recursal/Fanatic-Fandom huggingface dataset:
Billy's Bleat

## Effects

25% to apply Poisoned

**Billy's Bleat** is a bladed weapon in *Wasteland 3*.

## Description

The natural curve of the horn just lends itself to more goat killing.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Grand Slam Weights
* +33% Melee damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Melee damage from Strength attribute at level 10
* +50% Melee damage from Exoskeleton armor set
* +25% Melee damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+8 Damage +143% Melee damage) leads to the following result:
* 70 - 87 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 2-5 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 12.5%  Tactical Grip
		- 12.5%  Arc Weights
Bahia Mafia

## Description

**Bahia Mafia** is one of the principal power players in the post-nuclear Miami.

## History

The Bahia Mafia is a more traditional criminal gang, relegating their felonious activities to good old-fashioned thuggery. They are a mere shadow of the organized crime families that existed in Miami before The Change. Nevertheless, Bahia thugs are able to channel their larcenous instincts into prosperous commerce, specializing in gunrunning and fencing. The fact that they are so open, even blatant, in these activities lends some credence to the rumors of police corruption in the Sunshine City.
Army Revolver

## Ability

 **Risky Shot**: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.

## Item Data

### ID

ITM\_Equip\_Weapon\_Handgun\_Tier3-1\_ArmyRevolver

**Army Revolver** is a handgun in *Wasteland 3*.

## Description

This revolver was ancient even before the war. For a Ranger, it symbolizes history, duty, and frontier justice.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 115 - 133 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 12-19 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Broach-Rifled Barrel
		- 5%  Columbium Barrel
		- 5%  Cylinder Choke
		- 5%  Extended Mag
		- 5%  Red Dot Scope
		- 5%  Tactical Light

## Locations

* Downtown Colorado Springs: Sold by Taiwan Jones.
* Peterson Air Force Base: Sold by Inspector Delgado.
* The Bizarre: Sold by The Sanctified Piscitelli.
* Denver Ruins: Sold by Sister Nancy Forge.
* Random encounter: Dropped from Hard-Heads.

## Trivia

* Ironically, the in-game model of "Army revolver" is based on the Colt's famous 1851 "Navy" model. That said, the 1851 Navy was never actually issued to the eponymous branch (it was named so as a tribute to the Texas Navy, which saved the fledgling Colt company by purchasing their early revolvers), and was mainly used by civilians and land troops — which is exactly what its ingame name says.
* The 1851 Navy Colt revolver was favored by the Man with No Name from Sergio Leone's Dollars Trilogy, played by Clint Eastwood — an iconic dispenser of *frontier justice*, regardless of which side of the law it got him on.
Bartender Finn

**Bartender Finn** is a character in *Wasteland 3*.

## Background

A fresh face who started working at the Mountain Bar just a week ago, Finn is simply selling drinks and trying not to get spooked by the rumors circling about.

And the exploding pigs.

## Sells items

**Drinks**
* Boors
* Casa Regretti
* Mile High Mug-Filler
* Prairie Punch
* Snake Squeezins
* Whup-Ass

**Cigarettes**
* Bones
* Nico-Pops
* Styx
B. B. Gunn

**B. B. Gunn** is a character in *Wasteland 3*.

## Background

*A burly woman leans out of the window of a Marshal assault truck.*

Gunn is on the way back to the Springs after doing some "police" work and is looking for the ability to offload some loot, err, evidence. Call it "civil forfeiture" if you like. The Rangers can partake.

## Interactions

* You can gain +1 to reputation if you have Kiss Ass 3 and brown-nose.

## Sells items

Inventory is randomly generated each time you've meet a merchant. Randomly means not just some items could be missed, but an entire group of items, for example there could be no Weapon Modifications at all. All possible items shown below.

**Weapon Barrel Modifications**
* Cut-Rifled Barrel
* Broach-Rifled Barrel
* Full Choke
* Extra Full Choke
* Blast Muffler
* Sound Suppressor

**Weapon Underbarrel Modifications**
* Laser Sight
* Spec-Ops Laser Sight

**Weapon Sight Modifications**
* 21mm Magnifying Scope
* 32mm Magnifying Scope

**Weapon Mag Modifications**
* Extended Mag

**Melee Weapon Modifications**
* Tape Grip
* Rubber Grip
* Balancing Weights
* Symmetrical Weights

**Armor Helmet Modifications**
* Impact Foam
* Sensory Shroud
* Head Gear Platform

**Armor Chest Modifications**
* Ablative Spray
* Polyxylylene Barrier
* Phase Temper Controller

**Consumables**
* Repair Kit
* Med Hypo
* Medic Pack
* Injury Kit
* Nitro Spike
* Suture Kit
* Antidote
* Med Dart
* Crystal Clear
* No-Glo

**Armor Legs Modifications**
* Personnel Drive
* Accelerator Skeleton
* Combat Belt

**Ammunition**
* .30-06 ammo
* .38 ammo
* .45 ammo
* .50 ammo
* 5.56mm ammo
* 7.62mm ammo
* 9mm ammo
* Energy cells
* Flamethrower fuel
* Shotgun shells
* Spikes

## Locations

The markers on the map show the locations where the merchant has been seen, however they are not the only places where the merchant appears, but they show the area where the merchant is likely to appear.
Australian Rules Board Game

**Australian Rules Board Game** is a junk item in *Wasteland 3*.

## Description

A little label on the front says “Banned in Australia”.

## Crafting

Ingredients to produce one (1) unit
* 1 Dice

## Locations

Billy's Kangaroo Facts
The Bizarre: Container in the Payaso camp above the Bizarre entrance.
Dice
Generic loot from Brygo's capos in Little Vegas.
## Trivia

Wasteland 3 was initially refused classification by the Australian Classification Board prior to its release in 2020, due to it containing a smokeable drug called "Rocky Mountain Moosegrass", which the Classification Board called “a clear reference to the drug [marijuana]”. Under Australian classification rules, games cannot depict the use of a drug with a real-life analog in a positive manner, and Wasteland 3's developers were obliged to remove the interactive drug from the game before it could be sold there.
Blast muffler

## Effects

* +2 Armor penetration
* +10% Sneak attack damage

## Item Data

### ID

ITM\_WeaponMod\_Ranged\_Barrel\_Tier1-3

**Blast muffler** is a weapon mod in *Wasteland 3*.

## Description

Simple baffles redirect sound away from the target.

## Crafting

Cannot be crafted, but can be upgraded to Sound suppressor.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Bennie Bianchi

**Bennie Bianchi** is a character in *Wasteland 3: Battle of Steeltown*.

## Background

*A young woman in a business suit stands with her fingers in her ears. As you enter, she whips them out and puts on a big smile.*

Bennie is the spokesperson and public face of Abigail Markham's arcology, Bennie is currently busy handling a **major** PR crisis.

## Interactions

### Quests

* Steeltown: Bianchi controls access to the Arcology and refers the Rangers for a health check-up.
	+ Being nice to her at the initial meeting is an easy +1 to Steeltown rep.
	+ On the second meeting inside, you can reply to her red tape shenanigans with Hard Ass 7 (you only need the Ranger Star, after all) or Kiss Ass 8 (to ask her to read them off the uniforms and get the spelling right). Kiss Ass is another easy +1 to Steeltown reputation.
Awareness

**Awareness** is a *Wasteland 2* attribute.

## Characteristics

Awareness refers not just to eyesight and whether or not a Ranger needs glasses, but also the Ranger's general concentration and situational awareness, which allows them to get the jump on the enemy - or not.
Awareness' high influence on initiative and other combat stats makes it an important attribute for Rangers that you want to move early and often in combat, be it a bruiser needing to get into position, or a sniper getting a quick kill.

It also determines view range, in conjunction with Perception:

*View range = 25 + Perception + (Awareness/2)*
Note that since no attribute can be lower than 1, the base sight radius is actually 26 and the following table reflects that.
Battle Rifle

## Ability

 **Single Shot**: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.

## Item Data

### ID

ITM\_Equip\_Weapon\_AssaultRifle\_Tier2-2\_BattleRifle

**Battle Rifle** is an assault rifle in *Wasteland 3*.

## Description

A classic infantry weapon of the US military. Light, with high accuracy.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 50 - 54 x3 (150 - 162) damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 6-10 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Broach-Rifled Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Columbium Barrel
		- 1%  Alloy Barrel
		- 1%  Cylinder Choke
		- 1%  Wide Choke
		- 1%  Extended Mag
		- 1%  Long Mag
		- 1%  Red Dot Scope
		- 1%  Reflex Scope
		- 1%  Tactical Light
		- 1%  Underbarrel Light

## Locations

* Downtown Colorado Springs: Sold by Taiwan Jones.
* Peterson Air Force Base: Sold by Inspector Delgado.
Bag of cat litter

**Bag of cat litter** is a quest item in *Wasteland 2*.

## Background

Seemingly an innocuous bag of cat litter, the litter itself is substance of vital importance to the inhabitants of post-nuclear Los Angeles. The components that make up the litter have radiation-mitigating properties, making them excellent for upgrading radiation suits and treating radiation poisoning. Can be used to make Heavy radiation suit where 7 bags (56 lbs) are needed.

## Locations

As part of the main storyline, the player has to recover seven bags of litter from the ruins of Los Angeles. There are a total of thirteen bags that can be found.

* Rodia: 4 bags.
	+ Found on the Willa's farm in the extreme north-eastern end of the map, the uppermost level of the crater farms.
	+ One in the passageway connecting the bank vault to the sewer pipe in the farming crater.
	+ The doctor in the hospital will give the player one bag in exchange for helping him find a cure for the plague (involves retrieving a microscope from the Angel Oracle and minor leg work in Rodia).
	+ Dante will give you another bag after helping with the plague.
* Angel Oracle: 3 bags.
	+ Two are found in the office of Mr Manners. He will allow the player to take them if they repair his toaster (or shoot him enough times that he stops caring).
	+ One is located in the steam tunnels, entrance is on the west side of the Colosseum. Kill roaches to reach the bag.
* Salt Lake Park: 1 bag.
	+ In the area with the honey badgers, directly behind the farm, near the dung piles.
* Los Alamitos: 1 bag.
	+ Found in the north after killing some Dugan's workbots. (In director's cut you can find it in north-west where front of a long silo fall)
* Long Beach: 1 bag.
	+ Found in the alley next to the area taken over by Dugan's workbots.
* Playa Del Rey: 1 bag.
	+ Found on the ground next to the Mannerite patrol.
* Baldwin Hills: 1 bag.
	+ Found in a safe.
* Whittier: 1 bag
	+ Found in front of a tool shed next to a radio tower.
Bardic Hat

## Effects

+2M Leadership range; +3% Experience bonus

**Bardic Hat** is an armor piece in *Wasteland 3*.

## Description

A true leader knows when to hold 'em, and knows when to fold 'em, just like the bard's song says.

## Armor set

* Bardic Hat
* Bardic Jacket
* Bardic Tights

## Location

Main article: Bardic armor setTo claim Bardic armor set, you first need to find the Arcade Console in the Bizarre Interior at Quarex's Museum. After realizing you cannot beat this arcade game, you must find Bard's Tale IV: Tips 'n Tricks. You'll find this book at Denver Airport. It's safely stored in a broken toaster. With the book, you'll now be able to beat the arcade game. Shortly after, a radio broadcast will inform you that a crate is waiting for you at Ranger HQ. The complete Bardic set will be inside.
Attention Whore’s set of clothes

## Cumulative effects

+2 Armor penetration

**Attention Whore’s set of clothes** is an armor set in *Wasteland 3*.

## Set of clothes

* Attention Whore’s Phallus Chapeau
* Attention Whore’s Tu-Tu Sexy Separates
* Attention Whore’s Piss-Baby Sex Boots

## Effects

Cumulative effects of all items.

* +2 Armor penetration

## Locations

* Little Vegas: Inside the locker in the Queen of Hearts' chambers.

## See also

* Commandant's Helmet  - looks like an alternate helmet.

## References

1. ↑ Video showing how to get the Attention Whore's Outfit ( 3 pieces )
Beatrice Louise Astor

Bomb/Alarm Disarm 1

* Stun 1

Perception 2

Demolitions 2

Handgun 2

Rifle 2

Gunsmith 2

* Camouflage 1

**B.L. Astor** is a recruitable NPC in *Fountain of Dreams*.

## Background

Wife to Diz Astor, her marriage is not good. Quite the opposite: She spends all her days as far away from Diz as possible, trawling the local General Store to get into fights and pick up men, sometimes both at the same time. She would leave her deadbeat, greedy husband in a heartbeat, except for the fact that he has guns - and she loves them.

## Interactions

* BL is encountered stepping out of the General Store amidst a string of curses. She can be talked to and offer her perspective on some of the people you encounter (Diz, Gramps, and TomTom Mahut). You can recruit her if you have the Voodoo cologne from Felix Brewhoe.
* She's a decent party member with a broad range of skills and decent attributes, but she also has mutations, which limits her healing ability and necessitates keeping a supply of DeSoto rum. Furthermore, the gun shop will refuse to serve you, as Diz will hate your guts. You will have to go and find two elephant guns in the DeSoto compound (in the fields), return them to Gramps, and deliver them to the store to get it to open again.
* Attacking BL will penalize your party and strip them of 2500 experience for attacking innocents.

## Inventory

* 2x .38 Clip [5]
* 2x 7.62mm Clip (5)
* Leather Suit
* .38 Police Special
* Remington 700 Rifle
* Voodoo Cologne

## Appearances

B.L. Astor appears in *Fountain of Dreams*.
Big black item

**Big black item** is a miscellaneous item item in *Wasteland 2*.

## Background

Do you really need a more detailed description of this?

## Characteristics

Can be traded to Master Sergeant in Hollywood for an unique blunt weapon.

To access the dialog option to trade with Master Sergeant, first speak to Veronica and inquire about her services, then ask about Master Sergeant. Master Sergeant will then ask about the dildo.
Beachcombers

**Beachcombers** are a faction in post-nuclear Miami.

## History

Sandwiched between the Obeahs, DeSotos, Bahia Mafia, and Police, are the Beachcombers, a disorganized scavenging rabble living on the city's ragged margins and the island's rough-and-ready backwaters. The 'Combers are ready to do anything for a price, often at a discount. Even the police are able to do little to stop their nocturnal predations and rarely venture into the Comber neighborhood in northeast Miami.

They are particularly hated by the OhOhs, who suspect the 'Combers of being behind the occasional lynchings of lone Obeahs, due to their racist idiocy.

## Interesting facts

* After making peace with the Obeah Orders, the Beachcombers will stop attacking us, instead they will praise us.
* There are many hints in the game about their connection with the Police. For example, if we fight with the they on their territory, they will arrest us and take away all the money, the same with a fight in a supermarket.
Badly typed note

**Badly typed note** is a lore book in *Wasteland 3*.

## Description

A folded sheet of paper stuffed in an envelope.

There are many strike throughs and all caps words.

## Transcript

Rangers, we found this box of EVIL in the ruins of the Denver Convention center. It was labeled, "Denvention II costume contest, '81."

We don't know what any of that means, but these are clearly the vestments of some EVIL CULT and we hope that,

as the upholders of all that is GOOD and TRUE in Colorado, you will investigate their origin and WIPE THEIR OWNERS FROM THE EARTH.

May the lord bless you,

The McCoskeys (George and Pat)

## Location

* Ranger HQ: In a spawned crate near the exit to Downtown Colorado Springs. Appears after completion of the Cornered Rats mission in the Garden of the Gods.

## See also

* Handmade knight costume
* Handmade wizard costume
Bardic Tights

## Effects

+1 Leadership

**Bardic Tights** is an armor piece in *Wasteland 3*.

## Description

Antiquated or not, these fur-lined leggings make damn cozy alternatives to Kevlar.

