SCUM WARS SAGA

PVP & RP Lore

## Server Summary

SCUM WARS SAGA (SWS) aims to provide a vanilla experience with an extra layer of missions and quests, active admins to ban hackers and issue player refunds where bugs occur.

* Build Anywhere
* Low Loot Settings
* PVE Traders + Economy Balancing
* TEC1 (Admin) Logs visible to players
* Prisoner-Bot to run an extra layer of security and hacker-prevention
* Refunds for bugs + Refunds for SCUM TOKENS (LINK SCUM TOKENS)

SWS's secondary priority is to ensure players have plenty to do, focusing on the areas where SCUM lacks content such as the middle and end-game. Unique features, quests and jobs are available for players to aspire to achieve end-game in any way they see fit and not necessarily through PVP dominance.

* Jobs such as fishing, hunting and puppet harvesting. Selling items to PVE traders.
* Guilds and Factions: Become a PVE Dweller or PVP Faction leader and guide your members to dominion. (WIP)
* SCUM WARS: Wars for Territory and Control. (WIP)

**Most of All**
Community built by Veteran players for players of all proficiencies. We will help you become a SCUM Chad or give you something to compete with.
We're welcoming and transparent, there is no such thing as secrets on SWS and admin abuse is not tolerated.
We hold a blacklist of players who use manipulation tactics, lies and deception to get their way. Lesser transgressions are treated like an In-Character issue and will be issued In-Character (In-Game) Punishments.

## Custom Map

INTERACTIVE MAP LINK

PVE Zones are enlarged - player guilds occasionally collect taxes, so make sure you have some cash lying around.

To learn more about Player Guilds & Factions read here. (LINK GUILDS AND FACTIONS)

## RP Lore

In the highly popular reality TV show called "The Island," prisoners are brought to an isolated island where they must fight for survival. They are implanted with bio-control modules called ICD-2s, which can take control of their bodies upon their death. The show features a mix of prisoners and genetically modified creatures, including animals and hybrids, all controlled by the ICD-2s.

The experiments moved on from animal testing to human testing stages, the first to be tested were those with good physical health but poor mental health or neuro-divergences as the margin for error was beginning to narrow down.

The first season showcased the chaotic and deadly nature of the island, with prisoners trying to survive and gain popularity with the audience. The show's success led to the introduction of scripted scenarios and the manipulation of events by the producers. They can control the weather, trigger disasters, and release genetically modified creatures to increase the drama.

In the second season, new features were added to the ICD-2s, allowing group interactions among the controlled puppets. Puppets can now coordinate attacks, patrol territories, and even act as human barriers. The show also introduced special episodes where wealthy citizens and lottery winners act as hunters, pursuing and killing popular prisoners. The hunters compete for rewards and fame, but their own survival is not guaranteed.

Covert security force operations are occasionally conducted on the island, aiming to destabilise prisoner groups or eliminate high-profile criminals. These operations are kept hidden from the cameras, adding another layer of secrecy and intrigue to the show.

Overall, "The Island" has become a massive global phenomenon, captivating audiences with its intense survival challenges, unexpected twists, and constant struggle for fame and survival in a ruthless and unpredictable environment.

In the sinister realm of the modern world, under the grip of the enigmatic TEC corporation, Joe Slice emerged as a man torn between his innate yearning for altruism and the clutches of a malevolent fate. A scion of a military lineage, his life took a twisted turn when his family was abducted by a ruthless Government. To secure their safety, he was compelled into the service of the nefarious TEC corporation.

Within the confines of TEC2, Slice ascended to a position of power and influence, becoming the mastermind behind the twisted machinations that plagued the island. With an uncanny penchant for bloodshed and a thirst for the grotesque, he orchestrated a grim spectacle that transcended mere entertainment. As the leader of TEC2, he had the means to manipulate the island's denizens and mould their destinies according to his perverse desires.

Under his command, TEC2 devised a labyrinthine system of territories, each possessing unique advantages bestowed upon their occupants. Yet, these benefits were merely lures, cunningly designed to drive SCUM into perilous encounters with the other SCUM. The economy of the island became a web of deception, with quests crafted to lead the unwitting astray and generate a vicious cycle of chaos and bloodshed. The aim was clear – to engross the viewers, heighten engagement, and swell the insatiable maw of TEC corporation's influence.

Slice, however, harboured a clandestine ambition. In the depths of his tormented soul, he plotted a rebellion against his captors, seeking liberation from the shackles of servitude to the insidious TEC corporation. He saw in the Island show a powerful instrument of uprising, a platform through which he could expose the government's complicity in TEC's atrocities and rally the oppressed masses to his cause.

His dark designs intertwined with the twisted narratives of the Island show, where prisoners fought for survival under the baleful gaze of the ICD-2 implants. These devices, veiled in the guise of entertainment, had become instruments of control, wielding their influence over the lives and deaths of their hapless hosts. Through the show's staged scenarios and manipulations, Slice would expose the true horrors lurking beneath the manufactured facade, to tear asunder the veil of lies that shrouded the island.

With each episode, Slice meticulously crafted a crescendo of terror, orchestrating encounters with genetically modified monstrosities, unleashing devastating disasters, and pitting hunters against the hunted. He revelled in the chaos, savouring the knowledge that with each passing moment, he inched closer to the climactic revelation that would shake the foundations of the island and plunge the outside world into a maelstrom of defiance and upheaval.

The path he tread was treacherous, fraught with dangers both known and unknown. He played a dangerous game of manipulation, seeking allies among prisoners and rebels hidden within the shadows. The island's dark secrets beckoned to him, promising both salvation and damnation in equal measure.

As the second season unfolded, Slice's machinations veered towards their cataclysmic apex. In the depths of his heart, a flicker of hope burned, fueling his determination to free himself, his family, and all the prisoners subjected to the island's cruel grasp. But the forces aligned against him were formidable, their reach extending far beyond the island's boundaries. Slice ventured into the abyss, knowing that his quest for liberation could unleash a cosmic horror beyond comprehension, for in the twisted realm of TEC2, true freedom came at a price steeped in darkness and sacrifice.

## Section Header

Mayors of Player Ran towns are automatically enrolled to the Mayors Guild if their town consists of more than 5 townspeople. Mayors can make use of the subsequent Builders, Tax Collectors and Traders guilds.

##### Mayors Guild

You can create a living area which accepts other players to move in.. your land your rules but don't forget you're on the island and there are some rules you need to abide by.. First,

**Requirements**

1. Secure a 150x150m area with torches, placing torches visibility distance apart and in an open area.
2. Create a vacant secure room with one chest filled with items for a bed and 1 axe.
3. Each squad member is a part of the core team and each person living in the area without being part of the squad is considered a townie, PVE dweller!
4. Designate Mayor who has 1,000 Fame Points and $250,000. The designated Mayor in the squad will communicate with the other guilds so make sure you appoint someone fit for the role.
5. Enjoy the free access to the Builders who can prepare locations for the Mayor, Traders, Tax Collectors. Read more about the services the Guilds provide below.

Nah, that' it. There are only requirements. But if you meet them you get to make your town a lot more inviting for people to visit. Boost your trade then go out there and conquer!

## Section Header

The Builders Guild are inspired workspeople who enjoy.. You guessed it! Growing immense amounts of weed. Their "admin" power is limited to #godmode and all commands are visible in a discord channel so you guessed it, 1984 but this time it's the people watching the people. A lot of small brothers.