Nathaera Dynn

## **Backstory**

Nathaera Dynn is a drider deep from within the darklands, a recent arrival to the city of absalom and the general surface of the world in her times however. Twisted and changed by the drow's terrible alchemical process of warping drow flesh into a creature known as a drider. Before the process she had been quite headstrong in her beliefs that what the drow were doing were quite wrong, at times stepping too far in her place underneath the drow nobles and finding herself punished to be transformed into one of these mutated creatures.

Though her thoughts in driders before had once stood strong, them being hideous creatures that were punished rightly by the drow nobles and houses, once she was subject to the process and changed into an aberration, she had learned quite a bit just how terrible the drow can be in their ruthlessness. Though over time acting as guardians for various drow that so much wanted to say they were above her, she took her chance one faithful moment to escape from the city she was held in, fleeing to the depths of Sekamina in search of greater things.

In her time fleeing from the drow-built city and the settlements of duergar and other threats she had learned quite a bit within the depths of the world. She seemed almost drawn to the words of creation, those that created the tunnels and world around her, reaching out to herself and within to aid her in getting out of the terrible darklands. Her attachment to the fey seemed to bolster her abilities in creation, with small steps able to softly alter the world around her, before soon being able to cave in entire paths behind her in extreme situations of stress and necessity.

### Finding The Surface

After some time, wandering in the depths and aiming to just go as far up as she can, she had run into plenty of creatures in the darklands and Sekamina of the depths, learning more of how to adapt to the aberrant creatures. One thing she did not expect to run into however was a small encampment and tribe of similar driders that had escaped from the clutches of nearby Drow settlements. Here she was able to finally lie down for safety and rest within a group of similar people. The settlement itself had the simple name of Orana within the group of drider that lived there, though along with a few other drow that had assisted others in rebellion, this is where Nathaera properly adjusted to the kindness of others and dulled her distaste for the other drow around her. Though still hesistant to make friends, she did grow fond with the group, helping her fine tune her talents in magic and skills in fighting, along with scavenging goods from other lost adventuring parties that had been found passing through the darklands.

Eventually she grew weary, and with the help of a few other driders she had began to make her way further up from Sekamina, into the final stretch of her journey in Nar-voth. Here, though with weaker creatures, she had a few runins with more adventurous types that had been unfortunate in getting in her way. Though offering peace at most circumstances for a sacrifice of a piece of protection or a weapon to assist her further in her escape, she never truly threatened others within a group unless they were the ones to begin conflict. Through these groups of people she was able to gather a very well set arsenal of items and decent amount of gold.

After plenty of days of travel, she had found herself on the edge of a cave entrance, sunlight beaming through for the first time, eyes blinding and adjusting to the brightness of the sun above. After likely years of fighting through the world beneath, with the help of many allies found in that time, she had made her way above, to begin a proper new chapter of her life with the unknowing fate of the darklands behind her.

## **Story So Far**

She has yet to properly step within the confines of Absalom, though she has been reluctant in doing so.

## **Appearance**

Nathaera is a 7'3 tall drider, though the skin of her main humanoid form is a paler blue-ish grey. Her hair is cut short in the front and pulled back into a long ponytail behind her. She is usually seen wearing a simple spider-silken bodysuit, altered to have a slightly silver sheen to the armor itself, cutting off at the point of her body that leads into the large spider-like taur appearance. A smooth, black arachnid thorax and legs, painted along the top of the large spider-like abdomen with what appears to be a purple butterfly.

Slung around her back is a crossbow, along with a morningstar made of a light green-ish silver attached to her side next to a larger, heavy mace made with dwarven style in mind. She is usually seen with a small satchel strapped around her upper body as well, carrying various items of use and a small quiver along with the crossbow, filled to the brim with necessary bolts.

## Personality Traits

Nathaera has a very hesitant personality, though being naturally strong as a drider she is hesitant to act against those that may even be threatening her. She believes in making ends meet and will do what is necessary to survive as long as it's not an out right evil action she would be needed to take. She enjoys talking to others and learning about the cultures of various peoples, being completely new to the surface herself, she knows most only about the darklands and the creatures that reside there. She has a heavy dislike for drow, and a lesser so distaste of those with dwarven blood, or at the least Duergar.

With her time in the tribe in Sekamina, she had begun to use her skill of creating materials from thin air and other objects to learn how to create clothing and tailoring. A small skill for relieving stress and focusing on the dedicated creation of an item she could easily give to someone else that truly needs them, or just selling such a skill for gold.

She is extremely fond of the wilds and fey, attributing her abilities to the creatures that make wildlife their home.