Zippy Westborrough

Zippy Westburrough is a Lapine Druid in the circle of dreams and is part of Team 8. He is played by Jacob.

"*If I was normal then I wouldn’t be zippy!*" Zippy (Episode 1: That new Campaign Smell)

## **Background**

In the North west part of Ome, lies the Bramble patch, a vast, secluded section of land owned by the Lapine race. Lapines are an anthropomorphic people sharing traits with bunny rabbits who tend to keep to themselves. Among many families, Zippy is part of the Westburrough family. Zippy is a 19 year old Lapine, one of 16 siblings and their branch of the family is known for their long leaves and bright orange carrots giving their farm the name Long Leaf Farm. Zippy is very proud to be part of this family and farming life however, after a foreigner reached out to him, he realised his purpose in life may be greater than he once knew and left the Bramble Patch.

### **Personality**

Zippy falls under a true neutral alignment prior to starting the campaign however, further on in the campaign Jacob states Zippy aligns more as a chaotic good.

### **Appearance**

Zippy has a brown coat with a white circle patch on his chest. He has one floppy ear on his right side and a pink nose.

## Prologue: Zippy Westborrough

### Release date

28th August 2018

Zippy is headed towards Aurum from the Bramble Patch for about a week. Walking along a path, he passes the time by taking in the new scenery that he was never exposed to in the Bramble Patch, he sees a small village. Zippy decides to stop at town, Turnsby, and hops along to the local tavern for a drink.

Zippy stops into Daily Dose, a lively tavern. He turns to a table asks a large goliath to help him with ordering a drink. The goliath, Coach, helps him at the bar and orders him a drink. He is served a drink called spiders bite with a carrot stick on top. They both scull their drinks, Zippy already swaying, starts to spiel off about the Bramble Patch, catching the interest of the bartender.

Zippy explains Lapines are a private yet proud folk and rarely people come or go from the Bramble Patch. He's a new merchant on his way to Aurum, selling "enhancements". Just barely clinging onto his consciousness, he over pays for a room and is carried by Coach up to his room. Zippy asks Coach to touch his little nose like a button, just like his parents used to do to him when he wasn't feeling well, before falling asleep.

Zippy dreams of a good future, he sees himself floating, before slamming into the ground but doesn’t wake up. After a while he wakes up in the back of a moving cart in a cage, covered by a cloth. He hears two tabaxis calling each other Blackjack, a black furred cat person a bit on heavier side, and Yogurt, a thinner, grey haired tabazi with white stripes wearing a paper boy cap, also sitting in a cage in the back of the cart. They all try to deduce how they got there and Zippy calls out to Coach who is revealed to be driving the cart. Coach says they are on the way to make him lots of money in some sort of fighting ring of animal like folk, Blackjack and Yogurt know of this place and are keen to find a way to get out of this cage.

Blackjack and Yogurt tell Zippy they are the thieving types, bringing back the bad memories of the Whistlebottom bunch who stole carrots and pencils and many bad things turning Zippy's stomach. They devise a plan, Blackjack is the brains, and Yogurt is the paws. Zippy hits Yogurts self esteem by insulting his hat, causing him to take off his hat, losing his status as a 'hat guy'. The plan involves Blackjack and Yogurt need to get through the lock but it will be loud, so Zippy needs to be a distraction Zippy, being a Lapine with extremely strong leg muscles and keen senses, decides to pop a pill, focuses and says a little chant to himself:

"*Zippy zippy 1 2 3, Zippy Zippy time for me* "

His keen senses tell him this cage is at cheaper end of the spectrum and may be easy to break but the locks are very high end. He raises his hands and starts squatting to warm up his legs and then starts powerfully jumping up and down. He bonks his head pretty hard on the cage and falls to the ground, casts cure wounds on himself and laying flat and kicks off the wall diagonally and hits all four sides. This time, the cage starts to bend and the cages falls out the back of the wagon leaving a bent bar that Zippy could get out of.

Coach turns his cart around and heads towards him, Zippy holds out his quarter staff and jumps over the cart and planned to hit coach while in the air but jumped too late and didn’t get enough height and falls right into coach and they get knocked back into the cart. Zippy gets up, lifts head up and stomps his foot into the wood of the cart and makes a hole. Zippy then pulls Coaches head into the hole and uses mend on the wood. Just as the dazed Coach comes to, his head is decapitated with the mended wood. Blackjack and Yogurt are stunned but comfort Zippy who is pretty confused about killing this goliath. The group of three turn the cart around and head to Aurum, as new partners

### **Quotations**

* Zippy: "*Zippy zippy 1 2 3, zippy zippy time for me*"

### **Featured characters**

#### New Characters

* Coach
* Gale
* Blackjack
* Yogurt