recursal/Fanatic-Fandom huggingface dataset:
Planck/Rydberg Engine

## Overview

Planck/Rydberg Engines (PRE) convert any matter put into it into pure energy that can be harnessed at the cost of immense computational power.

## History

In 2173 AD, humanity leapfrogged chasing traditional nuclear fusion and went straight to destructuring subatomic particles into pure energy due in no small part to the contributions made by Planck and Rydberg nearly 3 centuries prior, their work laying the ground work in allowing for the exploitation of the quantum defect that is the key behind powering PREs.

While simple in theory, every single subatomic particle put into a PRE needed to be destructured in real time. As a result, the earliest PREs were tuned for specific elements, and any contaminants would lead to Miyazaki Condensate buildup, lowering efficiency and eventually rendering the PRE inoperable. Over time it became clear that regulating every single subatomic particle that went into a PRE was a fool's gambit, and all PREs became general-use, capable of destructuring anything that entered it, but requiring immense computational power.

While PREs proved to be extremely efficient, relatively speaking, humanity was not. Opting to create more and more ineffient devices now that energy was limitless. To meet this demand, and with landfills long since emptied, most countries began large-scale excavations of inhospitable lands, using the overburden to power massive PREs powered by even more massive supercomputers.

However some corporations and countries, without access to these large expanses of land, resorted to the air itself to fuel their PREs. Realizing the threat this posed to the world at large; countries with more landmass formed the World Preservation Accord to attempt to prevent Atmospheric PRE adoption. In response, many of the smaller countries banded together to form the Union of Endangered Countries.

As technological advancements were spread and distributed freely throughout UEC members, Atmospheric PRE production accellerated to the point that the WPA felt they had no choice but to react, initiating Bellum Sanitatem. A war for "Planetary Wellness", the goal was to destroy all Atmospheric PRE facilities in UEC nations through overwhelming force in a short and decisive war.

However, the UEC were prepared for this war and unveiled their secret project, PRECEDEs. Having solved the computational needs of the PRE out of desperation and neccessity, limitless energy could now fit in no more than a backpack. The response was swift and devastating as PRECEDEs and their Chaus were deployed in a decapitation attack, destroying the global leadership behind WPA and leading to a formal surrender by the only surviving WPA member in 9 days and 13 hours, plunging the world into chaos.
Littletick7160

Littletick7160 is a peculiar low-Qa player that has a habit of killing low-leveled players for fun. Not necessarily noobs, but people sitting at spawn that have lower stats than him. He likes to use psychic to kill, as his other stats aren't as good. The one lobby I've seen him in, he killed Midnight32109's alt and got put on her KOS list.
PRECEDE

## Overview

A Pauli/Rydberg Engine Controlled via Extraneural Discharge Emissions solved the computational cost of PREs by using the human brain as the computer to regulate the decomposition of the subatomic particles inside the Engine. Given the importance of protecting a PRECEDE and it's corresponding Chaus, they are commonly paired with modified Reaction Frames, following in the footsteps of The Founders or buried deep inside megastructures designed to shield them from the outside world.

Given the enormous energy cost required to start and maintain a PRE, Chaus must remain tethered to the PRECEDE at all times neurologically since the only power sources left in Sol capable of generating enough power for a PRE are other PREs

## Power Output

Unconsciously a Chaus can regulate a PRECEDE to produce enough energy for a town or small city. With conscious effort this output can be raised to power most metropolitian centers. Entire countries can be powered by Chaus, but the neurons required for the task require to the Chaus to usually be intubated and put on life support as the brain no longer has the capacity to keep the body itself alive.

## Miyazaki Condensate and Emotions

Ultimately there is no way to eliminate emotions from a human brain. Always stronger than rationality, intense or chaotic emotions can lead imperfect decompositions of subatomic particles leading to Miyazaki Condensate build-up inside a PRECEDE. As a result, Chaus are selected primarily on their ability to regulate their own emotions.

## History

All attempts to use non-human brains were met with failure because while interfacing the neural mass of a non-human with the PRE directly was possible, giving a neural mass incapable of language the intuitive understanding of particle physics needed to regulate a PRE proved to be too high a barrier.

While most of the WPA members had abandoned the pursuit as unneccessary, the UEC found themselves pushed to it through sanctions and the evolving geopolitical situation.
Bellum Sanitatem

## Overview

Initiated by the WPA, the goal of the war was to eliminate the use of Atmospheric PREs by UEC members after economic sanctions proved ineffective in reducing their proliferation and adoption. The war only lasted 9 days and 13 hours however as UEC members unveiled PRECEDEs for the first time inside modified Reaction Frames.

Unprepared for this new kind of war machine, the WPA's member country's leaderships were systematically tracked down and wiped out in a matter days with the exception of the UFESC, which were spared due to Belenko's defection and able to deliver the formal surrender as the only remaining survivor of the WPA.

With the exception of the UEC, since they were already cut off from the rest of the world through harsh economic sanctions, the rest of the world was plunged into chaos as every major international institution was dissolved in a period spanning no more than 2 weeks leading to untold casualties and a restructuring and redistribution of resources through the Rightful Claims Act of AW0000, which among other things established After Wellness as the official measurement of time going forward.
North Buffalo Airfield

North Buffalo Airfield was a civilian aerodrome in the Buffalo region. Prior to the Great War, it serviced the greater Buffalo area as the region's primary cargo airport, while Niagara Airport and Buffalo International handled civilian transit.

