Sacris

(To be added)

**Sacris** is a world plagued by constant storms not dissimilar to Temeura. It is a highly mountainous world where floods rain and lightning are constant and survival is a struggle.

## History

Sacris would've been colonised most likely in the mid spread of humanity it was likely colonised by a Scottish revivalist group, due to the cultural similarities. There appears to have been some form of Weather control technology placed in towers near the ancient colonies.

When the warp storms appeared they swarmed Sacris, destroying communication and frying most if not all sophisticated technology. Some buried deep within the earth was still functioning. These ancient structures and colonies were sought after by adventurers to recover weapons tools and other item like old steel (a prized material) the strongest of metals.

Due to the lack of knowledge of how to use technology and the lack of functioning technology the society reverted back to a medieval technology level, Due to their Scottish heritage they regressed into a clan based society, either inhabiting the old colony habs or building their own towns either under protective trees, underground or under some other form of rain protection.

Few would go outside for long without a rain guard a form of sloped metal umbrella.

On the day Taran landed it was a blessed day according to the shamans and magic men of the clans and indeed it was when a gestation pod fell from the sky Scouts in the nearby area informed their people of the miraculous sight fir they had seen light as something pierced the clouds. The people shamans and even nobles and kings raced to the sight together to see a child crawl out of the pod. They named him Taran Uallas which means 'warden of the storm" a mythical figure of legend one who would unite the clans under a sunny sky protecting them against the storms.

The world changed with his introduction for the better as he was a symbol of peace and good to come, when the emperor arrived everything changed on a global scale. they had advanced technology while still keeping with their traditions.

## Conditions

The geography of Sacris is slowly changing due to unexpected geological and seismic activity beneath the earth. However an unchangeable Environmental phenomena on Sacris is the ever present storms.

## People and Traditions

The people of Sacris are a resilient bunch, and are prized members of the Astra Militarum, Commissariot officers that come from sacris are renowned for their success and likability usually forming bonds with their men.

Sacrisians appear to have many similarities to the Scottish and Irish of Ancient Terra ,using symbols attire and weaponry like that of the Highlanders. Sacrisians are a foul mouthed, foul tempered but honorable bunch they hold honour especially life debts above all and it is said that if a Sacrisian's blood brother is harmed or dishonoured in any way they will track the perpetrator down until they have avenged them, even affilcted with mortal wounds, starvation and dehydration they will keep searching when any mortal man would have fallen dead.

### Tools

Sgiannagaith: Much like the sporran this is a case that will contain a mans knives and any small utensils, including a spoon, fork, and a bone pin for the plaid or securing an extended Gòmhdach.

### Food

The people of Sacris brew a particularly heavy alcoholic drink known as Torneach which is known to make all but the strongest or heaviest of drinkers pass out. Their brew is only rivalled in strength by Sacrisian Ale.

Porridge and rice are carried on long treks with dried fish and meat morsels. Salt is usually broight along in a leather pouch if only to season the meal.

### Marriage

A traditional haircut in the north known as the Lallioc Braid is a sign that one is unmarried. It is composed of three plaited loops clasped together by a bone or wood ring which is removed by the husband on the wedding day.

Polygamy is not uncommon or illegal on Sacris and having multiple wives is considered an accomplishment and show of strength.

