Just Kill Me.

Caturdays and Mysticdays!*This article is in need of minor adjustments.
It may need a better image, needs to be reorganized, or has potential grammatical/spelling/punctuation errors.*SPOILER ALERT!*This article contains major spoilers for the plot of (a) Fundoshi Parade game/s. If you don't want to be spoiled, please leave the page.*Fabric of Time and Space*This article is about the first game of the* Just Kill Me *mobile game series. For the sequel game from the same series, see* Just Kill Me 3 *.*

> By the way, the title of this game you are playing now is "Just Kill Me". Do you know why it has such a title? It used to have a completely different title. But, "That Guy" changed its title into this with his power. There is a magical power in this title. It people see this, the magical power makes them want to kill me. Yeah, that's really his way.
>
> -The Demon God, about this game

## *Just Kill Me.*

* Icon
* Logo

## INFORMATION

### Released

* **Japanese**: December 02, 2015
* **Global**: March 11, 2016

### Languages

* Japanese (original)

**Global**:

* English
* Chinese
	+ Traditional
	+ Simplified
* Korean

***Just Kill Me.*** (**君の目的はボクを殺すこと** *Your Purpose is to Kill Me*), also stylized as ***Just Kill Me***, is the first game in the *Just Kill Me* video game duology developed by Japanese game company, Fundoshi Parade. It requires the player to kill numerous Demon Gods who wish for the player to kill them. It has a total of 72 Demon Gods (+1 interlude and another +1 bonus level), totaling at 74 stages.

The game was released in Japan on December 02, 2015 and globally on March 11, 2016 and is available in Japanese, English, Chinese, and Korean with its first trailer premiering on YouTube on August 31, 2015 in Japanese.

It later received a sequel game, titled *Just Kill Me 3*. Despite the absence of a *Just Kill Me 2*, it is, however, explained during the plot of the first *Just Kill Me* game, which then redirects the player to *Just Kill Me 3*, if the player chooses to continue the series.

*Just Kill Me 3* later debuted on November 29, 2016 with its official trailers releasing on YouTube on December 05, 2016 in Japanese and on September 29, 2020 as a now-unlisted video in English.

## Description

"Your purpose is… yeah, to kill me."

You stray into a game and will be asked to kill the "Demon God" himself.
He tells you how to kill him as well.

Why does he tell you the way to kill him?
What will happen after you kill all of the Gods?

It's a mysterious game application that you have never experienced!

## Gameplay

"The way to kill Demon Gods is very easy.
You just tap and burst magical creatures call Tama.
There is no troublesome operation at all.
Let's kill Demon Gods with nice light music!"

It should be noted that, if the player immediately exists the game while the finishing blow is being done to the Demon God, the Demon God in question will be revived with exactly 1HP upon re-entering the game.

It should also be noted that if the player defeats the current Demon God while Fever Time is active, the game will not count that specific time as having Fever Time used, and will instead keep Fever Time active following the next stage.

### Mechanics

* Demon Gods
	+ Laps (postgame only)
* Max Damage (overall Tama + Artifacts damage)
	+ Tama (Basic damage)
	+ Artifacts
		- Artifact Damage (default damage of each different artifact)
		- Total Damage (for every duplicate artifact)
		- Collection Rate
		- Artifact Gate (endgame only)
* Fever Time
* Coins
* Shop
	+ Basic Damage
	+ Coins Value
	+ Fever Time duration

#### Miscellaneous

* Settings (ON/OFF only)
	+ Background Music
	+ Special Effects
	+ Notifications
* Share
	+ Facebook (global only)
	+ LINE (Japanese only)
	+ Twitter

### Conversion

Below is a table for the conversion rate of the numbers into their simplified equivalent. Such numbers and simplified terms are used to show the overall damage output, total amount of coins collected, and overall coins cost for every power-up the player chooses to level up in the shop.

It should be noted that the *Just Kill Me* games do not follow the traditional list of unit of measurements starting from quadrillions (numbers that fall under the 1,000,000,000,000,000s' category, normally listed as "1.00E") onwards. Instead, from this point forward, the game lists numbers that fall under the quadrillions to one hundred duodecillions as having the prefixes "aa" (for quadrillions) to "zz" (for one hundred duodecillions).

After the entirety of the English alphabet's lowercase letters have passed, the game proceeds to use the uppercase equivalent of these letters, circling back from the letter A, listed as the prefixes "AA" to "ZZ" for one tredecillions to one hundred unvigintillions.

## Features

### Characters

* Demon Gods
	+ Demon God #53 (mentioned)
* Innocent
* The God of Creation
* The Mysterious Invader
* The Player

### Miscellaneous

* Just Kill Me./Levels (enemy stats per level)
* Just Kill Me./Chapters (story cutscenes)
	+ Just Kill Me./Mechanics

## Notifications

* "Looks like you got full of Tama… can you clean up?"
* "Looks like you got a full fever gauge!"

### Inactivity

* "Hey, were you sleeping?"
* "Who cares, who cares ♪"
* "The Tama want to see you… it doesn't matter to me though."
* "Looks like you're full of Coins. Can I keep those if you don't want them?"
* "Tama… you can't go there."
* "Are you angry?"
* "I was expecting more from you...that's too bad."
* "Heh heh."
* "The time is fulfilled."
* "Meow♪"

## Notices

* "I have a favor to ask you. Can you write a review for this app? Hehehe…"
* "I know you said no before. But, here is the last favor I ask of you. Can you write a review of this app? This is my last request, too."

## Trivia

* Demon God 4 reveals that the game used to have a different name before "That Guy" changed it after manipulating The Player into killing the Demon Gods.
* The Demiurge seemingly had a hand in the jobs of producer, director, scenario planner, programmer, background designer, UI designer, and effect designer of the *Just Kill Me.* game, while crediting the character design as a collaborative effort to both himself and the Tama, as revealed in the end "credits" of Demon God 12.
* It is hinted in *Just Kill Me 3* that *Mystic Mansion* is actually the modified version of what used to be the hypothetical *Just Kill Me 2* game.
* The password to continue the game (global version) past Demon God 12 is The Demon Gods' favorite food - sushi.
	+ One can figure out the answer before he later on says it in the game, when asking The Demon God himself through the real-life LINE app - where the entirety of the *Just Kill Me* game franchise started out from. While the original JP version's answer "TKG" (tamago kake gohan) is a staple cheap dish in Japan made with eggs.
		- Interestingly enough, two of the fifty eight Artifacts makes a reference to this fact, the Stickers of Demon God and Green Balloon, respectively.
		- References to his favorite food being egg dishes is also made via the Egg artifact and a throwaway line he makes as Meowlin in *Mystic Mansion* during the Chomper's Room chapter.
* His music theme is a slowed down version of Bach, "Little" Fugue in G minor, BWV 578, performed on organ by Stephen Malinowski.
* The wand The Demon God is always seen with during Fever Time is reminiscent of the Magic Wand from *Mystic Islands*.