recursal/Fanatic-Fandom huggingface dataset:
Jinn

Magical entities summon/created via magic. They are often the creation of Necromancers, due to their similarity to spirits, but not always. The name is based off the Djinn, a race of beings from another dimension. They are also called Elementals.

This page also describes the seeming 'natives' of The Shroud, the dimension that connect to the realms of the Titan Princes.

## Appearance

They generally appear as oddly colored humanoids with their lower halves switching between a ghostly tail, and/or normal feet. However, some appear as simple humanoids but with the heads of another species, often an animal.

## Nature

They are composed of a substance called 'Ichor' which can be best described as 'crystallized magic'. Because of this they are ultimately spectral creatures but also require a base, often a trinket, from which they are summon, this base is their anchor and helps give 'depth' to what would otherwise be a mass of energy.

The Jinn of the Shroud do not seem to require any anchors until they are summoned outside their realm.

Their intelligence can range from basic to fully sentient with their own opinions.

## Purpose

Jinn are created/summoned by mortal sorcerers for a few reasons. The most common is to be servants, summoned from lamps or jewelry to protect their masters. Others are created as living idols by priests, with their 'anchor' being the temple itself, which limits their movements, being able to appear outside that place only by priests wearing special charms.

Uzil often created special charms so his Miasma Elementals may travel away from him, even to other dimensions, but they are still bound to his command.

## Abilities

* Super Strength: Most are much stronger than a normal human.
* Flight: Most if not all can fly. When they do, their legs become as cloud trails.
* Shape Shifting: They can alter their forms, and change their size. However they have limits.
* Possession:
* Elemental Powers: Jinn created based on certain elements have control over such things. They can create their elements but this weakens them.
## Trivia

* They are based on the Jinn from the comic series Jinnrise.
Ultraman Venerate

Title: The Acrobatic Fighter

## Appearance

Venerate is a cinder ultra with a diamond shape crystal on his brow. His is mostly gold and sports red v shaped markings, on his chest, pelvic region, knees, elbows, wrists and ankles.

His human form varies.

## Personality

Venerate is a strong believer in his role as a guardian of evolution, and the rules set forth by Sol. He trusts Sol to have the best of intentions even if his methods seem questionable. He wholeheartedly despises Eldritch Things and perhaps a bit too much.

## History

As a young warrior Venerate did not listen to Sol, and followed his pride. The result was his sound defeat and the near destruction of a world, by an Eldritch Thing.

## Profile

* Real Name: Cinder Ultranoid Pattern Venerate
* Height: 54 Meters
* Weight: 33,000 tons
* Age: 65,000 years
* Body Features:
	+ Sol Gem: A special crystal that lets him tap into other dimensions or even Hyperspace for extra energy. It was granted by Sol and is not a natural part of his anatomy.

## Techniques

* Cinderium Ray: Cinder enhanced specium ray.
* Infinium Ray:
* Pending.
Eye of Sol

The term refers to mostly the symbol and common manifestation of the Titan Prince Sol.

## Appearance

### Manifestation

One of Sol's more common manifestations, it takes a golden drawing of an eye in the air, with a sea of fire within it, and a golden sun for an iris. Sol usually manifests his left eye, or both eyes together against a backdrop of fire.

### Symbol

Unlike Z, who has one main symbol, Sol generally has several. The symbol is generally an eye like symbol, with the symbol of fire within in it, but also sometimes light, depending on that cultures, opinion/experience with Sol. Generally these cultures have mainly, or only see Sol's eye manifestation and the symbol is meant to represent him as they understand him.

There is, however, a main mark which Sol would commonly use to sign things. It is his common eye design, but with the iris taking the form of a star mark.
Dark Obelisc

Dark Obelisc is a Dark Ultranoid created from Giant Energy and the master of DUP.

## Appearance

Obelisc is a muscular Ultra armored in segmented silver plates. His face is mostly covered with a vented mouthplate, while his eyes are angular and menacing. A sleek red and black protector is mounted on his shoulders, to which a brilliant crimson cape is attached. He has a color timer amidst angular armor.

## History

Dark Obelisc was formerly a user of Giant Energy like Elath Holland and his father. However, Obelisc became corrupted and turned to darkness. The dark being created DUP to provide a way for revival in case of his defeat, a defeat which came at the hands of Elath's father.

When Elath was a teenager, DUP was awakened by his use of Giant Energy.

## Powers and Abilities

* **Cyber Creation**: Dark Obelisc is capable of creating cybernetic energy creatures such as DUP.
* **Ranbalt Death Wave**: A wave of red energy cast from the hand.
* **Flight**: Obelisc makes heavy use of flight and levitation.

### Trivia

* Dark Obelisc's name comes from the Romanian translation of the word *obelisk*.
Mau

Mau is an unusual creature and the pet of Nephthys.

## Appearance

### Cat Form

This form is a simple female cat with dark grey fur and piercing green eyes. Her fur is thick and double-layered with a faint dusting of light grey. Dark stripes ring her tail.

### True Form

Mau's true form is a small yet bizarre, vaguely insectoid creature. She has seven sharp legs, six arrayed normally and the seventh emerging from the front of her body. Her head is shaped like a C, lacking eyes and covering three fanged maws. Seven armored rings wrap around her upper half, while four small wings sprout from her back.

## History

Mau's race and homeworld is unknown, although it is possible that Z created her himself. At some point she ended up under the care of the Necrobane incarnation known as Nephthys, who kept her in her old mansion.

### Trivia

* Mau's cat form was based on Zombiejiger's favorite cat, while her true form is a combination of the Pokémon Giratina's altered forme and the Sabaton song *7734*. While Giratina has six bands, spikes and legs, forming 666, Mau has seven legs and rings, three mouths and four wings, forming 7734. 7734 is *hELL* upside-down, and 77(3+4) = 777 - 111 = 666.
Tritonon

An ancient sea goddess associated with the forge. Now she resides in Orpheoch's Retirement Home.

## Appearance

### Human Form

In her human form is a fair but stocky older woman, with crows feet and a perpetual grimmace. She has shaved her head and her eyebrows are shades of grey. One of her eyes is green, the other brown, both seem strangely large, and she wears plaid shirts and women's pants, with leather boots. She is often with a belt with tools around her waist. She is fairly tall.

### God Form

In her god form she has the head of a bird of prey, white with frozen feathers covered in an aura of flames. Her hands and feet have turned into claws, and she wears a white toga with a bronze belt that sports a pelvic curtain.

## Personality

Often grumpy, and often taciturn, she dislikes weakness in any form, and values strength and honor. She also values creativity despite her brutish nature, as she loves to tinker and create be it nicknacks, or metal work.

## History

A sea goddess, she was associated with creation, wind, fire and ice, and so was forge master of Atlantis, where she created tridents for sea gods, chariots and others works. However, in time, she was replaced by another forge master, and eventually found herself in Orpheoch's retirement home with other forgotten gods of the sea, were she serves as the town handyman.

## Powers and Abilities

* Sea God Physiology: She has superhuman strength, durability and stamina. Like all sea gods she 'breathes' in the water of the air just fine, and can swim by willing it.
* Eye Sight: She has what would be called super vision, being able to see vast distances but also tiny details.
* Pyrokinesis: She can generate fire and manipulate it as she wills. She is resistant to fire.
* Cryokinesis: She can generate cold and manipulate as she wishes. She is resistant to cold.c
* Craftmanship: She is a skilled craftsman, being experience in working with mystical materials, primarily those associated with the sea.
Sentinel

## History

Sentinel (formerly known as Pz. Hu-2172) was a robotic dog created by a war hungry country. His original task was to locate and subdue hostile targets as well as guarding several facilities. However, the country was destroyed by rebel forces lead by a one-man army supersoldier and Sentinel hid on a facility holding a 'time-machine' that would allow them to alter history. Unfortunately something went wrong and he was sucked into the spacial-time rift and landed on the Rift Cafe, where he stayed and lived there for quite some time before he was appointed to guard the cafe, thus giving his current name: Sentinel.

## Personality

As Sentinel was designed to be a war machine from the start, he is sometimes aggresive when threatened and he has no qualms of hurting anybody but his 'masters'. After spending some time in the Rift Cafe, his aggresive personality starts to fade and he becomes friendly to most visitors, except for one man. He now acts more like a well-trained pet dog only being a robot of course. Of all the regular customers of the cafe, he prefers to play with Zombie but always growls when he sees Hoshino.

## Abilities

* Durability: His armored body is designed to absorb heavy damage and protect his integral parts.
* Fast Runner: As he is designed to hunt and subdue targets, he can run to a speed of about 88 mph. If he ever reaches 88 mph, trails of flames are usually seen behind him.
* Sixth Sense: Sentinel has an ability very few robotic dogs have, the Sixth Sense. This ability allows him to be constantly aware of anything around him and thus giving him almost impossible reflexes.
* Strong Jaw: Being a robot, his bite force is 20x stronger than an average dog and can chew through steel and concrete easily.
Abaddonus (Angeloid)

A renegade Angeloid, intent on raising the Dragon God

## Appearance

Abaddonus resembles a man made out of golden bands with gunmental black, and gold ornate armor. His face is a metal cast hood with a black screen where a human face would be. On his back are edged metal bars with points on the end, where his crimson red wings can be seen.

## Personality

Abaddonus hates humanity and sees them as unworthy of the protection given by his fellow Angeloids. To get what he wants, he is not above killing other angeloids but would prefer to convert them to his cause.

He was and has always been a proud being.

## History

Abaddonus was once sent on a Temp Position, wherein he fell in love with human woman and her son. However, things did not go well as the situation ended with the woman dead and her son mentally scarred as his true form was revealed.

## Powers and Abilities

Abaddonus is a very powerful Angeloid able to overpower most others in combat. His wings are powerful enough that he can rip apart a large ship to skyscraper by himself
Metaverse Wiki

## Welcome to the Wiki

Welcome to the Metaverse Wiki! This site was created to display the series created by the users of the Ultra-Fan wiki, a tribute to their own imagination and all the things they love and more. A series were science fiction and fantasy can blend in together, where Space Gods and Cosmic Horrors war for the fate of the Multiverse, and the fate of all things within.

Come on and join us on the ride!

Contact an admin

Zombiejiger | SolZen321

## Factions

* Titan Princes: Mary Sues turned into Cosmic Beings...yeah we did that
* Titans: Giant Heroes that fight the forces of the Eldritch
* Eldritch Things: Lovecraftian forces keen on spreading chaos, misery and their dominion.
* Mortals: Those beings who are just...mortal... Some are good, some are bad, so many do stupid things...
Necropolis War Sphinxes

Gifts to Necrobane, creations of Sol

## Appearance

Large robotic beings, with a body style like a centaur. Their lower halves are robotic cats, and their top halves are large men with skeletal cat heads, with green hoods. Their thick black armor plating has glowing green symbols and they sport shield blades on their arms. Their tails are like scorpion stingers.

