Leviathan

in: True Gods

**Alignment:** Lawful Evil

**Domains:** Destruction, Evil, Tyranny, Water

**Symbol:** A coiled sea serpent with a pentagram.

**Favored Weapon:** Trident

**Epithets:** The Devourer, The World Eater, The Lord of the Deep

**Divine Font:** Harm

**Divine Skill:** Intimidation

## History:

Leviathan is a living testament to the fact that the ancestor gods can make mistakes. At least it is hoped that they never meant to create Leviathan. The story goes that when the first animals were made, Leviathan was among the whales. Leviathan was the largest then and was supposed to rule among all of the sea creatures that did not dwell on the floor of the ocean. But this plan went astray as Leviathan could not speak and could not communicate in any way with any other species among the ocean. In his anger, Leviathan began to eat, and eat and eat and Leviathan in his anger and hunger grew until he grew beyond any mortal and with this consumption he grew strong enough to seize divinity for himself.

## Appearance:

Leviathan appears as a colossal sea serpent with scales of dark blue and black. He has a massive jaw filled with razor-sharp teeth and a long tongue that can lash out like a whip. His eyes are red and glow with malice. He has spikes along his back and tail that can impale his foes. He can also breathe jets of fire or water from his mouth.

## Personality:

Leviathan is a cruel and merciless deity who values power, domination, and Consumption. He hates all life, especially those who dwell on land or in the air as they generally evade his hunger. He seeks to devour everything in his path. He is also greedy and jealous, hoarding treasures and secrets in his underwater lair. He despises the other gods, especially those who oppose him or try to limit his hunger.

## Domain:

Leviathan's domain is the Abyssal Depths, a dark and cold realm at the bottom of the ocean. It is a place of terror and despair, where monstrous creatures lurk and prey on each other. Leviathan's lair is a massive cave filled with bones, wrecks, and treasures that he has collected over the ages. He guards his domain fiercely and does not tolerate any intruders.

## Worshippers:

Leviathan's worshippers are mostly sea creatures, such as sahuagin, krakens, aboleths, and sea hags. They worship him out of fear or admiration, hoping to gain his favor or avoid his wrath. They offer him sacrifices of blood and flesh, often raiding coastal settlements or ships for victims. They also seek to spread his influence by destroying or corrupting other aquatic civilizations.

## Clergy:

Leviathan's clergy are known as devourers, tyrants, or lords of the deep. They wear dark blue or black robes with silver scales and carry tridents as their holy symbols. They serve as leaders, enforcers, and prophets of Leviathan's cult. They often command armies of sea creatures or pirates in raids or wars against their enemies. They also perform rituals and ceremonies to honor Leviathan and invoke his power.

## Temples and Shrines:

Leviathan's temples and shrines are usually built underwater or on islands or reefs. They are often made of stone or metal, shaped like serpents or jaws. They are decorated with skulls, bones, chains, and other symbols of death and oppression. They also have altars or pools where sacrifices are made to Leviathan.

## Holy Texts:

Leviathan's holy texts are collectively known as the Chronicles of Devouring. They are a collection of scrolls, tablets, carvings, and tattoos that record Leviathan's deeds, teachings, prophecies, and commands. They are written in a secret language known only to his clergy and followers. They often contain dark secrets or curses that can harm or corrupt those who read them without permission.

## Spells

### Consuming Hunger Spell 4

Necromancy Negative

Traditions divine

Cast [two-actions] somatic, verbal

Area 30-foot emanation

Saving Throw Fortitude

You unleash a wave of hunger that drains the life force of all creatures within range, including yourself. Each creature in the area takes 2d6 negative damage. You regain Hit Points equal to half the total damage dealt by this spell. The other half is sacrificed to Leviathan.

Critical Success The creature is unaffected and does not take any damage.

Success The creature takes half damage.

Failure The creature takes full damage.

Critical Failure The creature takes double damage and is sickened 1.

Heightened (+1) The damage increases by 1d6.