It was one of the first locations in the Buffalo Wasteland occupied by the Enclave upon it's arrival in the region in 2280, and has become one of their largest outposts.
Batavia

Batavia was a major city both in pre-war and post-war America, and the largest settlement in the Buffalo Wasteland.

## **History**

### **Pre-War Boom**

In the years leading up to the Great War of 2077, from roughly 2050 onwards, the city of Batavia experienced an explosion in prosperity known as the "Batavian Boom". It's manufacturing sector expanded rapidly, and the city grew to have a population rivaling that of Buffalo. Despite threating to surplant Buffalo's dominance, the growth had steadily decreased and by 2077 had plateaued.

### **Post-War**

Batavia enjoyed relative quiet for much of the post-war period. From the aftermath of the Great War, to 2204, Batavia was almost entirely depopulated save for populations of feral ghouls and mutated creatures. It was not until 2210 that the first permanent human habitation of the ruined city began, with squatters taking up refuge in ruined buildings and warehouses.
Republic of Illinois

Flag of the Republic of Illinois

The **Republic of Illinois** , officially the Enclave Provisional Military Republic of Illinois, is a major faction in the post-war American Midwest. From Gary, Indiana in the South to Milwaukee in the North, it's territory is almost entirely coastal, and predominantly urban. It is the successor state to the Chicago Enclave.

## **History**

### **Chicago Enclave**

The Chicago Enclave was a moderately-sized detatchment of Enclave that split from the main force that went east during the their retreat following the destruction of Control Station ENCLAVE. In it's early years, the Chicago Enclave maintained the isolationist and xenophobic ideals of the wider Enclave, however a lack of support from High Command in Raven Rock, dwindling manpower and outside pressure forced the liberalisation of the Chicago Enclave. Certain outsiders were allowed entry, and their treatment of wastelanders became much fairer.

Decades of on-off skirmishing with the Midwestern Brotherhood of Steel in the ruins of outer Chicago came to an end in 2270, with an unofficial truce being negotiated between the commander of the Brotherhood's Northern Army and the Chicago Enclave's High Command. In 2273, the Chicago Enclave was reorganised into the Republic of Illinois after an unsuccessful coup attempt by the Elitist faction.

### **Republic of Illinois**

With the Elitist faction purged from the former Chicago Enclave's High Command, the roadblocks preventing the evolution of the state were removed. In addition to the land alreaddy under the control of the Chicago Enclave, the Republic of Illinois annexed territory north of the city of Chicago, along Interstate 94. By 2280, the city of Milwaukee had been totally occupied by the Republic's military.

The Republic of Illinois still referred to itself in various capacities as the Enclave, such as when ED-E passed through Chicago, where Republic technicians repaired the eyebot and allowed it to continue westwards. The Midwestern Brotherhood of Steel in particular still referred to Illinois as 'the Chicago Enclave'. The legitimacy of the Republic of Illinois was contested by President Autumn's Enclave in Buffalo, which cut communications with them and regarded the declaration of the Republic as an act of rebellion against the United States.
Treaty of 2286

The Treaty of 2286 was a treaty drafted by the Enclave and signed by several settlements and groups throughout the Buffalo Wasteland. In effect, it is a written recognition of the Enclave as the legitimate govenrment of the United States, and is the first step towards the Enclave seizing total control over the Buffalo Wasteland.
Reflections Wiki

# **Welcome to the Reflections Wiki!**

This wiki is for Reflections, a tabletop role-playing game heavily based on Roll for Shoes. It's a dream-like place where anything can happen. It's focused on but not limited to the "Reflections" of any fiction. Like a dream, no Reflection is intended to be entirely accurate. Reflections can be characters, locations, objects, or anything else that needs a page.

Reflections can be anywhere between completely original and not at all. Because of this, Reflections can change overtime or even suddenly and drastically. This is okay and even encouraged. Additional Reflections of one Reflection can be added for various reasons.

Reflections uses the Roll for Shoes system. These rules apply to all Reflections. The GM is allowed to change and modify skills. This is necessary for Reflections the party is intended to be against.

Wiki pages should contain as much relevant information as the user deems necessary. Pages should also be updated with events and changes after or during play. Reflections seems like it's focus is on how connected everything is. In reality, the opposite is supposed to be true. Reflections isn't supposed to make sense or have an overall storyline. It's a space to mess around. Recorded data is more to assist in memory than repeat play.
Israphel

Israphel is a member of the Chicago Enclave. She was one of the survivors of the Enclave's assault on in Buffalo in 2280.

## **Biography**

### **Chicago Enclave**

Isprahel was born in 2255 in inner-city Chicago, within Enclave territory. Her mother was a scientist, and her father a field technician, and as per the Enclave's conscrption policy she was trained nearly from birth to become a soldier of the Enclave. The Chicago Enclave was a significantly more liberal Enclave division than most - surrounded on all sides by more numerous enemies, they were forced to allow a number of Wastelanders and Vault Dwellers to replenish the holes in their ranks. By the time she was 13, roughly half of the Chicago Enclave's standing army was made up of first-generation Enclave personnel.
After Wellness

## Overview

After Wellness appreviated (AW) is the standard for dates after Bellum Sanitatum which took place in the year 2220 AD. The official adoption of AW was formalized through Rightful Claims Act of AW0000.

