Jett Hazard

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"First rule! No disrupting the peace! Suffer the consequences or be penalized!" Jett's pre-battle catchphrase

When the wind stops! And the blood runs cold! There will be a man with a trail of destruction behind him... That man is me! Kamen/Kaijin Rider Nova! Hakkai Sanjou! Jett's single roll call.

"The invincible fangs of light and dark! Kamen/Kaijin Rider Nova!" Jett's team roll call.

"I'm gonna turn you into dust"-Jett's catchphrase before killing a enemy. Also used commonly as a threat.

"So what if I die! A star shines it's brightest during it's last moments! So I'll be a super nova until the day I die! If I don't take out the Kaijin, It'll kill people. If I won't do it, who will!" Jett to Kairi, explaining his reason for fighting a Kaijin at such a young age. From "Why do I follow him?"

"To someone like you, sure, we are evil. But HARMLESSFANG isn't, I swear. We simply wish to build a Utopia. One where everyone can live! I don't care what they are. As long as they don't try to screw it up. The only reason for destruction, is to ensure one's safety. Try to think next time, Shine". Jett to Ami, from "Why are you doing this!?".

"I'M NO LEADER IF I FALL, DAMMNIT!" Jett to Kairi and Beatrice, during his fight against Panther Devil, from Nova vs Panther Devil.

"For hurting my family, and even THINKING about hurting my precious teammates, I'LL GIVE YOU A TRULY HORRIFIC DEATH! NO ONE TOUCHES THEM! *DIS AU REVOIR, PUTAIN DE SAC DE MERDE!*" Jett to Panther Devil before killing him, from Nova vs Panther Devil.
}}

### Aliases

Okami Kamen No OtokoKing

King One

Rei Yuki

## Appearances

### Debut

Episode 4:Howling Appearance (Official appearance)

### Overview

Jett is the ruthless leader of HARMLESSFANG. He serves as it's general.

### Appearance

Jett has a insanely striking appearance. He wears a light blue mask, with two cat like ears. It has two black eyes that resemble greater than and less than signs, that point diagonally down towards each other. He has soft, fluffy, light brown hair which is combed back. Jett also wears a heroic looking red scarf, which is tattered a bit at the end. His black shirt has a strange and wild green "claw" like design that covers half of his chest. The This reaches over to the back, and appears as a wild swirling design. The green finally reaches his left arm. It goes down his sleeve, ending in several points. The wrists on both of his sleeves have a thick red elastic band attached to it, these highlight his gloves that are the same shade as his mask. He wears grey sweat pants, with the right leg's design having a flame pattern on it. It is revealed everything but his mask, underwear, and shoes, are made of Energy Lines.

One of the most striking things about Jett, is his mask's different expressions. It changes color, displays different, and can change emotions to reflect the user. It can also open up to reveal a mouth with many razor sharp teeth. Most notably, are the changes in his eyes. When Jett is beyond pissed they change and become more violent looking. Kairi has called this "the only warning that hell is coming".

### Personality

Jett is a wild card. Nobody knows what he's going to do next. One moment he'll be giving a powerful speech, then he'll be attacking a truck. He says whats on his mind, not caring what others think. He's also shown very sadistic traits. Most importantly, he has a undying loyalty for his team. He's taken nearly fatal hits for them, has sacrificed huge amounts of energy to keep them safe, and even went as far as nearly destroying his body, to keep them safe. He constantly tries to keep up a "cool", "heroic", and "flashy" type of persona. But deep down, he is frequently depressed, worried, and uncertainty. He has a fear of being alone, which is why he made the Legions humanoid. When his cover is blown, he attempts to destroy anyone who found him out.

He has shown to be a good leader, and as mentioned above, has almost died for his team. This lands him into deep water most of the time. As shown when he was fighting Destroy, he took every single blow that the Archfiend dished out. Jett even went as far as absorbing **Jardin de fleurs: les pétales fanés pleurent doucement dans le vent**. He has on many occasions refereed to Kairi and Beatrice as family, saying that if he let them get hurt, than he is no leader, but a hollow fraud.

### History

Jett was born to Lorenzo and Maria Hazard. Within seconds though, he had no parent's. Lorenzo made a deal with Warp, to possess his child. Warp possessed the fetus, causing Jett's DNA to get altered by the energy, turning him into a Cambion. Lorenzo killed Maria as a blood sacrifice, to give Warp enough power to burst through the child, taking his soul, to make Lorenzo young. Warp wasn't informed about this, and thus, killed Lorenzo. Thankfully though, Kite was able to take in the child as her own. Warp and Kite together took care of the child, raising him to become strong and deadly. During a training session, Warp decided to make Jett the general of a new group, called HARMLESSFANG. When Jett was seven years old, he recruited Kairi into HARMLESSFANG. After several years of fighting Kaijin, they finally got their third member, Beatrice.

When he was still a kid, him and Kite were attacked by the awful monster, Panther Devil. This is when he learned that life is not easy, and that danger lurks around every corner. The incident scarred Jett. Seeing such savageness unfold. It messed with him. Thus, he wanted to create a safe place. This is where his idea for a Utopia came. Even though he found his dream, he didn't feel better. He promised to kill Panther Devil at any cost. Even if costs him his life.

His childhood was simple. He lived with Kite, sparred with the Archfiends, learned the basics of life, played with his "siblings". And trained as Deathryuger. Mainly him and Kit would watch TV, or he would be training with Warp. Occosianly he would train with another Archfiend, such as Seduction, Lock, or Kite. He was home schooled by the Archfiends. Thus at a young age he had great knowledge of the world, Kaijin, fighting, cooking, and nature.

Though his life wasn't always easy. He frequently suffered from outbursts of the Warp Influence. Causing him to sometimes harm himself with his own attacks. From this, he learned that he had to control himself. He constantly suffered from it, till the age of ten, when he killed a Roidmude. The Demon Heart was able to balance this out thankfully.

### Forms

Before transforming, Jett will always use some sort of phrase that relates to the Form he is transforming into, save for Kaijin Forms, Kaiju Forms, and Seijin Forms. They all tend to have a theme to them. Sometimes, certain things are repeated (EX. Saying "Unzip" when flipping a Progrise Key open). He has the strange habit of pointing gun transformation devices at his head. It is revealed that he does this because of a pact. Warp told Jett to trust him. If he trusts him, no harm will come his way, and he will become strong. His theme when fighting alone is Fierce Battle from Shin Megami Tensei: Nocturne. Nova's main theme is Heat Death Encroaching.

* Senshi Forms
* Rider Forms
* Ultra Forms
* Akuma Forms
* Mecha Forms
* Evolved Forms

The Forms he is best at. They have little defense, meaning he has to be careful. One little slip up could cost him the fight. Thus, the fighting styles for these Forms tend to use their nimbleness and his teammates help.

