recursal/Fanatic-Fandom huggingface dataset:
Rabbit

* Animal
* Yaoguai
* Monster

**Rabbits** are Animals that can can be found in the Player Sect.

## Taming

Like all animals, Rabbits can be tamed using Incantation of Consonance Miracle. Alternatively they can also enter the map already tame via an Event. This allows the player to breed Rabbits if there is a male and a female Rabbit present in the same Pasture. After taming them, they should be put into a pasture at a safe location to grant quicker access as well as ensuring safety of the Rabbit.

## Uses

### Farming

Rabbits drop Rabbit Meat (an Ingredient) and Rabbit Hide (a Leather) when slaughtered. Since Rabbit Meat has no special uses in food crafting, it is generally not advised to farm it as a food source. It is useful for gaining meat to gift to Sect Leaders' favorites for Sect Favor and Connection.

### YaoGuai

Rabbit YaoGuai can be raised from tame Rabbits that are enlightened. Enlightened Rabbits in cages can be purchased from Sects, the Merchant, and Auction. Occasionally, an event may occur where an enlightened Rabbit can be caught in the wild from a random location in the World map.
Mt. Tiger Paw

### In-game description

A world-renowned Taoist mountain in the Central Plains that has been visited by numerous poets and scholars since the ancient times, and the respected sect—Mystic Unity Sect also resides here. Legend has it that there is a patch of spiritual wood hidden deep within the mountain where many rare woods and the spirit root—Gnarled Vine is planted by the sect.

## Exploration Locations

### Locations

* Skypass Falls (10)
* Mistwood Forest (20)

## Adventure Output

### Find

Wood x60 (50%)
Goldwood x20 (50%)

### HighFind

Phoenixwood x2 (100%)

**Mt. Tiger Paw** is a Location/Region where the Mystic Unity Sect resides.

## Adventure

Adventure Types:

* Visit: 50%
* Story: 5%
* Treasure: 5%
* Find (25%), one of two (50%) of the following rewards:
	+ x60 Wood (50%)
	+ x20 Goldwood (50%)
* HighFind (5%), provided you pass the Luck check: x2 Phoenixwood
* Secret: 10%

Assuming you pass the luck check, the expected resource collection values per adventure are:

* 11.25 Wood
* 3.75 Goldwood
* 0.1 Phoenixwood (or 1 per 10 adventures)

Otherwise, multiply the Highfind values per

L
u
c
k

10

{\displaystyle \frac{Luck}{10}}

.

## Camp Resources

The Draconic Pagoda wonder is located here, and can be taken after conquering Mystic Unity Sect.

The sect also has various manuals and resources located within, which can be either stolen or taken after Conquest.

Some notable resources include:

* Heaven's Breath (x13)
* Gnarled Vine (x10)
* Phoenixwood (x32)
* Forming Pill (x4)
* Marinagon Evil Exorcising Armor (Fortuitous Treasure)
* Hill Fall Aurora Armor (Fortuitous Treasure)
* Dismal God Slaughtering Shirt (Fortuitous Treasure)
* Marching Neon Light Robe (Fortuitous Treasure)
* Ancient Formation: Impregnable Formation

### Unlockable Buildings

* Dragonrising Pillar
* Giant Censer
* Dragon Lampstand
* Peach Tree : all 3 variants unlocked upon observing one of them.
Lifeforce Genesis

**Lifeforce Genesis** is a Miracle from True Sun Refining Law that attempts to Illuminate a Building into a Sentient Spirit.

## Cost

* 10 Lifespan
* 1  Primordial Soul Gem

## Success Chance

Success chance is entirely dependant on caster's Attainment and caster's number of enlightenment attempts (including previous attempts on other items as well as current item), with eventually guaranteed success.

```
%: Caster Attainment * attempts / 25

```

where attempts = number of times caster has attempted to illuminate items, including this attempt. This number considers both Darksoul Genesis and Lifeforce Genesis.

* 2500 Attainment = guaranteed success every time (100%)
* 1250 Attainment = 50% -> 100%. Higher than 1250 is higher % success chance first time.
* 834 = 3 Tries max (33.36%, 66.72, 100%, or cumulative 33.36%, 77.82%, 100%)
* 625 = 4 Tries max (25%, 50%, 75%, 100%, or cumulative: 25%, 62.5%, 90.63%, 100%)
* 500 = 5 tries max (20%, 40%, 60%, 80%, 100%, or cumulative: 20%, 52%, 81%, 96%, 100%)

Any lower, and it's not worth casting, as it's far more difficult to gather Primordial Soul Gems, than it is to get a character to 500 (or even 1000) Attainment.

Whether or not the attempt succeeds, it will take 3-10 days before the final result is revealed.

## References

1. ↑ Scripts\Magic\class\Magic\_TongLing.lua
Rainmaker

### Description

A plain wooden sword left by the Immortal Pearlwood. It looks nothing out of the ordinary, yet possesses the miraculous ability of summoning rain and wind.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 5
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 10

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Rainmaker** is a unique Sword that summons Light Rain Weather when it is moved, equipped, or unequipped.

## Obtainment

Rainmaker can be obtained as a drop together with White Jade from an Adventure in Pearlwood Rainforest, when visiting with a Cultivation Level of at least 9 and knowing the Rainmaking or Rainstorm Miracle.
Painting of the Four Symbols

### Description

A mysterious diagram left by the Immortal Caerulea with great power. Carrier of the painting can utilize local Qi energy and the rotation power of the four seasons in the Boundless Universe to deceive the way of Heaven for 9 years, being immune from Heavenly Tribulation. If the painting scroll is unequipped during this process, the Heavenly Tribulation will arrive immediately.

## Trading

### Sect Price

Buy Price: 50000 , 99 Connection
Sell Price: 50000
Stock: 1

### Merchant Price

Buy Price: 500000
Sell Price: 50000

## Obtainment

Unlock Mt. Caerulea by reading the Records of Immortal Vol II Location Manual.

Adventure to Mr. Caerulea in each of the four seasons, using a Cultivator who feeds the element of the current season.

Despite the purchase prices, this item cannot be purchased from any source, and is only obtainable through the quest chain above. It can still be sold, but this is not recommended due to the item's usefulness.

## Uses

Allows Tribulations to be delayed for 9 years (1008 days).

* Does not affect Shapeshifting Tribulations and Shendao tribulations.
* Does affect Physical Cultivation tribulations, being one of the few ways to extend a Physical Cultivator's Tribulation timer.
* In order for the effect to work, the item **must not be equipped** while the Tribulation timer is set.
	+ If the item is equipped while a Tribulation timer is set (for example when performing a Breakthrough), the Tribulation timer will still be set to its regular time, and unequipping the item will immediately trigger the Tribulation.

Allows the cultivator to prevent wild Spirit Roots from being eaten by wild animals by setting a "Formation" at the location of the spirit root. To do this, adventure to the location of the Spirit Root while carrying the Painting, and choose the option to set up a formation. This has nothing to do with the Formations that can be formed with multiple cultivators.

Adventuring to Thunderclap cave with a Cultivator involved with unlocking the Painting and >600 Favor with Blue Lotus Temple can unlock a subquest.
Morality Seal

### Description

One of the Three Clarity seals, it is an ultimate treasure passed down from the thirty-three celestial levels. Can be used to enhance Feng Shui.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Morality Seal** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Any Room Type, Any Room Size
* No Element Composition requirement
* No Building location requirements
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* Reduces Condemnation of everyone inside a room by 25
* Improves Mental State of everyone in the room by 15

## Uses

* Suppressing the Mysterious Cavern
* Used in fighting Tribulations

## Obtainment

Get it from an Ancient Cultivator, after talking about the Mysterious Cavern
Ocher Essence

### Description

Miraculous medicine of the Earth element, with boisterous Qi dwelling within it. Cannot be consumed directly. It is said that the Ocher Essence grows in the Drake Cave of Mt. Kunlun.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Ocher Essence** is an Elemental Fruit (Medicine) of Earth (Element) with a high Gather Qi value (75). It is the Spirit Root seed of Earth Spirit Root Ocher Essence.

## Uses

* High Gather Qi value of 75 at Range of 2
	+ Can be used to boost Cultivation and Breakthrough chance for Metal (Element) Cultivators
* Planting and growing into a Spirit Root
* Nurturing a Spirit Root in exchange of an Origin

## Obtaining

* Camp: Drake Cave (Mt. Kunlun).
* Adventure:
	+ every 165 to 194 days, depending on the fruit growth cooldown:
		- Wild Spirit Root in Alchemist's Peak (Central Plain): x1-2 **Ocher Essence**.
		- Sect-owned Spirit Root in Drake Cave (Mt. Kunlun):
			* 1-2 **Ocher Essence** if Kunlun Palace is conquered.
			* Otherwise, 1 **Ocher Essence** if the favor of Kunlun Palace is above 600.
	+ 3 from the Angel's Treasure Special Adventure
* Purchased from Sects, Merchant, and Auction.
* Planting a Earth Spirit Root Ocher Essence on your sect, producing more of them.
Qi Resonance

**Qi Resonance** is the name of 2 separate but similar buff effects obtained by consumption of Spirit Stones and Spirit Crystal, referred by the game as "Qi Affinity". Both effects are cumulable, despite sharing the same name.

## Effects

Spirit Crystal, lasts 15 days:

* +0.2 Base (BAddV) Cultivation Speed Bonus (`DeepPracticeSpeedSpecialCoefficient`)
* +1500% (AddP) Qi Recovery (`LingAbsorbSpeed`)
* +12 Moodlet Profound Resonance

Spirit Stone, lasts 3 days:

* +0.1 Base (BAddV) Cultivation Speed Bonus (`DeepPracticeSpeedSpecialCoefficient`)

* +500% (AddP) Qi Recovery (`LingAbsorbSpeed`)
* +8 Moodlet Qi Resonance

## References

1. ↑ Profound Resonance, Mood `Mood_LingStone1`
2. ↑ Qi Resonance, Mood `Mood_LingStone`
Reattainment Temple

### In-game description

Also named Crown Path, this place is where the Perfected Warrior cultivated his mortal body.

## Adventure Output

### Find

* x10 Soil Essence (50%)
* x5 Spiritwood (50%)

**Reattainment Temple** is part of the Immortal Tales of WuDang DLC. It is a location on the World Map, inside the Golden Peak region and controlled by the Wudang Sect. It contains a Trimerous Essence Pill as well as Ganoderma, Red Ginseng and Spiritwood stacks.

## Adventure

Adventuring here rewards once or twice (50% each) of the following:

* x10 Soil Essence (50%)
* x5 Spiritwood (50%)

The expected values are 7.5 Soil Essence and 3.75 Spiritwood per adventure.

## Camp

### Loot

* x1 Trimerous Essence Pill
* Purple Cloud Column Artifact (T4, Wood)
* x10 Qi Fasting Pill in 1 stack of 9 and 1 stack of 1.
* x1 Spiritwood stack
* x1 Ganoderma stack
* x1 Red Ginseng stack
* x1 Spiritwood (Timber) stack
* x1 Timber stack, respawning.
* x1 Goldwood Timber stack
* x1 Cinnabar stack
* x1 Stamina Pill stack
* x1 Qi Regen Pill stack
* x3 Blade Pill
* x1 Enlightening Pill stack
* x1 Inedia Pill stack
* x2 Ginseng stacks
* x5 Bell, made from Darksteel Ore, Parasol Timber, Iron Bar, Graystone, Igneocopper Ore respectively.
* x2  Fire Mantle
* x2 Fly-Whisk one T6 Wood, the other T4 None.

### Unlockable Buildings

* Trigrams Cushion
* Small Furnace: both small and big variants
* Fire Cauldron
* Taoist Pagoda
* Wudang Gate
* Dragon Lampstand
* Dragonrising Pillar
* Spirit Pond
* Dragon Censer
* Perfected Warrior Emperor Statue
* Wudang Banner
* Bixi Memorial Stele
* Gruidae Lantern
* Black Tortoise Lantern
* Sacred Nimbus Plate (Building)
* Incense Cauldron
* Wudang Pine Tree : 1st, 2nd and 3rd variants
* Ancient Ruins 5th and 4th variant
* Strange Rock, all 6 variants
* Cloudpeak Tea Plant, both variants.
* Red Wall: observing any unlocks the 9 blueprints

### NPCs

* x12 Cultivator NPCs from the Wudang Sect

* x3 Worker NPCs
Property/Adventuring Flying Speed

DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 DisplayValueEn
 FunctionKind
 FunctionKindEn
 MinValue
 PropertyType
 ShowInUI
 Skills0Addion
 Skills0Base
 Skills0Name
 Skills0Weight

Increased by Artifact Mastery. Despite the description (km/Qi), the amount of Qi drained by Adventures is not based on this (or any other) Property, and is simply a random 10-30% of Max Qi.

1. ↑ `XiaWorld.JobLeave2Explore.CheckWaitDie`
Potential

**Potential** (or *POT*) is an Attribute with various\* effects on Cultivation.

## Effects

Potential increases the rate of filling the Inner Cauldron, as well as Anima Conversion, its counterpart after reaching Golden Core. It is further separated into two parts, Innate Potential and Postnatal Potential. Innate Potential alone increases the size of the Inner Cauldron.

## Total

"Total" Potential affects the speed at which an Inner Cauldron is filled up. It acts as a multiplier for the amount of Inner Cauldron gain per Stamina point consumed. At 10 potential, each 2 points of Stamina consumed results in 1 Inner Cauldron point.

```
Total = Innate Potential + Postnatal Potential

```

## Innate Potential

Innate Potential is the combination of a character's Age and Five Attributes, with temporary or circumstancial bonuses like Heavensent Talisman and Forming Pill being applied. It is "locked in" after becoming an Inner Disciple.

### Formula

```
Innate Potential = 60 / Age + (PER+CON+CHA+INT+LUK) / 10

```

As all values are floating point numbers, there is no rounding. For example, at Age 14 with max attributes (10/10/10/10/10):

```
Innate Potential = 60/14+(10+10+10+10+10)/10 = 60/14+50/10 = 4.2857+5 = **9.2857**

```

### Inner Cauldron

Potential affects the filling speed, as well as the size of the Inner Cauldron.

```
Maximum size of Inner Cauldron = Innate Potential * 500 + 500 (from "Landscape Evolution" from Law of Nimbus Conquest)
Min/Max of stat: 0.714 - 9.286 (Inner Cauldron size: 357 - 5143 Max Qi)

```

## Postnatal Potential

Postnatal Potential is affected by various sources. They do not affect the Inner Cauldron size, and serve only to improve the rate at which Inner Cauldron or Anima Conversion is filled.

* Latent Talisman
* Manuals, which can also be affixed to Sub-Spirit Gear
* Rebirth using Divine Mind, Maligned Mind, or Nirvana Pill
* Cultivating next to a Spirit Root
* Spirit Relics

## References

1. ↑ 1.0 1.1 `XiaWorld.NeedBase.set_Value`
2. ↑ `XiaWorld.NpcPractice.GetDingLuLevel`
3. ↑ `XiaWorld.NpcPractice.PotentialBase`
Property/Qi Absorption Speed Bonus

**Qi Absorption Speed Bonus** influences the rate at which Qi Recovery occurs. It may also be referred to as "Qi Recovery Rate" by the Numeric Descriptions Mod.

It should not be confused with the similarly named Qi Absorption Efficiency, which is involved in Qi Absorption instead.

 Name (Game Code)
 BaseValue
 DisplayValue
 FunctionKindEn
 MinValue
 PropertyType
 Skills0Addion
 Skills0Base
 Skills0Name
 Skills0Weight
Primeval Flesh

### Description

Blood and flesh from Torch Dragon's body, it is tainted by the power of Yin and Yang and thus has unique uses. Consuming it decreases Attainment by 2 and extends Lifespan by 10 years. Multiple consumptions will gradually diminish its effect.

## Trading

### Sect Price

Buy Price: 200
Sell Price: 100
Stock: 5

### Merchant Price

Buy Price: 300
Sell Price: 150

### Auction Min. Price

Min. Buy Price: 1000 Spirit Stones

Can be obtained from excavating Yin or Yang eggs after defeating the Torch Dragon Boss, or from the Merchant and Auction.

Counterpart of Flood Dragon Flesh and Phoenix Flesh

Specter Refined to T12, they give -3.456 Attainment (flat)

Consuming an infinite amount of T12 Primeval Flesh gives a theoretical maximum of -34.56 Attainment (flat)
Property/Basic Work Efficiency

Despite the values being based on RaceBaseWorkSpeed, this value does not vary between races, and is fixed at 4 for all races.

 DescEn
 Name (Game Code)
 Desc
 BaseValueS
 DisplayValue
 DisplayValueEn
 FunctionKind
 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
 ShowInUI

1. ↑ Settings\Npc\Race\AnimalRaceProperty\_Mammal.xml, Settings\Npc\Race\AnimalRaceProperty\_Poikilotherm.xml, Settings\Npc\Race\HumanRaceProperty.xml
Prism Lotus

### Description

Miraculous medicine of the Water element, with boisterous Qi dwelling within it. Cannot be consumed directly. It is said that a Prism Lotus can be found in the Five Dragons Pond of Mt. Sunshade.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Prism Lotus** is an Elemental Fruit (Medicine) of Water (Element) with a high Gather Qi value (75). It is the Spirit Root seed of the Water Spirit Root Prism Lotus.

## Uses

* High Gather Qi value of 75 at Range of 2
	+ Can be used to boost Cultivation or Breakthrough chance for Wood (Element) Cultivators
* Planting (onto Shallow or Spirit Water) and growing into a Spirit Root
* Nurturing a Spirit Root in exchange of an Origin

## Obtaining

* Camp: Lake Jadestone (The Great Snowland), Perennial Miasma (Wild South), Five Dragons Pond (Mt. Sunshade)
* Adventure:
	+ every 90 to 109 days, depending on the fruit growth cooldown:
		- Wild Spirit Root in Lake Jadestone (The Great Snowland): x1 **Prism Lotus**.
		- Sect-owned Spirit Root in Five Dragons Pond (Mt. Sunshade) : 1 **Prism Lotus** if Sunshade Abode is conquered or if the favor of Sunshade Abode is above 600.
	+ 3 from the Angel's Treasure Special Adventure
* Purchased from Sects, Merchant, and Auction.
* Planting a Water Spirit Root Prism Lotus on your sect, producing more of them.
Property/Global Secret Body Power

Disambiguation page for Property/Global Secret Body PowerThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Property/Global Secret Body Power** may refer to:

* Property/Global\_Secret\_Body\_Power\_(Value)
* Property/Global\_Secret\_Body\_Power\_(Percent)
Rabbit Hide

## Obtainment

A type of Leather obtained from slaughtering Rabbits. 24 drop for every Rabbit slaughtered, less if it is not fully grown. This can be increased by Butchering Yield.

## Uses

Used for crafting clothing that improves Temperature Tolerances slightly. As Demon Beast Hide is better in every way, it is recommended not to use regular animal hides for crafting clothing.

## References

1. ↑ Settings\Npc\Race\Race\_Animal.xml
2. ↑ Settings\ThingDef\Item\Item\_Material\_Leather.xml
Ragestriker Codex: Fragment II

### Description

Secret manual of sword skills passed on from ancient times, it recorded the explorations made by the ancient immortals who were trying to duplicate the Four Immortal Swords.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A Legacy Artifact Standalone Orthodox Manual.

## References

1. ↑ Settings\Esoterica\Esoterica\_MiBao.xml
Resin Essence

### Description

Gelatinous substance extracted from the Spiritual Root when nourished, it can replenish the human body's Stamina directly.

## Trading

### Sect Price

Buy Price: 200
Sell Price: 40
Stock: 10

### Merchant Price

Buy Price: 300
Sell Price: 60

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Resin Essence** is a Stamina restoring item.

## Obtainment

Obtained as a common drop from Spirit Roots, as well as by purchasing from Sects or the Merchant. Two can be found on displays by camping in Purple Cloud Palace, respawning, as well as a stack of 18, which does not respawn.

## Uses

Can be eaten to restore Stamina. Due to its higher Tier, it is not as useful as Spirit Dew for restoring Stamina of Body Cultivators. This is because at higher Cultivation Levels when Tier 7 items can be devoured, the natural Stamina regeneration increases due to higher Food Consumption Bonus, reducing the need for Stamina restoring items.

## Trivia

Despite its name, it is unrelated to, and is not used to craft Resin Essence Powder or any Pill.
Qi

**Qi** is an Object Property. It can be thought of as mana in Western terms/culture.

*Qi radiates mystically.*

## Uses

### Cultivators

Used as a resource in casting Miracles out of combat, or Battle Spells in combat.

Works as a "shield" bar for Xiandao and Shendao Cultivators, as well as Pets, and Monsters.

It's the basis of Xiandao Cultivation. Available Max Qi heavily influences Golden Core Quality.

### Inanimate Objects

The amount of "Qi" that an object has absorbed.

Can be used as a "battery" for your cultivators: Either by consuming, using Palm of Absorption Miracle for Items, or One With the Mountain Miracle for Plants and Rocks.

Pills have their own separate Qi that is added to this. Can kill someone if consumed by those with insufficient Qi, causing Qi Overflow.

Some Spirit Relics require a certain amount of Qi for their activation conditions.

## Ambient Qi

Qi in the air/environment. Normally, can't be seen.See #Mods

* In this game's setting, Qi is not lethal to mortals in the amounts found in the air; but can turn Animals into Monsters and your walls, clothes, and equipment into living beings.
* Flows from Spirit Veins to the rest of the map.
* Can be modified by concentrating Qi, also known as Qi Gathering.
* Provides a suitable place for your Xiandao and Body cultivators to cultivate.

## Mods

MoreGridInfo Mod shows, among other things, the Qi value for each tile.

*See also: Mods' list*

## Alternative

Physical Cultivators use something similar, but different, in the form of True Qi
Phoenix Flesh

### Description

The finest flesh and blood of Phoenix's body, consuming it increase one's Max Qi by 25, and extend Lifespan for 10 years. Multiple consumptions will gradually diminish its effect.

## Trading

### Sect Price

Buy Price: 200
Sell Price: 100
Stock: 5

### Merchant Price

Buy Price: 300
Sell Price: 150

### Auction Min. Price

Min. Buy Price: 1000 Spirit Stones

**Phoenix Flesh** is the flesh of the Phoenix Boss that can be consumed for increases in Max Qi and Lifespan.

*See also: Flood Dragon Flesh*
## Uses

It increases Base Max Qi (`BAddV`).

* +25 Base Max Qi (`BAddV`) at T9 (default)
* Specter Refined to T12, they give 43.2 Base Max Qi (`BAddV`)
* Consuming an infinite amount of T12 Phoenix Flesh gives a theoretical maximum of 432 Base Max Qi (`BAddV`)

## Obtaining

* Defeating the Phoenix Boss
* Cracking open an Illuminated Dead Phoenix Egg occasionally (randomly) appearing on the map
* Can also be bought from Auctions in low quantities.
Rabbit Demon's Foot

A rare Tool that improves the wearer's Luck.

## Obtainment

**Rabbit Demon's Foot** can be obtained as a rare drop from killing Rabbit Monsters with Cultivation Level above 10 (Primordial Spirit level). Alternatively, it can also be purchased from Sects, the Merchant, or Auction.

## Effect

Despite the base effectiveness values, the item actually only provides half of the bonus due to the Quality being 0. However, this also means that a Gear type Incarnated Sentient Spirit receives triple the bonus.

## References

1. ↑ Settings\Npc\Race\Race\_JYAnimal.xml
Property/Global Secret Body Suppression

Disambiguation page for Property/Global Secret Body SuppressionThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Property/Global Secret Body Suppression** may refer to:

* Property/Global Secret Body Suppression (Value)
* Property/Global Secret Body Suppression (Percent)
Removing Disciples

## Banish

The easiest and quickest way to get rid of a character that you don't want from your sect is to "Banish" them.

Simply click on Sect -> Disciple List -> find their name -> press X

But this gives a -4 Moodlet debuff to your other characters. Also you get a big screen "guilt tripping" you for doing this.

What are the other ways?

## Kill them!

This also gives a -4 Moodlet debuff, and for cultivators, you have to wait the full 300s of dying phase. During which, you can't actually kill, or kick them.

Awful method,unless you particularly hate the guy, and want to give them a Very Ominous grave.

Note: this also works toward your dead disciples achievement, for better or for worse.

## Agency

Sending a character to an Agency as a disciple does not give a negative mood debuff to anybody, nor does firing a disciple once at an agency. Out of sight, out of mind.

This can't be directly done with cultivators, but can be done if you rebirth them. (cost: 1 soul pearl for anybody above golden core)

Disadvantages: Time it takes to send someone to an agency. Double faff.

## Yao Trib

If they are a YaoGuai, you can force them to have a tribulation, and attempt to fail.

A failed YaoGuai tribulation doesn't kill the character, nor are they kicked - they turn into a Monster. Which is fine by everybody, it seems.

Disadvantages: Sometimes it's hard to fail. Also, if you do fail, you have to fight a Monster.

## Traitor!

If your character turns into an enemy "of their own accord", nobody will be unhappy to see them die or be horribly tortured.

Either wait for a temporary mind control to wear off, or purposefully attempt to control very powerful enemies with a weaker character.

Disadvantages: Potentially a powerful enemy running around your base, killing outers. Try equipping them with cottonball artifacts.

## Ascension

Ascension is the "Humane" way of getting rid of a character. It even gives you an extra Ascended Statue

Disadvantages: Takes the most time and effort. Especially for a bad law match converted enemy, with an early game sect who hasn't ascended anybody yet.

## Reuse

If the character isn't particularly bad, it's also always possible to Rebirth them, or do something else, instead of explicitly getting rid of them.
Perennial Miasma

### In-game description

There used to be a forest of peach trees that spread over hundreds of miles on the bad lands of the Wild South, but few people have come here to pick the ripe fruits before they drop to the ground and rot. For thousands of years, the rotten peaches gradually formed the noxious air that never dissipates.

### Distance

3665 km

**Perennial Miasma** is a location on the World Map, part of the Wild South region. You can obtain Annotations from the Book of Life and Records of the Immortals: Volume II here, and it is a source of Treasures and Alchemy Pills. It also contains a Prism Lotus.

## Adventure

Adventuring here doesn't have any rewards. Instead, adventuring here with a cultivator having learned Nether Redemption (Primordial Spirit requirement, Heaven Stealing Law) will trigger a repeatable story, depending on whether they know Descry (Golden Core requirement, Sunflower Refining Law) or not, and whether this story has been cleared before.

### Before story clear

If they don't know Descry, the cultivator has to pass a Luck check of

L
u
c
k

15

{\displaystyle \frac{Luck}{15}}

. If they fail, nothing happens but the adventure can be retried. If they pass the luck check, they'll receive the following rewards:

* 52% chance (13/25): 0 or 1 item from the Treasure pool.
* 44% chance (11/25): 0 or 1 item from the Alchemy Pills pool.
* 4% chance (1/25): the story is considered cleared and they get
	+ Annotations from the Book of Life
	+ Records of the Immortals: Volume II
	+ 3 items from the Treasure pool.
	+ 3 items from the Alchemy Pills pool.

If they know Descry however, the story is considered cleared and they get

* Annotations from the Book of Life
* Records of the Immortals: Volume II
* 3 items from the Treasure pool.
* 3 items from the Alchemy Pills pool.

### Subsequent clears

If they don't know Descry, the cultivator has to pass a Luck check of

L
u
c
k

15

{\displaystyle \frac{Luck}{15}}

. On success they receive the following rewards:

* 52% chance (13/25): 0 or 1 item from the Treasure pool
* 44% chance (11/25): 0 or 1 item from the Alchemy Pills pool
* 4% chance (1/25): between 1 and 3 items from the Treasure pool, between 1 and 3 items from the Alchemy Pills pool

If they know Descry, they receive the following rewards:

* 56% chance (14/25): 0 or 1 item from the Treasure pool
* 44% chance (11/25): 0 or 1 item from the Alchemy Pills pool

## Enter Map

### Interactables

* The Water Spirit Root Prism Lotus () can be interacted under the effect of Strange Mushroom as part of the Stele of Illusion quest.

### Enemies

x3 random Monsters at Core Shaping Cultivation Level, respawning.

## References

1. ↑ `Settings/MapStories/MapStory_FillingLv2.xml`
Property/Stealth

**Stealth** is the property that reduces the chances of detection when Stealing items.

It is affected by Manuals, Constitution, and Perception.

* Each point of Constitution and Perception increases Stealth by 1 point, for a maximum of 21.
* The Ascension Steps Manual from Law of Nimbus ConquestDLC decreases Stealth by 9.
* The Ethereal Cloud Manual from Law of Nimbus ConquestDLC increases Stealth by 9.
* Stealing Items of Tier 4 or above reduces Stealth by 2\*Tier for each item stolen.

The maximum Stealth obtainable is 30. Cat YaoGuai do not receive additional Stealth, as the relevant Backgrounds is inactive.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FiveBase0Addion
 FiveBase0Base
 FiveBase0Name
 FiveBase0Weight
 FiveBase1Addion
 FiveBase1Base
 FiveBase1Name
 FiveBase1Weight
 FunctionKind
 FunctionKindEn
 MinValue
 PropertyType
 ShowInUI

## References

1. ↑ 1.0 1.1 Settings\Modifiers\Modifier\_Gong\_Esoteriac\_DLC\_WuDang.xml
2. ↑ Settings\Modifier\Modifier\_System.xml
3. ↑ Settings\Npc\Features\Ls\_Features.xml
Property/Mining Yield

**Mining Yield** is a Property which governs the amount of items received while mining, including the rare Ancient Casket.

The amount of drops  is rounded up to the nearest whole number, so 101% mining yield is enough to maximize all rare drops.

## References

1. ↑ `XiaWorld.ToilMine.OnLeaveToil`
2. ↑ `XiaWorld.Map.ItemGroupFromDropdata`
Peon (Work)

**Peon** is general manual labor Work, such as cleaning, carrying items/unconscious characters and burying the dead.

## Tasks

As per the Outer Disciple Work Plan or Work Schedule Planner.

* Rites
* Moving people to beds
* Carrying fuel
* Burying people
* Transporting characters
* Carrying Water
* Transporting items
* Transporting raw materials
* Sweeping floors

## Vessels

Vessels are only capable of Peon work, but do it well, don't get distracted and don't take up Disciple slots in your Sect.
Purple Cloud Measure

### Description

A secret artifact of Wudang Sect. Carved from a complete Holy Stone, the measure has scales engraved with 7 Heaven's Breaths and astral powers and is forged after 7 Heavenly Tribulations. Once mastered, the artifact can be used to measure the contributions of all lives with the creed of heaven, and even speed up the enemy's Heavenly Tribulation.

### Source

Law of Nimbus Conquest

Purple Cloud Measure is a Legacy Artifact.

## Obtainment

Learn the manual from Law of Nimbus Conquest, and craft it with an Artifact Crafting Skill Level of at least 20 to obtain the Incubation item.

Survive 7 Ascension Tribulations to receive the legacy artifact, which can then be claimed, locking the item to that cultivator. The tribulations can be survived by any character and in any order.

## Uses

The artifact's special effect increases the damage by 1% for every point of difference in Base Attainment between the attacker and defender when attacking the body. This artifact's special ability does not activate when fighting other artifacts or tribulations.

Since Shendao cultivators do not have attainment, this artifact is not suitable for them.

## References

1. ↑ Settings\ThingDef\Item\Item\_DLC\_WuDang.xml
2. ↑ `XiaWorld.Fight.FabaoBase.OnHitFightBodySpecialAbility`
Rainchant

Call upon the Qi energies that fluctuate throughout heaven and earth, and infuse them into the target plant to slightly increase its growth rate for 7 days. Less effective on plants of higher tiers.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Rainchant** is a Miracle that allows a Xiandao Cultivator to temporarily improve the growth of a Plant.

## Obtainment

The Miracle can be found in the "Rainchant" Orthodox Manual from Sixteen Supreme Steps Law.

## Effects

The Miracle has the following effects:

The base effect of the Miracle is a growth speed bonus of 4000% for 4200 seconds (7 days). The growth bonus is then divided by the square of the Tier to obtain the final bonus:

* The targeted Plant receives the above magical growth speed bonus (stacks multiplicative over all other growth speed sources) for 4200 seconds (7 days). If the Miracle is cast while another magical Plant growth bonus is active, it improves the buff if the buff power is greater, and it extends the buff if the buff duration is greater. For example, for a Tier 6 Plant:
	+ If the Plant currently has a 10% growth bonus and a duration remaining of 5000 seconds, the bonus is set to 111% for 5000 seconds.
	+ If the Plant currently has a 2000% growth bonus and a duration remaining of 20 seconds, the bonus is set to 2000% for 4200 seconds.
	+ Once all Plant Growth Miracles are obtained, **Rainchant** cast after Botanic Revitalization provides the best bonuses, since they have the highest duration and growth bonus respectively. This is very useful for growing rare plants such as Spirit Roots or Huge Ginkgo Tree.

## See also

* Timely Rain
* Chant of Wood Mastery
* Botanic Revitalization

## References

1. ↑ Settings\Practice\Magic\Magic.xml
2. ↑ `XiaWorld.ToilAbsorbLing.OnStepToil`
3. ↑ `XiaWorld.PlantThing.SetGrowEffectAddP`
Phoenix Cliff

### In-game description

A popular scenic spot on Mt. Lucian. The dry trunks of two giant sycamore trees still remain till this day. Legend has it that a phoenix once perched on this cliff in the ancient age.

## Adventure Output

### Secrets

Hidden Dragon and the Perched Phoenix

**Phoenix Cliff** is a location on the World Map. Is is part of the Mt. Lucian region and controlled by Purple Cloud Temple. It is a source of Blazing Feather and Phoenixwood and it is linked to the Hidden Dragon and the Perched Phoenix secret.

## Adventure

*See: Hidden Dragon and the Perched Phoenix*

There are no resources to be gained from adventuring here however an event will take place. The adventuring character needs at least 8 Intelligence.

## Enter Map

### Loot

* x4 Blazing Feather
* x2 Phoenixwood

### Enemies

There's three respawning Core Shaping Demonic Beasts of random race here which can be killed and butchered for Demon Beast Hide and Beast Blood.
Protect

**Protect** is a Skill specific to Xiandao and Shendao Cultivators which increases Cultivator's defensive ability by improving the power of their Qi Barrier.

## Effects

Protect Skill Level affects the following Properties:

* Barrier Power Bonus (Value) (`NpcFight_ShieldConversionRate`) - 0.00375 per Skill Level
* Barrier Power Bonus (Percent) (`NpcFight_ShieldConversionRateAddP`) - 10% per Skill Level
* Metal Damage Reduction (`NpcFight_ShieldResistanceToJin`) - 0.5% per Skill Level
* Wood Damage Reduction (`NpcFight_ShieldResistanceToMu`) - 0.5% per Skill Level
* Water Damage Reduction (`NpcFight_ShieldResistanceToShui`) - 0.5% per Skill Level
* Fire Damage Reduction (`NpcFight_ShieldResistanceToHuo`) - 0.5% per Skill Level
* Earth Damage Reduction (`NpcFight_ShieldResistanceToTu`) - 0.5% per Skill Level

## Leveling

The skill follows the Skill inspiration cost formula. As the Skill Level increases, increasing amounts of Attainment and Inspiration will be required.

Humans are capped to 20 by default, but it's possible to break the cap.
Recipes of the Creators

Standalone Orthodox Manual on Pills

## Recipes of the CreatorsDanFang\_5

### Description

The Immortal Doctor's last work. It is said that he was struck dead by the hand of the gods precisely at the moment of its completion.

### Effect Description

Acquire the following elixir recipes:* Panacea Pill
* Regen Pill

## Manual Effects

### Unlock Alchemy Recipes

* Panacea Pill
* Regen Pill

## Manual Effects

Studying this Manuals provides the Cultivator with the following Alchemy Recipes:

* Panacea Pill
* Regen Pill

## Manual Sources

**Recipes of the Creators** is given as a Manual (Item) from completing the Heavenly Palace Special Adventure.

The Special Adventure is located at Alchemist's Peak, but is only revealed after reading The Windtamer's Travels: Volume I.
Succeeding in the Secret requires Alchemy Level at least 20, and provides the Manual in Item form.
Property/Stamina Acquisition Rate

Modifies the rate at which Food is converted into Stamina.

* Each level in Constitution gives you 0.001 Stamina Acquisition Rate
* Resin Essence Powder (+200% Food Consumption Bonus, +0.0050 **Stamina Acquisition Rate**, 16800 sec or 28 day. Tier 7)
* Ginseng Pill (+150% Food Consumption Bonus, +0.0050 **Stamina Acquisition Rate**, 8400 sec or 14 day. Tier 6)
* Stamina Pill (+100% Food Consumption Bonus, +0.0050 **Stamina Acquisition Rate**, 4200 sec or 7 day. Tier 6)

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FiveBase0Addion
 FiveBase0Base
 FiveBase0Name
 FiveBase0Weight
 FunctionKind
 FunctionKindEn
 PropertyType
 ShowInUI

## Use Cases

The Stamina Acquisition Property is used within the `XiaWorld.FoodNeed.OnValueChange` function. If the NPC is a Disciple, and Food value was lowered, the amount of Stamina gained from a single point of Food is equal to the Property value.

An example. If the Property value is equal to 2:

* Food reducing by 1 would result in addition of 2 Stamina
* Food reducing by 4 would result in addition of 8 Stamina in total
Red Ginseng

### Description

The finest of Ginseng with a crimson red color. It can significantly boost their Foundation Training process when consumed by outer disciples, or replenish a small amount of Stamina for inner disciples. Often used as an elixir ingredient. When consumed directly, it can significantly improve people's natural resilience for 2 hours, and increase Max Qi by a small amount. But consuming it in large quantities significantly diminish the effect.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 1
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 2

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Red Ginseng** is a Wood element Medicine that increases Max Qi when consumed. It's a rare variant of Ginseng. Counterpart to Ganoderma.

## Obtaining

### Farming

Herb Garden has 4% chance for any harvested Ginseng Plant to produce 1 **Red Ginseng** (or 2 with >100% Harvest Yield)

With >100% Harvest yield, this means 1 **Red Ginseng** per 12.5 Ginseng Plant every

113.28

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{113.28}{GrowthSpeed}}

 days, where Growth Speed is expressed as a fraction (so 140% = 1.4).

### Camp

* Wyvern Pool: 3 stacks of random quantity between 1 and 50
* Ratoon Village: a single red ginseng on a display
* Reattainment TempleDLC: 1 stack of random quantity between 1 and 50

### Treasure Hunt (Agency Level 2)

7 INT required, the "Spirit Stones" option has to be chosen. Available in Mt. South and The Great Snowland.

Base output is 17-25 **Red Ginseng** per event, multiplied by

M
i
n
i
n
g

14

{\displaystyle \frac{Mining}{14}}

 (or 1 if Mining is below 14).

The Mining skill being used instead of Farming is likely a bug.

### Misc

* Trading: R stock (needs 400 Favor) from Sunshade Abode
* Appears in Auction
* 10 **Red Ginseng** from the "Student of Elixirs" and "Elixir Relics" starting experiences

## Max Qi

Can be refined with Specter Refinement to increase the quantity of Qi granted upon use.

The T12 bonus is 298.5984 (exact) flat Max Qi (`AddV`), maximum theoretical bonus is 853.14. At 35% medicine resistance:

* 11 gives 99.12% of the max bonus: +845.63 flat Max Qi (`AddV`)
* 17 gives 99.93% of the max bonus: +852.54 flat Max Qi (`AddV`)
* 21 gives 99.988% of the max bonus for the last flat point: +853.04 flat Max Qi (`AddV`)

## Other uses

* T12 Foundation value: 23,888
* Pet Nutrition: High-Quality Ingredient adding 12 Spells nutrition value and removing 5 Physique.
Property/Cultivation Speed Bonus

*See also: Cultivation Speed*

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKind
 FunctionKindEn
 MinValue
 ParallelProperties0Name
 ParallelProperties1Name
 PropertyType
 ShowInUI
 Skills0Addion
 Skills0Base
 Skills0Name
 Skills0Weight

## Additional Information

The bonus in speed at which Cultivation takes place.

### Mistranslation

"Golden Core Cultivators" is a mistranslation of the original Chinese. A cultivator does not need to be at Golden Core Rank to benefit from this bonus, and the phrase actually refers to Xiandao Cultivators. The translation of the Chinese should be "The speed at which Golden Core **Law** Cultivators gain cultivation".
Property/Remolding Fail Chance Bonus

**Remolding Fail Chance Bonus** is the chance that a Remolding attempt does not produce a Label.

Each Remold attempt rolls for a number of Labels. Having a lower value means that more of these attempts succeed and produce a Label, instead of a blank slot.

However, due to the way the Property is defined, any Bonuses that affect this Property have no effect.

This is because the `Skills0Base` property for the Artisanry Skill is set at 0. This means that even at Skill Level 0, the Base Value (1) of the Property is multiplied by 0, resulting in a value of 0 (which is equal to the minimum value of 0). Further increasing the Skill Level of Artisanry (`Art`) only reduces the multiplier by 0.02 per level. As a result, the value is always capped at 0 no matter what, and cannot be decreased.

 Name (Game Code)
 BaseValue
 FunctionKindEn
 MinValue
 PropertyType
 Skills0Addion
 Skills0Base
 Skills0Name
 Skills0Weight

## References

1. ↑ `XiaWorld.PracticeMgr.GetRandomBodyQuenchingLabel`
Property/Potential Bonus

DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKindEn
 PropertyType

Potential Bonus is a Property that increases the Potential of a character.

## Effects

* Increases Postnatal Potential.
* Increases speed of Foundation building.

## Obtainment

* Manuals
* Cultivating near a Spirit Root (+ if blessed, - if cursed).
* Thought Shards (YaoGuai)
* Rebirth using a Divine Mind (+) or Maligned Mind (-).
* Spirit Relics
* Backgrounds
* Latent Talisman

## References

1. ↑ `XiaWorld.NpcPractice.Potential`
2. ↑ `XiaWorld.ToilBasePractice.OnStepToil`
Poison Dragon Lake

### In-game description

A deep lake on the Exultant Isle. Legend has it that deep inside the lake, there is a den of Toxagons that often attack nearby cultivators. It is also told that there is a holy spring of Earth Flux and the Toxagon den is only a misleading story made up by the Exultant Isle.

## Adventure Output

### HighFind (Fire)

Wicked Flux

**Poison Dragon Lake** is a location on the World Map. This area is located within the Exultant Isle region and controlled by the Exultant Sect. It is a source of Wicked Flux. It also contains an Earth Flux.

## Adventure

It is a Fire Luck Based Adventure Loot location. To obtain Wicked Flux, you need to pass a luck check of:

* Luck / 9 for Wood cultivators
* Luck / 19 for Fire cultivators
* Luck / 29 for None cultivators

with no reward in case of failure or when not a cultivator of an element above.

Additional secret unlocked by Supplementary Records: Book III of III

## Enter Map

### Enemies

x1 Boar Monster at the Core Shaping level, respawning.

## Secret

There is a Special Adventure called Treasure of Venom at this location.

### Unlocking

It can be unlocked by reading the Location Manual Supplementary Records: Book III of III.

### Completion

Adventure here with a cultivator who has the Dragon Blood Background after unlocking the Secret to successfully complete it.

### Rewards

* Tier 12 Artifact Dragon Pearl
* "Dragon's Bloodline" bonus, with the following effects:
	+ +20% Perception (`AddP`)
	+ +20% Constitution (`AddP`)
	+ +25% Base Max Qi (BAddP)

1. ↑ Settings\MapStories\MapStory\_Special.xml: Secrets\_Baozang\_EX2
Ragestriker Codex: Fragment I

### Description

Secret manual of sword skills passed on from ancient times, it recorded the explorations made by the ancient immortals who were trying to duplicate the Four Immortal Swords.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A Legacy Artifact Standalone Orthodox Manual.

## References

1. ↑ Settings\Esoterica\Esoterica\_MiBao.xml
Rebirth Steps

This article's information/formatting is messy and needs a cleanup**Reason:** *N/A*. **Click here to edit.**
Note: this page refers to the boosting a character's base STATS with Remolding Miracles (Perceptive, Resilient, Charismatic, and Enlightened) in a Suppression Room, after a Rebirth (Reverie Rebirth, Rebirth Pill, ... other methods missing). This is not actually necessary, but a tactic to attempt to achieve a better Golden Core Quality. Should probably be put in a different named page to avoid confusion, as well as explained more thoroughly.

Typically the first few characters that make it to Golden Core will later be rebirthed to get them a higher grade core. Below are the standard steps to increase stats.

First take the now mortal cultivator to a very ominous room, preferrable with stat increasing relics that are incompatible(reversing their effects to reduce stats instead).

Then cast soul infection to reduce stats.

Then cast Third Eye, Enlightened Awakening, Marrow Sanitization, and Bodily Remolding (whichever are needed and in any order).

Then cast soul infection again to remove soul infection's debuff.

Then eat the T12 Eternity and Bane Pills. Up to 2 Eternity Pills and up to 4 Bane pills. Eat the Eternity Pills first so you don't exhaust your lifespan.

After these steps you can eat a forming pill or wait for the foundation to be built normally, and promote to an inner disciple.
Property/Spell Cooldown Bonus

**Spell Cooldown Bonus** is a Property that affects the time taken before a Spell can be cast again.

Due to the way the Property is defined, any Bonuses that affect this Property have no effect.

This is because the `Skills0Base` property for the Spell Skill is set at 0. This means that even at Skill Level 0, the Base Value (1) of the Property is multiplied by 0, resulting in a value of 0 (which is lower than the minimum value of 0.5). Further increasing the Skill Level of Spell (`FightSkill`) only reduces the multiplier by 0.01 per level. As a result, the value is always capped at 0.5 (50% increase in spell cooldown time) no matter what, and cannot be decreased.

 Name (Game Code)
 BaseValue
 DisplayValue
 FunctionKindEn
 MinValue
 PropertyType
 Skills0Addion
 Skills0Base
 Skills0Name
 Skills0Weight
Primordial Seal

### Description

One of the Three Clarity seals, it is an ultimate treasure passed down from the thirty-three celestial levels. Can be used to enhance Feng Shui.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Primordial Seal** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Any Room Type, Any Room Size
* No Element Composition requirement
* No Building location requirements
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* Reduces Condemnation of everyone inside a room by 25
* Improves Mental State of everyone in the room by 15

## Obtainment

Rare drop after defeating an Ancient Cultivator.