Tapu Koko (Kyogrekyoger)

## How to unlock

To unlock this slow but mega powerful fighter, you have to unlock master hand, check this link out. [1]. After that, you have to use Greninja and win intensity 7 or over and he will be unlocked after you unlock Mewtwo.

## About this fighter in this game

He is a slow fighter, His ground speed is bad, his air speed is bad, his attacking speed is not that bad. His speed overall is bad. He is good at defence, making most character's attacks seem inferior of his super strength and defence, even super strong Master Hand, it is quite obvious because master hand has be unlocked before any legendary, Not ultra beasts because they are downloadable, but quite expensive, Xurkitree costing over 4 pounds. He is like Mewtwo, but a bit less powerful and attacking speed is better, and little less defence, This fighter is a middle weight but his defence does not seem like it. His defence and 'how easy it is to launch him' is not like a middle weight's, it is more than a heavy weights. He has a mega super armor. He is an electric type and his final smash is an ultra powerful electric crush, KOs opponent in one hit. too powerful.

### Taunts and victory poses

* Tapu Koko has 3 victory poses.
	+ 1 Pose is the Tapu Koko comes in spinning an opens up like in the photo above.
	+ another pose is that Tapu Koko comes in from the top by lightning.
	+ 3rd pose is Tapu Koko shouts, "I knew I would kick your butts, with my strength."
* I taunt is saying, I shall vaporize you and Heat you to such an extent that your gas form will ionize into plasma.
* his other taunt is You can beat me in speed but no match in strength.
* He says "Looser Looser Looser"

### Attributes

* Tapu Koko's dash speed is 0.88, very very, very slow.
* Tapu Koko's walk speed is 0.7.
* Tapu Koko's air speed is 0.8.
* Normal jumping ability.
* He has mega attack ability.
* He has very good armor, hard to launch.
* Low damage took, takes 0.7× damage than normal.
* He is a middle weight, 102 but does not effect his ability to launch him, he is super hard to launch except from throws.
* In combination he is ultra hard to launch, a smash attack probably may not even make him flinch, Mario's smash usually does 17.5% damage which is powerful but to Tapu Koko it does 12.25% damage, plus super armor and hard to launch may make him not being able to flinch. Master Hand who is super powerful, his side smash does a terrifying 26% and super strong launch but to Tapu Koko it will do 18.2% damage and have little bit under average launched, he Makes Master Hand Under Mario when Mario is against normal defence, not like Tapu Koko defence.

### Ground attacks

* His neutral attack is: one diagonal hit with one of his arms then another one with the other of his arm the a he pushes his arm back to normal.
	+ There is a pause between every attack, making his attacking speed low. at least no end lag.
	+ Very powerful knock back and launch. first one does 3%, then 3% and then 5%. 12% in total.
* Tapu Koko's side attack is a up to down arm whip.
	+ It does not have much lag except the part when he puts his arm up, which still affects his speed, at least not like the first one.
	+ powerful launching ability and does 14% damage.
* Tapu Koko when doing dash attack, he charges at the opponent with his arm in front of him and on contact he knocks out his opponent.
	+ It has super Launching ability and does 11% damage.
* Tapu Koko's down attack is a spin .It does 4 Hits.
	+ This is one of the only hits which have very less lag, which is not a move of an Ultra Beast and the 11. to find out more click this: [[2]]. He actually has a move with good speed.
	+ each hit does 4% and does 6% at the end, 12 and 6 makes 18. Incredible launching power with 18 power and a fast move makes this an ultimate move.
* Tapu Koko's up attack: he again spins like the move above but goes up and ends up with a attack upwards with his arm. does 15 hits and a up attack.
	+ 15 hits, it is a slow move with lag (way more than usual up attacks)at the end.
	+ powerful launching ability and each hit does 1% and then does at the end 7%. so 22% damage, it is ridiculous. 22% damage done by an up attack.

### Aerial attacks

* His neutral aerial is: Tapu Koko does not move his body, electrical currents flow through it.
	+ It does 40 hits and is incredibly slow.
	+ each hit does 0.5 damage, so a powerful 20% done and good launching.
* His front aerial is a electric punch.
	+ slow and lags extremely at end but super powerful, 23% done with powerful launching ability.
* his back aerial is a hit with his one of his arm, he pushes his arm back.
	+ normal lag and 15% damage with a back aerial.
* Tapu Koko's up aerial is a punch up.
	+ normal speed and super damage done and launching. 14% damage.
* Tapu koko's down aerial is: he falls down like Greninja's down aerial ..
	+ does excellent 18% damage, and powerful launching ability.

### Pummels and Throws

* Tapu koko's pummel is: he grabs the opponent at shocks them with electricity.
	+ slow but each hit does 5%.
* Tapu Koko's front throw is: Tapu Koko punches his opponent forward.
	+ Powerful and does 16% damage.
* Tapu Koko's back throw is: He turns back and throws.
	+ He does 18% damage.
* Tapu Koko's down throw is: The punched the opponent twice on the ground.
	+ This was I think an accident by the creators of SSBU. They made this move quite unrealistic like the others but this one is too much, each punch does 14% damage so 28% damage.
* Tapu Koko's up throw is: He just throw them up.
	+ does 14% damage.

### Special

* His neutral special is a volt tackle. he takes 3% recoil.
	+ Lot of lag but does not matter because it has superb launching power and does 31% damage.
* His side special is electric dash. For the first time he actualy goes fast.
	+ 27% damsge done.
* Tapu Koko's up special is fly.
	+ he goes high.
	+ It does fantastic amount of damage and launching, 20% damage.
* Tapu Koko's down special is summoning an electric terrain for 1 minute.
	+ It doubles the damage of any move that invlolves electricity.

### Final Smash

* He crashed onto the opponent with a tower sized electric ball.
	+ Does a magnificent 150% damage and can probably always OHKO.