recursal/Fanatic-Fandom huggingface dataset:
Zipline Hook

## Usage

The Zipline Hook is a tool used on a zipline. They can be found in the 0.9 and above prisons. (HMP Irongate, Paris Central Pen, Camp Epsilon, etc.)

The zipline can get you from the start to the end of the zipline cable. The Zipline hook will take the player from one end of the zipline to the other, and will not allow for return trips (You may find out which side you can use by hovering your mouse over the zipline).

The Zipline Hook is unavailable in Xbox One releases of the game. In the Xbox One version, you can use ziplines simply by interacting with the start, and no item is required to do so.

## Obtaining

Can be crafted with the following recipe:
Darren Korb

**Darren Korb** is an American songwriter, composer, and voice actor. Korb is best known for composing the music featured in Bastion, Transistor, and Pyre, all of which were developed by indie developer Supergiant Games.

In Hades, Darren does voice acting, music, and sound effects, providing the voices for Zagreus and Skelly, as well as Orpheus's singing voice. He is also credited for additional voices.

## Biography

A childhood friend of Amir's, Darren likewise hails from the exciting and completely flat city of San Jose, CA, which afforded him with the peace and solitude in which to follow his muse and hone his musical craft from a young age (and play a lot of D&D). Darren is a composer and musician who's worked in film and television, in addition to authoring songs for the Rock Band network – something that combines his lifelong love of music with his lifelong love of games. It tells you something about this guy that in 2010 he reigned as the Rock Band 2 national champion. Seriously, you should see the photos. At Supergiant Games, Darren is a one-man band who provides all of our outstanding audio, from creating sound effects to recording all the voiceover that brings our games to life, and, of course, to crafting the award-winning and unforgettable musical scores so vital to the atmosphere. He also seems to know more good places to eat than anyone who has ever lived, according to the will of Darkseid.
Hades Wiki/es/Section 4

Comunidad

Actualmente mantenemos 2,461 páginas (454 artículos)!

Cambios recientes | Páginas nuevas | Páginas faltantes

Cómo ayudar
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Registro
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Good Riddance

**Good Riddance** is one of the vocal tracks in Hades. It is performed by Ashley Barrett.

In-game, it is sung by Eurydice as the background track of her dedicated chamber in Asphodel. Its lyrics exemplify Eurydice's carefree attitude towards her time in the afterlife, which she sees not as eternal punishment but instead as a truly free existence unbothered by the perils and worries of mortal life.

This song can also be heard by Orpheus occasionally. Orpheus is sung by Darren Korb. To have Orpheus sing Good Riddance, the player must have purchased the Music Stand from the House Contractor, encountered Eurydice in Asphodel, and progressed through her storyline enough to obtain sheet music from her. Following these steps, the song can be unlocked by purchasing it from the Contractor.

Eventually, when the **Musician and Muse** prophecy is completed, and Orpheus and Eurydice are reunited, both Orpheus and Eurydice will be singing the song if Zagreus reaches Eurydice's chamber and Orpheus is visiting.

## Lyrics

*Farewell*

*To all the earthly remains*

*No burdens*

*No further debts to be paid*

*Atlas*

*Can rest his weary bones*

*The weight of the world*

*All falls away*

*In time*

*Goodbye*

*To all the plans that we made*

*No contracts*

*I’m free to do as I may*

*No hunger*

*No sleep except to dream*

*Mild and warm*

*Safe from all harm*

*Calm*

*Good riddance*

*To all the thieves*

*To all the fools that stifled me*

*They’ve come and gone*

*And passed me by*

*Good riddance*

*To all*

*Farewell*

*To all the earthly remains*

*No burdens*

*No further debts to be paid*

*Atlas*

*Can rest his weary bones*

*The weight of the world*

*All falls away*

*In time*
The Escapists Wiki/Section 3

**The Escapists 2 Trailers**

**Team17 On Twitter**
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Bother

**Bothers** are spirits made up of the ashes of multiple deceased mortals. These spirits take up residence in burial urns to combine their strength in an attempt to escape the Underworld. They can be found crawling about in the highest reaches of the Underworld, the Temple of Styx.

They resemble and attack similarly to Wretched Pests, but are much stronger.

When a Bother spots Zagreus, it will move away from him in an attempt to find a safe position to fire from. Shortly after, it will launch a bright purple projectile into the air which falls in an arc, causing a large AoE explosion when they come into contact with the ground. The damage done by these will only affect Zagreus, unlike the traps created by Wretched Pests. Also unlike Pests, Bothers will move continuously, rather than try to hide and blend in.

A large red indicator showing the landing spot of the projectile and the entire area affected appears as soon as they are fired.

The projectiles can be deflected, but only when they are close to the ground, which happens when they have either just been fired or about to land.

A larger, tougher Bother will serve as a possible encounter at the end of one of the Satyr Tunnels. This Bother will send several blasts out at once, surrounding itself in a wide radius to discourage players from getting close enough to attack.

