recursal/Fanatic-Fandom huggingface dataset:
더 머글 : 악마의 돌

## 더 머글 시리즈

악마의 돌을 파괴하기 위한 한 소년의 여정.

10살이 된 페루스 씨의 아들, 겔런은 가족들과 함께 미국에서 영국 런던으로이사를 간다. 그런데 겔런의 엄마가 갑자기 집을 떠난다. 그로부터 1년뒤, 11살이 된 겔런은 엄마가 집을 나갔다는 이유로 또래 아이들에게 괴롭힘을 당한다. 그러다 새학기가 시작된지 며칠 후, 학교 정문에 11~15살 나이의 실험 도우미를 모집한다는 광고지가 붙여진다. 그 광고지를 본 겔런은 자신과 같은 대우를 받던 다른 친구와 광고지에 적혀있는 주소를 보고 한 빌딩으로 찾아간다. 그런데 주소에 적혀 있는 '7과 1/2 층'이 무슨 층인지 너무도 궁금했던 겔런은 주변에 있는 사람에게 물어보자 안내를 해주겠다고 한다. 그러더니 그 사람은 진짜 7과 1/2 층으로 겔런과 다른 친구를 데려다 준다. 그런데...
Netmarble Games

**Netmarble Games** is a South Korean game publishing company. It has 3,000+ employees and serves over 120 countries. Netmarble has licensed Disney-owned properties to produce various games, including *Marvel: Future Fight*, *Disney Magical Dice* and, of course, *Star Wars: Force Arena*.

Apparently, they also own Kabam (at least their Vancouver studio), who is known to produce that other *Star Wars* game and *Transformers: Forged to Fight*.

In the community, they are known for their "trash customer service".

## External links

At Wikipedia.

Main website
HTC Vive

```
Este artículo es sobre las HTC Vive. Si buscas sobre las Oculus Rift, haz click aquí

```

HTC Vive Support aún no está completamente integrado en el juego. Como resultado, el uso de SteamVR no funcionará con los Controladores Vive, sin embargo, sabemos que será posible en un futuro por una de sus publicaciones en Trello, por lo que los jugadores deben usar un controlador PS4 o Xbox One en su lugar. Para aumentar la inmersión, se aconseja no usar trucos.

En la actualización "Crash Site", el soporte de Vive aumentó considerablemente, lo que posibilitó que el reproductor utilizara todos los menús relevantes.

Para jugar con el HTC Vive, selecciona el botón "Subnautica con SteamVR" cuando comiences el juego.

## Acerca de

Vive utiliza una tecnología de seguimiento personalizada para proporcionar un seguimiento de la cabeza de latencia ultra baja de 360 ​​°, lo que permite al jugador mirar sin problemas alrededor del mundo virtual tal como lo haría en la vida real. Cada movimiento sutil de la cabeza del jugador se rastrea en tiempo real, creando una experiencia natural e intuitiva.

El Vive proporciona un campo de visión de aproximadamente 110 °, extendiendo el mundo virtual más allá de la visión periférica. La vista del jugador del juego ya no está encasillada en una pantalla y solo está limitada por lo que sus ojos pueden ver. La combinación del amplio campo de visión con seguimiento de cabeza y 3D estereoscópico crea una experiencia inmersiva de realidad virtual. Además, la vista adicional y la capacidad de mover la cabeza más allá de la realidad virtual le otorga al jugador la capacidad de ver cosas que normalmente no podría debido a las limitaciones del juego. (es decir, mirando a través de la ventana en un seamoth, mirando hacia atrás mientras pilota un Cyclops, inclinándose hacia adelante para mirar de cerca a un pez, etc.)

Hasta que Subnautica admita más VR, los jugadores pueden experimentar un fenómeno en el que su cabeza flota fuera de su cuerpo en el juego, esto se debe a la incapacidad actual del modelo de jugador para igualar los movimientos de la cabeza de un jugador , y / o el juego confundiendo la altura del jugador o los errores de seguimiento. Esto ocurre con mayor frecuencia cuando el jugador ingresa a un vehículo (es decir, Seamoth, Cyclops...) en el que el modelo de jugador está sentado en el asiento del conductor, pero el jugador aún puede moverse.
Sandtrooper

## Biography

Dressed in versatile survival gear, the sand troopers are an elite infantry unit equipped to survive in hostile, barren environments. Their powerful blasters have the ability to subdue multiple enemies at once.

## Overview

Fires powerful explosive shots that can eliminate multiple enemies at once. However, their lower-than-average health makes them more effective when deployed behind melee units with high health.

## Advantages

* Strong Against
	+ Rebel Troopers
		- Don't try to be sneaky.
	+ Twi'lek Flamethrowers
		- The flamethrowers' low HP makes this unit a good choice to take out this high-damage unit before they can deal **massive** damage.
	+ Talz Marauders / Talz Marauder Army
		- The Sandtrooper works well against big numbers of enemies. Just as your enemy deploys a Talz army, you can shred them with the Sandtrooper.
	+ Resistance Troopers
		- Strike before their high Attack Power can.
* Weak Against
	+ Wookiee Warrior
		- These guys' high HP against the explosive shots won't end well.
	+ Dressellian Sniper
		- One-hit wonder.
	+ Auto Blaster Turret
		- Automated anti-[insert their advantages here] defense!
Card

In *Star Wars: Force Arena*, you'll come across different types of **Cards**. This page serves as a reference on what they are, and what they do. They differ from faction to faction. There are five rarities:

* Common
* Rare
* Epic
* Unique
* Legendary

They can be obtained through numerous methods, one being the obvious Card Packs.
Doctor Aphra

## Biography

An archaeologist who specializes in ancient weaponry, Doctor Aphra has become a loyal aide to Darth Vader. In addition to her knowledge and quick its, her deadly aim and explosive arsenal make her a formidable enemy.

