The Nations of Kalarain

## A quick guide on how to dress.

A number of Kalarain’s countries have specific types of national dress that parallel real-world or fictional equivalents and styles. These are listed below:

**Medieval Europe/Stereotypical Fantasy** – Mosshaven, The Fractal Mountains (gritty leathers focus), The Provinces of Ash, Drewnolas (german focus)

**Victorian** – Vernon-Lament, Nur

**Greek/Roman** – The Methusian Empire

**Celts/Picts** – Camara

**Ottoman/Assyrian** – South-East Mosshaven, The Isle of Puck, Thur Farim

**Barbarian Chic** – The Eternal Thunderland

**Viking** – The Sea People

**Spanish** – Pascaria

**Ancient Japan/China** – Lenore, The People’s Happy Utopia, Sarea, Hollyhock

**Steampunk-lite** – Traansadoor, The Spires of History

**Spooky Witches** - Hollyhock

**Renaissance Europe** – Athaelore, Rodynia Strana

**Weird Stuff** – The Independents, Pascaria, Nur

That said, do not feel constrained by this list. Every country will have plenty of local variation; if you can’t find a costume that fits Sarea’s national dress, but just really want to play a character from Sarea, go for it. There are plenty of ways such things can be explained away.

## The Northern Continent

The Milky Peninsula - A cursed, ghost white subcontinent whose inhabitants attack any creature with a spark of magic.

The Fractal Mountains - A mountainous region of monster hunters who hold back the Alabaster Curse.

The Methusian Empire - The final bastion of a once all-powerful empire.

The Independents - A disparate collection of isolated towns and cities, cut off from the world by the Emperor Mountain Range. Former Methusian territory.

Rhylmouth - The abandoned, cursed seat of power of an ancient Methusian emperor -being written by Brynn Massey, not yet complete.

Mosshaven - A heterogeneous melting pot ruled by a benevolent council.

Nur - A nation of animal folk, with a society almost entirely constructed around distribution of food.

The Land of Milk and Honey - A craggy region saturated with yellow fog and fae glamour. Impassible to all but the fair folk.

Camara - A swampy nation of monsters and slaves, ruled by a group of 7 tyrants.

The Ascended City of Kyal'Veh - A sunken city of malevolent cultists which recently emerged from the ocean. The spirit which gave them power isn't around anymore. They haven’t realised yet.

The Isle of Puck - A nation of hedonistic terraforming mages dedicated to having as much fun as possible.

Vernon-Lament - A nation of austere Spirit worshipers with enormous stone churches and refined proper manners. Everyone is undead.

The Eternal Thunderland - A reclusive nation that abhors writing and magic. As of recently, filled with dragons.

A map of the world of Kalarain

## The Southern Continent

Brimsskor and the Sea People The moving island of the sea people, great sailors, raiders and traders in equal measure.

The Athaeloran Empire - Three countries under one crown, with landed aristocracy and gunpowder warfare. Encompasses Athaelore, Drewnolas and Rodynia Strana.

Rhunsari - A "cuckoo" nation of information gatherers which teaches its citizenry to mimic the cultures and traditions of other lands. The biggest spy ring in the world.

Thur Farim - A dwarven nation, carved into the bedrock of red desert ravines.

Pascaria - A bizarre "patchwork" country whose inhabitants swap professions and lives every few months.

Lenore - A country which prizes education above all else. Most inhabitants are hardcore survivalists, as the weather and landscape suffer extreme day to day changes.

The People's Happy Utopia - A country of intense bureaucracy, propaganda and poverty. Constructed entirely around filling the whims of its dictator.

Hollyhock - Dark moors, collectivism and witches.

The Provinces of Ash - A scarred peninsula of endless war vied over by dozens of warlords and factions.

Sarea - A nation of heroes burned by collective trauma, dedicated to assisting others.

Black Isle - An uninhabited volcanic isle. The site of the final battle against the Sorrow.

The Vale of Ghosts - The site of a terrible experiment in spirit magic. Those who enter are possessed.

The Spires of History - A sparsely populated mountain region whose inhabitants spend their days experiencing fragments of the lives of those long dead.

Traansadoor - A country ruled by its fear and hatred of spirits, spiritborn and ectochoirs. Uses captured spirits as fuel for light and heating.