recursal/Fanatic-Fandom huggingface dataset:
Drill Camp

The Drill camp is one of 5 different Maps in War of Rights. In the map you can choose all Regiments available to your Faction (e.g. the CSA has 49 different Regiments & the USA got 46 different Regiments).

## Characteristics

The Drill camp consists of many rows of tents, a shooting range, a parade ground and a melee combat practice place. Every place has its own icon which you can see if you press T (standard settings). The shooting range has a Round Target, the Parade Ground has two flags, and the Melee Combat area has two bayonets as symbols. There is no team damage in the drill camp. If you choose a regiment and a class (Pvt, Nco or Co) you will spawn randomly in one of the right hand side tent rows, regardless of which regiment or class you have chosen from.

### USA Drill Camp

If you spawn on the drill camp you will spawn randomly in one of the tent rows. If you look towards north you will see the parade ground. To find the shooting range you have to heading in the direction of south towards the forest. Approximately 10m into the woods you will find the shooting range. The melee combat area is near the shooting range.

The US drill camp is on the same map as the CSA drill camp. To find the drill camp you have to be in the spectator mode and fly directly to the south.

### CSA Drill Camp

After you spawned the parade ground is directly north and the shooting range to the north-east. Only the melee comabt area is a little far away in the west-southwest of the tents.

To find the USA drill camp you dont actualy have to be in the spectator mode but it would made the walk easier. You have to go to the north. After a walk of approximately 10-15min you can see the corners of the USA drill camp, but you cant go further because of the world border. To see it completly you have to be in the spectator mode.

### Bolivar Heights US Drill Camp

The special thing about this drill camp is, that this is the second drill camp of the USA. In this drill camp there is no shooting range etc. so its basicly just the rows of tent and the parade ground. You are also able to see the outskirts of Harpers Ferry, walk to a Railway Line which serves Harpers Ferry Arsenal and visit the shores of the mighty Potomac River. Three Skirmish Battles within the Harpers Ferry Rotation take place in the Drill Camp these are: Bolivar Heights Camp, Bolivar Heights Artillery Redoubt and partially School House Ridge (You cannot get to the Point of Contention of this Skirmish). If you go into Spectator Mode you can also see several other Skirmish Battle Locations like Harpers Ferry Graveyard & Washington Street but you're not able to walk there either.
Revolvers

**Revolvers** are secondary weapons of a soldier and primary weapons of officers in *War of Rights*, allowing ranged combat. While weaker than rifles in terms of raw power and range, they are fast firing and have a large magazine capacity. Other weapons include swords, and field artillery.

## List

 Colt M1849 Pocket
 Colt M1851 Navy
 Colt M1860 Army
 M1858 Remington Revolver
 **LeMat Percussion Revolver**
M1855
39th New York

The 39th New York Garibaldi Guard is one of 48 Infantry Union Units the player can choose from.

## History

First organized in May of 1861, the 39th were born from special writ of the War
Department and the Union Defense Committee. Heading the regiment was a recent
Hungarian immigrant by the name of Colonel Frederick D'Utassy, who reportedly had led
an exciting life throughout Europe prior to coming to the US. They originally left the
city with eleven companies to defend Washington wearing their distinctive Garibaldi-red
and blue uniforms, fighting bravely in several battles only to have to surrender at
Harper's Ferry. However, they continued their service after being paroled until December
of 1864, where the much smaller six companies that were left were finally mustered out
of service.

## Maps

You can play the 39th New York Garibaldi Guard on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
6th Alabama

The 6th Alabama is one of 47 Confederate Units the player can choose from.

## History

The 6th were organized and musterd at Montgomery, Alabama with over 1.400 men separated into 12 companies, under the command of Colonel John Seibels. They served in many important campaigns throughout the entirety of the war, and earned the respect of their brethern due to a fierce fighting reputation.

## Maps

You can play the 6th Alabama on the following map:
2nd Georgia

The 2nd Georgia is one of 47 Confederate Units the player can choose from.

## History

The 2nd Battalion GA Sharpshooters were one of many sharpshooting regiments raised in
the South in response to similar regiments in the North. The men were taken from the
crack shots of several existing infantry regiments by order of Brig. Gen. WIlliam Smith,
who foresaw the need for such units in the coming war.

## Maps

You can play the 2nd Georgia on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
1st Georgia

The 1st Georgia is one of 47 Confederate Units the player can choose from.

## History

 The 1st Georgia, also known as the 1st Georgia Regulars, were a unit hard fighters from Macon. At Antietam, following the battles in the Miller Cornfield, the 1st Georgia went toe to toe with the 72nd PA and the 7thMI in close fighting from opposite sides of the Hagerstown Pike. After that, they assisted their compatriots against the Federal push at the middle bridge by helping to guard the far southern flank alongside the Holcombe Legion before getting pushed back into the town of Sharpsburg. They were one of the last units to surrender with the Army of the Tennesse in April of 1865 with only 45 officers and men left to their count.

## Maps

You can play the 1st Georgia on the following map:

### Antietam:

Pry Grist Mill,
Otto Sherrick Farm´s

## Weapons

You can randomly spawn with one of the following weapons:
2 column responsive main page

**About Aendis**
Discover the medieval fantasy universe of Aderas! Take on the identity of Nau, a young hunter who must abandon his home to embark in an epic adventure throughout the land filled with mysteries and dangers in a battle between good and evil that will define the future of the world. Explore an extensive universe full of unique regions, secrets, dungeons, puzzles, enemies and side quests as you uncover a rich story about courage, bravery and sacrifice, and reveal the truth behind an ancient war and the remains of the legendary civilization of the Aendis.

In Aendis you explore the vast open world of Aderas as you are violently dragged in a long and dangerous journey in which you must travel all throughout the land fighting darkness to uncover the hidden secrets of the past unraveling the truth behind legendary story’s in order to learn and overcome your destiny as the Aendis Hero and stop the ancient forces of evil, that have resurfaced from their imprisonment ages ago, from overpowering mankind.
​
In this adventure you take the role of Nau, a young hunter from North Peaks. As Nau takes his first steps into manhood, strange events start taking place around his village accompanied by short uncontrollable visions in which he witnesses a warrior very similar to himself fighting for Aderas in what looks to be an ancient time period.

Consecutively he is forcefully dragged on to a long and dangerous adventure. As the events progress Nau commences to see the visions more clearly being able to control them and starts to realize they are real events from the past that are guiding him in the present. Nau must discover his real identity and face the shadow reign which threatens his loved ones and the future of Aderas.

**The Basics**

How To Play Guide For Aendis
System requirements
Release date
Powers | Locations
Aderas
North Peaks
Dungeons
Temples
Palaces | Characters
Nau
Gods
Enemies
Monsters

**Videos**

**Featured images**
mw.loader.load('ext.slideboxlightshow');*

**Aendis Links**

Official site
Publisher
The game
The devs

**Aendis Community**
The wiki
Register
Community / How to help

**The Aendis Wiki**

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
	+ Additionally check out the **Official Help Wiki** or visit the New to moderating page to get some suggestions on how to contribute beyond the basics.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
23rd New York

The 23rd New York is one of 48 Infantry Union Units the player can choose from.

## History

Enlisting as a two year regiment, the 23rd was accepted into service in May of 1861, and
after organizing in Elmira were mustered into service starting in July. From Elmira
they were sent to Washington D.C. for defense duty, but in August of 1861 after
transferring to the AotP they faced against the enemy at the Battle of Pall's Church,
and then helped General Pope in his campaign of 1862. By September they had been
moved again to the 1st Corps and were engaged both at South Mountain and Antietam.
After a brief engagement at Fredericksburg, they camped for the winter and spent the
remainder of their service acting as provost guards to various staff officials in the
Army, mustering out on June 26th, 1863.

## Maps

You can play the 23rd New York on the following map:

## Weapons

You can spawn with one of the following weapons:
89th New York

The 89th New York is one of 48 Infantry Union Units the player can choose from.

## History

Col. Harrison Fairchild led the recruitment of the 89th, also known as the "Dickinson
Guard" after the Elmira local that had gotten permission for the regiment to be raised.
After stints in the defense of Washington D.C. and numerous expeditions with Burnside
into the North Carolina islands, the 89th first felt the whiz of bullets at the Battle of
South Mills, but it wasn't until the Maryland Campaign that they really felt the heat of
battle. After losing several men at South Mountain, it was at Antietam that the 89th
were one of several tasked with crossing Snavely's Ford south of the Lower Bridge,
turning Toombs' right flank and helping force him away from the bridge. The 89th
continued to serve with honor and distinction with the AotP throughout the remainder of
the war.

## Maps

You can play the 89th New York on the following map:

## Weapons

You can spawn with one of the following weapons:
Aendis Wiki/editcopy

**About Aendis**
Discover the medieval fantasy universe of Aderas! Take on the identity of Nau, a young hunter who must abandon his home to embark in an epic adventure throughout the land filled with mysteries and dangers in a battle between good and evil that will define the future of the world. Explore an extensive universe full of unique regions, secrets, dungeons, puzzles, enemies and side quests as you uncover a rich story about courage, bravery and sacrifice, and reveal the truth behind an ancient war and the remains of the legendary civilization of the Aendis.

In Aendis you explore the vast open world of Aderas as you are violently dragged in a long and dangerous journey in which you must travel all throughout the land fighting darkness to uncover the hidden secrets of the past unraveling the truth behind legendary story’s in order to learn and overcome your destiny as the Aendis Hero and stop the ancient forces of evil, that have resurfaced from their imprisonment ages ago, from overpowering mankind.
​
In this adventure you take the role of Nau, a young hunter from North Peaks. As Nau takes his first steps into manhood, strange events start taking place around his village accompanied by short uncontrollable visions in which he witnesses a warrior very similar to himself fighting for Aderas in what looks to be an ancient time period.