Like their smaller counterparts, they can and will automatically rebuild themselves.

## Nature

Robots built of Dark Iron, and granted Anti-Sparks by Necrobane's necromancy, they are keen hunters of the living. Their tails shoot bolts of dark magic and their blades can cut all but the densest materials (enchanted things not withstanding) Anything hit by their tail beams can be tracked even across the multiverse and they are gifted with the power of transpace travel by their master. The only place they cannot go is other realms such as Sol's, i.e. other Titan Realm or those which have been magically sealed by a power equal or greater than their master's.

## History

Created by Sol as a favor to Necrobane, these creatures are stored in the dark one's palace until called for. Unrelenting hunters and juggernauts on the battlefield, they can tear through entire armies. They are sent out in the face of an invasion or when the dark lord has a particular beef with someone.
Angel

## Personagem

**Angel** é uma NPC que pode ser encontrada em Inkwell Isle One.

## Descrição

Angel é uma pequena peixe dourado fêmea, ela usa um laço cor-de-rosa em sua cabeça, e esta sempre segurando sua vara de pescar.

Ela pode ser encontrada pescando na frente do Mausoléu I.

## Interação

Se o jogador interagir com Angel, ela irá achar que Cuphead é um espírito e tentará nocauteá-lo usando o movimento Parry, mas logo depois ela irá entender que Cuphead é real, quando ela entender que Cuphead é real, ela irá explicar que a única maneira de derrotar os fantasmas dos Mausoléus é usando o movimento Parry.

Se o jogador interagir com Angel depois de ter derrotado os fantasmas do Mausoléu I, ela irá falar que está feliz por Cuphead e Mugman terem expulsado os fantasmas de lá, e ela irá falar que talvez a pescaria em Inkwell Isle One fique muito melhor sem os fantasmas para incomodá-la.

## Frases

**Falando com ela pela primeira vez.**
* Vade retro, fantasma! Ah, não...Vocês são reais.
* EEu já ia aparar essa louça de vocês!
* É assim que a gente cuida de fantasmas.
* Só um trouxa tenta atirar em algo que não está lá.
* Falando em não estar em algum lugar...Dá pra vocês tomarem seu rumo?
* Tão assustando os peixes.

**Falando com ela depois de derrotar o Mausoléu I.**
* Então, eu ouvi dizer que vocês dois botaram pra quebrar com esses fantasmas.
* Estou contente que alguém finalmente mandou eles para longe!
* Talvez isso deixe a pescaria bem melhor aqui.
* Mas novamente... talvez não

## Trivialidades

* O nome de Angel é uma referência ao nome do peixe "*Angelfish*" (Acará em **PT-BR**).
	+ Mas mesmo seu nome sendo uma referência, Angel não se parece nem um pouco com esse peixe.
The Right to Rule (Stranger Aeons)

## Characters

* Sol: Archon of Order
* Erda Magnus

## Part 1

"Move..." the youth said, pushing the maiden out of the way. He wore simple brown robes, and he had pale skin, but golden hair, and blue eyes, which changed to gold as he unleashed his magic. The wooden staff in his hands, carved with swirls and runes, glowed with a golden light as the head spewed out streams of fire from nothing.

The maiden he had pushed to the side, with long black hair, her skirt was split down the side, to allow mobility. She sported a red cape, leather armor and a clear complexion. She was beautiful, with dark eyes, and fair form. Behind them were two men, one older, the other young. Both wore armor encrusted with gold, red capes, and swords and shield encrusted with ornamentation. The older man, his grey beard visible from under his helmet, his headgear sported a golden circle, the symbol of a king. The two were trapped on the ground, immobilized by agonizing pain.

The youth had cast his fire magic at the decrepit skeletal figure sitting on a throne. This near lich like entity, wore robes of black and dark purple, and a crown of silver atop a bed of grey thin locks. His eyes were sunken in and surrounded black circles, and his crocked teeth were visible as he sneered at the boy as he spew purple bolts of lightning, stopped by the fire.

"I don't understand..." said the maiden "How can your fire counter his spellwork, while my light cannot?"

"Perhaps..." said the youth, grunting "you should more less about that and more about them..." She turned to the king and prince and ran towards them. With mystic words and hand movements, light erupted from the surface of her hands, freeing them of the sorcerer's hex and the pain it caused.

"No...!" shouted the sorcerer "I am student to death itself, my secrets cannot, will not die with me!"

"Your efforts have done nothing but bring pain and death to the land. It ends now...anytime would be good...!" The king roared, and his son charged after him as the two made their way to the throne and buried their sword into the sorcerer's chest. Stunned, his bolts of dark energy stopped as the fire overtook him, and incernerated him on the spot.

The youth stopped his assault immediately after, and keeled over, held up only by his staff as the maiden rushed to the prince.

"And it is over..." said the king "My son, my 'sons'..." he said turning to the youth "You have all done me proud."
Fountain of Z

A structure of supreme importance in the Death Elf capital city.

## Appearance

A monolithic black structure, with purple runes and lines. While the base is as a pyramid, the top is a rectangular structure, with a Z like symbol. At all times it is orbited by what appear to be specters and radiates a purple light that in funneled into crystal pylons that distribute the light across the city and beyond. The light is often distributed to special fountains where the energy becomes like liquid/fire.

## Nature

Connected directly to Necrobane's realm, the structure is a font, from where Z's excess necromatic energies bleed off into the material world as a dark Spirit Ichor to be funneled and fed across the city/civilization via Crystal Pylons and Death Fountains (also called Fountains of Z). Knowing that the Necrobane could cut them off at any moment, the Death Elves have annual blood sacrifices to their dark god.

However, unlike the Sol Well, which can destroyed, the literal 'fountain' is the energy/spatial disturbance from which Z's power bleeds.
Orpheoch

The mysterious owner of a Retirement Home that bears his name.

## Appearance

Orpheoch appears as a tan skin man with short white hair, and a mustache. He wears a red stripped jacket, trousers and fedora, and a white shirt with a black tie. Altogether he resembles a character from the 1920s. He has black eyes and walks with a cane, though he clear doesn't need it.

### True Form

His true original form, is a skeletal grey demon with stone like skin. He sports several pairs of horns, and a pair of inverted bat wings, with his person covered in rags (stripped red) and cuffs and chains around his arms. His face sports fours pairs of eyes and vampiric fangs.

Since acquiring the 'power of the sea', his eyes have turned to deep blue, and veins of lapiz appear to be across his skin. Tentacle like appendages are on his head and quills are along his arms, mostly his elbows.

### True Orpheoch

In his true form Orpheoch is a leviathan. He is a massive sea serpent with blue leather skin, and two heads with nasal horns and underbites. He sports crab arms and and crab legs a series of dorsal fins and spikes along his back.

## Personality

Mysterious, Orpheoch almost never answers a question about himself directly, and hardly without mystery. He presents himself as friendly and sauve, and appears to have a love of music, especially jazz as he often appears first playing a trumpet or saxophone.

In truth, he is a backstabbing sycophant, ready and willing to betray anyone and honoring no deal, no sealed with a hard contract. He is power hungry, greedy, desiring the power of gods to nurse his inferiority complex.

## History

At some point in the past Orpheoch developed the Retirement Home for old forgotten Sea Gods. While no one remembers how they arrived, Orpheoch is generally the one to lead them into the retirement home. He also hired the children, the demi god daughters of several of these sea gods to serve as 'staff'.

A vast majority of the time, he is impossible to find, even his staff are unaware of his whereabouts. He appears when he wishes to be found, usually heralding his arrival with the sound of jazz music from an instrument he plays.

## Powers and Abilities

* Ritual Magic: Like the kind which created his pocket dimension. His main form of spell casting is in the form of rituals.
	+ Minor Reality Warping: He is able to conjure and dismiss items of his own creation and seems able to materialize inanimate objects and buildings in the town. It is also how he seems to appear and disappear at will.
	+ Heart of the Sea: An orb which he uses to slowly drain the glow energy of the Sea Gods. It also drains the Demi Gods, but at a much slower rate due to their human nature.

Inner Orpheoch

* Lightning: He has the power to cast magic lightning.
* Bio-Electricity: He can generate electricity without his magic. However used in tandem, they are more powerful than the lightning of the nearby forgotten sea gods.
* Hypnosis: He can hypnotise people.
* Quartz Spear: Transformed into his cane in human form, it is a weapon meant to be charged by mystical energies.

True Orpheoch

* Study Hide
* Fire Breath
Sepulcher of Dark Arms

The *Sepulcher of Dark Arms* is a tomblike structure containing a large arsenal of weapons owned by Necrobane.

## Location and Defenses

The Sepulcher of Dark Arms is located inside a pyramid in Necropolis. It is guarded by a phalanx of Necrobane Praetorians and Necropolis War Sphinxes, in addition to Panthera Galberos. However, select few graveyards contain portals to the entrance. One of these is located near the Ruthven Estate.

The interior can rearrange itself upon the entry of an unauthorized being or at Z's command. Small crystals built into the hieroglyphics in the walls can fire lasers that will kill most intruders and then reanimate them as undead.

Hexes are placed inside the structure, which will cause intruders to believe that they have stolen something worthwhile, but in reality it will be nothing but a bone or scrap. If this hex is broken, a more powerful insanity curse will set in. After a while, the intruder's soul will be drained and they will become yet another undead guard.

## Items

### Unconventional Weapons

* **Halberds**: Z keeps halberds inside the Sepulcher, the same type that are carried by the Praetorians.
* **Khopeshes**: A nearly limitless collection of swords, used for arming Z's forces.
* **Khopesh Scythe**: A scythe with a khopesh-like blade, the same used by Zombiejiger.
* **Horn of Souls**: A hollowed out horn belonging to some long-defeated kaiju. When blown, enemies will go wild and all semblance of order is lost. Some will go berserk, some will cower and all turn on each other.

### Gifts

* **Sacred Khopesh of Burn it with Hell Fire**: A gift from Sol, an enchanted khopesh that can transform into a grenade launcher of all things.
* **Shard of Death**: Another gift for Sol, who had no use for the Necromantic weapon.
* **Corpse Bolter**: A gift from Akreious, a weapon that shoots super dense bone fragments enchanted with Necromancy that wither the target.

### Doomsday Weapons

* **Clockwork Crystal**: A large green diamond set into a complex clockwork machine. When the proper combination is used, the device will fire an unstable beam than can vaporize a planet. Z acquired it from a deranged warlord who had the misfortune to assault a world that one of Z's incarnations dwelt on.

