recursal/Fanatic-Fandom huggingface dataset:
Stalker

## Stalker(Hunter)

Stalkers are B.O.W.'s made of crossing human with reptile and adding the virus(Glimmer and Gamma were amphibian-based though). They are toughest non-boss enemies, behind only Crimson Head . They are separated in various types:

### Stalker Alpha

   Those are the basic stalker type. They have higher HP than Tonguer , and they are able to perform a jump attack, dealing high damage. They are faster than zombies but slower than crimson heads.

### Stalker Beta

Slightly stronger variant of Stalker than Alpha, able to deal more damage.

    They also possess jump ability.

### Enhanced Stalker

   Those are upgraded variant of Stalker Alpha, they deal a little more damage and endure a bit more damage. They also possess jump ability.

### Elite Stalker

Those have highest health of all Stalkers, making them the "tank type". They also deal more damage than most of stalkers due to their big claws and they possess jump ability.

### Glimmer

Their health is lower than that of other stalkers, however they are able to spit acid, which makes them dangerous enemy. Good choice for player zombies who want to play safely.

### Stalker Gamma

Their health is about that of alpha stalker, but instead jump ability they have tongue-grab ability, much like tonguers. Gamma's tongue attack however, is much more deadly - when they drag you to themselves, they kill you instantly by swallowing you. Good choice for player zombies.

### Tick

This one have health similar to most of the stalkers, but it's melee attack is poisonous and it's able to spit acid, making it a very dangerous enemy. One of best choices for player zombies.

### Sweeper

    Poisonous variant of Enhanced Stalker, the only differences of Sweeper and Enhanced Stalker are color(Sweeper is red) and the fact Sweeper's melee attack is poisonous, making him a dangerous enemy, especially when combined with it's jump ability.

### Farfarello

This stalker type have average health and no jump ability, but it's able to render itself invisible, making it impossible to target with auto-aim, forcing player to either click shot or use specials. They appear bigger than other stalkers.

### R Stalker

This stalker is similar in statistics to alpha stalker.
Umbrella SWAT

## U.C.M.

   Umbrella SWAT(Not to be confused with U.S.S.), also known as U.C.M.(Umbrella Corps Mercenaries) are mercenaries trained by Umbrella to clean up, evac survivors, kill specimens and remove anyone under Umbrella orders.They do not know what Umbrella "specimens" are and they are mostly hired guns, similar to U.B.C.S. teams.

## NPC

Those characters also appear in game as NPC mobs, using various weaponry from handguns to light machine guns and rifles. Similar to other NPC's, when approached by zombie they will start slashing it with knife and retreating.
M107 .50 Caliber

## Barret M107 .50 Caliber

      M107 is a high-caliber long range Sniper Rifle that uses .50 CC Rounds. When scoped and used with snipe mode, it got 24 tiles scoping range.

It uses Sniper Rifle perk.

When in snipe mode or click-shooting, it can kill 2-3 zombies with single round. It fires slowly, but deals great damage.

It costs 10000$ and can be upgraded once, from 1 round to 10 rounds capacity, for 3500$. It supports scope attachment. Total cost of weapon when max upgraded is 14500$.
Grenade Launcher

Grenade Launcher is a special weapon, which means it does not require any perks and that you can carry only one at once(unless you use Specialist perk) and that carried ammo is limited. It costs 5000$. It uses 4 ammo types.

## Ammo Types

There are 4 ammo types that Grenade Launcher uses:

-Explosive

-Nitrogen

-Flame

-Acid

1. Explosive Rounds - ammo that explodes upon impact with wall or enemy. It have biggest radius of all ammo types for grenade launcher(5x5), giving highest kill amount of all when used on enemy group. However, it deals less damage to bosses than flame and acid rounds. You can only carry 2 packs of those at once.
2. Nitrogen Rounds(Freeze Rounds) - those froze strong targets upon impact. Their radius is 3x3. In older versions of game they were also freezing weak targets such as zombies, but now they also deal damage and kill zombies instantly. They are recommended on freezable bosses such as Tentacle Tyrant or Nemesis to immobilize them, allowing other players to deal damage safely. You can carry 3 packs of those at once.
3. Flame Rounds - those set targets on fire, dealing high damage over time. They do highest damage of all Grenade Launcher rounds overall, but targets on fire can be saved from death/damage by rain. Their radius is 3x3. They are especially effective against spider bosses. Note that when you use those on frozen boss, it unfreezes. Therefore, it's not recommended when your team is planning to freeze the boss. You can carry 3 packs of those at once.
4. Acid Rounds - those deal high instant damage, higher than explosive rounds, but lower than total damage of flame rounds. They are best used against frozen bosses or when you fight boss when it's raining. Their radius is 3x3.
Katana

Katana is melee-type weapon in The Last Conflict. It uses melee perk. It have highest damage of all melees(except chainsaw, which counts as special melee), sharing identical damage stat with sword. It 1 hit kills any zombie, and deals high damage to stronger monsters.
It costs 1000$

## Trivia

-When it was first added, it was named "Haru Same" which means "Spring Rain" in Japanese.
Leechman

Leechmen are group of leeches that formed a humanoid form together. They are weak to fire and spawn leeches upon death.

## Abilities

**Melee** - They hit player with their tentacles, dealing low damage and causing bleeding

**Leechman Whip** - They whip players up to 3 tiles from them, dealing minor damage to every player caught in whip.

## Leeches

   Leeches are what leechmen are made of. Once you deal enough damage to a leechman, it falls apart forming group of leeches. They spread to smaller groups and attack players and NPC by sucking their blood. The more of them attacks you, the more damage you will take, going as far as nearly instant kill. If you get killed by leech, this message will appear:

**\* (Playernamehere) Bled to Death(??? Kills) \***

Leeches are hard to kill, because it's extremely hard to hit them when using F-shooting. The only efficient ways of killing leeches are click-shooting, knife, melee weapons, grenades, acid grenades and ammo, nitrogen grenades and ammo, incendiary grenades and ammo, flamethrower, freezerthrower and virologist's pet.
Guan Dao

Guan Dao is melee-type weapon in the last conflict. It uses melee perk. It shares identical stats with Scythe, both weapons having wide-slash due to their big size(hitting up to 3 targets with 1 slash), dealing less damage than both swords and chainsaw however. Enemy in the center of wide slash gets damaged more than enemies on sides of wide slash, usually getting a deal of damage enough to kill a zombie.

