Island Turrets

***Here you can make new types of island Turrets. Feel Free to make new ones.***

Island Turrets, as their name implies, are turrets on islands. There are multiple different types of Island Turrets.

Naturally Spawned Island Turrets will attack everything that it can target, but they don't attack other Island Turrets.

If a Player is on close to an island, he/she has on option to buy an Island Turret, which then spawns on that Island and these Island Turrets Protect the Player who spawned them.

## Anti-Underwater Island Turret

They look like Swivel Cannons, they only target ships that are diving in Water or Ooze. They shoot square Bullets at enemies.

Health: 4000

Regeneration: 1 health every second

FOV: 1000 Squares, only targets diving Ships

Bullet Speed: 12 Squares per second.

Bullet Damage: 840

Reload Speed: 1.2 second

Targets: Diving Ships, Ships under Water/Ooze

Weakness: Can't target Ships on the Ocean surface or Flying/Mid-Air Ships, Dutchman.

Cost: $3400

## Anti-Surface Island Turret

This is a Circle, with a long rectangle showing to the right and left, with 1 Swivel Cannon on each Rectangle's End. It will Target all Ships on the Ocean Surface.

Health: 4000

Regeneration: 1 health every second

FOV: 1000 Squares, only targets Ships on the Ocean Surface

Bullet Speed: 12 squares per second

Bullet Damage: 120

Reload Speed: 0,1 seconds for each cannon.

Targets: All on-Surface Ships

Weakness: Can't target Ships under Water/Ooze or Flying/Mid-Air Ships, Dutchman.

Cost: $3400

## Anti-Air Island Turret

The Anti-Air Island Turrets are Sniper Cannons, they target Flying Ships, Ships with Ghostly and Glass Skins, Mid-Air Ships and most of the Stronger Spoons (Ultra+ Spoons).

Health: 3000

Regeneration: 1 health per second

FOV: 1000 Squares, only targets flying/mid-air Ships, Shis with Ghostly/Glass Skins, Templar Ships and anything bigger than 8x8 squares.

Bullet Speed: 42 squares per second

Bullet Damage: 842

Reload Speed: 1 second

Targets: Dutchman, every other flying/mid-air Ships, Ships with Ghostly and Glass Skins, anything bigger than 32x32 squares.

Weakness: Can't target Ships on Surface or diving Ships.

Cost: $3400

## Anti-Dodger Island Turrets

A Buster Cannon, which only targets Dodging Bosses.

Health: 3800

Regen: 1 health per second

FOV: 1000 Squares.

Bullet Speed: 842 squares per second.

Bullet Damage: 842

Reload Speed: 2 seconds

Targets: Every Dodging Boss

Weakness: Can't Target Bosses that don't dodge, can't target Players.

Cost: $2480

## Siege Island Turret:

A Big Cannon with 2 thin rectangles going diagonally forwards and a longer one going towards the back.

Health: 7000

Regen: 1 health per second

FOV: 1000 Squares.

Bullet Speed: 5 squares per second.

Bullet Damage: 2000

Reload Speed: 2.5 seconds

Targets: Anything

Weakness: Low Bullet and Reload Speeds

Cost: $7000

## Trivia

* The Island Turrets are based on the Wither Turrets from the Titans Mod.
	+ But there will be more of these than the other ones from the Titans Mod however.
* There are short names of the Island Turrets:
	+ A.U.I.T. = Anti-Underwater Island Turret
	+ A.S.I.T. = Anti-Surface Island Turret
	+ A.A.I.T. = Anti-Air Island Turret
	+ A.D.I.T. = Anti-Dodger Island Turret
	+ S.I.T. = Siege Island Turret