recursal/Fanatic-Fandom huggingface dataset:
Stickier Land

**Golf Bux:** | 10

**Stickier Land** is one of the Courses in the game Super Stickman Golf 2. It is the third course of Tour 2, and the seventh in the entire game.

## Scorecard

Stickier Land Scorecard
 2
 3
 4
 5
 6
 7
 8
 9

## Description

Stickier Land focuses on more complex sticky wall arrangements. Some are parallel to each other, and some even surround the green.

## Achievement

There is one achievement the player can get from this course.

### Ewwie Gooey

This achievement requires the player to complete hole 4 by only hitting one sticky wall. To do this, activate the Ice Ball. Shoot the ball towards the water hazard to the bottom left of the player’s spawn position to freeze it. Then, shoot the ball towards the sticky wall to the top right of the green. Finally, shoot the ball to the green, and if necessary, putt as normal. Completing this achievement rewards the player with 4 Golf Bux.

## Trivia

* Hole-in-ones are possible in every hole except for hole 5, with holes 1 and 6 being the only holes that don’t require power-ups to get the hole-in-ones.
* The best possible score for this course is -47 (10 strokes), and -35 (22 strokes) without power-ups.
* The difficulty multiplier for this course is ×1.38.
* This course has the highest overall par of Tour 2, at 57 strokes.
* This course also has the highest individual hole par of Tour 2, with hole 5 having a par of 9 strokes.
Super Stickman Golf (series)

**Super Stickman Golf** is a series of games created and developed by Noodlecake Studios. Super Stickman Golf is a series of game released on Android/iOS. It mainly simulates golf with Stickman-styled golfers.

## List of games

* Super Stickman Golf (2011)
* Super Stickman Golf 2 (2013)
* Super Stickman Golf 3 (2016)

## Spin-offs

* Flappy Golf (2014)
* Flappy Golf 2 (2016)
* Golf Blitz (2019)
Capybara

The **Capybara** is a species of passive animal in Green Hell. They provide Bone that can be used to make weapons or Bone Needle.

## Basic Info

**Capybara** can be located in dense forest areas and near bodies of water. They are a medium-sized animal and will make a distinctive sound when the player is nearby. Approaching a **Capybara** will cause it to flee.

They can be hunted preferably using a spear or ranged weapon. They can also be caught using large traps such as the Killer Trap.

Once dead, the **Capybara** can be harvested for raw Capybara Meat and bones. The meat then can be cooked on a fire, smoked, stewed, or dried and eaten and is a good source of fats and protein.

## Harvest

To harvest the **Capybara** once it has been killed, press `E` while you are looking at the animal.

## Gallery

* Capybara
* Capybara killed by spike trap
* Capybara enclosed by a fence

## Trivia

* Creepy Jar (the owners of green hell) has a Capybara.

## Update History

 V.2.3.0 | Player now can tame a capybara.
 V.0.2.1 | Fog now affects animal's fur.
 V.0.2.0 | Harvesting animals now requires blade.
Improved sounds of animals.

**Animals**
Beehive

Restrictions | Bees make a lot of Noise.Player can be stung by bees

The **Beehive** is a structure in Green Hell added in the Animal Husbandry update.

## Basic Info

The **beehive** allows the player to harvest and cultivate honeycomb regularly without being required to find them in the wild. In order to populate the hive with bees, the player will need to capture a Queen Bee and place it inside of the **beehive**. After a short time bees will start buzzing around the hive. Like its counterpart in the wild, if the player walks too close to the hive they will be stung by the bees and receive a rash. It is best to approach the **beehive** while carrying a torch or when it is raining.

Once the bees start to produce honey, the player can collect it by approaching the **beehive** with a torch. Press `E` to take the honeycomb from the hive. The **beehive** will produce honey every 4 hours.

Bees are very noisy. To avoid listening to them constantly buzzing, it's advised to build **beehives** away from the players main living quarters. The player can also move and relocate the queen bee to a new hive, by looking at the **beehive** and selecting 'extract queen bee' from the menu.

## Update History

 V.2.3.0 | New game mechanic - Beekeeping, complete your farm with beehive, then colonize it with the queen bee.
New constructions - Animal Pen, Beehive, Feeding Trough, Water Trough, Frog Stretcher.
Angelfish

The **Angelfish** is a species of passive animal in Green Hell added during the Water Update V.0.3.0.

## Basic Info

The **Angelfish** is a freshwater fish that inhabits the rivers, lakes and ponds in Green Hell. They are small in size and can be seen swimming in groups, usually alongside the discus fish. The **angelfish** are best caught by using the stick fish trap or large stick fish trap when baited with maggots.

## Bait

The **angelfish** can be used as bait themselves to catch piranha and arowana, when used with fishing rods or placed the in fishing rod trap.

## Harvesting

**Angelfish** can only be harvested when spoilt.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used
10\* = half coconut shell

## References

*For information pertaining specifically to the real-world Angelfish, see the relevant Wikipedia article*

## Gallery

* Angelfish underwater
* Angelfish as seen underwater
* Angelfish & Discus fish in a shallow river
swimming along side a fish stick trap

## Update History

**Animals**
Arrow

Used in: | Bow & Bamboo Bow

Arrows are weapon ammunition which was added in update V.0.1 to **Green Hell**. They are used by the bow and the bamboo Bow.

