recursal/Fanatic-Fandom huggingface dataset:
E.C.M(Fanon)

The E.C.M(which stands for Extreme Crasher Maker) is a special tank that fires crashers, tiny shapes with AI. There are currently 8 spawnable crashers.

### Weapons

* Deletionist

```
*Deletionist Clone
```
* Destabilizer
* Faerie

```
*Faerie Healing Bullet
```
* Rasher
* Tortoise

```
*Tortoise Bullet
```
* Crossblock Mass

```
*Crossblock
```
* Tripleangle
* Security Crasher

## Design

The ECM looks like a Circle with 8 Custom Trap launchers circling it.

## Technical

As stated at the start, ECM makes 8 special AI called Crashers. They ram if they see anything attackable and don’t stop until it is gone. Here they are:

## Crashers

### Deletionist

The Deletionist is a dark red triangular crasher. It’s power is cloning itself when attacking things. It takes a while to clone, but it can do this to infinite amounts. The clones can’t make their own clones though.

### Destabilizer

The Destabilizer is a spring greenish crasher. It’s power is moving in a curvy pattern, to try to avoid bullet fire and placed traps.

### Faerie

The Faerie is a pink square crasher. It is very weak but helps nearby crashers by constantly firing healing bullets. Only problem is it tries to attack stuff to, so it dies off quickly.

### Rasher

The Rasher is a red crasher. It is similar to the Destabilizer, but it boosts in a curvy pattern. Basically it gets a large push forward in a curvy way.

### Tortoise

The Tortoise is a salmon-ish crasher. It hides within 2 blocks(which don’t block bullet fire at all). If it detects something, the blocks open up, revealing the circular crasher. It also has a cannon which it uses to attack things.

### Crossblocks

The Crossblocks are a green crasher. They start out in a cross-like form. In this form, they’re very fast. Once they’ve lost enough health, they split up into 5, becoming much slower(they didn’t pass physics class).

### Tripleangle

File:Tripleangle.png
The Tripleangle is a light yellow triangle crasher. It’s ability is idling like a triangle if it hasn’t detected anything, to confuse novice players into going near it for shape food.

### Security Crasher

File:Security Crasher.png
The Security Crasher is a violet crasher. If it hasn’t detected anything, it moves forward, waving it’s flashlight to look for enemies. If it has spotted one, it acts normal, trying to ram it. It also explodes into 3 Deletionists when it dies. These deletionists are smaller and faster but weaker than regular ones,
XP and the Leveling System

**XP,** short for Experience, is the method in Scenexe.io to level up, and access higher tiers. There are four regular tank tiers and two celestial tiers.

Levels in this game are capped at 1000, however maxing out stats is way lower than this.

* Note: before the level 1000 cap, you could reach to level 3870 doing /xp me 1e+309.
* In early test servers, the **/level** command allowed you to get higher level than 3870 but you don't gain xp.

### XP formula

XP requirements for different levels are increased relatively fast. The formula is listed below:

* The formula for normal tanks to level up is **100 \* 1.2level - 1**.
* The formula for celestials to level up is **[DATA MISSING]**.

The only difference is the base XP, which is 0 for tanks, and 800k for celestials.

## Trivia

* Level-up gives one stat upgrade point, which can be spent on any of the 8 in-game upgrades. There is a cap of 120 total upgrade points, max of 15 per stat.
* Every 15 levels up to level 45 for tanks and level 90 for celestials, a new tier is unlocked, accessing more powerful upgrades.
* Celestials start at level 75, with 60 stat upgrades. Due to celestials starting at 25M score, they actually upgrade faster than tanks (score-wise).
* Regular tanks max out their stats at level 121 (1.59T score).
* Celestials max out their stats at level 135 (282B score).
* Every level gives a 1% bonus to health, bullet damage and body damage.
Pentagon

Just A Pentagon

**Pentagons** are blue, and drop 5,250 xp on death. They are good for early-game xp grinding, but are fairly weak.

Killing one at level one gives 14 levels, almost enough for achieving Tier 2 directly.

### Strategy

Pentagons drop 5,250 xp on death, kill them to get to level 20 as quickly as you can. You can now move on to the higher polygons like the heptagon, octagon, or probably the best one the nonagon in the early 36 lvls since they give 1m xp on death.

 Special Shapes
The Bottes & The Bots (Fanon)

If this looks empty that's due to it not being finished. this message will be removed when the page is done.

# The Botter

### Gadgets

* 1 Damaging Aura
* 2 Tank Sections

The Botter is a custom tank based on the currently occurring PooPoo.Pro bot raid. The tank is somewhat complicated but not painfully complex.

## Technical Features

The Botter Base Stats
 Rocket Launch Speed
 Rocket Health
 Rocket Launchers Recoil
 Rocket Body Damage
 Rocket Lifetime
 Rocket Barrel Delay
 Type
 Attack Interval
 Aura Damage
 Aura Radius

# Codes

### The Botter

eJztm02P2jAQhv9K5WtZlBDC15HluquqULVVtQdDhiTakEROYLtF/PeOHSABstvtpRuV9xYbx35n7Hk8yoityJ9TEiOxXEeRaIkNqSxMYjGyrZbwpedTnonRj+1+mNMSyXKZUf5NjG6Oje9ixKOfQi8P+Knda4lcxo9itK2ZoVOZwXp5AkVRIj3T7cmV9KlQpJLc9GWhR5l5msvF4/TYytbzYhk9Vnrhmru7LSGjNJB6ZsdMIXM2cWbG2fxOkDx9kioPF9F+Frlc0iIfs0eMdpYsF3m4KV5Toe+TMr2hHyeK7mTGg+zdQ0tE8pn9x9Y+aGGKjaia3i/1F2ZrRR23YjiriSj2i0bfLW23So/wGI94ocLelMgzWrwwY6cvCpNSiilXRi+36aNt8dhVGJv2tuK9ZJ2Tmp43fxUrruTPryTTJJ6oJNYjHNM3TrznY49VZ+hhozrtQX/YHzqdntsfWr2u41Ysr5jtlmbbtTZbbcutMduumm2dm82nkOSKH+xd61yZ07a7tjtkYY470BKbI6xrOc6wY3VtZzAYdjv9d1L2UBf+9h+D164N3WrkHnWcL81Ha8LSdKBbdS76W3KY0Doq0LHVYHrwoLWSt0mUqIP7S5js6tzxj2hycUZAE9AENLkCmtwgOQFOgBPgpME4QXYCnAAn14gTC5kJUAKUACUNRAmyEqAEKPlfUaIbpyKKSJ2mivZez8zjhHKWYZxrTEu5N8v2K2gHr1U8PW7GXGb0+cI9r+Ih9CIaUyA34X7Gg6xyVj5mAdvone185eQylCZlEuQeT0HR0XHL7a8W/1D7Q+0PNw9uHtw8TUli8XUNNAFNQJPmfqxHcgKcACfACbIT4AQ4AU6a88EemQlQApQAJchKgBKgBChB7e+89nc1pbs3uj8gGeXB3TrKwzQK9cQH0M81oI3tJ78etuC8Uw+/lStSUs998usl74vhX1KfnUT3/JYYiTGfHYGSoyZXrzE3nD14Icd4BynD9/IKLrFmXmLXW0YEIUAIEKKB3/KRRAARQAQQgSwCiAAirgARFjII4AF4AB6uriwHPAAPwMMbSm1srQm016ojF6FYvHJaIblPPF0hiWhDUWGKCWZdfdH/VZtVPSHjwnOFDB3JmzBby2i2l8XbsSGl2JMzfnW/wCygD+MkZ0yI3W9nrI6t

