Mage Abilities

The mage is a ranged class that casts powerful spells to destroy enemies.

## Attack

* **Fireball**: Your Hero launches a fireball.
	1. Deals 150% weapon damage.
	2. Deals 155% weapon damage.
	3. Deals 160% weapon damage. Affects all enemies in a small area.
	4. Deals 165% weapon damage.
	5. Deals 170% weapon damage.
	6. Deals 175% weapon damage.
	7. Deals 180% weapon damage. Affected enemies burn for 30% weapon damage.
	8. Deals 185% weapon damage.
	9. Deals 190% weapon damage.
	10. Deals 200% weapon damage. Has a 25% chance to summon a meteor dealing 100% weapon damage.

* **Frostbolt** (Req Level 5): Your Hero launches a frost bolt which slows its target.
	1. Deals 200% weapon damage.
	2. Deals 210% weapon damage.
	3. Deals 215% weapon damage. Has a 10% chance to freeze target.
	4. Deals 220% weapon damage. Has a 11% chance to freeze target.
	5. Deals 225% weapon damage. Has a 12% chance to freeze target. Deals double damage against frozen targets.
	6. Deals 230% weapon damage. Has a 13% chance to freeze target.
	7. Deals 235% weapon damage. Has a 14% chance to freeze target.
	8. Deals 240% weapon damage. Has a 15% chance to freeze target.
	9. Deals 245% weapon damage. Has a 16% chance to freeze target.
	10. Deals 250% weapon damage. Has a 17% chance to freeze target. Slows all targets in a small area.

* **Arcane Bolts** (Req Level 11): Your Hero fires a series of arcane bolts in a rapid succession.
	1. Each bolt deals 55% weapon damage. Fires 3 bolts.
	2. Each bolt deals 60% weapon damage.
	3. Each bolt deals 65% weapon damage. Fires 4 bolts.
	4. Each bolt deals 70% weapon damage.
	5. Each bolt deals 75% weapon damage.
	6. Each bolt deals 80% weapon damage.
	7. Each bolt deals 85% weapon damage. Fires 5 bolts.
	8. Each bolt deals 90% weapon damage.
	9. Each bolt deals 95% weapon damage.
	10. Each bolt deals 100% weapon damage. Fires 6 bolts.

* **Arc Lightning** (Req Level 12): Your Hero shocks his enemies with bolts of lightning. Each bolt has a chance to jump to another target, dealing 20% less damage.
	1. Deals 100% weapon damage. Has a 40% chance to jump.
	2. Deals 105% weapon damage. Has a 45% chance to jump.
	3. Deals 110% weapon damage. Has a 50% chance to jump. Affected enemies are knocked back.
	4. Deals 115% weapon damage. Has a 55% chance to jump.
	5. Deals 120% weapon damage. Has a 60% chance to jump.
	6. Deals 125% weapon damage. Has a 65% chance to jump. Affected enemies receive 5% more damage for 5 seconds.
	7. Deals 125% weapon damage. Has a 70% chance to jump.
	8. Deals 130% weapon damage. Has a 75% chance to jump.
	9. Deals 135% weapon damage. Has a 80% chance to jump.
	10. Deals 140% weapon damage. Has a 85% chance to jump. Your Hero's attack speed is increased by 5% for 5 seconds. This has a maximum stack limit of 10 as of Version 1.2.11

## Utility

* **Immolate**: Your Hero ignites a large area dealing damage to all enemies standing in it.
	1. Deals 75% weapon damage.
	2. Deals 80% weapon damage.
	3. Deals 85% weapon damage. Affected enemies take up to 30% more damage.
	4. Deals 90% weapon damage.
	5. Deals 95% weapon damage.
	6. Deals 100% weapon damage.
	7. Deals 105% weapon damage. Affected enemies burn for an additional 50% weapon damage.
	8. Deals 110% weapon damage.
	9. Deals 115% weapon damage.
	10. Deals 120% weapon damage. Area of effect is greatly increased.

* **Frost Nova** (Req Level 7): Your Hero unleashes a flash of frost, freezing in place enemies in a large area.
	1. Deals 55% weapon damage. Enemies are frozen for 3 seconds.
	2. Deals 60% weapon damage.
	3. Deals 65% weapon damage. Enemies are frozen for 4 seconds.
	4. Deals 70% weapon damage.
	5. Deals 75% weapon damage.
	6. Deals 80% weapon damage.
	7. Deals 85% weapon damage. Enemies are frozen for 5 seconds.
	8. Deals 90% weapon damage.
	9. Deals 95% weapon damage.
	10. Deals 100% weapon damage. Enemies are frozen for 6 seconds.

* **Time Warp** (Req Level 9): Your Hero bends the laws of nature, causing time to slow down.
	1. Time is slowed by 30%. Lasts 5 seconds.
	2. Time is slowed by 35%.
	3. Time is slowed by 40%. Attack speed increased by 13%.
	4. Time is slowed by 45%. Attack speed increased by 14%.
	5. Time is slowed by 50%. Attack speed increased by 15%.
	6. Time is slowed by 55%. Attack speed increased by 16%.
	7. Time is slowed by 60%. Attack speed increased by 17%. Lasts 6 seconds.
	8. Time is slowed by 65%. Attack speed increased by 18%.
	9. Time is slowed by 70%. Attack speed increased by 19%.
	10. Time is slowed by 75%. Attack speed increased by 20%. Affects your minions.

* **Blizzard** (Req Level 13): Your Hero creates a blizzard showering on area with ice shards for 3 seconds.
	1. Deals 75% weapon damage. Slows affected targets.
	2. Deals 80% weapon damage.
	3. Deals 85% weapon damage. Deals double damage against frozen targets.
	4. Deals 90% weapon damage.
	5. Deals 95% weapon damage.
	6. Deals 100% weapon damage.
	7. Deals 105% weapon damage. Has a 10% chance to freeze affected targets.
	8. Deals 110% weapon damage. Has a 12% chance to freeze affected targets.
	9. Deals 115% weapon damage. Has a 14% chance to freeze affected targets.
	10. Deals 120% weapon damage. Has a 16% chance to freeze affected targets. Radius increased by 50%.

* **Arcane Deflection** (Req Level 20): Your Hero creates a short duration force shield reflecting projectiles and pushing back melee attackers. Your Hero enters a heightened senses state if attacks are deflected this way.
	1. Shield lasts for 0.3 seconds.
	2. Shield lasts for 0.4 seconds.
	3. Shield lasts for 0.5 seconds. You perform one retaliation attack.
	4. Shield lasts for 0.6 seconds.
	5. Shield lasts for 0.7 seconds.
	6. Shield lasts for 0.8 seconds. Movement speed increased by 30% for 4 seconds.
	7. Shield lasts for 0.9 seconds. You perform up to 2 retaliation attacks.
	8. Shield lasts for 1.0 seconds.
	9. Shield lasts for 1.1 seconds.
	10. Shield lasts for 1.2 seconds. You perform up to 3 retaliation attacks.
* **Frost Beam** (Req Level 30): Your Hero channels a beam of frost damaging and freezing enemies in its path. The beam can be redirected towards other targets. File:Frostbeam icon.png  \*# Deals 200% damage per second. Lasts 5 seconds.
	1. Deals 210% damage per second. Lasts 5 seconds
	2. Deals 220% damage per second. Lasts 6 seconds.
	3. Deals 230% damage per second. Lasts 6 seconds.
	4. Deals 240% damage per second. Lasts 6 seconds.
	5. Deals 250% damage per second. Lasts 6 seconds.
	6. Deals 260% damage per second. Lasts 7 seconds.
	7. Deals 270% damage per second. Lasts 7 seconds.
	8. Deals 280% damage per second. Lasts 7 seconds.
	9. Deals 290% damage per second. Lasts 8 seconds.

* "'Blink**(Req Level 40): Your Hero blinks towards target location leaving behind a mirror image. The image copies the caster attacks. File:Blink icon.png**

1. Mirror Image lasts 5 seconds.

* **Death From Above** (Req Level 51): Your Hero bombards his enemies with fiery missiles. Your Hero's attacks have a chance to add a fiery charge increasing the number of missiles.
	1. Fires 3 missiles, each hitting for 160% damage.
	2. Fires 3 missiles, each hitting for 170% damage.
	3. Fires 4 missiles, each hitting for 180% damage.
	4. Fires 4 missiles, each hitting for 190% damage.
	5. Fires 4 missiles, each hitting for 200% damage.
	6. Fires 3 missiles, each hitting for 210% damage.
	7. Fires 5 missiles, each hitting for 220% damage.
	8. Fires 5 missiles, each hitting for 230% damage.
	9. Fires 5 missiles, each hitting for 240% damage.
	10. Fires 6 missiles, each hitting for 250% damage.

