Robin Hearth

## Derek Clearwater

Shenanigan Heir

"Join me, and this is gonna be the best job you'll ever get. Just don't betray me, I mean, this is a once in a lifetime opportunity." ~Robin Hearth's offer to make alliances

### Personality

Dogmatic, Vaudevillain, Laser-focused, Snarky, Honorable, Dutiful

### Weaknesses

Weak magic attack, Inability to break promises, The Banished Can Be Used Against Him

### Fears

Chánontastinaftokratoríasasphobia(Fear of the empire falling(don't know the actual name of the phobia))

### Battle Theme

Dragonspyre Battle Theme (Wizard101)God-Shattering Star (Fire Emblem: Three Houses)

## Combat

### Base Stat Total

680

**Robin Hearth** is a light blue Inkling who is ruthless and tyrannical. He used to be friendly, but after heat with an old friend, he let that go.

## Appearance

Robin Hearth is an Inkling with brown eyes, fair skin, and light blue hair. He wears the Kyonshi Hat, the Takoroka Windcrusher, Blue Moto Boots, and the Classic Shorts.

## Behavior & Personality

Though he has a superior lifespan and has high self-esteem, he isn't speciesist. With royalty, he is persistent to make it look like he knows what he's doing, though others can't see it. But he has little social skills and is more ruthless in his ways than he gives himself credit for, though he does his best to build a reputation with who would be his subjects. His reasons for conquest? So that he could be seen as the hero rather than FightingLucario and his allies.

## Involvement

Derek Clearwater used to be friends with Monster Master FightingLucario. From elementary school, they did what normal kids do. Bringing imagination, zealously playing around, typical children’s things. Middle school was no exception. There, he and FightingLucario would share their ideas, with FightingLucario being the hero in their various personal projects…

That is until the last day of senior year. FightingLucario and Derek were on opposite teams in the Spell Ball competition. The problem was neither of them liked to lose. The losing team? Derek’s. That ended their lasting friendship.

Derek went out, spreading gossip about FightingLucario. He said that despite FightingLucario’s claims as a hero, he turned out to be a villain. When FightingLucario found out about this, from what people of Planet Paradox seemed to look at him, they rejected him at every corner. Even the Good Legions rejected FightingLucario’s request of joining them! This devastated FightingLucario, as he tried to tell the people that he didn’t mean to infuriate Derek, but it was too late. The rumors have spread far enough.

While FightingLucario was on his way to becoming a better person, Derek, now known as Robin Hearth, started practicing political skills as well as authority. The Villains Nation, his home country, was filled with Godlings. Robin Hearth hated that fact though, and looked to a new future: a future of various species becoming residents of the Villains Nation. Lolytta was the first to contribute to this plan, as while she was no Godling, she trusted Robin Hearth with his anti-racism. She told him about what else he can add, including Loly’s magic, guns, everything!

Now, Robin Hearth holds an army, and does not mess around, despite joking around. He is one step closer to becoming a general, and two more steps further to becoming the new emperor for the Villain’s Nation. With various potential subjects, he doesn’t take betrayals or rejections lightly. However, even he knew that he cannot do everything by himself. Unless he’s stopped, he can and will take everything worth taking.

## Powers

1. Magic
2. Portals(For up to ten troops)
3. Superhuman strength on command
4. Superhuman durability
5. Superhuman speed

## Battle statistics

### New Mode

Robin Hearth will switch between which modes of his Deity Weapon. It has Hammer Mode, Greatsword Mode, and Staff Mode.

### Power Well

Robin Hearth shares his power with his minions, as well as those that have his permission to have it.

### Dragon Hammer

Robin Hearth jumps at his enemy, slamming them with immense force.

### Ghostsword

Robin Hearth throws his Greatsword upwards, jumps to it, then lands down with it. Robin Hearth's jump will hurt, but the Greatsword even more so.

### Twirly-Q

Robin Hearth twirls his staff quickly, hurting anyone caught multiple times.

### Monster Invasion

Robin Hearth summons ten various minions from a huge portal.

### Pressure Spark

Robin Hearth unleashes a small projectile that goes fast hurts a little.

## Weapons

Magic/Deity Weapon(Hammer/Greatsword/Staff)

## Likes

1. Spending time with his subjects
2. Music from a gramophone
3. Mutton

## Dislikes

1. Dairy
2. Sounds of the chalkboard
3. Repetition

## Recruitment

Robin Hearth would rather recruit *you*, but he’ll only do this once. If he knows you’re with even one of his enemies, he’s against you with no shot of an alliance.

## Books and Reasons

### Dragon

The weapons he wields heavily resemble those of dragons.

### Spirits

He's a magic wielder, and his enchantments seem ghastly.

### Families

He is heir to a legacy of the Villains Nation, with each next emperor having a new one giving themselves the nickname of an animal and "Hearth."

### Villains

Being heir to the Villains Nation, he has this book. Not only that, but there many things he will do to make sure they live on, regardless of how vile it is... Except for if it's the wrong kind of wrong.

## Weaknesses

### Weak Magic Power

His attack when it comes to magic is abysmal compared to what he is capable of doing outside of enchantment.

### Inability to Break Promises

He can be too honorable for his own good since he makes promises and keeps them, regardless of how wacky they seem.

### The Banished Can Be Used Against Him

Once someone betray him, he will refuse to bring them back into his army, no matter what, whether it’s by request they come back or otherwise. A true guile hero or magnificent baddie can exploit this through persuasion, but not all will betray Robin Hearth, making this a slow weakness.

## Unofficial Quotes

1. “What’s that name everyone? -No, it’s not Monquistidore!”
2. “Do not believe the Monster Master. He only offers lies.”
3. “Ladies? Gentlemen? Let’s begin.”
4. “Thank you! Thank you very much.”
5. “Tell your friends. Tell your family. We need to get rid of him.”
6. “In the Villains Nation, I am a hero. More so than you ever will be, FightingLucario.”
7. “How many times have we used this before? It’s making us predictable.”
8. “For the Perch Owl’s sake, this is not a vacation. That comes later.”
9. “Come on. Heck awaits.”
10. “Nothing else matters. We must win.”

## Trivia

* He was almost a reboot of Monquistidore, a failed character who was scrapped from the MMFL Multiverse. Whilst Monquistidore was an expy of Kaos from the Skylanders franchise, Robin Hearth is a parody of Shao Kahn from the Mortal Kombat franchise.
	+ However, Monquistidore in general is receiving an overhaul of his previous character.

* His behavior is a jab at the bias relating to whether a character is a hero or a villain, with the hero meant to be the hero being treated as a villain or vice versa.
	+ That doesn't include those that are designated heroes or designated villains, each being classified as good or evil respectively, yet the "hero" is too unsympathetic, or the "villain" is too sympathetic.
		- What really goes on with this jab is with biased Ron the Death Eater and, to a lesser extent, Draco in Leather Pants. Ron the Death Eater makes a good or at least a decent character more vile than they are, whereas Draco in Leather Pants makes a more unpleasant character more pleasant. It isn't, however, targeted to those that acknowledge they are either heroes or villains, and it'd be a case of adaptational heroism or adaptational villainy.