Quests

## How do they work?

Each quest has a level requirement. Quests may only be picked up by appropriately leveled characters, but may be turned in by any player. If you do not meet the required level for the quest, completion will net you partial experience and gold. All quest progress is shared, and experience is awarded to all current characters in the map, appropriate to their level. Quests may only be completed **once** **per game**.

Quests may be tracked through the F9-Log, which has an overview of all your current quests, their progress, and completion status.

To take a quest, simply walk up to an NPC with a **?** above their head, select them and click on the "**Take Quest**" button.

An NPC with an available quest.NPC who's ready to complete a quest and grant the reward.The "Take Quest" button, after selecting the quest giver.Message that shows when you're too low level for the quest.A questlog showing all accepted quests, currently only one accepted.Questlog with a completed quest, and a brand new quest.

A quest may have multiple things that need to be completed in the quest, for example, lets take "(16) Ogre Hunt", it's a lv16 quest that wants you to go and kill a hungry ogre somewhere in the Taya Mountains, however, after successfully defeating the ogre, the quest log will be updated and a new mission will be revealed, escorting Captain "Clay" back to the village. When you eventually have completed all of the missions the quest has to offer, then the quest will instruct you to which person you return to, and that person will have a "**!**" over their head.

## All Quests

### Lv20-Lv29 Quests

A table of all the Lv20-Lv29 non-story quests in the game, with required level, gold reward, XP reward and if they grant an additional reward.
 (20) Chieftain's Axe
 (25) The Doner
 (25) Chicken Run

### Lv30-Lv39 Quests

A table of all the Lv3-Lv39 non-story quests in the game, with required level, gold reward, XP reward and if they grant an additional reward.
 (30) Dragon Threat
 (35) Nightmare
 (30) Trolling
 (35) The Treasure

### Lv50-59 Quests

A table of all the Lv50-Lv59 non-story quests in the game, with required level, gold reward, XP reward and if they grant an additional reward.
 (50) Dark Side of Hyppos
 (55) Demonic Blood

### Lv60 Quests

A table of all the Lv60 non-story quests in the game, with required level, gold reward, XP reward and if they grant an additional reward.
 (60) Disturbing the Depths
 (60) The Eater
 (60) Lord of Dreams

## Types of Quests

#### Escort

Every quest where you have to walk alongside an NPC all the way to their destination. Do note that in order for the NPC to move or attack (if able), there needs to be a player character within close proximity, a minion does not suffice, nor does the minipet.

#### Kill X Amount

A simple quest that requires you to kill a specified amount of creatures of a specific type, some of these quests also require you to kill a boss after killing all of the normal mobs first, so it would be a good idea to leave the boss in that zone up until you've killed all of the requested mobs.

#### Conversation

Talk to the NPC mentioned in the quest text. To do so, you need to have your hero nearby as if purchasing items from a shop, a minion or minipet does not suffice.

#### Destroy

Quests that fall under this category is quite rare and require you to destroy one of more buildings

#### Collect

Pick up quest items from the ground. These do not take up an inventory slot and can be picked up with your minipet. That's really nifty because sometimes quest items are outside the reach of your hero or simply difficult to pick up due to enemies surrounding it

## Complete Questing Guide

Here I will walk you through how to complete all of the quests in a smooth manner as a single player. This will be more about the order of completion instead of *how* you complete them, that would be better to touch on each individual quest instead. This entire process will be quicker if you have more people to aid you because picking up quests take time and killing multiple mobs takes time as well, but none the less, we'll go over how to complete them in one smooth motion.

I'm going to start off with the instructions for you to follow, and then after all of the instructions i'm going to give my reasonings as to why we're doing all of these things the way we do.

### First Quests

If your character **isn't** powerful enough to solo Islatha (the Sewers boss), then ignore the underlined text.

Pick up "**(1) Kobold Plaugue**", "**(1) Medical Plants**" and "**(3) The Ring Thing**". Walk out of town, kill, loot plats and grab the quest item for "**(3) The Ring Thing**". Make your way to "**(10) An Urgent Message**", pick up the quest. Finish up the Kobolds and plants and then hand them in. Then move directly to Hyppos, complete "**(10) An Urgent Message**" and grab the follow up quest "**(60) Disturbing the Depths"**, enter the Minipet Palace, grab and finish (don't turn in) "**(55) Dark Side of Hyppos**" before moving on to the boss and killing her. Use Minipet Teleport, return to Hyppos and turn in those 2 quests.

### Doing Orkenbourgh Quests

Take all remaining quests in Orkenbourgh, then move to Hyppos and do the same. Return to Hyppos and continue with the MQ "**(5) Save the Captain**". After completion, move on to "**(9) Murloc Titan**". During the escort part, grab the sheeps quest "**(4) Sheep Family**" and continue escorting the Captain. During his escort, kill all the murlocs to complete "**(8) Revenge**" and ignore the Mother for now. Kill Freezor, talk to the Captain to send him back and now go back to the Mother and escort her all the way home. Take the next MQ, "**(13) The Secret**" and proceed to escorting the sheep for "**(4) Sheep Family**". Move to the Taya Mountains, killing all Trolls and Golems on the way (DO NOT JUMP UP THE CLIFFS) to the quest giver and take "**(10) Troll Hunt**", keep killing golems until you've gathered enough of the quest items (VERY IMPORTANT). Kill you way to the Ogre (without jumping up the cliffs) and kill him. Talk to the Captain and start the escort part of "**(10) Troll Hunt**". Keep killing Trolls all the way to Aurum, kill him and all trolls around him. Return to the Captain, escort him down the mountain all the way to the river. Here you leave him to either keep killing Trolls on your way back to the questgiver, or you simply hand in "**(10) Troll Hunt**" if you've killed enough Trolls. Return to the Captain at the river, escort him and take the next quest, "**(12) Spiders!**". Keep escorting the Captain while killing Spiders. Kill the Dark Ranger to complete "**(35) Nightmare**". Either kill more Spiders to finish the quest, or simply return to the questgiver and turn in "**(12) Spiders!**". Once you reach the Gold Road together with the Captain, murder all Murderers that you cross paths with for the quest. If you didn't do already take "**(10) An Urgent Message**", take it when entering the Kobolds area, then finish the "**(16) Ogre Hunt**" escort and immediately move on to the next MQ, "**(17) Taxes**". Escort the wagon until you reach the final split, there, abandon the wagon and go fetch the man for "**(20) Kidnapping**" and escort both of them at the same time, turning in "**(20) Kidnapping**" first and then "**(17) Taxes**" when that reaches its destination. Grab "**(20) Talk to Monregal**", talk to Monregal until he gives you "**(20) Orcish Terrain**". Move to the Orcs and slaughter the entire village while burning their structures. Make sure to kill enough Shamans to get all of your *Chili Bushes* (IMPORTANT). Talk to the Peon, move down to the Harpies and grab all the *Chickens* you can get for "**(25) Chicken Run**", all Chicken Eggs for "**(25) The Doner**" (IMPORTANT) and then finally the big egg for "**(20) Orcish Terrain**", you don't have to get all of the *Chickens* for "**(25) Chicken Run**" just yet as we'll be coming back here later on. Move down to the Scorpions and kill only until you've finished the first part of "**(30) Trolling**" (3 Ghosts of Tearss). Move to Melabrega, turn in "**(20) Orcish Terrain**", grab all available quests in the town, move to Hyppos and grab the next part of "**(30) Trolling**", go back to Orkenbourgh and turn in all quests, then head back to Melagreba.

### Hyppos + Melagreba

If you havn't already, make sure to talk to the "**(30) Dragon Threat**" questgiver to unlock the slaying part. Go to the dragon and kill all Scorpion Kings to loot any *Scorpid Stingers* that they drop and any Ghost of Tearss on the way to the Dragon. Slay the dragon and all relevant mobs nearby. Make sure that you've killed at least 3 Ghost of Tearss again. use the Minipet TP, go to Hyppos and grab the final part of "**(30) Trolling**". Return to Melagreba. Kill the last 3 Ghosts of Tearss and gather the last *Scorpid Stingers* that you need. Head back to Melagreba and "hatch" the egg to advance the MQ. Accept "**(30) Sailing for Energy**", sail out to the Captain near the Nagas, take "**(35) The Treasure**", kill all the Nagas, kill Medusa. Turn in "**(35) The Treasure**" before sailing down to the south Island. Clear the different paths with Treants, move to Smokey\_Bud, be careful not to kill the boss before you've killed all of the Spiders, resetting him multiple times is fine. After "**(40) Spider Hunt**" is finished, kill Smokey\_Bud for "**(30) Sailing for Energy**" and then finish with "**(40) Timber**".

Leave the island and sail south once more to grab and complete "**(40) Sea Monster**", turn it in, grab "**(45) Dragon Hunt**" and if you're powerful enough, complete the entire "**(60) Lord of Dreams**" and then Minipet TP and return to Melagreba. Turn in MQ and proceed to "**(35) Living Energy**". Kill all 15 Wisps before killing the boss (IMPORTANT). While on the right side of the area, make sure to grab both "**(45) Mystery**" and "**(55) Demonic Blood**". Kill the Xi-Pasu-Mï if you havn't already, but only if you've already killed all 15 Wisps. Return to Melagreba, turn in all quests you have there and start "**(40) Concentrate the Troops**". While escorting them through the Harpies, make sure to get the last *Chickens* if you didn't get enough for "**(25) Chicken Run**". Keep escorting the pack, not leaving anyone too far behind. Once you enter The Abyss, make sure to grab "**(60) The Eater**" before you continue escorting the troops. Once there, turn in the quest, accept the next MQ, "**(40) Stilling Fears**" which you will complete by making your way to "**(45) Mystery**". Grab the quest item, finish off the last Shadows and return to the King and pick up "**(50) Curative Waters**". Make your way to the Ice Dragons, kill all 80 Dragons while gathering the Water, then kill Dragonis. Minipet TP back to base, TP to Hyppos and turn it in. Accept "**(60) The Final Strike**", on your way there, take a sideroute to the west and turn in "**(45) Mystery**", go and finish it by killing the creature, clearing one of the incoming waves in the meantime, then proceed with "**(60) The Final Strike**", focusing on the Towers to open up the gates for Askalor and eventually killing him. Finish up by grinding out the Lifestealers, Leafestealer Boss and the Demons. Teleport back to base, pick up and complete "**(60) Purgatory**" if you can solo Chronos, turn in all Hyppos quests you've got left, then run south to turn in "**(60) The Eater**", "**(55) Demonic Blood**" and "**(45) Mystery**". Then either walk to, or Minipet TP and TP to Melagreba to turn in "**(45) Dragon Hunt**".

There you go, you've not sucessfully completed every single quest in the game.

Credit goes to Illbean for writing this guide.

### Reasoning for the order of completion

I want to minimize the running back and forth as much as possible. the reason we start off by doing "**(60) Disturbing the Depths**" is because of the reward, the enhanced defenses that allow us to focus a lot more on questing. This entire run is focused on doing all of the quests in one sitting solo. I don't believe that most people will be able to solo the bosses, but I want the quests to be part of the run anyway so that those who can knows when to do them. Much like the boss quests, "**(40) Sea Monster**" is likely not going to be a soloable quest unless you're a charater that can actually repair your ship swiftly enough.

Rewardwise, the only quest that really matters is "**(60) Disturbing the Depths**" because of the defense boost. Otherwise this guide is mostly a route to follow to know which sidequests you can do when you're rushing through the mainstory to kill Askalor. Killing Askalor should also be a priority as soon as you've accepted **(60) The Final Strike**, because the attacks are relentless and will break through even an enhanced defense, hence why I delay the other quests inside.

The biggest timesavers here are really doing "**(25) The Doner**", "**(20) Chieftain's Axe**" and "**(20) Orcish Terrain**" together, all three are easy quests and they're all done at the exact same spot on the map, atleast the first parts of each quests. Then you have obvious combos such as "**(45) Dragon Hunt**" + "**(50) Curative Waters**", and "**(30) Sailing for Energy**" + "**(40) Timber**" + "**(40) Spider Hunt"**.