recursal/Fanatic-Fandom huggingface dataset:
Fext Form

## Also Known As

* Fekst Form/Fekst Mimicry

* Fest Form/Fest Mimicry

* Fext Mimicry

## Description

This is the ability to have or psychically assume the form of a Fext.

## Uses/Applications (Pros)

One with this ability could have or psychically assume the form of a dead (and in some cases, decaying) version of oneself. In addition, one could often access an enhanced physique, as well as superhuman traits (strength, durability, metabolism, senses, reflexes, agility, accuracy, dexterity and awareness). Furthermore, one could withstand pain, as well as the need to eat, to sleep, to rest or to breathe. One could also withstand physical injury (or, in some cases, recover from physical injury with speed and efficiency beyond human norms). One could even psychically access the ability to harness magical energy.
Emotion Shifting

## Description

This is the ability to psychically control one's own emotional state.

## Uses/Applications (Pros)

One with this ability could psychically alter one's emotions to whichever emotions are most effective to handle a given situation (ie from nervous to calm, to pass a lie detector test). In addition, one could psychically amplify one's current emotions to levels most effective to handle a given situation (ie higher anger to defeat a foe in combat). Furthermore, one can psychically suppress one's current emotions to levels most effective to handle a given situation (lower guilt to make a hard decision). One can also psychically limit what others perceive from within one's mind (ie only happy thoughts, angry thoughts, etc), at will. One can even psychically access any other potential abilities, that would otherwise be limited to certain emotions.
Energy Generation

## Also Known As

* Energy Discharge/Energy Emanation/Energy Emission/Energy Exudation/Energy Projection

* Ergogenesis/Ergopoeia/Energogenesis/Energopoeia

## Description

This is the ability to physically produce or psychically form a given type of energy.

## Uses/Applications (Pros)

One with this ability could generate electrical energy to power an electronic device or shock a target, at will. In addition, one could generate heat energy to cook food. or keep warm in cold weather or burn a target, at will. Furthermore, one could generate light to see in darker environments, blind a target or burn a target, at will. One could also generate magnetism to attract or repel metal targets, or affect electronics, at will. One could even generate, in some cases, generate a supernatural form of energy (ie psychic, magic or divine), at will.
Fear Inducing

## Also Known As

* Fear Effect/Fear Factor

* Intimidation/Psychic Intimidation

* Menace/Menacing/Psychic Menace/Psychic Menacing

* Phobia Effect/Phobic Effect

* Psychic Threat

## Description

This is the ability to psychically cause subjects to experience fear.

## Uses/Applications (Pros)

One with this ability could psychically generate a threatening aura around oneself (and/or physically produce a fear inducing substance), at will. In addition, one could psychically make subjects fear the nearest object or subject in proximity, at will. Furthermore, one could psychically make subjects fear the next object or subject they encounter after the power has targeted them, at will. One could also, in some cases, psychically make subjects recall a past fearful experience (and/or hallucinate a fear experience), at will. One could even psychically program subjects' minds with a generally fearful personality, at will.
Graphite Manipulation

## Description

This is the ability to psychically control graphite.

## Uses/Applications (Pros)

One with this ability can psychically move sources of graphite as though by Telekinesis, at will. In addition, one can psychically alter the size, density and other properties of graphite, at will. Furthermore, one can psychically shape graphite into tools and constructs, at will. One could also psychically break, mend and fuse sources of graphite, at will. One could even psychically tap graphite's supernatural properties, at will.
Gyrokinesis

## Also Known As

* Gravikinesis/Gravitokinesis

* Gravitation Control/Gravitation Manipulation

* Gravitational Control/Gravitation Manipulation

* Graviton Control/Graviton Manipulation

* Gravity Control/Gravity Manipulation

## Description

This is the ability to psychically manipulate gravity and related phenomena.

## Uses/Applications (Pros)

One with this ability can psychically amplify ambient fields of gravity (increasing the weight of matter or the weight of force exerted on it), at will. In addition, one can psychically reduce or suppress ambient fields of gravity (decreasing the weight of matter or the weight of force exerted on it), at will. Furthermore, one can psychically amplify, reduce/suppress the effect of gravity that one exerts (ie increasing apparent strength and agility, allowing levitation and flight, etc), at will. One can also psychically generate and manipulate natural gravitational phenomena (ie gravitational vortexes, gravity wells), at will. One could even psychically shape gravitons into weapons, tools and other constructs, at will.
German Form

## Description

This is the ability to have or psychically assume the form of a German.

## Uses/Applications (Pros)

One with this ability could have or psychically assume a spiritual form, as well as rendering oneself unseen, untouchable and unheard. In addition, one can psychically propel oneself through the air, as well as floating mid-air, standing/walking on clouds and passing between dimensions (ie Elemental Planes, Astral Realm). Furthermore, one could psychically impart moisture into the environment where one walks. One could also psychically perceive weather patterns. One could even psychically cause oneself to die to cause, alter or withhold the onset of rainy weather, and raise from death after affecting the rain.

## Trivia

* The name is pronounced "Yer-Mon", not "Jer-man" like a native/citizen of Germany.
Galeanthropy

## Also Known As

* Galeanthrope Mimicry/Galeanthrope Form

* Galeanthropic Effect/Galeanthropic Force/Galeanthropic Power/Galeanthropism

* Galeanthropic Form/Galeanthropic Mimicry

* Galeanthropic Shapeshifting/Galeanthropic Transformation

* Shark Therianthropy/Squaloid Therianthropy

* Wereshark Form/Wereshark Mimicry/Weresharking

## Description

This is the ability to supernaturally assume the form of a shark and/or a wereshark.

## Uses/Applications (Pros)

One with this ability could psychically assume the form of a shark, often via the power of the full moon. In addition, one could psychically assume the anthropomorphic form of a shark (a wereshark), often via the power of the full moon. Furthermore, one could perhaps psychically assume traits of a shark, at will. One could also psychically assume a form that combines traits from various breeds of shark, at will. One could even transmit this supernatural ability by a bite, a scratch or the like, at will.

## Weaknesses/Limitations (Cons)

As defined under Therianthropy, with the addition that certain objects, subjects or situations specifically relevant to sharks (ie blood, raw meat, swimming) may also provoke involuntary emergence of shark traits.
Gender Shifting

## Description

This is the ability to psychically alter the physical traits of one's apparent gender.

## Uses/Applications (Pros)

One with this ability can psychically change one's physique/sex organs from those of a male to a female, at will. In addition, one can psychically change one's physique/sex organs from those of a female to a male, at will. Furthermore, one can psychically change, to a degree, the size, shape and other features of one's sex organs/sex identifiers, at will. One can also psychically change one's physique to feature both female and male physical sex identifiers (or bearing no sex identifiers), at will. One could even, in some cases, psychically assume a form of a different age or species, as long as it does not match one's current gender.

## Weaknesses/Limitations (Cons)

Among the luckiest Gender Shifters have the ability to alter age and species, for maximum infiltration in a given environment. Changing to a particular gender might even grant them access to unique abilities. However, being realistic, a Gender Shifter ought not get their hopes up.

Gender Shifters do not often have a great deal of range for their shifting powers. Most commonly, the power manifests as the user simply transforming into an other-gendered counterpart of their innate biological sex. For those so limited, Gender Shifters naturally have a bit of disadvantage in terms of disguise options. They would only have about four forms to choose from (male, female, transgendered, intersex and genderless).

Not to mention, particularly unfortunate Gender Shifters might also have a slow and/or painful transition between biological sexes.
Death-Force Bolts

## Also Known As

* Death Bolt Generation/Death Bolt Projection/Death Bolt/Death Bolts

* Death Volley Generation/Death Volley Projection/Death Volley/Death Volleys

* Death-Force Bolt Generation/Death-Force Bolt Projection/Death-Force Bolt

* Death-Force Volley Generation/Death-Force Volley Projection/Death-Force Volley/Death-Force Volleys
Ferrokinesis

## Also Known As

* Iron Control/Iron Manipulation

* Siderokinesis

## Description

This is the ability to psychically manipulate iron.

## Uses/Applications (Pros)

One with this ability can psychically move iron about as though by Telekinesis. In addition, one can psychically alter the luster, texture, density, fluidity, temperature and other properties of iron, at will. Furthermore, one can psychically induce or prevent rusting, at will. One can also psychically shape iron into tools and constructs, at will. One could even psychically control iron alloys, at will.
Goblin Form

## Description

This is the ability to have or psychically assume the form of a Goblin.

## Uses/Applications (Pros)

One with this ability could have or psychically assume a physical size and frame shorter and/or thinner than human norms. In addition, one could have or psychically assume a powerful set of fangs (perhaps tusks) and claws. Furthermore, one could access a mind more cunning than human norms. One could also access dexterity and reaction time beyond human norms. One could even psychically access the ability to harness magical energy (ie Demonic magic, Elfin magic, Fairy magic).

## Weaknesses/Limitations (Cons)

Goblins are fairly short and scrawny, relative to human size and frame. And not all Goblins can do Magic, to make up for their squat stature (in fact, most cannot).
Gestalt Abilities

## Description

This is the ability to psychically access new power types and/or levels via contact with others.

## Uses/Applications (Pros)

One with this ability could psychically access a previously nonexistent power, when in contact with another. In addition, one could psychically access a latent power, when in contact with another. Furthermore, an existing/available may be amplified, when in contact with another. One could also psychically access a change in the way a power manifests, when in contact with another. One could even psychically access a new power (or power set) at the expense of losing a previous one, when in proximity to another.
Friday Personification

## Also Known As

* Friday Avatarism/Friday Embodiment/Friday Incarnation

## Description

This is the ability to serve as the physical embodiment of the concept of Friday.

## Uses/Applications (Pros)

One with this ability will likely be born (and or die) on a Friday. In addition, one could, in some cases, psychically perceive past, present and/or future events that take place on Fridays. Furthermore, one could psychically perceive, communicate with and/or compel subjects born on Friday, at will. One could also psychically time travel to past or future Fridays, at will. One could even psychically cross over into other dimensions where it is Friday, at will.
Gigaphase Effect

## Description

This is the ability to psychically pass intangibly through relatively larger bodies of matter.

