Ikkaku

## **About**

**Ikkaku Madarame** (斑目 一角, *Madarame Ikkaku*) is the Lieutenant and former 3rd Seat officer in the 11th Division of the Gotei 13, under Captain Kenpachi Zaraki.

## Pros and Cons

### Strengths:

* Very strong early and mid game
* Great duelist
* Good single target damage
* Able to farm big camps easily with an early Vanguard.
* Most abilites scale very well with primary stat(Strength)

### Weaknesses:

* Falls off a bit late game
* Susceptible to magic burst damage and crowd control effects
* Way weaker without Bankai form.

## Abilities

### *Passive Ability*

Weapon Master

**Passive:** Increased base damage by %20.

 **Notes:**

* Ikkaku's passive, it doesn't increase the base damage as the ability explanation says(probably a mistake), but adds %20 of your base damage to your total damage(this includes bonus base damage gathered from Bankai). Consider buying items with Strength stats and stat points from Secret Shop in order to make good use of this passive.

### *Ability Hotkey:**Q***

**Great Cleave**

Jump at the target enemy stunning him for 0.75

seconds and damaging enemies in a 275 AoE.

**Cast Animation**: 0.2
**Cast Range**: 600

**Damage:**100/200/300/400/500/600 + Total Strength

**Damage Type:** Physical

 **Cooldown:** 12.5  **Mana Cost:** 150 **Notes:**

* This ability helps catching up enemies since it is Ikkaku's only gap closer. Also can be used to stun enemy groups bunched within a small area.

### *Passive ability*

**Counter**

**Passive:** Gives a percent chance to counter an attack.

**Cast Animation**: 0.2
**Chance:** 9/12/15/18/21

**AoE:** 320

**Damage:** 175 + (1/1.25/1.5/1.75/2 x Total Strength)

**Bankai AoE:** 410

**Bankai damage:** 175 + (2/2.25/2.5/2.75/3 x Total Strength)

**Damage Type:** Physical

 **Cooldown:** 0.3  **Notes:**

* Another ability makes Ikkaku a amazing duelist against autoattackers. Stack Strength as much as you can and watch your enemies as kill themselves pinch by pinch.

### *Ability Hotkey:**E***

**Bankai: Ryūmon Hōzukimaru**

Ikkaku releases his true power.

**Cast Animation**: 0.2
**Duration:** 20/30/40/50/60

**Bonus base damage:** 150/225/300/375/450

**Reduced movespeed:** 20/15/10/5/0

**Reduced attackspeed:** 25/18/12/6/0

 **Cooldown:** 60  **Mana Cost:**300 **Notes:**

* This ability turns Ikkaku into a monster wielding three giant blades. It also makes Dragon Charge and Final Madness avaiable to use. Combined with his passives, Ikkaku outmatches anyone on 1v1 in early to mid game.
* Leave this ability to autocast at maximum level.
* Ikkaku loses the Bankai buff and turns normal state when duration ends or Ikkaku dies.

### *Ability Hotkey:**D***

**Dragon Charge**

Increases damage by 60 every 2.5 seconds, **up to 600**

 **damage**.Lasts 45 seconds.

**Cast Animation**: 0.2
**Auto attack damage per 2.5 seconds:** 60

**Maximum damage increase:** 600(10 stacks)

*NOTE: Becomes active while in Bankai form.*

 **Cooldown:** 100/90/80/70/60  **Mana Cost:**350 **Notes:**

* This ability becomes available when you activate Bankai: Ryūmon Hōzukimaru. When you activate it, it adds up an incredible amount of damage over time.
* This ability also strengthens Ikkaku's ultimate, Final Madness.
* You will see an buff indicator somewhere near your hero portrait which starts with 1 up to 10.Multiplying it with 60 shows you how much damage you got from Dragon Charge.

### *Ability Hotkey:**F***

**Final Madness**

Ikkaku charges forward dealing damage to enemies

in a line.Ikkaku loses %15 max HP every 0.3 seconds.

Ikkaku stops after his HP becomes less than %15 his

max HP.

**Cast Animation**: 0.2
**Damage:** (Dragon Charge bonus dmg x 6/7/8/9/10) + (Total Strength x 14/17/20/23/26)

**Damage Type:** Physical

*NOTE: Becomes active when Ikkaku is in Bankai form and above %15 max HP.*

 **Cooldown:** 150  **Mana Cost:**400 **Notes:**

* Ikkaku's ultimate move. Use it after your Dragon Charge buff indicator topped(8-9-10 stacks). Mostly used as a finisher.

## Recommended Items

Heat CoreHoly GuardBladebane ArmorMaximillianDoom VUltima Sword