Pulsar

One of the youngest teams joining the league, **Pulsar Spacecraft Innovations**, or **Pulsar** is an ambitious company with a quest to take over the league...'s lead spots with a combination of weapon power and strong shields, while still packing some power under the hood due to the many... "generous" sources of information and "donated" technology, alongside their incredible financial might. Founded by Miki Gotham as one of her many project companies, this team has made waves in the league with their dominant performance upon joining. However, this focus on speed and damage has left the team with a bit of an issue on their hands: their handling and acceleration are poor enough to be a bit of a turn off for many new incoming drivers attempting to choose a team.

## Basic Information

### Rivals

Emoto Antigravity Research
Hanrai Aeronautic Innovations
Reflex Heavy Industries
Markza CNC Machining
Europa Spaceworks

## Important People

### Key Figures

Jikko Valentina Noctifer (Co-Founder, "Race Queen")Yasuka Onoue (Mechanic)

### Known Drivers

Daniel Jackson (#1 Driver)Leo Beneto (#2 Driver)

## History

Founded very recently, **Pulsar Spacecraft Innovations** was originally a small project brought to fruition by the company's leader and CEO, Miki Gotham of Nebula Corporation, an interstellar business that has reaches beyond the solar system, establishing even a company on Mars. That company was **Pulsar**. A secondary spacecraft division made for combat, Miki originally wanted to keep the company based around spacefaring business, but her co-founder, Jikko Valentina Noctifier, had decided otherwise, with the decision either being a brash PR stunt or a very ill-informed and immature choice, Pulsar had a racing division formed right before the 2057 season began.

The team ended up paying high for expert drivers, with Jikko herself providing large bonuses for providing explosions and fast eliminations to other teams, namely the ones who refused to partner with Nebula years before: Hanrai Innovations, Emoto Antigravity Research, Reflex Heavy Industries, and Markza CNC all became targets of this. Despite this, there were complaints of the crafts themselves, namely their poor performance in technical tracks, alongside their top speed being dangerous paired with the weapon systems: sometimes the test drivers could accidentally catch up to their own weapons due to them not being rated for in-atmosphere use, alongside their generally powerful nature turning these vehicles from combat craft to death traps if used wrong. Though this incredibly dangerous issue was fixed right before the season started, the control issue still remains: their vehicles aren't reactive enough to handle rougher, more technical tracks, and their dangerous weapon systems (which seem to be straight off of their fighter spacecraft) have won them the ire of many of the more "pure" racing teams.

A lack of success in the 2057 season has led many drivers and commentators to call the team an "economic black hole", as the money they seem to have sunk into the league goes into the tens of millions with wrecked vehicles and research leading to very little success. Despite this, Gotham has provided statements that she does intend to improve the team and that they won't retire from racing any time soon, providing newer racers a chance to move up while also improving their vehicles as time goes on, with the vehicles becoming more reactive and handling better under stress, while also streamlining their weapon systems and also keeping them lethally potent in the right hands.

Despite this, the team does have problems with encouraging drivers, despite the high pay, team morale is low due to consistent mediocre placements in test races and off-league trials. Despite this, Miki has personally helped improve the team's standings by choosing to improve what they're weak on, giving them a chance to finally rise back up the ranks, and even with the poor performance, the day-to-day operations within the team are surprisingly smooth due to Nebula's financial muscle. While the team has started slowly and poorly, their improvements since 2057 have been vast, and it looks like it's time for their major comeback. With one of the most competent staff teams available to them, and Jikko's... somewhat odd encouragement towards the team (with a poorly made race queen outfit), Pulsar seems to be able to handle themselves this time around, and are expected to place high for the 2058 season if all goes well internally.

## Super Modified Info

> *"A far future team, Pulsar hails from the United Martian Colonies with an adaptation of their spacefaring combat ships put on wheels. Using combinations of earlier technology companies absorbed by Nebula to create a capable fighting vehicle to protect the Colonies' interests and assets from the hostile nature of the vast reaches of space, they've created a well balanced but strong fighting machine that can hold it's own against the old school crowd."*
> - Super Modified Game Guide
>
>

Pulsar has incredible combat prowess and decent speed, but their abilities in technical tracks lack quite a bit. Poor acceleration and poor handling compound into a weighty and hard to handle gunship-style vehicle that awards focus and knowledge of your vehicle while punishing mistakes much MUCH more harshly due to the combination of factors that stops them from being a perfect team. Focusing on the straights and knowing how to handle their weighty craft by kicking the rear end out is essential to keeping your place on the track, and not falling behind too far against agile teams like Hanrai and Emoto-AG.

## Team Stats

### Strategy

* Your weapons are a vital part of your entire vehicle. Dealing damage and slowdowns is second nature to this team, so don't be afraid to pull the trigger if it's necessary.
* If you can handle it, drifting with this team can actually work quite well. It allows you to counteract the understeer based nature of this team by pulling the car's flank out when it's necessary.
* Afterburner use is basically needed when going out of corners due to the poor acceleration to keep your place. Don't be afraid to punch a bit of shield energy to keep your place in the race.

## 2058 Background

*A team that is so new that they've only had one year in the game, Pulsar is a fresh team that orients themselves towards the combative style and uses incredible weapon systems sourced from their spacecraft business. However, despite all this combat ability, their recent placements have been mediocre at best, with consistent complaints about the craft's weighty nature taking major hold.*

*Recent shakedowns have shown that Pulsar have improved dramatically since 2057, however, but their issues still do tend to be the same: poor control and acceleration. While the future looks brighter than normal for one of the youngest teams in the league, only time can tell if they can compete with the longstanding teams.*

## 2058 Message

**Miki, Live @ Pulsar Mobile Spacecraft Hangar 02, The "Azure City", January 20, 2058**

Hello, hello, one and all, to the improved Pulsar Spacecraft racing team for Super Modified. We have made many improvements since you last saw us in our first season in 2057, and the most major was the improvement of our steering systems and computerized torque vectoring system allowing us to provide both power and handling to our vehicles, giving our vehicles much needed increases to their poor ability on technical circuits. However, that is not all. With our new main drivers and much more experienced mechanics, we have a shot at the top of the circuit this season. However, our work has just begun. To strive to be at the top requires our full focus, and commitment to improving. Even if we aren't very liked by many of the league veterans and fan favorites, we will strive to win by any fair means necessary.

To all our rivals, we will show you what it means to properly be united as a company, and the reach we have will surely grab those from even the farthest corners of the galaxy. We are going to win, and you unfortunately cannot stop us. We hope you know how to fight back against spacecraft grade weapons.

## Gallery

Pulsar's Jaguar XJ220 TWR, used in Super Modified Class.
## Trivia

* Pulsar, while being developed by AG-S, is not entirely by AG-S.
	+ Pulsar's parent company, Nebula Corporation, and the 2 major characters are owned by Lum, one of AG-S' IRL friends.
* It is HEAVILY implied the color scheme is a jokingly made knockoff of FEISAR.