recursal/Fanatic-Fandom huggingface dataset:
Engines

Engines have three main stats in this game: Performance, Reliability and Efficiency. Each will affect your overall car performance in a different way. On top of that, Engines have Traits (special properties) and Engine Modes.

Performance will boost your overall car performance. Reliability, combined with other car parts, affects your overall car durability. Efficiency will dictate how much fuel consumption your engine has on each Engine Mode.

Traits will may give you additional points to certain driver stats, faster laps when certain race conditions are met, influence pit stop times and more.

Engine Modes affect your speed at the cost of fuel consumption and wear rate. Some modes will save lots of fuel but make your car slower while other will give you a huge speed boost at the cost of wearing your car much quicker.

There are 6 Engines available in the game but only one is available at the start. You need to progress through the Career Mode in order to unlock other Engines.

## Mersault

This is the only engine available at the start of the game. Not very fast but has got good reliability to compensate. Doesn't excel at anything in particular but the presence of Medium Engine Mode means fuel management is rarely an issue here.

## Kitano

You can unlock Kitano quite early in the game but the low reliability may put people off at the start.

Kitano excels at tyre management, especially after upgraded, but its Engine Modes mean you will need to do some micro management in order not to run out of juice mid-race.

## Tectra

This Chinese manufacturer has got decent speed, superb fuel efficiency but very low reliability. In addition to that, it only has two Engine Modes, which means you will have to micro manage a lot during the race.

Tectra traits focus on performance on Out Laps so it may work best with multiple pit-stop strategies.

## Hammer

American Engines have always been about raw power and Hammer is not any different. One of the fastest engines available but not very efficient.

The Durable Engine Mode available on Hammers remove the Red Zone of the engine, making it easier to manage car wear. This is very useful considering the below average durability of this engine.

## Steinmann

High Reliability and decent Fuel Efficiency in exchange for Performance. Steinmann does not posses raw speed but it specializes in energy recovery, making it the best engine for ERS-based strategies.

As you would expect from German engineering, this engine is very reliable. So reliable it can even *fix itself* during pit stops.

## Rossini

This is by far the fastest engine available to choose from. All this speed comes at the cost of Reliability though.

Although Rossini's Engine Modes may put some wear on the car, some traits can be unlocked which improve tyre wear while in Red Zone.
Engine Mode Chart

## Engine Mode Comparison Chart

Engine Modes directly affect the Top Speed of your car. The exact mechanics of how it works are not available but it is known that each mode has a Speed Modifier. Although the modifier doesn't tell exactly how fast we go, it should allow you to see which mode gives the greater boost.

This chart also shows the size of the Red Zone compared to 100% Car Reliability. This should be useful particularly when you don't have high reliability and don't want to DNF.
Steinmann

High Reliability and decent Fuel Efficiency in exchange for Performance. Steinmann does not posses raw speed but it specializes in energy recovery, making it the best engine for ERS-based strategies.

As you would expect from German engineering, this engine is very reliable. So reliable it can even *fix itself* during pit stops.

## Core Stats

 Reliability
 Energy Efficiency

## Core Stats Upgrade Costs

### Performance

 2
 Max

### Reliability

 2
 3
 4
 Max

### Energy Efficiency

 2
 3
 4
 5
 Max

## Traits

 ERS Harvest Boost
 Pedal Feedback
 Pit Repairs
 Pit Charging

## Power Modes

 High
 Charge
 Low
Engineer

No matter how good your driver is, you will not succeed without a good engineer as well.

Engineers have three stats plus one trait. Unlike drivers, Engineers are always randomly generated by the game. They will always have a random name (linked to their equally random nationality), random looks and random stats and trait. No two Engineers are ever the same. You are also not able to improve your Engineer stats.

## Hiring an Engineers

You can hire an Engineer from the Staff tab in the Homepage. The number of Engineers available can be increased via research in HQ. You can decrease the time it takes for new Engineers to apply. This is quite useful when the current roster is not to your liking.

Engineers contract lasts for 8 races. Once this ends, you can re-sign the contract without having to renegotiate.

If your Engineer contract has expired, you will not be able to build any parts. You are still able to race or repair parts after a race!

## Engineer Stats

   Performance and Reliability values refer to how much your engineer can fix your parts after a race. The maximum known value you can get here is 20.

Average Pitstop Time, as the name suggests, refers to how fast your pitstop will be during races. The lower the value, the fastest your pitstops will be. Note that this is an average value so there is always some margin around this value. This number also only applies to tyre changes, not to fixing damage. The lowest known value here is 0.5s

Traits do exactly what they say. There are many different traits available, some positive and some negative. Traits range from cheaper parts development, reduced staff requirements for any research project and even boosting driver's stats during races.

## Replacing an Engineer

* Engineer Details Screen
* Engineer Queue Full
* Engineer Queue Empty
* New Engineer Application
1/4You can replace your Engineer at any time. You do not have to pay any contractual fee to get rid of him/her... but you do not get any money back if they have races left in their contract.

## New Engineer Applications

The queue for now Engineers refreshes every few hours, depending on the level of your research. If this is taking too long and you want new applications right now, you can always reject the current applications and use some cash to get new applications immediately. Note that, just because you are paying for someone to apply for the job, doesn't mean they will be any better than the precious applicants.

You do not need to reject current applications in order for new Engineers to apply when the refresh timer reaches zero. New applications will automatically override all slots.
ERS Strategies

ERS stands for Energy Recovery System. In Motorsport Manager, there are two types of ERS Strategies: Rechargeable and Non-Rechargeable.

## Rechargeable ERS

As the name suggests, these can be recharged and used *as much as you like* during the race. The charge rate of which these refill can be increased by Steinmann's Charge and Super Charge Engine Modes or by some driver's traits.

The rate at which these charge is based on % of lap covered, not on time.

### List of Rechargeable ERS Strategies

* Power Mode
* Hybrid Mode
* Defense Mode
* Bootstrap

## Non-Rechargeable ERS

These are not necessarily One-Use-Only but, once you have used the whole charge, it is gone for the race.

Non-Rechargeable ERS are usually more powerful than Rechargeable ones but need to be managed better in order to be more effective as you can run out of juice at a critical moment of the race.

A full charge of these ERS types usually lasts for 2~3 full laps in average.

### List of Non-Rechargeable ERS Strategies

* Push to Pass
* Experimental Hybrid
* Attack Mode
Red Zone

Red Zone shows the danger zone of your car reliability. When you enter the Red Zone, reliability drops faster than normal.
You can identify the Red Zone by the coloured red bar in your car's reliability during races. The size of the bar depends on your Engine Mode. Different modes have different sizes of Red Zone, sometimes forcing you to be more careful about how much you push your car.

Note that some driver traits or strategies are only activated when in the Red Zone. These may be risky to activate but the rewards are often worth it. In order to trigger these bonuses, you need to reach the Red Zone. You may use Engine Modes with large Red Zones to reach it quicker... or naturally reach it towards the end of the race when your car has already been worn from the race.
Tyre Wear

## Overview

Each type of tyre compound will last a different number of laps depending on various factors: Driving Style, Driver's Smoothness stats and Abrasive Track trait.

The maximum number of points you can have in Smoothness is 100, discounting any bonus from traits or strategies. We will be using 100 Smoothness for the calculation of number of laps and tyre wear for each driving style.

## Rebular Tracks

### Number of Laps

 Medium
 Hard
 Inter
 Wet

### Percentage per Lap

 Medium
 Hard
 Inter
 Wet
Lucy Lavoie

## Driver Profile

 Nationality
 Starting Overall
 Tier Unlock
 Trait
 Driver Type

## Overview

Lucy Lavoie is one of the various original drivers featured in MMO. You can sign her once you complete Tier 3 Class A.

She's a specialist in Medium tyres, as her trait allows her to drive faster than other drivers with this compound, which opens up lots of possibilities for pit strategies. Her stats are quite peculiar. Despite boating excellent rating for tyre wear and offense/defense, she is comparatively worse at qualifying and race pace.
Tier 1

## Class B

#### Description

Class B's Rookie Cup serves as the opening tutorial to Motorsport Manager Online, starting on the last lap of a race at Cape Town. The tutorial quickly goes over the basic commands in the game, and as such offers no points, earnings, or personal statistics for players. Once Class B is completed, players can begin progressing through the Seven individual tiers in Motorsport Manager Online starting with Tier 1, Class A.

## Class A

#### Description

Class A's GMA Spec Cup is the first series players will progress through. The series requires only 60 points to advance, which is relatively easy since 43 points could be earned in a single race. This tier serves as an additional tutorial, explaining the non-race management aspects of the game. Once Class A is completed, players will be able to choose between the two Class C series available in Tier 2.
Gustavo Costa

## Driver Profile

 Nationality
 Starting Overall
 Tier Unlock
 Trait
 Driver Type

## Overview

Gustavo Costa is one of the various original drivers featured in MMO. He is brothers with Ricardo Costa. Gustavo possesses great Defending and good Race stats, but average Race, Race Start, Overtaking, and Smoothness. His Unyielding trait already improves his good Defense stat, but he needs investment in his other stats in order to be competitive.
Lucca Allen

## Driver Profile

 Nationality
 Starting Overall
 Tier Unlock
 Trait
 Driver Type

## Overview

Lucca Allen is one of the various real life drivers featured in MMO. He currently races Super Formula Lights, winning the 2019 SEA Asia Formula 4 Championship in 2019. Lucca is available for signing from the start of the game.

He's one of the better drivers at Qualifying and Race alike. His Quali Pro trait makes him one of the best Qualifiers in the early part of the game, provided he has the better car.

## Notes

* Official Twitter
* Driver Database Profile
Leaderboards

In MMO, you can compete against other players directly on the track but you can also compete indirectly on the Leaderboards.

   Every race gives you Cash Reward. This reward will add up towards the Leaderboard. Cash gained from Sponsors or Ads does not count towards the Leaderboard. However, additional cash gained from Career Promotion does count.

There are four different Leaderboards where you can compete against other people. Also note that the leaderboards are Global so you will be competing against the whole world, not just your region.

You can see the profile of other players in the leaderboard by clicking on their names.

The leaderboard competition lasts 7 days and resets on Monday 00h00 GMT.

## League Leaderboard

The League Leaderboard is divided in Bronze, Silver, Gold and Platinum Ranks. You start the game in Bronze Rank.

   In order to promote to a higher Rank, you need to finish the Weekly Leaderboard above the green threshold displayed. Platinum is the highest rank achievable so is not possible to promote past that. However, if you finish below the red threshold, you will be demoted to the next lower rank. It is not possible to be demoted below Bronze.

At the end of the week, you will be promoted or demoted based on where you finished. You will also get a Cash prize regardless of your position. Higher positions yield higher rewards. Higher Rank rewards may give Paddock Tokens too.

## Global Leaderboard

   The Global Leaderboard works in a similar way to the League in the sense that it gives Cash and Tokens as reward depending on your position. However, this leaderboard doesn't have rank divisions. Here, you will be competing against all other players in one big leaderboard.

Prizes here tend to be larger than the League leaderboard. However, finishing at the top here is a lot harder.

## Friends Leaderboard

You may not be able to always race against your friends but you can at least compete with them in a Friends-only Leaderboard.

    This leaderboard is linked to your Facebook account. If you have more friends playing the game, also with their Facebooks connected, you can compete against them in here.

If you happen to be the only friend playing the game, you will be competing against yourself.
Luis Alvarenga

**Luis Fernando Alvarenga Solís** (Puerto Chávez, 25 de abril de 1972)

## Biografía

Luis Fernando Alvarenga Solís nació el 25 de abril de 1972 en el hospital Juan de Dios Higueras Moore, en la ciudad de Puerto Chávez. Hijo del ingeniero Óscar Alvarenga Vélez y la educadora Eugenia Solís Gallardo. Vivió la mayor parte de su niñez y adolescencia en el municipio de Borranco.

Contrajo matrimonio en 2002 con la politóloga [Escalante|Magdalena Escalante Cordovez], a quien conoció durante su gestión como encargado de relaciones públicas en la municipalidad de Puerto Chávez. De esta unión han nacido María Inés, Rodrigo y Blanca.
Energy Efficiency

Energy is the same as Fuel. In other words, Energy Efficiency reflects how economic your engine is when using different Engine Modes.

Each Engine has got different Energy Efficiency stats. The higher the value, the more economic the engine is, which means it will consume less fuel during the race.

Energy Efficiency is tied to Engine Modes. Some modes will consume more than others. The same mode may be available in different Engines and it will have different consumption rates as well because the engine has got different Energy Efficiency values.

There are some strategies or engine traits that may affect your fuel consumption under certain race conditions.

## Fuel Consumption during Races

In Motorsport Manager Online, you always start races with full tank (with exception of a few Strategies), allowing you to complete a whole race with one tank. There is no refueling at this point in the game.

If a race is 18 laps, you will start with 18.00 Laps worth of fuel, which will be shown below your driver's picture in the Race Screen. Each lap consumes 1.00 fuel as standard.

When you tap Energy Modes, you will see numbers such as +0.42/lap or -0.22/lap for example. These values represent how much fuel will be saved or consumed per lap on top of the base lap consumption. taking the first value, if you complete a whole lap using that Engine Mode, it will consume 0.58 Fuel instead of 1.00, giving you a spare +0.42.

## Calculating Fuel

If you spend too much fuel in real life, your car will stop. Gladly, this doesn't happen in MMO. Instead, your car will automatically switch to its most economic mode and save enough fuel that would allow you to complete the race. Note that this emergency saving mode is really slow and will often cost you a few positions if opponents are close enough.

In order to prevent this from happening, you can easily learn how to calculate the fuel you need to finish a race. Since you always consume 1.00 per lap, make sure you always have at least that much when going into the Final Lap. If you tend to use Fuel Hungry Engine Modes, you should also account for its fuel consumption as well. If your engine consumes -0.22/lap and you want to push hard for the last two laps, you should have 2.00 + 0.44 fuel to account for two full laps in push mode.

It is advisable to always have a tiny bit spare fuel at the end to ensure you don't go into emergency saving mode right before the finish line though.

## Efficiency Consumption per Mode

As it stands, we don't have much more information to give about Energy Efficiency values per Engine Mode but this is something we are working on.
Reliability

Imagine you are close to the win and your car suddenly breaks down and you have to abandon the race. Ever been in this situation? It doesn't feel nice, right?

Reliability represents the durability of your car and its parts. If your reliability reaches 0% in a race, your driver will retire, regardless of the position you are in.

## How does Reliability work?

Your total Reliability is an average of all your car parts (Breaks, Suspension, Gearbox) plus the Engine. Having just one part at 100% does not mean the car will not break down as this is not based on parts alone but the whole car together.

   When building new parts, it will show you the base reliability of that part. You cannot improve the base reliability of any part. Also, as you upgrade your parts to higher and higher levels, the base reliability tends to go down.

It is possible to achieve 100% reliability to all parts by using your Engineer to repair them after each race. However, different Engines have got different reliability and this plays a massive role in your Overall Reliability late in the game.

## Reliability in Races

Your Overall Reliability is calculate as explained above. That value, minus any additional bonus you may have, is the value you will have when a race starts.

As you race, your car will suffer wear from various sources: track surface, contact with other drivers, engine vibrations, etc. Reliability will go down at a steady pace as the race progresses and you need to keep an eye on it if you don't want to retire.

You should also watch out for the Red Zone. This is tied to your current Engine Mode and your reliability will go down faster than usual when you are within the Red Zone. Every Engine should have at least one *safe mode* in terms of car wear.

If your car reaches a point where you think it's too dangerous to continue, you can always repair your car during pit stops.

## Reliability Bonuses

Some drivers may have special Traits that boost your Reliability. These bonuses are VERY useful as they apply on top of your Overall Reliability.

For example, your Overall Reliability is 65% and your driver has got a Trait that gives +15% Reliability. When you go into the race, that driver's car will then have 80% Reliability.

Similar to that, if your driver has got a Trait that decreases Reliability, it will be applied only when you enter the race.
Ines Santa Ana

## Driver Profile

 Nationality
 Starting Overall
 Tier Unlock
 Trait
 Driver Type

## Overview

Ines Santa Ana is one of the two starting drivers in Motorsport Manager Online. She is one of the various original drivers featured in MMO.

She's quite strong early in the game, especially during wet races. Her main strengths are Qualifying power and defensive play. Even then, you may need to invest lots of points in some stats to make her competitive as you progress through the game, mainly because she's weak at overtaking and tire wear.
Chica Balcazar

## Driver Profile

 Nationality
 Starting Overall
 Tier Unlock
 Trait
 Driver Type

## Overview

Chica Balcazar is one of the various original drivers featured in MMO. She is available for signing from the start of the game.
Her Race Start stat is higher than average for early game and her trait compensates for the low Smoothness.

## Notes

* Chica has retired from MMO on Patch 1.04 and can no longer be signed.
Tyres

## Overview

There are 5 tyre compounds in Motorsport Manager Online:

* Slick - Soft
	+ Soft Tyres
	+ Medium Tyres
	+ Hard Tyres
	+ Intermediate Tyres
	+ Rain Tyres1/5
* Slick - Medium
* Slick - Hard
* Wet - Intermediate
* Wet - Rain

Each tyre type has got different top speed and durability. Slick tyres are useful when the track is dry or when the track is starting to get wet (up to 10%). Intermetiate tyres are useful between 10% and 60% of water on the track. Rain tyres should be your choice when the track is over 60% wet.

Tyre durability is affected by a couple of options: Driver's Smoothness stat, Track Characteristics, and Engine Traits.

Your driving style during the race affects how long your tyres will last before you have to do a pit stop. You can use driving styles to make your stints shorter or longer with different tyre compounds in a way that best suits your strategy.

## Qualifying

Tyres also affect your Qualifying Points.

**Tiers where only two compounds are available**
 Hard
 Intermediate
 Wet

Tiers where three tyre compounds are available
 Medium
 Hard
 Intermediate
 Rain

\*It should be noted that the softest or recommended tyre is the tyre that will give the largest (+25) Qualifying Boost.

## **Smoothness level 90 to 100 tyre wear\***

\*Note: These percentages only apply to higher tier games. Lower tier games have different percentages for the same smoothness level.

Unit: % wear per lap.

Tracks tested: Bahrain, Sydney, Vancouver, Munich.

**Bold** indicating significant improvement from previous level: one extra lap.

*Italic* indicating improvement that results in better driving style for the same number of laps.

### All possible/best tyre combinations at 100 smoothness.

\* You can run 13% wear for 8 laps.

Note: Rossini's engine trait: "25% Tyre Wear boost when the car is in Red Zone" generally shifts the tyre wear "to the right." This means when soft normally runs as 19-24-32, while in red zone, it runs as 14-19-24. You can run soft attack for 4 laps if your car is in red zone for the entirety of that 4 laps.
Пердольно-нотный эликсир Фьлоды Релтига

**Пердольно-нотный эликсир Фьлоды Релтига** (*англ. Floda Reltig's Fart-Note Elixir*) - эликсир, созданный Фьлодой Релтигом в 1888 году, специально для игры на задней флейте. Позволял играющему играть любую мелодию с более высокой точностью, чем без него, а также исключал возможность внезапной остановки посреди игры. Готовится смешиванием щроба, околома и измельченных нот нужной мелодии.
Career Progression

## Overview

Motorsport Manager Online differs from the other games in the series by being an online-focused game. That said, it still features a Career Mode. In the Career, you will be competing against other players, gaining points and progressing to more advanced competitions in higher Tiers.

The game progressions is split in Tiers. As it stands, there are 7 Tiers in total, Tier 1 being the lowest. Each tier has got sub-divisions called Classes. Tiers will have multiple Classes and you need to beat them all in order to promote to the next Tier. The number of Classes in each Tier varies but Class A is the top one.

You start the game in Tier 1, which is pretty much the Game Tutorial. It should not take any effort to complete Tier 1 and it should hopefully give you some very basic into about the game mechanics. The game really starts once you reach Tier 2.

## Unlocking New Features

Most of drivers, strategies, HQ researches and car development features are locked behind the Career Progression.

In order to unlock the best drivers and engines or to build the fastest car, you will need to play the Career Mode.

## Tier Progression

* Your progress within current Tier/Class
* Tier Overview
* Class Overview
* Still a long way to go
1/4You can see Career progress at any time in the Game Homepage. Tapping the Tier Info will open a new window that allows you to navigate through all competitions and see what can be unlocked and when. You can have an overview of your current class as well as what lies ahead by navigating this screen.

Once you complete a Class, you have to go into the next one. You are not able to remain in the same Class after earning enough points for promotion. The same applies to Tiers. Once you complete all classes, you will go into the next Tier automatically.

Some Classes have multiple Championships available. Each Championship will feature different tracks, rules and rewards. Make sure to choose your Championship carefully so the tracks available suit your current Driver and Strategy.
Arthur idk adventure or something i dont know Wiki

**Welcome to the Arthur idk adventure or something i dont know Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Bestiary

You can access the bestiary once you get the first Slayer research. The bestiary gives you information on how many times you've killed a monster; both elite and normal kills. It also lets you see their drops & drop rates as well as their stats. Alternatively you can click any of the monsters (sorted by area) below to be taken to their page and find out more information.

###### Goblin Village (50 Energy)

* Goblin Mage
* Goblin Warrior

###### Even Forest (250 Energy)

* Elf Ranger
* Elf Warrior
* Ent

###### Volcano (1,500 Energy)

* Imp
* Obsidian Elemental

###### Mystic Mountains (2,500 Energy)

* Blood Mage
* Shadow Mage

###### Slayer Tower (5,000 Energy)

* Crawling Hand
* Abysmal Demon

###### Abandoned Mine (7,500 Energy)

* Sharpbeak
* Golem

###### God Battlefield (10,000 Energy)

* Demon Devotee
* Slug Supplicant
* Ogre Occultist

###### God Dungeon (20,000 Energy, 1 Key)

* Krall, Demon King
* Whelk, Slug King
* Baros, Ogre General

###### Exotic Island (30,000 Energy)

* Toxic Fungus
* Strange Kraken

###### Forge Entrance (10,000 Energy)

* Cave Bug
* Kobold

###### Ancient Forge (25,000 Energy)

* The Drill
* The Wheel

###### The Burrows (30,000 Energy)

* Spirit of Ahrim
* Spirit of Carl
* Spirit of Tarog
ScurtDaKerfun

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he is connors only friend

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Alchemy

### Potions

Potions are big temporary buffs to your gameplay. Crafting a potion yields a certain amount of charges and are triggered upon doing the action the description mentions. I.E. burning food triggers the cooking potion, sawing planks triggers the plank potion. Every potion craft gives a set amount of charges and can be increased via research or potion potions.

### Research

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 3
 4
 5
Shop

Here you can acquire various items, research improvements and buy permanent upgrades. There is a second tab that moves to the Village after unlocking crafting research 4.

### Shop

This is the area to buy each item that is purchasable using gold such as pickaxes, nets and more. Below is a list with the items you can buy and their cost and the shop upgrade requirement.

### Shop Upgrades

In order to unlock more things to purchase in the shop you first have to upgrade it using various resources. Below is a list with every upgrade and the resources required.

 #2
 #3
 #4
 #5
 #6
 #7
 #8
Prayer

Unlocked after you receive Small Bones.

Prayer is used to buff other actions throughout the game. There are three sections; Prayer, Blessings and Resources.

### Prayer

This section is simply to show the current amount of Favour you possess.

Favour - Generated by objects acquired from the Slayer Skill. The values they provide will be shown in the resources section of this article.

### Blessings

These are buffs that can be provided by using favour at a ratio of 100 Favour per minute of buff.

### Resources

 Fish Bones
 Big Bones
 Ashes
 Elite Bones

###  Research

Each level or research upgrades this to a better version.

 2
 3
 4
 5
Mining

You start here!

There are two sections to the Mining Skill. Tools and Resources.

### Tools

This section is dedicated to any of the various things you will be using to collect materials. Below, you will see several stats as to what they collect. These will also be sorted by progression level.

### Resources

Resources Storage can be increased with crest research upgrades.

### Research

Each level or research upgrades this to a better version.

 2
 3
 4
 5
Woodcutting

Unlocked when you craft a Copper Axe.

There are three (3) sections to the Woodcutting skill: Tools, Tree Patches and Resources.

### Tools

Used to collect, process and give you more types of resources for each tree you produce.

* Hatchet - Determines what tier of tree you can cut down and the speed at which this is accomplished.
* Saw - Cuts logs into planks.
* Gilded Spade - Allows the collection of tree roots.

### Tree patches

You start with 2 patches that grow your trees every 2 hours.

These can be upgraded through the shop tab via Permanent Upgrades.

### Resources

 Planks
 Bird Nest
 Crushed Nest
 Roots

###  Research

Each level or research upgrades this to a better version.

 2
 3
 4
 5
Fishing

Unlocked when you purchase a small net form the Shop

There are two sections in fishing, Tools and Resources.

### Tools

You can have up to 10 of each net and 1 fishing rod, each has a the following catch rate:

#### Small/Big Fishing Net

 Shell
 Anchor
 Raw Shrimp
 Raw Anchovy
 Raw Tuna

#### Fishing/Skeletal Rod

 Raw Anchovy
 Raw Tuna
 Raw Swordfish
 Raw Shark

#### King Ship

The King ship can be upgraded to give more fish per trip. This ship uses Feathers and every 8 hours delivers fish (can be automated with Research). The ship can also drop clues after finding items in Slayer.

###  Research

Each level or research upgrades this to a better version.

 2
 3
 4
 5
Village

Unlocked after Completing Crafting Research 4.

There are three separate sections on this tab. Village Resources, Building List and Resources.

### Village Resources

#### Metal

You can convert your ingots into metals here in the following ratios.

 Iron
 Gold
 Crystal
 Adamant

#### Wood

You can convert you planks into wood here in the following ratios.

 Willow
 Crystal
 Bone

### Building List

These are building that the village can create to give specific bonuses. Every level follows the following formula for cost of upgrade.

Lvl u = Lvl (u-1)\*10% increase per level

ex. 1 = 0%, 2 = 10%, 3 = 21% increase from lvl 1
Research

You can purchase improvements to each skill here with gold. Each research tier has a designated Coin cost and time that it takes to complete the research.

Mining

 2
 3
 4
 5

Crafting

 2
 3
 4
 5

Woodcutting

 2
 3
 4
 5

Firemaking

 2
 3
 4
 5

Fishing

 2
 3
 4
 5

Cooking

 2
 3
 4
 5

Slayer

 2
 3
 4
 5

Prayer

 2
 3
 4
 5

Farming

 2
 3
 4
 5

Alchemy

 2
 3
 4
 5
Crafting

### Furnaces

Furnaces are used to smelt bars, each tier increases the capacity of the furnace. (W.I.P. Missing capacity values below ancient)

### Bars

Bars can be used to craft other items or be sold for gp. Bars can also be used in village for metal.

 Ancient

### Misc Resources

Besides bars, there are some other misc resources that you can obtain and are used to craft equipment or tools.

 Ancient Cog

### Research

 2
 3
 4
 5
Achievements

Congratulations on finishing all your tasks! Now you can start completing achievements and gaining crests for reaching achievement point milestones. Achievements won't be listed here as there are no secret/hidden achievements and all of them are listed in the game, however achievement milestones will be listed! You need 3420 achievement points in order to beat the game.
Slayer

Unlocked upon eating your first cooked food.

This skill allows you to hunt monsters from different realms unlocked at certain level of the skill.

On the Slayer main screen you will see three (3) sections; Equipment, Locations, Ability Shop

### Equipment

You can equip various items won in combat and see your current stats before battle.

* Power - Increases the damage you deal.
* Accuracy - Increases your chance to strike your target.
	+ Hit Chance - (Accuracy)/(Accuracy + Enemy Defense)
		- Values equal to 0 or lower are treated as a 1 in the calculation.
* Defense - Increases your change to avoid an attack.
	+ Dodge Chance - (Enemy Accuracy)/(Enemy Accuracy + Defense)
* Health - Amount of damage you can take
	+ Increased by slaying elite enemies (unlocked after second slayer researched)

There are several equipment sections that will be described separately in their own pages.

* Helm
* Platebody (Chest Plate)
* Platelegs (Grieves)
* Boots
* Shield
* Necklace
* Ring
* Gauntlets
* Cape

### Locations

This is where you choose to fight you enemies. You can also see your energy at the top of the location screen.

### Ability Shop

This is where you acquire your Abilities to use in battle. The full range of abilities will be covered in a separate section.

Each ability requires a certain level, Ability Emblems, and sometimes a special emblem related to that ability.

###  Research

Each level or research upgrades this to a better version.

 2
 3
 4
 5
Farming

Unlocked after receiving the farming book from the Slayer Skill.

Farming can be used for multiple things, these will be described in each section.

### Allotment/Mushroom Patches

These patches specifically are meant to farm Food and Mushrooms for potions.

### Herb Patches

These patches are meant to harvest herbs for potions.

 Autumn Herb
 Crimson Herb
 Aqua Herb

### Tree Patches

These patches are meant to harvest Trees for Woodcutting.

### Tools and Seeds

 Mushroom Seeds
 Herb Seeds
 Tree Seeds

### Resources

This will show your collection of herbs and mushrooms.

###  Research

Each level or research upgrades this to a better version.

 2
 3
 4
 5
Tier 7 Ranks

Once you reach Tier 7, there are no more Classes. Instead, players are divided by Ranks. The ranks are Copper, Bronze, Silver, Gold, Platinum and Master.

Each Rank has got three levels. Matchmaking in Tier 7 is based on the Rank, regardless of the level. For example, Bronze 3 and Bronze 1 can be matched against each other while a Master 2 will never face a Gold 1 player.

In Career Races, each Class will have a different point distribution system. In Tier 7, the points distribution is based on Rank as below.

Note that, before Tier 7, you cannot lose points if you have a bad finish. However, in Tier 7, you do. If you lose enough points, you will be demoted to the previous rank or level.
Firemaking

### Heat

Heat is used mainly to cook food but also some various other tasks such as smelting adamantite, a slayer area & unlocking firemaking rewards! Below is a table of heat production.

### Rewards

When you reach certain amounts of heat you unlock rewards, these have various tiers and reward. Typical cooldown is 12 hours.

### Research

 2
 3
 4
 5
Moonflower

**Moonflower** is a supporting character in *Bluestar's Prophecy* and a minor character in *Goosefeather's Curse.*

Moonflower is born to Daisytoe and Rooktail of ThunderClan, along with her brother Goosekit. They are later made apprentices, with Goosepaw becoming the medicine-cat apprentice under Cloudberry.

She becomes a warrior and mates with Stormtail, with Goosepaw becoming a full medicine-cat somewhere during this time. She and Stormtail have two daughters, Bluekit and Snowkit.

Eventually Bluekit and Snowkit become apprentices, and Moonflower moves back to the warriors den.

During a battle with WindClan, Moonflower is killed by Hawkheart, the WindClan medicine cat.

Moonflower is later seen giving Bluestar one of her nine lives, a gift of love.

Moonflower is at one point seen in StarClan with Snowfur, who was hit by a monster on the thunderpath some time ago, they are discussing Bluestar's daughter, Mosskit, who was going to die and needed someone to care for her in StarClan. In the end, Snowfur takes care of the kit, due to the fact that she had a son, Whitekit, when she died.
Rossini

This is by far the fastest engine available to choose from. All this speed comes at the cost of Reliability though.

Although Rossini's Engine Modes may put some wear on the car, some traits can be unlocked which improve tyre wear while in Red Zone.

## Core Stats

 Reliability
 Energy Efficiency

## Core Stats Upgrade Costs

### Performance

 2
 3
 Max

### Energy Efficiency

 2
 3
 4
 5
 Max

## Traits

 Catch Up Assistance
 Pit Stop Cooling
 Tyre Vents
 Dirty Exhaust

## Power Modes

 High
 Medium
 Eco Mode
Тойво Щробинен

**Тойво Щробинен** (Toivo Šrobinen) — известный униарканский кондитер и владелец одной из крупнейших кондитерских компаний в Униарке.

## Тойво Щробинен

### Увлечения/интересы

Изготовление сладостей, наблюдение за природой, игра на ложках

## Биография

Тойво родился в 1968 году в Эспоо, Финляндия. Его мать была униарканкой, переехавшей в Финляндию из Виека в 1965 году, по причине того, что в Униарке не продавали лакрицу. Отец его был лесником.

Тойво было 17 лет когда его родители погибли в автокатастрофе. Будучи в депрессии Тойво хотел свести счеты с жизнью, однако друзья отговорили его и он решил отправиться в Униарку на поиски себя и смысла жизни. В Униарке Тойво познакомился с девушкой и нашел себя в кулинарии, открыв небольшой бизнес. В 1987 году он окончательно переехал в Униарку, поселившись в Виеке.

## Пропажа

27 июня 2017 года Тойво Щробинен отправился в лес расположенный недалеко от Вокраха и пропал. Поисковая операция длившаяся три недели не увенчалась успехом, однако Тойво выходил на связь и по сему не числился мертвым. В данный момент он все еще не найден.
Теракт возле "Ценат"

Теракт возле клуба "Ценат" (также известный как "Нападение убийцы-суицидника") - Инцидент, произошедший в Виеке летом 2016 года. Неизвестный стрелял в людей возле ночного клуба, а позже застрелился сам. Три человека погибли. Среди них два униарканца и один турист. Одного человека срочно госпитализировали. Личность убийцы была установлена позже и ею оказался некий Нави Веьлисав. При обследовании тела была найдена татуировка "ХГ" на плече. После этого полиция столкнулась с "Рпендовским подрывником", у которого было точно такая же татуировка на плече. Было предположено, что "ХГ" - это террористическая группировка. Однако, в любом случае, на данный момент о ней ничего не неизвестно.
Королевство Униарка

## Описание

Королевство Униарка (англ. **The Great Uniarkain Kingdom**) - ныне несуществующее государство, занимавшее территории нынешних Униарки и США.

## История

В 1244 году, после сожжения Носреха, участники "Переломной революции" выдвинулись в Виек. Император добровольно отказался от своего правления (через 4 дня он все ровно был казнен). Униарка была провозглашена королевством. На пристол вступил Няькул Ниборок, великий революционер, который являлся ключевой персоной во время революции.

## Реформы

* Старая валюта "Лбур" была заменена новой "Анвирг"
* Был создан новый язык. Старый стал называться древне-униарканским.
Ьроги Ремаг

## Описание

**Ьроги Ремаг** (*англ. Rogy Remag*) - профессиональный игрок в игровые автоматы и самый лучший игрок в "Униарканский гонщик".

## Биография

Ьроги не любит рассказывать о своей жизни. Известно, что он родился в Носрехе и его мать умерла при родах. Он начал играть в игры, когда ему было 6 лет (на Йывон Дог ему подарили компьютер).

В 2014 установил мировой рекорд в игре "Униарканский гонщик"
Super Oknio bros.

## Описание

Super Oknio Bros. (рус. Супер Братья Окнио) - Видео игра в жанре платформер для приставки OES и аркадных автоматов, разработанная и выпущенная компанией Odnetnin в 1867 году.

Главными героями игры являются работник очистной станции Окнио и его брат Лиахиджи (в качестве игрового персонажа для второго игрока). Цель игры — обходя врагов и препятствия, которые встречаются на пути, спасти Принцессу Бич, похищенную Боумжером - главным злодеем.

## Персонажи

* Окнио (англ. Oknyo) - главный герой игры. Проходит сложный путь, чтобы спасти Принцессу Бич из рук Боумжера.
* Лиахижди (англ. Liahigi) - второй главный герой, который не влияет на сюжет (при игре вдвоём). Является братом Окнио.
* Принцесса Бич (англ. Princess Bitch) - Беззащитная девушка, похищенная Боумжером. После действий игры, выходит замуж за Окнио.
* Боумжер (англ. Hobowser) - главный злодей игры. Именно он похитил Принцессу Бич.
* Бомжа (англ. Hoboа) - самый первый и самый простой противник, встречающийся в самом начале игры. Ходит из стороны в сторону и не умеет прыгать.
* Подземная бомжа (англ. Underground Hoboа) - аналог обычной бомжи, живущий в подземелье.
* Бомжа в броне (Hoboа in Shell) - ползучая бомжа, которую сложнее убить.
* Братья-Камменеры (англ. Stone Bro) - две бомжи в роликах, которые кидаются камнями.
* Бомжа-скелет (англ. Skeleton Hoboa) - выглядит как скелет бомжи. Убить невозможно, однако можно остановить, прыгнув на неё.
Unofficial Slayer Scape 2 Wiki

**Welcome to the Unofficial Slayer Scape 2 Wiki!**
Hello! First I'd like to start off by saying that we are NOT an official wiki for the game Slayer Scape 2. Hence the name =) I would like for this wiki to be community built, which is why I chose to make it on this site vs making my own wiki on my own website. I hope you enjoy the wiki and should you find any missing information/incorrect information, feel free to change that!

## Pages

1. Alchemy
2. Cooking
3. Crafting
4. Farming
5. Firemaking
6. Fishing
7. Mining
8. Prayer
9. Shop
10. Skills
11. Slayer
12. Village
13. Woodcutting
Задняя флейта

Задняя флейта (ун. *яяндаз атйелф;* др.-др.-ун. *бэкза флюфл*) - униарканский народный интсрумент. Один из древнейших духовых инструментов в Униарке.

## Способ игры

Во время игры мундштук и большая часть инструмента вставляется в задний проход музыканта, а звуки извлекаются посредством пускания воздушных потоков непосредственно из кишечника. Регулировка силы сжатия ануса так же крайне важна в формировании чистого звука, так как способствует контролю силы и интенсивности подачи воздуха.

Главной проблемой игры на задней флейте являются возможные неконтролируемые акты дефекации во время исполнения.
The Story of Uniarka : Somewhere

## Описание

**The Story of Uniarka : Somewhere** (рус. История Униарки : Где-то) - компьютерная игра в жанре приключенческий РПГ хоррор на выживание. Третья и последняя часть серии The Story of Uniarka. Разрабатывается и издается компанией SealMo. Рассказывает о мальчике Яневе, который поехал с классом на экскурсию по Мырку.

## Сюжет

Лето 1996 года. 17-ая Вокрахская школа проводит для учеников 8-9 классов экскурсию на оставшийся, после ядерного удара, остров Мырк. Одним из записавшихся учеников был Янев - обычный парень, любящий историю. Вместе с ним поехали несколько его друзей.

Когда они были уже на Мырке и ехали в автобусе по дороге, Янев заснул. Проснулся он уже в пустом автобусе на обочине. Взяв кусок стекла и обмотав его тряпкой, он получил некое подобие ножа для самообороны и после этого выбрался из автобуса.

...

...

...

Янев и друзья сели в лодку и начали отплывать. Вдруг, на причал вышли дозорные и стали стрелять в них. Задачи были поставлены грамотно : Одни стреляли в ответ, другие гребли. Лодка отплыла уже далеко и дозорные не могли попасть в неё. Однако, показался снайпер и он, видимо, был ветераном, так как он был один. Выстрелив, он намеревался убить лучшего друга Янева, но он подставил себя и получил смертельное пулевое ранение в сердце. Пока все пытались его спасти, снайпер хотел выстрелить снова, но не успел и был убит Саратом с помощью "Анели".

Друзьям не удалось спасти Янева и когда они прибыли в Вокрах, тело было передано родителям на похороны. Еще несколько месяцев им приходилось ходить к психологу. После этого случая, друзья обратились в полицию, но и
Лас-Портул

## Описание

Лас-Портул (англ. Las-Portul / лас-по. Goade Portul / оф. **Республика Лас-Портул**) - самопровозглашённая республика, ныне покинутая людьми. Образовалась в результате отсоединения от Мостляндии и провозглошения независимости в 1975 году. Лас-Портул был частично назван в честь Португалии и очень похож на неё. В обороте были евро, лас-портульский язык напоминал португальский, а телефонный код отличался одной новой цифрой. Однако, в 1997 году, Мостляндии это надоело и она развязала войну, в которой победила к 1999 году. Лас-Портул перестал существовать и вплоть до разлома Мостляндии являлся её частью. Территория бывшего Лас-Портула не была тронута буйными водами океана, но при всем при том, сейчас она необитаема людьми.
The Story of Uniarka : Bloody Vine

Рекомендуемые:

RAM : 4096MBDirectX : 11.0

## Описание

**The Story of Uniarka : Bloody Vine** (рус. История Униарки : Кровавое Вино) - вторая часть серии The Story of Uniarka. Рассказывает о событиях, происходящих через полтора года после событий первой части. Разрабатывается и издается компанией Three Amigõs Studio.

## Сюжет

Сюжет игры основан на реальных событиях, происходивших в Униарке в феврале 2018 года.

С конца прошлой части прошло полтора года. Главным героем здесь выступает Нави Вораб - некогда заведующий самой популярной сети баров "Navi's" (рус. У Нави). В один момент, некий ХХХ создал свою сеть заведений, совмещающих барную и ресторанную зону. Это заставило всех уйти от Нави, после чего он разорился и закрыл все свои бары.

Нави был вне себя от злости. Ему захотелось отомстить всем и он решил навести на страну одно из самых страшных происшествий - войну. Однако, перед этим ему захотелось отомстить некоторым людям лично и особо жестоко. Схватив катану, доставшуюся ему от деда и выбежал на улицу.

## Персонажи

Среди действующих персонажей можно выделить:

* Нави (англ. Navi ) - главный герой, заведующий сетью баров "У Нави".
* Атикин (англ. Atykin ) - Продавец из "Шора", магазина, расположенного на территории парка Виека.
* Бомж-Защитник (англ Hobo Quard) - Бродяга, одетый в костюм из коробок и охраняющий "Стену".
* Император Бомжей (англ. Hobo King) - Главарь бомжей, восседающий на троне в своей империи в Рпенде.
* Телохранитель Риаки Омаяаки (англ. Riaki Omayaki) - Темнокожий и накаченный мужчина. Ранее работал охранников в
* Риаки Омаяаки (англ. Riaki Omayaki Lifeguard) - Японский певец-музыкант, проживающий в Носрехе.
* Аниретаке Авораб (англ. Aniretake Avorab) - Бывшая жена Нави, бросившая его после закрытия всех баров.
Газированный напиток "Алок-Акок Х"

Алок-Акок Х (англ. Aloc-Acoc X) - Отмененный вид газированного напитка Алок-Акок. Впервые появился на прилавках магазинов в начале 2014 года, а в июле того же года был снят с продаж по причине массовых отравлений. Люди, пробовавшие данный напиток жаловались на головокружение и тошноту. В последствии выяснилось, что 1 литр напитка содержал дозу кофеина в 7 раз больше чем в чашке кофе и дозу сахара больше в 4 раза чем в обычном алок-акоке.