Dragoma

>
> "*9 shifters shall answer the call, to light or darkness, the world shall fall. In fate of the Ra cores, we venture through Draguz lore, hand in hand, we birthright our forge*"
> — Opening Theme.
>

## Dragoma

* EN logo
* JP logo

### Developers

* Sapphire Games Ltd.
* Intelligent Systems

### Related Games

* Dragoma Rise Above
* Dragoma Exivus
* Brave Draconica
* Dragoma Dimensions
* Dragoma Tactics
* Dragoma CIPHER
* Knights vs Dragons (3DS)
* Elysium (Switch)

**Dragoma** *(ドラゴマ Doragoma)* lit. **Draconica** is a tactical turn based RPG / Sandbox exploration game set for the Nintendo Switch developed by Sapphire Games Ltd. Strongly based off of the novels from the Draconic series, the story follows 9 unique shifters hailing from Astora as they struggle during a turbulent era to defend against evil plunging through the Grand Design. Players are able to combine the might of nearby allies using *Locktouch Support* and enter dual battles using the Dual System to defeat enemies. The traversable world map, last seen in *KvD: Emblem Eternal*, and special skills like Astra from *ZvE: The Campaign Drama* return. This game also features a playable character that can be customized, a feature last seen in *KvD: Emblem Eternal.* Just like in the previous game, the player can choose between Classic Mode and Casual Mode.

"*It's quite difficult for me to map out the game since Exivus is talking over. So does that mean its going to be cancelled? Seriously, who cancels the first game in the series? I'm going to find a way to focus on its design document and work on important factors in constructing the game according to it's story.*"
— Robin Ward, December 2022.

As of December 2022, Robin Ward is going to place a hold on development once she has spread out ideas to match up to it's story. There are a lot of elements that are to be worked on and re done with, especially some characters that sound close to her friends she used to be with.

## Notable Setting

With the first 3 novels of the Draconic series taking place on earth, the game approximately takes place on continent Astora, the re-imageeered Future Earth divided into two respective halidoms, Eruturia and Valheim. Two variants of the tectonic landmarks appear a timeskip, adhered unto the evolution between *KvD: Chronicles* and the *Draconic series*.

## Story

Storymode is where the player controls and speculates at Astora's rich and decisive landmarks, alluring all characters from their homelands and gathering items and resources for Event Tiles and Inventory.

3 specific routes are to be completed, all chapters falling under a certain timelapse with different quests and supports. The Celestial Dragon route which mostly awakens the power of Zeraiya is known to be the easiest while the Divine Dragon route is intended for intermediate difficulty, along with the Imperial Dragon route prone to intensify all players into a deep throws of graphic challenges.

Paralogue and Xenologue chapters of each Draguz shifter included.

### *Dragoma (Draconic DIVERGENT)*

With the Zeraiyan lore fueling Astora into a futuristic world out of neon lights and steel, the respective continents are still rashed apart except for the Grand Design, a stencilla glass dome that encases and houses the world from distant blue. With the citizens of Astora having the internal power to imaganeer, mentally conjuring up physical objects for a better civilization, both Eruturia and Valheim have become more stable due to the fact that both cores are now taking place of the past weapons, Falkuma and the Infinity Emblem shield transguised into Unity Ra and Shadow Ra. Each kingdom has become a major city, villages now settled into middle class towns. Everybody on Astora has Draguz traits, meaning they have the ability to shape shift into an animal / dragon like creature. It was temporarily forbidden to utilize Draguzstones since it caused a major threat to the world's De:construction, the idle breakdown of imaganeered objects. Ever since Zera's accidental but clumsy head bump against the kitchen table, the clumsy phenomenon splurred many shifters in existence and fueled the continuation of Draguzstones and imageneering. The head of Astora, a female mayoress named Avenra inhales desire and sore thirst for ending the Draguz lore. An apocalyptic timeline corrupts the Rebllion friendship, the Grand Design shattering across the premise of Astora. Ragnavatars and other worldly beings swarm like a bee storm, tearing everything in sight. With the absence of every Astorian citizen and shifter, the EDA are the only ones to receive cold blooded vaccinations that would separate their Shifter spirit from their respective Draguz. An extended search for the their gomas entangle trouble and mischief for the EDA when other teams appear for their cause. After many Draguz teams ravishly faced the heretic Emperor Luinra, the Unity and Shadow Ra cores stabilize Astora after Avenra is long diminished near a foiled cell from the outskirts of Dranon. The prevention of Luinra chaotically plundering Astora is now befriended by Marco Seidlitz, gaining the guts to tame the heretic dragon as his official dual shifting partner. Several years later punctuates Zera and Falco's marriage, Robin and Mila yelling happily months later. With the Evergrande Draguz Alliance celebrating in casual joy, the Rickers smile bashfully at how they were able to cope after the Luinra possession disaster 1,000 years ago. With a new phenomenon game spurring up Astora into craze, "Dragoma" populates around, combating tamers in a full fledged VR experience.

