recursal/Fanatic-Fandom huggingface dataset:
A137 Sim Cluster

A137 is a Sim Cluster found at Coordinates 880-903/905-918, in Grid Sector H9 and Grid Sector I9, Western Ocean. This is South to Uhre Continent.

## History

SLGI team identified A137 in autumn 2013 as a distinct grid structure. At that time, it was made of 20 sims and was very diffuse, but still was one of the most visible structures within the area.

## Structure

In June 2015, it was made of 37 sims and was diffuse, but not as diffuse as in 2013. It can be divided into two lobes: a western and an eastern one. The sims are not following any geometric pattern. Since grid sector H9 is full of Unassociated Sims, this sim cluster is one of the most visible structure. This sim cluster was formed by chance and is not the work of an estate owner.

## Geography

Since access is restricted in East lobe, we don't have enough data. In Western lobe, ground texture usually resembles grass. Most of land is flat, but there are a few hills and mountains. There is much Unused Land.

## Land Status

There are many estates holding land in here. Shops are very frequent and so are parcels of land for sale.

Access in Eastern lobe is forbidden for visitors.

## Sim Examples

* Yadkin Valley
* Thor
* Pamlico Atoll
* Eden

## Status update

In February 2023, the sim cluster was identified in the same area, although less visible.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
A053 Sim Cluster

A053 is a Sim Cluster with a central Microcontinent, placed at Coordinates 1347-1358/1171-1182, inside Grid Sector M11, Northern Ocean.

## History

A053 was discovered by SLGI team in April 2013. At that time, it was made of 15 sims.

A053 is an important orientation spot, because it is nearly at the same longitude with Zindra to East and somehow close to LR Sims in West.

## Structure

There is a central microcontinent, consisting of 6 sims. A smaller microcontinent can be seen to East, made of 4 sims. Then, other 9 sims are seen around both, like satellites orbiting a planet. Far to West, two distant sims can be also seen.

Total = 21 sims.

## Geography

Majority of the sims are flat. They offer a plain for building, where you can find institutions, schools and roads to connect them (and decorative vegetation).

There are a few sims that host hills and rivers (like Healthinfo Island, with maximum Altitude of 46 meters).

## Land Status

Land is owned by multiple estates. These are uiversities or institutions, so they are teen estates.

## Sim Examples

* Eduisland 5
* Stanford University Libraries
* HOPE 4 SATOBS
* Pathways 3

## Status update

In February 2023, A053 is still active and has two small microcontinents, one within its center and one further West.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Catindee

Cantindee is a small island on Jeogeot South Coast, *Cantindee* sim. It hosts a lighthouse.

The Southern coast of Jeogeot consists of isolated coastal waterways and water sims. They are not connected with Jeogeot Waterways Network. Sailing here is limited to extremely short distances (and even that is limited for the residents living along the shores, as there are no rezz zones). Although it is not proven, it appears that the Linden officials wanted to create a coastal waterway around the continent. It happened in Satori that parts of roads were sold by mistake and also parts of its Southern waterways got sold in a similar fashion.

The presence of a lighthouse might indicate that this area was once designed as an important coastal waterway.

The lighthouse is shorter than others found in other parts. It also has a different type of light projector. Although it has a door, the door is only for decorative reasons and there is nothing inside. The island hosting the lighthouse is very small and part of the building is in water.

The area has script restrictions.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Jeogeot
A166 Sim Cluster

A166 is a Sim Cluster placed West to Heterocera, at Coordinates 950-970/1017-1034, Grid Sector I10, Little Pacific Ocean.

## History

A166 is very close to mainland continents. In this area, large land corporations were not so powerful. When SLGI team discovered A166, it was made of 17 sims placed at random.

## Structure

It is made of 13 sims. In 2014, the sims were not placed in order, but in July 2015, they show some mathematical disposition.

## Geography

Unfortunately, almost all land is Land With Restricted Access, starting with entity orbs that become active after 2 seconds and ending with sims that have access restrictions. The only place where our team could enter is a skybox, but even from there we were ejected in a few seconds. So, no clear data exists for this sim cluster.

## Sim Examples

* Deelish-ous Designs
* Governor Island
* Brookridge
* Tao Gardens

## Status update

The February 2023 survey succesfully identified A166 at its coordinates.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
A312 Sim Cluster

**A312** is the transitory name of a Microcontinent identified by SLGI team at Coordinates 904-996/1313-1372, Grid Sector I13, Northern Ocean.

## History

The area where A312 is located was considered as Unassociated Sims. In July 2015, to left and to right, sim density has decreased much, allowing some borders to be drawn. In North and South, the borders are other already identified sim clusters.

## Structure

A312 is made of 130 sims, placed without any mathematical order (placed at random). There are some large holes between sims. Also, in some places, sim density is increased.

## Geography

Since A312 is formed of grouped unassociated sims, a high diversity is expected to exist. The only way to find is by random teleporting. *Moonlight Sim* has mountains rising to 80 meters high, covered with permanent ice and fractured by deep holes. Mountains and hills are found also in other places.

Flat sims can also be found. If they are divided into parcels, this is done by water channels.

A traveler can find anything here: from romantic places to combat sims and from residential land to land for sale. Shops are more rare then in other places.

In many places, the sun is fixed to eternal daylight.

## Land Status

Land is owned by multiple estates. Depending from place to place, Land With Restricted Access can be found or not. Protected Land does not exist.

## Sim Examples

* Thentis West
* Dark Bay
* Forestville Hills
* Moonlight Sim

## Status update

In February 2023, the sim cluster is located within its coordinates, although hard to distinguish from surrounding unassociated sims.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
A146 Sim Cluster

A146 is the temporary name of a Sim Cluster that exists in Grid Sector H11, North - West Ocean, at Coordinates 800-836/1113-1143.

## History

A146 was identified by SLGI team in early 2014, but it is made of older sims.

## Structure

It is a diffuse sim cluster, made of 68 sims. These sims are not usually placed into a specific order. It is visible separated from nearby structures because sim density decreases in the places with Unassociated Sims.

## Geography

Skyboxes exist. Some of them are made for shops, while on ground there is residential land. Usually, land is not much elevated and tends to be flat, for buildings. There are, however, mountains that separate parcels, with Altitude up to 60 meters. They are made of a double range, with a central channel of water between. Hills also exists. Ground textures vary from sand to grass. Land is fragmented.

## Land status

It looks like one estate has the biggest amount of land, but there are also other estates (and other estate owners).

We detected no sim without public access, but Land With Restricted Access (parcels) exists.

## Sim Examples

* Kingdom
* Xandia
* Social
* Cygnus Isle

## Status update

A146 was confirmed, during February 2023 survey, to be active and within its coordinates.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Lima

## LIMA

**Ahora:**

**Sexo:** Hembra.

**Tamaño:** Grande.

**Raza:** Mastín.

**En el coche:** No ha montado en coche.

**Gatos:** No está testada.

**Característica:** No.

**Enfermedades:** No.

**Castrada:** No.

**Nacimiento:**

**Entrada al refugio:** Día 1 de Septiembre de 2015. Centro Zoosanitario.

**Chenil:** Estuvo en el chenil A4.

**Adopción:** 2015.

### ***MEDIDAS Y PESO***

**Peso:**

**Altura:** 46 cm.

## **Galería**

***Vídeo de Lima (Youtube) -> No disponible.***
A129 Sim Cluster

A129 is the transitory name of a Sim Cluster that was identified at Coordinates 751-759/1352-1361, inside Grid Sector G13, North - West Ocean.

## History

When discovered (2013), it was made of 19 sims, placed in mathematical order (squares). In July 2015, it appears to be made by the same 19 sims.

## Structure & Geography

Even if it is not a big sim cluster, it deserves a visit. There are many Geographical features that deserve attention. For example, there are mountains (55 meters in Bali Island). They are not as unaccessible and sharp like in other private-owned sims and have a healthy light-green texture. Paragoa sim has a huge building (visible from space) that is in fact a shop. In other places you might find wooden residential homes near a large river, that will make you feel like in Louisiana.

## Land Status

The sims are owned by a single estate. We detected no Land With Restricted Access on our survey and (very strange) no land for sale.

## Sim Examples

* Tobago Island
* Seduction Territory
* Tempted
* Ojos De Diablo

## Status update

In February 2023, this microcontinent is almost impossible to distinguish from surrounding Unassociated Sims.

## See Also

* Second Life Geography
* List Of Oceans
* List Of Grid Sectors
* List Of Microcontinents And Sim Clusters
A518 Microcontinent

A518 is the transitory name of a Microcontinent located at Coordinates 1014-1020/1175-1179, Grid Sector J11, Far Western Ocean.

## History

This microcontinent was detected by SLGI team in early 2023.

## Structure

It is made of 16 sims. There are no void holes in its structure, but still some sims are flooded.

## Geography

The geography vary wildly from ocean regions covered with water, to forested hill regions. Some regions in this microcontinent are dense with buildings.

## Land Status

Land is owned by several estates that seem to share one thing: Gorean Roleplay. Therefore, this microcontinent is one of the Gorean Sims.

When you teleport to most regions in this microcontinent you will land in a skybox wherein you will be asked to dress appropriately, and follow some specific Gorean roleplay rules.

## Sim Examples

* Mount Respitika
* Wood of Clearchus
* Liluth

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Cinyris

Cinyris is a Subcontinent located in North-West Zindra. SLGI team gave it the transitory name **B134**.

## History

Cinyris appears on the first map of Zindra, in 2009. From the beginning, it was built as an island, separated from the continental mainland.

## Geography

Cinyris is a large sandy island, with low variations of altitude. Even if not expected, the altitude map reveals the existence of small hills. They are small and limited to some areas. Given the general ground texture resembling sand, the hills might actually be dunes. There, altitude rises to 35 m, while the rest of the plain has an elevation of 27 m.

The island is surrounded by shallow waters, which are, in most cases, Protected Land. Measured altitude in the shallows is 16 m, 4 m beneath sea surface.

## Land Status

Dryland is almost entirely Inhabited Land, while Protected Land is in the form of surrounding waterways and the road. There is not much Abandoned Land here.

## Access

There is a central beach road, coming from the continent. The road links the island to the continent with the help of a mobile bridge. Also, surrounding waters, mostly belonging to the Trolls Bay and Ursula Bay, are navigable. There is no rezz zone on the island.

The YavaScript pods have service in the area.

## See Also

* Second Life Geography
* List Of Subcontinents
* Zindra
Black Bay

**Black Bay** is a microcontinent located at coordinates 615-617/1058-1060, Grid Sector F10, Far Western Ocean. It is given a transitory name of **A522**.

## History

Not much is known about this microcontinent. Its existence is detected only since May 2023; it did not show up in any earlier surveys.

## Structure

Black Bay is composed of 9 regions, arranged in a square.

## Geography

This microcontinent is practically an ocean area: 7 of the 9 regions are wholly flooded, and the other 2 have small islands.

## Land Status

Land is owned by a single estate. There is no restrictions found during June 2023 survey of the area.

## Region Examples

* Black Bay
* Black Bay Hanalei
* Black Bay Kailano

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Milo

**Ahora:**

**Sexo:** Macho.

**Tamaño:** Pequeño.

**Raza:** Podenco.

**Carácter:** Milo es un cachorro muy gracioso y divertido. Con unos minutos de juego le vale para estar cansado y echarse una larga siesta. Es sociable y amistoso con el resto de perros. Con las personas es cariñoso y dócil, es fácil manejarle, se deja hacer de todo. Le encanta que lo cojan en brazos, él solo se acurruca y se queda dormidito en nuestros brazos. Milo es un cachorro adorable y muy bueno.

**Hogar:** Cualquiera.

**Chenil:** Estuvo en el chenil A1.

**Adopción:** No.
A179 Sim Cluster

A179 is a Sim Cluster found at Coordinates 1168-1190/900-959, Grid Sector J9, South - East Ocean, South from Bellisseria.

## History

A179 is a sim cluster formed of Unassociated Sims. Majority of them are very old or part of very old grid structures, created in 2008 or 2009. They have been grouped into a large sim cluster in autumn 2013, even if they have nothing in common.

## Structure

It has 67 sims and its borders are not very visible.

## Geography

Geographic features vary from sim to sim. Such a high diversity is common to Unassociated Sims. The classic tropical beach paradise is more rare here and is replaced with green forests and with buildings.

There are many estates in the area, the diversity of estates is similar to unassociated sims.

## Sim Examples

* Huet Paradise
* St Metatron
* San Sorrento Pointe
* Fulda Gap

## Status update

With the construction of Bellisseria, A179 was left mostly intact, while all that was to North was destroyed. In 2023, A179 is a distinct feature on the map, separated to North by the continents and to South by Void Ocean.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Brigantine Island

Located inside Central Blake Sea, *Blake Sea - Brigantine* is a sailing Sim with an island in the middle. The island is 26 m high and has two long peninsulas that form two gulfs. Island's length, from one end to the other, is 94 m. Most lf the island is at low elevation (including the peninsulas), the central part is higher. There is no dock or rezz zone inside the island. There is a nice beach. Most of the island is covered with grass and weeds.

There are two signs on top of the island. The first one advertises that the Blake Sea is a joint program between Linden Lab ans the sailing communities, while the second explains that we should wtch boat races but not click on the boats as this can disrupt their movement.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Blake Sea
Angel in Heaven

This is an Isolated Sim located at Coordinates 509/801, Grid Sector E8, South - West Ocean. SLGI team gave it the transitory name **A383**.

## History

This area is known for changes. Old surveys revealed Sim Cluster, A088 Sim Cluster, which has vanished. This isolated sim was formed later and is most likely not related to the previous grid structure.

## Structure

The sim is flat and rented. Except for the tier box, access is denied. Land is low and flat. At the time of the survey, there was a large building present.

## Sim names

* Wallfles 48
* Wallfles 84

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
A150 Sim Cluster

A150 is a Sim Cluster placed in Grid Sector H12, in North - West Ocean, at Coordinates 872-890/1234-1250. It has no official name.

## History

A150 is a transitory name given by the SLGI team. At discovery date (summer 2013), it was made of 35 sims.

## Structure

The sim cluster is made of 40 sims, some of them placed in mathematical order (diagonal lines, contact through their corners).

## Geography

The Geography of every sim is different, from plains divided in parcels by Water to hills and submerged places.

## Land Status

There is not a single estate or a single estate owner. Also, not all sims are opened for public access and many parcels have entry restrictions. Most of land is residential land. There are many parcels for sale.

## Sim Examples

* Solytude
* Ravysh
* Gryef
* Pryde

## Status update

The sim cluster was confirmed to exist almost unchanged during February 2023 survey.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
A406 Microcontinent

A406 is the transitory name given by SLGI team to a Microcontinent identified at Coordinates 604-609/1164-1169, Grid Sector F11, Far Western Ocean.

## History

The area of the map where the microcontinent was formed is part of A030 Sim Cluster and has suffered some changes in past. It is likely that several sims have survived the transformation.

## Structure

A406 is composed of 10 connected sims and 6 other sims in diagonal contact. It does not have a regular shape.

## Geography

Land resembles a Tropical Beach Paradise. While some land is residential, there is plenty of common area, especially in the form of water.

