recursal/Fanatic-Fandom huggingface dataset:
Naga

The **Naga** is a large, blue and yellow serpent who wielded a sword and a shield. He was a monster in the Ancient Grove who was sought after by Skabb and his Skavengers. However Spyro defeated Naga, and the Skavengers captured the dragon instead to force him to fight in their arena.

## Trivia

* The Naga shares the same role as Arborick, a boss in the console versions of *The Eternal Night* who is also encountered at the Ancient Grove and was sought after by the Skavengers.
* Though it is a much faster fight to wait for an opening, Naga's shield can be destroyed if it is attacked enough, indicated by more and more scratch marks around it.
* Naga resembles the species of the same name in *World of Warcraft*.

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Mana Crystals

**Mana Crystals** are green crystals that provide Spyro and Cynder their breath energy to use their elemental abilities.

## Gallery

Concept art of the colored Gem pieces by Jared PullenGreen gem clusters in *The Legend of Spyro: The Eternal Night*The red and green Spirit Gem Clusters as depicted in *The Legend of Spyro: Dawn of the Dragon*

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**

**Bosses**
Poison

**Poison** is an uncommon element; an unnatural ability. It was acquired by Cynder in *The Legend of Spyro: Dawn of the Dragon* as a result of her exposure to Malefor's darkness.

## Symbol

The symbol of Poison consists of three bright, sickly green droplets. In the Nintendo DS version, it resembles a circular pool of bubbling poison.

## Abilities

With the Poison element, Cynder can spit out globs of lethal vemon. She can also coat the sharpest parts of her body, such as her tail blade, with the element to inflict poison. The Poison element can be used to destroy Thorn Gates.

### Primary Poison

* Venom: Cynder can unleash her poison element by spitting a boiling green glob of lethal venom onto her foes.
* Toxic Venom
* Lethal Venom

### Secondary Poison

* Scorpion strike: Cynder can unleash her element by spinning into her enemies while covered in lethal poison, cutting into her enemies with her deadly payload of venom.
* Toxic Scorpion Strike
* Lethal Scorpion Strike

## Trivia

* If Cynder spits Venom at her enemies, they will not die immediately but will die the second time a dragon attacks it. If an enemy is near another enemy when poisoned, the enemy next to it will become poisoned and, like the other one, sure to die the next hit. (Note: the vulnerability does not increase on bosses or Elite Enemies).
* According to lead concept artist Jared Pullen, dragons of the Poison, Shadow and Fear elements exist, but the elements come from a different, darker entity instead of the light entity that created the other elements (Fire, Electricity, Ice, Earth and Wind).
* Poison's use as a basic attack that deals damage over time is similar to Spyro's Fire breath.
* The concept of Poison is very simple and the main attack is identical to how a snake spits a glob of acidic liquid/Venom. However, Cynder can expand that trait to cover herself with the second attack.

## References

1. ↑ *Q&A with Jared Pullen Lead Concept Artist of TLoS*. (Date Posted - Aug. 27, 2015). *DeviantArt*.

**Bosses**
Ape Soldiers

**Ape Soldiers** are the smallest and most common types of Apes present in the *The Legend of Spyro*. They are weaker than the Ape Leaders and Ape Commanders and are mostly seen supporting them. They attack by swiping at Spyro and by running to pounce on him. In *The Eternal Night*, they have additionally attack with an upper cut, which they use occasionally. The Ape Soldiers can be summoned by the Ape Leaders, and Commanders with their staffs, three at a time. They can also be transported by Dreadwings.

## Gallery

A Swamp Ape Soldier by Jared PullenA Dante's Freezer Ape Soldier by Jared PullenA Tall Plains Ape Soldier by Roderick WongA Munitions Forge Ape Soldier by Jared PullenA Concurrent Skies Ape Soldier by Jared Pullen and Mark HansenA Swamp Ape Soldier night variant by Jared Pullen and Roderick WongA Swamp Ape Soldier in his night battle clothingA Wraith Ape Solider by Ronald Marc

**Bosses**

 Apes (**Soldiers** - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Moles

The **Moles** are a race that appeared in *The Legend of Spyro: Dawn of the Dragon*. Before Malefor's time, the Moles were friends with the Dragon race. In honor of their friendship, the Moles built the dragon city of Warfang. Not only are they the architects of Warfang, they are also its protectors. What they lack in size is more than made up for in heart and courage.

The Moles seem to be a highly-advanced race specializing in technology, as shown by their weaponry and machinery. They are also notable to have participated in the battle against Malefor's army in *Dawn of the Dragon*.

## Gallery

By Yan Le PonBy Yan Le PonMole concept in *The Legend of Spyro: Dawn of the Dragon* by Yan Le PonMoles concept by Yan Le PonMoles concept by Yan Le PonMoles concept by Yan Le PonFemale moles concept by Yan Le PonConcept of a group of Mole soldiers by Yan Le PonMole profile by Yannick Corboz
## Trivia

* A piece of concept art shows the Moles were originally planned to resemble the Manweersmalls.
* In the final version of the game, the majority of the Moles share the same battle armor character design, including Mason. There is a different model of the Moles that is only spotted in the cutscene when the Golem begins its attack on Warfang.