***In - Game objective description:*** *Securing the 5 LED Steel Locks to the Grand Design and exploiting Avenra's plans on prohibation on imageneering and shifting.*

### *Dragoma XB (Draconic AWAKENING)*

With a new leader and group under rise, Rickers notifies every team like wildfire in regards of the Beast Raiders bound to forbid Draguz shifting by attempting to lure darkness past the shattering Grand Design. After plans dispatch, the teams traverse into expedition, attempting to secure the Grand Design's 5 damaged LED steel locks that firmly run the makeshift glass dome alive. With the face behind all of his alluring deeds, Zoran von Babel manages to grip hold of both cores before exploiting the powers to his chaotic creation, Typhon Azazel. With Haselunne as it's centerpiece of war, the two tectonic halidoms drift violently across the sea, crashing into each other in accordance of borderline merging. Fireballs and sleek plated Icicles plunder madly from the sky like a fleet of speeding arrows, every Draguz shifter under desperate pressure and measure to seek refuge. With plans dispatched into flow, the Evergrande Draguz Liberation Army thunders into thier XB evolved forms, striking down Azazel along with the restored Emperiyan Draguzstones.

Astora is reverted back to how it was, with the Grand Design fully restored.

***DLC objective description:** Preventing a doctor's vile deeds over his secretive team of data codec Draguz along with his ultimate creation to plunder Astora into darkness.*

After Xross Beyond DLC is purchased, Shifters can obtain Master Crests to promote thier Draguz into thier XB evoclass (evolution + class)

### *Dragoma: Zenith Evolution (Draconic PRIDE)*

***Zenith Evolution DLC:** Outwitting Storm's cruel clone (Tempest) born from the blue lion plush originated from the asylum. With his filthy rich companies and services flourished throughout the major cities of Astora, it's up to the Evergrande Draguz Alliance to exploit his misleading models and diminish his rebellion hearted clone for good. Has the ability to transform into Oni Ju Leodeiu (Regalus).*

