Sidereal Plexus

Creating The Future From Our Dreams

**Sidereal Plexus** is a name or phrase that frequently appears in Scriptwelder games. Its exact meaning is unknown, though all the cameos and information (before the release of Don't Escape 4), points to a group or association of some kind. They are the overarching element that connects all the games from Scriptwelder into a single multiverse.

It first appeared in *Don't Escape 2*, on the bottom shelf of the book shelf in the Gas Station, the player works for it in *Don't Escape 3*, and in *Don't Escape: 4 Days to Survive*, it plays it's most extensive and most important role yet, serving as the main plot piece of the entire game.

## History

### Primal Sands

Although the name Sidereal Plexus is never formerly stated or shown it can be speculated that the ship you are rebuilding is the same mining ship that you find in Don't Escape 3. It is nevertheless more likely that the game, if part of the main setting, takes place *after* Don't Escape 3, as the missing miners seemingly didn't handle the crystals with enough care and the Horizon's (a Sidereal Plexus owned space ship) scientist, Dr. Amanda Grodberg, was not able to identify the crystals, which implies that Sidereal Plexus did not launch a blue crystal mining operation before either finding the partially destroyed Horizon or the single blue crystal hovering in space, though it's possible that the miners were left uninformed of the crystals dangers and Dr. Grodberg of the crystal's existence all together. It is likely, judging by the commanding officer's uniform and the ships extended arsenal of weaponry, that the crashed vessel was of military origin. For more info visit the "Primal Sands" page.

### Excavate!

The "Contacts" section of a team member is displayed on an electronic screen, on the bottom of which the name "Sidereal Plexus Inc." is engraved, again indicating that it is a publicly known corporation. While there is the possibility, that Sidereal Plexus sponsored and/or funded the excavation expedition, no in-game evidence exists or implies its involvement in the mission. As a whole, the game's significance or even part of the Scriptwelder universe, along with the game's comparably innocuous objective of digging up old ruins, and collecting and categorizing various archaeological finds, is purely speculative and may just be a cameo.

### Don't Escape 2

In Don't Escape 2, Sidereal Plexus first appears in the bottom bookshelf in the Gas Station, where they appear to be a company of sorts, that sells openly available products, that are featured in various catalogues. Nothing is special about this appearance, as it does not have any significance in-game.

### Don't Escape 3

In Don't Escape 3, Sidereal Plexus is used in several ways in the endings of the game. The most notable of these appearances is the *Hull Breach* ending in which only the lab corridor of the ship was destroyed. The rescue party from the UEFS Warsaw arrives, and seeing the ships logs was all they needed to know, in order to conclude what had happened and as a result, the Horizon, the game's main setting, is taken to a top-secret facility only known has Sidereal Plexus One. Also, the player and his crew worked for Sidereal Plexus, as they were sent to investigate the remains of a missing mining ship, that was seemingly a part of their services.

### Don't Escape 4

In Don't Escape 4, Sidereal Plexus is the name of the most advanced tech company in the world, and the main antagonistic force of the game. They appear to be a good intentioned multi-company tech conglomerate, but as the game progresses, the Player learns that Sidereal Plexus had been involved in numerous questionable activities, including experiments on the moon that resulted in the lunar explosion and the Earth becoming a wasteland. Furthermore, email contract found on a computer in their office implies they did it mostly on purpose; supposedly, they were mining the moon for Helium-3, but they are actually interested in special crystals far below the surface. They also were well aware that it could result in terrible consequences for Earth, but deemed it worth the risk since they had a back-up plan ready; to send key people of their organization to an alternate dimension and try again there while this current dimension was considered expendable and of no importance to them.

Besides an office building in the city, they also own a Spaceship outpost and a Moon base.

### Deepest Sleep

In Deepest Sleep, Sideral Plexus appears on an instructional poster in the bottom level of the dream world.

## Meaning

According to Google, Sidereal means: with the stars and planets, and Plexus means: a complex network of vessels or nerves in the body, so technically Sidereal Plexus is a complex company that travels among the planets and stars and (probably) an expert with bodies and systems.

According to 2 Left Thumbs in his video about the multiverse of Scriptwelder's games, the symbol for Sidereal Plexus's company is the same as the 5th chakra which is called "Visuddha" or "Ham" (pronounced 'humm')

The symbols of Sidereal Plexus is a Hindi letter pronounced as 'Ha' with a dot (mantra) above it. Together with the dot it is pronounced as 'hum'. Hum in Hindi means 'we' or 'us'.

## Actions

Sidereal Plexus has shown to have accomplished much and been responsible for many of the events in the games.

Their biggest achievement is without a doubt the discovery of the multiverse, and finding ways to travel between alternate timelines. This allows them to contact alternate versions of Sidereal Plexus on different Earths, which has led to Sidereal developing a large number of high-tech products and revolutionary technology. As explained in their website, they are capable of separating the mind from the body and sending just the mind to another timeline, where it will merge with the travelers counterpart from that timeline.

They are also deeply involved in exploring and controlling the dreamworld through lucid dreams.

## Known Sidereal Plexus staff members:

### Douglas Courney

Appears to be the CEO of Sidereal Plexus in the setting of Earth in Don't Escape 4. Before the Lunar Incident, he was on a know-to-know basis regarding the experiment occurring on the Moon beforehand. Alongside keeping up to date with his colleagues through e-mails, he is the administrator of the Sidereal Plexus website, where he can receive top-secret intel on the company’s activities, including intel on other worlds and as a report platform for other concurrent cooperate developments. According to one e-mail, around the 7th of March 1996 he had apparently contacted Catherine Mayweather about attending a dinner out with him, to which Catherine turned down. Nothing is known as to why this came about, but one theory postulates that Douglas was suspicious of Catherine in that she might reveal top-secret intel regarding Sidereal Plexus’s operations. Cate crashing her helicopter on the second day reinforces this possibility, and strongly implies that some staff were evacuating the earth no later than that date, given the bullet holes sustained by the helicopter beforehand.

### Natalie Stanford

Appears to be Douglas Courney’s contact who assists him in “providing human resources” from SP-4 for the Lunar Experiment. According to an e-mail sent on the 1st of March 1996, Natalie had notified Douglas that he would be taking over from another associate by the name of Jessica Moswell. Natalie’s standing in the company is unknown; she might be just an associate of Douglas Courney, or she could be just an operator from another Earth managing the transfer of people from other worlds.

### Jessica Moswell

Was previously in charge of human resources on Earth until she went on “Maternity leave” from the 1st of March until further notice while Douglas Corney - with possible supervision from Natalie Stanford - took over her role.

### Steven Cervin

A high-ranking employee at Sidereal Plexus as inferred by his black ID card. Although he was reported to be on “vacation leave” from the 19th to 21st of March, in reality he was tasked with observing the Lunar Experiment while supervising Crystallographer Johnathan Sampling. A report on the Sidereal Plexus website suggests he had overseen the UEFS Horizon incident on SP-1 before he deleted the report. His photo ID is blank for unknown reasons, although one theory put forth by the Deep Sleep Trilogy is that he is a human turned shadow-person as a result of an excursion through the dream dimension, where he possessed another body to return to the real world. The (unseen) paper list that David finds in Lab 13 of the Sidereal Plexus office building notes of coma patients that are listed alongside Sidereal Plexus employees for the Deep Sleep experiment, and thus reinforces the shadow-person theory.

### Jacob Salmann

A low-ranking employee as inferred by his white ID card. He worked as an electrician at the Sidereal Plexus offices and offered to go on a hunting trip with Douglas Courney. He died before the events of the game took place. It is strongly implied that he attempted to expose Sidereal Plexus’s involvement in the Lunar Incident before he was “disposed of” by the hands of a higher employee tasked with terminating him. The silencer found beside his corpse reinforces this. He appears as a balding European man with brown hair, a moustache and glasses on his Photo ID.

### Sardra Vandera

A mid-ranking employee as inferred by her red ID card. Notified to be the deputy director of SP-4, indicating that she heralds from an Earth different from the one (of multiple paths) in Don't Escape 4. She appears as a woman of an ambiguous European or Asian ethnicity with short, grey hair on her Photo ID.

### Johnathan Sampling

A geologist, cosmologist and Crystallographer from SP-4. He was directly involved with the Lunar Experiment, while trying to calculate the probability of success alongside the supervision of Steven Cervin.

### Sonia Darahova

An Employee at Sidereal Plexus who is reported to be on “vacation leave” from the 4th to 24th of March. According to the Sidereal Plexus website, her roll involves the recording and documentation of incidences of people encountering “Shadow people” while traveling between worlds. On the 14th of February 1996, she recommended to Douglas Courney the halting of unnecessary travels through the dream dimension until further notice.

### Martha Cambell

Employee at Sidereal Plexus who is reported to be on “sick leave” from the 4th to 18th of March. Her role is not specified.

## Other people associated with the company:

### Nathan Harvez

According to the photocopy paper, this person is documented as a subject used for the deep sleep experiment. This points towards Nathan being the otherwise unnamed protagonist of Scriptweider’s Deep Sleep Trilogy.

### Joshua Simmar

A reporter for the Sunrise Telegram newspaper. Possibly the person Jacob Salmann reached out to before Jacob was killed, Joshua attempted to expose Sidereal Plexus’s involvement with the Lunar Incident without much notable success. He most likely perished in an unspecified disaster before he could get the word out.