recursal/Fanatic-Fandom huggingface dataset:
Big Rock (Dropper)

* Alt 1
* Alt 2
* Alt 3

Big Rock is a Dropper, a naturally spawning source of resources.

## Drops

### Resources

* Rock is used for making the Smelter and Garden Patch as well as Stone Wall, Rock Pile and some flooring.
* Radioactive Ore is used only for making Nuclear Fuel.

### Chances

* If harvested with a Shiny Pickaxe or a Jackhammer, Big Rock drops
	+ Loot Table is run two to three times:
		- 86% Chance: 1x Rock
		- 14% Chance: 1x Radioactive Ore
* If harvested with a Dozer, Big Rock drops
	+ Loot Table is run two to three times:
		- 82% Chance: 1x Rock
		- 18% Chance: 1x Radioactive Ore

Big Rock spawns in two of the current Biomes: Ground and Rock.

## Notes

Big Rock may also appear with the image reversed, doubling the variation.
Explosive

**Warning!!** Explosive is not in the current version of the game; it might have been removed or it might be unfinished. It may or may not act as expected, care should be taken when using.

## Implementation

Explosive isn't fully implemented. The following table lists some of what is finished.

## Usage

Upon being placed, Explosive pulses in size before exploding but causes no damage.
Root (Dropper)

### Item Drops

Root
Root Seed
Resin

### Renewable

Yes, natural respawn and farming

Root is a Dropper, a naturally spawning source of resources.

## Drops

### Resources

* Root is handy for a couple recipes and as fuel for the Biofuel Generator.
* Root Seed is handy only for planting another Root.
* Resin is only good for making gaskets.

### Chances

* If harvested from a naturally spawning dropper, Root drops
	+ Guaranteed: 1x Root
	+ Loot Table is run once:
		- 60% Chance: 1x Root
		- 30% Chance: 1x Root Seed
		- 10% Chance: 1x Resin
* If harvested from a Greenhouse, Root drops
	+ Guaranteed: 2x Root
	+ Crafting Bonus Items:
		- 100% Chance: 1x Root Seed
		- 40% Chance: 1x Resin

Root spawns in only one of the current Biomes: Mud.

## Root Sprout

If Root hasn't fully grown, it has fewer drops.

### Chances

* Loot Table is run zero to two times:
	+ 30% Chance: 1x Root Seed

### Growth

* Root Sprout takes 6.67 hours to grow into a Root.

## Respawn

Root respawns a Sprout naturally after eight days.
Metal Wall

A fancier wall.

Metal Wall is a mostly decorative building that can provide structure to a build. It will link to other Metal Walls automatically.

## Construction

Metal Wall can be crafted on the Construction Yard.

## Auto-Crafting

Metal Wall can be easily auto-crafted by pairing with a Smelter, Construction Yard and some Mining Rigs.

## Notes

Due to a bug(?), crabs can charge straight through a wall if you and it are close enough.
Gate

It opens and closes!

Gate is a mostly decorative building that can be used to control access to an area.

## Construction

Gate can be crafted on the Construction Yard.

## Usage

Gate can be placed like any other building and should automatically link to surrounding walls. Upon a left click, Gate will open and close; attached gates should also open and close at the same time.

## Notes

Since Crabs can charge straight through a wall, a gated area should not be considered secure.
Workbench

Make things!

Make things... but make them indoors!

## Overview

The Workbench is an essential item used to craft Tools, Buildings, Materials, and cook consumables. It is also one of the first items the player obtains from their supply crate.

The Workbench does not require any power to craft or operate.

## Construction

The first workbench is obtained by acquiring a supply crate. It can also be crafted at the Workbench with three Scrap Metal. The player can also spawn a workbench by clicking on the workbench icon left of the inventory hotbar, so long as there is inventory space and the required three Scrap Metal.

## Indoor Workbench

The Indoor Workbench is primarily identical to the regular Workbench. As a Habitat Module, it's accessible indoors, contributes to the oxygen storage and uses power. It uses 3 units of power but no additional power when active.

## List of Craftable Items

The following items below can be crafted at the Workbench:

## Auto-Crafting

Workbench and Indoor Workbench can be mostly auto-crafted. You will need to add three Scrap Metal per unit crafted.

### Workbench

* Machines
	+ 1x Workbench
* Materials
	+ 3x Scrap Metal
* Jobs
	+ Workbench - Variable

### Indoor Workbench

* Machines
	+ 1x Workbench
	+ Mining Rig - Variable
	+ Garden Patch or Greenhouse - Variable
	+ 1x Construction Yard
* Materials
	+ 3x Scrap Metal
	+ 1x Resin
	+ 4x Ore
* Jobs
	+ 1x Workbench
	+ 4x Metal Plate
	+ 1x Gasket
	+ 1x Habitat Module
	+ Indoor Workbench - Variable
Scrap Metal

Scattered debris from a crashed ship.

Scrap Metal can be harvested from its dropper.

## Item

Scrap Metal is used in the construction of several items and buildings. Notable examples include:

* All of the tools except the Pickaxe
* Refined Scrap, used for non-reversibly turning Scrap Metal into Metal Plates
* Electronics, used to make most of the advanced machines
* Several of the beginning machines: Smelter, Research Lab, Cargo Container and the Biofuel Generator
V0.37

* When using Root Seeds, the Greenhouse shows Root plant graphic on it instead of regular grass when it's finished growing.
* Fixed issues where keyboard input (mainly Esc) wasn't working on menus and popups.
* Updated recipe for the existing indoor cargo container.
* Fixed cargo container item stacking issue where moving an item to your inventory would fail and would say "Inventory full".
* Fixed some issues with the color of the Comms Tower lights.
* Garage now needs power to craft and repair Buggie.
* Oxygen Tanks items now fully restore your suit oxygen and they play a sound fx when used.
* Fixed issue where Repair Drone base module wouldn't consume power.
* "Wake up" sound fx volume for the Repair Drone is now quieter when player is farther away.
* Fixed issue where an Auto-Airlock with an air leak would automatically be fixed when stepping into it.
* Workbench "item ready" (!) icon is now visible during night.

Big thanks to everyone that has been helping to report bugs :)

*Copied from: https://cairn4.itch.io/mewnbase/devlog/5432/v037-rain-collector-cargo-buggie-fixes*
V0.40

MewnBase 0.40 includes some minor balancing tweaks and bug fixes.

* New animated logo on the main menu.
* Greenhouses now always drop an extra seed when collecting your grown plants.
* Power Generator now accepts all plant types (plants, roots, fruit, and seeds) to make power. Fruit and seeds provide lower amounts of "fuel" to it.
* Custom cat faces and visor colors are now also shown when driving the buggie around.
* Fixed a bug when transferring items to a storage container where it would say "storage full" - even when there's an available stack that the items could be merged into. Thanks KatherineOfSky and other forum members for helping report this issue.
* Made some box2d physics tweaks to help address jerkiness / glitching when driving the buggie around.
* Updated to libGDX 1.9.8-SNAPSHOT - that might address some issues where the game crashes on launch on some machines.
* Fixed issue where pressing F11 on the main menu or in-game to toggle fullscreen mode would send the game into a crash loop going back and forth between windowed and fullscreen.

*Copied from: https://cairn4.itch.io/mewnbase/devlog/13567/040-animated-logo-bug-fixes-balancing*
Original Recycler

**Warning!!** Original Recycler is not in the current version of the game; it might have been removed or it might be unfinished. It may or may not act as expected, care should be taken when using.

## Misc Info

### Recyclable

Yes

The recycler originally only handled turning Refined Scrap into Metal Plate. The code is still there and functional but much of the item descriptor seems to be intentionally damaged.

## Implementation

Original Recycler isn't fully implemented. The following table lists some of what is finished.

## Usage

Used exactly like the new one. Place it and click on it while holding an acceptable item.
Drake Steiner Whittemore

* Humano
* Lobisomem Beta

Drake Steiner Whittemore é um dos personagens principais da nova geração de Teen Wolf. Drake é um Lobisomem Beta, e o filho do meio do Werekanima, Jackson Whittemore e do Lobisomem Gemini Omega, Ethan Steiner Whittemore. Ele é neto de **Gordon** e **Margareth Miller**, e neto adotivo de David e Alexia Whittemore, bem como sobrinho de Aiden e Cora. Drake é primo de Harry, Nolan e Lucas. Ele é irmão mais novo de Alexia e irmão mais velho de Jacob.

O nome **Drake** tem origem Grega, que significa "Excessivamente Rigoroso" “Dragão”. Originado a partir do nome grego Drakon, que quer dizer literalmente “dragão, serpente”. Draco foi um legislador de Atenas, o que elaborou o primeiro código de leis escritas ateniense, anteriormente orais, foi também um dos primeiros no mundo. Tal feito influenciou a história do Direito, mais precisamente o Direito Penal, sobretudo por já diferenciar os tipos de homicídios como involuntário, voluntário e legítima defesa.

Drake é membro da Família Whittemore e da Família Steiner. Drake também é membro da Alcateia Hale Steiner.

## Personalidade:

Drake é descrito como sendo um garoto muito charmoso, sarcástico e inteligente. Ele muitas vezes esconde seu intelecto por trás de uma série de comentários sarcásticos ou rudes, principalmente direcionados àqueles que tentam conhecê-lo. Drake é muito mais do que capaz de se defender, seja em uma luta de ponto de vista ou física. Ele tem uma visão cínica do mundo e vê o realismo nele, e não tem consideração pelas pessoas que não vêem as coisas como ele. Embora seu comportamento rígido assuste a maioria das pessoas, ele é gentil e preocupado com as pessoas que ama, como sua família, amigos e matilha, e pode fazer qualquer coisa para ajudá-los, mesmo que precise matar ou morrer por eles.

## Aparência Física:

Drake é descrito como um jovem extremamente bonito e atraente, com uma constituição atlética magra, cabelos castanhos bagunçados, uma pele bronzeada e grandes e expressivos olhos castanhos escuros. Seu gosto pela moda é semelhante a de outros adolescentes, sempre usando jaquetas, calças jeans e camisetas de vários tipos.
Mewnbase Wiki

## About Mewnbase

MewnBase is a game released by Cairn4 focused on resource management and exploration with a space theme, where we will play as a cat and do different jobs to stay alive and survive until we get off the planet by researching technologies that will help us progress in the game.

### Game Modes

There are currently three different game modes:

* Tutorial: In this game mode we learn how the different elements of the game work and how to survive within it.
* Normal: Here you must survive for a certain amount of time and build a rocket in order to complete the mission.
* Creative: In this game mode you have everything at your disposal and you don't have to worry about surviving.
Trailer

Carry more items with you. Towed behind a vehicle.

## Overview

The Trailer acts as a portable Storage container with six available inventory slots for storage, making it ideal for long runs gathering non-stackable items.

## Usage

A right-click on a Trailer will make it attempt to connect to a nearby Buggie or Trailer with no regard for whether or not the target is already connected to something. A left-click will open the Trailer's inventory. If the trailer is connected to something, a small red light illuminates on it.

### Capacity

The trailer has six inventory slots and at least 38 (stopped at 38, can anyone confirm a maximum?) trailers can be combined into a very long train.

