Theories

These are some theories surrounding the creation and state of the Backrooms.

## Creation Theories

### Collective Unconscious/Idealism Theory

According to the famous psychiatrist, Carl Jung, humans have a “collective unconscious”, a series of ideas that we all universally share as a species with the Backrooms being one of these concepts. Liminal spaces are wired into our collective minds, as shared places and the Backrooms are simply a shared perception of these liminal spaces. Practically, the human being is only affected by the world as he perceives it, so when a human falls asleep and dreams, hallucinates a vision of this collective perception, he is sucked into it. As such, people in the Backrooms are often dreaming or delirious. Another interpretation is that the Backrooms would be the various dreams/parallel realities of the Cosmic/Divine Mind.

### Collision Theory

Former Frontrooms scientists theorize that the Backrooms is an alternate universe that had collided with the real universe, resulting in the two becoming interconnected and hence why travel is possible between the two. Many other interpretations of the Backrooms indirectly disprove or contradict this theory, but it is certainly a possibility.

### The Kauer Thesis

This theory states that the Backrooms are an illusory tulpa: an idea brought to life as a result of the belief in it. This theorizes that the Backrooms formed into reality due to people's increasing belief in the concept. Additionally, this would ultimately create the idea that the Backrooms already existed, possibly creating a paradox.

### The Government Theory

The Government Theory refers to a hypothesis regarding the origin and creation of the Backrooms. In short, it is theorized that they were a project by the most economically powerful governments on Earth to test quantum tunneling, teleportation, and the utilization of non-Euclidean geometry. Levels, entities, objects and other aspect of the Backrooms would be originated due to errors on the calculations during the experiments.

### The Accident

As the title says, the Backrooms are, at least according to this theory, an accident. They were never meant to come into existence, but they inevitably did so as experiments conducted by the world governments to test quantum tunneling & teleporting had unforeseen effects. Naturally the government would cover it up, but people still found their way into the Backrooms, where the government had hidden away its failures, its entities.

### he Rising Continent

Proposed in the entity page the Children Of The Empyrean Sea, this theory posits that the entire cosmic continuum, including the Backrooms, the Frontrooms, and all pocket universes exist within different elevations within a so-called 'Empyrean Sea', a eleven-dimensional infinite space where the other dimensions and universes can be represented by landmasses of varying depth and size.

In this theory, the Frontrooms are a small island of 3D space at sea level elevation, used as the baseline for all other universes. The Backrooms are thought to have been created when the **Exalted One**, a member of the Empyrean race, artificially increased the elevation of an underwater continent, which resulted in the creation of the Backrooms. Since the Backrooms are essentially higher or lower dimensional space forced into three dimensions, said space is unstable, resulting in the bizarre and unnatural structure of the Backrooms.

Also, the Exalted One who created this elevated 'continent' in the first place made it so that sentient races, such as humanity, would have their corresponding volume of the Backrooms(tied to their location in the Frontrooms) be shaped by the collective consciousness of said race. This explains much of the eerily familiar appearances of many levels.

Similar to the Idealism Theory, except with a few extra steps.

### The Great Experiment

Taking a different route from 'The Accident', the Backrooms were created by the world's governments as means for human experimentation, away from the prying eyes of the press. It would start with the homeless, viewed poorly in the eyes of the public, their disappearances would spark much concern, before eventually becoming more wide-reaching. Anyone could be taken in the sleep and dumped into the Backrooms. The Backrooms are a series of complex facilities operated by the US government in order to research how the mind would react to unexplainable anomalies, though it has grown far beyond that.

### Void/Cosmology Theory

According to this map, the Backrooms are the second sphere of existence. The Backrooms are much "Wider" than reality, being infinite in multiple dimensions. There are infinite levels, and there is theoretically infinite space in each level + sublevel combination. The Frontrooms are simply infinite in one dimension, with a limit (Being the unobservable universe) to how much can be explored. The Backrooms 's only limit to exploration, human or otherwise, is the danger, and an infinite void which can be entered from most points on the outer rim of the Backrooms, which happens to be the most populated and explored. Noclipping, or quantum tunneling, allows humans to move through infinite distance, reaching the inner ring. The inner rim is incredibly dangerous, with many quantum tunnels leading to the Void, an increased number of fluctuations that could send wanderers to places such as Level REDACTED, and close proximity to the home of the gods. An area including part of the inner rim, called "Heaven", is the living place of the gods, and where a small amount of souls go after death (most don't qualify and go to hell). The middle parts of the Backrooms are vastly unexplored, since quantum tunnels rarely lead directly to them. A few massive quantum tunnels, one of which the level numbering system is based off of, wind through the midsection, but most are seamless noclips which simply seem like one is walking into a new level after going far enough or doing a specific task. Sometimes, these tunnels miss areas, making travel through them confusing, however these tunnels can never lead a wanderer to the void. This fact leads some to seek out the middle levels to make their homes there. In the Inner Void, there are many deities. These deities are responsible for the entities, and most of the Backrooms itself. Deities have two phases "Dormant" and "Active". Active deities are young, and actively create "Olive Trees", levels, and entities. They do not need much sustenance to survive. Dormant deities are older, and must consume souls to survive. Some of these deities dream up their own realities which subsume the Backrooms and trap mortals, which they can feed off of. Dormant deities create things called "Olive Trees", which essentially rent out consciousness to various creatures, wait for the creature to die, and then collect their soul to feed to their deity.

### Shattered Reality Theory

The Shattered Reality Theory is a theory formed by scientists who dropped into the Backrooms. This theory holds that the Backrooms were formed at the Big Bang and is a separate universe from the Real World. It states that it is a correlated universe to our own and was a completely different universe with its own laws but was melded with the Real World by the force of billions of human imaginations 24 hours a day in the real world. The Backrooms became more and more like the Real World until it became what it is now. The believers of this theory state that the fake reality program found in The End was a failed device which was an attempt to create a new reality exactly like the Real World but always fails due to chaos theory.

### The Mandela Crossroads Theory

Proposed by a group of R.I.F.T-TG’s top scientists and high-ranking officials, this theory posits that the Backrooms, in its entirety, functions as a “crossroads” between realities. Because of this, it inherits a variety of bizarre environments, locales, and conditions from countless alternate realities, all interconnected as “levels.” This theory’s namesake, the Mandela Effect, is also hypothesized to have ties to the Backrooms, as such a crossroads would allow alternate memories and ideas from each reality to bleed into one another via the interdimensional doorways that link them to the Backrooms itself.

### Tileset Theory

The Tileset Theory is that The Frontrooms is a hyper-advanced simulation, and The Backrooms are like tilesets containing millions of procedurally generated template rooms and locations for the developers to copy and place into The Frontrooms so that they don't have to build everything from scratch. The reason Noclipping is possible is because of the fact that reality is a simulation, and it can cause people to glitch into The Backrooms if they Noclip incorrectly, causing the simulation to get confused and send them there. If one noclips very incorrectly, they can accidentally noclip their bodies out of reality, causing their code to be sent to The Void.

### Reality Remnants Theory

We already know that Backrooms are an amalgamation of different levels with their own anomalous properties, from conscious levels to levels that look like the outside, but what if this was never this way, and if all Backrooms are actually a combination of remnants of alternative time lines, for example, level 0 can be a remnant of a reality that ceased to exist, level 1 can be the remains of another reality that has already disappeared and so on. level 11 could be a version of Los Angeles that managed to escape from a land about to be destroyed by an unknown natural phenomenon, all those remains of reality could be interconnected to form the Backrooms we know today.

### Hell Theory

This theory, suggested by some religious people, states that the Backrooms is hell itself, the place where dead unsaved souls are tortured endlessly. In this theory, Noclipping is considered a sinful act (thus explaining how noclipping can end you up in the Backrooms) and the "levels" are designed to torture souls that end up here. They also believed that people or souls who are "dead" in the Backrooms aren't actually dead, they're just on another level of torture.

### Fehlend's Theory

Doctor Adrean Fehlend was a German physicist that, after contact with the Backrooms, was enamored with the spatial anomaly. He had proposed several theories in the past, from teleportation illusions to the wrath of supernatural beings. This theory propose that the Backrooms is the fourth dimension we have all been questioning, and that the four dimensions are length, width, depth, and unpredictability. He proposed that the Backrooms may not be 990 million sq. miles around like previously thought, but that instead it was closer to 100 meters across, but that it was just everchanging. Few believe in this theory.

### The Alien Recreation Theory

It has been theorized that Alien species may have visited Earth at one point in time, and began to draw inspiriation from areas such as office buildings and other infrastructure for simulating how these would be in a theoretically infinite space of reality. This could explain why levels have a repeating pattern, and feel highly unnatural.

### The Sandbox Theory

The Sandbox Theory states that the Backrooms were created as a separate dimension for testing physical and behavioral implementations within reality into the Frontrooms. Entities and Levels were made in the Backrooms for "testing" before they were ever included in the reality of the Frontrooms. Most things created were never even introduced to the Frontrooms, so they exist only in the Backrooms.

### Sentient Location Theory

When an abandoned location has been abandoned for too long, it might sometimes gain a soul and a hatred of humanity for creating them only to leave them alone for so long. When an abandoned property gains a soul, it will, as the bible says, become "leprous." As the bible says about a house that has caught leprosy, it will begin to grow uncontrollably and "gain lesions deeper than its walls." It will create new rooms and loops, seeking to trap you in them so it will never be alone again. It hates but loves you at the same time and wants you to never leave. This could be the reason why you’re more likely to no-clip in an isolated and creepy area than a familiar area, as stated in the page about no-clipping, because they’re actually abandoned locations that become "leprous" and want to trap people inside of them. The Backrooms don’t just "generate" new levels. Instead, it’s actually a large collection of these abandoned places that are lonely and have decided to generate the never-ending hellhole. And since the motive of these locations is to have as many people inside of them as possible to keep them company, they do everything they can to get other locations to lead to them using mysterious properties. These mysterious properties allow a part of each location to lead to the next one. All the levels that lead to The Frontrooms were attempts by other levels to have more people enter them, but failed and accidentally led back to the "real world". One last thing is that all entities of the Backroooms actually started out as people that got driven insane to the point where they became Insanities, and these Insanities then later evolved into other entities due to biological mechanics we don’t fully understand yet (such as Smilers, Hounds, or Facelings).

### The Reverse Theory

There is a theory that explains the backrooms as a series of reversed version of the Frontrooms, made, of course, in a parallel universe. It is said that we can access the backrooms not only by no-clipping through the Frontrooms, but also by going beyond the edge of the universe that we know. You will see our Frontrooms as a ever expanding ball of mass, though after you exit your own world, everything will be darkness and you will not have the slightest consciousness of how time pass in the Frontrooms. The outer layer of what you are now in is known as The Void. Now you should find another huge growing lighted ball of mass that is almost the same size as our real world, this is the backrooms and you may as well try to go in this world. Rather different from the Frontrooms, the backrooms filled up the entire universe. It is also like a planet with millions or even trillions of layers, Each layer marking a level, with level 0 in the very center. All of the backrooms entities are reverses from our Frontrooms species. Ex. Deathmoths from Moths.

## Miscellaneous Theories

### The Bubble Theory

This theory is how levels are structured, and how they are connected. The theory is that every level is inside a bubble, and these bubbles are in an endless void, that could also be the same place as The Void. These bubbles are connected through overlaps and bridges, and these connections allows us to travel between levels. Levels where there's no consistent exit, like The End, are inside bubbles that constantly shift and move, and sometimes when the move, they overlap with another level, creating a new entrance to that level.

### The Level Numbering Theory

This theory attempts to explain what level numbers have to do with level properties. There is a border between Reality and the Backrooms called the Reality Shift. The level number is the distance between the center of the level and the Reality Shift, which is measured through gravitational anomalies.

### The Window Theory

It has been theorized that original Backrooms image may have windows outside of the camera's perspective. In the color-corrected image of the Backrooms, some blueish tints on some walls are visible, along with bright lighting that can't be caused by the fluorescent lights. Following are constructed images displaying this theory.

A render of the Backrooms with a window present.

A render of the Backrooms from the outside, showing possible sources of outside lights.

An aerial view of possible windows.

Another render of the Backrooms with window light.

### The Cameraman Theory

This theory attempts to answer the origin of most of the Backrooms level images. The existence of this entity is theorized due to it being unreasonable that Wanderers could capture such high-quality images of the Backrooms, especially images of dangerous or even impossible-to-reach levels. The physical form of this entity is unknown, and it could be thought that it lacks a physical form altogether; what is known is that it captures images of levels often instantaneously after their addition to the database, and that it travels through levels by unknown means.

### "The One"

There is a theory that there will one day be a "Lucid", someone who noclipped into the Backrooms while dreaming, who will have the ability to noclip on command between levels, possibly even outside of the Backrooms. The One is believed to be the answer to truly escaping the Backrooms.

### Time-Freeze Theory

This theory would explain why people in the Frontrooms have never witnessed people noclipping into the Backrooms. The theory is that whenever anyone noclips into the Backrooms, time in the Frontrooms stops. When the person eventually makes their way back to the Frontrooms, time resumes. Nobody in the Frontrooms would notice because there would be no time passing for them to realize anything. If someone dies in the Backrooms they would also get sent back to the Frontrooms to right where they noclipped. This theory would also imply that everyone in the Backrooms eventually escapes, because if someone stayed forever then you would not be reading this. A problem with this theory is that everyone would have had to be sent to the Backrooms at the same time or one at a time because it is impossible to noclip while time is frozen (we think..).

### Entity Theory

This theory suggests that the entities of the Backrooms originated from their own planes of realities. This suggests that the human reality is not the only one affected by the Backrooms, but one of many. As an idea, entities may have been carrying viruses or pathogens from other realities, ones that could affect others from separate realities differently.

### The Alteration Theory

The Alteration Theory proposes the idea that the Backrooms as a whole is slightly altered for each person. These changes are not visible to other people, and are typically irrelevant.

Some minor alterations that have been theorized have been:

* Levels having louder ambiance
* Levels having more or less entities
* Certain outposts not existing for certain people (Usually smaller outposts/survivor camps)
* Difference in temperature
* Levels having stronger or weaker WIFI.

Some major alterations that have been theorized have been:

* Level orders being scrambled around
* Huge increases/decreases in temperature
* Levels having phenomenal increases or decreases in entity count, and having different entities altogether.
* Certain people simply not existing for them.
* Levels having completely different shades of their original color, or a completely different color.

If this theory is true, it would render all documentation on levels useless or even dangerous as it may lead people into dangerous situations.

### The Anguish Thesis

Humans were a mistake, sapient life was never meant for this universe. Our sense of self began to shape another dimension, negative emotions coalesced into a place of fear, grief and loneliness. The Backrooms were created by human emotions and are constantly being shaped by them. Levels become more dangerous when bleak outlooks are rife and wars are raging. Entities are fewer and farther between when hope sparks and optimism gains a foothold and so on.

### The 12D Theory

The Backrooms is an infinitely large but heavily unstable 12-dimensional space where integer levels (levels labeled with a number) are physically stacked on top of each other, which explains why on integer levels you can always go into levels with a number 1 larger than where you came from. But since the space is unstable, when certain exits are created, you might end up consistently glitching into the wrong level. 12D space is a combination of every dimension before it, which explains a bunch of anomalies in the Backrooms.

* The warped sense of time is due to the fourth dimension
* There are specific soundwaves on most Backrooms levels that lower your sanity. Why? Fifth dimension.
* The Backrooms has perfect knowledge on how to bend and destroy someone's sanity, due to the knowledge given to it from the sixth dimension.
* The Backrooms is so unstable because of the instability of the seventh dimension.
* The whispers on Level 69 (The Wikidot Version) is actually your soul family from the eighth dimension being forced to torment you.
* Carpet Fluid is a malicious chemical being from the ninth dimension.
* The ability for the Backrooms to be infinitely large comes from the infinite size of the tenth dimension.
* The void comes from the eleventh dimension.
* Non-integer levels come from the uncertainty of the twelfth dimension.

### The "Coma" Theory

What if when you fall “into” the Backrooms, you are in a coma. And since entities kill you in different ways, the entities could be specific errors that happen in the coma process. And also, the levels are you getting further through the duration of your coma, or if you ever will. Somehow, you “run away” from the errors, or entities, to not un-alive from them.

### The "Fourth" Theory

Contradictory to the **Void/Cosmology theory,** the universe is split into an indefinite amount of planes of existence, each dimension having a different number of dimensions. Planes with a greater amount of dimensions are set behind ones with a fewer amount of dimensions. It is impossible within normal means to travel to these different planes of existence. However, people have managed to travel to the Backrooms. This is possible by multiple occurrences happening at once.

Wormholes, in outer space, connects two distant points using a passage in spacetime. This is made possible because of bends in spacetime. When cutting out two holes in a piece of paper, then bending the paper to make the holes touch, a two dimensional being perceives that there is a wormhole that brings them to a different part of the paper. This is similar to what a wormhole does in space. As a four dimensional passage, it appears to us three dimensional beings that we are being teleported. This is how people are able to travel to the Backrooms, which postulates the idea that the Backrooms is at least four-dimensional.

This begs the question on how people are able to access these wormholes. This is done by **no-clipping**. No-clipping is a four dimensional travel method that allows a three dimensional being to pass through any four dimensional materials and some three dimensional materials. Because three dimensional beings do not have any four dimensional matter, they can easily pass through any four dimensional materials. This is how people get sent to different levels. Three-dimensional beings are able to pass through most three-dimensional objects because no-clipping has a unique property. When no-clipping, beings are able to avoid most three-dimensional molecules, which appears like they are going through the material. However, no-clipping is not able to avoid most molecules in highly dense materials. This is why beings are unable to pass through certain places in the Backrooms using no-clipping. Some materials in the Backrooms are almost infinitely dense, which prevents no-clipping.

As established before, the Backrooms has at least four dimensions. However, when no-clipping in some areas, you will be sent to The Void. The Void contains an infinite number of dimensions, in which there is nothing but wormholes. The Void is the area that separates each plane of existence from each other. With this information, The Void is limitless and can only be traversed using wormholes.

### The "Trinity" Theory

This theory suggests that The Frontrooms, The Backrooms and The Broken are all fragments of a singular existence. The Frontrooms is a dimension of order with the most consistent laws, whereas The Broken is a dimension of chaos with no laws at all, and The Backrooms is the transitional (liminal, if you will) state between the two. They were all once part of one perfect existence, but a corruption had separated them.