Breaking row/doc

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This template uses **Module:Breaking row**, a script written in Lua.

This template is used to create a table for the time it takes to mine blocks. The main function is designed for use on Breaking.

## Basic usage

### Parameters

First column
* {{1}}: Block name.
* {{link}}: Set the link, defaults to {{1}}
* {{sprite}}: Sets the sprite ID, defaults to {{1}}
* {{item}}: If set, the row uses {{itemSprite}} instead of a {{blockSprite}}.
* {{note}}: Used to add a note after the title, usually using `<ref>`
* {{textTrim}}: Trims off the stated text from the end of the title. Designed for use with the horizontal function.

Breaking columns
* {{2}}: Proper tool. It can be set to `Pickaxe`, `Axe`, `Shovel`, `None`, or `Any` (default).
* {{3}}: Minimum grade of tool required. It can be set to `Wooden`, `Stone`, `Iron`, `Diamond`, or `Any` (default). Will determine breaking times and when the background turns red.
* {{drop}}:
	+ If set to `0`, it changes the background for the columns that should drop to yellow, signifying it does not drop but is the proper tool.
	+ If set to `1`, the columns will not turn red when below the tool grade. Used because the Education Edition has blocks that calculate times as if a pickaxe is required (including the no pickaxe penalty), but still drop when broken by hand.
* {{shears}}: Sets the shears column. If set to `0`, it changes the background for the main columns to yellow, signifying it does not drop.
* {{sword}}: Sets the sword column. If set to `0`, it changes the background for the main columns to yellow, signifying it does not drop.

Table parameters
* {{foot}}: If set, adds the footer. If set to `2`, it adds the header columns at the bottom as well.
* {{sort}}: If set, the table will be sortable.
* {{hidetool}}: If set, the main tool column will be removed.
* {{hideshears}}: If set, the shears column will be removed.
* {{hidesword}}: If set, the sword column will be removed.

### Multiple names

The parameter {{1}} can be a comma separated list to display multiple block names. The first name will be used for the hardness value.

{{link}}, {{sprite}}, and {{item}} will perform their function on all names in the row if set, unless set to a comma separated list, in which case each part corresponds to the same part of the name, with a part containing only white space setting the name to use the value from {{1}}

### Simple

If {{simple}} is set, the table will not show the "Hardness", "Tool", "Shears", or "Sword" columns. {{2}} will also take the function previously done by {{3}}.

This mode is designed to be used on tool articles, such as Pickaxe, where the available tool is already stated.

### Horizontal

If {{horizontal}} is set, the table will rotate, displaying columns of individual blocks instead of rows. In this mode, the entire table is built using a single call of the template. Individual columns are specified using a semi-colon separated list within the parameters. If the corresponding part of the parameter is only white space, the parameter will use the default value.

When using this mode, the parameters {{foot}} and {{sort}} have no function, and all parameters that previously affected a column will now affect a row.

This mode is designed for displaying a table on block articles, such as Stone.

es:Plantilla:Breaking row/doc
fr:Modèle:Tableau de minage/doc
ja:テンプレート:Breaking row/doc
ko:틀:Breaking row/doc
nl:Sjabloon:Breektabel/doc
pt:Predefinição:Linha de quebra/doc
ru:Шаблон:Таблица разрушаемости/док
th:แม่แบบ:Breaking row/doc
zh:模板:Breaking row/doc