WC54 ¾ Ton Ambulance

200 Manpower (USMC Ver.)

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The **WC54 ¾ Ton Ambulance** is the primary source of healing and forward reinforcement available to the American Expeditionary Force. With its amazing versatility and flexibility, the WC54 is practically a necessity in any battle.

## Overview

The WC54 Ambulance is the primary source of healing and forward-reinforcement available to the AEF. Although it is quite vulnerable to incoming fire, its mobility and versatility makes it one of the strongest units in the entire AEF roster.

Its ability to reinforce while in the field (albeit only in friendly territory) and heal units at a rapid rate thanks to its aura heal makes it one of the most effective frontline healing sources in the mod. Although it lacks survivability, it can take enough small-arms fire to have at least a decent change of getting out of a bad situation thanks to its mobility. These factors combined with its early availability makes it an incredibly powerful tool in the early-game, with a common strategy being to simply park it behind a sight-blocker such as a house of hedgerow and use it to reinforce your squads at the frontline. This method allows the player to keep their squads in the fight and reduce the amount of time spent shuffling units between the HQ and the frontline by a massive margin, allowing you to keep better control over the early-game. In the late-game, its synergy with the Major's retreat point ability makes it incredibly easy and safe to get a forward fall-back point established in the late-game (just don't let it get bombed).

As stated above, its power comes from how cheap and readily available it is. Its incredibly low price allow the AEF to get a healing and reinforcement option that is far less expensive than practically every other option available to the other factions. Most other factions have to build either stationary buildings or specialized transport units that don't even heal and reinforce at the same time. Its power is so great that it is at times a good idea to give ambulances to your teammates (build, de-crew, have teammate re crew) if one is not desperately short on manpower, as the added utility that it will provide will greatly enhance their ability to keep their units in the fight.

At the end of the day, the WC54 Ambulance is a great unit to have and is one of the primary factors that contributes to the awesome power of the AEF infantry-game. The sheer versatility it provides makes it almost impossible to skip over and makes it a key unit in practically any battle.

### USMC Variant

The version of this unit available to the USMC Specialization comes with a specialized Medic Squad with increased survivability and an aura heal.

## Pros-and-Cons

### Pros

* Cheap to produce and maintain
* Great healing utility due to Aura heal
* Reinforces squads
* Great mobility

### Cons

* Vulnerable to small-arms fire
* No means of self-defense

## Abilities

### Distribute Medical Supplies

* Toggle ability

The vehicle distributes medical supplies to all squads within its aura, healing them at a rapid rate. Immobilizes the vehicle until deactivated.

### Disembarks Medics

The Medic Squad disembarks from the vehicle, abandoning it. There is no reason to use this ability outside of intentionally abandoning the vehicle to transfer it to teammates.