Annesidora

**Annesidora**, nicknamed **Ann**, was the female Dremirian leader of the Dawns, a group of privateers and freedom fighters who fought against tyranny and corruption throughout the Cassiopeia Galaxy. She assumed the role of leader after the retirement of the group's former leader and original founder Panthigeros.

She worked together with her close friend Moon, a Dremirian who was the unofficial second-in-command of the Dawns, to lead the group. While not the founder of the Dawns, Ann was well-known and well-respected among the inhabitants of Solitude Plaza. Ann led her group through many obstacles and challenges over the course of many years as leader of the Dawns.

## Biography

### Early Life

In 5733 ASA, Annesidora was born on the planet Dremirus. She was the only one to be born from her molten crystal well in the Dremirian capital city, Geras. She was a dancer, actor, and performer for the Operatta Theatre, where she participated in plays and musical productions with other Dremirians. This peaceful way of life was the way that Ann lived for over one hundred years, and so the memories of this serene time of her life stayed close with her until the end.

### Taken From Dremirus

In 5850 ASA, Ann was one of many victims of a Praeliorian attack on the city of Geras. As Geras and Dremirus as whole had over a thousand years since the end of the War of the Crystals to fortify itself from attacks, casualties were minimized, but not all of them were prevented. The hunt resulted in the deaths of nearly half a hundred Dremirians, and the subsequent capture of a dozen. Out of these captured Dremirians was Moon, a Dremirian only 15 years younger than Ann that tended to Castle Rhadamanthus.

When the captured Dremirians were brought to the planet of Praelior, the heart of the Praeliorian Empire, they were given a chance to live as servants to the Praeliorians or be killed and ground into glittering dust to be spread across the barren lands of the planet. To the surprise of the Praeliorians, the majority of the Dremirians captees chose death instead of eternal servitude, adamant in their position to die as brave individuals rather than be enslaved. In contrast, Ann and Moon chose servitude over death, but the two of them had different reasons for doing so.

### Prisoners of Praelior

Shortly after making their decision, Ann and Moon were given to the Praeliorian elite Drucelesa Strónt to act as her personal servants. While Moon decided on eternal servitude out of desperation to save herself from execution, Ann was set on finding a way to break free from the chains that Praelior placed upon the both of them, as well as the chains placed upon their fellow Dremirians who were also held captive as servants by the Praeliorian Empire.

During her time of servitude, Ann bonded greatly with Moon, breaking Moon out of the reclusive shell that she fell into dangerously after her initial capture. The more the two of them stayed close to one another as servants, the closer they became as friends and the more confident Moon grew in the idea of an escape. They discreetly studied the fighting styles of training Praeliorian soldiers on days that Drucelesa Strónt visited Praeliorian training facilities. They secretly practiced their fighting capabilities whenever Drucelesa was asleep.

Together, the two Dremirians worked out a plan to escape their servitude and essential imprisonment on Praelior. They also accounted for the possibility of breaking out any other Dremirians that they were able to save along the way.

#### Escape

In their eventual escape, Ann and Moon managed to save themselves and a handful of other Dremirian prisoners, although both Ann and Moon would regret not being able to save more people than they did. Their escape forced them into violence in order to achieve their freedom. Their first obstacle was Drucelesa Strónt, who held imperial custody over both of them. Together, Ann and Moon killed Drucelesa in her sleep, using powerful crystal magic to catch her by complete surprise. Along with this first murder, Ann recalls having to kill a number of Praeliorian soldiers and guards in order to protect Moon.

Ann and Moon, along with the other Dremirian escapees, managed to hijack an imperial Praeliorian ship and jump into hyperspace, away from the forsaken Praeliorian Remnants and towards a better future for them all.

## Personality and Traits

### Physical Appearance

Annesidora was a Dremirian woman with light blue-colored skin and orange-pink-colored eyes resembling a sunset. Her hair was a glittering bluish-cyan, resembling the waters of an ocean. Her cheeks were decorated with tiny, shining blue, pink, and gold freckle-like inclusions.

When Ann's head was taken by the Praeliorians for a time, Sirius' head was used as a replacement. With Sirius' head, Ann had her hair tied into a singular ponytail in an attempt to differentiate herself from Sirius. After Ann's head was retrieved, Sirius' head was removed in place of Ann's. The double-transplant left glowing inclusions similar to the ones on her cheeks scarred over her neck, and so Ann preferred to cover this neck scar with a choker.

### Personality

Many saw Ann as a selfless individual who perfectly fit the role of leader for a group of freedom fighters like the Dawns, although she was modest about her abilities and impact as a leader. Observant and thoughtful, Ann knew when a situation called for serious and careful decision-making. While she recognized when a situation called for restraint, Ann was often the first to take action if push came to shove. She rarely hesitated to call out those who abused their power over others—including over the Dawns. Some, like her adversaries, viewed her as too much of a bleeding heart for her own good, as her desire to help others would often place her and her team in dangerous situations.

Some considered her the less 'stiff' side to her companion Moon. While Ann knew when to take certain matters with sincerity, she also had a somewhat sarcastic, relaxed side she attributed to being around her other Dawn friends. With this established, Ann cared much for her friends and allies, and to a more general extent, she had sympathies for anyone who was in need of help. Ann preferred to empathize with others and always tried finding the right words to say to someone, almost always preferring words over combat whenever possible. Ann's emotional understanding of others played into her positive role as a leader, although some may have chastised her for often trying to play the part of hero.

As a former performer and dancer, Ann had an appreciation for the arts as most Dremirians often did. She shared this interest with Moon and Lilian. The three of them were considered some of the most artistic, decorative, and cleanly members of the Dawns. Having seen much of the cosmos, Ann was able to admire and find beauty in the different aesthetics found on countless worlds.

When Ann's mind merged with the fragments of Sirius' mind via head transplant, some of Ann's more aggressive, violent, and sadistic traits were heightened. For the most part, Ann kept these traits in check and always tried her best to do so, but sometimes the shadow of her old teammate Sirius overpowered her.

## Skills and Abilities

As the leader of the Dawns, Ann was skilled in combat, well-versed in a variety of different attack and defense methods. She and Moon knew very well how to use Dremirian magic to their advantage, with the easy creation of crystalline weapons and barriers alike. Her preferred weapon was often a crystalline polearm.

Since Ann had a background as a dancer, she also possessed a particular finesse and agility that greatly helped her evade attacks and strikes during battle. This made up for her physical fragility as a being made of nothing else but crystal and liquid magic.

## Trivia

* Ann was originally named Apatite as a former *Steven Universe* fan character. As apatite is a blue-colored mineral, this quality was translated into her *Conjuring Cosmos* character throughout her entire color palette.
* Ann's name comes from Anesido'ra, the Greco-Roman epithet of the goddess Demeter, meaning "spender of gifts".