recursal/Fanatic-Fandom huggingface dataset:
Karasu Tengu

## Características raciais

* Língua afiada: Sabe falar todas as línguas comuns, podendo se comunicar com qualquer pessoa, essa habilidade, é transmitida para outros membros como forma de tradução.
* Ligação espiritual: mesmo não sendo druida, começa com a habilidade barreira, caso seja, começa o jogo com barreira elegante.
* Reino espiritual: Pode adentrar o reino espiritual ou enviar um aliado, o qual fica lá por 1 turno e recupera 5 de vida e mana, pode ser usado até 5 vezes no dia, a mana e vida recuperada aumentam em +2 a cada 4 niveis.
* 2 de concentração e vitalidade. -2 de resistência.

## História

Os Karasu Tengu tem uma aparência humanoide semelhante aos corvos e são, geralmente, muito sérios, vivem sempre em casais e são fiéis aos seus, são conhecidos por terem afinidade com a magia Onmyo, e também por terem uma habilidade linguística muito boa, alguns dizem que podem até falar com espíritos.

Os karasu Tengu tem origem espiritual, que com o passar dos anos foi se tornando cada vez mais comum em comunidades abertas. Eles têm asas, mas não podem voar. Dizem que é devido a uma antiga história, de que os tengu, em geral, perderam suas reais conexões com o mundo dos espíritos, embora ainda usem a magia espiritual com maior eficiência do que outras raças.

Os karasu lembram muito corvos em sua aparência, e são extremamente apegados em suas coisas e família, não gostam muito de lutar, e vivem mais na cidade do Imperador dos ventos. Eles tem uma pequena vila na cidade dos ventos, aonde lá guardam vários livros e pergaminhos muito antigos sobre seus antepassados, até mesmo sobre espíritos muito poderosos, além de que eles tem muita facilidade de fazerem pactos com espíritos selvagens, e usar seu poder em prol de suas vontades.

## Informações adicionais

* Longevidade: 150 anos
* Expectativa: 120 ~ 140 anos

* São muito familiares e não gostam de conflitos.
* Eles tem uma ótima memória, e guardam rostos com facilidade.
* Por falarem muitas línguas, torna mais fácil aprender línguas antigas ou esquecidas.
* Por mais que possuam asas, não conseguem voar.
Bera Mann

## Características raciais

* Pelos densos: Recebe dano de gelo reduzido pela metade.
* Com unhas e dentes: Ataques desarmados causam +4 de dano, e pode realizar uma mordida que causa 2d8+4 de dano, mas apenas 1 vez por turno e não é capaz de acertar crítico
* Brotig elding: Cobre seu corpo inteiro por raios, concedendo imunidade a dano electro e todos os seus ataques causarem +2 de dano em todos os alvos presentes no campo de batalha, isso dura por 2 turnos e pode ser usado 1 vez no dia.

## História

Esses Bera, tem a força de 10 homens e a pele mais resistente do que qualquer armadura, ou quase isso... Eles vivem na parte mais gelada e cavernosa das montanhas, é um dos lugares mais difíceis de se viver, devido ao tremendo frio. Mas o frio, não é um empecilho em suas vidas, com sua pele grossa, eles mal o sentem, e estão sempre ativos, o que os mantém quentes. Dizem que os Bera Mann vieram de um deus ancestral, esse queria se divertir, mas sua única forma de diversão, era criando enormes tempestades e guerras. Muitos sofreram com a diversão desse Deus, então, os outros aspectos, o baniram de Vallhir, e quando suas costas atingiram o chão, uma enorme torrente de raios saiu de seu corpo, abrindo os céus, e rasgando as nuvens. E do enorme buraco que fez em sua queda, saiu Ragnar, um enorme urso branco com marcas azuis por todo o seu corpo, e então, dando origem ao primeiro ursine, uma raça, quase divina.

Bem, isso é o que contam as lendas, mas elas, a maioria das vezes, é apenas lenda mesmo. Fato é, eles trabalham juntos, e sempre fazem seus rituais para Ragnar todo ano, oferecendo um mês de caça inteiro, eles o largam em uma caverna, tão escura e profunda, que ninguém se atreve a entrar, ninguém sabe o que tem lá de fato, e se realmente tem alguma coisa, eu é que não quero descobrir. E logo depois de alimentar o que há na caverna, eles se reúnem em volta de uma imensa fogueira, fazem um enorme círculo com as brasas das árvores, e então convocam os maiores guerreiros, para lutarem dentro dele. As lutas geralmente acabam em morte, mas o vencedor recebe muitas honrarias do clã, que recentemente, tem descoberto capacidades estranhas além de sua força.

## Informações adicionais

* Longevidade: desconhecido
* Expectativa: 80~100 anos

* Gostam de comer tudo, desde carne até os ossos
* Não gostam muito de cidades grandes.
* Se sentem à vontade em suas próprias casas e dificilmente saem da montanha.
* São sérios e disciplinados, mas isso não é regra.
Hóuzhai

## Características raciais

* Força exagerada: Hóuzai são um exemplo no quesito força, ganhando um bônus de +2 para força e causando 4 de dano extra em ataques físicos.
* Agilidade do macaco: Hóuzai são treinados e nascem para serem fortes, mas também, eles são muito ágeis, recebendo +1 para esquivas, além de poderem esquivar de vários ataques pulando em superfícies.
* Crias de Sun: Utilizando de um pouco de poder celestial de Sun Wukong, O Hóuzai que fizer uso dessa habilidade criará 2 clones de si mesmo, esses que não causam dano, e tem 1/3 de sua vida máxima, mas principalmente, são ótimos para bugar a cabeça de seu oponente.
* +2 de força e agilidade. -2 de vitalidade.

## História

Descendentes de Sun Wukong, os hóuzhai contam com uma aparência humanoide semelhante aos macacos, alguns são mais magros e altos, enquanto outros são mais baixos e com maior estatura muscular. Mas ambos contam com uma tremenda força natural em seus corpos, e tem uma agilidade maior do que o normal.

Em sua grande maioria, vivem em uma cidade pequena e isolada chamada Mirkab, que é também, a cidade padroeira de Sun Wukong, o rei das feras, dizem que ele visitava os mortais várias vezes ao ano, mas isso foi há muito tempo, parece que a última vez que ele desceu ao solo foi há 200 anos... Alguns anos depois de ter salvo o mundo junto dos 4 heróis.

Fato é, os Hóuzhai vivem nessa vila há muitos anos, e eles têm um jeito especial de cuidar dela, existe um dojo criado especialmente para treinar guerreiros, mas o que mais sai de lá são monges. Dizem que foi o próprio Wukong que abriu aquele dojo, mas definitivamente, os Hóuzhai vivem em uma enorme casa atrás do dojo, eles não são muitos exemplares de sua espécie em números, então se protegem como podem.

