Sumo

**The Sumo** is a freeze & reap-type spirit with a 3-phase moveset. Obtained from arrows with 0.5% chance.

Looks like a basic Zordo engineer.

#### **Moveset**

***\*\*NOTE: Sumo's current moveset was adjusted & is getting a rework***

M1 - 6.5 dmg (blockable)

M2 - 11.5 dmg (block breaks; parriable)

[E] - Sumo Burrika

- Sumo performs a spear strike, dealing 23.4 dmg (block break)

[R] - Finisher

- Sumo performs a finishing hit, dealing 13.2 dmg (block break, parriable)

[T] - Sickle Grab

- Sumo grabs the victim & reaps the soul, dealing 35.1 dmg + applying reap effect (temporary & slow health drain on the victim) (block bypass)

[Y] - Scythe Sumoing

- Sumo performs a scythe swing, that knockbacks & ragdolls the victims, dealing 30.3 dmg (block bypass)

[G] - Kaikei Burnout

- Sumo performs a Kaikai punch, dealing 30.6 dmg + applying burn effect (block break, unparriable)

[C] - Quick Turn

- acts as a dash but quicker, anyone who will step on the trail will be dealt 2.5 dmg + burn effect

[Z] - High Definition

- Sumo pulls the target with a scythe & performs a scythe slash (similar to Scythe Sumoing scythe slash) that knockbacks, dealing 15.3 dmg (unparriable)

[Z2] - High Definition (hold)

- a counter move, can be cancelled; Sumo performs a counter, when attacked during cp (counter pose) the attack will reflect + divide the damage dealt by half

[X] - Purifying Blastwave

- Sumo performs a purifying blast with the Blast-MO blaster, dealing 25.6 dmg + applies purify effects

[U] - Frost Barrel/Barrel Throw

- Sumo throws a frost barrel, dealing 20.4 dmg after exploding + freezes the victim for 1.5s

[B] - Contagious Epicenter: Purifying Method

- Sumo performs a purifying punch, that deals 12.1 dmg + applies purify, plague & reap effects (parriable)

[stand-off moveset passives]

Refining Combustion

- deals more dmg to Purge types

Mode 1

M1 - 9.5 (blockable)

M2 - 13.5 (block breaks; parriable)

[E] - Barrage

- Sumo performs a rush barrage, dealing 1.5 dmg (blockable)

[R] - Finisher

- Sumo performs a hit, dealing 10.5 dmg (block break, parriable)

[T] - Subzero

- Sumo strikes the ground with the scythe, that creates a frost spike, dealing 57.2 dmg (block bypass)

[Y] - Sumo Uppercut

- Sumo performs an uppercut, dealing 43.1 dmg in total (block bypass)

[U] - Harpoon Plug

- Sumo performs a harpoon shot, plugging to the shot target

[U2] - Target Plug

- Sumo performs a harpoon shot, pulling & plugging the target

[H] - Mode Switch/Purified Switch

- the same as in Mode 2 & 3

[G] - Grounded

- Sumo performs a ‘soul ground’ with the scythe, stunning the victim for 1.5s (block bypass)

[G2] - Time Stop (hold)

- Sumo stops time for 9s

[Z] - Frost Decoyment

- Sumo throws 5 frost bombs, each dealing 5.5 dmg + applies freeze effects

[X] - Frostbite Definition

- Sumo performs a frostbite, dealing 34.2 dmg in total + applies freeze effects

[C] - Decoy Freeze

- Sumo freezes the victim, dealing 21.6 dmg + applies freeze effects

[V] - Reverse Polarity

- Sumo reverses the polarity, increasing the damage for 15% (15s effect duration)

[B] - Peak Shift/Frost Peaks

- Sumo strikes the ground with the scythe, each frost spike deals 12.1 dmg + applies freeze effect for 0.5s

[J] - Freezer's Residue (awakening)

- Sumo awakens, getting a temporary damage & health boost

[Y + G] - Charged Fist

- Sumo performs a charged punch, dealing 15.3 dmg (parriable)

[G + H] - Turn to Sumo

- Sumo performs an erasure, dealing 60.3 dmg (parriable)

[Z + B] - Decaying Winter

- Sumo creates a blizzard area, dealing 35 dmg + applies blind & freeze effects

[mode 1 passives]

Freezer's Residue

- the awakening will increase dmg by 10% if below 20% hp

Kadema Freeze

- increases dmg on Cryo moves to Pyro types

Settle the World

- if a player dies from a Cryo move, the death anim will change to ice cube turning

Mode 2 & 3

mode 2:

[E] - Barrage

- Sumo performs a rush barrage, dealing 1.7 dmg (blockable)

[R] - Finisher

- Sumo performs a hit, dealing 11.3 dmg (block break, can be parried)

[T] - Paini Slice

- Sumo performs a double Paini slice & a Paini strike, dealing 1.5 x 2 dmg & 11.5 dmg (can be parried)

[Y] - Sumofy/Sumo Strike

- Sumo performs a soul embodiment, suddenly disappearing for 5s

[G] - Sumo Wrestling/Purge Pummel

- Sumo performs a triple hit combo with a Paini, dealing 3.5 dmg per single hit (parriable)

[G2] - Sumo Pummel/Paini Spin Combo Breaker

- Sumo performs a Paini spin hit barrage, dealing 1.3 dmg per hit (block breaks, unparriable)

[U] - Satinum

- Sumo activates a Lead Shield Satinum, that covers the user in a liquid lead substance; upon breaking, the satinum explodes, dealing 21.3 dmg to nearby players & also affects the user, dealing 10.6 dmg

