Level -2

**SURVIVAL DIFFICULTY:** *Class 2*
**⯁ Safe**
**⯁ Unstable**
**⯁ Regular Geometry**
**⯁ Bodily Hazards**

Level -2 is the 2nd negative Level of The Backrooms.

## Description

   **Level -2** resembles a infinite abandoned flooded building with broken machines, scattered around the Level. The water in this area is dirty and trashed. Large garage doors and closed gates can be also very commonly found, inside, there will be a medium sized room, with the floor made out of concrete, just like the ceiling. Fallen and broken shelves are common, and destroyed chairs could be found inside the rooms. The deeper you go into this section the darker it becomes, random boxes with random supplies and clothes are found in most of the rooms in this section.

The floor structure of **Level -2** varies, as it is very unstable, sometimes it could be deep or sometimes it can be too shallow, the water in this Level in general is made of Almond Water, though it is not safe to consume as it is very dirty, and it's smell is very sharp instead of a faint almond rose smell.

Hallways are present between rooms and are very claustrophobic, reaching the end of said hallway will lead you to more sets of rooms with the ever-present water, pipes are usually hanging above the ceiling with bright lights with a hum-buzz similar to Level 1, mold can be seen growing on the walls in every few rooms, giving off a strong smell of grass and mud.

Lockers are present inside garages that can help you hide from Smilers present inside said room, Smilers in **Level -2** are extremely territorial, so you might only see one Smiler per garage that can be avoided by hiding inside lockers, though you can be spotted if you make too much noise. **Level -2**'s halls always form odd angles, making it difficult to walk properly, as the water could get in the way.   **Level -2** has non-linear properties, as in, you could go inside a certain room, and realize there is nothing inside, but once you leave you'll be in a completely different place, making it harder to map out the Level and make a simple way out for people who unfortunately ended up in this Level.

Dullers are also present here with Smilers in the dark areas, they can also be avoided by going inside lockers or going under a light source of **Level -2**. Stairs are present in this Level, but as usual they always lead to flooded areas and whole new set of rooms, the water can be seen falling down the stairs constantly, so if you are lost and want to get to a upper floor, following the sound of falling water is the way to do it. When in said upper floor in **Level -2**, one will find themselves in a more spacious version of the bottom floor, though it still keeps generating like usual.

## Entrances

Entering a door labeled "-2" in Level -1 will get you here.

Going inside a orange door in Level 13 will reveal a rusty set of a ladders, the bottom is shrouded in darkness and water drops can be heard echoing in the distance, going too far down will lead you to **Level -2**.

## Exits

Going up a set of stairs with no light sources near it can lead you to Level 14.

Going through a fire emergency door in **Level -2**, you can find a set of stairs with boarded up windows, entering a broken window will lead to a dark room, waiting for an entire minute inside will cause all of the lights to turn on and will reveal you are now in Level -3.

« Level -3 | Level -2 | Level -1 »

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**Exploring Limspaces since 1954**

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Author: Lxnar\_Whrxd

Original Authors: Stretchsterz.

Original Page: Fandom.

Images: Edmonton Condo Flood.