Mas não são tão poucos assim, ainda é possível encontrar mais de um em cada cidade, muitos deles saem quando terminam seu treinamento para seguirem seus sonhos, seja lá qual for. Há uma lenda de que Wukong quando se escondeu entre os mortais, encontrou uma criança que estava perdida, essa pequena criança, era um Yokai. Parecia inofensiva, e realmente era, Wukong cuidou dessa criança durante várias semanas, mas um dia, os mortais descobriram a localização dessa criança, e quando o Deus viu, já era tarde demais...

Nem mesmo com sua revelação como Wukong, os camponeses pararam, o rei das feras então se mostrou com raiva, e cego pelo ódio, tristeza e amargura, matou um humano, mas ao ver o sangue escorrendo pelas suas mãos, ele sentiu que a culpa foi dele, de não ter levado a criança aos céus de uma vez. E carregando o corpo daquele espírito em um braço, ele andava de mãos dadas com o espírito do mesmo.

Dizem que o próprio Deus levou o espírito aos céus, aonde ele pôde repousar, e então, uma semana depois, ele voltou com dois bastões, o seu bastão vermelho, e um bastão branco, e dizia que aquele bastão era um pedido de desculpas por ter matado aquele humano, e então entregou o bastão a cidade de Mirkab.

## Informações adicionais

* Longevidade: 260 anos
* Expectativa: 190 ~ 220
Konoha Tengu

## Características raciais

* Técnica de manejo: Possui +1 para atacar com qualquer arma, seja até mesmo para arremessar uma pedra.
* Força esmagadora: Possui +2 no atributo força, além de terem maior força para ações.
* Fogo Onmyo: Imbui sua lâmina em uma chama espiritual de cor Roxa com tons em azul, essa chama aumenta em +2(+ metade de seu nível) o dano de sua arma como dano Onmyo. Enquanto estiver com essa habilidade ativa, seu dano contra espectros é Dobrado (apenas armas).

## História

Os Konoha Tengu são seres que nascem e vivem para a batalha, são mestres no uso de qualquer coisa que veem pela frente, uma pedra na mão deles já é um perigo. Eles tem bastante capacidade do controle do fogo, grande parte dessa influência, é que o Imperador de fogo, era um Tengu, e o mesmo, praticou as artes das chamas para que usasse de perto, uma arte antiga e que consistia em acabar com seu inimigo rapidamente, usando armas e magia.

Esses Tengu nascem com asas, mas as mesmas nunca desenvolveram ossos, então, não são um grande exemplo de resistência ou utilidade, então eles cortam fora, como forma de melhorar sua eficiência em combate, nem todos o fazem, mas em grande maioria sim. Os Konoha, tem um temperamento super explosivo, podendo entrar em combates até com quem os xinga na fila do pão, às vezes é até engraçado.

Eles são muito cômicos, embora sejam guerreiros formidáveis, nunca deixam o humor de lado, é muito difícil encontrar um Konoha Tengu que seja totalmente sério. Eles vivem por toda a cidade do fogo, inclusive, fazem parte do exército que a protege, as partes mais populosas, e que requerem mais atenção, são as que os tengu protegem.

## Informações adicionais

* Longevidade: 180 anos
* Expectativa: 70 ~ 80

* Tendem a serem sempre altivos e divertidos.
* Gostam de atazanar os outros.
* Carne é seu prato favorito.
* Sua chama Onmyo é extremamente eficaz contra espíritos em geral.
* Todo Konoha tengu tem noção de como uma luta real é.
Plymoutaren

## Características raciais

* Graça da tribo: Recebe +2 de concentração passivamente
* Asas fortes: é capaz de voar e realizar impulsos com suas asas, o tempo de recuperação de suas asas é longo, não permita que elas sejam feridas
* Serenidade: Entra em estado de extrema concentração, aumentando todo o dano mágico causado em 4+NV. O efeito dura 2 turnos e pode ser usado apenas 1 vez por dia.
* +2 de concentração e agilidade; -2 em destreza.

## História

Uma das tribos mais antigas e foram o primeiro povo a assinatar o Tratado da Batida com Taranis, os Plymoutaren são muito antigos em Taranor, mas ainda são uma das raças que continuam sendo apenas uma tribo, que raramente é encontrada em outro lugar a não ser nas planícies de Lith, ou em Magistar.

Eles tem uma cultura peculiar e são raramente vistos fora de sua tribo, alguns se assemelham a galinhas e pombos, mas os mais raros, parecem pavões ou águias, eles tem uma alta capacidade com magia espiritual, e são os únicos que conseguem usar magias espirituais basicas e médias sem grimório.

Por serem uma raça muito voltada para a magia e seu conhecimento arcano, são muito bem vistos pela corte dos magos em Magistar, mas apenas lá, já que a magia não é muito bem vista em Taranor, e Magistar é o único lugar em Taranor aonde é possível aprender magia de forma legal.

## Informações adicionais

* Longevidade: 150 anos
* expectativa: 90 anos

* Possuem alto conhecimento arcano mesmo não crescendo em Magistar.
* Eles conseguem voar, mas cansam rápido.
* Dependendo do pássaro que são, podem gostar de comer carne ou não.
* Tem facilidade em aprender novas línguas.
* Gostam muito de biscoitos...
Sezos Sølvfjell

**Sezos Sølvfjell** var en trollmann og menneske som var bosatt i Sølvfjellene med familien sin, og okkuperte dagene sine som bytrollmannen, som arbeidet for byboerene og løste deres lokale problemer. Han flyttet fra hjembyen og foreldrene året etter han møtte Storm, for å oppdra barna til ham og konen på fulltid.
Claskle

Claskle borders Gintask to the North, Kansas and Oklahoma to the East, Texas and Glade to the South, and Irskedent and Tendir to the West.

It is considered a Fogland state because of the massive trains that run through the state to transport ore to Glade. Many Fogland states have soot-filled skies, hence the name, but Claskle and several others are mostly free of blackened skies because the trains store their soot in special compartments while in the state.

Claskle is named after the founder of the first colony in the state, Scott James Claskle. Its capital is Scottsriver, which is also its largest city.

## Geography

The state is home to gigantic grassy fields, called "Wheatfields", which sometimes appear at random spots within the state. It is believed they only spawn when they are not being directly observed by human eyes. Local farmers are quick to turn these fields into farmland - hence the name - whenever they appear. When they are not being directly observed by human eyes, they will eventually disappear, so farmers hire "farm-watchers" to watch and patrol their Wheatfields.

## Culture & Demographics

A common meal enjoyed by Clasklians consists of beef franks, macaroni, white bread, and ranch dressing, and is often paired with an ice cold can of minutemaid. Clasklian white bread is a premium commodity with unique flavor only found in the native grains of the Claskle Wheatfields.

Eyebale Wellington is the signature dish of the state. Because of the scarcity due to overhunting Eyebale, this dish is usually reserved for special occasions.

## Safety & Travel

The United States Department of Backstate Travel classifies Claskle as not dangerous, although they do warn visitors of the Eyebales that roam the state's grasslands, forests and Wheatfields. They are not normally hostile to humans, but will attack if provoked. Rarely, they will accidentally crush people to death, so it is a felony to be within 50 feet of one.

To protect Glade's gigantic stash of precious minerals, the Federal Government partially funds Claskle's police department and infrastructure. Out-of-state visitors are made to show their IDs at the border, to ensure they are not Scrapmen (or affiliated with any potentially-dangerous/pro-confederate groups) and do not have any warrants or weapons.
Renny

Renny works for the barksurg police department, and is barksburg’s main traffic cop

## appearance

Renny is a clever fox whome of which works for the barksburg police department with his co workers, Owen, Jack, Minty, and Lumi. Renny has orange fur, with a white trim on his muzzle, stomach, and tail. He also wears a blackish blue police uniform with two multicolor strips on each side of his torso. Renny has a blue police hat, with golden trim in the shapes of a semi circle, and cube. He also has gold trims at the end of his sleeves, and a gold badge. Both his ears and paws are brown as well

### Cancellation

Renny recently got scrapped from the show because of his appearance due to him being confused with the popular youtuber, fundy.

## personality

Renny knows a lot of things, especially about traffic laws and laws in general. He is mainly shown to be very neutral in emotion and loves his friends dearly. At times Renny can be sour and repulsive when under stress and he doubts himself at times. Due to his low self esteem he has a slight depression. This low self esteem stems from him being shunned and neglected during childhood with his adopted brother being the favorite of the family. Due to this Renny has a strong hatred for his brother.

## trivia

Renny has been to the backrooms

He has an insane obsession with traffic laws

He is subscribed to satie on youtube

His depression is severe but Renny pretends to ignore it.

before he got cancled, Renny would have briefly mentioned his parents in the 2030 special.

Idk what else to add
Nezhi

## Características raciais

* Descendência Elemental: recebe dano reduzido de seu próprio elemento, os quais podem ser, FOGO, RAIO ou GELO (8 de dano reduzido).
* Nezhari: tem a possibilidade de criar 2 braços elementais adicionais para exclusivamente causar mais dano ou se defender dependendo do elemento cada braço causa 1d3+nivel como dano ADICIONAL enquanto estiver ativo.
* Circulo da lótus: Habilidade ativa que dura 2 turnos, uma barreira elemental que protege todo o seu time de acordo com seu elemento raíz, a vida da barreira aumenta com seu nível e só pode ser usada 1 vez por batalha, dependendo da situação, a barreira também causa dano.
* +2 força e resistência. -2 de concentração.

## História

Os Nezhi tem sua contribuição em Baruk há muito tempo, mas são distantes de todo o tipo de povo, vivendo isolados de tudo, a grande maioria deles vivem como monges em templos muito bem escondidos e cercados por paisagens belíssimas, os Nezhi apreciam a vida como ninguém e por isso tentam fazer de tudo para proteger tal beleza.

Existiu há muito tempo atrás, um Nezhi que quis sair de seu templo, para ver o que aguardava a todos os outros, mas pelo que se sabe, a vida não foi muito gentil com essa pequena e nobre alma. Sabe-se que mesmo ele tentando muito, a dor que ele sentia o levou a loucura, se tornando um Nezhi coberto por uma fumaça púrpura com tons negros, ele teria se tornado o primeiro controlador e também, descobridor do Kai.

## Informações adicionais

* Longevidade: desconhecida
* Expectativa: ninguém nunca viu um morrer

* Pelo que se sabe, gostam muito de paisagens belas, seja lá qual for a interpretação de belo para esse Nezhi
* Eles possuem um representante que vive fora do seu templo, o qual é conhecido como Mortelix
* O atual líder do templo Nezhi é Alencinox
* Todo Nezhi, com exceção de Mortelix, aparentam ser crianças de 15 anos.
Cave

This location opens after you kill 10 enemies on the Cave Entrance.

This is likely to be your first encounter with enemies using magic. The Imp Shaman will heal himself up to 3 times, effectively increasing his already high maximum health. Once his mana is depleted, the fight is easier.

New locations that you will open by killing 10 enemies here:

* Imps Habitat

## Enemies found:

* Imp Warrior   (~80,08%)
* Imp Shaman   (~19,92%)

## Loot found:

* From Imp Shaman :
	+ Apple   (~39,85%)
	+ Health Potion   (~7,85%)
	+ Mace   (~4,93%)
	+ 70
	+ <30

* From Imp Warrior :
	+ Minor Health Potion   (~20,13%)
	+ 45
	+ <18
Harpy's Den

Baby harpies are fairly easy to kill. The mother is not. This area is unlocked early but best left for later. If you succeed, however, there is a (small) chance of a very nice piece of armor.

This location opens after you kill 10 enemies on the Town Ruins.

## Enemies found:

* Baby Harpy   (~72,07%)
* Harpy   (~27,93%)

## Loot found:

* From Baby Harpy :
	+ Meat   (~43,59%)
	+ Harpy Feather   (~27,10%)
	+ 35
	+ <5

* From Harpy :
	+ Harpy Feather   (~40,10%)
	+ Harpy Egg   (~7,98%)
	+ Conqueror Armor   (~0,59%)
	+ 750
	+ <23

## Notes

At the time of version 0.1.19, this is the location with the rarest loot - Conqueror Armor (approximate chance of falling out - 0,59%)
Microtransactions

**Fairy** - a friendly character who, in exchange for real money, adds bonuses to you in the game. This is the only monetization in the game at the moment.

For the first time we meet a Fairy when we get to the Town Slums location.

Meeting with a Fairy:

**Dialogue:** (To see it, click " Show Dialog" ->)

Boy: "A little talking fly!?"
Fairy: "I'm not a fly you fool! I am the Asaradian fairy"
Boy: "Oo... asaradian fairy?"
Fairy: "What an ignoramnt male..."
Fairy: "We are the magical beings from Asarad!"
Fairy: "We have been supporting warriors for centuries, thus changing the fate of wars!"
Boy: "Wow, this is the first time i hear about it."
Fairy: "In times of peace we are useless and forgotten"
Fairy: "So I'll offer you my services for a pittance"
Boy: "Sounds good, i agree!"

