Version History

Fixed issue with 'already at location' if you quit mid game

Improved fast traveling - you can now fast travel to known locations at a cost of caps

Added new purchase options in the store

Fixed issue with being able to craft more than one station - players will just need to place the stations down again. (consider this a free option to remove unwanted stations that would have cost 1000 caps)

#### **v4.060 (iOS) | v4.064 (Android)**

Jul 4, 2020

Fixed issue with build slot being off screen to the left

Fixed issue with giving the pet the items and it not taking it from the player

Giving water to pets now gives you the empty bottle

Added a better UX to the craft options so you know exactly which one you are using

Added a fast travel option back to camp

#### **v4.059**

Jul, 3 2020

Fixed issue with quest progression

Fixed issue with finding petrol cans still

Added a on screen notification for some events when finding items

Fixed issue with camp trader not positioned properly on some devices

Adjusted illness. Illness doesn't take health but it increases the rate of hunger and thirst

Added back in additional travel times for the Tank mutation

#### **v4.026**

Jun 17, 2020

☢ Locations will not reset when a new location is added now

☢ Added flashlight item

☢ Fixed issue with weapons not working properly after first fight

☢ Fixed issue with being stuck in the van with tank mutation - will have to reset players 'quite while exploring' state so you will lose your current expedition. This issue wont happen again.

☢ Using dirty water or clean water gives you an empty bottle item which can be used in the water filter

☢ Fixed issue with weapons etc not losing durability

☢ Fixed issue with Recycler not giving out materials

#### **v4.0 (iOS) | v4.022 (Android)**

Jun 16, 2020

☢ Bullets are cheaper

☢ Volume control!

☢ Quests are in! (radio or interacting with randoms)

☢ Crafting tiers and build slots

☢ Player mutations are in!

☢ NEW items!

☢ Enemies are now lootable!

☢ NEW locations

☢ NEW crafting stations

### 3.xxx

#### 3.020

May 6, 2020

   Fixed issue with the watch not being sell-able

   Traders have limited stock that replenish are certain days

   Items crafted will be clearly shown

   When you 'die' you only 'feint' and respawn back at camp but can lose all items carried

   NEW permadeath difficulty added

   Fixed issue with buying a new non consumable and it resets back to 1

   Fixed issue with not being able to sell all holding items in trader

   Fixed issue with pet finding 0 items.

   NEW Rifle weapon

   NEW Sniper weapon

#### 3.017

May 1, 2020

   Updated screenshots and App Icon

   Energy Drink can only be bought from the explorer trader

   Items marked will stay persistently after closing and re-opening the app

#### 3.016

Apr 28, 2020

   Fixed the issue with everyone's items looking like Anti rads and x0 amounts

#### 3.015

Apr 27, 2020

   Fixed issue with fights auto using previous guns and making bullets go into negative

   Added a checker to make sure item amounts don't go below 0

#### 3.014

Apr 26, 2020

   Fixed issue with the run away success chance being too high

   Fixed a few minor issues

#### 3.012

Apr 25, 2020

   Fixed DISCORD button

   Improved bandit fights

   Fight mini games are slightly easier

   Fixed Craft stations not showing up on start

#### 3.011

Apr 24, 2020

   Fixed issue with being stuck with camp storage

   Crafting level now carries over with deaths

   Fixed issue with camper van not being able to travel to ???

   Energy drinks have been moved to the explorer trader

   Fixed issue with being able to fuel mid travel with 0 fuel in bag but some back at camp

   Adjusted the map's day count and you can now travel in 1 day increments

   Run away is now a mini game based more on player skill rather than just luck

   Attacking enemies is also a mini game

#### 3.010

Apr 11, 2020

   Fixed screen flicker glitch

   Added a REBIRTH option to use a token to redo your skill points

   Fixed issue with all items giving exp

   Fixed issue with STRENGTH skill acting like PERCEPTION in skills screen

   Added NEW Sour Candy

   Rare Candy now instant level up but a lot more rare and costly

   Items can be repaired using the tools bench.

#### 3.009

Apr 2, 2020

   Med packs now recover 60% of health each time

   Bandages now recover 15% of health each time

   Adjusted mutant bugs to be less frequent and they deal 5% damage instead of 10%

#### 3.008

Mar 29, 2020

   Players can now press a button to focus on player and camp position - in case they get confused where they are.

   Choosing to open the map after finding a new location actually shows where the location.

   Fixed the issue with you finding multiples of van parts

   Made it easier to find petrol cans

   Fixed issue with stealing caps not giving the player the caps and ignoring it

   Fighting Mutated bugs has now become a mini game

   Fixed issue with the map size affecting travel distances

#### 3.007

Mar 11, 2020

   Fixed issue with the bag upgrade not appearing in the camp trader

#### 3.006

Mar 8, 2020

   Fixed a few minor issues

   Trader screens are now separated into 2 panels (Sell/Buy)

   Adjusted the fight screen bag UI

#### 3.005

Feb 27, 2020

  Fixed pet death screen issue

  Fixed issue with crafting items durability being 0

  Fixed issue with frozen screen when exploring

  Fixed issue with rare items not being shown before exploring

  NEW Perception skill added!

  Better location interactions

  Adjusted the camp trader - now only holds essentials

  Added a rare explorer trader that holds rare items - The higher your charisma the more items potentially will appear

  Can now buy materials from rare trader

#### 3.004

Feb 26, 2020

  Fixed issue with crafting items durability being 0

  Fixed issue with frozen screen when exploring

  Fixed issue with rare items not being shown before exploring

  NEW Perception skill added!

  Better location interactions

  Adjusted the camp trader - now only holds essentials

  Added a rare explorer trader that holds rare items - The higher your charisma the more items potentially will appear

  Can now buy materials from rare trader

  Performance optimization

#### 3.003

Feb 23, 2020

  NEW Perception skill added!

  Better location interactions

  Adjusted the camp trader - now only holds essentials

  Added a rare explorer trader that holds rare items - The higher your charisma the more items potentially will appear

  Can now buy materials from rare trader

#### 3.002

Feb 13, 2020
  Fixed issue with players being stuck in exploration and it saying camp storage is full

  Fixed issue with unsupported devices

  Fixed issue with the camp icon acting like a location and not allowing you to return (already searched this location)

  Fixed other issues and bugs

#### 3.001

Feb 5, 2020
   Added 5 more different languages and translations. Some translations are either missing or not 100% correct. This is a work in progress but will continue to be improved. (french,russian,german,chinese,spanish)

   Fixed issue items being crafted not showing up in inventory OR in the item transfer screen for expeditions

   Pet names can now be edited whenever

   Improved the map system so that players can walk freely and unlock locations themselves through blind wandering.

#### 3.0

Jan 11, 2020

   Each new character life has different location positions

   Perks are obtained by progression now

   More in depth fight encounters

   NEW Map system

   Harder bandits may have a med pack

   Player starts with items on each new play-through

   Charisma now affects sell prices not buy prices

   CRAFTING!

   New material items!

   Re-balanced skill system

   Re-balancing mechanics

   NEW Skill - LUCK

   Items are now easier to find but based on LUCK

   Tweaked conditions

### 2.xxx

#### 2.009

Nov 8, 2019

   Updated visuals and improved screen space

#### 2.008

Oct 30, 2019

   Pet thirst and hunger gets filled up with 1 item use

   Pet danger will now alert the player in the day log each day

   Exp target system restructured

   Item icons added

   Radiation now only affects max health and chances of illness increase

   Illness now only affects thirst and hunger drop rates

   Armor item off screen for trade panel fixed

#### 2.007

Oct 17, 2019

   NEW Character design

   NEW Bandit character designs

   NEW and IMPROVED visuals

   fixed issue with game crashing when going to next area

   fixed issue with bag downgrading on expeditions

   fixed issue with items durability not being full on found during expeditions

#### 2.006

Oct 15, 2019

Fixed issue with the map screen overlapping other screens on first play

Added an actual location on the map for Camp

Area 1 is bandit free

Swimming through the river conditions tweaked

The map now shows the bandit encounter chance

Tweaked random encounter conditions

Tweaked enemy encounter conditions

#### 2.005

Oct 11, 2019
   Area 1 is bandit free

   Swimming through the river conditions tweaked

   The map now shows the bandit encounter chance

   Tweaked random encounter conditions

   Tweaked enemy encounter conditions

   Illness rating is now always updated - for example, if you were exploring and it took 6 days min. but half way through you became ill, it will increase the day required count, same as taking tablets reduces it back down to normal

#### 2.004

Oct 8, 2019
   Fixed issue with the bag upgrade being reset on return to camp

   Removed shotgun item to be found in housesFixed issue with pet screen not showing up on exploration

   Tweaked some items actions

   Fixed issue with waypoint marker making some locations potentially shorter

   Added an Antique Watch item that can be sold for a pretty penny (cap)

#### 2.003

Oct 4, 2019
   NEW Camper Van update - Explore the map to find the items required to put the van back together. Then manage its fuel with the new petrol can item. Using this will reduce the amount of days it takes to get to locations.

   Fixed issue with Pet screen and the items not updating.

   Fixed issue with weapons not showing up in fights.

#### 2.002

Oct 2, 2019
   NEW camp level now which handles how much storage you can have overall.

   NEW bag capacity that lets the player manage what items to take on their expeditions.

   Bug fixes based on testing and player feedback

   UI improvements

   Item descriptions have been adapted

   Illness now affects health

   Rads increase slower