## Basic Info

They are used to hunt animals or to defend yourself against the Natives throughout Green Hell.

## Crafting

Arrows combined with other Materials can be used to make the following:

## Update History

Fixed levitating Arrow issues.
 V.0.1.2 | After killing “hallucination” with arrow it no longer remains in the air.

**Crafting**
Super Stickman Golf 3

**Super Stickman Golf 3** is a game in the Super Stickman Golf (series).

## Description

The award winning Super Stickman Golf series is back and better than ever! Super Stickman Golf 3 is packed full of new courses, power ups, collectable cards, game modes, multiplayer madness and a ton of new surprises for you to discover. It’s a new spin on a classic game!

Master the 20 new courses on your own or square off against your friends and players from all over the world in one of the many multiplayer modes. Be it turn-based play or real-time race mode, Super Stickman Golf 3 has enough content to keep you playing for years!

Collect all the cards and change the way you play. You know you are the best golfer around, so prove it by unlocking all the characters, hats, ball trails and more.

## Features

* 20 Brand New Courses
* Turn-based and real-time multiplayer modes
* Crazy New Power Ups
* Add Spin To Your Ball
* 35 Unique Characters
* Over 65 Hats That Change Gameplay
* Look Your Best With Over 40 Stylish Ball Trails
* Lots of Achievements
* Downloadable Courses
* New Game Modes
* Daily Races and Rewards
* Flappy Golf mode!

## Courses

### Tour 1 (Easy):

* Beach Land
* Sticky Zone
* Snow Field

### Tour 2 (Easy):

* Gravity Lab
* Spin Land
* Portal Land
* Rocky Land

### Tour 3 (Medium):

* Buzz Land
* Farmy Land
* Magnet Sub
* Rain Forest

### Tour 4 (Medium):

* Sewer Land
* Line City
* Crystal Cliffs
* Laser Sub

### Tour 5 (Hard):

* Shield Land
* Gravity Grove
* Space Base
* Inconceivable Land

### Downloadable Courses

* Hazardberry Hills
* Laser Shield Land
* Graph Land
* Canyon Land
* Roller Coast
* Portal Mag Land
* Oil Field
* Stony Grav Land
* Shipyard
* Alto's Ridge
* Master Corner
* Gear Land
* Serenity Slopes
* Low-Portal Land
* City Land
* Sugar Land
* Pinball Land
* Improbable Land
* Laser Moon Base
* Acid Land
* Gravity Clouds
Cocaine Instructions

**Cocaine Instructions** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **cocaine instructions** can be found pinned to one of the walls at the Drug Facility. It gives a small insight to some of the tasks the workers had to follow while making drugs.

## Theory

The cartel may have placed this note as guidance for the new workers who joined the cartel during week 27, as documented in the production logs.

## Transcription

1. Shred a bag of leaves with a mower.
2. Pour acid and fertilizer (blue bottle) all over.
3. Knead.
4. Put in the barrels.
5. Pour gasoline, add sodium and the stuff from the bag with CaCO3 on it.
6. Mix for two hours.
7. Throw away the leaves, drain.
8. Pour acid all over.
9. Add liquid from the red bottle.
10. Heat until it evaporates.
11. Dry the paste.
12. Add water (bottle with the orange sticker).
13. Add acetone and the second acid.
14. Add filters.
Cocona Fruit

Used in: | CookingPlant Cultivation

The **Unknown Fruit** is a consumable food item in Green Hell.

## Basic Info

**Unknown Fruit** can be picked from an Unknown Fruit Plant. The fruit can either be eaten raw or used in cooking for soups and brews. The player can also harvest fresh fruit to collect seeds, which can be planted in planting boxes.

Spoiled fruit can be harvested for larva or used as fertilizer.

## Cultivation

**Spoiled Unknown Fruit** can be used as fertilizer for the Small Planting Box and Large Planting Box for a value of 6%, lasting for a minute. [*citation needed*]

## Trivia

The Unknown Fruit more closely resembles the round shape of a naranjilla, which is produced by *Solanum quitoense*, a close relative of the more oval-shaped cocona fruit (*Solanum sessiliflorum*).

## References

*For information pertaining specifically to the real-world Cocona Fruit, see the relevant Wikipedia article*.

## Update History

 V.0.1.2 | Disappearing Fruits - fixed.
Fish Bone

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Used in: | Crafting

The **Fish Bone** is a material which was added in update V.0.1 to **Green Hell**.

## Uses

Fish bones can be used to remove Worms along with the Bone Needle. Fish bones can also be used to craft the Fish Hook.

## Collection

Harvested Arowana, Peacock Bass, and the Red-Bellied Piranha will provide four fish bones.
Bamboo Wall

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires a Frame

The **Bamboo Wall** is a Custom Modular Attachment added during the Animal Update V.0.2.0

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* A fully constructed Bamboo Wall.

## Update History

 V.0.5.0 | New Frames can be placed next to modular Walls.
 V.0.2.0 | New constructions - modular shelters, Stands eg.(Wood storage).
Arowana

The **Arowana** is a species of passive animal in Green Hell added in V.0.1

## Basic Info

**Arowana** are freshwater fish with elongated bodies covered with large grey scales. Arowana can be found swimming in the clear waters of lakes and ponds located around rainforest. They are common around Anaconda Island and a few other ponds.