Consecutively he is forcefully dragged on to a long and dangerous adventure. As the events progress Nau commences to see the visions more clearly being able to control them and starts to realize they are real events from the past that are guiding him in the present. Nau must discover his real identity and face the shadow reign which threatens his loved ones and the future of Aderas.

**The Basics**

How To Play Guide For Aendis
System requirements
Release date
Powers | Locations
Aderas
North Peaks
Dungeons
Temples
Palaces | Characters
Nau
Gods
Enemies
Monsters

**Videos**

**Featured images**
mw.loader.load('ext.slideboxlightshow');*

**Aendis Links**

Official site
Publisher
The game
The devs

**Aendis Community**
The wiki
Register
Community / How to help

**The Aendis Wiki**

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
	+ Additionally check out the **Official Help Wiki** or visit the New to moderating page to get some suggestions on how to contribute beyond the basics.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed **here**.
1st Maryland PHB

The 1st Maryland PHB is one of 48 Infantry Union Units the player can choose from.

## History

The state of Maryland was a border state in every sense of the world, and while
perhaps not as overtly violent as the border states farther west, the presence of the
capital meant that tensions were high as the Civil War loomed. The 1st Maryland
Potomac Home Guard was one example of the conflicted loyalties to be found in a border
state. Recruited from Baltimore and its environs, they marched out for three years
service under Colonel William Maulsby, but were captured at Harper's Ferry during the
siege. However they continued their service after being paroled all the way to 1864.

## Maps

You can play the 1st Maryland PHB on the following map:

## Weapons

You can spawn with one of the following weapons:
3rd Arkansas

The 3rd Arkansas is one of 47 Confederate Units the player can choose from.

## History

 Those of the 3rd Arkansas were eager to engage in the war as it began even with just two compaanies to their name, but it wasn´t until Senator Albert Rust pledged to raise the remainder of the regiment that they were allowed in by the Confederate Army, and served throughout the entire Eastern theater.

## Maps

You can play the 3rd Arkansas on the following maps:

## Weapons

You can randomly spawn with one of the following weapons:
Antietam

**Antietam** is one of four maps planned for inclusion in the first campaign of *War of Rights*. Currently the map features several Skirmish Battles, these are: East Woods Skirmish, Hooker's Push, Hagerstown Turnpike, Miller's Cornfield, East Woods, Nicodemus Hill, Bloody Lane, Pry Ford, Pry Grist Mill, Pry House, West Woods, Dunker Church, Burnside Bridge, Cooke's Countercharge, Otto & Sherrick Farm, Roulette Lane, Piper Farm and Hill`s Counterattack

*This article is a stub. You can help War of Rights Wiki by expanding it.*
19th Indiana

The 19th Indiana is one of 48 Infantry Union Units the player can choose from.

## History

Raised outside the capital, Indianapolis, the 19th were attached to Gen. Rufus King's 3rd
Brigade along with several regiments from Wisconsin, a tenacious band that would soon
come to be known as the Iron Brigade. At Turner's Gap as the men advanced under
heavy fire up the National Turnpike, it is said that Gen. McClellan - once he found out
who they were - said they must have been made from iron. The brigade quickly took up
the moniker from there. The 19th then took heavy casualties in Miller's Cornfield, but
we're able to take their revenge at Gettysburg several months later, where the 19th
stubbornly defended McPherson's Ridge after having pushed an entire rebel Brigade of
Gen. Archer off it.

## Maps

You can play the 19th Indiana on the following map:

## Weapons

You can spawn with one of the following weapons:
1st Delaware

The 1st Delaware is one of 48 Infantry Union Units the player can choose from.

## History

By May of 1861, and with the call of Lincoln needing 75,000 more volunteers, the 1st
Delaware formed in the town of Wilmington with a total of almost 800 men and
officers. They answered the call again in August of the same year after the disasterous
First Bull Run for a more permanent three year run. Still training at the time of the
battle, their first engagement in battle was at Antietam, and at some of the worst of the
fighting as they joined the assault on the Sunken Road, and after skirmishing through
the Roulette Parm. After fierce engagement they withdrew 100 yards north to gain a
better firing position, and realized that eight of the ten company commanders and the
entire color-guard had been wounded or killed in the fighting, and another thirty percent
besides in enlisted men.

## Maps

You can play the 1st Delaware on the following map:

## Weapons

You can spawn with one of the following weapons:
Empithon

# **SS Rank Behemoth**

## Weapon

 Ratings
 Physical Attack
 Elemental Attack
 Element

## Drops

* Sand Dragon Jaw - S Rating
* Sand Dragon Tail - A Rating
* Sand Dragon Razor Claw - C Rating
* Sand Dragon Carapace - D Rating
* Empithon Tablet - SS Rating

## Gallery

* This is what the equipment for Empithon looks like.
* This is the Empithon Behemoth.
* These are the Dual Blades.
* These are the Evolved Dual Blades.
* This is the Head Armor.
* This is the Body Armor.
* This is the Arm Armor.
* This is the Leg Armor.
How to play guide for Metropolisim

*This article is a stub. You can help Metropolisim Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Metropolisim***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
18th Mississippi

The 18th Mississippi is one of 47 Confederate Units the player can choose from.

## History

 A few months after Mississippi declared their intention to secede, Colonel Erasmus Burt
helped organize the men in Corinth into one of many regiments formed in the region,
this one named the 18th Mississippi. Organized on June 7th, they were shipped up to
Virginia, where on the 21st the men quickly saw combat at the 1st Manassass. After several
other battles, they joined McLaws´ Division in his assault on Harper´s Ferry, as well as
being involved at Sharpsburg. After many battles with the ANV, the Mississippians
surrendered at Appomattox with only 4 officers and 44 enlisted.

## Maps

You can play the 18th Mississippi on the following map:

### Harpers Ferry:

Marryland Heights, River Crossing, Downtown, High Street

## Weapons

You can randomly spawn with one of the following weapons:
Support Magi

## SS Rank

**The Max level for all these SS Support Magi is 60!**

## S Rank

**The Max level for all these S Support Magi is 40!**

 Protect | Temporarily boosts your defence.

## A Rank

**The Max level for all these A Support Magi is 30!**

 Glimmering Dark | Temp boosts defence for you & nearby allies.

## B Rank

**The Max level for all these B Support Magi is 20!**

 Toxic Blade | Gives weapon ability to poison.
20th New York

The 20th New York is one of 48 Infantry Union Units the player can choose from.

 Location(s) | Antietam

## History

Sometimes referred to as the "United Turner Rifles," the 20th NY was first organized in
May of 1861 under Colonel Max Weber. They marched out of New York City with a
menagerie of troops hailing from a variety of locales around the city, including several
companies originating from Newark, New Jersey as much as from Brooklyn, Albany,
Poughkeepsie, and New York City itself. Their short-lived service as infantry included
their first engagement at Fort Hatteras, some of the battles in the Peninsula Campaign,
and finally in the battles of South Mountain and Antietam, where they suffered 145
casualties during the failed push on the West Woods. The regiment served the remainder
of their two years, where they were then sent to reinforce various cavalry and artillery
units.

## Maps

You can play the 20th New York on the following maps:
South Mountain

**South Mountain** is one of four maps planned for inclusion in the first campaign of *War of Rights*. At the time South Mountain features following Skirmish Battles: Garland's Stand, Cox's Push, Hatch's Attack, Anderson's Counterattack, Reno's Fall and Colquitt's Defense.

*This article is a stub. You can help War of Rights Wiki by expanding it.*
12th New York Militia

The 12th New York Militia is one of 48 Infantry Union Units the player can choose from.

## History

In the boisterous and martial atmosphere surrounding the news of the bombing of Fort
Sumter, the 12th NY Militia were raised from the city of New York under the command
of the famous Colonel Daniel Butterfield for three-month service. After taking part in
several skirmishes in early 1861, they helped clear out the Confederates from their first
occupation of Harper's Ferry, After reenlisting for a few more months, they again
sought to defend Harper's Ferry as Confederates made their way to invade the North,
but had to surrender and be parolled. Later they enlisted for the remainder of the war
as the 12th NY Infantry.

## Maps

You can play the 12th New York Militia on the following map:

## Weapons

You can spawn with one of the following weapons:
4th Alabama

The 4th Alabama is one of 47 Confederate Units the player can choose from.

## History

Ironically first organized together at Dalton, Georgia, a total of 1.422 men banded together under Colonel Egbert Jones, and within two months were in their premier engagement at the First Battle of Manassas, where Jones was mortally wounded. When the regiment reinlisted for three years in January 1862, they were led by Colonel Evander Law. They shortly took part in the battles of Seven Pines, gaine´s Mill, Second Manassas, and then the Maryland Campaign, where at Sharpsburg they were some of the first to engage with Seymour´s Brigade on the night of the 16th, prior to the main battle. By Appomattox Courthouse, there were only 21 officers and 202 men left.

## Maps

You can play the 4th Alabama on the following map:
28th Massachusetts

The 28TH Massachusetts is one of 48 Infantry Union Units the player can choose from.

