recursal/Fanatic-Fandom huggingface dataset:
Deuteron (Fanon)

**Deuteron** is a Custom Tier 5 (Level 60) Body Upgrade Branching From Quadruplet.

## Design

Deuteron has a ring around the main body, a big auto-cannon and 8 regular auto-cannons on the ring.

## Strategy

Pair the Deuteron with upgrades like Octo to reach insane defense levels.

## Trivia

The original tank from Woomy Arras has 6 auto cannons

## Code

{"type":"body","version":3,"gadgets":[{"type":0,"offsetX":0,"offsetY":0,"length":0.6,"width":0.35,"reload":1.75,"damage":1,"speed":1.2,"penetration":1.5,"minDistance":25,"maxDistance":40},{"type":0,"offsetX":0,"offsetY":1.8,"width":0.25,"reload":1,"damage":0.5,"minDistance":15,"maxDistance":25,"length":0.5,"speed":1,"penetration":1},{"type":0,"offsetX":-1.6,"offsetY":1.6,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25},{"type":0,"offsetX":1.6,"offsetY":1.6,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25},{"type":0,"offsetX":1.6,"offsetY":-1.6,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25},{"type":0,"offsetX":-1.6,"offsetY":-1.6,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25},{"type":0,"offsetX":-1.8,"offsetY":0,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25},{"type":0,"offsetX":1.8,"offsetY":0,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25},{"type":0,"offsetX":0,"offsetY":-1.8,"length":0.5,"width":0.25,"reload":1,"damage":0.5,"speed":1,"penetration":1,"minDistance":15,"maxDistance":25}],"layers":[{"offsetX":0,"offsetY":0,"rot":315,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":270,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":225,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":180,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":135,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":90,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":45,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29},{"offsetX":0,"offsetY":0,"rot":0,"size":2,"sides":1.1,"outerSides":0,"outerSize":0,"team":29}],"sides":0,"outerSides":0,"outerSize":0,"healthMultiplier":1,"bodyDamageMultiplier":1,"speedMultiplier":1,"maxDrones":3,"cameraSizeMultiplier":1,"name":"Deuteron"}
Palisade

**Palisade** is a Tier 4 weapon upgrade utilizing four trap launchers.

## Technical/Design

Quad but with trap launchers instead of bullet barrels.

Base Stats
 Trap Speed
 Trap Penetration

[Source:Tank Editor from the Test Server]

## Build Advice

* If the player is interested at using this tank in FFA, then Mothership is good body upgrade choice, because this tank is unable to farm a big polygon using only it's traps.
Annihilator

**Annihilator** is a Tier 4 weapon upgrade upgrading from Destroyer.

## Technical/Design

Annihilator utilizes one single gargantuan cannon thus having a great recoil.

Base Stats
 Bullet Speed
 Bullet Penetration

[Source: Tank Editor from the Test Server]

## Strategy

#### As the Annihilator

* The player should be aggressive and attack anyone near. Annihilator’s bullets have good speed that often make guaranteed kill.

* When the player is playing in team modes, beware of the teammates who cooperate well. Granted the Annihilator have high damage that could help escaping, if the over 2 teammates are tanks with a swarm of drones like Overlord or Emperor, they can surround you easily. Even with Ziggurat can’t easily solve this as an attack build. Avoid them when they’re not alone. Assassinating is occasionally doable, though.

* Because of its really high bullet damage, it benefits greatly from level scaling, as leveling up multiplies your damage by 1.01x per level. It is recommended to level up quickly.

#### Against the Annihilator

* Unlike many tanks, neither Saw nor Ziggurat could easily beat the Annihilator. It has unexpected damage. Instead, try Emperor-Mothership with a moderate about of bullet speed, which provides a large swarm of drones. Using about 20 of drones could have beaten an Annihilator. However, still watch out because the Emperor’s drones are fragile.

* An alternative is none other than Marksman. Even the Annihilator is equipped with defensive bodies, you could still beat them in under 5 nice shots. Shoot them continuously before it sees you.

#### Matchups

* **Strong Against:** Most tanks without defensive bodies, slow tanks
* **Weak Against:** Rammers, Galaxy-paired Celestials, Marksman

#### Build Advice

* When battling enemies, you sometimes miss a shot. Pair with Saw would lower the chance to lose. Saw is also a good body upgrade, it gives you more Body Damage, but it decreases your health a little.
* A defensive body would be good, but if the player want more damage, go with Bastion so you could increase your health while attack. Though, the player should be wary about low movement speed.
* Battalion, for speed, body damage, and the auto-cannons can provide extra protection.
Comet

**Comet** is a Chasm Tier 2 upgrade. Sacrificing health and body damage for the sake of more speed.

## Technical/Design

Irregular triangle on top and a sharp triangle outer spike.

Base Stats
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Comet

**Comet** usually upgrade with Quasar or Blazar. It's is the fastest tank on Scenexe.io behind Abyss Guardian. Instead, the Comet’s health and body damage is relatively low, so be careful when fight against strong tanks. Ziggerats are hard to fight due to their high health. Low DPS tanks are easy to kill, however, even if they are fast as their most powerful tool, speed, is completely negated.

Marksman-Saws are easy to fight due to their low DPS. Get close to them to overwhelm with ammunition. Alpha-Saws and Riot-Infernos are difficult to fight, so it’s best to avoid them due to one having one-shot potential and the other with auras that are nearly impossible to penetrate as such vulnerable celestial.

Completely maxing out health & body damage due to the low health of comet, as celestials often are able to max out a whole side of the stats menus. This gives comet more health, and health regeneration is useful as most of the time you may be at a low health.

Comet is definitely not a defensive base, like void is, so always be on the move to take full advantage of it’s strongest ability, speed. This means also to try to enter wormholes at the very last second, as staying still will expose you to potential danger, especially since you have less health than any other celestial base.

