News

During the course of Rebel Inc games, many real-life news will appear at the news tab at the top-left of your screen apart from initiatives development and insurgent movement. The news documents all major news that has happened between April 2002 and August 2019. Additionally, popups may appear, which are messages that appear a certain amount of time after an civilian initiative is passed or to inform the player of a developing situation. The popups that inform the player of the effect of an initiative tend to not occur closer than 1 year to each other.

## Gameplay Popups

* Set up your HQ - This will be the central Civilian and Military headquarters for Operation '[Mission Name]'. Choose a location for your HQ (transport links are helpful) then press the button to begin - First popup of the game
* Welcome to [Region Name] - The invasion is over and combat forces have been withdrawn. Despite initial hopes of change, the region is unstable and the population feels neglected. - Second popup of the game
* Operation '[Mission Name]' must stabilise the region - The local government has asked you to lead an operation to stabilise the region. You have full responsibility for all Civilian and Military matters. - Third popup of the game
* To Win: Stabilise 100% of the region - The Stability Bar on the top of the screen shows your progress and number of Supporters. Fund Initiatives to increase your Support Level and win over Supporters across the region. - Fourth popup of the game
* Urgent: Restore the dam - Intel suggest that restoring the dam could prevent catastrophic flooding and provide significant financial and stability benefits. Fund the Dam Construction Initiative to begin work - Fifth popup on the Azure Dams map in the main game
* Governor chosen: Economist - The Economist is trusted to receive the year's budget in advance rather than monthly. This gives freedom to respond to events but also increases Corruption. - If the Economist is chosen
* Governor chosen: General - The General is able to fund Military Initiatives immediately and starts with a bonus Garrison. His Military Focus increases Civilian costs. - If the General is chosen.
* Governor chosen: Banker - The Banker earns extra interest on all money that Operation [sic] hasn't spent yet. Your starting budget is lower due to her outrageously high salary. - If the Banker is chosen.
* Governor chosen: Smuggler - The Smuggler gets extra money in return for turning a blind eye to Corruption. Support Level becomes more vulnerable to Corruption - If the Smuggler is chosen.
* Governor chosen: Warlord - The Warlord can convert his old militia into National Soldiers cheaply and quickly. However, the militia fighters have a different mindset to normal troops... - If the Warlord is chosen.
* Governor chosen: Tank Commander - The Tank Commander equips starting soldiers with tanks regardless of practicality. If only the Insurgents would stay still... - If the Tank Commander is chosen.
* Governor chosen: Development Director - The Development Director can deploy civilian Experts to prioritise Initiatives in specific zones but has limited access to Coalition Soldiers - If the Development Director is chosen.
* Authorise Initiatives in the Operation screen - Initiatives let you influence the region, increasing your Support Level or improving military capabilities. Your budget is limited so choose carefully and think about what will make the biggest impact to the region. - Popup at about May 2002.
* Tip: The Reputation bar shows how long until you lose - '[Mission Name]'s' Reputation is limited and the bar on the right shows how much you have left. It is normal for your Reputation to decrease over time, but if it drops to zero you lose. - Around October 2002 when the reputation bar shows up
* Tip: '[Mission Name]' receives funds every month - Your budget is based on your Reputation and the number of zones you have stabilised (your superiors need confidence in your ability to get the job done). - After the reputation bar appears
* Get Civilian Initiatives to increase your Support Level - If you have enough Supporters in a zone (and there are no Insurgents present), the zone becomes 'stable'.
* '[Mission Names]' needs local Intel - Intel on zones is important for Military and Civilian activities. Get the District Representatives government Initiative to gather Intel. Zones without Intel are shaded grey.
* Tank depot reported in [Zone Name] - 'Liberate Country' is getting reports of a tank depot in a nearby zone. Recommend sending soldiers to secure. - When a tank depot is found on Black Caves in the main game or in any map on Campaign Mode.
* Tank depot destroyed in [Zone Name] - Insurgents have located and destroyed a tank depot in this zone. Insurgent capacity significantly increased.
* Specialist depot uncovered in [Zone Name] - '[Mission Name]' has reports of a specialist depot in a nearby zone. Recommend sending soldiers to secure.
* Watch out for Inflation - Inflation increases the cost of other Initiatives and is caused by quickly spending a lot of money in a single Initiative area. If Inflation gets too high, wait for it to go down again to avoid wasting money. - When inflation gets too high
* Top: Soldier training on left of the screen - Soldiers are being trained, You can see their progress on the deployment token (to the left of the screen). When they are ready, deploy them by dragging the token onto a zone. - When the first soldier starts training
* Soldier ready to deploy - Some soldiers have finished training. To deploy them, drag the Soldier deployment token (on the left of the screen to a zone). - When a trained soldier is not deployed immediately
* Experts refuse to work - Experts in [Zone Name] find the presence of Soldiers disruptive. They have returned to their compound and are refusing to work until the Soldiers leave the zone. - If soldiers are in the same zone as experts
* Structural decay reported at dam site - A local engineer warns of structural decay within the dam and expresses concerns for the safety of civilians living downstream. If you don't start restoring the dam it could collapse and flood the region. - If the Dam Construction imitative is not started by mid 2004.
* Tip: Find and destroy Insurgent Camps - Left alone, they will keep training Insurgents. Use Soldiers or Drones to locate them. Concentrate on zones near where Insurgents have launched surprise attacks.
* Warning - soldier training slowing - Recruits and training facilities are limited. If you train a lot of one type of soldiers at the same time - they will all take longer to be ready. Try to space them out.
* Soldier deployment required - You need to deploy your Soldiers. To deploy them, drag the Soldier deployment token (on the left of the screen) to a zone - If soldiers are not deployed for a long time
* Soldier awaiting orders in [Zone Name] - A Soldier unit is idle. Drag it to a different zone to deploy there - When a soldier remains in a zone for a long time
* More Soldiers needed to fight Insurgents - Use Military Deployment Initiatives to deploy more soldiers. Remember, National (green) soldiers take much longer to train than Coalition (blue) soldiers. - When the insurgents control at least 4 zones
* Another war distracts Coalition - Coalition is having to divert resources to deal with a war in another country. Advisors warn that we should make the most of Coalition's forces while we can.
* Replacement ready for withdrawn soldiers - The Coalition has provided a new soldier unit to replace the one that had to be sent to a war in another country. It can be deployed as normal.
* '[Mission Name]' accused of wasting budget - '[Mission Name]' has money which can be spent to improve stability across the region. Press the Operation button to view Civilian, Government, and Military Initiatives to authorise[sic]. - If more than $70 is in the bank
* Warning: Corruption rising - Initiatives increase opportunities for bribe taking, fraud and deneral corruption which reduce your Reputation and Support Level. Anti-corruption Initiatives can reduce Corruption over time.
* Insurgent Activity slightly impacting your Reputation - You need to stop the Insurgents controlling zones. High population areas are particularly important to keep safe. You need to keep your Reputation as high as possible. - When at least 15 reputation is lost to insurgent activity.
* Insurgent Activity impacting your Reputation - You need to stop the Insurgents controlling zones. High population areas are particularly important to keep safe. '[Mission Name]' is close to collapse. - When at least 25 reputation is lost to insurgent activity.
* Insurgent Activity significantly impacting your Reputation - Important! You need to stop the Insurgents controlling zones. High population areas are particularly important to keep safe. '[Mission Name]' is close to collapse. - When at least 35 reputation is lost to insurgent activity.
* Insurgent Activity critically impacting your Reputation - Urgent! You need to stop the Insurgents controlling zones. High population areas are particularly important to keep safe. '[Mission Name]' is close to collapse. - When at least 45 reputation is lost to insurgent activity.
* Warning: dam near collapse - Structural integrity of the dam has reached a critical point, with total collapse imminent. Make sure Convoys successfully bring supplies to the dam site to restore it. Time is crucial here. - When the dam reaches lower than 10 integrity on Azure Dam.
* Embassy in [Zone Name] requires '[Mission Name]'s' protection - A critical embassy in this region needs '[Mission Name]'s' protection. Destruction of the embassy will result in '[Mission Name]' losing control of the region. - From an Embassy in Campaign Mode

