Attack Potency/Durability

This page is to talk about the calculated attacks and defenses stats which can be determined on which level that they are sorted to.

## Summary

Though there is an alternative term for this which is **Destructive Capacity** or **DC** which is to determine the size the damage caused, or more commonly what type of attack it is, such as *City-Buster, Planet-Buster, etc.*.

While **Attack Potency** is relatively used for characters‘ attacks the amount of power in an attack despite it’s size and that which they can defeat other people which have calculated DCs and to estimate the scaling to them.

This page can even help with the estimate **Durability** of a character or unit as well when experiencing the attack and still survive and/or keep functioning/fighting.

## Stat List

To avoid confusion, the Universal Stat above is for any calc with acceptable high results or with the level that is simply being able to effect any and/or all physical matter, radiation and energy in known spacetime in the observable universe, where no spec of energy, gas cloud or matter remains (Even covering the entire volume of Spacetime).

## Other Levels

There are other levels above Universe level but that is a different matter of scaling and calcing and discussing entirely, And are too difficult to Scale based on how they work, Since each site has their own versions of higher levels of AP or DC, this would more than likely cover a Tiering System since there is no energy base system, here are a few that this wikia will follow:

* **Infinitesimal (11)**: No joule value available here. This tier is for those who can creater/affect/destroy dimensional realities below the 3 spatial dimensions, note that just because beings exist as drawings or information/data does not count as they are still 3 dimensional, but their third dimension is infinitesimally small, they would have to be without absolutely any depth:
	+ **Low Hypoverse (11-C)**: Characters or objects that demonstrate power equivalent to affecting/destroying/creating a 0-D level construct/realm/entity of any size relative to the zero dimension or a point. or three levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.
	+ **Hypoverse level (11-B)**: Characters or objects that demonstrate power equivalent to affecting/destroying/creating an existentially inferior 1-D level construct/realm/entity of any size relative to the one dimension or a line, or two levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.
	+ **High Hypoverse level (11-A)**: Characters or objects that demonstrate power equivalent to affecting/destroying/creating existentially inferior 2-D level constructs/realm/entity of any size relative to the 2 dimension or a plane, or 1 level of infinity/degree of reality/fiction transcendence or similar beneath a 3-D reality.

* **Universe +** ("***3-A***"): This stat is for Universal level feats that are If given any proof without a shred of doubt, affecting/creating/destroying universes that are beyond larger than the currently witnessed observable universe with actual mass, energy, gas, etc..
* **High Universe** ("***High 3-A***"): This level involves being able to effect not only being able to destroy all matter and energy in existence but all of Spacetime with every dimensional levels as well not just 3-D, but 4-D as well. (Note that some cases of spacetime abilities would be just hax and not really AP unless described) This may include an actual **reality** that have the properties of an actual universe or **timeline** that possesses both pasts, presents and futures.
	+ **High Universe +**: Are those who are capable of universal creating or destroying or embodying with a higher dimensional level than regular 4-D Universe.
* **Multiverse** ("***Tier 2***"): This category is for a user or faction with the influence, energy harnessing and/or AP/Durability of taking down more than one Universe at once, which also not only destroys the physical matter, life but also the timeline and dimensional levels too. Though it is difficult to determine the actual definition of multiverse as each verse and our reality are different in either/both opinion or numbers, this following levels should help with that. This may include actual **realities** that have the properties of an actual universe or **timelines** that possesses both pasts, presents and futures, this could be within the influence of those who are 4-D all the way up to 5-D users (*the “+” symbol would be for any actual calculated number of universes or a higher tier, which is likely note used in this case as it is extremely difficult to measure unless stated*)
	+ **Low Multiverse** ("***2-C***"): This Level is for destroying a more than one Universe, In this case it would be 2-5 Universes for the sake of a small, single digit number of universes for this tier.
		- (**+**): particular (*Exclusive*) certain number of universes in their entirety of existence (*Barring from Infinite number because that would be High Multiverse*) . This example would be similar to that of Zeno and the 12 Universes (*They would likely still be 4-D users, however as high-end 4-D*).
	+ **Mid Multiverse** ("***2-B***"): Or just (*Multiverse*) This Level is for being able to effect or destroy a number of universes from the Verse's set number of universes to a 1000.
		- (**+**): This would be set to from a Thousand Universes to any higher finite Universes than just 1000, that higher in quantity from the standard set of finite universes. This could coincide with 5-D beings who can interact with other possible worlds along the 5-D axis.
	+ **High Multiverse** ("***2-A***"): This Level is for beings who are able to effect or destroy universes/realities/timelines that range in infinite. In the standard model of the number of Dimensions, these are for high-end 5-D users.
* **Complex Multiverse ("*1-C*")**: While this level is for universes that are uncountably infinite, this level is for those who can interact, create and/or destroy universes of a higher dimensional state such as 6-D to 10/11-D users. Even 6-dimensional characters can logically easily destroy a more than countably infinite number of 5-dimensional space-time continuums, and 7-dimensional characters exceed that scale a more than countably infinite number of times, and so onwards. However, these characters do not exceed the 11-dimensional scale of the complete totality of a full multiverse, as defined by M-Theory.
	+ **Low Complex Multiverse level**: 6-dimensional characters.
	+ **Complex Multiverse level**: 7-dimensional, 8-dimensional and 9-dimensional characters. Alternatively ones that are positioned at an unknown/unspecified level within this category.
	+ **High Complex Multiverse level**: 10-dimensional and 11-dimensional characters.
* **Hyperverse** ("***1-B***"): This category is for a user of faction that has influence, energy harnessing and/or AP/Durability of taking on a Universe with a higher dimensional plane of existence, this level is for characters that are any finite number of dimensions higher than the standard 10 or 11 dimensional plane of a normal reality.
	+ **NOTE**: That there can be a bit of confusion between either 11-D universe as a certain limit, this would warrant discussion in the future, because currently the standard is 4-D for the spacetime continuum, for any verse, including our own, depending on the verse if it is stated that there is extra dimensional limit of space and time but not higher.
	+ **High Hyperverse** ("***High*** ***1-B***"): This level is for characters that are infinite dimensional space or Hilbert Space.

