recursal/Fanatic-Fandom huggingface dataset:
Cosmology of the resistanceverse

The resistanceverse is A place that bound with immortals and With gods or no gods, It's just a heaven olympus, That the gods used to live. On the other hand, if a mortal comes from nowhere about heaven So it's a place that's always in peace calm heaven Olympus.the rest is my gods polite and, also it's nice So it's a place that's still peaceful sometimes. On the other hand, the few limit should not be done for the heaven olympus. Also here. upgrade your ability anytime but superhuman, Nor a natural human, but only you are so important. The create by **Medhy.** like if he did the best au's (Alternate Universes)

## Universe

As Visitor on all Resistanceverse's can At the time the visits or voyager can have to maybe **100 or more** dimensional of universe. The main setting of the Resistanceverse, where most of the story takes place.

## multiverse

A collection of parallel universes and alternate realities, which are often influenced by the actions and decisions of the characters in the Resistanceverse.

## Hyperverse

higher level of reality that contains multiple multiverses and universes.

## Omniverse

A collection of all possible universes and realities, including the Resistanceverse.

## Dark room

A mysterious realm of darkness and shadows, only things darkness have filled Mystery.

## Everything

All timelines, more powerful than everything, less powerful than everything and etc. Still everything, used thinking or other, then it can use "everything" like its true side nice or evil or all emotions until no emotion its possible.Nothing is lost, nothing is gained. The everything are The highest of all they had.

## Above everything

The Kingdoms are ruler of everything of all Kingdoms Including realms even higher than all itself. Show Who is the real boss or not. Good and evil are quiet to all Balanced, and Constance every part of the kingdoms every part of the universe and Omniversal. So In the Resistanceverse, the Kingdoms (or the "Realm") are the highest form of power and authority that exists, above everything else. They are said to rule over everything, including realms that are higher than themselves, and they embody the balance between good and evil, and they are said to bring constant and balance to every part of the universe and the Omniversal.
Destoyer error ! Sans

Destroyer error ! Sans is new Sans he likes to destroy the godverse and allverse lots of else. so he are fighting one time loop fatal error!Sans, he ready to destroy the him and but error infinity has here Just in time for the beat him. also he are destroy underfell canon. it mean if he destroy a AUs like This one turn he powerful than error 404 or better than that, kaito the empereur of everthing. he can beat simpy strings. Same error, he didn't know that. He destroys more than him. SO He is going to see the king, he says "who are you? you are king? and a god ?" Curious, destroyer Error. the king ignored his ask. The destroyer Error It becomes anger, He bluntly attacked it without thinking on the king. KING literally disintegrated his body one touch the finger.
Resistance city

Resistance city is very big city in infinity endless, it's so bigger endless can surpass as infiniteversal and the godverses and allverse and nyksverse too. Resistance city can get weather like snow or rain or cold or lots other . About that, you can do anything his world. Resistance city is place very very very very very very important and the base of creation.
UFC & MMA Wiki

**Welcome to the UFC & MMA Wiki!**
About UFC & MMA fighters and events

We're a collaborative community website about UFC & MMA that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Debate character(s)

## What If a character(s) had stats?

First at the beginning of the fight the two characters who face each other hand to hand, of the characters show your power value to another character. The match has been started right now (except the characters are ready of course) The characters and uses all his attacks power speed all that. Characters use it and swing all powers and abilities at the same time or melee (Even stats). To show his true worth his true power his true abilities You can use it endlessly if you want. by Once you are won by downpour enemies, Well the character had a victory is possibly you are **solos and verse** at the same time. And possible the character are had Steal, or absorb, or something like that,If the enemy showers not deserved enough or defeated or eliminated by the winning character. Well it looks like Deserved or either Humiliate or something like that.

(C s = fs = ufdd)

## What If a character(s) had no stats?

The characters had no stats it's only a fools can doing this. The characters Automatically defeated by the character are be winner. The have to let win, on of a match. And the characters no stats Completely impossible be win to the characters stats like KR.

( c n s < fl < fdd )
UFC on ESPN: dos Anjos vs Fiziev

UFC on ESPN: dos Anjos vs. Fiziev (also known as UFC on ESPN 39 and UFC Vegas 58) was a mixed martial arts event produced by the Ultimate Fighting Championship that took place on July 9, 2022, at the UFC Apex facility in Enterprise, Nevada, part of the Las Vegas Metropolitan Area, United States.

## Background

A lightweight bout between former UFC Lightweight Champion Rafael dos Anjos and Rafael Fiziev headlined the event. They were previously scheduled to headline UFC Fight Night: Walker vs. Hill, but the bout was postponed to UFC 272 due to visa issues with Fiziev. Fiziev was once again forced to withdraw as he tested positive for COVID-19 a week before that event.

A women's flyweight bout between Antonina Shevchenko and Cortney Casey took place at this event. The pairing was previously scheduled to meet at UFC on ESPN: Font vs. Vera, but the bout was postponed to this event due to Shevchenko injuring her knee in training.

A middleweight bout between Josh Fremd and Tresean Gore was scheduled for the event. However, Fremd was pulled from the fight due to injury and replaced by Cody Brundage.

Former UFC Bantamweight Champion Cody Garbrandt and Rani Yahya were expected to meet in a bantamweight bout. However, Yahya withdrew in mid June due to a neck injury and the bout was scrapped.

A middleweight bout between Jamie Pickett and Abdul Razak Alhassan was scheduled for this event. However, Alhassan pulled out of the bout and was replaced by Denis Tiuliulin. The bout was removed from the card for undisclosed reasons and moved to UFC 279.

Sijara Eubanks was scheduled to face Maryna Moroz in a women's flyweight bout at this event. However, the pair was moved to UFC Fight Night 210 due to undisclosed reasons.

A featherweight bout between Austin Lingo and David Onama was scheduled for the event. Lingo pulled out during fight week and was replaced by promotional newcomer Garrett Armfield.

A women's flyweight bout between Cynthia Calvillo and Nina Nunes was expected to take place at the event. However, the day of the event, Nunes withdrew due to illness and the bout was canceled.

Charly Arnolt debuted as an interviewer at the event.

## Results & Awards

The following fighters received $50,000 bonuses:

* Fight of the Night: Jamie Mullarkey vs Michael Johnson
* Performance of the Night: Rafael Fiziev & Chase Sherman

## Post-Fight Records & Facts

* Rafael Fiziev's 6-fight UFC winning streak in the lightweight division is the fourth-longest active streak behind Charles Oliveira (11), Islam Makhachev (9) & Beneil Dariush (7)
* Ricky Turcios landed 11.5% of his significant strike attempts, the 4th lowest single-fight rate in UFC history among bouts with at least 150 strike attempts. Only Maryna Moroz (6.8% at UFC Fight Night 92), Wilson Reis (9.5% at UFC on FOX 24) & Justin Wren (10.7% at TUF 10 finale) had worse such performances.
* Michael Johnson's 11 knockdowns landed in the UFC lightweight division is tied with Donald Cerrone for second most in divisional history behind Melvin Guillard (13).
Timelines of resistance and Cosmology

with that, for how they doing "medhy" can draw where to write and many others. Also respect the line too. But. In hell, it's not like that. With rufel. So rufel can do like **Medhy? In fact. medhy didn't know that rufel was there. Before Him? He prefers paradise. Well, he has chosen well in paradise.** it's **medhy** decides you're in hell or not. But medhy they can Monitor in secret you. a one day, medhy and see him rufel, sometimes. Like a best friend.

## **Timelines of resistance**

the timelines, is lots things, what heppeing like "the wars of characrets powerful" or bronote he do falls by The Ice Skate. timesline know everything unless Tomorrow, and etc, and uh, this timeline can entre or out. boop fatal error can watch you like movie with all Timelines
Seven

## Backstory

Seven past is a normal classic sans who teleported to anti void after his death to genocide run he encounter an entity name Angela who lost in anti void for a million years ago they start making deal to each other to fix their problem in life and then sans or also known seven both of them start fusing to each other after that they start they journey to never end way of Universe. after they found a universe it look like so much to reality TO very powerful.

## Abilities and power

### Nigh-omnipotence

Nigh-Omnipotence is a term for any character that can do anything without severe consequences following them. The user is in a high position in a hierarchy; only beings and forces on the same scale as the user can harm or kill them.

### SEVEN Absorption

Seven can absorb just about anything and make it a part of Himself.

### All type of Transcendence

Seven can do multiple or more transcending Abilities but the condition every possibilities of seven can lead to get more weakness or multiple weakness.
Loop fatal error!Sans

## backstory

loop fatal error is one person talking so Important or no Important Compared with his sense. he is born to timeline of resistanceverse and lostcolortale, and he says "Where i am? look like a timeline of undertale?" his **loop** is Invincible, loop fatal error he says "I felt Someone It be comes very powerful as never seen than mine" and he says "if i can teleport this **place** or i mean world like reality" He was stuck by timeline. loop fatal error have a enemy, his brother loob fatal virus. he can all passed the timelines, only resistanceverse he cant passed. he is not god but immortal. 1 DAYS later, the king is here and i says "why you are still here my pal?" and after he is so confused and what this voice are come from. and he says "who are you and where are you and what you do want to me" the king says " you cant see but i can see you, my dear slave." loop fatal error says "slave? you do think filled pain like everyone?" the king says "why i doing like that? no. i'm diffence person and im good person" loop fatal error says "you are lier. everyone is still bad. and dont come by voice mysterying?" the king " i understand your pain but i need A **Destroyer**, Like you." loop fatal error says "a destroyer like me... HOW YOU DO KNOW I AM DESTROYER" the king says "well, here's. thats it's the timelines of this world. it called "**resistanceverse**" so, whatever. can destroy the timelines or lots else peoples and, if you want out this, place... well finish your jobs"

## Past Backstory

before turn a loop fatal error, Ireland, are hate the party and persons meet people in his path. After Ireland starter glitch and his voice are kind of computer bug. And Ireland he is starting mad in rages by persons innocent or not innocent. Ireland

loop fatal error his roles is "**destroyer**"

## abilities

### loop in the timeline error codes

loop in the timeline error codes is abilities of timeline for loop fatal error moving most easily on all the timeline, also he can see all codes like error infinity and virus infinity ever, void and anti void but loop. loop in the timeline error can copy all skills and abilities, even no copy. still copy your abilities until Find your own code. As he did to error infinity. but he has so close to hit himselt for kill him but.... it not working to bronote. and bruno. and loop in the timeline error codes is bigger A force field filled codes and glitch, also There is no way to delete and cancal or other.
The Texas

And now after the king. Have a long room and have also the poles. It call "**the texas**" The texas is place, only darkness and the poles is darkness. The texas is the exit of the heaven. The texas as known "**exit of the gods**" or "**exit leaves**" or something like that. The texas is a force field sphere very powerfully It's a bit like a black hole. After that. The texas, They can also go out you can't go back to heaven olympus. Because the world of mortal don't have go back.

This door has been created by **KR.** this door +3000 years ago, its just after the level power has been started. Now the "**the texas**" is very old and And very rusty. But what it mean that it doesn't work, the rusty are powerfully of resistanceverse and the force fields become more powerful, above and beyond.

It's zero chance to return the world of immortal. (obviously, hell of nyksverse) this door is the door greek gods.

The texas travel Almost to infinity?
Lost color

## backstory

((ERROR)) he lost the his story about ((ERROR))

(( In fact, Lost is the machine Ghost have no friend and his face been completely destroyed and his body Is void bright white. Lost realized that he are nothing. In truth lost been prisoner with some kind of key sword, to escape but the problem he can't escape. The king Resistance are found some kind of key sword, After lost He will accept you king resistanceverse Guess to be the strongest and the most powerful at the same time, The king resistance will accept. after lost been all his color except the eyes. So that only have Big A quantity of energy one after the other, Waiting and still empty and only bright white

## relationship

((ERROR)) LOST THE connection about ((ERROR))

For now is king resistance.
Mysterious (nothingversal level)

Another day for other character from resistanceverse on Underworld (he are deserve that)

### What the debunked to mysterious ?

So... Normally this character are living in Underworld but he don't understood this childen and daughters of **king resistanceverse** (Alexandra/ Queen limitlessinfiniteverse/ queen limitless/ queen infinity), in fact She hate someone try flirt to her or Do harm to her or Neither married her, Alexandra Is Single, with few reasons, don't force do anything to her.

One Real villian don't need one music of mario movie "**Peach**" or a music of disney, it look like Is Fake villian can do. And the king resistanceverse he/she don't do anything nether force to mysterious, but mysterious force to king resistanceverse do a thing like challenge him anytime with no reasons, a stupid winner who is real gods. This challenge Is stupid.

(Well, yes i know that, that unfair but he just deserve.)
Fair Boosting Blows

*For the Aspect of the same name, see Fair Boosting Blows (Aspect).*

*Deals three strikes of basic damage to the target. Each blow has a 25% chance to apply Major Power for 1 turn.*

### Cost

22 SP

**Fair Boosting Blows** is a Skill in The Outbound Ghost.

## Effect

Fair Boosting Blows deals damage to a single target 3 times with each hit having a 25% chance of applying an instance of the Major Power Status Effect for 1 turn to the user.

## Users

### Figments

Any Figment that has the Fair Boosting Blows Aspect equipped.

### Apparitions

* Magical Apparition
* Ursine Apparition
Burden

**Burden** is a core theme in The Outbound Ghost. While many ghosts could ascend, when their traumas were resolved and they finally faced their burden(s), there are many souls left who still are bound to something in Outbound.

As the story proceeds, it is possible for some characters to find rest and to resolve their burden.
Linda

**Linda** is a character in The Outbound Ghost, who is met in Central Outbound. She appears after eavesdropping on Mary and Michael.

> Haha yep, well I actually also saw him heading north to Rundoyer.
>
> Linda to Mary, when asked about Adrian.

Michael will leave Mary shortly after the arrivial in Central Outbound to have a look around, but later he can be found waiting for her next to a tree. Linda is directly next to him, but if Mary tries to talk to her before she gets into the argument with Michael, Linda can't be interacted with.

* Linda will tell Mary more about Adrian, after helping her great grandmother Ethel with the Leafy Apparitions in her garden. She also knows that Adrian is the son of a rich textile family.

## Appearance

A green ghost with short "hair" and big blue eyes.
Aether Trade 1

Increases defense by 25%, but reduces AP by 1.

**Aether Trade 1** is an Aspect in The Outbound Ghost.

## Effect

Once equipped, Aether Trade 1 increases the Figments Defense stat by 25% but reduces their max AP by 1. If this reduces their max AP to 0, they will not be able to perform any Skills in battle when it's their turn and will be skipped.
Mary

**Mary** is a major character in The Outbound Ghost and the sister of Michael. In some parts of the game, the players also take over control of her.

## Biography

Mary is a round, pink ghost with brown eyes and a slight blush. She has slightly curly 'hair' and wears a silvery bow. Mary is often friendly and accepting, in contrast with her hot-headed brother. She's very welcoming to the protagonist when they arrive in Outbound, and proceeds to try to help them wherever she can, convincing others to do the same if at all possible. While she loves her brother unconditionally, she does express that she wishes he would listen to her more often.

## Trivia

* While most characters have a 'cringing' expression when Dashing or using the Torch, Mary instead uses her smiling sprite.
* It was mentioned by Conrad that Mary has a sweet tooth.
* Lives in Southern Outskirts in a small house with a blue roof. It's the first house, when the protagonist arrives with Mary in the town from Strand Beach.
* Originally, she is from Ravenside, but when her father died, she moved away. She reveals this to Linda when both of them search the houses in the village for Adrian.
Marvel

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Marvel** is a Figment in The Outbound Ghost.

## Appearance

It shares the look of the Magical Apparition.

## How to Unlock

Can be unlocked in Mansion of Delusions. Requires 1x Key of Delusions to open the gate to the left in Shirley's hideout.

## Skills

* Aether Up

* Field Heal - Lv. 3
* Meteor - Lv. 7
* Minor SP Share - Lv. 11
* Lesser Heal - Lv. 16
* Minor Replenish - Lv. 19
* Lesser Revive - Lv. 22
* Major SP Share - Lv. 25
* Major Restock - Lv. 29
* Fair Heal - Lv. 31
* Major Field Replenish - Lv. 34
* Max SP Share - Lv. 36
* Major Field Restock - Lv. 39
* Minor Extend - Lv. 43
* Fair Revive - Lv. 46
* Major HP Share - Lv. 50

**Hidden Figments**
Detachment

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Detachment** is a Figment in The Outbound Ghost.

## Skills

* Aether Up

* Minor Defense - Lv. 3
* Frostbite - Lv. 10
* Freeze - Lv. 15
* Major Defense - Lv. 20
* SP Speed Leverage - Lv. 24
* Minor Restock - Lv. 27
* Triple Freeze - Lv. 30
* Power Sap - Lv. 33
* Swift Hit - Lv. 38
* Blizzard - Lv. 41
* Great Fieldquake - Lv. 45
* Huge Defense - Lv. 50
* Major Field Defense - Lv. 56

**Hidden Figments**
Outbound Trail

Outbound Trail, Tourist Information

**Outbound Trail** is an autumn themed location visited the first time in Chapter 1. The Protagonist arrives there with Frank, Mary, Shirley after they left Southern Outskirts on the path north. They are surprised by Michael, who suddenly jumps out of a bush and joins them.

* The group will find two locked gates and torches. The gate to the elevated area needs two Trail Keys to be opened. Once that is done, the Protagonist can light all torches and the main gate opens for the group.

* The group suddenly is split up, when Adrian jumps out of a bush and pushes the Protagonist and Shirley over a cliff. The game then follows them for a while in their adventure in Soggy Swamp, but the action returns to **Outbound Trail** in Chapter 2, where the players then take on the role of Mary, after the incident with Adrian. Mary then is followed by Michael, who intends to question Adrian. It turns out in Chapter 4, that it was Michael who helped Adrian to jump the locked gate earlier.

## Inhabitants

* Molly
* Guy D.
* Prima

## Notable places

* Entrance gate
* Gravestones with dig indicators
* Small house with a barrier.
* Tourist information
* Blueberry Farm
* Transition to Central Outbound

## Items

* Trail Map - unlocks fast travel to this area. Found in a place with three pillars.
* Bulwark 2 and Gauge Manual 2
* Sadistic Manual 1 - if one walks up the stairs after leaving the Blueberry Farm, the book can be found in the camp where one also can find Gobble, who is looking for Adrian.

## Unlocks

Mary will suddenly feel strange and she will see the Protagonist in a vision. Michael only tells her to be not so annoying. After a figment battle, the figment Annoyance is unlocked.

* Hidden Figment: Anger. Can already be seen in Chapter 2, when Mary and Michael travel the area, but they got no shield to destroy the barrier to reach the figment.
Glade of Dawn

The protagonist awakened near the car wreck.

The **Glade of Dawn** is a small, grassy area where the events of The Outbound Ghost begin. The area has a slight fog effect, as well as what appear to be either dust particles or fireflies in the air. The Glade transitions directly into Eris' Forest. Near where the player starts, there is a black car apparently crashed into a large rock and some fencing, the hood caught on fire, spelling out how the protagonist died and became a ghost in the first place.

The Glade has lots of fencing set up, as well as wooden crates and wagons scattered about, suggesting that it was once a route for commerce in the region. This is consistent with the car crash implying that this is very close to the entrance of the greater Outbound region.

## Notable

* Glade Map - on a few crates
* Well - climb down, on a barrel is an Aspect Gem.
* Area transition to Eris' Forest

## Trivia

* Although the protagonist recently died in the car wreck presented at the beginning of the game, no dead body can be seen.
* No other cars or even roads can be seen.
Fraud

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Fraud** is a Figment in The Outbound Ghost.

## Appearance

It shares the look with Doubt and the Sketchy Apparition.

## Skills

* Aether Up

* Triple Strike - Lv. 3
* Minor Power - Lv. 6
* Minor Defense Down - Lv. 9
* Camouflage Hit - Lv. 13
* Boosting Blows - Lv. 18

**Hidden Figments**
Fast Burn

Start battles with 3 AP but max AP is reduced by 1.

**Fast Burn** is an Aspect in The Outbound Ghost.

## Effect

Once equipped, Fast Burn gives the Figment 3 AP at the start of the battle, regardless of their current max AP, but reduces their max AP by 1. If this reduces their max AP to 0, they will not be able to perform any Skills in battle when it's their turn and will be skipped.
Control

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Control** is a Figment in The Outbound Ghost

## Appearance

It shares the look with Armstrong Apparition.

## How to unlock

The gravestone to unlock is in Drylands in a place that is best described as Coffin Lake. One will reach this place eventually, when Mary and Michael are travelling together the desert area.

* The gravestone is in the middle of the lake on a small island.
* One must have collected 7 S.H.M.C membership cards and give them to Sendalp. There is no other way to reach the island.

## Skills

* Defend

* Body Slam - Lv. 3
* Fieldquake - Lv. 12
* Triple Strike - Lv. 16
* Smoke - Lv. 20
* Minor Limit Break - Lv. 24
* Miner Defense - Lv. 27
* Shelter - Lv. 31
* Major HP Share - Lv. 34
* Great Fieldquake - Lv. 38
* Sand Chuck - Lv. 42
* Hug - Lv. 50

**Hidden Figments**
Callousness

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Callousness** is a Figment in The Outbound Ghost.

## Appearance

Callousness' form resembles a dark violet gravestone, with a skull marking on their forehead. They have short teal appendages, including small vine-like structures on the sides of their head. They have a large white mustache and eyebrows. All parts of their eyes except their teal pupils are obscured in a dark slot.

## How to Unlock

Unlocks after the Protagonist mets Adrian in his house in Chapter 1.

## Skills

* Defend

* Shelter - Lv. 3
* Minor Limit Break - Lv. 9
* Minor HP Share - Lv. 11
* Major Defense - Lv. 13
* Guard - Lv. 16
* Major HP Share - Lv. 18
* Major Field Defense - Lv. 21
* Field Smoke - Lv. 25
* Minor Replenish - Lv. 30
* Burn - Lv. 32
* Sacrifice - Lv. 36
* Fieldquake - Lv. 40
* Thawbind - Lv. 44
* Hug - Lv. 50

### Enemy

* Shelter
* Great Fieldquake

## Trivia

* Callousness is defined as "insensitive and cruel disregard for others".
	+ This is in stark contrast to the figment's main ability of sheltering other figments.

**Hidden Figments**
Deep Toterwald

Levi and Adrian in Deep Toterwald

**Deep Toterwald** is a location in The Outbound Ghost, that is connected with Toterwald and Flower Field/Escales. Like Toterwald, it's mostly abandoned and gloomy.

## Notable

* Area transition to Flower Field.
* Area transition to Graveyard and Toterwald
* Gravestone to unlock the figment Cynicism.
* Book Apparition Skills 3, in a dead end of the path. Near a Varangian sign and a chest.
* Deep Toterwald Map - near the path, next to a fence.
* Gravestone to unlock figmet Pride
Demonica

> **Summary**: The queen resistance is marry with king resistance. Also she Queen gods supreme of all gods.
>
>
> "Wait- what are you doing my sweet ? -king resistance
>
>
>
> You so surprise me~ bad daddy~ -queen resistance.
>
>

## Backstory

This woman, is the wife of **king resistance,** his emotion is good and sometime not, his feeling is **horny** sometime? the queen can ask lots **thing** to king, like **skills** and **otc**. well, yes she is. But she can playing with the king. Demonica is demon woman. She is smart person and loves to king. she is keep nice to everyone

The Queen resistance, she is marry with king resistance, and she had lots childen, for exemple "trio infinity, Alexandar, Alexander, and otc. The queen are overpowerful like her husband.
Voidie

tied: **lookly unknown level**

## Backstory

Voidie or Void Child is a test subject on an unknown au who kidnaps human and monter from other aus. Voidie, aka subject 0, is a failed experiment that ends up corrupting a whole aus and any left survivors were eaten by her

## Abilities

### Any void

She can use to any void to if enemies close to her, And she'll disintegrate you easily with just a void. She can other void differents. If she wish.

### Shadow manipulation

She can able use all shadows She controls the shadows the way she sees enemies or allies she will control without Nantes To make protection or things that will control over her.
Hidden Figments

**Hidden Figments** are unlocked by the players in a variety of locations. Players must look for special gravestones and touch them. After a won fight, they can improve the figment with aspects and add it to the party.

## List of Hidden Figments

* Anger
* Avarice
* Bol
* Control
* Corruption
* Cynicism
* Detachment
* Doubt
* Fear
* Kleptomania
* Loyalty
* Marvel
* Ligrou
* Manipulation
* Marvel
* Mockery
* Outrage
* Pride
* Rejection
* Repel
* Slave
* Swagger
* Sycophant
* Siphon
* Taint

## Achievements

There are various achievements that are linked with the finding of hidden figments:

* Obtain a Hidden Figment
* Obtain 4 Hidden Figments
* Obtain 10 Hidden Figments
Corvid Apparition

**Corvid Apparition** is a smaller apparition in The Outbound Ghost. It's a ghost, that looks like a purple raven or crow.

* The Figment Pride shares the look with this apparition.

## Skills

* Smoke
* Fieldquake

* Boosting Blows
* Great Fieldquake

* Field Smoke
* Sonic Cuts

### Yellow

* Bolt
* Field Shock

* Field Bolt

* Field Bolt
* Great Fieldquake

### Boss

* Boosting Blows
* Sand Chuck
* Sonic Cuts
Deception

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Deception** is a Figment in The Outbound Ghost.

## Appearance

Looks like a red, grumpy maple leaf with a facemask. It shares the look of the Leafy Apparition.

## How to Unlock

This figment will unlock, if the players help Linda with the three Leafy Apparitions in Ethel's garden in Central Outbound.

## Skills

* Aether Up

* Camouflage Hit - Lv. 3
* Mimicry - Lv. 7
* Smoke - Lv. 13
* Minor Defense Down - Lv. 16
* Minor Wind Cut - Lv. 20
* Boosting Blows - Lv. 24
* Field Smoke - Lv. 28
* Freeze - Lv. 32
* Curse - Lv. 35
* Major Wind Cut - Lv. 38
* Defense Sap - Lv. 44
* Infect - Lv. 51
* Dry Wind - Lv. 60

**Hidden Figments**
Adrian

## Adrian Ackerman

**Adrian** is a major character in The Outbound Ghost. The Protagonist will meet Adrian for the first time in his house near a lake in Strand Beach. Players will control Adrian in Chapter 4.

> My brain's a mess.
>
> Adrian in "The Outbound Ghost".

## Biography

Adrian is a round, red ghost with a tuft of spiky 'hair' and prominent eyebrows, giving him an angry look overall. Adrian is a resident of Outbound, and is said to have a case of amnesia similarly to the protagonist. Although he gets his hopes up when he's told about the protagonist when they're brought to talk to him, he soon gets upset and runs off while the protagonist collapses. He proceeds to keep trying to avoid them going forward. At the beginning of Chapter 2, Adrian attacks the Protagonist and Shirley and pushes them over a cliff. He finds helpers in Michael, Bill, Levi, Geralt and finally Roald, the deputy in Ravenside.

In Chapter 3 he almost is caught at the Outbound Station by Linda and Lee. After a severe memory break, he awakens in Escales and Chapter 4 begins. Adrian becomes the player character in this chapter and the players must replay every of his steps to help him find out about his Burden and what happened in Outbound.

## Trivia

* Not fond of dogs. This is revealed by Mary when they reach Adrian's House.
* From his emotional outburst, the player receives the figment Callousness.
* In Central Outbound, the players meet Linda, who can tell more about Adrian. According to her, Adrian is the kid of a rich textiles family.
* His full name is Adrian Ackerman.
* Has memory breaks and reveals that to Levi in Chapter 4. He admits, that contact with the protagonist causes him unbearable pain.
* In his house, there is a book with his Core Memories.
Michael

**Michael** is a major character in The Outbound Ghost. He is the brother of Mary.

> *"I'll help you all with my impeccable detective intuition."*
>
>

> He's been obsessed with trying to find a serial killer...
>
> Mary about Michael

## Biography

Michael is a slightly tall teardrop-shaped ghost with a yellow hue. He wears a purple fedora with a white band around it. Michael is hot-headed and quick to jump to conclusions, but secretly has a lot of doubts about himself. He immediately suspects the player of being the serial killer that took out the town, and doesn't trust them right away.

## Trivia

* It was mentioned by Conrad that Michael is "a bit of a scaredy-cat."
Gobble

**Gobble** is a minor character in The Outbound Ghost. Mary and Michael meet her on their travel through Outbound Trail, after they left the Blueberry Farm and climbed the stairs. Gobble is waiting near a camping site, where the players can craft and save the game.

> I need to meet someone called Adrian...
>
> Gobble in "The Outbound Ghost".

## Appearance

A purple ghost with big yellow eyes, long purple hair held up by a yellow headband. She's wearing an orange kimono, her lower body ends in green.
Doubt

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Doubt** is a Figment in The Outbound Ghost.

## Appearance

It shares the appearance with the Sneaky Apparition.

## Skills

* Aether Up

* Triple Strike - Lv. 3
* Minor Power Down - Lv. 8
* Boosting Blows - Lv. 11
* Minor Defense Down - Lv. 15
* Body Slam - Lv. 20
* Reversal - Lv. 23
* Sonic Cuts - Lv. 28
* Zap - Lv. 32
* Triple SP Steal - Lv. 34
* Cursed Mend - Lv. 36
* Frostbite - Lv. 39
* Sand Chuck - Lv. 45
* Triple Lifesteal - Lv. 48
* Confiscate - Lv. 54

**Hidden Figments**
Lockpicking

**Lockpicking** is a feature in The Outbound Ghost, that is introduced early in the game in Eris' Forest.

* To begin, the players first must find the right amount of Lockpicks and interact with **E**.

* An overlay will open that shows a grid with lock and cylinders and a screwdriver (sometimes a key icon). Use **E** to toggle the red indicator and move it to the cylinder, that is blocking the lock. Use it to move the cylinder away and then use **E** again on the screwdriver and move it to the lock.

* Some locks also need a key, and some even have a mechanism that needs a torch to be opened. However, for the torch puzzles, there is no lockpicking screen.
Cave of Delusions

Key scene, Frank and the Protagonist enter the Cave.

**Cave of Delusions** is a location in Southern Outskirts, that becomes relevant in Chapter 1. It is said, no one returns from there.

After the arrival in the town, the Protagonist will meet Frank, whose granddaughter angrily runs away to this cave.

Frank will join the Protagonist in the search for Shirley.

## Notable

* Well entrance
* Area Transition to Mansion of Delusions
* Various Torch puzzles.

## Items

* Torch (from Frank)
* Essentials 2 or Renewal Pages 1
Outbound

## Outbound

**Outbound** is the main location in The Outbound Ghost.

## Places in Outbound

* Eris' Forest
* Southern Outskirts
* Strand Beach
* Toterwald
* Central Outbound
* Deep Toterwald
* Escales
* Snowy Peak
* Rundoyer
* Rundoyer Outskirts
* Ravenside
* Drylands

## Notable places

* Cave of Delusions
* Mansion of Delusions
* Swamp Entrance
* Soggy Swamp
* Soggy Cave
* Outbound Trail
* Train Station
* Rocky Pass
* Snowy Pass
* Rocky Cave
* Ravenside Pass
* Flower Field
* Graveyard
Jealousy

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Jealousy** is a Figment in The Outbound Ghost.

## Skills

* Aether Up

* Pickpocket - Lv. 3
* Appropriate - Lv. 10
* Swift Hit - Lv. 15
* Minor Power - Lv. 22
* Swindle - Lv. 25
* Borrow - Lv. 30
* Magic Strikes - Lv. 33
* Minor Defense - Lv. 38
* Field Power - Lv. 42
* Sabotage - Lv. 47
* Great Fieldquake - Lv. 51
* Ransack - Lv. 55
* Boosting Blows - Lv. 60
* Confiscate - Lv. 66

### Enemy

* Pickpocket
* Body Slam
* Great Fieldquake

* Reversal
* Sabotage
* Great Fieldquake
* Swift Hit

**Hidden Figments**
Craig

**Craig** is a character in The Outbound Ghost, whom the Protagonist will meet in Soggy Swamp. Craig and his friend Lori are found in a camp. She and Craig are friends of Bill, whom the players met right at the beginning in the first Campsite in Eris' Forest.

* He and Lori want to help the Protagonist and Shirley find a way out of the swamp.

* He and Lori want to find their friend Bill.

* Both tell the Protagonist and Shirley about the "Scare of the Swamp".

## Appearance

A yellow round ghost with a curly strand of hair. He's wearing a red bow tie and glasses and has a shy behaviour.
Healing Skills 2

A strange book that allows you to forge aspects that allow you to use healing skills.

### Type

Book

**Healing Skills 2** is an Item in The Outbound Ghost.

## Effect

Healing Skills 2 unlocks the ability for the player to forge the Erratic Heal, Fair Heal, Field Heal Aspects at Anvils.

## Location

Central Outbound. Choose between it and Grave Robber 2.
Jerry

## Jerry/De-Aspect

Jerry's neutral appearance

**Jerry** is the tavern owner in Southern Outskirts. The Protagonist will meet Jerry when he and Mary just met Frank. Jerry arrives to tell Frank that his granddaughter Shirley locked herself into the tavern.

After they returned from the Cave of Delusions, the players can visit him inside the tavern to De-Aspect.

Other characters with his likeness and the title "De-Aspect" can be found in various places in the game.
Drylands

Mary and Michael visit the Drylands

**Drylands** is an area visited in The Outbound Ghost. One can reach it from Ravenside in Chapter 2. A prairie or wild west themed area with red sand and cacti. Mary and Michael search for Protagonist and Linda in this area.

* Chapter 2 will end here, after Mary finally will confess about her Burden to Michael, which will make both ascend. Players then will take over control of Linda with the Protagonist as her follower in the short Chapter 3.

## Notable places

* Graveyard - a fenced area with many graves.
* Coffin Lake
* Field of Swords

## Items

* Drylands map - an item to enable fast travel to the Drylands. Can be picked up in the Graveyard.

## Apparitions

* Spindly Apparition
* Giggly Apparition
* Barbed Apparition
Lockpick

A tool used to unlock locks.

**Lockpicks** are items found in The Outbound Ghost.

> A tool used to unlock locks.
>
> Ingame text

* Lockpicking is a gameplay feature, that is used in a variety of locations. Some locks also need Keys to be opened and can only be openend with a key. See also: Torch.

## Trivia

Although called lockpick, the icon that is used is a pitchfork.
Guard

*All skills used on the target will be redirected to the user until the next turn. The user gets Minor Defense until its next turn.*

### Cost

10 SP

**Guard** is a Skill in The Outbound Ghost.

## Effect

Guard causes all Skills that are going to be used on the target to be redirected to the user until the user's turn comes back around and applies an instance of the Minor Defense Status Effect for 1 turn to the user.
Aether Trade 2

Increases defense by 50%, but reduces AP by 2.

**Aether Trade 2** is an Aspect in The Outbound Ghost.

## Effect

Once equipped, Aether Trade 2 increases the Figments Defense stat by 50% but reduces their max AP by 2. If this reduces their max AP to 0, they will not be able to perform any Skills in battle when it's their turn and will be skipped.
Aether Chronicles 1

A strange book that allows you to forge AP-adjacent aspects.

**Aether Chronicles 1** is an Item in The Outbound Ghost.

## Effect

Aether Chronicles 1 unlocks the ability for the player to forge the Careless Blitz 1 and Head Start 1 Aspects at Anvils.

## Location

Can be found in the Southern Outskirts. It can be chosen between it and Risk and Reward 2.
Cynicism

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Cynicism** is a Figment in The Outbound Ghost.

## Appearance

Looks like the Ranine Apparition, an angry frog-like apparition with a face mask.

## How to Unlock

The gravestone with the Ranine Apparition emblem is in Deep Toterwald. There is a Campfire and a stone with the writing "Keep Out!". One can see a crystal to move up to a platform to the left and a bridge to the right. Move on over the bridge to reach an island in the swamp with the gravestone. Touch the gravestone and win the fight.

## Skills

* Defend

* Power Sap - Lv. 3
* Poison Strike - Lv. 10
* Defense Sap - Lv. 15
* SP Steal - Lv. 19
* Poison - Lv. 23
* Pickpocket - Lv. 26
* Great Fieldquake - Lv. 30
* Field Disdefense - Lv. 34
* Poison Strike - Lv. 38
* Field Poison - Lv. 44
* Infect - Lv. 50
* Field Dispower - Lv. 54
* Field Smoke - Lv. 60
* Max Field Poison - Lv. 65

**Hidden Figments**
Mimicry (Aspect)

*For the Skill of the same name, see Mimicry.*

Allows the user to use the "Mimicry" skill.

**Mimicry** is an Aspect in The Outbound Ghost

## Effect

Once equipped, Mimicry lets the Figment use the Mimicry Skill.

## Location

* Found near the house with the ghost hamster (aka Pumpkin) in Strand Beach, before one comes to Southern Outskirts for the first time.
Max Field Poison

*Applies Max Poison to the target and the 2 characters next to it for 3 turns.*

**Max Field Poison** is a Skill in The Outbound Ghost.

## Effect

Max Field Poison applies an instance of the Max Poison Status Effect for 3 turns to a single target and any directly adjacent combatants.

## Users

### Apparitions

* Carnivorous Apparition
* Ranine Apparition
Crimson Pact 1

Reduces HP by 30% and Power by 10% but basic attacks lifesteal 35% of damage dealt.

### Book

Crimson Texts 1

**Crimson Pact 1** is an Aspect in The Outbound Ghost.

## Effect

Once equipped, Crimson Pact 1 causes the Figments basic attack to restore their HP by 35% of the damage dealt but reduces their HP stat by 30% and their Power stat by 10%.
De-Aspect

**De-Aspect** is introduced by Jerry in Southern Outskirts after the Protagonist has successfully saved Shirley and returned to the village from the Cave of Delusions.

* Players can now retrieve the valuable Aspect Gems, if they like to rearrange their Aspects. However, de-aspecting will not retrieve the other Materials.

* Jerry then offers this service in the Tavern in Southern Outskirts. Characters with the look of Jerry, but simply called "De-Aspect", can be also found in other locations.
Chapter 2

Mary and Michael pursue Adrian

**Chapter 2** is a long chapter and begins after the Protagonist and Shirley where thrown into Soggy Swamp. The players take on the role of Mary, who is trying to find a way to catch Adrian. Frank meanwhile stays behind, devasted because of what Adrian did to Shirley, so Mary's follower is now only Michael.

Mary's search brings them to Central Outbound, where she meets Linda. After helping her with her grandmother's garden, Linda decides to join Mary on her quest, while Michael leaves them again after an argument with Mary. On the road they will also meet Frank, who decided to do something instead of to keep on mourning for his lost Shirley.

Just before they reach Ravenside, they almost can get a hold of Adrian, who is with Levi and Bill. Shirley, Lori and the Protagonist suddenly jump from the bushes to grab them, but Levi and Adrian choose to quickly escape once more in the chaos. Bill is reunited with Lori.

The story then takes them to Ravenside, where Frank wants to talk to Deputy Roald about Adrian. Mary and Linda keep their search up and look around in Ravenside. The are oblivious, that Michael is always following them and listening to their conversations. Mary and Michael eventually get back together, when he shows himself to them in Roalds Deputy Office.

It turns out, Roald doesn't want to reveal Adrian's location in the building because of a "promise".

Mary, Michael, Linda and the Protagonist then try to find Adrian's trail in the Drylands, where they get separated again. Linda and the Protagonist need some time to talk and leave. When they don't return to Mary and Michael, the siblings decide to search for them in the eerie desert location. They eventually find out more about themselves, what makes them also confess their Burdens, and leads to their Ascension in the end.

For the next chapter, the players then control Linda again, with Lee as her follower.

## Characters

* Protagonist
* Adrian
* Levi
* Frank
* Shirley
* Mary
* Michael
* Linda
* Ethel
* Roald
* Bill
* Lori
How to play

**How to play** is a general article about how The Outbound Ghost is played. There are of course many ways to combine figments, skills and aspects, but we want to stick to the basics here. For the aforementioned, please read and/or expand the Combat article.

## Navigation

The player character can be moved around with W-A-S-D.

* **E** is used to talk and to interact with ghosts or objects.
* **X** is used to activate a tool, with **I** and **P** one can switch tools.
* **Z**/SPACE is used to dash.
* Players can use bushes to hide from Apparitions (useful in surprise attacks).
* As the game proceeds, there are also Warp Pads and Jump pads available to reach higher platforms.

## Game Menus

* With ESC, players can enter the menu, with the options to look at Figments, Items, Map, Help and Settings. Use **E** to select and **X** to go back.

* Saving a game: reach one of the Campfires.

* Crafting can be done when interacting with an anvil, which is also found near campfires.

## Tools

* Early tools are Lockpicks, shovel and a torch, they all can be found in the environment. In Chapter 4, Bill will also give us a Shield to break down barriers.
Flower Field

Levi, Adrian and a Bol in the Flower Field.

**Flower Field** is a location in The Outbound Ghost and is a place near Escales. One can reach it from Deep Toterwald.

## Notable

Not much can be found in the Flower Field, but there is a yellow Bol. Talk to him, and he will give hints where one of his pals can be found: Southern Outskirts sewers.
Kleptomania

Base StatsPlayers can choose a setting to unlock **all** Figments at the beginning with their starter skill(s). If players unlock the figments throughout the story line, the new figments join the party levelled up accordingly.

## Starter Skill(s)

**Kleptomania** is a Figment in The Outbound Ghost.

## How to obtain

Can be unlocked at a gravestone in Strand Beach. Close to the stairs up to Southern Outskirts, in a cave left of the path, players need the Beach Key to open a gate inside the cave.

## Skills

* Aether Up

* Mimicry - Lv. 3
* Minor Defense Down - Lv. 6
* Minor Power Down - Lv. 9
* Swift Hit - Lv. 13
* Power Sap - Lv. 17
* Defense Sap - Lv. 21
* Minor Replenish - Lv. 24
* Field Smoke - Lv. 27
* Major Restock - Lv. 31
* Field Dispower - Lv. 34
* Field Disdefense - Lv. 37
* Borrow - Lv. 41
* Triple Lifesteal - Lv. 44
* Gift - Lv. 48
* Max SP Share - Lv. 54
* Utter Pilfer - Lv. 62

**Hidden Figments**
Dry Wind

*For the Aspect of the same name, see Dry Wind (Aspect).*

*Applies Major Wind Cut to the target 3 times for 2 turns.*

**Dry Wind** is a Skill in The Outbound Ghost.

## Effect

Dry Wind applies 3 instances of the Major Wind Cut Status Effect for 2 turns to a single target.

## Users

### Figments

  Deception | Lv. 60

Any Figment that has the Dry Wind Aspect equipped.