recursal/Fanatic-Fandom huggingface dataset:
Verbose Gilbaris

* Gilbaris V1
* Gilbaris V2
* Gilbaris V3
* Gilbaris V4
* Gilbaris V5
* GILBERT

**Gilbaris V1**

Gilbaris.

**Gilbaris V2**

Guy in charge of Galactrons.

**Gilbaris V3**

Robot fidget spinner dragon that commands an army of robotic dragons, the Galactrons

**Gilbaris V4**

Big robot dragon whose design bears a striking resemblence to a fidget spinner who is the leader and possible creator of the white giant robotic dragon monsters with claw ponytails for hair that first appeared in the 14th episode of the series dedicated to the Ultraman whose name is Orb and have appeared multiple times since then leading people to believe that they are overused.

**Gilbaris V5**

The large dracon-like robotic creature, presumably hailing from a dimension which is not this dimension and also being og italian decent for an unknown reason, and is the leader of an army of very similar roboticcreatures by the name of Galactron who have appeared several times in the fictional franchise which uses the special-effect technicque known as Tokusatus, reffered to as Ultra Series. The dragon-like robotic creature is theorized to be their possible creator however this is unsubstanitated. He bares a slight resembelence to a popular rotating toy device created for people with an inability to remain not in a state of motion during certain activities, especially those that require large amounts of focus and concentration.

**GILBERT**

GILBERT
Example Character

Dr. Placeholder has no form.

> "*A quote should use the 'block quote' format, be italicized, and be important for some reason or another.*
>
>

Here is where one would explain the significance of a character briefly, without going too deep into it. Who they are, what they are, and why they're notable.

Here, you should give the briefest description of a stand and link to it, like Dr. Placeholder's stand Placeholder that allows him to placehold more easily.

## Appearance

This should be the first block, under a Heading format. Here should be described both the physical appearance, and general clothing/outfit of the character in question.

### Specific

If a character has a different outfit, or many different outfits that are notable for some reason, place it under a Sub-Heading 1 with a label for why it's important.

## Personality

Again under a heading, this should be detailed description of how one acts and how they interact with others, in addition to a description of their morals, beliefs, and personal philosophies.

## Abilities

### Personal

Things that are specific to them as a human. Strong? Fast? Smart? Able to tie a knot faster than the eye can see? All of that goes here.

### Stand

Describe here, not the stand, but what the user is able to DO with that stand.
Ultraman Zasher character

This is Ultraman zasher no not the amazing series made by me anon but the ultraman of the same name and the star of the series

Height: 40 m

Weight: 35,000 t

Age: 16 years old

Home World: Planet Ultra

Appearance

He looks like ultraman Geed primitive but without the black because he is geed's son and the fact he has no black symbolizes that he has no evil in him at all also im not racist i just like symbolism because it makes my stories more good and helps give them more population

History

Ricku and laiha got married and had a child but becuase ricku is ultraman the child was also ultraman and ricku took it to the land of light for it to be raised there and there zasher completed his training and returned to earth to fight monsters and prove to his father that he is a strong warior and can be a herobut something was wrong he couldnt find ricku nor laiha anywhere and now he thinks that thwy have been kidnapped by an eveil; alien and no goes on a journey to save them so he can save his parents and make many many very very good friends along the way

Powers

zashium ray: a beam fired from his hands at an L position? it is strong enought to kill kaiju and alien ina one hit but not if they are very strong like gomora no if they are bery stronk then it wont kill them

ultraslash: he can fire an ultra slash that can decapitate monsters

punch

kick

chop

fly: he can fly at speed and he is is very fast at flying even faster than pandcrimecisauston

rekting riper: his version of his dad's wreking riper it can not kill bad guys cbut it can damage them and deal 75 damage

rekting bersto: his most powerful attack it is like his dads wreking busrt but 10 time more powerful but not as powerful than the royal end and can kill in one kit but it hurts him too and he fears that if he uses it too much he might die but he still has to use it to defeat very starong opppponets like exx gomora and alien reyblod

REKTING ROAR: REEEEEEEEEEEEEEEEEEEEEE

trivia

i made him the son of geed because he is my favorite ultra and zasher will become more powerful than his dad because he wil become gosd and kill very berry bad guys like beryudora

the end

hope you like i you do make sure to like comment and subscribe for a chance to win a free gift card bye bye guys
Ultraman Geed vs. Slenderman

*Ultraman Geed vs. Slenderman* is a story written by Cdr based on a certain stupid comment.

## Plot

It was a normal day in whatever the name of the city Geed takes place in....

Until....

~~The Fire Nation~~ Slenderman attacked!

He began spooping all he came across.

Desperate to end his reign of terror, Laiha and Pega ran back to the Nebula House, where Riku was kicking Zero's ass in *Ultraman Fighting Evolution: Rebirth.*

"Riku, we need your help!" Laiha yells.

"It's Slenderman!" Pega adds.

Riku turns around. "Slenderman?"

Zero scoffs. "Did you try telling him he isn't relevant anymore?"

"Yeah, he used that shit movie they made about him as an excuse." Laiha answers.

"Did you try telling him nobody thinks he's scary anymore?"

"Yeah, he didn't listen." Pega explains.

"Well, looks like I'll have to go out there." Riku concludes.

"Just let the attack team take care of it." Zero says.

"This series doesn't *have* an attack team." Riku reminds him.

"What about AIB?" Zero asks.

"They barely count!" Riku argues.

Zero shrugs.

"I have to do this Zero, because......sitting around doing nothing, won't get me anywhere!"

Meanwhile in the city, Slenderman continues mildly irritating people who walk by, only managing to terrorize some stupid little kids that probably use anon accounts to comment on wikis.

Suddenly, Ultraman Geed appeared, in his Primitive form.

Slenderman looked up.

And was immediately stepped on and killed.

"Yay! Geed saved the day!" cheered the kids.

**THE END.**
Broken Mirrors

Broken Mirrors is the stand of Amelia Finch.

## Appearance:

Broken Mirrors manifests as a tall green colored humanoid, though his physical form isn't manifested often.

## Abilities

Broken Mirrors has the ability to redirect physical damage into objects in the surrounding area. The user can use this ability to heal or block damage, provided she knows it's coming
Pop'n'Gum

Pop'n'Gum is the stand of Marina Santiago.

## Appearance

A very humanoid stand; Pop'n'Gum is a 7 foot tall, slender female figure. It's arms, chest, and legs are covered in a very thick, textured material (akin to bubblegum). Beneath that, visible in the midsection, is an extremely hard and stiff 'skeleton' of a dark purple color.

It has almost robotic features on the crotch, shoulders, neck, and fingers. The stand's hands and toes end in three digits, two fingers and a thumb on the hand, and two toes and a claw on the heel for the feet.

It's face is very soft, with bright pink lips, a small button nose, solid violet eyes with stark lashes, and rows of dots in place of eyebrows. It has thick, black, soft hair in a small bob with straight-across bangs.

## Personality

Pop'n'Gum is extremely defensive of it's user, acting as a second sight and using its reflexes to defend her. The stand seems to have a motherly instinct over Marina, sometimes attempting to steer her away from making poor decisions.

When unleashing a barrage of blows, Pop'n'Gum will loudly cry *IRA IRA IRA!* in time with its strikes.

## Abilities

* **Superhuman Speed:** Able to move faster than the eye can track, and has extremely good reflexes. Also able to put more power behind its punches because of this.
* **Gumballs:** Pop'n'Gum is able to create gumballs that it can throw as projectiles. Where they hit, they balloon rapidly to about a meter in diameter. The speed of inflation is dependent on how hard it is thrown; a gentle toss is a slow inflation, a hard whip is a sudden expansion! These can provide extra force to hits, create obstacles, be used as springboards for jumps, and provide airbag-like cushion!
Isaiah Washington

Isaiah Washington is the Sheriff in Port Holiday, WA, and has been for the last 16 years. The whole town knows his name, he's been an active member of the community as well as the lawman for a long time.

He's personal friends with the family of Marina Santiago, and he runs the PD with his daughter, Ginny.

## Appearance

Isaiah is a well-built man, with pale skin the toll of age not yet taken on his body. He has a full head of hair, which he keeps combed back and under his hat. He also has a well-groomed beard, which has a tendency to grow unkempt in times of stress.

He wears a typical grey windbreaker emblazoned with his sheriff's badge, and his name. In addition he wears professional looking slacks and a white shirt underneath, with brown boots. He keeps his wedding ring on his finger at all times in memory of his late wife.

## Personality

Isaiah has been at this a long time; he has a no-nonsense attitude on the job, a strict code of ethics aligning with the law of the land, and a very *personal* hatred of violent crimes. After losing his wife in a car accident nine years ago, Isaiah retreated toward his work, hiding from his problems and focusing on protecting what he had: Port Holiday.

He truly loves the city he works for. He runs charity events, organizes community programs, gets youth groups together to clean trash from the freeways and streets, and can be seen visiting the small-town shops all around the city.

Isaiah often smokes while in his office (despite that being technically illegal). When off the job he enjoys his whiskey greatly, and will take friends and coworkers for some light drinking to get to know them better.

## Abilities

* **Police Experience:** Isaiah is a crack shot, can handle himself in a fight, has great detective skills, and an understanding of his community. Inside and out.
Mercutio

Mercutio is a vampire currently living in Port Holida, WA

## Appearance

A tall, very dark skinned man with toned muscles. He has long dreadlocks and usually a friendly smile, despite his looking stature.

## Backstory

Mercutio fell in love with a man, a vampire, he met in cairo egypt. The two stole a sailboat and ran away together. His liver turned him into a vampire and then, according to him, lept into the water, turned half fish, and swam away. He believed his lover was Poseidon, and every time he falls in love he is certain Poseidon resides within them.

He and his lover's undead crew sailed the seas for many centuries, when he landed on the banks of Port Holiday. His ship, now moored, became his home away from home when he moved into an apartment in the city. He grows plants and makes salves and other things with his stand.

## Trivia

* He has a gold trident tattoo on his chest, as well as various others.
Uli Hoganson

Uli Hoganson is a professional wrestler and German immigrant living in Port Holiday, WA. She is well known in the wrestling scene for her indomitable attitude and extremely upbeat, theatrical attitude.

## Appearance

Uli is almost three-hundred pounds of solid muscle. She is extremely well build, with muscle definition across her entire body. She has long, blonde hair that she keeps in a braid or ponytail, with loose strands hanging in the front. When it comes to makeup, she often paints her lips blue to match her eyes.

As for clothing, she keeps it simple; athletic shorts, a white tank top, and a loose, open grey hoodie when it gets cool. Depending on whether or not she's headed to or from the gym, her hands may be taped up in advance. She wears a simple pair of athletic shoes.

## Personality

Uli is woman who likes to be the best. She is very competitive, very show-offy, and she absolutely adores attention. She likes to go to the gym just to show off how much weight she can lift or how hard she can punch.

She is very friendly, subscribing to the idea that everyone is a friend until proven otherwise. Uli enjoys drinking very much, and can be found at the bar on most days.
Massimo Calypso

Massimo Calypso is a man living in Port Holiday, WA, with his younger sister Octavia.

He is the Alternate Counterpart of Oliver "Ollie" Calypso.

## Appearance

Massimo is a very short (4’11), feminine looking boy with an unusual, purple hairstyle. Medium length, and unnaturally curly with a sort of shaved/shorter side on the left of his head. He bears freckles over the bridge of his nose, and cheeks. Sky-blue eyes with a small, circular dot underneath and to the left side of his left eye.

## Personality

Massimo can best be described as some what of a perfectionist. This mostly applies to his work, appearance, and his home. Often times to the point of obsession. He is also fiercely overprotective of his younger sister, Octavia. So much so, that he often intimidates her possible boyfriends, and will usually critique them. Despite this, however, he is a good natured socialite with a big heart, who wants nothing more than to enjoy a peaceful life, raising his sister.

## Abilities

* **Datastream:** Using his stand, Massimo is able to avoid damage and view the history of objects through contact.
Flint O'Hara

Captain Flint O'Hara is a mighty sailin' man living in Port Holiday, WA.

## Appearance

A literal muscular giant of a man, every ounce of his weight is pure sailor muscle, sports slightly long hair and an extraordinarily bushy red beard and mustache.

He often wears a frayed red polo shirt, puffy white pants, black buckled shoes, a compass watch on his left arm, and occasionally wears a spotted sky-blue bandana on his head in lieu of a hat.

Several tattoos are sported across his body, including the Jolly Roger of the Queen Anne’s Revenge on his back, an anchor on his left arm, sea serpents coiling both his legs, and a shark skull on his chest.

## Personality

Captain Flint O’Hara’s very being can be summed up in a single word: Jovial. No matter the time of day, the weather in the sky or grim the news, O’Hara is never without a jaunt in his step and a smile on his bearded face. His mood is so constantly uplifting and cheery, people have often referred to him as an infectious being of cheerfulness. One only need hear his proclamation of his arrival, a hearty *”YO-HOOOOOOOOOOOOOO!!!”*, and people will know that good times are abound. Unless someone brings up the British or harms his ship… Then things get ugly.

## Backstory

If you were to point at anyone as presume they belonged in a different era, you’d point to Flint O’Hara, the self-proclaimed ‘Modern Pirate’. O’Hara, ever since he was a little boy, has always had a fixation and fascination with the golden age of the sea and piracy, even going so far as to tattoo an infamous Jolly Roger on his back, and often speaking in mariner lingo in casual conversation.

His love for the sea even led him to becoming a ship captain of a fishing schooner, one he affectionately calls ‘Old Maui’. One day, while out at sea, O’Hara found the wreckage of a long abandoned pirate vessel that bore strange metallic cargo and structure. His love of the age of piracy, coupled with finding this unusual ship off the coast of Scotland, resulted in the birth and manifestation of his Stand, Alestorm (whom he was convinced for the longest time was the Ghost of Black Bart haunting him).

Now moving to Port Holiday, O’Hara has taken to renting out his ship for people to enjoy and fish on, while also looking to collect old maritime memorabilia.

## Trivia

* O'hara has an absurdly high alcohol tolerance.
* O’Hara has a surprisingly good singing voice, but only does so when he’s in the company of others. His favorite songs to sing are shanties.
Octavia Calypso

Octavia Calypso is a woman living with her brother Massimo in Port Holiday, WA.

She works at The Winehouse with Amy and Gwen, acting as a nurse and caregiver.

## Appearance

Octavia is fairly short with a petite build, but a somewhat prominent chest and well-shaped hips. She has jaw-length, curly blode hair with emerald green eyes.

## Personality

Octavia’s got one thing, and that is a lust for life and all things fun! She’s a mix of the girl next door, but with a feisty, flirty side to her when she spots someone that’s attractive to her. When she isn’t flirting or partying, she’s helping Amy out at The Winehouse, treating patients with love and care. She loves her brother dearly, but cannot stand it when he tries to sway off her… FAR less than adequate boyfriends/girlfriends.

## Abilities

### Stand

* **Banner:** Octavia is able to use her stand to heal and defend her friends through the use of positive words and encouragement.
Amelia Finch

Amelia Finch is a woman running The Winehouse in Port Holiday, WA with her assistants Octavia and Gwen.

## Appearance

Amy has long red hair she styles differently for every occasion, as well as dazzling green eyes and a, reassuring, affectionate smile. She's very youthful in her looks, slender and athletic but with a pretty polish to her.

## Personality

Amy flirty and cheerful, impulsive and easy to give into fun, but also very motherly. Think Tequila Aunt or Vodka Mom.

## Backstory

She was a rebellious teenage dropout when her triplet siblings were born. Her parents doted on the new babies and on their first night out, a few months after their birth, they were killed at a restaurant. Amy and her siblings went to a youth home where she devoted most of her time to watching them. When she turned 18 the owners threatened to sell the home of the left. She disappeared for several months and when she came back when bought the home and now runs a hospital out of the newly renovated basement.

## Abilities

### Stand

* **Force Redirection:** She has the ability to redirect physical damage into objects in the surrounding area. She can use this ability to heal or block damage, provided she knows it's coming

## Trivia

* Amy loves pistachio ice cream.
* The entire finch family is allergic to Fish and Mangos.
Peace Frog

Peace Frog is the stand of Gwenevere Gothiel.

## Appearance

Peace Frog resembles a fairly large tree frog, about 8 or so inches without including the legs. It is mostly gray in coloration on its underbelly, its top a bright lime green. Its toes are a bright blue-green and its eyes are black with pink swirls in them. The word "Turbo" Is on the front of the frog's face in pink lettering, matching the swirls.

## Personality

Peace Frog is extremely shy, and often hides inside Gwen's sweater pocket. If in a room it will take time to stare at everyone there, hiding if it is approached.