### *Dragoma: Vanguard Dawn (Draconic SPACE)*

With Babel unquestionably eliminated along with Azazel, the EDA carefully ponder with their chaotic battle two years ago against the Rebellion Tamers and Ragnavatars. Ryuk mentions the string theory, once broken, it can't be restored unless the invisible ties are involved. Receiving information from Tamer Ken regarding Azazel's neo resructed form, the team keeps a look out, vividly monitoring the Distorted Lands abroad Xegrela. Zera fears that he would be of a major vessel to Babel's vile deeds resurfaced after the tectonic war. Marco files in with a somber agreement, claiming that he recently had a dream from Akallon, regarding his true potential mother banished long ago in the foiled cells near Xegrela. The rest of the EDA follow after with dream messages delivered from each respective Trinity / Saint Dragon regarding another apocalyptic and silent plunder of Astora. Zera reckons another wreckage to be witnessed across the world of Dragoma, Galahad ready at hand. All heads suddenly turn toward Romain, the master strategist wyvern tamer elaborating another benevolent and seductive leader on the rise. Perplexed by the mention of a mysterious hooded figure decored with silver chains and Ragna stars, the EDA eventually learn about Romain's grand father enticing him secretly at bay through a rebellion tainted Ragna board. Unrepentant Cedric Dragonful, the secret disturbance of Dragon Rogues, spells his relationship over Romain and seeks sigil vigilance over from the team. He also entices the child of Zeraiya to be of sacrificial and carnal lust to the child of Akallon's eyes. With Dragonful exerting refusal against his seductive grandfather, an army of Ragnavatars hold the EDA hostile. Any wrong remarks against Azazel would result into permanent de:construction. Countering in return regarding eliminated shifters, both Rebellion hearted shifters, Seidlitz and C!Dragonful begin to straddle down their respective shifter into cuffs and ropes, ensuring a sensual torture on both Zeraiya and Dracyan. Thier imaganeering powers begin to drain and absorb through the figureheads of both dragon and beast, Azazel and Luinra, namely Cedric and Lillith Dragonful (Regenuro Avieris) began plowing over them like wildbeasts. With a fragment of both Ra cores infused in the Trinity weapons, each Trinity shifter begins to regain their powers through their respective parents, the combined Trinity Zeragalon combats the rebellion hearted figures of evil, plunging Astora into a silent shade of black and red. With both Cedric and Lilith heaving their last breath of seduction, the EDA favours Romain to finish his true heritage and cold blooded royalty. Muttering toxic remarks against them, his anger rises over his string splinting muscles before he bashfully kicks them down a junk compactor, de:constructing them both out of existence along with the main cause of his rebellion, the Ragna board.

The EDA later comforts him from the Rebellion terrorization, the group volunteering to celebrate St. Dracyan day at Redwood Mobile Home Park. A mere glance at the sky and the Saint Dragon of purple flames returns a warm smile reflected against the Grand Design.

A new generation of Dragoma tamers. A new legend. A grand beginning.....

## Development

>
> "*I want my own game, Dragoma, to be of unique gameplay because it uses an extremely unique mechanic that no other games have. Video game / smartphone communication with a 10 by 10 tile chess mat. More can be found on the Dragoma Wiki. With all of those elements combined, due to the nature of it's simplicity, complexion, and uniqueness through it's universe.*"
> — Robin Ward.
>

See Dragoma (Design Document) for more info.

## Transportation and Urban amenities

*See Transportation in the Dragoma series.*

## Multiplayer

Multiplayer Combat serves Player vs Player fights in Draguz form, where players can utilize combat items. Levels of location reside in deep isolation away from the city or chaotic escapades throughout the bustling skyscrapers bundled together.

Battleground combat, Aerial strikes, underwater plunging, each landmark of Astora serves a definitive dueling ground to every shifter and Draguz creature.

## Event Tiles

Event Tiles can guide players into challenging modes such as:

* **VR Arena -** a feature where shifters challenge each other in a PvP combat. Requires VR mat and Draguz VR Figures.
* **Combat AR -** a feature where smartphone users can utilize their AR spinning tops in order to augment the Draguz Avatars on screen. A Nintendo Switch is not possible for this feature.
* **Draguz Duels (Similar to Double Duel from KvD) -** Similar to the VR Arena, just given challenges from each team leader and thier members.
* **Xegrela Siege -** Combat level by level Ragnavatars until you reach the end!
* **Draguz Resort -** a blissful resort getaway feature where shifters can relax with their respective Draguz. Features unlockable Draguz Gear armory, accessory hall, Music grandeur, Inn, Spa, Dining Hall, and Harvest Field. Similar to *Fire Emblem Heroes* Aether Resort.
* **Shifter's momento** (Hot Spring / Spa DLC, Summer's Arrival, Harvest fest, Winter Bash)

## DLC Expansion Packs

DLC Expansion Packs include extra battles, items, and DLC Banner Titles.

