recursal/Fanatic-Fandom huggingface dataset:
The Arcane Circle

#### Philosophy and Goals:

* Core Beliefs: Dedication to the study and advancement of arcane magic, with a focus on understanding its underlying principles and responsible use.
* Long-Term Goals: To safeguard magical knowledge, ensure the ethical use of magic, and expand the frontiers of arcane research.

#### Membership:

* Composition: Composed of skilled mages, wizards, sorcerers, and scholars of the arcane from various races and backgrounds.
* Roles and Hierarchy: Structured in tiers based on magical prowess and contributions to the field – Apprentices, Adept Mages, Master Wizards, and the Arcane Council at the top.

#### Admission:

* Eligibility Criteria: Demonstrable arcane ability, a commitment to the study of magic, and adherence to the Circle’s ethical codes.
* Admission Process: Candidates must pass a rigorous examination of their magical skills and a review of their intentions and moral alignment.

#### Leadership:

* Current Leader(s): The Arcane Council, consisting of the most powerful and wise mages in the Circle.
* Leadership Structure: Leaders are selected based on magical expertise, wisdom, and contributions to the field of magic.

#### Motifs and Symbols:

* Visual Identity: A circle inscribed with intricate arcane runes and symbols.
* Motto: "In Knowledge, Power. In Wisdom, Restraint."

#### Influence and Resources:

* Geographical Reach: Influential in academic and magical communities across the realm.
* Resources and Assets: Extensive libraries of arcane texts, magical artifacts, and a network of mages and scholars.
* Alliances and Rivals: Allied with institutions of learning; rivals with organizations that seek to abuse magic.

#### Activities and Operations:

* Typical Activities: Researching arcane phenomena, teaching magic, safeguarding dangerous magical artifacts, and advising on matters of magical security.
* Notable Achievements/Operations: Preventing a catastrophic misuse of a powerful artifact, resolving a rift in the fabric of magic.

#### Integration in Campaign:

* Potential Role in Campaigns: Can act as a source of magical knowledge, provider of magical aid, quest giver, or a governing body overseeing magical affairs.
* Plot Hooks: Investigating a surge of uncontrolled magic, recovering a stolen arcane artifact, resolving disputes involving magic use.

#### Miscellaneous:

* Cultural Notes: Members are often seen as scholars first and mages second, emphasizing the importance of knowledge and wisdom.
* Secrets and Internal Conflicts: There may be factions within the Circle with differing opinions on how magic should be governed and used.

The Arcane Circle in a Dungeons & Dragons campaign offers a rich organization for story development, intertwining the pursuit of arcane knowledge with the responsibility that comes with such power. They can be invaluable allies or formidable foes, depending on the narrative direction and the characters’ interactions with the world of magic.
Milo Tidesinger

* Distinguishing Features: Sea-green eyes, long, wavy hair, and a charismatic smile. Often carries a lute.

##### Background:

* Home City/Town: Glimmerport
* Family/Clan: Son of a human sailor and an elven artist.
* Education/Training: Self-taught storyteller and musician, learned from the tales of sailors and travelers.

##### Personality and Traits:

* Alignment: Chaotic Good
* Demeanor: Charismatic, friendly, with an insatiable curiosity for stories and lore.
* Goals/Motivations: To become a renowned storyteller and chronicler of epic tales.
* Fears/Insecurities: His stories being forgotten or ignored.
* Likes/Dislikes: Enjoys captivating an audience, dislikes mundane routine.

##### Abilities and Skills:

* Special Abilities: Gifted in storytelling, music, and minor bardic magic.
* Skills and Proficiencies: Performance, persuasion, knowledge of folklore.

##### Equipment and Possessions:

* Weapons: A rapier with a handle carved to resemble a quill.
* Armor: Light, decorative garb suited for performances.
* Magical Items/Artifacts: His lute, enchanted to never be out of tune.
* Other Notable Possessions: A collection of tales and songs, both written and memorized.

##### Role in Aetheria:

* Affiliation with Organizations: Freelance guide at The Old Lighthouse Museum, occasional performer at local taverns.
* Philosophy or Beliefs: Every person and place has a story worth telling.
* Political Ties/Enemies: Generally liked, but stays out of politics.
* Economic Interests: Earning a living through his storytelling and performances.

##### Involvement in the Plot:

* Role in the Story: Guide for historical locations, provider of lore and legends.
* Quests Available: Uncovering the truth behind local legends, retrieving lost songs or stories.

##### Relationships:

* Allies: Elara Nightingale, local bards and storytellers.
* Rivals/Enemies: Competitive performers, skeptics of folklore.
* Family/Significant Others: Close ties to his parents and the local artistic community.

##### Miscellaneous:

* Voice/Accent: Melodic and expressive, adept at capturing the essence of his stories.
* Mannerisms: Expressive hand gestures while storytelling, always ready to break into song.
* Quirks: Can often be found composing new songs in unusual places.
* Rumors/Gossip About the NPC: Rumored to have once calmed a storm with his music.
Brothers

-Description

Brothers is the origin story of Donald and Douglas.

-Summary

Donald and Douglas were built in 1909 to work on the Caledonian Railway. Mr. MacDonald was the Caledonian Railway director and immediately took a liking to Donald and Douglas, seeing them as his sons, as he was unable to have children. The brothers were inseparable and loved working on the Scottish Hills. In 1954, Donald was purchased to work on the North Western Railway on Sodor. Despite this, Mr. MacDonald and Sir Topham Hatt promised to keep the brothers in touch allowing them to spend time on the Caledonian Railway on their birthdays and Christmas. Unfortunately, Mr. MacDonald died in 1957. After his death, a man named Mr. Campbell came to manage to railway. Mr. Campbell was cruel and saw the engines as an abomination to God created by the Devil. He disliked Douglas especially due to the fact that Douglas professed Christianity. In 1959, many lines in Scotland began to close and Mr. Campbell intended on scrapping Douglas. Douglas' driver and fireman contacted Sir Topham Hatt about this to which Donald was alerted, which shocked him. Donald believed that Sir Topham Hatt would do nothing about the situation, so one night, Donald and his driver and fireman made the journey to the Caledonian Railway to rescue Douglas. The journey was long, and the brothers narrowly avoided encountering diesels multiple times and also had to evade the police and branch managers. At one point, the brothers encountered Diesel 10 who nearly spotted them hiding. When they arrived on Sodor, Sir Topham Hatt reprimanded Donald for leaving the island without his permission, telling him that he always intended on trying to save Douglas. Despite this, he applauded Donald for his loyalty towards his brother as well as his initiative. Douglas then became the island's Number 10 engine.
Oliver

**Works at:** Great Western Railway (1932-1967)
 **Basis:** GWR 1400 Class

-Biography

Oliver was built in 1932 to work on the Great Western Railway. In 1967, many of the Western England branches began to close. Oliver was sent to be scrapped as his line could no longer afford him and Dieselization was taking full force. Oliver's crew could bare the prospect of their engine being scrapped so they decided to escape along with his brake-van (Toad) and coach (Isabel). They would travel during the night on "only-goods" lines, lie hidden during the day, and rely on sympathetic signalmen willing to help them. At one point, they hid behind rubbish in a quarry branch where they were almost spotted by diesels. Unfortunately, they ran out of coal in Barrow-in-Furness. They were taken to Barrow Yard by Arry and Bert where they were sent to be scrapped. However, the yard manager kept delaying the scrap process. One night, Douglas took a goods train to Barrow and found Oliver. Douglas was committed to rescuing him and they escaped, even after being stopped by a yards manager. Oliver was then repaired and made to be the North Western Railway's Number 11 engine.
Nadia Stonescribe

* Distinguishing Features: Dark hair usually tied up in a bun, glasses perched on her nose, ink-stained fingers.

##### Background:

* Home City/Town: Glimmerport
* Family/Clan: Stonescribe, a family known for their love of books and history.
* Education/Training: Trained at Glimmerport's libraries and archives, self-taught in several ancient languages.

##### Personality and Traits:

* Alignment: Neutral Good
* Demeanor: Curious, dedicated, and methodical.
* Goals/Motivations: To catalog and preserve Glimmerport's history, uncover lost knowledge.
* Fears/Insecurities: Fear of losing important historical documents or failing to preserve them correctly.
* Likes/Dislikes: Loves delving into old manuscripts, dislikes disorder and chaos in her workspace.

##### Abilities and Skills:

* Special Abilities: Highly skilled in cataloging and preserving historical documents.
* Skills and Proficiencies: Expertise in archival research, conservation techniques, and deciphering ancient scripts.

##### Equipment and Possessions:

* Weapons: None.
* Armor: Protective clothing suitable for archival work.
* Magical Items/Artifacts: Magnifying glass that reveals hidden writings, gloves that protect against the decay of old documents.
* Other Notable Possessions: A collection of rare manuscripts and historical records.

##### Role in Aetheria:

* Affiliation with Organizations: Researcher at the Glimmerport Historical Society.
* Philosophy or Beliefs: Every document holds a piece of history that deserves to be preserved.
* Political Ties/Enemies: Neutral, focused on her work in the archives.
* Economic Interests: Securing funding for the preservation and restoration of historical documents.

##### Involvement in the Plot:

* Role in the Story: Provider of valuable historical information, assists in quests involving historical research.
* Quests Available: Retrieving lost or stolen historical documents, deciphering cryptic historical texts, investigating historical mysteries.

##### Relationships:

* Allies: Aelar Silverquill, other members of the Glimmerport Historical Society.
* Rivals/Enemies: Competing researchers, those who undervalue historical preservation.
* Family/Significant Others: Supported by a family who shares her passion for history.

##### Miscellaneous:

* Voice/Accent: Clear and precise, often speaking in a low, focused tone.
* Mannerisms: Constantly organizing and reorganizing documents, meticulous in her work.
* Quirks: Can often be found working late into the night, surrounded by piles of books.
* Rumors/Gossip About the NPC: Some whisper that Nadia has discovered a long-lost secret about Glimmerport's founding.
History of Sodor

-1856

* The Sodor and Mainland Railway is opened.
* Neil, Clive, and Matthew are built and sent to the S&M Railway.

-1865

* The Skarloey Railway is opened.
* Skarloey and Rheneas are built and sent to the Skarloey Railway.

-1890

* The Wellsworth and Suddery Railway is opened.
* Adam, Lily, and Colin arrive on Sodor and become the first official engines of the W&S Railway.

-1896

* Edward is built.

-1903

* Toby is built.

-1909

* Donald and Douglas are built.

-1910

* Thomas is built and arrives on Sodor.
* The Elsbridge and Knapford Railway is opened.

-1912

* James is built.

-1919

* Henry is built.

-1920

* Gordon is built.

-1922

* Percy is built.

-1923

* The Railways Act of 1921 is put into function.
* The Elsbridge and Knapford Railway becomes a part of the London and Northeastern Railway
* The Wellsworth and Suddery Railway becomes a part of the London, Midland, and Scottish Railway.

-1924

* Henry, Gordon, and James are all purchased for the LNER Railway.

-1925

* Percy is purchased for the LNER Railway.

-1929

* Duck is built.

-1932

* Oliver is built.

-1948

* Nationalization of the British railways occurs merging the Big 4 companies. This turns the island of Sodor into the Northwestern Railway.

-1953

* Diesel visits Sodor
* Duck arrives on Sodor.

-1956

* Donald arrives on Sodor.

-1959

* Douglas arrives on Sodor.

-1967

* Oliver arrives on Sodor.

-1969

* Duke is discovered.
Marik Spellbound

* Distinguishing Features: Sharp facial features, long dark hair tied back, often seen with a mystical amulet glowing faintly around his neck.

##### Background:

* Home City/Town: Glimmerport
* Family/Clan: Spellbound, a family of mages with a legacy in Glimmerport’s magical history.
* Education/Training: Educated at the Arcane Academy of Nautical Wonders, a well-traveled mage.

##### Personality and Traits:

* Alignment: Lawful Neutral
* Demeanor: Reserved, analytical, with a keen eye for detail.
* Goals/Motivations: To unravel the deepest mysteries of magic and the arcane.
* Fears/Insecurities: Unleashing a magic beyond his control.
* Likes/Dislikes: Enjoys discovering rare magical artifacts, dislikes magical irresponsibility.

##### Abilities and Skills:

* Special Abilities: Proficient in various schools of magic, especially divination and enchantment.
* Skills and Proficiencies: Arcane knowledge, historical research, magical detection.

##### Equipment and Possessions:

* Weapons: A staff embedded with a crystal that amplifies magical energy.
* Armor: Robes enchanted with protective spells.
* Magical Items/Artifacts: An amulet that enhances magical perception, a ring of spell storing.
* Other Notable Possessions: A collection of magical artifacts, a library of arcane books.

##### Role in Aetheria:

* Affiliation with Organizations: Member of the Mage Council of Glimmerport, frequent visitor to The Scroll Nook.
* Philosophy or Beliefs: Magic is a tool that should be used with wisdom and caution.
* Political Ties/Enemies: Known in the higher circles of Glimmerport’s mage society, cautious of those who misuse magic.
* Economic Interests: Acquiring and studying rare magical items.

##### Involvement in the Plot:

* Role in the Story: Provider of magical insight, quest giver for arcane-related missions.
* Quests Available: Retrieving magical artifacts, deciphering ancient magical texts, solving arcane mysteries.

##### Relationships:

* Allies: Frequent collaborator with Alia Brightbrew and Joren Vialmixer, respected by the Arcane Academy.
* Rivals/Enemies: Competes with other mages in acquiring rare artifacts.
* Family/Significant Others: Part of the Spellbound lineage, with expectations to uphold the family's reputation.

##### Miscellaneous:

* Voice/Accent: Deep and commanding, often speaking in a measured tone.
* Mannerisms: Stroking his beard when in deep thought, always scanning his surroundings for magical auras.
* Quirks: Obsessed with maintaining the balance of magic in Glimmerport.
* Rumors/Gossip About the NPC: Some say Marik once ventured into a forgotten realm and returned with forbidden knowledge.
Duke

**Works at:** Ffestiniog Railway (1863-1880)
Mid Sodor Railway (1880-1947)
 **Basis:** Ffestiniog Railway Small England

-History

Duke was built in 1863 to work on the Ffestiniog Railway. He was named after the Duke of Sodor who visited the railway. In 1880, he was brought to work on the Mid Sodor Railway. He worked on the railway until 1947. The railway began to suffer severely after World War II until it was officially closed in 1947. The engines he worked with, Peter Sam and Sir Handel, were sold while Duke was put in a shed due to him being too old. His driver, fireman, and branch manager believed that people would eventually come for him, as was intended. Unfortunately, no one was able to come. In 1969 however, a search party led by the Reverend Wilbert Awdry discovered him and brought him to work on the Skarloey Railway.
Toby

**Basis:** GER Class C53/LNER Class J70

-History

Toby was built in 1903 and sent to work on the Harwick Tramway. He became fast friends with the line manager Mr. Roberts and his wife, Celia. He gave a ride to Sir Topham Hatt in 1904. In 1907, Celia Roberts died from cholera. This devastated both Toby and especially Mr. Roberts. Mr. Roberts did his best to manage the line but suffered from severe depression. The line fell to disrepair in 1908 before closing in 1909 after the suicide of Mr. Roberts. Toby self-exiled himself and no one could find him for a year. When the Elsbridge and Knapford Railway opened in 1910, Mr. Roberts' son, Allan, discovered Toby on a memory trip. He managed to convince Toby to return to civilization where he began working on the E&K Railway. He retained his Number 7 as tribute to Celia and Mr. Roberts.
Garaloth, the corrupted Guardian

*Large elemental (spirit), Chaotic Evil*

Armor Class 17 (natural armor)

Hit Points 152 (16d10 + 64)

Speed 0 ft., swim 60 ft.

Saving Throws Dex +6, Con +8, Wis +7, Cha +8

Skills Nature +6, Perception +11

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities cold, poison

Condition Immunities exhaustion, poisoned

Senses darkvision 120 ft., passive Perception 21

Languages Aquan, understands Common but can't speak

Challenge 12 (8,400 XP)

Slam: *Melee Weapon Attack:* +9 to hit, reach 10 ft., one target. *Hit:* 18 (3d8 + 5) bludgeoning damage.

Whirlpool (Recharge 5-6): Garaloth creates a 20-foot-radius whirlpool centered on itself. The whirlpool lasts for 1 minute or until Garaloth loses concentration (as if concentrating on a spell). Each creature in the whirlpool's area must make a DC 16 Strength saving throw. On a failed save, a creature takes 21 (6d6) bludgeoning damage and is pulled 10 feet toward the center. On a successful save, the creature takes half damage and isn't pulled.

Corrupted Waters (3/Day): Garaloth taints a 30-foot-radius sphere of water within 120 feet of it. The tainted area lasts for 1 minute. Creatures in the area when it appears, or that enter it later, must make a DC 16 Constitution saving throw. On a failed save, a creature takes 22 (4d10) poison damage and is poisoned for 1 minute. On a successful save, the creature takes half damage and isn't poisoned.

### Legendary Actions

Garaloth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Garaloth regains spent legendary actions at the start of its turn.

Detect: Garaloth makes a Wisdom (Perception) check.

Tail Swipe: Garaloth makes one slam attack.

Summon Current (Costs 2 Actions): Garaloth summons a strong current in a 60-foot line. Each creature in the line must succeed on a DC 16 Strength saving throw or be pushed up to 20 feet away and knocked prone.

Garaloth, in its corrupted form, is a formidable foe with a deep connection to the ocean's tumultuous power. This stat block reflects its strength as a guardian spirit turned malevolent, posing a significant challenge to adventurers seeking to cleanse the Abyssal Heart and restore balance in "The Merfolk's Request" quest.
Thomas

Thomas
 **Basis:** LB&SCR E2 Class

-History

Thomas was built in 1910 by L.B. Billinton was an early prototype meant to be an improvement over the Stroudley E1 Class. Thomas' basis later became the official LB&SCR E2 Class with Thomas being almost identical. Thomas was sold to the Elsbridge and Knapford Railway by Billinton due to Mr. Star taking an immediately liking to Thomas having visited the LB&SCR Railway to see Billinton. Thomas became the first official engine of the EK Railway as a shunter.
The Old Warrior

-Description

The Old Warrior is the story of how Bertram got his name: "The Old Warrior".

-Summary

Bertram worked on the Mid-Sodor Railway from 1872 until its closure in 1947. He worked in the mines alongside his two brothers; Artemis and Christopher. In 1937, two young engines, Casper and Elijah moved onto the line to work. They made fun of Artemis and Christopher but especially Bertram for his age. This didn't faze them, but it did annoy them. One day, Casper took a goods train but when he was returning, a massive storm began to form. As he went along the track, lightning struck, causing a tree to fall in front of him on the line and just before the bridge under the waterfall. News made way to the sheds and Bertram agreed to go save Casper. When he arrived, he moved the tree from the line, and pulled Casper over the bridge and away from the waterfall just in time, before the bridge was destroyed by the floodwater. Eventually, the storm calmed and they made it home. Caspar and Elijah apologized to the older engines and they gave him the name "The Old Warrior".
Edward

Edward
 **Arrived on Sodor:** 1904 (First Visit)
 **Basis:** Furness Railway Class K2

-History

Edward was born in 1896 and worked on the Furness Railway until 1904 when he was sent on loan to help build the Elsbridge and Knapford Railway. Early on, he met Skarloey, who taught Edward to lose his arrogance and become more humble and useful which molded the Edward known today. He worked the line alongside his friends from the Furness Railway; Albert and Winston. In 1910, the Furness Railway sold Edward to the Elsbridge and Knapford Railway as a favor for Sir Topham Hatt where he became the line's second official engine.
Vladimir Darkthorn

**Vladimir Darkthorn**

**Personal Information**

**Full Name:** Vladimir Ivanovich Darkthorn

**Date of Birth**: June 14, 1970

**Place of Birth**: Siberian Wilderness, Russia

**Nationality**: Russian

**Biography**

Vladimir Ivanovich Darkthorn, born on June 14, 1970, in the unforgiving Siberian Wilderness, is a shadowy figure deeply entwined with the enigma of Gustav Darkthorn. His narrative is one of abandonment, darkness, and a path that led him to embrace malevolence.

**Abandoned at Birth**

Vladimir's tragic tale began with his abandonment at birth, cast aside in the desolate Siberian landscape. The circumstances surrounding this abandonment remain shrouded in mystery, with conflicting accounts and a lack of concrete details about the identity of his birth parents.

