General Dieter Bruhn

General Dieter Bruhn of the Elysium PDF

Age: 580, rejuved to 25

**Martial:** 14+23(17-36)=37(31-50) (+55 to +164 martial bonus)- *While General Bruhn obsession is aggressive operations using amour he is a skilled general able to lead forces of any type in any situation.*

**Intrigue**: 16+3=19- *General Bruhn has an understanding of the importance of the more covert side of warfare and is decent at commanding it.*

**Administration**: 17+13=30- *General Bruhn is an incredible administrator, able to effortlessly oversee his forces while eliminating almost all administrative waste.*

**Learning**: 17+4=21- *General Bruhn has made a study of warfare in all of its forms, and is unlikely to be surprised by anything an enemy brings to bear on him.*

**Will**: 14+15=29- *General Bruhn has strong will and a faith in humanity that shields his mind against corruption.*

**Diplomacy**: 13+8=18- *General Bruhn is able to operate in high society and is a trusted figure for those under his command.*

**Combat**: 16+29=45(+325 combat bonus)- *General Bruhn is a incredible swordsman, and is considered top be one of the best swordsmen on Avernus, which is quite a feat given the competition.*

(93/7+2=15)

**Artefact: Yuhpil’s Strength** (pen 16, uses Saurus Oldblood base damage)- *This blade was wielded by Yuhpil the strong, whose strength was second only to the Ancient One. It grants on its wielders a portion of this strength*.

**Artefact: Lo-Ka’s Shield** (+300 to resist Warp effects, +5 Armour, immune to knockback effects)- *Lo-Ka was famed for his ability to stand form even after the strongest of hits, including those from monsters such as a Dread Suarian.***General**(+4M, +1A, +2C -1D, -1I)*- Dieter Bruhn has though dint of hard work, tactical skill and survival risen to become one of the most senior military officers of Avernus.*
**Avernite Bi-centenarian** (+6C, +2W, +1I, -2D when dealing with non-Avernites) *–* *Having survived two centuries of life on Avernus General Bruhn have proven himself to be an expert warrior, the bearer of a strong will and very alert to danger.
**Exemplar of Professionalism*** (+3M, +5A, +3C, +2 to all other stats, increased chance of subordinates gaining professional traits)- *General Bruhn is the exemplar of a professional officer, skilled in all the aspects of command, highly disciplined and totally loyal. He is skilled at passing these traits down to his subordinates and is the reason that the Army of Elysium is gaining a reputation as the most professional of the armies of Avernus.
**General Schwarz's Protege*** (+3M, +2C, +10 to melee rolls with a sword, very loyal to General Schwarz) – *General Bruhn was General Schwarz's protege since he was a junior Lieutenant assigned to the already well known General. He has learnt an enormous amount in this time and has become the skilled general and warrior that he is entirely as a result of his mentor.
**Grandmaster Swordsman***(+3M, +1D, +1I, +8C, +80 to melee combat rolls)*- General Bruhn was the student of General Schwarz for well over a hundred years. As such he had a very good base for his swordsmanship, a base that he has worked on until he could be counted among the handful of grandmaster swordsmen in the Imperial Trust.
**Master Administrator***(+5A) *-* *General Bruhn is a very skilled Administrator who always ensure that his force are well supplied and organised, even in the most challenging of conditions.
**Master of Armour***(+2M, +1A, +2L, additional +4M when commanding mechanised forces) *-General Bruhn has always commanded forces made up primarily of armour, and has developed his skill in that field to that of a master.
**Dependable*** (+1A, +1W, +1C, +5 morale for troops under his command) - *General Bruhn is a dependable man who always comes though for those that trust in him, even in the hardest of circumstances.
**Obsessed Attacker***(+9 Martial when attacking, -6 Martial when defending)*- In his time in Elysium General Bruhn has gained a mindset of always pushing the attack, no matter what. This has allowed him to become one of the best among the generals of Avernus when attacking his skills but when forced onto the defensive are mediocre at best. By the standards of an Avernite Marshal anyway.
**Tested Will***(+3W) *–* *Over the years General Bruhn has had his will tested by many situations, from the mundane to the exotic. The admirer trying to seduce him using telepathy, without any intentions beyond marrying him, was the strangest though.
**Cold Rage***(+1M, +2W, +1C)*- In battle, General Bruhn fights in a state of cold rage, where he coldly plans his foes utter destruction.*
***Master Tactician*** (+5M)- *General Bruhn is a highly skilled commander who focuses more on battlefield tactics than grand strategy. While sometimes limited by his focus on armour and aggressive mindset, even at his worst there are few generals that can stand against General Bruhn, and at his best he makes even you work for your victories.*