## Uses/Applications (Pros)

One with this ability could psychically phase through floors, fences/walls and ceilings, at will. In addition, one could psychically phase through large enough obstacles (ie building pillars, trees/bushes, vehicles), at will. Furthermore, one could psychically phase through larger subjects (ie large animals, bigger opponents in combat), at will. One could also psychically phase through targets that have less mass or lower density, but are taller and/or wider than oneself, at will. One could even psychically phase through targets that are shorter and/or narrower, but have more mass or greater density than oneself, at will.

## Similar/Related Abilities

* Intangibility

* Nanophase Effect
Fraternal Knowledge Mimicry

## Also Known As

* Fraternal Intellect Copying/Fraternal Intellect Imitation/Fraternal Intellect Imitation/Fraternal Intellect Mimicry

* Fraternal Intelligence Copying/Fraternal Intelligence Imitation/Fraternal Intelligence Imitation/Fraternal Intelligence Mimicry

* Fraternal Knowledge Copying/Fraternal Knowledge Imitation/Fraternal Knowledge Imitation
Fourth Wall Awareness

## Also Known As

* Breaking the Fourth Wall

* Fourth Wall Breaking/Fourth Wall Detection/Fourth Wall Perception/Fourth Wall Recognition/Fourth Wall Sense/Fourth Wall Sensing

## Description

This is the ability to perceive the state of being a fictional character.

## Uses/Applications (Pros)

One with this ability can perceive the subjects responsible for writing or otherwise creating the story in progress, as well as those reading or watching said story, at will. In addition, one can perceive the genre of the story being told, and how to exploit tropes related to said genre, at will. Furthermore, one can perceive changes made to the story, even to oneself (ie plot holes, retcons, costume redesigns, etc), at will. One can also perceive how much time has passed in the "real world", and changes that have taken place therein, at will. One can even speed or dissociate perceptions, so interactions between oneself and the "real world" are not perceived by fellow characters, at will.

## Similar/Related Abilities

* Alternate Dimension Perception-

* Cartoon Physics-

* Reality Perception-

## Confirmed Users

* Gwendolyn Poole/Gwenpool (Marvel)

* Howard the Duck (Marvel)

* Jennifer Walters/She-Hulk (Marvel)

* Wade Wilson/Deadpool (Marvel)
Fruit Communication

## Description

Ability to communicate with all kinds of fruit, either verbally or telepathically. Fruits will appear intelligent on the level of human and may also have different kinds of personalities.

## Uses/Applications (Pros)

* User is never alone.
* Whole new world of friends.

## Weaknesses/Limitations (Cons)

* Some can be annoying.
* May be cruel to eat fruit with this power.

## Similar/Related Abilities

* Plant Communication

* Telepathy
Geokinesis

**Chance/Likelihood** | Uncommon

## Also Known As

* Earth Control/Earth Manipulation

* Earthen Control/Earthen Manipulation

* Terrakinesis

## Description

This is the ability to psychically manipulate earth.

## Uses/Applications (Pros)

One with this ability can psychically move earth about as though by Telekinesis, at will. In addition, one can psychically alter earth's texture, density, fluidity, temperature and the like, at will. Furthermore, one can psychically induce or prevent natural earthen phenomena (ie sinkholes, quicksand, mudslides, earthquakes, volcanic eruptions), at will. One can also psychically shape earth into tools and constructs, at will. One can even psychically cause ambient sediment to coalesce into earth, out of thin air, at will.

## Weaknesses/Limitations (Cons)

Earth is such a broad name for various related material--it includes soil/dirt, rock, metal, minerals/crystals, sand, and even molten rock and molten metal (ie magma/lava). However, due to the different consistencies of such materials, a Geokinetic is often most skilled in only one or a few of these materials. Most commonly, the user is skilled in the use of dirt or rock, though it may vary depending on the environment they are from.

For example, if a young girl Terra comes from a desert land, she might have an easier time with the dexterity and finesse needed for manipulation of sand, while manipulation of dirt and rock may occur to her as a crude and brutish art, not worth giving extended practice.

Toph Beifong, on the other hand, comes from a richly fertile plain, where there can be found all manner of dirt and rock, as well as sand plains--she even lives within decent distance of jewel quarry, a junkyard, a mine and metal refinery. She takes full advantage of as many earthen materials as are available to her, eventually mastering them all, and more.

## Similar/Related Abilities

* Earth Affinity

* Earth Generation

* Earth Perception

* Geokinetic powers are numerous and highly varied in nature.
Granulation

## Also Known As

* Sand Conversion

* Sand Transmutation/Sand Transmuting

## Description

This is the ability to psychically convert matter into wood.

## Uses/Applications (Pros)

One with this ability could psychically cause solid matter to shift into sand, at will. In addition, one could psychically cause liquid matter to coalesce into sand, at will. Furthermore, one could psychically cause gas and/or plasma to solidify into sand, at will. One could also psychically cause energy to change state to produce sand, at will. One could even psychically change sand into phases of matter other than solid (liquid, gas, plasma) and/or convert sand into its various derivative substances (ie glass, fulgurite), at will.
Gancanagh Form

## Description

This is the ability to have or psychically assume the form of a Gancanagh.

## Uses/Applications (Pros)

One with this ability could often access an enhanced physique. In addition, one could psychically channel hypnotic power through aesthetically appealing features. Furthermore, one could psychically channel hypnotic power through gestures and social interactions. One could also physically and/or psychically generate an addictive substance, which is released via physical contact. One could even psychically access an affinity for fay creatures.
Hallucination Inducing

**Chance/Likelihood** | Rare

## Description

This is the ability to cause subject subject minds to deceive themselves.

