Neurocyte

**Neurocyte** is a cell type unlocked after completing 42: Population Bottleneck. It produces signal and regulates signal production.

## Description

The Neurocyte has six teardrop-like shapes on its surface. Three of these change color according to the Neurocyte's S1 production, while the other three change color according to its S2 production.

The Neurocyte has four signal output channels. Each of these can produce either a fixed amount and type of signal substance, or a value based on cell states, which can themselves be signal substances. Three of the Neurocyte's teardrops turn yellow if the Neurocyte is producing positive amounts of S1, and magenta if it is producing negative amounts. The other three of its teardrops turn blue if it is producing positive amounts of S2, and green if negative. Changes in S3 or S4 production doesn't effect the Neurocyte's appearance.

Additionally, the genome editor has an oscillator preset. This will set the values of the four output channels such that the signal production oscillates up and down between two signal substance types in a given period.

While the signal production of each channel can go as high as 320.00 μmol/L/h, the Neurocyte still has a limit of ±20.00 μmol/L/h for each signal substance type.

## Usage

The neurocyte has an oscillator, being able to send 4 different signals. The signals have no difference. The signals can turn on and off certain cells or make they more/less potent. Those cells are the Flagellocyte, the Buoyocyte and the Myocyte.

## Settings

**Make adhesin**
**Type:** Switch
If checked, this cell's children will be linked by adhesin.
**Default:** No
**Prioritize**
**Type:** Switch
If checked, this cell will gain extra nutrient priority when it is dangerously low on mass.
**Default:** Yes
**Cell type**
**Type:** Cell type selection
The type of the cells that are on this mode.
**Default:** Phagocyte
**Initial**
**Type:** Switch
Whether or not this mode will be the one placed on the substrate.
**Default:** Yes if M1, otherwise No

**Child 1**:

**Mode**
**Type:** Mode selection
The mode of child 1.
**Default:** Current mode
**Keep adhesin**
**Type:** Switch
If checked, child 1 will keep the adhesin connections that the parent already has, assuming it ends up on the side where the connection is.
**Default:** Yes
**Mirror\***
**Type:** Switch
If checked, this cell will be mirrored with respect to its parent.
**Default:** No

**Child 2**:

**Mode**
**Type:** Mode selection
The mode of child 2.
**Default:** Current mode
**Keep adhesin**
**Type:** Switch
If checked, child 2 will keep the adhesin connections that the parent already has, assuming it ends up on the side where the connection is.
**Default:** Yes
**Mirror\***
**Type:** Switch
If checked, this cell will be mirrored with respect to its parent.
**Default:** No

**Split mass**
**Type:** Slider
The minimum amount of mass the cell should have before it can split.
**Default:** 2.538 ng
**Snap values:** Split at age 0.50 h, 0.774 ng, 0.900 ng, 1.026 ng, ... , 3.546 ng, Never split
**Split ratio\***
**Type:** Slider
The ratio of mass distribution between the two child cells.
**Default:** 0.50:0.50
**Snap values:** 0.100:0.900, 0.133:0.867, 0.167:0.833, ... 0.900:0.100
**Nutrient priority\***
**Type:** Slider
The cell mass flow priority of this cell.
**Default:** 1.00
**Snap values:**

10

−
12

12

,

10

−
11

12

,

10

−
10

12

,
…
,

10

12

12

{\displaystyle \sqrt[12]{10^{-12}}, \sqrt[12]{10^{-11}}, \sqrt[12]{10^{-10}}, \dots , \sqrt[12]{10^{12}}}

**Split angle**
**Type:** Slider
The split angle relative to the cell's front.
**Default:** 0°
**Snap values**: 0°, 15°, 30°, ... , 360°
**Child 1 angle**
**Type:** Slider
The angle of the first child relative to the split angle.
**Default:** 0°
**Snap values**: 0°, 15°, 30°, ... , 360°
**Child 2 angle**
**Type:** Slider
The angle of the second child relative to the split angle.
**Default:** 0°
**Snap values**: 0°, 15°, 30°, ... , 360°
**Red color**
**Type:** Slider
The amount of red that this cell has.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Green color**
**Type:** Slider
The amount of green that this cell has.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Blue color**
**Type:** Slider
The amount of blue that this cell has.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Adhesin stiffness\***
**Type:** Slider
The amount of resistance to rotations that the adhesin connection should have.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Cytoskeleton**
**Type:** Slider
The hardness of the cell.
**Default:** 1.0000
**Snap options:** 0.5000, 0.5625, 0.6250, ... , 2.0000
**Adhesin length\***
**Type:** Slider
The length of the adhesin connection made when this cell splits.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Max connections\***
**Type:** Selection
If the cell is already connected to this many or more cells, it will not split.
**Default:** 20

* **Output**: The amount of signal substance that the first channel outputs.
* **Output channel**: The type of signal substance that the second channel outputs.
* **Output**: The amount of signal substance that the second channel outputs.
* **Output channel**: The type of signal substance that the third channel outputs.
* **Output**: The amount of signal substance that the third channel outputs.
* **Output channel**: The type of signal substance that the fourth channel outputs.
* **Output**: The amount of signal substance that the fourth channel outputs.

## Trivia

* The Neurocyte used to be unlocked by completing Infection.