Byleth

**Byleth** is a protagonist in the turn-based strategy RPG *Fire Emblem.* They are planned to fight Palutena in an upcoming episode in Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Mewtwo vs Byleth

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0

## Powers & Abilities

**Divine Pulse**: Allows Byleth to go back in time up to 13 times per battle; instantly activates when close to death

#### Magic

* **Fire**: Basic fire magic
* **Thunder**: Basic thunder magic
* **Bolganone**: Powerful fire magic
* **Ragnarok**: Incredibly powerful fire magic
* **Heal**: Basic recovery magic
* **Nosferatu**: Drains the health of the opponent
* **Recover**: Powerful recovery magic
* **Aura**: Powerful light magic

#### Skills

* Personal Skills
* Class Skills
* Passive Skills
* Combat Arts

Personal Skills

* **Professor's Guidance+**:Deals 2 more damage and helps Byleth and those around them get stronger faster

Enlightened One

* **Swordfaire**: Increases physical attack when using a sword
* **Terrain Resistance**: Enables Byleth to safely stand on surfaces such as spikes, poison, and volcanoes
* **Sacred Power**: Adjacent allies deal 3 extra damage and take 3 less damage during combat.

- **Weapon Prowess Lv. 5 (All weapons)**: Mastery of the arts of damage, evasion, and critical hits

- **Axebreaker**: The user is more likely to hit and avoid axe attacks

- **Crit +10 (All weapons)**: Increases the likelihood for critical hits

- **Swordbreaker**: The user is more likely to hit and avoid sword attacks

- **Lancefaire**: Increases physical attack when using a lance

- **Lancebreaker**: Increases physical attack when using a lance

- **Axefaire**: Increases physical attack when using an axe

- **Close Counter**: Allows user to counterattack up close regardless of weapon

- **Bowfaire**: Increases physical attack when using a bow

- **Fistfaire**: Increases physical attack when using a gauntlets

- **Black/White Magic Range +1**: Increases range of magic attacks

- **Black Tomefaire**: Increases attack when using black magic

- **White Magic Avo +20**: (Budding Talent); More likely to avoid attacks when using white magic

- **White Tomefaire**: Increases attack when using white magic

- **Authority Lv 5**: Increases gambit strength

- **Battalion Vantage**: A desperate battalion charge that attacks first even before the foe attacks themselves

- **Model Leader**: Doubles army experience

- **Defensive Tactics**: Reduces battalion casualties/fatigue by half

- **Battalion Desperation**: Reduced battalion continues attacking before the enemy has a chance to counterattack

- **Rally Movement**: Gives an ally extra movement

- **Offensive Tactics**: Gambits are more likely to hit and hit harder

- **Weight -5**: Reduces effects of weapon weight

- **Armored Effect Null**: Negates extra armor damage

- **Dexterity +4**: Increase in dexterity

- **Movement +1**: Increase in mobility

- **Cavalry Effect Null**: Negates extra calvary damage

- **Alert Stance+**: More likely to avoid enemy attacks if waiting

- **Sublime Ruptured Heaven\*: Granted by the Sublime Creator Sword; Does double damage to dragons and becomes more powerful depending on the user’s magical prowess**

- **Wrath Strike**: A powerful sword attack

- **Grounder**: Does double damage to flying units

- **Bane of Monsters**: Does double damage to monsters

- **Windsweep**: Blocks an enemy counterattack

- **Tempest Lance**: A powerful lance attack

- **Knightkneeler**: Does double damage to calvary foes

- **Smash**: A powerful axe attack

- **Helm Splitter**: Does double damage to armored foes

- **Curved Shot**: Strikes further away than normal

- **Fading Blow**: Allows for a quick retreat after attacking

- **Rushing Blow**: Attack moves the user past the enemy

- **Draining Blow**: Restores half of the damage dealt

- **Healing Focus**: Meditation to restore half the practitioner's health

- **Mystic Blow**: Deals magical damage when brawling

- **Swap**: Swaps places with an adjacent ally

- **Shove**: Pushes an ally forward

- **Reposition**:Redirects an ally in the opposite direction

- **Draw Back**: Pulls an ally and the user backwards

- **Smite**: Pushes an ally forward even harder

**[More to be Added...]**

## Arsenal

* **Crest of Flames**: The Fire Emblem in Byleth’s universe. Occasionally restores HP equal to 30% of damage dealt. Rarely raises attack and stops counterattacks.
* **Sword of the Creator**: A powerful ranged sword that only Byleth can use to its full potential. It also allows the use of the Ruptured Heaven Art, which does double damage to dragons and becomes more powerful depending on the user’s magic power.
* **Areadbhar**: Hero's Relic; A powerful lance that allows those who bear the Crest of Blaiddyd to use the art Atrocity.\*
* **Amyr**: The strongest axe in Fódlan; allows those who bear the Crest of Seiros to use the art Raging Storm.\*
* **Failnaught**: Hero's Relic; The strongest bow in Fódlan. Allows those who bear the Crest of Riegan to use the art Falling Star. Like with all bows, deals double the damage to flying units.\*
* **Dragon Claws**: Said to have slain a powerful beast in times of yore; deals double damage to dragons, and allow the user to attack in quick succession
* **Chalice of Beginnings**: Nullifies extra effectiveness, Allows the wielder to counterattack at any range

\* While Byleth can reliably use these weapons in battle due to bearing *a* Crest, they cannot use them to their full potential without the aid of a Dragon Sign.

## Feats

* Defeated The Immaculate One/Those Who Slither in the Dark/Edelgard/Demon King Nemesis and brought peace to Fódlan (*Fire Emblem Three Houses*)

## Weaknesses

* Magic spells and Divine Pulse can only be used a set number of times per battle
* Most combat arts put strain on weapon integrity