MWC Rules & Regulations

These rules and regulations were developed for the Mid Week Championship and are currently being used for the 2021 Mid Week Championship season.

***These will be revised in accordance with the recent major updates to IVRC's Rules & Regulations. Revisions to be completed in time for a 2022 MWC Season, should one be held. Consider these rules out of date as of 10 June 2021.***

**Section 1 – Qualifying:**

1.1 – Qualifying will be private.

1.2 – Your qualifying session will last six (6) minutes. You may turn as many laps as possible during this time.

1.3 – You are free to escape to the pits at any time during qualifying without fear of penalty.

1.4 – Leaving the pits while the red light is active will result in a disqualification for the race.

**Section 2 – Starts:**

2.1 – We will have standing starts with no formation lap.

**Section 3 – Racing:**

3.1 – Do not take someone out of the race!

* If, in a battle for position(s) on track, you exceed the track limits (all 4 wheels beyond the white line), and thereby gain an advantage over one or more of your opponents, you must concede the position(s) to the other driver(s), or a minimum 15-second penalty may be applied at the end of the race.
* If, in a battle for position(s) on track, you make contact with one or more of the competing cars, and thereby gain an advantage over one or more of your opponents, you must concede the position(s) to the other driver(s), or a minimum 15-second penalty may be applied at the end of the race.
* In either of the above cases, or in any cases where you must concede position(s) to other driver(s), you must do so by the end of the next complete lap. Failure to do so may result in a minimum 15-second penalty applied at the end of the race.

3.2 – Giving a brake test to someone is strictly forbidden. Expect severe penalties if this occurs.

3.3 – Automobilista will handle track limit violations during the race. You will be permitted two (2) track cuts during each race. For each track cut starting with your third, you will receive a DTP (drive-through penalty), which you must serve during the race or risk disqualification by the game engine.

3.4 – Speeding or overtaking under yellow flags will be penalized.

3.5 – Ignoring flag conditions of any kind will result in one or more penalties.

* A word about blue flags: It is incumbent on both the driver(s) being passed as well as the faster car(s) to ensure a **safe** pass under blue flag conditions. We shall not attempt to address all possible contingencies here, but suffice it to say that the slower car should refrain from making sudden moves, while the passing car should display patience if approaching a slower car on section(s) of track which are twisty.

3.6 – Using the horn during any official session is not allowed.

**Section 4 – After the race:**

4.1 – Race Control will review **only reported incidents**.

4.2 – Drivers will have until 23:00 UTC on the Friday directly following the race to report incidents for review. (This is approximately 24 hours from the conclusion of a race.)

* Please make your reports by direct message to Cae Lumen.
* In your report to Race Control, please specify the following: The lap number(s), the driver(s) involved, and a brief (and objective) summary of the incident.
* Please give the stewards at least 24 hours to conduct reviews.

4.3 – If you receive a penalty and wish to appeal the ruling:

* Please wait 24 hours from the posting of the ruling and **then** review the replay of your incident(s) again.
* If you still wish to appeal the ruling, please send a direct message to Cae Lumen and specify the ruling(s) you wish to appeal. Race Control will take another look to decide if the original ruling was appropriate.

4.4 – Initial reviews of racing incident(s) will be completed by three (3) stewards. In the event of an appeal, an additional two (2) guest stewards will be asked to review the incident(s).

**Section 5 – Event Schedule:**

5.1 – Changes to the race weekend schedule will be announced in as timely a fashion as possible in the race specific threads on Discord.

5.2 – An unofficial practice server, running 24/7, should be available in the two weeks leading up to each MWC event. See further below for server details.

5.3 – Race Day Schedule (Thursdays):

* Official Practice: 30 minutes, 19:30 UTC

* Qualifying: 6 minutes, ~20:00 UTC

* Warm-Up / Break: 5 minutes, ~20:10 UTC

* Race: 30 minutes, ~20:15 UTC

5.4 – The grid for the race is determined by qualifying times.

**Section 6 – Season scoring:**

6.1 – For individual drivers, points are allocated as follows for each race:

6.2 – For each race, a team will be awarded points only from its two best finishers. See Rule 9.3 for further remarks.

