MIRV Grenade

* Regular
* Mini
* Mini Halloween

<span style="background-color:#**Expression error: Unrecognized word "shrapnel".**; color:#000000">#**Expression error: Unrecognized word "shrapnel".**

### Tracer Length

.1
.5

### Max Flare Scale

False
N/A

### Flare Hex

N/A
N/A

## MIRV Grenade

### Explosion ID

mirv\_mini
explosion\_mirv\_mini

### Decal ID

shrapnel\_mirv\_mini
mirv\_mini
decal\_frag\_small\_explosion

## Image Parts and Sounds

### Loot Hex

Not Uploaded Yet
65280
#00FF00

### Loot Border Hex

Not Uploaded Yet
*Unknown*
*Unknown*

### World Hex

Not Uploaded Yet
16777215
#FFFFFF

### World Image Scale

.2
.12

### Left Hand Equipping Image

*Not Uploaded Yet*
*Not Uploaded Yet*

### Equipping Left Hand X Position

*Unknown*
*Unknown*

### Equipping Left Hand Y Position

*Unknown*
*Unknown*

### Left Hand Cooking Image

*Not Uploaded Yet*
*Not Uploaded Yet*

### Cooking Left Hand X Position

*Unknown*
*Unknown*

### Cooking Left Hand Y Position

*Unknown*
*Unknown*

### Left Hand Throwing Image

*Not Uploaded Yet*
*Not Uploaded Yet*

### Throwing Left Hand X Position

*Unknown*
*Unknown*

### Throwing Left Hand Y Position

*Unknown*
*Unknown*

### Throwing Sound

Not Uploaded Yet
Not Uploaded Yet

### Deploying Sound

Not Uploaded Yet
Not Uploaded Yet

## Capacity in Backpacks

### File:Loot-pack-03.img.png

0
0
0
0

## Throwable Stats

### Quality

MIRV Grenade
0

### Cookable on Hand?

99
True
False

### Instantly Destroys Non-Collidable Obstacles?

False
False
False

### Maximum Distance

False
1.8
*Unknown*

## Throw Physics

### Speed

.6
5
20

### Fixed Collision Height

10\*Math.PI
1
*Unknown*

### Throwable after Splitting

N/A
N/A

### Speed when Attacking

*Unknown*
*Unknown*

### Trail Alpha

*Unknown*
*Unknown*
*Unknown*

### Trail Hex

*Unknown*
*Unknown*

## Explosion Stats

### Obstacle Damage

75
82.5

### Max Radius

4
8

## Shrapnel Stats

### Damage at Max Range

6
6
6

### Range Variance

5
20
1.3

### Suppressed?

False
False

### Tracer Hex

shrapnel
<span style="background-color:#**Expression error: Unrecognized word "shrapnel".**; color:#000000">#**Expression error: Unrecognized word "shrapnel".**

### Tracer Length

.1
.5

### Max Flare Scale

False
N/A

### Flare Hex

N/A
N/A

## Cauculated Stats

### Total Damage

117

The **MIRV Grenade** is a Throwable explosive grenade that is added in the "Into the woods" event on October 18, 2018.

## Info

On explosion, it will release six smaller explosives that each do slightly less damage (75) than the initial explosion. It appears as a red, pill-shaped grenade. It spawns from Air Drops, Barrel Cache and Grenade Crates. It is the throwable that spawns the least often and you won’t be able to carry as many MIRVs as you can Frag Grenades or Smoke Grenades.

## Strategies

* Like Frag Grenades, they are extremely effective in smoke, as the grenade and the secondary grenades are hard to see.
	+ MIRVs can be seen as an upgraded Frag Grenade.
* It can be used to completely finish an enemy group, with the first explosion knocking them out, the second killing them.
* They can be cooked like Frag Grenades, so the Player should cook it for three to four seconds before throwing it to kill further away targets.
* As the MIRV has two explosions, it can effectively be used to block an enemy's path or flush them out of cover for a longer period of time than Frag Grenades.
* The MIRV is also great against enemies that go into shacks or other small destructible buildings for cover, as the first explosion will destroy their cover while the secondary ones will finish them off.
* MIRVs are incredible weapons during 50v50, as a single cooked MIRV can easily kill crowded groups of enemies in places such as the Bridges.
* Be careful when looting your enemy as the secondary explosion might kill you.

 File:The MIRV in a fellow Survivr hand.PNG
 File:E7A4B825-77C7-4C17-8B28-13DEC75E0432.jpeg
 File:LMAO.png
## Counters

* Similar to the Frag Grenade, just running around will help you counter MIRV users due to how hard it is to throw a grenade at a moving target.
* If an enemy starts cooking one, get up real close so that if they release it the grenade will be thrown beyond you, and you can finish them off quickly with a CQC (**C**lose **Q**uarters **C**ombat) weapon. Works with regular grenades as well, but be careful because they can explode it in their hands killing both of you.

## Trivia

* MIRV stands for **M**ultiple **I**ndependently targetable **R**eentry **V**ehicle, which is a type of intercontinental nuclear missile carrying several individual warheads.
* The MIRV grenade is a reference to the Fragmentation grenade MIRV from Fallout 4.
* The smaller explosives from the MIRV have the same explosion sound as the frag rounds from the USAS-12.
* Its the third grenade to be added in the game, and the first to be added in an event.
* It is one of the first weapons that was added in an event and stayed afterward, along with the BAR M1918. The BAR M1918 was made a Woods Map exclusive weapon, afterwards. Both weapons were added in the Into the Woods update.
* If a MIRV explodes instantly when it hits the ground, the smaller explosives will be shot out in the same direction as the first grenade.
* MIRV is technically an upgraded frag grenade.

## Damage

zh:MIRV 手榴彈