Denmark-Norway (Christian IV)

**Denmark-Norway** led by Christian IV is a custom civilisation by JFD and Janboruta, with contributions from Viregel and Regalman.

This mod requires Brave New World, and the Denmark DLC. It does not replace Harald Bluetooth's Denmark, but does replace one UU.

## Overview

### Denmark-Norway

Denmark–Norway is the historiographical name for a former political entity consisting of the united kingdoms of Denmark and Norway, including overseas Norwegian dependencies of Iceland, Greenland, the Faroe Islands, and the Northern Isles. Following the departure of Sweden from the Kalmar Union, and its subsequent dissolution, in 1524 Denmark and Norway entered into another personal union, under Danish hegemony. In 1536 the kingdom of Norway was formally dissolved and integrated into Denmark, and as a consequence its Council of the Realm was abolished. However, Norway continued to have separate institutions and its own laws. Norway was re-established as a kingdom in 1660 after the introduction of absolutism. The personal union of the two kingdoms lasted until 1814, when Norway was ceded to Sweden by the House of Oldenburg after Denmark–Norway's defeat in the Napoleonic wars.

### Christian IV

Christian IV, sometimes colloquially referred to as Christian Firtal in Denmark and Christian Kvart or Quart in Norway, was a monarch of the House of Oldenburg who ruled as King of Denmark-Norway from 1588 to 1648. His reign of more than 59 years is the longest of all Danish monarchs. Christian began his personal rule of Denmark in 1596 at the age of 19. He is frequently remembered as one of the most popular, ambitious, and proactive Danish kings, having initiated many reforms and projects. However, his personal obsession with witchcraft led to the public execution of some of his innocent subjects, leading to the greatest number of deaths in Denmark during the Burning Times. He renamed the Norwegian capital Oslo as Christiania after himself, a name used until 1925.

#### Dawn of Man

Good tidings upon thee, noble King Christian IV, leader of the Kingdoms of Denmark and Norway. Though the time that the three ancient Kingdoms of Scandinavia were one had past, you would inherit a powerful union of Denmark and Norway which dominated the peninsula. Heralded for your great and ambitious character, your 59 year reign would be one of the expansion of the Royal Navy and of Dano-Norwegian interests overseas. Though your clashes with Sweden for dominance over the Baltic Sea would ultimately falter, your endearing efforts to better the lives of your people, and your great love of music and art, would ensure your lasting legacy as a great king of the renaissance.

O beloved Christian, the Kingdoms of Denmark and Norway beckon the return of your rule to re-establish a powerful maritime empire. Can you heed the calling of the ancient crowns of Denmark and Norway? Can you, with good character, be the enlightened king that your people demand? Can you build a civilization that can stand the test of time?

**Introduction:** "Glorious to meet you! Glorious! I am Christian IV, King of Denmark and Norway. I hope you can stomach your ale, my friend, because whilst you're with me, there's not a moment that you'll go sober, I'll see to that."

**Introduction:** "Greetings. I am Christian IV, King of Denmark and Norway. I hope that you do not have the unfortunate affliction of witchery. I'd have to burn you if you did."

**Defeat:** "What a horrible, uncouth bastard you are."

## Unique Attributes

Coastal cities are automatically  connected to the  Capital after researching the Wheel and begin with a free Merchant specialist. Gain  Kontreadmiral points from conquering or settling coastal cities.
     **Kontreadmiral** (Great Admiral)
* May create a Citadel on water tiles, becoming a free Naval Combat Unit with 30 XP afterwards.
* Unlocked at Metal Casting.
* +1  Movement.
     **Ski Infantry** (Rifleman)
* +2  Movement and a +20%  Combat Strength bonus if turn begins on a Hill.
* -2  Combat Strength (8 vs. 10).
* Has a Ranged attack of 12 Ranged Strength.
* Land Units within two tiles gain +20%  Combat Strength.
* Becomes stronger after discovering Compass (15 Ranged Strength, 14 Combat Strength).

## Music

### Events and Decisions

#### Organise a Witch-hunt

Blasted witches; infecting our empire with their devilry and sorcery and whatever other blasphemous nonsense they get up to. Under our laws, these abominable crimes are punishable by death. It is time to cleanse these wretches from our lands; it is time to organise a noble witch-hunt!

Requirement/Restrictions:

* Player must be Denmark-Norway
* Player must not have adopted the Freedom Ideology
* May only be enacted from the beginning of the Medieval Era
* May only be enacted once per era

Costs:

* 170  Gold
* 1  Magistrate

Rewards:

* 48  Faith
* 202  Golden Age points

#### Abolish the Rigsraad

The Rigsraad, the Privy Council which represents the interests of the magnates and the nobility, has become weak and ineffectual. Plagued by corruption and stubborn conservatism, the council is impeding the progress of our empire, and it is time that it be abolished. Let all political authority return to the sovereign, where it rightfully belongs.

Requirement/Restrictions:

* Player must be Denmark-Norway
* May only be enacted from the beginning of the Renaissance Era
* May only be enacted once per game

Costs:

* (Cost of next Social Policy)  Culture

Rewards:

* 2  Magistrates
* Cost of future  Social Policies is reduced by 10%

#### Lost Nordic Settlement

A band of explorers have approached us for patronage to seek out a lost nordic settlement, founded in ancient times by our ancestors. In exchange for gold to cover expenses, and a bit of the glory, if successful, this settlement will be claimed in the name of the empire.

**Option 1:** Fund this expedition immediately!

* Lose 555  Gold
* Gain a free Settler, two free Scouts, and a free  Kontreadmiral

**Option 2:** That seems like a waste of state funds.

* Nothing.

#### Pietist Movement

Certain members of our faith, led by the theologian Philipp Spener, contend that our religious elite are corrupted by greed and impiety. A movement calling for the revival of a more devout, traditional style of *Religion* has begun, and they appeal to us to embrace their ideals.

**Option 1:** Yes. Let us adopt a more pietist faith.

* Gain 130  Culture

**Option 2:** Bah. This is sacriligious nonsense.

* Gain 200  Faith (or 20  Piety)

#### Norwegian Tensions

Our Norwegian subjects have become discontent with our rule being centred on Copenhagen. Some of the more radical elite are beginning to discuss the creation of an independent Norway, whilst others merely wish for a greater devolution of powers to Christiania. Something must be done to settle these tensions before they become a threat to the Dano-Norwegian union.

**Option 1:** Let us re-locate our capital to Christiania.

* Copenhagen enters 5 turns of Resistance
* Christiania becomes your new  Capital
* Christiania begins celebrating 20 turns of 'We Love the King Day'

**Option 2:** Very well. Let us grant greater autonomy unto Norway.

* Copenhagen enters 2 turns of Resistance
* Christiania begins celebrating 10 turns of 'We Love the King Day'

**Option 3:** We shall tour Norway. A visit from their sovereign shall distract them.

* 30% chance of rebels spawning near to Christiania
* The  Capital and Christiania begin celebrating 5 turns of 'We Love the King Day'

**Option 4:** We shall not act to appease these ingrates.

* 50% chance of rebels spawning near to Christiania
* The  Capital begins celebrating 10 turns of 'We Love the King Day'

### Exploration Continued Expanded

1. Balasore
2. Reval
3. Tórshavn
4. Kongenstein
5. Prinzenstein
6. Danmarksnagore
7. Trankebar
8. Reykjavik
9. Nuuk
10. Piltene
11. Frederiksnagore

### Unique Cultural Influence

"Our people are now binging on your alcohol and praising your architecture. I worry the rest of the world will also succumb to the influence of your culture."

## Full Credits List

* *JFD*: Author.
* *Janboruta*: Artwork.
* *Wolfdog*: Graphics.
* *Viregel*: Research (City-List).
* *Regalman*: Research (Kontreadmiral Civilopedia).
* *Pierre Langer and Tilman Sillescu*: Down of Joy (Peace Theme), Melee (War Theme).

## Notes and References

1. ↑ JFD's Civilisations