Measurements in The Adventure Series

Measurements in The Adventure Series Universe play a crucial role in maintaining sensible continuity across Adventure Videos. Nearly all characters, items, and buildings adhere to specific canon heights, while locations and planets have designated areas. The significance of size continuity is evident in productions such as the Scale Video, underscoring the attention given to this aspect, even though it may be in need of an update.

## Character Measurements

*See also: Time in The Adventure Series*

As some characters age throughout the series, growing and maturing with each adventure, their heights and weights are measured at The Adventure Series Epoch, an arbitrarily chosen date of 01/01/2020. This date serves as a reference point, allowing character ages on the wiki to remain static without requiring annual updates. In the event a character experiences growth post-Epoch, their measurements will not be altered on the wiki, even if their character model undergoes changes.

## Height Rules

Character heights include considerations for hats and shoes, but building heights, such as PC Guy’s Castle, do not account for flagpoles. This decision stems from Mac Guy3135's playful critique of the Council on Tall Buildings and Urban Habitat (CTBUH). The CTBUH employs a seemingly inconsistent methodology for determining whether a building's spire should be included in its height calculation. A notable example is One WTC being classified as taller than the Sears/Willis Tower, despite the latter having a higher roof. This discrepancy arises from the classification of One WTC's antenna as structural, but to antennas on the Sears Tower removable.

## Mass vs Weight

Character and item weights are measured on Earth. Given the varying surface gravities on different planets in The Adventure Series Universe, characters and items exhibit different weights depending on the planetary location. For instance, a character weighing 50kg on Earth possesses a mass of 490.5N, weighs 45.5kg on MAC C, and 64kg on PC C. Consequently, movement and item carrying are slightly easier on MAC C and more challenging on PC C.

## Units

The exclusive use of the metric system is observed in The Adventure Series for numerical measurements like character heights and map scales. The imperial system is employed sparingly, typically in instances where a measurement's value is unknown or irrelevant. Phrases like "several miles away" are often utilised when transitioning between locations of unknown distance. No known measurements are provided in imperial units, ensuring a consistent numerical format throughout the series.

## Model Scales

Beginning with The Adventure to Annihilate the PC and Linux Guy Empires for Good, all character and item models are drawn or redrawn to adhere to a predetermined scale. This practice facilitates the seamless insertion of images at their full size into animation files, subsequently allowing for uniform and simultaneous scaling according to the background. The chosen scale is 15 pixels to 1cm, selected for optimal resolution without generating oversized files. Notably, in 1080p resolution, character talking scenes post LHS maintain a 1:1 scale. In 4K resolution, the scale is doubled to 30 pixels to 1cm.