Containers

Every item and resource within Dual Universe has an owner and a physical location. To store these items and resources a player will need to place them in containers. All containers are either attached to the player (nanopack) or attached to a construct they own or have permissions to use.

Item and Fuel containers have input and output slots, some of those slots have restricted uses. For example Fuel Tanks have 3 control inputs and 10 fuel outputs used for engines. Similarly item containers cannot be used as fuel tanks although they can store fuel since item containers do not have fuel outputs, only output slots for industry and repair units. See page on Slot Limitations for more details.

## Nanopack

A players nanopack is the first container they use, after the initial tutorial and selecting (i) the nanopack will open with the players inventory of a sanctuary claim unit, speeder parts, fuel and a blueprint. The nanopack has an initial capacity of 4130 L that can be increase to 6339 L by training talents. See page on Nanopack

## Item Container

Item containers are the main storage area for all players, they are available in sizes from XS to Expanded XL and can be attached to any type of construct. Item containers can be grouped together by a Container Hub and talents affect their capacity . If a player has maximum container talents and connects the maximum number of Expanded XL containers to a hub, it would result in an astounding 8,245,811 L of available space in one storage area. See page on Item Containers

## Ammo Container

Ammunition containers have three sizes S M L and can have multiple weapons linked to a single container. See page on Weapons

## Parcel Container

A parcel container is a standalone storage area usually positioned on a players static construct and servers as a source and destination for delivery missions. A player packages items and places them in the parcel container for collection via the mission job board. Packages can also be delivered to the container by other players on completion of a job. When a delivery job is submitted for delivery to a container, volume is reserved in the container for the parcel to be delivered. Parcel container size and capacity follows item container attributes with XS, S, M, L, XL and Expanded. Parcel containers have only control input slots and cannot be connected to Container Hubs or other containers. Parcel containers have an automatic range of 2 km and do not rely on the delivering players container link range. See Mission System for more details.

## Fuel Container

Fuel containers or Fuel Tanks are available for respective engine and fuel types, Space Fuel, Atmospheric Fuel and Rocket Fuel. Fuel tanks are available with varying capacities. Multiple engines can be connected to one fuel tank and a single engine can be connected to multiple fuel tanks. See Fuel Tank Attributes and Slot Limitations page

## Market Container

A players market container is a special storage area at each Market Hub. When a player places a sell order the item is moved to this container, when items are purchased they reside in this container. This seemingly endless capacity storage area should only be used as temporary storage. When opening the Market Interface a player will need to ensure they have selected the default container (nanopack or linked container) where their items to sell are located before opening the interface. See page on Markets

## Container Hub

A container hub or relay permits you to attach multiple item containers to increase the storage pool. Container hubs cannot be used for Ammo, Parcel or Fuel containers. See page on Container Hub.

## Container Operations

All containers have the same familiar interface, when selecting inventory (i) the player will be presented with a single window or a tabbed window if they have a linked container. Opening another container (F) will show the Nanopack and linked container on the left, with the container they have opened on the right . Various container operations can be performed by the following actions;

* LMB: Select
* LMB + Drag: Move items
* Double LMB: Quick equip
* Ctl + LMB: Select more than one items
* Shift + LMB: Select all items between first and last
* Shift + Drag: Split stack
* RMB: Context Menu

### Default Container / Linked Container

The players nanopack has limited capacity and to extend that capacity while mining, industry or in combat a linked container can be associated with your inventory. While this extends the capacity the linked container has a limited range. The range can be extended training the correct talents.

### Pack Items

A player can select multiple items in a container, right click and choose Pack Items. After entering a name for the new items a package is created, selecting the package the player can see the items in the package. These packages do not change the volume or mass of the object but are ideal for creating delivery missions.

### Claiming Items

Items placed into a containers will be assigned container rights unless the tick box of automatically claim for a player or Organization is set. While in the container items can be claimed by an individual or Organization, this can help identifying ownership when placing items in shared containers. If a player takes an item claimed by another, the owner receives a notification of theft of the item.

### Container Filters

Managing items in containers can become problematic once you have hundreds of items in a container, while the search feature is useful the custom filter feature has more flexibility. Custom filters are persistent across all containers and constructs. To create a custom filter open a container and select All Types and then New Filter and give the filter a name, for example Space. Then select the filter icon and select the item types, for example Space Engines and Space Fuel Tanks, then save the filter. With that filter set you can open any container to find the filtered items.

## Talents

Various talents affect the volume, mass and link distance of containers.

To view the effect your current talents have on container capacity RMB container and select Inspect, the volume is represented as ContainerVol(+your talentboost) shown in the image below.