It costs 1000$, making it better option than scythe for people who want to save up money, since both weapons have identical stats.

## Tips

-Guan Dao breaks fast without melee perks. If you use melee perk, one Guan Dao lasts long enough to get about 160 kills.

-Good choice of two-handed weapon for Riot Specialist class, should be used when set shield on ground as barricade.
Nemesis

## Nemesis T-Type

Nemesis T-Type is a boss in The Last Conflict. He was created by administering Nemesis Parasite to a T-103 "Mr. X" Tyrant. One of them was released in Raccoon City to hunt down surviving S.T.A.R.S. members, managing to kill the pilot Brad Vickers, but getting killed in the end by Jill Valentine.

Nemesis's HP is rather low compared with most bosses, but he wields a rocket launcher which is instant kill AoE(can easily kill big group of players), making him a very dangerous enemy.

**Spawn Line**: S.T.A.R.S!...

## Abilities

**Rocket Launcher** - Nemesis launches a rocket from his launcher, kills anyone hit or caught in radius.

**Punching** - Nemesis punches a player dealing medium damage.

## Notes

-Nemesis can be frozen(Cryogenist specials, Grenade Launcher loaded with nitrogen rounds, Freezerthrower)

-Nemesis is a type of a tyrant, based on T-103(Mr.X)
Clubs (TRA)

**The Royal Academy's clubs** are sociable events that take place within the school. Students can have fun with others as they mingle and participate in club activities.

## Club List

* Anime/Manga
* Baking/Cooking
* Chess
* Dance (there is also a dance team as part of the Music Program)
* Film
* Gaming
* Glee (see Music Program)
* Horror
* Music (see Music Program)
* Debate
* Student Government
* Yearbook
* Art
* School Spirit
* Freshmen Helpers (only appears in the end of the year in the RP)
Virologist

Virologist is a combat subscriber class based on usage of B.O.W.'s

Virologist class has 3 perks

*Description:*

*- Everytime the user joins a new round he/she will always start with 2 Gas Canisters.*

This perk gives you 2 P-Epsilon anti-B.O.W. gas canisters that can give you large amount of fast kills. The gas fields last for a moment on  5x5 radius.

### Second Perk

*Name: Companion 1*

*Description:*

*- Everytime the user joins a new round he/she will always be accompanied with a tounger which can fight and defend for the user.*

This perk allows you to use a pet/companion. The pet can be set in either attack mode, in which it automatically rushes and attacks nearest enemy on screen or in defense mode, in which it attacks enemies that get too close to player. Virologist is also able to heal his/her companion.

### Third Perk

*Name: Companion 2*

*Description:*

*- Everytime the user joins a new round he/she will always be accompanied with a stronger tounger which can fight and defend for the user.*

This perk upgrades your pet/companion, giving it higher HP.

## Companion Skins

-Crow

-Dog

-Tounger

-Tounger(Beta)

-Tounger(Evolved)

-Stalker Alpha

-Stalker Beta

-Elite Stalker

-Enhanced Stalker

-Farfarello Stalker

-Stalker Gamma

-Glimmer Stalker

-R Stalker

-Tick Stalker

-Sweeper Stalker

-Ivy

-Leechman

-Mite

-Spider 1

-Spider 2

-Web Spinner

-Carrior

## Class Tips

-When you want to go all-out get yourself a stack of RGB's so you'll be able to heal your companion more times than with sprays

-Use gas canisters on the most crowded places with good zombie flow for maximum kills

-Switch between attack and defense mode wisely to get more kills without risking your companion's life
Operator

Operator is subscriber support and combat class. It allows player to use Radio Vest to call in Supply Drops, Airstrikes and Napalm Strikes bought by **Kill Points**.

## Perks

There are 3 perks for Operator, the ones after starter are unlocked by calling in supply drops.

### First Perk

*Name: Operator*

*Description:*

*- Grants the user the 'radio vest' which can be used to radio in air-strikes or supplies.*
It's the starter perk for Operator, which grants player the Radio Vest. With this perk only, Radio Vest can be used to call in supply drops for 100 Kill Points each.

### Second Perk

*Name: Air-Strike*

*Description:*

*- Lets you radio in for air-strikes in a selected target zone.*

Like description says, this perk allows player to call in Airstrikes for marked zone. Each airstrike costs 200 Kill Points.

### Third Perk

*Name: Napalm-Strike*

*Description:*

*- Lets you radio in for napalm-strikes in a selected target zone.*

This is final perk for Operator, it allows player to call in Napalm Strikes for marked zone. Each napalm strike costs 250 kill points.

## Kill Points

Kill points are Operator points which player receives for kills. Each kill gives player 1 kill point. When you use Radio Vest to buy either Supply Drop, Airstrike or Napalm Strike, the points needed to buy it disappear, just like money when you buy items in shop, however, player's kills don't disappear for spending kill points. To spend Kill Points double click Radio Vest on special slot and pick item you want to buy. Airstrikes and Napalm Strikes don't give you kill points.

## Class Tips

-Operator is most effective on long rounds, when he/she can get enough kills to call in more supply drops, airstrikes and napalm strikes

-Use scoped weapon to snipe in when you want to use airstrike/napalm strike, so you can set mark in the middle of horde for best effect

-You receive 250 kill points at start of round when joining Scenario

-You receive 500 kill points at start of round when joining Boss Frenzy
Tonguer

## Tonguer(Licker)

Tonguers are human-based monsters, that experienced further mutation. They are stronger than zombies, but slightly weaker than hunters. They come in 3 types:

### Normal Tonguer

   They are able to grab you with their extremely long tentacle-like tongue and drag you to them afterwards, making them a dangerous enemy, especially to mechanic, who's repairing process is stopped upon tongue grab. To save yourself when you are wrapped in Tonguer's tentacle-tongue grab, you need to tap S key rapidly. Wrapped player can also be saved by other player's knife slash. Player can't be grabbed by tongue if he/she uses No Touchie perk. They can also slash player with their claws, possibly infecting player. Their health is equal to this of Evolved Tonguer, both having less health than Beta Tonguer.

