Batman (DC Animated Universe)

* Batman: The Animated Series
* The New Batman Adventures
* Justice League

— Bruce Wayne.

— Bruce Wayne.

— Bruce Wayne.

## Summary

**Bruce Wayne** is the **Batman**, a tireless and cold vigilante with genius intellect and impeccable martial arts skills striving to make Gotham City a better place after losing his parents to petty crime.

## Powers and Stats

**Tier:** **9-A**

**Name:** Bruce Wayne, Batman.

**Origin:** DC Animated Universe

**Gender:** Male.

**Age:** Late 20's to early 30's

**Classification:** Human, Businessman, Vigilante.

**Powers and Abilities:** Superhuman Physical Characteristics, Genius Intelligence, Acrobatics (Batman is a highly skilled acrobat, capable of easily travelling through Gotham city by jumping from building to building.), Vehicular Mastery (Batman is a skilled pilot, capable of driving jets without much difficulty.), Social Influencing (Batman could easily seduce Cheetah.), Multilingualism (Batman speaks fluent French.), Martial Arts (Batman traveled the world learning many forms of martial arts.), Stealth (Batman is extremely skilled in stealth, being able to easily escape handcuffs and leave the room without making a sound in a matter of seconds and break into high security facilities such as Amanda Waller's house.), Weapon Mastery (Batman is a skilled swordsman, being able to keep up with Ra's al Ghul. Batman is highly skilled in the use of his batarangs, being able to hit targets from a distance without even looking and accurately hit two targets at once while in a high speed jet.), Smoke Manipulation (Batman wields smoke bombs.), Explosion Manipulation (Batman wields explosives batarangs.), Electricity Manipulation (Batman wields electric batarang that will shock whoever touched them. Batman wields electric knuckles, allowing him to shock whoever he punches.), Energy Projection (Batman wields a small laser cutter.), Information Analysis (Batman wields a device that can analyze chemicals.), Sleep Manipulation (Batman wields sedatives and sleeping gas.), Fire Manipulation (Batman wields a flamethrower.), Light Manipulation (Batman wields flashbangs.), Fragrance Manipulation (Batman wields tear gas.), Enhanced Senses (Batman's goggles allow him to see things that are not visible to the naked eye.), Ice Manipulation (Batman wields an ice spray that could immobilize Clayface.), Acid Manipulation (Batman wields acid.), Sound Manipulation] (Batman wields a device that releases a high-pitch sound that breaks whoever hears it out of the Mad Hatter's control.), Resistance to Ice Manipulation (Batman could break free after being frozen by Mr. Freeze.), Electricity Manipulation (Batman survived an attempted execution via electric chair.), and Fear Manipulation (Batman can dispel hallucinations created by the Scarecrow's fear toxin.)

**Attack Potency:** **Small Building level** (Batman can draw blood from The Joker, who survived being struck by a bell. Batman has shown to be able to overpower Clayface, who could smash through a wall.)

**Speed:** **Hypersonic** (Batman should be comparable to Nightwing, who can dodge point blank gunfire at close range.)

**Lifting Strength:** **Class 5** (Batman can parry attacks from his robot duplicate, who can lift a forklift. The average forklift weighs close to 9,000 lbs. Batman has shown to be much stronger than crocodiles.)

**Striking Strength:** **Class MJ**

**Durability:** **Small Building level** (Batman should be comparable to the Joker. Batman can withstand smacks from Clayface.)

**Stamina:** Superhuman.

**Range:** Melee, Several meters with weapons and gadgets.

**Standard Equipment:** Batsuit, utility belt, batarangs, smoke bomb, explosives, brass knuckles, laser cutter, chemical analyzer, sedatives, sleeping gas, flamethrower, flashbangs, tear gas, goggles, ice spray, acid, sound device.

**Intelligence:** Genius (Batman could figure out how to save Aquaman, who was in critical condition, something not even a doctor was able to do. Batman designed the Justice League's jet. Batman managed to find a compound that would dissolve Stagg's monster-slime form. Batman found out the location of a touch that would instantly kill him by examining its user's practice dummy and noting a soft spot from repeat practice. Batman could identify the group that kidnapped Robin from just a picture of their dagger and rope. Batman could detect Clayface's location by learning of a medical consultant used in his films and following a financial trail. While blinded, Batman could direct someone else to create a helmet which uses electrodes to connect directly to Batman's optic sensors, allowing him to see with high tech radar technology. Batman could develop an antidote to turn Man-Bat back into a human. Batman could develop an antidote to Poison Ivy's pheromones, which transformed those affected by it into plants. Batman could use a water tower to locate an invisible enemy. Batman could trick Clock King into stopping the clock tower, saving a hostage at the last second. Could use his smoke bomb to detect an invisible enemy.)

**Standard Tactics:** Batman will try to use stealth to defeat his enemies without being detected. If a battle does initiate, Batman will us his martial arts skill while at close range and Batarangs while on a distance, while also using other weapons on occasion. Batman will search for weak points in battle to quickly defeat the opponent as fast as he can.

**Weaknesses:** None notable.

**Note:** This profile only covers Batman at his prime, and not Bruce Wayne in his old age during Batman Beyond.