Giants

**Ecology**

Giants have superior senses in general. They can see, hear and smell twice as well. The Sky and Earth Giants have an incredibly good sense of smell. Some even can see well in low or no light as well. Much like humanoids Giants are individuals, and the above can vary Giant to Giant. Giants are also immune to most diseases and have a slight resistance to poison.

A female Giant has a gestation period between nine and 15 months, depending on the type of giant. A giant’s offspring takes around 50 years to reach maturity.

Giants, now, are believed to live between 300 to 400 years dependent on race. Some sources claim Sky and Fire Giants can live several centuries on average. As the Generations have passed amongst the Giants, their lifespans have shortened. Giant saga’s claim the 1st giants were immortal and that their offspring lived well over 1000 years. Because of a Giants long life span, they are much slower at making decisions and will not be rushed.

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**Society**

Giants are intelligent with their own set of cultures and customs. Intelligence varies amongst the Giant races, most are at least on a human level of intellect, except for Earth Giants. Most see themselves as superior to all other creatures. The Rekkefølge was a reason for this. But Giants being much larger than others would belittle and patronise smaller race, regarding them as unimportant. Giants live in small tribes or families. Their numbers are limited, due to their size, it is challenging to find plentiful food.

Ancestry is vital amongst Giants. All true Giants can trace their lineage back to Votan The All-Father. When two Giants meet, they will introduce themselves by reciting their lineages to each other. Once a relationship between lineages has been established, this relationship will continue down the lineage. Therefore, the recounting of lineage is to help dictate the relationship between the two Giants. Such Lineages would be included in the Sagas told by Giant skalds (bards).

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**Mortality**

Morality among Giants is different from that of most other races. A “good” (hyvä) act is an act that honoured the Giants family, displayed bravery or honoured a “good” giant, regardless of consequences. An “evil” (paha) act is an act of cowardice, thievery, betraying a Giants family or trust. Violating Rekkefølge is also considered evil.

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**Rekkefølge (Social Structure)**

The Rekkefølge is a social structure to which all Giants adhere. Dating back to Votan, it is like a class-based society but was more specific. Each Giant was assigned a social rank, everyone knew who was inferior and superior to themselves, and no one was equal.

The Rekkefølge applies to individual tribes and families. However, it’s an insult to treat a higher-ranked Giant from another tribe or family as an inferior. Between races of Giants, there are separate systems. Even the lowest-ranked Giant of one race is superior to the highest-ranked Giant of an inferior race. Importantly it’s not considered evil to betray a Giant of another race, merely rude.

The races of Giants are ranked as follows, in descending order: Titans, Sky Giants, Fire Giants, Ice Giants, Earth Giants.

Each race of Giant uses different criteria to determine the Rekkefølge. Each race uses a different combination of qualities and skills, believing that excelling in these is the purpose of their lives. Votan The All-Father, Creator of Giants, is seen as the ultimate in each of these skills. In every case to climb the Rekkefølge, a Giant must challenge their superior. Different races use different systems and restrictions upon advancement.

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**Religion**

The Giant Pantheon is a group of deities worshipped by Giants. Votan, Elfriede and their five children make up the pantheon. Giants differ in their religious views between race and even tribes. Giants have been known to argue and even war over the desires of a specific deity. Generally, all accept Votan The All-Father the top of the Giant Pantheon.

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**Deities**

~ *Votan The All-Father*, greater god of magic, fertility, learning and philosophy. Chief deity hailed as the creator of the Giant races.

Votan~ *Elfriede*, lesser demigoddess, wife of Votan The All-Father. Mother to the Giant races.

~ *Bjorn Voimakas*, greater god of sun, sky, weather, seas and joy. Patron to the Sky Giants.

~ *Ivar Brann*, greater god of fire, combat, pride and artisans. Patron to the Fire Giants.

~ *Halfdan Fryse*, greater god of ice, cold, hunting and strength. Patron to the Ice Giants.

~ *Sigurd Lusete*, greater god of stone, mountains, trickery and violence. Patron to the Earth Giants.

~ *Alof Elsker*, a minor god of nature, agriculture, childbirth and love. Female Giants of all races worship her.

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**Physical Description**

The appearance of giants is varied among the different types of Giants. However, all can be described as humanoid in appearance, just much larger. Their bones are denser, giving them extra toughness but making them slower.

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**Festivals**

A grand feast is celebrated on the first day of the Giant new year. On this day Giants will hold a massive feast celebrating Votan, thanking him for bringing Giant life to Aether.

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**History**

When life was bought to the Scales, and Aether was brought into existence. Not all races shared the same fate. The humanoid races awakened in the centre around the Dragon Spire, later claiming it as their own and calling it Aramoor.

For the Giants, awaking in Aether was not as simple, for there were no Giants. There was but one, Votan The All-Father. Votan stood 50 feet tall, with long hair and a full braided beard. Votan wandered Aether alone for decades. Almost after two centuries of roaming, he had concluded that he was truly alone in this world. Votan had seen and interacted with other sentient races on his travels, because of his size he’d deemed them unimportant.

Defeated, Votan climbed the tallest mountain he could find to await his demise, alone. He saw no value in this world or its people. It was at that moment atop the mountain his outlook was shifted. Within the sheltered cave, a female voice spoke out to him. Elfriede appeared as female-like Votan; she stood 40 feet tall. Elfriede had a pale grey complexion and wispy light hair. Votan was shocked and astounded to see another that resembled himself finally.

Elfriede was no Giant; she was the spirit of the mountain. She had taken an interest in Votan, sensing his pain and loneliness. She sought to comfort him; over time, love would blossom between them. Votan and Elfriede would go on to spend many centuries together.

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**Giant Races**

All true giants on Aether can trace their lineage back to Votan and Elfriede. Votan’s children were not children in a conventional way. His children were carved out of stone by Votan’s hand and given life by Elfriede.  Votan and Elfriede would go on to have many children, the first four of these children are the progenitors of the four primary Giant races that populate Aether. Votan and Elfriede are considered Titans.

*~ Sky Giants*

A wise and intelligent race descended from, Bjorn Voimakas. Sky Giants prioritise the accumulation of wealth and power, mainly living in mountains or underwater.

*~ Fire Giants*
A militaristic and artistic race descended from, Ivar Brann. Fire Giants are fantastic blacksmiths and artisans, taking great pride in their craft. They tend to inhabit volcanoes and areas with hotter climates.

*~ Ice Giants*
A reclusive and exceptionally strong race descended from, Halfdan Fryse. Ice Giants live in area’s frozen year-round, Participating in raids on smaller races to sustain their way of life.

*~ Earth Giants*
A stealthy and cruel race descended from, Sigurd Lusete. Earth Giants are selfish, almost feral. They mainly live in hilly regions.

The firth child of Votan was a daughter named, Alof Elsker. A Sky Giant recognised as a daughter of Votan, taking her place in the pantheon. Alof was not the progenitor of any Giant Races on Aether.

Alof Elsker**Exile**

There are many theories among Giants as to why Votan turned his back on Aether and his children. Some say he simply grew tired watching over his children and their conflicts. Some theories that despite Elfriede and his children, he could never shake the loneliness and left to find himself.

The truth is that, Elfriede tired from bringing the children of Votan to life fell into a deep slumber that she would not awake. Votan, distressed by the sudden loss of his wife, left their home, He went in search of a way to wake her from her sleep. Unable to face the world again without her.

Since his departure, the mountain has been claimed by a tribe of elves. They refer to what was once Votan’s home and the birthplace of Giants as Tar-Culu.

Giants have been awaiting the day of his return. They claim that when Votan returns, he will bring about a golden age for Giant’s, placing them where they belong in this world.

**Giant-Kin**

Because of the Rekkefølge, Giants rarely breed outside of their race. However, inter-species breeding can occur. In those cases, depending on the parents, the child’s appearance can vary. These races are considered Giant-Kin and do not fall into the Rekkefølge.

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*~ Goliath (Giant & Humanoid)*

In the instance where a Giant and a Humanoid procreate and have a child, the child is a Goliath. A Goliath takes on the appearance of the Humanoid parent’s appearance. However, the Goliath’s height is the average height of the Humanoid parent’s race plus 3ft. The Goliath will also inherit the Giant’s resistance to disease and poison as well the denser bones making them stronger and tougher than average. Dependent on the Giant parent’s race, the Goliath can have an affinity for the skill from their Giant lineage.

*~ Trolls*

Ravenous and predatory, Trolls are found throughout Aether in all climates. They are uncivilised and monstrous with voracious appetites, roaming from one area to others simply to feed.

*~ Ogres*

Muscular with a large head. Ogres stand 9 to 10 ft tall and can weigh up to 650 lbs. They are lazy, brutish and quick-tempered.

