recursal/Fanatic-Fandom huggingface dataset:
Plants

**Plants** are objects that generate in rooms for decorative purposes.

They do not typically drop anything, however in the Garden **plants** drop gold.

Thistles are classified as plants and damage the peasant but not enemies.

## See also

* Skeleton (object)
* Environmental danger
* Containers
* Walls
* Rocks
* Shatter Rocks
M.E.G.A. Bomb

* Normal

An assistant to Dirk invented and named this bomb. M.E.G.A translates to Manfred's Electrical Golden Armament. He was promptly dismissed for his terrible, forced acronyms.

## GUID

Item: f3fc59fe276e4b5eb28425f43940c0f8
Effect: 6b4fbafb16b2492499b4018884e86a72

****M.E.G.A. Bomb**** is a unique bomb relic in *UnderMine*.

This relic is a combined relic of Lightning Bomb and Golden Powder.

It will sometimes turn enemies into gold statues, similar to Midas Touch.
Poisoned Ham Shank

* Normal

Even cured ham has its limits.

## GUID

80b804d933ea40539204fc5a33fd957c

****Poisoned Ham Shank**** is a food item in *UnderMine*.

* Heals 25 hit points. With no Salt Shaker modification.
* Can be obtained by having the Plague curse, or when a steak falls in a pool of poison.
* Has a 40% chance to poison you.
Orion's Sword

* Item
* Buff

* Normal

A cosmic sword, lightning the night's sky with karmic justice.

## GUID

Item: e7cb0d0449d640baa7d05b92994d34ce
Effect: c56610e1fdea447d9514d8dff77fc947

****Orion's Sword**** is a relic item in *UnderMine*.

Adds the damage taken on hit to your current melee, ranged, and bomb damage for 15 seconds. All damage taken while the buff is active resets the timer and adds to the damage buff, for a maximum of +500 damage added to the base.

## Notes

Lillyth must have been rescued before this relic will appear in the UnderMine.

## See Also

* Ara
* Ursa Major
* Canis Major
* Sagitta
* Circinus
Offering Room

Offering rooms are a Room type that contains at least 1 Relic on pedestals, which you can take at the cost of Curses.

If there are more than one Relic offered, only one can be taken.

The cost of the Curses can be doubled with Tariffs.

You may have one of the Relics per free if you drink Freeloader Draught in the room (you can still only pick up one Relic).

The rooms can be found in crawl spaces, or just normally spawned on the floor. When they spawn on the floor normaly, the room will be locked (needs one Key to enter).

Destorying the Relics will not give you the Curse cost.
Miner's Flask

* Normal

A sneaky little vessel with something left over for the new owner.

## GUID

Item: 262277e1e3914d1aae80a2d9f5acb3bd
Effect: 007263063c92486b919015f9c9acaae4

****Miner's Flask**** is a relic item in *UnderMine*.

Multiplies the duration of some potions when they are consumed by 2.

The relic will drop a random potion when acquired except when removed from the Relic Altar.

## Synergies

**Miner's Flask** stacks with Auglycerin and Golden Popcorn, causing gold to be dropped continuously for longer. If using this method to farm Gold, it is advisable to do so in a small room with few or no obstacles.

## Notes

* The **Miner's Flask** can keep the effect of potions for longer because it stores the potions at a certain temperature, hinted at by the temperature meter at the top of the flask.
* Has no effect on Seertooth and Electrorock.
Loyalty

* Normal

Pilfers always remember a face, and they enjoy the familiar.

## GUID

Item: d182cd977e1f4946b935c5e45acc8bee
Effect: fc2e43b5896a4e2a9d831a7d0aea18ca

****Loyalty**** is a blessing item in *UnderMine*. It costs **1** Minor Curse at Sho'guul's lair.

Shop costs are reduced by 10% per stack of this Blessing.

* The maximum discount granted is 80% off.
Potion

**Potions** are Items in *UnderMine* that are only usable once, and either have an effect duration like the Strength Serum, or make something happen once like the Chest in a Bottle. The Journal includes a section on Potions in the Items tab.

Potions with a duration stack the timers when drinking multiple of the same potion.

## Potions

* 1. Tincture
* 2. Apprentice's Tincture
* 3. Salvaging Sludge
* 4. Troll Sweat
* 5. Ghostly Ichor
* 6. Cure All
* 7. Coffee
* 8. Elixir
* 9. Rainbow Kernels
* 10. Golden Kernels
* 11. Popcorn Kernels
* 12. Seasoned Kernels
* 13. Whiplash Serum
* 14. Strength Serum
* 15. Savagery Serum
* 16. Alacrity Serum
* 17. Sundering Serum
* 18. Cyclonic Serum
* 19. Durability Serum
* 20. Holy Water
* 21. Purge Potion
* 22. Purification Potion
* 23. Aether
* 24. Absolution
* 25. Doubling Saison
* 26. Impish Key Bomb
* 27. Iron Glaze
* 28. Holy Glaze
* 29. Ambrosia
* 30. Nitroglycerin
* 31. Auglycerin
* 32. Immolation Potion
* 33. Float Potion
* 34. Selt's Blood
* 35. Blood Chalice
* 36. Fury Potion
* 37. Antimatter
* 38. Bottled Pilfer
* 39. Shop in a Bottle
* 40. Bottles in a Bottle
* 41. Chest in a Bottle
* 42. TRANSMUT3 in a Bottle
* 43. Altar in a Bottle
* 44. Doppelbock
* 45. Transmutagen
* 46. Metamorphim
* 47. Mighty Metamorphim
* 48. Circle of Transmutation
* 49. Berserker's Brew
* 50. Ghost Pepper Sauce
* 51. Toadvine's Tonic
* 52. Numbing Cream
* 53. Potion of True Sight
* 54. Potion of Plenty
* 55. Protein Shake
* 56. Blessed Blend
* 57. Toxin
* 58. Witch's Brew
* 59. Freeloader Draught
* 60. Biscuits
* 61. Midas Touch
* 62. Kiss of the Succubus
* 63. All-Potion
* 64. Some-Potion
* 65. Starlight Sip
* 66. Churchbell Nectar
* 67. Pangolin Potion
* 68. Stoneforge Broth

## Removed Potions

* Aloe Extract
* Charm Potion
* Quicksilver
* Tortoise Oil
* Invulnerability Tonic
* Shortcut Juice
* Blessed Bounce

## Notes

* You can find potions when you pull the lever in a Sacrifice Room, blow up Rocks, buy them from Shops, find them in Secrets, opening up a Chest, and in many other ways.
* It takes one second to drink a potion, and in the meantime, you are unable to move or jump. You can stop drinking and move, but you will have to drink from the start again. If you are damaged, you will stop drinking, and have to start again.
* Drinking more than one of the same time-limited potion does not double its effect. Instead, timed potions will last longer.
* An endgame strategy called the Potion Loop has a heavy dependence on potions.
* The Spirit allows you to hold 1 more potion.
* Rainbow Kernels can duplicate potions as well.
* Miner's Flask and Slow Metabolism increase potion duration for the current run.
* Fast Metabolism decreases potion duration time.
* Slowth Berry and its upgrades increase potion duration time permanently.
* Compulsion will force the players to drink potions immediately when picked up.
* Mutation causes a 50% chance of Relics to become potions instead.
* Bottle Stopper decreases potion capacitiy by 2.
* Bottle Blight will damage the players for 5 damage per potion they carry, on entering a new room.
Numbing Cream

* Normal

Particularly useful after a hard day in the goldmine, or during a hard day in the goldmine.

## GUID

Item: 9c0401cc3c9a4188a6b3c800215b557d
Potion: 7b2aca5ce33443918a07d54241ec9838
Effect: 1a433a2bf0fd4c68a7ab3b360c881c1c

****Numbing Cream**** is a potion item in *UnderMine*.

It reduces damage taken by 50%.
Seer's Blood

* Normal

Blood of the salamander. Kept only in check, by the blood of her brother.

## GUID

04579544c0354d24a712f465b0a4a504
Upgrade: d8541923ed754682bedfe3bd90df18b2

****Seer's Blood**** is a unique bomb relic in *UnderMine*.

This bomb will create a normal explosion. However, after the explosion four small splashes of liquid fire come out in the four diagonal directions, creating small circles of fire similar to the fire patches from Lava Walkers.

## Trivia

* During development, this item was a *Common* relic.
Queen's Fish

It is only natural that this floating creature also be nicknamed after one of the famous bombsmiths. In this particular case it is a little more well deserved. Not only are the projectile patterns alike in Queen's Bomb and Fish, but Queen is a mother to both Bishop and Rook, as the Queen's Fish mother to Bishop's Fish and Rook's Fish.

## GUID

4a1107e0ea834ac6aa7b4984da4ec740

**Queen's Fish** is an enemy in *UnderMine* which is only found in the Contested Bog. It floats around, which makes it immune to ground-based damage such as fire and falling in holes. The projectiles are shot in the same fashion as Queen's Bombs explosions. When the **Queen's Fish** dies it spawns a Rook's Fish and Bishop's Fish in its place.

## See also

* Bishop's Fish
* Rook's Fish
Magnetized Ore

* Normal

Magnetized metal has confounded even the greatest scholars.

## GUID

Item: 62b6f012430249ce8befe02ab52482db
Effect: 3d972ddc1b1f4a74b488decaafc31b01

****Magnetized Ore**** is a relic item in *UnderMine*.

This relic will teleport enemies that are nearby to a placed bomb closer to the bomb after it explodes.

**Magnetized Ore** also gives enemies a 60% damage reduction to bombs, making bombs into more of a utility rather than a weapon.
Secretion Wurm

Secretion wurms are the result of thousands of years of evolution. Rift wurms made their way into the blighted bog, and slowly but surely adapted to their environment. They ingested various poison plants and slowly developed their own toxin. It oozes from their skin as they crawl along the ground.

## GUID

bb484a5832f24197a2ec9274c07e6446

 The **Secretion Wurm** is an enemy in *UnderMine*. It is found exclusively in the Contested Bog (and Othermine after entering the bog).

The Wurm has multiple segments and moves in a straight line until it hits an obstruction, at which point it either turns left or right.

It is similar to Rift Wurms in movement and contact damage, however it also has the additional negative side effects of leaving a very long trail of poison behind it.
It is not a good idea to split these enemies up in to many smaller enemies by killing the center segments as the floor can turn to poison very quickly.

The best strategy for this enemy is to first destroy the tail so that its head cannot regenerate, then kill its head and the middle segments will poof out of existence.
Plundered Crown

* Normal
* Extended

One could command respect, lead with integrity, or just steal a crown. Some wouldn't know the difference.

### Effect

A stolen crown

One could command respect, lead with integrity, or just steal a crown. Some wouldn't know the difference.

## GUID

49f4821fdb7643b8a1da918a117f56e4

****Plundered Crown**** is an artifact item in *UnderMine*.

It is gained from defeating the Plunder King in the Contested Bog.

This Artifact is necessary for getting Favor of the Queen.
Nullstone

* Normal

"Being invincible once in a while is better than never at all." - Proverb

## GUID

Item: dd44a1f545ad48cda6d653cb6b5eaafb
Effect: 472e2993550c48698025988aeb648f45

****Nullstone**** is a relic item in *UnderMine*. It costs **3** Major Curses at Sho'guul's lair.

This item blocks one attack per room and reappears when the player enters a new room. It negates almost all types of damage (including from Sacrifice Rooms and Purge Potions), except Mortar's beam attack and fire damage from landing on a torch. Blocking hits prevents status effects from afflicting the player (e.g., a Spider's poisonous bite or projectiles from Waking Light-affected Torches and wall lanterns). Blocking a hit prevents the Intensifier's effect from resetting.

The Nullstone activates after Wayland's Boots, Floating Skull, and Mirror Shield.

When the Nullstone disappears, any Will o' the Wisps on the player will be removed.

## Tips

Because the nullstone blocks damage taken from buying items with health from Blood Offering, it can easily be used to clear out shops with no cost. You can buy an item, enter a new room, go back and buy another item, and repeat this process.
Oil

**Oil** is a hazard in *UnderMine*. It may be found covering the floor, stored in breakable barrels, distributed as a result of an Oiled Glomp or Oiled Uberglomp, or from the Galoshes. Walking on oil slows the player and prevents them from jumping. Oil is flammable, burns longer, and does more fire damage than other fire-inflicting sources (such as imps, Gargoyle, Torches, fire on the ground and such).

Oil can be spilled over water and cover it.

If the player has the Galoshes, they will be unimpeded by oil and can move normally and jump in oil.

Oil that is located near a room exit can't be set on fire, so it is a way for finding a secret room if you have Galoshes.

Oil has also a common texture for all rooms.
Salt Shaker

* Normal

Considered a luxury by the lowborn. The peasants of the salt mines don't seem to appreciate it though.

## GUID

223a30ef1f8041618f8a66f4f3b0241b

****Salt Shaker**** is an upgrade in *UnderMine*. It can be purchased from Arkanos.

## Summary

Increases HP gained from food.

* Medium Rare Steak: +25 HP
* Fish Kebab: +40 HP
* Ham Shank: +65 HP

## See also

* Pepper Shaker
* Cayenne Pepper Shaker
Mini Chest

## GUID

Unknown ID

****Mini Chest**** is an object in *UnderMine*.
The **Mini Chest** is a type of Chest and can be found in Normal Chests and contains loot.

This chest can be opened for free despite there being a mini lock slot on the front.

After being opened it can be bombed for an extra chance at loot with Recycler.
Normal Rock

## GUID

Unknown ID

****Normal Rock**** is an object in *UnderMine*.

Normal rocks are spawned in rooms in the Goldmine, Delvemore Dungeon, Halls of Din, Shimmering Caverns, Golden Core, and Contested Bog.

They have base loot drop chance of 8% with that chance increased to 48% with Petrified Rock

## Loot

Without Petrified Rock

69
75

{\displaystyle \frac{69}{75}}

3
75

{\displaystyle \frac{3}{75}}

2
75

{\displaystyle \frac{2}{75}}

1
75

{\displaystyle \frac{1}{75}}

1
625

{\displaystyle \frac{1}{625}}

With Petrified Rock

13
25

{\displaystyle \frac{13}{25}}

6
25

{\displaystyle \frac{6}{25}}

4
25

{\displaystyle \frac{4}{25}}

2
25

{\displaystyle \frac{2}{25}}

## Gallery

* Goldmine Rock
* Goldmine Rock
* Goldmine Rock
* Delvemore Dungeon Rock
* Delvemore Dungeon Rock
* Halls of Din Rock
* Shimmering Caverns Rock
* Shimmering Caverns Rock
* Golden Core Rock
* Golden Core Rock
* Contested Bog Rock
* Contested Bog Rock
* Contested Bog Rock
Rook's Bomb

* Normal

Rook learned bomb smithing from his mother, but always had a special relationship with his father.

## GUID

96b62be9e4f04a329eed69ab143957aa
Upgrade: 354c2f284b3f4420acdcdcb73e759168

****Rook's Bomb**** is a unique bomb relic in *UnderMine*.
It can be combined with Bishop's Bomb to obtain Queen's Bomb.

It will send three additional explosions in all four cardinal directions.

## Notes

* The shape of the explosion corresponds to that of the movement of a rook piece in the game of Chess.
* Old effect text: Death at y = 0
* Old description text: A mastercrafted bomb, lost in the tunnels of the mine by an unknown adventurer.

## References

1. ↑ "Did you know you can combine relics? For example, Rook's Bomb and Bishop's Bomb combine to become Queen's Bomb. Will you find the other secret combinations? 🤔 #indiedev" – @undermine\_game on Twitter, July 18, 2019
Rat Nest

Rats build their nests with whatever they can scavenge. Twigs, twine, the leather belts of fallen footmen, leaves, bones, apple cores, bits of metal, hay from the stables, other rats...

## GUID

a161c5a789204073814881d4207891f1

The **Rat Nest** is an enemy in *UnderMine*. A Rat Nest will spawn up to 10 Rats and Loaded Rats before breaking. Loaded Rats spawn at a significantly lower rate.

It is similar in function to Scale Tunnel.

## See also

* Rat
* Large Rat
* Loaded Rat
* Rat Matron
Peasant Names/Prefix-Suffix

* Aman
* An
* Ari
* Arth
* Ash
* Au
* Baggle
* Bar
* Ben
* Berin
* Bern
* Bor
* Bri
* Brom
* Bry
* Can
* Car
* Caro
* Cass
* Ced
* Clif
* Dain
* Destr
* Don
* Dor
* Ear
* Ela
* Ele
* Eliz
* Em
* En
* Ev
* Fav
* Fen
* Fend
* Forth
* Fran
* Freder
* Gabri
* Gav
* Geoff
* Gi
* Gorv
* Greg
* Had
* Hen
* Jan
* Jansh
* Jar
* Jas
* Jess
* Jos
* Jose
* Julli
* Just
* Kay
* Ken
* Keri
* Kins
* Kris
* La
* Lay
* Le
* Leo
* Lethold
* Li
* Lief
* Liz
* Lu
* Ma
* Mad
* Mer
* Mor
* Nao
* Oli
* Oliv
* Penel
* Pet
* Peyt
* Quin
* Ri
* Rob
* Ronal
* Row
* Ru
* Rulf
* Sad
* Sar
* Ser
* Sim
* Sky
* So
* Sor
* Terr
* Terro
* Thom
* Tris
* Tyb
* Ul
* Vio
* Wal
* Walt
* Wan
* Wen
* Will
* Xal
* Zan
* ah
* an
* anna
* ard
* arke
* beth
* blood
* by
* cher
* da
* den
* dice
* down
* drey
* dy
* eb
* eline
* ella
* elle
* en
* ence
* es
* ette
* frey
* gan
* ica
* ice
* ish
* ker
* la
* lee
* let
* ley
* lia
* line
* lyn
* ma
* man
* mi
* na
* ne
* olfe
* ood
* ope
* ory
* owne
* phia
* phie
* phine
* ring
* ta
* tan
* ter
* ver
* via
* y
* ya
* ylor
* yne
Masamune

* Normal

"If on your journey, you should encounter a god, a god will be cut."

