recursal/Fanatic-Fandom huggingface dataset:
It Happened in a Moment

It Happened in a Moment is a song written by Leo Cruz for Hayley Woods. The song was featured in Great Scott during the dance scene with Hayley and Leo and then again in Surfing Lessons in the music room with Aspen Fairchild.

## History

The song's first appearance was in Great Scott during the beginning of the episode. During this time, Leo is practicing a song for Hayley and Hayley comes outside to retrieve her dresses from her father. She then sees Leo and asks him what he is doing to which he responds as making a surprise. Hayley then smiles and walks away. The song is then formally featured during the party scene when Leo sings the song to Hayley making her happy. However, from outside, a girl named Aspen Fairchild walks into the building. Just moments after the song finishes, she steps into the cafeteria, and Leo is shocked. She then tells him "I've missed you, Lee" before proceeding to kiss him, leaving Hayley shocked.

The song's second appearance was in Surfing Lessons when Leo goes to the music room to practice the song. Just then, Aspen walks in and asks him to sing the song. He starts to sing, hesitantly before Aspen starts harmonizing with the song. He then stops abruptly and tells Aspen he liked the song better the way that it was, causing Aspen to leave.

## Lyrics

*It happened in a moment*

*Nobody gave a cue*

*One look into your brown eyes*

*I knew it was you*

*I knew it was you*

*It's like a perfect casting*

*You're born to play the part*

*There's no going back now*

*You've taken my heart*

*You've taken my heart*

*I guess I act too quickly*

*I'm probably a fool*

*Should I have taken one more breath*

*And*

*Try and keep my cool*

*But all the time just*

*Never seems to be enough*

*When you're the one and*

*Only thing*

*That*

*I am thinking of*

*When you're the one and*

*Only thing*

*That*

*I am thinking of*

## Singers/People in the Scenes with the Song

Singer- Dallas Hart as Leo Cruz

In the Scene- Ariel Mortman as Hayley Woods

In the Scene- Reina Hardesty as Aspen Fairchild

Background of the Song- Amit Yagur as Becca

## Relationships

### Hayley and Leo

* **See main article: Hayley and Leo (girlfriend)**

### Aspen and Leo

* **See main article:** Aspen and Leo**(ex-girlfriend)**

## Notes

* The song is available on Youtube
* Dallas Hart created the song and is a musician himself, he goes by the name, HAERT
* The first time he sang this song to costar, Ariel Mortman, she cried because of how beautiful she thought it was
* Contrary to popular rumors, Ariel Mortman and Dallas Hart never dated
Old Biology Lab

**The Old Biology Lab** is one of the main settings and locations in Greenhouse Academy. This is where Team Eureka works and this spot is their hideout.

## Features

The old biology lab has old green mosaic tiles running through the room and there are many spiderwebs, as the room is very old. The books and liquids are covered in immense dust and the tables and chairs are practically torn apart and are not in good condition. The lab does have a whiteboard, but it is very old and it doesn't erase well. Because of the fact that the lab was abandoned for a very long time and that no one ever used it, Team Eureka was able to take over and made that spot their hideout.

## Uses of the Lab

Team Eureka mainly uses the lab to uncover the dark secrets that the school is hiding. Often times, the whole team meets up or rather only some members meet up at this place. The team has done a lot of things in this room from dehypnotizing Brooke to figuring out who poisoned Hayley. The lab is a multi-use lab and can be used for many things such as a place to read or a place to conduct experiments. The lab is located on the upper level, near the 2 clubhouses, and near the groundskeeper's office.
Splitter

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```
Octotrapper

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```
射雕英雄传3D关卡技巧介绍

**射雕英雄传3D关卡技巧介绍**

射雕英雄传3D关卡技巧介绍、关卡操作心得!在射雕英雄传3D中关卡地图的面积与英雄的战斗实在息息相关。而这个游戏中最大的乐趣就是英雄养成与战斗。下面就为大家带来射雕英雄传3D关卡操作心得!

**常规关卡消耗体力的规则**

普通关卡1次消耗6点体力。

精英关卡1次前期消耗12点体力。

**关卡在设计时时如何定位**

普通关卡：通过关卡开通不同的功能玩法，并且主要产出武学心法，像华山论剑，押镖都都是因为固定的通关章节进行解锁的。

精英关卡：难度远高于普通关卡，主要产出英雄装备和英雄升星碎片。虽然产出物品很稀缺，但精英关卡也设定了进入次数。

关卡的章节总数为24章(当前版本），不管是普通还是精英，BOSS与地图是完全相同的，不同的敌方在于难度的差异。

**关卡胜利条件是什么**

除第一章以外， 普通关卡一个章节分为6大关5小关，共计11关。

大关：有三星条件，条件达到可以获得3星，满3星，才可以对关卡进行免费扫荡。并且可以反复打。

扫荡：关卡满3星后，可以对此副本免费扫荡，不满三星扫荡需要花费钻石。

普通关卡和精英关卡都有重复打的次数限制：普通关卡大关卡可以重复刷99次每天，精英关卡可以重复刷5次每天。想获得更多次数还可以通过钻石购买次数。

**关卡的进入限制**

有两个方法限制着进入条件，一个是体力限制。一个是等级限制。我觉得这样限制的原因一个是增加购买体力的消费，再者就是对新人的保护措施了，毕竟在等级不高的情况下执意通关总会遇到瓶颈。等级限制则会引导你将时间用在其它可行的活动中。

**关卡通关时长大概需要多久**

在整体设计上，射雕还是较为轻度的，这也符合手游玩家的习惯，每个关卡的通关时长都在3分钟之内。有时一分钟即可解决战斗。

**关卡地图战斗时应该注意什么**

我在体验很多关卡后，发现了一个特点，就是关卡地图面积比较小。可供玩家来回走位的余地并不多。有时候进入下一个怪物更新点，几乎会被怪物包围。所以不免会受到伤害。所以我建议在关卡地图中尽量站在角落中，这样至少有一面空间没有怪。而且单向攻击技能也能发挥更好的作用。而如果群体攻击技能蓄满时，则可以站在怪的中央进行释放，这样几乎可以覆盖所有敌人。当然这样要归功于地图的面积。

**关卡的结构**

除了上述说的面积较小外，关卡中还会隐藏一些特殊地图，地图中一个小BOSS。这在你战斗中会有提示。在游戏中的展现为红色字体。当然如果不去这些隐藏地图也可以通关，只不过就无法达成三星成就了。
The "New Empire"

The New Empire or more commonly known as the "new imperials" is a faction in the elder scrolls saga and King Ernst's New Enemies after his victory over the thalmor in the second great war

they are an empire of bandits lead by the cruel bandit king ariel sethius who siezed control of cyrodiil while King Ernst was occupied in skyrim vbut king ernst would later learn of the usurper and defeated him officially reclaiming his power over cyrodiil once again
Flame Thrower

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```
任务系统

## **任务系统**

### 一、主线任务

**任务类型：**

1、通关某副本

2、人物到达某等级

3、拥有多少英雄

4、华山论剑排名

5、强化装备

6、钱庄等级

7、打通经脉

**奖励：**

1、金币

2、钻石

3、经验包子

4、经验

5、活跃度

### 二、每日任务

**任务类型：**

1、挑战几次华山论剑

2、挑战几次天下无双

3、挑战几次盖世五侠

4、通关任意几个关卡

5、挑战几次桃花迷阵

6、点金几次

7、打几次恩仇录

8、强化几次装备

9、购买体力

10、劫镖

11、使用钱庄兑换金币

12、招募英雄

13、升级英雄技能

14、通关任意精英副本几次

**奖励：**

1、金币

2、钻石

3、经验包子

4、经验

5、活跃度

**活跃度：**

完成指定主线任务和每日任务会奖励相应的活跃度，活跃度达到指定值可以领取对应的奖励。
洪七公

英雄类型
 英雄技能
**主动技能**醉生梦死：形醉意不醉，步醉心不醉。洪七公打出一连串的醉拳连续攻击敌人，攻击期间自身处于无敌状态；醉里乾坤：洪七公翻身跃至空中，用酒葫芦猛击地面，震动地面产生多道向外扩散的冲击波，对范围内敌人造成伤害；醉舞狂歌：洪七公豪饮烈酒再结合真气喷出，对面前敌人造成内功伤害和定力值削减。同时使敌人进入酒醉状态(命中率和移动速度降低)持续12秒。**被动技能**
醉梦罗汉：醉里乾坤会对敌人造成酒醉状态(命中率和移动速度降低)持续12秒。使用醉里乾坤和醉生梦死后，洪七公也会进入酒醉状态(暴击率和暴击强度大幅提升，但受到额外伤害)持续9秒；
好辣好辣：洪七公嗜好吃辣，醉生梦死由喷酒变为喷火。对面前敌人造成伤害并附加燃烧效果(受到持续伤害)和破甲效果(外功防御降低)持续6秒；
大醉侠：醉舞狂歌对处于燃烧状态的敌人造成额外伤害，对处于酒醉状态的敌人造成睡眠效果(无法行动，受到伤害解除)持续9秒；
 英雄情缘
华山再论剑

**华山再论剑，你就是英雄！**

梦回金庸，重铸经典！正版金庸授权，射雕英雄传手游强势登陆新马。郭靖黄蓉再聚首，华山五绝再论剑！经典大侠重现江湖，武林再次掀起比武风云！酣畅淋漓的打斗快感登上你的手机屏幕，3D的游戏画面给你最畅快的体验。射雕英雄传手游将续写五十年经典传奇。憨厚老实的郭靖、聪明伶俐的黄蓉、桀骜不驯的杨康、清秀雅致的穆念慈，江南七怪，天下五绝将一同登场， 与你一起决战华山之巅，问鼎华山论剑。

谁是大英雄？你就是大英雄！

**<五十年武侠经典，正版授权射雕手游>**

射雕英雄传手游新马版是由金庸正版授权，改编自经典武侠巨作《射雕英雄传》，作为一款血统纯正的金庸武侠题材手游，完美还原了从牛家村风雪惊变到华山论剑五绝争锋的经典剧情。

**<细腻的3D游戏画面，最畅快的游戏体验>**

游戏通过华丽的光影特效让战斗画面效果亮眼，华丽丽的技能和气功般的击打感可以让你体会到酣畅淋漓般的战斗。游戏实战中的封穴、浮空、晕眩等特效则增加了武侠现实度，让你可以体验最真实最畅快的武侠游戏体验！

**<经典剧情,一一呈现眼前>**

游戏以副本章节的方式将原著中重要人物和事件逐一呈现在玩家面前。手握打狗棒的黄蓉、背扛射雕弓的郭靖，陡峭险峻的华山之巅、乱花迷人眼的桃花岛等人物、场景大家都能见到。

**<即时真人武斗，实战竞技手游>**

实时真人PK，随时随地匹配，想玩就玩。战斗永不停息，体验最公平的比武竞技，知己知彼才能百战百胜！
铁木真

**英雄技能** | 普攻：血雨腥风
**主动技能**
流星箭雨：铁木真一声令下，弓箭纷纷落下，对附近的敌人持续造成伤害；
牧马天下：铁木真吹响号角，指挥蒙古铁骑向前冲锋。铁骑会对敌人造成外功伤害并击退敌人；
风雷火炮：铁木真指挥炮兵向附近发射多次火炮，造成伤害和燃烧效果(受到持续伤害)持续6秒。**被动技能**
流星火雨：流星箭雨会对敌人造成燃烧效果(受到持续伤害)持续6秒。铁木真所有燃烧会使目标外功防御逐渐降低；
斩杀：使用牧马天下后，铁木真会跟随铁骑斩击敌人。斩杀的伤害随敌人气血值损失而提高；
胆颤：处于燃烧状态的目标当定力值低于40%时会被恐惧，持续3秒；
 **英雄情缘** | 一言止杀（丘处机）：外功攻击增加。帐下大将（哲别）：内功攻击增加。草原父女（华筝）：外功防御增加。九五之尊（段智兴）：内功防御增加。
段智兴

英雄类型
 英雄技能
**主动技能**
一阳指：段智兴运功以食指缓缓点穴，对面前的敌人造成伤害和封穴效果(无法使用技能)持续6秒；
万象更新：聚先天三宝元气，元神，元精合于一身，炼虚合道，强化段智兴的基础招式招式，持续8秒；
万法归一：段智兴将一阳指化为一柄巨大的光剑劈下，斩击面前直线范围的敌人。**被动技能**
太阳威能：基础招式和一阳指有概率对目标造成致盲效果(降低30%命中率)持续12秒，短时间内连续命中会点燃目标(受到持续伤害)持续12秒；
万象护体：段智兴使用万象更新时会形成真气护盾保护自己，护盾在吸收一定伤害或持续8秒后消失；
量子冲击：段智兴使用万法归一时有概率对命中的目标造成浮空效果；
 英雄情缘
Dark Charger

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```
英雄资料

* ==**蓄力型英雄**==

释放技能的时候，需要一定时间的吟唱，技能范围大杀伤力高。但是容易被打断。在释放技能的时候会额外多一条定力值给玩家增加技能释放成功概率。

* ==**控制型英雄**==

自身带有强控技能的英雄，例如：眩晕、恐惧、封穴等控制效果。控制技能瞬发，不需要吟唱。但是此类英雄的定力值比较少，很容易被打空定力值。

* ==**破定型英雄**==

自身普通攻击带有额外破定力值的效果，并且技能带有加速打爆敌人定力值效果，攻击速度快，段数多而频繁。很容易把敌人的定力值打空，而对敌人产生击倒、击退、击飞、浮空等控制效果。

\***定力值概念****：**英雄都有定力值，定力值被打光，需要一定时间恢复。被打光定力值的时候，该英雄会受到击倒、击退、击飞、浮空等控制效果。
Line Drive

**Damage** | 900% per hit (Uncharged), 1800% per hit (Charged)
 **Maximum hits** | 6 (Uncharged), 12 (Charged)

*"LINE DRIVE~!!/Out of my way!"*

—Aruto Kirihara

The **Line Drive** is Aruto Kirihara's skill available at level 30. He stands in attack position and dashes up to 10m in front to slash enemies. Attacked enemies will be launched into the air. Longer charged version can rush charge up to 20m forward and he can actually hit up to a total of 12 hits (massive damage if the player hits all 12 hits and thus making a most effective skill against most enemy officers and bosses especially on higher difficulties).

## Tips

* After the player uses the Line Drive on the enemy officer or bosses, it can follow up with a Halfmoon Slash (as part of a somewhat infamous combo for Swordmaster) or Direction Musou Attack or LV 40 Musou Attack right before fallen to the ground finish the enemy officer or boss off.
	+ Also After the Line Drive, timing the hitting enemy with the Alternate Muous Attack.
* After the Line Drive, the player can use the Consumable Items quickly.

## Trivia

* Aruto's Line Drive is similar to the Swordmaster's Line Drive from Dragon Nest with the same name and the same animation like Swordmasters do, but has a chargeable version and has a light attribute.

## See also

### Similar Skill Attacks

* Hyper Drive (Joshua Arcatelier)
* Line of Anemoi (Rosha Kagarigi)
江湖系统

* **华山论剑**

1、4V4的玩家对战

2、可以针对对方玩家的阵容英雄属性，来调整自己出战的英雄来进行配置。

3、战胜玩家后，会取代他的排名。

4、战斗时候会捉队刺杀，例如：A玩家有1234英雄出战，B玩家有5678英雄。那么战斗的时候1必定先和5打，2必定先和6打，决出胜负后再自动去帮助附近队友。

5、此玩法需要战前准备配置，战斗中自动模式，无法手动操作。

* **天下无双**

玩法：3个不同的关卡，需要出战不同属性的英雄才能够去闯关。每天可以挑战3次关卡。每次消耗体力6点。

关卡：

夜闯皇宫：只能出战”天”字号英雄。

开放时间：每周1/4/7开放

征战大漠：只能出战”地”字号英雄。

开放时间：每周2/5/7开放

大闹王府：只能出战”人”字号英雄。

开放时间：每周3/6/7开放

关卡难度：

1、每个关卡总共有17个难度

2、每个难度开放等级从低到高。

3、关卡每个难度都有3星条件，达到3星条件就可以扫荡该难度。

掉落：

主要掉落当前玩家阶段需求量大的武学心法。

* **镖行九州**

玩法：通过押韵不同的镖车，来获得金币和经验药膏的产出玩法。

镖车类型：军饷镖车/粮饷镖车

奖励：获得大量金币、获得大量经验药膏。

运送时间：4小时/8小时/12小时

镖车数量：最多可以同时押运4辆镖车。根据等级和VIP等级开放镖车数量。

保护镖车：一辆镖车可以派4个英雄保护，防止被其他玩家劫镖。镖车保护英雄不能重复。

劫镖：可以选择自己4个英雄去劫镖，截取其他玩家镖车，系统会匹配给你战斗力相近的对手。劫镖成功将会从对方镖车身上抢走部分奖励，和钻石。如果劫镖失败，则消耗劫镖次数，什么都不会获得。

突发事件：镖车在运镖时候会有事件触发。

事件类型：

直接获得金币钻石事件

特购商店：可以购买特殊道具的商店

山贼：打败山贼可以额外获得金币钻石经验药膏奖励

复仇：被其他玩家劫镖后可以复仇，复仇胜利可以抢回奖励。

* **盖世五侠**

玩法：每天系统会取华山论剑前5名的玩家数据进行放大，作为世界BOSS来让全服玩家挑战。玩家会以此齐心协力击杀这5位大侠。来获得各种大奖。被选中的5位世界BOSS玩家，也会获得系统发放的BOSS奖励。

1、时间：每天会统计当天的华山论剑前5名，作为明天的世界BOSS挑战

2、玩家每天有X次挑战次数，每次打败一组BOSS，就会额外多一次挑战次数。

3、总共有5组BOSS，每一组BOSS代表华山论剑前5名的一个玩家。每组BOSS有4个英雄需要全服玩家去打败他们。

4、战斗模式是4V1的战斗模式，玩家的4个英雄都会出战攻击每一组BOSS中的一个英雄，以此类推。该BOSS4个英雄都被击杀则进入下一组。

5、该战斗模式为自动战斗，无法手动操作。

6、奖励机制：

根据全服击杀的伤害排行榜来发送奖励，每次击杀该组BOSS玩家都会拿到正常奖励。该组BOSS最后一击击杀的玩家能拿到幸运奖。
攻略-1201-1

**射雕英雄传3D关卡技巧介绍**

射雕英雄传3D关卡技巧介绍、关卡操作心得!在射雕英雄传3D中关卡地图的面积与英雄的战斗实在息息相关。而这个游戏中最大的乐趣就是英雄养成与战斗。下面就为大家带来射雕英雄传3D关卡操作心得!

**常规关卡消耗体力的规则**

普通关卡1次消耗6点体力。

精英关卡1次前期消耗12点体力。

**关卡在设计时时如何定位**

普通关卡：通过关卡开通不同的功能玩法，并且主要产出武学心法，像华山论剑，押镖都都是因为固定的通关章节进行解锁的。

精英关卡：难度远高于普通关卡，主要产出英雄装备和英雄升星碎片。虽然产出物品很稀缺，但精英关卡也设定了进入次数。

关卡的章节总数为24章(当前版本），不管是普通还是精英，BOSS与地图是完全相同的，不同的敌方在于难度的差异。

**关卡胜利条件是什么**

除第一章以外， 普通关卡一个章节分为6大关5小关，共计11关。

大关：有三星条件，条件达到可以获得3星，满3星，才可以对关卡进行免费扫荡。并且可以反复打。

扫荡：关卡满3星后，可以对此副本免费扫荡，不满三星扫荡需要花费钻石。

普通关卡和精英关卡都有重复打的次数限制：普通关卡大关卡可以重复刷99次每天，精英关卡可以重复刷5次每天。想获得更多次数还可以通过钻石购买次数。

**关卡的进入限制**

有两个方法限制着进入条件，一个是体力限制。一个是等级限制。我觉得这样限制的原因一个是增加购买体力的消费，再者就是对新人的保护措施了，毕竟在等级不高的情况下执意通关总会遇到瓶颈。等级限制则会引导你将时间用在其它可行的活动中。

**关卡通关时长大概需要多久**

在整体设计上，射雕还是较为轻度的，这也符合手游玩家的习惯，每个关卡的通关时长都在3分钟之内。有时一分钟即可解决战斗。

**关卡地图战斗时应该注意什么**

我在体验很多关卡后，发现了一个特点，就是关卡地图面积比较小。可供玩家来回走位的余地并不多。有时候进入下一个怪物更新点，几乎会被怪物包围。所以不免会受到伤害。所以我建议在关卡地图中尽量站在角落中，这样至少有一面空间没有怪。而且单向攻击技能也能发挥更好的作用。而如果群体攻击技能蓄满时，则可以站在怪的中央进行释放，这样几乎可以覆盖所有敌人。当然这样要归功于地图的面积。

**关卡的结构**

除了上述说的面积较小外，关卡中还会隐藏一些特殊地图，地图中一个小BOSS。这在你战斗中会有提示。在游戏中的展现为红色字体。当然如果不去这些隐藏地图也可以通关，只不过就无法达成三星成就了。
Artorias Spiral

**Maximum hits** | 1

The **Artorias Spiral** is Duke Artorius's skill attack available at level 10. He spins his sword over his head, creating a small tornado, which pulls enemies closer to him, then fires a yellow shockwave from his greatsword, using a rising sword slash. The initial spinning sword slash has large hitbox and deals minimal damage, and the beam bursts on the first target it hits, inflicting splash damage. Like Artorias Crescent, the beam slash is aim-able slightly in a direction where Duke is facing.

The Artorias Spiral is also effective against a large swarms of enemy riots from afar before they close to Duke. Also this skill can splash explosion that knocks the enemies up into the air and also stalling enemy officers and bosses before they reach to him.

## Tips

* Like Artorias Crescent, the Artorias Spiral is good for ranged attack combo following up with C1, Artorias Crescent and/or uncharged Artorias Great Cleaver to assault the enemy from the distance despite Duke is a "Warriors Close Combat" type character.
	+ Also this skill attack can hit OTG and it would might be relaunched on hit.

## Trivia

* Duke's Artorias Crescent is loosely similar to Cloud Strife's Blade Beam from Final Fantasy 7 as well as other media, except with a spinning sword overhead.
Aspen and Leo

Aspen and Leo are one of the main couples in Season 2 of Greenhouse Academy. Before Aspen transferred to the Greenhouse, she was studying singing in London. During her time in London, Leo and her were in a long distance relationship (aka an L.D.R. Which is also the title of the twelfth episode of Greenhouse Academy) While Aspen was in London, he fell in love with Hayley. But, Leo was cowardly, and couldn't tell Hayley that he had a girlfriend, even if she was living in London. A similar problem occurred when he couldn't break up with Aspen, nor could he tell her that he was in love with Hayley. Eventually, Leo breaks up with Aspen. Which is a good thing because Aspen was away for a long time and wanted Leo on her side but, he wants to be with Hayley but, that's over now!
Fateful Decision

## Information

### Official Description

Sophie tries to understand the meaning of the events in the greenhouse. Dina and Man are confronted. Yuval is about to make a decision.

### Length

21:58

**Fateful Decision** is the thirty-eighth episode of the third season of The Greenhouse and the 138th episode overall.

## Cast

* Shir Moreno as Sophie Neumann
* Joy Rieger as Dina Navon
* David Tetro as Emanoel Bloch
* Tzofit Emanuel as Yuval Frishman
* Gaia Tzarfati as Daria
* Daniel Litman as Daniel Goren
* Raffi Tavor as Louis Klein
* Tamir Ginzburg as Ron Ashkenazi
* Roee Adar as Gershon
* Liran David as Ozzie
* Dar Zuvofsky as Natalie Klein
* Eli Keren Asaf as Amy Bloom
* Lior Shabtay as Mati Spivak

## Gallery

* **See Main article:Fateful Decision/Gallery**
杨康

英雄类型
 英雄技能
**主动技能**
九阴移魂：利用九阴移魂大法，持续将敌人吸附至面前，并造成多次伤害。若杀死敌人，则获得魂魄；
冤魂不散 ：杨康震退面前敌人并开启魂阵，造成多次伤害。如果杨康已经收集满六个魂魄，将释放出魂魄使魂阵中单位睡眠；
魂之挽歌：杨康引爆已经吸收的魂魄，逃逸出的魂魄会对周围敌人造成伤害。当杨康储存的魂魄越多，则伤害越高。**被动技能**
魂飞魄散：所有基础招式和冤魂不散杀死敌人后也有概率夺取对方的魂魄，杀死英雄会额外获得魂魄。杨康登场时会获得随机数目的魂魄；
灵魂净化：发动魂之挽歌后，杨康会吸收部分逃逸的魂魄来恢复自身一定气血值。当发动魂之挽歌时候魂越多，则治疗效果越强；
支配死灵：每吸收一个魂魄，杨康会提高一定的内功攻击；
 英雄情缘
Hit Points

**Hit Points** (also often called Health, or shortened as HP) represents the maximum amount of damage that a character or enemy can withstand. Taking damage causes Life points to decrease (when all forms of protection are bypassed). When Hit Points reaches to 0, the character (or enemy) K.Oed/dies. Taking hit by any attacks and damage even they're already K.O'd, their Hit Points go down into negatives after the HP reaches zero up to around -1000000000000, even defeated players can also take hit before stage ends with a failure (However, keeping combo the K.O'd enemies without let them disappearing, but they won't drop items and gold unless stop hitting the K.O'd enemy and let them disappear).

Maximum Life is affected by some item properties and by Vitality. Replenishing lost Hit Point is generally referred to as *healing*.

## In-game mechanic

Taking damage does not regenerate naturally, which do not recover from it. However, burn and poison Debuffs also cannot worsen over time (although one can be nullified by increasing the Fire and Dark resist rate to constantly lose Life), the character will die of burning or otherwise lose Life outside being under attack by enemies. Once all Life is lost, the playable character K.Oed/dies and the stage ends with no opportunity to continue the stage (automatically fail the stage).

To heal lost health back to full, use the items with HP restoration, picking up one of the healing food drops or characters with healing skill attacks like Simon Jerusalem and Eclaire Jerusalem.

Maximum Life can also be increased permanently by leveling up (multiplied by a number character's level. Also Maximum HP can also be increased temporally by equipping armors with increased Hit Points.

Note that you cannot die from poison debuff, because poison can only lower your hit points to 1. The enemies, enemy officers and bosses are lack immunity, however, can be killed through poison.

## Achievements/Trophies

* Hit Points: Negative Trillion Below Zero: Hitting any K'O'd enemy officers up to -1000000000000 Hit Points (including bosses and AI playable Characters, excluding non-officer enemies).
Lacerator

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```
Coalition

The **Coalition** (連合軍, *rengō-gun*), also known as the **Resistance Army**, is a band of heroes and warriors who joined together to fight against Jabberwocky and his massive army of riots in *Kagihime Monogatari Eikyū Alice Musou*. The group is initially formed by King MacArthur, Queen Elisabeth and Princess Millie under the guidance of Musoulina. Also they're helped with the heroes of the Three Kingdoms. They return to the present day for the purpose of preventing the deaths of other heroes and warriors and to weaken the Riot Army.

As the game's story progresses, the Coalition eventually grows to include nearly every Characters involved in the world's conflict. When the army reaches its full potential, the group's founding members are appointed as the heroes and leaders for the final battles.

## Groups

### Leaders

* Musoulina
* King MacArthur
* Queen Elisabeth
* Princess Millie

### Heroes from the England

* Arisu Arisugawa
* Aruto Kirihara
* Duke Artorius
* Kiraha Kirihara
* Kirika Kagarigi
* Kisa Misaki
* Lorina Lilina
* Palm Misaki
* Rofel Dragonite

### Takion America

* Alternate L Takion
* Bruno Quaker
* Delilah
* Eggsy Winston
* Joshua Arcatelier
* Leon Winston
* Liddell
* Mireille Arcatelier
* Tapio
Wind Punishment

**Maximum hits** | 9

The **Wind Punishment** is a Rosha Kagarigi skill available at level 10. He jumps and and spins the attached hook daggers to strike it in front. When the attached hook daggers slams to the ground, it create a windy explosion that knocks the enemies up the air.

The Wind Punishment can also effective as C2 juggler, or follow up from Charge Combos, EX Attacks or followed up with a Musou Attacks.

## Tips

* As mentioned above, the Wind Punishment can be used for juggling follow ups from Charge Combos, Direction Charge and other Skill Attacks (except Storm Rush Stance, Musou Attacks and Burst Attacks).
* The Wind Punishment has a small invincibility frame or Iframe; during his skill attack, Rosha is invincible during his jumps. Thus, making this skill safe and capable to go through most one-hit powerful attacks like Fireball, Ring Bombs, Explosion Crash (used by Grastrong in Chaos Difficulty), Circle Slam (used by Derick the Revenger in Chaos Difficulty), Aruto's Halfmoon Slash and Line Drive etc.

## Trivia

* Rosha's Wind Punishment basically Punishment EX from Dragon Nest except with wind element and has small invincibility.
* Both Applause Swings and Wind Punishment's MP cost are the same.
Chain Storm Rush

The **Chain Storm Rush** is Rosha Kagarigi's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. He stands in a ready position by spinning one of his hook, press the  button to Swings hook back and forth multiple times per swing. Press the  button or let the Storm Rush effect is over, he ends his attack and stance with the barrage with a quick scooting reverse-grip slash from right-to-left.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during his Storm Rush ready position and he is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

The Chain Storm Rush is Much like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly, but you must control the stance and combo manually and requires to close.

## Tips

* The Chain Storm Rush is also used for follow ups like from Charge Combos and other skill attacks.
	+ Also due to Storm Rush effect, this skill can be used for OTG re-launch and hit them rapidly even they're knocked down.
* During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* The Chain Storm Rush is similar to Xu Shu's Sword and Hook Storm Rush from Dynasty Warriors 8, but the exception is being a stance like skill rather than actual Storm Rush attack and it must control the stance and combo manually unlike Dynasty Warriors 8 counterpart.
Applause Swings

**Maximum hits** | 2

The **Applause Swings** is Rosha Kagarigi skill available at the beginning of Level 1. He swings his attached hook daggers to sweep enemies to the front center. Stuns the enemies when hit and reduces enemies’ defense power. After the first swing, press the  or  button to slam both hook daggers to the ground that knocks the enemies up the air.

Also the Applause Swings is effective against all enemies including enemy officers and bosses; but his first swing covers only in front of him. Thus, making his skill a after follow up from his Charge Combos.

## Tips

* The Applause Swings is also used as debuffer at the enemies to reduces enemies’ defense power, then follow up with a second swing and/or Wind Punishment, then finally followed up with Musou Attack.
* Also using the Applause Swings on the enemy riot troop spawn area, then swiftly kill them to rack up some more K.O Counts (The cooldown of this skill is 13 seconds).

## Trivia

* Rosha's Applause Swings basically Applause EX from Dragon Nest except with wind element.
* Both Applause Swings and Cyclone Slash are the same Cooldown time and MP Cost as Cyclone Slash.
Stinger Drive

**Damage** | 700% per hit (Uncharged), 1400% per hit (Charged)
 **Maximum hits** | 10 (Uncharged), 20 (Charged)

The **Stinger Drive** is Delilah's skill available at level 30. Much like Arisu's Spiral Stab, she stands in attack position and dashes up to 10m in front to stabs the enemies with a powerful stab. On last hit, grounded foes are knocked away on each stab via crashing knockback, while airborne foes are spiral-launched in place. Longer charged version can rush charge up to 20m forward and she can actually hit up to a total of 20 hits (massive damage if the player hits all 20 hits and thus making a most effective skill against most enemy officers and bosses especially on higher difficulties).

## Tips

* Like most "Drive" related skill attacks, the player can use this skill on the enemy officer or bosses after follow up from her Stabbing Storm Rush, or Direction Musou Attack or Huge AoE Musou Attack right before fallen to the ground finish the enemy officer or boss off.
* After performing Stinger Drive, (since she was invincible throughout her Stinger Drive), the player can use the Consumable Items quickly.

## Trivia

* The Stinger Drive is similar to Spiral Stab used by Arisu Arisugawa with the identical stabbing charge animation (inherited the damage output is weaker than Spiral Stab, but more hits and the charged version has a longest charge dash distance of 20 meters) and different elemental attributes for instance, Spiral Stab has Light element while Stinger Drive is Arcane element.
	+ Also this skill's properties are combined from the Pierce Pale and this skill itself.
* The Stinger Drive's MP cost and Cooldown time are shared from most "Drive" related skill attacks.

## See also

### Counterpart of this skill

* Line Drive (Aruto Kirihara)
* Line of Anemoi (Rosha Kagarigi)
* Hyper Drive (Joshua Arcatelier)
Musoulina

**Musoulina** (ムソーリナ) is a recurring major character in Kagihime Monogatari Eikyū Alice Musou along with 4 of the protagonists. She is a legendary angel human-being who is said to have created the Alice Users to protect the innocents who loved and fight against the various villains. Her primary roles often depict her being the goddess of the unrivaled and a powerful angelic master.

## Character Information

### Appearance

Musoulina's characteristic depicts her as a beautiful lady. She has light yellow very long strandy hair that passes her waist, green eyes and her lips are visible. She wears a angelic style large dress with big sleeves and large bottoms with a single layer dashed towards the left with primary light blue and secondary white colors. Her large sleeves on her upper arm areas are tired down by two ties and wears a magenta corset around her waist area. On her head, she wears two red earrings and head jewelry all fasten on a heart-shaped gem. Finally, she wears a princess-style hat with a tiara on the front and a white veil on top that dangles behind her. She also have a pair of large white angelic wings on her back and bright yellow halo on her overhead.

### Personality

Musoulina's personality is not explored much during the certain story events in the game, although the general description is that she's a "pure-hearted and kind" goddess who puts her people before her own welfare. Depicted as kind and wise, she is shown to care much about the human race and her personal army, and will go to great lengths keep them safe from harm. On the depth as the opposite of Jabberwocky's, she sees herself as an artist of hopes and dreams.

Despite her mature appearance, she has been shown a near fearless and self-righteousness. Even to the point when Musoulina encounters Jabberwocky and he doesn't believe that hope exists for everyone, and even purposely places him in dangerous situations in order to complete their missions. Despite this, she gets along swimmingly with the angel and banters with their throughout their stories.

She is shown to be intelligent and knowledgeable, as she helps the protagonists identify the riots' weakness, and sometimes gives them hints for overcoming morales. In fact, her information is so useful to protagonist to make a bigger change to the end the war.
Character Level

The **Character Level**, often abbreviated **clvl**, is a property of a character that is determined by the amount of experience gained. Killing enemies and clearing certain stages, heightens this. Character Level is one of the key Requirements for most items in game.

## Basis

Upon leveling, a player character gains 10 stat points to all of their stats, as well as minor HP and MP boost. The newly gained level also helps to determine the odds of increasing speed, mana, and all damage dealt, even with certain attacks.

The game's leveling system is legitimately capped at level 100 for player characters, requiring a total of 21,800 experience to max out a character's level.

## EXP Penalty

In Story and Free Modes, failing the stage without dying (such as fail main objectives) will won't get gold and EXP bonus and Items you earn after the stage. Death and failing the stage both are similar, but the player will won't get gold and EXP bonus and Items you earn after the stage and the character will reset to the previous character Level (or worse, resets to 1 after gaining character levels during stage), unlearning all the character's Skill and Musou Attacks as well as Burst Musou, making the game almost frustrating to leveling.

## Leveling up character

### Character's features

#### Starting

* Skill Attack 1 (L2 + ) (available from the start)
* Standard Musou Attack (available from the start)
* Aerial Musou Attack (available from the start)

#### Unlockables

* C6 attack (requires Level 4)
* Skill Attack 2 (L2 + ) (requires level 5)
* Direction Musou Attack (requires level 10)
* Storm Rush Stance Skill Attack (requires level 10)
* Alternate Musou Attack (requires level 15)
* Chargeable Skill Attack (L2 + ) (requires level 20)
* Skill Attack 3 (L2 + ) (requires level 25)
* Nuke Musou Attack (requires level 30)
* Ultimate Musou and Burst Musou (requires level 40)
Flash Stance

*"Get ready!"*

—Aruto Kirihara as he starts his Flash Stance Storm Rush Stance
*"SOIYAH!!"*

—Aruto Kirihara as he cancels or finishes his Flash Stance Storm Rush Stance

The **Flash Stance** is Aruto Kirihara's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. He stands in a ready position, he bursts out the sword waves at the distance of 10 meters by pressing the  button. Huge sword wave shoots at the distance of 10 meters and cancels ready position when by pressing the  button or let the Storm Rush effect is over.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during his Storm Rush ready position and he is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

The Flash Stance is just like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly. But the exception is a ranged Storm Rush attack which not only launches and hit them rapidly, but also the enemies outside from the Storm Rush attack will also hit from the projectile and pierced.

## Tips

* The Flash Stance is for range attack combo following up with C1, Cyclone Slash and/or Crescent Cleave to assault the enemy from the distance despite being a "Warriors Close Combat" type character.
	+ Also due to Storm Rush effect, this skill can be used for OTG re-launch and hit them rapidly even they're knocked down.
* During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* Aruto's Flash Stance is similar to the Moonlord's Flash Stance from Dragon Nest with the same name and the same stance animation. But the exception of being a Storm Rush variation of the attack from Dynasty Warriors 8. When activated, the camera angle is the same as Storm Rush's camera angle.
Artorias Stance

The **Artorias Stance** is Duke Artorius's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. He stands in a ready spinning slash position for a while. Press and/or hold the  button to spins around with enough force to produce a whirlwind each time he attacks. Pressing the  button or let the Storm Rush effect is over, he chops to the ground with his great sword to create a large fissure that inflicts damage and spiral knocks the enemies away from his cancelled stance attack.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during his Storm Rush ready position and he is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

The Stabbing Storm Rush is quite effective for close quarters like other close range stance skill attacks.

## Tips

* Artorias Stance is for close melee combo after following up from C3 combo or Artorias Blade.
	+ Also due to Storm Rush effect, this skill can be used for OTG re-launch on combo or contact and hit them rapidly in order to continue the combo even they're knocked down.
* During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Variation

* **Devastating Spiral**: is the Musou Attack variant of this skill and only available for Joseph Atkinson. The Musou Attack variant is similar to Artorias Stance, but it does not combo and control manual like Artorias Stance and the damage output of Musou Attack variant is twice as powerful than this said skill.

## Trivia

* Artorias Stance is similar to Guan Ping's Great Sword Storm Rush from Dynasty Warriors 8, but the exception is being a stance like skill rather than actual Storm Rush attack and it must control the stance and combo manually unlike Dynasty Warriors 8 counterpart.
Magic Prefixes and Suffixes

**Prefixes** and **Suffixes** are names and attributes given to any Weapons, Armors, and Accessories. In most Weapons, Armors, and Accessories, while the same Prefixes and suffixes are used, the names are hidden as Rare names are randomly generated and two Rare Items with identical stats may have different names.

Similar to the elemental system used in Dynasty Warriors and Samurai Warriors, these abilities are activated by performing charge attacks against opponents. While in Kagihime Monogatari Eikyū Alice Musou, these Prefixes and Suffixes are also applied to any weapons and always activated by performing any type of attacks such as last Normal Attack hit, Charge Attacks, Counterattacks, Skill Attacks, Musou Attacks and Burst Attacks.

## Weapon Prefixes and Suffixes

### Weapon Prefixes

List of Weapon Prefixes. The prefix is the first modifier in an weapon's label, such as a Fatal Gold Key. A Suffix is the end modifier, such as **Fatal Gold Key of Might**.

### Weapon Suffixes

List of Weapon Suffixes, these suffix is the end modifier in an weapon's label.

## Armors and Accessories Prefixes and Suffixes

List of Armors and Accessories Prefixes and Suffixes. The prefix is the first modifier in an Armors and Accessories' label, such as a Durable Steel Mail. A Suffix is the end modifier, such as Durable Steel Mail of Bear.
Line of Anemoi

**Damage** | 800% per hit (Uncharged), 1600% per hit (Charged)
 **Maximum hits** | 6 per drive (Uncharged), 12 per drive (Charged)

The **Line of Anemoi** is Rosha Kagarigi's skill available at level 30. He stands and takes a dual ready slash stance and dashes up to 10m in front to slash enemies. Attacked enemies will be launched into the air. Longer charged version has additional 1 charge slash to inflict heavy damage to enemies.

The direction of Line of Anemoi is aim-able slightly in said direction by using the direction buttons (Not Analog Stick).

The Line of Anemoi is similar to Aruto's Line Drive which inflict heavy damage if the player hits all 12 hits and thus making a most effective skill against most enemy officers and bosses especially on higher difficulties.

## Tips

* The Line of Anemoi is also used for follow ups like from Charge Combos and other skill attacks even charged version (but it only performed with a combo starter).
* Each time performs Line of Anemoi, the player can use the Consumable Items quickly.

## Trivia

* Rosha's Line of Anemoi is basically Bringer's Line of Darkness EX from Dragon Nest except with wind element and has few extra hits as the Line of Anemoi dash hits the enemies.
* Both Line Drive and Line of Anemoi's properties are the same and weaker than Line Drive's
* In japanese, the name of Line of Anemoi as "Line Anemoi" without "of" in the middle of its name.

## See also

### Similar Skill Attacks

* Line Drive (Aruto Kirihara)
* Hyper Drive (Joshua Arcatelier)
Agility

Agility is a hero attribute, that increases the Physical attack power like the Strength stats and Critical Damage rate.

## Effects

* Additional increases character's Physical ATK rate, if Agility is the main stat.
Note: increased base attack damage results in more bonus damage from percentage damage increase.
* Increases Physical Defense rate by 10%.
* Reduces Critical Damage from enemies by 1%.
* Increases Critical Damage rate by 10%.

## Sources

* Sonic (weapon/armor/rune/accessory attributes)
* Agility bonus per level

## Trivial

* There is no melee Agility main stat character (Elisabeth Avalerion is only melee Agility main stat character).
* Nero Thomson is a only character has both strength and agility main stats.