### Bot

eJzNUcFOwzAM/Zecq6rd2AQ7jl2RkIYECO3gNW4WkSWVkzLGtH8nddeqlAPHccqz82K/vHcSCqTC4MXi7STCsUKxyBPhytJjeBGLrMOvjA9ahh0zCI0DyU0Je1DIkFzg01eIknkVWgwEQTvL9R4+V9pHVp5FXkDYR5ifk2755M/lWTofrE8ns4GCNB9o0BI9oy0U7+u+8vW2XdXoBanr2L5JBJhqB82IKY9gxU+dH37nDo9AQRfmMgXKEouwrI1h86JsKIL+aJ+RVgqJu1pZR/gA3vMgqAnunXHEv94kwsARqXF/M1Ts6oC0Hpdfreho4dLJ44qcbe6n/EOKjgxD7MLI57POxZ8mxrZBqy5xDjPsrc0aazEqHGUqY4Bgi5Y+Dvh3pL2U2+zfSLm7lisbzu8ZoXK2T/D8DQg2F2k=
Summoner (Fanon)

# Summoner

The summoner is a triangular boss that of course comes from Diep.io's version.

## Tank Code

buff triangle

eJzNVctu2zAQ/BeeBUMP63l0fE0OtYq2KHpgorVEhCIFknLqGv73LilasY0kKNoCyW25XI5mhlztgZj9AKQi25FzEpAdKM2kIFUekJY2LRhNqu8HX5UERG63GsxXUoWn+JuLn1hjOowWcRoQQ8UjqQ7knioF/BwhCoiShlTLRR7FSVGURZgUy6w8gZ1jYS0H0fqwoT1tPQJwSZspC5zu3SE9APgc00jgAVx6AAFGUeNE4abupDS1Ym0LCguOwTWzZBEto7SMszRJizIvk49DLVqkeZiXWRJnebksyiz7ONzCd6Py429f6osP9QINF0gOW8LGR6fU8ajdN+KA9PTnZlBgpTgBNlyDgYeJrc2NA2a1vpFcKpcxoxKbWeo91fDJG6hZA3riPhpQm2kZzstfkyGs4bCCju6YRzzR8qiYQfM6qfwnnn09u4yeifXscpQ6Kc8J18RAe4yO72NC+I8mRP/ThOTChMOrT0vNGhxL+8K8nOxNORb+Dy+/A8pNdztywwbObAdY/2SzX7vuutpwql8ovqE9KGpBrzbRgJUFU1J4Nrb889Aq2sAdnsJRscLbIsFlzzwBHaR4C/aLqzgDno5cQt/JxkJz2AHHGeQ7tJ7/NLRhVEwe++eJI4vpkfLaLQVOMXQMp5hC/2o864HJ8Tfp+zgb

## Appearance

(im sorry i made it a triangle because then it would look like defender with 4 sides)

The Summoner's appearance is very similar to a triangle, with a thin outline. It has a mounted drone spawner in the center, with 3 drone spawners on the sides. Something similar to the Sierpinski Triangle can be found on the body.

## Behavior

The summoner spins while looking for a player, when it finds a player, it and it's drones rush towards the player. The amount of EXP it gives is 300000. It's reload time is 10 per drone spawner.

## Matchups

### Against a Summoner

A high health build like Ziggurat, or Bastion will work well, as the summoner has a high amount of body damage. You also might want to upgrade movement speed. Any level 2 celestial can kill it.

### As a Summoner

There is a low chance you will spawn as one, but if you do heres a guide.

Stay away from high health players, they can tank damage from your drones. Go for players with auras. Your drones do not take damage from auras. Stay away from a level 2 celestial, they have high amounts of damage.
Railgun

A gun on some rails

Railgun is a tier 5 (level 60) tank that upgrades from Accelerator and shoots super fast bullets that deal lots of damage.

## Technical/design

Ralgun has a longer Accelerator barrel that looks like a long minion spawner on top of a slightly wider cannon with a black ractangle on top. On the back, there is a barrel with a trapezoid on the end and a black spike on top.

To fire the railgun, you need to hold the mouse button for about 1-2 sceonds. It first emits some dark blue smoke that is completely harmless, and then fires a fast bullet with lots of damage and peneteration. It can easily pierce through riot's trap spam.

Base Stats

From test server tank editor
 Main Bullet Damage
 Smoke Damage
 Bullet Speed
 Railgun Bullet Penetration

[Sources: Tank Editor from Test Server]

## Strategy

### As a Railgun

When using Railgun, the player should always not only aim at your enemy, but also predict enemy's movements.

* Aim a bit in front of the enemy.
* If you miss your shot, the enemy can use your long reload to attack you.

It is always recommended to not go close to enemies and snipe them from afar, because Railgun i bad at close combat. Railgun has increased FoV so sniping is easier.

Do not fear trapper tanks, as their traps can do nothing against your peneteration.

* However, tanks like Alpha can sometimes do enough damage to your bullet to make it harmless or change it's trajectory.

### Against a railgun

It is recommended to fight against a Railgun using a Marksman, because you have the same FoV, meaning as long as you dodge Railgun's bullets, you can sucesfully do damage to it.

* You can also try ramming a Railgun, since Railguns are bad at close combat. However, this is a bit risky, because they can spot you from afar and kill you.

### Matchups

* **Strong Against**: Almost all tier 1-4 tanks, exluding Marksman and some rammers.

* **Goes well with**: Marksman, Alpha

* **Weak Against**: Marksman-Fabricator, Penta-Saw

### Build Advice

The Railgun, for maximum power, should be used with Heart/Sentry branch (not Mender branch) to give it some close-combat defense. This is a list of good body upgrades for Railgun:

* Inferno
* Quadruplet
* Bombard
* Bastion
* Battalion
Testbed (Fanon)

Players are automatically leveled up to Level 45

Testbed is a gamemode in Scenexe.io. It is similar to Free For All, but radiant shapes are 3 times as common and Testbed exclusive Tanks, Weapons, and Bodies are availble.

## Exclusive Weapons

### Tier 1 (Testbed Weapons)

The singular Weapon in this tier is a Basic but with a spike shaped cannon and smaller but faster bullets.

## Exclusive Tanks

### Tier 1 (Testbed Tanks)

The singular Tank in this tier is a node with -5 sides and 5 cannons, each one 72 degress away from eachother. At this point the upgrades are in the center as you can only upgrade the full tank.

## Exclusive Bodies

### Tier 1 (Testbed Bodies)

The singular Body in this tier is a node with 4 sides and more health.
Trapper

**Trapper** is a Tier 1 weapon upgrade utilizing a trap gun. It is considered a Trapper class tank.

## Technical/Design

Trapper features 1 trap cannon which fires square traps.

Base Stats
 Trap Speed
 Trap Penetration

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Trapper

just farm and upgrade, you can use trapper to kill players with your skills since the penetration is 8

## Trivia

* Trapper used to had 1 damage which can somehow kill players utilizing the flexibility.
Unusuals (Fanon)

**Unusuals** are polygons that rarely spawn on the rear part of the map. The name "Unusuals" originates from the appearance of these shapes, because they differ from normal shapes.

Unlike other Polygons, these doesn't move nor despawn.

