recursal/Fanatic-Fandom huggingface dataset:
Cooking Guide

## Cooking

The **Cooking** skill is used to cook raw food for a number of reasons, including restoring life points and the temporary boosting of skill levels. There are many different types of food in *Hydrascape*, each healing a certain amount of life points. However, as with all skills, players must reach certain levels to cook various types of foods. Cooking can often generate a small profit as many players are willing to purchase food already cooked, especially those who cannot actually prepare higher level foods. Cooking also has a larger variety of training options than any other skill.

## Equipment/Items

The piece of equipment involved in Cooking are the Cooking Gauntlets, which provide a greater amount of experience upon cooking foods. Cooking Gauntlets can be bought at the Crafting Guild for a fee of 5,000,000 gold coins or earned from completion of the quest "Cook's Assistant".
The items that are involved in cooking are raw foods, each of which require a different level to be cooked and give a different amount of experience. Higher level foods heal more health than foods, and give more experience when cooked.

## Locations

There is nearly no limit to what locations Cooking can be trained at as raw food can be cooked on a fire. Raw food can also be cooked on a Range, and neither has a substantial benefit over one another, except the fact that fires go out after a certain amount of time. An exception to this is an unlimited fire, such as the one at the Donator Zone.

## Related Activities

Some activities that are related to Cooking are Fishing, as it is what supplies raw food. Fishing is its own separate skill, and can be highly profitable when combined with Cooking as there is a significant demand for high-leveled food (such as Rocktails).

## Benefits

The benefits of having a higher level in Cooking is that you are able to cook higher level foods which heal a greater amount of health.
Pest Control

Pest Control is a co-operative members-only combat-based minigame. Players must defend an NPC known as the Void Knight from an onslaught of monsters, while at the same time destroying the portals from which the monsters spawn. It is advisable to have some players stay at the Void Knight and some at each portal.

This minigame is played in the name of Guthix to retain balance in the world, which may be disrupted by an influx of monsters invading islands in the south of the world. It is run by an order of Guthix known as the Void Knights. Players board landers, which transport them to islands under invasion. The minigame is divided into three landers; access to each lander is determined by combat level.

## How to get there and how it works:

The best and the easiest way to get to Pest Control is teleporting with the command "::pc", you will be teleported in front of the boat, and will be enable to acces the boat, by clicking the "Gangplank" in front of you.

Now you in the pest control boat , you have to wait till there's enough players to start. ***(you need at least 3 players to start)***

On the left side up in your screen you can see how many there are and when game begins.

There are 3 modes;

* Easy, you will recieve 2 points per game.
* Medium, you will recieve 3 points per game.
* Hard, you will recieve 4 points per game.

When the game has started walk out of boat and run straight , the void knight there you need to protect from dieing , if he die's the game ends.

To win you have to destroy 4 portals with your team.

* West
* East
* South-West
* South-East

First start with the portal at South-West then South-East , East and last one West.

**If you and your team destroy all portals before void knight dies , you won the game**

## Rewards

**Requirements for comp cape is: Have all VOID piece's in your bank.**
Smithing Guide

## Smithing

**Smithing** is a production skill through which players may create a wide variety of metal items from ore and metal bars. It is the

companion skill of Mining, which generates all of the raw materials used in Smithing. Ores acquired from Mining are smelted into metal bars at furnaces, and then hammered into items at anvils. Many smithable items are useful incombat, quests, and the training of a number of other skills such as Crafting and Fletching.

## Locations

There are several locations in which you are able to train Smithing. Varrock West Anvil is a popular location as well as Edgeville Furnace.

## Benefits

The benefits of having a higher level in Crafting in Hydrascape is most commonly correlated to Combat. Dragonfire Shields cant be created at level 90 smithing.
Thieving Guide

## Thieving

**Thieving** is a free skill that allows players to obtain coins and items by stealing from market stalls, chests, or by pickpocketing non-

player characters (NPCs). This skill also allows players to unlock doors and disarm traps. 99 Thieving is a requirement for Max cape and Completionist cape.

 Equipment/Items

The equipment involved in Thieving commonly consist of lockpicks and crystal keys. However, you do not need these to continue the skill. Crystal keys can open the chests at ::thieve for loot. Crystal keys can be obtained from buying off players,ge, and drops off certain bosses. You can also create a Crystal key by using a 'Loop of a key' onto a 'Tooth of a key'.  Lockpicks can open up chests as well, once again yielding loot.

## Locations

There are several locations in which you are able to train Thieving, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are the Thieving Arena, Wilderness Resource Area, Farming Alottments, and Ardounge, each of which require an increasingly higher level to train.

## Benefits

The benefits of having a higher level in Thieving is directly correlated to ones chance at double pick-pocketing as well as ones pick-pocketing success rate.

99 Thieving is a requirement for Max cape and Completionist Cape.
Hunter Guide

Hello, and welcome to my Hunter guide.

First, we start of with what we need. First we need to train it to level 17. Wich we will do using bird snares.

You can buy a bird snare at Aleck at ::shops or ::home

While you're visiting him already, buy a few impling jars.

### **METHODS:**

#### **Levels 1-17:**

Bank everything buy a bird snare. And teleport > Skilling > Jungle hunting area

Run a little to the right on the beach, and you see crimson swifts flying around. Place a birdsnare on the ground and wait for one to fly into it.

When you caught one, you can pick up your bird snare and you will gain a level in hunter.

Do this untill you're level 17. Oh, and have some patience. It can take a few seconds/minutes before they are fly into it.

#### **Levels 17-99:**

Once you hit level 17 Hunter you can now catch Implings.

Implings are annoying little things and we're gonna catch them!

**How to get there: Quest tab > Minigames > Puro Puro**

You want to get Dragon and Kingly implings as much and fast as possible as these give the most exp and the best loot!
Construction Guide

Construction is a skill that allows players to build and customise their very own player-owned house, or POH for short. Players design the house by arranging various square rooms and then filling them with furniture specific to the type of room, earning experience in the process. As players achieve higher levels, more types of rooms and better room features become available. Some rooms, such as the Throne Room, are purely cosmetic and are for showing off wealth and achievements. Others, like the Chapel, are useful for skill training.

### **Location:**

There is only one location in which you can train Construction which is in ones own player-owned home. These can be found at any home portal, found in Varrock Square (;;varrock) and the Extreme Donator Zone (requiring patron donator+).

### **Benefits:**

The benefits of having a higher level in Construction are as aforementioned, being that Prayer is a commonly used skill. At level 75 you have the ability to use a Guilded Altar, which provides extra prayer XP when using bones on it.

### **Methods:**

* **Levels 1-33** Wooden Chairs
* **Levels 33-55** Oak Larders
* **Levels 55-99** Mahogany Tables
* **OPTIONAL:** Levels 79-99 Marble Walls. This costs significantly more than Mahogany Tables to 99.

Guide by Me3pz
Gorgon

## Gorgon Traits

* **Ability Score Increase:** Your Dexterity score increases by 2 and your Charisma score increases by 1.
* **Size:** Medium.
* **Speed:** 30 feet. Climb 30 ft.

* **Fey Ancestry:** You have advantage on saves against being charmed, and magic can't put you to sleep.
* **Charming Presence.** Gain proficiency with either Deception, Persuasion, or Performance.
* **Constricting Hold.** When you have grappled a target and that target tries to break free as a reaction you can impose disadvantage and then deal 1d6+ STR non-lethal bludgeoning damage if they fail.

* **Languages:** You can speak, read, and write Common and Gorgan.
Crafting Guide

## Crafting

**Crafting** is a varied and useful skill which enables players to produce items such as jewellery, armour and pottery for use or trade.

## Equipment/Items

The equipment involved in Crafting mainly consists of the Chisel and the Needle with Thread.

## Locations

There are several locations in which you are able to train Crafting, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are The Crafting Guild and the Seers Village each of which require an increasingly higher level to train Crafting.

## Benefits

The benefits of having a higher level in Crafting in Hydrascape is most commonly correlated to Jewelry. Amulets of fury are often in high demand and can be easily crafted by players with a high level in crafting for profit.

## 500M XP

The most efficient method of crafting at level 99 is to make Light Orbs. This is a donator-only perk that yields an amazing sum of XP. To begin, purchase a GlassBlowing Pipe from Greengrocer at the Donator Zone. Then, purchase Molten Glass from the Grand Exchange for 16,500 gp each, an instant-buy.

Use the GlassBlowing Pipe on the Molten Glass and Select Next Page > Light Orbs.

Upon completing this,  you recieve the beloved 500m EXP Crafting cape!

It does not provide any special bonuses apart from it's cosmetic look\*.
Chichithemonkey

C04 - Standard

**Chichithemonkey** is a contestant on **The Gold Dance Glove**.

## **Info**

**Chichithemonkey'**s first appearance in the TGDG show was in **cycle 4**.

## **Performance**

##### **Cycle 4 (Froshes & Sophs)**

On cycle 4, Chichithemonkey, competing as a frosh, managed to reach 6th place. They were eliminated on episode 5 after losing the Art Battle against **JustVladik4kides**.

## **Stats & Rankings**

***W!***: 1st place, ***RU***: 2nd or 3rd place, ***S***: Safe, ***BT***: Landed on the bottom two, ***El***: Got eliminated, ***R!***: Returned, ***Dr***: Dropped out of the competition voluntarily
Skeletal Horror

Hello, here is my guide to the Skeletal horror! This monster spawns every 2 hours. Note: You need 80 slayer to defeat this monster!
Skeletal Horror drops a lot of good and rare items. (all items in the PKP shop #1)

* Note: nothing from the imbue shop, etc.

It's worth killing, and worth mentioning that there is a possibility that others will come for it too, and that you may be killed and/or attacked.
You can kill it with rune armor and a dragon scimitar. (**NOTE: YOU MUST HAVE 6+ ITEMS ON IF YOU ATTACK ANOTHER PLAYER OR IF FOUND YOU MAY BE PUNISHED**) Bring food and potions to be safe. It only has 100 hp, so it's fairly easy to kill.

Bring teleport tabs with you so you can teleport away at level 20 wild.

- Easts - Teleport ::easts and walk South

Screen of map

- Scorpion pit - Teleport ::chaosele and North-West into the scorpion pit.

Screen of map:

- Wests - Teleport Wilderness hotspots > Second page > Black knight fortress You teleport right on top of it, no need to make a screenshot.

Best of luck, and have fun!
Summoning Guide

## Summoning

Summoning is a skill that focuses on calling familiars from the Spirit Plane by creating and using summoning pouches. Each familiar has a unique ability that requires a Summoning scroll, made from a corresponding pouch, to use. Familiars have a wide variety of uses, from fighting in combat to carrying items to providing invisible boosts to other skills.

## Locations

There is a single location in which you are able to train Summoning, it is accessible from the Quest Tab, under Skilling Teleports. This location is under Edgeville bank an can alternatively be accessed from the trapdoor outside of Edgeville bank.

## Related Activities

Some activities that are related to Summoning are most combat skills. Having a higher summoning level allows players access to stronger summoning familiars.

## Benefits

The benefits of having a higher level in Summong are as aforementioned, being that the players with a high level in summoning can create and use higher level summoning familiars the demand for higher level pouches is generally high and can be profitable.
General Information

## Welcome to HydraHD!

Hydra is a 2011 HD (639) Server with a tremendous amount of quality content, it's time to move on and stop playing these imitation 317 servers loaded with custom content, poor HD graphics and repetitive features, Hydrascape is a 639 server which is set right in the time Runescape was at its greatest, at a time when Runescape was enjoyed prior to the EOC updates and interface updates that have rather dettered many from the game. Offers custom sturdy built framework designed perfectly for RS2 gameplay.

## Server Features:

* A perfect balance between PvP and Economy
* A realistic feeling in every aspect of the server ranging from combat with accurate formulas, timing and switching
* tools designed to help us dump and pack new/old data with ease
* All of the Wilderness bosses
* 25 Fully functioning skills
* Realistic boss mechanics
* Full and working construction
* Fully working and integreated Dungeoneering
* Full agility - Run laps round EVERY single course in runescape, including normal and advanced courses.
* Puro puro: Chase imps around a farmers field to gain fantastic loot rewards.
* All weapons, armour, effects, ready for you to embark on. PKP System with unique rewards
* Professional and mature staff team
Mining Guide

Hello and welcome to my mining guide.

Mining is a skill that is very easy to do but it takes a little time.

Here i'm going to explain what is the best way to start off mining using ore's and falling stars.

## **METHODS:**

### **Level 1-15:**

You're gonna have to start off with Copper ore and/or Tin ore.

* **To find Copper and Tin ore, we teleport: Quest tab > Skilling teleports > Mining > Varrock Easts**

Here is pretty much everything you need to get the propper level of mining.

First get your mining level untill level 15 mining only Copper and Tin ore.

### **Levels 15-30**

When you are level 15, head over to the Iron ore, at the same place.

### **Levels 30-50/60**

When you are level 30, we're gonna mine some coal. To find coal we teleport to a diffrent place.

* **Quest tab > Skilling teleports > Mining > Seers Coal Mine**

Mine untill you are level 50 or 60.

### **Levels 50/60-99**

When we are level 50/60 we're gonna mine the fallen stars.

These stars are very usefull to train mine very quickly. The downside is though that it takes 40 minutes for every star to fall.

Click HERE for the location of each fallen star.

Every star has 9 layers.

* Layer 9 is level 90.
* Layer 8 is level 80.
* Layer 7 is level 70.
* Etc.

So when you are level 50 there need to be 4 layers to be removed.

Use the yell function to ask player(s) if they want to remove a couple of layers for you.

For example ::yell Hey, can someone help me with the star, to remove some layers? :-)

When you mine the star, you will obtain stardust.

You need around around 21.600 total stardust for 24 Lunar ores/bars, which you can make into Lunar armor if you have the right smithing level.

You can trade your stardust at the Alien if there are at least 6 people mining the star, otherwise the star dissapears and there will be no Alien.

Good luck, and have fun!

Guide by Henry
Command List

Below is a list of most of the in-game commands.

```
::forums - Links you to the Hydrascape forums.

```

```
::donate - Takes you to the Hydrascape donator shop

```

```
::vote - Takes you to the Hydrascape vote page.

```

```
::yell [or .(message)] - Sends a message to everyone on this server.

```

```
::x10 - toggles x10 hits on and off.

```

```
::thieve - Takes you to the thieving area above the Grand Exchange

```

```
::stake - Teleports you to the duel arena.

```

```
::pk - Teleports you to the main PK'ing area.

```

```
::skill - Teleports you to Camelot bank near Willow trees, Maples and oaks.

```

```
::guides - Takes you to the guide section on the forums.

```

```
::report - To be used for all support needed by admins+.

```

```
::yellon - Turn yell chat on.

```

```
::yelloff - Turn yell chat off.

```

```
::dj - Takes you to the official Hydrascape Plug DJ lounge.

```

```
::easts - Teleports you near the east dragons.

```

```
::wests - Teleports you near the west dragons.

```

```
::train - Teleports you to the rock crabs or Yaks area.

```

```
::vc - Claim your vote points using this command.

```

```
::cw - Teleports you to Castle Wars.

```

```
::dung - Teleports you to the dungeoneering area.

```

```
::ge - Teleports you to the G.E

```

```
::shops - Teleports you to a selection of shops.

```

```
::wildworm - Teleports you to wildworm in level 52 wilderness!

```

```
::chaosele - Teleports you to the chaos elemtanl in level 51 wild!

```

```
::help 'message here' - Sends a message to all staff online.

```

```
::tele1 - Teleports you to your quick teleport 1.

```

```
::tele2 - Teleports you to your quick teleport 2.

```

```
::tele3 - Teleports you to your quick teleport 3.

```

```
::tele4 - Teleports you to your quick teleport 4.

```

```
::setyell - Set a yell title for all patron donators and above.

```

```
::pure - Sets your stats to pure levels.

```

Donator+ Commands

```
::goto 'player name' - Teleports you to a player. (This is platinum+)

```

```
::lrc - Teleports you to the Living Rock Cavern area after completing A King's Errand.

```

```
::dzone - Teleports you to the donator zone.

```

```
::edzone - Teleports you to the Patron+ donator zone.

```
Fletching Guide

## Fletching

**Fletching** involves the making of bows, bolts, crossbows, and arrows. The products of this skill are primarily used in the Ranged skill. Fletching is a companion skill with smithing (bolts) as well as crafting (bow strings).

## Benefits

The benefits of having a higher level in Fletching in Hydrascape are most commonly correlated to Combat. High level bolts such as diamond and onyx bolts are often in high demand from pker's as well as pvmer's.
Woodcutting Guide

## **Introdcution**

Woodcutting is one of the most recognizable skills of HydraScape due to the fact that there are trees scattered all over HydraScape.

Some uses for Woodcutting are Firemaking and Fletching. With Firemaking, you burn the logs. They are wasted, but you gain experience for it, as well as levels. In Fletching, you can use normal logs to make Arrow shafts, and all other logs are limited to making various items that can assist you in Ranged, as well.

## **Basics**

You start out with a Bronze hatchet and you click on a tree. You will then swing at the tree until you gain the logs, and then the tree will disappear. As you gain higher levels, you will level up and be able to cut up to Oak, Willow, and Yew Trees. Also, you will swing multiple times at the tree, and gain multiple logs before the tree disappears. This is different than the Trees, which will go down after one swing.

There are nine logs. Normal, Oak, Willow, Maple, Teak, Mahogany, Yew, Magic, and Cursed Magics(Patron donator+).

## **Training Methodes & Locations**

### **Level 1-35**

Level 1 is the starting point for all great woodcutters. At this level, you can cut Normal trees.

At level 15, you can chop Oak trees.

### **Level 30-60**

From level 30, you can chop willow trees. The best place to chop and bank your Willow logs is Draynor Village, just south of the bank.

### **Levels 45-60**

At level 45 you can cut Maple trees. Maples don't give quite as good experience as Willows, but if you are cutting for Fletching or Firemaking, then these will give a bonus over Willows in that they give more experience when fletched or burned. There are also several trees scattered elsewhere around Seers' Village, if you don't mind running around a bit.  You can continue with cutting Willow trees until Yews, or you can swap over to Maple trees.

### **Level 60-75**

There are two locations where players can chop Yews easily: Edgeville, and north of the Varrock Castle.

* If you are only after fletching or firemaking experience, you can begin chopping Yew trees. Otherwise, stick with Willow trees if you are after experience. At level 70, cutting Yews picks up a bit, although not enough to outrun Willows in experience-per-hour.

### **Level 76-99**

At level 75, you can chop Magic trees. Magic trees are still very slow. You would be better off chopping Yews until at least level 85 before you begin trying to chop Magic trees. The best places to cut them are south of Seers' Village or in the Extreme Donator Zone.
Evil Tree Guide

Hello, and welcome to my Evil Tree guide.

Here i show you where the locations are, and how it works.

* Teleport ::cw and walk South-West over the bridge.

**Rellekka:**

* Teleport ::train > Rock Crabs and then walk West and then South.

**Draynor:**

* Teleport > Skilling > Woodcutting > Draynor Forrest > Walk West

**Varrock:**

* Teleport to ;;Varrock and walk South.

**Yanille:**

* Teleport to ;;yanille and walk North-East

You can bring a rake to get the roots. With this method you will train farming. **\*You need at least 30 farming to do this.**

After it is grown into a full (evil) tree you can start cutting it with an axe. With this method you will train woodcutting.

But you can also train your firemaking if you bring your tinderbox. You can not train woodcutting and firemaking at the same time, but you can switch.

Every (evil) tree is random. So it can be a Oak tree, or a Willow tree. But you do need the correct firemaking/woodcutting level, otherwise you won't be able to train the prefferd skill.

At the end, when you and the other people have defeated the evil tree, you can buy items with the evil roots!

Best of luck, and have fun!

Guide by Henry
Hirdur The Smith

The Smith is an isolated god, rarely interacting with the other Nine. When there are tales of The Smith it is the exception that they interact with other deities. They are also seen as blunt, rude and anti social. Toiling away at projects and ideas far away from the other Nine.

The original creator of sentient mortals the Smith created the Dwarfs. There is no sure answer to why this occurred and their creation took the other Nine by surprise. Mortality for sentient creatures was not something that was considered until then. Along with the fact that these mortals were relatively powerless to anything that had been created up till now. However the Dwarfs got established they created grand kingdoms, works of art, and exceeding all expectations that any of the Nine had thought for them.

Despite this success The Smith is very impersonal with their creations, showing no favor for one or the other, or even other creations made by the other Nine. Even when the Dwarfs were modified into the Wildings and Dark Dwarves there seemed to be little care or retribution done by The Smith.
Firemaking Guide

## Firemaking

**Firemaking** is a skill that can be used to set objects such as logs on fire. Firemaking is the companion skill of Woodcutting, often trained by players to complete quests that require a certain level of Firemaking. Using a tinderbox on a log will create a fire. Using logs on an existing fire will create a bonfire.

## Locations:

There is nearly no limit to what locations Firemaking can be trained at as long as the logs can be lit in that area. Logs can also be added to any fire including the donator zone fire which never dies.

## Benefits

The benefits of having a higher level in Firemaking are as aforementioned, being that players with a high woodcutting level can make a fire with any log when combined with cooking and woodcutting a player could stay at a particular location training combat for extended periods by collecting raw materials, cutting trees, cooking those materials, to maintain a high lifepoints count.
Dragons

## Chromatic

### Blue

The flight is marked for its interest in the Arcane arts and inventions and discovery. Their hordes are usually magical items and libraries. They are often enjoying the use of servants to help organize and sort out their horde.

Black– Violent and cruel the Black dragons are likely the most vicious and aggressive out of all the dragons.

Red– The flight of Red has its sight in power, physical or the dominion over others

White

Green

Metallic

Bronze

Silver

Gold

Brass

Copper

Geomatic

Diamond– The flight it messy, spontaneous and unpredictable. They hordes are huge and sprawling with what probably most people would consider junk. They are likely to have multiple as when they leave their hoards for whatever reason they are prone to forgetting where it was. They might keep smaller groups of servants that happen to amuse them or maybe they find cute or nice looking, creating villages in the hordes of trash their master brings home.

Amethyst

Emerald

Sapphire

Topaz
Muffet

Muffet Glitchtale'de ilk defa My Sunshine bölümünde ortaya çıkan bir karakterdir.

## Görünüm

Muffet, mor bir deriye ve örümcek gibi bir görünüme sahiptir. İkisi bacaktan oluşan, altı tanesi de kolları olan sekiz tane uzuvu, beş tane mor gözü var.  Kısa kabarık kollu ve şortlu kırmızı bir elbise, kırmızı bir kurdele ve uzun, koyu kırmızı çizmeler giyiyor. Küçük kırmızı kurdeleleri ile birlikte iki kuyruklu bir saçı var.

## KİŞİLİK

**Muffet** açgözlü görünüyor. Bu, kendisi fırın satışı yaparken hiçbir şey almayan diğer canavarlara kızdığı sırada gösterildi. Ancak, bu sadece Harabelere hapsolmuş bazı örümceklere yardım etmek istediği içindir. Aynı zamanda, Grillby ile şehirdeki restoranı üzerine rekabet ediyordu.
All NPC Teleports Guide

## NPC TELEPORT LIST:

### **Slayer Tower:**

* **Main floor:**
	+ Bats
	+ Crawling hands
	+ Banshee's

* **Floor one:**
	+ Infernal magic
	+ Bloodveld
	+ Aberrant spectre
* **Floor two:**
	+ Gargoyle
	+ Nechryael
	+ Abbysal demons

### **Fremennik Dungeon:**

* Cave crawlers
* Killerwats
* Cockatrice
* Harpie bug swarms
* Jelly
* Brine rat
* Fever spider
* Turoth
* Kurask
* Aquanite

### **Lumbridge Swamp Caves:**

* Cave bugs
* Rock slugs
* Cave slimes
* Molanisk

### **Smoke Dungeon:**

* Pyrefiends
* Dust devil

### **Asgardian Ice Caves:**

* Hobgoblin
* Skeletal Wyvern
* Ice Giant

### **Karamja Dungeon:**

* Dark Beast
* Terror dog

### **Low-level NPCS:**

Quest tab-->Other Monsters-->Low-Level NPCS

* Skeletons
* Rock Crabs **(Also go to these with ::train)**
* Exeperiments
* Hill Giants
* Monks of Zamorak
* Ghosts
* Ghost Druids
* Giant Bats
* Magic Axes
* Scorpions
* Giant Rats **(WILDY)**
* Spiders **(WILDY)**

### **Mid-level NPCS:**

Quest tab-->Other Monsters-->Mid-Level NPCS

* Fire Giants
* Shadow Warriors
* Lessor Demons
* Hellhounds

### **High-Level NPCS:**

Quest tab-->Other Monsters-->High-Level NPCS

* Jungle Wyrms
* Desert Wyrms
* Elite Black Knights **(WILDY)**
* Ankou's **(WILDY)**
* Black Demons
* Mummies
* Tormented demons
* Dagannoths
* God wars Dungeon (Spiritual Warriors/Mages/Rangers)

### **Dragon Teleports:**

Quest tab-->Dragons

* Green Dragons **(WILDY)**
* Blue Dragons
* Red Dragons
* Black Dragons
* Metal Dragons (Also brings you to Bronze Dragons and Iron Dragons)
* Frost Dragons

### **Wilderness NPC Teleports:**

* Dwarf Handcannoners
* Mithril Dragons
* Chaos Elemental
* Reveneants
* Wilderness Worm

\*Keep in mind, you need to be in level 19 or lower wild to use a teletab.

### **Boss Teleports -> Godwars Dungeon -> Commander Zilyana**

* Spirtual Mages

Guide by Henry
Fishing Guide

## Fishing

**Fishing** is a gathering skill which involves catching fish. Higher Fishing levels allow for the utilisation of different mechanisms of Fishing

as well as the ability to catch a larger selection of fish. Caught fish may be cooked through the Cooking skill to create food which may be used to regain health during combat.

## Equipment/Items

The equipment involved in Fishing are as follows: Fishing Rod, Fly Fishing Rod, Lobster Pot, Harpoon, and Small/Large Fishing Nets.

## Locations

There are several locations in which you are able to train the Fishing skill, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are the Living Rock Cavern, Tai Bwo Wannai Lake, and the Fishing Guild, each of which require an increasingly higher level to train Fishing at.

## Benefits

The benefits of having a higher level in Fishing in Hydrascape are most commonly correlated to Combat. Rocktails are often in high demand and can be easily fished by players with a high level in fishing for profit.

**It is highly recommended to complete the quest 'A King's Errand' prior to training fishing, as it will give you a significant boost to skip some early levels**
Airscape

Here is a list of the factions that have been identified within the Plain of Air or as it is also known the Airscape.

## Nations/Empires

### Human Kingdom

The Human Kingdom is to the east of the Dren territory and is probably the largest mainly human Empire to exist within the known Airscape. Structural they work as a feudal society where there is a Lord Protector who looks over Lords who then look over Barrons.

Cultural they are a mostly homogeneous society where everyone is very well connected and thus the travel of information and trends spreads fast across the empire. The vast majority of the empire is made up of Humans, but in some lands where the lord permits it there are other races.

### City-State of Fezz

The City-State of Fezz is a giant airship that is operated by Rock Gnomes.

### Dren (Children of the Teacher)

The Dren are called the children of the god The Teacher.

### Empire to the West?

There was mention about an empire further west than the Human Empire. Little is known about it other than the mention of "bug people".

### Raider Lands

To the south of the Human Kingdom lays the Raider Lands a small patch of the Airspace that has been completely taken over by raiders. Over there they are ruled by whoever can manage to scrounge together the most soilders.

## Groups/Raiders/Gangs

Write the second section of your page here.
Herblore Guide

## **1.0 - Introduction.**

Herblore is known around HydraScape as being a skill that requires a large amount of money. If you plan to buy all your supplies from other players, the Grand Exchange, and shops around Hydrascape, you will look to spend millions in order to achieve level 99; however, if you plan to create and collect all your own supplies around Hydrascape, you may find yourself profiting.

Some people choose to buy unfinished potions, meaning you only need to obtain the secondary ingredient, and get the bulk of the experience—however, the prices and amounts of unfinished potions will vary.

## **2.0 - Basics of Herblore.**

The following information will inform you on how to obtain the primary and secondary items required in order to successfully train Herblore.

***Herb Cleaning***

Throughout your travels around HydraScape, you may come across grimy herbs when killing monsters. Without the correct Herblore level, you will not be able to clean the herbs to use them. However, should you have the required level, you will be able to clean it. To clean an herb, simply left-click it and it will quickly change to a clean herb, such as a Grimy toadflax to a Clean toadflax, respectively.

***Secondary Ingredients***

There are many "secondary ingredients" that can be found throughout HydraScape; for a complete list of them, please visit section 4.0.

***Farming Herbs***

While Herblore is generally an expensive skill to raise, it is possible to raise your levels through Farming. The only cost of which is buying the seeds; alternatively, stealing them from Master farmer is free. When herbs are picked, they are grimy. You can find more information regarding the farming of herbs in the herb section of our Farming guide.

***Vials***

Vials are pretty easy to obtain. You can buy them from other players, the Grand Exchange, or Shilo Village. Shilo Village is the best location for purchasing some Vials of water, as the bank and store are close. Donators can use the Donator Zone Shop for noted vials of water.

### **2.1 - The Process**

Creating a potion is really quite simple. All that is required is a Vial of water, a primary ingredient, and a secondary ingredient. Once you have all the correct ingredients needed in which to make your desired potion, you simply need to follow a simple method to complete your potion.

## 4.0 - Secondary Ingredients

For every primary ingredient—typically an herb—there is a secondary ingredient required in order to make a potion. The table below outlines which secondary ingredient belongs to which potion, and the best locations where you may find them. **A lot of the items can be bought in the Herblore shop & Donator Herblore shop.**
Robin

> *"BURADAN ÇIK! ACELE ET!"*
>
>

Robin, 2. sezonda gözüken bir yan karakterdir.

Jessica Grey ve Agate Lightvale'in sesini veren MEMJ0123 tarafından seslendirildi.

## Yetki ve Yetenekler

* Sihirli Patlamalar - Robin, turuncu renkli sihirli patlamalar yapabilir.

## Kişilik

Cesaretli bir ruha sahip olması nedeniyle, korkusuz bir tavır takınıyor ve gerektiğinde insanlara zarar vermek için tereddüt etmeyecek gibi gözüküyor. Ayrıca iyi kalpli biri gibi görünüyor, başkalarını kurtarmak için kendini riske sokabilecek kapasiteye sahip.

## Görünüm

Robin, kısa açık kahverengi saçlı, genç bir kızdır.

Açık turuncu yakalı ve turuncu renginde bir kazak giyiyor. Ayrıca, bir haki pantolon ile koyu kahverengi ayakkabılar giyer ve turuncu gözlere sahiptir.

## Bilgiler

* Robin gelecekteki bölümlerde daha büyük bir rol ile oynayabilir.
Shooting Star Guide

Hello, welcome to the shooting star location guide.

Leveling your mining level with stars is fairly easy and fast. You will need help though from players since each star has a total of 9 layers.

Each layer is 10 levels. Layer 9 is 90, 8 is 80. Etc.

### **LOCATIONS:**

* Witchhaven - Teleport to Ardougne and walk East.
* Limbridge Swamp - Teleport > Non-combat skills > Mining > Limbridge Mine and follow the path North.
* Edgevill Monastery - Teleport ::home and walk West into the building.
* Ice mountain - Teleport ::home and walk West through and out the Edgevill Monastery, and walk between the fences.
* Flax Fields - Teleport > Skilling > Crafting > Flax Fields.
* Ardougne Zoo - Teleport Ardougne and walk West
* Al Kharid Palace - Just type ;;alkharid and you pretty much spawn right on top of it.

You get star dust from every star you mine. You need around around 21600 total stardust for 24 Lunar ores/bars which you can make into Lunar armor if you have the right smithing level.

You can trade your stardust at the Alien if there are at least 6 people mining the star. Otherwise the star dissapears and there will be no Alien.

Guide by Henry
NyxTheShield

NyxTheShield Glitchtale'in müziklerinin bestecisidir.

## Kariyeri

Nyx'in anime ve müzik tutkusu hakkında bir sürü şey söylenebilir. Sevdiği şey için bir derece kazanmak amacıyla hayalini sürdürüyor.

## Başarıları

* 100,000'den fazla abone kazandı.
* Glitchtale ekibininin bir üyesidir.

## Bilgiler

* Ayrıca Underverse OSTleri üzerinde çalışıyor.
* 8-Bit müzik çalışmaları hâlâ devam ediyor.
* Müzikleriyle insanları sürekli trollüyor.
Tritops

Triceratops people

## Tritops Traits

* **Ability Score Increase:** Your Constitution score increases by 2, and your Strength score increases by 1.
* **Size:** Medium.
* **Powerful Build:** You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
* **Speed:** 35 feet.
* **Natural Armor:** When you aren't wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
* **Natural Weapons:** Your horns count as natural weapons which use your Strength modifier and deal 1d6 piercing damage. If you move 20 ft. before making an attack with your horns the target must succeed on a DC (10 + Your Strength modifier) Strength saving throw or be knocked prone.
*Determination

**\*Determination** Camila tarafından yapılan Glitchtale'in 1. sezonunun 3. bölümüdür.

## Özet

Bölüm Sans'ın sıfırlaması nedeniyle yeni bir zaman çizelgesinde sosisli standında gözükmesiyle başlar. Frisk onun yanında kafasında birden fazla sosisliyi düşürmeden taşımaya çalışıyordur. Bir süre sonra hepsini düşürür, ve kendisi de düşer.

İyi olduğunu Sans'a söyledikten sonra, Sans Frisk'i sıfırlamaların oluşturabileceği etkiler üzerine onu uyarır.

Frisk, Alphys'in laboratuvar'ının kapısının açık olduğunu görür ve içeri girmeye karar verir. Gerçek Lab'a inince toza dönmüş Amalgamate'i ve onun oynadığı topu görür. Sonrasında da Chara ile karşılaşır. Chara bu "hataların" eğlenceli olduğunu ve tek bir tane Kararlılık ruhunun var olmasını gerektiğini söyler. Ve "erişimiş canavarların" kendisine yeterince kararlılığı verdiğini açıklar. Frisk sıfırlamaya çalışır, fakat Chara "SENİN gücünle bile eşleşebilir" der.

Sonrasında Flowey Frisk'i New Home'a götürebilen asansörle oraya gelir. Neden bu kadar uzun süre gelmediğini merak etmiştir. Ve Chara'nın Frisk'i güç emiciye kapattığını görür. Chara'nın soykırım sonunda yaptığı her şeyi hatırlar, hızla Sans'ın yanına gidip olanları anlatır. Sans ilk başta dediklerinden şüphelenir, ancak Flowey, Chara'nın zaman çizelgesi üzerindeki kontrolünü ele geçirirse kimsenin hayatta kalamayacağını söyledikten sonra Sans ona yardım etmeyi kabul eder.

Sans ve Flowey daha sonra True Lab'e gelir, burada Chara'nın Frisk'in kararlılığını almak için Ruh Çıkarıcıyı kullandığını görür. Chara, çıkarıcıya bir nefret kalkanı yerleştirir.
YoSoyAri

"**YoSoyAri"** is a contestant that has appeared on various competitions like *The GOLD Dance Glove - C01*, *The Gold Dance Glove - C02*, *The Gold Dance Glove - C04*, and *The Gold Dance Glove: All-Stars - C01.*

## YoSoyAri

* C01 - Standard
* C01 - Makeover
* C02 - Standard
* C02 - Makeover
* A-S.C01 - Standard
* A-S.C01 - Makeover
* C04 - Standard

### Appeared In

*The GOLD Dance Glove - C01*, *The Gold Dance Glove - C02*, *The Gold Dance Glove - C04*, and *The Gold Dance Glove: All-Stars - C01*
The GOLD Dance Glove: Froshes and Sophs

"The GOLD Dance Glove 4: Froshes & Sophs" is the fourth (4th) cycle of The GOLD Dance Glove.

## **Info**

This cycle took place in the Just Dance wikia and was hosted by creators Esten Kei and JDisbae. The judging pannel, now consisting of three people, had Esten, JDisbae and Matusmati judging the contestants.

It aired on the 30th of December 2017 and ended on November the 28th in 2018. Eight (8) episodes aired in total and this cycle was won by OZCAR LIAMZ.

## **Theme**

The theme of this cycle was "Froshes & Sophs" or, in other words, "University/School". The Interface and the logo highly feature the colors of red, blue and purple while the teacher's apple and the graduation cap become the mascots of the cycle.
The avatars went back to the iconic Just Dance blank skin and bold colored everything!

## **Mechanics**

The scoring of this cycle went back to the original scoring methods: The Challenge (CH) score and the Community Vote (CV) score.

## **Twists**

### **Froshes VS Sophs**

5 fresh new artists would compete against 5 returning ones. The first were the **froshes** (< Freshmen) and the latter were the **sophs** (< Sophomore).

Esten Kei was the leader and mentor for the froshes while JDisbae was the leader and mentor for the sophs.

### **Art Battle**

In cycle 4, the eliminated artist wasn't necessarily the one with the lowest score. Given that somebody might just had had a bad day, the hosts introduced the new twist, the Art Battle.
The bottom two artists of each episode would compete against each other in a JD coach design face-off. The judges would then vote on who they'd like to keep and the artist with the most votes would stay while the one with the least would have to say goodbye.

## **Statistics (Redirected from cycle 2 - EDIT NEEDED)**

***W!***: 1st place, ***RU***: 2nd or 3rd place, ***S***: Safe, ***BT***: Landed on the bottom two, ***El***: Got eliminated, ***R!***: Returned, ***Dr***: Dropped out of the competition voluntarily

.

## **Videos**

The GOLD Dance Glove cycle 4 - TEASER (@ Just Dance wikia)THE THEME OF "the GOLD Dance Glove cycle 4" IS HERE! (@ Just Dance wikia)
Brandnewstart7789

C03 - Standard

**Brandnewstart7789** is a contestant in **The Gold Dance Glove**.

## **Info**

**Brandnewstart7789'**s first appearance in the TGDG show was in **cycle 3**.

## **Performance**

##### **Cycle 3 (World Tour)**

On cycle 3, Brandnewstart7789 ended up on 14th place. However, he did not get eliminated, having landed a low score. It was his own choice to voluntarily drop out of the competition for unknown reasons.

## **Stats & Rankings**

***W!***: 1st place, ***RU***: 2nd or 3rd place, ***S***: Safe, ***BT***: Landed on the bottom two, ***El***: Got eliminated, ***R!***: Returned, ***Dr***: Dropped out of the competition voluntarily
Jamesnorky

C01 - Standard

**Jamesnorky** is a contestant on **The Gold Dance Glove**.

## **Info**

**Jamesnorky'**s first appearance in the TGDG show was in **cycle 1**.

## **Performance**

##### **Cycle 1**

On cycle 1, Jamesnorky managed to reach 10th place. They were the first person eliminated on this cycle.

## **Stats & Rankings**

***W!***: 1st place, ***RU***: 2nd or 3rd place, ***S***: Safe, ***BT***: Landed on the bottom two, ***El***: Got eliminated, ***R!***: Returned, ***Dr***: Dropped out of the competition voluntarily
The GOLD Dance Glove ALL-STARS C01

"The GOLD Dance Glove: ALL-STARS C01" is the first (1st) and only cycle of The GOLD Dance Glove: ALL-STARS.

## **Info**

This cycle took place in the Just Dance wikia and was hosted by creator Esten Kei. It aired on the 1st of June 2017 and ended on October the 14th in 2017. Twelve (12) episodes aired in total and this cycle was won by All-Star JDisbae.

## **Theme**

The theme of ALL-STARS 1 was "Bold Gold". The Interface and the logo highly feature the colors of gold, blue and hot pink.

The avatars have the iconic JD scheme while they are specifically badazzled with jewellery and tuxedos, special for the occasion!

## **Mechanics**

The scoring of this cycle is the original TGDG scoring system: The Challenge (CH) score and the Community Vote (CV) score. The Anonymous Vote (AV) score makes a little comaback though.

## **Twists**

### **ALL STARS!**

12 special artists return for the TGDG crown!

What they have in common is that their first runs in TGDG made them unforgettable after giving us the most remarkable performances!

Not having gotten enough, Esten invited these special artists back with the request that they would give the world more of their originality!

An ALL-STAR cycle is harder, needier and also requires special social skills since the contestants are now TGDG celebrities.

## **Statistics (Redirected from cycle 2 - EDIT NEEDED)**

***W!***: 1st place, ***RU***: 2nd or 3rd place, ***S***: Safe, ***BT***: Landed on the bottom two, ***El***: Got eliminated, ***R!***: Returned, ***Dr***: Dropped out of the competition voluntarily

.
Oolay Tiger

**Oolay-Tiger** Toriel'i seslendiriyor. Seslendirme çalışmaları konusunda çok tutkulu. Ve sürekli meşgul olmak için eğlenceli projeler ve işbirlikleri arıyor. Özellikle animasyonlar için çok çalışıyor.

## Başarılar

* Komik dublajlar yapıyor.
* Profesyonel bir seslendirme sanatçısı ve sanatçıdır.

## Bilgiler

* Komisyonlara, ücretli işlere, sanat eserlerine ve seslendirmelere açık.

## Dış Bağlantılar

* **Picarto**: https://picarto.tv/OolayTiger
* **YouTube**: https://www.youtube.com/channel/UC-jlEQitpoQ\_lNoe3AnglYQ
* **Patreon**: https://www.patreon.com/oolaytiger
* **Twitter**: https://twitter.com/OolayTiger
* **Patreon**: https://www.patreon.com/oolaytiger
* **Discord**: https://discordapp.com/invite/QWZPXDf
* **Soundgasm**: https://soundgasm.net/u/Oolay-Tiger
* **Furaffinity**: https://www.furaffinity.net/user/oolay-tiger/
* **Newgrounds**: http://oolaytiger.newgrounds.com/
The GOLD Dance Glove (Original)

"The GOLD Dance Glove (Original)" is the first (1st) cycle of The GOLD Dance Glove.

## **Info**

This cycle took place in the Just Dance wikia and was hosted by creator, Esten Kei and former co-host Bunnylove14. It aired on the 18th of December 2015 and ended on May the 12th in 2016. Eleven (11) episodes aired in total and this cycle was won by JDlover.

## **Theme**

The theme of cycle 1 was "Gold".
The interface and the logo all featured the iconic TGDG golden color scheme.

## **Mechanics**

The scoring of this original cycle was based on two scores. The Challenge (CH) score and the Community Vote (CV) score. However, the Rival Vote (RV) score also appeared (under the name Contestant Council score) and so did an earlier version of the Anonymous Vote (AV) score.

## **Statistics**

***W!***: 1st place, ***RU***: 2nd or 3rd place, ***S***: Safe, ***BT***: Landed on the bottom two, ***El***: Got eliminated, ***R!***: Returned, ***Dr***: Dropped out of the competition voluntarily

.
Azim

**Azim** bir insan ruhu özelliğidir.

## Görünüm

**Azim** özelliğine sahipruhlar mor kalpler gibi görünür. Bu ruh özelliğini taşıyan insanlar mor saçlı ve mor gözlü olabilir. Bu her zaman böyle değildir, çünkü bir insan farklı saç rengine sahip olabilir, ama diğerleri gibi gözler bir zorunluluktur.

## Camila Cuevas'IN AZİM HAKKINDA SÖYLEDİKLERİ

* Kararlı ve güçlüdür.
* Bu tür bir sihir ile, kullanıcı bir dövüş sırasında herhangi bir savunmayı zahmetsizce yok edebilir.
* Azim ruhunun saldırıları bir pembe yaratığa karşı güçlüdür.
* Bu sihir, kullanıcının gücüyle ilişkilidir. Bu nedenle, bu tür bir sihir Adalet  ve Kararlılık sihrine benzer.

## Yetki ve Yetenekler

* **Büyülü Güç** - Bu sihrin bir savaşta birçok savunmayı yok edebildiği söylenir.
* **Azim Silahı** - Azim ruhu olan bir kişi kendi büyüsünden bir silah oluşturabilir. Ancak, ustalaşmak çok fazla pratik gerektiriyor.
* **Azim Işını**- Düşmanlarına bir ışın demeti ateşleme yetenekleri vardır.
* **Mor Kesik**- Kullanıcılar sadece havayı kaydırarak bir kesik saldırısı yapabilirler ancak ne yazık ki Game Over Bölüm 2'de bu kısım kesildi.
The Fury

The Fury is The Sword taken to the extreme, being seen as the god of wrath, murder, death, senseless violence, strength, devils, victory. Out of the Dark Six the followers of The Fury are the least organized. This is not to say they will not work with one another, but such a partnership is bound to expire as their desire to kill one another grows. The followers give into their anger and make it the base of who they are. Victory, improvement, success needs to be achieved and nothing will stand in their way. Followers become more powerful gaining claws, wings, enhanced strength and speed granted to them by The Fury for their victories and slaughter. Followers are often created in the most desperate of conditions or environment where if they were not to take this kind of attitude towards life they would die, the only one they can rely on is themselves and they wont let themselves down.

His plane is Mortus Colles.