Events

Events are things that a player can participate in to earn various rewards and money.

*Not to be confused with Superstar Stadium, Classic, King of the hill, and Missions, which are regular Game Modes.*

## Rift Riders/Boss Mode

There are several different events that correspond within the Rift Riders event. Some of these include:

* **Arachnid Alarm (VS Spider-Bot)**
* **Udder Chaos (VS Cowbro)**
* **Tentacle Terror (VS Octocyclops)**
* **Aerial Abomination (VS Dogbat)**
* **The Penguilarity (VS Elder Penguin)**
* **[Chinese New Year 2021 Special: Lunar Lunatic (VS Metal Ox)]**
* **[Chinese New Year 2022 Special: Oriental Obliteration (VS Pyro Tiger)**

For the Rift Riders event, you are put on a themed Rift Riders track, and while you progress through it, you earn rewards. After every game, you gain Rift Tokens that allow you to unlock rewards. In each Rift Riders event, there are two special cars available for unlocking. There are also Rift Bolts up for grabs that you can use to unlock new cars artificially. Every event lasts 3 days before the next one comes. To enter, you must select three cars out of the ones you own. Playing costs one ticket. The player can hold a maximum of 3 tickets, and are given a free one every 8 hours. It is possible to buy three tickets at the cost of 10 gems, and this price gets 10 gems more expensive per purchase in the same event.

During the battle, you spawn in a random area and fight off many enemies. It is very similar to King of the Hill. The enemies start off easy, and get harder the farther you go, starting from Rage Lv. 9 (1000 DMG). Defeating enemies awards Rage Points, which will fill up a gauge at the top right side of the screen. There are also stage hazards that pop up occasionally, some common ones that appear in each event (saws coming from the side of the screen to cover a certain area of the stage, saws coming from beneath the ground to hit the ground area, a single saw passing along the whole stage, chains appearing that have saws quickly run along them after a short time period, saws coming from the top of the stage in a certain order), and event-specific hazards. All hazards can also damage enemies.

Each track also has a boss based on the theme. It will spawn at the start of the match, in which case it will not attack and leave after taking one hit, and will afterwards spawn after fully wiping out one wave of enemies and/or surviving for a certain amount of time. They take 3 hits to destroy, each awarding a very large amount of Rage Points. If the boss is not hit for a long time, they will leave. The boss will retaliate with one to two themed attacks:

* **Arachnid Alarm:**
	+ **Spider Slam:** Slams down onto the floor. Its legs can damage the player.
	+ **Anti-Gravity:** After a short windup, turns the gravity upside down for a moment, making everything float. It restores the gravity back to normal after a short period of time.
* **Udder Chaos/Lunar Lunatic:**
	+ **Stampede:** It simply stampedes through the screen. It can be hit more than 3 times with good strategy, but, conversely, it leaves a lot faster than other bosses do.
	+ **Cosmic Cows:** Upon higher rage Levels, it starts to leave floating cows that suck in Both player/enemy mobs
* **Tentacle Terror:**
	+ **Void Wave:** Shoots an expanding wave of void, alternating between left and right, which goes through all obstacles.
	+ **Void Blast:** Shoots an expanding wave of void, alternating between left, down, right & up, which goes through all obstacles.
* **Aerial Abomination/Oriental Obliteration**
	+ **Phantom Flames/Furious Flames (x4/x6):** Shoots ghosts from its eyes that travel in mostly straight lines and go through all cars, damaging heads they touch.
	+ **Bat Bite/Tiger Tooth:** Bites down, damaging anything caught in its maws.
* **The Penguin Regularity**
	+ **Icicle Aim (x4/x12):** Summons many icicles from its scepter. These will break upon contact with anything solid, and apply small quantities of knockback to anything hit. After a while of sitting in place, they will home in on a player and then fly in a straight line towards where they were. They will not adjust further after being fired.
	+ **Blizzard Bombs:** Crystal Balls will drop from above. After a while, they will detonate, causing knockback.

Even if the boss is defeated, they will still reappear at a later point.

If the Rage Meter is filled, the game enters a new Rage level. When that happens, all attacks that hit the player get stronger, enemies get more health and stronger enemies will begin spawning. The player also gets to choose any of two random Powerups shown onscreen. The amount of Rift Tokens gotten after the game is over is dictated by the Rage level reached upon the player's death.

## Boss Hunt

Boss Hunt is an limited 3-day event where you fight the Star Champion(aka the Boss).You can choose 4 cars to fight the Champ.Once you lose all 4 cars, it's game over.You may attack the Champ Multiple Times as long you have Tickets.You're given 60 seconds to attack the boss.It is split into 4 phases.When it gets 3(2 in Phase 3/4), it goes invincible and the time pauses.When the Boss is defeated, it explodes and you get 250(500) coins .Once you beat Boss Hunt, you get a Boss Achievement Car and a Helmet(Common/Uncommon/Rare/Epic/Legendary) and you may play the mode for free.(rarely it drops the Sawblade Helmet, the boss' motif helmet)

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## Hot Wheels

*This event is discontinued. For its successor, see the Rift Riders event above.*
There are several different event themes that correspond within the "Hot Wheels Wednesdays" event. These include:

* **Spider Park Attack**
* **Gorilla Garage Attack**
* **Shark Aquarium Attack**
* **Octo Sea Attack**
* **Dino City Attack**
* **Skeletor's Revenge Attack**

For the Hot Wheels event, you are put on a reward track, and while you progress through it, you earn rewards along the way. There is always a car from the arenas specific set of cars, and it is always different. For the actual event, you get to choose from any of the cars that you have obtained. To enter the battle, you must have at least one ticket. It costs 1 ticket per battle.

During the battle, you spawn in a random area and fight off many enemies. It is very similar to King of the Hill. The enemies start off easy, and get harder the farther you go. Different enemies give you a different amount of points. For example, a small, easy car will give you 25-100 points. But a bigger, harder car will give you up to 300 points.

There are 6 different bosses for Hot Wheels, such as the Shark, the Spider and the Gorilla. They will spawn once you reach a certain amount of points, or stay alive for long enough. They take 3 hits to destroy, and on the third hit, they will give you 300 points. They continually come back depending on how long you survive.

During the fight, you must maintain your "Fuel" level. If you overcharge your fuel level, you activate "Streak Mode". Streak Mode makes you invincible, and gives you super speed. If your fuel level gets to low, it flashes a warning. If it runs out, you lose.