## Overview

Her grenades can stun large groups of enemies, enabling the slower Darth Vader to make quick work of them. She is most effective against groups of enemies.
Auto Blaster Turret

## Biography

A laser turret that continuously fires a laser. No matter when or where, this will boost up ally firepower.

## Overview

This turret automatically fires blaster shots at enemies within its range. Not only does it boast superb offensive and defensive abilities, it can also divert the attention of enemy units that only attack structures.

## Advantages

* Strong Against
	+ Sandtrooper
		- Fires an explosive shot that can deal damage to multiple enemies at once.
	+ Probe Droid
		- Attacks with a blaster. Explodes and pushes back enemies when destroyed.
* Weak Against
	+ Rocket Stormtrooper
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
Dewback Trooper

**NOTE:** After the dewback is defeated, a Lv. 5 Stormtrooper dismounts and joins the battle.

## Biography

Dewbacks have a reputation for being slow and docile. However, under the control of a stormtrooper, these lumbering beasts are capable of unleashing a formidable amount of damage and destruction. If a dewback is ever downed, the stormtrooper riding them are fierce combatants that will continue fighting on foot at close range.

## Overview

Advances forward, absorbing damage with its high health, and charges when it encounters an enemy to deal area of effect damage. Most effective when used to fight groups of enemies or defend allies on the back line. When the dewback is killed, the rider dismounts and continues to use melee attacks.

## Advantages

* Strong Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ Rebel Pathfinders
		- Ranged offensive units with strong battle abilities and health.
	+ Phoenix Squadron
		- The unit in the center deals ranged area of effect damage while the other units attack single targets with their blasters from a distance.
	+ Keredian Partisan
		- Flings a vibrorang that bounces off nearby enemies, dealing ranged damage to multiple targets.
	+ Resistance Troopers
		- A basic trooper of the Resistance that attacks a single target from a distance.
* Weak Against
	+ MLC-3 Light Tank
		- A land vehicle with high health and Attack Power.
	+ Gigoran Rebel
		- Focuses fire on a single target with a rapid fire rotary cannon.
Turret

A **turret** is a structure that the leader character and their team must take down in order to advance further into any given arena in the game.

Each team has three turrets -- one on the left, one on the right, and one protecting the team's shield generator. Additionally, the health and firepower of the turrets is upgraded each time either your Light Side or Dark Side team levels up.

The player has the choice to take down either the left or the right turret first, but the one protecting the shield generator must always be taken down last. Most squad units will be restricted from spawning on the opposing team's territory by a red barrier until one of the turrets is taken down.

When a player's turret is being attacked, they will be notified by an icon. When the turret is destroyed, a pop-up message will appear.

It is possible to win a match without taking out the shield generator as long as you have destroyed more turrets than the opposing team.

## Gallery

There are different types of Turret for each era. Shown above is the "Classic Era" enemy turret, shown in places like Tatooine and Jedha for the enemy side.
Rebel Troopers

## Biography

The Rebel Alliance infantry comes from many worlds across the galaxy. Individually, they cannot stand against the Empire for long, but when they work together, they are a force to be reckoned with.

## Overview

The standard troopers of the Rebel Alliance equipped with blaster pistols that shoot at targets from a distance. They are useful in any standard battle.

## Advantages

* Strong Against
	+ Rocket Stormtrooper
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.

* Weak Against
	+ Sandtrooper
		- Fires an explosive shot that can deal damage to multiple enemies at once.
	+ TIE Fighter
		- Deals massive damage by strafing the battlefield in a straight line.
	+ Droid Gunship
		- Fires at a target square area.
Gameplay

**Gameplay** in *Star Wars: Force Arena* is simple: destroy Turrets and Shield Generators!

No, it's much more complicated than that. *Way* more.

You get new Cards with rarities ranging from Common to Legendary, the former being your Leader, and level them up. Climb the ranks by winning enough matches and adding more to your Rating Points (the more points, the better Tier), but beware - lose too much and you go down!

Remember how the game is much more complicated than you think? Well...

## Arcade Game Modes

(These game modes rotate every day and do NOT affect your Rating Points.)

### Energy Boost

It's normal *Star Wars: Force Arena* gameplay but you don't lose rating points and the Energy recharge rate is doubled.

### All-Out War

Set in the exclusive planet Crait, deploy structures and units and use Supports to assist them to win!

### Draft Match 1v1

Draft a deck of either sides and see what sticks.

## Datacard Quest

Added in 3.0 Update, this game mode allows you to obtain Datacards used for Faction Set Bonuses.

Template:Gameplay Mechanics
Republic Commando

## Biography

The Republic commandos were an elite group of clones that underwent extensive training, far beyond normal clones, to make them more deadly and efficient troopers. A small squad of Republic commandos could easily defeat a large enemy force where more troops would normally be needed.

## Overview

Quickly eliminates a group of enemies using ranged area of effect attacks. They are most effective when used against enemy units with high health or when deployed behind ally vehicles.

## Advantages

* Strong Against
	+ Death Troopers
		- Uses a powerful blaster rifle for ranged attacks.
	+ MagnaGuard
		- Basic droids with a melee attack.
	+ Umbaran Soldiers
		- Fights with a blaster that fires in multiple directions and deals area damage to a large number of enemies.
* Weak Against
	+ Imperial Sharpshooter
		- Snipes targets from far away.
X-Wing

## Biography

The versatile X-wing straighter is the main combat craft of the Rebellion. With its four laser cannons and proton torpedo launchers, a squadron of X-wings can easily overwhelm Imperial forces.

