recursal/Fanatic-Fandom huggingface dataset:
Tabaxi

Tabaxi are a race of natural explorers who rarely tire of trailblazing, but such trailblazing is not limited merely to the search for new horizons in distant lands. Many tabaxi see personal growth and development as equally valid avenues of exploration. While most tabaxi are nimble, capable, and often active creatures, there is also a strong tendency among some tabaxi to engage in quiet contemplation and study. Such individuals are interested in finding new solutions to age-old problems and questioning even the most steadfast philosophical certainties of the day. They are curious by nature, and tabaxi culture never discourages inquisitiveness, but rather fosters and encourages it. Many are seen as quirky extroverts by members of other races, but within catfolk tribes there is no shame attached to minor peculiarities, eccentricities, or foolhardiness. All but the most inwardly focused catfolk enjoy being the center of attention, but not at the expense of their tribe, whether it’s the one the tabaxi are born into or the tribe they choose through the bonds of friendship with other creatures. Tabaxi tend to be both generous and loyal to their family and friends.

## Physical Description

In general, catfolk are lithe and slender, standing midway between dwarves and humans in stature. While clearly humanoid, they possess many feline features, including a coat of soft fine fur, slit pupils, and a sleek, slender tail. Their ears are pointed, but unlike those of elves, are more rounded and catlike. They manipulate objects as easily as any other humanoid, but their fingers terminate in small, sharp, retractable claws. These claws are typically not powerful enough to be used as weapons, but some members of the species—either by quirk of birth or from years of honing—can use them with deadly effect. Feline whiskers are not uncommon, but not universal, and hair and eye color vary greatly.

## Adventurers

Natural born trackers, the hunter-gatherer aspect of their tribes pushes many tabaxi toward occupations as rangers and druids by default, but such roles don’t always speak to their love of performance art, be it song, dance, or storytelling. Tabaxi legends also speak of a rich tradition of great sorcerer heroes. Those tabaxi who internalize their wanderlust often become wizards and monks, with many of those monks taking the path of the nimble guardian. While tabaxi clerics are rare (steadfast dedication to a cause is often alien to the tabaxi mindset) individuals who choose these paths are never looked down upon. Tabaxi understands that exploration and self-knowledge can lead down many roads, and are accepting of nearly all professions and ways of life.
Tanarukk

A tanarukk is a demon-infected orc. When demonic corruption taints a tribe's leadership, orcs might turn to abyssal magic to make tanarukks. Evil humans who control orcs also use such power to bolster their followers' strength. The demon lord Baphomet gladly shares the secret of creating tanarukks with those who entreat him for power. The process corrupts an unborn orc of the tribe, transforming it at birth into a creature much more savage than an orc.

During the Arcane revolution, Xargu studied old demonic rituals and was able to find a process to create tanarukks. While he and his tanarukks were defeated by the Tower of 8, Shaman Azbul escaped with this knowledge. When he won the leadership of the Broodsinger tribe, he brought the scourge into the tribe. Several orcs, including Azbul himself, were turned into tanarukks before the siege of Lutecia.

During the Demon War, Nyx Shepard and her travelling companions faced and defeated a tanraukk who led a orc warband from Vasheedas.
Zokk

Zokk is a Veshi gnome who is travling in Baltharn to excavate old ruins there. He is the owner of the golem Etard.

While staying at the inn Sloppy seconds, he was approached by Vincenzo. Zokk spend the evening telling the young artificer of the wonders of Veshi, and gave him instructions to create simple automatons.
Pandoron

Pandoron is the capital of Baltharn. Like the rest of the country, its buildings are built with defensive measures in mind. It consists of fortress built upon eachother. Many roofs have heavy, rotating ballistas upon them. Most notable however are the twin spires which can be seen anywhere in town. These spires acts as the city's magical defense.
Visarz Tattletale

One of the many entertainers in Alinn. When the Tower of 8 visited for the first time, he gave them directions and a few old stories for coins.

He would later join the very organization that he had helped before when they sent out recruiters across the nation.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 3
Tiefling

Simultaneously more and less than mortal, tieflings are the offspring of humans and fiends. With otherworldly blood and traits to match, tieflings are often shunned and despised out of reactionary fear. Most tief lings never know their fiendish sire, as the coupling that produced their curse occurred generations earlier. The taint is long-lasting and persistent, often manifesting at birth or sometimes later in life, as a powerful, though often unwanted, boon. Despite their fiendish appearance and netherworld origins, tieflings have a human’s capacity of choosing their fate, and while many embrace their dark heritage and side with fiendish powers, others reject their darker predilections. Though the power of their blood calls nearly every tief ling to fury, destruction, and wrath, even the spawn of a succubus can become a saint and the grandchild of a pit fiend an unsuspecting hero.

### Physical Description

No two tieflings look alike; the fiendish blood running through their veins manifests inconsistently, granting them an array of fiendish traits. One tiefling might appear as a human with small horns, a barbed tail, and oddly colored eyes, while another might manifest a mouth of fangs and claws, and yet another might possess the perpetual smell of blood, foul incenses, and brimstone. Typically, these qualities hearken back in some way to the manner of fiend that spawned the tiefling’s bloodline, but even then the admixture of human and fiendish blood is rarely ruled by sane, mortal laws, and the vast flexibility it produces in tief lings is a thing of wonder, running the gamut from oddly beautiful to utterly terrible.

