recursal/Fanatic-Fandom huggingface dataset:
GEARHOUND Prototype

The GEARHOUND Prototype is one of the best units you can get at Tier Eight. The Prototype has one less of each stat, and 45 less HP then the normal GEARHOUND WarHead, a T9 unit. GEARHOUND Prototypes have a upkeep of 20 money.

## Obtaining

The only way to obtain it is to complete the missions Chapter 5: The Black Hounds of Alba, which can only be obtained by completed missions 1-4.

## Strategies

### Strategies to Fight With The GEARHOUND Prototype

The best strategy for flighting with the GEARHOUND Prototype is to get it to Level 15, and then equipping it with Legendary Equipment. Though they lack any buffs, GEARHOUND Prototypes, like their WarHead counterparts, are extremely powerful and versatile units. They can be used on almost every mission, and are great at peacekeeping. They are also great for fighting wars against other T8s. Just remember to replace your Prototypes with WarHeads when you reach T9.

### Strateiges to Fight Against The GEARHOUND Prototype

Since the GEARHOUND Prototype is an armor unit, anti-armor units will do extra damage. Avengers, Tank Destroyers, and Javelin Infantry are all effective against the GEARHOUND Prototype. Keep in mind that even though RPG Infantry are anti-armor, they will be destroyed by a GEARHOUND Prototype of the same level. To fight Prototypes, MQ-9 Reapers and A10 Thunderbolts will need battlejuice, because they have so low health.

## Other

Like the WarHead, the Prototype has no picture.
Tayloria

**Tayloria**, officially known as the **Republic of Tayloria**, is a sovereign Capitalist Republic located on the continent of Tind.

Despite being a relatively young nation, Tayloria has risen managed to shoot up in various world rankings due to continuous research, expansion and trade negotiations under the stewardship of its founder and President, **Taylor Swift**.

Its existence has been generally peaceful, having been involved in wars only on two occasions, the first being an unprovoked attack by **Aljaysh Almaeiz** and the second being a deliberate invasion of **Tsan People**.
The Death of NationsGame

The Death of NationsGame occurred on October 20th 2020 when players signing on to NationsGame encountered a message stating the game was in maintenance. The game has not been online since. On January 15th , Stian Bakkane, the creator and sole developer of NationsGame tweeted stating it was highly unlikely NationsGame would go ever go back up.

However there has been talk between Isaacdnz and Eyzko about having control of the website handed over to Isaac, Eyzko, Duke, or Neu Katz. (Isaac or Duke are the likeliest candidates.) The idea with this would be we could go into the code of the game and fix the issues ourselves. Another plus would be we could have more server space, meaning we could get the flags back to normal.
Impero romano

Impero Romano is a coastal industrious and sprawling dictatorial nation ruled by Leader vlad123. Its capital Rome is situated on the temperate continent of Westburg.

Impero Romano is a member of the alliance [1]The United Union of Powers.

The vast borders of Impero Romano surround plenty of forests, numerous mountains, numerous cleared land, many lakes, some rivers, some grasslands, some tundra and some urban areas.

The known flora is very diverse and includes a few unicorn grass, a few herbs, a few hemp, some apple trees, some oak trees and numerous cotton.

The known fauna is very diverse and includes innumerable deer, numerous cows, many sheep, some beehives, some yaks and many foxes. Many cods, many whales, plenty of salmon and many shrimp are found outside the coast of Impero Romano

Under the surface the geologists have found some iron, loads of coal, little uraninite, tiny amounts of marble, little copper, tiny amounts of sliver, tiny amounts of bauxite and a decent amounts of lead.

The technological advancements of Impero Romano is poor, and their military power is poor.

## Wars

The Impero Romano are a Warmonger nation: They have figth and Won the Follow War.

2 angaist Dhruv land

2 angaist Costa Iva

and 1 Angaist Karter

The bloody war angaist illinois(called the war of Bloody boring) is ened in white peace.

the four war angaist Tartan is ready
Andreian Union

**Andreian Union**, is one of the many nations of Tind. Cacinau is the capital, and found in the heart of the nation. It is ruled by President Astrocraft25. The state is known for its technological advancements and extreme industry.

## Economy

The massive economy, made off of a large income tax, tourism, and mass industry sets it apart from other nations. The government juggles heavy military size and research.

## Population

the union's population is steadily growing. The population is hardworking, and very patriotic. Most of the populations is German, but some of other nationalities live in the nation. The largest city is the capital, which is followed narrowly by Simonson and Yorkshire.

## Military

Andreian Union's military is powerful, but small. It still manages to be a global power, despite not participating in any major wars.

## Geography

The coastal nation is entirely developed, with few sightseeing areas. With some help of the technological advancements, the whole nation's skies are famously clear, perfect for it's national animal, the Phoenix. The efficient nation preserves the nature loook, with some smaller cities being entirely built inside mountains.

## Flag

The gold background stands for the nation's prosperity, the blue for the scientific achivement, and the red for the revolution which brought the nation to be.
The center symbol represents the peace, in which the nation has managed to bring about in such an unstable region.
Sweden

*Sweden is a coastal undeveloped and sparse socialist nation ruled by Prime Minister K8. Its capital Stockholm is situated on the alpine continent of Tind.*

*The tiny borders of Sweden surround some forests, numerous mountains, many cleared land, some lakes, some rivers, a few tundra and some urban areas.*

*The known flora is not very diverse and includes a few herbs.*

*The known fauna is not very diverse and includes a few cows and numerous sheep.*

*Under the surface the geologists have found some iron, little coal and some bauxite.*

*The technological advancements of Sweden is barely noticable, and their military power is poor.*

## Facts:

*Sweden is officially known as The Swedish Empire*

*TSE claims all of Scandanavia.*

## Map of The Swedish Empire

Map of TSE

The three crowns in the center of TSE's flag represent the three regions of TSE: Finland, Norway, and the governing region: Sweden.

## Current Wars/Conflicts

Sweden and The Imperium Alliance are currently engaged in a war against combined PCC, TLB, and TCU (R-Team) forces. Read K8 Crisis for more details about this war.

K8 has recently been banned from the game, and Sweden is currently in a state of collapse.

## History

Sweden is a successor to the failed nation of New Zealand, which in turn was the successor to the failed nation of Astria.
La Celebration Mille

**La Celebration Mille** is one of seven card packs in NationsGame. It is the smallest card pack of them all, with only six cards. The reward for completing La Celebration Mille is 1,000 Money and 1,000 Funds.

## Cards

There are (as stated above) six cards La Celebration Mille:

 Suit Up
 Arrival by Uber
 A Gift for the Host
 Drinks on the House
 Total Blackout

### **Obtaining**

There is only one card pack from which you can obtain La Celebration Mille cards.

**La Celebration Mille** **(Booster Pack):** 100 Funds for 3 cards

## **Drop Rates**

*Please be aware that these drop rates aren't official, just what we've found after opening a large number of card packs. All figures are to 2 decimal places. Packs opened: 6160*

### **By Rarity**

 Uncommon
 Rare
 Epic
 Legendary

## **Pros and Cons**

### **Pros**

* Small card pack, so easy to complete (if you're going for the Complete 100 Card Packs achievement)
* Drinks on the House is good for Consumer Good factories as it gives you 5 grapevines and 5 hops, both CG-producing flora.

### **Cons**

* Arrival by Uber is useless as it does not provide any benefits (other than the funds gained by discarding it).
* Total Blackout is quite hard to find.
* Because there is no version of the pack where there is a guaranteed rare or higher, it is hard to find rare, epic and legendary cards.

## Achievements

 Rarity: Epic
Ancapistan

**The Free Republic of Ancapistan** is an economic powerhouse situated on the continent of Westberg.

The military is reasonably strong but the country usually resorts to na N.A.P first. The country is #1 in income (in)equality with the rich earning and average of over ₿190.73 (USD 11,000,000) while the poor earn about ₿0.1 (USD 5768.01.) The nation is run by Eyzko and is #1 in air pollution (presumably from the McNukes.) The total GDP of Ancapistan is ₿494,533,200 (USD 28,000,000,000,000.)

e

```

```
Alliance Affiliations (New Deutschland)

This is a list dedicated to previous alliances New Deutschland has been in, starting with The Triarii and going up to The Celtic Union, ND's current alliance.

Table Template:

* Alliance Name
* Joined (another persons alliance) *or*Created (my own alliance)
* Left (I left another persons alliance) *or*Disbanded (if disbanded, specified who by)
* Rank (as compared to other alliances, latest figures available)
* Members (in alliance, latest figures available)
* Rank (ND's rank within alliance, latest figures available)
* Reason for Alliance to be Disbanded (RAD) - Usually when an alliance is disbanded, it is for a reason

**1. The Triarii (a.k.a The Imperial Requiem)**

The Triarii was the first alliance New Deutschland was in and was also the alliance ND was in the longest. ND was a micro member, who joined a few wars and got attacked a bit by SPQR (as he was the smallest nation to join those wars).

**2. Apocalypse Now (covered in Iron Horsemen, section 2.1)**

**3. The Devout/The League of Faith**

**4. Iron Horsemen**

**5. Legion**

New Deutschland joined Legion momentarily when Par and Fatboy had a big war.

 Rank (within alliance): | 30th-50th

**6. The Global Syndicate (#1)**

**7. New Iron Horsemen/New Horsemen (covered in Iron Horsemen, section 2.3)**

This alliance was basically Iron Horsemen without Fatboy. NIH was disbanded when Fatboy had another go at Par.

**8. The Global Syndicate (#2)**

**9. The Branding Equestrians**

**10. Paladins of Petram**

**11. The Global Syndicate (#3)**

The Global Syndicate (#3) was created when New Shaggleton and New Deutschland had a bit of a falling out over in-game activity. New Shaggleton eventually persuaded ND to re-join PoP.

**12. Paladins of Petram (same alliance as no.10)**

The downfall of Paladins of Petram occurred when New Shaggleton and Par were banned and two relatively okay people were put in their place. However, one of them was inactive, so most people left PoP.

**13. Knights of Petram**

**14. Union of Petram Powers, formerly The Equestrian Sanctuary**

TES/UPP started off well, with all three overlords (ArcTheGreat, Tackywheat1 and me) liking each other, but when both of them stepped down, UPP basically collapsed. Although current UPP members don't want to admit it, I was the only reason bigger alliances didn't declare war on them. Eventually, New Deutschland was basically impeached (a tactical blunder on UPP's part) and so ND left the alliance to join TCU.

 Reason for Leaving

**15. The Celtic Union**

This is ND's current alliance, a nice fit for me.
Avenger

**Avengers** are the third buffed  Air unit in the game. They are similar to  MQ-9 Reapers in that they counter the same things, but as  Avengers are late-game units, they have buffed stats such as substantially more HP. When you get to Tier 9 you should replace your MQ-9 Reapers with these units.

The Avenger's buff against  Infantry and  Armor units gives them:

* +11 Firepower against  Infantry and  Armor units
* +5.5 Armor against  Infantry and  Armor units
* +9.25 Maneuver against  Infantry and  Armor units
* -50% damage taken against  Infantry and  Armor units

They have an upkeep of 14  Money, 4  Ammunition and 1  Fuel.

## Obtaining

 Avengers can only be obtained through the unit shop.  Avengers require a Level 4 Airfield to train. They take (x) hours to recruit.

## Strategies

### Fighting with Avengers

Avengers are great as they can rip through peacekeeping and missions with only  Infantry and  Armor units. Unfortunately, they don't have the greatest HP so if you're using them in wars make sure you have HP battle juice/equipment.

### Fighting against Avengers

The easiest unit to use against  Avengers are  F-22 Raptors as  Raptors can counter  Avengers, but  Avengers can't counter  Raptors. If you don't have  Raptors, you could attempt to use  2K22 Tunguskas but that probably won't end well for you.
Unicorn Grass

**Unicorn Grass** is a Tier 4 Flora used primarily for the Supergrass Producer factory. It can be found by using a Tier Four Herbalist.

## Obtaining

 Unicorn Grass can only be found naturally using a Tier Four Herbalist. It has an okay chance of being found on  Westberg, and a bad chance of being found on  Amarino,  San Sebastian, and  Tind. It cannot be found on  Zaheria.

If buying it off the market, it commonly costs over 100,000  Money and commonly sells for between 10,000 and 100,000  Money. Beware though, buying it off the market before tier 4 will not help you - you can't build the Supergrass Producer until tier 4 so don't waste a large amount of  Money buying it.

## Usage

 Unicorn Grass only has one use (albeit a great use). Supergrass Producers are one of the best factories in the game due to their relatively low upkeep and high output.

11  Power
3  Consumer Goods

733  Money
550  Building Materials
275  Metal

At maximum efficiency, the Supergrass Producer improves from 15  Food and 3  Consumer Goods to 21  Food and 4.2  Consumer Goods, which makes the Supergrass Producer even more powerful than it already is. These factories are the best renewable ones at base level, but when fully upgraded they are even better.
Sectopod

The Sectopod is the strongest unit in the entire game. It spawns only in the mission "That's Not a Meteorite" and can not be obtained in any way.

## Obtaining the Sectopod

The Sectopod can not be obtained in any way.

## Strategies

### Strategies for Fighting Against the Sectopod

Because the Sectopod only spawns in missions, you can use healing boosts to help your units. High-health units are important, but sending in anti-armour units only is a bad idea because of their poor HP, and the chance that no Sectopods actually spawn on the mission, making them useless. Instead, send units like GEARHOUND WarHeads, B2 Spirits, GEARHOUND Prototypes, GEAR Infantry, etc. You may want to use Battle Juice for your units.

### Strategies for Using the Sectopod

The Sectopod cannot be obtained, but in theory, the Sectopod would be similar to the GEARHOUND WarHead: doing missions and being a major unit in wars.

## Countries in Service

### Alien Invaders

The Alien Invaders often send Sectopods to accompany their Sectoids while invading Westberg.

## Trivia

* Sectopods are also one of the strongest units in many other games.
Rioter

A rioter is one of the weakest units in the entire game. They have the lowest stats of any unit, and the second-lowest HP (40). They only appear in the mission "Riot Control".

Despite having terrible stats, getting rioters to level 15 may be seen as a hobby by some, seeing as they are the worst units.

## Obtaining the Rioter

The rioter can be recruited during a sale, or it can also be obtained by selecting option A during the event "Crime in the Streets". However, this is not recommended because there is only a 20% chance of obtaining the rioter, but also a 100% chance of -2 happiness.

## Strategies

### Strategies for Fighting Against the Rioter

Anything at it's full HP can kill a rioter, except for Black Horns when not in tropical climates, other Rioters, and possibly Medics. Because they are so weak, "Riot Control" is often the first mission the players begin to attempt on harder difficulties.

A common mistake is that players will attempt "Riot Control" on "Hard" difficulty as soon as they have level 1 Mortar infantry. Although you will win, the Rioters will destroy some of your Mortar Infantry. However, any decent tank division or high-level anti-infantry units should work.

When doing "Riot Control" on "Insane" mode, only use level 15 GEARHOUND Shredders, GEARHOUND WarHeads or Avengers with legendary equipment. Do not underestimate high-level rioter.

### Strategies for Using the Rioter

The Rioter has only a few uses. They can be used as reusable scouts, and may even survive PvP battles if they surrender automatically. They can also be used like this to skip a mission that is too hard for the player to complete. Other than that, they have no legitimate uses.
Senatus Populus Que Romanus

"A Peaceful Alliance for Peaceful Purposes"

**Senatus Populus Que Romanus (SPQR)** is a Roman-themed alliance founded by Yoona. As of 6/18/17, **SPQR** stands as the largest alliance in terms of GP.

## **​Treaties**

* NAP (Non Aggression Pact) with the Triarii through the Treaty of Friendship
* NAP (Non Aggression Pact) with Central Coalition
* NAP (Non Aggression Pact) with Sui Generis Order
* NAP (Non Agression Pact) with the Union of Communist Nations (UCN)

## ​**​Wars**

**SPQR has been in only a few occurences of war or aggression, but it has been in one of the oldest. In the game's first few weeks, a conflict between TIR and SPQR rised. SPQR launched a surprise attack which backfired as numerous nations of TIR joined in. After a few days of talk on the forums and numerous battles, SPQR successfully won the first, and main, part of the war with a 5-0 score. The Tier 3 (?) front was soon won as well.**

During the early days of June, SPQR offically reformed their status of hostility to prosperity. Nowadays, SPQR hasn't been in a war since, and is considered to be one of the most peaceful alliances in all of Petram. Their nickname is now Super Peaceful Quite Really.

Recent report: submitted 3/8/2019

It has been long since SPQR has turned back on their terrible war machine. They have ruthlessly killed off members they hated. Now they commonly exercise the power and dominance while other alliances tremble in fear and terror. Their new leader, Duke, rules with a fair hand. It could be said that there is a deep division with Petram - SPQR and their allies one side, and the remaining players on the other side.

'
TyZ UAV Engineer

The  TyZ UAV Engineer is a pretty useless high-tier special forces unit. They have the same stats as  Javelin Infantry, but against  Static units instead. Due to the lack of  Static units by the time this unit is unlocked, they are pretty useless. However, they are great for doing the Impenetrable Norrland Wall, due to the  Static units in that mission. In addition, they can be sent to defend an alliance member using  static units, since they also reduce damage done to friendly static units.

The  TyZ UAV Engineer's buff against  Static Units gives them:

The  TyZ UAV Engineer also reduces damages done to friendly  Static Units by 15%

There are no variants of the  TyZ UAV Engineer. They have an upkeep of 5  Money, 3  Food and 2  Ammunition.

## Obtaining

The  TyZ UAV Engineer can be obtained through the unit shop after building the Engineer Lab level 2, unlocked at Tier 8. There is no other way to obtain it.

## Strategies

* They are good for The Impenetrable Norrland Wall. 10 level 1  TyZ UAV Engineers, common-uncommon equipment, no battle juices can win without any casualties.
* Send them against enemies you know are using static units, as they are expendable and great against Static units, even at a low level.
* Use maximum 2 in a division sent to allies using Static units, since their damage reduction benefit only stacks to 30%, and each one reduces by 15%.
* While  TyZ UAV Engineers can be sent to an allied nation if they have  Static units as a defense, any nation that's fought more than one war will know that bunkers of either kind are beyond useless so chances are that you won't need to train  TyZ UAV Engineers for this purpose.

## Trivia

* TyZ UAV Engineers use the same image as MQ-9 Reapers and Avengers.
	+ This may be because of a shortage of usable images.
	+ However, the name for this unit is conflicting - UAV stands for "Unmanned Aerial Vehicle", (which is what is shown by the images), but it's a special forces unit, indicating that it is manned.
* "TyZ" likely does not mean anything, but by coincidence, there is a company called TyZ Engineering: https://tyz.ca/about-us.html
Daemonicus

## Loot

### Loot 4

Quartz Crystal

**Daemonicus** is a boss in Portal Walker.

## Behavior

Daemonicus is a boss, so he'll attack any player that comes in range.

## Location

Daemonicus is found in Grasslands City's crypt.

## Loot

* 75% chance to drop 1 Grimbard's hat
* 75% chance to drop 1 Grimbard's shoes
* 100% chance to drop 1-6 fish stew
* 100% chance to drop 1-2 quartz crystal
Government of Hallenbad

Köllingische Regierung

Правительство Халленбада

Шхюлтчӫлчщ хя Днэӭлчмнӵ

Emblem of the Government of Hallenbad.

### Type Of Government

One-Party Democratic Communism Ruled by the Democratic Communist Party of the Hallenier Empire

### Ruling Country

Democratic Communist Republic of Hallenbad

### Ruling Regions

All 18 Okrorgs of Hallenbad.

The Democratic Communist Government of Hallenbad and the Union of Communist Nations is the Government that rules over all of Hallenbad, and all of the Okrorgs of Hallenbad, and it also rules over the UCN as well, deciding what should be done to it, obviously with members of the UCN voting on the matter at hand. A shorter name for it is the Government of Hallenbad (Шхюлтчӫлчщ хя днэӭ)лчмнӵ commonly used in Hallenbad.
The Desert Fox

**The Desert Fox** is an epic mission on the continent of Zaheria

## Description

The Bihadj Leader, known only as "The Desert Fox", is currently residing in the western part of Zaheria. With a precise strike, we should be able to take him out and cripple his organization.

## Enemy Units

The enemy army is lead my general Al-Latif, and the enemy army, (Bidhaj Bodyguards) consists of Desert Fox Bodyguards (not too hard), AK-47 Infantry (easy), and T-72s (annoying)

## Strategy

It only gives a set amount of ammo, and it isn't that good. One can use mortar infantry (in theory) and it is a slow one to beat (TBF)
MQ-9 Reaper

**MQ-9 Reapers** are the first buffed Air unit in the game. Unfortunately, they have a low HP and so should only be used until you reach Tier 9 where you can get Avengers.

The MQ-9's buff against Infantry gives them:

* +9.75 Firepower against Infantry units
* +4.25 Armor against Infantry units
* +6.75 Maneuver against Infantry units
* -50% damage taken against Infantry units

The MQ-9's buff against Armor units gives them:

* +9.75 Firepower against Armor units
* +4.25 Armor against Armor units
* +6.75 Maneuver against Armor units
* -50% damage taken against Armor units

They have an upkeep of 6 Money, 2 Ammunition and 1 Fuel.

## Obtaining

MQ-9 Reapers can only be bought through the Unit Shop. They can be bought as soon as you have completed some research and have a Level 1 Airfield. They take 6 hours to train.

One downside of MQ-9 Reapers is that you have to research multiple technologies before you can start training them. Each of these technologies takes 12 hours to research, so you will have to wait for a few days after building an Air Lab until you can start training them.

## Strategies

### Fighting With MQ-9 Reapers

MQ-9 Reapers can be great on peacekeeping because they have really high buffs against Infantry and Armor units, but because of their extremely low HP they can die quickly. Make sure they have some equipment with HP boosts before sending them on missions/peacekeeping.

