Haunt 3.44

# Secrets of Survival

## Introduction

*On a side table, you notice a mask that looks a lot like your missing friend's face. Nearby, a voice says, "Such craftsmanship. Don't worry, you'll soon be beautiful enough to wear as well." You look back, only to discover one of your friends has been replaced by a plastic mannequin. Every time you blink, they seem to move a little closer to you. You turn to run, but there are more of them. You can only think of one solution―you're going to have to burn the place to the ground.*

## Setup

1. The haunt revealer must turn their tile face-down and place their figurine back on that tile. That tile is now Burning. If there are only three players, flip over the other hero's tile as well (unless they are on a landing tile).
2. Find 5 Fire tokens and set them aside.
3. The player to the left of the traitor will take the first turn after setup.

## Objective

You win when you set the house on fire and escape.

* Burn every room in the house.

## Hero's Turn

#### The House is On Fire

Burning tiles are placed face-down. Burning tiles are not considered to have any symbols or effects, and they count as having doorways on all four sides.

If a Landing tile would be set on fire, do not turn it face-down. Instead, place a Fire token on that Landing. You may still move between the Ground Floor staircase and the Upper Landing, even if they are Burning. (The Ground Floor Landing counts as one tile for fires.)

#### When You Move Onto a Burning Tile

You take 1 General damage. *The flames are spreading.*

### Set a Fire

While on any tile, make a Sanity roll.

4+ Flip the tile over. It is now Burning. If this is a Landing tile, place a Fire token on it instead.
0-3 Nothing happens. *You can't bring yourself to do it.*
#### At the End of the Monster Turn

The fire spreads. Each continuous section of Burning rooms counts as a single fire. For each of those fires, chose any tile in the house that is adjacent to that fire (whether or not there is an open door between them), then simultaneously flip those tiles face-down. Those tiles are now Burning.

If no fires are able to spread, place a Fire token on a Landing tile that does not already have one. That Landing is now Burning.

#### At the End of Your Turn

If the entire house is Burning, **you win!**

## If You Win

*You rush out the door, managing to escape the choking smoke and biting flames that are burning this place to the ground. You see the "person" you once called your friend at one of the windows. Their face melts, their eyeballs drooping with the sagging weight of their plastic exterior. It'll be some time before you feel comfortable shopping at the mall again.*

# Traitor's Tome

## Introduction

*My, oh my, what beautiful people you have here with you. And you were so worried about not having enough material to sew!*

*Your plastic hand trembles with excitement as you pick up a knife. You see one of your guests pick up a mask, and you can't help but admire your own work. "Such craftsmanship," you say. "Don't worry, you'll soon be beautiful enough to wear as well."*

## Setup

1. Your explorer is still in the game. You are the traitor.
2. Heal all of your traits.
3. Place the Monster Card to your left. The monsters will take their turn after yours.
4. Place {1/2/3/4} Small Monster tokens on Landing tiles. These are your Mannequins.

## Traitor's Turn

#### The house is on fire

* Burning tiles are placed face-down. Burning tiles are not considered to have any symbols or effects, and they count as having doorways on all four sides.

Heroes take damage when they enter Burning tiles. You and your Mannequins do not take damage from Burning tiles.

#### Made of Plastic

Damage from all attacks against you are reduced by 1.

## If you Win

*You carve out the final piece of material for your fashion show. "This will do just perfectly. This will surely be the talk of the next Fashion Week.*