recursal/Fanatic-Fandom huggingface dataset:
Player 10.1

## Description

**Farrah Rin** was a Gepha born in 4 AP, long before the Sun and Moon wars.

### Appearance and Personality

**Farrah** was mostly normal, except for the fact that she had a hidden birthmark. **Farrah** had the birthmark of a crescent moon on her forehead, but always hid it with her hair.

**Farrah's** soul was derived from Fluff Royaki. Though, this time she wasn't clinically insane. Simply, Farrah was sort of rude with a bit of greed and jealousy.

### Backstory

**Farrah** had always tried to be 'heroic' to those she held dear, but It always ended horribly. The black cat, walking under the ladder, **Farrah's** luck had run out. She'd thought about killing herself many times over, but then she met Wiren. Wiren was practically the opposite of her, always getting the good end of the stick. When they were around each other, they felt normal. The dynamic duo of a four leafed clover and a black cat.

## Stats

### Character Info

Stats

60 MHP ∙ 50 MMP ∙ Level 4

```
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```

0/300

Class & Race

*1/4 Race Slots*

Swordsman Gepha

Abilities

Subconscious Mind ○

Subconscious Mind ●

The ability to level up faster.
(Removes 25% of Required Exp to Level Up.)

Clout

Sharpness ○

Sharpness ●

The power to always have a sharp blade.
(Template:Stat+ ATK to the currently equipped weapon.)

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

Skills

+0 Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

-2 Arcana (WIS)

Template:Stat+ Athletics (**STR**)

Template:Stat+ Deception (**CHA**)

Template:Stat+ History (INT)

-1 Insight (WIS)

Template:Stat+ Intimidation (**CHA**)

Template:Stat+ Investigation (INT)

-1 Medicine (WIS)

-1 Nature (INT)

-2 Perception (WIS)

Template:Stat+ Performance (**CHA**)

Template:Stat+ Persuasion (**CHA**)

+0 Religion (INT)

+0 Sleight of Hand (DEX)

-1 Stealth (DEX)

Template:Stat+ Survival (WIS)

Inventory

Items

12 0 36

*0/4 Item Slots*

Equipment

*6/10 Item Slots*

* Iron Greatsword
* Chainmail Gauntlets
* Chainmail Leggings
* Iron Boots
* Iron Chestplate
* Iron Helmet
Angel

**Species Capability: Rank 7**

**✦**

**✦ Volume ⅠⅤ**

## Description

**Angels**, the Celestial's prized creation. While Ancience, Starian, and Pixies might of been servants of **Celestials**, **Angels** were like their children. **Angels** are another more common Human Fantasy troupe, though **Humans** seem to be very divided on what **Angels** actually are.

### Notes

› Angels are an Unobtainable Race.

Some say they have more humanoid forms with halos and wings, some have said they are rings with eyes and floating wings, some have spat out random unasked religious blander, but that's besides the point. **Angels** here are the first one, humanoid looking forms with many divine powers. Though, **Angels** look very basic here, this is because **Angels** can shapeshift into the form they want. Any Race, age, height, whatever they want. Most **Angels** tend not to as they are happy with the form they have been given.

**Angels** are one of the Races that have been discovered most recently, as they've seemingly grew exponentially in number in the recent years. It's possible the **Celestials** are preparing for something huge, which is never a good sign.

### Bonding Tips

Angels being divine creatures mean they are relatively simple to bond with, simple does not necessarily mean easy. Angels do not like anything they refer to as 'sin'. Sin includes the following; intimacy or sexual activity, rudeness or hatred, and exclusions of any kind.

## Biology

`I totally forgot to add the Angel's wings in these images, they do have them canonically but I just forgot them here. They'll be updated with wings later I promise -Berri`

An **Angel's** appearance is simple. They have medium-length blonde hair and yellow eyes, a short white dress, their white wings, and finally the halo. Some **Angels** even have two, one large and one smaller.

The halo is the most interesting thing, as the halo seems to be the source of the **Angel's** power. It's possible that an **Angel's** halo can crack or break, and will heal overtime. During this period, **Angels** will have some divine powers, but not nearly to their full extent. They are also forbidden from reentering the Astral Plane until their halo heals, so many of them will travel with people who can protect them until them.

## Gameplay

### Race Info

Stats

+0 Strength

+0 Dexterity

+0 Constitution

Template:Stat+ Intelligence

Template:Stat+ Wisdom

Template:Stat+ Charisma

Abilities

Flight ○

Flight ●

The ability to naturally fly with wings or other features.

Immortality ○

Immortality ●

The ability to not die from natural causes; also contains all of the breathing types.

100 MHP

Drops

*No drops available*

Inventory

*No Additional Items..*
Roupi

**Species Capability: Rank 7**

**✦**

**✦ Volume ⅠⅠⅠ**

Roupi are a Sub-Race of Goopian.

## Description

Roupi are red Goopians, and are the most dangerous. Roupi like to play games with their victims, they tend to make them suffer before killing them. It's unsure why Roupi kill people, and since they are so hostile it's likely we won't ever find out. Roupi also appear to be very lustful toward other Goopians.

Important Notes› *???*How to become a Roupi› *???*
› *???*

## Gameplay

### Race Info

Stats

Template:Stat+ Strength

+0 Dexterity

-3 Constitution

+0 Intelligence

+0 Wisdom

+0 Charisma

Abilities

Interbreeding ○

Interbreeding ●

The ability to be able to breed with other species.
Source Here

Low Gookinesis ○

Low Gookinesis ●

The ability to manipulate goop or slime.
(Becomes 'Medium Gookinesis' at Level 20.)

Inventory

*No Additional Items..*

30 MHP

Proficiences

* **Classes**
	+ None
* **Weapons**
	+ None
* **Armor**
	+ None
* **Stats**
	+ Dexterity, Strength
	+ Acrobatics, Athletics, Performance
Endam

**Species Capability: Rank 4**

**✦**

**✦ Volume Ⅰ**

## Description

The Endam ("En-dum"), or Endime ("En-deem") plural, is the staple End Race. The **Endam** is a Race that originated in the Void Plane, also known as *The End*. While the **Endime** are the main Race in **The End**, they're also one of the only Races that reside there. Most Races can't breathe in **The Void**, and as such are absent from said dimension, but it's not the only reason for their absence.

### Becoming an Endam

›  Begin as one.
›  Infuse 20 Endam Anima.

Moving on from that, it's also common knowledge that **Endam** appear as very rich and elegant. They wear rich or fancy attire, have good posture, and are usually have more calm personalities. However, despite this, they can be ***very*** tempered when something is wrong. If heavily provoked, an **Endam** would possibly rip a person limb from limb. As such, even attempting to touch an **Endam** unless you have a close relationship with one is unadvised.

### Bonding Tips

Endime, while usually calm, can get very angry very fast. As stated, it isn't recommended to even touch an Endam unless you have a close relationship with them. Usually, Endam appreciate when one matches their calm energy. However, despite this, Endam love a difficult challenge and will sometimes go after those with a common temper. Endam have been seen calming such people down, and they seem to be very good at doing so.

## Biology

**Endime** have a fairly similar body structure to that of Humans, though they have their differences of course. **Endime** are usually on the taller side, around 6' to even sometimes 8' tall. An **Endam's** skin color stays around the darker spectrum, ranging from dark brown to black. **Endime** also have purple hair, which the exact color can also vary. They wear attire that is said to be worn by those of wealth, which is true as mentioned in the sections above.

When it comes to an **Endam's** abilities, they have few. One of those is **Teleportation**, the ability to teleport from one location to another. However, **Teleportation** is limited. An **Endime** can teleport to a relative position. They don't have to know the exact place, or have even been there, but they have to know relatively where they're teleporting. However, they cannot pass through dimensional wall. The only way for them to cross dimensions are through portals or stray rifts.

### Biology Notes

**Height**

6' - 8'

**Lifespan**

200-250 years

**Breeding Group**

Mavian **+** Sivian

## Stats

### Race Info

Stats

3/10 Strength

6/10 Dexterity

3/10 Constitution

9/10 Intelligence

8/10 Wisdom

5/10 Charisma

7/10 Magic

Abilities

Anger Empowerment ○

Anger Empowerment ●

The ability to gain strength from anger.
Source Here

Voided Breathing ○

Voided Breathing ●

The ability to breathe in the void.

Teleportation ○

Teleportation ●

The ability to teleport from one location to another.

50 MHP

Remains

* 1-10x **Goopian Goop** 70%

Inventory

*Nil*
NPC 2

**♢ Age: ? years**
**♢ Alignment: Lawful Neutral**
**♢ Class: Guardian**
**♢ Gender: ???**

## Description

> “
> “Time waits for no one.”
>
>
>
>

**Timoura, the Goddess of Time**, the original. She *was* the fourth Celestial, but she just turned time and began the second. Timoura has the powers of time itself, being able to forward, reverse, speed up, slow down, and stop time.

She hasn't been around much, but she can be helpful when needed, ex; reversing corruption.

It's unknown where she resides, she's had many different bases. Notably the Space Islands, aka a bunch of floating islands in space made by Ancience. ***Perhaps she still lives on the moon?***

### Backstory

Her backstory is unknown, aside from the fact she was created along with the others.

### Affiliations

**Corruptine** - Enemies

**Astrial, Voida, Corruptine** - Siblings

**NPC 0** - Creator?

## Stats

**Timoura's** known stats are simple concepts, yet a very useful ability to have.

### Abilities

**Flight 》** The unnatural ability of wingless flight.