When Unusual Shape is killed by a player, the player stats are boosted for a short amount of time. At the time when player is boosted, the player receives a glow of the Unusual the player killed. After the boost ends, the glow grows and then fades away.

Even though these Shapes are classified as Polygons, they are in **FFA Team**, which means Unusual can die from Unusual.

Unusuals **cannot** be radiant/miscolored/misshapen as it would make the XP amount insane, especially for **Protonium**.

Unusuals have their own **abilities**, which makes them more difficult to be destroyed.

Unusuals doesn't spawn in Crossroads and Abyss.

There are 3 different **Unusuals** that currently spawn in scenexe.io.

## Strategy

### RAZOR

#### Against Razor

* Do not try to ram it by any means, its Body Damage is triple as strong as Saw, enough to kill 1 ziggurat user.

* The best way to kill **Razor** is with any Damaging Barrel.

* If its a player using this Boost: do not come near the player, as the boost can kill you unaware nearly instantly.

#### Razor Boost

* Its boost is Very Effective with **Ramming Builds**.

* If you don't use Ramming Build in the current run, there's nothing to worry about. The x2 Body HP mixed up with x2 Body Damage can help you survive Hostile Rammer Players.

### PROTONIUM

#### Against Protonium

* It is advised to not come near **Protonium** as the **Radiation** will annihilate you.

* Sniper Branch can kill it easily as the Radiation Area is not big enough to reach you.

* If its a player using this Boost: dodge its bullets at all costs. The Boost makes the bullets very strong, so strong that Annihilator can Oneshot nearly everyone.

### MOUNTAIN

#### Against Mountain

N/A

* If its a player using this Boost: N/A

## Trivia

* Unusuals were added in ALPHA 0.12.6.

* Unusuals are separated from Polygon Team, as well as can't be radiant/misshapen/miscolored in ALPHA 0.12.7.

* As of ALPHA 0.12.8, Unusuals have Abilities and gives Boosts when killed.
Swarmou (Fanon)

Twice the amount of drones, twice the amount of fun!

# Swarmoule

The Swarmer has double the drones, but with a even bigger cost than before...

## About

This tank shoots twice the amount swarm drones than The Swarmer. The drones, however, despawn much more faster than before.

## Tank Code

eJztk8Fu2zAMht9FZ7ew47lNcuxy7WUusA1FD2zEOEJly5DkZlngdy9FuYnSFRuwc3IiaZL5+VE8CL/vUSzFDqE3ncjEK1qnyFoWeSaewVrUTiwfD1PiPBPWePo6p89ms3FIDpk7Jf2WrOvbTGjsmuhQtoQWGgxORaWoDUhOI0+ihj1Xux6RwjOKKeehWyOHe+zQW/BRTyZa1bF5EE5JdBwzg0dbRzc/ur9jgxZ+fefBVtZ0IaPk2J2R+yRymvIpEw3IBn06cvk+6I/4D2z/TKcmGST6JQg7lVMvGo9oRvtPlPmEsrwuvhTVYnZTldV8cbsoPwNbJFgTqCnSPC8+YZr/jSnXr43SYd38oweg3AD6gSVehUfgIs3YX6sNetUiK3JbY/yDVU2DlrY3Po08EjePDQrmXfcWQU6qgrlCj+ujBDf0FHXuq9HGcsQPtquj/iKgc/jNRBzT4st/LF5JjXe4hVc1dXyXVR+pEJGtsShTWAnl+NxWR3RFxaOcArNqPFvxeI7u5gSuOsOWj9nHY7qc0uWULqf0P6dEZWto0UKQez9or3qtAsFIK3mZHYQSUe/AUr4Y3wDGtzWg

## Stategy

### As a Swarmoule

Do whatever you want, you have double the fire power than before!

### Against a Swarmoule

Because Swarmoules' are a little bit weaker than before, you could probably snipe them with the Marksman, and then, they will be dead!

## Notes

Created by EggisHereeee, original by (i actually don't know, put your name here if you're the creator of the swarmer)

The name Swarmoule was from the original tank, The Swarmer, and the word "Double" ( I originaly called it Swarmou, but changed it later, hints why it says Swarmou at the top)
Snowflake (Fanon)

**Snowflake** is a fanon boss in Scenexe.io. It only spawns during the Winter Event.

## Technical

**Snowflake** is a boss that rapidly shoots out weak bullets in all directions. Its cannons shoot every second, with 4 every 0.25 seconds.

### Ai

The AI of **Snowflake** is rather interesting. **Snowflake** constantly rotates while shooting bullets, and will focus on the nearest tank.

### Names

**Snowflake** has 6 names, those being:

* Chill
* Crystal
* Cryogen
* Block of Ice
* Antarctica
* Absolute Zero

## Code

eJzdV8uumzAQ/Rd3SxFvMMsk295Fk6qtqrtwYEKsGoyMyW0a5d87GPJoqkZVFVBvd/YwPnNmPPbBB6L3NZCUbFohiEV2oBouK5ImFilYXoBuSPrlMHj5FpGbTQP6E0md0/izGb/wXG9J6lpEs+orSQ9Xy58tItgekfvxmikF4hoX1yupSfrWseMk9GniRr5P4yBIzhGvgzg2mgVURT8JLJKzkhUI5CEQCMlywyQHDNt5xKFFmhpgMPMGOWZgJjVUoBXTJmlcnkkhFdbjTRjTLKOkA8wkFyZ+UyvosBFO8A1oXiJIcLR+ycO1w9iJaeR7UUyDhEbRQ/KYOg3P9sPIpUFAHZd6fhA+JAtv4jR82w3ckHpR6IcJjelDemraFMbZiKmPxf9xKka6o6Y+Fc4/fwqej4aqAVmduJfs23JwP69cgIasD9XZ2hqtTTPvQ6JFt6pannmuWQPvzaHyTOvwHBqjd7LVoJb91DlPv/dxeS5gBlu24wPoidkFGJPfSgX5TV1O5cRhyavFpUqhyeZi8MLjjVL+IbctMKG371qheS04ID/cuLXM9wuzedcf3IHZja1znrMSFOtAbz4iyVkHpmTVhfd79w91oVgOT6zbLDLDopK70j72nWV7d7ou8NbOJvxLFaQPOSq/vabGI+76Iwv2aNTdZMzraTzaDyr49E3+Wnt87F/S0Yi/hv5GBXoBVsvqnjR8NB5X4tAv+VkenmTeyYOAHWBE095GvIbnYq/uOMElnFV9TTSwsiMcOWsPou5typuWiZUxV/hcxQric1WhKK4QY4g0V3tZQEWOPwAvgYD2
Upgrades/Tier 0

Tier 0 is the first tier in the game. Entering the game will automatically set you as a Node-Base. In theory, Tier 0 can be selected at “Level 0”.

Upgrades of them can be chosen at Level 1 (Tier 1).

### Weapons

The Node is the first weapon in the entire game. Technically, it does not count as a "weapon" as it does not have any ammunition that are required for a Weapon. It never overlaps with its counterpart, Base.

### Bodies

The Node is the first body in the entire game. It does not has any abilities for a body, but just a circle with 1 health/body damage/speed multiplier. It has the same look as the Node, the only weapon for this tier, and does not overlap.
For the strategies for Base, see Node.
Winter Event (Fanon)

The **Winter Event** is an event in Scenexe.io that only activates for all of December and all of January. The event is focused around snow and ice and partially christmas.

## Contents

The **Winter Event** includes...

* Present Squares, rare large squares with high HP that contain lots of XP and many small polygons. Cannot be misshapen, radiant, or miscolored. However, the chances of the polygons inside being any of them is quadrupled.
* Snow falls in the background.
* Natural triangles are dark green.
* Snowflake spawns.
* In FFA, your tank is cyan.

## Trivia

* This mode does NOT spawn in Daily Gamemode. However, a modifier makes it spawn, along with there being 2 other modifiers. They are (including the one that enables the **Winter Event**):
	+ **Its Snowing!:** The changes from **Winter Event** are active. Does not spawn with No More AI.
	+ **Blizzard:** Snowflake replaces all bosses. Does not spawn with No More AI or Oh No.
	+ **Polygon Christmas:** Polygons are 5 times as rare, but are always Present Squares. Does not spawn with Anything But Rare.
Warship

## Warship

### Added On

August 22, 2021

**Warship** is a Tier 2 body upgrade utilizing two mounted drone spawners.

## Technical/Design

Two mounted drones launchers.

Base Stats
 Drone Damage
 Drone Speed
 Drone Penetration
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against:**
Woman Player

İsnt Feeling youtube but V2 versionDreadNought but Feeling Another oneWoman Player code: eJztV01zmzAQ/S/qFTNIIIN9a5LJrT007rSdTg9K2GCmGDFCdpp6/N8riS8lMcGOnTSd9MJIQnr79u2iXdZI3haApuh6mWXIQSsQZcpzNMWegxIWJyBLNP2+rrf5DuLX1yXIr2jqNeNvaDryXEIddJPGcq7euL6aSJb/RNP1AAq2UDwLIeoALpkQkGmAH/twstEI3QbXIIwdJLjU+8KI+pMIj31/EgZB1ELbaIpxBnlSD2O2YAmYoULlLK5WIWO35lBZANRraakoXGnGrqJTQA5SMFmprZRPyyXLZobQSM3LOedyJtIkAWGcvOIZVyMSbe7IoCbKlgqbHm+MJwa0QiIOWrBfF4UAzczw0cMzkHDVmi6XhVoty9PKgtollyK/aJlfshI+8UqEMo2hrMK2lCAuqqnXTn+DmaVxBicwZ6u0Rmxo1ahqRWkx56I20clkabtI87NWNEyNK90CoZvHfQ+eyXfvQN+x7bv3RN8VT2ALkw7Oti9hhF3/FX1ao3/+21q3jlDi00kUhlQ9ySSKdGLo0BvF6xwhAznSyhpaso5NaExYqY5qfSn128P726ND9h518AkG/UEHG3iyPzgmdhEKjws+GgQ/birgPqX+X+tv8Vq/o4JjX9VvKx0aSbB3X5IdAzcHlsn5h2Um0yJL9Y2vMC95fHtm6ov9gtQc763pzadsAYJpUPul504M4RMNJ3iuCfjVgc9FIlgMH9U51V8jZ0t19Jz2lnpYCw10q5NLunoYdPXQc4OuIurSV0tM7JroPV4RcZMvajhpbjDVw3eNxQDPyOaJh3n+HZbh1t5iBy2xDsTL8Rx3PE0K7Kwm1oF4Bp4jgnuoBj0Jim2q4ycEvmEz2YcNHWoe73DR+XAMNqSHjW9rE/TwCbfy8Xfig/dhE/R8on1snpMLtRM8ehllXlUKv6oMPiyB6ZHDdFD+0mPm72Hpe5guqre5AVbwfHvTgU3L8cXssJqO6siDtiODFWTqR7P9FcLVD/usdZfFKcsrL6tWC707P6Xvz8/Vab4CIVRjNVMnGszNH4FDRUc=

Woman DreadNought code: eJytkEWig0gARA/EArfFLLpxCRYksMMT3O308+cOc4Cqeq9K/dmGHL/Hpw6+BSJbaYbVJ6T7nCbKTdZx7glw4dIC5ZpXVYJ+iyr0J680X9RebkdAppBzvyhqS+2Y73XpH3JahyLiMs3Dt4shfqmehIejrUdTKKT1yozN8+rN0+WMY3mCj8hg24xhws+gwr9PITYIRi9OK9lxVhHaSGiTQyqjIwwC76NRZeU+jDavhfE3BS/uK7d925iApKt2kvJmEY5ci/Uhwru0cyoapC/uhExHqlUxgn7z6FeiEwY/A6TJYbB/xTkIitc5z4yhq5fXVIYlORFu6/nk6HFiP0bRhD9Tq3fz3RNTpV/HiXil7r99Gm1vPz5YU6ZWz4gZJKn72T9/Z0VrcGh/wx1uBoWS8y+fUxjphBXPqFPsLdXeLzp0yk/9h6vGjrhU2e6HjsO/nUAtw+h++JDwkcCOfwQ/6YFWerdxZNYaacu++J38IBPvJqQS/OB+iTra2Lv2Xfx5PgQDj4wkQeNvpLdkFmY3kgW+6KtRdwRijB4EsuPVbKNTTbJqWaBvv0oK+jcI3Xd0Cv6dvVbpZZVL2I8kQhYtrs6v3btOQ0nUXGhQ+Y51P4rPnIwpH2t0WQk7xMdDJzLkLWGiqejg79uAEnmQN+qJ7O1yfFPlSCZWFyC2A7rk9y4/8MVLg6Y+GbWIFfW3CQ8mCDonmP5AGzm6+VDiFxue7Vn+cF2Nok+LRO9L6q/K+BMzpf52d4Nk6F3FtZEuMitXx4EGzJ0y7EG5SxuHXeTgPq0KIddiiYkdn8SdsfSA/Mo1wlu9Q7Z0DYLVWLotWov8zIWYBAEZNZ3hWD+FYrXbVNmk9n8+NYxHMXjqGZuocc6RcG9LYP5oakVzOkEYLFcjrO6sif9MdNkzxc1GJ55HgyRXRi5VujLP16GlHpOz6vbFHyp9U8oEzWD2BRRnkeoDScKWisAKjYrVx9RQ4gD6WOctLHpQ29kyDC5s0JMehiHWWFy259r9DUtFilAohjQLzBvUgkzG8tOyMmGWAudw6F7y8VhYABcGyS3ublCgahhl+hKXYgzCI9WS5OZWg7SHdFJR23se3HB0hAVVyY3XjjXmSPK2gLILulCCeNpvU+Nd28lXH6A4uqJcH+08rmKqTZ4Gx+yJT5KMl0xy9h2eA8DtlNDKvHBNuaLplW9oRGXnkbOFRTVZr5i8D80+zUvtvmtnz4f+Y+rMRDzDQrT4V90eyNcdLXjrFXHuKObayEiDVVKPsqSyRqumYsuym7tt5Hu7HU7lS0yR3K550unlzx72XWraDj7WE31+3g9+pTU3LJyuzdRl+ysf8kONvxAbWMCWtdvKyN7bxhMEQKpVMUXrV229aBRo77755eALgAY8kM6CBtxakOj5OwZNm68xBQQgueAncPpPlC4QAlsa/5c+5uBqKOnUNbDuW3Txo0wUogHQrd9Sbi0IuCXsGbj6a6S2fgv/haAE51H7QkHT/H5Wvm/bu6+mBVrtAUHLTkULfCt8nHdSK3NGpfZx8h6K0XbjKfPCudwY+9ii8NIFCaxdEE9YoXHeQ8LrY5bmLymGH3D3Ayuy4tt2OBhOIzPUMALzKUVKX/9qsIAwTUdG1+mPKNm1sUK51lfHSFdHbxZds+73CMOYCdqAOPZEInwAw78n8u1AgDGSj4oL3Vy+9ECI6ncrhP8pzVB3J7+d+861PeZsRmkCXQxmiL3DdcMcWJRM9ZxFgdjkvA76w+QD1bXtOqmfRRMXs/B4F3NEA7AfPP7tVRMhqBHFCS132EizZZl/CYdGFZDBGvzzz7/yeV08
Tier 4 Celestials (Fanon)

# Tier 4 Celestials

## Requirements

Your celestial must be level 120.

bullet paradise

Catastrophe is a rocket, bullet spam, and heavy bullet celestial. It is a very threatening foe to fight.