## Overview

Strafes the battlefield dealing a large amount of damage in a straight line. It is especially effective in eliminating a large number of enemies with low health.

## Advantages

* Strong Against
	+ Stormtroopers
		- A basic trooper of the Galactic Empire that attacks a single target from a distance.
	+ WED Treadwell Droid
		- Repairs Ally Turrets and Deployed Structures.
	+ Imperial Sharpshooter Army
		- Deploys a large number of Imperial snipers. They can target important targets from outside the range of turrets.
	+ B1 Battle Droids
		- Basic droids with a ranged attack.
	+ First Order Stormtroopers
		- A basic trooper of the First Order that attacks a single target from a distance.
Imperial Sentry Droid

## Biography

The Imperial Sentry Droid plays a critical role in bringing down Rebel forces. Its thick armor enables it to endure heavy fire as it continues to march forward, mowing down enemy units with its blaster.

## Overview

Advances through heavy fire due to its high health while attacking units with a built-in blaster. Because of its ability to continue firing while moving, it is useful in a variety of situations. It would be best to deploy allies with area of effect attacks at its rear.

## Advantages

* Strong Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ Keredian Partisan
		- Flings a vibrorang that bounces off nearby enemies, dealing ranged damage to multiple targets.
	+ Resistance Sniper
		- The Resistance sniper remains hidden until enemies move into range and then attacks. Attacking removes the Resistance sniper from stealth.
* Weak Against
	+ Gigoran Rebel
		- Focuses fire on a single target with a rapid fire rotary cannon.
Jyn Erso

## Biography

Once a criminal, Jyn Erso finds her fate bound to the Rebel Alliance. Wielding a customized blaster that enables her to snipe enemies at a great distance, she also is adept at hand to hand combat, making her a formidable threat to the Empire.

## Overview

Jyn Erso is a multi-talented leader who can fire blasters from a distance or fight with a truncheon at close range. She can also shoot down enemies at a very far distance, allowing her to take out enemy leaders who are running away.

## Abilities

* Special Ability: Underdog
	+ Jyn Erso's organic ranged units get 18% of increased attack power.
* Skill: Sharpshooter
	+ Cooldown Time: 30s
	+ Uses a sniper rifle to deal 475% of Attack Power as damage to a distant enemy.
Matchmaking

**Matchmaking** is the heart and soul of *Force Arena*. It does not utilize Game Center/Google Play Games' matchmaking, opting for matchmaking within Netmarble's servers. There are different matchmaking types for all the game modes.

## How does matchmaking work?

The system matches you up based on your Tier, and your win/loss ratio. Sometimes, this leads to a big issue in the game (currently, as of this article's writing) where you are matched up with players with card levels significantly higher than yours. This issue is known as "unbalanced matchmaking". This was not a big issue pre-3.0 Update, but 3.0 increased the level caps and added Perks, thus making this issue widespread.

The 3.0 update also added **Open Matchmaking**, making battles extremely interesting, as that version of matchmaking pairs you up against players of the selected faction you're on, instead of the opposite (eg. Dark side deck -> Dark side deck).

Template:Gameplay Mechanics
Imperial Jumptroopers

## Biography

With the aid of jump packs, Imperial jump troopers are capable of striking both on foot and in the air. They are able to evade all obstacles, while ruthlessly attacking and charging their targets.

## Overview

These troopers leap away from the enemy before firing, creating a safe distance to combat melee attackers. They also use their jump packs to clear obstacles and pursue fleeing enemies.

## Advantages

* Strong Against
	+ Turrets or Shield Generators
		- They can be used to sneakily ambush them, much like Rebel Drop Pods can. Be careful.
	+ Wookiee Warrior
		- The jumptroopers' high range allows them to defeat this slow-moving unit.
	+ Urodel Resistance Fighter / First Order Executioner (?)
		- See Wookiee Warrior.
* Weak Against
	+ Keredian Partisan
		- Ranged damage to multiple targets (the jumptroopers)? No sir, no way!
	+ Ion Mine
		- Try escaping from *this*!
	+ Y-wing / TIE Bomber
		- See top.
	+ Mortar Turret
		- High AoE damage sends jumptroopers packing.
Rey

## Biography

Rey made a living as a scavenger on Jakku until a chance meeting with a man claiming to be a Resistance fighter changed her life forever. She uses her immense Force potential to fight her way through dangerous situations, and has sought out legendary Jedi Master Luke Skywalker to begin her Jedi training.

## Overview

Rey's skill converts organic enemy squad units into allies, allowing her to turn her opponent's strongest organic units against them for a counterattack. She is best played aggressively, using the enemy's own units to push the line while she deflects blaster fire, only falling back to heal with her Special ability.

## Abilities

* Special Ability: Meditation
	+ Recovers 2% of max health if no action nor damage is taken for 3 seconds.
* Skill: Mind Trick
	+ Cooldown Time: 40s
	+ Uses Mind Trick to convert organic enemies into allies.
Emperor Palpatine

## Biography

Emperor Palpatine, also known as the Sith Lord Darth Sidious, was responsible for destroying the Jedi Order and rules the galaxy through fear and tyranny. Wielding devastating Force lightning, Palpatine eradicates anyone foolish enough to cross his path.

## Overview

Emperor Palpatine's high attack power and fearsome Force lightning enables him to take down many enemies quickly. However, his lower movement speed and health make him vulnerable to focused enemy fire. He is most effective when maintaining a safe distance while dealing constant damage.