*~ Cyclops*

One-eyed Giants are one of the smaller Giant-Kin standing 7 to 8 ft tall and weighing up to 500 lbs. Despite this, they are as strong as an Earth Giant. Lacking depth perception, they can’t use ranged weaponry.

*~ Ettin*

Two-headed Giants, each capable of independent thought, each in charge of one arm. Favouring colder, hillier environments.

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### **Sky Giants**

*“Some claim the Black Road the safest path across the desert, but these a stretch that passes near sand-swallowed ruins of a once-great arch, built by Giants, some say. A sandstorm rages all around it and in the storm, some have seen a face: a giant scowling visage.”  -* Bartholomew Horingglow, Bestiarum Vocabulum, Aether, Vol VII.

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**Place of Origin**

Born from Bjorn Voimakas, all Sky Giants can trace their lineage back to Bjorn and Votan.

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**Rarity**

Extremely Rare, Sky Giants choose to make their homes in mountains and sometimes underwater. Very few people even believe Giants exist, claiming them to be monsters in stories to scare kids.

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**General Overview**

Sky Giants are highly creative masters of manipulation. They are the most intelligent and respected Giant races on Aether. Sky Giants value the gathering of wealth and power above all else. They often order lesser Giants in the Rekkefølge around to meet theirs ends, employing Fire Giants as blacksmiths. Ordering Ice Giants as reavers, raiders and plunders. Earth Giants to serve as dim-witted brutes and fodder.

Sky Giants earns its place in the Rekkefølge by accumulating treasure, the wealth it wears and the gifts they bestow on other Sky Giants. Sacks of gold or gems are worthless to a Sky Giant than jewellery that might be crafted from those materials.

Rather than steal from one another or fight over treasure Sky Giants gamble, often placing bets on things out of their control like the military triumph of humanoid nations. Fixing wagers by interfering causes the loss of the bet, but it’s only cheating if you are caught. Otherwise, its cleverness is an honour.

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**Race Alignment**

Chaotic Good, acts as their conscience directs them with little regard for what others expect of them.

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**Natural Race Abilities/Affinities**

*~ Vision*

Sky giants’ vision has extended into the infrared as well as adapting to see underwater. They can see through fog and cloud as well. As well they can see equally well as they would in water as they would in air.

Likewise, their lungs have adapted to underwater breathing. Sky Giants also have an excellent sense of smell.

*~ Magic*

Sky Giants have a high affinity for sorcery that surpasses the other Giant races. They are generally known to be capable of casting several spells that affect the weather.

They are even capable of manifesting and throwing bolts of lightning. They are often responsible for sightings of lightning bolts streaking across mountain peaks. Also, Sky Giants can summon forth fog and mist at will.

*~ Resistances*

A Sky Giants body is impervious to lightning and thunder.

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**Appearances**

There are three ethnicities among Sky Giants. Most have pale, light green skin, dark green hair and eyes. A small number have violet skin, dark blue hair and silver eyes. Another small number have milky white to light sky-blue coloured skin, with silvery-white hair and blue eyes.

They often wear clothing of the finest material and jewellery. Sky Giant armour is usually crafted scale mail. On average a Sky Giant stands 26 ft tall and weighs 3750 lbs.

**History**

After the disappearance of Votan The All-Father, Sky Giants have continued to amass wealth and power as directed by the Rekkefølge. They believe the resources they gather will be instrumental in bringing about the golden age of Giants when Votan returns.

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### **Fire Giants**

*“It was the most delicate piece of artistry I’d ever seen. A sword that stood 9ft in length, a group, had found it close to a nearby mountain and dragged it back to town. The blacksmiths were pondering over the weapon trying to discern the alloy used to create such a weapon.*

*First, they had to decide it’s toughness; they scratched over the several bars of metal each on being marked by the sword. They found that no metal or alloy they could produce could mark the blade.*

*If anyone could wield such a sword, it would indeed pierce any humanoid made armour brought before it with ease.”  -* Bartholomew Horingglow, Bestiarum Vocabulum, Aether, Vol VII.

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**Place of Origin**

Born from Ivar Brann, all Fire Giants can trace their lineage back to Ivar and Votan.

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**Rarity**

Extremely Rare, Fire Giants choose to make their homes in volcanoes and other places of extreme heat. Very few people even believe Giants exist, claiming them to be monsters in stories to scare kids.

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**General Overview**

Fire Giants are master crafters and organised warriors. Fire giants live in volcanoes, lave flows and rocky mountains. They are ruthless militaristic brutes whose mastery of metalwork is second to none.

Fire Giants produce the most incredible artisans, excelling at smelting and smiting works, as they do as at the engineering of metal and stone. The quality of their artistry shows even in their implements of destruction and their weapons.

Every Fire Giant settlement will be placed and constructed around the fact a smithy will be in operation.

Fire Giants strive to build and create the strongest alloys to craft the strongest armour., then to craft a sword to pierce that armour. Such work requires brain and brawn in equal measure and are required to rank highly in the Rekkefølge.

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**Race Alignment**

Lawful Evil: methodically takes what they want within the limits of their code of conduct without regard for whom it hurts.

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**Natural Race Abilities/Affinities**

*~ Senses*

Like all Giants, Fire Giants can see and hear twice as far as an average humanoid. Unique to them is their adaptation to higher temperatures. Their eyes can see through haze and shimmers often associated with higher temperatures.

*~ Magic*

Fire Giants have an affinity for sorcery, more significant than that of Ice and Earth Giants, but paling in comparison to Sky Giants.

*~ Resistance*

Fire Giant bodies are impervious to harm from fire. However, they are particularly vulnerable to the cold.

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**Appearances**

Fire Giants have very dark skin, reminiscent of coal. The colour of their hair varies between orange and red; their eyes are similar in colour. Their clothing is usually black and singed. They tend to wear armour fashioned from steel. On average Fire Giants stand 19 ft tall and weight 1930 lbs.

**History**

After the disappearance of Votan The All-Father, Fire Giants have continued their expansive arms race with themselves. Crafting ever deadlier and more substantial weapons and armour in preparation for the return of Votan and the coming of the golden age of Giants.

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### **Ice Giants**

*“In Aramoor they wouldn’t believe you if you spoke of Giants, but for some places in Aether, Giants are a genuine ever-present threat to their way of life. Villages and towns situated in the colder parts of Aether fear the sound of a bone horn. For that sound is the sound of death and destruction brought on by a blizzard of Giants.* *Ice Giants will destroy and pillage taking all the food and drink they can find. They will steal all items of value to them and leave nothing in their wake. All they leave are bodies and destruction. I have only witnessed the aftermath of such an attack once in my travels, and I pray I never see it again.*

*They say the only way to survive an Ice Giant raid is to be a piece of Glimmer; otherwise, you will be killed or stolen to be traded or killed later.”  -* Bartholomew Horingglow, Bestiarum Vocabulum, Aether, Vol VII.

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**Place of Origin**

Born from Halfdan Fryse, all Ice Giants can trace their lineage back to Halfdan and Votan.

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**Rarity**

Extremely Rare, Ice Giants choose to make their homes in the colder environments of Aether. Very few people even believe Giants exist, claiming them to be monsters in stories to scare kids.

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**General Overview**

Ice Giants are gigantic reavers from the frozen lands beyond civilisation. They are fierce, hardy warriors that survive on the spoils of their raids. They respect brute strength and skill in battle. They demonstrate both with scars and trophies.

For those that live near the frozen lands, nothing pierces the air more than the sound of an Ice Giants battle horn. Ice Giants hit like a blizzard taking what they want and leaving nothing but ruins and food for the crows and vultures.

They value the stores of inns and taverns, taking food and ale. Next, they will target smithy’s taking iron and steel. Curiously, the houses of the wealthy are often left, Ice Giants have little use for money and baubles. Ice Giants do prize jewellery that is large enough for them to wear. However, those are saved for trading with other Giants that can make use of them.

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**Race Alignment**

Neutral Evil: Does whatever they can get away with, they are out for themself, pure and simple.

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**Natural Race Abilities/Affinities**

*~ Senses*

Like all Giants, Frost Giants can see and hear twice as far as average humanoids. Unique to them, their senses adapted to low-temperature environments. Their usual senses extend into a higher end of the visible spectrum, allowing them to see easily through snow and blizzards.

*~ Magic*

More adept at magic than their Earth Giant cousins, they are no match magically for Fire or Sky Giants.

*~ Resistance*

Ice Giants bodies are impervious to harm from the cold. However, they are vulnerable to fire.

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**Appearances**

Ice Giants hair and skin colour range a broad spectrum of blue to white shades. Some are known to have dirty yellow hair. Likewise, their eyes are generally shades of blue or yellow. Ice Giants stand 17 ft tall and weight 2400 lbs.

Ice Giants typically wearing the skin and pelts of animals, along with any jewellery they own. For armour, they favour chainmail and helmets adorned with horns or feathers.

**History**

After the disappearance of Votan The All-Father, Ice Giants have resided to their domain. Hunting the survive, they are forever honing their skills in combat. When the golden age of Giants start with the return of Votan, the Ice Giants will ride out from their frozen encampments and raid the world for the All-Father.

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### **Earth Giants**

*“I was told by my guide that Earth Giants would eat anything. I took this with a pinch of salt; surely a being could not eat anything, surely such a creature has taste and would prefer to eat certain things over another. This opinion was shattered when we reached the foothill.* *The entire side of the hill had been stripped clean, no animals, flora or fauna stood. Only holes remained from trees had been uprooted. Not even the bones of any animals unfortunate enough to be caught remind. It was a grim sight, grimmer to imagine.” -* Bartholomew Horingglow, Bestiarum Vocabulum, Aether, Vol VII.

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**Place of Origin**

Born from Sigurd Lusete, all Ice Giants can trace their lineage back to Sigurd and Votan.

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**Rarity**

Rare, Earth Giants choose to make their homes underground in mountainous and hilly environments. Very few people even believe Giants exist, claiming them to be monsters in stories to scare kids.

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**General Overview**

Earth Giants are a reclusive, voracious and dim-witted race of giants. Earth Giants live exclusive underground, only coming to the surface to feast. Underground Earth Giants wordlessly chip away at carvings, measuring time by the drip of water into a cavern pool. Deep in their caverns are their holy places where silence and darkness are complete.

Earth Giants when above ground equates size with power, so will hunt humanoids and other smaller races with impunity. They don’t understand the Rekkefølge, but they know that other Giants are bigger than them and therefore should be obeyed.

Earth giants live solitary lives to avoid having to share their spoil with others. Over time they have developed the ability to devour and digest anything. This method of survival has suited the Earth Giants perfectly since Votan. Therefore, they have not developed like the other Giant races, sticking to an animalistic and straightforward way of living.

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**Race Alignment**

Chaotic Evil: Does whatever their greed, hatred, and lust for destruction drive them to do.

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**Natural Abillities/Affinities**

~ *Senses*

Earth Giants are known to have an excellent sense of smell. They can see in low light as if it was daylight and can see in complete darkness as if was low light.

*~ Biology*

An Earth Giant has an extremely high metabolism, meaning it has to eat a massive quantity of food to sustain itself. An Earth Giant would eat almost anything. Also, an Earth Giants heartbeats four times slower than that of a humanoid.

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**Appearances**

Earth Giants have a grey to greyish-brown skin tone, hair that ranges in a spectrum of dark greys and bluish-greys. Their eyes are either silver or a steel hue. They stand 16 ft tall and weigh 1700 lbs. They tend to wear clothing that is a similar colour to nearby rocks, making it easier to blend in with their environment.

**History**

Earth Giants don’t understand the Rekkefølge and never will. They will be a part of the golden age of Giants and the return of Votan but at the behest of other Giants. For them, it’s just another way to satisfy their endless hunger.

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### **Goliath**

*“I was out hunting on one of my expeditions, rabbits were plentiful in this area, 8 would have been enough. Travelling with us was Svend, a mountain of a man, he was roughly one and a half of myself. He was accompanying me on this little hunt, Svend hadn’t said much during our travels I’d tried to converse with him, but I was met with simple answers and retorts.*

*Armed with bows we set about our quarry; I was by no means skilled with a bow but Svend could hit a rabbit 7ft away with deadly accuracy. By the end, I had 5 rabbits tied to my belt while Svend had 3. He looked at me and smiled a toothy grin, the smile turned into a booming laugh.*

*He slapped his gargantuan hand down on my shoulder nearly knocking me down. As we walked back to camp, we got talking he called me ‘Kilpailija’ he said amongst his people this meant friend. He then bet that next hunt he would catch twice as many rabbits as I could.” -* Bartholomew Horingglow, Bestiarum Vocabulum, Aether, Vol VI.

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**Place of Origin**

Born from the union between a True Giant and a Humanoid.

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**Rarity**

Goliath’s are rare, most on Aether are ignorant to the existence of Giants. Few will imagine a humanoid having a child with such a creature.

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**General Overview**

Born from the union between a true Giant and a Humanoid. Goliath’s dual heritage means they don’t fit into either world they come from.

A Goliath born into a Giant’s world is a harsh reality. Because a Goliath is not seen as a true Giant among the 4 giant races, they are often enslaved by Fire Giants, traded for materials by Ice Giants, used as entertainment for Sky Giants or as food for Earth Giants. Most either die young or never see the outside world. Some prove their worth and gain acceptance among the Giants. A Giant that bares a Goliath offspring will not be treated differently amongst his kin as for them it’s neither a “good” or “bad” act amongst Giants.

Goliath’s born in Humanoid settlements is a different story, Goliaths will be raised as normal. However, due to the expedited growth by about the age of 10, a Goliath will be on average 6ft tall. Towering over their siblings and friends. Reaching maturity at 16. Humanoids that raise Goliath’s can be treated differently by others, however, most are too afraid of the Goliath to do so.

Goliath’s are often shunned by many for their hulking figures and often simplistic views on life and goals. Goliath’s aren’t stupid, especially those with a Sky Giant parent can have great intellects. However, because of their ability to solve most problems with brute strength, they typically don’t worry about details.

Goliath’s seek acceptance from Giant’s, Humanoids or both. Most will try to gain acceptance by accomplishing heroic deeds. Those raised amongst Humanoids will often leave their homes to adventure alone. Those that are raised amongst Giants maybe be able to prove their worth by honing their combat skill to perfection. Given the chance, a Goliath will leave their Giant homeland to adventure and hone their skills.

This time alone impacts Goliath’s massively, they are often difficult to talk to and come across as abrasive. However often the best way to impress a Goliath is to beat them, a Goliath that lost a fair competition would see the victor as their rival but also a friend to help themselves grow. Often a Goliath friend is a friend for life.

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**Race Alignment**

Lawful Neutral: Acts as law, tradition, or a personal code directs them.

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**Natural Race Abilities/Affinities**

*~ Giant Resistance*

From their Giant heritage, Goliath’s are immune to most diseases and are resistant to poison. Also, their bones are denser than other humanoids. This makes them considerably tougher than average but makes them slower.

*~ Heritage*

Dependant on the Goliath’s Giant parent, the Goliath can take on affinities and abilities from that race of Giants. This will always include a Giants strength; Goliath’s will be able to lift 680 lbs.

A Goliath’s life span is longer than average, most will live up to century However this does not affect their maturity rate, Goliath’s will reach maturity at the usual age for their Humanoid Race.

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**Rekkefølge**

A strict social structure that Giants live by, no Giants are equal there are only superior and inferior Giants. This structure does not apply to Goliath’s as they are no true Giants. However, from their heritage, they will feel the need to compete and be the best at everything they do. They will take great pride in their achievements, often telling someone repeatedly, most will see this as arrogant or self-centred.

A Goliath’s biggest desire is to beat their records and goals. They take the biggest satisfaction in this. One can make quick friends with a Goliath by beating them in fair competition. The Goliath will see the victor as a rival and friend to help better themselves towards their goals.

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**Traits**

Dependant on the Giant parent, any of the below can apply.

*~ Sky Giant*

A Goliath with a Sky Giant parent has minor control over the weather and can summon small storms, fog and mists at will.

~ *Fire Giant*

A Goliath with a Fire Giant parent resists fire damage and is proficient with smiting tools.

*~ Ice Giant*

A Goliath with an Ice Giant parent resists ice damage and is unaffected by arctic terrain or weather.

*~ Earth Giant*

A Goliath with an Earth Giant parent can see in low light as if it were bright lift and in darkness as if it were dim light. Also, a Goliath can camouflage into rocky terrain, making them stealthier.

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**Appearances**

A goliath will look like the Humanoid parent’s race but will take on features and qualities of their Giant parent. Goliath’s on average are between 8 – 13ft tall and weigh between 450 – 1000 lbs. They will be stronger and have a bigger build than most. A Goliath’s skin can take on a hue from their Giant parent, this can also affect the hair and eye colour.

**History**

Goliaths have been present on Aether for as long as the Giant race and Humanoids have existed. Because of the strict Rekkefølge, a strict social structure that Giants abide by where no Giant is equal. Giants look down other races as beneath them and not worth their time. Meaning that it’s exceedingly rare that a Giant would take an interest in a Humanoid enough to bare offspring.

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**Created by MrBiscuits**

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