## Abilities

* **Magnetism:** Peace Frog can make two things share the same polarity, forcing them away from each other, or preventing them from approaching each other. This can be done from a distance, though the closer the user is, the stronger the magnetic force.
Port Holiday West Coast Wiki

## Welcome to the Wiki

We request that those who aren't moderators on the Discord server do not make pages! They will be deleted.

To add/update a page for a character or stand, please contact an admin on the discord server.

## About

A Jojo-Themed RP set in a present-day fictional town; Port Holiday, WA.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Gwenevere Gothiel

Gwenevere Gothiel is a young woman living in Port Holiday, WA in 2017. She works at The Winehouse as an assistant for Amy and Octavia and (unlicensed) therapist for the residents there.

## Appearance

Gwenevere is a fair-skinned, reasonably short woman with back-length, wavy bleach-blonde hair. She has a slightly crooked nose. Gwen is very thin, very little fat or muscle, and she normally wears a baggy grey sweatshirt and tight blue yoga pants, along with some sky-blue sneakers.

For makeup she goes easy, some simple eyeliner/mascara and magenta lips.

Her over sized glasses are actually prescription, and she's virtually blind without them.

## Personality

Gwen is sweet, plain and simple. She believes in helping people, plain and simple. She wants nothing but the best for people, trying to resolve conflicts, help with problems, and help make the world a better place.

Gwen is a strict vegan and pacifist; she doesn't believe in violence of any sort, and will gladly throw herself in the middle of a fight if it means she can break it up. Even her stand, Peace Frog, is used solely for the purpose of preventing hits from connecting on her or others. The most fighting she's willing to do is of the verbal sort, and considers herself quite the educated debater.

## Abilities

### Personal

* **Quick Thinker:** Gwen has good reflexes, and a fast-moving mind, and is able to cook up ways out of situations very efficiently.

### Peace Frog

* **Magnetism:** Using her stand, Gwen is able to make two objects (or simply regions of objects) share the same polarity, forcing them apart from each other with powerful force. She utilizes this primarily to stop fights from occurring.
Killer Instinct 2

**Killer Instinct 2** es un videojuego de peleas desarrollado por Rare y publicado por Nintendo y Midway, presentado como un título para *arcade* en otoño de 1996. Es la secuela del anterior Killer Instinct y tiene una versión modificada para Nintendo 64 llamada Killer Instinct 2. En teoría, existe un *port* para Super Nintendo que nunca fue publicado.

## Concepto y diseño

El título fue publicado a mediados de Diciembre de 1996, y tuvo varias revisiones entre la fecha de publicación y Febrero 23 de 1997 que corrigieron variados errores de programación.
Tiger Shrine/Galería

El escenario, como apareció en el original Killer Instinct.La versión del escenario para el *port* de Killer Instinct en Super Nintendo.La versión del escenario para el *port* de Killer Instinct en Game Boy.*Render* promocional del escenario para Killer Instinct.Un representación del escenario Tiger Shrine, vista en el cómic Killer Instinct - Supreme Victory.
Christopher Wright

Chris Wright is a college aged football player currently in Port Holiday, WA on leave from school, visiting his family. He is a rising football star, though his passion is in Marine Biology and rescue habitation for marine animals such as dolphins and whales

## Appearance

Tall and overtly muscular, Chris sports short black hair, fair brown skin, and a varsity jacket with the word TU-SK across each side, along with a pair of jeans and sneakers. He has an unmistakably large stance, towering over most people, but is a total gentle giant

## Personality

Jovial and friendly, Chris is a gentle giant in every sense of the word. Despite his large stature and alpha male physique, he is quite friendly even to those on a much lower social scale than him, and is able to get along with most anyone, seeing the good in all people. However, depite his extended patience, he is not without his flaws. He is prone to superstitions and urban legends, frequently believing in the more out there conspiracy theories, especially the Roswell Incident

## Abilities

### Personal

* **Physical Fitness:**Chris is a very physically fit person, spending a lot of his time working out and playing football on campus for the California Golden Bears. He's able to lift great weights, and has excellent stamina
* **Good Perception:**Chris is usually able to pick up on minor details of things, such as nervous tics, small bodily gestures, or normally mundane objects that may hold secrets

### Move, Bitch!

* **Force Displacement:**Chris can use his stand to move through nearby any physical object with force relative to excerted to it. In essence, his stand makes his body extremely dense, as if it were a higher point of gravity, allowing him to crash through even heavy objects such as cars and walls
* **Superhuman Strength:**Move, Bitch! is a extremely powerful stand, preferring to deliver single fatal blows, rather than a painful barrage of punches like other close range stands. It is strong enough to punch through even sheet metal and solid brick
Chad Finch

Chad Finch is a woman living in Port Holiday, WA with her siblings.

## Appearance

Chad didn't get her brothers freckles or her sister's height. She is short and pale, though almost always covered in color and makeup. She has long hair she styles, cuts, and colors in all kinds ways on a nearly daily basis.

She is slender but quite developed, and her facial features soft and ever so slightly pouty. She has a tongue piercing, a lip piercing, an eyebrow piercing, and various tattoos.

## Backstory

The youngest of the Finch Triplets, she is what her sister never had the chance to be, flirty and fun, wild child. That combined with her sister's foster home meant she was allowed to run free as much as she dared to. She broke out as a DJ in PH’s local rave grounds, and thanks to her stand is running the place, setting lights, ordering drinks and food, coordinating and running sets, and anything else she needs to do to keep the place running smoothly. It is also her job to make sure anyone who is there should be there, and to hide the place from those who should not.

## Trivia

* Her favorite food is anything red and sweet, and her favorite drink is Cherry Coke.
Ultraman belial final form but with a very long name

The is belials strongest forms but he is not the strongest character in the galaxy.