## Abilities

* Special Ability: Unlimited Power
	+ When an Enemy or Ally Leader is defeated, Palpatine's Attack Power increases by 15% for 18 seconds. This effect disappears when Palpatine is defeated.
* Skill: Force Lightning
	+ Cooldown Time: 32s
	+ Hits enemies with Force lightning that can chain to nearby enemies 5 times, dealing 350% of Attack Power as damage.
Baze Malbus

## Biography

Baze Malbus became a pragmatic and battle-hardened soldier under the cruelty of the Imperial occupation of his homeworld. Armed with a highly illegal heavy repeater cannon, he fights the Empire alongside his closest ally and moral compass, Chirrut Îmwe.

## Overview

Baze Malbus is an aggressive leader who can fire his blaster rapidly at the enemy. Use skills to fire repeating explosive shots to tear through large groups of enemies. His attack speed is boosted when accompanied by his companion, Chirrut Îmwe, so it is best to keep Chirrut safe during fights.

## Abiliites

* Special Ability: Comrades
	+ As long as Chirrut remains alive, Baze gets an Attack Speed increase of 25%.

* Skill: Buster Shot
	+ Cooldown Time: 34s
	+ Fires 3 explosive shots, each dealing 130% of Attack Power as damage to the target and surrounding enemies.
Sabine Wren

* Icon
* In-game

## Biography

A skilled demolitionist experts and graffiti artist, the Mandalorian warrior Sabine Wren was one of the first rebels to stand against the Empire. Armed with her dual blaster pistols, and occasionally wielding the infamous Darksaber, Sabine leaves a painted calling card behind with every victory.

## Overview

Sabine uses a variety of daring attacks to quickly break down enemy defenses. Attacks distant enemies using dual blaster pistols, then quickly dashes towards the enemy to slash them with her Darksaber. Her skill throws explosives that deal area of effect damage, and she boosts the explosive damage dealt by allied units.

## Abilities

* Special Ability: Explosives Expert
	+ The Attack Power of Ally units using explosives increases by 20%.
* Skill: Explosives Barrage
	+ Cooldown Time: 32s
	+ Jumps backward and tosses multiple explosions in front of her to deal 300% damage.
Grand Admiral Thrawn

WIP!!!!!

## Biography

40th Anniversary Luke is based on what is perhaps the most popular original *Star Wars* concept art, "Laser Duel" by Ralph McQuarrie. Working from the second draft of George Lucas' screenplay, the protagonist who would be later known as Luke Skywalker was Deak Starkiller, and the concept artist envisioned him with a breathing apparatus and carrying both a blaster pistol and a yellow-tinted lightsaber.

## Overview

Fires at distant enemies with a blaster and uses a lightsaber against nearby enemies. His skill enables him to push away and damage nearby enemies, allowing him to adapt to multiple situations. He also deals bonus damage to Tech untis.

## Abilities

* Passive ability: He summons stormtroopers periodically.

* Special Ability: Student of War
	+ 40th Anniversary Luke deals 12% additional damage to Tech units. (Perk Level V his units also deal additional damage)

* Skill: Skilled Commander
	+ Cooldown Time: 20s
	+ Uses the Force to deal 150% (225% with Perk Level III) damage to nearby enemies and knocks them back.

## Trivia / Tips

* He is the Dark side equalivent to Anakin Skywalker, Finn and Hyper-adrenal.
* Try to build a cost-efficient form around him. Having higher-cost cards vs. lower-cost cards will hinder his effectiveness against your opponent. Of course have First Order Stormtroopers on you.
* As he summons stormtroopers periodically, use that to your advantage with the First Order Stormtroopers then add his skill boost. He is **not** effective with B1 Battle Droids, as they are **not** Organics, but Droids.
Boba Fett

## Biography

An infamous bounty hunter, Boba Fett is feared in the criminal underworld for his ruthless determination and silent demeanor. His customized Mandalorian armor is equipped with a jetpack, allowing him to leap over any obstacle, as well as a rocket launcher and flamethrower.

## Overview

Boba Fett easily takes down large groups of enemies, whether by firing missiles at them from a distance or using his flamethrower in close quarters. He uses his jetpack to jump over obstacles, allowing him to leap to safety when necessary. He deals bonus damage to enemy leaders.

## Abilities

* Special Ability: Target Acquired
	+ Boba Fett deals 12% more damage to Enemy Leaders.

* Skill: Missile Strike
	+ Cooldown Time: 28s
	+ Fires a missile from his jetpack, dealing 300% of Attack Power as area of effect damage.
Skill

All of the Legendary Cards in *Star Wars: Force Arena* have **Skill**s, a special ability attributed to the leader you are using. For example, Luke Skywalker's skill is an AoE "Lightsaber Slash" Skill that deals 275% (depending on this) of damage. However, they have Cooldown Times (Cad Bane's is the shortest).
Evaan Verlaine

## Biography

A pilot from the destroyed world of Alderaan, Evaan Verlaine has sworn her loyalty to Princess Leia and the Rebellion. Her piloting skills are matched only by her marksmanship and knowledge of martial arts.

## Overview

Shines in battle regardless of range - she fires on distant enemies with her blaster, and takes on nearby targets with hand-to-hand combat.
Ophelia

* Pre-Warrior 5
* Warrior 6

## Social Attributes

**Ophelia** is the leader of Team All Girls, one of the most powerful and prominent student groups. With the help of her friends and employing skills of her own, she dominated the rankings, graduating at the top of her class. Ophelia, a leader at heart, chose the Path of the Diamond. She is currently dating Stump, who she clearly displayed feelings for when she nervously asked him to dance at the graduation party (Stump was oblivious to this at first, showing her his new move "The Creeper Rush".

