Patch Notes: Version 1.5 (8/22/2020)

Welcome to the patch notes for Version 1.5, which released on Saturday, August 22, 2020.

## Version 1.5

### A Note from the Lead Game Developer

Hello, everyone! I wanted to update you all with a message on how the future of patches will function.

First of all, I will be slowing down the release of certain types of content within patches. Specifically, I will no longer be releasing two new characters within the same patch. Now that we have a cast of 25 unique characters (after this version), I am using this as an opportunity to expand the roster every other patch or so with a character that is more well-thought out than ever before.

Another piece of content that will begin slowing down is skins. I love the concept of skins, however they require the usage of a lot of active command blocks, which can slow the game down. For this reason, I will be slowing down the rate of their production. You will notice that this is one of the first versions without any new skins.

What I will be focusing on more in patch notes are character balance changes. I want to make each character feel powerful in its own way, and adjusting and tweaking them allows me to do so.

Lastly, I want to begin reworking some characters that did not quite hit the mark on design. These may be minor or major, but will still keep the overall play style of the character. For your information, I have a rework currently slated to release next patch for Chimeran, and have plans to also do one for Magnolia. In this patch, I have done a minor rework on Asmera's passive. Let me know your thoughts!

Thank you for playing and enjoying War of Champions! To fight in the Battlegrounds!

### New Characters

#### **Elios**, the Fallen Angel

Specialties:

1. Assassin
2. Brawler

Read about its kit here.

#### **Yvi**, the Sentient Weapon

Specialties:

1. Brawler
2. Tank

Read about her kit here.

### Character Reworks

* **Asmera**
	+ Passive Trait - *A Goddess Above All*
		- [New Effect] Asmera's nearest ally has Regeneration III for 1 second. This has unlimited range but can only impact one ally at a time.

### Character Balance Changes

* **Alidar**
	+ *Accelerate Reactor* now grants Swiftness III, up from Swiftness II
* **Bizzarazz**
	+ *Sherva Berry* cooldown cost increased from 5 to 7 nuggets.
* **Blint Ashvale**
	+ *The Cunning Blade* attack speed increased from 1.8 to 2.0
	+ *Ashlit* Blade attack speed increased from 1.6 to 4.0
* **Claire**
	+ *Overload* effects now last 7 seconds instead of 10.
* **Iglaard**
	+ *Ice Tipped* now has a bonus cooldown cost of 1 nugget.
	+ *Ice Tipped* can now be purchased in bundles of 16.
	+ *Frost Consumption* cooldown cost decreased from 30 to 25 nuggets.
* **Irilla**
	+ *The Holy Blade* attack damage increased from 6 to 7.
	+ *Judgement* cooldown cost decreased from 25 to 20 nuggets.
	+ *Judgement* attack damage increased from 6 to 7.
* **Skethei**
	+ *To Blackstone Keep* cooldown cost decreased from 13 to 10 nuggets.
* **Za'kul**
	+ *Molten Fists* no longer grants Fire Resistance I.

### Lobby Changes

* "Credits" room renamed to "Credits & Patch Notes"
	+ Added Patch Note books in game for New Characters, Reworks, Balance Changes, and Other Changes.

### Other Changes

* Teleportation pads for both teams will now only activate if the player standing on them is on said team.