### Evolved Tonguer

   They share tongue-grab ability that Normal Tonguer possesses and they have same health amount. The difference between the two is that Evolved Tonguer's claw slash is able to also poison players, making it the most dangerous tonguer type. They are good choice for player zombies before hunters spawn, because their abilites allow them to harm both players with No Touchie perk and Gas Mask perk, either attacking them with tongue or poison.

### Beta Tonguer

Those are Tonguer variant de

   veloped as B.O.W. . Their health is much higher than Evolved and Normal Tonguer, making them the "tank type" enemy. They also deal slightly more damage, so it's better to keep some distance from them when combating them.
Samurai Edge

Samurai Edge is customized Beretta 92F made by Custom Kendo Shop for S.T.A.R.S. members. It allows firing in either single shot semi-automatic mode, or 3 round bursts.

It uses Handgun perk.

It costs 400$, initially has 12 rounds capacity and can be upgraded 3 times:

First upgrade for 500$ to 14 rounds

Second upgrade for 1500$ to 16 rounds

Third upgrade for 2500$ to 18 rounds

It supports both scope and silencer attachments and is dualable. Therefore, max upgrade and customization of one costs of total 4900$, and dual wield set of max upgraded and customized ones costs total of 9800$

Ammo for Samurai Edge are .40S&W rounds.

## In past versions

Samurai Edge appeared in older versions of game, pre-REO2.5(REO, REO2) as M92F Custom Handgun. It was second fastest handgun in game(after Peacemaker) and it held up to 16 rounds. The icon was different, it lacked 3 round burst mode from current version and it used 9mm Parabellum Rounds instead .40S&W Rounds.
T-002 Tyrant

T-002 Tyrant is a boss in The Last Conflict. He was created by administering T-virus to a human host, who's genetic code was matching with the virus. First one of them was created in Arklay Laboratory, but was destroyed by S.T.A.R.S. members.

The variant players encounter in TLC is a recreated one, given ability to sprout tentacles that are additional weapon for it, aside big clawed arm.

## Abilties

**Slash** - Tyrant uses his clawed arm to slash player dealing medium damage

**Mass Tentacle Grab** - Tyrant sprouts tentacles from his body and grabs all players nearby, slowly dragging them to him much like licker. This ability can even grab players with No Touchie perk.

## Notes

-Tyrant can be frozen(Cryogenist specials, Grenade Launcher loaded with nitrogen rounds, Freezerthrower)

## Trivia

Some of those tyrants were stolen by terrorist group Vengeance Serpetns, and released to F.L.A.S.H. Azure Coast base after nearly destroying it with earthquake device.

One of the tyrants is stored in hidden laboratory in the Jr High School of unnamed city, which can be found in Jr High School Escape Revisited scenario.
Medic

Medic is a support class fully oriented on healing players without any combat-benefits such as class special weapons or pets/turrets. It unlocks after 30 rounds played.

## Perks

Medic got 4 class perks, all based on and unlocked by healing.

### First Perk

   *Name: Medic*

*Description:*

*- The 'Medic' grants the user the ability to heal teamates(drag drop heal item on teamate) as well lets the user see the bleeding/infection levels of teamates.*

This perk allows player to heal people with every healing item aside food or drinks. Bandages require player to drag and drop them on bleeding players, while every other heal can be used with group heal ability - double click the healing item when standing within 1 tile around player(s) to heal them and yourself.

### Second Perk

   *Name: First.Aid Kit*

*Description:*

*- Grants the user the first.aid kit, 6 healing items can be stored into the f.aid kit and the kit also does not take any inventory space.*

This perks unlocks first aid kit, which serves as additional space for healing items. You can place 6 healing item stacks in there, like description says. Healing items given by later perks go directly to first aid kit. To take item out of first aid kit, click first aid kit icon on special slot twice then pick medicine you want to take out.

### Third Perk

    *Name: F.Aid Kit.Start Spray*

*Description:*

*- Everytime the user joins a new round his/her f.aid kit gains 2 f.aid sprays.*

This perk gives medic stack of first aid sprays and also stack of R.G.B. mixed herbs(which however, aren't mentioned in perk description)

### Fourth Perk

*Name: F.Aid Kit.Start Antidote*

*Description:*

*- Everytime the user joins a new round his/her f.aid kit gains 2 Antidotes.*

Final perk for medic, adds 2 Antidotes to medic's first aid kit. With this perk on, player gets 3 healing item stacks upon joining in total:

2/2 First Aid Sprays

3/3 R.G.B.'s

2/2 Antidotes

## Class Tips

-Try using group heal ability to heal as many players at once as possible for best effect

-Heal people when their condition reaches caution or lower so you won't waste heals(unless you catch someone with low damage in group heal when healing more damaged player)

-Cure people when their infection passes 70% to avoid wasting it if players would get infected again

-Bandage people up above 50% bleeding to avoid waste(unless it's free roam, since bleeding attracts zombies)

-If you got enough time, try to use blue herbs on poisoned people instead RGB to save RGB's in case you would run out of First Aid Sprays
B.S.A.A. Soldier

## B.S.A.A. Soldier NPC

   Bioterrorism Security Assessment Alliance soldiers are sent into outbreak zones to combat the B.O.W.'s and rescue civilians, sometimes also to complete other specific objectives. B.S.A.A.'s main purpose is to combat, prevent and exterminate bio-terrorism.
B.S.A.A. soldiers use weaponry varying from handguns to light machine guns and rifles. When approached by zombie they slash it with knife and retreat like other NPC.
Mittlerer Trank der Verteidigung

**Rezeptkosten**: | 400 Sesterze

### Allgemeines

***"Prügle dich vorsichtig mit diesem Trank und steigere die Verteidigung deines Raufbaldes. Aggressivität ist nicht immer das beste Mittel."***

Auch Informatix, der Druide des Dorfes hat die Kunst der Zaubertränke erlernt. Dieser Trank gibt einem Dorfbewohner ein wenig Verteidigung für eine Dorfprügelei - steigert die Verteidigung um 5.

### Herstellung

Informatix braut den mittleren Trank der Verteidigung. Dafür werden zwei Austern, zwei Wasser und ein Wildschweinknochen benötigt. Da der Druide das Rezept noch nicht kennt muss er dieses erst erlernen.

***Druide***

Fertigungsdauer (ohne Boni): 3 Minuten
Fertigungsdauer (alle Boni):
Ägyptisches Schwert

**Rezeptkosten**: | 1.800 Sesterze

Ägyptische Schwerter nicht nur sehr edel, sondern haben auch ihren Preis. Dafür werden sie aber gern als Waffen benutzt. Sie gehört zu den stärksten Waffen, erhöhen die Stärke um 6 Punkte und haben eine Haltbarkeit von 20.

### Herstellung

Ägyptische Schwrter werden in Numerobis' Werkstatt hergestellt. Man benötigt einen Stahlbarren, eine Perle, zwei Goldbarren und einen roten Edelstein dafür. Da Numerobis das Rezept noch nicht kennt muss dieses ihm erst beigebracht werden.

***Numerobis' Werkstatt***

Fertigungsdauer (ohne Boni): 12 Stunden
Fertigungsdauer (alle Boni): 4 Stunden 4 Minuten 48 Sekunden

### Kauf

Falls die Numerobis' Werkstatt durch andere Produktionen belegt ist, kann man das ägyptische Schwert auch im Markt kaufen.

Kosten: 666 Römerhelme

### Einsatz

als Waffe im Kampf gegen die Römer

Stärke +6
Haltbarkeit 20
Demolition

Demolition is combat class based on usage of explosives. It unlocks after 50 rounds played.

## Perks

Demolition class has 4 perks, after selecting this class player unlocks perks by explosive kills.

### First Perk

*Name: Demolititon*

*Description:*

*- Grants the user a 'Detonator' and everytime the user joins a new round he/she will always start with 6 c4.*

This is Demolition's starter perk, it gives player Detonator and 6 C4's upon joining round. They can be planted anywhere on ground, and detonated by using Detonator given by same perk. If you place more than one C4 before using Detonator, they will all explode after using it, one by one, in order they were set.

### Second Perk

*Name: Start Trip Wire*

*Description:*

*- Everytime the user joins a new round he/she will always start with 8 trip wires.*

This perk gives player 8 trip wires upon joining round, which is twice as many as you can hold with any other class. To use trip wire, face wall or dense non breakable object and hit T. Make sure that the laser sensor isn't too long, or else Trip Wire's explosion may not hit any enemy.

### Third Perk

*Name: Start Land Mine*

*Description:*

*- Everytime the user joins a new round he/she will always start with 8 land mines.*

This perk gives player 8 land mines upon joining round, which is twice as many as you can hold with any other class. To use mine, simply hit T to place it under yourself or click it on equipped slot and then click on tile within 2 tiles from you to place it there.

### Fourth Perk

    *Name: Start Grenades*

*Description:*

*- Everytime the user joins a new round he/she will always start with 8 grenades.*

This perk gives player 8 grenades upon joining round, which is 2 more than limit of any other class. To toss grenade either hit T to throw it in direction you're facing, or click it on special slot then on spot on screen you want to throw it at. This is final perk for Demolition.

## Class Tips

-Make your Trip Wires short for highest chance of killing enemies

-Stand on barricade and place mines under feet of group of zombies for the most effective explosion

-Throw grenades in big hordes for best effect

-Set your C4's between defense line and spawn, in some distance from each other and activate them when horde comes for best effect

-Use Mine Thrower or Grenade Launcher to level up the class faster
The Last Conflict Wikia

## Welcome to the The Last Conflict Wikia

The wiki about BYOND zombie game, The Last Conflict

## Upcoming pages!

Soon we'll have monster section finally completed, then work on completing weapons section. Stay tuned for the updates!

## Latest activity

test

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Barry Burton

"*That was too close! You were almost a Jill sandwich!*"

Barry Burton is a former S.T.A.R.S. member that worked as the team's weapons supervisor due to his previous experience working for the N.R.A. Barry is a close friend of Chris Redfield and was the man that talked him into joining S.T.A.R.S.

Being a member of the N.R.A. he cares deepyl about his guns and the use of guns, but that care is overshadowed even more for love of his wife and children which comes first, and the welfare of his fellow teammates secondly. It seems Barry is a person that is more than willing to help out his teammates, often appearing during times of need to aid fellow squadmates, most notably Jill Valentine.

Currently he is in BSAA as an advisor for the organization as a combat consultant, training a young generation of soldiers alongside Chris Redfield to become the future of the BSAA.

### Preffered Weapons

Colt Anaconda (Silver Serpent)

Samurai Edge

Flamethrower
Riot Specialist

Riot Specialist is a support class for subscribers, serving as a tank. It got 4 perks, all unlocked by melee weapon kills.

### First Perk

*Name: Riot Specialist*

*Description:*

*- Everytime the user joins a new round he/she will always start with a riot shield.*

This perk grants player a Riot Shield, which blocks all front and side attacks(doesn't block back attacks) aside from such attacks as boss charge/dash attack, and can be used to hit opponents similar to melee. It can be used with one handed melee weapons such as Iron Bar, Axe, Crowbar and 2x4 Plank. It can also be placed on ground as a barricade and be repaired by mechanic when damaged or destroyed.

### Second Perk

*Name: Start Stun Grenade*

*Description:*

*- Everytime the user joins a new round he/she will always start with 8 stun grenades.*

This perk grants player 8 stun grenades upon joining round. Throwing those works like with any other grenade, but instead killing enemies they paralyze them with electricity for a moment, making them unable to move and attack. This works for many bosses, making Riot Specialist a great help in combating them.

### Third Perk

    *Name: Vest*

*Description:*

*- Melee damage received is reduced by x4.*

This perk grants user special armor-vest that reduces melee damage taken 4 times, making player last way longer and giving him/her even more tank capabilities.

### Fourth Perk

*Name: Shield Upgrade*

*Description:*

*- Riot Shield defense is upgraded by 50%.*

This is final perk for Riot Specialist, increasing shield's defense by 50%, like the description says. It also changes shield's icon - the visor color is yellow, and the shield's front got now black and white pattern, instead yellow and white.

## Class Tips

-Use stun grenades on bosses to make them easier to kill

-Stay in doorways with shield to block zombie flow and help others and yourself survive longer

-If you don't use 'A&F Resistance Vest' perk, you need to watch out for acid attacks and Alexia's fire specials, they still deal high damage to you
Cerberus

Cerberuses are zombie dogs - dobermans infected with the T-virus. They got less HP than zombies, but they attack faster and stronger. They also move faster than zombies.

## Abilities

**Bite** - Cerberus bites player, dealing medium damage. The bites can be dealt fast, making it very dangerous to fight Cerberus on close range.

**Jump** - Cerberus jumps, attacking with more force and hitting people on barricades, making it good choice for Player Zombies.
Marmorblock

**Rezeptkosten**: | 400 Sesterze

Marmorblöcke stehen auf der Besorgungsliste von jeder Baustelle ganz oben, denn jeder Haus- oder Palastbesitzer braucht Unmengen von diesem. Wie gut, dass Numerobis diese herstellt.

### Herstellung

Marmorblöcke werden in Numerobis' Werkstatt hergestellt. Man benötigt zehn Steine und vier Wasser dafür. Da Numerobis das Rezept noch nicht kennt muss dieses ihm erst beigebracht werden.

***Numerobis' Werkstatt***

Fertigungsdauer (ohne Boni): 10 Minuten
Fertigungsdauer (alle Boni): 3 Minuten 24 Sekunden

### Kauf

Falls Numerobis' Werkstatt durch andere Produktionen belegt ist, kann man Marmorblöcke auch im Markt kaufen.

Kosten: 84 Römerhelme

### Einsatz

als Baumaterial für
den Ausbau
des ägyptischen Steinlagers
des ägyptischen Piers
Infiltrator

Infiltrator is stealth class, with perks allowing player to survive long and avoid being detected by enemies.

This class unlocks perks for melee kills.

## Perks

### First Perk

   *Name: Infiltrator*

*Description:*

*- Everytime the user joins a new round he/she will always start with 6 pheromone grenades.*

This perk gives player 6 pheromone grenades upon joining round. Those work slightly different from other grenades - they stay on ground for about 12 seconds before exploding, releasing pheromones which lure nearby infected to the grenade. This works on bosses too. Pheromone grenade explosion is about same as any other explosive - 5x5 blast killing non-boss targets. Great weapon to distract troublesome enemies.

### Second Perk

   *Name: Hookshot*

*Description:*

*- Grants the user a 'Hookshot' which can be used to repel the user forward.*

This perk gives you hookshot that allows Infiltrator to nearly instantly jump 4 tiles forward, jumping over barricades, fences and enemies in the way, giving player more movement possibilities and ways to escape dangerous situations.

Note that it can be used in lobby.

### Third Perk

    *Name: Cloak*

*Description:*

*- Grants the user a 'Cloak Device' which will render him/her self invisible for 40 seconds.*

This perk gives player cloaking device, which is advanced technology that allows player to become invisible for 40 seconds, making him or her undetectable for enemies. When player bumps into enemy, the cloaking deactivates. Reload time is twice as long as used time.

Note that it can be used in lobby without time limits.

## Class Tips

-Use pheromone grenades to distract NPC bosses or to open yourself new path

-Be careful with hookshot - even though it can help you escape danger, you may accidentally launch yourself into the horde

-Infiltrator is perfect class for surviving long in Free Roam

-Cloaking can help you snipe safely

## Trivia

-Before infiltrator was implemented to game, many players had cloaking animation as their custom icon's animated idle
Kleiner Trank des Blockens

**Rezeptkosten**: | 300 Sesterze

### Allgemeines

***"Steigere deine Blockchance mit diesem Trank! Außerdem schmeckt er wirklich gut!"***

Auch Informatix, der Druide des Dorfes hat die Kunst der Zaubertränke erlernt. Dieser Trank gibt einem Dorfbewohner ein wenig Blockchance für eine Dorfprügelei - steigert die Blockchance um 8%.

### Herstellung

Informatix braut den kleinen Trank des Blockens. Dafür werden ein Harz, ein Wasser und ein Wildschweinzahn benötigt. Da der Druide das Rezept noch nicht kennt muss er dieses erst erlernen.

***Druide***

Fertigungsdauer (ohne Boni): 1 Minute
Fertigungsdauer (alle Boni):
Zombie

Zombies come in all shapes and forms. They are people infected with the T-virus. The zombie types are:

### Civilian/Cop Zombie

      These zombies are unarmored and easy to defeat. They got low hp and can grab you, if they do so tap left and right direction keys to break free. They are slow and easy to kill.

### Armored/S.W.A.T./Soldier Zombie

       These zombies wear body armor so they are much tougher than regular ones. You will need more ammo to take them down. Those are infected members of special forces such as U.C.M., U.S.S., U.B.C.S., F.L.A.S.H. or Police Department S.W.A.T. Good choice for player zombies without many B.O.W. Points.

### Firefighter Zombie

Those zombies aren't armored, so their health is about same as normal zombie, but they wear firefighter gear making them resistant to fire-type weapons, making them worst enemy of Pyromaniac.

### Botanic Zombie

These are the most powerful of all zombies. Despite they have no armor, they are as tough as armored soldier-zombies and if that's not enough, when killed they leave poisonous cloud. They have yellow skin and deformed head with a flower and a few tentacles coming out. Kill them before they come too close, to reduce chance of getting poisoned by gas.
Flachs

**Rezeptkosten**: | 400 Sesterze

Flachs ist das Ausgangsmaterial für alle möglichen Produkte. Daher bietet die Schneiderei auch dessen Herstellung an.

### Herstellung

Flachs wird einerseits in den Feldern gefunden, andererseits in der Schneiderei hergestellt. Für die Herstellung von Flachs sind je 25 Stroh, zwei Steine und zwei Wasser nötig. Da der Schneider das Rezept noch nicht kennt muss ihm dieses beigebracht werden.

***Schneiderei***

Fertigungsdauer (ohne Boni): 45 Minuten
Fertigungsdauer (alle Boni): 14 Minuten 51 Sekunden

### Kauf

Falls die Schneiderei ausgelastet ist, kann man Flachs in dringenden Fällen im Markt einkaufen.

