Super Mario World 3: Goomba Country

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**Super Mario World 3: Goomba Country**, known in Japan as **Super Mario vs Kuribo**, is a game in the Super Mario series released for the Nintendo Blaze. Developed by Copy-Ability-Studios and Retro Studios, and published by Nintendo, it is a spiritual sequel to Donkey Kong Country: Tropical Freeze (another game made by Retro Studios). Thus, it is indirectly a crossover with the Donkey Kong Country series.

Super Mario World 3: Goomba Country is labeled as the third entry in the Super Mario World series, following 1995's Super Mario World 2: Yoshi's Island.

## Plot

Mario has a picnic with his friends Toad and Princess Peach. Suddenly, Bowser shows up uninvited and attempts to ruin the picnic. However, a cage falls on Bowser, and is taken away by a trio of Goombas. Peach is surprisingly pleased that Bowser is gone, but Mario and Toad find this to be rather unusual and set out to investigate. Peach follows suit, but only to catch up with the two. Soon, our heroes learn that the Goombas are revolting against Bowser. The revolution is led by Goomboss, who claims to be the rightful leader of the Goombas and sets out to reclaim the Mushroom Kingdom as his own, so that the Goombas could live in prosperity, but Peach refuses to let Goomboss conquer the Mushroom Kingdom. Goomboss sees this as “insubordinance” and orders his Goombas to capture the princess, whom Mario, Luigi and Toad attempt to defend. However, the Goombas turn out victorious and capture Peach, Luigi and Toad, although Mario is left uncaptured, as Goomboss explains that he has something MUCH worse for him in mind.

Mario sets out to rescue his friends, and even Bowser, from Goomboss’s wrath. He comes across a cage with a Toad inside. After the plumber frees the Toad, the grateful mushroom retainer points the way to where the other Toads may be captured.

Mario follows the Toad’s instructions, but his quest is interrupted by Goomboss, who is seen riding inside a giant Goomba’s Shoe in an attempt to stomp on Mario, just as he stomped his Goomba subjects over the years. Mario is not pleased with Goomboss giving him a taste of his own medicine, so he cleverly takes him out. Goomboss vows he will get even, and leaves in temporary defeat. Mario sees a cage with what looks to be a captured mushroom retainer, but upon freeing the captive from its prison, Mario discovers it is a Goomba. Fortunately, this Goomba is actually friendly. Even better, it is none other than Goombario, one of Mario’s friends who helped him stop Bowser years ago. Goombario tells Mario that Goomboss is capturing everyone in the Mushroom Kingdom in his attempt to conquer not just the kingdom, but also the entire Mushroom World. Realizing that the stakes are higher than he expected, Mario is more than determined to save the world, and Goombario gives Mario a special potion that allows him to painlessly tear off his mustache and use it as a weapon. Goombario tells Mario that if he needs his help, he can visit his shop at any time.

## Gameplay

Super Mario World 3: Goomba Country is a 2D sidescrolling platformer with 2.5D gaphics, just like the modern 2D Mario games. However, instead of staying completely true to the classic 2D Mario formula, the game more closely follows the Donkey Kong Country series. Instead of coins as collectibles, players collect bananas, banana coins, red balloons and KONG letters. Mario adopts a few moves from Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze, such as the Hand Slap (returning in a few new forms such as the ‘Stache Splash and Saliva Slap), the Roll, the Cling, the ability to climb vines and ropes, and the ability to pluck items out of the ground. Other Donkey Kong Country elements such as Barrel Cannons and Mine Carts (in the form of the Mine-Cart Yoshi transformation) return as well.

Despite being heavily based on the Donkey Kong Country series, the game still retains elements from the Super Mario series, such as ? Blocks, Warp Pipes, and Power-Ups that grant Mario new abilities. The Blaster items from Mario + Rabbids Kingdom Battle are featured as well, and serve as extensions of Power-Ups by replacing a particular Power-Up's ability with a different and/or more powerful ability. However, Blasters require ammo in order to be used. If the player has no ammo, the Blaster cannot be used. Fortunately, there are ammo items that can be collected to replenish a Blaster’s ammo if it is running low.

Mario's default form has two health points in the shape of hearts, but by obtaining a Power-Up item, two more health points are added to equal a total of four. In addition, obtaining a Blaster item adds a further two health points, altogether equalling six health points. However, players will lose health points, and therefore any Blasters or Power-Ups, after coming into contact with an enemy or hazard.

Super Mario World 3: Goomba Country features new elements not before seen in either a Super Mario game or a Donkey Kong Country game, such as the Backwards Clock item that transports Mario backwards in time to his infant years, turning him into Baby Mario as a result. It is here that the gameplay shifts from a Donkey Kong Country aesthetic to one that is reminiscent of the Yoshi’s Island games, with Baby Mario riding on top of Yoshi’s back during these segments. Yoshi plays differently than adult Mario, being able to use his tongue in many ways, such as swallowing enemies and as a grappling hook. In addition, Yoshi has three health points instead of two, and collecting a Power-Up grants the green dinosaur with three more, equalling six health points altogether. Yoshi can access Power-Ups that Mario’s adult form cannot, such as Morph Bubbles that transform Yoshi into vehicles and objects, just like the Yoshi’s Island games. However, Yoshi cannot access or use Blasters. Touching a Forwards Clock item sends Baby Mario back into the present and changes him into his adult form.

## Characters

### Playable Characters

* **Mario**
* **Yoshi and Baby Mario**

### Non-Playable Characters

* **Goombario** (rescued in Portabella Prologue)
* **Luigi** (rescued in Shiitake Shops)
* **Jimmy T.** (rescued in Beech Beach)
* **Broque Monsieur** (rescued in Crimini Craters)

### Enemies

#### Standard Enemies

* **Accordion Goombas** - Goombas that wear French berets and play French accordion music on their accordion. These Goombas stay in one place and will not attack the player.
* **Aqua Goomba** - An underwater race of Goombas that wear scuba masks. They only appear in the Swordfish Yoshi levels.
* **Armored Goomba** - Goombas that wear tough armor and are immune to Mario’s attacks. Armored Goombas also wield swords and will dash at the player.
* **Bone Goomba** - An undead Goomba that turns into a pile of bones after being stomped on or blasted with a Blaster attack, but will quickly rebuild itself back to normal, making it seem like they are indestructible. However, the only way to permanently defeat them is to have Yoshi eat one with his tongue.
* **Cat Goomba** - A feline-esque Goomba that shoots hair balls at the player.
* **Dreamy Goomba** - A sleeping Goomba that wears a night cap and stays in one place. It may look harmless from a distance, but when players approach it, Dreamy Goomba will spawn enemies by projecting them with its dream bubble. Dreamy Goomba won't stop spawning enemies, so the only way to stop the madness is to defeat the Dreamy Goomba. Doing so will defeat all the enemies that the Dreamy Goomba spawned.
* **Ghost Goomba** - A ghostly Goomba that cannot be defeated. It floats aimlessly in the air and will obstruct the player’s way.
* **Gold Goomba** - A shiny Goomba that cannot be destroyed, but will grant the player with Banana Coins when stomped on.
* **Goomba** - The most common type of Goomba in the game. In fact, they are incredibly common, with at least one appearing in every level. They are also the easiest Goombas to defeat, as all it takes is a simple stomp to take them out.
* **Goomba Mummy** - A Goomba that is wrapped in bandages. It will throw rolls of toilet paper at the player. However, the rolls of toilet paper do not damage the player.
* **Goomba Tower** - A tower consisting of three or more Goombas stacked on top of one another. A blast from the player’s Blaster can take them out all at once.
* **Goombeetle** - A Goomba with a metal helmet. The ‘Stache Splash is used to flip the Goombeetle upside down, exposing its underside. The player can then kick the Goombeetle, which will slide forward similarly to a Koopa Troopa shell.
* **Goombrat** - A Goomba that turns around when facing a ledge, similarly to a Red Koopa Troopa.
* **Goombule** - A squishy, amoeba-esque Goomba that will trap the player if they attempt to stomp on it. It will also absorb the player’s Blaster projectiles.
* **Gritty Goomba** - A tougher variant of the Goomba Mummy that throws spears at the player instead of toilet paper. Unlike the toilet paper, the spears will actually hurt the player.
* **Jack O'Goomba** - A Goomba that wears a hollowed out pumpkin around its head.
* **Mad Goomba** - An enraged Goomba that walks slowly, but will summon pillars of fire when it stomps on the ground.
* **Paragoomba** - A Goomba with wings that flies toward the player.
* **Pirate Goomba** - Goombas with pirate hats and eyepatches that shoot cannonballs at the player. They will also deflect Blaster projectiles with their swords.
* **Prickly Goomba** - A Goomba that hides inside a giant, spiked chestnut shell.
* **Sad Goomba** - A Goomba that will attempt to defeat the player with his tears, which he will shoot at similarly to a water cannon.
* **Tail Goomba** - A Goomba with a Tanooki tail. The Tail Goomba will deflect the player’s Blaster projectiles by swinging his tail around.

#### Bosses

* **Goomboss** - The king of the Goombas serves as the boss in Portobella Prologue. He rides in a giant Goomba Shoe in an attempt to stomp on Mario.
* **Goomdiver** - A large Goomba that wears a diving helmet and serves as the boss for Fusarium Forest. It is the only boss in the game that is exclusive to Yoshi, as the green dinosaur must battle Goomdiver while in his Swordfish Yoshi form.
* **Tanoomba** - A shape-shifting Goomba resembling a tanooki who is the boss of the Cremini Craters world. He resides in a circus tent performing for an audience, and will use his talent to shapeshift into several Mario characters that attack the player.
* **Chuboomba** - An obese Goomba with a giant lollipop that serves as the boss for Shiitake Shores.
* Goombaby - A giant infant Goomba that hatches from an egg.

## Moves

### Mario’s Moves

* **Jump** - Mario’s most basic move. Pressing B allows Mario to jump, which is used to cross gaps, reach platforms and defeat enemies. Some of Mario’s Power-Ups affect his jump.
* **Roll** - Allows Mario to roll into a ball towards enemies.
* **Cling** - Holding onto the shoulder buttons while touching a ceiling with Grip Grass allows Mario to cling to the ceilings, allowing him to traverse over gaps that cannot be jumped over.
* **Ceiling Bash** - A variant of the ‘Stache Splash, pressing Y while clinging allows Mario to smash his fist into the ceiling he’s clinging onto.
* **Use Power-Up** - Pressing A allows Mario to use the ability that coincides with his current Power-Up form.
* **‘Stache Splash** - Unlocked after clearing the tutorial stage, pressing Y allows Mario to rip off his mustache and slam it into the ground. This move is used to open item containers, crack blocks, push trapdoors and stun enemies.

### Yoshi’s Moves

* **Jump** - Yoshi’s most basic move. Pressing B allows Yoshi to jump, which is used to cross gaps, reach platforms and defeat enemies. Some of Yoshi’s Power-Ups affect his jump.
* **Saliva Slap** - A variant of the ‘Stache Splash in which Yoshi slams his tongue into the ground. Like the ‘Stache Splash, the Saliva Slap is used to open item containers, crack blocks, push trapdoors and stun enemies. Unlike the ‘Stache Splash, the Saliva Slap covers both sides.

## Power Ups

### Mario’s Power-Ups

* **Fire Flower** - Turns Mario into Fire Mario, who can throw fireballs at enemies.
* **Elephant Fruit** - Turns Mario into Elephant Mario, who can spray water out of his trunk.
* **Chef Mushroom** - Turns Mario into Chef Mario, who can flatten enemies with a rolling pin, hide under a steel pot to protect himself, and bounce on top of hazardous terrain with a spatula.
* **Pumpkin Mushroom** - Turns Mario into Halloween Mario, who can glide with bat wings and deflect projectiles with his cape.
* **Luigi Cap** - Turns Mario into Luigi, who can flutter jump and has better traction while on slippery surfaces.
* **Jimmy Mushroom** - Turns Mario into Jimmy T..
* **Broque Mushroom** - Turns Mario into Broque Monsieur.
* **Backwards Clock** - Sends Mario back in time, turning him into Baby Mario, who is forced to ride on Yoshi’s back.
* **Forwards Clock** - Sends Baby Mario forwards in time, turning him into adult Mario.

### Yoshi’s Power-Ups

* **Kangaroo Flower** - Turns Yoshi into Kangaroo Yoshi, who can punch enemies with boxing gloves.
* **Morph Bubbles** - Bubbles that transform Yoshi into vehicles and objects, such as:
* **Mine-Cart Bubble** - Turns Yoshi into Mine-Cart Yoshi, allowing Baby Mario to ride in a Mine Cart while in rollercoaster-type scenarios, in which players have to avoid obstacles while the Mine Cart automatically moves forward. This form is identical to the mine cart levels in the Donkey Kong Country games.
* **Swordfish Bubble** - Turns Yoshi into Swordfish Yoshi, who can swim in the water and charge at enemies with his sword-like nose. This form is identical to Enguarde, an Animal Buddy from the Donkey Kong Country series.

### Blasters

* **Flame Job** - Compatible only with the Fire Flower; allows Fire Mario to shoot a continuous stream of fire, which can be aimed in different directions.
* **Peanut Popgun** - Compatible only with the Elephant Fruit; allows Elephant Mario to shoot peanuts that bounce along surfaces, similarly to the Superballs from Super Mario Land.
* **Brutal Noodle** - Compatible only with the Chef Mushroom; allows Chef Mario to shoot pasta bullets, which travel slowly and can be used as platforms.
* **Attack O’ Lantern** - Compatible only with the Pumpkin Mushroom; allows Halloween Mario to shoot large pumpkin bombs that explode when an enemy touches it.
* **Suction Destruction** - Compatible only with Luigi Cap; allows Luigi to suck objects in as well as turn windmills around.
* **Last Dance** - Compatible only with the Jimmy Mushroom.
* **Block Blaster** - Compatible only with the Broque Mushroom.

## Trivia

* Chef Mario’s promo artwork, which is taken from Mario Kart Tour, shows him holding a frying pan. However, Chef Mario does not actually use a frying pan in the game.
* All of the game’s worlds are named after species of mushrooms.