recursal/Fanatic-Fandom huggingface dataset:
Jasmine Sanchez

**Jasmine Sanchez** is one of the secondary characters for Team DPAS and makes up one part of the Sirens, with Pauline representing the other half. She made her debut in Episode 4.

## Biography

Jasmine was born in Hurricana by two female Sirens.

During her high school years, she met up with her future wife: Pauline as well as her future team-mates: Prince Laroza and Myko, but then got captured during a trip to the Shade Nation.

Since then, she has been taking on Hero Missions at the Valhos Heroes Association with her wife.

## Personality

Jasmine has a light-hearted personality and is usually the one who has to rope Pauline back when things get heated.

## Trivia

* Jasmine is a character based around an OC story that the creator's friend made on Deviantart.
Pauline Sanchez

**Pauline Sanchez** is one of the secondary characters for Team DPAS and makes up half of the Sirens, the other half being taken up by her wife. She made her debut in Episode 4.

## Biography

Pauline Sanchez was born in Hurricana and is a half-breed of a Siren and a Superhuman.

During her high school years, she met her future wife: Jasmine as well her future teammates: Myko and Prince Laroza, but also got captured during a trip to the Shade Nation.

Since then, she has been taking on Hero Missions at the Valhos Heroes Association with her wife.

## Personality

Pauline Sanchez is ocasionally light-tempered, but is prone to her fits of rage from time to time and Jasmine has to hold her back when this goes down.

She has a good relationship with Myko and Prince Laroza and considers her team a second family to her.

## Trivia

* Pauline is a character based around an OC story that the creator's friend made on Deviantart.
Susan Maria

**Susan Maria** is one of the main characters for Team DPAS and the healer of the team. She made her debut in Episode 2.

## Biography

Susan Maria was born in the Solar Nation to an average family.

Eventually, she met David Grimm in High School. After that point, she went on several missions with her friend: Haruna Sumire, one of which was to the Fiego Nation where she was ambushed by Okikurmi.

During the 2nd encounter with Okikurmi, she lost her left arm and had to get a robotic one. Afterwards, she went on a mission with some of the remaining students to rescue the kidnapped students in a fortress where she had one final match with Okikurmi and won.

However after that fight, Haruna severed her friendship with Susan and they went their seperate ways.

Since then, Susan Maria has been on Rescue Missions while also spending time with her family.

## Personality

Susan Maria has a light-hearted soft nature to her, but that's mainly because it helps her ignore the trauma from that Fortress event.

## Trivia

* Susan Maria is one of the only few disabled characters in the show(her hand is robotic but masked thanks to her powers).
* Susan Maria is a character based around an OC story that the creator's girlfriend made on Deviantart.
Conception

it kills em all

### Weapons:

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Team DPAS Wiki

## Welcome to the Team DPAS Wiki

Team DPAS is an action series created by YouTube User LeafeonLive. The show revolves around a team named DPAS, who was regarded at one point as one of the best at the Valhos Hero Association. Now fractured, the former members of Team DPAS must come together to combat a whole new threat upon the world.
Attaque Silencieuse

## Info:

> Compétence: Tuer Silencieusement (Ag)
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> Classes: Voleur
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> Temps: Instantané
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> Jet de dés: T (-20 Encombrant,-20 Bruyant)
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>

## Coût:

> Aucun
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## Description générale:

> Permet de faire une attaque sans faire de
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> bruit et sans que la victime en fasse.
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## Prérequis:

> Aucun.
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## EFFETS:

> Qui?
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> Vous et un Perso.
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> Comment?
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> Le silence est effectif jusqu'à l'Initiative de la victime, à la RCsuivante. Lancez un T.
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## Réussite:

> Vous réussissez votre attaque silencieuse.
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## Critique:

> Vous réussissez votre attaque silencieuse. Le silence dure 2 RC.
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## Échec:

> Aucun effet.
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## Maladresse:

> Votre attaque est très bruyante, elle met fin à toute Embuscade et/ou Combat Déloyal pour ce Combat et votre groupe.
>
>

## Combien de temps?

> 1 RC
>
>
Pixov Olympia

**Pixov Olympia** is one of the main characters for Team DPAS and the second-in-command of the team. He made his debut in Episode 1.

## Biography

Pixov Olympia was born in the Jade Nation to a family that used to be superheroes. For a majority of his childhood, he worked his ass off in order to become strong in terms of his powers, physical body, and even mental abilities.

Eventually, he met David Grimm in High School and after graduating, David and him made a team named DP before disbanding it due to the two of them marrying their girlfriends.

Since then, Pixov has been assasination missions while also spending time with his wife.

## Personality

Pixov has an upfront and savage nature, but does have a soft-spot for his friends.

## Trivia

* Pixov was designed to be the anti-thesis/rival to David. Grimm.
	+ His eyes are the opposite of Blue, David Grimm's eye color.
	+ He's more upfront and savage than David.
	+ He takes on Assasination missions rather than Rescue missions.
	+ He doesn't care about killing foes, whereas David does.
	+ His powers also counteract David's powers.
		- He has control over Sound and or Frequencies, which can't be controlled by David.
		- However, he can't control the frequencies of David's powers and David is immune to his sound attacks.
* Pixov is a character based around an OC story that the creator made on Deviantart.
Орианна

***Орианна (англ. Orianna)*** – Голубая Тень, приручённая Элькурасон.

## ***Описание***

### ***Характер и интересы***

Орианна – позитивная и послушная дракониха. Она беспрекословно слушается Элькурасон. Но любит насмехаться над кем-нибудь, кого не слишком любит. Постоянно попадает под её издёвки Найна, но сама-то Найна просто ненавидит Орианну и подстраивает ей разные пакости. Орианна любит курицу и, представьте себе, винегрет! Постоянно проводит время со своими подружками: Водой и Пламенем. Вместе они подначивают Найну, а когда она за ними погонится, хихикают и уворачиваются от лазера Найны. Орианна это просто обожает делать.

### ***Любовь***

В "Как укротить дракона. Фурия Ночи" Орианна влюбляется в Ньёрда, необычного самца. Но Ньёрд-то её не любит! Орианна бьётся в муках любви, но потом холодеет к Ньёрду.
Margaret Grimm

Susan Maria(Sister-in-Law)

 **Margaret Diablos Grimm** is one of the secondary characters for Team DPAS and part of Nikki's team. She made her debut in Episode 1.

## Biography

Margaret Grimm was born in the Fiego Nation a year after her brother was born. However, due to an infection at the time, she was born with a weaker immune system.

For a majority of her life, she was physically weaker than her brother but was able to utilize her powers at a faster rate since it didn't require her physical body. However, during the Revolution, she was killed in an explosion but was revived by Joseph.Mary and modified into a killing machine due to a gem implanted into her head.

Decades later, she encountered Susan Maria and eventually was brought back to the light after Susan destroyed the gem and chose to spare her life despite Margaret taking her arm.

After that, she was punished for her crimes and was forced to work with the Valhos Heroes Association. Since then, she has become a medical hero thanks to her abilities and has been a useful asset to the company.

## Personality

Margaret Grimm has a more serious tone in contrast to her brother, largely due to still feeling guilty over her crimes in the past as Okikurmi. However, she is very loyal to her family and friends, including Susan who spared her life. To this day, she still keeps the scars inflicted by her opponents as a reminder of her losses but also as a reminder to always improve in battle.

Outside of battle, she can use her abilities to heal people near death as well as recover lost limbs by using her flames to tap into the genetic memories of the host.

However during a fight, her abilities are tied into gray flames. She can not only utilize the flames as offensive attacks, but also create a shield for defensive purposes. But like her father, she does have access to animation abilities as she is able to morph any bone/organic material of hers into a weapon, her most prefered weapon being a scythe, and even super-speed.

## Trivia

* Margaret Grimm/Okikurmi was heavily inspired by Crows
	+ Crows usually represent Death and Okikurmi was designed to be a killing machine.
	+ Her mask as Okikurmi was originally a bird's mask, similar to a Crow.
	+ Her weapon was a scythe, often associated with Death.
* Margaret Grimm is a character based around an OC story that the creator made on Deviantart.
Natia Niger

## Natia Anati Niger-Aodario (pata101/Nankara Art)

### Charakter

miła, nie ocenia po pozorach, lekko derpna, lojalna, odważna (a może bardziej głupia)

### Historia

przeżyła katastrofę, o którą ją później posądzono

## Wygląd

Dość wysoka dziewczyna, o przeciętnej sylwetce. Naturalną biel włosów maskuje brązową farbą. Ma piegi na policzkach, tylko na policzkach. Na plecach ma pokaźną bliznę po mieczu, którym oberwała w młodości na szkoleniu.

## Charakter

Można ją spokojnie określić mianem derpa. Nie jest zbyt bystra. Nie lubi się stroić. Od małego była szkolona do oddziału wojska Andromedy. Mimo swojej głupoty, nie wypełnia na ślepo rozkazów przełożonych.

## Historia

Urodzona w zamożnej rodzinie na Andromedzie. Niedługo po jej narodzinach wyszło na jaw że jest dzieckiem wynikającym z zdrady jej matki. Mimo to zaakceptowano ją i jej brata bliźniaka. Niestety nie trwało to długo, bo dzieci Cedyni zostały wmieszane w zniszczenie planety (mimo iż tak na prawdę nic o tym nie wiedziały). Natie i jej brata zesłano na zacofaną Ziemie, by odsunąć ich od tej sprawy. Po trafieniu na Ziemię bliźniakami zaopiekował się poszukiwacz znany z ksywki "Rosyjew". To on wprowadził Natię i jej brata do świata podziemnego miasta.

## Rodzina

### **Andromeda**

Jej rodzina, w której się urodziła, traktuję ją jak osobę gorszej kategorii. Dzieje się tak ze względu, że jest dzieckiem z nieprawego łoża. Jej mama (Cedynia) nie żyje. Zginęła w katastrofie zniszczenia planety. Tylko ona wstawiała się za ją i jej brata. Po śmierci matki Natia przestała czuć że ma jaką kol wiek rodzinę na Andromedzie.

### **Nefez**

Jedyną jej rodziną na Nefezie jest jej biologiczny ojciec Nefar oraz młodsza siostra Najjejn. Obie strony nie mają pojęcia o swoim wzajemnym istnieniu.

### **Ziemia**

Na Ziemi żyje wraz z bratem bliźniakiem Najsemem. Bardzo dobrze się dogadują. Co więcej na Ziemi znaleźli przyjaciół, którzy stoją za nimi murem.

## Autor

Autorką postaci jest Nankara Art znana wcześniej pod pseudonimem pata101

fp: https://www.facebook.com/nankaraart

da: http://nankara.deviantart.com
Akemi (ShafthyART)

## Akemi

### Charakter

Akemi jest cichą klaczą, praktycznie nieznoszącą kontaktu z innymi. Ma kilku przyjaciół i to jej wystarcza. Jej talentem jest pływactwo.

## Podstawowy opis

Akemi z zachowania i mimiki pyszczka może wydać się wredna i oschła, jednak ci którzy poznali ją bliżej wiedzą, że potrafi się uśmiechnąć.

## Wygląd

Akemi to biało-czarna klacz z ogonem zwierzęcia psowatego. Ma fioletowy szalik, niebieskie, bujne lecz krótko przycięte niebieskie włosy, dwukolorowe oczy - jedno różowe, drugie fioletowe, a jej znaczek to granatowe okulary pływackie.

## Charakter

Jeśli myślicie, że Akemi jest strasznie poważna, i zachowuje się jak większość klaczy w jej wieku, to bardzo się mylicie.

Akemi można porównać do typowej chłopczycy - krótko ścięte włosy oraz jej niedbanie o wygląd (czego nienawidzi!).