The standard format for AW dates are AWyyyy\_ddd. Unlike the AD system however, there are 526 days in a year, designed as a compromise to split the difference between Earth and Martian years.
Jail Town

> "*It's like the Yin to Batavia's Yang.*" - [NAME]
>
>

Jail Town is a major settlement located north of Batavia. It is a unique settlement, in that it is a regional hub for slavery and general sin. As the entirety of the settlement is inside of the pre-war Albion Correctional Facility, it is both highly defensible and inherently advantageous for slavery.d

## **History**

In 2246 the Jailers, the Buffalo Wasteland's foremost slaver gang, settled in the ruins of the Albion Correctional Facility. The jail's former inhabitants were defeated and enslaved, and used as manual labour to begin building a perimeter wall around the prison. Jail Town had effectively been established, though it would not be open to settlers for another three years.

As Jail Town was founded in the ruins of a pre-war correctional facility, it was easy to house and transport slaves, and so business was lucrative. Issues arose when the demand for slaves dropped, however; it soon became impractical for Jail Town to base it's economics entirely on slavery. Therefore, in 2249, Jail Town was opened to outsiders. Batavia would not be established for another 11 years, making Jail Town effectively the only fortified and 'safe' settlement in the eastern Buffalo Wasteland. Those who didn't object to slavery, and those who didn't mind the rather uncouth Jailers, flocked to Jail Town in droves.

It's growth was stunted by the stigma of slavery, however. The institution of slavery was key for the survival of the Jailers, and had been an integral part of their existence for decades - to remove it would be to remove the Jailers. Traders from the west preferred to not actually enter the city, though until the founding of Batavia didn't have much of a choice. The aforementioned settlement drew attention away from Jail Town, and while it still maintained it's relevance, and never declined, it's growth period had come to an end.

In 2280, the Enclave invaded the city of Buffalo and drove out the Choppers and the Buffalo Chapter of the Brotherhood of Steel. Some Choppers were taken in by the Jailers, while a minor, underground Brotherhood sect formed within Jail Town. In 2286, Jail Town was presented with, but refused to sign, the Treaty of 2286. It was the only major settlement in the region not to do so, and is now under threat of attack by the Enclave.
Nuclear Summer Wiki

**Welcome to the Nuclear Summer Wiki!**
The Nuclear Summer Wiki is mostly just a project by me to write some Fallout fanfiction esque stuff without having to adhere to the Fallout Fanon Wiki's rules and so thatI dont give myself anxiety.

If you somehow stumbled upon this place then you're free to write articles for whatever Fallout Fanfic content you want, be it a character, a faction, a location etc. As long as you adhere to our rules.

## Important articles

Buffalo ChapterPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Patriots

The Patriots were a loosely-organised clan of Raiders who were supported by, and acted in the interests of, the Enclave. Originally founded as a group of independent supporters of the Enclave in 2281, by 2287 it had essentially become another arm of the Enclave's military.

### **History**

After the Enclave's arrival in Buffalo in 2280, and the re-establishment of Enclave Radio, most wastelanders immediately became disillusioned. However, small groups of people, particularly those located in and around Enclave-controlled areas, began to adopt a sense of old-world nostalgia and fell for the propagandising of the Enclave. By 2281, the number of fanatic supporters of Americanism in the region had grown so large that roaming bands of self-identified 'Patriots' began to harass those who did not openly display their support for the Enclave.

The groups of Patriots within the city of Buffalo unified under a single leader, who used their superior size and resources to exert control over all other Patriot sects, establishing a loose command structure typical in most region-spanning Raider gangs. In 2286, Enclave High Command secretly assumed control over the Patriots, placing a puppet-Colonel in power who would report directly to the Enclave. This began an emerging trend of Patriots hitting targets or conducting missions the Enclave typically couldn't but likely wanted to.

## **Organisation**

The Patriots operate as a loosely-connected Raider clan which reports back to a leader, titled the 'Colonel', who in turn reports in secret to Enclave High Command. One group of Patriots is rarely cooperative with another, and infighting is common as typical with Raider groups of a similar nature, however the Patriots all work towards a single goal and against a common enemy, and can be a particularly dangerous force if pressured.

Unlike the Enclave in Buffalo, the Patriots, being a Raider clan, are not bound by a perceived sense of legitimacy or integrity, and are free to cause chaos across the Buffalo Wasteland. While lacking the strength to harass major settlements, they remain a constant threat to caravans and travellers.
Colorado Campaign

The Colorado Campaign was a brief conflict between Caesar's Legion and the Midwestern Brotherhood of Steel. Legion forces lead by Legate Lanius decisively defeated the much smaller Brotherhood garrison in the region and captured Bunker Epsilon in 2279, driving the Brotherhood out of Colorado entirely.

The Legion won the war owing to the Brotherhood's low priority on manning it's westernmost outposts, and it's involvement in several ongoing conflicts further East.
Volumen 8

## Pasado

* España
* Japón

### Fecha de publicación

29 de septiembre de 2022 (España)
 14 de abril de 2023 (Argentina)
 19 de diciembre de 2007 (Japón)

### ISBN

(España)
 (Argentina)
 (Japón)

## Orden

### Siguiente

Volumen 9: Un nombre milenario

**Pasado** (過去) es el octavo volumen del manga Kingdom.

## Capítulos

* Capítulo 75: Pasado
* Capítulo 76: Mercado negro
* Capítulo 77: Cruzando las murallas
* Capítulo 78: Soledad
* Capítulo 79: Fantasmas
* Capítulo 80: Separación
* Capítulo 81: Partida
* Capítulo 82: Comandante de División
* Capítulo 83: Chi You
* Capítulo 84: El asalto de los asesinos
* Capítulo 85: La danza de Qiang Lei
Adrianne Kennedy

Adrianne Kennedy was a Major and a member of the Second Arctic Expeditionary Brigade of the United States Marine Corps in 2077. She was stationed at Thule Airbase at the onset of the Great War alongside two platoons of the 2AEB/MC. Following the Great War, she became a member of the newly-established Thule Command and was placed in charge of Marine Force Ultima, the reformed 2AEB/MC.
Bristol Mountain

Bristol Mountain, known previously as Bristol Mountain Ski Resort, was a major ski resort in the Buffalo region. Located on the eastern edge of the Buffalo Wasteland, it was surrounded by a blanket of of radioactive fog originating from the Glowing Woods, and was therefore not accessible to those without the proper equipment.

As of 2287, it was the headquarters of what remained of the Buffalo Chapter of the Brotherhood of Steel.
Ashlands

The Ashlands was an inhospitable hellscape situated west of Saint's and east of Hamilton. It was the result of the conclusion of the Niagara War, in which the Midwestern Brotherhood of Steel intentionally deployed a malfunctioning Garden of Eden Creation Kit in the region. Despite it's name inferring otherwise, the 'Ashlands' were really not 'Ashlands' at all - and rather only took on the appearance of a scorched hellscape as a result of the G.E.C.K's effects.

A thick, dark fog obscures the Ashlands, and within the fog lives unthinkable horrors that are sustained by radiation, and prey on travellers for sport. The inherent danger of passing through the Ashlands and the high improbability of surviving serves as a natural barrier for those seeking to enter the western Buffalo Wasteland by land, which has caused the growth of trade on Lake Ontario.
Vault 109

Vault 109 was one of the Vault series of fallout shelters developed by Vault-Tec in Upstate New York. It was a control Vault with no discernible experiment or purpose other than to shelter it's inhabitants. The Vault had not been opened by the time of it's discovery by the Upstate Command in 2220.

## **History**

### **Pre-2280**

Vault 109's construction concluded in mid 2077. Due to the delay between the nuclear bombardment of primary targets like Boston and secondary targets like New York, many of the Vault's residents were able to reach the shelter in time, though many others died in the mass traffic jams on the I-90.

It remained closed for 143 years, during which time very few of the residents left. It was discovered by the Upstate Command in 220, and absorbed into it's network of bunkers and underground facilities across Upstate New York. The introduction of Vault Dwellers into the Upstate Command's military caused a great liberalisation of the radical ideals held by much of it's people, but caused a divide between the Elitists and the Liberalists. The Liberalists would remain a minority, and were rarely in prominent numbers outside of Lake Placid. Despite the ideological divide within the Command, it would be another 60 years until it's demise.

### **Scuttled**

The Enclave arrived in Buffalo in 2280, and immediately absorbed the majority of the Upstate Command, leaving only Lake Placid and a few holdouts who refused to recognise their legitimacy. Vault 109 was very quickly brought under the Enclave's control, but the Vault's maintenance staff sabotaged the shelter's reactor, causing it to emit large amounts of radiation. The Vault was deemed uninhabitable and the Enclave abandoned it.

By 2287, the Vault's radiation levels had been reduced significantly but still remained dangerous. The so-called 'Vault 109 Disaster' features prominently in Enclave propaganda and is mentioned often on Enclave Radio.
Chase Airforce Base

Chase Airforce Base was a pre-war US Military installation north-east of Buffalo which by 2287 had become a major outpost for the Enclave division operating out of the ruins of Buffalo.

## **Background**

### **Pre-War**

Sometime prior to the Great War, Chase Airforce Base, then named the Clark Airforce Base, was renamed in honour of US Army General Constantine Chase, liberator of Anchorage.

It was intended to be a part of the network that would become the Upstate Command, however work on the bunker system beneath the base was not complete by the time the bombs fell.

### **Post-War and Enclave**

After the Great War, Chase Airforce Base was left deserted and inhabited solely by it's former personnel, who had been ghoulified and turned feral. As the base's armoury and barracks were housed underground, beyond security-sealed steel blast doors, very little of the immense firepower stored within leaked into the wasteland, and most of the equipment was still in good condition by the time of the arrival of the Enclave.

The Enclave arrived in the region in 2280, and established themselves in the Airforce Base as a springboard from which to launch their conquest of Buffalo. Once the city was mostly under the Enclave's control, the base was no longer the Enclave's headquarters, but remained a major outpost and housed around half of their airfleet, alongside Buffalo International.

Due to a corrupted pre-war security system, the partially completed bunker system beneath the base was inaccessible to the Enclave.

## **Infrastucture**

### **Radio**

Chase Airforce Base is the home of Buffalo's Enclave Radio.
Барбара Джаггер

*«Когда Томас Зейн влюбился в Барбару Джаггер, это произошло стремительно. Она была молода, прекрасна и полна жизни. Томас никогда прежде не был особенно счастлив, а Барбара изменила это одним мановением руки. Никогда ещё Зейну не было так хорошо. Всё, что ни делала Барбара, становилось ещё одной деталью пазла, которой ему, оказывается, так недоставало всю жизнь. И что было лучше всего – слова при ней текли мощным потоком, сильные и яркие. Барбара была его музой»*

**Барбара Джаггер** (англ. *Barbara Jagger*) —
Erie

> "*Erie. The city of the dead.*" - [NAME]
>
>

Erie is a ruined city located in the northwestern corner of pre-war Pennsylvania. It is currently under the total control of the Order of the Scorch.

## **History**

### **Pre-War**

Prior to the Great War, the city of Erie, much like most cities in the Great Lakes, was experiencing a surge in economic prosperity and population growth. It has hit directly by several nuclear warheads on October 23rd 2077 and much of it's population was ghoulified and became feral.

