recursal/Fanatic-Fandom huggingface dataset:
Krisun Suuri Synttäri Seikkailu II

## Tarina

Darkside Juuel (joka oli Legacy III) näyttäyty Joelille metsässä.

Tomi on kotona syömässä nuudeleita. Joel hakee Tomin ja mentiin Joelille valmistautumaan.

Joel ja Tomi lähtee hakemaan jotakin tärkeää metsään. Faija tulee metsään, hän haluaa keravalle. Hän lähtee matkaan, mutta sitten sotajoukko ilmestyy. Selviää, että sotilaat työskentelivät Dimitrille.

Joel ja Tomi löytää DImitrin. Tomi kusee homman ja ne jää kiinni. Dimitri haluu tappaa Krisun.Yhtäkkiä metsästä tulee Big Boss! Hän hoitaa tyypit.

Joel teleporttaa Tomin ja Joelin temppeliin mystisen pallon avulla. Pyydetään Jäbält jos se auttas Krisun pelastamises. Jäbä ei suostu koska hän on edelleen Krisulle vihainen. Hänen suunnitelma oli, kun me otimme vuosi sitten tyynyn temppelistä hän olisi mennyt sen sisään ja sitten tappanut Krisun kun se oli nukkumassa. Mutta Joel ja Tomi otti väärän tyynyn.

Tomi otti temppelistä taas leivän ja se tuhoutu. Indiana Jones tyyppei kävi nappaa tyynyn sieltä. Joel ja Tomi menee Joelille keräämään kaikki aseet valmiiksi. He lähtevät sotaan. Kuitenkin aseet unohtu ottaa mukaan. Tosi paljon tyyppejä tulee paikalle. Ja kaikenlisäksi Datkside Juuel.

Sota alkaa hyvisten ja pahisten välissä. Darth Piskipossu tulee, ja sitten paljastuu ettei hän ollutkaan ensimmäinen palkkamurhaaja vaan toinen. Ensimmäinen palkkamurhaaja tulee paikalle ja on vihainen Darth Piskipossulle. Eka palkkamurhaaja sanoo että Darth Piskipossu varasti hänen miekkansa, joka oli siis oikeasti Joelin. Joel tappaa molemmat.

Tomusora tulee terminaattorina takaisin. Kaikki on kuollu... Sitten alkaa Darkside Juuel ja Joelin taistelu.

Darkside Juuel paljastaa, että hän kävi monissa universumissa tappamassa Krisun. Hänellä oli laite jolla hän kulki. Näistä universumeista tuli tähän samaan universumiin vihollisia. Tämä pallo oli siis se laite. Joel kulki sillä toisissa universumeissa ja toi hyviksii niistä. Darkside Juuel onkin Joelin veli.

Indiana Jones tyypit tuo tyynyn, mutta kun ne kuulee et sen sisällä on Jäbä ne juoksee karkuun. Joel ja Tomi ottaa tyynyn ja lähtee Krisulle viettää synttäreitä.

Dimitri, Fat Ninja ja Jäbä suunnittelee Joelin ja Tomin. Ja Dimitri paljastaa, että he tekevät nyt Krisun kanssa yhteistyötä.
Joel Kaipainen

## Cyber Vihta

Joel on toinen puolikas Cyber Vihdasta. Hän ja Tomi Sokuri aloittivat kyseisen kanavan yhdessä.

Joel ja Tomi ovat pitkään tehneet yhdessä videoita, ja he päättivät aloittaa kanavan jonne niitä pystyi laittamaan.

## Työskentely

Joel on se joka saa asioita aikaiseksi. Jos Tomi tekisi kanavaa yksin, olisi se jo kuollut aikoja sitten.

Joel rakastaa tehdä videoita, ja onkin aina haastanut itseään oppimaan tekemään yhä parempia ja parempia videoita. Joel on suunnitellut monet projektit Cyber Vihdalta ja on nykyisin se joka tekee suurimmat osat edittaamisesta. Johtuen siitä että Joel opetteli käyttämään parempia edittaustyökaluja.

## Hahmo

Joelilla on Cyber Vihta universumissa oma hahmo, jolla on sama nimi kuin hänellä.

Tämä johtuu siitä, että hahmon olisi tarkoitus esittää häntä itseään. Tämä hahmo ei kuitenkaan ole Joel, heillä kahdella on paljon eroa, ja tarina mitä tämä hahmo käy läpi ei oikeasti ole tapahtunut.

Jos haluat lukea Joel hahmon tarinaa pääset siihen tästä.
Firestarter

The **Firestarter** is a post-Lunatic Cultist ranged weapon. When used, it fires a grenade with a timed fuse. The grenade explodes when the fuse expires, or if it comes in contact with an enemy. When exploding, any enemy caught in the blast will be inflicted with any fire debuff (except Novumflames). It is an upgrade to the Thumper.

## Crafting

Cursed Flame (3)
Torch (5)
Fire Element (15)
 Firestarter
Ichor (3)
Torch (5)
Fire Element (15)

## Notes

* The grenades are not affected by gravity as much as the Thumper's grenades.

## Tips

* It may require a lot of farming to get this

## Trivia

* It is based on VanillaaVani (or at least, it's SUPPOSED to)
* It was originally going to be called the Vani Launcher.
* It was named "Firestarter" because it looks like the Firestarter from *Pixel Gun 3D*~~, and because Vani is hot~~.
	+ No, but seriously, it's only because of the first reason.
Novum Mod Wiki

**Welcome to the Novum Mod Wiki!**
Please note that this wiki was made before the Novum Mod was released.

The Novum Mod (formerly the MSMTuber Mod) was a mod for Terraria, which adds content from most MSMTubers and Discord users to Terraria. It is created by Novum himself.