### *Evergrande Conquest*

Includes every DLC Banner Title for each Draguz and Shifter. Extra VR map battles. Roleplaying as the Xenologue chapters of the game, the main plot objective from the game effects every character with the only exception of one chaotic era. All respective shifters from each team is to reverse a disoriented spell reverbed by both Babel and Avenra by sealing all dimension portals that stand as each LED steel lock from Astora's Grand Design. Shifters cannot have the ability to transflux into their respective Draguz. They are now geared with their respective weapon or gear of choice.

## Inventory

Inventory re assures the player's wonderful collection of items, forged weapons, Draguz Gear, and other tidbits.

The Dragondex logbook covers every shifter and Draguz uncovered and scanned. Also includes their entry information.

## Dragoma VR Play

*This scrapped game mechanic has been moved to the TCG version. See Dragoma CIPHER.*

## Dragoma Special Editions

3 unique special editions to the Dragoma videogame franchise will release in 3 different territories under a unique eye - catching title, majoring different inventories of extra goodies related to the pre- orders. Some of the items such as the silicone Draguzstone keychains can also be purchased individually.

### *Evergrande Draguz Regalia (USA)*

* Poster of Astora map and Cast
* silicone Draguzstone Keychains x3 (Zeraiya, Nagadia, Akallon)
* 2021 Calendar
* Official Artbook
* Steelbook

### *Trinity Dawn (EU)*

* Poster of Astora map and Cast
* Official Artbook
* Character Cards
* OST on USB stick
* 2021 Calendar
* Trinity Dragon Pins (Zeraiya, Naga, Luinra)

### *Seasons of Awakening (JPN)*

* Poster of Astora map and Cast
* Draguzstone Keychains x3 (Zeraiya, Nagadia, Akallon)
* Official Artbook
* 2021 Calendar
* Steelbook

## Official Inventory lists

* List of Characters in Dragoma
* List of Chapters in Dragoma
* List of Dragon Crests in Dragoma
* List of items in Dragoma
* List of Personal Skills in Dragoma
* Mechandise (Dragoma)

## Trivia

* **Dragoma** (title wise) is a translation split up of two words: **Dra** for *Dragon* and **Goma** in japanese for *Seed* respectively. In context to it's meaning "Dragon Seed", the whole series is made to construct under dragons and plantings of imaganeering. **Dragoma** can also break down from **Drago** for *Dragon* and **Ma** for *Horse* in Chinese. The Chinese title "Dragon Horse" portrays Galahad's intended appearance.
* Each part in Dragoma was going to be previously named (VR chip, Chrome Layer, Steel Disc, Dash Tip) or (VRvatar Chip, Assault Ring, Weight Plate, Xtra Ring, Spin Base) before reverting to it's current final draft skills.
* Dragoma VR cannot be played with a Nintendo Switch Lite due to the inconsistency to dock and play on TV.
* One of the many reasons behind the unique game mechanic according to Robin Ward is to exempt constant screen time while playing and balance the player's eye vision between screen and Draguz figure while in VR mode. That way better concentration and skill is input while taking time on each tile move.
* The series was going to be renamed Turbo Jiten (Kenkaiten) / Gyrevolt before it reverted back to Dragoma. Other series included, GOTEM, The Exzouldian Project, and Zhakrai.
* Other concept titles in series were scrapped due to complex plans. These include: Dragoma Unite, Dragoma Seasons of Awakening, Dragoma Ultimate Freedom (Online), and Dragoma Zero Horizon.
* The VR Play system is discontinued from Exivus onwards.
* Both fictional companies that manufacture Dragoma during the novels are based off of real companies that produce Beyblade. Tenaki Tenzura is based of off Takara Tomy and Sapphire Ltd. is based of off Hasbro.

## Gallery

Heavily watermarked VR mat concept by Sapphire Ltd.Old drafted logo concept by Robin WardOfficial logo wallpaper.