Desert Map

* Solo/Duo
* Squad

Storm Bunker, Desert Town, Greenhouse, River Town

The **Desert Map** is an exclusive map to the Desert Rain event. The Desert Map features a brownish tan ground color instead of green grass, representing sand, and greenish rivers and bodies of water, representing murky water. The ocean is notably smaller on this map too, like in other events. The desert map has some exclusive buildings in it such as the Saloon. There are towns, such as the Large Desert Town, and the Small Desert Town, which feature clusters of buildings. Many of the buildings from the regular map are not on the Desert Map, such as the Mansion, and various bunkers.

Guns that use 9mm are very rare on this map. There is a very rare chance that you can find a single 9mm in the saloon cellar, or get an M9 from a Hardstone Boulder. The guns that use .45 ACP ammo are very common on this Map, as well as Flare Guns and Strobes, which are normally absent from the default map, are both found quite commonly on this map.

The Stone Hammer is also found in the Bank Vault on this map, which is useful in breaking the Aged Faction Statues in Blood Gulch, Hardstone Boulders, the stone wall in the Chrysanthemum Bunker, as well as being a great Melee Weapon, having the third-highest damage out of all melee weapons.

The Chrysanthemum Bunker is also different in this map. The Planters show up as dead, withered plants, and instead of the Chrysanthemum Bunker logo on the floor there is an Eye Bunker logo. The last room is blocked off by a stone wall, which is only destructible via the Stone Hammer. Inside, a Meteor Case containing Strobes and a Flare Gun can be found.

Blood Gulch, the area in the center of the map, has a paved area with two Aged Faction Statues on either end. The statues can be destroyed by being via Air Strikes, Air Drops, or by being broken with the Stone Hammer. Inside the statues is a storage area, containing Faction Crates. The Desert Initiative Crate crate contains the Stifled Blue skin, the Kukri, a Lieutenant Helmet, an AN-94, and plenty of 7.62mm ammo (blue). The Desert Soviet Crate contains the Red Victorious skin, the Machete, a Lieutenant Helmet, a Super 90, and plenty of 12 gauge ammo (red) (the loot corresponds to the loot given to the Commanders in 50v50 except for the Helmet).

## Loot Tables

This map has custom loot tables that override the standard Loot Tables. All confirmed numbers were obtained from v0.7.9 *Scouting Ahead* so are out of date in terms of any other guns added since them, which can only have approximate values. Values should be mostly accurate for general purposes.

 M1 Garand | 6
 M249 | 0.1

 .45 ACP | 3
 7.62mm | 3

 .45 ACP | 3
 7.62mm | 3

 .45 ACP | 3
 7.62mm | 3

 None
 Pan | 1

 Vector (.45 ACP) | 0.4

 Frag Grenade (2)

 Strobe | 1

## Schedule

Maps have a schedule of when things will happen. Note that they typically appear at the next second as it waits until the second ends to do it.

* Step 0 Wait Time (before first shrink)
* Step 0 Shrink Time (during first shrink)
* Step 1 Wait Time
	+ 0:55: Air Drop (#1)
* Step 1 Shrink Time
* Step 2 Wait Time
* Step 2 Shrink Time
* Step 3 Wait Time
	+ 0:38: Air Drop (#2)
* Step 3 Shrink Time
* Step 4 Wait Time
* Step 4 Shrink Time
* Step 5 Wait Time
* Step 5 Shrink Time
* Step 6 Wait Time
* Step 6 Shrink Time
* Step 7 Wait Time
* Step 7 Shrink Time
* Step 8 Wait Time
* Step 8 Shrink Time

## Perks Found in Map

Perks can be found in Golden Airdrops. The Firepower perk is given to the Lieutenant.

* Broken Arrow
* Fabricate
* Flak Jacket
* .45 in the Chamber
* Firepower (Obtained via the Lieutenant Helmet)

## Trivia

* When this map was first released, it was just a reskin of the Normal Map, with normal water color. This was dramatically changed in the "*Gunfight at the Deadeye Saloon*" update, which removed various buildings from the map and added new buildings and guns.
	+ Later in the Sinko de Ammo Event, a modified version of this map was used.
* There was a time where it snowed on the Desert Map, creating the Frozen Desert Event, introduced in the v0.6.8 "*Frozen deserts*" update, with the introduction of the Desert Camo and Desert Ghillie skins, and the Hardstone Boulder.
	+ The Snow Effect was only activated by turning the Weather Wheel in the Chrysanthemum Bunker.
* This map seems to be a "broken and aged" version of the 50v50 Map. Due to it having the aged faction statues, the bridge columns that now breakable, but armoured with stone, and Red Leader and Blue Leader's respective guns, Red Victorious, Stifled Blue, and the Lieutenant Helmet.
* During the Scouting Ahead update the Alternate Barn spawned on the map, making the Hammer and 9mm ammo and guns much more common. This was patched after that.
* The very first increased flare update did not even include the Desert Map. It merely had an increased amount of flares on the Normal Map.
* The 9mm guns (and ammo) initially were also made rarer (but still could be found as world loot). Later they were almost removed (from the Desert Map) in the Gunfight at the Deadeye Saloon update.
	+ The M9 is the only 9mm gun that is possible to obtain, as well as a single round of 9mm ammo which is also obtainable by breaking a Hardstone Boulder or rarely found in the basement of the Saloon.
* The meanings of the areas on the map:
	+ "Blood Gulch" is the center with the statues. A gulch is a "narrow and steep-sided ravine marking the course of a fast stream."
	+ "Atonement" means to make a reparation for a wrong, but it is used in religious context to indicate reparation for a sin, and in Christian theology, the reparation of the relationship between God and mankind through Jesus Christ.
	+ The “haven” in “Southhaven” is an area of safety
	+ "Los Perdidos" is Spanish for "the Lost.”