Scarecrow

The Scarecrow was the third killer to be added into Escape The Darkness. It costed 1250 shards in order to buy and play as it.

## Overview

The Scarecrow was a killer that specialized in both stealth and navigation. Using its power, Dark Shift, it could disappear into scarecrow stands scattered around the map. It could shift between these stands at ease. While in a stand, it could use Ambush, causing it to leave the stand in order to get the jump on an unexpecting survivor. As it was able to move around the map at ease, it had potential to put a lot of pressure on the survivors.

## Abilities

**Dark Shift**

While looking at an available scarecrow stand, use this ability to shift towards it, making your body disappear. While in Dark Shift, you can shift to other available scarecrow stands while being completely invisible to survivors. Dark Shift can only be used if a scarecrow stand is available.

* You could only exit Dark Shift by using Ambush.
* Survivors' Heartbeat Radius would activate if they were close to your currently occupied scarecrow stand.

**Ambush**

While in Dark Shift, use this ability to possess a scarecrow and take control, leaving the stand behind and unusable. If a survivor is in range while Ambushing, they will take damage. After Ambushing, Dark Shift goes on cooldown for 25 seconds.

* Since scarecrow stands are non-renewable, overuse would severely cripple the Scarecrow's ability to get kills late-game.

## Appearance

The Scarecrow was a traditional scarecrow. It consisted of an extremely rugged plaid shirt, blue jeans, a straw hat and a sack it wore on it's head, with a crooked smile and eyes torn into it along with rope wrapped around its torso. Mostly made out of cloth and hay, it usd branches that sprouted out of its hands to stab the survivors with.

## Perks

 The Culling
 Night Watch

## Tips (redundant)

* Try and wait for a survivor to get as close as possible to the stand you are shifted into in order to have an easier time landing a hit on them.
* When a survivor is inside that circle that sits below your stand, the circle will turn from white to red. Initiating Ambush, you will pounce on the survivor and cause instantaneous damage. Hitting an injured survivor with this move will down them.
* Scarecrow is well paired with Butcher's Hunters Approach, as you will not activate Heartbeat Radius at all while in Dark Shift.
* When chasing a survivor, it is usually a good idea to use Dark Shift if they are running near a scarecrow stand.
* Night watch is a good soft snowballing tool by traversing the map quickly using the scarecrow and the speed boost given by the perk.
* Scarecrow stands are extremely plentiful, 1 or 2 spawning in almost every house; when you can't find any targets for a short time, use Dark Shift to quickly put pressure on the survivors or travel to a time-consuming objective (Gas Tanks and Generators) that you see filling up
* Use Dark Shift at the beginning of a round to get an overview and locate survivors.

## Trivia

* The Scarecrow was the only killer that had an animated execution.
* The Scarecrow was optimized three times yet was still considered the most unoptimized killer from others presented in the game.
* When Culling perk was active, all of the survivors alive would get announced that they could be insta-downed from then.
* Both Abilities for Scarecrow had the same function; The Scarecrow Stands
* Scarecrow would have become a killer with no abilities if all Scarecrow Stands had been used, however that was highly unlikely to be experienced in a normal match.