Vehicles

* Ground Vehicles
* Flying Vehicles
* Special Flying Vehicles

* Light Ground Vehicles
* Medium Ground Vehicles
* Heavy Ground Vehicles
* Heavy Assault Transports

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* AT-RT
* BARC Speeder

## Appearances

Showreel - 00:15

Animation Showreel - 01:06, 01:22

## Republic BARC Speeder

* The shape and placement of the engines seems to differ.
* Beneath the engines there is a large piece of geometry that changes the shape of the back portion of the vehicle.
* There is an insignia of some kind on the front part of the engine that does not appear on the film version.
* There is no gun mounted above the engines.

This updated model will be incorporated into future builds.

* Sith Speeder
* STAP

## Statistics

### Armour

0.90

* Rebel Speeder

## Statistics

### Armour

0.90

* Imperial Speeder

## Statistics

### Armour

0.90

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* Clone Hover Tank
* IFT Tank

## Clone Hover Tank

* Turret-less
* Sideways
* Turret
* Back
* Wireframe

## IFT Tank

* Model
* Wireframe

## Statistics

### Armour

1.00

* AAT
* Snail Tank

## Appearances

BF3 Showreel v6 - 00:40

BF3 alphaNov - 02:59

## Statistics

### Armour

1.00

* AAC-3

## Statistics

### Armour

1.00

* IFT Tank

## Statistics

### Armour

1.00

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* AT-XR

## AT-XR

* Front
* Back
* Wireframe

## Statistics

### Armour

1.00

* Hailfire Droid

## LucasArts Feedback

### Milestone 4

* The core portion of the droid is in the center of the wheels. In the film it sits more toward the back.
* The core portion of the droid sits below the engine part of the wheels. In the film it rides above this area.
* The markings on the top of the droid’s core differ from those seen in the film.

* T5-B

## AT-ST

* Main Systems
* Wii

## Appearances

BF3 Showreel v6 - 02:00

Showreel - 00:51

Animation Showreel - 01:04

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* AT-TE

## Statistics

### Armour

1.00

* MTT

## Statistics

### Armour

1.00

* HTT

## Statistics

### Armour

1.00

* AT-AT

## AT-AT

* Model
* Wireframe
* Test Model

## Appearances

BF3 alphaNov - 03:26

Animation Showreel - 00:46

* Scout Starfighters
* Multi-Purpose Starfighters
* Fighter Bombers
* Troop Transports

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* Republic Starfighter

## Appearances

BF3 Showreel v6 - 01:22, 01:57, 06:09

BF3 alphaNov - 00:39, 02:47

## LucasArts Feedback

### Milestone 4

The markings on the underside of the ship do not match those in the film.The Republic insignia only has 6 points. It should have 8.

* Droid Tri-Fighter

## LucasArts Feedback

### Milestone 4

* The Tri-Fighter is missing missile bays.
* The ball inside the center sphere appears to be much larger than the film version.

* Rebel A-Wing
* Snowspeeder

## Appearances

BF3 Showreel v6 - 02:10

BF3 alphaNov - 03:26

* TIE Interceptor

## Statistics

### Armour

1.00

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* Republic V-Wing

## Statistics

### Armour

1.00

* Droid Starfighter

## Appearances

BF3 Showreel v6 - 02:25

* Rebel X-Wing

## LucasArts Feedback

### Milestone 4

* The shape and placement of the rear of the ship seems off.
	+ The back portion of the fuselage seems low in relation to the cockpit. As an example, notice that in the films R2 sits higher.
		- You can also see that in the game model there is a greater distance between the top of the rear cockpit and the fuselage.
	+ The four engines in the game model seem smaller, and possibly lower than in the film version.
* The shape of the blasters differs from the film version.
	+ In the films there is a piece just before the tip of the blaster.
	+ There is also a ring on the wide part of the blaster that does not appear on the game model.
* The nosepiece differs somewhat from the film version.
	+ There is a very pronounced curvature. In the film it is not as obvious, the piece appears more angular.
	+ The nosepiece seems to be longer and more narrow than in the film. This can be seen in the notch on the top.
* The shape of the engines seems to differ from the film version.
	+ In the films the top half of the top engine is wider than the bottom half. In the game the bottom half of the bottom engine sticks out farther than the top.
		- This is also true for the bottom engine, where the position is flipped.
* The texture along the top of the X-wing’s nose suggests a panel that does not appear in the film. (looks like a long narrow rectangular piece built into the ship).

* TIE Fighter

## Statistics

### Armour

1.00

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* Republic ARC-170

## Statistics

### Armour

1.00

* Strike Bomber

## Strike Bomber

* Model
* Cockpit

## Statistics

### Armour

1.00

* Rebel Y-Wing

## Statistics

### Armour

1.00

* TIE Bomber

## Statistics

### Armour

1.00

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* Republic Gunship

## Statistics

### Armour

1.00

* Rebel Dropship

## Statistics

### Armour

1.00

* Imperial Shuttle

## Statistics

### Armour

1.00

* Hero Starfighters
* Landing Vehicles

* Unlike infantry Heroes, you could revert to your original ship.

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* Jedi Starfighter

## Jedi Starfighter

* Model
* November 2008

## Statistics

### Armour

1.00

* Sith Inflitrator

## Statistics

### Armour

1.00

* According to Milestone data, this ship possessed a Cloaking ability.

## Slave I

* Model
* Landed
* Flying
* Wireframe

## Appearances

BF3 alphaNov - 04:51

* Galactic Republic
* C.I.S.
* Rebel Alliance
* Galactic Empire

* LAAT/c Carrier

## Statistics

### Loadout

None, it is an AI-controlled vehicle meant for dropping AT-TEs.

* C.I.S. Landing Ship

## Statistics

### Loadout

None, it is an AI-controlled vehicle meant for dropping MTTs.

* Rebel GR-75

## Statistics

### Loadout

None, it is an AI-controlled vehicle meant for dropping HTTs.

* Imperial Landing Craft

## Statistics

### Loadout

None, it is an AI-controlled vehicle meant for dropping AT-ATs.]

## References

* https://craigcollins.carbonmade.com/projects/2631171
* http://sabart.blogspot.com/2008/11/golden-elf-concept.html - no longer available, unarchived
* http://www.jmgilson.co.uk/starWarsBattleFront3.html
* https://www.artstation.com/artwork/0KlE
* http://www.working-illusions.com/cv2009/html/games.html - no longer available, unarchived
* http://www.jonasmattsson.net/commercial.htm
* https://www.behance.net/gallery/2340582/Game-Artwork
* http://iainharrison.daportfolio.com/gallery/871135
* https://www.artstation.com/artwork/xqJ6X
* https://www.behance.net/gallery/3246397/Starwars-BattleFront-3
* Majority of model renders from Battlefront III Build r70217
* Stats from balance\_sheets.ods (04/07/2008, last modified by Tom Goodchild)