Session 38 - Calm Yo Ass Down

During the last battle Zunigri ran full speed ahed of the group in a rage and this session starts with Zunigri continuing to run. She stops after the rest of the group doesn’t catch up.

Meanwhile Mergrim and Saphire drags the horses up the ruined stairs. Louie starts to interrogate the soldier and loot him but they don’t find out more than that he was set here to ambush the first who arrived. When he doesn’t have any more information Siveril tries to kill him but misses. He runs away but before he gets out Siveril threatens him a bit and the party found out that general Signus, the general of the second army was the one who sent the soldier. The soldier and Siveril runs past Zunigri and she fails to tackle the soldier. When Siveril and the soldier runs up the mountain peaks of improvised tents appear and you can see ragesians patrolling around the camp.

The team reconvienies and Siveril tells everyone that there is a camp further up the mountain. The tripple Ts forms a gameplan where Siveril sneaks before everyone and scouts out the place, trying to see how many ragesians there are and if there is a way to pass without fighting. Siveril sees a BIG camp with wooden towers and many tents, there are at least 100 people there.

When Siveril returns to the group he forwards the information about the camp before them, and it doesn’t look good. Although there isn’t that much of a comotion from the soldier running into the camp.

Katrina finds it fishy that there wasn’t any alarm from the soldier running into the camp, so she decides to just walk in there. With Zunigri disguised as a ragesian the two of them just walks into the camp. Katrina does bring her horse though. At the gate to the camp they are questioned where they are going. Zunigri tells the guard that she found Katrina and will interrogate her. They are let in and can simply pass through the camp without notice.

When they arrive at the temple the doors are just wide open and they decide to look inside and to see what’s up. When they look inside they can see an idyllic town frozen over and it all seems strangely eery. The people in the town are strangely calm. The same calmness falls over Zunigri. Katrina notice something is weird about Zunigri and she slaps her. With the slap Zunigri feels the rage bubble up into her again. Zunigri flees with a powerwalk back to the others.

When Zunigri and Katrina arrive back at the group they tell them what happened and the group discuss possible ways to proceed. They conclude that the source of this calming spell is emanating from the temple.

Louie plays some anti-charm music as the group starts walking through the camp towards the temple. Mergrim notice that the people in the camp don’t look like they have eaten in a while. When the group enters through the gates they feel pressure falling upon all of them except for Katrina and Zunigri. No one becomes charmed though as Marxiros and Louies magic protects them.

Well in the town Saphire ties ragesians feet together to prevent them from fighting if the charms effect lets go of them. It seems like the people of this town have been affected differently by the spell as some of them are completely catatonic and others are walking around and going on with their life.

They notice that the plants underneath the ice are still green and they conclude that the freezing was instant some time ago.

Three weeping ravens suggest that we should set up some sleeping arrangements in the local inn and he leads the party there. The inn is called peaks shadow and there are plenty of soldiers around the inn. There are a lot of people inside the inn but it is quiet like the rest of the town. The inn-keeper is a lot more energetic than most of the town, he is called Tashaos. We all get a room and speak a bit more with the keeper. He tells us that the ragesians have been here for about three weeks ago and tried to attack the town. Strangely the ragesians and townspeople stopped caring about the attacks. There were some strangers who were here to around then from a port town who were talking a lot with the town head and although they disappeared when the ragesians attacked. Apparently the temple won’t let anyone in, not even their own people.

Saphire goes over to sit with some monks from the temple nearby. The monks are also affected by the spell. Saphire returns to the group and Mergrim decides to go and question the monks a bit himself and Zunigri follows him. The monks tell us that there are windelementals that are protecting the temple. They also tell us that there is a secret word for getting past the elementals and it is eshu. They also let us know that the masters are still home at the temple. After letting us in on the secret word Mergrim and Zunigri get back to the group. The keeper tells Mergrim that there are some monks in the local healing house that are collecting the catatonic people and some other folk from town have also disappeared like the strangers from the port city.

The tripple Ts gather in Louies room where the discuss the new information. They theorize that the strangers from the port city are the group from seaquen who went here long ago. The group decide that heading for the temple right away is the best course of action. Louie discuss the history of the land and politics with the group. The siblings of Onandamin are apparently currently refugees inside the temple as he openly has tried to secured his seat as the lands ruler by eliminating them. This means that for the group to gain the favour of the ostalin they might not need to get Onandamins support, since his siblings also are rightful heirs to the throne.

The group heads for the temple and on the way there they pass a house with a woman dressed in white with a shaved head waves them into the house. The group heads into the house after the woman. The house is totally bare except for many veils hanging from the ceiling. The party head further into the house and a shimmering figure of a woman appears behind a veil and says “I am Balance, you have met my kin”. There then is a male voice behind them that says “The scale weighs heavy and your actions will tip it”. Both of them disappear but after some investigation Mergrim find some footprints on the floor that weren’t from the party.

The party decides that moving towards the temple is the way to go, so they continue up the stairs. There are weird white birds with three wings each circling around the temple. There is an icy patch of stairs where the group takes it easy. There are some air elementals that fly down upon them. The group repeatedly screams “eschu” at them and they seem to pause, but continue to approach them aggressively.

The battle was intense and two of them fell during the battle. Zunigri and Louie were badly wounded during the battle but all of the party survived the assault. The elemental that wasn’t killed flew away quickly, probably to warn the masters at the temple. The party quickly continued their journey towards the temple.

The temple has large and very locked doors which Zunigri aggressively knocked on. There was a slit that opened and a woman appeared behind it. She did not want to let us in, but she did inform us that the “sickness”, as she called it, came with the strangers from Seaquen and not the ragesians. According to the masters the valley of storms is a forbidden place, and the strangers from Seaquen intended to go to it. The group left the temple and discussed the plan for tomorrow. As the party approach town they notice that something is off in the town. The ragesians are leaving the town and some of the catatonic people are “waking up” manically laughing, crying and becoming aggressive. As the party walk towards the inn they stumble upon a group of five ragesians kicking a defenseless man lying on the ground.

The group decide to fight them off the man. We defeat the ragesians and abruptly end the session with leveling up.