recursal/Fanatic-Fandom huggingface dataset:
Prophet

> "*An elusive sniper. Boosts Basic Attacks to deal massive damage, extremely dangerous if left unchecked.*"
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## Info

### Location

Rearline Crate, Gilded Crate, Hero Crate, Gold Crate, Custom Crate

**Prophet** is the fabled legend of the Rangers. He wears a tech-camouflage gillie suit with a one-eyed blue helmet hood over his suit. He wields a 3-shot energy sniper rifle.

## Skills

 **S** | **Amp Up** | *Active* | Powers up his rifle, this Hero gains a charge of [Amp Up].
Each charge of [Amp Up] improves [Phantom Shot]  damage and his weapon  damage, up to a maximum of 6 charges.
 **G** | **Coordination**  | *Passive* | Designates a target, improving allied Heroes attacks against the targeted enemy by 10% Damage.
 **P** | **Spectre** | *Passive* | Whenever this Hero kills an enemy, he gains Health for 6 seconds.
 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This Hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
* Health

## Tips

* Prophet deals massive damage with his basic attack if he headshots and critical strikes, being able to eliminate heroes in 2 shots if he's lucky.
* **Amp Up** can be maximized by killing weaker enemies, including drones and clones, and saving his Amp Up charges for **Phantom Shot** for more powerful enemies, or maintaining a massive boost to basic attack damage.
* Prophet can gain invisibility by killing enemies with Phantom Shot, which protects him from AI fire, allowing Prophet to safely use Amp Up.
* Once he reaches Platinum, using Phantom Shot to kill an enemy while Amp Up is active will deplete all charges of Amp Up, but also leave Prophet with one charge since he killed an enemy while Amp Up and Spectre are both active (Spectre applies as soon as Prophet kills an enemy).
Snaps

> "*Vicious tactics at range, Snaps uses crude explosives and brutal barbs to harry and torment his foes. An expert eye for pain, and a fast dodge, Snaps is a guerrilla in the truest sense of the word.*"
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## Info

### Location

* Forged Fantasy Crate
* Gilded Hero Crate

## Overview

An ancient forced guided Kiyoshi to enter our world without permission from Isabis, leader of their Faction, the Fallen Nation. Worried that she may have gone rogue, Isabis orders **Snaps** to cross over and monitor her actions. Snaps watches Kiyoshi from the shadows, ready to take her down at the first sign of betrayal.

## Skills

 S | Barbed Arrow
 G | Headhunter
 P | Jungle Crawler
 R | Doing Damage

## Skins

* Armor
 Forged
* Crit Chance
* Health
* Damage
Yanlong

> "*An assault siege breaker. His powerful abilities and basic attacks penetrate shields, cutting through the enemies frontline with ease.*"
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## Info

### Location

Most Wanted Crate, Gilded Crate, Hero Crate, Custom CrateHard Campaign

* 9-1
* 9-5
* 9-10

## Overview

**Yanlong** is a playable hero in Hero Hunters. Yanlong was introduced in the 2019 February update alongside Scum. He was first obtainable by ranking in the February PvP tournaments. Since then he has been a spotlight hero in Brawls, Bounty events, and Special crates. His shards can now be obtained in 3 hard mode missions, 9-1, 9-5, 9-10 in Morlock's Den.

Yanlong is the direct counter to heavy shielding heroes and enemies such as Butter and Phalanx. His gold passive allows his weapon to partially deal its damage through any shield, hitting the enemy's health instead. If that doesn't do the trick, his Siege Breaker is sure to get rid of any enemy remaining.

## Skills

 **S** | **Dig In** | *Active* | braces for impact, this Hero gains a charge of [Dig In} and repairs 50% of his cover's durability.
Each charge of [Dig In] provides Armor and reduces all incoming Damage by 16%, up to a maximum of 5 charges.
 **P** | **Bastion** | *Passive* | Whenever this Hero is below 50% Health he gains Armor.
 **R** | **Tanked Up** | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a  Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
* Health

## Pvp Tips and Tricks

Yanlong's **Siege Breaker** has is an AOE ability that can hit multiple people over a wide area. Save it for a group of clustered enemies, as it has a long cool down. **Dig In** can be a helpful form of healing for Yanglong, as it constantly heals you unless you are moving between cover. In longer missions such as Co-op raids, its beneficial to get as many stacks as you can. Keep in mind that the healing effect does not stack with each charge, just the bonus armor and reduced damage.

## PvP Tips and Tricks

Yanlong's excels in long drawn out fights. His **Siege Breaker** takes quite a while to charge and will most likely only be able to get one use of it off if at all. If you are able to get it off, it will likely guarantee a kill on any enemy energy hero. Most of the time, you will only be able to get 1 or two 2 charges of his **Dig In** over the length of the fight. You will only need 1 for the healing, as the other effects do not show noticeable effects until around 2 to 3 charges. High Velocity Ammo is really only dependent on the enemies choice of heroes, if they happen to have shields on their team you will just be able to take them down quicker.
Heimlock

> "*A disgraced field medic. A powerful frontline support, sustains himself and his allies with powerful heals and boosters.*"
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## Info

### Location

Custom Crate, 5 Star Crate, Frontline Crate, Hero Crate, Gilded Crate, Gold Crate

## Overview

**Heimlock** is a playable hero in Hero Hunters. He was added to the game in the 0.4 patch in May of 2017. He is currently found in the Hero Crates with a 0.54% chance of obtaining him, and sometimes in limited-edition crates for events.

Heimlock is the standard version of a support healer. With every one of his abilities either healing or granting bonus health, he will make sure your allies are always healthy and ready to fight.

## Skills

 **S** | **Sterilize** | *Active* | Boosts all allied Heroes Health and cleanses all negative effects. All allied Heroes gain Health for 10 seconds.
 **P** | **Power Drink** | *Passive* | All allied heroes below 50% health take 5% less damage.
 **R** | **Tanked Up** | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a Armor Bonus and deals additional Damage to Cover.

## PvE Tips and Tricks

If you are lucky enough to pull Heimlock out of a Hero Crate at low levels, he should be the healer you go with from there on out. Regarded as the best overall healer in the game, he is strong through every district as being the counter to mechanical heroes, a common elemental enemy in most districts. Heimlock can be very helpful in missions such as 7-2 and 7-3 where he has the favorable match-up against the enemy Kunoichi. His **Sterilize** can be very useful especially against enemies that rely on effects such as Surge, as he can remove Surge's Gravity Well and Lift abilities. He can also remove damage-over-time effects like Oro's Meltdown, and Heimlock recovers a lot of health from this.

## PvP Tips and Tricks

Heimlock is regarded as one of the top healers in PvP. Those lucky enough to have him will usually have him as one of their highest ranked heroes because of the PvE campaign. **Booster Shot** and **Power Drink** give you a massive edge over an enemy team with out a Heimlock allowing you team to have higher health than normal, while also taking less damage when they get low on health. A very strong addition to any team, players tend to focus on killing him before he can get his abilities off. Pairing him with Mandrake and Gammond is a very common combo seen at the top of every PvP leaderboard.

## Skins

* Armor
 Extra Health
* Health
* Damage
Mission 2-5 (Extreme)

## Things of note about this mission

* Ruby Grenades and Ruby Throwing Stars can be earned on this mission, 14 are needed per hero you want to upgrade to ruby
* Mission 2-5 guarantees a single Ruby Core VII (7) fragment per win, this can be done up to 3 times a day costing 2 Quick Win tickets and 20 energy per win.

## Winning 3☆ Team

This mission consists of 3 waves with Striker on wave 1, Yeager on wave 2 and Beck on wave 3. The only notable part of this mission is wave 2 with Yeager, if you don't kill him fast enough then he will use his skill "Sound Barrier" which when destroyed triggers his gold skill "Sonic Boom", this hits every team member and will likely wipe your entire team.

1. Wave 1 - Focus on Striker and build up Serial's shield, save your silver skill for wave 2. Execute with Kurtz and switch back to Serial to kill Striker and the rest of the enemies. Kurtz cannot execute Serial for this to work well as yeager needs to die before he can produce his shield on wave 2.

1. Wave 2 - Use Serial's silver skill and focus fire on Yeager, you should be able to kill him fast with Kurtz' buff, once Yeager is dead use Serial's shield and kill the rest of the enemies.

1. Wave 3 - If the AI has not revived the fallen team member yet then switch to Flatline and revive then switch back to Serial and focus on Beck only, you should be able to charge your shield up again before Kurtz' buff period ends. Use the shield and then use his silver, focus only on Beck as the mission will end once she dies.

## Video Guide

External Link: https://www.youtube.com/watch?v=Ye3h5OOIBmk&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=18

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Ryker

Hard Campaign

* 2-1
* 2-5
* 3-1

Gold Crate, Silver Crate, Custom Crate

> "*A loyal soldier. Strong mid-line attacker, sturdy and reliable. Powerful abilities deal excellent damage to large groups of enemies.*"
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## Overview

**Ryker** is a playable character in Hero Hunters and one of the starting characters along with Nightingale and Butter.

Ryker plays the role of a consistent-damage dealer and can do this quite effectively, especially through his abilities. As a central campaign hero, Ryker's hero fragments are farmable through hard campaign missions, making him an excellent source of Heronium.

## Skills

 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 Recruit
* Health
* Damage

## Trivia

* His named used to be Jackson, was an Energy Hero, and didn't have an eyepatch until the October 2017 patch.
Baron

> "*A front line vanguard. Sturdy cover breaker, excels at demolishing enemy positions and drawing fire away from his allies.*"
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## Info

### Location

Gilded Crate, Hero Crate, Gold Crate, Custom CrateHard mode

* 4-1
* 4-7

**Baron** is a playable hero in Hero Hunters. He was introduced in the Version 0.8 patch and is currently obtainable through hard missions 4-1 and 4-7.

