Past Updates (2021)

Welcome to the article for the **Past Updates (2021) of Army Clicker**! Here you will be able to read through all of the previous patches about the game development. All of the newest update logs will also be posted on top of the list of the patching history.

Please keep in mind that the formatting has been left as it was written originally and redirect links, bonus links, competitions, images, ads as well as page updates are not included in this page.

For more detailed update information, please visit the Army Clicker Facebook Page.

For the other Past Updates from years 2014, 2015, 2016, 2017, 2018, 2019 & 2020 please follow the respective years accordingly.

#### **2021**

##### **2021, December 29th, v2.09**

FEW EXTRA WORDS (2)

-- Yo! long time no see, had a fantastic vacation! new story chapter is here, but it has no nudity... :D ehm, sry about that... I am planing to mix all the stories (change their order across chapters) thus i might add 4 new stories, each new chapter will have story, and then i might mix it... The reason behind this is to make the stories have a system, like every fifth chapter=story (like now, but in the middle of the game, there are nearly no story chapters)

-- So this update isnt bigger as i said/thought it will be :( sry about that. I rather wont say anything about the next update :D

NEW STUFF (5)

-- 1 new story chapter

-- 4 new Black-ops-missions

-- 54 new items

-- Clan mining may be coming soon!

-- 2 new clan upgrades (they are much more expensive...

MAJOR CHANGES (1)

-- Arena season top 10 players will be mentioned within the global chat and will also receive extra 300 skulls!

MINOR CHANGES (12)

-- Ethereal items show how often they reset, but not when

-- Event bounty uses 33% instead of 30% in the formula now

-- Made slightly easier visuals for gifts

-- Removed Arena module preset copying/pasting (it never should be in arena, that feature is not done yet)

-- Caravan green outline appears only when new caravan offer is generated and will disappear when the new caravan offer is opened

-- Deleted players should no longer win raffles, sorry!

-- Removed some expired links in the art album from art

-- Rare Random bonuses will now only give corresponding materials only if the player has unlocked them (there was a valor bonus on lower levels)

-- Added a cooldown small timer, if password is written incorrectly more than 5 times

-- Advent socks are hidden if you have claimed all rewards

-- Clarification - buying with Credits does not give premium days or VIP status ( a lot of people were asking this)

-- Added slightly more visuals to the album and fixed a few pictures

CLAN MINING CHANGES (7)

-- New rewards for first 3 clans for clan mining - 1st place - 500skulls, 2nd - 375, 3rd - 250.

-- It is now possible to see how much energy other people have in your clan during the event

-- Added extra info how to disable the fourth barrier (only after more tiles are cleared away)

-- Added ability to use 3 bombs for +20% extra power/materials

-- Shaft costs changed from 15K to 20K materials

-- If the cart is full, harvest power is reduced by 85% (was 75%)

-- Fixed small shaft energy bug

FIXES (13)

-- Squashed a nasty bug when autopilot stopped while on split screen or on the 2nd/3rd monitor - now the game should continue itself when autopilot is on

-- UnF087(fixed) some legacy mission art

-- Fixed Octagon attribute texts which has no values (bomb/instaheal/quests)

-- Fixed some daily stat calculation steps - now it should be a bit more clear

-- Fixed a weird bug when the missions stop randomly

-- Fixed gift producer cap bug

-- Fixed filter issue items that had attribute "caravan fuel cost"

-- Fixed caravan raffle ticket purchase label

-- Fixed gun collection count

-- Fixed pinned messages showing up randomly after posting

-- Fixed some Slovak PU texts

-- Fixed module-equipping bug showing attributes instead of helpers

-- Fixed offers not giving gifts

##### **2021, December 8th, v2.089**

FEW EXTRA WORDS (2)

-- This was probably the first update i made without stress of doing all i had in plan :)

-- I hope for next patch to be even bigger since there is a tons of free time :) ahead...............

NEW STUFF (6)

-- Christmas Event is heree! (nearly)

-- 1 new chapter

-- 107 new items

-- 1 new BlackOps mission

-- 30 more gift factory levels and one new giftfactory picture

-- 8 New helper pictures!

MAJOR CHANGES (5)

-- Added new timers for offers - now you will see how long will they last!

-- Modules setups now have clear, undo, copy and paste features to organize and test your module setups easier!

-- Added Christmas gifts! these will be available in the gifting section soon! (+3 daily)

-- Cookies can now be given by mods! yum!

-- Players will now receive triple the gold and platinum from bounties during cargo train missions!

MINOR CHANGES (25)

-- Pinned messages (in global chat) for events and other info will be used soon!

-- Queueing polls! Now the polls should be much more up-to-date are more relevant! (for moderator)

-- Removed old (notused) Arena Catch-Up items/attribute and replaced with various rewards, such as Valor, Bombs, Fuel and etc.

-- Added platinum explanations for newcomers

-- Added buyable bombs to early levels

-- Gift factory how has clearer info about gift cycles

-- Added base dmg & base hp to the item overview (for easier counting)

-- High end items now have better visibility for increased prices.

-- Slightly increased the max fuel attribute on octagons

-- Locked items will now be only from lvl 500 not to confuse early lvl players

-- Locked items will also be dependent on max lvl

-- Level drains now work only from 1700lvl and may be used to reduce your level only to 1600

-- Feature list should be accessible from earlier (95lvl, before it was 175lvl)

-- Mythical eye item is not shown anymore when having all mythical items

-- Platinum clicks are now a little bit more defined in their description (due to player requests)

-- Added bronze keys to daily boxes

-- Max lvl achievement now tracks your max lvl reached ever

-- Changes where the random bonuses appear - they will not overlap the action buttons now

-- Added max avatar count in item overview

-- Updated some things in the material bar on top of the game for early players

-- Caravan will no longer appear in the middle of the mission and will not interrupt the gameplay - it will arrive after the mission

-- Changed some of the colors of achievement tracker - should be easier to spot the text/nubers now.

-- Clan-spending bar is hidden when you finish it

-- Slightly made the personal profile descriptions better (removed wrong buttons)

-- Upgraded data tracking for moderators

FIXES (22)

-- Random items in the shop should no longer disappear after lvl up!