The Novum Mod is discontinued now.
CyberVihta Wiki

## Tervetuloa CyberVihta Wikiin!

Cybervihtan virallinen wiki sivusto, koska tarvitset apua ymmärtääksesi meitä.

## Linkkei

* Quest For MLG
* Legacy of the Force
* Joel Kaipainen
* Tomi Sokuri
* Krisun Suuri Synttäri Seikkailu
* Metal Gear
* Matka Videot
* Juuelin Päivä
* Janin ja Juuelin Keittiö
* Trailers

## Kuvat ja videot

Kuvat ja videot ovat loistava visuaalinen lisä wikiaasi.
Tiedosto:Placeholder
Legacy of the Force Episode II

## Tarina

Monien videoitten tekemisten jälkeen. He saivat vastukseksi jonkun toisen tubaajan. Vihollinen ei ole kuka tahansa! Vaan GG-Pleijer!

GG-Pleijer haluaa, että Joel ja Tomusora tekisi videoita hänen kanavalleen, koska hänellä ei ole ideoita. Jos he eivät suostu hän tappaa Joelin ja Tomusoran.

Joel ei suostu, ja aloittaa tappelun GG-Pleijeriä vastaan. GG-Pleijerillä ja Joelilla on Lightsaberit jolla he hakkaavat toisiaan.

GG-Pleijer juo ES ja hän saa paljon voimia, hän onnistuu lyömään Joelin lightsaberin pois. Joel kuitenkin transformaa itsestään jotakin uskomatonta, GG-Pleijer matkii häntä ja tekee samoin. Tomusora taas muuttaa itsensä Shrekiksi.

Joelin voimat kuitenkin voittivat GG-Pleijerin voimat. GG-Pleijer paljastaa, että hänellä on Joelin oikea perintö, se minkä Joel näki ekassa oli vain väärennös.

Joel lähettää GG-Pleijerin helvettiin, ja ottaa muistitikun itselleen. Tomusora paljastaa olevansa oikeasti pahis! Ja hän saa Joelin muistitikun. Mutta se olikin vain se väärennös. ja Joel piti oikean.

## Tekeminen

Video tehtiin taas kouluprojektina, halusimme korvata viime videossa tehneen virheen. Joten tällä kertaa teimme isomman asian ruotsin puhumisella. Tällä kertaa se meni oikein... Kai...
Tomi

Selitys

Tomi on Tomin näyttelemä hahmo (kuulostaa sekavalta). Alunperin idea oli käyttää hahmoa joka kuvaisi itseään, mutta tarinan edetessä, hahmo ei ole enää itse Tomi. Hahmo Tomi on hyvin erilainen kuin oikea Tomi. Hahmon ja todellisuuden välissä on kuitenkin samallaisuuksia esimerksiksi monet persoonalliset jutut ovat vain liioiteltu hahmolle.

## Legacy of the Force

Joel ja Tomun kiertää maailmaa ja etsii Joelin perintöä.

Mutta Tomu paljastuukin olemaan ilkeä Tomusora! Hän haluaa Joelin perinnön. Hän paljastaa tappaneen Joelin vanhemmat, mutta sitten hän paljastaa olevansa Joelin isä. (Tämä tosin ei pidä paikkaansa)

Tomusora haluaa, että Joel liittyy hänen youtube kanavalle. Joel ei suostu tähän, ja estää Tomusoran ilkeän suunnitelman, Tomusora kuitenkin pääsee karkuun.

Tomusora ottaa mystisen Krisse Hammerin ja yrittää tuhota Joelin. Ei onnistu.

Joel kuitenkin ehdottaa yhteistyötä. Tomusora suostuu, ja he aikovat tehdä videoita yhdessä Joelin kanavalle.

Perintö ei ollutkaan mitään kummoista...

## Legacy of the Force II

Monien videoitten tekemisten jälkeen. He saivat vastukseksi jonkun toisen tubaajan. Vihollinen ei ole kuka tahansa! Vaan GG-Pleijer!

GG-Pleijer haluaa, että Joel ja Tomusora tekisi videoita hänen kanavalleen, koska hänellä ei ole ideoita. Jos he eivät suostu hän tappaa Joelin ja Tomusoran.

Tomusora näyttää, että pystyy muuttaa itsensä Shrekiksi.

Tomusora paljastaa olevansa oikeasti pahis! Ja hän saa Joelin muistitikun. Mutta se olikin vain se väärennös. ja Joel piti oikean.

## Legacy of the Force III

Mystinen mies palautti GG-Pleijerin haudasta. Ja hän tekee näköjään Tomusoran kanssa yhteistyötä, vaikkei Tomusora näytäkkään kovin iloiselta.

GG-Pleijer ja Tomusora törmää Joeliin. Molemmat ovat vihasia Joelille. GG-Pleijer haluaa kostoa ja Tomusora haluaa oikean perinnön.

Tomusorasta tuli terminaattori ja yrittää hoidella Joelin, se saa vedettyy Joelii turpaan. Mutta Joel ei onnistu tekemään häneen yhtään iskua. Joel joutui pysäyttämään Tomusoran ajan, että sai hetken aikaa voittaakseen hänet. Joel käyttää kaikkia hänen voimiaan.

Tomusora sai kunnolla turpiin ja kaatui maahan. Joel huomaa kuitenkin, että hän on splittaantunut kahdeksi Tomusoraksi. Tomusora nousee ja sekoilee pois. Toinen on edelleen maassa.

Joel ja GG-Pleijer herättävät toisen Tomusoran. Hän rupee puhuu suomea. Ja Joel sekä GG-Pleijer (jonka oikea nimi on Krisu) vaihtaa kans suomenkieleen. Joel selittää Tomille vähäsen mitä on käynyt.

Tomi ei saa tietää mitä kävi, mutta Tomusora splittaantui kahdeksi, toinen osa jota kutsutaan Tomusoraksi on menettänyt järkensä ja ei osaa käyttäytyä kunnolla. Toinen jota kutsutaan Tomiksi osaa käyttäytyä hyvin mutta on melkoisen huono kaikessa, ja hänellä on huono muisti.

8 kuukautta myöhemmin, Joel ja Tomi rupeaa miettimään Krisun synttäreitä.

## Krisun Suuri Synttäri Seikkailu

Joel ja Tomi päättää hankkia Krisulle es. Sekä tyynyn mystisestä temppelistä.

Tomusora tulee terminaattorina ja pelastaa päivän.

## Krisun Suuri Synttäri Seikkailu II

Tomi on kotona syömässä nuudeleita. Joel hakee Tomin ja mentiin Joelille valmistautumaan.

Tomusora tulee taas kerran takaisin terminaattorina.
Quest For MLG 1

## Tarina

Lella haluaa löytää Buenoja ja lähtee seikkailulle.

Hän kuitenkin nukahti rankan reissun takia, ja herättyään törmää ISIS-joukkoon.

Lella meinaa kuolla, mutta hän saikin voimia Mountain Dewiltä. Ja hänestä tuli MLG-Lella. Sitten MLG-Lella rektaa ISIS-joukon.

Mutta sitten Joel ilmestyy ja paljastaa olevansa sittenkin Illuminati. Lellalla ja Illuminatilla on hullu taistelu, koska Illuminati varasti MLG-Lellan Doritokset.

MLG-Lella voittaa, mutta sitten selviää Illuminatin olevankin Gaben, hän varastakaa Lellan lompakon ja lähtee menee.

## Tekeminen

Joel ja Leevi saivat koulusta projektin tehdä video. He päättivät tehdä MLG videon.

He kuvasivat aloituksen, heillä ei ollut muuta ideaa kuin Lellan Buenojen etsiminen. Eka kuvauspäivä loppui koska tuli liian pimeetä jatkaa.

Seuraavana päivänä he ottivat Tomin mukaan kuvauksiin ja kuvasivat projektin loppuun.

Editoinnissa tuli erittäin kiire johtuen siitä, että projekti piti näyttää koulussa pian. Joel edittasi videota läpi yön ja sitten se olikin jo valmis.

## Trivia

1. Video tehtiin ennen kuin Cyber Vihta oli olemassa, tämän takia alussa oleva intro ei ole Cybervihta.
2. Video on tehty improlla ja monet asiat keksittiin juuri ennen kohtauksen kuvaamista.
3. 1:30 kodassa olevat aseet, kaksi ensimmäistä aseista ovat aitoja, ja loput lisättiin edittaamalla. Leevi meinasi kuvaus vaiheessa osua ekaan aseeseen.
Twin Globes

The **Twin Globes** are a scrapped boss which might've be considered a more difficult version of The Twins. They are two separate entities, Galaxy and Kayla, with their own attacks and they both must be defeated in order to defeat the boss.

## Twin Globes

### Drops

* Galaxy Bit (3-5)
* Polygon Bit (3-5)
* Twin Globes Mask
* Nicholas Trophy
* Kayla Trophy
* Treasure Bag (Twin Globes)
	+ Wyvern Looter

## Trivia

* Galaxy is based on GalaxyBitt
* Kayla is based on Kayla the Pacinator
* Their theme is Into Glory
* During development, it was then split into two bosses: Galaxi and Geometry Tank
Disconnector

The **Disconnector** is a post-Moon Lord axe dropped by Cubic. When swung, a green axe will be sent flying, which will break trees and giant glowing mushrooms, similar to a normal axe.

## Notes

* Its axe power is 175%
* The green axe will pierce through trees and giant glowing mushrooms, but not solid blocks.
* It can be considered a two-in-one weapon, being a broadsword and an axe.

## Tips

* It can be used to quickly chop down trees and glowing mushrooms.

## Trivia

* It is based on the Disconnector from *Pixel Gun 3D*
Prayer Guide

# 1-99 Prayer

The first step on your journey to 99 Prayer is going to be clicking on the Prayer skill to be teleported to the training area located just outside of ::shops and north of the ::home tele.

# Presets

Presets are going to be your best friend training any skills near a bank booth or that requires a variety of items. This will speed up leveling time tremendously. In this example, we use a full inventory of Superior Dragon Bones (The Best Prayer XP in Simplicity). The preset allows us to instantly fill our inventory back up with a single click.

* To use these bones with the altar, simply right click on the item from your inventory.

* Select the 'use' option and then left-click on the altar.

* This will then load a prompt over the chat box allowing you to select how many you would like to use.

* When going for 99 it will be easiest to leave 'All' selected.

* Once you use all of the bones from your inventory re-load your preset and rinse and repeat.

# Best XP Rates

This list will be XP rates from best to worst in Simplicity with any relevant notes for each item.

**1. Superior Dragon Bones**

These can be obtained from Kurasks, Demonic Gorillas, Long-Tailed Wyverns, Ancient Wyverns, Dawn, Porazdir, Vorkath, and the wildly mini-boss Workath. Workath drops 3 noted Superior Dragon Bones %100 of the but is located in the deep wildly mage arena.

**2. Frost Dragon Bones**

Dropped from Frost Dragons and Lava Dragons 1 at a time we do have several NPCs that have a chance to drop multiple Frost Dragon bones in noted form at a 1/850 rate. Galvek, Tekton, Muhammad Ali event, Warmonger, Crystal Ankou, WildyWyrm, Callisto, and the Maiden Completionist zone Boss.

