Stat Blocks for Next Session

## Gorstag

**Challenge Rating**: 4 (1,100 XP)

**Armor Class**: 16 (natural armor)

**Hit Points**: 97

**Speed**: 30 ft.

**Saving Throws**: Str +6, Con +6, Wis +2

**Skills**: Intimidation +5

**Senses**: darkvision 60 ft.

***Aggressive***: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

***Fury***: The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attacks).

#### *Actions*

***Multiattack***: The orc makes two attacks with its greataxe or its spear.

***Greataxe***: *Melee Weapon Attack*: +6 to hit, reach 5 ft., one creature. *Hit*: 14 (1d12 + 4 plus 1d8) slashing damage.

***Spear***: *Melee or Ranged Weapon Attack*: +6 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit*:12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

***Command (Recharge 4-6}***: Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make one weapon attack.

## Sutha

**Challenge Rating**: 4 (1,100)

**Armor Class**: 16 (chain mail)

**Hit Points**: 60

**Speed**: 30 ft.

**Skills**: Intimidation +1, Perception +2, Stealth +5

**Senses**: darkvision 60 ft.

***Cunning Action***: On each of its turns, the orc can use a bonus action to take the Dash, Disengage, or Hide action.

***Hand of Shargaas***: The orc deals an 2 extra dice of damage when it hits a target with a weapon attack (included in its attacks).

***Shargaas's Sight***: Magical darkness doesn't impede the orc's darkvision.

***Slayer***: In the first round of a combat, the orc has advantage on attack rolls against any creature that hasn't taken a turn yet. If the orc hits a creature that round who was surprised, the hit is automatically a critical hit.

#### *Actions*

***Pseudopod***: *Melee Weapon Attack*: +5 to hit, reach 5 ft., one target. *Hit*: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.

#### *Reactions*

Multiattack. The orc makes two scimitar or dart attacks.

***Scimitar***: *Melee Weapon Attack*: +6 to hit, reach 5 ft., one target. *Hit*: 3d6 + 4 slashing damage.

***Dart***: *Ranged Weapon Attack*: +6 to hit, range 20/60 ft., one target. *Hit*: 3d4 + 4 piercing damage.

***Veil of Shargaas (Recharges after a Short or Long Rest)***: The orc casts darkness without any components. Wisdom is its spellcasting ability.

## Ovak

**Challenge Rating**: 2 (450 XP)

**Armor Class**: 18 (plate)

**Hit Points**: 50

**Speed**: 30 ft.

**Skills**: lntimidation +5, Survival +2

**Senses**: darkvision 60 ft.

***Aggressive***. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

#### *Actions*

***Multiattack***: The orc makes two greataxe attacks.

***Greataxe***: *Melee Weapon Attack*: +6 to hit, reach 5 ft., one target. *Hit*: 10 (1d12 + 4) slashing damage.

***Javelin***: *Melee or Ranged Weapon Attack*: +6 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit*: 7 (1d6 + 4) piercing damage.

## Orc

**Challenge Rating**: 1/2 (100 XP)

**Armor Class**: 13 (hide armor)

**Hit Points**: /r 2d8+6

**Speed**: 30 ft.

**Skills**: Intimidation +2

**Senses**: darkvision 60 ft.

***Aggressive***: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

#### *Actions*

***Greataxe***: *Melee Weapon Attack*: +5 to hit, reach 5 ft., one target. *Hit*: 9 (1d12 + 3) slashing damage.

***Javelìn***: *Melee or Ranged Weapon Attack*: +5 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit*: 6 (1d6 + 3) piercing damage.