Building a Character

When building a character, there are many things you must keep in mind. This page is here to help you build a character within the world of Dissaria, it explains everything you need to know to come up with a character that fits the world.

## **Ability Scores and Proficiencies**

#### Strength

* Athletics
* Resilience (lifting / holding strength)

#### Dexterity

* Acrobatics
* Sleight of Hand
* Stealth

#### Constitution

* Endurance (extended physical activity, hold breath)
* Tolerance (heat, cold, toxins, etc)

#### Intelligence

* Arcana
* History
* Investigation
* Nature
* Religion

#### Wisdom

* Animal Handling
* Insight
* Medicine
* Perception
* Survival

#### Charisma

* Deception.
* Intimidation.
* Performance.
* Persuasion.

## **Race**

When selecting your race, you must think about 2 things, what is your characters Lineage, and their Heritage. Your Lineage is your base race, it determines your general features and appearance, and your skills unique and natural to your body. You Heritage is based on where you were raised, it is your learned skills and stuff that comes from where ever you may have grown up.

Common Lineages are the most commonly found races across Dissaria, the ones who populate most of the civilizations on the material plane.

Uncommon Lineages are the second most commonly found races across Dissaria, these are races are most commonly found amongst the civilizations on the material plane.

Exotic Lineages are the races that come from different planes of existence, races that have very small civilizations or populations on the material plane, races that are almost extinct, races that stay hidden away from the rest of the world, or races that were created.

Monstrous Lineages are races that despite being sapient, capable of speech and society, due to history, discrimination and various other events, are just seen as monsters. These races are often seen as having no actual civilization and rarely seen amongst most of the world.

#### Lineage

You will begin by selecting your Lineage, your lineage reflects your appearance, the type of creature you are, your size, how long you will live and speed. All of these things relate to your character in one way or another. Your Lineage will also affect the way the world perceives your character within the world.

You will gain 2 major traits and 1 minor trait from your lineage, these major traits are unique to these lineages and their history, while the minor traits are things that some lineages may also possess, most commonly dark vision.

#### Ancestry

When selecting a Lineage, you may have to select an ancestry, ancestries are related to the type of lineage you come from, some lineages would have naturally developed differences in their biology or been affected by outside sources. These ancestries will affect the appearance of your character and will alter or change certain things of your lineage, although they do not affect anything else.

#### Heritage

To finish selecting you race, you will select your Heritage, your heritage will reflect the type of environment and place you grew up, for example you may be an Elf and take the Elf Lineage, but may have been raised by Dragonborn parents, and thus would take dragonborn heritage. Your Heritage is your learned traits and skills.

You will gain 3 minor traits, some will crossover due to similar cultures, but each are based on the type of place you grew up in and things you learnt while there. In a more combat heavy society, you may have more skill with weaponry or athletics, while other societies you may be more familiar with magic and history. You can expect to usually gain a skill proficiency and from your lineage.