Baron is the demolition king. If you need to get your enemies out of cover, he is the guy to do it. With two skills that boost his demolishing capabilities, he wields a lot of power on the playing field. Someone this loud draws a lot of attention to themselves, or maybe it's just the two taunt skills he has instead.

## Skills

 G | Center of Attention | *Passive* | If an allied Hero drops below 50%, the allied Hero gains bonus Health and this Hero *Taunts* the enemy team for 10 seconds.
 R | Tanked Up | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a  Elemental Armor Bonus and deals additional Damage to Cover.

## PvE Tips and Tricks

Baron is not very strong in PvE at the moment and there are plenty of other tanks that fill the role of frontline much better. Taunt is regarded as a pretty useless ability in PvE since it risks the players chance at 3 stars on a mission and doesn't offer much benefits when replaying missions. Baron really only becomes a viable option when he is paired with a gold Keel which most players will not have until district 6 or 7.

## PvP Tips and Tricks

Baron is highly discussed PvP hero. Having one of the strongest hero combos in the game at gold with Keel he surprisingly seems a decent amount of play in events. The synergy between Baron and Keel can lead to almost constant healing throughout a PvP game. Most players either love to use him or forget about him. Needing such a specific team composition to make him viable, he is most likely only going to be seen in special teams or ones designed around his combo.

Recently, as of the Version 1.4 patch, Baron has been very controversial. Once Baron reaches Platinum promotion, his Cover Breaker skill he can be combined with a Platinum Halo for a devastating effect. Cover Breaker allows Baron to potentially trigger a lighting strike from Halo every time an enemy is damaged out of cover by regular attacks.

## Skins

* Armor
* Health

## Trivia

* His weapon is reloaded whenever he uses his *Covering Fire* skill.
KLG Black Ops

> "*The special forces branch of Kurtz' Lawgivers. Kurtz selects only the best and most devoted soldiers for this group. While Kurtz publicity maintains a veneer of civility and unity in his new society, he privately deploys the KLG Black Ops to immediately eliminate any threats to his authority.*"
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## Known Members

* Caine
* Elite Rifleman
* Kunoichi
* Odachi
* Pris
* Sentry
* Stygia
UAF

> "*The loyal remnants of the United States and other Western armies. The UAF is the final effort at control after the collapse. However, things are not going flawlessly and cracks are starting to form. Resources are running out, and support is falling for the UAF; it's only a matter of time before the whole force collapses.*"
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The **UAF**, short for **United Armed Forces**, are the starting protagonists in the game. Sergeant Ryker takes control on field operations, with Colonel Wesson typically leading from afar. Throughout the campaign they fight in attempt to take down Kurtz, who rules much of the city, while allying themselves with other factions along the way.

However as the campaign progresses, suspicions arise behind the true intentions behind UAF's leadership.

## Known Members

* Baron
* Butter
* Colonel Wesson
* Dreadnought
* Nightingale
* Oracle
* Ryker
* Ursus
Maven

> "*A crazed apothecary. A master of psychological warfare, uses chemical concoctions to twist her victim's mind against themselves.*"
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## Info

### Location

Silver Crate, Gold Crate, Custom Crate, Daily Quests
Hard Campaign* 10-1
* 10-5
* 10-9

## Overview

**Maven** is a playable Bio-Chem Hero with the ability to utilize chemical weapons.

## Basic Information

Maven's most prominent role is to lay down excessive amounts of Biochem damage over a period of time.

Her Bronze **Vampiric Cloud** skill allows her to deploy a large, area denying circle of Biochem damage-over-time that punishes enemies that linger inside it. She can also use this skill for some self-sustainability through its 100% health leech when the skill expires.

Maven also has the ability to *Silence* and *Disorient* her enemies through her Silver **Hallucinate** skill. However, this skill must be a direct hit in order for its powerful effects to take hold. Fortunately, if it does connect with an enemy, the skill has the potential to deal a hefty amount of Biochem damage at its expiration provided the enemy does not have a healer or status cleanser.

Through her Gold **Miasma** skill, Maven has a chance to create inescapable Biochem damage-over-time directly to any enemy across the battlefield. Since the skill is passive, the chance for an enemy to be inflicted by Biochem damage is always present as long as Maven is alive. The damage is negligible but this skill can be potent versus Mechanical Heroes with low armor.

Finally, Maven's Platinum **Neurotoxin** skill is a simple boost to her already potent Biochem damage.

## Skills

When the effect ends, this Hero recovers health equal to 100% of the damage dealt.
 S | Hallucinate  | *Active* | Powerful hallucinogens surround the targeted enemy, *Silencing* and *Disorienting* the target for 10 seconds.
 R | Doing Damage | **Passive** | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
* Damage

## Tips

* Maven can be used in tandem with other area denial-based Heroes such as Scum and Ghoul to create a "floor is lava" situation for the enemy team.
District 5 - Extreme Guide

Welcome to the guide for District 5 extreme, here you will find the recommended teams to beat each of the 10 missions as well as key information you should know about the district. Each mission has a winning 3☆ team and a video guide that uses said team, these are not the only teams you can use but are recommended. This guide is continually updated as new teams are discovered and new key heroes are released.

