Canto V: The Evil Defining/Story Episodes/Part I

"Wait!"*Managers should be reminded that this article contains **major plot synopses**, **artwork**, **and/or game data** that might spoil the story of Limbus Company.*

*Amidst the conflict that knew no end,
 We set sail on the Great Lake.
 Into its ineffable Waves,
 Into the flames of a certain Wrath.*

## 5-1: Setting Sail

*We sail on, the incident with the green lights
 finally behind us. Faust approaches the helm as though
 she noticed something.*

## 5-2: The Laws

*The engine came to a sputtering halt
 as Outis's seafaring lecture reached its climax.
 But we still have so much to go…*

## 5-3: The Resonance Tuning Fork

*Our busboat with a dead engine was still sailing,
 with every Sinner's hearts and bodies… well, not
 exactly every Sinner, but most Sinner's hearts and bodies working as one.
 Oh, and we learned a very valuable lesson about surviving
 in the Great Lake: that breaking its laws can have catastrophic results.
 …And that's when we noticed that our busboat was getting dragged
 by something off course.*

## 5-4: Kidnappers

*After numerous trials and tribulations,
 we finally arrived at our destination. Looks like
 this place is called Marlin Portship of U Corp.,
 a giant seafaring vessel made by merging together
 countless shipping containers.*

## 5-5: Insubordination

*In place of the LCCB Agent we were supposed to meet
 was a posse of kidnappers who demanded
 ransom from us. As we were discussing
 our plan of action, Ishmael suddenly decided to act.
 I could see from her eyes… that there was
 a mix of numerous, complex feelings.
 Now, we have no choice but to take these kidnappers out,
 even if we are yet to learn
 if the LCCB Agent is alive or not.*

## 5-6: The Club

*Maybe not everyone felt a sense of unity,
 a sense of belonging from this group.
 We headed to the boss's location
 that Ishmael threatened out of the kidnappers.*

## 5-7: The Club 2

*Following the kidnapper's directions, we found ourselves
 at the entrance of a club blaring with music.
 I wanted to do this quietly… But we broke
 into a fight prettly much immediately as we tried
 to talk to the bouncers. We had to find different ways
 to convince them to let us in.*

## 5-9: The First Mate

*We trashed the club and defeated members of the
 Syndicate that the kidnappers were part of. Hopefully
 we can learn their boss's location soon…*

## 5-10: The First Mate 2

*We learned where the boss's room was,
 all thanks to Sinclair. She introduced herself
 as the first mate of the Twinhook Pirates…*

## 5-11: Shipping Containers

*Smee, first mate of the Twinhook Pirates, told us
 where they were keeping the captured LCCB
 Team Leader. Ishmael wanted to leave no looe thread behind…
 But I stopped her, even if it meant putting myself in danger.
 I have no logical explanation for what I did,
 nor could I convince Ishmael… But I don't regret what I did.*

## 5-13: Mr. Pilot

*When we opened the shipping container Smee singled out,
 an unexpectedly tearful and youthful face
 of an LCCB Agent greeted us. I'm glad that he looks mostly unharmed, but…
 Is he really the Team Leader?*

## 5-14: Mr. Pilot 2

*We met an LCCB survivor who called himself Pilot.
 He shared a very good news with us——that Saude
 was alive! It's time to listen to
 what he's got to say.*

## 5-15: Ice Cream

*Pilot handed us the variable coordinates of the Lobotomy Corp. Branch
 where the Golden Bough was last seen. Pilot, who so far
 was trying to appear nonchalant, broke into tears.
 I really wanted to believe that there are survivors
 at the upcoming Lobotomy Corp. Branch.*

## 5-16: Pirates

*We have to make our way to the Lobotomy Corp. Branch
 based on the variable coordinates that Pilot gave us.
 Meanwhile, Ishmael keeps nervously checking the telescope.*

## 5-17: Pirates 2

*The Twinhook Pirates were tailing us. I decided to follow
 Ishmael's advice and board their ship first
 before they did ours.*

## 5-18: The Waves

*We defeated the Pirates, but… I can't shake
 this uneasy feeling. Well, no choice but to continue
 our voyage while minding the laws
 of the Great Lake.*

## 5-19: The Waves 2

*Outis suggested that we break the laws
 of the Great Lake and sail headfirst
 into the Waves. The sky immediately darkens,
 and the unknown Waves begin crashing into us.*
### Post-Battle

1. ↑ "Sinclair… full sentence."
2. ↑ "I agree."
3. ↑ "Something is coming."