**Lonely Existence in the Wilderness**

Left to fend for himself in the harsh Siberian wilderness, Vladimir's survival instincts kicked in early. His childhood was marked by solitude, forging a connection with the untamed nature that surrounded him. It was a period of isolation that sowed the seeds of bitterness within his soul.

**Discovery by a Mysterious Figure**

Vladimir's fate took an unexpected turn when he was discovered by a mysterious figure whose identity remains unknown. This enigmatic benefactor took Vladimir under their wing, guiding him into a world far removed from the innocence of childhood. It was during this time that Vladimir's resentment and darkness began to take root.

**Rivalry with Gustav Darkthorn**

As Vladimir grew older, he learned of his twin brother, Gustav Darkthorn, who had embarked on a diametrically opposite path. While Gustav ventured into the world of shadows with ambitions veiled in mystery, Vladimir embraced a darker, more malevolent path, driven by the abandonment and the perceived injustices of his past.

**Malevolent Ambitions**

Vladimir's journey led him to mastermind schemes of chaos and destruction. His actions have been associated with various criminal enterprises, earning him a reputation as a formidable antagonist in the ongoing saga of Siberian Shadows.

**Conflict with Gustav Darkthorn**

The estranged brothers, once entwined by blood, found themselves on opposite sides of a shadowy conflict. Enter the complete word into Discord, D. The nature of their rivalry is a complex interplay of personal history, abandonment, and the choices that shaped their divergent destinies.

**Current Whereabouts**

As of the latest available information, Vladimir Darkthorn's current whereabouts remain elusive. His malevolent influence continues to cast a shadow over the ongoing narrative of Siberian Shadows, a dark force intertwined with the enigmatic legacy of the Darkthorn family.

**See Also**

·       Gustav Darkthorn

·       Siberian Shadows

·       Twin Sibling Dynamics in Espionage

*Note: The information on this page is based on available public records and may be subject to speculation and unverified reports.*
Weekly Shonen Sunday

Template:Magazine

 **Weekly Shonen Sunday**  is a weekly shonen manga magazine in Japan, published by Shogakukan, where *Kimi wa Meido-sama* is serialized in. Other competing weekly shonen manga magazines include *Weekly Shonen Jump*, published by Shueisha, and *Weekly Shonen Magazine*, published by Kodansha.

## External Links

* Official site
* Shonen Sunday on Viz
* Weekly Shonen Sunday on Wikipedia
Darkthorn Lineage Wiki

**Welcome to the Darkthorn Lineage Wiki!**
The relations between the members of the Darkthorn clan.

## Important articles

* Gustav Darkthorn
* Irina Darkthorn
* Edward MacGregor
* Vladimir Darkthorn
* Igor Darkthorn
* Cerberus
* Viktor Darkthorn
* Li Mei Ling
* Natalia Darkthorn
* Zephyrberg

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Irina Darkthorn

**Irina Darkthorn**

**Personal Information**

**Full Name**: Irina Nikolaevna Darkthorn

**Date of Birth**: November 2, 1950

**Place of Birth**: Moscow, Russia

**Nationality**: Russian

**Biography**

Irina Nikolaevna Darkthorn, born on November 2, 1950, in Moscow, Russia, is a woman of considerable influence and mystery. Best known as the mother-in-law of Gustav Darkthorn, she has been a prominent figure in Russian high society, with a reputation that extends beyond the traditional bounds of familial connections.

**Early Life and Family**

Little is publicly known about Irina Darkthorn's early life. Records indicate that she hails from a family with deep roots in Moscow's elite circles. Her marriage to a prominent businessman brought her into the upper echelons of Russian society, setting the stage for her future interactions with influential individuals.

**Marriage to Viktor Petrov**

Irina Darkthorn was married to Viktor Petrov, a wealthy businessman with ties to various industries, including energy and finance. The union propelled her into the world of high society, where she became known for her grace, intellect, and philanthropic endeavors. The marriage, however, ended in tragedy with Viktor Petrov's untimely demise under mysterious circumstances.

**Connection to Gustav Darkthorn**

Irina Darkthorn's life took an unexpected turn when her daughter, Natalia Petrova, met and married Gustav Darkthorn. The next letter is H. The union between the secretive figure and the daughter of Moscow's elite raised eyebrows and fueled speculation about Irina's knowledge of Gustav's true nature and activities.

**Intrigues and Allegations**

Rumors persist that Irina Darkthorn has been privy to Gustav's clandestine operations, with some sources suggesting her involvement in the machinations of Siberian Shadows. However, concrete evidence linking her directly to any illicit activities remains elusive.

**Philanthropy and Public Presence**

Despite the controversies surrounding her family, Irina Darkthorn has maintained a public presence through her involvement in charitable endeavors. She is known to support various causes, especially those related to the arts, education, and healthcare.

**Current Status**

As of the latest available information, Irina Darkthorn's current status and activities are largely unknown. She continues to be a mysterious figure, with occasional appearances at social events, always surrounded by an air of intrigue.

