Archer (Fate/Crossover - Natalia Luzu Kimlasca-Lanvaldear)

**Archer** (アーチャー, *Āchā*) is the servant of ??? in the ??? Holy Grail War.

*"A victory for me is a victory for my people!"* - Natalia Luzu Kimlasca-Lanvandear

## Profile

### Identity

Archer's true identity is **Natalia Luzu Kimlasca-Lanvandear**, the princess of the Kingdom of Kimlasca-Lanvaldear and one of the protagonists in Tales of the Abyss.

Archer, in her past life, was a bossy and demanding princess, but shows genuine concern to her people. She was engaged to Luke fon Fabre, leader of their growing party of heroes, but she, along with the others, realized that the Luke they knew was a replica to the real one, who dubbed himself Asch instead.

As Natalia fights with the others to solve the problems of the world (lowing of land plates, leaks of Miasma, stopping Van Grants and the God General's plan of making a 'replica' world), she uncovers some startling history of her past life; rather, that she wasn't a real princess, but an adopted one to replace the real stillborn princess. Her real father, God General Largo the Black Lion, is bitter to know that the score, her world's VERY accurate version of the horoscope, would take his daughter away from him and works with Van to create a replica world just to break free from the score.

Despite all this, Natalia presses on and matures. Her people still love and support her because of her character instead of noble blood, and would decide the fate of the world over her blood father, much to his subtle pride and relief. The death of Asch distresses her, but is reminded by the others that he wouldn't want her to always depend on Asch, let alone others around her.

As a Heroic Spirit, her role in saving the world is shared with six others (Luke fon Fabre, Tear Grants, Jade Curtiss, Guy Cecil, Anise Tatlin, and Asch), but she also plays a part in keeping the peace between her home country Kimlasca and the once-rival country Malkuth.

### Appearance

Natalia dresses in a sophisticated manner, demonstrating her grace and refinement. While in the castle, she wears an aqua blue dress and is adorned with fine jewelry. Outside the castle, Natalia dons an adventure-style outfit consisting of a blue and white top with loose, white sleeves that trail down into matching white gloves and blue bandannas around her wrists. The collar of her top is ruffled and fitted around her neck with an orange bandanna. She wears thigh-high white boots that extend down to brown, heeled boots. She has golden hair, which she keeps in place with a simple, brown headband, and carries a quiver for her arrows around her torso. During the epilogue, she wears a long, sky-blue and white dress. She wears white shoes and a black fabric on the remainder of her legs. She also wears a white headband on her head, as well as an orange choker.

### Personality

Natalia maintains a calm and mature attitude, which stems from her royal upbringing. Although she may seem demanding and somewhat harsh, she cares deeply for her kingdom and its people, and is strongly devoted to them. Her promise with Asch to change her country so that "no one has to be poor" and that "war never happens" is just one example of her love for Kimlasca. She is sometimes among her people as well, rather than just hearing about them from the castle, and it is obvious the people of Kimlasca love her dearly in return.

When Natalia and Luke are declared impostors and sentenced to death, the civilians aid their escape by standing in the way of their pursuers, risking their lives in the process. To the people of Baticul, all that matters is that their princess, royal blood or not, is safe because of things she has done for them. She is a strong leader and passionate humanitarian. After the events of the Absorption Gate, she travels Auldrant to ensure that peace is kept between Malkuth and Kimlasca, as well as to help cities in need.

As a child, she had strong feelings for Asch and when he was replaced by Luke, she still retained those feelings believing Luke to be Asch. Even after realizing Luke was a clone, she still had a tough time seeing the two as separate people though she claimed she still loved Asch, which is implied to be reciprocated and she grows dependent on him for support. However, as the story continues and Asch dies, she grows to see Asch and Luke are independent people and decides she needed to move forward and make progress on her own, though it is implied she still retains her strong feelings for Asch.