## History

Irish immigrants and their offspring could easily be found in every state, including that
of Massachusetts. After the celebrated 9th MA, Governor John Andrew sought to raise
more wholly Irish regiments, which through his and others' efforts quickly
formed as the 28th regiment. The iconic green flag of the 28th and their distinctive warcry of
"Faugh a Ballagh" showcased some of their close ties to the Isles of Erin. After a brief
stint with General Butler in the Carolina Islands, they returned to Virginia by late July.
At the Battle of Antietam, following the taking of the Lower Bridge, the 28th crossed
and followed the road north heading toward Sharpsburg, where they met heavy fire from
enemy artillery and skirmishers in the area around the Sherrick Farmstead. They had
almost gotten all the way to the town of Sharpsburg when they were ordered to retreat
due to the collapse of the IX Corp's left flank. They were furious at having to give up
what they had worked so hard to attain at the point of a bayonet. For the rest of the
war the regiment performed their duties with fervor despite many internal squabbles,
and proving themselves a force to be reckoned with until their mustering out in June of

## Maps

You can play the 28TH Massachusetts on the following map:

## Weapons

You can spawn with one of the following weapons:
7th Michigan

The 7th Michigan is one of 48 Infantry Union Units the player can choose from.

## History

This regiment of Michiganders left their organizing town of Monroe in early September
of 1861, having mustered over 880 men and officers under the combined command of
Colonel Ira Grosvenor. Their first engagement was only a month afterward, when they
took part in the battle of Ball's Bluff. They next were a part of the Peninsula Campaign,
fighting in all of the major battles. At Antietam, the Michiganders helped to stem the
flanking of Sedgewick's Division when it was trapped in the West Woods, fighting
mostly against General Anderson and his brigade of tough Georgians. After Antietam
they were some of the first to cross the Rapa hannock at Fredericksburg, and also helped
to suppress the draft riots in New York, before returning to the AoTP for the remainder
of the war.

## Maps

You can play the 7th Michigan on the following map:

## Weapons

You can spawn with one of the following weapons:
War of Rights Wiki

*War of Rights* a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE.
Players in the game will be able to play on multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper's Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general.

**Homepage** - Official forum

Confederate units | **Theaters of War** | Campaign of 1862
Harper’s Ferry - South Mountain - Antietam  - Shepherdstown

You can create a new article by typing a new title in the box below and clicking "Create page".

You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
**HELP**
Getting started  •  Editing pages  •  Starting a new page  •  Talk to the admins  •  Make suggestions  •  More help...
14th North Carolina

The 14th North Carolina is one of 47 Confederate Units the player can choose from.

## History

The 14th NC were originally the 4th Volunteers, but were renamed upon being mustered
in 1861. However, no name change would omit their ferocity when they took part in
the Peninsula Campaign and the Seven Day´s Battle. Equally, their candor at Sharpsburg
was of identical vigor as for half the day they helped to push back the Union advances
at the Bloody Lane sespite being partly exposed and taking significant casualties. Of
over a thousand men, only one hundred and fourteen men were still alive to surrender at
Appomattox.

## Maps

You can play the 14th North Carolina on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
126th New York

The 126TH New York is one of 48 Infantry Union Units the player can choose from.

## History

The 126th was a brand new regiment, freshly minted from their mustering ground of
Geneva, New York in August of 1862. However, their cushy first posting as a garrison
regiment in the quiet town of Harpers Ferry quickly turned to a ground of death as
Confederate artillerty first surrounded the town, and then began a terrible bombardment.
The 136th was able to hold its own on the Maryland Heights against two brigades of
Confederates, but after their Colonel Eliakim Sherril was wounded along with a set of
orders for a general retreat was given, the regiment was forced to give ground. After
being parolled, the regiment went on to serve with distinction at several major battles
for the rest of the war.

## Maps

You can play the 126TH New York on the following map:

## Weapons

You can spawn with one of the following weapons:
13th North Carolina

The 13th North Carolina is one of 47 Confederate Units the player can choose from.

## History

First organized out of Garysburg, NC in may of 1861, the original 1.100 men made their
way to Virginia, where they were assigned first to General Colston´s Brigade. By April
of 1862 only 575 effectives were left to fight by the time they got to the Maryland
Campaign, again taking significant losses of 41 killed and 149 wounded over the course
of the Campaign. By the time of surrender at Appomattox, the regiment was left
with only 22 officers and 193 enlisted.

## Maps

You can play the 13th North Carolina on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
9th Louisiana

The 9th Louisiana is one of 47 Confederate Units the player can choose from.

## History

 The docks of New Orleans were throughly drained of the many Irish-Americans and
oher rough characters to fill out what would become the tiger Zouaves, becoming a
hardened and fearsome group of shock troops, a reputation only added to by having been
originally issued bowie knives and sea cutlasses.

## Maps

You can play the 9th Louisiana on the following map:

### Harpersferry

Bolivar Hights Camp, Bolivar Heights Redoubt

## Weapons

You can randomly spawn with one of the following weapons:
8th Florida

The 8th Florida is one of 47 Confederate Units the player can choose from.