## Origin.

there were 2 brothers that were before the creation of the omniverse, these brothers became so powerful that their realm was so dangerous that it made the monster graveyard look like the greatest paradise in the omniverse but one day, one of the brothers became evil, and tried to destroy the whole omniverse but failed, and died from internet retardation

## history.

### hella gay gruebe: the legendary gayness of life.

he awone from his eternal slumber after sleeping for infinite years, he used his weakest attack that can easily destroy 100% of the whole omniverse but he got destroyed by his brother, and died.

## stats.

strength: nearly infinite because he is made out of illogical bullshit that doesn’t make sense.

Flight/running/underground/underwater speed: nearly infinite because he is made out of illogical bullshit that doesn’t make sense.

Durability: haha, you thought that his durability is “nearly infinite because he is made out of illogical bullshit that doesn’t make sense“.

range: you know it because this page doesn’t make any sense.

intelligence: his iq is same as jake Paul’s team number (hint: it’s bigger than 9 but below 11).

weakness: saying his name backwards.

## superpowers.

unfunny internet retardation: he can turn anything into a unfunny metafictional bullshit because this page make no sense.

mortallity: he mortal cuz this page not make sense.

uwu owo x3 X3 lol, this is going rock bottom: yeah, this is unfunny, and weird.
Arlene Wright

Arlene Wright is the eldest sibling of the Wright family, born and raised in Port Holiday with her youngest sister and brother. Graduating from Berkley with a Bachelors in Sound Design, she is an sound engineer for Skywalker Sound, most prominently working on Hollywood movies and Anime OVAs. In her free time, she reviews films on the internet, putting to use her minor in film

Her stand, Private Eyes is bound to her palms, allowing her to place cameras in any place she chooses

## Appearance

Arlene is of average height for a woman her age, standing just a little bit past half of five feet, with shoulder length jet black hair, dark skin, and a black lipstick. Her day to day attire is very professional, consisting of a white button up shirt, with the sleeves rolled up, a blue tie, and dress pants. She's not particularly fond of jewlery, though on occasion she is seen wearing a bangle in her hair, dividing it into a half ponytail

## Personality

Arlene is usually quite cool and reserved in her attitude, taking a level headed and logical outlook to situations, though is quite notorious for her methodical and detached perspective. She is usually quite unemotive, though extremely shrewd both mentally and perceptively

Normally, Arlene tends to stay away from large social gatherings, however she can impress in one on one conversations when it comes to showing aptitude in her given skill branch. She can and will discuss her hobbies and past times, however, she is very analytical and blunt about them, often brancing into TMI territory should the topic come up

## Abilities

### Personal

* **Problem Solving:**Arlene is naturally very intelligent and a quick learner, able to quickly improvise and learn new solutions should an immediate problem occur
* **Sound prowess:**Arlene is very gifted at sound as a technique, able to discern multiple types and variations in a near instant

### Stand

* **They're Watching You:**Private Eyes allows Arlene to place eyeball cameras on any surface she desires, remotely viewing the field of view of the camera at any time she wishes, as long as she has it active
Ultraman Epsilon Official Soundtrack Vol. 1

The official list of songs you MUST play while reading Ultraman Epsilon.

## The Songs

### Instrumental

* Riko's Theme
	+ Usage: Peaceful
		- Composer: Kenji Kawai.

* AVP 2010 OST "Obedient, Aren't We?"
	+ Usage: Meetings of ART
		- Composer: Mark Rutherford.

* AVP 2010 OST Youngblood
	+ Usage: Epsilon's Arrival
		- Composer: Mark Rutherford.

* AVP 2010 OST Predalien Theme
	+ Usage: Intense War 1
		- Composer: Mark Rutherford.

* Alien Isolation Soundtrack 9 "It's Here"
	+ Usage: Bazanga's Theme
		- Composer: Christian Henson.

* Alien Isolation Soundtrack 25 Samuel's Dead
	+ Usage: Battle's Conclusion 1
		- Composer: Christian Henson.

* Alien Isolation Soundtrack 24 Sevastopol Mayhem
	+ Usage: Tarnished Arrival
		- Composer: Christian Henson.

* Overwhelming Strength
	+ Usage: Titanic Confrontation
		- Composer: Kenji Fujisawa.

* Rider Kick!
	+ Usage: Epsilon's Victory
		- Composer: Kuniaki Hashima.

* Unknown Sensation
	+ Usage: Ecstacy in The Heat of Battle/Reflection 1
		- Composer: Kenji Fujisawa.

* Sea of Oblivion
	+ Usage: Epsilon's Chats
		- Composer: Kenji Kawai.

* Ren's Love Story
	+ Usage: Reflection 2
		- Composer: Kenji Kawai.

* JWE Soundtrack 7
	+ Usage: Recovery/Sunrise
		- Composer: Jeremiah Pena.

* JWE Soundtrack 8
	+ Usage: Space/Grimdo's Theme
		- Composer: Jeremiah Pena.

* AVP 2010 OST Slaying the Abomination
	+ Usage: An Enemy Which Lays Beyond
		- Composer: Mark Rutherford.

* AVP 2010 OST "Damn, that bitch is tough!"
	+ Usage: Human Sized Confrontation
		- Composer: Mark Rutherford.

* Concrete Jungle OST Trophy Room
	+ Usage: Perilous Invasion/Revelations
		- Composer: Ian Livingstone.

* Concrete Jungle OST El Hongo Crew Theme 2
	+ Usage: Epsilon's Montage
		- Composer: Ian Livingstone.

* Concrete Jungle OST Scarface On The Hunt 3
	+ Usage: Intense War 2
		- Composer: Ian Livingstone.

