Abandoned Aqueduct

Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.

The **Abandoned Aqueduct** is an arid, sprawling desert located on Petrichor V and is a Stage 2 Environment encountered in *Risk of Rain 2*.

Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.

## Interactables

* Chest
* Damage Chest
* Healing Chest
* Utility Chest
* Large Chest
* Equipment Barrel
* Multishop Terminal (White)
* Multishop Terminal (Green)
* Lunar Pod
* Barrel
* Shrine of Blood
* Shrine of Combat
* Shrine of the Mountain
* Shrine of Chance
* Missile Drone
* Cloaked Chest
* Legendary Chest (starting stage 4)
* Altar of Gold (starting stage 2)
* Radio Scanner
* 3D Printer (White)
* 3D Printer (Green) (starting stage 2)
* Mili-Tech Printer (starting stage 5)
* 3D Printer (Overgrown) (starting stage 2)
* Scrapper
* Void Cradle (only with SotV)
* Void Seed (only with SotV starting stage 2)
	+ Void Cradle
	+ Void Potential
	+ Stalk
* Pressure Plate
* Teleporter

## Monsters

* +
	+ (Wisp Family event)
	+ (Imp Family event)
	+ (Imp Family event)
	+ (Golem Family event)

## Hidden Chamber

The **Hidden Chamber** necessary for the completion of the **Death Do Us Part** Challenge is locked behind the **Ancient Gate** located in the sandy hills outside of the central aqueduct walls, just behind the large tar pit. To open the gate, two **Pressure Plates** must be found and triggered. These **Pressure Plates** spawn in two of eight different locations throughout the level, and can be located using the  through which they are marked with a **?** icon.

Both plates must be activated and held down at the same time, whether by multiple players or weighted objects such as:

* Explosive Tar Pots
* .
* Lunar Coins (can be position via spawning from a )

Despite its weighty appearance and similarity to other skills,  does not trigger the plates.

### Pot Rolling

Explosive Tar Pots can be moved on top of pressure plates through the use of 'Pot-rolling'. This involves using the player character's hitbox to shove the pots around the level. Sprinting toward a pot from behind is the most consistent way to achieve this. Note that aiming directly at the pot is fairly ineffective, instead aim to "brush off" the side of the pot while sprinting. If a pot lands perfectly upright or upside down, simply stand directly on top of the pot, then sprint off, this will fling the pot slightly towards the same direction. It is highly advised to only try moving pots *after* completing a teleporter, as monster projectiles will very likely destroy them.

There are specific 'pot-rolling' strategies that are survivor or item specific:

* can use their Utility skills to effectively fling pots. This is achieved by using the respective skill while walking (not sprinting) towards a pot at an angle.
* can use  in a similar fashion. Simply use the skill while aiming at the pot from a close distance.
* can use  to launch pots by a significant distance. However, the angle and strength of the launch can vary greatly depending on the exact placement of the skill, hence it is fairly easy to unintentionally launch a pot too far, thus losing time.
* Activating  can help transport pots great distances and scale vertical cliffs.

### The Ancient Gate

When both plates are activated, the **Ancient Gate** will open and the tunnel to the **Hidden Chamber** may be entered. Inside are two unique Elite ; Kjaro and Runald. Upon their death, they will drop a  and a  respectively, and will complete the challenge **Death Do Us Part** which allows both items to drop in future runs.

* The Ancient Gate.
* One of the Pressure Plates.
* Kjaro and Runald, holding their respective rings.

### Pressure Plate Locations

* 1. Next to a rock just across the hole from the gate.
* 2. Hidden behind a rock next to the gap that leads to the Aqueduct section of the map.
* 3. Hidden next to some thin trees across the gap to the left side of the Aqueduct when facing the open area of the map.
* 4. Next to a rock beside the hole in the wall that leads to the open section of the map.
* 5. Next to a rock in the upper leftmost corner of the map just in front of the bridge/small drop off.
* 6. Next to a rock between the tunnel and hole in the open section of the map.
* 7. Hidden in a bush next to a rock beside the hole that the Aqueduct flows into.
* 8. Hidden between two rocks in the middle section beneath the Aqueduct.