### Speed

Adding trailers will reduce the speed at which the Buggie can move. The Buggie appears to have an absolute minimum speed (approx 5 seconds per square) it can travel, after which adding more trailers does not slow it down more.

## Trivia

* Due to a minor graphical bug, the Trailer's taillight glows red at night even if it isn't lit up.
Water Biome

**Warning!!** Water Biome is not in the current version of the game; it might have been removed or it might be unfinished. It may or may not act as expected, care should be taken when using.

## Droppers

Droppers are the harvestable items found on the Mewn's surface.

RootsDead Trees
## Mobs

Mobs are the creatures found on the Mewn's surface.

This biome has no mobs.

## Mining Resources

This refers to what the Mining Rig is able to dig up.

RockOre
## Speculation

Water might have simply been removed since it's referenced in the screenshot for version 0.39. Might be supposed to come back though since the Mining Rig doesn't appear until version 0.54 but *does* have mining data for the Water Biome.
Electronics

Circuit boards.

Electronics are an item used in many of the advanced machines and items.

## Obtaining

Electronics can be randomly found when harvesting Scrap piles. It can also be constructed on the workbench or gained when using the Recycler to break down items or machines made using one.

## Recipes

Electronics are used in a wide variety of buildings.

## Auto-Crafting

Electronics can be mostly auto-crafted. You'll need to provide 1x Scrap Metal per unit crafted.

* Machines
	+ 1x Workbench
	+ 1x Smelter
	+ Mining Rigs - Variable
* Materials
	+ 2x Ore
	+ 1x Scrap Metal
* Jobs
	+ 1x Metal Plate
	+ 4x Wire
	+ Electronics - Variable
Volcanic Biome

An example patch of Volcanic Biome.

The Volcanic Biome is a naturally generating area characterized by a dark rocky ground texture with glowing magma cracks. The biome includes lava geysers and is the only biome in which the shiny crystal can be found. It often generates far away from spawn, so finding it will require exploration.

## Special Features

### Lava Geysers

Lava Geysers erupt flames periodically. They deal 18 damage to players and vehicles when standing directly on top of the geyser. The radius of damage is a 3x3 grid centered on the geyser, with a decreasing amount of damage being dealt as the player moves away from the center.

### Mini-volcanoes

A three-by-three mound with lava in the center tile. When the player is close enough, it lobs fireballs around.

## Droppers

Droppers are those objects found on the map that drop things when harvested.

Volcanic RockShiny CrystalPurrtainium Ore
## Mobs

Mobs are the creatures you find on the Mewn.

## Mining Resources

Refers to what the Mining Rig is capable of digging up in this biome.

Shiny CrystalPurrtainium Ore
Shovels,Variants

**Warning!!** Shovels,Variants is not in the current version of the game; it might have been removed or it might be unfinished. It may or may not act as expected, care should be taken when using.
This isn't so much an unimplemented item as it is potential alternates. Its unknown if the author is making tests or alternate images or potentially adding additional tiers of items, however the existence of a Tools 2 tech upgrade that requires Tools implies the idea of additional tiers.

## Overview

There are four shovel images in the files.

ShovelShovel1 - Used for the Crude ShovelShovel2 - Used for the Improved ShovelShovel Improved
Habitat Module

Creates a new livable base module.

## Overview

The Habitat Module is the base for all other modules. It provides your living space, oxygen storage, suit recharging and a safe place from enemies.

## Usage

As with all modules, the Habitat Module will conduct power and water and contribute +25 to maximum oxygen storage.

## Construction

Habitat Module can be crafted on the Construction Yard.

### Crafting With

Habitat Module is used to construct all other base modules. All of them are constructed in the Construction Yard.

## Auto-Crafting

Due to being the base for so many helpful and necessary buildings, Habitat Module is a prime candidate for auto-crafting. It can be entirely auto-crafted after the addition of startup Seeds.

* Machines
	+ 1x Smelter
	+ 1x Workbench
	+ 1x Storage
	+ 1x Chemistry Lab
	+ 2x Garden Patch/Greenhouse
	+ 1x Mining Rig
* Materials
	+ Resin/Plant
	+ Ore
* Jobs
	+ 10x Plant
	+ 1x Resin
	+ 1x Gasket
	+ 4x Metal Plate
	+ Habitat Module - Variable
Science (Tech)

**Warning!!** Science (Tech) is not in the current version of the game; it might have been removed or it might be unfinished. It may or may not act as expected, care should be taken when using.

## Overview

Science (Tech) is an unimplemented Tech Upgrade that has an image and is referenced by a single item: Science Scanner.
V0.47

## New Modules

* Wind turbine - new means of power generation.
* Lightning rod / collector - protects you and your base from lightning strikes.
* Large battery - stores almost 3x power what normal battery modules store.
* Powered rain collectors - automatically transfers rain water into your base's Water Supply modules.

## Updates/Changes

* RTG now generates 8 power instead of 5.
* Moved batteries and solar panels to be crafted in the Construction Yard.
* Engines now have their own tech-tree level.
* Lowered the amount of hunger fruit provides.
* Updated map view, including pan and zoom.
* HUD updates for low-oxygen and losing health warnings.
* Updated design to the base power popup.
* Added item tooltips to the tech tree popup.
* Added item tooltips to crafting recipe requirements.
* Shift+click storage UI hint.
* Localization updates.

## Bugfixes

* Fixed issue where you could build one floor on top of another.
* Fixed close X button on Storage popup.
* Fixed issue where airleak particle fx would keep happening even after picking up the base module.
* Fixed initial player flashlight glow.
* Fixed issue where item piles wouldn't save their quantities.

*Copied from: https://cairn4.itch.io/mewnbase/devlog/71588/v047-march-update*
V0.52.1

Finally promoted the unstable/testing build for 0.52 to stable! Thank you to everyone that helped test it out over the past few months.

A Creature!

* First hostile creature! Some kind of rock-crab. Fend them off with your shovel, axe, or paws.
* They will only attack the player (or vehicle if you're in one), and ignore base modules.
* Adding creatures introduced a lot of new systems, pathfinding, melee attacks, creature behavior, creature spawning and despawning.
* Would love to get feedback on how it feels to have hostile creatures in the world.
* NOTE: There is an option in the New Game -> World Settings menu to force creatures to be passive and ignore you.

Other Updates!

* Wood Sign - can display any item you have in your inventory, as well as a few different icons.
* Metal Gates that can open and close.
* Vehicle Repair Kit - consumable item that will repair broken wheels etc to help get yourself back to base.
* Battery Jumper - consumable item that will half recharge a vehicle's battery, or fully recharge your suit power.
* Suit HUD now shows the location of nearby vehicles.
* Space Cat now pulls out a little tablet when opening the Map and Tech Tree.
* Repair drones are now smarter and more efficient at fixing base modules.
* Tighter physic shapes for a few of the base modules.
* Changes to save-file updater/fixer. Better backup system.
* Localization updates.
Plant Slop

Eat your vegetables.

Plant Slop is most likely going to be the first, and most frequent, food you will make and eat. It can be made immediately, restores a reasonable amount of health, the ingredients are easy to find or grow and it is the only food that can be fully auto-crafted.

## Construction

Plant Slop can be crafted on the Workbench.

## Auto-Crafting

Plant Slop can be easily auto-crafted and is a prime candidate for doing so. It is the only food that can be fully auto-crafted and it's easily done. You will need to provide startup seeds.

* Machines
	+ 6x Greenhouse
	+ 1x Workbench
	+ 1x Cargo Container
	+ Recommended: 1x Water Supply & 1x Powered Water Collector per Greenhouse
* Materials
	+ 3x Plant
* Jobs
	+ **Plant Slop** - Variable
* Supplemental Jobs
	+ Gaskets
V0.51 build 4

Another build for testing out new features for v0.51 - including:

* The Auto-Crafter bot (and some new fixes for it so that it can collect seeds from Greenhouses).
* Ability to queue up crafting items even when your inventory is full.
* Drop items by dragging them up off the inventory bar.
* Vehicle trailer physics improvements.
* New tooltip for explaining how to recharge and repair vehicles.
* Fixing bugs with items that aren't supposed to stack when crafted (oxygen tanks).
* Trying out a different .jar app wrapper for making native executables.

*Copied from: https://cairn4.itch.io/mewnbase/devlog/159231/v051-build-4-unstable-testing*
V0.52.2

Small update that addresses a few bugs found since the last release...

* Fixed issue where Auto-Crafter would duplicate job orders after reloading a saved game.
* Can now use the Dozer to harvest Dead Trees.
* Dozer now displays HUD notifications for harvesting items.
* Fixed issue where collecting multiple items would still say just "+1 Item" on the HUD notification.
Volcanic Rock (Dropper)

* Alt 1
* Alt 2

Purrtainium Rock is a Dropper, a naturally spawning source of resources.

## Drops

### Resources

* Rock is used for making the Smelter and Garden Patch as well as Stone Wall, Rock Pile and some flooring.
* Ore is used only for making Metal Plate.
* Purrtainium Ore is used only for making Purrtainium Plate.

### Chances

* Volcanic Rock drops
	+ Loot Table is run two to three times:
		- 79% Chance: 1x Rock
		- 14% Chance: 1x Ore
		- 7% Chance: 1x Purrtainium Ore

Volcanic Rock spawns in only one of the current Biomes: Volcanic.
Med-Bay

Medical station for healing injuries.

## Overview

The Med-Bay is a module that provides a healing buff.

## Usage

When you left-click on the Med-Bay, you get 50 seconds of healing.

## Module

As a module, the Med-Bay contributes +25 to oxygen storage, can experience air leaks and always draws power.

## Construction

Med-Bay can be crafted on the Construction Yard.
Recycler

Breaks down crafted items into parts.Converts Refined Scrap into Metal.

The Recycler is a Building that turns Refined Scrap into Metal Plates and otherwise breaks items down into it's components.

## Construction

Recycler can be crafted on the Construction Yard.

## Usage

To recycle an item, click on the Recycler with the item in the active slot. Refined Scrap will be turned into Metal Plates while other items will return their individual parts.

## Original Recycler

The Original Recycler is a separate building with the same icon and image. It remains functional but only handles Refined Scrap.

## Auto-Crafting

The Recycler can be fully auto-crafted.

* Machines
	+ 1x Workbench
	+ 1x Smelter
	+ Mining Rigs - Variable
* Materials
	+ 3.667 Ore
* Jobs
	+ 4x Component
	+ 3x Metal Plate
	+ Recycler - Variable
V0.50

Hello! This update has also made some changes and additions to the types of game modes in the game. It adds a **Creative Mode**: play the game with free crafting and unlimited oxygen, hunger, and health etc. Then Normal and Endless modes are now also merged into a single thing, and any game mode can now be "completed" by taking off in the Lander, but don't worry you can always return to keep playing as if it was Endless.

Other updates include...

* New Mission Complete screen.
* Sandstorms now make you walk slower while outside, along with new player animation.
* Added Energy Bar food item that gives you short walk-speed boost.
* Additional animation for the Repair Drone.
* Tutorial improvements.
* Front-end menu updates, new Game Mode menu, improvements to Load Game menu layout.
* Added "Menu" button on HUD to bring up Pause Menu.
* Added Lander icon to the Map
* Game Over -> Continue button now returns you to the Load Game menu.
* Added Dutch as a language option.
* Added button to Load Game menu to open your save folder in your OS file manager.
* Localization updates, updated translation credits.
* Updated to libGDX 1.9.10
* Achievements for the Steam version of the game.

