Super Club Penguin

**Super Club Penguin** was a Massively Multiplayer Online **Role Playing Game** *(MMORPG, for short)* created by a group of Hispanic American independent developers. The game was based on the old online role-playing video game, Club Penguin, having models and inspirations from that same game. Created by **Samu** in 2013 and re-invented in 2016, little by little the game would grow in popularity until reached more than half a million mostly Hispanic registered players. The game team is made up mostly of players from the game of yesteryear, **Club Penguin**, and the administrators were well-known bloggers of the game, including **Dan**, **Leandro** and **Samu**. **Felipe Villan**, **MasterCPPS** and **Otta** also participated in its creation.

*Super Club Penguin* was a virtual world focused on role and social, where players can create their own penguins and play a variety of mini-games scattered on a snow-covered island. Also, monthly, had various events where a story was integrated into the game or was simply a holiday with items that you can integrate into the penguin.

In 2021, one of the game would arrive using a new technology, HTML5 that would open the way to many possibilities, however, the entire game, its characters, its history, its mini-games, etc, would be re-invented, creating its own identity separate from the original 2005 game Club Penguin.

**Super Club Penguin** has currently been replaced by Super Club Penguin Aftermath 2, which features non-canon events to indirectly preserve the game, while a reboot version is in development.

## **History**

The game had several phases. It was created in **2013** as previously mentioned and was named SuperCPPS. However, this test wouldn't last long since its servers would close in 2014, deleting all its data and losing all its accounts. In **2013**, the game was very simple, had the classic **Club Penguin** style of previous years, mixed with the recent style called “AS3 Style” that **Club Penguin** had integrated in those years. On the web, you can't find much information about its version in 2013, however, there are some images that can be found such as its website or some game rooms, also on the game's YouTube channel you can see some progress of the game. In the same year, however, the information is still scarce, since at that time the game wasn't well known and there were almost no videos on the **YouTube** platform nor wikis.

In **2015**, a new version of the game would have been created, but now called **NeviscaCP**, which was modeled after the private servers of Club Penguin at that time, with non-CP transformations (such as transformations inspired by My Little Pony) as transformations originating from **Club Penguin original**. Also some things like the !ai *(command to add game objects)* or **!jr** and the color change, being that some of them were taken to create the concept that is known today of the game.

On **October 14, 2016**, with the **NeviscaCP** servers already closed, the almost definitive version of the game was created, called **SuperCPPS**, as in the **2013** version. This version would begin with the famous **Beta Test Party** and is the phase that lasts the most of the game. Some things like !ai or !jr returned to the game, working thanks to a character that was named as **Bot** that already existed in previous versions of the game but wasn't taken into account. There was an exclusive daily and monthly parties, adding a progressively growing community. In 2017, the game would hit its first boom, the game would become better known for the closure of **Club Penguin** on **March 30, 2017**, since, to this close, many would look for a successor to the game, and this would be present, being the unique or one of the few private servers in spanish that existed at that time. On **August 26, 2017**, the SuperCPPS team said goodbye to the bot, removing some commands such as **!jr** and **!ai**, although some commands had been saved such as **!au** or **!tp**. The !jr was also added for limited use, as only rooms marked by the same team could be viewed with the !jr, such as the Graveyard or Olaf's room. By the middle of 2018, most of the commands would have been removed except for the !find that was used to find players and the !users, which was used to see the users who were connected in the game. On **November 28, 2019**, **SuperCPPS** would close, however, the accounts and their progress wouldn't be deleted as in previous cases, since they were 3 years of progress.

On **November 28, 2019**, at the end of **SuperCPPS**, a version of the game was available until **December 2, 2019** so people wouldn't get bored waiting for the new phase of the game. It was inspired by one of the alpha versions of **Club Penguin**, called **Penguin Chat**, which was a hidden feature on the **Super Club Penguin** page. There wasn't much to do, there were only 3 rooms, including an igloo with the **Penguin Band**, and you could talk to people from the game. Despite everything, nothing special had contained.

On **December 2, 2019**, the Welcome Party would arrive giving rise to the new and renewed **Super Club Penguin**, preserving the items, accounts and progress in the game. It didn't feel like a reboot, but rather progress. The name was based on the 2015 CPPS with the same name created by Otta, *(Co-Founder of SuperCPPS)*. However, would originally be called **Super Penguin**, but for unknown reasons, they added the word **Club** in the middle. This brought the remastering of the Sala de Chic@s Cool and the Lighthouse rooms, the Mancala (which wasn't in the game before), the SnowyOS and a new renewed interface, with new plaques and a new design. The game was enjoying great popularity, reaching more than a thousand users per day. Although would have gone through a dark era in 2019-2020, where the servers were almost empty.

On **May 14, 2020**, **Super Club Penguin** received a DMCA by Disney due to major events happening in the CPPS community at the time. Therefore, the domain **superclubpenguin.com** was changed to **superpengu.in** the next day. In June, the domain was changed again to **supercpps.com**, which has remained until now.

In January 2021, Samu announced a reboot of the game in HTML5, but that he would re-invent everything, the characters, art style, minigames etc. This new technology would increase the possibilities of the game. However, the Flash version of the game would remain intact for a while longer, although this version ended with the party **Waddle On** canonically, but then would follow filler parties just to keep the version alive until the reboot arrived.

## **Domains**

* supercpps.net *(infunctional)* **(2013-2014)**
* neviscacp.cf *(infunctional)* **(2015-2016)**
* supercpps.com **(functional)** **(2016-2019)** **(2020-Present)**
* superclubpenguin.com *(infunctional)* **(2019-2020)**
* superpengu.in *(infunctional)* **(2020)**

## **Closure and replacements**

The closure of **Super Club Penguin** unlike **SuperCPPS** was unforeseen. It was planned to be replaced by Super Penguin in due course; however, on July 7, 2021, due to a problem with the game's server provider, much of the game's database was lost, and the game died long before the game team plans. Obviously, they tried to recover those lost data to continue with the game, however, on July 26, 2021, wasn't possible, receiving only a financial reward from the provider.

Although the game's story officially ended with the party **Waddle On**, there would be a series of non-canon events that would be called Super Club Penguin Aftermath, however, due to what happened with the servers at that time and the loss of base of data, **Super Club Penguin Aftermath** was forced to be cancelled, the game being replaced by Super Club Penguin Classic and later, **Super Club Penguin Aftermath 2**.

## **Languages**

 English
 Portuguese

## **Gallery**

Letter about the economic agreement with the provider and *Super Club Penguin Aftermath* was cancelled due to the impossibility of recovering the entire database.Letter about the domain change after confirming that the website must be taken down by the provider.Letter about receiving a DMCA from Disney and the game would remain online until receiving a message from the provider.The logo of *Super Club Penguin*.
## **References**

* https://super-club-penguin.fandom.com/es/wiki/Super\_Club\_Penguin