Uwielbia wszelką wodę, czy to kałuża na chodniku, czy basen lub ocean. Właśnie związku z wodą zdobyła swój znaczek.

## Historia

Urodzona w niewielkiej wiosce znajdującej się kilka mil od Ponyville (rymy wowow) Akemi od zawsze miała zamiłowanie do wody. Nawet wdepnięcie w kałużę wody sprawiało jej przyjemność! W wieku lat 7 zaczęła naukę pływania, jednak dopiero po 5 latach znów wróciła jej pasja do wody i nauczyła się dobrze pływać. Mając lat 12, zdobyła swój pierwszy medal na zawodach pływackich. W tym samym momencie także zdobyła swój znaczek - granatowe okulary do pływania.

## Ogon

Po urodzeniu Akemi, jej rodzice dziwili skąd się wziął jej ogon (oboje rodziców mieli normalny - kucykowy.).

Matka wierzyła, że jest to jakiś omen, jednak jej teoria została zburzona przez ojca który dowiedział się, że ma ten ogon po praprapradziadku, który zmarł już dawno temu.
Jak dodać artykuł?

W górnej części strony masz przycisk **Dodaj stronę**lub **Add new page**. Kliknij go, wtedy podaj imię swojej ocki oraz swój pseudonim w nawiasie. Po co? Niektóre OC nazywają się tak samo.

Jak to powinno wyglądać?

**"Sakura (Nick właściciela)"**

Tylko nasza OC nie musi nazywać się Sakura, a tam gdzie jest "Nick właściciela" wpisujemy swój nick.

Jeśli nie napisałeś tego nic się nie stało, ale pamiętaj by to robić! Może kogoś OC nie będzie zwała się tak samo, albo napisze ten pseudonim.

*Okej, zrobiłem to. Co dalej?*

Dodaj infoboks, mój drogi uczniu.

*Ale jak?*

Eh, już ci mówię. Gdy tworzysz stronę, na górze powinneś mieć napis "Insert", kliknij tam, po czym kliknij w przycisk "Infobox". Wybierz "Postać" i wstaw tam informacje takie jak imię, płeć, rasa itp.

*A jak dodać zdjęcie do tego infoboksu?*

Wpierw, klikasz znaczek obrazka na górze. Dodajesz zdjęcie OC z komputera. Następnie, klikasz w infoboks, "postać" i tam gdzie mamy "image1" wpisujemy nazwę zdjęcia na komputerze i rozszerzenie.

*Czekaj.. co? Nazwę na komputerze i rozszerzenie?*

Dobra. Zdjęcię masz zapisane na komputerze. Na przykład twoja OC nazywa się Sakura, więc na komputerze masz ją zapisaną pod nazwą "Sakura". Zdjęcie jej jest plikiem PNG, więc do "image1" wpisujemy "Sakura.png" (oczywiście bez cudzysłowia!). Po tym wszystkim usuwasz zdjęcie, które dodałeś wcześniej (Nie te z infoboksu!)

Potem opisujesz swoją oc. Najlepiej zrobić to tak: (oczywiście nie w infoboksie!!!)

### Podstawowy opis

Sakura to biała wilczyca z czarnymi końcówkami uszu, nóg i ogona oraz dwoma kropkami pod oczami i pięknymi, błękitnymi oczami.

### Charakter

Sakura często strzela fochy, jak się jej coś nie podoba. Jest bardzo rozpieszczona i gdy coś jest bardzo nie tak, zaczyna płakać. Ale na ogół jest miła, ale często zmienia podglądy dotyczące ludzi i przez 2 dni będzie lubić ciebie, a za dwa kogoś innego.

### Historia

Tutaj piszemy historię naszej oc. Sakura nie ma jakiejś określonej historii, więc jeśli wasza OC też, stawiamy tu po prostu myślnik -

### Reszta

Sakura jest z uniwersum Furry, a jej właścicielką jest Corni.

--

To chyba tyle! Oczywiście ten opis możesz zrobić trochę inaczej, wedle gustu np. zamiast Podstawowego opisu zrobić "Wygląd", a dodać np. "Rodzina"

Kolejnym punktem i ostatanim punktem będzie dodanie OC do danej kategorii bądź kilku.

*Co jeszcze? Jak dodać ją do jakiejś kategorii? O czym ty w ogóle mówisz? Dobrze to jest już ostatnie...*

Jedziesz na dół strony, masz tam "Kategorie" albo "Category", klikasz "dodaj kategorię" albo "add category".

Wpisujesz koniecznie jedną z tych! (patrz dół)

* Furry - zwierzaki futrzaste, czyli wszystko oprócz kuców, ludzi i ras, które do furry nie należą. Koty bez futra się zaliczają.
* Seriale - OC z seriali, np. z My Little Pony lub Shingeki no kyojin.
* Książki - OC z książek, np. z Wojowników
* Inne - OC, których nie da się dopasować do żadnej kategorii np. zwykły człowiek albo z gier np. z Undertale.
The FREE diep.io conception thing! Wiki

## Welcome to the Wiki

Hey there, this is a free version of DCoW, you can make op tanks, pages that don't have that much info, and pages that are just iblobtouch codes!

