Arcturius Military Academy

The Arcturius Military Academy, despite it's name, is actually several academy branches - the Catanian Branch, the Dragallan Branch, and the **Helios** Branch. All Academies are identical other than location.

## History

The Arcturius Military Academy was formed on the 20th of Neth, Year 3, Age of Might. The two branches - Catania and Dragallan - were created simultaneously, to create a sense of equality. **Marcus Arcturius**, the originator of the Academies, decided that all races should have equal opportunity to learn, and has gone through great lengths to ensure that everyone has their chance.

The Academies, formed in Catania and the Dragalla Alliance, accept all races, and teach them the same things - a new standard for war, leadership, strategy, and tactics. Eventually, a third Academy was added in the Helios Imperium.

## Admission

Admission is simple, and has varying levels of expense.

• 2 Year Program: 100 gold per year. Includes options for 1-3 classes per day.

• 4 Year Program: 100 gold per year. Includes options for 1-3 classes per day.

• Future Leaders Program: An addition to the 2 or 4 year programs. An additional 50 gold per year. Adds an extra class for exclusive individuals to receive personal hands-on training with high ranking Adventurers who have agreed to aid the program.

• Battle Magic Program: An exclusive program for those who seek to be Battle Mages, or War Mages.

**Scholarship Admission**: Scholarships may be given in the event that a high ranking and known Adventurer signs off on one's admission, or if they have filled out an Application, and successfully pass a rather difficult test regarding Military History, as well as War and Strategy.

## Curriculum

Curriculum is rather simple with the Academy; there are numerous classes, and students are allowed to pick up to 3 they attend, depending upon schedules. War, War History, Leadership, Strategy, Tactics, Small Unit Tactics, Battlefield Geography, Logistics, Outfitting, and many, many more. There are even specialized classes, such as water or air based combat, planar combat, and combat against non-standard humanoid races.

There are also several exclusive classes or activities, restricted to those who show either good behavior, or have been admitted into them.

• Future Leaders: A class dedicated to receiving hands-on, direct training and education by high ranking Adventurers who have agreed to aid the program. Sometimes these Adventurers will take the Student on a low ranking Adventure, to help educate them.

• Battle Magic: A class for Battle Mages, teaching them how to hone their magic for the most efficient use during large scale combat or war. Unlike normal Wizards and Sorcerers and similar, Battle Mages focus on maximizing a handful of efficient and powerful spells that can turn the tide of battle. This type of Magic also serves to bridge the gap between high and low quality Mages - a Wizard who has great knowledge of a great many spells may be able to utilize them to enormous efficiency, but Spellcasters like that are rare. Whereas a Mage who masters a small amount of spells can be created with significantly more ease, and in less time.

• Squire Program: Junior Students are assigned to Senior Students who have shown talent and good grades. These individuals, known as Squires, receive extra tutelage from their Senior.

• Wargames: Wargames are run semi-regularly, pitting groups of students against one another in small scale war games. These war games are run through unique, large-scale magic that allows Students to easily simulate entire Battlefields and Battlefield situations and events. Blood, Gore, and similar aspects of war are removed to not scar the children - only slight pinches of pain are felt, to ensure there is no lasting trauma. Those 'killed' are removed from the simulation, their bodies safe and sound, and they may observe from the outside.

## Staff

The Academies are Staffed by experienced soldiers and commanders of House Arcturius, Catania, and the Dragalla Alliance, all dedicated to the creation of individuals who may better serve a potential for a unified Tolreiya and Calmera, to fight against external threats, such as the Skum.