They can be caught using spears, bows, fish traps, or a fishing rod. To increase the chances of catching arowana, the fishing rod and fish traps can be baited with an Unknown Mushroom 1, angelfish, or discus fish. Once dead, the arowana's body can be harvested for two raw arowana meat, arowana scales, and four fish bones.

The meat then can be cooked, smoked, or dried and eaten. The fish bones can be used to remove worms.

## Harvest

To pick a **Arowana** from a Stick Fish Trap and place it in your backpack, press `E`.

If you used a Spear, to collect the **Arowana** from the spear press `E`.

If you used a fishing rod, to collect the **Arowana** from the rod press `E`.

## Trivia

As of the Spirits of Amazonia part one update, V.2.0.1, harvesting the **arowana** now produces an arowana scale.

## References

*For information pertaining specifically to the real-world Arowana, see the relevant Wikipedia article*

## Gallery

* Arowana caught using a spear

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **More images are needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
## Update History

 V.0.3.0 | Fish behavior improved.
Fish have been re-distributed in water sources.
Fixed - It is not possible to kill fish by using melee weapons.
Fixed - Fish acting as alive when taken from spear by mouse.
 V.0.1.2 | Fish no longer should disappear when backpack is full.

**Animals**
Blade Mold

Used in: | Forging

The **Blade Mold** is a item which was added in the Mud Update V.0.5.0

## Basic Info

The **blade mold** is made by combining a blank empty mold, a piece of melted iron ore and the stone blade. Once the **blade mold** has been crafted the player will need to place the mold in to the mud forge to be baked.

After the **blade mold** has been baked it can be harvested to produce a metal blade cast. The cast can then be used to craft metal based weapons or tools.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* A Blade Mold, ready for harvest.
* A Blade Mold in the Player's inventory.

## Update History

 V.0.5.0 | New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)

**Crafting**
Bamboo Doorway

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires a Frame

The **Bamboo Doorway** is a Custom Building Attachment added in the Mud Update V.0.5.0

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* A fully constructed Bamboo Doorway.

## Update History

 V.0.5.1 | Fixed – Doorway couldn’t be placed between two frames.
 V.0.5.0 | New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof).
Airport

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Environment | Forest

## Basic Info

The **airport** is located in a large clearing, the runway leads to a cliff edge. In the mainbuilding you will find a side room with a bed that can be used by the player to sleep. There is also a calendar that can be used to save the game. There is also a radio in the mainbuilding. You need to fix the radio before using it. There is a yellow cable leading to the yard, it's been cut, so just fix it by looking at it and doing what it says. Then the radio should work. There are few questions you can ask from the person who answers on the other end. After you have used the radio to call help, you can take the key on the radio, to get to the the building on the left. There you can find climbing gear and few pieces of information f.e the passenger manifest, and an audio recorder etc.

Whilst this location has huge open, flat space to build, as well as Peccary, bananas, fruits and nuts, there is no water source close by, so if setting up camp here, water collectors are a must. It is recommended to collect rainwater to bidons or boil riverwater on the fire and filling up bidons before finding the airport, just in case it's dry season and it doesn't rain. It isn't necessary to set up camp there since there is a bed and the calendar where to save the game. The time you spend at the airport doesn't have to be long. Just do the things mentioned before. And head to the next location.

After you have called for help, saved the game and found the climbing gear, head south. Walk until you find an opening with climbing elevator. It will lead you to a watersource where you can wash yourself, and in the worst case scenario drink a little.. There is diving gear in the box on the table, you can use it to dive through to the other side. There you can set up camp, eat, sleep and gather more water. You will find a waterfall, beside the waterfall you will find a way down to another climbing place.

location 28w 22s

## Items

 x1 Climbing Equipment(story/survival mode)

 Map 2 (story/survival mode)

 Modern Axe

## Story Items

Audio Report 8

Passenger Manifest

Samples Email

## Flora

Below is a list of the most common plants and trees found at this location:

* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Brazil Nut Tree

## Wildlife

 Collared Peccary

 Hyacinth Macaw

 Mouse

 Rainforest Ants

 South American Rattlesnake

 Goliath Birdeater Spider

 Puma

 Brazilian Wandering Spider

## Gallery

* Coordinates on players watch
* Small shed
* Main building
* Main entrance
* Sleeping quarters
* Radio
* Storage building
* View inside storage building
* View inside storage building
* Break in communication cable that requires fixing
Bamboo Water Collector

The **Bamboo Water Collector** is a Building in Green Hell.

## Basic Info

The Bamboo water collector will collect water passively as long as there is a container to dispense into. It even works when its not raining, although at a slower pace. When it is raining, water accumulates in mere seconds. A Coconut Half Shell, **Pot - Empty** or Turtle Shell must be placed at the underneath to collect water which can be consumed directly, or used to fill up a bidon.
Caiman Lizard

The **Caiman Lizard** is a species of passive animal in Green Hell added in the animal update V.0.2.0

## Basic Info

The **Caiman Lizard** are a small sized reptile. It has bright green body with a reddish colored head. They can usually be found on the forest floor near areas with clear water sources. Often they can be seen near cave openings.

The **caiman lizard** is quite fast and will flee as the player approaches them.

**Caiman Lizards** can usually be killed with one hit by most weapons. They can also be caught using traps such as the Stone Trap. Once killed, the **Caiman Lizard** can be harvested for one raw Caiman Lizard Meat. The meat then can be cooked, smoked, stewed or dried and eaten.

## References

*For information pertaining specifically to the real-world Caiman Lizard, see the relevant Wikipedia article*

## Gallery

* Caiman Lizard caught in Stone Trap
* Caiman Lizard in a Player's Inventory.

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **More images are needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
## Update History

**Animals**
Multiplayer

**Multiplayer** is a major part of the Super Stickman Golf and it’s spinoff Flappy Golf games. There are three types of multiplayer in the SSG games - Online, Local, and Turn-Based. Turn-Based does not involve any form of bluetooth. You instead get paired with another user, who you will take turns playing holes of one of three courses (randomized). Online multiplayer automatches you with 2-4 players via the Game Center service, or you can invite your friends. Local multiplayer requires you and your friends to be in the same area, however after SSG2, local multiplayer can have up to 8 players. Local multiplayer is the same as online, just done via a local connection.

## Scoring System

The system is very simple for online and local multiplayer, whoever gets the most points by the end of hole 9 wins that match.

### Ball Colors + Others

In order to distinguish the players in a multiplayer match, the players’ golf balls are various different colors. They are white, red, blue, green, yellow, cyan, magenta, and orange/brown. The colors are vibrant so they can be easily spotted. Along with this, each ball has their own “supershot” trail. The balls themselves have no real significance. Every player can only use 10 powerups as well.
Armadillo

The **Armadillo** is a species of passive animal in Green Hell added in the animal update V.0.2.0

## Basic Info

The **Armadillo** are a medium sized animal. They can be found on the forest floor in areas with high vegetation.
**Armadillos** can usually be seen foraging for food by thrusting their snouts into loose soil to dig up grubs. They are quite skittish and if alarmed they will flee with surprising speed.

The **Armadillo** has a leathery armor shell which is resistant to arrows and attacks from most melee weapons. They can be hunted preferably with a ranged weapon such as a spear, or caught using traps. If pierced by a thrown spear the **armadillo** will flee, if the player continues to track and pursue the injured **armadillo** they may find it has bled to death. The player can then retrieve the spear and go on to harvest the animal. Easier would be to chase it a short distance, as it will roll into a ball of self-defense. From there, just harvest it to complete the kill.

Once dead, the **Armadillo** can be harvested for up to four pieces of raw Armadillo Meat and Armadillo Shell. The meat then can be cooked, smoked or dried and eaten.

## Harvest

To harvest the **Armadillo** for meat and place it in your backpack, press `E`.

## Trivia

Harvesting the **armadillo** for it's shell was added during the combat update V.0.4.0

## References

*For information pertaining specifically to the real-world Armadillo, see the relevant Wikipedia article*

## Gallery

* Armadillo Walking in the Forest
* Armadillo caught in Killer Trap
* Armadillo caught in Killer Trap

## Update History

 V.0.2.0 | Armadillo -Added.

**Animals**
Baby Tapir Skin

Used in: | Gifts of the Jungle LegendBuilding

The **Baby Tapir Skin** is a legend quest item which was added in the Spirits of Amazonia Part Two update V.2.1.0.

## Basic Info

**Baby Tapir Skin** can be found by killing and harvesting the baby tapir. Once collected the skin is stored in the material section of the players backpack. It can be used to build drums, which the player can interact with. It is also used during the gifts of the jungle legend quest.

## Gallery

* Baby tapir skin as seen in players backpack.

## Update History

New Animals - Black Panther and Baby Tapir.
Ficus Leaf

Used in: | Cooking

The **Ficus Leaf** is a item which was added in update V.1.0.0 to **Green Hell**.

## Basic Info

The **ficus leaf** can only be located at the main tribal village. It can be found and collected from the floor around the living quarters of the main village.
There are currently no plants in Green hell that will drop this leaf, making this an unique item.

**Ficus Leaf** can be made into a brew which will cure the player of food poisoning.

## Gallery

* Ficus Leaf found on the ground at main village
Bamboo Log

Used in: | Building

## Basic Info

Bamboo logs are obtained when cutting down large bamboo plants. They can be used to build various in game items such as shelters and traps.

The player can carry three bamboo logs at once, but cannot interact with anything else in the game until these are dropped or used.

Bamboo logs cannot be harvested or used in crafting.
Charcoal

Used in: | FuelMedicationBuilding

## Basic Info

**Charcoal** has several uses. They can be used as fuel to increase the lifespan of lit fires. It is also the only source of fuel that can be used in the mud forge. As a building material it is used when constructing water filters. When harvested, it produces ash.

**Charcoal** can also be eaten by the player as a cure for food poisoning with a small sanity penalty.

## How to obtain

**Charcoal** is a material that can be gathered from burnt out campfires and small fires. The mud charcoal furnace produces a substantially large amount of **charcoal** compared to the standard fires.
Fire Starting

The **Fire Starting Skill** is a leveling system added V.0.1 in Green Hell.

## Basic Info

The **fire starting skill** reduces the amount of stamina a player uses while starting a fire, and reduces the amount tool wear.

The players **fire starting skill** can be increased simply by using fire starting tools.

## How to Start a Fire

The player will need the following;

* Fire
* Fire starting tool
* Tinder

To start a fire:

1. Build a fire.
2. Open the backpack and click on the fire starting tool using the `right mouse button` and select `use` from the drop down menu.
3. Add tinder to the fire starting tool by either dragging it on to the highlighted area on the tool or use the `right mouse button` and select `use`.
4. The animation will play showing the player using the tool to create sparks the tinder.
5. If successful the tinder will turn into flaming embers, which then can be used to ignite the fire.

## Tips and Tricks

If the players stamina is low they may not be able to fully complete and successfully light the tinder. Taking a short nap or eating some energy boosting food will help raise the players stamina.

## Update History

**Skills**
Drug Facility

## Basic Info

The **drug facility** is one of the largest campsites found in green hell. In the sleeping quarters the mattresses can be used by the player to sleep. Food items, weapons and tools can be found scattered all around the facility.

Nearby is a cocaine field, the Killer Trap can be found at the end of this field. Jaguar spawn is not far from the field.

Found at the **drug facility** are blueprints for Water Collector, Bamboo Water Collector, Grill Rack and Killer Trap.

## Items

 x2 Chips

 x1 Snack

 x1 Small Can

 x1 Large Can

 x3 Painkillers

 x2 Small Empty Can

 x1 Large Empty Can

 x1 Campfire Ash

 x3 Charcoal

 x1 Bone Knife

 x1 Wooden Spoon

 x1 Pot

 x1 Rusty Axe (Random Spawn)

 x1 Rusty Machete (Random Spawn)

 Killer Trap

 Grill Rack

 Water Collector

 x4 Tribal Arrow

 x1 Map 1 (Survival mode only)

## Story Items

Cocaine Instructions

Factory Workers Notes

Drug Production Log

Letter from Tiago 01

## Flora

Below is a list of the most common plants and trees found at this location:

* Bamboo
* Banana Tree
* Coconut Palm Tree
* Fan Leaf Palm
* Raffia Palm

## Wildlife

 Rainforest Ants

 Rattlesnake

 Toucan

 Brazilian Wasp

 Three Banded Armadillo

 Collared Peccary

 Capybara

## Gallery

* Coordinates shown on players watch
* Drug Facility
* Grill Rack with Pot & spoon
* Sleeping Quarters with four mattress
* Cocaine Field
* Killer Trap
* Barrels discarded in dried river bed
Bike

Coordinates: | 43W 34S

**Bike** is a legend quest item which was added in V.2.0.1. It can only be interacted with in the Spirits of Amazonia Game Mode.

## Basic Info

The **bike** is a pedal-powered two-wheeled vehicle, that is stuck high up in a tree. The Mu'agi tribe believes this item to be an evil spirit. The player can interact with the **bike** as part of the howling spirit legend.

To find the **bike**, the player will need go the raised land mound at 44W 35S. Cross over the bamboo log walkway and head north towards a small cliff face. Here the player will need to head east by jumping onto the rocky ledge sticking out of the cliff. Once on the other side, the player will see a dead tree log. The player will need to walk up this log to reach the bike.

## Location

The **bike** can be found in the following location;

* Up a tree at 43W 34S

## Gallery

* Bike coordinates
* Bike stuck high up in a tree.
* Cross the bamboo log walkway
* Jump over and cross the small ledge
* Walk up the dead log to see the bike
Cenote

## Basic Info

The **cenote** is a large sinkhole, leading to a small underwater cave system. At the mouth of the sinkhole is a climbing platform, the player will first need to have obtained the climbing equipment in order to descend down the sinkhole. At the bottom is a walkway leading to a wooden platform, where the player will be able to find and collect the diving equipment.

The diving gear can be used to explore the underwater cave system of the **cenote**. The player will be able to navigate through the underwater cave by following the blue rope guide line. Following the line will lead the player to the exit of the **cenote**, where they can discover and explore new areas of the map

## Trivia

On map 2 the **cenote** will be premarked as C-1 in red text.

## Gallery

* Coordinates shown on players watch
* Climbing Platform
* Requires Climbing equipment to desend
* View from bottom of the sinkhole
* Walkway leading to wooden platform
* Diving Equipment
* Underwater cave system
* Follow the guide line
* Cenote exit coordinates
* Notepad comments (story)
Bamboo Bridge

## Basic Info

When the player first finds the **bamboo bridge** they will see it is broken. *During the story mode the bridge can not be repaired.*

Only in survival mode can the bridge be repaired. The bamboo bridge requires 12 bamboo logs and 6 rope to complete construction. Bamboo can be found a short walk to north west near the east native camp. Alternatively bamboo can be located south west of the bridge, however this route is slightly longer.

Once the bridge has been completed the player can cross over the bridge to discover and explore new areas of the map.

