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System requirements

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Dota Underlords*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Requirements

### Mobile

 iOS
 iOS version | iOS 11.0 or later

## See also

* How to play guide for Dota Underlords
* Release date
Teleport effects

**Teleport effects** are visual effects that play at the end of rounds. The effects are played on each hero and underlord.

Teleport effects can be equipped in the loadout menu.

## List of Teleport effects

* **Portal Scroll**
*A hero's favorite mode of travel.*
* **Bloody Valentine**
*Your units may be dead, but romance certainly isn't.*
* **Escape From The Money Bin**
*Life is like a hurricane in White Spire.*
* **Flash Freeze**
*Give them a cold reception.*
* **Now You See Me...**
*White Spire's favorite Ravenhook is always getting out of trouble.*
* **Up In Smoke**
*Master Tatsu approves.*
Tinker

*This article is about a feature that is out of season.*

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 51
 Damage | [60/72]
 Attack Speed | 1.30
 Move Speed | 290
 Attack Range | 4
 Magic Resist | 0
 Armor | 5

**Tinker** is a Tier Three hero in Dota Underlords. Tinker has Scrappy  and Inventor  alliances.

## Change logs

July 24, 2019 Patch
* Attack Speed changed from 0.67 to 0.77
* Armor changed from 10 to 5
* Attack Damage Minimum changed from [50, 100, 225] to [60, 120, 270]
* Attack Damage Maximum changed from [60, 120, 275] to [72, 144, 330]

July 19, 2019 Patch

* Maximum Health changed from [500, 1000, 2000] to [750, 1500, 3500].
* Attack Damage Minimum changed from [40, 80, 160] to [50, 100, 225].
* Gold Cost changed from 1 to 3.
* Draft Tier changed from 1 to 3.
* Attack Damage Maximum changed from [50, 100, 200] to [60, 120, 275].
* Heat-Seeking Missile:
	+ Cooldown changed from [8, 6, 4] to [8, 6, 0.5].
	+ Damage Per Missile changed from [250, 350, 450] to [350, 450, 450].
	+ Targets changed from 3 to [2, 3, 4].
September 03, 2019 Patch

Note: No source link has been provided.

## General

* Updated localization files for Dutch, Thai, Portuguese-Brazil, Bulgarian, Czech, Danish, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Turkish, Ukrainian, and Vietnamese.
October 29, 2019 Patch

Source: The Hotfix Where We Stop The Jailbreaks

## The Hotfix Where We Stop The Jailbreaks

### HOTFIXES

* Fixed an issue (in most cases) where some users could not start multiplayer or Proto Pass bot games (symptom: loading to the map with no UI). There is still one rare circumstance that we are trying to track down.
* Fixed an issue where items couldn't be equipped to units.
* Fixed Jail not updating ingame.
* Fixed  Disruptor's Warlock  Ace Bonus only working for 4 Warlocks, not 6.
* Fixed Assassins  being trapped in  Chronocube.
* Fixed  Legion Commander not receiving Ace bonuses.
* Fixed  Morphling not animating.
* Moved the Brawny  kill tracker from unit status to the alliance tooltip.
* Fixed Tap To Move on mobile.
* Fixed alliance tooltip window being too small for some alliance descriptions.
* Further Radeon fixes.
* Fixed incorrect team names on match intro screen in Duos.
* Added an option to disable hero icons on healthbars.
* Underlord ability tooltips now show cooldowns.
* Added back the preview (board flip) button.
* Misc UI fixes.
Underlords

**Underlords** are units that players may choose to play with in Dota Underlords. Each Underlord offers a unique gameplay style.

## Mechanics

Underlords have one Passive Ability, one Active Ability, and an Ultimate.

On Round 10, players choose between the four Underlords. Each is randomly given one of two fighting styles that modifies their Active Ability and Ultimate.

Underlords have no mana and their abilities are placed on cooldown from the start of each match.

### Level

Underlords start at rank 1. At the end of every 5 rounds, they gain one rank, maxing out at rank 6 on Round 40.

With each rank, Underlords gain health, damage, and sometimes armor. The values of some abilities also increase every rank.

## Underlords

### Unrevealed

The following names can be found quoted alongside the four known Underlords beneath each Hero's abilities in the Rulebook. Several of them can also be found in issues of the Early Bird in its stories and comics.

* Grek, owner of a fighting show.
* O'nia, a merchant.
* Quiet, an automaton.
* Turath, an insane mage.
* Wren, Momma Eeb's daughter.
* Carl, an undead tailor.
Thunderhide

Armor | 0

**Thunderhide** is a neutral unit.

## Ability

 The creature incites a frenzy in a friendly unit, increasing its movement speed by [8/10/12]% and attack speed by [30/40/50]%. If cast on itself, the attack speed bonus is [35/55/75]% instead.

## Change logs

July 19, 2019 Patch

* Now has 100 mana and casts Bloodlust.
* Attack Damage Maximum changed from 200-800 to 200-1200.
* Thunderhides now have the Mega-Warlock alliance keyword.
* Mega-Warlocks - 2 units: Whenever a Mega-Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked unit deals damage, both units are healed 200% of the damage dealt.
Shaman

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Shaman****  is an alliance in Dota Underlords.

## Alliance bonus

The summoned unit spawns next to a **Shaman**  unit. Applicable units are sorted first by highest star level, then by highest draft tier, then by position (preferring backline heroes), and finally, if there is still a tie, the hero bought (or combined if 2 or 3star) first wins.

## Small Wolf

 Armor | 5

**Notes:**
* Small Wolf will jump to the enemy farthest from their location at the start of battle, similar to Assassins

## Wildwing Hatchling

 Armor | 5

## Black Dragon

 Armor | 10

## Shaman Alliance Bonuses

Each **Shaman**  unit grants the alliance's special summon a unique additional ability if they are on the field.

## Change Log

September 24, 2020 Patch

* Fixed a bug where Alliance summons could do damage at the end of the round.
* Regularized which Shaman unit summons the creature. The units are sorted by star level, then by draft tier, then by position (preferring backline heroes), and finally if there is a tie the hero bought (or combined if 2 or 3star) first wins.
Target Buddy skins

**Target Buddy skins** are cosmetic items in Dota Underlords. They customize the appearance of a player's  Target Buddy.

Target Buddy skins can be equipped in the loadout menu.

## List of Target Buddy skins

* **Target Buddy**
*Borrowed from Kunkka's cabin.*
* **Anessix Buddy**
*Hobgen goes through these like nobody's business.*
* **Axe Buddy**
*Goodkind is always market testing new merch for Axe.*
* **Crystal Maiden Buddy**
*A cuddly prop from Icewrack. Popular with children. less popular with Lina.*
* **Enno Buddy**
*Sometimes Enno just positions these in his rivals windows at night to be creepy.*
* **Hobgen Buddy**
*Hobgen keeps planning on sending one to Mireska.*
* **Juggernaut Buddy**
*Even in plush form, Yurnero refuses to lose his mask.*
* **Jull Buddy**
*Tailoring those suits takes serious skill.*
* **Scarecrow Buddy**
*Fear gas not included.*
* **Snowperson Buddy**
*Even the snowmen in White Spire are scary.*
Tranquil Boots

*This article is about a feature that was removed from the game.*

**Tranquil Boots** is a Tier One item in Dota Underlords.

## Trivia

* Tranquil Boots replaced  Boots of Speed after community complaints of the item being useless, as referenced by the flavor text.

## Change logs

December 18, 2019 Patch

* Removed from the game.

August 01, 2019 Patch

* Health Regen changed from +16 to +25.
Vengeful Spirit

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 60
 DPS | 38
 Damage | [45/55]
 Attack Speed | 1.3
 Move Speed | 300
 Attack Range | 2
 Magic Resist | 0
 Armor | 5

**Vengeful Spirit** is a Tier One hero in Dota Underlords. Vengeful Spirit has Fallen  and Heartless  alliances.

## Responses

*Main article:* Vengeful Spirit/Responses
Warrior

****Warrior****  is an alliance in Dota Underlords.

## Change logs

September 04, 2020 Patch
* Bonus armor changed from [10, 20] to [10, 25]

August 27, 2020 Patch

* Bonus Armor changed from [9, 19] to [10, 20]

January 09, 2020 Patch

* Armor bonus changed from [9, 18] to [9, 19]

December 28, 2019 Patch

* Armor bonus changed from [7, 17] to [9, 18]

November 21, 2019 Patch

* \* Armor buff for allied warriors changed from [7,20] to [7, 17].

November 07, 2019 Patch

* Armor buff for allied warriors changed from [10, 20] to [7, 20].

August 30, 2019 Patch

* Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.
* Warrior Level 1 (3 heroes): no changes (Armor bonus is +10).
* Warrior Level 2 (6 heroes): Armor increased to +20, up from +15.
Sven

Mana | 80
 DPS | 71
 Damage | [110/130]
 Attack Speed | 1.7
 Move Speed | 300
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Sven** is a Tier Four hero in Dota Underlords. Sven has Rogue , Knight  and Swordsman  alliances.

## Abilities

**Notes:**
* Does not stack, casting this ability again while it's still active only refreshes the duration.

## Old Ability

 When Sven casts God's Strength, all allied Knights  lose their Knight  Alliance bonus and gain 50% damage per Knight  Alliance level for the remainder of the round.+15% chance of finding if you have at least one level of the Knight  Alliance completed.

## Change logs

September 04, 2020 Patch
* Maximum Mana changed from 100 to 80
* God's Strength:
	+ Mana Cost changed from 100 to 80

August 27, 2020 Patch

* Alliances changed from Human  Scaled  Knight  to Rogue  Knight  Swordsman .

January 24, 2020 Patch

* Maximum Mana changed from 200 to 150
* God's Strength:
	+ Mana Cost changed from 200 to 150

December 18, 2019 Patch

* Gold Cost changed from 5 to 4
* Ace effect removed
Sand King

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 58
 Damage | [70/80]
 Attack Speed | 1.30
 Move Speed | 290
 Attack Range | 1
 Magic Resist | 0
 Armor | 10

**Sand King** is a Tier Five hero in Dota Underlords. Sand King has Savage  and Insect  alliances.

## Abilities

**Notes:**
* Burrowstrike has a range of 4 and targets the furthest enemy (in fields; horizontals, verticals and diagonals counting the same).

## Equipment

Equipment based on Ruler of the Frostbite Dunes set

## Change logs

April 23, 2020 Patch
* Attack Rate changed from 0.714 to 0.769
* Maximum Health changed from [1300, 2600, 5200] to [1500, 3000, 6000]

February 25, 2020 Patch

* Tier changed from 4 to 5
* Maximum Health changed from [1125, 2250, 4800] to [1300, 2600, 5200]
* Burrowstrike:
	+ Damage changed from [150, 250, 350] to [200, 325, 450]
	+ Stun Duration changed from 2 to 2.5

November 21, 2019 Patch

* Fixed Caustic Finale going off after every attack.

October 24, 2019 Patch

* Alliances changed from Savage  Assassin  to Savage  Insect

September 05, 2019 Patch

* Caustic Finale:
	+ Fixed an issue where duration was not set properly, leading to Caustic Finale doing the timer-expired rather than the on-death damage much of the time.

August 15, 2019 Patch

* Caustic Finale:
	+ Reworked: Whenever Sand King damages an enemy with an attack or ability, the target is poisoned for 3.5 seconds. When the poison expires, it bursts and deals damage and slows the attack speed of all enemies adjacent to the target. Damage is halved if the target is still alive when the poison expires.
	+ Attack Slow Duration changed from 3.5 to 1.75.
	+ AoE Damage if the target dies changed from [60, 110, 160] to [50, 100, 200]
	+ AoE Damage on Expiration changed from [55, 100, 190] to [25, 50, 100]

July 19, 2019 Patch

* Maximum Health changed from [550, 1100, 2200] to [750, 1500, 3200].
* Attack Damage Minimum changed from [45, 90, 180] to [70, 140, 270].
* Gold Cost changed from 3 to 4.
* Draft Tier changed from 3 to 4.
* Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320].
* Caustic Finale:
	+ Attack Slow changed from -30 to -35.
	+ Attack Slow duration changed from 3 to 3.5.
	+ Damage on expiration changed from [45, 90, 180] to [55, 100, 190].
	+ Damage on kill changed from [50, 100, 150] to [60, 110, 160].
* Burrowstrike now displaces the target unit from its cell.
May 08, 2020 Patch

Source: Three Stars? Why Not Eight!

## General

* Fixed an issue where  Weaver could Shukuchi into an occupied cell.
* Fixed an issue where Brute  would sometimes keep attacking their current target when non-debuffed targets were available.
* Fixed an issue where Assassins  would sometimes not properly switch targets when  Anessix casts  Enthrall.
* Fixed some cases where Insect  alliance spiderlings would fail to attack.
* Fixed some other minor AI targeting issues.
* Fixed missing or incorrect text on some Streetfights.

## Hero changes

	+ Damage changed from [20, 40, 80] to [30, 50, 80].
	+ At 3 stars, Sticky Napalm now sets enemies on  fire for 5 seconds.

	+ At 3 stars, Midnight Pulse's radius is 2 cells rather than 1.
	+ Damage changed from [4, 5, 6]% to [5, 6, 7]%.

	+ At 3 stars, trees spawn near backline enemies.

	+ At 3 stars, Ogre Magi has a 75% chance per cast to Multicast Bloodlust at 2 targets rather than 1.

	+ Chicken is back on the menu! At 3 stars, Shadow Shaman Hexes the enemy unit for 5 seconds in addition to summoning wards.

	+ Damage changed from [90, 140, 210] to [80, 120, 180].

	+ At 3 stars, Walrus Punch also slows the enemy's attack speed by 40.
	+ Air Time changed from 1.0 to [1.0, 1.0, 1.5].
	+ Slow duration changed from 2.0 to [2.0, 2.0, 3.0].

	+ At 3 stars, Venomancer's Plague Wards have 99% Magic Resistance rather than 50%.
	+ Cooldown changed from 5 to [5, 5, 3].

	+ At 3 stars, Weaver gains 4 seconds of Mana Break after each Shukuchi, burning up to 20 Mana per hit and doing 2 damage per Mana burnt.
Roshan

Armor | 30

**Roshan** is a neutral unit.

## Abilities

**Notes:**
* Great Cleave hits nearby units for 50% of the damage.

 **Active**: Roshan becomes spell immune for 60 seconds.

## Change logs

July 19, 2019 Patch

* Attack Damage changed from 500-1500 to 750-1500.
* Attack Speed changed from 0.5 to 0.67.
* Roshan is now spell immune.

June 27, 2019 Patch

* Roshan is back from vacation. He didn't bring anything for anyone.
Patches

**Patches** are updates to the game client that add new content, balance changes or bug fixes.

## Latest patch

* The Update In Which Spectre Takes a Dagger released on **November 19, 2020**

## Major patches

Major patches add new heroes, game modes, cosmetics or rework core game features.

## Official sources

* Updates on the Dota Underlords website.
* Dota Underlords announcements on Steam Community.
* Dota Underlords on Twitter.
October 26, 2019 Patch

Source: Hot Weekend Fix!
## Patch notes

* Fixed sound cutting out on iOS when dragging a unit from the shop to buy it (once Apple approves this patch).
* Fixed Underlord In-Combat Speech checkbox being purely a placebo.
* Fixed  Assassin's Veil causing a unit to fail to attack if the enemy Underlord is alive but unreachable.
* Added a specific binding option for Camera Reset.
* Fixed a UI issue with the Talent browser.
* Fixed an issue where, if a Talent round starts while you're spectating another board, you wouldn't be offered Talent choices when you return to your own board.
Treant Protector/Responses

## Recruitment

* ▶️ So, you need my protection?
* ▶️ From the Vale of Augury, I have arrived.
* ▶️ I detest cities, and yet here I am.
* ▶️ White Spire is a strange place.
* ▶️ I never expected my travels to take me to White Spire.
* ▶️ Who's in need of protection?
* ▶️ What can the Treant do for you?
* ▶️ How may I be of service?
* ▶️ I will defend your army.
* ▶️ You have my aid.
* ▶️ What can I do to help?
* ▶️ I will lend you my strength.
* ▶️ Let me help you.
* ▶️ I couldn't save Roseleaf, but I can save White Spire.
* ▶️ Your cause is my cause.
* ▶️ Show me your enemies.
* ▶️ I will fight beside you.
* ▶️ I traveled a long way to help you.
* ▶️ My strength is yours.
* ▶️ Tell me how I can help you.

## Upgrade

* ▶️ Trust in me and be rewarded.
* ▶️ I grow.
* ▶️ My branches are iron.
* ▶️ I am stronger than ever!
* ▶️ New seeds have taken root.
* ▶️ You have cultivated my power.
* ▶️ A new dawn is coming.
* ▶️ I will win your war for you.
* ▶️ One step closer to victory.
* ▶️ My power continues to grow.

**Final Upgrade**

* ▶️ The seasons turn and I remain.
* ▶️ I only grow stronger.
* ▶️ I bring wisdom and strength.
* ▶️ I will show them the Treants' might.
* ▶️ I learn many things of Vale of Augury.

## Round Start

* ▶️ Stand together!
* ▶️ The battle comes.
* ▶️ We are ready for what is about to come.
* ▶️ Their army has no chance.
* ▶️ We will show courage.
* ▶️ Fight with honor.
* ▶️ We'll show them what we are made of.
* ▶️ The season of war has come.
* ▶️ We will fight and we will win.
* ▶️ They won't stop us.
* ▶️ We stand united.
* ▶️ Let them try to stop us.
* ▶️ The time for talking has ended.
* ▶️ We will give you an honorable death.
* ▶️ This battle will be remembered.

## Loss

* ▶️ Sometimes, our best isn't enough.
* ▶️ We need to do better.
* ▶️ Let's devise a new plan.
* ▶️ This time, things will be different.
* ▶️ I won't fail us again.
* ▶️ We will right this injustice.
* ▶️ This isn't the end of us.
* ▶️ Seasons change.
* ▶️ It's time to change our fortune.
* ▶️ We have been reborn.
* ▶️ We won't squander this chance.
* ▶️ We shall have our redemption.
* ▶️ Never doubt our resolve.
* ▶️ We won't give in so easily.
* ▶️ All they did was strengthened our resolve.

## Win

* ▶️ All things reach an end.
* ▶️ Well fought.
* ▶️ We work well together.
* ▶️ You built a strong team.
* ▶️ We fought as one.
* ▶️ We look after each other.
* ▶️ This is why we can never give up hope.
* ▶️ We won't stop until White Spire is safe.
* ▶️ This is one of many victories to come.
* ▶️ Excellent teamwork!
* ▶️ Very good.
* ▶️ I am pleased.
* ▶️ Things are as it should be.
* ▶️ We were resilient.
* ▶️ They cannot break us.
* ▶️ It was an honor to fight by your side.
* ▶️ We were always stronger.
* ▶️ More victories will come.
* ▶️ This is only the beginning.
* ▶️ In time, we will be all that remains.
* ▶️ We will not be fell so easily.
* ▶️ We can weather any storm.
* ▶️ They are dead, and we remain.
* ▶️ You're welcome.
* ▶️ It's a good thing I was here.
September 26, 2019 Patch

Source: We're Lycan This Update
## Patch notes

### General

* Fixed longstanding issue where passive abilities (excepting Dragon  special abilities and  Sand King's  Caustic Finale) used stats from one rank higher, e.g.  Crystal Maiden  using  Crystal Maiden  values. Some units got a buff to compensate (see below), and we'll be monitoring the others.
* A few Bots had their electronic brains unscrewed, tweaked, and reattached.
* Added some new animations for benched units when under unit cap.
* Fixed an issue where tiny quantities of damage could generate either too little or too much Mana.  Warlock casting  Shadow Word would cause this.
* Fixed a visual-only issue where  Lina and  Crystal Maiden would return from the dead at the end of combat.
* With most summons removed (see below), removed the  Summoning Stone item.
* Units killing themselves no longer get those kills scored. Sorry  Barricades!

### Hero changes

 Axe:

* Armor changed from 5 to [5, 10, 15].
* Maximum Health changed from [700, 1400, 2800] to [805, 1610, 3220].

	+ Fixed an issue where total damage dealt could be wrong.
	+ No longer gives units in the storm a miss chance.

	+ Fixed Corrosive Breath not working (it incorrectly had a duration of 0).

 Drow Ranger:

* Attack Rate changed from 0.769 to 0.833.
* Attack Damage Minimum changed from [45, 90, 180] to [56, 112, 225].
* Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].

 Lycan:

* Attack Damage Minimum changed from [50, 100, 240] to [65, 130, 312].
* Attack Damage Maximum changed from [60, 120, 288] to [78, 156, 375].
* Summon Wolves is now  Shapeshift:
	+ No wolves are summoned.
	+ Max HP gain from [30, 40, 50] to [40, 50, 60].
	+ Critical Hit bonus changed from [150, 175, 200] to [200, 225, 250].

 Nature's Prophet:

* Attack Rate changed from 0.714 to 0.769.
* Maximum Mana changed from 50 to 100.
* Attack Damage Minimum changed from [45, 90, 180] to [56, 112, 225].
* Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].
* Removed  Nature's Call ability.
* Added  Wrath of Nature:
	+ Nature's Prophet zaps a target for [250, 275, 300] damage. This bounces [3, 4, 5] times across enemies in the board, increasing the damage by [10, 13, 15]% per bounce.
	+ Mana Cost: 100.
	+ Cooldown: [15, 13, 11].

 Shadow Shaman:

* Attack Rate changed from 0.625 to 0.8.

 Tusk:

* Maximum Mana changed from 100 to 60.
* Walrus Punch:
	+ Mana Cost changed from 100 to 60.
	+ Cooldown changed from 7 to 4.

 Venomancer:

* Removed  Plague Ward ability.
* Added  Venomous Gale:
	+ Launches a ball of venom in a line, poisoning enemy units so that they take [25, 50, 100] damage as well as [10, 20, 40] damage every 3s for a duration of 15s. Affected units lose 50% movement speed and 25 Attack Rate.
	+ Mana Cost: 100.
	+ Cooldown: [10, 8, 6].
Vanguard

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

**Vanguard** is a Tier Two item in Dota Underlords.

## Note

* Vanguard's damage block happens **after** damage reductions.

## Change logs

April 23, 2020 Patch

* Damage Blocked changed from 70 to 60.

December 18, 2019 Patch

* Tier changed from 3 to 2
* Health bonus changed from 500 to 375

October 24, 2019 Patch

* Health Bonus changed from 250 to 500
Vitality Booster

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

**Vitality Booster** is a Tier One item in Dota Underlords.

## Change logs

August 27, 2020 Patch

* The equipped hero, and allied units within 1 cell left or right of them at the start of combat, gain +250 Health.

December 18, 2019 Patch

* Health Bonus changed from 500 to 375

October 24, 2019 Patch

* Health Bonus changed from 250 to 500
Shadow Fiend

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 75
 Damage | [77/88]
 Attack Speed | 1.10
 Move Speed | 305
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Shadow Fiend** is a Tier Three hero in Dota Underlords. Shadow Fiend has Demon  and Warlocks  alliances.

## Ability

**Notes:**
* Requiem of Souls deals its damage in lines and can hit enemies multiple times.
	+ The line count is [6/8/10].

## Change logs

July 23, 2020 Patch
* 3 Star Effect: Shadow Fiend gains Presence of the Dark Lord. Enemies within 2 cells suffer -8 armor due to Shadow Fiend's terrifying presence.

November 21, 2019 Patch

* Attack Damage Minimum changed from [70, 140, 336] to [77, 154, 369]
* Attack Damage Maximum changed from [80, 160, 384] to [88, 176, 422]
* Requiem of Souls:
	+ Max projectile width changed from 256 to 425

August 01, 2019 Patch

* Attack Range changed from 4 to 3
* Requiem of Souls:
	+ Projectile Start Width changed from 125 to 128
	+ Projectile End Width changed from 425 to 256

July 19, 2019 Patch

* Attack Damage Minimum changed from [70, 140, 280] to [70, 140, 336].
* Attack Damage Maximum changed from [80, 160, 320] to [80, 160, 384].
May 28, 2020 Patch

Source: A Top Tier Update

## General

* Further performance and stability improvements for iOS and Android--to the point where we've officially added back the iPhone SE, 6S, 6S Plus, and iPad Air 2 to the \* Supported Devices list.
* Fixed the XP table in the Rulebook not matching the game.
* Fixed an issue where projectile impact sounds sometimes wouldn't play.
* Fixed an issue with Auras from abilities and items where sometimes when their source unit was  Broken, they would still affect the source unit even if they properly did not affect other nearby units.
* And, of course, we hope you enjoy this week's new Early Bird!

## Shop tier odds

This update introduces a change to the shop unit tier odds in Standard/Duos to encourage three-starring 1, 2, and 3-cost units.

## Hero changes

 Broodmother:

* 3 Star Effect: All friendly Spiderlings (both hers and Insect  Alliance Spiderlings) are invulnerable while Broodmother is alive.

 Dazzle:

* 3 Star Effect: Dazzle gains Shallow Grave. All friendly units within 1 cell of Dazzle survive an extra 5 seconds after receiving a killing blow.

 Luna:

* Attack Damage Minimum changed from [50, 120, 200] to [50, 100, 200]
* Attack Damage Maximum changed from [60, 144, 240] to [60, 120, 240]
* 3 Star Effect: Luna gains Eclipse. In Luna's time of need, Selemene blocks the light in a radius of 2 cells around Luna and showers enemies with 15 beams of lunar energy, one every 0.3 seconds, doing 200 Magical Damage per beam and  stunning for 0.5 seconds, with a maximum of 5 beams per enemy unit.

 Razor:

* Fixed an issue with Razor's 3 Star Effect where enemies could lose Attack Damage more than 10 times (Razor's stealing limit).

 Shadow Demon:

* 3 Star Effect: Shadow Demon gains Soul Catcher, which activates during Demonic Purge. At the start of Demonic Purge, the affected unit loses 30% of its current health. At the end of the Purge, if the unit surives, it regains half that amount.

	+ Fixed an error in the description where the duration of the fire was reported as [1, 2, 3] seconds. This was actually the attack slow duration; the  fire duration is 5 seconds.
	+ Fixed the attack slow modifier; it was speeding up enemy attacks instead. Enemies affected by the magma now properly lose 20 Attack Speed for [1.0, 2.0, 3.0] seconds.

 Treant Protector:

* 3 Star Effect: Treant Protector gains Living Armor. During Leech Seed, friendly units healed by the Seed gain +5 Armor.
* Leech Seed:
	+ Fixed an error in the description: the damage interval is once every second, not once every 1.5 seconds.
Silver Lining

*This article is about a feature that was removed from the game.*

**Silver Lining** was a Tier Two item in Dota Underlords.

## Change logs

July 19, 2019 Patch

* Can only have one.
* Charges start at 1.
* [Undocumented] Removed from the game.

July 12, 2019 Patch

* Fix  **Silver Lining** crash.

July 04, 2019 Patch

* Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
	+ Previously read: "Get 1 gold when you lose a fight"

June 26, 2019 Patch

* Fixed it granting 2 gold instead of 1.
Scythe of Vyse

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Cooldown | 15 seconds

**Scythe of Vyse** is a Tier Four item in Dota Underlords.

## Note

* The transformed unit has 100 move speed and can't attack, use items or cast spells for the duration.

## Change Logs

January 09, 2020 Patch

* Fixed an issue where Scythe could waste its charge on an un-piggable enemy.

December 18, 2019 Patch

* Now additionally provides +10 Mana per second.
* Pig duration changed from 4.0 to 3.5 seconds.
Void

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Void****  is an alliance in Dota Underlords.

## Change logs

April 03, 2020 Patch

* Percent of target max health as bonus pure damage changed from 5% to 4%

March 19, 2020 Patch

* Added 0.5 second cooldown to damage proc. Now the extra pure damage can not proc more frequently than once every 0.5 seconds, regardless of how quickly the unit is attacking.

February 25, 2020 Patch

* Added to the game.
Windranger

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 61
 Damage | [50/60]
 Attack Speed | 0.90
 Move Speed | 290
 Attack Range | 4
 Magic Resist | 0
 Armor | 5

**Windranger** is a Tier Two hero in Dota Underlords. Windranger has Vigilant  and Hunter  alliances.

## Equipment

Equipment based on Nature's Shortbow and Sparrowhawk Cape

## Change logs

August 27, 2020 Patch
* Health changed from [1,100/2,200/4,600] to [825/1,650/3,300]
* Attack Damage Minimum changed from [50, 100, 230] to [50, 100, 200]
* Attack Damage Maximum changed from [60, 120, 260] to [60, 120, 240]

July 23, 2020 Patch

* 3 Star Effect: At the start of charging her bow for her  Powershot, Windranger gains 100% evasion and becomes magic immune. This lasts for 3 seconds.

February 25, 2020 Patch

* Alliances changed from Elusive  Hunter  to Vigilant  Hunter

December 18, 2019 Patch

* Removed from the game.

July 19, 2019 Patch

* Maximum Health changed from [550, 1100, 2200] to [550, 1100, 2300].
* Attack Damage Minimum changed from [60, 120, 240] to [50, 100, 230].
* Gold Cost changed from 3 to 2.
* Draft Tier changed from 3 to 2.
* Attack Damage Maximum changed from [65, 130, 260] to [60, 120, 260].
* Powershot:
	+ Damage changed from [400, 600, 800] to [200, 400, 600].
November 27, 2019 Patch

Source: It's like Duos, But For Updates!

## It's like Duos, But For Updates!

### General

* We dragged some crashes on drag right out of the game. And some other crashes too!
* More memory savings on mobile!
* Fixed  Snapfire's mana bar showing up when the Dragon  Alliance wasn't active.
* Fixed the spectate next/previous hotkeys not working.
* Fixed an issue where the wrong Underlord could speak on the Post Match screen if you were spectating at the time you won (or lost) the match.
* Added some UI to signal that the heroes from your initial Knockout crew sell for 0 gold.

### Talent changes

 Sharp Pain:

* Damage increase to  Pure Pain changed from 100% to 50%

 Sympathy Pains:

* The extra target no longer takes the full damage, it now takes 50% of the damage.

### Hero changes

	+ Cooldown changed from [10, 8, 6] to [15, 13, 10]

	+ Cooldown changed from 7.5 to 5

	+ Damage changed from [150, 250, 450] to [100, 150, 200]
	+ Sets targets on fire.

	+ Damage changed from [70, 140, 300] to [70, 120, 225]
	+ Damage per cell changed from [10, 20, 40] to [10, 20, 30]

 Venomancer:

* Venomancer is now a Savage  Scaled  Warlock

	+ Bounces changed from [5, 7, 9] to [6, 7, 8]
	+ Cooldown changed from 15 to 10

### Alliance changes

Mage :

* Extra Magic Damage changed from [40, 100] to [25, 75]

	+ Armor changed from [5, 10, 10] to [3, 5, 8]
	+ Maximum Health changed from [600, 1200, 2400] to [600, 1200, 1800]

Savage :

* Bonus damage per attack changed from [3, 6, 12] to [4, 7, 15]

Scaled :

* Magic Resistance changed from [30, 50] to [20, 45]

Warlock :

* Lifesteal Percent changed from [50, 70, 100] to [50, 70, 90]
* Lifesteal Duration changed from 2 to [2, 3, 3.5]
Scaled

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Scaled****  is an alliance in Dota Underlords.

## Change Logs

November 19, 2020 Patch
* Magic Resistance changed from [20, 50] to [30, 55]

April 10, 2020 Patch

* Magic Resistance changed from [20, 45] to [20, 50]

November 27, 2019 Patch

* Magic Resistance changed from [30, 50] to [20, 45]
Troll Warlord

Mana | 100
 DPS | 146
 Damage | [180/200]
 Attack Speed | 1.30
 Move Speed | 290
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Troll Warlord** is a Tier Five hero in Dota Underlords. Troll Warlord has Troll  and Warrior  alliances.

## Ability

If Troll changes targets, the stack drops to zero.

## Old Ability

 Grants your units Mini-Bash: While attacking, your team has a 5% chance per Troll  Alliance level of stunning their target for 0.25 seconds.+15% chance of finding if you have at least one level of the Troll  Alliance completed.

## Change logs

September 04, 2020 Patch
* Fervor:
	+ Bonus Attack Speed per stack changed from [8, 10, 13] to [12, 16, 20]
	+ Maximum stacks changed from [12, 19, 24] to [8, 12, 16]

February 25, 2020 Patch

* Ace effect removed.
* Tier changed from Ace to 5.

November 07, 2019 Patch

* Fervor:
	+ Bonus attack speed changed from [15, 20, 25] to [8, 10, 13].
	+ Max Stacks changed from [6, 9, 12] to [12, 19, 24].

August 31, 2019 Patch

* The change in Attack Rate is actually 1.0 -> 0.77.

August 30, 2019 Patch

* Ace for the Troll  Alliance.
* Attack Rate changed from 1.0 to 1.3.
* Ace Effect: Grants your units Mini-Bash: While attacking, your team has a 5% chance per Troll  Alliance level of stunning their target for 0.25 seconds.

July 19, 2019 Patch

* Attack Speed changed from 0.91 to 1.0.
* Maximum Health changed from [900, 1800, 3600] to [1200, 2000, 4000].
* Attack Damage Minimum changed from [90, 180, 360] to [180, 360, 520].
* Gold Cost changed from 4 to 5.
* Draft Tier changed from 4 to 5.
* Attack Damage Maximum changed from [100, 200, 400] to [200, 400, 600].
Shadow Demon

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 34
 Damage | [45/65]
 Attack Speed | 1.6
 Move Speed | 310
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Shadow Demon** is a Tier One hero in Dota Underlords. Shadow Demon has Heartless  and Demon  alliances.

## Ability

**Notes:**
* Directly manipulates enemies' health. Does not deal damage.

## Change logs

May 28, 2020 Patch
* 3 Star Effect: Shadow Demon gains Soul Catcher, which activates during Demonic Purge. At the start of Demonic Purge, the affected unit loses 30% of its current health. At the end of the Purge, if the unit surives, it regains half that amount.
Underlord outfit

**Underlord outfits** are skins that Underlords can use.

Underlord outfits can be equipped in the loadout menu and will be shown in the game and in the main menu.

## List of Underlord outfits

### Anessix

* **Shadow Wrapped**
*A sleek black dress forged in The Abyssm.*
* **The Scales of Injustice**
*Life isn't fair. Just ask the polycelaphic beast that died to make Anessix's dress.*
* **Summoner's Soiree**
*If people are going to call her a snake she may as well look the part.*
* **Demon's Debut**
*White Spire was not Anessix's first residance. When she first walked the earth it was on the Isle of Songs.*
* **Combat Casting**
*Anessix prefers to reign from the shadows... but when she is asked to step on the front lines she always dresses the part.*
* **Anessix Noble Court**
*A stunning combination of mortal and demonic high fashion. A perfect piece for any woman looking to make an impression- or usurp a city.*

### Enno

* **Bone Mask**
*You don't wanna know what this thing was made of.*
* **Hazy**
*It's as colorful as the visions you'll see after Enno poisons you.*
* **Pajamas**
*Cardboard airplane not included.*
* **Raven's Gift**
*A souvenir from Enno's time in The Rookery.*
* **Jail Break!**
*No rock hammer required.*
* **Enno Noble Court**
*Enno isn't exactly fashion forward, but people seem to value it, and that means he wants to have it.*

### Hobgen

* **Revtel Rags**
*It's been a long time since Hobgen wore these in the streets of Revtel.*
* **Greenburn & Grimm's**
*Hand made by legendary fae tailors: this is perfect for those special evenings after a hard day's work, relaxing by the soft glowing embers of your crime scene.*
* **Dreams of Sapphire**
*Hobgen always wanted a coat from Icewrack but never wanted to visit the cold... so he murdered a Sapphire Archon and had the uniform remade to his specifications.*
* **Proper Villan**
*Another G&G creation, this suit is a must have for any true street-savvy criminal looking to make a name for themselves at any cost.*
* **Marrowfell Leatherworks**
*Composed of the finest Thunderhide, this fiendish design lets everyone know who's the prey and who's the hunter.*
* **Hobgen Noble Court**
*Hobgen dreams of wearing this in an audience with Lord Sunbreeze.*

### Jull

* **Icewrack Morning Coat**
*A fine jacket for a fine man.*
* **Smooth Operator**
*One would be hard pressed to claim that vibrant and voluminous have ever blended better.*
* **Stoic Esteem**
*It is during the most turbulent times that the denizens call for the firmest resolve.*
* **Practical Power**
*Proof positive that luxury need not come at the cost of practical concerns.*
* **Unyielding Notability**
*A suit for those who wish to rule White Spire with an iron fist. A dashing, dapper, iron fist.*
* **Jull Noble Court**
*If Jull wants to stand as White Spire's representative, he needs to look the part.*
Player Yo

**Player Yo** are reactions that players can use to respond to in game notifications, such as heroes combining, items being acquired, player eliminations and others.

Player Yos can be equipped in the loadout menu and can be used by pressing the in game notifications. They can be heard and seen by all the other players.

## List of Player Yo

* **Default Yo**
*What we got here is a basic, run of the mill 'yo'.*
* **Big Whoop**
*The side eye is strong with this one.*
* **Blegh**
*Sometimes life gives you nothing but Venomancers.*
* **Huhuhu**
*Today is a fancy day for fancy lads and ladies.*
* **Noice**
*Ayyyyyy!*
* **Wat**
*That wasn't supposed to happen.*
* **Woohoo**
*It's like a murderous party horn.*
* **Wow**
*Save this bad boy for the birth of a child or the death of your enemies.*
* **Give 'em The Jacky Kelly special**
*Read all about it!*
* **Better Late Than Never**
*Who the hell is the editor for The Early Bird*

## List of Player Yo sounds

### Default Yo

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### Big Whoop

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### Blegh

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### Huhuhu

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### Noice

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### Wat

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### Woohoo

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### Wow

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### Give 'em The Jacky Kelly special

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### Better Late Than Never

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Unstoppable

*This article is about a feature that was removed from the game.*

 Effect | Warriors  survive for an extra [1/2/3] seconds after receiving a killing blow.

**Unstoppable** was a  **Global** item for the Warrior  Alliance in Dota Underlords.

## Notes

* Warriors under the effect of Unstoppable are considered invulnerable and will deal damage to players.
* Multiple instances of Unstoppable will increase the duration.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Invulnerability duration changed from 2 to 1/2/3

June 26, 2019 Patch

* Fixed some cases that caused this item to not work reliably.
Refresher Orb

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Cooldown | (once per battle)

**Refresher Orb** is a Tier Four item in Dota Underlords.

## Change logs

December 18, 2019 Patch

* No longer provides benefits to allies.

August 15, 2019 Patch

* In addition to its current actions, halves the remaining cooldown time of active cooldowns of allies within 1 cell and restores 25 mana to them.
Unstable Reactor

*This article is about a feature that was removed from the game.*

 Effect | Allied Inventors  explode on death dealing [10%/20%/30%] of their Max Health to all enemies 1 cell away.

**Unstable Reactor** was a  **Global** item for the Inventor  Alliance in Dota Underlords.

## Notes

* Unstable Reactor deals magic damage.
* Multiple instances of Unstable Reactor will increase the damage.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Explosion damage changed from 20% to 10/20/30% of Max Health.
Rubick/Responses

## Recruitment

* ▶️ I am Rubick.
* ▶️ I seek knowledge and power!
* ▶️ White Spire could use a spark of magic.
* ▶️ Anything they can do, I can do better.
* ▶️ They say imitation is the sincerest form of flattery.
* ▶️ So, you seek my aid?
* ▶️ It was wise of you to turn to me!
* ▶️ I will confound our enemies.
* ▶️ No one will outwit me.
* ▶️ Make way for the Grrrand Magus!
* ▶️ Don't waste your time on charlatans.
* ▶️ Other wizards' parlour tricks are nothing to me!
* ▶️ We will show them power.
* ▶️ My rrreign begins here.
* ▶️ I will show the world what I'm capable of.
* ▶️ I am worthy of my father's name.
* ▶️ I don't need to hide, like Aghanim.
* ▶️ My magic is at your beck and call.
* ▶️ Let me show you what I can do.
* ▶️ The world will not forget the name Rubick.

## Upgrade

* ▶️ Oh, the arcane mysteries I can show you!
* ▶️ My power grrrrows!
* ▶️ My father has shown me many secrets.
* ▶️ I am master of the arcane!
* ▶️ The magic flooows through me.
* ▶️ Let them try to best me.
* ▶️ I will use their own tools against them.
* ▶️ My father trained me well.
* ▶️ Magic beeends to my will.
* ▶️ I will show them rrreal power!

**Final Upgrade**

* ▶️ My power will surpass my father!
* ▶️ Gaaaze upon Aghanim's heir!
* ▶️ I am the Grrrand Magus!
* ▶️ I am unparalleled.
* ▶️ Now, where is my father's scepter?...
Check the Bodies

*This article is about a feature that was removed from the game.*

 Effect | Scrappy  units have a [10%/20%/30%] chance of producing 1 gold when they kill an enemy.

**Check the Bodies** was a  **Global** item for the Scrappy  Alliance in Dota Underlords.

## Notes

* Does not work retroactively for kills in the round in which you picked it up.
* Also gives gold for enemies the unit killed on another board.
* Multiples of Check the Bodies will increase the chance to gain gold additively.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Atack speed buff changed from +25 to +10/20/30.
Savage

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Savage****  is an alliance in Dota Underlords.

## Change logs

August 27, 2020 Patch
* Bonus damage per attack chaned from [5, 8, 10] to [5, 8, 13]

April 03, 2020 Patch

* Bonus damage per attack changed from [5, 7, 10] to [5, 8, 10]

March 05, 2020 Patch

* The Savage alliance bonus now applies to [All allied Savage units, All allied Savage units and all allied summons of any alliance, All allied units]
* Bonus Attack Damage per Attack changed from [5, 6, 10] to [5, 7, 10]

February 25, 2020 Patch

* OLD: Allied Savage units gain +[ 5, 10, 20 ] Attack Damage each time they land an attack on an enemy or cast a damaging spell.
* NEW: [ Allied Savage units, All allied heroes, All allied units ] gain +[ 6, 8, 10 ] Attack Damage each time they land an attack.

December 19, 2019 Patch

* Bonus damage per attack increased from [4, 7, 15] to [5, 10, 20]

November 27, 2019 Patch

* Bonus damage per attack increased from [3, 6, 12] to [4, 7, 15]

October 31, 2019 Patch

* Bonus Attack Damage per attack decreased from [4, 8, 15] to [3, 6, 12]

October 24, 2019 Patch

* Attack Damage gain decreased from [7/15/25] to [4/8/15].

October 10, 2019 Patch

* Changed to: Allied **Savage**  units gain +[4, 8, 15] Attack Damage each time they land an attack on an enemy or cast a damaging spell.
* Tweaked **Savage**  numbers to [7, 15, 25] from [4, 8, 15].

October 02, 2019 Patch

* Changed to: Allied **Savage**  units gain +[4, 8, 15] Attack Damage each time they land an attack on an enemy. This replaces the bleed effect that would be applied each time they landed an attack.

August 01, 2019 Patch

* Changed from "Allies gain +10/25/45% Attack Damage" to "Allied **Savage**  units apply a stackable 5/10/15 damage/s bleed on attack for 3s. Duration refreshes each attack."
Proto Pass

*This article is about a feature that was removed from the game.*

The **Proto Pass** is the first Battle Pass for Dota Underlords. It was released in the July 12, 2019 Patch.

## Points

Players earn points by playing matches or completing daily challenges. When players collect enough points their Battle Pass will level up.

*See below: Daily challenges*.
The amount of points that players earn from a match is based on their final placement.

## Daily challenges

Daily challenges are tasks that players may complete to get points for their passes. Players can re-roll daily challenges, doing so will discard that challenge and a new one will be received. Each challenge can be re-rolled, individually, once every 23 hours.

## Rewards Chart

Each level of the Proto Pass comes with a new reward, and with it a new opportunity to show your opponent how far you’ve progressed.

## Change logs

October 24, 2019 Patch

*Undocumented*

* Profile Rings were replaced by Banner Sigils.

September 05, 2019 Patch

* Uncap Proto Pass XP, up level cap to 99.

July 24, 2019 Patch

* Tweaks to foliage and other visuals on the Path of Sunbreeze custom board.

July 19, 2019 Patch

* Buffed Battle Pass XP rewards for playing matches:
	+ 1st: 120->150
	+ 2nd: 80->120
	+ 3rd: 60->100
	+ 4th: 50->90
	+ 5th: 30->80
	+ 6th: 20->70
	+ 7th: 10->60
	+ 8th: 10->50

* Increased Battle Pass XP rewards for the different tiers of daily challenges:
	+ 250->400
	+ 500->800
	+ 1000->1600
Early Bird/Week 13

The week 13 started on August 06, 2020 and ended on August 13, 2020.

## Headline

**Anessix Hosts Demonic Ball**

A who's who of the Court of Ristul gathered to sip cocktails and plot the corruption of souls

## Challenges

### Objective

**Wanted: Souls**

*What's the value of something you can't see, taste, touch, or use? Don't let the anti-demon propaganda machine bias you. The Court of Ristul is able to help.*

* Kill 300 Human

### Streetfight

**Terrorblade Crashes Anessix's Gala**

*Chaos reigned last night as the fractured images of Terrorblade stalked the streets of White Spire, presumably in search of the blood of Anessix's dinner guests. (More on page 2)*
**Player**:

* Anessix

**The Demon of Foulfell**:

* Enemy hero pool:
	+ Terrorblade
	+ Abaddon
	+ Batrider
	+ Drow Ranger
	+ Ember Spirit
	+ Luna
	+ Omniknight
	+ Sven
	+ Templar Assassin
	+ Viper
	+ Windranger

### Puzzle

**Demons Hunt In Preparation of Grim Holiday**

*As the Court of Ristul prepares to celebrate the Narrow Maze, demons the world over have sought to claim the souls of those that would prove to provide entertaining sport to those that would hunt them in the underworld. (More on page 2)*

**Rules**:

* Board cost maximum: 55
* Item maximum count: 1
* Unit maximum count: 4
* Allowed units: Brute   •  Demon   •  Hunter
* Allowed items:  Crown of Antlers  •   Leg Breaker's Fedora  •   Ristul Circlet
* Anessix must survive

**Enemy**:

* + Broodmother with  Vanguard
	+ Lich with  Kaya
	+ Lone Druid with  Arcane Boots
	+ Necrophos with  Void Stone
	+ Sand King with  Chainmail

## Reward

**Devilish Grin**

Wanted Poster Image
Radiance

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Limit | 1 per player

**Radiance** is a Tier Five item in Dota Underlords.

## Notes

* Deals magical damage.
* Like most items and spells, this generates **no** mana for the user.

## Change logs

December 18, 2019 Patch

* Burning enemies have a 17% chance to miss their attacks.

July 19, 2019 Patch

* Tier changed from 4 to 5.
Mekansm

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Cooldown | (once per battle)

**Mekansm** is a Tier Four item in Dota Underlords.

## Change logs

January 24, 2020 Patch

* Tier changed from 3 to 4

December 18, 2019 Patch

* Heal amount increased from 500 to 750

October 24, 2019 Patch

* Heal amount changed from 250 to 500
Vigilant

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Vigilant****  is an alliance in Dota Underlords.

## Change Log

April 03, 2020 Patch

* Bonus damage on first hit changed from 50 to [40, 50]

March 05, 2020 Patch

* Whenever an enemy unit casts a spell and is targeted by the Vigilant alliance, the first attack from each unit due to that targeting change does 50% more damage.