Kara The Daraman

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> **Series:** DnD
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> **Age:** 20
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> **Birthday:** 11 Sep, 2002
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> **Sex:** Male
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> **Species:** Human
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> **Clan:** Daraman
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> **Height:** 185cm
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> **Weight:** 79kg
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> **Class:** fighter
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> **Extra Physical Features:** Black hair, brown eyes.
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> **Alignment:** AntiVillain
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> **Stereotype level:** Kamikaze: These characters destroy many stereotypes but not all. However all the main important stereotypes are broken and the small unimportant ones are left. You will not be able to guess much about this character just by looking at their appearance and their role. These characters can still stand beside other strong characters and can do their part. However they have features that oppose the stereotypes in their appearance and roles intentionally designed to highlight the stereotypes and prejudice on characters. They disobey those expectations while still being a good reasonable character.
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“Why are you standing still? Give me a challenge at least.”

- Kara the Daraman

Kara the Daraman, raised by the tieflings since his parents' deaths, is a fighter that uses a bow and arrow and two sais. He camouflages into bushes with his green leather armor and assassinates people for money to feed the now old tieflings.

## Background

When Kara the Daraman was born, both of his parents were killed by a dragonborn because the dragonborn thought his parents were an enemy that entered his territory to spy. Kara was left alone in the middle of the forest. However, he was lucky.

Kara was found by the tieflings in the Forest of Shadows and was raised in a secret cave in the forest. The tieflings taught Kara how to hunt and fight and Kara developed high level martial combat abilities. Falling in love with archery, Kara trained his archery skills from the age of 5. He can twist arrows so it curves around a target, shoot his arrow exactly on top of another arrow that he shot before and split it in two. He trains everyday no matter what, and with steady progression, he is now the best human archer to live. However, being a human with no magic, a bow still has its limits. Kara relies on simple weapons to fight because he does not have flashy magic or spells that he can cast upon enemies.

The tieflings that raised him are now old and weak, so Kara assassinates people for money and protects the tieflings. He is very thankful to the tieflings and will do anything to keep them safe. However, one of the tieflings has fallen very ill and Kara goes on an adventure to find the ultimate medicine. He also seeks to become stronger to a point where he could fight off whoever murdered his parents if that creature comes for him or the tieflings again. Kara the Daraman is cold blooded and will kill anyone in any way for the tieflings and feels no mercy listening to his victims scream in pain as the poison on the arrow tip slowly gets them.

## Proficiencies (armor, weapons, tools, skills)

Kara the Daraman wears leather armor as a final layer of protection. He paints them green so that he can hide in bushes without being spotted by his target and enemies.

Kara the Daraman is an archer type fighter. Highly trained with the bow, he will almost always hit his target. He can hit his own arrow stuck on a running target and split the arrow in half. He can twist his arrows so that it curves around an obstruction and hit the target.  He can shoot and hit the target even when he’s upside down. And because normal arrows are rarely vital, Kara taught himself how to collect poison from plants and dips his arrowtips in the poison to make sure his target dies with one hit.

Kara the Daraman’s skills are perception and athletics. His perception is extremely above average. With his perception he will always spot another sniper or his target hiding anywhere near him. He also has incredibly high athletics skills for an archer. When he is spotted, he can run away and change his position really quickly, safely hitting the target’s back.

Kara has two sais on his waist in case of a close quarter combat situation. Unlike many archers, he has incredible close quarter combat skills, using his perceptions, he can sense tiny movements and signals from the enemy and predict what move they will make next. Many have underestimated Kara’s CQC (close quarter combat) abilities just because he is an archer and lost their lives.

## Equipment

Although Kara the Daraman is a human, unlike other humans he is not so crafty and good with many tools because he was raised by the tieflings. He knows how to treat simple wounds with leaves and clean water and he does not use many types of weapons for combat:

Melee

- 2x Sai

Range

Bow & poison + arrow (20x)

Strength

Archery

Martial combat

Camouflage

### Weakness

Desire for the truth of his parents

Desire for the medicine for the dying tiefling

Restricted by bow’s limited range

## Reference

https://i.pinimg.com/736x/41/e8/5e/41e85e44c897e89b3135a941d119afbb.jpg