6.3 – You must complete at least 75% of race distance to receive points.

6.4 – Failure to complete at least 75% race distance will result in no points awarded, even if your DNF occurs in a position where you would otherwise have earned points.

6.5 - In the event of server failure, points will be distributed as follows:

* If 75% race distance has been completed, full points are awarded based on position at time of server failure.
* If at least 50%, but less than 75%, race distance has been completed, half points (rounded down) are awarded based on position at time of server failure.
* If less than 50% race distance has been completed, the race will be rescheduled. If possible, the race will be run the same day as scheduled if all drivers are available.

**Section 7 – Pits in, Pits out:**

7.1 – Speeding in pit lane during the race will earn you a DTP (drive-through penalty) -- Automobilista will automatically enforce this rule, and you will be required to serve the DTP during the race. Failure to serve any DTPs may result in your disqualification by the game engine.

7.2 – Leaving the pits under red lights is always strictly forbidden and will result in your disqualification from the race.

**Section 8 – The game itself:**

8.1 – We prefer using real names on the server. Please use your real name when you enter the server.

8.2 – Using the in-game chat during qualifying or race sessions is strictly forbidden.

**Section 9 – Custom teams:**

9.1 – B-Teams (like Toro Rosso in F1) are allowed.

9.2 – Different cars in one team are allowed (only applies if MWC runs a series with multiple brands).

9.3 – No team can run more than four drivers at any event. Remember (per Rule 6.2): only a team's best two finishers will contribute points toward the team points total at each event.

* If five or more drivers for a given team wish to participate in a race, the team manager must declare which four drivers are their official participants for that race. This declaration, once made, will be irrevocable once official practice for the event begins.
* Drivers who are not official participants for a team at an event will be assigned a guest car livery for that event. Per Rule A1.4 below, such drivers may still score points toward the drivers' championship. However, such drivers cannot contribute toward their teams' points total for that event.

**Section 10 – Custom liveries:**

10.1 – You are allowed to race any livery you want, provided the included logos and text are in good taste and not offensive. We do not permit the use of real logos.

* Real logo(s) are permitted provided you have the express written consent from the owner(s) of the logo(s).

10.2 – There are some mandatory logos. Please add them (or leave them alone if they are included in the template), otherwise we have to remove your car.

10.3 – You are responsible for adding your driver number to your livery. Instructions for this will vary from car to car, depending on the series MWC is racing.

10.4 – An administrator will provide your car with glass featuring your driver name and number (if the car has custom glass files).

10.5 – If your team has two or more cars with similar liveries, please make sure these cars are distinct enough to distinguish visually.

10.6 – Drivers within a team may run different liveries.

10.7 – All window boards must be painted black.

**Appendix 1 – Driver and car changes, guest drivers:**

A1.1 – A team can always change its drivers line-up during the season (this follows from Rule 9.3).

A1.2 – A driver may switch teams ONCE and ONLY ONCE during the season.

A1.3 – Guest drivers will be assigned a guest livery on an as-needed basis. We ask guest drivers to use their real names on the server.

A1.4 – Guest drivers will score points for the drivers’ championship.

**Appendix 2 – Disclaimer**

A2.1 – Any cases or situations not covered by the rules listed above will be handled by the IVRC Administrators as the need arises. These rules may be updated accordingly.

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**Server Details:**

Server name: ! IVRC.eu TCC !

Password: 21mwc

IP: 89.163.146.62:21410

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**Driving Aids:**

Steering Assistance – Disallowed

Opposite Lock Assistance – Disallowed

Braking Point Assistance – Disallowed

Stability Assistance – Allowed

Spin Recovery – Disallowed

Invulnerability – Disallowed

Auto Shifting – Disallowed

Traction Control – Allowed

Anti-Lock Brakes – Allowed

Pit Lane Assistance – Disallowed

Clutch Assistance – On

Damage Multiplier – 50%

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**Race Details:**

Flag Rules: Full (AMS Rules)

Fuel Usage: Normal

Tyre Wear: Normal

Mechanical Failures: Normal

Race Length: 30 minutes