### Adventurers

Tieflings rarely integrate into the mortal societies they call home. Drawn to the adventuring life as a method of escape, they hope to make a better life for themselves, to prove their freedom from their blood’s taint, or to punish a world that fears and rejects them. Tief lings make skilled rogues, powerful wizards and magi, and especially puissant sorcerers as their potent blood empowers them. Those who succumb to the evil within often become powerful clerics of fiendish powers.

### Subspecies

Each archdevil has their own subtype of tiefling. There are 9 archdevils, each having varying degree of affinity for various parts of Reth'car.

### Notable tieflings

Jacks Despson is an altherian sorcerer who fought against the rise of Vecna. He is a founding member of the organization Dawnwardens.

Velora is a dumérian bard who also fought against Vecna. During her adventurers, she was blessed by Istus and became an incarnated phoenix.

Liberty is a dumérian paladin who fought for rights for anyone who needed help. She is a founding member of the arcane rights organization Tower of 8.
Thurion Belathor

Thurion Belathor is a balth human combat instructor who has abandoned his job to help Nyx Shepard travel to Lahal.

## Character

Thurion is a old unarmed champion who loves his old glory days. He is brusque and pragmatic, yet finds odd ways to help those in needs. While he is looking forward to death, he doesn't want to die in bed.

Despite his violent lifestyle, once relaxing in Perm he mused that this lifestyle is worth fighting for.
Värmbon

Värmbon is the capital of Viiher. It is built upon a large glacier. The glacier has several holes with staircases, which are connected to tunnels below. The tunnels are warmed by hot springs which runs nearby, and its temprature is much more suited to visitors. They were dug out many years ago by Purple worms, which the goliaths repurposed.
Thane Doumbarr of clan Irkatz

De facto leader of the Dumérian dwarves

Leader of Fort Irkatz, and the unofficial leader of all dwarves in Duméri. He is the most active connection the dwarves has to Dumérian leadership, and handles that role with unexpected tact. He is however most comfortable in his fort, where he don't have to pretend to respect Dumérian manners.
The red abishai

The red abishai is a devil serving Halphas. Through a cults ritual, he was brought to the material plane in the nation Duméri. There, he served as the overseer of Halphas plan to come himself to the nation. While the red abishai served him well, his existence in the material plane ended when he was banished through the efforts of Adran Teasen'Neldeth and the efforts of the Anti-Arcane Authority.
Vuldrad Wormlord

Vuldrad Wormlord was a hobgoblin commander who reformed hobgoblin society through his brutal, successfull conquest of the northern area of what is now The Notharian Empire and part of Cidarn. He promoted discipline and strict hiearchy, turning the species into the militaristic conquerors that they remain to this day.

Among his noted achievements was his ability to control Purple worms which was used with devestating effects during sieges and to distrupt battlefields.
Tomlan deTomlan

Tomlan was born and lived in Sunspear. He found work as a scribe, found a wife and a simple life. When his wife died however, he felt that he was about to miss out on a lot in his life if he were to die soon to aswell. He decided to let his curiosity run free, which led him to gain an interest in the forbidden arcane arts. And while he managed to get smuggled to books to learn from, he needed teachers desperately.

This led to him being one of the few citizens in Sunspear to be noticed by the Dawnwardens of Wee Jas, who were looking for people to teach arcane arts to. But before he managed to get even one lesson, his life became intercepted by Tower of 8. Their cause was so inspiring that Tomlan signed up for them as soon as he heard of them. Since then, he has followed along on several of their adventures and has even become on of the organizations leaders.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 1
The white lillies

The white lillies, formerly known as The white lillies and The Roach, is a mercenary group who works on the new continent. While the founders had worked together since arriving at the new continent, it took a month before they made a organization for their services. Their main source of income was Pentagon, the 5 leaders of Armastice harbour.

The organizations current fate is unknown, as most of their people left after disbanding the altherian invaders.
Tower of 8

### Goal

Facilitate knowledge of Arcane magic in Duméri, Making arcane magic legal in Duméri(Former)

## Details

### Founder

Morelét, Renegade, Narcis, Lia Teasen'Neldeth, Kyle

### Membership

Rising

Tower of 8 is the sole arcane organization in Duméri. It was previously a revolutionary group with the purpose of making arcane magic legal in the nation. Since then, it has become a sanctuary for those that either seek to gain arcane knowledge or to master their inherent abilities.

Their main means of funds comes from mercenary work and treasure hunting.

Due to the nations long-lived for arcane magic, the organization has to stand against prejudice against its members and fear for the powers.

At the height of their membership, they had over 50 active agents and hundreds of supporters. Since then, it has become about 80 members.
The runic manholes

The runic manholes are several metallic wide cylinders in Duméri. Each have a set of lines , which can be blocked off by corks or other objects. The connecting lines than can be used to trace dwarven runes.

While the Tower of 8 encountered two of these during their travels, they never found their usage.
Hugo deClemence

Hugo is a dumérian druid.

## Character

Hugo is uncertain of his abilities and the trust Agriette Plainsmaster has in him. He belives he is not ready to be leading the druids of Duméri, but is determined to do what he can to fulfill his mentors last will. Due to his lack of presence, he wears gaudy clothing to make certain that people knows his role.

## History

In his youth, he was lost in the wood for a week and survived the experience. Taking this is a sign, his parents offered him to be trained as a druid. His life would forever from then be defined by whatever the organization needed at the moment. While he was an average study of nature, he had terrible luck with all assignments he was put up to. So despite often succeding with bare minimum requirements, he would never be considered for gaining any higher ranks.

On a common assignment, he was sent to see the natural progression of Greed valley. He quickly noticed something was wrong, and just as he was making the conclusion that a dragon was responsible he was ambushed by said dragon, Utharox. He was turned to stone by its gaze and kept as a decoration for the dragons lair. There he would remain for months, before the green dragon was slayed by the Tower of 8.

Hugo was returned to life as one of the first of the stone people to be revived. He was thankful for their help, but became uncertain of how to express that when they mentioned that they were supporters of the arcane arts. To aid the remaining stone people, he contacted his order to ask for help and Danoved Luranthar arrived soon after. After all the stoned people had been freed, the group was about to be discovered by captain Dalléi, who were hunting his saviors. Hugo and Danoved escaped on Danoved's pegasus and he could for a short time return to his normal life.

A few weeks later however, the grand master of the Dumérian druids Agriette Plainsmaster approached him. She unsubtlely motioned for Hugo to give his aid to the revolutionary organization that had saved him, and she added some hints that it would turn alright after some time. With a sigh, Hugo, Danoved and the young druid apprentice Tena deDanell set out to join the Tower of 8.

After the arcane revolution Agriette Plainsmaster dissappeared shortly afterwards, leaving behind a message where she gave the strongest possible recommendation for Hugo deClemence to become the new archdruid of Duméri. It became so.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 0
Wand of soul nesting

The wand of soul nesting is a magical item. It was made by Fanezan specifically to defeat Antface, and given to the Tower of 8.

When used, it prevented one target from using the Discorporate ability. It required concentration to be upheld, and if broken a spellslot was needed to charge the wand before it could be used again.

Lucien used it in the battle against Antface, and it succeded in prevent him from escaping and reforming which led to his death.
Xyan Chio

Xyan Chio is a human yuan adventurer. He is trained in the art of ki. During the Demon wars, he was travelling through Baltharn when his camp was found by Nyx the adventurer and her travelling companions. They fought of a pair of manticores together. Afterwards, Xyan explained to Nyx that he noticed that she had monk training yet was not able to use ki. He gave her guidelines to let her enhance her training which would let her take the final steps to wander the Way of the Long Death.

After aiding Nyx use ki for the first time, he agreed to travel with the group towards Lahal in order to help with her training.
Zann Galactic Industries

A corporation started by the Zann Family, in the 6th Millennium, it was primarily a starship and space station building company for hundreds of years until Veerak Zann took over the family corporation and turned it into a huge criminal enterprise spanning the galaxy, having enterprises and enforcers in almost every major civilization, even hiring Askar Warlords from time to time.
Vandarius, 7th wolf of the guard

Vandarius is a balth human who is one of the Wolfguards.

During the Demon war, he was contacted by his sister Floriana who urged him to aid the Destined youths in battle. During said battle, Vorg'aut the lady of blight appeared and Vandarius was barely able to survive the assault as he urged the youths to escape. He was saved by the timely intervention of Serelis, who stepped down from the heavens and destroyed the demon.

After the battle, he only briefly explained the situation before he returned to his position at the Baltharn-Cidarn border. While there, he met with the youths once again. This time, Leliana had been contacted by Floriana by sending and she relayed a codeword for Vandarius, Wolfhour. At this, he handed over a communication book to the group and grumbled about being a delivery boy before they excused themselves and crossed the border to continue their journey.
King

King is a dumérian tiefling of the Zariel bloodline. He grew and up would eventuelly rule the criminal parts of Perholdt. It came easy to him as convincing people, intimidation and management felt as part of his nature. King chose his name to reflect his desired status, and to show his pride in his heritage alongside the advantages he considered it gave him.

He gained many tiefling followers who filled many roles in is criminal bands. But he lost many members when Gillés of the Tower of 8 came to recruit. King never had a desire to follow, but he lost members of his own organization as many of them were tempted by the promises of fiendish supremacy that Gillés promised. In the coming weeks, King revaluated his situation. As a justification to himself he claimed to be needing perspective of followers to became a greater leader. He joined the Tower of 8 aswell, but kept quiet when he heard that the organization were not, as had been previously been marketed, aiming for fiendish supremecy. It hardly mattered to him, as he considered himself more important than any ideology about the afterlife. He would always truly live in the moment.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 3
Zallathon

King of beasts

Zallathon, born as Garton Hallow, is a ghostwise halfling adventurer. He is the king of Lunaria. He had a raven familiar with infernal traits called Bloodeye.

## Character

Zallathon throughly believes that he can rule the world and seeks power to fulfill this ambition. He belives that strength gives the right to rule but one can always better themselves to rise in the natural order. While seeking to rule Reth'car, he does not seek to ruin it. He is driven, self-assured and open. When questioned about his belifs he is all to happy to share how he thinks the world works.