Charon-Comet is also viable as it is essentially a celestial version of Alpha-Saw, however it is very fragile. For a more tanky style of gameplay, Charon-Void is a better option.

#### Against a Comet

Trying to assassinate with high body damage might be useful, however if the Comet invested their stats in health the player may not have enough health.

Using Gamma or Alpha saw is a good idea to counter Comet users as they deal high damage within one trap.

Marksman-Saw is a combo with high damage and range. If the player skilfully take advantage of it, and stays a safe distance from the Comet, it often results in a win. However, getting too close will result in getting overwhelmed.

## Trivia

* It is the fastest celestial body in the game.
* The black layer on top of it actually has negative three sides, giving it a warped effect (source: tank editor).
Accounts

An example of an Account.

**Accounts** were added in the ALPHA 0.10.0 update as a new feature. By registering an account, you can earn Stars, and Achievements.

Accounts that have been registered on a test server can be used in the main game, although you can't earn stars or achievements on a test server.

## Colored text in description

There is special syntax for setting color of text after it:* &$ unsets color to white
* &#*RR**GG**BB*$
	+ *RR**GG**BB* is 6 digit hex code
* &#*R**G**B*$
	+ *R**G**B* is 3 digit hex code
* &*X*$
	+ *X* is team id
	+ *X* must consist only of 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
	+ team -1 (Fallen (FFA)) is not allowed because -1 contains -

## Trivia

* Stars gained on Test Servers before account weren’t officially released are wiped.
	+ Gaining Stars is no longer possible on test servers.
Celestials

## Nova/Celestial

A Dorito™ chip dipped in Pink Sause

*Not to be confused with Celestial, a Celestial Tier 0 upgrade.*

A **Celestial** is the final two upgrades a player will get, Tier 1 is available by entering a Wormhole at level 60+, and waiting until the wormhole turns white, going into the Sanctuary.

Tier 2 unlocks after reaching level 90 as a celestial (about 97 million XP), and going back into the Sanctuary (or entering a wormhole with enough XP to get to lvl 90 celestial).

* Ascension Complete (Tier 0)
* Tier 1 (Level 75 / 25m XP)
* Tier 2 (Level 90 / 97m XP)
* All stats are now maxed out (Level 135 / 282b XP)

## Celestial Upgrades

### **Weapons**

#### Tier 1

Pulsar (Bullet Spammer)Satellite (Drones)Debris (Trap Spammer)

#### Tier 2

Quasar (High-Density Bullet Spammer)Blazar (Heavy Bullet)Moon (High-Density Drones Spawner)Synope (Minions)Asteroid (High-Density Trap Spammer)Charon (Heavy Trapper)

### **Bodies**

#### Tier 1

Nebula (Auto-Cannons)Chasm (Ram)Exosphere (Damaging Auras)Corvus (Healing Aura)Triton (Mounted Drone Spawners)

#### Tier 2

Naos (Healing Aura & Auto-Cannons)Galaxy (High-Density Auto-Cannons)Pollux (Large Auto-Cannon)Void (High Health Ram)Meteor (Damaging Auras & Ram)Comet (Low Health Speed Ram)Heliosphere (Bigger Damaging Auras)Cygnus (Bigger Healing Aura)Hyperion (Stronger Drones)Oberon (Drones and Auto-Cannon)
## Extra

Prime CelestialWormhole2 radiant **celestials** in ruptured wormhole (Free For All London)
Citadel

**Citadel** is a Tier 2 body upgrade, more health and an Auto-Cannon attached on top.

## Technical/Design

Wall with an Auto-Cannon.

Base Stats
 Bullet Speed
 Bullet Penetration
 Detection Range
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against:**
Celestials/Tier 1

Celestial Tier 1, also known as Tier 5, is the second tier of Celestials which can be selected at level 75 (Starting level).

Upgrades of them can be chosen at Level 90 (Celestial Tier 2).

### Weapons

Pulsar has six cannons, two on each side firing in a fast rate.

Satellite has three big drone spawner and six weaker.

### Bodies

Nebula has a moderate auto-cannon in the middle and three weak ones placed around.

Chasm is a body upgrade utilizing high body damage & movement speed.

Exosphere has a large damaging aura and three smaller ones surrounding the big one which damages nearby enemies passively. Turning on Passive Mode does not affect its ability.

Corvus utilizes a healing aura, slightly more health and more speed.

Triton has three mounted drone spawners forming an invincible triangle and an Overlord-like drone launcher.
Mechanic

The **Mechanic** is a Tier 4 upgrade upgrading from Stockade, Scrap and Engineer at Level 45.

## Technical

Stockade with custom traps.

Base Stats
 Custom Trap Health
 Custom Trap Speed
 Auto Cannon Reload
 Auto Cannon Damage
 Auto Cannon Penetration
 Auto Cannon Bullet Speed
 Detection Range

[Source: Tank Editor from the Test Server]

## Strategy

#### As a Mechanic

* Mechanic is a defensive tank. Killing players with this is barely possible, unless they’re playing overly offensive.
* In FFA, the Mechanic is basically a farming machine and have nothing to talk about, but it shines in TDM modes not only for protecting teammates.
* Now, assuming that the Mechanic is playing in TDM modes, there will be some points to use the Mechanic well:
	+ Sticking with other teammates is vital. Mechanic on itself is quite vulnerable that can be easily beaten by Rammers if the player is not enough careful, but sticking with teammates so the group can protect the others mutually, it will be a win-win.
	+ The player should not try to hunt actively. The protection from the player’s Custom Traps are extremely important alike trap spammers (like Riot and Amalgam). The valuable prey will be beginners or any reckless players, so that the player can wait for them to be quickly killed by the auto-cannons in the custom traps within the detection range. Otherwise, the player’s only choice is to grind Polygons.

