Othinus

### Goals

Obtain Gungnir to become a complete magic god and unify her infinite possibilities  (succeeded)
 Destroy the world  (succeeded for a while; formerly)
 Extract the Imagine Breaker from Touma Kamijou by breaking his will
 Kill Touma Kamijou  (both temporary succeeded;formerly)
To understood by someone  (succeeded)

### Friends/Allies

Touma Kamijou
 Index Librorum Prohibitorum

### Type of Hero

Redeemed Magician

**Othinus**, also known as **One-Eyed Othinus**, is the tetartagonist of the *A Certain Magical Index* franchise, serving as the central antagonist of *A Certain Magical Index: New Testament*, serving as the main antagonist of the Gremlin Saga, specifically as the unseen overarching antagonist of the Homecoming Arc and the Hawaii Invasion Arc, the final antagonist of the Baggage City Arc, the overarching antagonist of the Ichihanaran Festival Arc and as the titular main antagonist-turned-deuteragonist of the Magic God Othinus Arc. She then becomes a supporting protagonist in the second half.

## Appearance

Referred to as One-Eyed Othinus, Othinus externally appears as a young girl around the age of 14 with long, wavy blond hair and an eyepatch over her right eye. It is revealed that she had her right eye removed so she could drink from the well of wisdom. Her remaning left eye is glittery green and with slit-like iris. She is usually seen wearing a revealing outfit along with a cape, a ribbon wrapped around her and a wide brimmed hat with a pointed tip, showing traces of a witch-like attire.

## Personality

Othinus' behavior and actions showcase the mentality of a madwoman guided by desperation and grief. She was a person who craved knowledge back in her original world and would go to extreme lengths to obtain it, such as gouging out her own eye or even hanging herself. When she finally acquired such knowledge and the power with it, she became an immensely powerful being known as a Magic God , she began to reconstructed the world the way she saw fit. However, even though she had gotten everything she had ever wanted, she felt nostalgic of her original world and never realized how fortunate she was to have lived there. Despite her vast magical powers, Othinus could not recreate her original world no matter how she tried as she would have to remember every single aspect of it. This desire to return to her original world was carried throughout her entire life, twisting her personality into what she is today.

In her initial introduction, Othinus was portrayed as a ruthless, power-hungry, cold-hearted and even sociopathic individual who was willing to use any means necessary to realize her goals, irrespective of what proportion destruction and suffering they carry to others. She has no qualms about threatening, harming or killing anyone who inconveniences her within the slightest way, whether it's an enemy or an ally.

Othinus is also exceptionally cunning and manipulative, ready to trick everybody that knew her that there was just a single technique in making Gungnir. As her namesake Odin is likewise a divine force of selling out, it is just fitting that she has no second thoughts in utilizing and afterward throwing away her companions to get what she needs. At the same moment, she was effortlessly rankled when Ollerus called her a desolate individual and thinks that it is baffling when individuals she's attempting to overcome keep on hindering her.

After obtaining the Lance of Gungnir, she proclaims her triumph and quickly annihilates the universe spontaneously. Due to having the option to make and obliterate whatever she wants, she presently paints the world as she wants it to be, for example, eradicating all types of wrongdoing or agony from it essentially to make it more engaging rather than for those living in it. She additionally appears to treat Touma's proceeded presence like an interesting game until he really begins to turn into a burden to her.

It is revealed that Othinus is both scared of Imagine Breaker and furthermore, reluctant to dispose of it, as she knows about the way that she can change the universe into any structure she picks however could likewise effectively wind up becoming lost back to its original form. Along these lines, she was at last incapable to kill Touma Kamijou and set out to break his will all things being equal.

Othinus wanted to get back to her unique world, which she had recently wiped out with her abilities as an Magic god. This left her with the dread of losing Imagine Breaker, which could be utilized as a source of perspective point for that world. Through overcoming Touma notwithstanding, Othinus finds a sense of peace with her lost craving and understands that she just needed somebody to understand her. She places Touma in a similar caught circumstance as she was in order to acquire that somebody. She at last chooses to reestablish Touma's existence with Imagine Breaker's reference, and sets out to pass on as a foe of the world.

After coming to an understanding with Touma and investing energy alone with him to find her lost eye in Denmark, she is demonstrated to be very open in going along with his character. In any case, she doesn't put up with imbeciles softly and can be very violent when irritated by him to an extreme, however this has no impact on Touma as he appreciates it. She acts in a solemn and pratical manner, making her the straight-man antithesis to Touma's wise guy personality. Both Touma and Thor has noticed that Othinus likes to expalain things.

## History

Around a thousand years and phase shifts ago, Othinus, however she might have had an alternate name in those days, turned into a Magic God. To do this, she went to Denmark, to the lake where Egeskov Castle will one day stand, and forfeited her right eye and tossed it into the lake as a feature of a colossal custom, permitting her to get the body of an enchanted god. Furthermore, in this way, numerous stories from many societies told about her power, however some would cause her to appear to be an elderly person or a horrendous lord of battle, there were suggestions that she most definitely would purposely take shapes that would now be recorded in folklore. Othinus later utilized her ability to change the world through moving its phases. Nonetheless, she later longed for her unique world, and regardless of the way that she might have utilized the Imagine Breaker to change the world back, her falterings kept her from doing as such. For there was trust that she could make the world into her unique world as she found to her. Besides, there was an expectation for her that she could simply bring the world into another structure through phase moving and settle there. In any case, she languished over it, and for incalculable phase shifts she was worn out by the experiencing that she felt in every one of them, something she would later visit upon Touma. Due to being worn out and the temporariness of the world, she started searching for something that would not change. In particular, she was searching for somebody who can get her, the only one apparently steady on the planet. However she didn't have the foggiest idea what she needed herself—that changing the world was nevertheless a necessary evil. Eventually, she got comfortable the current world, and some way or another surrendered her title as Magic God.

