Adam (Welcome To The Game)

*- Adam revealing his true twisted nature towards Clint, the second game's protagonist.*

## Evil-Doer

* Adam In-Game
* Adam's Phone Call

## Character Overview:

### Alias:

The Film Man
The Director
The Business Tyrant
The Mastermind
"A Man You'd Not Want to owe favours to." (By Tanner)
Sick Freak
Crazed Businessman

### Occupation:

Leader of Noir.
Host and overseer of a snuff-filming ring.

### Powers/Skills:

Combat Efficiency (Implied)
Hacking Skills
Intimidation
Immense Wealth
Genius-Level Intelligence
Charisma
Manipulation
Stealth Skills
Stalking Skills
Versatility
Dexterity
Cunningness
Skilled Planning
Internet Knowledge
Criminal Knowledge
Torture Methodology
Technology & Electronic Manipulation

### Goals:

Bring out the inner nature of people by subjecting them to torture.
Continue to profit from his illegal activities.
(Both Temporarily Succeeded; Both Ongoing)

### Hobby:

Browsing the deep web.
Hosting snuff films.
Hosting criminal gangs on the deep web.
Smoking Cigars.
Watching his various snuff films and web videos.
Observing his victims and employee's.

### Crimes:

Mass Murder (Mainly By Proxy)
Kidnapping
Snuff Filming
Contract Killing
Theft
Torture
Stalking
Hacking
Cheating
Blackmail
Theoricide
Extortion
Patricide
Vandalism
Corruption
Assassination
Internet Homicide
Psychological Abuse
Public Endangerment
Home Invasion By Proxy
Homicide By Proxy
Enforced Murder By Proxy
Enforced Suicide By Proxy
Wrongful Execution By Proxy

### Type of Villain:

Enigmatic Dark Web Mastermind

**Adam** is the main antagonist of the *Welcome to the Game* series, acting as the unseen deuteragonist of *Welcome to the Game* and the main antagonist of *Welcome to the Game II*. He is also the overarching antagonist of the whole Reflect Studios game series.

As the leader and founder of Noir, he is a famous and influential figure within the deep web community, being a human trafficker who supplies various high-paying snuff-filmers with innocent people to brutalize and kill. He is the boss and manager of many various antagonists found within the games, such as: the Noir Couple, The Breather, Lucas Kumiega The Hitman, The Executioner, and Lydia (As well possibly The Kidnapper and Donald McArthur). It's presumed that Adam is notably a very dangerous threat among the dark web and thus is why many different stalkers and kidnappers alike from the web team up with him.

He is voiced by the series creator, Adam Flatau.

## Personality:

Adam, at heart, is a misanthropic darwinist who justifies the atrocious things he partakes as being a means to bring out the baser instincts of humanity by forcing innocent people to partake in sadistic games and fend for their lives, believing it to be a work of art. He seems to resent modern humanity and the society that fosters them as he seems that they abandoned their true primal selves in exchange for the comforts of modern security, and believes that his "games" are nothing more than practices that help expose humans for what he believes them to be at heart: fearful and weak. He has also shown to not be above profiting off of his "games", as he has set up a sizable viewer-base that pay large sums of money to watch innocent people suffer.

Despite this, he does seem to have a code of honor, as he was not above congratulating Clint for being able to deduce the secrets of Noir and honored his promise of sparing the lives of either Amalea or Clint as long as the other had to die. He also possessed a hypocritical side, as in the first game, he describes the deep web to the player as an extremely unpleasant place filled with horrendous psychopaths, despite himself being a human trafficker and leader of a snuff-filming ring.

## In-Game:

### *Welcome to the Game*

Adam appears in this game as the player's online friend who will contact them via a one-sided voice call and proceed to give them step-by-step instructions of how to avoid the perils of browsing the deep web. The player can choose to follow his advice, which will begin the tutorial section, consisting of Adam teaching them how ward off hackers, how to access the Red Room by searching for and obtaining several coded keys hidden in various websites, as well as information regarding the urban legend of kidnappers, and how to properly deal with it should they themselves think they are targeted. After the section is finished, Adam bids the player good luck and hangs up.

### *The Waiting Room*

Despite making no vocal or physical appearances within this game, Adam still plays the part of the tutorial as several documents can be found on the Executioner's computer specifically addressing the player and giving useful information that will help aid the player's escape.

### *Welcome to the Game II*

During his investigation into the disappearance of a young woman named Amalea, Clint Edwards is contacted by Adam, albeit under an anonymous online call. Adam's role in the beginning of the game is quite similar to that of his role in the previous game, which is providing the tutorial section to the player. After completing this section, Adam bids the player good luck and hangs up.

Adam is not seen for the rest of the game until its penultimate end, in which Clint is kidnapped by Noir and brought to their headquarters. There, Adam presents himself to Clint, revealing himself as the leader of Noir and the Mastermind behind Amalea's kidnapping and torment. He complimented Clint for being able to get as far as he did, before revealing that his entire efforts to uncover the secrets of Noir were staged by him and broadcasted live via hidden surveillance cameras to Adam's audience, making Clint an unknowing victim of the very snuff-filming ring he had been attempting to take down. Adam further elaborates by telling Clint that he had been baited by Amalea and that he himself was the true star-participant of Adam's "game".

Adam then reluctantly admits that someone has to die tonight as to satisfy the countless viewers and, either out of gratitude for being able to reel in a large audience for him due to his exploits or simply as a means of satiating said audience, then provides Clint with a choice: either be allowed to be freed and allowed to continue living but have Amalea, the young woman he had been attempted to rescue for the entire game, be killed in his place, or have Amalea be allowed to leave alive only to have him be killed in her seat instead.

If the player chooses the former option, Adam consoles Clint for doing what he deemed to be natural for humans to do, succumbing to their baser instincts of survival. He then has Clint released, with Amalea's screams of pain being heard as Clint is escorted out of the building. If choosing the latter option, Adam expresses his amazement and surprise at Clint's selflessness, for being able to overcome his desire for survival in order to ensure the survival of a complete stranger. He then proceeds to call off Amalea's execution before having a Noir member slash Clint's throat as he is recorded.

### *Scrutinized*

While Adam does not make a direct appearance, he is briefly mentioned by Tanner at the end of the game as the one he got the information on the Blueblood Killer that protagonist Luna has been looking for from. Tanner describes him as "not a man you'd want to owe favors to".

## Trivia:

* Adam is named and modeled after the creator of the series, Adam Flatau.
* His reasons for helping the playable character of *The Waiting Room* are unknown.
* It's very likely many other various antagonists are aware of his presence in the dark web community, hence his intelligent manner to tackle problems.
* It's possible he's associated with The Kidnapper, and The Blue Blood Killer.