* Zyuden Sentai Kyoryuger
* Kishiryu Sentai RyuSoulger
* Keisatsu Sentai PatRanger
* Tokumei Sentai Go-Busters
* Bakaryu Sentai Abaranger
* Juuken Sentai GekiRanger
* Choshinsei Flashman
* Kaizoku Sentai Gokaiger
* Shuriken Sentai Ninninger
* Kyoryu Sentai ZyuRanger
* Uchuu Sentai KyuRanger
* Engine Sentai Go-Onger
* Tensou Sentai Goseiger

* Deathryuger
* KyoryuRed
* KyoryuRed Carnival
* KyoryuRed Western Carnival
* KyoryuGold
* KyoryuBlack
* KyoryuGreen
* KyoryuBlue
* KyoryuPink

**Deathryuger**

> Harming Melody
>
> special phrase before transforming.

**Ability Parameters**

* **Punching Power**:16.5t
* **Kicking Power**:25t
* **Maximum Jump Height**:10.8 m
* **Maximum Running Speed**:25 m per 3.5 seconds

Deathryuger is Nova's Main Form. It's very nimble, and can strike hard. Even though, it is a Senshi Form, it boasts high defense. It can boosts it's abilities, and it's allies using the Flute Buster weapon, in it's **Sword Flute Mode**. Even if Nova has a stronger Form, he prefers to use this one, due to him using it since he was four years old. This Form is of course, Dark Elemental. Giving him  Dark powers. But, it also gives him  Sound attacks. When transforming, he announces "Harming Melody", before playing a song on the Flute Buster.. Being Nova's main Form, it is the one he is best with. Showing many different powers, techniques, and surprisingly great compatibility with his allies.

In this Form, his fighting style is inspired by Karate, Krav Maga, and Judo. Of course, his Darkness, Melody, and Demonic powers are mixed in. This makes him a formidable foe. Warp noted that this fighting style is similar to that of the Previous user of the Flute Buster, before he took it. Though, Nova's is much more deadly.

With the Flute Buster in **Sword Flute Mode** he has two fighting styles. One for the sword, and one for the flute. When using it as a sword, he slashes wildly, mixing in Dark attacks to offset the opponent. He likes to aim for limbs to make sure the enemy is at a disadvantage. He has shown a love for trying to get in as many slashes as he can before using a finisher. This fighting style is based on rush down characters.

When using it as a Flute, he tends to take a back seat. Playing evil songs, sending out harmful notes, weakening his enemy, and inducing high levels of fear. Warp called this "two sides of a coin". One side is him inducing nightmares, the other is him buffing his allies to the highest levels. Nova doesn't like using this very much, as playing the same songs over and over bores him. This
is inspired by bard and musician classes from RPGs.

In it's **Boomerang Mode** he uses a mix of close and long range attacks. The fighting style centers on leading his enemies into other attacks. Throwing it to either strike them, or getting them in position to be hit by a allies attack instead. The **Flute Buster** can also spread Darkness among the battlefield like this, allowing him to create a **Dark Circle** to power himself up, for more deadly techniques. This fighting style isn't based on anything in particular.

**Parts**
Deathryuger is composed of the following parts.

* **Lost Brave Helm**: A ferocious looking helmet that strikes fear into the enemy. It's made of **Solid Lost Brave**, a special energy that makes the user immune to headaches, deafening, and Dark melodies. It is composed of the following parts.

* + **D Face**: The face of Deathryuger. The **Braveless Glass** is pitch black, and gives the user the power to see in the dark, along with being immune to blinding dark abilities, and being . If the user focuses, they can see the enemies vital organs.

* + **Lost Brave Mouth**: The mouthpiece of Deathryuger. It filters out harmless substances in the air, and can let the user breathe underwater for a limited time. Along with this, the user can perform the *Lost Brave Scream* attack, which is extra effective against Kyoryugers. If the user has the *Devil's Potential*, it will turn black.

* + **D Tattoo**: The markings on the face. If the enemy us already panicking, these cause them to panic much more, making them weaker.

* + **D Fin**: The fin on top of the helmet. It can sense melodies from 500 feet away.

* **D Skin**: The body of Deathryuger. Dark, Sound, and cutting attacks hardly damage it. From it's body comes the **D Notes**, which lower morale and defenses of enemies. When struck hard enough, they fire out as a counter attack.

* + **DeathArmed Fin B**: The large fin on his arm. It can cut deeply, which in turn, causes a strange and eerie melody to come out.

* + **DeathArmed Fin S**: The smaller fin. It is weaker than the *DeathArmed Fin B*, but easier to fight with. It creates a

strange and eerie melody when it cuts the enemy.

* + **DeathArmed Fin Shoulder**: The fin on his shoulder. It detects darkness in the area, and brings it to the **DeathArmed Jewel**.

* + **DeathArmed Jewel**: It absorbs nearby darkness through the technique *Dark Absorb*, and boosts Deathryuger's strength.

* + **Death Sash**: The sash that runs across his body. It can reflect harming songs from the user, allowing the attack, *Sound*

Orb Counter *to be used.*

* + **Lost Brave Arms**: The arms of Deathryuger. They give the user muscle memory for playing the flute, to help with it's *Instrument* attacks.

* + **Wrist Melody Restraints**: Golden bangles that increase the users defense and resistance to Dark and Sound.

* + **Lost Brave Hands**: The hands of Deathryuger. They increase proficiency with *Flutes*. They also give extra power by adding Darkness to attacks. It can imbed energy into Zyudenchi, letting the user activate their powers.

* + **Lost Brave Legs**: The legs of Deathryuger. They give increased strength to attacks by adding Darkness. Additionally, they can't be restrained with Darkness.

* + **Ankle Melody Restraints**: Golden anklets that increase the users defense and resistance to Dark and Sound.

* + **Lost Brave Feet**: The feet of Deathryuger. They let the user move faster in complete Darkness. Their striking power is further increased by powerful Darkness that coats the sole of the shoe.

**Techniques**

A list of techniques Nova has shown as Deathryuger.

**Unique**

* Melody spine: Using the *DeathArmed Fin B* and *DeathArmed Fin S* on his arm, he performs a cutting attack. The Darkness attached to it creates a disturbing and eerie sound that lowers his enemies defenses.

* Deboss Gatling: Many Dark bullets are fired from his hands. They are strong enough to destroy weaker energy attacks, and can rip apart low tiered Demons.

* Lost Brave Scream: A powerful yelling attack. It lowers the morale of the enemy, and gives them a severe *Headache*. Not even his allies are safe from it. This attack is especially powerful against Kyoryugers.

**Physical**

* Dark Strike: A powerful punch coated in Darkness.

* Shadow Hand: Nova coats his hand in a strange dark purple aura, before swiping the enemy. His hand passes through them in a strange ghostly way. This attack disrupts enemies Energy Lines. This causes his opponent to feel disgust, anxiety, fear, and immense pain. It also weakens the area that was struck. This is normally done in a tag move, where Carnage uses **Sieben Schuss Pfeil**, to power herself up, from the opponents weakened state.

* Dark Pummeling Fist: Nova charges his fist up with Darkness, and begins to barrage the enemy with punches. Only uses one arm, as two arms are hard for him to use, on account of his armor.