## History

 Organized in the town of Lake City, over 950 men organized together under the command of Colonel Richard Floyd. However, they were still very fresh fish by the time of the Battle of Antietam, having only formed together four months before. However, at the battle they joined in the battalion of the 1st LA Zouaves, where overall command was given to Lt. Col. Coppens, though he died in the battle. However, over the next few years the Floridians took part in a flury of seeing the elephant, including the battles of Chancellorsville, Gettysburg, the Wilderness, and Cold Harbor. However, at Sailor´s Creek most of the remnants of the regiment were captured by the 2nd Ohio Cavalry, and those that were left ultimately surrendered at Appomattox for a total of thirty-two men.

## Maps

You can play the 8th Florida on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
13th Alabama

The 13th Alabama is one of 47 Confederate Units the player can choose from.

## History

In the clarion days of July 1861, over 1.245 men took up the banner of rebellion as part of the 13th Alabama, mustering outside of Montgomery under Col. Birkett Fry. However, despite their early fervor of war, it wasn´t until May of 1862 that they got their first glimpse of battle at Seven Pines, and several other engagements leading up to the Maryland Campaign. After comparatively light involvement at South Mountain, the 13th made up for any lack of involvement when they lost heavily at the sunken Road, including the wounding for a second time of Colonel Fry, and the loss of their flag to pvt. John Murphy of the 5th OH. Colonel Fry was later ounded a 4th time at Pickett´s Charge, along with 80 of the regiment that became casualties of the original 1.245 men, less than 100 were left to surrender at Appomattox.

## Maps

You can play the 13th Alabama on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
Galleon

The **Galleon** is a ship in Windward.

## Summary

Galleon is the first Large class ship that becomes available for purchase. While slow, their massive cargo hold of 5 items, strong defense and offense is overshadowed only by the Galleon's Support capabilities, making their Water Barrels more powerful than that of any other ship, with the lone exception of the Royal Corvette.
18th Georgia

The 18th Georgia is one of 47 Confederate Units the player can choose from.

## History

 First organized at Camp Brown n April of 1861, the 18th were eventually attached to Hood´s Texas Brigade when they were sent to Virginia, where they took part in the Battles of Gaines` Mill and Second Manassas. By the Battle of Sharpsburg, they were in the West Woods near the Dunker Church as the Union I Corps pushed through the Cornfield. When the entirety of Hood´s Division briefly took back Miller´s Cornfield, they were next to the 1st Texas when they overextended, and themselves tried several times to charge and take Battery B of the 4th US Artillery, taking over half the regiment worth of casualties. Those that survived also went on to fight in battles such as Fredericksburg, Gettysburg, and the Assault on Fort Sanders. However, at Sailor´s Creek most of the staff officers and many enlisted were captured, so that by the time of Appomattox, only one officer and fifty-two men were left.

## Maps

You can play the 18th Georgia on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
42nd Pennsylvania

The 42nd Pennsylvania is one of 48 Infantry Union Units the player can choose from.

## History

The Thirteenth Pennsylvania Reserve Regiment, also known as the 42nd Pennsylvania Volunteer Infantry, the 1st Pennsylvania Rifles, Kane's Rifles, or simply the "Bucktails," was a volunteer infantry regiment that served in the Union Army during the American Civil War. It was a part of the famed Pennsylvania Reserve division in the Army of the Potomac for much of the early and middle parts of the war, and served in the Eastern Theater in a number of important battles, including Antietam, Fredericksburg, and Gettysburg.

The "Rifles" designation was a holdover from the days when soldiers who carried rifled weapons were a special outfit, and the Bucktails carried breech-loading Model 1859 Sharps Rifles, normally only issued to sharpshooters.
69th New York

The 69th New York is one of 48 Infantry Union Units the player can choose from.

## History

The 'Fighting 69th' as they were popularly known was an Irish unit recruited from New
York City in 1849, and when the Civil War began their commander Michael Corcoran
was released from prison, then led the regiment to war. Their unending assault of the
Sunken Road at Antietam resulted in their nickname.

## Maps

You can play the 69th New York on the following map:

## Weapons

You can spawn with one of the following weapons:
65th Illinois

The 65th Illinois is one of 48 Infantry Union Units the player can choose from.

## History

Also known as the "Scotch Regiment", the 65th was first organized out of Camp Douglas
outside of Chicago in early 1862. However, this regiment was still green when they were
sent to help guard Harper's Ferry under the drunkard Colonel Miles. They were made
prisoner, but were parolled and returned to Chicago until April of 1863, when they
rejoined the war on the western front in the Eastern Kentucky Army. From that point
on they fought in a variety of skirmishes and battles, including the March to the Sea
under Sherman, regaining their pride and no shortage of veterancy as they fought
against the South at the battles of Franklin and Nashville, and at the battle of
Smithtown Creek were able to capture three pieces of artillery and over 350 prisoners.

