Cliffs

*"Steep cliff faces surround the wastes. Detritus falls down the cliffs when the wind blows."*

The third of the Areas you can Explore after leaving the Crater.

This is the area past the Badlands, a steep cliff that surrounds the Badlands, filled with various small creatures. Each opponent has one unique reward.

* Fuel cost: 10

* Opponents to boss: 10

Possible Opponents:

**Spider**

* **Tips**: A lightweight attacker that has a special flurry move "leech bite" that has an extremely short casting time, and acts as a life-steal attack, and is always followed by retreat. Heavy shield-attacks or piercing attacks are recommended. Grenade can take it down if its shield is gone.
* **Move list**:
	+ **Tangle:** 30 damage
	+ **Leech Bite (4 hits):** 30 damage per hit, +30 spider HP per hit
	+ **Retreat:** no effect, but always follows 4th Leech Bite
* **Stats:** 700 shield, 400 health
* **Rewards**: 10 Materials, 300 Tanks

**Vacuous Bat**

* **Tips**: A heavy hitter that has a repetitive move "fly", which lies between noticeably slower attacks. Stun Swift Bite. Can be luck-based depending on how often it actually uses Swift Bite, which will kill you in 2 hits without stat upgrades. Use Grenade to take down its HP by a fair amount.
* **Move list:**
	+ **Fly:** no effect
	+ **Swift Bite:** 300 damage
* **Stats:** 200 shield, 800 health
* **Rewards**: 10 Materials, 30 Kilns

**Feral Badger**

* **Tips**: A heavy hitter with a repetitive pattern: swipe, then nap. Starts with either Triple or Quadruple Swipe. The number of swipes starts high, and decreases with each attack, also decreasing damage. Stun highest Swipe. Heal recommended. Grenade can bust down its HP quickly.
* **Move list**:
	+ **Quadruple Swipe** / **Triple Swipe** / **Double Swipe** / **Single Swipe:** Deal damage based on the #
	+ **Nap:** no effect, but always follows single swipe
* **Stats:** 500 shield, 500 health
* **Rewards**: 10 Materials, 3 Fluid

**Ninja Frog**

* **Tips**:
	+ A heavy hitter that has a large number of very fast and pointless moves (no effect), designed to 'hide' its main attack, "shuriken". It will always use either Shuriken or Honorable Heal after "It's Coming".
	+ Stun Shuriken if you are fast enough to anticipate it.
	+ Very luck-based, as it uses Shuriken far more randomly than Bat uses Swift Bite. If you don't have upgraded stats and it gets 2-3 (if it healed you) Shurikens off, you will lose.
* **Move list**:
	+ **Shhh...** / **Quiet** / **Patience / Sneak:** no effect, very fast cast time.
	+ **It's Coming**: no effect, very fast cast time, followed by either Shuriken or Honorable Heal
	+ S**huriken:** 300 damage, very fast cast time
	+ **Honorable Heal:** heals player, very fast cast time
* **Stats:** 200 shield, 800 health.
* **Rewards**: 20 Materials, 10 Lead, 10 Zinc, 10 Steel

**Boss:**  Roosting Owl

* **Tips**: Its basic attack ignores shields but is weak and comes out slow. Has a flurry attack that hits rapidly multiple times. Also has a heal that should be interrupted.
* **Move list:**
	+ **Talon Swipe:** 40 Penetrating Damage.
	+ **Violent Peck:** Hits 7 times
	+ **Roost:** Heals self by ???
* **Stats:** 600 Shield, 1200 Health

* Reward: 1 Copper Key, 20 materials, and 10000 heat