recursal/Fanatic-Fandom huggingface dataset:
Sophia Dormer

Sophia Dormer (b. 2 February 1990) is the current leader of the Independent magical organization Subrosa. She was born as a sworn magician of the Guild, but she left the Guild to become an Independent magician in 2004 following the execution of Pierce Roche.

## History

Dormer was born on 2 February 1990 to Cyril and Martha Dormer. She was the only child of the couple. Because her mother died while Dormer was still young, she was fostered by the Roche family and became close to Aiden, Liliana, and Mariana Roche, the children of Pierce Roche. Her relationship with Liliana Roche was particularly close; the girls would spend most of their time together, even after Dormer was found to be a very weak magician.

As the steward of House Roche, Cyril was tasked with the maintenance of the House while Pierce was off fighting in the Grey War. Dormer learned the intricacies of her family's craft during this time, and she would often help her father with his work, moving documents from one place to another quickly.

## Focus

Dormer is a weak magician and uses only a ring generalized focus. The ring is made of silver and lacks any gems or other ornamentation.
Anna Pynchon

**Anna Pynchon** (b. 6 May 1978) is an agent of the Echo Division of the Federal Bureau of Magical Affairs. She serves as the assistant director of the Artifacts department, working to catalogue the various artifacts that emerge within the Sunken Temple and secure them safely within the Sunken Temple.

## Biography

Anna Pynchon was born on 6 May 1978 into a family of minor Independent magicians. Although her family members including parents and siblings showed little magical talent, Pynchon showed a particularly strong talent for magic even from a young age.

Pynchon entered the Rosetta Academy in 1983. There, she received an education in both magical and mundane subjects, excelling at both in her schooling. She showed a marked interest in the Echo and artifacts, though the Rosetta Academy lacked the resources to satisfy the girl's curiosity.

She received the rank of journeyman magician at the age of 14, despite not being part of the Guild, and she graduated from the Rosetta Academy with a strong background in magic.

Following her graduation, Pynchon attended the University of Texas at Dallas from 1996 to 2001. She pursued a Bachelor's Degree in Magical History and maintained both good grades and an active extracurricular schedule. She attended numerous seminars on various subjects.

She joined the Federal Bureau of Magical Affairs in late 2001. She was first stationed in Dallas before joining the Echo Division in 2005.
Magical Contamination

**Magical contamination**, or ether contamination, is the presence of high levels of ether on surfaces or within solids, liquids, or gases (including the human body), where its presence is unintended or undesirable. Magical contamination is seen as a hazard due to the detrimental effects unnaturally high levels of ether has on the natural environment and the human body.

## Sources of Contamination

Unnaturally high levels of ether can occur through either manmade or natural processes. The most common source is a manmade process through failed rituals. While low-class rituals can produce minor increases in ether levels, most magical contamination occurs when a high-class ritual fails. The backlash of high-class rituals can produce up to 500,000x the average amount of ether in an area.

Natural sources of magical contamination include upwellings of the Echo and some artifacts. Although incredibly rare, upwelling events are dangerous affairs. Such events bring very severe devastation, and upwelling events will cause high levels of contamination that last far longer than manmade contamination. An upwelling event unleashes large amounts of ether that can rapidly kill living things in the initial event as well as serious long-term effects.

Artifacts are another potential source of ether contamination. Some artifacts are known to release ether into the environment, but the level of contamination stemming from an artifact tends to be low and relatively harmless.

## Contamination Hazards

### Low-level contamination

Low-level contamination results from slight to moderate increases of ether in the environment. This is measured as ether levels up to 10x historical levels of ether in the area.

Low-level contamination has far weaker effects than high-level contamination. Magicians and users of magitech can experience disruptions in magic, though specialized clothing can shield a person from this and other effects. Living creatures can experience mutations in their DNA, but these mutations are rarely deadly and tend to disappear on their own.

### High-level contamination

An area experiencing high-level contamination is an active source of danger. Measured as over 10x historical levels, high-level contamination often results from high-class ritual failure as well as Echo upwelling events. The ether can condense into a thick miasma that settles along the ground, forming a hazard to living creatures in the area.

High-level contamination can cause spontaneous magical events in the affected area, and creatures known as corrupted beasts can emerge from the miasma.
Damian Redgrave

**Damian Redgrave** (b. 7 September 1981) is the last remaining bloodline member of the Redgrave family and the current head of the family. Although he is the head of the family, he does not wear the Redgrave Abyssal Ring; his adopted son Levi Redgrave is the current owner of the ring, even though he is not part of the bloodline of the family.

## Biography

Damian Redgrave was born on 7 September 1981 to the youngest son of the Redgrave family. Due to his father's distain for his family's tradition of joining the military, the Redgraves ostracized the branch of the family. As such, Damian was raised as a magician not associated with the Redgrave legacy. Damian and his parents became closer to the Guild away from the militantly independent beliefs of the main family.

Damian attended a magical academy for both Guild and independent magicians, graduating from the academy in 1997 with a nominal rank of journeyman magician.

Damian inherited the family fortune following the arrest and conviction of his cousin Jason, becoming the current head of the family in 2001.

## Sentinel Island Incident

Damian is one of the two survivors of the Sentinel Island Incident that left 17 other members of the Redgrave family dead under suspicious circumstances. Although the police investigation found no evidence that could connect him to the crimes and the severe injuries that he sustained, Damian faced widespread public scrutiny in the following years, and many people view him as the culprit of the deaths. After he took control of the family (now reduced to only him and his son Levi), these suspicions only increased in prominence.

## Health Concerns

Although Damian survived the events of the Sentinel Island Incident, he was left severely injured and on the verge of death. Investigations into his role in the incident had to wait until he managed to recover enough from his injuries to speak with detectives, but the investigations cleared him of any involvement in the crimes.

Damian suffers from severe neurological damage to his right leg and hip, rendering the limb largely useless for movement. He requires the use of a cane to walk around normally, and he often wears a lightweight brace from his hip to his knee to help support his weight. He is able to hold himself upright without his cane, but the leg is quick to weaken and often unresponsive to most nerve impulses.
The Grail

The **Grail** is the name given to a number of fragmented artifacts all appeared to originate from a single object. Both the Scholars of the First Sin and the Federal Bureau of Magical Affairs have discovered fragments of the Grail, though the Scholar fragment has been lost as a result of the Michigan Disaster.

## Appearance

The original Grail is believed to have shattered long ago. The only two known specimens of the Grail exist as fragments.

## Attributes

The Grail is an artifact capable of creating miracles.

Fragments of the Grail are known to be a corrupting influence on people. There are numerous reports from both the Scholars and the FBMA that people who have handled the fragments suffer severe mental distress and bouts of violence.

A fragment of the Grail requires a large amount of mana to use.

## History

The Scholars of the First Sin discovered the first fragment of the Grail during the early 1970s. During an exploration of a newly-discovered reverse-side location, members of the Scholars found a fragment, and following a brief investigation into the artifact's attributes, they announced their discovery to the wider magical community. The fragment was lost as a result of the Michigan Disaster, probably due to being used in the ritual that triggered the disaster.

The Federal Bureau of Magical Affairs is also in control of a fragment, though the FBMA maintains strict security over the artifact. Reports of the FBMA fragment indicate that the fragment was discovered at the Black Shore in 1994, and the fragment was relocated to the Research Division for investigation. Following an incident involving a researcher attacking their coworkers after handling the fragment, access to the fragment has been heavily restricted and only allowed under strict supervision.
Benjamin Fletcher

**Benjamin Fletcher** is a sworn magician of the Guild of American Magicians, sworn to House Lindhardt. Originally he was born to an Independent magical family, but after moving across the country, he swore himself and his infant brother Theodore to House Lindhardt.

## History

### Early Life

Benjamin was born on 4 January 1982 to Alexander and Maria Fletcher. He showed strong magical talents from a young age, and he quickly became the heir to the prestigious Fletcher family.

Benjamin took his infant brother from the family's home in New England to the American Southwest shortly after Theo's birth. The circumstances surrounding the brothers' departure from the family are unknown, as none of the people involved are willing to discuss the matter. The Fletcher family did not attempt to have the boys returned to New England and do not appear to have attempted to contact them following Benjamin's departure from the family.

Following Benjamin and Theodore joining the Guild, they were fostered by the Lindhardt family. Benjamin was sent to the ASU Academy to finish his education while Theodore was raised by Sera Lindhardt. He quickly proved himself to be a capable magician and gained the rank of journeyman magician in 2000 and the rank of master magician in 2003.

It was during his time at the academy that he met Graham Grant, the 2nd son of the Grant family. Although the pair were initially rivals, they became great friends, often teaming up for various projects. Both Graham and Benjamin received numerous reports of misconduct from the school, though the number that Graham received far outnumber those of Benjamin's. The pair often worked together on extracurricular research projects, but many of the projects ended without conclusion, their interests taking them to new places.

After his graduation from the academy, Benjamin pursued a degree in magical engineering from Arizona State University. He received a GPA of 3.64 from his courses.

Both Graham and Benjamin continued their extracurricular research projects throughout their educational careers at ASU. Although many of their research projects started with an investigation into a fairly obscure field of magic, they often ended with a thorough look into the attributes of totems. The pair quickly gained a reputation as experts in the field of totems despite their youth, and following their graduation from ASU, they began to publish various papers on characteristics of totems.
Sera Lindhardt

Sera Lindhardt (b. 24 August 1980) is the wife of Dirch Lindhardt and the current matriarch of House Lindhardt. Born to House Dreyfus, she was raised as the heir to the House, but she abandoned her position to marry Dirch Lindhardt shortly after House Lindhardt's return to power.

## History

Sera Lindhardt was born Sera Dreyfus on 24 August 1980 to Thomas and Lucie Dreyfus. As the oldest child of the couple, she was considered the heir to the House. She received an extensive magical education and showed powerful magic from an early age.