After a dialogue with her, she will always fly from the left side of the screen. You can either purchase the next level of the Fairy, or "rent" by watching a commercial.
For example, if you just "rent" a fairy level, then you will have access to 1 level of her appearance and bonuses. If you get the first level of the Fairy, then when you watch the commercial, you will open the second level of the fairy and her bonuses, and so on.
Wetland Border

## Enemies found:

* Bandit   (~25,00%)
* Fluff Bird   (~50,00%)
* Brawlhopper   (~25,00%)

## Loot found:

* From Brawlhopper :
	+ Black Berries   (~80,49%)
	+ Grasshopper Shield   (~3,34%)
	+ Leafy Pants   (~2,13%)
	+ 180
	+ <2
* From Fluff Bird :
	+ Sprat   (~74,95%)
	+ Talons   (~52,50%)
	+ Fang   (~21,46%)
	+ Bird Mask   (~1,16%)
	+ 420
	+ <7

* From Bandit :
	+ Rogue Hood   (~10,80%)
	+ Steel Dagger   (~8,83%)
	+ Leather Armor   (~3,72%)
	+ Stealth Boots   (~0,59%)
	+ 200
	+ <40
Commander

**Commander** - one of the Enemies on the path of our hero.

## Location

Can be found in locations:

* Ship Deck  (~69,22%)

## Critical Multiplier

The crit multiplier  7 can be misleading since the enemy don't really have a crit chance/damage like the player does.Instead it refers to it's special ability, which can be treated like a spell. Commander will cast this at the start of the battle,taking priority over a normal attack and casting it even if he's still chasing us. This special attack will deal 7x enemy's normal damage. He will cast this only once per battle.
Beach

## What can I find here

### Loot

**Beach** - location with enemies.

This location opens after you kill 10 enemies on the Pirate's Cove.

New locations that you will open by killing 10 enemies here:

* Dense Forest

## Enemies found:

* Snail   (~79,73%)
* Pirate   (~20,27%)

## Loot found:

* From Pirate :
	+ Dad's Juice   (~40,25%)
	+ Cloth Boots   (~20,15%)
	+ Iron Shield   (~6,78%)
	+ Iron Sword   (~1,23%)
	+ 160
	+ <8

* From Snail :
	+ Sprat   (~39,44%)
	+ 80
	+ <12
Spider

**Spider** - one of the enemies on the path of our hero.

This enemy was added with update 0.2.0.

## Location

Can be found in locations:

* Dense Forest  (~40,43%)

## **Previous version:**

(To see it, click "Show" ->)

Spider

Health
 460

Parameters
 92  4  30  1,1

Can be found
No longer available in the game.

Extraction
(?)   500 < 20

I was not in the game before version 0.2.0
**Spider** - the enemy acting as a boss in the earliest versions of the game. It could be found in the sewers, and at the time of version 0.1.19, its icon can be seen in areas that are still inaccessible to the game - "Dense Forest" and "Pixie Wilderness" Those who managed to defeat him in the sewers can see his icon in the forest filled.
Middle Ken

## Middle Ken

### Parameters

 40  3  15
 2  6

### Can be found

Mountain Passage  (~33,33%)Green Hinterland  (~33,33%)

### Extraction

  (~60,01%)
  (~1,92%)
  (~1,66%)
 500
 < 34

**Middle Ken** - one of the enemies on the path of our hero.

He must be defeated in order to complete one of the quests.

## Location

Can be found in locations:

* Mountain Passage  (~33,33%)
* Green Hinterland  (~33,33%)
Apple scrap

**Apple scrap** - the starting item in the game. You will be offered to use it during the battle with the rats to restore health in the amount of 1 .

The second time you will receive this item for completing the **"Beat famous bandits"** quest

This subject is involved in teaching you the mechanics of the game.
Development/Version 0.6

"Chilly Problems" Update - continues the hero's journey on the way to the Volcano. New lands strewn with snow are opening up to us and new serious opponents are meeting on our way.

## New Maps

* Chilly Path
* Abandoned Bastion
* Magical Circle
* Icy Premises
* Inventor's Atelier

## New Enemies

* Mountain Troll
* Heretic Hunter
* Heretic Brute
* Heretic Leader
* Night Watch
* Winter Sniper
* Frost Terror

## New Items

### Weapons

* Heretic Sword
* Blackstone Mace
* Woodcutter
* Compound Bow
* Blackstone Shield
* Ice Arrow
* Composite Arrow

### Clothes

* Inventor's Goggles
* Wolf Armor
* Frost Armor
* Frozen Chausses
* Wolf Leggings

### Meals

* Warming Drink
* Steamy Stew

### Garbage

* Troll Hide
* Ice Cubes

## Other changes

* Storyline and new spell - Ice Shard
* Several new descriptions for items
* New Merchant
Sensei

**Sensei** - one of the Enemies on the path of our hero.

He's the only enemy that can be found at Mogila.

This opponent is standing in your way on the way to the Witch. **Sensei** has a very high attack speed and good armor, before you engage him in battle, you will have to prepare. High armor will help keep you alive.

## Location

Can be found in locations:

* Mogila(~100,00%)
Sam

Sam is a grey fox and works at the Rutley Caffe in the roundabout at Big Bell.

## Appearance

Sam is a grey fox with a small fang tooth on his left side. Sam wears a dark blue jacket and no pants. He has brown fur, dark blue eyes, and a dark blue nose. During early mornings he can be seen wearing a white shirt.

### 2030 special design

in the 2030 special, Sam has a grey trim around his muzzle and tail. His jacket is also a lighter shade of blue, and he also wears a white undershirt.

## Personality

Sam is a well rounded and innocent fox. He has a good soul and likes to help as much as possible. This causes him to be naive and gullible, as shown countless times in the show. Though he sometimes acts childish and immaturely.

Sam also bottles up his negative emotions, giving him slight anxiety. Sam “packs up the bad stuff and put it in a box” as he describes it. Sometimes his emotions build up too much for him to handle and he “erupts like a volcano” in a violent burst of emotions.

sam loves his car going as far to refer to it as his “wifuu” and generally breaks down into tears whenever he gets into a car crash. Sam can usually be found at the Rutley Caffe near the roundabout around Big Bell. He states that it’s his favorite place in BarksBurg, and says that he would go there if it was the last place he would ever visit.

## Trivia

Sam is the most energetic character of Furry Friends.

Sam is a confirmed asexual by Squirrel Toons.

Sam hates visiting Tasmania City, calling it “grey” and “dull”.

Sam has been killed 28 times in the show.
Fishleg

## Fishleg

### Can be found

Town Entrance  (~43,75%)
 Small Lake  (~34,82%)
Cliff Edge  (~98,02%)

### Extraction

  (~41.20%)
  (~34,35%)
  (~6,52%)
 12
 < 5

**Fishleg** - one of the enemies on the path of our hero.

By killing Fishleg, you can feed a sprat - an item that heals health.

