recursal/Fanatic-Fandom huggingface dataset:
Ores

Ores are an important aspect of crafting a piece of equipment in the Crafting menu. Ores add bonus Attributes to a piece of equipment based on the type of ore used.

Ore types are broken up into 5 tiers: ore, bar, blighted ore, wicked ore, and corrupt ore.

## **Ore Types and Bonuses**

### **Iron**

Iron provides bonus Attack and Critical Damage when used in crafting.

 Iron Bar
 Blighted Iron
 Wicked Iron
 Corrupt Iron

### **Adamantine**

Adamantine provides bonus Attack Speed and Movement Speed when used in crafting.

 Adamantine Bar
 Blighted Adamantine
 Wicked Adamantine
 Corrupt Adamantine

### **Titanium**

Titanium provides bonus Defense and Life when used in crafting.

 Titanium Bar
 Blighted Titanium
 Wicked Titanium
 Corrupt Titanium

### **Obsidian**

Obsidian provides bonus Vamp and Regen when used in crafting.

 Obsidian Bar
 Blighted Obsidian
 Wicked Obsidian
 Corrupt Obsidian

## **Ore Locations**

Each of the listed chapters has a chance to drop all ore types of a specific tier, with the exception of Dead Mines: **Chapter 4**, which only drops Iron ore.

### **Tier 1: Ore**

* Dead Mines: **Chapter 4** *(Iron Ore only)*
* Dead Mines: **Chapter 7**
* Dead Mines: **Chapter 13**

### **Tier 2: Bars**

* Scorched Mines: **Chapter 18**
* Scorched Mines: **Chapter 23**
* Scorched Mines: **Chapter 29**
* Khazad Doom: **Chapter 33**
* Khazad Doom: **Chapter 38**
* Khazad Doom: **Chapter 43**

### **Tier 3: Blighted Ore**

* Frostbite Mine: **Chapter 49**
* Frostbite Mine: **Chapter 53**
* Frostbite Mine: **Chapter 58**
* Infernal Mine: **Chapter 61**
* Infernal Mine: **Chapter 67**
* Infernal Mine: **Chapter 74**
* Dead Mines: **Elite 4**
* Dead Mines: **Elite 7**

### **Tier 4: Wicked Ore**

* Dead Mines: **Elite 13**
* Scorched Mines: **Elite 18**
* Scorched Mines: **Elite 23**
* Scorched Mines: **Elite 29**

### **Tier 5: Corrupt Ore**

* Khazad Doom: **Elite 33**
* Khazad Doom: **Elite 38**
* Khazad Doom: **Elite 43**
* Frostbite Mine: **Elite 49**
* Frostbite Mine: **Elite 53**
* Frostbite Mine: **Elite 58**
* Infernal Mine: **Elite 61**
* Infernal Mine: **Elite 67**
* Infernal Mine: **Elite 74**
Fire Horse Studio

### Team

(7) Members: Allan Smith, Matheus Candido, Julia Yamamoto and Mateus Mesquita (Programmers), Danilo Franco and Alex Sandro (2D Art) , Fernando Colombo (3D Art & Animations).

**Fire Horse Studio** is the company that produces the games *Like A Boss*, *Adventure Time: Jake's Dungeon Stone*, *Regular Show: Lords Of Loot*, *Commander Flag*, *Level Up: Heroes Of Neverfail*, and *Knight's Trial*.

Their website is Firehorse.com.br

## Social Media:

Twitter: @firehorsegames

Facebook: @FireHorseStudio

Youtube: Fire Horse Games

Discord: w5azHEvQwW
Like A Boss:Deletion policy

When a page is obvious spam, is deprecated by a new page and has no need to be redirected, or for some other reason you think it should be removed from the wiki, then you are allowed to delete it. Please use discretion when doing this as it is a direct violation of the spirit of a wiki if not the policy of this wiki — it destroys the atmosphere of trust and collaboration.

If a page has had useful content, but it has been moved somewhere else (because of merging, fixing naming, etc) it is normally best to redirect it!
Outside sources (including search engines) keep old links into LAB Wiki — it is in our best interest to keep them working!

If an admins is notified about a page being removed for no valid reason, then the admin is allowed to take actions against the editor that deleted the page.
Ironstalker's Resolve

Ironstalker's Resolve is a Tier 1 (Epic) Archer armor set usable by Undead Shadow Rangers. It is available for use at level 5.

Each piece of equipment has a base item level of 48 and 2 mineral slots.

**Recipe Locations**

* Ironstalker's Coif
	+ Howling Woods: Chapter 6
	+ Dead Mines: Chapter 13
	+ Mount Doom: Endless War
* Ironstalker's Guards
	+ Wailing Caverns: Chapter 5
	+ Wailing Caverns: Chapter 12
	+ Mount Doom: Endless War
* Ironstalker's Lamellar
	+ Dead Mines: chapter 4
	+ Howling Woods: Chapter 9
	+ Mount Doom: Endless War
* Ironstalker's Cuffs
	+ Dead Mines: Chapter 7
	+ Cursed Chapel: Chapter 10
	+ Mount Doom: Endless War
* Ironstalker's Footguards
	+ Cursed Chapel: Chapter 8
	+ Mount Doom: Endless War
* Ironstalker's Short Bow
	+ Cursed Chapel: Chapter 14
	+ Mount Doom: Endless War
* Ironstalker's Crossbows
	+ Howling Woods: Chapter 11
	+ Mount Doom: Endless War
* Ironstalker's Rifle
	+ Heroes' Reach: Chapter 15
	+ Mount Doom: Endless War
Superior Monster's Garb

T1 Mage Rare Set. All pieces have Level 3 requirement, and 2 Mineral slots.

## Total Stats

192 Item Level

125(144) Attack (With Staff)

22 Defense

2189 Health

48 Crit Chance

0 Fatal Strike Chance

77 Crit Damage

0(19) Attack Speed (With Spellbook)

19 Move Speed

19 Cooldown Reduction

0(19) Reflection(With Crystal)

48 Block

0 Regeneration

48 Absorption

0 Vampirism

## Armor

### Head

Superior Crown
24 Item Level
4 Defense
365 Health
48 Crit Chance
19 Cooldown Reduction

Cost: 10 | Locations: 5, 10, Mt.Doom

### Shoulders

Superior Shoulderwraps
24 Item Level
7 Defense
77 Crit Damage

Cost: 9 | Locations: 9, Mt.Doom

### Chest

Superior Cloak
24 Item Level
7 Defense
1094 Health
19 Absorption

Cost: 13 | Locations: 6, 14, Mt.Doom

### Hands

Superior Grips
24 Item Level
48 Attack
48 Block

Cost: 12 | Locations: 4, Mt.Doom

### Legs

Superior Sabat0ns
24 Item Level
4 Defense
730 Health
19 Movement Speed
29 Absorbtion

Cost: 8 | Locations: 7, 11, Mt.Doom

## Weapons

### Weapon 1

Superior Long Staff
24 Item Level
96 Attack

Cost: 14 | Locations: 12, Mt.Doom

### Weapon 2

Superior Rod
24 Item Level
77 Attack
19 Attack Speed

Cost: 14 | Locations: 13, Mt.Doom

### Weapon 3

Superior Stone
24 Item Level
77 Attack
19 Reduction

Cost: 14 | Locations: 8, Mt.Doom
Battle Rally:Heroes

Battle Rally:Heroes adalah battle rally yang diadakan pada awal tahun 2018 yang mengambil tema fantasy.timeline battle rally ini disebutkan diambil pada masa sebelum BRR(battle rally Redemption).

Pada battle rally heroes diceritakan bahwa king sheirs sedang mengadakan festival kerajaan.salah satu acara utama dari festival tersebut adalah diadakannya turnamen pertandingan di colosseum kerajaan.

berbagai pendududuk dan orang orang kuat berkumbul disana untukmenonton

pertandingan dan

## Battle Rally:HEROES

cover album untuk pendaftaran oc dan announcement BR:HEROES

## Daftar Stage

### Stage 4

Last Battle

bertanding adu kekuatan dan kemampuan mereka di pertandingan tersebut,hingga saat tengah pertandingan terdapat keanehan,yaitu tiba2 muncul portal misterius di area colosseum.diketahui portal tersebut merupakan portal milik world eater.sebuah makhluk raksasa yang jahat,yang sangat kuat dan dapat menghancurkan apa saja.namun untungnya saat itu baru portanya saja yang terbuka sedangkan world eater yang ada didalamnya sendiri belum bangkit.

tidak ingin membuang-buang waktu,king sheirs pun mengutus para peserta turnamen(peserta battle rally) tadi untuk mendapatkan simbol heroik.simbol tersebut digunakan untuk menyerang dan menyegel kembali world eater agar tidak bangkit dan kembali ke kerajaan lagi.
Like A Boss:Guidelines

A **LAB Wiki guideline** refers to the etiquette and common practice observed involving the creation, editing, and management of articles on LAB Wiki to make management and presentation more consistent and streamlined. Guidelines are not generally enforced by other users or admins, unlike policies.

Guidelines include ways of organizing information and creating and using shared resources such as categories and templates. Many articles in the LAB Wiki category are guidelines.
Attribute - Attack Speed

Attack Speed goes hand-in-hand with Attack Power as one of the most important attributes in Like a Boss. Attack Speed can be useful in almost any situation, and is a wise attribute to invest in. An increase in Attack Speed directly affects the speed that the attack animation is played at, increasing the amount of attacks per minute that a Boss is able to deal.

Attack Speed can be increased through a variety of methods. It can be increased by various accessories throughout Like a Boss, as well as through many passive skills and armor. Some active skills also increase the base Attack Speed of a Boss for a short period of time, making it a very useful inclusion to any arsenal. Attack Speed is determined by the equation:

**Rating / ((Rating + (BossLevel \* 80)) \* 0.5) = Percentage increase in Attack Animation**

For a Boss that has an Attack Speed Rating of 1000 and a Boss Level Rating of 50, the equation would look like this:

**1000 / ((1000 + (50 \* 80)) \* 0.5) = 40% increase in Attack Animation**

From this equation the default Attack Speed animation would be increased by 1.4x. By these figures, it is extremely worthwhile to invest in increases in Attack Speed to increase overall effectiveness for any Boss.
Sea Queen's Coldness

T5 Mage Epic Set. This set is exclusive to the Naga's Siren class. All pieces have level 45 requirement, and 5 Mineral slots.

## Total Stats

Assuming fully runed at level 50 using Staff

4968 Item Level

4968 Attack

745 Defense (80.49% vs 150)

75513 Health

1656 Crit Chance (29.28%)

497 Fatal Strike Chance (11.05%)

3312 Crit Damage (290.59%)

662 Attack Speed (28.40%)

664 Move Speed (14.24%)

1016 Cooldown Reduction (-6.76%)

0 Reflection

0 Block

662 Absorption (4.73%)

## Armor

### Head

Sea Queen's Cap

Head

720 Item Level

108 Defense

10944 Health

1440 Crit Chance

576 Attack Speed

Cost: 6000 | Locations: Elite: 44, 51, 56, 58, 61, 68, 73, Morroque, Jade Temple, Throne of Darkness

### Shoulders

Sea Queen's Shoulders

Shoulders

720 Item Level

216 Defense

1440 Crit Damage

432 Fatal Strike Chance

Cost: 5250 | Locations: Elite: 38, 48, 55, 64, 71, Morroque, Jade Temple, Throne of Darkness

### Chest

Sea Queen's Robe

Chest

720 Item Level

216 Defense

32832 Health

576 Absorption

Cost: 7500 | Locations: Elite: 39, 45, 50, 53, 60, 65, 67, 72, 75, Morroque, Jade Temple, Throne of Darkness

### Hands

Sea Queen's Wraps

Hands

720 Item Level

1440 Attack

1440 Crit Damage

Cost: 6750 | Locations: Elite: 41, 47, 57, 66, 69, Morroque, Jade Temple, Throne of Darkness

### Boots

Sea Queen's Shoes

Feet

720 Item Level

108 Defense

21888 Health

578 Move Speed

864 Cooldown Reduction

Cost: 4500 | Locations: Elite: 40, 43, 49, 54, 62, 74, Morroque, Jade Temple, Throne of Darkness