Kosten: 24 Römerhelme

### Einsatz

als Ausgangsprodukt für
Leinentuch
Seil
Faden
Trank des unglaublichen Schadens

**Rezeptkosten**: | 1.500 Sesterze

### Allgemeines

***"Dieser Trank fügt dem gegnerischen Raufbold großen Schaden zu. Nicht jedes meiner Experimente hatte so ein erfreuliches Ergebnis."***

Auch Informatix, der Druide des Dorfes hat die Kunst der Zaubertränke erlernt. Dieser Trank gibt einem Dorfbewohner unglaublich viel Schaden für eine Dorfprügelei - KO des Gegners.

### Herstellung

Informatix braut den Trank des unglaublichen Schadens im Druidenzirkel. Dafür werden zwei Eisenerz, zwei Hummer, vier Wasser und ein Steinöl benötigt. Da der Druide das Rezept noch nicht kennt muss er dieses erst erlernen.

***Druidenzirkel***

Fertigungsdauer (ohne Boni): 10 Minuten
Fertigungsdauer (alle Boni):
Technologist

The Technologist is a primarily Support class, with 2 of it's 3 perks focusing almost exclusively on teamwork. It is a subscriber only class, and requires Electricity kills and RC Drone kills to progress.

### First Perk

*Name: Technologist*

*Description:*

*- Grants the usr the 'RC Car' which can be used as a spy drone or used to collect items.*

Upon unlocking this perk you are granted a single RC Car. The user enters "Sniper mode" upon activating it, meaning they are no longer in control of their character, and are instead controlling their RC Car. It is piloted with the arrow keys, and can jump over barricades ('A'), drag up to 5 items on the ground ('S') and eventually drop them. ('Shift-S').

### Second Perk

*Name: Start Drone Planes*

*Description:*

*- Everytime the usr joins a new round he/she will always start with 3 drone planes that will fire and protect the usr.*

This perk allows the user to deploy 3 automated Drone Planes, which upon activation will fly around the user and fire on any enemies within range. After 2(?) minutes, they eventually disable for the rest of the round.

### Third Perk

*Name: Start Tesla Coils*

*Description:*

*- Everytime the usr joins a new round he/she will always start with 4 tesla coils which can be used as static field fences that can stun/damage enemies.*

The 3rd and final perk in the Technologist tree grants the user 4 Tesla Coils. By placing two Coils in line with each other, you can create a stationary electric field between them. Any enemies walking through the field will be slowed or stunned, and take minor damage. After 2(?) minutes, they eventually disable for the rest of the round.
Arbeiter 5

**Land**: | Ägypten

### Allgemeines

Arbeiter 5 ist wie seine Kollegen mit dem Bau des Palastes beschäftigt. In ihrer spärlichen Freizeit versammeln sie sich gern im Zeltlager in dessen Nähe. Sie mögen zwar gute Bauarbeiter sein, jedoch gehen manches mal ihre Sonderwünsche sehr in die Sesterzenbörse.

1/3

### Kosten

**Bauauftrag**: 6.000 Sesterze

**Bau**: 30 Holz, 30 Stroh, 8 Steinblöcke, 8 Leinentücher
Chemist

Chemist is combat and partially support class based on usage of chemical weaponry, mainly acid. It unlocks after 50 rounds played and it's perks are unlocked by acid kills.

### First Perk

*Name: Chemist*

*Description:*

*- Grants the user a 'Detonator' and everytime the user joins a new round he/she will always start with 4 a4.*

This perk, similar to Demolition's starting perk, grants player a detonator and remote charges - acid counterpart of C4, the A4. The A4's work just like C4's - They can be planted anywhere on ground and detonated by using Detonator given by same perk. If you place more than one A4 before using Detonator, they will all explode after using it, one by one, in order they were set. The difference between A4's and C4's is obviously the fact their "explosion" is spraying acid in every direction from detonated A4, killing every zombie in 5x5 radius.

### Second Perk

   *Name: Start Acid Mine*

*Description:*

*- Everytime the usr joins a new round he/she will always start with 4 acid mines.*

This perk gives player 4 acid mines upon joining round. They are set same way as regular land mines - either by hitting T to place them on your standing position, or click them on special slot and place within 2 tiles from you. After enemy steps on them, they spray acid on zombies in 5x5 radius, killing them.

### Third Perk

*Name: Start Acid Grenade*

*Description:*

*- Everytime the user joins a new round he/she will always start with 6 acid grenades.*

This perk gives player 6 acid grenades upon joining round. When they reach place they are being thrown to, they spray acid on 5x5 radius killing all zombies caught in it, similar to acid blast of previous chemist special weapons. They are very deadly and give most kills considering their number and ability to throw in the middle of horde.

### Fourth Perk

    *Name: Start Tabun*

*Description:*

*- Everytime the user joins a new round he/she will always start with 8 tabun canisters which can be used to slow down enemies.*

This is the final chemist perk, giving 8 Tabun canisters upon joining round. Tabun spreads on 5x5 radius, excluding

corners of said radius, as shown on screenshot. Tabun cloud lasts for 30 seconds before it starts dissolving. Tabun is a nerve gas that was used in World War II(For more info read wikipedia article about Tabun )

## Class Tips

-Get Grenade Launcher with Acid Rounds to level class up faster

-Use tabun to slow down hordes when defending a base, or to slow down bosses to exterminate them faster

-Set your A4's between defense line and spawn, in some distance from each other and activate when horde comes for best effect
Leinentuch

**Rezeptkosten**: | - / 200 Sesterze

Leintücher werden für alle möglichen Kleidungsstücke oder Handarbeiten benötigt. Daher ist die Schneiderei immer schnell dabei, was die Produktion angeht.

### Herstellung

Leinentücher werden in der Schneiderei hergestellt - in Ägypten in Numerobis' Werkstatt. Dafür sind je vier Flachs und zwei Wasser nötig. Das Rezept kennt der Schneider schon von Kindesbeinen an, daher braucht er es nicht erlernen. Anders jedoch Numerobis, ihm muss man das Rezept beibringen.

