Conclave:Akbronco

File:LotusWhite.png Tenno File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Akbronco}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
A Bronco equipped in each hand.

The **Akbronco** is the akimbo variant of the Bronco, featuring higher fire rate and magazine size at the expense of slower reload speed.

This weapon can be sold for 5,000File:Credits64.png‍ **5,000**.
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The total credit cost of crafting the **Akbronco**, including the blueprint and crafting costs of its two constituent Broncos, is 110,000File:Credits64.png‍ **110,000**.

## Characteristics

This weapon deals primarily  damage.

**Advantages:**

* High base damage.
	+ High  damage - effective against shields.
* High status chance.
* Fast fire rate.
* Very ammo efficient.
* One File:Madurai Pol.svg slot.

**Disadvantages:**

* Low  and  damage - less effective against armor and health.
* Linear damage falloff from 100% to 75% from 7m to 14m target distance (distances are affected by Projectile Speed).
* Before 100% status chance, the listed status chance is the base chance per shot that at least one pellet will proc a status; the actual base status chance per pellet is ~3.49%.
* Low critical chance.
* Low magazine size.
* Fairly slow reload speed.
* Wide pellet spread cone makes the weapon ineffective beyond medium range.

**Comparisons**
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## Weapon Loadouts

* See Category:Conclave:Akbronco Build to see how players mod this weapon.
* See Category:Conclave:Akbronco Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Tips

* Even a maxed {{#vardefine:Name|Slip Magazine}}{{M}} "{{#var:Name}}" not found can only give a maximum magazine size of 5.
	+ It is recommended to use {{#vardefine:Name|Ice Storm}}{{M}} "{{#var:Name}}" not found instead of Slip Magazine, as both mods have the same amount of mod capacities required, and that maxed Ice Storm can give a maximum magazine size of 6 (plus, you get 40% more cold damage).
* The weapon's spread cone can be reduced by zooming in.

## Notes

* Weapon will create six holes in scenery and objects such as walls, regardless of having multishot on, even though seven are actually registered on enemies, this includes multishot which shoots more pellets but only registers six holes regardless. Most likely to reduce lag.
* Listed firing rate does not reflect the actual firing rate. The actual fire rate is lower than 8.33 shots/seconds.
* The damage listed is actually the combination of all seven pellets' damage values. The actual damage per pellet is **12** impact, **1** puncture, and **1** slash.

## Trivia

* In closed beta, this weapon used to deal 204 damage and there was a glitch with reloading for an infinite magazine.
* This weapon was previously named Dual Broncos.

## Media

* DualBroncos1.png
* DualBroncos3.png
1/2
## Patch History

{{#vardefine:Update|Update 22.12 }}{{#var:Update}}
* Damage increased from 38 to 40 (per pellet)
* Status chance increased from 20% to 22%
* Critical chance increased from 2.5% to 6%

{{#vardefine:Update|Update 21.0 }}{{#var:Update}}

* Damage increased from 15 to 38
* Damage fall off added starting from 7m and ending at 14 with a minimum damage of 10
* Status Chance increased from 14% to 20%

{{#vardefine:Update|Update 8.0 }}{{#var:Update}}

* Introduced.
*Last updated: {{#vardefine:Update|Update 22.15 }}{{#var:Update}}*
## See also

* Bronco, the single counterpart of this akimbo gun.
* Bronco Prime, the prime counterpart of the Bronco.
* Akbronco Prime, the prime version of this gun.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

fr:Akbronco