-- Fixed arena hero achievement bug

-- Fixed gold per second texts

-- Fixed raffle percentage bug

-- Fixed Octagon achievement values (two values were the same)

-- Fixed some texts in the new gifts

-- Fixed golden goblin bug

-- Fixed toto texts in log out screen

-- Fixed replying to messages on mobile

-- Fixed daily box texts, again

-- Fixed some texts in the friends options

-- Fixed texts while looking up yourself in the ladder

-- Found more items without names, so fixed those too

-- Fixed some caravan texts, again

-- Fixed some grammar in the new achievements

-- Found some old visuals in the clan, so removed those

-- Fixed issue with chat windows

-- Fixed some overlapping stats on modules

-- Fixed a bug in polls not showing some symbols

-- Fixed some texts in arena about max tickets

-- Fixed autopilot click gold till 60 seconds (was 59)

-- Probably fixed another DX1 problem, again

##### **2021, November 17th, v2.088**

FEW EXTRA WORDS (4)

-- Swapped pictures of many (nearly all) weapons (damage per click) - the reason behind this is very simple - when game started there were 5 chapters and first gun was small, then bigger, bigger and last was rockerlauncher... but the game moved on, there is over 150 chapters and it is kinda dull that all the best guns are at the start... Now small pistols are in the start, and rocket launchers and snipers are on higher chapters - it makes more sense. sadly this is only till about chapter 100. but still good, it gives a very good vibes to new players.

-- I want to do this to change to damage per second items as well, but had not enough time.

-- I have also finally done all gift features i wanted, you can now gift a vip status (if you buy it in offer)

-- Christmas is just around the corner, so advent will soon come to Army Clicker, so stay tuned!

NEW STUFF (6)

-- You can set any weapon as a skin for attack

-- 11 new achievements! you didn`t expect that, didn`t you?

-- 30 more gift factory upgrades, 1 picture

-- 1 new chapter

-- 4 black-ops missions

-- 69 new items

MAJOR CHANGES (4)

-- Reworked weapons that did damage per click - removed those that were upgrades to weapons (picture was with yellow glowy border) , and the removed numbers were added to normal weapons - the damage should be overall SAME +- 0.001% i guess. those removed items were changed into fuel cap. It raised fuel cap by normal items by about 1000! (reason behind this is that it is a complex feature that gave a perfect sense when game started and you could buy just 3 items and you asked your self what would be the best choice... but the game moved on, and players do other choices and no such upgrades were added in 2 years... so i was thinking that why have this complex feature for new players that actually gives nothing but headaches.

-- When receiving rewards for achievements, they will give +1 golden key for every 5th, 10th and 15th achievement level and +3 raffle tickets for achievement star (16th/last achievement level)

-- Added new types of rewards to be won in the discord competitions or i hope in global chat as well :)

-- Added clan-spending bonuses! These appear only when anyone in clan makes a purchase

MINOR CHANGES (7)

-- Modules are now only unlocked when the player reaches lvl 140 and unlocks chapter 9

-- Raffle window now opens after the daily reward window

-- Reduced some costs for fuel/fuel cans in Daily boxes

-- Added a small intro story under the login screen for newcomers

-- Added small gift counter in the gifts received

-- Added a small confirmation when claiming hourly reward and having max fuel

-- Changed some gift factory texts

FIXES (17)

-- Fixed about 10 item names

-- Hourly reward pop-up was in front of the log out, so it should not be in the way now

-- Fixed a one mild vip bug

-- Fixed small issue with arena when unlocking it

-- Fixed black ops raffle visuals

-- Probably fixed clan uranium purchase issue

-- Fixed zombie reward claim texts

-- Fixed arena ticket generation texts

-- Fixed a lot of texts in friends, chat, PUs, caravan, confirmation dialogs

-- Hopefully fixed golden goblin to not disappear quickly

-- Fixed raffle percentage text

-- Fixed small javascript issue with golden goblin

-- Fixed tutorial pause/play buttons

-- Fixed XP/gold appearing before login

-- Fixed some art not being SFW when switching to SFW

-- Fixed black ops counter on player info

-- Fixed offer button not allowing to claim rewards from 1-31 reward bar (was just badly placed)

##### **2021, October 27th, v2.087**

FEW EXTRA WORDS (4)

-- Currently changing jobs - i had to take a break in army. So just a small patch this time

-- The next clan event is already specified on paper, and i pretty much like it! But it will be most probably done in January or later.

-- Recruitment system is still in plan (i havent forgot that :D) zillions of things in plan, dunno what to do first...

-- And i might mix all the chapter pictures, and all the weapon pictures... (but that is a visual change, not a number/gameplay/balance change) it might really help new players to like the game from the get go.

NEW STUFF (8)

-- Added haloween helpers - bit reskined classic helpers (few more in plan coming soon)

-- Added 8 old helper skins

-- Zombie Event coming soon!

-- Added 4 new gift factory upgrade types (2 more to come soon)

-- Added 20 new gift factory levels/upgrades

-- 56 new items

-- 1 new chapter

-- 1 new Black-Ops mission

ZOMBIE EVENT CHANGES (10)

-- Added plenty of fuel rewards into the zombie maze - this way it should be more ok that you spend Fuel inside this event.

-- Zombie mission difficulties are better balanced (easy missions were not easy before)

-- Fixed internal bugs with setting zombie event

-- Zombie window popup is better positioned

-- Zombie hints are bit improved

-- New difficulties added (very easy, boss brutal)

-- Improved restart button for zombie (restarts if possible, else it opens zombie map)

-- New rewards were added

-- Added boss into zombie map, it currently only is a bit stronger enemy, but i have a plan to add more bosses and build top ladder around it one day, maybe next zombie event - easter zombie?

-- Fixed unlock issue when zombie event ended

MINOR CHANGES (4)

-- Bit improved position of mission reward popup

-- Percentage numbers in module near helpers are without the "%" after lvl 2000

-- Improved gift taking screen

-- Added pick all gift button (higher gift factory level is required

##### **2021, October 6th, v2.086**

FEW EXTRA WORDS (4)

-- Another quite big update... i should probably take a break a do also a small one :)

-- But at least i havent done any of those things i promised... :( ... :D ... :(

-- Anyway next patch I will focus again on gifts, i still have plans and duties there, just had another priorities (fixes, but currently there are none in list)

-- Retro soon!

NEW STUFF (9)

-- New art! This time - helpers got an upgrade! More variety of purchasable art now available!

-- New rewards! Because of more active players we decided to introduce small reward meter for everyone to participate in which will give you loads of rewards, even if you are high level! Best of all, many skulls can be received from it!

-- Player profiles! Well, something like that. I have extended some info when searching for the players in the ladder (search functionality which was there for a while now). More about the players plus another option how to add/hide friends.

-- 2 new Arena Heroes to play with!

-- 10 more gift factory levels! yay!

-- One more line of Arena Seasonal rewards!

-- 1 new chapter

-- 4 new Black-ops missions

-- 61 items

MAJOR CHANGES (4)

-- Duke hero changed (4 ultimates instead of 3, and also 4 legendaries...)

-- Raised Ruby cap from 2B+ to much much higher! (nobody will reach that haha)

-- New settings for friends! You can now choose if you want others to add you or not (settings are located in the friends menu)

-- Rewrote some calculations for the Arena DMG and HP - the formulas were a bit wrong, but the values were not changed!

MINOR CHANGES (8)

-- Added a new visual for when the mission is lost due to time

-- Added a text reminder if new recycling season will have additional reward lines.

-- Added Arena Hero pictures to the Helper menu too!

-- Changed raffle appearance in caravan after lvl 41 - now it will always appear just sometimes it will have a mark "out of stock"

-- Division tasks no longer appear if the player has done all of them

-- Changed some daily tasks, which were a bit too hard to complete if the player lvl was low

-- Some items did not go under any shop filters, now that`s sorted too

-- Clicking locked arena hero will now open the shop for you to buy it

FIXES (15)

-- Fixed Arena numbers overlapping with module filter numbers

-- Fixed arena ranking not counted properly (reported by players, thank you)

-- Fixed undefined ranks in Clan

-- Fixed error "chapter not finished"

-- Fixed clan uranium generation (was weird that it added more when the player bought some)

-- Fixed the caravan level requirement (was written in reverse before x/y instead of y/x)

-- Fixed Recycling shift+clicking

-- Fixed some Clan leaderboard numbers and sorting

-- Fixed nhgb1 & MIC errors (probably)

-- Fixed G/T/B numbers for both gold and platinum

-- Fixed some Octagon costs

-- Fixed more things internally with the code

-- Fixed some gifting texts

-- Fixed autoclicker number when more than 999millions

-- Updated some login texts (again)

##### **2021, September 15th, v2.085**

FEW EXTRA WORDS (4)

-- Probably one of the 3 biggest updates this year... Sorry it took 4 weeks, last week I was out of town. And there is bit less items in this pack.

-- So the gifts are version 2.0, there is still a lot to work on gifts (more factory levels, new types of gifts, gifting VIP status )

-- Next focus will be on recruiting and then probably research or the titan tank wars alpha version.

-- There is also big chance that next version will have lot of new graphic items (hero, prestige items, gifts, maybeZEROchapter)

NEW STUFF (6)

-- 1 new STORY chapter

-- 1 new Black-Ops mission

-- Amount of New Items: 59

-- Added Golden Raffle Tickets! Same as Raffle Tickets, but only gift-able! You are sometimes able to earn them within the Caravan.

-- Added Gift Factory! You are able to upgrade it and send more and/or better gifts to your friends! More information within the GiftFactory Section.

-- 5 More Caravan upgrades! I hope you saved up some Platinum!

MAJOR CHANGES (4)

-- Every 3rd Finished Black OPS mission will now give and instantly use 1 Raffle ticket

-- Better Sapphire chests! There were some issues before with the randomization, now the values have been a bit more improved and updated. Let me know what you think about the current values.

-- Completing Daily Tasks now counts to the queue - once you do something which is a task later, you`ll be able to insta-claim the reward once you reach the task!

-- Friends! - changed the amount of friends from 50 to 100, the list is sorted by the gifts received.

MINOR CHANGES (26)

-- You are now able to sort octagons by level! Should be easier to find your best ones now :)

-- Caravan dialog now shows the current level of the caravan as well as the price for the next upgrade.

-- Clan Chat is fixed - it should be easier to chant and shortcuts should not interfere

-- Some better module prices have been reduced as per requests

-- Added a redirect to octagon inventory (if you are at max octas) when opening chests which give octagons

-- Added visuals for the amount of items received from gifts (only float texts for now)

-- New visuals for Maxed Arena Adv within the Caravan

-- Added a visual for total octagons within the inventory (also the same number shows how many modules you have filtered out)

-- New visual for the unclaimed raffle tickets added

-- Recycling time is now highlighted once there is less than 24hrs left to the season end

-- The chance of getting an items you never got in the caravan is much higher now

-- ZOOM ON PHONE should be working better, toggled from options

-- Simplified Octagon information when in the upgrade menu

-- Sorting within the shop cost now works much nicer (hopefully)

-- Added numbers for Early Access and Valor points onto the items themselves within the Shop

-- Shop item attribute info now scales with amount of attributes (so you should see all the stats in the block)

-- Added gift notifications! (the button will be green-lit once you receive any)

-- Added visual for % chance to win the raffle

-- Added Claim gifts option within the Send gifts menu (for easier access)

-- Added a small VIP bonus within the Chests : Bronze - extra +250 Autoclickers, Silver - 3x more gold, Gold -+1 Bronze Key

-- 1 Billion Gold is now 1 B, not 1 G as before (those were kept from Slovak Lang.)

-- Added Raffle tickets to Daily boxes (max 1)

-- Added some more information in the raffles

-- Updated visuals from Arena heroes

-- Updated some tutorial texts and visuals

-- Changed the places of caravan rewards - should look nicer now

FIXES (23)

-- Fixed some Arena ranks in the beginning - should be much smoother now to progress

-- Fixed sorting by platinum clicks - it didn`t work for some reason

-- Fixed(Reduced) some prices for caravan items (some items costed more on caravan than within the Shop)

-- Fixed the login screen disappearing

-- Fixed and changes some shortcut texts

-- Fixed some windows opening weirdly

-- Fixed Sale button appearing on top of Raffle

-- Fixed some settings working incorrectly

-- Fixed some avatar texts

-- Fixed some event currency type items in the shop

-- Fixed "not enough empty gold" error in daily boxes

-- Fixed VIP items appearing in the quickshop if you have vip

-- Fixed some caravan reset texts

-- Fixed arena pts given to player once you are on the top

-- Credit Purchases no longer give the sponsor title

-- Pressing M letter no longer breaks your mission (was a weird bug)

-- Added missing names for some valor items

-- Fixed Arena point counter jumping into the next line

-- Removed some useless caravan visuals

-- Fixed some bomb visuals

-- Random bonuses no longer block the ME menu

-- Fixed bomb shortcut texts

-- Fixed some buggy autoclicker, attacking and PU sounds (also reduced some sounds volume by 75%)

##### **2021, August 18th, v2.084**

FEW EXTRA WORDS (2)

-- New gift version and gift factory have to wait, i already have the graphics :) but i didnt have the time to do it. But since I have the graphics now, i will focus on it in the next version.

-- This version, as you can see, we focused mainly on bugfixes. I used WE, cause Gintrux helped with community and tasks. Get used to it :D

NEW STUFF (5)

-- Friends! this was added with the previous patch, but i want to mention it again, as you are able to send/receive gifts now via ME button and you can also DM/chat with each other too!

-- Shortcuts for Bombs - Bombs (T), Insta-Heals (Y), Golden Bombs (U)!

-- 1 new chapter

-- 4 new black ops missions

-- 62 new items

MAJOR CHANGES (1)

-- More options for Recyling - Ctrl+Shift+Click Recycles 10k cans & Shift+Click recycles to the next available reward. This was introduced to prevend players from spending all cans, if they want to save them.

MINOR CHANGES (5)

-- Global chat, clan event chat and also clan chats, will have a 5sec refresh timer meaning that the chat is almost always updated

-- Global chat window can now be resized for bigger screens

-- Now you will be shown if you have moved up a rank within the Arena after a fight

-- Added visuals to share some bonus links for your friends, after have already claimed the bonus (you had no option for that before)

-- Raised the chance to get more items out of Caravan if you don`t have them

FIXES (20)

-- Logging out and logging in again does not reset the arena fight timer anymore

-- Chapter bonus items do not have High End item tags any more, also fixed visuals for reaching new chapters

-- Fixed some play/pause screens

-- Fixed equipped Octagons not updating stats after upgrade

-- Fixed (should be) borders not having names on them in the shop

-- Fixed "Your text is too long" in Global when it was not too long

-- Fixed some glitchy Arena windows

-- Fixed some Raffle reward not given to last winner :) (sent those extra manually)

-- Fixed the missing texts in the Activity Rewards

-- Fixed some Caravan grammar

-- Fixed messed up Recycling numbers with Corruption pts

-- Fixed autobuy for Platinum messing up with Early Access items

-- Fixed some Octagon stat names in Slovak Language

-- Fixed Gold and Silver text descriptions

-- Players can no longer get 101% wins+losses within the Arena, also fixed the "Fight again" text

-- Added a better Raffle Description

-- Corrected some texts in the login screen

-- Corrected some texts for Clan Ruby deposit screen

-- Smoothened out some Global Chat rules

-- Dragon Chest texts were wrong about the chance for chest item - the chance is and was 35%

##### **2021, July 28th, v2.083**

FEW EXTRA WORDS (1)

-- Added new chat and gift system, it is just a very first version, but it took me a lot of time, so i could work on other stuff this time.

NEW STUFF (5)

-- Added new chat system version 0.1 pre alpha :D might be heavily bugged :D but also might work perfectly :)

-- Added new gift system - which is also just a very first version - i have alredy plans how to improve it, but i need more time, and also pictures from graphic guy.

-- 1 new chapter

-- 1 new black-ops mission

-- 50 new items

MINOR CHANGES (2)

-- Bit improved first load time

-- More characters supported in chat (some where said they are not supported)

FIXES (1)

-- Fixed arena ticket generator

##### **2021, July 7th, v2.082**

FEW EXTRA WORDS (2)

-- I would like to thx gintrux for mainly mental help :D and also help with trello - it is a tasking tool - it kinda motivates me even more to work on army :D

-- He also started a special pool (link in chat) and we got some very interesting points of view from there! - i see that we have something in common - you guys want me to focus more on clan things - I will, but first i would like to do the 3 more things - 1v1 chat system, gifting system and recruit rewards. In the mean time we will have one more mining, and then new clan event.

NEW STUFF (3)

-- Added in-game raffle for players! Tickets may be gained through Recycling, Arena & Daily rewards (later clans)

-- Added an ability to reply to specific messages in Global Chat

-- 58 new items, 1 chapter, 4 blackops items, and many new ultimate modules

MAJOR CHANGES (5)

-- Added High-End Items! More information about them are in the shop

-- Changed Bronze, Silver, Gold and Dragon Chest rewards

-- Changed timing calculations for the Clan Mining - now if any clan finds 3 batteries, the event is extended for 1 more day (max 5 days)

-- Added 4 more lines of rewards to the Arena Rewards

-- Added 1 more line of rewards to Recycling. Also, every third Recycling season will have 2 different lines of rewards.

MINOR CHANGES (7)

-- Reduced prices for many items (changed their price calculation formulas) -- to be honest, some prices were 20x more expensive than i thought so that should be reduced already

-- Remaining Arena Score Points as well as points until the next reward appear under the Arena Reward selection

-- Added better visuals and confirmation for Clan Ruby Deposits

-- Added hover info for Fuel Cans & Credits in Chests

-- Added small visuals for buying Uranium from Clan (this will allow to refresh the stock and to update the values)

-- Added more visuals within the arena near some numbers

-- Added a "fight again" button within the Arena

FIXES (20)

-- Fixed Global Chat width, length and size in some places

-- Fixed some visuals for Modules and presets

-- Cleared up some Module filters

-- Changed some daily tasks when there is no active Arena Season

-- Fixed the visual for "You are low on ammo" message

-- Added "back" button added to the login screen for easier navigation

-- Fixed some caravan texts and time

-- Fixed some texts in the Helper picture selection menu

-- Fixed some boxes in the early activity rewards

-- Fixed the future content not be shown on the play area, unless the player is 100lvls below their unlock

-- Fixed Mission attack info while mission is paused

-- Fixed autopilot healing powerups (did not start automatically, cause it checked for golden PUs :)

-- Fixed Random Bonus texts in the Player stats

-- Fixed the Caravan "you only have X items remaining" visual

-- Fixed tutorial showing up after it has been skipped

-- Fixed Clan Mining Uranium purchase timer stopping at 1s within the dialog

-- Fixed Power UPs not working correctly while on queue when the player gains enough ammo for them

-- Fixed some texts while claiming Daily Boxes

-- Hopefully fixed the clan war scoreboards

-- Fixed Arena counter if the player has fought one player more than 10 times

##### **2021, June 16th, v2.081**

FEW EXTRA WORDS (1)

-- Havent got to comunity features yet, but we already have trello with tasks, and it dominates with comunity features. So at least i have fixed few things. And grats to Knights on winning the third mining.

NEW STUFF (1)

-- New tool for moderator (he can create bonuses and i can approve them, will give winning bonuses faster this way, we will soon start some competitions in game chat as well!

MAJOR CHANGES (2)

-- Activity fuel reward is not changed to empty cans anymore after 4th pick

-- Added 2 new options to pay into dailyboxes (free and gold), cheaper mcore/fuel/emptycans/skull/autoclikers/platinum payment

MINOR CHANGES (6)

-- Prestige items are locked to lower prestige levels. (some were missing and some were wrong)

-- Added flying icons to chest reward picking

-- There should be no two same items in one single caravan

-- Added skip tutorial button

-- Added info about credit - in the top bar

-- Little bit reduced cost of arena advantage items, will probably reduce even more in future

FIXES (11)

-- Fixed few texts here and there, and also added some

-- Fixed summary info in health tooltip

-- Fixed arena loading msg

-- Fixed wrong recycle info

-- Fixed and tweaked many texts/positions/buttons and so on

-- Fixed NAN in first screen

-- Fixed rare logout issue

-- Fixed mining button if not in clan, or after leave

-- Fixed mining energy button if you have exactly 50 energy

-- Fixed pu programming and saving

-- Added additional info to track down random paypal issue

##### **2021, May 26th, v2.08**

FEW EXTRA WORDS (1)

-- Another huge update! I will focus on community features next version hopefully! (chat, gifts, raffle, vipgifting, clan gifts)

NEW STUFF (5)

-- Added new platinum conversion item

-- New things in digging event :) (find out for your self), also imporved bit the shaft look (gradient), and some skull rewards are hidden... :)

-- 1 new chapter with STORY

-- 4 new blackops missions

-- 61 new items

MAJOR CHANGES (3)

-- PowerUPs Order and Repeater is now saved into player settings instead of cookies. This means that they will be same across all devices whereever you log in; btw even repeater now depends on your preset. This should also fix random PU\_order\_reset bug. BTW since it is saved in new way, all your PUsettings are reset :) sry

-- Reworked the Daily boxes: daily boxes now appear always. The values and types were changed. The visual was changed. Chance for valor and skulls is higher. You can also find new Credit in here. You can enter this screen also from "me" button in menu. Added also one more option for VIP.

-- Changed activity reward: if you pick in one day activity rewards to many times, then 4th and next fuel reward will be emptycans reward. also 4th and next uranium reward will be xp reward. This resets to to fuel/uranium after you pick daily reward. -this is here to balance out huge amount of fuel burning in one day to gain huge uranium to balance out clan events.

MINOR CHANGES (18)

-- Level displayed in chat is the best level ever reached now

-- You can turn off displaying your chat "sponsor" status in settings

-- Made the harvesting loading bar background less dark

-- Epic bonuses from golden goblin now appear in circle :)

-- Epic bonuses wont massively appear while away, max 1 by 1

-- Activity rewards have also material-name next to the material icon

-- Added enemy damage reduction into blackops missions info

-- Game is paused when opening the links in top menu

-- Removed the facebook like button, and likes info

-- Auto-platinum-buy-system buys always the best platinum offer

-- Visually improved mining shaft

-- Shaft build, site build and clan energy in mining are more expensive

-- Moving cart inside unload shaft costs always 1 energy

-- Added info into member carts which member was active in last 6 hours (orange if last 24 hours)

-- Clan digging power depends on max level ever reached

-- Harvest speed reduced by 75% if full storage

-- Rocks are bit harder to be harvested

-- Added timer into daily reward popup

FIXES (21)

-- Fixed life kickoff info

-- Fixed bug with chest+octagon

-- Probably fixed quickshop bug MIC, and if not, then at least added 2 new tracking things there

-- Fixed caravan arena adv condition blocker

-- Fixed bug where corruption points were visually not reset (client side only)

-- Fixed the wasd keys and powerups (in mining)

-- Fixed the clan digging timer when opening free-energy

-- Fixed bug where golden goblin disapeared when new mission started

-- Fixed bug where epicrandom bonuses from golden gobling changed position on mission start

-- Fixed but with chests and XP1 (thx to lifewaster19)

-- Maybe fixed the rare arena load error

-- Fixed the chest shenanigans (visual issue only but it looked weird)

-- Fixed chapter bug when buying platinum and being very low level

-- Fixed scroll bug in deep mining

-- Maybe fixed daily mining energy (worked for me, but added something extra)

-- Fixed one visual bug with mining energy

-- Fixed unload-shaft visibility

-- Fixed wrong visual info in for member carts storage

-- Fixed visibility of unloadbutton

-- Fixed mining barier bug

-- Fixed missing popup background

##### **2021, May 5th, v2.079**

FEW EXTRA WORDS (2)

-- Currently having a "vacation" 😃 so i got plenty of time to work on Army, did many things. Digging v2 ready. i have a plan to do also digging v3 but that aint that much different from this one, so i might rather start to work on next clan event (probably drone wars).

-- I have also done many features asked by players, i might also do the player messaging in next version. So if you have any community ideas, please send them into tickets.

NEW STUFF (2)

-- (asked by players) added button to search in ladder

-- Digging version 2.0 (more below)

MAJOR CHANGES (😎

-- (asked by players) max gold cap raised by factor of 10 (10x bigger), and thus auto platinum convertor cap changed from 7trilizilibilions to 50trilizilionas

-- (asked by players) bit changed rewards in sapphire chest

-- (asked by players) probably improved the performance of altabed game run 🙂 at least tweaked few things. (pu used, bombs used, buttons clicked)

-- 6 new bonuses among activity reward bonuses

-- If you have more than 50k fuel, then you get no fuel in daily reward. You have to spent some fuel to receive daily fuel again

-- Improved internal tools

-- Reworked the random bonus bounty (the module stats work here again, but only on those created during mission.

-- (asked by players) when picking activity reward and it comes to octagon, and you have reached cap - then you can choose to pick 400 mcores instead 🙂

CLAN DIGGING CHANCES (27)

-- Builder class bonus changed from 40% to 25%

-- Defender class bonus changed from 5% to 7%

-- Majors(and up) can build unloading shaft - so players dont have to go all way up

-- Improved the class changing notes.

-- (asked by players) added timer to clan class changing screen

-- Site upgrades are more expensive

-- Added new menu button if mining clan event is active

-- (asked by players) WSAD keys will work

-- Clan info is refreshed after you return there from clandigging menu

-- (asked by players) harvesting menu is sticked and moves with scrolling

-- Added member carts overview

-- (asked by players) member cart overview also displays how much materials were unloaded total

-- (asked by players) you can use tags for ranks and classes in both: sticky messages and in clan chat

-- Added sticky message to clan digging (below shaft)

-- Fuel spent on producing 50 energy contributes to clan activity progress

-- (asked by players) added timer info into 6hour energy bonus

-- Fog of war was added

-- Added small exclamation mark near to cart to show if you are full or not

-- Added barier lvl1 - you wont be able to get deeper until ... well find it out ... if too many people will ask then i might either add somewhere note in the shaft, or wiki 😃

-- The mining event will always last at least 14 days!

-- 5 new harvesting tiles, deeper shaft, better admin shaft generator

-- Bit more expensive energy generator (the one by major that gives energy to all)

-- Fixed issue that friends cart img was over reward img

-- Fixed some rare clandigging loading issues, and wrong energy/uranium display.

