Anti-Aircraft Guns

* **Weapon Name:** Anti-Aircraft Guns
* **Function:** Attack Airborne Vehicles
 Anti-Personal Weapon
 Light Anti-Vehicle Weapon
* **Cost (Weapons):** 20mm Gun - $2,000 (all are per barrel) / 40mm Gun- $4,000 (Each)
* **Cost (Ammunition):** $500 - AA Ammunition Block - (1 Shot)
 $1,000 - Light Ammunition Block (10 Shots)

## Overview

These are light weight cannons designed principally to destroy aircraft, but not as effective at destroying armored target such as warship.

There 2 types of Anti-Aircraft weapons; the 20mm Autocannon and the larger 40mm Cannon.

These guns fire bursts of shells at a time (Rapid fire) in comparison to larger cannons that fire a single shot/shell at a time.

They easily can take out enemy personal on deck of a ship as well attack boarders.

## How They Work

Clicking the weapon turn it on. The weapon gains crew if there enough persons onboard the ship (see Vcrew Sign for details). The gun is automatically loaded when /ship battlestation command is given if used. When fired, ammunition is used. Ammunition for both weapons can be used. There are two types of ammo available which both guns use; AA Ammunition box (Emerald Ore Block) and the Light Ammunition Box (Emerald Block). There must be a one of these blocks present on the vehicle to re-arm/reload the weapon.

Large of anti-aircraft weapons, the 40mm autocannon can be linked to a Directors that can used to control specified gun type weapons on a ship to better coordinate the destruction of incoming target.

However, 20mm Cannons can not be controlled by a Director, thus must a NPC or player crew must use this weapon.

* Anti-Aircraft Director
The AA Director solely controls 40mm small auto cannons ONLY. Like the Gun Director, it will control the all weapons assigned to it. If more than one AADirector is on the ship, it will split number 40mm guns evenly. Player activating this director will receive a targeting scope and status of the weapons tied into it. Directors can also be linked to a central sign known as FireControl which can link a player to any director style sign including the AADirector sign at moment notice being chosen.

## How to Use it

This applies to both 20mm cannons and 40mm cannons of all types.

* Local Control (All types)
Activation; A player clicks be breech of the gun. It will produce a Blaze Rod in the controlling player's inventory. This rod will allow controlling player point, aim, and fire the weapon. Right click the direction which the player wishes to shoot at and it turn and shoot at that direction. To deactivate; a player simply walks away from the weapon. If a NPC player is active at this gun, they load weapon with what available ammo found on the ship until it's exhausted. The NPC/crew will also shoot at whatever target it's told by the XO NPC on the bridge.
* Note: If the ship is not at Battle stations, the NPC crew for the gun will not appear and the player will need to manually load the gun after it's done firing.

* AADirector Sign control (40mm autocannon only)
When added to the ship, a AAdirector sign can all 40mm cannons on a ship. A player need only click on a director sign to take control of all 40mm cannons onboard that are NOT controlled by a player.

* FireControl sign control (40mm autocannon only)
Same as AADirector, but allows player teleport directly to the AADirector controling a group of 40mm cannons if there more than one AADirector sign.

* NPC XO Controled (All)
When XO Villager is spawned, the 20mm and 40mm cannons are controlled and directed by this xo.

## How to Setup

The following is a recipes on how to assemble the following weapons. Note the following are parts of a any cannon. Breech (back of the gun, where ammo goes and you shoot from) and barrel (cylinder that guides ammo when fired at the target), mount (where weapon sits on).

### How to Build - 20mm Single Barrel autocannon

* What You Need: x1 Brown Stained Glass Pane (Breech), x3 Orange Stained Glass Pane (Barrel), mount block (any will do, recommend use Periscope Tube Lower/ Dark Oak Fence.)

* How to put together: Place breech block on top of the mount block. Then place barrel blocks in direction you want the weapon to aim to. Remember you need use 3 of these blocks.

### How to Build - 20mm Double Barrel autoncannon

* What You Need: x1 Light Grey Stained Glass Pane, x2 Grey Stained Glass Pane (Barrel), mount block (any will do, recommend use Periscope Tube Lower/ Dark Oak Fence.)

* How to put together: Place breech block on top of the mount block. Then place barrel blocks in direction you want the weapon to aim to. Remember you need use 3 of these blocks.

### How to Build - 40mm Single Barrel Cannon

* What You Need: x1 Black Stained Glass Pane (Breech), x3 Cyan Stained Glass Pane (Barrel), 1x Polished Granite Stairs (Cannon Base block), mounting block (solid block of will do)

* How to put together: Place mounting block with the cannon based on it. Then put the breech block on top of the cannon base, mount block. Then place barrel blocks in direction you want the weapon to aim to. Remember you need use 3 of these blocks.

### How to Build - 40mm Double Barrel Cannon

* What You Need: x1 Pink Stained Glass Pane (Breech), x3 Magenta Stained Glass Pane, Polished Granite Stairs (Cannon Mount), Stone Brick Wall (STS Wall )

* How to put together: First place the block your going mount everything on, then place the STS Wall on top of this. Attach towards where barrels will face, the Cannon Mount, these will become gunner seats. Then place breech block on top of the STS Wall. Then place barrel blocks in direction you want the weapon to aim to. Remember you need use 3 of these blocks.

## Things to Remember

* Remember when setting up the weapon, you need spare ammo. It's good idea have designation Ammo Box somewhere near the gun or a central gun magazine which is protected from fire/explosions. If the server is in Crew Mode, a gunner / player will need manually load the gun physically.

* Little Protection will go long way : These guns can not be placed inside of a Turret. However, it's be behind non-moving wall of some kind. Your weapon is made out of very light/low damage tolerant blocks which are easily destroyed if hit.

## Also See

* Director
* Firecontrol