recursal/Fanatic-Fandom huggingface dataset:
Purrminator

"My CPU is a neural net processor--a learning computer."

**Purrminator** is a Dark, Silver Robo-Fortune variant.

**MACHINE LEARNING**

## Tips and Tricks

### Role & Strategy

* Purrminator is an offensive fighter with a Signature Ability that revolves around dealing critical hits to increase her damage output permanently. Hence, players who can effectively use Robo-Fortune will find themselves dealing increasingly massive damage as the fight progresses.

* Since Robo-Fortune is a multi-hit character, Purrminator's damage can increase very quickly with a high Crit Rate. It is especially recommended to equip multi-hit blockbusters such as CATASTROPHE CANNON ALPHA which deals 30 hits on its own to increase the chances of landing critical hits.

* To maximize damage, it may be beneficial to perform a dash attack with Purrminator while the opponent is blocking and then quickly move back to avoid getting punished. This is to activate Purrminator's first Signature Ability which has a chance to trigger from Robo-Fortune's multi-hit dash attack. PRECISION guarantees a critical hit which will further increase Purrminator's damage output from her second Signature Ability.

* **Marquee Ability**: The recommended Marquee Ability for Purrminator is PING CHECK to further increase her offensive output, although her long-range moves don't have as many hits as her close-range ones. However, DDOS is superior for close-range fights if Wunderkind is in the bench as the synergy between POWER SURGE and Wunderkind's ability provides extra damage and meter control.

* **Stat Investment**: As an offensive fighter, Purrminator will benefit from investment in ATK, Crit Rate and Piercing to massively increase her damage output. Crit Rate is especially important as it is integral to her Signature Ability and overall damage output. Meter Gain is also recommended to charge blockbuster meter faster.

### Trivia

* This variant is a reference to the *Terminator* from the series of the same name with its caption being a direct quote from the character in *Terminator 2: Judgment Day*.

### Gallery

►ROBO FORTUNE TRRMINATOR (ANALISIS DE VARIANTE)Guide by Leonhy-Fighter Showcase- Purrminator - Robo-FortuneGuide by ZeoWCómo usar a Trrrminator - GUÍA COMPLETA (Skullgirls mobile)Guide by SGMeta
Space Case

"You DO realize I'm gonna have to destroy you now."

**Space Case** is a Dark, Gold Umbrella variant.

**ALIEN AUTOPSY**

## Tips and Tricks

### Role & Strategy

* Space Case is an offensive fighter with the ability to inflict DOOM when the opponent's health drops below a certain threshold. When an opponent is defeated, Space Case will gain stacks of PRECISION and stacks of a BUFF determined by the opponent's element, which can be any of a mix of offensive and defensive BUFFS. The ability to inflict DOOM easily makes Space Case a strong offensive fighter that can potentially snowball fights.

* Space Case needs to be in RAVENOUS to inflict DOOM, which can easily be achieved through a combination of combo routes that uses BOBBLIN' BUBBLE or ACID REFLUX among many others. Tapping onto the HUNGER METER icon will also produce a BUBBLE projectile, reducing the meter towards RAVENOUS. THROW moves will fill the meter up and out of the RAVENOUS state, and are therefore not recommended.
	+ WISH MAKER is a special move that DISABLES TAG INS, allowing Space Case to trap the opponent long enough for DOOM to activate.

* Given Umbrella's long combo chains and access to THROW-based blockbusters and moves, there are not a lot of moves that can reliably use the PRECISION stacks from her ability. SLURP 'N' SLIDE is the only notable one-hit special move that deals massive damage while also inflicting ARMOR BREAK for increased damage afterwards.

* Most of the BUFFS that Space Case obtains are defensive BUFFS that serves a safety net for a few seconds. The only notable BUFF for offensive use is ENRAGE, which further bolsters Space Case's offensive attributes to snowball the remaining fighters more easily.

 Fire
 Water
 Dark
 Light
 Neutral

* **Marquee Ability**: Space Case will benefit from SWEET VICTORY as her Marquee Ability, further bolstering her damage output through ENRAGE stacks when she defeats an opponent, allowing her to easily snowball fights against the next incoming fighter. This is especially important as this makes it much easier to chop the opponent's health bar down to 50% quickly.

* **Stat Investment**: As an offensive fighter, Space Case will greatly benefit from investment in ATK, Piercing and Meter Gain to further bolster her damage output.

### Trivia

* This variant's color palette is a reference to Gaz Membrane and disguised GIR from the *Invader Zim* TV series, with its caption being a direct quote from Gaz.
* The name Space Case is also a reference in name to the game *Space Ace.*

### Gallery

Fighter Reveal- Umbrella - SPACE CASE - Skullgirls Mobile-Fighter Showcase- Space Case - UmbrellaGuide by ZeoWProbando a Umbrella "En El Espacio" (Skullgirls Mobile)Guide by SGMeta
Xenomorph

"Its structural perfection is matched only by its hostility."

**Xenomorph** is a Dark, Gold Double variant.

**GAME OVER**

## Tips and Tricks

### Role & Strategy

* Xenomorph is an offensive fighter with a Signature Ability that allows her to inflict DOOM, which automatically kills the opponent after a certain amount of time has passed. Thus, Xenomorph can theoretically defeat the strongest defenders by simply blocking and transmuting into the corresponding DARK element, although this highly depends on RNG.

* As a Double, Xenomorph has poor health stats and can be swatted away by chip damage when blocking. Hence, it is a good tactic to quickly switch her out after DOOM is applied and stall with a better defensive character until thirty seconds have passed. If the player fails to DOOM the opposition, her second Signature Ability inflicts permanent stacks of BLEED upon her death, allowing the next fighter to finish off the remaining opponent.

* The DOOM countdown is thirty seconds and there is RNG involved in transmuting to the Dark element for it. This makes Xenomorph quite prone to time out. Hence, it is also recommended to go with the DOOM strategy against defenders with really high base HP such as Big Band while reserving the CHAOS strategy against defenders with less base HP such as Peacock for a more effective use of time.
	+ Like most Doubles, Xenomorph is particularly vulnerable to fighters that can gain IMMUNITY from their abilities, denying the application of DOOM when transmuting, the BLEED stacks on death and rendering CHAOS moot.

* **Marquee Ability**: CHAOS is the recommended Marquee Ability for Xenomorph as it opens another way to defeat opponents without relying on DOOM. Inflicting tons of DEBUFFS through CHAOS can severely cripple even the toughest of defenders as well.

* **Stat Investment**: As with any other offensive Double, investing in ATK, Piercing, Crit Rate and Meter Gain are very important to increase her offensive prowess and to trigger CHAOS as often as possible to wear the opponent down.

### Trivia

* This variant is a reference to the *Xenomorph* from the *Alien* franchise with its caption being a direct quote from the Alien (1979) film. The appearance on her card with the teeth shown, bears a similar eerie feeling as the actual Xenomorph from the movies.
Sheltered

"Take the shot!"

**Sheltered** is a Fire, Bronze Parasoul variant.

**OVERLY-CRITICAL**

## Tips and Tricks

### Role & Strategy

* Sheltered is an offensive fighter with a Signature Ability revolving around critical hits. She has an inherent ability to increase the Crit Rate of hers and teammates, providing her a supportive role as well. On her own, Sheltered is a formidable attacker that can easily gain multiple stacks of ENRAGE with her critical hits, allowing her to deal serious damage against tough defenders despite her weak Bronze stats.

* As a support, Sheltered raises the Crit Rate of her entire team which is excellent for variants that rely on critical hits such as Freaky Friday and Bad Ms Frosty.
	+ Do be aware that some defenders punish strategies that rely on crits such as Painwheel and Galactic Glamour.

* **Marquee Ability**: CRITICAL MASS is the recommended ability for Sheltered as she already has an inherent ability to increase her own crit rate. This will allow her to deal significantly more damage on top of her ENRAGE stacks.

* **Stat Investment**: Sheltered will benefit from investment in ATK, Piercing and Crit Rate to further bolster her damage output to greater heights. Investment in Crit Rate is particularly important as it will increase her chances to gain ENRAGE significantly while also synergizing with CRITICAL MASS.

### Trivia

	+ SA1 (NEW): Increases CRIT RATE by 10/15/20% for all teammates.
* SA2 (OLD): Increases teammate CRIT RATE by 10/15/20%.
 2.0.1 Update | * SA1 (OLD): Increases CRIT RATE by 5/7/10%.
	+ SA1 (NEW): Increases CRIT RATE by 10/15/20%.
* SA2 (OLD): Increases teammate CRIT RATE by 5/7/10%.
	+ SA2 (NEW): Increases teammate CRIT RATE by 10/15/20%.
Feathered Edges

"That ain't Filia."

**Feathered Edges** is a Water, Gold Fukua variant.

**FUKUA PHANTASM**

## Tips and Tricks

### Role & Strategy

* Feathered Edges is a fighter with a Signature Ability that relies on well-timed blocks, gaining stacks of BARRIER while disabling the opponent's blockbusters and TAG INS when doing so. She also reflects and multiplies damage done by projectiles while under the effect of BARRIER, punishing any zoning the opponent might attempt.

* Being one of the few users of DISABLE TAG-INS, Feathered Edges is best used on offense as she can forcefully keep her opponent in the fight, allowing her to take down the enemy team in a specific order. This makes her great for fights where the enemy relies on support from one specific fighter, as she can bring them out with an OUTTAKE and focus them down, weakening the other two enemies in the process.

* Feathered Edges gains 3 stacks of BARRIER without any timers when barely blocking a hit, giving her good survivability. This is useful in offense where the player can control when she blocks to tank reflect damage from variants like Dread Locks and Immoral Fiber.
	+ DISABLE BLOCKBUSTERS is also useful to prevent opponents from punishing her through Tier 3 blockbusters.

* As projectiles tend to do a lot of damage, the reflect damage from her second Signature Ability should not be underestimated. Avoid using any projectiles while BARRIER is up when fighting her on defense.

* **Marquee Ability**: The optimal Marquee Ability depends on where you want to place Feathered Edges. As a more offensive oriented variant, SPECTRAL SPITE is recommended, which gives her more damage the lower her health percentage is. As a variant with no way to increase her damage otherwise, the boost is appreciated.

* **Stat Investment**: Accuracy helps Feathered Edges land her DEBUFFS more consistently in the cases Resistance is involved. Otherwise, she'll appreciate ATK and Piercing to further bolster her damage output. HP can also be a useful stat if she's used to tank hits with her BARRIER from reflect damage.

### Trivia

* This variant is a reference to Falco Lombardi, from the *Star Fox* video game series with its caption being a reference to a quote derived from a viral video showcasing a *Super Smash Bros. Melee* match.

* This variant's Signature Ability is also partly a reference to one of Falco's iconic moves in Super Smash Bros. Melee, Shine/Reflector.

### Gallery

💀FUKUA FAISAN AZUL ANALISIS Y CURIOSIDADES - SKULLGIRLS MOBILEGuide by Leonhy
Star Shine

"How about a little sunshine to brighten your day?"

**Star Shine** is a Light, Diamond Annie variant.

**BUTTERFLY EFFECT**

## Tips and Tricks

### Role & Strategy

* Star Shine is a fighter with a Signature Ability that allows her to passively gain various BUFFS after a certain amount of time has passed.
	+ Both IMMUNITY and BLESSING are timeless and does not expire, although it can still be removed via other means. This provides Star Shine inherent immunity to DEBUFFS and allows her to resurrect when she dies.
	+ Meanwhile, PRECISION is permanent and cannot be removed aside from TAGGING OUT. This allows Star Shine to deal significant damage by chaining long combo hits through Annie's tools without fear of activating Signature Abilities of defenders such as That's All Folks!, Immoral Fiber and Resonant Evil.

* Star Shine is best used offensively to make use of her permanent PRECISION and timeless IMMUNITY and BLESSING. The combination of these BUFFS allows Star Shine to proactively start combo chains without getting interrupted through DEBUFFS or defensive Signature Abilities.

* On the defense, Star Shine will have to rely primarily on her first Signature Ability for resurrection and immunity to DEBUFFS. However, Star Shine does not offer any other defensive traits outside of these BUFFS and is easily countered by fighters that can remove BUFFS such as Silent Kill, Mean One, and Doublicious. A single OUTTAKE can also remove her BUFFS easily.

* **Marquee Ability**: Star Shine will benefit from RED SHIFT to further increase her damage output easily through subsequent uses of blockbusters and special moves.

* **Stat Investment**: As a variant that is best used offensively, Star Shine will benefit from investment in ATK and Piercing to further increase her damage. Meter Gain is also a useful stat to invest in to quickly charge her blockbusters and deal significant damage. After 30 seconds, every hit of hers will be a critical, so utilizing Crit Damage is an easy way to send her damage skyrocketing.

### Trivia

* This variant is a reference to *Star Butterfly*, the main and titular protagonist of *Star vs. the Forces of Evil*.

### Gallery

Fighter Reveal- Annie - STAR SHINE - Skullgirls Mobile
Vintage Virtuoso

"Now you're playin' with polyrhythms!"

**Vintage Virtuoso** is a Fire, Silver Big Band variant.

**CLASSICALLY TRAINED**

## Tips and Tricks

### Role & Strategy

* Vintage Virtuoso is an offensive fighter with a Signature Ability that grants offensive BUFFS in the form of PRECISION and ENRAGE during combos while inflicting GUARD BREAK, allowing him to play very aggressively while reducing the chance of retalliation.
	+ PRECISION is a powerful BUFF that disregards opponent's Signature Abilities as one of it's effects. When timed correctly, this allows him to defeat opponents such as Kill Joy, Immoral Fiber, Shadow Puppet, and Robocopy without activating their on-death/fatal hit abilities.

* Big Band has a wide array of special moves and blockbusters that are multi-hit, such as BEAT EXTEND and TYMPANI DRIVE, allowing Vintage Virtuoso to reach 10 combo hits very easily. However, the timing to land a PRECISION hit when it matters can be difficult to achieve because of this. Players will have to practice and have a mastery on Big Band's special moves and blockbusters to be able to make the PRECISION hit count. PRECISION hits occur every 10N + 1 hits.
	+ One of Big Band's Tier 3 Unblockable blockbusters, TUBA TUBA, deals exactly 21 hits, with the last doing the most damage. When used by Vintage Virtuoso, this guarantees that the last hit will be a PRECISION hit.

* **Marquee Ability**: As an offensive fighter, either Marquee Ability does not present any significant impact on Vintage Virtuoso. But since most fights have three fighters, FRONTMAN is recommended to gain an additional defense boost at the start of the match.

* **Stat Investment**: Like any other offensive Big Bands, Vintage Virtuoso will benefit from investment in Attack, Meter Gain and Piercing for quicker blockbuster usage and overall increased damage output. Additionally, Crit Damage can make his PRECISION hits do more damage.

### Trivia

* This variant's color palette is a reference to the first Nintendo Entertainment System (NES) that was released in Japan, commonly known as Famicom (Family Computer).

### Gallery

Fighter Reveal- Big Band - VINTAGE VIRTUOSO - Skullgirls Mobile
Профессор Уитоний

**Профессор Утоний** - учёный Таунсвилля, отец Суперкрошек, а также их создатель. Он изобрёл машину Сварщика, при помощи неё можно отправится в удивительные и красивые места. Самое необычное его изобретение - очки Сварщика.

## Биография

### Изобретения

За всю свою жизнь, профессор Уитоний создал очень много полезных изобретений, и даже Суперкрошек.
Суперкрошки: Денежный друг

**Суперкрошки: Денежный друг** - второй полнометражный фильм, сделанный по мультсериалу "Суперкрошки", а также по недавнему перезапуску мультсериала (2016). Фильм вышел на экраны в кино 30 ноября 2017 года в США и других 8 странах мира.

Название на английском - "The Powerpuff Girls: Princess's Friend". Другой вариант перевода на русский - "Суперкрошки: Друг принцессы" или "Суперкрошки: Принцессин друг".

WB Kids отравили фильм на Каннский фестиваль в 2017 году. Американская певица Хлоя Доландис исполнила главную песню фильма "All the Power". Все остальные песни спела Элиза Россели.
Myst-Match

"They say people never change, but they're dead wrong."

**Myst-Match** is a Water, Silver Double variant.

**SHAPE OF SLAUGHTER**

## Tips and Tricks

### Role & Strategy

* Myst-Match is a fighter with a Signature Ability that allows her to copy opponent's BUFFS and gaining stacks of PRECISION when a BUFF expires. However, Myst-Match relies on having the same element as the opponent, preventing the use of the CHAOS Marquee Ability that requires Double to be at an elemental advantage.

* Furthermore, most defensive fighters gain defensive BUFFS such as ARMOR, UNFLINCHING and THORNS which provides little value to be copied when using Myst-Match in the offense. Defensively, the unpredictability of the AI makes it very difficult to make use of Myst-Match's Signature Ability and most offensive fighters rarely have any defensive BUFFS that would provide any benefit to be copied by her. Hence, this makes Myst-Match a very difficult and unreliable fighter to use in combat.

* **Marquee Ability**: It may be best to use Myst-Match offensively with the CHAOS Marquee Ability and disregard her first Signature Ability to copy opposing BUFFS. Support fighters such as Sketchy, Surgeon General, and Persona Assistant can be used to provide BUFFS from the bench, allowing access to stacks of PRECISION to defeat defensive fighters such as Immoral Fiber and Kill Joy. Furthermore, FALSE INTENTIONS (TAUNT) can be used to gain a random BUFF and activate her second Signature Ability when it expires.
	+ Notably, Myst-Match is the only Double that can gain stacks of PRECISION reliably.

* **Stat Investment**: If used offensively, investing in ATK, Piercing, Crit Rate and Meter Gain are very important to increase her offensive prowess and to trigger CHAOS as often as possible to wear the opponent down.

### Trivia

* This variant is a reference to Mystique, a shapeshifter from from the *Marvel Comics*, commonly associated with the *X-Men*.

	+ SA1 (New): While sharing the opponent's same element, gain a 50/75/100% chance to MIRROR all of an opponent's BUFFS any time the opponent gains a BUFF.
Bliss

Блисс – подросток, из мультсериала «СуперКрошки (англ. - Powerpuff girls)».

## Внешность

У Блисс ярко голубые волосы, с двумя пастельно-голубыми прядями на правой стороне задних волос, и на чёлке. Обладает фиолетовым цветом глаз, тёмно-синим обручем с розовым сердцем посередине. Имеется фиолетовое платье, на котором есть чёрная полоса, белые обтягивающие штаны, чёрные сандали с белыми носками. На её голове можно заметить маленького слона.

## Интересные факты

* Блисс старше суперкрошек
* любит своего слона.
* Примерно, ей около 14 лет.
Frags to Riches

**Frags to Riches** is the Character Prize Fight for Black Dahlia that gives out rewards such as Character Relics, Skill Points, Moves, and Variants that are specific to the character.

## Modifier

### **Silver Prize Fight**

**Tips & Tricks**

* **Offense**:

* **Defense**:

### **Gold Prize Fight**

**Tips & Tricks**

* **Offense**:

* **Defense**:

### **Diamond Prize Fight**

**Tips & Tricks**

* **Offense**:

* **Defense**:

## Score Cutoffs

* Diamond Prize Fight
* Gold Prize Fight
* Silver Prize Fight
* Bronze Prize Fight
Hair Apparent

"I love group projects!"

**Hair Apparent** is an Air, Silver Filia variant.

Hair Apparent is also available as a Prize Fight reward in the Silver Tier of the Two to Tangle Prize Fight.

**HAIR TRIGGER**

## Tips and Tricks

### Role & Strategy

* Hair Apparent is an offensive variant with a Signature Ability that allows her to spam special moves and blockbusters with relative ease. As she has no other way to increase her damage output, it is recommended to equip Hair Apparent with Filia's wide arsenal of BLEED-inflicting moves to wear down opponents quickly, regardless of their base stats.
	+ The trick to playing Hair Apparent is knowing when and how you can follow up after using a special move or blockbuster to best make use of your freshly-reset specials or newfound HASTE.
	+ Given her ease in charging blockbuster usage, FENRIR DRIVE is recommended to use as it is an unblockable Tier 3 blockbuster that deals bonus damage when an opponent is suffering from BLEED.

* **Marquee Ability**: THE FIRST CUT is the recommended Marquee Ability for Hair Apparent as it allows her to convert the BLEEDS inflicted by moves such as FRENCH TWIST, RINGLET SPIKE and GREGOR SAMSON to be permanent which will wear down the opponent quickly.

* **Stat Investment**: Like any other offensive variant, investing in ATK and Piercing are important to increase her overall damage output. Given her inherent ability to quickly charge blockbusters, Meter Gain is less of a priority and Crit Rate can be invested instead to further increase her damage output.

### Trivia

* This variant is based off Filia's appearance that is seen in her origin story before she became host to the living parasite, Samson.
* This variant's pose is taken from Filia's special move: BORN WITH IT.

	+ SA1 (NEW): Using a SPECIAL MOVE grants HASTE for 10/12/15 seconds.
* SA2 (OLD): COOLDOWN for SPECIAL MOVES is reduced by 15/20/25% for all teammates.
 2.0.1 Update | * SA1 (OLD): COOLDOWN for TAG INS is reduced by 15/20/25% for all teammates.
	+ SA1 (NEW): COOLDOWN for TAG INS is reduced by 25/35/50% for all teammates.
Graveyard Shift

"Bring out your dead!"

**Graveyard Shift** is a Dark, Silver Valentine variant.

Graveyard Shift is also available as a Prize Fight reward in the Silver Tier of the Casket Match Prize Fight.

**FORENSICS**

## Tips and Tricks

### Role & Strategy

* Graveyard Shift is an offensive support fighter with a Signature Ability revolving around REGEN to inflict CURSE and HEAL BLOCK. This allows her to deal damage to opponents without having to worry about defensive BUFFS and any sort of regeneration while keeping her health high.

* Graveyard Shift can be used as a support fighter by relying completely on her first Signature Ability to gain healing when any fighter is defeated.
	+ When used solely as a support fighter, it is recommended to choose TRAUMA CENTER as a Marquee Ability to provide a safety net for your other offensive fighters. Equipping FORBIDDEN PROCEDURE is also recommended to revive fallen allies.

* **Marquee Ability**: Graveyard Shift will greatly benefit from the ICU Marquee Ability which allows her to gain REGEN without relying on her first Signature Ability when used offensively. However, Graveyard Shift have a very low base ATK stat and thus, it is recommended to equip moves that can inflict BLEED such as DEAD CROSS, CHECKMATE INCISION, and LARYNGECTOMY to make up for it.

* **Stat Investment**: When used offensively, Graveyard Shift will benefit from investment in ATK, Piercing and Meter Gain to increase her damage output and quickly charge blockbuster faster.

### Trivia

* This variant's color palette is a reference to Valentine's design as a Skullgirl with its caption being a direct quote from the comedy film, *Monty Python and the Holy Grail*.

	+ SA1 (NEW): Valentine and all teammates gain HEAVY REGEN for 10/12/15 seconds when any Fighter is defeated.
* SA2 (OLD): When any teammate is defeated, all remaining teammates gain 2 stacks of REGEN for 7/10/15 seconds.
 2.7.1 Update | * SA1 (OLD): Gain 2 stacks of REGEN for 7/10/15 seconds after defeating an opponent.
	+ SA1 (NEW): Gain 2 stacks of REGEN for 15/17/20 seconds and IMMUNITY for 10 seconds after defeating an opponent.
* SA2 (OLD): When any teammate is defeated, all remaining teammates gain REGEN for 7/10/15 seconds.
 2.0.1 Update | * SA1 (OLD): Gain REGEN for 7/10/15 seconds after defeating an opponent.
 1.3.0 Update | * SA1 (OLD): Gain REGEN for 4/6/8 seconds after defeating an opponent.
	+ SA1 (NEW): Gain REGEN for 7/10/15 seconds after defeating an opponent.
* SA2 (OLD): When any teammate is defeated, all remaining teammates gain REGEN for 4/6/8 seconds.
	+ SA2 (NEW): When any teammate is defeated, all remaining teammates gain REGEN for 7/10/15 seconds.

### Gallery

►VALENTINE GRAVEYARD SHIFT ANALYSIS AND TRIVIA - SKULLGIRLS MOBILEGuide by Leonhy
Creature of Habit

"Unleash the Beast!"

**Creature of Habit** is an Air, Diamond Double variant.

**MONSTER'S BREW**

## Tips and Tricks

### Role & Strategy

* Creature of Habit is an offensive fighter with a Signature Ability that grants the player BUFFS depending on their blockbuster meter. Having an uncharged blockbuster grants stacks of MIASMA while a fully charged blockbuster grants stacks of ENRAGE. Due to the conditions of her Signature Ability, players can strategically choose move sets that would favor the activation of one BUFF over the other.

* Players can choose to equip 4 special moves along with 1 unblockable Tier 3 blockbuster to gain maximum value from her Signature Ability by stacking multiple stacks of MIASMA while charging the blockbuster and then dishing out maximum damage with stacks of ENRAGE when it is charged.
	+ When using heavy amounts of special moves, Harlequin is a recommended support variant to bolster her damage output while reducing cooldowns of that special move faster.

* **Marquee Ability**: CHAOS is the recommended Marquee Ability for Creature of Habit as it provides another winning condition by inflicting tons of DEBUFFS which severely cripple even the toughest of defenders.

* **Stat Investment**: As with any other offensive Double, investing in ATK, Piercing, Crit Rate and Meter Gain are very important to increase her offensive prowess and to trigger CHAOS as often as possible to wear the opponent down.

### Trivia

* Creature of Habit's palette and quote are a reference to the real world energy drink Monster Energy.

### Gallery

Fighter Reveal- Double - CREATURE OF HABIT - Skullgirls Mobile
Scare Giver

"BOO!"

**Scare Giver** is a Dark, Gold Cerebella variant.

**FUROCIOUS ROAR**

## Tips and Tricks

### Role & Strategy

* Scare Giver is an offensive fighter with the ability to control the opponent's meter while increasing her own. Furthermore, she also gains the ability to increase her damage output through ENRAGE stacks and directly DRAIN the opponent's health, providing a form of recovery for every hit landed on the opponent that is unique for Cerebella.

* Cerebella does not have easy access to health regeneration, allowing Scare Giver to stand out with her DRAIN ability. On top of ENRAGE, Scare Giver can take down opponents easily while keeping her health generally high.
	+ To make use of this ability, Cerebella will have to equip multi-hit moves which is in direct contrast to her main playstyle as a low hit-count character. Players will have to incorporate moves such as CERECOPTER, PUMMEL HORSE, EXCELLEBELLA and GRAB BAG as part of her combo.
	+ A common combo to use that will activate both Signature Abilities is MERRY GO-RILLA > D2 > PUMMEL HORSE > G5 or MERRY GO-RILLA > D2 > (in the corner) CERECOPTER

* Scare Giver can be paired with support variants that grants HASTE such as Rough Copy, Martial Outlaw or Sketchy to overcome the necessity of knockdowns. But given how easy it is to achieve knockdowns with Cerebella, this may not be necessary.
	+ With frequent access to HASTE, Martial Outlaw is a great support variant that will provide additional utility to Scare Giver by access to ARMOR BREAK and HEAVY BLEED from her attacks, further bolstering her offensive output.

* **Marquee Ability**: Either Marquee Abilities will work with Scare Giver. UPPER HAND may be redundant as Scare Giver already has means to control the opponent's meter through WITHER. Meanwhile, RING LEADER can trap opponents and prevent them from escaping via TAG OUTS while also disabling their special moves which may provide additional utility for Scare Giver.

* **Stat Investment**: As an offensive variant, Scare Giver will benefit from investment in ATK and Piercing. With easy access to HASTE, Scare Giver does not need additional Meter Gain and may appreciate investment in Special Cooldown or Accuracy instead.

### Trivia

* This variant's color palette is a reference to Mike Wazowski and James P. Sullivan from *Monsters, Inc.*, the animated comedy film produced by Pixar Animation Studios and Walt Disney Pictures.

### Gallery

Fighter Trailer- Cerebella - SCARE GIVER - Skullgirls Mobile
Bubbles

**Bubbles** (Пузырёк) - одна из главных героинь мультсериала Суперкрошки. Самая милая и щедрая. Хорошенькая девочка-героиня, часто бывает глупой. Является второй Суперкрошкой в команде. Обладает не совсем сильными суперспособностями, но она может победить любого с помощью Воды.

Пузырёк обрела большую популярность и любовь к зрителям, и однократно все девочки стали копировать её причёску - два маленьких хвостика. А также, смогли полюбить голубой цвет.

## Профиль

Сериал представляет Пузырька как милую и хорошую девочку. Обычно, она может быть глупой и плаксивой, но иногда ведёт себя серьёзно в трудные ситуации. Предпочитает жить с не трудным характером и не всегда решать свои проблемы самой. Любит находить общий язык с друзьями и родственниками, чтобы не было лишних слов в её речи. Она постоянно сражается со злом и пытается из-за всех сил доказать Цветику и Пестику что она способна всё и может побеждать одна.

Пузырёк живёт в доме Профессора Уитония и любит ему помогать с научными экспериментами. Очень хорошо разбирается в мелких штуках научной природы и может различить вещество кактуса и ромашки. Но не редко она ошибается, лишь одно неизвестное слово приведёт её в тупик и тогда начинаются истерики. Профессор может помочь Пузырьку в трудности, например, решить примеры на умножение или задачи на хороший ум.

У Пузырька очень хорошие друзья, особенно, её лучшие подружки - Цветик и Пестик, которые почти всегда готовы ей помочь. В школе у неё не так много друзей, так как Пузырёк тихая и спокойная личность, к дружбе с ней привлекают только её милые хвостики и голубой цвет. В детском саду у неё была хорошая подруга - Диана. Теперь Пузырьку только остается о ней думать и вспоминать.

Пузырёк любит ухаживать за растениями и животными. Можно сказать, что это её хобби, которое Пузырьку всегда по душе. Очень любит экзотические и необычные растения, такие как: Драконово дерево, Венерина мухоловка, Нефритовый цветок и другие. Пузырёк очень любит растения, но животных она любит ещё больше. Её самые любимые животные: кошки, собаки, кролики и птицы. Обожает практически всех животных, но пока что эти животные самые любимые для неё. Каждый раз не может расстаться со своими приятелями-растениями и зверушками.

Пузырёк практически хорошо занимается учёбой, но ей всё равно ещё далеко до Цветика. Обычно сдает тесты и экзамены на 4, а занятия в классе на 3. Но ей всё равно, она не очень любит учиться, но любит такие уроки как - Зельеваренье и История.

Как и у всех Суперкрошек, у Пузырька есть своя личная игрушка - Спрути (Окти), её самый лучший друг и любимая игрушка-осьминог, подаренный Профессором Уитонием.
Dame of Thrones

**Dame of Thrones** is the Character Prize Fight for Parasoul that gives out rewards such as Character Relics, Skill Points, Moves, and Variants that are specific to the character.

## Modifier

### **Silver Prize Fight**

**Tips & Tricks**

* **Offense**: On offense every fighter becomes becomes a meter control fighter thanks to Mana Sap. A consequence of this is that control based variants have far less of a niche in this PF. It is best to bring strong meter gain attackers instead, such as Toad Warrior.

* **Defense**: On defense Mana Sap is only beneficial to the defending side if the offense makes a mistake or gets hit by a BB3. Resonant Evil is top tier here because he gets to remove all of your built up BB meter if you get stunned by his SA.

### **Gold Prize Fight**

**Tips & Tricks**

* **Offense**: On offense every fighter in the game can benefit from the healing granted by Vampire. However the variants that get the most benefit from Vampire are variants that can't heal themselves on their own. This would include variants such as Primed, Buzzkill, Ultraviolent, Harlequin, Freeze Frame, or Purrminator.

* **Defense**: On defense the Vampire modifier is only going to help if the offense side makes a mistake or eats a BB3. However the healing from Vampire can be devastating for the offense side if the defense side does get a combo or BB3 off. Grudge Painwheels can do particularly well on defense in this PF because Grudge increases their survivability and damage output while also allowing them to basically heal back most of their health in one combo.

### **Diamond Prize Fight**

**Tips & Tricks**

* **Offense**:

* **Defense**:

Skullgirls Mobile- Guia de Prize Fights DE DIAMANTE de ParasoulGuide by Vyleke

## Score Cutoffs

### **Post-Diamond Prize Fights**

* Diamond Prize Fight
* Gold Prize Fight
* Silver Prize Fight
* Bronze Prize Fight

### **Pre-Diamond Prize Fights**

* Gold Prize Fight
* Silver Prize Fight
* Bronze Prize Fight
Селико

Селеко от слова Селеконовые. Селеко впервые появился в 2016 году в ремейке Суперкрошек. Его история крайне проста: Селеко жил в маленьком доме со своими родителями. Они часто были в отъезде или что то вроде того. Он начал делать себе железных маленьких друзей, по форме напоминающих телевизоры. Он ходил в магазин за памятью для своих друзей. В то время Суперкрошки победили злодея, разрушив дом Селеко. Он очень сильно разозлился на них и решил отомстить. В серии Селеко Индастриц (его первое появление) он выкладывает всякие фейки в интернете. Так же и о Суперкрошках. Они пошли в данную кампанию разбираться, что там творится. Зайдя туда, Селеко находится в неком куполе и разговаривает с ними после чего создаёт роботов. Суперкрошки сражаются с ними. Пестик и Пузырёк упали и Цветик должна сражаться с Селеко. Но вместо того, Селеко, выкладывает всякие фейки. После драки оказывается, что Селеко тоже фейк. Но в последней серии про костюм мы видим его в последний раз в сериале.

,
Bradley Greengrass

**Bradley David Greengrass** (March 17th, 1985 - Present) is a Pureblood Wizard/Veela born to Pureblood Wizard Ashton Greengrass and Pureblood Witch/Veela Mary Fawley.

Through his father he is part of the Greengrass Family and the Nolan Family. Through his mother the is part of the Fawley Family and the Blanchard Family.
Enid Faith Lupin

Enid is an energetic, excitable and optimistic teenager. She is very protective of her friends. Werewolf/Witch. Enid was the only one of her siblings who unfortunately inherited the lycanthropy gene. Which means that during the full moon it transforms. Which she manages to hide from everyone, including her parents, for now. Enid doesn't want to worry them, especially her father, because she knows he would torment and blame himself for passing on her lycanthrope genes. Enid is not a registered werewolf, and all her older siblings help her hide her condition from her parents.

