The Epic RPG - Grey Crest

You enter the large dome. It's a translucent gray, with small, monochrome potted plants lining the wall(...s?). There are two hallways connected to the main area, one on the left and one on the right. You contemplate which one to enter.

**Left Hallway**

The left hallway is quite... peaceful, minus the paintings of rather gruesome things. Ergh. At the end of the hallway is a locked door, and upon trying to open it, two Ra'zac Pawns appear at the entrance of the hallway and charge!

Ra'zac Pawn Pattern: Cross Arms, Crush, Vicious Claw (55 damage + 10 piercing damage), Spin, Crush, Vicious Claw, Battle Stance (+8 damage for three turns), Jump Crush, Spin, Crush, Sanguine Stab, Spin, I like TrAiNz, Jump, Nauseous. Stats: 330 HP, 3 defense

You defeat the two Ra'zac Pawns, alien guts covering the floor. Their bodies drop 2 Fangs, 1 Shell, and two Life Crystals, increasing max HP by 100! Quickly snatching the loot from the Ra'zac carcasses, you continue to Room A1.

**Right Hallway**

The right hallway is very... suspicious, for lack of a better word. The walls scream death, and the floor is covered with black goo. As you reach the end of the hallway, one of the piles of goo reforms itself into a Demon Slime!

Demon Slime Pattern: Demonflame (inflicts demonfire, which is 35 damage each turn), Crush, Crush, Jump Crush, Harden (+5 defense for the turn), Slap (60 damage), Jump Crush, YAAAAAAA, Charge, Spin, Jump, Wiggle, Crush.

Demon Slime Stats: 420 HP

The dark slime vibrates intensely, then erupts into nothingness. The slime reveals a hidden hole in the ceiling that contains 1 Fang, 10 Speelon Coins, and two jars of Mana Goo, increasing max mana by 100. Inching away from the seemingly rebirthing slime, go into Room A6.

**Room A1**

The room is dimly lit, which stops you from knowing what it looks like. There's a small shaft of light in the corner, which you move to. A boulder falls down from the shaft, or so it looks... it was actually just a pebble. The pebble deals 1 damage. From the shadows, a Demon Slime approaches!

On death, the slime explodes into a puddle. Some of the dark slime falls onto a chest, making it glisten slightly. Opening it reveals a Flarebow (deals 42 ranged damage, Extra Ability - Uses 200 mana and 4 arrows, has a cooldown of 6 turns, inflicts demonfire for 2 turns and deals 80 ranged damage), a Drop of Ichor (makes all spells deal piercing damage for two turns every eight turns), and a jar of Mana Goo inside, increasing max mana by 50.

The light expands, allowing you to see a doorway to a larger room titled the "Silver Sphere", which you enter.

**Room A6**

The room is bright... WAY too bright. You can't see anything. Suddenly, the light seems to flicker... a grey chest is sucking in the brightness. You open the chest and out comes the Light's Bane (deals 50 damage, blocks every 6th turn, reducing damage taken for that turn by 1/2), a Mana Pool (restores 100 mana every seventh turn), and a Life Crystal, increasing max HP by 50.

With the light sucked away, you see a doorway to a larger room titled the "Silver Sphere", which you enter.

**The Silver Sphere**

The room is well-lit, and seems to be like the main room of the Grey Crest, except it's more of a silver color, and there's no plants. Also, there's a cage on the other side, which is... quite threatening. A dark figure dashes around in the cage. A cracking sound emanates from the cage, and two iron bars fall to the ground. Whatever was inside has escaped! You get into a defensive stance, ready to fight the Abyss Demon!

Abyss Demon Pattern: Dodge (dodges all damage this turn), Roll (77 damage and stun), Dodge, Abyssal Crunch (85 damage + 15 piercing damage), Steel Hide (takes 1/2 damage this turn), Dodge, Honor Guard (summon 2 Ra'zac Pawns), Dodge, Rally (all enemies deal x1.5 damage for three turns), Bite, Dodge, Abyssal Crunch, Roll, Steel Hide, Dodge, Roll.

Abyss Demon Stats: 1750 HP, 8 defense

The deceased Abyss Demon's body explodes into 50 Crystal Coins, 10 Shade Ore, and 25 Melting Somethings. After collecting the dead body's drops, you look inside the cage, and find a tattered paper reading "Demon Plan", listing crafting recipes. You can craft new items! You then look behind, revealing an exit to a dark forest. You leave all the corpses inside the Grey Crest behind, and continue on your adventure.