### Ending Song

* Forever (永遠に *Towa ni* Forever)
	+ Artist: Noriko Watanabe.

### Insert Songs

* Dead or alive
	+ Usage: Hirio's Fighting Theme
		- Artist: Shinichi Ishihara.

* Destiny's Play (デスティニーズプレイ *Desutini zu purei*)
	+ Usage: Hirio Taking Over
		- Artists: Tetra Fang.

### Trivia

* I'll add one or two songs later down the line.
Placeholder

Placeholder has no form

Placeholder is the stand of Dr. Placeholder.

## Appearance

Here should be a VERY in depth physical description of the appearance, everything about it. really go overboard.

### Evolution

If there is a change in appearance, place it under a subheading that says Evolution

## Personality

Personality is somethgin not all stands have. If it's here, put it there, but if not, don't bother putting this heading. Stand cries are to be put under Personality.

## Abilities

Details details details! Abilities should be put in a bullet list with bold initials like this:

* **Super Placeholding:** Able to placehold better than anyone or anything.
* **Infinite Power:** Capable of placeholding anything.
What Your Favorite UltraFan Character Says About You

**Alex Hikari**: Welcome back to the wiki! Man it's been a while.... What's a Pure Friend? Who's Louise? Who's Sub? What happened to Cdr? Umm.... okay, sit down, I have a lot to fill you in on.

**Alien Icarus Daedalus**: Kamen Rider W is your favorite Tokusatsu of all time. You're still trying to find the mystery of your missing dad.

**Shotaro Yukuta**: You were the quiet kid in high school and spent most of your life up until your 20s a nobody, this is your outlet- Or... or you're just another teenager who likes male characters that suffer.

**Taji Kawabata**: Static Shock and Lightning Lad were your favorite types of characters when you were a kid. You... you probably like Deadpool too, don't you?

**Kiara Gray**: Admit it, you just want a tsundere witch girlfriend.

**Hayley Niles**: You like to write stories about her filing TamerGuard's taxes for some reason.

**Yoshiya Shiba**: Here, you dropped this, king. You'd punch a kaiju at human size too, and I respect you for it. You're epic.

**Brandon Johnson**: You are somehow lazier than he is.

**Yujiro Nishi and Hana Higashi**: *HERE COMES THE SHIPPING DISCOURSE!*

**Akira Takeshi**: After the year 2019 you all stopped existing, you grew up, and now even his creator barely thinks anything of him. Only good thing he ever had was turning his transformation device into a lightsaber.

**Minami Suiko**: Mentally deranged on the internet, quiet and stupid in real life. (Yes I remember Divis' existence and nobody else does)

**Satoshi Takahashi**: \*your ears ring\* Hey, you. You're finally awake. You were trying to cross the border, right?

**Jake Mathews (Kamen Rider Knightmares)**: Not even from UltraFan but, uh, you know he's basic, and it doesn't matter... you're cultured enough to appreciate that he likes thighs >:)

**Bizorm**: You thought nobody liked you because you wouldn’t make the effort to communicate. You’re the type of person to say “it’s just a prank ” after plowing through an old folks home with a WW2 Tank.

**Renee Horikawa**: ***Z.T.N. OPEN UP***

**Alien Sran Devlock**: Seeing rainbows does not make you think of homosexuality, it makes you think of your almighty dark god.

**Alien Sran Cerrat**: Kachow.

**Ayaka Kakudou**: You haven't read Trials, you only know the Ayakatwerkathon meme. And spam it. A lot.
Canyon

**Canyon** (*traducción sugerida: "**Cañón**"*) es un escenario de la serie de videojuegos Killer Instinct, introducido en la primera entrega en *arcade*. El escenario es el lugar de enfrentamiento recurrente del personaje Thunder. El disco Killer Cuts incluye un *remix* de la música de fondo de Canyon titulada "*Oh Yeah*", compuesta por y arreglada por Graeme Norgate.

Como el nombre implícito describe, el escenario se muestra como un puente colgante sobre un gran cañón con una bandada de aves negras sobrevolando. Este escenario también tiene una perspectiva panorámica cuando el jugador logra levantar lo suficiente a su enemigo con un ataque que lo permita.

Siendo simple en su diseño, Canyon no tiene mayores diferencias con la versión del escenario para los *ports* de Killer Instinct en Super Nintendo y Game Boy. En el caso del *port* para Super Nintendo, el escenario es reutilizado como fondo de los finales de Thunder y Spinal. En el final de Spinal, Canyon muestra el conocido letrero Hollywood en el fondo, mientras que en el final de Thunder el escenario es modificado e incluye la tumba de Eagle.
General RAAM

**General RAAM** es un personaje seleccionable para Killer Instinct (2013), que fue anunciado como *contenido descargable* para la Temporada 3 del mismo videojuego, durante el E3 de 2016. Es uno de los personajes más reconocidos de la famosa saga "*Gears of War*".

## Historia

El General RAAM es un Locust, una criatura reptil sapiente que vive debajo de la superficie en el planeta Sera, un planeta similar a la Tierra. Los Locust deseaban escapar de una guerra civil que se desarrollaba en su hogar subterráneo y comenzaron a invadir la superficie, atacando a los humanos. Tras obtener la aprobación de la reina Myrrah y convertirse en jefe del Ejército Locust, RAAM llevó a su pueblo contra la humanidad en el Día de la Emergencia de una espectacular manera. Tiempo después, continúa peleando valientemente por la obtención del mundo de la superficie.
Chicago Alley/Galería

El escenario original, como apareció en el *arcade* de Killer Instinct (1).El escenario original, como apareció en el *arcade* de Killer Instinct (2).La versión del escenario, para el *port* de Killer Instinct en Super Nintendo.Chicago Alley, accesible interviniendo el código del videojuego, en el *port* de Killer Instinct para Game Boy.
Mackenzie Daptone

Mackenzie Daptone is a professional guitar player from Sydney, Australia. Former guitarist for the psychedelic rock band *Infinite Fist*, Mackenzie emigrated to the United States in hope of finding a better career.