## Codex entry

'*...The dead share much in common with the living; each desperate for something they cannot articulate. For the dead, this can mean an unrelenting urge to gain the surface of the Master's realm, and break free (or try) using whatever means avail themselves -- even lurking in an unassuming bowl of ash. It is almost poetic how these petty souls detest the living, striving as they do to regain their own lives. And to what end? They fling themselves upon the threshold to the Underworld, inevitably shattering, their ashes spreading far and wide, so that they might reconstitute on some impending day or night, and give it another go.*'
Screwdriver

**Unscrewing** | 4 / 5

## Usage

Can be used to chip away at rocks/walls or to unscrew vents (can last for up to two vent covers). Can be used as a weapon but if it is in the weapon slot it will not be seen by metal detectors like any other contraband weapon (TE1 only). Used in the tutorial level of TE1.

## Obtaining

Can be obtained by buying it from fellow inmates or knocking them out. Can also be found in prisoner stashes in vents or maintenance corridors, as well as in desks.

## Crafting

TE1 only:

Low
High
Low

TE2
Charon's Obol

*This article is a stub. You can help Hades Wiki by expanding it.*

**Charon's Obol** is one of several Artifact currencies that can be earned within the underworld. They can then be used in Charon's shop or at a Well of Charon to purchase various items. Unlike all other currencies, Zagreus will lose all of his Obols when he dies.

## Codex Entry

'*...The Underworld is best known as the domain of death, but it is also the domain of countless wealth and riches, sent into the River Styx along with the deceased. Here the purpose of such coin is mostly symbolic; but there are those who value it in a manner more traditional, especially the boatman, Charon*.* His need of coin cannot be fully understood. He hoards the wealth, perhaps to build for himself increasingly superior river-fairing craft. Fates only know what else.*'

## Obtaining Obols

Obols can be received as a room clear reward, for defeating enemies in Encounters, and as a reward for opening Infernal Troves. Enemies spawned from the Infernal trove do not give Obols.

One can receive Obols from selling boons at a **Pool of Purging**.

With the **Urns of Value** upgrades from the House Contractor, special urns containing 5/10/15 can be found randomly in rooms.

From **Sunken Treasure** Boon provided by Poseidon.

The amount of Obols received from any of these sources can be increased by Chaos's Affluence blessing. *(Alternatively, Chaos's "Pauper's" curse can prevent Obols from being awarded to Zagreus.)*

With the **Brilliant Gemstones** upgrade from the House Contractor, Gemstones will also drop 20  when collected from a room reward. (Not boosted by Affluence)

From the **Side Hustle** Boon from Hermes. (Not boosted by Affluence)

Ocean's Bounty from Poseidon will only increase the Obols received from room clear reward (Obol room rewards and Gemstone rewards).

Investing Darkness in the **Deep** **Pockets** upgrade at the Mirror of Night allows Zagreus to begin a run with up to 100 . Alternatively, **Golden Touch**, the alternate talent of **Deep** **Pockets**, when upgraded, will allow Zagreus to obtain up to 15% of his current held  as reward when he enters the Stairway Chambers after defeating a boss.

The Chthonic Coin Purse can be equipped before or during a run to receive  up to 150 depending on the level of the keepsake.

Price of Midas from the Well of Charon allows you to trade  for .

Sisyphus will offer a choice between , , or .

Companion Shady drops 30  with each summon.
Spiked Bat

Spiked Bat

Spiked Bat

*This is the item for The Escapists to see the item in The Escapists: The Walking Dead visit Nailed Baseball Bat*

## Usage

The **Spiked Bat** is a contraband weapon. It is similar to the Wooden Bat, but does more damage to enemies.
Since it is contraband, it will be confiscated if the player is KOed or sent to solitary.

In The Escapists 2, it is instead named **Super Baseball Bat**.

## Obtaining

The Escapists 1

The Escapists 2

The Escapists: Walking Dead
Super Whip

High
Medium
High

## Usage

The **super whip** is a powerful and dangerous weapon, obtainable through favors or crafting. It constitutes, with the Super Metal Baton and Makeshift Spear, the highest tier of conventional weapons in the game.

It is required in certain Favours. You are also required to craft the Super Whip to complete the favour "Rock Hammer Hard Place" and get the Rock Hammer in Fort Tundra.

## Obtaining

The crafting recipe can be obtained from paying 50 coins to the payphones at Area 17.
Beowulf

**Beowulf** is a legendary Geatish warrior and protagonist of the Old English epic poem of the same name. In the poem, Beowulf slays a number of evil beasts, including Grendel, Grendel's even more monstrous mother, and a dragon before finally dying of his wounds.

## Scandinavian Mythology

*Beowulf* falls into two parts. It opens in Denmark, where King Hrothgar's splendid mead hall, Heorot, has been ravaged for 12 years by nightly visits from an evil monster, Grendel, who carries off Hrothgar's warriors and devours them. Unexpectedly, young Beowulf, a prince of the Geats of southern Sweden, arrives with a small band of retainers and offers to cleanse Heorot of its monster. Hrothgar is astonished at the little-known hero's daring but welcomes him, and, after an evening of feasting, much courtesy, and some discourtesy, the king retires, leaving Beowulf in charge. During the night Grendel comes from the moors, tears open the heavy doors, and devours one of the sleeping Geats. He then grapples with Beowulf, whose powerful grip he cannot escape. He wrenches himself free, tearing off his arm, and leaves, mortally wounded.

