recursal/Fanatic-Fandom huggingface dataset:
Bishi Bashi Special

The European release of *Bishi Bashi Special* is a compilation containing two games; Super Bishi Bashi and Hyper Bishi Bashi, published for the PlayStation by Konami. In Japan these games were released separately as *Bishi Bashi Special* and *Bishi Bashi Special 2*. It is possible for up to eight players to play simultaneously via two PlayStation Multi Taps. Each game in the compilation contains mini games, some are loosely based around arcade classics such as *Breakout* ("Car Destroyer) and *Pac-Man* ("Super Gulper"). Other games, such as "Perm-Mania," in which the player plays as a dancer and has to keep in time with the rhythm to make his dancer's afro hairstyle grow, and "Jump for the Meat", in which the player plays a bodybuilder on a pogo-stick who has to jump high in order to grab a piece of meat, appear to be more original creations.

Each game begins with a brief set of instructions in order to give the player an idea as to what to do in the game ahead. The game has a rather Japanese feel to it with the accents of the narrator and general theme of many of the games being of Japanese origin.
Bomberman Kart DX

***Bomberman Kart DX*** (ボンバーマンカートDX) or ***Bomberman Kart Deluxe*** (ボンバーマンカートデラックス) is a racing game for the PlayStation 2 on April 15, 2004 in Japan only. It was Developed by Racjin and Published by Hudson Soft. It was only released in Japan, and is an update of *Bomberman Kart*.

## External links

* *Bomberman Kart DX* at the Bomberman Wiki
Crows x Worst (series)

***Crows x Worst*** is a Japanese manga series based on two manga; *Crows* and *Worst* both by Hiroshi Takahashi. It was later adaptated into video games. Konami developed couple of games based on this series for mobile phones.

## Konami Games

* ***Crows x Worst: The Strongest Legend*** (2011)
* ***Crows x Worst: Fighting Retsuden*** (2012)
* ***Crows x Worst: Dynamite*** (2013)
* ***Crows x Worst: Fierce Fighting Retsuden*** (2014)
* ***Crows x Worst V*** (2015)
Croket! 2: Yami no Bank to Ban Joou

***Croket! 2: Yami no Bank to Ban Joou*** (コロッケ！2闇のバンクとバン女王, *Korokke! 2 Yami no Banku to Ban Joō*, lit. "Croket! 2 Bank and Van Queen of 2 Darkness") is a fighting/RPG game was released for Game Boy Advance, and was developed and published by Konami on July 17, 2003 in Japan. It is the third game in the *Croket!* series.
Beatmania GB GatchaMix2

***Beatmania GB GatchaMIX2*** (ビートマニアGB ガッチャミックス2) is a derivative video game of the *beatmania* series. It was published by Konami near the end of the year 2000, and unlike its prequels, it is only compatible with the system of the platform for which it was designed. It was the last installment for the Game Boy Color, as well as the last in the series not to be developed by Bemani. It has a total of 25 songs, all licensed and most from anime.

It is the only video game in the trilogy to have double mappings, known as *Duet* (duet in English), where two players play the same song together. You need the Game Link Cable accessory, two Game Boy Colors, and two copies of the same game for each.

## Game Menu

* **Game Start**: It is the shortcut to all songs. Four stages per round.
* **Free**: It is free mode, in it the player can interact with songs which he has already played previously.
* **2P**: It is the versus mode, where two players compose together the same song that has the option of duet.
* **Option**: Game settings.
* **Password**: It is the password system where keywords are entered to unlock songs available in *Free* mode.

## External links

* *Beatmania GB GatchaMIX 2* at the Beatmania Wiki
AM Driver (series)

***AM Driver*** is a Japanese anime series created by Studio Deen which was later adaptated into video games. Konami developed all the three games of this series.

## Konami Games

* ***Get Ride! AM Driver: Senkou no Hero Tanjou*** (2004)
* ***Get Ride! AM Driver: Shutsugeki! Battle Party*** (2004)
* ***Get Ride! AM Driver: Soukoku no Shinjitsu*** (2005)
Beatmania IIDX 13: Distorted

***Beatmania IIDX 13: Distorted*** is the 13th game in the *Beatmania IIDX* series of music video games. It was released in arcades by Konami on October 19, 2005. It was Last Series before Konami Digital Entertainment. The game features a total of 55 new songs, some of which are unlocked over Konami's e-Amusement platform. Distorted's interface is a refresh of Happy Sky's interface, but using a monotone color scheme with orange wireframe patterns in menu backgrounds.

Of note, *Distorted* was the first arcade version of IIDX to be officially exhibited in North America, making an appearance at E3 2006 alongside *GuitarFreaks V2* in response to low sales of the US PS2 version and the debut of a sequel to a game which overshadowed its release, *Guitar Hero II*. An English build of the next version was ultimately beta tested but not officially released.

## Gameplay

*Beatmania IIDX* tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song.

The core gameplay remains the same in *Distorted*, but with several minor additions, such as the ability to change the High Speed setting used in-song by holding down the start button. Double and 2-player notecharts can now be flipped (so that the 1P side would be on the 2P side instead and vice versa). In addition, High Speed 4.5 and 5.0 options have been added.

Also, in Class mode, this version introduces a new grade called "Kaiden", designed for the most skilled, most consistent players in the world. It consists of four out of the most difficult songs available in the version.

## External links

* *Beatmania IIDX 13: Distorted* at the Beatmania Wiki
Bomberman Land

***Bomberman Land*** (ボンバーマンランド) is the first game of the *Bomberman Land* series, commemorating 15 years of the *Bomberman* franchise. The goal of the game is to collect 125 B-CARD pieces obtained through the adventures inside the Bomberman Land theme park.