### **Order of the Scorch**

The Order of the Scorch entered the region in the opening years of the 23rd century, following their expulsion from St Louis in 2196. The city quickly became heavily fortified and the de facto headquarters of the Order. In the subsequent decades, it became a major slave hub. The extensive installation of radiation hoses and emitters had the long-term side effect of creating a cloud of toxic radiation that lingers above and within the city.

The stigma surrounding the city was so great that caravaneers often ignored the Pennsylvania stretch of the I-90 entirely, preferring to take alternate routes, the main of which being Route 62.

In 2287, the spearhead of the Midwestern Brotherhood of Steel's army passed by the city of Erie, who offered no resistance.
Эмиль Хартман

**Эмиль Хартман** (англ. *Emil Hartman*) — был ассистентом писателя Томаса Зейна, позже психиатром который провёл большую часть жизни в Брайт Фоллс. Харман знал о сверхъестественных силах озера Колдрон которая превращала в реальность произведения искусства и для того чтобы использовать это в своих целях, он помогал и вдохновлял проблемных художников на создание выгодных ему произведений искусства будь то картины, музыка или рукописи. Для этого он использовал Колдрон Лейк Лодж.

Эмиль Хартман написал книгу «Творческая Дилема», которую прочитала Элис Вейк. Она желала чтобы её муж, Алан Вейк, уже 2 года страдавший от творческого кризиса посетил доктора. Она договорилась с Хартманом о приёме мужа. Эмиль Хартман же на самом деле хотел воспользоватся талантами Вейка.

После неудачной попытки использовать Вейка в город прибыли агенты Федерального Бюро Контроля. Они схватили Хартмана и конфисковали его имущество. Хартмана через время отпустили и он нырнул в озеро Колдрон где его захватила тьма. ФБК снова схватило Хартмана и заключило в Секторе Расследований. Хартман в итоге выбрался и убил весь персонал сектора. ФБК пришлось запечатать сектор а Одержимый Хартман во время Вторжения Шумов по собственному желанию заразился ими.
Lighthouse

Lighthouse was a settlement established at the site of the pre-war Oak Orchard Lighthouse. It was populated primarily with refugees from the various settlements destroyed by either the Enclave or the various raiders fleeing their capture of Buffalo.

## **Background**

### **Pre-war**

In 1916, the original Oak Orchard Lighthouse ceased service and fell into disrepair, eventually being demolished sometime prior to 1963.

Over a hundred years later, in 2033, the establishment of a new lightouse at Oak Orchard was approved by the State Government, and construction finished in 2035. It had been decommisioned shortly before the Great War.

### **Lighthouse Settlement**

Until 2282, the Oak Orchard Lighthouse was primarily inhabited by raiders. A group of refugees fleeing the destruction of Cott cleared out the raider inhabitants and established a settlement around the lighthouse. By 2287, this settlement had grown significantly and was well-fortified.
Cott

Cott was a settlement located within the ruins of the former town of Olcott, New York. In it's day, it was one of the biggest settlements in the Buffalo Wasteland, but had declined in importance due to the rapid rise of Batavia.

## **Background**

### **Settlement**

Founded in 2226, Cott became the largest settlement in the region outside of urban Buffalo by 2230, and had grown so powerful that it developed it's own militia-esque security force by 2240. However, traders and caravaneers rarely moved through the north when heading west or east, and instead preferred a more central route, which gave an advantage to new upstart settlements like Batavia. The town continued to prosper, but was no longer the dominating force in the wastes it had once been.

### **Destruction**

The Enclave entered the Buffalo Wasteland in 2280, having fled their defeat in the Capital Wasteland three years earlier. Unbeknownst to the citizens of Cott, beneath the town was an inactive monitoring station equipped with technology the Enclave needed; and so, upon it's discovery by the Enclave, the settlement was attacked and wiped out.

As the attackers had come not to destroy the settlement, but to take what was beneath it, many people escaped and founded settlements across the region, such as Lighthouse.
Вселенная Remedy Вики

**Remedy Wiki**

**Добро пожаловать на Вселенную Remedy Wiki!**
Фэндом посвящённый вселенной Remedy. Игре Alan Wake, Quantum Brake и Control.

## Навигация

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
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* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Основание

*Астральное измерение проникает в наш мир. Джесси Фейден, директор Федерального бюро контроля, вынуждена пробираться через гроты Основания, чтобы предотвратить поглощение Старейшего дома неведомым измерением. Раскрыть тайны зловещей угрозы может глава Оперативного отдела Хелен Маршалл... которая внезапно исчезла...*

**Основание** (англ. *The Foundation*) — первое DLC для игры Control.
Руководство для сотрудников

**Руководство для сотрудников** — список правил Федерального Бюро Контроля нацеленные на предотвращение Альтернативных Мировых Событий, смертей и сильных повреждений сотрудников бюро во время работы и раскрытия существования бюро и/или Старейшего дома. Для донесения правил до сотрудников были созданы доски объявления на которых были плакаты, записки и электронные письма с правилами. При наблюдении нарушения правил, сотрудник должен доложить об этом своему руководителю.

## Правила

* **Запрещённые предметы:**
	+ Несанкционированное Оружие.
	+ Пейджеры.
	+ Портативные компьютеры.
	+ «Умные» вещи:
		- «Умные» часы.
		- «Умные» телефоны.
		- «Умные» игровые устройства.
	+ Карандаши номер 2.
	+ Любые предметы, считающиеся культовым представлением архетипической концепции (например, резиновые утята, бутылки кетчупа).