## Flora

Below is a list of the most common plants and trees found at this location:

* Bamboo
* Banana Tree
* Fan Leaf Palm
* Raffia Palm

## Wildlife

 Rattlesnake

 Puma

 Three Banded Armadillo

 Mouse

 Peccary

## Trivia

During the Water Update V.0.3.0 the **bamboo bridge** was enabled so players could repair the bridge to access the new areas of the map that were included in the update.

The **bamboo bridge** was adjusted during the full release V.1.0 for story mode. Players can no longer repair the bridge and will need to follow clues from the story to find an alternative route. No changes were made for survival mode, the bridge can still be repaired.

## Gallery

* Coordinates shown on players watch
* Completed bamboo bridge

## Update History

 V.0.1.3 | Bamboo bridge collisions - Fixed.
Frog Stretcher

Restrictions | Requires Resources

The **Frog Stretcher** is a structure in Green Hell added in the Animal Husbandry update

## Basic Info

The **Frog Stretcher** is used for poison extraction from frogs. The player will need to pick up and place a live Poison Dart Frog into the stretcher to extract poison. Once the frog has been placed on the stretcher, it will be tied to four sticks with its limbs completely stretched. To extract poison the player will need to drag Unfinished Darts from the backpack onto the frog. This will use 33% of the frog's poison and create 5 Poison Darts.

One poison dart frog can be used to make up to 15 poison darts. Once all the poison has been extracted, a new frog will need to be placed on the stretcher.

## Triva

In the real world, the frog stretcher is used to extract Kambo also known as sapo, a poisonous substance that the giant monkey frog secretes. Indigenous tribes of South America use Kambo in traditional cleansing rituals.

## References

*For information involving the real-world Kambo Cleanse, see the relevant Kambo Cleanse*

## Gallery

* Frog Stretcher with Poison Dart Frog
* Player extracting poison with darts
* Frog Stretcher in player's notebook
Empty Can

Used in: | Mud ForgeCrafting

The **empty can** is an material which was added in update V.0.5.0 to **Green Hell**. Empty cans do not despawn.

## Basic Info

**Empty cans** can be melted down using the mud forge to produce melted iron ore. The melted iron ore are used in the Pottery Table or combined with molds to craft a number of tools and weapons.

**Empty cans** are the result of consuming tinned food. Cans that have already been opened can also found in a number of locations. There are two different sized cans, small and large. The weight of the cans is the same, but the large empty can takes up slightly more space in the backpack.

## Gallery

* Small empty can
* Large empty can
Food Ration

Spoils: | Yes

**Food Ration** is a consumable food item, added during the spirits of Amazonia part one update V.2.0.1.

## Basic Info

The **food ration** is a large portion of food wrapped in a banana leaf, which has been made by the tribal people. The exact contents is unknown. It is high in fats and has a long life span of eight days and eight hours.

They can be found in a number of locations, either buried in mounds, hanging from trees or hanging from cave openings. It can be assumed that the tribes leave these **food rations** hidden around the rain forest in case of emergency. Tribal hunters or gathers could have possibly used these **food rations** should they become injured or stranded as a means of survival.

If the player finds **food ration** that has been hung up high, they can knock it down by pressing `G` to throw a stone. Throwing held weapons or tools is also just as effective.

After saving a tribesman a Food Ration can be found next to the Mu'agi elder in the SoA game mode. It is considered as a gift of gratitude from the tribesman you saved.

## Gallery

* Food Ration found buried in a mound
* Food Ration hanging a tree
* Ration hanging above a cave entrance
* Food Ration hanging from dead tree branch
* Food Ration in a bowl next to the Mu'agi elder in SoA game mode.
Dictaphone - Dart Frog

**Dictaphone - Dart Frog** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Dictaphone - Dart Frog** is an audio recording by Mia Higgins. It can be found in at the on a box during the tutorial.

Mia describes how the Yabahuaca tribe use the poison from the dart frog to perform special rituals on members of the tribe.

## Transcription of Recording

*Dart frog, one of the deadliest amphibian on the planet is completely harmless for the natives thanks to some kind of vaccination.*
*The Yabahuaca, as many others, burn their skin and then puncture themselves be administering small dose of frog poison, they keep repeating the process once in a while to stay fully immune to it.*
*It's barbaric for us, but it's an everyday routine for them.*
Bamboo Bow

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Equipable: | Yes

The **Bamboo Bow** is a ranged weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

The bamboo bow - much like the normal Bow - can be used to shoot Natives and Animals including flying birds and underwater fish. In order to use the bow, the player must have Arrows as ammunition. If the arrow strikes an animal or Native in the head, it will instantly kill the target.

The bamboo bow is signifcantly lighter than a classic wood bow, but requires the same amount of stamina to shoot an arrow and deals the same amount of damage.

The skill associated with using a bow is Archery. The player must hold and aim the bow before firing and the bow sways naturally while the player is aiming. Leveling the archery skill does not decrease the amount of sway, but does decrease the time required to fire an arrow and damage it deals.

## Update History

Fixed shoot during sprint issue with Bow.
 V.0.2.1 | Click on Resume in pause menu cause the Bow to shoot - fixed.
 V.0.1.2 | Picking up items with bow in hand - fixed.

**Crafting**
Archery

*This article is a stub. You can help Green Hell Wiki by expanding it.*

The **Archery Skill** is a leveling system added V.0.1 in Green Hell.

