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An Eye for an Eye

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**An Eye for an Eye** is one of the quests available in *The Witcher 3: Wild Hunt*. It impacts the political landscape and ultimately the game ending.

## Journal entry

*Vernon Roche fell into dour spirits after Geralt's conversation with Radovid at the chess club. He didn't want to say right then what had blackened his mood. Instead, he asked the witcher to come talk to him at his hideout near Oxenfurt.*
*Those under Roche's command rarely defied orders. When they did, the task of disciplining them fell to Roche's second-in-command, Ves. No one who endured a reprimand from this tight-lipped yet strong-armed soldier would ever think of insubordination again.*
*Yet this time Ves strayed from her usual loyalty and ignored Roche's orders by leaving her post without permission. Faced with an unusual dilemma, Vernon decided to turn to the witcher for help.*
**If Geralt and Roche save Ves:**
*The peasants of Mulbrydale had helped Roche's guerillas in the past, so Ves decided to stand in their defense now, in their hour of need, though she knew this was a hopeless and nearly suicidal mission. Had not Geralt and Roche come to the rescue in the last minute, Ves would surely have died a premature death after being cut down by Nilfgaardians, Yet as it were, the imperial troops were defeated –*
**If Geralt agrees with Roche:**
*but their leader escaped with his life thanks to Roche's intervention and Geralt's support.*
**If Geralt agrees with Ves:**
*and their leader was killed on the witcher's request.*
**If Ves is killed (Failed Quest):**
*Yet Roche and Geralt did not come to the rescue in time. Ves fought to save the peasant of Mulbrydale - though she knew full well she stood no chance of winning against her substantially more numerous opponents. No historian will write of this struggle, nor will any bard sing of it, and no gravestone shall mark Ves' resting place.*
## Walkthrough

* Meet Roche at his camp
* Meet Roche by Hanged Man's Tree
* Kill all the Nilfgaardians
* Save Ves

## Notes

* Don't forget to search the dead Nilfgaardians bodies after the quest completion. Among other things you can find two relic items: Wild Hunt warrior axe and Condottiere's boots.
Alghoul

A particularly large ghoul that is fattened and craves warm meat is called an **alghoul**. It prefers to kill its victims, because it loves to eat, but it also likes to prepare its own meals.

### Bestiary entry

*An alghoul's basically a badarse ghoul.*
*Yarpen Zigrin, dwarven warrior*
*Alghouls differ from normal ghouls in size, strength, coloring and, most importantly, intelligence. Whereas ghouls and graveirs are primitive creatures unfit to plan even the simplest ambush, alghouls and their kindred (such as cemetaurs) are capable of forethought, and are thus much more dangerous.*
*Ghouls seem to possess wits enough to at least know a brighter mind when they see it, and so let alghouls and cemetaurs lead their packs. A pack so led will terrorize all in its path, attacking not only lone travelers but also caravans and even farmsteads. When encountering such a pack the alghoul should be eliminated as a first priority, leaving the other beasts for once their leader is gone. One be particularly careful when fighting alghouls around dusk and at night, when they fight with doubled strength.*
*During combat alghouls and cemetaurs try risky maneuvers aimed at knocking their opponents to the ground so the others can finish the job by tearing them to shreds. Like a normal ghoul, an injured alghoul can fall into a frenzy and attack with blind fury. An experienced witcher knows to get out of its way on such occasions and strike from behind, while for an inexperienced witcher, such a turn of events often marks the end of his Path.*

### Journal Bestiary Entry

*"Alghouls are ghouls which had been devouring corpses for so many years that human flesh becomes irresistible and they begin to prey on the living. They are seen in crypts and on battlefields, frequently surrounded by ghouls. Simple folk do not notice the differences between these two types of scavengers — unlike witchers, who know that the alghoul is a more aggressive and challenging opponent."*
### Location

* Crypts and cemeteries
* Swamp (between the Kezath obelisk and the collapsed tower)
* Vizima cemetery

### Sources

* The Tome of Fear and Loathing, volume II
* In the "Side Effects" premium module: The Book of Alghouls

### Notes

* Their remains will not contain Alghoul Marrow until you have the Alghoul bestiary entry.
* Ozzrel, a trophy quest is an alghoul.

## Gallery

* Journal image from *The Witcher*
* *The Witcher 3* concept art
Altar of Dagon

The **Altar of Dagon** (*aka* Dagon's altar) is on Black Tern Island. It is accessible by boat from the Lakeside. It is served by an acolyte of Dagon and is where sacrifices to the deity are brought, and so is the location of Geralt's duel with Dagon. After the duel, it is also where the Lady of the Lake speaks to Geralt about Destiny, knights him and gives him Aerondight.
Antoine Straggen

**Antoine "Starling" Straggen** is the leader of a hanse of bandits headquartered in the Arthach Palace Ruins. Once defeated, his remains contain his notes and 2 crafting diagrams: Diagram: Toussaint knight's steel sword and Diagram: Toussaint Ducal Guard Captain's gauntlets

## Associated quests

* Knight for Hire
* Scavenger Hunt: Grandmaster Feline Gear
Altar of Veyopatis

**Altar of Veyopatis** is a minor location in Flotsam forests in *The Witcher 2: Assassins of Kings*.

## Journal entry

*The forested wilderness lining the banks of the Pontar conceals many secrets, among them an altar dedicated to an ancient deity named Veyopatis, nestled deep in a forest glade. The spot is well hidden from prying eyes, and the dangers of the wood discourage those who would seek it frivolously. Geralt, however, had no fear of monsters and good reason to visit the mysterious site.*
## Gallery

* Altar of Veyopatis
* Anezka performing a ritual
Alina's garland

**Alina's garland** is a quest item which is part of the Ripples quest. The quest is first given to Geralt by the friendly vodyanoi priest who guards the altar to the Lady of the Lake. The item itself comes from Julian. Geralt has three choices in this quest:

* side with the vodyanoi
* side with the villagers
* reconcile both sides for the Lady of the Lake

Julian, acting for the villagers, gives Geralt Alina's bridal wreath, an act of personal sacrifice.
Amber dust

**Amber dust** can be obtained by dismantling amber or amber fragments and a number of swords. It is also used to craft the following items:

* Lesser Dazhbog runestone
* Lesser glyph of Igni
* Ofieri boots
* Ofieri gauntlets
* Order of the Flaming Rose sword
* Shiadhal's armor

## See also

* Amber
* Amber fragment
* Flawless amber
Apprentice

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

## In *The Witcher* computer game

 **Apprentice** is a bronze level attribute found in all the signs and usually references proficiency in distance casting.