**3. Hydra Bones**

The third best Prayer XP in simplicity. Hydra is one of the most farmed bosses in the current state of the game and Hydra Bones can be plentiful. Compare prices if buying from the POS or other players to Superior Dragon to ensure the most value for your GP.

**4. Dagannoth Bones**

These will be dropped from the 3 Dagannoth, Prime, Supreme, and Rex. Even those these are the second best bones to use, these NPCs are not commonly farmed and only drop 1 bone at a time. Using/farming Superior Dragon bones or other options will prove more efficient.

**5. Dragon Bones**

If you can't get your hands on the bones listed above regular dragon bones are great XP to train prayer on a budget. You can use the command in-game ::findmonster 'item name' to search for any bones or items to see what NPCs drop them, how many, and at what rates.

# Brawling Gloves

Brawling Gloves will grant you bonus XP in their respective skills and for Prayer we would be using the (prayer) variant to maximize our potential XP. These gloves can be purchased with prestige points for many skills from Max, an NPC located in ::edge / ::home bank or ::home2 next to the bank stalls.
Spark Waver

The **Spark Waver** is a Hardmode post-Plantera ranged weapon which is an upgrade to the Synth Waver. When used, two bullets will come out. One goes straight and the other goes a random direction within a 50-degree radius. Affected targets will lose damage.

## Crafting

Pink Fur (10)

Used in:

Rabbitor (1)

## Tips

* It can be used against enemies that deal high damage
Tomi Sokuri

Cyber Vihta

Tomi on toinen puolikas Cyber Vihdasta. Hän ja Joel Kaipainen aloittivat kyseisen kanavan yhdessä.

Tomi ja Joel ovat pitkään tehneet yhdessä videoita, ja he päättivät aloittaa kanavan jonne niitä pystyi laittamaan.

## Työskentely

Tomi on se joka kehittelee paljon ideoita.

Tomi rakastaa videoitten tekemistä, mutta johtuen omasta laiskuudestaan hän etenee niitten tekemisessä hyvin hitaasti. Jos Joel ei olisi mukana, olisi kanava kuollut jo aikoja sitten. Tomi on suunnitellut monia projekteja Cyber Vihdalle ja tekee paljon näyttelemistä sekä välillä editoimista.

## Hahmo

Tomilla on Cyber Vihta universumissa oma hahmo, jolla on sama nimi kuin hänellä.

Tämä johtuu siitä, että hahmon olisi tarkoitus esittää häntä itseään. Tämä hahmo ei kuitenkaan ole Tomi, heillä kahdella on paljon eroa, ja tarina mitä tämä hahmo käy läpi ei oikeasti ole tapahtunut.

Jos haluat lukea Tomi hahmon tarinaa pääset siihen tästä.
Janin ja Juuelin Keittiö

## Jaksot

Janin ja Juuelin Keittiö 9

Janin ja Juuelin Keittiö Kommentoikaa 8

Janin ja Juuelin Keittiö: Melkein 7kk Edittaus

Janin ja Juuelin Keittiö 6

Janin ja Juuelin Keittiö 5 Tuntia Keittiöön

Janin ja Juuelin Keittiö All 4 Food

Janin ja Juuelin Keittiö Episode 3

Janin ja Juuelin Keittiö: Meet the Krisseburger

Janin ja Juuelin Keittiö

Trailers
Scythe

* A weapon in Pumpkin Jack.

## Description

A scythe made of bone except for the blade. It's eyes glow a bright purple from the demonic skull.

## Details

Obtained from defeating The Mighty Dhor.

This large scythe is a powerful weapon with range as it's strength but speed as it's weakness. It can flatten enemies with ease but takes a little time to swing, leaving Jack vulnerable to any projectiles heading his way.

When jumping once and attacking, Jack will swing the scythe in all directions. Jumping twice and attacking will cause Jack to crash down with great force and dealing a massive amount of damage to all enemies hit. Dodge attacking will make him spin the Scythe wildly in all directions, dealing rapid damage to all who dare get close.
Gargoyle

* An enemy in Pumpkin Jack. First fought in the The Spooky Cemetery.

## Fighting a Gargoyle

They perch on pillars they made themselves and throw projectiles at their enemies. Once thrown off their perch, they run around with their arms flailing until they summon another pillar to escape.

#### Fighting strategy

Jack must knock them off their pillar and defeat them on the ground quickly before they make things tedious with multiple pillars.
Pumpkin Jack Wiki

Welcome to the
Pumpkin Jack Wiki

Pumpkin Jack is a spooky scary 3D platformer in which you embody Jack, the Mythical Pumpkin Lord! Dive into an Epic Adventure through otherworldly landscapes and help the Evil annihilate the Good!

Pumpkin Jack released on October 23, 2020 for Xbox One, Nintendo Switch, and PC and will be released on PlayStation 4 soon!

Skeletons - Phantom - Skull on a Stick - Bat - Soldier - Gargoyle - Rats - Ghost Knight - Sinister Snowmen - Spine
Shovel - Spear - Cursed Sword - Shotgun - Scythe - Murder of Crows

Pumpkin Jack Wiki
We are an encyclopedia run and maintained by people just like you! Created by fans, for fans, the Pumpkin Jack Wiki is dedicated to creating a comprehensive and informative resource about all things *Pumpkin Jack*.

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Pro Launchpadder Echo

The Pro Launchpadder Echo is an intelligent AI system that specialises in launchpad music and general research. It is NoahTunes Launchpad's first and currently only sponsor. The voice of the echo is unknown. it is rumoured, that work on the Pro Launchpadder (not echo version) has started and will be completed in late 2021.
System Admin

The **System Admin** is a post-Moon Lord gun dropped by Cubic.

## Notes

* It has a 66% chance to not consume ammo. This stacks with similar bonuses.

## Tips

* It can be paired with Chlorphyte bullets because of the homing.
* It can also be paired with Luminite bullets.

## Trivia

* It is based on the System Admin from *Pixel Gun 3D*
Phantom of the Mines

* The Boss of The Haunted Mines in Pumpkin Jack.

## Description

A floating skeletal phantom wearing tattered robes and hood. He has glowing eyes and a glowing mouth and a horn sticking out of his forehead. He also has candles on his hunched over back.

## Story

Left at the Mines by the Wizard to guard the ancient Tablet at the top of the mountain, the Phantom warns Jack twice to turn back before confronting him at the peak. Exclaiming that he was a fool for ignoring his warnings.

## Fighting the Phantom

Quickly challenging him to a fight, conjuring a portal inside the mountain to an arena made of floating wooden platforms surrounded by water. Attacking Jack with a wide array of attacks like lightning, powerful smashes, and charging at him at great speeds. Jack cannot fight back with his weapons, he is too powerful of an enemy.

The Phantom will summon bombs on one side of the arena, giving Jack a chance to fight back by knocking to back at him, dealing damage and greatly angering him.

After defeating him, it is revealed by the Wizard himself, that the Phantom was left by him to be defeated by Jack so he could study how he fights, in preparation for his upcoming battle with him. He found this fight to be very enlightening.
Crow

* A companion of Jack's in Pumpkin Jack.

## Description

He's a crow, *but with spooky glowing red eyes!*

## Story

The Crows get attacked by the Scarecrow and think Jack is the scarecrow until they see that he has legs, unlike the Scarecrow. He accompanies him and guides him through a barn, which Jack burns down, to search for the Scarecrow. After assisting with destroying it, Jack realizes his use and lets him join his mission to slay the Wizard.

## The Many Uses of a Crow

The Crow is easily the most useful companion Jack has, he helps by knocking over wood for bridges, destroying objects in Jack's way, attacking monsters at a distance and providing useful information and snarky remarks on the fly. He can also take over Jack's body while he's slithering around as only his head or when he's in terrible trouble.

He is very easily scared but he is very smart, he can find the weakness to a boss very quickly and inform Jack about it. Slowly gaining his courage over he and Jack's adventure together, he gets more vocal about many things, like not trusting some characters they meet and his extreme hatred for Gargoyles.
Ghost Knight

* An enemy in Pumpkin Jack. These spectral Knights are only found in The Spooky Cemetery.

## Getting jumped by a Ghost Knight

Seen as little glowing eyes with a bright light as it's sight. When they have enemies in their sight, they appear and attack before quickly disappearing. They can take *many* hits from Jack's weapons, making them difficult to defeat.

#### Fighting strategy

Jack can only attack them when they're fully visible by quickly dodging and attacking before they disappear to attack again.
Skull on a Stick

* A common enemy in Pumpkin Jack.

## Skulls... on a stick!

Fairly trivial enemies, first encountered after Jack allies himself with the Cowardly Crow. They sit, never moving, shooting fiery projectiles at their enemies. They're easily defeated after commanding the Crow to attack them or with one hit with any of Jack's weapons.

## Demon Skulls on a Stick

There are also horned Skulls on a Stick, they fire their projectiles faster and take an additional hit to take down. They can get troublesome when grouped with other monsters, it's more important for Jack's well being to take them down first before moving on to defeating the rest.
Soldier

* An recurring in Pumpkin Jack.

## First encounter

Fighting to avoid death by The Devil's Curse of the Eternal Night, these Human soldiers are equipped with a fully body of armour to withstand multiple attacks. First encountered in their home city, Skeletown, defending the ramparts from further siege. These enemies can be a nuisance to Jack if there are a multitude of them, as they typically spin with their long swords, dealing plenty of damage if Jack is not careful.

## Snipers

They also can wield Sniper Rifles and can attack Jack at long range, they take some time to aim and fire. The Wizard gave some of these soldiers magic shields that prevent the Crow from attacking at a distance. Jack must get at close range with them to break the shield and take them down.

## Siege Weapons

These Soldiers can also be found manning different siege vehicles and weapons, like a Ballista, a massive crossbow that can shoot bolts that deal devastating damage at a very long range. They can shoot anything in front of them but cannot break iron crates or elevated towers, giving Jack a chance to take cover to avoid the deadly Ballista Bolts. These weapons cannot be toppled by Jack's arsenal of weapons, they can only be destroyed by explosives, requiring Jack to slowly wheel a cart filled with them over to the vehicle.

## Trivia

* The Soldier's design was reworked early in development.
The North

* The sixth and final level of Pumpkin Jack.

## Story

Sent to the far, far North by The Architect's portal, Jack emerges, hot on the Wizard's trail and eager to put an end to his infernal existence. This area is teeming with the Wizard influence, throughout the North, Jack will come across floating platforms and magical bridges that he can use to safely traverse over the frigid water.

The Wizard is a looming presence, taunting Jack for using his bridges. Appearing at some points to attack with lightning strikes, hoping to slow him down.

They stumble into a festive village and meet with Santa Claus himself at one of his workshops, he is working with The Wizard and was granted some magic to stop Jack from dooming the world, but he has a quota to fill, Jack confronts Santa with only his head and destroys his workshop.

He picks himself up and presses on, Jack meets up with Charon, again. He has accepted that Jack will not be paying and will probably do something violent if he refuses to ferry him across. He lets him on, saying that he knows the drill. After the ferry ride, he explains why he let him on. Calling Jack their only hope for the world to fall to ruin. He even clears the tab he set up for him if he defeats the Wizard.

Continuing further into the cold, he soon finds a portal left behind by the Wizard, with no other place to go, he enters it. The portal is filled with obstacles hurling towards Jack's way and, of course, the Wizard taunting him, using this as an excellent study opportunity. Jack must do his best to survive until he reaches the end of the portal, maneuvering around so he won't get hit.

At long last, Jack reaches the final portal. The Wizard is just on the other side but where will it lead? Is it a trap? Jack has no other choice but to enter, this is what he was tasked to do. Surviving another barrage of objects through the portal, he reaches the other side...
Santa

## Description

A short jolly red fat man, with mitts, hat, and his red coat. He has large antlers. As with other characters, his large beard and hat are covering his face, only leaving the eyes to glow through the darkness.

## Story

It's Santa Claus! In his Workshop, as usual. He has been given a bit of power by the Wizard to stop Jack, as he is number one on his naughty list.

Instead of making an effort to stop him, he uses it to speed up his preparations for Christmas. His workshop is built on top of the path to continue, so Jack is forced to destroy Santa to move forward.

## Destroying the Fat Man's Workshop

**"If Santa won't come out, then I'll just have to come in there."**

Taking off his head, Jack enters in hopes of confronting Santa.

There he is, Santa Claus, working tirelessly on his toys. Using the magic given to him by the Wizard, he conjures toys and other presents, even sending some Jack's way.

A shape will appear when he sends presumably explosive presents to Jack, he must throw the correctly shaped present into the shape multiple times to overload the workshop. He needs to be quick, idling for even a second will cause some magic to dissipate.
Charon

* A recurring friendly spirit in Pumpkin Jack.

## Description

A hooded skeletal spirit with a chain around his neck. He has a flayed, stitched together cloak, and what appears to be deer skulls on his shoulders. He has no legs, just an exposed spine, probably making it easier to do his job. Wielding a large curved staff with bones coiling around it and a bright flaming blue lantern attached to the curved end to light the way, he uses this to paddle boats he commands.

## Story

This floating ferryman, first met in the Swamp, gets paid in advance to help Jack cross the river toward the Ghost Witch. Taking him on a very unusual ferry ride, filled with wayward ghosts and other monsters out to attack Jack, ship hopping, and finding ways around walls that Charon can just phase him and the ship right through. He calls these the "Fun parts."

He is found many times throughout Jack's journey, pestering him about not paying his fare before ferrying him anyway, only later understanding why he's called "Stingy Jack." He continues to begrudgingly ferrying Jack across rivers to help him in his quest to destroy The Wizard, as he is their only hope for the world's doom. He very much appreciates tips.

## Styx Ferry Rides

Expecting a calm and relaxing boat ride? Well, too bad because Charon will navigate the boat like a madman, not to mention all of the Phantoms swarming Jack while waiting to reach his destination.

Charon will often rotate the boat or summon new ones and sink the old one just to mess with Jack and to make it more entertaining. He will also use his power phase the boat right through walls or other objects, forcing Jack to find a way around and back onto the boat. Jack must survive the ride without touching the water or his body will be instantly destroyed.

## Trivia

* He is likely a reference to Charon, the Ferryman of the Rivers Styx in Greek Mythology, whose duty it was to ferry souls of the deceased who had received burial rites to the Underworld, as long as they paid their fare.
Pumpkin Jack

* The protagonist of Pumpkin Jack

## Description

A fiery soul jammed into a menacingly carved pumpkin, sitting atop a makeshift body with wooden limbs and cloven hooves all tied together with rope. Jack can change his look with a Merchant, in exchange for Crow Skulls.

## Story

After earning his "Legend" status by tricking The Devil multiple times, he was cursed to wander the world as a wayward spirit.

He is employed as the Pariah of the Devil in response to the Humans summoning their own Champion, Jack is charged with a simple mission, to get rid of the Wizard and doom the world, in exchange for leaving Hell with The Devil's good graces. He is joined by a trusty Owl companion to help guide his way through the harsh landscapes they come across.

Jack will meet many colourful characters along the way, not caring for any of them and coldly using them to complete his mission. He is very easily angered, especially when he has to do fetch quests and favours, getting angrier as his quest progresses.

## Jack's Arsenal

Jack has many tricks up his sleeve, just like before. Jack is smart and clever, but so is the Wizard. He must learn to use what he can to get through every trial the loathsome little gremlin puts in his way.

#### Head spinning.

* Jack can pop off his head in certain areas and slink around to open locked doors from behind, or clear a blocked tunnel from the inside. Jack can do many things while in this form, he can jump, dash and spin quickly to attack or push things around.

#### Corvid command.

* Jack gains a carrion ally very early on in his journey, he can command the Crow to knock over things in his way, attack enemies that are being a nuisance or create bridges. This avian companion is one of Jack's most useful weapons against the Wizard, no matter how much he tries to stop him. Jack despises it's company however, but is told by an Agent of Hell that his usefulness should be acknowledged.

#### A plethora of weapons.

* Jack can wield many weapons, first acquiring a Shovel in the Fields, he will come across many weapons on his mission, most obtained from defeating powerful enemies. Jack is quite skilled in combat and can fight in many different ways by either fighting head-on or crashing down from the air, attacking after dodging or after jumping.

#### License to drive.

* Jack will find many interesting ways to travel, from a Mine Cart to portals, all controlling very differently. Surely, he can figure these as easily as everything else. In each of these vehicular encounters, Jack must command his Crow companion to clear the way as there's usually something blocking the path.
The Haunted Mines

* The second level in Pumpkin Jack.

## Story

After defeating the Scarecrow, Jack and his companions move on to find a possible relic that the Wizard is going after on the top of the mountain. They will need to traverse a network of abandoned mine shafts to reach the top. These mines are teeming with Phantoms, Skeletons and Bats.

Jack decides that riding a few of the minecarts will make getting through these tunnels go a lot faster, completely ignoring the Crow's objections and instead commanding him to help clear the obstacles in the carts path before they collide.

As they get closer to where the relic is supposed to be, they meet with a powerful Phantom, who guards what lies ahead. It warns Jack that he should turn back while he still can. Jack, of course, ignores the ghost's warnings, stating that he has no reason to fear it and presses on towards the top.
Graveyard Keeper

* A friendly character in Pumpkin Jack.

## Description

A short, frail old man. With noticeably bushy eyebrows and a beard, he has a large hat that darkens his face, his shovel and a small cane.

## Story

This Gravekeeper is a friendly elderly human you see in the Cemetery. He doesn't seem to be fazed by the swarm of monsters present in his Cemetery, telling Jack that he'd fit right in. He tasks Jack with fetching some grimoires to allow him access to the inner Cemetery.

He travels fast for an old man, often appearing at areas before Jack, calling it a "Gravekeeper's secret" when he asks about it. The Gravekeeper apparently doesn't care for the inevitable triumph of evil over the world, he just wants to tend to his headstones. Asking Jack to clear away some old headstones to make way for when the world is doomed by Jack and his companions.
Skeletown

* The fourth level of Pumpkin Jack.

## Story

After defeating the vegan couple and reclaiming his Pumpkin head with, of course, the help of the Crow, Jack and his friends lose the trail of the Wizard. Following their instincts, they head towards the sounds of cannon fire. Discovering a city fighting to keep the Monsters of The Devil at bay. Filled with Soldiers and weapons of war to keep both Jack and the Monsters away from the heart of the City.

The Wizard is seen waiting for Jack so he could threaten him with the wrath of his own kind, he also tells him that he's provided some of the Soldiers with some magical shields to prevent Jack from relying too much on his corvid companion, giving him information on how to dispel it and defeat his men... for research purposes.

Jack will encounter many active siege weapons aiming straight for him in all directions, like trebuchets and Ballistas. The trebuchets cannot be destroyed, as they are always out of reach for Jack. The Ballistas, however, can be destroyed by volatile blue potions. They found everywhere throughout Skeletown and always present where a Ballista is built. Unfortunately, Jack must slowly cart them over to the vehicle to cause an explosive reaction.

Some Soldiers will try to stop Jack from getting into the inner city by racing him on speedy carts to reach the next gate. During these races, Jack pushes a cart to gain speed while they laugh and pass him repeatedly. Luckily, he is able to command the Crow to slow one of the them down to either pass or run over, the Crow can only stop one at a time so Jack must learn to slow them by various other means. If he fails to get through the gate first, the gates will immediately slam, forcing Jack to challenge them to a race again.

As Jack storms the city, he makes way for the monsters and minions of The Devil to fill the city. Nearing the centre of the city, monsters will become more frequent and the city will appear more in ruins. The humans will still put up a heavy resistance to prevent Jack from conquering Skeletown, using all they can to protect the final gate.
Ghost Witch

* A friendly spirit in Pumpkin Jack... at first.

## Description

Very little unlike her husband. She also covers her face with her witch hat, wearing a robe to match. She wields a crooked staff as tall as her to cast her spells.

## Meeting the Witch

After taking The Ghost Merchant's Horse and following his... odd directions, Jack finally meets up with The Ghost Witch. She welcomes Jack like a proper fan and getting starstruck in his presence. She offers to help with his quest to destroy the Wizard, even offering to tell him his name.

What happens instead, is she distracts Jack long enough for her husband, The Ghost Merchant, to steal his pumpkin head and force the Crow to take control of Jack's body to chase their carriage on horseback. Leading him to a large, creepy tree covered in eyes with her cauldron to reveal their true motive.

They're not making a spell, they're vegans and they want their dinner, "Magic Mushroom Stew," with Jack as the final ingredient. Apparently, Pumpkins, especially possessed ones, are a real superfood.

## Becoming the Headless Horseman!

The Ghostly Couple are escaping with Jack's head! After them!

As they escape, the Witch will stand atop the carriage while The Merchant drives and cast spells to slow down the duo. With Jack's body, the Crow will take control of the horse and chase the carriage while the Witch fires explosive spells in his path, making maneuvering the horse through the air more difficult.

## Fighting the Vegan Couple

The fight for Jack's head starts with The Witch throwing explosive blue potions at Jack's body while the eyes stare at the fighting duo. The Crow needs to figure out how to maneuver Jack's body to knock the potions into the eyes covering the tree.

The tree is split up into three sections, destroying all of the eyes on one section will destroy that part of the tree and make the tree a little shorter, doing so causes the tree to start slowly turning and sprout roots to defend itself, also dividing the arena into four moving sections spinning faster the more sections are destroyed.

After destroying the first section of the tree the Ghost Merchant will teleport around the arena, using his riding crop as a weapon to slow The Crow's efforts. The Witch will also start throwing volatile red potion, which will explode when touched.

Destroying the final part of the tree will make the couple run around the arena in a panic, they must be punished. A few hits should finish each of them off.
Rats

* A recurring enemy in Pumpkin Jack.

## Encountering Rats

Large rats filled with monster energy. These enemies are easy to defeat but can swarm their enemies very quickly, careful or not. They deal serious amounts of damage if they can land a hit. They are always found with a borrow that acts as a "Spawner," they will not stop appearing until it is destroyed.

#### Fight strategy

Jack must destroy the borrows to stop the flow of rats and finish the rest off, one hit should do the trick.
The Devil

## Story

The King of evil, ruler of the Underworld, he controls everything in the Afterlife with the power to thrust the whole world into chaos, but the peace between everything in the Arc En Ciel Kingdom became very boring to The Devil. In his endless boredom, he dreamed of war, bloodshed and cosmic unrest.

He devised a plan to make things more interesting by unleashing the Curse of the Eternal Night, a curse that summons undead monsters to hunt down the humans in every place they can reach... but the Humans, for some reason, did not like being attacked by hordes of monsters and being ripped apart. They summoned their champion, The Wizard, to find the power to usurp the devil's power and dispel the curse.

In response, while still looking for a little fun, he sent his own agent of destruction, The Great Jack, to take down The Wizard and doom the world to the Curse before he can save it from The Devil's minions. He promises that Jack will roam free with his misdeeds forgiven if he can complete this one simple quest.

Throughout Jack's journey, he sends his very own Agents of Hell to help him fulfill his mission, like an Owl guide for example, as he doesn't trust that Jack will go through with his task.
The Mummy

* A recurring friendly corpse in Pumpkin Jack.

## Description

A Mummy come to life. A skeleton wrapped in bandages, even his hat is wrapped up. He has a long coat with some of his wears attached to the inside.

## Meeting the Mummy

This fellow is usually hidden around each area Jack visits and has an... interesting trade. He digs up interesting dead people, intricately peels their skin and clothes off their bodies and sells them for Crow Skulls. He doesn't see anything wrong with this.

Jack cannot stand to be around him, nearly attacking on their first encounter just because he was a salesman. He will take any chance he can to either sell his wares or acquire them, in one instance, it was both.

## Crow Skulls

These skulls are littered about the world, twenty in each area Jack visits. Many are found through exploring or defeating a gauntlet of enemies. They emit a feint cawing sound when Jack is close to one.

The Mummy is the only one to take the Crow Skulls Jack collects in exchange for cosmetic outfits, like a Cowboy outfit for example.

## Trivia

* He apparently had a family sweatshop.
* He uses the Crow Skulls he obtains from Jack for "...Awful things..."
Ghost Merchant

* A seemingly friendly spirit in Pumpkin Jack.

## Description

A dark and lanky individual, wearing a top hat of sorts and a large scarf to cover his face. He carries a coffin on his back and holds a whip in his right hand.

## Story

First seen next to his carriage, he greets Jack with a friendly chuckle. He seems to know Jack well as he and his wife, The Ghost Witch, discuss his legends of trickery and malice as a pass-time.

He believes he can help Jack on his quest to defeat the Wizard, claiming his wife can make a powerful concoction that may aid in his journey. He offers his flying horse in return for helping him find the ingredients she needs for it. Jack will meet him several times on his trek across the The Cursed Swamp, slowly leading him to the Ghost Witch.

## Becoming a Flying Horseman

The Merchant lends his Horse to Jack in return for doing a favour. It knows the way well.

After mounting the horse, it will start charging forward, it needs to be guided by Jack so it will not run straight into any walls or trees, also commanding the Crow to destroy the loose wood to make way for the Horse.

Though it is a *flying* horse, it will still fly low enough to trip on wooden planks. Jack will need to command it to jump over them or otherwise take severe damage.
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Scarecrow

* The boss of the Fields in Pumpkin Jack.

## Description

A bog standard Scarecrow. Glowing yellow eyes, a creepy stitched-on smile, long arms bound to his post, an axe in his head and a bale of hay on his back.

## Story

Standing menacingly behind the Barn, now accidentally burned and destroyed by Jack, he recognizes the cowardly Crow and Jack. He terrorized the Crow and his friends multiple times before Jack arrived. Now he questions why Jack is here, asking if he's looking for more of a challenge than the simple Monsters swarming the Fields.

## Fighting the Menace of the Fields

Angered by The Devil's decision to send a Wayward Spirit to do his bidding, he fiercely attacks. Levitating into the air and using magical straw as projectiles, Skeletons at his side and a powerful stomp in an attempt to rid this place of Jack. The Crow must gather the courage to fight back and stun the Scarecrow in order to allow Jack to attack and defeat him.
The Embodiment of Gluttony

* The boss of The Spooky Cemetery in Pumpkin Jack.

## Story

After Jack releases the rest of the Seven Deadly Sins' power, the Sin of Gluttony remains. Sealed within a fenced mausoleum in the centre of the Cathedral's courtyard. It glows with power, possibly empowered by the release of the other six Sins, when Jack approaches it's prison, it grows into a giant slime monster. It takes the mausoleum, using it as armour and pulls out two very large dining utensils, a fork and a knife.

## Fighting the empowered Sin

The giant will quickly start attacking Jack with his fork, then it creates multiple expanding rings of deadly monster energy on the ground. Jack can avoid these by jumping over them. It will then summon miniature slime monsters to attack while creating copies of it's massive knife to throw at Jack.

It gets tired and lowers it's weapons for a brief moment, but with it's stone armour and fence, Jack is unable to reach the Embodiment or to even attack it, He must find a way to survive it's attacks and take it down from the inside. Conveniently, the monster conjures a portal that leads to it's stomach where it's quick but vulnerable skull has retreated to, but Jack's attacks are still ineffective as it has a powerful shield of it's own, but the pillars inside are holding it's body together. Jack must trick the skull to crash into the multiple pillars that support it's frame in order to defeat it.
Bat

* A frequent enemy in Pumpkin Jack. First seen in The Haunted Mines.

## Swatting a Bat

This enemy never moves from it's spot, it spits a continuous stream of green bubbly fluid at it's enemies, it can get deadly if it is not defeated first.

#### Fighting strategy

Both Jack and The Crow can interrupt it's attacks, making it a simple enemy to defeat.