Regeneration

## Introduction

Regeneration is the ability to heal or recover from serious injuries, illnesses, or other forms of harm at an accelerated rate, often returning the affected person or object to their pre-damaged state. Depending on the extent of the regeneration ability, the healing process may occur almost instantly, with a character or object being able to fully heal from any injury or illness in a matter of seconds or minutes. This ability is typically associated with fictional characters or entities that possess extraordinary physical durability or stamina, allowing them to survive and heal from injuries that would normally be fatal for ordinary human beings. Regeneration can also be used offensively, with characters or objects using their ability to quickly heal from attacks and returning to battle shortly thereafter.

## Ranks of Regeneration

**Low-Nether:** Character with this rank of regeneration are allowed to recover from regular injuries more quickly than normal. It helps them heal wounds that might take days, weeks, or months within a matter of seconds or minutes. In the context of machines and vehicles, it would only help regenerate minor exterior damage, allowing for quick fixes to superficial wounds.

**Base-Nether:** Characters can quickly heal wounds that would normally leave large scars, such as severe burns or deep injuries, often within seconds to minutes. In the case of machines and vehicles, this would mean regenerating damage that would normally leave large dents and openings. In other words, the wound or damage is restored to its original state or condition, allowing for a speedy recovery or repair.

**High-Nether:** Regeneration of minor body parts and, as well as lost limbs. This capability is also useful for repairing internal and external machine damage.

* Example: **Auren The Absolute: Pre-suit Upgrade (I Can Tell You What Is Killing The Stars)**

**Low-Mid:** The capability to recover lost limbs, limited cerebral damage, and even severe organ damage or destruction, including traditionally fatal wounds and disembowelment or crosswise division. For machines and vehicles, this would involve regenerating minor components as well as more exhaustive internal harm.

* Example: **Ichigo Kurosaki (Bleach)**

**Mid:** The capacity to recover from decapitation or significant neurological harm. For machines and automobiles, this would involve the revival of essential components, such as the engine, after being destroyed.

**High-Mid:** The ability to regenerate from being blown/cut to pieces, brain included, or from a small piece of the user's body, such as a finger, or the entire heart.

**Low-High:** Ability to regenerate when solid parts of the body are gone. This ranges from a puddle or drop of blood to a single cell. For robots and machines, regeneration from the liquid state may also be included.

**Mid-High:** Ability to regenerate from even being completely burned out. This includes reduction to ash, dust, smoke, vapor, and plasma.

* Example: **Akuto Sai (Demon King Daimao)**

**High:** Ability to regenerate from several scattering or single molecules, atoms, or subatomic particles.

**Low-Godly:** The ability to regenerate the user's body after it has been completely physically destroyed, and instead restore the user from disembodied consciousness, whether soul, spirit, another non-physical aspect of oneself, esoteric or metaphysical energies, or otherwise.

**Mid-Godly:** Characters can regenerate from being erased completely from their physical being, mind or soul.

**High-Godly: Characters can regenerate after being erased conceptually, for being erased from non-existence, or being erased from the narrative, in terms of regenerations, there are no limits in it**

* Example: **Lilith (World of Darkness)**