## Basic Info

The archery skill is increased by hitting animals and tribesmen with an arrow. The archery skill increases the damage of arrows, reduces stamina when firing and reduces aiming time.

While aiming the player can hold `Left Shift` key, which will stabilize the crosshair making aiming much easier. However this will use up the players stamina quickly.

If you attempt to aim the bow (without using the "Steady Aim") at your target, remember to shoot it right away since the bows have a really high amount of sway and makes it harder to aim it correctly.

## Update History

 V.0.4.0 | Fixed leveling up Archery exploit.

**Skills**
Big Clay Bowl (Unbaked)

Used in: | Pottery Crafting

The **Big Clay Bowl (Unbaked)** is a Item which was added in Spirits of Amazonia Part Three update V.2.2.0.

## Basic Info

The **unbaked big clay bowl** is the precursor required to make a big clay bowl. The player will first need to use the pottery table to make the **unbaked big clay bowl**. The bowl will require three empty mold and 100 units of water, which will need to be placed into the pottery table before crafting can take place. Once the blueprint ghost for the big clay bowl has been selected on the pottery table, press E to craft.

Once crafted the **unbaked big clay bowl** will need to be placed on to a fire cooking point to baked. The clay will harden resulting in a Big Clay Bowl.

## Update History

**Tools**
Bamboo Log Bed

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Effects | Restores EnergyIncreases Sanity

The **Bamboo Log Bed** is a non custom Building in Green Hell.

## Update History

 V.0.2.0 | Constructions can be destroyed by player.
Multiple construction ghosts can be placed on top of each other - Fixed.
Items targeting under constructions - Fixed.
Bamboo Camp

## Basic Info

The **bamboo camp** is located against a mountain wall on a medium sized peninsula. It has a campfire and bamboo smoker, along with a number of other items. There is room to build, making this location an ideal camp for new players.
Nearby is a large cave where resources for forging can be found and offers the player an alternative place to set up camp.

The surrounding river provides several species of fish. To the north east Hyacinth Macaw can be hunted with the bow. To the south is the Fishing Dock.

Natives can sometimes be seen in the surrounding bamboo forest and along the river banks.

## Items

 x1 Bow

 x1 Torch

 x1 Stick Blade

 x4 Green Coconut

 x1 Coconut Bowl

 x3 Long Bamboo Stick

 x3 Bamboo Log

 Campfire

 Bamboo Smoker

## Flora

Below is a list of the most common plants and trees found at this location:

* Bamboo
* Coconut Palm Tree
* Fan Leaf Palm
* Raffia Palm

## Wildlife

 Mouse

 Armadillo

 Rainforest Ants

 Goliath Birdeater Spider

 Cane Toad

 Red Footed Tortoise

 Hyacinth Macaw

 Peacock Bass

 Red-Bellied Piranha

 Discus Fish

 Angelfish

## Trivia

During the full release V.1.0, the Medium Bamboo Shelter was removed from the **bamboo camp**.

## Gallery

* Coordinates shown on players watch
* Campfire‎
* Bow
* Bamboo Smoker

## Gallery - Early Access

* Medium Bamboo Shelter
Brazilian Wandering Spider

The **Brazilian Wandering Spider** is a species of aggressive animal in Green Hell added in the animal update V.0.2.0

## Basic Info

The **Brazilian Wandering Spider** can be mainly found on the forest floor near banana trees. They are a lot smaller than the goliath birdeater spider which makes them very difficult to find.

When the player is in close proximity to a **Brazilian wandering spider** they will be able to hear a loud scratching noise. When bitten by a **Brazilian Wandering Spider** the player will receive a venom wound and fever.

## Harvest

The **Brazilian Wandering Spider** can be harvested by catching it in a Cage Trap or Stone Trap.

It can be cooked on a fire and eaten for 4 Protein and -5 Sanity.

It is usable as a bait in Traps.

## Trivia

This is the second spider to be added to the game.

## References

*For information pertaining specifically to the real-world Brazilian Wandering Spider, see the relevant Wikipedia article*

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* The Brazilian walking spider for size reference

## Update History

**Animals**
Environment

## Seasons

There are two seasons in Green Hell, wet and dry. When the player first starts out in game it will rain on and off for approximately the first 20 days. After this time the seasons will then randomly rotate over a set number of days through the year. Each season roughly last 20 to 30 days.

### Wet Season

The wet season or rainy season can cause rivers to swell. Areas where river beds that are normally dry turn into rivers and streams. The dark grey skies and constant downpour can sometimes weigh heavy on the player. However this is the best time to take advantage of collecting large quantities of water. Some structures can be filled quite fast when it is raining.

* Mud Shower- can only be filled with rain water
* Mud Water Filter- can be filled with rain water and is great for storing large amounts of water.

### Dry Season

The dry season can be quite harsh for players who are not prepared, especially if they are based in a location where there is no natural water source such as rivers and ponds. The player will need to find alternate ways of sourcing water. One way would be to find coconuts and drink it's water. However this is quite a time consuming task and would require a large amount of coconuts to last the season.

The best method of sourcing water is the water collectors. These collect moisture from the air to produce clean water.

