recursal/Fanatic-Fandom huggingface dataset:
Tubby brutes

**Overview**

The first brute (Glor) has a square antenna and her fur color was dark blue and has a axe with a bandana

The second brute (Mai-Mai) has a no antenna and his fur color was white and has a cleaver with a medkit

The last brute (Tie) is infected teletubby that has a blot for a antenna and her fur was lime-green

They are all apart of a group called the Brute trio

**Ages and gender**

Glor: age: 21 gender: boy

Mai- Mai: age: 16 gender: girl

Tie: age: 42 gender: boy
Fortnite

okładka gry

Gra Fortnite znana jest przede wszystkim ze swojego nudnego oraz powtarzalnego trybu *Battle Royalel1-/*.

## Historia ekspansji w Suslikus Ultimus

Gra po raz pierwszy została odkryta przez Majora Gwizdova w listopadzie 2017 roku, po tym jak polecił mu ją jego znajomy Patrykus Snyrus. Na początku gra była interesująca, dodawano do niej nowe rzeczy i krótko mówiąc grało się przyjemnie.

## Powstanie *Trio Gamingowego*

Suseł otrzymawszy Xboxa 24 grudnia 2017 roku, również chciał zaznać przyjemności z rozgrywki i tego właśnie dnia powstało *Trio* *Gamingowe* składające się z: Majora, Szefa oraz Snyrusa.

Początki współpracy tego trio były bardzo owocne, grali razem bardzo często, czasem grał tylko Major i Suseł, niejednokrotnie wygrywali gry, aż pewnego razu Gwizdovowi znudzila się gra i odwrócił się do swoich towarzyszy.

## Upadek Trio i *Nowa Nadzieja*

Wraz z rozpoczęciem 4 tego sezonu *Battle Royale* 1 maja 2018 roku, chęci Majora do gry diametralnie zmalały. Zakupiwszy karnet bojowy, zagrał tylko parę razy, a ok. 6 maja 2018 roku kompletnie zerwał wszystkie powiązania z grą i odinstalował ją ze swojego Xboxa One.

*Nową Nadzieją* gry Fortnite można nazwać nowe Trio powstałe po odejściu Snyrusa oraz Majora, czyli Suseł, Pascalinio oraz Patrovski. Choć ostatnio ich relacje podczas gry w Fortnite są chłodne i nie grają już tak często jak kiedyś to wciąż bardzo często nazywani są *Nową Nadzieją* Fortnite'a, bądź Drugim Trio.

## Prześladowania w Państwie Danielowskim

Po odejściu Majora od gry, ekskomunikował on ją i jej twórców. Z tym wydarzeniem zaczęły się masowe prześladowania wszystkich grających w Państwie Danielowskim, a sama gra została zablokowana w całym kraju i jest dostępna tylko dla niektórych państwowych badaczy zajmujących się chorobami nowotworowymi.

## Przypisy

1. ↑ Serdeczny przyjaciel Gwizdova, o którym wiadomo tylko tyle, że pochodzi z Państwa Danielowskiego i obecnie uczęszcza do technikum.
2. ↑ W Państwie Danielowskim, gra Fortnite została uznana za zagrożenie, które może powodować raka.
Ultra base

The Ultra base was a base that the military used during infection in order in to kill slendytubbies more easier in nighttime missions. It was also used for meeting place for recalled units It is also one of the mega bases that are ran by the military

## Ultra base

### Attack

Drill (Collect) Plasma minigun (3 shots per shot/87 damage),Electric shock (32 damage),Rockets (75 damage per rocket) and Plastric shock (43 damage per crystal) (Survival) Robotic punch (Verses)
Teletubbie Agency Center

This was founded by Tice he was a lime green tubbie and was kept hidden from the other tubbies. At first the T.I.A (Teletubbie Intelligence Agency) was using it as a teletubbie secret lair were the machines would work . But after 8 years they made a base just for that

it is known to have the most interviews in the workforce. It is unknown if the center was completely abandoned or if it has people running it.
Roo Roo

Roo Roo (or known as Vortex) is a Cyan colored fur and an bracket (]) as an antenna

### Looks like (DNE)

Roo Roo has Cyan colored fur and a bracket as a antenna and has burn marks on her tubby screen and her arms. She also has dried blood on her arms

### History

Roo Roo is a Teletubby that one of the few tubbies to leave the Teletubby Crvain facility along with her friend Ben she had to do "training" at her time there. Vortex has a cell in block 1M during her time there she was retrained because she *"Wasn't ready"* for the harsh world, Roo Roo was there for 10 years strait. She was taken away at the age of 5 weeks old

### Related games

* Slendytubbies: Caxi's side of the story
* Terrors of the facility
No-Arm Tubby

the "No-Arm Tubby" is a infected slendytubbie. He appears in present day cabin (day).

## **Description**

No-Arm tubby is a dark cyan colored teletubby with pale skin. He has an antenna which look similar to a question mark. His eyes are pure black with blood coming out from it. he has a smile on his face. He has no arms which were ripped off by tinky-winky. He has blood stains on his body in random places.

## **Histroy/Background**

The No-Arm tubbie used to work with the military. One day he was sent out to the main lands due to tinky-winky killing all the soldiers sent there. He was caught by Tinky-winky who ripped off both his arms and infected him before he was killed. He bleed out. Eventually he was revived and at that same time a military plane landed with the objectives to search and look for him. He snuck onto the plane and hid when the soldiers came back after finding nothing. While on the plane he murdered both soldiers on the plane as well as the poilet causing the plane to crash in the present day cabins. There he got out and has been wandering it since. atleast until he mutated into Crab tubby
Nightmare tubby / eramthgin

the nightmare tubby (or eramthign which is it name) is the threat in Eramthgin's Domain. He us very similar to the shadow tubby.