The marriage of Sera to Dirch Lindhardt was proposed shortly after the restoration of House Lindhardt to its former position in the Guild. The circumstances of the marriage proposal is unknown, but it is believed that Sera was the one to make the proposal.

Following their marriage, Sera became part of House Lindhardt and largely removed herself from the affairs of House Dreyfus as a result. She gave birth to Alyssa Lindhardt on 22 July 2000.

## Personal Life

Sera does not interact often with her birth family, especially following her marriage to Dirch Lindhardt. Her younger sister Suzanne has been noted for having an intense hatred for her sister, but the rest of the Dreyfus family has been quiet about their opinions.

Sera and Dirch have had 1 child together, but she treats his other children as well as her own. The twins consider her a 2nd mother and are very close to her.

Her maternal care extends to other children in House Lindhardt. She often fosters young magical children sworn to House Lindhardt, creating an extensive informal family.
Dormer Family

The Dormer Family is an Independent magical family based in the Phoenix, Arizona area. The family once served as the stewards of House Roche starting in the 1910s, but following the schism in 2004, the two members, Cyril Dormer and his daughter Sophia Dormer, left the Guild to establish the Independent organization Subrosa. Although Cyril has retired from public life, Sophia serves as the leader of Subrosa.

## History

The first magicians of the Dormer family were born in the late 12th century in western Germany.

## Prominent Members

### Cyril Dormer

The last of the Dormer stewards serving House Roche, Cyril served Pierce Roche loyally, and it was Cyril that maintained the stability of House Roche while Pierce was away fighting the Grey War. He helped establish Subrosa as a legitimate organization, drawing on his vast experience and the Dormer family's prestige, before retiring from public life.

### Sophia Dormer

Born in 1990, Sophia was 14 when she and her father left the Guild following the schism in House Roche. She was one of the founding members of Subrosa, and she was quickly elected to the position of leader by the other members. She advocates a path of nonviolence, even as she knows that the path ahead is one stained with blood. Although she is a weak magician, she is highly respected by many around her.
Anthrax (Scholar of the First Sin)

**Anthrax** was a Scholar of the First Sin who was active from 1833 to 1873 and is most famous for their work *The Sea of Life*, published in 1860. Little is known about the details of Anthrax's life, but their work garnered a large amount of respect from the magical community.

## History

Anthrax first appeared in the records of the magical community in 1833 as part of a Scholar expedition to the Michigan area, following the trail of Alan Neumann's final expedition. Although the expedition encountered dangerous conditions upon entering the wilderness during the height of winter, Anthrax discovered that the area was unusually close to the reverse-side.

Anthrax temporarily joined a research group within the Scholars that focused on the treatment of a disease affecting magic circuits.

Perplexed by the number of locations close to the reverse-side, Anthrax began attempts to access the areas beyond the limits of common reverse-side locations. Many of their reports from 1845 to 1858 mentioned various methods that they used to try to reach this area, though almost all of the attempts failed.

Anthrax published *The Sea of Life* in early 1860. The book attracted

## Prominent Works

Anthrax was a prolific writer, and even without the publication of their works on the Echo, Anthrax still would have had a considerable reputation as a Scholar of the First Sin, a magic scientist who helped establish treatment of diseases related to magic circuits, and a magic historian fascinated with the origins of magic in humans.

## Legacy

### Imposters

Anthrax's prominence amongst the magical community drew the attention of a number of imposters attempting to gain prestige from their influence.
House Dreyfus

**House Dreyfus** is one of the Houses of the Guild of American Magicians.

## History

The Dreyfus family is an old magical family dating back to at least the 1600s, though there is evidence of some magical talent stemming from Roman settlers in Gaul during the Roman Empire. The family has a long history of military service, though many members were also prolific inventors.

## Prominent Families

The Frankenstein family is the most powerful of House Dreyfus's Prominent Families. The Frankenstein family has been credited with the creation of the magitech soldier which comprises most of the House's armed forces.
Magician

A **magician** is a person who is capable of using magic.

## Magic

Magic is a process that temporarily overwrites a target's eidos, or internal information. The methods of using magic vary between countries, but overall, the effects of magic remain similar despite the methods.

## Characteristics

A magician is a human by nature, and most of their physical characteristics match those of the surrounding environment.

Magicians age much slower than mundane humans, and it is not uncommon for magicians to live to 140 years of age. Biologically, magicians reach adulthood at the same time as mundane humans, but their period of adulthood lasts far longer than mundane humans before entering the elderly period.

## Special Categories

### Carthage Magician

A Carthage magician is a type of magician who is capable of using ether in the environment in addition to their own mana to fuel their magic. This allows a Carthage magician to use their magic for far longer than a standard magician.

### Endless Zero

An Endless Zero is a hypothetical magician with the highest rank of eidos fortification at the cost of being unable to use magic. There are no known cases of an Endless Zero, though it is possible that such people might be mistaken as being mundane.
Viktor Kerensky

**Viktor Kerensky** (b. 31 July 1973) is a Carthage magician sworn to House Roche. Although he is a magician of the Guild, he prefers to travel around the world to gather magic items.

## History

Viktor Kerensky was born to an unknown woman on 31 July 1973. He was abandoned shortly after his birth at a nearby church and was taken to an orphanage afterwards. He spent the first 8 years of his life at the orphanage before he was adopted by Nikolai Kerensky. Nikolai was a magician of the Guild of Magicians sworn to House Roche. Although both Viktor and Nikolai faced severe discrimination due to Viktor's status as a Carthage magician, Viktor was educated at a Guild school and received a standard magical education. He received the rank of journeyman magician at the age of 13 and the rank of master magician at the age of 19.

## Personal Life

Viktor's biological parents are unknown. He was abandoned shortly after his birth and spent much of his childhood.

Viktor's only true parent was Nikolai Kerensky, a magician of the Guild sworn to House Roche. Although Nikolai faced severe criticism for adopting a potentially dangerous Carthage magician, Nikolai treated Viktor as a normal magical child and gave Viktor a standard magical education.

## Focus

Viktor uses a gold necklace as his focus. The focus appears to be a specialized focus, though how the focus works or what it enhances is unknown.

The necklace uses a gold chain to support the central ornamentation. There are two gold plates engraved with magic arrays with a large ruby at the center. Five teardrop-shaped pieces of gold hang from the plates and ruby.

## Grimoire

Viktor's grimoire is unusual in its size and capabilities. The grimoire is referred to as Viktor's treasury, and it holds all of the magic items that Viktor has collected throughout his travels. The grimoire seems to be capable of reproducing lower-class magic items, enabling a near infinite number of magic items for Viktor's use, but this ability does not seem to apply to artifacts as artifacts are products of the Echo rather than a human method.

The grimoire appears to have an infinite capacity and holds a large number of magic items and artifacts. Viktor is able to choose items from the grimoire, either summoning them directly into his hand, pull them out from directly behind him, or prepare them in midair to use as projectiles. A magic item used as a projectile is often destroyed in the process, so Viktor tends to prefer using lower-class magic items in this manner. It is possible to block many of the magic item projectiles, the inability to know the attributes of the magic items in question make this action a near-suicidal prospect.
Yatagarasu

**Yatagarasu** was a Japanese magical organization. The group was founded in the Heian period of Japanese history, but following the Tokyo Incident, the remaining members of the group were arrested and executed by the Japanese Imperial Army.

## Symbolism

The three-legged *yatagarasu* is a reature in Japanese mythology that is considered evidence of the will of Heaven or divine intervention in human affairs. Although not celebrated as much in the modern day, the crown is a creature of rebirth and rejuvenation, cleaning up after great battles to spur on a new renaissance after such tragedy. The *yatagarasu* is also a symbol of guidance. It is believed that the *yatagarasu* was sent as a guide from heaven for the legendary Emperor Jimmu on his journey from Kumano to Yamato.

## History

### Founding

The Japanese magical community was unorganized
Rho (witch)

The woman only known as **Rho** (b. Unknown) is a witch hosting a powerful, yet low-class divine spirit. Her true age is unknown, but she first appears in the records of the magical community in the late 9th century BCE. She can only be found in the depths of the reverse-side location Defiled Labyrinth.

Rho appears to be a Carthage magician judging from her appearance, and she potentially wields incredible magic on her own. She is apparently immortal with eternal youth, untouched by the ravages of time.

## History

The earliest mention of Rho's existence is a fragmentary record dated to the late 9th century BCE from northern Africa. The record only mentions her in passing, remarking on her strong magical abilities, though it is unknown whether her strong skills were related to her status as a Carthage magician or as a witch.

She disappeared from the magical record in the early 3rd century BCE and is believed to have entered the Defiled Labyrinth through an unknown entrance. Rho has not returned to the near-side since that time.

## Divine Spirit

The name of the divinity within Rho is unknown, but many of its attributes have been determined through the centuries of her existence. The divinity is closely tied to blood and appears to be a low-class yet incredibly powerful divinity.

## Abilities

Rho appears to be immortal and eternally young. Her body has ceased aging long ago, giving her the appearance of a young woman in her early 20s, though her highly decorated clothing and veils obscure this face. Despite her incredible youth and immortality, her body matches that of a human. She does have enhanced strength and durability and is easily able to break out of steel restraints.

Many of Rho's spells utilize blood to execute their effects. The blood must be fresh but does not have to be contained within a human body. She is capable of manipulating blood in her environment to create tools and weapons.

