Mythicals

**Mythicals** are mini-bosses that can be accessed by doing specific tasks on your team (which mostly involve killing other tanks) that the mythical represents.

## Overview

Mythicals are powerful tanks that can range in difficulty from fun mini-bosses to server annihilating colossuses. It all comes down to Classes. Mythicals are usually spawned by completing a specific task, while as the team that the mythical represents. Also, Mythicals don't fight for their representing team, since they're really, really old, and don't recognize their teammates. Anyways, here's every class summarized.

### Class I

These Mythicals are the weakest, but don't underestimate them. Get a friend, or two. Their tasks are usually easy if you're experienced and they usually don't have the server on its knees begging for mercy.

### Class II

These Mythicals are pretty difficult in terms of power. Their tasks are quite hard, but doable. They have a chance of overwhelming the server, but not for too long.

### Class III

These Mythicals are very powerful, and usually require the entire server to take down. Their tasks are very difficult, usually taking hours on end to complete.

### Class IV (A.K.A Server Cataclysms)

Server Cataclysms, obviously due to their name, are colossuses. Their tasks are almost impossible, and can take days, or even weeks straight to complete. Server Cataclysms act very different from Class 1-3 Mythicals. They usually are impossible to defeat, and usually set the server ablaze. They disappear after 45 minutes, making the server habitable again. If you see someone doing their task, STOP THEM. They are a danger to the entire server, and the wellbeing of tank society themselves.

(Class V and higher Mythicals would pretty much lag the game to death, so yeah. also they would cover the entire test server.)

## Class I Mythicals

### Artemis, the Knight

Artemis is the Mythical that represents the Blue Team. This mythical mainly focuses on Ramming and Dodging.

#### Task

On the Blue team, kill 25 players as a rammer. Then, reach level 75 as a normal tank. Then, die. This will anger the mythical to come down and avenge you.

#### Stats

* HP: 33,343
* Speed: Fast
* Bullet Damage: High
* Bullet Spam: Moderate
* Ramming Risk: High

#### Technical

Artemis, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. Its build mostly focuses on ramming, so use a piercing tank like Sniper, or Marksman.

#### Difficulty

Artemis has the second-lowest HP of the Class I Mythicals, but also is quite fast and deadly, so it is considered not underestimated, but not too hard either.

#### Code

eJzVlU1v2zAMhv8Le/UKS8uH51vbXdtDm2Ebhh5Yi3GEyR+QlWRZkf8+Skpae0sKrAgK9GRKIqmHryT6EdymJchhvjQGEliR7XRTQy7SBEpUJbkO8h/3CRjc8Brbj9DM5x25b5CzT7S/B9s2Lnw7/ZtTivNUeFsRR43Zc+nI3sVh+jT0njxyhBVTnBWFUkSwvT8WOR5GnssEFoTGLa6XxunWaLLB6aFRm89YYUn9BcErXUuk+pMyel9hRRZ93kFEAhX+uvTZbFN7go/R/UtbWlR0w1EMfr1xC12gl/ABrSUTlYri7qWRWbYXLEyutXKLUARjGarLOJokoAI55COOJNOg8vOfeJ74GLyd7eoIOEp3Dusi7tRSTc6ii6fo9bFUNNrEk2kt+WRiuj+lkMroOTntC5Hb5G9qkaWHqY9Biz70qAc9eQW06FHL7Jl6PKDmi6u7JZpZIBf/FvFBTv5Teum3OCy+fDvx3yn2VJ7qor8h9JFrPuojT5+Rj+n8BDw6LfDwjqe+Ra4J26Z+qXF9DR691hVDhs3rFivOAL7OFYU312viXCaX8HP3spgZlcbaHerarB//Pyw36hlH7JJfWEeV7mD7B/d4/Lk=

### Selena, the Fish

Selena is the Mythical that represents the Purple Team. This mythical mainly focuses on Drones and Speed.

#### Task

On the Purple team, summon a total of 500 drones. Then, for every drone you summon, there is a 0.2% (1 in 500) chance for one of the drones to be lavender instead of purple. Once this drone dies, Selena will summon from it.

#### Stats

* HP: 59,217
* Speed: Swift
* Drone Damage: Medium
* Drone Spam: Major
* Ramming Risk: Moderate

#### Technical

Selena, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. It usually focuses on drones, but is also very fast, so use a fast tank to counter it like Penta, and Saw for the body.

#### Difficulty

Selena has quite a lot of HP, and is also quite fast, so it is considered the hardest of the Class I Mythicals.

#### Code

eJzNVc9T6jAQ/l/itTCECsPjyPOoHgRHHecdlmZpM4amkwYUHf93N+lPoDhvvEgv3Wyzu9/u97F8MLvLkE3ZaqMUC9gWTS51yqZ8ELAYRIw2Z9Pnj/IaOfVqlaN9bNlPZPcvA/YqhU2cPQyYQaVBUJqACVhDXMQuIcc7bb0thcIZJrCV2niH0RYs1Z5niEWkwjQuMoYBW8v0SuYW0ohy8RE54K1xDMmRF4FUPcMUrfHZ6PwZVPB5C37PY6476J1uwR2qJrjHSdeHk5MFeXfB/68XHtf7ttw/GhXsiDnPVDdBZR565/LdJe4PuLMFUhQNT28smnlxHNTH94I3i7AmjVwIEUWIzBXsjhwdRiYIyiY3G2VlpiQS05P+hHpZarG78j22vw3LJg987vJfWKMBl7f9kffHXggzl87o1GHgZcR9FhsQeEuBhP1mZxMZgdP4EgzNui3rasqc1zPz6Gt6wrCtxlHDT9jw5lhD4qEYcilif7dW6eCAurBhY180hcbODE44PiM0ZwFmXOlmcoKoUQOG7/+oW/vxCMp3QHxspKVyK/oYSe/HSP745wdwtjLfgFp4GL2O4fw6ItpWrwiZTk/sEL9BHvyNaoeEVcj+ErlGsg1zwLfoGWjtU+qHIL0sapmCkJDargVKA6E/WkM7c0ERZfI50jiAfX4BZUVZCw==

## Lauden

Magic Missile. What do you mean they're grenades?

### Lauden, the Warlock

Lauden is the Mythical that represents the Red Team. This mythical mainly focuses on Explosives and Defense.

#### Task

On the Red team, kill 10 players as a trap user, Then, reach level 90 as a normal tank. Then, die. This will anger the mythical to come down and avenge you. (ok this is the last one where the task's like this)

#### Stats

* HP: 27,608
* Speed: Slow
* Bullet Damage: Oneshot
* Bullet Spam: Minor
* Ramming Risk: Moderate

#### Technical

Lauden, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. Its bullets are very deadly, but don't face straight towards the player. So as long as the bullets don't hit anything, you'll be fine. The bullets explode on contact, releasing 8 instakilling bigger bullets.

#### Difficulty

Lauden is quite slow and weak, but a big factor is that it has a shield. Other than that, it is arguably the easiest of all the Mythicals.

#### Code

eJztWN9v2jAQ/l+8Vxo5hEDHI+3jOk1rp22a+nAkl8SqiZHj0NGK/31nO5DQQtdVCK0SPCWH78f33Wfn5EdmlnNkY5bVUrIeW6CuhCrZOOQ9lkOao6nY+Ndjs6zfYyrLKjQ/2Jivn3+653uRmsI9aZQKUveYwgxy8uMB5zH9o4wzVyJFCkuWKSR31/7N2uupzxPRWkhFTeZ+QMtAzguwYSIXBAzVeONWWq9C3X8BbUQimziQZZiYCUFy5VPVkBix8G5a5DlqZxV5qTReQeXdEiWVdmVBreHCv4XhqreGz/fAD3tMYpk7/LbcNRdBP27pCLt0kL2aI3rzFCr82lAjUokTLGAhbHLewr3eLJ9jiUY7o3ufifJSVAbKhEKHFHkGv1tDP17dUnmwpM66Tu5rYNucBxsn4GG3Uao2qNtONa8PnhSDMCMNfUBM6McsYbuzBKNRkyg876TqbzJFr8o0spB21xY/9SgQpCmuamnEXArb+EEQDoh0lS4vXT+6//Wbvjyx2cUXMEMNNm73zzAYOsInNpxWpa0hbDy+zXNSMX4mR2LnamkKkYDdZVPQpIruxhq1/Hu22Pgs7AgpilqJdYXUkRclTZH6vC0v8ks3WuA7xeMeH9d88r90gLB+R5irco02eoY/2oVwrbCzQdxi7JwbQTzs7KIWYsg5395EDcgNxMGLEJ27FxqRLEWGRszcHiS/gkBOlE5dJ91JoszmgBhubXxf/Ed+4OLjIxYfRoemfni86t2B8V6pPzzzRxT9e9b8wQ+bIyr+/dB+250V/2HasN3xKWky2HzRB6+aAeL9U0Z3063Dx5vw/VcOM1lGlPAXhpkdIN6e5XZlm5coIT3DLSttK+wnfiGqGqSffc9bzeyYH94+PpyGh9PwcBoe/hvqT8PDaXg4DQ+n4eHQwwNxfe8+xntuNnZ/rr3L9tXGBA3KvMYKmZXXAqXTRHvBQ9BIOnc+c+gv96A0W2CayyPCukCtCfkNeTQJPkGdYslWfwBUb2cp

## Seraphim

You get an octagon and YOU get an octagon!

### Seraphim, the Polygoneer

Seraphim is the Mythical that represents the Green Team. This mythical mainly focuses on Polygons and, more Polygons. Oh and also healing.

#### Task

On the Green team, kill 1000 polygons as any tank. This is enough to anger the mythical.

#### Stats

* HP: 74,095
* Speed: Medium
* Polygon Damage: Very Low
* Bullet Damage: High
* Polygon Spam: Major
* Bullet Spam: Moderate
* Ramming Risk: High

#### Technical

Seraphim, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. Its main line of attacks are polygons, which can block bullets from hitting Seraphim. Its main cannon has a polygon shooter AND a bullet cannon, but this is its only threatening attack...

#### Difficulty

Seraphim has an extreme amount of health, but despite that, it isn't much of a threat in terms of fighting.

#### Code

eJzVVU2P0zAQ/S/mGqK43ZbSY+FahLRFgBCHqTNJrHXiyHFayqr/nbGdbNJVWu0BrbQ3ezwf7808jR+ZPdXI1ixrlWIRO6BppK7YmicRyyHN0TZs/euxc5tFTGdZg/YHWyf9+ac/H2VqCzrFy4gZVBpSb06hhNxFLsisrbc1MkXKuorYHsTDfbg5e7sPZTj5QipbMlM2UHUBLvPcpwBLAHe9X1Po41cwVgrVZYEsQ2E3xMdjJ8ggrDyEMCPzHI23yrzSBrfQkBM//46YghOx92yvkRwY/HXl44Q/sSF+urVoBjrd1XnSzSKU1Od3QiAKwVzB6cjF88gCQdli2yorayUdes5jzqn0Xqenz77B41fi1tSI6TObc/4EJRpwmcePSUw1S/izcemMrhwK3kV8q3MaBX6hQEK/PdlCCnBK2YOhMY/FMepP6NmlLmh6Cqs8XFazQRpJzEeSid0L0ixCox0Rr4JUNhYqEerUWKE1fqRBBbVBF83vXCahpSK3c9Qj+3gb2WKM7MMA7AIWn4DlmnQTl9BKm13fnVJWYahz3+5wXgatQ2WnZNJLzYN8Yjm7yfL9fPmCCSwneU6y/M8kJxBz/hLRvCrku9uQ3x7iN6cKvrrS4tWAmL8mXr64AEwb/IhQ62p6q3If+d179Ft13odcrtUNWlR5iw0yR+2Ayn3Ao3+GChPyh934d7y6MTR94ob+kh1FdAXuCV9dyJKd/wHb4X32

## Class II Mythicals

### Evinus, the Airship

Evinus is the Mythical that represents the Celestial Team. This mythical mainly focuses on Minions and Bullet Spam.

#### Task

As a celestial, kill 100 normal tanks. Then, find a Dodecagon or higher. Killing this dodecagon (and getting the majority of the XP share) has a 1 in 6 chance of spawning Evinus.

#### Stats

* HP: 115,453
* Speed: Sluggish
* Bullet Damage: High
* Bullet Spam: Major
* Minion Threat Level: Very High
* Minion Spam: Moderate
* Ramming Risk: High

#### Technical

Evinus, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. It has 5 quad-auto cannons, A shotgun at the back that "propels" it, 2 minion spawners that spawn Amalgam-Foundries, and one big cannon that only shoots every 10-20 seconds. The main cannon is devastating, almost always instakilling anything.

#### Difficulty

Evinus, being a Class II Mythical, is way harder than you think it is. With over 100,000 health to spare, and many minions, despite its slow speed, Evinus is a very formidable foe.

#### Code

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### Rhevdes, the Snowflake

Rhevdes is the Mythical that represents Fallen Tanks. This mythical mainly focuses on Trap Spam, and, some bullets and "minions".

#### Task

As a normal tank on any team, get to Level 100. Then, become a fallen. Let that Fallen AI kill 50 other tanks/celestials. Then, kill it. This will anger the mythical to avenge the fallen.

#### Stats

* HP: 68,416
* Speed: Medium
* Trap Damage: Medium
* Trap Spam: Extreme
* Minion Threat Level: High
* Minion Spam: Major
* Ramming Risk: Moderate

#### Technical

Rhevdes, as the mythical of Fallen Tanks, has no real team. Therefore, it will attack everyone. It has 6 rocket launchers, each launching a "minion" with 3 cannons and 3 trap launchers. It also has 6 cannons, which are a bit less dangerous. It has another layer which has the same layout as one of its minions, but way bigger. Overall, dats a lotta traps.

#### Difficulty

Rhevdes spams traps very quickly, so bullets can't hit it as often. Its bullets and "minions" are also pretty difficult to dodge. Despite having as much health as a Class I mythical, Rhevdes does make up for it due to its mass bullet and trap spam.

#### Code

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## Dusesis

What are you talking about, a giant indigo hexagon with an eye?

### Color(s)

Rainbow (it's white in the picture tho but that's because of how scenexe renders things)

### Dusesis, the Comet

Dusesis is the Mythical that represents Radiant Entities. This mythical mainly focuses on Speed and Ramming.

#### Task

As a tank/celestial on any team, find a Radiant (Level 1+) in any server/dimension. Then kill it. This has A chance to spawn Dusesis randomly in the server you're currently in. For Rad Level 1, it's a 5% chance. For Rad Level 2, it's a 10% chance. For Rad Level 3, it's a 20% chance. For Rad Level 4, it's a 40% chance. For Rad Level 5, it's an 80% chance. Rad Level 6+ has a guaranteed chance to spawn the mythical.

#### Stats

* HP: 128,281
* Speed: Swift
* Bullet/Trap Damage: Recoil
* Bullet/Trap Spam: Major
* Ramming Risk: Extreme

#### Technical

Unlike other Mythicals, Dusesis doesn't attack others as usual. First, it targets the tank/celestial that summoned it, and always knows where they are. It will even follow them through servers and won't stop until the targeted tank/celestial is dead. Then, it will act like any other mythical. Attacking anyone in sight. Dusesis doesn't have many ways of attacking with bullets, but it will ram at very fast speeds towards its opponent, which usually is a one-shot. It also spawns traps which are very weak, and bullets that propel it forward.

#### Difficulty

Due to Dusesis' AI, Extreme Health, and Extreme body damage, Dusesis is a very strong mythical.

#### Code

eJzVlM1OwzAMgN8l51I1+ymoR+AKF4YAIQ5m8bqIrKmSdDCmvTtO0m0dbBMckOBUO7Gdz3btJXOLGlnBJo1SLGFzNFbqihU8S1gJokRnWfH4lDAFC7ojecn0ZGLR3bOCbKL8EGSjXfha+U4huRcEkktOZo1DcxPVbKN6M9IcwoysVsl3Q2fp2Y+DPx3yGOx6pKRPEZSbXjXKyVpJNJTMMGHPWiwuYQYl7tx4qhpRfD705hcwQwM+8s5twmbwdu7DGV15hn40v61LAwKvyYtacg4WqSXPYAyqWPnYrHU9+NmmSqw4yVJifJXCTdssFFZlVE4TJgJ4SJ6iaRD+nBSB1NhYWp9EKIeQ1kE1ji/VWKEz4MJf0aM/RNoG1CiA8G1DBj7uWEu1rohB/0Yv8109gv1PqTvMeZc53zIPu8yDX2HuDfcz91rmE54fgB4eKDTfQvM9yPwYcpbyTjn7nWntf0X7M2S0F14Ral0dm9W7YNGZ1uiyO6/XWvh5VThH/0xoTtyE6SnJxPayaSa5SahckNsNReWg7WtoKY3Iso152Vi00rLVB9kewu8=

## Cosmythicos

My favorite meal, medium rare cooked Penta-Saw!

### Cosmythicos, the Oven

Cosmythicos is the mythical that represents Stellars. This mythical mainly focuses on completely nullifying rammers in every way possible.

#### Task

As a stellar, have at least 10 other stellars populate the dimension. Then, kill every other tank, Celestial, and even Galactic until there are only Stellars. It has to be like this for 3 minutes. Then, once conditions are met, Every Stellar will be teleported to a random dimension, and Cosmythicos will spawn, in a random dimension.

#### Stats

* HP: 409,067
* Speed: Swift
* Bullet Damage: High-Oneshot
* Bullet Spam: Moderate
* Ramming Risk: Extreme

#### Technical

Cosmythicos, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. It has 4 fire auras, 2 rotating shields similar to that of Deus, The Galactic Cataclysm, a very spiky outer layer, a propeller cannon, and 3 main cannons. These all do quite high damage. The central cannon fires the least often, but almost always one-shots.

#### Difficulty

Cosmythicos, being a Class III Mythical, is very powerful and not to be underestimated at all. The entire server should work together to kill it. Having over 400,000 HP and having very powerful shields and weapons, Cosmythicos is a dimensionwide threat. Oh, and if everyone in the dimension's a rammer...

Who wants fresh baked dimensions? Anyone?

#### Code

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## Class IV Mythicals (Server Cataclysms)

***Warning: Tanks beyond this point may or may not lag the game***

## Phonicegendaricon

Selena just tapped into the power of Friendship :D

### Phonicegendaricon, the Big Bass

Phonicegendaricon is the mythical that represents Galactics. This mythical mainly focuses on minions, auto cannons, and ***speed,** it also has* 50 ***MILLION*** health

#### Task

First, you need to become a Galactic, which is very hard on its own, because you need to defeat Deus, The Galactic Cataclysm. Then, kill AT LEAST 1,000 Tanks, 750 Celestials, 500 Super Celestials, 250 Stellars, and 100 Class I Mythicals. If killing that many enemies didn't get you to Level 250, then get to Level 250 to continue. Once you reached Level 250, you can have 3 ways of summoning the mythical each with a pretty low chance of summoning the mythical after you complete the task.

Method 1 - Chance of Success: 10%

Spawn Deus, The Galactic Cataclysm with any method available. Let Deus terrorize the server for 1 hour. For every hour there is a 10% chance of Deus dying immediately and the mythical spawning to take his place.

Method 2 - Chance of Success: 1% - 100%

Kill a Tetradecagon or higher. For Tetradecagon, chance is 1%, For Pentadecagon, chance is 2%, For Hexadecagon, chance is 4%, For Heptadecagon, chance is 8%, For Octadecagon, chance is 16%, For Enneadecagon, chance is 32%, For Icosagon, chance is 64%, and for anything higher it's guaranteed to spawn the Mythical.

Method 3 - Chance of Success: 15%

Kill a Class II (or higher) Mythical with no assistance.

Method 4 - Chance of Success: 0.01%

Every second of your giant Galactic Existence may have a miniscule chance (1 in 1000) of spawning the mythical.

Success can be seen and heard by a sound cue playing throughout all servers, the grid turning purple, and team base protectors being destroyed. You, the Galactic that summoned the Mythical, will be teleported to another server.

#### Stats

* HP: 57,829,497
* Speed: Supersonic
* Bullet Damage: Oneshot
* Bullet Spam: Extreme
* Minion Threat Level: Very High
* Minion Spam: Extreme
* Ramming Risk: Extreme

#### Technical

Phonicegendaricon, like any mythical, doesn't fight for the team it represents. It attacks everyone equally. Anyways, there's too much to cover here, Phonicegendaricon spawns a lot of stuff.

#### Code

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## Achievements

The rumors were true! - Summon a Mythical of any class [50 Stars]

Common - Kill a Class I Mythical [75 Stars]

Uncommon - Kill 2 Class I Mythicals [100 Stars]

Rare - Kill 5 Class I Mythicals [250 Stars]

Ultra-Rare - Kill 10 Class I Mythicals [500 Stars]

Overestimate - Kill A Class I Mythical By Yourself! [1,500 Stars]

Move in, Team! - Kill a Class II Mythical [500 Stars]

Go, Go, Go! - Kill 5 Class II Mythicals [750 Stars]

Titanslayer - Kill 10 Class II Mythicals [875 Stars]

Uh oh. - Spawn Deus The Galactic Cataclysm after spawning a Mythical [1,000 Stars]

True Sieger - Kill a Class III Mythical [1,000 Stars]

They'll never take OUR FREEDOM! - Kill 2 Class III Mythicals [2,000 Stars]

Pick on someone your own size! - Kill 10 Class III Mythicals [5,000 Stars]

Every Player Hates You Now - Summon a Server Cataclysm (Class IV Mythical) - [5,000 Stars]

Mythical Murderer - Kill 100 Mythicals of any class [5,000 Stars]

Monster to the Mythicals - Kill 1,000 Mythicals of any class [10,000 Stars]

Multimillennial Murderousness - Kill 2,000 Mythicals of any class [25,000 Stars]