## Weapons

### Staff

Sea Queen's Staff

Weapon

720 Item Level

2880 Attack

Cost: 8250 | Locations: Elite: 59, 63, Morroque, Jade Temple, Throne of Darkness

### Spellbook

Sea Queen's Septer
720 Item Level
2304 Attack
576 Attack Speed

Cost: 8250 | Locations: Elite: 42 ,52, 70, Morroque, Jade Temple, Throne of Darkness

### Crystal

Sea Queen's Orb
720 Item Level
2304 Attack
576 Reflection

Cost: 8250 | Locations: Elite: 46, 76, Morroque, Jade Temple, Throne of Darkness
Like A Boss:Vandalism policy

## Like A Boss Wiki definition of vandalism

This is the definition of vandalism for the purposes of this policy:

1. Removing valid content without explanation or an explanation that makes no sense.
2. Items listed in the Do not post policy.
3. Pretending to remove other vandalism content in order to prevent cleaning. This includes minor edits or minor removals while leaving a bulk of unwanted content ("spam"), but making a comment as if you removed the unwanted content.
4. Continuing a particular behavior or practice after being warned or 'asked not to' by moderators.
5. Any edit or change otherwise made in bad faith, is deceptive, or purposefully degrades the surrounding section, page, or wiki as a whole.

## Cleaning vandalism

An act of vandalism can be removed or reverted with only a comment in the edit summary identifying the type of vandalism (usually spam, unexplained deletes, etc.). Disagreement with the edit should be posted in the related discussion page. Cleaners will be added to the verified group, unless they request to be removed.

## Blocking vandals

Blocking by an admin will occur after an acts of vandalism, the length of time will depend on the severity of the vandalism.
Attribute - Defense Power

Defense Power is the primary damage reduction attribute in Like a Boss. It determines how much of the damage received will be reduced and also the defense power of minions summoned by skills such as Commanding Shout (but not the minions that are natural to the Chapter you are playing in).

Defense Power, like most of the other stats, is a "Rating", meaning that the value displayed in your attribute sheet is converted to a percentage based on a formula. The formula to go from Defense Power Rating, to the real damage reduction percentage the Defense Power attribute offers is the following:

**1 - ( (Rating / 10) / ( (Rating / 10) \* 1.1 + ( 2 \* MAX( 1 , AttackerLevel ) ) ) = Damage Multiplier**

In the formula above, AttackerLevel is the current Experience Level of the attacker. It is important to note that even heroes have Experience Levels. The value that comes out of the formula multiplies the damage you receive. For example, lets say you currently have 400 Defense Power, being attacked by a hero level 50, the formula would look like this:

**1 - ( (400 / 10) / ( (400 / 10) \* 1.1 + ( 2 \* 50 ) ) = 0.722 Damage Multiplier**

Now, say you received 1000 damage from this hit. The game gets the value of the damage received, and multiplies it by the number that comes out of the formula, in this case, 0.722. Effectively, you would be reducing 27.8% of the damage you receive. However, if you received the same damage, with the same rating, but from a level 1 attacker, the formula would look like this:

**1 - ( (400 / 10) / ( (400 / 10) \* 1.1 + ( 2 \* 1 ) ) = 0.13 Damage Multiplier**

In this case, with the same rating, you would be reducing 87% of the damage received from a level 1 attacker. So it is important to notice that the AttackerLevel does affect greatly how much damage you can mitigate from the damage received.
Like A Boss:Requests for adminship

**Requests for adminship** is the process by which the Like A Boss Wiki community decides who will become administrators (also known as admins or sysops), who are users with access to additional technical features that aid in maintenance. A user either submits his/her own request for adminship (a self-nomination) or is nominated by another user.

## About Requesting For Adminship

The community grants administrator status to trusted users, so nominees should have been on the Like A Boss Wiki long enough for people to determine whether they are trustworthy. Administrators are held to high standards of conduct because other editors often turn to them for help and advice.

Nomination standards
The only official prerequisite for adminship is to have an account, have a basic level of trust from other editors, and the ability to show the community how the user will use administrator tools.
Decision process
Any user may nominate another user with an account. **Self-nominations are also permitted**. If you are unsure about nominating yourself for adminship, you may wish to speak with one of the other administrators first, so as to get an idea of what the community might think of your request. Nominations will remain posted until a bureaucrat reviews the discussion to see whether there is a consensus for promotion. The purpose of this time is for users to give their opinions, ask questions, and make comments.
If your nomination fails, you will have a wait period of 1 month before renominating yourself or accepting another nomination. Some candidates have tried again and succeeded within a month, but many editors prefer several months before reapplying.
Expressing opinions
Any LAB Wiki user is welcome to comment. The candidate may respond to the comments of others. Certain comments may be discounted if there are suspicions of fraud, such as contributions from *very* new editors. Please explain your opinion by including a short explanation of your reasoning. Your input will carry more weight if it is accompanied by supporting evidence.
To add a comment, just edit the page, Always be **respectful** towards others in your comments.
Formatting responses
Generally a comment should begin with a summarized position in **bold**. Admin comments will not be taken as having more weight than non-admins, but a nomination is unlikely to succeed if more admins oppose than support.
Examples of responses (only guidelines):

**Neutral or Undecided** - I have not formed a definitive opinion for or against the candidate, but...
**Support** - A great contributor who would make a great admin!
**Oppose** - Who is this guy again? He hasn't done enough for the wiki to get my support.

## Nominating

Nominations must be accepted by the user in question. If you wish to nominate a user, contact them first before making the nomination page. If they accept, create the nomination and ask them to sign their acceptance. To nominate either yourself or another user for adminship, add a new level 3 section underneath the Nominations section.
Basic Monster's Warplate

The Basic Monster's Warplate is a Tier 1 Warrior armor set usable by all races. It is available for use at level 2.

Each piece of equipment has a base item level of 12 and 2 mineral slots.

