Aradilahad

Aradilahad or Aradil (Translated: Lands of No One) is the biggest continent on the Don-Uchma with a coastline of close to four million kilometers, it is here where most of the stories take place in.

By the 5th Era there are 11 Major States surrounding Aradil.

* Kingdom of Anboly
* Teftek Order
* Nomadic Federation
* Duchy of Monstrin
* Kingdom of Etermine
* Grand Duchy of Drobeh
* Military State of Neutach
* City states of Artis
* Sultanate of Chol
* Pirate Republics
* Baltena

And the Islands outside Aradil are known as Imbinia and Tradilia

# 5th Era

After the collapse of the Aradian Empire the former Emperor's Knights defied the emperor's orders and created their own states all across the continent. Starting with Nomadic federation, most states peacefully left the empire with little resistance because of the Betrayal of the Knights where they split up the territory in advance without the knowledge of the Emperor. Despite the lasting peace present in Aradil thanks to the Imperial Congress there are still major wars throughout the continent. From Great Eastern War, to border skirmishes between Chol and Etermine, to the Anbolian-Eter Naval War.

Despite the agreements there were still civil wars at the start of the 5th Era, most major one being Eter Civil War where supporters of James Eter I against the Soldier Queen Anne Vixel. Despite her initial successes due to little support and a lack of manpower Queen Anne and her followers were exiled to now Kingdom of Anboly where they settled the native land.

To the East, Emperor's Knight Pessimus was exiled by the order of the Emperor, he was elected as the Prime Minister of the Neutach directorate which eventually descended into a dictatorship then a stratocracy as we know during the mid-5th era.

The High Elven remnants crowned Verman I as the emperor of the Collide, and to the north Fridericus I became the first Grand Duke of Drobeh.

Nomadic Federation, despite being the first to leave the Empire immediately descended into chaos with warlords all across the federation, with no legitimate leadership.

The last one to leave the Empire was the Duchy of Monstrin where the Empire was seated in, without their emperor Monstrin lost it's legitimacy as a major player in continental politics and gradually lost it's significance in the following decades.

# 4th Era

The Aradian Empire changed the face of Aradil completely, it was the first state to unite the Collide and the Western settlements, then push back the Northern Dwarves into civil war. It's biggest rival Sultanate of Chol was nothing compared to the sheer size of this massive empire. Religion was a core strength, up until the Empire all ten deities were worshipped separately all across the continent but it was the Empire that brought the idea of Ten Gods belief where it put each and every divine equally against the worshipper. It was during the Empire's reign that the concept of Emperor's Knights began to form.

The biggest advantage the Empire had was it's pure-blooded heritage, emperors were a specific and rare elven race known as the Noble Elves which lived significantly longer than their lesser counterparts. Being able to maintain their empires far longer than an average king, they could live up to two hundred years at a single lifetime allowing them to maintain their empire for much further. This advantage came with it's own major disadvantage however, being so rare Noble Elves cannot breed with other races, if done so their offspring will be born with major deficits. Throughout it's existence there were only three Emperors, it's last emperor Vermic was born from a high-elf mother making him horribly disfigured, his father used tremendous amount of resources to get his son healed but it cost them time. The Emperor died before Vermic was ready and the Knights took their chance.

# 3rd Era

3rd Era saw the initial decline of the Kingdom of Norra after the Dwarf Invasion of 1st Era and Collide's Blessing where Western Humans lost their significance as the sole owners of the continent. This is also the period when Nomadic peoples gained their independence and pushed Norra East of Aschenoy lake. To the East, Elven principalities started to rise from the Collide after seven-hundred years of growth while Eastern Humans were still struggling to find centralized rule.

The 3rd Era also saw one of the biggest crisis the continent had ever seen with the Fade of Magisters, where Eastern Elven states deemed the Magisters heretics, what followed was a massacre of those with Affinities. Rendering the era as the end of widespread magic in Aradil.

# 2nd Era

The 2nd Era began with the Dwarf Invasion of 1st Era, significantly weakening the Norra control of Hofjor peninsula. The 2nd Era saw the Collide's Blessing where explorers from Norra mutated by the Great Collide creating the races of High Elves, Low Elves and Hybrids.

# 1st Era

The 1st Era began with the formation of Kingdom of Norra in the city of Cendena bordering the Norra river. The first era saw the expansion of the Kingdom to all dirrections and ended with the Dwarf Invasion of 1st Era

# Pre-Historic Aradil

Before the first era Aradil was a shattered landscape, from city-states to hunter-gatherer communities.

Before the age of man dawned however the forest of Great Collide was known to be a hellish landscape under the influence of Karya.

# Trivia

* The world of Aradil was first created during a scrapped game idea, the original map only had Drobeh, Verrias, Chol and Nomadic Federation
* The original version of the map was hand-drawn, but for practical reasons it was ported into Azgaar Fantasy Map Generator.
* Most countries in the 5th Era Aradil are based off of actual historical countries.