## Plot

The story begins with the White Bomber at the beach for leisure, and he receives an invitation to an amusement park. When he arrives, he realizes that the other characters and friends from the game also got invites and were there as well. A strange figure appears on the screen and steals the main Director away. It is now the White Bomber's job to win the various events and defeat the Champion at his own game.
Ben 10 Alien Force: The Rise of Hex

***Ben 10: Alien Force – The Rise of Hex*** is a platform game released for the Wii and Xbox 360 in 2010, and developed by Black Lantern Studios and published by Konami. It is the fourth game in the *Ben 10* video game series and the third game based on the *Ben 10: Alien Force* series. It is no longer available after being delisted from both WiiWare and Xbox Live Arcade.

## Gameplay

*Ben 10 Alien Force: The Rise of Hex* is a side-scrolling 2D-platformer, where the player controls Ben Tennyson and several of his alien-forms in an attempt to stop Hex from taking over the world. Throughout the game, players are able to transform into ten aliens, including: Lodestar, Humungousaur, Jetray, Spidermonkey, Big Chill, Swampfire, Goop, Brainstorm, Echo Echo, and Chromastone.
Bomberman Hero

***Bomberman Hero***, known as ***Bomberman Hero: Princess Millian Rescue!*** (ボンバーマンヒーロー ミリアン王女を救え!) in Japan, was released for the Nintendo 64 in 1998 and for the Wii Virtual Console in 2011. *Hero* focuses on single player action and is one of the few *Bomberman* games to not include any sort of multiplayer mode. To date, it remains the only *Bomberman* game in the 3D platformer genre.

Though many have compared the game to *Super Mario 64*, it follows a quite different gameplay style and structure, with linear stages and fixed camera angles. Also, while collectathon elements are present, the focus is instead on attaining a perfect score or time on each stage, on which the player is graded.
Castlevania (X68000)

***Akumajō Dracula*** (悪魔城ドラキュラ**?**) is a 1993 *Castlevania* game released in Japan on the Sharp X68000 home computer. It is a remake of the original *Akumajō Dracula* (*Castlevania*). Due to the X68000 not being released outside of Japan, this game never saw an international release.

## Gameplay

The X68000 version is a remake of the original *Akumajō Dracula*; however, this version received redesigned stages and added items taken from games released after the original. Roughly half the stages were directly remade from the original game, with the exclusive stages mostly taking elements from other games. This release is notable for its high difficulty level.

As for music, the player is given the choice between the internal Yamaha YM2151 FM synth of the unit, Roland LA synthesis (MT-32, CM-32L, CM-64) and Roland GS wavetable MIDI (SC-55, SC-33, SC-155, CM-300, CM-500).

The game was re-released on the PlayStation as ***Castlevania Chronicles*** and features various differences.

## External links

* *Castlevania (X68000)* at the Castlevania Wiki
Фиолетовый Мир

**Фиолетовый Мир** (*紫地世界, Murasakidji Sekai, Мир Фиолетовых Земель*) это один из главных миров, попасть в который можно из Нексуса.

## Основная информация

Каменистая поверхность этого мира испещрена миниатюрными вулканами, в беспорядке торчащими из-под земли. На заднем плане виднеются маленькие зеленовато-розовые объекты, выделяющиеся на тёмном фоне. Розовые змееподобные существа населяют эту локацию вместе с теневой слизью, которая является преследователем в целом. Он передвигается довольно медленно, из-за чего сбежать от него легче легкого. Однако, если теневая слизь всё же поймает Уроцуки, то она попадёт в изолированную секцию Шоссе.

К северо-востоку от входа стоит жёлтое такси, которое довезёт Уроцуки до Шоссе.

В конце длинной дорожки к юго-западу от входа находится платформа, напоминающая розовую полую стенку, похожую на портал из Нексуса. Когда Уроцуки добирается до платформы, в стенке появляется отверстие, ведущее в Чёрное Здание.

Неподалёку от такси стоит красная масляная бочка: при снятии крышки Уроцуки получает эффект Бочки, однако моментально проваливается внутрь, попадая в Мир Ониксовых Плит.

К югу от входа можно наткнуться на один из трубчатых объектов, расположенных вблизи южной части дорожки. Если прикоснуться к нему, Уроцуки перенесёт в отгороженный сектор Сада. Свернув налево на развилке, Уроцуки попадает на дорогу, ведущую к Голубому Лесу; если свернуть направо, Уроцуки оказывается в локации, чрезвычайно похожей на главный портал в Голубом Лесу, однако эта яма ведёт в изолированную зону с телепортом в Ручной Узел, без возможности возврата. Несмотря на то, что через забор можно перелезть, обратно в Фиолетовый Мир вернуться не удастся.

Портал, ведущий в Красный Монастырь, пройдя от островка слева от входа. Где-то здесь можно обнаружить кость, ведущий в сам монастырь в целом.

## Интересные факты

* При использовании эффекта Феи в Мире розовые трубчатые существа начнут вертеться.
* Эта область является преемницей Мира Ониксовых Плит - одной из главных локаций Нексуса в ранних версиях игры. С тех пор мир подвергался неоднократным изменениям.
Bomberman (NES)

***Bomberman*** (written as ***Bomber Man*** in Japanese versions) is a maze-based video game developed by Hudson Soft and released in 1985 on NES platforms. It was ported later on various supports. As the first console incarnation, it is widely considered the first "true" game in the *Bomberman* series. Its mechanics are still used in the series' games today.

## Cameos in other media

* White Bomberman appears as cameos in *Galaxy Fräulein Yuna*, *DoReMi Fantasy*, and *Lost in Shadow*.
* White Bomberman appear as a playable character in *Quiz Caravan Cult Q*.
* White Bomberman appears in *Kingdom Dragonion.*
* White Bomberman appears as the *Attack The Bomberman* event *World Soccer Collection S*.
* White Bomberman appear as nonogram puzzles in *Pixel Puzzle Collection*.
* In *Super Smash Bros. Ultimate*, White Bomberman appears as Assist Trophy, later the spirit and Mii Outfit.
* In *Pro Yakyū Spirits A*, White Bomberman appears in the event ***2018 Series no Gaikoku Hito OB Dai 5-dan***(2018 Series の外国人OB第5弾) as part of ***Kessei!*** ***Pro Spirits Ouen-Dan***(結成！プロスピ応援団) from February 26 to March 5, 2019.
* Bomberman from NES appears in chapter 3 of the manga *Famicom Tanteidan*.

## External links

* *Bomberman (NES)* at the Bomberman Wiki
Bomberman (2014 mobile game)

***Bomberman*** (ボンバーマン) is a free multiplayer game for iOS and Android available in the Google Play Store, developed and published by Konami on November 5, 2014, exclusively in Japan. The game features a single or multiplayer battle mode, as seen in many other entires in the *Bomberman* series.

## Modes

The game features *Single Battle* (against CPU opponents), *Battle with Everyone* (competitive multiplayer up to 4 players over WiFi or Bluetooth) and **Bomber Coliseum** (plays like a time attack trial, where players face off against CPUs and unlock "boss characters" by defeating them) modes.

The game lets you unlock characters, stages and special pumps when the player overcome some challenges. Despite of the many things that you can unlock, some must be purchased with a credit card.

## Gameplay

The gameplay is nothing different to usual *Bomberman* games, as it retains the traditional style, however many criticized that the controls were pretty uncomfortable, and that it becomes very frustrating over time.

## Present

Ever since the game was suppressed and removed from the Japanese *Google Play Store*, the game is no longer playable.

The latest version of Bomberman was available on April 11, 2014.

## External Links

* *Bomberman (mobile)* at the Bomberman Wiki
Bottom of the Ninth (LCD game)

***Bottom of the Ninth*** is a baseball game developed and published by Konami released as a dedicated LCD handheld in 1989. It is the second game in the series.

## Gameplay

This section is **empty**.
You can help out the **Konami Wiki** by inserting content here.

## Gallery

### Screenshots

Gameplay (without background)Full LCD animations display
### Promotional artwork

Magazine advertisement promoting the *Bottom of the Ninth* and *The Adventures of Bayou Billy* LCD handhelds.
Bomberman Jetters: The Legendary Bomberman

***Bomberman Jetters: Densetsu no Bomberman*** (ボンバーマンジェッターズ〜伝説のボンバーマン〜), translated as ***Bomberman Jetters: The Legend of Bomberman***, is a video game released on the Game Boy Advance by Hudson Soft. It is based on the anime *Bomberman Jetters* and was exclusively released in Japan.

## Plot

The game is based on the *Bomberman Jetters* storyline. Unlike its console counterpart, it is a standalone story directly based on the anime, taking place during Mighty's final mission against the Hige Hige Bandits.

## Gameplay

The game appears to have its engine lifted from *Bomberman Tournament*.

## External links

* *Bomberman Jetters: Densetsu no Bomberman* at the Bomberman Wiki
Beatmania IIDX 8th Style

***Beatmania IIDX 8th Style*** is the eighth game in the *Beatmania* IIDX series of music video games. It was released in arcades by Konami in 2002. A PlayStation 2 version was released in 2004.

## Gameplay

*Beatmania IIDX* tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song.

## External links

* *Beatmania IIDX 8th Style* at the Beatmania Wiki
Anime Ganbare Goemon

***Anime Ganbare Goemon*** (アニメがんばれゴエモン *Anime Ganbare Goemon*) is an anime television series, based on Konami's best-selling video game franchise *Goemon*. The television series was produced by Trans Arts, aired from 1997 to 1998, ran for 23 episodes, and 5 volumes of videos were released on VHS and DVD. It was eventually picked up in North America for an English dub done by ADV Films under the name ***Legend of the Mystical Ninja***.
Bomberman Live: Battlefest

***Bomberman Live: Battlefest*** is a 2010 video game for the Xbox 360 console. Developed by Pi Studios, Battlefest was released on December 8, 2010 through Xbox Live Arcade. It is the last *Bomberman* game to be published by Hudson Soft and was the last *Bomberman* game until 2017 with the release of *Super Bomberman R*.

## External links

* *Bomberman Live: Battlefest* at the Bomberman Wiki
Akumajō Special: Boku Dracula-kun

***Akumajō Special: Boku Dracula-kun*** (悪魔城すぺしゃる ぼくドラキュラくん? lit. "Demon Castle Special: I'm Kid Dracula") is an action/adventure platformer game by Konami originally released for the Family Computer system on October 19, 1990, in Japan. An arranged version was later released worldwide on the Game Boy handheld system under the title of *Kid Dracula*. It was eventually made available on mobile phones via digital download.

The game is a parody spin-off of the *Castlevania* series, starring Count Dracula's son, Kid Dracula.

The game was released for the first time in English as part of the *Castlevania Anniversary Collection* on May 16, 2019 under the name of ***Kid Dracula***.

## Plot

The story of *Boku Dracula-kun* is relatively simple: the self-proclaimed Demon King, Kid Dracula, has awoken from a long sleep, only to discover that the dinosaur Galamoth has challenged him. Swiping his father's cape, it's then up to Kid Dracula himself to set out on a journey to destroy the monster and retake his throne.

Although not related to the actual *Castlevania* storyline, Galamoth, the villain of the *Boku Dracula-kun* series, is responsible for starting the events seen in *Castlevania Judgment*; this somehow created a connection. According to the *Boku Dracula-kun* series, Kid Dracula is 10,009 years old. In *Castlevania Judgment*, Galamoth sends the Time Reaper from 10,000 years in the future.

## Other Appearances

* Kid Dracula appears as a secret item in the game *The Legend of the Mystical Ninja* for the Super NES and Game Boy Advance.
* Kid Dracula and Dracula-kun appear in the Super Famicom port of *Gokujō Parodius!* as selectable characters.
* Kid Dracula and Dracula-kun appear as hidden selectable characters in the game's sequel *Jikkyō Oshaberi Parodius ~ forever with me ~*, the PlayStation and Sega Saturn port of the original Super Famicom game, *Jikkyō Oshaberi Parodius*.
* Kid Dracula makes a brief cameo in Wai Wai Arcade in the interactive multimedia game *TwinBee PARADISE in Donburi Shima*.
* Kid Dracula appears in the medal games *Wai Wai Poker*, *Wai Wai Bingo* and *Wai Wai Jockey*.
* He makes a cameo appearance as an inflated float in *New International Track & Field.*
* Kid Dracula appears in the puzzle game *Pixel Puzzle Collection*.
* Kid Dracula appears as a Spirit in *Super Smash Bros. Ultimate*. His shadow also appears at random on the Dracula's Castle stage.
Crows x Worst: Fighting Retsuden

### Japanesetitle

クローズ×WORST〜喧嘩烈伝〜, Kurōzu × Wāsuto Kenka Retsuden, lit. "Crows x Worst: Fighting Legend"

### Genre(s)

Miscellaneous

***Crows x Worst: Fighting Retsuden*** (クローズ×WORST〜喧嘩烈伝〜, *Kurōzu × Wāsuto Kenka Retsuden*, lit. "Crows x Worst: Fighting Legend") is a miscellaneous game developed by Mobage and published by Konami on 2012 as the second game based on the manga and anime of same name. The game was released only in Japan.

## Gameplay

There are random encounters that occur while playing and you may encounter the everyday life of the character from the series.

Collect unique character cards and various accessories! You can get a special character card by collecting 6 accessories.

Cards have a lively illustration unique to the original with many fight scenes! For each character, there are cards with different parameters depending on the visual and rareness! Save your collected cards in an album so you can always see your favorite character.

If you use the evolution function between duplicated character cards, you can add one of the attributes of "Strength", "Technique", "Hokuhisa", and "Independence". Add power to your opponent's cards to show power in battles and strong enemy (raid) battles! You can further customize the evolved character card to your favorite card with "tension up".

Place the characters well within the cost set for the deck. Use the special ability of a specific character card to win the battle!
Bloody Roar Extreme

***Bloody Roar Extreme***, or ***Bloody Roar: Primal Fury*** as it is known outside of its Japan release for the GameCube, is a fighting game developed by Eighting released in 2002 for the Nintendo GameCube. It was later ported to the Microsoft Xbox under the original moniker of *Bloody Roar Extreme* in 2003.

## Plot

With human-Zoanthrope relations still unstable, a place called the Kingdom of Zoanthropes is founded to help end oppression and conflict. Roughly 80 percent of its residents are Zoanthropes, though both Zoanthropes and humans are considered equal. This new land, however, relies heavily on Zoanthrope soldiers and mercenaries as a source of income, selling their service to various foreign countries. Rumors also persist that the Kingdom is conducting some sort of experiments on Zoanthropes, all while some citizens object to its authoritarian rule, threatening the ideal of peace for all Zoanthropes. In an effort to demonstrate their mercenaries' strength to foreign powers and train additional soldiers, the Kingdom holds a Zoanthrope fighting tournament, with the winner earning the title of "Strongest Zoanthrope" and a large cash prize.

## External links

* *Bloody Roar: Primal Fury* at the Bloody Roar Wiki
Astérix (arcade)

Flyer

***Astérix*** is a horizontal-scrolling beat 'em up arcade game released in 1992 by Konami.

It is based on the French comic series *Astérix*. The player fights as either Astérix the Gaul or his best friend, Obelix, as they take on the 'might' of the oppressive Roman Empire. *Astérix* includes a variety of humorous fighting moves, which are demonstrated in the game's attract mode. The artwork and feel of Astérix remains true to its French source material, and the game's many humorous touches (such as the way defeated Legionnaires crawl away) will be instantly familiar to fans of the comic-book and cartoon series. Bonus levels - such as the chariot race that awaits at the end of the first level - introduce different gameplay elements to provide a break from the fighting. Despite this game being developed by a Japanese company, all text in the game is either in English or French.

## Characters

There are two characters the player can choose in this game. The first is small and agile Astérix and the second one is big, strong Obelix carrying a stone on his back at the level beginning. Those two characters have their own unique animations allowing them to defeat enemies in many different ways. Although Obelix is much stronger within the comic books stories, the powers of both characters in game are equal.

The game can be completed using standard grips such as punch, kick, clap..etc. or using a special powerful attack “fast rotating arm”. This special ability is done by holding the attack button for a short while until the character's face turn red. After that the player must walk to an enemy and release the button. The enemy in this moment will fly up and after a short while drops down. This special attack is the only way to defeat the strongest bosses in game.

After an enemy has been beaten enough to fall to the ground, he can be picked up for further abuse, depending on the character. For example, Astérix can pick up a soldier and twirl him above his head, Obelix instead smashes him to the ground to the left and right of his. Both characters' attacks knock down other enemies hit by the unhappy soldier they hold in their arms during the attack.

At points during stages, Dogmatix will bring out either a vial of Magic Potion for Astérix, or a roast boar for Obelix. Collecting these will grant brief invincibility, allowing Astérix and Obelix to rush about the screen to quickly clear away enemies.
Bloody Roar (series)

***Bloody Roar*** is a series of fighting games developed by Hudson Soft in collaboration with Eighting and published by various companies. The franchise of *Bloody Roar* is now the property of Konami, since its absorption of Hudson Soft in 2012.

## Games

* ***Bloody Roar*** (1997)
* ***Bloody Roar 2*** (1999)
* ***Bloody Roar 3*** (2000)
* ***Bloody Roar Extreme*** (2002)
* ***Bloody Roar 4*** (2003)
Beatmania IIDX 14: Gold

***Beatmania IIDX 14: Gold*** is the 14th game in the *Beatmania IIDX* series of music video games. It was released in arcades by Konami Digital Entertainment on November 8, 2006. The game features over 45 new songs, some of which are unlocked over Konami's e-Amusement platform. The game instituted another hardware change for IIDX, now running on more powerful hardware using Windows XP Embedded as its operating system.

The user interface features a predominantly metallic appearance, with gold and silver accents throughout.

## Gameplay

*Beatmania IIDX* tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song.

The core gameplay remains the same in *Gold*. A new hidden modifier, "REGUL-SPEED", locks the BPM of a song to a constant 150, but scores achieved with it turned on are not recorded. In addition, a new song folder was added, *Assist Clear*, for songs which were cleared using the 5-Key or Auto Scratch modifiers. Gold also utilizes less strict timing windows than previous arcade releases, utilizing more CS-like timings. Also, the ability for 2 players to play on separate difficulties was added.

## External links

* *Beatmania IIDX 14: Gold* at the Beatmania Wiki
Animaniacs (series)

***Animaniacs*** is a cartoon series by Warner Bros. Animation. The series saw some adaptation in video games, Konami created two different versions of *Animaniacs* for the Super Nintendo and Megadrive platforms.

## Konami Games

* ***Animaniacs*** (SNES) (1994)
* ***Animaniacs*** (Mega Drive) (1994)
* ***Pinky and the Brain*** (Cancelled) (1997)
Castlevania: The Adventure

***Castlevania: The Adventure***, known in Japan as ***Dracula Densetsu*** (ドラキュラ伝説, *Dorakyura Densetsu*, *Dracula Legend*), is a platform game released for the Game Boy in 1989. It is the first *Castlevania* title for the system. *Castlevania: The Adventure* was re-released in color as part of the *Konami GB Collection* compilations in Japan and Europe. A remake titled *Castlevania: The Adventure ReBirth* was released as a WiiWare game for the Wii. The original game is included in the *Castlevania Anniversary Collection*, which released in 2019.

## Plot

Set a century before the events of the original *Castlevania*, the player controls an ancestor of Simon Belmont named Christopher Belmont who goes on a quest to defeat Dracula.

## Gameplay

The game is a platformer game and consists of four stages, and unlike other *Castlevania* games, there are no sub-weapons, but hearts are used to restore health. The player has three lives, after which the player must restart the level. Weapons can be upgraded, such as the whip into the chain whip and flame whip, but any enemy damage will downgrade an upgraded weapon. There are no stairs, unlike other Castlevania games. At the end of each level, there is a "primary evil" to confront. Players can utilize crystals, hearts, and crosses of gold. There is also a point counter, and at 10,000 points, a player receives an extra life, and also receives one for every 20,000 points after that. Each stage also has a time limit in which to complete the level.

## Adaptation

A series of comic books were released in 2005 by IDW Publishing called *Castlevania: The Belmont Legacy*, which are based on the game.

## Gallery

### Promotional artwork

Magazine advertisement for *Castlevania: The Adventure* and *Motocross Maniacs*.
## External links

* *Castlevania: The Adventure* at the Castlevania Wiki
* GameFAQs
* Title at MobyGames
Bomberman: Yuuki o Arigatou Watashi ga Mimi ni Naru

***Bomberman: Yuuki o Arigatou Watashi ga Mimi ni Naru*** (ボンバーマン 勇気をありがとう私が耳になる, lit. "Thanks for the Courage, Bomberman") is an Original Video Animation film released on VHS on April 21, 1997 that was produced by Sankyo Educational Film Company and distributed by Shochiku. It is a serious-minded educational video with the primary purpose of teaching Japanese children basic survival strategies to be used during an earthquake disaster scenario.

## Sypnosis

The film revolves around a young girl who lives with her younger sister and hearing-impaired parents. After an earthquake hits their hometown Kobe, they escape to an evacuation center and the girl starts drawing manga of *Bomberman* characters to cheer up other children in the facility. In the end, Togetoge and Chikuchiku wanted to help after their embarrassment with The 5 Dastardly Bombers and Buggler, so they helped their friends.

The setting of Kobe may have been chosen due to the real-life Great Hanshin earthquake that occurred there two years prior in 1995. This event may also have inspired the entire creation of the film, as the quake led to a massive renewed push for disaster preparedness in Japan, and many similar campaigns promoting it.

Most of the video revolves around educational scenes set in the real world, with only a few scenes depicting action resembling that of the *Bomberman* games.

## Trivia

* The famous Bomberman's Theme, "BGM1', appears during the ending sequence.
100-nin Taisen Bomberman

***100-nin Taisen Bomberman*** (１００人大戦ボンバーマン), translated as ***One Hundred Person Battle Bomberman***, is a video game released for Android and iOS devices on March 28, 2012 by Konami, only available in the Japanese Google Play store and AppStore.

## Gameplay

Accompanied by 4 computer-controlled players, the player has to battle against up to 100 computer-controlled enemies in different stages, while collecting items and power-ups, much like the classic *Bomberman* gameplay. The character can be customized.

## External links

* *100-nin Taisen Bomberman* at the Bomberman Wiki
Bobobo-bo Bo-bobo Hajike Festival

***Bobobo-bo Bo-bobo Hajike Festival*** (ボボボーボ・ボーボボ ハジけ祭, *Bobobo-bo Bo-bobo Hajike Matsuri*) is a video game for the PlayStation 2, based on the manga and anime series *Bobobo-bo Bo-bobo*. It was released on March 20, 2003 in Japan and was developed and published by Hudson Soft.

## Gameplay

Gameplay features a reverse camera system by which Bo-bobo moves towards the player. Using the two analog sticks, players control Bo-bobo's nose hair and fend off enemies that approach from both sides. A smart bomb-like attack can be triggered with the shoulder buttons that sends nose hair flying everywhere.
Bomberman RPG

***Bomberman RPG*** (ボンバーマンRPG) is a video game released on the i-Mode, Yahoo! Mobile and EZweb mobile devices, exclusively in Japan. The gameplay is not based on classic *Bomberman* titles, but rather on RPG games.

## Story

White Bomberman receives a letter asking for help and informing him that an evil creature absorbed all the nutrients out of Dokokano Village's ground. The villain resides in a cave close to the village, that Bomberman has to examine in order to defeat the boss and bring back the nutritious soil that the village once possessed over.

## Gameplay

As Bomberman ventures through the dungeons of Dokokano Village, he is equipped with different types of bombs and items. The player faces a total of three different enemies, Ballom, Dall and Wamun. Ballom and Dall chase the player upon sight, while Wamun can disable any bomb it touches.
Castlevania: Aria of Sorrow

***Castlevania: Aria of Sorrow*** (commonly abbreviated as ***AoS***), released in Japan as ***Castlevania: Akatsuki no Minuet*** (キャッスルヴァニア ～暁月の円舞曲～? lit. "Castlevania: Minuet of Dawn") is a side-scrolling platforming video game developed and published by Konami for the Game Boy Advance. It is the third and final installment of the *Castlevania* series on the system and was released in North America on May 6th, 2003, and in Japan on May 8th, 2003.

Producer Koji Igarashi, who had led the production teams for previous *Castlevania* titles, led *Aria of Sorrow'*s development as well. Michiru Yamane also returned to compose the music for the game alongside Takashi Yoshida and Soshiro Hokkai. Director Junichi Murakami was new to the *Castlevania* series.

The game closely follows the franchise's gameplay and features established in *Castlevania: Symphony of the Night*.

## Plot

The game takes place in the year 2035 and stars Soma Cruz, a high school exchange student in Japan. While visiting the Hakuba Shrine with his friend Mina Hakuba, Soma is transported into Castlevania along with her. There he meets Genya Arikado, who defeats a group of attacking enemies and explains Soma's ability to absorb monsters' souls. Genya also tells Soma to go to the Master's Chamber quickly, so Mina doesn't die an excruciatingly painful death.

*Aria of Sorrow* has several possible endings, depending on the course taken by the player.

## External links

* *Castlevania: Aria of Sorrow* at the Castlevania Wiki
Badlands

MSX cover artwork.

***Badlands*** (バッドランズ, *Baddoranzu*?) is a video game developed by Konami on the LaserDisc system in 1984 and published by both Konami and Centuri. It first debuted at the Amusement and Music Operators Association (AMOA) Show in October 1983 and was later released to the public in early 1984. In addition to its LaserDisc version, two versions of the *Badlands* video game cabinet exist, one produced by Konami and one by Centuri.

## Plot

Buck was a hard-working family man living a quiet life, when one day, for no reason, his wife and children were brutally murdered in cold blood by a vicious band of thugs led by the ruthless Landolf, while he was wounded, unable to help them.

Now, revenge is the only thing on Buck's mind. He heads for town, equipped only with his gun, searching for the people who ruined his life. Not until Landolf and each member of his mob are dealt with will he have his revenge.

There is a price tag on the head of Landolf and each member of his gang, but remember, the Badlands is no place for the faint of heart.

## Gameplay

*Badlands* is a first-person shooter action-adventure video game set in a wild west fantasy world. The game's arcade cabinet consists of one large "shoot" button. Gameplay consists of animated cutscenes, requiring players to shoot and react to environmental hazards and enemies. The game uses a life system, granting the player three lives upon starting. Losing all lives ends the game. The aim of the game is to eliminate outlaws and claim their bounties.

## Gallery

### Packaging artwork

Arcade cabinetControl panelMSX cover artwork
### Promotional artwork

North American arcade flyer
(front)North American arcade flyer
(back)North American alternate arcade flyer 1North American alternate arcade flyer 2Japanese arcade flyer
## Trivia

* *Badlands* was the only game Konami released on the LaserDisc system.
* On June 26, 1986, Gary Hatt, of Ontario, California, set a world record on this game, scoring 146,080 points on the Twin Galaxies Tournament Settings at the Huish Family Fun Center in Montclair, California.

## External links

* *Badlands* [Model GX455] at Gaming History
* GameFAQs
* MobyGames
CR Bari Bari Mou Race

**CR Bari Bari Mou Race** (CRバリバリ猛レース, CR Baribari Mō Rēsu) is a series of pachinko games adapted of the Auto Racing style. It was released for Pachinkos in December 2001 in Japan and was Developed by Newgin and Published by KPE, and so far consists of two titles:

* ***CR Bari Bari Mou Race V*** (2001)
* ***CR Bari Bari Mou Race J*** (2001)

## Trivia

* Takosuke from *Parodius* makes cameo in the pachinko game.
Нексус

**Нексус**(*扉部屋, Tobirabeya, Комната дверей*) — это первая локация в Мире снов, служащая неким центром из которого можно попасть в различные локации, в сам Нексус можно попасть через дверь в Комнате Уроцуки.

## Общая Информация

Нексус — это большая открытая и зацикленная локация, в которой множество разных "дверей" в другие локации, почти все из которых являются странными объектами, характеризующие локацию, в которую они ведут. Довольно интересно, но цвет фона в локации меняется в зависимости от значения переменной 44.

Во время исследования мира снов Уроцуки можно воспользоваться эффектом Глазной Бомбы и вернутся в Нексус сразу, без пробуждения из сна или возвращения в Нексус самостоятельно.

На данный момент, в Нексусе числится **17** основных локаций:

Комната УроцукиБиблиотекаКладбищеМир ГеометрииШифровальная КлавиатураМир Богини МарихуаныФиолетовый МирЛесной МирМир ПудингаЧистилище ПортретовМир КамнейАпартаменты Уроцуки во СнеСадМир ИгрушекМир Сов с ЩитамиМир СердцаМир Красных Уличных ФонарейГрибной МирКомната Трофеев(необходимо посетить хоть раз)
### Удаленные двери в Нексусе

Красно-чёрный мирМир символовМир КапельМир Ониксовых ПлитТеатральный МирМир Серой Реликвии(только при эффекте Очков, также двигался по Нексусу)
## Интересные факты

* Красно-чёрный мир, Мир символов, Мир Капель, Мир Ониксовых Плит, Театральный Мир и Мир Серой Реликвии ранее были доступны сразу из Нексуса. Первые три мира были удалены еще в ранних версиях игры, а остальные были перемещены в другие места, и не доступны больше с Нексуса.
* Организация дверей была изменена в версии 0.113e 4-го патча, так как было добавлено 8 новых свободных слотов.
* До версии 0.113e 4-го патча, местоположение двери в Комнату Уроцуки и Апартаменты Уроцуки во Сне менялись, в зависимости от переменной 44.
* До версии 0.114a 2-го патча, Чистилище Портретов было доступно с помощью эффекта Невидимки, так как эффект заменял дверь в Комнату Уроцуки на дверь Чистилища Портретов.
* До версии 0.116i, Мир Серой Реликвии был доступен при использовании очков, что давало возможность увидеть красное существо, доставляющее в локацию.
Dance Dance Revolution 5thMix

***Dance Dance Revolution 5thMix*** , or ***DDR 5th Mix***, is the 5th game in the *Dance Dance Revolution* series of music video games. It was released to the arcades by Konami on March 27, 2001. Although only officially released in Japan, units exist worldwide. *DDR 5th Mix* contains a total of 122 songs, nine of which are hidden and unlockable. Of those songs, 40 of them (including all nine unlockable songs) are brand new to *Dance Dance Revolution*.
Castlevania: Curse of Darkness (manga)

**Castlevania: Curse of Darkness** it is a two volume comic created by Kou Sasakura based on the video game of same name, under the title of ***Akumajō Dracula: Yami no Juin***. It was supervised by Koji Igarashi and can be considered an alternate storyline prequel to the video game. It was published in Japan in 2005 and 2006 by Media Factory and was adapted into English by Tokyopop in 2008.
Antarctic Adventure (series)

***Antarctic Adventure*** is a series of various games created by Konami that take place along antarctic environments and with protagonists that are in their majority penguins.

## Games

* ***Antarctic Adventure*** (1983)
* ***Penguin Adventure*** (1986)
* ***South Pole*** (1990)
* ***Yume Penguin Monogatari*** (1991)
* ***Tsurikko Penta*** (1991)
* ***Imo Hori Penta*** (1992)
* ***Balloon Penta*** (1993)
* ***Super Fisherman Penta*** (1995)
* ***Korokoro PenKai*** (1997)
* ***Hie Hie Penta: Ice Cream Catcher*** (2001)
* ***Kekkyoku Nankyoku Daibōken Taisen-ban*** (2003)
* ***Penta no Tsuri Bōken*** (2003)
* ***Gokkan Hie Hie Penta*** (2019)

## Merchandise

### Toys

* ***Antarctic Adventure*** (keshi)(1985)

### Manga

* ***Yume Tairiku Adobenchā: Penta no daibōken Korokorokokoro no Penko-hime*** (2006/2007)
Dance Dance Revolution Disney Mix

***Dancing Stage featuring Disney's Rave*** (ダンシングステージフィーチャリングディズニーズレイブ *Danshingu Sutēji fīcharingu Dizunīzu Reibu*) is a music video game released in Japan in arcades on November 30, 2000. On the same day, it was also released for the PlayStation, but under the name ***Dance Dance Revolution Disney's Rave*** (ダンスダンスレボリューションディズニーズレイブ *Dansu Dansu Reboryūshon Dizunīzu Reibu*). It was later released in September 2001 North America as ***Dance Dance Revolution Disney Mix*** and in Europe and Australia as ***Dancing Stage Disney Mix***. It is based on Konami's *Dance Dance Revolution* (*DDR*) series with animated Disney characters and electronic dance music remixes of past Disney songs. They also include a few non-Disney songs that were popular at the time of the game's release. It is considered to be one of the rarest *DDR* game released in arcades.
Dance Dance Revolution Hottest Party 3

***Dance Dance Revolution Hottest Party 3*** is a rhythm-based dancing game for the Wii. It is a video game released by Konami in 2009. The game can be played using a dance pad, the classic controller, or the Wii Remote and Nunchuck combination. It has two games preceding it: *Dance Dance Revolution Hottest Party* and *Dance Dance Revolution Hottest Party 2*.

## Gameplay

Gameplay remains relatively unchanged from the original game. New modes on Dance Dance Revolution Hottest Party 3 include Tournament Mode, Relaxed Mode, DDR School, Hypermove Mode, and Wii Balance Board Modes. Returning modes include Free Play Mode and Training Mode. Dropped modes include the "Groove Circuit/Arena" Mode. It has been replaced with Tournament Mode. The use of hand markers have been removed from Free Play Mode. They are still existent in DDR School and Hypermove Mode, but are called Punch Markers.

### Arrows

In game, arrow timing is scored based on a system with Marvelous, Perfect, Great, Good, Almost (merged with Good), and Miss. If four arrows are stepped on consecutively with a "Great" score or higher, a combo is started. If a full combo is reached, a "Full Combo Finished" message should appear at the end of a song.

### Gimmicks

Unlike the two games preceding this one, gimmicks must be unlocked to be used in game. New gimmicks include the Sudden Arrow, the Minimizer and Normalizer, and Diagonal Arrows.
Dance Dance Revolution GB Disney Mix

***Dance Dance Revolution GB Disney Mix*** is a music video game developed and published by Konami and released in 2001 for the Game Boy Color in Japan only. The game features the traditional gameplay of the *Dance Dance Revolution* series while including characters from the *Disney* franchise.

Most of the songs come from *Dance Dance Revolution: Disney Mix*.
Biker Mice from Mars

***Biker Mice from Mars*** is a racing game developed and published by Konami and released on SNES in 1994. It is based on the 1993–1996 animated television series with the same name.

## Trivia

* A Megadrive version of the game was planned by Konami, but in the end, was ultimately cancelled.

## External links

* *Biker Mice from Mars* at the Biker Mice Wiki.
* Title at GameFAQs
* Title at MobyGames
Bucky O'Hare (Arcade)

***Bucky O'Hare*** is a run and gun game developed and published by Konami for arcade in 1992. It is based on the cartoon television series *Bucky O'Hare and the Toad Wars*.

## Plot

The player chooses from four protagonists: Bucky O'Hare, the heroic rabbit captain of the space ship Righteous Indignation; Jenny, an "Aldebaran cat" and telepath; Dead-Eye Duck, a four-armed mallard; and Blinky, a one-eyed android. Like in the television series, the characters must stop the Toad Empire from invading extraterrestrial planets and enslaving their peoples; to do so they must shoot their way through an army of brainwashed toads to destroy their evil leader, a computer program known as "Komplex" and release the "Interplanetary Life Force."

## Gameplay

The game is a run and gun, the players advance into various levels defeating enemies using a gun and various moves, at the end of each levels, a boss will be fought.

## External links

* *Bucky O'Hare (arcade)* at the Bucky O'Hare Wiki
* Title at Moby Games
* Title at Gamefaqs
Dance Dance Revolution 2ndMix

***Dance Dance Revolution 2ndMix*** (ダンスダンスレボリューションセカンドミックス, *Dansu Dansu Reboryūshon SekandoMikkusu*), sometimes abbreviated as ***2ndMix*** (セカンドミックス, *SecandoMikkusu*), is the second game in the *Dance Dance Revolution* series of music video games. It was released as an arcade game by Konami on January 29, 1999. The initial release has a total of 33 songs: 22 brand new songs, and 11 from its predecessor, Dance Dance Revolution.

## Gameplay

The core gameplay and scoring system of *2ndMix* is the same as the previous version of *Dance Dance Revolution*. The arrows in 2ndMix do not have different color-cycles based on their time signature. The "Vivid" arrow colors familiar to players of later mixes were not introduced until the club versions. All foot panel mods have been turned off and the difficulty and style of a song cannot be changed.
Crows x Worst: Dynamite

### Japanesetitle

Crows x Worst: Dynamite (クローズ×WORST〜打威鳴舞斗〜, Kurōzu × Wāsuto Da Takeshi Mei Maito)

### Genre(s)

Miscellaneous

***Crows x Worst: Dynamite*** or ***Crows x Worst: Datakeshi Meimato*** (クローズ×WORST〜打威鳴舞斗〜, *Kurōzu × Wāsuto Da Takeshi Mei Maito*) is a miscellaneous game developed and published by Konami Digital Entertainment on 2013 as the third game based on the manga and anime of same name. The game is available on iOS and Android devices but only in Japan.
Dance Dance Revolution Disney Channel Edition

***Dance Dance Revolution Disney Channel Edition*** is a home version of *Dance Dance Revolution* released in the United States. It was released by Konami on January 8, 2008 for the PlayStation 2 video game console. Unlike other *DDR* games, it was developed by Keen Games and not directly by Konami. It is the 4th Disney themed *DDR* game.
Castlevania II: Simon's Quest

***Castlevania II: Simon's Quest***, known in Japan as ***Dracula II: Noroi no Fūin*** (ドラキュラII 呪いの封印, *Dorakyura Tsū: Noroi no Fūin*, lit. *Dracula II: The Seal of the Curse*), is a platform-adventure video game produced by Konami. It was originally released for the Famicom Disk System in Japan in 1987 and for the Nintendo Entertainment System in North America in 1988. It is the second *Castlevania* title released for the NES, following the original *Castlevania*. Set sometime after the events of the first installment, the player once again assumes the role of vampire hunter Simon Belmont, who is on a journey to undo a curse placed on him by Dracula at the end of their previous encounter. With Dracula's body split into five parts, Simon must find and bring them to the ruins of his castle and defeat him.

## Plot

It is the year 1698, seven years after Simon Belmont originally defeated the evil Count Dracula.

After Simon delivered the final *coup de grace* to the Prince of Darkness, the Count placed a dark curse upon him that would send him to an early grave unless Simon revived him. Moreover, Dracula's minions are once again stirring throughout the land of Transylvania, ravaging throughout the many villages and terrorizing the townsfolk.

Simon takes up the legendary whip, the Vampire Killer, once again and travels throughout the land to the towns of Jova, Veros, Aljiba, Aldra, Oldon, Fetra and Ghulash to liberate the people and seek help from them as he searches for the Count's body parts which have been hidden in five different dark manors (Berkeley, Rover, Brahm's, Bodley and Laruba) throughout the land.

Once all the parts of Dracula's body were in place, Simon took them to the ruins of Dracula's Castle and burned them. Simon didn't expect, however, for Dracula's ghost due to the power of a sixth remain, Dracula's Fang, which was hidden inside the ruins. Simon fought Dracula again and this time finished him for good (or so the people thought, though Dracula would return in the 18th century).

## External links

* *Castlevania II: Simon's Quest* at the Castlevania Wiki
* Title at Moby Games
* Title at Gamefaqs