recursal/Fanatic-Fandom huggingface dataset:
LegacyBlockLink/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:LegacyBlockSprite.
These scripts are written in Lua.

This templates creates a page link with an associated sprite image on the left side using the IDs from Template:LegacyBlockSprite.

 Archivo:LegacyBlockCSS.png
Plantilla:Sprite/Parameters

## Full List

Here is a full list of blocks:
**Error de Lua en package.lua en la línea 80: module 'Module:LegacyBlockSprite' not found.**

## See also

* `{{LegacyBlockSprite}}`

Plantilla:Sprite see also

es:Plantilla:LegacyBlockLink/doc
fr:Modèle:LienBlocAncien/doc
ja:テンプレート:LegacyBlockLink/doc
Sprite see also

Minecraft
* {{BiomeSprite}}
* {{BlockSprite}}
* {{EffectSprite}}
* {{EntitySprite}}
* {{EnvSprite}}
* {{ItemSprite}}
* {{InvSprite}}
* {{SchematicSprite}}
* {{SlotSprite}}
* {{AchievementSprite}}
* {{NewAchievementSprite}}

Minecraft (legacy)
* {{LegacyBlockSprite}}
* {{LegacyEntitySprite}}

Minecraft Dungeons
* {{DungeonsLevelSprite}}
* {{DungeonsEnchantmentSprite}}
* {{DungeonsEffectSprite}}
* {{DungeonsEntitySprite}}
* {{DungeonsItemSprite}}
* {{DungeonsAchievementSprite}}
* {{DungeonsMiscellaneousSprite}}

Other
* {{Sprite}}
* {{Sprite grid}}
* {{Layered blueprint}}
* {{Schematic}}
* {{CommentSprite}}
* {{FrontPageSprite}}
* {{ProgressSprite}}
* Module:Sprite

 Los editores pueden experimentar con el cajón de sastre y los ejemplos de esta plantilla.

Plantilla:Sprite see also/doc
Infobox tree/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Infobox**, a script written in Lua.

## Usage

Any amount of image fields are supported (image, image2, image3, etc.); each may be animated by providing a semicolon-delimited list of file names. If no image is provided, {{{title}}}.png or {{BASEPAGENAME}}.png will be used, if they exist.

```
{{infobox tree
{{BiomeLink|Forest}}<br>
{{BiomeLink|Plains}}<br>
{{BiomeLink|River}}<br>
{{BiomeLink|Savanna}}<br>
{{BiomeLink|Wooded Badlands Plateau}}<br>
{{BiomeLink|Wooded Mountains}}
{{BlockLink|Grass Block}},
{{BlockLink|Coarse Dirt}},
{{BlockLink|Podzol}},
{{BlockLink|Mycelium}}
* {{BlockLink|Oak Log}}
* {{BlockLink|Oak Leaves}}
* {{BlockLink|Vines}} (swamp oak, some fallen trees)
* {{BlockLink|Mushrooms}} (some fallen trees){{only|bedrock|short=1}}
* {{BlockLink|Bee Nest}}
}}
```

produces:

Plantilla:Infobox tree

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox
Entity/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Infobox**, a script written in Lua.

This template provides a uniform design for entities pages.

```
{{Entity
}}
```

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox

de:Vorlage:Kreatur/Dokumentation
fr:Modèle:Entité/doc
ja:テンプレート:Entity/doc
ko:틀:Entity/doc
nl:Sjabloon:Entiteit/doc
ru:Шаблон:Сущность/док

An infobox for an entity.
Furnace/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:UI**, a script written in Lua.

This template is used to create an interface that looks similar to the Furnace's.

See Template:Inventory slot for basic slot usage, this documentation page will cover additional or different functions.

## Usage

### Definition

```
{{Furnace
}}

```

### Standard usage

```
{{Furnace
}}
```

produces

Plantilla:Furnace

### Animated

To make the slots animate, you make a list of blocks and objects you want to show, separated by semicolons.

```
{{Furnace
}}
```

produces

Plantilla:Furnace

### Mods

Mod images and normal images can be combined just like in a single slot. However, since all mod pages are in the process of being exported to the FTB Wiki, this function is not recommended.

## See also

Plantilla:UI see also

fr:Modèle:Grille/Four/doc
ja:テンプレート:Furnace/doc
ko:틀:Furnace/doc
nl:Sjabloon:Grid/Furnace/doc
pt:Template:Fornalha/doc
pl:Szablon:Grid/Furnace/doc
ru:Шаблон:Печка/док
zh:Template:Furnace/doc
Program/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Infobox**, a script written in Lua.

Plantilla:Program
This template provides a uniform design similar to `{{3rd Party Tool}}`, with tweaks designed for base program pages, such as Minecraft, or Pocket Edition.

```
{{Program
}}
```

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox

fr:Modèle:Programme/doc
nl:Sjabloon:Programma/doc
pt:Predefinição:Programa/doc
ru:Шаблон:Программа/док
uk:Шаблон:Програма/док
zh:Template:Program/doc
Data version/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Protocol version**, a script written in Lua.

This template provides the data version when given a version name as its only argument.

## Unknown version

Versions lacking data version information will be linked to this section. To determine the data version, there are several options:

* Open a player file or a chunk file with an NBT editor; the data version is set in `Version` → `Id` (in the case of chunks, make sure that the chunk has been saved in the latest version)
* Via Plantilla:Cmd or Plantilla:Cmd on any entity
* Via burger's `version` topping (or existing burger data on `http://pokechu22.github.io/Burger/(version).html`)

Versions lacking such data will be placed into Category:Unknown data version. Note that versions where some data is specified, but the data version is unknown (or that predates data versions) will not be included in that category, only ones that completely lack an entry on the table.

## See also

* `{{Protocol version}}`
* `{{Protocol version/Table}}`
* `{{Data version}}`
* Module:Protocol version
	+ Module:Protocol version/Versions

es:Plantilla:Data version/doc
pt:Predefinição:Versão dos dados/doc
Smelting/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Smelting**, a script written in Lua.

Using this template, you can create tables like those commonly used in the “Smelting” and “Smelting ingredient” sections of articles about blocks and items.

By default, the table generates with 3 columns: Name, Ingredients, and the main column containing the recipe. You can set the parameter `{{{showname=1}}}` or `{{{showname=0}}}` in the first template of the table to show or hide the Name column. To group multiple smelting templates into one table, you also need to set `{{{head=1}}}` in the first template of the table, and `{{{foot=1}}}` in the last.

You can change what is shown in the fuel slot by using the parameter `{{{fuel}}}`. It defaults to `Any fuel`

Example usage:

```
{{Smelting
}}
{{Smelting
}}
{{Smelting
}}

```

produces:

Plantilla:Smelting
Plantilla:Smelting
Plantilla:Smelting

de:Vorlage:Ofenrezept/Dokumentation
fr:Modèle:Cuisson/doc
nl:Sjabloon:Smelten/doc
ru:Шаблон:Обжиг/док
zh:Template:Smelting/doc
Stonecutter/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:UI**, a script written in Lua.

This template is used to create an interface that looks similar to the Stonecutter's.

See Template:Inventory slot for basic slot usage, this documentation page will cover additional or different functions.

## Usage

### Definition

```
{{Stonecutter
}}

```

### Standard usage

```
{{Stonecutter
}}
```

produces

Plantilla:Stonecutter

### Animated

To make the slots animate, you make a list of blocks and objects you want to show, separated by semicolons.

```
{{Stonecutter
}}
```

produces

Plantilla:Stonecutter

## See also

Plantilla:UI see also

zh:Template:Stonecutter/doc
Armorbar/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Iconbar**, a script written in Lua.

This template creates an armor bar.

## See also

Plantilla:Iconbar see also

de:Vorlage:Rüstungsleiste/Dokumentation
fr:Modèle:Armures/doc
pt:Predefinição:Barra de armadura/doc
pl:Szablon:Armorbar/opis
ru:Шаблон:Защита/док
zh:Template:Armorbar/doc
AprilFoolsSprite/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:AprilFoolsSprite.
These scripts are written in Lua.

 Archivo:AprilFoolsSprite.png
This template displays an sprite from the April Fool's 2018 textures.

## Example

`{{User:Nixinova/AprilFoolsSprite|brick}}`
Usuario:Nixinova/AprilFoolsSprite Brick

`{{AprilFoolsSprite|cobblestone}}`
Plantilla:AprilFoolsSprite Cobblestone

## Available images

**Error de Lua en package.lua en la línea 80: module 'Module:AprilFoolsSprite' not found.**

## See also

* Template:AprilFoolsLink

Plantilla:Sprite see also

zh:模板:AprilFoolsSprite/doc
HistoricalItemSprite/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:HistoricalItemSprite.
These scripts are written in Lua.

This template displays a historical item sprite from the following sprite sheet:

 Archivo:HistoricalItemSprite.png
Plantilla:Sprite/Parameters

## Full list

Here is a full list of items:
**Error de Lua en package.lua en la línea 80: module 'Module:HistoricalItemSprite' not found.**
DungeonsMiscellaneousLink/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:DungeonsMiscellaneousSprite.
These scripts are written in Lua.

Plantilla:Shortcut

This template creates a page link with the following associated sprite image using the IDs from Template:DungeonsMiscellaneousSprite.

 Archivo:DungeonsMiscellaneousCSS.png
Plantilla:Sprite/LinkParameters

## Available images

Here is a full list of sprites:
**Error de Lua en package.lua en la línea 80: module 'Module:DungeonsMiscellaneousSprite' not found.**

## See also

* `{{DungeonsMiscellaneousSprite}}`

Plantilla:Link see also
Fixes/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Fixes**, a script written in Lua.

This template is used to create the fixes section of version pages.

## Usage

### Bug list

A list of bugs is created simply by putting the bug number (prefix optional, and is ignored) and a title (usually the bug's title on the tracker) in anonymous parameters. If the title contains a `=`, it needs to be escaped with the template `{{=}}`.

The list of bugs can be separated into sections with headers, which are also anonymous parameters, prefixed with `;`. Each section will be ordered by ascending bug number. There are five aliases for the headers:

* `old` – `From released versions before <parent version>`
* `dev` – `From the <parent version> development versions`
* `previous`/`prev` – `From the previous development version`
* `hotfix` – `From the current version, hotfixed`
* `private`/`priv` - `Private issues`

The parent version number only shows up correctly if Template:Version nav is on the same page, as it uses that template to determine the parent version. As a result, it might not appear when previewing sections.

The `project` parameter can be set to change the project from the default (MC).

Example:

* `MC` – Java Edition
* `MCPE` – Bedrock Edition, Education Edition
* `MCL` – Launcher
* ~~`MCE` – Minecraft Earth~~
* `MCD` – Minecraft Dungeons

Use the `otherissuescount` parameter to increment the fixed bugs counter manually if extra bug fix entries are added outside of this template.