-- Fixed bug where you could pick any reward and it threw error

-- Fixed nq1 bug in digging gold

-- Fixed issue with max cart storage floating point

MINOR CHANGES (11)

-- Platinum autopilotbuy no longer closes tooltip 🙂

-- Improved the corruption bonus label/hint. Also improved the bottom notes in recycle event

-- You cant buy corruption points while recycle event is offline (just ended).

-- Removed bottom youtube ads, and also mygames ads until lvl 500

-- Renamed special chest items into unique chest items (to avoid confusion with special offer items

-- Changed text for hp overview

-- (asked by players) few more floating texts hidden when float text setting is toggled off

-- Added info below game of how many buttons were clicked during mission and also how many powerups were used during mission (this might help us track any differences between alt tab run and normal run 🙂

-- Rebalanced many valorous platinum items (they just give instant platinum)

-- Many early level valorous items give no more valor, valor remove in early levels was added in later levels (talking about normal cost items) - the reason behind this is to make valor first appear from lvl 990. (easier for new players)

-- Improved my admin reactions in chat 🙂

FIXES (6)

-- Fixed rare issue with broken saving/loading (usually with octagons)

-- Fixed hint, +75 mining energy does not cost uranium, its free

-- Added filter to filter out double messages in chat (2 same msgs in a row)

-- Fixed the flickering of random bonuses when buying stuff..

-- Fixed text (platinum bounty in random bonus was not x5 but just x4

-- Fixed border size in sale

Amount of New Items: 73

Amount of Normal Items: 49

Amount of Skull Items: 4

VIP Items: 2

Secret Items: 2

Random/Surprise Items: 4

Mythical Items: 2

Dark Items: 3

Modules: 11

Black-OPS Items: 3

Arena Items: 3

Items that shows up over time: 10

Items locked on other Items: 24

Items locked on Valor points: 3

Items under level 1400: 9

Items over level 1400: 64

Highest level among new items: 3847

##### **2021, April 13th, v2.078**

FEW EXTRA WORDS (2)

-- Finally! Finally I have finished the new clan event! Now two more clan events and I become a happy person 😃.

-- The plan is to have 3 events which will generate something that will help in the 4th event (basic clan war). When these 4 events are done, there will be event-cycling turned on again (So the events will be automatically rotated).

NEW STUFF (7)

-- 4 New arena heroes - and they are bit different 🙂

-- Chapter 3 has new story (it is a teaser to the new clan digging)

-- 2 new clan ranks: Major and Commader - commander should be something like leader. And Major should be able to do all the important functions in events.

-- New clan event - mining event - with story and everything (bugs included)

-- 1 new chapter

-- 4 new black ops missions

-- 81 new items

MAJOR CHANGES (2)

-- Raised chance for random bonuses to appear (both in and outside of a mission).

-- Very important thing, when you tag me in chat, i will get an email about it 😃, do not abuse that feature 😃

MINOR CHANGES (16)

-- Added quick info into arena (between heroes and modules)

-- Valorous items until lvl 1400 rebalanced a bit, mostly moved to minimum level 990, added few new, and also improved internal tools. there is a plan to explain and introduce valor better, but not yet 🙂

-- Also removed about 90 valor points from items below level 900, and added about 120 valor points to items over level 900

-- Improved internal editor tools

-- Added `platinum clicks` to module preview

-- Item for platinum in caravan offer no longer require confirmation

-- Buying items from caravan now creates flying icons effect 🙂

-- Caravan popup position improved

-- Changed the fourth shopbutton in powerups to open just ammo and autoclicker powerups

-- Tweaked few mobile things

-- If you have SFW mode, you can quickly preview mission pic. also the settings with censoreship are easier to be changed

-- Spacebar works as pause

-- Tweaked few early game texts

-- Added few locks on early items, to make less items appear in shop at once

-- If new caravan could appear 6 hours ago, and you just came to game, then new one will come in 66 (72-6) hours instead of 72hours. (max 19 hours bonus)

-- Moderator can hide msgs in global chat (but me as admin i will still see them 😛

FIXES (7)

-- Removed the critical info from arena guidelines... since there is no critical stuff 🙂

-- Fixed rare bug with bombs and daily rewards

-- Fixed text in enemy attack hint

-- Fixed bug that quick shop offered items that required higher chapter and ended in bug

-- Fixed bug where quickshop tryed to add items and nothing was added...

-- Fixed visibility bug with caravan / token shop

-- Fixed xp icon pos

Amount of New Items: 81

Amount of Normal Items: 45

Amount of Skull Items: 6

VIP Items: 3

Secret Items: 6

Random/Surprise Items: 5

Mythical Items: 2

Dark Items: 3

Modules: 8

Black-OPS Items: 4

Arena Items: 5

Items that shows up over time: 11

Items locked on other Items: 26

Items locked on Valor points: 8

Items under level 1400: 18

Items over level 1400: 63

Highest level among new items: 3800

##### **2021, March 17th, v2.077**

FEW EXTRA WORDS (2)

-- Finally started working on clan mining event, and already about 30% is done. Ordered all graphic pictures, and already had a small talk with 2 players on discored about this new feature and they liked the idea.

-- Nothing else new since it takes up a lot of time. Buuut i have a little surprise for you in upcoming few patches... yaaay... so many ideas and no free time :D

NEW STUFF (3)

-- 1 new chapter

-- 4 black ops missions

-- 46 new items

MINOR CHANGES (1)

-- Just few my inner-tools improvements

FIXES (2)

-- Fixed problem CRMB1

-- Fixed issue with multiple blackops reward

##### **2021, March 4th, v2.076**

NEW STUFF (2)

-- Module group 4 available to buy... but little bit expensive

-- Golden Goblin ! will appear randomly, probably once per 10 days in active play.

MAJOR CHANGES (1)

-- Removed autopilot setting: "pause the game on reward popup" - reason: it did nothing in last 4 years :D

MINOR CHANGES (17)

-- Minimenu hides when you move your mouse far away

-- Small bit cleaned settings

-- Changed 3 buttons in main menu into one mixed button with mini menu

-- Using bombs 2 seconds before mission ends works for all (removed the requirement to have 5000 valor points)

-- Added fixing function to few ninetagons with 6 attributes only

-- Added caravan upgrades info even after you reach max level, and bit polished the upgrade caravan screen

-- Added flying icons when picking daily tasks rewards

-- Bit faster available save

-- Changed possitions of few popups

-- More random bonuses outside the mission (just higher random chance)

-- Quickshop item wont add prestige items

-- Quickshop now shows on the buttom amount you can buy

-- Quickshop cost is red if you dont have enough resources

-- Quick shop will no longer add skull or event items into the quicklist (from now on)

-- Quick shop - you can turn autoadding new items on level in settings

-- Activity points given for fuel at the end of a mission are now given at the start of a mission

-- Easier achievement: have skull items

FIXES (7)

-- Fixed bug where sometimes using X bombs in the last few seconds either did not work, or worked way too many times.