* Impact Pummel Fists: Using both fists, charged up with intense amounts of energy. He dashes at the enemy and begins to pummel the living hell out of them. The impact of the fists causes small explosions. When doing this he yells "DODODODODOO... DOSUN!". Used rarely.

* Dark Impact Pummel Fists: A stronger, Dark version of Impact Pummel Fists.

* Dark Hundred Leg:

* Shadow Weave: Nova covers himself with Darkness, allowing him to blend in with his surroundings. He quickly dashes through his enemies, causing large amounts of damage. If hit with light the attack will cancel out.

* Noire Breaker: Nova charges his knee with vast amounts of Darkness and slams it into his enemy. This can break Guard Techniques easily.

**Special**

* Dark Spirits: Nova charges his hands with Darkness, and launches a haunted wave of energy from them. It's weak, but covers a wide area, and induces temporary fear into his opponents, just long enough to allow his team mates to attack them. It also disorients enemies and can disable weak projectiles. A non-lethal version exists that only induces fear into his opponents.
	+ Dark Send Wave: A stronger version of Dark Spirits. Nova has to keep both hands out to do it. The attack is much more concentrated, and can be used as long as the user has energy.

* Shadow Cannon: Nova has his palm out forward, and shoots a large black energy shot. It can only be done three times in a row, without immense pain towards the user.

* Black Chain: Nova charges his hand with Darkness, and fires out a black chain to bind enemies. He can also shoot out three at a time.
	+ Black Chain Throw: Nova summons a dark black mass, and throws it at the enemy, binding any area they were hit by.
	+ Black Chain Ground: Nova slams his hands on the ground, sending out a giant area of Darkness. Chains come from this area and bind anyone within it.

* Hand Of Glory: Nova creates a swirling black mass. From this mass of Darkness, shadowy hands appear and grab at the enemy. When touched, the opponent gets paralyzed, leaving them open to be attacked or killed. When paired with *Black Chain*, it can become *Immobilize Glory*.

* Immobilize Glory: Immobilize Glory is a very feared technique, completely capturing the enemy's heart, mind, soul, and body. Nova grabs his enemy's throat tight, as the *Hands Of Glory* begin to grab hold of their arms and legs. From their arms *Black Chains* appear and wrap around the enemy. These sap away all will to live and fight. It gets to the point where Nova's opponent is forced into listening to him to get out of the attack.

* Black Hold: Nova's hand glows black and a thick dark smoke appears around it. When he announces "*Black Hold!*" a enemy is stuck in place. The enemy's waste is bound with the same black smoke. Nova can't move when he does this. He can also do a two handed version, either for two opponents, or clenching his hands together to bind a particularly strong opponent.

* Iron Note: Using the FluteBuster as a flute, Nova creates a giant black note that drops on enemies. When it lands, it makes a sound that lowers morale, causing defense, power, and speed to drop.

* Gyakusatsu no uta: By playing a terrifying song on the FluteBuster, he can make a tune that causes Kaijin to go berserk and attack others. It also stuns and paralyzes humans. It is seldom used, as it causes him to go into Warp Influence if used too much. The song sounds like the beginning toEverything Is Fine by Qbomb. Its name means Massacre Song.

* Haka no uta: A song that summons ghostly entities to help fight as long as the song is being played. Its name means Tomb Song.

* Shadow Medicine: Through unknown methods, Nova can use a pitch black smoke to heal his allies. By straining his body, he can produce it through his hands. By expelling it onto the person in need, it heals them.

**Finishers**

* Kyosei Kick: His kick finisher. He summons notes from his body that produce a disturbing song, they turn to chains and bind the enemy painfully. Finally he leaps into the air and performs a flying side kick, striking the enemy with his Darkness enhanced foot.

* Shadow Finger: By coating his hand in Darkness, Nova can execute a deadly finisher. He grabs hold of the enemy's head and clenches it tightly. A shadowy version of his hand than seems to pass through them in a crushing motion. If the enemy isn't defeated, they suffer horrible effects. Nausea, anxiety, anger, sadness, etc. This shattered mental state leaves them unnable to fight.

* Ma Gakushō Deboss Finish: Done by inserting the D Zyudenchi.

* Saishū Gakushō Deboss Finish: Done by inserting the D Zyudenchi.

* Diablo Slash: Done by inserting the Allomerus Zyudenchi. The Flute Buster gets coated with a scarlet flame. He then performs a slash that launches the fire, incinerating his enemy.
	+ Double Diablo Slash:

* Endless Swift: Done by inserting the Deinochaser Zyudenchi. Nova does a impossible to see slash attack, that causes a large gash to appear on the enemy.

* Getsuga Tenshō: Nova charges the FluteBuster with powerful energy. He raises it to the sky, resulting in a large beam of energy to be fired. With the now super charged FluteBuster, he performs a earth ripping slash. It is seldom used, as it takes a large amount of his energy, and exhausts him considerably.
	+ Getsuga Tenshō+: A stronger version of the Getsuga Tenshō. It's bigger, far stronger, and has insane recoil. Nova mentions that it felt like his arm was being blown off when he used it. Thus, he turns his arm into that of Warp's when using it.
		- Getsuga Tenshō++: Unknown if he could really use it. It was bluffed a few times. Warp made mention that Nova does have the ability to use it. But it's never specified if Nova truly knows the technique.

* Double Getsuga Tenshō: A team attack between him and Carnage. They both perform a Getsuga Tenshō. It collides making a larger, supior attack. It is often done as Deathryuger and Flying Falcon BRK.

* Setsudan: Kubi: Nova moves so fast, that if you blink, you'll miss him. The FluteBuster is charged with energy, making his attack much more deadly. The slash is aimed towards the neck of the opponent. Its name means "Amputation: Neck". In the show and games, when the attack is used, everything turns white, except for Nova and his victim. It shows him dash through the enemy, and a red jagged line appears on there neck, before they either fall, or explode. In the manga, a blood splattering effect is added after the line appears. The blood is also black.

**KyoryuRed**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**KyoryuRed Carnival**

**Ability Parameters**:

* **Punching Power**:40t
* **Kicking Power**:62t
* **Maximum Jump Height**:20ft
* **Maximum Running Speed**:100m per 7 seconds.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**KyoryuRed Western Carnival**

**Ability Parameters**:

* **Punching Power**: 48t
* **Kicking Power**: 65t
* **Maximum Jump Height**:25ft
* **Maximum Running Speed**:100m per 5 seconds.

**Techniques**

**Physical**

**Special**

**Finishers**

* Hell Rodeo: Using the **Parasa Beam Gun Rifle** Nova fires many rapid shots, they have low accuracy but intense power. After this he fires a giant beam that weakens the enemy even further. Then he jumps into the air shooting off many more shots. Finally, he charges the **Zakutor Sword Claw** with high levels of energy. The claw slashes deeply into the enemy, cutting them apart. This is his signature Finisher as Western Carnival.

**KyoryuGold**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

**KyoryuBlack**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

**KyoryuGreen**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

**KyoryuBlue**

This Form boasts high defense, but little speed. It specializes in strong single target attacks.
**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

**KyoryuPink**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This Form has high resilience to Earth and  Drill Attacks.

