Core Worlds

See also: Kyrevan's Dream Wiki
The Core Worlds refer to the eight prime worlds orbiting the primordial cradle known as the Core of Life within the universe of Kyrevan's Dream. Each world possesses distinct characteristics, inhabitants, and magical properties, influencing the nature of its soulshaping tendencies, magic spheres, and the alignment of its primal and made gods. The Core Worlds are interconnected through the fabric of the universe, allowing for planar travel and exploration between them.

## List of the Core Worlds

JukionAhsionRoetonPefaonCadionLoegonTerionThe Veil
## Jukion

Jukion is a mystical world characterized by its wild and verdant landscapes. Its inhabitants, known as Jukioners, are influenced by the Fey soulshaping tendency, manifesting traits akin to the mystical and whimsical fey creatures. The world of Jukion is home to diverse races such as dwarvs, goblins, nagas, fey, dryads, and halflings. Jukion harbours the subsidiary planes of Vocatan, a realm where fey creatures flourish amidst unpredictable and enchanting wilds, and Nevamörk, an underground domain inhabited by monstrosities and underground fey. The Sphere of Charms governs the magic of Jukion, with a vibrant green hue representing its magic sphere. Enchantment is the predominant school of magic, allowing all races of core worlds to wield spells of charm and fascination. Primal gods of chaotic-evil alignment and made gods of lawful-good alignment influence the world's divine pantheon.

## Ahsion

Ahsion is a world steeped in fiendish influences, with a fiery and volcanic landscape dominating its realm. The inhabitants of Ahsion, known as Ahsionis, exhibit the Fiend soulshaping tendency, embodying aspects of infernal entities. Shadows, unbroken, and various fiendish creatures inhabit this realm. The Sphere of Incantations governs the magic of Ahsion, casting a fiery red hue across the world. Evocation is the prevalent school of magic, allowing creatures of the core worlds to unleash destructive elemental forces. The primal gods of evil alignment and made gods of good alignment shape the divine presence in Ahsion.

## Roeton

Roeton is a world characterized by a sprawling planetary cityscape, now mostly in ruins. Its inhabitants, known as Roetin, have embraced the Construct soulshaping tendency, giving rise to augmented beings and constructs. Gnomes, the made, and various other constructs populate this technological and mechanical realm. The Sphere of Summonings governs the magic of Roeton, casting an orange hue over its landscape. Conjuration is the dominant school of magic, enabling creatures of the core worlds to manipulate and summon creatures and objects. Primal gods of lawful alignment and made gods of chaotic alignment influence the divine aspects of Roeton.

## Pefaon

Pefaon is a world shrouded in darkness and death, characterized by a desolate and graveyard-like landscape. The Pefaonites, the natives of this world, exhibit the Undead soulshaping tendency, embodying the essence of undeath. Splitlings, chitinids, and various undead creatures inhabit Pefaon. The Sphere of Resurrections governs the magic of Pefaon, casting a silvery hue throughout the realm. Necromancy is the prevalent school of magic, allowing creatures of the core worlds to manipulate life force and raise the dead. The primal gods of evil alignment and made gods of lawful alignment influence the divine presence in Pefaon.

## Cadion

Cadion is a world characterized by its aberrant influences and a surface mostly uninhabitable by conventional creatures. Cadionids, the inhabitants of this world, embrace the Aberration soulshaping tendency, exhibiting traits reminiscent of strange and otherworldly beings. Hybrids, changelings, and various aberrations populate Cadion, with life flourishing underground. The Sphere of Delusions governs the magic of Cadion, casting a blue hue across its landscapes. Illusion is the dominant school of magic, allowing creatures of the core worlds to manipulate perceptions and create illusions. Primal gods of evil alignment and made gods of chaotic alignment influence the divine aspects of Cadion.

## Loegon

Loegon is a celestial world characterized by floating continents suspended above a dense layer of clouds. Its inhabitants, known as Loegonics, possess the Celestial soulshaping tendency, embodying traits associated with angelic and celestial beings. Owlins, courtiers, lumynokes, and various celestial creatures inhabit this ethereal realm. The Sphere of Omens governs the magic of Loegon, casting a yellow hue over its landscapes. Divination is the predominant school of magic, enabling creatures of the core worlds to glimpse into the future and perceive hidden truths. Primal gods of good alignment and made gods of lawful alignment shape the divine presence in Loegon.

## Terion

Terion is a world characterized by its ever shifting landscape of ooze, living stones, and other materials. Terioni, the inhabitants of this world, embrace the Ooze soulshaping tendency, exhibiting traits akin to fluid and transformative entities. Duskglobs, plasmoids, and various oozes populate this ever-changing realm. The Sphere of Changes governs the magic of Terion, casting a violet hue throughout the world. Transmutation is the dominant school of magic, enabling creatures of the core worlds to alter and manipulate matter. Primal gods of chaotic alignment and made gods of good alignment influence the divine aspects of Terion.

## The Veil

The Veil is a unique world within the Core of Life, characterized by its enigmatic and dark nature. Unlike other worlds, The Veil lacks a specific soulshaping tendency, rendering its inhabitants devoid of any particular shaping influence. It is a landscape of flat darkness, where gods and their spawns hold sway over its dominion. The Veil harbours two notable subsidiary planes: Dreamscape, a realm of vivid and surreal dreams, and Primal Space, an ethereal plane connecting the various cradles and worlds. The Sphere of Objections governs the magic of The Veil, manifesting as black aura, mirages, discomfort, and ringing in the ears. Abjuration is the primary school of magic associated with The Veil, allowing creatures of the core worlds to ward off threats and protect themselves.

See also: Kyrevan's Dream Wiki