recursal/Fanatic-Fandom huggingface dataset:
Makoto Tsukishiro

## Portrayal

**Makoto Tsukishiro** (月城 真琴, *Tsukishirō Makoto*) is a character in Joran: The Princess of Snow and Blood. He is a bandoneon player and an executioner for Nue.

## Appearance

he wears a top hat like abraham but he forgor

## Personality

Tsukishiro has been shown to be very manipulative, sly, and possessive of Sawa Yukimura, his fellow Nue executioner. He may possibly have a crush on her, as she states to Asahi Nakamura that he loves her. Tsukishiro is also very skilled at playing the bandoneon - seeing how he performed at a party.

Tsukishiro explains that sometimes he lets his emotions get in the way of his decisions, which is possibly his downfall. Nonetheless, he appears to be soft spoken and educated at first - but behind that mask is a lying traitor, who will do what must be done to achieve his goal.

## Abilities

Tsukishiro is skilled in both music and combat. He plays an instrument called a Bandoneon with grace, much to the entertainment to other people. As a Nue executioner, Tsukishiro uses a cane sword, also known as a swordstick that can be charged with heat when pressing a button on the top as a weapon. He also uses covert grenades that are shaped like glass fragrance bottles.

Tsukishiro is also shown to be very athletic - given he can jump from high places with no visible harm and can kick quite high and hard.

## Synopsis

Tsukishiro is a soft-spoken bandoneon player, but behind the scenes he is an executioner like Sawa Yukimura. He is well-informed, but deceitful and smokes out the truth. He is willing to tell any lie in order to achieve his goal.
Kearudown

Kearudown is the frozen continent, home to massive beasts and many powerful raids!

Kearudown is home to the Wolfpeople, it is also part of the main questline for the other two continents, meaning it is a place where many races meet for the first time.

Kearudown is filled with many rare materials such as magic ice crystals, special ores and some chamical reagents.
Episode 12

**"Confidential Fine, 36: The Land of Blessed Words"** is the twelvth and final episode of the entire miniseries of ***Joran: The Princess of Snow and Blood**.* It had aired on the sixteenth of June, 2021.

## Plot

Sawa has decided to kill the shogun Yoshinobu Tokugawa, asking Elena to look after Asahi if she does not return. As Sawa approaches the shogun's palace, she is taken by a black crow Changeling which she recognizes as Jin Kuzuhara. She attacks Jin for lying all his life, but he refuses to fight her, stating that he always wanted to protect her, and he will take care of Yoshinobu himself. He flies to the palace and finds Yoshinobu as a frail, frightened old man after Jin supplied him a placebo instead of the Karasumori elixir he expected. Jin kills Yoshinobu as the Kuchinawa storm the palace and set it on fire. On her way home, Sawa is stabbed from behind by Rinko.

Sawa manages to return to her bookshop where Asahi talks excitedly about the future, unaware of Sawa's injury. The mortally wounded Sawa sits quietly beside Asahi as life slowly fades from her body.

#### Epilogue: Ten Years Later

In the year 1941, Asahi (who has dyed her black to honor Sawa's memory and teachings) is now seventeen years old and with Elena's daughter, Satsuki, who is reading from the diary which Sawa and Asahi were going to write together. Asahi recalls her past and her determination to be like Sawa, protecting others. The white crow alights on Asahi's shoulder, and her brown eyes glow light blue acknowledging her as a direct continuation of the Karasumori bloodline in the future.

## Final Appearance of Characters

* Sawa Yukimura (ultimately deceased)
* Jin Kazuhara (ultimately deceased)
* Elena Hanakaze
* Elena Hanakaze's Husband
* Satsuki Hanakaze (ten years old in decade-year epilogue)
* Asahi (17 in decade-year epilogue)
* Rinko

## Trivia

* Elena Hanakaze's preteen-age daughter has inherited her light blonde hair, and her name is revealed to Satsuki. In the 1988 Studio Ghubili movie ***My Neighbor Totoro***, one of the two protagonists is also named Satsuki, who looks after her equally energetic four-year-old sister Mei.
TradeRash

Trade rash is a money-obsessed group of players, setting up shops and maintaining player-build infrastructure.

Their leader, Nouvel is the richest player on the server and a rivel of Foxly's.

At its peak, the guild had eighty members, most of them were skilled traders and fighters.

The guild has a reputation for being difficult to remove, as such, they are often allowed to settle wherever they wish as long as their business does no harm.
The Theif

The Thief is the main character in Binary Progression.

**Appearance**:

In the real world, the Thief has medium-length brown hair and brown eyes.

In the game, The Thief is seen wearing a brown tunic over a white shirt and shorts. She is a human with white hair and blue green.

**Personality**:

While generally kind, the Thief often bullies John in a friendly way, she considers him a close friends and knows that he doesn't take the bullying too seriously.

**Skills and Abilities**:

The Thief is a great gambler, capable of winning just about every game with minimal effort.

**Class**:

The Thief players a dagger and illusion magic class.

**Guild Affiliations**:

The Thief is a member of L.F.T.O
The Thief

The thief one of the main characters in Binary Progression.

**Appearance**:

In the real world, the Thief is seen wearing a hoodie, with long, dark-brown hair.

In-game, the Thief wears a brown tunic over a white shirt and shorts, her hair is longer and white in colour.

**Personality**:

While generally kind, she is often sarcastic and doesn't hesitate to bully JohnWillStab, one of her oldest friends.

**Skills and Abilities**:

The Thief is a great gambler, she hardly ever loses a casual or even a competitive game.

**Class**:

The Thief is a dagger and illusion class.

**Guild Affiliations**:

The Thief is the newest member of L.F.T.O
The Treasure

The Treasure

The **Treasure** is an item within the *Trash Video* Universe. It is the reason for Brett's journey back to his home country of Israel. It is a Golden life-sized "limited edition" sculpture of former US President, Barack Obama. It's location is currently unknown, however, King Jablowme suspected it could be in the Northern Highlands. This turned out to be possibly false, as Trash Lord Colombo was spotted, however, the treasure was not.

## History

The Treasure was first spoken of in Trash Video 4 during the narration sequence. Brett's journey from the Ugandan Prison of Trash back to Israel, to find the treasure, became one of the goals for Brett. However, in Trash Video 5, the Trash Gatherer of Uganda spotted and battled Brett. His last word was "Ethiopia", and Brett began his journey to Ethiopia to search for it. On the Border of Ethiopia, Brett met up with Yarkahalla & Shiniquo in order to find this treasure.

This journey to find it is still going, as the treasure has not been found by Brett, and the Trash Lords are still around.
Trade Rash

Trade rash is a money-obsessed group of players, setting up shops and maintaining player-build infrastructure.

Their leader, Nouvel is the richest player on the server and a rivel of Foxly's.

At its peak, the guild had eighty members, most of them were skilled traders and fighters.

The guild has a reputation for being difficult to remove, as such, they are often allowed to settle wherever they wish as long as their business does no harm.
Bonifacius

Bonifacius one of the main characters in Binary Progression.

**Appearance**:

In-game Bonifacius looks like a large, muscular human with a light-coloured bear and short hair of the same colour as well as blue eyes.

His is typically seen wearing massive armour referred to as the platinum-knight set.

**Personality**:

Bonifacius is the kindest member of L.F.T.O and possibly the kindest person out there.

Despite his kindness, Bonifacius does not shy away from combat when it is necessary, though he always gives the enemy a chance to flee or surrender.

**Skills and Abilities**:

Bonifacius is a talented tank, capable of soaking up loads of damage and keeping the focus of the enemies for himself.

Bonifacius is a devoted roleplayer, speaking a mangled version of Shakespearean English.

**Class**:

Bonifacius is a longsword and shield class.

**Guild Affiliations**:

Bonifacius was once a part of Bossphobic, a guild dedicated to hardcore raiding, after it fell apart Bonifacius was left guildless.

Bonifacius shows a clear dislike of the jGuardians mostly due to their leader, Curslt.

While adventuring with JohnWillStab and the others, Bonifacius has come across the Butt-Pirates.
Revenberry

Revenberry one of the main characters in Binary Progression.

**Appearance**:

Revenberry is a pink-feathered harpy and wears a blue robe, she looks mostly human, with human hands and avian feet.

**Personality**:

While close with Alexander, Revenberry is not like the other members of L.F.T.O, she would be perfectly satisfied living in a normal home, working a normal job in the safety of a town or city, regardless, she often joins Alex and the others on their dangerous adventures.

**Skills and Abilities**:

Revenberry is a harpy, giving her the ability to fly despite her fear of heights.

Revenberry is great at panicking and making me question how she became a main character.

**Class**:

Revenberry is a water and air class.

**Guild Affiliations**:

Rebenberry is the newest member of L.F.T.O
Episode 4

**"Confidential Fine 09: Kuchinawa**" is the fourth episode in *Joran: The Princess of Snow and Blood*.

## Plot

Sawa sets off to rescue Asahi, but is stopped and seized by Jin, who warns her that it is a trap. However, Jin's car is blown up and Makoto abducts the unconscious Sawa. They arrive at Janome's base where he threatens to kill Asahi unless she agrees to become his prisoner. Janome takes some of Sawa's blood and uses it to refine his formula in order to perfect his Changeling experiments. He then reveals that he kept a few members of Sawa's family barely alive. Suddenly, Makoto cuts Asahi free and manages to free Sawa, but his right arm is bitten off by Janome's giant snakes. J

anome swallows some of the refined blue blood, turning himself into a large snake-like Changeling. Sawa transforms into her crow form, but she struggles against Janome. The chaos allows her barely conscious brother Takeru to toss vials of flammable chemicals at Janome, sparking a fire and giving Sawa an opening to cleave him in two. Makoto escapes as Janome's headquarters engulfs in flames, and Sawa is torn between dying with her brother or leaving with Asahi. Meanwhile, Jin and Elena are outside, considering if they should risk saving Sawa from the inferno.

## Characters

* Sawa Yukimura
* Elena Hanakaze
* Asahi Nakamura
* Jin Kazuhara
* Janome
Silverlight

Silverlight, once a respectable dungeon-clearing guild, Silverlight was reduced to a self-proclaimed rival to the authoritarian jGuardians - while they are far from skilled, the guild is nothing is not determined.

The leader, Atwoz is best described as enthusiastic and energetic if a little obnoxious.

At its peak, Silverlight was compose of over forty players.
Butt Pirates

The butt pirates are a guild of low-honour-point players, this means their honour points are so low that players could kill them without any consequences.

The guild has been contracted by an unknown player to capture and de-ass players, taking their butt and sending them back for unknown purposes.

With low honour points, there aren't many other quests the butt-pirates can accept.

The leader of the butt pirates is a player called Morgan who serves as their captain.

His second in command is a fighter called Falladin.

Their guild-base is located on a massive ship called the "Azure Pearl".
Binary Progression Wiki

**Welcome to the Binary Progression Wiki!**
This is a place designed to display and discuss information surrounding Binary Progression, a comedy / gameLit novel and webnovel writted by MrBadWithnames.

The World:

* The setting

The Map:

* The World Map
* Arlepia
* Ajuan
* Kearudown

Main Characters:

* JohnWillStab
* Bonifacius
* ♛
* XxFoxlyxX
* Bromy
* Alexander
* Jordan
* The Thief
* Revenberry

The Factions:

* jGuardians
* Bossphobic
* Silverlight
* Butt Pirates
* TradeRash
* CheffsGuild\_
* L.F.T.O
* ReAjuan
* AjuanHalfArmy
* MithrilMinors
* XphaxX's Trolling Services
XxFoxlyxX

XxFoxlyxX one of the main characters in Binary Progression.

**Appearance**:

XxFoxlyxX is a frogman, he has orange hair and wears a brown newspaper-boy hat.

**Personality**:

XxFoxlyxX is a businessman at heart, while he is often the logical straight-man to the antics of the rest of the group, Foxly often shows concern for his party members and friends.

**Skills and Abilities**:

XxFoxlyxX is a master of business, his charisma and mathematical approach of earning money earned him the second place in the entire server as far as money goes.

**Class**:

XxFoxlyxX is a seal and fist class, usually using magic seals to set traps and buff allies, he is great at AOE damage.

**Guild Affiliations**:

XxFoxlyxX is a member of L.F.T.O

Also see...
Jordan

Jordan one of the main characters in Binary Progression.

**Appearance**:

Jordan is a dark-skinned man with white hair, he wears a white and red robe with puffy trousers.

His hair is curly and shaped like scrolls.

**Personality**:

Jordan was a foil to John's optimism and acceptance of the isekai, he was the first one to question the plausibility of their situation.

Jordan dislikes selfish hedonism and respects a good work ethic.

**Skills and Abilities**:

Jordan was a smart, cool-headed character, he was a charismatic speaker and good fighter.

Jordan was a smoker much like Bromy.

**Class**:

Jordan is a fire-magic and enchanter class.

**Guild Affiliations**:

Jordan was a member of L.F.T.O
Alleyway

**This page is marked Under Construction**

This article will need a total makeover.

## Alleyway

### Release date

**Game Boy**April 21, 1989 (Japan)
August 11, 1989 (USA)
September 28, 1990 (Europe)

**3DS (Virtual Console)**
June 6, 2011 (USA)
June 7, 2011 (Europe, Australia)
August 3, 2011 (Japan)
June 1, 2016 (S. Korea)

### Rating

 All Ages (CERO) Everyone (ESRB)
 3+ (Pegi)
 All (GRAC)

### Media

CartridgeDigital Download

**Alleyway** was a launch title for the Game Boy, released in 1989.

## Stages

Every 4 stages you'll get sent to a bonus stage.

List of Stages

## Gallery

### Packaging

US/UK box artJapan box artUsed as the logo on the official site3DS eShop icon
### Gameplay

Alt palette from official siteGame Boy Longplay -094- Alleyway
## References

1. Official site (America)
2. Official site (Japan)
3. Level Layouts
Putt-Putt and Pep's Balloon-O-Rama (PC)

## Gameplay

Each balloon is worth a point. Included with the game is Construction Zone, where you can make your own levels.

## Levels

Each level has a scene from Putt-Putt Goes To The Moon, Putt-Putt Saves The Zoo, and Fatty Bear's Birthday Surprise. After level 10 every 5 rounds you'll be sent to a bonus round. In the bonus round popping all the balloons will let the UFO enter. If you hit the UFO and then finish the bonus round you'll be taken to a bonus round on the Cartown Moon. You will earn large amounts of points in these bonus rounds. If you reach a UFO bonus round three times in a row, you can enter the Super UFO bonus round. Each small UFO is worth 100 points when caught. The larger UFO will stay on screen for a few minutes, or until Pep hits it.

## Trivia

* This was a part of the Junior-Arcade line of games from Humongous.
* Scumm was the engine used for this game, one normally only used strictly on click and go adventure games.

## Gallery

### Menus

Main MenuGame OverLevel select when a bonus is availableLoading screenThe Construction ModeLevel Select with junior helper settings
### Gameplay

Putt-Putt® and Pep's Balloon-O-RamaTrailerPutt-Putt and Pep's Balloon-o-Rama (1996, PC) - Longplay
## References

1. Humongous Entertainment's official blog post on new releases, including this game.
2. Official game page
3. The game on the Humongous Entertainment wiki
Magic Orbz

Icon for the Magic Orbz version of the game

## Features

The camera like the other Smash Frenzy titles can be rotated while you play due to the 3D perspective.

## Stages

 2
 3
 4

## Trivia

* The game had different names such as Smash Frenzy, Magic Ball, and Magic Orbz depending on the region
* Some of the character models are viewable in 3D online from one of the designers.
	+ These models are on sale as "Low-poly Fantasy Pack" for $100.

## Gallery

### Misc

Images of the character designs from designer's portfolioConcept art showing one of the stages with characters in it
## External Links

1. Magic Ball 3 page on MobyGames which mentions Magic Orbz

## References

1. ↑ Official Sketchfab page from one of the designers
2. ↑ The models viewable in full 3D on Sketchfab
Wall Crash

**Wall Crash** was an arcade game released in 1984, with a possible re-release in 1985.

## Dip Switch Settings

The game's settings can be changed via the internal game's dip switches found on the internal PC-B of the game itself.

## Trivia

* This game uses a AY-8912 chip, which is used for sounds
* The game's high scores by default could possibly be initials of the developers who worked on the game. The initials are TRO, IAN, BOT, TER, PAN

## References

1. PDF to the game's pin out and dip switch reference
2. Game on Gamesdatabase.org
3. Game on arcade-museum.com
Break

**This page is marked Under Construction**

This article will need a total makeover.

## System requirements

Flash Cart (If running on real hardware)

**Break** was a game for the GameBoy Advance that was developed by RichTech.

## Features

From the main menu you can change the amount of lives you start a game with, the ball speed, and a setting to toggle the background with 1 being on. This setting is called "Extra BG" in the options menu.

You can rotate the paddle with the shoulder buttons to change angle of the ball.

## Trivia

* The default high score that's seen on the title screen is 1337
* Older versions did'int include power-ups, or a rotating paddle.

## Gallery

The developer's logo used in this gameA stage with the background disabledBreak (GBA) Official GameplayOfficial gameplay footage
## References

1. Developer's GBA projects on his site
	1. Old archive of developer's site
Satsuki Hanakaze

## Characteristics

**Adopted Family**

* Sawa Yukimura (late elder daughter figure)
* Asahi Nakamura (elder sister figure)

**Satsuki Hanakaze** (花風 さつき, *Hanakaze Satsuki*) is the firstborn child of top Nue assassin Elena Hanakaze and her husband. She was born during a riot in late 1931, with her birth making complications for her mother. Luckily Sawa and young Asahi managed to bring her into the world's safety.

In epilogue, set a decade later in 1941, she is now ten years older and has a seventeen-year-old black-haired Asahi by her side as an elder sister figure for her besides her loving parents.

## Appearance

Like her mother Elena Hanakaze, Satsuki has pale white-blonde hair and her father's blue eyes, and fair skin.

## Episode Appearances

* Past and Future (debut; as a newborn)
* The Land of Blessed Words (final appearance; as a preteen)

## Quotes

* "Oh."
* "Why'd you stop writing in it, Asahi?"

### About Satsuki

* "She's here."
* "She's sleeping soundly."
* "This little girl has nerves of steel."
* "She must get it from you."
* "Her hands are so little. But so warm."
* "She's warm because she is alive."

* "Her name is going to be..."

#### One Decade Later

* "Satsuki. It's rude to peak into others things without their permission."

## Etymology

* The name **Satsuki** is written in hiragana (さつき), which has no special meaning. However, when written in kanji (皐, 皐月, 五月 or 小月), it could possibly mean:
	+ 皐 - "swamp, shore".
	+ 皐月/五月 - "May".
	+ 小月 - "small" (小) (**sa**) and "moon" (月) (**tsuki**).
* Satsuki's surname **Hanakaze** means "flower, blossom" (花) (**hana**) and "wind, breeze, way, manner, blaster, gale, gust, sirocco, method" (風) (**kaze**).

## Trivia

* In the 1998 Studio Ghubili movie *My Neighbor Totoro*, the first main character is Satsuki who is elder sister to four-year-old Mei.
Episode 11

**"Confidential File 701: Past and Future"** is the eleventh episode and the second-to-last/penultimate episode of the overall miniseries.

## Episode 11

### Air Date

June 16, 2021

Jin admits to his involvement in the slaughter of the Karasumori clan, leaving Sawa in disbelief. The army's special forces arrive at Jin's house. He provides an underground escape route for Sawa and offers to meet her at midnight. As Sawa runs through the tunnels, she is assisted to avoid the special forces by the heavily pregnant Elena.

As they emerge, they are found by Rinko, who attacks Sawa with her razor-sharp metal bands. Sawa discovers after severing some of the bands that they also harm Rinko, weakening her enough to allow Sawa to defeat her. Sawa and Elena return to Sawa's bookshop, where Elena reveals that the Ryumyaku has been weakening and the rebels are drawing closer to defeating Tokugawa. Suddenly, Asahi appears, saved by Jin using Nue's supply of Karasumori blood. Elena goes into labor and gives birth to a baby girl with Sawa and Asahi's help.

Later, Sawa promises to stay with Asahi and offers her mother's bloodstained diary as a way for them to record their future together. While Asahi sleeps, Sawa is overcome by emotion as she recalls her life to date, then takes her sword and heads off to complete her revenge against the shogun, Yoshinobu Tokugawa.

## Characters

* Sawa Yukimaura
* Asahi Nakumura
* Elena Hanakaze
* Satsuki Hanakaze (debut; cameo)
* Elena Hanakaze's Husband
* Jin Kazuhara
Brickout (Intellivision)

Blue Sky Rangers' Release

### Publisher

Intellivision Productions (Intellivision Lives, PC)Crave Entertainment (Intellivision Lives, Console)
Virtual Play Games (Intellivision Lives, DS)
Blue Sky Rangers (Intellivision)

### Platform

PC (Compilation)Intellivision
Intellivision Flashback (Plug & Play)
GameCube (Compilation)
PlayStation 2 (Compilation)
Xbox (Compilation)
DS (Compilation)

### Release date

1981 (Planned)December 18, 1998 (Intellivision Lives! PC)
2003 (PlayStation 2)
2004 (Xbox, GameCube)
October 27, 2010 (Nintendo DS)
May 1, 2014 (Intellivision Flashback)

### Media

CartridgeCD-Rom
Digital Download

## Gameplay

The game will start off with 20 lives. Each brick hit will give you 2 points.

## History

The game was originally going to be included on the *Triple Action Cartridge* for the Intellivision which was published by Mattel Electronics, but was removed from the cartridge before release due to copyright concerns. Then in 1998 Intellivision Productions, and Quicksilver Software released *Intellivision Lives!* for PC which included many games from the system including some unreleased games such as **Brickout**. A few years later this compilation would be ported onto the PlayStation 2, GameCube, and Xbox consoles by Realtime Associates. 2010 saw another release of Intellivision lives for the Nintendo DS also by Realtime Associates. When the Intellivision Flashback plug & play console release which is comprised of various Intellivision games built in the system, **Brickout** saw yet another release on the console. Finally in 2020 Blue Sky Rangers would make a physical box release of the game that is designed to work for the original Intellivision game systems. This version replaces the original copyright screen with one that says "Blue Sky Rangers presents Copr @ 2020 B.S.R.".

## Trivia

* It took the game 17 years to finally be released in any official manner, with it taking 22 years to be released on a home console officially, and 33 years to be released on any kind of Intellivision console, despite it not supporting the original cartridges.
	+ Unofficially the game took 39 years to get a physical release for the original Intellivision console.
* The physical Blue Sky Rangers version uses the box, manual, and overlays from the Intellivision Revolution release.
	+ Creator of the box art is Jeremysart.

## Gallery

### Packaging

#### Intellivision Lives (GameCube, PlayStation 2, Xbox)

Europe's box design for PS2Banner used on the Xbox Marketplace

### Gameplay

Touch screen from the DS version of Intellivision Lives
## External Links

1. Game on AtariAge
2. Intellivision Funhouse's Blue Sky Rangers Games List
3. Intellivision Lives on the Xbox Marketplace
Impact!

**This page is marked Under Construction**

This article will need a total makeover.

### Platform

DOS, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, ZX Spectrum, Acorn Electron, Amiga

### Release date

1987 (Amiga, Atari ST) 1988 (DOS, Amstrad CPC, BBC Micro, Commodore 64, Electron)

### Mode

Single-Player

**Impact!** (aka **Blockbuster**) was a game released for various home computers in the late 80s.

## Gallery

Due to it's size, it will be in it's own sub-page.
Blocks of Pyramid Breaker

## System requirements

**iOS**50.8MB (v1.1.3)
**Android**
Android 1.5+
24.7MB (v1.0)

## Levels

There are 63 levels in this game.

* I
* II
* III
* IV
* V
* VI
* VII

* Application size has been reduced
* Link to game Facebook page has been added

* Minor bug fixes

## Trivia

* Levels are stored as .ark files
* The first language of the developers is Polish
* While the highest supported screen resolution on Android is "600x1024", on iOS it's "768x1024"
* When using the Sun power-up, it may get stuck in a unbreakable brick that is square shaped, causing a softlock
* If you grab a multi-ball and lose a ball at the same frame, all of the other balls will be stuck in the lower left corner under the paddle
	+ It's unknown if dying during this glitch will cause a softlock
* While the game is paused your paddle will still glow when you tap outside the menu options

## Gallery

### Screenshots

Blocks Of Pyramid Breaker 1 - HD Gameplay -iPad2-NewiPad-Screenshot of a softlockEnding
Meritum Soft

There logo used from ~2013 to now

**Meritum Soft** is a software developer that mainly develops for iOS devices. While currently they mostly create apps relating to sports, they also used to develop games.

## Trivia

* As of 2022, the only game available online is "Reiner Knizia's Yoku-Gami".
* There Facebook has many posts from a member's art portfolio
	+ These images were often created with an art studio app the company developed

## References

1. Official Facebook
2. Official Twitter (Private account)
3. Official YouTube
4. Software list including Atomic Ball
Breakout (Nuon)

This was a simple Breakout clone created for the Nuon.

## Features

In each game you're given 5 lives, with no extra lives in the levels. There are no set amount of levels, and goes on forever. The game's speed will happen at certain intervals (Level 4, Level 10, ect). If you hit the bal 3-5 times it will speed up, while hitting it 8-10 times will give you another ball on the field. Another ball can be launched after 11-15 hits. Only the original ball will count, and the duplicate balls won't cause a life to be lost if it's dropped.

## Controls

 D-Pad/Analog Stick
 B/Select

## Trivia

* justClaws was the only other person that worked on this game, adding extra text and remote control support.
* This is the first game Stephen Anderson developed on the Nuon
* A planned later version of the game was originally going to have things like an animated title screen, and closing credits screen.

## Gallery

Packaging

Gameplay
Take-Out

Image of the cartridge seen on the menu

## System requirements

**Android**

Android 3 or higher35.2MB free space

**Take-Out** is a remake of Atari's Breakout made in collaboration with Denny's and was available in a compilation of other Atari remakes known as Denny's Atari Remix.

## Gameplay

The gameplay is the same as the original Breakout, but uses the phone's more vertical screen space. Only other difference is the graphics and sounds have been changed to fast food.

## Trivia

* The game is no longer available.
* This game along with the other two were available in physical arcade cabinets as a part of a competition for high scores in the games.
	+ It is unknown where these are now.
	+ Only image of Centipup machine are available online.
* The game selection screen uses the Arista font
* A few assets such as the Poisonous Mushroom from Super Mario All-Stars (named poisonus\_mushroom.png), and Scorpion from Mortal Kombat in the style of Mega Man (named 8bit\_scorpion.png) are present in the game's files on Android.

## Gallery

Official Denny's Atari® Remix (iOS - Android) Launch TrailerThe paddle is a plate in thisThe unused Poisonous Mushroom spriteThe unused Mega Man style Scorpion sprite
## External Links

1. Eric L Frost's portfolio page of the Denny's marketing for the promotion
2. Centipup machine art from the designer's page
3. Apple iTunes page
Breakout 2000

***Breakout 2000*** is an action video game developed by MP Games and published by Telegames exclusively for the Atari Jaguar on December 9, 1996. Part of Atari Corp.'s *2000* series, it is a remake of the 1976 arcade game *Breakout*, which spawned an entire genre of *Breakout* clones with its concept, such as Taito's 1986 arcade game *Arkanoid*. It is also one of the last licensed releases for the Jaguar, after it was discontinued in 1996 by Atari Corporation, who merged with JT Storage in a reverse takeover prior to the game's launch.

Featuring the same gameplay premise as with the original *Breakout*, a layer of bricks lines the top third of the screen while a ball spawned by the player's paddle travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed but the player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, players have to move the paddle left and right to bounce the ball upward, keeping it in play.

## Trivia

* This was one of the last Atari Jaguar games released that was licensed.
* Long after the Atari Jaguar was discontinued the game got a limited re-release from Songbird Productions
	+ Priced at $149.95, this is the most expensive retail price for an Atari Jaguar game
* In some emulators, the bricks will never disappear.
	+ This happens in all game modes, even classic mode
	+ One of these emulators is Project Jaguar 0.95, released in 2004

## Gallery

### Packaging

The game's box art.Songbird's Limited Edition release of the game
### Gameplay

A screenshot of the game.Breakout 2000 Gameplay -Project Jaguar 0.95-
## References

1. The Wikipedia article the main text, and images were lifted from.
2. The game listed on Songbird Productions
Diamond

**Diamond** was a game designed for various Famicom clones, and bootlegs. Of these clones this game was included on were various plug & play TV game units such as DreamGEAR's 50 in 1 among many others.

## Gameplay

This game has no real physics with the ball, meaning that hitting it will always move in a perfect diagonal and never a variation of it, with the ball moving at random speeds after each hit. The ball also tends to clip through the corner of two bricks and hits the bricks within the pattern in a stage. The paddle you control moves slowly by default, making things hard to hit at times. You beat a stage by having the ball touch the large diamond in it, hence the name **Diamond**.

The usual version gives you 16 lives at start, despite the counter only having a max count of 6 at all times.

## Power-Up

The power ups are smaller diamonds in this game. Power-ups will randomly come from random bricks in the stages, and will be different each time the ball hits a brick.

## Stages

The below stages will follow Nice Code's version which was on DreamGEAR's 50 in 1, and 75 in 1 plug & play TV games which is a NES on a chip, meaning that all the games on the unit is stored on a single chip. The version from Fuzhou Waixing Computer Science & Technology Co.,LTD only features one stage for unknown reasons.

 2
 3
 4
 5

## Trivia

* Along with the single stage version of the game, there are three other known graphic variants on this game with one being known as Blocks Array.
* On DreamGEAR's 75 in 1, this is game 23
* Holding any button will prevent your paddle from moving while that button is being held.
* The game rips off many assets from Arkanoid like the sprites, and stages.

## Gallery

Winning a stage in DiamondGetting a game over
## References

1. Nice Code Software article on Bootleg Games wiki
2. DreamGEAR article on Bootleg Games wiki
3. Fuzhou Waixing Computer Science & Technology Co.,LTD on Bootleg Games wiki
Arlepia

Arlepia is the forested continent with the most temperate climate, it is divided into many zones with a capital located south in the zone of Calsh - the capital city being called "Glummington".

The zone is home to Humans, Frogpeople, Harpies and the Undead.

While the Fishpeople start in Arlepia, they are led to Kearudown before any other race, despite this, many players choose to level in Arlepia.

To its northeast is a large island called Diasole, as of Volume 1, it is home to only a single player, Bromy, who killed or scared everybody else off the island.
Chicks & Bricks

*This page may be NSFW (Not Safe For Work). **Browse at your own risk!'***

## System requirements

48k RamTape Deck

Chicks & Bricks was a homebrew title released for the ZX Spectrum in 2007 as an X-Rated title.

## Features

The game starts you with 6 lives. The paddle will go faster when holding a direction for longer than a few seconds. Every stage has the game's logo on the stage, which is the same color as the ball, and paddle. This game has no power-ups once so ever.

## Levels

Beating each stage reveals an image of a half naked woman.

## Trivia

* The game was distributed as freeware.
* Assumed sole creator Rafal Miazga was also one of the Product Specialist on Cyberpunk 2077

## References

1. Game on World of Spectrum
2. Moby Games' Page on the game
RoboBall

**This page is marked Under Construction**

This article will need a total makeover.

SelectSoft release with a different title

## System requirements

Windows XPIntel Pentium 600MhZ
18MB Free Space
128MB Ram
DirectX 7

## Features

You can hit the "Print Screen" key to take a screenshot which will be saved in the screenshots folder of the game.

## Awards

Awards are granted when you have completed a certain milestone such as beating the game at a certain level. Each award will give you an object like a jewel.

## Trivia

* SelectSoft had released the game under the title "ArcaPinball: Wacky Worlds".
* In December of 2007 the game was given away for free digitally
* Inside of "Config.CFG" found inside of the "Wdata" folder is a developer comment that says "!!! all text in UTF-8 !!!" at the top.
* found in "preload.txt" which is from the config folder from "data.pak"
* Models are in "X" format which is a default for DirectX games
	+ Textures are DDS format
* A mention of the debug mode is found inside of the "Shader" folder in "data.pak" as "vis\_debug.fx"
* You can modify the order at which the levels are loaded in by editing "level\_sequence.sp" found inside "data.pak" under "config".
	+ There is a level theme named "Starwars" found in the same file
* The game has a log dialog window which goes unused in the final game

## Gallery

### Packaging

Fajna Gra's site iconWildTangent icon from 2007Big icon that Big Fish Games usedPolish release from MlekotakiPolish 2-in-1 bundle which also came with Snowy's Lunch Rush
## External Links

1. The game on Big Fish Games
2. The game on SelectSoft
3. The Game on Aliwar
4. Fajna Gra's Arkanoid games category, which includes this game

## References

1. ↑ Give away of the day's RoboBall promotion
Pinball Fish

**Pinball Fish** was a game included on the Lexibook Zeus IG-900 handheld which had 20 games, among other plug & play consoles.

## Power-Ups

Most power-ups have a time of 8 until they wear off, and all will give 200 points a power-up.

Nothing if 2 balls are on screen.

## Trivia

* On the Lexibook Zeus' game select menu, this game is in the hot games portion of the menu.

## Gallery

Passing a stageThe Lexibook Zeus' game select screenWinning the gamePinball Fish Gameplay -Lexibook Zeus IG-900-JG7415-
Breakout (DS Game Maker Example)

**Breakout** was one of the examples included with DS Game Maker 5.12, and is not related to Atari's Breakout.

## Physics

The game's ball physics are poor to the point where the ball can easily get stuck in an endless bouncing loop without variation. This is only fixed by letting the ball drop.

## Power-ups

The game only has one power up in the whole game. Power ups will randomly appear 1/10 times (the game says "Test chance with 10 slides").

## Bricks

Only one brick exists in the game's files.

## Trivia

* The game was made by the creator of DS Game Maker, the program used to create this game.
* This was created as an example of what you can do with DS Game Maker.
* The background music was made with a plugin for music creation programs known as "FL Slayer" which comes bundled with FL Studio.
Arquanoid

***Arquanoid*** was a sluggish and unresponsive Arkanoid clone from 2001 that was written in Microsoft QuickBasic 4.5.

## Gameplay

The game plays like every other Arkanoid clone. When the ball hits anything the screen will freeze for a small moment before the ball moves, or the ball will become invisible once it hits a brick, making it hard to track the ball.

## Power-Ups

Below are a list of power-ups in this game.

***TBA***

## Bosses

This game has a boss to fight every 10th stage.

## Gallery

The game over screen that also appears when you quit the game.Built in level editor
Bromy

Bromy one of the main characters in Binary Progression.

**Appearance**:

Bromy is a thin, average-height human with brown hair and bags under his eyes.

His hair is medium-length and messy, he wears a pair of black glasses and a bucket hat as well as a lab coat with a Hawaiian shirt underneath.

**Personality**:

Bromy is often seen as uncaring and cold, more interested in his experiments than spending time with his party, despite this, Bromy is actually relatively kind once you look past the cold facade.

**Skills and Abilities**:

Bromy is a great healer and doctor, capable of both using magic and medicine to heal people.

Smoking, Bromy is a hardcore smoker.

**Class**:

Like ♛, Bromy is a Druid, (Nature and Healing class) and the party's dedicated healer.

**Guild Affiliations**:

Bromy is a member of L.F.T.O
The Witcher (Plug & Play)

**This page is marked Under Construction**

What needs to be done: VERY hard to get info on the console itself, let alone this game or the developers.

## Gameplay

In this game the stage scrolls down while the monster heads come closer towards your paddle. Hitting them with the ball destroys them and will give you coins. If you get hit you lose your heart of which you start with five of them. Some monsters like the purple cyclops will shoot purple projectiles at you which also removes a heart. The gameplay in general is very simplistic even for Breakout clones, and not much happens, even in the multiplayer mode.

## Trivia

* The title is the same as another game known as The Witcher that is nothing like this game and is not endorsed by the original creators of The Witcher
* In the console's main menu it is found under the Interactive Games option

## Gallery

-Vinesauce- Joel - Wish Bootleg Consoles ( Part 1 )Shows The Witcher gameplay at 1:50:00The Witcher as seen on the console's game select menuPlayer 1's paddle
## External Links

1. Aliexpress listing for the game console which includes what is assumed to be the producer of the console Data Frog.
Sponge Pop

**This page is marked Under Construction**

This article will need a total makeover.

**Sponge Pop** was a game that originally came as a game key add on for the original SpongeBob plug & play system, then later was put into the 2007 SpongeBob plug & play which included four games along with this one.

## Plot

Plot from the game's instructions.

```
Help SpongeBob rid Bikini Bottom of bubbles and put and end to Plankton's evil plans.

```

## Trivia

* The pre-release screenshot shows that the game had a more simpler art style that looked closer to the original SpongeBob plug & play's style
* Bonus was original represented by the letters instead of a Krabby Patty like the final
* While the current game takes place in front of the Krusty Krab, the pre-release version takes place in a more generic area

## Gallery

### Gameplay

Pre-release screenshotSpongeBob Plug & Play Sponge Pop Gameplay (+ Guide 'N Collide)
Block Breaker Deluxe 2

**This page is marked Under Construction**

What needs to be done: Various sprites, get rest of item types, and rest of prices of gifts.

## Bricks

Some bricks are in structures which means that all bricks in one structure will react causing them to move. These types include circles, waves, and pendulums. All red items are bad, while green, blue, and pink are good.

## Upgrades

You can store upgrades for later use with the 5 key (flip phones).

## Power-Ups

While red items are bad, green, pink, and blue are good.

## Levels

Every 4 Levels per area contains a hidden gift which unlocks new game modes.

 Skyscraper | 8
Brick Breaker: Space Outlaw

**This page is marked Under Construction**

What needs to be done: stages, power-ups, enemies, ect

## System requirements

**Android**Android 4.4+
44MB Free Space

**iPhone/iPad**
iOS 11+
164.8MB Free Space

**Brick Breaker: Space Outlaw** is a freemium Arkanoid clone released in 2018 for Android and iOS devices. Below is the official game description.

```
Let's journey through space on the greatest brick breaking adventure ever!
Bricks Breaker : Space Outlaw is a fun brick breaking game with the theme of space and intergalactic experiences!
Enjoy easy controls, beautiful graphics, and fun that will last you ages!
Complete the various mission and get items throughout the game.
Break bricks and experience constant brick breaking fun!

```

## Features

Due to the game being free to play it will run ads on the free version. You can pay $1.99 to remove ads fully. You can earn coins and minerals from playing stages or other means such as the free daily give aways. You can also spin the wheel for a chance to win a power-up for later in a stage with a chance to double your winnings. If you want you could also purchase some coins which costs $0.99 for 3,000 with the highest amount being 405,000 coins costing $89.99. Minerals can be used to unlock constellations which upon completion will give a large amount of coins.

## Stages

Each planet will be on it's own sub-article.

## Missions

The game has a missions list that upon completion will give a certain amount of coins. Once a mission is complete you have to manually go to the Missions menu and click on the completed mission to get the reward. Some missions such as "Stage Clear", and "Thunderbolt" can be done many times.

## List of Achievements

All achievements are unlocked through Google Play's gaming service.

## Trivia

* You can play the game without any ads if you disable all internet/data access on your device. This will cause ads to simply not load due to none being found.
	+ It may take getting through a few cached ads first if you turned internet off after launching the game.

### Known Issues And Bugs

* The game cannot be played on BlueStacks as it hangs on a red screen
* There's a rare chance the save date will save as "1969-12-31 23:59"
* On the ad-free versions, it's impossible to play a coin bonus stage, as after the ad appears directly after the message it will go to the next stage
* The ball may get stuck when using the magnet power-up
	+ This could be caused by a very horizontal angle of the ball hitting the paddle, or from the paddle changing sizes at the same time

## Gallery

game's iconLevel end screen, may also say "Great!"Failing a timed stageResultsChapter clear screenMonster boss messageNotification to give rating onlineMessage from the bonus coin stageSettings menu showing last saved date at 1969.
## External Links

* Google Play Store Page
* App Store Page
* Official Site
Blast Thru

**This page is marked Under Construction**

What needs to be done: Unused info here: https://tcrf.net/Blast\_Thru

## System requirements

Windows 95 or higherPentium 166 MHZ

32MB Ram (2MB Graphics card)

640x480 16-Bit Color

DirectX 5 or higher

Sound Blaster

Mouse

CD Rom Drive

**Blast Thru: A Brick Blasting Frenzy!** was a PC game from 1999.

The game features a level editor.

## Levels

This game has 40 levels in total. When you get all them, put them here as a table.

## Update Log

*Below will be the update logs for each version of the game.*

### 1.0

* *May have been the first release, if so just say N/A*

## Trivia

* The game has a fan remake known as Blast Thru ReBorn.
	+ The creator of this remake also has created a new, modern level editor in 2011 on ModDB, and is required to build and play Blast Thru ReBorn.
* The game features a launcher that was shared across other eGames Inc published games of the time.

## References

1. MyAbandonware page
2. MobyGames page

### Blast Thru ReBorn References

Move these to the page for this remake once you can

1. Game Forum Post
2. Game's GitHub
Brixx (Commander X16)

**This page is marked Under Construction**

This article will need a total makeover.

## System requirements

70.08 KB Free Space

**Brixx** is a game released for the Commander X16.

## Gameplay

The game can controlled with ether a keyboard, or mouse. Pressing [S] toggles, sound, [P] pauses, and [Q] quits the game.

## Trivia

* The game was shown off on an update video of the Commander X16.
Z-Ball

## System requirements

Windows 95 or Higher300Mhz Processor
Direct X 7.0 or Newer

## Stages

There are 150 stages in the full version of the game, with the free shareware version only having two level packs and full game having 9.

## Trivia

* On Windows 2000 dual monitor systems, **Z-Ball** may not run until you disable dual monitor support.
	+ This is caused by the 3D API that is used in making the game, and can't be fixed until that API is updated.
Coluichegiocha (nonsense games)

***you look stupid*** - Bob

This article is being written, and is not finished. This means it does not contain images or certain information, and the information may not be reliable.

Colichegiocha is a person who teams up really rarely and loves redstone. he can be found on youtube with the name nonsense games and posts really rarely. when he goes on the smp, he usually continiues his build, but no one really sees him onlne due to the fact that he usually goes online at night. He is a redstone nerd, and can build a lot of things with it. and, if you ask him of a command, he will likely know one. he also really likes to build, and his plan is to make a redstone building shop, and a building shop in general.

**Pre-chapter**

on the pre-chapter, he had his base next to spawn, and somehow, with no redstone in it. he did not come online a lot, but when he did, he made big progress.

**Chapter one**

in chapter one, he played for only 30 minutes. he had no base, no iron and not even a sword. as said earlier, he does not really come online.

**Chapter two**

he joined aurland, will he start teaming up more?

**His skin**