Mine Mine All Mine

**Mine Mine All Mine** is a side quest in *We Happy Few*. It takes place in Eel Pie Holm.

## Objectives

* Enter the Minefield
* Loot all 3 supply caches

## In-Game Description

### Arthur and Sally

Someone has gone to a great deal of trouble to protect this place from nosy parkers. I wonder if they've got anything useful in there.

I should make sure I've taken all the important goodies from there.

## Walkthrough

The area is surrounded by a mesh fence around three worn down buildings, there are three holes in the fence that the player could enter through, if the Banger tripwires are dealt with first.

The player can also enter the compound via an un-jammed door near the "DANGER MINES" sign.

The player should use the tall grass to their advantage as to conceal their position and deal with the Headboys one-by-one. In each house is a locked chest that the player will have to loot to complete the quest, the player should also inspect the map on the table for a Dirty Dig Spot location.

## Collectibles

### Containers that the player can search through

* Ashes
* 3x Chest
* Kettle
* Stove

## Bugs

When it rains, the sounds for it are there, but it doesn't appear unless the player is outside of the camp.

## Trivia

* The sign above the door that the player can enter says 'Victory Memorial Camp - Anti-Personell Device Testing Zone'.
* There is a small area under one of the houses the player can find where a random Wastrel can be found hanging by a noose, along with another random Wastrel lying on the floor next to them. It's likely they lived in the compound before the Headboys took over it.
* The name of the quest is likely a pun, considering the player is entering a *mine*field and stealing the items within all for themselves.

## Old Content

**Mine Mine All Mine** is one of the oldest quests in the game, implemented in the Early Access 27755 build of *We Happy Few*.

###  In-Game Description

Someone has gone to a great deal of trouble to protect this place from nosy parkers. I wonder if they've got anything useful buried in there?

I suppose I'd feel a little more guilty if they hadn't gone to such trouble to kill me.

###  Walkthrough

The only entrance into the area was through the door near the sign that reads "DANGER MINES". The player also required a Shovel to dig up the treasures.

The player didn't have to be as careful or even think about hiding, as all of the Wastrels guarding the place stood behind the tripwire traps, and could be lured to walk into them by the player. The only time the player had to exercise caution was whenever they were faced with lots of tripwire traps at once, that were near impossible to pass without exploding at least two of them from a distance.

Two of the Dig Spots were in the houses, and the third one was located in the shed underneath one of the houses.

###  Changes

The Wastrels who used to patrol the area were replaced by Headboys. They also guard the entirety of the area instead of just one of the corners.

The "treasure" the player had to find and steal no longer had to be dug up with a Shovel, and the treasure itself was changed from singular War Rations to proper Chests that contained more loot.

During this point in development, some of the side quests had a random chance of appearing in the world. This quest was guaranteed to appear every time.