Construction

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The Construction in Evony: The King's Return allows for the creation and development of buildings.

## Academy

The Academy is where you learn Research. It allows you to develop many aspects of your kingdom beyond what the buildings can do, and can make your troops stronger. You can have a Duty Officer stationed here.

## Archer Camp

This is the Training Facility where all Ranged Troops are trained. Higher levels give access to stronger troops.
You can have a Duty Officer stationed here.

## Archer Tower

The Archer is the first defense against having your Kingdom attacked. Higher level Archer Tower can do more damage.
You can have a Duty Officer stationed here.

## Army Camp

The Army Camp increases training speed and training capacity of troops.
The spaces for the Army Camp locations is shared with the Farm, Sawmill, Quarry, and Mine.

## Barracks

This is one of the Training Facility where all [[TroopsGround|Ground Troops are trained. Higher levels give access to stronger troops.
You can have a Duty Officer stationed here.

## Bunker

The Bunker allows you to have troops placed into a safe place in case you are attacked.
You can have a Duty Officer stationed here when it reaches level 20.

## Embassy

The Emnbassy increases your capacity for interactions with your Alliance.
You can have a Duty Officer stationed here when it reaches level 27.

## Farm

The Farm is a Resource center inside of your Kingdom to get Food from.
The spaces for Farm locations is shared with the Army Camp, Sawmill, Quarry, and Mine outside of the walls.

## Forge

The Forge is where you craft Equipment for your Generals as a way to make them stronger.
You can have a Duty Officer stationed here when it reaches level 28.

## Holy Palace

The Holy Palace is used to help save troops when their losses are higher than what your Hospital can hold.
You can have a Duty Officer stationed here when it reaches level 35.

## Hospital

The Hospital is the first step in saving troops from dying. If you have a hospital, you will not have any troops die when fighting monsters, they will all come here unless the loss is greater than the Hospital's capacity.
You can have a Duty Officer stationed here when it reaches level .

## Keep

This is the main building of your Kingdom. No buildings can be a higher level than your Keep.
You can have a Duty Officer stationed here when it reaches level .

## Market

The Market gives access to purchase various items inside of the game. It also allows you to tax for additional resources.
A higher level Market gives access to higher quality items, and a larger amount that you can tax for.

## Military Academy

The Military Academy allows you to train troops beyond their original level.
You can have a Duty Officer stationed here when it reaches level 1.

## Mine

The Mine is a resource spot inside your kingdom for Ore. You cannot gain access to Ore until your Keep reaches level 11.
The spaces for Mine locations is shared with the Army Camp, Sawmill, Quarry, and Farm outside of the walls.

## Pasture

The Pasture is where your Spiritual Beasts are housed and cared for.
A higher level Pasture can unlock access to more Spiritual Beasts.

## Prison

The Prison is used for capturing from enemies, both those attacked and those that attack you.
Captured enemy Generals are held for ransom automatically, you can choose to execute a captured General.
Captured enemy Troops are held until they are released either for Prestige or for Labor.

## Quarry

The Quarry is a resource spot inside your kingdom for Stone. You cannot gain access to Stone until your Keep reaches level 6.
The spaces for Farm locations is shared with the Army Camp, Sawmill, Farm, and Mine outside of the walls.

## Rally Spot

The Rally Spot increases your March size when you send troops to do any task.
You can have a Duty Officer stationed here when it reaches level 35.

## Research Factory

The Research Factory is used to create Research Stones and to produce Crafting Materials.
You can have a Duty Officer stationed here when it reaches level 32.

## Sawmill

The Sawmill is a resource spot inside your kingdom for Wood.
The spaces for Farm locations is shared with the Army Camp, Farm, Quarry, and Mine outside of the walls.

## Shrine

The Shrine can be used to revive Generals that have been killed, Collect your Daily Rewards, make an Offering, view your Poem of History.

## Stable

This is the Training Facility where all Mounted Troops are trained. Higher levels give access to stronger troops.
You can have a Duty Officer stationed here when it reaches level 33.

## Tavern

The Tavern is where you can acquire new Generals.

## Trap Factory

Traps are a second line of defense when attacked after the Archer Tower. Each type of trap works toward a specific type of troop. Higher level Trap Factory gives access to stronger traps.
You can have a Duty Officer stationed here when it reaches level 19.

## Walls

The Walls are a type of protection for your Keep.
After attackers get past your Archer Tower, Traps, and Troops, your walls start to take damage; when it reaches 0 Hit Points, your Kingdom is teleported to a random area on the World Map.

## War Hall

The War Hall level determines the amount of troops that can be sent to you when you create a Rally.

## Warehouse

The Warehouse protects your resources. When you are attacked, your enemies can take any resources that are not protected by the Warehouse. It also provides an amount of food that cannot be consumed by your troops.

## Workshop

This is the Training Facility where all Siege Troops are trained. Higher levels give access to stronger troops.
You can have a Duty Officer stationed here when it reaches level 29.