## Flora and Fauna

### Fauna

* **Sacrisian Stormhound** - Has the appearance of a deerhound but much larger and more muscly coming up to the shoulder of the average man they wield long sharp strong claws and an opposable back claw making climbing the slippery mountain reaches easier they usually hunt in small groups of 3 to 5 though larger groups have been seen.
* **Thunder Elk** - Giant descendants of elk that are bigger than men they have feet which are well-suited for climbing steep, rocky slopes they have inner pads that provide traction and cloven hooves that can spread apart. The tips of their feet have sharp dewclaws that keep them from slipping. They have powerful shoulder and neck muscles that help propel them up steep slopes. they are the favored prey of the Stormhound.
* **Floodrunners** - A Piscoid species possessing limbs they manipulate to climb the rocks in flood season so they are not swept away. Normal behaviour has them sitting in communal spawning pools. It is unknown where they originate from but there is some records indicating they were at least there at the time of the colonists, whether they were brought there or originate on Sacris is still being discussed.
* **Crag Sheep** - These ungulates are descendants of sheep brought aboard with the colonisers. They have evolved a water resistant fur that hardens in clumps through pores secreting a coagulating compound , this helps protect against the mineral water dripping from their cavern homes and the storms outside the clumps end up looking like layered plate and is actually quite damage resistant. These sheep were likely engineered to be more muscular to produce more meat which would explain their size, with the average female reaching the chest of a man and the average bull being around 6 ft at the shoulder. Crag sheep have a large array of horns ranging from two massive horns to 8 on a curling rack.
* **Storm Bears** - A large ursine beast that stalks the forests and mountains of Sacris. It is twice the size of an Astartes and twice as muscular. the beast has many substitute organs and an array on the back similar to a moray eel that can generate electricity. It's hair is largely copper based but its skin is covered in a slick anti water oil that cannot conduct electricity
* **Leviathan Eels** - Large Electric eels that can generate and absorb electricity without being damaged, they will store energy from lightning and friction and use it to hunt. They also have menacing jaws capable of devouring an ork whole.
* **Buck Goats**: Goats that live on the wet mountain reaches and deep valley reaches. Their oily coats are a buckskin colour and their features tend to vary in colour greatly but stay around the buckskin tone. They are able to live on most of the foliage on Sacris.
* **Wallow swines**. These mud covered Pig descendants resemble the ancient daedons of earth. Their nostrils are located on the top of their mouths and their stocky legs and thick tail make them generally good swimmers. They are known for their ambushing tactics and exhibit behaviour somewhere between the hippopotamus and crocodile of earth.
* **Cranes**

### Flora

* **Iron Woods** - trees with a conductive iron compound in their wood and especially their bark which is the colour of blood due to rust, they conduct the electricity of lightning strikes through the outside and down through to the ground. this is a prized wood, due to its strength and colour. The leaves like all those of sacrisian trees are dark so as to collect as much sunlight as possible.
* **Will O' Wisp** - It is unknown where this plant comes from but its DNA does not resemble most native or introduced flora on the planet, it is likely some gene engineered or strange alien plant brought along by xenobiologists. This plant features a large root cluster in a pool, at the top there is a central glowing blue orb, this orb features a swirling interior and stands on a prehensile vine. The orb seems to enhance psychic powers when within its presence as such it is considered holy and is usually visited for guidance. Many powerful leaders, seers, shamans or druids will have a will o' wisp somewhere within reach. This practise has spread to the Sacrisian navy and elsewhere with some Navigators and ordained psykers having one amidst their quarters or somewhere where they may visit it frequently. Taran Uallas is known to host a particularly Large Specimen Within his drawing room.
* **Crawling Weed** - A semi mobile plant, that moves with prehensile tendrils, much like a smaller the Great Forest Krakens of Terra. The tendrils possess thorns that secrete a digestive mucus. It will cling to anything of a biological nature usually trees, corpses or even living animals. It is also commonly found within rivers and ponds.
* **Eel Weed** - A weed that flows in sections and looks like an eel, swimming.
* **Mòran Trees** - Large Palm Oak hybrid trees with large fanning leaves that absorb and collect water. These are the most numerous trees because they thrive in wet environments. Their wood is not great and porous and wet. However it is supportive. The leaves are a dark green colour.
* **Sponge grass:** The most common form of vegetation on sacris. Sponge grass grows in matted clumps of grass that absorb water.
* **Oats:** Oats grow in several biomes and are also grown in the caverns. Oats are usually carried in a bag inside the Stòraidh.
* **Wheat reeds:** A hybrid of wheat and reeds that grow easy in the wet environment of sacris. They are used to make a form of flour when dried and crushed.
* **Rice:** Rice is also commonly grown in sacris though mainly in the wild. It is usually threshed on a rack and laid on the plaid and gathered into one of the many leather bags carried on in the storaidh.
* **Sugar Cane**