## Appearance

Ophelia originally wore a black villager robe and has dirty-blonde hair. She later took to wearing a waitress’s outfit after being hired to work at the Enchanted Dragon. Whilst in Glimfrost, she found new armor at the Unicorn, which is pink and white and has a dog-like mask. She wields an emerald sword.

## Personality

Ophelia is very honorable and determined, with her reluctance to loot the Unicorn and insisting on someday returning the gear. She also cares about her village’s reputation, as shown when she shamefully admits to bringing great dishonor to her village by failing her task. However, Ophelia is also shown to support her team and place a sense of duty in them.

## Backstory

Ophelia, like Runt, was tasked with leaving Villagetown on her own and finding an Aeon Forge. She found a job in Owl's Reach as a waitress for an inn, the Enchanted Dragon, working for the innkeeper Theor, but failed her job miserably by always being late, not earning enough emeralds to purchase the forge, and mixing up orders, which resulted in Theor firing her.

Runt and Breeze found her at the inn when she was thrown out, and helped her recover, due to her having Exhaustion III, Food Poisoning II, and Chill III. Using the Bed of Roses, they cured her and learned what happened. Ophelia was later invited to the Greater Aetherian Academy, in Aetheria City, along with the rest of Team All Girls. She is last seen after the battle, having asked Stump to be her boyfriend.

## Trivia

* Ophelia seems to be a fan of more, one-on-one, sword-to-sword, combat, as stated by her Parry ablility description ("Shields? Pssh, Without the sound of blades clashing, you can't call it a battle!")
Foxtails

Foxtails are one of the various races that inhabit Aetheria. They are a small part kitsune, but not fox all the way. About one quarter fox, and three quarter humans. This results in fox ears, and a fox tail (hence the name). Sometimes they have black, leathery paws.

Amber, a Lost Legionnaire, is a foxtail.
Focused Rage

## Biography

The dark side flows through Kylo Ren, making him an almost unstoppable force on the field of battle. With training both Jedi skills as well as arcane dark side lore, Kylo Ren is the embodiment of conflict, deriving his power from this internal struggle.

## Overview

When this card is used, Kylo Ren breaks free of status effects and receives reduced damage from enemies. His attack abilities are increased and his basic attacks apply area of effect damage for a set duration, allowing him to fight more aggressively in battle.
Han Solo

* Icon
* In-game

## Biography

Once an infamous smuggler and criminal, Han Solo has since become one of the Rebel Alliance's most trusted leaders. He is an expert marksman, capable of dropping enemies with a well-placed shot...or the occasional explosive.

## Overview

Versatile on the battlefield, Han Solo can fire rapidly on a single target or plant trip mines that can critically damage groups of enemies.

## Abilities

* Special Ability: Lucky Shot
	+ Han Solo has a 15% chance to deal 100% critical damage on a basic attack.
* Skill: Trip Mine
	+ Cooldown Time: 25s
	+ Plants an explosive on the ground that deals damage equal to 500% of Attack Power and pushes back enemies when stepped on. If it is planted on a structure, it will explode instantly.
Wookiee Warrior

## Biography

A fierce and intimidating combatant from the planet of Kashyyyk, a Wookiee warrior is able to withstand even the heaviest attacks, and can overpower enemies with his powerful Ryyk blade.

## Overview

Deals melee damage with a large ryyk blade, and endures enemy attacks with high health. Their movement speed is low, so it is best to deploy them ahead of ranged units.

## Advantages

* Strong Against
	+ Sandtrooper
		- Fires an explosive shot that can deal damage to multiple enemies at once.
	+ Probe Droid
		- Attacks with a blaster. Explodes and pushes back enemies when destroyed.
	+ Riot Control Stormtroopers
		- A melee offensive unit with good health and Attack Power.
	+ Droideka
		- Rolls swiftly to reach its target. Activates a shield to deflect blaster fire, and attacks from a distance with powerful twin blasters.
* Weak Against
	+ Imperial Jumptroopers
		- Troopers that jump over obstacles, and jump away to evade approaching enemies.
	+ Zabrak Assassins
		- Approaches an enemy while stealthed, then strikes the enemy from a close distance. Applies Bleed for a short period of time on the first attack and prioritizes attacking the enemy leader if they are present on the battlefield.
	+ Separatist Assassin Droid
		- Attacks by slashing at the enemy with its sharp legs. Deploys Probe Killers periodically to help fight.
Fenn Rau

## Biography

Fenn Rau led the Protectors of Concord Dawn during the Clone Wars and for many years afterward. The Mandalorian warrior wields his blasters with deadly aim, and in times of great peril fires missiles from his jetpack that can subdue any foe.

## Overview

Fenn Rau uses a jetpack to jump over obstacles and quickly infiltrate enemy lines. He has fairly high health, so deploy him on the front line and attack with Sabine behind him. He can also fire missiles into a group of enemies and eliminate them, so deploy him against gathered enemies.
TIE Bomber

## Biography

Able to deliver a devastating payload with a frightening accuracy, a TIE bomber swooping low on an attack run is often the last sight seen by Rebel forces unlucky enough to be caught in its sights.

## Overview

Delivers a payload that deals damage to enemies within its blast radius and pushes them back. However, the blast radius is fairly small and requires pinpoint precision.

## Advantages

* Strong Against
	+ Rebel Honor Guards
		- A powerful melee offensive trooper with high Hit Points and attack.
	+ Rebel Pathfinders
		- Ranged offensive units with strong battle abilities and health.
	+ Resistance Troopers
		- A basic trooper of the Resistance that attacks a single target from a distance.
* Weak Against
	+ Riot Clone Troopers
		- A melee offensive unit with good Health and Attack Power. Does not take damage until its shield is depleted.
Dressellian Rebel Warrior

## Biography

With a deadly chakram blade in each hand, the Dressellian Rebel Warrior is a fearless combatant who will not hesitate to take the fight directly to the Empire.

