Werewolf

### Behavior

Personality base, but can be very territorial towards those part of their pack. For the first five months, they have heighten aggression, and at times can't control their rage or transformation

### Distinction

A mortal who can transform into a large wolf and have significantly heighten abilities than normal people.

## Creation

Werewolves predate Vampires, with them being around since 12,365 B.C when an exiled Priest used an old ritual to turn men into beasts. After trying several times, the Priest was angered at the continue failure of the ritual and decided to take his revenge on the congregation that cast him out, killing each member with a silver blade he carried with him. After he murdered each of his old congregation, on the next full moon, he felt his body change, and then, he became the first Werewolf. For years, he hid this fact and even passed his new gene on through several generations. Werewolves became pack hunters who lived in secret from humans, until Vampires came around and clued the humans in on their existence.

## 12,365 B.C

After a Priest was exiled from his congregation for doing unholy prayers, he sought to try to become a beat through an ancient ritual. However, when it failed, he became enraged and, with his personal silver blade, killed each one of his old congregation members. But on a full moon, it turned out his ritual had worked, but now, due to the murder he had committed, was subjected to a long and painful process of turning into a Werewolf.

## 12,364 B.C

The Werewolf gene's gets passed several generations, and became known as a curse. Unlike the Priest, new Werewolves would not know they are a Werewolf until they make their first kill, where they will endure a long (or quick with guidance) and painful transformation.

## Types of Werewolves

A Werewolves strength is linked to their status, with the exception of those without a pack.

### Untriggered Werewolves (Humans)

Werewolves who have yet to trigger their curse, are not special abilities. They look and act like normal humans, and can sometimes go their whole life without knowing they were a Werewolf.

### Pack-less

When a Werewolf either has their entire pack killed, or were born without one, they are considered pack-less, and their strength is solely dedicated to how fit they are, and can even be stronger than an Alpha.

### Runts/Soldiers

Werewolves who were born into a pack, and not to any high status Werewolves, are considered the Runts of the pack, or as the Soldiers of the pack. Runts are the Werewolves who stay behind to care for the pack, while the Soldiers are the ones who go out and either defend the pack, or gather food. They have the same strength, just their names dictate their jobs. They are above the strength of Vampires below the age of 400. They are the same strength of Vampires between the ages of 400 and 1000 years old. They are below the strength of Vampires above the age of 1000.

### Royalty/Betas

If a Werewolf is next in line to be the Alpha (Generally direct family of the Alpha), unless the Alpha is killed by another Werewolf, are given the title of Royalty, or Betas by some Werewolves. Royalty/Beta Werewolves are the second most protected members, (Not considering pregnant, elderly, or the sick). They are above the strength of Vampires below the age of 400. They are the same strength of Vampires between the ages of 400 and 1000 years old. They are below the strength of Vampires above the age of 1000.

### Elite/Bodyguards

Werewolves who are strictly to protect the Alpha or Royalty Werewolves. They are the second strongest in the pack, with their strength only below the Alpha. They are above the strength of Vampires below the age of 3000. They are below the strength of Elder Vampires or The Ancient One.

### Alphas

The leader of the pack and the strongest Werewolf in the pack. Their strength is greater than any Werewolf, with the exception of those without a pack or other Alphas. They are the most protected member of the pack. They are above the strength of Vampires below the age 3000. They are the same strength of Elder Vampires. They are below the strength of The Ancient One.

## Features

Not all Werewolves look the same. Their Iris's and Sclera's will change to reflect their status.

### Gray

Werewolves who don't have a pack have gray eyes.

### Blue

Werewolves who are the Runt of the pack or Soldiers of the pack will have blues eyes.

### Purple

Werewolves who are either directly related to the Alpha or are next in line to become Alpha will have purple eyes.

### Orange

Werewolves who are tasked with protecting the Alpha or Royalty Werewolves have orange eyes.

### Red

The pack leader of all Werewolf packs have red eyes.

## Abilities

* **Increased Strength:** Werewolves have strength that surpasses any living being. Their strength is comparable to over 110 strongmen.
* **Increased Speed:** Werewolves can move at great speeds, being comparable to half that of a passenger plane (which normally fly at 500-600 mph).
* **Increased Senses:** Werewolves, because of their Wolf nature, have incredible senses, being able to smell things from afar, hear from afar, and smell the difference between human, Vampire, or another Werewolf.
* **Increased Agility:** Werewolves are very agile, able to preform many acrobatic moves with ease, albeit, they get harder as they get older. They exceed at free-running or vaults at a young age.
* **Increased Jump:** Werewolves can jump great distances, being able to leap up to a 18 story building.
* **Increased Durability:** Werewolves are more durable than humans, being able to shrug off minor injures, but they are not immune to death, and any major injury they suffer can kill them.
* **Advanced Healing:** Werewolves can heal from most wounds, but it is not as fast as Vampires. And any major injuries they suffer, they cannot heal from.
* **Wolf Form:** When a Werewolf first triggers their curse, they will turn every full moon and have no control, for five months. After that, they can control when they transform.
* **Lycanthropy:** Since Lycanthropy was causes through a large amount of violence, fueled only by anger, Werewolves are stronger when acting on rage, or pure aggression.
* **Claws:** Werewolves can turn their hands into sharp claws, with their nails pushing out more, and able to deal real deep cuts.
* **Fangs:** Werewolves have four sharp fangs in their mouth, comparable to a wolf fang. These allow them to easily tear into flesh.
* **Alpha Bite:** An Alpha has a toxic bite, with it causing nausea to humans, and lethal to Vampires. Only their blood can cure a Vampire who's been bitten by an Alpha.

## Weaknesses

* **Silver:** If a Werewolf is shot or stabbed with silver, they will heal slower and it will cause immense pain. This is because the dagger the Priest used to murder his congregation was made of silver.
* **Heart Extraction:** If a Werewolf has their heart removes by any means, they will die.
* **Decapitation:** If a Werewolf is decapitated, they will die.
* **Mortality:** Werewolves still suffer from normal mortality, meaning they still age and can die by most means.
* **Broken Neck:** If a Werewolf has their neck broken, they will die.
* **Lycanthropy:** Due to Werewolves being unable to control their forms for the first five months, they also can't control their emotions. And since Lycanthropy was causes through an act of great violence, a new Werewolf will have large amounts of rage, usually to the point where it can change their normal personality.