Primid (Character)

Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

Primids are the low-level goons of Tabuu’s Subspace Army. They are your standard rank and file. The equivalent to the Goombas, Waddle Doos, Bokoblins, Monoeyes, and Octotroopers. They come in a few different varieties, some that can wield different kinds of weapons like boomerangs, swords, and guns. While others were genetically altered to control fire, turn into metal, or just be big. Their general weakness is compensated with the ease it takes to create them from Shadow Bugs and deploy them to the front lines. Despite the defeat of the Subspace Army at the hands of the Brawl roster of Smash characters, it seems that not all the Primids were destroyed as at least one was turned into a Spirit when Galeem and Dharkon attacked during the World of Light campaign.

## **General Information**

### **Entrance**

A mass of Shadow Bugs will be on the stage which quickly shift around and form the body of a Primid before disappearing inside of the Primid’s body.

### **Kirby Hat**

Kirby will wear a hat designed to look like a Primid’s head on top of his head.

### **Taunts**

**Up Taunt:** Primid will sneeze and cause a small bit of fire to fly out of its nose and hit the ground in front of it. Primid will then wipe its nose with its hand in embarrassment.

**Down Taunt:** Primid will strike a boxer’s stance and shadowbox in place for a couple seconds.

**Side Taunt:** Primid will turn towards the screen and excitedly wave in a very exaggerated way.

### **Victory Poses**

1. Primid will do a goofy looking jumping jack before pumping its fist up into the air.
2. Primid will run in from the side of the screen, before tripping and face planting on the ground. Primid will raise its face off the ground slightly before holding up a thumbs up showing that it’s a-okay.
3. A Brawl-era trophy of a Primid will be standing on the results screen. Moments later the real Primid will run in from the side and knock over the insulting trophy. Primid will follow this by placing one foot on top of the toppled trophy as a sign of dominance.

## **Moveset**

### **Standard Special**

**Fire Spit:** By tapping the special button the Primid will spit out a small fireball which will fly forwards for a medium distance. Primid can spit up to three fireballs once after the other with the lad slightly increasing for the third fireball. Alternatively, by holding down the special button instead, the Primid will breath out a stream of fire in front of them for a short distance. This fire breath can hit multiple times, but only lasts for a couple seconds before the Primid has to breathe.

### **Side Special**

**Scope Shot:** The Primid will take out a Subspace-brand Super Scope and take aim with it to fire out a fast moving energy shot that travels the length of Final Destination. Unlike the Super Scope item, the energy shots from these scopes are beams instead of single pellets and they can’t be charged up to make them more powerful either. Instead, the player can hold the special button to adjust the direction that the Primid is aiming in allowing them to fire omnidirectionally. However, the Primid is only able to aim for a quick second or two before they automatically fire so aim quick and aim carefully.

### **Up Special**

**Metal Dragon Fist:** The Primid’s body will flash and be covered in a sheet of metal, not unlike when a fighter uses a Metal Box. The Primid will then jump with its fist extended in a manner similar to that of the classic Shoryuken. The jump height for this move isn’t too impressive, unsurprising since the Primid has covered itself in metal, but its fist is a sweetspot and if it can connect with an opponent it’ll deal an increased amount of damage and knock the opponent away with a fancy metal-sounding sound effect.

### **Down Special**

**Dodge & Slash:** The Primid will take a long leap backwards, up to half the distance of Final Destination and land in place with a hand on the ground. If this move is used on the ground and Primid would end up jumping off of a platform then Primid will instead stop at the platform’s edge. However if this move was used in the air then Primid will go the full distance of the attack which could end up KOing them. While Primid is jumping backwards, the player can press the special button again. Doing this will have the Primid pull out a Subspace-brand Beam Sword as it switches gears mid-air and starts rocketing back to the position it started out in. If the Primid reaches an opponent on their way there, or when the Primid returns to their starting position, they will swing their sword to damage whoever they came across.

### **Final Smash**

**Subspace Terror:** A dark void will open up below the Primid and will widen out to the size of a Bowser on either side of Primid. If any fighters were in the range of the attack, on the ground or Primid’s height above it, they will be sucked down into the abyss followed shortly by Primid as the attack transitions into a cinematic. The fighters will find themselves trapped in the land of Subspace surrounded on all sides by the various soldiers that make up the Subspace Army. A mass of Shadow Bugs form together in the background to create a Primid of gargantuan proportions. This Giant Primid will eye its prey with glowing eyes before leaping up into the sky. As the Giant Primid begins to fall it will break apart into a countless amount of regular-sized Primids who begin to rain down from the sky. The Primids will fall to the ground one after another and crush the fighters with their bodies. As the thousands upon thousands of Primids fall the area will seem to be covered entirely in them with each Primid adding to the crushing weight that the fighters are feeling and each one adding to their damage. Finally, the Final Smash comes to a close as the fighters are released from Subspace and sent crashing away from Primid.

### **Extra Skill**

**Equip Boomerang:** The Primid will pull out a Subspace-brand Boomerang which becomes an item for you to use! Compared to the normal Boomerang item, the Primid’s boomerang is considerably larger, the size of Primid itself! As said, this boomerang functions as an item so Primid can just throw it whenever they feel like. It operates just as a normal boomerang would with it doing damage to any opponents it hits and after flying a distance it will turn back and make its way back to Primid. Other fighters are able to pick up the boomerang and use it as well. This boomerang is fairly fragile though and can only be thrown twice before it breaks. Thankfully the Primid is able to resummon their boomerang at any time, so long as it's not currently on the field that is.

## **Alternate Costumes**

1. **Default**
2. **Fire Primid** - Primid’s body will be red with yellow gloves and shoes.
3. **Blue** - Primid’s body will be blue with dark blue gloves and shoes.
4. **Black** -  Primid’s body will be black with white gloves and shoes.
5. **White** - Primid’s body will be whie with black gloves and shoes.
6. **Orange** - Primid’s body will be orange with green gloves and shoes.
7. **Purple** - Primid’s body will be purple with red gloves and shoes.
8. **Yellow** - Primid’s body will be yellow with orange gloves and shoes.
9. **Pink** - Primid’s body will be pink with gray gloves and shoes.
10. **Tabuu** - Primid’s body will be cyan with light purple gloves and shoes.Alt 2Alt 10

Primid will also have its face randomized at the start of the fighter, and after each KO, based on the options below: