DuskWings

**DuskWings,** inspired by NightWings from the Wings of Fire series, are a tribe that reside on Red Beach , Volcano of Power, Kingdom of Night, and DuskWing Territory. They were previously ruled by King Dawn, before the events of Book 1 and Book 8. They are now ruled by Skychanger, who was chosen after she helped Shifter follow her destiny.

The DuskWings were allied with Nerve, joined by CloudWings, of who could lead them to the victory of the War of Treasure. They fought against her two other sisters, Silt and Eject. Eject ended up winning the war in the end, because of Shifter's choice. The surviving sister, Silt, was locked up, while Nerve was killed by the Box of Dreams after trying to destroy the Ruby, the gem Shifter needed to use to reach the full extent of her power.

## Description

Most commonly, gradient scales in red, orange, and yellow, occasionally purple or pitch-black scales; often have silver or gold streaks on their scales; gold eyes or more rarely, blue; forked red tongues. In rare cases, they have dragons such as Shifter with unusual features or a combination of all of them. Typically, they're thin and less largely built than the other tribes, but often times it depends on the size of the egg and their parents.

## Diet

DuskWings seem to be against eating fish, but any meat, fruit, or other any food they can get their hands on are their preferred choice. On the volcanoes, food is usually scarce and they hunt in the air, capturing birds or other flying creatures that have meat on them. Rarely, they seem to enjoy mangoes but are strongly against strawberries and watermelon.

## Abilities

All of the DuskWings can breathe fire. The heat of it depends on the amount of training they've had, and experience around lava-spitting volcanoes.  Some enchant objects to do what they like. This can include anything from making a stick fall to the ground or making a table flip itself over. It could be more intense things, such as making a necklace find and attach itself to a dragon's neck, then burn them to death. This is a common way to make yourself invisible or be a silent murderer. However, the DuskWings who have this power have been abused by King Dawn, who made them enchant objects just for him. After they enchant too many, their magic wears out and can sometimes make them so weak they die.

It's been rumoured for many decades and centuries that DuskWings are able to control the weather. They are, but in small quantities. This means one DuskWing by themselves can't change the weather just because they want to; it will drain their power immensely. This is why they choose not to use it as frequently as they possibly can. If they want to communicate with people through the weather, other DuskWings must help them, which is dangerous, since with a small amount of dragons, they could die. With a larger amount, they have more of a chance of being effective and saving themselves from injury in the process.

There have been certain dragons with the special powers mentioned throughout the series.

## Trivia

* To challenge for the throne, you must be elected . Many DuskWings are declined since they don't meet the expectations (example: usually the strongest or the one with the best powers, or one who is less impulsive and more intelligent.)
* Hatching from an egg with white streaks suggests the DuskWing will have the ability to enchant objects, and are very uncommon. They occur once every decade or two, but there was a time called the Enchantment Massacre where King Dawn's family, secretly, was taking advantage of the enchanted dragons. At least twenty were hatched at the same time with this magic, and King Dawn's family used their magic until all twenty of them died.
* Hatching from an egg with gold streaks is more common than hatching from one with white streaks. If you're a DuskWing who hatched from an egg that looks like that, you will have the power to control the weather. The chances of this are five out of ten, but many hide their power from the rest of the tribe, as if anyone found out, they'd likely be pestered to help other DuskWings.
* Currently, Queen Skychanger is plotting to take over the CloudWing territory, despite having an alliance with them during the War of Treasure. She believes she'll be able to take over, and plans to to steal resources and get more for the DuskWings.

## References

1. ↑ After the explosion of Red Beach, it became Ash Beach.
2. ↑ Her destiny included finding the Ruby Box.
3. ↑ The gems, as mentioned in Book 3: Gold, are the source of each tribe's power.
4. ↑ In Book 1: Ruby, Wise on page 7 is pulling a strawberry out of Shifter's talons. According to Abyss on the same page, DuskWings also despise watermelon.
5. ↑ Legends say dragons who don't train have less powerful fire.
6. ↑ An instance where this is happened is mentioned in the legends.
7. ↑ Instead of majority of DuskWings, at least 90% must consent to you being king or queen. This ensures uprisings are prevented at all times.
8. ↑ Often times, DuskWings hatch in groups, even if they're not siblings. The strongest, largest, or smartest of this group will most likely have the chance to become king or queen.
9. ↑ The legends and the Box of Dreams often hint that this happened, sometimes explaining it in full detail during Book 1: Ruby.
10. ↑ With the exception of some, like Skychanger or Shifter, DuskWings are usually extremely rude and impulsive. This means they're easily annoyed.
11. ↑ She's shown talking about this plan during Book 3: Gold and doesn't listen when Shifter says it's probably not the best idea.