**Recipe Locations:**

* Basic Headcover
	+ Dead Mines: Chapter 7
	+ Howling Woods: Chapter 11
	+ Mount Doom: Endless War

* Basic Pauldron
	+ Howling Woods: Chapter 6
	+ Mount Doom: Endless War

* Basic Chestguard
	+ Cursed Chapel: Chapter 8
	+ Mount Doom: Endless War

* Basic Handguards
	+ Wailing Caverns: Chapter 12
	+ Mount Doom: Endless War

* Basic Greaves
	+ Dead Mines: Chapter 4
	+ Mount Doom: Endless War

* Basic Broadsword
	+ Cursed Chapel: Chapter 10
	+ Mount Doom: Endless War

* Basic Glaives
	+ Howling Woods: Chapter 9
	+ Mount Doom: Endless War

* Basic Bulwark
	+ Wailing Caverns: Chapter 5
	+ Mount Doom: Endless War
Superior Monster's Battlegear

The Superior Monster's Battlegear is a Tier 1 Warrior Armor set usable by all races. It is available for use at level 3.

Each piece of equipment has an item level of 24 and 2 mineral slots.

## Recipe Locations

### Superior Great Helm

* Wailing Caverns: **Chapter 5**
* Cursed Chapel: **Chapter 10**
* Mount Doom: **Endless War**

### Superior Espaliers

* Howling Woods: **Chapter 9**
* Mount Doom: **Endless War**

### Superior Chestpiece

* Howling Woods: **Chapter 6**
* Cursed Chapel: **Chapter 14**
* Mount Doom: **Endless War**

### Superior Gauntlets

* Dead Mines: **Chapter 4**
* Mount Doom: **Endless War**

### Superior Warboots

* Dead Mines: **Chapter 7**
* Howling Woods: **Chapter 11**
* Mount Doom: **Endless War**

### Superior Claymore

* Wailing Caverns: **Chapter 12**
* Mount Doom: **Endless War**

### Superior Scimitars

* Dead Mines: **Chapter 13**

* Mount Doom: **Endless War**

### Superior Shield Wall

* Cursed Chapel: **Chapter 8**
* Mount Doom: **Endless War**
Like A Boss

Developed by Fire Horse Studio

Like a Boss is an Action RPG where you are the epic Boss, crushing heroes as they come to steal your treasures. It presents a different perspective to famous MMORPGs, where you (the Boss) need to face the constant harassment of heartless heroes. Assist fellow monsters in reclaiming their spawn points, burn hero-controlled cities to the ground, destroy quest givers that dare to put contracts on your head, craft ancient artifacts, join a guild of bosses and much more.

**Overview**

In the world of Like a Boss, you have the chance to assume the role of an Evil Boss, fighting to protect your treasures and plotting to dominate the world. The game is a comic take on the traditional MMORPG formula, with many references to great titles and a funny storyline, however don’t let that fool you. During the game’s campaign, you get to build your Boss through a long skill tree with countless skill combinations to choose from, while at the same time acquiring recipes to craft powerful items with a deep, very customizable crafting system. You can help and seek assistance from other bosses through a Guild, or even by hiring another player’s Boss to fight at your side in your hardest struggles. Join forces with your allies to face powerful quest-giving NPCs, and bring your guild to the top of the ranks by being the fastest and most efficient evil force in the realm. Like a Boss is a game in constant expansion and players can expect updates such as new races, classes, skills, items and much more coming to mobile frequently.
Attribute - Fatal Strike Chance

Fatal Strike Chance is an attribute in Like a Boss that is directly linked to both Attack Power and Critical Strike Damage. A Fatal Strike doubles the amount of damage done by a Critical Strike, resulting in a very "fatal" strike, which is why the chance of this occurring is much lower than that of a Critical Strike. Fatal Strike Chance is currently only affected by certain pieces of armor, such as the Sea Queen's Shoulders, which give a +432 Rating to the Fatal Strike Chance value. The formula for Fatal Strike Chance is the same as that of Critical Strike Chance which is as follows:

**Rating / (Rating + (BossLevel \* 80)) = Fatal Strike Chance in percent**

Let's say you have a Fatal Strike Chance Rating of 5 at Level 1, your Fatal Strike Chance would be 1 in 17. However, if you were a much higher level boss with a greater fatal strike chance rating, for example, if you had a fatal strike rating of 500 at Level 50, the formula would be as follows:

**500 / (500 + (50 \* 80)) = 11.11% chance of Fatal Strike**

For calculating the damage that a Fatal Strike would deal can be done by combining both the formulas for Attack Power and Critical Strike Damage. For example, as a level 50 Warrior boss with a base Attack Power of 34 with 1000 Attack Power Rating and a Critical Strike Damage Rating of 1000 you would have a 10.09 base Attack Multiplier, resulting in a modified Attack Power value of 343.06, multiplied by your Critical Strike Damage Multiplier of 2.4, resulting in a modified Attack Power value of 686.12. To get the final output Attack Power value from the Fatal Strike, you just need to double the value given by the Critical Strike, resulting in a final damage value of 1372.24.
Tracker's Resolve

Tracker's Resolve is a Tier 1 (Epic) Archer armor set usable by Dragonkin Executioners. It is available for use at level 5.

Each piece of equipment has a base item level of 48 and 2 mineral slots.

**Recipe Locations:**

* Tracker's Cap
	+ Howling Woods: Chapter 6
	+ Dead Mines: Chapter 13
	+ Mount Doom: Endless War
* Tracker's Spaulders
	+ Wailing Caverns: Chapter 5
	+ Wailing Caverns: Chapter 12
	+ Mount Doom: Endless War
* Tracker's Cuirass
	+ Dead Mines: chapter 4
	+ Howling Woods: Chapter 9
	+ Mount Doom: Endless War
* Tracker's Wristguards
	+ Dead Mines: Chapter 7
	+ Cursed Chapel: Chapter 10
	+ Mount Doom: Endless War
* Tracker's Boots
	+ Cursed Chapel: Chapter 8
	+ Mount Doom: Endless War
* Tracker's Long Bow
	+ Cursed Chapel: Chapter 14
	+ Mount Doom: Endless War
* Tracker's Arbalests
	+ Howling Woods: Chapter 11
	+ Mount Doom: Endless War
* Tracker's Musket
	+ Heroes' Reach: Chapter 15
	+ Mount Doom: Endless War
Like A Boss:Category policy

## Category usage

* Small categories are allowed even if there are currently only a few members - it is good to have a place holder ready for expansion, and for consistency within the wiki structure. Some categories will have very few or no articles but will serve as parents to other categories, for instance **Category:Races** holds only 3 articles, but is parent to many categories - in this case it need not have many or even any articles in it.
* Categories that will never contain more than one or two articles should not be created. If those pages need to be linked among one another, you should add a 'See also' section at the bottom of them with links to each other.
* Categories should not be members of categories which also have the first category's parents as member categories. The category tree should be as simple as possible; categories should not curve back in on themselves:

Yes:
Category:Grandparent > Category:Parent > Category:Child
No:
Category:Grandparent > Category:Child
## Category naming

When adding a category, please use the following formatting:

* Put category names in sentence case (i.e. capitalize the firs letter of the words).

* Right: **Category:Rubber Duckies**
* Wrong: **Category:Rubber duckies**

* Categories should usually be plural:

* Right: **Category:Boxes**
* Wrong: **Category:Box**

## Category pages

* The category page should contain only a precise description of what sort of articles belong in that category.

* If applicable, describe what sort of articles do not belong, as well as the sort that do belong.

## Old categories and redirects

When a category is deprecated, either by being renamed or otherwise, never make it a redirect to anywhere else. The reason is that the category then remains as a usable category, and articles can be filed under it, but it is impossible to view its contents for the average wiki visitor.

Just by having the category, we run the risk of articles ending up in it, from habit or mistakes, and there's nothing to tell the author that it's wrong, since the category link is blue like it should be.

Deprecating a category
* If there is substantive content on the page that is still relevant, it can simply be moved to a new category page, or, preferably, to a regular page (see earlier sections).

If you find an existing category page that is a redirect

* Move any articles that have been added to the category after it being made a redirect (not uncommon) to the new category that was being pointed to.
Like A Boss:Policies

**Policy** is a term referring to the processes and rules observed involving the creation, editing, and management of articles on LAB Wiki as well as treatment of other users. This is to be distinguished from a guideline which suggests etiquette and practice to make management and presentation of LAB Wiki more consistent and streamlined.

Violating a LAB Wiki policy will at the very least lead to a page being edited to conform to policy. Edits or new pages that are created that do not conform to a specific policy are subject to change by another user (assuming that change conforms with policy) without expectation of appeal to an admin, as is all content within the site. However, it may also lead to the page being deleted or — for the worst offenses — it may lead to the poster being banned or blocked. Treatment of users who engage in destruction of content, harassment, or misuse of content (spam) is also governed by policy.

Policies of Like A Boss Wiki:

* Category policy
* Copyright policy
* Deletion policy
* DNP Policy
* Editing policy
* External links
* NPOV policy
* Vandalism policy
Attribute - Regeneration

Regeneration is an attribute within Like a Boss that dictates a constant regeneration or degeneration of Health, depending on whether the Rating for the attribute is positive or negative. The regeneration is given per second, meaning that a Boss with a Regeneration of 50/sec would receive 50hp per 1 second of real-time.

Although very underutilized in the current stage of development, regeneration is best used early on in a player's journey. There are several methods of increasing your regeneration, through accessories, passive skills and armor acquired within the game.
Crafting

Crafting is one of the features available in Like a Boss. By collecting Recipes, you can unlock new pieces of armor and weapons, which can be made using Ores, Gems, and Runes.

## **Crafting Menu**

### **Recipes**

Under this tab, you may choose which unlocked recipe to create. In order to select a recipe, you must have it unlocked by collecting all the recipe fragments. On the left side panel, there are different filters for viewing recipes. You can filter by Races, Classes, tiers, and the recipes' source (this feature not currently implemented).

### **Craft**

Under this tab, you may choose what Minerals to use in crafting your item. Tier 1 items start with only 2 mineral slots, and each subsequent tier gains 1 mineral slot, which means a maximum of 5 mineral slots for Tier 4 and Tier 5 equipment. In this tab, you can also choose to add a rune, which will increase the item's **base** attributes by 15%.

### **Update & Inscribe**

These tabs have not been added to the game yet, but are to be released in a future update.

## **Useful Information & Tips**

In order to get the greatest bonus out of ores and gems, use the same amount of ore and gems in an item. For items with an odd number of mineral slots, use one additional ore.

### **Runes or nah?**

It's important to know when to use runes and when to stick with the 3:2 ore-to-gem ratio.

Use runes when you want to increase the item's **base** attributes; runes don't increase the attribute bonus given by ores.

e.g. if you wanted to maximize attack, use the normal rule for ores and gems. On the items that naturally give a bonus to attack (e.g. the hand/glove items and weapons), use a rune, then follow with the normal rule.

As you can see, the weapon with the rune and 2 Corrupt Iron/Diamonds has 300 more attack bonus than the weapon with only 3 Corrupt Iron and 2 Diamonds.
Events

Every 2 days, a new event will start in the game. These events benefit the player in different ways like: Extra Gold, Extra Loot or Extra XP. Each event lasts 2 days and another random event will start 1 day after the end of the event.

The upcoming events can be seen by tapping on the current event box in the Main Menu.

Currently, only 3 events can appear in the game: Gold Rush, Loot Madness, and Quick Learning.

The event Energy Efficiency used to be in the game but got removed with the energy system that got replaced by the lucky charms system.
Basic Monster's Rags

T1 Mage Uncommon Set. All pieces have Level 2 requirement, and 2 Mineral slots.

## Total Stats

96 Item Level

62(72) Attack (With Staff)

12 Defense

1094 Health

24 Crit Chance

5 Fatal Strike Chance

24 Crit Damage

14(24) Attack Speed (With Spellbook)

10 Move Speed

0(10) Cooldown Reduction(With Crystal)

24 Reflection

10 Block

2.2 Regeneration

0 Absorption

0 Vampirism

## Armor

### Head

Basic Hat
12 Item Level
2 Defense
182 Health
24 Crit Chance
5 Fatal Strike Chance

Cost: 4 | Locations: 7, 11, Mt.Doom

### Shoulders

Basic Shoulders
12 Item Level
4 Defense
24 Crit Damage
14 Attack Speed

Cost: 4 | Locations: 6, Mt.Doom

### Chest

Basic Robe
12 Item Level
4 Defense
547 Health
10 Block

Cost: 5 | Locations: 8, Mt.Doom

### Hands

Basic Wraps
12 Item Level
24 Attack
24 Reflection

Cost: 5 | Locations: 12, Mt.Doom

### Legs

Basic Shoes
12 Item Level
2 Defense
365 Health
10 Movement Speed
2.2 Regeneration

Cost: 3 | Locations: 4, Mt.Doom

## Weapons

### Weapon 1

Basic Staff
12 Item Level
48 Attack

Cost: 6 | Locations: 10, Mt.Doom

### Weapon 2

Basic Scepter
12 Item Level
38 Attack
10 Attack Speed

Cost: 6 | Locations: 9, Mt.Doom

### Weapon 3

Basic Orb
12 Item Level
38 Attack
10 Cooldown Reduction

Cost: 6 | Locations: 5, Mt.Doom
Gems

Gems are an important aspect of crafting equipment in the Crafting menu; they multiply the Attribute bonuses given by Ores when used in the same Recipes. There are multiple tiers of gems, and each subsequent tier applies a higher multiplier for a maximum bonus of 200%.

## **Gem Effects & Bonuses**

The multiplier is applied on the total bonus given by ores. So, if the ores used in the recipe give a total bonus of 20 attack power, a single diamond (x2 multiplier) would add another 40 attack power for a total bonus of 60. Multiple gems can be added, but gems will only affect the bonus added by ores, not the additional bonus from other gems.

## **Tips & Tricks**

* The best ratio to get the highest bonus from ores and gems is currently 3 ore to 2 gems.
	+ If a rune is added, the best ratio is 2 ore to 2 gems.

* Malachite is the lowest tier gem, and offers a x1 multiplier to ores. Its multiplier makes it so that the only occasion Malachite would be superior to another ore is when multiple ores are used in a recipe.
Like A Boss:Image guidelines

This guideline outlines good practices to use for images uploaded to LAB Wiki, and steps that can be taken to make them display better and/or become lighter for download. To upload image files, visit Special:Upload.

## Image usage and layout

Images make an article memorable and pretty. They can speak where words fail. At the same time, misplaced or untidy images can detract from an article. When choosing images, keep in mind placement, size, and the appropriateness of the image to the section. Let images flow with the text instead of break it up.

Almost all images (especially screenshots) should use the "thumb" (example:`[[File:CoolImage.png|thumb]]`) option which displays large images as thumbnails. Images should generally be right aligned to enhance readability by allowing a smooth flow of text down the left margin - the "thumb" option does this by default. If an infobox is not being used in an article, a right aligned picture in the lead section is encouraged.

For general information on wiki images, see the MetaWiki page on images and other uploaded files.

### Galleries

When an article has many images, or can be improved by having more, and having inline images be detract from the readability of an articles, the use of a `<gallery>` section is encouraged.

## Image sourcing

To include the image in a page:

* **[[File:File.png|thumb|caption]]**
* **[[File:File.jpg]]** for a direct link

## Image design and quality

### Transparency

mages that require transparency should use the PNG file format. GIFs also handle transparency, but only in an on-off sense; they do not allow smooth shading (anti-aliasing) of edges, which is required to work with our different wiki skins, and they only support 256 colors.

### Screenshot layout

Game screenshots are "photo" like in appearance, and rectangular (do not need shading). The JPG file format works well for these as they tend to be fairly sizeable and JPG compression brings them down to manageable sizes.

### Compression levels

*For the majority of images, the maximum size should be 500 kB. If yours is larger, it should be compressed or cropped (unless it really benefits from being large and high quality).*

* JPG: Compression levels of 80-85% normally do the job. In no case should you ever have to go above 90%; the minimal increase in image quality does not outweigh the increased file size.
* PNG: Reducing the number of unique colors in the picture will make PNG files much smaller.

### Resolution

* Crop non-landscape images to show the important areas.
* Do not upload huge images - try to keep to about 1280x960 as a reasonable upper size limit.
* Do not blow up small images to larger sizes without good reason - as this can detract from their overall quality.
Attributes

Currently there are a total of 16 attributes in Like a Boss:

* Attack Power
* Defense Power
* Health
* Vampirism
* Movement Speed
* Attack Speed
* Critical Strike Chance
* Critical Strike Damage
* Fatal Strike Chance
* Regeneration
* Damage Absorption
* Damage Reflection
* Block
* Cooldown Reduction
* Healing Received
* Experience Boost

Bosses have small amounts of these attributes as base values, which vary based on the Class of the boss (but not on the Race) and they also gain small amounts every time they level up. Another source of attributes is Passive and Active skills, which can affect a certain attribute temporarily or permanently. However, the main source of these attributes is equipment and minerals. To read more about the effects of each attribute, please click on the page links above.
Generic Monster's Garments

T1 Mage Generic Set. All pieces have level 1 requirement.

## Total Stats

36 Item Level

36(31) Attack (With Spellbook or Crystal)

6 Defense

547 Health

12 Crit Chance

0 Fatal Strike Chance

19 Crit Damage

5(10) Attack Speed (With Spellbook)

5 Move Speed

7 Cooldown Reduction

5 Reflection

0(5) Block (With Crystal)

12 Absorption

Head

6 Item Level

1 Defense

91 Health

12 Crit Chance

5 Attack Speed

Cost: 2

Locations: Dead Mines - Chapter 4 (Regular), Mount Doom - Endless War (Regular)

Shoulders

6 Item Level

2 Defense

12 Crit Damage

7 Cooldown Reduction

 Cost: 2

Locations: Cursed Chapel - Chapter 8 (Regular), Mount Doom - Endless War (Regular)

### Chest

Generic Shroud

Chest

6 Item Level

2 Defense

274 Health

5 Reflection

 Cost: 3

Locations: Cursed Chapel - Chapter 10 (Regular), Mount Doom - Endless War (Regular)

### Hands

Generic Gloves

Hands

6 Item Level

12 Attack

12 Absorption

 Cost: 3

Locations: Wailing Caverns - Chapter 5 (Regular), Mount Doom - Endless War (Regular)

### Legs

Generic Sandals

Legs

6 Item Level

1 Defense

182 Health

5 Move Speed

7 Crit Damage

Cost: 2

Locations: Howling Woods - Chapter 6 (Regular), Mount Doom - Endless War (Regular)

## Weapons

### War Staff

Weapon

6 Item Level

24 Attack

Cost: 3

Locations: Cursed Chapel - Chapter 3 (Regular), Mount Doom - Endless War (Regular)

### Spellbook

Weapon

6 Item Level

19 Attack

5 Attack Speed

Cost: 3

Locations: Dead Mines - Chapter 7 (Regular), Mount Doom - Endless War (Regular)

### Crystal

Weapon

6 Item Level

19 Attack

5 Block

Cost: 3

Locations: Howling Woods - Chapter 9 (Regular), Mount Doom - Endless War (Regular)
Arch-Lich's Inmortal Malevolence

T5 Undead Mage Epic Set. All pieces have level 45 requirement.