* **Все материалы, изучаемые Бюро в рамках следствия, должны доставляться через частные ходы.**
* **Отчёты R4 являются обязательными** (раздел 75.2)**.**
* **Выносить предметы из Бюро запрещено.**
* **Не читать конфиденциальную корреспонденцию.**
* **Правила поведения в офисе:**
	+ Говорите умеренной громкостью
	+ Никаких персональных звонков
Northlight

**Northlight** — игровой движок нового поколения, разработанный финской компанией Remedy Entertainment специально для внутреннего использования.

## Разработка

Предыдущие разработки Remedy Entertainment, *Max Payne* и *Alan Wake*, были разработаны с использованием собственных движков, созданных Remedy. Движок, используемый в *Alan Wake*, получивший название Alan Wake Engine, был создан с использованием физического компонента Havok.

Для *Quantum Break* Remedy создали совершенно новый движок, получивший название Northlight. По словам креативного директора Remedy Сэма Лейка, движок Northlight стал эволюцией их процесса рассказывания историй. Движок Northlight может предположительно захватывать захват лица при помощи захвата поверхности и 4D-сканирования лучше, чем предыдущие разработанные движки.

Графический программист Remedy Вилле Тимонен утверждает, что *Quantum Break* — это вторая игра в мире, использующая DirectX 12, которая была реализована в движке Northlight.
Табельное Оружие

*Табельное Оружие — прекрасный пример предмета силы, ставшего отъемлемой частью Бюро и ключевым компонентом в программе по отбору «Идеального Кандидата». Это наш аналог русской рулетки: пистолет не выстрелит, ты выйдешь победителем и станешь Директором.*

—Каспер Дарлинг

**Табельное Оружие** (англ. *The Service Weapon*) или же **Пистолет Директора** — Предмет Силы, который принадлежит Федеральному Бюро Контроля. Человек обладающий данным предметом назвачается Советом на должность Директора. В данный момент предмет принадлежит нынешнему Директору Джесси Фейден.

## Описание

Тебельное Оружие — это Предмет Силы привязанный к Астральному Измерению. Только достойные могут владеть им и использовать. Чтобы проверить достоин ли Параутилит владеть предметом, он приставляет его к своему виску и проходит испытание в Астральном Измерении, в случае успеха пистолет не выстреливает и параутилит становится директором, в противном случае — он погибает.

Табельное Оружие — предмет способный изменять свою форму для разных задач и целей как того захочет его владелец. Форма оружия зависит также от эпохи в которую его используют и предмет принимает форму актуального для того времени оружия(Мьёльнир,Экскалибур,Варунастра). Также форма меняется в зависимости от владельца, так как по словам Саймона Ариша, увидевшего пистолет в руке Джесси, при Трэнче оружие было похоже на курсорный револьвер.

## История

### Открытие

Табельное Оружие было найдено 4 августа 1964, сразу же после нахождения Старейшего Дома, в Основании. Нортмур был первым кто нашёл Табельное Оружие, связался с Советом, прошел испытание и привязал пистолет к себе. После этого Нортмур заявил что каждый предыдущий директор был выбран незаслуженно. Гордыня на этом фоне поспособствовала его жажде власти и контроля.

### До событий в Старейшем доме

После того как Нортмур был закрыт в Саркофаге, новым Директором стал Трэнч. Он, как и Нортмур, использовал табельное оружие вплоть до своего самоубийства.

### Вторжение шумов

Джесси находит застреленый в висок труп директора Трэнча и рядом лежащее Табельное Оружие. По наводке Полярис, Джесси берет пистолет и с ней связывается Совет, она подносит его к виску и проходит испытание в Астральном Измерении. Совет назначает её новым Директором. Всю её борьбу с Шумами и другими незадачами пистолет был её верным соратником.

Табельное оружие было первым предметом силы который привязала к себе Джесси. Первая форма оружия — Хватка.
Элис Вейк

**Элис Вейк** (англ. *Alice Wake*) — фотограф, жена знаменитого писателя Алана Вейка.

После написания книги «Внезапная остановка» у Алана Вейка начинается творческий кризис. Желая помочь, Элис связывается с доктором Эмилем Хартманом и договаривается о приёме мужа. Вечером, вскоре после приезда в Брайт Фоллс, была похищена Тёмной сущностью.
The Gas Staion

## The Gas Station

The outside of the gas station

The gas station house is the second location found in JOHN DOE and You's place of employment.

Both the inside and outside of this establishment are shown.

All images were created in neuralbender.com

### Outside

The outside of the gas station shows the main building, petrol pumps, and the road, as well as two tall hills in the distance. The name of the gas station is distorted and impossible to read.

Outside is visited in all endings, and John Doe acts very similarly in all of them when in this location.

### Inside

The inside of the gas station consists of many isles of items, all of them impossible to identify. All of the isles drop off and morph together, making it impossible to really tell where each one begins and/or ends.

The inside of the gas station is where John Doe first introduces himself to You.
Juarez Rangers

The Juarez Rangers, formally known as the Juarez Ranger Corps, are a extra-military branch of the government of Juarez. It typically is made up of highly trained and reliable individuals and draws it's manpower both from the city of Juarez and surrounding areas.

## **Equipment**

The Juarez Rangers are equipped in a fairly uniform manner. Due to the abundance of pre-war US Military gear in the greater Juarez region, they are outfitted with both post-war and pre-war firearms and wear the tan desert camoflague uniforms of the pre-war United States Army.

The city of Juarez itself has no formal insignia and therefore the Ranger uniform usually contains US Flag patches, or, in some instances, the flag of the state of Texas. This has lead to them being nicknamed the 'Texas Rangers' particularly among those unfamiliar to the region.
Lockport

Lockport is a minor farming settlement and caravaneer post directly north of the North Buffalo Airfield. While previously it had to appease the raider gangs within Buffalo - such as the Choppers - to survive, the establishment of an Enclave presence at the nearby Airfield acts as a deterrant for any would-be attackers. This has also resulted in Lockport becoming a pro-Enclave settlement.
Брайт Фоллс

**Брайт Фоллс** (англ. *Bright Falls*) — небольшой тихоокеанский городок расположенный на юго-западе штата Вашингтон, округ Скамейния.

Построен как шахтёрский городок в местах добычи полезных ископаемых. Рядом с городом располагается озеро Колдрон и безымянная река. В 1970-х после землетрясения шахты консервируют и создают музей. В какой-то момент времени город становится популярным среди туристов из-за национального парка Элдервуд и ежегодного праздника «День Оленя».

В 2010 году в городе происходит АМС Брайт Фоллс: Тёмная Сущность берёт в плен Элис Вейк жену Алана Вейка и заставляет последнего написать роман «Уход» чтобы спасти её. Под влиянием зоны соприкосновения(которой является озеро Колдрон) всё написанное в романе сбывается. Вейку удаётся освободить жену, но сам он оказывается в ловушке.

После АМС в город приезжают агенты ФБК дабы разобраться в произошедшем. Они арестовывают Эмиля Хартмана по подозрению в недобросовестном использовании свойств этого места.

## История

Тысячи лет на территории Брайт Фоллс и около неё жили коренные американцы которые, предположительно, были смещены американцами.

В неизвестный момент времени здесь был основан торговый пост. После на этой территории находят угольные пласты и в 1878 строят шахты для добычи угля, сам город был построен компанией которая занималась его добычей для того, чтобы шахтёры, работающие в близлежащих шахтах, проживали здесь и имели возможность развлечься.
Протокол «Ковчег»

**Протокол «Ковчег»** (англ. *Lifeboat Protocol*) — комплекс мер на случай Разлома.

## Описание

Характеризуется использованием Регулятором Хронополя для того, чтобы в определённой области время продолжало течь, чтобы персонал Monarch Solutions, попавший в список, нашёл способ вернуть течение времени. В список входили высокопоставленные и научные сотрудники Monarch Solutions.
Ending 2

```
Stop right there! This area contains MAJOR spoilers for JOHN DOE! It is recommended you play the game before reading this page, but who are we to stop you?

```

Ending 2 is achieved by answering the dialogue in the following pattern, no, yes, no, yes, yes, yes.

In this ending, John Doe confesses his love to You, then kills or at least badly injures them with a knife. The ending card reads "Doe **REALLY** loved you."

### Summary

You wakes up in the morning, in a panic, they realize that they are late for work. After deciding against taking a shower, they board the bus. Across from them is a person staring at them with a smile. You is slightly creeped out, but still thinks he's kinda cute (in a gross stalker kind of way).

When You arrives at the gas station where they work, the person from the bus approaches them and tells them they smell nice, before asking for their name. Hesitantly, You tells him their name, to which he replies with *"That's certainly one of the names I've heard."* The person then introduces himself as a radio static noise while disturbing images flash quickly in the background; but he says You can call him John Doe. Doe then asks if You is doing anything after work. After You says that they are not doing anything after work, Doe leaves the gas station, leaving You slightly confused and creeped out.

After work, John Doe confronts You outside the gas station. You is startled and tells Doe that he scared them. Doe then asks if You likes being scared. You replies with yes, Doe tells them they're cute when they're scared. He then asks if he can come home with You, they say yes. Doe replies with, *"You shouldn't invite strangers home. But don't worry! I'm not a stranger! You know me now!"*, then proceeds to follow You home.

When You arrives home, John Doe is gone. You shrugs this off, then goes to get a snack from the kitchen. While in the kitchen, they step in something sticky, red, and smelling strongly of blood. After this, they lose their appetite and go to watch some TV before going to bed. From offscreen, John Doe asks them what they are watching.

You spins around, demanding to know how Doe got in their house. He replies, *"You let me in, silly! You're so forgetful, you know that?"* When You expresses their confusion and fear, Doe responds with split, glitchy text. He tells you that there's something between them, then proceeds to confess his love to them, *"I ju st love lo ve lov e y ou!"* He then grabs You, presumably by the throat, and holds a knife high in his spare hand, asking You if they love him, but only providing the answer "YES". After selecting YES, the screen flashes red three times. Doe tells You that they're lovely, before leaning in for a kiss. His face comes away bloody, having stabbed You during the kiss. Doe tells You he loves them one last time before the screen fades to black.
KBF-FM

**KBF-FM** — Брайт-Фоллская музыкально-информационная сетевая радиостанция. Вещает из Радиостанции KBF-FM.

## Описание

Местная радиостанция вещающая на частоте FM 97.6. На радио крутят музыку а также регулярные передачи: утреннюю «Early Bird»(рус. *Ранняя Пташка*) и вечернюю «**Night Owl**»(рус. ***Ночная Сова***). Вечерним радиоведущим является Пат Мэйн. Передача «Night Owl» включает музыку, интервью и звонки местных жителей.
Идеальный Кандидат

**Идеальный Кандидат** (англ. *Perfect Candidate*) — проэкт Федерального Бюро Контроля для поиска и подготовки Параутилитов перед их вступлением на должность Директора.