## Maps

You can play the 65th Illinois on the following map:

## Weapons

You can spawn with one of the following weapons:
12th Ohio

The 12th Ohio is one of 48 Infantry Union Units the player can choose from.

## History

First organized out of Camp Dennison next to the state capital of Cincinnati in May of
1861 for three months, they first moved out under the command of Colonel John Lowe.
By the time of their reorganization for three-years service, their original colonel had
been killed and replaced instead by Colonel Carr White. They helped in western Virginia
until late 1862 when they were transferred to the Aotp, fighting through Second Bull
Run, South Mountain, and Antietam. Sent after that back to western Virginia, the
regiment moved back to Columbus and mustered out in July of 1864.

## Maps

You can play the 12th Ohio on the following map:

## Weapons

You can spawn with one of the following weapons:
1st Louisiana Zouaves

The 1st Louisiana Zouaves is one of 47 Confederate Units the player can choose from.

## History

Originating out of the city of New Orleans, the "Pelican State" sent almost the full
thousand men needed to fill the regiment before they were shipped under the command
of Colonel Blanchard to the Eastern front, where the end of the war saw them combined
into a brigade that surrendered with less than four-hundred men.

## Maps

You can play the 1st Louisiana Zouaves on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
Harper’s Ferry

**Harper’s Ferry** is one of four maps planned for inclusion in the first campaign of *War of Rights*. These Skirmish Battles are present in the Game: Maryland Heights, River Crossing, High Street, Shenandoah Street, Harpers Ferry Graveyard, Washington Street, Downtown, School House Ridge, Bolivar Heights Camp and Bolivar Heights Artillery Redoubt. It also hosts the second US Drill Camp Map, Boliver Heights US Drill Camp.

*This article is a stub. You can help War of Rights Wiki by expanding it.*
13th Georgia

The 13th georgia is one of 47 Confederate Units the player can choose from.

## History

 Also known as the Bartow Light Infantry, the 13th was organized in the town of Griffin under Colonel Walter Ector, though it was over a year into the war before the regiment saw action in the battle of Second Manassas, only losing a few men in comparison to the 48 dead and 133 wounded at Antietam less than a month later, when they joined in pushing against the Union center near Miller´s Cornfield. Over 170 men servived the rest of the war to surrender at Appomattox Courthouse.

## Maps

You can play the 13th Georgia on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
Melee combat

The basic **melee combat** system in *War of Rights* is intended to be simple, with the initial mechanics nailed down before expanding it with additional features.

## Current implementation

* Players will either be able to swing their rifle, should they have no bayonet, or stab with a bayonet when attached.
* Bayonets can be ordered to be fixed by commanding officers.
* When defending against a bayonet thrust the player must time his move in order to parry accordingly (effectively hitting the forward going rifle and bayonet and thus messing up the attack direction) as well as position his body accordingly, making sure he’s indeed facing the attacker.
* The amount of time between a first move and being able to perform another stab or parry is controlled by several factors such as having a wounded arm or reduced stamina. Each performed stab or parry will also reduce the stamina of the soldier by a certain amount.

## Potential improvements

* Different attack angles, allowing players to tactically choose from which angle to attack or parry.

* A Counter attack option that will allow the players to choose to gamble before an attack. If parried at just the right time the player will get an opening for a counter attack, if not exactly parried the player will be off balance and give the opponent another opening for a second attack.
* Crazed berserk mode: If the player manages to kill several enemies in melee there is a chance that he’ll enter a trance state where everything but his immediate vicinity is out of focus while his stamina regeneration - as well as total stamina amount - greatly increases, upping the amount of times he can perform melee actions and sprints.
87th Ohio

The 87th Ohio is one of 48 Infantry Union Units the player can choose from.

## History

This young regiment, headed by Colonel Henry Banning, were first organized at Camp
Chase outside of Columbus, Ohio in June of 1862, and were quickly sent to Baltimore to
help in the protection of the city. There they trained for several months before being
sent to defend the railways of the Shenandoah valley. By late July the 87th was recalled
to help defend the town of Harper's Ferry, and were still trying to defend Bolivar
Heights in September of 1862 when the Confederates captured the town. By October, the
men had been paroled and sent back to Camp Chase to muster out of service before
eventually being separated out to other regiments.

## Maps

You can play the 87th Ohio on the following map:

## Weapons

You can spawn with one of the following weapons:
2nd Mississippi

The 2nd Mississippi is one of 47 Confederate Units the player can choose from.

## History

The 2nd Mississippi were involved from the very beginning of the war, and were with
General Bee when he made his rallying proclamation, "Look, men! There is Jackson
standing like a stone wall!". The regiment was devasted by enemy fire several times
and barely escaped with their flag and lives at Petersburg.