* **Outerversal** ("***1-A***"): This category is for a user of faction that has influence, energy harnessing and/or AP/Durability of taking on a Universe That exists totally outside the confines, influence, or laws of physics of any universe or dimensions, every form of matter, energy, interactions, concepts, realms or boundaries of life and death. This would include more abstract mathematical ways of achieving high levels of strength such as alephs, cardinals or cantor sets which are infinities greater than other infinities, particularly with dimensions.
	+ **Low Outerversal**: This is for those who can create/affect/destroy realities that are above aleph-0 or all infinities of natural numbers of dimensions and can reach any countable alephs or uncountably infinite number of dimensions.
	+ **Mid Outerversal**: This is for those who can create/affect/destroy realities that are of of infinite aleph of dimensions.
		- "**+**": This is for those who are of uncountably infinite alephs.
	+ **High Outerversal**: This is for those who create/affect/destroy realities that are of hierarchies beyond uncountably infinite alephs of dimensions, reaching **inaccessible cardinality**.
* **Boundless** ("***Tier 0***"): This category is for a user of faction that has influence, energy harnessing and/or AP/Durability of those who are outside and beyond the existence of dimensions, realities, universes, time, space, concepts, everything, etc..
* **Omniverse** ("***Tier X***"): This category is for a user of faction that has influence, energy harnessing and/or AP/Durability of taking on Every single Universe, Dimension, Realm of the respective verse in question. (This one is hard to scale really, so it could be related to one, two or all of the following above.

For stat tiers that are either not quantified, calced or can't be for any reason or takes time or simply has range, it would be labeled as **Unknown**.

## Examples

* Human/Athletic = Sling Shot/Human punches (80 - 130 J)
* Street = Sword/Spear/Axe/Gun (4.78x10-8 to 1.195x10-6 Tons)
* Street/Wall = Horse/Chariot charging (1 Horse = 14.9 Horsepower = 10958.93 J/2 Horse = 29.8 Horsepower = 21917.86 J)
* Small Building = Tanks/Aircraft (5x10-3 to 2.5x10-1 Tons)
* Building = Battleship Cannon (2.5x10-1 to 2 Tons)
* City-Block = GBU-43/B MOAB (11 Tons)
* Town - Little Boy bomb (15 Kiloton)
* City = Tsar Bomba (50 Megatons)
* Island = Comet Shoemaker–Levy 9, (6 million Megatons)
* Moon = Destroying the Moon (29.75 Exatons)
* Planet = Destroying Earth (59.44 Zettatons with real results)
* Solar System = A merger of two black holes, (5.3e+47 joules)

## Durability

**Durability** is often at times around the same level as Attack Potency/Destructive Capacity, unless it is shown that they cannot withstand said attack. Because logically, the character that achieves a certain amount of energy output either physically or otherwise (that also effects the physical body of the character) must be able to withstand the strain that it puts on them without breaking or sustaining any injuries or physical wounds of objects that would be considered fatal. However there maybe some exceptions if the injuries sustained are of a infinitesimal or insignificant scale or the individual scuffs it off like nothing happened.

Most Times, stated one time techniques are either too much for the character and it kills them or permanently damages them.

Depending on suicide moves, if the process is not instantaneous but has an effect over a long period of time, then it "could" make the character scale, but would require discussion.

Durability is the property which guarantees the ability to withstand a certain amount of force. This is not to be confused with endurance; while durability is the ability to withstand damage, endurance is a measure of **stamina** or ability to continue to fight or keep going even after taking massive damage which can't tank.

* It is important to note that while the two are different, it would be noted that even though there are cases that certain attacks may overcome a character's durability, if they show any visible signs of still being active and capable of fighting while taking some damage and not overwhelmingly affected by them, it would still likely scale to said character.
	+ Terms like "**Tanking**" would apply if said character can withstand or overcome attacks with minimal to no damage or fatigue.
* And there are some powers such as Immortality, Invulnerability, Resurrection, Regeneration, and Resistance/Immunity that would be considered separate from stats as they simply prove the user with means to survive, but if they are combat and/or proven to be tethered to one's stats, that would likely be used as a means of scaling.

For the levels/tiers of Durability, they are the same as the Attack Potency/Destructive capacity levels/tiers, see above for info.

Depending on the durability feat, some durabilities can be lower than the Attack Potency if they are significantly far away from the epicenter of the attack or is not considered point black where the full percentage of an attack is guarantied.

Here are some examples of Durability:

* The required durability to withstand being immersed within the heat of the Sun.
* The required durability for surviving a fall from low Earth orbit.

## NOTE

* Here is a List of other TNT Equivalent examples.
* While these kind of stats are based on Quantity with their values in amount of energy of attacks, they can be different based on Quality of Attacks which are how the individuals attack, such as **blunt force attacks** or **slicing attacks**.
* It is *possible* for some Multiversal characters to have a higher tier when it comes to being able to create, affect and/or destroy larger than infinite universes, but it has to be proven without a doubt that it is what it is such as having "**Aleph numbers**", etc..
* There can be two kinds of attacks divided that could equal AP/DC:
	+ **Prep Time**: Such as the character has attacks that take time to do but can pull them off later.
	+ **Overtime**: Such as with how much devastation an attack causes which says it does something but slowly does that overtime.
* If there is a character that is stated to have infinite strength, it would technically not mean literally infinite Joules or anything, because that would technically cause the destruction of the universe (**3-A**) or higher, which would not be the case as it would be considered either Durability Negation Or Resistance/Immunity Negation.
* There will be several terms that would describe both Attack Potency & Durability in this Wiki that one may find in other wikis or crossover battle sources regarding for characters scaling from calculations:
	+ **"+" symbol**: The “+” symbol is for any calculated result which is higher than the average, of the high end energy level and low end energy level of a particular tier.
	+ **High**: For certain stats of attacks or weapons that are well above the individual's or faction's tier level but remain within the same tier by virtue of statements or grouping, that doesn't give them any other higher stats.
	+ **Low**: For certain stats of attacks or weapons that are well below the individual's or faction's tier level but remain within the same tier by virtue of statements or grouping, that doesn't automatically give them lower stats.
	+ **Varies**: Used for a stat/feat that involves quantity of something is undetermined or depends on the situation or power if stated.
	+ **At Least**: Should be used to denote the lower cap of a character, if the exact value is indeterminate, or stats/scaling that are Greater than or equal to/to a minimum amount of/no less than/from "**(≥) >=**".
	+ **At Most**: Should be used to denote the higher cap of a character, if the exact value is indeterminate, or stats/scaling that are Less than or equal to/to a maximum amount of/no more than/up to "**(≤) <=**".
	+ **Likely**: This is for certain stats that are without any clear and/or source based statements and are only there based on visuals despite what previous statistics were given to give a sense of believe of said stats for scaling. should only be used if considered favorable.
	+ **Possibly**: This is for certain stats that are with clear and/or source based statements even though there are no visuals to extrapolate the level to be comparable but by virtue of past showings or grouping, should only be used if considered notable.
	+ **Barely**: This term is for durability section for characters that are known and/or shown to barely survive an attack rather than outright tank it or receive little to insignificant injuries and are not fatigued or heavily struggling to continue fighting, which would not be considered *True* durability but related to something akin to Stamina. They would follow the criteria after receiving massive damage of either: rendered unconscious for a while before waking up to continue fighting, shortness of breath or straining to maintain proper posture, or using some alternate ability to get them back into the fight.
		- "**+**": would be if a feat of a character/unit barely survived an attack would be able to recover and continue fighting by their own efforts such as regeneration, healing, immortality, resurrection, etc..
		- "**-**": would be if a feat of a character/unit barely surviving an attack would be able to recover and continue fighting by external efforts from other people or items that stem apart from the user's efforts and not of their own creation.
* It is important to note that there are times where we will see combatants fighting each other but important to know what they scale to in terms of attacks and defense, characters should only scale based on other combatants delivery of attacks or receiving attacks, whether they are serious (at least), not serious (at most), or struggling (above cap), unaffected (below cap) even various powers, stamina and strategy can determine performances as well.
* Here are some info about the use of terms for Dimensions and Realities such as Brane and Bulk Space:
	+ https://www.perimeterinstitute.ca/research/research-areas/quantum-fields-and-strings/more-string-theory
	+ https://www.thoughtco.com/brane-2699125
	+ https://www.thoughtco.com/why-are-there-multiple-universes-2698857
* Also, since it is very easy to assume that certain statements can mean a lot of things (Ex. "*My blade can cut through anything and everything*") does not automatically mean they are universe level, possibly just means they have some sort of durability negation. even the word "**everything**" could be assumed as the universe, but the official definition is all the things of a certain group or class.
* Here are the Lists of Calculations to use, for Potential or Kinetic.
* For those with **Outerversal** Scaling requires. great handling, here is a way to get an idea on how to get the certain mathematics down:
	+ Cardinal of all natural numbers = aleph-null/aleph-0
	+ Cantor set/dust = Cardinal of all real numbers = aleph-1
* For any Universal Feat, if a person gets stronger, it is considered no higher level unless they can show actual feats which would earn a higher, even supposed Multipliers are extremely hyperbolic if they do not destroy multiple universes at once.
* here are a few sites for some conventions of mass:
	+ http://www.kylesconverter.com/mass/
	+ https://www.convertunits.com/from/joule/to/exaton+%5Bexplosive%5D
* All the showings are based on the real world calculations, for any fictional armies with the same or similar weapons of war can go by those calculations, unless they possess unique features or powers to them that gives them an upgrade or enhancement, or the characters or vehicles survive an attack (if non outlier) goes by oother calculations.

* For those who cannot find the means to convert joules to Petatons or higher, here is something simple to help you out:
* 1 Ton of TNT = 4.184e9 Joules, and for tons to everything else till Petatons:
	+ Kiloton = 1e3
	+ Megaton = 1e6
	+ Gigaton = 1e9
	+ Teraton = 1e12
	+ Petaton = 1e15
	+ and 1 Foe = 10^44 joules = 10^51 ergs (Foe which stands for "fifty-one-ergs")
		- A conversion from joules is trivial and it is also compatible with the common scientific prefixes. So when you see terms like "5.5 kilo-Foe", read it as:
			* 5500 Foe or 5.5 x 1047 joules of energy.

* Do not confuse Tonne with Ton as they are two different sets of units. **1 Tonne** = **1.10231 Ton**
* **Starbuster** refers to someone or something that literally destroys a star which can range from **Star-Solar System** level.
* **Planetbuster** refers to someone or something that literally destroys a planet which can range from **Small-Large Planet** level.
* **Citybuster** refers to someone or something that literally destroys a star which can range from **Town-City System** level.
* **Life Wipers** are characters or weapons that are either close to the AP for either Moon-Planet buster or possesses the hax needed to kill all life on a particular celestial body, though it can be smaller or larger in range depending on circumstances.
* The actual depth-dependence of density, inferred from seismic travel times (see Adams–Williamson equation), is given in the Preliminary Reference Earth Model (PREM). Using this, the real gravitational binding energy of Earth can be calculated numerically as U = 2.487 x 1032 J.
* There can be achievable energy feats from powers, however, not all of them can be reasonably calculable without any physical force/power put into it without giving outliers such as a decaying power which cases things to rot into dust, such as turning a large chunk of land into a crater.
* For Scaling based on Timeines or moments or spans in times, it is important to note to avoid outliers or unnecessary high-balling which a feat is questionable, it is important to note a few things for validity with context as well:
	+ Time such past, present or future moments would need to be described as worlds or universes via parallel universes.

## References

1. ↑ Dziewonski, A. M.; Anderson, D. L.. Template:Citation/make link. *Physics of the Earth and Planetary Interiors* **25**: 297–356. Template:Citation/identifier. Template:Citation/identifier. [1]