Schools of Magic

### **HOW DOES MAGIC WORK?**

In the world of Gaia, even tho the Abyss was formed people didn't get all powers at once. Only a few people were actually afflicted with magic when the meteor landed due to it's immense radiation and adverse effects (One of them being giving mana to the planet itself). If you wish to cast magic, you must first awaken your mana, that is done either by getting hit by a spell or having a more scientific intervention (Syringe with Liquid Mana), after that, you'll teach you how magic works. After that they will teach you a "School of Magic".

### **WHAT IS A SCHOOL OF MAGIC?**

Schools of magic are basically types of spells put together for doing similar stuff, you can get up to two Schools of Magic the further you evolve on the world (aka being part of several events hosted by staff aka activity). The available schools of magic are the following:

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**ELEMENTALISM**

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> This school of magic grants those who learn it with elemental power, able to manipulate the elements around it. It is rare to see anyone that can manipulate more then a singular element, so most Elementalist learners stick to mastering a singular element, instead of trying to learn them all and not being able to.
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**ARCANISM**

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> Arcanism is the power of manipulating the force of the Lifeline to your advantage, in short, things like telekinesis, arcane bolts and arcane shields is what this class specializes on. Inside the Arcanism there are two types of such, Offensive Arcanism and Defensive Arcanism, Defensive Arcanism specializing in barriers and shields, and Offensive Arcanism specializing in Arcane Bolts and Arcane Missiles
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**DRUIDISM**

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> Druidism is the art of using Animal Spirits to their advantage. Animal Spirits can come in two forms "Shades" or "Stances". Stances are when the Druid gets the specific attribute of an animal on their body, merged with their fists and feet. And the other one is simply summoning a spirit
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**Necromancy**

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> By far the most vile type of magic. This is the type of magic that is rarely taught to people due to it's nature. This magic allows one to turn dead corpses into zombies in exchange for a part of their sanity, the more levies of dead people they have, the more insane and fearful they are. This school will NOT allow you to be part of The Whisperers due to it's nature and their nature being opposites.
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**ILLUSIONISM**

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> Illusionists are mages of the mind, they are masters of illusion and of the memories and brain, able to create powerful Illusions and slowly but surely creep TEMPORARY insanity into one's brain. They are also masters at concealing things and seeing the unseen, serving most often then not as seers rather then attack or defense mages (Sensory Units of sorts)
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**HOLY**

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> The practitioners of Holy Magic are those who heal and cleanse people, often refereed as the Enemies of Dark, but also have other capabilities like blinding targets and creating shields of light. These are often referred as priests
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**DARK**

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> Dark Magic practitioners are quite vile and will be usually found on the evil end of the mental spectrum. Darkness only accepted being wielded by those whose hearts were corrupted and accursed, beyond repair. Those who were given the power to bend shadow learned how to generate various shapes from shadows of people, trees, houses and everything really. Where there is a shadow, there is material to bend.
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