## References

1. ↑ *The Legend of Spyro: Dawn of the Dragon* Prima Strategy Guide, page 27
2. ↑ *SPYRO - "L'ATTAQUE DES TAUPES"*. (Date Posted - Jan. 21, 2009). *Blogger*.

**Bosses**
Ruins of Warfang

The **Ruins of Warfang** is an underground city in *The Legend of Spyro: Dawn of the Dragon* that lies between the exit to Warfang and the open valley that's near the Dam. They are the remains of the first dragon city of Warfang that was built long ago before Malefor's time, but was destroyed and reshaped over the years, with the latest build now standing above the ruins of the first Warfang. The underground city is also home to the cursed Shadow Apes.

## Description

The Ruins of Warfang share many architecture from the first Dragon City of Warfang when it was constructed long ago; some of the building designs were carried over to the latest Dragon City that now stands above the underground ruins. Mossy vegetation has grown heavily along the edges of the buildings and ledges, and waterfalls flow from the outside world and trickle through the ruins. The area holds many tunnels and caves underground, and wooden, fragile bridges still dangle over chasms connected to other structures. Despite not having been used in many years, the locking mechanisms around the ruins are still operational.

On the right side of the Ruins of Warfang stands a mural of Malefor displayed high on a wall, sculpted from many years ago. This mural depicts the purple dragon being worshipped by the moles, the cheetahs, and dragons of the Fire, Electricity, Ice and Earth elements.

## Purple Light Checkpoints

* Ruins of Warfang
* Lower Left
* Upper Left
* Lower Right
* Upper Right

## Story

Spyro and Cynder were sent into the Ruins of Warfang to open the doors from the inside to allow the Guardians, and the army of cheetahs, moles, and other dragons to make their way to the other side of the canyon to ambush the Destroyer. Unable to catch the Destroyer if they fly after it, Ignitus devised the plan to intercept the creature by going underground before Malefor realizes the City is unguarded. After Spyro and Cynder opened the gates into the ancient city, the attack force proceeded on through it. Ignitus calmed Spyro's fears that he would turn out like Malefor, just as they arrived where the Destroyer would finish its circle.

## Gallery

Concept art of the Ruins of WarfangRuins of Warfang section modelRuins of Warfang foliage and basket models
## References

1. ↑ *We will also go to the remains of the first dragon city ; Underground City.*. (translated). (Date Posted - Sept. 25, 2008). *jeuxvideo.com*.

**Bosses**
Trolls

**Trolls** are undead armored soldiers of the Ice King that first appeared in *A New Beginning* in Dante's Freezer.

## Story

#### *A New Beginning*

The Trolls break free of their icy prisons just as Spyro walks by. They are seen fighting the Apes, who have invaded their territory in order to guard Volteer and secure Dante's Freezer under their command.

#### *The Eternal Night*

The Trolls appear again at the Well of Souls, when the Night of Eternal Darkness occurred. They were the corrupted spirits of the deceased who were freed from the Well of Souls during the Night of Eternal Darkness.

## Gallery

Concept art of a Troll enemy by Ronald MarcConcept art of a Troll enemy by Ronald MarcTrolls height lineup by Ronald Marc

**Bosses**

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Grublins

**Grublins** are the artificial creations of Malefor in *The Legend of Spyro: Dawn of the Dragon*. After Malefor cursed the Apes for their disloyalty and discarded them, he built a new army of creatures that obeyed him without question. The Grublins serve as the main enemies of the game, ranging from small foot soldiers to large trolls made of earth and rock.

A common type of Grublin, whose rank matches that of an Ape Soldier, is mostly encountered a lot of times in *Dawn of the Dragon* and are the easiest enemies to defeat.

## Development

At the start of *The Legend of Spyro: Dawn of the Dragon* production, Étranges Libellules explored several concepts, but quickly came upon and were appealed by the idea of ​​creating enemies based on elements such as rock, wood or earth. Several rough drafts of these enemies, some designed by Yan Le Pon, made it into final version of the game.

Early design of the Grublin line by Yan Le PonGrublin concept by SPYRO - "THE VILAINS".Earlier designs of the Grublins by Veronique MeignaudEarly Grublin design by Yan Le PonHero Orc concept by Yan Le Pon
## Origin

Grublins were created by Malefor with an unknown dark spell that generates groups of ten to fifteen from the earth. The members in these groups consider each other as brothers. Each Grublin you see generally has this number of siblings.

Like the Apes, there are different varieties and ranks in Grublins: the smaller common variety, and the bigger and large commanders. Because they were molded from out of the earth, Grublins also have the ability to burrow underground to avoid further damage from Spyro and Cynder, except the Wyverns. Some Grublins, however, look like mutant flies, while others take a far more different and intimidating form.

Grublins only communicate through grunts and roars, which can be translated through the optional subtitles in the game.

## List of enemies associated with the Grublins

* Grublin Flies
* Hero Grublins
* Orcs
	+ Crossbow Orcs
	+ Axe Orcs
	+ Hero Orcs
* Trolls
* Wyverns

## Trivia

* Their names are a pun on the word 'goblins' and 'grubs'.
* Coincidentally, a common enemy from the *Banjo Kazooie* series is called "Grublin" as well.
* It may be possible that these Orcs, Trolls and Wyverns are not the real mythical creatures, but only artificial copies of the original ones.
* Grublins are called Goblins in the Nintendo DS version.

## References

1. ↑ *Yan Le Pon*. (Date Posted - Nov. 9, 2008). *Blogger*.

**Bosses**
Exhumor

**Exhumor** is a Manweersmall who is Mole-Yair's brother, first appearing in *The Legend of Spyro: A New Beginning*. He is the most cantankerous of the two brothers, as evidenced by his behavior.

## Story

Spyro met Exhumor in Munitions Forge, after his brother Mole-Yair sent him to Exhumor in hopes of finding where Terrador is being kept. After a brief misunderstanding, Exhumor apologized and told on Spyro how to get to Terrador, the Earth Guardian, when he frees the last of the Manweersmalls. He also warned Spyro of the Conductor and his train: Steam before he, Mole-Yair, and his clan took refuge underground to avoid the volcanic eruption of Boyzitbig.

## Gallery

Exhumor concept art profile for Fellmuth ArenaMole-Yair and Exhumor together after all the Manweersmalls are freed on Munitions Forge
## Trivia

* Exhumor has the same English actor (*Corey Burton*) as Volteer's.
* His Italian voice was done by: *Silvano Piccardi*, who also did Ignitus' and Scratch's Italian dubbing voices.
* In the credits of *The Legend of Spyro: The Eternal Night*, Exhumor's name is seen, but he never appears in the game at all.
	+ In the concept art piece above, it is revealed that Exhumor was planned to be in *The Eternal Night* with him giving battle advice to Spyro in Fellmuth Arena and later rewarding him with a Dragon Relic if he was rescued.

**Bosses**
Spirit Gems

*“A gift that speaks across generations...a gift that empowers you with the spirit of the past, strengthening you with the wisdom of the ages.”*
    —Ignitus
**Spirit Gems** are crystal clusters found in *The Legend of Spyro: A New Beginning*. They appear glowing iridescent pink and release give out Health, Mana, Spirit and Fury Gems.

## Story

In *A New Beginning*, Spyro first encountered a Spirit Gem within the old confines of the Dragon Temple. After smashing the gem, the young dragon remarked that he felt like he "had to hit it," and when he did, "the power of a thousand suns surged through [his] body," much to the bafflement of Sparx. Ignitus later explained that the Spirit Gems were a gift from the ancestors.

In *The Eternal Night*, the Chronicler told Spyro how Malefor taught the Apes to artificially harness the power of the Spirit Gems for their evil purposes. Not only were the Spirit Gems a gift from the ancestors, but they serve as the Dragons' lifeforce.

## Gallery

A Spirit Gem cluster in barrels in Dante's Freezer by Ronald MarcA Spirit Gem cluster growing in Tall Plains by Mark HansenA Spirit Gem cluster growing in Munitions Forge by Jared PullenA Spirit Gem cluster being harnessed through Munitions Forge Ape machinery by Jared PullenThe Spirit gem clusters as depicted in *A New Beginning*
Dragon Eggs

**Dragon Eggs** are the eggs that hatch into dragons in the *The Legend of Spyro*.

## Role

In *The Legend of Spyro* series, dragon eggs made a brief appearance in the prologue of *The Legend of Spyro: A New Beginning*. A brood of them were kept at the Dragon Temple to protect them from the forces of the Dark Master. Among those eggs was the egg of the next purple dragon, Spyro. It was then that the Dark Armies launched an attack on the Temple to destroy all of the eggs to prevent Spyro from being born. Ignitus rescued Spyro's egg and safely sent it down a stream, hoping for the best. By the time Ignitus returned to the temple, the other Guardians were overpowered by the Apes, who proceeded to smash all of the other dragon eggs. Cynder's egg was taken by the Ape King Gaul to be corrupted by the Dark Master, who required a dragon born from the Year of the Dragon to open a gateway to his prison in Convexity.

During the war in which many lives were lost, the Dragons' very survival depended on the dragon eggs. Combined with the war's aftermath and Cynder on the hunt purging the dragon race, dragons eggs were becoming rare.

## Gallery

Concept art of the Temple Grotto with dragon eggsIgnitus in the temple grotto that held the dragon eggsThe Dark Armies cheering amongst the smashed dragon egg shells and defeated Dragon Guardians
## Trivia

* Jared Pullen, lead concept artist of *A New Beginning* and *The Eternal Night* speculates that dragon eggs could take decades to hatch, even longer if the time isn't right and that they could incubate safely until a timely opportunity presents itself. During development, while building Spyro's possible relation to Ignitus and Malefor, Jared and the team reasoned that maybe Spyro's egg was laid a very long time ago, while Malefor was still free and kicking around. Then it lay still through the time of turmoil and upheaval, and right through the dragon purges until Ignitus released it down river in *A New Beginning*. It was 'waiting for destiny' to find the time of hatching. This was never fleshed out however, and most on the team preferred Ignitus as Spyro's father, which also wasn't panned out in the final versions of *The Legend of Spyro*.
	+ There were plans for a subsequent plot about potential surviving eggs and hatchling characters, but Krome Studios never got past the design phase to flesh them out.

## References

1. ↑ 1.0 1.1 1.2 *Q/A with Jared Pullen, lead concept artist of TLoS*. (Date Posted - Feb. 19, 2016). *DeviantArt*.

**Bosses**
Elite Enemies

**Elite Enemies** are optional adversaries that are stronger than the normal enemies in *The Legend of Spyro: Dawn of the Dragon*. They wear special helmets that give them their extra strength. While wearing the helmet, Elite Enemies can only be hit by the dragon breath of the same color the helmet wields. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks.

There are a total of eight elite enemies in the game. They usually come after big battles and also award 10,000 XP for you. The Elite Enemies also usually have something special after you kill them like a life, Mana crystal, or a blue Spirit Gem cluster.

You can find the Elite Enemies in these areas of the game:

* The Catacombs x1
* Twilight Falls x1
* The Valley of Avalar x1
* Ruins of Warfang x1
* The Dam x1
* Burned Lands x1
* Floating Islands x2

## Gallery

Shadow Grublin Elite in The CatacombsEarth Grublin Fly Elite in Twilight FallsFear/Electricity Orc Elite in Valley of AvalarPoison/Fire Troll Elite in Ruins of WarfangPoison/Wind Orc Elite in the DamElectricity/Fear Orc Elite in the Burned LandsIce/Wind Wyvern Elite in the Floating IslandsFire Orc Elite in the Floating Islands

**Bosses**
Ape Commanders

*“Well, Ignitus, we nabbed your Guardian buddies, but you managed to escape our clutches... until now!”*
    —Swamp Ape Commander
**Ape Commanders** are a type of Ape that are higher in rank than the Ape soldiers and leaders, as well as their size. These Apes are armed with a magical scepter, which can not only be used as a weapon itself, it can also create magical shockwaves as well as creating barriers which will only disappear once that a certain amount of enemies have been eliminated.

Like the Ape Leaders, they also tend to use dynamite when their enemies are at a fair distance.

In *The Legend of Spyro: The Eternal Night*, at the Mountain of Malefor, the Commanders are much tougher to defeat, although they no longer throw dynamite. As soon as Spyro encounters them, they will immediately turn invisible (though they can still be seen only slightly but completely seen through Spyro's Dragon Time ability) and remain invisible in battle until he defeats them. The Commander's shockwaves are much more potent this time, as one pound to the ground with his scepter creates three incoming shockwaves that reach greater distances. If accompanied by Ape Soldiers, the Commander will also use his scepter to magically empower them, raising their defenses and speed and making them tougher to beat. Only by defeating the Commander will the Soldiers return to normal.

## Gallery

A Swamp Ape Commander by Jared PullenA Swamp Ape Commander with a Swamp Boom Barrel by Roderick WongA Dante's Freezer Ape Commander by Jared PullenA Tall Plains Ape Commander by Jared Pullen and Ronald MarcA Munitions Forge Ape Commander by Jared PullenA Concurrent Skies Ape Commander by Ronald MarcA Swamp Ape Commander night variant by Jared Pullen and Roderick WongA Swamp Ape Commander in his night battle clothingA Wraith Ape Commander by Ronald Marc126543177.jpgWraith Ape Commander variants by Ronald Marc

**Bosses**

 Apes (Soldiers - Leaders, **Commanders**) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Ring of Annihilation

The **Ring of Annihilation** is a giant wall of fire that the Destroyer created in The Legend of Spyro: Dawn of the Dragon. As the Destroyer made its journey around the world from the volcano it emerged from, it leaves behind the wall of fire which, when the circle of fire is linked, will cause the world to be destroyed in a torrent of fire and ash. Malefor summoned the creature to create the ring to intiate the world's destruction. Once the Destroyer got back into the volcano below Malefor's Lair, the circle was completed, and the Ring of Annihilation began destroying the world violently. After Malefor's defeat, Spyro used his powers to restore the world back to normal and undoing its destruction.

## Trivia

* It is highly possible that a Fire Guardian wouldn't survive in the flames of the Ring of Annihilation, as it is fueled by the dark magic of the Destroyer itself. Evidence is when Ignitus was killed by the flames of the Belt of Fire while sacrificing himself to get Spyro and Cynder through.

**Bosses**
Catapult

*“We can't let them destroy the catapult! It's our only chance against their battering ram!”*
    —Mole
The **Catapult** is a dragon-shaped weapon stationed on the ramparts of the Dragon City. A Mole operated the catapult to fend off Malefor's army during the seige. Every once in a while, Spyro and Cynder had to fix and reload the catapult, and defend the catapult from the attacking Grublins. Eventually, the two had to leave the catapult for a moment to destroy the Seige Towers. At one point, the mole got knocked off the catapult and Spyro and Cynder had to guide him safely back to it.

## Gallery

The Dragon City catapult concept art by Yan Le Pon

**Bosses**
Advisor

*“My name doesn't matter. Whatever you call me, I am Spyro's doom!”*
    —The Advisor
The **Advisor** is an Ape who is Gaul's trusted aide in the Gameboy Advance version of *The Legend of Spyro: The Eternal Night*.

The Advisor was sent to take care of Spyro before he could reach Gaul in the Well of Souls. Spyro first fought him in Fellmuth Arena after having defeated all of the actual challenges set there for him. The Advisor is then met again in the Celestial Temple and one final time right before Spyro faces Gaul in a final battle.

## Abilities

The Advisor is an extremely agile and clever Ape, never standing still except to taunt Spyro when a hit is landed. He can do quick slashes with his katanas or jump and slam one down in front of him, place a Dummy at his position that can explode in contact (and vanishes into logs otherwise) while he uses a smoke bomb to move away, and throw shurikens in various configurations.

## Trivia

* The Advisor is most likely the Gameboy Advance version of the Assassin, an Ape who is also Gaul's right hand Ape and appeared in the console versions of *The Eternal Night*.
	+ Humorously, the joke that Sparx can't understand the Assassin is inverted in Advisor's last encounter, as Sparx makes a critique of his speech and the ninja is confused by his remarks.

## References

1. ↑ The Legend of Spyro: The Eternal Night Sprite Resource

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
The Dam

**The Dam** is a barrier that contains the ocean water to prevent floods from rushing into the valley that appeared in *The Legend of Spyro: Dawn of the Dragon*. It is modeled after a dragon, with a dragon-shaped head built at the top as well as a pair of wing-like structures on the sides and paws at the base.

## Objective

* Open the Floodgates to the Dam
* Open the Main Floodgate

## Story

After coming up with a plan to slow down the Destroyer in a canyon, Spyro and Cynder flew to the Dam in hopes of opening the floodgates to fill the canyon with water while Ignitus and the troops stall the Destroyer to give Spyro and Cynder time. However, when there wasn't enough water flowing, the two dragons decided to let all the water out at once. After going through many challenges, they successfully released the water, destroying the Dam in the process and allowing water to rush into the canyon the Destroyer was in, slowing it down from completing its journey to destroy the world as planned.

## Gallery

Concept art of the Dam by Aimé JalonNintendo DS The Dam concept by Alister LockhartConcept art of the Destroyer and the Dam by Veronique MeignaudThe Dam as seen in the pre-level cutsceneThe Dam and the floodgates getting destroyed by the overflow of seawater
## Trivia

* In concept art, the Dam was modelled after an unknown dragon. In the final version of the game, the Dam's dragon-shaped head structure is based on Ignitus's.

**Bosses**
Spider Tanks

**Spider Tanks** are large enemies exclusive to the DS version of *The Legend of Spyro: A New Beginning*. They are slow but strong, and they attack by spitting out a spray of green acid at Spyro. Spider Tanks are weak against Ice. When they are defeated, the Spider Tanks explode and you must put a safe distance between them to avoid getting damage.

**Bosses**
Escape From Cynder

**Escape From Cynder** is the second flight level in *The Legend of Spyro: A New Beginning*. Spyro has to escape from the evil dragon Cynder through the erupting volcano of Boyzitbig on Munitions Forge.

## Gallery

Escape From Cynder environmental art by Brent WallerSpyro in Cynder's crosshairs if he is too slow during the chase

**Bosses**
Fire Cannons (The Eternal Night)

## Fire Cannons

**Fire Cannons** are machines created by the Skavengers that fire cannonballs at Spyro in *The Legend of Spyro: The Eternal Night*.

## Trivia

* The Assault Turrets are an enemy similar to the Fire Cannons.

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - **Fire Cannons** - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Purple Dragons

**Purple Dragons** are a special and rare breed of dragon. The prophecies foretold that a purple dragon is born once every ten generations. They hold the power to master more than one element, as well as other abilities the Guardian dragons thought were not possible. Throughout dragon history, there is known to have been two purple dragons.

## Abilities

As a wildcard breed, Purple Dragons aren't restricted to one element. Their power allows them to harness more than one element, while all other Dragons are capable of using only one. The Purple Dragon is also capable of mastering powers that weren't possible to Dragons, including time itself.

The signature element of the Purple Dragon is Aether, which is obtained when a Purple Dragon masters the four primary elements of Fire, Electricity, Ice and Earth.

## Notable Purple Dragons

It is said that the first purple dragon was Malefor, who would later become the Dark Master. The following years, the next purple dragon Spyro was born to combat the threat of Malefor. The Chronicler has claimed Malefor to be the first of his kind, but this fact was challenged by Malefor himself, who alleged that there were many purple dragons before his time.

## Destiny

The destiny of the Purple Dragon is to direct the fate of an era. The prophecies surrounding Spyro has him destined to put a stamp on his era.

Malefor believed that the true nature of the Purple Dragon was to destroy and remake the world: summoning the Golems of the Deep and the Destroyer to initiate the Great Cleansing. However despite what Malefor stated, he abandoned his true calling and embraced the darkness, which twisted his views of the Purple Dragon destiny. Unlike Malefor, Spyro saved the world instead. While Malefor needed the Destroyer to bring about what he saw was the destiny of the purple dragon by destroying the world, Spyro was capable of undoing the Destroyer's devastation with only his power.

## Trivia

* The purple dragon featured in the prophecy artwork above is that of an adult Spyro.
* According to Volteer's words in *The Legend of Spyro: A New Beginning*, before Spyro's time, there were rumors and myths of a purple dragon countless generations ago. This foreshadows Malefor’s existence in the sequel.

## References

1. ↑ *Q&A with Jared Pullen Lead Concept Artist of TLoS*. (Date Posted - Feb. 19, 2016). *DeviantArt*.
2. ↑ *TLoS Elemental Breath Weapons Aether*. (Date Posted - May 3, 2016). *DeviantArt*.
3. ↑ *Jared Pullen's Status Post*. (Date Posted - Apr. 15, 2016). *DeviantArt*.
4. ↑ *TLoS StoryScroll Spyro Phrophesy*. (Date Posted - Apr. 11, 2016). *DeviantArt*.
5. ↑ *"A purple dragon named Spyro. Amazing. Of course, there were unsubstantiated rumors of a purple dragon countless generations ago, but most considered it hearsay, gossip, legend. It's hard to believe, difficult to fathom, amazing to comprehend... er... um..."*. Volteer, *The Legend of Spyro: A New Beginning (console versions)*.
Dragon Time

*“The purple dragon can wield many abilities that others cannot, including time itself. Learn to master this ability, and you would be able to see things almost before they happen. But... use this gift sparingly, only when circumstances demand. Manipulation of time is not to be done without the utmost care.”*
    —The Chronicler
   **Dragon Time** is an ability given to Spyro by the Chronicler that was only used in *The Legend of Spyro: The Eternal Night*. It allows him to slow down time and also helps him defeat enemies by giving Spyro more time to attack. It is one of many abilities the purple dragon of prophecy can wield.

## Abilities

Dragons that harness the power of Dragon Time allows them to manipulate time around them for a short while. This also affects the user, but they are slightly more quicker than other creatures affected by Dragon Time.

A Time-oriented Fury attack encases its user and those close to them in yellow crystal, locking them in suspended animation, frozen in time.

## Story

Spyro first unlocked the Dragon Time ability after he was summoned to his first dreamscape by the Chronicler. Overwhelmed by a series of disembodied voices emitting from all around him, Spyro instinctively slowed down time to make the voices stop. Eventually he learned to use the power of time through the Chronicler's teachings.

When the Well of Souls collapsed and trapped Spyro, Cynder, and Sparx inside, Spyro, in his most desperate moment, realized why he had been taught the ability of Dragon Time and why he had been summoned: to ride out the storm that was coming, and live to fight another day. He quickly ordered Cynder and Sparx to get close to him, and utilizing a Time Fury attack, Spyro trapped them and himself in a time crystal to protect them from the collapsing mountain.

## Trivia

* The Chronicler taught the Dragon Time ability to Spyro for the sole purpose of allowing him to survive the collapse of the Mountain of Malefor.
* This is the only elemental ability where its powers are limited and not widely used.
* Dragon Time is completely absent in the GameBoy Advance version of *The Eternal Night*. Instead, Spyro uses the Time Fury on his own after trying to get answers from The Chronicler.

## References

1. ↑ *Why Dragon Time wasn't in DotD*. (Date Posted - Nov. 15, 2008). *darkSpyro - A Spyro the Dragon and Skylanders fansite*.

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Mole-Yair

**Mole-Yair** is a Manweersmall whom Spyro first meets in Munitions Forge. He is the leader of his people, and has a brother named Exhumor. Mole-Yair has a strong French accent, and like many of his kind, sports a hat topped with a candle.

## Story

#### *The Legend of Spyro: A New Beginning*

Mole-Yair met Spyro on Munitions Forge, and he made a deal with the purple dragon: If Spyro frees the other Manweersmalls from the enslavement of Cynder's forces, he will tell Spyro where Terrador is being kept. Mole-Yair then directed Spyro to his brother, Exhumor, who told Spyro where to go to find Terrador. After saving the Manweersmalls and meeting Exhumor, Mole-Yair and Exhumor then led the Manweersmalls underground to safety when the volcano, Boyzitbig, was nearing eruption.

#### *The Legend of Spyro: The Eternal Night*

Mole-Yair and a small group of Manweersmalls were taken by the Skavengers sometime after the events of *A New Beginning*. Since they weren't made for fighting in the Arena, Mole-Yair and his kin were forced to serve grog for their captors on the Fellmuth. After the Apes began attacking the Skavengers, Spyro freed Mole-Yair and the Manweersmalls, and they went their separate ways. Before they departed, Mole-Yair hoped that he and Spyro would meet again under "better circumstances".

## Gallery

Concept art of Mole-Yair by Ronald MarcConcept art of Mole-Yair for Fellmuth Arena
## Trivia

* Mole-Yair and Cyril have the same voice actor.
* He does not appear in the DS version of *The Eternal Night*.
* Like all Moles are, Mole-Yair is blind. When he first meets Spyro, he uses his sense of smell to classify that Spyro is not "one of Cynder's beasts".

**Bosses**

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Meadow

*“Thank you, friends...You saved my life.”*
    —Meadow
**Meadow** is one of the cheetah villagers residing in the Valley of Avalar. He appeared in *The Legend of Spyro: Dawn of the Dragon*.

## Story

After saving the Cheetah Village, one of the cheetah warriors informed Chief Prowlus that Meadow was missing after he went upstream to search for herbs and didn't returned since. When Prowlus chose not to start an immediate search for Meadow, Spyro and Cynder volunteered to go and find their missing friend.

Meadow was soon rescued from a Grublin ambush inside a cave behind the nearby waterfall. As a result of being captured, his leg was broken, and Mewadow asked Spyro and Cynder to do a task of getting a raft, so that he could get back home. Meadow's safe return to the Cheetah Village proved to Prowlus and the other cheetahs that Spyro and Cynder were harmless.

## Trivia

* Other than a warrior, it is possible Meadow is also a healer, when Spyro and Cynder overheard of his disappearance, it is mentioned he disappeared after he went to gather herbs.

**Bosses**
Mining Machines

**Mining Machines** were used in Munitions Forge in The Legend of Spyro: A New Beginning. Cynder had the Apes set up the mining machines inside Boyzitbig, the giant volcano on Munitions Forge. They are a darkish purple and some machines can be destroyed. Some machinery have spooky faces on them like Steam, the Conductor's manaical locomotive. The machines were presumably destroyed when Boyzitbig erupted.

**Bosses**
Fury Crystals

**Fury Crystals** are purple gems that increase Spyro and Cynder's fury bar. Separate fury crystal clusters only appeared in *The Legend of Spyro: The Eternal Night*.

## Gallery

Concept art by Jared Pullen of the colored gem pieces

**Bosses**

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Dragon Challenges

**Dragon Challenges** are optional mini-challenges that are unlocked after beating *The Legend of Spyro: The Eternal Night* story mode. By beating each challenge, you unlock the next one. Upon beating the last challenge, you will unlock Dark Spyro, a new form to use during any replay of story mode on the same save file.

## Types

### Dragon Challenge One

For this first challenge, you'll be randomly switching elements. The enemies are all Apes of various sizes, going up the longer you're in the fight. Really all you need to do is make sure not to get into the middle of a load of enemies, keep away and watch your element so that you know exactly what you're attacking with. The enemies are the sort that have a general weakeness to everything so the type changing doesn't really make that much of a difference.

After the soldiers are defeated, the leaders will be added. After the leaders come the Commanders, followed by Death Hounds are added right towards the end. Upon defeating them all, you accomplish this first challenge.

### Dragon Challenge Two

This Challenges takes place in Fellmuth Arena, and it is time limited, so it should only take five minutes if you do it right. The enemies here are the Skavengers, as well as a Blundertail right at the end. You can use the edges to your advantage by knocking enemies off it, that along with the freedom to switch between breaths yourself should mean that you can complete this well within time.

### Dragon Challenge Three

This one's challenge is simply to defeat all the enemies, there's no time limit nor are there any other restrictions. Set in the Well of Souls where you fought Gaul, you can again knock enemies over the side if you please. Enemies are the type you'd expect to find in the Mountain Fortress, soldiers, leaders (that can teleport for some reason), Death Hounds, invisible commanders, then finishing off with a few Dreadwings at the end. They can be affected by an Electric Orb, even if they're nowhere near it.

### Dragon Challenge Four

This challenge is set in Concurrent Skies. In this challenge, you can't use Dragon Time, leaving you to battle using your button pressing abilities. The arena is completely sealed in so there's no throwing off enemies over the edge either. The enemies here are the kind you found in Concurrent Skies. We begin with soldiers, move on to leaders, followed quickly by Death Hounds and then Dreadwings. Then it's Commanders with a purple ground attack.

### Dragon Challenge Five

The fifth and final Dragon Challenge is just a kill all type affair. The arena is set in the Celestial Arena, with gem clusters about the edges and the enemies appear in various forms. You start with the soldier enemies, followed by the Leaders, and the Commanders. Upon completing this challenge, you will have the ability to unlock Dark Spyro.

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
The Catacombs

**The Catacombs** is an underground labyrinth that serves as the first chapter in *The Legend of Spyro: Dawn of the Dragon*. It also serves as the tutorial level.

## Purple Light Checkpoints

* The Crypt
* The Waterfall Cave

## Story

Spyro and Cynder awakened within the Catacombs after being captured and shackled by the Grublins with a snake chain. They were going to be sacrificed to the Golem under Malefor's orders, but apparently woke up too soon. The Grublins fought both Spyro and Cynder to stall time for the Golem to come, until the Golem itself arrived and began its attack. After attempting to attack the Golem, Spyro and Cynder realized that they couldn't fight it while they were tethered together by the chains around their necks. Luckily, Hunter saved the two dragons by shooting the Golem in the eye with his arrow.

A few moments later, Hunter introduced himself to Spyro and Cynder and soon instructed them to follow him, as he could hear the Golem getting closer. Spyro and Cynder trailed after Hunter, but were attacked by the Golem once more who smashed them through the wall and onto the other side. The group continued to follow Hunter to another part of the Catacombs called Waterfall Cave. Spyro pointed out that he could see a light shining from the cracked ceiling of the Cave, indicating that they were close to the surface. However, the Golem attacked them once more. When Spyro and Cynder reach the top of the waterfall, the Golem tried to punch them into the wall but Spyro and Cynder quickly evaded it. The Golem's left arm became lodged into the wall and was washed over by the waterfall, and in a desperate attempt, it delibrately broke its arm off to free itself before retreating into the chasm from wince it came.

The group then advanced to the last part of The Catacombs. Spyro and Cynder lowered a horn, which was part of the locking mechanism of the gate that lead out of the Catacombs. Cynder used her Wind breath to activate the horn, but was grabbed by the Golem when attempting to jump out of its reach. Spyro pulled her out of the Golem's grasp using the snake chain that tethered them together, and they escaped through the gate where they journeyed onwards to Twilight Falls.

## Trivia

* The Catacombs shares the same music soundtracks as Concurrent Skies from *A New Beginning*. The track *[Black Powers* heard in the last phase of Gaul's boss fight in *The Legend of Spyro: The Eternal Night*, is played during the battles against the Grublins.
* Artifacts and statues based on Moles are spotted around the Catacombs, which imply that the underground ruins were built by them long ago.
	+ Certain mole wall decorations reference the three wise monkeys: see no evil, hear no evil, and speak no evil.
* As its name suggests, the Catacombs houses burials and graves in certain areas of the level. In the area where Spyro and Cynder gain their elements and in the corner of Waterfall Cave where the Elite Enemy is found, there are graves along the walls with statues of dragons and moles.

**Bosses**
Munitions Forge

*“Munitions Forge is an island dominated by Boyzitbig, an unstable volcano that makes life on the surface very dicey. The locals, who live underground, have been forced to mine the metals that Cynder uses to forge her army's weapons. [...] They're called Manweersmalls.”*
    —Ignitus
**Munitions Forge** is a hot lava pit infested island dominated by an active volcano named Boyzitbig. The inhabitants of this island are the Manweersmalls, bipedal mole-like creatures who spend their lives underground. It is also home to Magma Worms, Buffalo Beetles, and Fire Beetles.

After the island was taken over, it was converted into a massive armory and mining camp where the Dark Armies would mine the large amount of volcanic metal to use for their weapons. This is also where Spyro learns his Earth breath.

## Description

Located in the shadow of a large, very active volcano, Munitions Forge is home to the Manweersmalls. Lava streams and rivers make crossing its terrain very hazardous, limiting its wildlife to creatures like Magma Worms and Buffalo Beetles, who make exploration quite difficult. Managed by the Dark Armies, mine shafts and railways are numerous on this island.

## Story

During the war between the Dragons and the Dark Armies, Ignitus stood his ground defending Munitions Forge from the scourge of Apes. When the dragons lost the war, the Dark Armies proceeded to enslave the Manweersmall population and forced them to work manual labor around the caves of the island.

Years later, Spyro would travel to the polluted Munitions Forge to save Terrador from Cynder's forces as the volcano Boyzitbig was preparing to erupt. Spyro was asked by Mole-Yair to save his people, who were imprisoned and/or enslaved by the Apes. After saving the Manweersmalls, Spyro found Terrador but he had to defeat an impeding Ape called the Conductor and his steam locomotive, Steam. The young dragon saved Terrador, but Cynder arrived and started to chase Spyro after retrieving the crystal that was used to sap Terrador's power. Spyro escaped seconds before the volcano erupted, but Cynder was still chasing him down. Ignitus intervened and attacked Cynder to save Spyro, but became captured in the process. Spyro wished to go back and help Ignitus but Terrador told him that they would never find Ignitus and Cynder in the chaos, and he was not ready to face Cynder yet. So Spyro decided to go rescue Ignitus at Cynder's Lair after Terrador taught him how to use Earth breath back at the Dragon Temple.

## References

1. ↑ *TLoS StoryScroll FireGuardian*. (Date Posted - Apr 10, 2016). *DeviantArt*.

**Bosses**
Water

**Water** is a natural element in the world of *The Legend of Spyro*.

## Trivia

* Jared Pullen speculates that Water dragons are affable and flexible compared to their more aloof and elitist Ice dragon 'cousins'.
* Water was planned to be one of the four main elements Spyro would use alongside Fire, Electricity and Earth, but was scrapped in favor of the Ice element.
* Cyril was originally planned to be the female Guardian of the Water element.

## References

1. ↑ 1.0 1.1 *I've always believed there to be a strong connection between Water and Ice Dragons...* . (Date Posted - Apr 21, 2016). *DeviantArt*.
2. ↑ *Q&A with Jared Pullen Lead Concept Artist of TLoS*. (Date Posted - Feb. 19, 2016). *DeviantArt*.
Grove Worms

**Grove Worms** are vile enemies; a distant relative to the Magma Worms from Munitions Forge. Now infected and mutated by the poisons that afflicts the Ancient Grove, this creature lurks in and near purple pools, launching poison spit attacks on victims from afar. They can be killed in one shot with Spyro's Polar Bomb.

## Gallery

Character profile by Jared Pullen on the Grove WormThe Grove Worm as seen in the mobile version of *The Eternal Night*

 Apes (Soldiers - Leaders, Commanders) - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings **Grove Worms** - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings Blundertails - Fire Cannons - Sabertooths (DS) - Armourdilloes - Stone Trolls Fire Elementals - Elemental Crystal Brutes - Crystal Ball Spiders
**Bosses**
Super Fire Cannons

## Ape Cannons

**Super Fire Cannons** are a type of machines operated by Apes that are only encountered in First Flight. They are situated atop high cliffs, ledges, or on ships and fire their own suicidal underlings at Spyro when he draws close. Spyro can avoid this threat by dodge-rolling from the flying Apes as he swoops by the cannons, or he can return fire via his fireballs to finish the cannons off himself.

**Bosses**