 **Aard** attribute
 **Axii** attribute
 **Igni** attribute
 **Quen** attribute
 **Yrden** attribute
Armored arachas

*The Illustrated Atlas of Insectoids*  provides this bestiary entry.

## Bestiary entry

*That's the kinda john we call an 'armored arachas.' Hard and prickly on the otuside, but get 'im undressed and everything's soft and squishy.*
*— Foxy Lisa, Maribor prostitute*
*An arachas' only weakness is its soft, sensitive abdomen. Some arachasae hide this under hollow tree stumps, while other, "armored" varieties exist which have grown a thick carapace that covers all the more delicate parts of their bodies.*
*An armored arachas is a true behemoth. It uses its enormous mass to knock over and trample its victims then devours their crushed remains. Like all arachasae, it is highly venomous, and this Golden Oriole should always be consumed before fighting it.*
*It is also worthwhile to stock up on healing potions and crossbow bolts before setting out, for this arachas' thick plating can withstand a great deal of damage, making battles with it a long and exhausting affair.*
Barclay Els

+ The Lady of the Lake
* Comics:
	+ Matters of Conscience
* Video games:
	+ The Witcher 3: Wild Hunt (Gwent card only)

Colonel **Barclay Els** was a dwarf and the commander in chief of the Mahakam Volunteer Army, a dwarven infantry unit. He distinguished himself on the battlefield at Brenna during the second war with Nilfgaard.

## In *The Witcher: Matters of Conscience*

Barclay features in *The Witcher: Matters of Conscience* comic released with the *Hearts of Stone* expansion on October 13, 2015.

**Spoiler warning:** *Significant plot details follow.*
The Colonel arrived in Vergen after tragedy which happened during the first attempt to kill a chelonodrake which had been blocking the possibility to exploit the silver mine, when a bunch of dwarven warriors were accidentally burned alive by Saskia in her dragon form. His arrival meets with great enthusiasm of the gathered dwarves satisfied with incoming of the far-famed commander and resulted in an instant acclamation him as Elder of Vergen.

After taking a government, new Elder was disappointed with the lack of democracy caused by Saskia's high position. He also began efforts to conclude a peace treaty with the Nilfgaardian Empire, promising the neutrality during the eventual war.

Although he had showed a skeptical attitude toward an idea about chelonodrake hunt trying to prevent further victims, after coming of Geralt of Rivia he joined the tortohunters his own person. Killed during a hunt, he was ceremonially buried in Vergeni catacombs.

Intentions to make Vergen remain neutral were in vain. Saskia decided to conceal the Colonel's negotiations and tried to use his death to unite dwarves. Her plan however failed and Vergen was razed to the ground by Imperial forces in retaliation for persistence of the defenders.

*Significant plot details end here.*
## References

1. ↑ *The Witcher: Matters of Conscience* comic book

## Gallery

* Death of the Colonel
* Image from his Gwent card
Baltimore's directions

After questioning Thorak about Saskia's chalice, Geralt learns that the previous runesmith, Baltimore, had a workshop nearby. After searching the abandoned workplace, Geralt finds this document along with a key.

## Associated Quests

* Baltimore's Nightmare
* Suspect: Thorak

## Content

***Baltimore's directions***
*Start looking at the well, where loud echoes dwell*
*Take ten paces t'wards the river, walk left and do not shiver.*
*Meager two tens of paces, pass the gate in my good graces.*
*The one that our safety keeps. Go where the crossroads' patron sleeps.*
*Every road you need to take, yet the middle one is safe.*
*Heed and look for Ingrand's signs, and you'll follow my designs.*
*Should you choose to go right, you'll soon see someone in plight.*
*At noon this drowned soul, points its shadow at your goal.*
Armorer (Midcopse)

“
*You ain't safe 'less you got a "Gabrielle"! The auto-cranked, one-handed "Gabrielle" ensures you'll get the first shot - and the last word!*
”
~ **Armorer in Midcopse, The Witcher 3**

The **Armorer** is a Gwent player. When introducing himself, he advertises the Gabriel crossbow, which is a bit strange since he deals with armor, not weapons. He sells Edwin Greloff's first and second maps as well as a variety of crafting diagrams, including:

* Diagram: Bounty hunter's gambeson
* Diagram: Cavalry boots
* Diagram: Cavalry gauntlets
* Diagram: Cavalry trousers
* Diagram: Hunter's boots
* Diagram: Hunter's gauntlets
* Diagram: Lesser glyph of Aard
* Diagram: Lesser glyph of Axii
* Diagram: Lesser glyph of Igni
* Diagram: Lesser glyph of infusion
* Diagram: Lesser glyph of Quen
* Diagram: Lesser glyph of Yrden
* Diagram: Shiadhal's armor
* Diagram: Spikeroog aketon
* Diagram: Tracker's boots
* Diagram: Tracker's gauntlets
* Diagram: Tracker's trousers
* Diagram: Verden archer's gambeson

* Diagram: Bounty hunter's gambeson
* Diagram: Cavalry boots
* Diagram: Cavalry gauntlets
* Diagram: Cavalry trousers
* Diagram: Hunter's boots
* Diagram: Hunter's gauntlets
* Diagram: Lesser glyph of Aard
* Diagram: Lesser glyph of Axii
* Diagram: Lesser glyph of Igni
* Diagram: Lesser glyph of infusion
* Diagram: Lesser glyph of Quen
* Diagram: Lesser glyph of Yrden
* Diagram: Shiadhal's armor
* Diagram: Spikeroog aketon
* Diagram: Tracker's boots
* Diagram: Tracker's gauntlets
* Diagram: Tracker's trousers
* Diagram: Verden archer's gambeson
Attention, Cripples!