Bug Fixes:

* Fixed bug where Habitat Modules would remain dark after repairing air-leak.
* Fixed power-indicator icon bug with Solar Panels.
* Fixed issue that would prevent the Buggie and Trailer from being clicked.
* Fixed issue where non-stackable items could exceed a storage container's capacity.
* Fixed issue where eating Healing Stew would consume 2 at a time.
* Inventory selection stays fixed when adding/removing items from a storage container.
* Flashlight points in the direction of tiles that are interacted with.
* If a Greenhouse has an air-leak, clicking will always fix the leak first instead of applying seeds or water to it.
* Fix to prevent certain items from accidentally being consumed via right-click on the inventory bar.
* Fixed bug with Power Switch behavior.
* Fixed some z-sorting issues.

**Known Issues:**

* Alt-Tab doesn't currently work while in Full-Screen; looking into options to address this.

if you run into any issues with your saves or with the update, please feel free to reach out to me for help! Zip up your saves folder and email it to me at **support@cairn4.com**

*Copied from: https://cairn4.itch.io/mewnbase/devlog/142792/v050-creative-update*
Disposing

Although you may wish to Recycle items, there is currently only one way to actually dispose of excess materials: by throwing them down on the ground outside and waiting for a windstorm. Most things are probably best to just throw down a stack of them; a few things may have a more efficient method by making items that hold more.

 Ore/Metal Plates | Work Lights | 46.667
 Resin | Gaskets | 20
V0.38.2

Another quick update that re-adds the faster walk speed when walking on Pavement tiles.  If a Pavement tile is under a Habitat Module, it still applies a walk-speed bonus.

Also fixed a few inventory bugs where the game would crash if you had a single item in your inventory, placed it into a Generator (or Water Supply), then clicked on the Generator again with nothing equipped.

*Copied from: https://cairn4.itch.io/mewnbase/devlog/9214/hotfix-v0382-walk-speed-bugs*
V0.49

Sorry it's been so long since the last update, but 0.49 is finally out!

I have been working on a lot of new features for the game, many of which are still in development. But one thing that took a lot of time this summer/fall is revising the game's save system. It greatly reduces down the number of files each save has and also loads saves faster that have a lot of the world explored.

Another thing it added was the ability to roll-back to previous auto-saves. This should help prevent players from getting stuck if they wandered off far from base, got really low on oxygen, and the game auto-saves before they get the chance to make it back - making it impossible to continue their game without using cheat codes etc.

After getting the new save system ready, I also wanted to give players a chance to help test it out and find bugs in the game's beta/testing channel. And while I think most of the issues have been ironed out, there's no telling some very old save file (or massively huge bases) won't run into issues when converted to the new system.

So if you run into any issues with your saves, please feel free to reach out to me for help! Zip up your saves folder and email it to me at **support@cairn4.com**.

### New Items

* Striped Pavement floor tile
* Metal Walls

### Other Changes

* Load Game screen now includes a screenshot of where you left off.
* Additional scrap pile sprites
* Hovering over consumable items in your inventory shows how much they'll refill the associated HUD stat bar.
* Nicer looking conduit end caps
* Particle FX for eating food
* New sounds for collecting ore, plants, rocks etc.
* Animated lander flames
* Localization support for Latvian, Ukrainian, Bulgarian, and Czech.

### Bug Fixes:

* Light sensor properly shows pickup progress
* Brazilian Portuguese plural fix.
* Base modules wont start construction if a buggie or player is standing on it.
* Fixed Construction Yard so that it no longer crafts without power.
* Fixed Air Cleaner color when it has no power.

My New Years resolution for 2020: to publish a clearer development roadmap for players to see when certain new features might be finished. And try to better balance work on the large parts, while releasing smaller patches more consistently (at least once a month) - even if it's just localization updates, or a single bug-fix.

*Copied from: https://cairn4.itch.io/mewnbase/devlog/117235/v049-december-2019-update*
V0.43

## Scrap Recycling

To deal with an excess of scrap later in the game, you can now you can research the "Recycling" tech and build a scrap recycling module. Smelt down scrap into "refined scrap" first, then drop that into the recycling module to get more metal.

## New Game Over Screen

You can now also continue your game from the last save, without going back to the main menu first.

## Tweaked art for Suit Upgrade

After you research the suit upgrade, there's now some visual tweaks to the character art.

## HUD updates

Oxygen and Suit Power bars in the HUD now have hover tool tips on them to tell you precisely how much you have of each. Health and Hunger text stats will also get similar hover text in the next update.... and possibly progress bars of their own. TBD.

*Copied from: https://cairn4.itch.io/mewnbase/devlog/31680/v043-scrap-recycling-tweaks*
Battery Jumper

Recharges your suit or partially recharges a vehicle's battery. Consumed on use.

## Misc Info

### Recyclable

Yes

Battery Jumper is a dual-use consumable; if right-clicked, your suit gets recharged; if left-clicked on a vehicle, then the vehicle gets 50% charged. Note that because of this, you won't be able to enter the vehicle while holding one.

## Construction

Battery Jumper can be crafted on the Workbench.

## Auto-Crafting

Battery Jumper can be auto-crafted if provided with Water for the chemicals.
Projectiles.json

## Overview

Projectiles.json contains information on the various projectiles in the game from how to draw them to what color light to attach (to make it glow) to how fast they are.