## Armor set

* Bardic Hat
* Bardic Jacket
* Bardic Tights

## Location

Main article: Bardic armor setTo claim Bardic armor set, you first need to find the Arcade Console in the Bizarre Interior at Quarex's Museum. After realizing you cannot beat this arcade game, you must find Bard's Tale IV: Tips 'n Tricks. You'll find this book at Denver Airport. It's safely stored in a broken toaster. With the book, you'll now be able to beat the arcade game. Shortly after, a radio broadcast will inform you that a crate is waiting for you at Ranger HQ. The complete Bardic set will be inside.
Black Gilva Tavern

Step Time: 0.5 minHeal rate: 64 stepsEnc. freq.: 0

**Black Gilva Tavern** is a location in Darwin. Enter the building with the two entrances in the west of Grand Ave. in Darwin Village.

## Overview

Mad Dog Fargo and Metal Maniac lay in the backroom, sick as dogs. The antitoxin to cure them can be manufactured in the Darwin lab.
Baby Doll

**Baby Doll** was a quest in *Wasteland 3*, cut before release.

## Raw strings

```
Baby Doll
Find the missing doll.
Return to the doll to the dollmaker.
UNUSED
UNUSED
We met the owner of a doll shop in Downtown Colorado Springs, a puckered old woman who looks a bit like a doll herself. She claims that one of her \"babies\" has gone missing, and though she doesn't want to be a bother, she asked us to look for it.\nSounds like a bother to me.
The old woman says she's certain teh doll is still in town, as she thinks she can hear it if she listens carefully.\n\n\n
Welp, we found the creepy-ass doll, in a weird-ass place. Let's get it back to the dollmaker quickly.
The dollmaker, happy to \"baby\"\r\n returned, gave us a reward.
The dollmaker is dead. We're free of the burden of the crrepy dolls."

```
Attributes (Deconstruction)

Back to Character Data

# Character attributes

Each character attribute is bound to one or more skills. The bound attribute is added to the skill level when making skill checks. This can make a high attribute more effective than the skill being checked in many circumstances. {eye:Does the total attribute value get added, or just values over 10, 15, or any arbitrary number?}

* + Level\*\*

Used in a few places to alter messages, can be used to limit encounters to a level capped system?
Axle

**Axle** is a recruitable character in *Wasteland 3*.

## Background

One of the predefined ranger recruits you could choose for your group.

### Technician

*You could never stop tinkering. As a kid, it was curiosity. Later, financial reasons turned that interest toward armor - how to make it stronger, how to break it down. But now that Colorado is getting help from the Rangers maybe those skills could find a better home?*

## Interactions

### Ranger recruit

Main article: Wasteland 3 companionsCan be hired at Ranger HQ by speaking with Sergei Greatski after completion of Home Away from Home quest.

## Inventory

* Weapons:
	+ Junk Pumper
* Items:
	+ Med Hypo
	+ Repair Kit

## Gallery

* Appearance
* Profile view
Austin Pease

Figured, what was the harm? I never killed no one, but I did bust some windows.

**Austin Pease** is a character in *Wasteland 3*.

## Background

The teenage prisoner is gaunt and pale. His hair is tousled and greasy, his face angular with hunger. He stares at the pillories with dread, swallowing occasionally.

Pease and his mother came to Colorado Springs to seek refuge from the Plains gangs that destroyed their farm and wiped out their family. Dreams of living in the big city were crushed by the harsh reality: They were forced to make do with little warmth or food, marginalized and ignored by long time denizens of the city.

When the Dorseys came, they offered Austin food in return for running interference, breaking a few windows and distracting the Marshalls. Austin accepted, and as expected, he was caught by the Marshals. Now he is facing the death penalty, ordered by Magistrate Silas Watkins, for aiding the Dorseys. He plans to go out like a man - though exposure will hurt.
Bellamy Test No. 110

**Bellamy Test No. 110** is a cassette tape in *Wasteland 3*.

## Description

The label on this cassette tape has several scratched-out lines on it. The only line not scratched out is the final one, which reads Test #110.

## Transcript

All right. This is Bellamy Ward, PAL operational test number... Ah, 110.

I've adjusted the angle of the solar collectors by 3.12 degrees to improve the energy transmission from the Photonic Amplification Lenses.

I've also attached a more sensitive voltmeter to the test panel so I can hopefully get a more accurate reading of the conversion rate.

Everything's set. Here we go...

The Photon Amplification Lenses are operating at 60% ambient light - approximately what we would expect on a typical day in Colorado Springs.

Checking the voltmeter now... Yes! It's working! Energy storage is... 12% above norm!

This is better than I hoped! Now, if I can get the storage rate up to 25%, we'll have surplus power running into the batteries each day.

For the first time since the Deluge of Fire, Colorado Springs will have all the electricity it needs! I can't wait to show this to Theo and Megan! They'll be so excited!

## Location

* Garden of the Gods: In a locker at Bellamy's workshop.
Bikini Heat 3 VHS

**Bikini Heat 3 VHS** is a miscellanous item in *Wasteland 3*.

## Description

The cardboard slipcover of this VHS tape has been carefully stored for ages. The blond locks on the female lead still glisten in the sun. Screenplay by Chopper Lang.

## Location

* Yuma County Speedway: Found upon repairing a broken toaster near the exit to the Scar Collector mine.
Attention Whore’s Tu-Tu Sexy Separates

## Item Data

### ID

ITM\_Equip\_Armor\_Chest\_Light\_Unique\_GimpACorn

**Attention Whore’s Tu-Tu Sexy Separates** is an armor piece in *Wasteland 3*.

## Description

All the sophistication of France in one ensemble.

## Set of clothes

* Attention Whore’s Phallus Chapeau
* Attention Whore’s Tu-Tu Sexy Separates
* Attention Whore’s Piss-Baby Sex Boots

## Locations

* Little Vegas: Inside the locker in the Queen of Hearts' chambers.