## Abilities

Natalia is a Seventh Fonist and archer who trained at the Lanvaldear School of Archery, providing her with the skills to attack targets from a safe range. As a Seventh Fonist, she can heal and support her allies with spells similar to the abilities of Tear. Unlike Tear, however, Natalia focuses on single-target healing with artes like Heal and Cure, as well as Revive being a similar counterpart to Tear's Resurrection. This makes her spells more potent and effective for individual allies. The only way she can provide area-based healing is through the use of the FOF Changes Healing Wind and Angel's Breath from the original artes Heal and Revive, respectively. She is also the only character who can learn Recover, allowing her to purge ailments without the use of an item or FOF Change.

Also, unlike other spellcasters, none of Natalia's fonic artes can be used offensively to damage enemies. Her spells primarily consist of support abilities that increase the statistics of her allies, such as Sharpness and Barrier. She also possesses unique, defense-altering artes that can affect an ally, Resist, or enemy, Scare Shot. Natalia is very capable at supporting a close-ranged ally. She can create arte chains that cause enemies to stagger and is able to hit several enemies at a time, all while maintaining a careful distance. Her arcane artes, Star Stroke, Star Embrace, and Gallant Barrage, all fire multiple arrows for an effective amount of damage. She also has the arte Cavalry, which prevents staggering for a short period, generally enough time for her to cast a spell without being interrupted.

### Skills

#### Personal Skills

* Charisma (B Rank): Archer’s care and love for her country had earned her the devoted support of her people. Even in the light of truth of her false heritage and supposed betrayal to the king, they would give their lives for her sake.

* Clairvoyance (D Rank): Capable of sniping targets at a distance. Archer class only.

* Discernment of the Poor (E Rank): Archer sees herself as a caring individual and good judge of character that shows concern for her townspeople. However, she is generally too trusting and can overlook a troubled past or lie one may be hiding.

* Pioneer of the Stars (A Rank): Archer was one of the seven individuals of Aldrant that fought for and saved the fate of her world predestined to be destroyed.

* Seventh Fonist Specialist: (C Rank (B as Caster)): Archer supplements Magecraft to her Seventh Fonons, which harnesses the power of ‘Sound’ for healing wounds and enhancing stat parameters. All her spells are healing and support based. However, unless she’s summoned as Caster, she suffers a penalty for this feat and the potential of said Healing Artes. As Archer, this is limited to the following:

* + Heal - restores half of original vitality to herself or an ally
	+ Barrier - increase physical defense slightly for at least a minute
	+ Recover - cure all status ailments from the target
	+ Sharpness - Increase attack power slightly for at least a minute
	+ Resist - increase magic resistance slightly for at least a minute )

* Over Limit (A Rank): A battle skill that Archer can activate at any moment, given her accumulated prana towards her reserves. The resulting burst of prana is enough to knockback anyone near Archer a far distance with minimal damage. For a limited time, Archer is given the skill Bravery (A) and her Strength and Endurance rise to B rank and A rank respectively. Archer is also able to use either Noble Phantasms Astral Rain or Noble Roar, but doing either one prematurely ends Over Limit. Also, once Over Limit ends, Archer would have to re-accumulate prana before doing so again. It is best for her to use this technique as a last resort.

### Noble Phantasm

#### **Elven Bow; "The Bow from the Lost Forest"**

A sacred, forest green bow from a legendary race, recreated through Archer’s bond, store credit, and order to a trading shop clerk named Din. Arrows fired from this bow always fly true and hit their targets.

#### **Astral Rain; "Shower of Spacial Arrows"**

Usable only during Overlimit. Archer stuns her enemy in sight in an aria circle, and then fires a charged arrow to the sky. A barrage of glowing arrows rain down on the enemy and anyone near the target.

#### **Noble Roar; "Monarch's Piercing Light"**

Usable only during Overlimit and when the enemy is within close range to Archer. Several glowing orbs appear before Archer, and then shoot off to the enemy, twice in succession. Archer focuses her remaining prana on a point blank piercing arrow that explodes into light.

## References

https://aselia.fandom.com/wiki/Natalia\_Luzu\_Kimlasca-Lanvaldear

https://talesoftheabyss.fandom.com/wiki/Natalia\_luzu\_lavandear\_kimlasca

https://hero.fandom.com/wiki/Natalia\_Luzu\_Kimlasca-Lanvaldear

https://forums.spacebattles.com/threads/summon-a-servant-fate-true-king.230801/page-8#post-8675937