Frozen Guard

## See also

Callouts

Map Features

**Frozen Guard** is one of the maps in Paladins and was released in the Paladins CB31 update. It later received a visual rework in the 3.5 update.

Like every Siege Map, Frozen Guard also has certain callouts.

## Description

This map has mirrored layouts and is designed for 2 teams of 5 players. There is a Capture Point in the middle. The bases are located at opposite ends of the map.

The only Game Mode that is currently playable in this map is Siege.

## Lore

Frozen Guard is seemingly present in the Aico Tundra, implying it is owned by House Aico.

## Hazard(s)

### Cliff Ledges

These can be found on the flank routes near the Capture Point and the Spawn, but they regardless make champions with knockback abilities ideal for easy eliminations, as well as punishing Champions that lack flight/teleportation abilities who are therefore susceptible to being launched off the map without having any sort of means for recovery...

## Gallery After Rework

During the Arcane Pacts Battle Pass in the 3.5 update, Frozen Guard received a visual rework.

“
Frozen Guard was given a complete visual overhaul to improve the visual quality and readability of the map. The layout of the map remains the same, but the architecture and natural elements were reworked to give a better sense of purpose and scale.

The spawn room was opened up to give the player the sense that they are part of a much larger world from the very start as they enter the map. No longer does the player spawn in a small dark room, but in a semi-open space that inspires wonder.

The Guardian statues that are the map’s namesake that flank the Capture Point building are one of the few points of interest remaining from the original version of Frozen Guard. But instead of blending in with the surrounding landscape, the statues are built on to the buildings in a more deliberate way to catch the player’s eye as they round the cart path leading out from the Capture Point.

A new vista was created. Instead of an ice quarry, Frozen Guard now sits high up on a mountainside overlooking the fjords, with other towns and buildings visible off in the distance.

In the new Frozen Guard there is much more for the player to explore!”

* Outside Spawn
* Path around the Point
* The building that houses the Point
* The structure overlooking the Point

## Gallery Before Rework

* Outside Spawn
* Path from Spawn to the Point
* One side of the Point
* The other side of the Point
* Overhead Layout
* Ice Mines seen in the distance
* Old Version Minimap
* Old Loading Art
* Older Loading Art

## Trivia

* This map was initially part of a larger one called Glacier Keep. This map was divided into Frozen Guard and Ice Mines.
* Ice Mines could be seen in the distance on the old version of this map, as shown here.
	+ Similarly, the old version of Frozen Guard could also be seen from Ice Mines.
* A possible portrayal of an eclipse of the moon appeared in both spawn rooms in the pre-rework version of the map, though this was changed with the reworked map. It is unknown if this imagery has any connection to the Followers of Io or any other group.

## Video

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex