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Military Camps

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**Military Camps** are smaller installations than their counterpart Military Bases, and as of currently are only adjacent to major airfields or other landmark areas. Camps are defined by their lack of traditional buildings; a camp is a city of Military Tents, lookout towers, and makeshift structures, but they don't usually contain any formal buildings.

They are highly frequented areas due to their high concentration of military loot, but because of their unclear overview they are a difficult area for fights. It is advised to position a sniper if possible and vice versa to check for snipers.

## Locations

There are currently two large Military Camps in Chernarus:

1. Military Camp near Tisy
2. Military Camp near Myshkino

Along with numerous smaller camps spread throughout the map:

1. Facilities at the Balota Airstrip
2. Evacuation Site at Bay Tikhaya
3. Evacuation Site at Berezino
4. Evacuation Site near Chernogorsk *(between Novoselki and Vystovo)*
5. Evacuation Site at Chernogorsk
6. Evacuation Site near Dubrovka
7. Evacuation Site at Elektrozavodsk
8. Evacuation Site at Novy Lug
9. Evacuation Site near Severograd
10. Evacuation Site near Sosnovka
11. Evacuation Site at Staroye
12. Evacuation Site at Stary Sobor
13. Evacuation Site at Topolka Dam
14. Evacuation Site at Turovo
15. Evacuation Site at Three Crosses

## Buildings

Some fortifications are attributed to military camps due to their presence in said locations, such as:

* Military Tents
* Officer's Barracks
* Fortified Nests

*Note: Buildings are restricted to Military Bases.*

## Loot

These areas are characterized by a concentration of general military loot, with attachments, some backpacks, and often even medical supplies.

## Gallery

* The Military Camp near Myshkino
* The Evacuation Site at Stary Sobor
Pain Relief Pen

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

**Stub**

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>
> *Relieves the patient’s pain, for a short period of time at least.*  — In-game description
>

The **Pain Relief Pen** is a medical item mentioned the files of *DayZ*.
Olga 24 Rear Right Door

> Rear left door of the Olga 24 sedan. Keeps the passenger in the back seat safe inside the vehicle.In-game description
>
>

The **Olga 24 Rear Right Door** is a type of equipment in *DayZ*. It is one of several non-mechanical parts that can be attached to an Olga 24.

## Gallery

* White Door
* Wine(Red) Door
* Black Door

* Rusted White Door
* Rusted Wine(Red) Door
* Rusted Black Door
Olga 24 Front Left Door

> Front left door of the Olga 24 sedan. Keeps the driver safe inside the vehicle.In-game description
>
>

The **Olga 24 Front Left Door** is a type of equipment in *DayZ*. It is one of several non-mechanical parts that can be attached to an Olga 24.

## Gallery

* White Door
* Wine(Red) Door
* Black Door

* Rusted White Door
* Rusted Wine(Red) Door
* Rusted Black Door
Mess Tin

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

> Made from aluminium, designed to be used with a portable cooking apparatus. Conveniently contains a skillet, a kettle, a plate, a cup and a set of cutlery.In-game description
>
>

The **Mess Tin** is a type of equipment in *DayZ*. It has not yet been implemented, but was briefly able to be found during a particular build on the Experimental branch.
Mouflon Steak

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

## Occurrence

### Variants

Raw, Baked, Boiled, Dried, Burned, Rotten

## Properties

### Weight Quantity

2.3

> A piece of a mouflon steak. In-game description
>
>

The **Mouflon Steak** is a type of food in *DayZ*. It can be obtained by killing a Mouflon and skinning it with a Knife. It can be baked over a Fireplace using a Long Wooden Stick or boiled in a Cooking Pot.

## Variants

* Raw
* Baked
* Boiled
* Dried
* Burned

## Nutritional Information

 **WARNING:** Consuming burned or rotten food will make you sick.
Pine Tree

The **Pine Tree** is a plant in *DayZ*.

Pine Trees are commonly found in coniferous areas of forest throughout Chernarus. Using sharp items such as a knife or axe on a Pine tree will produce Wooden logs, Dark Bark or Firewood.

They are large trees with segmented branches of dark green leaves, and have a dark brown trunk.
Map of Chernogorsk

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

**Stub**

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The **Map of Chernogorsk** was a lootable piece of the overall map in *DayZ*.

**Original Description:** A tourist map of the city Chernogorsk.
Pod Bashney

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* Hiking Map
* Tourist Map

## Overview

An aerial view of Pod Bashney

**Pod Bashney** (Russian: Под Башней, translated as "Under the Tower") is a forested area found west of Bashnya.
Pickaxe

>
> *As a digging tool, a pickaxe can indeed be used to dig, mine, or even defend oneself if needed.*  — In-game description
>

The **Pickaxe** is a bladed melee weapon and multipurpose tool in *DayZ*. Often overlooked for its large size and perceived lack of functionality, the Pickaxe deals some of the highest amount of damage in melee combat. With a range matching both the Firefighter Axe and Splitting Axe, the Pickaxe is a dangerous weapon.

An unused, pristine Pickaxe can mine 16 Stones before becoming ruined.

## Uses

 Dig Worms | Dig up worms to use as fishing bait
PU Scope

>
> *A side-mounted, 3.5x magnifying scope with a non-illuminated reticle for Mosin 91/30 and SK 59/66.*  — In-game description
>

The PU Scope is a telescopic sight for the Mosin 91/30 and SK 59/66 in *DayZ*. The PU Scope provides a reduction to the weapon's dispersion cone, increasing the overall accuracy of the weapon. It also provides additional zeroing ranges, allowing the survivor to make more accurate shots at longer ranges, and it can be repaired with an electrical repair kit.

## Performance

The performance table below shows improvements or reductions in the various aspects of a weapon's performance. The **base** column is the named stat of the listed weapon with **no** attachments.

 Sawed-off Mosin 91/30 | 0.003
 SK 59/66 | 0.0015

## Gallery

* Pristine
* Damaged
Pod Soborom

**Stub**

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* Hiking Map
* Tourist Map

## Overview

An aerial view of Pod Soborom

**Pod Soborom** (Russian: Под Собором, translated as "Under the Cathedral") is a forest in South Zagoria.

## Trivia

* Pod Soborom does not appear on any in-game map, yet is sign posted. A map from the status report of 13th February 2018 shows Pod Soborom on an prototype hiking map.
Middlemarch

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Middlemarch**, A Study of Provincial Life is a novel by English author George Eliot, first published in eight installments (volumes) during 1871–2. The novel is set in the fictitious Midlands town of Middlemarch during 1829–32, and it comprises several distinct (though intersecting) stories and a large cast of characters. Significant themes include the status of women, the nature of marriage, idealism, self-interest, religion, hypocrisy, political reform, and education.
Mackerel

> A pelagic fish, living in salty waters. In-game description
>
>

The **Mackerel** is an animal in *DayZ* living in the Green Sea that forms the coast of Chernarus. It can be caught while fishing in the ocean.

Much like carp, sardines and bitterlings, this fish can be caught and used as source of food. It is strongly advised not to consume mackerel raw as it may result in salmonellosis.

## Harvesting

Before the Mackerel can be cooked, it needs to be gutted and prepared into 2 x mackerel fillets using a knife.
Map of NW Chernarus

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

The **Map of NW Chernarus** was a lootable piece of the overall map in *DayZ*. Players were required to assemble a compatible grouping of four quarters or two halves in order to form a complete Map.

**Original Description:** Tourist map of the NW region of Chernarus. Shows all the roads, buildings, points of interest and terrain.
Paradise Rock

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Paradise Rock.*

## Overview

A View of Paradise Rock

***Paradise Rock*** is a tiny island in the waters between the Cape Krutoy and Skalisty Island off the coast of south-eastern Chernarus.

## General

Although there is nothing of value on this small chunk of land, it is nonetheless a good stopping point on the swim over to Skalisty Island from the mainland (or vice versa). In reality, it is little more than a rock formation jutting out of the sea shelf that extends out from the mainland coast. It contains a small grassy section surrounded by rocks and trees which shade it from the outside, which makes it an ideal place to seek shelter from other players. It would not be a preferable spot for a camp though, due to the extremely limited area.

## Gallery

* Looking towards Cape Krutoy
* Looking from the east down Skalisty Strait
Mushroom

**Disambiguation**

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 *This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

A mushroom is the, usually, above ground fruiting body of a fungi. Eight types of mushrooms are/have been present in DayZ:

* Red Pine Mushroom
* Field Mushroom
* Parasol Mushroom
* Oyster Mushroom
* Fly Amanita
* Liberty Cap
* Penny Bun
* Wood Ear
Murky Bay

* Hiking Map
* Tourist Map

## Overview

A small pier at Murky Bay

**Murky Bay** (Russian: Мутный Залив, Mutny Zaliv) is a small bay found west of Chernogorsk.

## General

Murky Bay is sheltered from neighbouring Black Bay by a small cape, with skerries off the coast of the bay itself. The bay was most likely used by fishermen from the southern and south-western coastal areas, with evidence of their activities surviving in the form of clusters of wrecked fishing boats and a small rickety pier. As a result, the bay is only really visited by opportunistic fresh-spawns who seek to scavenge what they can whilst travelling west from Chernogorsk to Balota.
Pear/pt

## Pera

> Pera madura. Não é muito nutritiva, mas é bem doce e saborosa. In-game description
>
>

A Pera é um alimento no DayZ Standalone que é normalmente encontrado sob Árvores de Pera.

## Variantes

* Pera
 (**Crua**)
* Pera
 (**Assada**)
* Pera
 (**Cozida**)
* Pera
 (**Queimada**)

## Informação Nutricional

 **WARNING:** Consumir comida queimada ou podre irá te deixar doente.
Pig Pelt

>
> *Pelt from a pig. Can be tanned for further processing.*  — In-game description
>

The **Pig Pelt** is a type of resource in *DayZ*.

This pelt can be obtained by killing and skinning a Pig using a knife.

## Tanning

* Combine with garden lime to craft **Tanned Leather**.

10% - 30%4

## See Also

* Hunting
* Crafting
* Tanned Leather
* Pig
Pavlovo

## Overview

A View of Pavlovo

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Pavlovo.*
**Pavlovo** is a small town in western Chernarus, north of Kamenka mostly known for its military base.

## General

The town is well as a waypoint between the coast and Zelenogorsk where they can get to a supermarket or the adjacent military facility there. The town itself has its own supermarket and water pump, nothing really sets it out from the countless other small towns that have the same.

The military base to the southeast of the town among the trees contains loot perhaps more valuable than the town itself, but Pavlovo is a good source of residential items.

## Trivia

* In real life, Pavlovo is the name of more than 50 villages in Russia, as well as a neighborhood in Sofia, Bulgaria. It is also the name of a bus factory (Pavlovo Bus Factory, PAV).
* Spelled *Pawłowo* it's the name of 13 villages in Poland.
PO-X Antidote

>
> *The label is worn. The only readable parts are the letters "PO-X" and a drawing that displays how to use the injector. Remove the cap and push hard against the skin.*  — In-game description
>

Used on survivors who are ill with Gas Poisoning from a Contaminated Zone. It will instantly wake an  Unconscious survivor. Its other effects are based on the current survivors stage of Gas Poisoning. If a survivor is within stage 1/2 then it will instantly cure the survivor of the illness. If the survivor is within stage 3, it will set the illness back into stage 2.

## Trivia

* As a PO-X Antidote adds 100 shock to the player, it can be used as an **expensive** Epinephrine Auto-Injector to wake  Unconscious players.
Pustoy Ridge

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* Hiking Map
* Tourist Map

## Overview

A view of Pustoy Ridge

Pustoy Ridge (Russian:Пустой Хребет, translated as Empty Ridge) is directly east of Staroye, and has a much better view of the town than you do from Baranchik. It is a smaller hill with a fair amount of tree cover and also borders the western edge of Msta, which is connected to Staroye via a pass that crosses the mountain.
Power Lines

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*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Power Lines.

**Power lines** are a way to navigate the countryside of Chernarus. The network consists of a power plant, sub-stations, and high voltage transmission lines (the really tall ones) which go across nearly the entirety of Chernarus. Following power lines is a sure way to eventually find a town if you are lost.

## General

The network begins at the power plant in Elektrozavodsk, eventually splitting into three and then five different routes. The first two lines head west going past Prigorodki, Dubovo, and Novoselky where one splits off to meet a sub-station outside Vysotovo; from there a line goes north to join with the original and travels past Kozlovka and Drozhino, meeting at a sub-station outside Zelenogorsk; two lines split from this sub-station; one goes northwest to the power dam while the other line runs from the sub-station, across the north passing Pogorevka, Novy Sobor, and Dubrovka, ultimately terminating at an end station in Berezino.

The third mainline by itself heads north past Topolka Dam then splits: one line runs northeast past Msta and terminates at an end station in Solnechny; the other goes northwest past Staroye and Shakhovka, terminating at an end station in Gorka.

(version 1.04)
RPG-7 Bipod

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

>
> *Description will come soon.*  — In-game description
>

The **RPG-7 Bipod** is a weapon attachment in *DayZ*. It has not yet been implemented.
Pioneer

>
> *The Pioneer is a versatile, accurate and light-weight bolt-action rifle, used by the special police units. Uses 5.56x45mm rounds.*   — In-game description
>

The **Pioneer** is a rifle in DayZ. It was introduced in the 1.12 Experimental patch on 1st April 2021.

## Overview

The Pioneer is a unique rifle because it has a detachable box mag and flip-up iron sights, but can also accept any optic which fits on a picatinny rail.

For a full overview of the gun and stats, check out Wobo's site on the **Pioneer**

## Attachments

Weapon attachments are any accessories or devices that attach to a firearm in order to add, improve or modify the weapon's functionality or performance. In DayZ Standalone these attachments take the form of sights/optics, handguards, buttstocks, muzzle devices, barrel and handguard attachments and gun wraps.

### Magazines

5rd Pioneer Mag

 ###  Sights and Optics

Baraka Sights

Combat Sights

RVN Sights

ATOG 4x32 Scope

ATOG 6x48 Scope

NV-PVS4 Scope

 ###  Muzzle

Standardized Suppressor

Plastic Bottle Suppressor

 ###  Wraps

Ghillie Rifle Wrap

## Trivia

* The rifle seems to be based on its real life counterpart Steyr Scout Rifle, and is referenced as such in the files. The Steyr Scout notably has a functional bipod built into the body, however this is currently not functional in-game. Using admin tools to spawn the Scout in Alpha 0.62, however, an option was functional to deploy the bipod legs.
* The Pioneer was previously shown as a work-in-progress on Feb 16, 2016.
* The Pioneer was previously found in the files to be chambered in .308 Winchester, but was changed to 5.56mm at some point during patch 0.61. Additionally the rifle was also previously found in the files to have green furniture, whereas the final weapon is only in a more-muted black. The bolt handle was also changed from the early 'butterknife' to the enlarged round tip sometime before full release.
* The two map-specific variations of the base weapon feature small metal decorations with either a Chernarussian coat of arms or Livonian police emblem engraved. The base model has smooth decorations. These are also not featured on the real life counterpart of the rifle.
* The *Pioneer* namesake may originate from YouTuber Ian McCollum of Forgotten Weapons' popular video on the real world rifle, in which he compares the Steyr Scout to an early U.S frontiersman's rifle in its use cases, and a possible synonym of frontiersman is a pioneer.

1. ↑ https://www.youtube.com/watch?v=qucXL7GzoVg
Repeater Carbine

>
> *Seven-shot lever-action carbine, fed from an internal magazine. Proven and reliable, with a dash of the Old West style. Uses .357 rounds.*   — In-game description
>

The **Repeater Carbine** is a lever-action rifle. It uses .357 Rounds as its ammunition.

## Overview

For a full overview of the gun and stats, check out Wobo's site on the **Repeater Carbine**

## Attachments

Weapon attachments are any accessories or devices that attach to a firearm in order to add, improve or modify the weapon's functionality or performance. In DayZ Standalone these attachments take the form of sights/optics, handguards, buttstocks, muzzle devices, barrel and handguard attachments and gun wraps.

###  Muzzle

Plastic Bottle Suppressor

 ###  Wraps

Ghillie Rifle Wrap

## Trivia

* The **Repeater Carbine** is based on the Winchester Model 1892 lever-action rifle.
Sawed-off Revolver

>
> *Sawed-off six shot double-action revolver. Compared to pistols, it's relatively slow to load and requires frequent maintenance. On the plus side, it can deliver exceptional damage at short to medium ranges. Uses .357 rounds.*   — In-game description
>

The Sawed-off Revolver is a sawed-off revolver in DayZ. Created from a Revolver and a Hacksaw, the Sawed-off Revolver is a concealable sidearm chambered in .357 Rounds.
SSG 82

> A bolt-action sniper rifle fed from a detachable magazine. Designed to be used by law enforcement in urban environments. Uses 5.45x39mm rounds. In-game description
>
>

The gun is based on the East-German "Scharfschützengewehr 82", SSG82 in short, by "Fahrzeug- und Jagdwaffenwerk Ernst Thälmann in Suhl". It was used by the state police for counter terrorist purposes. The SSG82 was the result of an order made by STASI chief Erich Mielke. The rifle fires a relativly small caliber compared to other sniping rifles of that era, the M74 cartridge.

## Attachments

* Wraps
* Suppressors
* Magazines

 **Wrap**

Ghillie Rifle Wrap

 **Suppressors**

Plastic Bottle Suppressor

 **Magazines**

5rd SSG 82 Mag
Rify

* Hiking Map
* Tourist Map

## Overview

**Rify** (Russian: Рифы, translated as "Reef") is a cape extending into the Green Sea between Berezino and Svetloyarsk on the east coast of South Zagoria, Chernarus.

## General

The south-facing side of Rify is particularly rocky, and most likely explains why a large ship ran aground here. Adjacent to the south-west is a medium-sized area of marshland, along with several large lifeboats, suggesting that the crew of the aforementioned ship were able to successfully evacuate and possibly survive long enough to make it ashore. This general area, extending from the shipwreck to the marshland, is  contaminated with PO-X gas; survivors will need to procure a full set of NBC clothing and a suitable gas mask should they desire to explore the contaminated zone unhindered.

The central and northern portions of Rify are a lot less remarkable, consisting mostly of forest and generic shoreline.

## Gallery

* North-facing side of Rify
Sheath

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> Sturdy knife sheath, made from reinforced fiber mesh. Can be hung from the belt. In-game description
>
>

The **Sheath** is a belt attachment in *DayZ* that can slot one knife of the following: Combat Knife, Hunting Knife, KA Bayonet, Kitchen Knife, M4-A1 Bayonet, or the Steak Knife.
Shaving

**Shaving** is a feature in *DayZ* that allows Players to shave their face. This feature was added to encourage Survivors to value their characters life and show the length of a characters life.

The following items are tools that can be used for the purposes of **shaving**:

* Cleaver
* Combat Knife
* Hunting Knife
* Stone Knife
* Kitchen Knife
* Machete
* Steak Knife
* Fange
* Crude Machete
* Kukri
* Oriental Machete

## Beard stages

* Boris
* Cyril
* Denis
* Elias
* Francis
* Guo
* Hassan
* Indar
* Jose
* Kaito
* Lewis
* Manua
* Mirek
* Niki
* Oliver
* Peter
* Quinn
* Rolf
* Seth
* Taiki
Sewing Kit

> A pocket-sized universal sewing kit comes handy for patching various clothes, maybe people with gashes.In-game description
>
>

The **Sewing Kit** is a type of equipment in *DayZ*.

It is a repair kit that allows the survivor to restore lost durability on Clothing items in ***Damaged*** or ***Badly Damaged*** condition to ***Worn*** condition.

To use the Sewing Kit: the player must hold the item that needs to be repaired in the hands and drag the Sewing Kit to the ***Combine*** slot then hold down the left mouse button to repair the item.

This item can be used a limited number of times, since its condition will degrade with each use.

The sewing kit can also be used to stop bleeding by dragging the kit to your hands and select ***Stitch Self Up*** to stop the bleeding. However, this has a high chance to cause a Wound Infection.
Skalisty Strait

* Hiking Map
* Tourist Map

## Overview

Voron overlooking Skalisty Strait

**Skalisty Strait** (Russian: Скалистый Пролив, Skalisty Proliv, translated as "Rocky Strait") is a small stretch of water separating Skalisty from the coast near Cape Krutoy.

## General

The strait is littered with many small islets and rocky outcrops, which can be used to a survivor's advantage should they decide to take the swim over to Skalisty. To the east, where the strait meets the Green Sea, is situated the unofficially named "Paradise Rock"; the western approach merges with Green Bay to form a large sheltered body of water between Elektrozavodsk, Kamyshovo and Skalisty.
Skyrider

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Skyrider** is a 1918 novel by Bertha Muzzy Sinclair or Sinclair-Cowan, née Muzzy (November 15, 1871 – July 23, 1940), best known by her pseudonym B. M. Bower, was an American author who wrote novels, fictional short stories, and screenplays about the American Old West. Johnny Jewel, a cowboy who becomes an aviator, is the hero of this new story of Western ranch life. It's an engrossing ranch story with a new note of interest woven into its breezy texture.The novel THE THUNDER BIRD follows this.
Prisoner Pants

> Standard issue prisoner uniform pants. They make you stand out in the crowd, it is not very warm or practical. In-game description
>
>

**Prisoner Pants** are an item of clothing in *DayZ*. These were the standard issue of prisoners held on Prison Island.

## See Also

* Prisoner Cap
* Prisoner Jacket
* Chernarus Police Department
Fire Extinguisher

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

>
> *The instructions read: 1. Hold upright. Pull ring pin. 2. Start back 10 feet. Aim at base of fire. 3. Squeeze lever. 4. Sweep side to side. Dry chemical powder type.*  — In-game description
>

The **Fire Extinguisher** was a piece of equipment in *DayZ* which used to function as a weapon. It was later removed and is no longer obtainable in the current build of the game.
Nadbór

## Overview

A View of Nadbór

**Nadbór** is the largest southern city in Livonia and can be located in the south-central region of the map. Everything needed for supplies can be found here.

## General

A city of meandering roads. Nadbór was the main hub for military personal and civilians living in the area to resupply on goods. When the Infected reached the city, it is hard to tell whether the town was caught by surprise or faired well. A last-ditch effort can be seen at the Police Station, where rubble barricades were made by locals. There aren't any roadblocks surrounding the town so one could say the city initially faired well against the Infected. Most likely due to the multiple military bases scattered around the town. For this reason, Survivors should use caution. The majority of Bandits and Survivors look to this town for resupplying food, water, medical supplies, and even military loot. The city center has mangled roads and a dangerous Water Pump that leaves you exposed on almost all sides. Clearing buildings is a necessity before filling up your Canteen with water. The close west and further east side of Nadbór houses a couple of small military bases. A solo Civilian Barracks can also be found in the ruined village of Drewniki just north Nadbór. There are no other cities nearby and many Survivors are forced to scavenge here. The Fire Station is one of the largest points of interest in this town, for having a Firefighter Jacket and Firefighter Pants can prove vital to surviving the cruel rains of Livonia. Recently, as of 1.19, the old industrial area on the outskirts of the town have been completely destroyed and instead converted into a large quarry including a massive industrial factory in its place. The new area is known for spawning high tier explosives and even the chance to spawn a grenade launcher in one of the military barracks.

## Buildings of Interest

* Police Station
* Fire Station
* Medical Center
* Gas Station
* Churches
* General Store
* Camping Areas - Mini Cabins (1)
* Factories
* Military Headquarters (2)
* Two-Storey Barracks (2)
Sea Chest

> A spacious storage box. Quite heavy, but seems to be durable. In-game description
>
>

The **Sea Chest** is a large storage container in *DayZ*. Although it does not have the storage capacity of an Oil Barrel or tents, the Sea Chest is able to be buried in an **Underground Stash** making it much harder for bandits to find and raid.

**Tip** You can bury them in cemeteries on top of a grave and it becomes undetectable.

## See Also

* Oil Barrel
* Wooden Crate
Power Station

**Reupload**

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*You can help DayZ Wiki by uploading an improved version of this image.*
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

## General

### Locations

Cities, Towns,
Military Bases, Camping Areas

## Structure

### Entrances

2

A **Power Station** is a type of industrial building in DayZ, found all across Chernarus and Livonia.
Red 9 Buttstock

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

>
> *Wooden buttstock/holster combo for Red9 pistol.*  — In-game description
>

The **Red 9 Buttstock** is a weapon attachment in *DayZ* for the Red 9.
Oreshka Pass

* Hiking Map
* Tourist Map

## Overview

Oreshka Pass bending its way down to Shakovka

**Oreshka Pass** (Russian: Перевал Орешка, Oreshka Pereval, translated as "Nut Pass") is a hill pass located west of Baranchik in south-eastern area of South Zagoria.

## General

Oreshka Pass is formed by Baranchik to the east and another (unnamed) hill to the west, allowing a single paved road to connect the villages of Staroye and Shakovka. A large power line originating from Elektrozavodsk cuts through the middle of the pass and can be reliably used to reach the town of Gorka further north. Half-way down the pass there is also a rest point for hikers travelling along the red hiking trail, from Nad Mstoy via Baranchik, and the blue hiking trail, between Polyana and Kumyrna.

The only source of loot in the area is a single deer stand found on the western edge of the pass in a treeline.

## Gallery

* Road splitting off from the Staroye-Guglovo road through the pass to Shakovka.
* Baranchik (right) and and unnamed hill (left).
* Hiking rest point approx. halfway down the pass, with a trial leading up to Baranchik.
* The entrance of the pass from the exit of Shakovka.
* The pass as seen from the west, with Baranchik in the background.
* The road running through the pass.

## See Also

* Baranchik
* Staroye
* Shakovka
Shipwreck

**CAUTION:** Beware of ledges, stairs, and gas as these are all factors that can lead to a Survivors demise.

**Shipwreck** is a unique "building" surrounded by cargo containers in *DayZ*. Located just north of Berezino, the Rify Shipwreck is one of two static gas zones located within Chernarus. The other static gas zone being at Pavlovo Military Base. To loot the ship without injury or sickness, a survivor will need a full NBC outfit as well as a gas mask with a gas mask filter. The destroyed ship will spawn some of the rarest military gear, such as 40mm Gas Grenades that can be loaded into a M79. The shipwreck has been long speculated in Chernarus as one of the places where the infection first began, although nothing has be confirmed.

## See Also

* Rify
* Berezino
* Pavlovo Military Base
* Gas Poisoning
Sledgehammer

>
> *Flat metal head can apply more force than other hammers, due to its large size. Certainly useful for various demolition purposes.*  — In-game description
>

The **Sledgehammer** is a tool that can also be used as a blunt weapon in *DayZ*.

Its relatively high health, shock and bleeding damage makes the Sledgehammer a versatile melee weapon to use in melee combat.

An unused, pristine Sledgehammer can mine 16 Stones before becoming ruined.
Pride and Prejudice

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Pride and Prejudice** is a novel by Jane Austen, first published in 1813. The story follows the main character, Elizabeth Bennet, as she deals with issues of manners, upbringing, morality, education, and marriage in the society of the landed gentry of the British Regency. Elizabeth is the second of five daughters of a country gentleman, Mr. Bennet, living in Longbourn.

The novel is set in England in the early 19th century and tells the story of Mr. and Mrs. Bennet's five unmarried daughters after two gentlemen have moved into their neighborhood: the rich and eligible Mr. Bingley, and his status-conscious friend, the even richer and more eligible Mr. Darcy. While Bingley takes an immediate liking to the eldest Bennet daughter, Jane, Darcy is disdainful of local society and repeatedly clashes with the Bennets' lively second daughter, Elizabeth.
Pustoshka

## Overview

A View of Pustoshka

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Pustoshka.*
**Pustoshka** is a village on the larger side, southwest of Vybor and north of Sosnovka.

## General

Whilst not meeting the 'town' prerequisite of dense rowhouses or other services, Pustoshka offers plenty of buildings to loot including a supermarket and several garages. There are also two churches, a graveyard, a water pump, and a fuel station to the south.

Although the town itself is moderately sized and offers decent loot, it frequently gets passed-over by travelers due to its proximity to other, much more valuable loot locations like Vybor, the military base near Veresnik, and Vybor Air Base. That being said, players should exercise caution when in the area.

## Buildings of Interest

* Supermarket
* Churches (2)
* Fuel Station

## Gallery

* Aerial view of Pustoshka

## Trivia

* The name has no direct translation into English.
* In the real-life Pustoshka is name of many villages and towns in Russia.
Police Car

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

The **Police Car** was a static vehicle wreck and dynamic event in *DayZ*. They spawned randomly at set positions all over Chernarus as wrecks much like Helicopter Crash Sites, although potentially easier to come across. They commonly spawn police loot including Pioneer rifles, Mlocks and Skorpions, along with their corresponding magazines and ammunition. Before the outbreak they were used by the Chernarus Police Department.

**Note:** The static police car was replaced by the updated Abandoned Olga 24 (Police) in update 1.09.
Sardines

> Small salt-water fish. If you have a bunch of them, you can even get a full meal's worth. In-game description
>
>

**Sardines** are an animal in DayZ, living in the Green Sea that forms the coast of Chernarus. They can be caught using a Small Fish Trap or Fish Net Trap.

Sardines can be used as a source of food, although eating them raw may give you salmonellosis. Due to their size, they **cannot** be skinned or prepared like carp or mackerel.

## Nutritional Information

 **WARNING:** Consuming burned or rotten food will make you sick.
Radar Cap

> A warm hat that covers most of the head, including ears and forehead. In-game description
>
>

Suffering the same failings as all knit caps (inability to wick moisture, poor protection), the **Radar Cap** is useful only for prestige and as beginning gear. Commonly known as the 'Jeep Cap' used by the United States Military in night operations.

## Gallery

* Radar Cap (Black)
* Radar Cap (Blue)
* Radar Cap (Brown)
* Radar Cap (Green)
* Radar Cap (Red)

## Trivia

The name "Radar Cap" is likely a nod to the character "Radar" (named so for his excellent hearing) from the hit 1970s TV show, M\*A\*S\*H, in which he wears this style of knit cap in brown.
Shakovka

## Overview

A View of Shakovka

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Shakhovka.*
**Shakovka** is a village situated north of Staroye and east of Guglovo.

## General

Although the loot alone is not worth the trek, the town is somewhat remote and there is very little threat to most players here.

This area contains only residential buildings. Players in search of loot are better off heading south to Staroye.

## Gallery

* Aerial view of Shakovka

## Trivia

* Spelled *Szachowo* it's the name of a village in Masovian Voivodeship, Poland.
* Like many other settlements renamed in 1.0, the road signs marking the settlement continue to display the old spelling of the village - **ШАХОВКА** (*Shak**h**ovka*).
Radiator (Truck)

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

> ...In-game description
>
>

The **Radiator (Truck)** is a vehicle repair component in *DayZ*. It has not yet been implemented.
Pumpkin

> A large pumpkin, pride of any gardener. Can be sliced for consumption or further preparation. In-game description
>
>

**Pumpkin** is a type of food in *DayZ*.

Once a pumpkin has been harvested, it is possible to carve it into two edible (2x2) pieces of Pumpkin Slices using a knife. The Full pumpkin can no longer be eaten.

## Variants

* Raw
* Rotten
* Jack-O-Lantern

## Halloween 2017

As part of the 0.62.142502 update on October 18th, Pumpkins were re-modeled as Jack-o-Lanterns. They are the same size and shape as a regular Pumpkin, but have two eyes and a mouth carved out of one side and a faux carve line around the top as well. They emit light as a light source, and their light output is shaped like the eyes and mouth carved on the front.

## Crafting

Obtaining Seeds

Slicing
Revolver

* Revolver
* Sawed-Off

> Six shot double-action revolver. Compared to pistols, it is relatively slow to load and requires frequent maintenance. On the plus side, it can deliver exceptional damage at short to medium ranges. Uses .357 rounds. In-game description
>
>

## Overview

The **Revolver** is a double-action revolver with a 6-round capacity. Chambered for the high caliber .357 Rounds it can deliver a lot of damage, although at relatively short effective range. Compared to the FX-45, the Revolver deals more damage with same accuracy. However, it is louder, has a slower rate of fire, and has less then half its ammo capacity. The magnum cylinder is slow to reload as each chamber has to be loaded manually. However, the fact that it does not require a magazine to load more than one round can be a major advantage.

Any rounds loaded into the Revolver begin at one to the left of the top, the last chamber. After loading an empty cylinder a cocked hammer will drop the hammer on the current chamber firing only the last chamber, and therefore will fire only fully loaded. However, with the hammer down the double action pull will rotate the cylinder and fire the first chamber, and so will fire with any number of rounds loaded.

Pressing the reload button will cock the hammer if not cocked already.

For a full overview of the gun and stats, check out Wobo's site on the **Revolver**.

## Trivia

* The Revolver is based on the Colt Python double-action revolver, and is subsequently also chambered in the same ammunition, .357. The Revolver found in-game uses the most common and popular variant of the Python - a 6-inch barrel, while other lengths are available in its real-world counterpart.
* The Revolver was first introduced as the **Magnum** in the 31st December 2013 v0.30.113925 Alpha patch, which fixed its inability to spawn from its supposed addition in v0.30.113860, a week and a half before.
* It was subsequently removed alongside its speedloader and ammunition, and nearly every weapon in the game, upon the new player controller's introduction in Experimental patch 0.63 on 14th June 2018. The **Magnum** was eventually reimplemented as the **Revolver** in Experimental patch 1.09.153337 on 18th August 2020. The model was updated upon reimplementation, updating textures and the model partially. Most notably in the texture, the grip's Colt seal is replaced by a rhino and the engraved "PYTHON .357" is removed, and the model is smoothed with increased vertexes, notably around the trigger guard.
* The weapon's ejector and cylinder use individual models attached to the main model via proxy, being the only weapon in the game to do so.
Sawed-off BK-12

> Sawed-off old break-action shotgun, also known as ""Spartan"". Very effective deterrent against wildlife and other threats. Chambered in 12ga. In-game description
>
>

The **Sawed-off BK-12** is a shotgun in *DayZ*. It was added in Update 1.19, and can be crafted by sawing off a BK-12 with a Hacksaw or a Hand Saw.
Map of E Chernarus

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

The **Map of E Chernarus** was a lootable piece of the overall map in *DayZ*. Players were required to assemble a compatible grouping of four quarters or two halves in order to form a complete Map.

**Original Description:** Tourist map of the E region of Chernarus. Shows all the roads, buildings, points of interest and terrain.
Rogovo

## Overview

A View of Rogovo

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Rogovo.*
**Rogovo** is a smaller village in southwestern Chernarus. It lies directly northeast of Pogorevka and Green Mountain and going northeast will take you to Stary Sobor.

## General

The town itself contains one water pump and a general store. Combined with the somewhat-centralized location of the town, it is possible that you will run into other players here as they make their way inland to military installations.

## Gallery

* Aerial view of Rogovo

## Gallery (0.61)

As part of the 0.61 update, Rogovo was redesigned to feature a new layout and a military-style roadblock in the center of town. For unknown reasons, these changes were reverted as part of the 0.62 update that followed.

## Trivia

* Spelled *Rogowo* it's the name of almost 20 villages in Poland.