## Journal entry

*The lives of knights errant are not simple tales of glory. Often, they are also tales of brutal maiming.*
*To all such mutilated knights, I can offer solace in the form of affordable, wooden prosthetic fingers.*
*After a visit to my workshop, anyone will once again be able to order five beers at the tavern.*
*Gruber, known as "Woodfinger"*
Astrid

**Astrid** is in her mid-twenties, with jet black hair, and green eyes.

Astrid has had a largely untroubled childhood. Though many feared she would be fey like her mother, she was a confident child. When her father remarried to Gisla, the family became less close, but still remained happy. Though her father's relationship with Shiltzen seemed very sour, the gnome was favourable towards her, and on occasion he has taken her secretly to his house.

When Astrid was nineteen she was caught after dark by a group of drunken traders that were visiting the island. Caught by surprise, she was disarmed and pinned, while the traders prepared to have their way with her. Suddenly, a huge monster burst onto the scene, killing the traders. Though Astrid was certain she was to die, the monster left her unharmed. Instead, it briefly touched her hand. She saw intelligence in its eyes and it seemed about to speak. She swore then to come to the monster's aid should it ever need her.

Since that day, she has watched out for those that seek out the beast, and on some occasions, she has killed them. But her efforts to save the monster are in vain, for as she kills those that seek it, so its legend grows.
Arnout Vester

**Arnout Vester** is a famous Nilfgaardian bounty hunter hired by Emhyr var Emreis to kill Letho. But kingslayer finds him first in the village Lindenvale in Velen. The goon goes by different names: Brenden Vilfe, Appo Saxon, Manfred Whimplebottoms. Preferred method of punishment - rip the teeth out, one by one, then cut the mouth open ear to ear. It's how they punish deadbeat debtors in the Nilfgaardian underworld.
Bald Mountain (quest)

## Journal entry

*Vesemir's death tore a gaping hole in Ciri's heart and left only a burning drive tor revenge to fill it. This drive burned all the higher when she learned from Avallac'h that Imlerith, the general ot the Hunt who murdered Vesemir, would be attending the Crones' sabbath on Bald Mountain. Ciri smelled blood and decided at once to travel to No Man's Land and kill Imlerith. Geralt, that calculating, practical-minded witcher, as usual caved immediately to his adopted daughter's wishes and agreed to accompany her on this expedition. The pair thus slipped out of Kaer Morhen in the cool light of morning and galloped of to find vengeance.*
*Vengeance is what they found, and, though served warm, it was nonetheless sweet. The duo found their way to the top of Bald Mountain and there Ciri killed two of the three Crones while Geralt triumphed in a deathmatch against Imlerith. The only bitter note - the third Crone escaped, taking with her Vesemir's medallion, the only memento Ciri had kept of her dead friend and mentor.*
## Walkthrough

* Find a way to the mountain's summit
* Talk to Thecla and get permission to climb the mountain
* Retrieve the coin Thecla threw in the water by using your Witcher Senses (300  for retrieving the Defier's oren)
* Give the coin to Thecla
* Travel the path to the peak of Bald Mountain
* Defeat Fugas
* Penetrate to the heart of the tree's roots
* Kill the three Crones
* Use Blink to strike all three Crones and disturb their spell
* Find Imlerith
* Kill Imlerith (1000  for killing Imlerith)
* Optionally get the magic acorn from Imlerith's body (you need to tell Ciri to wait a bit for that)
* Talk to Ciri once you are ready to go to Novigrad
* You can give the acorn to confused peasants on the way off the mountain. Eating it instead gives you 2 ability points.

## Gallery

* Travelling to Bald Mountain
* Fugas
* Geralt and Ciri use "rock, paper, scissors" to determine who will deal with Imlerith
* Rock beats scissors
* Paper beats rock
* the Crones, preparing their sabbath
* Imlerith not feeling so well
Ballad of Torgeir the Red

This document is found in the corridor between the cells under the ruins of Castle Tuirseach.

## Journal entry

*Hark! ... I shall sing you a tale*
*Of a jarl, brave and true, a warrior bold*
*Friend to his people, and to his foes wrath unrolled.*
*Like a sturdy ship, his courage never leaked.*
*Might was Jarl Torgeir of Clan Tuirseach.*
*For a man so grand, the Isles held plunder too few*
*So up Alba's shining waters he sailed with his crew.*
*Arriving at the City of Golden Towers' walls*
*He razed, ravaged and roared and shook the emperor's halls.*
*But Nilfgaard knows to suture strife with coin*
*And so out cutthroats crept, the jarl in battle to join*
*Lured by the fattened Nilfgaardian purse*
*To Skellige sailed bandits, villains and worse.*

*Girded for battle, the jarl stood in his fort*
*Yet Nilfs know no more honor than demon or chort.*
*A catapult they brought 'gainst the jarl's mighty keep.*
*The walls crumbled, buying his warriors deep.*

*An ocean of rubble swallowed men a great many,*
*Here we name but few of that noble company:*
*The pilgrim Tore, Stig of Dovre born, Slumbering Sigvard*
*And the witcher Gerd, to the last the jarl's faithful guard.*
*[rest of ballad illegible]*
Aurochs

An **aurochs** is a large horned creature, also known as a *"Taurus"*, which is described in the ancient "Booke" which has been memorized by the village eldress in Lower Posada.

“
*The horned aurochs or Taurus, she recited, erroneously called bison by some ignoramuses. It hath horns and useth them to ram —.*
”
— pg(s). 179, "The Edge of the World", in the collection The Last Wish *(UK edition)*
Armorer (Kaer Trolde keep)

The **Armorer** is a Gwent player. He sells the Skellige Armor Set, several quest maps (Ibrahim Savi's first , second, third and fourth maps), some crafting components and a number of crafting diagrams, including:

* Diagram: Alder Folk boots
* Diagram: Amateur's armor repair kit
* Diagram: Assault gauntlets
* Diagram: Axeman's boots
* Diagram: Cavalry trousers
* Diagram: Condottiere's boots
* Diagram: Executioner's boots
* Diagram: Glyph of Aard
* Diagram: Glyph of Axii
* Diagram: Glyph of Igni
* Diagram: Glyph of Quen
* Diagram: Glyph of Yrden
* Diagram: Greater glyph of Aard
* Diagram: Greater glyph of Axii
* Diagram: Greater glyph of Igni
* Diagram: Greater glyph of Quen
* Diagram: Greater glyph of Yrden
* Diagram: Guardsman's boots
* Diagram: Hindarsfjall heavy armor
* Diagram: Impera Brigade armor
* Diagram: Kaedweni gambeson
* Diagram: Knight's gauntlets
* Diagram: Lyrian hardened leather trousers
* Diagram: Mag Deira cuirass
* Diagram: Nilfgaardian guardsman armor
* Diagram: Nilfgaardian guardsman's gauntlets
* Diagram: Reaver's boots
* Diagram: Redanian halberdier's armor
* Diagram: Salmian brigandine
* Diagram: Skellige gambeson
* Diagram: Spikeroog aketon
* Diagram: Thyssen armor
* Diagram: Tracker's boots
* Diagram: Tracker's trousers

* Diagram: Alder Folk boots
* Diagram: Amateur's armor repair kit
* Diagram: Assault gauntlets
* Diagram: Axeman's boots
* Diagram: Cavalry trousers
* Diagram: Condottiere's boots
* Diagram: Executioner's boots
* Diagram: Glyph of Aard
* Diagram: Glyph of Axii
* Diagram: Glyph of Igni
* Diagram: Glyph of Quen
* Diagram: Glyph of Yrden
* Diagram: Greater glyph of Aard
* Diagram: Greater glyph of Axii
* Diagram: Greater glyph of Igni
* Diagram: Greater glyph of Quen
* Diagram: Greater glyph of Yrden
* Diagram: Guardsman's boots
* Diagram: Hindarsfjall heavy armor
* Diagram: Impera Brigade armor
* Diagram: Kaedweni gambeson
* Diagram: Knight's gauntlets
* Diagram: Lyrian hardened leather trousers
* Diagram: Mag Deira cuirass
* Diagram: Nilfgaardian guardsman armor
* Diagram: Nilfgaardian guardsman's gauntlets
* Diagram: Reaver's boots
* Diagram: Redanian halberdier's armor
* Diagram: Salmian brigandine
* Diagram: Skellige gambeson
* Diagram: Spikeroog aketon
* Diagram: Thyssen armor
* Diagram: Tracker's boots
* Diagram: Tracker's trousers

## Associated quests

* Collect 'Em All
* Scavenger Hunt: Bear School Gear
* Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 2
* Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 3
* Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 4
* Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 3
* Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 6
Balisse fruit

## In *The Witcher 3: Wild Hunt*

**Balisse fruit** is used to craft the following items:

* Alcohest
* Enhanced cursed oil
* Earth elemental decoction
* Killer whale
* Nigredo
* Superior white honey

## In *The Witcher 2: Assassins of Kings*

**Balisse** grows wild all over. Merchants who sell balisse include:

* Anezka in Lobinden
* Vilmos Bartok in Flotsam
* Mottle outside Vergen
* Sambor in the camp followers' encampment
* Myron in the Kaedweni camp
* Relic peddler in the Kaedweni camp
* Felicia Cori in Vergen or Loc Muinne
* The Incredible Lockhart in Loc Muinne
* Marcus in Loc Muinne

## In *The Witcher* computer game

**Balisse fruit** is an edible berry characterized by subtle magic resonance. The fruit is apparently poisonous unless soaked in alcohol first, after which it can be used for medicines.

### Sources

* Field Plants
* This is one of the possible entries acquired from the Old Women in the Outskirts in exchange for food during Chapter I.
* Pick as many as you need in Chapter I, as this fruit becomes rather scarce in Chapters II and III.

### In *The Price of Neutrality* premium module

* In the module, this is known (and labelled) as *Balissa*.
Apple juice

## In *The Witcher 3: Wild Hunt*

 Duration | 10 s

**Apple juice** is a food and drink item. Five are given by the Old Woman as a reward during the quest "A Frying Pan, Spick and Span". It is also sold in various quantities by certain merchants:

* 1 sold by Stjepan
* 1 sold by the innkeep at The Golden Sturgeon
* 10–20 sold by Marquise Serenity
* 1 sold by the madame at Crippled Kate's
* 1 sold by the innkeep at The Chameleon

## In *The Witcher* computer game

**Apple juice** is a drink item in the original game. It can be used to regenerate endurance, especially when Geralt is low on potions.
Baldwin Thyssen

**Baldwin Thyssen** was the king of Kovir and Poviss and member of the Thyssen dynasty. He was the son of King Esteril of Kovir and Agnes of Aedirn. He was named in honor king Baldwin of Aedirn, his great-grandfather. He later married Blanka of Malleore who bore him one son: Esterad.

Baldwin lived through a very difficult period for Kovir and the Thyssen dynasty in particular. The bloody struggle for power began with the Secession of Poviss, when Rhyd declared himself autonomous. He gained independence as did the East March (which later split into several duchies and kingdoms, only to finally unite as the so-called "Hengfors League"). But the worst was yet to come - there was a revolt and Baldwin lost control of his crown to Idi, and for the first time in the history of the house, the Thyssens were forced to flee. During the escape of Baldwin died suddenly, probably due to the leakage of blood into his brain. His only son, Esterad reclaimed the throne for the family.
Armorer

## In *The Witcher 3: Wild Hunt*

Only armorers can craft armor and dismantle items in *The Witcher 3*. Geralt must bring the required materials to an armorer to have new armor crafted. Similarly, weapons can only be forged by Blacksmiths. Armor can be sold to armorers at higher prices compared to blacksmiths.

### Velen

* Armorer in Midcopse (Amateur)
* Swordsmith in Mulbrydale (Amateur)
* Fergus Graem in Crow's Perch (Journeyman)
* Yoana in Crow's Perch (Master)

### Novigrad and Oxenfurt

* Armorer in Hierarch Square (Journeyman)
* Armorer in Oxenfurt (Journeyman)

### Skellige

* Armorer in Fayrlund (Amateur)
* Armorer in Harviken (Amateur)
* Armorer in Kaer Muire (Journeyman)
* Armorer in Kaer Trolde keep (Journeyman)
* Armorer in Larvik (Amateur)
* Armorer in Urialla Harbor (Amateur)

### Toussaint

* Armorer at the Vermentino Estate
* Armorer at the Freinte Docks
* Armorer at Mont Crane Castle
* Armorer in the Tulasens Caves
* Armorer at Francollarts (Journeyman)
* Armorer at the Tourney Grounds (Journeyman)
* Armorer in Hauteville (Master)
* Lazare Lafargue (Grandmaster, after completing Master Master Master Master!)

## In *The Witcher* computer game

There are a few **armorers** in *The Witcher*:

* The Order armorer in the Temple Quarter.
* Malcolm Stein in the non-human district of the Temple Quarter and later in Old Vizima (Scoia'tael path only).
* The Armorer near The New Narakort in the Trade Quarter.
* The Order armorer in Old Vizima (Order path).
* Kalkstein, in Chapter V (Witcher / neutral path only).
Basics of Alchemy

The book describes the basic rules of creating alchemical mixtures.

## Content

***Basics of Alchemy***
*Master Jeremiah*
*"To understand alchemy, you must understand two great truths. First truth: "As above, so below." Second truth: "Everything is one."*
*These truths teach that alchemical substances are everywhere around you — in field herbs, in human and animal bowels, even in rocks. This is because alchemy is life, and life is alchemy. Once you understand alchemical processes, you will understand the processes of life and the world of nature will become an open book.*
*Yet alchemy is also knowledge. Does the potion require a flower or a leaf? Where is vermilion found — in the kidney or the eye? These questions are answered by books. Therefore, read both the old masters and new works. Practice your herbalist skills and mixing oils and powders.*
*However, first and foremost experiment — because the greatest discoveries in alchemy have come about through experimentation."*
## Location

* Antiquary in the Outskirts' inn.
* Wardrobe in the house opposite the Reverend's house in the Outskirts.
* Kalkstein, reward for The Ghoul Contract along with 100 , also for sale.
* Antiquary in the Temple Quarter.
* There is a copy in a trunk in Kalkstein's basement workshop in the Temple Quarter.
* Bookseller in Tanner's Square in the Trade Quarter.
Arena

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Arena in Claremont, a place where Ciri were forced to fight by Leo Bonhart.
* there is also a tournament arena in the Kaedweni camp.
* Arena, DLC available with patch 2.0 in *The Witcher 2*.
* Whoreson Junior's arena, in *The Witcher 3*
Bartholomew Bargee

**Bartholomew Bargee** is a resident of Lobinden and the reigning arm wrestling champion in the Flotsam area. His only rival, other than Geralt, of course, is Adam "Adieu" Pangratt.

## Note

* You can challenge him at Arm wrestling only during the daylight. You can find him at work by the river, while arguing with his old mother.
Audoen

**Audoen** - father of Niedamir, king of Hengfors; he also ruled Blaviken and the area surrounding it: Arcsea. Renfri had a letter of safe conduct which she claimed was signed by the king and bore his seal, asserting that she and her band were working with his knowledge and blessing. Suspiciously, the letter misspelled the word "mistreat" (*mistreet*), but Renfri quickly glossed over this. He was mentioned in the short story "The Lesser Evil".

“
*"Audoen's a very touchy King. He sends people to the scaffold on a whim."*
”
— pg(s). 105, "The Lesser Evil", in the collection The Last Wish *(UK edition)*

## In *The Price of Neutrality* premium module

In the module which is largely adapted from the same short story, Merwin Ademeyn produces a letter of safe conduct from King Henselt. It, too, has a misspelled word ("grief", misspelled as *greef*).
Ars Magica

The ***Ars Magica*** is a scholarly multi-volume treatise on all things magical. The prohibita is an excerpt from it. The work cites many other famous authors, including Geoffrey Monck, Immanuel Benavent, Nina Fioravanti and Ransant Alvaro.

## Excerpts

“
***The Lara Portal**, also known as **Benavent's Portal**, after its discoverer. Located on the Isle of Thanedd, on the uppermost floor of the Tower of Gulls. A fixed portal, periodically active. Principles of functioning: unknown. Destination: unknown, but probably skewed, owing to damage. Numerous forks or dispersions possible.*Important information: a chaotic and lethally dangerous portal. All experimentation categorically forbidden. Magic may not be used in the Tower of Gulls or in close proximity to it, particularly not teleportation magic. In exceptional cases, the Chapter will examine applications for permission to enter Tor Lara and for inspections of the portal. Applications should be supported by evidence of research work already in progress and of specialisation in the subject area.

*Bibliography: Geoffrey Monck,* The Magic of Elder Folk*; Immanuel Benavent,* The Portal of Tor Lara*; Nina Fioravanti,* The Theory and Practice of Teleportation*; Ransant Alvaro,* The Gates of Mystery*.*

*Prohibita (list of banned artefacts),
Ars Magica, Edition LVIII*
”
— pg(s). 151, Time of Contempt *(UK edition)*

“
*The book is humbug from beginning to end. The ruins by Tarn Mira Lake have been examined by many and oft. They are not magical; contrary to the enunciations of B. Backhuysen they cannot thus be the remains of the legendary Tower of the Swallow.
Ars Magica, XIV edition*
”
— pg(s). 301, The Tower of the Swallow *(UK edition)*
Baldwin

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

There are two Baldwins in the Witcher series:

* Baldwin, the king of Aedirn
* Baldwin Thyssen, his great-grandson, the king of Kovir and Poviss
Around the World in… Eight Days

Reward | Loot

**Around the World in… Eight Days** is a hidden treasure quest in the *Blood and Wine* expansion.

## Journal entry

*Traversing the fairytale duchy of Toussaint, Geralt came upon a gang of degenerate scoundrels. Unhappy with their lot in life, they promptly ran at him, then enthusiastically skewered themselves on his sword. The witcher searched their camp and found some interesting notes…*
*From these he learned of an ill-fated traveler, a nobleman from Caravista, one Conrad Veidt. Veidt had bet his friends he could traverse the entire Continent in just eighty days! Alas, his journey ended after just eight days, in Toussaint, where his wagon, loaded with supplies to last the entire trek, wound up at the bottom of a lake.*
*Geralt decided to find the wagon once belonging to Veidt, an adventurer who had fallen prey to highway robbers. The witcher, too, was a traveler and explorer. As such he knew a planned voyage of this sort required the one undertaking it to prepare for all eventualities. This included carrying valuables. So he found the site of the traveler's demise, where he dispatched another gang of bandits seeking to nab the adventurer's load. Then lickety-split he dove in and picked the sunken wagon clean of all things precious.*
## Walkthrough

* Read the bandit's notes.
	+ Key to a travel chest, Diagram: Toussaint Ducal Guardsman's trousers
	+ Nearby on body of a traveler: Journal from a journey around the world.
* Find the sunken wagon in the lake.
	+ Blinders of the Five Chivalric Virtues, looted from a plain chest
	+ Locked travel chest containing Toussaint Ducal Guard Captain's boots, Silver emerald necklace, precision bolts, 283 florens, food, drink and a number of crafting components.

## Gallery

* The all too trusting adventurer, Conrad Veidt, was killed by bandits: Journal from a journey around the world.
* Veidt's well-stocked wagon was dragged straight into the lake by frightened horses.
Baked apple

A **baked apple** is a food item in *The Witcher 3: Wild Hunt*. Geralt receives five of these if he helps the old woman during the quest "A Frying Pan, Spick and Span".

Baked apples are also sold by certain innkeeps and merchants:

* 1–10 are sold by Elsa (or her replacement) at the White Orchard inn
* 1 is sold by the innkeep at The Seven Cats
* 1 is sold by Stjepan
* 1 is sold by the innkeep at The Golden Sturgeon
* 15–20 are sold by Marquise Serenity
* 1 is sold by the innkeep at The Nowhere
* 15–20 are sold by the Scoia'tael merchant

## See also

* Apple
* Poisoned apple
Bandit's key

This key is found along with some notes in a corpse near area guarded by a fiend. The actual location is the swampy area northwest of the House of Respite, and southwest of the Kimbolt Way fast travel marker. The key opens a gate behind which is a chest containing a crafting diagram.

## Associated quest

* Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 5
Barricade (location)

**Spoiler warning:** *Significant plot details follow.*
"Smashing through the **barricades**" is one of the more confusing parts of the main quest in Old Vizima during Chapter V. Which barricades can be smashed and how to proceed through them depends on the path Geralt has chosen at this point in the game. His choice of actions and allies also branches.

## Scoia'tael path

If Geralt has chosen the Scoia'tael path, his main allies are Zoltan, Toruviel and Yaevinn. He is met by Zoltan upon entering Old Vizima and fights his way through to the field hospital while gathering some refugees. Later, he must smash through the barricades with Zoltan to help Toruviel and Yaevinn who are busy fighting the Order. Although Yaevinn is only spied from a distance in a cut scene during the run of the barricades, he does appear later.

## Order path

If Geralt has chosen the Order path, his main allies are White Rayla and Siegfried, but he does have the support of the Order. He is met by White Rayla upon entering Old Vizima and fights his way through to the field hospital while trying to beat Rayla's record for the most squirrel tails gathered. Later, he must smash his way through the barricades with Siegfried to help White Rayla as she and her men are busy fighting the Scoia'tael.

## Witcher / neutral path

If Geralt has chosen the neutral path, his main allies are Triss, Zoltan and Shani. He is met by two nurses upon entering Old Vizima and fights his way through to the field hospital while keeping the nurses safe from both the Order and the Scoia'tael. Later, he must smash his way through the barricades with Shani to help her get to the swamp cemetery to help the refugees. Triss shows up later. Also note that with this path, only the "back" door of the field hospital is usable. The "front" door (by the notice board) is locked for this path.

## Barricades

The first map shows the relative locations of the barricades. All the barricades are present, irrespective of the path Geralt has chosen. The difference is which ones he can actually "Aard" his way through and which ones become "fixed" (and therefore *not* aardable).

**Legend:**

*Significant plot details end here.*
Barber (Basane Farm)

The **Barber** will appear at the Basane Farm once Geralt has freed the location of the werewolf. Interestingly he works on the farm as a sheep shearer.

## Services

Hair styles 20 :

* Loosely gathered, tied behind the head
* Shaved head and ponytail
* Long and loose
* Loose, not too long
* Shaved on the sides, short on top, and a ponytail
* elven rebel cut

Beard styles 10 :

* Clean shave
* Keep it fluffy
* Nice, neat goatee
* Sideburns and mustache
* Mustache and a little duck tail on the chin
Baccalà

**Expansion required**
This article is too short to provide more than rudimentary information about the subject. You can help Witcher Wiki by expanding it.

**Baccalà** is an important port city in Nilfgaardian Empire.

## Notes

* Some ships from Baccalà are Catriona and Euryale. Second one was anchored some time in the port of Kerack.
Ars Thanea

**Ars Thanea** is a creative agency from Warsaw, Poland. The creation and design of graphics, using new advanced technologies is at the core of the service they provide for their customers. The agency did some artwork for CD Projekt RED's *The Witcher 2: Assassins of Kings*, the sequel to *The Witcher* computer game.

One of Ars Thanea's pieces entitled *Duel* (shown to the right) was used as the background of the new official *The Witcher 2* forum.

## External links

* Ars Thanea Website
* Creative portfolios of *Duel* on Behance Network (webservice)
* The Witcher 2 forums
Barghests

A bestiary volume on barghests, based on the accounts of those who have witnessed their attacks.

## Content

***Barghests***
*The text consists of statements by people who have seen barghest attacks. These eyewitness accounts provide a lot of valuable information.*
## Journal entries

**Monsters**: Barghests
**Ingredients**:
* Barghest skull
* Beast fangs
* Death Dust
* Ectoplasm

## Location

* Abigail in the Outskirts of Vizima in Chapter I.
* Antiquary in the Outskirts' inn.
Barber-Surgeon

The **Barber-Surgeon** is a steel sword in *The Witcher 3: Wild Hunt*.

## Damage

This is an estimate of the weapon's damage output at the given levels. It may not be 100% accurate because some items have a random range per level, while others increase with a static amount per level. If the "rolls" are continuously bad, however, the item simply ends up with a lower level. The item's level is "clamped" below to provide a high degree of accuracy, but may be up to 5-10 points off.

 Barber-Surgeon | 50 |  389 – 477
Baltimore

**Baltimore** is a secondary character and a runesmith in Vergen in *The Witcher 2: Assassins of Kings*. He is described by Thorak as "the greatest specialist the world has ever seen […] me and my apprentices still can't recreate all the runes he could inscribe."

**Spoiler warning:** *Significant plot details follow.*
Baltimore is missing by the time Geralt arrives in Vergen and the duties of town runesmith are being filled by Thorak. When Geralt ultimately discovers that Baltimore is dead, by Thorak's hand, a new runesmith is appointed, Bouward.

*Significant plot details end here.*

## Journal entry

*Having spent some time in Vergen, I'd heard much about the famous runesmith, Master Baltimore, whom the local dwarves revered. Mastering the profession in question requires practice over scores of years, and runes cast into weapons or tools supposedly grant them unusual properties. We did not meet Master Baltimore, however, as he had disappeared several years before the events described herein. Yet his handiwork was, and is still, reputed to be the pinnacle of the difficult art of forging runic signs.*
*Either Baltimore really was paranoid, or he had had good reason to believe that his life was in danger.*
**If Geralt does not choose to give Baltimore's notes to Thorak:**
*Thanks to some notes, Geralt ascertained that the runesmith's disappearance had been the work of his apprentice, envious of his teacher's secrets.*
**If Geralt chooses to give Baltimore's notes to Thorak:**
*Thorak revealed that near his life's end Baltimore had lost his mind. Under these circumstances his disappearance, though still a mystery, was not that surprising.*
Aryan La Valette

Baron **Aryan La Valette** is a secondary character in *The Witcher 2: Assassins of Kings*.

Aryan is the son of Baroness Luisa La Valette and "Old Baron La Valette". He is the half-brother of Anaïs and Boussy.

Aryan initially appears during the castle assault part of the Prologue, where Geralt can kill him and his men, duel him to the death, or force him to surrender.

Should Geralt choose to kill him, that is the end of their interaction.

If he surrenders during his encounter with Geralt, he appears in the quest "The Dungeons of the La Valettes" where he is a fellow prisoner in the castle dungeon, and later still, in Chapter III, Geralt encounters him again in Loc Muinne.

## Associated Quests

* The Dungeons of the La Valettes
* At the Fore

## Journal entry

*Baroness La Valette's eldest child, Aryan, was beyond all doubt her and the old baron's son. Raised to be a knight, he sought to uphold the virtues of this state, valuing courage and valor, and striving by his every deed to embody them. He must have felt extreme discomfort by the conflict that engulfed him, as at its roots lay his mother's and family's honor, pitted against widely discussed rumors of a love affair between the baroness and King Foltest. Though the situation was dire, the young knight valiantly commanded the defense of his family's castle, intending to give not an inch of ground.*
**If Geralt persuades him to surrender during the Prologue:**
*Seeing that further resistance was hopeless, Aryan yielded, laid down his arms and placed himself at the king's mercy.*
*Unfortunately, he could not count on it after Foltest's death, and only Geralt's intervention saved him from torture and disgrace.*
*Honor prevented the proud youth from fleeing his family seat while it was in enemy hands. Aryan made a decision that meant certain death for himself, but he nevertheless made it without hesitation, sealing with his sacrifice the bloodiest chapter ever in La Valette family annals.*
*Imagine the witcher's surprise when he learned that the heroic youth had survived after all and then turned to King Radovid of Redania for help in finding his sister, Anaïs.*
**If Geralt kills him and his men during the Prologue:**
*Faced with a choice, Aryan preferred to die leading his men in battle than to stain his honor by yielding to Foltest.*
**If Geralt duels him during the Prologue:**
*Seeking to save his soldiers' lives, Aryan decided to do or die. He faced the witcher in a duel and died by his hand.*
## Notes

* Aryan has La Valette's crest tattooed on the left side of this chest.
* During the talk with Aryan the man reveals that his nanny used to tell him stories about Geralt when he had trouble sleeping as a boy. Aryan especially liked the one about the witcher's encounter with Renfri and her rogues.

## Gallery

* Defending La Valette Castle
* Geralt kills Aryan
* Geralt saves Aryan
* In the Dungeons
* Burning the Castle
Assengard

**Assengard** is the ancient and once far-famed city located in the current Nilfgaardian province of Nazair, four hundred furlongs (~50 miles) north to Mil Tracta. Nowadays it is in ruins.

“
*Buyvid Backhuysen writes that they walked towards the lake from the North, from Assengard ... Today Assengard is no more, only ruins remain and the nearest town is Neunreuth. Buyvid counted four hundred furlongs from Assengard.*
”
— pg(s). 334, The Tower of the Swallow *(UK edition)*

## Notes

* Buyvid Backhuysen had visited it.
* Nivellen was in possession of a bathtub said to have been stolen from Assengard by his father.
* It is uncertain if the city was destroyed during the conquest by Nilfgaard, or earlier for some unknown reason.
Bartłomiej Gaweł

**Bartłomiej 'Bartek' Gaweł** is the lead concept artist at CD Projekt RED and responsible for the character model creation In *The Witcher 2: Assassins of Kings*.

He was born in 1979 and now lives in Warsaw. He graduated sculpture in Academie of Fine Arts in Poland, where he learned strong traditional fine art skills. Before Bartek entered the game industry in 2005 he worked in an advertising agency and found this was not the right profession.

Prior to CD Projekt RED, he worked at Polish developer People Can Fly. He spent two years at People Can Fly and worked on some unpublished project, which was canceled. Bartek joined CD Projekt RED in 2007 to work on *The Witcher 2: Assassins of Kings*.

In 2011 Bartek Gawel was rewarded with the fifth place at the international "Dominance War IV" contest, an annual Game Artist Competition where (game) artists from all over the world present their best works online to become World Champions.

## Works

Two works that Bartek Gawel has created in relation to *The Witcher 2*.

* Christmas card 2011
* Early version of the Scoia'tael
Armor of Ysgith

**Armor of Ysgith** can be looted from a locked chest in the northernmost part of the Sewers of Loc Muinne during Chapter III, or crafted using the appropriate diagram.

## Notes

This armor is also used as a Crafting component during the creation of Vran armor. If, however, you put Geralt's talents into the Magic skill tree, you may want to think twice about upgrading the Armor of Ysgith, since the Vran armor increases resistances, armor and vitality and thus leans more towards sword combat, while the Armor of Ysgith increases Magic resistance, Vigor, Vigor regeneration and damage bonus on Signs and thus leans more towards magical combat.
Artefact compression

**Artefact compression** is a complicated spell used to imprison its target in a small figurine. The spell was used on Yennefer by Francesca Findabair after the events of the Thanedd coup, allowing the Queen of the Valley of Flowers to smuggle her colleague off the island and back to Dol Blathanna. She kept Yennefer in the form of a jade figurine for forty-seven days before releasing her and putting her forth as her chosen candidate for the Lodge of Sorceresses.

## In *Wiedźmin: Gra Wyobraźni*

Artefact compression is also one of the spells used in the PnP RPG game "Wiedźmin: Gra Wyobraźni".
Ban Ard

**Ban Ard** (Elder Speech for (likely) "Upper Peak") is a city in Kaedwen known for its mining and its magical academy.

## Landmarks

* Ban Ard Academy, a magic academy for boys

## In *The Witcher 2: Assassins of Kings*

Reading the book "More Than Aretuza" add the following glossary entry:

### Glossary entry

*Among Kaedweni cities, Ban Ard certainly deserves a mention, for it is famous for the school for young adepts of the magical arts. Many eminent sorcerers of our times were taught there. Ban Ard also provides an armored banner, a formation highly esteemed in the Kaedweni army.*
## Notes

* In *The Witcher 2* the armor of Ban Ard can be obtained from a chest protected by a golem in the cave under Henselt's camp.
Artbook

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* The Witcher Artbook - from the original game
* The Witcher 2 Artbook - from *The Witcher 2: Assassins of Kings*
* The Witcher 3 Artbook - from *The Witcher 3: Wild Hunt*

*see also:*

* The Art of the Witcher: Gwent Gallery Collection - artbook of *Gwent: The Witcher Card Game*
Barber (Tourney Grounds)

The **Barber** has taken up a stand at the Tourney Grounds. He is also a gwent player (maximum wager 50 ).

## Associated quest

* Gwent: Never Fear, Skellige's Here, he has one of 19 Skellige deck cards: Skellige Storm.

## Services

Available hair styles include:

* (20 ) Loosely gathered, tied behind the head
* (20 ) Shaved head and pony tail
* (20 ) Long and loose
* (20 ) Loose, but not too long
* (20 ) Shaved on the sides, short on top, and a pony tail
* (20 ) Elven rebel cut

Available beard styles include:

* (10 ) Clean shaven
* (10 ) Keep it fluffy
* (10 ) Nice, neat goatee
* (10 ) Sideburns and a mustache
* (10 ) Mustache and a little duck tail on the chin