Vehicles

**-Saiyan Pod-**

INT 20 (+2 per level)
DEX 30 (+5 per level)
Armor subtracts 50 damage per hit.  Has 100 hp per level
Flies at 10 (light years per hour) per level. In Atmosphere 100 mph per level
Fits one and can be controlled by scouter.
Sale: 1000/level
Resale: 500 per level

**-Icer Space Pod-**

Initive 5 (+5/level)
Dodge/Strike 6 (+6 per level)
Armor subtracts 75 damage per hit.  Has 150 hp per level
Flies at 15 (light years per hour) per level. In Atmosphere 150 mph per level
Fits one and can be controlled by scouter.
Laser-2d6\*10+2d6\*10/level
Sale: 1500/level
Resale: 750 per level

**Star Cruiser**

INT 50
DEX 30
Flies at 100 light years per hour
100 mph in atmosphere
Armor Subtracts 3000 damage per hit.Armor has 50,000 hps
Hull has 50,000 hps
Can install gravitron at normal price
description-a huge starship capable of easily fitting 1000 people comfortably.Cargo areas for any
weapons of war.Ample area for training rooms and equipment rooms.A huge bridge and the ship
comes equiped with 50 laser batteries and tubes to fire world destroyer torpedos.
Laser Batteries=move at speed of light roll strike +15 to see if hit and does 1d10\*10 damage
World Destroyer= can destroy worlds.roll strike +15 if firing at someone does 2d6\*100 damage.
    Can Fire 5 at once
Cost:100,000 credits for just the ship
         1,000 per torpedo
Repairs=1 credit per armor damage point 2 credits per hull damage points
Note:laser and torpedos are armor and shield piercing

**Battle Cruise:**

INT 40
DEX 30
Flies at 50 light years per hour
100 mph in atmosphere
Armor Subtracts 1000 per hit.Armor has 20,000 hps
Hull has 20,000 hps
Can install gravitron at normal price
Description:a smaller version of a starship.It is built similar but is usually only for attacks and not
to live on long term.It has room for equipment and some training.The entire bottom of it is a hull
for weapons of war and troops
Weapons:10 hyperlaser batteries.5 yamato torpedos.
HyperLaser Batteries=move at speed of light roll strike +15 to see if hit and does 1d10\*10 damage
Yamato Torpedos=Can destroy entire continents.can be set to heat seaking for +20 to strike does
    1d4\*100 damage.Can fire all 5 at once if needed
Cost=20,000 per ship
          3,00 per torpedo
 Repairs=1 credit per armor damage point 2 credits per hull damage points
Note:laser and torpedos are armor and shield piercing

**\*-Namek Space Ship-**

2,000$
INT 30
DEX 40
May fit 4 comfortably.
Flies at 10 light years per hour. 100 mph in atmosphere.
Has 1000 hp. Carries a small blaster which does 5d6x10 dmg
Can Install Gravitron at Triple Price.

**-Capsule Corp Spaceship-**

Costs 10,000
INT 20
DEX 30 (can be increased at 500 credits per point)
Armor subtracts 20 from every hit.  Has 500 hp.
Flies at 1 light year per hour. Fits 2 with comfortable living conditions
May Install Gravitron.

**-Hover Cars-**

Basic = fits 2, 5 hp, max 100 mph, costs 250
Family = Fits 5, 7 hp, max 80 mph,  costs 350
Van = 2 Seats, up to 12 cramped in back, 8 hp, max 80 mph, costs 550
Police/Armored = fits 4, 10 hp, max 110 mph,  Costs 750
Racing/Sports = Fits 2, 4 hp, max 210 mph, Costs 800
Tank = Fits 5, max 60 mph, Costs 3,000, Cannon does 2d6 hp, Machine Gun does 1 dmg.
Motorcycle = fits 2, max 150 mph, 2 hp, costs 600

**Flying Chair**

(what freiza was always flying around in)
These are moved by the users mind. SPD is user's (MNT+INT)\*level MPH, Has 100 hp per level
Costs: 500 credits per level. User can only use a chair his level or lower