## Location

Can be found in location:

* Town Entrance  (~43,75%)
* Small Lake  (~34,82%)
* Cliff Edge  (~98,02%)
Enchanted Grove

## What can I find here

### Loot

****Enchanted Grove**** - location with Enemies.

## Enemies found:

* Spirit   (~19,52%)
* Pixie   (~39,61%)
* Pixie Mage   (~40,87%)

## Loot found:

* From Pixie Mage :
	+ Happy Mushroom   (~79,74%)
	+ Pixie Wings   (~40,45%)
	+ Pixie Dust   (~23,09%)
	+ 280
	+ <40
* From Spirit :
	+ Sparkly Essence   (~24,23%)
	+ 520
	+ <3

* From Pixie :
	+ Happy Mushroom   (~70,51%)
	+ Pixie Wings   (~39,99%)
	+ Pixie Dust   (~17,32%)
	+ 240
	+ <35
Imp Warrior

## Imp Warrior

### Can be found

Cave Entrance  (~40,28%)
Cave  (~80,08%)
Imps Habitat  (~35,39%)

### Extraction

  (~20,13)
 45
 < 18

**Imp Warrior** - one of the enemies on the path of our hero.

This enemy is valuable because you can get a minor health potion from it.

## Location

Can be found in locations:

* Cave Entrance  (~40,28%)
* Cave  (~80,08%)
* Imps Habitat  (~35,39%)
Secret Orchard

This location opens up after defeating 10 monsters in Enchanted Grove.

This new location will open up after defeating 10 enemies in **Secret Orchard:**

* Druid's Passage

## Enemies found:

* Ent   (~49,81%)
* Driada   (~50,19%)

## Loot found:

* From Driada :
	+ Apple   (~80,23%)
	+ Sparkly Essence   (~24,05%)
	+ Leafy Pants   (~5,39%)
	+ Driada Casque   (~1,58%)
	+ 800
	+ <22

* From Ent :
	+ Elder Bark   (~39,38%)
	+ Elder Shield (~5,01%)
	+ Canon Bow   (~2,17%)
	+ Elder Armor   (~1,49%)
	+ 2200
	+ <35
Bone Slingshot

**Bone Slingshot** - ranged weapon.

Similar to the regular slingshot, the bone slingshot occupies both primary and offhand slots and it does not require ammunition.

Bone Slingshot - for a long time was the most powerful ranged weapon, which does not require ammunition. A great weapon for the early stages of the game.
Oscar's Shop

**Oscar's Shop** - an unfortunate merchant who will buy as many rat tails from you as you offer him. You can sell him anything you don't need. Located in the Town center location, we get there in the process of completing the first quests.

In addition to the fact that you can sell all the trash to Oscar, you can also buy outfit and items that heal health.
Grasslands

## What can I find here

### Loot

**Grasslands** - location with enemies.

This location opens after you kill 10 enemies on the Imps Territory.

New locations that you will open by killing 10 enemies here:

* Town Entrance
* River Bank
* Waterfall

## Enemies found:

* Toad   (~80,25%)
* Wolf   (~19,75%)

## Loot found:

* From Wolf :
	+ Fang   (~51,27%)
	+ Meat   (~24,53%)
	+ Wolf Pelt   (~5,37%)
	+ 22
	+ <2

* From Toad :
	+ Frog Leg   (~44,80%)
	+ Cloth   (~40,45%)
	+ 15
	+ <2
Community Challenges

This page relates to the Community Challenges identified within the Discord group.

https://discord.gg/cvYyFmyq3N

## Challenges

Currently there are four community challenges:

1. Healing Challenge (Unlock Heal at the lowest player level you can)
2. Leviathan Challenge (Beat the Leviathan at the lowest player level you can)
3. Hardcore Mode (Get all items, without a death. On death, you need to restart)
4. Hoarder (Keep stackable items in inventory to accumulate large reserves)
5. SpeedRunner(Obtain every Item as fast as you can)
Lazy Guard

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## Lazy Guard

### Can be found

City Entrance  (~50,00%)
Skid Row  (~40,00%)

### Extraction

  (~??%)
  (~??%)
  (~??%)
  (~??%)
 480
 < 23

**Lazy Guard** - one of the Enemies on the path of our hero.

It is quite slow, making ranged weapons highly effective.

## Location

Can be found in locations:

* City Entrance  (~50,00%)
* Skid Row  (~40,00%)
Big Ben

## Big Ben

### Can be found

Mountain Passage  (~33,33%)Green Hinterland  (~33,33%)

### Extraction

  (~40,11%)
  (~3,00%)
  (~2,61%)
  (~1,35%)
 540
 < 48

**Big Ben** - one of the enemies on the path of our hero.

He must be defeated in order to complete one of the quests.

## Location

Can be found in locations:

* Mountain Passage  (~33,33%)
* Green Hinterland  (~33,33%)
Tavern "Fishy Legs"

## What can I find here

### Loot

****Tavern "Fishy Legs"**** - location with Enemies.

## Enemies found:

* Veteran   (~66,67%)
* Innkeeper   (~25,00%)
* Rebel   (~8,33%)

## Loot found:

* From Rebel :
	+ Stealth Boots   (~??%)
	+ Nail Shield  (~??%)
	+ 700
	+ <18
* From Veteran :
	+ Valuable Paper   (~??%)
	+ Plate Sabatons   (~??%)
	+ 860
	+ <18

* From Innkeeper :
	+ Actual Juice   (~??%)
	+ Ham   (~??%)
	+ Eel   (~??%)
	+ Cooked Steak   (~??%)
	+ 950
	+ <75
Ship Deck

## What can I find here

### Loot

****Ship Deck**** - location with Enemies.

## Enemies found:

* Bosun   (~30,78%)
* Commander   (~69,22%)

## Loot found:

* From Bosun :
	+ Eel   (~71,10%)
	+ Spy Glass   (~8,05%)
	+ Hunting Dagger   (~3,05%)
	+ 950
	+ <25

* From Commander :
	+ Pirate Hat   (~29,14%)
	+ Ruby   (~24,83%)
	+ Steel Mace   (~2,55%)
	+ Scale Armor   (~1,04%)
	+ 2200
	+ <120
Edward

**Edward** - friendly character in the game. He is the mentor of the Boy and helps him in his endeavors on the hero's path.

You can find Edward in the Town Center, where you will also take quests from him and receive a reward for them.

Before leaving, at the call of the King, he sends us to a Druid to teach us magic.
Little Jen

## Little Jen

### Can be found

Mountain Passage  (~33,33%)Green Hinterland  (~33,33%)

### Extraction

  (~60.23%)
  (~19.15%)
  (~8.27%)
  (~1.69%)
 460
 < 9

**Little Jen** - one of the enemies on the path of our hero.

She's one of the bandits that can be found at Mountain Passage.