## GUID

Item: c5791c753f7e42de8a2814bd4b17504a
Effect: c88199b42a0b4b03b3887b1d453cb1fa

****Masamune**** is a relic item in *UnderMine*.
It can be obtained by combining Masa and Mune. Masamune gives the peasant a 1/100 chance to instantly kill non-boss enemies. This does not stack multiplicatively with Nikko's level 3 ability to do the same, instead stacking additively. This means that with both of these, the peasant has a 1/50 chance to instantly kill non-boss enemies instead of 1/100.

When combined, the stat changes from Masa and Mune cancel out, as they have exact opposite effects.
Schematic

**Schematics** are a group of items found in *UnderMine*. They are given to specific NPCs to craft the items they are for and unlock them for future runs (Thorium is needed to purchase these items). They can be found in different ways, from looting them from chests to killing bosses.

When unlocking a schematic, that item is dropped and can be picked up for use in the next run. Multiple schematics of each category can be unlocked at the same time, but only one can be taken with you into the mine. All extra unlocked items will be stolen by Pilfers.

## Relic Blueprints

These blueprints are given to Wayland to unlock new relics. They can be found in Thorium chests and secret rooms. Some unique relics such as Selt's Egg and Electrified Orb are dropped by defeating bosses, or given to the player by NPCs like Hungry Ghost and Wayland's Boots.

## Potion Recipes

These recipes are given to Baba the Alchemist to unlock new potions. They can be found in Thorium chests.

## Blessing Tomes

These tomes are given to Lillyth to unlock new blessings. They can be found from Thorium chests or after defeating bosses.

## Familiar Eggs

These eggs are given to Griswold, the Collector to unlock new familiars. They can be found in Thorium chests, cursed chests, secret rooms with secret dogs, as bonus recipes from bosses, and when blowing up cursed torches.

## Nightmare Blueprints

The nightmare blueprint is only found when unlocking the Siegfried's Torment Hex.

## Style Schematics

The Style Schematics can only be found at the end of WHIP runs, and are used to give the player Familiar Styles.
Vex

Vex is a settlement located between The Cities and The Ghoulwatch. There are no shops.

## Description

*A pillar of charred flesh that was once a god looms on the horizon. Gouts of smoke hiss from its bleeding seams.*

*The shuffling crowd on the beach are grey-faced addicts, drowning their minds in godsmoke.*

## Interactions

### Gather godsmoke.

Once per visit, + Vigilance check

*Careful. A single breath of godsmoke can send a man into religious rapture for weeks.*

Success: +2 Godsmoke vials

Failure: +1 Godsmoke vial, -Sanity

### Will Vex impress Bradley?

Requires: Bradley Baggs on board, A Bet with Bradley 1

+1 Breathtaking Spectacle

### Hunt down one of Valeria's runaway ghosts.

Requires: Valeria Bell-Roberts on board, Chasing Phantoms 2

+1 Godsmoke Vial

+1 Moment of Melancholy

### Search for ephialteum.

Requires: Char Dvetistek on board, The Dark and Holy Eyes 9, multiple Stats checks

Success: +1 Ephialteum, The Dark and Holy Eyes 10

Failure: -1 Char, End The Dark and Holy Eyes
Poison Mushroom

* Normal

One makes you larger, and one makes you small.

## GUID

Item: 682d41064792492b9cf351de9bd8a405
Effect: ba6ac42caecb4193bfab61120b2cbc23

****Poison Mushroom**** is a major curse item in *UnderMine*.

It reduces maximum health by 1 each time the player kills an enemy. Hitting enemies into spikes or pits does not trigger the curse. Lost maximum health is regained when the curse is lifted.

This curse will reduce the Peasant's maximum HP to 1, though the number displayed by the curse can go lower than the Peasant's max health, as it will remove HP from relics like Ursa Major or Ursine Ring.
Popcorn

* Normal

An ordinary kernel of corn, enchanted by a wizard who thought it would be a fun party trick.

## GUID

Item: 70965440d15240d1a7ac7c8ddff4c9b2
Effect: c000b0766bf14e15be15c8b0388f39cd

****Popcorn**** is a relic item in *UnderMine*.

This item grants the peasant a 20% chance to duplicate basic items when they are dropped on the ground. This includes Talismans, Keyrings, and Bomb Bags.

## Trivia

* It was called **Popcorn Kernel‎‎** in the alpha version.
* If any item is spawned in with room generation, hitting it with the pickaxe will give a chance to duplicate the item, this only works for items that have never dropped on the ground before, as it only works on the first "bounce".
Rogue's Ultimatum

* Normal

To truly be deemed a rogue, one must rely on their wits, and their wits alone.

## GUID

Item: 7a78e1580ae34f9c908fc2cb74cc5e81
Effect: 5ef4118cdd4545498693b86b3fd9a838

****Rogue's Ultimatum**** is a hex item in *UnderMine*.

It removes the Peasant's permanent upgrades for a run. This hex is for getting the achievements for defeating bosses without upgrades.

The upgrades that are disabled are displayed below; the hex doesn't disable the Glasses, Explorer's Boots, or any of the Dibble's Emporium Upgrades.

## Gallery

* Disabled upgrades
Puzzles

Several puzzle types exist in *UnderMine*.

## Fire Puzzles

Puzzles with unlit braziers exist in all areas. The objective of these puzzles is to use a source of fire to light all braziers.

Useful sources of fire include:

* Being ignited by a fire enemy or flame turret
* Having the Seertooth buff
* Fire patches left on the ground by exploding barrels or Lava Walkers
* Burning oil (whether lit by a Seertooth crystal or from another source of fire)
* The Salamander Tail item
Othermine

The **Othermine** is *UnderMine*'s roguelike mode. The northern room in the hub (referred to as "the Terminal") is unlocked when the player completes the 5 main zones and enters Nowhere at the end of their run. Giving The Gatekeeper inside the Terminal a Nether will open the Othermine.

The peasant takes no gold or upgrades into or out of the Othermine with a few exceptions, such as Glasses. The player is dropped into the Antechamber at the beginning of each run where they receive some random upgrades and choose a relic, blessing, familiar, and curse.

## Antechamber

At the start of every new location, the player enters the Antechamber. The Antechamber contains 2 relics, 2 blessings and 2 major curses. You must pick one of each to continue to the next floor. Upon picking up one, the other disappears.

The *first* Antechamber contains also 2 familiars which you pick one from, Valeen, Siegfried's Aegis at the top right corner and a big chest containing some upgrades.

## Differences in gameplay

* The Othermine consists of 3 floors per location and the Antechamber in between them.
* The Order of locations is randomized, and the bosses do not have to appear in their usual zone.
* You cannot go back up after defeating a boss.
* Shops will have more items as you progress the Othermine. They may also be behind a rock-wall which needs to be bombed or locked.
* More than 2 secret rooms and more than 1 crawl space may spawn naturally. There may be two shops (at least one will be blocked behind a wall) and two relic rooms (one requires 1 key, and the other 4 keys) spawning in a floor.
* When bosses are defeated, the gold is dropped to the ground, and not in a gold chest, and they drop schematics, making Othermine a reliable way to gain those.

## Notes

* Every first and third floor of a location contains an altar room. (Altars will appear in othermine 1,3,4,6,7,9,10,12.)
* Relics can be transmuted in the Antechamber as well.
The Gatekeeper

## GUID

f30dd7c2605c46f19de8fde8f1470c69

**The Gatekeeper** is a character in *UnderMine*. He is a gatekeeper in the north room in the Hub. The Peasant can buy Nether from him with Thorium to gain access into the Othermine.

## Dialogue

### Endroom Dialog

Congratulations peasant on surviving the Undermine.The Gatekeeper

Perhaps your kind is not as frail as it looks.The Gatekeeper

Come find me near the archways in the lobby if you're ready for a greater challenge.The Gatekeeper

If you speak to The Gatekeeper again in the Endroom it will say:

I will meet you at the archways if you're looking for a greater challenge.The Gatekeeper
Obsidian Knife

* Normal

The sharpest blade in the known world, but also the most fragile.

## GUID

Item: 2945df6b2ea043dd94c67ba09aefbe2b
Effect: e5f374c38c33493ba6e2bc82b75c9a67

****Obsidian Knife**** is a relic item in *UnderMine*.

It adds 100 points of damage to Swing Damage, Throw Damage and Bomb Damage, but breaks if the Peasant takes damage.

The Knife does not break if the Peasant prevents HP loss from Nullstone, Antimatter, or a point of armor (see Armor Shard). It also does not break if maximum HP is reduced via the Soul Guard.

Anything that takes health will break the knife, including Penance, TRANSMUT3 machines, and Black Rabbit bazaar health costs.

## Interactions

### Positive

* Armor
	+ Shield of Quills
	+ Eidolon
	+ Breastplate
	+ Gauntlets
	+ Pauldron
	+ Greaves
* Antimatter
* Nullstone
* Soul Guard

### Negative

* Karmic Scale Doesn't protect from losing Obsidian Knife.

Removes obsidian knife:

* Black Rabbit health shop cost
* Blood Chalice
* Blood Offering
* Blood Pact
* Bloodied Locks
* Haunted Locks
* Penance
* Purge Potion
* Sacrifice Room
* TRANSMUT3 machines
Seer's Fragment

* Normal
* Extended

Seer ruled the Golden Core with her brother, the Fire Lord Skortch, until he went missing. After Skortch's disappearance, Seer met with many challenges, including an adventurer that managed to sever her tail. Since then she has annihilated anything that has wandered into her lair at the heart of the world.

## GUID

65d587c6a62c4908affda8651a72a5de

****Seer's Fragment**** is an artifact item in *UnderMine*.

It drops from Seer, World's Heart on the last floor of Golden Core once she has been defeated for the first time. When unlocked, it is embedded in the ancient and mysterious gate found in the back room of the hub.
Major Curse

**Major Curses** are strong negative status effects that are inflicted on the peasant.

Every major curse is unique and cannot be stacked with itself.

**Major curses** are seeded - appearing in a random but set order every run.

**Major curses** can only appear once per run. It is possible to exhaust the game's supply of **major curses**. If this is achieved, anything that would inflict a major curse on the peasant will become free, except in the case of Witch's Brew, where the **major curses** will be replaced by minor ones.

## List of Major Curses

* Arachnophobia
* Ostiophobia
* Metamfiezomaiophobia
* Dead Man's Switch
* Sweaty Palms
* Sweaty Fingers
* Pilfer's Nightmare
* Relic Eater
* Blessing Eater
* Item Eater
* Tariffs
* Market Crash
* Low Stock
* Blood Pact
* Powder Shortage
* Rain of Fire
* Waking Light
* Salamander's Wrath
* Fast Metabolism
* Hay Fever
* Venomous
* Plague
* Tenderfoot
* Empty Coffers
* Rigged
* The Crumbles
* Poison Mushroom
* Haunted Locks
* Weakness
* Wobbly
* Mediocrity
* Enfeebled
* Fever
* Ineptitude
* Vulnerable
* Miner's Shoulder
* Arthritis
* Spatial Sickness
* Bottle Blight
* Compulsion
* Bottle Stopper
* Mutation
* Secrecy
* Security Theater
* Explosive Decompression
* Vertigo
* Nullification
* Dark Cloud
* Uncreative
* Malicious Intent
* Bloodied Locks
* Blood Offering
* Debt
* Momentary Peril
Lucky Lockpick

* Normal

"I don't know what you are talking about. This baby never breaks." - Black Rabbit

## GUID

Item: 52d4e1bd77c84ec790991cf8e87d2ebc
Effect: 5459c455b9ec49d8a04b071a8f172756

****Lucky Lockpick**** is a relic item in *UnderMine*.
It can be obtained by combining Lockpick and Lucky Charm.

Opens locks without the need of a Key, and never breaks.
Ponzu, Scaled Assembly

## GUID

19483f753a4943ff824e4d2d53898411

*Slay Ponzu and you may claim his fragment for Arkanos, advancing one step closer to your goal. Of course, the thought of a peasant slaying this incredible beast is ridiculous. Delving in the Shimmering Caverns is assuredly certain death.*

**Ponzu, Scaled Assembly** is the boss in the final room of the Shimmering Caverns. It drops Ponzu's Fragment after being beaten for the first time.

**Ponzu, Scaled Assembly** has  8,000.

He has 4 different phases, during those phases he will spawn enemies (see below) until a specific capacity:

* Phase One: **3 enemies**,
* Phase Two: **4 enemies**,
* Phase Three: **4 enemies**,
* Phase Four: **8 enemies**.