#### Tank Code

eJztl01PwzAMhv9Lzt3U9GtjR+DKCSQOiENYvC5S21Rpxtim/XeSdqMf2gqTJsBSb4kdJ++TOk6zI3qTA5mRNbBcZsQh76AKYVoz6jrkjSkFSUFmL7vDQGNUUpOZF5iWXCwK0KVxLbhemtY4dEgCWVx1IodwlrLYBPomEBLJeDUzh4RtysgiB+B28MSEclFols2rhXLIQCumSzkmPhEL0CI1TmrDFNjJ7AxiW9kUzKVIKvdSSv2kRByDMoP2TheAesgBkMqfHORHZ/QHTf2TWn9Y6/dO6afjXvmeQ1KRlc2dEcyhqHZwpUE9drvbaoKUfTyXx+JeycyO8EvbreSbhuX8GRnRIPzBR5rWkKXniOn2E1XuwzacyO/fW/vVITHjMWi7CaZjzKaI2Pb+yknju0PWDFlzadbQ6ZA1Q9Zcer82L6iRO/bt9fgFRr0WWlij0RosqHXbEcfk6YOlV4ZoFUy0FK0DjJai9ceDlKF9ASOFaN8HSCE65cnrYYi+Y/gHuYQToVuYECK0qxJCgE5JQkjQqUcICQI3bJ2Diwsq/WsCb4qdgEbYCQK/+YxACOBT5AD0BheAeQDOWQqK2Xf0wyrRIk+EddHy9dx4OWfMrkDumGaFVjJfAtl/AizQB+I=

## Body Upgrades

### Upgrades to

None (yet)

Typhon is a body with a healing aura, auto cannons, and a shell.

Typhon has recieved a new design so it doesn't look like a tier 3.

#### Tank Code

eJzll8GOmzAQht/FZ0AYSEhy62qvK1XdHlpVPQwwgFWDkW2yTVf77rUNWaDa0ku7rNRcYo9/j2c+28n4kehLh+REMlFciEfOKBUTLTnR0CMVFBVqRU5fHkdZ5BHFCjSmg2n12WClHhFlqVB/Iqfw2v7s2hIK1ht54pEHVujaGAPTLqCBys4Mop0RIRdQ2CHXExq0ieHj1TfwrgY7Gnskg/zb/RBB6KTuW9Xi4T1IzXI+jkBZYq5ves5dAiZuVrVC4h0o5ZwWCLlmZ9BYvJvcjza7umRVhdJNxRYyjiZALXt88q4wwlnavol9lrnpmkw4ttWQMqVRcpx/ZjjCdIaATmzCwKga1t4ypaHNLQsjbOD7ZLC4MlD4wXLwYxMQKzjeYA1nJqTzpjrEwW+HLWrpknN9iblgfODHfuColuh2YtqG+2cHnJWoWWOVL0PYnsH2CJYA0gWA3Sxj+lfy3TzdYB/uI5qmh2ifHGmY0vn1D+Llhh/+MQ0abc8jjlZ4JNEKj1e4HnS3PaDd2oEJj9sCOm7Nx39bN8rf/kr5fzoya0Re42/3LZyZeI1QsjWh7X92/utr9dV04WIKe1fI/7ZSv9bSzn8YHJ5LfVMXi16jnOruseuE1v3LwngpdMV9jcB1fddzzTrObH09PAHs8+PW0VyOxSOVX2YMcKVox3VyaFCCXWgh9EgLlgExb4naoHz6CQjg6fM=

#### Strategy

##### As a Typhon

Stay close to teammates so you don't die.

##### Against a Typhon

Unless they're using a trap spammer, feel free to fight them (if they're alone).
Zeminaketameni

Zeminaketameni Code: 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
Twinshiper

**Twinshiper** is a tier 6 tank that upgrades from Spaceshiper.

**Design**

Twinshiper looks like spaceshiper but has two barrels in front instead of one.

**Technical**

Twinshiper has two barrels that launch spaceship launchers.

**Upgrades from**

Spaceshiper

**Upgrades to**

Flank twinshiper, Destroyshiper.

**Test scenexe code:**

eJztVk1PAjEU/C89L6SLooajepWLGA/Gw4M+lsbudtMWFAn/3deWyALrIsaPmHB73bazM9N5TRfMzUtkPTaeKsUSNkNjpS5YL+UJy0Bk6CzrPTwmTMGc5mJtpUAqaYmeOjS328NXDKMJgnKTm6lyslQSDaEmbKjF/BpyyHBrwpaIombxFeRowINuTebwcunBjC7870/i8rsyMyCwT7tI1iVYJFlDMAaVZ79YCT5LmNEukh6PLfqy3U3YsxRusqoVFpkfpH4gAufwY4LSIEIpkHwJKIF+/Catg2IUPSixQGfARVPJYGmnoAaBQytdJg18Wn9K6PwQg76NTS6LUC4+mzEKwT1CqYtKDGqCsXP+dfL2i+O8Iq9dJ7B7qMDWyQ8p5CuF6cV+jbx9WnuEvN35wiHa0qDf3fFbogyPY3CkpfKf+TpmvDb3pxWaaZVmJfdd3hy15pNoZPArBB4/vGCXm13ZXVtHKEqO0Ul/uXXWTqf8ALjGHm+4dI5NfmzyY5P/lyan2eeQqKb3007m4pbNN1RfC/+GUjhDFQ2J500QpPtp8G4wCAlFNNkh5NFtelEaCv2AVq7w2PIN1oFJlA==
Zombie tanks (fanon)

Zombie tanks are a part of the Junkyard dimension and are created when a decaying tank decays into another stage, at a 50% chance at stage one (4th rank tanks like Amalgam-inferno or Synope-meteor), a 25% chance at stage two (such as Trio-forge or any tier one cele upgrade), and a 10% percent chance at stage three (duo-spike and such, celes have no stage three decaying). Things like mono-hearth cannot become zombies.

Zombie tanks take a dark green (#663300) color while Zombie celestials have a dark purple (#100010) color.

Zombie tanks, unlike fallen tanks, cannot harm each other and will group up for protection against things like Marksmans and other high-penetration tanks.

### How to fight them

Use aura tanks like Amalgam-inferno or high-damage rammers such as Penta-saw or Streamliner-foundry to deal damage to multiple at once. Zombies will eventually decay into nothingness but reward as much experience as their normal tank equivalents so taking out lone zombified tanks is recommended over fighting multiple grouped together.