## Powers and Abilities

### 50/50 Magic God Powers

* **Endless possibilities:** As a Magic God, Othinus has almost absolute power. As such, all possibilities are open for her power. But that produces an omnipotence paradox, because all possibilities also include negative possibilities, like losing against a weak opponent. This paradox produces a situation which severely weakens Othinus because her absolute power only works 50% of the time. If she lands on the negative side of the infinite possibilities, she can also receive a form of backlash, hurting herself.
* **Wall of Explosions:** Othinus can produce a seemingly endless barrage of hundreds of millions of explosions in an instant. The explosions are individually weak, but all together they are stated to be so powerful that the extreme compression of space may twist the continuity of time.
* **Einherjar (**死者の軍勢エ (インヘリャル) *Shisha no Gunzei e (Inheryaru)*, lit."Corpse Troop"): Othinus can bring back the dead as Einherjar, mindless flesh puppets. The process of turning a dead body into an Einherjar is not known, but it involves the insertion of several pieces of gold in the body. Only humans can be turned into Einherjar, even a failed Magic God like Ollerus is far enough to not be a valid corpse. The corpse won't decompose and will retain the abilities and skills the person had while alive. Einherjar are dependent on Othinus' power to function and will follow any commands she gives. Einherjar don't need to breathe and don't feel any emotion.
* **Turn into a Fairy:** An anti-god spell based out of the historical fact on how pagan gods were turned into fairies during the rise of Christianity. The spell appears as a glowing stake that comes out of the user's open palms that is used by piercing the target's chest. The spell, if working properly, can thoroughly destroy the interior of the target's body and otherwise depower the target. For example, Othinus' Magic God powers were tilted towards 0% chance of success after being hit by the spell, and while it took a long time, the spell eventually almost destroyed her if not for outside interference. Ollerus himself was reduced to the level of a normal magician after Othinus used his own spell against him.
* **Othinus Crossbow:** A spell that fires ten arrows in quick succession. All of these arrows hold enough power to destroy one or two planets, even though they are fired with such speed, that instead of causing an explosion they would pierce right through them without the impact propagating. When Othinus uses this spell the world can be heard creaking, as the world itself acts as the crossbow that launches the arrows. Because of this fact, the arrows can be fired from multiple directions: not only can they be fired from Othinus' general direction, they can fall vertically from the heavens to smash an enemy, they can be fired from behind the enemy or they can burst up from the ground. Additionally, Othinus can grant her arrows special properties, such as making them surpass the restrictions of the third dimension, making the arrow teleport and instantly appear by splitting space open; or she can make the arrow ignore the concept of numbers and cause a torrential rain of arrows that colored the night sky like stars.
* **Bone boat:** A spell made for teleportation-like movement. It works by first moving the planet beneath Othinus to put her in the right position and then move all celestial bodies in the universe to fit the new positioning of the planet so that their position relative to each other didn't change. It is not very precise, as it is already difficult to arrive in the right country using it.

### Complete Magic God Powers

* **Phase Manipulation**: As a full powered Magic God, Othinus wields a powerful version of reality warping. She can instantly destroy the universe and manipulate and recreate it as she pleases. She can manipulate causality and change the natural laws. She achieves this due to her ability to freely create, destroy and manipulate the Phases that make up the world.
* **Matter Manipulation**: Othinus can freely control all matter in the universe.
* **Laws of Nature**: Othinus can alter physical laws to whatever she wills. She can change the mathematical properties of things and the laws that govern them, such as turning 1 into one billion.
* **Time Manipulation**: Othinus has control of time itself. She can change history entirely to her liking. She can freeze time and can even skip it to her desire.
* **Life Manipulation**: Othinus can freely control life and death. She can control the souls of the dead and revive them into living beings again, she can instantly kill anyone she wishes.
* **Mind Manipulation:** Othinus can completely alter the memories of others and can make them act however she wishes. Her magic is strong enough to influence all seven billion people on the planet. She cannot influence her own memories however.

* **Gungnir (**主神の槍 (グングニル) *Shushin no Yari (Gunguniru)*, lit."Lance of the All-Father"): Othinus' spear, it's a 3m golden spear with a ribbon-like design intertwining with each other at the end of the handle and below the blade. With its help, she can manipulate probability, making it so that she has a 100% chance of success while using her powers through which she overcomes her previous 50% chance of success limitation. It is this weapon that makes her a full magic god. The lance itself has multiple properties as a weapon:
	+ The lance was made to be thrown.
	+ The lance will always hit its target once thrown.
	+ The lance cannot be shot down or destroyed mid-flight.
	+ The lance will always return to its owner’s hands after piercing the target.
	+ That lance will destroy the symbols of human power. This last property is the one that puts Gungnir above the weapons of other gods. Rather than showing simple destructive power by blowing away a mountain or vaporizing the sea, it bluntly indicates the precedence of the god over humans. A human can not defeat a god, the convenience of the god has priority over everything in the human’s world and the workings of the world will act accordingly. Because of that, the instant the spear leaves Othinus' hands the world (universe) is blown to pieces. The world is completely destroyed as if space itself is being torn apart. s a fragment of the world approached with the force of a raging wave, it took on the shape of a giant lance. The walls of all the Phases are crushed, transformed into a swirl of deadly weapons resembling sharp shards of glass that gather in the shape of a giant lance, and approached their pitiful target as if to swallow him whole like a raging wave.