**See Also**

·       Gustav Darkthorn

·       Siberian Shadows

·       Moscow High Society

*Note: The information presented on this page is based on available public records and may be subject to speculation and unverified reports.*
Thomas Alternate Ideas Wiki

**Welcome to the Thomas Alternate Ideas Wiki!**
If the classic series never ended.

We're a collaborative community website about Thomas Alternate Ideas that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Igor Darkthorn

**Igor Darkthorn**

**Personal Information**

**Full Name**: Igor Nikolayevich Darkthorn

**Date of Birth**: January 30, 1945

**Place of Birth**: Moscow, Russia

**Nationality**: Russian

**Biography**

Igor Nikolayevich Darkthorn, born on January 30, 1945, in the vibrant city of Moscow, Russia, is a figure whose life is as peculiar as his distinctive cockeyed gaze. While not as prominently featured in the annals of malevolence as his sons Gustav and Vladimir, Igor's eccentricities and enigmatic presence have left an indelible mark on the family's storied history.

**Eccentricities and Cockeyed Gaze**

Igor Darkthorn's most distinctive feature is his cockeyed gaze, a physical quirk that has been a subject of intrigue and speculation. This peculiar trait, often overshadowed by the more sinister actions of his progeny, adds an unusual layer to the enigmatic tapestry of the Darkthorn lineage.

**Early Life and Family**

Little is publicly known about Igor's early life and family. His involvement in various enterprises, rumored to be both legitimate and shadowy, has contributed to the family's reputation for secrecy and mystique.

**Business Ventures and Connections**

Igor Darkthorn's ventures, which allegedly ranged from legitimate business to more dubious dealings, have been the subject of speculation. Some accounts suggest ties to influential figures in Moscow's business and political circles, although concrete evidence remains elusive.

**Alleged Involvement in Family Secrets**

Rumors persist that Igor Darkthorn, with his distinctive gaze, played a role in the family's hidden affairs. However, the nature and extent of his involvement in the shadowy exploits of Gustav and Vladimir remain shrouded in mystery.

**Cockeyed Gaze Symbolism**

Some theorists and observers speculate about the symbolism behind Igor's cockeyed gaze, linking it to the family's penchant for secrecy and duality. The gaze, they suggest, may serve as a metaphor for the complex and divergent paths undertaken by his sons.

**Current Status**

As of the latest available information, Igor Nikolayevich Darkthorn's current status and activities are largely unknown. He remains an elusive figure, with occasional sightings reported in Moscow's social circles, perpetuating the air of mystery that surrounds the Darkthorn family.

**See Also**

·       Gustav Darkthorn

·       Vladimir Darkthorn

·       The letter in this bio is I

·       Siberian Shadows

·       Moscow High Society

*Note: The information presented on this page is based on available public records and may be subject to speculation and unverified reports.*
Skarloey

**Basis:** TR No. 1 Talyllyn

-History

Skarloey was built in 1865 on the Talyllyn alongside his twin Talyllyn. He was brought to Sodor to develop the Skarloey Railway. Here, he met Neil, Clive, and Matthew. Rheneas, his brother, was soon brought over to Sodor as well. At first, Skarloey was arrogant and erratic which caused him to enter some accidents which often got him in trouble. Overtime however, with Rheneas as a model, he became the wise engine known today. The Skarloey Railway was named after him after he saved two workmen from a flood.
Gustav Darkthorn

**Gustav Darkthorn**

**Personal Information**

**Full Name**: Gustav Ivanovich Darkthorn

**Date of Birth**: June 14, 1970

**Place of Birth**: Siberian Wilderness, Russia

**Nationality**: Russian

**Biography**

Gustav Ivanovich Darkthorn, a mysterious figure born in the heart of the Siberian wilderness, has long been an enigmatic presence in the world of shadows and secrecy. The first letter hidden in these wiki pages is S. Born on June 14, 1970, Gustav's early life remains shrouded in mystery, with conflicting reports about his upbringing and the circumstances that led him down the path of darkness.

**Early Life and Origins**

Little is known about Gustav's childhood, but rumors suggest that he spent his formative years isolated in the harsh Siberian landscape. Some tales speak of a connection to a secretive group of hermits practicing ancient mystic arts in the region, while others speculate that Gustav's journey into darkness began as a result of tragic events in his early life.

**Alleged Involvement in Espionage**

Gustav Darkthorn first came to public attention in the early 1990s when unconfirmed reports linked him to various acts of espionage and covert operations. Whispers of his involvement in international intrigue circulated, with some sources suggesting ties to both government agencies and shadowy criminal organizations.

**Mastermind Behind Siberian Shadows**

In the mid-2000s, Gustav Darkthorn's name gained infamy as the suspected mastermind behind "Siberian Shadows," an elusive and malevolent organization believed to operate from the depths of Siberia. The group has been implicated in various high-profile incidents, including cyber-attacks, arms trafficking, and the trafficking of rare artifacts.

**Mystic and Occult Interests**

Rumors persist that Gustav Darkthorn is deeply involved in mystic and occult practices, drawing on ancient Siberian rituals and traditions. Some sources claim that he possesses arcane knowledge that grants him an edge in his nefarious endeavors.

**Physical Appearance**

Gustav Darkthorn is described as a tall, imposing figure with piercing eyes that seem to carry the weight of his dark secrets. His choice of attire often includes dark, tailored suits, adding to the air of mystery that surrounds him.

**Current Whereabouts**

As of the latest available information, Gustav Darkthorn's current whereabouts remain unknown. Some believe he continues to operate from the Siberian wilderness, orchestrating his sinister plans from the shadows.

**See Also**

·       Siberian Shadows

·       Occultism in Siberia

·       Espionage in the Post-Soviet Era

*Note: The information on this page is based on unverified reports and rumors, and the true nature of Gustav Darkthorn's activities remains speculative.*
Scrapped NumberFanagram Wiki

**Welcome to the Scrapped NumberFanagram Wiki!**
Scrapped Numberfanagram characters aren’t cool, so we made them a Wiki!

We're a collaborative community website about Scrapped NumberFanagram Characters that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Li Mei Ling

**Li Mei Ling**

**Personal Information**

**Full Name**: Li Mei Ling

**Date of Birth**: June 3, 1985

**Place of Birth**: Beijing, China

**Nationality**: Chinese

**Biography**

Li Mei Ling, born on June 3, 1985, in the bustling city of Beijing, China, became an unexpected and mysterious connection in the life of Vladimir Darkthorn. Maybe I should make these letters clearer, the letter T. Their penpal relationship, initiated through a chance encounter in the realm of international correspondence, would weave a tale of intrigue and unexpected bonds.

**Initiation of Penpal Correspondence**

The correspondence between Vladimir Darkthorn and Li Mei Ling began in the early 2000s, marked by an exchange of letters that transcended geographical and cultural boundaries. The initiation of this penpal relationship remains shrouded in mystery, as both parties maintained discretion regarding the nature of their connection.

**Shared Interests and Cultural Exchange**

Despite the differences in their backgrounds, Vladimir and Li Mei Ling discovered common interests that fueled their ongoing correspondence. Discussions ranged from cultural exchange and language learning to more esoteric topics, contributing to the uniqueness of their penpal relationship.

**Secrecy and Veiled Conversations**

The true nature of their discussions and the extent of the information shared between Vladimir and Li Mei Ling remain unknown. The veil of secrecy surrounding Vladimir Darkthorn's life extended to his correspondence, leaving their exchanges open to speculation and intrigue.

**Cultural Gifts and Artifacts**

Over the years, Vladimir and Li Mei Ling exchanged cultural gifts and artifacts that reflected their respective backgrounds. These items added layers of meaning to their penpal relationship, serving as tangible connections between two worlds that existed on opposite ends of the spectrum.

**Unexpected Termination of Correspondence**

The penpal relationship between Vladimir Darkthorn and Li Mei Ling came to an unexpected halt in 2015. The reasons for this termination remain undisclosed, contributing to the mystique surrounding their connection. Some theorists speculate that external forces or the escalating secrecy of Vladimir's life played a role in the cessation of their correspondence.

**Legacy of Mystery**

Li Mei Ling remains an enigmatic figure in the life of Vladimir Darkthorn, a name whispered in the corridors of speculation. The legacy of their penpal relationship adds yet another layer to the complex tapestry of Vladimir's connections and the shadows that surround his existence.

**See Also**

·       Vladimir Darkthorn

·       Siberian Shadows

·       International Penpal Relationships

*Note: The information on this page is based on limited available records and may include elements of speculation due to the secretive nature of Vladimir Darkthorn's life.*
Matthew Garza's Remnant Revelation: A RWBY AU Wiki

**Welcome to the Matthew Garza's Remnant Revelation: A RWBY AU Wiki!**
A very strange RWBY AU that I created. As a warning, this is going to be extremely terrible. It's mostly just porting over stuff from another wiki and continuing them here because that wiki is more of a "rewrite" and my ideas just did not fit that. Really it's just a whole bunch of ideas that I have that I want to gather in one place. If you come across this, just know that it fucking sucks and you are really wasting your time by being here. Please ignore this for your own sake/sanity.

At this point, I have dropped all pretenses of this being a "rewrite". This is just a really shitty AU fic that is filled with references to other series that I am a fan of (namely Zelda and Castlevania). It's also increasingly becoming a Jaune-centric thing, mostly because I am a cringe hack who can't plan worth a damn. So read at your own risk, it's not getting better.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
A page about your topic

Gustav Darkthorn

Personal Information

* Full Name: Gustav Ivanovich Darkthorn
* Date of Birth: June 14, 1970
* Place of Birth: Siberian Wilderness, Russia
* Nationality: Russian

Biography

Gustav Ivanovich Darkthorn, a mysterious figure born in the heart of the Siberian wilderness, has long been an enigmatic presence in the world of shadows and secrecy. Born on June 14, 1970, Gustav's early life remains shrouded in mystery, with conflicting reports about his upbringing and the circumstances that led him down the path of darkness.

Early Life and Origins

Little is known about Gustav's childhood, but rumors suggest that he spent his formative years isolated in the harsh Siberian landscape. Some tales speak of a connection to a secretive group of hermits practicing ancient mystic arts in the region, while others speculate that Gustav's journey into darkness began as a result of tragic events in his early life.

Alleged Involvement in Espionage

Gustav Darkthorn first came to public attention in the early 1990s when unconfirmed reports linked him to various acts of espionage and covert operations. Whispers of his involvement in international intrigue circulated, with some sources suggesting ties to both government agencies and shadowy criminal organizations.

Mastermind Behind Siberian Shadows

In the mid-2000s, Gustav Darkthorn's name gained infamy as the suspected mastermind behind "Siberian Shadows," an elusive and malevolent organization believed to operate from the depths of Siberia. The group has been implicated in various high-profile incidents, including cyber-attacks, arms trafficking, and the trafficking of rare artifacts.