### Notes:

1. Penta-foundry (as well as other penta-smasher and streamliner-smasher tanks) are reversed by default (see image) to be ramming tanks as opposed to bullet spammers.
2. They don't crowd around a spawner tank, unlike the image states. Zombie celestials will often be in the middle while normal zombie tanks will be on the outside as meat shields to the inner celestials.
3. Zombie tanks will have stats redistributed in this order:
	1. Reload
	2. Bullet speed
	3. Movement speed
	4. Health
	5. Bullet damage
	6. Body damage
	7. Health regeneration
	8. Bullet penetration

Decaying tanks lose levels at a rate of 1 per minute and exploding into many triangles upon reaching level 15, while decaying celestials losing levels at a rate of 1 per 5 minutes and exploding into many gleaming triangles and radiant misshapen squares (3 sides) once reaching level 75.
Pikmin

made this so pikmin enemys in scenexe can be here! :dandefly (pikmin 3 ):eJztWdty2jAQ/ZWOXguML/jGI+E1mU5Cp+10+iDwAp4I2yPbpCTDv3clgy9AaCAEkqA3y6M9u3t2JR/JTySdx0A6ZJQxRhpkBjwJopB0dK1BxtQfQ5qQzu+n5TSzQaLRKIH0J+loq+df8vkh8NMJ2jVISsN70nnaw7xpFPZayyoRBpRzYFUEtOJRWrGu+pa2DMKxDEQMfDqlY5BRIVBEffnoA6NzaZjEAMt3QYJeh7mLGEJIOU1zJnDaJIrSPg/GY+AyCw7DKGBy7jBiEb402os/+zBmvI6xz2yOPGJ9sBElVF7uluNapufqtml6TrvtInQSPIpqtWzx6APObqOPLAV+lw+1YvgIlQDWe08ipECnsoiNk3i0LsCjeVqP2ondnTy/M5SwsjAaZILG3Yj7YgvUT9+1FxqAedYAtPN6P3f2u8qPX6kPJk8WMjhp1pfRoumU/r2LOQjPWktAyUEPUhjm8CKKLMa3SXKVQ4meyHh4V8Q2oAncLrNO1vndTnfgM+jChM4CgaiXgZWomO0k4mJQI6LgD2MPwl6VFsylMl5UZYQqliqWKpYqliqWKtaHKdab5940W3pbtzzDtkzL9RzPfE9kFNJLE1rvgPunstVrNzNbrhewsR3N8WzTsB2v7Xq2XWpIt+DEOERDGkUaXilZS3TrxYwX6HgoaFcc6HWe1h0Y+zvYC/+ABN46/nWCylOE9ewh4piE7efPPcBf7Yzi7OowvZJPUzcOc7EF9pVBb9nYtfrmdqZtXTvCTqZba1uZYT3/FX5rIpq6+864kC9ul8Cigc22p9mWa2l4indtyzvudr/CMuo7hF3fglZypxQ1uBNU1E4hkrbeNqyuGAZ0eL/kVqyQbFCkwakfZMlyf6EsnlCSX29s1B6F0cM3ytNgyJY1oqMRVr6bMSYzEgDYCLPcbKWg8G0wDrEy1zTJ3dOM02V72CWlRm3fUixsfK3/y0FLfw0LRpUF6zQsbM97fRGICC6zARQPGwtBHvUudym8JPlP2QKKh82l8DkXwu6rBuO4ItQ7ngbVjqLHlcRUElNJTCUxlcRUElNJTCUxlcT84BLz3SnMtRvfF8Y2AcrSyXXG0iBmgfxp0HI8+GpqLiYb+fOe7IfqhFWE1XdGPvmKToFTAV5DlMF2BRiPQhGGmU//Ho+xSeAGrUiHdJFa0qhr3gegcRTugv0hZ1SAc5M69E3kC2gGM2Ck41iV3wpCahd/O0XL0jC/zs//cWCHz4Iko6wvh2IrmQHnyGYfDVfw2ECUR1nypUdDH9iIzcniH6Fbocc=
more when?
Rad misshappen?

Amogus sent me this rare image in discord I was not there to see it

And I checked to see if **its legit** and It somehow is, check for yourself and tell me If you see something sus ok.

**I Saw A Luminous Misshapen Nonagon In The Crossroads Once! Got Me From Lvl 58, To Lvl 63 -PeeWoop987986985984173**

I dont know the chances, or If this is even possible but I bet the chances are very low. I guess amogus is the luckyiest person In scen.exe history but theres not a whole entiere history page yet. Sadly I wasant there to witness it.

Also something weird I found was the rare polygon wasnt gleaming but it was radiant instead.
Pulsar

Pulsar is a Tier 1 Celestial upgrading to Quasar and Blazar.

## Technical/Design

Pulsar has a pink triangular shape and has 2 cannons on each side of the triangle. The reload is extremely fast but the damage kinda weak and low penetration.

Base Stats
 Bullet Speed
 Bullet Penetration

[Source: Tank Editor from the Test Server]

## Strategy

#### As a Pulsar

You are weak against rammers, it is recommended to use Exosphere to fend off rammers.

You can also group with another celestials to kill enemies easier.

#### Against a Pulsar

Wave. As Wave you can easily out-penetrate the Pulsar's bullets if the Pulsar is not paired with other celestials.

You can also use alpha or amalgam to block pulsar's bullets and slowly kill it
Upgrades/Tier 3

Tier 3 is the fourth tier in the game, and can be selected at Level 30.

Upgrades can be selected at Level 45 (Tier 4).

### Bodies

Castle has increased health and an auto-cannon attached but decreasing the movement speed.

Palace provides even more health than the Stronghold, but sacrificing speed.

Thorn maximizes body damage and speed at cost of being even more fragile.

Artillery has a large, strong auto cannon which greatly decreases the speed.

Triplet is a body upgrade utilizing three auto-cannons.

Battleship is a body upgrade utilizing three drone spawners that provides more drones.

Remedy is an upgrade equipped with a moderate healing aura which heals in a faster speed. Also provides slightly more health and speed.

Flare is a body upgrade utilizing a even bigger damaging aura which deals more damage, compared to the Bonfire. Similar to other damaging aura branch, turning on Passive Mode does not affects its ability.

Brigade is a body upgrade utilizing ram power and an extra Turret on it.

Forge is a body upgrade with ramming power and a small Aura attached.
Scenexe.io 2 (Fanon)

## **Introduction**

**Scenexe2.io** Is a fanon version of Scenexe.io with features such as: new tanks, new GUI, new physics for an interesting and fun gameplay! The Added stuff such as Tier 3 Celestials and Restoring make the Scenexe2.io competitiveness to a whole new level! The game is receives updates more often than the original game as it is still in beta. The game is roughly developed by Cobalt and Ki07Craft. Credits given to **Infinite-3D** (developer of the original game), **KiraFR**, **Bubbles**, **NOTCHRULZ**, **AFlyingDerp,** **ViciousOogie** and **1contra**.

## Links

Normal And Exclusive Tank List, Crashers (Fairly Incomplete), Tanks For New Warpness More Links Soon...
Stars

**Stars**, non-currency items in game, are collected either when an achievement is unlocked or gained automatically during the gameplay (depending on the level, the gameplay length and the amount of polygons and players killed).

Like the Achievements, Stars can only be gained with an account.

They serve no use, except for giving players more options with account profile pictures when they reach a certain star count.