Each mission has it's own isolated page for ease of use, simply scroll down and click on the mission number you are looking to beat. You will notice below there is a recommended team level for this district, this means you should upgrade the heroes used in the guide to minimum what is suggested here. Some missions can be beaten with weaker heroes but upgrading makes missions more passable without needing to waste a ton of energy. If you want to know what heroes are great for extreme then have a look at this page!

Before you begin looking at the teams, I recommend you visit here for more information on what techniques and methods you will be using to pass some of these missions, you will see me make use of some of these techniques in the video guides so understanding why I sometimes wait or save skills is important.

District 5 was previously impossible to 3\* every mission unless you were level 100 before Fiber was released. It is possible to reach 5-2 for XP farming if you are under level 95 without ruby heroes but to reach 5-2 I would recommend being at least level 95.

***Each mission in District 5 has been isolated to make this guide even easier to read. Each mission page has the same format:***

1. Mission Overview of rewards and enemies
2. Things of note about this mission
3. Winning 3☆ team screenshot and a written guide
4. Video Guide using the winning 3☆ team
5. Any alternative teams that also work in the same format

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***

## Things of note about District 5

The recommended level for this district is level 100 with ruby bars, it is possible to beat all 10 missions with 3☆ at level 95 with Ruby teams

This district is very difficult without Fiber and I would not recommend trying to go past 5-2 if you have not unlocked her through Alliance Wars yet.

Every mission with hero fragments on them can be won daily 3 times, the rest can be won without a daily limit.

## Important Gear on District 5

District 5 has a lot of important gear required to add ruby bars to your heroes when you reach level 100. Below you will find images of each gear piece and what mission they can be found on.
Françoise

> "*A street alchemist. Mixes volatile concoctions to sustain and provide powerful bonuses to herself and her allies.*"
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## Info

### Location

Hero Crate, 5 Star Crate, Gold Crate, Custom Crate* 6-3 Extreme
* 6-5 Extreme
* 6-10 Extreme

## Skills

 **S** | **Take A Swig**  | *Active* | Stops for a drink, this Hero restores Health per second, reduces the cooldown of [Invigorate] and gains additional beneficial effects while this ability is channeled.
 **G** | **Street Brawler**  | *Passive* | This Hero gains 10% Critical Hit Chance and Health.
 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
 The Bride
* Health
* Damage
Mission 3-5 (Extreme)

## Things of note about this mission

* Ruby Grenades and Ruby Throwing Stars can be earned on this mission, 14 are needed per hero you want to upgrade to ruby

## Winning 3☆ Team

This is a mission similar to 2-3 in the previous district, it will stop a majority of players and that is perfectly fine because beyond 3-5 is only harder missions with no additional gain yet. Without a ruby Serial, this mission is near impossible and you will be wasting energy trying. Follow the video below very closely, this mission will take a few tries and the Ruby Commandos will likely kill a team member within 3 seconds every time, this is okay as long as you can get Serial's shield up immediately after.

Wave 1 - Start with Serial and focus left on Commando, build your shield up as fast as you can. It is okay if one of your team dies, if 2 members die then reset and try again. Phalanx is the key to this start as it gives just enough extra shield to survive. Once Serial's shield is up, swap to Kurtz and execute, switch back to Serial and finish off the remaining enemies. If you can try to finish Wave 1 with a full shield. Make sure you DO NOT use Serial's silver until wave 3

Wave 2 - If you have a shield then use it, if not then build up focus on the Commandos on your left and right.

Wave 3 - Use Serial's silver on Richter, don't focus on any other enemies. You can kill him if you don't miss any shots. If you are too slow here you will likely lose a team member in the last second, if you can then save a shield in wave 2 to use in Wave 3.

## Video Guide

External Link: https://www.youtube.com/watch?v=sz3x2OzRR68&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=28

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Hero Hunters

Hero Hunters is a mobile game developed and published by Hothead Games, it is a worldwide free-to-play game with season activities, real time PVP, a 14 district campaign and a multitude of events to play. You collect new heroes as you play, upgrade your team and work through the story campaign, you can join an alliance and play in wars with 5 other alliances involving over 125 other players!.

https://hotheadgames.com/games/hero-hunters/

https://play.google.com/store/apps/details?id=com.hotheadgames.google.free.survivors&hl=en

https://apps.apple.com/ca/app/hero-hunters/id1110217724#?platform=iphone
Mission 2-7 (Extreme)

## Things of note about this mission

* Mission 2-7 guarantees a single Ruby Core VII (7) fragment per win, this can be done up to 3 times a day costing 2 Quick Win tickets and 20 energy per win.

## Winning 3☆ Team

This can be a difficult mission if you don't time your use of Serial and Kurtz' skills correctly. Astrix and Purifier are the main threats on Wave 2 and 3.

1. Wave 1 - You need to be fast and shoot to build up Serial's shield before any team members die. If you lose a team member then you should restart and try again. Keep shooting until Serial's shield pops and then use his silver to build up another shield. Make use of skill saving techniques explained here and don't use all of Serial's silver skill before the wave ends.

1. Wave 2 - Use Serial's shield and target the left side where Astrix spawns, if you used the skill saving technique then you should have a full silver skill to take her down, you have to take her out before she uses any skills. Your shield will end before she dies, keep shooting at her, don't stop to use skills.

1. Wave 3 - By the time this wave starts you should have a full shield and silver skill ready on Serial, use your shield and swap to Kurtz to execute, then swap back to Serial and target the right side where Purifier spawns. You want to ideally Kill purifier before he can throw a "Pyrotheum Napalm" as this fire is AoE (Area of Effect) and will linger after Serial's shield ends causing rapid elemental damage. With Kurtz' buff Serial should be able to last around 15 seconds in the fire without a shield. Once purifier is dead, swap back to Flatline if she hasn't revived the fallen team member yet then swap back to Serial and quickly kill the remaining enemies.

## Video Guide

External Link: https://www.youtube.com/watch?v=6WY9UA1aSy4&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=20

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Slurp

> "*A grotesque mutant. Splits his duties between dealing continuous damage to his enemies while managing the Health of his teammates.*"
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## Info

### Location

* 5 Star Crate
* Midline Crate
* Biochem Crate
* Hero Crate
* Custom Crate

## Overview

Benny Hop made his excessive fortune as a self-styled "merc manager", funding and handling contracts for the city's most notorious free agents. After his primary breadwinner left him to sign with the Magistrates, Benny had to turn to other revenue streams to maintain his lavish lifestyle. Dealing in black market weaponry isn't without its risks, as faulty products exposed Benny to a myriad of Bio-Chem agents that warped him over time, mutating him into the man he is today.

## Skins

* Armor
 Marathon Mutant
* Crit Chance
* Health
* Damage
Commando

> "*Elite Assault Trooper. A close range specialist, lightly defended but able to rapidly deal significant damage.*"
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## Info

### Location

Gilded Crate, Gilded Heroes Crate

*Not to be confused with Commander*
## Skills

 **S** | **Critical Weakness**  | *Active* | Exposes the enemy, inflicting the target with [Critical Weakness] for 10 seconds.
 **P** | **Micro Stims**  | *Passive* | Whenever this Hero critically hit an enemy he recovers Health.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 KLG
* Damage
* Damage
Moss

> "*A sickly grim reaper. High-risk healer who sacrifices his own health to heal his allies, most effective when supported by additional healers.*"
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## Info

### Location

Hero Crate, Gilded Crate, Gold Crate, Custom Crate, Most Wanted Crate

**Moss** is a sniper alchemist. His outfit is green in color with a protective mask over his face and a hood. Wields a single-shot sniper that deals considerable damage per shot.

## Skills

 **S** | **Healing Cloud**  | *Active* | Releases a cloud that heals all allied Heroes within the targeted area, restoring Health per second for allies who linger in the area.
 **G** | **Corrosive Shot**  | *Passive* | This Hero's weapon has a 40% chance to reduce enemy Armor and Elemental Armor for the rest of the mission.
 **P** | **Lifetap**  | *Passive* | All allied Heroes gain Critical Hit Chance.
Whenever an allied critically hits an enemy the ally recovers Health.
 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
 Alchemist
* Health
* Damage

## Tips

* Moss's bronze skill can heal a team to full health.
* His healing cloud can be used to heal himself if placed properly.
Kobold

> "*A shielding defender. Uses her shields to damage enemies and heal her allies whenever her shields are damaged.*"
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## Info

### Location

Hero Crate, Custom Crate, Gilded Crate, Most Wanted Crate

**Kobold** is a biochem shielder added on November 23, 2018. She is part of the Patriots faction, one of the two Patriots who aren't of the Energy class, the other being Serial.

## Skills

 S | Collapse  | *Active* | Restores Health for all allied Heroes and depletes any active [Chem Shields].
 G | Corrosive Shields  | *Passive* | All shields provided by this Hero damage its attackers, reflecting 15% of the absorbed Damage back onto their attackers.
 R | Tanked Up | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a  Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
* Health
Odachi

> "*An augmented ninja. Deathly lethal and able to effortlessly cleave through enemy ranks unharmed.*"
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## Skills

 **S** | **Poison Caltrops**  | *Active* | Scatters posionous barbs over all enemies in the targets area. Afflicting each enemy with [Poison Caltrops] for 16 seconds.
Afflicted enemies reduce their movement speed by 60% and take  Damage per second whenever they are moving between cover.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
* Health
Mission 3-7 (Extreme)

## Winning 3☆ Team

This is another uneventful easy mission if you can pass Wave 1, beware of the Riflemen and Snipers.

Wave 1 - Aim for the snipers on the back right, take them down first.

Wave 2 - Kill the enemies, don't use Serial's shield this wave

Wave 3 - Use your shield and kill Elite Rifleman on top of the mech, the rest is easy.