**Time Manipulation 》** The ability to *forward, reverse, speed up, and slow down* matter.

### Strengths

* Dexterity
* Intelligence
* Wisdom
* Charisma
Guides:Empty Stats

# Player Pages

### Character Info

40 MHP ∙ 100 MMP ∙ Level 1
50/100

Stats

10 +0 Strength

10 +0 Dexterity

10 +0 Constitution

10 +0 Intelligence

10 +0 Wisdom

10 +0 Charisma

Abilities

Race

*0/3 Race Slots*

Skills

+0 Acrobatics (DEX)

+0 Animal Handling (WIS)

+0 Arcana (WIS)

+0 Athletics (STR)

+0 Deception (CHA)

+0 History (INT)

+0 Insight (WIS)

+0 Intimidation (CHA)

+0 Investigation (INT)

+0 Medicine (WIS)

+0 Nature (INT)

+0 Perception (WIS)

+0 Performance (CHA)

+0 Persuasion (CHA)

+0 Religion (INT)

+0 Sleight of Hand (DEX)

+0 Stealth (DEX)

+0 Survival (WIS)

Inventory

Items

0 0 0

*0/6 Item Slots*

Equipment

*0/6 Item Slots*

# Race Pages

### Race Info

Stats

+0 Strength

+0 Dexterity

+0 Constitution

+0 Intelligence

+0 Wisdom

+0 Charisma

Abilities

Inventory

40 MHP

Proficiences

* **Classes**
	+ MAIN CLASSES
	+ SUPPORT SUBCLASSES
* **Weapons**
	+ WEAPON TYPES
	+ WEIGHT
* **Armor**
	+ ARMOR CLASS
	+ WEIGHT
* **Stats**
	+ STATS
	+ SKILLS

# Class Pages

\_ Total MP

**Inventory**

**Clout**

**CLASS NAME**
-CLASS IMAGE

**Proficiences**

**Races**

Doriph Endar Human Hybrode Gepha + OTHER

**Weapons**

WEAPON TYPES

**Armor**

ARMOR TYPES

**Elements**

 + ELEMENTS

**Skills**

+0 Acrobatics (DEX)

+0 Animal Handling (WIS)

+0 Arcana (WIS)

+0 Athletics (STR)

+0 Deception (CHA)

+0 History (INT)

+0 Insight (WIS)

+0 Intimidation (CHA)

+0 Investigation (INT)

+0 Medicine (WIS)

+0 Nature (INT)

+0 Perception (WIS)

+0 Performance (CHA)

+0 Persuasion (CHA)

+0 Religion (INT)

+0 Sleight of Hand (DEX)

+0 Stealth (DEX)

+0 Survival (WIS)
The Mycelium Infector

ㅤ

* Base
* Scythe

## Description

The Mycelium Infector is a weapon used by Fluff Royaki. It used to be a basic hoe, before Fluff infected it with spores; gaining the ability to turn it into a scythe with additional spores and mycelium.

## Gain-ability

This weapon is a one of kind, and therefore cannot be gotten through natural circumstances.
Player 16

## Description

**Luna Ruv** was a 39 year old Vendge who was a mercenary for the Doriphs' queen, Verity.

### Backstory

**Luna** was in a group of four with other Vendge, they were named the **Crimson Mercenaries**. During 23 AP, he was tasked with crashing the Gepha's mothership. After they had raided, all the other Vendge had died in the crash except for him, giving him the chance to meet Meek.

Meek hadn't liked him as he was very mean to her and other people, but **Luna** needed Meek to keep him in check. It was almost like a game to see who could keep their sanity longest. That game is still ongoing.

## Stats

### Character Info

Stats

40 MHP ∙ 75 MMP ∙ Level 3

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0/300

Class & Race

*1/3 Race Slots*

Shieldsman Vendge

Abilities

Clout

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

Fortress ○

Fortress ●

The power to expand the user's shield out of it's sides, turning it into a trifold shape.
(Increases Constitution by 3x while power is active; stays for 5 turns.)

Skills

Template:Stat+ Acrobatics (**DEX**)

-1 Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

Template:Stat+ Athletics (**STR**)

Template:Stat+ Deception (CHA)

-2 History (INT)

+0 Insight (WIS)

Template:Stat+ Intimidation (CHA)

Template:Stat+ Investigation (INT)

-5 Medicine (WIS)

-2 Nature (INT)

-1 Perception (WIS)

Template:Stat+ Performance (CHA)

Template:Stat+ Persuasion (CHA)

-1 Religion (INT)

Template:Stat+ Sleight of Hand (**DEX**)

-1 Stealth (**DEX**)

Template:Stat+ Survival (WIS)

Inventory

Items

45 0 0

*0/6 Item Slots*

Equipment

*5/6 Item Slots*

* Diamond Helmet
* Diamond Chestplate
* Diamond Boots
* Iron Leggings
* Iron Shield
Player 1.2

## Description

Copper Gayce is a Human, who used to be Gluid until he fell in the pond located in *The Underground* of Osiea. While he misses his goopy and almost invulnerable body, he is glad he gets a fresh start and doesn't have to live with the judgement of what he originally did to his friend.

### Appearance and Personality

**Copper** has brown hair and orange-ish eyes, he is also pretty fit overall. He typically wears an adventurer's outfit in black, carrying his bag on his back. All the belts or straps on him are adorned with small golden pieces or accessories.

**Copper**, like his former-self **Gluid**, still fights his morality. Regardless, he still keeps calm and collected for the most part, rarely lashing out as he saves that for the fight of his mind.

### Backstory

**Gluid** fell into the cave pond, imagining the thing that he wished would happen to him as he fell, and was granted a second chance. Though his wish still didn't come true.

However, something odd he noticed is that he still held two items on him. Two totems of undying, and gained two more items. The third item was the fabled Kismet totem, said to be a myth for eons. It was unknown what it did, but it took all of a person's willpower to activate it, clearly designed for dire situations. The fourth was a *Wooden Axe*, though he got the feeling he shouldn't use it.

## Data

### Capabilities and Information

Stats

40 MHP ∙ Level 1

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 "max": 10,
 "color": "#FFFF00"
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 "max": 10,
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 "max": 10,
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 "max": 10,
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 "max": 10,
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```

0/5

Race

*1/4 Race Slots*

Human

Abilities

Gifted Mind ○

Gifted Mind ●

The ability to level up faster.
(Removes 15% of battles required to level up.)

Inventory

Items

0

*3/6 Item Slots*

* Totem of Undying
* Totem of Undying
* Kismet Totem

Equipment

*1/6 Item Slots*

* Wooden Axe
Wildcard

**Wildcard**
**Goddess of the Cosmos**

## Description

**Wildcard** is the ultimate goddess of the perceivable universe, having nearly infinite power and only being rivaled by one other being. **Wildcard** is described as a fair goddess, one who may give or take when she pleases. She doesn't take much though she gives even less. She hasn't fully revealed herself to anyone, including other gods and goddesses, in the one hundred million plus years that she's been around.

From what we know, unlike other Devine beings, **Wildcard** can't die nor be injured. While pretty much everything has weakness, she doesn't appear to have a single one.

### Shadow Form

**Shadow Form** is what those who have seen her call it. In this form, those who see her will automatically assume they are hallucinating as they cannot get any closer or farther to her, despite her being able to move closer or farther as she will. This effect is most likely in affect due to her residence in the fourth dimension.

While **Wildcard** most likely has other forms, none of them aside from shadow form have been revealed to those on the islands.

## History

### Cosmoisim

She was first worshipped in the year 928 BP, as she revealed her presence in shadow form to one named Lynn the Great. Lynn then created a following or cult named "**Cosmoisim**"
Player 14

## Stats

### Character Info

Stats

60 MHP ∙ 250 MMP ∙ Level 10

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 "max": 30,
 "color": "#FFFF00"
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 "max": 30,
 "color": "#0000FF"
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 {
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 "max": 30,
 "color": "#800080"
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 "max": 30,
 "color": "#FFC0CB"
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```

0/750

Class & Race

*2/4 Race Slots*

Mage Thorned Doriph

Abilities

Subconscious Mind ○

Subconscious Mind ●

The ability to level up faster.
(Removes 25% of Required Exp to Level Up.)

Low Chlorokinesis ○

Low Chlorokinesis ●

The ability to create, shape, and manipulate plants.
(Becomes 'Medium Chlorokinesis' at Level 20.)

Clout

Skills

+0 Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

+0 Athletics (STR)

-2 Deception (CHA)

Template:Stat+ History (INT)

Template:Stat+ Insight (WIS)

Template:Stat+ Intimidation (CHA)

Template:Stat+ Investigation (INT)

Template:Stat+ Medicine (WIS)

Template:Stat+ Nature (INT)

Template:Stat+ Perception (WIS)

Template:Stat+ Performance (CHA)

Template:Stat+ Persuasion (CHA)

Template:Stat+ Religion (INT)

Template:Stat+ Sleight of Hand (DEX)

Template:Stat+ Stealth (DEX)

-1 Survival (WIS)

Inventory

Items

18 54 0

*4/10 Item Slots*

* Nether Star
* Dragon's Breath
* The Eye
* Spell Book (Item)

Equipment

*4/16 Item Slots*

* **Oxidized Copper Hammer**
* Amethyst Axe
* **Totem of Undying**
* Wooden Staff
Spell Book (Item)

*This is the page for the spell book Item, if you're looking for the book's contents, go here.*

## Description

A spell book is the start to any Witch or Mages' adventure! As they are newer to casting, they won't know any spells, and are usually lower level. Meaning they'll **need** the book itself to cast spells, whether they know or not. These books aren't the original versions, however. Theses versions are made of pure magical energy, it's unknown how or who makes them.

### Formatting

Spell books are typically arranged weird, instead of organizing spells and things by element and power.

Elements are organized by most common to find. For example, Water and Earth are common first elements in spell books.

Power is based on the damage or effect that occurs after the spell is cast at a target.

## Chapters

Certain chapters of the book are invisible to the watcher's eye unless certain requirements are met, it's currently unknown how this exactly works. But it's theorized that the manifested copies of the book are able to scan your soul it self, as this phenomenon only happens with the magical copies.

1. Base Elements
	* User must have one of these five elements;
2. Advanced Control
	* User must have one of these five elements;
	* User must be level 30 or higher.
3. Divine Elements
	* User must have one of these elements;
	* User must be level 25 or higher.
4. Exotic Elements
	* User must have one of these elements;
	* User must be level 10 or higher.
5. Apexal Control
	* User must be level 80 or higher.
	* User must have all previous chapters unlocked.
6. The Cursed Chapter
	* User must have this element;
	* User must have all previous chapters unlocked.
NPC 0

NAME

::
Age

(Elements, Race, Class/Subclass, Alignment)

**PLAYER ID**

# TITLE

*SUBTITLE*

*This page is heavily influenced by The Pillar Theory.*

## Description

*Creation, Destruction, all held together by a thin line.*

*A line which is destined to be bent, cut, and lost, forever..*

*Which is why there are things that hold that balance, the line **cannot** be lost.*

***Wildcard** is what holds that line, the balance, is in her hands.*

**Wildcard** is probably the least known out of every person in this universe. She's very illusive, and mainly only appears to some as a hallucination. It's possible she's met NPCs 1-4, as it's believed she created them, but it's very unlikely. Out of the very few that claim to have seen **Wildcard**, they all give the exact same visual description.

> “
> “She was a uh.. She had large wings, a solar system like thing upon her head. I think she had cat ears? A tail as well. She was wearing all pink and blue, with two braces around her wrists. Her eyes were both different colors, she was wearing a dress I think?”
>
>
>
>

She hasn't really been seen by anyone physically before, but it's whispered that she lives in the fourth, possibly fifth dimension. Watching everyone and everything.

### Backstory

*There isn't any information on this topic, feel free to add what you know!*

### Affiliations

*There is little information on this topic, feel free to add what you know!*

## Stats

### Abilities

*There isn't any information on this topic, feel free to add what you know!*

### Strengths

*There isn't any information on this topic, feel free to add what you know!*

### Weaknesses

*There isn't any information on this topic, feel free to add what you know!*

## Races

*There isn't any information on this topic, feel free to add what you know!*
Sirekin

**Species Capability: Rank 4**

**✦**

**✦ Volume ⅠⅠⅠ**

**Sirekin** are a Sub-Race of Merkin.

## Description

**Sirekin**, the lustful Merkin. While the **Merkin's** origin is unknown, the **Sirekin's** is not. **Sirekin**, are Sirens if that wasn't obvious. **Sirekin** are very similar to **Merkin** in appearance, being commonly mistaken for **Merkin**. However, **Sirekin** are not friendly.

**Sirekin's** past isn't unknown, and is actually known very well. **Sirekin** were one of the Race's to fall under the Human perverse category. Essentially being made from a mix of **Merkin** and perverse, which birthed the **Sirekin**.

### Becoming a Sirekin

›  Be molested by a Human.
(As a Merkin.)
›  Infuse 18 Sirekin Anima.

**Sirekin** have an interesting way of 'hunting' prey. What **Sirekin** do is use **Siren Song** to lure a prey to the body of water they reside in. Once the prey gets close enough to the water, the **Sirekin** drag them down and into the cave they live in, typically having an air pocket somewhere. They'll pin that prey into the air pocket and molest them before murdering them. Though, sometimes, depending on the prey, they may drag them up to the shore and leave them there.

### Bonding Tips

It isn't exactly easy to bond with something so dangerous. Your best bet is to have bonded with them before they turned into Sirekin. While they still may encourage intercourse, they will respect you and will murder anyone that gets in their way of you. Sirekin aren't the kind of Race to be in groups of others, so if you get a bond with one then you're stuck with them and only them.

## Biology

**Sirekin** have essentially the same physical features as Merkin do, except their color themes are typically Maroon, Silver and or Violet. This causes some confusion on whether they are **Merkin** or **Sirekin**, meaning that their color theme is incredibly important to pay attention to. You can see this in the image above; while she looks innocent, her theme is a dark violet. She also doesn't have the same shine in her eyes as **Merkin** do. That's how you know she's a **Sirekin**.

Aside from physical looks, the **Sirekin** have one special thing **Merkin** don't have; the **Siren Song**. The Siren Song is an ability they have emit irresistible sound that lures anyone who hears it towards the user. Or in simple terms, the **Sirekin's** song is alluring, but don't fall prey to it if you wish to live.

## Gameplay

### Race Info

Stats

+0 Strength

Template:Stat+ Dexterity

+0 Constitution

+0 Intelligence

-2 Wisdom

Template:Stat+ Charisma

Abilities

(Only when in-water.)
Fish Tail ○

Fish Tail ●

The ability to turn their lower half into a tail to swim faster.

Hydraulic Breathing ○

Hydraulic Breathing ●

The ability to breathe underwater.

Siren Song ○

Siren Song ●

The ability to emit irresistible sound that lures anyone who hears it towards the user.

Inventory

*No Additional Items..*

40 MHP

Proficiences

* **Classes**
	+ Whisperer
* **Weapons**
	+ Staffs
	+ Light Weight
* **Armor**
	+ None
* **Stats**
	+ Strength, Dexterity
	+ Acrobatics, Athletics
Families and Reproduction

The Process and Outcome

-Article Page-

*This page doesn't follow the regular page format due to it being an article.*

Discretion Warning

The following article contains NSFW topics which **may not be suitable for all audiences or children under 13 years old.**

The content below is intended for mature audiences only,
 **viewer discretion is advised**.

`**If the content mentioned above is suitable for you, click here to read the article.**`

ㅤㅤPlayer families and reproduction have always been a confusing topic, mainly how that works and how that occurs. Well, you'd never really know. I mean, I *could* make a whole page on reproductive organs with sex and shit but I don't think you guys would want or need that. This article mainly goes into well, Process and Outcome.

ㅤㅤStarting off with Process, now, this doesn't mean what you may think it does. Sex scenes are not to be described, as that would make literally everyone uncomfortable. (Except for Grim ofc.) What I mean by Process is the before. What leads up to the scene. Certain characters may find a Player Character attractive, and will try to either ask them out or try to flirt. This results in multiple Charisma checks for both parties. If a Player Character finds an "NPC" attractive, it goes the same way. It's also possible this may be a thing by force, NPC or player-wise. This results in many dice checks and is unlikely to happen.

ㅤㅤNow while scenes may not have a middle, they do have a beginning and end. Some characters may choose to bond before going into it, or some may decide to get right into to birds and bees. After it fades to black, there may be an epilogue scene. Maybe a "come back later" or even just a wink, these scenes are less common as they really don't matter too much.

ㅤㅤMoving on to Outcome, or consequences. Outcome is the overall result. Consequences will most certainly occur here. What if this is someone related to you? And this world isn't advanced enough for certain things like condoms or birth control. No one really thinks of the magical consequences either, whether two races combine well enough. E.g. Water and Fire, Fire and Nature. This could result in many different things. Or depending on the circumstances, this could be completely unromantic, and it could be a spy sleeping for info. Or perhaps and Alien Queen attempting to increase her army? Maybe this character will show up later? Will this enhance character development? With a fantasy world, many, many things are possible.

ㅤㅤNo matter what the case, it's a game. None of these consequences will travel over to you IRL, so try not to stress about it. It's all about the game. If I missed anything, please comment below.

-Berri
Eras

**Races****Rules****Classes**
**Players****Characters****Creatures****Items****Eras**

# **Eras and Sub-Eras**

## Generation 1: Xalilia

Era Ⅰ
 ‣ Beginnings
Era ⅠⅠ
 ‣ Corruption
Era ⅠⅠⅠ
 ‣ Civilization
Era ⅠⅠⅠ-ⅰ ‣ *Beginning of Civilization*
Era ⅠⅠⅠ-ⅰⅰ ‣ *The Mushroom Cultist*
Era ⅠⅤ
 ‣ The Final Phase
Era Ⅴ
 ‣ The Mothership
Generation 1 Epilogue

## Generation 2: Rerun

Generation 2 Prologue

Era Ⅰ
 ‣ New Beginnings
Rules

**Races****Rules****Classes**
**Players****Characters****Creatures****Items****Eras**

**1.** Respect everyone. You don't have to always be nice to a person, hell, I know I can't even do that. Just don't seriously bully for no reason. We are all friends (sort of) and will joke around with each other. Just don't take it too far.

**1-B.** This includes heavy swears. While you can say fuck, shit, bitch, whatever, I do not feel comfortable with slurs like the N-word, or the other F-word (f-a-g), please keep this in mind.

**2.** Roleplay is part of the SMP, while not everyone may do it, do not shame or put someone down for doing so.

**2-B.** Not expecting people to be full on actors but.. We should be old enough to know how to act somewhat. As a tip, if you get shy or whatever but don't want your character to be like that, type in chat! That's basically what I do. Or, frame it as not you. Frame it as, `They pulled out her sword and said ...`, put it in third person.

**3.** Patience, is key. While I don't have much patience myself (and I'm working on that), you should try and have patience with those who are new. If you don't want to, fine then, don't, but don't make fun of them either.

**4.** Don't post straight NSFW content, while there are NSFW topics in the SMP, they are never shown or described. Only your thoughts are left to imagine what goes on during those scenes, and it should stay that way.

**4-B.** Just consider that the mind can do more damage than any descriptions..

**5.** Don't be an ass. Don't straight up bully and murder people for no reason. Everyone has to have some sort of reason. Is your character crazy in some way? Schizophrenic? Or maybe this is revenge of some kind? No one, even serial killers, just murder to murder. Atleast not in this world.

**6.** Have fun. Regardless of what terrifying, terrorizing things happen to your characters, it's only a game. Take a small break to calm down, or even simply have a civilized chat with the person doing things and ask why. It may be for a good reason. Or maybe, you may even be able to get them in trouble. Just work with what you have, that's life. Atleast this one isn't real.
Player 13.1

## ??? ???

### Aliases

Paradox
Para
Dox

## Stats

### Character Info

Stats

40 MHP ∙ 25 MMP ∙ Level 1

```
{
 color: ['#956062', '#55e155'],
 "tooltip": {
 "trigger": "axis"
 },
 "radar": [
 {
 name: {
 textStyle: {
 backgroundColor: "#956062",
 fontWeight: "Bold",
 fontSize: "15px",
 textBorderWidth: 3,
 textBorderColor: "#000",
 borderRadius: 10,
 padding: [4, 6],
 }
 },
 "indicator": [
 {
 "text": "Strength",
 "max": 30,
 "color": "#FF0000",
 },
 {
 "text": "Dexterity",
 "max": 30,
 "color": "#008000"
 },
 {
 "text": "Constitution",
 "max": 30,
 "color": "#FFFF00"
 },
 {
 "text": "Intelligence",
 "max": 30,
 "color": "#0000FF"
 },
 {
 "text": "Wisdom",
 "max": 30,
 "color": "#800080"
 },
 {
 "text": "Charisma",
 "max": 30,
 "color": "#FFC0CB"
 }
 ],
 "radius": 100
 },
 ],
 "series": [
 {
 "type": "radar",
 "tooltip": {
 "trigger": "item"
 },
 "areaStyle": {},
 "data": [
 {
 "value": [17, 11, 18, 7, 14, 15],
 "name": "Ability Scores",
 "color": "#956062"
 }
 ]
 },
 ]
}

```

0/82

Class & Race

*1/4 Race Slots*

Rogue Human

Abilities

Gifted Mind ○

Gifted Mind ●

The ability to level up faster.
(Removes 15% of battles required to level up.)

Clout

Skills

Template:Stat+ Acrobatics (DEX)

-1 Animal Handling (WIS)

-1 Arcana (WIS)

Template:Stat+ Athletics (**STR**)

Template:Stat+ Deception (CHA)

-2 History (INT)

Template:Stat+ Insight (WIS)

+0 Intimidation (CHA)

+0 Investigation (INT)

-1 Medicine (WIS)

-4 Nature (INT)

Template:Stat+ Perception (WIS)

Template:Stat+ Performance (CHA)

Template:Stat+ Persuasion (CHA)

-4 Religion (INT)

Template:Stat+ Sleight of Hand (DEX)

Template:Stat+ Stealth (DEX)

Template:Stat+ Survival (WIS)

Inventory

Items

54 25 12

*0/6 Item Slots*

Equipment

*2/6 Item Slots*

* Iron Dagger
* Cloak
Vendge

**Species Capability: Rank 2**

**✦**

**✦ Volume Ⅰ**

## Description

**Vendge** are your average demon from the **Underworld**, being somewhat strong, fast, and hungry. They are almost always in groups of atleast four and are very hostile toward those they come against, causing them to be banned from most towns and territories. Due to **Vendge**, they are commonly hunted to show a sort of dominance. Those who do manage to kill them tend to sell the Netherite gained from their bodies.

### Becoming a Vendge

› Begin as one.

› Dying from lava in the Underworld.

› Collect 12 Vendge Anima

**Vendge** have a unique property among the **Races**, in that they have a phenomenon known as "**Riterune Stone**", which means that upon death their bodies will turn into another material. Upon death, a **Vendge's** body will turn into a powerful material known as Netherite.

### Bonding Tips

Vendge can be quite unforgiving, and typically don't mate with others. Vendge usually mate with their own Race, and typically only those they grew up close to that aren't family. There have however, been very rare instances of a Vendge mating with someone that isn't their kin, however these instances have seemingly not had anything in common. We have yet to track their type of attraction, as they're constantly on the move and hate nearly everything.

## Biology

A **Vendge's** appearance and biology are quite similar to Humans. However, **Vendge** have small or medium sized horns as well as a thin demon tail. They're rather simple demons, with not much else to them. They have **Volcanic Breath** and are **Pyrokinetic**, but aside from those aswell as **Riterune Stone**, their bodies aren't very special.

### Biology Notes

**Height**

5' - 6'

**Lifespan**

100 years

**Breeding Group**

Mavian **+** Ivupir

## Stats

### Race Info

Stats

7/10 Strength

5/10 Dexterity

5/10 Constitution

4/10 Intelligence

3/10 Wisdom

5/10 Charisma

2/10 Magic

Abilities

Pyrokinetic ○

Pyrokinetic ●

The ability to be completely unharmed by fire.

Volcanic Breathing ○

Volcanic Breathing ●

The ability to breathe under lava.

40 MHP

Remains

* 3-6x Netherite 80%
* 1-2x **Vendge Horns** 40%

Inventory

* Golden Sword
Clout

The list of **Clouts**. (Weapon Skills/Abilities)

## Swords

Sharpness ○

Sharpness ●

The power to always have a sharp blade.
(Template:Stat+ ATK to the currently equipped weapon.)

## Bows

Spread ○

Spread ●

The power to multiply arrows when firing; multishot.
(Multiplies an arrow by 5 when shooting.)

**Apex Spread** ○

**Apex Spread** ●

The power to massively multiply projectiles when firing; multishot.
(Multiplies an arrow by 100 when shooting.)

## Shields

Fortress ○

Fortress ●

The power to expand the user's shield out of it's sides, turning it into a trifold shape.
(Increases Constitution by 3x while power is active; stays for 5 turns.)

## Misc

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

**Apex Enchantment** ○

**Apex Enchantment** ●

The power to enchant your weapon with a charged element for one turn.

Soulful Experience ○

Soulful Experience ●

The power to gain 15% extra experience when killing creatures.
Classes/Rogue

## Character

25 Total MP

**Inventory**

100 100 100

* Iron Dagger
* Cloak

**Clout**

**Rogue**

**Proficiences**

**Races**

Blazer Doriph Endar Fairy Human Hybrode Gepha Loche Vendge

**Weapons**

**Armor**

**Elements**

**Skills**

Template:Stat+ Acrobatics (DEX)

-2 Animal Handling (WIS)

-2 Arcana (WIS)

Template:Stat+ Athletics (STR)

Template:Stat+ Deception (CHA)

+0 History (INT)

Template:Stat+ Insight (WIS)

-2 Intimidation (CHA)

Template:Stat+ Investigation (INT)

-2 Medicine (WIS)

-2 Nature (INT)

Template:Stat+ Perception (WIS)

+0 Performance (CHA)

Template:Stat+ Persuasion (CHA)

-2 Religion (INT)

Template:Stat+ Sleight of Hand (DEX)

Template:Stat+ Stealth (DEX)

Template:Stat+ Survival (WIS)

## Description

Rogues are thieves or mercenaries, who are only in it for the money. Rogues typically don't wear much armor, just plain chainmail under a large cloak which blocks their identities. They are mostly hired to steal things from others, but sometimes will steal just for themselves.
Deneme karakter/Deneme 2 Karakter

* Casual
* Değişik
* Bela

"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."
Era 1'4

* Teaser
* Era 4 Map (Start)
* Era 4 Map (End)

## Description

The Final Phase, an Alien Invasion. The fourth and final Era of Gen 1 was caused by Rin striking the The Server Box on The Server. The lightning strike caused three cartridges to glitch out, making safe mode deactivate along with the final phase starting early.

*There isn't much information on this topic, feel free to add what you know!*

## Timeline of Events

### 27 AP

`Player 5 struck the The Server Box ~ 6:00pm`

`Doriphs took over Obsidian Island ~ 5:00pm`

`Doriphs created a base on Tide Island ~ 7:00pm`

### 28 AP

`Doriphs created a base on Mushroom Island ~ 7:00pm`

`Doriphs expanded the base on Mushroom Island ~ 8:00pm`

`Player 1.3 died fighting the base on Mushroom Island ~ 8:30pm`

`Player 5 were discovered by the the base on Tide Island ~ 9:30pm`

`Doriphs expanded the base on Tide Island ~ 4:30pm`

`Player 5 was recruited by the Doriphs ~ 5:00pm`
Classes/Crafter

## Character

100 Total MP

**Inventory**

* Iron Chestplate
* Chainmail Leggings
* Iron Boots
* Leather Gloves
* **(a)** Ancient Hammer **or (b)** Builder's Hammer2

**Clout**

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

**Apex Enchantment** ○

**Apex Enchantment** ●

The power to enchant your weapon with a charged element for one turn.

**Crafter**

**Proficiences**

**Races**

Ancience Celestian Doriph Endar Human Hybrode Gepha

**Weapons**

**Armor**

**Elements**

**Skills**

-3 Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

-4 Athletics (STR)

-2 Deception (CHA)

Template:Stat+ History (INT)

Template:Stat+ Insight (WIS)

Template:Stat+ Intimidation (CHA)

Template:Stat+ Investigation (INT)

-4 Medicine (WIS)

Template:Stat+ Nature (INT)

Template:Stat+ Perception (WIS)

Template:Stat+ Performance (CHA)

Template:Stat+ Persuasion (CHA)

-5 Religion (INT)

-5 Sleight of Hand (DEX)

-6 Stealth (DEX)

Template:Stat+ Survival (WIS)

## Description

Crafters are like Ancience, they are Blacksmiths and Architects. Though, Crafters lean more toward the Blacksmithing skill. Crafters are sort of voluntary Ancience, basically those who want to be Ancience but aren't their race. Crafters were also the ones to help Ancience in their selective breeding era.
Pinoki

Discretion Warning

The following article contains NSFW topics which **may not be suitable for all audiences or children under 13 years old.**

The content below is intended for mature audiences only,
 **viewer discretion is advised**.

`**If the content mentioned above is suitable for you, click here to read the article.**`

**Species Capability: Rank 3**

**✦**

**✦ Volume ⅠⅠⅠ**

Pinoki are a Sub-Race of Goopian.

## Description

**Pinoki**, or more commonly known as Lovestruck Goopians, are pink Goopians. **Pinoki** are the most different from regular Goopians. **Pinoki** have several features making them different, which are explained below. Aside from that, **Pinoki** avoid human life, and won't interact unless caught or trapped. Once trapped, if offered a specific type of gift (depends on the **Pinoki**), they will become docile and or submissive toward whom they are trapped by. This behavior is odd to say the least, and it's possible outside forces have tampered with the race's evolution line to create this behavior.

Important Notes*None known.*How to become a Pinoki› *???*
› *???*

Regarding their personality, they can't fully shapeshift. They can only make their bust and thigh regions larger or smaller, depending on their personality. Secondly, they *are* typically wild Goopians, not having a set home or being more humanoid than the others. They typically act like wild animals until caught by a humanoid.

**Pinoki** were also found to have been transported from somewhere, further supporting the DNA discoveries.

## Gameplay

### Race Info

Stats

+0 Strength

+0 Dexterity

+0 Constitution

-3 Intelligence

+0 Wisdom

Template:Stat+ Charisma

Abilities

Low Gookinesis ○

Low Gookinesis ●

The ability to manipulate goop or slime.
(Becomes 'Medium Gookinesis' at Level 20.)

Inventory

*No Additional Items..*

20 MHP

Proficiences

* **Classes**
	+ None
* **Weapons**
	+ None
* **Armor**
	+ None
* **Stats**
	+ Charisma
	+ Performance

## Footnotes

1. ↑ 1.0 1.1 1.2 The time of discovery is unknown, but it's actually been found that **Pinoki** don't have regular Goopian DNA. The messed up DNA also explains the reasoning for their inability to full shapeshift, as the DNA altered by some sort of force to do so. Whether this is a corrupt god or simply a horny scientist is still unknown.
2. ↑ Our excellent scouting team has recovered that the planet **Kiania's** scientists were found to have created the **Pinoki** using a mix of the Goopian, Yui and Roupi DNA as reference. Though, even these mixes of DNA were heavily altered. The scientists were asked *who* was responsible for this creation, but it appears the scientist responsible fled ages ago to, and I quote, "live out her fantasies".
Player 3

Abandonment

**This page has been abandoned, and will no longer be updated as of 12/16/2022.**

**Reason:**  This player has died in canon.

# Colic Aid

**♢ Age: 36 years**
**♢ Alignment: Neutral Good**
**♢ Class: Witch**
**♢ Gender: Male**

## Stats

HP 〘❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚❚〙

−2 Strength

+3 Dexterity

+7 Constitution

+5 Intelligence

−2 Wisdom

+1 Charisma

52 Power

## Races

Colic Aid was a Hybroded Gooped Venge Demon Witch.
Crystallite

## Description

**The Crystallite** is a boss held in the vault of The Underside; a dungeon leading underground from inside Osiea's dome. With her massive size, one can only wonder how she got down there in the first place.

**The Crystallite** was also classified as Creature 420 by Syln. How we know this information is classified.

## Biology

**The Crystallite** is clearly a DNA altered version of a Sculker, it's possible this was from breeding, but it's size is also a confusing factor in it's biology.

### Appearance

`**The following section contains NSFW topics, click here to read the section.**`

She is around 13'5", or possibly even taller, completely towering over any enemies that come her way. She's made out of two types of Crystal that hasn't been discovered yet, and flesh like regular creatures. Flesh on her is only in certain areas, that being her face, groin, and bosom. Unlike regular Sculker, her soul chamber is higher up on her chest, being in between her breasts.

### Personality

Not much is known about **The Crystallite's** personality at the moment. Though, she appears to be oddly intelligent and strong, seeming almost undefeatable.

### Stats

Stats

Template:Stat+ Strength

-3 Dexterity

Template:Stat+ Constitution

Template:Stat+ Intelligence

Template:Stat+ Wisdom

Template:Stat+ Charisma

160 MHP ∙ Level 91

Abilities

High Sonic Sight ○

High Sonic Sight ●

The ability to see soundwaves; to use forms of Echolocation, and to visualize them.

Absolute Crystallokinesis ○

Absolute Crystallokinesis ●

The ability to manipulate minerals and crystals.

Soul Channeling ○

Soul Channeling ●

The power to channel souls and use them for a variety of purposes.
(Heal for Template:Stat+ **or** Gain a Strength II buff lasting 10:00.)

Inventory

*No Items*

## History

It's unknown at the moment where she came from, as she was in the vault of The Underside; she's only been recently rediscovered by Syln and her crew.