## Newt Altars

There 3 possible locations for the Newt Altars and excluding the guaranteed spawn, 0-2 will randomly from the rest:

1. High ledge across from Ancient Gate and sand pit
2. On top of an aqueduct wall
3. In fossil head skull (on very top of the map)

* 1. On a small cliff in the open desert area
* 2. At the top of an aqueduct wall
* 3. On a high ledge, under a skeleton head (Consistent spawn)

## Lore

```
Welcome to DataScraper (v3.1.53 – beta branch)
$ Scraping memory... done.
$ Resolving... done.
$ Combing for relevant data... done.
Complete!
Outputting local audio transcriptions...

Day 0
Nightmare. I find myself in the middle of a desert - with no other survivors in sight. I scavenged for resources, but soon giant insects began to crawl out of the earth and take aggressive stances. Once they gathered their numbers - and presumably their confidence - they charged me.

In avoiding their assault, I slipped and fell backwards into a waterfall of mysterious liquid. I tumbled within as it rushed me down, deep into an underground cavern. I crawled out, and thankfully the insects have stopped following me. I may have broken my leg - but thankfully CHIT(?) I have a healing drone to administer aid. It will take a few days to get my strength back.

Day 1
I am grateful that I repaired this drone before my untimely tumble - I would assuredly be dead without it. My vision is blurry - I fear I have also suffered a CHIT concussion. My leg has begun to feel better. I will have to continue to wait. I grow hungry.

Day 2
My healing drone has stopped giving me aid. It hovers far away now - and moves back as I move forward. I've been feeling nauseous, and have been feeling the urge to CHIT CHIT vomit. I occasionally spit out black liquid - I fear something is gravely wrong.

Day 3
My CHIT CHIT drone has left.  I have CHIT lost my vision. My mouth and eyes fill with foul dark liquid. I am alone.

Day 9
CHIT CHIT CHIT CHIT CHIT CHIT CHIT CHIT CHIT I-I neED CHIT CHIT CHIT chit chit chit CHIT
[Report detected!]

Local audio transcriptions complete.
```

## Version History

Survivors of the Void
* (Undocumented)  can now spawn after looping

Anniversary Update
* Bug Fixes
	+ Abandoned Aqueduct now has defensive tar fully circling outside of the play area

PC Patch v1.0.1.1 (Build ID No.5440050)
* Gameplay Changes
	+ now presses the buttons on Abandoned Aqueduct

Early Access Artifacts Content Update
* Gameplay Changes
	+ 🌧 Disable Ice & Fire  from spawning if the gate isn’t legitimately opened. We see you, Mr Streamer.

Early Access Hidden Realms Content Update
* Gameplay Changes
	+ Reduce spawn cost of  to match other maps with Clay Templars
	+ Fix some collisions

Early Access Scorched Acres Content Update
* Gameplay Changes
	+ Fix a map hole that allowed the player to get out of bounds.
	+ Can now spawn new monsters post-loop

## Trivia

* The internal development name for Abandoned Aqueduct is Goo Lake.
* The two  have 3000% HP and start with 20  alongside a copy of their respective band. They do not scale with the ambient level and do not gain the same damage bonus as regular elites.
	+ The reason behind the clovers is  and  used to be chance based items, which the absurd clover count would cause to trigger virtually every hit. Post-rework, all of these items are entirely redundant and serve no purpose (unless Artifact of Evolution is enabled) as Elder Lemurian's attacks cannot even trigger the bands effects. As such, both Lemurians are nothing more than Elites with odd stats.

## References

1. ↑ A Chat with the Makers of Risk of Rain 2 (Hopoo Games) https://youtu.be/j0Mpqfl3L50?t=4759