-- Fixed bug where arena showed, that you can pick reward, while you could not, due to the level...

-- Fixed rare bug with wrong life info

-- Fixed bug with wrong speedreward info (negative numbers)

-- Fixed rare bug with speed reward

-- Fixed arena wordwraping

-- Fixed missing button "bought items toggler" in rare cases

##### **2021, February 11th, v2.075**

FEW EXTRA WORDS (6)

-- Finally I did all things i wanted to see in arena. Now it ONLY needs few balance touches, new heroes and probably some fixes.

-- I have also made few other changes i wanted but still many more to come. The game slowly starts to live on its own very nicely. Content is created, recycle and arenas are on its way to cycle.

-- Next step, to make the game to live more its own life, is to create 3 long planned clan mechanics - clan digging, drone wars and Titans

-- But before that I would like to add Golden Goblin, 4th module slot, and change the settings/powerups/autopilots to work anywhere you login

-- Final step will be new recruitment system :)

-- AAAAAND many middle steps with QOL changes and fixes :D

NEW STUFF (4)

-- 1 new chapter

-- 3 new arena heroes (in shop)

-- About 50 new Items, most of them in event

-- 2 Black-ops missions

ARENA CHANGES (12)

-- Arena ticket generation buffed from 1per30 minutes to 2 per 30 minutes

-- Default arena ticket cap raised from 4 to 6

-- Max max max arena cap raised from 120 to 500. Even though there is some cap that is lower, that cap is just for daily and halfhourly generation.

-- Heavily improved tooltip on arena button

-- Arena hereos have now names and quick description

-- You canchange your arean heroes

-- Fixed and changed: +2 scorepoints if you are the first in arena ladder

-- Little bit rewritten the winscore info/guide

-- Removed critical hit chance and critical hit damage from game, was kinda an old attribute with low values, yet it just made arena bit more complicated without any reason. Critical chance items that cost skulls are for some time among items you can trade back/ refund in shop

-- Added arena countdown timer

-- Level draining gives also a small bonus to arena advantage (1% bonus for every 500 levels drained

-- Added few more arena seasonal rewards (+few have rebalanced values)

MAJOR CHANGES (5)

-- Caravan upgrade level requirement depends also on your levels drained (reduced by 0.1\*levels\_drained

-- Caravan reset for fuel can be done max once between 2 daily reward picks, but...

-- Changed caravan upgrade #22, it no longer makes the caravan reset fuel cost more expensive.

-- Manual Caravan reset no longer resets the caravan timer :)

-- Removed few very good items from chest-class-special offer (those that gave more than 500 flat Skulls or those that gave more than 3 skulls per day)

MINOR CHANGES (7)

-- Lowered chapter requirement by 5 to all modules under level 1500.

-- Added some floating texts to arena (you will see...)

-- Bit improved arena fight reslut screen, and also normal arena screen

-- Added flying icons to picking recycle and arena rewards

-- Made chapters 7-12 just a bit easier

-- Bit improved visual for recycling

-- Next recycle season will have more rewards on early levels

FIXES (9)

-- Fixed weird looking random bonuses :)

-- Fixed nonrefreshing arena info when picking platinum

-- Fixed rare DX1 error

-- Fixed arena reopening after shop closing

-- Fixed bug where arena info (and also octagon) was not refreshed when the used octagon was changed

-- Fixed caravan upgrade list info, and also bit improved

-- Fixed missing caravan info/tooltip to out of stock

-- Fixed reseting caravan (the popup was suppoused to be closed till the new caravan arrives

-- Fixed scrolling when picking recycle reward

##### **2021, January 27th, v2.074**

FEW EXTRA WORDS (1)

-- This was a very active week 😃 i hope you like the changes. I might have a week off next week 🙂

NEW STUFF (10)

-- 17 new caravan upgrades

-- Epic and rare random bonuses can now be also arena tickets

-- From caravan level 30 you will be able to buy Arena Adv-Per-Cent in caravan - this is is a percentual bonus to your arena advantage. This one is reset with every season. (max is 100 to maintain fair play)

-- From caravan level 33 you will see the amount of items left in caravan (those you do not own)

-- From caravan level 36 you will be able to buy Corruption-points in caravan, these reduce the recycle requirements. (resets on season reset)

-- From caravan level 40 you will be to upgrade lvl 8 octagon to lvl 9! Such octagon has 1 more attribute (7 in total)

-- Max caravan upgrade level changed from 23 to 40

-- Empty cans have bit different icon

-- New recycle type (usefull for low level players. gives you 100 autoclickers for 20 empty fuel cans. and also XP if your level is under 1000. Recycle option is now available from level 80.

-- Added quick shop button into quickshop (buy all)

MAJOR CHANGES (6)

-- Required caravan upgrade level now checks your max level ever reached (not just actual one).

-- Caravan upgrade level requirement is lower now, the formula was 1500+upgrade\*100, now is 1300+upgrade\*80

-- The skull cost of caravan items is less random and more calculated, so it should not happen that skull item in caravan costs more than in shop. and older items can have even 95% sale

-- Epic/rare/legendary bonuses are not reset on daily reward pick, but just generated and added to stack/queue (so you dont loose the chance to get them, (well actually there is a limit of stack of 75, but you should not reach that if you play on average))

-- Chests are available in earlier levels. Changed from 0 200 400 800 1200 1600 2000 to 0 130 225 350 1200 1400 1600

-- Added limit of max 50 Octagons a player can have. I thought that people wont stack up octagons, since there is no use for it, but since some do, and it only takes up spaces in memory and server load, i decided to put there a limit: 50. If you already have more than cap, then nothing happens. You just cant pick new ones (except you bought some or already have some waiting in chests) you will have to trash them or sacrifice them.

MINOR CHANGES (25)

-- Added list of all upgrades into caravan upgrade menu, and fixed texts 🙂

-- Improved upgrade #23 in caravan

-- Rebalanced few early level items (under level 1000)

-- Bit polished the feature window

-- When upgrading octagons it shows you if the octagon (the one you want to sacrifice) is used and in which preset.

-- Added button to octagon menu to open module menu with octagons

-- Clicking octagons in arena now opens octagon upgrade menu

-- Reduced the effect of platinum bounty in random bonuses from 400% to 300%, there will be more random bonuses in game

-- Empty cans can appear in random epic bonuses

-- Random bonuses now appear even outside of a mission (just those basics)

-- Added caravan notification

-- From caravan level 26 even unused random bonuses can be stacked in queue. this means that if you spend only 40 or 75 random bonuses and you pick daily reward - your random bonuses will set to 0 of 110 (75+35, cause you had 35 unused)

-- New players get extra random/rare bonuses in the beggining

-- Added missing arena advantage filter into modules

-- When upgrading octagon, the new attributes should be definitelly higher than the lowest value from range

-- Added extra information into octagon attribute power (mobile solution is in plan)

-- Octagon levels 5 6 7 change also some costs of attributes upgrading/changing

-- Bit better chance to get better attributes in octagons power change

-- Octagon level 8 and higher can have mixed attributes (+single % with +all% +allExcept%

-- Octagons have now different bonuses on lvls 5 6 7 8 9, check the guide in octagon menu...

-- Even improved my internal tools again 🙂

-- Bit reduced enemy damage in first 4 chapters

-- Clicking free fuel gives bigger packs (the random is not 1-4 but 5-8) and the generation is bit improved

-- Rebalanced few early game items (module related)

-- 2 random available items are tryed to be added to quickshop on each level up

FIXES (16)

-- Fixed bug that xp after level 3950 skyrocketed to 900 trilions or what number it is 😕 sad thing is that i have fixed this half year ago but nobody reported it and not even i found it while testing, yet it was so obvious bug 🙁

-- Fixed caravan upgrade level requirement bug

-- Probably fixed the octagon popup position...

-- Fixed texts for bounties in slovak language

-- Fixed unlimited module scrolling by mousewheel

-- Fixed server issue with recycling

-- Fixed octagons lvl 10 bug 🙂

-- Fixed octagons upgrading not refreshing mcore counts

-- Clicking ammo outside mission wont turn off autopilot.

-- Clicking ammo outside mission if ammo is max wont drain autoclickers anymore

-- Fixed missing chapter name

-- Fixed (removed) invisble block on free fuel

-- Fixed floating texts zindexing

-- Fixed one bug that was hiding items in quickshop and probably was hiding items in normal shop in some cases

-- Fixed module hit zone for low level players

-- Fixed rare issue where new players did not see the "unlock chapter" block

##### **2021, January 20th, v2.073**

FEW EXTRA WORDS (1)

-- Not much done in this patch in comparison to last 2 but at least new chapter is out with lot of new items. Also there probably wont be any update the next week cause i have very little time these few days, and yet i would love to do this: improve octagons, caravan and random bonuses, but these 3 sections are very connected to each other, so i will have to do them in one single update, thus must probably i wont be able to make it in one week.

NEW STUFF (1)

-- New story chapter

MAJOR CHANGES (2)

-- Default fuel cap raised from 100 to 200

-- From now on you can click ammo also outside of a mission

MINOR CHANGES (2)

-- A lot of little things in early gameplay (visuals, texts, pixelhunting...)

-- Internal poll tool improved

FIXES (2)

-- Fixed the blinking hint when using quickshop

-- Few more little things i forgot to note down

Amount of New Items: 75

Amount of Normal Items: 51

Amount of Skull Items: 3

VIP Items: 1

Secret Items: 5

Random/Surprise Items: 3

Mythical Items: 2

Dark Items: 3

Modules: 9

Black-OPS Items: 4

Arena Items: 1

Items that shows up over time: 12

Items locked on other Items: 28

Items locked on Valor points: 2

Items under level 1400: 9

Items over level 1400: 66

Highest level among new items: 3700

##### **2021, January 14th, v2.072**

NEW STUFF (1)

-- Added quick shop on the right side of the game - there are only latest items you havent fully bought, for high level players this might be maybe not much for a use, let me know if you want to change it somehow (via settings), but for new players when they usually play with style: click 5x gold, buy 1 item, click 6x gold buy another... it might be really handy.

MINOR CHANGES (12)

-- Opening modules will break the mission autorestart

-- When you hold shift while open global chat then the mission is not paused :)

-- Hold shift while recycling=max recycle

-- Auto game scroll isnt happening if you have bigger screen

-- Autobuying platinum for gold now works even if autopilot is OFF

-- Yet can setup autopilot to stop clicking ammo

-- Bit more free fuel over time generated (very small value, just good for new players)

-- Fuel cost icons are not present in mission overview if you fuel cost is modified by modules.

-- Added extra platinum buy button, works same asi the near button in previous versions with shift. shift from previous button removed. this way it works better on phones :)

-- Ctrl+s will save the game :)

-- Arena modules are not shown in nonarena module section

-- Added @all tag into chat :)

FIXES (4)

-- Fixed greyblueish overlaping bar

-- Fixed visual issue with switching shop extra info

-- Fixed arena loading bug (when you reopen it during loading)

-- Fixed few wrong texts

##### **2021, January 6th, v2.071**

FEW EXTRA WORDS (3)

-- I found pretty nice system in working on armyclicker along with my default work. Currently it looks good, i managed to do things in army that i was trying to do for months.

-- Also started to work on moderators section - this should mainly help me with polls (which i need to improve first), bonuslinks/fcb, chat and community overall.

-- Even though i managed to do a lot of things, to you it might seem, that not much changed in the game/gameplay :)

NEW STUFF (2)

-- Caravan got 2 new upgrade levels. (more to come)

-- Admin (me) can now send gifts for being active in chat (pancakes, fuel, keys), I can also add sad face - all these act similar to the like i used to send.

MAJOR CHANGES (2)

-- Next recycle season(25th Jan) is going to have more and bit different rewards, but after that seasons, the rewards will be same. Also some of them will be easier to obtain.

-- If chest has none items to give, then there is extra Fuel given, but mainly extra information shown.

MINOR CHANGES (13)

-- Added recycle season countdown timer

-- Game pauses when changelog window is open

-- Spedup and improved my internal tool :) me happy

-- Support-drops-icon is now visible below dailyrewards icon (if you have any ofcourse)

-- Keychests now randomly give empty cans

-- When buying premium days - the time is bit more in your favour (if you have currenlty none premium days, then you will have premium days for next 40 hours instead of 24

-- Added warning (are you sure) when reseting caravan for Fuel

-- Chests can be open faster (faster animation) with caravan level 23

-- Caravan popup is wider if you have wider screen

-- Added "convert all keys button" - it also helps a bit to identify which keys you can change and how many.

-- Whenever there is your @name in chat, it will be highlited, might have some little issues... buuut better than nothing:D

-- Added flying icons out of epic random bonuses

-- Added information about amount of found random bonuses into dailyreward hint and also dailyreward popup

FIXES (4)

-- Fixed chest popup

-- Buy all button in phones is better placed (should avoid the MIC error)

-- Fixed few texts

-- There is a lot more bugs to be fixed (at least i have many in notes, but i somehow wanted to do the changes i did)