A Post-Honkai Odyssey

Sakura Samsara

Schicksal HQ

**APHO**

APHO Chapter 2

**A Post-Honkai Odyssey**

Debut
April 2nd, 2020, Version 3.8
Notable Rewards

Map-unique Items

**A Post-Honkai Odyssey** (Chinese: 后崩坏书), or **APHO** for short, is an Open World map that can be accessed after clearing the first round of Sakura Samsara. Unlike Sakura Samsara or Schicksal HQ, there is no loading screen for entering different map sections, as the entire map is seamless.

APHO story is seen from the perspective of Squad 3's member, Main Character (APHO), and takes place in St. Fountain where Welt Yang was last seen before going missing. Rescue Mr. Welt and uncover the truth behind the uncanny mechanoid creatures.

## Characters

Unlike the previous Open Worlds, APHO is limited to 3 exclusive characters with varying abilities and playstyle. When entering the map, Captains can choose to remove or add them to the party. A minimum of 1 character is required to enter the Open World map.

* **Main Character (APHO)** - a versatile fighter wielding the Labor of Olympus, a powerful greatsword capable of emitting Honkai energy it absorbs. While he excels at physical damage, his burst mode allows him to deal continuous fire damage which can also ignite enemies.
* **Raiden Mei (APHO)** - an agile fighter capable of dishing out rapid strikes, a greatly effective way to break through powerful force field enemies. Her attacks can deal lightning damage which can paralyze the enemies.
* **Carole Pepper (APHO)** - a powerful combatant capable of dealing heavy charged attacks. Her gauntlet's brutish strength is very effective against enemies with tough shields.

* Main Character Introduction
* Raiden Mei Introduction
* Carole Pepper Introduction

### Reviving

When a character reaches 0 HP, they will collapse and be defeated. A defeated character can be revived with  Suscitarin, or alternatively,  Krystallum ×1000. In Ruins mode, they can only revive up to 3 times for balancing reasons.

## Adventure Tasks

Adventure Tasks can be taken and cleared once every Open World reset period. Captains can take up to 5 adventure tasks at once. Each time a new task is chosen, players will be given an option between 3 different tasks to choose. If they wish, Captains can refresh these options up to 15 times for free every reset. This will cost 5 additional crystals each time after all free attempts are depleted. After choosing their adventure tasks, Captains can go into St. Fountain and complete the tasks chosen. They will be marked and tracked on the ground via a line of arrows.

Adventure tasks can be any range of activities such as defeating enemies, securing specific kills, finding hidden treasures, completing chase mode, or collecting specific amount of Krystallums.

* Adventure task rounds are unlocked every Monday, Thursday, and Saturday.
	+ Map access must be activated when the new map is unlocked at Captain Lv.50.
* Each round provides 5 Task Orders.
	+ Captains can choose 1 out of the 3 randomly generated adventure tasks for each Task Order.
	+ Each round of adventure task provides 15 free refresh attempts. Additional attempts will cost Crystals.
	+ You can abandon 1 accepted adventure task per day. Your stamina will be refunded
* Complete all adventure tasks to rate task performance. Ratings are based on the adventure task challenges completed.
	+ Higher ratings provide better rewards an more Adventure EXP.

### Adventure Map Reset

The Adventure Map will reset at 4 a.m. every Monday, Thursday, and Saturday. Collection points in the wild will be reset and refreshed on Monday only, and a new round of Adventure Tasks will become available, and you will be given an Adventure Rating based on your performance.

If you've already cleared the storyline for one round, the collection points in the wild will be refreshed only after the next time the Adventure Map is reset. During the one hour before the Adventure Map is reset (03:00-04:00), you will not be able to enter the St. Fountain map.

### Adventure Rating

Every time the Adventure Map resets, an Adventure Rating will be given to you based on all the actions you have completed including Adventure Tasks, Material Gathering, and Elite Monsters. Once Adventure has reset, the next time you enter the Open World, you will be given your Rating Rewards.

## Intel

The player's **Intel Level** will level up upon certain conditions such as completing Adventure Tasks, defeating monsters, etc. Each Intel provides the player with valuable rewards for their own advantages in Open World.

## Map Features

### New combat system

With Z Dimension added, now players able to jump as well as performing air attacks, greatly improve combat experiences.

#### Jump / Ultimate Jump

The new Jump allows player to jump to places that is unable to reach if using old combat system.

Ultimate Jump can be used to evade enemy attacks as well as healing characters. Another function of this button is to break enemy invulnerable state.

#### Joint Attacks

Joint Attacks is a new alternative system to QTE that involve with 2 characters instead of just one, dealing more damage to the same enemy.

### New stats management system

#### Unified gear system

Worry too much about gear combinations? Well, this will not happens anymore in Post-Honkai Odyssey as gears in main game does not carry to Post-Honkai Odyssey, and there is 0 gears to manage...

#### Simplified Ultimate skill management

All characters now have maximum of 100 EP as well as Ultimate skill only require 50 or 100 depending on user selections.

Now each characters have 2 Ultimate skills instead of 1.

#### Deeper skill upgrading system

Night Kasumi doesn't interest you because she doesn't have enough skills for your needs?

Now in Post-Honkai Odyssey, each characters have 4 Talent Modules with total 34 skills to upgrade (versus Night Kasumi which have 24 skills), thus will satisfy most hardcore captains out there.

#### Your characters, your choices

Need some skill customizations? You can check out at Module customization with 3 Module categories and total 8 skills to select.

