Alliance Warfare

Warfare is a declaration of war between alliances - involving the corporations that make up each alliance involved- or individual corporations. War can be declared against a structure, or more commonly against an entire solar system to vie for sovereignty.

Ongoing wars in any phase will show up in the Warfare list which is accessible by members of the alliance or corporation.

## War Report

The War Report acts as a summary of the war. It is divided into 4 tabs. Overview, Loss, Ship Loss, and Rankings. Once a war has ended, the War Report is logged in the participating Corporations' Sovereignty screen.

### Overview

The Overview tab of the War Report acts as the main screen of the War Report.

The graphic at the top of this tab shows the combatants, with one side being the Defender and the other being the Invader.

Below that is listed the location Solar System, the invaders' intended target (System or structure), the date-time group of the start of the war, the date-time group of when it will end, the number of ships destroyed, the number of ships lost, and who the ace pilot of the war was. The last three categories will only fill data once the war has entered the peace phase.

The Right of the war details is a graphic representing the progress of the war. Roman numerals at the top of this section show the phase of the war, with darker numerals being phases that have ended, the highlighted numeral being the current phase, with a blue progress bar following the circle around the numeral to indicate the time left in the phase, and lighter grey numerals indicating future phases.

   Below the phase graphic, progress is also tracked by the damage done to Defense Tower Attackers and Hub Defense Towers for Phase II and Phase IV.

The progress tracker will be replaced with a graphic comparing the losses for each side in terms of both numbers and value, and the kills and losses in numbers.

## Phases of Warfare

War is divided into 6 phases. You can see which phase the war is currently in on either the war list or the War Report.

### Declaration

While not an actual phase of warfare, war must be declared on the defending solar system in order to gain anything from hostilities. Once a war is declared, Defense Tower Attackers will appear near the 3 Hub Defense Towers.

### Phase I - Militarized

In this phase, the system being attacked enters a 3-hour Militarized period. Until the end of the Militarized period, the 3 Hub Defense Towers and their corresponding Defense Tower Attackers in the solar system are immune to attacks. At the end of this period, the battle will begin with Phase II.

When the war target is a structure rather than a system, there is only the targeted structure and a single Attack structure.

### Phase II - Battle

In this phase, the Defense Tower Attacker will engage with the Hub Defense Tower. Both the Hub Defense Tower and the Defense Tower Attacker will now be susceptible to attack. If the shield of the Hub Defense Tower is lowered to less than 5%, it will go into Emergency Mode, and once again be immune to attack. Once 2 of the 3 Hub Defense Towers enter Emergency Mode, the battle will end and Phase III will begin. If ever 2 of the 3 Defense Tower Attackers are destroyed, the war will end in victory for the defenders, and Phase VI will begin immediately.

### Phase III - Ceasefire

In this phase, all Hub Defense Towers and Defense Tower Attackers are immune to any attack. This phase will last a minimum of 24 hours and a maximum of 48 hours. The Defender will determine when Ceasefires end by adjusting the Showdown time in Corp settings, but the change will only be effective if it was made before the war was declared. The server will decide the time of the second half based on the Showdown time settings with an offset. The offset will be within 30 minutes for sovereignty wars and within 60 minutes for facility wars, but always after the mandatory 24-hour Ceasefire. The war will then enter Phase IV.

Ship to ship action can still occur during the Ceasefire, and any ships shot down in PVP during this time are recorded in the war report.

### Phase IV - Showdown

In this phase, all Hub Defense Towers and Defense Tower Attackers will be susceptible to attack. If 2 of the 3 Hub Defense Towers are destroyed by lowering their armor to 0 the defender will lose the system, and the war will enter Phase V.

If the majority of the Defense Tower Attackers are destroyed, the defenders will win and the war will move to Phase VI.

### Phase V - Power Struggle

In this phase, the defending team has lost sovereignty and the system becomes up for grabs. The Central Control Hub becomes accessible, and any pilot from any corporation other than the defending corporation may now attempt to claim the system. It takes 3 minutes for a pilot to access the Central Control Hub, and any attack made against the player, warping out, or going invisible will interrupt that progress.

If 30 minutes passes and no one has successfully gained access to the Central Control Hub, sovereignty will be given to the invading forces.

Once the sovereignty is changed, the development level of this solar system decreases by 1, and the war will enter Phase VI.

### Phase VI - Peace

In this phase, Peace will last for 24 hours, during which time the solar system is immune to war. The final statistics of the war will be tallied, and the war will come to an end.