Building Types and Their Loot

### Map Reset

Every 7 days (Not Monday to Sunday, depends on when the last map reset happened) the world map will reset, meaning that a new randomly generated world will appear, with potentially more or less buildings and streets. Also meaning a new map reset may have more Police Departments or Hospitals.

### Building Types and Their Loot Bonuses

Most building types have an increased chance of dropping certain items, such as the Hospital having a much higher chance of containing Medical items, compared to any other building types. Here's the accurate list from AdminPwn himself:

* **Comer and Son Inc** +500% Find Elite & Unique Item Chance (For the special room with 3 bosses only), and the Curse of Comer's Buff that is active whilst being on the inside of this building.
* **Police Departments** +100% Find Ammo & Weapon Item Chance.
* **Hospitals** +100% Find Medical Item Chance
* **Stores & Restaurants** +50% Find Food & Drink Chance
* **Industrial Buildings** +100% Find Fuel & Vehicle Part Item Chance
* **Hotels, Houses and Mansions** have no loot bonuses.

### Common Naming Patterns

If you look at the name of the buildings on the map you will notice that there are repeating naming patterns between them. The common pattern between the building names is located at the end of the name, for example "Sullivan cottage", "Cardenas Cottage", and "Bridges Cottage".

## List of Common Name Patterns, Their Associated Inside Building Type and Size

### House/Residence Type Buildings (Small Buildings)

**No loot bonus.**

* --- Cottage
* --- Household
* --- Lodge
* --- Residence

### Mansion/Manor Type Buildings (Medium Buildings)

**No loot bonus.**

* --- Manor
* --- Mansion

### Hotels (Medium or Big Buildings)

**No loot bonus.**

* --- Apartments
* --- Complex
* --- Gardens
* --- Heights
* --- Hotel
* --- Hotel and Spa
* --- Inn
* --- Motel
* --- Square
* --- Units (NB. plural "Unit**s**", whereas singular "Unit" is a different Hospital-type building - see below)
* --- Village
* --- Villas

### Store and Restaurant Buildings (Small, Medium or Big Buildings)

+50% Find Food & Drink Chance

* --- Ale
* --- Arms
* --- Bar
* --- Bowl
* --- Burger
* --- Cafe
* --- Catch
* --- House
* --- Deli
* --- Diner
* --- Dish
* --- Donuts
* --- Eatery
* --- Emporium
* --- Fork
* --- Head
* --- Hole
* --- Goblet
* --- Grill
* --- Kitchen
* --- Lantern
* --- Market
* --- Mead
* --- Outlet
* --- Pitcher
* --- Plate
* --- Pub
* --- Seat
* --- Shop
* --- Store
* --- Table
* --- Tankard
* --- Tavern

### Industrial Buildings (Medium or Big Buildings)

+100% Find Fuel & Vehicle Part Item Chance

The two types warehouse and office are identical except for the layout of the building. Warehouses being more open space and bigger rooms but with more obstacles and office buildings with smaller rooms and more hallways and less obstacles on the ground.

The naming conventions here are blurred, many of them being able to be both, but the types of buildings on the outside may look the same. The list of names here are the more common type to see with the name. Sometimes you can determine which type it is using the preceding names, for example --- Machines Inc will be a warehouse type while --- Office Inc will be a office type.

#### Warehouses

* --- Corp
* --- GmbH
* --- Inc (except **Comer and Son Inc** - which has special layout and bonuses)
* --- LLC
* --- Ltd
* --- Plc

#### Offices

* --- Accountancy
* --- Advocacy
* --- Associates
* --- Attorneys
* --- Consultants
* --- Consultancy
* --- Law
* --- Partners

### Police Departments (Big Buildings)

+100% Find Ammo & Weapon Item Chance.

* --- Police Department

### Hospitals (Big Buildings)

+100% Find Medical Item Chance

* --- Center
* --- Hospital
* --- Unit (NB. singular "Unit", whereas plural "Unit**s**" is a different Hotel-type building - see above)