The Experiment: Episode 2

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## The Experiment: Episode 2

### Release date

2021

The Experiment: Episode 2 is the second episode of The Experiment.

## Plot

### Chapter 5: The Dwindling Number

The player is placed in Smallshade's point of view as she tries to escape the Purplehead Abomination. The player will make her move or decide not to move at all and let her be captured. Smallshade will have to dodge obstacles through Quick-time events, and if the Player fails to successfully evade the obstacles, Smallshade will fall to the ground and the Abomination will grab her feet. The player must help her pull herself out of its grasp or else she will be captured. If Smallshade managed to free herself from the Abomination's grasp, she will run away and the Abomination will let out a roar.

### Chapter 6: Call for Help

The player is placed in Simplemind's point of view, with Bouncy (if he had been adopted by Hatoff). Simplemind finds a communication booth and contacts a nearby Park Ranger. He informs the Park Ranger about his and his friends' situations, and the player controls what he says and how he says it. The Park Ranger tells Simplemind that he will send one or more other Park Rangers to help (depending on how serious he takes what he is told).

If Hatoff was captured in Episode 1, the Hatoff Abomination will find Simplemind and let out a roar as he exits the booth. Simplemind runs and sees two branching paths ahead of him. If he does not choose in time, the Abomination will catch up to him and knock him over. Bouncy will fly out of his hands and get stunned by the Puraman if he had been adopted.

On the other hand, if Hatoff was not captured, Simplemind will not run and he will not have a time limit to choose between the branching paths. Once a path is chosen, Simplemind will run down the path and the chapter ends.

### Chapter 7: Hide and Seek

The player is placed in Caer's point of view, with Wings. If Simplemind went down the right-hand path, Caer finds Simplemind with Bouncy (if Bouncy wasn't captured) shortly after they outrun the Abomination. Caer and Simplemind are relieved to have found each other, and they tell each other how they escaped the Abomination(s) as Simplemind reunites with his pet. If Bouncy was captured, Simplemind will express remorse over letting Bouncy get captured, but Caer assures him that it wasn't his fault. Simiplemind then informs Caer that he had contacted a Park Ranger and that help was on the way. They then hear the roar from the Purplehead Abomination and run.

If Simplemind went down the left-hand path, Caer finds himself alone in the clearing. He calls out for his friends, then realising too late that he had drawn attention to himself. Purplehead roars and bursts out of the trees, and Caer flees back into the forest.

### Chapter 8: Arrival

If Hatoff was not captured in Episode 1, the player will be placed in his point of view. If not, the player will be placed in Smallshade's point of view, or Simplemind yet again if she was captured. Hatoff and/or Smallshade (if neither of them were captured), along with Simplemind (if he went down the left-hand path), witness Caer (with Simplemind if he went down the right-hand path) run out into the clearing where they are.

If Hatoff wasn't captured, he will be relieved upon seeing Caer alive, and will catch Bouncy in his arms if Bouncy had not been captured. If Bouncy had been captured, Simplemind will apologize to Hatoff as he begins to mourn his only recently acquired pet. Simplemind will tell Hatoff and/or Smallshade that he had managed to contact the Park Rangers and that they were sending help, if Hatoff and/or Smallshade evaded capture. He will also reassure them that the Rangers will find Bouncy (if captured) and any captured group members. If Smallshade had been captured, the Smallshade Abomination will come out of the woods and into the clearing, and chases the friends back into the forest.

## Trivia

* Originally, in Chapter 6, Simplemind used telepathy to communicate with the Park Ranger.