recursal/Fanatic-Fandom huggingface dataset:
Assault of Esparda

The **Assault of Esparda** was an Imperial castigation campaign conducted by both the Corrosive Thorns Space Marine Chapter and an unnamed Loyalist Imperial Knight House against a Chaos-corrupted, traitor Imperial Knight House on the world of Esparda.

## History

In 441.M39, the Imperial Knight World of Esparda had partially fallen to hidden insidious Chaos Cultist forces, which had steadily been manipulating, and eventually, fully corrupted one of the planet's resident Knight Houses to the worship of the Blood God Khorne. Feeling the time was nigh, the corrupted Knights and their cultist allies launched a campaign of slaughter and anarchy against their own citizens.

Esparda was home to two knightly houses, one of which remained loyal to the Imperium, was all that stood in defence of its citizens against the ravaging Chaos horde. The loyalist house, knowing that a victory couldn't be achieved by themselves, sent an Astropathic distress call which was picked up by the Chapter.

The 1st and 5th Companies were sent to aid world. When the Companies arrived most of the house was wiped out, Only four knights remaining alive. Filled by rage for their late arrival, The Chapter went on a rampage towards the traitors, slaying everyone who came in their tracks. The Marines of the chapter did not care for any tactics which would be slaughters by the tens. In 10 days the Chapter eradicated the traitor but not without the death of the last members of the loyalist house.
A House Divided

**A House Divided** is the name of one of the darkest chapters in the Astral Serpents' Chapter history. Following the death of their former High Chief (Chapter Master) Bryn, who died due to unknown causes, a Clan Council was gathered upon their homeworld of Viperae to discuss who next to elect to the esteemed position of High Chief. During the ongoing discussion, one of the Chapter's captains revealed his perfidy and attempted to stage a coup in order to seize the position of High Chief and turn his Chapter to the worship of the Dark Gods. Whispering promises of prestige and power to the ever-prideful Captain Velrog, the proud warriors was twisted by the corrupting influence of Chaos. Following the failure of his attempted power grab, Velrog and his followers fled the wrath of their former brethren. Two years later, they were tracked to the Acorid System upon the agri-world of Clovis, where the might of the entire Chapter was brought down upon their traitorous former kin. A massive battle ensued, and Velrog was killed, Quilon, the traitorous former Seer of the 5th Company, and the remaining traitors managed to teleport aboard a strike cruiser and fled the system. The Chapter has vowed to hunt their traitorous kin until they are all eradicated, and their Chapter vindicated in the eyes of the Emperor.

## History

In 781.M41, High Chief Bryn died at the age of 1,012 due to unknown causes. Following his death, the Clan Council gathered in their fortress-monastery to decide who would become the next High Chief. It was during this meeting that Velrog, Captain of the 5th Company conspired with several of his fellow battle-brothers and launched a coup in a brazen attempt to turn the Chapter to the Ruinous Powers. Soon, several squads of other companies whom he had earned the loyalty of, turned on their own companies and attempted to seize control of their ships. Velrogs so-called "Baptists" were only able to seize control of five of the twelve ships they had targeted, although Velrogs was able to kill the Chapter Champion, three of the Serpent Guard and the Captain of the 2nd Company, his failure to capture the majority of the fleet and to kill the Clan Council caused him to flee from Viperae and go into hiding. In 783.M41, Velrog and his Baptists were discovered upon the world of Clovis in the Acorid System, and soon the full might of the chapter was brought down upon the traitors. A battle quickly ensued upon the agri-world of Clovis. During the battle, Velrog was slain by Ganvan, Champion of the 6th Company, in single combat. Following his death, the rest of the Baptists, led by Quilon - former Seer of the 5th Company - fled Clovis by entering a warp rift summoned by Quilon aboard the Strike Cruiser *Pale Hand*. Following this massive battle, Vetek Ulkan, Captain of the 1st Company, who had taken up the mantle as leader of the chapter, was officially named High Chief of the Astral Serpents by the Clan Council, and as his first act, he nominated Ganvan to be the Chapter Champion of the Astral Serpents.
Alaric the Conqueror

Armorial of the Marauding Eagles.

**Alaric the Conqueror** is the legendary first Ansis (Chapter Master) of the savage and deadly Marauding Eagles Space Marine Chapter.

## Background

A legendary figure among his Brothers, Alaric the Conqueror is the first known leader of the Marauding Eagles. While the archives of the Chapter states that he wasn't from Gautgund, his name has always been extremely common in this world. it is, however, impossible to know if it is because of him or if he was actually the first Gautgund's born Chapter Master of the Marauding Eagle. In any case, he was at the head of an extremely depleted Chapter and still managed to claim the savage world as his fief.

Not much is known for sure about his deeds, but he is said to have lived "twice as long as Chang'he" and to have felled "fifteen and a thousand Beasts from the Screaming Abyss" alone in some great war and had been thus "rewarded with the wild word on which the blood of the Khagan would flourish". All his records are made of similar allegories, but what is certain is that he was the first to fortify this small portion of space and make it a staple of Imperial compliance, long before the creation of the Calixis Sector.
Aristeus

Aristeus

Hekaton **Aristeus** is the current commander of the Nemean Lions Chapter's 10th Speria (Company).

