Battle Royale

Battle Royale is a gamemode in Block City Wars that's introduced in the ??.?.? update. It is heavily inspired by popular battle royale games such as *Fortnite* and *PUBG.*

## How to play

50 players exit a jet/spaceship and descend onto the map using gliders. They must collect weapons and armor from chests and survive to be the last player/players(Depending on whether you're playing single or team) standing.

As the match goes on, the Safe Zone decreases in radius each interval 20-49 seconds, and any players that are unable to reach the Safe Zone will constantly lose health by the Danger Zone (The damage changes/increases throughout the game) every second until they die. Players must get to the Safe Zone before this happens. As the zone shrinks, players will be forced to more closer to each other and will eventually lead to the last remaining players fighting inside the small safe zone. The Safe Zone will continue shrinking until the zone disappears and everyone is in the Danger Zone.

## Modes

### Teams

In Teams, the player gets to play with 1-3 other players, collaborating in the battle. On the top left screen, it shows the names of the players, the head of their current skin and their health bar. Once they die, it shows a skull instead of the head of their skin.

Players can create a squad with three other players, which will guarantee they will be together in the game. However, if they don't they will be placed with 3 random players in the same room instead.

Teammates are identified, from long-range, by colored rhombus icons or usernames with the same color. Teammates can also be detected from the compass and being identified as rhombus icons in it. It's identified on the mini-map.

Markers are used as checkmarks for the map radar, which is basically a certain area where one of the players recommended their teammates to go over that spot.

The reason why people have a delay in dying is that they still have a certain chance of getting healed by their teammates. The teammate can help the dying player by standing on them. Once they do so, there will be a red sign and the teammate will regenerate some health, then he/she can walk again (Note:you can only heal 1 teammate at one time). The status of dying/crawling doesn't apply to the last teammate alive on their team, because it would be impossible to get healed by a teammate in this case.

### Single

In Single, the player has no teammates. Each player will be enemies with others, each player will fight for themselves. There will be no teammate icons on the top left corner. There will be no crawling/delay in dying, as the player cannot be healed by teammates as there aren't any.

## Weapons and Armor

Every player starts with a Pickaxe as a melee weapon to break chests and attack other players. However, a player can also start with other shovels such as the Zombie Hand, if they have shovels like that bought and equipped instead.

### Chests

Chests are divided into 4 tiers; Wooden Chests, Silver Chests, Golden Chests and Airdrop Chests (Looks exactly like the Golden Chest) Wooden Chests usually contain default and basic weapons such as the Beret. Silver Chests usually contains rarer weapons such as theComposite Bow. Golden chests contain very powerful and rare weapons such as the Golden Deagles. Airdrop Chests contain the most powerful and rarest weapons such as the Minigun and the Destroyer.

### Weapon/Armor Slots

Just like in normal gamemodes, the weapon slots are divided into 5 parts: Melee (Occupied by the shovel), Backup, Primary, Special, and Consumable. You can only equip one item in each category at the same time. The Melee category is occupied by the shovel and cannot be changed. The Armor is just like the normal gamemode wear, but without special effects. Each wear category can only have one item at a time.

### Changing weapons/armor

Weapons can be changed in two ways: Swiping up on the weapon slot or standing on a weapon to change it. For the former, it would take a weapon out of the weapon slot that the player swiped. This way of changing weapons can also be used to give a weapon to an ally in squad mode. In the latter, the player has to stand on the dropped weapon to equip the new weapon. The previous weapon in the category of the new weapon will be thrown out, replaced by the new one. For Armor, only the latter way is viable.

### Available weapons/wear (Incomplete)

#### Weapons

##### Wooden Chest

* Beret
* City Pistol
* Uzi
* Hunter Rifle
* MP5
* Optic Rifle
* Short Gun
* Simple Rifle
* Unica

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