Vaermina

Vaermina is the deity of war, hunger and desire, she governs the Vampires and the Blood gate. She is colder and more old fashioned with most people, though with those she trusts, she is more open. She rarely involves herself in her peoples affairs, besides providing a selection of magical teachings and giving vampire children the choice of accepting vampirism when they come of age.

## Overview

Vaermina is often one of the most organised looking deities from an outsiders perspective, she tends to give great importance to the idea of completing any and all tasks according to fairly strict deadlines and rules, and does not take kindly to those who stray far from those rules. She is often perceived as aloof due to her difficulty in emotionally opening up to others outside of her circle of most trusted friends, this has resulted in friction between her and the people around her. Underneath, she can be surprisingly playful, loving and even submissive to those she trusts.

While Vaermina governs concepts that strongly tie into ideas of war or blood lust, she is quite strongly opposed to the use of physical violence and is deeply regretful of her peoples warmongering actions. She would much rather see wars handled through diplomacy where possible and has tried to quietly push this message to her people without heavily interfering.

At a small number of points throughout history, Vaermina has intervened by providing blessings to individuals in order to assist them in a task. These blessings typically take the form of safely transforming an individual into a type of demon that is suited for a given task. Two notable examples of individuals blessed by Vaermina include The Demon Mother, Suzy Raksa, and The Demon Guardian, Crimson Raksa. These particular cases of intervention were deemed necessary as a means of providing protection, education and love to the demons of her realm, while also protecting everyone from the threat of The Demon Lord.

## Artefacts

### The Chalice of Hunger

An artefact that Vaermina placed in a cave in Sanguina to test young Vampires. This artefact cannot be taken from the cave. Drinking from the Chalice of Hunger allows for the full effects of Vampirism to take hold in young Vampires, giving them greater power at the cost of a thirst for blood.

### The Heart of Ambition

An object believed to be the original Bloodstone at the heart of Sanguina's expansive cave network. This artefact is believed to have been the source of power which shaped all of Sanguina and is spoken of in mythology as containing limitless power, though this is neither confirmed, nor likely. Many have found this artefacts power deeply alluring and have tried to claim it for themselves; although, none have succeeded at doing so, with those who have tried becoming violently warped into demons, all traces of who they once were destroyed.

### The Warlord's Sica

A large curved dagger (nearly the size of a short sword) imbued with Vaermina's power, the blade is able to drain the blood of those it cuts, at the cost of instantly repairing the wound. A single slash would be unlikely to kill a victim; however, the blade can quickly leave someone unable to fight as their body is weakened by the blood loss. If the blade is used to deal a killing blow, it will strongly harm the user too, whilst merely using the sword does so at a far slower rate. (will update when the actual downside is figured out)