recursal/Fanatic-Fandom huggingface dataset:
Rosalina Salinas

Rosalina Salinas (2019)

**Rosalina Alejandra Salinas Guevara** (born January 28, 1963) is a Peruvian theatre actress and businesswoman.

## Biography

### Early Life

Rosalina Alejandra Salinas Guevara was born on January 28, 1963 in Lima, Peru, the daughter of director Esteban Jorge Salinas (b. 1935) and Florencia Ines Guevara (b. 1941). She is a granddaughter of Gonzalo Guevara, a founder of Guevara Hotels and heiress of Guevara fortune. She has three younger siblings, Celestina (b. 1965), Luciano (b. 1967) and Gerardo (b. 1968). She is of Spanish, Indigenous and Austrian descent. Her maternal great-grandfather was Austrian. She states to be of Spanish noble and Peruvian royalty descent but it has not been confirmed. During high school she attended to drama club.

### Career

#### Theatre

She started playing in Lima Theatre at twenty becoming one of the youngest person to do so. She debuted in play ''La bella durmiente'' (''Sleeping Beauty'') as main character. She gain critical acclaim for that play. Later she played in plays such as ''Cenicienta'' (''Cinderella''), ''La bella y la bestia'' (''Beauty and the Beast'') and ''Reino del Cusco''. Later she started to write her own scripts. She is known as Queen of Latina Theatre.

#### Business

She started helping her father in taking care of Guevera Hotels in 2001, when he decided to retire. Guevara Hotels were open only in Latin America but thanks to Rosalina, they opened also in North America, some African countries, Australia, Asia and Europe. Statistics said that the greater profits of hotels have started to increase since Rosalina ran them. Her net worth is set to be around $650 million.

### Personal Life

Married five times. She wed her first husband fellow theatre actor Enrique Sandoval on August 6, 1983. They divorced only two years later citing irreconcilable differences. In 1986 she moved to Sheffield. On October 1, 1987, she married writer Darko Vukovic. They have a daughter Lorena (b. March 2, 1988), a model and singer. She and Vukovic divorced in 1991 and she returned to Peru. From May 5, 1993 until divorce in June 1996, she was married to footballer Rafael Carrasco. On March 18, 1997 she wed singer Augusto Benites. They have two children, son Wilson (b. January 4, 1998) and daughter Esperanza (b. May 26, 1999). They divorced in December 2004. She has been married to Eusebio Segura, a Bolivian-Peruvian investor since July 15, 2009. They reside in centre of Lima.

## References

1. ↑ In this Spanish name, the first or paternal surname is *Salinas* and the second or maternal family name is *Guevara*.
Axis Island

Island in the Yerasol Archipelago. Formerly under Risuri control, but lost to Danor in the Fourth Yerasol War. Home to the Axis Seal, where the ritual to change the planes takes place.

## History

During the time of the Ancients, the planar ziggurats were arranged in a circle around Axis Island; they have since changed location due to continental drift.

## Locations

* **Axis Seal** - the site of the Axis Ritual
* **Underground cavern** - deep sea cavern with an air pocket where Danor set up an excavation site. The mines contain ruins where the Golden Icons of Urim and Avilona were found. Lya Jierre and Kasavarina Varal toured these mines.
* **Fortress** - Gradiax took this over and burned down the hedge maze. This guy thought he has class?

## Campaign

About a year before the campaign, Nathan Jierre was sent to Axis Island to study the planes and the general connections between magic and astronomy. Nathan noted that Axis Island was a good place to study these things due to its advantageous location and general history - the Ancients once studied the planes here as well.

In Adventure 1, Nathan realized Danor was building warships at Axis Island with no ongoing war. He took his fears to Duchess Ethelyn, who responded by taking him hostage and attacking Axis Island. The RHC was called in to stop her. Ethelyn was killed by Asabrey Varal, who took Nathan as hostage (again) and disappeared. Axis Island was officially (re)handed over to Danor (via Lya Jierre) by the RHC (via Marcel Beaumont) at the end of Adventure 1.

In Adventure 9, Borne began the ritual to change the planes at Axis Island for the Obscurati but did not complete it due to the Voice of Rot's sabotage.
Finona Duvall

A former Obscurati researcher brought into the organization by Caius Bergeron. The RHC constables informed her of Caius' death while she was at the Ziggurat of Mavisha, and later hired her as an inside man during Adventure 4. Unfortunately she was left behind during their escape, and she spent a year doing work for the Obscurati making the Golden Icon of Mojang before they rescued her during Adventure 7.

Currently enjoying her retirement.

Ring inscription: Original Brave Ideas
Sharli Basheer

Sharli Basheer (2021)

**Sharli Basheer** (formerly **Basheer Wyatt**, born **Tazahar Sharlene Basheer**, January 16, 1987) - is an Omani-Australian actress.

## Biography

### Early Life:

Sharli Basheer was born Tazahar Sharlene Basheer on January 16, 1987 in Canberra, Australia, the daughter of culinary critic Adnan Basheer and photographer Linda McKay. Her father comes from Oman while her mother is of Anglo-Scottish descent. Her father Adnan Basheer (b. May 17, 1955), an Omani immigrant to Australia, came to the country with his brother Fahim in August 1979. They lived together in a bungalow in the Mawson, Woden Valley district, Canberra. In May 1980, they opened an Arabic restaurant and named it Muscat after Oman's capital. Her father and uncle received their Australian citizenship in August 1983. On February 21, 1984, the first episode of Farih and Adnan's television show "Let's Save the Restaurant", was aired. In June 1985, they opened their second restaurant named Arabica. Her older brother Jeremy (born 1985) is also an actor. Her birth name Tazahar means ''blooms'' in arabic. In her childhood she was called Sharli as diminutive of her middle name Sharlene. She is fluent in Arabic.

### Career:

From 2005 to 2008 she was studying at Impro Act. In 2008 she got her first role in movie ''Outback'' and has played in movie's sequel ''Outback 2'' in 2015. She has also played in movies like ''My Melody'' or ''Soul''. She kept Sharli as her stage name.

### Personal Life:

She is a first paternal cousin to actress Roy Basheer, and was a bridesmaid at her wedding on April 17, 2020 in Cardiff, Wales. In April 2010 she met guitarist Dylan Wyatt, she was then 23 and he was 36. They started dating same year. They got engaged in June 2016 and got married in March 2019. They spent their honeymoon in Kenya. Their son Almas Cody was born on September 21, 2019. On June 12, 2021 she announced that she and Wyatt are in separation. Their divorce was finalized in late November 2021.

## References

1. ↑ After marrying Wyatt, she changed her first name to Sharli, removed her name Tazahar and took Wyatt's surname.
2. ↑ She holds Omani-Australian citizenship since birth as children born to an Omani father or an Omani mother and an unknown father irrespective of the place of birth is an Omani citizen by descent.
Methia

Methia, Danor’s historical capital, lies abandoned. Though Danorans reject superstition, even they cannot help but feel uneasy in these ruins. Nothing grows there, wild animals stay out, and even in the height of summer a chill breeze blows under overcast skies.

Home to the Lance of Triegenes, where the tragedy around Srasama's fall took place.

In the present day, the Obscurati leadership meets here as the anti-magic zone and the Methian stone from the Lance prevent scrying. The total anti-magic zone also "flattens" the planes together, meaning that ghosts normally inhabiting the Bleak Gate are able to manifest in Methia.

The party visited Methia and battled Nicodemus on top of the Lance at the climax of Adventure 8.
House of Jierre

Common belief attests that Srasama cursed the leaders of the Clergy with infernal horns and jagged tails, sacrificing half her mortal followers in a Great Malice when she realized she could not defeat the armies arrayed against her. When Jierre united Danor’s factions, almost all those so accursed joined him, adopting the moniker “tiefling” as a badge of rebellion. Some became decisive merchant leaders, while others took a role in government.

Jierre, for his part, refused to be crowned king, and for his remaining years he served as part of a congress of peers. In the centuries since his death, though, his family—tieflings all—has proven a source of many great statesmen, scholars, and inventors. Though officially Danor has only a Congress and a Sovereign who is elected every decade, the House of Jierre is effectively Danor’s royal family. Where they point, most follow.

The Sovereign today is Han Jierre, former president of the nation’s oldest and most prestigious academy of war, the Jierre Sciens d’Arms. Various relatives and in-laws hold many positions in the government and military. A few have even traveled abroad to study magic and apply Danoran principles of science to explain how it works, rather than relying on traditional beliefs. So far, detailed theories have eluded them, as if magic itself refuses to let itself be understood.

Without a doubt, the House of Jierre rules Danor, but their prominence has not gone uncontested. Periods of riots and protests have plagued the nation, especially in the early days of its industrial revolution, though it certainly helped that, in a realm where few have ever even seen magic, any tiefling can still rebuke a person who attacks him by engulfing him in infernal flame.

The Jierre sovereigns have passed down Tier 1 membership in the Obscurati for 500 years, starting with Jierre himself. Han Jierre currently holds the position.

## Known Members

* Jierre (deceased): Founder/ancestor
* Henri Jierre (deceased): Founded the Jierre Sciens d’Arms martial academy, is said to have never needed more than three sword strokes to defeat any foe.
* Han Jierre: Sovereign
* Lya Jierre (deceased): Minister of Outsiders
* Nathan Jierre: civilian
* Luc Jierre (deceased): civilian
Gunsmith

## General

Knowledge of fusils—the cylindrical weapons that use explosive alchemical reactions to propel bullets at deadly speeds—has existed for centuries, but these weapons were considered inferior to existing magical attacks, which were more accurate and had less risk of accidental death. Only after the Great Malice did the Danoran military begin to refine and improve fusils. The latest innovations in these weapons, now commonly called “guns,” have led to their spread into Risur and Drakr, where industrial production helps equip armies with firepower on par with a well-trained sorcerer.

Firearms fascinate gunsmiths, who are not content simply to purchase and practice with guns. They tweak and tinker with their own refinements, and whenever two such craftsmen cross paths they bargain and deal for each other’s secrets. Especially now that firearms have moved beyond the null magic lands of Danor, seemingly limitless possibilities have opened up for the development of weapons that mix spellcraft and chemistry. Flint’s city governor Roland Stanfield is already planning a technological exposition where gunsmiths and other inventors can showcase their creations.

Not all gunsmiths devote their combat training to wielding firearms; some just like to have the weapons for their aesthetic appeal, or to take advantage of the common man’s fear of their power. More often, though, gunsmiths practice endlessly to improve their aim, and try to learn as many trick shots as possible to prove the superiority of their chosen killing device. Those with magical training often master rituals to enchant their pistols. One gunsmith, Lerema Kurtz, is said to be able to conjure a cannon from her petticoat pocket.

Many romanticize the deadly purity of guns, or decorate their weapons with baroque inlays and carvings. A few gunsmiths, however, take a bleaker view, rejecting any form of poetry. They just know guns are damned good at killing people, and that life’s as good as worthless when a bullet costs less than a mug of beer.

## Known Gunsmiths

* Kvarti???
* Probably Josiah but he's Sir Not Appearing In This Campaign
* I think Amielle was technically supposed to be one but she got revised to technologist
Ethelyn

Duchess of Shale. Deceased. Killed by Asabrey Varal after trying to assassinate her brother, Aodhan.

Ethelyn was the former governor of Shale, Risur's main defense against Danor. The King insisted that the Duchess use technological force rather than magic, and as a result she lost nearly every battle for control of the archipelago. She wanted to return to Risur's historic roots and rejected technology.

The Duchess planned to blame the assasination on Danor and then reclaim Axis Island; her spies and Nathan Jierre had confirmed that Axis Island contained weapons of war, and so she believes if the King was dead, she could bring back proof of this and secure the Throne.

Begged the party to heed her apocalyptic warning from a skyseer vision.

Her ghost appeared at the Lance of Triegenes in Methia during Adventure 8, accusing Marcel of having achieved nothing since he got her killed.
Hildur

Hildur (2014)

**Hildur Erla Jóhannsdóttir** (born February 18, 1973) - is an Icelandic actress and singer.

## Biography

### Early Life

Hildur Erla Jóhannsdóttir was born on February 18, 1973 in Akureyri, Iceland. Her father Jóhann Arnarson is a retired surgeon and her mother Guðlaug Júlíusdóttir is a retired orthodontist. Hildur's brother Rúnar was born on September 4, 1976 and is a lawyer. At the age of seven she started attending piano lessons and one year later was signed to drama lessons. In 1984 they moved to Reykjavík where Hildur started attending Menntaskólinn við Hamrahlíð.

### Career

In 1987 at the age of fourteen she joined school band ''Eldfjall'' in which she was singing to 1991. In 1992 she and her friend Haukur Svavarsson created pop band ''Leikrænar Laglínur''. In 1993 band has released song ''Fálki'' which became very popular in scandinavian countries. In 1994 band has released album named ''Norðurstjarna''. In 1997 Halldóra Hannesdóttir and Brynjar Ólafsson joined the band. Hildur left the band in 2003, but returned to it in 2006 and again quitted it in 2009. Since 2009 she is focusing on her acting career. She has played in movies like ''Fjall'' and ''Stórkostlegt''.

### Personal Life

On November 26, 1997 she wed Swedish actor Kjell Bäck and with him moved to Stockholm, their son Sveinn was born on August 5, 1998. Hildur divorced Kjell in 2003. On July 1, 2007 in Akureyri she wed Finnish journalist Arttu Huhtala. They live in Reykjavik for half a year and in Stockholm for the other half.
Millerism

While Drakran philosophy is in ascendance today, many older works are still read and discussed throughout Lanjyr. Most popular are the writings of a clerical monk, William Miller, who in the run up to the Great Malice composed a treatise on hypocrisy, suggesting that it is better to admit you are uncertain of your beliefs than to act in contradiction with your stated values. The book, widely recognized as an attack on the Clergy, allegedly drove the monk to flee persecution.

Miller reappeared several years after the Great Malice with a new work of political philosophy that coincided with his effort to found a small nation, Pala, amid the chaos of the Malice Lands. In his multi-chapter book he examined possible social structures, comparing robustness and stability with various moral values. Early chapters allude to a conclusion that would detail a handful of ideal nations, but today there are no complete copies of the book. In 17 A.O.V., the reconstituted Clergy branded Miller a heretic, invaded Pala, and sacked its capital. After he refused to recant, his captors made a pyre of his heretical writings and burned him alive upon it.

Today, Miller’s incomplete writings are popular among the bohemian dockers in Flint and followers of the Panoply in Ber. Rumors say that copies of Miller’s final chapters are kept in a library vault in Alais Primos, where it shares shelf space with other “heretical” texts.

During the Adventure 12-13 timeskip Nicodemus propagated Millerist teachings and set up a worldwide hivemind supporting it in order to boost his own power as a god.
Lya Jierre

Danor's Minister of Outsiders. Niece to the sovereign of Danor. Formerly engaged to King Aodhan. Cousin to Nathan Jierre. Older sister to Luc Jierre.

Tier 3 member of the Obscurati. Friend of Kasavarina Varal, toured the Axis Island mines with her.

In Adventure 1, went to the RHC to ask for help with Ethelyn's attack. Axis Island was later officially signed to Danor via a contract between her and the RHC.

Nearly went chainsaw-happy on the constables in Adventure 4 when they were discovered trying to infiltrate the Obscurati meeting, if not for the tried-and-true tactic of running away.

Invited the constables to the peace summit in Adventure 5, but they didn't really talk.

Ran into them much more frequently during Adventure 6. Taken prisoner after a battle to the death at Isla dola Focas and killed herself while in prison. But hey, that just leaves her free to be part of the Ob's ghost council.

Appeared briefly as a ghost during Adventure 8 to wish the party luck. Leads the Danoran fleet hanging around Flint in Adventure 9. Believes in creating a world of reason where decisions are made free of emotion, avoiding war and conflict, and considers Nicodemus a visionary. She's hanging back and observing the party, allowing them to try and *impress* her.

In Adventure 10 she appeared at the Forward Symposium while possessing a Danoran politician, although she observed rather than actively participating. She was less impressed with Nicodemus here, and confirmed with Gatria that the appearance of hiveminds was a result of the new planar configuration.

After Adventure 11 and ahead of the assault on Axis Island, Lya showed up in Flint to wish the party luck and claiming her own "battlefield" was elsewhere. She also reunited briefly with her cousin Nathan, and learned that her brother's child was coming.

Tracked down Amielle Latimer in Flint between Adventure 11-12. The two of them agreed to wait and see about the party's proposed planar arrangement to determine their allegiances. They weren't impressed by the arrangement the party decided at the start of Adventure 12, and so returned to the Obscurati to implement Amielle's Watchmakers arrangement.

Fought the party alongside Amielle and Nicodemus at the Axis seal in Adventure 13, but was defeated during the battle. Without Nicodemus to revive her, Lya was able to pass on with satisfaction having gone out fighting for her beliefs.

Ring inscription: One Betters All
Granny Allswell

A corpulent gremlin fey titan who snoozes somewhere in the mountains. Her gremlin offspring harass miners because they don’t want the noise of digging to wake her. They likewise hate loud machinery and tend to break it if they can. Risuri folklore warns that naughty children will be stolen away and adopted by Granny Allswell. Originally Fortuna Major, a skyfaring gremlin who landed on Av and rose to power there as a fey titan when the plane was pulled into Lanjyr's planar system.

Her liason is Lavac, who gave her boon to Cleone. Granny was imprisoned underneath a mountain near Favela by Queen Zidi of Risur, but later freed by King Marcel.

In Adventure 10 Granny began antagonizing Favela due to trickery by the Voice of Rot, taking more children and vanishing all the metal. When the party presented her with proof of the Voice of Rot's plotting, Granny allied with the party and asked them to bring her the Voice of Rot's tongue.

## Granny’s Boon (Su)

*Sometimes when you sleep you dream about a gremlin nursery rhyme, but the words always fracture when you wake. You try to remember a short verse, and suddenly an object nearby simply breaks.*

You can use Disable Device and Sleight of Hand at a range of 30 feet. Working at a distance increases the normal skill check DC by 5, and she cannot take 10 on this check. Any object to be manipulated must weigh 5 pounds or less. Once per day as a swift action, you may target a weapon or object up to 30 cubic feet in size. It gains the broken condition. The wielder of a weapon broken this way may attempt a Will save each round (DC 10 + half your character level + your Charisma modifier). On a success, the weapon loses the broken condition.
Dester Rathine

Formerly a street lieutenant for the Thieves Guild. Morgan Cipiano recognized Dester was too smart to be working for Kell and recruited him to work for the Flint Family. In Adventure 5, Dester gave Morgan and the party crucial intel that became instrumental to the takedown of Kell and the Thieves Guild.

In Adventure 11, Dester was in Ursaliña searching for Gatria's mother when he was murdered by Dabo Griento. Gatria and Hoya talked to his ghost and took care of his affairs; Hoya also followed up on his search and eventually found Reina.
Grandis Komanov

The leader of the radical eschatologists. Showed up at the Crypta Heritacarum during Adventure 8 to learn the secrets of the Sacrament of Apotheosis. Leo Faellen-Brizside is her right-hand man.

It is said the doomsday philosopher Grandis Komanov, who presides over a cult of frost-bitten, beardless dwarves in the far north, can be harmed by no living creature, since she exists partially at the end of time.

Used the Sacrament of Apotheosis on her lieutenants to summon the Lost Riders and laid siege to Bhad Ryzhavdut with their aid while looking for the Voice of Rot's eye to turn into a superweapon. Mona killed her in battle to take Leo back.
Caius Bergeron

Caius Bergeron. Deceased. Wealthy philanthropist from old money who regularly funded archeological digs around the world. Had a meeting in Vendricce on the 20th of Winter.

Member of the Obscurati. Ring inscription: "Old Bergeron Gold." Family owns a gold mine and some vineyards. Generally hired archeologists and adventurers to explore and research the ziggurats for the Obscurati's purposes.

Funded Xambria Meredith and her students at the Ziggurat of Apet, and Finona Duvall at the Ziggurats of Jiese, Nem, Apet, and Mavisha.

Had a good relationship with Finona.

Hired Brianne Kaldeckis as a bodyguard for the Jierres for the duration of adventure 4.

Killed in Adventure 3 by Sijhen, who ate his brain to learn where the star map was.
God trials

A series of trials for gods in the Clergy pantheon that were held in Alais Primos throughout Adventures 10-11, starting with the god of night and travelers and ending with Triegenes.

Typically involved summoning gods into mortal avatars via the Sacrament of Apotheosis, holding a trial where Savina Tullius as prosecutor would present arguments and anybody willing (usually just the avatar) could serve as defense, and upon a guilty verdict casting the avatar into the Enzyo Mons volcano. This had the *minor* side effect of killing all that god's believers.

The trials were initiated and conducted by Savina in hopes of eliminating belief in the gods. However, she was a piece in a larger plan by Ashima Shimtu to lay down the god trials as a challenge for Crisillyir to fix its corruption.
Maeve Ruanzor

A farmer and skyseer from the Cloudwood, and constable at the Flint RHC. Has a variety of children including Diana (a fellow RHC constable) and Connor (a cook for a restaurant near Pardwright University), some blood relations and some not - she doesn't really make a distinction. Has a chicken familiar named Ruby.

Calls her position as a Flint RHC constable a "retirement hobby," and helped with investigations in Adventure 5. Afterward, she retired from fieldwork and began to fill the position Stover Delft vacated when he became the head of the Flint RHC. Unfortunately for her retirement, Delft being taken out of commission at the end of Adventure 9 meant she had to start filling *that* position too.

As the main party began traveling abroad for their missions, Maeve took in the Adamanteens and introduced them to farm life. Their father Alexander later joined his sons at the Ruanzor household as well.
Asrabey Varal

Former liaison to the Unseen Court of the Fey. Killed the Duchess for her assassination attempt, and then took Lya's cousin, Nathan, hostage for knowing too much. Also racist against tieflings, ew.

Husband to Kasavarina Varal. Was tasked by Kasavarina to serve as the eladrin's connection to the Unseen Court, so that the eladrin could call upon Court allies when needed.

Basically kidnapped an amnesiac Kasavarina during Adventure 5 from the Obscurati. Sad husband, still sucks. He assumed guardianship of her, but allowed the party to travel with her and restore her memories during Adventure 8. However, he doesn't listen to the current Kasavarina the way he would listen to the old pre-amnesia one.

During Adventure 9, he kinda sorta attempted to evacuate the enclaves when he heard Kasavarina was doing it but ran when things started actually going south. Good job dude.

In Adventure 10, he approached the party under the pretense of trying to help while planning to betray them for the Obscurati. The party saw through his intentions and instead used him as a sacrifice for She Who Writhes.
Enzyo Mons

A volcano in Alais Primos. Industry and technology are forbidden in this city, so confiscated items are ritually disposed of in the volcano, symbolically casting back the tools of evil.

The god trials in Adventure 10-11 took place here. Unfortunately the volcano is less of an incinerator and more of a landfill with a magic seal slapped on top, and the seal started to break after Triegenes' trial until Morgan Cipiano (acting as Triegenes' avatar) helped to reseal it.
Lerina

Member of the Hedgehog Court. Technically second in command to Olazdor. but really calls the shots. Technically has the domain of harmony, though she doesn't really vibe with it anymore. Met with the party along with Olazdor in Adventure 9 to negotiate possible futures for Risur in exchange for a way back to the Waking. Organized a search party for Borne, at the party's request, though it was unsuccessful given his return to the Waking.

During the Golden Legion's invasion of Av in Adventure 12, Lerina organized a resistance cell in Thistle Palace and took in refugees fleeing the Legion. The party met up with her again when they returned to Av.
Bole

Lumber-rich Risuri city in the Antwalk Thicket southeast of Slate, source of some of the finest food and theater, and host to finely cultivated forest gardens. Also a significant producer of whiskey.

Shale and Bole were once capitals of their own smaller nations in ancient times, before joining with Risur, yet they were always connected by water routes. The Great Delve’s tributaries start near Bole, and the river only widens and deepens as it passes Slate and eventually pours into the sea near Shale.

Has no constabulary, but High Inspectress Shayla Langquist is assigned to look after the druids in Bole.

In Adventure 10, the party helped deal with some issues in Bole arising from the end of the world. They later found out that the Bole druids primarily worship the Voice of Rot while plotting against the king, and the druids were accordingly arrested or executed. Yay...?

The party later used most of Bole's whiskey as an offering to Father Thunder.
Toxic Spores

**Toxic Spores**

* Effect changed from 'Give Poison (8) to all enemies. Increase this value by 5.' to 'Give Poison (5) to all enemies. Increase this value by 5.'
* Upgraded effect changed from 'Give Poison (13) to all enemies. Increase this value by 8.' to 'Give Poison (8) to all enemies. Increase this value by 8.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give Poison (6) to all enemies. Increase this value by 4.' to 'Give Poison (8) to all enemies. Increase this value by 5.'
* Upgraded effect changed from 'Give Poison (8) to all enemies. Increase this value by 6.' to 'Give Poison (13) to all enemies. Increase this value by 8.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Give Poison (4) to all enemies. Increase this value by 3.' to 'Give Poison (6) to all enemies. Increase this value by 4.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Give Poison (5) to all enemies. Increase this value by 5.' to 'Give Poison (8) to all enemies. Increase this value by 6.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Name changed (was 'Cursed Spores')
* Cost changed from 2 to 3
* Effect changed from 'Give Poison (2) to all enemies. Increase this value by 3.' to 'Give Poison (4) to all enemies. Increase this value by 3.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Give Poison (3) to all enemies. Increase this value by 5.' to 'Give Poison (5) to all enemies. Increase this value by 5.'
Florette Joubert

Cleone Weld's best friend and surrogate sister. A spy and assassin loyal to the Danoran government since their university years, Florette relied on Cleone for specialty gadgets and in return taught her various skills including archery and weaknesses of human anatomy (favored enemy training). The two lived together for several years during and after university, Cleone taking care not to pry into Florette's work out of respect.

Over time, Florette became one of Danor's top assassins and currently works directly for Han Jierre.

During Adventure 7, she warned Cleone that her life would be in danger should she ever return to Danor. This would unfortunately be followed up on during Adventure 8, where she attempted to neutralize the party but was knocked out. Although she and Cleone have different ways of acting on their loyalty to Danor, they both later agreed that each still cares for each other and for the Danoran people.

Currently stuck with the party. She'd like to go back to Danor and raise a revolution after finding out the truth about the Obscurati, but in the face of the apocalypse and mass brainwashing after Adventure 9 she's found other ways of helping to undermine the Obscurati by cooperating with the Family.

After Cleone called for Danoran rebellion against the Obscurati in Adventure 10, Florette returned to the country and now maintains weekly contact with Cleone. She remains Cleone's main contact when Cleone is operating out of Danor, including after she was freed from the hivemind in Adventure 13.
Cherage

The modern capital of Cherage, Danor is a bustling center of business and trade. Two centuries of practice at industry has moved the pollution-coughing factories and poverty-riddled worker villages outside the city, where deep canals provide the water for mills. After the city was attacked in the Third Yerasol War, the Danoran navy constructed landfill islands off the shore to place massive artillery batteries and look-out stations.

Cherage is located on a hill, with the nobility district (including the sovereign's mansion) and congressional hall at the top of the hill.

The first major stop on the Avery Coast Railroad, the party stayed here for a night in Adventure 4. They also stopped in Cherage briefly in Adventure 8 for one of Kasavarina's memories.

Prior to Adventure 10 militia is often patrolling to maintain security due to political unrest, supposedly due to factory workers' protests. After the planar shift and the Obscurati's strengthened control over Danor, the state of martial law was lifted.

The Forward Symposium was then hosted in Cherage, and Gatria took the opportunity to spread questions about the legitimacy of Han Jierre's status as an elected ruler. This caused a massive hivemind to form, which the party stopped as Cleone exposed the truth about the Obscurati's relation to Danor to those in the hivemind and called for the people to reclaim the country. The city has stabilized since, and continues to serve as Danor's political center; Cleone returned to Cherage after Adventure 11 to meet with politicians and present herself as a candidate for Danor's next elected leader.

## Locations

* **Train station** - for the Avery Coast Railroad
* **Tourist enclave** - for tourists on the Avery Coast Railroad, including a range of hotels and commerce opportunities. There are barriers separating the enclave from the rest of the city, but the barriers are weak in *certain* spots.
* **Museum for Amielle Latimer** - formerly her workshop, today a memorial for her and her work. The party visited here during Adventure 8 in the quest for Kasavarina Varal's memories.
* **Jierre estate**
* **Congressional Hall of Cherage** - parliamentary building, domed ceiling that can open up on sunny days. The Forward Symposium took place here.
Cauldron Hill

An extremely fucking cursed hill that will kill anyone who stands upon it unprotected. In 400 AOV the final battle of Bonds of Forced Faith occurred here. Later on the Obscurati would use the mountain as a site for Borne's construction due to its vast witch oil reserves.

In Adventure 2, Nevard Sechim believes it is the last place left in Flint where he will be able to have a skyseer vision. The party accompanies him up the mountain, escaping an assassination attempt by Cillian Creed in the process. Nevard has his vision. Creed later revealed that Cauldron Hill was hiding a weapon that McBannin was helping to develop for the crown in collaboration with Danor.

In Adventure 5, the party learns more: Cauldron Hill is home to an Obscurati facility in the Bleak Gate. They later managed to break into the facility and found Borne, who broke out of the facility and left parts of it in ruins. Afterwards Cauldron Hill has a gaping hole full of monsters, but Cleone manages to plug it with the help of her steamsuit.

The party visited the facility again in Adventure 8 seeking Kasavarina Varal's memories.
Nigel Price-Hill

Viscount Inspector of the RHC, head of the Slate branch. Formerly a commander in the Fourth Yerasol War. His Lordship’s greatest success as director was presiding over the apprehension of a group of Drakran necromancers attempting to animate undead dragons in the Anthras Mountains.

Not super fond of how close the party is with the Family. Still allowed Aodhan's nomination of Marcel as the next king in Adventure 9, after questioning the party on their ties with the Family. Stayed in Slate afterward to help take back the city from the Obscurati.
Axis Seal

A massive golden seal used in the Axis ritual: 400 feet in diameter, 3 feet thick, and weighing over 11,839 tons. The seal is lifted up for the ritual, and dropped down to either complete or abort the ritual. The seal emits massive bolts of energy, which will harm those unprepared; this energy can reach outwards from the seal, with a radius of 200 feet from the center.

Tall white stone pillars are typically underground in a lakebed below the seal, flush with its bottom. The pillars have indentations into which planar focuses (e.g., planar icons) are placed. In the course of the ritual the pillars are either raised up through the seal's openings or exposed via removal of the seal, planar focuses changed around, and everything is put back in place to complete the ritual.

In Adventure 10, the seal has been damaged due to an attack on Borne as he was in the process of enacting the Axis ritual. Borne lifted up the seal in order and successfully placed the focuses, but the Voice of Rot attacked him as he was about to close the seal. As a result, the pillars are askew and the seal is not closed flush with their tops meaning that the ritual cannot be properly completed.

Here in Adventure 10, Gatria talked to Borne about what happened during the ritual, and the party rejected an alliance with Gradiax.

The party fought Nicodemus, Amielle Latimer, and Lya Jierre here in Adventure 13 in a battle to decide who would change the planes.
Notes on Languages

Risur speaks Primordial, derived from the ancient speech of the original fey titans who ruled the land. Educated people of Risur often speak Common as well.

The language Common, which served a role in Lanjyr similar to Latin in Europe, is spoken in Ber, Crisillyir, and Danor, albeit with some local variations.

Ber mixes Draconic, Giant, Goblin, and Common, with most state business conducted in Common.

Crisillyir speaks Common as well as Dwarven, with strong Drakran influences.

Danor speaks Common, but its schools and academies are strict in maintaining the language’s purity.

Drakr speaks Dwarven. Drakrans sound Russian.

Elfaivar speaks Elven, plus the Common of their conquerers.

The fey of the Dreaming speak Sylvan amongst themselves, though most of them also speak Common. They tend to have a sing-song cadence and earthy pronunciation, a bit like someone reciting Beowulf in Old English, though smaller fey like pixies just tend to sound high-pitched.

The seldom seen races that live under the sea have a language of their own known as Aquan, but their affairs almost never interact with people of the surface.

The language known as Celestial has only been found in fragments on truly ancient artifacts, decipherable only by magic. No one can be said to truly understand the language.

Abyssal, the language of the fallen Demonocracy, is practically extinct except for curious scholars, a handful of demented cultists, and the warriors of the Clergy who strive to stamp out the last lingering traces of that unholy empire.
Lavac

Baboon fey, liason to Granny Allswell and member of the Hedgehog Court. Gave Cleone a blessing from Granny Allswell in Adventure 9, though we'll see how long that lasts on the local technologist.

Also the point of contact between the Hedgehog Court and the Obscurati. His contact was Greg Masterson, and Lavac was displeased to learn the adamantium from his mines was being stolen away for what he believed were Risuri death machines.
Hunlow

**Title:** A Place for Pirates

**Energies:** Death, Water

**Aspect:** None listed

**Traits:** The ocean here is a bloodthirsty god. If you offer the blood of someone you victimized, you may repeat any d20 roll (it's like a Hero point). Narratively it gives you good fortune.

Pirate ships upon an infinite ocean. There doesn't seem to be any land. At all. Says "another person here to pray to me". "I could make your life wonderful ... bring me a blood sacrifice and I will grant your wish."

Relocated *itself* to the Gyre because it was easier to get sacrifices that way.

The party visited in Adventure 12 seeking to break Hunlow's deal with Etheax via Captain Thrusty. Then they beat up a bunch of pirates.
Beaumont

Mountainous city in Danor. Home to the Laurens Opera House (named after Chauncey Laurens) and one of Rock Rackus' estates. The Avery Coast Railroad starts here.

In Adventure 4, the party came to Beaumont as part of their mission on the Avery Coast Rail. Gatria/Catherine roped Cleone/Lydia into robbing Rock Rackus, while Mona/Daisy and Marcel/Rachel saw an opera featuring Gran Guiscard.
Bhoior

**Title:** The Walking Whisper

**Energies:** Air, Time

**Traits:** Sounds echo for years. No mechanical effect, though people are aware of the past and less likely to repeat mistakes. (Sometimes echoing sounds just pop into your ears)

Doesn't appear to be a planet at all. It in fact looks like a giant turtle, if it was a turtle corpse and was dead for thousands of years. Each rock on it's back appears to be a fossil.

Hullo there, answer is delayed. I seem to have stopped. Stopped what? My advance. Where were ya goin'? Another solar system. Which one? Anywhere I could find shelter. (The general idea was that this was an ark rescuing people from a destroyed plane, but the ark was too slow so everyone just died.)
Kvarti Gorbatiy

An eschatologist and locksmith-turned-mercenary who ends up getting way in over his head in basically everything he gets involved in. Every time he gets his affairs in order to go out in glory, he ends up surviving even through the wildest events. Will sign up for anything if the price is right, but lets his heart decide whether he actually wants to carry out the job or not. His goal in life at this point is to never not be content.

A Vekeshi Mystic due to unspecified wild life stuff and friend of Alais through their work, although he may or may not have left the Mystics? Even other mystics aren't sure.

In Adventure 5, he helped the radical eschatologists led by Zubov only to realize the scale of their plans. When he encountered Alais and some other constables, he gave them intel on the radical eschatologists' plans and later helped them take down Zubov's group.

By Adventure 7, he'd caught wind of the Obscurati and followed their trail to their research site at Knutpara, where he ended up a prisoner and test subject for their planar experiments. The party found him there and freed him and the other prisoners; Kvarti escorted the other prisoners to safety while the party pursued their own mission.

In Adventure 10, he accompanied Vlendam Heid to the Forward Symposium. Harkover later rescued him and Heid when things went south, and they traded information with the party before returning to Drakr. The party met him and Heid again in Adventure 11 while dealing with Grandis Komanov at Bhad Ryzhavdut.

Stuck around with Heid after Heid's election following Adventure 13, wanting to see what happened with a new kind of chancellor.

**Kvarti's Firearm: Reason, Diplomatic Rifle**

Hand-crafted by gunsmith Kvarti Gorbatiy, this long firearm is ornate but not ostentatious, powerful but not gratuitous, and in all ways quite reasonable.

This +3 rifle grants a +5 competence bonus on Intimidate checks. The wielder can project his voice sufficient to be heard across a crowd at a distance of 500 feet. Once per day, the wielder can fire a shot in a direction that won't hurt anyone. The wielder makes an Intimidate check to demoralize all hostile creatures within 500 feet. If all such creatures are demoralized, combat pauses so the widler can talk, treat the injured, or attend to other pressing matters. If any creature (even an ally) re-initiated hostilities before a minute has passed, the bullet the wielder fired returns and strikes that creatures as if he had rolled a natural 20. The bullet strikes after the triggering hostile action.
Dukain

Five centuries ago, as Lanjyr was reeling from the fall-out from the Great Malice, the Voice of Rot rose up against Risur and cast a smoky pall across the sun. The king at the time, Dukain, was a mighty, aged wizard who wielded magic through his sword. He traveled to a mountain ridge overlooking the High Bayou, known as the Black Needles, and there he battled the fey titan, which had taken the form of a towering anaconda of smoke and peat.

The king battled the titan high into the Black Needles, and after three days neither side could force the other to surrender. Realizing he could not defeat the titan and thus was unworthy of his crown, Dukain cast aside his sword and abandoned the battle. The titan, in its fey logic, saw that it and the king were equally matched, so when Dukain ceased to fight, so did the titan. Dukain yielded his crown to his chosen successor, the titan returned to its slumber, and Risur was saved.

Scholars fear that should the lost Sword of the Black Needles ever be recovered, it would signal a resumption of battle for the fey titan, and once again threaten the existence of Risur.
Ajit

Current patriarch of Ushanti. Admires Kasavarina's leadership but isn't loyal to the woman herself. Called for Cula Ravjahani when the party was seen exploring Kasavarina's memories at the Ushanti temple.

Defeated and/or killed in Adventure 9 when Kasavarina returned to remove the Obscurati from Ushanti.
Antonia Cipiano

Daughter of Morgan Cipiano, beloved granddaughter of Aneenya Cipiano. Owner of Cipiano Coffee and Cakes. Definitely not up to shady shit, definitely not using her cafe to gather information and influence where Lorcan Kell's people couldn't get her.

Moved to Flint with her father about three years before the campaign's start. Befriended Gatria after she started working for Morgan, along with Nilassa Hume. Assigned Gatria a birthday once she found out Gatria didn't know hers and didn't celebrate.

Became romantically involved with Gatria just before Adventure 5. Gatria regularly gets her murder presents as a cat does, souvenirs from the world outside Flint.

In Adventure 8, Gatria and Hoya witnessed a vision of Gatria and Toni's future wedding while at the Temple of Ingatan. Toni was distressed in the vision, mentioning that "he" was hiding something terrible.

In Adventure 10, Toni began looking for Gatria's mother on information she got from Hoya, eventually sending Dester Rathine to investigate in Ber. Around the same time, Morgan passed the leadership of the Flint Family to her and left for Crisillyir. Antonia proposed to Gatria during a party stop in Flint before the Forward Symposium, and a few weeks later they were surprise married during a gathering of Family heads in Alais Primos, the wedding used as a political play during the god trials.

Antonia's safety was of the highest priority for both Gatria and Morgan during the god trials, although she successfully negotiated her attendance at Triegenes' trial through the use of the Mortal Possession ritual with Gatria. Her presence and aid helped Morgan successfully control the seal on the volcano, and she helped restore some of Aulus Atticus' faith in the church in the wake of revelations about Triegenes.

As Gatria's "chosen" person, Toni remained sure the party would eventually return when they disappeared in Adventure 12. During the timeskip and hivemind world takeover, she conducted an emergency evacuation of Flint people - mostly Family and associates along with Kasavarina and the eladrin - into the city's witch tunnels. She effectively served as the queen of Flint/Risur, at the cost of significant mental/emotional strain, for the next year and a half until the party returned. She then briefed the party on what had happened and helped take care of their bodies as their duplicants engaged in operations all over the world.
Egalitrix

**Title:** The Fortress of the Golden Legion

**Energies:** Fire, Space

**Traits:** Anybody who listens to Egalitrix's grand ambition will know fortune and wealth beyond all measure. Translation: eventually, similar to Jiese. Fantastic machinery go; greed rules; could become a dystopia

Could've been a world like Lanjyr if not for the boiled out craters that were previously the ocean and the barren rock formations that were previously continents. There are grand golden structures, reaching into the sky or even scraping them. It seems like these buildings still spit fire/smoke/ash from their chimneys.

Hoya introduces herself, pompous voice of a person who if they were a human would be Catherine Romana or Benedict Pemberton/Gradiax swirling wine, "oh-ho-ho pleasure to make your acquaintance, my name is Egalitrix." ... "Indeed it seems that I have made some partners recently in my business ventures to help things get revitalized." Hoya "what". "You see, I am in need of a way to continue upward momentum ... to do business with other planes." This includes making deals with the Golden Legion, which is now at least partially based on Egalitrix.

Egalitrix is primarily a fortress ship, with "corporate" leadership led by CEO Paelyrion. Everything is powered by gold and/or slavery. The party came and killed the leadership, got rid of the slavery contracts, and blew the place up. Gatria *technically* got the Icon of Egalitrix, but Hoya yeeted it into magma. Bye.