She must be defeated in order to complete one of the quests.

## Location

Can be found in locations:

* Mountain Passage  (~33,33%)
* Green Hinterland  (~33,33%)
Town Slums

## What can I find here

### Loot

**Town Slums** - location with Enemies.

This location opens after you get the quest "Beat 8 Drunks".

Here we meet a Fairy for the first time.

## Enemies found:

* Brat   (~30,19%)
* Drunk   (~69,81%)

## Loot found:

* From Brat :
	+ Slingshot   (~7,35%)
	+ Old Pants   (~1,90%)
	+ 6
	+ <2

* From Drunk :
	+ Broken Bottle   (~32,96%)
	+ Rotten Shirt   (~11,36%)
	+ 10
	+ <9
Giant Mosquito

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## Giant Mosquito

### Can be found

Swamp Entry  (~50,00%)
Side Bog  (~35,00%)

### Extraction

  (~??%)
  (~??%)
 520
 < 0

**Giant Mosquito** - one of the enemies on the path of our hero.

## Location

Can be found in locations:

* Swamp Entry (~50,00%)
* Side Bog (~35,00%)
Mushroom Fields

## What can I find here

### Loot

**Mushroom Fields** - location with enemies.

## Enemies found:

* Bogstrich   (~50,00%)
* Bolotnik   (~50,00%)

## Loot found:

* From Bogstrich :
	+ Magical Herb   (~40,96%)
	+ Adventurer's Tunic   (~14,03%)
	+ Silk Culottes   (~2,13%)
	+ Falcon Mantle   (~2,13%)
	+ 2100
	+ <32

* From Bolotnik :
	+ Strange Soup   (~??%)
	+ The Dawn   (~??%)
	+ 1800
	+ <32
Cliff Edge

At the time of version 0.2.1 this is a location with the strongest enemy - Leviathan.

Players who supported the development studio on Patreon could try to fight the monster before anyone else.

## Enemies found:

* Fishleg   (~98,00%)
* Leviathan   (~2,00%)

## Loot found:

* From Fishleg :
	+ Sprat   (~41,20%)
	+ Fin   (~34,35%)
	+ Rusty Sword   (~6,52%)
	+ 12
	+ <5

* From Leviathan :
	+ Fish   (~89,51%)
	+ Major Mana Potion   (~40,87%)
	+ Cervantes   (~16,17%)
	+ Seaking Helmet   (~1,53%)
	+ 14000
	+ <900
Imp's Throne Hall

## What can I find here

### Loot

**Imp's Throne Hall** - location with enemies.

This location opens after you kill 10 enemies on the Imps Habitat.

## Enemies found:

* Imp Elite Guard   (~85,20%)
* Imp Chieftain   (~14,80%)

## Loot found:

* From Imp Chieftain :
	+ Leather Armor   (~3,67%)
	+ Bow   (~2,51%)
	+ Bone Slingshot   (~1,15%)

* From Imp Elite Guard :
	+ Cloth Boots   (~7,14%)
	+ Leather Armor   (~3,67%)
	+ Axe   (~1,77%)
Brawlhopper

## Brawlhopper

### Can be found

River Bank  (~100%)
Wetland Border  (25,00%)
Low Woodlands  (~49,02%)

### Extraction

  (~80,49%)
  (~3,34%)
  (~2,13%)
 180
 < 2

**Brawlhopper** - one of the enemies on the path of our hero.

This enemy was added with update 0.2.0.

Can be easily defeated with enough armour and defence.

## Location

Can be found in locations:

* River Bank  (~100%)
* Wetland Border  (25,00%)
* Low Woodlands  (~49,02%)
City Entrance

## What can I find here

### Loot

****City Entrance**** - location with enemies.

## Enemies found:

* Lazy Guard   (~50,00%)
* Drunk Guard   (~50,00%)

## Loot found:

* From Lazy Guard :
	+ Actual Juice   (~??%)
	+ Ham   (~??%)
	+ Mail Helmet   (~??%)
	+ Mail Leggings   (~??%)
	+ 480
	+ <23

* From Drunk Guard :
	+ Dad's Juice   (~??%)
	+ Meat   (~??%)
	+ Bow   (~??%)
	+ Chainmail   (~??%)
	+ 500
	+ <18
Imps Territory

This location opens after you kill 10 enemies on the Thug's Hideout.

It is an effective location for collecting a bow and a renewable supply of arrows, which can be helpful for facing stronger enemies.

New locations that you will open by killing 10 enemies here:

* Cave Entrance
* Grasslands

## Enemies found:

* Wolf   (~69,55%)
* Imp Hunter   (~30,45%)

## Loot found:

* From Wolf :
	+ Fang   (~51,27%)
	+ Meat   (~24,53%)
	+ Wolf Pelt   (~5,37%)
	+ 22
	+ <2

* From Imp Hunter :
	+ Bone Arrow   (~79,93%)
	+ Rogue Hood   (~4,05%)
	+ Bush Bow   (~2,02%)
	+ 24
	+ <12
Toad

## Toad

### Can be found

Town Entrance  (~35,49%)
Small Lake  (~65,18%)
Grasslands  (~79,76%)

### Extraction

  (~44,80%)
   (~40,45%)
 15
 < 2

**Toad** - one of the enemies on the path of our hero.

From it, you can get mostly garbage that can be sold to a merchant.

## Location

Can be found in locations:

* Town Entrance  (~35,49%)
* Small Lake  (~65,18%)
* Grasslands  (~79,76%)
Town Entrance

## What can I find here

### Loot

**Town Entrance** - location with enemies.

This location opens after you kill 10 enemies on the Grasslands.

New locations that you will open by killing 10 enemies here:

* Wheat Fields
* Small Lake

## Enemies found:

* Fishleg   (~43,75%)
* Toad   (~35,49%)
* Thug   (~20,76%)

## Loot found:

* From Fishleg :
	+ Sprat   (~41,20%)
	+ Fin   (~34,35%)
	+ Rusty Sword   (~6,52%)
	+ 12
	+ <5
* From Toad :
	+ Frog Leg   (~44,80%)
	+ Cloth   (~40,45%)
	+ 15
	+ <2

* From Thug :
	+ Pot   (~6,94%)
	+ Pocket Knife   (~5,09%)
	+ 18
	+ <10
Swamp Entry

## Enemies found:

* Giant Mosquito   (~50,00%)
* Mud Tortoise   (~25,00%)
* Fluff Bird   (~25,00%)

## Loot found:

* From Mud Tortoise :
	+ Health Potion   (~20,00%)
	+ Leather Armor   (~??%)
	+ Carapace Armor   (~??%)
	+ 620
	+ <19
* From Giant Mosquito  :
	+ Stiletto   (~??%)
	+ Bloody Rapier   (~??%)
	+ 520
	+ <0

* From Fluff Bird  :
	+ Sprat   (~74,95%)
	+ Talons   (~52,50%)
	+ Fang   (~21,46%)
	+ Bird Mask   (~1,16%)
	+ 420
	+ <7
Cave Entrance

This location opens after you kill 10 enemies on the Imps Territory.