## Uses/Applications (Pros)

One with this ability can cause subject minds to fabricate false images (visual hallucinations). In addition, one can cause subject minds to fabricate false sounds (auditory hallucinations). Furthermore, one can cause subject minds to fabricate false tastes (gustatory hallucinations) and/or false smells (olfactory hallucinations). One can also cause subject minds to fabricate false touch sensations (tactile hallucinations), or the like. One can even cause subject minds to fabricate entire false experiences and memories.

## Weaknesses/Limitations (Cons)

* The user merely causes the subject mind to start hallucination (cannot determine the contents of said hallucinations)

* Some users are limited in the type of hallucination they can induce (ie only visual, only auditory, etc)

## Similar/Related Abilities

* Illusion Casting- A counterpart ability wherein the user *can* determine the contents of the subject's sensory deception.
Granokinesis

## Also Known As

* Grain Control/Grain Manipulation

* Granikinesis

## Description

One with this ability can psychically move grains and grain-bearing plants as though by Telekinesis. In addition, one can psychically control the growth of grains and grain plants, at will. Furthermore, one can psychically cause grain plants to release their grains, or withhold them, at will. One can also psychically shape grains and grain plants into certain constructs and tools, at will. One can even psychically convert grains from one species to another, at will.
Geothermal Manipulation

## Also Known As

* Geothermal Control

* Geothermal Energy Control/Geothermal Energy Manipulation

## Description

This is the ability to psychically generate and control thermal energy within the earth.

## Uses/Applications (Pros)

One with this ability can psychically heat bodies of water within the earth, at will. In addition, one can psychically heat bodies of rock and earth (including to the point of turning it into magma), at will. Furthermore, one can psychically move heated groundwater, as though by Telekinesis, at will. One can also

tools constructs

extract heat from within the earth

## Similar/Related Abilities

* Magma Manipulation

* Zeokinesis
Earth Teleportation

## Also Known As

* Earth Teleporting

* Earthen Teleportation/Earthen Teleporting

* Geoportation/Geoporting

* Terraportation/Terraporting

* Terrene Teleportation/Terrene Teleporting

## Description

This is the ability to use earth to facilitate teleportation.

## Uses/Applications (Pros)

One with this ability could teleport simply by physical contact with earth (ie touching or passing through a body of earth), at will. In addition, one could teleport by drawing ambient earth onto or into oneself, at will. Furthermore, one could simply teleport in such a way that generates earth, at will. One could also teleport by transforming into earth, at will. One could even teleport by psychically forming ambient earth into a portal.
Glucokinesis

## Also Known As

* Saccharokinesis

* Sucrokinesis

* Sugar Control/Sugar Manipulation

* Sweet Control/Sweet Manipulation/Sweets Control/Sweets Manipulation

* Zacharokinesis

## Description

This is the ability to psychically manipulate sugar.

## Uses/Applications (Pros)

One with this ability can psychically move sugar about as though by Telekinesis. In addition, one could psychically imbue sugar into (or extract it from) the surrounding environment, at will. Furthermore, one can psychically alter sugar's texture, density, fluidity, temperature and the like, at will. One can also psychically shape sugar into tools and constructs, at will. One can even psychically control products containing sugar (ie canisters, sugary foods/snacks/drinks, agricultural or industrial sugars, etc) as though by Telekinesis, at will.
Fungus Growth

## Also Known As

* Fungal Growth Effect/Fungal Growth Inducing/Fungal Growth

* Fungus Growing

* Fungus Growth Effect/Fungus Growth Inducing

## Description

This is the ability to psychically induce the growth of fungi.

## Uses/Applications (Pros)

One with this ability can psychically cause fungi (molds, yeasts) to grow to great size (even a few times their normal size) and cause them to grow extremely fast. The user can also cause the fungi to grow in nearly any environment.

## Weaknesses/Limitations (Cons)

The user cannot determine what type of fungi they cause to grow. Also, if fungi are made to grow in an environment that is bad for them, then they will respond like any other specimen that has been introduced to that environment.
Fusion

## Also Known As

* Amalgamation/Amalgamation Inducing

* Combination Inducing/Combination/Combining

* Convergence Effect/Convergence Inducing/Convergence

* Melding Effect/Melding

* Mixing Effect/Mixing

* Synthesis Inducing/Synthesis

* Unification

## Description

This is the ability to physically and/or psychically combine two or more masses into a single mass.
Gorgon Form

## Also Known As

* Gorgon Mimicry

* Medusa Form/Medusa Mimicry

## Description

This is the ability to have or psychically assume the form of a Gorgon.

## Uses/Applications (Pros)

One with this ability can have or psychically assume a head of Ophidian Hair. In addition, one could have or psychically assume scaly skin, as well as a forked tongue, fangs, claws and/or perhaps tusks (in some cases, golden wings and/or bronze hands). Furthermore, one could have or psychically assume a serpentine tail (perhaps in place of legs), as well as the ability to psychically perceive, communicate with and command reptiles (in some cases, the ability to generate venom or otherwise mimic snakes). One could also psychically turn subjects to stone by making visual contact. One could even access supernatural properties within the blood (ie Resurrection if drawn from the right side, Death Inducing if drawn from the left; in some cases, Immortality).
Gremlin Form

## Description

This is the ability to have or psychically assume the form of a Gremlin.

## Uses/Applications (Pros)

One with this ability could have or psychically assume a physical size and frame shorter and/or thinner than human norms. In addition, one could have or psychically assume a powerful set of fangs and claws, as well as perhaps scales, fur and/or a tail. Furthermore, one could access strength beyond human norms. One could also access a resistance to the effects of hunger and thirst beyond human norms. One could even psychically access an affinity toward high elevations (ie altitudes achieved by aircraft).
Fungus Conversion

## Also Known As

* Fungal Conversion

* Fungal Transmutation/Fungus Transmutation

## Description

This is the ability to psychically convert matter into fungus

## Uses/Applications (Pros)

One with this ability could psychically cause solid matter into fungus, at will. In addition, one could psychically cause liquid matter to coalesce into solid fungus, at will. Furthermore, one could cause gas and/or plasma to solidify into solid fungus, at will. One could also psychically cause energy to change state to produce fungus, at will. One could even psychically change fungus into phases of matter other than solid (liquid, gas, plasma) and/or convert one species of fungus into another, at will.
Halokinesis

## Also Known As

* Alakinesis/Alokinesis

* Alatokinesis

* Salinokinesis/Salokinesis

* Salt Control/Salt Manipulation

## Description

This is the ability to psychically manipulate salt.

## Uses/Applications (Pros)

One with this ability can psychically move salt about as though by Telekinesis. In addition, one can psychically alter salt's texture, density, fluidity, temperature and the like, at will. Furthermore, one can psychically manipulate products containing salt (ie salt shakers, salty foods/snacks, agricultural or industrial salts, etc), at will. One can also psychically shape salt into tools and constructs, at will. One can even psychically cause ambient sources to coalesce into usable salt deposits, at will.
Glossokinesis

## Description

This is the ability to psychically manipulate the tongue.

## Uses/Applications (Pros)

One with this ability can psychically move the tongues of others as though by Telekinesis, at will. In addition, one can the length and width of the tongue, at will. In addition, one can psychically control the strength, density, elasticity and other qualities of the tongue, at will. One can also psychically control the sensitivity of a tongue to a range of stimuli, at will. One can even psychically sever or heal a given tongue, at will.

## Similar/Related Abilities

* Prehensile Tongue

* Superhuman Taste
Gonokinesis

## Also Known As

* Reproduction Control/Reproduction Manipulation

* Reproductive Control/Reproductive Manipulation

* Sexual Control/Sexual Manipulation

## Description

This is the ability to psychically manipulate the reproductive system and related organs, tissues, processes and phenomena.

## Uses/Applications (Pros)

One with this ability can psychically manipulate male sex organs, as though by Telekinesis, at will. In addition, one can psychically control the size, virility, stamina and other traits of male sex organs, at will. Furthermore, one can psychically manipulate female sex organs, as though by Telekinesis, at will. One can also psychically control the fertility, stamina, cycles and other traits of female sex organs, at will. One can even psychically manipulate, as though by Telekinesis, and affect the traits of intersex organs, at will.
Green Form

## Also Known As

* Green Mimicry

* Viridescent Form/Viridescent Mimicry/Viridescent Shapeshifting

## Description

This is the ability to have or psychically assume a form that is green in color.

## Uses/Applications (Pros)

One with this ability could have or psychically assume the form of a green object, at will. In addition, one could have or psychically assume the form of a green plant or animal, at will. Furthermore, one could have or psychically assume the form of a green humanoid, at will. One could also have or psychically assume the form of a green version of a non-green object or subject, at will. One could even psychically psychically assume a form composed of a green-colored substance and/or energy, at will.
Gravitation

## Description

This is the ability to psychically cause oneself and/or other matter to exert a stronger gravitational pull.

## Uses/Applications (Pros)

One with this ability can psychically draw oneself to the ground to avoid being knocked down or carried away, at will. In addition, one can psychically draw available objects to oneself, for quick and convenient access, at will. Furthermore, one can psychically draw oneself to surfaces to assist with climbing or scaling, at will. One could also psychically cause surfaces to draw matter unto them (ie aid or hinder walking, running, etc), at will. One could even psychically cause others to draw matter unto them (ie being drawn to a surface, attracting objects to hinder their motion, etc), at will.

## Similar/Related Abilities

* Gyrokinesis- This ability can is more varied than Gravitation, allowing one to also decrease gravitation or prevent/stabilize gravitational flux (rather than merely amplifying the gravity an object, subject or surface exerts).

* Levitation- The opposite number of this ability.
Formic Communication

## Also Known As

* Ant Communication

* Ant Omnilingualism/Formic Omnilingualism

* Antspeak

* Formilingualism

* Myrmecopathy

## Description

This is the ability to physically and/or psychically perceive, communicate with and/or command ant species.