If you are Tacocat247, then you are gonna become a staff member (:

Actually, this wiki might be useless since OP conception wiki already kinda allows everything.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Jaques

Jaques is one of Mario's clones. He was the one that scouted the resource-rich Delta Pavonis as part of Mario's scouting. When he scouts the habitable planet in the system, he discovers the Pav, a civilization in their late Victorian to early Industrial era. He is then the one that started to build dreadnoughts on a crash basis for the defense of that system. He is also responsible for saving the Pav Species, as the Bobs fail to stop the Others from harvesting that system, he kidnaps 20,000 Pav, puts them in stasis aboard two Exodus ships and runs like hell. He then takes them to a habitable planet a Bob by the name of Steve found. He is responsible for helping the Pav colony in set-up and for informing them of news regarding the Others.
Shikaru

## Shikaru (ShikaruKuto69 Kaka)

Shikaru to średniego wzrostu klacz z szarym futrem i czarnymi włosami z turkusową grzywką i pasmem włosów. Posiada małe kły, zdolne do przekłucia jakiejś części ciała. Piórka u skrzydeł są w trochę innym odcieniu turkusu niż grzywka. Na niej za równo jak na skrzydłach i ogonie zwisają 'pnącza'(chyba tak to mogę nazwać xD) w barwie ciemnego fioletu. W tym samym kolorze ją kolczyki oraz 'siateczka'. Klacz ma żółte tęczówki i trochę ciemniejsze od nich źrenice. Forma nietoperza ma tylko jedną wspólną cechę wyglądu z pierwotną formą(czyli kuca), a jest to kolor tęczówek, jednak kolor źrenic się zmienia, na czysty czerń. *[Jestem słaba w opisach xd]*

## **Rodzina**

Klacz posiada młodszą siostrę i brata w tym samym wieku co ona. O rodzicach nie ma informacji. Rodzeństwo zaś mieszka w Ponyville, prowadząc spokojne życie.

* Siostra: Ma na imię Raven i ma ok. 15/17 lat, jako jedyna nie dostała żadnej cechy wampira od matki. Ma bardzo podobną fryzurę do swojej starszej siostry Shikaru, lecz spina włosy najczęściej w koński ogon. Jej znaczek wygląda dość groźnie i tajemniczo, ale jego znaczenie już takie nie jest. Talentem Raven nawiązującym do znaczka jest szycie, głównie poduszek. [*XD]*
* Brat: Zwie się Riku, jest bliźniakiem Shikaru, chociaż różnią się od siebie. Ogier ten jest wysoki i ma sierść oraz włosy w tym samym kolorze co reszta rodzeństwa. Zawsze ma na sobie szalik o ciemno fioletowej barwie. Jako jedyny z rodzeństwa nie pogardzi krwią, choć nie jest pełnym wampirem. Umie doskonale widzieć w ciemnościach, jednak nie umie się zmieniać w nietoperza, co umie jego siostra. Nie ma informacji o jego znaczku.

## **Umiejętności**

* Shikaru jak większość pegazów potrafi latać. Jest wolna, ale dobrze sobie radzi na długich dystansach i ciężkich warunkach np. w górach. Nie lubi się ścigać.
* Potrafi widzieć w ciemności dzięki oczom, które odziedziczyła po matce. Kiedy klacz używa umiejętności widzenia w ciemności z oczu wydobywają się smugi w kolorze jej oczu.
* Klacz posiada kły, którymi może wbijać się w żyły. Nie korzysta z nich, jednak pomagają jej w jedzeniu normalnego jedzenia.
* Jedyna z rodzeństwa odziedziczyła również po matce możliwość zmiany formy z kuca na nietoperza. Nauczyła się tego po ukończeniu 14 roku życia. Do lat 18 limitem korzystania z postaci nietoperza to 3 godziny dziennie, jednak później może używać jej nieskończenie.

## Właściciel

ShikaruKuto69 Kaka

DeviantArt> http://shikarukuto69xd.deviantart.com

Facebook> https://www.facebook.com/Shikareu
Elite Beat Agents

"AGENTS ARE... GOOOOOOOOOOOOOOOOO!!!"

## Orgin

Elite Beat Agents is a rhythm game for the Nintendo DS. It has recently been something of a signature game for the user TheSoulOfMelemele, and whenever some says that someone soloes fiction, he says that the Agents solo while bringing up some facts and game play mechanics.
ToDo/ReimplementAdminNoticeboards

Instead of notifying a random Admin on his/her Message Wall, there should be a better way to notify admins. This actually currently exists, but are not used in the form of the Admin Noticeboard. We should consider reimplementing something like that, or repurposing one of the forums to achieve this effect.

## Goals

* Have a common way to notify (all) Admin(s)
* Remove link/update Admin Noticeboards

## Tasks

* Change navigation bar to link to new solution
* Notify the admins to check the new solution
* Possibly repurpose one of the forums for this
ToDo/RenameMCPEWiki

Start/complete the rename of the MCPE Wiki to be the Minecraft Bedrock Wiki.

## Goals

* Update pages and links to show that it's the wiki for bedrock related Minecraft content
* Keep old redirects, so we don't loose unnecessary people

## Tasks

* Keep the mcpewiki.com redirect
* Officially rename the wiki to ???
* After doing ToDo/AddVersionPages exchange the *Minecraft Pocket Edition* links
* Rename/check that the namespace *Minecraft Pocket Edition* has been renamed
* Update pages talking about Minecraft vs Minecraft Pocket Edition
Bender

One of Bob's clones in Delta Eridani. Bender headed out into the great unknown at the same time as Luke. Bender was thought to be dead from until Bob went looking for him and discovered that bender had changed course after he saw a unusual infrared signature from Eta Laporis. The signature was caused by a Topolis megastructure named Heaven's River. Bender had been shot down by the "Administrator" of Heavens river and brought in the structure for further questioning. Bender remained there until Bob and a few other early generation replicants came to extract him from the site
MCPE Wiki Sandbox

## Welcome to the MCPE Wiki Sandbox

This wiki is *not* meant to be a fullblown wiki, but more a companion tools related to the MCPE Wiki for sandboxing ideas, and various concepts. As such most pages can be deleted or restructured heavily, and a lot of the links will (and should?) be dead.

For actual information related to Minecraft Pocket Edition, please see http://minecraftpocketedition.wikia.com/wiki/Minecraft\_Pocket\_Edition\_Wiki.

## Ongoing sandboxing

At any onetime a minimal number of initiatives should be present and worked one. If the initiative is completed and successful, the content should be transferred to the main site. **Leave this to the care taker of the initiative**.

* Tutorial\_Initiative – How to structure and start writings \*Tutorials\* for MCPE Wiki
* Redstone\_Initiative – How to add pages related to redstone circuitry to MCPE Wiki
* Block\_Data\_Initiative – Add data id related information to Blocks pages.
Megumin

## Summary

Megumin is a character that is often used as an emoticon by 5555thExplosionMage. Megumin's Death Battles usually has her against someone that has at least 1-3 connections which are among the lowest.

## Background Edit

N**ame:**Megumin

**Also known as:** Smugumin, Miss Galaxy Note 7, Mage Waifu, Bad Waifu, One Explosion Girl

**Uses:**Smug Emoticon Substitute, Representing 5555thExplosionMage, Fanon Death Battle Combatant, Target of Hatred, Extreme Wankage

## Origin and Use

### Origin

Megumin is a character from "Kono Subarashii Sekai ni Shukufuku Wo!" (dubbed "KONOSUBA" by fans. English: "God's Blessing to This Wonderful World!"). Megumin was introduced to the wiki sometime in March of 2016 as 5555thExplosionMage's avatar.

Megumin has quite the history with wiki memes. Originally Megumin started as a joke character that FedoraLordPara348 and 5555thExplosionMage said could beat anything with one explosion. The two pushed her to mountain level but she was then nerfed to town level.

Megumin memes were quiet, occasionally showing up in 5555thExplosionMage memes representing the player until around September of 2016 when it became a meme to hate on Megumin. Megumin and KONOSUBA were constantly said to be trash on the wiki with the anime often being compared to Sword Art Online.

However, sometime in November of 2016 the memes went quiet and Megumin received an emote in the chat that is used exclusively by 5555thExplosionMage dubbed "Smugumin".

### Use 1: Wankage

This is mostly done in the chat where a person would say that Megumin would one shot the opponent with an explosion. This is usually done by FedoraLordPara348 but 5555thExplosionMage joins in on it every once in awhile. With FedoraLordPara348 leaving the wiki this part of the meme has died.

### Use 2: Emoticon

The Megumin emoticon is triggered by typing into the chat (smugumin) or (megumin). This is usually used by 5555thExplosionMage to replace Smugtama.

### Use 3: Representing 5555thExplosionMage

5555thExplosionMage is represented in pretty much everything by a Megumin with cat ears and a tail with a bow on it. This has lead to people referring the user as "Megumin-sama" or "Explosion-sama".

### Use 4: Target of Hatred

Megumin is given close to the same treatement as Kirito by many users. This has gone to the point that it's a meme to just bash on the character and those who like them. Of course this part of the meme has died.

### Use 5: Bad Match-Ups

Megumin is often put in match-ups where she obviously wins or obviously loses. Usually these matches use "red" and "explosions" as the connections.

## Trivia

* Megumin had an emote before Smugumin. It was added to the chat sometime in July of 2016 but it was removed sometime in October of 2016.
Blog BiomeFinders

Using Biome Finders for MCPE!

> *Have you seen some of the tools available to MCPC for finding biomes, strongholds, villages, and so on, and missed the opportunity for doing the same on MCPE? I have, but recently I found a way to find biomes on MCPE since the MCPE and MCPC seems to use a very similar biome generator.*
>
>

## Some warnings on the accuracy

It is a fact that the world generator on the MCPE and the MCPC (i.e. the Java or Personal Computer) version are \_not\_ the same, but it turns out that when it comes to generating the biomes and the rough structure of the terrain they can be interchangable with some caveats.

Most prominent is the fact that the list of biomes are slightly different. So you'll have to *translate* a few of the biomes found into another biome type in your MCPE world. Another difference is related to internal storage of seed numbers within MCPC and MCPE, which results in the fact that if you have a negative MCPE seed number, you'll need to add 4,294,967,296 to your seed (see this reddit for more information).

## How to find the biomes

When you have a proper MCPE seed number, you can then proceed to http://chunkbase.com/apps/biome-finder, enter your seed and play around locating the various biomes. I've successfully found the coordinates of Icy Plain Spikes, Deserts and Mushrooms Islands using this method.

Using the "Filter biomes" dropdown allows you to narrow down which biomes you are looking for. I find it useful to also add some of the more common biomes, i.e. ocean, to have some reference points in the map.

To get to the coordinates you'll have a few options:

* Navigate the overworld using the biome finder as a general map. This could take forever...

* Using cheats, and do a `/tp x y z` in the chat window to teleport you there directly. Enabling cheats does however remove your possibility to get achievements in that world...
* Add the Coordinates Unlocker Addon which displays your coordinates, allowing you a lot easier navigation around your world. This does not require cheats to be enabled, and is my preferred method. Especially in combination with making connecting Nether corridors, which are to be covered in another blog post.

## Does other MCPC apps work?

On this particular site, http://chunkbase.com/apps/, multiple apps exists, and I've partially tried some of them. Most of them seem faulty at least, but I've not concluded the search, nor have I given up on some of them actually working for MCPE. Please do try out some of the others, and either comment or post new Blog post on other working apps.

I've tried the Village finder and the temple finder apps, and those seems to be faulty when it comes to locating MCPE variants of those.

I've not tried a whole lot of other MCPC app sites, neither biome finders or other stuff, but logically a biome finder which covers the MCPC ver 1.9 world generator, should function. Regarding other find tools, you'll just need to test them, but most likely they'll fail in a lot of areas.
Backlog

Update Banner patterns
Update, and add banner templates. Includes making a lot of images related to how to generate various patterns.
Update loot tables for structures
Download the latest resource pack, and update all loot tables for the various structures according to this resource pack.
Update mob drops
Download the latest resource pack, and update all mob drops accordingly
Clean up staff pages
Currently multiple staff pages exists, both with/without dates, and with retired status. This should be consolidated, and updated to match current staff.
Cleanup 1.3 & newer related pages
Most of the pages after Update 1.2 have not been verified after the final release of the newer version, and are still based upon pre-release non-factual information.
Add trade tables
Add trade tables related to trading, and explain how trading works.
Reimplement AdminNoticeboards
The current solution is not in use, and not very user friendly. We should implement a better method to notify admin/staff, which we're able to follow up on.
Redo Navigation bar
Redo the top navigation, and update to match current releases and relevant links.
Update developer team information?
Do we want to update information on current developers, or what to do with the outdated information we've got on developers.
ToDo/AddVersionPages

Just an idea, but wouldn't it be nice if we had dedicated pages describing some of the particulars related to the various version of Minecraft? Both related to Bedrock, and Java.

