Points System

Points system determine one's ranking in the leaderboard, so that players with higher points are at ranked at a position higher with fewer points. This in turn, might motivate some players to try to behave in such a way that they score as high as possible.

## Killing and Free for All

In all modes, killing someone gives you 10 points, and if you kill someone in a way that the game considers special, then you obtain additional bonus points. The special ways are the following:

Based on order:

* First Blood: Being the first to kill a player in a session. (20 bonus points)
* Revenge: Killing someone who just killed you or assisted in killing you in the last time you died. (5 bonus points)
* Assist: Helping someone kill someone else. (2 bonus points)
* Killing streaks:
	+ Double Kill: Killing two players in short succession (15 bonus points)
	+ Triple Kill: Killing three players in short succession (20 bonus points)
	+ Quadruple Kill: Killing four players in short succession (25 bonus points)
	+ Quintuple Kill: Killing five players in short succession (30 bonus points)
	+ Multi Kill: Killing six players in short succession (35 bonus points)
	+ Mega Kill: Killing seven players in short succession (35 bonus points)
	+ Ultra Kill: Killing eight players in short succession (35 bonus points)
	+ Monster Kill: Killing nine players in short succession (35 bonus points)
	+ Frenzy Kill: Killing ten players in short succession (35 bonus points)
	+ It's an open problem what higher kill streaks exist.

Based on health of the killer:

* Survivor: Killing someone while low in health (5 bonus points)
* Juggernaut: Killing someone with full shield (2 bonus points)

Based on type of damage to killer's victim:

* Headshot: The last bullet you use to kill a person hits their head and they die. (5 bonus points)
* Brawler: Killing someone with a shovel or with fists. (10 bonus points)

Based on surprise:

* Diver: Killing someone from under water (2 bonus points)

There are no ties in free for all, and if two or more players have the same amount of points, the player that connected the latest wins.

## Capture the Gems

In capture the gems, first, there are points that the team itself wins, that is, 1 point for a killing and 30 points for capturing a gem. In the second place, there are additional bonus points for killing someone that's carrying a gem or killing someone while carrying a gem, and other ways to gain points, such as capturing the gem of the other team, or restoring the gem of one's own team.

The extra ways in which one might win bonus points are the following:

* Defender: Killing someone who is holding a gem
* Attacker: Killing someone while having a gem in your inventory
* Capturing the gem: Returning back to the base while holding the gem from the opposite team
* Restoring the gem: Rescuing the team's side gem

In addition, winning gives you 100 points in xp (though this is not displayed in the leaderboard).

## Gallery

Double KillTriple KillQuadruple KillQuintuple KillMulti KillMega KillUltra KillMonster KillFrenzy KillBrawlerSurvivorJuggernautHeadshotDefenderAttackerRevengeAssistDiver
## Battle Royale

In battle royale, the points obtained can only be seen at the end, when you die. There are some points that one can obtain uniquely in this mode, namely, getting 1st place, which gives 100 points, and surviving 5 seconds, such that every 5 seconds you survive, the game gives 1 point.

Scores that are unique to battle royale
 Getting 1st place

## Survival Mode

In survival mode, in addition to the points obtained by killing, one can also obtain points through mining (i.e. breaking ore blocks) and building (i.e. placing blocks).

Scores that are unique to survival mode
 Breaking Sulfur Block
 Breaking Iron Block
 Breaking Emerald Block