Home Improvements

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**Home Improvements** are the game's meta-progression upgrades.

## General Description

Home Improvements are purchased from the Ant Builders, once they are rescued, by using Cornucopias. The cost of each upgrade starts at 2 to x Cornucopias (lowest with Alien Ant, highest with x Ant) and increases linearly at a rate of +1 up (+2 for Chemist Ant) to a maximum of 19 to 38 (lowest with x Ant, highest with Chemist Ant). The order in which upgrades are offered is random, but all 16 or 17 upgrades listed will be available.

Once all of these upgrades have been purchased, the player will be able to pay 100  to each ant to build a work station, and have the opportunity to purchase Level 2 Improvements. The price of these upgrades starts at 50  and increases by +10  each time.

Some upgrades are unique and others may be offered more than once, or by more than one ant. These Improvements can therefore be purchased more than once, and all will stack additively (not multiplicatively).

Purchasing upgrades from the ants also provide cosmetic upgrades to your home in the form of statues, benches, friendly monsters in/on your house, etc. The home's cosmetic upgrades are non-interactive, but the list of purchased upgrades can be viewed by interacting with the doormat in front of your home.

## Alien Ant

The Alien Ant primarily offers upgrades that improve weapons. Added in the Invasive Species update.

### Level 1

There are 17 Level 1 upgrades, including repeats.

Last Level 1 upgrade requires 19 Cornucopias.

### Level 2

Once all of the previous upgrades have been chosen, 100  must be paid before the following Improvements become available. They cost 50  at first and increase linearly by 10  for each one purchased, up to 110 . There are seven Level 2 upgrades in all, including repeats. These were added in the Feline Good update.

  Roses grow 10% faster.
  +0.5% Beet Drop - Chance to drop a Heart Beet Seed when damaged.
  +1% Bonus Gun Mod - Chance that a new gun will have a bonus mod.
  +0.5% Homing Pigeon - Chance that a pigeon will return when used.
  +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use.

## Chemist Ant

The Chemist Ant primarily offers upgrades which focus on Mushrooms.

### Level 1

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 38 Cornucopias.

### Level 2

Once all of the previous upgrades have been chosen, 100  must be paid before the following Improvements become available. They cost 50  at first and increase linearly by 10  for each one purchased, up to 110 . There are seven Level 2 upgrades in all. These were added in the Feline Good update.

  Roses grow 10% faster.
  Soil that you till has a 3% chance to be moist.
  +0.5% Bark Skin.
  +0.5% Homing Pigeon - Chance that a pigeon will return when used.
  +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use.
  +0.5% Luck.

## Engineer Ant

The Engineer Ant primarily offers upgrades that affect Tractors and Scrolls.

### Level 1

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 20 Cornucopias.

### Level 2

*"I have more blueprints, but I need a workshop."*

Once all of the previous upgrades have been chosen, 100  must be paid before the following Improvements become available. They cost 50  at first and increase linearly by 10  for each one purchased, up to 110 . There are seven Level 2 upgrades in all, including repeats. These were added in the Feline Good update.

  Increase fertilizer from Wood Chipper.
  Add 0.5 seconds to Carrot Tractor invincibility effect.
  Increase Sprinkler Tractor duration and watering radius.
  10% chance Tunneler Tractor will break an extra crust.
  Tunneler Tractor also tills soil when it breaks crust.

## Historian Ant

The Historian Ant primarily provides upgrades that focus on improving the player's next run based on how well they did in their previous run. This is done in the form of the Time Capsule.

### Level 1

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 20 Cornucopias.

### Level 2

*"We can learn a lot from unearthing ruins."*

Once all of the previous upgrades have been chosen, 100  must be paid before the following Improvements become available. They cost 50  at first and increase linearly by 10  for each one purchased, up to 100 . There are six Level 2 upgrades in all. These were added in the Feline Good update.

  +0.5% Homing Pigeon - Chance that a pigeon will return when used.
  Soil that you till has a 3% chance to be moist.
  Heart Beets require less fertilizer.
  +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use.
  +0.5% Luck | 1

## Sage Ant

The Sage Ant's upgrades focus on Stat and time improvements.

### Level 1

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 20 Cornucopias.

  Dusk lasts a few seconds longer.
  Start with +1 to Farming Stat.
  Start with +1 to Fighting Stat.
  Start with +1 max Health. (Note: Description says "Start with +1 heart beet.")
  Run slightly faster.
  +2 Luck.
  +1% Bark Skin - Chance to block damage.

### Level 2

*"With an alter I could commune with ancient farmers."*

Once all of the previous upgrades have been chosen, 100  must be paid before the following Improvements become available. They cost 50  at first and increase linearly by 10  for each one purchased, up to 110 . There are seven Level 2 upgrades in all. These were added in the Feline Good update.

  Start with +1 fighting stat.
  Start game with tilled soil.
  Become energized with less tasks.
  +0.5% Homing Pigeon - Chance that a pigeon will return when used.
  Heart Beets grow 5% faster.
  Start with +1 farming stat.

## Trivia

* To purchase all of the Home Improvements added in Feline Good would cost 3,190 , including the facility costs.