Operation Lighthouse

The Gemini Family hails the Golden Skull Alliance while they are searching for Lord Pearian Yorul-Tavik. They want to assault an alien pirate base in the Boryan System named the Palace of Shame.

In their first meeting in an unnamed red dwarf system the Gemini Family, Golden Skull Family, Adelaide Mercenary Company, Lehrer Foundation, Santana Group and Boojay Family form a temporary coalition for the raid.

The terms are as followed:

Gemini Family has a 50% split of the main alien artifact if it can be split, otherwise it has to pay the other partners out for getting full ownership.

Gemini Family has 1.5 shares of the other spoils and the rest of the partners 1 share each. These shares are modified by their actual contributions during the operation.

For this battle the human coalition deployed over 1000 individual starships and well over 60,000 mechs.

Santana Group's fleet ace mech is the Thunderer Mark II a kinetic monster that perfectly complemented the strength of its ace pilot. Jelmer Osenring his genetic aptitude reached as high as A-. He has a strong loyalty towards the Santana Group they did everything they could to indoctrinate all of the young and eager talents that entered their orbit. Saint Osenring had also been promoted to an honorary executive and possessed the right to vote on major proposals. Saint Jelmer Osenring is an artillery mech specialist that is good at stunning and shaking his targets through generating shockwaves or concussive blasts his ace mech can deal a huge amount of area damage.

Adelaide Third Fleet ace mech the Jedda Sandivar possessed a slim humanoid mech frame that was covered by a dull black coating. Though it had access to a pair of laser pistols, the twin kamas wielded by the ace mech betrayed its identity as a powerful light skirmisher! Jedda Sandivar is primarily designed to complement Saint Lewandowski's Saint Kingdom. When the ace light skirmisher gets close to a target, its domain field will generate a lot of special smoke that acts as a blinding element. A lot of sensor systems won't be able to see anything anymore when it is caught in this 'smoke cloud'. It is said that even ace mechs aren't exempt from this effect. This allows the Jedda Sandivar to fight anything while getting exposed to fewer attacks in return.

The Booja Family's ace mech the Royal Jeem was armed with a spear and a shield strange ace spearman mech. On the surface, it fought just like a spearman mech with balanced specs, though it also carried a shield for additional defense. It also carried a plasma pistol in case it needed to strike a target at a distance. However, the Royal Jeem was primarily designed to duel against other ace mechs. Not only did it possess good penetration capabilities, but it was also capable of weakening the armor and other protective measures of its opponents. "The Royal Jeem is similar to the Jedda Sandivar in that it is not that special of an ace mech." Ves explained for his children. "It only becomes special once its ace pilot comes into the picture. Saint Kalasandra Boojay possesses an unusual Saint Kingdom where she is able to directly weaken the armor and other protective measures of her opponent by issuing decrees. Having lived for over two centuries, she was the oldest ace pilot among the seven that would make an appearance today. She had also spent the most time developing as an ace pilot, so her resonance strength should also be a lot more formidable than the resonance strength of a younger ace pilot such as Patriarch Reginald Cross. Saint Kalandra could have developed her domain in a broad direction. If she focused on becoming good at issuing various different reality-defying decrees, then she could have become the ultimate jack of all trades. While she had the potential to develop in this direction, she opted to discard all of these possibilities and focus solely on shaping her willpower in a direction that allowed her to become a lot better at weakening the defenses of her opponent.

Lehrer Foundation The result was the Infinite Gear, an innovative and extremely complicated ace modular mech. The central premise to the Infinite Gear was its ability to change its parts and configuration in the field. It was an ace mech that did not possess a single main form. Its flight system, its armor system, its limbs and its weapon arsenal could all be swapped no matter whether it was resting inside a hangar bay or flying in open space! This gave Saint Robert Montagne the freedom to deploy his Infinite Gear in a powerful artillery mech loadout. His domain was more geared towards increasing the adaptability and versatility of the Infinite Gear and its many complicated systems.

The forces of the Palace of Shame

The 'Rattling Egg' pirate fleet had 2 heavy cruisers at their disposal. Though there was an enormous difference in size and power between a battlecruiser and a heavy cruiser, the Rattling Eggs obtained a lot more tactical flexibility by being able to field two vessels at the same time.

The '1854210' pirate fleet had 7 light cruisers at its disposal made the relatively frugal decision to forgo larger hulls so that they could concentrate on building up a larger collection of smaller ones. While light cruisers were much less expensive than heavy cruisers, they were not that much smaller. The differences were not that great aside from a substantial reduction in mass and armor. The reduction in firepower was not that big of a deal and their mobility gained a substantial jump.

The 'Opalescent Star' pirate fleet was much worse off as it only had 4 light cruisers at their disposal. That did not mean the Opalescent Stars could be ignored. Each of their vessels contained better tech and parts, allowing them to outperform any of their counterparts over at the 1854210's!

Finally, the 'Four Fingers' pirate fleet deployed just 2 light cruisers. The Four Fingers also deployed a fleet carrier the flagship of the Four Fingers pirate group, and is primarily armed with a large amount of light gun batteries. She lacks any greater armaments because most of her hull capacity is dedicated to fulfilling her purpose as a carrier for approximately 3000 starfighters. With approximately 88,000 small craft in the battle. Many of them appear to be autonomous combat drones but a third of them are manned or semi-manned craft.