***Schneiderei***

Fertigungsdauer (ohne Boni): 7 Minuten
Fertigungsdauer (alle Boni): 2 Minuten 18 Sekunden

***Numerobis' Werkstatt***

Fertigungsdauer (ohne Boni): 8 Minuten
Fertigungsdauer (alle Boni): 2 Minute 43 Sekunden

### Kauf

Falls die Herstellungsbetriebe ausgelastet sind, kann man Leinentücher in dringenden Fällen im Markt einkaufen.

Kosten: 229 Römerhelme

### Einsatz

als Baumaterial für
den Bau des Zeltes von
des Arbeiter 2
des Arbeiter 3
des Arbeiter 4
des Arbeiter 5
den Ausbau
der Schneiderei
von Numerobis' Werkstatt
als Material für das Training von
Arbeiter 1
Arbeiter 2
Arbeiter 3
Arbeiter 4
Arbeiter 5
als Ausgangsprodukt für
Rotes Band
Hosen
Jacke
Banner
Zelt
Bronzenes Wikingerschild

**Rezeptkosten**: | -

### Allgemeines

Bronzene Wikingerschilde sind die höchsten Schilde. Sie reduzieren den erhaltenen Schaden um 4 Punkte und haben eine Haltbarkeit von 20.

### Kauf

Bronzene Wikingerschilde kann man nur im Markt kaufen.

Kosten: 682 Römerhelme

### Einsatz

als Schild im Kampf gegen die Römer

Reduziert erhaltenen Schaden um 4
Haltbarkeit 20
Cassidy Lawliet

## Cassidy Lawliet(Captain Cassidy Lawliet)

           Cassidy Lawliet is captain of F.L.A.S.H. French Unit's Delta Team and commander of Cote d'Azur base(Azure Coast base). She's also member of F.L.A.S.H. HQ leadership. She's a woman of French and British descent.

### Appearance

Cassidy has long blonde hair and light blue eyes. In her casual clothing she wears blue jeans, yellow shirt and black leather jacket over it. Her combat uniform consists of green military pants and short-sleeved green shirt, black and red fingerless gloves, blue bulletproof vest used by F.L.A.S.H. captains, purple combat scouter and camo beret.

### Personality

“The kind one” in F.L.A.S.H. She is kind-hearted, warm and cares for her friends and teammates. Usually tries to make the more “aggressive” members less cruel. Even though she's kind-hearted, she would do anything to protect her friends and teammates, even if she needs to resort to killing hostile people.

She tries to avoid drinking, because she tends to turn aggressive when drunk - in past she caused multiple bar fights between jocks and greasers.

She likes rock and roll music, hard rock and heavy metal. Her favourite band is AC/DC. She owns a harley davidson motorbike with flame pattern on it and participates in bike races with Kuba and other bike owners from F.L.A.S.H.

### Past

At age of 18 she volunteered to join Serpent Exiles Outbreak Countermeasure Force, because she believed she would be able to save and help people. She was on a mission to rescue survivors in 1994 zombie outbreak in Wąchock, south Poland. When she found out about Serpent Exiles' true goal, she left the organization to fight it, being one of founding members of F.L.A.S.H.

### Present

Right now Cassidy is captain of Delta Team in F.L.A.S.H. French Unit, being commander of re-built Azure Coast base. She's also a member of F.L.A.S.H. HQ Leadership and member of elite Archangel Unit, under codename "Gabriel".

### Preffered Weapons

Colt M1911 Kendo Custom

S.P.A.S. 12

AK47

## Gallery

Cassidy's picture from her F.L.A.S.H. ID CardCassidy re-created as player character in GTA Online, by Kuba\_DeLoria(Kubapajonczek)
Römische Sandale

**Rezeptkosten**: | -

### Allgemeines

Römische Sandalen findet man in den Schlachten gegen die Römer - irgendwer in Rom hat ein gutes Einkommen, bei den Verlusten, die sie täglich erleiden. In der Gerberei werden sie wiederverwertet.

### Kauf

Falls Rumklix mit anderen Sachen beschäftigt ist, kann man römische Sandalen in dringenden Fällen im Markt einkaufen.

Kosten: 39 Römerhelme

### Einsatz

als Ausgangsprodukt für
Lederband
Arbeiter 4

**Land**: | Ägypten

### Allgemeines

Arbeiter 4 ist wie seine Kollegen mit dem Bau des Palastes beschäftigt. In ihrer spärlichen Freizeit versammeln sie sich gern im Zeltlager in dessen Nähe. Sie mögen zwar gute Bauarbeiter sein, jedoch gehen manches mal ihre Sonderwünsche sehr in die Sesterzenbörse.

1/3

### Kosten

**Bauauftrag**: 7.000 Sesterze

**Bau**: 25 Holz, 25 Stroh, 6 Steinblöcke, 6 Leinentücher
Zitrone

**Rezeptkosten**: | -

### Allgemeines

Zitronen findet man bisher nirgends. Es sei denn der phönizische Händler ist in der Nähe des Dorfes zu sehen, denn er hat diese im Angebot. Dafür geben sie bestimmten Speisen eine besondere Note.

### Kauf

Zitronen kann man nur bei Epidemais kaufen.

Kosten: 149 Sesterze

### Einsatz

als Matrial zum Training für
Gerontologix
Theatralix
als Ausgangsprodukt für
Auster á la Zitrone
Ägyptischer Fischeintopf
Nebel-Event

### Was ist anders?

Während des gesamten Events kann man gegen Geisterpatrouillen kämpfen. Diese lassen leuchtende Substanzen fallen.

Die gesamte Landschaft in Gallien, ausgenommen der Freundeskarte, ist von einer Nebelschicht durchzogen. Kleine Lagerfeuer geben ein wenig Licht.

Epidemais ist während der gesamten Zeit in Gallien zu finden. Dieser tauscht seine Ware in dieser Zeit gegen Substanzen ein.

### Zusätzliches

Zum Sammeln der leuchtenden Substanz gibt es einige Aufgaben, auch wiederholbare, von den Dorfbewohnern.

In der gesamten Zeit ist die Römerhelm-Dekoration (1.Stufe) in den Häusern für Substanzen zu erwerben.