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* RyuSoulGold
* RyuSoulRed
* Tsuyoi
* Kagayaki
* Kurayami
* Cosmo
* Noblesse RyuSoulRed
* MAX RyuSoulRed
* Noblesse MAX RyuSoulRed
* Gaisoulg

"Soul of the prince!" Phrase when flipping open the Gold RyuSoul.
"Crash!" Phrase when turning the Mosa Neck Turbine.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This Form is both Water Elemental and Electric Elemental. It's RyuMosa Skin is resilient to bullets, electricity, and gives the user great mobility in water. It's speed on land can hinder it, but if it's near the coast, it becomes much faster, and when in the water, it's speed becomes comically high. RyuSoulGold's accuracy is lacking though, as it mainly uses a Gatling gun which simply hits what ever is in front of it. It's other downside is it's lack of defense against swords

Nova's fighting style as RyuSoulGold relies on using his Electric based attacks to stun and shock enemies, so he can drag them into the water, bombarding them there, before throwing them out for his allies to finish off. As this is a highly situational way of fighting, he will use his two weapons to fight.

With his MosaChanger he becomes a formidable foe. Using such attacks as **Ground Shock** and **Thunderstorm** to paralyze his enemies, giving him a chance to rip them to shreds with **500 Gatling**. He has two types of Elemental Bullets, which can be used to exploit potential weaknesses.

With the MosaBlade he becomes a chainsaw wielding maniac. He uses quick slashes mixed with Electric attacks to keep the enemy in place as he tears into them. He aims for spots such as shoulders and knee caps with this fighting style.

When Nova wields both weapons in tandem, he becomes a unstoppable force. Mixing both fighting styles together to make it near impossible to get out unscathed.

With the MosaBreaker, he tends to just finish off the enemy with *Super Electrode'* or **Destroy Shot**. It can be inferred that his fighting style with this weapon is a AOE approach to damage as much enemies as possible.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

"Wear! The anger!"
"One, two, three, four! Set!"

This Form's fighting style is centered around boosting his power up to comically high levels, in order to finish off the opponent with one blow. It was stated of having a 16.2% increase to go into Warp Influence from RyuSoulRed's 3.32%.=

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finisher**

> "OH!~ MAX!~"
>
> Transformation annoucement.

"MAX Soul Set!" MAX RyuSoul Insertion phrase.
"Filete!" RyuSoul Emblem pressing phrase.
"Evolve! The maximum!" Armor donning phrase.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This is the strongest RyuSoulger Form, thus, Nova seldom uses it. It's fighting style is never seen as it makes him go into Warp Influence the moment it's activated.

* Patren-X
* PatrenIchigo
* Super PatrenIchigo
* PatrenNigo
* PatrenSango
* PatrenUgou

**Patren-X**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**PatenIchigo**

**Super PatenIchigo**

**PatenNigo**

**PatenSango**

**PatenUgo**

* Red Buster
* Red Buster PC
* Blue Buster
* Blue Buster PC
* Yellow Buster
* Yellow Buster PC
* Dark Buster

"Code:R3D!" Phrase for activating Red Buster's data.
"Download!" Special pre-transformation phrase.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Physical**

**Special**

**Finishers**

"Update!" Upgrade announcement.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

"Code:81UE!" Phrase for activating Blue Buster's data.
"Download!" Special pre-transformation phrase.

**Ability Parameters**:

* **Punching Power**: 32t
* **Kicking Power**: 40t
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This Form has high attack and moderate defense. It can boost it's strength further by temporarily breaking the **Buster Blue STR Limiter**.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

"Update!" Upgrade announcement.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

"Code:YE110W!" Phrase for activating Yellow Buster's data.
"Download!" Special pre-transformation phrase.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

"Update!" Upgrade announcement.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

"Code:D4RK!" Phrase for activating Dark Buster's data.
"Hack! Haywire!" Special pre-transformation phrase.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* AbaRed
* AbaRed Abare Mode

**AbaRed**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**AbaRed Abare Mode**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* GekiRed
* Super GekiRed
* GekiViolet
* GekiChopper

**Ability Parameters**:

* **Punching Power**:18t
* **Kicking Power**:24t
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

* Unbreakable Body: Considered the "Ultimate Body Defense", this technique makes the user impervious to many attacks, though it has it's limit. The user must shout it's name for it to fully work. The user's body gets coated with a translucent aura, which appears as a silver flash when activated, making them incredibly sturdy, at the cost of not being able to move. It can also be used only on certain body parts.

**Physical**

* Triple Strike: Three bone shattering punches that are quick and hard to dodge.

**Special**

**Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

FlashGreen=

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* GokaiSilver

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* StarNinger

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* TyranoRanger

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* HououSoldier

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* Go-On Silver
* Go-On Gold

"We can fly!" Unique announcement.
"Let's Go-On! Henshin!" Transformation phrase.
**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

His main Go-On Wings form. It lacks defense and power, but makes up for it with longer flight duration and very fast ground speed. It has five fighting styles. Only two have been seen, as he tends to summon the *Rocket Dagger* right away. His fighting styles center around flying and disorientating the enemy. Nova has taken a liking to the form, as he has been shown to use it outside of battle, mainly for escaping with Showie or to sight see.

His main fighting style is called *Flying Team Acrobatics*, where he works together to take down a enemy alongside Carnage in her Go-On Gold form. The two of them perform deadly punches and kicks together. They often use *GoldxSilver Flying Cross*, a double ramming attack to take out the enemy.

Alternatively, they can use the *Flying Sky Knight Acrobatics* fighting style to soar through the skies and chop up enemies from above with the *Rocket Dagger*. This style requires more skill to use, and is mainly used for crowd control instead. They cleave through tough opponents with the *Double Tsubasa No Aru Zanshu", where they charge their weapon with their color, and decapitate the enemy.*

By himself, he can use the *Rocket Dagger* to rip apart enemies, or use several elemental attacks to cause extra damage. He prefers to boost towards the enemy and cut them up. This rush down like fighting style is called *Go-On Beat Down Silver*. He seldom uses it, as he often gets counter attacked while doing it.

Through data books, Nova's unseen fighting style is revealed. It is dubbed *Flying Ballet Recital*. It involves using his flight abilities mixed in with acrobatic attacks.

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

"Take me higher!" Unique announcement.
"Let's Go-On! Henshin! Transformation phrase.
**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* Gosei Knight

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

**Physical**

**Special**

**Finishers**

* MetsuBouJinRai ForceRiser
* Double Driver
* A.I.M.S ShotRiser
* Kivat
* Mach Driver Hono
* Drive Driver
* OOO Driver
* Poseidon Driver
* Henshin Onsa Onkaku
* Gamer Driver
* Build Driver
* Musou Driver
* Saga Driver
* Sasword Yavier
* Ziku Driver
* Ghost Driver
* Zero-One Driver
* Amazon Driver
* Ark Driver
* GiGi Bracelet
* Cyclone Riser

* Sting Scorpion BRK
* Flying Falcon BRK
* Rising Hopper BRK

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

In this Form, Nova can use powerful toxins to cripple his enemies. It gives him immunity to any type of poisonous, toxic, or venomous attack. This is because of the unseemly high amount of anti-bodies that the suit produces. It has very high attack and moderate defense, but lacks in speed. It has a built-in weapon called the **Acid Analyze**. It can inject his many poisons into his opponent. It can also be used as a whip and hook. Because the Form is "broken" by the **ForceRiser**, it has a chance of poisoning the enemy with his attacks, even if he didn't mean to. This is because of it's Energy Pulses going haywire.