## Предыстория

В то время, когда Директором ФБК был Нортмур, человек любящий способности, которые дают предметы силы. Предметы силы изменили его, и он начал выделять огромное количество энергии, из-за чего должен был вскоре взорваться. Но Тренч нашел выход из данной ситуации. Он предложил Нортмуру, чтобы избежать взрыва, быть запечатанным в специальном саркофаге, который будет вытягивать из него энергию и отправлять её на обеспечение Старейшего дома электричеством. Нортмур согласился на это, таким способом уйдя со своего поста. Но, к несчастью для бюро, в это время не было человека способного заменить директора. В итоге Тренч сам берет табельное оружие. Ему нечего терять и он даже желает смерти, но пистолет распознает в нем нужные черты и бюро переходит под его управление.

Став директором, Тренч начинает активно искать людей, которые могли бы претендовать на пост директора, чтобы не повторилась ситуация, когда вариантов попросту нет. Программу по поиску подходящих людей назвали «Идеальный Кандидат» или сокращённо И.

## Список «Идеальных Кандидатов»

### Алан Вейк

> *Смотреть статью Алан Вейк*
>
>

### Дилан Фейден(И6)

> *Смотреть статью Дилан Фейден*
>
>

### Джесси Фейден(И7)

> *Смотреть статью Джесси Фейден*
>
>
Night Springs(Телешоу)

**Night Springs** (рус. *Ночные Ключи*) — популярное телевизионное шоу о вымышленных мистических и паранормальных явлениях и ситуациях. Настолько популярно, что по нему были созданы видео- и настольные игры. Известно, что Алан Вейк написал сценарий к нескольким эпизодам, именно Барри Уиллер добыл для него контракт. На региональном канале Брайт Фоллса его показывают каждый вечер в хронологическом порядке.

Night Springs является прямой отсылкой на американский телевизионный сериал-антологию The Twilight Zone (рус. Сумеречная Зона). Логотип, вступительная музыка, жанр и стиль сериала а также голос диктора в начале и в конце эпизода практически полностью копирует Сумеречную Зону.

## Сюжет

В каждой серии есть главный герой который и место, в котором он сталкивается с чем-то параествественным и часто в следствии этого погибает.

## Список эпизодов и их краткий сюжет.

*Из этого бы вышел классный эпизод Night Springs!*

> *—*Агент Федерального Бюро Контроля
>
>
«Уход»

**«Уход»** (англ. «*Departure»*) *—* роман написаный Аланом Вейком в городе Брайт Фоллс.

## Предыстория

После книги «Внезапная остановка», в которой главный герой всех предыдущих книг, Алекс Кейси, погибает, Алан Вейк решает написать новую книгу. Название уже было придумано, но вот для самой книги Алан Вейк не смог написать ни строчки.

Через два года, Алан вместе со своей женой Элис приезжают в город Брайт Фоллс чтобы отдохнуть. Элис хотела чтобы Алан посетил доктора Эмиля Хартмана известного по книге «Творческая Дилема» чтобы он помог её мужу. Также считая что мирная и тихая атмосфера городка поможет мужу справится с кризисом и написать роман она дарит ему печатную машинку. В ярости Алан выходит из дома на острове который они сняли и видит, что свет в доме внезапно выключился. Он побежал к дому на крики Элис и прибежав видит в воде силуэт Элис и прыгает в воду. Не сумев найти в воде жену, он сталкивается с Тёмной Сущностью принявшей обличье Барбары Джаггер, погибшей жены писателя Томаса Зейна, кому принадлежал дом на острове. Тёмная сущность почти полностью овладела разумом Вейка. Манипулируя им, она сказала что жену ещё можно спасти, если он напишет роман под её диктовку. Алан Вейк сутками на протяжении недели писал рукопись, тёмная сущность становилась от этого сильнее. Сохранив долю рассудка, Алан вписал что свет наполнил дом и освободил его прямо перед тем как он напишет конец. Когда Алан очнулся он сел в машину и пытался сбежать.

Алан просыпается в машине висящей над пропастью. Он не помнит ничего того, что произошло после того как он прыгнул в воду за Элис. На своём пути он находит страницы рукописи «Уход» где автором числится он сам, но не помнит что писал её. Алан находил страницы по всему Брайт Фоллсу. на страницах были описаны события уже произошедшие с ним, описание событий что происходят сейчас и события, которые как окажется, произойдут в будущем.

## Страницы Рукописи

### Эпизод «Кошмар»

Титульная страницаНа Вейка напал тёмный убийцаВейк светит на ОдержимогоТёмная сущность не спитВейка атаковали птицыВейк находит страницыТелевизор на бензоколонкеВейк лжёт шерифуОдержимый стакиРоуз мечтает об ВейкеПрибытие БарриПёс ТобиПоклонница Роуз
Директор Федерального Бюро Контроля

*От Директора Всегда ждут очень многого. Ждут ответственности. Привилегий. чтобы вёл Бюро в опасные воды и вновь выходил сухим из воды. Вдохновлял и направлял людей, защищал их. Бюро — вся жизнь для Директора.*

> *—Захария Тренч, Внутренняя изоляция.*
>
>

**Директор Федерального Бюро Контроля** (англ. *Director of the Federal Bureau of Control*) — главная должность в иерархии Федерального Бюро Контроля, тайной организации правительства США, основная задача которой находить, изолировать и изучать паранормальные явления.

## История

По словам Эмили Поуп, ранее, до нахождения Табельного Оружия, людей на должность Директора ФБК назначала "кучка людей в костюмах".