Rho is able to create illusory clones of herself throughout the Defiled Labyrinth and potentially to the near-side, though there are no confirmed records of this. Various reports from explorers within the Defiled Labyrinth have noted encounters with her, even away from her known abode.
Knights of the Round Table

The **Knights of the Round Table** is the name given to the group of the United Kingdom's most elite magicians. The names of the Knights are taken from Arthurian legends and are treated more as titles than proper names. There are 13 Knights at any given time, and positions are granted to new knights as needed. Although King Arthur is historically part of the round table, the title is not granted to any extant Knight.

## Current Knights of the Round Table

There are always 13 Knights of the Round Table at any given time, and as positions open up through the death of the previous owner, new knights are promoted to the position quickly. Although the titles are meant to be equal, some titles are seen as more prestigious than others.

* Percival
* Kay
* Gaheris
* Gareth
* Palamedes
* Tristan
* Gawain
* Lancelot
* Bedivere
* Mordred
* Galahad
* Agravain
Whispers of Magic Wiki

**Welcome to the Whispers of Magic Wiki!**
We're a collaborative community website about Whispers of Magic that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

* Timeline
* Tokyo Incident
* Grey War
* Organizations
	+ Magicians

Magic
* Focuses
* Grimoires

Magic
Mar (divinity)

The divinity known as **Mar** is a being that was found dead on the beach of the Black Shore within the Sunken Temple. While the divinity does not technically have a sex, many of the researchers within the Federal Bureau of Magical Affairs consider Mar to be female.

Despite Mar's massive size, her corpse was moved to the Research Sector within the Shallows and is currently contained in a massive tank. Although she is confirmed to be dead, her corpse is still capable of creating miracles and will respond to various thoughts and prayers of the people around her.

## History

Mar was found in 1993 during an expedition to the Black Shore. Her corpse had washed ashore onto the beach of the Black Shore, near the cliff base, despite the lack of any storms or weather that could explain how she washed ashore.

## Appearance

The original appearance of Mar as she originally appeared is unknown. She had grown to the size of a large fishing boat, measuring more than 45 feet in length and weighing more than 20 tons in total.

Her corpse has the appearance of some sort of slug or fish, though with a humanoid face and arms with human hands. Her skin is characterized by bright white skin with blue scales along the entire length of her body. Her head is covered by a hood made of her skin which covers her humanoid face.

Her face is similar to a very beautiful young woman from just below the eyes. She lacks any true eyes of her own, and it is unknown how she was able to sense the world around her, though she may have been able to use miracles or some unknown organ to measure differences in ether around her.

## Proposed Classification

Although Mar is confirmed to be dead, her corpse is still capable of creating miracles. She is known for having strong healing abilities as well as the ability to create lightning even beyond the confines of the container holding her corpse. The corpse can even respond to the thoughts and prayers of the people around her, creating small miracles in response to those thoughts.

The researchers of the Echo Division's Research Sector believe that Mar was once a Class C divinity, though as the scope of her miracles when she was alive are currently unknown, it is possible that Mar was of a higher class than currently believed.
Aiden Roche

Aiden Roche (b. 15 September 1984) is a Independent American magician. He was once the heir to House Roche, but following the schism of the family in 2004, he has lived as an Independent magician in Colorado Springs, Colorado.

## History

Aiden was born on 15 September 1984 to Pierce and Rebecca Roche. He is the oldest child of the couple and was raised as the heir to the House. His younger sisters Mariana and Liliana were born in 1986 and 1989 respectively, and he took great pride in taking care of his younger sisters.

As the heir to House Roche, Aiden received an extensive magical education, though he struggled through his mundane education. He attended the Rosetta Academy from 1990 to 1997 before leaving the academy to finish his education with tutors associated with House Roche.

Like many magicians of his generation, he wanted to assist with the Guild war effort during the Grey War, but he was barred from any activity due to his young age. He left the family home in Sioux Falls, South Dakota, with his sisters and mother to escape the reach of the Scholars and lived temporarily with members of House Dreyfus on the West Coast.

The schism of House Roche in 2004 severely impacted Aiden and his family. His father was executed by the Crownsguard for forbidden acts of magic, and his mother died shortly afterwards from a severe acute illness. Aiden and his sisters were orphaned, though Aiden was considered an adult. Mariana died giving birth to her daughter Alison Roche in 2010, and Liliana joined the Independent magical organization Subrosa.

## Education

Aiden received an extensive magical education from the Rosetta Academy during his early childhood, and he was trained by several tutors associated with his House in various fields of magic. He proved himself to be a competent, although not overly powerful, magician, gaining the rank of journeyman magician at the age of 17.

## Personal Life

Aiden is the oldest of the three children born to Pierce and Rebecca Roche. He had a close relationship with his younger sisters Mariana and Liliana from an early age, and he became their legal guardian following their parents' deaths.

## Focus

Aiden uses a pocket watch-style focus. The pocket watch is a demi-hunter watch with a windowed cover and is made of white gold with silver accents. The hinge is located at the 9 o'clock position and the stem, crown, and bow at the 3 o'clock. As a demi-hunter watch, the front lid has a window, allowing the user to see the time without opening the lid. Hours on the front lid are marked in blue enamel, and decorations on both the lid and main case are done in silver.

The focus is an heirloom passed down from father to son in the Roche family. It was created by master magical craftsman Alberto Negreiros in 1853 at the height of the craftsman's profession. It is unknown how the Roche family managed to become the owners of the watch, and the watch's value has been estimated at over $450,000 in 2015.
Defiled Labyrinth

The **Defiled Labyrinth** is a location found on the reverse-side. Believed to be the origin of the legendary labyrinth of the minotaur, the Defiled Labyrinth is believed to have existed for at least 3000 years.

## History

The original construction date of the Defiled Labyrinth is unknown, and the identity of the original creators has been lost to history. The first appearance of the Defiled Labyrinth has been dated to approximately 125 CE on the island of Crete, indicating that the Defiled Labyrinth is the origin of the legendary labyrinth of the minotaur. The entrance to the Defiled Labyrinth on Crete was destroyed shortly after this time.

## Layout

The Defiled Labyrinth is a large maze with various buildings and town-like settings interspersed throughout the labyrinth. The majority of the labyrinth is characterized by carefully constructed brick walls that do not utilize mortar but retain their position through the force of gravity alone.

### Whispering Castle

The Whispering Castle is a large location found in the Defiled Labyrinth far to the north of the entrance. The castle gets its name from both its castle-like appearance and the incessant crying of the ghosts that inhabit the castle.

The Whispering Castle was once the home of a powerful magical family, but following the slaughter of its inhabitants, the castle was abandoned and eventually sank to the reverse-side, becoming entangled in the Defiled Labyrinth.

The castle is inhabited only by the ghosts of its inhabitants in the state of their deaths. All of the ghosts appear to be those of women, and it is unknown what happened to all of the men. The ghosts tend to be non-hostile until they are disturbed. The women wear black gowns with floor-length sleeves lined in white and cone-shaped skirts created by Spanish farthingales. The gowns often feature a long train trailing from the back of the gown. The women were bound and blindfolded before their deaths and retain these restraints even after their deaths.

## Nature

The Defiled Labyrinth is a tomb of the gods, carved out by a lost people long ago.

The whole of the Defiled Labyrinth is drenched in blood and despair. The labyrinth contains the remnants of places of extreme violence and horror, and the whole of the labyrinth is contaminated by these remnants.

Any explorer that ventures deep into the labyrinth loses their sanity, and eventually their bodies transform into horrific beasts.

## Known Residents

The most prominent resident of the Defiled Labyrinth is the witch known only as Rho.
Amanda Grant

Amanda Grant (b. 6 September 1953) is the wife of James Grant and the mother of his children.

## History

Amanda was born on 6 September 1953 to Isaac and Jeanne Harper. She was the oldest daughter of the couple and their second child. Her older brother Dominick was born on 23 May 1951. The Harper parents raised their children in a strict environment, and she developed

The Harper family's influence within the Mesa Magical Association suffered severe reductions in the 1970s as the MMA came into conflict with the Chandler Magical Association. The CMA, led by James Grant, had been expanding its influence into the western portions of Mesa, starting in 1973, and violence had started to break out between magicians of the two groups. The Harpers led the opposition to the CMA, but as the MMA suffered a series of setbacks, the family lost much of its influence along with the group. The Harpers offered Amanda as part of a peace agreement between the two groups.

Despite the rather harmonious marriage between James and Amanda, she struggled to find her place within the CMA. Many within the Chandler association saw her as an outsider and little more than a hostage, and when James entrusted her with various projects, she struggled to gain the support of the magicians under her.

## Person Life

The marriage between James and Amanda has been described as harmonious. Amanda is a loving mother, nursing her children herself during their periods of illness, and when James himself came down with a severe illness in 1992, she personally nursed him back to health, sending many letters to her parents regarding his progress. James is a loving spouse to Amanda as well, keeping careful track of her and their children's locations in his personal diary, and there is no evidence of extramarital affairs by either of the spouses.

Amanda has long served as the intermediary between her husband and her youngest son, Graham. After an argument between the two nearly turned to violence, there has been little direct communication between father and son, but Amanda has worked to mend the fissure between the two men.

## Focus

Amanda has three paired generalized focuses that she uses in her day-to-day affairs. She wears one focus as the fastener for her cravat, and the other two are a pair of earrings. All three focuses are made of gold with large green gems in the center. The focuses are otherwise unadorned.

## Grimoire

Although Amanda is currently a sworn magician of the Guild of American Magicians, she has refused to make a grimoire. Despite this, she has attained the rank of master magician due to her experience before joining the Guild.
Coral Forest

The **Coral Forest** is a location found in the Deep Sector of the Sunken Temple. Although the Coral Forest appears to be a coral reef, there is little water on the location. There are a number of native animal species that reside in the Coral Forest, most notably the great leviathans that swim through the air above the forest.

## Layout

The Coral Forest is a large coral reef that spreads out to cover nearly 100 square miles. The corals can rise almost 20 feet into the air. The floor of the Coral Forest appears to be made of the remains of giant table corals that overlap with each other. The rest of the forest is made of normal corals that can be found in a coral reef on the near-side.

Black pillars rise into the air, stretching to the apparent limit of the level. Each pillar is hexagonal in shape, with each side measuring exactly 24 feet across. The material has not been matched to anything found on the near-side. It appears to be some sort of stone with crystals of a metallic material.
Blood Summer of 1969

The summer of 1969, also known as the Bloody Summer of 1969, is a period from late spring through early autumn during which anti-magic riots took place in more than 20 cities across the United States.

## Events

### USS Enterprise

The USS Enterprise, built between 1958 and 1961, was the world's first nuclear-powered aircraft carrier, and it was the first ship with an integrated crew of magical and mundane sailors.

On January 14, the ship was off the coast of Hawaii to conduct a final battle drill before heading to Vietnam. Early in the morning of January 14, an explosion occurred at the stern of the ship.
Great Leviathan

**Great leviathans** are creatures found in the Coral Forest, a location within the Sunken Temple. Although a great leviathan appears to be a species of baleen whales, the great leviathan does not match any extant or extinct species of whale.

## Anatomy

The great leviathans are the largest creatures in the Deep Sector of the Sunken Temple. The smallest specimen is 126 feet long and probably weighs close to 200 tons, though many of the great leviathans are between 145-160 feet long with a weight between 220-250 tons. The great leviathans has countershading across their bodies, with the top of the leviathan being a dark grey color and the bottom of the body an off-white coloring.

The head of the great leviathans has a number of characteristics that makes it unique among whale species. The front of the head is bullet-shaped, with the nose being the point and sloping slightly backwards towards the mouth at the bottom of the head. Two pairs of tusks emerge from the back of the mouth, and these tusks can measure up to 10 feet long.

Great leviathans use their tail flukes to propel themselves forward while using their flippers for steering. The great leviathan possesses two front flippers near the head that measure up to 20 feet long, and two back flippers emerge from the hip area, the remnants of vestigial back limbs. The great leviathan possesses three small dorsal fins, the largest of which sits just above the vestigial back limbs and the other two just behind it.

## Behavior

The great leviathans are usually seen alone or in pairs, floating high above the surface of the Coral Forest. The great leviathans seem to migrate to various areas of the Forest, and the pairs form at the beginning of the migration period.

It is unknown what the great leviathans eat. The skies above the Coral Forest are seemingly devoid of life.

## Relationship with Humans

Great leviathans do not interact with humans. Preferring to float several dozen feet above the surface of the Coral Forest, there is little opportunity for a great leviathan to interfere with human activities.
Jake

Jake **"El sabio"** es un personaje del equipo de las Carpas Marinas, es el sabio y con mejor sentido del olfato de su equipo.

## Personalidad

Jake es generalmente tranquilo y tiende a no preocuparse por las cosas. Él se apoya en gran medida de sus poderes elásticos (o Finn) al sacarlo de cualquier situación peligrosa que se mete a menudo. A menudo se hacen bromas, a veces graves, pero si Finn está de acuerdo con Jake y tiene siempre una idea o una canción para levantar el ánimo. Actuando como el sabio mentor de Finn, que está siempre dispuesto a dar su opinión sobre una situación, pero sus sugerencias suelen ser inconsistentes, que van desde lo alentador y útil a una tontería sin sentido.

Al parecer, Jake no llora porque teme expresar sus emociones. Posee *aracnofobia* (miedo a las arañas) y *Sanguivorifobia* (miedo a los vampiros), aunque éste último ha sido superado poco a poco. Él puede ser un poco irresponsable, a veces, y a menudo dejando a Finn luchando contra la mayor parte de una batalla.

### **Dislexia**

Jake puede ser disléxico. Sin embargo, Finn también escribe hacia atrás en varios episodios, lo que indica que este puede ser el resultado del estilo de crianza de los hijos de Joshua y Margaret, o un error común en la Tierra de Ooo.

### **Su hábito alimenticio**

A Jake le encanta comer, le gusta mucho la comida chatarra, las tartas de Tronquitos, los pasteles de carne de la Princesa Mora y el helado en especial. Él no tiene miedo a probar nuevos alimentos e inventa sus propios alimentos.

## Apariencia

Jake es un Bulldog de color mostaza, con ojos grandes de color negro con centro blanco y una pequeña cola.

Él puede transformarse en todo tipo de formas fantásticas, gracias a sus poderes elásticos. Se puede apreciar en algunos episodios que tiene más pelo del que se le ve. Jake, aunque no lo parezca, usa pantalones que son invisibles que fueron hechos por arañas y duendecillos.

## Episodios

* **Episodio 1: Bienvenidos a la isla!**
* **Episodio 2:Ah encontrar el objeto!**
Burbuja

Burbuja **"La chica dulce"** es una personaje del equipo de las Carpas Marinas, es la alegre y dulce del equipo.

## Personalidad

Burbuja es una chica amante de los animales lindos. Con este rasgo, podría haber representado su naturaleza alegre y dulce. Ella en su equipo muestra algo de respeto, como disculparse o ser sincera.

Burbuja hereda una voz muy aguda junto con su actitud atontada. Ella tiende a ser demasiado emocional, a pesar de tener el hábito de ser algo atontada, ingenua y sensible, lo que hace que a veces sea considerada como el eslabón más débil del grupo, tanto por amigos como por enemigos. Sin embargo, puede volverse muy independiente y agresiva, sin mencionar extremadamente enojada, cuando se siente tentada.

## Apariencia

Burbuja se representa como teniendo el cabello rubio atado en dos coletas en un estilo curvo ordenado y ojos azul cielo. Sus vestidos son de color azul celeste con una franja central de color negro, usa medias blancas y zapatos Mary Jane negros. Su ingrediente especial es el azúcar y su color característico es el azul claro.

## Episodios

* **Episodio 1: Bienvenidos a la isla!**
* **Episodio 2:Ah encontrar el objeto!**
Witches

A **witch** is a human who has become the host of a divine spirit. Witches are relatively rare with less than 10,000 witches across the world, and the majority of witches are found in more rural areas. A witch utilizes magic to affect the surrounding area, but their magic can be considered closer to miracles than proper magic.

## Characteristics

A witch does not have to be a magician, though magicians have been found to be more resilient to any negative effects that can stem from hosting a divine spirit.

Although a witch is a human, their magic can be considered closer to miracles than proper magic. The nature of a witch's magic is closely tied to those of the divine spirit inside of them, but they are also capable of using basic spells if they are also a magician.

Witches are naturally attuned to the condition of the surrounding environment and are keenly aware of any chances that occur in it. They often attempt to mediate between humans and the natural environment, maintaining a healthy balance between them. As a result, witches are also known for their healing magic which they use on both humans and the natural environment.

## Abilities

A witch's abilities depend on the nature of the divine spirit that resides inside of them. Most witches area aligned with natural elements due to the nature spirits (low-class divinities) within them, but some witches display more powerful abilities.

A witch's magic is fueled through the amount of ether in the surrounding area. The divine spirit is capable of converting the ether into a useful form, though the amount of mana in the person remains the same. The ether and the divine spirit increases the efficacy and duration of the spell, and the spells tend to be quicker to cast compared to spells of standard magic.

## Occurrence

Witches are relatively rare, affecting only 1 in 750,000 people, resulting in a population of 10,000 witches across the world. They tend to be found in more rural areas, and rural witches account for nearly 85% of all witches. The divine spirits within rural witches are often nature spirits related to forests, rivers, and earth.

Urban witches also exist, though they are a minority of witches. The divine spirits within these witches seem to be different from the nature spirits and are often related to more modern concepts.

Magicians can be made into witches. As many magicians tend to live in urban areas, their abilities tend to be technological in nature. It is considered unlucky to become a witch as a magician, since witches lose most of their ability to use proper magic in the process.
Graham Grant

Graham Grant (b. 12 June 1984) is a sworn magician of the Guild of American Magicians under House Lindhardt. He is the 2nd son of James and Amanda Grant. He is well-known for being an expert in the field of totems and their care, a field of study he began pursuing in his high school years with his companion Benjamin Fletcher.

## History

Graham was born on 12 June 1984 to James and Amanda Grant. He is the younger brother to Jacob Grant, born 2 years previously. Although Graham spend most of his childhood and teenage years as an Independent magician, he joined the Guild of American Magicians with the rest of his family, swearing to House Lindhardt.

## Education

Graham learned most of his magical knowledge at the ASU Academy. His intelligence and strong magical skill caused him to skip a couple of grades, and by the time he was entering the high school section of the academy, he had started to grow bored with the coursework. The arrival of Benjamin Grant to the academy in 2000 caused the pair to become rivals, and in order to surpass his rival, Graham began to take a stronger interest in magic. The pair eventually

## Personal Life

Graham has had a strained relationship with his father since 2017. The two men had gotten into an argument, and after the argument nearly turned violent, Graham has had little direct contact with his father. Often Benjamin and Amanda pass information to and from the men and are trying to mend the fissure between them.

His relationship with his mother Amanda Grant has always been strong, despite the conflict between him and his father. She had often doted on her son, and they have had a loving relationship.

His relationship with his older brother Jacob Grant has been neutral. The brothers have been cordial throughout their childhoods and high school years, and Jacob's departure for the University of Arizona in Tucson had caused their relationship to settle into an easy peace.

He has been close to Benjamin Fletcher for many years. They had met in high school at the ASU Academy, and although they were initially rivals, they eventually became good friends. Their close relationship continued through their college years, and they quickly became known for their joint work into totems.

## Grimoire

As a master magician of the Guild, Graham has created a grimoire. His grimoire is mature and is the accumulation of Graham's research into totems and magic.
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