#### Against a Mechanic

* In FFA, it is generally advised to use Rammers due to the sturdiness of Custom Traps. The player should be patience, pretend as not overseeing the Mechanic, and wait for the time when the Mechanic stop launching traps (usually chatting).
	+ Sniper branch is also considerable.

* Though, **Mechanics** usually appear in 4 Teams or 2 Teams and are mainly seen with teammates, which will raise the difficulty.
	+ The player could go with Alpha, which have a decent probability of succession, but will often causes death.
	+ With Void, the survival chance may be higher due to the higher amount of health.

#### Matchups

* **Strong Against:** Offensive players, most tanks (when the Mechanic is sticking with other teammates).
* **Goes Well With:** Trap spammers, other Custom Traps utilizer.
* **Weak Against:** Decent-skilled snipers, rammers (Occasionally when not wary enough).

#### Build Advice

Mechanic, as a defensive tank, can use bodies which have gadgets attached, such as:

* The Mothership and Quadruplet can help attacking wandering/nearby entities.
* Bombard works similarly, but can detect enemies within a better range.
* Ziggurat is capable of greatly increasing the health, which is commonly used by defensive-weapon players.
* Battalion it'll increase your speed, body damage and you'll get a Triplet.
Hell (Fan-made Environment)

## Summary:

Hell is a dimension that can be only accessed by Fire Squares. You can spawn as a level 60 tank if you join, means if you even die at a higher score you will still be level 60 after respawning. If you come here as a celestial, you will be level 130 and that means that you can max all your stats.

If you spawn here as a level 500 tank, you will be then at level 60 again. Fire squares are only found in Hell-2 Dimension which has mapsize 200 and a Fire Square in the middle.

## External Info:

Do not go in the middle as there is Fire that will kill you and stay at the corners as there are more shapes there.

If you see bigger shapes than pentadecagons here that means there are more players.

## Trivia:

Hell dimension was found even before ALPHA 0.0.9 could release.

Page made by Kra9283.
Battalion

**Battalion** is a Tier 4 body upgrade upgrading from Brigade and Thorn at Level 45.

## Design

Spike with an extra Triplet attached.

Base Stats
 Bullet Speed
 Bullet Penetration
 Detection Range
 Health
 Body Damage
 Movement Speed

## Strategy

#### As a Battalion

* Battalion is an optimal upgrade for bullet spammers (i.e. Disperse, Penta) pursuing movement speed and bullet power.
	+ The movement speed and auto-cannons made Battalion a perfect counter of regular spamming-tanks such as Emperor-Mothership, destroying their drones right away before they have enough time to recharge.
	+ Battalion is also good against Polygons due to the extra Triplet attached.
* However, it is generally advised to avoid any custom trap launcher (Raider especially).
	+ This is pretty much mutual between all the auto-cannon users, as the custom traps are likely to offset any incoming bullets.
* Despite significant advantages, it also lacks the ability to actively attack. It is also a fusion, meaning that it is not very strong on both sides.
	+ In result, if a player uses Marksman-**Battalion**, and the opponent using Saw, the opponent is likely to win because the lack of speed of Battalion than Saw. From time to time auto-cannons are useless despite the fact that it adds extra protective uses to the player.
	+ This is to conclude that direct conflicts (likely 1v1 duels) with the tank is not recommended.
* Battalion is also weak against rammers. It does add speed, health, body damage boost and even a Triplet to the player, but still nothing compared to the stats of the rammer.

#### Build Advice

Any Engineer branch tanks such as Engineer, Arsenal, and Raider are great

## Trivia

* Along with its lower tier version, this is the 2nd sight of a ??? upgrade in-game before it was released publicly, along with Brigade.
	+ The 1st sight was Pollux.
* While it's name was pending determination, /body me armory3 was the command to become it.
* The base is stronger and faster than Bastion, however bastion has more health.
Octo

**Octo** is a Tier 4 weapon upgrade utilizing 8 barrels surrounding the entire body.

## Technical/Design

Eight barrel placed surrounding the body.

Base Stats
 Bullet Speed
 Bullet Penetration

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Octo

Being a Octo is useful to farm xp, its also useful for teamers. (what)

#### Against a Octo

If you're an Alpha-Saw, upgrade Movement Speed and Health upgrades. If the Octo isn't an Octo-Inferno, go up to it and place a trap. Keep doing this until it is low health. Then, ram it or finish it with another trap.

#### Matchups

* **Strong Against:** Most tanks under level 45
* **Goes Well With:** Highscore rammers.
* **Weak Against:** High Damage/Penetration tanks (Riot, Amalgam, Penta, Disperse, etc)

#### Build Advice

* Saw, Octo barrels would cover Saw, making potential disguise from other players, although shooting will disclose a part of it.
* Battalion, with speed, body damage and Auto-Cannons, this build is good for farming.
* Inferno, it can aid you in farming Polygons and serve protection from rammers and low-range tanks.
* Foundry, it is good against rammers, has lots of speed, and can kill lots of Polygons.

## Trivia

* before Alpha 0.2.1 : the update we're hex was removed hex was a Tier 4 upgrade it made octo look like a tier 5
* it is the only tank we're an unused tank was a tier 4 and made the **octo** look like tier 5
Foundry

**Foundry** is a Tier 4 body upgrade upgrading from Forge, Thorn and Flare at Level 45.

## Technical/Design

Fusion of ram power and damaging aura, but rather stronger than Forge.

Base Stats
 Health
 Body Damage
 Movement Speed

## Strategy

#### As a Forge

To put it simply, it is the best of Saw and Inferno mixed together with a slight nerf. This is a very good tank because it has protection from the aura ,and has a ramming aspect to it.

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against:**
Ammunitions

**Ammunitions** are vital materials that players use to do many things in game, such as farming, killing or healing. There are currently 16 types of ammunition, though 5 are unused. Below is a list of ammunition, and the pages for them.

### Unused Ammunitions

**Rocket Launchers** fire rocket, a bullet that have other ammunition attached on them. Constantly move until they run out of penetration. They can be customized.

**Polygon Spawners** spawn polygons. Their size, level, radiant level, and color can be customized.

**Repulsion Aura** is gadget that pushes enemies away from the user's tank. If the repulsion value is very high, the enemy will be bounce off if they make a slight contact with the aura.

**Attraction Aura** does the opposite of a Repulsion Aura, it attract enemies into the user's tank.
Colors

There is in total 21 colors in scenexe.io (excluding the map color). Most of the colors were borrowed from Diep.io.

Here's the list of all the in-game color hex codes [Main Color / Border Color] [Map Background Color / Map Grid Color]

For table with team colors and team ids see Tank\_Editor#Teams.

## Regular, Celestial & Others

**Blue** - #00B0E1 / #0092C3

**Red** - #F04F54 / #D23136

**Green** - #00E06C / #00C24E

**Purple** - #BE7FF5 / #A061D7

**New Purple** - #D82BCF / #BA0DB1

**Celestial Pink**- #F177DD / #D359BF

**Fallen Light Grey** - #C0C0C0 / #A2A2A2

**Barrel Grey** - #999999 / #7B7B7B

**Spike Dark Grey** - #5F676C / #41494E

## Polygon Colors

**Triangle** - #FFE46B / #E1C64D

**Square** - #FC7676 / #DE5858

**Pentagon** - #768CFC / #586EDE

**Hexagon** - #FCA644 / #DE8826

**Heptagon** - #38B764 / #1A9946

**Octagon** - #4A66BD / #2C489F

**Nonagon** - #5D275D / #3F093F

**Decagon** - #1A1C2C / #00000E

**Hendecagon** - #060011 / #000000

**Dodecagon** - #403645 / #221827

**Tridecagon** - #EDEDFF / #CFCFE1

**Tetradecagon** - #000000

Any shape above Tetradecagon will use full black color, #000000.

## Miscellaneous

**White** - #FFFFFF / #E1E1E1

**Black** - #000000

**Default Map** - #CDCDCD / #C8C8C8

**Sanctuary Map** - #595959 / #4D4E4E

**Crossroads Lobby** - #474747 / #3D3D3D

**Crossroads Maze**- #303030 / #232323

**Abyss Map** - #0C0C0C / #131313

## Gallery

Here's a creation displaying all of the colors.
Factory

## Factory

### Upgrades To

* Manufacturer
* Industry
* Hatcher

### Upgrades From

* Overseer
* Director

### Added On

October 2, 2021

**Factory** upgrades from Overseer and Director at level 30.

## Technical

**Factory** can spawn up to 4 mono minions without any penetration.

Base Stats
 Minion Reload
 Minion Bullet Damage
 Minion Bullet Speed
 Minion Bullet Penetration
 Minion Health
 Minion Body Damage
 Minion Movement Speed

[Source:Tank Editor from the Test Server]
Gamma

**Gamma** is a Tier 2 weapon upgrade, bigger and stronger than a Trapper.

## Technical/Design

The Gamma has a thicker trap gun than the Trapper, shoot stronger traps but costs lower reload.

Base Stats
 Trap Speed
 Trap Penetration

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Gamma

* As a Trapper with a larger trap launcher, it is best recommended to save your trap for close range attacking. Remember - This upgrade can take about 6 seconds to shoot another trap, without reload.

* for an overpowered trapper, if you were using Ziggurat then don't worry when you see a Tier 2 celestial, the celestial will probably die if they tried to ram you while you're shooting.

#### Against a Gamma

* If you are a rammer, try to make it shoot when you're close, and get back when you're near the trap so you can kill it.

* Do not underestimate the traps. They do significant damage and can kill you when you least expect it.

#### Build Advice

* Thorn, for speed.
	+ For players who prefer to keep playing as this weapon, here's some good build advices:
* Fabricator, Mothership, Inferno, Foundry those 4 body-upgrades will make Gamma Overpowered.
Friendly Single (Fanon)

Friendly Single is a Single tank, however it does not attack its enemies. It is instead docile and will roam around, hunting for polygons it can consume. It will occasionally follow other tanks or spin to say hello. Upon being attacked, it will try to flee or swing its turret to signal it is a friend if cornered. However, it should not be underestimated. It has an extremely high body damage and high max health, as well as fast movement speed. When it is hopelessly cornered or continuously attacked, it will ram its aggressor dealing extreme damage. Upon being killed, Friendly Single will respawn and continue doing its normal activities.
Flare

* Current
* Legacy

**Flare** is a Tier 3 body upgrade utilizing bigger fire aura upgrading from Bonfire.

## Technical/Design

A Base with a Circle-damaging Aura.