Nova's fighting style in this form is a strange mix of boxing mixed with long range attacks. Of course, he blends his toxic abilities in. Using a mixture of hooks, jabs, and the occasional kick, he can overwhelm his enemies at close range. If they stray too far, he uses the **Acid Analyze** to punish them, and give them a even higher dosage of poison. This way of fighting is called sadistic and twisted by his allies. His philosophy behind it is explained as: "If they get overwhelmed, they'll defenses will lower, then I can wail on them, and inject more, if they run, it'll get worse".

With the **Attaché Arrow** Nova has two fighting styles. A melee one, and a long ranged one. Both are used for specific situations. These are finishing a enemy off and debilitating them. Both involve heavy toxins and essentially torturing the enemy. Thus, his enemies tend to flee when he brings out his weapon.

His long range fighting style has many crippling attacks. The arrows all poison the enemy, along with lowering their attack, defenses, speed, accuracy, and can even paralyze them. He of course does this from very far away.

For his melee based fighting style, he coats the blades with venom, and begins to attack weak spots. The doses of venom within these slashes is comically high, making it a deadly form of attack, this comes at the cost of spending large amounts of energy. It is seldom used because of this.

**Techniques**

The techniques of Sting Scorpion focus on wearing down the enemy with poison and finishing them off with it's strong attacks.

**Physical**

**Special**

* Venom: A shot of a purple dart that enters the enemies body, poisoning them.

* Toxin: A wide range attack that poisons anyone in the area.

* Poison: A glob of a strange, thick, purple substance that attacks energy lines.

* Bleeding Venom: Anyone hit by this attack will become more and more poisoned. The more pain they take, the worse it gets. Carnage said that this attack is a sadistic torture method that she wouldn't even use.

**Finishers**

* Rengoku Metsusen:

**Flying Falcon BRK**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This Form is mainly used by Carnage. Though, Nova does have a lot of experience in using this, he has mentioned that he's a bit rusty. It gives him the ability to fly, shoot pink energy feathers, and Wind manipulation. It has five main fighting styles that he uses, one on the ground, one in the air, grounded with the Attaché Arrow, and in the air with the weapon.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* CycloneJoker
* ShipuuKirifuda
* FangJoker

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* Shooting Wolf SHT
* Sting Scorpion SHT

Only seen in a flash back.

* Kiva

* Mach
* Dead Heat
* BURST Dead Heat

* Type Speed
* Type Formula
* Type Special
* Type Next

* GataKiriBa
* ShaUTa
* SaRaMiuo
* MukaChiRi
* BuraKaWani
* BiKaSo
* ShiGazeShi
* PuToTyra

**GataKiriBa**

It is armed with the *HaShield* and *WaSpear*.

**BuraKaWani**

* Poseidon:SaRaMiuo

* Eiki

* Action Gamer LV1
* Action Gamer LV2

His fighting style in this Form uses it's high jumping power to jump and kick enemies. He likes using acrobatics in mid air to seem extra flashy. It serves more for aggression and annoyance than actual fighting. Nova has been able to show off some techniques like this that cause severe damage. He seldom uses this as it has too many openings, and tends to rely heavily on **Energy Items**.

With the Gashacon Breaker in it's **Hammer Mode**, Nova uses a Fighting Style centered around dazing enemies and breaking their defenses. This is done by hitting their head to put them in a trance, and then smashing them as hard as he can. All of this is mixed in with acrobatics to make it hard to hit him.

With the Gashacon Breaker in **Sword Mode** his fighting style is centered on hitting the enemy five to ten times with a combo.

* KaizokuRessha
* SmaphoWolf
* TurtleWatch
* ShikaMid
* PhoenixRobo
* UniRaser
* OctopusLight
* GorillaMond
* RabbitTank
* HawkGattling
* RocketPanda
* PenguinSkater
* KeyDragon
* Cross-Z Magma
* OctopusLight Hazard
* TankTank

* Blood Orange Arms

Only briefly shown in a flash back, where he shot out a large energy buzz saw like attack, in the shape of a orange slice.

* Saga

**Saga**
**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* Sasword Masked
* Sasword Rider

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Physical**

**Special**

**Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

**Unique**

Clock Up: Nova presses the

**Physical**

* Yureu Shi:
	+ Swift Yureru Shi: Nova begins to sway back and forth as if he were drunk, before using *Clock Up*. Moving at insane speeds he begins to slice up enemies quickly, using the *Chien* technique. When Clock Up is over, nothing happens for ten seconds. Before purple slashes appear all over the unfortunate victims. Because he is in *Clock Up*, the attack causes far more damage. As the energy stored from *Chien* build up for five seconds longer, causing much more harm.

**Special**

**Finishers**

* Tsukiyomi Post

* Ore Damashii
* Nightingale Damashii
* Mugen Damashii

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

One of Nova's favorite forms to use. It has a total of ten fighting styles. Making it one of his more feared forms. Even though it lacks offense and defense, he can turn intangible to make himself impervious to most attacks. This comes at the downside of not being able to harm his enemies.

**Techniques**

**Physical**

**Special**

**Finishers**
Used once to heal Shine, when she was poisoned.

Used only once, when Nova was having a mental break down. It went into Warp Influence immediately. Nova cycled through all of it's finishers, destroying a robotic version of Fusion.

* Rising Hopper
* Metal Cluster Hopper

In this Form, Nova uses the strong legs to fight like a break dancer. He excels in attacks like *Spin Kick*, and *Helicopter Foot*. Nova is so great at this, he's even able to use the Elemental technique, *Tornado Spin*.

* Amazon Omega
* Amazon Alpha
* Amazon Sigma

* Ark-Zero
* Ark-One

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This is one of Nova's strongest forms. It is obtained when he snaps at Destruction for nearly killing his family. He didn't need to use the "Malice Learning" from the key to transform. The power of this Form is tremendous, even making Seduction tremble in fear. The amount of *Darkness', hate, and pure malice in this Form was able to make everyone, including Warp, feel sick to their stomachs.*

It's theme is Anger.

**Techniques**

**Unique**

**Physical**

* Planet Shattered Break: Nova punches so hard, the air around his fist cracks and shatters. This attack is so strong that when it is used, everyone within fifty miles feels it.

* Lucifer Knuckle:

**Special**

* Error: Nova brings out his palms and shoots out a wave of red energy with glitched out ones and zeroes. It causes severe damage to tech based Heroes.

* Horror: Nova grabs his opponent and discharges Darkness into them

**Finishers**

* Amazon

**Ability Parameters**

* **Punching Power**:164t
* **Kicking Power**:190t
* **Maximum Jump Height**:155m
* **Maximum Running Speed**:100m per 1.5 seconds

One of the few Showa Rider Forms Nova can use. It is quick, savage, and very powerful. It is armed with the **Inca Nails** on it's fingers for cutting at enemies, and the **Ripping spines** on it's forearms, for slitting enemies weak spots open. The **Feel Angler** on it's head allows it to sense the Energy Pulses of near by living creatures. This also let's him feel weak spots through the pulses. The mouth has many **Amazon Canines**, letting him chomp and maul foes that get to close.

The arms and legs have the powerful **Amazon Hide Leather**, giving him better grip for holding onto enemies, as he rips into them. The **Wilder Fin** on his back helps him when in water, and provides extra cutting power for certain attacks. His **Amazon Skin** is durable and water proof.

This Form causes slight harm to Nova, as all Showa Forms do. But, his primal instinct, and desire to protect his family allows him to use it properly for 30 minutes before the harmful effects kick in. This Form focuses on speed and tearing apart the enemy. It is also fantastic at traversing jungle or woodland areas, and is good in water as well.

His fighting style in this Form is wild and savage. He relentlessly mauls, rips, tears, kicks, and beats the enemy. He aims for weak spots at a distance and does a powerful leaps at the enemy, catching them off guard. After this, he goes to town. On the outside it seems like he's mindlessly attacking, but this can't be further from the truth. Nova carefully calculates each attack, aiming for certain areas, then going after a different one to give the illusion of him not paying attention. When the enemy tries to counter him, he goes in for a killer strike, causing even more damage.

**Techniques**

**Unique**

**Physical**

* Rip: A basic claw slash. It's quick and powerful.
* Niku o saku: A powerful ripping slash that cuts Energy Lines to lower the enemies defenses. It's name means "Rip The Meat".

* Yabureta niku: A two handed ripping attack to the arms, it lowers defenses and attack. It's name means "Torn Meat".

* Rending Somersault

* Bōkō setsudan rip: A charged up, powerful, swift and terrifying claw attack. It's almost to fast to see, and causes severe damage to anyone hit by it. It's name means "Assault Cutting Rip".

* Gouge: A faster but weaker version of Rip. It takes 2.5 seconds to activate after being used. The attack, like Garulu Swift, leaves Energy Lines on the user, that activate and tear at the enemy.

**Special**

**Finishers**

* Rocking Hopper CY

In this Form Nova becomes a jack-of-all-trades but a king of none. He has powerful attack, intense speed, moderate defense, insane jump height, and can control the wind to further augment his abilities. With enough energy he can summon the **Attaché Weapons**, which change his fighting style. His main fighting style is based on fighting games, mixed in with his preferred overwhelming
style.

Nova's main fighting style in this Form is launching the enemy into the air to pummel them. Using his wind powers he'll perform all sorts of moves, such as creating a **Upwards Tornado** to get them in the air, or use a **Wind Orb** to kick off of, to attack from all directions. On the ground, or in the air, this Form shouldn't be taken lightly when in Nova's hands.

* R/B Gyro
* Orb Ring
* Taiga Spark
* Z Riser
* Geed Riser

* Rosso Ground
* Blu Aqua
* Rosso Ice
* Rosso Flame

This Form uses the Victory Crystal in the R/B Gyro. It is slow and heavy, but has high defense. Nova uses this Form mainly for it's defensive capabilities. Being physically the strongest of the main four R/B Forms, he uses a lot of punches and kicks.

* **Techniques**

**Finishers**

* Ground Explosion: Nova gathers earth into a large ball and throws it at the enemy.

**Unique**

* Ground Coating: Nova forms several rock-like energy balls that coagulate, which he then hurls at the opponent to trap them in stone. He can also charge power from his hands to keep his opponent from breaking out of the stone, if necessary.

* Gravity Ground Hold: Nova smashes the ground, releasing a gravity well that traps the enemy and then forces them into the ground.

* Ground Jet: Nova charges his fist with energy and when he touches the ground, he causes an explosion that breaks up rocks in a straight line while erupting under the enemy. If Blu's Storm Pressure is used soon after this, it will trap the target's feet in rock.

* Victory Rocker:

**Physical**

**Special**

* Strike Sphere: An energy sphere is thrown at the enemy.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

In this form, Nova can use water techniques for offense, defense, or healing. He also has access to the R/B Slugger. He has four fighting styles in this form, one uses his hands, one his water abilities, and two for the R/B Slugger.

His first fighting style is dubbed "Conserved Waters", also called "Cooled Waters". It fights with brutal, yet elegant attacks. He strikes hard and fast with his hands, often adding water to the attacks to make them hit harder. He seldom uses his legs with this style, but has shown to use crushing blows against his enemies, when he charges his appendages with water.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

Not much is known about this Form. Beatrice mentioned it and that's it. She said that it used some "Monster Crystal", and that he was able to use a weaker,  Ice-Type version of Ground Coating. It was also briefly mentioned that It caused him to go berserk right away, due it using the Tyrant Crystal.

> Ultraman Rosso: Flame!
>
> Transformation announcement

This Form is Fire based. It is the second strongest of the Four Elemental Forms of Rosso. It uses the Taro Crystal in the R/B Gyro.

**Techniques**

**Unique**

**Physical**

**Special**

* Red Earth: The user charges their hand with Fire Energy and slams it onto the ground, letting out a large blast of flame that burns enemies.

**Finishers**

* Orb Trinity
* Thunder Breaster
* Power Strong
* Thunder Miracle

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

```
He used this only once. Nova was severely weakened, meaning he could have died from it.

```

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* Taiga
* Photon Earth
* Tri-Stririum
* Titas
* Fuma

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**: 68t→86t→160t
* **Kicking Power**: 98t→117t→150t
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This Form is a fusion of Nova, Carnage, and Showy. Sometimes it is used by himself, though this makes it weaker. It is Fire Elemental and Light Elemental.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

* Beta Smash
* Gamma Future
* Sigma Breaster
* Delta Rise Claw

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* FireLeader
* Belial Atrocious

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Techniques**

* **Physical**

* **Special**

* **Finishers**

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

Used only in TOKU: S2. He used it to become a giant during the final fight against Grand Father Renatus Fuerit Denuo.

**Techniques**

* **Physical**

* **Special**

* **Finishers**

These are his Forms when he becomes a Kaijin, Kaiju, or Seijin. Some he needs Gear to use, others he just simply shouts "Akuma Henshin!". They take a lot of his Energy to become, and thus, seldom used. When they are used, it's mainly for a finisher, or to weak a opponent. Normally when someone uses a Akuma Form they become berserk. Nova is only semi immune to this. Nova will frequently only partially transform himself into a Kaijin, mainly his arms or legs. It still consume a lot of energy, making it best for a Finisher, or way to severely damage a enemy. After the time skip, it is shown that he has it mostly under control.

When he transforms into a more dangerous monster Demonic Orchestra (song) plays. When he transforms into a normal strength monster, no specific theme plays.

* Low-Class Roidmude
* Strong Smash
* DeaForest
* Another Gaim
* Elementary Inves Green
* Byakko Inves
* Berotha Magia
* Neohi Magia
* Arsino Magia
* Hound Zodiarts
* Land Fish
* "True Form"
* Hyakuyappa
* Gammaizer Arrow
* Gigantes Phantom
* Gomora
* Eleking
* MagaMaga-Arch Belial
* Seduction

Nova briefely became a unnamed monster, and called it his "True Form". Little was known about it, prior to S2. It is muscular, light blueish grey, has a single horn, glowing red eyes, a wolf tail, two very sharp tusks, and burning red eyes. The only powers it displayed was super speed and water manipulation. Warp revealed that it's name is "Lupus enim manducat luna". It is never explained in-series as to why Nova can become it. In S2, several more are found and called Moon Sabers. Though, like all Ancient Kaijin, little is known about them.

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

This Form specializes in speed. Nova can move insanely fast. This of course makes him hard to hit. Because his body is covered in **Ayakashi Blade Bones**, touching him causes deep cuts. The downside to this Form is it's low defense. The fighting style for this Form use fluid sword movements and quick speed mixed with many body bashes.

**Techniques**
This Form's techniques involve speed, nitroyu, and using his body to rip up the opponent.

**Unique**

* Zenshin Yaiba: Nova extends the blades on his body to impale or cut enemies. It's name means "Full body blades"

* Shuriken Midareuchi: Nova extends out the blades on his body. These break off and fly at the enemy, cutting deeply. It's name means "Shuriken Turbulence Shot".

* Ayakashi technique: Kuchi Slit Ha: By biting down on the blade in his mouth, he can sacrifice his blood for a power boost. It's name means "Ayakashi technique: Mouth slit blade". This is not to be confused with the Demon Sword Style technique, Kuchi slit ha.

**Physical**

**Special**

**Finishers**

     Used only for finishing attacks along side Carnage, in her Carnage Goddess Form. Like this, the two can perform the **Super Gemetzel Fähigkeit: Battlefield Universe Volley**. This takes a lot of Energy to maintain, and even more to attack. Thus, he becomes this Form when he is WereWolf.

     A deadly, destructive, and hard to control Akuma Form. Nova only assumed this Form three times. Though, he is able to it's massive arms (Normally just one) during a partial transformation. After using it, he becomes severely weakened. Interestingly, out of the three times he used it, twice it was used for protection, and only once for destruction. Warp noted that this is a sign of him surpassing the Akuma Forms' evil "heart".

Only seen in the Archiend Encyclopedia, where he explained the process of Jigoku No Shinka. He was a one-to-one copy of her, down to the mannerisms, until she came in and hit him over the head. He displayed no techniques in this form. He stated it felt nice being so nimble feeling, but hated being in charge of running a educational program.

* Bison Liner
* Live Boxer

* WereWolf
* Fenrir

### Powers

* Cambion Physiology: Jett is a Cambion. This gives him many different traits.
	+ Super human strength: Being a Cambion, Jett has super human strength. He can casually lift cars, throw small boulders, and has demonstrated the power to create a small localized earthquake by punching the ground hard enough. He can also go toe-to-toe with lesser Demons, being able to rip their hearts out easily.
	+ Super human speed: Being a Cambion, Jett has super human speed. He can run as fast as a motorcycle, keep up with Ibuki's speed, and can out run the *Score Slash*. Though, if he runs too much he'll get tired and out of breath, making him much weaker.
	+ Super human durability: Being a Cambion, Jett has super human durability. Untransformed he can take several powerful hits from Heroes, and was even able to tank the *Zyuoh Slash*.
	+ Super human jumping: Jett has demonstrated the ability to leap incredibly high into the air. He often does this before his *Super Human Kick*.
	+ High level Energy manipulation: Due to him being possessed by Warp, Jett can manipulate Energy Lines to a extreme level.
	+ Demonic Powers:

* Super human reflexes: Because of his mask, Jett has super human reflexes. It helps him detect incoming attacks, allowing him to dodge with high speed.

* Super human olfactory sense: Because of his mask, Jett has super human olfactory senses. It is so high, he can pick out specific scents easily, at the cost of being hit with the scent of everything within a large radius for a few seconds. He can use this to find Kaijin or Heroes.

* Yokai Control: Because of him being the adopted son of Kitsune, Yokai will listen to him. If a Yokai refuses to, he can force them into submission with a strange power given to him by Jinro's energy. It is unnamed, but frequently referred to as a *Submission Field*. With this, Yokai will fear and respect him. This doesn't work on his bodyguards, as they already listen to him.

* Devil's Potential: Jett unlocked his Devil's Potential when he was still a fetus, thanks to Warp possessing him. His Potential by itself is quite large, allowing him to use almost any Form with little issue.

### Techniques

Jett has many powerful techniques. They resolve around controlling people, and causing harm.

* Cambion Beam: His signature finisher. He charges one arm with Red Energy, and the other with Blue Energy. He then puts his arms into a "+" formation. Finally he fires off a super powered beam. It's exact power is unknown. Warp said it was a "7/10 this morning, now it's a 3/10", implying it's power fluctuates. Either way, it has been shown to annihilate weak and strong foes alike. It can be fired off in any Form. This technique is done by having the conflicting energy be trapped within the *Energy Fabric*, putting his arms together makes it go haywire. When he yells out "Cambion Ray!", his mask is shooting out *Neutral Energy*, which causes the energy from his arms to be shot out as a reaction, thus, creating a beam.

* Dead Eye: The quintessential technique of a Demon general. Jett's eyes glow, one red, one blue when he uses this. The glare causes the Energy Lines within his enemies to go haywire, causing sparks and miniature explosions to appear on the enemy.

* Super Human Kick: Jett charges his foot with Red and Blue energy, before leaping high into the air, and slamming it into a opponent.

* Super Human Punch: Like the kick, but with his fist instead. Often done as a counter.

* Execution Finger: When a Archfiend has been defeated and weakened, he uses this move. It's a simple Energy infused punch. Depending on who is being executed, he'll numb the pain. For Corpse he completely numbed the pain, resulting in her not knowing she has died.

* Burning Soul Passion: Alive: By creating a portal on his chest, Jett can rip out his Soul. He yells "COME ALIVE! MY BURNING ANGER AND PASSION!", causing it to glow and burn. Then he yells "SOLIDIFY! HATE! COURAGE! AND POWER!", finally, he yells the attack name and attacks with a powerful Soul infused punch. He can't transform for several days after using this. This was used twice, as the amount of pain he feels during it is crippling. It was used to destroy the apparition of Grand Father's left arm, the second time it was used in a attempt to kill Ami.

* Legion Rock Out: Jett does a song on the *Legion Guitar*, which turns all Legions in the area into their *Unstable* counterparts.

* Zoom Zoom Dance: Jett does a silly dance to distract the enemy, it's lyrics are "zoom, zoom, zoom, look over here". Despite being silly on the outside, this technique is feared by many Kaijin. It works by manipulating the foes Energy Lines, as if they were a puppet. The *Energy Fabric* he wears lures enemies into gazing at him. During this time, their defense is dropped, and they become easy to take out.

### Themes

When showing off his demonic capabilities Invasion plays. This also plays when he gets the upper hand in a battle, during his sadistic moments, and most memorably, when he summoned a entire army of Legions, who
turned into defeated Kaijin.

## Weaknesses

* Eyeball Ocarina: It's song messes with him and makes him go weak, feel ungodly pain, and can even activate the *Warp Influence*

## Relationships

Warp:

Kairi: Jett deeply loves Kairi. He sees her as a big sister. She is his best friend, and vice versa. He often annoys her out of love, much to her dismay. He has taken many hits for her, and nearly sacrificed himself to protect her. He is the one who saved her, and thus he feels responsible to make sure she is safe. He frequently pulls her into his dumb antics.

Beatrice: He loves her as a little sister, but never shows it, unless needed. He often scolds her, so she learns her lesson. Sometimes though, it comes off as if he hates her. On many occasions he's nearly died saving her. In his fight against Destruction, when she got caught in a attack, he willingly went into Warp Influence, showing that he truly does care.

Kitsune:

Ami: They have a clear and obvious hatred towards each other. At first, Jett had no interest in Ami, until she began calling him a "monster". In his eyes, Ami is nothing more than a person trying to stop the HARMLESSUTOPA from being born. He has a deep rivalry with her that spans for most of the series. When Ami finishes him off in End Of Wishes he says they could have been friends if they met earlier.

Remi: Strangely, he gets along with her, despite her being the child of his two most hated species. He sees her as useful for the Utopia, and enjoys her company.

## Fighting Style

Jett's fighting style constantly switches. It depends on his Form and weapon. One moment he'll have a calm and collected fighting style, then the moment he gets a weapon, he'll act like a wild savage.

## Trivia

* His logo appears when he transforms.
	+ Specifically it appears when he performs certain actions (EX: Putting the Dragon Bottle into the Cross-Z Dragon shows the heart, putting it into the Build Driver shows the heart with wings, then the cloud appears, as he turns the crank, it charges up, when it announces "Are you ready?", the heart is struck with lightning).

* His roll call being long is a reference to Kamen Rider Stronger.

* Jett's mask is actually blank. The eyes, emotions, and colors changing are from the Energy Lines that are trapped within the mask.

* When doing a punching barrage he yells "DODODODODO...DOSUN!"

* His favorite ice cream flavor is honeydew melon.

* He obtained his Devil's Potential before he was born.
	+ This makes him the only person to be born with a special type of Potential.
		- This also makes him the quickest to unlock any Potential.

* He was home schooled by Kitsune, Warp, Seduction, and Kairi.

* His first words were "Destruction".

* His favorite hobby is getting drunk with his mom.

* He is good at soccer.

* His favorite instrument is the violin.

* He has a tattoo on his arm that reads "FUTURE" on a arrow.
	+ This is a reference to Nanimon's tattoo.

* His favorite childhood memories are sparring with the Archfiends.

* His favorite character from *Bleach* is Mayuri.

* His Genetic Ride Wear is a recolor of Zangetsu Shin's.
	+ The white and black are reversed, and the gold on one side is red, with the other side being blue.

* Several aspects of Jett are revealed through the games.
	+ His Sengoku Driver stand by and henshin noise are: European and rock.
		- This is meant to represent his two sided nature. The European music is meant to be heroic and powerful, but the distorted and violent guitar riff breaks through that.
	+ Jett has a strangely large lung capacity. When there is no Forms that can breathe underwater, Jett will go instead.
		- If the **TALK** command is used after he gets out of the water, one of the characters (Sans Kairi and Beatrice) will ask how he's able to hold his breath for so long. Resulting in a snarky comment.
			* From the dialogue it can be assumed that:He has a limit of thirty minutes, it's because he's a Cambion, and that if his time limit runs out, he will automatically be Warped to the surface.
				+ This can nont be done in game. As Jett will Warp out of the water after ten minutes.
	+ He has a second unique beam attack called "Cambion Suichū Kōsen". He also calls it the "Cambion Underwater Ray". Though it is never seen.
		- It can be assumed that it is just the Suichū Kōsen, but with his energy.
	+ He never sings because of his Cambion powers.
		- If the **TALK** Command is used when the party consists of Jett, Kairi, Beatrice, and Asagi, there is a chance Asagi will say they should make a band. Jett says he'll be the lead singer. This results in Kairi mentioning how dangerous it would be.
			* Kairi name drops several techniques such as Explosive Voice, Frozen Still, and Exitium Gloria (Latin for Destruction Glory). All of which are Sound based attacks. She mentions that Jett is able to do these in his base Form, just by singing. Hence why he can't be the lead singer, much to his dismay.
	+ Jett's tattoo is actually burned on by Energy Lines. The only ways to remove it is by severing his arm, ripping the flesh, or by extracting the Energy Lines. All of which are very painful.
		- If Jett is revived after being killed by Zeke, unique dialogue will be unlocked. Kairi will ask Jett about the tattoo, resulting in him saying "I'm doing it right now, and I wanna shoot myself from the pain".
			* In it, Jett reveals that he has to burn the tattoo back on, and
	+ The Energy Lines used to make his clothes are incredible insulators. Hence why he can walk around in the cold untransformed.
		- His exact body temperature is around 118C (244.4F). Kairi mentions that's why hugging him is such a pain, if it lasts too long you'll end up getting slight burns.
			* His clothes are around 4C (40F) but heat up very quickly.

* Strangely, he refuses to answer any questions about the mask's functions
	+ These questions are as follows.
		- When Ami asks "How does it bleed?" he won't reply.
		- When Dina asks how does it function as a mouth, he says he'll rip her arms off.
		- When Asagi asks for it's name he knocks her to the ground.
			* If he is strong enough this will kill her.
		- When Beatrice asks of it's orgins, he won't reply to her.
			* His reasoning for not answering is hinted to be because he views it as his face, not a mask.
				+ Kairi will stand up for him if anyone asks, resulting in many threats.

* In ALTER WORLD, when he dies, a trumpet will be played. If Kairi dies after him, a second will be played, followed by the message "The Utopia has been lost. Congratulations. They will sulk in the floor of dirt. Mourn and grieve, but don't forget. Next time this happens, expect another fate to be lost."
	+ This is in reference to his tombstone from S3.
		- Strangely, if Abella is on the team when this happens, she will say "At last, they are in peace now". Immediately after she mentions a sinking feeling, followed by the text "Abella feels lost".

* When Jett becomes ShipuuKirifuda, his mask gets kabuki make up.
	+ Specifically it is the "Kuge Kuma" type.
		- This is reference to the fact that he is non-human, and wishes for power.

* Despite his interactions with Ami, he is Dina's rival. Though, he considers Kairi his rival, for unknown reasons.

* Jett holds the record for making the most *G Gundam* references in the series.

* Due to him being a *Dark Hero* when he performs the *OOO Bash* the slash is photo negative.