It is likely to be your first encounter with enemies (Imp Warrior) that attack much more rapidly than you. Note that having many incoming attacks increases the chances of triggering a shield block, which can reduce your injuries if you time it correctly.

New locations that you will open by killing 10 enemies here:

* Cave

## Enemies found:

* Imp Hunter   (~59,72%)
* Imp Warrior   (~40,28%)

## Loot found:

* From Imp Hunter :
	+ Bone Arrow   (~79,93%)
	+ Rogue Hood   (~4,05%)
	+ Bush Bow   (~2,02%)
	+ 24
	+ <12

* From Imp Warrior :
	+ Minor Health Potion   (~20,13%)
	+ 45
	+ <18
Mountain Passage

## What can I find here

### Loot

**Mountain Passage** - location with enemies.

## Enemies found:

* Little Jen   (~33,33%)
* Middle Ken   (~33,33%)
* Big Ben   (~33,33%)

## Loot found:

* From Little Jen :
	+ Herbal Cookies   (~60.23%)
	+ Ham   (~19.15%)
	+ Iron Helmet   (~8.27%)
	+ Little Hatchet   (~1.69%)
	+ 460
	+ <9
* From Middle Ken :
	+ Cool Bolt   (~60,01%)
	+ Fancy Doublet   (~1,92%)
	+ Crossbow Bow   (~1,66%)
	+ 500
	+ <34

* From Big Ben :
	+ Apple   (~40,11%)
	+ Leather Breeches   (~3,00%)
	+ Armored Boots   (~2,61%)
	+ Big Dagger   (~1,35%)
	+ 540
	+ <48
Drunk Guard

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## Drunk Guard

### Parameters

 45  5  35
 7  1

### Can be found

City Entrance  (~50,00%)
Downtown  (~40,00%)

### Extraction

  (~??%)
  (~??%)
  (~??%)
  (~??%)
 500
 < 18

**Drunk Guard** - one of the Enemies on the path of our hero.

## Location

Can be found in locations:

* City Entrance  (~50,00%)
* Downtown  (~40,00%)
Deamon Noble

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**Deamon Noble** - one of the Enemies on the path of our hero.

## Location

Can be found in locations:

* Town's Outskirts  (~??%)

## Battle

**Deamon Noble** attacks you with Power Blast very quickly, until he runs out of mana (15 times). If you survive this stage, then you will be able to win, ordinary attacks will be blocked by a small armor.

You can stun the **Deamon Noble** with a Thunderbolt and continue attacking while he is in the stun, using for example a Deamon Slingshot.
Skid Row

## What can I find here

### Loot

****Skid Row**** - location with enemies.

## Enemies found:

* Assassin   (~50,00%)
* Lazy Guard   (~40,00%)
* Rebel   (~10,00%)

## Loot found:

* From Assassin :
	+ Amethyst   (~??%)
	+ Spy Glass   (~??%)
	+ Sneaky Armor   (~??%)
	+ Sai   (~??%)
	+ 600
	+ <35
* From Rebel :
	+ Stealth Boots   (~??%)
	+ Nail Shield  (~??%)
	+ 700
	+ <18

* From Lazy Guard :
	+ Actual Juice   (~??%)
	+ Ham   (~??%)
	+ Mail Helmet   (~??%)
	+ Mail Leggings   (~??%)
	+ 480
	+ <23
Hero Tale - Idle RPG Wiki

Steam: (soon)https://store.steampowered.com/app/2513240/Hero\_Tale/

A wiki for the mobile game Hero Tale - Idle RPG developed by Weird Johny Studio's.

We support anyone adding contributions to the wiki, but we ask you to respect the style and information that is already there.

If you just wish to provide information or join debating on drop chances, percentages and other mathematical equations, I encourage you to join the discord.

https://discord.gg/cvYyFmyq3N

## Important articles

QuestsCharactersEnemiesItemsSkillsMagicChancesMicrotransactionsFAQDevelopment and updates

## Map

This map tends to be weird on mobile devices. If you want to see it, make sure to watch this page in landscape mode.

Twitter
Leviathan

**Leviathan** - one of the enemies on the path of our hero.

Starting from version 0.2.1 - this is the strongest enemy

## Location

Can be found in locations:

* Cliff Edge  (~2,00%)

## Battle

*Its minimum damage is ~1595, the maximum is ~1950.*

[range: minimum = (100%-10%)\*(290 + {290^2.1}/100); maximum = (100%+10%)\*(290 +{290^2.1}/100)]

User AndreyFro offered the following minimum recommendations so that you can cope with the boss. You can see the recommendations at the link - https://hero-tale-idle-rpg.fandom.com/wiki/User\_blog:MarSianochka/Fight\_with\_Leviathan
Ezra's Stall

**Ezra's Stall** - the stall of the brave trader Ezra. Located in the Ezra's Convoy location.

Boy at the first meeting did not want to have anything to do with Ezra, but they quickly found a common ground.

You can sell anything you want here. Items that restore health and mana, as well as arrows are available for purchase:
Heretic Leader

**Heretic Leader** - one of the Enemies on the path of our hero.

## Location

Can be found in locations:

* Magical Circle  (~11,16%)

## Critical Multiplier

The crit multiplier  2 can be misleading since the enemy don't really have a crit chance/damage like the player does. Instead it refers to it's special ability, which can be treated like a spell. **Heretic Leader** will cast this at the start of the battle. This special attack will deal 2x enemy's normal damage. He will cast this only once per battle.

If you survive the appearance of the **Heretic Leader**, then most likely you will be able to defeat him, since the **Heretic Leader** is quite slow.
Green Hinterland

## What can I find here

### Loot

**Green Hinterlan** - location with enemies.

## Enemies found:

* Little Jen   (~33,33%)
* Middle Ken   (~33,33%)
* Big Ben   (~33,33%)

## Loot found:

* From Little Jen :
	+ Herbal Cookies   (~60.23%)
	+ Ham   (~19.15%)
	+ Iron Helmet   (~8.27%)
	+ Little Hatchet   (~1.69%)
	+ 460
	+ <9
* From Middle Ken :
	+ Cool Bolt   (~60,01%)
	+ Fancy Doublet   (~1,92%)
	+ Crossbow Bow   (~1,66%)
	+ 500
	+ <34

* From Big Ben :
	+ Apple   (~40,11%)
	+ Leather Breeches   (~3,00%)
	+ Armored Boots   (~2,61%)
	+ Big Dagger   (~1,35%)
	+ 540
	+ <48
Deyrnas Unedig

Y **Deyrnas Unedig** (Saesneg: *United Kingdom*, Gwyddeleg: *An Ríocht Aontaithe*, Gaeleg Yr Alban: An *Rìoghachd Aonaichte*, Cernyweg: *Ruvaneth Unys*, Manaweg: *Reeriaght Unnaneysit*, Sgoteg: *Unitit Kinrick*) yn wlad yn Ewrop. Mae'n cynnwys Lloegr, Yr Alban, Cymru a Gogledd Iwerddon. Prifddinas y Deyrnas Unedig yw Llundain.