## Background

Hekaton Aristeus, Guardian of the Hunt - Aristeus commands the 10th Speria and is therefore master of the Katakopos. As with his predecessors he is afforded the title of Guardian of the hunt, a prestigious rank within Nemean Culture. Hailing far back into the forgotten past of Caelus there are tales of the Guardians, skilled warriors who could track any prey and tame mighty beasts such as the filament wolves. Aristeus continues this legacy, teaching the neophytes his skills and organising hunts for Chapter gatherings, both at home or on campaign. Aristeus is rarely seen without Horish, his Mytikan Falcon, a fearsome bird of prey and his closest friend. Aristeus has recently crossed the Rubicon Primaris at the request of Alkaios.

## Personality

Aristeus is adored as a father and feared rightly as a warrior. As Guardian of the Hunt he is an integral part of every neophytes training, who will go on an escorted hunt to the ‘Graveyard of Titans’ which is not only a significant territory of Caelus but one where the Nemean Leonis is dominant and the local tribes avoid. To travel and survive through this land is a challenge all Nemeans endure, and the Guardian of the hunt helps them pass. Aristeus has the respect of all. In the battle he is a shrewd leader, as on the hunt he relies on his careful judgement and instinct grown from experience. His bravery is nothing short of ferocious, roaring at his enemies much as a lion would and stirring his men to a animalistic frenzy.

## Wargear

* **Horish** - This Mytikan Falcon accompanies Aristeus into both hunts and battles, enhancing his sight with an overview through an implanted bionic eye linked to his HUD. While Horis avoids the perils of close combat for the most part he has been known to swoop down if he senses that Aristeus may be in peril, rewarding those foolish enough to not wear a helm with a talon to the face or a razor sharp peck to the eye.
* **Power Armour** - A suit of Mk X armour, Aristeus’ armour is adorned with the pelt of his first hunt woven into his cloak and a number of braids from the fur of other hunts adorning his belt. He wears a custom helm which bears a strong resemblance to those worn by the Vertus Praetors of the Adeptus Custodes. His power armour is painted green, as the myths tell that the ancient guardians wore cloaks of green.
* **Guardian Blade** - A power sabre of unknown origin. The horse head pommel suggests it may have originated with the White Scars.
Assault on the Winged Cleaver

Armorial of the Asturyan Wardens

The **Assault on the *Winged Cleaver*** was an Imperial xenos purgation campaign conducted by the Asturyan Wardens Space Marine Chapter against an encroaching Imperial battle cruiser that had become infested with the nefarious xenos bioform known as Genestealers.

## Background

In 759.M41 the Overlord-class Battle Cruiser *Winged Cleaver* appeared on the Reductus Sector. However, the ship didn't respond to any messages, nor did it send any. As the ship grew closer to Reesman Secundus, Grand Master Askhanyus led the entire 1st Company in a boarding action.

He was sure that the vessel had been taken over, but he didn't knew by what foe. He was quick to discover, for as soon as they landed, they were attacked by Genestealers. The entire ship had no crew, only Genestealers. Grand Master Askhanyus was suprised by the amount of xenos there were, but he was unaflicted in his duty. He planned to clean the ship of the xenos filth, and then incorporate it into the Chapter's fleet.

Initially they were very succesful. By the 3rd week half the ship was already cleared, with only 15 casualties. However, the more they drew closer to the Genestealer Patriarch, the more casualties they took, and more slower was the progress made. Eventually they reached the beast's chamber. There the cleansing would end. The Asturyan Wardens faced the last of the Genestealers, along with the Patriach. In a fierce melee, Askhanyus was mortally wounded by the Cult's leader. However, he was able to partially blind the Genestealer Patriach. Seeing his Grand Master falling, First Warden Mykhael came to his rescue. Grabbing *Gryffonyte*, and handling his own sword, he dual wielded his way to victory. In an astonishing fight, Mykhael was able to avenge Askhanyus.

The ship was finally cleared. The price however, was high. In the end, the Grand Master along with both Warden Commanders and half of the 1st Company were killed. In his dying breath, Askhanyus expressed his wish to have Mykhael elected as his replacement. Thus the Overlord-Class Battlecruiser was finally added to the Asturyan Wardens fleet, and Mykhael was elected as the new Grand Master by the Council of Lords in 790.M41.
La Trinité existe elle？

## Parole de Dieu « La Trinité existe elle？»

Note spéciale : Cette production vidéo a été produite comme une ressource à but non lucratif par l'Église de Dieu Tout-Puissant. Les acteurs qui apparaissent dans cette production opèrent sur une base caritative, et n'ont en aucune façon été payés. Cette vidéo ne peut être distribuée à une tierce personne pour faire un bénéfice quelconque, et nous espérons que chaque personne la partagera et la distribuera en toute transparence. Lorsque tu la distribues, prends soin d'indiquer la source. Aucune organisation, groupe social ou individu n'a le droit d'altérer ou de dénaturer les contenus de cette vidéo sans le consentement de l'Église de Dieu Tout-Puissant.

## Liens externes

L'auteur de ce vidéo L'Église de Dieu Tout-Puissant

* Récitations des paroles de Dieu
About WH40K Homebrew Wiki

Greetings and salutations!

Welcome one and all to the '*Warhammer 40K Homebrew Wiki*! We are a fan-based community that is about the tabletop game *Warhammer 40,000* produced by *Games Workshop*. We are an all-inclusive community that welcomes those who wish to join a positive, supportive environment to create their own fanon lore. Everyone is free to create, write and enhance articles. So come on in, take a look around, and feel free to contribute if you'd like to join our community.

Please be sure to read over the **WH40K Homebrew Wiki:Rules** and familiarize yourself with how we do things here on the wiki. Also, please familiarize yourself with our wiki's **Policies** which help expedite appropriate conduct or action. If you need assistance with how to write about certain armies, factions or characters, or you wish to familiarize yourself with how to utilize some of the wiki's various functions, please visit our **WH40K Homebrew Wiki:Guide Portal**.

If you need additional help, please don't hesitate to contact one of our site's **administrators** for additional assistance. They will be sure to get back to you as soon as possible in order to help facilitate any assistance you might need.

We hope you enjoy your time here on the **WH40K Homebrew Wiki**. Please enjoy your stay!
Angels

Angels are **extremely** rare creatures in the town of Darkened Dawn. Not much information is known about them, other than they are warriors of God . They fight demons and are the pure exact opposite of evil. Although Angels are good, they can still be corrupted, angels that are corrupted are known as fallen angels.

There is no known way to kill an angel, not that you would even *want* to kill an angel. But, for a fallen angel, you could bless bullets to kill the fallen angel, you could lock it in a devil's trap, or trap it in a circle of salt.

So far, there has only been a few sightings over the past few months.
Aleksanteri Madetoja

Armorial of the Sons of Iron.

**Aleksanteri Madetoja** is the current Master of the Faith (Reclusiarch) of the stoic and unforgiving Sons of Iron Space Marine Chapter.

## Background

The Master of the Faith from the Sons of Iron is relatively young for such a position, with only a little more than 120 years of war in the service of the Emperor. However, his talents as a warrior and speaker, combined with a zeal unrivalled allowed him to quickly become the assistant in chief of the previous Master of the Faith Dozeph Santor and to replace the Medusan when he was felled by the Necron Lord Arankyr the Wanderer during the Purge of Salat XI in 945.M41.

Aleksanteri Madetoja is often seen by his Brothers as the very antithesis of the Master of the Forge from their Chapter : where Stronos only wish to lead back the Sons of Iron to the Iron Hands' traditions, Madetoja is a fervent adept of the Neimerel Creed and is always ready to defend the Chapter organization imposing the separated roles of the Iron Remembrancers and Chaplains.

Still, the greatest particularity of the man nicknamed the Grey Lord, because of his battle armours livery, is this very armour itself, for it is the one and only Terminator armour used by an officer in the Chapter. It is composed of pieces coming from five ancient armours discovered among the remnants of an antic battlefield on the planetoid LV4-35 during his first mission as the Master of the Faith. Those armours had seen all their Chapter's markings erased since a long time by the ionic winds. Since that time the Iron Remembrancers have assembled this armour from those rests, and the impressing figure of the Grey Lord became a source of hope for the inhabitants of the Ultima Segmentum and of woe for enemies of the Imperium, for Aleksanteri Madetoja well intends to purge the of xenos, pirates and other renegades infesting this corner of the Galaxy.
Achilles

Armorial of the Minotaurs Chapter.

The Battle-Brother known as **Achilles** is an Astartes of the ill-famed and bellicose Minotaurs that is currently seconded to a Long Vigil with the Deathwatch, the Chamber Militant of the Ordo Xenos. It is unknow exactly how old Achilles is, some say that he has been around since the chapter's founding but even that is shrouded in mystery. The one thing known about Achilles however, is his unrelenting and bitter apathy for everything even his own allies. He rose all the way to captain of the Minotaurs 4th Company, but for whatever reason was Seconded to the Deathwatch.

## History

Achilles first come to recorded prominence during the Badab War while fighting the Lamenters Chapter. He took part in the battle aboard the Lamenter's Battle Barge, the *Mater Lacrimarum*, killing dozens of Asatres during the fight including most of the Lamenters injured. He didn't stop killing even once the Lamenters surrendered having to to be restrained by his fellow battle-brothers of the chapter, and only the company chaplain speaking to him was able to quell his bloodlust. What the chaplain said to calm him down is unknown.

Achilles has also participated in several of the Minotaur's campaigns to subdue or destroy other Space Marine Chapters deemed too far gone by the High Lords of Terra. He is believed to have killed hundreds of Astartes as well as keeping gruesome trophies of each marine. This only grew even worse once he gained captaincy of the 4th Company. Achilles would be often sent to deal with rebellious chapters and humble or even outright destroy them if nessiscary. Achilles before being seconded to the Deathwatch lead a crusade against the Orks of the Jako system smashing the WAAAGH! there and killing it's Warboss. Ever this then Achilles has been in the Deathwatch for about a century.