## Uses/Applications (Pros)

One with this ability can psychically identify the presence, location, motions, number, breed, age, gender and health status of ants (ie fire ants, bullet ants, bomber ants, carpenter ants, leaf cutter ants, harvester ants, honeypot ants), at will. In addition, one could psychically perceive messages conveyed in the behaviors (ie chemical output) of ants, at will. Furthermore, one could psychically project thoughts and/or emotions onto ants, read psychic imprints from them and/or share their senses, at will. One could also psychically compel ants to do one's bidding, by touch, word or thought. One could even psychically adapt mind and/or body to reproduce the same behaviors and chemical signals as those of ants, at will.
Genetic Absorption

## Also Known As

* DNA Absorption

* Gene Absorption

## Description

This is the ability to physically and/or psychically draw genetic material into oneself.

## Uses/Applications (Pros)

One with this ability can draw genetic material to serve as nutrition (ie animal meat, fruit, vegetables), at will. In addition, one can draw genetic material into oneself to fortify strength, durability and stamina (ie wood), at will. Furthermore, one can draw genetic material into oneself to facilitate healing (ie assimilating suitable tissues to heal or replace damage), at will. One can also draw genetic material into oneself as a mode of storage, or to increase physical size, at will. One can even draw genetic material into oneself to mimic the special properties of a given sample (ie natural weapons, natural armor, camouflage, racial traits, etc), at will.

## Similar/Related Abilities

* Atomic Absorption

* Cellular Absorption

* Matter Absorption

* Molecular Absorption
Gastropod Communication

## Also Known As

* Gastropod Omnilingualism

* Snailspeak/Slugspeak

## Description

This is the ability to physically and/or psychically perceive, communicate with and/or command gastropod species.

## Uses/Applications (Pros)

One with this ability can psychically identify the presence, location, motions, number, breed, age, gender and health status of gastropods (ie land snails, aquatic snails, land slugs, aquatic slugs, semi-slugs), at will. In addition, one could psychically perceive messages conveyed in the behaviors (ie chemical output) of gastropods, at will. Furthermore, one could psychically project thoughts and/or emotions onto gastropods, read psychic imprints from them and/or share their senses, at will. One could also psychically compel gastropods to do one's bidding, by touch, word or thought. One could even psychically adapt mind and/or body to reproduce the same behaviors and chemical signals as those of gastropods, at will.
Gastrokinesis

## Also Known As

* Digestion Control/Digestion Manipulation

* Digestive Control/Digestive Manipulation

* Gastrointestinal Control/Gastrointestinal Manipulation

* GI Control/GI Manipulation/Tract Control/GI Tract Manipulation

* Gut Control/Gut Manipulation

## Description

This is the ability to psychically control gastrointestinal structures and function.

## Uses/Applications (Pros)

One with this ability can psychically accelerate or decelerate the speed of digestion, at will. In addition, one can psychically enhance or hinder the efficiency of nutrient absorption in, and waste excretion from, the digestive tract, at will. Furthermore, one can psychically induce, enhance, suppress or prevent the release of digestive chemicals, at will. One could also psychically enhance or suppress the strength and durability of the digestive tract, including inducing, healing or preventing digestive conditions (ie vomiting, peptic ulcers, constipation, diarrhea, bowel incontinence, irritable bowel syndrome), at will. One could even psychically affect the digestive tract (ie esophagus, stomach, intestines) in a manner similar to Telekinesis, at will.

## Similar/Related Abilities

* Digestive Adaptation

* Superhuman Digestion
Gravity Perception

## Also Known As

* Barognosis/Baroception/Baroreception

* Gravimetry

* Gravitation Detection/Gravitation Perception/Gravitation Sense/Gravitation Sensing

* Gravitational Detection/Gravitational Perception/Gravitational Sense/Gravitational Sensing

* Gravity Detection/Gravity Sense/Gravity Sensing

## Description

This is the ability to detect gravitational fields and related phenomena.

## Uses/Applications (Pros)

One with this ability can perceive the presence of targets situated in a gravitational field, as well as their size, weight and density. In addition, one can perceive the motion of targets through a gravitational field (ie approaching projectiles, falling debris). Furthermore, one can perceive changes and distortions in gravitational fields (ie teleportation, portals). One can also perceive how best to position oneself in native gravity, as well as ways in which to make the most efficient use of body weight (ie improve posture, balance and agility). One can even perceive gravitational fields via traditional sensory means (ie sight, smell, touch, etc), as well as perhaps track targets by their unique gravitational "signature" (the impression they leave in gravitational fields).
Hemokinesis

## Also Known As

* Blood Control/Blood Manipulation

* Haemokinesis/Haematokinesis/Hematokinesis

* Sanguinary Control/Sanguinary Manipulation

* Sanguine Control/Sanguine Manipulation

## Description

This is the ability to psychically manipulate blood.

## Uses/Applications (Pros)

One with this ability could psychically accelerate or decelerate the flow of blood, at will. In addition, one could psychically stop or reverse the flow of blood, at will. Furthermore, one could psychically alter the temperature, pH, viscosity, etc, of blood, at will. One can also psychically shape blood into tools and constructs, at will. One could even, in some cases, psychically move blood about, as though by Telekinesis.

## Weaknesses/Limitations (Cons)

* If the user utilizes their own blood to create constructs, they could bleed out

## Users

Nezuko kamado

Skarlet -Mortal Kombat

Marie Moreau - The Boys’ “Gen V”

Victoria Newman -The Boys

Gyutaro
Hydrokinesis

## Also Known As

* Aquakinesis

* Nerokinesis

* Water Control/Water Manipulation

## Description

This is the ability to psychically manipulate water.