Caption
 Wand
 Patronus
 Blood
Dorcas Meadowes

## **Dorcas Aurora Meadowes**

### Children

Triplets. son Ranulph and daughter Rosalie and unnamed daughter she born stillborn

   A pure-blooded witch. She is proud, ambitious and fights until the very end. As a former good guardian of the seal, she is gentle and wants happiness for herself and for everyone she loves. Over time, the girl becomes as hard as steel. He has quite a sharp tongue and is quite a vindictive person. He never shows weakness and hides everything inside. She is a girl who is not easy to make friends with, and if it turns out that this person gets under her skin, she better run away. And don't let that sweet appearance fool you, because sometimes she's worse than an irritated manticore. She is tough and down to earth. She's a bit irritating at times. He says what he wants and thinks what he wants, he doesn't let anyone control him. But on the other hand, she is delicate and, like any other, sensitive to certain situations. Friendly and outspoken. Sometimes even smiling. He studies well. She is very intelligent. The girl is also very elegant.
Hitman Agency

The Hitman Agency is a group, see *Groups* for more information.

The Hitman Agency is an active group on SARP that carries out the task of executing contracts for murders. Players can submit a contract to the Hitman Agency and they can choose to execute it in order to claim the bounty. It was the very first group that was ever added to SARP and is considered an elite organisation.

## Ways of staying undercover

Hitmen tend to stay undercover and try to keep their identity concealed to not get caught. They do this using special features that they get access to. These features allow the hitmen to change their name, skin and hide their criminal history.

The Hitman Agency always has a headquarters (or multiple) where the hitmen can stock up on equipment or hold meetings. These headquarters are generally changed around every so often to prevent people from catching on. Their headquarters can be hidden in plain sight, or discretely.

## Ways of working

The hitmen are sent in contracts by players around the server (/contract). If the hitmen deem the contract worthy, they will usually set up a plan to kill the person in question - or they will just pursue the victim and try to improvise. However, generally speaking, hitmen like to make a show out of their murders instead of making quick kills.

Hitmen get a lowered cooldown on the /find command, and are thus able to quickly find players around the map as long as their cellphone is turned on. Once the hitman has assigned the contract to themselves, they can kill the person and they will earn half of the bounty. It should also be noted that the victim will lose the entire bounty from their cash amount once killed by a hitman.

## Rules relevant to the Hitman Agency

* Hitmen are not allowed to make lousy/effortless kills. This will be counted as DM. A hitman is to actually roleplay their kill and, preferably, make it more than just a gunshot to the head.
* All players are disallowed from revealing hitmen OOCly. This falls under the "revealing secret info" rule and is punishable by ban.
Vega Malfoy

**Vega Nova Scamander** (nee **Malfoy**) (August 28th, 1982 - Present) is a Pureblood Witch/Veela born to Lucius Malfoy  and his Pureblood wife Narcissa Black. Vega is the younger sister to Lyra  and Draco Malfoy and twin to Pyxis Malfoy. She is cousin to Cayleigh Lestrange, Marvolo Riddle, Cassiopeia Riddle, Delphini Riddle, Rynver Riddle, Nymphadora Tonks, and Metradora Tonks.

Though her father she is part of the Malfoy Family and Greene Family. Through her mother she is part of the Black Family and Rosier Family.

## Relationships

### Family

Lucius Malfoy

Narcissa Black

Lyra Malfoy

Draco Malfoy

Pyxis Malfoy

### Romantic

Rolf Scamander

Kayden West
I Swear I'm Up To No Good Wiki

## Welcome to the I Swear I'm Up To No Good Wiki

**DISCLAIMER:** Harry Potter Mischief is a wikia about **FANON** and canon events and characters in the magical world of Harry Potter. Many of the details were added by me to create the stories as I like to tell them. All canon information, and the world of Harry Potter, belong to the wonderful and brilliant J.K. Rowling. Hope you enjoy reading our stories!

## Swear I'm Up To No Good

This is a **FANON** of the events and lives of characters in the magical World of Harry Potter. Thanks for reading!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Metradora Tonks

**Metrodora Elena Tonks** (June 19th, 1980 - Present) is a Halfblood Witch born to Edward Tonks and Andromeda Black. She is also the the younger sister of Nymphadora Tonks as well as the sister in law of Remus Lupin and aunt of Teddy.

Though her father she is part of the Tonks Family. Through her mother she is part of the Black Family and Rosier Family.
Lethal Weapon

"With such fury, even metal will bleed."

**Lethal Weapon** is a Water, Silver Black Dahlia variant.

**FUELED BY BLOOD**

## Tips and Tricks

### Role & Strategy

* Lethal Weapon is an offensive fighter that inflicts BLEEDS from SHOTS and gains METER and HEALTH while nearing an opponent suffering BLEED. This simple combination of abilities allows Lethal Weapon to be a reliable bleeder that can tear through even the toughest of defenders in high Prize Fight streaks.

* Black Dahlia can fire two or three SHOTS in a normal combo sequence which means inflicting multiple stacks of BLEED will be very easy to do. The ability to gain Meter while nearby an opponent suffering BLEED allows Lethal Weapon to reliably use Black Dahlia's unblockable Tier 3 Blockbuster, LAST CALL.
	+ LAST CALL reloads and fires all six of Black Dahlia's SHOTS which will immediately inflict five stacks of BLEED on the opponent.

* EMPOWER is a crucial move to use with Lethal Weapon to inflict CURSE as BLEEDS are easily countered with variants that can gain REGEN easily such as Bloodbath and Valentine variants with the ICU Marquee Ability.

* **Marquee Ability**: As an offensive variant, Lethal Weapon will benefit from METAL BREAKDOWN as her Marquee Ability to increase her damage output from ARMOR BREAK and the extra damage boost to her SPECIAL SHOTS.

* **Stat Investment**: Like other offensive variants, Lethal Weapon will benefit from investment in ATK and Piercing to increase her damage output. Since Lethal Weapon can easily inflict DEATH MARK and gain DEADEYE through Black Dahlia's Prestige Ability, Piercing can be reduced to accommodate Critical Rate and Critical Damage to further amplify her overall damage. Meter Gain is another useful stat to quickly charge blockbusters faster.

### Trivia

* This variant is a reference to V1 from ULTRAKILL, with the caption being an excerpt from the epilogue of Act 1 and the pose being a reference to the Marksman revolver's alternate fire animation of flipping a coin.
* This variant's Signature Ability is a reference to ULTRAKILL's healing mechanic, where health is regained by being in contact with blood.

### Gallery

Fighter Reveal- Black Dahlia - LETHAL WEAPON - Skullgirls Mobile-Fighter Showcase- Lethal Weapon - Black DahliaGuide by ZeoW
Rerun

"Tag! You're it!"

**Rerun** is a Fire, Bronze Peacock variant.

**Rerun** is one of the three fighters that players start with, the other being Understudy and Bassline.

**ENSEMBLE CAST**

## Tips and Tricks

### Role & Strategy

* Rerun is a support fighter with a Signature Ability that grants ENRAGE upon TAG IN, allowing teammates and herself to do 20% more damage. Rerun's second Signature Ability compliments her first by reducing cooldown for TAG INS.

* For players starting out, it can be effective to build a team based around TAG INS with characters such as Icy Hot, Scrub, Bassline, and Sketchy. All these fighters are Bronze fighters that can easily be obtained.

* Sketchy is a direct counter to Rerun as her Signature Ability to inflict CURSE upon TAG IN negates Rerun's own Signature Ability to provide ENRAGE.

* **Marquee Ability**: As a support fighter, CAST PARTY is the recommended Marquee Ability for Rerun to support teammates with a chance of unblockable TAG INS.

* **Stat Investment**: Investment in HP, Defense and Block Proficiency may be useful to let her survive longer in fights while investment in ATK, Piercing and Meter Gain are great to increase her damage output and charge blockbuster faster. However, Rerun has low base ATK and HP as a Bronze and is best to be kept in reserve in the bench.

### Trivia

 2.0.1 Update | * SA1 (OLD): TAG INS inflicts 25/50/100% more damage for all teammates.
	+ SA1 (NEW): TAG IN with ENRAGE for 10/12/15 seconds.
* SA2 (OLD): COOLDOWN for TAG INS reduced by 10/25/50% for all teammates.
	+ SA2 (NEW): COOLDOWN for TAG INS reduced by 25/35/50% for all teammates.

### Gallery

-Fighter Showcase- Rerun - PeacockGuide by ZeoW
Enid Olivia Lupin

Enid jest energiczną, pobudliwą i optymistyczną nastolatką. Jest bardzo opiekuńcza w stosunku do swoich przyjaciół. Wilkołak/Czarownica. Enid jako jedyna z całego rodzeństwa niestety odzieciczyła gen likantropi. Co oznacza, że podczas pełni się przemienia. Co narazie udaje się ukryć przed wszystkimi włącznie z jej rodzicami. Enid nie chce ich martwić, a zwłaszcza ojca, gdyż wie że zadręczał by się i obwiniał za przekazanie jej genów likantropi. Enid nie jest zarejestrowanym wilkołakiem, a ukrywać jej stan przed rodzicami pomaga jej całe starsze rodzeństwo.

Caption
 Hause Hogwart
 Born
 Wand
 Patronus
 Metamorfag
Heair color natural brown
Color eyes natural blue.
Hope Lupin

**Elena Hope Lupin** (31.10, 1981 - Present) is a Halfblood Witch.

She, like her grandmother Elena Meadowes and her mother Dorcas, is very elegant and ambitious. And from her grandmother, Hope inherited her whimsical and unusual sense of humor. Moreover, her unwavering She was gentle and merciful towards the innocent, the weaker and sincerely sorry for their sins and suffering, but she was also vengeful and tough towards cruel people and manipulators who took advantage of the suffering or feeling of guilt of others. In addition to being ambitious, Elena is also a very intelligent and powerful witch. She has the gift of seeing the future and wields the so-called old magic.

Through her father she is part of the Lupin Family and Howell Family. Through her mother she is part of the Meadowes Family and Potter Family
Hope Lupin nee.Howell

She was noted to be a particularly imaginative and sensitive person. Her decision to crown her wedding cake with a Boggart-shaped topper would seem to indicate that she had a whimsical, offbeat sense of humour. Furthermore, her steadfast support of her son after he was bitten by a werewolf demonstrated resilience and tolerance.

 Deads
 Family
Remus John Lupin- Son
Hope Lupin zd. Howell

# **Hope Lupin nee Howell**

   She was noted to be a particularly imaginative and sensitive person. Her decision to crown her wedding cake with a Boggart-shaped topper would seem to indicate that she had a whimsical, offbeat sense of humour. Furthermore, her steadfast support of her son after he was bitten by a werewolf demonstrated resilience and tolerance.
Rolf Scamander

**Rolf Scamander** is a Pureblood/Halfblood Wizard born to an Unknown Father and Unknown Mother. He is the husband of Vega Malfoy and father to Lysander, Lorcan, and Cassiopeia Scamander. He is the uncle to Lavender, Vela, Scorpius, Etamin, Lynx, Aquarius, Rylan, Aries, Carina, Damien, Gemini, Ryder, Regulus, Selena, Matthew, Perseus, Castor, and Pullox Malfoy.

Through his father is part of the Scamander Family and Goldstein Family.
Daphne Greengrass

**Daphne Ambrosia Zabini** (nee **Greengrass**) (1980 - Present) is a Pureblood witch/Veela born to Pureblood Wizard Ashton Greengrass and Pureblood Witch/Veela Mary Fawley. She is the older half sister of Astoria and Ethan Greengrass and older sister of Bradley Greengrass.

Through her father she is part of the Greengrass Family and Nolan Family. Through her mother she is part of the Fawley Family and the Blanchard Family.