## Overview

A melee attacker who deals area of effect damage after discovering an enemy. They are especially effective when used against a large group of enemy units, but they are weak against enemy structures.

## Advantages

* Strong Against
	+ Imperial Sharpshooter
		- Snipes targets from far away.
	+ Riot Control Stormtroopers
		- A melee offensive unit with good health and Attack Power.
	+ Death Troopers
		- Uses a powerful blaster rifle for ranged attacks.
	+ Scout Troopers
		- Shots from these troops can slow the attack speed and movement speed of organic enemy units.
* Weak Against
	+ Dewback Trooper
		- Charges at the enemy, then attacks with powerful melee strikes that deal area damage. When the dewback is killed, the stormtrooper will dismount and continue to fight with melee attacks.
MTV-7 Light Vehicle

## Biography

A scouting vehicle that often accompanies Imperial infantry, the MTV-7 boasts superb mobility and a powerful mounted laser cannon.

## Overview

High health and attack power make the MTV-7 most effective when placed on the front lines. However, it can be vulnerable to fast melee offensive units. It is best to deploy units with area of effect attacks behind them.

## Advantages

* Strong Against
	+ Dressellian Sniper
		- A powerful sniper who attacks from outside a turret's range.
	+ Rebel Pathfinders
		- Ranged offensive units with strong battle abilities and health.
	+ Keredian Partisan
		- Flings a vibrorang that bounces off nearby enemies, dealing ranged damage to multiple targets.
	+ Mortar Turret
		- A turret that can deal area damage to enemies at a very far distance. Extremely weak against melee attacks.
* Weak Against
	+ Rebel Honor Guards
		- A powerful melee offensive trooper with high Hit Points and attack.
	+ Resistance Grenadier
		- Throws hand grenades that deal area of effect damage while also stunning enemy Tech units and disabling structure functions.
Shield Generator

(insert shield generator pic here...)

A **Shield Generator** is a structure that the leader character and their team must take down in order to win the current game.

It is protected by two Turrets, one in front of the Generator, and two side ones.

One major caveat? The Generator *never fires*. But you can repair it.

Additionally, the health of your Generator is upgraded each time either your Light Side or Dark Side team levels up.

Once you have destroyed your enemy's Turrets (ESPECIALLY the one covering the Generator), the Generator's vunerable to attacks!

It is possible to win a match without taking out the shield generator as long as you have destroyed more turrets than the opposing team.

Template:Gameplay Mechanics
Ched

* Aetheria Offline

Ruthless I

Castigate II (ult)

Giantslayer l

Blessed Bolt III

## Social Attributes

**Chedery**, or Ched is a Stalker class and a soldier in the Lost Legion. He is a character in Aetheria Offline and is currently going to Fallowmere to gather the ingredients for the Mayor's Cleansing Potion with 8 others.

## Backstory

When the Lost Legion awoke on Dawsnbloom, they all panicked. When night fell, they panicked even more. The mobs came shambling, and Ched's best friend Aram was lost. He was the first known Legionarre to start "playing the game" and vowed to never let Aram's indecent happen to anyone else.

## Personality

Ched is brave and ruthless, often charging into battle headfirst. This may cause him to end up with serious injuries. As a safe measure, he still has escape abilities such as dash and hide. He also can be rude when he is tired or just in a bad mood.

This behaviour has led him to believe that the best way to “play the game” is to take major risks and level up as fast as possible, an ideology that opposes the one held by people like Leonardios. The opposing viewpoints often lead to arguments and fighting within the clan.

It is revealed he had a friend named Aram who was presumably killed or put in Herobrine's dungeon.
Issues/How to Report Bugs

**This is Source Material**

The content of this page is considered a primary source (probably a Japanese or German translation) used as the *basis* of other articles that may;

1. Excerpt information from this document.
2. Be directly based on this document with revisions or additions.
3. Be wholly or partially 'informed' by the information presented herein.

This page is not a 'live' article. It should not be altered or added to except to correct spelling, grammar or translation issues.

Commanders,

We understand that bugs may occur with the game, and we want to try and investigate the issues as quickly as possible! For the quickest route, PLEASE contact customer support.

The in-game method is the best as it will allow us to collect some much needed data about your device and location. Go to Settings>Support>Helpdesk and submit a ticket. Although they may not respond straight away, the issue is quickly forwarded to the relevant department who will look into the issue. A response may come within 24 hours, but the process began immediately. Sometimes there may be a delay in the ticket as they want to investigate fully before sending a response.

Of course, we will get them here on the community site too, as you may want to know "Is it just me or is it everyone?" So if you are to report a bug here, then I ask that you add some extra information for us to pass on to the developers.

Operating System: I.e iOS 300, Android 20.0

Country: (if needed)

Issue:

This information will allow us to forward it (if necessary) or give a cursory investigation and allow us to give you a possible resolution.

Thank You
Resistance Grenadier

## Biography

Resistance fighters are made of many different species that carry out their own specialized missions, and Tarsunt Resistance Grenadiers are the strongest of them all. With impressive arm strength most fitting of their towering structures, they throw hand grenades that deal immense damage to enemies.

## Overview

Throws grenades that explode to deal damage, temporarily Stunning enemy tech units and leaders while also disabling structures. Deploy in the back line to deal with strong enemy machines or when attacking enemy Turrets.

