C.U.R.A. Loot

C.U.R.A will grant the player an item after they fulfill each of their hard Tasks, these items are otherwise unobtainable and thus are very unique.

## List of C.U.R.A Loot

### Weapons

#### Power Core

* Obtained from the Final Task
* Cannot be fired as it has -1 cooldown.
* Serves no other purpose other than giving 3 power to the weapon placed to the right of it, similarly to Battery Beam
* Costs 70

#### Projector

* Obtained from the hard Journal Task
* Requires no power itself to be fired, like a Conservative Weapon, but still requires the system to have some power.
* Can switch between two modes, Recon and Bait:
	+ Recon: fires every 2 seconds, shooting an invisible bomb-type projectile that only reveals the room for ~1.5s
	+ Bait: fires every 12 seconds, spawns a hologram crew on the targeted room who lives for 20 seconds or until killed.
* Costs 50

##### Hologram

* 75 HP
* Immune to mind control, reveals adjacent rooms
* Cannot perform any crew actions or be cloned, does not take up a crew slot. Cannot move or be controlled.
* As it is spawned from a bomb-type weapon, it will stay in the middle of the room running in place, distracting enemy crew.

#### 'Oekpiiitan' Harpoon Launcher

* Obtained from the hard POW Report Task.
* Requires 2 power and 9 seconds to charge.
* Shoots 1 harpoon that causes crew hit to bleed for 25 seconds, causing 1hp/s worth of damage. Multiple harpoon effects can stack.
* Pierces 2 shields.
* Has 100% chance to cause a breach.
* Costs 60

### Augments

#### Lightweight E-Grid

* Obtained from the hard Cruiser Task.
* Deals 2-3-4-5 hp/s worth of damage if the Door Control subsystem is functional at levels 1-2-3-4 respectively, manning the subsystem increases the level by 1.

For a comparison between every Boarder-Damaging Augment, this table lists the damage per second dealt depending on door level

All of these augments can stack additively with each other, however Utility-Bot Dispersal and Emancipation grid cannot normally combine as they are starting-only augments on different ships.

 LV1
 LV2
 LV3
 LV4 | 5

1. ↑ Manned doors increase level by 1
2. ↑ Only comes equipped on Harmony Cruiser
3. ↑ Only comes equipped on Innovation Cruisers and A55H0L3's Crewser
4. ↑ Only happens when doors are broken or non-existent
5. ↑ Only obtainable by manning LV3 doors

#### Martyr Vests

* Obtained from the hard Audio Log Task
* The effect is 15 crew damage (**only to enemies**) and 50% chance to start a fire, the following crew are unaffected as they already have a death effect:
	+ human\_legion\_pyro
	+ unique\_jerry\_pony
	+ unique\_jerry\_pony\_crystal
	+ zoltan
	+ zoltan\_devotee
	+ zoltan\_martyr
	+ unique\_devorak
	+ zoltan\_monk
	+ zoltan\_peacekeeper
	+ symbiote
	+ crystal\_sentinel
	+ ruwen
	+ shell\_radiant
	+ goldtoxic --- Malform Shell Radiant
	+ technomender --- Technopath Mender
	+ hologram --- Projector Hologram
* It will not affect drones (except the Wentworth Combat Drone as that one is classified as crew instead)

### Drones

#### Omni-Drone

* Obtained from the hard Contract Task
	+ This task can be disobeyed and it will still count as completed, however, you will not obtain the OmniDrone if you do not attack the arcadian station

-Fires 3 shots in a 30px radius -Shoots at : Drones, Missiles, Lasers, you name it!