* Water Collector
* Bamboo Water Collector

## Day

Sunrise starts at 05:00hrs providing just enough day-light allowing the player to play effectively. At 07:00hrs the world's brightness has greatly increased and the player can resume daily tasks.

## Night

The sunset slowly starts at around 16:00hrs. By 19:00hrs the world's brightness is significantly decreased. The player will need to use a light source such as torches or fires to see effectively. During the night stars will appear and bats can sometimes be seen flying high in the sky. When the moon is high enough in the sky it will brighten the night-time world, providing just enough light for the player to see.

If the player stays awake long enough they can sometimes hear a strange native melody. The reasons or meaning of this melody is unknown.

## In Game Time

One in-game hour is just over 2 minutes real time. Meaning one in-game day lasts roughly 40-50 minutes real time.

## Update History

 V.0.2.1 | Wet and Dry seasons added.
 V.0.1.2 | Night time increased, time no longer speeds up.
Abandoned Tribal Village/Info

## Basic Info

Located in the river valley the **abandoned tribal village** sits next to a shallow river. There is a hammock which can be used by the player to sleep in.

Several blueprints are unlocked at this location, such as the Dryer, Cage Trap and Stone Ring.

## Items

 x1 Bone Knife

 x1 Tribal Firestarter

 Campfire

 Stone Ring

 Dryer

 Cage Trap

 x1 Campfire Ash

 x3 Charcoal

## Story Items

 Burned Pages

 x1 Map 1

## Flora

Below is a list of the most common plants and trees found at this location:

* Banana Tree
* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Brazil Nut Tree

## Wildlife

 Cane Toad

 Green Iguana

 Rattlesnake

 Jaguar

 Three Banded Armadillo

 Peccary

 Capybara

 Brazilian Wandering Spider

 Red Crab

 River Stingray
Freeing The Spirits

**Freeing The Spirits** is a quest action only available in the Spirits of Amazonia Game Mode. The official action is titled "Peace for the Spirit".

## Gameplay

The Waraha tribe have killed some of the Mu'agi tribe. The dead tribal members have been hung up on trees, presumably as a warning to the remaining villagers. To gain the trust of the village the player will need to find and lay to rest these dead tribals. This ritual is believed by the tribe to set **free the spirits** of the dead.

## Basic Info

Dead tribal bodies can be found hanging in trees, usually near small camps. It is advised when finding a small Waraha camp, to search the surrounding areas for any hanged bodies.

Once the player has located a hanged body, they will need to press and hold `E` to remove the body from the tree. Doing this will automatically set down a blueprint on the ground for a pyre. The player will need to use resources in the area to complete the building of the pyre. After the construction of the pyre has been complete they player will need to set it on fire. This can be done by using a fire starting tool and tinder.
Once the pyre has been set alight the player will earn 20 trust points.

## Gallery

* Hanged male tribal body
* Pyre set on fire showing trust earned
Cat Fangs

Used in: | CraftingThe Craftsman Legend

The **Cat Fangs** is a item added during the Spirits of Amazonia update V.2.0.1.

## Basic Info

The **cat fangs** has a chance to be found by harvesting the jaguar or puma. Currently in survival and story mode, the cat fangs has no use. However they do make a nice trophy.

In the SoA game mode it can be combined with a mold to craft the metal fangs. **Cat fangs** can only be used in crafting once all legend stones for the craftsman legend quest have been collected and read by the player.
Super Stickman Golf Wiki

**Super Stickman Golf (series)** is a series of game released on Android/iOS. It mainly simulates golf with Stickman-styled golfers.
**Super Stickman Golf** game was developed by Noodlecake Games, in 7 July 2011. It has spawned two sequels and two spin-off games.

Read more | **Featured Video**
 **Featured Content**

Achievements
Ball trails
Courses
Games
Golfers
Hats
Holes
Powerups
Tours

 **Featured Media**

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Fats

**Fats** are a survival stat in Green Hell added in V.0.1

## Basic Info

**Fats** is one of the four macro elements essential for survival in Green Hell. **Fats** are obtained by consuming fatty foods. A player can survive without **fats**, however it can have small effect on the players energy consumption rate. It is suggested the player has a balanced diet for more effective game-play.

When one of the four macro elements are running low and need replenishing, a watch icon will be show above the health meter. To view the players **fats** level press `F` to display the smart watch, scroll through the different watch modes until the macroelement scanner is displayed.

## Finding Fats

Nuts are a great source of **fats**. They can easily be found in most locations.

* Brazil Nut
* Unknown Nut
* Coconut

Fatty meats provide larger quantities of **fats**, however these meats can be quite heavy to carry.

* Tapir Meat
* Peccary Meat
* Capybara Meat

Found items can also contain **fats**. Please note: processed foods such as snacks and cans, once eaten do not respawn.

* Egg
* Bag of Nuts
* Beef Jerky
* Chips
* Snack
* Large Can
* Small Can

(To view all food values please see Consumables.)

## Update History

Player now starts with full stats on survival mode.
Blade Axe

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Equipable: | Yes

The **Blade Axe** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

It's a combination of an axe and blade.

The recipe has to be unlocked by game events. It is available to be crafted in story mode, and can be unlocked by reaching level 30 crafting.

## Gallery

Update History

**Crafting**