## Maps

You can play the 2nd Mississippi on the following map:

## Weapons

You can randomly spawn with one of the following weapons:
Aendis Wiki

**About Aendis**
Discover the medieval fantasy universe of Aderas! Take on the identity of Nau, a young hunter who must abandon his home to embark in an epic adventure throughout the land filled with mysteries and dangers in a battle between good and evil that will define the future of the world. Explore an extensive universe full of unique regions, secrets, dungeons, puzzles, enemies and side quests as you uncover a rich story about courage, bravery and sacrifice, and reveal the truth behind an ancient war and the remains of the legendary civilization of the Aendis.

In Aendis you explore the vast open world of Aderas as you are violently dragged in a long and dangerous journey in which you must travel all throughout the land fighting darkness to uncover the hidden secrets of the past unraveling the truth behind legendary story’s in order to learn and overcome your destiny as the Aendis Hero and stop the ancient forces of evil, that have resurfaced from their imprisonment ages ago, from overpowering mankind.
​
In this adventure you take the role of Nau, a young hunter from North Peaks. As Nau takes his first steps into manhood, strange events start taking place around his village accompanied by short uncontrollable visions in which he witnesses a warrior very similar to himself fighting for Aderas in what looks to be an ancient time period.

Consecutively he is forcefully dragged on to a long and dangerous adventure. As the events progress Nau commences to see the visions more clearly being able to control them and starts to realize they are real events from the past that are guiding him in the present. Nau must discover his real identity and face the shadow reign which threatens his loved ones and the future of Aderas.

**The Basics**

How To Play Guide For Aendis
System requirements
Release date
Powers | Locations
Aderas
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Dungeons
Temples
Palaces | Characters
Nau
Gods
Enemies
Monsters

**Videos**

**Featured images**
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**Aendis Links**

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**Aendis Community**
The wiki
Register
Community / How to help

**The Aendis Wiki**

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
	+ Additionally check out the **Official Help Wiki** or visit the New to moderating page to get some suggestions on how to contribute beyond the basics.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
30th Ohio

The 30th Ohio is one of 48 Infantry Union Units the player can choose from.

## History

Raised out of Camp Chase outside of Columbus, OH, the 30th were originally mustered in
late August of 1861 under Colonel John Groesbeck. Immediately sent to help guard the
new state of West Virginia under Scammon's Brigade, and got their first taste of combat
at the Battle of Carnifex Ferry. During the Maryland Campaign, the 30th were one of
the first to engage the Confederates at South Mountain. From there they were soon
detached to help on the Western Theater, including Sherman's March to the Sea.

## Maps

You can play the 30th Ohio on the following map:

## Weapons

You can spawn with one of the following weapons:
51st New York

The 51st New York is one of 48 Infantry Union Units the player can choose from.

## History

When the 51st New York were initially mustered, the newspapers in New York made
much fanfare of their enlistment, 'This popular regiment is progressing very rapidly to
completion, there being already enrolled five full companies of first class men. The
munificent donation off the Enfield rifle sword bayonet, which will constitute their
armament, will render this the most formidable corps as yet forwarded to the seat of
war.' They first fought at New Roanoke with distinction, and at the battle of Antietam
accompanied the 51st PA in a charge across the lower bridge, also losing many to the
onslaught of rebel shot and shell. The charge, led by Colonel Potter, ended with 100 men
lost.

## Maps

You can play the 51st New York on the following map:

## Weapons

You can spawn with one of the following weapons:
15th Massachusetts

The 15TH Massachusetts is one of 48 Infantry Union Units the player can choose from.

## History

Originating from July of 1861, the 15th saw the elephant at the Battle of Ball's Bluff,
where they suffered the worst casualties on the Federal side. It was soon attached to the
Army of the Potomac, and continued to see action throughout the Peninsula Campaign. In
April of 1862, their ranks were bolstered by the addition of the 1st Company
Massachusetts Sharpshooters, who stayed with them until 1863. However, they continued
to be battered throughout their carreer, losing 300 of their 600 men in ranks at
Antietam, and having only 75 men and officers when they were captured at Petersburg
by Confederate forces.

## Maps

You can play the 15TH Massachusetts on the following map:

## Weapons

You can spawn with one of the following weapons:
36th Ohio

The 36th Ohio is one of 48 Infantry Union Units the player can choose from.

## History

With men hailing from mostly the southeastern parts of Ohio, the 36th raised themselves
out of Marietta, and after a brief period of training made their way to Summersville in
September 1861. After several raids and being an integral part of winning the Battle of
Lewisburg, in August of 1862 they moved to the defenses of Washington. McClellan
pulled them and other defenders along with the AotP against the Rebel invasion of the
North, engaging early on with the Confederates at South Mountain, and again at
Antietam. By 1863 the regiment was detached to the Western Theater, and a majority
voted to re-enlist when their enlistment term expired in January of 1864, giving them
the title of Veteran Volunteer Infantry.

## Maps

You can play the 36th Ohio on the following map: Cox's Push.

## Weapons

You can randomly spawn with one of the following weapons: