Fame and Reputation

Fame and reputation are often confused as being the same thing. However, fame is obtained through building your own minecolonies kingdom, while reputation is built by killing different factions. See below for more explanations.

## Fame

There are 4 levels of fame: Honored, Prestige, Kingship, and Heroic Spirit.

Fame gives you access to legendary weapons, gears and items. To finish the game you will at least need to have the "Honored" status. The rest are optional.

* >10 Citizens = Honored
* >25 Citizens = Prestige
* >75 Citizens = Kingship (Ruler)
* >75 Citizens + Defeated All Legends (Villager Quest) = Heroic Spirit

To get through the Minecolonies stage, use **Create** for better automation, **Eidolon** and **Interdiction Torches** to keep mobs away from your colony, hire guards from **Minecolonies** or bring **Guard Villagers** to help out on defense, use **Chunk Loaders** to keep the colony working while you go off exploring, utilize the bounty system to get the items that the builders request. Check their individual mod wiki pages for more information!

Fame **CAN** be shared among friends by setting them as officers of the colony. It's important to note that they need to be on the server while your colony hits the required number of citizens to share the fame achievement.

## Reputation

The world operates on two primary reputation system: villager trust and animal reputation.

### Villager Trust

You can increase your reputation with villagers by either killing pillagers, curing zombie villagers, or defending raids (successfully). With that, you can start trading with villagers and start your main quest-line. Be careful not to kill villagers, iron golems, or their allies: Aras and Satyrs. This sabotages the trust rapidly.

You will receive a pop up notification when you reach a certain reputation level with the villagers.

As you continue to build a healthy relationship with villagers, you can ask villagers, guards, or even iron golems to follow you simply by shift-right clicking (or pressing H). To stop them from following you, shift-right click again or press J. Beware though, if you shift-right click a villager with a sword, you will give them your sword and convert the villager into a guard. You can't turn guards back to villagers.

### Animal Reputation

The more animals you kill, the more they will dislike you. You may start seeing smaller animals flee from you, and the bigger guys attack you. On the other hand, get on their good side and they might defend you from mobs such as illagers and skeletons. Be wary of this, as certain animals are fairly strong in this mod-pack. You can get better animal reputation by killing hunter illagers and regular hunters. For some reason they don't like wide boar as well, probably because they attack every kind of creature?

### Huntsman Reputation

Huntsman will become neutral to you once you have killed enough Blood and Madness Beasts. Their neutrality is often desired as they hunt down many monsters and beasts that adventurers don't like, especially during night-time. However, they are also the few mobs that drop coins, which can be to craft interdiction torches; since they tend to spawn in large crowds, they can be a great source of coins.

### Piglin Reputation

Piglin reputation is managed by a mod called "Sapience". Check its wiki page to learn more.

### Conflict of Interest

Often times you will find yourself having to make choices. For example, what do you do when you see an animal attack villagers? Or alternatively, what do you do when guard villagers engage in a battle against the huntsmen? Choosing different actions will heavily impact your gameplay and progression in the game.

Read Next: Obtaining Quests