recursal/Fanatic-Fandom huggingface dataset:
Gradiax

Not all technologists are solitary tinkerers: the gregarious Risuri industrialist Benedict Pemberton, who made his wealth in mundane factories, is said to have developed an interest in more exotic creations and to be recruiting clever engineers and mages for a secret project.

The party met Pemberton at the Kaybeau fair, where he was demonstrating his project: remotely piloted mechanical creatures, which he suggested could be used to reduce the cost of war in lives. He's A Character.

Actually the Steel Lord Gradiax, who made a pact with King Boyle to serve Risur in exchange for mercy and then immediately skipped out because Boyle had already murdered his mate Widoreva. He attempted to hatch an egg Widoreva left behind, which eventually led to the birth of his daughter Terakalir.

Attempted a Beran coup with his cult during Adventure 6. Swore revenge on Gatria when she killed Terakalir.

During Adventure 7, he attended ObCon through the duplicant of Erskine Haffkruger and revealed himself explosively. RIP Zo.

Stormed Axis Island during the Obscurati's ritual to change the planes in Adventure 9, taking over the island and looking for planar icons in search of the power to change the planes himself.

When Brakken of Heffanita came investigating on behalf of Ber and suffered due to the presence of a hivemind creature, Gradiax took him in until the party came calling in Adventure 10. When they did, he proposed they work together as long as they allowed him to kill Gatria. The party refused and left him to fight it out with Danor/the Obscurati over Axis Island. Several countries have now allied against him as of the Forward Symposium, aiming to stop Gradiax from getting his hands on Borne.

Killed in Adventure 11 by Gatria in a final showdown on Axis Island.
Isla dola Focas

An island occupied by the Cult of the Steel Lord. A vision of Pardo referenced the island in Adventure 3.

In Adventure 6, the party came here with Lya Jierre and her group to rescue hostages taken by the cult and encountered Gradiax and Terakalir with Tinker Oddcog. Lya also faced off with the party here.
Belcamp

A devil in golden chains, currently imprisoned in the Vault of Heresies. He and his legion captured and tortured a woman named Somnia. Prospero negotiated Somnia's exchange for Father Balthazar during the Crypta intermission, so Balthazar is their new plaything now.

Executed in Adventure 11 when the Family cleared out the Vault and released Ashima Shimtu.
Avery Coast Railroad

## Passenger List

* The party
	+ Cleone: Lydia Benest
	+ Gatria: Catherine Hunter
	+ Hoya: Tifapine
	+ Mona: Daisy Mossbrew
	+ Marcel: Rachel Mossbrew
* Train staff
	+ Malia Baccarin: guardswoman
	+ Doris: pianist. Doris is wearing a lot of jewelry, the rings seem thin to be the same as the stone lined Obscurati rings.
	+ Xorin Manchard: conductor. Kiss-ass to the people who Make the Money. Personally escorts the party onto the train. Also summons porters to take their shit. No rings on.
	+ Kov Marik: chef with an impeccable palate. No jewelry.
* Griento family
	+ Father: Damata
	+ Mother: Ejika
	+ Daughter: Dabo
	+ Son: Taro
* Finona Duvall
* Brianne Kaldeckis
* Olivert (& company)
* Verzabak Tantalovich
* Elanor Yanette & Isobel
* Dude who choked (probably a bounty hunter after Verzabak?)
* Mr. Mapple (Andrei von Recklinghausen)
* Cardiff
* Luc Jierre and Ottavia Sacredote

## Schedule

Stops:

* Beaumont
* Cherage
* Orithea
* Trekhom
* Nalaam
* Sid Minos
* Vendricce

## Layout

Room in Car 17, very nice suite w/fancy red velvet couches and big pretty window w/scenic view
Alexander Grappa

Fomerly a tier 4 member of the Obscurati, nicknamed the Mindmaker. Has the ability to create and transfer consciousnesses, including putting them into mechanical bodies.

Alexander was a Risuri soldier traumatized by the events of the Third Yerasol War. The experience also gave him a fascination with technology and clockwork - particularly their usage outside of war. He was eventually recruited into the Obscurati, where he made five mechanical sons including Borne. He gave them memories based on his own to make them more his own sons, and Kasavarina Varal became their mother figure.

After hearing of the Obscurati's plans to change the planes and to eliminate those with certain ideology at ObCon, Alexander wiped Kasavarina's memories in hopes of reminding her of her original ideals. Leone Quital killed him afterward, but Alexander was able to transfer his soul to a mechanical golem that was eventually repaired by Cleone Weld.

Once able to communicate with the constables, Alexander offered his knowledge and guidance regarding their mission to infiltrate the Bleak Gate facility in Cauldron Hill - but held back details about Borne in fear they would try to kill him. His mechanical body was accidentally crushed by Borne at the facility, and he eventually hid inside Leone Quital's body as a second consciousness before asking them to retrieve him and "volunteering" them to help him free a lich to gain control of Quital's body. Once he had control, Alexander accompanied the party to ObCon and returned safely despite all odds.

Currently living with his remaining non-Borne sons at Maeve's farm.

Ring inscription: Obviate Bloody Wars
Caeloon

**Title:** The Paper Wind

**Energies:** Life, Air

**Aspect:** Lawful

**Traits:** People are resilient in the face of tragedy. (Implied: pairing it with other planes makes flight easier) . Discipline leads to control over nature

Appears to be an unremarkable planet at first, almost completely scorched...until you can spot the occasional sapling tree poking out of the ground. Is that paper? Paper tents? Littering the surface. Paper planes being used to transport people from one place to another.

Restrained voice, "Hello". "We are preparing the harvest... preparing for our masters, the Golden Legion". The Golden Legion took advantage of the fire, the forest here once almost completely burned down. Only a few pockets remained, but the Golden Legion took advantage. They come by when the harvest is set to be grown, when the tree is tall enough to be reaped they come to collect it each time. They collect lumber. Where did the Golden Legion come from? It came from a plane I am sure was once like any of us outside the Gyre, doomed itself here, and then began exploiting everything it could to survive; it doesn't know that plane's name.

Home to the Monks of Caeloon, including Calilly Buen and Master Chyak, whose numbers were depleted by the Legion's takeover. In Adventure 12 the party took down the Gyre branch of the Legion and returned the monks to a free Caeloon. Cleone obtained the Icon of Caeloon after working together with Calilly to reproduce some of the plane's old technology (a biplane).
Dmitra Takhenova

Grand Chancellor of Drakr. Represented Drakr at the Forward Symposium in Adventure 10. She intends to make Drakr a major military power and believes in sheer power over negotiation; not a fan of eschatology.

After Risur blamed the appearance of the Colossus on the radical eschatologists, Takhenova denied any relation to Drakr and especially not the radical eschatologists. If they made something like that, would they really send it over to Risur? They'd keep a weapon like that inside Drakran borders.

Allied with Risur against Gradiax at the symposium. Very vindicated to hear Borne was an Obscurati creation.

Used emergency powers to extend her term during the two and a half years of the apocalypse. After Adventure 13, she was eventually replaced by Heid.
Catherine Romana

A descendant of Queen Caroline and ally of Duchess Ethelyn. She stridently opposes Danoran-inspired industries, and prefers to counter that new technology with arcane innovations. She is rumored to be planning a major announcement later this year, and has been seen in the company of brilliant researchers from Pardwright and Mitchell University.

Member of the Obscurati. Twin sister to Irwin Romana. Keeps her familiar, Kelland, and Irwin's former familiar Esme.

An ambitious and power-hungry woman who wants to continue her ancestor Caroline's reign as Risuri monarch. Her job in the Obscurati was to shift suspicion off of Roland Stanfield; Nicodemus promised her she would be Queen in exchange, though he meant to kill her instead.

Proposed the Colossus plan during ObCon in Adventure 7. Killed during the massacre as the figurehead of a corrupt movement. Became a member of the Obscurati's ghost council afterward, and led an assassination attempt/coup on King Aodhan in Adventure 9 where she was permanently banished beyond the Bleak Gate by Amielle Latimer (with help from Reed McBannin).
Apo

**Title:** The Unknown Disk

**Energies:** Death, Space

**Traits:** Every minute there is a 1/20 chance that a tiny black orb will appear in an area. You must make a DC 20 reflex save or take 30 damage

Essentially a rotating black disk. Extremely rude and protective of its "treasures." Real winner here. Gatria wants to steal its treasures if the opportunity somehow arises.
Gran Guiscard

Part of a company at the Laurens Opera House in Beaumont. Invited Rock Rackus to the company and later referred him to Caius Bergeron.

Was in Beaumont at the start of Adventure 4, singing at the Opera House while Daisy and Rachel were attending.

Member of the Obscurati. Used a network of dockers and other entertainers to spread pro-establishment propaganda, pass messages/information, and assassinate targets including Nilassa Hume. Arrested after Adventure 7.
Axis Ritual

The ritual to change Lanjyr's planes, using a specially designed site at Axis Island. There are two known methods by which the Axis ritual has been completed, each invoking power on level with the gods: by using the Sacrament of Apotheosis, or by using a powerful mechanical being (i.e., Borne).

The ritual has so far been conducted three times: twice by the Ancients over 1500 years before the start of the campaign, trying to improve Lanjyr; once more in Adventure 9 by Borne, but sabotaged when the Voice of Rot prevented Borne from completing it.

The ritual entails exposing pillars designated for each planar energy underneath the Axis seal, either by lifting them out through designated holes in the seal or by lifting the seal itself and exposing the pillars underneath (still within the lakebed they typically rest in). Planar focuses (traditionally planar icons) are placed in appropriate pillars; once all focuses are in place, the pillars can then be lowered back down and/or then the seal closed over them again.

Failing to lower the pillars before the seal is closed or failing to properly close the seal itself (such that it is fully in place and flush with the pillars' tops) will lead to an incorrectly performed ritual. This may result in unwanted changes to Lanjyr (as happened when the Voice of Rot sabotaged the ritual) or potentially even the destruction of the entire Axis ritual.

Performing the ritual and closing the seal exposes someone to intense magical energy such that even Borne, who was created for the purpose of conducting the ritual, needs certain protections to withstand. According to texts in the Jeneva Grand Librarium, the energy can be mitigated through a continuous chant done by a large group of people. Those involved in placing icons during the ritual, such as Borne in the present or Toteth in the time of the Ancients, may have a wish granted. Magic items involved in the ritual may turn to gold.
Aodhan

70 years old. King of Risur for 40 years. A former docker turned soldier who single-handedly won the Third Yerasol War 40 years ago. Engaged to Lya Jierre, Danor's Minister of Outsiders, until her arrest in Adventure 6.