## Initiative Popups

(this is an incomplete list)

* Crop supply chains becoming more efficient - Refrigeration and other supply chain improvements mean that 72% more local produce is getting where it needs to go, boosting the income of farmers across the region
* Malnutrition related deaths down - '[Mission Name]'s' distribution of oral rehydration solutions is celebrated as the number of people suffering from malnutrition has fallen by 37%. - From Expanded Health Care
* Significant reduction in disease outbreaks - '[Mission Name]' is overseeing improvements to sanitation facilities, triggering a 44% decrease in the spread of diseases such as cholera and typhoid.
* Local vehicle parts hit international markets - An international supply deal has been struck and products from the region will now be make available for export, boosting the economy.
* Land settlements lead to jobs boost - '[Mission Name]'s' efforts to clarify and document land ownership is increasing investment and boosting the economy of the region. - From Land Rights
* Literacy rates soar - Thanks to '[Mission Name]'s' recent literacy drive, the number of adults able to read and write in the region has risen by 51%.
* Number of industrial apprenticeships on the rise - Robust training across professions such as engineering, computer literacy, and craft skills, has given many local people much better career prospects.
* Polio vaccinations 'gathering pace' - 67% more people are receiving Polio vaccinations year-on-year. Complete coverage in the region is looking achievable. - From Polio Eradication
* Marketplaces thriving - Marketplaces are booming across the region thanks to the commercial investments made by '[Mission Name]'.
* '[Mission Name]' sees more family homes powered - 35% more family homes are receiving power from more reliable sources, such as repaired power stations and supply lines.
* Police numbers soar by 70% - '[Mission Name]'s' expansion of the police force has significantly reduced crime rates. More police are on the streets and equipment /working conditions have been improved.
* Farmers celebrate booming sheep industry - Better breeding practices, improved corpse disposal, and advanced husbandry are boosting the income of farmers across the region.