***Trusted by the Men*** (+3D, +15 morale to all forces under your command)- *General Bruhn is trusted by his men to lead them to victory as cheaply as he can. This trust allows General Bruhns soldiers to fight were others would break, confident in their general’s plans.*

***Methodical Destroyer***(+1M, +1C)- *General Bruhn prefers to carefully take his opponents apart piece by piece over going for a risky kill shot, both as a general and as a warrior.*

***Old Solider*** (+2C,less likely to die(5))- *General Bruhn has survived over five centuries as a soldier, most of which has been in a war zone of some type.*

***Survivor of the Green Skies*** (+2W, +1C, +5 to all rolls against daemons, +2 Prestige)- *Having proved himself against the most dangerous foes in the galaxy during the Fourth Daemonic Incursion General Bruhn has had his faith and combat skills tested.*

(+1M, +7W, +5C, +25 to all rolls against daemons, +5 Prestige)- *General Bruhn has led his men through five Daemonic Incursions, including the Grand Incursion. This has tested his skill and strength of will as nothing else has.*

Dieter Bruhn as born to an old and respected Terivarnii noble family and was therefore raised in a life of luxury and on the stories of military glory. Like many young Terivarnii nobles he attended the respected Terivarnii Officers Academy and joined the PDF as a Lieutenant. Also like many others he was selected, by lot, to join the Terivarnii Armour. Much to his surprise he was honored with a post in the 5,693 Terivarnii Armour Regiment, a regiment that while young had grown greatly in fame over the last few hundred years spent as the honour guard of the famous General Leopold Schwarz, one of the greatest human armour commanders in the Segmentum.

Lieutenant Bruhn was even more surprised when he found out that rather then being put in command of a tank squadron like many of his peers he was attached to the command staff of the General himself, albeit as a messenger. In his time as a messenger for General Schwarz Lieutenant Bruhn met countless senior officers, ranging from the highly disciplined Cadians to the fierce Catachans. In part as a reaction to those he would be expected to meet Lieutenant Bruhn started to develop a level of discipline himself, a trait that he worked on improving for the rest of his career. It was this discipline, so unusual for the nobly born junior officer of the Terivarnii that attracted the attention of General Schwarz, and later his patronage. Over the next sixty years he alternated between field command positions and positions within the General's staff, preforming well and getting promoted all the way to colonel.

As a member of General Schwarz's personal entourage Colonel Bruhn accompanied him back to Terivarn upon his retirement where he continued to act as his aide. Colonel Bruhn found that after being involved, however periphery with the war councils of Imperial Crusades that the political games and maneuvering that the nobles of Terivarn engaged in were petty and wasteful. This change in perspective led to him having trouble fitting into the life that he once led on Terivarn, a difficulty made more severe by the fact that many of his peers were married with children by the time that he returned. As such he was more then willing to join his general in the Avernus colonization effort.

In his time on Avernus Dieter Bruhn has flourished in the service of his general, continuing to switch between field and staff positions and continuing to climb though the ranks until he was selected to take the place of his mentor fifteen years after the founding of Avernus, a position that he remained in for seventeen years. Since then he has acted as Lieutenant-General Schwarz's second in command, a position he excelled in.

When you meet Lieutenant-General Bruhn in person he is exactly as you expected him to be, a solid, dependable officer that reminds you heavily of Pask. Despite this there are several differences, with Marshal Bruhn's noble upbringing showing itself in his speech and education, which covers far more then just matters of war.

At the age of eight hundred and twenty-four, General Bruhn retired from military service to spend his final years on a more peaceful world. He ended up moving to Asgard, where he plans to spend his time among the rolling fields that remind him of the Terivarn that now only exists in his memories, and a scattered few images preserved by the Terivarnii posted to Avernus so long ago.