Yasuo/LoL/Gameplay

de:Yasuo/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Howling Abyss

## Abilities

**Edit**

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**Info**

## Damage type

### Type

Shield

Notes
* No additional notes.

**Edit**

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* Details
* Tips & Tricks

**Info**

## Damage type

### Aggro

See Notes

Physical

True

## Counters

### Projectile

Blocked

See Notes

See Notes

Notes
* At one *Gathering Storm* stack, the ability is named *Steel Wind Rising*.
* The whirlwind from consuming stacks of *Gathering Storm* can strike targets whose center is behind **Yasuo**, unlike most missiles.
* The whirlwind is not released when cast during **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, but instead  knocks up all enemies hit around **Yasuo** at the end of the dash for the same duration.
* *Steel Tempest* applies  spell damage for the first enemy hit and  area damage for secondary enemies.
	+ *Steel Tempest* will not apply spell effects to the first target hit, but will do so to the secondary ones.
	+ **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).** will only grant File:Heal power.png healing from the damage dealt to secondary targets.
* Only the whirlwind can be  intercepted.
* *Steel Tempest* will cast from wherever **Yasuo** is at the end of the cast time.
* Each parry has different interactions with this ability, whether it's the first target of *Steel Tempest* or the secondary one. In either case **Yasuo** still gains a stack of *Gathering Storm* and his whirlwind knock-up cannot be negated by parries:
	+ Dodge: both first target and secondary target **do not** deal damage.
	+ Block: first target **does not** deal damage, secondary target **does** deal damage.
	+ Blind: both first target and secondary target **do** deal damage.
* *Steel Tempest's* damage is calculated individually for every enemy hit when  critically striking.
* If *Steel Tempest* is buffered during *Sweeping Blade* and **Yasuo** uses **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, *Steel Tempest* will go on cooldown without casting. In *Protobelt's* case **Yasuo** will also need to cast a movement command after it, else *Steel Tempest* will still trigger.
* Spell shield does not prevent a stack of *Steel Tempest* from being gained.
* While at two stacks, a range indicator will be shown for the effective range of the whirlwind.

**Tips & Tricks**

* Since buffering *Steel Tempest* during **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** also triggers the ability **after** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** *blink*, it will not be able to reset *Steel Tempest's* potential *Gathering Storm* stack from hitting a target at the *blink's* location.

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**Info**

## Counters

### Projectile

See Notes

Notes
* *Wind Wall* starts blocking projectiles on-cast (despite not being fully formed) and grants  sight over a small area.
* *Wind Wall* stops upon colliding with an enemy *Wind Wall*.

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**Info**

### Insufficient dash range

Dash will gain bonus range through terrain.

## Damage type

### Aggro

Spell damage

Magic

True

## Counters

### Knockdown

Blocked

Disabled

Interrupted

Notes
* The damage is not dealt if **Yasuo** or his target is not within range before the  dash reaches.
* *Sweeping Blade's* dash speed is affected by  slows.
* *Sweeping Blade* will generate 7.5  Flow stacks per cast.
* **Yasuo** can use *Sweeping Blade's* fixed dash distance to cross walls both before and after hitting his target (provided his proximity to the wall and/or target allows it).
* **Yasuo** can cast **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** during *Sweeping Blade*, but it will interrupt it.

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* Details

**Info**

## Damage type

### Aggro

Spell damage

Physical

True

## Counters

### Grounded

See Notes

Disabled

Notes
* *Last Breath* requires the target to be affected by  airborne from an enemy source, and simultaneously that the target is not considered  cc-immune,  unstoppable, or  untargetable during it.
	+ *Last Breath* cannot be cast if there are no nearby enemy champions that meet the conditions.
		- Attempting to cast the ability on an enemy champion that is not airborne will indicate that they "*Must Be Airborne!*"
	+ Self-applied or allied-applied  displacements do not allow *Last Breath* to target the champion. Those applied by the *neutral* team (e.g. **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** tentacle knockup) **can** be targeted.
	+ An indicator will be placed towards enemy champions that meet the cast conditions within range of *Last Breath* to signify the ability can be cast.
* **Yasuo** does not need  sight of enemy champions near his target to affect them with the ability.
* Even if the target is protected by  spell shield the ability will still affect them and deal damage, but the *spell shield* will be consumed.
* *Last Breath* can be fully  cleansed but the damage is applied instantly after the  airborne removal.
	+ If **Yasuo** cannot finish *Last Breath* from certain circumstances, the animation time for him to perform the ability ends prematurely. This includes if there are no targets left for **Yasuo** to consider himself in animation time.
	+ It is not considered  suspension however.
* *Last Breath* cannot be  interrupted by  crowd control.
* If **Yasuo**  dies during the animation time, the target(s) will remain  airborne and the damage will still be applied.
* Terrain displacing abilities (e.g. **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**) that affect enemy champions are considered  airborne, and will therefore interact with *Last Breath*.
* While *blinking*, **Yasuo** creates an  untargetable *clone* of himself that cues a dashing animation (similarly to **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**) towards the target. This unit's rules do not follow those of a  clone's. As such, it is more alike a champion, unless special cased.