## Appearance/description

he is tall and slender. His entire body is red. He has no anttenna. His eyes are large and pitch black. He has no mouth. His fingers are long and sharp.

## History/Background

His background is unknown

###

## Unique playstyle

The nightmare tubby will work like tinky winkt for the original slendytubbies. He will know where the player is at all times and the more custards the plauer collects the faster he will become
Slendytubbies:4

Slendytubbies:4 or ST:4 (For short) is game were the Guardian is trying to a cure to noonoo's virus but that is not all. This game is also about very old tales of the mystical tubbies named Mai, Vai, Diffi. There are also other things about this game.

### Campaign

The campaign is a 7 chapters in all and there are a lot infected tubbies along with alive tubbies. There are also missions as well Chapter 1's missions are: Harcion, New world, new threat...
Sanatorium

The Sanatorium a is place were tubbies of "special importance" are beaten,tortured, abused, and experimented on, from in the inside of the Sanatorium there 3 floors it is guarded by at least 21 guarded by (mainly) volunteers and staff witch makes it difficult to leave or escape it is also guarded by robots

### First floor

first floor has for cells and the number station, and doors to the playground a sign a the left will lead you to socialization room were (as the name implies) this is were test subjects are allowed to socialize and draw. While on the right is were another playroom.

### second floor

second floor was the experimentation,torture, and beating/abuse chambers while there is a Psychologist room there is also a map to show were you are, in addition there are some rooms some are named Identification rooms while others are labeled as samples

### Third floor

The three last and final floor has more torture rooms. It has a playroom, relaxation station,llibary and a secret den (For the coat tubbies to have parties and "fun") there is a sign pointing to a central server were the computers,lights, and most electricity inside the building there is also a about 5 rooms that are labeled as escape chambers.

### The escape chambers

they aren't as they seem they are actually (depending on witch you go through witch will decide your fate) they are more of execution chambers the first one is **freezing** to you death the second one is were you are **beaten by cleavers** while the third and fourth ones are requested because of the sheer brutality of death the third one or known as lased death this is were the subject will be tied up on a bed and then a laser will fire when the coat tubbies will inject substances inside the body to mainly damage organs and red blood sells witch cause a immune resonance they actually injected a tubby virus call AZS witch kills (in the right conditions) fast
Ice realm

The ice realm is plain of existence where nothing but ice and snow is present in terms of weather. The ice realm is also called ice hell, for those who are send here they meet the ice guardian, this realm is also in control of what is called ice world. The ice realm is also weird, the reason is because unlike the other world, the ice realm is place that entered through of what remains of the teletubby arctic. However, if you enter the ice realm and are wanting to get back you better hope that the back to Earth portal is open or other wise, your out of luck... One day the realm changed...

That day the ice guardian and the few people that was there seen something that changed the realm, a weird teletubby that has Light orange fur and with a double dipstick changed it as a whole by making it rain hail and big chunks of ice and then leaving, but wasn't expected at all was that weird glitching portals started to form this caused beings known as void borns to start flooding the realm. Since then the tubbies have been at neck and neck for both control and complete habitation of the realm. It is often that tubbies that arrive won't understand anything that's going on,

this is because either A: they haven't been been there before Or B: Their memory is wiped.
Newborn teletubbie machines

**DO NOT EDIT!**

The newborn teletubbie machine was created by Hain in order in to repopulate earth and stop the virus an bring more normal teletubbies. The machines has pipes connected the machine to make newborns the gas is call Masxi to create newborns inside the pod, the machines (Hain created 8 newborn machines) has the control panel to shut it off and open the pod for a mother can adopt a newborn. This system is called Foster born this system is simple but it takes 3 days for it to end. The newborns are the same as normal teletubbie but antenna grows slower and if the Masxi leaves the pod... the gas will suffocate anyone that is in the room the newborn machine the location is in the underground newborn complex. The workers are not allowed to tell their kid were they came from because of a tracking voice tracker the newborn machines has to be under constant care because of the complex. The newborn machines are also every siccative.
Paradox facility

The paradox facility is place were teletubbies are welcomed to rubble and what remains of the old facility that used to be a sic-if facility now it is a abandoned facility that stands on what remains of an old laboratory. The paradox facility is now is a place of spirit and death for any teletubby, paradox facility is now an death-house. Paradox facility is abandoned because of an experiment gone wrong, or known as the Outbreak event. It also has technology that 50 years into the future the technology was never released to the public because of the damage that it could do to the world.
Eon custard

It's light blue in color, with a sweet sent to it, the custard is also tastes like electricity and apples, after eating it the tubby would (at first) would feel internally shocked, and alot of pain. But after about a few seconds the pain will stop and then an apple like taste. The custard was created by Eon tubby and was made in her home, it is said that Eon custard is like medicine because of it's medical like properties.
Cabin forest

Cabin forest is a large landscape that has forests,stones,trees,cabins, and lakes the forest is bigger than that of the mainland. The forest home to many tubbies some of witch are Forest tubbies and nature tubbies those are some inhabitants of the forest the forest is known for the nature that is mainly there are also schools there to it has a blocked off section and no tubby should be in this area. There are also small hills,wooden parks,paths,stores,schools (witch is made of bricks),meat factories (were no trees are). Every day was a nice day for Teletubbies who were hoping for a good home workers at the underground creation station watches the creation machines, test the tubbies, and fix the machines. This forest is separated from Oceanwood city.

### Blocked off area

Or known as Massacred zone, this zone is were cannibal tubbies roam in for many years this is blocked off because of reasons.... This part of the forest is a death trap.

### Backstory of the *Massacred* zone

Recording to the forest local history book the old zone was used for relocation station were tubbies can make their cabin or buy one. But after 7 years a big massacre happened and 2,104 tubbies were killed here Geo was one of many tubbies died within the night. However the cannibals were imprisoned because of their actions. However it was unclear how noonoo's virus couldn't spread. It was gated off because quarantine.

### Multiplayer

**You are NOT allowed to use this in stories or make an OC about the map!**

Cabin forest is a large landscape that has forests,stones,trees,cabins, and lakes

### Linked to

* Quarantine zone
* Teletubbie islands
* Old creation facility
* Rocklands
Blue custard

The blue custard is not infected with noo noo virus the custard is a special type of custard, because of the following

* It makes the tubby healthier
* Makes the tubby more immune to noo noo's virus

blue custard is a custard found in lake areas and in cold Clements. It (along with the Eon custard) is not infected but rather a rare type of custard that unknown to tubbykind most think the humans created this type of custard, while others think that it was genetically modified custard created in a lab...
Subject 8236 A

Subject 8236 A is classified as a extremely dangerous unknown thing that is widely known to cause extreme damage/harm to victims and any other live soul. It is unknown of how get it's abilities however we know that it will destroy anything in 8236 A's path to get to the victims however if that soul survive to attack then that tubby will be showing signs of an unknown virus that is not treatable. 8236 A is described as the fowlling

- Abnormal fur and antenna

- Shapeshifter

- Four arms

- No tubby screen

- Very fast

8236 is no mercy at all plus not showing sympathy for anyone only for the abnormal looking cat. He is guessed to be powered by fear this could tell that the tubby gets extremely scared and starts crying then 8236 A is able to kill
Finn

Finn is Teletubby that has coral green fur color and has an snowflake a antenna. She was one of many tubbies being very angry for an abnormal reason he was a tubby that lived in a zone called "*the* d*eathie zone*". Finn has an HQ in the center of the zone, she kills Teletubbies that dare into his turf. She kill tubbies by torturing, experimenting, and brutally beat tubbies the ones who are loyal are Finn's slaves they are forced to brutally kill Teletubbies with mercy. Finn is a psychopath and has a short temper.

### The "*Deathie*" zone

The deathie zone was named this because of the amount of death that places in this zone, many go missing but to never be found.

### Death (Torturing)

Finn often uses her slaves to give her torture tools and most other times a electrical collar and throws them in a sell to be then trained the next day just to be tortured. They often die after 2 days of blood loss. How they are tortured is being beaten by cleavers, whips, medal pipes, and burning torches. After that they are set on fire and then injects acidic chemicals into the teletubby, after all this they are then forced to cut patch of skin off themselves and then forced to cook the patches of skin that was cut off. And sadly if they don't comply then they baked in a oven for Finn to eat
Inverted tubby

Inverted tubby or glitch tubby, is a teletubbie that isn't even real rather a teletubby that is a hallucination that follows the person who is having the hallucination, Inverted can really mess with people's view of reality. Inverted can also change a planet's anyway she pleases, she can also change things about reality such as location, environment, time of day, and year.

She is a weird entity with other abilities, for example she is able to change a person's DNA and sometimes their RNA, she can also enter the other world despite her not being a teletubby that lives there. She can also create and destroy worlds, stars, and galaxies Inverted doesn't apply to the laws of nature nor physics. She lives in a reality known as Novica Space. Inverted can also alter andor outright change form at will. Although she lives in Novica space, she normally stays there in that place she isn't a hallucination rather, she is respected. It is also suspected that Inverted is one of many children of Arus, this could explain why Inverted can destroy things such as stars, planets, and other powers.

### Facts

* She speaks in a inverted form of English
* It is possible that she is one of Arus' daughters
* She only destroy things if Inverted has to or out of fear
* As many powers that she has, it does cost her energy
* She has a crush named Arty
Fear tubby

## Basics

> "Oh hi there white tubby! I am Fear!"
>
>

- *When meeting the guardian*

> "I am truly a monster, It is just beneath my skin I feel like a monster!"
>
>

- *Talking to himself outloud*
Fear tubby is not a infected tubby he often talks to himself because he has little friends and because he is lonely all of the time, he doesn't really know anything about the world around him. Fear was very happy person even though the 1st outbreak due to smarts he knows little about the world then anne started to date him he was scared of her because that she carries her gun all the time. After he met the guardian he met new people Fear often gets himself down due to the past and that he has 3 friends left from the infection another quote he says is

> " Death is here to take us away"
>
>

After many years of dating Anne he was leaking a black substance from his eyes, apon his report he was ATYQ-2 + so he was killed at 42
Crab tubby

## Description

His fur color and antenna stay the same. This pypils are red and his eye are still black. He is taller then a normal teletubby. Unlike the no-arm tubby he has recovered his arms. His wrists and ankles are swollen. his hands are claws very similar to the scorpion newborn. His mouth is now insect-like
Tiyer

**Overview**

Tiyer was a cyan tubbie that worked at the Teletubbie base and was good friends with Ruck,Amy, And Tock he was a nice guy.

**History**

Tiyer was born 15 years before the events of slendytubbies 3.When he was younger he was the popular kid. When he was 17 yo he worked at the family health care (And yes he had a family) 2 years later he was working in the Teletubbie base it was unknown of how he was infected.
Furbolg

The Furbolg are the newest playable race for the Alliance and the sixth official member of the faction. They were added as a playable race in the Forgotten Isles expansion pack.

## Description

- Increased rested exp gain.

- Armor increased.

- Increased skill in cooking.

Furbolgs are a hulking, ancient race of bear-men and one of the oldest living races on Azeroth. Like their Night Elf allies, Furbolgs are known for their peace and harmony with nature. Once one of the most peaceful races on Azeroth, Furbolgs have been spurred into action after corruption has plagued their once quiet homes. At the request of their old Elven friends, they have joined the Alliance to combat the darkness.

## Classes

Warrior

Hunter

Priest

Shaman

Druid

Warlock

Death Knight (Grizzly Hills Furbolgs)

## Zones

Barrow Dens: 1-12

Aerymyst Forest: 12-20

## Mount

After years of living underground, the Havenclaw Furbolgs have tamed the native mole creatures to serve as their mounts
Secret den

The secret den is an underground lair that is were Hain watches all day and night, he watches over lake viline. The secret den has:

* Storage room
* Overwatch room
* Blueprints for the blue custard machines
* New teletubby creation machine room
* Experiment rooms
* Small weapon room
* Exit

The secret den was abandoned then Hain died his friend Glor took over the den. The "secret" den was found in the story The family by Caxi and Jmin,. Afterwards the den was also as hideout for when the weather is very bad. One of the rooms was transformed into family room
Saval

Saval is teletubbie that was found with Grodie in a side of a mountain.

## Backstory

Saval was taken by the coat men at a young age he was being trained along side with his group. After about 4 years of being with coat men he was tried of the training him, Grodie, Jore, and forac escape but with no success they got very painful training the next day. He was hurting so bad from training that he could beardy could move the next day the training got even more painful he then fled into another room with the remaining energy that he had he pushed a heacy box infront of the door, he then was in the other training chamber Grodie and Voss followed him to the storage room they grabbed a pick axe then they ran to the mountains. They stopped every 3 days to steal custard from houses to get food, after about a month they arrived at the mountains and start mining at the biggest stone and after about 7 mins they built a fire to keep warm after 5 years the snowing stopped and their hiding spot was found
Levi

Levi is Teletubbie that has brown as fur color and he his antenna is a V is in slendytubbies: 4 Chapter 2: On the run. He is a tall tubby at 5.3 it is true that his friends John, Tain, Cath, and Eon hasn't ever liked custards they like Eon custards. He is in slendytubbies: 4 Chapters: 3 (New creation), 4 (Emotional day) 5 (New hope).

### Weapons and stuff

**Weapons-**

* Chainsaw (On his back)
* MSAR (In rifle holder)
* Knife (Knife holder)

**Stuff-**

* Family photo
* Safehouse code number
* Blue coat
* Fur dye (Dark blue)

### In campaign

When you first meet him he is shy, quiet and mean but as you go he becomes nice and kind
I Spy Dig In

**I Spy Dig In** is a board game based on the I Spy series.

## Instructions

Each player has a card with six objects. During each round, players are given 15 second to dig in the bowl of objects using both hands. Then, everyone gets to dig in using one hand each. Whoever finds all six of the items on their card wins.

The official instructions can be found on the company's website: https://www.universitygames.com/instructions

## Contents

* 128 I Spy objects
* Bowl
* 12 double-sided cards
* Sand timer
* Instructions
Sargai Tubby

Sargai tubby is a special teletubby because of four reasons, he is also mistaken for a infected teletubby.

* Born gifted (Science and mechanics)
* Extremely intelligent in tests
* As more strength than a normal teletubbies
* Able to teleport

Sargai tubby is able to kill newborns faster than a normal teletubby, Sargai can also remember old friends such as Helen and Dillain. He is able to tell if a teletubby is infected with any kind of virus, Sargai is also able to fix machines and other types of electronics, when he was 10 he won the award of *"Mechanical Science Teacher".* Sargai is a "Abnormal" teletubby by many teletubbies by the way he looks and acts, but many tubbies say is a normal teletubby but Sargai has tricks up his sleeve, since he was born was able teletport and his favorite paces are Science centers, Teletubby space station, Droid facility. Because he was abnormal he bullied in school for the way looks and acts (Like I stated before) Sargai was able to outsmart anyone, Sargai was a Teletubby with
Facehugger

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**Agradecemos sua colaboração!**

Após um Ovomorfo se "chocar", ele revela o ***Facehugger*** (Literalmente "Abraçador de Rosto" em inglês). O objetivo do *Facehugger* é se prender ao rosto da vítima e transmitir oralmente um embrião de Xenomorfo pela garganta da vítima. A vítima permanece em estado comatoso durante o processo, o que pode levar várias horas - assim que o processo estiver concluído, o *Facehugger* irá se soltar e morrer. A gestação do embrião geralmente é incrivelmente rápida, variando de algumas horas a um dia para que ele se desenvolva completamente.

*Mais Informações a serem adicionadas...*

## Galeria

O *Facehugger* visto nos acessórios do Alien, juntamente com o Ovomorfo e outros acessóriosO *Facehugger* visto saindo do Ovomorfo no golpe especial **Ovomorfo** do Alien
The frozen city

> "You are in a clearing, let you're fears and worries drift away and let peace be inside your hole body. Let your dreams wash over you as a mist that sooths you to peace the buildings and trees are so tall they touch the sky. There are no limits to this place. Make the bad memories fade. You are at peace. Your life is at peace. Think of the happiest memories that you have seen inside your life. You are in control."
>
>

> - Savi tubby
>
>

The frozen city is a OC of the frozen forest. It is also in slendytubbies:4 it is also in multiplayer of ST:4 as well, It is a map in Slendytubbies: line of death and life (Coming soon) the threats are Failed military experiment and Nace. The tubbies who were quote on quote therapy is very affective on kid Teletubbies that have anger problems or extreme suppressed hydra system problem or ESHSP for short. It is a in the mission/chapter 7 in ST:4 the mission is called Biohazard.

### Soundtrack

https://www.youtube.com/watch?v=igExnv7qRcI

### Looks like

It is a place that is a heaven of peace nothing else
Teletubby fields

This is a place were unsinful tubbies (Teletubby fields A.K.A.: Heaven) The souls that are here come from the ice field (Normally) souls can enter from to ways

1. Exit the ice fields
2. Udone of of their sins

### Souls

* Tinky winky
* laa laa
* dipsy
* po
* Fa
* Ace
* Xaci
* Bex
* Bixie
* Neff
* Harc
* Nif Nif
* Tain
* Hain
* Normal newborns (Zar, Tin, Lars, Sugar, Icey)
* Ice tubbies (James and Lain)
* Yice
* Gril
* Arrow tubby
* Yeti tubby
* Claw tubby
* Ice guardian
* Insane Teletubbies
* Weo

### Areas

* Ghost cafés
* Ghost Ice lakes
* Ghost Playgrounds
* Ghost Beach
* Ghost graveyard
* Ghost memory muezem (Spelling mistake)
* Ghost cities
* Ghost school
* Ghost clinic
* Ghost forests
* Ghost gates
* Ghost Teleport station
* Ghost Cabins
* Ghost train station
* Ghost custard facility
* Ghost Moon base

### Overview

It is a big land mass that has

cafés

Ice lakes

Playgrounds Beach

 Graveyard Memory muezem (Spelling mistake)

 Cities School

 Clinic Forests

 Gates Teleport station

 Cabins Train station

 Custard facility Moon base

Head office

for every tubby to enjoy but you see for most tubbies they are given a second chance at life, that kind of treatment is for tubbies who ready to leave to spirt world. But if they die again they don't get another chance. The teletubby fields is a legend that is true, it goes that any teletubby that has done more good than bad are allowed entrance to the fields.

### Linked to

* Winter space (The other side of the teleporter station)
* Ice field (Holding space)
* Teletubbie ghost lands (The ghosts of the tubbies who were nice and got killed)
* Blue void (The neighboring Haven)
* Land of the fallen (W.I.P.)

###
Teletubbie Base (My verion)

**Description**

The teletubbie base this is were the machines work and were the machine give life. There were a lot of workers that work there after the 'incident' Ruck had to shut-down the machines for a long time. But it was abandoned for 12 years but was still operational and was opened 3 months later... When it was reopened the new staff and CEO was fixing a lot of stuff. The CEO beefed up security with guards...

**The Incident**

The incident was brutal apparently the old lab was experimenting with tubbies that was insane,aggressive,genetically modified & 'Special'. But the not one,not two but three insane tubbies left and killing 12 staff. Those three tubbies were killed on site. And had many chemical custards at the time

The s**uing**

 It was sued because of a staff member killing 4 kids in 3 weeks...

Threat:Tiyer
Fusion-borns

Fusion-borns are the toughest type of newborn to date, what makes them very tough is because they are half newborn half tubby that have been bio fused by a bio fusion surgery. It was a project called "Project fusion", and (FYI: Fusion borns have powers as well.) It is common for people to mistake them for normal infected at first glance, Fusion-borns are known to respond loud sounds and to be cold or hot places. Fusion-borns are rather really good at tricking others into believing that they normal teletubbies.
PlayStation 3

O **Playstation 3** (originalmente comercializado como **PLAYSTATION 3**, e abreviado como **PS3**) é o terceiro console criado pela Sony, lançado no dia 11 de novembro de 2006 no Japão. O sucessor de PlayStation 3 é o PlayStation 4.

Uma característica importante que distingue o PlayStation 3 de seus antecessores é seu serviço unificado de jogos online, a Sony Entertainment Network, que contrasta com a antiga política da Sony de depender de desenvolvedores de jogos para jogar online.

## Relações com Mortal Kombat

Mortal Kombat vs. DC Universe e Mortal Kombat IX foram lançados exclusivamente para o Playstation 3, e Mortal Kombat X foi exclusivamente para o Playstation 4 .

## Referências

1. ↑ http://shoryuken.com/2015/08/28/mortal-kombat-x-for-playstation-3-xbox-360-has-been-canceled/

## Notas

1. ↑ E seria para o PS3 também, no entanto, o lançamento foi cancelado e atualmente é exclusive para o PS4, Xbox One, Android, iOS e PC .
Máscara de Rain

A **Máscara de Rain** é uma máscara de ninja de aparência régia usada pelo traiçoeiro guerreiro edênico Rain. Ela também apareceu como outra Relíquia colecionável dentro do *Modo Konquest* de *Mortal Kombat: Armageddon*. O traidor edeniano Rain usa esta máscara facial como um significado para esconder sua verdadeira identidade como um antigo príncipe de Edenia e filho de Argus há muito perdido.

## Aparições em outras mídias

### Aparições em filmes

Interpretado por Tyrone Wiggins, um Rain mascarado fez uma breve aparição em *Mortal Kombat: Annihilation* como servente de Shao Kahn. Ele foi morto por Shao Kahn em um estágio relativamente precoce do filme, por permitir que Kabal e Stryker morassem, quando Shao Kahn o derruba em uma fogueira usando seu Martelo Espectral.

### Aparições em TV

Rain fez uma aparição com sua máscara diferente durante um episódio de *Mortal Kombat: Conquest*, onde ele foi interpretado por Percy Brown.

## Galeria

Um Rain mascarado em *Mortal Kombat: Annihilation*.Rain com sua máscara de ninja em *Mortal Kombat Trilogy*.Percy Brown protagonizando Rain em *Mortal Kombat: Conquest*."Príncipe" Rain, que foi um antigo nativo de Edênia e sempre usa sua máscaraMáscara de Rain em *Konquest*.Rain usando sua máscara em *Mortal Kombat 9*.Agora no Modo História de Mortal Kombat X, desta vez está usando uma máscara diferente.
Andrew Bowen

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**Andrew Bowen** (nascido no dia 31 de Marçio de 1972) é um dublador Americano. Bowen é mais conhecido por suas aparições na série de comédia *MADtv*.

## Personagens dublados em Mortal Kombat

Andrew dublou Johnny Cage, Rain e Smoke em MKX.
Servant

Once a Religion is selected, a servant may be bought for a large amount of Faith. Each servant has two effects which can be bought using Holiness. There can only be one Servant at a time.

The Guru gives bonuses for rituals, helping with production.

The Missioner gives additional faith and holiness, helping to unlock high cost religious features more efficiently.

The chaplain gives combat bonuses, helping combat automation and increasing hero hp.
Ovomorfo

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Um **Ovomorfo** é onde o ciclo de vida de um Xenomorfo começa. Eles são colocados por uma Rainha Xenomorfa. Quando um ser vivo que não é um deles entra em contato físico ou perto do raio do ovo, ele se "choca" e revela o ***Facehugger*** parecido com uma aranha. (Para mais informações, veja: Alien).

## Galeria

O Ovomorfo como visto nos acessórios do Alien.
Rain/Lista de Movimentos

* Chute alto, Chute alto, Chute Baixo, Chute Alto, Trás + Chute Alto, *Super Roundhouse*, *Super Roundhouse, Super Roundhouse*
* Chute Alto, Chute Alto, Chute Baixo, Chute Alto, Trás + Chute Alto, *Super Roundhouse*, *Super Roundhouse*, Uppercute.

### Golpes Especiais

* **Órbita de Controle da Mente:** ↓ → + Soco Alto
* **Relâmpago:** ← ← + Soco Alto
* ***Super Roundhouse:*** ← + Chute Alto

### Fatalities

* ***Upside Down Uppercut:*** → → ↓ + Soco Alto (Próximo)

* ***When Lightning Strikes:*** ↓ ↓ ← → + Chute Alto (Rastejante)
* **Stage Fatality:** → ↓ → + Chute Baixo (Próximo)

* **Animality:** Bloquear, Bloquear, Correr, Correr, Bloquear (Rastejante)

* **Babality:** → ← ← + Soco Alto
* **Friendship: ↓ → → →** +Soco Alto

## Mortal Kombat: Armageddon

### Golpes Especiais

* **Water Blast:** ← →
* **Shocking Bolt:** ↓ ↑
* **Mystic Vapors: ↑ ↓**
* **Windy Feet:** ← →

### Ataques de Combo

* ***It Pours:*** ,
* ***Right as Rain:*** ,  → +
* ***Dehydrate:*** ,
* ***Watery Grave:*** ← + ,
* ***Waterfall:*** ← + ,  +
* ***Spill Over:*** , ,
* ***Moisturize Me:*** ,  ← +

### Tags Rápidos

* ***Thicker Than Water:*** , , → + , Tag
* ***Rain Or Shine:*** ← + ,  + , Tag

### Combos de Tags

* ***Rain And Suffering***: , , Tag
* ***No Rain, No Gain:*** , , Tag
* ***Dead In The Water:'** ,  Tag*

### Movimentos Especiais

* ***Water-Port:*** ↓ ↑ (Pode ser executado no ar)
* ***Super Kick:*** ↓ ←
* ***Water Bubble:*** ↓ → (Gire o manípulo para mover a bolha)
* ***Geyser Kick:*** ↓ ←
* ***Lightning:*** ↓ ←
* ***Aqua Splash:*** ← →
* ***H20 Boost:*** → ↓ ←

### Golpes Aprimorados

* '***Aqua-Port:*** ↓ ↑ (Pode ser executado no ar) + R2
* ***Power Kick:*** ↓ ←  + R2
* ***Hydro Buble*** ↓ → + R2 (Gire o manípulo para mover a bolha)
* ***Thermal Spring:*** ↓ ←  + R2
* ***Thunder Storm:*** ↓ ←  + R2
* ***Aqua Blast:*** ← →  + R2
* ***H2O Buff:*** → ↓ ←  + R2

### Finalizadores

* ***Bubble Burst:*** ← → ↓ ← R2 (Pulo)
* ***Does it Sting?:'*** ↑ ↓ ← →  (Pulo)
* '***Stage Fatality:*** → ↓ →  (Próximo)
* ***Babality:*** ← ↓ →  (Pulo)
Karven the Hunter

Karven the Hunter is the second boss of the Temple Terrace and guards the entrance to the temple grounds. He stands up on a wall with one of four random pets.

## Strategy

The entire area must be cleared before pulling the boss. Mobs won't spawn upon fighting, but it helps to have as much room as possible for this fight. The boss can only be pulled at ranged. Don't worry about having someone other than the tank pull, as the boss doesn't have a threat table for the first half of the fight.

The boss will have one of four random pets beside him. A panther, a boar, an ape or a crocodile. The mechanics of the fight will change slightly depending on the pet.

### Phase 1:

Upon pulling, Karven will send down his pet to fight the group. During the fight, Karven will shoot arrows at random players, dealing light damage. On heroic he will shoot poisoned arrows at some players. This should be debuffed.

Panther: Fast and medium hitter. Pounces on random players and deals heavy damage to them. Rends.

Boar: Charges random players. Dodgeable. Hits hard.

Ape: Pummels the ground. Must be avoided.

Crocodile: Breathes out poison balls at players that leave poison on the ground. Must be avoided. Moves slow and hits the hardest. Must be kited.

The pets are roughly similar difficulty, but the crocodile is the hardest as it requires a second player to kite in phase two. The order from easiest to hardest is, Panther, Ape, Boar, Crocodile.

The group will fight this pet until it reaches half of its health. At this point, Karven will jump down and fight with it.

### Phase 2:

Karven will jump down and fight with his pet. The fight ends when Karven reaches 40% of his health. If his pet reaches 1% hp in the fight, it gets knocked out. This sends Karven into a frenzy, increasing his damage.

Karven does not do much damage and can be disarmed. He has a normal strike ability that he casts on occassion and an ability where he rains down arrows on all players, dealing group damage.

## Abilities

Toxic Dart - Karven shoots a random player. Debuffable.

Vicious Strike - Karven strikes his current target for medium damage. Uninterruptible.

Arrow Assault - Karven rains down arrows on all players for 5 seconds. Uninterruptible.

## Loot

Leather shoulder - nature damage

1H Axe - Frost damage

Mail boots - Spirit

## Achievements

Animal Attack Force - Defeat all of Karven's pets.
Galord

Galord is a helpful,useful, and a fighting robot Galord lives in the rebuilt mainland and the report facility. He is very opened minded to everyone until the massacre of November. He also talks to Sara (one of his best friends).

## Quotes

> "It is going to be alright Sara, please tell me what happened."
>
>

> **- *Trying to get one of his friends to calm down and tell him the problem* *is***
>
>

> "Why did this have to happen to me?"
>
>

> ***- Talking the cyborgconverter that did the operation on Galord 12 years after the operation.***
>
>
Trident's Rest Inn

## Innkeeper Barsley

*The inn has come a long ways, hasn't it? No thanks to you. I just wish we had enough staff to keep up with the adventurers constantly sailing in...*

## Chester Fizzlebinks

Chester Fizzlebinks is a gnome drunkard who dances on the bar when given an ale.

## Urgon <Town Glutton>

Urgon is a furbolg who sits in the inn, constantly being brought food by the impatient and frustrated waitress. He devours entire feasts on his own and constantly demands more food. Urgon is a questgiver in low level Shimmering Coast.
Cathedral

The cathedral is a Religion building which gives a +1 boost to monks per Bishop (worker) in the Cathedral. Cost starts at 180K wheat and grows +15% per bishop to hire. Additionally, you also gain access to Relics.

Relics can be purchased with Faith for permanent bonuses. In addition to the two relics offered by the cathedral, each religion has its own unique relic which can be acquired when that religion is chosen.

Can be upgraded to Pyramid with Empire Points

At Egyptian level 2 - every pyramid give +50% bonus gold on abdications.

At Egyptian level 3 - every pyramid adds +5 holiness per second.

#### Cost:

* 15M Stone,
* 300K Gold
Mag'korok Dens

Mag'korok dens is a small den / fortress packed with a ton of mobs. This is one of the most densley packed Isles dungeons and is comparable to Shadow Labs in that regard. Karzen who is first encountered at Temple Terrace is seen here and finally defeated.

## Bosses

Boar

Brogg

Arena (optional)

Ogre

Kar'zen the Hunter

## Stealth Run

This dungeon became a popular gold farming location for rogues and druids after a troll rogue posted a 50 minute stealth run onto YouTube, showing a path to a chest that had a chance of spawning a BoE blue cape.
Antio'Lus - Burning Mask of the Vanquished Reaper

Antio'Lus - Burning Mask of the Vanquished Reaper is the highest level legendary obtainable and currently the only legendary available from The Forgotten Isles expansion.

Antio'Lus is the most unique item in the game. It is the first legendary in the game to not be a weapon, being an epic sentient mask that in lore grants the wearer immense strength. It's also the first legendary that adapts to the wearer's spec, thus being usable by any player.

The mask drops as an epic item off of Cho'Gall, the final boss of Bluetalon Fortress. At first it is not equippable. The item starts a long quest chain that ends with a server event of the player having the mask sealed to their face.

Classes:

Mage

Shaman

Warlock

Warrior

## Notoriety

The prestige of the mask, its rarity and its availability to anyone makes it a magnet for guild drama. Earning it the nickname: Antio'Lus Burning Mask of the Vanquished Guild

## Random

On random it was a shaman only item with unlimited availability that had a questline.
Zhalith the Ancient Devourer

Zhalith has been terrorizing the Forgotten Isles since ancient times. A mysterious beast, no one knows what it is. It is sentient and intelligent. It wiped out the night elves that lived on the island before the trolls. Zhalith has a small army of spore infected servants, one being Rexxar.

## Quotes

Upon killing first trash mobs:

Aahhh. Intruders have entered my cave. What do you seek? Honor? Riches?

Random throughout the cave:

I will strangle you until you can no longer breathe.

He seeks to destroy your world? He's not the first. He's not the last.

His mind hears the whispers. The tree is no longer my friend.

Running down the water path:

My roots run deep, they touch the deepest of places that your darkest nightmares could never fathom. Entire armies have come here before you. They were nothing.

Introduction:

Malfurion? You do not intimidate me. Your existence has merely been a blink of my eye. When you were born, my vines had already seen the farthest of places.
List of Dungeons

Akua'ket Temple Terrace (80-83)

Speartooth Fortress (81-84)

The Great Wall (82-85)

Boulder (83-86)

Crystalvine River (84-87)

Tomb of the Fallen Emperors (85-88)

Cavern (86-89)

Mistspire Temple (87-90)

Val'shanoth (88-90)

The Lumber Mill (89-90)

Mines: Caverns (90)

Mines: Machinery (90)

Mag'korok Dens (90)

Native Village (90)

The Front (90)
Shade of Batharemen

Shade of Batharaman is a secret, optional heroic only boss in Akua'Ket Temple Terrace. The boss is required for attunement to the Akua'Ket Halls raid instance. The boss can only be accessed by those with the quest, by a rogue with a maxed out lockpicking skill.

Batharaman was one of the first Night Elf mages who controlled the temple before the trolls came. He is now a ghost haunting its halls.

## Accessing the Boss

On the north end of Akua'Ket Terrace is a small path that connects Orzel and Jogul's wings. In the middle of this path is a small crack in the wall. If you go into this crack you can find a small crevice through some spider webs that shows a locked door. This door can only be unlocked with an Ghostlight Key given by the Akua'Ket Temple raid attunement questchain. It can also be opened by rogues with max level lockpicking.

## Summoning the Boss

There are five fires inside that must be lit at the same time in order to summon the boss. Once they are lit a small RP scene plays and then the boss will attack.

## Strategy

Because this boss is meant for an attunement questline, he isn't easy. Your group should be more geared than what you would need to clear the rest of the dungeon. Full dungeon sets are recommended.

## Abilities

Mana Siphon - Batharaman begins siphoning mana from the player dealing the most healing. Can only be stopped when three or more players run in front.

Teleport - Batharaman takes a random player and teleports them to a random area inside the temple, fighting them one on one. Lasts until the rest of the group kills the shade adds that spawn.

Reflection - Batharaman reflects all damage for 10 seconds.
The Shooting Room

## Strategy

Velzix is a unique fight where you chase him through the fortress gauntlet. Each phase lasts 25% of the health, after which he retreats to the next area where he shoots arrows at you. Once you reach him again the fight resumes except Velzix will have one extra ability.

When you enter the room, Velzix will be waiting.

### Phase 1: 100-75

Velzix during this phase will only cast two abilities. Archer's Leap, where he jumps back and shoots arrows until the tank catches up. And Swift Strike, a medium physical damage attack.

At 75 hp, Velzix runs down the hallway. He will shoot arrows that must be dodged as you run towards him.

### Phase 2: 75-50

Velzix gains a new ability during this phase. Flame arrow. He shoots it a random player that deals fire damage to everyone around them. Not removable

At 50 percent hp, Velzix runs through another room that has archers doing target practice. You must time your way through their gauntlet of arrows.

### Phase 3: 50-25

Velzix gains a new ability during this phase, ice arrow. He shoots it into the ground at a random location. If it gets damaged it explodes and freezes everyone in place for 10 seconds. It can be damaged by the fire aoe from the flame arrow dot.

At 25 percent hp, Velzix leaps up over a pit of fire to his next area. Players must chase after him by timing their jumps on platforms that activate and deactivate. All while avoiding Velzix's timed explosive arrows that destroy certain platforms.

### Phase 4: 25-0

Velzix gains a new ability during this phase, arrow spin. He spins and shoots arrows, dealing medium physical damage to everyone.
Ghul'Zar and Ax'Swor

Ghul'Zar and Ax'Swor are two troll warriors that train warriors in the war hall. They fight seperately until fighting together for the final phase. This boss fight is generally considered to be quite easy.

## Strategy

After clearing the room and finishing the arena event, either Ghul'Zar or Ax'Swor will attack the group. It is random which one attacks first.

### Phase 2

They then fight together. Ax'Swor goes into a rage, whirlwinding around until he gets dizzy. Which he becomes vulnerable. Ghul'Zar uses his normal abilities.

## Ghul'Zar Abilities

Ghul'Zar is the green troll with the polearm.

Polearm Smash - Ghul'Zar lifts and smashes his polearm straight into the ground. Sending out lines of fire that must be dodged.

## Ax'Swor Abilities

Ax'Swor is the blue troll that wields an axe.

Cleave

Swipe
Military resistance underground base

During infection the military built a underground base it had 7 floors. First 3 floors were for research and testing the others were for armories and housing alive tubbies. They banned custard machines (Pink) the military got yellow custard machines but little did the military know that it had the advanced stain of the virus which had worse effects on infected....

## Physical description

### Eye color

brown

Threat: Sgt.Ashley
Ogre Tribes

There are two Ogre tribes in the Forgotten Isles. Both of which being high level enemies in the late zones of the second island.

Ogres have lived on The Forgotten Isles for generations, sometimes finding themselves allies with the trolls and at other times at outright war against them. Currently, the trolls are led by the Ogre Cho'Gall, who is being controlled and manipulated by Y'sharrj. Cho'Gall is not a native to The Forgotten Isles.

## Dustward Ogres

The Dustward Ogres of High Peaks mostly keep to themselves and are at most a nuisance to the Tortollans. These ogres are yellow skinned and very primitive, though some of them seem to be shamans.

## Shadowflame Ogres

The Shadowflame Ogres are a tribe of Ogres in the Volcanic Plains. Many of them are corrupted by a strange energy and are worshipping a mysterious evil force. Many of these Ogres are sorcerers and they are allied with Cortexius's forces in the zones. They have even gone as far as to sell many of their members to slavery in exchange for power. These orcs are purple and blue skinned.

In the quests, A Dangerous Mission and Darkness Beckons, Cho'Gall speaks to an Ogre through a shade during a secret meeting. He detects the player at one point and disappears, leaving the player to fight a lieutenant head on. The Shadowflame Ogres were apparently serving as the intermediaries between him and Cortexius.