Charmara Little-Leaf

Charmara's Younger Brother (Alive)

Charmara's Second Younger Brother (Alive)

Charmara Little-Leaf is a halfling rogue and part of the adventuring party Infernal Genesis.

## Description

### Appearance

Charmara has tan skin, light brown hair, and brown eyes. She is three feet tall, making her the shortest member of Infernal Genesis. She wears a beige shirt with a brown chest plate with gold edges. She also wears a black pleated skirt with a black belt. Charmara wears black boots and a dark blue cape that's attached by a red stone. She wears silver vambraces, elbow braces, and knee braces. After the fight against the sirens in Session 6, she has four scars that run along her entire face.

### Personality

Charmara is a rather stubborn and short-tempered person, quick to act and quick to anger. She usually starts throwing mini temper tantrums when things go wrong such as flailing about whenever she's picked up suddenly by Bruh or Weslyn. Mostly acting as a child would, she has a curious side to things, is loud, and sometimes complains when things don't go the way she planned.

Despite all of this, Charmara cares deeply about those she is close to, such as Molly, and worries over the health and condition of her party members. Her impulsiveness can lead to her acting immediately such as when she worried about Mar'khovis not returning one morning, urging her party to go look for him, and doing the same thing when Weslyn was captured as well.

Charmara has a bit of a greedy side, this becoming a major flaw for her when she stole the gem she was to give to Tim. This would ultimately lead to the biggest mistake she'd ever make. Another example was when she stole Mar'khovis' magic bag, causing chaos to erupt when he tried to take the bag back from her.

## Biography

### Background

Charmara was born in the village of Vineshade in Britannia. As a halfling, she is part of the currently endangered race as the number of halflings in the world decreased significantly after the destruction caused by The Second War

Charmara became a part of the Thieves' Guild run by Tim: Lord of All Evil, Master of the Three Seas, Consumer of All Souls when she was around 17. About a year into her time at the guild, she was tasked to retrieve a gem and return it to Tim. However, she ended up keeping it for herself and told Tim that someone else had taken the gem. When Charmara returned home, Vineshade had been burnt to the ground by Tim, the halfling race declining in numbers even more. Charmara was told by her father that if she redeemed herself for what she had done, she could come home. She curently does not know the location of her family or if they are alive.

Roughly a little bit after, Charmara ran into the Infernal Genesis party and tagged along to go on adventures with them.

## Relationships

### Molly Syfon

Out of all of the members of Infernal Genesis, Charmara is closest to Molly. Upon first becoming part of the team, they bonded over the two of them being rogues and stealing. They would call each other "rogue buddies" as a result and would look after each other and have each others' backs such as when Molly uses her familiar, Charmara would usually help guide Molly, holding her hand as they walked or being there to help her recover. Upon learning the truth about Molly's identity, Charmara was partially upset, consistently asking if she had been lying to her, but relieved when she wasn't. Charmara made sure to ask if Molly was okay during the events in Syfon, sticking by her side best she could.

The two constantly put together schemes or plans when it came to sneaking around or trying to be as stealthy as possible... although sometimes they would end up failing in that. It's known that Charmara puts most of her trust in Molly as she will usually side with Molly on things. When the party had suggested turning Charmara in, Molly had been one of the few who disagreed with the idea.

### Sir Bruh of Dam

Charmara has always viewed Bruh as someone useful to the party, but was always a bit unnerved by him. At the beginning of the campaign, she would look down on him, but eventually began to warm up to Bruh just a bit when she found the things he would say or do slightly amusing. At times she would allow Bruh to bench-press her, but get irritated whenever he picks her up without asking. She would also sometimes encourage Bruh's rather violent behavior whenever she felt appropriate, but would otherwise try to have him stop or lessen his violent tendencies (to no avail). Whenever Bruh would do something grotesque such as eat a brain, Charmara would visibly become disgusted at his behavior, turning away or yelling at him to stop.

### Cassim

Cassim and Charmara have a somewhat complicated relationship as the two have disagreed and argued over multiple topics. Charmara dislikes most of Cassim's goals and ideals, despising him for his actions towards Illya and fearing his choice to potentially sell her to merely earn some money. When Cassim tries to argue his point or convince Charmara to do things, she will usually hesitate or not even think about giving into his ideas as she doesn't trust the outcome. After the reveal of Angra Mainyu's pact with Cassim, Charmara slightly feared the consequences that came with it, especially after the first few times where a hand came out of his mouth.

Despite her distaste for Cassim, Charmara does at least view him as part of the team and doesn't truly wish ill upon him. Charmara knows that it'd be best if he didn't die and knows there have been times where he'd get them out of certain situations, thus she does at least see some merit in him.

### Mar'khovis Grunlow

Somewhat similar to her relationship with Cassim, Charmara has a somewhat complicated relationship with Mar'khovis due to disagreeing and arguing over multiple topics. While the two were somewhat neutral with each other, it wasn't until she stole his magic bag that their relationship started straining a bit. She disliked his actions towards her and what he did as a result, but she put it past them rather quickly compared to Mar'khovis who was upset over it for a while.

When Mar'khovis agreed on selling Charmara, she feared possibly being turned in and ran away, however grew worried at the fact that he did not return the next morning. After Mar'khovis' death by Tim, Charmara was upset about it, already having a grudge against Tim. After Mar'khovis' death by Gilgamesh, Charmara was visibly upset, holding a small memorial for him with Molly when they returned to the keep. She expressed that she did indeed miss him while he was gone, showing that she did care about him and did not find his presence annoying beforehand even though some of his antics may have ticked her off.

### Weslyn O'Raghallaigh

Charmara admires Weslyn in the fact that she is rather strong. She has mostly neutral feelings towards Weslyn, but is impressed by her strength. At times, Charmara would feel a bit discouraged by Weslyn's bluntness such as her reminding Charmara that it was mostly her fault for getting them stuck in the underdark despite apologizing, but she did understand why and thus didn't despise her for it. When Weslyn picks Charmara up to stop her from doing anything, Charmara would flail around, annoyed at the sudden action and would grow annoyed about it. Despite all this, Charmara still views Weslyn as a member of Infernal Genesis and cheers Weslyn on for her accomplishments such as when she defeats an enemy.

### Ghesh

Charmara didn't know Ghesh that well, but did find him as a strong addition to Infernal Genesis. She viewed him as a strong individual despite not speaking to him much. She initially liked him and didn't see much fault in him despite his lack of speaking much. When Ghesh was killed, she mourned over his death, wanting to give him a proper farewell.

### Lancer

Charmara was a bit wary of Lancer when they first met, but quickly gained his trust during the time Infernal Genesis spent with him. After their first encounter with Gilgamesh, she helped him get back up after the fight and made sure he was okay as well. During their travels, she would mention that she did view him as a sort of hero, expressing that she did in fact see him as someone who had the qualities to be one. Charmara certainly found Lancer as one of the more dependable and stronger members of the party. When she was in trouble, such as when the party was debating selling her off, she would call out to Lancer to help her out of a situation.

When Lancer fought off Tim, Charmara was visibly worried about Lancer, telling him not to die as she jumped down to follow her party into the underdark. She was visibly upset about what had happened afterwards, knowing it was her fault for putting them down there and for what could've been Lancer's death. She would ask Merlin about what his current status is, but when she didn't get an answer she was disappointed.

And no, despite what some would say, she does not view him in a romantic way.

### Tim

As Charmara's former boss, she knows that he is not someone that can easily be fought against. Even so, whenever Tim is mentioned, she loses her composure rather quickly and grows an urge to find him. She blames him for the "suffering" she has gone through for the past year and seeks revenge against him for what he is doing to her people.

Before leaving the Thieves Guild, Charmara admittedly somewhat admired yet feared Tim's powers, but not to a great extent. She was a bit worried about what he could possibly do to her if she did not complete the mission she was given, but she didn't worry too much to the point of where she verbally lied to him about the outcome of her job. She truly understood his true power and how far he would go for his "game" after her punishment for not completing her job, thus causing her to leave the Thieves Guild.

## Character Information

### Quests

Charmara's most notable goal is to avenge her family and people for what Tim has done to them. Expressed multiple times, Charmara would mention that she wants Tim to pay for what he has done and wishes to attempt to kill him whenever she encounters Tim, despite knowing how powerful he is compared to her.

### Notable Items

* +2 Longbow: A longbow that Charmara received when Mar'khovis pulled from Enzo's magic bag.
* Rapier: A rapier with a red handle that has fifth tier fire runes on it.
* Red Stone: A stone that works as the clasp for Charmara's cape.
* Primodrial Book: A book Charmara found to translate primordial with.

### Former Notable Items

* Annihilation Gem: The gem Tim tasked Charmara to get from the Cave of Lac. She decided to keep it for herself and kept it for a year before running into Tim. He took it from Charmara before sending the party into the underdark.

### Abilities

#### Halfling Abilities

* Lucky
* Brave
* Halfling Nimbleness
* Naturally Stealthy

#### Rogue Abilities

* Cunning Action
* Fast Hands
* Second-Story Work
* Uncanny Dodge
* Evasion

## Quotes

* "OH NO, HE'S HOT!" -Charmara in reference to any good-looking guy she meets
* "We may all die today..." -Charmara in her speech to her unit of soldiers

## Gallery

Charmara as drawn by KellyCharmara in the promo artCharmara's Wanted PosterCharmara before the events of the campaignCharmara visiting her mother's graveCharmara with her rapierCharmara and Molly drawn by KellyCharmara helping Molly with Find FamiliarCharmara expresses her distate towards Bruh, Cassim, and Mar'khovisCharmara drawn by Alex P
## Trivia

* Charmara is Kelly's first D&D character
* Charmara's character and backstory was developed and changed constantly throughout the first few sessions of playing due to Kelly not knowing what she was doing.
* Charmara being one of the few halflings left was spawned from a joke about Nate never making any halfling NPCs.