If you do not kill any enemies during the first phase, the capacity will remain at **3 enemies** until the last phase.

## Attack pattern

The boss arena is rectangular with four pits, out of which Ponzu's heads can emerge from. Ponzu has multiple phases in battle: after each quarter of his health is removed, a new head will appear. Ponzu can be damaged by striking the crystal on one of his necks.

All heads have the same attack pattern. It consists of the following:

* Headbutting the wall behind it: summons Winged Scales, Toxic Scales, and/or Unbreakable Scales.
* Spitting an ice ball that explodes into circular ice waves.
* Emitting a green shockwave cry that pushes and damages the peasant.
* Shooting an ice beam up and down half the room.

## See also

* Selt, Queen of Sand
* Mortar, Charged Golem
* Noori, Spectre of Darkness
* Seer, World's Heart
Metamfiezomaiophobia

* Normal

One's mind races and paranoia abounds, but is it paranoia when even the chests are out to get you?

## GUID

Item: 4c811aa722884d6ab36404edf9c79eb1
Effect: 674c74f67e99474aafba25b424be2e8a

****Metamfiezomaiophobia**** is a major curse item in *UnderMine*.

When afflicted with this curse, the chance for chests to be Mimics is significantly increased.

## Interactions

### Mixed

* Empty Coffers: Closed chests are usually Mimics and will drop gold and other items.
Nether

* Normal

## GUID

f2b806ffefcc4fd0b61b445852b877a9

****Nether**** is a currency item in *UnderMine*.

Can be given to The Gatekeeper to start an Othermine run.

It can be obtained from The Gatekeeper, crafting anything as an additional drop (Relics, Blessings, Potions and Familiars), finishing the main story for the first time, or completing a run of Othermine.
Options

## Audio

 Music Volume
 SFx Volume

## Input

*Main article:* How to play guide for UnderMine#Controls

## History

 0.0.0.435
 0.1.0.27
 0.1.1.3
* Added Craft key (`R`) and Journal key (`Tab ↹`)
 0.1.2.13
* Changed Bomb key from `E` to `R` on default
* Changed Interact key from `F` to `E` on default
 0.2.1.18
 0.2.2.4
 0.3.0.14/0.3.0.15/0.3.0.16
Mortar's Fragment

* Normal
* Extended

Mortar has laid dormant for centuries. During his slumber he communes with the earth, gathering the shared experience of the stones, the soil, and the air. To awaken, Mortar musters a large amount of electrical current and circulates it through his body. His only goal, once awakened, is to return to sleep and reconnect with the earth.

## GUID

ff7bebf7fd3c4504922e69d4573c9268

****Mortar's Fragment**** is an artifact item in *UnderMine*.

It is dropped from Mortar, Charged Golem on the last floor of the Delvemore Dungeon once he has been defeated for the first time. When unlocked, it is embedded in the ancient and mysterious gate found in the back room of the hub.
Seasoned Popcorn

* Normal

A third enchanted kernel, dusted ever so gently in cayenne, salt, and black pepper.

## GUID

Item: 81b81569168949aeaea9412aea00601d
Effect: 429ef0c052544c9c9442e323dc9f213c

****Seasoned Popcorn**** is a relic item in *UnderMine*.
It can be combined with Golden Popcorn to obtain Caramel Popcorn.

When food drops onto the ground, there is a 25% chance for it to duplicate itself. This does not apply to food that is already present in the room upon entering or sold in shops.

## Tips

* The Seasoned Popcorn shares high synergy with the relics Golden Delicious and Golden Popcorn; since gold food is considered both Gold and food, both Popcorn relics will stack, increasing the duplication probability significantly to 33%.

## Trivia

* During development, this item costs  700.
Pilfer Shop

A shop that is run by the Shop Keeper. Appears on every floor starting from Goldmine 2 or from Othermine 2.

The player can pay  1,200 to join the loyalty program, which will unlock the Pilfer (NPC) in the Hub.

A TRANSMUT3 will spawn randomly if TRANSMUT3 Installation upgrade is bought. More often with the TRANSMUT3 Expansion and even more often with the TRANSMUT3 Saturation.

## Related Items

* Pilfer Credit Card Gold allows the player to go into debt, which will still have to be payed, even in future runs.
* Rabbit Gloves 1 random item is free each shop.
* Simple Chest more items for sale
* Meal Ticket the shop gives free Food
* Pilfer Ring also decreases costs by 20%.
* Loyalty decreases costs by 10% each
* Inflation increases costs by 10%
* Market Crash increases costs by 20%
* Tariffs doubles costs.
* Security Theater when shop requires a key to enter, the cost will be increased to 4 Keys. Shops can still be found unlocked.
 Alongside Tariffs it can require 8 Keys.
* Blood Offering changes cost of items from gold to life.

## Notes

* Any Items that are destroyed in the shop will take money from the players. This can bring them down to 0 gold.
* Food can be grilled in the shop to get more value, but their cost will increase a lot.
* Gold is the only currency for this Shop.
* The shop may require a Key to get into.
* The shop will always contain at least 1 Food item and 1 Basic Item.
* This shop can be upgraded by buying upgrades from the Pilfer (NPC).
* Some Curses, such as Waking Light and Rain of Fire are ignored in the shop and will not activate.
* Bombing the cart in the upper right corner of the shop gives a 2% chance to spawn a Relic.
* If the Debt Curse is present talking to the Shop Keeper will let you pay off your debt without gold, for a different price.

## References

1. ↑ 2% – Quasimodem on Discord, September 15, 2020.
Pauldron

* Normal

It's common knowledge that the larger the shoulder pads, the more experienced the warrior.

## GUID

Item: 53f62e71c29143f79a27abca6069f52b
Effect: 2a74269a1ec84ab984621031ec063f1f

****Pauldron**** is a relic item in *UnderMine*.
It allows Armor Shard to be found in that specific run.

## See also

* Breastplate
* Gauntlets
* Greaves
* Shield of Quills
Pontiff

Pontiffs are exceptionally experienced and high ranking members of the Sanctum and their conduct is shrouded in mystery. They seclude themselves from the rest of the organization and lead from afar. Some suspect they don't exist, and that higher ranking members use them as justification for unpopular acts. They do exist though, and their power is unquestionable.

## GUID

413e5c23fdd94e54ad6d2d2fda14f441

**Pontiff** is an enemy in *UnderMine*. It is exclusive to the Contested Bog (and Othermine).

It creates a large circle around an enemy in the room that after charged up will heal any enemies inside and hurt the peasant if they remain.
Oiled Uberglomp

Oil safety was taken a smidge more serious once it was discovered that they can come in pairs.

## GUID

b08cb3283dcf4362a3fcdf9f8fc0e58a

**Oiled Umberglomp** is an enemy in *UnderMine*. It splits into two Oiled Glomps after being killed. It can change into an Uberglomp after landing in water or into a Fiery Uberglomp when hit with a fire attack. It creates small oil slicks wherever it lands and a bigger slick when attacking. It jumps lightly in the room, but when close to the player, will jump high and damages the player when it lands.

An Uberglomp can turn into an Oiled Uberglomp when it lands in oil.

As it can jump over high walls when attacking the player, it is one of the few enemies that can attack through blocks.

## Trivia

* During development, the damage dealt by `Crush` was set to `48` and the health of this enemy was set to `100`.

## See also

* Glomp
* Uberglomp
* Oiled Glomp
* Fiery Glomp
* Fiery Uberglomp
Phantasmal Axe

* Normal

The axe is voracious and aggressively seeks new blood.

## GUID

Item: 01e0ef72372d4531a4a1cdb3cc265f97
Effect: 45456369fa044e2abb115898f060f7be

****Phantasmal Axe**** is a relic item in *UnderMine*.

When the thrown pickaxe hits an enemy, or any object a thrown pickaxe can destroy, a green secondary pickaxe seeks out the next closest enemy and damages it.

## Interactions

### Positive

* Guidance: The duplicate pickaxe ricochets into multiple enemies.
* Cracked Orb: enemies hit by the phantasmal axe will be marked as well.
* Sonic Boom affects this relic as well.
* Salamander Tail and Seertooth, Crippling Poison and Toxin, Bottled Lightning and Electrorock - Status Effects can help greatly, since the axe does very little damage, but gets more enemies.

## Notes

* Hitting a Lightning Mite with the phantasmal axe will still hurt the player, making this item quite dangerous in some rooms, especially alongside Guidance.
Rebirth

* Normal

## GUID

Item: fa316b4c8f0143a78721a4de9582f428
Effect: eb7aa0f0238744378420bf267ccb3bdd

****Rebirth**** is an Item in *UnderMine*.

It will resurrect the peasant once per run with 150 health points and a shield against all damage that lasts for ten seconds.

Its resurrection effect activates before the Resurrection.
Minor Curse

**Minor Curses** are weak, negative status effects that are inflicted on the peasant.

**Minor curses** are opposites to Blessings. One level of minor curse will offset one level of the corresponding blessing.

**Minor curses** can be stacked. However, stacked curses will only count as one curse towards items such as Doom Blade and Absolution.

## List of Minor Curses

* Inflation
* Poverty
* Lethargy
* Imbalance
* Frailty
* Illness
* Clumsiness
* Brittleness
* Blisters
* Joint Pain
Othermine Conduit

* Normal

Relics that communicate with the Othermine are rare and mystify even the most learned scholars of the land.

## GUID

Item: cd5580348c4d4a3cbcba94eafc169f4a
Effect: 54f81f94543d43d99302effce88021db

****Othermine Conduit**** is a relic item in *UnderMine*.
Its Blueprint is found after defeating Noori, Spectre of Darkness for the first time.

It summons a hand every 5 seconds to attack enemies (if there are any) in the room, even those that appear after clearing the room. It is able to hit multiple enemies at once, though it can also miss hitting them during its animation. It is affected by the player's swing damage. It does not damage the player when it attacks charged Lightning Mites.
Bomb Pilfer

The Pilfer's body is extremely sticky, and surprisingly sweet, not unlike honey. Because of this, Pilfers will occasionally absorb items they come into contact with.

Striking a Bomb Pilfer will dislodge the bomb, but the Pilfer will not thank you for the favor.

## GUID

388b1af726ad436090a2d049c630e034

The **Bomb Pilfer** is a blue slime that loves Gold. It can appear at a lower rate than Pilfers when a piece of gold is dropped. They have much higher spawn rates in rooms with a secret or curse flame, and due to this, they may indicate which rooms have secret passages. It drops a lit Bomb when it is damaged. This bomb cannot destroy blue blocks even if the player has bought Echo Blast, but can be used to reveal Secrets.

## See also

* Pilfer
* Hunter Pilfer
* Hoarding Pilfer
Mushroom Quest

The **Mushroom Quest** is a quest given to the player by Beltrame in the Goldmine.

It involves gathering 3 types of mushroom to unlock the Laboratory and Baba, the Alchemist.

It is unknown if the mushrooms generate in a specific order.

The quest is started by talking to Beltrame in this room:

## Nightshade

*Main article:* Nightshade
First you must find a bombable wall

Then you will find some enemies in the room with a sign. The sign says "The mushroom grows in darkness."

Destroy all the lights in the room to obtain the Nightshade Mushroom

## Shiitake

*Main article:* Shiitake
First you must find a bombable wall

When entered there will be rats destroying mushrooms

Kill the rats and talk to Matsutake to obtain the Shiitake Mushroom

## Blastcap

*Main article:* Blastcap

You must find this room:

Place a bomb in the middle of the circle to obtain theBlastcap Mushroom

## Reward

After collecting all 3 mushrooms the player gains the ability to unlock additional potions by crafting them from Baba, the Alchemist.

This quest also yeilds a blueprint for Apprentice's Tincture after talking to Beltrame in the Labratory.

## Dialog

### Shiitake Room

Thank you twostalk cousin for saving me and my children from these disgusting, fourstalk traitors.

Please, take my eldest spawn and help her proliferate these caves.Matsutake

### Beltrame Room

after finding all the mushrooms:

you have discovered all of the mushrooms!? That is great news! I can now leave this place.

Thank you stranger, Baba will be pleased. You have done me a great service.

Please come visit us in the Laboratory on the top level. There I will present you with a token of thanks.

Thank you again Human friend. I will await your return above in the Laboratory.Beltrame

### The Hub

Go Away! This laboratory is closed!???

Master I have returned with your lunch, I apologize for the wait.Beltrame

Oh ho ho! Aren't you a slow creature Beltrame. I sent you away yesterday.

You have fallen short of my already tempered expectations, but I cannot feed on disappointment. Bring them in.???

### Labratory

Oh ho ho! What do we have here Beltrame? What stray animal has followed you home?Baba, the Alchemist

This Baba, is my human friend. They assisted me in my quest for mushrooms.}

No... wait.

This is a different human servant. Have they all been different?Beltrame

Hegh, hegh. No matter! I can see that Arkanos' servants wander beyond their boundaries.

But you have been useful to me. Listen closely peasant...

If you or your ilk find recipes in the mines, you can return them to me and I will teach you the alchemy.

Let my generosity be known.Baba, the Alchemist

Human friend..Beltrame

Enough sulking Beltrame! You have work to do.Baba, the Alchemist
Mighty Hurl

* Normal

"Some say it's a disadvantage, I say 'there's no problem if you hit your target.'" - Gronk, Champion Pickaxe Thrower

## GUID

Item: 535a312a1fec48b985eb491d5ac20571
Effect: 86a01a1197324d5b9bb5c19ba3fa1e27

****Mighty Hurl**** is a blessing item in *UnderMine*. It costs **1** Minor Curse at Sho'guul's lair.
It increases the thrown pickaxe's range by +2 per rank. Whilst this blessing has no statistical cap, the thrown pickaxe is stopped by walls or enemies, unless the peasant has Throwing Star or Chakram, in which case the pickaxe is able to escape the walls.
Plunder King

## GUID

71723e92f167470790c7cf37b69545e7

**Plunder King** is the boss found in the Contested Bog

## Attack pattern

The fight consists of three phases

Phase one mainly involves the **Plunder King** jumping after you similar to how a Glomp moves, when the **Plunder King** lands it leaves behind a large pool of poison which will poison the peasant when stepped in. After the **Plunder King** has done that a couple times, it will jump very high in the air and land in the middle of the room, summoning some Corrupted Pilfers and spawning a shock wave that expands outward in a ring around the boss. This wave can be avoided by jumping, and if the peasant gets caught in the shock wave they will receive the hobbled effect which will make them move very slowly and be unable to jump. However the timer on this effect ends with just enough time to jump out of the way of the boss before he jumps toward you, so a mis-timed jump doesn't necessarily indicate a hit.

After a certain % of HP is taken from the boss it will split into two which is the second phase of the fight, hitting either of the two Plunder Kings will inflict damage on the boss bar, and in general the two Plunder Kings will continue to jump after you like in phase one, only with smaller puddles of poison but more of them. there is also a short phase that happens occasionally in this part of the fight where the bosses will shape themselves into cylinders and roll back and forth on the top and bottom, in opposite directions.

The third phase will happen after another HP gate where the bosses will split into two again, leading to having 4 bosses to fight. This phase also has a roller part to it where the four bosses will turn into four rollers and roll back and forth vertically. In this phase each one has its own HP pool that when drained will make it disappear allowing the player to thin the numbers until they've destroyed all four bosses concluding the fight.

## Aftermath

If this is the first time defeating **Plunder King** the player will receive the Plundered Crown. Otherwise the player will receive nothing for completing this fight.

A portal will open to the Endroom where Death's Hand is awaiting, however in this version of the room, there is no stone to be picked up, nor a crown.

The Contested Bog is not an alternative route for gaining Summoning Stones rather it is a challenge to win Favor of the Queen
Poison Mine

Land mines are an outlawed device and are banned from being deployed in battle. Not only were they a cruel weapon, they left large swaths of land unusable by farmers depriving the kingdom of valuable, fertile land. Many years ago the remaining devices were stored deep underground and forgotten.

## GUID

b09f8c4eff4b4acda25cbc1a822d51fa

**Poison Mines** are found in the Contested Bog and Othermine.

They are invisible until activated, at which point they will prime themselves for a few seconds before exploding into a poison cloud.

They can be viewed by drinking a Potion of True Sight or taking the Djinn on the run.

They are not affected by the player's Bomb Damage.

They can only be dropped by the Noxious Goblin.
Regeneration

* Normal

Curiosity and exploration can rejuvenate the soul.

## GUID

Item: 49178cd284e948f0b89f0dfb9a2847bb
Effect: b507880795d2471fa8f6e8a0f4ab7de1

****Regeneration**** is a blessing item in *UnderMine*. It costs **1** Minor Curse at Sho'guul's lair.

It gives 1 HP when entering an undiscovered room. Additional ranks of Regeneration will stack.
Rift Wurm

A rift wurm was once captured in the goldmine. Many footmen were lost trying to subdue it, and it is still unknown why it strayed so close to the surface.

When alchemists and arcane scholars analyzed it they found it had incredible regenerative properties. In fact, a rift wurm can lose any part of its body and continue on as normal. If the head is lost, the tail will regrow it.

## GUID

Head: 68ed1b3001594f248aba2818fc8b5616
Segment: ef1ca829df524aaea1c8e3519a7ddb9a
Tail: 7c97be9733d04d2499d72c7c01b709d3

The **Rift Wurm** is an enemy in *UnderMine.* It is found exclusively in the Golden Core.

The Wurm has multiple segments and moves in a straight line until it hits an obstruction, at which point it either turns left or right.

If any part of the Rift Wurm is killed that is not the tail end, that segment grows a head and becomes a smaller second Wurm.

The best strategy for this enemy is to first destroy the tail so that its head cannot regenerate, then kill its head and the middle segments will poof out of existence.
Rain of Fire

* Normal

Targon, the Bold was cursed with fire and brimstone after having severed the great Firelord's tail.

## GUID

Item: f8c5ec2536e648989e3ee6aa6b08b57d
Effect: 3b26ef08b08b420891b410526d668ebe

****Rain of Fire**** is a major curse item in *UnderMine*.

It causes fire to periodically rain from the sky. This can be dangerous in rooms where there are many oil slicks or if the player has the Galoshes.

Rain of Fire temporarily stops when in a shop or a Black Rabbit room.

This curse can be used to the player's advantage to cook food and solve puzzles.

The dangers of this curse are neutralized if the player has the Lava Walkers or Helios Boots.