## Video Guide

External Link: https://www.youtube.com/watch?v=ljlK3Z17mio&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=30

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Taunt

Taunts enemies to target you. When a taunt is activated, all non-user controlled heroes will focus their fire on the taunted hero. Any new taunt will take priority over the older one.

## Heroes that have a taunt skill

* Baron - Bronze (conditional), Gold
* Butter - Bronze, Silver (conditional)
* Bucket - Bronze, Gold
* Callidus - Platinum
* Gammond - Bronze
* Hivemind - Bronze
* Matador - Silver
* Razorback - Bronze
Krieger

> "*Years of being in outerspace has allowed Krieger to adapt to high G's. Using this to his advantage Krieger can do laps around his enemies.*"
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## Info

### Location

Hero Crate, 5 Star Crate, Custom Crate

**Krieger** is a hero introduced in August 2020. He is a very strong support character, being similar to Halo in that they both have the ability to multiply the damage output of active skills. In fact, Halo and Krieger can pair quite well together, making nearly every allied offensive skill impressively powerful. This however also means that he is especially vulnerable to enemy Silences, as they threaten his effectiveness.

## Skills

 S | Starfall
 G | Gravitational Field
 P | Starlight
 R | Supported

## Skins

* Armor
 Space Sheriff
* Health
 Lone Star
* Damage
* Damage
* Crit Chance
* Armor
* Health

## Trivia

* Due to the space theme of his character model, players often refer to him as 'Buzz,' in reference to Buzz Lightyear from the Toy Story franchise.
* Although his weapon is very visibly a handgun, the game marks it as an assault rifle.
Factions

Every hero is part of a **Faction**. Each one contains multiple members and most play a part in the Campaign. Each month, there are two factions that are the focus of timed events, during which the members of the selected factions receive bonuses to Damage and Health for the event missions. Said events also feature special crates that contain the bonus Heroes of the factions.

In normal missions however, each Hero's faction has no effect on gameplay. Through their passive skills, Colonel Wesson and Commander are the only heroes that offer direct benefits from the faction of the Heroes in play.

## Known Factions

### Kurtz' Lawgivers (KLG)

* Anvil
* Beck
* Commander
* Harbinger
* Lancer
* Kurtz
* Steele
* Striker
* Operator
* Vanguard

### KLG Black Ops

* Caine
* Elite Rifleman
* Kunoichi
* Odachi
* Pris
* Sentry
* Stygia

### KLG Irregulars

* Cinder
* Hideo
* Jarek
* Marianas
* Richter
* Yanlong
* Xianjiu

### Magistrates

* Alcatraz
* Brogan
* Clyde
* Dogface
* Galante
* Gammond
* Hardscope
* Hikari
* Min
* Obrez
* Phantasma
* Salvatore

### Mercenary

* 4-Cep
* Briar
* Chesterfield
* Cross
* MK.2
* Torque
* Verrill

### Morlocks

* Callidus
* Ghoul
* Heimlock
* Ifrit
* Keir
* Maven
* Phoenix
* Razorback
* Silhouette
* Siren
* Slurp
* Spewage

### Patriots

* Fiber
* Flatline
* Fortress
* Kobold
* Phalanx
* Sapphyr
* Surge
* Serial

### People's Guard

* Castellan
* Françoise
* Halo
* Luciana
* Kaishi
* Klayton
* Mauler
* Ronin
* Savage
* Shank
* Shivs
* Irezumi

### Rangers

* Alvarez
* Astrix
* Bolt
* Cyphon
* Everest
* Mandrake
* Marlowe
* Prophet

### Shoremen

* Bucket
* Cast
* Fischer
* Keel
* Magnus
* Moss
* Pariah
* Scum

### Teraventa

* Barricade
* Elixir
* Gunsmoke
* Jackal
* Kiyoshi
* Sand Ruby
* Sheshen
* Snaps
* Stratus
* Venom
* Warden

### The Watch

* Artemis
* Heckler
* Krieger
* Matador
* Oro
* Revenant
* Yeager

### United Armed Forces (UAF)

* Baron
* Butter
* Colonel Wesson
* Dreadnought
* Nightingale
* Oracle
* Ryker
* Ursus

### UAF Airborne

* Carabina
* Commando
* Duran
* Halloway
* Hivemind
* Icebox
* Panzer
* Purifier
* Voltage
Daily Quests

Every day, there is a series of **Daily Quests** that gives the player rewards for engaging in the game. In addition to the individual rewards, completing a certain amount of Daily Quests, starting at 3 and increasing to 13 as the player levels up, will reward 5 Cinder Fragments and 30 Gold.

Some quests are unavailable until the player has progressed enough to unlock certain features of the game.

