Revolver

The revolver is a six shot handheld firearm that is used as a weapon. Revolvers may be used as defense against both bunnies and munkas. They can always kill rabbits in one shot, but sometimes take two shots to kill munkas depending on whether you hit them or not. Headshots always do more damage than body shots. Revolvers can also be used to destroy breakable objects such as crates. Press **LMB** to fire

Revolvers use revolver ammo for ammunition. Revolver ammo has 36 ammo per pack, although this may vary. Revolver ammo may be found where revolvers are. In order to load, open the cylinder and, while holding the revolver ammo, press R in order to load or reload the revolver that you are holding. Revolvers fire via chambers, meaning that everytime you fire a bullet, the revolver will switch to the next chamber.

Revolvers may be found in observation towers, along with revolver ammo. A secret revolver may also be found inside the chimney in the starting house in the kitchen behind the stove. In order to get it, you must use the broom in order to fly up to the roof to access the chimney, and you can get the revolver ammo from inside there, or by spam jumping and opening the hatch behind the stove in order to get inside the chimney. Revolvers can be found in varying states of **wear**.

## Combat/Damage

### Damage

Revolvers are able to inflict very large damage on both rabbits and munkas. They can kill all rabbits in only one shot, even if that shot was only a body-shot. If a revolver headshots a munkas, then it is always an instant kill. However, it sometimes takes two body-shots to kill a munkas, or if the first shot was a body-shot. Revolvers are the best weapons for accurate damage, and can be used to kill several rabbits and munkas easily. In order to fire, you must press **LMB**.

   Headshots do much more damage than body-shots for most weapons, with the revolver not being an exception. However, most of the time this difference in damage is very small and not important, since both headshots and body-shots can kill rabbits instantly, and most of the time you will be able to headshot munkas, as they move slowly and you can easily headshot them.

### Breakable Objects

Revolvers can be used to destroy to destroy breakable objects, such as crates and pots. Revolvers can break these items in only one shot, similarly to most other weapons. However, this is not an effective tactic, as it wastes precious ammo and there are more effective ways to destroy crates and clay pots.

Revolvers can also destroy cactuses in only one shot, although this is not recommended as it wastes ammo. Furthermore, revolvers can also shoot tumbleweed, destroying them, although it is sometimes hard to hit as the hitbox is a little strange and that there is no practical reason to shoot them, as they can easily be destroyed by your vehicle with no problem whatsoever.

### Range and Firing Speed

Revolver bullets may travel seemingly infinetly in one direction when fired by the player, assuming that there are not props, obstacles, or walls in the way of the shot. Furthermore, the revolver is not affected by damage falloff, meaning that no matter how far away you shot the revolver, as long as the bullet hits something, then it does the same amount of damage as it would normally do point blank.

The revolver, while accurate in the right hands, may sometimes be hard to hit something using it as a result of how small the bullets are, and how small the crosshair is for the revolver, especially if your intended target it very small or thing. In order to counter this, zoom in for the revolver in order to increase your accuracy and chance to hit your target, since it zooms in.

In takes around a quarter of a second between pressing LMB to fire and the revolver actually physically firing inside the game. Also, the bullet accuracy may slightly deviate from where you are physically aiming or where you intend to aim, meaning that the bullet may curve somehow by going slightly to the side, or even slighly up or down compared to where originally intended or aimed.

## Ammo and Reloading

### Ammuntion

Revolver ammo may be found at points of interest in boxes containing up to 36 rounds (previously 12). However, this may vary slightly depending on the box found in buildings. Revolver ammo may be found in the same buildings that revolvers may be found, although unlike revolvers, they cannot be found in the starting house.

Revolver ammuntion, however, is pretty rare, making ammo for your revolver scarce. Also, it is hard to spot since it is small and often blends in to the surrounding environment.

### Chambers

Unlike all the other ranged weapons, the revolver fires via the usage of chambers. The revolver has a clip size of 6, meaning that there are six chambers inside each revolver. Everytime you fire a bullet from the revolver, then the revolver switches to the next chamber. Attempting to fire a revolver from a chamber that does not have a chamber will not produce any results, and will instead produce a clicking sound everytime you press LMB.

Usually, this is not a problem, as you will usually always run out of revolver ammo before you can find a chamber without a bullet where there are other bullets afterwards. However, sometimes when you add less than needed ammo for a revolver so it can have full ammo, sometimes you randomly find a chamber without a bullet, which prevents you from firing a bullet, although even then this is not usually a big issue.

### Reloading

To reload the revolver hold the R key while the weapon is equipped and move the mouse left - this will open the cylinder. With the cylinder open, aim at a box of ammo or have a box of ammo in one of your inventory slots and press the R key, this will reload the revolver. After reloading is complete, holding R and moving the mouse right will close the cylinder.

You can also unload revolvers into boxes by opening the cylinder and pressing E on the box. You can also unload revolvers into other revolvers by dropping the one you want to reload on the ground and pressing E on it whilst holding the revolver you would like to unload, for this to work the cylinders of both revolvers must be open open.

## Wear

The revolver has five levels of wear, but can be fixed using the Wire brush, Sponge and Polish.

## Spawns

### Starting House

The revolver may be found hidden at the bottom of the chimney in the spawning house. It can be found behind the stove found in the kitchen. This can be used to have an early revolver, which can be used against rabbits and munkas early on as a much better substitute for the air rifle. This revolver will always be at the highest level of wear and also have full ammo, but will eventually need to be repaired or replaced.

In order to access it, you must open the hatch behind the stove and spam jump while at the lowest setting of crouch, keep in mind you cannot go behind the stove unless you are at the lowest setting of crouch, sometimes moving the bed may be necessary but it is usually not. This should make you be able to access the chimney, and get the hidden revolver.

Another method to get the hidden revolver is via the usage of the broom, which spawns inside the well next to your house. You should use the broom in order to get to the roof of the house and go inside the chimney. There, you can grab the revolver, and fly out of the chimney with the broom again.

**Get it fast at home**

First jump into the well, get the broom, fly out the well. DON'T use the broom fly, only use some jumps get into the chimney, get your first revolver. THEN use the broom fly out the chimney. (I mean, the broom is uncontrollable and it's completely useless except to escape from the well and chimney.)

**How to reload from a revolver to another one**

First make sure there is no rabbit around you. Then open the rusty revolver, throw it on the ground. Second open a shinning new revolver, face it to the rusty one, press 'R', OK, you can suck out its ammo.

### Observation Tower

The revolver, alongside the revolver ammo, can sometimes be found inside the observation tower. It can be found either on one of the railings, or on the floor of the tower. The probability of a revolver spawning inside an observation tower is approximately 30-50%, although this number is not confirmed, and may vary.

Inside observation towers, the revolvers are hard to spot, as they are very small, and their texture and colour blends inside the observation tower, so it is very easy to miss revolvers inside observation towers, and you should look carefully if you hope to potentially find one. Revolvers that spawn inside observation towers usually do not have full ammo.

## Trivia

* Revolvers are unique in the sense that they fire using chambers
* Their crosshair is yellow