PVP (Player VS Player)

(Note: PVP got and update recently, so this is outdated and some things might not be true. For the updated version, search Updated PVP page.)

PVP is a game mode that allows players to battle with other players. Players can enter to PVP mode from Menu > Play > PVP, or they can enter the PVP den, near their own den.

#### Unlocking PVP

PVP mode can be unlocked by completing 1 story chapter, giving the player a total of 2 story chapters, with an already unlocked one.

#### PVP Maps

There are a total of 5 different PVP maps for players with different levels. First one is “Pride Lands” map, generally used by 1-5 level players. Second one is “Deadly Gorge” (6-10), then “Isle of Exile” (11-20), and then “Stone Ridge” (21-30) and lastly “Dragon Mound” (31+)

#### PVP Physics

There are some PVP physics to stop overpowering or cheating. These are:

— No flying

— Safe zones (barriers)

— Stats decreased (if player enters a lower level PVP with a higher level character)

— No attacking while jumping / falling / swimming / freezing

#### Teams

Team Deathmatch, Odd Puppy, Capture the Cub, Breakout, capture point and alpha alliance all set you on a team these teams are blue or red. You have to fight against ech other and win the objective of the game mode

#### Getting Points

Players have to get points to win the match. They can only get points from capturing the opposing teams sites.

#### Capturing Sites

(Capture point) Players need to capture sites to gain points for their team. There are 3 sites on every map. Sites can be captured by walking in it and standing here for 10 seconds. If the player walks out of the site when capturing is not finished, it won't give you points. But it won't reset too, that means player/s can walk in again and complete capturing it. Your enemy team will also try to capture uncaptured sites. If there are no uncaptured sites left, they will try to capture YOUR TEAM's ally sites. Your team has to defend them, and also try to capture enemy's sites. Also, the more sites captured, the more points your team will gain every second.

(If 1 site = 1 point every sec / If 2 = 2 points every sec / If 3 = 3 points ever sec / If none = no points)

#### Defending Sites & Capturing Enemy Sites

This is where battling begins! Your team has to defend your captured sites, and it is NOT easy work. You/your team members can defend sites by checking them or standing near/in the site. Or you can surprise your enemy by hiding in a bush/long grass and attacking them. If an enemy player gets too close, you can scare them by attacking once. (Take note that most players don't escape / not quick enough to escape, and fight back. But some starter/ low level players can choose to go away.) If they are not scared, and if you think you are strong enough, you can hit them until they get out of your range. But this can cause real fights.

Now time to capture enemy sites… They will mostly defense their sites, as you do. Generally there is only 1 player to protect them, but if the site is close to an enemy barrier, sometimes there is a whole team waiting for their enemies. (This only happens when your ally team captures all the sites, and the enemy team is too weak. But don't forget: enemy players may be weak, but they are REALLY strong as an entire team. No offense intended, this is just true!)

#### Capturing Enemy Sites (More Detailed This Time!)

So, your enemy and you both are in the same site? It won't be captured by any team, until the equality is broken. Example: If there are 2 ally players and 1 enemy player in a site, ally team will capture it.

Back to the equality. You can attack and try to kill your opponent. If your opponent is dead, it will spawn to its safe zone, and because the enemy member is no more in the site, you start capturing it automatically. But if YOU are dead, your opponent will capture it.

#### Understanding How A Site Is Being Captured (From Far Away/A Distance

There are a total of 3 sites in every map, being named A, B and C. these letters are all seen in all players' screens, expect a letter is behind you/any player. These site letters have a black (empty at start) line, covering the letter as a circle. If your team starts to capture it, you will see that a blue color starts to fill the black line. When it's completely filled, it's completely captured. But your enemy team will see it as red, because you are in the enemy team for them.

If there is a battle that a player might not see from far away, red and blue colors may fill up or decrease, due to dying ally and enemy players.

**battle Royale**

battle royale is where its every animal against each other, you must stay in the safe zone, collect abiltys and lvl up by killing other player animals or npc animals. If the round gose on long enough the safe zone will close, the max lvl in this gamemode is 100.

**King of the Hill**

defend the top point from all others for as long as posible.

**Free For all**

all animals against each other

**Unscaled**

This is an optional setting well making a pvp server this cuases all players to have the lvl of there animal to be unchanged within the gamemode, all pvp gamemodes have this option exsept Battle Royale.