2nd Anniversary Heroes (Notification)

2nd Anniversary Heroes
Active: 2019-02-25T07:00:00Z to 2019-03-04T06:59:59Z

The 2nd Anniversary Heroes summoning event, which features the Heroes who ranked first in their respective colors in the Find & Vote Heroes event, is on now!

For this summoning event, you're guaranteed to get a 5★ version of one of the focus Heroes on your first summon! One Hero of each color is included among the four golden summoning stones... Which color Hero will you summon?

Tap More for additional information about this event.

More >

Notes on This Summoning Event
• As of now, this is a limited-time opportunity to summon these Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• As part of this event, Legendary Heroes and Mythic Heroes who have had their next scheduled appearance announced may appear at a time different than announced.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.

• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills

• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.

• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

A manakete who is much older than her

appearance suggests. She'd like some candy

but is a little shy about asking for it. Appears in

Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Spirit Breath

Mt: 16　Range: 1

Grants Def+3. If unit initiates combat and unit’s

Def ≥ foe’s Def+5, unit makes a guaranteed

follow-up attack. If foe's Range = 2, calculates

damage using the lower of foe's Def or Res.

This skill can only be equipped by its original unit.

Bonfire

Cooldown: 3

Boosts damage by 50% of unit's Def.

Cannot use:

Def/Res 2

Grants Def/Res+2.

Vengeful Fighter 3

If unit's HP ≥ 50% and foe initiates combat,

grants Special cooldown charge +1 per unit's

attack, and unit makes a guaranteed follow-up

attack. (Does not stack.)

Cannot use:

Armor March 3

At start of turn, if unit is adjacent to an armored

ally, unit and adjacent armored allies can move

1 extra space. (That turn only. Does not stack.)

Cannot use:

"So much candy... I'm so happy!"

Tap the image above to visit this Hero's illustrated introduction page.

Daughter of Arete and the former king of Valla.

Gripped by an unkind fate, she strives to lead

both Hoshido and Nohr to the truth. Appears in

Fire Emblem Fates.

Legendary Effect: Water

Ally Boost: HP+3, Res+4

Grants allies this Legendary Effect

during Water season, if the Water

blessing has been conferred and if

this unit enters battle with them.

Skills learnable at 5★:

Prayer Wheel

Mt: 14　Range: 2

Grants Spd+3. If a skill like Sing or Dance is

used, grants bonus to target's Atk/Spd/Def/Res

= highest bonus on target ally for 1 turn.

(Example: if target has a +6 bonus to Atk,

grants Atk/Spd/Def/Res+6.)

This skill can only be equipped by its original unit.

Gray Waves

Range: 1

Grants another action to target ally, and if

target is an infantry or flying ally, target can

move 1 extra space. (That turn only. Does not

stack. Cannot target an ally with Sing or Dance.

This skill treated as Sing or Dance.)

This skill can only be equipped by its original unit.

B Duel Flying 3

Grants HP+5. If unit is 5★ and level 40 and

unit's stats total less than 170, treats unit's

stats as 170 in modes like Arena.

(Higher-scoring opponents will appear.

Stat total calculation excludes any values

added by merges and skills.)

Cannot use:

Aerobatics 3

Unit can move to a space adjacent to any

infantry, armored, or cavalry ally within 2

spaces.

Cannot use:

Atk Tactic 3

At start of turn, grants Atk+6 to allies within 2

spaces for 1 turn. Granted only if number of

that ally's movement type on current team

≤ 2.

"You have my gratitude. My songs will now carry to even more souls in need."

Tap the image above to visit this Hero's illustrated introduction page.

Noblewoman of Caelin whose true name is

Lyndis. Legends say she once secretly helped

save a continent from disaster. Appears in

Fire Emblem: The Blazing Blade.

Legendary Effect: Wind

Ally Boost: HP+3, Atk+2

Grants allies this Legendary Effect

during Wind season, if the Wind

blessing has been conferred and if

this unit enters battle with them.

Skills learnable at 5★:

Swift Mulagir

Mt: 14　Range: 2

Effective against flying foes. Grants Res+3.

If the number of allies within 2 spaces

(excluding unit) > the number of foes

within 2 spaces (excluding target), grants

Atk/Spd+5 during combat.

This skill can only be equipped by its original unit.

Rally Def/Res

Range: 1

Grants Def/Res+3 to target ally for 1 turn.

Cannot use:

Laws of Sacae

If foe initiates combat and the number

of allies within 2 spaces ≥ 2, grants

Atk/Spd/Def/Res+4 during combat.

This skill can only be equipped by its original unit.

Desperation 3

If unit’s HP ≤ 75% and unit initiates combat, unit

can make a follow-up attack before foe can

counterattack.

Spd Tactic 3

At start of turn, grants Spd+6 to allies within 2

spaces for 1 turn. Granted only if number of

that ally's movement type on current team

≤ 2.

"My name is Lyndis, and I'm here to help. All threats to this world will be scattered to the winds."

Tap the image above to visit this Hero's illustrated introduction page.

God of Strength and brother of the goddess

Mila. He and Mila fought over the continent of

Valentia and split it in twain. Rigel, the north of

Valentia, is his domain. Appears in Fire Emblem

Echoes: Shadows of Valentia.

Mythic Effect: Anima

Boost: HP+5, Atk+3

Grants allies this Mythic Effect during Anima

season, if the Anima blessing has been conferred

and if this unit enters battle in Aether Raids with

them: Anima-blessed allies decrease the

Aetheric Lift lost for defense failures during

Anima season. (This decrease is limited to the

number of Mythic Heroes (Max: 2) × the number

of Heroes with the blessing conferred × 4.)

During Anima season, this Mythic Hero will

decrease Aetheric Lift loss for defense

failures depending on number of merges. (This

decrease is limited to the number of times the

units have been merged × 1 (Max: 20).)

Skills learnable at 5★:

Fell Breath

Mt: 16　Range: 1

Grants Atk+3. At the start of combat, if foe’s

HP < 100%, grants Atk/Res+6 during combat

and foe cannot make a follow-up attack. If

foe's Range = 2, calculates damage using the

lower of foe's Def or Res.

This skill can only be equipped by its original unit.

Draconic Aura

Cooldown: 3

Boosts damage by 30% of unit's Atk.

Cannot use:

Def/Res Solo 3

If unit is not adjacent to an ally, grants

Def/Res+6 during combat.

Bold Fighter 3

If unit initiates combat, grants Special cooldown

charge +1 per unit's attack, and unit makes a

guaranteed follow-up attack. (Does not stack.)

Cannot use:

Upheaval

At the start of turn 1, deals 7 damage to all

foes, and if defending in Aether Raids during

anima season, destroys offensive structure

within same column as unit. (Does not affect

structures that cannot be destroyed.)

This skill can only be equipped by its original unit.

"With this strength, I will strike down the wicked and guide the people."

"I love the way the golden stones glitter!"
Posted: 2019-02-25T07:00:00Z