Base Stats
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against:**

## Trivia

* The appearance change was implemented in ALPHA 0.10.0 update, changing the aura base size for a tiny bit.
Carrier

**Carrier**

**Note: This Isn't Canon**

Carrier Is A Hexagon Drone Spawner

**It's A Teir 2 Tank**

**Code:**

eJzNVE1TwjAQ/S85V4eieOgRuHoRZ9RxOCx0oRnTpJOkaO30v7vZlgJVZvCkt83bz/eySS18VaBIxMqklYjEDq2TRoskHkViC+kWvRPJa92F3UTCbDYO/bNIRnv7he13mfqMrOvxJBIe9JtIarECa1ENKljjj7JPkylXod7yIRIp5LClpDEXpUoGUhqNHKig4hBXIHaYdNR2jQwXqNFb8C0XCpOfoXmon0vNaH3Eb0ltoSLurW1Kj3bBKaGFTJEcdz3OR3Lk8DEl2ebW6IAQtQPfJbufEAqj+4CmWUbnujYsDE/8yEq1DRaFxUCaqQZzjh7XLa+AlQWhzs2MMpYRX1q96EVZgcOHTm/XDz7gcUpXpgqnmMFOdhX3Yx2qksyZsZgObmB/czGLPO/vI54wlQMwnjTRb1bqx436B1J+X4k/kJLmRMjDdh2LUJ9V1fYceMog7oV02j5XcWh04TJlCMpn96XyslASbatkeDT8tAcO5j/AAtvu/dxGYg05WgjlB2GaHPSNzWg9AtR8AQOskxk=
Flying-Drone with Laser

omg Drone hahahahahahahahahaFlying Drone With LASER code: 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
Guide

# Quick nutshell guide for players that are too lazy to read

## Intro

NOTE THAT THIS IS A QUICK GUIDE AND THE BASIS FOR ANY PLAYER TO USE.

When playing scenexe.io, there are mutiple ways to play.

This page is the fundamental guide for people that are entirely new to the game.

## LVL 1 - 15

This part is the easiest. Break Polygons for XP until youre LVL 15 (takes around 1 min for UP1)

Allowcate your stats depending on your build, for example a fast attacker build should have at least reload maxed, a destroyer should have bullet speed maxed, etc.

## LVL 15 - 30

Other players may start targeting you from here on. Defend yourself, and if you have Movement speed to escape with, do try to instead of engaging in a fight. (Get UP2)

Start destroying harder Polygons, such as hexagon or heptagon

## LVL 30 - 68

High level players will target you if you're not in a group. Lower Levels will target you as well if you're low on HP and not in a group.

Get to Level 68 as fast as possible, whether that's entering the Crossroads, or farming med-low players (This is a joke), or destroying huge shapes.

Once LVL 68, enter a regular wormhole.

## LVL 90

Once you enter a regular wormhole, you should be a celestial tank, at LVL 90.

You can enter the wormhole at LVL 60, but will make you LVL 75 only, making you are weaker and prone to attacks.

## What next?

Play however you like from this point on!

*Created by ApexRX56 on 13/05/2023 PST*
4 Teams

**4 Teams** is a Gamemode featuring 4 teams, each colored **Blue**, **Red**, **Green** & **Purple** with bases on each of the four corners for the team to rest or flee from danger. Each base has a Defender to defend the base from attackers.

Players on the same team fight enemies together and try to gain as much XP possible.

Try your best to ascend to the Sanctuary and become a celestial, it's difficult for 1 team to dominate in this mode due to the fact there's more teams

Wormholes and rifts may also spawn here, as with nearly every other gamemode.

## Trivia

* This is the second gamemode added in-game.
* Team base positions are randomized, meaning that one session, for example, green is on the bottom-left corner, but next session is on the top-right corner.
* In this gamemode, Dodecagons are the biggest shapes that can be spawned.
* Camping was famous in 4 teams. This involved players staying in their base and keep repelling their drones for free XP.
	+ As of ALPHA 0.9.0 - February 16, 2022, this strategy is no longer possible because of a game mechanic that makes your drones despawn when they are far enough from you.
Ammunitions/Minions

Minion Spawners have a cannon that is big, goes thinner, and is big again. It shoots bullets that resemble a Mono-Base or simply a drone with a ammunition attached on it. There are no gadget versions of these ammunition.

## List of Minion Weapons

### Tier 4

#### Industry

Industry have two cannons resembling the shape of a Duo and shoot tanks that look like a Duo.

#### Hatcher

Hatcher have three cannons that resemble the shape of an Overlord.

#### Manufacturer

Manufacturer has one big cannon and its minion is a Destroyer-Palace.

### Celestial Tier 2

#### Synope

Synope have three large minion spawners on both of its sides.
Arminateralister (Not finnished)

FinnisedArminateralister Code: 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
Arena Closer (Possible Canon)

Warning: This could become a part of Scenexe.io following the updates. But this is Fanon for now.

Disambiguation Warning: Not to be confused with Arena Closer from Diep.io.

Who's there to close the Arena? After all is done. The Arena Closer arrives.

The Arena Closer has 3 giant barrels that shoot insta-kill bullets. These have no reload at all. It has a insta-kill ramming feature too, And a insta-kill damaging aura,

Code: eJzNVMFOwzAM/RWUc5noBgN2Y+MKQmIIEELIa9w2IkuqJN0YaP+Ok7SjRRqCGz05iZ+fn/uSD+Y2FbIJy2spWcJWaKzQik3So4QVwAt0lk2ePpq0YcJ0nlt0D2xy1MaPIV4L7kqKBuOEGZQaeNjmsIQCfb3dR+fahUMrONoQLSB7vY0rwtt6Efl8LnBR0/ZxwkBWJXiKUSgBjjqdh7yUMKVe34BxIpNNTchzzNyUhAUR1DtkTqwizIiiQBN2RaG0wSuwlJRunxMmYUNjCLL3qf1S8O7bHJzvxFD7unZobnfamuV71OMQlkQ72ia/r372y+p/qXn6946f90HGPUg6oKGWCNKVV7V0opLCT7rjgNYHC803l8Eg+xOJs0Lk/YQIncESDXjS3mnClvA29aWNVr69UUy/qwoyE14Tigx/YVDBSya1JZA3oCHXdr3ezuwwHe5G2XU68UhURRN+93n/EiBZKk7fa4kKuLAOVBaZKlToTLBmKGcw00I2EIO+zjj83n5v/7i1/9IYmXaNUGn1k1vuQ0bHLxHyo2MkrlB6ivZOjQbDE7otoF7n3ccLlOtcI3rGVsLWIOftUtOba+gezQnYZTqYRabtJxc6xRA=
Custom Polygons (Fanon)

Military Triangle, Undead Square and Auto-Hexagon

**Custom Polygons** are completely random shapes that everyone can make!

If you don't want to make a new page about just one shape, fell free to add it here!