[U2] - Gun Shield Satinum (dangersense)

- Sumo activates double shield Satinum; upon breaking, the satinum explodes, dealing 15 dmg to nearby players

[H] - Mode Switch- switch phase to next one or previous one (H1/H2/H3 are used to switch into a certain phase)

[Z] - Soul'd Out/Soul Cloning (counter)

- a counter move, can be cancelled; similar to stand-off counter, Sumo activates a counter, when attacked, the victim’s soul will be cloned

[X] - Spontaneous Combustion

- cutscene move; Sumo performs a random blastwave that explodes random victims in range (this also affects the user, deals 50% of total combustion dmg), dealing 79.4 dmg

[C] - Adaptive Strike

- Sumo performs a spear throw, dealing 13.2 dmg + applies electrify effects (bypasses block)

[V] - Purifier

- Sumo throws a purifier, anyone who will step on the purifier trail will be dealt 23.1 dmg + applies purify effects

[B] - Soul Reckon/Total Reckon

- Sumo reckons the souls, healing the user for 35.5 hp

[J] - Refined Soul Consumption (awakening)

- Sumo consumes a soul, getting a temporary dmg & health boost by 15%

[G + U] - Pakt/Pact

- Sumo equips the goggles & accelerating, running onto the victim will ragdoll it & deal 13.2 dmg, the final hit performed deals 37.5 dmg (block bypass)

[H + Y] - Pyrotechnic Freeze/Pyro Freeze

- cutscene move; Sumo creates a rope barrier, the victim trapped in it will be dealt 40.3 dmg + burn & freeze effects (parriable)

[G + H] - Sumozero/Sumozero Time Accel

- Sumo accelerates the time & performs a universe roll-back (reset), returning everything back in the past 10 mins

[mode 2 passives]

Tactical Sumoing

- while in Danger Sense, stun effects' duration is increased by 10%

Purify Moment

- the Purifier trail slows players for 2.5s

Adaptive Blinding

- Adaptive Strike blinds players for 1s

Death Pact/Death Pakt

- if a player dies from Pact’s final hit, the Death Pact cutscene will appear instead of basic death anim

mode 3:

[E] - Barrage

- Sumo performs a rush barrage, dealing 1.8 dmg (blockable)

[R] - Finisher

- Sumo performs a hit, dealing 13.5 dmg (block break, parriable)

[T] - Sickle Slice

- Sumo performs a sickle slice, dealing 15.7 dmg (block break)

[Y] - Rumble Reaped/Rumble Reaping

- Sumo performs a triple Yokozuna spear strike, dealing 10.2 x3 dmg (30.6 in total) (block breaks)

[G] - Pure Shift

- Sumo performs a Pure hit, that goes through any defense & deals 21.3 dmg (parriable)

[G2] - Pure Rushing

- Sumo performs a Pure rush barrage, that goes through any defense (blockable)

- each hit deals 1.1 dmg

[U] - Sumo Beatdown/Purged Beatdown

- Sumo performs a scythe barrage, dealing 1.2 & 1.7 dmg, the final hit deals 21.5 dmg (parriable)

[H] - Mode Switch (the same)

[Z] - Scythe Pull

- Sumo pulls a nearby target with the scythe

[X] - “Flying Sumo“ Scythe Glide

- Sumo glides on the scythe for 6s

[X2] - Rondo (hold)

- Sumo performs a Rondo punch, dealing true soul damage & dealing 91.2 dmg

[C] - Purity Gun/Puri-Puri Gun Blast

- Sumo performs a shot from the Purity Gun, dealing 21.3 dmg (block bypass)

[V] - Soul Refinement

- Sumo refines his soul along with user’s soul, healing the user for 51.6 hp

[B] - Contagious Epicenter (cutscene)

- Sumo performs a purifying rush barrage, dealing 1.3 & 1.7 dmg + applies purify, reap & plague effects

[J] - Settled Ready (awakening)

- Sumo awakens, getting a temporary health, speed & damage boost

[G + U] - Cinozoic Time Stop (Time Stop)

- Sumo stops time for 30s

(13s as of right now)

[H + Y] - Cinozoic Scythe Slashes (Cenozoic Scythe Slash Barrage)

- Sumo performs a slash barrage with the Cinozoic scythe, dealing 1.9 dmg per hit (block breaks)

[G + H] - Oh Yokozuna! (beatdown)

- Sumo performs a quick shift & an energy reap (similar to Rikishi's Energy Drain), reaping the soul energy & health of the victim (block bypass)

- deals 88.5 dmg in total

[mode 3 passives]

Purify Moment/Advanced Purge

- the same as in Mode 2

Kaiju Refinement/Total Refinement (removed)

- damage dealt to purge types will increase the dmg by 1% & reduce dmg from purge types by 1%

(max stack - 10%)

Death Pact

- the same as in Mode 2

Rondo Combustion/Rondo Refinement

- the Rondo applies purify effects

The Absolute Sumo Power (TASP)

- damage dealt/received will fill the Sumo Enrage Bar; once when the Sumo Enrage Bar is filled, it'll activate itself in Danger Sense mode

- upon activation, it'll grant a temporary 15% damage boost to purge-types (25% with Kaikai charge)

#### **Combos**

**Z + Y + T + E + G + [G + H]** - 188.5 dmg total (Scythe Pull > Rumble Reaped > Sickle Slice > Barrage > Pure Shift > Oh Yokozuna Beatdown) - mode 3

#### **Trivia**

- **Sumo has the most amount of skins in game (102 as of right now, along with mod skins)**

- **Sumo has the most amount of modes (phases) in game (total of 3 modes)**