Arachna

**Arachna** is a ranged agility hero in *Heroes of Newerth*.

## Abilities

 Attack Targets
 I caught a fly in my web!

-10/20/30/40% Movement Speed-10/-20/-30/-40 Attack Speed10/20/30/40 Magic Damage per second

* The Cast Range of this ability follows Attack Range.
* Jade Spire doesn't increase this ability's Cast Range.

 Self
 It's tough to be a widow.

10/20/30/40 Magic Armor for 5 seconds

 I can see your weakness.

* The actual bonus Attack Damage % formula is *mx + b*, where:

m = -30/-60/-80/-100
x = % Health remaining

 Target Unit
 **Type** - Physical
The Spiderling deals up to 375/750/1125 Physical Damage and applies *Spider Sting* on its attack.
 It's a deadly, deadly kiss!

-40/60/80% Movement Speed-40/-60/-80 Attack SpeedRestrained

* Spiderling damage is reduced by Deflection.

## Changelog

**Version 4.10.1**

* **Attack Range** increased from 550 to 575.
* Webbed Shot
	+ Mana Cost reduced from 20 to 15.
* Spider Sting
	+ Max Health of the Spiderling increased from 4/5/6 to 5/6/7.
	+ Staff of the Master effect changes (to pre-existing):
		- Cooldown reduced from 70/50/30 seconds to 30/25/20 seconds (was previously reduced from 70/50/30 seconds to 35/25/15 seconds).

**Version 4.9.3**

* **Attack Range** reduced from 575 to 550.

**Version 4.9.0**

* Webbed Shot
	+ Magic Damage per second increased from 8/16/24/32 to 10/20/30/40.
* Precision
	+ No longer grants True Strike to allies.

**Version 4.8.5**

* **Attack Range** increased from 550 to 575.

**Version 4.8.4**

* **Strength gain** reduced from 2.0 to 1.8.
* **Attack Range** reduced from 600 to 550.
* Webbed Shot
	+ Magic Damage per second reduced from 10/20/30/40 to 8/16/24/32.
	+ Mana Cost increased from 15 to 20.

**Version 4.8.1**

* Spider Sting
	+ Staff of the Master effect changes (to pre-existing):
		- Cast Range increased to 900.
		- Cooldown reduced to 35/25/15 seconds.
		- Adult Spiderling
		Max Health reduced from 600 to 500.
		Attack Damage reduced from 90/120/150 to 50/75/100.
		- Child Spiderling
		Max Health reduced from 350 to 250.
		Attack Damage reduced from 15/25/35 to 10/15/20.

**Version 4.8.0**

* Spider Sting
	+ Cast Range increased from 500 to 600.
	+ Spiderlings now properly have a 600 range Night Vision.

**Version 4.6.0**

* Jade Spire
	+ No longer increases the range of **Arachna's Webbed** Shot.

**Version 4.5.2**

* Precision
	+ 120 bonus Attack Damage limit removed.

**Version 4.4.3**

* Webbed Shot
	+ Magic Damage per second increased from 5/10/15/20 to 10/20/30/40.
* Spider Sting
	+ Mana Cost reduced from 125/175/250 to 125/150/175.

**Version 4.3.0**

* **Movement Speed** reduced from 295 to 290.
* **Base Agility** reduced from 23 to 20.
* **Intelligence gain per level** increased from 1.5 to 2.0.
* **Base Damage** changed from 18-29 to 23-26 (Starting damage rescaled from 41-52 to 43-46).
* Webbed Shot
	+ Magic Damage per second increased from 4/8/12/16 to 5/10/15/20.
	+ Mana cost increased from 12 to 15.
	+ Duration lowered from 3 seconds to 2 seconds.
	+ Attack Speed Slow increased from 5/10/15/20 to 10/20/30/40.
* Harden Carapace
	+ Magic Armor increased from 8/16/24/32 to 10/20/30/40.
	+ Cooldown changed from 28/28/22/16 seconds to 20 seconds.

**Version 4.0.0**

* **Magic Armor** decreased from 5.5 to 5.
* Spider Sting
	+ New  Staff of the Master effect:
		- Cooldown reduced to 30 seconds if used on a non-hero unit.
		- **[Undocumented]** Now also Restrains the target.
		- If Spiderling kills a target, spawns 1 controllable Adult Spiderling.
		- If Adult Spiderling kills something, a controllable Child Spiderling is spawned.
			* Adult Spiderling lasts for 30 seconds, has 600 Health and has 90/120/150 Attack Damage.
			* Child Spiderling lasts for 50 seconds, has 350 Health and has 15/25/35 Attack Damage.

**Version 3.8.3**

* Harden Carapace
	+ Ability to activate this skill while Stunned or Silenced is increased from level 2+ of the skill to level 4 of the skill.

**Version 3.8.0**

* Precision
	+ Minimum Bonus Attack Damage percentage dealt reduced from 10% to 5%.
	+ Maximum Bonus Attack Damage percentage dealt reduced from 40/60/80/100% to 20/40/60/80%.

**Version 3.7.10**

* Harden Carapace
	+ Can be activated while Stunned or Silenced when this skill is level 2 or higher.
	+ Cooldown increased from 22/20/18/16 seconds to 28/28/22/16 seconds.
* Precision
	+ Passively grants True Strike to allies within 900 radius at level 4 of the skill.
	+ Passively increases Arachna's Attack Damage by up to 40/60/80/100% when damaging a non-building target based on how much Health they are missing.
		- Minimum of 10% bonus Attack Damage dealt; maximum of 120 bonus Physical Damage dealt.
		- Deals 50% of the bonus damage against non-hero units.
		- Attack Damage increase gradient is linear.

**Version 3.7.0**

* Webbed Shot
	+ Cooldown removed for early levels
	+ No longer considered an Attack Modifier

**Version 3.6.0**

* Harden Carapace
	+ Duration rescaled from 2/3/4/5 to 5 seconds at all ranks

**Version 2.6.10**

* Spider Sting
	+ Cooldown reduced from 80/50/30 to 70/50/30

**Version 2.6.7**

* Webbed Shot
	+ Will no longer slow targets who go Magic Immune while the shot is in midair

**Version 2.5.22**

* Spider Sting
	+ The Spider no longer dies with the owner.

**Version 2.5.16**

* Precision
	+ Now gives True Strike to everyone at level 4

**Version 2.5.12**

* **Turn Rate** increased from 360 to 450

**Version 2.5.8**

* **Base Strength** increased from 17 to 18
* **Base Agility** increased from 22 to 23

**Version 2.2.0**

* Harden Carapace
	+ Duration changed from 3 to 2/3/4/5 seconds

**Version 2.1.4**

* **Movement Speed** from 290 to 295

**Version 2.0.30**

* Harden Carapace
	+ Mana cost from 90 to 50
	+ Magic Armor from 5/10/18/35 to 8/16/24/32

**Version 2.0.14**

* Webbed Shot
	+ Now deals 4/8/12/16 Magic Damage per second to the target for its duration
* Spider Sting
	+ Spiderling health increased from 3 to 4

**Version 1.0.7**

* **Strength Gain** lowered from 1.9 to 1.7
* Harden Carapace
	+ Duration reduced from 6s to 3s

**Version 0.1.63**

* Spider Sting
	+ Spiderling no longer spawns if Arachna dies while it is in midair.

**Version 0.1.62**

* Spider Sting
	+ Spiderling gives 60-70 gold when killed.

**Version 0.1.48**

* Spider Sting
	+ Spiderling no longer a target for Plague Carrier or Acid Cocktail.

**Version 0.1.45**

* **Movement Speed** reduced by 10.
* Webbed Shot
	+ No longer adds charges to Power Supply or Mana Battery.

**Version 0.1.42**

* **Attack Action Time** from 300ms to 400ms.
* Harden Carapace
	+ Duration 6 seconds at all levels.
* Spider Sting
	+ Does not drop target if target becomes temporarily invulnerable.

**Version 0.1.41**

* Spider Sting
	+ Spiderling is now a gadget, spiderling made more noticeable.

**Version 0.1.39**

* Spider Sting
	+ Spiderling now hits stealth units if they stealth before the projectile hits them.

**Version 0.1.34**

* **Base Intelligence** reduced from 1.8 to 1.5
* Webbed Shot
	+ 2s cooldown at levels 1 and 2.
* Spider Sting
	+ Spiderling lasts for 5 attacks, down from 6.
	+ Spiderling dies after being attacked 3 times.
	+ Spiderling no longer idles if the target becomes temporarily invulnerable.

**Version 0.1.30**

* **Agility Gain** from 2.5 to 3.2.
* Spider Sting Tweaked
	+ The Spiderling has a movement speed of 522
	+ It will now last for 6 total attacks, up from 4
	+ Attack damage increased from 62/138/225 to 75/150/225 Physical damage,
	+ Fixed tool tip, the debuff applied by the Spiderling on attack will now be displayed
	+ Removed Clear vision and True Sight from Spiderling.
	+ Instead, its target will be permanently revealed while the Spiderling lives

**Version 0.1.28**

* Spider Sting Reworked
	+ Cast time from 0.5 to 0.3 seconds, total cast time from 1s to 0.8s.
	+ Hurls Spiderling toward target unit, applies Spider Sting (details below) to target for 1.5 seconds initially and renews that 1.5 seconds every time the spider attacks
	+ The Spiderling has a total attack time of 1.0 seconds, dealing 62/138/225 Physical damage per attack, with an impact time on 0.5 seconds
	+ The Spiderling will die after 4 total attacks (against a stationary target, the debuff lasts a total of 5 seconds). The Spiderling has a maximum life time of 15 seconds.
	+ Increased Spiderling's Health to 350,550,800 (from 200, 450, 700) and movement speed to 400 (from 360)
	+ The vision and stealth-reveal mechanics of Spider Sting remain unchanged
	+ *Spider Sting* Effects:
		- 40/60/80% movement speed slow
		- -40/-60/-80 attack speed slow
		- Once cast, the projectile from Spider Sting will impact on units even if they stealth while the projectile is tracking them

**Version 0.1.26**

* Webbed Shot
	+ Mana cost reduced from 16 to 12.
* Spider Sting
	+ Spiderling from ult immune to magic and splash effects and damage.
	+ Doubled AS of spiderling, halved damage.
	+ Spiderling movement speed increased to 360.
	+ Spiderling armour increased from 2/4/6 to 5/5/5.

**Version 0.1.17**

* Precision
	+ Applies to ranged units only, buffs base damage.

**Version 0.1.15**

* Spider Sting
	+ Reveals stealth units

## Legacy Abilities

 I can see your weakness.