Creating **Tables** is **OPTIONAL**!

Activate Screenshot Mode upon Pressing P, then take an **Screenshot** of the Shape for the best end result.

**Polygon Image, XP Amount, HP Amount and Spawn Chance is Heavily Required to be written as to not make people confused. Author and/or Code of the shape is not required.**
Evolved Polygons

Evolved Polygons are larger and more dangerous types of normal polygons. They have a 1/50 chance to replace a normal one.

## Strategies

*Do not attempt to kill one alone unless you are skilled. They can be dangerous.* Try to get it to go into a place where it cannot escape, like in a corner or wall. Then, kill it.

## Codes

Evolved Triangle eJzlVs1u2zAMfpVBZ7dwvCTNcmxX7NRhQDNsw9ADa9GyUEYyZNlpVvTdR0lO42LoTgPqoTdTIqnvJyDzIPy+QbEWVUckMtGja7U1Yj3LM6FAKvStWP98GNKKTNiqatF/F+v88P0jfu+09DV/nb7PhEOyIENQLDIhYQsKQzTjK+vF+gPnt1oit+bsWyjvrlMUzrvb9Nack0Hqjo+XmQBqaji0tx48o9zEPG7a1nb3BZzXJQ1doKqw9OdMKhJg3FB63acyp5VCF0+1MtbhFbRtbASdgwtLNlwWj9kr0169Tdpnb5P24j+gXfx72vPXoX2TCYI9TzuebjdjxLbz6I6Qh/AXxqhGIF9fdeR1Qzq8Ezhauf8YdRhfLALfBlGOD/PTs0UquIAtOgiNx/cMcwv356Ghs+agIYdfG8WC4Weu4mF9rY3qCJz2exE0dmzKeEzngxcnyycjn/vIA5XQqBTMjzYWef6Hw8g6JfcCm7QZpG49mDI91aBB76L86ZZ0hV4HpCHyCNvQ+fhLO8CbrSYNb9rivehtMYa3mpy304A3bfFe9HY+hrecnLfTgDcp8Xi37BAaa/428L/FjNHITyXPh/4nILgP856wR+LSuGHiZuIujOxu8yQD71YwiX5Cwhm9bjugzQCMJeL/+o733IYrhycue0s9yne8RcEoQvH4G+gew5o=

Evolved Square

eJzNU8FOwzAM/RefCxpjE1KPgyu7MAQI7eAtbheRJlXibYxp/45Td9PYAXHkVDt+fnl5dvfAu5aghGrtHBSwoZhs8FDeDAqo0dTECcr3eQEOd1KTeA+hqhLxK5SC0fiti2Pg7pvsl1AOrsc5NCRNIwGumeLTZarA4fgw/zu2gBWh49Xj2rFtnaXYX7YIZveADdZ0XsovSS2RuTzM8HtsKGLm/lEtoMHPSaaLwWcVtwp/buuIhqbSJZ5NMJF4tsAYyak16ubRi9H4aFB3trWGV71WR77W5E4y06lWWcIV0PQwQ+K7mpqfoAhjE6Nf6kUteeKIfJpapGWwTmNnK2LbdMyH4lLe1f/SJyuwJWyD/20oLx3ibCza8nMw02DyYBxtKF80PO2kcIiyj9nJBjQWvb6eCRsohwIJ8hdE2b6ZQHtGOHwDrD4Bmw==
Adventures of Jeff

This page serves as a main page for a series of short stories, where Jeff, a seasoned Diep.io player, goes and tries scenexe.io. These stories may help you understand the environment of scenexe.io better or can be just read for entertainment lol

### Stories

Episode 1: A taste of Scenexe.io

Episode 2:The Tridecagon

Episode 3:The Wormhole
Forge

**Forge** is a Tier 3 body upgrade upgrading from Bonfire and Spike.

## Technical/Design

Fusion of ram power and damaging aura. It is very similar to spike, but with a bonfire added. Because of the similarities, you should treat this like a spike. A notable thing is the high speed that all rammer bodies have.

Base Stats
 Health
 Body Damage
 Movement Speed

## Strategy

#### As a Forge

Try to wait for your moment to attack, and then charge in. Your strategy should be very similar to a normal rammer, but try to stay a bit close if your opponent is low health, in case you can finish them off with the extra bump of damage.

#### Against a Forge

Remember that they rely on their body damage most of the time, and take advantage. Treat it like a spike, but longer range. The fire does low damage, but should not be completely ignored. Make sure to be on alert for when they charge in, and then back up and fire.

#### Matchups

* **Strong Against:** Groups of low health enemies
* **Goes Well With:** Other fire builds, or other builds relying on damage over time.
* **Weak Against:** Faster builds, or groups of higher level/health enemies. Do not ram a ziggurat or anything similar (like palace)

#### Build Advice

Try to use fast builds, anything that works well with spike, thorn, or saw will work here as well. Try using a build that is fast, with high 5-8 stats. Streamliner is a weapon used often with this.

## Trivia

* **Forge is a mix between bonfire and Spike, two tier 2 bodies.**

* **Forge is a weaker version of Foundry**

# Portal Version

## Strategy

#### As a Forge (Portal)

Try to wait for your moment, and then charge in. Your strategy should, but try to stay a bit close if your opponent, in case you can finish them off with.