## Trivia

* The implement of Stars and other related items replaced ALPHA 0.9.11 with ALPHA 0.10.0 with an unknown reason.
* Although killing players awards stars, killing player with much lower levels does not give any.
	+ This is made to avoid witch-hunting (or abusing) supposedly.
* The implementation of stars and accounts existed 2 day prior to their official addition, in the 3rd test server.
	+ Due to this, it was incredibly easy to get stars using test commands, however all achievements and stars were wiped from accounts when they were officially added.
		- Accounts were not wiped, however, allowing players to have profile pictures that were not possible due to their low star count.
	+ The maximum star count was about 9 quintillion.
Split

**Split** is a Tier 2 weapon upgrade utilizing 3 barrel, one at the front and other two evenly space from the main cannon.

## Technical/Design

Mono with two smaller cannons place far from it.

Base Stats
 Bullet Damage (Side Cannons)
 Bullet Speed
 Bullet Penetration (Main Cannon)
 Bullet Penetration (Side Cannons)

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Split

* Stay passive. As a Tier 2, killing is not an option. Farm a Heptagon or an Octagon to boost the speed of upgrading.
* Avoid any high-tier predators. Do not try to fight back and leverage the lightness as a low level tank to escape. Nothing too special.
* The only equivalent that should be taken care of are Snipers. Snipers have a overwhelming FoV and single-targeting power to Split, which is a significant threat. Try to evolve before seeing such tanks for a power enhancement against them.
* Split goes well with most other equivalents.
	+ To be honest, low-tier tanks in Scenexe are significantly weaker than other similar games, causing “low-tier fights” to happen much more infrequently.

#### Against a Split

* It is doubtless that most high-tier tanks can overpower a Split pretty easily.
* Sniper is a good choice with abundance of movement speed.

#### Matchups

* **Strong Against:** Commander.
* **Goes Well With:** Equivalents, Short-ranged attacking tanks.
* **Weak Against:** High tier tanks, Snipers.

#### Build Advice

Split is a common transition for evolving into Disperse. According to the build advices for Disperse, the downgrades are listed:

* Spike is able to upgrade into Saw.
* Turret or Warship can evolve into Quadruplet or Mothership, but are somewhat risky.
Stellars (Fanon)

## Stellar-Magnetar

omg you copied galactics!1

Destroy one and this reality falls apart!

Kablammy!

# Stellars

Stellars are hexagonal colossuses that are like celestials. Only difference being that they are much, **much** more powerful. They look a lot like the dreadnoughts from arras.io. I would like to credit Galactics for the basic concept and shape.

## Stellar-Magnetar

The Node-Base of Stellars. A level 120 grey hexagon.

### Tank Code (Full Tank)

eJx9kDFPAzEMhf+L5wxHkZC4EVjL0lYMiMFVTBrhSyKfr3Ag/jtOrkJQITY7770v8vsAnQtBD88TMzg4kowxJ+gvOgcBfSAdoX98csA4m7bMY/Rk45WDPCnJZlm77/Wd2nYgZD2sJ9ZYOJIY1cE++/kOBwx0JoyFyP9hvsWBBCv0TBzw7abCJKf6/eVi35Ug6OneUnbWGkMiRbHT9ihCfLrglbDk9B/6oTl+wJfIb/xGibnRmY7Ell11tZ5awMqBYnrZtn7t1WIRk7ZZCQdzXFtj1rhYf1uznqDw+QX9D4mI

## Euclidian

### Tank Code

eJzNk70OwjAMhN/Fc4RIgYI6w8jEiBhMayBSmkRJChTEu2NKJf6E2IDtfPI5nyXnCLF2BBnsCJ01IGBLPihWmewKWKL3pANk82PbyKa3EbKkz8quVoFiY+5UETesOgMBmsz6Wgy5KrDENSdZ8iyLBYfZJY11kwyOqPVUiGjy6yuODEWPsWU5iWcCmfyaoNd9Q5A8INwR9G4E8iNBR17mPFCkrxDpHzDI0R9AfPkaFgJyLMnjTB1oWumonFbkm31K3I+9NRSaRQ238Q+bVLlWhUIDpzMkaQ3H

## Supernova

### Tank Code

eJyNUsFOwzAM/Refq6obsEGPaNdJSHAAIQ5u66XR0qZK0o1R7d9xkrJ2BxA327Hf83vOAO7UEeRQ6OoECRzIWKlbyBdZAgIrQc5C/j6MbcsE9G5nyb1Cnv3EbyE+ysrVHKWrBBy2e8gHKNAYUnMAbjTazYavZ+8SUNQKnywSqLBBQSFkGI1VrJLCUxizHdFYk5Y5y0jQUUvOoIs6zh9zIZzwNIv08ZmX6B2ZZ1mRjTvF9CsCMWKtjafgxBE2kN9M+9vLVIHlfsKwfTFpxUr2XL5lMNXV6DVGiLDeS+ibKc3SmdYsXbIfttbHJzROlmokwN2OSvfYKxU08U2wdPIQEY0UgkyoStHy9lu0drThonz49YqTuOBB+nDRufrTLA//r8YEakLl6m2vnOyU9Ltm6Xq9Zqn+D26CE9evD+Opr6v3PNHg58bo1vOwrSU2ZNATzTvZ0ZYf+I9vUfDPQAPnb1Ak83s=
Rifts

A **Rift** works like a wormhole for the Abyss.

## Technical

**Rifts** are tiny, radiant objects that suck in nearby objects. Its color changes over time, and it's the same color as radiant things. It has a small spawning chance in FFA and 2/4 Teams Servers and players may go into it in order to attend to the Abyss dimension. Other than when entering an Abyss Portal (see images on the Abyss page gallery), Rifts will take players straight to the main area of the Abyss and not to the Abyss Hallway first. Rifts can also spawn in the Abyss, this Rift type works like an exit from the Abyss.

If a Rift spawned in the Abyss it'll take players who touched it's hitbox to the server (*Regular gamemodes only)* they were in before entering the Abyss.

## Details

* **Rifts** themselves are tiny and so is their hitbox, but they have a large shiny star-shaped aura and particles around them which makes players able to see them from a large distance. Rifts show on the Minimap as a rainbow dot, similar to an Abyssal Wormhole which makes them even easier to find. If anything except a few exemptions like wormholes touches its hitbox, it will be sent to either the Abyss or the Crossroads, depending on in which dimension the rift spawned.
* Apart from their hitbox, rifts also have a detection radius which more or less mathes the size of their glowing aura. However, it is possible to see its exect size by enabling debug mode. The detection radius will then show as a red circle around the rift. Anything inside that detection radius is pulled towards the rift and the rift will move towards the nearest thing inside its detection radius.
* If a rift sucks in an object (it can be players, bullets, drones, traps or polygons), it grows and so do its hitbox and detection radius. larger rifts have a greater attraction effect than smaller ones. There is a size limit for rifts of 1000, which has a hitbox radius of 250 and detection radius of 10000.
* After some time, rifts start to collapse until they disappear.
* Rifts show the background of the Abyss or the background of a normal server (when spawning in the Abyss) inside them.
* Rifts make the camera shake. Larger rifts have a greater shake effect than smaller ones, also, the closer you get to a rift, the more the camera shake increases.

## Trivia

* Rifts currently exist in the game.
* Rifts and the Abyss dimension were temporarily removed in Alpha 0.9.0.
* Rifts can suck bullets, drones, traps etc… the more they suck in the bigger they get.
* As of ALPHA 0.11.0, Rifts got re-designed and added back into the game along with the Abyss dimension and a new Rift type "White Rifts".

