Captain Albrekt

Leonore Albrekt (Daughter)

Captain Albrekt is a military man, born and raised to be organised, regimented, tough and proud. Seasoned by a lifetime of battle at sea and and land Randall Albrekt is a seasoned tactician and warrior. He rules Fort Town with regimented discipline and order. Even though he is in his mid sixties, captain Albrekt shows few signs of slowing down physically and can compete on the level of the youngest athletes. Though mentally he is somewhat tired and looks forward to letting his sons take over running his city when they are ready.

## History

Born and raised on the island nation of Donori on the mainland, Captain Albrekt was a sailor for most of his early career. His dedication to his ship and crew, accompanied with the high death rate for the Donorian navy lead to Clause becoming the captain of his own ship by the young age of twenty seven.

During a battle against a larger hobgoblin navy, captain Albrekt's fleet was attacked and all but three of their ships were sunk. The commodore of the fleet had been killed, leaving captain Albrekt in charge of all three ships. They continued and carried out their mission, but upon returning to port for repairs the small coastal city came under siege.

Captain Albrek received orders to slip away from the port during the night to leave the city defenseless to fall to the hobgoblins. Captain Albrekt didn't like the idea of leaving the people of the city to die, so he loaded his ships up with refugees and all the supplies he could and escaped. Having disobeyed orders he would face a court martial if he returned to his own fleet, so instead he elected to take the refugees across the ocean far away from Donori. His navigator took him to the continent of Flouna, where he docked at the city of Alfenheim.

From there his leadership skills proved useful again as he took command of Alfenheim's largest farming outpost and began to use his military knowledge and discipline to increase productivity and keep out marauding orcs. Eventually he became bold enough to ask that his outpost be granted independence so he could run it as its own settlement. Alfomal, the elven leader of Alfenheim granted his request, and Captain Albrekt became the leader of the newly formed city-state Fort Town.

## Trivia

Captain Albrekt leads Fort Town like he ran his ships during his admiralty on the mainland. His officers answer only to him and his guards answer only to his officers. There are next to no checks and balances in his town.

Most of the Denizens of Fort Town trust him. He brought most of them over from the mainland as refugees, disobeying his orders in order to save them. Captain Albrekt is not a passionate man, but he is a practical one. His conflicts with the orcs were never lengthy and always with the purpose of making the statement that Fort Town was here to stay.

Captain Albrekt is getting on in years. When he arrived in Flouna he was the youngest Admiral in the history of his nation. Today he is almost 70 and he will likely pass the leadership of his town on to his son, Barish. Despite his age he is still in decent shape and is combat ready.

Of the three ships Captain Albrekt came to Flouna with the San Monique, The Lavierda, and The Ginntos, two of them are still in functioning condition. The San Monique and the Ginntos are harbored in Alfenheim and regularly maintained. Captain Albrekt walked with a limp for a long time before Blanka healed it.