Elemental Witches

The Elemental Witches are a type of mob that are found in the Cursed Swamp with many variants, all of them are imune to the swamp's deadly water. All Elemental Witches have magic damage immunity. They have a chance to spawn whenever a player performs a certain action, when spawning they chose a random place on the swamp except the water. Master Witch spawns inside the Witch's hut after 5 of each elemental witches are slayed.

Nature Witch:

The Nature Witch will attack you by launching a potion every second, if the splash potion hit's a block it creates a death bush(Dead Bush entity) for 15s, players who touch this death bush take 2000 true damage instantly and another 2000 true damage for every 1.5s on top of the bush. If the potion hits the player instead it deals 2500 true damage and inflicts the Nausea effect for 10s, upon hitting the player 3 times in a row a plant is grow at the players feet(Pumpkin Stem entity) the next time the player touches the ground(Even if underwater) and traps the player for 2.5s. While raining this witche's Death Bush deal 2x damage and the stunning plant lasts 2x as long.

This Witch is permanently surrounded by green particles.

Drops: Enchanting Powder(20%), Nature Elementum(4%)

Stats: Hp1mil, MagicResistance100%

Spawn: 2.5% chance to spawn when players break a tree in the Cursed Swamp(Regardless of tree type)

Flame Witch:

The Flame Witch will attack you by throwing a potion every 1.5s that spawns flame particles surrounding the player, while under these particles the player takes 2500 fire damage and loses 2% of their armor every 0.5s up to 5.5s, the armor reduction won't go away until the witch that cast this spell dies. If the Flame Witch hits a player that's already under the flame particles effect it instead consumes that effect instantly and creates a massive fire explosion that deals 35000 damage to that player and 12500 damage to other nearby players. Touching the swamp's water will extinguish the fire particles effect but the swamp water will deal 4x damage to the player(40% of max health assuming you don't have damage reduction specific for swamp water). While on top of Nature Witch's Death Bushes or stunned by their stem attack the Flame Witch's potion will deal damage and remove defense twice as fast(every 0.25s for 5.5s) but will destroy the bush/stem.

This Witch is permanently surrounded by red particles.

Drops: Enchanting Powder(20%), Burning Elemetum(4%)

Stats: Hp1mil, MagicResistance100%

Spawn: 2.5% chance to spawn whenever a player kills a mob in the swamp.

Sea Witch:

The Sea Witch will attack you by throwing potions filled with the swamps deadly water every second, dealing the same damage as touching the swamp's water(10% of your max HP), after she misses 3 attacks she'll summon rain for 20s, rain will deal damage players in a 25 block radius of the witch by 2.5% of their max health every second. While raining her swamp water bottles deal 50% more damage(15% of your max HP) and every 3 sucessfull attacks in a row will summon lightning upon the player dealing an additional 35% damage of the players max health. Sea Witch's swamp water bottles will extinguish the fire particles effect from Flame Witch but will also deal 40% of max health. While under the fire particle effect rain will deal 2x damage, however after taking damage for 4s the rain will also extinguish the fire particle effect.

This Witch is permanently surrounded by blue particles.

Drops: Enchanting Powder(20%), Sea Elementum(4%)

Stats: Hp1mil, MagicResistance100%

Spawn: 2.5% chance to spawn whenever a player catches a sea creature in the swamp.

Master Witch:

The Master Witch will attack you randomly(33% chance for each attack) with one of the elemental witch's attack. In this witch's case swamp rain will be summoned after she tries to cast 3 swamp water bottles and they all miss. This witch's attack all deal 50% more damage than the regular witches. In addition to all of the above attacks every 15s the Master Witch after the she's under 50% hp, she will cast a renewing spell, causing healing particles around herself for 3s during which she'll stop attacking and heal 500k Hp every 0.5s for the 3s. After the healing is complete she'll explode dealing 50000 damage to all nearby players. This Witch has a permanent anti-gravity spell which makes ALL projectiles nearby to go upwards and despawn after 5s.

This Witch is permanently surrounded by dark particles.

Drops: Enchanting Powder(2-5), Sea Elementum(2-3), Burning Elementum(2-3), Nature Elementum(2-3), Dark Elementum(50%), Anti-Magic Cloak(0.1%), Witch Pet(0.5%)

Stats: Hp15mil

Spawn: 100% chance of spawning inside of the Witch's Hut after 5 of each Elemental Witch's are slayed.