Für das Sammeln der Substanz gibt es Erfolge:

**Erfolg**: Sammle 250 / 1.000 / 2.500 Leuchtende Substanz
**Belohnung**: 5 / 10 / 20 Römerhelme
Speer

**Rezeptkosten**: | 2.000 Sesterze

Der Speer stabiler als der einfache Speer und einer der mittleren Waffen. Er erhöht die Stärke um 3 Punkte und hat eine Haltbarkeit von 15.

### Herstellung

Der Speer wird in der Schreinerei hergestellt. Man benötigt einen Eisenbarren, zwei Lederbänder und einen Einfachen Speer dafür. Der Schreiner kennt das Rezept noch nicht, weshalb man ihm dies noch beibringen muss.

***Schreinerei***

Fertigungsdauer (ohne Boni): 3 Stunden
Fertigungsdauer (alle Boni): 59 Minuten 24 Sekunden

### Kauf

Falls die Schreinerei durch andere Produktionen belegt ist, kann man den Speer auch im Markt kaufen.

Kosten: 35 Römerhelme

### Einsatz

als Ausgangsprodukt für
Ausbalancierter Speer
als Waffe im Kampf gegen die Römer

Stärke +3
Haltbarkeit 15
Forsthütte

**Art**: | Rohstoffgebäude

### Allgemeines

Die Forsthütte gehört neben dem Steinbruch und der Erzmine zu den Rohstoff-Gebäuden, die außerhalb des Dorfes liegen. Sie wird von dem Römerlager Pandemonium blockiert. Um die Forsthütte zu befreien, muss man das Lager erfolgreich bekämpfen. Gelingt einem dies, so kann man für eine begrenzte Zeit auf das Holz der Forsthütte zugreifen, anschließend erlangen die Römer wieder die Kontrolle über Pandemonium und somit auch über die Forsthütte. Baut man an die Stelle des Römerlagers einen Außenposten kann man die Forsthütte länger bzw unbegrenzt lange kontrollieren.

Zu Beginn kann sie bis zu 6 Holz lagern, dies kann durch Verbesserung der Gebäudestufe erhöht werden. Die Produktionszeit von Holz beträgt 45 Minuten. Außerdem können Widerstandspunkte und gelegentlich Harz, Federn, Mistelzweige und Hasen droppen.

### Gebäudestufen

Die Forsthütte steht bereits zu Beginn des Spiels. Durch weitere Ausbaustufen kann man die Lagerkapazität erhöhen.

Spoiler zeigen
Golderz

**Rezeptkosten**: | -

### Allgemeines

Golderz findet man in Steinen, im Steinbruch oder der Erzmine. In der Schmiede wird aus diesen Goldbarren geschmiedet.

### Kauf

Falls Rumklix mit anderen Sachen beschäftigt ist, kann man Golderz in dringenden Fällen im Markt einkaufen.

Kosten: 43 Römerhelme

### Einsatz

als Ausgangsprodukt für
Goldbarren
Pilz

**Rezeptkosten**: | -

### Allgemeines

Pilze findet man bei der Suche nach Holz. In einigen Häusern werden diese zu Essen verarbeitet oder von den Bewohnern benutzt.

### Kauf

Falls Rumklix mit anderen Sachen beschäftigt ist, kann man Pilze in dringenden Fällen im Markt einkaufen.

Kosten: 24 Römerhelme

### Einsatz

als Material für das Training von
Rumklix
Gerontologix
Demokratix
Haufix
Heringbaldnix
Theatralix
als Ausgangsprodukt für
Kämpfer Spezialgericht
Fisch

**Rezeptkosten**: | -

### Allgemeines

Fische - frisch aus den Gewässern geangelt - sind eine wahre Delikatesse. Leider werden sie von einigen Dorfbewohnern als Waffe bei der Dorfprügelei missbraucht. Sie erhöhen die Erstschlagsrate um 6 Punkte, steigern die Lebensenergie um 1 Punkt und haben eine Haltbarkeit von 1.

### Kauf

Falls die Rumklix anderweitig beschäftigt ist, kann man Fische auch im Markt kaufen.

Kosten: 27 Römerhelme

### Einsatz

als Material zum Training von
Rumklix
Gerontologix
Demokratix
Heringbaldnix
Theatralix
als Ausgangsprodukt für
Fisch am Speer
Fischsuppe
als Ware
im Fischmarkt
als Waffe bei der Dorfprügelei

Erstschlag +6
Lebensenergie +1
Haltbarkeit 1
Jamie Boston

**Full Name**
**Nickname(s)**
**Gender**
**Date Of Birth**
**Eye Color**
**Hair Color**

Male
January 5, 2003
Blue
 **Family** | Mrs. Boston (Mother)
 **First Episode**
**Portrayed By**
Justin Timberlake

**Jamie King Boston**Is Starting His Year At **Degrassi Community School** As A **7th Grader**. He Enters As The Sweet Boy Next Door, Everyone's Best Friend. He Is Best Friends With Shane Burt, Matt Stevenson, Jake HeddlerAnd Ryan Heddler. He Is A Basketball Player Along With His Best Friends. He Is Mostly Described As An Outgoing And Laid-Back Go With The Group Kind Of Guy. Jamie Is Portrayed By Singer Sensation, Justin Timberlake.
Seil

**Rezeptkosten**: | 600 Sesterze

Seile werden für alle möglichen Produkte oder Handarbeiten benötigt. Daher ist die Schneiderei immer schnell dabei, was die Produktion angeht.

### Herstellung

Seile werden in der Schneiderei hergestellt. Dafür sind je zwei Flachs und ein Wasser nötig. Da der Schneider das Rezept noch nicht kennt muss er es erst noch lernen.

***Schneiderei***

Fertigungsdauer (ohne Boni): 10 Minuten
Fertigungsdauer (alle Boni): 3 Minuten 18 Sekunden

### Kauf

Falls die Schneiderei ausgelastet ist, kann man Seile in dringenden Fällen im Markt einkaufen.

Kosten: 72 Römerhelme

### Einsatz

als Ausgangsprodukt für
Hosen
Fischernetz
Jacke
Gürtel
Schuhe
Gerüst