## Backstory

He grew up with his uncle and aunt since his parents was lost to a magical items effects. The item was The unheard tune, which they protected until their death after which Zallathon's uncle took it up. Garton was trained as a skyshaker guardian by Siddran. Shortly after Zallathon's training was completed, his tribe was wiped out by the evil druid Allbinder. The only thing Zallathon had left was his family inherited duty, The unheard tune which Zallathon in desperation opened. His mind was twisted over years, losing all inhibition and feeling an overwhelming need to bring the world to order.

## History

He travelled to the new continent, where he joined up with the mercenary group The white lillies. In their explorations, they became involved in the ongoing dispotic rule of the altherian forces. While investigating the situation, they had to get involved with local pantheri people. While the group sought to unite the people to aid them against the altherians if needed, Zallathon took it one step further and through ritual combat became the leader of the pantheri.

Once the altherian situation was resolved, Zallathon took in several of the now lost soldier and together with the pantheri he already lead declared that a new nation would be formed named Lunaria. He left the White lillies to focus on his new method to fulfill his ambitions.

## Items

During his adventures he used several magical items. These included Slimy Touchy, The tyrant's bulwark, a Horn of the infernal battlefield, Flail of wyvern sting, Sun vestments, The lord's command and a Belt of Hill giant strength.
Trailblazers 2

Trailblazers 2 is the second Trailblazers campaign. It takes place upon a recently discovered continent, far from the known nations. It follows a small group of adventurers who takes up on mercenary missions and becomes amongst the first discoverers of the new world.

## Story

### Welcome to Armastice harbour

Amongst the large boats from the nations wealthy enough to organize expiditions to the new continent are several adventurers who have found passage on these ships. The Roach came to secure the area from undead influences by orders from the Ghostslayer Dawnwardens. Along with him was his friend The Mountain. On a altherian ship came Cecilia, who was looking for her lost sister Anna. Hadannis had come to find coin. And Rashar Otmet, ever curious, had come to find knowledge.

Each of them head to the local tavern. While there, a man ran in shouting that his son was lost in the jungle. Hadannis, who had been chatting with Rashar, quickly offered the services of both of them. When they realized they would need someone skilled in tracking, Roach introduced himself as The Tracker and offered to come along too, which meant that The Mountain would also be there. Cecilia however was wary, and instead tried to follow the group silently. As they left the city, several other adventurers in the city had answered the call and also set out.

Not long after they had started traversing the jungle, the group found one of these adventurers who had fallen into quicksand whom they helped. As they headed further in, more adventurers were found who had been trapped by a Giant Spider. It was fought off and killed before the adventurers could be freed. At this point, Cecilia was noticed by the group and called out. She explained that she had followed them from the city, but after seeing them help the people on the way was prepared to join them too. As they kept following the tracks, they found another group of adventurers, this time stuck in a tree surrounded by large lizards. The group fought the lizards off, and like the rest of the adventurers who had been helped they returned back to the city. The next encounter was the child they had set out to find, but he was hanging in a tree from a trap he and his father had prepared, and below him were raptors. As the group fought off the raptors, they were joined by the raptors mother. After a final Smite from Cecilia, they were all defeated and the group could return to the city triumpantly.

Back in Armastice, the father ddn't have all the gold he had promised but he offered to give discounts instead. The group drank in celebration and agreed that they would work together to accomplish their respective goals on the island.
The sunken captain

A merrenoloth who once was hired to be the captain of a raiding vessel. The impossible happened however, when an attacked managed to sink the ship. He didn't bother to notice what was happening to his crew. Instead, in that moment his life became one of introspection as he remained on the bottom of the ocean to reflect upon his very being, and what it means to be a merrenoloth of he could fail at his purpose.

During the Arcane revolution, he was found by Narcis while wandering on the bottom of the ocean after having left Sunspear. They spoke for several days, giving Narcis a newfound perspective of his unique position in being on the edge of death. This led him to specializing more on his undead abilities, becoming a Phantom.
The Eminent Concord

The Eminent Concord was a nation. It was combined with Holy Cidarn and Pillos Cairn to form Cidarn.

The Eminent Concord was a merchant alliance with a reach from the northern tip of the continent to the south. The most wealthy became nobles and ruled with a council. Due to the need for protection for the merchant caravans, the Silvered brotherhood was formed.

For years they maintained the borders against Holy Cidarn to keep an open road which they controlled which went from Baltharn to The Notharian Empire.
Telekinesis

Telekinesis is a 5th level spell.

It was used by both Jacks Despson and Velora during Trailblazers. After Velora showed the spell for the first time by animating a swarm of knives, Jacks awkwardly revealed after the battle that he had also prepared to used the spell but had instead prepared a small army of dolls.

During the Demon war, the Summer court butler used this spell to control his opponents weapons. He used it to kidnap Moona, and then used it to defend himself against the Destined youths when they attacked him to save her.
The distorted emissary

The distorted emissary was a magical item. It consisted of a humanoid eyeball, surronded by a pair of cut out and dried humanoid lips. These were kept together by a piercing thorn. When moonlight hit this item, it would sprout a cherubic body which delivered a message both drying out into dust.

It was made by Gillés as part of his scheme to gain the trust of Renegade. After Gillés first meeting with the travelling adventurers, he snuck this item into Renegade's backpack alongside a note. When she listned to its message, it spoke Gillés message, which claimed that Renegade had been chosen by Agillos.
Xanill Trouncer

Xanill is a dragonborn from Duméri. She was born and raised in the Apárds county. Her childhood was defined by the newfound respect of dragonborn in Duméri. Despite being seen as someone who would grow up to become a strong, loyal and devoted champion she found herself having problem connecting with people. She grew up having fought every child of her age in her home village.

After coming of age, her ability to bring out the worst in people were put to good use by making her a tax collector. Her intimidation and fighting skills led to her being dubbed with the last name Trouncer.

She would later join the revolutionary organization Tower of 8, at first as a form of investigation but after she found companions there she stuck around until they accomplished their goal.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 3
Stone of telepathy

A stone of telepathy is a magical item. It is a flat, round smooth stone with six runes of different color carved into it. It is a variant of the Sending stone, with the additional ability to communicate with 6 other stones rather than only 1.

It was invented during a great war to get orders fast to the troops.

During Trailblazers, a group of these stones were found by the Dawnwardens.
Ulfgar Taroksson

Ulfgar Taroksson is a balth mul adventurer. He is a sorcerer.

At a chance meeting at the Shining golden knight, he witnessed when the Destined youths and Rinya were attacked by a group of thugs. He threw himself into the fight and defeated several of the thugs.

Ulfgar seeks to fulfill dwarven ideals. He is ashamed of his interests in reading and writing, trying to hide it from other people. While seeking adventure and a glorious death, he hides his fear and doubt to project an aura of confidence.
Xargu

Xargu is a orc warlock who served Baphomet. During the Arcane revolution, he fought the Tower of 8 who were investing the lost villagers Xargu had kidnapped.

## History

A remarkably studious orc, who saw his tribes plundering as a futile life. He instead seeked to gain favour with their blood-thirsty dieties and gain muched forbidden knowledge in return. His success in creating tanarukks marks a dark time Duméri's history. Remarkably, he was able to modify the demonic process and create a human-based variant, the Tanabijj

While researching various ways to turn humanoids into demon-twisted versions of themselves, he was approached by Shaman Azbul. Abzul had recently had his tribe wiped out by the Tower of 8. A short while after they begun working together, Xargu's lair was invaded by the Tower of 8 who were seeking to stop his abductions of the local people. Xargu was killed in battle, and his tanarukks were wiped out. After the battle, the adventurers found Pups. The elf had seemingly been part of experiments to create an elven variant of the tanarukks, but it had remained unsuccessfull.
Winged boots

The winged boots are a magical item. While worn, they granted the wearer flight speed equal to their walking speed. It could only fly a certain ammount of time each day.

A pair of these was found by the Tower of 8 in Urgord Steelconqueror's tomb. They were worn by Lia Teasen'Neldeth for a long time, before they were given to Liberty.
Zeke deJowl

Desperate family man

Zeke was a poor dumérian farmer. His family was greatly affected when the woods in his areas were dying, leading to their poverty and starvation. He became desperate, and his cries for help were answered. By making a deal with a devil, he bought enough food for his family to survive at the price of his greatest love's greatest love. This price would end up being his grandaughter, Sedilia. But this act became an added price itself, as it doomed his soul to end up in hell.

He served as an unwilling Spinagon, who like many others have become loyal through despair.

After having failed to defeat the Tower of 8 when they attempted to claim the Cane of Halphas, he was punished. He was reborn as a lemure and personally taken in by Halphas to be tortured in his tower. After a few weeks however, he was found by Liberty when the Tower of 8 invaded the very same tower to find Lia. Liberty freed him and left him to be free, against the wishes of Adran Teasen'Neldeth.
Istus

Istus, Lady of fate is a neutral god. Her domain is knowledge, advocating that knowledge of the inevitable actions of the world brings peace to the mind.

When Vecna's plans threatned large parts of Reth'car, she send visions to those that entered the Iron tower of what were to come. Those that recieved these visions would become the original founders of the Dawnwardens. During their travels, they would recieve further guidance in their dreams from her and her followers.

Istus worshippers
Walloís Teasen'neldeth

Walloís was the head of the Teasen'neldeth long ago. His success in finding and eliminating large gatherings of arcane users helped cement both Teasen'Neldeth position as a family loyal to Anti-Arcane Authority and also as one of the more noble houses in Duméri.

When the movement Arcana Liberate started to gain traction, he whipped the AAA into shape and thoroughly searched for the country for any clues. This whipped the nation into a frenzy and more extreme actions were accepted to protect the citizens from the percieved threat of arcane magic. This included burning down the mansion of one of the noble families, the Folgráh.

In the waining days of Arcana Liberate, Walloís led a charge to capture the largest cell of the organization. He managed to capture Follyn deGrippe and found evidence that the revolution would stand no chance if they lost their leadership at this moment. However, he could neither find nor figure out who the actual leader was. This led to a public execution where Follyn was accused as the leader. Amongst the crowd, the true leader Antív Folgráh watched his truest friend be beheaded.
Vanaria dePierre

Vanaria dePierre is a altherian human who is a member of the Dawnwardens of Wee Jas. She is currently living in Sunspear, Duméri where she was doing research into the lack of ambient necromancy in the nation along with the rest of the organization. Olgail is the leader of the dumérian group, being less active as a direct researcher. She is the sister of Olgail.