The next day is one of rejoicing in Heorot. But at night as the warriors sleep, Grendel's mother comes to avenge her son, killing one of Hrothgar's men. In the morning Beowulf seeks her out in her cave at the bottom of a mere and kills her. He cuts the head from Grendel's corpse and returns to Heorot. The Danes rejoice once more. Hrothgar makes a farewell speech about the character of the true hero, as Beowulf, enriched with honours and princely gifts, returns home to King Hygelac of the Geats.

The second part passes rapidly over King Hygelac's subsequent death in a battle (of historical record), the death of his son, and Beowulf's succession to the kingship and his peaceful rule of 50 years. But now a fire-breathing dragon ravages his land and the doughty but aging Beowulf engages it. The fight is long and terrible and a painful contrast to the battles of his youth. Painful, too, is the desertion of his retainers except for his young kinsman Wiglaf. Beowulf kills the dragon but is mortally wounded. The poem ends with his funeral rites and a lament.

## Hades

Though Beowulf himself doesn't physically appear in the game, he does appear in proxy through his aspect of the Shield of Chaos. Beowulf is implied to not be alive yet, as the weapon is deemed by the Fates to have a future purpose.

## Additional notes

*For additional information on Beowulf that does not pertain to Hades, see Wikipedia's article: Beowulf*
Gigantic Vermin

**Gigantic Vermin** are abnormally large vermin which roam the chambers underneath the Temple of Styx.

Gigantic Vermin will chase Zagreus when he is spotted by one. If close to him, they will attempt a fast melee bite attack in his direction.

Gigantic Vermin will also stop moving to occasionally create puddles of Styx Poison around them. These puddles will vanish after a short time, or if all the enemies in a room have been defeated.

There is a mini-boss variant of the Gigantic Vermin which has heavily increased armor and health, and has jet-black colored fur instead of its usual gray fur. It moves slightly faster than a typical Gigantic Vermin, and the Styx Poison puddles it creates are larger and last for longer periods of time.

## Codex entry

'*...There is a certain perverse cruelty to life. This, I feel, is plainly evident in the vile form of the loathsome vermin that grow thick with contempt in the recesses of the Underworld's topmost echelon. Would that there were more-succinct ways to describe plague-ridden horrors such as these. They multiply inexorably, in quantity and girth. Their virulent nature seems entirely at odds with their continued existence. Yet, they too possess a vicious, cunning, instinct -- and savage strength -- far superior to that of your everyday, ordinary pest.*'
Black Shawl

**Black Shawl** is a Keepsake that increases the amount of damage Zagreus deals to undamaged foes. It is obtained by giving Nyx a gift of Nectar in the House of Hades. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

Unequipping the **Black Shawl** between levels will remove the damage bonus Zagreus has against undamaged foes.

## Effects

Deal 10/15/20% damage striking undamaged foes; also while striking foes from behind.

## Bond Message

From Nyx; you share an Eternal Bond

Through sense of duty, she raised you. From the dark of her heart, she loves you.

## Notes

* The Black Shawl went through several reworks - in its first version, it allowed you to move through enemies, and in its second version, it restored health when you earned darkness, functioning like the Dark Regeneration Mirror ability.
Artifacts

**Artifacts** are rewards for winning Underworld Encounters which either benefit Zagreus's current escape attempt or can be spent to obtain permanent benefits on future attempts.

## Currency Artifacts

These can be spent on permanent upgrades and are obtained from standard Encounters. These resources persist after a run (i.e., they are not lost whether or not Zagreus succeeded in escaping) and can be used back in the House of Hades.

**Chthonic Key**

**Darkness**

**Gemstones**

**Nectar**

## Bounty Artifacts

These can be spent on permanent upgrades and are obtained by completing Bounties.

**Ambrosia**

**Diamond**

**Titan Blood**

## Other Artifacts

These artifacts improve Zagreus's power in his current escape attempt. The benefits these grant will be lost after a run ends. With the exception of the Loyalty Card, Red Onion, and Anvil of Fates, all of these Artifacts are rewards for normal Encounters.

**Anvil of Fates**

**Centaur Heart**

**Charon's Obol**

**Daedalus Hammer**

**Loyalty Card**

**Pom of Power**

**Red Onion**
*(Only obtained when failing a Perfect Clear challenge in Erebus.)*
Wooden Doll

*This article is a stub. You can help The Escapists Wiki by expanding it.*

Wooden Doll

The **Wooden Scooter** is a item found in The Escapists. It is exclusive to Santa's Sweatshop

## Usage

It is used to complete the quota for the Toymaker job and also to craft Presents

## Obtaining

It is one of the 4 random toy items crafted by a  Chisel and a  Wooden Block.
Bone Hourglass

**Bone Hourglass** is a Keepsake that increases the number of encounters items from the Well of Charon will be active for. It is obtained by giving Charon a gift of Nectar at his shop. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

Unequipping the **Bone Hourglass** between levels will remove the item duration bonus it grants, although items already purchased will retain their bonus until they expire.

## Effects

Items from the Well of Charon have durations increased by +4/6/8 Encounters.

## Bond Message

From Charon; you share an Unspoken Bond

Only a scant few souls ever earn the favor of the feared boatman.
Companion Battie

*This article is a stub. You can help Hades Wiki by expanding it.*

**Companion Battie** is obtained by reaching a high level of trust with Megaera, and then gifting her Ambrosia.

Using Battie in battle will summon Megaera to aid you. She will appear briefly and deal 2500 damage in a line in front of you. The damage is dealt in small AoE circles, similar to the bombardment attack utilized in Megaera's boss fight.

Battie cannot be used outside of combat encounters, during a Fury boss fight, or while fighting Hades. Hades will eventually grant the authority to use Battie against him.

Like other Companions, Battie can only be used once per combat encounter, and up to 5 times per run (upgradable with Ambrosia) or more if the Night Spindle is bought from the Well of Charon.

## Codex Entry

'*...When Battie first emerged from the darkness, she was overjoyed to learn there was a whole wide world beneath the ground, filled with many wondrous sounds and scents. However, Mother Night instructed her to never fly too far; to stay within the bounds of Tartarus, where it was safe for creatures such as her. Battie heeded the warning, but only for as long as she could stand. One evening, having grown quite restless, Battie flew as far and as wide as she was able, across the meadows of Asphodel, all across the fields of Elysium, such was her excitement to experience it all. By the time Mother Night discovered what she had done and found her, she was thouroughly exhausted. Now, Battie keeps safe whomever she is given to, but can no longer fly as she once did.*'

## Additional notes

* Once Zagreus forges a bond with Megaera, the text becomes "From Megaera, your old flame" or "From Megaera, lover and rival"
* It's stated in a conversation with Megaera about Battie that she likes bats, and often looks after their pups.
Diamond

**Diamonds** are one of several Artifact currencies that can be earned within the Underworld. Along with Titan Blood and Ambrosia, they are a resource obtained via bounties. They can be used to purchase higher tier upgrades from the House Contractor, such as a Music Stand for listening to music, progressing character favors, or bonuses for picking up resources in escape attempts.

## Codex entry

'*Among the hardest, most bedazzling of substances born underneath the earth, the diamond nonetheless has somewhat of a stately manner, colorless and stoic next to all the multicolored stones with which it coexists. But what it arguably lacks in outward beauty it makes up for with its uses in the sprawling industry of death which Master Hades oversees. Within the Master's House, the diamond always holds a special place; its hardness, helping excavate the stone and carve out all the likenesses and monuments encapsulating many ages past; its shimmering facets, hewn a certain way, absorbing little bits of light that can remind even an ancient shade of what it meant and what it means to live.*'

## Diamond Uses

Diamonds are used to:

* Purchase Work Orders from the House Contractor (52 )

* Purchase decorations from the House Contractor (28 )

* Purchase music for the Music Stand (67 )

* Purchase ranks from the Resource Director (10 )

Purchasing every single thing from the contractor and fully upgrading your rank requires 157 .

## Obtaining Diamonds

Diamonds are earned through 7 sources:

* Defeating the Bone Hydra for the first time with each weapon (6 )

* Bounties for defeating the hydra for the first time with each weapon at each heat level up to 20 heat (120 )

* Rewards from the Fated List of Minor Prophecies (33 )

* Trades with the Wretched Broker

* Charon's Shop in the Temple of Styx

* Fishing in Greece or the final boss area

* Dropped from Poseidon's boon **Sunken Treasure** (0.03% chance)

A total of 159  can be obtained through defeating bosses and fulfilling prophecies from the Fated List.

The Wretched Broker can be used to buy Diamonds through:

* Repeatable Trades: 1  for 500 , or 50  or 10
* The limited time offer of 1  for 100 .

Occasionally, 1  can be purchased from Charon's shop in the Temple of Styx for 1000  (or 800  if Zagreus is in possession of a Loyalty Card.)

Finally, 1  may be obtained by catching trout, either in Greece or in the final boss arena, and trading it to the Head Chef.
Companion Shady

**Companion Shady** is obtained by reaching a high level of trust with Sisyphus, which requires completing his personal quest (detailed in his own article) and then gifting him Ambrosia.

Using Shady in battle will summon Sisyphus and Bouldy to aid you. Sisyphus will drop from the sky, slamming Bouldy into the ground in front of you and dealing 1000 damage in a wide area. Bouldy will drop a care package of , , and , before disappearing.

Bouldy will automatically target the closest enemy to Zagreus, albeit it can still miss, as it has a delay of sightly under a second before landing (the landing point is visible by a shadow similar to that of a Skull-Crusher). Its targeting also has a very short range (just barely above melee) and will instead drop (harmlessly) on top of Zagreus original position if no target is detected. As a result, it is recommended to use Shady against non-moving enemies or when Bosses are standing still for certain attacks and to aim it properly by standing almost next to the desired target.

Rewards in each care package:

* 1  pickup worth 10
* 1  pickup worth 30
* 4  pickup, each heals 10

Despite not being chamber rewards, the resources dropped are affected by boons such as Ocean's Bounty, Eclipse or Nourished Soul. Aggressive usage of Shady with several boons (especially several stacks of Eclipse) can add a modest amount of  which can be useful in farming runs. If used in this manner, it is recommended to save the casts for Styx, where the player has already stacked as many boosting boons as possible, while also buying the Night Spindle wherever it's available.

Notably, Shady and Rib are the only companions usable against the final boss before meeting certain conditions. Additionally, Shady has absolutely no other restrictions, as even Rib cannot be used against Charon. As all companions, it cannot be used outside of combat.

Like other Companions, Shady can only be used once per combat encounter, and up to 5 times per run (with max Ambrosia upgrades), or more if the Night Spindle is bought from the Well of Charon.

## Codex Entry

'*...When Shady first emerged from the darkness, he wanted to know who he was, where he came from, and where he belonged. He asked these questions quite incessantly of everyone. However, Mother Night suggested that he look inside himself for answers, especially where his belonging was concerned. Some questions cannot be answered by others, she said. Yet, Shady nonetheless was quite preoccupied of learning more about himself. He found a creature reminiscent of himself, and asked his questions of it, hearing only other questions in reply. When Mother Night found him, he was speaking incessantly to his own reflection in the river, having learned nothing at all. Now, Shady has accepted his small place in the Underworld, lending his sense of determination to whomever he is given to. And he no longer questions who he was.*'

## Additional notes

* Once Zagreus forges a bond with Sisyphus, the text becomes "From Sisyphus & Bouldy, staunch supporters"
Brimstone

**Brimstones** are quasi-living entities spawned from the combination of pressures deep within the earth and the resentment of damned souls trapped in the Underworld.

Brimstones fire a charged energy beam across long, but limited, distances. The beam does continuous, low-level damage.

## Codex entry

'*...The pressures of the lowest reaches of the Underworld forge these terrifying crystal entities, imbued with overflowing hatred from the essence of the damned, which gives them something much akin to life. Their hatred concentrates into a ray of pain that even the chthonic gods have learned to carefully avoid whenever possible.*'
Achilles/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Underworld Residents

### Patroclus

**Patroclus**: Achilles's Lover.
In the realm of mortals, Achilles and Patroclus were bound in a love that few could comprehend. Yet, as fate would have it, death would be the force that would tear them apart. Desperate to ensure his beloved's eternal happiness, Achilles made a deal with the god of the underworld, Hades, that would keep Patroclus in Elysium. But upon his own arrival in the afterlife, Achilles discovered that Patroclus was anything but content. The anguish of his lover's suffering weighed heavy on Achilles' heart, for he had unwittingly doomed them both to an eternity of separation. Oh, how cruel fate can be, to snatch away the ones we cherish most and leave us to suffer in solitude.

## House of Hades

### Zagreus

**Zagreus**: Achilles's pupil.
Zagreus is Achilles' protégé and student. He was hired to train Hades' rebellious children, Achilles fully supports his attempts to escape, aiding him in his quest by offering advice and the Codex. He is the closest thing Zagreus has to a father figure and an ideal male role model.

### Hades

**Hades**: Achilles's boss.
Hades had Achilles sign a contract stating that he would work for Hades; his job involves training and looking after Zagreus, and guarding the West Wing.

### Megaera

**Megaera**: Achilles's colleague.
He encourages Zagreus to pursue both Than and Meg. Almost everyone likes Achilles, including Megaera.

### Thanatos

**Thanatos**: Achilles's colleague.
In the Codex, it is stated that Achilles hard encourages the relationship between Zagreus and Thanatos.

### Skelly

**Skelly**: A bloodless.
Achilles rarely gets along well with Skelly because he tends to exhibit extreme behavior, being overly enthusiastic and speaking loudly and condescendingly to anyone within earshot.

### Dusa

**Dusa**: Duty-Bound Gorgon.
Even though they don't talk much to each other, he noticed that she hates it when residents feel sorry for her. Once, Achilles sympathized with the suffering of the maiden Dusa and offered to help her clean, but she just bared her teeth and refused.

## Olympian Gods

### Athena

**Athena**: Achilles's former patron.
Athena was once the patron of a young Achilles during tumultuous times in his past, during the "Trojan War".

### Artemis

**Artemis**: Achilles's admirer.
Artemis is a great admirer of Achilles, although the nature of their relationship is unknown. She deeply respects his combat style and acknowledges the Aspect of Achilles, often discussing the countless mortals he has vanquished. Artemis will ask Zagreus to convey her regards to him. If Zagreus uses Coronacht in her presence, she will eagerly urge him to bring it to Olympus so she can test it out herself.
Harpy Feather Duster/es

*This article is a stub. You can help Hades Wiki by expanding it.*

El **plumero de arpía** es uno de los recuerdos disponibles en el juego. Se obtiene al dar a Dusa (que está en la en la morada de Hades) una botella de néctar. Sus efectos mejorará conforme completes estancias con este recuerdo equipado.

## Efectos

Las urnas que rompas tendrán un 3/5/6 % de probabilidad de dejar caer objetos de curación. Solo podrás encontrar un máximo de una urna que contenga curación por cada estancia.

## Mensaje al formar vínculo

De Dusa. Compartís un vínculo inmaculado. Ella eleva tu ánimo sin esforzarse. Tú la animas a ella a volar.

## Notas

* Este objeto probablemente haga referencia a la carta de Yu-Gi-Oh llamada "Harpie’s Feather Duster".
Hades Wiki/Section 4

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Eurydice/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Family

### Orpheus

**Orpheus**: Eurydice's husband.
In his previous life, Orpheus was so saddened by his wife's death that he personally went to Hades to rescue her, but failed miserably. Euridice never blames her husband, but he insists on punishing himself. Euridice claims to be okay with herself and how things ended, but only because she is being stubborn. Deep down, both still deeply love each other, but they are both persistent and don't want to give in. Zagreus realizes this and has the opportunity to reconcile the two and make them a functional musical couple again.

## House of Hades

### Zagreus

**Zagreus**: Prince of the Underworld.
Eurydice is very receptive to Zagreus, inviting him into her home. She surprises Zagreus with the same music that Orpheus had sung about, but in a more positive way. She reveals that many of Orpheus' songs were originally hers, but when Zagreus asks him about it, Orpheus reveals that he did his best to give her proper credit and people simply didn't want to listen. Zagreus will help her and get in touch with her husband, if he can choose.

## Olympian Gods

### Artemis

**Artemis**: Goddess of the Hunt.
Eurydice is surprised by the fact that Artemis, even though she is a goddess, sees the nymphs as equals.
Achilles/Quotes

This will be detailing the dialogue and quotes of the servant Achilles. Be aware this page will contain **SPOILERS.**

## House Of Hades

Achilles, as a resident of the House, talks independent of conversation.

### Approaching

"You've returned." - *Achilles upon being approached by Zagreus for the first time.*

## Elysium

For quotes and dialogue regarding dialogue in Elysium with Patroclus, please refer to Patroclus/Quotes.

## Conversations With Zagreus

Zagreus can often initiate conversations with Achilles if present at the House of Hades.

```
Achilles: "Good to see you, lad, despite the circumstances. Remember your training out there. The pain of death is but another obstacle."
Zagreus: "And fear is for the weak. Take care, Achilles."
- *First time meeting Achilles.*

```

```
*Returning the second time.*

Achilles: "Keep at it, lad. I've known great men throughout my life, and I can always tell when someone's better than their circumstances. Fight like I'd fight out there."
Zagreus: "I'll give them hell as you once did, Achilles. Though, doubtless many of the shades that stand against me first arrived in Tartarus because of you."

```

```
Zagreus: "Achilles, I... sometimes I fear that Father, if he learns that you've been aiding me, that he will... not be generous with you."
Achilles: "Don't worry about me, lad. Your father's still geting caught up with work that I created for him in my mortal days. Besides... there's nothing he can take from me. We have a mutual
arrangement, he and I."
Zagreus: "I hope you're right."

```

```
*After defeating Hades for the first time.*

Zagreus: "I found her, sir! My mother, she's... alive and well, and... *ugh*, but I just couldn't stay up there, for very long. I have to get back to her!"
Achilles: "You really made it all the way? You must have... gotten past your father, that's amazing, lad. But, wait, what was she like, what happened to you there?"
Zagreus: "She was... she was great! Nothing like Father, more like... *you*, a little bit, I guess! Though, being on the surface, it just seemed to suck the life right out of me. Even without the
wretches of the Underworld trying to do me in."
Achilles: "But then, you had a little time at least! Sounds like you have unfinished business with her, there. You got to her this once... surely you're able to again, isn't that right?"
Zagreus: "It is. I have to speak with her."

```
Eurydice/Quotes

This details the dialogue and quotes of the nymph musician, Eurydice. Be aware this page will contain **SPOILERS.**

## Asphodel

Eurydice will often talk independent of conversation.

### Approaching

"Hey, hon!"

"You're back!"

### Upon Item Selection

```
Eurydice: "Try this!"
Zagreus: "Thanks so much!"

```

### Leaving Area

"Bye, hon!"

```
Zagreus: "See you again!"
Eurydice: "See you next time!"

```

## Conversations with Zagreus

```
Eurydice: "Hey, hon, what's going on, speak up! I know when something's up down to my roots, and something's up."
Zagreus: "Well it's just, I think I wanted to tell you more of Orpheus, since... he's court musician in my father's house. Calls you his muse. Says he misses you terribly. I... though you should
know."
Eurydice: "Orpheus said all that, huh? Tell you what, the next time you run into him, you ask him about the time that he came all this way to try and save me, even through I was already dead. Can
you guess how that turned out?"
Zagreus: "*Erm*... yes, I do believe I can. Look, I didn't mean to upset you."
Eurydice: "Yeah, well, neither did he! But you know what? Actions beat intentions, hon. Now, here, how about a treat and you can be on your way."
- *After speaking to Orpheus about finding Eurydice.*

```

```
Eurydice: "You're just in time, Your Royal Majesty! Got something real good cooking right here that you are going to love. You hungry, yeah?"
Zagreus: "Am I ever. You're always so generous. And you're always cooking! And singing. Do you have many guests come by? Your place seems... somewhat off the beaten path."
Eurydice: "What, you think I get a lot of guests, here? *Haha*, no, but I like cooking anyway! It's like singing, in a way. Keep getting better the more you try, turns out a bit different each
time."

```

```
Zagreus: "Look, Eurydice, I promise not to bother you with this each time, but... you should know your husband's shattered by what happened with the two of you. He's genuinely sorry, and he loves
you very deeply, still, I'm sure of it."
Eurydice: "*Tsk*... and what am I supposed to do with that, Your Royal Majesty...?"
Zagreus: "I... I don't know yet. Though, you know what? You shouldn't take my word for it. You should take his."
Eurydice: "Don't think I will be running into him anytime soon from what I understand. But you're the Hades kid! You want to pull some strings on our behalf, go right ahead, I guess. But I won't
hold my breath. Even if I could."

```
Dracon

**Dracons** are small, burrowing worm-like entity with the resemblance of the Bone Hydra. They differ from most enemies in that they do not appear from a summoning circle as other enemies tend to spawn from; instead, they simply appear directly from the ground of Asphodel. This takes much less time than a normal spawn and thus they are some of the first enemies to begin attacking when a new wave begins. Dracons fire an energy projectile off before burrowing elsewhere and repeating the attack. Armored variants fire three volleys before retreating.

## Codex entry

'*...All mortal life is a struggle to survive that ends in failure; one final lesson, prior to a transfer here, where we have room enough for every living thing, from the greatest of men, to the lowliest of serpents. The Dracons of Asphodel seem to be remnants of the latter category, though are rarely seen for their shame-filled tendency to remain burrowed in their dens, rising up only when sufficiently agitated. Not so different from my kind, perhaps.*'
Greatshield

**Greatshields** are former warriors and heroes of Elysium who wielded shields during life, and are bound to them in death. Like the other Exalted of Elysium, when they are defeated, their lingering souls will try to re-arm and respawn, and must be dispatched before they can do so.

## Codex entry

'*...The illusion of protection is sometimes indistinguishable from the real thing. After all, one's ability to survive and prevail in perilous matters is largely an act of will. Thus do the Exalted Greatshield-bearers of Elysium cling (I think rather desperately) to their worldly comforts, even in death. During my mortal days, a shield meant nothing to me; a mere hindrance to be punctured just as easily as flesh. I understand, however, that Exalted shields are made of stronger stuff, bound as they are to the souls of those who fell while holding them in battle.*'
Roll of Duct Tape

Roll of Duct Tape

Roll of Duct Tape

## Usage

The **Roll of Duct Tape** is a very useful material used in several crafting recipes, notably escape tools. It is currently an essential item in the game which can be found in inmates' desks or sold by those same inmates. It can also be used to retain a guard or an inmate by tying them up when they are down, like the Rope or to blind a Security Camera for 60 seconds.

The "tying up" function is involved in a Prison Takeover escape way where the player has to knock down and beat at least 80% of the guards in a prison, forcing the Warden to open the front gate and let the player run free. An important supply of duct tape or rope is necessary through.
Companion Fidi

*This article is a stub. You can help Hades Wiki by expanding it.*

**Companion Fidi** is obtained by reaching a high level of trust with Dusa, and then gifting her Ambrosia.

Using Fidi in battle will summon Dusa to aid you. She will appear briefly and fire 70-damage petrifying shots at enemies for 30 seconds.

Fidi cannot be used outside of combat encounters or while fighting Hades. Hades will eventually grant the authority to use Fidi against him.

Like other Companions, Fidi can only be used once per combat encounter, and up to 5 times per run (upgradable with Ambrosia) or more if the Night Spindle is bought from the Well of Charon.

## Codex Entry

'*...When Fidi first emerged from the darkness, she grew very concerned as to why she was forced to slither bodily along the ground, while shades could float about, and bats could fly. Why was she forced to move in such a thoroughly ignoble way? It was unfair. However, Mother Night implored her not to be so vain about her sense of justice; surely there were creatures who envied her. But Fidi was unconvinced. She crawled deep into a hole, ashamed, and angered by the world's cruelties. Various creatures gathered, concerned for her, and attempted to draw her out. But Fidi only dug deeper; she thought they were deceiving her. By the time Mother Night found her, she was very hungry and alone. Now, Fidi has a new perspective on the world. And she no longer needs to crawl, for she travels wherever whomever she is given to wishes to go.* '

## Additional notes

* Once Zagreus forges a bond with Dusa, the text becomes "From Dusa, friend for all eternity"
* It's revealed in a conversation between Zagreus and Dusa that Nyx gifted Fidi to Dusa as a reward for sprucing up the lounge (Dusa's Favor), with Dusa suspecting that Nyx knows it would be passed on to Zagreus regardless.
* During a certain one-time story event, Dusa will leave the House of Hades, and will not return for several runs. Throughout this event, Fidi can still be equipped, but the associated Summon will not work in any circumstance; trying to summon Dusa may also trigger a line from Zagreus commenting on her departure.
Chthonic Key/es

*This article is a stub. You can help Hades Wiki by expanding it.*

La **llave ctónica** es una de las divisas para artefactos que se puede encontrar en el Inframundo. They allow Zagreus to unlock additional upgrade choices at the Mirror of Night, as well as additional Infernal Arms.

## Codex Entry

'*...Certain artifacts within the realm of Hades have been sealed under lock and key, to prevent tampering by those not yet prepared to harness their immeasurable might. Those keys, or so they appear, are not so easy to procure. But, there are ways. The keys lie strewn within Tartarus, perhaps beyond. They seem as though composed of the shadows themselves, and disintegrate first into dust then nothingness at all when used; perhaps that dust merely reforms into another key, somewhere, some other time.*'

## Obtaining Chthonic Keys

* Chthonic Keys can be received as a room clear reward, from Charon's shop, from the Fated List of Minor Prophecies, from the Wretched Broker, or from Fishing.
* With the **Fated Keys** upgrade from the House Contractor, Chthonic Keys will also give +1 Fated Authority or +1 Fated Persuasion (i.e. +1 Reroll) when collected from a room reward.

## Using Chthonic keys

* You can spend a total of 89 Chthonic Keys on permanent unlocks (65 at the Mirror of Night and 24 for Infernal Arms).
* Resetting talent and refunding darkness from Mirror of Night requires 1 Chthonic Key for each reset.
* Chthonic Keys can be used in trades with the Wretched Broker.
* Several of the ranks from the Resource Director require spending Chthonic Keys to obtain them (100 Keys in total).
* It costs 200 Chthonic Keys to buy the Chthonic Theme from the House Contractor (once available).

## Gallery

* Post-Superstar Update "Skeleton Key" design
* Initial "Skeleton Key" design

## Additional Notes

* Prior to the Welcome to Hell Update, "Chthonic Keys" had the functionality of Titan Blood, with "Skeleton Keys" instead used for unlocking talents and weapons.
Conch Shell

**Conch Shell** is a Keepsake obtained by giving the God Poseidon a gift of Nectar before accepting his Boon. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

The next Boon you find will be from **Poseidon**. His blessings have +10/15/20% chance to be Rare or better.

## Bond Message

From Poseidon; you share an Unshakable Bond

He would turn the very tides and sunder the earth for you.

## Notes

* While the guaranteed Boon only works once per run and not per biome, the rarity bonus remains for the entire duration of carrying the keepsake.
Ben Prendergast

*This article is a stub. You can help Hades Wiki by expanding it.*

Ben Prendergast is the voice Actor for Patroclus.

He is known for God of War: Ragnarök (2022), Apex Legends (2019) and The Lego Star Wars Holiday Special (2020). He has been married to Ngaire Dawn Fair since July 23, 2020.

1. ↑ https://www.imdb.com/name/nm3363314/bio/?ref\_=nm\_ql\_1
Sheet Rope

## Usage

Used to descend from rooftops by left clicking the edging that surrounds the rooftop. (Note that you do not actually click in any of the spaces between the edging). Degrades by 50% each use. In The Escapists 2, the **Sheet Rope** is used to descend 2 floors, no matter if it is the roof or not, and never degrades. In both games, they have the same function as Length of Rope, although they can not tie Inmates or Guards down.

## Obtaining

It can be only be crafted, using the following recipe:

## Console/Mobile

Sheet rope does not degrade, just like the Grappling Hook.
Crawler

**Crawlers** are small vermin which inhabit the chambers beneath the Temple of Styx.

When one spots Zagreus, a crawler will move very quickly towards him, and upon reaching him, will instantly attack with a close ranged melee hit.

Crawlers have a fast attack animation, meaning while they inflict small amounts of damage, they can attack in quick succession, dealing high damage if left unchecked.

Additionally, Crawlers spawn in very large packs, and Zagreus can be attacked by multiple Crawlers at the same time.

## Codex entry

'*...The barrier between the land of the living and the land of the dead cannot be easily transgressed; but there are creatures adequately small and vicious as to rise up to the challenge (as well as to the challenge of being slain in great droves by would-be heroes setting forth to prove themselves, all in the name of Experience). They crawl between the cracks and crevices of the facade that separates the Master's Underworld from lands above, growing in number, oblivious to the hallowed grounds they foul.*'
Brightsword

**Brightswords** are former warriors and heroes of Elysium who wielded swords during life, and are bound to them in death. Like the other Exalted of Elysium, when they are defeated, their lingering souls will try to re-arm and respawn, and must be dispatched before they can do so. There are three variants.

Brightswords have three attacks:

* A basic but quick sword swipe when up close
* A rapid series of dashes in erratic directions attempting to get close enough to use the sword swipe
* A deflectable shockwave projectile that travels directly forwards.

Dire Brightswords spawn an additional projectile with the final attack that travels backwards. Elite Brightswords encountered in Erebus or during the Final Boss fire in all four cardinal directions, relative to their facing.

## Codex entry

'*...The Exalted, such as the blade-wielding Brightswords, are bound to the arms they carried when they fell in battle as mortals. When severed from those arms, they make a desperate grasp for them, so they can fight some more. In life, I knew so many warriors who would throw away their lives for glory, believing that the gods were on their side; refusing to consider (for how could they?) that their hated opponents felt the very same. Yet gods and mortals do look on this type of single-minded devotion with respect, and so, these envied souls do wind up in Elysium, where they can fight on and on, until they go blue in the face.*'
Chronos/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

### Hades

**Hades**: Chronos's son.
Hades fought and overthrew Chronos and the other Titans, and imprisoned them in Tartarus. In various dialogues with Zagreus, Hades has described the Titans as exceedingly cruel and terrible parents, far worse than he ever was. The only good thing Hades has said about his father, was that he was less of a terrible father than the Titan Hyperion (Demeter's father), who was considered to be the worst of them all. By the time of Hades II, Chronos has escaped the pits of Tartarus, and captured Hades.

### Melinoë

**Melinoë**: Chronos' granddaughter.
Chronos' granddaughter, Melinoë considers him an enemy and has swore to slay the Titan.

## Olympian Gods

After the Titan War, the Olympians imprisoned the Titans in the depths of Tartarus.

### Zeus

**Zeus**: Chronos's son.
Zeus fought and overthrew Chronos and the other Titans. By the time of Hades II, Chronos has launched a war against Olympus.

### Poseidon

**Poseidon**: Chronos's son.
Poseidon fought and overthrew Chronos and the other Titans. By the time of Hades II, Chronos has launched a war against Olympus.