recursal/Fanatic-Fandom huggingface dataset:
Bugs and Glitches

These are some bugs and glitches found within *Mary Skelter: Nightmares* and *Mary Skelter 2.* Most have little to no effect on gameplay, while others can be detrimental.

## Sped Up Animations

Occasionally, the animations for some Marchens will double in speed. It seems to be triggered when one or more enemies are killed in a multi-target attack, but not all of them do. The remaining ones will loop through their animations at twice the original speed until the next character's turn starts. It occurs in both games.

## Swinging Rope

In *Mary Skelter 2,* the party will rarely warp outside of the map when dropping off of a swinging rope. It can't be replicated with any consistency and it doesn't happen to any specific one. Once outside of the map, the player cannot go anywhere. If they move, it will be an instant game over. It is unknown if Gretel's Blood Ability could prevent this from happening.

## Kaguya's Massacre Mode Portrait

If Kaguya is a Dark Seeker in *Mary Skelter 2* and goes into Massacre Mode, her portrait near her health bar will be her portrait from *Nightmares,* as shown by the appearance of her old hairstyle.

## Jail Nightmare and Treasure Roulette

In the final battle of the True Ending to *Mary Skelter: Nightmares*, if the player rolls the Treasure option in the Jail Roulette, the game will freeze and the player will be unable to progress. The same thing will happen against the T. Nightmare+. As the areas they appear in have no treasure and likely no treasure data, it ends up in a feedback loop of needing to give some to the player but having nothing to give. It goes without saying that this outcome should be avoided.

## Invisible Walls

Occasionally in *Nightmares,* the walls that can be cut with Red Riding Hood's Blood Ability or Marchen spawns will appear invisible when looking straight on. It will appear normally if facing a different direction. They operate normally otherwise. It seems more frequent in the Temple area.
Aroha Ngata

Aroha Ngata is a Māori woman and the mother of Wesley Ngata. She has a sister named Anahera Ngata.

## Relationships

Aroha Ngata is the ex-lover of Django Whetū, the mother of Wesley Ngata, the sister of Anahera Ngata, the aunt of Brian Ngata and the grandaunt of Neumia de Lacy.

### Django Whetū

Django Whetū is Aroha's ex-lover and the father of her son.

Aroha, along with her sister Anahera, had a drunken tryst with Django resulting in their children.

### Wesley Ngata

Wesley Ngata is Aroha's only child. He was born August 13th, 1982 in Karamea, South Island, New Zealand.

### Brian Ngata

Brian Ngata is Aroha's nephew and the only son of her sister, Anahera.

### Neumia de Lacy

Neumia de Lacy is Aroha's only grand-nibling, fathered by her nephew Brian.
Death End Attire 2

**Death End Attire 2** (デスリク職業衣装２, *Desuriku Shokugyō Ishō 2*) is a job found in *Mary Skelter 2,* and is part of the DLC jobs. It can be used by Thumbelina, Snow White, Sleeping Beauty, Cinderella, Red Riding Hood, and Alice. Compared to Death End Attire 1, it is more physically focused.

Each outfit is a reference to a character to *Death end re;Quest*. Thumbelina's is based on Lily Hopes, Snow White's is based on Rin Asukaze, Sleeping Beauty's is based on Clea Glaive, Cinderella's is based on Lydia Nolan, Red Riding Hood's is based on Celica Clayton, and Alice's is based on Shina Ninomiya as she appears in the outside world.

## Skills

**Active Skills**

* *Phoenix Tune:*Fire damage to one enemy
* *Sol Spear:*Air damage to one enemy
* *Astate:*Minor Water damage to range of enemies
* *Trally Sharp:*Temporarily increase the target's physical damage output
* *Azure Bullet:*Inflict damage to an enemy line
* *Mercuras (Glitch):*Massive damage to range of enemies, and slows the enemy's speed the next turn

## Blood Weapons

* Short Swords
* Large Swords
* Spears
* Hammers
* Gloves
* Sticks
* Sickles
* Scissors
* Books
* Cards
* Crystals
* Medical Tools
* Bombs
* Bows
* Guns
* Whips

## Gallery

### *Mary Skelter 2*

Thumbelina in Death End Attire 2Snow White in Death End Attire 2Sleeping Beauty in Death End Attire 2Cinderella in Death End Attire 2Red Riding Hood in Death End Attire 2Alice in Death End Attire 2
### *Mary Skelter: Finale*

Thumbelina in Death End Attire 2Snow White in Death End Attire 2Sleeping Beauty in Death End Attire 2Cinderella in Death End Attire 2Red Riding Hood in Death End Attire 2Alice in Death End Attire 2
Ashlesha (PG-13)

Ashlesha (PG-13) is the smut-free PG-13 version of the original novel.

## Book

Rex Tjin’s life has never been normal. It just took him a while to notice the difference.

Not every kid spent their summer vacations learning survival tactics on paintball fields in rural Pennsylvania, could fieldstrip a .9mm and slap it back together at military-accepted speed, or had really good instincts for just *knowing* things—including when to get out of the line of fire. (Most of the time.)

When Rex finally realized his family was different from his friends and neighbors in Kutztown, he didn’t care. He’s the third of eight kids who are all crazy, and they drive each other nuts, but they love each other. To every single one of them, that’s the most important part.

Four of them go into the military, thinking long-term careers. Then Rex’s younger brother dies in Iraq in 2005. It’s a disaster that isn’t his fault, but a loss he can’t stop blaming himself for. He bows out after only eight years instead of the planned twenty.

Rex spends the next decade trying to figure out what to do with the rest of his life. He attends a college he can’t remember graduating from. He doesn’t even know if he collected a diploma. Rex didn’t care; school was something to fill the empty spaces in his life left behind by a lost sibling and the mental inertia of leaving the intensity of Special Forces.

Picking up available contracting work through the Department of Defense starts to fill those empty spaces nicely. Rex has a conscience and the ability to say “No thanks” if he doesn’t like the job; he gets to shoot things again (or turn them into craters); and the pay is great. Awesome.

On his thirty-sixth birthday, Rex goes to a bar looking for nothing more than brandy and a chance to mourn another loss in peace. Instead, he meets a fascinating redhead who also works for the DoD. Rex wasn’t planning to get involved with anyone, but sometimes you just *fit* with someone, and he fits with Euan Ambrus very well.