Met with the party periodically in Adventure 5 regarding their mission to infiltrate the Bleak Gate, and then Borne's emergence. In Adventure 8, he confirmed that he has a new successor in mind after Lya failed to pan out; this successor conflicts with the nobles' choice of Nigel Price-Hill, so he's keeping it close to his chest.

In Adventure 9, crowned Marcel as the new king of Risur. Has been retaking Slate for Risur and laughing at Price-Hill in retirement ever since.

### Player's Guide Text

Risur’s current monarch, King Aodhan, rules from Torfield Palace in Slate. Now in his seventies, Aodhan was only thirty when the previous queen chose him as his successor. Aodhan had distinguished himself in the Third Yerasol War against Danor, performing feats of strength and heroism most men today assume are just tall tales.

Aodhan has always been fascinated by Danor’s technology, ever since he lured its first steam-powered warship into a kraken’s reef lair, waited for the crew to abandon ship, then beat back the kraken and single-handedly piloted the vessel—still bearing scars of the kraken’s tendrils—to the harbor of Flint. (Or at least that’s one story of how it happened; in reality the incident had been engineered by the Obscurati in order to encourage Flint's industrial development.) Once he took the crown, Aodhan pushed for industrial investment to keep up with Danor, but regional governors forced him to keep foreign technologies out of Slate. Flint became the next most obvious choice.

King Aodhan’s aged wife died four years ago. Though heredity and marriage has little impact on national succession, many wonder whether the king will seek a new bride so late in life. Despite his great strength in his youth, the king grows weaker each year.

Many suspect he will name his younger sister Duchess Ethelyn of Shale as his replacement, and indeed she has distinguished herself as a leader in the Fourth Yerasol War that ended seven years ago, even though her city nearly fell to Danor. She is rumored to have close ties to the Unseen Court, and acts as Risur’s ambassador to its nearest neighboring nation. However, her coronation would be the first in Risur’s history that transferred the crown between two blood relatives.
Bleak Gate

The underside of Av, a reflection of the Waking. The Obscurati conduct much of their business here.

As for the Bleak Gate, common lore of the Clergy calls it Purgatory, and envisions it as a hollow copy of this world lying just underground, a place where the dead pass through on their way to their reward or punishment in the afterlife. The dwarves of Drakr know better, and believe that it is a vision of the distant future, of what the world will look like when everyone has died. Berans believe it lies on the dark side of the moon.
Atsla the Ice

Ice fey in the Unseen Court. Doesn't like being talked to directly, but appreciates joining conversation between women. Lover of Karrest the Fire.

Intended to betray the Unseen Court and join the Hedgehog Court, but never got the chance to actually do so before the constables intervened in the war. Appointed as a representative of the Unseen Court to help the party save King Aodhan in Adventure 9.
Deck of Many Things

A magical deck of cards granting various effects, beneficial or not. Created from the wish of a sorcerer who participated in the Ancients' second use of the Axis ritual.

Mona drew the death card from the deck, which doomed her to die during the campaign.

Daewin drew a card that created a knight in her service, Dreues Alexeyev.
Charles Smith

A blacksmith in the Crisillyiri city of Terenz and Cleone Weld's former boss/surrogate father figure. Being more open-minded about technology than prevailing Crisillyiri attitudes, he encouraged Cleone's interest in engineering and pushed her to study in Danor. He and Cleone still wrote each other regularly until Cleone began cutting off contact with people during Adventure 7.

Cleone visited him briefly in Adventure 11 for the first time in fifteen years and left him instructions on operating the local Obscurati lighthouse beacon.
Brakken of Heffanita

The Royal Ambassador for relations between the Kingdom of Ber and the Kingdom of Risur.

A minotaur merchant, Brakken of Heffanita, was competing in the Ursaliña Games to be named Ber’s ambassador to Orithea, a tiny war-torn nation between Danor and Drakr, when his dire bear had its throat mangled in the arena. Brakken leapt into the arena and stepped between his bear and its opponent, staring into the other bear’s eyes. To the shock of the crowd, the other bear hesitated in its attack, then fled, as if intimidated by a person half its size. Bruse Shantus gladly named Brakken an ambassador.

Perhaps even more unexpected, two years after Brakken began his ambassadorship in Orithea, the country’s civil war ended, and it came under the protection of Danor. Today Orithea is part of the rail route along the north Avery Coast, and it is enjoying unprecedented prosperity.

This past year, Brakken competed to become ambassador to Risur, and won without any challengers.

Attended the peace summit in Adventure 5 as a mediator. Heard various people's thoughts, and warned the party of Han Jierre's plans to contact the Obscurati.

Accompanied the party in Adventure 6 as Ber's ambassador to Risur. The Obscurati tried to sully his name via accusations of empathic slavery for his troubles, and the party spoke in his favor to generate support for him. He later accompanied them to see Bruse Shantus at the Summer Court.

Worked with the Strange One afterward. Following the planar shift in Adventure 9, he discovered new powers that allowed him to host other minds within his own. In Adventure 10, he was invited to the Forward Symposium. He went to Axis Island to investigate for the Strange One and had a bad time due to a present hivemind creature before Gradiax found him. He warned the party of the symposium when they came, and offered his help in getting them in as well as intel about the symposium and about Ursaliña.

