Session 0: A Meeting of Player and Character

**Morgan:**

A lover of a good bet on a quiet night, Morgan found himself at Crossroads, the capital of Oakspire, on the night of his taking. While he will recount the tale differently, after a night of wins and losses, a tall, broad-shouldered hobgoblin woman became his truest vice. After winning a simple die game against her, the drink she ordered for him was laced with something potent enough that it took a Nat 1 for him not to notice. Tempted by the gambles played in the backroom of the casino, Morgan walked into his own capture and thus collapsed pliantly enough for the mysterious woman to take him away. The number on the woman's wrist was **114**. This is where his story began, branded with the numbers **147**.

**Marcus:**

A native to the capital city of Fargrave, Marcus spent the day of his capture attending the end-of-year Council meeting with his father, the dukes and duchesses and the Empress herself. **Cassius Callowbrand**, the Commander of the Chaeran Military, and **Vera Acrimos**, the Admiral of the Chaeran Navy, spent a lot of the time explaining the current military setting. Both Forts in Limerock had recently been attacked by powerful magic, but the source of which had not yet been discovered. Concluding the meeting and left to roam until his father's business was concluded, Marcus went to go lament upon the artwork down the halls and thus ran into the being that would lead to his capture. A Changeling bearing the numbers **109**, disguised as the halfling **Eora Warmbridge**, ended up piercing him with a needle. In his last ditch attempt for some kind of help, he left behind a trail of ice in order to show a struggle before eventually succumbing to the darkness. This is where his story began, branded with the numbers **148**.

**Ramzi:**

On the night of his abduction, Ramzi had spent a late night in his lab working on a strange murder case way out of his jurisdiction. Acting as a favour to his dear friend, **Councilwoman Flow**, Ramzi discovered that the deceased halfling was tattooed with the number **139** and her blood had turned violet after becoming a potent acid. Leaving his office, it was by fate in the early hours that he stumbled upon a crumpled figure that was all too familiar. As the supposedly 'deceased' halfling found in Thornmaw slammed into him, Ramzi was pricked by a strange needle and faded into unconsciousness, watching a sorrowful expression pass over the face of his assailant. This is where his story began, branded with the numbers **149**.

**Tato:**

Tato spent most of their abduction day performing and blazing away whilst waiting for their dear friend, **Duchess Elyon**, to finish with her meeting. Fargrave had been hosting its end of year celebrations and it was incredibly easy for Tato to lose themselves in the merriment and joy that followed a good party. Tato's downfall ended up being their easy-going nature, resulting in a Changeling with the numbers **109** impersonating the duchess and striking them with a drugged needle. Upon falling into unconsciousness, Tato awoke to find themselves in the facility with the rest of their soon-to-be party. This is where their story began, branded with the numbers **150**.