### Tracker link

A link to the issue tracker can be created by specifying one or more of the available query parameters:

* `fixedin` – finds issues with a matching fixVersion field.
* `notfixedin` – finds issues without a matching fixVersion field.
* `affected` – finds issues with a matching affectedVersion field.
* `notaffected` – finds issues without a matching affectedVersion field.

Alternatively, if you want to add a fuzzy matching filter, using following parameters which associated with parameters above:

* `fixedmatch` – finds issues with a matching fixVersion field, but using fuzzy match instead.
* `notfixedmatch` – finds issues without a matching fixVersion field, but using fuzzy match instead.
* `affectedmatch` – finds issues with a matching affectedVersion field, but using fuzzy match instead.
* `notaffectedmatch` – finds issues without a matching affectedVersion field, but using fuzzy match instead.

These are all comma-separated lists of version names. The Plantilla:Cd argument can be specified to add a prefix before each fix version name.

Especially, when `veralias` is set, the `future`(case insensitive) in the version list will be replaced to `Future Version - *parentMajorVersion*+` for an unreleased version(Template:Version nav required).

For Java Edition versions after 1.14.4 Pre-Release 7, there is no need to add any prefix.

## Example

```
{{Fixes|fixedin=20w16a

}}
```

Plantilla:Fixes

cs:Šablona:Fixes/doc
es:Plantilla:Errores solucionados/doc
fr:Modèle:Corrections/doc
ja:テンプレート:Fixes/doc
ko:틀:수정 사항/설명문서
ru:Шаблон:Исправления/док
zh:Template:Fixes/doc
Protocol version/Table/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Protocol version**, a script written in Lua.

This template generates tables of protocol and data versions (where applicable).

If provided with arguments, the arguments are a list of version groups to make tables for. Otherwise, all groups are used. Versions that have data versions will have the data version column included in the table; other groups will not have the column.

## See also

* `{{Protocol version}}`
* `{{Protocol version/Table}}`
* `{{Data version}}`
* Module:Protocol version
	+ Module:Protocol version/Versions

es:Plantilla:Protocol version/Table/doc
pt:Predefinição:Versão do protocolo/Tabela/doc
Navbox/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Navbox**, a script written in Lua.

This template should be used to in navbox templates, which should then be included at the bottom of each page that is linked in the template.

## Example

```
{{navbox

{{navbox

}}
* Horizontal list
* Under a child navbox
}}

```

## See also

* `{{SimpleNavbox}}`

fr:Modèle:Navbox/doc
ru:Шаблон:Navbox/док
zh:Template:Navbox/doc
DungeonsDLC/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:DungeonsDLC**, with data stored in Module:DungeonsDLC/data.
These scripts are written in Lua.

This template inserts a note saying that the following Minecraft Dungeons content is planned to be added in a future update.

Pages using this template are added to Category:Minecraft Dungeons future content.

## Parameters

All parameters are optional.

 `nocat=1` | Prevents adding the page to future content-related categories. This should normally only be used in examples.

## Usage examples

**Error en la secuencia de órdenes: no existe el módulo «DungeonsDLC».**

es:Plantilla:DungeonsDLC/doc
ja:テンプレート:DungeonsDLC/doc
pt:Predefinição:DungeonsDLC/doc
ru:Шаблон:DLC Dungeons/док
zh:Template:Dungeons future/doc
Code/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Delimited tag**, a script written in Lua.

Plantilla:Shortcut

Ver también: Template:Samp
This template is a simplified usage of Plantilla:Code.

Each anonymous parameter is a string to format. Note that Plantilla:Code is needed around a parameter value if it contains the pipe (Plantilla:Code) or equals (Plantilla:Code) symbols, or they will be treated as a parameter separator or parameter identifier, respectively. Alternatively, you could also use Plantilla:Code or `{{=}}` instead.

Use the {{delimiter}} parameter (aliases {{delim}} or {{d}}) to change the separator between each string. Set this value to the name in words of the delimiter, such as "and", "br", "or-list", "none", etc. When using a list delimiter, use {{list-level}} to change the indentation (defaults to Plantilla:Cd).

## Examples

1. {{code|*<text>*}} – Plantilla:Code
5. {{code|*<<nowiki>something=one|two|three</nowiki>>*}} – Plantilla:Code
6. {{code|*<something{{=}}one{{!}}two{{!}}three>*}} – Plantilla:Code

cs:Šablona:Code/doc
es:Plantilla:Código/doc
fr:Modèle:Code/doc
ja:Template:Code/doc
pl:Szablon:Code/opis
pt:Predefinição:Código/doc
ru:Шаблон:Code/док
LegacyEntitySprite/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:LegacyEntitySprite.
These scripts are written in Lua.

This template displays a mob sprite from the following sprite sheet:

 Archivo:LegacyEntityCSS.png
Plantilla:Sprite/Parameters

## Full list

Here is a full list of entities:
**Error de Lua en package.lua en la línea 80: module 'Module:LegacyEntitySprite' not found.**

## See also

* `{{EntityLink}}`
* `{{Entity}}` (infobox)
* `{{Entities}}` (navbox)

Plantilla:Sprite see also

es:Plantilla:LegacyEntitySprite/doc
ja:テンプレート:LegacyEntitySprite/doc
Loom/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:UI**, a script written in Lua.

This template is used to create an interface that looks similar to the Loom's.

See Template:Inventory slot for basic slot usage, this documentation page will cover additional or different functions.

## Usage

### Definition

```
{{Loom
}}

```

### Standard usage

```
{{Loom
}}
}}
```

produces

Plantilla:Loom

### Animated

To make the slots animate, you make a list of blocks and objects you want to show, separated by semicolons.

```
{{Loom
}}
```

produces

Plantilla:Loom

## See also

Plantilla:UI see also

es:Plantilla:Telar/doc
fr:Modèle:Métier à tisser/doc
zh:Template:Loom/doc
Sound table/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sound table**, a script written in Lua.