Mystic and Occult Interests

Rumors persist that Gustav Darkthorn is deeply involved in mystic and occult practices, drawing on ancient Siberian rituals and traditions. Some sources claim that he possesses arcane knowledge that grants him an edge in his nefarious endeavors.

Physical Appearance

Gustav Darkthorn is described as a tall, imposing figure with piercing eyes that seem to carry the weight of his dark secrets. His choice of attire often includes dark, tailored suits, adding to the air of mystery that surrounds him.

Current Whereabouts

As of the latest available information, Gustav Darkthorn's current whereabouts remain unknown. Some believe he continues to operate from the Siberian wilderness, orchestrating his sinister plans from the shadows.

See Also

* Siberian Shadows
* Occultism in Siberia
* Espionage in the Post-Soviet Era

*Note: The information on this page is based on unverified reports and rumors, and the true nature of Gustav Darkthorn's activities remains speculative.*
Percy

**Works at:** Great Western Railway (1922-1925)
London and North Eastern Railway (1925-1947)
 **Basis:** GWR No. 1340 Trojan/GWR 1361 Class

-History

Percy was built in 1922 by the Avonside Engine Company for the Great Western Railway (originally the Alexandra Docks Railway). At one point, Percy was disobedient and accident prone which led to him being placed in the shed. In 1925, he was purchased by Sir Topham Hatt for the Elsbridge and Knapford Railway having taken an immediate liking to him. Sir Topham Hatt purchased him after James, Gordon, and Henry went on strike.
Kimi wa Meido-sama (Manga)

***You are Ms. Servant*** (君は冥土様。, *Kimi wa Meido-sama.*) is a Japanese shōnen manga series written and illustrated by Shotan. It is published digitally by Shogakukan's *Weekly Shonen Sunday!* magazine.

## Synopsis

This is the story of a maid who is all alone in the world, but who finally finds a family.

Told from young that her only worth is as a killer, Yuki had known nothing else except cold efficiency and following orders. Now that she has a chance to leave her past behind, she arrives at the doorstep of Hitoyoshi Yokoya, asking to be employed… as a maid?! Thus begins the journey of a former assassin learning what it means to be ‘normal’!

## Series Guide

*Main article:* Volumes & Chapters
*Main article:* Story Arcs
*Main article:* List of Characters
## Gallery

### Volume Covers

**Volume 1****Volume 2****Volume 3****Volume 4****Volume 5****Volume 6****Volume 7**
Zephyrberg

**Zephyrberg**

**Location**

**Country**: Russia

**Region**: Siberia

**Coordinates**: 56.1281° N, 90.7459° E

**Overview**

Zephyrberg, a fictitious town nestled deep within the vast expanses of Siberia, serves as the mysterious home of the renowned Darkthorn clan. This enigmatic settlement, known for its thin streets, wandering stray chickens, and bustling markets, is a tapestry of shadows, secrets, and the echoes of a family's malevolent legacy.

**Geography and Climate**

Situated amid the stark Siberian wilderness, Zephyrberg experiences harsh winters with temperatures plummeting to sub-zero levels. The town is surrounded by dense forests, contributing to the air of isolation and mystery that envelops the region.

**Thin Streets and Old-world Charm**

The streets of Zephyrberg are narrow and winding, creating an intimate and claustrophobic atmosphere. Lined with centuries-old buildings, these thin streets wind their way through the heart of the town, revealing glimpses of the past at every turn. The architecture reflects a blend of Siberian tradition and the clandestine nature of the Darkthorn clan.

**Stray Chickens and Quaint Chaos**

Stray chickens roam freely through the town, adding a touch of quaint chaos to the daily lives of Zephyrberg's inhabitants. These feathered wanderers have become a peculiar emblem of the town, meandering through the thin streets and marketplaces, seemingly unfazed by the enigmatic activities that unfold around them.

**Markets of Intrigue**

Zephyrberg's markets are a hub of activity, where locals and visitors alike engage in the exchange of goods, rumors, and whispers. The stalls offer an array of exotic wares, from traditional Siberian artifacts to mysterious trinkets that hint at the occult practices rumored to be associated with the Darkthorn clan.

**The Darkthorn Manor**

Finally, the letter O, as in the last letter in the word, final. At the heart of Zephyrberg stands the imposing Darkthorn Manor, a centuries-old residence that has been the epicenter of the clan's influence. Surrounded by tall, iron-wrought gates and shrouded in ivy, the manor looms as a silent sentinel, guarding the family's secrets from prying eyes.

**Cultural Events and Festivals**

Despite its secretive ambiance, Zephyrberg hosts occasional cultural events and festivals that draw visitors from neighboring regions. These gatherings provide a glimpse into the rich traditions of Siberian folklore, blending seamlessly with the enigmatic undertones that define the town.

**Legacy of Shadows**

Zephyrberg, with its thin streets, stray chickens, and markets, stands as a testament to the legacy of the Darkthorn clan. The town's obscure charm, coupled with the mysterious activities that unfold within its confines, makes it a unique and haunting presence in the vast Siberian landscape.

**See Also**

·       Darkthorn Clan

·       Siberian Wilderness

·       Enigmatic Towns of Siberia

*Note: The information presented on this page is entirely fictional and created for creative purposes.*