## Sim Examples

* Soul Bay
* Cocoa Island
* Essenza
* Domino

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
Black Rose

Black Rose is an Isolated Sim located at Coordinates, 460/680, Grid Sector D6, South - West Ocean. SLGI team gave it the transitory name A379.

## History

This isolated sim was identified by SLGI team during the February 2023 survey. It appears to be alone and that there was nothing within the area a few years ago. However, it also appears that Black Rose is the only surviving sim of a much larger structure, that included a Microcontinent surrounded by a Sim Cluster. These structures have vanished somewhere within January 2023, but could still be visible on some maps.

## Structure

The sim is ranked *adult* and is a residential Tropical Beach Paradise, sand-covered and divided into parcels. There is no Protected Land and all surface is divided between residents or is in the form of rental parcels.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
Denver

**Ahora:**

**Sexo:** Macho.

**Tamaño:** Mediano.

**Raza:** Weimaraner.

**Carácter:**  Denver es un perro con un carácter activo y noble. Tiene mucha energía, por lo que le encanta correr y jugar con humanos y perros, haciendo que su tiempo en el patio sea pura felicidad y juego. Denver es cariñoso con los voluntarios que lo cuidan y le encanta recibir mimos y que le tiren la pelota. Además, se nota que es un perro que ha vivido en una casa, ya que se nota que está educado, atiende a órdenes básicas y va bien con la correa. Se lleva muy bien con otros perros, convive con siete cachorros más en una jaula, y se lleva bien con todos. Incluso puede convivir con perros de tamaño mucho más pequeño que él, en su jaula convive con cachorros muy pequeños de edad y tamaño y no es nada bruto con ellos. Además, comparte los juguetes y la comida con otros cachorros sin problema. Su antigua familia le puso de nombre Denver, y si le llaman por su nombre responde a él en el instante.

**Hogar:** La familia que le adopte debe saber que es un cachorro muy enérgico y fuerte, y que necesita espacio para descargar su energía y hacer ejercicio diario.

**En el coche:** No ha montado en coche.

**Gatos:** No está testado.

**Característica:** No.

**Enfermedades:** No.

**Castrado:** No.

**Nacimiento:**

**Entrada al refugio:** Este precioso cachorro apareció vagando sin rumbo y muy desorientado por las calles de Málaga. Al llegar al refugio se descubrió que tenía microchip, por lo que se intentó localizar a sus dueños con la esperanza de que se hubiese perdido y su familia lo estuviese buscando, pero no fue así. Han pasado ya tres meses y nadie ha venido a por él. Estar en el refugio le ha sentado muy mal ya que el estrés de vivir en una jaula ha hecho que pierda peso, por lo que es hora de encontrarle una nueva y definitiva familia.

**Chenil:** Estuvo en el chenil A2.

**Adopción:**

### ***MEDIDAS Y PESO***

**Peso:** 26.2 kg.

**Altura:** 58 cm.
A401 Microcontinent

A401 is the transitory name given to a Microcontinent by the SLGI team. It is located at Coordinates 515-516/1164-1165, Grid Sector E11, Far Western Ocean.

## History

The microcontinent was identified in February 2023. It is not more than one year old.

## Structure

It is made of 4 sims and has a square shape. On the map, it appears made of islands separated by rivers. Not much is know about it, as land has restricted access.

## Sims

* Pakalolo
* Our Dream
* Beware
* Avalon Falls

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
A107 Sim Cluster

A107 is a Sim Cluster placed inside Grid Sector F10, Far Western Ocean, Coordinates 601-648/1022-1051.

## History

It was discovered by SLGI team in late 2013. Its position (directly West from Sansara and Heterocera and directly South from Eden Continent) made it an important place for orientation.

## Structure

It consists of 130 sims. Inside the sim clusters, two smaller structures can be seen: A106 Microcontinent and A033 - Ko Microcontinent.

## Geography

Majority of sims are tropical beach - themed, but there are some exceptions. As usually, land in Tropical Beach Paradise does not have a significant elevation.

## Land Status

There is not a single estate in the area.

## Sim Examples

* Ravenlock
* Blackwater Bay
* Alluring Estate
* Magic Lanikai

## Status update

The 2023 survey found that the sim cluster is still there, although more organized. Its size is about the same. In past, it held a few microcontinents, which appeared to have vanished.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
CDP Microcontinent

CPD is a Microcontinent identified at Coordinates 539-542/1008-1010, inside Grid Sector E10, Far Western Ocean. The name is not official. SLGI team gave it the transitory name **A392**.

## History

The microcontinent did not exist in 2020. It was identified in February 2023. The area where the microcontinent lies has witnessed massive changes during the years.

## Geography & Structure

The area is flat and resembles an university campus. The whole microcontinent is owned by an university. Access is granted to anyone.

## Sim examples

* CDP HQ
* CDP Prime
* CDP Sleep1
* CDP PTSD1

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
A111 Sim Cluster

A111 is a Sim Cluster with coordinates 678-689/1149-1156, Grid Sector F11, Western Ocean.

## History

In late 2013, SLGI team noticed an increase in sim density around this area and concluded that this must be a tiny sim cluster. In 2015, it decreased to 10 sims, being close to the limit where a grid structure becomes a Sim Group. However, in June 2015, it was reported to have 14 sims.

## Structure

It is a very small sim cluster and with unclear borders, It has 15 sims. It has no distribution, meaning that its sims are placed at random.

## Geography

All Geographic features are those of a tropical beach paradise, with palm trees, sand texture for ground and low altitude. There are residential buildings and shops.

## Land Status

Land is owned by a single estate and there is land for sale available.

## Sim Examples

* Midnight Paradise
* Sparkle Paradise
* Midnight Moon
* Phoenix Teasing

## Status update

The sim cluster was identified again during the February 2023 survey.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Avatrode

This is a Microcontinent identified at Coordinates 745-746/1385-1386, Grid Sector G13, North - West Ocean. SLGI team gave it the transitory name **A477**.

## History

The microcontinent was identified during 2023 survey.

## Structure

It consists of 4 sims and is rectangular shaped.

## Geography

Access is denied to visitors, so we don't know for sure what is inside the microcontinent.

## Sim Examples

* Avatrode Training
* Avatrode Education
* Avatrode Research
* Avatrode

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
A187 Sim Cluster

A187 is the temporary name of a Sim Cluster. It has the Coordinates 995-1047/1122-1175 and is located in Grid Sector I11 and Grid Sector J11, Northern Ocean.

## History

A187 was formally a part of A057 - North Megacluster. Since 2014, a clear separation was possible between the two grid structures.

## Structure

A187 is a large sim cluster made of 370 sims, the largest one placed close to Linden-owned continents. It is North-East and about 100 sims away from Heterocera. It covers one fourth of the grid sector. It is not a sim cluster with mathematic disposition, but anyway in some parts sims are placed in a geometric pattern (to form squares). Sim density is visibly higher then in nearby Unassociated Sims. There are a few microcontinents inside the sim cluster.

## Geography

Unlike other sim clusters, parcels are much more flat. Mountains are rare (or do not exist). There are even sims with all surface flat. Ground texture vary from sand to grass and other materials (rare).

## Land Status

There are many estates here, but all of them have the world **Chung** in their name. Land for sale exists, also there is land for rent. Land With Restricted Access is rare.

## Sim Examples

* Yasu
* Penrose
* Foreplay
* CeaseFire Island

## Status update

Although some changes seemed to happen, in February 2023, the sim cluster has roughly the same number of sims.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Agni

The world of Second Life is a large grid called **Agni**. The name comes from an ancient goddess. Basically everything that lies on the map is in Agni. The world map is the map of Agni. There is also another grid called Aditi, which is the preview grid. Aditi is an experimental grid where new technologies are tested. It is accessible to public. In past, a few additional grids existed, but they have never been used since 2014.

## See Also

* Second Life Geography
* Introduction To Second Life Geography
* Grid Map And Dimensions
* Aditi
A497 Adult

**A497** is the transitory name given by SLGI team to two microcontinents placed very close one to another. They are located at Coordinates 1001-1005/1100-1102, inside Grid Sector J11, Northern Ocean.

## History

The two microcontinents did not exist in 2020.

## Structure

The Western microcontinent consists of 6 sims, while the Eastern one of 4. A 5th sim can be seen attached to the SW corner of the Eastern microcontinent.

## Geography

Western microcontinent is more flat and has a lighter ground texture. It appears to be a fantasy place, where our survey found everything from pony stables to exploded tanks. Eastern microcontinent has more hills, darker land, different environment settings and more objects, being a high-lag place. Both are very interesting and worth to visit. Land status is *adult*.

## Sims

* Las Pegasus
* Sapphire Serenity
* Red Misery Basin
* The Ravenwood Isle

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
A205 Sim Group

A205 is the transitory name of a former Sim Group, currently an Isolated Sim, located at Coordinates 1323-1324/1094-1104. It is placed in South - East Ocean, both in Grid Sector M10 and in Grid Sector M11.

## History

A205 has a dark color and is very far from other grid structures. So, chances that a random traveler gets here are very low. SLGI team discovered it in spring 2014. At that time, it was made of 4 sims.

## Structure

It is fromed only of 3 sims, two of them in each grid sector. They are named (from North to South) Ben Franklin, PLAYCENTER and HITHOP. The first one is owned by an institution and looks uninhabited. The second one, Playcenter, has great landscapes, including underwater habitats, an island and a big yellow rubberduck. The last one is a replica of the Versailles palace in France. The last two sims are owned by the same estate.

## Sim Examples

* Ben Franklin
* PLAYCENTER
* HITHOP

## Status update

In February 2023, only *HITHOP* was confirmed to exist, being the only sim inside grid sector M10.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
A011 Sim Group

A011 is the temporary name given to the most isolated Sim Group on the map. It is located in Grid Sector G7, Southern Ocean and can be seen as a white dot in the far South-West of the map. Coordinates are 700-701/789-791.

## History

It was one of the first grid structures identified by SLGI team and because of its isolated position it was used as an orientation spot.

## Structure

The sim group is composed of only 3 sims. Two of them are in direct contact, the third is only in diagonal contact. The sims are named Sweeny, Lovett and Insula Esoterica. Lovett is *adult*, the other two are *moderate*. All 3 sims are owned by the same estate owner.

## Geography

All 3 islands have nature-themed landscapes. Sweeny is covered with trees, Lovett has beaches (and grain crops on a skybox) and Insula Exoterica has water and beaches. Population density is low, so this is a good destination when you just want to be left alone.

## Sim Examples

* Sweeney
* Lovett
* Insulae Esoterica

## Status update

A011 was confirmed to exist at the same coordinates during February 2023 survey.

## See Also

* Second Life Geography
* List Of Grid Sectors
* List Of Microcontinents And Sim Clusters
* List Of Oceans
Citadel Wall Parks

There are a few parks located along the great wall that encircles *The Citadel* of Nautilus City. They are located especially inside *Nautilus - Dido* and *Nautilus - Sophonisaba*.

## Nautilus - Dido

Here, the massive stone walls of the citadel dominate the landscape. Along the walls, there is a large stone platform with regular circular holes. There is one tree planted in each hole. Closer to the walls, vegetation grows on its own. There are benches from place to place. There are roads and paths that lead towards West, to the city, but there is no way to get up to the citadel other than flying.

## Nautilus - Sophonisaba

Here, the land close to the walls is Protected Land. To South, there is a virgin trail. A little bit more to North, there is a large paved square with a pond in the middle, where one can see fish swimming. The square is surrounded by walls and has a few columns on the side facing the great wall. North-East from it, there is plenty of grassland.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Nautilus City
A174 Sim Cluster

A174 is a temporary name given to a sim Cluster. Its position is at Coordinates 936-968/1374-1346, Grid Sector I13, Northern Ocean.

## History

It was located South to **Vampire Microcontinent** and was under a clear influence from Bloodlines. An alternative name was **Vampire Sim cluster**. However, in early 2015, A002 (Vampire Microcontinent) vanished and was replaced by Liquid Microcontinent in a totally different place. This had a strong effect on local development.

In April 2015, the sim cluster is formed of 25 sims. From August 2013 to end November 2013, a few sims vanished. In July 2015, it had 25 sims again.

## Structure

A174 is spread on East-West direction. The structure is not homogehous and has many holes. Part of the sim cluster have a mathematical disposition (squares).

## Geography

Land is usually not elevated. There is a high diversity of ground textures and of buildings. What makes this sim cluster special is the high diversity of sky textures, they vary from blue to dark and even red.

There are many types of buildings. Not all sims (in fact less then 50%) are Bloodlines-themed. This is the reason why we didn't use the name *Vampire Sim Cluster*, it might be considered a discrimination. There are a lot of shops, too.

## Land Status

There are many estates, even in parts of the sim cluster that have mathematical distribution. This rises a big question: How was this sim cluster formed? Sim clusters with mathematical disposition are usually the creation of an estate, of a single working mind, while sim clusters created by random sim creation never have a mathematical shape. There are two possible theories. The first one is that Linden Lab placed new sims in this order, while the second theory is that these sims are the remnants of an older estate that has sold its land and vanished from the grid.

## Sim Examples

* Gerona
* Akita
* Yamato Isle
* Hermosa Beach

## Status update

A174 was successfully identified again during February 2023 survey.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
Kinder

**Ahora:** Kinder.

**Sexo:** Macho.

**Tamaño:** Mediano.

**Raza:** Mestizo.

**Carácter:** Kinder destaca sobre el resto de cachorros por lo tranquilo que es, no se muestra nervioso ni alterado en ningún momento. Por lo que si estás buscando un cachorro muy tranquilo no te lo pienses porque Kinder es lo que buscas. A pesar de pasar toda su infancia sin contacto con las personas es muy sociable y cariñoso con ellas. Cuando vamos a acariciarlo levanta su patita trasera para que le rasques la barriga, le encanta que le den cariño. Es un cachorro muy bueno y de manejo fácil. Además es un buen compañero de los niños, es sumiso y delicado con ellos. Pasea bien con la correa y con los otros perros es muy sociable y amistoso.

**Hogar:** Cualquiera. Por su nivel de energía bajo y su tamaño, es ideal para familias que vivan en un piso o familias que nunca antes hayan tenido un perro.

**En el coche:**

☀No termina de ir tranquilo (ni ida ni vuelta), él quiere acomodarse pero el movimiento parece que le pone nervioso (aún así no da la lata) y se marea.

**Gatos:** Va bien con gatos.

**Característica:** No.

**Enfermedades:** No.

**Castrado:** Sí.

**Nacimiento:**

**Entrada al refugio:** Día 25 de Septiembre de 2015. Nació en el campo al lado de una laguna. Lo encontró la policía junto a su madre y a sus hermanos Huesito y Leona y los trajeron al refugio porque el Centro Zoosanitario estaba cerrado.

☀ La madre de Kinder fue abandonada cuando estaba preñada en el bosque. Se cobijó debajo de unas rocas que había al lado de una laguna, y allí tuvo a sus crías. Vivieron allí durante meses hasta que una persona los encuentra en aquel lugar, y al verlos abandonados llamó a la Protectora y fuimos a recogerlos. Leona y Kinder son los únicos de sus hermanos que aún no han encontrado familia.

**Chenil:** Estuvo en el chenil A2.

**Adopción: Enero de 2016.**

### ***MEDIDAS Y PESO***

**Peso: 13.1 kg.**

**Altura: 45 cm.**
Common Land

Common land (or common area) is a place shared by a community. This is highly common in private-owned land, where certain areas are common for all tenants. Common land might include:

* Common roads or waterways
* Clubs, pubs
* Parks
* Rezz zones, sandboxes, docks
* Beaches

A similar approach can be seen within the premium-themed continents like Bellisseria or Premium Continents, where parks are placed within communities. Shemerville, a suburb in Bay City, also has a common playground.

## See Also

* Second Life Geography
* Inhabited Land
* Abandoned Land
* Land For Rent Or Sale
* Land With Restricted Access
Ambrosia Subcontinent

Ambrosia is a Subcontinent made of a very long island and its surrounding shores, located at the East end of Nautilus Continent. SLGI team gave to this subcontinent the transitory name **B008**.

## Structure

The subcontinent is made of 9 sims, majority of them placed in a line. Except for some waterways in South, all land is Inhabited Land. Protected Land exists in South, as part of Grumpchmunch Channel. The entire subcontinent is surrounded by Protected Land, forming large waterways.

Coordinates are 1132-1134/1064-1068.

## Geography

Ambrosia is a long island, usually only one sim wide. It is made almost entirely of sand, with little hills covered by grass. In some parts, the island is less then 100 meters wide. In East (Tails sim), thanks to a peninsula, there is a large lagoon.

Altitude rises to 46 meters on top of the highest hills.

along the coast, there are many artificial islands and platforms.

## Constructions

The largest of all constructions is the airport located in Ballista sim. There are also a few airstrips and heliports on nearby sims. Also, there are large docks designed to work from small boats to large ships. Beach houses are also present, together with other luxurious buildings.

## Vegetatation And Fauna

The high hills are covered by tropical forests. The coast also hosts tropical vegetation. Marine life must exist, at least under the form of sharks. Swans also exist. Other forms of life were detected, including a giant robot, that looks to be partially alive.

## Land Status

Almost all land is Inhabited Land and it appears that rental corporations do not own all land. There are also small land owners. Ban lines and entity orbs are present, but on a larger scale then in other places.

## Transportation

**Yacht Club Marina** is a located in Tails sim and covers a large surface. It is a large port full of yachts and ships.

**Ballista Airport** and the surrounding airstrips and heliports are fully operational.

The surrounding waterways are opened for sailors and pilots and part of them also for automated vehicles.

## Channels

The Grumpchmunch Channel is the South border of this subcontinent. It is large enough to be used by huge ships and airplanes. Also, the Xander Passage, located in North-West, provides a connection, but much harder to pass. Both are used by automated vehicles.

## Problems

Since all land is inhabited, there are places with high lag, not recommended for people with bad connections or low-performance computers.

## See Also

* Second Life Geography
* Nautilus
* List Of Subcontinents
A087 Sim Cluster

A087 is the temporary name of a Sim Cluster that can be found at Coordinates 565-576/993-1002, inside Grid Sector E9 and Grid Sector E10, Far Western Ocean.

## History

It was detected by SLGI team in summer 2013.

## Structure

It has less then 20 sims. It is a small sim cluster, but visible as a place where sim density is much higher. Even if it is small, there is a high variation if land types. Every sim is different, from flat sims to places where you can find mountains and a cabin hidden in forest. In many places, landscapes are great and it is worthy a visit.

There is a single estate in the area.

## Sim Examples

* Roter Mond
* Panthers Crossing
* Diamond Dust
* Moon Light

## Status Update

As for February 2023, the sim cluster is still there, although it partially changed its composition.

## See Also

* Second Life Geography
* List Of Grid Sectors
* List Of Microcontinents And Sim Clusters
* List Of Oceans
A134 Sim Group

A134 is the transitory name of a former Sim Group (which has evolved into a Microcontinent), located in Grid Sector H8, Southern Ocean, at Coordinates 849-851/854-856.

## History

A134 was identified by SLGI team in autumn 2013, together with the other grid structures found in grid sector H8.

## Position and structure

It is West to former continent *Fairchang* and has only 4 sims, of black color. This place should go unnoticed in other parts of the map, but since in Southern Ocean sim density is very low, they are a visible structure of the map.

## Geography

This is a dark urban place, with many urban buildings, roads and graveyards. There is no Unused Land, only Inhabited Land. The buildings and objects have interesting textures.

## Land Status

This is a dark roleplay land for vampires, lycans and daemons, but even other species are allowed. Flying is not allowed here. Some places are restricted for avatars that don't wear a specific sign.

These sims are not owned by a single estate owner.

## Sim Examples

* Wingardium
* Avada
* Leviosa
* Kedavra

## Status update

The February 2023 survey found the former sim group vanished and replaced with a rectangular microcontinent. None of the initial sims have survived.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
1700 Microcontinent

This is a Microcontinent identified at Coordinates 940-942/1174-1178, Grid Sector I11, Northern Ocean. SLGI team gave it the transitory name **A463**.

## History

The microcontinent was created between 2020 and 2023 in an area that has seen massive changes.

## Structure

It consists of 12 sims and has a rectangular shape.

## Geography

All sims are a Tropical Beach Paradise, with low Altitude and over 50% covered with Water. Vegetation is tropical. There are buildings (usually made of wood). Land is ranked *adult*.

## Sim Examples

* Tortuga 1700
* Nassau 1700
* Barbados 1700
* Curacao 1700

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
Continent

A large landmass usually referred to as the mainland.

A continent is a Grid Structure consisting of more then 30 sims, placed in direct contact one to another. The geographical features continue from one sim to another, forming a multisim structure. The transportation ways (roads, railways, waterways) also expand from one sim to another, to create a continental network. Also, a continents are visible separated by Oceans or Void Ocean, but sometimes they are linked together with little channels of protected waterways - Transcontinental Channels. The only exception is Nautilus - Satori. Technically, they form a single structure, but since they were historical separated before creation of Nautilus City, they are treated as two distinct continents. A part of a continent is a Subcontinent.

If the sims are less then 30 but they are linked together, have common geographic features and intersim transportation ways, they form a Microcontinent.

Also, if the sims are not well connected together (even if there are more then 30 sims), they form a Sim Cluster. An even smaller structure is a Sim Group, while sims that cannot be grouped are Unassociated Sims. In remote places, there can be found structures known as Isolated Sim.

Currently, there are 28 continents, 18 are Linden-owned, while 10 are private-owned.

## Owner status

The largest continents are mainland (that means they are Linden-owned). However, a lot of smaller continents are private-owned, usually by a single estate.

## List Of Continents

There are many lists, created in various periods of time. Majority of the maps show only the mainland continents, while some other autors include more or less developed private continents. Since Second Life is a dinamic world, the number of continents and the continent structures will change from time to time.
The most complete list was created in August 2013 and describes 24 existing continents and a 25th, deleted. Their maps can be accessed using this download link:
[1]

The map (click for zoom) was made in August 1st 2013. All continents that have more then 30 sims are shown. After that, 7new continents were created, while a single one vanished from the grid. The up-to-date list can be checked by the link below:

## See also

Second Life Geography

List Of Continents

Oceans

List Of Microcontinents And Sim Clusters
A106 Microcontinent

A106 is a Microcontinent with Coordinates 618-623/1042-1046, Grid Sector F10, Western Ocean.

## History

A106 was discovered by SLGI team in late 2013. At that time, it was made of only 9 sims, forming a compact square. At that time, since it was winter, ground was covered with a layer of snow. Since then, the microcontinent has nearly doubled its size.

## Structure

The microcontinent is formed of 17 sims, 16 of them forming a large square.

## Geography

Almost all land is perfectly flat. There are some elevated parcels (not much). Land with some declivity is very rare. Ground texture is green and Geographic features are that of a large plain. Water is present, under the form of large channels. A network of roads give access to every sim.

There are a lot of houses, forming a large suburbia. Even if buildings don't look the same, it is clear that they share similar styles.

## Sim Examples

* Cumberland Cove
* Narragansett
* Foxborough
* Coventry RI

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* Oceans
Bellisseria Lagoon

The lagoon located in the middle of Primordial Bellisseria was one of the first features designed to the continent. It is not actually a lagoon. It is a lake that can easily be ranked as a sea, located in the middle of a subcontinent and connected to the outside waterways through four rivers. Lagoons are defined as *a stretch of saltwater separated from the sea by a low sandbank or coral reef*. The lagoon of Bellisseria is actually separated by continental landmass which is several sims wide and at some points has mountain ranges and is not sandy or made of coral reefs.

## Structure

The lagoon is a few sims wide and round-shaped. It has some shallow coastline where houseboats can be found close to the shores. The largest land intrusion into the lagoon is within Fourze sim, where one can find a lighthouse and a wooden dock. The sea floor is sand-covered and has a few sand dunes.

The four rivers connecting the lagoon with external waterways are deep enough for most boats and have deepen channels that reach the central, deep waters.

Vegetation and fish lack from the lagoon. One can only find sand on the sea floor.

## See Also

* Second Life Geography
* List Of Geographic Structures
* Bellisseria
Bikers Microcontinent

**Important:** As for 2023, the microcontinent has vanished. A few sims have survived, but they are among Unassociated Sims.

A241 is the temporary name of a Microcontinent discovered in June 2015 by SLGI team. Its name is **Bikers Microcontinent** and is located at Coordinates 603-605/-1351-1353, Grid Sector F13, North - West Ocean.

## History

According to [www.gridsurvey.com Gridsurvey], the microcontinent has formed in 2014. It was discpvered by SLGI team on a grid scan.

## Geography

The microcontinent consists of a central flat plain and border regions with different features. The central plain is perfectly flat, without waterways. A network of straight roads give access to all parcels. Majority of buildings are shops and clubs for bikers. Border regions are more different, they include ranches, tropical islands, some hills and waterways to separate parcels.

Central part looks like a town for bikers, while the border areas are rural land, usually residential.

## Land Status

Most probably, land is owned by a single estate. There is plenty of land for sale, but still the amount of Inhabited Land is larger. Protected Land is also present.

## Sim Examples

* Harley Alley
* Biker World
* Savannah Beach
* Motor Club City

## See Also

* Second Life Geography
* List Of Grid Sectors
* List Of Microcontinents And Sim Clusters
* Oceans