## Dinasoedd Prydain a grybwyllir yn The Simpsons

* Aberdeen
* Belffast (Belfast)
* Caeredin (Edinburgh)
* Glasgow
* Gogledd Killtown (North Killtown)
* Kirkwall
* Lerpwl (Liverpool)
* Llundain (London)
* Plymouth
Druid

**Druid** - friendly character in the game. He teaches the Boy magic and worldly wisdom.

It can be found in the location "Druid's Abode".

After the Druid gives your character magic and the first quests are over, you can still come to him to talk.

Phrases that you may come across:

- "Remember... Practise makes you exhausted."

- "Wise quotes sucks... we understand them when it is too late."

- "Love and hate... both need faith to exist"

- "Metaphysical desire is of the greatest value... if it exists at all."

- "Some people hate to love... and love to hate."

- "Which came first... harpy or egg?"

- "Some are struggling all their lifes... not even knowing for what."

Presumably, to see new phrases, use magic

The character and his quests appeared in the game with the update 0.2.0 on August 2, 2021.
Town Ruins

This location is opened to us after receiving the quest "Beat 12 Brats".

This is likely to be the first location where the player encounters enemies with ranged weapons. Whether to use your own ranged weapon to retaliate in kind, or a melee weapon that improves your defence, is a matter of personal play-style.

After you kill 10 enemies here, you will open two new locations:

* Thug's Hideout
* Harpy's Den

## Enemies found:

* Rat   (~59,54%)
* Brat   (~40,46%)

## Loot found:

* From Rat :
	+ Rat Tail   (~70,34%)
	+ Cheese   (~8,32%)
	+ 1
	+ <1

* From Brat :
	+ Slingshot   (~7,35%)
	+ Old Pants   (~1,90%)
	+ 6
	+ <2

## Notes

This location is well suited for AFK farming in the early stages of the game. Take a Slingshot or a Sword with a shield as a weapon, put on Shoes and a Shirt - the Rat will not have time to attack you, and Brat's attacks will be blocked by your  armor.

You won't do serious leveling, but you can get the first 15 levels without constant monitoring of the Hero.
Wolf

## Wolf

### Can be found

Grasslands  (~19,57%)
Imps Territory  (~69,55%)
Waterfall  (~34,37%)

### Extraction

  (~51,27%)
  (~24,53%)
  (~5,37%)
 22
 < 2

**Wolf** - one of the enemies on the path of our hero.

By killing Wolf, you can get a Meat - an item that heals health.

## Location

Can be found in locations:

* Grasslands  (~20,24%)
* Imps Territory  (~69,91%)
* Waterfall  (~34,37%)
Imps Habitat

## What can I find here

### Loot

**Imp Habitat** - location with Enemies.

This location opens after you kill 10 enemies on the Cave.

New locations that you will open by killing 10 enemies here:

* Imp's Throne Hall

## Enemies found:

* Imp Shaman   (~40,13%)
* Imp Warrior   (~35,39%)
* Imp Elite Guard   (~24,48%)

## Loot found:

* From Imp Shaman :
	+ Apple   (~39,85%)
	+ Health Potion   (~7,85%)
	+ Mace   (~4,93%)
	+ 70
	+ <30

* From Imp Elite Guard :
	+ Cloth Boots   (~7,14%)
	+ Leather Armor   (~3,67%)
	+ Axe   (~1,77%)

* From Imp Warrior :
	+ Minor Health Potion   (~20,13%)
	+ 45
	+ <18
Thug's Hideout

This is the first location where you can find a helmet. However, as a result, the thugs are more heavily armored than previous enemies. They also have considerably more health. You can loot pocket knives from them, but it's probably better to first buy one in town before you try to fight them.

This location opens after you kill 10 enemies on the Town Ruins

New locations that you will open by killing 10 enemies here:

* Imps Territory

## Enemies found:

* Brat   (~50,92%)
* Thug  (~40,08%)

## Loot found:

* From Brat :
	+ Slingshot   (~7,35%)
	+ Old Pants   (~1,90%)
	+ 6
	+ <2

* From Thug :
	+ Pot   (~6,94%)
	+ Pocket Knife   (~5,09%)
	+ 18
	+ <10
Wheat Fields

This location opens after you kill 10 enemies on the Town Entrance.

The Farmer Boy is slow enough to make the Slingshot a decent choice here. However, he has considerable health and mediocre loot. The Sailor Boy drops two valuable pieces of equipment, but only with low probability, and he has a very fast ranged attack. Overall, the two have comparable difficulty, making this location an option for steady level grinding.

New locations that you will open by killing 10 enemies here:

* Pirate's Cove
* Farmer's Hut

## Enemies found:

* Farmer Boy   (~50,03%)
* Sailor Boy   (~49,97%)

## Loot found:

* From Farmer Boy :
	+ Bread   (~40,71%)
	+ Carrot   (~22,90%)
	+ Rotten Shirt   (~23,55%)
	+ Old Pants   (~9,50%)
	+ 38
	+ <4

* From Sailor Boy :
	+ Rogue Boots   (~3,95%)
	+ Steel Dagger   (~1,48%)
	+ Pirate Pants   (~1,07%)
	+ 40
	+ <8
Woodfolk Circle

## What can I find here

### Loot

****Woodfolk Circle**** - location with enemies.

## Enemies found:

* Archer Cultist   (~49,74%)
* Ivy Cultist   (~50,26%)

## Loot found:

* From Archer Cultist  :
	+ Ivy Arrow   (~91,09%)
	+ Stealth Boots   (~11,13%)
	+ Vine Bow   (~1,32%)
	+ 1200
	+ <100

* From Ivy Cultist :
	+ Cultist Robe   (~9,32%)
	+ Elderwood Mace   (~4,74%)
	+ Cultist Sabatons   (~1,56%)
	+ 1400
	+ <120
Chances

In the table, you can see the range of chances for a particular rarity of an item. These percentages were obtained through the efforts of the community. The calculations were carried out at the time of the version ***0.2.0***.
Thanks Vita\_Cordes for the information provided.

These are the general approximate chances. If you want to see the chance of a particular item falling out, it is better to go to the page of the item you need.