recursal/Fanatic-Fandom huggingface dataset:
Android 21 (Lab Coat)

*This page is about the initial **Lab Coat** form of Android 21. Info about her **True** form (**Good** and **Evil** versions) can be see in the before mentioned links.*

## Voice Actors

### English:

Jeannie Tirado

**Android 21 (Lab Coat)** (人造人間２１号 (白衣), *Jinzōningen Nijūichi-Gō (Hakui)*) is an protagonist fighter of the story mode for *Dragon Ball FighterZ*, where her evil half, in her true Majin form spliced off is a playable protagonist fighter of the game's storyline. She is a new protagonist fighter design created by Akira Toriyama himself for this specific game.

This form initially non-playable in base game. However, after being announced as a last downloadable protagonist fighter at the Japanese Dragon Ball World Championship Finals on December 18, 2021, she fights in her "base form", and is an original protagonist fighter, similar to her DLC appearance in *Dragon Ball Xenoverse 2*. She was released on February 24, 2022. She can be purchased for 4.99$

## Background

Android 21 appears as a mysterious female Bio-Android who is somehow connected to Android 16. In her default form, she's a young woman with long, bushy hair, who wears glasses and is supposedly as smart as Dr. Gero, perhaps even more so. This version of her is only playable in the Local Battle.

## History

* 24/2/22:
	+ Android 21 (Lab Coat) was added to the game.
* 29/6/22:
	+ TBA

## Trivia

* She is the only female protagonist fighter to be another variant of initial variant of her playable form, in this case, her true Majin form; as well as the only alternate variant fighter whose species is neither a female Saiyan, nor fusion form whose half is a female Saiyan, nor having stolen Saiyan body whatever the gender.
* Although this is 21's "Base Form", she is not listed as "Android 21", due to not being her true form.
* This is the second time her "Base Form" is a female protagonist playable fighter DLC since *Xenoverse 2*.
* After immense backlash about the problems she has caused due to the mechanics of her moveset (specifically Photon Pulse), she was banned from CEO 2022.
* "Base Form" Android 21 is the only paid DLC character to be initially introduced as non-playable in base game.
* Following her popularity, specifically this form, she continuously appear in other medias, then made cameos in *Dragon Ball* canon timeline through her human base, Vomi, starting from *Dragon Ball Super* (particularly *Super Hero* movie and a prequel tie-in arc within *Dragon Ball Super* manga). In *Dragon Ball: Kakarot*, which itself takes prior to *FighterZ*, there is a female Researcher who act as the player's vendor and resemble Android 21's "Base Form", and directly her late-human base.
Gigantic Impact

**Gigantic Impact** (*ギガンティックインパクト*) is a Super Attack used by Broly (DBS).

## Overview

Transforms into a Super Saiyan and generates an energy barrier, then charges forward. Can perform two additional charges by pressing the attack button and a directional input. Automatically travels ---- without any directional inputs.
Arcade

**Arcade** (アーケード *Ākēdo*) is a game mode in which the player fights against a series of computer-controlled opponents.

## Information

The mode basically plays out in a board game-like layout, with the player's main objective is reaching the goal spot at the end. The player starts out on the bottom path and can advance to a different path depending on how well they did in the previous battle. Achieving an S or A rank will rise them up the upper path, achieving a B or C rank takes them to the right path, and obtaining a D rank drops them down the bottom path.

## Course Layout

There is a total of three different courses that can be challenged in this mode. The first course is the Snake Way Course which is a short and easy course with a total of three battles. The second course is the Extreme Gravity Chamber Course, a moderate course with a total of five battle. The third and last course is the Hyperbolic Time Chamber Course, a long and difficult course that has a total of seven battles. On each course, the strength of the enemy team will change depending on how well the player performs from the previous fight, with the bottom spots featuring easy opponents and the top spots racking with tough, formidable opponents. Clearing each course the first time will unlock a harder version of the course that was cleared. The harder courses have the same layout, but the enemy team have multiple buffs applied to them that such dealing immense damage from combos, reacting quickly against most attacks thrown at them, and building up their Ki Meter at an much higher rate.

Version 1.17 adds three additional courses which is a random variant of the first three courses.

## Course Layout and Enemy Teams

* Snake Way Course
* Extreme Gravity Spaceship
* Hyperbolic Time Chamber
Android 18

**Android 18** (人造人間１８号, *Jinzōningen Jū Hachi-Gō*) is a playable fighter in *Dragon Ball FighterZ*, who fights alongside her brother, Android 17.

## Background

Created by Dr. Gero, two Androids, 17 and 18 were built to wreak havoc upon the world. Their rampage was stopped by an even greater threat in the form of Cell, who absorbed the two adolescent cyborgs to attain perfection. After Cell was defeated, both androids would be restored and reformed, Android 18 marrying Krillin while Android 17 became a park ranger.

## Story Mode Biography

### Standard

It appears that Cell has beaten Android 18, but it is unknown if that is really the case. Mrs. Android 21 convinces the Z Fighters that this is the case, and they proceed to battle Cell.

## Moves

### Special Moves

* Destructo-Disc: 18 fires a disc shaped aura blast.
* Back Grapple
* Support Attack
* Barrier: 18 creates a green energy barrier, that temporary protects her from damage. This is her Z Assist

### Super Attacks

* Energy Wave: Jumps up and fires a yellow energy blast below. This is 18's level one super attack.
* Accel Dance: 18 calls 17 (Krillin if he's on her team), and rush forward, beating on the opponent without mercy together. They then kick the foe skyward, and sandwich them between a beam from each attacker. This is 18's level three super attack.

## Trivia

* Android 18 is the only female fighter that is unlocked from the start.
* Android 18 is one of only playable female fighters in the game. The others being Android 21, Videl, Kefla, Android 21 (the Good young woman) and Android 21 (with a Lab Coat).
Deadly Intent

## Overview

Hit does three short dashes forward and then enters his Vital Point Attack stance. If the first dash goes through the opponent, Hit will only perform one additional dash rather than two.

## Tactics

If  or  is held during the dashes, Hit will instead enter his Tides of Time stance, with the  variant consuming half a Ki gauge. Holding down  will make Hit perform no stance after dashing.
Gohan (Adult)/Move List

*Images sourced from the Dustloop wiki.*

Gohan (Adult)'s stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
 Similar to the  version being a two-hitting attack, except the overall damage output is greater and Gohan jumps higher for in the uppercut. Gohan will charge forward with the punch if at least one level of his Hidden Potential unlocked. Consumes half a Ki gauge. This move has frame one air attack invulnerability. For every level of hidden potential unlocked Gohan will apply one extra hit on the uppercut.

 Input
  (in air)
  (in air)
  (in air)
 On hit, Gohan delivers a rush attack that ends with him kicking the opponent away for a guaranteed wallbounce. Consumes half a Ki gauge.

 Input
  (air OK)
  (air OK)
  (air OK)
 Much similar to the  version except that the jump travels slightly farther ahead and the punch dealing more damage. Consumes half a Ki gauge.

## Z-Assist

 / | 800

## Super Attack

  or  | 1600

## Meteor Attack

  or  | 4123
Divine Void Strike

**Divine Void Strike** is one of Goku (SSGSS)'s special moves. It is bound to  and ,  or . Despite the quite elaborate sounding name, it is nothing more than a simple shoulder charge forward, cloaked in energy. This move can be used in the air or on the ground.

The light variant starts up fastest, does the least damage, and allows the opponent to recover immediately when used on the ground. In the air a Vanish Attack follow up can be made. The medium variant starts up slower, moves farther, and does more damage. It causes a wall bounce. The heavy variant costs a half meter of ki. It does the most damage and causes a wall bounce. However, shortly after starting the attack, Goku will vanish and reappear charging from the other side of the screen.
Explosive Energy Blast

**Explosive Energy Blast** is one of Android 21's moves acquired through Connoisseur Cut. It is absorbed from the green **Android**\* category of characters from use of the  version of Connoisseur Cut. This applies to the aerial and grounded versions of said input. As such, once absorbed, it is executed with . The grounded and aerial versions must be obtained separately.

Android 21 will jump up before using this move when using the grounded version. She will fire off two blasts of energy that will explode upon hitting the ground. A foe hit by these projectiles will be pulled to the ground by them.
Android 16/Move List

*Images sourced from the Dustloop wiki.*

Android 16's stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
 Similar to the  version, but has slightly less startup frames, 16 charges forward more, and the wallbounce is strong enough to be followed up with a super dash anywhere on the screen. Consumes half a Ki gauge.

 Input
  (air OK)
  (air OK)
  (air OK)
 The jump covers more distance along with having less startup lag. There is now a hitbox when 16 does the leap. Consumes half a Ki gauge.

 Input
  (in air)
  (in air)
  (in air)
 Much similar to the  version, but with less startup frames. Consumes half a Ki gauge.

## Z-Assist

 / | 850

## Super Attack

  or (air OK)
Eraser Blow

*For DBS Broly's version, click here.*

**Eraser Blow** (*イレイザーブロウ*) is a Special Move used by Broly.

## Overview

Broly fires a large green orb forward. If he hits the opponent with the projectile still on his hand, he will hit the opponent multiple times with the orb, which will then explode and knocks the opponent away. Broly gains one hit of super armor while unleashing this attack.
Gohan (Teen)/Move List

*Images sourced from the Dustloop wiki.*

Gohan (Teen)'s stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
 A two-part attack involving a body blow and then a multi-hitting uppercut. The uppercut will not be performed on a block or whiff. Completely invincible during the body blow. Consumes half a Ki gauge per use.

 Input
 The kick moves forward about 60% of the stage. Upon connection, Gohan automatically performs four kicks in rapid succession and then a chop that sends the opponent the direction Gohan was facing. It is a guaranteed wallbounce. Consumes half a Ki gauge per use.

 Input
  (in air)
  (in air)
  (in air)
 Gohan now performs the rapid kicks until he lands on the ground. The rush itself deals more damage and has a stronger knockback and wallbounce. Consumes half a Ki gauge per use.

## Z-Assist

 / | 800

## Super Attack

  or  | 2788

## Meteor Attacks

  or  | 4163

  Any attack button
Cartwheel

**Cartwheel** is one of Majin Buu's special moves. By default, it is bound to  and //. This move can be used in the air or on the ground. (I think... I'll check tonight! Until then, take that with a grain of salt, ok?) The name describes what it is quite simply. It's a cartwheel, of course! The light variant does the least damage and cause Buu to only cartwheel a short distance backwards. The medium variant causes him to go farther and does more damage. The heavy variants costs one ki meter and does the most damage. Furthermore, Buu will cartwheel **back** forward afterwards. All variants of this move will knock the foe away and will cause a wallbounce.
World Championship Wrestling

World Championship Wrestling was a wrestling promotion based in the southern states. After spending most of it's time under the shadow of the World Wrestling Federation it broke free and became the only promotion to beat the W.W.F. at it's own game. Unfortunately bad decisions behind the scene and a lack of interest by A.O.L. time warner led to it's buyout by the W.W.F. in 2001

## Championships

W.C.W. World Heavyweight Championship

W.C.W. World Television Championship

W.C.W. United States Heavyweight Championship

W.C.W. Cruiserweight Championship

W.C.W. World Women's Championship

W.C.W. World Tag Team Championship
Bulma

**Bulma** (ブルマ, *Buruma*) is one of the main protagonists of the Dragon Ball FighterZ Story Mode, even though she is not a combatant.

She is an NPC during story mode, and a playable character in the form of a lobby avatar which can be obtained by random drop in a Z-Capsule bought from the store with Zeni.

## Story Mode Biography

While Bulma is not a combatant, she is shown prominently through the entire game. After waking up the player, trapped inside Goku's body, she finds out quickly that Goku is not himself. After an encounter with Beerus and Whis, who refuse to help the cast in dispersing the power suppressing waves, she creates an aircraft, spherical in shape, that has the power to neutralize the waves as long as the person being effected remains inside. However, it does not allow the person to utilize their energy, as it is only able to cancel out the waves to a point where a person can move their body of their own free will. Bulma herself is not affected very much by the waves, as they have a stronger effect the stronger the target. The highest power level Bulma has ever been stated to have, however, is a mere 16. (Quite strong for an average human, actually! In the first episode of Dragon Ball, Goku was pitted at a measly 10!) She is the main scientific mind behind the story, and is the key supporter that allows the cast of fighters to get from one place to another.

## Trivia

* *Dragon Ball FighterZ* is the last piece of Dragon Ball media to feature the Hiromi Tsuru as the Japanese voice actress for Bulma. Hiromi Tsuru tragically passed away at the age of 57 on November 16, 2017 due to an Aortic Dissection.
Dodon Ray

Dodon Ray is one of Tien's special moves. By default it is bound to quarter-circle forward and special attack. Tien will quickly fire a yellow, thin beam from his fingers that will travel across the screen very quickly. This move starts up a noticeable amount quicker than other beam attacks. Unlike other beam attacks, such as the Kamehameha, the Dodon Ray deals damage in one hit and causes the foe to be 'popped up' in the air slightly. This move can be used in the air. This move is Tien's Z-Assist.

## Trivia

* The Dodon Ray was originally invented by Tien's old master, Mercenary Tao.
* In Dragon Ball, Master Roshi stated that the Dodon Ray was in every way superior to the Kamehameha and would beat it out every time. This was due to it being quicker to charge and being a more concentrated beam of energy. However, this move will clash evenly with any beam attack, including the Kamehameha.
Death Crasher

**Death Crasher** (*デスクラッシャー*) is a Super Attack used by Cooler

## Overview

On hit, Cooler picks the opponent up, turns around and then slams to the ground before doing a grounded punch to make them slide away. After startup, Cooler gains invincibility frames while dashing, which can even beat out oncoming Level 3 Projectiles.
FighterZ Pass 2

**FighterZ Pass 2** is a downloadable content (DLC or Add-ons) that was released on January 31, 2019. It featured 6 Characters being Jiren, Videl, Goku (GT), Janemba, Gogeta (SSGSS) and Broly (DBS).

The FighterZ pass 2 can be purchased for 24.99$ it also contained Commentator Voice Pack 2, 3 and 4.

## Trivia

* Buying The FighterZ Pass 2 Will Save You 5$, If you instead buy each character individually included from The FighterZ Pass 2 which will cost you 30$.
* FighterZ Pass 2 Price Will not decrease if you already have one of the characters.
Goku/Move List

*Images sourced from the Dustloop wiki.*

Goku's stats from *Dragon Ball FighterZ's* official website.

## Gameplay Synopsis

Goku displays a much more flexible style of martial arts, showing off the fantastic fight choreography of the original *Dragon Ball* and early parts of *Dragon Ball Z*. He is a worthy anchor to most teams.

## Special Moves

 Input
  (air OK)
  (air OK)
  (air OK)
 Similar to the  variant, but the elbow deals more damage and has less startup. Consumes half a Ki gauge.

 Input
 The grab has him move much further ahead and the throw now has Goku follow-up with a falling dropkick that bounces the opponent into the air. Consumes half a Ki gauge.

  (air OK)

  or  | —

 Input
 after gathering energy (Level 1) | 1680
 after gathering energy (Level 2) | 2112
 after gathering energy (Level 3) | 2640
 The Spirit Bomb deals much more damage and carries the opponent much higher into the air. The height and stun time of the opponent allows Goku to easily follow-up with a Super Spirit Bomb.

## Super Attacks

 (during Kaioken) | 1300

 (during Kaioken /w one ally) | 2850

 (during Kaioken /w no allies) | 4050

## Meteor Attack

  or (air OK)
Eraser Cannon

**Eraser Cannon** (*イレイザーキャノン*) is a Super Attack used by Broly.

## Overview

Broly raises one hand and charges a large green orb and throws it forward. If the opponent hits Broly's hand the moment he raise it up, a cinematic will play where Broly charges up the orb and fires it at the falling opponent, dealing additional damage.

## Tactics

In the + version, Broly will throw out an uppercut. If the opponent is hit by this, the following projectile is guaranteed to combo. Before he fires the projectile. In the + version, Broly only throws the Ki blast.
Goku Black

*This article is about a playable Zamasu who stole Goku's body. For playable fusion Zamasu, click here. To check out the character that's an assist character who happens to be his alternate future-self, click here.*

## Voice Actors

### English:

Sean Schemmel

**Goku Black** (*ゴクウブラック*, *Gokū Burakku*) is a playable character in *Dragon Ball FighterZ*.

## Biography

Goku Black is actually a Supreme Kai-in-training from Universe 10 named Zamasu takes it upon himself to purge mortals in his misguided effort to protect the multiverse. As part of this plan, he uses the Super Dragon Balls to switch bodies with Goku, combining the Saiyan hero's immense power with his own godly abilities (such as immortality) so he can carry out the genocide of all mortals as the dark savior, known as "Goku Black". To do so, he enter an alternate future timeline to find alternate future-self, murdering the timeline's Gowasu as he did to his timeline's Gowasu, and able to convince his alternate-self to join his cause, known as "Zero Mortal Plan".

## Gameplay Synopsis

Goku Black prefers to do everything with style and grace, befitting his godly status. His moves are stylish and flashy, but very practical. He has some of the best normal attacks in the game, and the tools to adapt to most situations. He can move across the screen with ease and pressure the opponent with his tricky special moves. Menacing, brutal, and unforgiving, for those who wish to punish foes for even the very smallest of mistakes, Goku Black is ready to cleanse them of their sins for you.

## Move List

### Special Moves:

* Instant Transmission
* God Slicer
* Fierce God Kick
* Black Kamehameha
* Binding Black Kamehameha

### Super Attacks:

* God Slicer Dance
* Holy Light Grenade
* The Work of a God

## Trivia

* In any dialogue spoken against DLC character from the FighterZ Pass 2, Goku Black speaks in a much more gruff tone. This is a reference on how he spoke when he was first introduced in his base form in *Dragon Ball Super*.
* He is one of the two villains who stole the main protagonists bodies in the game, chronologically Super Baby 2 being the first before him.
Farewell, Tien

Farewell, Tien is one of Tien's level 3 super attacks. By default it is bound to  and +. Chiaotzu will fly in behind the enemy at whatever height they happen to be at. If the attack lands, Chiaotzu will grapple onto the opponent's back before self destructing. Tien will yell for him to stop, then briefly mourn the loss of his friend. This move can only be used once per match, as Chiaotzu will die using it. Because of this, after the attack, Tien will be unable to use Telekinesis. If the enemy is crouching or is otherwise out off Chiaotzu's path, or if they manage to block it, Chiaotzu will continue to fly across the screen and will not explode, allowing another attempt. Tien will retain the ability to use Telekinesis. Tien will sigh in relief and then prepare to fight again. Keep in mind that if this move misses, Tien is completely open to any form of attack. This attack is a contender for the best scaling super move in the game, along with Super Spirit Bomb and Last Resort. If the chips are down, this move is an excellent way to end a combo.
Atomic Supernova

**Atomic Supernova** is Cooler's level 3 super attack. The move is interesting in that it has two different variations depending on if one is on the ground or air. If on the ground it will act as a counter move that once an opponents attack connects into the hitbox Cooler will grab his opponent beat them up throw them on the ground and launch a massive ki sphere. The counter can counter everything except command grabs. It is a good way to punish opponents that constantly flank you and opponents when they try to use a level 3 or another move. The air variant will have Cooler launch himself at you and command grab you into the combo that again ends in the giant Ki sphere.

## Trivia

* This is the only level 3 with two different variants without extra button input and the only one that differs significantly whether you are on the air or the ground.
Great Saiyaman

*This article is about Gohan (Adult)'s appearance as an assist character under alias "Great Saiyaman". To check out the character that's playable, click here (adult life) and here (teen life).*

## Great Saiyaman

* Bandanna
* Helmet

## Voice Actors

### English:

Kyle Hebert

**Great Saiyaman** (グレートサイヤマン, *Gurēto Saiyaman*) is the superhero persona of Gohan who appears in *Dragon Ball FighterZ* as an assist character for Videl.

## Biography

Wanting to fight crime without exposing his true identity, Gohan asks Bulma to create a costume that will conceal his face to the public. Bulma agrees to the request and gives Gohan a watch that with a push of a button, makes him don a helmet, a cape, and green gi with a black bodysuit underneath, dubbing himself as the Great Saiyaman. While the costume originally consist of a helmet, Gohan eliminates this from his wardrobe and replaces it with a white bandanna and sunglasses in order to participate in the World Martial Arts Tournament due to the rules forbidding any use of armor.

## In *Dragon Ball FighterZ*

In *Dragon Ball FighterZ*, Great Saiyaman appears as an assist character for Videl. Most of Great Saiyaman's attacks involve rushing into the screen and attacking the opponent head-on with a variety of attacks.

Great Saiyaman also appears in one of Videl's Super Attack, Defender of Love and Justice, Great Saiyaman! If the opponent attacks Videl while she's posing, Saiyaman appears from above the opponent and knocks them down with a punch. For the first time the attack connects, Great Saiyaman will give a speech while performing a series of poses. After the speech, Saiyaman will get a boost on damage for any of this attacks throughout the whole match.

Finally, Great Saiyaman appears in two of Videl's Meteor Attacks, Justice Rush and Justice Revenge. Justice Rush consists of him and Videl performing a combination attack on the opponent and Justice Revenge is a getup attack where Saiyaman turns Super Saiyan and fires a Kamehameha at the opponent while Videl recovers.

## Colors

* Normal
* Helmet

## Trivia

* Prior to Videl's inclusion to the game as DLC, Great Saiyaman with his bandanna was available as a lobby avatar, which can be purchased from the shop with Zeni.
	+ If Videl is purchased via DLC, eight additional costumes will be added to the shop for his bandanna avatar along with twelve new costumes will be added for his helmet avatar.
* Much like Videl, Great Saiyaman has two different costumes that depends on which costume Videl is currently using. For her short hair costumes, Great Saiyaman sports his bandanna and sunglasses, while for her long hair costumes, he will wear his helmet.
* Using Justice Revenge while using Videl's short hair costume will cause Saiyamnan to lose his bandanna for the remainder of the match. This also applies to his appearance on Videl's victory screen.
* It is explained in the game's storyline where Krillin realizes how Gohan became Great Saiyaman in his early adult-life, the latter secretly took notes/inspirations of Ginyu Force's infamous posing when he was a kid.
Air Movement

**Air Movement** is very important in this game. More time is spent in the air than in most other fighting games, and knowing your options is a basic form of knowledge that won't just give you an edge, but is **required** to *play well*.

## Jumping

To jump, simply press  /  /  while on the ground. You can jump once more by hitting any of those directions in mid-air.

## Air Dash

By double tapping either forwards or backwards in the air, your character will quickly dash forward or back. An **Instant Air Dash** can be performed by pressing  or  and then quickly pressing either  or  respectively. With **Simple Dash** turned on in the options, you can instead Air Dash by holding / and pressing the Super Dash buttons with +. Using an Instant Air Dash to approach with a jumping  attack is a common form of offensive pressure. Keep in mind that you must choose between double jumping or air dashing, you cannot do both, unless your name is Golden Frieza. (Of course, characters can dash on the ground as well, though on the ground you can hold the second tap to dash.)

## Super Jump

A Super Jump is a jump that goes much higher than normal. To super jump, tap  and then quickly tap . After the Super Jump, holding  or  can adjust how fast you fall in the air.
Dive Bomb

**Dive Bomb** is one of Majin Buu's special moves. By default, it is bound to  and //. This move can be used in the air or on the ground. Majin Buu will flip forward, and attempt to flatten the foe beneath him. He will jump a short distance into the air to do this if used on the ground. If this connects, the foe will be brought to the ground, where Buu will pummel them as they lay prone. He will then kick them away. The light variant does the least damage and travels the shortest distance, dealing only two punches. The medium variant goes farther but is slower, and does more damage. The heavy variant does the most damage, travels the distance of the medium variant but has the speed of the light variant. It costs a half ki meter.
5-Hit Combo

**5-Hit Combo** (*伍連撃*) is a Special Move used by Teen Gohan.

## Overview

Gohan dashes forward and performs a charging kick. If it connects, up to four extra attacks can be performed by inputting  or  for up to four additional hits. This move comes in three different variants:

The  variant has Gohan travel roughly 40% of the screen and all follow-up attacks will keep the opponent on the ground.

The  variant has Gohan travel about 80% of the screen. Has more startup compared to the L version, but has less recovery frames and the attack is active for a longer time period. All follow-up attacks will carry the opponent into the air.

The  variant has Gohan nearly travel the same distance as the  variant. However, on hit, Gohan automatically performs all follow-up kicks. This causes a true wall bounce, and a Super Dash follow-up can be made from anywhere on the screen.
Gigantic Fury

**Gigantic Fury** (*ギガンティックレイジ*) is a Special Move used by Broly (DBS).

## Overview

Broly grabs the opponent's leg and slams them on the ground five times, alternating sides each time before throwing the opponent forward.

The  variant can only grab grounded opponents, but it can grab airborne opponents when used in the middle of a combo.

The  variant can only grab opponents that are airborne. Has less startup, but slightly more recovery frames.

The  variant grabs the opponent and slams them once on each side, then leaps onto them, punches them twice, and sends them flying with a two-fisted slam. The startup depends on the opponent's positioning, having the  variant's startup if the opponent is grounded and the  variant's startup if the opponent is airborne.
Cyclone Jump

**Cyclone Jump** (*サイクロンジャンプ*) is a Special Move used by Trunks.

## Overview

Trunks jumps while performing a somersault. Inputting  during the jump will cancel out the move into Cyclone Buster.

The  variant will cause Trunks to jump forward.

The  variant will cause Trunks to jump backward.

The  allows Trunks to control the angle of the jump by inputting  or .
Heavy Elbow

Heavy Elbow is one of Goku's special moves. By default it is bound to quarter-circle forward and light, medium, or heavy attack. This move can be performed in the air or on the ground. Goku will simply rush forward, his elbow in front of him, and ram into his opponent. The light version starts up fastest and does the least damage. The medium version causes Goku to reel back before charging forward, and does more damage. The heavy version is much the same, however, it does the most damage and starts up quicker. The medium and heavy versions of this attack will act like a standing heavy attack, or the third hit of a light auto-combo, where it will knock the foe away. The light version does not have nearly the same effect.
Goku (Ultra Instinct)

*This page is about the **Ultra Instinct** form of Goku. Info about his **Base**, **Super Saiyan**, **SSGSS**, and **GT** forms and alternate self can be see in the before mentioned links.*

## Voice Actors

### English:

Sean Schemmel

**Goku (Ultra Instinct)** (*孫悟空 (身勝手の極意)*, *Son Gokū (Migatte no Goku'i)*) is a playable character in *Dragon Ball FighterZ*. He was revealed alongside Kefla on February 9 2020 as the second DLC fighter from Fighterz Pass 3. He was released on May 22, 2020. He can be purchased for 4.99$ or by buying the FighterZ Pass 3.

## Background

Once understanding Whis' words behind self-movement, Goku learned to let go of all self-doubt and live in the moment. When fully synchronizing his impulses with his natural drive, Goku can subconsciously unlock the full potential of his offensive and defensive might. This culminates with Goku's silver glow consuming him, turning his hair silver and skin tone more ethereal in nature. The power in this form is vastly greater than his Sign state that it completely shreds away his shirt upon transforming (in the anime). In this state, Goku showed such excellent control of his *ki*, able to calmly repel and contain any energy assault thrown at him. He can unleash barrages of his energy in focused shockwaves and cancel out all but the strongest of attacks. In addition, while accessing this state, Goku's body is fully rejuvenated, and, in the manga, can grow sturdier in areas in response to being attacked, even causing weaker foes to break their limbs trying to hit his body.

## Move List

### Special Moves

* Secret Sensation
* Shining Soul
* Unrestrained Will
* Godly Display
* Autonomous Fist
* Godly Strike
* Transcendence
* Embodied Light
* Unencumbered Mind
* Kamehameha
* Rising Heat

### Super Attacks

* Accelerating Battle Spirit
* Unpolished Instinct
* Guiding Impulse
* Silver Dragon Flash

## Trivia

* Goku (Ultra Instinct), Goku (GT), Goku, Goku (SSGSS), and Broly (DBS) are the only characters whose announcer voice clip comes from another character. Like his GT, base form, and Super Saiyan Blue counterparts, the voice clip comes from his Super Saiyan form.
* Goku (Ultra Instinct) is the third version of Goku to be added via DLC.
* Goku (Ultra Instinct) has an infamous win pose used by Akuma from Capcom’s *Street Fighter*.
* Goku (Ultra Instinct) has the most Special Moves out of any other fighter in the game, tied with Master Roshi.
Guard Breaker

**Guard Breaker** (*防御無視の一撃*) is a Special Move used by Hit.

## Overview

Hit performs a low gut kick. Launches the opponent into the air. Hit is invulnerable while teleporting and attacking.

## Tactics

During Vital Point Attack, Hit teleports forward and attacks. During Tides of Time, Hit teleports behind the opponent and attacks. Additionally, Hit will be invulnerable until after he delivers the kick.
Gotenks/Move List

*Images sourced from the Dustloop wiki.*

Gotenks's stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
  (air OK)
  (air OK)
  (air OK)
 Moves forward while attacking. The speed Gotenks travels can be adjusted by holding down  (less speed) or  (more speed). Consumes half a Ki gauge.

 Input
  (air OK)
  (air OK)
  (air OK)
 The spinning portion of the move can be directed in eight different directions, although there is a limit on how high you can fly. This version cannot cancel out into any other version of this move. Consumes half a Ki gauge.

  (in air)

  (air OK)

## Z-Assist

 / | 765

## Super Attacks

 Input
 Spits out four ghost who remain stationary while striking a pose. Pressing , , , or  will make one of the corresponding ghosts charge in at the opponent. Consumes one Ki gauge.

## Meteor Attack

  or (air OK)
Death Ball

**Death Ball** (*デスボール*, *Desu Bōru*) is a Super Attack used by Frieza.

## Overview

Frieza charges up a large, black and purple ball of energy and fires it toward the ground at a 45° angle. If this move is used on the ground, Frieza will jump into the air in order to throw the ball. This projectile deals extra damage the longer it is active, meaning that the higher the attack is launched from, the more extra damage it can deal. Opponents hit by the projectile will be carried towards the explosion when it reaches the ground.

The distance Frieza throws the projectile can be determined by which input triggers the attack. Inputting  +  launches the ball towards the middle of the screen, and inputting  +  throws it towards the edge of the screen.
Galactic Donuts

**Galactic Donuts** (*ギャラクティカドーナツ*, *Gyarakutika Dōnatsu*) is a Special Move used by Gotenks.

## Overview

Gotenks creates a ring of energy above his head that also appears appears near foe. The ring then closes in on foe, holding them in place for a fairly long amount of time on hit. The ring will be created wherever the foe was when the input for the move was given.

This move is also Gotenks' Z-Assist, and is very useful in many re-combo situations due to the fact it hold the foe in place for a fair amount of time.
Eraser Blow (DBS Broly)

*For Broly's version, click here.*

## Eraser Blow

**Eraser Blow** (*イレイザーブロウ*) is a Special Move used by Broly (DBS).

## Overview

Broly throws a green orb diagonally upward. If the orb hits the opponent before it is released, the move becomes a rush attack, where the opponent is sent flying and Broly follows up with a vanishing axe-handle punch. The rush variant causes a sliding knockdown, and is a side-switch. The projectile cannot be super dashed through.
Fat Throw

**Fat Throw** is one of Majin Buu's special moves. By default, it is bound to . This move can only be used on the ground. Majin Buu will tear off a glob of his jelly-like body, pull it into a coil, and toss it at the foe. If this move hits, the foe will be unable to perform any actions for an extended period of time.
Auto-Combo

An **Auto-Combo** is a combo automatically performed by pressing the same button in repetition. Every character has 3 auto-combos. The first is performed by pressing  three times in a row while on the ground. The last hit of every autocombo will knock the foe up or away, with a few grabbing the foe or switching sides. The second and third press of  execute attacks that are not able to be performed on their own. Pressing  again after this combo will cause the player to automatically follow up with a Super Dash. The second auto-combo is performed by hitting  three times in a row while in the air. It will automatically perform a jumping  attack, then a jumping  attack, an finish with a jumping  attack. The final autocombo is performed by repeatedly pressing  while on the ground. It typically consists of going from standing medium to crouching medium, into a special move, and then automatically using a level one Super Attack. Keep in mind that it will still use one bar of Ki. While each of the moves performed in the  auto-combo can be performed on their own, the effects of the special move performed may be slightly different, such as causing a wall bounce when the move nominally would not. To see the specific moves of the grounded  autocombo, please refer to the move list for the character of interest.
God Slicer

**God Slicer** is one of Goku Black's special moves. By default it is bound to  and any one of ,  or . Goku Black will fly forward, with a ki blade on one hand, with said arm stretched out. As he flies across the screen, he will shoot small projectiles at a high rate of fire. It finishes when Black makes contact with the enemy, stabbing them with his hand.

The light variant starts up quickest and does the least damage. It shoots the least amount of projectiles. The medium variant starts up quite a bit slower, does more damage and shoots more projectiles. It causes a slide-out knockdown. The heavy variant costs a half ki meter, starts up quickly, does the most damage, and shoots the most projectiles. It will always cause a slide-out knockdown regardless of the conditions.
Captain Ginyu

**Captin Ginyu** (*ギニュー隊長*, *Ginyū*) is a playable character in *Dragon Ball FighterZ*.

## Biography

Captain Ginyu, Recoome, Guldo, Burter, and Jeice make up the Ginyu Force, Frieza's most elite (and most eccentric) soldiers. Be not fooled by their perchant for dramatic poses, for each member of the Ginyu Force is a dangerous one-man army unto himself. However, they would be defeated by Goku and Vegeta, with Ginyu left as the last surviving member of the troupe after his soul wound up trapped in a Namekian frog.

## Gameplay Synopsis

Captain Ginyu is an extremely unpredictable, lethal, and viable combatant. Without the help of the Ginyu Force members, Captain Ginyu isn't very strong at all, as he is slower than most characters, has one decent special move, and one relatively poor level one super attack. But when you use the Ginyu Force assists he automatically becomes extremely lethal, and he is able to completely overwhelm his opponents with four extra helping hands. It is best to constantly use Ginyu Force assists to keep the pressure on your foe, and have an unrelenting assault. It is always best to use the Ginyu Force assists, then get your opponent in a combo, so if you fail and your opponent gets you in a combo, they'll get immediately attacked by the Ginyu Force members. Ginyu can attack his opponents from both directions at the same time by coupling some of the Ginyu Force assists with a Z-Vanish. And if your opponent manages to lower your health drastically Ginyu isn't out, as you can find an opening and perform a Body Change, instantly turning the tables.

## Story Mode Biography

Ginyu gets revived with the Dragon Balls along with other former villains by Android 21.
Ginyu through unknown means made it back to his Namek saga body and has joined back with Frieza after being freed from The Waves influence.

## Move set

### Special Moves

* Strong Jersey: Rams his opponent with his body. This is Ginyu's Z Assist.
* Together We Are...the Ginyu Force!: Ginyu calls a member of the Ginyu Force to perform a technique. Launches a different technique depending on the Ginyu Force member called. There are eleven variations.

### Super Attacks

* Powerful Energy Wave: Fires an energy wave in front of him. The wave is more powerful if the button is held down, but it will require more ki.
* Body Change: Switches Ginyu's body with the body of your opponent, gaining their health, and skills. If the button is held, Ginyu takes damage on himself before firing. Requires 3 Ki meters.
* Together we are... the Ginyu Force!: Introduced in Season 3, and requires 3 Ki meters as well. Just as Ginyu rushes towards his opponent successfully, he summons all members of Ginyu Force to perform an All-Out Attack. After Ginyu perform the finishing move, the Ginyu Force perform their infamous fighting pose.

## Trivia

* Through the use Recoome Eraser Gun and proper timing an infinite combo could have been achieved allowing the player to decimate an entire fighter with full health in a single combo. This bug has since been fixed.
Gigantic Strike

**Gigantic Strike** (*ギガンティックストライク*) is a Special Move used by Broly.

## Overview

Broly jumps in the air to grab the opponent by the leg and throws them downward to the ground at an angle.

The  variant throw will switches sides for both combatants. Broly gains one hit of super armor while performing the grab.

The  variant jump higher during the grab and. Has more startup than the  version.

The  variant is much faster grab that goes a considerable distance forward.
Gigantic Breaker

**Gigantic Breaker** (*ギガンティックブレイカー*) is a Special Move used by Kefla.

## Overview

Kefla charges a red ki blast into her fist and slams it into her opponent. The uncharged variant has an additional attack that has smash hit portieres, which doesn't come out when the move is fully charged. While charging, the blasts can nullify any projectiles, but loses to Super Attacks.

## Tactics

You can use this when combining in the air, use gogeta’s z assist b to extend combo, allowing you to use this in the air.
Back Throw

Back Throw is one of Goku's special moves. By default it is bound to quarter-circle back and light, medium, or heavy attack. As the name implies, Goku will reach out and chuck the opponent behind his back. The light variant starts up the quickest and allows the enemy to recover quite quickly. The medium variant starts up slower, however, it has better range and causes greater hit-stun. The heavy variant has it all. It has the best range, starts up quickly like the light variant, and does twice the amount of damage that the others do, as after grabbing the foe, Goku will perform a two-foot dive kick, identical to his 2SSS move. As this move is a grab, it cannot be blocked.
Accelerating Battle Spirit

**Accelerating Battle Spirit** (*加速する闘気*) is a Super Attack used by Goku (Ultra Instinct).

## Overview

Goku appears behind the opponent while charging up an Energy Wave before flipping backwards. Goku can spend another bar of Ki to turn this move into Unpolished Instinct

## Tactics

* When about to being attacked, use this to cancel opponent’s combo
* when you’ve run out of combo options, use this to extend, or if you have 2 ki bars ore more, use the Unpolished Instinct to get some more dmg on your opponent
Accel Driver

**Accel Driver** (*アクセルドライブ*) is a Special Move used by Android 17.

## Overview

17 dashes to the opponent and does an open palm strike. Up to four follow-ups can be performed if this attack connects, with each attack only being usable once per combo string. For both the  and  versions, holding down , , , or  makes 17 perform a feint.

The  variant dashes a short distance forward.

The  variant dashes nearly fullscreen.

The  variant crosses-up the opponent before attacking.
Death Slash

**Death Slash** (*大地裂斬*) is a Special Move used by Frieza.

## Overview

Frieza throws one arms up and generates a massive explosion from the ground in front of him.

The  variant unleashes the explosion in front of Frieza.

The  variant unleashes the explosion on nearly the opposite side of the screen. Has slightly more startup and recovery frames than the  variant.

The  variant unleashes both the  and  variants at the same time.

When used as a Z-Assist, the range is closer to the  variant.
Galaxy Breaker

Galaxy Breaker is Vegeta's level three super attack. Vegeta will gather all his energy, look to the sky, and fire an enormous energy wave out of his chest, straight into the air. This attack hits both sides of Vegeta.

One notable trait is that when used against an opponent in the corner, it will cause them to land a few pixels forward. This gives the illusion that they are in the corner, when, in fact, Vegeta can steal the corner and cross-up to confuse the foe.

Galaxy Breaker does a great amount of damage, even for a level three super attack. It has better damage scaling than most moves in it's category.

Galaxy Breaker uses the same Destructive Finish animation as Trunks' Heat Dome Attack, recolored blue to match Vegeta's energy.

## Trivia

* If "I have no use for Saiyans who can't move!" is used to combo directly into this attack, the cinematic will be zoomed out much more, showcasing the true scale of this powerful attack.
Gigantic Meteor

**Gigantic Meteor** (*ギガンティックミーティア*) is a Meteor Attack used by Broly.

## Overview

Broly fires a large green orb downward at a 45 degree angle from the air. When used from the ground, Broly will teleport adjacent to the opponent's current position before firing the orb.

## Tactics

In the + variant, The orb carries the opponent down to the ground towards the final explosion. In the + variant, The orb is small that slowly moves towards the ground and expands upon contact with the opponent. Because of this property, Broly can recover before the orb even hits and can even perform combos.
Demon Slicer

**Demon Slicer** (*魔闘斬手*) is a Special Move used by Piccolo.

## Overview

Piccolo holds one arm then appears above the opponent and attacks with a knifehand strike. The pose grant Piccolo armor, protecting him from any oncoming attacks. When used in the air, Piccolo immediately performs the attack. This move comes in three variations:

The  variant has Piccolo attacking from above the opponent at a downward angle.

The  variant has Piccolo attacking diagonally from above the opponent.

The  variant functions like the  variant but is faster, deals more damage, and has better tracking potential.
Gogeta (SSGSS)

*This article is about Super Saiyan God Super Saiyan Gogeta. For* *information on Super Saiyan 4 Gogeta, click here.*

**Gogeta** (ゴジータ *Gojīta*), is the immensely powerful result of the Fusion Dance between Goku and Vegeta, whose power is said to be greater than both individuals combined. Gogeta a playable character in *Dragon Ball FighterZ*. He was first confirmed on January 27th, 2019, during the finals of the first Dragon Ball World Tour along with Broly (DBS) and later received a trailer during the EVO 2019 Event on August 3, 2019 alongside Janemba. Gogeta is the fifth downloadable fighter for FighterZ Pass 2 and was released on September 26, 2019. He can be purchased for 4.99$ or by buying the FighterZ Pass 2.

## Biography

In the film *Dragon Ball Super: Broly*, Goku and Vegeta decide to perform the Fusion Dance after being overpowered by a rampaging Super Saiyan Broly. After two humorously failed attempts, both Saiyans manage to succeed their third attempt, resulting in forming the powerful warrior, Gogeta, who manages to overpower Broly with relative ease, but was unable to finish him off as he is wished away to Planet Vampa by Cheelai.

## Attacks (Work In Progress)

### Special Moves

* Soul Strike
* Rising Vortex
* Multiplex Afterimage
* Punisher Drive

### Super Attacks

* God Punisher
* Stardust Breaker
* Stardust Fall
* Big Bang Kamehameha
* Meteor Explosion
* Ultimate Kamehameha

## Trivia

* Gogeta is the fourth fusion character in *Dragon Ball FighterZ*.
* Gogeta is the fourth movie character, and one of two known movie characters who are part of “canon” universe to be DLC in *Dragon Ball FighterZ*.
* Gogeta is the only fusion character to have separate playable form.
* His Lobby Avatar Hair is dark blue rather than cyan.