Cordelia

## Overview

Written by: Basil

A solid flier MC that can swing for 70+30 and allow other 60 base fliers to do so, while also getting to protect her board a bit by moving them to the back line during the enemy turn. She can be built with a number of different flier packages, but purple and white are the most common. Purple gives her more of an aggressive edge with the extra 1 cost fliers, as well as Florina to grab and tempo out whatever flier you may want. White, meanwhile, has solid tempo options with the 2 Hinokas and a solid buffer in Hana.

## Gameplan

Like most flier decks, tempo and pressure are what you want. Cordelia has a lot of options to get both, though it depends more on what she runs rather than what she can do herself.

Early game you want to play your low costs to hit like normal, they might stick since the good flier 1 costs can defend for 40 + 30. Cordelia has 2 excellent bridges, one that can untap for free on hit, and one that can swing for 70 and heal back a blue flier at the end of the turn. If you’re running Frederick, it can be even more worthwhile to bridge since you get the stat boost and tempo- same with going into main promo (you can even use Intermezzo to hide him in the back for the turn).

After you promote, you’re mainly looking to play the 4 cost of whatever color you splashed- Florina for purple, Hinoka for white. They both deploy 3 costs, but blue has an excellent 3 cost flier in Severa, who swings for 70 + 10 + 30 and heals back a flier (usually just a Cordelia) at the end of the turn. You can also run other 3 costs from the colors you’re splashing, but Severa is usually your go-to.

Turn 5 you can either deploy a 4 cost again (or 5 cost Hinoka), play a 3 cost and a 2 cost Plumeria, it really just depends on what you have and how much you want to pressure the opponent. If you can afford to slow down a bit and are up in orbs, Sumia 3(2) can draw you cards and is usually worth running because of it.

Usually you will win just because your opponent couldn’t handle your board or ran out of dodges from your pressure.

## Strengths and Weaknesses

**Strengths:**

* Good early game due to her 1 cost, bridges, and options like Frederick
* Can allow most fliers to hit the 80+20 threshold with her buff
* Can protect her board a bit by moving a front line unit to the back during the enemy turn

**Weaknesses:**

* Blue only has a handful of good in-color fliers
* Doesn’t generate any tempo or value herself, relying on other cards
* Can easily be out-valued in the long game

## Key Cards

### Severa 3(2)

Your best in-color deploy, Severa is great since she hits a solid number (70 + 10 + 30) and can heal back a blue flier at the end of the turn. Fliers tend to struggle with card advantage, so her being able to hit and get you a card is great.

### Severa 1

Blue lacks the premiere 1 cost flier that other colors lack, but luckily Cordelia has a solid backup in Severa 1. Though she isn’t a flier, she is still 30 on offense, which is what matters most, and can make up for being worse support on defense with her whopping 50 + 30 statline on turn 1, making her tough for most decks to clear that early in the game without critting.

### 4 Cost Tempo Flier

Whether this is Florina or Hinoka (or if you’re branching out to other colors, Caeda & Erinys), these cards are what make Cordelia really work. They’ll tempo out your strong deploys like Severa, or even tech cards like Plumeria or ???. They also really appreciate Cordelia’s +10 in the front line, allowing them to hit the 80 + 20 benchmark, and are also prime targets to be protected by Intermezzo.

### 1 Cost Fliers

Whichever color you’re splashing, you’ll want to run the 1 cost fliers with the skills that make them 40 + 30. They’re your early aggro cards, so purple has an edge in having 2 of them, but they’re also nice since they are hard to clear early on and are flier emblems that can let you move your board around.

### Sumia 3(2)

Not the most impactful card, Sumia usually still gets included as a solid 3 cost blue flier that can be healed off Severa that isn’t Cordelia. Drawing a card if you’re up on orbs is nice, and the +10 can help something stick or Cordelia take a hit.

## Sample Decks

Purple Cordelia
3 Cordelia, Beautiful Flier Paragon
4 Cordelia, Flawless Pegasus Knight
4 Peony, Sweet Dream-Bringing Lass
4 Severa, Secret Dreamer
4 Severa, Girl of the Paragon's Blood
4 Florina, Aiming to be a Fine Flier
2 Myrrh, Great Dragon
4 Frederick, The Exalt's Guardian Knight
4 Fiora, Wing-borne Warrior
3 Plumeria, Desire-Gratifying Nightmare
2 Veronica, Spring Princess
4 Cordelia, Perfect Genius
3 Sumia, Sweet Blossom of the Skies
4 Juno, Legendary Flier
MC:
1 Cordelia, Sky-Soaring Genius