recursal/Fanatic-Fandom huggingface dataset:
Chapter 18

(守護者疫病の守護者 Guardian Of The Plague) is the eighthteenth chapter serialized in January 3, 1992 in Issue #1/1992. The chapter cover shows Kouchu in dark shirt and dark shorts to represent the summary of the story.

Kouchu and Maeko finally made it to Dark City and went to the hospital to rest up first. After their rest, they went to the Dark Medal Field, but no one is in there. Kouchu and Maeko went to search for the medal holder. Meanwhile, Medal Holder Darkia is plotting something with Judo, a Gem Gamer Nine member. They are creating voodoo dolls and traps around the field for any brawler who's foolish enough to step in. Judo and Darka also holds the Crystal Ball, who are willing to collect more from people of Dark City.

Kouchu felt suspicious about it too. The boys went behind the field to spot Judo and Darka. Judo and Darka have caught them, and Darka starts to attack them for getting in their way. Darka let out her Crystal Monster from the big cage. The Crystal Monsters are Maruking and Marukind. Maruka feels upset because it was treated differently. The Crystal Monsters attacks Ninecoat, Roaracryst, Venofree, and Kouchu. Venofree killed Maruking, but it was defeated by Marukind. Ninecoat and Roaracryst steps in to kill Marukind, but they were held instead. Maeko steps in the field to tell Judo and Darka to stop fighting because the level of the earthquake caused in the field. Judo agrees, however, Darka disagrees and continues the fight.

## Characters

* Kouchu
* Maeko
* Judo
* Darka

## Events

* Kouchu and Maeko arrives at Dark City
* Judo and Darka made traps to the field
* Kouchu fights with Darka
Upon Reflection

## "Upon Reflection" Description

This is the first case in the game and is basically the tour of controls, clues, fist fight controls, and your evidence book. The murder victim is Scooter Peyton and a witness reports seeing a tall white man push him up agains the door and fire two shots into Scooter's head.

## Opening Dialogue

"*In the Marine* Corps *you deal with chain of command. Mistakes get made but you deal with them. You know who you're fighting for, and that you're on the same team. But dealing with corruption is is like chasing shadows. You never know whether the guy you're talking to is on the pad, or maybe its your partner, or maybe even the watch commander. So who do you trust, Cole? I made up my mind a long time ago."* ―Herschel Biggs
Island

***The island*** is an unnamed island somewhere in the Norwegian Sea. The events of the series take place on this very island.

## History

### 1600-1800's.

During a unstated period of time, a group of pirates took up shelter underground. Royal Navy sailors - likely in pursuit - evetually arrived. In both cases, they both perished to unknown causes. Not much is known, other than the effects of the disease are similar to the mysterious disease.

### WWII

During WW2, an advanced underground complex of bunkers was built in order to provide coastal defences for the island.

### Post-WWII

After WW2, the underground complex was abandoned by military and Tempest water treatment facility was built in the lower levels of the complex to supply the water to the population of the entire island. A local medical manufacturer Philips Pharmaceuticals have expanded and started researching new types of cures. In 70s, the satellite station on the island was decommissioned.

### Pre-Estranged

A megacorporation named "Arque" acquired both Philips Pharmaceuticals and Tempest water treatment facility and started researching the algae naturally occuring on the island. An outbreak of mysterious disease happens and Arque send their security forces to clean up the situation.

## Geographical location

The island is situated somewhere in Norwegian sea.

## Locations

### **Redton**

* Docks
* Lighthouse
* Natural Reserve
* Train station
* John's hut

### **Wenthworth**

* Sewers
* Tempest water treatment facility

### **Arque Research Facility**

* Liam brother mines
* The Hut
* Offices
* Armory
* Communications room
* Warehouse
* Construction site
* Brig

### **Decommissioned satellite station**

 List of appearances

Estranged : Act I (First appearance)
Estranged : Act II
Dynamic spawn system

**Dynamic Spawn System** is a game mechanic in Estranged series. It allows for intelligent spawning of ammunition, health packs and batteries to the player.

## Overview

The basic role of the system is to provide player with supplies when needed. This prevents a player from running into low ammunition situations in most cases.

## Explanation of the workings

### Preparing the map

In order for the system to work, a special entity has to be placed on the map. The entity can be further set up to spawn for example only certain kinds of supplies, giving the developers and modders opportunity to tweak difficulty and balance.

### How the entity works

When a player approaches it within certain range, it checks 3 different inventory states: ammunition, health and batteries. When either one of those states drops below certain value, a respective item is spawned. Each spawner can spawn only one item and is activated only once.

###
Red algae

***Red algae*** is a species of algae living natively on the island. It is a microscopic lifeform responsible for the outbreak. It lives symbiotically with red glowing plankton.

## Overview

Algae has always been one of the typical native species of the island.

Arque corporation came to the island to research the algae for chemical purposes. Many Arque employees such as Liam Jones have taken multiple samples which were researched in the facility.
Capturer

"Are you awake, yet? Hello? I am talking to you! Yes, you!"
―Capturer trying to interrogate fisherman.

***The Capturer*** is a minor character in Estranged : Act I. He captured the Fisherman tied him to a chair and tried to interrogate him, unsuccessfully.