## Advantages

* Strong Against
	+ *All types of structures, including the deployable ones, Turrets and Shield Generators*
	+ Every Tech unit in the game. And leaders.
* Weak Against
	+ Imperial Sharpshooter, First Order Riot Control Stormtrooper, First Order Executioner
Dengar

## Biography

Despite his crude and unkempt appearance, this bounty hunter Dengar has a proven record of success, which has earned him the admiration of Boba Fett. Wielding an impressive arsenal, Dengar prefers destruction and mayhem to stealth and subtlety.

## Overview

Dengar's blaster boasts a quick rate of fire, making him especially effective against isolated targets. His grenades can eliminate large groups of enemies, making him a well-rounded choice in battle.

## Abilities

* Special Ability: Back to the Wall
	+ If the number of Enemy Turrets is more than the number of remaining Ally Turrets, Dengar's Attack Power increases by 20%.
* Skill: Grenade Toss
	+ Cooldown Time: 27s
	+ Tosses a grenade, dealing 200% of Attack Power as area of effect damage.
Poe Dameron

## Biography

Poe Dameron's parents were members of the Rebel Alliance, and instilled in him a natural dislike for dictatorships. He has grown to be one of Leia's trusted members of the Resistance. Poe inherited his mother's talents as a pilot and leads a Resistance squadron against the First Order.

## Overview

Poe decreases the energy costs necessary to use airborne support cards, making it easier to use them. Using Poe's skill summons Blue Squadron to deal strong, consecutive damage in an area. Poe uses his blaster pistol to attack enemies from far away, and tosses an exploding grenade that deals Area of Effect damage after consecutive attacks.

## Perk Info

 **Basic Ability Enhancement** Increases Movement Speed by 0.3.

 **Basic Ability Enhancement** Increases Attack Power by 8%.

 **Basic Attack Enhancement** Increases grenade damage by 35%.

 **Skill Enhancement** Increases attack range by 3, decreases cooldown by 3 seconds.

 **Special Ability Enhancement** Increases damage dealt by airborne cards by 6%.

 Damage dealt by airborne cards +4%.

## Abilities

* Special Ability: Leader of the Skies
	+ The amount of energy required to use airborne support cards is reduced by 1  and their Attack Power increases by 6%.

* Skill: Call Sign Blue
	+ Cooldown Time: 50s  47s
	+ Poe calls in Blue Squadron to deal 3 consecutive air strikes to his location, each strike dealing 200% Area of Effect damage.

## Trivia

* WOW HE IS HARD TO FACE. His constant spamming of airbornes make him a frustrating enemy to face... next to Supreme Leader Snoke. This is worse in 2v2 situations, when paired up with the one and only Supreme Leader of the First Order. Spoiler alert - it won't go well.
* To add to this, it is not advisable to build an all-Tech deck against him, because... you know...

## Notes

<references>

1. ↑ ...and more frustrating when you face him...
Pao

## Biography

Pao is an amphibious Drabatan serving as a commando for the Rebel Alliance. His distinctive battle cry terrifies his enemies, and he gives the Rebels an advantage as they charge into battle.

## Overview

Fires a blaster to attack distant enemies. His skill enables him to shout at the enemy front line to reduce the attack speed and movement speed of organic units. It is most effective to use him when a large number of enemies or an enemy with a special skill approaches.
Rebel Honor Guards

## Biography

An elite squad of Rebel Alliance soldiers armed with electro poles, the Honor Guards are sworn to defend and protect key members of the Rebellion.

## Overview

Melee offensive units with high health. Because of their slow movement speed, it is best to deploy them in front of ranged or area of effect units.

## Advantages

* Strong Against
	+ AT-ST Walker
		- Moves slowly but can withstand heavy damage. Deals high damage to structures.
	+ MTV-7 Light Vehicle
		- A land vehicle that can take a lot of damage and has high Attack Power.
	+ Droideka
		- Rolls swiftly to reach its target. Activates a shield to deflect blaster fire, and attacks from a distance with powerful twin blasters.
	+ B2 Super Battle Droid
		- Has high health and is able to shoot at enemies while on the move.
* Weak Against
	+ Umbaran Soldiers
		- Fights with a blaster that fires in multiple directions and deals area damage to a large number of enemies.
	+ First Order Flametrooper
		- Uses a flamethrower to deal continuous fire damage to nearby enemies.
	+ TIE Bomber
		- Drops a bomb that deals area of effect damage and knocks enemies back.
	+ Imperial Laser Turret
		- A turret that fires a penetrating laser in a straight line.
Nayte

Nayte

**Nayte** is a fan character who appears in both the Aetheria Offline Saga and the Nether Kitten saga. He is a relatively new member of the Knights of Aetheria.

## Backstory

He is an aspiring Knight of Aetheria, and fights alongside Sir Elric Darkbane as his Squire. He enjoys working for the Knights of Aetheria.

His class is Engineer/Hunter, and he enjoys tracking mobs and building Redstone contraptions. He is especially fascinated by Command Blocks and what we can learn from and do with them. He came from a relatively small town called "Creeper's End," where the people revolted against creeper attacks long ago, and have hunted them down ever since, therefore the name of the town.

His parents are still alive and well, though he hardly ever sees them what with all his missions as a Knight of Aetheria. He has one sister, named Danyella, who gave Queenie to him as a present. He is very close with her, almost as close with her as with his cat.

## Appearance & Personality

He is an aspiring Knight of Aetheria, and fights alongside Sir Elric Darkbane as his Squire. He enjoys working for the Knights of Aetheria.

His personality is withdrawn, he is often staring into the distance, just thinking deeply about something or another. But he still pays very close attention to his surroundings, as he is of the Hunter class as well bein an Engineer. He is most loving towards his cat, and often cuddles with her and allows her to sleep next to him.