### Godkiller Arsenal

* **Sarcophagus of Chernobog**: A sarcophagus that has the form of a screaming, noseless face wearing an Egyptian styled headdress. The face's eyes are curved like Belial's, and along with the mouth glow green at all times. It is jet black and covered with white runes, which glow purple when the device is in use. The sarcophagus was created by Z and Sol, a combination of potent sorcery and powerful machinery. It can seal away even a Titan Prince.
Cdr's Vault

Cdr's vault, as it's name implies, is a vault owned by Cdr. It contains all sorts of weapons, including all the stuff he stole from Sol and Z. The vault is guarded by a few of the soldiers of Cdr's Kaiju Army.

## Security

The Vault is guarded by some of the most powerful Kaiju in Cdr's army and has a forcefield projected around it at all times, which also interferes with teleportation, Battlenizers, or other forms of technology, ensuring any unwanted visitors are incapable of escaping. There's also lasers and all sorts of other stuff on the inside like traps, alarms, turrets, giant robots, and all that fun stuff. However any being with reality warping abilities like the Titans or Princes can get inside with relative ease, as Cdr himself demonstrated on his first test run of the security system. As Cdr generally trusts his fellow Titans, this is not much of an issue. However all those most dangerous weapons have a smaller forcefield around them that is practically impenetrable, just in case Akre tries to blow up some planets. The vault also has specially designed anti-Dao security, with mechanical duplicates of the Ban Ray set up around the place to eliminate any Daos. The Vault also has a lockdown mode in which any intruder will be stuck inside an unable to exit, before Cdr's troops are sent in to deal with the intruder.

## Appearance

Cdr's vault looks like a giant metal cube, sorta like the Borg ship.

## Weapons

Cdr's vault hols many powerful weapons, including the following:

### A bunch of stuff he stole from Sol and Z.

Self explanatory. These weapons are held under high security until Cdr figures out how to use them.

### Cringe stash.

Cdr's stash of powerful cringe that can kill anything that isn't a Titan Prince with their sheer amount of cringe. It is also known as "Cdrzillafanon Wiki".

### Multiverse-Buster Weapons

Weapons with supernatural properties that can destroy entire multiverses.

### Godkiller Weapons

Weapons kept under maximum security, only meant to be used against the largest of threats.

## Other Items

Various other items held within the Vault.

### BatCdr costume

A costume Cdr occaionally uses when going on adventures with Batkre/Akre.

### Cdr's DVD collection

Self-explanatory. Kept under high security except on movie night.

### Cdr's Last Shred of Hope for Humanity

The most precious and important item held in the vault, at least to Cdr. Held in the very center of the vault, the physical manifestation of Cdr's remaining hope for humanity is stored. Cdr keeps it in storage so that it cannot be further diminished, or even destroyed by threats such as the Emoji Movie.

## Trivia

* This is pretty much a parody of Sol and Z's vaults.
* This page originates from jokes on the chat, similarly to Sol's vault.
Sol Well

A place of Supreme importance to the Sun Elves.

## Appearance

Resembling a large circular lake, the edges are enclosed by silver and red metal, with special runes. The pool itself radiates golden particles and appears as a pool of golden particles. These particles are channel by the runes and special crystals to pools across the empire of varying sizes.

## Nature

A fortified Cinder Portal, it massive size is a curiosity. The pool bleeds out the excess power of Sol, and feeds the elves the mystic energy they need.
Cube of Infinite Games

A gift from Sol to Akreios, to keep him under control. Also (correctly) called the Cube of a Million Games and Akreious' favorite toy.

## Appearance

Despite the name, it is a many sided crystal of silver and blue. It is almost circular is shape and can be rolled.

## Nature

A complicated relic, of vast potential. It can create pocket universes and control everything in them. It is programmed to constantly create new games to amuse Akreious.

### Trivia

No one knows why its called a cube when it has so many sides it resembles a ball.
Caneco (Cuphead - A Série)

*Esse artigo é sobre o personagem da série. Se está procurando pelo personagem do jogo, veja*: Caneco

## Caneco

### Dublado por

 Frank Todaro
 Daniel Simões

## Informação no universo

### Parentes

Xicrinho (irmão mais velho)
Vovô Chaleira (tutor)

### Origem

Cuphead - A Série

**Caneco** (em inglês, *Mugman*) é o deuteragonista de *Cuphead - A Série.* Ele é o irmão mais novo do Xicrinho.

## Descrição

### Aparência

O diferente na aparência do Caneco em comparação com seu irmão é ter um esquema de cores azul para substituir o esquema de cores vermelho do Xicrinho, um canudo mais curto e um nariz muito maior. Seus olhos são menores e sua cabeça é um pouco mais fina. A aparência de Mugman permanece a mesma, exceto por algumas diferenças. Como Xicrinho, suas cores são um pouco mais opacas, tem luvas amarelas o tempo todo, e sua pele tem um tom bege, e seus sapatos têm um tom laranja. Ele também tem sobrancelhas finas.

À noite, ele usa um macacão azul.

### Personalidade

Caneco é divertido como Xicrinho, embora se mostre cuidadoso e menos imprudente em comparação com seu irmão, e age como a voz da razão para ele. Enquanto ele cuida do Xicrinho, os dois brigam na metade do tempo. Seu dublador Frank Todaro o descreve como "o mais cauteloso, e adora aventura, mas geralmente apenas tenta garantir que Xicrinho e ele permaneçam vivos".

