Level 0.666

**Survival Difficulty: Class Deadzone**
**》Numerous Hazards**
**》Strictly Uninhabitable**
**》Presence of Lethal Entities**
Level 0.666 is a sub-level located between Level 0 and Level 1.

## Description

A photo of a completely burnt corridor of Level 0.666. Photographer deceased.

Level 0.666 is similar to Level 0, except the entire level is on fire. This fire will predictably burn your skin and potentially kill you. So far not one person has entered this level and lived to tell the tale, and entry is strictly prohibited by the M.E.G.. The M.E.G. has claimed that this level is far too dangerous and therefore has declined to send any test subjects here, and they've also established that this level should be avoided at all costs. This level is one of the most dangerous levels in the Backrooms that doesn't derive its dangerousness from the presence of entities. The fire seems to react with the level's wallpaper and carpet, creating fumes that are dangerous to inhale. Instead of the traditional buzzing of the fluorescent lights, a loud alarm sound can be heard throughout the level. The walls, at least the ones that are not burnt, are a bright red color instead of the ordinary pale yellow of Level 0's wallpaper. Unlike the moist carpet of the original Level 0, this level's carpet is extremely hot and prolonged exposure can begin to actually melt the soles of shoes. There are very few actual images of this level due to the fact that the immense heat produced by the flames cause cameras to malfunction. Only audio recordings seem to work fine in this level.
It seems like certain areas in this level contain hot molten rock burning at about seven hundred degrees Celsius (1300 degrees Fahrenheit). No photos of this area have been taken due to the fact that the extremely hot molten rock melts cameras and eventually the wanderers themselves. No one has survived being in Level 0.666 to this day, but it is theorized that even if someone managed to miraculously survive they would be tormented by third degree burns and blisters all over their body, or even die after returning. The molten rock in this level also appears to be a shade of magenta instead of the traditional color it has in the Frontrooms. Due to this area being extremely inhospitable to ordinary wanderers, the M.E.G. have attempted to use drones instead to explore this level, although this has also failed due to the fact that the immense temperatures of this level cause the batteries inside the drones to explode, causing the drone to plummet into the flames or magenta magma, where they are never to be seen again. It is believed there are actually further sub areas in this level, but it would be so dangerous to access them that it is almost impossible. The M.E.G. have attempted to seal off as many of this level's entrances as possible.

## Entities

Hounds can be found in this level, although they are extremely aggressive and will give chase to any wanderer they see. They are covered in flames, and show signs of severe burns all over their body, although these flames don't appear to be able to actually kill them. The M.E.G. has dubbed these entities "Hell Hounds".

There is also an entity that is unique to this level referred to as "The Hellmaster". They are giant fire beasts that make a horrible roaring sound if they see you, which tends to attract the attention of Hounds in the area. The Hellmasters are one of the most aggressive entities in the Backrooms. There are also burning Facelings, Death Moths and Death Rats. There's also an unique type of Smiler called the "Firebreather". As the name implies, these Smilers are capable of breathing fire. It is unknown how they do this.

## Colonies and Outposts

### The Hellmaster's Zealots

* 7 members
* Very aggressive
* Not willing to trade
* Have special fire weapons
* Deadly

The Hellmaster's Zealots are what is believed to be a cabal of intelligent burning Facelings that have struck a deal with the Hellmasters in order to not be hunted, in exchange for worshipping them. They are armed with fire swords, flamethrowers and even assault rifles with incendiary ammunition.

## Entrances and Exits

### Entrances

* There have been documented cases of people burning down walls of Level 0 and creating a pathway to this level.
* Finding a gray door in **The Blackrooms**, which is a sub-zone of Level 2992, leads here.

### Exits

* Going back through the gray door mentioned in Entrances leads back to **The Blackrooms**.
* Noclipping through a wall leads to Level 67.
* if there is a glitchy spot you may be sent to 404 but this is unconfirmed