## References

1. ↑ Video showing how to get the Attention Whore's Outfit ( 3 pieces )
BAR

**BAR** is a tier 3 machine gun in *Wasteland 2*.

## Description

The **Browning Automatic Rifle** (**BAR**) is a family of automatic rifles (or machine rifles) and light machine guns used by the United States and numerous other countries during the 20th century.

The primary variant of the BAR series was the M1918, chambered for the .30-06 Springfield rifle cartridge and designed by John Browning in 1917 for the U.S. Expeditionary Corps in Europe as a replacement for the French-made Chauchat and M1909 Benet-Mercie machine guns.

The BAR was designed to be carried by advancing infantrymen, slung over the shoulder or fired from the hip, a concept called "walking fire"—thought to be necessary for the individual soldier during trench warfare. However in practice, it was most often used as a light machine gun and fired from a bipod (introduced in later models).

Although the weapon did see some action in World War I, the BAR did not become standard issue in the U.S. Army until 1938 when it was issued to squads as a portable light machine gun. The BAR saw extensive service in both World War II and the Korean War and saw some service early in the Vietnam War. The U.S. Army began phasing out the BAR in the late 1950s and was without a portable light machine gun until the introduction of the M60 machine gun in 1957 and later M249 Squad Automatic Weapon in the mid-1980s.

## Characteristics

The weapon generates alerts enemies (generates noise) in a 36 unit radius.

Good all around heavy weapon, more precise and powerful, not to mention economic than the M2.

## See also

* Bowling's Bar - another variant made by Robert Bowling.
Bernard Assaf

Private First Class **Bernard Assaf** was one of the Desert Rangers. After his death, he was buried outside the Ranger Citadel. His brother, David Assaf, was also buried there.

## Behind the scenes

The character was named after the real-life Bernard Assaf, the creator of the Wasteland Ranger HQ-Grid fansite. David Assaf is also his real-life brother.
Base Cochise level 2

Step Time: 0.25 minHeal rate: 128 stepsEnc. freq.: 60

**Base Cochise level 2** is a location in Base Cochise.

## Overview

When you try to stop the computer at Level 1 then it sends you right into a cell in the south east corner of this level.

When you discover the tunnels at the east or west of Level 1 then you end up here right before the room with the ladder and the teleporter.

## Exits

* Base Cochise Level 1 (Use the teleporter in the room in the north)
* Base Cochise Level 3 (Climb down the ladder in the room in the north)
Ascetic

**Ascetic** is a quirk *Wasteland 2: Director's Cut*.

## Description

You were raised by monks in a small monastic order. Regardless of your current religious beliefs, the lessons learned there through many hard years of prayer and flagellation live on. You are a stronger and better person in body and spirit, but you reject vain worldly possessions that lead down a path of sin.
Bizarre Under Assault

**Bizarre Under Assault** is a cassette tape in *Wasteland 3*.

## Description

This tape dates back to the war between the Patriarch and the Monster Army, many decades ago.

## Transcript

Listen up, Mashers! The next son of a bitch who says we're losing this war gets strung up by his nuts! You hear me?

It don't matter how much territory we've lost! There's only one way inside the Mall. As long as we control it, Buchanan can't touch us. He can sit out there with his army and pound snow for all I care!

All we gotta do is hold out. The lamb and the wolf got different needs. Sooner or later, Buchanan will have to negotiate. And then we'll have him right where we fuckin' want him.

## Location

* The Bizarre Exterior: In a crate near main entrance to interior level.
Big league chew

**Big league chew** is a junk item in *Wasteland 3*.

## Description

"The fun way to get lip cancer, just like the pros have!"

## Locations

* Colorado: found by searching the bunker located by the eastern borders of the world map (Eastern Plains, to the right of the bridge leading into Denver Outskirts). Requires Sneaky Shit 6 and Explosives 7 to acquire it without triggering the booby trap.
Blank voodoo doll

**Blank voodoo doll** is a trinket in *Wasteland 2*.

## Description

As you stare at the doll with no face, you feel a deep cold chill and a sharp pain in your neck.

## Locations

* Canyon of Titan: Inside a safe down the walled-off route behind Outpost One (the one the player needs to take to avoid shooting DBM troops).
* Darwin: Random loot inside safes.
Base Cochise entrance

**Base Cochise entrance** is a location in Base Cochise.

## Overview

Among fragments of old buildings ruined by a nuclear blast stands the reinforced concrete dome housing the entrance into Base Cochise. Defended by roof-mounted weapon pods and titanium doors, it is the source of the robotic menace that sweeps the wasteland, aiming to destroy any and all life.

The base is hidden in the mountains in the north west of the Desert. After the location is revealed by Max you can travel there by foot or you can use the Helicopter at Guardian Citadel.
Balancing weights

## Effects

* +1 Armor penetration
* +4 Max damage
* -4 Min damage

**Balancing weights** is a weapon mod in *Wasteland 3*.

## Description

Adding these adhesive metal strips to a weapon will distribute weight for heavier, but uneven, strikes.

## Crafting

Cannot be crafted, but can be upgraded to Symmetrical weights.

## Locations

* Downtown Colorado Springs: Sold by Snappin' Jimmy Bob.
* Sold by world map merchant B. B. Gunn.
Attributes

The **Attributes** play a major role in the character creation, skills are defined by the amount of points attached to the attribute that are bound with, for example if you raise the Strength other Skills such as Brawling (that is depended on this attribute) will be more effective.

