Dynamic-class Freighter

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   The *Dynamic*‑class freighter is a sturdy if rare type of starship whose origins date back to the earliest days of the Old Republic. Manufactured by a subsidiary of Core Galaxy Systems based on the planet Transel, the *Dynamic*‑class freighter has been produced only in limited quantities by a single factory on that obscure, backwater world. The manufacturing plant that produces the *Dynamic*‑class freighter was originally the production facility for a small, independent starship engineering firm that was purchased by Core Galaxy Systems during a period of rapid company expansion. However, in ensuing reorganizations little attention was paid to the *Dynamic*‑class freighter or its manufacturing plant, and as a result the ship continued to be produced for many years, using the funding from Core Galaxy Systems to build each vessel one at a time.
      The *Ebon Hawk* was a heavily modified *Dynamic*‑class freighter that played an integral role in the Jedi Civil War.

#### Capabilities

The *Dynamic*‑class freighter gets its name from the ease with which it is modified. The ship is particularly well suited to customization, and the hand-crafted feel that each vessel possess only enhances this reputation. Though not particularly fast or tough, the ship is sturdy and can handle extensive modifications without losing any efficiency. When a character attempts to make a Mechanics check to repair or modify a *Dynamic*‑class freighter, that character gains a +2 circumstance bonus on the skill check.
      The basic model of the ship does not have impressive armament or any shielding, though the manufacturers were sure to engineer the vessel to allow the ship to accept such modifications with ease. Less spacious than larger freighters such as the YT‑1300, a *Dynamic*‑class freighter can hold less cargo but maintains the ability to transport a number of passengers, making it a more utilitarian starship than most freighter.

#### Core Galaxy Systems Dynamic-class Freighter             (CL 6)

      *Starships of the Galaxy*, page 80.
Colossal space transport

**Initiative:** −5; **Senses:** Perception +5

**Defenses:** Fort 25, Ref 12 (flat-footed 12) ; +12 armor

**Hit Points:** 110; **DR:** 15; **Damage Threshold:** 75

**Speed:** fly 12 squares (max. velocity 800 km/h), fly 2 squares (starship scale)

**Ranged:** double laser cannons +3 (see below)

**Fighting Space:** 12×12 or 1 square (starship scale); **Cover:** total

**Base Attack:** +0; **Grapple:** +35

**Attack Options:** autofire (double laser cannons)

**Abilities:** Con —, Dex 10, Int 16, Str 40

**Skills:** Initiative −5, Mechanics +5, Perception +5, Pilot −5, Use Computer +5

**Crew:** 2 (normal); **Passengers:** 6

**Cargo:** 60 tons; **Consumables:** 2 months; **Carried Craft:** none

**Hyperdrive:** ×3, navicomputer

**Availability:** Licensed; **Cost:** 80,000 (30,000 used)

**Double laser cannons (gunner)
Attack:** +3 (−2 autofire), **Damage:** 4d10×2

**Vehicle Codex**   Ground Vehicles   Airspeeders   Starfighters   Space Transports   Capital Ships   Vehiculum Personæ   Templates

Notes
There may have been some modification and/or removal of text from the original text written in the book. This was done for one or more reasons including but not limited to:

* To remove unnecessary redundancy, repetitiveness, or outright errors.
* Because the original formatting does not lend itself well to the web/wiki environment.
* The original text has been updated due to official errata.

In all cases, this contributor is confident that the context and meaning of the original text has not been compromised as a result of these edits. Edits that affect stats or that might have an impact on gameplay should contain reference notes on what was changed and why.