## Gallery

A Rift as before Alpha 0.9.0An old Rift with some traps and bullets.A sneak peek of the new Rift design found in conditional2.mp4 \*Scenexe.io Discord\*A Huge Rift (maximum size) in a Test Server. Due to the huge camera shake effect of that rift, my tank (the Synope-Galaxy) is almost in the corner of the screen instead of being in its center like normal.A naturally spawned Rift in FFA.A small Rift near a celestial in the Abyss.
The Gunship(Fanon)

The Gunship is a boss that prioritizes in a lot of stuff.

## The Gunship

Can instantly annihilate an army of Peacekeepers(well, maybe 16)

Bullets, Twister Missile, Twister Missile Bullet, Cannon Segment turret bullet, Hexagon Minion, Minion Steamroller turret bullet, Minion Machine Gunner turret bullet, Minion Ascender turret Spike, Minion Triplet turret bullet, Minion Devastator turret bullet, Minion Necromancer turret SunChip(x20?), Homing Missile, Homing Missile Explosion Bullet, Crasher(x32), Turret Trap, Turret Trap turret bullets(Assasin, Hunter and Basic bullets), Back Turret Bullet, Trickster Block.

## Design

The Gunship has a cubic body. On top, it has a Flank Twister turret, which always spins and always fires. It has a wide cannon that looks like a Drone Spawner in front, and 2 minion spawners to the sides. The 3rd segments of these minion cannons double as turrets, which have cannons that shoot high speed bullets. These turret have their own turrets, which shoot heatseeking missiles. They have the largest range of all the turrets here.

The rectangular part has 4 spawners that spawn crashers.

The other square has a unique turret on top(Mono but front cannon has side cannons+some stacked cannons), 2 Trapper turrets and a massive custom trap launcher in the back.

## Technical(Stats)

Front Segment(Base)
 Top Turret
 Cannon Segment Turret
 Homing Missile Turret

Middle Part

Last part
1(anything else)
 Side Turrets
 Back Cannon

## Countering

If you are going solo, good luck, because this thing has a lot of health, AND can instantly flood you with random crap. You will need an entire server to take it down. Maybe 126 tanks needed to destroy it completely.

## Trivia

* The Gunship’s creation went like this: I went on the Diep and Arras wiki, saw a Fanon boss “The Basalt” which spawns an UNGOLPDLY variety of random crap, and I wanted to do something like that, so I made the minion. I then thought “hmm, what if I make it military like, people who make overpowered beasts type, but still make it like something I’d do?” Well, then this happened. A lot of lag, a lot of power, and a lot of insanity.
* The Gunship is named after the heavily armored helicopters used for war.
* This monstrosity has lore, mostly that it is controlled by a tank called “The Programmer”(Basically an Engineer but the traps have Single turrets).
The Defender Of Polygons (Fanon)

Defender of Polygons – An tank which defends on spawn shapes.

Code:

eJzNV9tu2zAM/ZVBz05g57Y2j21fWxRrhm0Y9sBEtC1UkQxJTpcV+fdR8jVoFvS2LW+iLB6eQ4pU8sjctkA2Z2kpJYvYBo0VWrH5LGIZ8AydZfPvj/WpccR0mlp0X9k8btbfwvpBcJezeRIxB+qezR/ZEoxB6d1/9LHIkLClMH69i5jRDhyFXIQIo4it4eddYRB4wLVlQYa1l1pqE3ZcadRdgchDtCVY/KRddVZwJNjBlKiVDs1dZcet+QuDJbjEC8xhI2rIhkMNS/6gVrk2dQzbRpOoslrmWqgrYUnsikCTaeDdbYxowyGsaRXvoufnLx7Ougz+IWlRL7UNciWih0ppiIfTHu6kYx8PzyJWoEJnguygh8MaMqw/ErqGSjJHilylt00Db3WG7a5YIcOJ919pIWmv036A4fsSHI7Hf4PjYYbJK/jNZq/k97RNkndok/iNXZL0uyR+Y5eMuyKMXtYkz+qFvu90j2BTteRll36/+LujE+5olvdSGGhPpm2JJr5wq/vO15bLdpIY4KKk7dFoSBbIIofQBQfuSiNyFHcqPVquH27BOLGSNT6kKa7cBb0FQQqVQmSK6F2DtbXO/hyqac72Nc72NXpGOYJ0+XUpnSikQLpPH8+HhL7UfHsVyPW/TfynkPj+bgDyDpewRgMevf+5aokLD2i08jzq45+LjFKFN+RF79zCkANdiUNDdFJXIDl77dUJR55cnvOjl+fgJGqoDM5PhsrpMPnvRJJeq/6jEdPj0T0Xk0M/Mhpyg2R8yvROm93glEpLk/YBodDq2OT7Ek40s++scdmffjeaI/MKNiir99g/o4v22aQnBVSluIpOi42wJchFMP1op78Ihgb9ghxr1CtMUXE0H3T64VbLbaaVZbvfUNLebQ==
Synope

**Synope** is a Celestials Tier 2 upgrade utilizing 3 minion launchers.

## Technical/Design

**Synope** is equipped with 3 large minion spawners.

Base Stats
 Minion Spawner Reload
 Minion Drone Spawner
 Minion Auto Cannon Reload
 Minions Body Damage
 Minions Movement Speed
 Minions Health
 Minion Drone Damage
 Minions Drone Speed
 Minion Drone Penetration
 Minion Auto Cannon Damage
 Minion Auto Cannon Speed
 Minion Auto Cannon Penetration
 Minion Auto Cannon Detection Range

[Source: Tank Editor from the Test Server]

## Strategy

#### As a Synope

**Synope** is one of the celestial upgrades which is only good at attacking, and terrible at defending.

**Synope** provides 6 Celestial minions (base max drones) which have 3 mini drone spawners and an auto cannon. All of them could automatically surround one enemy or more.

#### Against a Synope

Almost any Tier4 tank could beat the **Synope** due to how defenseless it is, for an example: Marksman, With max movement speed, damage and penetration, you can easily kill it.

### Matchups

* **Strong Against:** Slow tanks, Healing aura users, Ziggurat.
* **Goes Well With:** Alpha, Engineer when outside of the Costume Trap FoV.
* **Weak Against:** Fast Marksman, Inferno, Amalgam, Riot, Wave, Disperse.

### Build Advice

* Void. It can greatly increase the defensive power, making you have a good amount of it.
* Meteor. It is pretty much body to defend you from rammers because the auras are good and you have an extra defensive Chasm.
* Autocannon body upgrades like Galaxy or Pollux are good because they can increase your defence. Galaxy will make it easy to kill tanks that swarms around you, while Pollux can out-penterate low penteration tanks like Trapper or Mono. Marksman can work, but it is dangerous despite having a low pent. bullet.

**Addition To The Strategy: The Drones Have Infinite Follow Range, So Use That in Your Advantage.**

## Gallery

A Synope-Galaxy attacking.Two Synope-Galaxies.A Synope-Pollux.Two Synope-Galaxies with an Asteroid-Cygnus and a Debris-Nebula.The Synope Minion.
## Trivia

* This is probably inspired by the Elite Spawner in Arras.io.
* **Synope** is the only Celestial upgrade utilizing the minion launcher.
* It was possible to duplicate Synope drones by using an exploit.