King of Curses

"I'll show you what ***real*** jujutsu is,"

- Ryomen Sukuna

King of Curses (known as Ryomen Sukuna in the series) is the second character to be released on Sorcerer Battlegrounds. A high skilled character with a strong base moveset and the most powerful awakening in the game. This character is a closed ranged fighter that rewards skill with unescapable combos, hasty Black Flashes and a Manji Kick counter.

## Strengths

* Strong counter
* Black Flash when properly timed is an excellent combo extender and guard breaker
* Fast move recoveries
* Very punishing moves
* Most powerful awakening in the game

## Weaknesses

* Black Flash and Divergent Smash have long windups
* Only one guard break with a long cooldown (if improperly timed)
* Manji Kick does not guarantee a combo
* High skill ceiling

Show Combos

## Easy combos:

Skull Fracture Combo: M1 3x, Cranium Impact

Ab Check Combo: M1 3x, Divergent Smash

Hospital Trip Combo: M1 3x, Cranium Impact, Divergent Smash

## Intermediate combos:

M1 3x, Black Flash, M1 3x, Cranium Impact, Divergent Smash

## Hard combos:

M1 3x, Black Flash, M1 3x, mini uppercut, Cranium Impact, Divergent Smash

Black Spam: M1 3x, Black Flash, M1 3x, downslam, Black Flash, M1 3x, Divergent Smash, backward dash and side dash to opponent, M1 3x, Black Flash, M1 4x

## Super hard combos (Oneshot if all Black flashes land perfectly):

M1 3x, mini uppercut, Black Flash, M1 3x, mini uppercut, Divergent Smash, backward dash to the opponent, wait 0,5 sec, Cranium Impact, M1 3x, downslam, wait 0.5 sec, Black Flash / "Nah I'd do it"

Show Base Moveset

## Cranium Impact

   Cranium Impact is a close-range move that grabs the opponent and head bashing them 3 times before kicking them to the right, leaving them in a ragdoll state.

## Divergent Smash

   Divergent Smash is a move where the user crouches before sliding a decent distant before grabbing the opponent and launching them. Putting them in a ragdoll state.

## Black Flash

       Black Flash is a move where the user kicks forward a small distance. During this move, the camera will zoom out before zooming in. By doing an M1 during the moment the camera zooms out, the user will perform a perfect black flash that will guard break, stun for 1 second, and shorten the cooldown. Missing the timing will instead do a regular kick that deals less damage and without guard breaking. This move can also be used in the air and can be used up to 4 times if missed while perfectly cast. The better the timing, the more damage the move does.

2% - 6% (Imperfect)

## Manji Kick

    Manji Kick is a counter move that kicks the opponent who used a certain attack on you, like basic punches. The slam only last for about half a second, so don't use it just to start combos. Can counter almost anything (Including Reversal Red and another Manji Kick) except projectiles, command grabs, and certain counters.

## Awakening

        Rips the user's heart out of their chest before throwing it away.
There is a rare chance that a unique animation will play with the user laughing then tearing their shirt off.

## Domain Expansion

    Domain Expansion: Malevolent Shrine gets all opponents in a wide area into a black void with water under them before getting sliced constantly. Using this move drastically drains the ultimate bar. This can be cancelled with Sorcerer Killer's Domain Breaker move.

## Cleave

        Cuts an opponent down with multiple slashes. Targets only one person you are aiming at, but when used in a domain expansion targets everyone in range and guard breaks.

## Sweep Smash

    Teleport to the opponent you're aiming at and drag them across the ground before throwing them up and slamming them down. (This move is getting re-worked)

## Fire Arrow

    Shoot a flaming arrow to where you're aiming at that explodes upon hitting the ground. Breaking guard and burning opponents. Can also be used while in the air.