## Uses/Applications (Pros)

One with this ability can psychically move water about as though by Telekinesis, at will. In addition, one can psychically imbue water into (or extract it from) the surrounding environment, at will. Furthermore, one could psychically manipulate the flow, pressure, physical phases (ie solid, liquid, gas), viscosity, temperature and other properties of water, at will. One can also psychically control water in its solid (ice), liquid (water/mist) and gas (steam) states, at will. One can even psychically shape water into tools and constructs, at will.
Hobgoblin Form

## Description

This is the ability to have or psychically assume the form of a Hobgoblin.

## Uses/Applications (Pros)

One with this ability could have or psychically assume a physical size and frame fitter, huskier or brawnier than the norms for oneself. In addition, one could have or psychically assume a powerful set of fangs (perhaps tusks) and claws. Furthermore, one could access a mind more cunning than human norms. One could also access dexterity and reaction time beyond human norms. One could even psychically access the ability to harness magical energy (ie Demonic magic, Elfin magic, Fairy magic).
Heat Manipulation

## Also Known As

* Heat Control

* Thermokinesis

## Description

This is the ability to psychically manipulate heat.

## Uses/Applications (Pros)

One with this ability could psychically generate thermal energy, at will. In addition, one could psychically project blasts or beams/rays of thermal energy, at will. Furthermore, one can psychically direct, amplify or suppress thermal energy, at will. One could also psychically imbue thermal energy into (or extract it from) the surrounding environment, at will. One could even psychically shape thermal energy into tools and constructs, at will.

## Similar/Related Abilities

* Thermokinesis- This name also refers to the ability to manipulate temperature, rather than just controlling heat energy.
Hostility Inducing

## Also Known As

* Enmity Effect/Enmity Inducing/Enmity Generation/Enmity

* Hostility Effect/Hostility Generation/Hostility

* Inimical Effect

* Strife Effect/Strife Generation/Strife Inducing

## Description

This is the ability to psychically cause subjects to feel/display hostility for a given target.

## Uses/Applications (Pros)

One with this ability could psychically cause subjects to generally become more hostile, at will. In addition, one could psychically cause subjects to become hostile to oneself, at will. Furthermore, one could psychically cause subjects to become hostile to a given target, at will. One could also psychically cause subjects to act on existing hostility, at will. One could even cause subjects to display hostility, without actually having an effect on their mood, at will.

## Similar/Related Abilities

* Affection Inducing- this is the opposite number of Hostility Inducing.
Hypnotic Charm

## Also Known As

* Animal Magnetism

* Hypnotic Allure/Hypnotic Charisma

* Hypnotizing Allure/Hypnotizing Charisma/Hypnotizing Charm

## Description

This is the ability to psychically entrance others via social encounters.

## Uses/Applications (Pros)

One with this ability can psychically exert entrancing influence by their presence, posture, gestures and body language, at will. In addition, one can psychically exert captivating influence by their facial expression (ie smile and laughter), at will. Furthermore, one can psychically exert persuasive influence by their voice (ie word choice), at will. One could also psychically exert alluring influence by their eye contact, at will. One could even psychically exert charismatic influence by their touch, at will.

## Similar/Related Abilities

* Hypnotic Beauty

* Hypnotism

* Mental Manipulation

* Social Access
Hive Mind

## Also Known As

* Group Consciousness/Hive Consciousness

* Group Mind

## Description

This is the ability to psychically share a singular mind among multiple bodies.

## Uses/Applications (Pros)

One with this ability could psychically share knowledge (ie skills) across multiple minds. In addition, one could psychically share memories across multiple minds (ie from different vantage points). Furthermore, one could psychically share thoughts (ie emotions, ideas) across multiple minds. One can also psychically share senses across multiple minds. One can even divide psychic phenomena (ie trauma, anxiety) across multiple minds, at will, to lessen potential harm.
Hemorrhage Inducing

## Also Known As

* Bleed Inducing/Bleeding Effect/Bleeding

* Blood Letting Effect/Blood Letting/Blood-Letting/Bloodletting

* Exsanguinating Effect/Exsanguinating/Exsanguination Effect/Exsanguination

* Hemorrhage Effect

## Description

This is the ability to psychically cause subjects to experience blood loss.

## Uses/Applications (Pros)

One with this ability may psychically cause

## Similar/Related Abilities

* Hemokinesis

* Lancination
Indivisibility

## Also Known As

* Atomicity/Atomosity

* Indivisible Body/Indivisible Defense/Indivisible Durability/Indivisible Form

## Description

This is the ability to withstand forcible division, incision or breaking.

## Uses/Applications (Pros)

One with this ability can withstand ever having bones broken, whether accidentally or forcibly. In addition, the user can withstand all cutting, stabbing and blunt trauma damage. Furthermore, one can withstand being forcibly replicated. Moreover, one can withstand having hair, nails, teeth or the like being forcibly removed. One could also withstand tearing of joints, tendons or other tissue. One can even withstand being vaporized, disintegrated, astrally evicted or otherwise divided by most conventional forms of physical damage.