* **Singularity** (Req Level 60): Your Hero launches a singularity orb pulling enemies towards it.
	1. Deals 110% weapon damage.
	2. Deals 120% weapon damage.
	3. Duration increased by 1 second. Deals 130% weapon damage.
	4. Deals 140% weapon damage.
	5. Deals 150% weapon damage.
	6. Deals 160% weapon damage.
	7. Duration increased by 1 second. Deals 170% weapon damage.
	8. Deals 180% weapon damage.
	9. Deals 190% weapon damage.
	10. Duration increased by 1 second. Deals 200% weapon damage.

## Passive

* **Endurance** (Req Level 4): Your Hero's life is increased.
	1. Life increased by 11%.
	2. Life increased by 12%.
	3. Life increased by 13%.
	4. Life increased by 14%.
	5. Life increased by 15%.
	6. Life increased by 16%.
	7. Life increased by 17%.
	8. Life increased by 18%.
	9. Life increased by 19%.
	10. Life increased by 20%.

* **Fleet Footed** (Req Level 8): Your Hero's movement speed is increased.
	1. Movement speed increased by 11%.
	2. Movement speed increased by 12%.
	3. Movement speed increased by 13%.
	4. Movement speed increased by 14%.
	5. Movement speed increased by 15%.
	6. Movement speed increased by 16%.
	7. Movement speed increased by 17%.
	8. Movement speed increased by 18%.
	9. Movement speed increased by 19%.
	10. Movement speed increased by 20%.

* **Celerity** (Req Level 14): Your Hero's attack speed is increased.
	1. Attack speed increased by 11%.
	2. Attack speed increased by 12%.
	3. Attack speed increased by 13%.
	4. Attack speed increased by 14%.
	5. Attack speed increased by 15%.
	6. Attack speed increased by 16%.
	7. Attack speed increased by 17%.
	8. Attack speed increased by 18%.
	9. Attack speed increased by 19%.
	10. Attack speed increased by 20%.

* **Glass Cannon** (Req Level 16): Increases damage at the cost of reduced armor.
	1. Damage increased by 11%. Armor reduced by 29%.
	2. Damage increased by 12%. Armor reduced by 28%.
	3. Damage increased by 13%. Armor reduced by 27%.
	4. Damage increased by 14%. Armor reduced by 26%.
	5. Damage increased by 15%. Armor reduced by 25%.
	6. Damage increased by 16%. Armor reduced by 24%.
	7. Damage increased by 17%. Armor reduced by 23%.
	8. Damage increased by 18%. Armor reduced by 22%.
	9. Damage increased by 19%. Armor reduced by 21%.
	10. Damage increased by 20%. Armor reduced by 20%.

* **Tough As Nails** (Req Level 18): Your Hero's armor is increased.
	1. Armor increased by 11%.
	2. Armor increased by 12%.
	3. Armor increased by 13%.
	4. Armor increased by 14%.
	5. Armor increased by 15%.
	6. Armor increased by 16%.
	7. Armor increased by 17%.
	8. Armor increased by 18%.
	9. Armor increased by 19%.
	10. Armor increased by 20%.

* **Intense Training** (Req Level 53): Your Hero can cast abilities more often.
	1. Ability rate increased by 60.
	2. Ability rate increased by 70.
	3. Ability rate increased by 80.
	4. Ability rate increased by 90.
	5. Ability rate increased by 100.
	6. Ability rate increased by 110.
	7. Ability rate increased by 120.
	8. Ability rate increased by 130.
	9. Ability rate increased by 140.
	10. Ability rate increased by 150.

* **Power Infusion** (Req Level 56): Your Hero has a chance to increase his power when attacking.
	1. 275 power for 10 seconds.
	2. 300 power for 10 seconds.
	3. 325 power for 12 seconds.
	4. 350 power for 12 seconds.
	5. 375 power for 12 seconds.
	6. 400 power for 12 seconds.
	7. 425 power for 13 seconds.
	8. 450 power for 13 seconds.
	9. 475 power for 13 seconds.
	10. 500 power for 15 seconds.