Ambience

**Ambience** are (occasionally quiet) sound effects with the purpose to fit the background, atmosphere, mood or simply to add suspense.

## List

### Random ambience

**Random ambience** is the successor to the prior ambience system. In *Baldi's Basics Plus* and *Classic Remastered*, the system waits a random amount of time from 90 to 300 seconds, selects a random tile to play the sound effect, and then waits another 90 to 300 seconds to start the process all over again. In *Classic*/*Birthday Bash*, they are "pathfinding ambiences" that can be heard on occasions play from the pathfinding code. When a character finds a new location to walk to, there is a 1 in 50 chance (2% chance) that a random sound will play.

Out of all the random ambiences, `ambience4`/`noise` and `ambience2`/`dulcimer` are the most common, while `ambience5`/`tone` and `ambience6` are the rarest.

* `creepy sound`\*

*Classic*/*Birthday Bash*

 * `ambience2`\*
* `dulcimer`\*

*Classic*/*Birthday Bash*

 * `ambience3`\*
* `fret`\*

*Classic*/*Birthday Bash*

 * `ambience4`\*
* `noise`\*

*Classic*/*Birthday Bash*

 * `ambience5`\*
* `tone`\*

*Classic*/*Birthday Bash*

 `ambience6` | \* | A quiet metallic rumbling sound. It is also heard in the escape ambience from *Baldi's Basics Classic Remastered*.

### The Test's ambience

**The Test's ambience** is a noise made by The Test while the player is looking at him or during the "blind" effect.

### Crickets

**Crickets** is an outdoor background noise consisting of cricket chirps where is heard during the camping field trip. Prior to *Baldi's Basics Plus* V0.3, the sound's speed would decrease each time when the campfire gets dimmer.

### Cafe ambience

**Cafe ambience** is heard inside the cafeteria, mainly in the center of this location. The strange ambient itself is extremely quiet, and if the volume is turned up high enough, one can hear the sound of the quiet radio static along with something like sounds from children in an elementary school class. If the silent parts were to be normalized, it can be heard that the part of the sound was put in silence.

### Glambience

**Glambience** plays during the ending section of *Baldi's Basics Birthday Bash* in the glitched school. This ambience is filled with glitchy static and plays very quick ruler slapping sounds out of occasional sudden.

### Glambience Siren

**Glambience Siren** is the background music played in the glitched school in *Baldi's Basics Classic Remastered*. It is similar to Glambience, but siren noises are added in.

## Trivia

### General

* The "creepy sound" audio, which sounds like heavy breathing, was actually recorded around 2009. This was revealed by mystman12 in his stream.
* The cafe ambience was recorded years before mystman12 started the development for *Baldi's Basics Classic*, though the audio's origin is unconfirmed.
* A sound similar to Playtime can be heard at the 4th second of the cafe ambience.

### *Baldi's Basics Plus*

* Prior to V0.3.3, there were no random ambiences.

### *Classic*/*Birthday Bash*

* The pathfinding ambiences have a slightly higher quality and use proper names for the file instead. Plus, the ambient sound effects do not sound noticeably more distorted like in *Baldi's Basics Plus*.

### *Baldi's Basics Birthday Bash*/*Classic Remastered*

* Glambience's name is likely a portmanteau name of "glitch" and "ambience".

## Glitches

### *Baldi's Basics Plus*

* Prior to V0.3.8, the cafe ambience was not affected by audio settings.

## References

1. ↑ "*I think I- That sound that just played, I think I recorded that like maybe almost ten years ago...*" - Livestream archive 59:16~59:26
2. ↑ "*Cafeteria ambience and the switch sound heard near the end of the game were recorded prior to the gamejam.*" - Baldi's Basics in Education and Learning by mystman12 for Meta Game Jam | itch.io