Kunai

* Level 8
* Level 3

Father (name unknown)

Elder Brother (name unknown)

### Summary

Bottle-green, with mottled scales and golden-amber eyes. A ridge of horns from the brow of his head across the crown, ivory in colour and darkening as they get closer to the surface of his head.

6'2" in height, muscular and sculpted, in the mold of a cruiserweight fighter, the imposing frame of Kunai may be the last thing that his targets never see.

### Background

He didn't fit in at home. Ne didn't really ever fit in anywhere. As a young lizard, his home was loving and caring, and he never wanted for anything, but something wasn't quite right. His parents and friends all shared a deep love of the history and lore of their culture and community, unsurprising given the secluded nature of where they lived, though he could not find any joy in exploring the deep and diverse stories surrounding the ancestors of his family. His world was black and white, no real shades of grey. Only pragmatic. Problems and solutions.

As he grew to adolescence, a guard of the Tribunal noticed is affinity for the few improvised weapons that he could fashion from the materials found lying about. The guard gifted him a long chain with a sharpened bladed weapon affixed to the end, and encouraged him to practise with it every day, but kept it secret from his family. He took to hunting to occupy his time. He was hungry, he needed food, he went to fetch it. Problem, solution. Every hunt focused his mind, sharpened his senses. Blood lust grew. The thrill of the hunt kept calling...

Now a mature Lizard as his culture dictated he must leave home to create his own future. though he left home with no friends at all. His family care for him deeply, though they were concerned that his lack of interest in his own ancestral history. He had isolated himself, and headed out into the world.

Now out on his own, he required income. Hunting animals to sell for meat and hide was not earning coin quickly enough to sustain him, though he quickly realised that he could change his focus to larger quarry. He required coin, he had a way to gain it. No moral quandary, only problem, solution. The only thing that did concern him was his new profession potentially coming back to haunt his family who were totally innocent in this endeavour. He left his identity behind, and took the name of the only thing he ever felt truly in tune with: his weapon. The outsider Lizardfolk was gone. The solitary Assassin was truly reborn. That day, "he" became Kunai.

### Early Life

The birthplace of Kunai was initially unknown, however as he has grown to trust his companions ever more he revealed that his family resides in an undisclosed location on the distant island known as Echs. While Kunai intimated that he was in exile from wherever it is that he came from, it was subsequently revealed that his exile was self-imposed due to his refusal to inherit the ancient role and responsibility bestowed by his family.

### Motivation

"When the money stops coming in, so do I...", "I will not hesitate to walk away from this trivial endeavour". - Kunai, Chapter 1.

As Kunai's respect and friendship with the group has progressed, he is more minded to act in the better interests of the group, using his talents to scout for danger and protect his companions. At a point of extreme desperation in combat with Steffan Goltorah and Moira Arlosath (Series 4), he invoked his Coiling Grasp Tattoo to bind the Necromance in willingness to sacrifice himself to protect his friends from further damage.

### Relationships

Kunai has revealed very little about his family or friends. The majority of his family still reside in their ancestral home, guarding the devastating anomaly currently referred to as "The Fall". His brother has been revealed to have accepted the burden of guarding The Fall, while his sister Weri has been shown to have acquired a mysterious tome similar to Belgaer's, and has formed a troubling association with the nefarious Archmage Draxius and a mysterious being known as Quagrem.

Blagden & Tamsin

As a fellow practitioner of nefarious arts and as a generally misguided youth, Kunai has a great deal of affection for Blagden as someone who can be moulded and guided into a very skilled Rogue. With some field experience of working with Blagden, despite Blagden's usefulness Kunai also has a great deal of sympathy for Tamsin who has acted as his Guardian for a significant amount of time.

Kunai was warmed towards Tamsin as, following the almost-departure from the group, Tamsin guarded Kunai's recovering body after the golden glowing energy has finally dissipated following his revival at the hands of Jazirian. While wary that she is still a con-woman at heart, he can respect the hustle.

Bayul

Kunai has never been one to take orders, however the level of confidence inspired in him by the former Commander has forged a deep respect. Bayul has found ways to amplify the level of damage output he can achieve more that Kunai could ever have dreamed of, with nothing but a well timed order.

Khrom

While Kunai can begrudgingly respect Khrom's dedication to his chosen cause, Khrom's willingness to throw himself and their companions into a war that they had no authority to declare damaged their relationship almost beyond repair. Khrom's choice to remain on Cypropa to help rebuild the halfling civilisation following the insurrection was well received by Kunai, partly due to his admiration to seeing the job through, but mostly due to the significantly reduced level of intra-party conflict.

Lysandre

A morally dubious lawyer with the ability to manipulate time to amplify Kunai's speed both in terms of Alacrity and Haste. Kunai quite literally never wants to leave home without him.

### Life events

Many years ago, Kunai was sent into exile by the civilisation that raised him. Nothing more is known about the life of this mysterious Lizard. Or at least that was what he told people, in order to keep his past concealed.

In truth, the lizard named Dronmartivir was prepared from a young age by the Order that his family is a part of to become a Guardian of The Fall, though his reluctance to accept such a great responsibility in a role dedicated to only observing and never intervening clashed with his direct approach to tackling problems. As such, at the age of 17, Dronmartivir ran away from home in the dead of night to begin his new life of professional elimination under the alias 'Kunai'.

### Traits

Straight and humourless in conversation, Kunai is entirely focused on achieving his current goal. He will defend himself and his kind to the last, and any shred of dubious moral action is ignored when hunting or in combat. He becomes singularly focused on task at hand.

He struggles to form personal relationships, therefore he feels he cannot always rely on team-mates to accomplish goals. Kunai will act to achieve his own personal goals unless he implicitly trusts one of his companions.