His stand, Nonagon Infinity, takes the form of his guitar which he uses for all his music.

## Appearance

Mackenzie very much goes for the classic Metal/Rock guitarist vibe. Loose-fit blue jeans, heeled boots, a gray vest with a stark red shirt underneath. His nails and lips are painted blue to match the hue of his eyes.

Mackenzie stands just over 6 foot with hair down to his shoulder blades, cut shorter in front to frame his face. He sports a soul patch with some sideburns that just barely don't connect at the chin.

## Personality

Mackenzie is very much socialite. He loves to be in crowds, he loves to perform, the atmosphere of a thousand people all having a great time is perfect for him.

He's got a very laid back attitude, usually convincing himself to be calm in times of stress. As much as he tries, he can lose his cool, and is somewhat prone to panic in times of great concern.

Mackenzie believes there is good in all human beings, no matter how little, and in the right situation anyone can be good.

## Abilities

### Personal

* **Rockin' Guitar Skills:** Mackenzie is a pro guitar player, and can shred the sickest riffs you ever did hear.
* **Clear Head:** While he may panic, before and up until that point he is very collected and can think clearly under pressure.

### Stand

* **Phonetic Jams:** Mackenzie's stand, Nonagon Infinity, allows him to manipulate the world around him by playing certain sequences on his guitar.
Altar

**Altar** es un escenario de la serie de videojuegos Killer Instinct introducido en la primera entrega en *arcade*, siendo el lugar de enfrentamiento recurrente del personaje Riptor.

En su aparición en el *arcade* original, Altar parece ser una arena al final de un corredor o pasillo limitada por una baja baranda con el logotipo de Rare en su inicio. En el centro otros dos pilares más anchos con puntas sobresalientes y cadenas colgando sugieren que en algún momento el escenario fue un lugar de tortura. El piso esta cubierto de manchas de sangre y algunas rejillas donde se supone la sangre es drenada. Al fondo se distingue una estructura similar a la vista en el escenario Eyedol's Lair.

Para el *port* de Super Nintendo, el escenario tiene la perspectiva fija tradicional de lado, y la arena es modificada a un corto pasillo. Los pilares masivos del centro fueron reducidos y ubicados en fila a lo largo del área de enfrentamiento. Las placas con los logotipos de Rare fueron retirados, pero el resto de la estética básica del escenario permanece. Este escenario no tiene una versión en el *port* de Killer Instinct para Game Boy, debido a la ausencia del personaje Riptor en el mismo.

### Apariciones en otros medios

* *Artículo principal **Cómics de Killer Instinct***.

La silueta de los pilares con pico sobresalientes de este escenario aparecen en el cómic Killer Instinct - Enemy of my Enemy, como el lugar donde Ultratech pone a prueba por primera vez a Fulgore, en un enfrentamiento contra Jago. El escenario también aparece en el cómic Killer Instinct - Tiger Bomb, donde Orchid derrota en un difícil enfrentamiento a Fulgore.

## Notas

1. ↑ Excepto en el *port* del título para Game Boy.
Chicago Alley

**Chicago Alley** (*traducción sugerida: "**Callejón de Chicago**"*) es un escenario de la serie de videojuegos **Killer Instinct**, introducido en el Killer Instinct de *arcade*. El escenario supone ser un lugar alternativo de enfrentamiento de los personajes Orchid y T.J. Combo.

En apariencia Chicago Alley es la expansión del lugar donde cae el enemigo derrotado, tras ser arrojado desde el escenario Chicago Rooftop. La versión original en *arcade* muestra un escenario con la vista clásica de lado, con muros pintados con varios *grafftis* coloridos. A la izquierda destaca un automóvil estilizado *lowrider* rosado, y en el centro del escenario otros dos vehículos estacionados fuera del taller "*Key Baylis' Vehicle Surgeon*". De acuerdo a la señalización, el nombre del callejón debería ser Dickerson.

La versión del escenario en el *port* de Killer Instinct para Super Nintendo carece de varios detalles de la versión original. Aunque el *lowrider* rosado se mantiene, el resto de lugar son solo la parte frontal de tres edificios contiguos. Un poste de alumbrado casi al llegar al lado derecho se ubica en primer plano para enfatizar un efecto 3D. Los *graffitis* fueron reducidos a uno pequeño en un muro del edificio central. El escenario es reutilizado como fondo para los finales de Orchid, T.J. Combo, Cinder y Riptor.

Al intervenir el código del *port* de Killer Instinct para Game Boy es posible encontrar una versión reducida del escenario original de *arcade*, con las evidentes diferencias por las capacidades de ambas plataformas. En esta versión, el escenario mantiene el *lowrider*, los dos vehículos estacionados frente al taller y algunos *graffitis*. Aunque el escenario no tiene uso y es accesible por métodos no convencionales, aún conserva su propio fondo de sonido.

### Apariciones en otros medios

* *Artículo principal **Cómics de Killer Instinct***.