### Fighting Against MQ-9 Reapers

F-22 Raptors are your best bet against MQ-9 Reapers, as they are Anti-Air units. Don't send low-level 2K22 Tunguska, as the MQ-9's buff is better. You might not want to send Armor or Infantry units against MQ-Reapers, but low-level MQ-9s will always lose to high-level Infantry and Armor.

## Trivia

* The picture of the MQ-9 Reaper, Avengers, and TyZ UAV Engineer actually all have the picture of an MQ-1 Predator.
Protection from Pansies

**Protection from Pansies** is a skill quest in Portal Walker that rewards the player with the skill equip shield.

## Accepting the Quest

To begin the quest you must be at least level 20 and have already completed the quest Protecting the Locals, then talk to the NPC in the forest zone.

## Completing the Quest

To complete the quest you need to:

* Defeat 20 hananoikimono
Goblin Village

Level
 Location
 Inhabitants

The **Goblin Village** is a location in Portal Walker.

This village is completely filled with Grassland Goblins, and therefore does not have any of the basic town protections.

Located near the village is the skill quest Lighting the Night.

The village is inhabited by Grassland Goblins, as well as the Goblin Ringleader, who is part of the quest Heads will Roll.
Legion

"We are Legion, We are One"

```
(DISBANDED)

```

Legion was founded on the day of the 2.0 release. With a flawless strategy for alliance setup and organisation, Legion rose to be number 1 from the very start.

Legion, under the leadership of SamohT, was not idle. Within a short span of time Legion had arranged treaties with vital parties and thus ultimately secured itself on the throne.

Legion was known as brutal towards enemies and supportive with allies.

Since 1.0, Legion and SPQR had been rivals. Not enemies, but competitive counterparts. This "race" lead to SPQR actually gaining more GP than Legion over a small period of time.

But Legion was supreme. And developed in unbelievable rates.

It was not long before Legion was absolutely the strongest, even with greater GP than nr. 2-3-4 combined on the leaderboards.

Legion had become a symbol for big gay, power, might and supremacy. With no threats or anything to do really, Legion suffered a fate worse than any other... boredom.. complete and utter boredom.

This lead to some elements in Legion going out of their way to start trouble, to provoke, plot and war!

But not even this brought back the spirit of hunt, and everything became doll once again. With the power Legion possessed, there was peace and tranquillity.

But being unopposed and unchallenged is tedious and quite frankly, boring. So one evening SamohT wrote to his favourite owl, and they decided to disband Legion for the sake of balance in the world.

But did it bring balance? Or did Legion hand the sceptre of domination to SPQR?

## Treaties

* NAP (Non Aggression Policy) with SPQR (broken twice)
* MDP (Mutual Defense Policy) with CC, SGO, and the Triarii through the Petramic Council of Alliances (non-existen, Broken multiple times, **succeeded by the Union of Petramic Alliances- UPA**)
Fauna

Fauna (or animals) are a category of resources. Like all other resources, fauna are used in factories to produce commodities. You can see your fauna by going to the Natural Resource box on your home page and using the navigator to switch to fauna.

#### 1. Using Zoologists

The main and best way to obtain fauna are to use zoologists, which can be bought in the Item Shop. Different levels of zoologists are obtained on different tiers by upgrading your Research Lab and researching the necessary technologies. There are five levels of zoologists, with each having a 40% of finding unique fauna.

#### 2. Resource Exchange

If you really, really need a particular resource, you can buy it in the Resource Exchange for inflated prices.

## Using Fauna

Fauna are used exclusively in factories, where they are converted into commodities.

These factories include:

LIST FACTORIES THAT USE FAUNA HERE
List of Metal Factories

Metal is an incredibly valuable resource for building factories, any buildings and  Tanks and  Airplanes. There are only five different factories that produce  Metal, meaning it's hard to come by if you only want to get it through producing it. For those who don't, Temperate Terrorists and other missions exist where you get  Tanks as a reward for completing the mission, that you can then disband for lots of  Metal. The  Stonesilver Quarry is technically the best factory for producing  Metal, but  Stonesilver is quite rare.

As of 2.2.1, there are 5 factories that produce  Metal. All 5 are non-renewable.  Iron Smelters and Bauxite Mines can be built at t2, Open-Pit Mines and Platinum Mines can be built at t3, and  Stonesilver Quarries can be built at t4.

6  Money
11  Power

1,026  Money
535  Building Materials
6  Money
11  Power

1,026  Money
535  Building Materials
8  Money
15  Power

1,390  Money
758  Building Materials
8  Money
15  Power

1,390  Money
758  Building Materials
19  Money
37  Power
20  Metal
6  Consumer Goods

2,493  Money
1,870  Building Materials
935  Metal
Fused Mace

A **Fused Mace** is a weapon in Portal Walker.

## Obtaining

A fused mace can be acquired through smithing. The recipe for this weapon requires 400 iron bars and 1 fused crystal. To be able to use this recipe, a player must be at least level 18 in their smithing skill.

## Use

To use a fused mace, it must be equipped in a player's weapon slot. To equip the weapon, a player must be at least level 16. While equipped, a player receives a bonus of +13 damage.
List of Uranium Factories

Uranium is a very useful resource if you want high-tier units ( B-2 Spirits,  GEARHOUND WarHeads). Uranium is easy to produce if you are on  Zaheria due to the natural presence of  Uraninite, but for everyone else,  Uranium is hard to come by. The WarHead Co. Extractor is an option to get  Uranium, but due to the extremely high input, it may be cheaper to buy it directly off the Commodity Market.

As of 2.2.1, there are 2  Uranium factories. 1 is renewable, 1 is non-renewable. Nuclear Reactors are available at t4 and WarHead Co. Extractors are available at t9.

