Sandbox Mode

Sandbox mode is the mode that allows you to act stronger than just some unknown observer. Enabling it allows you to do a lot of different cool stuff, including - destroying the galaxy, moving stars at will, committing the revolution of the working class, destroying the galaxy, being able to manage every number in the galaxy, destroying the galaxy, and so on.

Turning Sandbox mode on, unfortunately, disables emperor mode hi-score, and your controlled empires' success won't be noticed in Google Play and Game Center. Not a huge drawback, and nonexistent for PC users. Partially disabled when in Emperor mode.

## Sandbox functions

* **Launch missile! -** Allows you to launch a various types of projectiles at a desired target. Shoots with meteors that destroy an area around them, and very powerful green missiles which deal 2.0 damage. It's like shooting a lighting, but in space!
* **Create Alliance -** Allows you to create and manage a custom alliance. At first, will be filled with 2 random members, but you can change that, adding and removing members. You can rename it, or block member's list - no one will be able to leave or join this alliance, which is useful in case you are creating scenario.
* **Make webbed starlanes** - Allows you to automatically interconnect all stars that are near enough to each other. This can also be done on the galaxy creation menu. *If you make a galaxy with "stars on a string" generation option, and web these stars later using this tool, it will result in a more dense star connections than a usual "webbed starlanes" generation option.*
* **Move stars** - Allows you to move one star.
* **Move many stars** - Allows you to move more than one star.
* **Modify star connections** - Allows you to connect and disconnect stars. Change their thickness too, depending on the length of starlanes - bigger length makes them thicker and more difficult to pass. After some distance, starlanes become too thick, and only empires with the tech level higher than 5 can pass them.
* **Make peace or war -**  Forces empires to be at peace or war, depending on what condition they had before the change. It's done by "User Intervention" ±500 relationship modifier.
* **Merge empires -**  Forces empires to merge. Because sometimes, some empires are better in one piece...
* **Silly stuff**
* **Build artifact -**  Allows you to build any artifact near selected star. This artifact will belong to the empire where it was built.
* **Create faction! -**  Allows you to create a faction somewhere in the galaxy.
* **Create empire! -**  Allows you to create an empire. You can modify some of it's settings, like - color, name, amount of stars, location of the capital (don't forget to choose it!), name, religion and government type (the last affects the adjective and names of empire's jobs). Every empire secretly wants to be founded by a God, so, make this dream a reality!
* **Totems! -**  A feature that's been here since the beginning of Galimulator's development. It allows you to build Totems - structures that indefinitely affect the empire's state. These totems are placed like stars, having one starlane with the nearest star. Each totem has different effects on the empire or star that it is placed on. In Emperor Mode, all totems are deleted to prevent abusing them to reach your goals.
* **Spawn a monster -** Allows you to spawn Space Oddities.
* **Spawn many monsters** - Is like the previous option, but won't close the window after selecting an oddity.

### Silly stuff

     This is where fun begins. These are unique features that do, well, silly stuff of all various sorts.

* **Give everyone plot armor** **-** Gives everyone plot armor (wow), making every person invincible. But keep in mind - nodoby dies, so, nobody is born.
* **More trade ships! -** Adds more trading ships to the galaxy, making it richer overall. *Use it if you have blown' **up Neutral to return your precious trade ships back.***
* **Secure the galactic perimiter!** - Spawns 50 space invaders in the top-left corner of the galaxy.
* **Religious turmoil -** Randomizes Religion in the galaxy. Every star will get new random major and minor religions, and every empire will decide to change their religion too. A good way to teach them to love each other...
* **Political turmoil -** Mixes and randomizes the ownership of all stars - no empire is in one piece. Are you ready to change your citizenship?
* **Shattered realms -** Generates a new unique empire on each star.
* **So many monsters -** Spawns a lot of various Space Oddities (excluding the Quiescer).
* **Artifact clearance sale -** builds a lot of artifacts across the galaxy. *Every empire shall have an advance!*
* **Revolution of the working class -** Destroys every star that is richer than 1.5. Don't worry, filthy capitalists deserve that.
* **How old is everyone? -** Shows the average age of people in the galaxy. Usually is near 5 millennia, but can be indefinitely bigger if everyone has plot armor.
* **Find oldest person -** If only Guinness had that... Shows who is the oldest person in the galaxy, opening this person's window. Don't kill this person, please.
* **Lift your skinny fists like antennas to heaven! -** Makes every empire riot. *It is the reference to a well-known album of Godspeed, named the same.*
* **Balance** - Perfectly so, as all things should be. Destroys half of all stars and ships in a galaxy.
* **Seems kinda sus** - Spawns a lot of shield ships.
* **Le Coalition** - Causes all empires but one to form an alliance and go to war with the empire which didn't join the alliance.
* **Better to blow up than to fade away -** Whoever said that, this person is absolutely right, and you decide to blow up the galaxy by creating a large number of random Supernovae.
* **Roads? Where we're going, we don't need roads.** - Removes all starlanes.

## Sandbox empire management

    In Sandbox mode, you have a lot more options in terms of designing and modifying empires - with it, you can change not only the cosmetic features, but also traits that affect gameplay.

* Religion adjustment - both in Empire window and in Star system window, you can now change the faith of the empire, or of the star. Affect their blissful minds like a God... wait, you are.
* ***Ships*** **builder** **-** build any common ship on the selected star, without any restrictions like fleet's size or unions protesting.
* **Specials -** allows you to set any specials on the empire you would like. Wanna make industrial stable unstable horde? Your right.
* **Change empire state -** change the political state of the empire right here and now. A very great idea to start fortifying/crusading/burning-to-ashes stucks in the governmental minds, and just in 1 second, you do these things that take millenias to think about.
* **Increase/Decrease tech level** - self-explanatory. Changes technological level by 1 point. Be careful - if you exceed the transcendence tech level, empire will start, well, transcending (you can just change the state right in the beginning to prevent them from visiting Heaven, or just turn off transcendence)
* **Blow up -** Hippity hoppity, your empire is Neutral property. Destroys the empire, making every it's star and ship explode in a fascinating way. *Won't work if you want to explode Neutral - Oddities and pirates are too opie and can resist that.*
* **Paint empire control -** Puts stars (nearest star, or multiple nearest) under control of the selected empire wherever you click/drag. True joy for everyone in this empire.