### Material Gathering

The most popular feature of any open world RPG is the ability to rob the local population/scenery blind! St. Fountain is no different with Material Gathering that allows you to collect the materials needed for upgrading your characters. Collection boxes are scattered all over the map and will reward the player with Krystallum, Files, or Audio recording that deepens the lore of St. Fountain. Some items require a higher Intel Level to be obtained so they can be only gathered at the later phases of the open world.

### Elite Monsters

Elite monsters lurk randomly around the Open World, but are easy to identify by the red mist appearing on screen should the player approach them. They are more difficult than the normal monsters that roam the Open World (and are harder to kill with a stealth assassination). When they are defeated, their spawn point will be replaced by a random enemy.

### Boss Challenges

A **Boss Challenge** is available for players to play in the Open World. It features the three Lord-tier enemies: Code XIII - The Death, Code XX - Judgment, and Code XXI - World as bosses. Unlike the Storyline, these bosses are far more strengthened.

During gameplay, the character will be affected by Honkai Corruption in which a "Corruption Rate" gauge bar slowly increases. When the meter reaches full, the player is forced to quit the challenge, thus impeding their progress. If the player character is hit by an attack of any of the bosses, the Corruption Rate bar accumulates further, successfully evading the bosses' attacks will slightly reduce the gauge. Completing each Boss Challenge rewards the player with treasures containing various items.

* "Post-Honkai DLC" scene level: New dynamic lighting, scene destruction effect
* "Post-Honkai DLC" combat gameplay: 3D combat, airborne QTE and other combat methods

File:Post-Houkai DLC 1.jpeg
File:Post-Houkai DLC 2.jpeg

## Scene and level

### 3D level

Based on the existing battle system, the "Post-Honkai DLC" gameplay will unlock the height dimension, and the captain will experience a more three-dimensional battle!

At the same time, the new dynamic scenes and three-dimensional maps will also bring you different scene exploration and level experiences~

### Dynamic lighting, scene destruction

In the "Post-Honkai DLC" gameplay, new combat element such as dynamic lighting and scene destruction will be added.

Character attacks, enemy / environment explosion effects will illuminate the current battle scene, lightsaber.gif!

In addition, the map will also add destroyable objects, improving combat feedback, and bring more realistic combat experience~

## Character and Battle

### Air combat

Due to the extra height dimension, "Post-Honkai" will introduce better three-dimensional and diverse fighting methods, interactive methods, and ways to kill the enemy...

### QTE skills

In addition to single-player aerial combat, the existing "QTE" skills will also be further explored and expanded in the "Post-Honkai" gameplay -QTE in the air and QTE in the presence of two people!

File:Post-Houkai DLC Banner 2.jpg
Article from miHoYo Houkai 3rd BBS

The captain is good, and I wish you all a good~ During the Spring Festival, the little followers received many new "playbacks" of the captain's new gameplay.

Well, in the next few days, we will bring you a series of gameplay information of the "Post-Honkai DLC". Before that, let ’s get a general overview of the "Post-Honkai DLC"~

## Investigation level

In the "Post-Honkai DLC", the unlocking of the story is closely related to its unique "Investigation level".

"Investigation level" is the key to play Post-Honkai DLC. After completing the plot missions or exorcism commissions, the captain can accumulate investigation experience and improve the investigation level.

Raise the investigation level, the captain can gradually unlock subsequent plots and new characters, and the level of the character will also increase with the investigation level.

At the same time, with the promotion of the investigation level and the promotion of the mainline, you can also unlock more ways to play adventure commissions and get more exploration permission for more areas of the adventure map.

Of course, you can also get level rewards by increasing the investigation level. The reward includes the development materials applicable to the "Post-Honkai DLC", and also includes the Crystal / Asterite and other suitable rewards for the main game~

During the event, strive to improve the investigation level, and actively participate in the gameplay can also get 4★ weapons, Honkai core, supply cards and more event rewards~

So that’s all for today~

Don't miss the content about character growth skills in Post Honkai DLC!

*The above content is a screen under development, and it is still under continuous testing. It does not represent the final online quality~*

File:Post-Houkai DLC Banner 2.jpg
Article from miHoYo Houkai 3rd BBS

Yesterday as we told you, and earlier notices, mentioned that in the Post-Honkai DLC, as the main story advances, new characters will gradually unlock and join the battle team. The currently known role information is as follows:

This is the young girl who lives the doctrine of life and lives vigorously at the right age.

These three characters not only have different identities, but also have different attack patterns and skills. Then let's follow our to introduce the Post-Honkai DLC character growth and skills-related content.

## Skill system

In the Post-Honkai DLC, each character has their own skill talent system, which can be roughly divided into four directions: foundation, generality, characteristics, and links, each of which represents a different addition.

### Skill talent point

By lighting up more skills that unlock characters, including **Active Skills, Passive Skills,** and so on, you can also enhance the **role's underlying combat attributes** and **the skill effect**. Most talent points can continue to be upgraded to further increase the add-on after they are unlocked.

### How to light up and enhance talent?

In Post-Honkai DLC, light up talents require materials-Crystal Blocks and Character Limiters (these materials can be easily obtained by playing Post-Honkai DLC~) In addition, unlocking some talents requires the investigation level to reach the specified level, the main story advances to the specified progress and so on.

So the above is a brief introduction about the role skills in Post-Honkai DLC~

Tomorrow, we will bring you the latest information, such as Post-Honkai DLC and adventure commissions, so be sure to come~

### Unique Loading Screen Tips

*Main article:* A Post-Honkai Odyssey/Loading Screen Tips