## Gear

Nayte has some weapons and tools, which can be found on his character page:

**Shadowstring - Silverwood, 5.0 Attack Damage, 1.5 Attack Speed, Haste II [Increases draw speed]**

He prefers a bow to a sword as he started training with his bow when he was young, and got used to it, so he is more skilled at long-range combat and setting traps. His bow is very precious to him.
MagnaGuard

## Biography

The MagnaGuard, developed at the request of Count Dooku, are expensive but durable soldiers. These powerful battle droids can only attack as they are programmed, but always prove devastating on the battlefield.

## Overview

Melee attack droids with high health. Because of their slower than average movement speed, it is best to deploy them on the front line with ranged or area of effect damage units behind them.

## Advantages

* Strong Against
	+ Clone Troopers
		- A basic trooper of the Galactic Republic that attacks a single target from a distance.
	+ Riot Clone Troopers
		- A melee offensive unit with good Health and Attack Power. Does not take damage until its shield is depleted.
* Weak Against
	+ Dressellian Sniper
		- A powerful sniper who attacks from outside a turret's range.
	+ Republic Commando
		- Attacks with a weapon that deals area of effect damage to a large number of enemies directly ahead.
	+ Resistance Grenadier
		- Throws hand grenades that deal area of effect damage while also stunning enemy Tech units and disabling structure functions.
	+ Urodel Resistance Fighter
		- Has high HP and deals powerful Area of Effect damage to enemies ahead.
TEST

This article details a subject that falls under the Legends brand.The subject of this article exists in or is relevant to the real world.This is a Wookieepedia Featured Article.This is a former Wookieepedia Featured Article.This is a Wookieepedia Good Article.This is a former Wookieepedia Good Article.This is a Wookieepedia Comprehensive Article.This is a former Wookieepedia Comprehensive Article.
Test
Test

This is a Test Page for wiki designs. (Special:ThemeDesigner)

* Icon
* In-game

*Ascending to Supreme Leader of the First Order after assassinating his former Master, Snoke, **Kylo Ren** is ready to hunt down and destroy those who oppose him.*

## Overview

Supreme Leader Kylo Ren is a powerful leader who can deal very high damage to enemies.

## Abilities

* Special Ability: Rising Power
	+ Damage increases by 5% every time Kylo takes damage, up to 50% of increase.
* Skill: Depths of Rage
	+ Cooldown Time: 45s
	+ Kylo lashes out at enemies within range, dealing 400% of damage.

## Strategies

As his attack power ramps up every time he takes damage, Supreme Leader Kylo Ren relies on taking damage to unleash his untapped damage potential.
General Grievous

## Biography

Grievous is a brilliant military strategist and notorious Jedi hunter. His cybernetic implants give him exceptional strength and he is adept at fighting with the four lightsaber he took as trophies from slain Jedi.

## Overview

General Grievous wields four lightsabers in melee attacks, making him useful on the front lines of battle. His skill allows him to quickly move back, then jump forward and spin all his lightsabers to quickly eliminate enemies in front of him. Allied tech units receive a stat boost.

## Abilities

* Special Ability: Cyborg General
	+ Deployed Tech Units' Attack Power increases by 6% and Max Health increases by 6%.
* Skill: Swift Strike
	+ Cooldown Time: 38s
	+ Moves backward slightly, then dashes towards the enemy and slashes at them dealing area of effect damage equal to 300% of Attack Power.
Clone Troopers

## Biography

Created from the genetics of the famed Mandalorian bounty hunter, Jango Fett, clone troopers are the backbone of the Republic's new military. They are extremely obedient to their Jedi commanders and are loyal in the fight against the Separatists.

## Overview

The standard troopers of the Galactic Republic equipped with a blaster rifle that shoots at single targets from a distance. They are useful in any battlefield.

## Advantages

* Strong Against
	+ Rocket Stormtrooper
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
	+ Probe Droid
		- Attacks with a blaster. Explodes and pushes back enemies when destroyed.

* Weak Against
	+ MagnaGuard
		- Basic droids with a melee attack.
	+ Droideka
		- Rolls swiftly to reach its target. Activates a shield to deflect blaster fire, and attacks from a distance with powerful twin blasters.
	+ TIE Fighter
		- Deals massive damage by strafing the battlefield in a straight line.
B1 Battle Droids

## Biography

These droids, which make up the bulk of the Separatist army, are extremely obedient and easily deployed. These soulless soldiers are neither as smart or as strong as the Republic's clones, but their numbers make up for that.

## Overview

Though low in health, many units are deployed at once to boost ally firepower. They are most effective when deployed alongside units with higher health.

## Advantages

* Strong Against
	+ Unstable GNK Droid
		- Targets an enemy structure and explodes upon reaching it, dealing massive area of effect damage. Even if it fails to reach a building, it will explode when destroyed, dealing damage and pushing enemies back.
	+ Rebel Demolitionist
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
	+ ARC Trooper
		- Focuses on a target with a blaster cannon that can fire very rapidly.
* Weak Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ Clone Sharpshooter
		- Accurately snipes targets that are very far away and deals penetrating damage.
	+ X-Wing
		- Deals massive damage by strafing the battlefield in a straight line.
Victory Reward Set

**Victory Rewards** are given when you win Ranked Matches. This page shows the possible combinations these sets can give.

## Possible List of Victory Reward Sets (as of 3.2 Update)

* Bronze Card Pack
* Silver Card Pack
* Gold Card Pack
* Platinum Card Pack
* Diamond Card Pack
* 30 Crystals
* x180 (!) Common Cards
* x80 Rare Cards
* x6 Epic Cards
* x1 Unique Card
* x1 Legendary Card (yes)

Template:Gameplay Mechanics