#### Against a Forge (Portal)

Remember that they rely, and take advantage. Treat it. But should not be completely ignored. Make sure to be on alert for when, and then back up.

## Trivia

* **Forge(Portal) is a mix arras.io forge portals.**
Creator (Fanon)

The **Creator** is a minion based tank, that uses all minions that its previous upgrades use.

## Technical Design

It has 4 minion launchers, one is larger than the others, pretty ugly.

Manufacurer Part Base Stats
 Minion Health
 Minion Bullet Damage
 Minion Penetration

Industry Part Base Stats
 Minion Health
 Minion Bullet Damage
 Minion Penetration

Hatcher Part Base Stats
 Minion Health
 Minion Bullet Damage
 Minion Penetration

[Source: Tank Editor from the Test Server]

## Strategy

**As a Creator**

This tank is an incredible farmer, additionaly you can rig it to only have the manufacturer minions instead of a mixed group. Additionally, this tank is pretty good at killing tanks as well. Just make sure to not carelessly overextend your minions.

**Against a Creator**

If you are a rammer, don't ram the minions as you may run out of health, instead pretend to run away, then when the minions are far enough away ram it. If you are a trapper, kill the minions with your traps if you are Alpha just ambush it and kill the **Creator**. In general you should kill the minions or just attack the **Creator**.

**Matchups**

Strong Against

Polygons, bullet spammers

Weak Against

Rammers,

**Build Advice**

You should pick a body that works well with minion type tanks.

## Trivia

* This tank is incredibly ugly
* this will soon be overhauled

## Tank Code

eJztVk1zmzAQ/S86Ew+f/uDY9JoeWnfaTscHJVqDJgIxQnbqevzfuxIGgw1x3bhNDr0hVrv73tsnwZboTQEkJsuVEMQha1AllzmJJw5JKEtAlyT+vt3v8hyipCZxGDlELpcl6K8kdkfROBpPo9APZ+HMD6Z17BuJb06CWOKJM53aPCwHQlKGFR1SQA5aUW3b+w5hNKNJ1bQsAFjVHh4kF5iML/nPOqrA1MB397SEjwahu3OOQd90UJ8ie6OwveBZsb0W7B5Kr6V1F3Wvnq8Pe+EQQTfoeLT4wuxmUNo9cqVBfTpemlq4SoEKnd6thOaF4KBsg3vJNu8tmqOAxdWz+ZZmoKgp2gmOfGSc0R/vTD0lc4PA86uUz0WiKIMPmIkH9k7qFKGnvCCGlEKZ2kc1qCcxc2upLfpGWVRZQJ6YhddRstbbQyQMUKBKykZfxktN84dKjM5EMJjx3D5uazWnZ9RErl+AFjKv2QYn/IM+fu6e3wC7SdRLr22n0eX8Rr7xzOFebBto2zqkbXMfcFZuRGyN1SbPirNb7DrObdxcO9zYK5VSzxVPEmOf8HAS6/l70wGFon6F2gbwr2GAc8fpigYw14y55BuO4VmKFzM8KNznwBf0HwW/i2DQgtfwy9B1cdYtk0ultDVfbhf3xC7uH9wX/fQ635/WrP7uCP5P4B9PANOfLKOBj3IP53Gd0v0o32JfLRUxXNaA3cYIAdV/nDcSUMZpXnHXQDP7sOblioq5Xeb4I44K4Y+4wgHMMXdfm+x+ATF6nwE=
Icosipentagon

Are You Bringing Abyssals (Fanon) Into This?

**Icosipentagons**  are 25-sided polygons that give 5.86Q (5,864,062,014,805,250) xp on death. Killing one at level 1 gets you to level 166, and up to 189 after ascending. It's almost impossible to spawn one of these on FFA because there have never been enough people to spawn one.

Also, before Alpha 0.8.12, they were known as Pentaicosagons.

*The next one coming up is the Icosihexagon.*
Companion

This is my pet tank.

**Companion** is a tier 3 tank upgrading from Alloy.

## Technical/design

Companion has a mono cannon in front and a minion spawner in back. Spawner summons one minion almost as big as you are.

 Cannon reload
 Bullet damage
 Bullet speed
 Bullet peneteration
 Minion body damage
 Minion bullet damage
 Minion size
 Minion speed

[Information from Tank Editor in test server]

## Strategy

### As Companion:

* Make sure minion is in front of you so enemy has to deal with minion first.
* If possible, move minion behind enemy to attack him from both sides.
* Remember that Companion is a good attacker but he is pretty much undefended.

### Against Companion:

* Dont waste time destroying minion unless you have a fast bullet spammer with high peneteration.
* You can also try ramming Companion, but your success depends on player's skills, build and body upgrade, so it's recommended to observe the target first.
* Sentry branch is good fighting Companion because of his low defense.

### Matchups

* **Strong against:** Lower level tanks, low speed tanks, undefended tanks.
* **Goes well against:** Other Companions, same level tanks.
* **Weak against:** High level tanks, tanks like Trapper-Sentry

### Build Advice

Companion is low-defended, so for more balanced tank recommended bodies are:

* Bonfire
* Citadel
* Stronghold
* Fortress

## Test server tank code

eJytUrtuwzAM/BfOQmA3KBp4bLt2ytCh6MBajCtAL0hKE8fwv5eSHCQIkC2T704n8kR6gjR6gg4OhN5ZEPBHISpGXdsI+MEQSEfovqbFyGJwqXzdbhepwoOS6ZfR6lmAJjtk0gqQaHDgS23WPVlKAVMtnhUu7VBWJ2kcSympYkLb11bRE1WDVjtKylAh0QfKF7NDnaoWqHdKM5zFOet6ydpu7qR9uaRtVpurvDdpny5Z1w/NKsAoW1pMfCop1sHuE4XtLT3VNgaPn2VX78HZxcHaq5PjlfKgxTV31jR/CxhQDpRyCyYs83+T8ZzPejQUMGf+2OukvFYU6nPxeE7JzGIeErw547GMYf4H5JvN/A==

NOTE: This is a weapon upgrade, not full tank.

## Trivia

* Companion was created on 2023 01 09 by 154x897z.
	+ Companion can only be used in Test Servers.
* First version of companion was called King Closer - it was an Arena Closer that summoned smaller clones of itself.

## Gallery

CompanionA Companion in test server's safe zone.A companion destroying a Nonagon.
Nebula

**Nebula** is a Celestial Tier 1 upgrade utilizing bunch of Auto-Cannons.

## Technical/Design

Three smaller Auto-Cannons on each edges and one big Auto-Cannon at the middle.

Base Stats
 Big Auto Cannon Bullet Damage
 Small Auto Cannon Bullet Damage
 Big Auto Cannon Bullet Speed
 Small Auto Cannon Bullet Speed
 Bullet Penetration
 Big Auto Cannon Detection Range
 Small Auto Cannon Detection Range
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Nebula

the auto cannons are kinda weak, so be careful. Debris would be an good choice when upgrade which **Nebula** for defense while your autos is attacking players, farming polygons

#### Against a Nebula

Use rammer such of Saw or Ziggurat to ram the enemy cause **Nebula** has average health, body damange and speed. Or you could use some unbalanced meta tanks such of Amalgam or Riot to counter **Nebula**.

## Trivia

* Weirdly, the update mentioning the implement of Oberon (Alongside with a few other upgrades) says that Nebula can evolve into Oberon, but when it was publicly released, it turned out not the case.
	+ The Unfinished ALPHA 0.10.2 update will allow it to upgrade into Oberon.
	+ The Changeling did not mention the specific reason why it wasn't available from Nebula, even in the upcoming update.
2 Teams

**2 Teams** is a gamemode featuring **Blue**, **Red**, **Green** & **Purple** Teams. However, the system will only choose two team colors from the four team colors.

It's similar to 4 Teams but with a twist, two tall bases on the left and right sides of the map with four Defenders included on each base.

Players on the same team fight enemies together and try to gain as much XP as possible.

Try your best to either ascend to the Sanctuary or make your team dominates.

## Gallery

A 2 Teams server with 1 player only after the ALPHA 0.9.4 update.FFA team players in 2 Teams (this was possible by spawning in sanctuary as normal tank)
Counter-Clockwise Dodecagon

The Counter-Clockwise Dodecagon(Will be being referred to as “CCD” due to name being too long) is a Polygon Boss bass on the Dodecagon. It uses minions and bullets to attack.

## CCD

The clock hands don’t even move counter-clockwise-

## Design

The CCD has a dodecagonal body with a minion spawner in front. Also it has a large white circle on it with 3 spinning barrels.

## Technical

The CCD spawns 3 minion types and 2 Tanoner types. It’s clock handles all have different functions; the second hand, or red one, has tiny but fast bullets with low reload. The minute hand, or long black one, shoots regular but very fast bullets. The hour hand, or short black one, shoots bulky bullets with high reload.

## Countering

The minions are the CCD's most powerful weapon, but they are very slow and as for the clock hands, one can move with the hands to avoid being hit. A good tank is one that is defensive, or even Marksman (to snipe it with strong bullets), if one uses Riot then use an offensive body (ie. Bastion, Battalion, and Bombard) to kill it quickly. It may look scary, but it dies quickly.

## Trivia

* If you’re the marble in the knife case, this thing is based on a clock.
Jan Hiuki

**Jane "Jan" Hiuki** was a Nuxoian supercentenarian who was the third-oldest living Nuxoian at the time of her death

## Biography

She was born in 1907 to unknown parents. Almost everything about her life is unknown except she had 2 kids, 1 grandkid, and 16 great-grandkids. She was the second-to-last nuxoian born in 1907, after Liza Olage.

She died of Pneumonia on 11 Mar 2019.
Exploder (Fanon)

Explosions

**Exploder** is a tier 2 tank shooting bullets that explode into 8 smaller bullets.

## Technical

Exploder shoots bullets that explode into 8 smaller bullets.

## Design

Exploder has a single cannon that consists of two parts, one shorter and wider.

## Stats

Exploder stats
 Small bullet damage
 Bullet speed
 Reload
 Tank speed

## Test code

eJzVlsFSwjAQht8l59ahIqA9ole5WMeDw2ExS5sxbTpJCiLDu7tJwJGCwnARbrtkd/N/2zJ/l8wuamQpmzZSsojNUBuhKpYmnYjlwHO0hqWv44hJWNBZiI3gSCGVqMaifmqnn+izAkHa4rGRVtRSoKapEZsovniAEnJsHZgake8pvocSNbihrcMSPoZumFaVu74byp/rXAPHEXUR1hAMEtYEtEbp1C/XwIOIaWWD6OnUYAjngtuCoqseAWOVu4Ru4l6vD2mMAs7Sa/oVaSe+zUsPlcJYqN4Cf40VWg02LJQEi8qHy2MXSIQvCLWqfjDuod6B66zh4qTbO8jnkw2hTzaMyQmMM2EakJmXEbuXyBRK2UyLPHePrb+K2iIvQWN8c/4aL0Bicnv47/bfGuO789d4ARLPTuH4Vz9bbXd3joYZ/ITp77WJU1C2lXed8rl3gb+ccMcnQsu2G44Ud24ocYYyXOWdhgJS8559MwMXUAVYi1CGBdCngSafyqhyPY6tvgAExJl5