## Notes

* The quests for the log-in hours are set to the player's local time.
* There is a maximum of 1280 Team XP, 300 stamina and 436 (only 6 are free) gold available in the Daily Quests.
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Dogface

> "*A grizzled Veteran. An aggressive support sniper, augments his rifle to deal deadly burst damage.*"
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## Info

### Location

Gold Crate, Silver Crate, Custom Crate
Hard Campaign* 3-9
* 4-3
* 4-10
Extreme Campaign
* 3-9
* 4-3
* 4-10

**Dogface** is a veteran sniper unlocked from the Gauntlet Store. You must defeat him in campaign mode in order to get the Gauntlet mode. He can be obtained after completing Mission 2-10 and his fragments are farmable in the campaign.

He uses a slow-firing rifle with six shots. He can attach one or both of his attachments to his rifle to augment its performance - an accelerator rail and an extended mag.

## Skills

 S | Fire at Will | *Active* | Feeds an extended magazine into his rifle that boosts this Hero's attack and increases his ammo capacity. Improves his weapon Attack Damage, magazine capacity by 12, and fire rate by 66%.
 R | Supported | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
 Patriot
* Crit Chance
* Health
* Damage

## Tips

* When Dogface attaches the accelerator rail after firing some shots of the extended mag, his ammo capacity will instantly refill back to full as long as the magazine doesn't reach zero before attaching the accelerator. This technique can help dish out extra damage.
* He has extremely high single-target DPS, making him able to quickly take out individual enemies.
* Firing too fast with his silver skill will cause him to miss a lot, a common mistake. Counter this by firing slower than usual. If hitting a large target then let loose (but not too fast as usual).
UAF Airborne

> "*The Special Forces arm of the UAF. Only the best of the best serve with the Airborne division, with only a select few ever reaching their ranks. They are rarely regulated by the UAF with many of their operations remaining highly classified, and highly controversial.*"
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## Known Members

* Carabina
* Commando
* Duran
* Halloway
* Hivemind
* Icebox
* Panzer
* Purifier
* Voltage
Mission 2-8 (Extreme)

## Winning 3☆ Team

This is not an especially difficult mission as long as you use Serial's skills properly.

1. Wave 1 - Start with Serial and target the Riflemen in the centre, use your shield and keep shooting enemies until his shield pops. Use Serial's silver and kill the remaining enemies to build up a second shield, make use of skill saving techniques explained here and don't use all of Serial's silver skill before the wave ends. Note that Scum is on the top left but poses little threat, you can leave him to last or kill him first if he is causing problems for you.

1. Wave 2 - Use your shield and wait for Beck to spawn, then use your refreshed silver skill on her to kill her. Her "Evasion Field" will likely keep her alive but one more clip of bullets should finish her easily, she is the main threat on this wave. Beware of Briar who is on the top right, she can do high damage if not killed fast enough. By the end of this wave you should have another shield built up.

1. Wave 3 - Use your shield and focus fire on Dogface who is on the left rear line, keep shooting him until your shield ends and then use Serial's silver on Dogface. This should kill him and build up another shield, use it and then focus on Ifrit, he is not a threat by himself but his platinum "Unfinished Business" can revive the fallen Dogface after 15 seconds. He should be fairly easy to take down, if Dogface is revived then quickly take him down again as well.

## Video Guide

External Link: https://www.youtube.com/watch?v=o-YUg55XHDE&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=21

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Mission 2-1 (Extreme)

## Things of note about this mission

* Mission 2-1 guarantees a single Ruby Core VII (7) fragment per win, this can be done up to 3 times a day costing 2 Quick Win tickets and 20 energy per win.

## Winning 3☆ Team

This mission has a 3 boss enemies on wave 2: Siren, Beck and Duran. Both Beck and Duran have the **"Doing Damage"** ruby buff so will do significantly more damage, Siren is the more deadly of the two however and should be focused on first as her skill "**Siren Song**" can hit every team member.

1. Wave 1 - focus on the **Riflemen** before the **Grenadiers**, not much threat. Build Serial's shield but save his silver skill until wave 2, execute with Kurtz, you don't want to execute Serial as he will need the buff.
2. Wave 2 - focus on Siren first and ignore the other enemies, use Serial's silver and focus on Siren, you don't want to wait for his shield to pop in this instance, she needs to be taken down as soon as possible. It will likely take around 4 clips to kill her, if you're lucky then Flatline will stun her as well. Take down Beck and then Take down Duran, you need to take Beck down first as Duran will keep healing her and by result, healing himself as well. If you take down Beck first, he cannot heal himself.

## Video Guide

External Link: https://www.youtube.com/watch?v=jbC1cHKTcqw&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=14

## Winning 3☆ Team if you don't have Kurtz

As explained above, Siren is the main threat and is the fatal part of the mission if her Siren Song starts. The key to using this team is using Serial’s shield to absorb all damage and taunt, then using Kunoichi's bronze skill "Flurry of Knives" which will stun her for 8 seconds, using Kuno you can do massive damage to her and take her down easily. Beware that this team relies heavily on Serial and Hivemind taunting all enemy fire, a single enemy will be able to kill Kunoichi as she is fragile with low health and armour.

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Hideo

> "*A specialist assassin. High-tech gear and weaponry makes quick work out of weakened groups of enemies.*"
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## Info

### Location

Hero Crate, Gold Crate, Custom Crate, Gilded Crate

## Skills

 **G** | **Momentum**  | *Passive* | Each time this hero damages an enemy he gains a charge of [Momentum], improving this Hero's weapon damage, to a maximum of 10 charges.
If an enemy is killed by this Hero, reduce the cooldown of the next [Bladestorm] by 50%.
 **P** | **Penetrating Shot**  | *Passive* | This Hero's weapon damages an additional enemy, dealing Damage to a nearby target.
 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
* Health
Butter

> "*A combat marine. Sturdy defender with a powerful shield, great at drawing fire away from his allies.*"
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## Info

### Location

Custom Crate, Frontline Crate, Hero Crate, Gilded Crate, Gold Crate

## Overview

**Butter** is a playable character in Hero Hunters and one of the third of the three main starting characters, after Ryker and Nightingale.

Butter is viewed as a more traditional tank/taunter and is a great choice for early to mid game tanking. His abilities will keep the heat on him and away from others. If you back him up with a good healer or two, he can be effective for many areas of the game.

## Skills

 S | Defender Shield | *Active* | Shields all other allied Heroes, absorbing Damage.
Each shield lasts 20 seconds or until destroyed.
 R | Tanked Up | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains an Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
 Guardian
* Health
* Damage

## Tips

* Butter's shields are his main advantage, his silver skill can affect the battle greatly.
* His **Draw Fire** skill can save other team members, but be careful not to expose Butter to too much fire.
* Butter's basic shotgun attack can destroy cover quickly.
Mission 2-3 (Extreme)

## Things of note about this mission

* Mission 2-3 guarantees a single Ruby Core VII (7) fragment per win, this can be done up to 3 times a day costing 2 Quick Win tickets and 20 energy per win.

## Winning 3☆ Team

This is a hard mission and it relies heavily on Kurtz. This will likely be the mission which stop most people from reaching District 3. In order to win you cannot have any team members be killed by enemies. Please be aware this is just the recommended and easiest team to use, I will go through a myriad of alternative teams below of which some don't use Serial, some don't use Kurtz and some that don't use either.

1. Wave 1 - Use Kurtz and shoot at the Sniper right in front of you, this should taunt him and he will set sights on you. You need to make sure you duck behind cover or roll so he does not hit you, if your Kurtz is not strong enough then a single sniper shot will kill him and you will need to restart. Once this Sniper is dead, your Execute should be charged, use it and immediately swap to Flatline and revive, this will trigger a lightning storm courtesy of Halo or Kiyoshi; Krieger may also work but is more damage oriented and cannot provide a heal which is very useful. If you can, try not to shoot and wait this wave out so your execute is ready again in Wave 2, this may mean sitting and waiting behind cover.

1. Wave 2 - This is the wave that will likely kill most players, this wave spawns 3 Purifiers which do a lot of damage and leave AoE fire on the ground with their skill "Pyrotheum Napalm" which can be very hard to avoid. If you waited on wave 1 and your execute is charged again then use it immediately, if it is not then you need to shoot at the Purifiers and kill them as soon as possible. Regardless of if you waited on Wave 1 or not, you MUST have execute charged before you start Wave 3.

1. Wave 3 - If wave 2 didn't kill you then this wave is even harder, the main threat is Castellan and his Turrets. As soon as this wave starts, execute and target Castellan. Xianjiu should be taken down by Kurtz' platinum combined with the lightning, this additional damage is the key to passing this final wave or you won't be able to do enough damage, the enemies will keep destroying Hivemind's drones and triggering Kurtz platinum skill, you need to make sure Hivemind keeps producing drones so you can pilot him after Executing if you want to.

## Video Guide

External Link: https://www.youtube.com/watch?v=07uqVRFBwVI&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=16

## Video Guide

External Link: https://www.youtube.com/watch?v=eVHLaLpXJiA

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Hivemind

> "*A drone controller. Utilizes an army of autonomous drones that provide the team with a mix of healing and defensive abilities.*"
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## Info

### Location

Custom Crate, Hero Crate, Gold Crate, Energy Crate, Gilded Crate, Most Wanted Crate, Extreme Campaign* 8-1

## Overview

**Hivemind** is a playable Energy Hero, notable in his ability to spawn a plethora of drones.

He was originally only available as a Tournament reward, but has been released into both the Hero Crate and the Gold Crate in the February 2018 update. He received a minor buff in September of 2020, allowing him to spawn an extra Defender Done, as well as a rare, Indian-themed skin.

## Skills

The [Defender Drone] has Health, and deals Damage per second.
 **S** | **Leech Drone**

The [Leech Drone] has Health, and deals Damage per second restoring Health for an allied Hero equal to 50% of the Damage dealt.
 **G** | **Defensive Screen**

 **P** | **Recycle**  | *Passive* | Whenever a drone is destroyed this Hero recovers Health.
 **R** | **Tanked Up** | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains an  Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
 Kurta
* Health
* Damage