## Weaknesses/Limitations (Cons)

By no means does having an indivisible form prevent one from feeling physical pain. Furthermore, this form of physical defense is not even as effective as true Invulnerability. For example, energy attacks can still disorient the nervous system and various other body functions, and the user is not immune to toxins, poisons or sickness. What's more, a sufficiently powerful impact could still disorient the function of the heart, lungs and brain, causing death.

## Similar/Related Abilities

* Anatomical Automatism- One with who has both Anatomical Automatism and Indivisibility can still separate *their own* body parts, but could never be *forced* to do so externally.

* Invulnerability- One with this ability has internal means to hold the body together, to resist many damaging breaks and tears to the body.

* Replication- One with this ability can still divide into copies at will, but could never be cloned or replicated by force.

* Singularity- One with Indivisibility can never be divided into more than one part, as one with Singularity can never exist in more than one place at once.

* Superhuman Durability- One with this ability has defenses short of Superhuman Durability, but enough to endure most everyday threats.

## Trivia

* The words "Atomicity" and "Atomosity" are words I coined, sharing a root with the word 'atom'; the terms "a" (not) and "temnein" (to cut) combined to form the Greek term "atomos" (indivisible).
Illusion Casting

## Also Known As

* Illusion Effect/Illusion

* Illusion Projection

* Illusory Effect/Illusory Projection

## Description

This is the ability to psychically distort subjects' perceptions of reality.

## Uses/Applications (Pros)

One with this ability can psychically give subjects the false impression that nonexistent objects or subjects are present, at will. In addition, one can psychically give the false impression that present objects or subjects are absent, at will. Furthermore, one can psychically give the false impression that a given event is or is not happening, at will. One can also psychically give the false impression of an altered appearance or the like. One can even psychically target subjects' individual senses to deceive, at will.

## Similar/Related Abilities

* Hallucination Inducing- A counterpart ability wherein the user *cannot* determine the contents of the subject's sensory deception.
Homeostatic Disruption

## Also Known As

* Homeostasis Disruption

* Homeostasis Imbalance Inducing/Homeostatic Imbalance Inducing

## Description

This is the ability to psychically cause internal bodily imbalance.

## Uses/Applications (Pros)

One with this ability can psychically upset the body's internal temperature regulation systems, at will. In addition, one can psychically disrupt the processes that regulate the pH of blood and other bodily fluids, at will. Furthermore, one can psychically interrupt immune processes that help the body protect against, or recover from illness, at will. One can also psychically disrupt the processes by which the body digests food and drink, at will. One can even psychically stunt the processes by which one heals from injury, at will.
Honey Manipulation

## Description

This is the ability to psychically control honey.

## Uses/Applications (Pros)

One with this ability can psychically move honey around as though by Telekinesis. In addition, one can psychically control its temperature, viscosity and other properties, at will. Furthermore, one can psychically shape honey into tools, weapons, armor and other constructs, at will. One can also psychically control any object that contains honey, at will. One can even psychically manipulate objects covered in honey, at will.

## Weaknesses/Limitations (Cons)

Honey is somewhat difficult to come by in nature. One makes the best use of this ability by having access to convenient stores of honey beforehand. For example, an experienced Honey Manipulator would probably own or have some other form of access to a beekeeping operation, or a grocery store stock of honey.

As a minor concern, unused honey will undoubtedly attract ants, flies and other pests, including, yes, bears.

On the bright side, honey never spoils!

## Similar/Related Abilities

* Glucokinesis- Honey is a sugary substance, but manipulating honey is not nearly as multi-faceted a power as the power to manipulate all sugars.

* Honey Generation- A particularly handy ability to have in concert with this one. Allows much greater range of travel, as the user would not have to worry about running out of honey and having to restock.
Imitative Substance Generation

## Also Known As

* Assimilative Substance Discharge/Assimilative Substance Emanation/Assimilative Substance Emission/Assimilative Substance Exudation/Assimilative Substance Generation

* Conformative Substance Discharge/Conformative Substance Emanation/Conformative Substance Emission/Conformative Substance Exudation/Conformative Substance Generation

* Imitative Substance Discharge/Imitative Substance Emanation/Imitative Substance Emission/Imitative Substance Exudation
Horizontal Manipulation

## Also Known As

* Horizontal Control

* Lateral Control/Lateral Manipulation

## Description

This is the ability to psychically control horizontal positioning and related phenomena.

## Uses/Applications (Pros)

One with this ability can psychically shift targets to a horizontal position (ie facing sideways), at will. In addition, one could psychically cause targets to move at a horizontal trajectory, at will. Furthermore, one could psychically control the speed, momentum and direction of targets moving in a horizontal trajectory, at will. One could also psychically immobilize objects moving in a horizontal trajectory, at will. One could even psychically project telekinetic force in a horizontal trajectory, at will.

## Similar/Related Abilities

* Sagittal Manipulation

* Vertical Manipulation
Impalpability

## Also Known As

* Touch Immunity

* Untouchability

## Description

This is the ability to psychically render oneself inaccessible to sense of touch.

## Uses/Applications (Pros)

One with this ability can psychically can psychically suppress the pressure of their touch, at will. In addition, one can psychically suppress the warmth of their touch, at will. Furthermore, one can psychically suppress the texture of their touch, at will. One could also step on pressure sensitive systems without triggering the alarm. One could even move through air and water with minimal disruption (ie no splashing).