Stallia

*Stallias slow down zombies with a puff of perfume.*

**"Life moves too quickly in our modern world," says Stallia. "Folks need to slow down and smell some spores."**

**Stallia** is a plant in *Plants vs. Zombies 2: Reflourished* and the fourth plant obtained in Lost City. It is unlocked at Lost City - Day 19.

When a zombie comes close to Stallia, the Stallia will release a purple perfume that slows down all zombies in a 3x3 area for 12 seconds. The perfume does not stack with other slowing effects, such as the chilling effect from any ice-based plant, or the sap laid down by Sap-fling.

## Almanac entry

**Stallia**

Stallias stall zombies with a puff of perfume.

Usage: single use, activates when zombie is close
Special: slows nearby zombies

"Life moves too quickly in our modern world," says Stallia. "Folks need to slow down and smell some spores."

## Plant Food effect

When fed with Plant Food, Stallia releases perfume that covers the entire screen in a purple shade for a split second, slowing all present zombies for 18 seconds.

## Strategies

At first glance, Stallia's power may seem unappealing due to its impermanence and lack of damage compared to Snow Pea, Sap-fling and other standard, primary stalling plants. But with Stallia's free cost and large area of effect, it makes for a great way to slow down a large pack of zombies, boosting the power of a defense without consuming any resources or using any space.

During the early game, Stallia can be used to buy time to build up a defense, slowing down early zombies at the start of the level with a cost of 0 sun. As the level progresses, Stallia can continue to be planted wherever zombies are densest and fastest, taking advantage of its 50% slowdown to give ample time for the main defense to defeat those targets. While these effects only last for around half of the plant's recharge, Imitater can be used to double Stallia's effects - either to guarantee 100% uptime on one group of targets, or to affect two groups at once for practically full lawn coverage - all for the same sun cost of "free".

Stallia's slowing effects make for a useful tool against particular zombies. Zombie speed buffs done through methods such as T. Rex and Magenta Skull Zombie will be completely nullified - just remember that the zombies may recover speed buffs after the stall effect wears off. Interestingly, zombies can also attack Stallia as the latter is activated, without being able to be destroyed. This makes it possible to use Stallia to distract sluggish attackers like Gargantuar and Mecha-Football Zombie, block a charging All-Star Zombie, and even survive being planted atop Explorer Zombie's torch.

Although very capable as a zero cost method of zombie stall, Stallia also has some notable alternatives to consider. In regards to being a low cost, single-use stall plant, Iceberg Lettuce comes to mind for its ability to completely freeze a single target for free (great for early game, but much less so in the mid-late game), as well as its incredibly powerful Plant Food effect that freezes the entire board - an effect that is notably more powerful than Stallia simply applying its stall effects to the board when fed Plant Food.

On the other hand, Stallia's role as a primary stalling plant can be challenged by its limits in duration and area of effect, even when combined with Imitater. Therefore, players may wish to use any of the range of standard stalling plants, from the cheap Sap-fling, to the high power Winter Melon, to the similarly controllable Missile Toe. While they will require space to use, these plants can apply more constant slowing effects, with more expensive options having a similarly large area of effect. Using standard stalling plants is also recommended when using ground plants like Spikeweed or facing a "Don't lose more than X plants" objective, as Stallia's abilities run counter to these scenarios.

## Trivia

* Stallia's "Maiden of Mystery" costume is based on Yuri, one of the main characters of *Doki Doki Literature Club!*.