recursal/Fanatic-Fandom huggingface dataset:
Luminous Grove

The Luminous Grove is an area found in Hollow Knight, in between the Ancient Basin and Kingdom's Edge and above the Abyss. It mainly serves as a resting area for the Player to calm down during late game, but it also presents unique challenges.

## Entrance

On the roof of the Hidden Station in the Ancient Basin, there is a breakable ceiling. Striking this with your nail will reveal a long passageway that grows more overgrown the further you walk across it. Eventually, you will reach a sign next to a gate which reads "To the wandering pilgrim, rest your weary feet here.". Entering the gate adjacent will take you to the Luminous Grove.

## Appearance

The Luminous Grove is essentially a giant Hot Spring. The majority of the floor is the Hot Spring liquid that replenishes Soul and Masks, and no enemies spawn (At least not in the main area.). The key difference is that the Grove appears to be overgrown and it is filled with Lumaflies that flutter around and give the Grove light.

## The Crypt

The Crypt is a Sub-Area accessed via a breakable wall to the left of Luminous Grove. This area mainly consists of winding tunnels laden with parkour challenges and battle challenge rooms that need to be beaten in order to progress. It is presented as a challenge to even the most skilled of players, akin to the White Palace and the Pantheon of Hallownest. Once the end is reached, It rewards the player with a full mask and soul vessel, the first area to do such. This area eventually leads to the Abyss.

### **Enemies**

* **Soul Golem:** Enemy very similar (in looks) to the soul totems found throughout Hallownest. Attacks by flying about and shooting soul projectiles which eventually return to it.
* **Reanimation:** The corpse of an ancient bug, given life again by the mad power within the crypt. Attacks similar to a Husk Crossguard, though deals two masks of damage.
* **Apparition:** Powerful grouping of soul given life. Attacks by hurling itself at the player.

* **Belfly:** The only creature foolish enough to nest in the deep dark of the crypt.

### Bosses

* **The Manifestation:** Essentially a larger variant of the Apparition. Attacks by flying around and summoning multiple Apparitions.
* **The God Golem:** The final boss of the Crypt, an insane creature of old with the power to manipulate soul in any way or form. Has varying attacks.
Forgotten knights

**THIS IS UNFINISHED!!!!!!**

The forgotten knights is about the other vessels who escaped the abyss along with the knight and are wandering around in Hallownest.

## Story

We all know that the knight somehow escaped the abyss and wandered outside of Hollownest. six other vessels followed the knight out of the abyss but stopped at the point when they got to kings pass and them and the knight split and started to wander away, and they tried to find a place were they could all be in peace. In this event, 2 vessels die (being broken vessel and the one in hornets boss-battle area)! They eventually found the Undusted dark, a hidden area in Hollownest built by the ancient cavillation to contain void and can only sustain void similar to the Black egg

## Bosses/Enemies

Bosses

Dark-nest

Void fly

Enemies

Ballistic

Un-ballistic derp
Hollow Knight: Shadownail

Warning: This page is unfinished.

***Hollow** Knight: Shadownail* is the third game in the series of *Hollow Knight.* Playing as a Void- consumed Pure Vessel, you must uncover the dark history of Absolute Radiance and The Nightmare Heart, two higher beings who can unlock the secrets of purely removing the Void and thus, ultimate power to stop the invading VoidKin from destroying Hallownest.

## Other Plot stuff

* The Knight, as Void Given Focus, sets out to destroy what The Radiance had created.
* Hornet is a side character that follows you and gives tips.
* VoidKin are attacking because of The Radiance's essence. When the Pure Vessel tries to stop them, they become hostile and start to destroy Hallownest.
* The Nightmare Heart and Grimm's Grimmchild (Now grown up) engage in conflict in an attempt to continue the ritual and completely stop the ritual respectively.
Scuttle

A seldom see bugs from other places, even less have a chat with them! I do say, this "Scuttle" has no self-respect. If you're going to fight, fight for yourself, not for some dingy tribe!

## Scuttle

### Appearance

A shrimpy, thin Scorpion with yellow eyes and a tattered cloak. Despite being in bad shape, they are a decorated warrior and were trained by a Snail Shaman and Scorpion Warrior.

### Powers and Abilities

Paralyzing venom in their tail barb. Very skilled in fighting.

### Groups

Scorpion Tribe, Horde Ambassador

Scuttle is a Scorpion Warrior currently located in the Horde Liar. They are extremely skilled in both melee fighting and spells. He is very loyal to his mentors and friends. He leads a small legion of Scorpions who travel between the Horde Liar and the Scorpion Tribe's home.

## Backstory

Scuttle was hatches in a low-born community that mainly made up of criminals and poor citizens. With his parents nowhere to be found, he was involuntarily admitted into the guard who kept the poor area in check. A particularly nice scorpion named Pip, who was also admitted into the guard prior to Scuttle helped him learn the ropes.
Beyond Hallownest

**Beyond Hallownest** features a collection of stories by your favorite characters as they explore the world beyond Hallownest. It was revealed on June 12, 2020, but only the chapters. The Chapters were purposely leaked to the public on various dates before their release.

A total of 30 chapters are included in the book, starring Cornifer and Zote as the main characters.

## Chapters

Chapter 1 - Cornifer

Chapter 2 - Zote

Chapter 3 - Iselda

Chapter 4 - Zote

Chapter 5 - Cornifer

Chapter 6 - Zote

Chapter 7 - Bretta

Chapter 8 - Cornifer

Chapter 9 - Zote

Chapter 10 - Dung Defender

Chapter 11 - Cornifer

Chapter 12 - Zote

Chapter 13 - Iselda

Chapter 14 - Cornifer

Chapter 15 - Zote

Chapter 16 - Cornifer

Chapter 17 - Cornifer

Chapter 18 - Iselda

Chapter 19 - Cornifer

Chapter 20 - Bretta

Chapter 21 - Iselda

Chapter 22 - Hornet

Chapter 23 - Cornifer

Chapter 24 - The Last Stag

Chapter 25 - Dung Defender

Chapter 26 - Iselda

Chapter 27 - Cornifer

Chapter 28 - Zote

Chapter 29 - Cornifer

Chapter 30 - Cornifer

Secret Chapter - Hollow
Onyxshell

Onyxshell is a character created by Arcticseal156. He is incredibly armored, being able to shrug off attacks quite easily. He was formerly a member of the Ant Tribe before being banished due to accidental genocide. He is currently a member of the Bladesages and resides in a deep part of the Coral Forest, calling himself no more than "The Traitor."
He is also known as "Silksong False Knight."
Dryya

Dryya is a Boss in Hollow Knight: The Knight's Fate. She is fought by dreamnailing her corpse in the room unlocked after killing the traitor lord.

## Dryya

### Journal

"Dryya was probably the strongest of us, but I would disagree when in Ze'mers presence. She was wise too, and so graceful in battle."-The Dung Defender

## Before Battle

Her corpse, as usual, will be found in the room after the Traitor Lord arena. Dreamnailing it takes you to a small cutscene where she is killing some of the traitors. She eventually kills the ones that were there, but she notices you. She thinks you are there to kill the queen and fights you.

## Boss

### Dryya, the Fierce

She attacks you to save the queen, as she thinks you are a mantis traitor(or at least someone working for them) She has 2 phases

### Attacks

#### Phase 1

* Slash Combo: Slashes three times, each making her go further.
* Needle Launch: Throws one of her needles
* Jump Slash: Lunges at you, slashing downward.
* Dive Slash: A lot similar to hornet's dive attack. She jumps, dives towards you, then slashes.
* Launch Combo: Slashes twice, then launches her needle.

#### Phase 2

It has all the attacks along with 2 new ones:

* Needle Storm: Needles fall from the sky.
* Super Slash Combo: Slashes 3 times, uses the jump slash then launches her needle toward you.
Successor

Successor is a comic about Regan, a being with some control over light itself, and her interactions with the knight.

## Events

The comic begins with Regan saying to the knight that they are leaving hallownest. The knight then follows them and then saves her from a mantis. The knight follows them (again) and sees them talking to the hollow knight memorial. They seem to be contemplating the hollow knight's fate. When Regan realizes the knight is right next to them, they comment on how the knight can choose their own destiny. The knight then arrives in a stag station and sees Regan sitting on the bench. The stag tells the knight to be cautious of Regan, and how their kind can be dangerous in numbers. Regan then speaks up, saying it is rude to talk about one as if they can't hear. It is then revealed that they are at the resting grounds station. Regan says they will do nothing to deface the whispering root, for it has too much history and knowledge. They leave. The knight then follows them to hallownest's crown. Here, the knight finds Regan staring at the radiance statue. They talk about how the knight couldn't stop them, and could only bear witness to the light reborn. Yellow light then erupts out of them and animates the radiance statue. The knight defeats the statue with ease, dodging each and every attack. After the statue crumbles to the ground, Regan thanks the knight for freeing them of the radiance's control. They then offer them some of her light to aid them in their journey. They say that the knight shouldn't worry about them, for they will be leaving very soon. They then sit down on the cliffside. The knight sits down beside them. They look at them and comments on how strange they are. They (once again) thank the knight.

The actual comic
The Corpse Tyrant

The brother of the Soul Master, the leader of the forgotten group of Scholars. He made a deal with his brother, a deal that would cause him and his brother to split into two separate groups, splitting the Scholars into half. The East Bound Scholars would remain in what is now known as City of tears, while the West Bound Scholars would remain in a buried Sanctum, found to the West of Deepnest. He is the mid-boss of the expansion area.

## Battle

The boss rests in the Sanctum library, oddly well kept, where a torn cape lies on the ground, books sorting themselves onto shelves. Upon getting closer, the door would lock behind you, and the shelves would disappear. The background would fade to a damaged brick wall, with fallen book shelves and damaged library equipment. The battle with The Corpse Tyrant would begin.

* **Pillar** - Sends a beam of souls out of the ground upwards, which then spreads across the screen to both sides, requiring a shade dash to pass through.
* **Dash** - He dashes towards the player like Soul Master, but when he reaches the player, he teleport to the other side he didn't come from to dash at the player again. This repeats for 3-4 times before he actually attempts to hit the player.
* **Swoop** - He'll appear in the sky and swoop down at the player, leaving a trail of 3 orbs that'll target the player. They'll only start going after the player once the swoop is over.
* **Final Slam** - Once defeated, he'll appear in the air and slam the ground one last time before dying. This'll cause the room to rumble and the floor to break, dropping the player deep below, into the deep part of the Sanctum.
Recluse: Isolated Emptiness

"In Furthest Point,
Near Father's First Corpse
The Hermit Sits Waiting"

## History

Recluse was a vessel who escaped from the Abyss. It wandered the land of Hallownest for a while before arriving in Kingdom's Edge, where it sits, isolated at the edge of the region. It has a large interest in the Dream Realm and seeks to learn more about dreams and soul through its isolation.

## Location

Recluse can be found just outside of the entrance to the room with the

## Interaction

To activate its boss battle the Knight must have defeated one of the dreamers, the Soul Master, and all of the Warrior Dreams. If the knight interacts with Recluse before this point it will just receive the text "A lone bug is sitting here." Recluse will ignore the Knight and if it wants to the knight can sit next to Recluse, similar to Quirrel near the blue lake.

If the Knight has fulfilled the previously mentioned requirements the next time it enters Recluses room, Recluse will standing instead of sitting and facing towards the entrance to its room. It will raise its weapon when the knight enters and the Knight can challenge Recluse activating its boss battle.

## Battle

Recluse has a total of eight attacks and three phases. In its first phase it has only three attacks: Charge, Nail throw and Side Slash. In phase two it loses its curved nail and it has four attacks: Charge, Nail Throw, Side Slash, and Soul Spear. In Phase three it loses its other nail and has five attacks: Soul Spear, Soul Slash, Soul Blast, Rapid Descent and Soul spin.

**Charge:** Similar to the mantis lords when they rush across the arena.

**Nail Throw:** Recluse throws its Nail in the Knights Direction. Similar to Xero's attack. Can be done in air.

**Side Slash:** Recluse uses its nail(s) to slash at one(both) side(s) of its body.

**Soul Spear:** Recluse summons a nail made of soul that points at the Knight. Similar to Markoth's Primary attack.

**Soul Slash:** Recluse uses soul to slash at either side of it. Similar to side slash but with a larger nail length.

**Rapid Descent:** Recluse teleports into the air above the night and drops down. Similar to Soul Master's Drop attack.

**Soul Spin:** Recluse summons a ball of spirit that rotates around it for a time. Similar to Markoth's Shield spin attack.

After the knight has defeated Recluse, it will explode into balls of void. Leaving its two nails and mask. If the knight inspects the mask it will receive a new charm: Recluse’s Blessing, which is more powerful version of the Shaman Stone. If the knight leaves the next time it enter’s it will be able to dream nail Recluse’s corpse, allowing it to fight the dream boss version: The Void Hermit, a faster and stronger version of Recluse.

 **Dreamnailed in battle.** | Enlightenment... Through... Combat
Hegemol

### Journal

"A great and humerous knight. He said he was kidnapped by maggots"-The Dung Defender

Hegemol is a boss and NPC in Hollow Knight: The Knight's Fate.

## Where he is

He appears in a special room in Forgotten Crossroads. In the bottom room, use the desolate dive/descending dark to destroy the floor, revealing a room with buff maggots along with normal maggots. He asks to save him. If you do, he will run and appear in the False Knight arena, where you can talk to him. If you dreamnail him you will go in his dream and can talk to him with extra dialogue. If you talk to him in his dream, you will be able to challenge him then he fights you.

## Boss

### Hegemol, the Mighty

Hegemol is the easiest of the added bosses. He focuses on hand-to-hand combat unlike the one who stole his armor.

### Attacks

* Punch Punch Smash: Punches twice, then hits the ground with both fists.
* Slam: Jumps, creating a small shockwave in both sides.
* Jump Smash: A combination of Punch Punch Smash and Slam. Jumps then smashes both his hands to the ground, with a big shockwave in front of him GPZ style.
* Toss: Grabs you(no damage) then YEETS you across the room, doing damage when you hit the wall.
* Kick: Kicks

### Drops

Defeating him will trigger dialogue, and then the knight gets Hegemol's Armor(more on that later)

## Charms

### Hegemol's Armor

If you get full health, you will be coated in armor that blocks one hit. This regenerates once you get full health again, and if you avoid damage, it regenerates automatically eventually. If you have the Delicate flower, it will be protected by the armor as well.
Hollow Knight: Resurfaced

"Follow the adventures of The true vessel as you try to escape your imprisonment and reach the exit of Greatnest. "

## Hollow Knight: Resurfaced

Follow the adventures of The true vessel as you try to escape your imprisonment and reach the exit of Greatnest.

### Platforms

Xbox,PS4,PS5,PC

Hollow knight: resurfaced is a game that Follow the adventures of The true vessel as you try to escape your imprisonment and reach the exit of Greatnest.

## Story

The true vessel was sent by Stalvin to murder "The maggot king". The true vessel however losses to "The maggot king" and is captured.

## Enemies

### Returning enemies:

False Knight - weak puny and fake is what makes a false knight not a true one.

Maggot - tasty little fella.

Baldur - if you manage to get rid of the shell the inside is a 6/10

Goam - many people hate them but i think they are good practice as they can't move

Elder Baldur - pretty weak for its size and not worth the trouble.

Garpede - you gotta be aware when around these guys.

Watcher Knight - never seen or eaten one.

Lesser Mawlek - go in quickly ,eat swiftly.

Mawlurk -plump with a lot of meat but it makes me hurl so just keep a distance

Brooding Mawlek - again this guy is just disgusting.

Winged Nosk - very clever mimicry however i don't like the taste of hornets anyway

### New enemies:

The Maggot King - A lazy old king that cares only for himself. Looks delicious.

Crazed maggot - learned to punch at least.

Buff maggot - very chunky = very tasty.

True knight - much more powerful ... makes me wonder if i am true or false.

## NPCs

The predator - ME

Stalvin - A rich annoying moth

Dekulu - A very powerful king ... or at least used to be.

## Areas

Maggotville - tasty area.

Greatnest - very similar to hollownest. What's hollownest you say?Not telling you.

Vessel sanctuary - Dekulu's kingdom.

## Charms

The predator's seal - The true mark of a predator.
Brirdisor

a boss in originated in Pharloom

### Arena Changes

6 platforms, spike floor with a spot of floor in the middle, and White palace spikes at the floor too

Brirdisor Is A Vessel With Five Horns, And he Has Two Forms, One Normal Form, And Two Speaking Form. He Has A Slot In His Forehead, and He Cannot Get Out Of A Dream Normally, He Wakes Up In A Lifeblood Cocoon. As You Might Think He Is A Lifeblood Vessel And He Uses Hand Gestures To Talk. He Was Originally Made In "Pralong" Its A Fanmade Place By Me It Has Magma And Lava Everywhere. It Is Above Pharloom. Wanted To Be Friends With Ronan The Frost Vessel, Didnt Meet Them, Just Spied. Tiny bit of Backstory: Brirdisor Was Struck With A Huge Amount Of Soul, He Fainted, And Woke Up In A Lifeblood Cocoon, He Breaks It Open And To His Surprise, He Saw The Knight, Brirdisor Hid Though. Then He Ventured Throughout The Land Of Hallownest To Discover Dirtmouth, The Fading Town. He Ventures And Ventures To The Soul Sanctum And Spies On The Frost Vessel Ronan While They Were There, They Jumped In A Hole And Brirdisor Feels Uncertain As To Follow Or Not. Brirdisor Chose Not To And Went On His Way And Found A Soul Trapped, He Chose To Try And Free It And It Screeched At Him And he Absorbed The Power Of The Shade Soul He Fainted And Woke In Another Lifeblood Cocoon.

First Fight Dialog - "Well hello there my friend! A friendly spar?"

Second Fight Dialog - "Ha! Its You Again! Ready To Lose My Friend?"

Third And Final Fight Dialog - You're

Strong! I Will Go All Out!

Personality Trait -

Calm Collected And Happy Most Of The Time, But Really Childish...

Strength -

Could Lift 0.7X The Radiance But Relies On Flexibility

Speed -

About The Speed Of Crystal Dash Running.

Shop Dialog -

Visiting Him For The First Time -

Hello, What brings You Here? A New Charm Or Map?

You Don't Have Enough Rosaries -

Sorry, I Would Love To Give You This But, I Know As Well That *Cookie* Would Kill Me.

You Buy A Item -

Thanks! Hope You Enjoy It!
Stalvin

Journal entry:A rich annoying moth

Stalvin is an NPC in Hollow knight: Resurfaced.

## Quests

His first quest is one you have to take and that is to murder "The maggot king". After breaking from prison he has yet another quest and that is to break him free from his containment. To do that you have to get the level 3 Great nail from a nail merchant. If you complete the quest you will unlock fast travel as he owns a primitive stag called The Great stag which is a stag twice as big as stags usually are.

## Gallery

Before breaking him freeOn the great stag
"The Lost Sanctum"

The Lost Sanctum is a fan concept for a Hollow Knight expansion/new area. The concept is written by TheSir12, whom request you only edit after asking him. The page will be a W.I.P. for a long while.

The Lost Sanctum is an expansion for Hollow Knight that takes the player to a now abandoned Westbound Sanctum, founded by the Scholars, that is to the West of Deepnest.

## Bosses

* The Corpse Tyrant - The brother of the Soul Master, whom he made a deal with, with his end of the deal being the worse of the two.
* Soul Meld - A mysterious presence, formed by the outrage of many souls. They use the body of an unfortunate Scholar to manifest themselves.

## Enemies

* Eld Caster - A very old Scholar, barely holding onto life, without any reason to spare any bit of their strength.
* Corroded Golem - Created by the mysterious creature that brought Jinn into this world, though they aren't quite as kind.

## NPCs

* Lost Explorer - A simple bug with a simple role.
Hollow Knight Fanon - MCC Edition

**Ah, yes. I've pitted 40 bug game OCs into a tournament, divided them into teams of four, and am now forcing them to fight to the death. Winning team takes all. Let the games begin.**
Please note that the entire tournament is randomly generated. There was no easy way to do this as I could not find one online, so I had to manually simulate everything myself.

## The Teams

### Red Rabbits

Onyxshell, First Vessel, Broken Vessel, and The Red Knight

### Orange Ocelots

Driller, Fourth Vessel, Fjord, and Scorpion

### Yellow Yaks

Terra, Shatterer of Nails, Quirrel, and Rialclaw

### Green Geckos

Third Vessel, Aragi, Gromb the warrior, and Zote

### Cyan Coyotes

Inkweaver: The Vessel's Mastermind, Willow, Hornet, and Archao

### Aqua Axolotls

The Hollow Knight, Ajax, Blade, and Blood Wasp

### Purple Pandas

Scarthorn, Drak, the Last Grimmdrake, The Knight, and Second Vessel

## Game One: Parkour Warrior

### Voting Results

**Parkour Warrior:** 12

Hole in the Wall: 9

TGTTOSAWAF: 9

Ace Race: 6

Grid Runners: 4

Meltdown: 3

Survival Games: 3

Sands of Time: 0

## Trivia

* Interestingly, Drak and Scorpion are on different teams.
* Blue Bats and Orange Ocelots are the only teams of which all the characters have pages on the wiki.
Poison

Overview

Poison is an OC created by Longsnail.

Backstory

Poison is a thorn bug from Greenpath who decided to take his own path in life, instead of just living a normal life. He met a mysterious traveller on his journey, who introduced himself as Quirrell. Quirrell said there was something familiar about the kingdom, but he just couldn’t think what. The Knight discovers Poison in a hidden area in Greenpath, and Poison tries to kill the Knight.

Dialogue

”*Speak, traveller. I need not know your name, only your intent.”*

*“I will give you a few seconds. If you do not speak then, you must be one of those... **things** up in the old Crossroads.”*

*“I knew it! You are one of those foul beasts! Prepare to be struck down, light-thing! I honestly hope you don’t explode when I **inevitably kill you**! Ha!”*

*“You stand no chance against me! I paid that old charm seller, Salubra a visit before you killed [name of first Dreamer that you killed]! Yes, I know of your travels. You drink from the cocoons. Someone with taste! But enough of my ramblings and enough of YOUR LIFE!!”*

[after player dying once]

*“Aah! I thought I killed you! Sneaky little-“*

[upon defeat]

*“Hh.. Hh.. My throat burns.. AAH! The air is too cold! You... did... well... hold on, let me catch my breath... Hh... You did well. For an infected beast, you’re pretty good... Or wait! You’re not infected, you’re one of the King’s experiments!”*

Trivia

* His name is a reference to the band Poison, due to the fact that they made a song called *“Every Rose Has It’s Thorn”*.
* I finally put the info box in the right place for once!
* He knows about the Dreamers because of Quirrell.
Searing Deserts / Ashen Graveyards

# Bosses

## Graveguard

### Attacks

* **Launch**: Leaps to the edge of the arena and kneels down. Charges this attack for 1.5 seconds, and then thrusts it's body towards the player. Deals 2 masks.
* **Consume**: Grabs the player with it's tongue, and seals them inside the coffin of it's body. After a couple seconds, it will spit out the player, dealing 2 masks. Only does this when it's at 50-75% health, but stops when it's below 50% health.
* **Call of the Undead**: Shrieks in the air, summoning 1 or 2 Defiled Husks, as they rise from the ground.
* **Tentacle Thrash**: Releases multiple bright red tentacles from inside it and thrashes them around, covering the center of the arena by 80%. It continues to thrash for 5 seconds until it jumps up and slams the ground, creating a shockwave. Deals 1 mask on tentacles, deals 1 for shockwave. Only does this when it's health is at 50 to 25 percent.

## Mistake of Nature

### Attacks

* **Hop Slam**: Hops up to 4 times around the arena, making a shockwave every time it slams the ground. Deals 2 masks if slammed, 1 mask on the shockwave.
* **Acid Breath**: Spits out 2 rounds of acid: 4 acid balls from the right and 5 from the left. When at 50% HP, it will split out a third round of 4 acid balls.
* **Wall Stab**: When at 50% HP, it will jump into the ground and appear above the arena. It will then hover over and follow the player's location and stab at them. It will stab 5 times and once it stops it will fall and be stuck temporarily.
* **Final Stab**: Once it's at 10% HP or below, it will screech and jump up, performing the Wall Stab but at a faster speed and it will stab at the player 8 times. Once the 8th Stab is dealt, it will become stuck to the ground. If it doesn't die after the first scene, it will do the Final Stab again. During the phase, it will become invincible. The invincibility will stop once it becomes stuck.
Hollow Knight Fanon Wiki

Discussions
 Discussions is a great place for you to interact with other users! Share your fanart, theories, concepts, and more, and respond to other user's posts to keep things active. You can also use this as a way to ask/answer questions, play games, or simply start up a conversation. Alternatively, you can set up polls to ask for an opinion, create a trivia question, and so much more! Use the "Categories" button for different topics. There are no restrictions as to what you can post, so long as it's not inappropriate, so feel free to talk about anything, regardless of it's related to Hollow Knight or not!

 Hollow Knight Unified Multiverse
 The Hollow Knight Unified Multiverse is a unique feature to the Hollow Knight Fanon Wiki, where you can add ANY Hollow Knight-related character, location, item, and more to a hub-like article, which is featured here on the home page as well as at the top of the wiki in the Navigation bar! These connected universes open up a large possibility of new stories to be written and more interactions between the different characters of this wiki.
 For more Hollow Knight-related content, please visit:
Hollow Knight Wiki
HK Theory Wiki
HK Speedrunning Wiki
HK Discord
HK Wiki Discord
HK Extended Wikis Discord
Nailmaiden Bretta

### Journal

"After realizing her mistakes, she left Hallownest, but realized it was too dangerous. So, she decided to learn how to use a Nail. I have taught her all she knows."-Mato

Nailmaiden Bretta is a boss added in the Hidden Dreams EX DLC. She is hard, rivalling Sly himself.

## Boss

### Nailmaiden Bretta

In Mato's Tent in Kingdom's Edge(but only after you beat level 10 GPZ and Oro&Mato in the Pantheon of the Master) Bretta will be there practicing will Mato in battle. After a few seconds, they will stop and fall asleep together. Dreamnailing them results in this boss. She will have a Nail the size of Sly's. However, she is not as fast as him.

### Attacks

* Double Slash: Bretta will slash twice, going forward a bit at each slash
* Lunge Slash: Bretta will fly high into the air and will then stab down.
* Cyclone Slash: Bretta will do the Cyclone Slash.
Mutated Aspid

# Overview

A giant, disgusting beast that can only be fought in the Colosseum of Fools during the Trial of the Lord. It has a gigantic abdomen throbbing with bright orange acid that prevents it from flying for long periods of time.

# Attacks

### Phase 1

**Charge**: Scurries from one side of the arena to the other with it's many tiny legs and crashes into the arena wall, causing 3 rocks to fall. Deals 2 masks when hitting the Mutated Aspid. Deals 1 mask if hit by a rock.

**Earthquake**: Leaps into the air, and smashes into the ground causing a large shockwave. Then it flops around like a dying fish, causing the ground to vibrate. This will slow down the Knight's movement.

**Rapid Fire**: The 5 spikes on it's back will fire off multiple acid blobs that will arch towards the Knight.
Aliens.

Aliens, is a dlc for HK made by Noodle\_Meanie, Creator of Forgotten knights, were Hollownest is getting abducted by aliens. The DLC contains: 2 endings, 3 bosses, and a new area. Of course, this is fanon wiki, nothing here is real.

## Story

The aliens came and asked elder bug if there where ramen in Hallownest, Elder bug said he never heard of such thing. This made the aliens sad, they then just chilled near the top of Hollownest. There pretty chill.
Hollow Knight: Echoing Void

> **Two Melodies. One Song.
> Desert and Frost. Ink and Sculk. Venom and Fire.
> Higher Scorps and Dreamborn Stag. The void calls to them.**

**Hollow Knight: Echoing Void** is a game featuring Midzyas and Scorpion, who have ended up in a realm known as the Voidlands for an unknown reason. The two siblings seemingly have a goal to solve the mystery of why this land is how it is, how they got here, and at the same time, finding a way back to their world.

## Mechanics

Hollow Knight: Echoing Void can only be played with two players. One player will control Midzyas, while the other will control Scorpion. Normally, the game will be on a single screen if the players are on different devices or in the same relative area, but will go split-screen if one player opens their inventory or exits the range of the other player.
The Forgotten Warrior

**Chapter 1**

**The first story I’ve ever made.**

The basement was pitch black except for The Savior’s lantern, the floor creaked as SB and The Savior walked further and further into the darkness which was home to many creatures that SB didn’t like, “What are we even doing here? We could be at the camp resting.” said SB “The more you complain the more monsters you attract” said The Savior, SB became silent instantly after hearing him say that while shivering, just then a bull bug charged out of the darkness hitting The Savior, “NO” shouted SB jumping onto the bull bug that hit him and began punching it in the eye repeatedly, just then The Savior slashed the bull bug with his nail killing it instantly and SB was launched off it hitting a wall. “Ow” said SB, “Well guess we can’t find the Shadow Hive so let’s go back to camp instead.” said SB, “actually it looks like you found it.” said The Savior, SB turned around to see a broken open door leading to the Shadow Hive, “Aw man” said SB as they walked into the Shadow Hive. End of Chapter 2.
Robert

> "Visim! it's you! you're alive!"
>
>

-Robert to The Soul Master.

Elder Brother (Melody)

Knuckle-shell (Yuki)

Unnamed Mother

Unnamed Father

Rusti (Adoptive Mother)

James (Adoptive Father)

Andrew (Adoptive Younger Brother)

Melody (Adoptive Younger Sister)

Robert is one of the main protagonists of "Hollowbound" who's really one of the brothers of The Soul Master. he is revived and adopted by the mother of Melody, Rusti.

## Abilities

* The Child's flame (AKA Grimmchild use)
* Flash Summon
* Freeze Summon
* Fire Summon
* Thunder Summon
* Starstorm Summon

## Act choices

* Check
* Flame Regain

## Preference

### Likes

* Dumb Jokes
* Hanging out with his Friends and Family
* Protecting his home and preventing his Friends and Family to get hurt

### Dislikes

* Being separated from his Brothers
* Intruders
* Annoyance

## Trivia/Facts

* He is actually The Soul Master's brother
* He has a Grimmchild charm. that is exactly why he has the flame ability
* In "Something about Hollowbound", he acts enraged. also, he slaps enemies for no reason.
Extra Dreamer Boss Pack

This adds multiple Warrior Dreams, along with some lore on why they are called Warrior Dreams.

## Boss 1: Nightmare Jinn

Nightmare Jinn is a character who appears in the Grimm Troupe tent if they are banished or left from completing the ritual in the Grimm Arena. He will ask where everyone is and then realize you want to fight him. If you say you are, then he will gladly put on a show with Grimmkin Novices in the background.

### Battle Stuff

HP: 460

Attacks(Nightmare Jinn):

* Fireball Throw: Summons 2 Fireballs, then launches them,
* Fire Dive: Uses the Desolate Dive, creating two fireballs that burst up then fall down in an arc.
* Grimm Puppet: Summons a Puppet. It can be these 4: Swordmaster Puppet, Bouncy Puppet, Volatile Puppet, or Beast Puppet
* Teleport: Teleports to use an attack.

Attacks(Swordmaster Puppet):

* Swordstrike: Slashes toward you, going a lot further than other bosses in a single slash
* Teleport Swordstrike: Teleports to you than slashes. If you dash toward them, they dash back before slashing and if you dash away, they dash to you. They always try to aim for you when they begin the attack, like an improved version of Grimm's dash upper attack. This can be dodged by waiting then dashing.
* Flame Launch: Slashes, throwing a fast flame.

Attacks(Bouncy Puppet):

* Bounce: Floats. Gains speed when it hits a wall, ceiling, or floor.

Attacks(Volatile Puppet):

* Explode: Drops down, then explodes.

Attacks(Beast Puppet):

* Scratch: Scratches, going forward.
* Fire Ball: Spits out a fireball.

### Dialogue

...You are here to challenge me, are you? I can see it in your eyes and I can see your Nail. Is that correct?
 **When Beaten(If completed the Ritual):** | I remember now. You killed Grimm. Then because the Ritual was complete, we were going to be sucked into the Nightmare Realm...
I hated the Nightmare Realm..
I....... Killed Myself..
Not just because of the Nightmare Realm, but I loved my Master... not like two married bugs but.. I was so used to him..
Leave me. Take me to the Dream Realm where the Nightmare's Heart can't Capture me
Charms, Abilities, and Spells

## Charms

### Notches

Charm Notches are required to equip Charms. Different charms require a different amount of notches. The Knight starts with 3 Notches. 8 more can be found throughout the game.

Picking up a Charm Notch fully restores the Knight's health.

### Overcharmed

The Overcharmed status is activated if there are more charms equipped than the number of Notches can support. While in this state, the damage from all sources is doubled.

If all Notches are being used, the Overcharmed cannot be activated. Activating the Overcharmed for the first time will require 5 attempts.

## Spells

All spells use 33 SOUL. Spell Twister decreases the amount to 24 for all spells, excluding Focus.

### Basic Spells

*Focus collected SOUL to repair your shell and heal damage.
*Conjure a spirit that will fly forward and burn foes in its path.
*Strike the ground with a concentrated force of SOUL. This force can destroy foes or break through fragile structures.
*Blast foes with screaming SOUL.
The Wraiths require SOUL to be conjured. Strike enemies to gather SOUL.*

### Shade Spells

Upgraded versions of the basic spells that deal more damage.

*Conjure a shadow that will fly forward and burn foes in its path.
*Strike the ground with a concentrated force of SOUL and Shadow. This force can destroy foes or break through fragile structures.
*Strike foes with screaming SOUL and Shadow.
The Wraiths require SOUL to be conjured. Strike enemies to gather SOUL.*

## Abilities

Abilities are skills the Knight can find throughout the game that make traversing easier.

*Allows the wielder to travel instantly through dream. Some areas may lack a strong connection to any dream, disallowing use of the Dreamgate.*
The 4 vessels

The 4 vessels are part of the Forgotten knights dlc. They followed the knight out of the abyss when he escaped but stopped at the point when they got to kings pass and them and the knight split and started to wander away, and they tried to find a place were they could all be in peace, they eventually find the Undusted dark. In the event of them wandering, 2 vessels die (being broken vessel and the one in hornets boss-battle area)!

## In the Undusted dark

* In the Undusted dark, they can be seen twice.
* Upon entering the Void shrine they can be seen but quickly run away.

* Upon entering the Void lake they can be seen sitting by the lake, they see the knight, stand up, bow, and sit back down, hinting that they remember the knight.

## Fun Facts

* On their journey they encountered another vessel, turning out to be Nosk. This vessel can be seen in Nosk's arena.
* Dream nailing them will max out the Knight's soul.
Shatterer of Nails/Infected

In this variant, Shatterer of Nails is similar to his normal variant, but he is hunched over and has Infection bulbs sprouting out of him in various places. He is fought in the Abyss after all other bosses, save the Nail Father, have been fought. When staggered, a single hit won't end the phase. Instead, Red should slash at one of his Infection bulbs. He should have enough time to destroy it before the Shatterer of Nails gets back up.
Dark Matter

**Dark Matter** is one of the primal elements that compose the universe and the source from which Pedonar was born.

## Description

Dark matter can control spirits, experience points, and in general directly modify any normal matter nearby - for example, it is impossible to make a wall so strong that manipulating dark matter cannot break it.
Alphite, the Grimmkin Executioner/Nightmare Phase

# Battle

Wasp and Scorpion enter inside a large room that looks similar to Grimm's arena, but the background is covered in weaversilk. Scarlet-colored webs are coated all around the walls and corners. Just then, Alphite bursts into the room, and eyes the two Vessels in rage. He furiously shrieks in the air, opening up his mask and revealing his hideous face, as he flares his split jaw filled with sharp teeth. His 4 hideous red eyes from below the mask stare down at the Vessels. He then takes out his large axe, readying for the final fight.

## Attacks

### Phase 1

* **Wave Swing**: Does the same moveset as his Axe Slash move, but quicker and with a third strike. He performs the third strike downward that releases a small shockwave. 2 masks if hit with the axe, and 1 mask if hit with the shockwave.

* **Flaming Wyverns**: This is an enhanced variant of the Flaming Bats move that Alphite performed in his original battle. He smashes his Staff on the ground and summons 6 Flaming Dragons, similar to NKG, except they summon above him. They then home in on the players' most recent location and explode. When in contact, they deal 2 masks. Best to make multiple sudden movements so they get confused and then dash at the last second.

* **Crimson Cascade**: A combination of the Flaring Waves move and the Cascading Crush move. He leaps up into the center of the arena and dives down, smashing into the center. Instead of a shockwave, he sends up a large wall of scarlet fire that covers the area of radius. Skills like Burrow, Shade Cloak or other ones will work perfectly in dodging it.

### Phase 2

* **Fury Slash**: Will go into a berserk state for 7.6 seconds. Then he will slash at the player multiple times until the timer ends. Contact deals 2 masks.

### Phase 3

Just after his stagger, he then takes out two axes and shrieks in the air again while breathing Scarlet Fire. He cannot use **Wave Swing** anymore because it evolved into **Twin Axe Rampage**.

* **Twin Axe Rampage**: Same moveset as the Wave Swing in Phase 1, but the swings are much faster. When he hits the third time, it sends out a larger shockwave. Contact with the first two swings deal 2 masks, third strike deals 4 masks, shockwave deals 2 masks. The axes will also have more range.

* **Blazing Inferno**: He leaps to the back of the corner of the stage, opens his mouth, and breaths a red hot trail of fire that covers the entire floor of the arena for about 3 seconds. After those seconds, he will aim upwards until his head is completely looking upwards. When it's at that distance, he will close his mouth and become exhausted for about 2 seconds.

# Aftermath

He shrieks for a final time and then kneels. A few seconds later, he disappears like how Ghost would when they die in the Dream Realm.
Echo Shard

**Echo Shards** are a resource in Hollow Knight: Shadowblade. They have no purpose on their own but can be used for other purposes.

## Method of Obtaining

Echo Shards can only be obtained by killing a Warden. One shard will be dropped for each Warden kill.

## Uses

### Recovery Compass

Requires 8 echo shards and a compass. Giving these to Fireheart's tool smith will have him build you a recovery compass. The recovery compass will point to the area where Midzyas most recently died, allowing you to recover your items more easily. This item is utterly useless in Shadow Soul Mode as dying ends the run.

### Shrieker Radar

Requires a Frost Beacon and 4 Echo Shards. This tool will highlight every Sculk Shrieker or Sensor within the room Midzyas is currently in.

### Selling

Echo Shards can be sold to an unnamed relic collector for 500 copper each. It is recommended to do this if you have nothing else to use your Echo Shards on.
Dream Raiders

**Dream Raiders** is an animated TV show created by ThatIsAPirate. It takes place in the same universe as Vessel of Blood, happening in-between the events of Seasons 2 and 3. It features a group of characters known as the “Dream Raiders,” uninfected bugs that raid the Dream Realm to attack dreams of others for revenge.

## Plot

Following the defeat of the Radiance, an opening in the Dream Realm had been revealed after Wasp and Failed Champion had escaped it. More openings began to appear throughout the world, allowing bugs to enter the Dream Realm without the use of the Dream Nail. One being in the Dream Realm was known as Herrah The Beast, who was destroyed previously by Wasp.

Outside the Dream Realm, a conflict had occurred between the Mantis and the Spiders, one taking place long before the Infection. Little Morro had been raised by the Mantis, and trained to fight alongside his parents, the warriors of the tribe, and even the Mantis Lords themselves. Unfortunately, he had witnessed his adopted parents get slaughtered, and had blamed Herrah for the death of his parents. Long after, Morro still found himself in search of revenge, and when the openings began to appear, Morro takes advantage of this and enters the Dream Realm alongside his friends, not knowing of the fate of Herrah.

This new group is known as the Dream Raiders, made up of five members. Morro, Tracker, Eclipse, Iden, and Diablo.
Soul Meld

The Soul Meld is a manifestation of souls that have long been tormented and used by the Scholars. A powerful Scholar tried to manifest a soul energy that had never been tried before, leading to a powerful discharge, releasing all of the spirts used in the disaster. The spirits use the body of the now deceased Scholar to manifest in the world.

## Battle

The player would stumble upon an exit to the Westbound Sanctum, and walk towards it. Before reaching the exit door, a chandelier would crash down from the ceiling and hit the player, crashing both through the floor. When the player wakes up, they'd be in a room full of Scholar artifacts, including books in the background that would mysteriously flip a page occasionally. Once the player reaches a large room, both doors to the room would lock and a body would fall on the ground. It would then levitate and shift into the boss. Throughout the battle, the lower the bosses health gets, the more damaged the Scholar corpse will appear.

* **Twirl Shot** - A ghost would shoot out of the corpse, swirling in twirls before coming to a stop, exploding into several smaller souls that shoot outwards.
* **Swipe** - One of the ghost hands holding up the corpse would release and swipe at the player. If it grabs them, it'd hold them and throw them at the farthest wall, dealing double damage.
* **Dive** - The ghost hands would throw the body on the ceiling and then toss it down onto the player, grabbing it just before it hits the floor and resuming normal stance.

### Phase 2

Around about half health, the boss would reach phase 2, and the Scholar corpse would crumble onto the ground. A giant phantom figure with many arms and legs, appearing as an amalgamation of several dozens of souls, would appear above it. As the boss takes damage, soul will slowly start to leave it, causing it to appear smaller and less complex.

* **Drill** - The boss would spin at the player, ramming towards their side of the room.
* **Quad Twirl** - Exact same attack as the Twirl Shot, but four spirits would do it at the same time, with the explosion from each happening slightly after the other.
* **Slam** - The boss would reach their hands out and smack the ground, slowly moving their hands out each smack until the walls of both sides have been reached.
* **Desperation** - The boss starts throwing itself at the player when they have been defeated. They'd repeat this process several times, before eventually exploding into several souls, who all would ascend.

## Conclusion

After defeating the boss, the souls that ascend upwards would unknowingly release a chain that the player can climb up. Upon climbing up, you reach the exit of the building. After leaving the Westbound Sanctum, the building would shake and collapse down a little ways. The player would then go back into the Sanctum and be required to climb to the top, which is now available.
Soulstrike: The Player

The player in soulstrike received many changes compared to the official game.

## The nail

The nail can be upgraded up to five times at the nailsmith, each requiring more pale ore and geo than the last.

## Soul and masks

### Soul

Soul is still gained from striking foes,but the amount you gain a need is changed.You can hold a maximum of 100 soul, plus 25 per soul vessel. While you haven't recovered your shade yet, you lose 50 max soul, for a total of 50 without any soul vessels.

### Masks

Just like in the original, you start with 5 masks, and are able to focus to recover one. Taking damage staggers you for 0.25 sec, and gives an additional 1 sec of invincibility.