During the Arcane revolution, she along with the rest of the DoWJ was approached by the Tower of 8 who sought their help in gathering evidence for their planned trial to make arcane magic legal in the nation. While the DoWJ was vary at first, they agreed to make an exchange of services.
Trailblazers

Trailblazers was the first Trailblazers campaign. It follows a small group of adventurers chosen by Istus to defend Altheria from certain destruction. Along the way they face every supernatural problem Altheria has yet to deal with, and in response solve the anti-undead organization the Dawnwardens.
Vincent

Vincent Forrester was a altherian cultist of Vecna, and brother to Lily Forrester. After some time learning necromantic magic, he sought power through any means and became a devout follower to the lich god.

He fought the organization Dawnwardens at several points, leading to a final battle where Brogar sacrificed himself in order to kill Vincent.
Wizard

Wizard is a class which characters in Reth'car can become. They study arcane magic and learn to manipulate it to cast spells.

Anyone with a dedicated mind and knowledge to study can become a wizard.

## Subclasses

School of Abjuration

School of Bladesinging

School of Chronurgy

School of Conjuration

School of Divination

School of Enchantment

School of Evocation

School of Graviturgy

School of Illusion

School of Necromancy

School of Scribes

School of Transmutation

School of War Magic

## Notable wizards

Lily Forrester, a altherian human who was a founding member of the Dawnwardens. She retrained as a Necromancy **Wizard** from her previous training as a Grave cleric.

Morelét, a dumérian human who fought as a revolutionry in the Tower of 8 during the arcane revolution.

Edelhaus, a balth human adventurer who travelled to find the secret passage to Azzagrat.
Hilds of clan Grayfist

Hilds is a dwarven lawyer of the Clan Grayfist. As many of the Grayfist clan, she had to find her own way due to being ocstraized in her youth for questioning many things and trying out the unconventional. In her case, she never trusted anything that wasn't undisputed by nature and the world itself. This lead to her always asking long lines of questions about the most basic of things in her life and Fort Irkatz. Her parents figured that this would make her great in any position seeking the truth, and the clan needed more lawyers at the moment.

When the Tower of 8 came to Fort Irkatz to defend against charges regarding the military tunnels, she was one of the lawyers Dworic of clan Hidzed gathered to defend the revolutionaries. At first she treated it as any case before. A few days after the accused group had left however, she realized that this was her first time having met any kind of resistance movement. This is unheard of in dwarven culture, and it fascinated her. She would eventually conclude that this was in line with her own way of questioning the assumptions of the land. Hilds decided that she would join the organization, and luckily a recruiter was in Fort Irkatz. She was approached, and asked to join quicker than any other member of the Tower of 8 ever had.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 3
Megamangohan

Here's the standard template for making profiles. Feel free to copy and paste this to make your profile.

This is the basic format of profiles in this wiki. For a more in-depth version, please look [./https://joke-battles.fandom.com/wiki/Super\_Template\_Page here]

## Powers and Stats

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Tiering\_System Tier]:**

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Attack\_Capability\_Scale Attack Potency]:**

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Speed\_Scale Speed]:**

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Lifting\_Strength\_Scale Lifting Strength]:**

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Striking\_Strength\_Scale Striking Strength]:**

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Durability\_Scale Durability]:**

**[./https://joke-battles.fandom.com/wiki/Joke\_Battles%20Wikia:Intelligence Intelligence]:**
홍재리

## 프로필

### 구체적인 외형

회색, 마르고 회색머리에 뿔이 있고 뿔위에 갓이 있다? 카우보이 부츠에 중앙아시아 복장의 스카프에 이집트 목걸이에 17세기 복장에 염주에 잡다한 골동품들을 다 몸에 걸치고 있다.

### 특이사항

* 일행에게 먼저 접근했다. 나중에 하는 말로는 일행이 요정의 첩자로 의심되서 그러하였다고 한다.
* XO문제 초반에 황성열에게 의뢰받아 진상을 조사했었다.
* 요정의 첩자를 혐오한다. 다른 사람을 요정의 첩자라 마구잡이로 의심중이었다. 의심중이었던 인물은 이미나와 노스탈린
* 일행과 해어지고 빨간색 포르쉐를 타고 가던 도중 차가 폭발했다. 현재 생존여부는 불명. 아마 사망했을 듯 하다.

### 다른 인물들과의 관계

#### 인물2

행적
--

## 사당패의 메모

### 이현수의 생각

```
상자
```

### 로인 폴드만의 생각

```
상자
```

### 뭉치의 생각

```
상자
```
Velora

Velora is an adventurer and one of the founding members of Dawnwardens. She is orginally from Duméri, where she grew up in a monastery. She later joined a group of travelling performers where she made great friends. She would have to leave them though, and traveled to Altheria.