*Yes,  Power does appear twice in the WarHead Co. Input column. It is unknown what this is supposed to be.*

30  Money
59  Power

3,930  Money
2,947  Building Materials
1,474  Metal
900  Power
1  Money
1  Power

2,266  Money
1,699  Building Materials
850  Metal
A10 Thunderbolt

The A10 Thunderbolt is a Tier 7 air unit that has a buff against armour. However, its low HP makes it bad against other unit types and high-level Armour Units.

## Obtaining the A10 Thunderbolt

The A10 Thunderbolt can only be obtained by recruiting them from the unit shop after a building a level 3 Airfield. They do not require a specific tech.

## Strategies

### Strategies for Using the A10 Thunderbolt

In comparison to the 3 other anti-armour units unlocked by tier 7 (RPG Infantry, MQ-9 Reaper and Tank Destroyer), the A10 Thunderbolt is better than the RPG Infantry at destroying armoured units, except for the 2K22 Tunguska. The MQ-9 Reaper does equal damage towards armoured units, but has one less armour and 10 less HP, a small difference. The Tank Destroyer is good against all other armoured units except other Tank Destroyers, making the only unit the A10 Thunderbolt is useful for is fighting against Tank Destroyers.

However, at later tiers, the Javelin Infantry works better than A10 Thunderbolts against A10 Thunderbolts, except for M2 Bradleys and GEARHOUND Shredders, which are easily countered by Avengers.

So, the only use for the A10 Thunderbolt is to fight against Tank Destroyers before Tier 8, even though they are only unlocked at Tier 7, giving them a small time frame to be useful. Because of this, only one division of A10 Thunderbolts should be created, and shouldn't be given your best equipment, and should be watched carefully during peacekeeping missions as they are very weak.

### Strategies for Fighting Against the A10 Thunderbolt

Any anti-air unit is useful, despite their buffs against armoured units, A10 Thunderbolts only appear in missions as low-level, so most high-level armoured units can still fight them (think of them as slightly better RPG Infantry). Any unit can defeat the A10 Thunderbolt that spawns in missions, as long as they have enough HP. When fighting against high-level A10 Thunderbolts in PvP battles, F-22 Raptors or high-level Secret Agents/GEARHOUND Warheads should be used.

## Variants

There are no variants of the A10 Thunderbolt.

## Trivia

* Despite being extremely powerful in real life, they are very weak in Nations.
* The World Wildlife Fund doesn't actually own any A10 Thunderbolts.
Republic of Ruyalsia

## ***ABOUT***

The **Republic of Ruyalsia,** also known as **Ruyalsian Republic** or **Ruyalsia**, is coastal industrious and barren **capitalist republican** **(under one party system)**nation ruled by **President Kelvinnn**. Its capital **Muxill City** is situated on the temperate continent of Westberg. As of September 2019, the country has hit population of**270,000**.

The people of **Ruyalsia**are known as **Ruyalsian.**

## ***ETYMOLOGY***

The name "Ruyalsia" is a combination of the word "**Rulay**" and the Latin-Greek suffix "**-sia**"/-σία. The word "***ruyaslan***" in Ruyata may derive from the Turkish words "***ruya***" and "**a*slan***" meaning "**dream**" and "**lion**", respectively. "***Ruyaslantania***" was the word used by ancient **San Sebestian** traders when referring to the **Ruya Island**. Whether or not it originated from these roots, the word "*ruyaslaan*" or "*ryaslani*" may have been used in early Ruyalan to mean to be strong or defend.

## ***BACKGROUND***

The **Republic of Ruyalsia,**or simply known as **Ruyalsia**, is a former territory of **Kingdom of Abrunahkiialapfezapotahkiliazakeamesomeamiyakia**, as known as **Abuhmfeania**. Though due to **Brenzen-Abuhmfean Great War**, **Kingdom of Abrunahkiialapfezapotahkiliazakeamesomeamiyakia**were divided to 13 independent countries, one of which is **Ruyalsia.**

The official name for Ruyalsian Flag is '**Bersatu dan Maju**' which translate to **'United and Progressive'** and official name for Ruyalsian Anthem is '**Republik Ruyalan Bermaju'**, translate to '**The Advanced Ruyalan Republic'**

Ruyalsia is a member (**Secretary General**) of a defensive coalition, **United Defensive Coalition**, founded by **West Emphesian Federation**

## ***CULTURE***

Ruyalsia has a **multi-ethnic, multicultural, and multilingual society**. The original culture of the area stemmed from **indigenous tribes** that inhabited it, along with the **Ruya** who later moved there. Substantial influence exists from **Chinese and Indian culture**, dating back to when foreign trade began. Other cultural influences include the **Persian, Arabic, and British cultures**. Due to the structure of the government, coupled with the social contract theory, there has been minimal cultural assimilation of ethnic minorities.

The government created a "**National Cultural Policy**", defining Ruyalsian culture. It stated that Ruyalsian culture must be based on the culture of the **indigenous peoples** of Malaysia, that it may incorporate suitable elements from other cultures, and that **Islam, Buddhism and Christianity must play a part in it**. It also promoted the Ruyata language above others. This government intervention into culture has caused resentment among non-Ruya who feel their cultural freedom was lessened. Non-Ruya communities have submitted memorandums to the government, accusing it of formulating an undemocratic culture policy.
That's Not a Meteorite

**That's Not a Meteorite** is an *exclusive* mission on the continent Westberg. It is only available by exhausting the legendary card "The World is Depending on Us" from the Union of Nations card pack.