La simulación de este escenario aparece en el cómic Killer Instinct - The Price of Freedom, en donde ocurren el enfrentamiento masivo de la trama de dicho medio.
Jago/Galería

*Render* promocional del personaje para Killer Instinct 2.*Render* promocional del personaje para Killer Instinct.*Render* promocional de Jago y Orchid para Killer Instinct, que sirvió como base para la portada de Killer Instinct - Supreme Victory.El personaje, como apareció en Killer Instinct (2013).Jago en Killer Instinct n°2 (por Dynamite).
Fulgore/Galería

*Render* promocional del personaje para Killer Instinct (1).Cubierta alternativa del *soundtrack* Killer Cuts mostrando a Fulgore, presentada en exclusiva para el evento **EVO 2016**.*Fulgore Vision Card*, como apareció en el videojuego Viva Piñata: Trouble in Paradise (2008, Rare).Thunder (izquierda) descubre a su hermano perdido Eagle dentro de la armadura de Fulgore, en el final del cómic Killer Instinct Special #3 - Brothers.*Render* promocional del personaje (01).*Render* promocional del personaje (02).*Render* promocional del personaje (03).*Render* promocional del personaje (04).
Killer Instinct TJ Combo Boxing

**Killer Instinct TJ Combo Boxing** es el título tentativo de un prototipo de videojuego cancelado de la serie Killer Instinct para Windows Mobile 8. El proyecto estaba protagonizado por el personaje implícito, y debía relatar su historia en el manipulador negocio del boxeo y sus involucrados.

De lo poco que se alcanzo a programar, las secuencias estaban diseñadas como caricaturas y estas escenas así como los diálogos podían ser saltados. Se tenía previsto, además tablas de *rakings* y un modo *arcade* para enfrentar a los boxeadores rivales. El estilo de gráficos permitiría jugar este título en un *hardware* de bajo rendimiento como un Nokia Lumia 640.
Dojo

**Dojo** es un escenario de la serie de videojuegos Killer Instinct, introducido en el título Killer Instinct 2. El escenario es el lugar de enfrentamiento recurrente del personaje Kim Wu.

El lugar esta ubicado en lo más alto de una torre o templo, con una amplia vista hacia una vasta cordillera en el fondo. En el piso de madera está dispuesto una alfombra de llamativo diseño y una baranda discontinua limitando el área de pelea. Los espacios descubiertos en la baranda permiten que un personaje sea arrojado al vacío hasta caer en un frondoso espino. Cada esquina está adornada con un pequeño fogón que emite humo constante.

Para Killer Instinct Gold el escenario fue reducido de tamaño, y en el momento en que la vista panorámica hace acercamiento se distingue que Dojo se ubica en lo alto de un monte (accesible mediante un difícil sendero), que parece estar en un terrero bajo nivel de un extenso paisaje de nieve. Esta versión del escenario tiene un efecto de reflejo en el suelo, y la baranda que rodea el dojo es más elaborada y robusta que su contraparte original. Aún estando el escenario cercado por completo, todavía es posible arrojar al enemigo por el borde. La cámara sigue la caída solo hasta que el personaje rebota en el borde del monte para luego seguir con la caída.

En el mismo título, Dojo es utilizado en el modo Entrenamiento. Aquí un personaje secundario conocido solo como The Master asume la identidad del personaje seleccionado, para hacer una muestra previa de las jugadas disponibles. Un *makiwara* ubicado en el centro sirve como objetivo para desarrollar el entrenamiento.
Eyedol's Lair

**Eyedol's Lair** (*traducción sugerida: "**Guarida de Eyedol**"*) es un escenario de la serie de videojuegos Killer Instinct, introducido en el primer Killer Instinct de *arcade*. Este escenario funciona como uno de los lugares finales de enfrentamiento del modo principal de juego, como su similar Warehouse Basement.

La versión del escenario para el *arcade* de Killer Instinct se muestra como un gran auditorio vacío que alberga un pasaje amplio sobre lava estancada. Esta apariencia no tiene mayores cambios con la versión del *port* del título para **Super Nintendo**, aparte de la reducción del anfiteatro en el fondo y su ubicación. La versión de Eyedol's Lair para el *port* de Game Boy aparece evidentemente reducida por las limitaciones de la consola, sin embargo su apariencia es más cercana a su similar original que la del *port* de Super Nintendo. Como en Warehouse Basement, la caída hacia el pozo de la lava es una secuencia disponible solo cuando un jugador derrota a Eyedol en la pelea final.

## Apariciones en otros medios

* *Artículo principal **Cómics de Killer Instinct***.

Aunque Eyedol's Lair no aparece como escenario en algún cómic, si es posible encontrar fondos que hacen referencia al mismo. En Killer Instinct - Supreme Victory aparece como fondo en la última viñeta, y luego en la portada de Killer Instinct - The Price of Freedom.
Orchid

**B. Orchid** es una personaje de la serie Killer Instinct, que aparece desde la primera entrega en *arcade* en 1994. Siendo la primera mujer incluida en esta serie, Orchid es descrita como una agente encubierta cuyo propósito es eliminar a Ultratech. Durante la etapa conceptual del primer videojuego, Orchid era llamada como "*Roxy Rave*" y "*Wanda*". Ella aparece en el arte lateral del *arcade* de Killer Instinct 2.

   **H i s t o r i a**

Orchid es una agente encubierta que se infiltró en Ultratech para investigar las desapariciones ocurridas en el Torneo preparado por la organización. Ella logró eliminar a Eyedol, pero la magnitud del enfrentamiento arrastró a Ultratech 2.000 años en el pasado.

   **N o t a s**

1. ↑ Popularmente conocida entre los jugadores como "*Black Orchid*". Según la biografía de la personaje en Killer Instinct, la verdadera identidad de Orchid es desconocida.

   **R e f e r e n c i a s**

1. ↑ 1,0 1,1 Killer Instinct; biografía de B. Orchid.
2. ↑ Killer Instinct; manual de usuario del *port* del título para Super Nintendo.
3. ↑ Killer Instinct 2; biografía de Orchid.
4. ↑ Antiguo sitio oficial de Rare; biografía de Orchid para Killer Instinct 2.