## Goals

* Having dedicated pages for each platform version of Minecraft
* Template to easily link each of them, possibly something like Only Java Edition or Not Android.

## Tasks

* Create the various pages, with some base contents like when Minecraft was available on this platform, and so on. Some starter pages:
	+ Minecraft/Android
	+ Minecraft/iOS
	+ Minecraft/VR
	+ Minecraft/Java
	+ Minecraft/XboxOne
	+ Minecraft/Switch
	+ Minecraft/PS4
* Create templates to be used:
	+ Template:mc – The main template referring to Minecraft, or any of the sub-versions through parameters, like `{{mc|java}}`, which would produce the text: `Minecraft: Java Edition`
	+ Template:only – Template referring to *only* a given edition, like: Only bedrock
	+ Template:not – Template referring to *not* in a given edition, like: Not Android
* Implement the main template instead of the *Minecraft Pocket Edition* text used on a **lot** of pages.

## End Status

Have implemented Template:mc, and Template:supjoin. These can be joined to add the necessary links. No need for subpages, yet.
ToDo/LootTable 1.4.0

The loot tables needs to be updated to the latest version, aka the 1.2.9 behavior files.

## Goals

* Download and unpack the latest set of behavior files from https://aka.ms/behaviorpacktemplate (if link not working try locating behavior pack download from https://minecraft.net/addons).
* Update all pages having loot tables to match the current information in the behavior files.
* Add a reference to the bottom of each loot table, referring which behavior pack version it's based upon.

## Tasks

* List which pages needs to be updated
* Find a good way to format the version reference
* (Verify that image and article links use the same name)
ToDo/Banner page

Overall goal is to improve the Banner page, and to introduce how to produce various patterns.

## Banner page

* The pattern subpage (see format Banner/Pattern format) will have different sets of patterns arranged under headings, to enable a table of contents to be displayed.
* This project involves the use of the Crafting template, which may require a guide of sorts for normal users...
* This project will require images to be renamed so that a user need only type in a feature name and the image format, jpg/png etc.
* The page will need to be protected and requests for additional patterns made through the comments section.

### Other

* Other similar pages may be created in future.

## Tasks

* Start creating images of the various patterns available, following this name pattern *Grid\_pattern\_xyz* where the *xyz* is the two or three character code used in the data values to represent that specific pattern. See https://minecraft.gamepedia.com/Banner/Patterns, last column
* Implement the Template:CraftingGrid, with documentation
* Make sketches of the pages here on Banner and Banner/Pattern
* Present some examples on various way to present the crafting grids/patterns/recipe.
* Group the various patterns into nice groups...
ToDo/RedoNavigationBar

The current navigation bar is outdated, and rather useless. We should update it, so that it's more useful.

## Goals

* Removed outdated or incorrect links
* Remove stuff related to non-used social media
* Removed partner sites, which aren't really useful anyways
* Change "Updates" section to list the recent updates, with manual links on particular features/items from that update?
* Change the "Minecraft PE" menu to something more useful... Maybe to list the various game actions like mining, adventuring, fishing, or listing structures? Maybe also here list specific blocks/items which are common to look for? (Not just use the general categories which give random links to whatever pages?)

## Tasks

* Find all outdated links
* Reconsider the overall structure
* Reconsider the social media and partner site idea
* Start implementing stuff... tbd :-)
UserGuide3

*Originally created by The Deranged Umbreon*

## Just Spawned

The first thing you should do is find a forest, on your way kill as many animals (Mostly Sheep) as you can. Then sensibly start punching some trees. After one tree is destroyed make a Crafting Table and then make some sticks, and a Wooden pickaxe. After that immediately mine some Stone, not a lot, just enough to build Stone tools. Use your newly acquired Stone Axe to mine more trees. If this is done fast enough by night you'll have ALOT of wood, Then build a bed and a make shift shelter.

## Day Two

Start work on a REAL house, I suggest my design of cobblestone Foundation (You'll probabaly need to mine more) Wooden plank floors, Wooden plank walls, and for looks have logs on every corner of your house. make a roof out of Wood stairs, and, maybe even some windows. Now furnish with Chests, stonecutter, Your bed, Etc. Now your done and go to bed if it's nighttime.

## Day Three

Now time for Hunting! get some swords and traverse your map and kill some animals (don't kill babies) Try to find some cows as they're the best source of food. After a long hunting trip night should fall, this time don't go to bed, instead stay up and kill some monsters! Skeletons are the best to kill since bonemeal is really useful.

## Day Four

Today go mining and start a farm, use your hoe and till some soil until you find some seeds, then use the Bonemeal you were hopefully able to find, and get yourself some wheat. You should also be cooking any meat you found. Once you've done that go mining, this is something you should do by yourself but maybe you'll find a mining guide and go off of that. Build torches (If you haven't already) and then enjoy your world.
UserGuide4

*Originally created by The Twelve Girl*

*Day* 1:

1. After you spawn, quickly cut down some trees, and create a Crafting Table, a Pickaxe and a door. Continue to cut trees until you have at least 10 wooden planks and 2 wood blocks. (Do NOT turn all your wood blocks into planks, as you need the wood to make charcoal later)

2. Now it's time to find a shelter! Explore until you find a cave. If you couldn't find one, dig a 3x3 hole.

3a. If you found a cave, seal yourself with dirt blocks and put the door. Put your crafting table near the door.

3b. If you dug a hole, put blocks to make a wall around you, and put the door in the wall. Put your crafting table near the door. Seal yourself.

4. Dig with your pickaxe until you find 8 cobblestone. Make a furnace using the Cobblestone.

5. Turn your wood into charcoal and make torches. Light your room.

6. It should be nighttime by now. Wait until morning. If you have wood/stone, craft planks, a sword and one more pickaxe. Pickaxes are very important. Note: NEVER go out at night (unless you're VERY experienced) as mobs will kill you. Even in Peaceful mode, don't go out, as you will probably get lost.

Day 2:

1. Wait until all the zombies and mobs finish burning and go out. Watch out for creepers in the early morning, as they will follow you and won't burn. Even if you see one and run to your house, the creepers will follow you and wait outside your door.

2. Find sand.

3. Go back home and make some glass for windows in the furnace. Dig for more stone. Punch holes in the wall and put glass in it.

4. Replace all your wooden tools with stone.

5. If you still haven't found a cave, I highly recommend you to do so, as you can find valuable ores.
Mouvement Acrobatique

## Info:

Classes: Toutes

Temps: 1 Action

Jet de dés: T (-20 Encombrant)

## Description générale:

Permet de bouger en faisant des acrobaties, de la contorsion, ou d'avoir de l'équilibre.

## EFFETS:

Qui?

Vous.

Comment?

Vous utilisez le Mouvement Acrobatique comme votre Mouvement pour passer des obstacles ou faire d’autres actes acrobatiques. Acrobatie vous permet de vous faufiler entre des ennemis ou, au contraire, d'approcher une cible protégée par des gardes du corps, par exemple. Par contre, vous êtes toujours sujet aux attaques d'opportunité. Certaines acrobaties sont plus difficiles à réussir.

Par exemple, marcher sur une corde inclinée dans le noir par grand vent. Consultez le MdJ. Vous pouvez bougez en tentant de passer des obstacles. Ces obstacles ne peuvent pas mesurer plus de 2 fois votre taille. Vous calculez une fois la hauteur des obstacles (en mètres entiers, arr. sup.) dans votre Mouvement.

Par exemple, si vous voulez bouger de 2 mètres, passer un obstacle de 3 mètres de haut, et bouger de 1 mètre, cela fait un Mouvement de 6 mètres. Vous pouvez terminer votre Mouvement en hauteur, si cela est possible. Les obstacles peuvent êtres des Persos ou autres créatures.

Lancez un T.

## Réussite:

Vous bougez en passant les obstacles, s’il y a lieu. Vous pouvez vous relever sans coût d'action.

## Critique:

Vous bougez en passant les obstacles, s’il y a lieu. De plus, vous ignorez 3 mètres d’obstacles. Vous pouvez vous relever sans coût d'action.

## Échec:

Vous faites votre Mouvement normalement, mais il se termine avant le premier obstacle, s’il y a lieu. Vous ne pouvez pas vous relever.

## Maladresse:

Vous faites votre Mouvement normalement, mais il se termine avant le premier obstacle, s’il y a lieu. Vous tombez douloureusement au sol. Vous prenez 1d3 de dégâts, et ne pouvez plus agir pour 1 RC.
Myko Rovin

**Myko Rovin** is one of the secondary characters for Team DPAS and the leader of his team. He made his debut in Episode 1.

## Biography

Myko Rovin was born in the Jade Nation to a family of telepaths.

As time went on, he hooked up with Prince Laroza. But during a trip to the Shade Nation, him and his students were captured.

Since then, he's been taking on rescue missions with his team.

## Personality

Myko Rovin has a very light-hearted personality, taking his job not as seriously as the others and having fun all the while.

## Trivia

* Myko is a character based around an OC story that the creator's friend made on Deviantart.
Attaquer de haut

## Infos**:**

> Classe: Toutes
>
>

> Temps: 1 action
>
>

> Jet de dé: T (-20 si lourd)
>
>

## Description:

> Vous permet d'attaquer quelqu'un en lui tombant dessus.
>
>

## Prérequis:

> Être au moins 2 mètres plus haut que la victime, mais pas plus de 5 mètres et ce, le RC juste avant votre attaque.
>
>

## Effets:

> **Qui?**
>
>

> Vous et votre cible.
>
>

> **Comment?**
>
>

> Cette Compétence vous permet de vous laisser tomber sur votre victime dans le but de la faire tomber, et de l'attaquer en même temps.L'utilisation de cette Compétence remplace votre Mouvement pour cette RC.
>
>

> La cible peut détecter l’attaque en vous voyant, en vous entendant, en réussissant un T enVigilance, ou pour toute autre raison selon le MdJ.
>
>

> Si elle vous détecte, vous devez réussir un TO versus son Agilité pour pouvoir attaquer. Sinon, lancez un T.
>
>

## Réussite:

> Vous pouvez faire votre attaque en CR avec un bonus de +20. De plus, votre victime tombe par terre, à moins qu’elle ne soit 4 fois plus lourde ou plus que vous.
>
>

## Critique:

> Vous pouvez faire votre attaque en CR avec un bonus de +20. De plus, votre victime tombe par terre, à moins qu’elle ne soit beaucoup plus lourde que vous. Elle prend 1d6 PV de dégât de plus, sans l'armure.
>
>

## Échec:

> Vous tombez à côté de votre victime, mais vous êtes debout, et vous ne pouvez pas attaquer à cette RC.
>
>

## Maladresse:

> Vous tombez à côté de votre victime, vous êtes à terre, vous perdez 1d6 PV sans armure et vous ne pouvez pas attaquer à cette RC. De plus, vos ennemis rient de vous...
>
>

## Combien de temps ?

> Instantané.
>
>
Charge !

## Info:

> Classes:Toutes
>
>

> Temps:Instantané
>
>

> Jet de dés: T (-20 Lourd)
>
>

## Coût:

> Aucun
>
>

## Description générale:

> Permet d'aller plus vite, durant un Combat ou une Activité Physique Soutenue.
>
>

## Prérequis:

> Aucun.
>
>

## Effets:

> Qui?
>
>

> Vous.
>
>

> Comment?
>
>

> Une compétence Courir réussie avec un T donne un bonus à votre vitesse. Après 3 RC, il faut réussir la compétence Activités Physique Soutenues pour continuer à cette vitesse. Lancez un T.
>
>

## Réussite:

> Ajoutez 10% de la valeur du T à votre vitesse.
>
>

## Critique:

> Vous doublez votre vitesse.
>
>

## Échec:

> Aucun effet
>
>

## Maladresse:

> Vous devenez Fatigué jusqu’à ce que vous vous soyez reposé pour 5 minutes.
>
>

## Combien de temps?

> 3 RC.
>
>
...behind a 7/11

The "Behind a 7/11" meme was spawned on the day the user named Quauntonaut was banned 20 times by RoaringRexe in a single day. This meme usually involves two characters or users (usually Zach Sylvr) doing something sexual behind a 7/11. The sexual acts are wildly untame and it is surprising nobody has been kicked or banned from using this meme.
Sprint

## Info:

> Compétence: Courir (Fo)
>
>

> Classes: Toutes
>
>

> Temps: Instantané
>
>

> Jet de dés:T (-20 Lourd)
>
>

## Coût:

> 1 PSM
>
>

## Description générale:

> Permet de charger un ennemi à pied.
>
>

## Prérequis:

> Hurler!
>
>

## Effets:

> Qui?
>
>

> Vous.
>
>

> Comment?
>
>

> S'il y a 10 mètres ou plus entre vous et votre cible, vous pouvez la charger. Une charge peut se faire sur plus d'une RC. Il ne devrait pas y avoir d'obstructions entre vous et la cible, et le trajet doit être en ligne droite. Une charge remplace le Mouvement du Perso. Lancez un T.
>
>

## Réussite:

> Si vous touchez votre adversaire, vous ajoutez 1d4 PV de dégât.
>
>

## Critique:

> Si vous touchez votre adversaire, vous ajoutez 1d4 PV de dégât. De plus, votre adversaire tombe à terre, à deux mètres d'où il était lorsque vous l'avez frappé.
>
>

## Échec:

> Aucun effet.
>
>

## Maladresse:

> Vous devez faire 10 mètres dans la direction d'un adversaire, puis vous tombez à terre, perdant 1d4 PV sans armure.
>
>

## Combien de temps?

> Instantané.
>
>
La parade à distance

## Info:

Classes:Toutes

Temps:1 Action

Jet de dés:T

## Description générale:

Permet qu'une attaque ne vous touche pas.

## EFFETS:

Qui? Vous.

Comment?Un roulé réussi en Esquiver permet d'éviter une attaque dirigéecontre vous. Vous avez-20 sur votre Compétence. Pour chaque attaque au-

dessus de 1 que vous voulez Parer à Distance, vous avez un -40 cumulatif. De plus, vos attaques sont à -20.

Lancez un T.

## Maladresse:

L'attaque est automatiquement un Critique contre vous.
Descente en rappel

## Info:

> Classes: Toutes
>
>

> Temps: 1 Action\*
>
>

> Jet de dés: T (-20 Encombrant)
>
>

## Coût:

> Aucun
>
>

## Description générale:

> Permet de descendre une corde rapidement mais sous contrôle.
>
>

## Prérequis:

> Une corde déjà attachée. Les mains libres.
>
>

## EFFETS:

> Qui?
>
>

> Vous.
>
>

> Comment?
>
>

> Votre corde doit déjà être sécurisée avant de faire votre descente (voir Grimper: Escalade). Vous descendez rapidement en glissant sur la corde. Vous vous contrôlez avec vos mains, alors elles doivent être libres.
>
>

> Pour chaque Action que vous prenez, vous pouvez descendre du double de votre Mouvement si vous réusissez un autre T à +20 sur votre roulé. Vous pouvez vous arrêter à la hauteur que vous désirez.
>
>

> Cette Compétence fait office de Mouvement. S’il n’y a pas de mur ou paroi sur laquelle utiliser vos jambes, et que vous descendez dans le vide, vous êtes à +20 sur votre T. Lancez un T.
>
>

## Réussite:

Vous descendez sous contrôle et pouvez agir normalement.

## Critique:

> Pour chaque Action que vous prenez, vous pouvez descendre du triple de votre Mouvement. Vous descendez sous contrôle et pouvez agir normalement.
>
>

## Échec:

> Vous ne descendez pas sous contrôle. Roulez un pourcentage, ceci est la proportion de votre distance parcourue. Vous êtes inversé à cette distance (ou par terre), et vous ne pouvez agir pour 2 Actions.
>
>

## Maladresse:

> Vous tombez, et en subissez les dégâts.
>
>

## Combien de temps?

> La durée du rappel.
>
>
Faire un Bond

## Info:

> Compétence: Sauter (Fo)
>
>

> Classes: Toutes
>
>

> Temps: 1 Action
>
>

> Jet de dés: T (-20 Lourd)
>
>

## Coût:

> Aucun
>
>

## Description générale:

> Vous permet autant de sauter en longueur qu'en hauteur.
>
>

## Prérequis:

> Aucun
>
>

## Effets:

> Qui ? Vous.
>
>

> Comment ? Lancez un T.
>
>

## Réussite:

> Vous pouvez sauter deux fois votre taille en longueur ou une fois en hauteur.
>
>

## Critique:

> Vous pouvez sauter trois fois votre taille en longueur ou une fois et demie en hauteur.
>
>

## Échec:

> Votre saut échoue.
>
>

## Maladresse:

> Votre saut échoue. Vous tombez, et selon le MdJ vous pourriez subir des dégâts.
>
>

## Combien de temps?

> Instantané.
>
>