recursal/Fanatic-Fandom huggingface dataset:
Sigils

Sigils are rewards gained from completing Torments. They modify gameplay slightly, giving the Unknown some advantages and/or bonuses. With each Torment mastered, the respective Sigil will upgrade and grow stronger.

## Streak Guardian

**Streak Guardian** is acquired and upgraded from acing the "**Killing with Rhythm**" Torments.

While carried, this Sigil will let you occasionally keep your **Hit Streak** when you would normally lose it.

*The Archdevil Amdusias was probably not expecting another devil to beat him at his own game, killing demons to the pulse of the universe. But he had never met the Unknown.*

## Ghost Rounds

   **Ghost Rounds** is acquired and upgraded from acing the "**Weapon Trickery**" Torments.

While carrying this Sigil, switching weapons gives you a number of "free" attacks, a set number of shots that do not require ammo.

*In spite of Marbas' desperate trickery, the Unknown emerged victorious with the Sigil, as though she knew him better than he had known himself.*

## Boon Momentum

Boon Momentum is acquired and upgraded from acing the "**Relic Thief**" Torments.

While you're carrying this Sigil, your **Hit Streak Boons** come by faster.

*Collecting the treasures left behind by the Archdevil Halphas taught the Unknown something about the Hells: when it comes to power, **more** is **more.***

## Unyielding Fury

**Unyielding Fury** is acquired and upgraded from acing the "**Giantslayer**" Torments.

As long as you're carrying this Sigil, it prevents Fury from dropping below a certain multiplier. Additionally, with the strongest version of it, you no longer start from 1x, but may enter Hell with some **Fury** already in place.

*After the last Elite fell, Bune's curse lifted, and in its place, the Sigil remained, ensuring the Unknown would rise with vengeance even in defeat.*

## Last Breath Aegis

**Ghost Rounds** is acquired and upgraded from acing the "**Death's Edge**" Torments.

While you have this Sigil equipped, it helps you deal greater damage when at critical health.

*Even if you don't have the Red Judge breathing down your neck, it's a devil-eat-devil world out there. For the subjects of Morax, that devil was the Unknown.*

## Ultimate Sovereignty

**Ghost Rounds** is acquired and upgraded from acing the "**Ultimate Mastery**" Torments.

While carrying this Sigil, your **Ultimate** will slowly charge up by itself.

*The Unknown learned long ago how to attack, and kill, her enemies without mercy- the Torment realm of Flauros simply encouraged her.*

## The Perfectionist

**Ghost Rounds** is acquired and upgraded from acing the "**Slaughter Mastery**" Torments.

While you have this Sigil equipped, you'll gain bonus **Fury** whenever you get **Perfect** hits.

*It takes a special kind of demon to appreciate a stylish kill. The Archdevil Glasya Labolas was one such creature, allowing the Unknown to appear a **professional** slayer in his domain.*
Music

The Metal: Hellsinger soundtrack was composed by Two Feathers, and features a range of widely known metal artists. These songs play through the levels of the game, and can be switched out for other songs by using the Song Select menu.

## Original Soundtrack

* The Hellsinger (Main Menu Theme)
* Through You (Tutorial) featuring Mikael Stanne of Dark Tranquillity
* This Is the End (Voke) featuring Mikael Stanne of Dark Tranquillity
* Blood and Law (Voke Judge Aspect) featuring Mikael Stanne of Dark Tranquillity
* Stygia (Stygia) featuring Alissa White-Gluz of Arch Enemy
* Infernal Invocation I: Hopes and Fears (Stygia & Nihil Judge Aspects) featuring Mikael Stanne of Dark Tranquillity
* Burial At Night (Yhelm) featuring Tatiana Shmayluk of Jinjer
* Infernal Invocation II: Defiance (Yhelm & Gehenna Judge Aspects) featuring Mikael Stanne of Dark Tranquillity
* This Devastation (Incaustis) featuring Matt Heafy of Trivium
* Infernal Invocation III: Dreaming in Distortion (Incaustis & Acheron Judge Aspects) featuring Mikael Stanne of Dark Tranquillity
* Poetry of Cinder (Gehenna) featuring James Dorton of Black Crown Initiate
* Dissolution (Nihil) featuring Björn "Speed" Strid of Soilwork
* Acheron (Acheron) featuring Randy Blythe of Lamb of God
* Silent No More (Sheol) featuring Dennis Lyxzén of Refused and INVSN
* No Tomorrow (Red Judge) featuring Serj Tankian of System of a Down
* Post Hell Music (lays during the cutscenes)

## DLC Tracks

* Gorillaz - Feel Good Inc
* Muse - Uprising
* Icona Pop - I Love It (feat. Charli XCX)
* DVBBS & Borgeous - Tsunami
* Depeche Mode - Personal Jesus
* Disturbed - Down With the Sickness
* Galantis - Runaway (U & I)
* Paramore - Misery Business
* DLC: Dream of the Beast | Dream of the Beast featuring Cristina Scabbia of Lacuna Coil
* DLC: Dream of the Beast | Leviathan featuring Will Ramos of Lorna Shore
* DLC: Purgatory | Goodbye My Morning Star performed by Matt Heafy of Trivium
* DLC: Purgatory | *Swallow the Fire* performed by Melissa Bonny of Ad Infinitum
* DLC: Purgatory | Mouth of Hell performed by Joe Badolato of Fit for an Autopsy
Howard Xing

**Howard Xing** is the director of finance at Frost Giant Studios.

Xing's background lies in making maps for *Half-Life 1/2*, *Counter-Strike*, and *StarCraft I/II*. However, it was mostly just a hobby, and none of his mods ever got any real exposure beyond his close friends.

## References

1. ↑ 2023-09-28, What's New at Frost Giant Studios? Spriggan Infernal Unit Reveal. *YouTube*, accessed on 2023-10-01
2. ↑ 2022-08-19, Frost Giant - Stormgate Q&A w/ Ryan Schutter & Howard Xing. *Indie DB*, accessed on 2022-12-24
Metal: Hellsinger Wiki

**Welcome, Hellsingers, to the...**
**METAL: HELLSINGER WIKI**
**35 articles • 149 files • 584 edits**

**ABOUT THE WIKI**

The **Metal: Hellsinger** wiki is a place to store all kinds of information about the game, including lore, gameplay information and recent updates!

**ABOUT THE GAME**

**Metal: Hellsinger** is an FPS rhythm game where you slay demons to the beat- the beat being a metal soundtrack. Play as the Unknown, a demon trapped in Hell on a quest for vengeance.

**WHERE TO START?**

Check out the **Character** pages...

...Or the **Codex** for more in-game information.

### **WEBSITE & SOCIALS**

Twitter

**HELPFUL LINKS**

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Brute

The **Brute** is an Infernal unit in *Stormgate*. It is produced from the iron vault.

## Game Unit

The Brute is a two-headed ogre-like creature. At the player's command, it can rip itself down the middle and cause two Fiends to emerge that will attack nearby enemies. The Brute can be upgraded so that this occurs automatically when it dies.

### Abilities

* Soulforge Ascendance: The unit will spawn two Fiends when it perishes, including when it uses Sunder Soul. Researched at the shadowcleft.

### Stats

* HP: 150
* White Health: 95

## References

1. ↑ 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-19
2. ↑ 2023-08-22, More RTS games should have gross ogres that burst open for a reverse Alien-like surprise. *Rock Paper Shotgun*, accessed on 2023-08-26
3. ↑ 2023-11-30, Stormgate Is a Very StarCraft-y RTS Made By Ex-StarCraft Developers. *IGN*, accessed on 2023-11-30
Frank Klepacki

**Frank Klepacki** is a video game composer, audio director, sound designer, recording engineer, musician and voice actor. He is a composer for *Stormgate*, specifically for the Infernals' OST and sound palette.

Within the RTS genre, he is perhaps best well known for his work on the *Command & Conquer* series. Prior to this, he worked on *Dune II*.

## References

1. ↑ 1.0 1.1 2023-08-23, Stormgate Infernal Host First Look | Opening Night Live Gamescom 2023. *YouTube*, accessed on 2023-08-27
2. ↑ 2.0 2.1 2023-09-07, Legendary RTS Composer on Creating Infernal Music for Stormgate - Frank Klepacki. *YouTube*, accessed on 2023-09-09
Shrine

The **shrine** is the main structure of the Infernal Host. It produces the Shroud.

## Game Structure

The shrine can be upgraded to a greater shrine.

### Stats

* HP: 1500
* Heavy, Mechanical, Structure

## References

1. ↑ 2023-11-30, Stormgate Is a Very StarCraft-y RTS Made By Ex-StarCraft Developers. *IGN*, accessed on 2023-11-30
2. ↑ Infernal, *PlayStormgate*. Accessed on 2023-12-22
Co-op

**Co-op** is one of the multiplayer modes of *Stormgate*. It is a 3vE mode, where three allied players battle against a computer-controlled opponent. It includes mutators.

## Overview

The mode is focused on replayability, customization, and team gameplay. The enemy attacks in waves of varying composition and points of origin.

## References

1. ↑ 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-22
Sigma Program

The **Sigma Program** was a scientific program initiated by humanity in the third millennium.

## Overview

The Sigma Program was divided into numerous branches to deal with the issues facing humanity (e.g. climate change). One of the programs were focused on addressing the issues in practical ways, such as genetically enhancing crop production, making crops that could grow in extreme conditions There is evidence that later Sigma programs were enacted to find new habitats for humanity, such as space travel. One of the branches, named Sigma Six, was focused on the development of portal technology.

## Notes

* The program may be a reference to "Sigma;" one of the names considered for *Stormgate* during development.

* The Sigma Program's lore appears to have been altered during development. In a developer interview in December, 2022, it was stated that the Sigma Program's goal was to find new habitats for humanity. In an AMA in June 2023 however, it was stated that the Sigma Program was divided into various branches, with an early program focusing on crop production, with other information stating that the Program was initiated to deal with climate change. The article has attempted to reconcile both accounts.

## References

1. ↑ 1.0 1.1 2022-10-15, Stormgate Developer Interviews with Frost Giant Studios. *YouTube*, accessed on 2022-10-19
2. ↑ 2.0 2.1 2023-06-17, Stormgate Gameplay Reveal AMA - All Answers. *Reddit*, accessed on 2023-06-21
3. ↑ 3.0 3.1 3.2 2022-12-23, James Anhalt & Tim Morten Interview: SnowPlay Technology & Stormgate. *ScreenRant*, accessed on 2022-12-24
4. ↑ 2023-03-31, Frost Giant wants to build a real-time strategy game for everyone. *Washington Post*, accessed on 2023-04-03
5. ↑ 2023-05-30, Stormgate Human Units Revealed! | Stormgate Snapshots. *YouTube*, accessed on 2023-06-08
Giga-mech

The **giga-mech** is a possible Human Resistance unit.

## Development

The giga-mech was conceptualized by Jonathan Ryder, as part of work on the visual design of the Resistance. It will not necessarily be in the final product. It has been labelled as a possible end-game unit.

## References

1. ↑ 1.0 1.1 2022-12-07, Stormgate Technology & Art Reveal - December 2022. *YouTube*, accessed on 2022-12-07
Therium

**Therium** is the secondary resource of *Stormgate*.

## Game Effect

Therium is mostly used to pay for advanced units, structures, and upgrades. While unmined, therium gradually spreads and enriches. Both the patches and underground veins can be mined. However, the veins have to be destroyed before workers can start mining from them.

At the start of a match, therium begins as a small patch of crystals—players have to decide whether they want to start harvesting therium immediately, or whether they want to give the patch time to spread, in order for a bigger payload later.

## Development

Therium was inspired by Tiberium from the *Command and Conquer* series. Part of the reasoning behind having therium spawn away from bases was to make *Stormgate* feel like a lived-in world. Comparison has been drawn to the maps of the *StarCraft* series, where according to Kevin Dong, there was a sense of artificiality with how its minerals and vespene gas deposits were always found in set areas (like a multiplayer map rather than naturally occurring formations).

In June, 2023, therium's temporary appearance was gray and glowing green polyhedrons.

## References

1. ↑ 1.0 1.1 2023-06-12, Official stormgate PR Fact sheet!. *Reddit*, accessed on 2023-06-13
2. ↑ 2.0 2.1 2023-06-11, Stormgate is shaping up to be a brilliant blend of modern and classic RTS. *PC Gamer*, accessed on 2023-06-14
3. ↑ 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
Aerial bomber

*Note: The title of this article is based on conjecture.*

An **Aerial bomber** unit is available to the Human Resistance faction in *Stormgate*.

## Game Unit

The aerial bomber deals massive damage to ground targets, but this is offset by how slow it is. Upgrades are available that can mitigate its sloth, but not completely remove it.

## References

1. ↑ 2023-06-19, Discussion around unseen but confirmed units (PCGamer article). *Reddit*, accessed on 2023-06-20
Jagged Maw

**Jagged Maw** is a 1v1 map for *Stormgate*.

## Game Map

Both players spawn in the right corners of the map, but they are not close together. The map is shaped like a horseshoe.

## Trivia

The map was inspired by *Scrap Station* from *StarCraft II*.

## References

1. ↑ 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-22
Tracy W. Bush

**Tracy W. Bush** is a composer working with Frost Giant Studios on *Stormgate*. He previously worked on *StarCraft*, *Warcraft III*, and *World of Warcraft*.

In December, 2022, he was developing sounds for the Human Resistance.

## References

1. ↑ [https://www.kickstarter.com/projects/stormgate/stormgate Stormgate*,* Kickstarter*. Accessed on 2023-12-07*
2. ↑ 2022-12-24, Frost Giant Newsletter - December '22.
Kevin Dong

**Kevin Dong** is the lead competitive designer for *Stormgate*.

## Biography

Dong worked with Team Liquid where he wrote strategy guides and helped with moderation. He was given the role of project manager. He was later employed by Blizzard Entertainment. He worked on *StarCraft II*, where he was the lead co-op designer.

Dong was one of the first members of Frost Giant Studios, joining in September, 2020. In addition to competitive design, he also works on the game's Co-op mode.

## Trivia

* RTS economy design is his favorite topic for the genre.

* In every RTS that he plays, Dong plays all of the races/factions available.

## References

1. ↑ 1.0 1.1 1.2 1.3 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-22
2. ↑ 2.0 2.1 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
3. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
4. ↑ 4.0 4.1 2022-06-18, STORMGATE: In Depth Game Design Discussion (with Kevin "Monk" Dong, Lead Game Designer). *YouTube*, accessed on 2022-07-13
Tom Watson

**Tom Watson** is the technical director for *Stormgate* and former principal software engineer.

## References

1. ↑ 2023-12-06, Kickstarter Update #4 - You did it! $700,000 Achieved & New Stretch Goal Unlocked!. *Kickstarter*, accessed on 2023-12-07
2. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. ‘’Reddit’’, accessed on 2022-07-04
Tim Campbell

**Tim Campbell** is the game director of *Stormgate*.

## Biography

Campbell worked with Westwood/Electronic Arts, on *Command & Conquer: Red Alert* and *Generals*. As a member of Blizzard Entertainment he worked on *Warcraft III* and "the early days" of *StarCraft II*. He directed *Wasteland 3* before joining Frost Giant Studios in 2020.

## Trivia

Campbell and Tim Morten are referred to as "the Tims" within Frost Giant.

## References

1. ↑ 1.0 1.1 2022-12-23, James Anhalt & Tim Morten Interview: SnowPlay Technology & Stormgate. *ScreenRant*, accessed on 2022-12-24
2. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
3. ↑ 2022-06-10, StarCraft 2's veterans left Blizzard to make Stormgate, the co-op RTS of their dreams. *PCGamer*, accessed on 2022-07-06
4. ↑ 2023-03-31, Frost Giant wants to build a real-time strategy game for everyone. *Washington Post*, accessed on 2023-04-03
B.O.B.

"These happy little robot worker bots are the most critical component of any successful Vanguard force. B.O.B.s harvest resources, build structures, repair mechanical units, and can even muster a solid defense in a pinch."

- Unit description(Unsourced)

The **B.O.B.** is a "smiley faced" worker unit of the Vanguard.

## Overview

B.O.B.s are human-designed construction robots, and are the most vital component of any Vanguard force.

## Game Unit

B.O.B.s can harvest resources, build structures, repair mechanical units, and can be used to defend a Resistance base. Multiple B.O.B.s can work on a single structure at a time, reducing its construction time. They are produced from the command post. It takes a long time for a B.O.B. to mine a resource (at least therium), but their travel time is comparatively reduced.

### Abilities

* Repair: B.O.B.s can repair friendly mechanical units.
* Overcharge: B.O.B.s can be buffed by the command post's overcharge ability. When used, nearby B.O.B.s are overcharged, increasing their speed and armor as their power is diverted to their combat systems.

## Trivia

Per the development lineage of Frost Giant Studios, B.O.B.s can be compared to:

* SCVs from *StarCraft*, whose functions are identical to that of B.O.B.s
* Peasants from *Warcraft*, who also have similar properties.
* B.O.B from *Overwatch*, who like the B.O.B.s of *Stormgate*, is a bi-pedal robot.

## References

1. ↑ 2023-06-11, Stormgate brings back that StarCraft feeling with a new RTS universe | hands-on preview. *VentureBeat*, accessed on 2023-06-14
2. ↑ Vanguard, *PlayStormgate*. Accessed on 2023-12-22
3. ↑ 3.0 3.1 2023-06-12, Official stormgate PR Fact sheet!. *Reddit*, accessed on 2023-06-13
4. ↑ 4.0 4.1 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
Sigma Six

**Sigma Six** was one of the branches of the Sigma Program. Six's goal was to find new habitats for humanity, in their case, the development of portal technology. Sigma Six was considered a last ditch option compared to its counterpart branches.

In the third millennium, as Earth was ravaged by climate change, Sigma Six operated in the planet's Arctic circle. Their goal was to open a portal to another dimension; to give humanity a means of escaping Earth if it came to it. They managed to open a portal during a solar storm, but instead of opening a portal to another dimension, they opened one to the Infernal homeworld.

## References

1. ↑ 2022-12-23, James Anhalt & Tim Morten Interview: SnowPlay Technology & Stormgate. *ScreenRant*, accessed on 2022-12-24
2. ↑ 2023-05-30, Stormgate Human Units Revealed! | Stormgate Snapshots. *YouTube*, accessed on 2023-06-08
3. ↑ 2022-10-15, Stormgate Developer Interviews with Frost Giant Studios. *YouTube*, accessed on 2022-10-19
Stormgate (device)

*For information on the game, see Stormgate.*

**Stormgates** are portal devices that open during solar storms. They are used by the Infernal Host to travel to various worlds, harvesting resources and decimating any resistance.

Stormgates appeared on Earth sometime after an apocalyptic event. Opened by humans centuries ago as part of an experiment, the stormgates opened portals to an alien world. This unleashed the Infernal Host on Earth.

## Notes

The timeframe of the stormgates opening may have been changed in recent development; on the game's Twitter page, reference is made to twenty years passing after the opening of the stormgates.

## References

1. ↑ 1.0 1.1 2022-06-09, Frost Giant Studios' Stormgate Looks To Revitalize The RTS Genre. *Game Informer*, accessed on 2022-06-25
2. ↑ 2022-07-21, PlayStormgate. *Twitter*, accessed on 2022-07-26
3. ↑ 2022-06-18, STORMGATE: In Depth Game Design Discussion (with Kevin "Monk" Dong, Lead Game Designer). *YouTube*, accessed on 2022-07-13
4. ↑ 2022-06-22, Everything We Know About Frost Giant's New RTS: Stormgate (And My Thoughts About It). *YouTube*, accessed on 2022-07-13
5. ↑ 2022-06-16, STORMGATE Dev Interview: Doing RTS the "Right Way" & Addressing Criticisms (with Tim Morten, CEO). 'YouTube*, accessed on 2022-07-13*
6. ↑ 2022-09-08, Stormgate Twitter. *Twitter*, accessed on 2022-09-12
Creep

**Creeps** are neutral units in *Stormgate*.

## Game Effect

Creeps are found in camps that dot the map. Creeps respawn after being killed. Creep difficulty varies in accordance with their camp.

Killing them grants players access to resources and strategic objectives. The resources are obtained through last-hitting them. When a creep camp is destroyed, a structure will spawn in its place, representing which player has killed the creeps and gained the buff. When the creeps respawn, the structure disappears. As of June, 2023, the developers are still iterating on whether the structure can be captured by the opposing team before the creeps respawn in its place.

### Buffs

If a creep camp is removed, the player's forces (not just those who took out the creeps) receive a buff. The buffs are designed to not change how units fundamentally interact with each other, but rather simply amplify pre-existing properties. The types of buff from each camp are always the same on every map in every camp. Types of buffs include:

* Increase construction speed
* Increase damage to buildings
* Increase siege damage
* Increase worker speed
* Resource Camp:
* Vision Camp: If this camp is defeated, the player is given vision in a given area around said camp. Lasts 240 seconds.

## Development

Numerous RTS games served as the inspiration for creeps in *Stormgate*. The primary inspiration came from their counterparts in *Warcraft III*. Inspiration was also taken from *StarCraft II* in regards to creep tumors, with terran players incentivized to destroy creep tumors, and zerg players incentivized to keep spawning them, encouraging back-and-forth gameplay. The final inspiration was in MOBAs, how their creeps respawn in their maps. It was decided to apply this mechanic to creeps in *Stormgate*. In the developers' eyes, MOBAs "fixed" the problem of creeps in *Warcraft III* via their respawn mechanics, whereas in *Warcraft III*, matches could enter stalemates once creeps had been wiped out. Consequently, there are fewer creeps per map in *Stormgate* than *Warcraft III* per their respawn mechanics.

Various iterations of creeps have existed during development, such as mercenary shops and a boss that spawns in the center of a map.

## References

1. ↑ 1.0 1.1 2023-06-11, Stormgate fuses StarCraft and Warcraft in new gameplay footage. *Video Games*, accessed on 2023-06-14
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
3. ↑ 3.0 3.1 2023-06-17, Stormgate Gameplay Reveal AMA - All Answers. *Reddit*, accessed on 2023-06-21
MedTech

The **MedTech** is a Human Resistance mech unit in *Stormgate*. Produced from the barracks, it is able to heal/repair friendly units.

## Game Unit

The MedTech is a "caster" unit. Upgrades and abilities are researched over time.

### Stats

* HP: 250
* Energy: 100
* Biological, Heavy, Mechanical

### Abilities and Upgrades

* Dispel: The MedTech dispels positive buffs on enemy units and negative buffs on allied units over an area-of-effect.
* Heal: The MedTech heals friendly biological units and gives them additional armor.
* Nanoswarm: Can be cast on any unit. If cast on a friendly unit, it heals friendly mechanical units in an area-of-effect. If cast on an enemy unit, it will damage all nearby mechanical units in an area-of-effect. Consists of a swarm of nanobots.

## Trivia

The MedTech has internally been referred to as a St. Bernard-type medical unit.

## References

1. ↑ 2023-06-07, LowkoTV. *Twitter*, accessed on 2023-06-13
2. ↑ 2.0 2.1 2023-06-12, Official stormgate PR Fact sheet!. *Reddit*, accessed on 2023-06-13
3. ↑ 3.0 3.1 3.2 3.3 3.4 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
Cara LaForge

**Cara LaForge** is the head of business operations for Frost Giant Studios.

## Trivia

LaForge’s sons, Nick "Tasteless" Plott and Sean "Day[9]" Plott, are fixtures in the *StarCraft* esports scene.

## References

1. ↑ 1.0 1.1 2023-03-31, Frost Giant wants to build a real-time strategy game for everyone. *Washington Post*, accessed on 2023-04-03
Critter

**Critters** are neutral animals found in *Stormgate*.

## List

* Chicken
* Goat
* Stag

## Trivia

* Critters were found in the *Warcraft* and *StarCraft* games. The critters of *Stormgate* are based off on them.

* In the above-mentioned games, clicking on a critter numerous times would cause it to detonate. It has been hinted that something similar will happen for *Stormgate* critters.

* The developers are considering adding "creeps" to the game (as in, fauna that will attack all players' forces if provoked).

## References

1. ↑ 1.0 1.1 1.2 2022-12-24, Frost Giant Newsletter - December '22.
2. ↑ 2023-01-19, EXCLUSIVE: First Impressions of Stormgate Pre-Alpha Gameplay! | Stormgate Snapshots Ep. 1. *YouTube*, accessed on 2023-01-20
Lancer

"I'm so ready."

- Lancer(src)

The **Lancer** is a Vanguard infantry unit. It is a human wearing power armor.

## Game Unit

The Lancer is a tier 1 melee unit produced from the barracks. While a melee unit, their range is slightly greater than being face-to-face, as their lance has some range to it given its length. Via said lance, Lancers have the ability to deflect some incoming projectiles with their lance and take reduced damage from massive impacts; any damage above 20 is reduced by 50%. So for instance, an attack that would normally deal 30 damage is reduced to 25 (20 initial damage, plus 10 damaged reduced by 50%, ergo, 25).

While a tier 1 unit, the Lancer is intended to still be viable in the late game. As there will be more high-powered units, the Lancer's deflect ability becomes more valuable as damage increases from these units.

### Upgrades

* Lancer Shields: Gives the Lancer the ability to shrug off damaging blows. Researched at the biokinetics lab.

### Development

During development, the Lancers' lances were different colors in order to improve visual clarity. However, the developers found this insufficient.

## Trivia

* The Lancer takes inspiration from the footman in *Warcraft III*.

* The unit's armor design bears resemblance to CMC armor from *StarCraft*, specifically this variant.

## References

1. ↑ 1.0 1.1 2023-05-30, Stormgate Human Units Revealed! | Stormgate Snapshots. *YouTube*, accessed on 2023-06-08
2. ↑ 2.0 2.1 2023-05-30, STORMGATE HUMAN UNITS. *Stormgate Nexus*, accessed on 2023-06-02
3. ↑ 3.0 3.1 3.2 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
4. ↑ 2023-06-12, Official stormgate PR Fact sheet!. *Reddit*, accessed on 2023-06-13
5. ↑ 2023-06-17, Stormgate Gameplay Reveal AMA - All Answers. *Reddit*, accessed on 2023-06-21
James Anhalt

**James Anhalt** is the chief architect for *Stormgate*. He worked on unit pathfinding.

Prior to joining Frost Giant Studios, Anhalt was a member of Blizzard Entertainment, when it was known as Silicon and Synapse. He helped program battle.net, and worked on *StarCraft II* as the game's lead pathfinding engineer.

## References

1. ↑ 2022-06-10, StarCraft 2's veterans left Blizzard to make Stormgate, the co-op RTS of their dreams. *PCGamer*, accessed on 2022-07-06
2. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
3. ↑ 2022-06-18, STORMGATE: In Depth Game Design Discussion (with Kevin "Monk" Dong, Lead Game Designer). *YouTube*, accessed on 2022-07-13
Austin Hudelson

**Austin Hudelson** is the lead server engineer for *Stormgate*.

## Biography

Prior to joining Frost Giant Studios, he created custom maps for *Warcraft III* and *StarCraft II*. He briefly worked with Team 1 on the development of *StarCraft II*. He joined Frost Giant c. 2020.

## References

1. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
2. ↑ 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-19
T

"Be resolute--no matter what we face, we must not falter. The Infernal invaders will never take our world! Long live the resistance! Long live humanity!"

- **T**(src)

**"T"** is a member of the Human Resistance, and deputy director of the Northern Front.

After the retrieval of the Aegis Cipher, T sent out an email, informing the Resistance of the artifact's discover, and how it was hoped that more artifacts would be recovered through it. They stated that success would allow the Resistance us to mount a decisive counter-offensive to strike at the heart of the Infernal Host. Orders were given to Dagger teams to deploy.

## References

1. ↑ 2022-08-03, Re: War Update. *Stormgate Reddit*, accessed on 2022-08-04
Chris Metzen

**Chris Metzen** is a member of Blizzard Entertainment, known for his role in creating IPs such as *StarCraft* and *Warcraft*.

Early in the development of *Stormgate*, Metzen worked with Frost Giant Studios. He fleshed out the *Stormgate* setting alongside Micky Nielson.

## References

1. ↑ Stormgate, *Kickstarter*. Accessed on 2023-12-06
2. ↑ 2023-12-08, StarCraft successor Stormgate teams up with top Blizzard veteran. *PC Games*, accessed on 2023-12-09
Multi-fighter mech

The **Multi-fighter mech** is a possible Human Resistance unit in *Stormgate*. It is about half as tall as the light mech, placing it at around 3m tall (10 feet).

## Development

The flying mech was conceptualized by Lia Booysen, as part of work on the visual design of the Resistance. Inspiration was taken from Buzz Lightyear and the F-14 Tomcat. It will not necessarily be in the final product.

## Trivia

Given the development lineage of *Stormgate*, the mech armor bears resemblance to CMC armor in *StarCraft*.

## References

1. ↑ 1.0 1.1 2022-12-07, Stormgate Technology & Art Reveal - December 2022. *YouTube*, accessed on 2022-12-07
2. ↑ 2022-06-09, Frost Giant Studios unveils social real-time strategy game Stormgate. *GamesBeat*, accessed on 2022-07-05
Habitat

**Habitats** are a Human Resistance structure in *Stormgate*. They function as supply depots.

## Development

In June, 2023, an idea the developers were toying with for the habit is to have the option to upgrade its supply with the press of a button, and in so doing, improve the production speed of a nearby structure.

## References

1. ↑ 2023-05-30, STORMGATE HUMAN UNITS. *Stormgate Nexus*, accessed on 2023-06-02
2. ↑ 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
Hair Dryer

*Hair dryer* is a female contestant competing in Shades Of Objects.She is currently competing on Five Waves.

## Hair Dryer

### Colors

* Eerie Black (Body)
* Melon (half of the face)
* Waterspout (cooling button)

### Friends

* Hairbrush(best friend)
* Five Waves

### Voice actor

mintymocha(Episode 1 & Episode 2),zoey stars(Episode 3+)

## Appearance

Hairdryer has pink buttons and half of her head(?) is pink.She also has one blue button which is for cooling the heatwaves.Her base color is black. She has white mouth and white eyes.

## Personality

Hairdryer appears to be an optimistic person at first.She always sees the good sides of things.We can see this from when she said to her brother “Even if it’s not real that wouldn’t be a problem.”this means that even in a bad situation, she wouldn’t be sad and will try to see the good sides no matter how bad it is.
She is also pretty creative, by coming up with the name “FIVE WAVES”.She is the leader of FIVE WAVES.
Battle thrall

The **battle thrall** is an Infernal Host unit.

## Overview

The battle thralls are one of the many otherworldly lifeforms absorbed by the Infernal Host. In their current form, battle thralls resemble arcthypical demons with grey bodies and blazing red eyes, through which they see the world (through a shade of red). They dwarf humans in strength, speed, and size, and can go toe to toe with their mechs, able to withstand a large amount of firepower. They possess four wings.

## Development

When designing the battle thrall, the developers aimed to capture the "iconic demon fantasy" when designing the unit. Four wings were chosen rather than two, as "four wings are cooler."

## References

1. ↑ 1.0 1.1 1.2 2022-07-21, PlayStormgate. *Twitter*, accessed on 2022-07-26
2. ↑ 2022-06-10, Stormgate Announcement Cinematic Trailer | Summer Game Fest 2022. *YouTube*, accessed on 2022-07-13
Snowplay

**Snowplay** is the gameplay engine used for *Stormgate*. It works alongside the Unreal engine, but while Unreal is a more “general” engine, Snowplay is a highly customized RTS engine. It is used for the game’s pathfinding.

## References

1. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
Ryan Schutter

**Ryan Schutter** is the lead UX designer of *Stormgate*. His day-to-day work includes building wireframes and writing a lot of documentation for engineers and artists to work from.

## Biography

Schutter was originally a modder of games such as *StarCraft II*, before he became a member of Blizzard Entertainment. Before joining Blizzard, he was looking to pursue a career as an illustrator, and did some small-scale work in graphic design.

As a member of Blizzard, he worked on *StarCraft II* for six years. He produced numerous 2D assets for the game including portraits, console skins, and sprays.

Schutter had left Blizzard by late 2020.

## References

1. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
2. ↑ 2.0 2.1 2.2 2023-06-17, Stormgate Gameplay Reveal AMA - All Answers. *Reddit*, accessed on 2023-06-21
3. ↑ 3.0 3.1 2022-08-19, Frost Giant - Stormgate Q&A w/ Ryan Schutter & Howard Xing. *Indie DB*, accessed on 2022-12-24
4. ↑ 2020-10-20, Frost Giant announced. Speculation: No RTS in the Horizon from Blizzard?. *Blizzplanet*, accessed on 2020-11-08.
Carl Barclay

**Carl Barclay**, codenamed **Blockade**, is a Vanguard hero in *Stormgate*.

## Biography

Stub*This article or section is a stub. You can help Stormgate Wiki by expanding it.*
## Game Unit

Blockade is a hero available in Co-op. He is a tank-type hero.

Blockade's diverse toolkit allows him to leap into combat, perform a devastating spin-to-win attack, heal nearby allies, and even teleport wherever he's needed to save the day. As such, he can function as a damage-dealer, frontline tank, or clutch healer.

### Army Composition

Barclay has access to the following units in Co-op:

* Combat medic (MedTech variant)
* Crusader (Lancer variant)
* Guardsman (Exo variant)

### Stats

* Energy: 100
* HP: 1000
* Biological, Heavy, Hero

## References

1. ↑ 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-22
Vulcan

"The Vulcan mech is a battle-tested solution to any demonic invasion. Built from the Mech Bay, the Vulcan mows down massed enemy units by spinning up its gatling gun to create a hail of piercing gunfire. Researching the Jump Jets ability allows the Vulcan to then quickly reposition, or even smash through any trees or rocks in its path."

- Unit description(src)

The **Vulcan** (a.k.a. the **light mech**) is a Vanguard unit in *Stormgate*.

## Overview

"Vulcan online."

- Vulcan pilot(src)

The Vulcan is one of the defining units of the Vanguard, and was designed to counter the Infernals. About twice as tall as the multi-fighter mech, Vulcans are twenty foot (6.1m) tall war machines used by the Vanguard. They achieve flight using rocket packs, and are equipped with chain guns, though have also been observed to have micro-missiles and wrist-based cannons

## Game Unit

Vulcans are produced from the mech bay. They attack from range using chain guns. The gun inflicts AOE damage in a cone and increases in fire speed the longer the gun is firing. The rounds move through enemy units in a straight line, dealing damage to all of them. Vulcans excel at countering small units, though can be kited by Exos.

Vulcans cannot move through trees, but can clear them out with their jump jets ability.

### Abilities

* Jetpack: Allows the Vulcan to reposition
* Jump Jets: The Vulcan dashes back, forward, or to the side. Any enemy units caught in the path of the dash are stunned. Can also clear out trees.

## Trivia

* Given the development lineage of Frost Giant Studios, the mechs are possibly inspired by MEKA-type mechs from *Overwatch*.
* Vulcan is a figure in Greek mythology.
* The collector's edition of *Stormgate* includes a Vulcan statue.

## Images

Concept artArtworkThe light mech as it appears in-game (early build)Vulcan statueUnit profile
## References

1. ↑ 1.0 1.1 1.2 2023-05-30, STORMGATE HUMAN UNITS. *Stormgate Nexus*, accessed on 2023-06-02
2. ↑ 2022-12-07, DECEMBER DEV UPDATE: ROLLBACK NETCODE AND ART. *Stormgate Nexus*, accessed on 2022-12-08
3. ↑ Stormgate, *Kickstarter*. Accessed on 2023-12-06
4. ↑ Vanguard, *PlayStormgate*. Accessed on 2023-12-22
5. ↑ 2022-12-07, Stormgate Technology & Art Reveal - December 2022. *YouTube*, accessed on 2022-12-07
6. ↑ 2022-06-09, Frost Giant Studios unveils social real-time strategy game Stormgate. *GamesBeat*, accessed on 2022-07-05
7. ↑ 2022-06-09, Frost Giant Studios’ Debut Mixes Starcraft With Diablo. *Wired*, accessed on 2022-07-06
8. ↑ Stormgate, *Steam*. Accessed on 2022-07-13
9. ↑ 2022-06-10, Stormgate Announcement Cinematic Trailer | Summer Game Fest 2022. *YouTube*, accessed on 2022-07-13
10. ↑ 10.0 10.1 10.2 2023-06-12, Official stormgate PR Fact sheet!. *Reddit*, accessed on 2023-06-13
11. ↑ 11.0 11.1 11.2 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
12. ↑ 2023-05-30, Stormgate Human Units Revealed! | Stormgate Snapshots. *YouTube*, accessed on 2023-06-09
Weaver

The **Weaver** is an Infernal Host unit in *Stormgate*.

## Game Unit

The Weaver is large, slow, and is able to see up smaller cliffs due to its height.

### Abilities

It has an ability that drags an enemy unit to the Weaver.

* Detector: Can detect stealthed units
* High Sight: Can see onto high ground as if it were a flyer

### Stats

* Attack: Serrated Knuckles
	+ Attack Speed: 2
	+ Damage: 20
	+ Range: 2
	+ Targets: Ground
* HP: 750
* White Health: 375

## References

1. ↑ 1.0 1.1 2023-11-30, Stormgate Is a Very StarCraft-y RTS Made By Ex-StarCraft Developers. *IGN*, accessed on 2023-11-30
Magmadon

The **Magmadon** is an Infernal Host unit in *Stormgate*. It is produced from an iron vault.

## Game Unit

### Abilities

* Enraged Slam: The Magmadon can charge through most enemy ground units, pushing them out of the way and allowing it to get to the softer back line. It is possible to dodge the charge.
	+ Attack Speed: 1.5
	+ Damage: 41
	+ Range: 0.5
	+ Targets: Ground
* Outrage: Every third attack, the Magmadon deals area damage to nearby units.

### Stats

* Armor: 20
* Attack: Surge Smack
	+ Attack Speed: 1.5
	+ Damage: 41
	+ Range: 0.5
	+ Targets: Ground
* HP: 480
* Move Speed: 3.5
* White Health: 240

## References

1. ↑ 2023-09-28, Infernal Unit Names (Possibly Subject to Change). *Reddit*, accessed on 2023-10-01
2. ↑ 2023-11-30, Stormgate Is a Very StarCraft-y RTS Made By Ex-StarCraft Developers. *IGN*, accessed on 2023-11-30
Hornet

The **Hornet** is a Vanguard air unit in *Stormgate*.

## Game Unit

The Hornet is an anti-air aircraft unit. It gains increased speed and damage while out of combat. It is produced from the hanger bay.

### Abilities

* Launch Sky Mine: Launches a flying mine at a target location. Costs 25 energy

### Stats

* Armor: 5
* Attack Power: High
	+ Attack 1: Yellowjacket pulse (damage, 30, range, 5, attack speed, 0.7, targets, air)
	+ Attack 2: Reclaimer stingers (damage, 7, range, 5, attack speed, 0.7, targets, ground)
* Cost: 125 luminite, 75 therium
* Durability: Low (light armor)
* Energy: 100
* Health: 160
* Move Speed: 5.5
* Speed: Fast (5.5)
* Supply: 3
* Train Time: 38s
Warz

"Fight. Cower. Either way, your world will fall."

- **Warz**(src)

**Warz** is a leader of the Infernal Host.

## Biography

Warz was present when Sigma Six opened the stormgate. He led the Infernals' attack against the facility.

## Game Unit

Warz is an Infernal hero unit in *Stormgate*. He will be playable in the Infernals' campaign.

## References

1. ↑ 1.0 1.1 2023-12-08, Simu Liu on Playing Warz in Stormgate: The Next Great RTS. *YouTube*, accessed on 2023-12-08
2. ↑ 2023-12-08, StarCraft successor Stormgate teams up with top Blizzard veteran. *PC Games*, accessed on 2023-12-09
Carpet

**Carpet** is a male contestant competing in Shades Of Objects. He is currently competing on The Challengers.

## Carpet

* Current
* Previous

### Colors

* Pale Taupe (Body)
* Coppersmith (Inner Stripes)
* Fusion Red (Outer Stripes)

### Friends

* Protractor
* Cork Board
* Heater

### Enemies

* Makeup Brush (arch-enemy)
* Five Waves(except Bubble Tea)

## Appearance

*Old Design*

He is a grey carpet with hearts.He also has a diamond-like shaped pattern.His eyes and mouth are white.

*New Design*

He is a beige carpet with red and orange crosses.His eyes and mouth are black.

## Personality

Carpet is a competitive guy.He can be bossy most of the time.He also thinks that he is the best and the others are just worthless.He is mean to people and He is prone to anger.He is so stubborn.He only does what he wants to do,no matter how wrong that decision is.He can be very cynical and judgemental towards Göktuğ.
Skyrider

The **Skyrider** is a Human Resistance unit in *Stormgate*. It is a levitating spherical support unit.

## Game Unit

* Energy: 100
* HP: 300

## Trivia

The unit has been compared to the science vessel from *StarCraft*.

## References

1. ↑ 2023-05-30, STORMGATE HUMAN UNITS. *Stormgate Nexus*, accessed on 2023-06-02
2. ↑ 2023-10-19, Stormgate Closed Alpha Update - Gameplay and Community Tournaments. *YouTube*, accessed on 2023-10-19
3. ↑ 2023-05-30, Stormgate Human Units Revealed! | Stormgate Snapshots. *YouTube*, accessed on 2023-06-09
Luminite

**Luminite** is the primary resource in *Stormgate*, appearing as a golden mound.

## Game Effect

Luminite is mined by workers. Up to 12 workers can mine a single luminite mound. While luminite appears as a single mound, each mound is divided into four nodes, and each subsequent worker on the mound results in diminishing returns. For instance, one worker might return 100 luminite per minute, the second might return 95, the third 90, and so on. Ergo, two workers at two different mounds will have a higher rate of return than two workers at the same mound.

## Notes

Luminite operates similarly to minerals in *StarCraft*. The decision to have a rate of diminishing returns was made in order to encourage players to expand from their core base. Its *Warcraft* equivalent is the gold mine. It was chosen as a single mound as the developers wanted the game's factions to harvest it in different ways. The comparison in *Warcraft* for instance is how the Scourge faction would haunt a gold mine in order to harvest, while the Alliance and Horde factions sent in workers.

## References

1. ↑ 2023-06-12, Official stormgate PR Fact sheet!. *Reddit*, accessed on 2023-06-13
2. ↑ 2.0 2.1 2023-06-12, The Perfect Mix of Warcraft & Starcraft? Stormgate Developers Deep Dive. *YouTube*, accessed on 2023-06-14
3. ↑ 2022-06-18, STORMGATE: In Depth Game Design Discussion (with Kevin "Monk" Dong, Lead Game Designer). *YouTube*, accessed on 2022-07-13
Catapult

The **catapult** is a creep in *Stormgate*. It can be obtained by defeating a siege camp.

## Game Unit

The catapult cannot be controlled by the player, and will instead push towards an enemy base. Its attacks do splash damage in a manner similar to the Atlas.

### Stats

* Armor: 0
* Attack: Camillus Slingshot
	+ Attack Speed: 3
	+ Damage: 70
	+ Range: 12
	+ Targets: Ground
* HP: 300
* Move Speed: 3

## References

1. ↑ 2023-11-30, Stormgate. *X*, accessed on 2023-12-07
2. ↑ 2023-12-18, The Stormgate Showdown - LIVE from DreamHack Atlanta. *YouTube*, accessed on 2023-12-22
Jesse Brophy

**Jesse Brophy** is the art director for *Stormgate*. Prior to joining Frost Giant Studios, Brophy worked at Blizzard Entertainment for just shy of 13 years. Most of his time was spent working on *StarCraft II*, with work also done on *Heroes of the Storm* and *Diablo IV*.

## References

1. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
2. ↑ 2022-08-26, Interview with Art Director Jesse Brophy. *Reddit*, accessed on 2022-08-29
Micky Neilson

**Micky Neilson** is the lead narrative designer of *Stormgate*. He designed the *Stormgate* universe alongside Chris Metzen.

Neilson was previously a member of Blizzard Entertainment. He wrote unit lines for *Warcraft III* and *StarCraft II*. He has done likewise for *Stormgate*.

## References

1. ↑ 1.0 1.1 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
2. ↑ 2023-12-08, StarCraft successor Stormgate teams up with top Blizzard veteran. *PC Games*, accessed on 2023-12-09
Gerald Villoria

**Gerald Villoria**, otherwise known as **FGS Gerald** or **Gerald of Trivia** is the communications director for Frost Giant Studios.

Villoria's initial field was biotechnology, but wrote game reviews for fun, being paid $25 per interview. For a few years in the early 2000s, he wrote FAQ stories for GameSpot before being laid off. Over the course of the decade, he went from outlet to outlet, including Xplay and GameSpy. He was employed by Blizzard Entertainment as a member of their PR team, and stayed there for 11 years. He left to join Frost Giant after talking to Tim Morten, as he felt that Blizzard was no longer the same company he'd signed up with.

## Trivia

*Mass Effect* is one of his favorite game series.

## References

1. ↑ 2023-09-28, What's New at Frost Giant Studios? Spriggan Infernal Unit Reveal. *YouTube*, accessed on 2023-10-01
2. ↑ 29-06-22, Frost Giant AMA - All Questions and Answers. *Reddit*, accessed on 2022-07-04
3. ↑ 2023-03-31, Frost Giant wants to build a real-time strategy game for everyone. *Washington Post*, accessed on 2023-04-03
4. ↑ 2023, August, ZeroSpace RTS. *Reddit*, accessed on 2023-12-31
Aegis Cipher

"A short time ago, one of our operatives was able to locate and secure the Aegis Cipher. We are now examining this relic and collecting valuable data to aid us in locating other artifacts. Success will allow us to mount a decisive counter-offensive to strike at the heart of the Infernal Host!"

- Deputy Director T(src)

The **Aegis Cipher** is a shield-like relic, found by a Human Resistance team in ruins somewhere in the Arctic Circle.

The Aegis was originally part of a statue holding it, but by the time it was found by humans, was fragmented. However, the Aegis was reconstituted by a human explorer, who subsequently used it to defend herself against a battle thrall. The Aegis visibly reacted when the thrall made contact with it.

The Ciper was subsequently examined by the Resistance, and hoped they could use the data to aid them in locating other artifacts.

## Trivia

The device's name is a potential double reference—"aegis" has its roots in Greek mythology, often associated with a shield, while a cipher is an algorithm for performing encryption or decryption (potentially referring to the Resistance using it to find other artifacts).

## References

1. ↑ 1.0 1.1 2022-08-03, Re: War Update. *Stormgate Reddit*, accessed on 2022-08-04
2. ↑ 2.0 2.1 2022-06-10, Stormgate Announcement Cinematic Trailer | Summer Game Fest 2022. *YouTube*, accessed on 2022-07-13
Spriggan

The **Spriggan** is an Infernal Host air unit in *Stormgate*. It is able to attack ground targets.

## Stats

* HP: 200
* White Health: 100

## References

1. ↑ 2023-05-20, Stormgate. *Twitter*, accessed on 2023-05-23
2. ↑ 2.0 2.1 2023-09-28, What's New at Frost Giant Studios? Spriggan Infernal Unit Reveal. *YouTube*, accessed on 2023-10-01