She was one of the people who recieved a vision from Istus which warned of Vecna's plans. Her group of adventurers would later start the organization Dawnwardens to fight Vecna and undead everywhere.
Sinbad

### Style Vestimentaire

Relax, chemise ouverte torse apparent et pantalon large munie toujours de sa ceinture rouge et boucle d'oreille

## Histoire

Un peu avant la collusion, il a rencontré Alice lors de son expédition aux pays des merveilles et il en est tombé amoureux.

Après la collusion il s'est installé avec Alice dans le quartier de Forbbiden City à Heaven Harbor. Ensemble ils ont eu un fils Aaron et une fille Alisha qu'il n'a jamais rencontré.

Un soir, il a quitté sa famille en laissant une plume pour une raison inconnue.

### Partie VI

Il est de retour en ville et on le voit au bras de Beauty

### Partie VIII

Son bateau le QueenB dont il est le capitaine est accosté à bord des quais. Les loups débarquaient des caisses et déposaient des caisses à bord de son bateau. Il a reçu une lettre de Madame Loïk qu'Alice lui a remis en main propre.

Il a apparemment laissé une lettre à Alice qu'elle n'a jamais vu.

## Personnalité

Il est assez joueur, aime rire et c'est un grand séducteur mais son coeur est dur à prendre.

## Liens sociaux

### Liens Pjs

Ex-compagnon d'Alice Wonderland il a quitté femme et enfant pour une raison inconnue

### Liens Pnjs

Il travaille de manière douteuse pour les loups et de Facto Madame Loïk

Il a l'air d'être proche de Beauty
Lion - smash bros

## Summary

the red lion smash bros from pokemon

roar i win - the pokemon

https://static.pokemonpets.com/images/monsters-images-300-300/727-Incineroar.png

## Powers and Stats

**Tier: planet level / far higher**

**Name: lion**

**Origin: smash bros**

**Gender: m**

**Age: 20 or younger**

**Classification: the lion pokemon / the fire pokemon**

**Powers and Abilities: half of charizard powers and all of entei powers**

**Attack Potency: tier level**

**Speed: tier level**

**Lifting Strength: class 20,000 or higher**

**Striking Strength: tier level**

**Durability: tier level**

**Stamina: tier level**

**Range: melee range / tier level**

**Standard Equipment: champions belt**

**Intelligence: average**

**Weaknesses: can be knocked off the stage [not notable]**

**Notable Attacks/Techniques: flare blitz**

## Others

**Notable Victories: goku**

**Notable Losses: charizard**

**Inconclusive Matches: blastoise**

feats; varies
이미나

## 프로필

### 특이사항

* 김한원의 직속상관
* 무릉도원에서 검투사 일을 했었다 한다.
* 죽청과의 결투 때 일행을 도운적이 있다.
* 여름조정측에서 요정의 첩자라는 누명을 받았다.
* 홍재리에게 변호를 맏겼으나 저버리자 죽청을 시켜 정보를 없애려 했다.
* 홍재리의 조사자료에 따르면 산울에 들어갔었고, 첩자라 밝혀진 사람과 만났다는 증거가 있다.
* 이현수의 약조로 본 차윤상과의 마지막 대화에서는 '그녀석 비밀만 폭로된다면 온 조정이 뒤집어질텐데'라는 대화가 오감
* 뱀파이어측에 호우물류 정보를 뿌 것이 사실로 밝혀졌다. 아마 이유는 봄조정을 정치적으로 공격하기 위해서라고 예상된다.
* 이전에 실제로 요정 첩자일을 했었다고 밝혔다. 지금은 그만두었다고 한다.
* 이네즈가 쏜 총에 사망. 이네즈의 이러한 행동의 목적은?

### 다른 인물들과의 관계

#### 인물2

행적
--

## 사당패의 메모

### 이현수의 생각

```
상자
```

### 로인 폴드만의 생각

```
상자
```

### 뭉치의 생각

```
상자
```
Triton

Triton are a species in Reth'car. They are a aquatic people with fish-like traits.

## Appearence

Their body are covered in fine scales, varying in color from dark blue to light green. On their heads are fins which vary wildly in sizes, placement and ammount. Their hands and feet are webbed, though it is easily torn and regrows with ease.

## Culture

They live in small, nomadic families. Around the time when both moons are full, they'll stay for longer at colorful areas of the sea such as coral reefs and old ruins where they'll meet other triton families to share stories and seek mates.

While they seek contact with other humanoids on land at time, it is only for simple trades as long-term contact often end in violence due to distrust from both sides. The one exception to this is the tritons of the Isles of Dedecus, who roams a smaller area and have regular contact with the genasi leadership of the island nation.

## History

The triton where once oppresed psionically by aboleths, who used the tritons as slave labour to build temples and castles.
Main Page

**Welcome to the 환요야담 위키!**
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## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
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Episode 01 - Il faut aider Lucy.

