recursal/Fanatic-Fandom huggingface dataset:
Norlan

## History

### **Noble Families**

Skye: Clan Faalk, Clan Lonskyr, Clan Almar, Clan Elm, Clan Asp, Clan Kardane, Clan Barbane, Clan Grym, Clan Fryken.

Elkorard: Clan Galdrim, Clan Eik, Clan Furu, Clan Garagrim, Clan Hark, Clan Sturing, Clan Thure, Clan Imber.

The Holmes: Clan Holme, Clan Tall, Clan Karg, Clan Galgen.

Skane: Clane Skane, Clan Graav, Clan Demling, Clan Karst, Clan Jordane, Clan Grau.

The Dales: Clan Svirnir, Clan Daal, Clan Hjelm, Clan Haag, Clan Sturm.

Dalfrost: Clan Vaarg, Clan Dunn, Clan Volbror, Clan Torp, Clan Jaern, Clan Brodir, Clan Beor.
Motoki Terasaki

ภาพเรนเดอร์สร้างจากเกม Koikatsu!

**โมโทกิ เทระซากิ** (Motoki Terasaki, Мотоки Терасаки) เป็นคลังเสียงสำหรับอุตาอุ

## คอนเซ็ปต์

โมโทกิเป็นพนักงานออฟฟิศทั่วๆไป เขามีนิสัยสบายๆ ลุยไหนลุยนั่นผิดจากหน้าตาเคร่งขรึมของเขา ปกติเขาชอบดื่มเหล้าและอยู่คุยกับเพื่อนในร้านคาราโอเกะหลังเลิกงานก่อนกลับบ้าน

* ไอเท็ม - เหล้าบ๊วยและปืนยาว
* ชอบ - เครื่องดื่ม การทหาร การบินอวกาศ ซินหัว
* ไม่ชอบ - อาหารเผ็ดเกินไป

### หน้าตา

* สีผม - เทาเข้ม
* เฮดเกียร์ - แว่นไร้กรอบทรงรี
* สีตา - น้ำตาล
* หูฟัง - หูฟังทรงทหาร
* เครื่องแต่งกาย - ชุดพนักงานออฟฟิศที่ได้แบบมาจากเครื่องแบบนักศึกษาของสถาบันโคเซ็น สจล.

### ความสัมพันธ์

* ฮิคารุ อายานามิ - เพื่อน
* โมโทโกะ เทระซากิ - ฝาแฝด (flag g-10)

## คลังเสียง

### คลังเสียง CV

* อินพุต - คานะ (มี alias โรมาจิ)
* สำหรับ - วินโดวส์
* ช่วงเสียง - G2~C4
* รายละเอียด - การออกเสียงของเขาจะผิดจากสำเนียงมาตรฐานไปบ้าง
* ดาวน์โหลด - เวอร์ชัน 3.0 (10 ธันวาคม 2020)

## ข้อมูลเพิ่มเติม

### เกร็ดน่ารู้

* โมโทกินั้นมาจากประเทศญี่ปุ่นในจักรวาลคู่ขนานซึ่งวัฒนธรรมญี่ปุ่นในจักรวาลนั้นได้อิทธิพลมาจากรัสเซียมาก เป็นเหตุที่ชื่อของเขานั้นเขียนด้วยอักษรซิริลลิกและอ่านชื่อแบบตะวันตก (ชื่อ นามสกุล)
* เขาชอบประเทศรัสเซียและฮัตสึเนีย
* เขาเป็นเด็กหงส์
Sons of Kargos

The **Sons of Kargos**, or the **Kargos Sect**, as their opposers call them are a radical organization whose primary goal is to end slavery and oppression within the borders of Sakhanadan, and eventually the world.

Their name comes from the Sakhanadan Pantheon, or more specifically Kargos, the Breaker, who freed his brother Karfú  from their mothers stranglehold.
Sakhanaden

## Appearance

### **Clothing**

Their religion prevents them from wearing clothing that reveals legs or arms in public, while it is not illegal it is quite frowned upon, the reason for this is that they are areas meant for work and not for wonder.

Most wear long, loose trousers or skirts to cope with the heat while still hiding their 'work areas'. On their upper body they wear a barija, a piece of clothing meant to cover arms and back, while keeping the stomach and chest area bare. While this might be seen as promiscuous or even offensive to cultures other than those of southern Rhûne they simply see the chest area, especially on women, to be a sign of their worth.

### **Hair**

Men care as much of their hair as women do, wearing it long and styled.The highborn soldiers of Athox, the Silvers, wear their long hair in a tight knot and keep their sides clean shaven.

### **Body**

Women go about with their breasts bare, and large teets has always been a sign of motherhood and power in Sakhanadan. Male chests, especially hairy ones, are a sign of comfort and prestige among other males.

Many males shave their chest hair to form images of animals or signs, and some dye it to show off how wealthy they are.

## Culture

### **Punishment**

The punishment for treason is to be crushed by an elephant.

### **Slavery**

Slaves are colored red on their arms and face to show off their low status; being sunburnt is a sign of physical labor which is a sign of poverty.
Blood Oath

A blood oath is a most sacred contract signed by a Bloodsworn which is seen both as a great responsibility but also a huge honor if the oath is fulfilled.

### Making a Blood Oath

When someone is ready to perform an oath they gather a few select witnesses before the meeting. There a contract is written regarding what the oath should be about and the conditions for its completion. The oath-taker will then carve a shallow ring around his left arm and then smear some blood on his thumb and mark the contract, and at the same time reciting a small oath always starting with "I swear on my blood". The oath-giver will then heat his signet ring and mark the oath-takers ring with his own mark, making it his Oathband. He will then mark the contract with the same ring, and during that time he will also recite a short oath always starting with "I swear by my ring". After the contract is thoroughly read and signed by both parts, blood and fire respectively, the oath is made.

### Breaking a Blood Oath

By breaking an oath you are breaking one of the most sacred rituals of the Bloodsworn and it is not something they take lightly. To make sure that the oath has indeed been broken there will be held a council of wise Mageas and elders in general who discuss the terms and agreements of the contract and investigate on what should be done.

Should it be concluded that the oath had been broken then the oath-taker is summoned to the council. He will have to confess his crime to the council, to the oath-giver, and to both of their families before his left arm is severed below his elbow to show that he or she is a person unfit to take on oaths of any kind, and should be trusted with as little as possible.
Blind God

**The Blind God**, the religion is sometimes referred to the **Path of the Blind God**​, seeing as most references to life is made by talking of walking the path. The moon is thought to be the embodiment of the Blind God, as he chases the sun in a neverending cycle.

## ​Mythology

In the beginning the Blind God created the world in his mind and cast it out onto a large ocean to form the world as we know it. He created the Sun, but it strayed away from him because it feared he might extinguish her for burning parts of what is now knows as Merenor.

The Blind God wanted company, and since the Sun didn't like his company he cried and from his tears came the first humans, and he formed them to his liking: they needed arms to bear things, legs for moving, a mouth and teeth for ingestion, and innards to keep everything functioning. He decided they did not need eyes, because even though he was prouds of the world he had created it was still a crude place full of violence.

Despite his attempt to shield his children from the cruelty of life by sparing them from the burden of vision they came crying to him that they could not rely solely on smell and hearing. The Blind God was heartstruck when he heard the plea of his children and instantly carved out his own eyes and offered them to his children. At first they could not accept his sacrifice, but he insisted stating that it hurt him too much to see his children suffer.

When they finally received the gift of eyesight they still were left in the dark for the Sun was hiding in had now become a sandy landscape, barren of almost all life. Ashamed that they had already asked enough from the Blind God, they pleaded him to bring the sun closer to them, and so he chased the sun and placed it directly above them. Many were blinded by the sheer force the sun radiated onto them and cried out in pain. The Blind God knew what he had to do, and set forth to endlessly chase the sun so that his children could rest their eyes every now and then.

## ​Festivals

### ​Solstice

Solstices are thought of to resemble that the Blind God finally caught up with his daughter, the Sun, and they finally get to spend time together before parting and continuing their unending chase. During a solstice there will be lots of drinking and dancing, and people will cover their eyes with blindfolds with painted eyes on them to praise the Blind God.
Hexomancy

## Inquisition

They are a zealous organization that believes all things regarding magic are a disease in the hands of non-humans. Their goals are:

* Imbue magic into the very cells of humans.
* Cleanse the world of the defiled, which means everything from Elves to religious orders.
* Learn the secrets of the world.

They are known to kidnap Elves, sometimes with the help of mercenaries, in order to perform gruesome experiments on them. They have learnt that their spinal fluid has magical properties and is considered highly valuable due to its difficulty to extract.
11A вики

**Добро пожаловать на страницу 11А класса. Здесь вы сможете узнать об наших одноклассниках которые выпускаются из Школы №2 г.Сосновоборска в 2017 году.**

**Элита школы!**

* Шмаль Марина Владимировна
* Абрамович Роман Константинович
* Анохина Елизавета Сергеевна
* Аристархов Данил Александрович
* Белянина Юлия Евгеньевна
* Баженова Валерия Сергеевна
* Баранова Анна Андреевна
* Высоцкий Матвей Андреевич
* Жигаева Ксения Александровна
* Иванова Дарья Игоревна
* Ильина Евгения Игоревна
* Корнилов Артем Сергеевич
* Калинина Маргарита Николаевна
* Кузнецов Юрий Александрович
* Липунова Анастасия Александровна
* Румынин Андрей Алексеевич
* Рыков Андрей Дмитриевич
* Савош Анна Вячеславовна
* Судиловская Анастасия Ивановна
* Слюсарева Кристина Юрьевна
* Федоренко Дмитрий Олегович
* Федотова Анна Сергеевна
* Фарков Денис Алексеевич
* Янченко Анастасия Эдуардовна
Rift

## Religion

### **General**

There are two main religions in Rift, the Riften Trinity and the worship of Ethis Vahn. In a land where the lowest class is treated like vermin without rights its considered natural that it is illegal for them to perform worship of any kind to the Riften Trinity. Instead most peasants saw a common figure in the old religion of their lands, when they were part of the Artherin Empire, an outcast scarecrow called Ethis Vahn.

## Military

### **Weaponry/Armor**

All soldiers who go to war in the name of Rift will wear a mask to hide their identity, for even though it is during war it's still considered a crime to kill someone and the man who returns from a war without a mask is sure to bring forth a lot of suspicion.
True Thoxians

## **Marriage/Courtship**

People tend to marry at a rather Young age, but even so it's considered a bad omen to marry someone who is still a Virgin. This custom is mostly carried on by those of lower birth, but is still recognized by members of prominent families.

All married people are expected and even urged to have at least Three afffairs every year. If these affairs are done with the same person it is considered to bring good fortune.

## **Family**

Before the arrival of the Sakhanaden Exiles the Thoxians lived in small villages and cared Little for what Went on outside of their plains. Back then they had a unique government system which involved no inheritance laws, no rule of the strong or the wealthy. They followed the man with the longest cock, pure and simple. This is viewed as proof of their animalistic nature and shows how much they need the Sakhanaden in order to prevent chaos, or so says the Sakhanaden at least. The Thoxians themselves consider this a weird but somehow amusing piece of history.

### **Elders**

They believe it is very important to show your ancestors that you still care for them, and so they spend one week every year inside their family crypt which is during that time guarded by a Deathguard who keeps them in.

## Culture

### **Art**

They express themselves by styling their bodies with piercings of many kinds. All Thoxians wear a certain pattern of piercings, or a certain material, which is a sign of what distinct family you descend from.

### **Death and Burial Practices**

Every family has their own family Crypt where the bones of their ancestors have rested for generations, and it is a very important part of a Thoxians Life that in Death you should be with your kin. They Believe that if your body isn't returned to your crypt you are forced to walk the World in undeath, seeking your crypt.

Skulls of important persons believed to still hold the soul of the deceased inside the bone. Because of this people would spare the skull of a person they have held in high regard, someone they defeated in combat, or someone they loathed. The usages for these skulls vary, but most people tend to seek guidance from former teachers or friends, ask a fallen warrior for strength, or mock their fallen foes for being beaten.

### **Class/Caste**

A person of a lower caste is forbidden from looking a person in the Eye of a higher caste.

Another example of how low the True Thoxians are on the food chain in Athox is that they aren't allowed to earn money or own property without a written decree from a Prince or one of his Magisters. These decrees, called *dajj*, are very expensive so most citizens are too poor to legally own the houses they live in. The *dajj* can also be inherited, if your father or mother owned one for you house or shop, or they can be earned by performing something extraordinary and catching they eye of the right people.

### **Slavery**

One type of work solely done by slaves is to wave off flies - the Thoxians Believe all Life to be of equal value and therefore consider it rude to wave off what they consider to be Another Life.
Sentinel Services Headquarters

**Sentinel Services Headquarters** is a Federal Building that services as the national headquarters for Sentinel Services.

## History

Reeva Payge planed an attack to destroy Sentinel Services Headquarters so other targets including the United States Capitol would be vulnerable during the Mutant Uprising. Reeva’s plans were jeopardized when Lorna Dane and Andy Strucker defected from the Inner Circle. This caused Reeva to contact Benedict Ryan and organize a purifier attack against the Mutant Underground. During the attack, the Frost Sisters and Fade snuck into Westlake Apartments and kidnapped Andy and Lauren Strucker. The Frost Sisters used their mind control powers to force Andy and Lauren to unleash the Fenris Force to destroy sentinel Services Headquarters. Benedict Ryan would later report on the attack using the opportunity to call for action against mutants.
Old Kingdom of Artherin Nox

## Geography

**Location**

**Climate**

**Terrain**

**Hazards**

## People

**Sub-cultures**

**Marriage/Courtship**

**Family**

**Children**

**Elders**

**Gender Structures**

**Noble Families**

## Culture

**Clothing**

**Hair**

**Beauty**

**Body**

**Architecture**

**Art**

**Literature**

**Language**

**Music**

**Food**

**Calendar/Time Keeping**

**Education**

**Death and Burial Practices**

**Punishment**

**Class/Caste**

**Courtesy**

**Slavery**

## Government

**Regions**

**Structure**

## Religion

**General**

**Structure**

**Followers**

**Sacred Sites**

**Religious Orders**

**Heretical Groups**

## Military

**Weaponry/Armor**

**War/Conquest**

**Military Strength**

## Economy

**Agriculture**

**Domestic Animals/Herding**

**Industries**

**Natural Resources**

**Trade**

**Currency**
Emabecc V Nox

**Emabecc V** was a **Grand Furst** of Rift who ruled from 5E 1 to 5E 17, 14 AV to 30 AV in the standard measuring time. She was born from an incestuous relationship between two sibling peasants, which may have lead to her lack of wits or intelligence. She was very close to her grandmother who had suffered tremendously during the Rape of the Farmlands, which also affected her to believe hardships gave knowledge.

She went down in history as the woman who would hunt down elderly women and torture them in an attempt to create False Prophets.
Eru-At Sun

**Eru-At Sun**, also known as the **sun god** or the **demigod,** is the regional and spiritual leader of Morag and supposedly always has been. He claims to have seen hundreds of wars, bedded thousands of women, and outlived countless councilmen, and while most men alive recall him being their leader during their lifetime no one can verify that he is as old as he says he is.
Dhamate

Dhamate is the only standing temple of Aran Dham that still exist, out of the hundreds that once existed. There the Magea Eldar rules supreme from his Servants Throne. It also acts as a blood bank, where people may come and donate their blood in exchange for food or coin, depending on the quality and quantity they are willing to give.
Stan Lee

**Stanley Martin Lieber** is an American comic-book writer, editor and publisher, as well as former executive vice president of Marvel Comics. He is the co-creator of Spider-Man, The Hulk, the Fantastic Four, Iron Man, Thor, and the X-Men, among others.

## Biography

Lee was born on December 28, 1922, in New York City. He resided in several parts of New York throughout his life. His father, Jack Lieber, was a trained dress cutter, who worked after the Great Depression. Both of his parents are Romanian-born Jewish immigrant. He also has a younger brother named Larry Lieber. Growing up, Lee enjoyed writing, and was heavily influenced by books and movies, specifically those with Errol Flynn playing heroic roles.

Well into his teen years, his family was living in a one-bedroom apartment at in The Bronx. He and his brother shared a bedroom, while their parents slept on a foldout couch. He attended DeWitt Clinton High School in the Bronx. He graduated from high school in 1939, at the early age of 16½. He then joined the WPA Federal Theatre Project. Before that, Lee worked part-time jobs such as writing obituaries for a news services and press releases for the National Tuberculosis Center. He also sold subscriptions to the New York Herald Tribune newspaper.

## External Links

* Follow Stan Lee (@therealstanlee) on Twitter
* Follow Stan Lee (@therealstanlee) on Instagram
* Follow Stan Lee (@realstanlee) on Facebook
* Stan Lee on IMDb
Coraism

### Merasto and Hyara

Since Mahar was a wild-hearted and rather reckless boy he needed someone who could tend to his horses, so his Father created Merasto, who came to be known as the patron of horses, riding, and heartbreaks.

Merasto was merely a man and could not hide his feelings in the way that a God can, and eventually heh fell in love with a beautiful woman named Hyara, a shepherds wife whom he desired for himself. She had also fallen for him, but her husband kept her locked inside for her beauty was too great. He asked the Father if he could make her his own, and give her husband lands and women of his choosing, but Father refused. He went to Mahar and asked him to challenge the husband to a duel for his wife, in which case he would win for the husband was a mere mortal, but he refused saying that a man shouldn't steal another mans possession, even for his best friend.

Reluctantly he approached Aran Dham and asked what it would take for him to help Merasto get his beloved. Aran answered "I only ask one cup of you blood", and naturally Merasto agreed. Happy to shed his blood in order to get the woman he had craved for so long.

Aran drank the blood and took the shape of Merasto. He went to the house of Nánoak and her husband and killed him in front of her, and when he saw her he couldn't help himself and so he raped her. She had fainted during the act, and Aran simply carried her to Merastos doorstep. Unbeknownst to both she had become pregnant that night.

When the Father heard of this he was infuriated that Merasto had murdered a man and kidnapped his property, but his wife Arla calmed him for she saw the true love they shared.

Aran was a man of desire and so craved her again and once he saw her bathing in a lake and once again did he rape her, only this time he wasn't disguised as Merasto. He strangled her to death for he feared what might become of him if Father found out.

Once Merasto found her it was too late, he took her to Father and begged him to bring her back. Father, still infuriated, agreed to bringing her back, even better he said he would make her live forever. He asked Merasto to leave her in his care, and come back in a fortnight. Fourteen days passed and so he returned to Father. He asked for his beloved and Father mockingly pointed at a tree, proclaiming that she would live forever this way.

\*\* This "myth" brings real life consequences:

* Horses fear lightning due to Merasto fearing Father.
* Horses despise the Bloodsworn for they are the Sons of Aran.
* All Heartwood Trees have red sap to resemble Harya's blood, and a heartbeat to show she lives.
Creatures

## Human

### **Horned Men**

Also known as Essmir, they are migrants from the Far North known for their skill with horseriding and warfare on horseback. They now inhabit areas from Fjellmaar in the north to Galdegard in the south.

### **Pale Men**

Also known as Erimir**,** they are the original settlers of the Kalmahari Plains and were once the largest Empire the known world had ever seen. Now they are divided into several factions located along the shores of the Sea of Rift and the Lilac Sea.

### **Tall Men**

Also known as Equimir, they were the original settlers of the lands south and west of the Kalmahari Plains, they are often thought of as the first race of men in existence due to their long history.

### **Fair Men**

They were the collective of people living on the large islands of Vedania and Lyria before the Fall.

### **Red Men**

They are the people living south of the Dîri Passes and east of the Chovak Gate**,** as well as the settlers of the Isle of Bones.

### **Sunkissed Men**

They are the people living along the many islands and plains along the shores of Har'arat, including many nomadic tribes roaming the Sakhanadan Desert and several holdfasts surrounding the Chovak Gate**.**

### **Dark Men**

They were originally settled from Athox in the north, all the way through the Sakhanadan Desert, and onto the TheyeIslands.

### **Sandy Men**

The Sandy Men is a collective name of the different cultures and people that inhabit the Sakhanadan Desert.

### **Stony Men**

They are the people living in the mountainous regions of Durag and Morag.

### **Mhaynorians**

They are the 'newcomers' who arrived in dragon boats and united NewVedania under one King.
Aranor

## Government

The Emperor and his Jovaline Group thrive in a symbiotic relationship with the Brotherhood of the Sun, who both are wealthy and powerful entities on their own but by working together they form a particularly strong bond. The state provides the Brotherhood with money, influence, and looks the other way when the Brotherhood acts beside the law.

The Brotherhood returns the favor by praising the state in their prayers and giving the smallfolk a decent view of how the state rules. In addition to this they also allow powerful and influential Emperors to become Hallowed, further increasing their legendary status.
Renes Rivera

**Renes Rivera** is an actor. He portrays Bulk on FOX's *The Gifted*.

## Biography

Rivera was born in Brooklyn, New York. He made his acting debut in the 2009 Independant feature film *Acting Criminal*, landing a role as *Armando*. Since then he has made many appearances in television series and films, such as *The Young and the Restless*, *Arrested Development*, *Divorce* and *Preacher*. Along with acting, Rivera also produces. He produced five episodes of *Alexander Reese* and a short film entitled *Selected*.

## Credits

* *X-roads*
* *unMoored*
* *coMplications*
* *the dreaM*
* *Monsters*
* *oMens*

## External Links

* Follow Renes Rivera (@renesrivera) on Twitter
* Follow Renes Rivera (@renesrivera) on Instagram
* Follow Renes Rivera (@renesr) on Facebook
* Renes Rivera on IMDb
Dryad

Dryads are sentient beings who wander old and large forests, preferably places where there is a high Shadow radiation, where they can roam freely but still have people around to feed on.

## Appearance

Their shape and face resemble that of a human but their skin more closely resembles that of bark, and their eyes are a milky white. Throughout their bark-like skin there are bones of old victims poking out here and there.

## Physiology

They feed in a similar way to how fungi feed, and they only eat fresh meat. Though very nimble and graceful they do not hunt their prey, instead their unnerving charm and scent completely paralyzes their victim which allows them to lobotomize them with their sharp claws and then attach them to their bodies while slowly draining their life force.
Starsign

A starsign is a formation of stars that, when observed together, appear in the style of different beings or objects.

Serims tend not to marry people who were born under opposing starsigns as they see it as a sign that it will be a marriage of strife and hardship.

## Signs

#### **Warrior** (1st Winterfall - 7th Chillmont)

They are generally hot-headed and quick to anger, they are also loyal and true to their word.

Their opposing sign is the Sentinel.

#### **Bull** (8th Chillmont - 14th Meldown)

They are uncontrollable and have an iron will, for good and bad.

Their opposing sign is the Chain.

#### **Pale One** (15th Meldown - 21st Riverspring)

They are generally quiet and mysterious, not uncommon to see them reading or researching rather than socializing.

Their opposing sign is the Flame.

#### **Chain** (22nd Riverspring - 25th Blooming)

They are determined and prefer structure and order.

Their opposing sign is the Bull.

#### **Sheep** (26th Blooming - 31st Summeryse)

They are kind and social, but generally prefer to flee rather than fight.

Their opposing sign is the Wolf.

#### **Flame** (1st Sunstoke - 7th Appledown)

They are free spirits who let emotions rule over common sense.

Their opposing sign is the Pale One.

#### **Hunter** (8th Appledown - 14th Leefall)

They are patient and calculating, while also quiet.

Their opposing sign is the Hart.

#### **Sentinel** (15th Leefall - 19th Colwind)

They are kind-hearted and are extremely protective of their loved ones.

Their opposing sign is the Warrior.

#### **Hart** (20th Colwind - 24th Hardengrund)

They are keen listeners and are extremely proud.

Their opposing sign is the Hunter.

#### **Wolf** (25th Hardengrund - 31st First Snow)

They are leaders; strong, charismatic and works well in a group.

Their opposing sign is the Sheep.
Bhat Fahleen

The capital city of the island Fahleen.

People of fair skin are not allowed to travel further than to the Dock Gates, which is not technically inside the city. The High Captain and his advisers are very suspicious of outsiders and it takes a written invitation from them to gain entry, which is very hard to procure. The only people who stand a chance of earning one are extremely wealthy merchants whose business is directly with the High Captain, or royalty (even the chances there are very low, as the Fahleeni cares little for nobility in general).
Durag

## History

### **Structure**

Durag is ruled by the Grand Council, which is made up of two political parties: the Bearded Men and the Bald Men. While the Bearded Men are known to favor peace, trade, and overall welfare for all members of their society. While the Bald Men, who are exclusively eunuchs, favor war and exploration.

### **Courts**

Courts in Durag are privately owned and no form of government is allowed within its halls while in session, unless they are summoned by the court itself. Courts are usually owned by bankers, wealthy merchants or former warlords. Only the courts are allowed to decide on matters regarding new laws or the removal of current laws. These decisions are made during an annual meeting of all the Duragi Judges.
AvengersVerse Wiki

## Welcome to the AvengersVerse Wiki

The AvengersVerse is a cinematic universe based on Marvel stories and populated by humans and superheroes, and where all the people and the superheroes have an eternal life like in the comics, without they are not invincible.

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Morag

## History

### **Structure**

They are ruled by Eru-At Sun, a demigod claiming to be the son of the Sun who they say have lived over 1,000 years already. While he resides in the Palace of Dawn and Dusk he regularly spends time with the less fortunate.

Directly below Eru-At Sun there is the Moragien Council, which essentially is the true government since they have all the soldiers and all the gold. The only thing stopping them from seizing control of the Palace is the sheer number of devotees Eru-At Sun has, which number by the tens of thousands of people who have either seen him help someone or have achieved help from him.

## Economy

### **Trade**

When bargaining with a Moragi merchant it is considered respectful to offer a higher price than what it is normally worth, they won't accept a higher price anyway but it's their custom and it's deeply embarrassing when someone attempts to lower the price of a ware.
Oliver & Company Wiki

## Welcome to the Oliver and Company Wiki

***Oliver & Company*** *is a 1988 American animated musical buddy comedy-drama film produced by Walt Disney Feature Animation and released on November 18, 1988 by Walt Disney Pictures. The 27th Disney animated feature film.*

## Latest activity

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Perfect Isn't Easy

**Perfect isn't easy** is a song sung by Georgette when she first appears.

## Lyrics

Girl, we've got work to do
Pass me the paint and glue

Perfect isn't easy but it's me
When one knows the world is watching
One does what one must

Some minor adjustments darling
Not for my vanity but for humanity
Each little step a pose

See, how the breeding shows
Sometimes, it's too much for even me
When all of the world says yes

Then, who am I to say no?
Don't ask a mutt to strut like a showgirl
No, girl, you need a pro

Not a flea or a flaw, take a peek at that paw
La, da-da, dee, dee, da
Perfection becomes me, n'est ce pas?

Unrivaled, unruffled I'm beauty unleashed
(Yeah)
Jaws drop, hearts stop, so classic and classy
We're not talkin' Lassie

La, ah, ooh, aroo
Ruff, ruff ruff ruff ruff
Ruff-ruff-ruff-ruff-ruff-ruff-ruff-arow

Though many covet my bone and bowl
They're barkin' up the wrong tree
You pretty pups all over the city

I have your hearts and you have my pity
Pretty is nice, but still, it's just pretty
Perfect, my dear, is me
Riftmen

## Appearance

### **Clothing**

Among nobles, or basically every class above the peasants, the fox hat is the dominant headwear across the furstdoms. It's a leather cap with a fox tail hanging from it, people who are of higher standing wear more tails, longer tails, or color them in vibrant colors.

## Culture

### **Language**

Ancient superstition states something in the lines of "none but the nameless stand idle", something that the Riftmen take very seriously. They never name their weapons or ships like most nations do in fear that they might work against them in a silent rebellion.

### **Punishment**

Peasants can generally be punished in any way for anything, even though their Life is incredibly restricted to begin with. To get better conditions of Life all peasants are allowed to offer Children for easier curfew laws or higher food rations.

A common torture method among the Riftmen is the flaying, limb for limb, until a confession is made. This can also be used a type of execution for traitors, rebel leaders or opposing leaders.

Highborn Riftmen can choose to live and work in Irondale to avoid normal punishments like a fine, flaying or decapitation. Peasants and baseborn do not have this privilege.

### **Class/Caste**

Their system of class is considered incredibly barbaric by most other civilized kingdoms considering how they view peasants and farmers as barely men at all, and are given no rights whatsoever.

If one is born to any higher position than a peasant their lot in Life is determined by the color of their Eyes, in honor of their Artherin legacy.

* Blue Eyes naturally means that one is born to work by the sea as fishermen, sailors, or dockworkers.

* Green Eyes represents one's affinity with anything to do with nature and Forests, they naturally become Forresters, hunters or herbologists.

* Brown Eyes are made for seeing in dim light, making them ideal miners, guards, highway watchers and grave diggers.

* Gray Eyes closely resembles the Eyes of the Father in the Skies so they are meant to become Corae, managers or councilmen.

* Amber Eyes are considered to be a sign of magical affinity and are taught the ways of alchemy and healing.
* Black Eyes are only seen in children born from malice, and are thought of as devilspawns. In nearly all cases they perform infanticide.
* Red Eyes is a rare trait that the Tall Men are known to possess, although extremely rarely. While the Fursts generally rule their furstendal, each to his own. When a child of red eyes is born he or she is raised by counsilors, elected warriors and tudors, to be made a Grand Furst when they are mature enough.
Dr Emily Witchard, GP

## Emily Witchard MB BS (Lond) MRCP MRCGP

A very forthright GP down the Boar

From Aristopaedia, the free, crowd-sourced encyclopaedia of the gentry, knightage, baronetage, and peerage, sponsored by *Cokayne’s* and *Black’s.*

Emily Witchard MB BS (Lond) MRCP MRCGP (1976 – ), is an NHS General Practitioner in the Woolfonts and District, in South West Wilts.

## **Life**

Dr Witchard was born in Chickmarsh on 28 August 1976 to Edward Witchard, the Town Clerk, and his wife Lettice. She was educated at South Wilts Grammar School for Girls, Salisbury, to which her parents removed in 1985. After school, she took her MB BS at Barts, now Barts and the London; and chose to qualify as a GP. She is a Member of the Royal College of Physicians and of the Royal College of General Practitioners.

## **Career**

Dr Witchard maintains a surgery in The Woolfonts, in which she has acquired a junior partner, Margaret Lee MB BS (Lond) MRCP MRCGP. She is active in community affairs, serving on numerous boards and committees, where her forthright manner is beneficial. Dr Witchard is also involved in the commissioning of the former Cottage Hospital in the District (founded by an earlier Duke of Taunton and invariably referred to by the current Duke as ‘the Cottage Hospital’), as a community hospital.

Downright and commonsensical in manner, unmarried, unchurched, uncompromising, unsentimental, and unruffled, Dr Witchard for all her misanthropic bluntness and allergy to religion is nevertheless fondly regarded (as well as respected and mildly feared) in the community, as witness her being always called and referred to as ‘Dr Emily’.

## **See also**

* The Woolfonts, Wilts
* Dr Margaret Lee, GP
* The Cottage Hospital
* Salisbury District Hospital
Inquisitorial Expeditionary Force

**High Command**

Inquisitor-GeneralVictor deBourgogne Ray XVI

Inquisitor Victoria deBourgogne Ray XII

Inquisitor Ivan Ray VI

Canoness Veridyan

## Imperial Fleet

* The Sabre, a Firestorm-class frigate
* **Strike Cruiser *Accipiter***

## Ground Forces (Major Armed Units)

**Adeptus Astartes Space Marines**

* Strike Force Ultima
* Stormwatchers
* Deathwatch Kill Team

**Imperial Guard**

* 1st Scintillan Tempestus Scions

**Adeptus Mechanicus**

* Skitarii - 1 Regiment

**Adepta Sororitas**

* Order of Our Martyred Lady (5th Commandery)
Rebels

The Astra Militarum or the Imperial Guard is the primary combat force in the Imperium of Man, a vast army comprised of billions of soldiers and thousands of regiments. But there are circumstances when even the most loyal troops reach a breaking point and turn into deserters or rebels.

Sometimes these Guardsmen aren’t even aware how far they have strayed from the path – in the Caligari Sector, where the vicious and local Warpsurges can cut off whole systems for a very long time, there are recently re-discovered planets protected by armies that have gradually devolved into twisted remains of the original Imperial forces during the long centuries of abandonment. Regardless of the circumstances, whenever this happens, the Inquisition will retaliate harshly and deal with these military bands gone rogue.
Warpsurges

“Rogue Traders once nicknamed the Caligari Sector “The Beast with a Thousand Eyes”, and the name stuck – not surprisingly, since it’s an accurate description of both the nature of the Immaterium in this vast region and the huge number of dangerous areas where the unwary might find doom. The Sector is plagued by fierce Warpsurges, which are slightly different manifestations of the dreaded Warp Storms. These are unique to the Caligari Sector for reasons that still haven’t been answered despite the fervent research of the Navigator Guilds and the dedicated Adeptus Mechanicus groups in the local systems.

Warpsurges, as their name implies, are relatively small Warp Storms, but they appear frequently, mostly without any warning and they can last for an indeterminable amount of time. These surges are always confined to specific Warp-routes: they will cut off systems, in extreme cases even a large chunk of a subsector, but they will never engulf the whole sector. Warpsurges sometimes disappear in mere days, but occasionally they linger for decades or even longer. There are also unique regions in the Sector, which are prone to the manifestations of Warpsurges – these are the so-called “storm zones” –, while there are areas where the Warp always remains untainted. Obviously these safe regions became the hubs of Imperial presence over the millennia. It also means that a huge number of systems get cut off from the Imperium regularly, occasionally for  a substantial amount of time, which affects the progress on the planets which frequently become the hotbed for heretic cults and also attract unwanted attention.

All in all, the Warpsurges of the Caligari Sector made this region the ideal hunting ground for the Inquisition: there are simply too many backwater worlds with various twisted interpretations of the Imperial Creed, not to mention the cut-off systems left unattended for centuries, ripe for Chaos infestation and heresy – plenty of work to do in the name of the God-Emperor.”
The Village Tales Series

The ***Village Tales s*eries** is a series of novels: *Cross and Poppy* (2013), *Evensong* (2015), *The Day Thou Gavest* (2016), *Ye Little Hills Like Lambs* (2016). and *Sermons In Chalk* (Christmas 2018) – and the forthcoming *Ordinary Time* – by GMW Wemyss, set largely in South West Wiltshire.

The novels may appear to focus upon such potential protagonists as the young Rector of the parishes, Canon Noel Paddick; the fearsome Constance, Lady Trulock; the charming but formidable Duchess of Taunton; or the outrageous Duke of Taunton, one of the great British eccentrics; but the villages of Woolfont Magna, Woolfont Crucis, and Woolfont Abbas, the hamlet of Woolfont Parva, the neighbouring Downland villages, the villagers, and the land itself are perhaps the true heroes and leading characters.

Contemporary, and written in real time, the *Village Tales* are regarded by their select (but fierce, and growing) fans as ‘Trollope for today’, ‘Wodehouse in a real world’, and modern equivalents to Jane Austen, Barbara Pym, and Miss Read. At once timeless and urgently current, the world of the Woolfonts beckons, with tea, cricket, Mattins, crises, quarrels, and, always, resolution and redress.

## **Series**

*Cross and Poppy* (2013)

*Evensong* (2015)

*The Day Thou Gavest* (2016)

*Ye Little Hills Like Lambs* (2016)

*Sermons In Chalk* (2018)

*Ordinary Time* (forthcoming 2019)

## **Future**

(in alphabetical, not proposed publication, order)

*After the Call of Time*

*All Skilful in the Wars*

*And Battles Long Ago*

*The Country Parson*

*The Cure of All Diseases*

*Desires and Petitions*

*A Domestic Interior*

*A Fêted End*

*Gaudete*

*The Glory and the Dream*

*His Ministers a Flaming Fire*

*In Lenten Array*

*The Light of Other Days*

*Offered the Light*

*A Parenthesis in Eternity*

*The Rigour of the Game*

*Some Work of Noble Note*

*Splendid in Ashes*

*The Spoils of Time*

*The Taunton Papers*

*The Test of Greatness*

*Tho’ Much Is Taken, Much Abides*

*The Work of the Humble*

*Worthy Is the Lamb*
The Masqued

This “cult”, which has strong connections to an alarming number of noble houses, is believed to have grown directly out of the Hive World of Malfi’s culture of intrigue. Its original architects took the concepts of falsehood and subterfuge to their limits and arrived at the cult’s guiding tenet: that nothing is what it seems. By extension, human life and the Imperium is a deceit, and Chaos itself is the truth. The Masqued believe that the “civilised Imperium” wears a mask of refinement and devoted duty, beneath which lies man’s natural affinity with the lurid machinations of the Warp. They believe that it is simply a matter of time before the mask falls away and Mankind’s true nature as a Chaotic species is revealed.

The Masqued revel in licentious, debauched behaviour and delight in extremes of falsehood and mendacity. All cult members are anonymous and wear, at their gatherings, grotesque and colourful masks derived from the styles worn at courtly masques and entertainments. The Masqued boasts, in its membership, a shockingly large number of nobles and highborn, for whom the cult is a mere extension of their courtly world; intrigue taken to its natural conclusion. It is likely that many of them have no real concept of the dark truth lurking at the centre of their compact. More a deviant secret society than an actual cult, the Masqued have avoided censure for a number of reasons: they have connections and influence, they are almost impossible to identify and target; and they offer no palpable threat as yet. The Masqued do not seem to be striving to achieve anything: their activities are more a broad excuse for licentious, orgiastic behaviour. Attempts made by the Calixian Conclave, in the most part abortive or unsuccessful, to infiltrate the order have revealed that the cult seems content to meet and worship, waiting for “the inevitable” to happen. They seem to show no desire or intent to bring about a Chaotic revolution, as they regard it as a preordained fact. It is known that Caidin himself regards the Masqued as a “dilettante order”, a grouping of deviants rather than an active threat, and therefore not a priority target. However, given the potential membership of the cult, and the wealth, resource and influence that implies, if the order ever did decide to become more proactive, it would be the richest and most insidious cult in the Segmentum Obscurus. For this reason, several key figures in the Conclave believe that it should be dug out and sanctioned without delay.

The range of the cult’s activity is alarming: suborders and satellite lodges have been noted on Scintilla, Sepheris Secundus, Iocanthos and many other high population worlds in the sector. Traces of it have been found as far away as Cypra Mundi and Eustis Majoris in the Scarus Sector. It goes wherever the noble houses of the Imperium have influence. Some say it has links all the way back to Terra. It is also chilling to reflect that, in the last three decades alone, four high-level operatives, each of unimpeachable character, sent by the Inquisition to infiltrate the cult, have later turned up as bonded members. It is an alluring, seductive order.
Brother Lucius Teilhardt

Brother Lucius Teilhardt is an Ecclesiarchy priest, a lonely guardian for a sacred relic. He is an extremely devout believer and a very penitent soul, who has some faint suspicion that unbeknownst to him, somehow he must have committed a grave sin to earn this terrible task. Still, Brother Teilhardt is willing to repent for his sins with loyal servitude.
Village Tales Wiki

## Welcome to the *Village Tales* Wiki. What we’re going on with, is this...

The latest news of the Woolfonts, Downlands, and district, the Combined Benefice, the doings of TG the duke and duchess of Taunton, the local community, and events in Beechbourne and Chickmarsh, as chronicled in GMW Wemyss’ *Village Tales* novels.

Local news under licence from the Beechbourne *Herald & Courier;* some information courtesy of *Cokayne’s* and *Black’s* directories of the gentry, baronetage, and peerage.

## ... here we are, then.

Your home on the Web for everything Woolfontian, from the *Village**Tales* series of novels, *Cross and Poppy; Evensong; The Day Thou Gavest; Ye Little Hills Like Lambs; Sermons In Chalk;* and, now, in 2020, *Ordinary Time.*

From Sir Thomas Douty’s Davill Court to Fr Bohun’s Downlands parishes, from the Woolfont Brewery to the Woolfonts & Chickmarsh steam railway, from the duke’s Wolfdown House to the council estate to The Woolford House Hotel, here is the whole of the world of the *Village Tales*.

## Latest activity

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Ye Little Hills Like Lambs

The fourth novel

***Ye Little Hills Like Lambs*** is the fourth novel in the *Village Tales* series.

## **Synopsis**

Fr Bohun and Fr Gascelyn Levett are looking after the Downlands parishes, now joined in the Combined Benefice, as their special responsibility. Millicent Lacy and her team are taking their own special responsibility for the Downlands as well: an archaeological one.

The Duke is also taking the Downlands in hand; but there is trouble in the Vale, and just over the border in Dorset.

And then there is a road smash, with terrible consequences.

Amidst the distractions of Brexit and political infighting, an innocent man becomes the victim of a local witch-hunt for alleged paedos; Teddy-and-Edmond’s attempts to adopt are complicated by several surprises, and not least by Edmond’s learning he’d a son he’d never suspected himself to have, now orphaned by Su Allred’s death; Headmaster Trulock evolves plans for a new independent school in the Downlands; the canal restoration begins to take shape, and Teddy’s parents, like Edmond’s family, are lured to the District; the Duke sets Whitehall and Westminster by the ears and dictates to the 1922 Committee; Meg Stamford is killed and Will Stamford permanently disabled in a road traffic collision; Canon Paddick (as he now is) becomes his niece Wee Molly’s Special Guardian and substitute parent; Millicent Lacy resigns her post at Durham; the Duke pulls strings in both Houses of Parliament; a distinguished scholar makes a startling discovery in Wodewough Wood by inadvertently *sitting* on an newly-exposed (and quite sharp, even now) hand-axe made by the hominid soon named as Wodewough Man; Lady Crispin announces she is to marry Giles Trulock; Teddy and Edmond are allowed to adopt the three children they’d meant to, and Pip Allred as well; Tariq and Ameena announce their engagement; Wilts Police are saddled with conducting an enquiry into the failures of the Dorset and Thames Valley forces; the Duke arranges a knighthood for Giles Trulock; the innocent are vindicated; and the Duke and Lady Lacy insist that Lady Crispin and Giles Trulock wait until after the new year to marry … when *they* intend to do.

## **Main characters introduced**

Madeleine Elsworth, Dorset bureaucrat on the make; Kevin Bagnall, Premier League footballer; John Treasure Voss, scholar, author, and expert on Lewis Carroll: which is not always a safe thing to be; Alec Parham, farmer – at first; Gladdie Rideout, local slattern; Liza and Dan Allred, Pip’s grandparents; AJ Birkett, Olivia Hoyle, and Sophia Hoyle, adoptees.

## **Setting(s)**

The Vale, the Downlands, and the Woolfonts, Wilts; Westminster; Whitehall; Trowbridge, Wilts; Macclesfield; Durham; Oxford.