## Total Stats

Assuming fully runed at level 50 using Orb

4968 Item Level

4305 Attack

745 Defense (80.49% vs 150)

75513 Health

1656 Crit Chance (29.28%)

331 Fatal Strike Chance (7.64%)

1656 Crit Damage (258.56%)

0 Attack Speed (0%)

664 Move Speed (14.24%)

1656 Cooldown Reduction (-9.77%)

993 Reflection (6.63%)

1324 Block (8.29%)

993 Absorption (5.00%)

## Armor

### Head

Arch-Lich's Cap

Head

720 Item Level

108 Defense

10944 Health

1440 Crit Chance

576 Block

Cost: 6000 | Locations: tbc

### Shoulders

Arch-Lich's Shoulders

Shoulders

720 Item Level

216 Defense

1440 Crit Damage

864 Reflection

Cost: 5250 | Locations: tbc

### Chest

Arch-Lich's Robe

Chest

720 Item Level

216 Defense

32832 Health

576 Block

Cost: 7500 | Locations: tbc

### Hands

Arch-Lich's Wraps

Hands

720 Item Level

1440 Attack

1440 Cooldown Reduction

Cost: 6750 | Locations: tbc

### Boots

Arch-Lich's Shoes

Feet

720 Item Level

108 Defense

21888 Health

578 Move Speed

864 Absorption

Cost: 4500 | Locations: tbc

## Weapons

### Orb

Arch-Lich's Orb

Weapon

720 Item Level

2304 Attack

288 Fatal Strike Chance

Cost: 8250 | Locations: tbc
Titan Of The Depths

T5 Naga Archer Epic Set. All pieces have level 45 requirement.

## Total Stats

Assuming fully runed at level 50 using Arbalest

4968 Item Level

4636 Attack

928.8 Defense

65080 Health

1324 Crit Chance (24.87%)

165 Fatal Strike Chance (3.96%)

2980 Crit Damage (285.39%)

662 Attack Speed (28.40%)

993 Move Speed (19.89%)

331 Cooldown Reduction (-2.56%)

1324 Reflection

## Armor

### Head

Titan's Cap

Head

720 Item Level

216 Defense

16416 Health

1152 Crit Chance

288 Cooldown Reduction

Cost: 6000 | Locations: tbc

### Shoulders

Titan's Spaulders

Shoulders

720 Item Level

216 Defense

1728 Crit Damage

86.4/sec Regen

Cost: 5250 | Locations: tbc

### Chest

Titan's Cuirass

Chest

720 Item Level

432 Defense

23760 Health

144 Fatal Strike Chance

Cost: 7500 | Locations: tbc

### Hands

Titan's Wristguards

Hands

720 Item Level

1728 Attack

1152 Reflection

Cost: 6750 | Locations: tbc

### Boots

Titan's Boots

Feet

720 Item Level

108 Defense

16416 Health

864 Move Speed

864 Crit Damage

Cost: 4500 | Locations: tbc

## Weapons

### Arbalests

Titan's Arbalests

Weapon

720 Item Level

2304 Attack

576 Attack Speed

Cost: 8250 | Locations: tbc
Attribute - Critical Strike Chance

Critical Strike Chance is an attribute within Like a Boss that is closely linked to Critical Strike Damage. Critical Strike Chance determines the percentage chance of basic attacks and some active skills to land a "Critical Strike". Critical Strike Chance can be increased through the increase in some passive skills, such as Brutal.
Like a majority of other stats, Critical Strike Chance is a "Rating", meaning that the value displayed in your attribute sheet is converted to a percentage based on a formula. The formula to convert from the raw Critical Strike Chance value as seen on your inventory screen to the real percentage chance of a Critical Strike occurring is as follows:

**Rating / (Rating + (BossLevel \* 80)) = Critical Chance in percent**

For example, if your Level 1 boss had a Critical Strike Chance value of 10, you would change the Rating value in the formula to 10 and the BossLevel value to 1, resulting in a 1 in 81 chance of performing a Critical Strike. On the opposite spectrum, having a Critical Strike Rating of 1000 and a BossLevel Rating of 50 would change the formula to look like this:

**1000 / (1000 + (50 \* 80)) = 20% chance of Critical Strike**

This means that a Level 50 Boss with 1000 Critical Strike Rating would have a 20% chance of performing a Critical Strike.
Like A Boss Wiki

### **Welcome to the Like A Boss Wiki!**

The **Like A Boss Wiki** is a collaborative resource about Like A Boss that anyone is allowed to edit. We are currently editing over 86 articles, over 372 pages and 124 files with a total of 1,207 edits.

Help **•** Terms of Use **•** Wanted Pages **•** Administrators **•** Categories
 **If you need help with editing, go to the Editing Help Page for help about formatting and general editing info.**

### **Community News**

This wiki will help you keep up with the changes and additions that come with each patch. You'll find tips and guides for pros and beginners alike, stats, and anything else you might need to make it through the dungeons.You can use a number of resources to stay current on patches, updates, and news.

### **Events**
**Note:The events and the Weekly event may take some time to be updated**

**Current Event**

**Upcoming Events**

### Featured Blogs

 BLOG\_LISTING\_POST\_BUTTON\_TEMPLATE

TheShroudy
21 January 2018

 0

### Activity Feed

There used to be a wiki activity feed widget here but its been deprecated by Fandom, so if you want to check out the latest changes to the wiki just go to Recent Changes

### Important Wiki Changes Log

1/29/2021  **Keeping the wiki up to date**

* Updated current event
* Updated upcoming events
* Updated weekly guild raid event
* Added VIP info to the FAQ page
* Added more informartion to the developer Fire Horse Studio page
* Added protection to brand protected logos
* Updated brand logos to ensure that we follow the brands logo guidelines
* Updated latest news
* Updated and protected the app logo
* Protected many of the Wiki custom logos
* Protected the developer's logo
* Added a Table of Contents to the recipes page to make it easier to navigate through
* Made the front page open for everyone to edit
* Added comments to the main page code so its easier to understand and navigate through
* Updated many of the outdated pictures and will continue doing so with the ones that havent been updated
* Finally after 4 years I managed to fix the right side of the sidebar getting cut
* Added a background to the wiki
* Fixed all the errors in the wiki CSS
Timeworn Raiment

T2 Mage Common Set. All pieces have Level 11 requirement.

## Total Stats

252 Item Level

252(218) Attack (With Scepter or Orb)

38 Defense

3830 Health

84 Crit Chance

17 Fatal Strike Chance

84(118) Crit Damage (With Orb)

0(34) Attack Speed (With Scepter)

34 Move Speed

50 Cooldown Reduction

50 Reflection

34 Block

12.6 Regeneration

0 Absorption

42 Item Level

6 Defense

638 Health

84 Crit Chance

34 Block

Cost: 32 | Locations: Cursed Chapel - Chapter 14 (Regular), South Shore - Chapter 17 (Regular), Osiris' Tomb - Chapter 26 (Regular), South Shore - Endless War (Regular), Morroque - Endless War (Regular)

### Shoulders

Timeworn Shoulders

42 Item Level

13 Defense

84 Crit Damage

50 Cooldown Reduction

Cost: 28 | Locations: South Shore - Chapter 22 (Regular), South Shore - Endless War (Regular), Dark Rock Mountain - Chapter 30 (Regular), Khazard Doom - Chapter 33 (Regular), Morroque - Endless War (Regular)

### Chest

Timeworn Robe

42 Item Level

13 Defense

1915 Health

17 Fatal Strike Chance

Cost: 40 | Locations: Osiris' Tomb - Chapter 16 (Regular), Osiris' Tomb - Chapter 20 (Regular), Heroes' Reach - Chapter 25 (Regular), South Shore - Endless War (Regular), Deadbreeze Pass - Chapter 31 (Regular), Morroque - Endless War (Regular)

### Hands

Timeworn Wraps

42 Item Level

84 Attack

12.6 Regeneration

Cost: 36 | Locations: Howling Woods - Chapter 11 (Regular), Temple Ruins - Chapter 21 (Regular), Scorched Mines - Chapter 29 (Regular), South Shore - Endless War (Regular), Morroque - Endless War (Regular)

### Legs

Timeworn Shoes

42 Item Level

6 Defense

1277 Health

34 Movement Speed

50 Reflection

Cost: 24 | Locations: Heroes' Reach - Chapter 15 (Regular), Scorched Mines - Chapter 18 (Regular), Temple Ruins - Chapter 24 (Regular), South Shore - Chapter 27 (Regular), South Shore - Endless War (Regular), Deadbreeze Pass - Chapter 34 (Regular), Morroque - Endless War (Regular)

## Weapons

### Weapon 1

Timeworn Staff

42 Item Level

168 Attack

Cost: 44 | Locations: Dead Mines - Chapter 13 (Regular), Temple Ruins - Chapter 28 (Regular), South Shore - Endless War (Regular), Ancient Oasis - Chapter 32 (Regular), Morroque - Endless War (Regular)

### Weapon 2

Timeworn Scepter

42 Item Level

134 Attack

34 Attack Speed

Cost: 44 | Locations: Wailing Caverns - Chapter 12 (Regular), Scorched Mines - Chapter 23 (Regular), South Shore - Endless War (Regular), Morroque - Endless War (Regular)

### Weapon 3

Timeworn Orb

42 Item Level

134 Attack

34 Crit Damage

Cost: 44 | Locations: Heroes' Reach - Chapter 19 (Regular), South Shore - Endless War (Regular), Morroque - Endless War (Regular)
George

George is a cucc

George is the snobby gentleman of the gang although he is only 20 years old.

## Biography

George was built around the same time as sixteen and lived on Thneedville.

He was a normal young engine when he was interested into vintage things like hats and monocles.

He has had three different liveries and is currently in sliver

## Behind the scenes

George has feelings for Fred.

He works doing odd jobs but mostly likes to be on display like his twin 1450
D' Or

Rocky Plains

## Jinoris

Location of where Religion of Radon was founded. Large visiting grounds for Odysseus worshipers. Holy Land

## The Temple

Original worship location for Odysseus. Run by Qelfarn Eltrac

### Shrine of Odysseus

Resting place for Galanus, Portal to Kingdom of Gods is located here. Only the most righteous of warriors can find the path to it.

## Kikorro

Crime infested city, nearly taken over by Payax Gang

### Payax Vault

Where Payax Yuuncuk hordes his treasures and relics
Dragon's Molten Destroyer

T5 Dragon Warrior Epic Set. All pieces have level 45 requirement.

## Total Stats

Assuming fully runed at level 50 using Greatsword

4968 Item Level

4968 Attack

1242 Defense (71.55% vs 150)

68847 Health

993 Crit Chance (19.89%)

0 Fatal Strike Chance (0%)

3312 Crit Damage (290.59%)

0 Attack Speed (0%)

334 Move Speed (7.71%)

0 Cooldown Reduction (-0.01%)

1324 Reflection (6.22%)

1656 Block (9.76%)

0 Absorption

## Armor

### Head

Molten Greathelm

Head

720 Item Level

216 Defense

16416 Health

864 Crit Chance

576 Crit damage

Cost: 6000 | Locations: tbc

### Shoulders

Molten Espaliers

Shoulders

720 Item Level

216 Defense

2304 Crit Damage

Cost: 5250 | Locations: tbc

### Chest

Molten Chestpiece

Chest

720 Item Level

540 Defense

27360 Health

Cost: 7500 | Locations: tbc

### Hands

Molten Gauntlets

Hands

720 Item Level

1440 Attack

1440 Block

Cost: 6750 | Locations: tbc

### Boots

Firelord's Sabatons

Feet

720 Item Level

108 Defense

21888 Health

288 Move Speed

1152 Reflection

Cost: 4500 | Locations: tbc

## Weapons

### Greatsword

Molten Claymore

Weapon

720 Item Level

2880 Attack

Cost: 8250 | Locations: tbc