Ceaser

**Ceaser** is a male Wolverine Animal-Mutant and the leader of the gang of Ceaser's Weasels.

He is both a NPC, and due to having a Experience Level set at 6, a playable character. He appears in Teenage Mutant Ninja Turtle & Other Strangeness.

## Bio

Ceaser was a secret lab experiment and was trained a an artic commando, due to this training he was able to escape the lab. In the process he rescued Weasels Tork, Hambone and Lyssis, as well as the Bat T'Cleass. Ceaser likes his weasels and worries for them due to their carelessness but struggles with T'Cleass as the two bicker and fight, keeping around only because the Bat-thing is useful.

Ceaser currently is building up supplies for both food and military. His ultimate goal is to travel north and take over a remote town. He has no lover of Humans and is resentful towards them.

Ceaser wants power and lots of it, he is smart but single-minded. He is bitter about the way Human treated him as not even n par with them, he is resentful as the combat training took his right eye.

### Criminal Record

Has no record with any law enforcement agency.

## Stats

* Age:24
* Sex: Male
* Weight: 155lbs
* Height: 3ft 7inches
* Size; 9
* Alignment; Aberrant
* Hit Points; 41
* S.D.C.: 54

## Attributes

* I.Q.; 18
* M.E.; 16
* M.A.; 14
* P.S.; 20
* P.P.; 23
* P.E.; 25
* P.B.; 16
* Spd.; 10

## Human Features

* Hands; Full
* Biped; Full
* Speech: Partial
* Looks; None

## Eduction and Skills

* Experience Level; 6
* Training; Military
* Scholastic Bonus; 5%

### Scholastic Skills

* Computer Operations; 98%
* Computer Programming; 75%
* Demolition; 55%
* Foriegn Languages;
	+ Russian; 90%
	+ Japanese; 90%
	+ Norweigian;; 90%
	+ French; 90%
* First Aid; 98%
* Paramedic; 60%
* Pilot Automobile; 98%
* Pilot Motorcycle; 90%
* Pilot Helicopter; 90%
* Navigation; 90%

### Weapon Proficiencies

* W.P. Automatic Pistols
* W.P. Rifles
* W.P. Military Assault Rifles
* W.P. Sub-Machine Gun
* W.P. Energy Pistols
* W.P. Energy Rifles

### Combat Skills

* Attacks per Melee; 5
* Bonuses
	+ +7 to strike
	+ +7 to Parry/Dodge
	+ +5 to Damage
	+ +7 to roll with punch or fall
	+ +4 to Pull a punch
* Kick Attack; 1D8 damage

### Physical Skills/Training

* Hand to Hand; Martial Arts
* Gymnastics
* Body Building

## Espionage Skills/pecial Training

* Pick Locks; 80%
* Escape Artist; 75%

## Secondary Skills

* Radio: Basic; 80%
* Automotive Mechanic; 88%
* Prowl; 58%
* Wilderness Survival; 70%
* Land Navigation; 70%
* Fishing; 80%

## Equiptment

* .9mm Automatic Pistol
	+ Has +4 extra clips
	+ Gun is set loaded with clip; Hallow Point Shells (2D6+4 damage)
* Experimental Energy Pistol, 12 shots per clip, 3D6 damage
* .9mm Sub-Machine gun
* 5.56mm Automatic Rifle
* Bulletproof vest;
	+ A.R.; 12
	+ S.D.C.; 85

He also has a cache of weapons North in Canada.

## Additional Notes

* Ceaser's weakness is his lack of Spd., he is slow and will be outclassed by any character with Spd.
* He is fairly intelligent, but his overall build is physical rather than mental.
* Ceaser has a low "Speech", meaning that while he can string words together, he is difficult to understand for anyone not familair with him. As an NPC, this makes talking to him difficult. It may be hard for players to reason with him.
	+ In addition he knows more then just English, players who know a language he is adapted in may be able to communicate with him on then just a English level.
* Due to his alignment, Ceaser is evil so will lie and cheat. But has a sense of honour and pride, he is not cruel, he has a sense of justice.
* He and T'Cleass do not get along as mentioned, but his care for the Weasels makes is different. Both things are a weak spot and in terms of NPC roleplaying, both can be exploited.
* Ceaser is good with computers and players may struggle to find information or counter him using technology. He will likely have much of his digital data hidden away and leave few traces of his activities.
* Ceaser is built to "live another die". Ceaser's First Aid and Paramedic skills mean that he will be able to tend to his own wounds and that of his men if hurt. As NPC Players will have to be aware of this as if Ceaser gets away, he will recover. In addition, so long as he can find a means of travel, he has decent enough piloting skills in several vehicles making escape much easier. He also has Pick Locks and Escape Artist skills; good luck capturing him and keeping him captive.
	+ Due to the feelings towards the rest of his gang, if he escapes, he is likely to go after them. This increases the chances of his entire gang escaping.
* Ceaser has the highest Hit Points.
* Ceaser is mostly set up as a physical character, though knows a number of weapon proficiencies. He will most likely attack at long range until the player gets close enough but will be able to decently go toe-to-toe with the player. Either way, due to the damage of his weapons, he is deadly both at range and up close.