Apesar de ser uma pessoa tímida que foge do perigo, ele demonstrou incríveis feitos de coragem. Ele salva Xicrinho da condenação puxando a alma de seu irmão para fora da máquina Bola da Alma e restaurando-a em seu corpo e até agora derrotou o Diabo três vezes. Em *Melhor de Suéter*, enquanto Xicrinho está secretamente em pânico com o Diabo levando sua alma, Caneco é quem decide tomar uma ação decisiva e o leva para Quadratus. Durante o episódio *Caneco Perigoso*, ele se tornou mais corajoso e confiante quando acreditou que usar os óculos do Dirk Perigoso o tornaria magicamente mais corajoso, até que ele orgulhosamente percebe que fez tudo sozinho.

Ele também está muito em contato com seu lado feminino, mostrado ao tomar conta da mamadeira e ficar animado chamando-o de "mamãe", disfarçando-se de noiva ao sair e tricotando um suéter invisível para Xicrinho.

Ao contrário de Xicrinho, que adora ser o centro das atenções, Caneco fica com medo do palco e congela na frente de uma plateia.

## Curiosidades

* Como visto no episódio "Melhor de Suéter", Mugman é bom em tricotar, pois conseguiu tricotar um suéter invisível para Cuphead com facilidade.
* Caneco parece sofrer de glossofobia. Como visto nos episódios "Jogando os Dados" e "Root Pack", ele congela de terror sempre que tem que falar em público.
Trinity

The Trinity refers to a Trio of Titan Princes said to rule over evolution in the Multiverse.

*First comes Sol, establishing Order
Then comes Akreious, bringing Extrapy
If Order falls to Extrapy, it becomes Chaos
If it survives, it becomes strong
At the End comes Z, to wipe it all clean
Then comes Sol, establishing Order."*
-The Nature of the Trinity, by an unknown individual

## Members

* Sol: The Titan Prince associated with Fire and Order
* Akreious: The Titan Prince associated with Chaos and Extrapy
* Z: The Titan Prince associated with the natural and unnatural End.

## Purpose and Modus Operandi

The goal of the trinity is to foster evolution and maintain balance between the three powers, Order, Chaos and Death. The last part is accomplished by the first part, as Sol would seed suitable dead worlds with life, and call upon Akreious to induce mutations from time to time.

When said planet produces a culture, it is Sol who will influence the natives into the basics of society and or whenever he comes across a civilization that has become too stable, he call upon Akreious to introduce something to shake it up. Being the random entity that he is, this could range from a plague, a genius, or dictator, a cataclysm or a new technology or discovery.

At the end, when said civilization reaches its natural end, or grows to threaten the balance, Sol will call on Z to bring an end to everything.

## Servants

* **Thralls of the Trinity**: Faceless, mostly featureless silver Ultranoids, which take on the main aspects of whichever Prince is ordering them at the moment.
* pending.

## Enemies

Their main enemies are the Eldritch Things whose existence are in contradiction to the laws of evolution.
Silver Akranium

**Silver Akranium** is an artificial recreation of Akranium. It is also known as **World Steel** in reference to it being formed from the Entropy that makes up the Universe.

## Appearance

Silver Akranium is naturally extremely shiny and silvery, hence its name. Even after significant inspection, one would not know whether or not the object sitting in front of them was Silver Akranium or just regular silver sword. The only true way to visually tell the two apart is checking the actual reflectiveness as Silver Akranium is far more actually reflective and as such would shimmer more, almost glowing.

## Properties

As an artificial recreation of Akranium, Silver Akranium is truly indestructible once the forging process is complete and its shape will never change from then on. This makes it some of the most potent weapons in the known worlds it resides within. Due to the Entropic Properties imbued into it, Silver Akranium is naturally able to warp Space-Time around it and perform Magic without the usage of Mana and the like which makes it highly valued among wizards.

Much like its source however, the process to create Silver Akranium requires the permission of The Source Entity or risk said Source to unleash calamities upon the hubris of the lesser beings.

## Forging Process

On paper, Silver Akranium' forging process is quite simple. The finest Steel is forged into the shape and design you wish first before you use Nature Magic to force the surrounding Universe's Entropy to condense and fuse with the steel to form Silver Akranium. However should the process fail, great disasters will befall the civilization and planet.

The truth of the matter is, however, that none of what the beings actually does matters as it is their will to create Silver Akranium that Chaos listens to and determines whether or not to actually turn the silver into Silver Akranium.

The actual act of forcing Entropy to become imbued into a piece of steel would do little more than make it scatter on the quantum level and wouldn't create Silver Akranium.

In an attempt to bypass the forging process and forego the inherent risks of Silver Akranium, many races turn to the metal Mythril which is generally considered a mere parody of Silver Akranium.
Forces of Cringe

Among the dark forces arrayed against peace, sanity and simple decency, there are those collectively known as the Force of Cringe. Not to be confused with the spawn of the Forgotten Idiot, this group does have members that overlap with them however.

## Nature

Powered by disgust, these creature are draw strength from the emotion of disgust, not disgust at, say, something like Garbage, but instead moral disgust at someone's actions or appearance.

For this reason are they driven to acts of depravity to spread further apprehension.

## Members

* Trolls: Human cultists and madmen who make spreading disgust their goal in life.
* Otaku Marines: Degenerate bio-enhance soldiers in power armor.
* Daemons of Cringe:
	+ Long Lesbian Lamia
	+ Hipster Reptilians
* Greater Daemons of Cringe:
	+ Bar'Ney
* Cringe Possessed Machines: Thomas Engines.
Spawn of Uzil

Variants of the Miasma Drakes, directly controlled by their creator Uzil. He refers to them as his puppets.

## Appearance

Puppets appear as Miasma Drakes, but have rows of tentacles around their mouths.

## Abilities

Spawns of Uzils have the same powers as Miasma Drakes, as they are basically the same species. However, they are mediums for the Eldritch thing, to cast his magic. However, as puppets his magic through them is weaker than that cast himself.
Daracula TBD

Daracula is a MUTO like alien that sometimes frequents the Rift Cafe when it pleases.

## Appeareance

Daracula looks similar to a MUTO, but it in fact has a Dracula like hair piece, which everyone seems to think is a wig, it also has plastic Halloween fangs with Kool-Aid stains on them glued to its jaw. On the torso is a badly drawn symbol of a Pentagram, and a tattered cape which Daracula wraps around itself to stay warm.

## Personality

Daracula seems to have memory issues, not knowing who even itself is, believing itself to be Count Dracula (At least we think so......at worst it may be the Count....from Sesame Street), it also drinks only Kool-Aid at the cafe, trying to get other people to drink it as well. However, the Barkeep and Daarcula seem to have a close and kind relationship, and Daracula acts much nicer and less incompetent to the Barkeep, oddly enough. The odd beast also favors to bang on a piano when one is present, which has ended up in many fights happening.

## Trivia

* Daracula is an obvious parody of Dracula.
* It seems to love old VHS tapes of cheesy B-Movies, frequently threatening everyone to watch them, or get doused with Kool-Aid.
Zoe

Zoe is a 'daughter' of Z, a young titaness.

## Appearance

Zoe resembles a typical humanoid being, but with a pale blueish grey skin tone. Her eyes are perfect circles and are solid black, while her mouth is round and filled with fangs. She lacks a nose, and has long, straight black hair that hangs down her back.

## History

The daughter of one of Z's incarnations, Zoe occasionally visits Necropolis.

### Trivia

* Zoe was based on this picture that SolZen321 showed Zombiejiger, and was named by Sol as well. The name 'Zoe' means life, and starts with Z as well, tying into Necrobane/Z.
Ocean of Stars

A deadly part of space known for being nigh impossible to get through.

## Nature

The Ocean of Stars is a gargantuan nebulae that from a distance looks like a pool of shining blue waters sparkling in the void of space. From its center shines a bright light. Internally it is a hectic and dangerous place, plagued by Plasma Storms yet home to numerous solar systems which are often constantly being destroyed and replaced. The Plasma Storms get worse the further in one goes, with lightning bolts bigger in diameter than many stars, and potent enough to vaporize massive planets with ease.

## History

The Ocean of Stars is located in the home universe of the Titans, yet it predates them, being home to many legends. Tales say it is the home of a goddess, others say a monster is sealed there. It is often associated with the name Tempest/Tempus and that is the result of some ancient conflict between Titan Princes. No one goes there, no longer attempt to brave its depths as it seems as thought the nebulae itself works to keep back intruders. Even the Princes seems to instinctively know to stay away, yet refuse to comment on who or what dwells within there.
Deucalion

'*Deucalion, the Gravity Hound* is a powerful being armored in a hulking suit of metal.

## History

Deucalion was a soldier on a far away world under siege by the Eldritch. He underwent cybernetic enhancements to become a Gravity Hound - a supersoldier with limited control of gravity. However, this came too late, and most of Deucalion's race was dead. Now with a vengeance, the cyborg set out to eliminate as many "cacodemons" as possible.
Ruthven Estate

The **Ruthven Estate** is a large mansion and the surrounding area owned by Nephthys.

## Appearance

* Normal
* Angered
* Saddened

**Normal/Cheerful**
In its usual form, Ruthven House is entirely black, with a creamy, bone-white color used for railings and the like. The building's design resembles Jeffersonian architecture, featuring a large white dome atop. Windows fills both the dome and most of the building. Towering columns line the stairs leading to the doorway.

**Angered**
When Nephthys is angered or irritated, the building's exterior transforms into an ornate, gothic appearance. It turns to black stone, with dark purple roof. Gargoyles decorate the house, gazing down on the landscape below. A series of verandas are set into the walls, providing places to enjoy the view.

**Saddened**
On the other hand, when Nephthys is saddened, the house transforms into a black and green castle-like building. A sense of melancholy surrounds it at all times, fitting with the black fences that seem to sprout up around it. All of the trees on the estate appear to blow in the wind, even if the air is calm.
The interior stays the same in all forms, regardless of exterior shape. There are several fireplaces, each decorated with an antique sword resembling a khopesh. The most notable room is the library, the room centered under the dome and decorated with intricately carved wood showing strange creatures and battles. Equally strange books are located on the shelves, dark tomes such as the *Liber Necropolis* and *Necronomicon*. A large black Bible, made of black leather and marked with a pattern resembling the crown of thorns, rests on a podium.

## History

The history of Ruthven Estate is shrouded in mystery. No records show its construction, yet it has been sitting on its hill for generations. Reports of its appearance changing abound, yet no difference can be discerned on any photograph. A woman named Nephthys has apparently taken care of it for the entirety of its existence, despite the fact that she has not appeared to have aged a day since she moved to the town.

### Trivia

* The Ruthven House was inspired by some of Zombiejiger's favorite houses; Monticello, the Biltmore Estate and Fonthill Castle. It was named after one of the first literary vampires, Lord Ruthven.
Cloaked One (Angeloid)

An Angeloid, leader of the Observers and member of the Board of Directors. He is called Clee based on his title 'Cloak One', no one knows his real name.

## Appearance

Angeloid, with golden armor and a hood for a face. He still wears his sunglasses in this form. He sports a pair of metal wings on his lower back, and commonly wears a white hood with blue writing.

### Human Form

A human in a tuxedo and tie, with sunglasses like a Man In Black. He has short, straight and well kept black hair.

## Powers and Abilities

* Stealth: He has great skills in being unseen and spying.
* Pending
Miasma Drakes

Kaiju created by Uzil.

## Appearance

They appear as gaunt and almost biomechanical in appearance. They sport long fanged beaks, bladed tails, and bat like wings. Their claws are also very long and their eyes glow purple.

## Abilities

* Durable Skin: Their skin was made to withstand the heat of the Garden of Sol, and is immune to conventional weapons.
* Miasma Breath: The reason for their name.
* Flight: Thanks to their wings, but they can also fly through space.

## Trivia

* Based on the Xenomorphs and Red Eyes Black Dragon from Yu-Gi-Oh
* They serve a role inspired by the Bezelb from Orb Origins The First.
Bruhasis

Goddess of Naval Endeavors and Strategy, a resident of Orpheoch's Retirement Home.

## Appearance

### Human Form

Physically Bruhasis appears as a young woman in her late twenties, but with greying waist length hair, which matches her grey eyes. She is almost six feet tall, with an average build and has a tan skin tone. She commonly wears a red long sleeve shirt like a jacket, over her green dress, and old leather boots.

### God Form

Her god form stands around eight feet tall, and sports green skin, she has Orc like tusks, and her hair is as tendrils and tentacles. She wears a toga, an asymmetrical tunic, with a cloth wrapped around her bare shoulder, and left arm and hears a ancient warriors style helmet with an open back for her hair. Around her neck hangs a necklace, a piece of crystal, fulgurite, fused sand in the shape of the lightning bolt that hit it.

## Personality

Seemingly always calm, 'Brana' always seems to be smiling, and squinting her eyes. Whether because she is younger or because of her portfolio before coming to the retirement home, she is often in charge group projects around the village. Unlike most of the others she is not particularly happy with her lethargic lifestyle, and is somewhat suspicious of the village and its never-present namesake.

She still longs for her forgotten love.

## History

Bruhasis remembers leading navies into battle, and blessing sea farms with good harvests. Though their name and face escape her, she remembers a dalliance with a storm god, whose lightning made the pendant she wears.

Pending

## Powers and Abilities

* Sea God Biology: As a sea god, she is superhumanly powerful in her true form, and able to withstand oceans depths and swim as if flying underwater.
	+ Glow Manipulation: Her godly life force, she can use it for a variety of effects, those most connected to her domains are easiest.
* Control over Marine Life: Bruhasis can cause marine plant life to grow.
* Planning: She is skilled at planning and group management.
* Sailing and Navigation: She is an adept sailor and navigator.
Aberrant Titan

A Titan Corrupted to serve the forces of the Eldritch Things.

## Appearance and Nature.

Where normal Titans start as all Silver Beings, their Aberrant siblings are all black with glowing eyes that often triangular but curved in appearance. Their hair is often spikes and while Titans grow features that are smooth, and sometimes even robotic, Aberrant Titans grow organic, and sometimes spiky armor. Sometimes their new features are...'organic' and chaotic in appearance and nature.

Their energy signatures are polar that of the Titans and they internally, have more in common with Eldritch Things. It is fair to called them Eldritch Ones in Titanoid/Humanoid/Titan form.

## History

Back when the Titans used the Faceless Ones as a means of reproduction, many 'spawnings' were corrupted by Eldritch Powers, leading to the event called The Great Titan War.
Astral Dwarves

Astral Dwarves are a race of fierce, short humanoids.

## Appearance

Astral Dwarves resemble short, stout and muscular humans. Unlike typical fantasy dwarves, their garb is often high tech, with such devices like circuitry, power armor, and Power Fields.

## Culture

The Astral Dwarves, besides being space borne versions of the classical dwarf stereotype are space borne architects of some of the grandest interstellar works of architecture and engineering. From space colonies to grand space ships, the Dwarves can and will often build anything no matter how difficult it may seem.

They also hold reverence for the Astral Hammer and the Titan that forged it.

Due to their engineering based culture, they are schooled in the use of Astral/Geometric Magic.
Aberrant Titans

A Titan Corrupted to serve the forces of the Eldritch Things.

## Appearance and Nature.

Where normal Titans start as all Silver Beings, their Aberrant siblings are all black with glowing eyes that often triangular but curved in appearance. Their hair is often spikes and while Titans grow features that are smooth, and sometimes even robotic, Aberrant Titans grow organic, and sometimes spiky armor. Sometimes their new features are...'organic' and chaotic in appearance and nature.

Their energy signatures are polar that of the Titans and they internally, have more in common with Eldritch Things. It is fair to called them Eldritch Ones in Titanoid/Humanoid/Titan form.

## History

Back when the Titans used the Faceless Ones as a means of reproduction, many 'spawnings' were corrupted by Eldritch Powers, leading to the event called The Great Titan War.