## Description

Well... This is interesting. As far as we know, the strange light that flashed across the sky near the eastern regions of Westberg was not a meteorite. Locals report heavy fighting in the area. We should investigate.

## Units

The enemy army (Alien Invader) is lead by Blornag the External. There are two units that you have to face, Sectoid (easy with the right troops), and the Sectopod (a bit harder, but easy, still with the right units).

 (1) Sectopod | 10

## Strategy

It is not suggested that you attempt this mission before Tier 6 and before you reach Level 10 troops, please do not try to do this mission with Level 10 Infantry, it is likely that they will get destroyed. It is possible to beat this mission at lower Tiers, reaching a full division of T-72’s by completing Temperate Terrorists or reaching a full division of F-35 Lightning’s by completing Venland Airspace Violation, then getting these troops to a high enough level will do the job, one tip if you are using F-35’s, try to HP boost them as they don’t exactly have a lot of health. Please do not attempt this mission with 2K22 Tunguskas as they are not suitable for this mission, unless of course you have them at a high enough level with good equipment. To be honest, any decent tank division should be able to beat it. The Tier 4 nation Coolio was able to beat this mission with a Level 10 division consisting 8 T-72’s & 2 F-35’s, with some battle juices, mostly for HP and Firepower.

This mission is particularly good if you are desperate to grind XP, but it is also risky. If you get unlucky, you could potentially lose troops, so pay good attention to your troops when you are doing this mission!
Enderclan

ENDERCLAN IS DELETED

**Information:**

Enderclan is a coastal industrious and sprawling capitalist republican nation ruled by President Enderstar. Its capital Enderclan City is situated on the subtropical continent of San Sebastian.
Enderclan is a member of the alliance Union of Communist Nations, although not communist nor socialist. It used to be part of the Impor Union until the great Kjuniks Fiasco occurred.
The vast borders of Enderclan surround many forests, many jungles, a few mountains, many cleared land, some lakes, some rivers, many grasslands and innumerable urban areas.
Under the surface the geologists have found some sulfur.
The technological advancements of Enderclan is adequate, and their military power is adequate.

**People:**

The people of Enderclan are known as Enderclanners. Although there many races in Enderclan, the primary language is English. Most people are cyborgs, so they can speak and understand the different languages. Enderclanners like various EDM and Dubstep, although there are a handful of other songs that they like as well.

**Military Layout:**

Enderclan's military is organized under a nickname based on the units in the division, then assigned a number 2-10. The first unit is known as the Leader. For example: A division of A10 Thunderbolts nicknamed Thor's Hammer would be named TH Leader, TH 2, TH 3, etc.

**Economy:**

Enderclan's economy is not good for its tier. They cannot produce petroleum and therefore fuel to supply the military. Enderclan also cannot access uraninite, bauxite, unicorn grass, and stone-silver due to continent selection. On the other hand, Enderclan has found lots of sulfur, which is good for ammunition. Enderclan does not like AG Bourbon, as it causes nothing but problems for the good people of Enderclan.

**Wars:**

Enderclan vs Tucson: Due to the Global Defense Initiative disbanding, Enderclan saw an opportunity to attack Tucson. Upon encountering no defense, Enderclan demanded some of Tucson's land.

Enderclan vs United Illinois: Takamakura wanted a war with just level 1 medics without equipment. Unfortunately, Tsar Ras's and Neu Katzland's defense divisions didn't withdraw in time, so the war ended with a score of 1-1 and white peace.

**Military** **Flag**

Enderclan has made a flag for its military, replacing the divide and icons with a reticle, indicating the decent accuracy of its units.

**Facts About Enderstar:**

* Loves tanks and tank history.
* Likes the colors purple, green, and black.
* He can take on four different forms: a tank, a cat, an umbreon, and a human.
Ursus

All Hail

* Ursus is a coastal industrious and sprawling dictatorial nation ruled by Leader Emperor Ivan. Its capital Chernobog is situated on the temperate continent of Westberg.

Ursus is a member of the alliance Alpha Legion.

The small borders of Ursus surround numerous forests, many jungles, some mountains, many cleared land, many lakes, some rivers, some grasslands, some tundra and many urban areas.

The known flora is somewhat diverse and includes a few tobacco plants, a few oak trees and numerous silk.

The known fauna is very diverse and includes plenty of deer, a few cows and many sheep. A few mackerels, plenty of cods and plenty of salmon are found outside the coast of Ursus.

Under the surface the geologists have found a decent amount of iron, tiny amounts of coal and a decent amount of bauxite.

The technological advancements of Ursus is poor, and their military power is adequate.
Gold

Amarino

 Zaheria

 Tind

 *Gold is not the same as  Money!*

 **Gold** is a Tier 4 Mined Resource found mainly on  Zaheria and  Amarino. It can be turned into  Money through the Gold Mine.

## Obtaining

 Gold can be obtained through Resource Discovery items, through cards and through the Resource Exchange.

### Resource Discovery Items

 Gold can be obtained naturally using t4 Geologists.  Gold has a good chance (i.e. green) of being found on  Zaheria and  Amarino, and a fair chance (i.e. yellow) of being found on  Westberg,  San Sebastian, and  Tind, making it one of the most widely found resources in the game (like  Iron and  Silver)

### Cards

 Gold can be granted from three cards within the Overseas Exploration card pack. The  Gold does not get added straight to your stockpile but instead gets added to your potential resources - that is, you'll have to use a t4 Geologist to find the  Gold.

#### Plotting the Trade Lanes

This uncommon card grants 2t  Silver and 3t  Gold, which isn't actually that great but if exhausted in bulk they can be okay.

