Dopethrone Massacre

## The Dramatis Personae

The league of the damned sentenced to subsist in the Five Points are called the following;

* Dakkon
* Elko Volker
* Shagar
* Thorsten Volker
* ~~Throkk~~

## Recaps - Episode One

### Session 1 - Conditions of My Parole

This session took place on the 3rd Ha'ub of Serenity, ending at dawn.

The explosion rattles all the cells as the gathered criminals within are thrown asunder, their prison break foiled before it began. Throkk and Dakkon, assisted by a cat called Nine Down and an arsonist known as Candlemaker, were unaware they were the target of a heist. The only silent member of their cells was an insect called Painter who was bound by arcane sigils. The Painter seemed to be important enough to be bound yet the party could not save them.

Meanwhile, just moments before, brothers Elko and Thorsten were climbing their way through a drainage tunnel when the explosion rattled it enough to threaten its collapse upon them. Escaping swiftly, they found themselves inside the prison-- more specifically, inside the Lord Warden's personal torture chamber and office.

The brothers found themselves needing a way into the Churn, the pit within the prison where prisoners worked, and were thinking of ideas when a guardsman called out. Luckily Thorsten had the intuition to dress as a Rutledge guard using *Disguise Self*. With that problem solved, they had the genius idea to blow up a vat of precious sludge dredged from the Churn. In a wondrous explosion they exposed a hole in the wall leading to the pits of the Churn-- as well as set off the alarm and alert every guard, Lord Warden included.

The Churn itself was a strange volcano that spewed mysteries of the arcane variety, sizzling upwards from the realm below Gransys. However strange it was, now it became engulfed in battle as the escaping prisoners and their rescuers would need to ally with each other if they wanted to survive.

Thus ends the session as chaos ensues, with a massive battle that should've been a milkrun.

### Session 2 - Candles, Confidence, Curses and Chaos

This session took place on the 3rd Ha'ub of Serenity, ending at midday.

The battle of the Churn had the party surrounded by archers and confronted by whip-bearing stranglers, but escaping meant fighting their way through all that stood in their path. The Rutledge Sentries were a mix of zealots and cowards, but the real test was the Lord Warden himself; a beast who blocked their path. Scouting around for other options had Throkk meet his missing brother currently behind bars; Sarod-son-Garomak was here to kill a cowardly dwarf. After the deed, Sarod left the party to their own war.

The Lord Warden was a monstrous Oralech of Dradul origin, whose zealotry had him duel the party to death in honour bound heroics. While some of the party had split to de-activate the lockdown, Elko and Dakkon had the balls to face Lord Warden Richter Holtz Krocket in battle alone. Their mettle was tested as their spells and fists broke upon his battle-tested hide, yet even in death he rose again when one of his guards injected him with some unholy blood.

The Warden, with bloodlust still, fought on in the throes of death. Nearby however Thorsten and Throkk had managed to pull both secret levers and unseal the prison... but the Warden had already summoned reinforcements. With Dakkon's volley of spells and Elko's barrage of fists, they managed to slay the Lord Warden and the last of his entourage. It would seem that in death the Lord Warden had his last laugh, as the party reached the exit to find guards forcing their way inside.

So with their backs quite literally against the wall, the party had no choice but to fight their way out once more.

They were however cornered, and Throkk soon fell when the guards impaled him upon their spears. Throkk's last words were to his brother, Sarod, pleading with him to reunite their family together. Inspired by the death of the orc, Candlemaker tackled the last of the guards to their death over the tower's edge.

With not much left but sweat and blood, the party ran into the new dawn.

### Session 3 - Frozen & Forgotten

This session took place on the 3rd Ha'ub of Serenity, ending at nightfall.

The party succeeded on evading their pursuers by joining a congregation of lepers around a gutterpriest. Quickly tossing their dead friend into a pile, they simply waited for the roaming guards to search elsewhere. Unable to wait for long, the party rushed to their hideout; the backroom of a toymaker called Pavic Underhill, a fellow Birian to the brothers and an ally to the cause. They then left Throkk's corpse frozen in a barrel of ice while they left to talk to their patron, a Tharossian known as Zofia.

Zofia, like the brothers, had a front to serve as her hideout. The Chinup barbershop doubled as a lair for torture or unpleasant surgeries, and now it was a meeting place for these dissidents. It was revealed to Dakkon that Zofia had found out who he was and organised his escape. The reason for this charade? Apparently Zofia's operation required legitimacy, but that meant Dakkon needed his old blood back.

Zofia gave the party some spare change to enjoy a meal and the rest of their demonsday. They however got into trouble when running into a band of Trench Dragons dragging a prostitute somewhere devious. They went to interrupt the gang but a pair of orcs had gotten their first; Sarod was one, and the other was revealed to be Shagar, Throkk's sister. After some violence the Dragons were convinced to flee, letting the party have a communique with Sarod about what to do with Throkk's corpse. They could resurrect him but they didn't have the money or contacts.

Sarod offered an alternative; a creature called the Seamstress, a known fleshcrafter that was hunted by many. Finding her wasn't the hardest part, it was an unseen cost.

However that would have to wait as the party needed to get the lady prostitute, a woman named Benedetta, somewhere safe. They brought her back to the toyshop but realised that she would be hunted, and merely let her leave. Travelling around Bloodworth had the party meet a revenant of Birian origin, a messenger of the Trench Dragons with a list of names to headhunt, and a gang of addicts and fiends that needed to get kicked out of the street.

Yet the night was calling and Zofia had need for the party's services a second time.

### Session 4 - Night Time is the Right Time

This session took place from the 3rd Ha'ub to the 3rd Triesta of Serenity.

Zofia had sent the party a message, ordering them to find out what the hubbub was in Paradise. Despite being wounded and weary, the party thought it best not to upset the Baroness. Dodging the main streets and the glow of the azure lights, the party found the marketplace in chaos. Grinners were handing out vials of indeterminable contents to the scum of the slums, the party got to an advantageous position as they watched the madness unfurl. The substance caused the crowed to explode into chaos as every single consumer was granted magical abilities; wings sprouted, flesh turned to steel, mortal men breathed flame as if they were dragons.

When the crowd spread, so did the chaos, as they raided buildings and attacked one another. The party saw a shifty dwarf escape and thought to give chase to question them, but they were gone when the party tried to catch up. Back at the toyshop the party found Elko staring at a wanted poster; upon it was written Thorsten's name and a reward for 100 golden scales. The crime? The murder of Lord Warden Richter Holtz Krocket and Roland Stoutheart. The missive was declared by the Belos Heran, one of the remnant legions of Askaria.

Seems the party's luck had somehow run lower than before.

In the morning, the party realized they were running out of time to revive Throkk. They had one plan in mind; find the Birian saboteur and kill him for Semivivus; then he would have them the information they needed to find the Seamstress.

With the only clue being the target was a Birian veteran, they found a tavern for such people; Wyrmspine. There they met the bartender, a Hobgoblin Trencher called Dobricar. After some convincing he revealed the Birian in question was named Ticker; the party had nothing else to go on, but it was morning and the bar had nobody else to question. With options running out, they left.

Thus leaving the hunt for another session.

### Session 5 - Shatter Their Skies

This session took place on the 3rd Triesta of Serenity, starting from early dawn and ending at late afternoon.

With Wyrmspine providing no clues the party had begun to leave. Only when they heard a commotion did they decide to stay, as Dobricar had begun a secretive conversation with a pair of fellow Trenchers. Something about a bathhouse was mentioned but not much else. The party, bored, had replaced the feeling with surprise when a bloodied Trencher stumbled into the bar. The last words on his lips?

*Belos Heran*. A phrase the veteran of the party knew well; the Emperor's Chosen.

Now the party had begun to flee proper. Taking the back-alley outside of Wyrmspine and into Corpsewallow proper, now facing the canals that serve as the burgh's capillaries. The Belos Heran were waiting for any brigands as they had set up a checkpoint, marching from their position when they saw the party comandeer a boat to flee the scene.

The Belos Heran were a fearsome opponent, well-versed in magic and man-slaying alike. They maintained strong agility with spears and magic capability with cantrips, offering no quarter to the fleeing party. After a game of cat-and-mouse that involved sinking boats and bleeding Elko dry, the party escaped to Five Palm Way, a mess of alleys that they could lose the Belos Heran with. It was here that the party found another checkpoint manned by the Belos Heran and worse, the Syntribos; mageslayers that once fought for Askaria. What the party wasn't expecting was a well-dressed Birian man of Tristini origin planning a full-frontal assault against the guards.

While they didn't get the man's name, he was a force to be reckoned with. Throwing bombs at the guards to distract them and shatter their resolve worked for a moment, but the Belos Heran were unafraid of the Fire of D'ghatan. The party's momentum was broken when one of the Syntribos hurled an *Ice Knife* at Thorsten and Dakkon, nearly killing them both. The party was split; some on the roof bleeding out and some on the ground being swarmed by the Belos Heran.

Only through determination and some luck had the party managed to defend themselves against the Belos Heran and Syntribos. Though the party had survived and the Tristini man had fled, the party had made enemies of Askaria. The only information they got from the Tristini was "Halftomb - never knows best."

The party, having spent the day fighting and fleeing, decided to take the long way back to the toyshop to rest. Passing through Stitchside and making their way to the Scales and Ratcatcher Avenue, Thorsten was surprised to see that Dunnmohr Manor, an abandoned estate within the burgh was alive with light. A manor that he wanted kept abandoned for reasons left to be found out.

Find out next session.

### Session 6 - Degrees of Deceit

This session took place from the 3rd Triesta to the 4th Soliam of Serenity, starting from afternoon and ending at a new dawn.