* Strength (ST)
* Speed (SP)
* Intelligence (IQ)
* Luck (LK)
* Agility (AGL)
* Dexterity (DEX)
* Charisma (CHR)
Avie Hoon

**Avie Hoon** is a character in *Wasteland 3*.

## Background

The mother to the Hoon family, Avie is a kind woman who lives a simple life out in the mountains of Colorado.

## Quests

* Heads or Tails: Angus and Avie reward you if you choose to save their lives. You can use Weapon Modding 1 to inquire about the rifle above the mantelpiece, the Hoons' Prized Rifle
Atchisons

The **Atchisons** are one of the constituent tribes of the Rail Nomads.

## Background

Commonly considered hard working, honest folk, the Atchisons are responsible for laying down the rails and maintaining them. While all three clans maintained an uneasy truce around 2087, a few years later violence erupted between them when engine number 9 was derailed, destroying an entire train and claiming Kekkahbah's arm. Since then, the two tribes have been at odds, with the Atchisons faring decidedly worse against the richer and better equipped Topekans. Santa Fes were already chased away by the Topekans by the point the Atchisons were forced out of their primary camp into the desolate hills south.

Since then, Casey James waged a terror campaign, using his Atchisons to sneak in and plant improvised bombs throughout the Rail Nomads' camp. These continue to claim lives of adults and children alike, and have caused Kekkahbah to institute a zero tolerance policy aimed to beat the Atchisons into submission: Any Atchison caught by Topekans gets hanged at the southern gates as a warning to the rest. Casey James remains unrelenting in his desire to wipe out the Topekans.

## References

1. ↑ Casey James: *"The Topekans think they're the gods of the railway, and we're just their slaves. Well they might run the trains, but we Atchisons lay the tracks and keep 'em in shape, and we oughta get our share of the profit from all the rail trade. That's what all this is really about. Blaming us for wrecking the \*train\*? That's just \*Kekkahbah\* trying to justify not giving us our share. Well, we're not gonna take it.*"
Attention Whore’s Piss-Baby Sex Boots

## Item Data

### ID

ITM\_Equip\_Armor\_Legs\_Light\_Unique\_GimpACorn

**Attention Whore’s Piss-Baby Sex Boots** is an armor piece in *Wasteland 3*.

## Description

Garters and galoshes. All you need now is rubber sheets.

## Set of clothes

* Attention Whore’s Phallus Chapeau
* Attention Whore’s Tu-Tu Sexy Separates
* Attention Whore’s Piss-Baby Sex Boots

## Locations

* Little Vegas: Inside the locker in the Queen of Hearts' chambers.

## References

1. ↑ Video showing how to get the Attention Whore's Outfit ( 3 pieces )
Assist the Santa Fe Springs Ranger base

**Assist the Santa Fe Springs Ranger base** is a quest in *Wasteland 2*.

## Overview

The Ranger team dispatched to Los Angeles has come under attack. Angela Deth has been shot down and is presumed dead, while the Santa Fe Springs outpost is ravaged by nuke pooches.

## Walkthrough

* After the crash, head northwest. Find Captain Dave Carlson.
* He is wounded heavily. The player can use Surgeon to verify that he's dying. Carlson will send the Rangers to find Wade Woodson.
* Woodson is in the radio building directly north of Dave's position. He is being attacked by three nuke pooches. Killing them completes the quest.
Bladed Weapons

**Bladed Weapons** is a combat skill in *Wasteland 2*.

## Characteristics

Those skilled in the arts of bladed weapons know where to cut to cause the most damage. Take this training if you like your fighting up close and personal.

Strengths
* High Critical Hit Chance
* Uses no ammo
* Can use Precision Strikes

Weaknesses
* Low non-critical damage
* Low Armor Penetration
* Melee range only
Asshole

**Asshole** is a quirk *Wasteland 2: Director's Cut*.

## Description

Some say your mama never loved you, but what you don't tell 'em is that you shot her yourself. You're just a plain 'ol asshole and everyone knows it. But that doesn't mean that there aren't some upsides to being a jerk.

## Gameplay effects

Hard Ass gets set to 10, but without actual skill levels the Bloodthirsty perk remains locked, and the Ranger cannot put skill points into the skill to make that perk available. The drawback is not *entirely* true. None of the Rangers can put skill points into Kiss Ass or Smart Ass, but veteran Rangers who already have those skills can use them just fine. Presumably this would then also apply to NPC recruits who start out with these skills, and skill books, trinkets and bonuses from unique weapons could then boost these skills to usable levels if they're not already high enough.
Traits & Natures

Traits and natures slightly change the stats of gladiators. Each gladiator typically starts 2 to 3 traits and 1 to 2 natures. One of the traits is always the gladiator's race specific trait. Other than appearance, this is the only difference between races.

**Removing Traits**

Traits that aren't race traits can be removed by assigning the gladiator to one of the Torture Chamber slots, selecting the button next the the gladiator's portrait, then clicking on the undesired trait. This requires a warden. Natures cannot be removed.

**Gaining Traits**

A few traits can be gained from fighting. Among them are *Bully*, *Challenger*, *Fear of the Strong*, and a few others.

## **Traits**

\* Both buffs for harmonize require dual wielding.

## Clarification

*Clarify ambiguous traits and natures here.*
Bad Attitude

**Bad Attitude** is a tier 1 submachine gun in *Wasteland 2*.

## Description

A submachine gun customized by Ranger R&D Expert Captain Mercaptain, Bad Attitude is a gun so mean and ugly it'll rub off on you. It'll make people hate and fear you, but who knows? Maybe you can use that to your advantage.

## Characteristics

The weapon alerts enemies (generates noise) in a 21 unit radius.

## Locations

* Ranger Citadel: Received as a requisition after completing Bring Ace's star home.
Blackeye Betty

**Blackeye Betty** is a recruitable character in *Wasteland 3*.

## Background

One of the predefined ranger recruits you could choose for your group.

### Bouncer

*You didn't have a plan for life, but genetics had a say. Some kids grow up scrawny and others grow up with meat mitts. Life might be a little easier for little Meat Mitts, but employment ins't the same as fulfillment. Now the Rangers... that might be a more worthwhile use of genetic talent.*

## Interactions

### Ranger recruit

Main article: Wasteland 3 companionsCan be hired at Ranger HQ by speaking with Sergei Greatski after completion of Home Away from Home quest.

## Inventory

* Weapons:
	+ Brass Knuckles
* Items:
	+ Med Hypo

## Gallery

* Appearance
* Profile view
Benjie Braddock

**Benjie Braddock** is a character in *Wasteland 3*.

## Background

A nervous man who wears his nerves on the sleeve. Encountered by the Rangers in media res, or rather, while he's fleeing after the res didn't pan out due to his impotence.

## Behind the scenes

The character is a direct reference to the main character of a classic 1968 movie "The Graduate" by the same name, Benjamin Braddock. The scene in the game that the character is encountered in also bears similarities to one of the scenes in the first part of the movie. Moreover, there is a dialog option "I've got on word for you: plastics", which is a direct quote from the film that one of the characters says to Benjamin.
Beta Master

**Beta Master** is a character in *Wasteland 3*.

## Background

Located in Scar Collectors Garage, across from Steel-Trap.

A nerd and a camp follower who has the distinction of possessing the only working betamax player in Colorado.

He is at the receiving end of no small amount of verbal abuse by Steel-Trap, though for now he has refrained from making a move. Having a yellow belly and a brittle spine doesn't help.

Unless, of course, he's videotaping Liberty Buchanan secretly when she leaves her compound to masturbate later to. That's when he got something interesting.

## Interactions

### Quests

* Nobody's Fools: Which doesn't mean he doesn't have any dirt on Steel-Trap, he just doesn't know how to use it - yet.
Bridewell

Lieutenant **Bridewell** is the second in command of the Diamondback Militia.

## Background

Watching you from her post is a hard-faced female lieutenant with a high-and-tight buzz-cut and mouth that looks like a scar. She gives the Rangers a withering once-over. Unlike the other black-clad soldiers you've seen, this officer is wearing an insignia on her shoulder. It shows a rattlesnake rearing in front of a red diamond shape.

## Interactions

### Details

* Appearing when the Rangers open the passageway to the Diamondback Militia base, if the Rangers are accompanied by Brother Shapiro, she kills him and attacks. Otherwise, she invites the Rangers inside. Her level of hostility depends on whether or not the Rangers killed any DBM member. If none were harmed, she's merely curt.
* Entering the base requires the Rangers to surrender their weapons temporarily. This does not impact the weapons in any way and they are returned once the Rangers leave.
* If the Rangers resolve the Canyon dispute in favor of the Diamondbacks, Bridewell will appear alongside Sadler during the endgame and help in the attack on the Citadel.
Battery pack

## Effects

* Converts to Energy damage
* +99 Armor penetration
* -10% Melee damage
* 35% to apply Shocked

**Battery pack** is a weapon mod in *Wasteland 3*.

## Description

This power pack and its pair of tiny wires can turn any weapon into a real shocker.

## Crafting

Ingredients to produce one (1) unit
* 1 Grand Slam Weights
* 1 Focusing Crystal

## Locations

Recipe
Patriarch's Palace: In a locked safe in Liberty's room (Lockpicking 10).
## See also

Other melee weapon damage type conversion mods:

* Cryo capsule
* HE capsule
* Incendiary capsule
Bellamy Ward

**Bellamy Ward** is a character in *Wasteland 3*.

## Background

The young gentleman is covered with dirt and shivering from the cold. His eyes are wide and shocked.

Bellamy is a scientist and one of the people responsible for creating and maintaining the Garden of the Gods. He invented the solar collectors and experimental farms on top of the rocks and was in the middle of repairing them when the Dorseys attacked.

## Inventory

* Cornered Rats: Bellamy is the first person saved at the Garden.
Auto 'Fireball' rifle

### Dam. type

**Fire**. Scales with Weird Science, maximum penetration, effective against organic targets (+30% damage), ineffective against non-organic targets (-30% damage), often has a chance to apply Burning.

## Effects

Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

## Item Data

### ID

ITM\_DLC1\_Equip\_Weapon\_AssaultRifle\_FireballRifle\_Tier6

**Auto 'Fireball' rifle** is an assault rifle in *Wasteland 3: Battle of Steeltown*.

## Description

The perfect auto rifle for any and all pyromaniacs.

## Characteristics

Damage can be increased from various bonuses. Also Fire damage provide +99 Armor penetration, which negates target's armor completely. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output.

Fire damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Fire damage from Disciple Of The Metal background
* +25% Fire damage from Pyromaniac quirk
* +25% Fire damage from Heating Element perk
* +30% Fire damage from Weird Science skill at level 10
* +30% Fire damage from Elite pyro exo armor set

Applying all bonuses (+16 Damage +60% Ranged damage +125% Fire damage) leads to the following result:

* 140 - 158 damage in weapon stats.

In fact damage will vary depending on a target:

* 182 - 205 damage against organic targets (+30% Damage).
* 98 - 110 damage against mechanic targets (-30% Damage).

### Field stripping results

* 29-45 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Titanium-Cobalt Barrel
		- 5%  Hammerforge-Rifled Barrel
		- 5%  Open Cylinder Choke
		- 5%  Holographic Scope
		- 5%  SWAT Light

## Locations

* Steeltown: Sold by Carla Asphalt Runner.
* Steeltown admin level: Locked in the hidden safe in Markham's Office.

## Notes

It might be confusing, but yes, this variant fires only once, there is no burst. However Elite version does burst fire.

## See also

* Elite auto 'Fireball' rifle - more powerful craftable version.
Aspen Radio Ad 1

**Aspen Radio Ad 1** is a cassette tape in *Wasteland 3*.

## Description

An ancient cassette tape labelled, 'Aspen Advertisement for Radio'.

## Transcript

Experience the pinnacle of luxury at the breathtaking Summit Ski Resort and Lodge.

Board our motor coach in downtown Aspen for a secluded mountain getaway in one of our cozy, rustic cabins.

Spend the day on one of our private slopes and then retire to our Swiss-style chalet for an après-ski cocktail or a warm cup of cocoa.

Enjoy live music at the Edelweiss Lounge, or unwind in our indoor pool and sauna!

Ski season is almost here, so book your stay today at the Summit Ski Resort and Lodge!

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Ben

**Ben** is a merchant found at Gorkinovich's distillery.

## Background

It looks like years of working the ovens have taken a serious toll on this man's health. It's probably not a good sign that he's coughing up globs of black mucus.

## Interactions

	+ Resolve Look for Gorkinovich's missing Squeezins shipment without killing hobos or threatening Larry (-30%)
	+ Kill all the honey badgers on the distillery map (-20%)
* The total possible discount is 50%.
* Ben can be given the dessicated juniper berries found in a Prison toaster. The reward is 3 Special Squeezins.
Arrest

**Arrests** are a mechanic in *Wasteland 3*. The Rangers can elect to deal with their targets in Colorado in a variety of ways, and arresting them is one of these.

## List

### Patriarch's Children

All three children are to be returned to the Patriarch by any means necessary.

* Arresting Victory Buchanan and Valor Buchanan will place them in the Ranger HQ's lock-up and piss Old Buchanan off. Alternatively, they can be arrested and transferred to the Patriarch.

### MacTavish

The faux-Scot can be arrested while tracking down the culprits behind the attack on Colorado Springs.

* Handing him over to the Marshalls gives +1 to reputation with them.
* Arresting him in Ranger custody will spare his life, but the Marshalls will be quite annoyed.

### Faran Brygo

The fallen mob boss of Las Vegas is the target of the Big Trouble in Little Vegas quest. There are two major decisions to make when arresting:

* Arresting him and putting him in Ranger custody will resolve the quest in the Marshalls' favor, but will not grant extra reputation.
* Arresting him and transferring him to the Marshalls will grant a major bonus to reputation with them, but Fargo will be sentenced to death.
Armor penetration

**Armor penetration** is a vital element of Wasteland 2 combat. It determines how much damage is done to the target, if any.

## How it works

There are two factors involved:

* The target's armor rating.
* The attacker's weapon penetration score.

If the weapon's penetration rating is above or equal to the target armor rating, the weapon deals 100% of the damage.

If the weapon penetration is below the target's armor rating, though, the damage is reduced.

 Damage multiplier
Brygo Syndicate

The **Brygo's Syndicate** is a faction in *Wasteland* and *Wasteland 3*.

## Background

The most accomplished of the post-nuclear criminal organizations that formed in the wake of the nuclear war, the Brygo Syndicate was originally one of two major power players fighting for control over Las Vegas. After removing Fat Freddy, Faran Brygo consolidated his power and became the most feared and respected crime boss/casino owner/oligarch in Las Vegas. The Syndicate was briefly allied with the Desert Rangers during the first war against the Cochise AI in 2087. After fifteen years of heyday, it was nearly broken by the destruction of Vegas in 2102, when the machines returned and the radiation storms that engulfed the city prevented a relief force from arriving. Brygo pulled up his roots and resettled in Colorado Springs, establishing Little Vegas and returning to being a proper crime boss.

## Members

* Faran Brygo
* Charley Knowes

## Behind the scenes

### Quotes

Despite its nefarious activities, the Brygo Syndicate is not above reaching out to the more lawful elements of the Wasteland to accomplish its goals. Indeed, in the interest of public security (and not losing his empire to marauding robots), Brygo once formed a temporary alliance with the Desert Rangers, supporting their efforts to defeat the Base Cochise AI, and in return asked only for their help in recovering his missing android lieutenant.
Attention Whore’s Phallus Chapeau

## Item Data

### ID

ITM\_Equip\_Armor\_Helmet\_Light\_Unique\_GimpACorn

**Attention Whore’s Phallus Chapeau** is an armor piece in *Wasteland 3*.

## Description

You’re not just a dick head, you’re a dicks head.

## Set of clothes

* Attention Whore’s Phallus Chapeau
* Attention Whore’s Tu-Tu Sexy Separates
* Attention Whore’s Piss-Baby Sex Boots

## Locations

* Little Vegas: Inside the locker in the Queen of Hearts' chambers.

## References

1. ↑ Video showing how to get the Attention Whore's Outfit ( 3 pieces )