## Personality

To say Achilles is a grumpy individual would be a great understatement. Achilles is apathetic towards everything save for the Emperor and the brothers of his chapter holding most of his cousin marines in contempt and humans even less so seeing no value in their lives and willing to sacrifice them at the drop of a hat if it means gaining advantage in a battle. The only thing he hates more than them is the traitor and the xeno. Achilles also rarely ever speaks preferring to stay silent and get to his killing.

## Appearance

Achilles is enormous even by Astartes standards with short black hair and a stonewall face.

## Wargear

* **Master-crafted Mk III 'Iron' Pattern Power Armor**
* **Inferno Pistol**
* **Deathwatch Fragcannon**
* ***Kratos*** - Brutal, master-crafted relic power-axe.
* ***Zues*** - Relic master-crafted Thunderhammer.
* **Frag and Krak Grenades**
* **Melta Bombs**

## Gallery

Veteran Sergeant Achilles as he appeared in his Chapter's original livery before his secondment to the Deathwatch.
L'humanité vivant sous l'autorité de Dieu

## Hymne de la parole de Dieu « L'humanité vivant sous l'autorité de Dieu » | Le meilleur de la musique chrétienne

Note spéciale : Cette production vidéo a été produite comme une ressource à but non lucratif par l'Église de Dieu Tout-Puissant. Les acteurs qui apparaissent dans cette production opèrent sur une base caritative, et n'ont en aucune façon été payés. Cette vidéo ne peut être distribuée à une tierce personne pour faire un bénéfice quelconque, et nous espérons que chaque personne la partagera et la distribuera en toute transparence. Lorsque tu la distribues, prends soin d'indiquer la source. Aucune organisation, groupe social ou individu n'a le droit d'altérer ou de dénaturer les contenus de cette vidéo sans le consentement de l'Église de Dieu Tout-Puissant.

## Liens externes

L'auteur de ce vidéo L'Église de Dieu Tout-Puissant

* Hymnes des paroles de Dieu
Arachnids Ostracised

Armorial of the Arachnid Warriors.

**Arachnids Ostracised** is the most lamentable event that occurred in the history of the Arachnid Warriors Space Marine Chapter, when they were wrongly accused of heresy and declared renegades by a Radical Inquisitor after coming to blows. For the next several centuries, the Chapter was forced to live on the fringes of Imperial space to avoid being destroyed. They would disappear for the next couple of centuries, until they eventually returned from their long isolation and eventually earned forgiveness in the eyes of the Emperor.

## History

For over a solar year the Arachnid Warriors had been deployed in the Kofi Sector, defending its world from a series of Drukhari raids, when an Inquisitorial task force arrived in the sector. The sector and it's inhabitants had been declared corrupted by the radical Inquisitor Lord leading the fleet, due to the encounter of a singular Chaos cult on one of its outlying worlds, leading him to believe that corruption was running rampant among all Imperial forces present. Rather than complying with the Inquisitor's demands that they aid him in purging the sector, the Arachnid Warriors came to blows with the Inquisitorial task force, seeking to defend the people of the sector whom they had come to respect after the past year of conflict.

The ensuing conflict resulted in the Arachnid Warriors being declared *Excommunicate Traitoris*, with an Imperial retribution force being sent to destroy the Chapter. Understanding the nature of the situation his Chapter now faced, Chapter Master Aeneas Tarantus had the Chapter load all that could be taken onto the fleet, and their Fortress-Monastery on Madrigal abandoned as they made their retreat further into the Eastern Fringe to avoid destruction. Attempts to pursue were made, but ultimately failed as the mobile Starfort, *Venom*, and the rest of the Arachnid Warrior Fleet had vanished without a trace.

Following the declaration, the Arachnid Warriors largely disappeared from the records of the Imperium. Nonetheless, the Arachnid Warriors refused to be deterred by this edict, and they continued their sacred duty, purging the Emperor's foes from the worlds of the Imperium of Man and defending humanity, appearing in conflicts where Imperial forces are in dire need of reinforcements, before slipping away as Inquisitorial or fellow Astartes forces arrive. The only reliable source of communication, information, and resources were their fellow Astartes in the Nova Wolves Chapter, whom were closer to them than any other, sending out supply shipments to the far regions of the Eastern Fringe to be collected in secret by the Arachnid Warriors, so as to avoid this seemingly treasonous act being discovered by the rest of the Imperium.
Angels Repentant

Angels Repentant armorial with Chapter iconography

(To be added)

The **Angels Repentant** are an Ultima Founding chapter of the Adeptus Astartes, formed by Commander Dante following the Devastation of Baal, where the veterans of the chapter served under the colors of the Blood Angels. They operate on the fringe of the Imperium Nihilus, currently stationed in the Urhus System. Known for tactical prowess, Astartes of the Angels Repentant prefer laying bolterfire at a distance, before closing the gap to rip their enemies to shreds. After battle, these battle-brothers are known to exercise their rage through the creation of art, and as such, the chapter's fortress-monastery is known to be lined with breathtaking paintings, sculptures, and many other masterpieces.

## Chapter History

### Formation

Zephon Diocletian served in the first company of the Blood Angels as lieutenant to Captain Karlaen. Diocletian was one of the first to cross the Rubicon Primaris, to show his trust in Captain Karlaen's decision to do the same. Upon their return to Baal, Karlaen privately recommended to Commander Dante that Diocletian be rewarded with a chapter, citing his tactical ability, and that his potential was wasted in the First Company, as Karlaen had already selected his own successor. Dante agreed, and ordered that veteran squads of Firstborn marines from the Sixth and Fourth Companies be transferred as well, privately hoping that serving alongside Primaris Marines would convince the veterans to cross the Rubicon. To the surprise of many, an ancient Librarian Dreadnought, previously lost and unaccounted for, emerged from the Librarius of the Arx Angelicum, and requested to be transferred to the newly formed chapter. It is currently unknown for what reason, as the Domitian, as the dreadnought was named, simply states that all will be revealed when the time comes. After mustering their forces and armory, the sights of the Angels Repentant were set upon the Urhus system, where the local PDF requested help against ork incursions. Thus, the Urhus Campaigns began.

### The Urhus Campaigns

The Angels Repentant arrived in the Urhus System, alongside a small force of Cadian Guard, approximately 005.M42 to find the planet of Urhus IV, a hiveworld currently experiencing an ice age and besieged by a unique strain of orkoid fungus that made the skin of the orks take on a pale blue color. It is currently unknown what purpose the strange color served, except that the fungus spores are considerably more difficult to detect and exterminate in the icy wastes. The 10th company was dispatched to the edge of the recently attacked hive, whereupon they were swarmed by a considerable ork force. They were able to eliminate most of the force, but were forced back into the hive, calling for reinforcements.

## Notable Quotes

### About the Angels Repentant

[Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage

[Source]
Darkened Dawn Explorer Group: .+:Wildlanders:+.

The Wildlanders are a group of interdimensional explorers focused around the interdimensional dumping ground commonly referred to as the Wildlands

They came to be after the diversion of funding away from the Different Dimensions Project. One of the larger stockholders by the name of Heedfulconch3 purchased all assets from the now defunct DDP in exchange for all his stocks. Following this, he began work on improving the DDP technology and recruiting people under the intentions of rescuing those lost to the CDA on December 21st, 2012.

Currently, the Wildlanders exist throughout the Wildlands, in 3 different forms.

**Scouts**: The heart and soul of the Wildlanders, these brave souls are the ones who delve deep into the Wildride in search of new Wild Nodes. They go out, and they bring whatever they can find back, be it resources or castaways

**Settlement Officer**: This group never delves too deep, instead they seek well known and habitable nodes with which to build in. They create towns, sometimes cities, in Wild Nodes designated as Nexuses, providing homes for Castaways and easing the pressure of overpopulation on Earth Prime

**Military Police**: This group only situates itself in the inhabited nodes, acting as a police force to ensure that the castaways are safe from dimensional incursions and sometimes, regrettably, the castaways themselves when they relapse to insanity and become psychopathic
Ab'bekar Nem-Til

Armorial of the Ashen Drakes.

**Ab'bekar Nem-Til** was a former High Warden of the now-extinct Ashen Drakes Space Marine Chapter.

## Background

The current High Warden is rather young, being only 110 years old. He was formerly the Warden of the 1st Company, a vaunted position achieved after an almost meteoric rise through the ranks of the Ashen Drakes. He has become the leader of his Chapter in 990.M41 when his predecessor was killed in action fighting the Orks. His youth makes him more blunt and direct than most of the older Ashen Drakes, but he genuinely cares about the well-being of the Imperium and its citizens, even if he is also somewhat more arrogant than usual in this Chapter. Centuries-old warriors among the Chapter assume that such a behavior will correct itself as he'll grow older.

Wearing the massive Tartaros Pattern Tactical Dreadnought Armour known as *Drakescale*, a cape made with the hide of a great Sand Manticora, armed with the mighty power-spear of the High Wardens and a deadly stormbolter, Ab'bekar intend to lead his Brothers through the resurgent throngs of demonkin plaguing the periphery of the Storm of the Emperor's Wrath in number as great as at the time of the first High Warden. By battling those foes, Ab'Bekar Nem-Til intend to show once and for all to the Imperium that his beloved Chapter and those which, founded during the 21st Founding, which have remained loyal throughout the centuries, aren't Cursed and deserve the same honors and trusts than Chapters from other Foundings.
Arktos

Departmento Cartographicae pict-file of Arktos, Chapter Homeworld of the Claws of Arktos.

## Planet

### Class

Death World (δτ)/
Adeptus Astartes Homeworld

## Location

### System

Not Listed

The planet of **Arktos** is a is an inhospitable and verdant death world located in the Aliris Sector, located to the galactic south of Cadia in a star rich part of the Segmentum Obscurus. Once a civilized imperial planet that was destroyed during the 3rd Black Crusade. The planet now serves as the Adeptus Astartes homeworld of the Claws of Arktos.

## Background

The once civilised world of Arktos is located within the Segmentum Obscurus which was discovered and brought into Imperial Compliance during the Great Crusade in M30. The newly discovered planet was populous, wealthy and possessed a high degree of knowledge of technology. Overjoyed to be reunited with their long lost kin from Terran, they eagerly agreed to join the Unity of the ever-expanding Imperium. Within months of being a part of the Imperium, the citizens of Arktos began trade links of rich resources and technology. Arktos and the surrounding planets prospered for over two millennia until 909.M32.

The Warmaster of Chaos, Abaddon the Despoiler, launched his 3rd Black Crusade, sending the Daemon Prince Tallomin against the Cadian Gate in a reckless and bloody frontal assault. The daemonic horde that followed in Tallomin's wake accounts for the destruction of millions of lives and drew in several Astra Militarum regiments and Space Marine Chapters from across the Segmentum Obscurus.

Multiple sectors within the Aliris Sector were raided and then decimated by the Forces of Chaos. Imperial citizens of Arktos and Olathoe were slaughtered. The Imperium was eventually able to bring an end to the heretic's rampage across the Segmentum in time, but not before countless worlds had been saturated in death, leaving nothing but burned-out husks and mounds of countless dead.
A Great Discovery

Armorial of the Knights of Aryith.

**A Great Discovery** was a momentous event that occurred in the history of the Knights of Aryith Space Marine Chapter, when they discovered valuable Standard Template Constructs aboard a derelict Space Hulk. Exchanging these valuable STCs with their allies from the Lunavar Mechanicus, the tech-priests forge several relic patterns weapons, power amrour and terminator armour for their Astartes allies.

## Background

Created during the ill-fated 21st Founding, the so-called "Cursed Founding", the Knights of Ayrith have been constantly scrutinised and investigated during their existence, for their perceived savagery and barbarism acts committed during several notable campaigns. Sometime in the middle centuries of M41, the the Chapter discovered a massive derelict Space Hulk cast adrift near the borders of their demesne. Deemed a dire threat by sector command, the Knights were dispatched to investigate and possibly cleanse the massive derelict vessel for any unwanted xenos threats.

Within the vast space hulk the Astartes discovered valuable STC for relic MK III 'Iron' pattern power armour and ancient pattern chain-axes, which correspond much better to their habits in combat. These templates are quickly incorporated by the Techmarines of the Chapter, who distribute new suits of manufactured Mk III power armour amongst the Chapter's various companies. The Chapter offers the STC to the nearby forge world of Lunavar in exchange that production is reserved for them for a millennium. The chapter continues to receive newly manufactured 'Iron' pattern battle-plate over the next century. They also gift the the Lunavaran Mechanicum with STC for Tartaros pattern Terminator Armour.
Assault of Azurus Optima

The **Assault of Azurus Optima** was one of the most lamentable events in the history of the Dragons Sanguine Space Marine Chapter, when they suffered extensive losses at the hands of a large raiding force of an unknown Kabal of vile Drukhari. The Chapter's home system was raided extensively by the foul xenos, including their fortress-monastery of *Blood Fall*.

During the attack, the Chapter barely managed to rescue their relics and a small portion of their gene-seed before the destruction of their flagship. Despite pushing back the Drukhari raiders and driving them out of the system, it would take several centuries before the Chapter was able to bring back the numbers of battle-brothers to full-strength.

## History

In 355.M39, the Chapter suffered one of their most dire events in their history. The large raiding force of Drukhari came to pillage the Astartes home solar system. The local Astra Militarum regiments and Astartes barely managed to destroy half of the fleet before their ships started to drop like flies. Between those ships were the Chapter's Fortress-Monastery of Blood Fall.

The Chapter only managed to rescue their valuable and irreplaceable relics and 15% of their precious gene-seed from the genetic gene-stores, and get them aboard one of their battle barges before the ship exploded, taking with it two other small Drukhari battleships. In the end, the Chapter managed to eliminate 95% of the raiders before the attackers fled back into the warp. Bereft of vital gene-seed, this left the Chapter severely mangled and barely able to create more battle-brothers for the Chapter.
Assault of High Tide

Armorial of the Ironclad Templars.

The **Assault of High Tide** was a notable castigation campaign conducted by the Ironclad Templars as a part of the much larger Xtramos Crusade against a large force of piratical corsairs while seeking out a new Chapter home world.

## Background

Beginning in 829.M32 and lasting nearly two millennia, the Xtramos Crusade was conducted by the Ironclad Templars Space Marine Chapter against the hated Drukhari that had attacked the Chapter's home world of Aevis. This was a brutal xenodical campaign of vengeance against the vile xenos.

In 689.M34, the Ironclad Templars were ambushed by a bunch of pirates and renegades while they were scouting out a new home world. After realizing the strength of the chapter the pirates quickly fled to their base known as High Tide but were swiftly followed by the Ironclad Templars.

The assault was a huge success for the chapter as the resistance from the base was little to none, the chapter quickly cut down the renegades and pirates with ease and those that put up a valiant fight where taken by the chapter and recruited into the ranks of the Ironclad Templars.
Anris Balthiel

Armorial of the Seraphim of the Abyss.

**Anris Balthiel** is a notable Knight Marshal (Lieutenant equivalent) and famous figure of the Seraphim of the Abyss Space Marine Chapter.

## Background

Knight-Marshal Anris Balthiel is a decorated and unwillingly famous figure known throughout the Scarus Sector of Segmentum Obscurus, Anris Balthiel was elevated to the rank of Force Commander in late Millennium Forty One for his daring and unrelenting skills shown through his service in the 4th Company. Anris Balthiel was heralded as a champion of the Seraphim for his execution of a dire war fought on the fringes of the Sector's borders, upon the world of Stolla Secundus. A number of the Fallen Angels had joined ranks with the terrible and incredibly deadly Slaaneshi Warband known as the Forsworn, and the closest of the Seraphim of the Abyss' number to the situation was Anris' force of Space Marines, and a few Predator Tanks seconded by the 3rd Company. Joining forces with a battered Imperial Guard regiment, the Seraphim eventually came to add more names of Fallen to repent to their records, and skulls of the traitorous angels were given to the heroes of the campaign.

## Gallery

Anris Balthiel, wearing staple artificer armor reminiscent of the ancient I Legion and the skull of the Fallen Angel Arioch.
Ambush at Storl IV

The **Ambush at Storl IV** was an Imperial defensive campaign that was forced to be fought by the Penitent Knights when the Order of the Winterbound was led into an ambush by their hated foes, the Crow's Children Chaos Warband, and forced to crash land on the uninhabited world of Storl IV. Despite the odds arrayed against them, the Penitents Knights fought against their foes and eventually emerged victorious, though the cost of victory would come at a steep price, paid in blood.

## Background

On direct orders from Lord Crusader Graythorne, the Order of the Winterbound under Lord Executioner Calavain Hilderic, which was still bolstered by large portions of Primaris Knights, was commanded to investigate strange reports of the Great Enemy that was seeking to lay claim to the faltering Storl System. The famed relentless Order arrived at the borders of the planetary system posthaste, and immediately were beset by a surprise assault made by Chaos Marines of frustrating familiarity, a Crow's Children Warband under the command of a Champion of Khorne, Halakhar.

Undoubtedly guided into the ambush by Peredrath the Ruiner, the ruthless traitors assailed Lord Calavain's Strike Cruiser, *Asterion's Ram*, forcing the craft to land upon Storl IV, an uninhabited world. The marines of Calavain's entourage had little respite before the Crow's Children then came at them from the ground, Chainswords and bolt pistols sounding wrath, with Halakhar himself charging at the fore of his brethren. Calavain, while being a master swordsman, was gravely wounded by the Blood Champion's double-bladed Chain-Axe, he was spared death by the intervention of two Marines - Justicar Alissar and the Winterbound's champion, Galadeus Foeflayer.

Alissar, still ashamed of his sins during the Defense of Vaeturn, fought off Halakhar before also falling to the blood-crazed Champion. Galadeus, who had charged to the Lord Executioner's side to protect him, defended his wounded Knight-Captain with his famed Power Axe before carrying him and a few other brothers back onto *Asterion's Ram* and taking command of the vessel, even after the ship returned to the rest of the separated void force, uniting it under the banner of vengeance for Calavain, for Lor'dra, thus fully securing Storl after a week.

The Knight-Champion's heroics were recognized as essential to the Order's objective and proved himself a capable leader in the act. The Lord Executioner's injuries, however, were unfortunately so severe that he was committed to the fate of a Dreadnought, but before entering the sarcophagus, he declared that should the Lord Crusader find it acceptable, the Foeflayer would be a fine replacement for him. Unexpectedly, the Penitent Knights' Chapter Master agreed with his friend, and Galadeus was given the high of honor of ascending to the Council of Lords as Executioner, tasked with hunting down those that martyred Calavain Hilderic and send their souls to the God-Emperor for judgement.
43rd Deltic Centaurs

The **43rd Deltic Centaurs** are a regiment of Tempestus Scions of the Militarum Tempestus, recruited primarily from the Schola Progenium facility on Viapor, a moon of Kronor Prime. A well-respected regiment with a long history of successful operations against traitors and xenos alike, they maintain a close relationship with the House of Vasa, the ruling family of Kronor Prime, who help maintain several Ordo Tempestus facilities. In return, the men of the 43rd regiment proudly incorporate the Vasa colours into their wargear and iconography, and, in the past, have even counted members of the Vasa family among their number.

## Notable Actions

* 402-422.M41 - Macharian Heresy
* 742-745.M41 - Damocles Crusade

## Regimental Appearance

### Regimental Colours

Scions of the 43rd Deltic Centaurs wear khaki fatigues with gold-trimmed sand blue carapace armour. Tempestor Primes have yellow painted stripes, Tempestors have red painted stripes, junior non-commissioned officers have white painted stripes, while privates sport no stripes.

### Regimental Badge

The badge of the 43rd Deltic Centaurs is a simple white circle with a thick yellow border.
Aliris Blood Crusade

The **Aliris Blood Crusade** was a joint-Imperial pre-emptive castigation campaign conducted by multiple savage and bellicose Scions of Sanguinius Chapters, including: the Golden Seraphs, Blood Bearers, Children of Seth, Crimson Sentinels and Sanguine Berzerkers Chapters. This mighty Astartes strike force deployed in the defence of the Aliris Sector when it was invaded by a massive Blood Crusade of the Forces of Chaos loyal to the Blood God.

## History

When a massive Blood Crusade, comprised of an exceptionally large and brutal warhost comprised of several World Eaters Warbands and Blood Cultist followers, invades the Hadronian Wall sub-sector of the Aliris Sector, located adjacent to the Cadian Sector, the entire Golden Seraphs Chapter takes up arms against these renegade forces. They are a part of a joint-Imperial Crusade comprised of several bellicose Scions of Sanguinius Chapters, including: the Blood Bearers, Children of Seth, Crimson Sentinels and Sanguine Berzerkers.

Those worlds that had fallen beneath the bloody shadow of the Blood God's followers were reserved the greatest measure of the wrath of the Chapters of The Blood, who granted them no quarter and no mercy. The full role taken by this independent Astartes battlegroup is impossible to collate, nevertheless, the fragmented accounts of the various battles that took place in the Hadronian Wall sub-sector are extant in the scattered records of the era. Some list no more than a Chapter's name and where they were sighted during this conflict, while other records offer a glimpse into the many savage wars fought between both sides, as several independent Imperial strike forces often fought the savage Khorne-worshipping warbands to near-mutual annihilation.

Though this sub-sector was eventually cleared of the foul presence of Chaos, the destruction wrought by those dedicated to the Blood God's service and the Scions of Sanguinius, affected the infrastructure of several of these worlds, some of which are still struggling to rebuild to this day.
A Helping Hand

***A Helping Hand* (Short Story)**
Erdmut struggled to pick up the heavy crate. Once he had managed to lift it off the ground he staggered over to the warehouse when suddenly he tripped. He to lose his balance when a giant hand grabbed his shoulder and steadied him.

“Woah, boy, steady!” a voice exclaimed. “That box is too heavy for you.”

Erdmut looked up and stared right at two giants in armour, Astartes. The first Astartes was unhelmed and had a face covered in scars with hair tied back to a ponytail, an attempt of a smile was also on his face. The other Astartes was helmed, his helmet bearing a large gash running through the top to the bottom.

"What is your name, son?” asked the first Astartes.

“E-Erdmut, milord,” stammered Erdmut.

The Astartes chuckled.

“Well, Erdmut, for a start I am not your lord. I am Gamhard. With me is Hans.”

Hans simply nodded at Erdmut. Gamhard continued speaking.

“Here, allow me to carry this. Go and take a break, son.”

“But the overseer will surely punish me!” said Erdmut, his face pale.

“He will do no such thing or he will have to answer to me,” replied Gamhard. “Now go, son, you have been working all day, you've earned your rest.”

Erdmut nodded and scampered off.

“Why do you let him go?” Hans asked as he watched the boy leave. “Idle hands are intolerable to the Emperor.”

“Until now, our hands were not being used, brother," said Gamhard as he began to carry the crate. "That boy had been working for a long time, his hands deserve rest. Now get a crate, with our help offloading this ship should be over in no time."
Aeternus Obscurus

The **Aeternus Obscurus** was a significant excoriation campaign conducted by the Mortiferous Shades Space Marine Chapter against the hated Word Bearers Traitor Legion, who were known for their fanatical devotion to Chaos and the spreading of the corrupted doctrines of the Dark Gods. This campaign took place on the Imperial world of Reguar, which had fallen under the influence of the traitorous forces. The Mortiferous Shades, known for their expertise in warfare against the Forces of Chaos, targeted the infernal traitors and launched a campaign of vengeance against the Word Bearers.

## Background

The Mortiferous Shades embarked on a crucial mission to liberate the enslaved Imperial world of Regura, which had fallen under the control of the Word Bearers Chaos Space Marines. The Word Bearers had desecrated the planet's surface by constructing blasphemous temples dedicated to their Chaos Gods. Upon making planetfall, the Mortiferous Shades unleashed their terrifying might upon Regura, employing their unique tactics as they enveloped the hives in nebulous darkness.

Without warning the Chapter launched a devastating surprise attack against the Word Bearers' Chaos cultist forces, relentlessly assaulting several fortified positions and targetting multiple key enemy assets. Establishing a foothold, the Mortiferous Shades then proceeded to unleash their wrath upon the Word Bearers themselves, aiming to root out and eliminate the Chaos Space Marines and their heretical influence from the besieged planet.

With ruthless efficiency, the Shades waged a relentless campaign, annihilating the Word Bearers at will. The nightmarish conflict endured for six cycles of Regura's moon, during which time the Mortiferous Shades methodically purged and eradicated the Forces of Chaos from the planet. Their unmatched combat skills, combined with their mastery of stealth and terror tactics, allowed them to gradually turn the tide of battle in favour of the Imperium.

By the end of the campaign, the Mortiferous Shades had successfully liberated Regura from the grip of the Word Bearers. The blasphemous temples were destroyed, and the Chaos' presence on the planet was completely eradicated. The world was restored to Imperial control, thanks to the ferocious efforts of the Mortiferous Shades in their unyielding pursuit of victory over the Forces of Chaos.