#### Coast of a New Continent

This epic cardgrants 250t  Gold when you exhaust the card. This makes it one of the best cards in the game (if you're not on  Amarino) as it also grants 5km2 of  Rubber Trees and 100km2 of  Jungles as well.

#### A Gift From the Continents

This legendary card is generally considered to be the worst legendary in the game because of the low amounts of each resource it grants. It's generally considered that Coast of a New Continent should be legendary and this card epic. In terms of resources, this card grants 25t  Gold (along with 2km2 of  Kingwood, 25t  Saltpeter, 10t  Uraninite, and 25 Barrels of  Petroleum).

### Resource Exchange

Similar to  Silver,  Gold sells for little, but is bought for a lot. It sells for less than what you could get converting it into  Money through a Gold Mine, but it isn't worth buying to put through a Gold Mine as you'd be making a loss, if that makes sense. Generally speaking, don't buy or sell  Gold on the Resource Exchange.

## Uses

 Gold can only be used to be converted into  Money through the Gold Mine. Gold Mines aren't recommended as a primary source of  Money but if you have a bunch of  Gold lying around that you don't need it probably wouldn't be a bad idea to convert it into  Money.

 1  Gold
9  Power
## | 35  Money | 5km2  Cleared Land
672  Money
280  Building Materials
157  Metal
Deer

**Deer** are a Tier 2 Fauna found only on  Westberg and  San Sebastian. Deer can be found using Tier 2 Zoologists and can also be bought and sold on the Resource Exchange pretty cheaply.

## Obtaining

 Deer have a good chance (ie green) of being found on  Westberg and  San Sebastian. They cannot be found on any other continent.

If buying and selling on the Resource Exchange, they tend to sell for less than 15  Money per.

## Uses

 Deer, like most resources, has only one use, in the Hunting Lodge. This is a fairly useful factory at lower tiers because it provides both  Food and  Consumer Goods.

4  Money
8  Power
2  Consumer Goods

628  Money
377  Building Materials
94  Metal

If you know what the Maximum Efficiency of the Hunting Lodge is, please put it in here.
Xenforo

**Xenforo**, officially the **Dictatorship of Xenforo**, is one of the largest countries in Amarino. The capital and largest city is Xaigo. It is ruled by a benevolent dictator, XP. **Xenforo** is renowned to be one of the healthiest, most prosperous and safest nation in the world.

## Economy

The economy of **Xenforo** is fully controlled by its government. Most corporations are state-owned and private corporations are rare.

The largest sector is agriculture, which contributes more than 60% to the whole GDP of **Xenforo**, followed by the industrial sector.

## Military

The whole military is solely managed by XP. It is consist of divisions like Xenforo Police Force, Foreign Peacekeeping Team, Offensive Unit, Xenforo National Navy, Xenforo Air Force, etc.

## Health

**Xenforo** has a life expectancy of 84 years old, the highest in the world. Health care is provided by the national government. The Xenforio Government offers all patients in **Xenforo** a subsidy of more than 70% of their medical fees.

## Media

All media companies are nationalised, and there is no press freedom in **Xenforo**. Every piece of news requires an approval from the ministry before it can be published "to ensure the accuracy of the information".

Websites that contain "stuff that may destabilise **Xenforo** and invoke chaos" will be censored immediately.
List of Ammunition Factories

Ammunition is a vital part of your military. All branches of your Military will use it so it is important to have a good supply and/or stockpile of  Ammunition. If you are on  San Sebastian this is easy, but for most other people this can be hard. Fortunately,  Ammunition isn't expensive to produce and so is quite cheap to buy on the Commodity Exchange. If you're on  Zaheria, you'll probably have lots of  Uranium, so a WarHead Co. Utilizer (or multiple) would probably be a good idea.

As of 2.2.1, there are three  Ammunition factories. Two are non-renewable and one is renewable. Ammunition Factories are available at t3, Explosives Factories are available at t4, and WarHead Co. Utilizers are available at t9.

10  Money
19  Power

1,238  Money
929  Building Materials
464  Metal
12  Money
24  Power

1,600  Money
1,200  Building Materials
600  Metal
30  Money
59  Power

4,538  Money
3,403  Building Materials
1,702  Metal
Union of Nations (Card Pack)

*Union of Nations redirects here. For the alliance with the same name, click the following link: Union of Nations (Alliance)*

**Union of Nations** is one of seven card packs in NationsGame, and is one of four card packs still available to buy directly from the card pack shop. There are 10 cards in the set. The reward for completing Union of Nations is 100 Money and 500 Funds.

## Cards

As mentioned above, there are ten cards in Union of Nations

### Obtaining

There are four card packs from which you can obtain Union of Nations cards.

**Union of Nations (Booster Pack):** 100 Funds for 3 cards.

**Union of Nations (Starter Pack):** 700 Funds for 10 cards, one guaranteed rare.

**Union of Nations (Promo Pack):** *Only available on sale.* 3 cards, one guaranteed rare, one guaranteed epic.

**Union of Nations (Promo Pack):** *Only available on sale.* 5 cards, one guaranteed rare, one guaranteed epic.

## Drop Rates

### By Rarity

*both will be added when I have enough funds.*

## Pros and Cons

### Pros

* Lots of different card packs to get Union of Nations cards from
* Against the Terrorists, when exhausted, gives you the mission Temperate Terrorists, which is a quick way to gain lots of metal
* The World is depending on us, when exhausted, gives you the mission That's Not a Meteorite. It is an incredibly hard mission, but it gives you lots of GP, a unique achievement and something to brag about if you complete it.

### Cons

* Getting foil Against the Terrorists and The World is Depending on Us is really irritating because you don't get double the benefits like you normally would for foil cards.