A template that automatically generates a table for sounds.

Plantilla:Edition table:
Plantilla:Sound table
Plantilla:Edition table:
Plantilla:Sound table
Plantilla:Edition table:
Plantilla:Sound table

## Predefined tables

* Block category
* Entity category

es:Plantilla:Sound table/doc
fr:Modèle:Table de son/doc
ja:テンプレート:Sound table/doc
ko:틀:Sound table/doc
pt:Predefinição:Tabela de áudio/doc
ru:Шаблон:Таблица звука/док
uk:Шаблон:Звукова таблиця/док
zh:Template:Sound table/doc
DungeonsItem/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Infobox**, a script written in Lua.

Plantilla:DungeonsItem
This template provides a uniform design for usable item pages. The parameter list below may need updating.

```
{{DungeonsItem
}}
```

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox

ja:テンプレート:DungeonsItem/doc
pl:Szablon:Przedmiot Dungeons/opis
ru:Шаблон:Предмет MCD/док
Grinding/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Grinding**, a script written in Lua.

Using this template, you can create tables like those commonly used in the “Repairing” section of articles about items. It can be used similarly to `{{Grindstone}}`, except it creates the table for you.

By default, the table generates with 3 columns: Name, Ingredients, and the main column containing `{{Grindstone}}`. You can set the parameter `{{{showname=1}}}` or `{{{showname=0}}}` in the first template of the table to show or hide the Name column. To group multiple grinding templates into one table, you also need to set `{{{head=1}}}` in the first template of the table, and `{{{foot=1}}}` in the last.

Example usage:

```
{{Grinding
}}
{{Grinding
}}

```

produces:

Plantilla:Grinding
Plantilla:Grinding

pt:Predefinição:Esmerilhamento/doc
zh:Template:Grinding/doc
DungeonsEnchantment/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Infobox**, a script written in Lua.

Plantilla:DungeonsEnchantment
This template provides a uniform design for usable enchantment pages. The parameter list below may need updating.

```
{{DungeonsEnchantment
}}
```

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox
FrontPageLink/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:FrontPageSprite.
These scripts are written in Lua.

This templates creates a page link with an associated sprite image on the left side using the IDs from Template:FrontPageSprite.

Plantilla:Sprite/LinkParameters

## Full List

Here is a full list of sprites:
**Error de Lua en package.lua en la línea 80: module 'Module:FrontPageSprite' not found.**

## See also

Plantilla:Link see also

ja:テンプレート:FrontPageLink/doc
ru:Шаблон:Ссылка/Заглавная страница/док
EntityLink/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:EntitySprite.
These scripts are written in Lua.

This templates creates a page link with an associated sprite image on the left side using the IDs from Template:EntitySprite.

Plantilla:Sprite/LinkParameters

## Full List

Here is a full list of sprites:
**Error de Lua en package.lua en la línea 80: module 'Module:EntitySprite' not found.**

## See also

* `{{EntitySprite}}`
* `{{Entity}}` (infobox)
* `{{Entities}}` (navbox)

Plantilla:Link see also

es:Plantilla:EntityLink/doc
ja:テンプレート:EntityLink/doc
nl:Sjabloon:EntityLink/doc
Experience/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Experience**, a script written in Lua.

## Usage

* {{1|*<minimum value>*}}
* {{2|*<maximum value>*}}

## Examples

* {{experience|*<1>*}}→Plantilla:Experience
* {{experience|*<10>*}}→Plantilla:Experience
* {{experience|*<10>*|*<20>*}}→Plantilla:Experience
Link see also

Minecraft
* `{{BiomeLink}}`
* `{{BlockLink}}`
* `{{EffectLink}}`
* `{{EntityLink}}`
* `{{EnvLink}}`
* `{{InvLink}}`
* `{{ItemLink}}`

Minecraft Dungeons
* `{{DungeonsLevelLink}}`
* `{{DungeonsEntityLink}}`
* `{{DungeonsItemLink}}`

Other
* `{{FrontPageLink}}`
* Module:Sprite

 Los editores pueden experimentar con el cajón de sastre y los ejemplos de esta plantilla.

Plantilla:Link see also/doc
Samps/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Delimited tag**, a script written in Lua.

Ver también: Template:Code
This template is a simplified usage of Plantilla:Code, which is used mainly to format file names and the like.

## Usage

Each anonymous parameter is a string to format. Note that Plantilla:Code is needed around a parameter value if it contains the pipe (Plantilla:Code) or equals (Plantilla:Code) symbols, or they will be treated as a parameter separator or parameter identifier, respectively. Alternatively, you could also use Plantilla:Code or `{{=}}` instead.

Use the {{delimiter}} parameter (aliases {{delim}} or {{d}}) to change the separator between each string. Set this value to the name in words of the delimiter, such as "and", "br", "or-list", "none", etc. When using a list delimiter, use {{list-level}} to change the indentation (defaults to Plantilla:Cd).

## Examples

1. {{samps|*<text>*}} – Plantilla:Samps
5. {{samps|*<<nowiki>something=one|two|three</nowiki>>*}} – Plantilla:Samps
6. {{samps|*<something{{=}}one{{!}}two{{!}}three>*}} – Plantilla:Samps

## See also

* {{samp}}, which supports attributes but can format only one string

es:Plantilla:Samp/doc
Hardness values/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**
This module lists the hardness values for all blocks in *Minecraft*.

es:Módulo:Hardness values/doc
fr:Module:Valeurs de dureté/doc
ja:モジュール:Hardness values/doc
pt:Módulo:Valores de dureza/doc
th:มอดูล:Hardness values/doc
uk:Модуль:Значення міцності/док
zh:模块:Hardness values/doc
Development versions/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Development versions**, a script written in Lua.

This template is used to display the content from the pages of all the development versions relating to a version.

## Usage

The anonymous parameter is the version that the development versions belong to, defaulting to the root page (1.8 on 1.8/Development versions). The `categories` parameter is a comma separated list of categories to look for pages in, defaulting to `snapshots, pre-releases`.

It's important for the version pages themselves to have `<onlyinclude>` tags, beginning at the end of `{{version nav}}` and ending before the references section (if there is one) or before the first navbox.

The page that contains this template should be a subpage of the main version page, and should be called "Development versions". It will then be linked to by the infobox on the main page.

## Note

Getting the content of each page is considered expensive, and thus there can never be more than 100 versions on one page, possibly less if there are other templates on the pages that use expensive parser functions.

cs:Šablona:Development versions/doc
el:Πρότυπο:Development versions/doc
ja:テンプレート:Development versions/doc
nl:Sjabloon:Development versions/doc
pt:Predefinição:Versões de desenvolvimento/doc
ru:Шаблон:Предварительные сборки/док
th:แม่แบบ:เวอร์ชันที่กำลังพัฒนา/doc
zh:Template:Development versions/doc
RTL Kettő

Az **RTL Kettő** – *korábbi írásmód:* **RTL II** – az RTL Csoport 2012. október 1-jén indult magyar nyelvű kereskedelmi televízióadója. Egy általános szórakoztató kábelcsatorna, saját gyártású műsorokkal, premiersorozatokkal és filmekkel.

A csatorna hangja Bertalan Ágnes.

Az RTL II 2015 szeptemberétől országos kereskedelmi televízióadóvá vált, bár műsorai eddig is az anyacsatornáéhoz illeszkedtek.

A csatorna reklámidejét az RTL Saleshouse értékesíti.
AchievementSprite/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:AchievementSprite.
These scripts are written in Lua.

This template displays an achievement sprite from the following sprite sheet:

 Archivo:AchievementSprite.png
Plantilla:Sprite/Parameters

## Full list

Here is a full list of achievements:
**Error de Lua en package.lua en la línea 80: module 'Module:AchievementSprite' not found.**

## See also

* Achievement
* {{Achievements}}
* {{Advancement}}

Plantilla:Sprite see also

de:Vorlage:ErfolgSprite/Dokumentation
es:Plantilla:AchievementSprite/doc
fr:Modèle:SuccèsSprite/doc
ja:テンプレート:AchievementSprite/doc
pt:Template:AchievementSprite/doc
ru:Шаблон:ДостСпрайт/doc
nl:Sjabloon:PrestatieSprite/doc
tr:Şablon:AchievementSprite/belge
zh:Template:AchievementSprite/doc
BlockSprite/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:BlockSprite.
These scripts are written in Lua.

This template displays a block sprite from the following sprite sheet:

 Archivo:BlockCSS.png
Plantilla:Sprite/Parameters

## Full List

Here is a full list of blocks:
**Error de Lua en package.lua en la línea 80: module 'Module:BlockSprite' not found.**

## See also

* `{{BlockLink}}`
* `{{Block}}` (infobox)
* `{{Blocks}}` (navbox)

Plantilla:Sprite see also

es:Plantilla:BlockSprite/doc
fr:Modèle:BlocSprite/doc
ja:テンプレート:BlockSprite/doc
ko:틀:BlockSprite/doc
nl:Template:BlockSprite/doc
pl:Szablon:BlockSprite/doc
pt:Predefinição:BlockSprite/doc
ru:Шаблон:Спрайт/Блок/док
th:แม่แบบ:BlockSprite/doc
uk:Шаблон:Спрайт/Блок/док
zh:Template:BlockSprite/doc
Person/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

Para the userspace template, ver Template:Profile.

This template uses **Module:Infobox**, a script written in Lua.

This template is used on pages describing people of note.

## Blank form

Copy and paste this blank template to the page you want to use it on.

```
{{Person
}}
```

## Example

```
{{Person
}}
```

Plantilla:Reflist

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox

cs:Šablona:Person/doc
de:Vorlage:Person/doc
es:Plantilla:Persona/doc
fr:Modèle:Personne/doc
ja:テンプレート:Person/doc
ru:Шаблон:Человек/док
pt:Predefinição:Pessoa
zh:Template:Person/doc
EnvSprite/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Sprite**, with data stored in Module:EnvSprite.
These scripts are written in Lua.

This template displays an environment sprite from the following sprite sheet:

 Archivo:EnvCSS.png
Plantilla:Sprite/Parameters

## Full list

Here is a full list of environments:
**Error de Lua: callParserFunction: function "#widget" was not found.**

## See also

* `{{EnvLink}}`
* `{{Environment}}` (navbox)

Plantilla:Sprite see also

de:Vorlage:UmweltSprite/Dokumentation
es:Plantilla:EnvSprite/doc
fr:Modèle:EnvSprite/doc
ja:テンプレート:EnvSprite/doc
nl:Template:EnvSprite/doc
pt:Predefinição:EnvSprite/doc
ru:Шаблон:Спрайт/Окружение/док
zh:Template:EnvSprite/doc
M2

Az **M2** a Duna Médiaszolgáltató egyik tematikus csatornája, amely próbaadásait 1971. augusztus 18-án kezdte meg. 2012. december 22-én gyerekcsatornává alakult (0–14 éves korosztály).

A csatorna hangja 2012-től 2015-ig ismeretlen, gyerekcsatornaként 2016-ig Ifj. Boldog Gábor és Károlyi Lili voltak, a korhatárokat és az adászáró beszédet az esti műsorsáv női hangja (2012–2015 között ismeretlen, majd 2016-ig Nemes Takách Kata) mondta be. Jelenlegi hangjai Mayer Marcell és Csikos Léda, a korhatárok bemondója Bogdányi Titanilla, az adászáró beszéd bemondói 2016-tól 2021-ig Endrédi Máté, 2021 óta Maday Gábor.
Company/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Infobox**, a script written in Lua.

This template provides a uniform design similar to `{{Program}}`, with tweaks designed for company pages, such as Mojang, or 4J Studios.

```
{{Company
}}
```

## See also

Minecraft
* `{{Biome}}`
* `{{Block}}`
* `{{Development phase}}`
* `{{Enchantment}}`
* `{{Effect}}`
* `{{Entity}}`
* `{{Fluid}}`
* `{{Item}}`
* `{{ItemEntity}}`
* `{{Structure}}`

Minecraft Dungeons
* `{{DungeonsEnchantment}}`
* `{{DungeonsEntity}}`
* `{{DungeonsItem}}`

Other
* `{{3rd Party Tool}}` (may soon be deprecated)
* `{{Album}}`
* `{{Company}}`
* `{{Music}}`
* `{{Person}}`
* `{{Profile}}`
* `{{Program}}`
* `{{Version nav}}`
* Module:Infobox

es:Plantilla:Empresa/doc
pt:Predefinição:Empresa/doc
tr:Template:Şirket/Doküman
zh:Template:Company/doc

An infobox for a company.
Extreme Sports Channel

Az **Extreme Sports** egy amerikai sporttévé, amely a nap 24 órájában extrém sportokkal foglalkozik.

A csatorna Magyarországon jelenleg a Vodafone TV, a Direct One és az Invitel kínálatában érhető el. Korábban a Telekom kínálatában is elérhető volt.

A csatorna a többi AMC-csatornával szemben az orosz korhatár-besorolásokat használja.
Viasat 3

A **Viasat 3** egy magyar kereskedelmi televíziócsatorna, amely 2000 októberében indult. Programja nagyrészt az általános tematikájú csatornákéra hasonlít, leszámítva, hogy nem sugároz hírműsort, politikai műsorokat és sportközvetítéseket (utóbbiakat korábban sugárzott).

A csatorna hangja az indulástól kezdve 2014 októberéig László M. Miksa (a Ladánybene 27 reggae-zenekar énekese) volt, akihez a csatorna 2009-es arculatfrissítésekor csatlakozott egy női karakter is Mezei Kitty személyében. Miksa ugyanakkor a társcsatorna Viasat 6 bemondója is volt, és jelenleg a Viasat Explore-on, a Viasat History-n és az Epic Drama-n tölti be ezt a szerepet. A 2000-2002 és 2004 nyár-ősz közötti hangok ismeretlenek. 2014. november 1-től Barabás Botond lett az új férfi csatornahang a Viasat 3-on (2015-ig) és a Viasat 6-on egyaránt. Jelenleg a Viasat 3 csatornahangja egyedül Mezei Kitty, aki a Viasat Nature bemondója is.
Duna

A **Duna** a Duna Médiaszolgáltató első csatornája, a **nemzeti főadó** 2015. március 15-e óta van jelen. Általános közszolgálati csatorna, amely filmeket, sorozatokat, szórakoztató és vallási műsorokat sugároz. Az M4 Sport indulása előtt sportközvetítéseket is sugárzott.

2006. áprilisáig egyet jelentett maga a Duna Televízió és a Duna csatorna is. Kezdetben csak nappal sugárzott műsort, éjszaka pedig Képújságot. Ma napi 24 órában fogható Európa csaknem egész területén. 2012. július 27-e óta, a köztévék arculatváltása óta csak **Duna** néven említik a csatornát. 2015. március 15-től átvette a korábbi M1 helyét, így a Duna lett a nemzeti főadó. A korábbi M1-es műsorok többsége átkerült erre a csatornára.

A csatorna hangjai 2004-től 2012-ig Széles Tamás és Solecki Janka, 2012-től 2015-ig Györgyi Anna és Kőszegi Ákos voltak, jelenlegi csatornahangjai Rátóti Zoltán és Pikali Gerda. A 2012–2015 közötti csatornahangok a Duna Worldre kerültek át. Kőszegi Ákos az M4 Sport hangja is. A jelenlegi csatornahangok 2012-től 2015-ig az M1-en voltak hallhatóak.

A csatorna reklámidejét az Atmedia értékesíti.
Banner crafting usage/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Banner crafting usage**, a script written in Lua.

This template is used to add the banner recipes to the dye articles "As a crafting ingredient" sections, because they're too complex to be done automatically with {{crafting usage}}.

## Usage

* `{{{1}}}`: The dye to use, defaults to the page name. The dye must be capitalized correctly.
* `{{{description}}}`: Set to `1` to force the description column to show or `0` to force it not to show.
* `{{{continue}}}`: Set to `1` to allow further usage of {{Crafting}} below.

## Example

```
{{banner crafting usage|Lapis Lazuli}}
```

Plantilla:Banner crafting usage

ko:틀:Banner crafting usage/doc
zh:Template:Banner crafting usage/doc
ATV

Az ATV (korábban Agro TV, majd ATV 47 és Magyar ATV) egy bejegyzett magyarországi televíziós társaság, az első magyar magán-tévécsatorna. 1990 óta sugározza műsorait. A csatorna 2003 óta a Hit Gyülekezete érdekeltségébe tartozó cégek többségi tulajdonában van. Vezérigazgatója Németh S. Szilárd, az egyház alapítójának és vezetőjének a fia.
RTL

Az **RTL** (korábban: **RTL Klub**) egy magyarországi, országos, földfelszíni, kereskedelmi televízióadó. Magyarország két legjelentősebb tévécsatornájának egyike és a hazai filmgyártás egyik jelentős résztvevője. A csatornát üzemeltető Magyar RTL Televízió Zrt. (röviden M-RTL Zrt.) Magyarországon bejegyzett társaság, amely a luxemburgi RTL Group konszern tulajdonában van.

A csatorna tesztadása 1997. október 7-én indult el (3 nappal a konkurens TV2 indulása után). Hivatalosan október 27-én kezdte meg adását. Indulásától kezdve a TV2 közvetlen konkurenciája.

A csatorna 2022. október 22-től RTL néven folytatja tovább működését, egy teljesen új arculattal.
TVPedia-wiki

**Welcome to the TVPedia-wiki!**
We're a collaborative community website about TVPedia-wiki that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
M1

Az **M1** a Duna Médiaszolgáltató egyik csatornája, Magyarország első és legrégebbi televízióadója. Hírműsorokat, közérdekű információkat és szórakoztató műsorokat szolgáltatott a nézőknek 1957-től, 58 éven keresztül.

2015. március 15-én elsősorban napi aktuális hírekkel foglalkozó hírcsatornává alakult, amely néhány magazinműsort is műsorra tűz. Az új nemzeti főcsatorna a Duna lett, amely a teljes egykori M1 szórakoztató műsorait átvette.

Tulajdonosa a Közszolgálati Közalapítvány, melynek kezelője a kormány által kinevezett Médiatanács. A televízióadót a rendszerváltás óta kormánypárti elfogultsággal jellemzik.

A reklámidejét az Atmedia értékesíti.
Healthbar/doc

**Error de Lua: callParserFunction: function "#dplvar" was not found.**

This template uses **Module:Iconbar**, a script written in Lua.

This template creates a health bar.

## See also

Plantilla:Iconbar see also

es:Plantilla:Barra de salud/doc
fr:Modèle:Cœurs/doc
ko:틀:Healthbar/doc
pt:Predefinição:Barra de vida/doc
ru:Шаблон:Healthbar/док
zh:Template:Healthbar/doc
Chapter 73

## Release Chronology

**When the past foreshadows the present** is the 73th chapter of NMF. It is also the 33th chapter of the second volume and it is the 33th chapter of the fourth arc.

## Creator's thoughts

> Introducing an even newer characters?
>
>
>
> Who sounds like they’re going to be the main antagonist for the next volume??
>
> Not that there was a main antagonist in the previous volumes.
>
>
>
>
> Well… technically yes, but it’s complicated.
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 73
Chapter 51

## Release Chronology

**Misunderstandings** is the 51st chapter of NMF. It is also the 11st chapter of the second volume and it is the 11st chapter of the fourth arc.

## Creator's thoughts

> Ich bin Retsag99!
>
>
>
> Yup, all I can do in German…
>
> But maybe you can do more?
>
> Like commenting, adding to your library, leaving a review and following me on twitter:
>
>
>
>
> Twitter: https://twitter.com/Retsag99
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 51
Chapter 65

## Release Chronology

**A fun Egg-gument** is the 65th chapter of NMF. It is also the 25th chapter of the second volume and it is the 25th chapter of the fourth arc.

## Creator's thoughts

> And you? What would you do with the egg?
>
>
>
> I think I’d cook it with some rice and a bit of spices to add a little extra ta-
>
> \*slip\*
>
> Oh; a letter
>
> \*Opens it\*
>
> AH, a cease and desist from Peta\*.
>
> They’re a chapter late…
>
> Wait, there’s something at the back: don’t forget to add No More Fantasy to your library, leave a comment, a review and vote with power stones?
>
> I’m not sure why it’s here, but you should do it regardless.
>
>
>
>
>
>
> \*Fore legal reasons: this is a joke
>
> Sincerely Retsag99 :]

## Navigation

fr:Chapitre 65
Chapter 35

## Release Chronology

**Envy** is the 35th chapter of NMF. It is also the 35th chapter of the first volume and it is the 15th chapter of the third arc.

## Creator's thoughts

> When illusions are sweeter than the cold truth
>
>
>
> When the world is harsher than what you can endure
>
> Where is the brilliant, flaming, promised future?
>
> Where am I going, if not to my unfaithed
>
> End? What is the reason for trying anything?
>
> What is the goal of our life, if they are empty?
>
> Why can people fly thought what’s so challenging
>
> For me? Why am I stuck in this castle, lying?
>
> Who can take me out of my misery?
>
> Who can see through my trickery?
>
>
>
>
> If not Ivy… not me?
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 35
Chapter 109

## Release Chronology

**It's just about answering correctly** is the 109th chapter of NMF. It is also the 34th chapter of the third volume and it is the 34th chapter of the fifth arc.

## Creator's thoughts

> I hope you liked this chapter and appreciate my story thus far!
>
>
>
> Writing a novel isn’t that easy so please, don’t forget to a You can also follow me on Twitter, I post regularly about my stories, give more info on the world and answer your question!
>
> And if you don't there might be No More Fantasy.
>
>
>
>
> Twitter: https://twitter.com/Retsag99
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 109
Chapter 142

## Release Chronology

**You're worthless** is the 142nd chapter of NMF. It is also the 23th chapter of the fourth volume and it is the 23th chapter of the sixth arc.