## Format

Projectiles.json is currently json compliant and has a root node called projectileDataList

### Contents

* id: Unique id for this projectile.
* bullet:
* drawable: Which image from the game atlas images files is used to draw this.
* imageWidth/imageHeight: What size to draw the drawable.
* impactParticles: Particles drawn when the projectile hits (the player? everything else? both?)
* impactParticleScale: How large to draw the particles.
* alignToVelocity: True or False.
* attachLight: True or False. Whether or not to draw light with respect to the projectile (making fireballs glow, etc.).
* lightHexColor: Hex RGBA. The color of the light to attach.
* lightRadius: Pixels? Distance out to draw the light.
	+ damageType: Currently only fire and physical.
Cherri Bomb

Cherri's temporary design for this AU.

**Cherri Bomb** is Angel Dust's friend and tutor of crime and is the main Demolitions Expert for the Resistance. She is often thinking of better ways to make an effective explosive to use against the Tyrants and has an expertise in doing so. Cherri's artwork was drawn by Vivziepop.

## Appearance

Cherri Bomb is a one-eyed demon. She has blonde flowing hair, and also wears a ponytail and a large amount of mascara. Her sclera is bloodshot pink, and her pale yellow pupil resembles an X. Cherri's skin is mostly white, with pink freckles on her face and her right shoulder, suggesting she was a teenager when she died. She wears a dark purple, fingerless satin glove on her left arm, and appears to have a tattoo on her right arm, a torn red off-shoulder crop top, a black bra, and a reddish and black mini skirt with black and white leggings.

**Will be edited when there is an official design for this AU.**

## Personality

Cherri Bomb is Charlie’s top Demolitions Expert and is often thinking of better ways to make an effective explosive the Resistance can use against the Tyrants and has an expertise in doing so. She has no problem with risking her life for the betterment of the Resistance, often finding herself exploring Hell to get more supplies for her explosives or battling some of Alastor’s followers. She has developed a more explosive personality since the takeover, mumbling about Sir Pentious constantly and how much she desires to strangle the snake demon. She tries not to let her anger issues get the better of her and when she is needed, she is there almost immediately. She is quick to her feet to help with small missions, big missions, or even just cheer up someone who is going through a mental break down.

## Relationships

Alastor

Cherri Bomb despises the monster for what he had done to Hell.

Angel Dust

Angel and Cherri Bomb are partners in crime and best friends.

Charlie

Cherri Bomb is Charlie's top Demolitions Expert; considers her a friend.

Katie Killjoy

Katie Killjoy makes sure misinformation is spread through the media about Cherri Bomb and the Resistance; she despises her for this fact.

Sir Pentious

Sir Pentious causes trouble for Cherri Bomb especially and the Resistance; she despises him for this fact.

## Pages

Information on the AU.

Home

Plot

Characters
Husk

Husk's temporary design for this AU.

Crymini (Friend)

Vaggie (Friend)

**Husk** is Charlie’s primary Battle Strategist and is to secure objectives defined as part of the military strategy; especially the methods whereby men, equipment, aircraft, ships and weapons are employed and directed against an enemy. Having fought in Vietnam, he is skilled with this task. Husk's artwork was drawn by Vivziepop.

## Appearance

Husk is a cat with greyish-brown fur with white fur on his face, torso and upper arm. He has long red eyebrows and his eyes are brown with orange pupils. His tail is brown and long, ending with some large "plume-like" fur, which is red with black and white stripes. His wings are big, red, with black stripes and suits (the symbols on the playing cards: diamonds, clubs, spades and hearts) markings. Husk wears a black hat and a red bowtie.

**Will be edited when there is an official design for this AU.**

## Personality

Husk is Charlie’s lead Battle Strategist and is often found planning the Resistances next primary objective to become one step ahead of the Tyrants that they are up against. He is generally moody and can be vulgar at certain times and can be gruff being an alcoholic. He never thought he would see the day that Alastor would go against Satan himself and actually succeed in overthrowing him, becoming Hell’s Dictator. But here it is and he has no words. No words but he has actions. He has taken up arms with the Resistance and will fight just like he did in Vietnam against the one he saw as a best friend. He will continue to fight with determination, even when he sees the odds of winning are a zero percent chance.

## Relationships

Alastor

He worked with Alastor in the past; they are now enemies and fight against each other.

Angel Dust

Angel flirts with Husk often; they bicker and fight, growing a frenemy relationship.

Charlie

Husk is Charlie’s lead Battle Strategist; he considers her a friend.

Crymini

Crymini and Husk are found chatting about weapon supplies; he considers her a friend.

Katie Killjoy

Katie Killjoy makes sure misinformation is spread through the media about Husk and the Resistance; he despises her for this fact.

Sir Pentious

Sir Pentious causes trouble for Husk and the Resistance; he despises him for this fact.

Vaggie

Husk reports to Vaggie about successful and failed missions; he considers her a friend.

## Pages

Information on the AU.

Home

Plot

Characters
Weather

Weather has several active effects in this game such as boosting or reducing power generation, watering crops and even performing maintenance.

## Clear

This is the default weather. Solar Panel will generate at maximum in daylight and will collect dust at a slow rate. Wind Turbine will generate at a low rate. Garden Patch will dry out.

## Rain

Solar Panel has reduced efficiency at 80% and accumulated dust gets reduced at three times the rate it normally accumulates. Wind Turbine is unaffected. Garden Patch will be fully hydrated. Water Collector and Powered Water Collector will gain water.

## Thunder

This is identical to #Rain except that you will also get lightning and hear thunder. If you get hit by lightning, you'll take damage depending on how close you were. If lightning strikes a Lightning Collector then any connected batteries will get their charge boosted a small amount.

*Patch Notes indicate that lightning will drain connected batteries if it hits a base module instead of a Lightning Collector. Needs confirming.*

## Sandstorm

Sandstorm has the most effects. It directly reduces Solar Panel efficiency to 80% and accumulates dust on them at ten times the normal rate. It dramatically raises maximum power output for Wind Turbine from 6 to 20 units. It causes both you and mobs to move significantly slower. It is also the only way to dispose of items.

## Non-events

These are the minor weather items that comprise the above events.

### Solar

Fuel for the Solar Panel. 0% at night, 100% during a clear day and 80% at other times.

### Wind

Fuel for the Wind Turbine. Normally 6 units if it's unblocked and drops rapidly if it's blocked, it can jump to 20 during sandstorms.

### Rain

The rain itself is essentially the entire rain event.
Arackniss

Arackniss' temporary design for this AU.

**Arackniss** is Angel Dust's brother who gives Angel a hard time in this AU. He makes sure to keep both his brother and his sister safe during the wartime in Hell. Arackniss' artwork was drawn by Vivziepop.

## Appearance

Arackniss is a spider demon. He is very thin and hunched over often with a stern demeanour, his skin/fur is black, has short black hair in the back of his head, and has long black hair in the front. He has about eight eyes, a pinkish/reddish colour in his sclera, and black pupils that are the shape of a thin line. He usually has a frown on his face and does not smile easily.

**Will be edited when there is an official design for this AU.**

## Personality

Arackniss did not want anything to do with the whole downfall, but as soon as he saw his brother make another dumb decision he could not just let him do it alone. He is fighting to protect his family. Nothing more, nothing less. He still has his calm and collected personality but tends to be more silent and moody when around anyone other than his siblings. He talks to Angel Dust and Molly more than he did before the downfall, often expressing how he is worried for their well-being because of his sister becoming distant and his brother doing dangerous missions by himself.

## Relationships

Angel Dust

Angel is Arackniss’ brother.

Molly

Molly is Arackniss’ sister.

## Pages

Information on the AU.

Home

Plot

Characters
Hazbin Hotel AU: Fall and Folly Of Man Wiki

## Welcome to the Wiki

Welcome to the Hazbin Hotel Fall and Folly Of Man Wiki. This is an AU for a show called Hazbin Hotel created by the Youtuber Vivziepop that is scheduled to release on her Youtube Channel in the year 2019. The characters within this AU all belong to Vivziepop as well as the show itself.

## About

The original Hazbin Hotel is an upcoming 2019 comedy/musical adult animated series created by Vivienne Medrano, with music scored by Gooseworx, the Living Tombstone, and songs written by Parry Gripp. This is just an AU of the show created by three tumblr blogs who are @dcadlysin, @ask-theradiodemon, and @thefilthysinners.

## About Hazbin Hotel

From Hazbin Hotel Wiki.

Hazbin Hotel is an adult animated comedy Youtube series focusing on Charlie, the princess of hell, opening a hotel for demons and the damned in an attempt to reform them, currently in development. The creator of the series is Vivienne "Vivziepop" Medrano.

## Pages

Information on the AU.

Plot

Characters

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Lucifer

Lucifer's first and official design for this AU.

**Lucifer** was the ruler of Hell and is Charlie's father. He is currently imprisoned in Alastor’s headquarters and is waiting patiently with his wife, Lilith, to be saved by their daughter Charlie. Lucifer’s artwork was drawn by Vivziepop.

## Appearance

Lucifer is a tall and thin demon, has white skin, sharp white teeth, short and fancy blonde hair, red cheeks, and his eyes are black and his sclera is light yellow. He wears a tophat which has a pink stripe on it, an apple symbol, and a purple worm wrapped around the stripe and apple. He also wears what seems to be a fancy trench coat that is white and pink along with golden buttons. He wears a pink and white striped vest, a white dress shirt underneath accompanied with white pants, and black shoes. He wears black gloves and is seen with a cane that is a black stick pointed like a spear with a red apple at the top of it.

## Personality

Lucifer was one minute the ruler of hell and the second most powerful being in the Universe, the next he was imprisoned with his beloved. He knows his little hellspawn is out there fighting and he expects nothing less. All he knows is that as soon as he gets free, he will make all those who had overthrown him pay in the worst possible way. For now, he is awaiting the sweet taste of freedom with his lovely wife, Lilith, plotting the day he will enjoy tormenting the Radio Demon and his lackeys for what he has done to his kingdom and his people.

## Relationships

Alastor

Alastor is Lucifer’s enemy and awaits eagerly for the day he shall punish the Radio Demon for his ultimate sin.

Charlie

Charlie is Lucifer’s daughter.

Katie Killjoy

Katie Killjoy is Lucifer’s enemy.

Lilith

Lilith is Lucifer’s wife and queen.

Sir Pentious

Sr Pentious is Lucifer’s enemy.
Construction Yard

Builds more complex base and habitat modules.

The Construction Yard is a Building that allows you to craft habitat modules and more advanced Power sources to build and expand your base.

## Construction

Construction Yard can be crafted on the Workbench.

## Power Consumption

Inactive: 2.5

Active: 5.0

## Crafting

The following items can be crafted in the Construction Yard.
LV-WGM

LV-WGM is a McDonnell Douglas MD-83 owned by Andes Lineas Aereas.

Details:

* AGE: 29 years old (September 1989)

History:

* Leased from \*hidden\* to Austral Lineas Aereas in September 1989 with irish registration EI-BZV.
* Leased from \*hidden\* to Austral Lineas Aereas in September 1989 with american registration N509MD.
* Bought in September 1994 by Austral Lineas Aereas and registered in Argentina as LV-WGM.
* Bought in November 2013 by Andes Lineas Aereas.
* Painted in special livery "Travel Rock" in August 2015.

Last data update: 04/01/2019
Angel Dust

Angel Dust's temporary design for this AU.

Sex

Cherri Bomb (Friend)

Fat Nuggets (Pet)

Husk (Enemy/Friend)

Molly (Sister)

Vaggie (Enemy/Friend)

**Angel Dust** was an infamous adult-film superstar, a 1940's mobster, and is the deuteragonist of this AU. Angel was a troublemaker before the downfall and still is but less so. He is now a more serious person working as Charlie's Primary Spy but has some of his old personality intact. Angel Dust's artwork was drawn by Vivziepop.

## Appearance

Angel Dust is a spider demon. He is about eight feet tall and wears long dark pink thigh-high boots. His pupils are pink, and his scleras are light yellow in the right eye and dark pink in the left eye. His skin/fur is white, with some light pink dots on his hair. He has a large bust sticking out of his white and pink-striped suit. He also wears a dark pink bow-tie, a choker, 4 pink gloves and a black miniskirt.

When he is a drag queen, his hair is longer.

**Will be edited when there is an official design for this AU.**

## Personality

Angel is Charlie’s Primary Spy and gathers intel from the Tyrants, often with Husk, Tom Trench, or Vaggie. He is a master of disguise when it comes to sneaking into the bases of the Tyrants undetected, making himself look like a completely different person and creates a whole new personality when the need arises. He has no qualms about roughing up one of Alastor’s followers to find out useful information, despite Charlie being opposed to the tactics. Angel has become more mature since the takeover when it comes to planning missions or going on one. However, his old personality is still intact and shines through when the gang is down, trying to lift their spirits a little to lighten up any dreary moods.

## Relationships

Alastor

Angel is well aware of Alastors reputation as "the radio demon" and despises the monster for what he had done to Hell.

Arackniss

Arackniss is Angel's brother.

Charlie

Angel is Charlie’s primary spy; considers her a friend.

Cherri Bomb

Cherri and Angel are partners in crime and best friends.

Fat Nuggets

Fat nuggets is Angel Dust's pet pig.

Husk

Angel flirts with Husk often; they bicker and fight, growing a frenemy relationship.

Katie Killjoy

Katie Killjoy makes sure misinformation is spread through the media about Angel Dust and the Resistance; he despises her for this fact.

Molly

Molly is Angel's sister.

Sir Pentious

Sir Pentious causes trouble for Angel and the Resistance; he despises him for this fact.

Tom Trench

Tom Trench works with Angel to gather intel from the Tyrants.

Vaggie

They have a certain frenemy relationship; neither liking nor disliking each other; friendship has grown since the downfall ever so slightly.

## Pages

Information on the AU.

Home

Plot

Characters
Katie Killjoy

Katie Killjoy's temporary design for this AU.

Latest Gossip

Tom Trench (Former Colleague)

**Katie Killjoy** is the head anchor of 666 News, Hell's premier news station, and makes sure misinformation is spread through the media to keep Alastor in his throne and is in charge of a Spy Ring for the Tyrants. She is a minor antagonist compared to Alastor and Sir Pentious. Katie Killjoy’s artwork was drawn by Vivziepop.

## Appearance

Katie Killjoy is a tall, slim demon, with short, blonde hair. Her eyes are pink, with small, yellow pupils. Killjoy's skin is pure white. Her most noticeable design traits are her long neck, red lips, big, firm breasts, and her wide shoulders. In a shot of the pilot, you could see that she has a thin waist, along with wide hips.

## Personality

Katie Killjoy is the leader of the Spy Ring for the Tyrants and continues to spread misinformation. Resistance and the royal family in order to keep the ruthless Radio Demon on the throne. She was always doubtful about Charlie's plan to help rehabilitate the denizens of Hell. She saw it as a joke and ridiculed the Princess time and time again. She is arrogant and cares mostly about her image, the hottest stories, and the latest gossip. Ever since the takeover, she has become worse than ever before, beginning to even believe her own lies that she says on the News, making her delusional and insane.

## Relationships

Alastor

Katie Killjoy makes sure misinformation is spread through the media to keep the ruthless king in his throne and is in charge of his Spy Ring.

Sir Pentious

Katie Killjoy proclaims Sir Pentious as a saviour on the News so no one questions what he does when he kills disobedient demons.

Tom Trench

Tom Trench is Katie's former colleague and co-anchorman for the news station. It is unclear if their relationship was purely professional or not.

## Pages

Information on the AU.

Home

Plot

Characters
Hazbin Hotel AU: Fall and Folly Of Man

## Plot

Through reasons not yet explained, Alastor, Sir Pentious and Katie Killjoy have managed to do a coup against Lucifer and has taken over Hell with Alastor as the thrones dictator ruler. He has gone mad with power and is a worse Satan than Lucifer himself. Sir Pentious is his second in command and helps keep control over Hell with his minions, the Egg Bois. Lastly, Katie Killjoy makes sure misinformation is spread through the media to keep the ruthless king in his throne and is in charge of a spy ring. The three of them rule over Hell with an iron fist, but everyone knows all too well that the feared Radio Demon is the ringleader of them all.

Initially his prisoner along with other misfits and her parents, Charlie manages to break free and start a resistance, as leader with Vaggie of course being her second in command. Gradually liberating prisoner’s from her ex-business partner’s grasp, The Resistance works together to plot to free Hell from Alastor’s tyrannical grasp in what promises to be a war of their realm and the relationships of all who lives there. Will The Resistance be able to free Hell of Alastor’s reign of terror or will they fall to the him and his lackeys like the rest of Hell?

## Pages

Information on the AU.

Home

Characters