Rules of the Server

## Player Rules

1.1: No hacking
-2 Week ban on first offense.

1.2: No ddos threats/doxxing
-Perm ban on first offense.

1.3: No terroristic threats to the server (threatening to grief, crash, etc)
-Warning followed by in-game monitoring.

1.4: No terroristic actions directed towards the server (griefing, crashing, etc)
-2 day ban MINIMUM on first offense, typically punishment will vary depending on severity.

1.5: No alt accounts
-Perm ban on 2nd account, and a warning to the main account; on the first offense.

1.6: No exploiting/duplication
-Punishment varies depending on severity.

1.7: Do not advertise anything without permission from a staff members
-15 minute mute if unintentional, if intentional 2 hour mute; on the first offense.

1.8: Keep toxicity to a minimum
-5 Minute mute on first offense.

1.9: No discrimination against anyones race, religion, or political views
-30 minute mute on first offense.

1.10: Do not log on another player. (combat timer is a preventative mesure; Just because it isnt active doesnt mean you are not in combat, if you are being chased, then you are in combat)
-/kill on first offense

* GENERAL RULE OF THUMB
Follow Mojangs community standards, if you haven’t seen Mojang's take on how the minecraft community should interact with each other, [

Minecraft.net, please read up on it.

## Navycraft/Vehicle Rules

2.1: 2.1: DO NOT use vehicles to substitute for world edit/intentionally use vehicles to break blocks (Rape vehicles)
-2 day ban on first offense, if the server crashes it will become a 1 week ban; on first offense.

2.2: No box ships and or ships designed to make it hard for TNT to land
-Vehicle will be destroyed if seen leaving safedocks, if used in combat 10 minute jail; on first offense

2.3: No sealing anywhere closer than 300 blocks near safedocks (Boarding another player's ship without permission)
-Kicked/tp’d back to spawn, IF YOU KILL ANOTHER PLAYER/Sabotage their ship while sealing your inventory will be cleared, and you will be jailed; On first offense.

2.4: No crackshot/Anti-air while on periscope
-Kicked on first offense

2.5: Do not abuse ship spawners (Spawning over people's existing ships/spawning your ship in more than 1 dock at a time)
-Warning on first offense

2.6: No firing into/out of safe docks while onboard a ship ready for combat (Don't shoot at ships coming out of safedocks/don't shoot at ships out of safedocks while you're in safedocks)
-15 minute jail if you sink someones ship, 10 minute jail if you damage someone ship; on first offense

2.7: No safedock camping (waiting for players to leave safedocks, so you can get an easy kill)
-10 minute jail on first offense

2.8: No ship sabotaging (breaking blocks/using a ships cannons against itself)
-20 minute jail on first offense

2.9: No killing crewmates UNLESS you are the captain of the ship, and a crewmate isn't listening to you (if you are the captain you MUST give 3 verbal warnings 5 seconds apart from eachother)
-5 minute jail, and cleared inventory on first offense

2.10: Do not exploit NavyCraft in any way, shape, or form.
-Punishment varies depending on severity

2.11: Do not fly out of spawn with intent to kami, if you do you cannot kami again for 30 minutes
-10 minute jail on first offense

2.12: Do not deny RP. (/ship disabling before a ship is about to kill you, or while you are sinking)
-15 minute jail on first offense and some RP will be taken away from you

2.13: Do not RP farm
-RP will be taken away from you (edited)

### Vehicle Construction Rules

--**All of these rules will result in a warning sign, if not followed the plot will be cleared**--

Ship building:
3.1: All ships must take up about 3 / 4th (75%) of the plot, if you want to build a ship1 smaller than that they must be made out of material that can be destroyed with AA, and cannot have double/triple cannons.

3.2: A ship must be designed so the deck floats AT LEAST 1 block above the waterline, and does not entirely float above the waterline

3.3: All ships must have a superstructure that somewhat matches the size of the hull (exceptions apply for carriers, cargo ships, etc)

3.4: A ship cannot be designed to be submersible (WW2 type submarines are allowed, but cannot have anything more than 2 single cannons)

3.5: Ships cannot be designed to make it hard for TNT to land, meaning no excessive large flat areas.

3.6: If building a ship under 5 blocks wide, and 15 long it CANNOT have any types of weapons on it

3.7: No bedrock ships

Aircraft Building

3.8: Aircraft must be made of blocks that can be destroyed with anti-air gun

3.9: No depth charges on aircraft

3.10: Do not design an aircraft for maximum damage during a kamikaze strike

Tank building
(rules coming soon)

## Faction rules

4.1: Do not raid your own faction
-1 week ban on first offense

4.2: Do not attempt to grief a factions claims unless you are involved in a raid using /f raid
-2 day ban on first offense

4.3: Kamikaze is legal during raid time, however only hangar1s are allowed to be kamikazed
Jailed until faction raid is over + additional 20 minutes on first offense

4.4: Do not claim within a 500 block radius of another factions main claims, unless given permission
Faction claims will be unclaimed on first offense

4.5: Do make the surrounding area around claims unusable (making it impossible for factions to expand their base)
2 day ban on first offense + Owner will personally make you clean it up

4.6: Do not kill (in their claims), or attack another faction during grace period
Punishment varies depending on severity