Italy (Mussolini)

***Alternate Leader of:***

Italy led by Mussolini is a custom civilization by JFD and Janboruta, with contributions from Viregel and Guipmat.

This mod requires Brave New World and the Community Patch.

## Overview

### Italy

"Fascist Italy" is the era of National Fascist Party rule from 1922 to 1943 with Benito Mussolini as totalitarian leader. The fascists imposed totalitarian rule and crushed the political and intellectual opposition, while promoting economic modernization, traditional social values, and a rapprochement with the Catholic Church. "The Fascist regime passed through several relatively distinct phases," says Payne (1996). The first phase 1923–25 was nominally a continuation of the parliamentary system, albeit with a "legally organized executive dictatorship." Then came the second phase, "the construction of the Fascist dictatorship proper from 1925 to 1929." The third phase, with less activism, was 1929–34. The fourth phase, 1935–40, was characterized by an aggressive foreign policy, warfare in Ethiopia, which was launched from Italian Somaliland and Eritrea, confrontations with the League of Nations sanctions, growing economic autarchy, and semi-Nazification. The war itself (1940–43) was the fifth phase with its disasters and defeats, while the rump Salo regime under German control was the final stage (1943–45).

### Mussolini

Benito Amilcare Andrea Mussolini was an Italian politician, journalist, and leader of the National Fascist Party, ruling the country as Prime Minister from 1922 until his ousting in 1943. He ruled constitutionally until 1925, when he dropped all pretense of democracy and set up a legal dictatorship. Known as Il Duce ("the leader"), Mussolini was one of the key figures in the creation of fascism.

#### Dawn of Man

The people stand at attention, Benito Mussolini, Prime Minister of Italy. As leader of the Fascist Party, you would seek to design a state conceived in Italy's ancient claim to the Mediterranean. With the conquest of Ethiopia in 1936, the Italian empire would begin the path to power denied to her by a weak and ineffectual King. In 1940, at the onset of the Second World War, Italy would enter to the aide of Adolf Hitler, and your imperial designs would spread further, into Eastern Europe and Egypt. But in 1943 you would be deposed by King Victor Emamnuel III, and your totalitarian dictatorship would finally come to an end.

   Supreme leader, the Italian people lay in wait for their dormant claim to empire to be reborn. Can you seize a legacy befitting the glory of Rome's past? Can you dominate both the lands and the seas and assert your claim to power? Can you build a civilization that will stand the test of time?

**Introduction**: "You must think I a God - but I assure you that God is unworthy of my name. I am Benito Mussolini. Welcome to my empire."

**Introduction**: "I am Benito Mussolini. I expected that we would one day meet. Great emperors are fated to meet."

**Defeat**: "You have slain no mere man today. Perhaps that is a victory indeed."

**Defeat**: "My empire shall fight on; never shall it surrender, for it is the right of my people to uphold the legacy of Rome."

## Unique Attributes

 **Carabinier** (Infantry)
* +15%  Combat Strength vs Gun Units.
     **Litorrio** (Battleship)
* +40  Production cost.
* Begins with the Coastal Raider I promotion.
* +20%  Defense against Ranged Attacks.

1. Rome
2. Milan
3. Naples
4. Turin
5. Palermo
6. Venice
7. Genoa
8. Florence
9. Bologna
10. Bari
11. Catania
12. Verona
13. Parma
14. Livorno
15. Cagliari
16. Foggia
17. Salerno
18. Forli
19. Pisa
20. Asti
21. Messina
22. Trieste
23. Prato
24. Vicenza
25. Brescia
26. Modena
27. Padua
28. Siracusa
29. Ferrara
30. Novara
31. Taranto
32. Perugia
33. Latina
34. Bergamo
35. Pescara
36. Monza
37. Sassari
38. Rimini
39. Terni
40. Vittoria
 **Spy List**

* Segretissimo
* Duccio
* Dominecco
* Bruno
* Arnoldo
* Jimmy the Snitch
* Cesare Beccaria
* Vernay
* Amleto
* Vittorio

## Strategy

    The main goal when playing Mussolini is to fully achieve the goal of "Mare Nostrum" - full Italian control over the shores. Be it by settling them before anyone else or just capturing them, Italy wants its cities to be in the sea. Rome is also a very important point in your plan - it has to be a strong, powerful city, your most important City - thanks to the second half of the UA, which mirrors Rome's own while at your Civilization's Golden Ages. This makes Great Artists almost key to Mussolini.

The Carabineri speeds up the velocity of which you can integrate new Civs into the empire. While it's not massively powerful at fighting, it also excels at fighting Gun units, which may lead to it breaking through lines when needed. Overall, the whole theme of turning the shores into your own personal possession is greatly helped by the Carabineri's assimilation bonuses. The Littorio, while more expensive, allows you to take those crucial coastal cities with more ease, and even has an easier time fighting other battleships. Neither of the units make or break this Civilization, however, they greatly facilitate this Civ's goals - which are to conquer the shores and turn them into strong, well-developed cities which you can be proud of.

It excels at an agressive take on Science Victories. The development of infrastructure of your cities, the focus on Golden Ages and the desire to conquer as much as it can of an specific type of area makes it not so focused on a hard-focused Domination Victory. Although the obvious option is the mixture of infrastructural strength, happiness and minor war-focused goals of Orders in terms of Ideologies, Freedom's bonuses may lead to some of the strongest Carabineri possible, plus longer Golden Ages and good development through super strong Specialists.

## Mod Support

### Events and Decisions

**Create the National Balilla Operation**
Italy's youth have too much free time on their hands. They should be using this free time to learn the way's of our nation's ideology. That shall be the purpose of the National Balilla Operation - to teach children to love their Duce and to serve their empire.*Requirements/Restrictions:*
* Player must be the Italy.
* Must have adopted an Ideology.
* May only be enacted once per era.

*Costs:*
* 1  Magistrates.
* Culture (equal to Social Policy cost).

*Rewards:*
* Public Schools yield +10%  Tourism.
* Public Schools yield +1  Culture (w/ Autocracy), +1  Gold (w/ Freedom), or +1  Food (w/ Order).

####

**Organise the Blackshirts**
The Blackshirts have become no more than a band of misfit soldiers. But their will is strong and their potential for loyalty stronger. We must therefore cultivate this passion and strengthen our position.*Requirements/Restrictions:*
* Player must be the Italy.
* Must have researched Rifling.
* Must have a Gun Unit in the Capital.
* May only be enacted once per era.

*Costs:*
* 2  Magistrates.
* 250  Gold.

*Rewards:*
* The Capital's garrison gains the Blackshirt promotion.
* Gun Units may be upgraded with the Blackshirt promotion, allowing them to earn Golden Age points from kills.

#### Nemi Ships

Ancient ships, remnant to our great, Roman past, have been discovered at the bottom of Lake Nemi. The ships are elaborate works of art and engineering; adorned with technology not thought possible of the age. They are a priceless testimony to the legacy of our ancestors.

**Option 1:** Have them recovered.

* Lose 400  Gold
* Gain a free Artifact

**Option 2:** Leave them be.

* Gain 160  Culture

Note: this event can only fire after the Renaissance.

#### Blackshirt Riots

A well-known opponent of our government policies has turned up dead and we have been accused of his assassination, sparking riots in the middle of Rome - led by members of our own Blackshirts no less! Whether the claims are true or not, we need to act on this matter before it gets out of hand.

**Option 1:** We deny the claims. Have the most unruly thrown in jail.

* 50% chance the  Capital goes into Resistance for 2 turns

**Option 2:** We shall accept the blame for this, but find some way to justify it.

* The  Capital goes into Resistance for 1 turn
* 50% chance you gain 140  Golden Age points

#### Late Trains

A recent report from our Minister of Transportation has revealed that none of our trains have ever been on time! This is embarrassing news - what chaos it might cause should this report be made public. We must do something about this matter immediately.

**Option 1:** Have the Minister executed, and publish a report which claims the opposite.

* All cities begin celebrating We Love the King Day for 5 turns

### Unique Cultural Influence

"Our people are now demanding punctuality in their trains and strength in their armed forces. I worry the rest of the world will also succumb to the influence of your culture."

## Full Credits List

 Last Updated:

* *JFD*: Author
* *Viregel*: Artwork.
* *Janboruta*: Artwork.
* *Guipmat*: Translation (Italian).
* *Danrell*: Graphics.
* *Andreas Waldeloft*: Music.

## References

1. ↑ JFD and Janboruta's Civilisations
2. ↑ great war infantry pak3
3. ↑ Civ5 WWII Unit Pack 09 : Italy
4. ↑ Hearts of Iron III: March of Dominance
5. ↑ Hearts of Iron II: Lullaby of War