Rex’s new favorite redhead is also the reason why 2016 decides to push the envelope on what’s normal, even for him. If he’s going to make an enemy out of an organization within the federal government, it might as well be one that’s been up to sci-fi levels of weird since 1951…the same organization that’s ultimately responsible for Rex’s eerily precise instincts.
Dustbox

Dustboxes serve as a way to send items to and from the 3 main groups in Mary Skelter: Finale.
They start to appear once you enter Eiserne and are crucial for getting through the dungeons, as you will need to send the other teams keys and other items to progress. It is also mandatory for completing commissions. Sometimes you will need to send an item to Toh's group in order for Thumbelina to shrink said item, to then send it onward again.

 Its icon is that of a garbage bin  and the blood maidens will respond to your usage of the dustbox, treating it as a simple way to dispose of items, or just outright confusion as to why you're using it.
Cinderella (Mimic)

**Cinderella (Mimic)** (シンデレラ, *Shinderera*) is one of many Marchens that patrols the Jail. It is the guardian of the core before D. Nightmare.

## Story

After Cinderella had ran away from the Dawn, she ran into the Core in the Downtown area. It covered her in vines, distressing her enough to go into Blood Skelter. She was able to get away after her transformation, but the Core was able to replicate her appearance onto Marchens, with one of these mimics killing Chiaki, ultimately framing her for the crime. Once the party arrives in Downtown, they have to fight the real Cinderella in Blood Skelter and a mimic Cinderella. At the core, the party must figure out which one is the real Cinderella. Otsuu manages to figure it out because the mimic has the glass slipper pendant that the real Cinderella dropped after their fight earlier. After this revelation, two more appear from behind the core, and a fight ensues between the three mimics and the party.
Main Quest

The Party met outside the gates of Grymhold, where they were tasked with a quest from the King himself, by way of his hand. It seems, however, that this is a quest they are not expected to return from.

## The King's Madness

At the start of The Party's adventure, the King of Avalon was under the influence of a strange and powerful curse. With Malestrom's assistance, The Party was able to negate the effects of the curse temporarily, until they are able to cleanse or destroy the sword which causes the curse.

## The Evils of Sylvan Carfir

After finding the sword, The Party learns that it is only one of a set of 6 evil items scattered throughout the land. The Party now quests to find these evil artifacts, cleanse their evil, and use the powers within for their own means.

**The Heist**

After The Party learns of the 6 Evils, they set off for Ylvin where they are informed the Silver Hunting Bow of Elemir Carfir resides. They devise a plan to steal the Bow from the Baron Vanaviir. After setting up and successfully executing their plan, they discover that the bow in the Baron Vanaviir's trophy room was a fake. The Party remains in Ylvin, following leads in trying to find the whereabouts of the real Bow.

After the heist, The Party find out that The Bow has been stole by Lilith Darkstrider who is said to be in Nothix. The Party rides for the Dwarven city of Kamladris, which will lead them to the entrance to the Underdark.
Dancer

**Dancer** (オドッテミタ, *Odottemita*) is a job found in *Mary Skelter: Finale* and is part of the Sleuth-Style jobs. It is very similar to the Fairy job, as it has many of the same skills and useable weapons. It can only be used by Mary.

## Skills

* **Active Skills**
	+ *Darkness Bullet:* Minor damage to enemy with chance of Darkness.
	+ *Drain:* Minor damage to enemy with a chance to gain HP.
	+ *Poison Bullet+:* Minor damage to enemy. May Poison.
	+ *Impede:* Delays the target's Turn.
	+ *Attack Stall:* [Chant] Lower all enemy ATK.
	+ *Defense Stall:* [Chant] Lower all enemy DEF.
	+ *Tech Stall:* [Chant] Lower all enemy TEC.
	+ *Mental Stall:* [Chant] Lower all enemy MEN.
	+ *Debilitate:* Heavy damage to enemy. May Stun.
	+ *Dead Poison Thrust:* Heavy damage to one enemy, chance of Heavy Poison.
* **Passive Skills**
	+ *Dancer's Skill:* SP regenerates during battle each Turn.
	+ *Magic Counter:* May counterattack when hit with a single target, magic attack.
	+ *Water Resistance:* Boost Water resistance.

## Weapons

* Short Swords
* Spears
* Gloves
* Sticks
* Microphones
* Cards

## Blood Crystals

* **ARh-:** 15
* **ORh-:** 15
Books

**Books** are a type of Blood Weapon.

Books are rear-line, DPS oriented, TEC focused weapons. They features notably high TEC bonuses, small reductions to DEF, and small or large boosts to SP depending on the game.

## *Mary Skelter: Finale*

Any stats that are not listed (such as HP or AGI) are not on any of these weapons. SM versions are included.

### Mary Skelter: Finale Jobs

* Blood Chemist
* Item Meister
* Libero
* Logic
* Mimic
* Minstrel
* Scientist
* Sleuth
* Star Gazer
* Virtuoso
* DerQ Attire
* G-Assassin
* G-Assassin 2
* G-Assassin Set F
* JO-Singer
* Pyre’s Uniform
* Sakura Maiden
* Swimsuit Set
* T-Healer 2
* T-Healer Set F
Nothix

Nothix is the Capital city of the Drow society. It is deep in the Underdark. The only known way to get to it is through the Duregar city of Deepholm. Geographically, Nothix is located under the Elven Forest. The Drow do not allow non-Drow into the city, and they will shoot to kill anyone found in their territory.
Bombs

**Bombs** are a type of Blood Weapon.

Bombs are rear-line weapons that provide mediocre ATK and TEC at the cost negative values for other stats such as DEF and AGI. In the Vita/PC version of Mary Skelter: Finale, they don't offer any bonuses to TEC and instead offer high values for ATK.

## *Mary Skelter: Finale*

Any stats that are not listed (such as HP or AGI) are not on any of these weapons. SM versions are included.

### Mary Skelter: Finale Jobs

* Clown
* Dreamer
* Item Meister
* Leech
* Libero
* Logic
* Pierrot
* Scientist
* Sleuth
* Torturer
* Virtuoso
* Weaver
* G-Assassin
* G-Assassin 2
* G-Assassin Set F
* JO-Singer
* R-Clown Set F
* Sakura Maiden
Art Alley

**Art Alley** (旧芸術通り, *Kyū Geijutsudōri*) is an area of the Jail found in *Mary Skelter 2.* It is the dungeon for Chapter 6 of the game and introduces the Blood Maidens Thumbelina, Snow White, and Sleeping Beauty to the group.

## Appearance

Despite Otsuu not playing a large role in the dungeon or originating from it, the Art Alley seems to be themed around her, as it features Japanese symbolism with its paper walls, ink-drawn cranes, and general architecture with the O. Nightmare even being named after her. It has a fairly diverse color palette, featuring light blue, orange, white, and red. Its music features traditional Japanese instruments and creates a somewhat ominous tone.

### Strategy

There are many traps and puzzles that litter the dungeon, requiring Gretel, Rapunzel, Kaguya, Thumbelina, Snow White, and Sleeping Beauty's Blood Abilities. Small gaps, pull-down platforms, damaging doors, differing key sizes, bombable walls, and button switches are its main gimmicks. However, as Snow White and Sleeping Beauty aren't available until over halfway through the dungeon, some backtracking may be required in order to find some of the secrets and shortcuts. Additionally, some doors can only be opened with paintings that can be found on the same floor, with some needing to be shrunk by Thumbelina.

## Enemies

* Guardian Beast
* Phozon Mist
* Phontacles
* Nebula Fly
* Neo Jamic
* Human Killer
* Madman Killer
* Psycho Heads
* Poison Killer
* Artiner
* Painted
* Mad Ink
* Crucinon
* Pain Duck
* Blood Duck
* Ains Duck
* Superior Duck
* Aged
* Twin Ogre
* Grandpa
* Bloody Ogre
* Handitre
* Pix Head
* Symborum
* Spirit Tink

## Maps

Floor 1Floor 2Floor 3Floor 4Floor 5Floor 6Floor 7
## See also

* Graveyard
* Temple
* Downtown
* Aquarium Ruins
* Dorm
* Waterside
* Station Grounds
* Underground Cavern
* Upper Tower
* Metropolitan Office
* Judgment Tower
* Licard Island
* Frozen Jail Tower
* Eiserne Tower
* Grave Tower
* Salvation Tower
* Devouring Armada Tower
Blood Youths

**Blood Youths** (血式少年, *Chishiki Shōnen*) are a special-type of humanoid capable of purging Blood Maidens of corruption and bringing them out of Blood Skelter by using their own blood. They are a recent discovery for the Dawn, with Jack being the first one properly titled as a Blood Youth. There were no other Blood Youths found until *Mary Skelter: Finale*, when Toh was introduced and Clara was transformed into one via blood transfusion.

## Characteristics

Other than purging corruption, their abilities are not beyond that of any other human, and their blood will decompose any Blood Weapon on contact, meaning they cannot directly participate in combat. As shown by Jack, they often suffer from anemia due to how often they use their blood via a Mary Gun, and can appear pale because of it. Their blood will decay when exposed to air for too long, hence why the blood maidens need a blood youth in the party and why they can't just bulk up on blood vials.

While it seems as though Blood Youths can be either male or female, it is unknown what happens to make a female Blood Youth over a Blood Maiden. However, as Clara was turned into one by complete accident, it isn't actually known if female Blood Youths can even be born naturally.

Similarly to Blood Maidens, Blood Youths have their own Blood Libido. However, it is unknown whether or not this affects them as much as the Blood Maidens, as Jack's libido doesn't seem to affect his personality as much when compared to them.
Crucinoa

**Crucinoa** (クルシノーア, *Kurushinōa*) is one of many Marchens that patrols the Jail.

### Strategy

the Crucia type enemies (including the other types such as Crucinon etc.) die instantly if you use an item that deals damage. For example Freezing Bullet or Earth Quaker. Problem is getting to your blood youth's or item meister's turn, before the enemy's. Stock up on these items when you have gold, from the merchant and if you have the funds; buy the Mod versions, to deal a little extra damage to all other enemies on the field, as well.

## Trivia

* Crucinoa and its related enemies give more experience, gold, and blood crystals than any other Marchen. However, it often runs away before it can be defeated so it should be targeted before the other enemies when farming.

## See also

* Crucia
* Crucimela
* Crucinon
* Crucianet
* Cruciness
Dorm

The **Dorm** (旧学生街, *Kyūgakuseimachi*) is a dungeon that appears in both *Mary Skelter: Nightmares* and *Mary Skelter 2*. It is the dungeon for Chapter 5 or 6 depending on your choice in *Nightmares* and Chapter 3 in the second game. It is the home of the Nightmare Hansel and the Blood Maiden Gretel. The location has many traps set by Gretel to keep intruders out, including spikes, pits, fires, and other such gimmicks.

## *Mary Skelter: Nightmares*

### Enemies

* Invitaur
* Crucianet
* Golem
* Stone Wraith
* Biocorpse
* Bakerman
* Red Baker
* Baker Born
* Ekurem
* Gel Ekurem
* Fool
* Mixed Flame
* Fast Fogma
* North Metron
* Exfogma
* Lumberjack
* Rumblarc
* Yeager Jack
* Judge Mesta
* Shadow Mephist
* Mephist Trooper
* Mephist Witch
* Soul Mephist

### Maps (Original Version)

Floor 1Floor 2Floor 3Floor 4Floor 5Floor 6
## *Mary Skelter 2*

### Appearance

The dungeon is almost entirely colored in shades of purple. It is littered with old pieces of school furnishings, including desks and chairs laid throughout, occasionally blocking the player's view. Additionally, it has a lot of references to candy and sweets, such as the brightly colored liquid that will sometimes be pouring from the ceiling to the ice cream doors. The doors will squeak when opened, alluding to how long its been since someone has inhabited the area.

### Enemies

* Stomach Eater
* Phozon
* Phogas
* Phocour
* Phonamis
* Crucimela
* Bakerman
* Red Baker
* Blue Baker
* Baker Born
* Ekurem
* Gel Ekurem
* Mixed Flame
* Metamorphosis
* Fast Fogma
* North Metron
* Exfogma
* Lumberjack
* Rumblarc
* Yeager Jack
* Judge Mesta
* Shadow Mephist
* Mephist Trooper
* Mephist Witch
* Soul Mephist

### Items

* Rations
* Darkness Blood Pack
* Damaging Piece
* Sleep Piece [x1]
* All Heal Piece [x2]
* Earth Blood Pack

Floor 2* Ash Staff
* Panacea
* Sleep Piece [x1]
* Broken Sword

Floor 3* Horned Tiara
* Coal Armor
* Earth Blood Pack
* Rations
* Hardtack
Floor 4* SP Absorb Blood Pack
* Horned Tiara
* Citrine Ring
* Water Blood Pack
* Grass Sickle
* Panacea

Floor 5* Magician's Deck
* Damaging Piece
* Collection Reset Piece
* Spear

## See also

* Graveyard
* Temple
* Downtown
* Aquarium Ruins
* Waterside
* Art Alley
* Station Grounds
* Underground Cavern
* Upper Tower
* Metropolitan Office
* Judgment Tower
* Licard Island
* Frozen Jail Tower
* Eiserne Tower
* Grave Tower
* Salvation Tower
* Devouring Armada Tower
NettleClan

NettleClan is a rather new Clan founded by a tom named Foxcloud. Born in BriarClan, the day Foxcloud became a warrior, he had a dream that StarClan told him to make a new Clan. He traveled far and wide, finding another Clan in which he amassed many followers to join his ranks. Once coming back to the forest in which BriarClan resides, Foxcloud renamed himself Foxstar and created NettleClan. Not long after the construction of NettleClan, his deputy Addereyes lured him into a maze-like system of caves. It is unknown if Foxstar is still alive or dead, but Addereyes took his position as leader and led the clan through many moons of tyranny.
 Cats from NettleClan are usually lanky or lithe, fast runners, and have keen eyesight. Most fresh kill are rabbits, small rodents, and the odd bird. Without a doubt, NettleClan warriors are the fastest in the forest, but not the strongest.

wip

BriarClan Cats List • Join Requests • Territory

Leader
Adderstar- Muscular black and white tom with dichromatic eyes.

Deputy

Medicine Cats
Yewtongue- Creamy red-point tabby she-cat with golden eyes.
Ebonypaw- Tortoiseshell she-cat with dichromatic eyes.

Warriors
Cherrynose- White she-cat with blue eyes.
Pondfrost- Silver and white tabby she-cat with blue eyes.
Sageear- Rich brown tabby tom with curled ears and hazel eyes.
Sweetfur- Tortoiseshell she-cat with green eyes.
Weaselspring- Brown tabby tom with white markings and yellow eyes.
Stormfall- Storm-grey tom with amber eyes.

Apprentices
Creekpaw- Brown tabby tom with green eyes.
Pinepaw- Pinepaw is a brown and white she-cat with green eyes.
Swanpaw- Creamy brown and white she-cat with hazel eyes.

Queens

Kits

Elders

StarClan
Applenose, Aspeneyes, Beeflight, Deerleap, Echoflower, Greyfur, Newtpuddle, Pheasantfeather,

Place of No Stars
Tinywing
Crucimela

**Crucimela** (クルシメラ, *Kurushimera*) is one of many Marchens that patrols the Jail.

### Strategy

the Crucia type enemies (including the other types such as Crucinon etc.) die instantly if you use an item that deals damage. For example Freezing Bullet or Earth Quaker. Problem is getting to your blood youth's or item meister's turn, before the enemy's. Stock up on these items when you have gold, from the merchant and if you have the funds; buy the Mod versions, to deal a little extra damage to all other enemies on the field, as well.

## Trivia

* Crucimela and its related enemies give more experience, gold, and blood crystals than any other Marchen. However, it often runs away before it can be defeated so it should be targeted before the other enemies when farming.

## See also

* Crucia
* Crucinon
* Crucianet
* Cruciness
* Crucinoa
Annihilator

**Annihilator** (死行人, *Shikōjin*) is a job found in *Mary Skelter: Finale* and is part of the Executioner-Style jobs. It can only be used by Pyre.

## Skills

* **Active Skills**
	+ *Dead Poison Thrust:* Heavy damage to one enemy, chance of Heavy Poison.
	+ *Charge:* ATK increases in next Turn.
	+ *Execution:* Heavy damage to enemy with chance of Death.
	+ *Thrust Slash:* Heavy damage to an enemy line.
	+ *Wild Charge:* Lower hit rate, higher Critical rate and effect.
* **Passive Skills**
	+ *Annihilator's Skill:* 100% chance of surviving an attack when HP is at 1% or above.
	+ *ATK Up:* Increase ATK.
	+ *Critical Output Up:* Slightly increase Critical damage dealt.
	+ *Ailment Awakening:* ATK increases when afflicted with an ailment.

## Blood Crystal

* **BRh-:** 15
* **ABRh-:** 15

## Gallery

Pyre Annihilator.pngPyre as an Annihilator
Cecilia Vargas

Cecilia Marie Vargas was a senior specialist in the department until her death in 2016.

## Early Life

Cecilia Vargas was a first-generation American of Hispanic descent, born in Las Vegas, Nevada in 1976 to loving parents.

They wholeheartedly supported her military goals, even if they sometimes worried about the number of times that Vargas wound up in trouble for hurting others. Vargas, however, was very convincing at claiming self-defense.

### Military Service

After serving a four-year stint in the military and never advancing beyond the rank of Private 1st-Class, Vargas stumbled over the department's existence and immediately wanted to join up, feeling like it was a better use of her skills.

### the department

Then-Director Irvine decided to give her a chance, and was surprised when she survived ETKC-51.

It quickly became apparent that Vargas was erratic and possibly unstable. Despite initial concerns, it had nothing to do with ETKC-51 at all. Irvine made it a permanent part of Vargas's department record that she was never to be cleared for fieldwork.

Director Stroud decided that Vargas was useful, and rescinded the previous Director's orders.

## Ashlesha

Vargas was part of the 6 person team sent after Euan Ambrus in Vietnam after he went on the run from the department and execute Django Whetū along with his family.

Vargas was however killed along with the rest of the squad after they were hit by a powerful lightning strike, dismembered by a meat cleaver then incinerated.

## Physical Description

> *".....a woman who is maybe twenty— slender, blonde-haired and wild-eyed, with the sort of build that is meant for speed, pin-point accuracy, and breaking things."*
>
>

## Personality and Traits

> "*She smiles in a way that gives Rex the creeping chills. That is a woman who is bugshit insane, and he doesn’t think a second dose of the program’s miracle serum made her that way."*
>
>
Quest to Cleanse the Evil of Sylvan Carfir

This is the current main overarching quest of the campaign. The Party was informed of 6 evil artifacts that exist throughout the land, and which The Party endeavors to eradicate.

## The Sword of Tyran Carfir

The Sword of Tyran Carfir was kept in the old ruins of Avalon, the ex-capital of the Kingdom of Avalon. The Party ventured there in search of the source of the King's Madness. Upon arrival, they encountered a lych, who they suspect to be the spirit of Tryan Carfir. They defeated the lych and discovered the Sword of Tryan Carfir, which began them on their quest to cleanse all 6 items. Currently, the Sword is carried by Tharos, waiting to be cleansed.

## The Silver Hunting Bow of Elemir Carfir

The Party was informed that the Silver Hunting Bow of Elemir Carfir was kept in Ylvin, owned by Baron Reavon Vanaviir. The Baron is a collector of sorts, and kept the bow along with many other valuables in his trophy room. After a daring, and well planned heist, The Party raided everything from his trophy room including the bow, and escaped without anyone being aware of The Heist. However, the party later discovered that the bow they stole from the Baron was a fake.

## The Ever-Filling Cup of Vymir Carfir

The only thing The Party knows of this cup is that it is said to reside in Gwynt.

## The Horn of Battle of Yran Carfir

The only thing The Party knows of this artifact is that it is said to reside in Orcbane Keep.

## The Mithril Banner of Command of Kaine Carfir

The only thing The Party knows of this artifact is that it is said to reside in Mira.

## Sylvan Carfir's Crown

The only thing The Party knows of this artifact is that it is said to be hidden deep inside Torm's Fist.
D.A. Nightmare

D.A. Nightmare is the Nightmare found in the Devouring Armada Tower; made from the three Massacre Pink sisters: Guillotine, Gallows and Iron Maiden. However, it does not appear until a certain event has been viewed, making the Devouring Armada Tower Nightmareless, until then. It is said that Massacre Pink's master does not want such beings close by.

### See also

* G. Nightmare
* T. Nightmare
* D. Nightmare
* H. Nightmare
* W. Nightmare
* S.G. Nightmare
* Tower Base Nightmare
* Upper Tower Nightmare
* Jail Nightmare
* Metropolitan Nightmare
* O. Nightmare
* L.M. Nightmare
* J.T. Nightmare
* L.I. Nightmare
* F. Nightmare
* E. Nightmare
* Grave Nightmare
* S. Nightmare
Crucinon

**Crucinon** (クルシノン, *Kurushinon*) is one of many Marchens that patrols the Jail.

### Strategy

The Crucia type enemies (including the other types such as Crucimela etc.) die instantly if you use an item that deals damage. For example Freezing Bullet or Earth Quaker. The problem is getting to your blood youth's or item meister's turn, before the enemy's. Stock up on these items when you have gold, from the merchant and if you have the funds; buy the Mod versions, to deal a little extra damage to all other enemies on the field, as well.

The Crucinon in the **Original** version of Nightmares has a bugged spawnrate and will only appear if you're lucky enough. It can appear if you walk into the note outside the heart slate door, at floor 2. If it doesn't appear on the first battle, it won't appear ever. Even if you reload the save.

 *I have only ever encountered it once* /Boozerbane

## Trivia

* Crucinon and its related enemies give more experience, gold, and blood crystals than any other Marchen. However, it often runs away before it can be defeated so it should be targeted before the other enemies when farming.

## See also

* Crucia
* Crucimela
* Crucianet
* Cruciness
* Crucinoa
Death End 2 Attire

**Death End 2 Attire** (デスリク２職業衣装, *Desuriku 2 Shokugyō Ishō*) is a job found in *Mary Skelter: Finale,* and is part of the DLC jobs. It can be used by all Blood Maidens.

## Skills

* **Active Skills**
	+ *Aster Palza:* Minor damage to enemy and recover HP
	+ *Metimavert:* Damages enemies in set range
	+ *Trally Bloom:* Temporarily increase magic damage inflicted
	+ *Parfait Moon:* Hit and evasion boost for all allies
	+ *Vampira (Glitch):* Damage with a chance of SP recovery

## Weapons

* Short Swords
* Swords
* Gloves
* Spears

## Gallery

Alice in Death End 2 AttireCharlotte in Death End 2 AttireCinderella in Death End 2 AttireGretel in Death End 2 AttireHameln in Death End 2 AttireKaguya in Death End 2 AttireLittle Mermaid in Death End 2 AttireMary in Death End 2 AttireOtsuu in Death End 2 AttirePyre in Death End 2 AttireRapunzel in Death End 2 AttireRed Riding Hood in Death End 2 AttireSleeping Beauty in Death End 2 AttireSnow White in Death End 2 AttireThumbelina in Death End 2 Attire
Assassin

**Assassin** (兇手, *Kyōshu*) is a job found in *Mary Skelter: Finale* and is part of the Executioner-Style jobs. It can only be used by Pyre.

## Skills

* **Active Skills**
	+ *Emperaid:* Hide and deal heavy damage on next turn.
	+ *Moraine:* Guaranteed Critical on the target's next attack.
	+ *Seal Bullet+:* Damage to enemy with chance of Skill Seal.
	+ *Charge:* ATK increases in next Turn.
	+ *Overlimit:* [Chant] Massive damage to one enemy, 100% hit rate.
	+ *Evasive Dance:* Increase the target's evasion rate
* **Passive Skills**
	+ *Assassin's Skill:* Chance to unleash a flurry of attacks.

## Blood Crystal

* **ARh-:** 15
* **ORh-:** 15
Commissions Guide (MS2)

(W.I.P)

01 Armored Shrimps - Hunt 8 Scissor Moon at the Aquarium Ruins

/02 Needs Meds - Obtain X Small Med Kits

/03 Lumber Shock - Go to X: Y: at the Aquarium Ruins

04 Jail's Libido - Satisfy the Jail's Libido 5 times

/05 Missing Tool - Go to X: Y: at the Underground Cavern

/06 Rabbit Hunt - Go to X: Y: of area 1 of the City Streets

07 Weapon In Hand -

08 Bag of Beans -

09 Blubbery Thing -

10 Spider Hunt -

11 Little Hope -

12 Jail's Hunger -

13 Black Octopus -

14 Building Materials - "Katana Fragment" can be looted on any of the "dice" monsters found in Temple, starting from Area 3 (Blue Dice, Green Dice, Dice Shadow, Dice Micles)

15 Looking For Food -

16 Jail's Sleep -

17 Can You Help? -

18 C'mon Help! -

19 Jail's Libido 2 -

20 Silver Knight -

21 Sampling -

22 Mantis Hunt -

23 Rampage -

24 Earnest Request -

25 Ink Hunter -

26 Building Materials 2 -

27 Can Ya Help Again? -

28 Jail's Hunger 2 -

29 Population Boom -

30 Don't Wanna Die -

31 Wild Horses -

32 Personal Request -

33 Quality Scales -

34 Jail's Sleep 2 -

35 Finding Flowers -

36 Cursed Prince -

37 Sugar Beets -

38 Castle Guard -

39 Wild Beast -

40 My Plushie -

41 Building Materials 3 -

42 Ancient Tree -

43 Green Hide -

44 Shovel Please -

45 Divine Beast -

46 Cat Hunt -

47 Light Weights -

48 Beat the Rainbow -

49 Giant Insects -

50 Sampling 2 -

51 Vengeance -

52 Jail's Hunger 3

53 Jail's Libido 3

54 Jail's Sleep 3
Charlotte/Events

* **Jack:** (Who else should I talk to?) Oh, I know. I'll see what Charlotte's up to. I'd love to pick her brain a little bit.
* **Charlotte:** Jack, you there?
* **Jack:** Oh, Charlotte? Hold on a minute!

*(Enter Charlotte)*

* **Charlotte:** Hello. I've come to visit.
* **Jack:** Whoa. Perfect timing. I was meaning to talk to you.
* **Charlotte:** Really? I had the strangest feeling that might be the case.
* **Jack:** (Maybe it's more than perfect timing. She seems pretty intuitive.) Um, how've you been? Fitting in well with everyone?
* **Charlotte:** Oh, is that what you wanted to talk about? How thoughtful of you. I can see why Alice thinks so highly of you. Hehe.
* **Jack:** Huh? What's this got to do with Alice? I wanted to talk to you, Charlotte.
* **Charlotte:** Hehe. Right you are. Well, I'm just peachy. Thanks for asking.
* **Jack:** Right. Good to know. You've not having a hard time adjusting at all?
* **Charlotte:** Hm. Nothing comes to mind. I wouldn't call myself comfortable, but we're all in the same boat. No complaints here. How about you, Jack?
* **Jack:** Yeah, I'd say the same. Having each other's what matters now. You're enigma, Charlotte. You seem to see through us all. I've been meaning to ask you. How exactly do you know so much? You even know some of our companions you haven't met yet. Stuff only we'd know. It's like you've seen it all.
* **Charlotte:** Well, that's not quite correct. You make me sound like some kind of psychic. It's a little more complicated than that. It's hard to explain, it's a kind of vision.
* **Jack:** Vision?
* **Charlotte:** When I shut my eyes, it feels like I can see the world through a bird's eye view. Kinda like how I can see that memory of you accidentally seeing Thumbelina in her bra.
* **Jack:** WHAT?!
* **Charlotte:** Or how you fell asleep with Rappy biting your arm, and...
* **Jack:** H-How do you know all that?! None of that was my fault! Um...!
* **Charlotte:** No need to panic. I know you didn't put yourself in those situations, per se.
* **Jack:** (I can't lie. I know she didn't mean to, but she freaks me out.) Oh...! Charlotte, can you see what the others are doing right now?
* **Charlotte:** That's the thing. Since we got here, I've been out of touch with my vision. I only have a faint idea of what's going on, unlike before.
* **Jack:** I see...
* **Charlotte:** I wonder why that is. Inconvenient, isn't it?
* **Jack:** (She seems pretty detached about it all. I should know better than to take her word for it.)
* **Charlotte:** Something tells me that my path will cross with Alice's soon. It's hard to explain, but it's as though I've fallen into a fairy tale. But that would be preposterous, wouldn't it? Hehe. I suppose we are in a story of sorts. Not that I mind.
* **Jack:** Hahaha. That's a funny way of looking at things. (Charlotte has no idea what the scope of her power is.) Sorry for all the questions. I understand if you don't want to talk about it.
* **Charlotte:** It's fine, don't hold back. If you have more, I'm all ears. I'm happy to be here, Jack. Mary and I look forward to getting to know you better.
Crystals

**Crystals** are a type of Blood Weapon.

Crystals are glass cannon, TEC focused weapons that usually have extremely high TEC values at the cost of negative values in other stats and elemental resistances.

## *Mary Skelter: Finale*

Any stats that are not listed (such as MEN or LUC) are not on any of these weapons. SM versions are included.

## Jobs

These are the jobs that can use Crystals.

### Mary Skelter: Finale Jobs

* Counselor
* Executioner
* Libero
* Mage
* Milky Way
* Necromancer
* Sleuth
* Therapist
* Virtuoso
* DerQ Attire
* Magician Set
* Magician Set F
* Pyre’s Uniform
* Sakura Maiden
* Swimsuit Set
* T-Healer
* T-Healer 2
* T-Healer Set F
Crucianet

**Crucianet** (クルシアント, *Kurushianto*) is one of many Marchens that patrols the Jail.

### Strategy

the Crucia type enemies (including the other types such as Crucinon etc.) die instantly if you use an item that deals damage. For example Freezing Bullet or Earth Quaker. Problem is getting to your blood youth's or item meister's turn, before the enemy's. Stock up on these items when you have gold, from the merchant and if you have the funds; buy the Mod versions, to deal a little extra damage to all other enemies on the field, as well.

## Trivia

* Crucianet and its related enemies give more experience, gold, and blood crystals than any other Marchen. However, it often runs away before it can be defeated so it should be targeted before the other enemies when farming.

## See also

* Crucia
* Crucimela
* Crucinon
* Cruciness
* Crucinoa
Bows

**Bows** are a type of Blood Weapon.

Bows are rear-line, DPS oriented, ATK focused weapons that also boost AGI.

## *Mary Skelter: Finale*

Any stats that are not listed (such as HP or AGI) are not on any of these weapons. SM versions are included.

### Mary Skelter: Finale Jobs

* Assassin
* Dark Seeker
* Hercules
* Libero
* Marksman
* Minstrel
* Sleuth
* Sniper
* Virtuoso
* Weaver
* G-Assassin
* G-Assassin 2
* G-Assassin Set F
* Sakura Maiden
* Spa Day
* Swimsuit Set
Flintwhisker

Flintwhisker is a lanky, black, shorthaired she-cat with a graying muzzle, yellow-green eyes, and a scar across her face.

## Personality

Flintwhisker is a cold, snarky cat. She is unafraid to speak her mind and can be quite vicious.

## Trivia

* She has a deep respect and loyalty to Adderstar. When he was young, Flintwhisker treated him as her own son.
Aquarium Ruins

The **Aquarium Ruins** (水族館跡, *Suizokukan Ato*) is a dungeon in Mary Skelter 2*.* It is the main dungeon for Chapter 2. Little Mermaid originally lived in the Ruins until she was found by Otsuu. Despite the water theme, there are numerous fire traps that can be put out with Frozen Tears, and other puzzles that require Hameln and even Gretel's abilities.

## Appearance

The Aquarium Ruins feature a heavy theme of water and the ocean. Most enemies in the area resemble sea creatures and it was even fittingly the home of Little Mermaid. The ground looks like white sand and the walls are decorated with coral. Steps in the Ruins sound as if the party is wading through water and certain sea worms can be seen snaking across the floors.

## Enemies

* L.M. Nightmare
* Alarune Spider
* Shell Tortoise
* Schildkrote
* Cry Tortoise
* Tartaruga
* Sea Bula
* Sea Wand
* Sea Messiah
* Rainard
* Sea Cucumber
* Heat Cucumber
* Uru Cucumber
* Neo Sea Cucumber
* Zaza Star
* Scissor Moon
* Wonder Zabi
* Blood Club
* Jelly Footer
* Red Jelly
* Jelly Clod
* Vivi Dora
* Crucia

## Items

### Floor 1

* HP Absorb Blood Pack
* Mini Water Supply
* Water Blood Pack

### Floor 2

* Muddled Drink
* Nightmare Piece
* Knuckle Guards
* Panacea

### Floor 3

* Kagome Piece [x1]
* Evade Blood Pack
* Long Sword

### Floor 4

* SP Heal Piece [x2]
* Mini Water Supply
* Cold Spray

### Floor 5

* Training Gear
* Evade Blood Pack
* Leather Armor
* Power Ribbon
* No Element Blood Pack
* Melee Hairband

## See also

* Graveyard
* Temple
* Downtown
* Dorm
* Waterside
* Art Alley
* Station Grounds
* Underground Cavern
* Upper Tower
* Metropolitan Office
* Judgment Tower
* Licard Island
* Frozen Jail Tower
* Eiserne Tower
* Grave Tower
* Salvation Tower
* Devouring Armada Tower
Dreamer

**Dreamer** (チュウニ, *Chuuni*) is a job found in *Mary Skelter: Finale* and is part of the Sleuth-Style jobs. It is very similar to the Leech job, as it has many of the same skills and useable weapons. It can only be used by Mary.

## Skills

* **Active Skills**
	+ *Blood Element:* [Chant] Massive Bleed damage to one enemy.
	+ *Bloody Maneuver:* Bleed damage to an enemy line.
	+ *EX Blood Raptor:* [Chant] Heavy Bleed damage to a range of enemies.
	+ *Mass.Blast:* Heavy damage to one enemy using all SP (SP reduced to 0).
* **Passive Skills**
	+ *Dreamer's Skill:* Chance of automatically guarding attacks.
	+ *SP Limit Up:* Increase Max SP.
	+ *AGI Combo:* AGI increases with a high combo.
	+ *Resist Earth:* Reduces Earth-based damage.
	+ *Commander:* Increases Bleed amount from attacks.

## Weapons

* Short Swords
* Spears
* Sickles
* Scissors
* Microphones
* Cards
* Bombs
* Whips

## Blood Crystals

* **ARh-:** 20
* **BRh-:** 10
* **ORh-:** 20
Death tune

Death tune is a type of marchen in Mary Skelter: Finale.

Prepare to be poisoned.

### Trivia

These seem to be retextured versions of the Human Killer, Madman Killer, Psycho Heads, Poison Killer and Death Tortue enemies, from Mary Skelter 2.

### See also

* Human Sinner
* Madman Sinner
* Psychoheads Killer
* Poisondeath Killer
* Guilty Machine
Altair

**Altair** (アルタイル, *Arutairu*) is a job found in *Mary Skelter: Nightmares,* *Mary Skelter 2,* and *Mary Skelter: Finale,* and is one of Otsuu's exclusive jobs. It is Otsuu's default job and acts as a fusion of the 5 Fighter-Style jobs.

The Altair outfit has a blue, black, and white color palette, with a white suit, two scarves, one blue and one black, and a pair of black boots, with the symbol of the Dawn attached to the top of the left boot. The belt buckle is a golden crane in reference to the fairy tale and it has a silver hair accessory. The weapon appears to be a great sword with one end stopping a point while the other ends like a hammer.

## Skills

### *Mary Skelter: Nightmares*

* **Skills**
	+ *Water Attack:* Minor Water damage to one enemy
	+ *Charge:* ATK increased in next Turn
	+ *Rage Rush:* Deal multiple hits to enemies at random
	+ *Impact:* Minor damage to one enemy
	+ *Shock:* Damage to one enemy
	+ *Poison Bullet:* Minor damage to enemy and a chance of Poison
	+ *Blood Cleave:* Inflict minor Bleed damage to one enemy
	+ *Heal:* Restore a small amount of the target's HP
* **Job Specifications**
	+ *Counter:* Chance to counterattack upon physical damage

### *Mary Skelter 2*

* **Active Skills**
	+ *Water Attack:*Minor Water damage to a range of enemies
	+ *Charge:*ATK increased in next Turn
	+ *Rage Rush:*Multiple damage to one random enemy
	+ *Impact:*Minor damage to one enemy
	+ *Shock:*Damage to one enemy
	+ *Poison Bullet:*Minor damage to enemies and a chance of Poison
	+ *Blood Cleave:*Minor Bleed damage to one enemy
	+ *Heal:*Restore a small amount of the target's HP
* **Passive Skills**
	+ *Altair Skill:*100% chance of surviving an attack when HP is at 1% or above
	+ *Counter:*May counterattack when hit with a single target, physical attack

## Blood Weapons

* Short Swords
* Swords
* Large Swords
* Spears
Cards

**Cards** are a type of Blood Weapon.

Cards are rear-line, TEC focused weapons that give small bonuses to most stats.

## *Mary Skelter: Finale*

Any stats that are not listed (such as HP or AGI) are not on any of these weapons. SM versions are included.

### Mary Skelter: Finale Jobs

* Blood Hunter
* Blood Witch
* Clown
* Counselor
* Dancer
* Dark Seeker
* Dreamer
* Executioner
* Fairy
* Item Meister
* Leech
* Libero
* Logic
* Lyricist
* Mage
* Milky Way
* Mimic
* Minstrel
* Necromancer
* Pierrot
* Scientist
* Sleuth
* Star Gazer
* Therapist
* Torturer
* Virtuoso
* Weaver
* DerQ Attire
* G-Assassin
* JO-Singer
* JO-Singer Set F
* Magician Set
* Magician Set F
* Pyre’s Uniform
* R-Clown Set F
* Sakura Maiden
* T-Healer
* T-Healer 2
* T-Healer Set F
Hypixel Credits

«Hypixel Credits» были валютой сервера Hypixel, которую вы могли использовать в Vanity Shop. Вы могли купить домашних животных, гаджеты, и многое другое за ваши Hypixel Credits!

Вы больше не можете покупать Hypixel Credits в магазине Hypixel.

 *'Credits и Монеты Hypixel являются отдельными валютами, поэтому вы не можете конвертировать Credits в Монеты!'*

## Паки (устаревшие)

*Hypixel Credits **БОЛЬШЕ НЕДОСТУПНЫ** для покупки. Цены указанные ниже с тех времён, когда они были доступны.*

В настоящее время существует всего 4 различных пака, которые вы можете купить. Обычно идут распродажи, поэтому вы можете купить их по сниженной цене.

 $40 USD
 $80 USD
 $150 USD

Так же вы могли получить 2000 Credits за покупку сервера у хостинга **MCProHosting** используя код для скидки "hypixel".

## Использование

Hypixel Credits предназначены для использования в Vanity Shop. Предметы, которые можно приобрести за эту валюту, использовались только в лобби, но не в играх. Credits можно использовать для получения новых скинов в игре Turbo Kart Racers. Донатеры получают до 4100 Credits каждый месяц. Их также можно использовать для покупки значка #REKT в Mega Walls вместе со скинами Dreadlord и Shaman. Другое использование - Housing, где вы можете расширить границы участка, купить музыку, изменить тему, и биом.

### SkyWars

За 1000 Credits можно было приобрести Double Fortune, это улучшение, которое навсегда удваивало количество получаемых душ за убийства и победу.

## Заработать Credits, не покупая их

При покупке привилегии MVP +, вы мгновенно получаете 10000 Hypixel Credits.

*Hypixel Credits **БОЛЬШЕ НЕДОСТУПНЫ** как ежемесячная награда. Их заменили на бесплатные ежемесячные Mystery Boxes. Это были награды, доступные до изменения.*

Вы получаете 100 Hypixel Credits в месяц за Обычный ранг, но чем выше ваш  звание, тем больше Credits вы получаете. Вы получаете 2500 кредитов за каждый ранг (+ 100 по умолчанию), поэтому вы получаете 2600 в качестве VIP, 5100 в качестве VIP + и т.д.

### Квесты

**Примечание: Количество Hypixel Credits, которое вы получаете от квестов, зависит от вашего множителя монет, поэтому, если у вас x4 множитель, то получите 1148 Hypixel Credits с квестами еженедельно.**

## Подсказки:

Если вы очень старый игрок на Hypixel и у вас ещё остались Credit'ы, то можете конвертировать их в Mystery Dust,по курсу 180 к 1.
Blood Maiden

**Blood Maidens** (血式少女, *Chishiki Shōjo*) are unique individuals who are born within Jail and are primarily young women. As explained in the prologue short stories, they are girls born from women who were pregnant when Jail took over and became Marchens before giving birth. As the anatomy of Marchens is much different than that of humans, the Blood Maidens could be born as regular infants, such as Red Riding Hood, or be born as a toddler or older, such as Rapunzel.

In terms of abilities, the Blood Maidens are the only individuals who are capable of fighting against the Marchens and Nightmares, as they possess exceptional physical prowess and unique abilities.

Blood Youths are a variant of Blood Maiden capable of purging corruption and getting a Maiden out of Blood Skelter.

## Characteristics

Aside from strength and regeneration beyond an ordinary human's, Blood Maidens have one distinguishing feature. When in contact with Marchen blood, the color of a Blood Maiden's eyes temporarily changes to pink. Enough exposure to blood can send them into Massacre Mode, an enhanced state marked by a change in appearance and demeanor. However, this same blood also builds up Corruption in their body, which negatively impacts their mental health and can even send them into Blood Skelter if improperly managed.

They also tend to have a "blood libido", or a personality quirk.

## Trivia

* All the Blood Maidens are named after figures in fairy tales and folklore or have some kind of ability or quirk that lends itself to the fairy tale.
Blood Crystals

Blood crystals are items that you can use to change jobs and upgrade equipment. You can also plant them and grow them to receive items that grow from them in Mary Skelter 2 and Mary Skelter: Finale.

 There are 4 main variants; A, B, AB and O and they also have 2 different extra versions, called Rh+ and Rh-. Same as in real life.
Marchens drop certain types depending on which marchen it is you kill. See the Jail Creature Manual in game, or the marchen's page on the wiki, to see which ones they drop. You can also get blood crystals from chests and the roulette wheel while exploring a dungeon.

### Blood Farming

With the exception of Nightmares, you can plant blood crystals. You can activate Jail trials, throw blood on the flowers (until they turn yellow) and also plant them in farming zones, for better item drops.
Depending on what dungeon and what floor you're on, you get different items. For example, you can only get muskets from the 4th floor of Eiserne.

 In order to grow planted blood crystal flowers, you need to battle marchens. You can grow them by escaping battles, albeit slower, and in Finale you can battle marchens with one team, in a different dungeon and the flowers in all other areas will react the same. You can therefore plant flowers in a difficult dungeon and kill marchens in an easier dungeon and still get the more powerful items.
Corpse

**Corpse** (コープス, *Kōpusu*) is one of many Marchens that patrols the Jail. In *Mary Skelter: Nightmares*, this is a unique enemy that only spawns in Downtown when it is selected at the start of Chapter 3. If Temple is chosen instead, then the Necrodoll enemy appears in Downtown instead of the Corpse enemy.

## See also

* Necrodoll
* Cadaver
* Biocorpse
* Mad Corpse
* Reliquiae
* Necrocorpse