## Creator's thoughts

> Remember what I said about Nicole being a bad mom…
>
>
>
> well… Now it's even worse than what you thought.
>
>
>
>
> So… if you have ever experienced that kind of violence from family members know that: it's not your fault and that THEY are the ones in the wrong, no matter what they say and especially if they blame you.
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 142
Chapter 37

## Release Chronology

**No farewells, just goodbyes** is the 37th chapter of NMF. It is also the 37th chapter of the first volume and it is the 17th chapter of the third arc.

## Creator's thoughts

> I don't have much to say about this one…
>
> We're kind of in the middle of the conclusion, so yea, can't tease anything and can't conclude yet.
>
>
> Sincerely Retsag99 :]

## Navigation

fr:Chapitre 37
Chapter 121

## Release Chronology

**Authority** is the 121st chapter of NMF. It is also the 2nd chapter of the fourth volume and it is the 2nd chapter of the sixth arc.

## Creator's thoughts

> Ah, the beginning of the end for Âmeless who just got mentally, ideologically and physically outmatched, but still thinks he is better than everyone else…
>
>
>
> But I won’t spoil you on what’s next. You’ll have to read it on your own, or wait until the next chapter drops, anyways: KNIGHT FLASH!
>
> \*Retsag99 runs away\*
>
>
>
>
> \*It surprisingly is super effective, again\*
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 121
Chapter 19

## Release Chronology

**2 give a name** is the 19th chapter of NMF. It is also the 19th chapter of the first volume and it is the 11st chapter of the second arc.

## Summary

### Futuristic World

In this chapter, Sansoul and his companions discuss how blaming God for problems is not productive, and instead one should take responsibility for their mistakes and learn from them. Sansoul then plays a trick on one of his companions, making them owe him a favor, and struggles to come up with a suitable name for them. They discover that the water they drank contained all of the nutrients they needed for the day, and Sansoul learns that his test was about socializing. When he claims to have won the socializing test, neither the robot nor his companion confirm his victory.

## Creator's thoughts

> At the beginning Sansoul was really supposed to give a name to 2
>
>
>
> But while writing I was like: Nah.
>
> So, I just didn’t.
>
> But you can still try to guess which name was supposed to be the original name!
>
>
>
>
> Comment down below the one you think is or should be the official name!
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 19
Chapter 49

## Release Chronology

**The goods** is the 49th chapter of NMF. It is also the 9th chapter of the second volume and it is the 9th chapter of the fourth arc.

## Creator's thoughts

> Before being attacked by hordes of angry Twittos, I’m going to say: Slavery suck! It’s bad, like really bad! And next chapters I will prove that point, but for now just remember that slavery = -∞/20.
>
>
>
> Now that did that, I can go back to the usual self-promotion: like, comment, review, add to your library, give power stones and follow me on Twitter at: https://twitter.com/Retsag99
>
> And if you don't, there might be No More Fantasy and you might endorse slavery\*
>
>
>
>
>
>
> \*For legal reason this is a joke, and I still don’t endorse slavery.
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 49
Chapter 99

## Release Chronology

**Girls have strange conversations** is the 99th chapter of NMF. It is also the 24th chapter of the third volume and it is the 24th chapter of the fifth arc.

## Creator's thoughts

> I hope you liked this chapter and appreciate my story thus far!
>
>
>
> Writing a novel isn’t that easy so please, don’t forget to a You can also follow me on Twitter, I post regularly about my stories, give more info on the world and answer your question!
>
> And if you don't there might be No More Fantasy.
>
>
>
>
> Twitter: https://twitter.com/Retsag99
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 99
Chapter 86

## Release Chronology

**Up to the top of Fierdly** is the 86th chapter of NMF. It is also the 11st chapter of the third volume and it is the 11st chapter of the fifth arc.

## Creator's thoughts

> I hope you liked this chapter and appreciate my story thus far!
>
>
>
> Writing a novel isn’t that easy so please, don’t forget to a You can also follow me on Twitter, I post regularly about my stories, give more info on the world and answer your question!
>
> And if you don't there might be No More Fantasy.
>
>
>
>
> Twitter: https://twitter.com/Retsag99
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 86
Chapter 126

## Release Chronology

**Almost there…** is the 126th chapter of NMF. It is also the 7th chapter of the fourth volume and it is the 7th chapter of the sixth arc.

## Creator's thoughts

> Every day thousands of young boys get angrily questioned by women (of the 3rd age)
>
>
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> You two can help them, by donating to our association: “Angry Granny Question” or AGQ for short.
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> By giving a single message, review or adding No More Fantasy to your library you can ensure that even more boys will be angrily questioned by old women for no real reasons.
>
>
>
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> Please, all the angry grandmothers are counting on you.
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 126
Chapter 168

## Release Chronology

**Wrapping up** is the 168th chapter of NMF. It is also the 49th chapter of the fourth volume and it is the 49th chapter of the sixth arc.

## Creator's thoughts

> Ah, he finally remembered, that took him long enough.
>
>
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> I mean, it’s not like someone delayed it for some random reasons
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> like the plot, character development, passing, etc., etc.
>
>
>
>
> Anyway, don’t forget to vote for No More Fantasy, leave a comment, a review and check if you have it in your library, it takes a second and helps a lot thanks. :]
>
> Sincerely Retsag99

## Navigation

fr:Chapitre 168