Vexa

**Vexa** is a playable champion in Circuits and Shields. Vexa is a ranged support/mage character that has multiple ways of subduing the enemy team and aiding her allies.

## History

In the distant ages of the future, a race of sentient machines named the Eternals arose and created the entity known as Vexa. Upon her creation, the caretakers of the Birthing Matrix marked Vexa’s source code for its talent in the assimilation and analysis of data, which after several cycles of guided evolution, earned her a position as conservator of the Sacred Archives. As conservator, it was her duty to safeguard and expand the Sacred Archives, the sum of all knowledge the Eternals have amassed since their creation.

Throughout her service, however, a glaring omission in her people’s history haunted Vexa. All recorded history of the Eternals began with the formation of the Collective, the Eternal’s current ruling body, and any information predating this event is accepted as lost. Vexa’s programming dictated the collection of all information, regardless of circumstance. She became obsessed with the origins of her race, spending centuries scouring ancient data banks for further information. In the end, the only thing Vexa found was an unacceptable gap in the Sacred Archives.

Unbeknownst to the Collective, Vexa used her knowledge to unearth a vault of banned technology deemed too perilous to ever wield. Knowing the punishment the Collective would pass down for her trespasses, Vexa was nonetheless bound by her programming to investigate this lost period of her race’s history and bring the Sacred Archives to fulfillment, no matter the laws she must break to do so.

Inside the vault laid the reality-bending contraption known as the ‘Traversal Gate’, doorways through time that Vexa could use to experience her race’s beginnings firsthand. Vexa went so far as to affix the Traversal Gate to her own frame, gaining control over the very laws of continuity itself, allowing her access to timelines prior to the Collective’s formation.

After decades of relentless search, Vexa came upon a strange world, filled with various races unlike any Vexa had ever encountered in her time as Conservator. While Vexa immediately noted their obvious inferiority, she was amazed to find one race bearing a similar structural composition to her own.. The rogue Eternal now fights in this strange time, determined to understand what connection exists between these proto-Eternals and her own origins. So long as the gap in the Archives remains, Vexa will do whatever is necessary for her knowledge to be sated.

## Abilities

D
TraversalLocation Target**700** Range

 10 second cooldown 50 Mana cost

Vexa sequentially places two portals that cause projectiles fired through one gate to come out the other side. Players can also pass through the gates, though once they pass through, they are unable to cross again for 10 seconds.

 • If Vexa walks out of 1000 range of either gate, both gates disappear, reducing the current cooldown of traversal by 20 seconds. Traversal gates last for 5 seconds after Vexa’s death.

Q
Gravity WellLine Skillshot**1000** Range

 15 second cooldown 60 Mana cost

Vexa fires a swirling bolt of time and space out from her rod. The bolt travels forward, damaging any units hit until finally culminating into a massive implosion.. Enemies inside the core of Gravity Well during the implosion are sucked in towards the center.

DAMAGE: 150  + (50% of Spell Power)

W
ContinuityUnit Target**1000** Range

 15 second cooldown 60 Mana cost

Vexa targets an allied unit or herself, greatly increasing their movement speed and rapidly regenerating health for 5 seconds

MOVEMENT SPEED: 20%  + (HEALTH RESTORED)

50 + 10% of SP:

E
VacuumCone Skillshot**400** Range

 10 second cooldown 90 Mana cost

Vexa unleashes a powerful wave of energy from her body, damaging and pushing enemies outward.

DAMAGE: 200  + (30% of Spell Power)

R
System OverloadSelf or Unit Target**1500** Range

 120 second cooldown 200 Mana cost

Vexa raises her staff and channels energy for 5 seconds. On completion, Vexa releases an energy blast from each of her active Traversal Portals, dealing massive damage to enemies caught in the blast. Vexa cannot cast System Overload unless there are two active Traversal Portals.

Damage: 300

## Playstyle and Items

Vexa relies on her traversal gate usage to aid her allies with escape and engage paths, as well as helping her land gravity well. She also has a myriad of combos possible between her three main spells, such as tossing a gravity well out, speeding herself up to engage, then pushing an enemy into the focal point of Gravity Well’s explosion using Vacuum. Vexa is meant primarily to be a support character that deals AP damage.

## Skins

* Default
* Skin1

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## Accessories

* Default

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