Managed to stay free of the hivemind during the timeskip due to the Ring of Mindshielding the party gave him. Sheltered with the Executores but was due to be killed with them in Adventure 13 until the party put a stop to the execution.
Notorious Celebrity

They say gods gain power from the devotion of their followers, and kings draw strength from the approval of their subjects. Well you’re damned famous, and people spend more time each day thinking about your dramatic and entertaining feats than about stodgy monarchs or absent deities. Why shouldn’t your notoriety grant you power and influence?

A handful of notorious celebrities seem to only grow more impressive the more people hear of them. They demand attention, and attract followers (colloquially known as a posse) who do their bidding and share in their supernatural power. To take full advantage of their unique abilities they must make an effort to have an audience wherever they go, and they find it impossible to avoid scrutiny. Perhaps not the best choice for a constable who might need to travel incognito, but sometimes the affection of fans is more useful than the indifference of strangers.
Andrei von Recklinghausen

A mysterious man the party encountered in Adventure 4, going by the name Mr. Mapple. He has the strange ability to drain energy from those he touches, and can regenerate injuries quickly. He fell in love with Isobel because her clothing meant he couldn't touch or harm her. Andrei attempted to rescue her from being sold off in Nalaam but was captured and forced into arena combat as a gladiator, where he fell to a pyrecat. Sometime after that, the Obscurati acquired him as a host for Nicodemus.

In Adventure 6, the party learns from Wolfgang von Recklinghausen that Andrei is an "abomination from the Malice Lands" (probably a product of Wolfgang messing with necromancy) who killed his wife. According to Andrei, Wolfgang created him through unethical experimentation involving his son and an attempt to create life from death, and Andrei torched Wolfgang's estate to destroy his lab and put his imprisoned wife out of her misery. The truth is somewhere between these!

In Adventure 8, the party frees him from Nicodemus' possession. He finally got to wake up (after a stint in a portable hole) in Adventure 9. He’s been hiding out in Cleone’s house. Ironically, he'd like to find Isobel and is two degrees from knowing where she is...if Cleone and Alais ever thought to talk about it and/or tell him.

Left Risur to explore the world after Adventure 13, mentioning a penpal in Crisillyir that definitely isn't foreshadowing something.
Isobel

20-year-old eladrin (developmentally around 13 in human years). The party encountered her in Adventure 4 being transported to a husband in Nalaam - actually to be auctioned off.

During the Crypta Hereticarum intermission, a small party got rid of the man who bought her as a wife. She's since been transferred into the Vekeshi Mystics' care and relocated to Ushanti...and upon Ushanti's evacuation in Adventure 9, relocated again to Ber.
Fey Pepper

This rare plant only grows near paths to the Dreaming, and since the fall of the Elfaivar empire five hundred years ago it has been a black market item in most of Lanjyr. When chewed or smoked, the pepper makes the user giddy and upbeat. With a sufficient dosage, the user begins to hallucinate, though many claim these visions are actually glimpses into the Dreaming.
Humble Hook

When Triegenes passed on from his mortal shell, the prelates of the Clergy cremated his remains in a grand state funeral. As they gathered his ashes to spread across the nation’s soil, they found a small harpoon hook—the kind used by some fishers—which somehow had been caught in the living god’s body since before he achieved divinity.

The priests crafted the hook into a pendant, and for over a thousand years it has been worn by the hierarchs of the faith, as a reminder that we all have humble origins. Doctrine claimed that it let its wearer learn the history and background of anyone he met, allowing the leader of the faith to deal with overly prideful enemies and heads of state.

In 260 A.O.V., however, it was lost when an eladrin assassin slew that era’s hierarch and stole the pendant. Critics of the faith claim that its loss was part of a plan to steer the Clergy away from its original humble core, so that high priests could better profit from their stations.

In actuality, Nicodemus has had the hook for an unknown amount of time. It grew disillusioned with him over time, however, and in Adventure 7 it decided to hang out with Hoya instead. Hook is her friend now. :)

Hoya's possession of the Hook became a major cause for attention in Adventure 11, where it elevated her to the status of a Clergy saint even after revelations that Triegenes never became a god and was reclassified as a saint. She's the Second Saint, now!

Also the hook probably contains just a teensy bit of Triegenes' original spirit.
Cula Ravjahani

Kasavarina Varal's right-hand woman in the Obscurati. Proposed the Miller's Pyre plan, later Miller's Panarchists, at ObCon. We've been steering clear of her when possible, which sadly means we haven't seen much of her.

Killed by Kasavarina in a bid to free Ushanti of Obscurati control. Kasavarina took her Sword of Srasama. RIP Cula, we hardly knew ye.
Heid Eschatol

Developed in Drakr, popular in Risur. It is important to plan for good endings, whether that’s for a business venture, a story, a love affair, or your own life.

The Heid Eschatol movement began among the dwarves of Drakr, after the scholar Vlendam Heid published a treatise on the myths of his nation and how they continued to influence modern perceptions. The book captured the culture’s consciousness, particularly a section that used the legend of the Lost Riders to explain the Drakran tradition of defining civilizations and eras by how they end. In the three decades since its publication, Heid’s “On the Proper Endings of Things” has given birth to a whole field of academic study devoted to finding the perfect way to end friendships and romances, business relationships, wars, serialized literature, and even one’s own life.

Heid’s disciples refer to themselves as eschatologists, from the term for the study of the end of the world. Their popularity has only strengthened Drakr’s existing obsession with apocalyptic prophecies and doomsaying, and has raised awareness of their beliefs in other nations. The Clergy, however, denies that the dwarven endtimes are near, and its agents take a dim view of Heid’s followers.

Dwarves from any nation likely feel some sympathy toward Heid Eschatol, and soldiers who fought in the wars in the border kingdoms between Drakr and Danor often saw enough horrors that when they came home they were comforted by the thought of an orderly judgment day. A handful of apocalyptic cults have sprung up, and increasingly their members are seen less as fringe nuts and more as just another religious sect. Only a few outside of Drakr actually believe in a literal imminent end of the world, with most adherents simply appreciating the comfort they can find by confronting death with reason instead of fear.
Central

The oldest and most developed district of Flint is home to its main government structures, including the city council, superior court, police headquarters, and the offices of various civil functionaries like tax collectors. Grand party halls, ornate druidic garden temples, and parks filled with monuments to old wars provide recreation and entertainment for the city’s nobility and prospering middle class, while the Orange Street commodities market and the prestigious Pardwright University are the dual hearts of Flint’s economic and academic cultures.

The district mayor Oncala Putnam recently approved construction of a grand subrail station to serve as the hub of a city-wide transportation network. Currently the Central district is often clogged with traffic from the surface rail station, since the proposed tunnel through Humble Hill in the Nettles, meant to provide an easier route to the factories of Parity Lake, has been dogged by sabotage from elements opposed to the industrialization of Risur.

Just off the coast in Flint Bay, the city governor’s mansion occupies what was once an island fortress. For the past four hundred years the deva Roland Stanfield has, through various incarnations and with only rare disruption, served as city governor, earning near universal respect for his wisdom and leadership.

Perhaps most importantly for the PCs, Central district is home to the local headquarters of the Royal Homeland Constabulary, headed by ~~Lady Inspectress Margaret Saxby~~ Inspector Stover Delft.

A major freight and passenger railroad line enters from the south and stops at King’s Station, but local light rail routes are being constructed throughout Central District. Most of this route travels underground, thus earning the moniker subrail. One section parallel to the freight line travels aboveground in the same corridor, and a brief stretch of track near Pardwright University rises to the surface by necessity, due to some magical quirks of geography.
Obscurati Planar Rearrangement

Towards the end of Adventure 9 on New Year's Eve, 501 AOV, the Obscurati used Borne to change Lanjyr's planes via the Axis Ritual to a preferred configuration. However, the Voice of Rot attacked Borne while he was carrying out the ritual, disrupting the ritual and leaving it incomplete via an improperly closed seal.

This effectively doomed Lanjyr and set it on a course towards the Gyre, as well as creating several effects:

* The loss of Vona, Lanjyr's sun
* Changes in the workings of magic, especially light magic
* The loss of Lanjyr's aspect of warmth, which also played a part dropping temperatures worldwide as Lanjyr drifted further and further away from the sun
* The loss of several effects from Lanjyr's previous planar arrangement
* The introduction of several effects from Lanjyr's new planar arrangement, and new abilities for some people as a result

At the same time, Gradiax and his cult attacked the island trying to take it and the opportunity to change the planes for themselves. They continued to hold the island until his defeat in Adventure 11.

The process of changing the planes also created meteor barrages across the world. The Obscurati anticipated this and used their Wayfarer's Lantern technology in lighthouses to shield cities (though not more rural areas) from the fallout, as well as perpetuate complacency and compliance with the Ob.
Nathan Jierre

A Danoran civilian. Han Jierre's son, cousin to Luc and Lya.

Prior to the campaign, Nathan studied the planes at Axis Island. In Adventure 1, Nathan witnessed Danoran warships being built there and went to warn Duchess Ethelyn; he thought it would be resolved peacefully but didn't expect her to take him hostage and declare war.

Later taken hostage by Asrabey Varal after mentioning Kasavarina Varal, though it turned into willingly hiding out in the Dreaming at Thistle Palace for ten years in Dreaming time (one year in the Waking) as his actions were technically treason against both Danor and Risur, making it unsafe for him to be found in either.

Came back to the Waking in Adventure 5 thanks to Gatria's arrangements at Asrabey's request. Now hangs out at Madame Andromeda's house continuing his planar research and acting as the party's expert on the planes. Bonded with Cleone Weld over exile from Danor as well as intellectual interests starting Adventure 7, and they started dating in Adventure 8. Very upset that the Obscurati has caused the death of both his cousins.

Extremely stressed once Lanjyr began its course towards the Gyre after the planar shift in Adventure 9. In Adventure 10, Marcel granted him official asylum as a political ploy and his continued presence among the living became publicly known during the Forward Symposium. Afterward Nathan and Flint became a centerpoint for international research and collaboration related to the planes, with a focus on the Gyre.

After Adventure 11, he asked to accompany the party to Axis Island so he could talk to his father. He reunited briefly with Lya's ghost on the way out of Flint. Talked with his father privately after Han's capture at Axis Island, including introducing Cleone as his partner. Went back to planar research in Flint afterward.

Warned the party of Av's imminent destruction at the start of Adventure 12. In the timeskip that followed, he fell into the worldwide hivemind and together with the other astronomers went to work for Nicodemus and the Obscurati doing planar research near Axis Island in Adventure 13. Rescued by the party just before the battle for the Axis seal.

Took an interest in aviation once the world changed, needing a break from planar research after being hiveminded into doing the Ob's work. Married Cleone after Adventure 13 and took her surname, becoming Nathan Weld.
Martial Scientist

## General

In the war academies of Danor, students speak of combat like a science. Their curriculum involves not merely practicing forms and maneuvers, but writing theses about renowned warriors, or crafting and defending theorems regarding the mechanics of swordplay. The normally reserved Danorans honor the graduates of these battle colleges like other nations honor great poets and sculptors. As those warriors have proven the efficacy of their innovative techniques, the sentiment has spread throughout Lanjyr, and other nations have founded similar schools.

Any brute can hurl a spear or hack through a ribcage, but students of the war academies bring reason to the savagery of war. Often rising to high military ranks, these scholars of battle study anatomy and perform autopsies to learn vulnerabilities of the body, learn physical theorems that underlie the most effective angles of attack and defense, and take time to ponder the psychological and sociological considerations of mortal conflict—from the vast scope and human cost of an invasion, down to the emotional resonance and cultural significance of specific sword techniques through history.

Danor has the greatest concentration of war colleges, but the Banhaman Academy in Risur’s capital Slate has a reputation for elite siege engineers and artillerists, and the Battalion outside of Flint trains the best wilderness forces in Lanjyr. Smaller local schools mostly serve to provide pensions for retired soldiers turned tutors, but even they have led to noteworthy theses, such as The Wounding Effectiveness of Stealthy Singular Rapier Contrasted with a Twin Strike of Dual Long Swords, which provoked a very spirited debate and even a few expulsions when things got heated.

In Drakr, emphasis is given to testing the physiological limits of endurance and surviving in battle with limited resources, as would be likely in a world-ending conflict. The Clergy in Crisillyir add a strong theological and monstrous anatomy component to the students in their military academies. The lone war college in Ber has a vast library of battle songs, which according to a disputed theory will inspire the courage and attack accuracy of soldiers, though most likely it is just meant to keep in check the often wild emotions of its bestial students.

## Known Martial Scientists

* Gatria
* Captain Dale
* Lya Jierre
* Merton Goncala (basically)
* Kenna Vigilante
* Xavier Sangria (basically)
* Han Jierre
Gidim Leviathan

A massive Gidim creature that serves as a living hangar/carrier for Gidim forces. One accompanied the Gidim forces in Ursaliña during Adventure 11, carrying a Vortex Array and living steel tables used to infest people. Upon defeating the other Gidim, the party salvaged its contents and instructed it to self-destruct inside a nearby volcano.
Golden Legion

An army of devils(?) in golden chains that travels the planes, striking deals with different planes (as with Egalitrix) or conquering them entirely (Caeloon, currently trying to do this to Av). The Legion plunders other planes and brings their loot back to the Gyre. They use golden shackles to maintain control of their members and/or prisoners, which seem to afford higher-ups some measure of control over individuals wearing them and/or punishment for those who go rogue.

Their home plane is currently unknown but probably in the Gyre. They are at least partially based on Egalitrix.

Belcamp and his legion comprise one squadron of the legion. Paelyrion the 18th seems to be their overarching leader and object of semi-worship.

In Adventure 8 Gatria and Hoya saw them in a vision of the future as the Legion invaded the Dreaming. This turned out to be their attempt to conquer Av in Adventure 12.
Catahoula

King of Iratha Ket. When people started getting sick with no cure in sight, Catahoula cast a spell that transformed the population into undead skeletons - save for thousands of young couples, who were put into stasis. In the present day, though, he hid away until his chambers until the party cured the population and Queen Atchafalaya lured him out.
Great Malice

The death of Dala as Srasama's avatar in Alais Primos, Crisillyir. The Great Malice caused the deaths of nearly all female eladrin, transformed the Clergy gathered at the Lance of Triegenes in Methia into tieflings, and created an anti-magic zone centered on Methia and encompassing all of Danor as well as creating unstable wild magic effects in what came to be known as the Malice Lands.
Father Balthazar

Clergy priest who bought Isobel as a wife in Adventure 4. During the Crypta intermission Alais, Ermete, and Prospero accompanied him into the Vault of Heresies, ostensibly to deliver a prisoner but in actuality to purify Father Balthazar into freeing Isobel. They ended up leaving him a prisoner of Belcamp's legion; Prospero and the Family seized his estate while delivering Isobel to the Vekeshi mystics.
Father of Thunder

A many-horned gazelle-like herd beast fey titan that fell asleep and has been coated in a grassy plain. Farmers make offerings to him for good weather, which are gathered by grigs and other field fey, who then herd the various wild animals that the Great Hunt will chase every 17 days. A big frat bro of a titan, Father Thunder enjoys parties (music included), alcohol, sex, and contest challenges.

In Adventure 10 Father Thunder went rampant, using the harvest and livestock in his domain for massive revelry. He backed down upon losing a contest of strength, returning the resources and promising to aid the king in exchange for offerings of alcohol and roaming privileges.
Binniwich

A brownie serving the Unseen Court at Thistle Palace. Announced the party in Adventure 9 to alert the Court of their presence in the palace.

Seen again in Adventure 12 leading fellow fey into a trap for the Golden Legion, having chosen slavery over death at their hands. Killed by crossfire during a battle. His ghost later provided information about the Legion to the party.
Margaret Saxby

Knighted by the King, she is the head of the Royal Homeland Constabulary in Flint. Notoriously power-hungry, she hates being upstaged.

The Flint branch of the RHC is run by Lady Inspectress Margaret Saxby, a former superstar investigator who cracked many famous cases, became the darling of the public, and earned herself a knighthood. During the Fourth Yerasol War she married a young nobleman, acquiring clout among aristocratic circles. When the then-director of Flint’s branch of the RHC lost favor in a scandal, she easily won the appointment to take his place.

Lady Saxby leads her branch with incisive intelligence and an experienced intuition for determining which of her constables should pursue which threats. On the other hand, some complain that her confidence borders on megalomania. On several occasions underlings who have become a bit too popular for her liking have received transfers to less prestigious postings.

While she now nears fifty, Lady Saxby remains quite fit and retains much of youthful beauty. She demands authority wherever she goes, and uses many subtle reminders to let people know who is boss. For example, there is only one (expensive, comfortable) chair in her office: hers.

Rolls with the same squad: Serena, Carlao, and Dima.

Interfered with the party's investigation of Caius Bergeron to protect their connections to the Obscurati, which she believed was an organization serving the king. Tried to get them off cases relevant to the Obscurati, including the McBannin case and the ziggurat case.

During the attack on the RHC in Adventure 3, confronted by Sijhen to hand over the star map he needed to return home before escaping.

When confronted with Mona pretending to be Ob, Saxby believed she was being thrown under the bus by the king. Told Mona she would be in Saxby’s position someday before running off.

Contents of her safe as investigated by Gatria:

* Evidence related to the McBannin case, given to the party

* Unknown Obscurati ring (possibly McBannin's), held back by Gatria

* Fake passports for Saxby, given to the party

* 5000 G, taken by Gatria

Was kidnapped by Gideon Ambrose after Adventure 3, who recognized her Obscurati ring and interrogated her before imprisoning her. Hoya released her much, much later.
Executores dola Liberta

Comprised primarily of women, the *executores dola liberta* are officers of the king, tasked with wandering the country and finding rich or powerful people who abuse their station by forcing others into slavery or slave-like conditions. Such wrongdoers they thrash brutally, dragging them into public locations and pummeling them with royally-empowered fists or staves while proclaiming the person’s crimes.

They inflict similar punishments on those who try to quash protests, silence vocal complaints, forbid undesired religious practice, or hoard wealth from those they tax rather than providing value for their money. Membership in the Enforcers is strictly monitored, and those few who hypocritically abuse their own authority suffer excruciating public torture, then are executed.

Membership works on a flat structure, with no executora holding positions higher than another.

The executores also run charity houses for people in need, although they prefer to "help people help themselves."
Dunkelweiss

**Title:** The Fermented Peaks

**Energies:** Earth, Life

**Traits:** Alcohol is good for you and still makes you drunk; hangovers are easily held at bay with workouts; a night of intense partying functions as a full restoration

Snow capped plane/snowy planet, forests and mountain glaciers; some mountains hand-carved into a seal of some kind.
Diana

A constable with the Flint RHC and veteran of the Fourth Yerasol War. Once a paladin of Erastil through her now-former familiar Kyubert, but gave that all up after the trauma of the war - not that it stops Kyubert from following her and "trying" to "convince" her to pick up the position again.

After the war, she met Maeve Ruanzor and they adopted each other as family. Diana followed her ma into the RHC and into the Flint RHC's work during Adventure 5. She continues her work there to this day, and whether by luck or Kyubert doing her a favor for once managed to avoid the trap Roland Stanfield set for her fellow constables in Adventure 9.

Has a tiny kinship with Alexander after he came to live on Maeve's farm: different wars, same trauma.
Jeneva Grand Librarium

A massive library in Alais Primos, housing restricted texts dating to the time of the Ancients. Access by outsiders requires permission from both secular and religious leaders.

During the Clergy/eladrin wars, Kasavarina and Nicodemus were arrested for crimes against the church here and taken to the Vault of Heresies.

Ken Don worked here, and as a result Mona knows things about the library from the time she spent possessing him in Adventure 7. This came in handy in Adventure 11, when the party needed to access the library for information about Triegenes.

The library is patrolled by bibliogeists, spirits sworn (willingly or not-so-willingly) to the library. Contains a vault guarded and overseen by the angel Hezophiel and his cherub-doves. The vault is extremely well organized, the history section sorted neatly by date. Also contains ancient texts regarding the Axis Ritual.
Laurent Segal

A secretary at the Danoran consulate in North Shore, Flint. Too low-level to have been much help in Adventure 2 if we even played it, but he was working there the entire time. Extremely avoidant of brigadeiros after that time Nilassa drugged the consulate, but stress-bakes his heart out when politics get tense.

He and Cleone had dinner at each other’s places sometimes, just for a taste of home, until Cleone began distancing herself in case of Ob trouble starting Adventure 7.
Docker

## General

Flint’s industrial docks—with their unusual conflux of peasant workers, educated engineers, and constantly-arriving refugees from the wars in the border states between Danor and Drakr—have in the past decade given birth to an unorthodox social movement. Graffiti artists brighten soot-cloaked warehouses with colorful murals and boastful self-portraits. Dancers and musicians bolster moods in breezy bars, while amateur philosophers giddy on fey pepper entertain drunken teamsters with humorous moral puzzles that often mock public figures.

Occasionally these popular artists, called dockers, get it in their heads to start a riot or get a tad too precise with their criticism. The dockers and the city police have each taken their hits in these confrontations, and tensions grow higher with every accidental death, but for now Roland Stanfield, the city governor of Flint, seems to have a soft spot for these tepid anarchists.

The docker spirit is not limited just to those who perform in public, but extends to anyone who suffers through hard work and low wages, yet can still appreciate intelligent art for its sublime beauty. The worse conditions get for the workers in Flint, though, the more they turn to dockers for relief from their fatigue. When things get heated, every good docker needs to be able to handle himself in a scrap.

Sometimes a docker gets in over his head, and with a little help from sympathetic bar owners or police officers he’ll drop out of the scene and find a new safer career. In this way, the docker movement has spread to pockets of the city slums and even out to the surrounding farmlands. One popular song on the docks even tells of a graffiti artist who fled to Crisillyir and is now painting cathedrals with subversive interpretations of the Clergy’s doctrines.

## Known Dockers

* Marcel Beaumont
* Gideon Ambrose
* Wesley Beaumont
* Rock Rackus
* Thames Grimsley
* Aodhan
* Gran Guiscard (technically)
Geoff Massarde

Tiefling Royal Engineer for Risur. Attended the Danor-Risur peace summit in Adventure 5.

One of very few people who have a passphrase necessary to operate the Coaltongue, which is his baby. When the Danoran fleet came calling in Adventure 9, he fled and hid with Heward Sechim to safeguard the password. Later found by Morgan Cipiano's men and brought to safety.

When the Coaltongue was decommissioned due to fey-related politics, Geoff went on a bit of a bender one night with his buddies. Poor guy.

Enjoyed a sense of friendly rivalry with Danor's tech industry, so Cleone put him in contact with her similarly competitive friend Manon. The two get along marvelously.
Amrou

**Title:** The Salt Waste

**Energies:** Death, Earth

**Aspect:** Unknown

**Traits:** Mundane counters the supernatural easier. If a creature puts down a line of salt the [opposing supernatural creature] must make a will save [DC 10 + Hit die of whoever puts the salt down]. Salt also deals 5 damage. Affected creatures cannot even use tools to move salt. Holy spells can drive away fairies, jade hurts aberrant monsters, and presenting holy symbols will protect spaces as if the user is in a circle of salt.

White desert planet with the occasional triangular projection in this mostly deserted space. Speaks in an old raspy voice. When it says it contains both dead and living life, we ask for clarification. We used to be a planet filled with both the living and the dead. This was a society where heroes cannot pass on, they must stay. Only one such soul remains now, looking over the people who are not living but just surviving...as he pledged to keep those alive while King (pharaoh).

The plane once made a deal with demons, but the nature of the plane also eradicated the demons so they failed to take root. Unfortunately, the plane's same qualities make life difficult for the living natives as well.

Inhabitants are more or less halflings. Ruled by Sargon of Urggat, but he and his retainers were asleep for ten thousand years without being successfully summoned. The people of Amrou were driven underground and barely eked out survival for millennia, with a few dozen survivors by the time the party arrived in Adventure 12. When the party helped awaken Sargon's retainers, Sargon sent them out to find the survivors and the party earned the Icon of Amrou.
Aulus Atticus

A godhand and the papal voice for the Clergy, the liaison between the Clergy and the people of Crisillyir. Studied music (playing the cello) at Ursaliña's bardic college, where he met his flautist Savina Tullius. She followed him when he returned to Crisillyir, and they both took up positions in the Clergy.

After the planar shift in Adventure 9, Aulus was visited by Ashima Shimtu and given the secret of the minor Sacrament of Apotheosis. He confided this to Savina, who soon took advantage of that information to initiate the god trials featured in Adventure 11. Aulus regrets his part in their creation and his role as judge during the actual trials, but is aware that should he try to escape involvement someone else will take his place.

During the god trial for Triegenes, Aulus panicked following the revelation that Triegenes never ascended to godhood and attempted to summon Triegenes via the Sacrament with himself as avatar. Luckily for his life, Gatria prevented him from completing the ritual.
Jierre

One of the three founders of the Obscurati. Originally a Clergy priest who intervened a bit too late to prevent Dala's transformation into Srasama's avatar and her subsequent slaughter. Transformed into a tiefling afterward, Jierre was brought on by Nicodemus to form the Obscurati in order to get revenge on the Clergy.

To that end, Jierre founded the country of Danor and his family line would continue to serve the Obscurati.
Lauryn Cyneburg

Head of Espionage in Risur, she suffers from severe burnout after her unique ability to teleport at will was exploited by the King. Dedicates herself to serving the Crown, because living for something is better than living for nothing.

Still going as of the game's end, training Gully Foil with her. One day Gatria will fire her and she'll feel a bit of joy again.