## Résumé

Alice, Mel et Thorn étaient comme à leur habitude au Speakeasy. Quand charlie pointe son nez avec une charmante demoiselle nous demandant de la produire sur la scène de Speakeasy cela n'est autre que Lucy. Sa voix nous a tous enchanté son concert fut interromput par l'arrivée des Avengers un groupe de jeunes hommes qui menacent de révéler à ses fans son passé de prostituée si elle ne paie la somme qu'elle leur doit dans les 3 Jours. Lucy s'effondre. L'équipe décide de l'aider et commence à mener son enquête.
죽청

죽청
--

## 프로필

### 구체적인 외형

19세 어린 남성. 무릉도원에서 있었던 나이를 따지면 실질적으로는 5~7세이다. 얼굴이 아그리파 조각상처럼 보이며 몸매가 좋고 온 몸이 대리석으로 이루어져 있다. 복장은 몸매를 자랑하는 듯이 풀어헤친 와이셔츠에 특정부위가 툭 튀어나와 있는 쫄 반바지.

### 특이사항

* 사회적 능력이 안 되는데 높은 자리에 올라가 있었다. 비선실세가 있는지 의심된다?
* 병조판서와 대립중이다.
* 말솜씨가 뛰어나다. 청소년 캠프를 운영중이다.
* 도발에 쉽게 넘어간다. 미성숙한 10대 같은 성격
* 이전에 분지결사에게 결투로 진 적이 있었다. 죽청이 좋아하는 BJ의 방송에 누가 먼저 나오는지 대결했다.
* 일행에게 결투로 졌다. 당시 활빈당을 불렀다. 죽청의 정치적 입지가 약해질 듯 하다.
* 현재 야인상태. 권력에 복귀하기 위해 물불 안가리고 의뢰를 받는 중
* 이민아의 정보를 지우기 위해 박민호와 함께 홍재리의 변호사 사무실에 와 일행과 만났었다.

### 다른 인물들과의 관계

#### 인물2

행적
--

## 사당패의 메모

### 이현수의 생각

```
상자
```

### 로인 폴드만의 생각

```
상자
```

### 뭉치의 생각

```
상자
```
Jack sullivan

## Summary

jack sullivan from last kids on earth [tv series]

“Forty-two days ago, I was regular **Jack Sullivan**: thirteen years old, living an uneventful life in the uninteresting town of Wakefield.”

jack sullivan is the dream hero of the last kids on earth

though w/out quint and friends he would've been alone in the apoclypse

jack could handle food supplies and beating blarg like monsters on his own, but thrall was a odd and bigger story

https://media.npr.org/assets/img/2019/09/24/91rxo1mjg7l-e1d08743db93bc2c600e1e26b58d8fea3a5adee2.jpg

## Powers and Stats

**Tier: low 10a / higher with bat / high 8c vs blarg / at least high 7b vs thrall**

**Name: jack sullivan**

**Origin: last kids**

**Gender: m**

**Age: 13 [could be older at later on]**

**Classification: teen human / creative human / zombie end survivor / faux leader / gamer**

**Powers and Abilities: bat / grenades/ quints inventions / armed treehouse / worm monster**

**Attack Potency: same as tier level, rest follows**

**Standard Equipment: bat / snacks**

**Intelligence: varies / creative**

**Weaknesses: is human and is weak to monsters if they had gotten past his teams defenses**

**Notable Attacks/Techniques: bat uppercut / explosives / worm monster / electric generator**

## Others

**Notable Victories: giant lizard monster / blarg / all low level monsters / thrall / all zombies**

**Notable Losses: rezzoc [possibly at s3 end]**

**Inconclusive Matches: chef [dirk's fight]**

feats; https://www.youtube.com/watch?v=Ua7UttOZlT0
Raptor balance

## Summary

https://powerlisting.fandom.com/wiki/Omni\_Purification

https://m.media-amazon.com/images/I/81G31AGx2xL.\_SS500\_.jpg

omni purity powered up

## Powers and Stats

**Tier: at least above all / far higher**

**Name: mario z / title**

**Origin: pre comic cartoons**

**Gender: m**

**Age: 9-20**

**Classification: above all shadows**

**Powers and Abilities: all shadow powers / all magic powers / all ninja powers / all light powers / all neutral powers / supreme metabolism**

**Attack Potency: high tier level**

**Speed: subsonic**

**Lifting Strength: class 2000 or higher**

**Striking Strength: high tier level**

**Durability: high tier level**

**Stamina: limitless / far higher**

**Range: melee range / high tier level**

**Standard Equipment: purple sword / clay body**

**Intelligence: at least supreme omniscience**

**Weaknesses: is rather slow for the highest tier being**

**Notable Attacks/Techniques: his powers**

## Others

**Notable Victories: way above everything**

**Notable Losses: all mid tier persons [due to being slower]**

**Inconclusive Matches: possibly the other gods**

feats; lifted everything

destroyed smash ult universe in one shot

negated stat amps

become the embodiment of above fiction
Tales of Heaven Harbor

# Bienvenue à Heaven Harbor

## Episodes

* Episode 01 - Il faut aider Lucy.
* Episode 02 - Lucy a disparu!

* Episode 03 - Qui se cache derrière tout ses méfaits?
* Episode 04 - Enquête sur les meurtres

* Episode 05 - Un gala plus que mouvementé!
* Episode 06 - Mel est en danger!
* Episode 07 - Une nouvelle amitié...
* Episode 08 - À bas les Faux-Glamours!

## PJs

* Alice In Wonderland

* Mel

* Petite Soeur

* Thorn l'échec

## Les Organisations

* La Confluence

* Les Grimmies

* Les Hunters

* Les O.G

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !