Necrozma (KelTheMaster)

The Prism Pokémon

## **Overview**

Necrozma is an All-Rounder that can keep opponents in check with high CC and powerful moves.

## **Stats**

Offense: 3.5/5

Endurance: 4/5

Mobility: 2.5/5

Scoring: 2.5/5

Support: 2/5

## **Ability**

Prism Armor: The user takes decreased damage for the first few seconds of battle. This will deactivate until either another new opponent comes in, or the user exits combat and returns.

## **Basic Attack**

Melee: The user swipes left, then right, then swipes upward with a hand covered with psychic energy. The third attack is always boosted and flings opponents into the air.

Ranged: The user fires two psychic beams, then fires a wider light beam at the opponent, stunning them and lowering their Defense.

## **Special 1**

**Gravity:** A Hindrance move. The user takes all nearby opponents an slams them into the ground, causing them to be stunned for a short while afterward. This is upgraded to either Psycho Cut or Power Gem at level 5.

**Psycho Cut:** A Ranged move. The user slams a hand on the ground, making 5 psychic blades run across the ground forward at different angles for a set distance. Each blade deals individual damage when it touches an opponent. When a blade touches an opponent, the are bounced back and stunned for a short while after taking damage. Whenever a blade hits an opponent, the user's critical hit rate is boosted. The boost time stacks with every opponent this hits. The upgrade at level 14 increases the travel range of the blades.

**Power Gem:** A Sure Hit move. The user holds their hand out, generating three stones around themselves. These stones then fly towards an opponent, shoving, stunning and dealing damage with each stone that makes contact. This will always target the opponent with the lowest HP. If an opponent gets KO'ed before the other gems can hit them, then they will orbit around the user and attack the next opponent in range (if there isn't one nearby already). The upgrade at level 13 heals the user every time a gem hits an opponent.

## **Special 2**

**Metal Claw:** A Melee move. The user swipes several times while moving forward, shoving and stunning opponents on the last hit and raising the user's Attack. This is upgraded to either Prismatic Laser or Photon Geyser at level 8.

**Prismatic Laser:** A Ranged move. The user spreads their arms out to their sides, charges for a bit, then fires two lasers from each, moving their arms quickly inward, then crossing their arms, making the lasers travel all the way to the other side of themselves.. The user can move and redirect the target area during the move's charge. These lasers will move opponents in front of the user and stun them. The user's Attack is boosted the more opponents this hits. The upgrade at level 14 increases range and lowers cooldown.

**Photon Geyser:** A Ranged move with 2 charges (2.5 seconds in between uses). The user slams their hand into the ground and creates a diamond-shaped pillar of light on the targeted area, tossing opponents over the area into the air and lowering their Defense and Special Defense, as well as lowering the movement speed of opponents. The user's next Basic Attack is boosted. The upgrade at level 12 increases the pillar's size and power.

## **Unite Move - Eye-Melting Light**

An Area move. The user transforms into Ultra Necrozma, then attacks all around it with pillars of light, tossing opponents into the air. The user is given a shield afterward.