Asgardian Magic

**Asgardian Magic** is a system of magic utilized by the Norse Gods and their practitioners.

## Description

Asgardians were aware of magic and have studied it for millennia, having branched out into various sub-mystical arts linked to the same system. This was because Asgardian Magic encompasses the overall pantheon of Norse Mythology, including its non-deity beings. The Æsir's style of magic is channeled directly from Asgard and thus, didn't see their magic as some elusive "mystical energy," they instead consider it to be an advanced field of science and part of every living being. Their transportation, architecture, weapons and medical care are based upon using a blend of magical forces and technology.

The Vanir, another tribe of Norse Gods, were practitioners of Seiðr and was highly connected to the shaping and telling of the future. Seiðr is an art near lost to time and extremely potent in its abilities; It's also known for it's corruptive influence and self-sacrificial nature, with its spells coming with immense costs few are willing to pay. Naturally, the Vanir are immune or resistant, being physically unharmed by its corrupting effects.

Dwarven Magic is the magic wielded by the Dwarves of Nidavellir, primarily being used in conjunction with their smithing abilities to create extremely powerful magical objects and weapons. As per Brok's own words, Dwarven Magic is about the relationship between the material and intangible and manipulating that to achieve one's desire. They not only shape the form of an object but it's fundamental nature as well. This allows them to take away the properties of objects, such as the sound of wind, or forge weapons and armor from abstruse materials such as screams of the innocent from a sacrifice or a raging tempest.

The Dökkálfar and Ljósálfar practiced Alf Seidr, mostly wielded by the Light Elves of Alfheim and Freyr as a form of peaceful magic. Its primary uses were for healing, growing, and stopping violence. Furthermore, Alf Seidr was something that cannot be learned and was an inherited ability, so only those born amongst the two Elven races can wield it. The Dark Elves were different from their lighter counterparts, as they utilize darker Alf magic capable of decaying anything organic, induce wounds, and cause violence and destruction, thus being the opposite practice of magic.

Interestingly enough, the Light of Alfheim is a primordial magical energy that existed before the creation of the Nine Realms (before even Odin) and has gathered souls towards it since time in memorial. It's a cosmic light that transcends everything in the Nine Realms, and keeps everything in the Sphere of the Gods separate using its power alone. The Light Elves were stated to be its guardians and imbued themselves with its power, changing and coming to worship The Light.

## Types of Norse Magic

* Odinforce
* Rune Magic via Runic Alphabet
* Alf Seidr
* Dwarven Magic
* Seiðr

## Known Users

* Æsir using traditional Asgardian Magic
* Users of Rune Magic
* Vanir using Seiðr
* Odin Borson via the Odinforce
* Dwarves of Nidavellir using Dwarven Magic
* Users of Alf Seidr
	+ Freyr
	+ Magnus Chase
	+ Light Elves