## Biography

### Estranged : Act I

The fisherman gets deeper into tempest when he gets ambushed by the capturer. He shouts at him, telling him not to move. When fisherman disobeys the order and starts running, capturer uses his SPAS-12 to shoot off the catwalk under fisherman causing him to fall down and fall unconscious.

When the Fisherman wakes up, he notices he is tied to a chair. The Capturer attempts to interrogate him but fails. He then notifies him that he is going to die tommorow, leaves the room, locks the door, talks to another guard and proceeds to leave the facility in a car.

## Trivia

* He uses the male\_4 model from the game *Half-Life 2* with medic clothes without the crosses on the armbands.
Unknown guards

*Guard 1: "What do you think? He fell down there maybe?*

*Guard 2: "I dunno. This place is falling apart."*

 *Guard 1: "You know, if we report this, they are gonna make us go down there."*

*Guard 2: "I know. It's not worth it. Let's just let the things get him."*

*Guard 1: "It's fine by me, let's move."*

―The conversation between the guards.

## Unknown Guard

### Equipment

* Bulletproof vest
* Keycard

***Unknown guards*** are 2 guards who survived the shootout at warehouse and were ordered to capture or kill fisherman.

## Overview

After the warehouse shootout, all surviving guards in the area were tasked with capturing or killing fisherman. 2 of those guards were in the same area as fisherman but did not see him.

## Estranged : Act II

When fisherman wakes up, he overhears a conversation between the guards. They are never seen in the game again.

## Personality and relationship

They seem to be friends with eachother, helping and constantly talking.

They have very lazy personality, not doing anything they absolutely do not have to do.

 List of appearances

Estranged : Act II *(First appearance)*
Crane Operator

***The Crane Operator*** is a minor character in Estranged : Act I.

## Biography

The Crane Operator was taking a break when the guards ambushed Fisherman.

Fisherman leaves the warehouse and proceeds to the crane, having to tear the gate open using the crane to proceed. Crane operator notices him and starts fisting him. Fisherman however kills him.

## Trivia

* He is the only SG guard in the game that does not use a weapon in combat.
Dimas Korbel

***Dimas Korbel*** is an employee of Sokol-Glockner private security working at Arque Research Facility on the Island.

## Biography

### Background

Dimas Korbel was an employee of Sokol-Glockner private security. Nothing else is know about him.

### Estranged : Act II

As the fisherman escapes the brig and fights through the offices, he can see the corpse of Dimas in the conference room with M9 and a keycard lying next to it.

There is also a dead infected lying next to him, indicating he most likely got into a fight with the infected and managed to shoot him before dying to his wounds.
Professor George Richmond

***Professor George Richmond***  is a major character in *Estranged : Act I* and *Estranged: Act II*.

## Biography

### Background

Before the outbreak of the disease which infected many inhabitants of the island,George was an employee of Arque Corporation. Otherwise not much is known about his life before the events of *Estranged : Act I*.

### Estranged : Act I

When the Fisherman arrives at the Arque Research Facility, he finds george being held in a cell.

George begs fisherman to release him. After being released, he starts explaining fisherman what happened and leads him to a shooting range where Fisherman can take an MP7.

They both head into laboratories where they find out that the reactor is overheating.

Fisherman is sent to log out of the terminal to prevent the reactor from overheating and causing a disaster. Fisherman succeeds and heads to the communications room where he meets George again.

George is interrupted by the same pre-recorded message that interrupted John's message and remembers that there is a Decommissioned satellite station and it could be sent from there.

Suddendly two Arque Security Guards find George and Fisherman. George helps Fisherman escape through the vents before being captured. One of the guards is then ordered to find the "other one".

## Trivia

* George Richmond uses the same model as Dr. Isaac Kleiner from *Half-Life 2* both are scientists and play an important role in their respective games.

 List of appearances

Estranged : Act I (First appearance)
Benelli Supernova

***Supernova*** is a weapon in Estranged : Act II. It is a shotgun introduced in 2013 for sporting and self defense purposes.

## Overview

Benelli Supernova Tactical is a version of supernova fitted with a picatinni tactical rail, ghost ring or open rifle sights and polymer furniture.

The version used by Sokol-Glockner private security members has a customised stock and forend for better ergonomics and easier handling and shooting.

## Tactics

* The huge spread prevents the weapon from being effective at longer ranges. Try to get closer to the enemy.
* Try to aim for the chest or the head. This way you will deal most of the damage.

## Behind the scenes

* When it was first added into the game it was used only by one of the guards but obtainable using a bug.

## Trivia

* The Supernova used by the guard in warehouse was loaded with rubber ammunition.

 List of appearances

Estranged : Act II *(First appearance)*
Mysterious disease

## The Disease

The disease causes agressivity, orange glowing eyes, pale skin and claw-like hands. The victims act like wild animals, caring only about the food. They tend to have a horde mentality. The disease carries by bites. The blood of the infected is harmless and cannot carry the disease.

### **Stages**

#### Stage 1

The victim starts being aggresive, attacking everything that moves. In earliest stages of infection, the victim is very durable, able to sustain injuries which would be fatal for a healthy human.

#### Stage 2

Victim's skin starts turning pale, eyes start glowing.

#### Stage 3

Victim's nails start getting sharper and victim starts using them as claws.

### *Patient zero*

The first victim of the disease was Dr. Frederick Prezella. He was one of the members of the science team. He got isolated as soon as the disease in his body reached Stage 1. While he was being pacified, he bit one of the members of Liam Jones' team, infecting him with the disease. It started quickly spreading...

## Attempts to contain

### Beginning of the outbreak

After an incident involving Dr. Frederick Prezella, the disease started quickly spreading. Most of the infected were in early stages and Arque was trying to solve this by sending their security force to kill the infected individuals. However unknowns to them, they were very durable in this stage and were only incapacitated.

They however did one mistake which became fatal. Instead of burning the incapacitated victims they sealed them in body bags. The victims regained consciousness and started attacking yet again. This terrified the Arque so much they started sending in "death squads".

### Death squads

After the incident with improper elimination of infected, employees of Sokol-Glockner were tasked with doing the dirty job. A curfew was ordered and SG were slaughtering every single civillian who refused to comply and everyone who showed any signs of infection.

### Present times

Death squads are still sweeping the island from infected, however with nearly no effectivity. Many infected are still roaming the streets and living in underground areas, cities formerly mostly populated by humans and even Arque installations.
Arque Corporation

"*This is an automated message from Arque corporation. There has been a safety breach. Mandatory curfew is in effect. Please remain inside."*
―Arque's pre-recorded message

## Arque Corporation

### Subsidiaries

* Arque Security Force
* Philips Pharmaceuticals

### Field of industry

* Fuel manufacturing
* Chemical research
* Medical research

***Arque Corporation*** is a huge megacompany and the main antagonist faction of Estranged series.

## Overview

Arque is a world-wide fuel manufacturing and chemical research company. They have acquired Philips Pharmaceuticals , Tempest water treatment facility and a bunker complex on the island because of their red algae research. They have built several facilities on the island aswell, most notably the research facility. They have their own on-site security, which is unarmed and Sokol-Glockner, who are responsible for dealing with more dangerous situations.

They are most likely responsible for the outbreak of mysterious disease which has turned most of the inhabitants of the island into mindless zombies. After the outbreak, they have dispatched their security guards to cover up the outbreak and eliminate all infected.

They are blocking all transmissions from the island using a pre-recorded message sent from a decommisioned satellite station on the west of the island.

## Locations controlled by Arque

* **Arque Research Facility**
* **Tempest water treatment facility**

## Notable members

* George Richmond
* Liam Jones
* Christian Plithe

## Behind the scenes

* In the earliest versions of Act I, Arque was named omnicorp, most likely being a reference to legendary 1987 action movie Robocop.

## Trivia

* The company is most likely a reference to Umbrella Corporation from Resident Evil series.

* As a part of ARG related to Act II, an Arque website has been created.

 List of appearances

Estranged : Act I (first appearance)
Estranged : Act II
Master of Mystery

The *Master of Mystery* is a very intriguing figure as it is an immortal that was taken into captivity by the Celestials on a moon on a planet far away from the solar system, where he, she or it (**Note**: The true sex is unknown, it is proceeded by considering the person as an "it") is supposed to be imprisoned until the end, as the powers held by the immortal are far too great of a threat to everything in the Cosmos, as it would allow the *Master of Mystery* to roam around freely.

Little to nothing is known about the origin of the *Master of Mystery*, as nothing even indicates an origin of the person itself. When the *Master of Mystery* was finally captured, those of the celestials, capable of mindreading, tried to find the beginning of the memories of the *Master of Mystery*, but all they found was a picture of a village, where the *Master of Mystery* fled from when they came to take it into imprisonment. So the celestials, hiding their true identity, came again down on the village and asked its inhabitants of the village whether they had lived with a strange man or woman. No matter whom they asked, they all denied the existence of such a person living with them and when they were tested for speaking truth, they all did and held tight to what they said before. Leaving the village, the Celestials wiped the memories of the inhabitants clean of their visit.

Multiple interrogations were held with the *Master of Mystery* and in all of which the goal was to distract it long enough or to disturb its concentration long enough so that the mind readers would be able to sneak into the inner consciousness of the *Master of Mystery*. One of the conversations ended with the *Master of Mystery* saying he knows what they are trying to achieve with the constant talking and switching topics and that it (it referred to itself as he and was disguised itself with the appearance of a human male) would allow the sneaky celestial to view its thoughts. Only moments afterward, the celestial that tried to read its minds was found dead inside the sensory proof room it tried to read the mind of the *Master of Mystery* from, the consciousness was gone and the expression of the face in sheer terror. When the interrogators returned to the cell the *Master of Mystery* was imprisoned in, they found it smiling and it apologized for the tragedy it created, saying they should not have tried to underestimate it and its abilities.
Sorcery & Magic

## Magic

Magic are elements that cant be controlled within chimera, an example of this would be air, fire, water and earth. Everything that happens in chimera is controlled by magic, even things such as the oxygen they breath or the flow of water, its all controlled by magic (similar to a god). However magic is what humans and creatures within chimera cant control, an example would be the natural process of rain. Sorcery is evil magic and is a form of magic that makes creatures able to control the magic within the world, converting it into abilities and spells used within chimera.

## Sorcery

The definition of sorcery is most commonly known as dark and evil magic. It remains unknown where this power originated from, but we are certain its evil power because of the form it appears in. Sorcery is the only power humans can control, an example of this is air, we can’t touch or bend the rules and functions of air because its rules has been set from a far more powerful source called magic. Humans don’t have the power to control magic but they know who can. Evil spirits. Evil spirits give humans the power to use evil magic or sorcery to control a very small amount of the magic in this world.
Liam Jones

***Liam Jones*** was a live sample security engineer working for Arque Corporation and a member of on-site security. His office is inside Liam Brothers mine near one of the entrances to the facility. His appearances on the series were only indirect so far. His fate is unknown.

## Biography

### Background

Nothing is known about his past except for the fact that he is an Arque on site security employee.

### Estranged : Act I

He hasn't appeared directly in Act I. Instead, only his keycard with his photo on it has appeared next to a dead guard and was used to open Richmond's cell.

The guard has most likely stolen the keycard from him.

### Estranged : Act II

In Act II, fisherman can find several audio diaries left by him which explain what exactly happened. Player can also access his emails inside his office.

## Personality and relationships

Liam Jones does not seem to be very responsible, losing his keycard all the time and making excuses for getting a new one. He is however taking his job seriously and obeying orders.

#### Hawthorne

He seems to have quite a good relationship with his assistant, Hawthorne.

 List of appearances

Estranged : Act I (first appearance)
Estranged : Act II
Beretta M9

***Beretta M9*** is a weapon in Estranged : Act II. It can be currently picked up inside a hut in a forest. It is the first weapon to be obtained by the player. It fires 9mm rounds and can kill infected on about 5 shots to chest.

## Overview

Beretta is quite accurate weapon with moderate recoil and quite common ammunition. It has moderate firerate, making it a very balanced weapon. The magazine size is quite decent.

It can be seen used by guards against the fisherman and infected. The version used by guards has been modified with adjustable sights and compensator, allowing for better recoil control and better long range shooting.

## Tactics

* Headshots are the way to go. Shooting in the chest would essentially cause you to kill only 3 zombies with one mag, wasting ammunition.
* Scroll the mouse wheel in order to zoom in and out. This will allow you to pick more precise shots.
* Don't forget to pace your shots to keep up with the recoil. Shooting too fast would make your weapon less controlable and make you waste ammo.

## Behind the scenes

* In earlier builds of Act II, the current magazine in the weapon would get discarded if player performed tactical reload. This feature has been removed and replaced with more classical ammo system similar to Act I.
* It was the first weapon to be added into Act II.
* In one of the October 2018 updates, M9 got adjustable iron sights and a compensator. These changes have however been only cosmetic.

## Trivia

* The M9 was also the first weapon in the shooting range.
Chimera Wiki

1. characters

## Welcome to the Chimera Wiki

Chimera is a book written by author Hisham Ghorab. Chimera takes place during 1200s. This Wiki page is not spoiler free.

## Update

Alternative page untill fix here

BRAIN STORMING (Spoiler)

The bard kills her off using the power of the academy because she is related to him and knows his past, she also joined the academy to fight get stronger, at the biginning the bard thinks shes potential less, but after the way she excels in school events he realizes shes a threat to him,

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## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Hunter

Hunter’s power is in the bow and arrow. The reason hes powers stand out from any other normal archer is that his powers give him immense amount of movement speed and attack speed.

### **Origin**

**Continent**: Aria

**Country**: Golenda

**Village**: Erhofn

Hunter was born in Auria from Circuit and spent most of his childhood there. Circuit was one of the most famous continent in Shouna, it was was in the middle of Shouna and therefore acted as a outpost/marketplace for all continents to sell their goods. Hunter was lucky to be born in the left side of Circuit, because the other side saw nothing but sorrow and pain, the difference between circuit right and circuit left was like the difference between day and night.

Circuit is a continent famous for their use of bow and arrow and hunter was no different, he already trained his archer skills from the age of 4 with his uncle. Genetically humans from Circuit got sorcery powers that complimented archery, hunter was depressed and sad when he's sorcery powers had nothing to do with archery. Hunter started to realize his powers at the age of 7 and by no time it was clear that he was gifted speed, he wasn't just super agile in the way he moved, his hands moves much faster than anyone else, despite the unique powers he was still not satisfied. Archers are supposed to stand behind back line and fire shots from a distance, so him being fast and agile had nothing to do with executing from distance.

Hunter’s parents were born in Sa, and because of that hunter was brown, which one again didn't compliment how the typical archer looked. Despite all odds hunter excelled in school and approached archery in a different way, he became a front line aggressive archer that used his agility and fire rate to arrows quickly while moving around around 4 or 5 times faster than the average human being.

His excelling performance allowed him to get a free ticket from the school to go to Aria. Aria had the biggest academy in all of Shouna. Other continents don't usually get that luxury of traveling but once again because hunter was born in one of the polite and rich places he got what others didn't. Archer and 10 other excelling students got to travel on horses with a crew to the far west of Circuit where they took a ship from one of the richest cities called Oreia. They went from Oreia to Aria, the trip might have been around a year long.

So far hunters life hasn't seen as much misery as some of his teammates, in fact his life was perfect.

**Mono-Sorcery**

(Not yet specified)

**Weakness**

(Not yet specified)
Spirits

Spirits are located the Spiritual Void.

## **Neutral** **Spirits**

Before a spirit is tamed by a human / creature it is referred to as a Neutral Spirit. This does not mean that a Nuetral spirit cant be Evil or Friendly.

## **Evil Spirits**

Evil spirits are born with evil power, and just like humans, they have Sorcery and Mono-Sorcery. The only difference is that they are born with far greater magical powers than humans. There Mono-Sorcery is so powerful that it acts against a spirit giving them eternal suffering. Evil spirits suffering is much more painful than getting stabbed with a knife all over your body for eternity, so they would do anything to escape the pain. Fortunately for some spirits though, when a human reaches his sorcery limits the spirit senses the human with similar sorcery powers as it and either tames the human, or gets tamed by them, in both cases it becomes one with the human and escapes the suffering of Mono-sorcery.

## **Angelica**

Angelica is a race of angel spirits. They are spirits looking for justice.

## **Demonica**

Demonica is a race of demon spirits. They are evil spirits.

## **Archangel**

Archangel are leaders of the angelic race
Victoria

Adella has the power to warp in and out from a big black void, she uses this for her assassinations. Adella often spends time mastering the usage of knifes. She uses the void to reach her enemy and there after kills them with her assassination techniques. She is not made for long lasting combat, her main goal is to assassinate an enemy as before quickly warping into the void and back to safety.

**Mono-Sorcery**

The black void might be Victorias Mono-Sorcery, but its not in her control, it’s a big black void filled with tons of strong enemies, who share this void with Victoria. Some of these monsters are even far stronger than Victoria. In comparision to Simon, Victorias Mono-Sorcery is something puts her in a lot of danger, however it is still her source of disengage as an assassin.

**Weakness**

Adella is unable to enter the void if she is being touched by anyone. If she gets locked down as an assassin by her enemy, she will be completly open and vulnerable. She needs to always plan and be very conscious of her sorroundings to not risk getting caught.
Chimera The Book

**Chimera** is a book that guides and supports the sorceress and helps them reach one of two pathes. Becomming one with an Archangel or one with a Devil.

## ​​Chimera dialoges

Welcome to Chimera. Chimera is known as the Greek god responsible for the arts of illusion. Chimera isn’t real, neither am I, neither are you, it’s all an Illusion. I am 2000 pages long. You can’t master me, but you can try. Demons and Angels who succeeded did because they tried to master me.

Your name is Simon, you have one minute to make sure no one else but you reads of me, because if they do, their eyes will burn, and so will their heart.

You are on a mission, you are not alone, but someday you will. You will be so consumed by it, you won’t even have the animals to ease it, and you won’t even have me, because I will leave. I am one of 2 beings, I can’t be both. I am either an Archangel or the Devil, only time will tell who I really am. You can never be me, nor the opposite of my definition, you will always be below me. And I will never be the highest, because there is always someone above me. There will always be someone, which is the highest of all things.

It’s good to note, that this book is accessible by everyone, even the weakest and the poorest. The living and the dead. Yet no one can master me, even if they tried.

Simon, you have been placed in a squad. A squad I have created for you and for them, the squad is not perfect, and nothing is. Every successful squad in existence follows my formula, my criteria. The perfect setup is separated into 5 members, 5 members of which all contribute into perfection, but because you guys are humans, even the most perfect of things can fail. You would be surprised of how perfect my perfect is. There are 5 classes and you guys have been pre-placed into your classes by me. Dualist, Attendant, Exterminator, Marksman and Mastermind. Simon you are a Dualist, you appear to be the weakest of humans, but that won’t last long. Your squad’s attendant is Victoria, her powers remain unknown to you, not to me, and I won’t tell you. Your squads Exterminator is Aiden, an illusionist but also shadowed to life, and only the unseen witnesses the true reality. Your squads Marksman will be your biggest burden, but also your squads only hope. His name is Hunter, but a hunter just as he is the predator, he can also be the prey. He is your squad’s most defenseless member, but also your squad’s strongest member. Your squads mastermind is your smartest member. Her name is Rebecca, she will have the easiest job in the squad, and she will rest a lot. You will grow strong, but Demonica is a stronger race, and by nature stronger than humans.

Every squad has a meeting place, a place which no one can access, read the words ‘Pentagon-EDAHO’ to warp to a place you will call home.
Chapter 9

### **Ch.09: Horse of the Ocean**

   **Horse Of The Ocean** (海の馬 *Umi no uma*) is the ninth chapter serialized in November 1, 1991 in Issue #44/1991. The chapter cover shows Kouchu in his speedos.

Kouchu arrives at the Shuriken City to the big pool inside the aquarium to discover more Crystal Monsters. However, he notices that Roaracryst is trapped in the bubble of the master tank. Kouchu have promised it that he will go after it. Kouchu puts on his speedo to get in the water. An man stopped him to flirt with him. When his hand reaches inside his speedo, Kouchu stopped him and asks to pay him if he wanted to have sex with him. The man pay him, and Kouchu told the man to meet him at the Shuriken City Hotel and his number. Kouchu then runs off to rescue Roaracryst in the water.

However, the Furious Five got in the way and snatch Roaracryst from the bubble and ran off. Kouchu follows them out of water, and fights with them while everyone watches in shock. Ninecoat helps Kouchu defeat the Crystal Monsters, however, Ninecoat gets hurt by Snakerie and is unable to fight. Kouchu is trapped by Snakerie as well, until Roaracryst burst out of the bubble out of anger and defeated the Furious Five. Roaracryst joins Kouchu and Ninecoat. While the Crystal Monsters play outside, Kouchu got in the hotel to meet the man who wants to molest him. He and Kouchu enters the room, while the man takes off his clothes ready for sex. Kouchu leads him to sit in the chair near the small roof. Kouchu takes off his clothes and act seductive to the man, but pulls down his speedos to pee on him, and throws him off the roof, and escaped.

## Characters

* Kouchu
* Furious Five member
* The man
* Roaracryst

## Events

* Kouchu enters the aquarium
* Kouchu saves Roaracryst from the Furious Five
* Kouchu pranks a child molester.
Chapter 32

(詐欺師偉大さの Deceiver Of Greatness) is the thirty second chapter serialized in April 10, 1992 in Issue #15/1992. The chapter cover shows Mr.Sakura in a background.

Zero, suprised, sees Kouchu standing. Kouchu claims that he will defeat the imposter who stole the little girl. He notices that Zero was running away, just to put the little girl in the place as Kouchu begins to attack. The brawlers reunite and wondered where Zero was. With Mr.Sakura down, Zero took her child with him. The brawlers decided that it was the time to split up. Shanji and Sakuro decides to stay and heal Mr.Sakura, while Kouchu goes for the hunt to find Zero and the little girl. Shanji decided to get the Crystal Balls instead, leaving Sakuro with the medication.

Sakuro led Mr.Sakura in her house to cure her. Meanwhile, Kouchu have finally tracked down Zero and fought with him, with Ninecoat and Roaracryst. Zero once again dodge his attacks, however, Ninecoat finally suprised him while Roaracryst was also behind him, and burnt his face. However, he wasn't affected by it. Zero finally releases his powers to freeze Kouchu's Crystal Monsters. However, when Ninecoat was much strong enough to break out of its freezing spell, it lets out Roaracryst and Venofly as well, and attacked Zero. When Zero is down, Kouchu told him to let the little girl go out of force.

## Characters

* Kouchu
* Shanji
* Sakuro
* Mr.Sakura
* Zero

## Events

* Kouchu fights Zero alone
* Sakuro tries to heal Mr.Sakura
Grace

Origin:

Continent: Aria

Country: Rakby

Village: Sinta

Grace powers are super limited. She has the ability to warp to a big white void. That’s it to her abilities.

**Mono-Sorcery**

Compared to Victorias void, Grace void does not affect reality, however Grace has full control over her void. Even though Grace lacks Sorcery, her Mono-Sorcery abilities are by far the most impressive. Just by imagining, Grace reshapes her void into anything. So for example if her void is currently white, but she starts to imagine a big city with people and food, the void will swiftly start to create all of these things. She can also make herself the strongest person in her void. She can make herself fly, strong. She could literally do anything she imagines. By touching people she can make them warp in to her void, that is the only way her void connects with reality. Its good to note, that it is harder for her to maintain a stable creation the more people are within her Mono-Sorcery.

**Weakness**

If Grace does not teleport to her void for safety she is completly vulnerable to anything. Her weakness acts as a burden and she is of no use in a composition.
Adella

**Origin**

Continent: Aria

Country: Lelius

City: Lelius (Capital)

Adella has the power to warp in and out from a big black void, she uses this for her assassinations. Adella often spends time mastering the usage of knifes. She uses the void to reach her enemy and there after kills them with her assassination techniques. She is not made for long lasting combat, her main goal is to assassinate an enemy as before quickly warping into the void and back to safety.

**Mono-Sorcery**

The black void might be Victorias Mono-Sorcery, but its not in her control, it’s a big black void filled with tons of strong enemies, who share this void with Victoria. Some of these monsters are even far stronger than Victoria. In comparision to Simon, Victorias Mono-Sorcery is something puts her in a lot of danger, however it is still her source of disengage as an assassin.

**Weakness**

Adella is unable to enter the void if she is being touched by anyone. If she gets locked down as an assassin by her enemy, she will be completly open and vulnerable. She needs to always plan and be very conscious of her sorroundings to not risk getting caught.
Fiora

**Origin**

Continent: Aria

Country: Lelius

City: Lelius (Capital)

Fiora has the power to warp in and out from a big black void, she uses this for her assassinations. Fiora often spends time mastering the usage of knifes. She uses the void to reach her enemy and there after kills them with her assassination techniques. She is not made for long lasting combat, her main goal is to assassinate an enemy as before quickly warping into the void and back to safety.

**Mono-Sorcery**

The black void might be Victorias Mono-Sorcery, but its not in her control, it’s a big black void filled with tons of strong enemies, who share this void with Victoria. Some of these monsters are even far stronger than Victoria. In comparision to Simon, Victorias Mono-Sorcery is something puts her in a lot of danger, however it is still her source of disengage as an assassin.

**Weakness**

Fiora is unable to enter the void if she is being touched by anyone. If she gets locked down as an assassin by her enemy, she will be completly open and vulnerable. She needs to always plan and be very conscious of her sorroundings to not risk getting caught.
Human Connection

“Human beings are born with small amounts of Sorcery and Mono-Sorcery. This is why most of you guys possess magical powers. This magical power does have a limit though, and when you reach it you’re powers won’t get any stronger but your Mono-Sorcery will start to scale far too strong for you and consume you to death. The reason why normal human beings don’t get consumed by their Mono-Sorcery is because normal humans don’t practice the act of magic and therefore their Sorcery and Mono-Sorcery stays calm in their body forever. You on the other hand practice magic and therefore your Sorcery and Mono-Sorcery are permanently active, the only way you can keep getting stronger after reaching your limit is to consolidate your body with a neutral spirit and become one sharing body with a spirit that shares the same Sorcery and Mono-Sorcery as you." - Qouted from Mr. Lucifer
UEG Cabinet

The **cabinet** of the Unified Earth Government is the executive branch of the government. Members of the cabinet are selected by the President of the Unified Earth Government.

## Cabinet Members

Supreme Commander of the UNSC

Minister of the Colonies

Minister of Finance and Trade

Minister of Information

Minister of Justice

Minister of Transportation

Minister of Education

Minister of Agriculture

Minister of Energy

Minister of Health

High Commissioner of the Humanitarian Council
On the Shores of the Aiga Sea Wiki

## Welcome to the On the Shores of the Aiga Sea Wiki

The world is on the brink of a new order. The older powers are decaying, and new states are rising to fill the void. The once formidable Massallian Dominion drifts toward irrelevance, rivals jockey for power within the Petty Kingdoms, while the Abyadi Consortium, bolstered by the Church of Bahamut and its Tempest Guard, goes from a middling naval power to one of the shining examples of civilization. In a world rich with gods and conflict alike, heroes may rise from the unlikeliest of places.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
The Abyadi Consortium

The Abyadi Consortium is a collection of islands on the Aiga Sea. It is held by the Bronze Consort of the Church of Bahamut. The islands are connected by a network of teleportation circles controlled by the church.

## Geography

The Abyadi Consortium consists of the range of volcanic islands scattered about the Aiga Sea. The largest of these is Moyama, home of the city of Abyad, and the massive volcano known as Ħalq tad-dragun, Mouth of the Dragon.

## Culture

The islands and people of the Consortium are collected under the Church of Bahamut. The Tempest Guard has a presence in every Consortium monastery and stronghold, which allows the otherwise far-flung islands to share one banner.

### Government

#### The Bronze Consort

The Consortium is led by the Bronze Consort, said to be the consort to the Platinum Dragon himself. The title is passed through family lines; preference for the throne goes to the first born daughter of each monarch, although whoever holds the throne is considered to be Bahamut's consort regardless of gender. The current Bronze Consort, Ralisia VIII Meilaq, has held the throne for the past 228 years.

#### The Tempest Guard

The primary military force of the Consortium is the Tempest Guard, adherents of the Church of Bahamut with a focus on martial strength. The ranks of the Guard are modeled after the hierarchy of metallic dragons, with their standing increasing on the number of each type of dragon that fought alongside Bahamut. Thus, the ranks of the guard in ascending order of prestige are: Gold Guard, Silver Guard, and Bronze Guard. The Bronze Guard is the most elite force of the Bronze Consort; there are only a dozen or so Bronze Guards at any time. The Silver Guard numbers in the hundreds, the Gold, the thousands.

#### Platinum Initiates

Every island in the Consortium has a monastery which acts as a religious and cultural hub for the surrounding population. Each monastery is overseen by a Platinum Initiate, a highly-ranked member of the church differentiated from the Tempest Guard by their focus on law and religion as opposed to military and religion. While members of the Guard technically outrank Platinum Initiates within the church, the Guard is still expected to defer to the local Platinum Initiate within their specific monastery.

### Society

Abyadi culture varies from island to island. While the islands are connected by the church's teleportation network, each island or island cluster acts as its own community.

### Gender and Sexuality

While the Bronze Consort is the lover of Bahamut, they have almost always taken a temporal spouse at some point during their reign.  This has led to a large amount of reverence for three person romantic groups—so much so that the arrangement is known being Involved in the Abyadi Way all around the Aiga Sea.

Bahamut is said to love each Bronze Consort, regardless of their gender, so bisexuality is interpreted as holy within Abyadi culture.

## Notable Locations

Notable locations within the Abyadi Consortium include:

* Mdella
* Moyama - the largest island of the Consortium and home of the capital
* The Kuka Islands
* The Olohi Islands
* Telaxatt
SPARTAN-V Augmentation Program

The **SPARTAN-V Augmentation Program** is the formal name for the biochemical and surgical augmentation procedures performed on the Spartan-V supersoldiers. The procedure combines both the SPARTAN-III and SPARTAN-IV procedures.

## Background

While the augmentations still had to be administered at the onset of puberty as the bodies of either prepubescents or adults would reject the chemicals, the age restriction protocol for the SPARTAN-IV program was considerably looser than that of the Spartan-IIs. The Spartan-V candidates' ages upon induction typically ranged from four to six years old, with the nominal ages of some of them exhibiting more extreme deviation from the standard age range (which requires a set of expensive, specialized drugs to help their bodies accept the augmentations.)

## Augmentations

### Guardian Program

> *Full Article: Guardian Program*
>
>

In addition to the standard set of augmentations, ONI covertly had a set of additional augmentations added to the augmentations of the Spartans in the Guardian Program.

 Light Channeling Technology

### Experimental Phase

A series of additional, specialized, drugs were included in the earliest, prototypical phase of the SPARTAN-V program. These were given to at least ten individuals, to make their bodies except the SPARTAN-V augmentations, as they were already augmented, requiring them to take these drugs specialized to them.

## Procedure

The SPARTAN-V augmentation procedures take 6 to 8 weeks to perform, in which the subject was kept in a mostly sedated state throughout the process, which was conducted in a large, open operations room housing 400 sections separated by semi-opaque plastic curtains. Each compartment was filled with medical equipment, including a sterile field generator overhead. The Spartans were given a number of drugs to allow them to withstand the procedures themselves and counter their potential negative effects; these included shock reducers, analgesics, anti-inflammatories, anticoagulants, and pH buffers. The SPARTAN-V augmentation procedures take six weeks to perform, with the Spartans in and out of surgeries and advanced therapies during this time. Following the augmentation procedures, recovery and subsequent training usually lasted several months to a year. It took about a week for the first team of Spartan-Vs to relearn how to walk again following their augmentations. Significant disorientation was in evidence during their initial training exercises. The final steps of the augmentations are an assurance of hormonal regulation and the archiving of the subject's bioprofile.

### Effects

It is requested that this article section be expanded. *Please improve it in any way that you see fit, and remove this notice once the article section is more complete.*
### Performance

It is requested that this article section be expanded. *Please improve it in any way that you see fit, and remove this notice once the article section is more complete.*
Ethan Steiner

**Ethan Conrad Steiner** es uno de los Gemelos Alfa de la Manada de Alfas. Es interpretado por Charlie Carver y doblado por Bruno Coronel (Latinoamerica) y por Adrian Viador (España)

## **Tercera Temporada**

**3A**

3B

## Información Sobrenatural

### Afiliación

● Manada de Alfas● Manada de Scott McCall

### Matanzas significativas

● Ex-compañeros de Manada (Alpha y numerosos betas)● Vernon Boyd (Indirectamente)

### Giros significativos

● Unión a la Manada de Alfas● Separación de su hermano por el Darach

● Muerte de su hermano Aiden Steiner
Tauguma

> *"The blind snail that wanders the sea of sand was once encountered by a search troup of us. Apparently, no one knows anything about it, we can only say what it isn't, not what it is."*
>
>

> -Report of the log of the border overseer
>
>

*Tauguma* is a spirit that took or was given the mortal body of a gigantuan snail that now crawls the desert land of Olageamo.
HK416

***HK416*** is anassault rifle used by Sokol-Glockner private security. A famous assault rifle chambered in 5.56x45 NATO ammunition, the weapon used by many Tier 1 special forces operators around the world and by the richest and biggest security firms and PMCs.

## Overview

HK416 is an infamous german offspring of the infamous M4A1 Carbine improved with rotating bolt used notably in G36 rifle. It has been adopted by Sokol-Glockner as one of their main weapons.

The version used by SG is fitted with angled grip, a custom recoil reducing stock and a recoil rail mounted. SG guards also fit their weapons with 45 round magazines.

## Tactics

* Aim for the head
* Try to fire in short bursts unless you are in close range in order to concerve ammunition
* Aiming down sights is adviced.

## Behind the scenes

* The weapon originally had no attachments on it but later, sights were added
* In one of the october 2018 updates, it received more attachments.

## Trivia

* HK416 is the first assault rifle added to the Estranged Act II and also the first assault rifle appearing in the series.

 List of appearances

Estranged : Act II *(First appearance)*
Spaceborn

The *Spaceborn* were created by IT during the Creation of the Cosmos and were given the task to create homes in the Above for themselves and so they created the bodies of the solar system, from the sun to the farthest planet. After this they were commanded to create a world, unifying their beautiful minds and they created Gaiga.

## Creation and actions

The *Spaceborn* were created from the energy of IT and are thoughts and feelings of IT. They are part of IT and they are a connection to IT. When IT created the cosmos, it wanted to dream a world and of its dream, the *Spaceborn* came and it commanded them to test their potential and they were told to make homes and worlds and they took their time and created the planets that roam space. Every world was designed by the specific *Spaceborn* and all of them made companions for their planets and lived with them. After each found their place in the cosmic order, IT commanded them to unite their forces and shape a world that is the culmination and most beautiful of all their creations and so they worked together and created what later was called Gaiga.