Shadows of Indiras

***Shadows of Indiras*** is a story within the AXIS Universe.

## Story

### Setting

North of the Republic Union of The Andires lies the island country and dcity state of Indiras, which is constantly shrouded in a perpetual state of dim light. Despite its sovereignty, the metropolis is in a state of dystopia, due to a sinister corporation known as UmbraCorp holding an iron grip on the city's inhabitants. The city's skyline is dominated by towering gothic structures that house both advanced technology and ancient mystical artifacts. Magic is commonplace in the county, thanks to its isolationist and secretive custom (which is mostly influenced by UmbraCorp's governance), and is practiced freely by those who possess the talent. However, magic, as well as possession of mundane weapons, are restricted by UmbraCorp to avoid potential large-scale attacks on the government by rebels. Due to Indiras' isolation from the rest of the world, the mages of Indiras established their own organization known as The Dusk Lodge, and due to legal restrictions on magic, it is hidden underground (both literally and figuratively) and thus is regarded as a secret society. Formal education and accumulation and dissemination of scientific knowledge is also very limited, so as to prevent the birth of free thinkers that may lead to rebellion. Formal education in Indiras are mostly focused on practical knowledge and skills to accommodate the country's resources and essential products manufacture.

### Plot

As the citizens of Indiras live in constant fear under the rule of UmbraCorp, a group of rebels known as the Nightshade Resistanc emerges. Led by the enigmatic figure known as Shadowmaster, they seek to unveil the secrets hidden within the city's shadows and break free from UmbraCorp's control. Amidst the chaos, a former UmbraCorp scientist named Draven discovers a hidden chamber beneath the city, containing an otherworldly portal. Drawn to the mysterious energy emanating from the portal, he becomes entangled with the Nightshade Resistance, torn between his past loyalty and the desire for redemption.

As the rebellion progresses, a prophecy surfaces, foretelling the arrival of a chosen one who possesses both technological prowess and ancient magical abilities. The fate of Indiras hangs in the balance as alliances shift, betrayals unfold, and the lines between science and magic blur. As the chosen one emerges, the battle for Indiras intensifies, pushing the boundaries of reality and reshaping the destiny of the city in the shadows.

### Characters

**Shadowmaster**

> The charismatic and elusive leader of the Nightshade Resistance, skilled in magic and guerilla warfare. Rumored to have been a victim of Umbracorp experiments, he emerged from the shadows as a powerful and enigmatic leader. His true identity remains hidden, fueling speculations about his past ties with UmbraCorp and the source of his mastery over dark magic. Shadowmaster is proficient in dark magic, stealth, and tactics. He can manipulate shadows, control illusions and harness ancient mystical energies. His motivation is to liberate Indiras from UmbraCorp's tyranny, seeking justice for the oppressed and unveiling the truth behind the city's dark secrets.
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**Draven Daw**

> A brilliant scientist who once served UmbraCorp, haunted by the consequences of his creations and seeking a path to redemption. He turned against them after discovering the dark depths of their research, leading to his decision to join the Nightshade resistance. He was born on October 15, 1966, and is 38-years-old. He possesses genius-level intellect with expertise in advanced technology. He is also a skilled alchemist. In the story, he has a newfound connection to ancient magic discovered beneath Indiras. He seeks redemption for his role in UmbraCorp's atrocities by dismantling the corporation's oppressive regime. He also wishes to uncover the truth about the portal beneath the city. His name was changed from **Draven Blackthorn**.
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**Elijah "Eli" Specter**

> A rogue technomancer with the ability to manipulate and control electricity as well as technology. Orphaned by UmbraCorp's experiments as a child, Eli was taken in by the Nightshade Resistance. His natural affinity for manipulating technology led him to become a key asset in the rebellion's fight against his former oppressors. He views Shadowmaster as a father figure. He was born on March 3rd, 1974, and is 29-years-old. He seeks vengeance for his family and wants to expose and take down UmbraCorp for their atrocities. He also wants to ensure a future where technology serves humanity, not enslaves it. His name was changed from **Elijah Hawthorne**, with **Specter** being his codename.
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**Adrian "Rook" Thorne**

> A former elite UmbraCorp operative-turned-double agent, torn between loyalty to his comrades and the dark secrets of his past. Rook defected upon discovering the corporation's true malevolent intentions. Haunted by guilt, he joins the Nightshade Resistance to atone for his past actions, though his desire for redemption is not as simple as he believed. Rook was born on June 22nd, 1970, and is 34-years-old. He is known for his exceptional combat skills, mastery in covert operations, and a proficiency in both traditional and modern weaponry. He is motivated by the need for redemption, through exposing UmbraCorp's darkest secrets and protecting those he once betrayed.
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**Oliver "Cipher" Sterling**

> A mysterious hacker with unparalleled skills in uncovering and manipulating information, aiding the rebellion from the shadows. He was a former information analyst for Umbracorp who defected after witnessing the corporation's manipulation and control of information. He was born on September 8th, 1973 and is 31-years-old. He is an expert hacker and decryption specialist, being adept at infiltrating secure systems. He is good with technology overall. He is also trained in hand-to-hand combat and espionage. His motivations are similar to Eli; he wants to expose UmbraCorp's lies and ensures information (and technology) are used to dispense justice, not oppression.
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**Alexander "Vesper" Koskoff**

> A skilled marksman with a troubled past, seeking revenge against UmbraCorp for the loss of his family. Vesper lost everything due to UmbraCorp's experiments. Consumed by grief and anger, he joined the Nightshade Resistance to avenge his family and prevent further suffering. He was born on December 5th, 1971 and is 33-years-old. He is an expert marksman, and his preferred ranged weapons are bows and crossbows. He is also very skileld in hand-to-hand combat. He later acquires the ability to magically manipulate and control the element of air and wind. His name was changed from **Alexander Nightshade**.
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**Marcus "Ignis" Hart**

> A fire-wielding mage of The Dusk Lodge who believes in the balance between science and magic, joining the resistance to restore harmony to Indiras. Marcus was born into a wealthy noble family, the House of Hart, one of the founding families of The Dusk Lodge. He was born on April 12th, 1977 and is 27-years-old. Ignis is a mage specializing in pyromancy, and he is also good at using protective spells. UmbraCorp shares his sentiment of the unification of science and magic through the unified field theory, though he views their use of it as sacrilegeous. He also wishes to preserve the mystical heritage of Indiras, following his family's tradition. His name was changed from **Marcus Emberheart**.
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