recursal/Fanatic-Fandom huggingface dataset:
Coco Adel

## Family Members

### Ancestor(s):

* Artoria Avalon
* Salem Avalon
* Ozma
* Autumn Avalon
* Anchises Troy
* Genetrix Vinalia/Aphrodite
* Aeneas Troy
* Rhea Arc
* Pater Arc/Ares
* Romulus Arc
* Gaius Arc
* Julius Arc
* Cleopatra Arc
* Charles Arc
* Rotrude Arc

### Grandparent(s):

* Karl Arc (Paternal Grandfather)
* Bertrada Arc (Paternal Grandmother)

### Uncle(s):

* Charlie Arc
* Caligula Arc
* Frederick Nuestria (Through Marriage)
* Ganelon Ponthieu (Through Marriage)
* Amon Montauban (Through Marriage)
* Otto Mercia (Through Marriage)
* Henry Plantagenet (Through Marriage)

### Aunt(s):

* Gisella Ponthieu
* Aya Montauban
* Cynethryth Mercia
* Eleanor Plantagenet
* Martha Arc
* Artoria Pendragon-Arc (Through Marriage)

### Siblings:

* Toma Adel (Older Brother)
* Mate Adel (Younger Brother)
* Van Adel (Younger Brother)

### Cousins:

First Cousins* Saphron Cotta-Arc
* Altria Arc
* Mordred Arc
* Nero Arc
* Gray Arc
* Jeanne Arc
* Jaune Arc
* Lily Arc
* Joan Arc (Adopted)
* Artoria Caster/Artoria Avalon (Adopted)
* Jean Arc (Adopted)
* Roland Neustria
* Rinaldo Montauban
* Bradamante Montauban
* Astolfo Mercia
* Richard Plantagenet

## Physical description

### Height:

* 5'9"
* 6'0" (in heels)

## Notable Paraphernalia

### Weapon(s):

Gianduja

**Coco Gabrielle Arc Adel** is a Huntress from Vale.
The Manila Room

The Manila Room is an isolated spatial anomaly in the Backrooms, resembling a small square room. It is typically considered an extension of Level 0. The room gets its name from the fact that the wallpaper and flooring have a similar color to that of manila paper; this color is distinct from the mono-yellow of Level 0. Similar to Level 0, the Manila Room features loud fluorescent lights. The lights of The Manila Room are very warm in color—almost a deep orange. They gradually vary in luminosity over time. Psychological and mood-related issues correlate with the intensity of the light. The Manila Room can be accessed at random from Level 0, either by a discreet entrance or via noclipping, in which case the room may be completely sealed off from the inside. This room is uneventful and at most will generate with a small wooden table and a few scattered chairs near its center. The walls of The Manila Room are also very thick; however, it is speculated that there is some sort of open space within them or just beyond them. The Manila Room has no fixed location and may generate anywhere in Level 0. The location is not arbitrary, however, as The Manila Room appears to generate isolated and lonely wanderers, whom it subconsciously attracts. If an individual travels alone for long enough, their susceptibility to The Manila Room increases. Over time, they may report a dulling of the senses; this indicates that they have been unknowingly approaching The Manila Room. Even if there is an exit, individuals will feel strongly inclined to stay; they may also anomalously suggest that there is no way of leaving.
The Manila Room also supposedly experiences periods of zero-light, in which no light is present in the room. During these phases, which typically last for a few hours, distant sounds of voices and machinery have been reported emanating from the walls. These noises are thought to originate from other levels in the Backrooms, despite not being physically connected in any way.

## Colonies and Outposts

No known colonies or outposts have been established in **The** **Manila Room**.

## Entities

Entities, in the conventional sense, have not been reported; however, repetitive knocking, which tends to circle the room, has been reported. Knocking is especially prone to occur when trapped individuals are under emotional distress.

## Entrances and Exits

### Entrances

* The only known and possible entrance to **The** **Manila Room** is by wandering enough in Level 0.

### Exits

* Noclipping to this room with an object may instead transport one to Level 1.
* Returning from where you entered from will make one return to a different part of Level 0.

\*From the other backrooms wiki
Salem

**Salem Avalon** was a witch from the Age of the Gods. She is one of the few who possesses the power of Magic, and the master of the Grimm. She is also highly knowledgeable, cunning and manipulative.

She is the leader of a cabal of people with malicious plans and operates out of Evernight Castle in the Land of Darkness. Her goals are to find the Maidens and use their powers to obtain the Relics from the Huntsman Academies.

She was a part of the original Humanity, before being cursed with immortality and falling into a Grimm Pool. She was married to Ozma before their ideologies tore them apart making them mortal enemies.
Pierre Merlot

## Dr. Merlot

**Dr. Pierre Merlot** was a Valean scientist and biologist who was fascinated by the Grimm. After causing the Siege of Mountain Glenn, he joined Salem's Cabal. Pierre's research was instrumental to Salem's plans and created several new species of the beasts as well as stronger versions of existing ones, and even sentient members of the species.
Weiss Schnee

Paternal

**Dame Weiss Adrianna Schnee** is a Huntress, a former student of Beacon Academy, and former heiress of the Schnee Dust Company. She is also a descendant of the last Kaiser of Mantle.

After enrolling in Beacon against the wishes of her father, Jacques Schnee, she becomes a member of Team RWBY alongside Ruby Rose, Blake Belladonna and Yang Xiao Long. She is the younger sister of Winter Schnee and the older sister of Whitley Schnee.

She later became the head of SDC Sanus, a new branch of the SDC based in Vale.

## Paraphernalia

### Weapons

#### Current

* **Rose Blanche**: Rose Blanche is Weiss' revolver. It is heavily modified at was made by Ruby as a present. Unlike other revolvers it has 12 shots, two barrels, and two triggers. It can fire regular bullets or dust rounds. (It looks like Blue Rose from Devil May Cry, but with another trigger and a bigger cylinder.)
Reinhard Dracul

**Reinhard Dracul** was a major political figure in the Mantle Reich during the Great War. Reinhard was a member of the military junta that ruled Mantle during this time and one of the few noble figures to be given any power during this time. Reinhard was secretly a member of Salem's Cabal, though he mostly worked for his own goals. Reinhard was the current carrier of the Will of Orlok, a curse that passed down the Dracul family for centuries, though Reinhard came to posses the Spear of Destiny which he used to rewrite the curse in his own image, replacing it with a new curse called the Will of Reinhard. Doing this freed Reinhard from the negative aspects of the curse, while maintaining the positives (letting him keep the vampiric powers, but remove the will of past inheritors and Orlok himself). It also allowed him to take over the next host completely, though the next inheritor would have to be exposed to Grimm essence instead of automatically transforming.

Reinhard was the figure who pushed for most of Mantle's atrocities during the war, such as the mass enslavement of Faunus and later the attempted genocide against them near the end of the war. Reinhard was ultimately killed by Julius Arc in an assassination attempt in Atlas before the orders could be carried out. By modern times, Reinhard was considered one of the most disgusting and horrendous men in history. Through one of his illegitimate children, he is an ancestor to Jacques Schnee and his children.
Matthew Garza's Tales of Remnant: A RWBY Rewrite Wiki

**Welcome to the Matthew Garza's Tales of Remnant: A RWBY Rewrite Wiki!**
This is a massive mistake. I have problems with RWBY, but I still really like it. I do not think I can do better, in fact this is going to be demonstrably worse. As in like a massive piece of shit that makes no goddamn sense and will in all likelihood be forgotten or abandoned by me at some point in the future. Really it's just a whole bunch of ideas that I have that I want to gather in one place. If you come across this, just know that it fucking sucks and you are really wasting your time by being here. Please ignore this for your own sake/sanity.

Honestly, I don't know why I titled this as a "Rewrite", because it's less that and more an AU fic that is especially bad and makes no sense. Also it's called Tales of Remnant and not "RWBY" because Team RWBY are not the only protagonists (Team JNPR/ORNJ/ALPN comes to mind). I'm just being up front and honest. If I were making an actual rewrite then RWBY would be the main characters and I would try to cut down the cast bloat. Instead I am giving several characters elaborate backstories and creating several OCs which is really ramping up the bloat. It's fucking crazy man. Seriously if you are reading this just leave because I guarantee you are going to hate it.

At this point, I have dropped all pretenses of this being a "rewrite". This is just a really shitty AU fic that is filled with references to other series that I am a fan of (namely Zelda and Castlevania). It's also increasingly becoming a Jaune-centric thing, mostly because I am a cringe hack who can't plan worth a damn. So read at your own risk, it's not getting better.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
May Marigold

**May Marigold** is a member of Robyn Hill's Happy Huntresses. She was a member of the distinguished Marigold family of Atlas, however she was disowned for her activism in favor of Mantle. May doubled down on her activism in response, and while she did not change her surname, she does not consider the Marigolds her family.
Taliesin

**Taliesin** was an ancient Valean bard and magus who lived during the time of Charles d'Valois and Artorius Arc. Taliesin was in truth one of the incarnations of the ancient warrior & magus Ozma. Taliesin had joined the court of Artorius, being one of his closest friends and advisors. Taliesin recorded much of the adventures of Artorius Arc as well as the creation of the Kingdom of Vale through the partnership between Charles and Artorius. Taliesin's alleged magical abilities caused a well-spring of myths to be created about him, with Taliesin being recorded as one of Vale's culture heroes.
Roman Torchwick

**Roman Torchwick** was a Mistrali-Valean criminal. Born in the city of Wind Path and abandoned by his mother as a child, Roman became a pickpocket from Mistral in his younger days. After he was caught by members of Spider and was taken under the wing of Lil' Miss Malachite, he became her second-in-command until he started becoming more ambitious than her and defected from the gang to become independent while eventually meeting Neopolitan in the process.
Amelia Whyte

## Deery

**Amelia Whyte** was a terrorist and White Fang operative. Incensed at the poor treatment of Faunus in Vale, Amelia joined the White Fang and took on the codename of **Deery** to hide her identity.

## Appearance

Amelia was a Faunus woman of Valean origin with orange hair, light blue eyes, and fair skin. Amelia was about the average height for a Valean woman, though her antlers gave her an extra two inches making her about 5'5". Amelia was a civilian though she was fit and mildly athletic. As a Deer Faunus, Amelia had three noticeable animal traits: her antlers, ears, and tail. Amelia's antlers were very small, as technically speaking she should not be able to grow antlers as a female deer Faunus. Like a deer, Amelia's antlers fall off seasonally and the regrow slowly. Amelia also had two deer ears which were above her human ones and near her antlers. Like most Faunus, her animal ears did not replace her human ones, she simply had four set of ears. Amelia's tail was a somewhat short and shaggy one that had orange-brown fur on top and white fur on the bottom. Amelia was mostly unassuming and plain looking, though she was also considered quite cute.

Amelia had thick and straight orange-brown hair. Amelia had her hair in a lob that ended at about her shoulders. Amelia's hair covered her human ones, though was kept out of her face. Amelia had large and round eyes that were a light blue in color. Amelia's eyes had similarities to those of a deer, including horizontal pupils that were almost slot shaped.

Amelia had a heart-shaped face that was symmetrical with dimples on her cheeks, average size human ears, a button nose, soft lips with a slightly thin upper lip and a plumper lower one, teeth that were a little more blocky than those of a humans and better suited to eating fruits and vegetables than meat, and a small chin that ended in a rounded point. Amelia had light freckles on her cheeks.

Amelia's body was well proportioned and she had long arms and legs. Amelia had a relatively long neck, narrow shoulders, slender arms, small hands with long fingers, a modest bust, a flat stomach, a narrow waist, somewhat wide hips, and slender legs. While Amelia was fit, she was not very muscular and was by most regards an average woman in most aspects.
Count of Saint-Germain

**The Count of Saint-Germain** was a wandering scholar, artisan, and mage. He traveled Remnant and met with many high society types including the Royal families. He would be lost in Yggdrasil and wound up centuries earlier. He would go on an adventure aided by Trevor & Sypha Arc, Hector Schee, and Adrian Dracul where he returned to his original time.

The Count was an incarnation of Ozma.
David Ashari

**King David Ashari** was the King of Ashari during the Age of the Gods. David was a well known knight and general during his youth, and he became a hero to his people. David would meet a foreign princess named Elisabeth, whom he fell in love with deeply. The two would fall in live and would marry, later resulting in the birth of a daughter named Salem Tragedy would strike when Elisabeth was killed in childbirth.

David would become bitter and enraged by his beloved wife's death and became a tyrant to his people. David also became obsessed with Salem, as he believed her to be the last thing her wife had left him and refused to let anything harm her. David's protectiveness would become abusive and David had Salem locked inside a a heavily fortified tower.

Year would pass and Salem would be freed by a young knight named Ozma. Ozma and Salem would jointly launch a revolution against David, culminating in his death and their take over of the kingdom.
Argento Pocoron

**Argento Pocoron** was a former Huntsman hailing from Shade Academy who deserted in order to restore the Vacuan monarchy, serving as an enforcer for The Crown.

## Appearance

Argento was a male of Vacuoan origin with orange-brown hair, brown eyes, and olive skin. Argent was a rather lanky man, though he was still quite fit and athletic. Argento stood at about 6'3" and weighed at about 172 lbs. Argento was a Pig Faunus which gave him the traits of pig ears and a pig tail. Argento's pig ears were two brown ears that were at the top of his head. Like most Faunus, his animal ears did not replace his human ones, he simply had four set of ears. Argento's tail was brown and curled.

Argento had orange-brown hair cut in a crewcut. Argento had a square-shaped face that was mostly symmetrical. Argento had small and downturned, hooded eyes that were a light brown in color. Argento had short and thin eyelashes and rather large and bushy eyebrows. Argento had low cheekbones, average sized ears with detached lobes, a large and wide nose with large nostrils, thin lips, somewhat blocky teeth that had a slight yellowish tint, a sharp jawline, and a strong chin. Argento was completely clean shaven. Argento's skin was noted to be somewhat rough and was an olive color.

Argento's body was considered quite lanky and he had long arms and legs. Argento had a long neck, broad shoulders, toned arms with a degree of muscle to them, large hands with long fingers, a toned chest, a flat stomach with toned muscles, and toned legs. While Argento seemed a bit more on the skinny side, he did have a degree of muscle to him.
Mercury Black

**Mercury Black** is a huntsman and former Assassin. Mercury was born in Mistral to Marcus and Melanie Black. Marcus abused Mercury to raise him as the perfect assassin, going so far as to cut off Mercury's legs while was conscious. Mercury would kill Marcus and then joined Cinder Fall out of pragmatism. Mercury would later defect to the Protectors of Remnant.
Taiyang Xiao Long

**Taiyang Xiao Long** is the father of Yang Xiao Long and Ruby Rose. He is a teacher at Signal Academy on the island of Patch where the girls grew up.

He was part of Team STRQ alongside Summer Rose, Raven Branwen and Qrow Branwen. He also had a relationship with Raven, resulting in Yang's birth. After her disappearance, he started a relationship with Summer that resulted in the birth of his second child, Ruby.
Oscar Pine

**Oscar Pine** is a Mistrali huntsman. Oscar was originally a farmhand, however, after the Fall of Beacon he was possessed by the soul of Beacon's Headmaster, Zoroaster Ozpin. Ozpin was in fact an ancient mage and warrior known as Ozma who was locked in a forever war with Salem, and so Oscar was forced to enter the fray.
Bartholomew Oobleck

**Doctor** **Bartholomew Oobleck** is a teacher at Beacon Academy.

## Appearance

### General Appearance

Oobleck was a man of Valean origin with fern green hair, brown eyes, and fair skin. Oobleck was a very tall man though he was also somewhat lanky, despite his career as a huntsman. Oobleck was fit and had a degree of muscle to him, but he was not at the levels of huntsmen.

Oobleck had a head of thick and wavy fern fern hair. Oobleck's hair was very wild and unkempt as a result of his overuse of his semblance, his general nature, and his haphazard demeanor. Oobleck's hair was almost always windswept and swept backwards, with many tufts of hair sticking out.

Oobleck had an oblong face shape that was symmetrical. Oobleck had large, almond shaped eyes that were a dark brown in color, high cheekbones, average size ears with attached lobes, a small, straight, and sharp nose with small nostrils, thin lips, a strong and sharp jawline, and a chin that ended in a rounded point. Oobleck mostly went clean shaven, though as he grew older he grew a moustache. Oobleck's facial features were quite sharp and fine, and he was considered a very handsome man, even as he was in his middle age.

While Oobleck outwardly looked somewhat gangly, he was a huntsman and was at peak human fitness. Oobleck had a long neck, broad shoulders, a broad and muscular back, long and toned arms, large hands with slender fingers, a toned chest, a flat stomach with four-pack abdominal muscles, and long, toned legs.
Überarbeitet

Überarbeteitet is the first boss the player faces in the game.

#### Discovering Khargis

On one late-night walk home, Bertold found a young Khargis on a mission to get food for his group. Khargis immediately became defensive, and Bertold decided to make a deal with Khargis that he won't say anything about Khargis' hideout in return they give Bertold any spare scrape that they find, a fair deal to Khargis. They then became more than trade partners and Bertold thought about their situation for a while after their first meeting.

#### Taking Keegan and Scarlett in

After the incident that resulted in the death of all other members of the group except for Khargis and his sister Scarlett, Bertold finally decided to take them both in. Bertold also gave Khargis and Scarlett the cybernetics they have in the events of the game.

#### Turning vengeful and joining GTZT

In 2092 was attacked by a future version of Samurai E.V.E. causing him to lose his eye. This made Bertold go crazy about who the person was and wanted his revenge. When Khargis started GTZT, he offered Bertold to join. At this point, Bertold was filled with wanting revenge and leaped at the offer.
Mimic

a concept art of Mimic

Mimic is the 3rd last boss the player fights in the story of Frost 2096.

#### Before GTZT

Carsten Nikolaidis was a college freshmen at the University of Yorktown. At the age of 19 Carsten was walking home from school one day when he got curious about an abandoned parkway. When Carsten checked it out it turned out to lead to a secret entrance to GTZT's HQ. Jäätä took notice of Carsten and confronted him, Carsten tried to stand his ground. Jäätä was intrigued by Carsten's reaction and decided to capture him to recruit him into GTZT.

#### Carsten's Transition

While no one outside of GTZT knows what Carsten was subjected to in this process, it is safe to assume that it broke Carsten considering how he was basically brainwashed by the main events of Frost 2096. Carsten was no longer Carsten, he was now Mimic.

#### The New Mimic

Once he was no longer a normal citizen of Andrevoloc, he was turned into Jäätä's "backup in arms". Carsten gained the name of Mimic for his ability to adapt his fighting strategy to counter his enemy mid-fight.
Samurai E.V.E.

Concept art of Samurai E.V.E.

Evelyn Veronica Estaill is the character that is controlled by the player in the game Frost 2096.

### Backstory

#### Before Marriage

Evelyn met Evan Frost at the age of 19 and quickly married him.

#### Marriage

Not too long after marriage Evelyn gave birth to Sean Frost in 2087. Once Sean was born Evelyn and Evan started becoming more argumentative, eventually leading to them deciding to get a divorce.

#### Divorce Proceedings

on the 8th of June of 2092, in the middle of the divorce proceedings, a plane crashed into the building. This disaster killed Evan and left Evelyn severely injured. The Government offered Evelyn both cybernetic enhancements, a new job, and a house to support her and her son Sean.

#### Special Forces Agent

Evelyn now became a Special Forces Agent for the Andrevoloc Government. Her new job was to work with SWAT teams and other officers in cases when extreme forces were needed.
Wiki Stalcraft es

**¡Bienvenidos a Wiki Stalcraft es!**
Esta página tiene como objetivo reunir la mayor cantidad de información del juego "Stalcraft", todos los aportes son bienvenidos.

Somos una comunidad web colaborativa sobre Stalcraft es en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

### Artículos importantes

Worn AKS-74UAKS-74UWorn L85A1Worn M16A2Cleaner's AKSAKS-74

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
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*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Jäätä

Jäätä is the quote-unquote nemesis of Samurai E.V.E. and the final boss the player fights in the game.

### Backstory

#### Before Marriage

When Evan Frost was still a toddler, his father Jackson Evan died. This death affected Evans mother to shatter from the trauma, making Evans mother hate him. Evan's childhood was difficult because of this.

#### Marriage and Children

When Evan Frost started to live on his own he met Evelyn Estaill. After a few years if them dating they decided to get married. Shortly after marriage they have their child Sean Frost, the next true Frost member. When Sean was born Evan started to become obsessed about his family's history and significance.

#### First Death and Ressurection

in 2092 Evan and Evelyn decided to get divorced. During the divorce proceedings a plane crashed into the building, killing him. In 2093 Khargis had his leading scientist Bertold Khan revive Evan and recruit him into GTZT. Evan now known as Jäätä then takes control of GTZT.
Khargis

Khargis is the 2nd boss the player faces in the game

#### Mongolian immigrant

Keegan was born to a poor family in Mongolia and was the main caretaker for his little sister Scarlett. When Keegan was 9, a faction of terrorists that were wreaking havoc in the Mongolia and Russia area killed his parents. Keegan then took his little sister to sneak onto a plane to Andrevoloc. When Keegan and Scarlett arrived they decided to take the name of "Crane".

#### Supporter of two in the streets

Keegan not only had to take care of himself on the streets but also his mentally sick younger sister. For 2 years they were constantly on the move without a consistent "home". Keegan had to learn things quickly and teach what he learned to Scarlett.

#### Part of a group of delinquents

When Keegan was 13 he and Scarlett found a hideout run by a group of delinquents, the group took the two in. This is when Keegan started his immense growth spurt and became the bulkiest member of the group, this gave him the title of Khargis. Khargis became one of the most respected members for a long while. At one point they were discovered by the successful scientist Bertold Khan. Khargis became close friends with Bertold, Khargis and the group would get Bertold materials, and Bertold would keep from mentioning them to any authorities.

#### The groups fall

When a new member joined the group, they despised Khargis and tried to find a way to kill Khargis without being suspected. The new member got other members to join their plot to set up an explosive on a bridge and set it off when Khargis was near it. However, when the circumstance happened the explosive didn't detonate immediately letting Khargis notice and attempt to get away, however, the explosive still severely injured him. When Scarlett found out about this, she murdered the entire group except for Khargis.

#### Start of GTZT

After the fall of the group, Bertold took Khargis and Scarlett in. Bertold gave Khargis and Scarlett the cybernetic enhancements they have in the events of the game. When Khargis was 27, he finally decided to start GTZT and added Bertold and Scarlett.
Ozma

## Names

### Nickname(s):

* Wizard
* Old Man

## Biographical Information

### Living Status:

Deceased (Soul merged with Ambroise Ozpin)

### Species:

* Human (Formerly)
* Spirit

### Date of Death:

Many Millennia Ago (Ressurected as a spirit)

## Political Information

### Occupation(s):

* Knight
* Magus
* King

## Family Members

### Reincarnation:

* Ozai/Ozma II/Pretend God
* Oskandar/Ozma III/Infinite Man I
* Olexander/Omza IV/Infinite Man II
* Oshay/Ozma V/Infinite Man III/Hermit
* Osborne/Ozma VI/Drunkard
* Osman/Ozma VII/Settler
* Oswald/Ozma VIII/Inquisitor
* Osrick/Ozma IX/Wizard
* Myrddin Wylett/Ozma X
* Ambroise Ozpin/Ozma XI
* Oscar Pine/Ozma XII

## Notable Paraphernalia

### Weapon(s):

* Sword
* Staff

**Ozma** was an ancient warrior and mage from the Age of the Gods.
Ren Lie

## Lie Ren

Maternal

* Ren Nobunaga

**Ren Lie** (also known as **Lie Ren** or **Qin Lie**) was a Mistrali Huntsman, one of the Heroes of Remnant, and the magistrate of New Kuroyuri. Ren was born in Kuroyuri to An Ren and Li Ren. Ren's father's family were the Qin, a former noble family of great importance to the history of Mistral while his mother's ancestor Nobunaga Ren was an infamous general in the Great War. Ren's father was disowned by his family for marrying a commoner.

## Attributes

### Skills

* **Martial Arts**: Over the years Ren has learned various styles of Martial Arts that he has combined into a single mixed one that he has termed the "Ren Lotus Style". Ren is possibly one of the greatest martial artists on the planet, with the only people who could rival him being the Xiao Longs. Ren has mastered several schools of Martial Arts in short periods of time. The list of his Martial Arts that he knows are as follows:
	+ **Shaolin quan**
	+ **Baguazhang**
	+ **Tai chi**
	+ **Bajiquan**
	+ **Wing Chun**
	+ **Shuai Jiao**
	+ **Choy gar**
	+ **Fut Gar**
* **Swordsmanship**
* **Archery**
* **Spearmanship**
* **Firearm Marksmanship**

## Paraphernalia

### Weapons

#### Current

* **Stormflower**: Stormflower are Ren's dual machine-pistols with sickle-like blades affixed to the front. A latter upgrade would allow the sickles to fire forward with a cable attached to them.
* **Ren Family Dagger**: A simple curved dagger that Ren was given by his father.
* **Houtengageki**: Houtengageki is a large mecha-shift weapon that can turn into a halberd/ji or bow and arrow. It only has a single arrow which is actually the ji, however it is attached to a cable which means it can never be lost. It originally belonged to his ancestor, Bu, however Ren would take it for himself in Mistral. It is massive and Ren looks like he shouldn't be able to use it, however Ren can use it just fine to the point that Ozpin (who had seen Bu Qin in action) believes that Ren might actually be better at using it than his ancestor.
* **Ganjiang & Mo Ye**: Ganjiang & Mo Ye are a pair of falchions that Ren dual wields. They are connected together through the use of gravity dust which allows them to do complex maneuvers.
* **Divine Spear**: A simple spear that Ren has shown extreme proficiency in using.
* **Houyi**: Houyi is the bow that Ren uses. It is an eastern style bow that seemingly has no special attributes, however Ren's immense skill in archery make it very effective.
* **Gun staff**: A simple staff/scepter that Ren uses. It is also a good conduit for his Aura to flow throw.
* **Chakram**: Ren carries a few Chakram as throwing weapons.
* **Throwing Knives**:

#### Former

* **Sword of Victory**:
* **Spear of Destiny**:

### Transport

* **Red Hare**: Red Hare is a mare that Ren owns and is named after the horse of his ancestor Qin Bu.
Venatrix

Concept art of Venatrix

Venatrix is the 4th (or 5th) boss the player fights in the game.

#### Mongolian Immigrant

Born to a poor family in Mongolia, Scarlett was born with a Dissociative Identity Disorder that went untreated. When Scarlett was 4, her parents were killed by a faction of terrorists that were wrecking havoc in the Mongolia and Russia area. Her older brother Keegan took her with him to escape their situation and decided to immigrate to Andrevoloc. They then took the last name of Crane.

#### New Country, New People

Now living halfway across the world with just her older brother Keegan, Scarlett wasn't given the generic education, instead being taught by Keegan. Scarlett never truly had a steady home until 2 years later when her and her brother found a hideout ran by a bunch of other delinquents which took them in. The group took notice of her double-sided psychotic personality and used it for the groups benefits, if the group needed something that was morally challenging to be done, she would do it for the fact that she was able to abandon the need to care.

#### Becoming Venatrix

After 5 years of living in that hideout the rest of the group started to threaten Scarlett and her brother. After this betrayal Scarlett let her psychotic side take over. Learning the mottos of "Trust no one" and "Kill or be killed" she decided to take it into her own hands and murdered the entire group except for her and Keegan. Afterwards Keegan brought Scarlett to Bertold Khan, who has known the two interesting teens for a couple years. Bertold took them in and offered them the cybernetic enhancements they have now. Keegan than started GTZT and Scarlett was adamant about joining him. Scarlett was then given the name Venatrix for being the best assassin on the team.
Frost2096 Wiki

**Welcome to the Frost2096 Wiki!**
Currently for developers of the Game "Frost 2096" which is still in the Concept Designing phase

We're a collaborative community website about Frost2096 that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Media Online Player

**Media Online Player** es el antecesor de YouTube del año 1997, es un Software desarrollado por Cesar Serrano hecho para visualizar archivos de los tipos AVI, OGG, GIF, JPG, DOC y PDF. fue una herramienta muy popular en México, algunas partes de Estados Unidos y todo Sudamérica. el programa (dentro del universo ficticio de la serie) cuenta con su extensión online accesible mediante mediaonlineplayer.com. En 2000 la opción Video Player fue reemplazada por una pagina web desarrollada por Cesar llamada VideoPlayer.net.

## Función

### Video Player

**Video Player** es una función muy similar a lo que actualmente es conocido como YouTube. Es fácil de utilizar y requiere poca memoria, se puede subir un archivo .AVI o .MP4 y el video puede ser editado desde el software, una vez terminado el video puede ser publicado.

### Audio Player

**Audio Player** es una función para reproducir audios de los tipos .OGG o .MP3. el archivo de audio puede ser editado desde el programa como los Archivos.AVI.

### Image Player

**Image Player** es una función similar a Instagram. Usado para ver y editar imágenes.
Objeto ∞

Fotografía

El **Objeto ∞** es una colección de 3 Orbes Morados capaces de moldear el Universo.

## Poderes y Habilidades

* **Omnipotencia:** Omnipotencia postula un poder de supremacía absoluta.
* **Omnipresencia:** Se le llama omnipresencia a la característica de estar presente a la vez en todas partes.​
* **Omnisciencia:** La omnisciencia es saberlo todo. Se dice que es un atributo propio de Dios.
* **Absolutoquinesis:** Moldear prácticamente cualquier cosa con la mente.

## Experimentos

### Experimento-1

*Recomendamos ver Backrooms Vol. 0 y Terremoto CDMX 1936 para mas información.*

El **Objeto ∞** fue puesto en un contenedor que transporta la energía a una puerta de Acero a una velocidad de aproximadamente 300,500,000 kilómetros por segundo. Al empezar el proceso de "Transportación" la instalación se destrozo por completo y 3 minutos despues empezo un "Terremoto de Magnitud 78" en todo el Estado, despues de que termine el Terremoto el Estado dejo de existir llevándose consigo 6 Millones de Victimas, al investigar las ruinas de la Instalación se descubrió que el Experimento salió como se esperaba, La Puerta de Acero estaba abierta y daba paso a otra dimensión.
TRAPPIST-1d

imagen

**TRAPPIST-1d** es un Exoplaneta a 39 Años luz de la Tierra que forma parte del sistema solar de TRAPPIST-1, el planeta es imposible de habitar debido a las altas temperaturas, esto hace al planeta un candidato descartado de la Fundación SCP.

## Composición

**TRAPPIST-1d** es un planeta rocoso mayormente seco, los pocos lagos de agua disponibles en el planeta contienen sustancias toxicas como Amoniaco y Mercurio. el planeta es de gran interes debido a que el Exterior tiene temperaturas de hasta 55 Grados pero el interior alcanza hasta los 15 grados, la razon de esto es toda via mas extraña, mientras mas se avanza al núcleo la temperatura va disminuyendo poco a poco, llegando al punto de que el Núcleo tiene una temperatura del Zero Absoluto.
Level 909

**Survival Difficulty: Class 0**
**》As safe as you want.**
**》As secure as you could imagine.**
**》Devoid of Entities. It's Just you.**
*You can do anything you want here.*

## Description

**Level 909** basically acts like a lucid dream, so anything you can imagine appears right there. Because of this, there are some theories that you are actually inside your mind in this level, but this is not confirmed at this point. You can interact with anything you make in this level, and food and water actually act the way they're supposed to. Because of this, you can basically spawn Almond Water and keep hydrated. It is actually impossible for anything you make to kill you, and you can't feel pain in this level. So, basically, entities trying to kill you can't harm you at all since you are invincible. People believe that an entity made this level, and the M.E.G. is researching more about this. The level also seems to create a copy of itself for any person who enters, and no two people can be in it at the same time, unless they enter at the same time. However, this has only been attempted once, and the copy that the two people were in broke apart when they started thinking about what to put in the level, and they fell into The Void. In fact, this level does seem to have a small relation with The Void in a way.

*Have a good time traversing your mind.*

## Entities

The only entity here is... well, you. How about you? Are you feeling well? You are the only entity here, and you have complete control over the level. Do whatever you want, you are the king now. But not forever, unfortunately. Don't be too greedy, or you will suffer the consequences.

## Colonies and Outposts

Really? You already know that you can be the only one in this level. This level is only for you. You can't bring anyone with you. Don't worry about those two, they are part of The Void now, like they always should have been. Don't even try, or you will be part of it too.

## Entrances and Exits

### Entrances

Although this level is nice, it is extremely, and I mean EXTREMELY hard to enter.

* The only known way to enter is by quantum fluctuation in Level -33.

### Exits

* Staying for 50 days will lead you back to Level -33. *I know how much you love this place, but I can't let you stay forever...*

* Don't try to enter a second time, or else you'll immediately exit to you know where...
Arslan Altan

**Arslan Altan** is a huntress, former student of Haven Academy, and the leader of Team ABRN.

## Appearance

Arslan was a woman of South Animan origin with platinum blonde hair, olive green eyes, and a dark complexion. At 5'8", Arslan was a tall woman, and she had a very athletic build that was suitable for a variety of physical activities, especially martial arts. From a young age, Arslan was noted to be very fit and athletic and was at peak human fitness. Arslan was considered a very beautiful woman. Arslan was said to have a very pretty face, and her very muscular and athletic build only added to her attractiveness.

Arslan had thick and wavy platinum blonde hair that was very vivid and lustrous. Arslan's hair was noted to be soft and fluffy. Arslan's hair was shoulder length, though she typically used pins or bands to keep it up slightly. Arslan's hair was somewhat wild, though it was still well cared for.

Arslan had large and upturned eyes that were an olive green in color. Arslan's eyes were thought of as being very beautiful, especially how they contrasted with the rest of her appearance. Arslan's eyes were always focused but had a degree of serenity in them from Arslan's meditation and training. In battle, Arslan's eyes were noted to be very sharp and fierce. Arslan had long and thick eyelashes and slightly thick eyebrows that arched in the middle.

Arslan had an oblong face shape that was very symmetrical. Arslan had high cheekbones, average size ears with detached lobes, a Nubian nose, full lips that were a slightly lighter color than her skin, a strong and sharp jawline, and a small chin that ended in a rounded point. Arslan's facial features were noted to be very fine and she was described as a very pretty woman.

Arslan's body was well proportioned, and she had long arms and legs. Arslan had a relatively long and muscular neck, somewhat broad shoulders for a woman, well-muscled and toned arms, slightly large hands with long and dexterous fingers, a somewhat large bust, a flat stomach with six-pack abdominals, a narrow waist, wide hips, and muscular legs with thick thighs and strong calves. While muscular, it was a lean type of muscle that kept Arslan very agile and flexible. While her muscles were hard and firm, Arslan' skin was smooth, soft, and devoid of flaws, though her hands were somewhat rough because of her training. While visibly muscular and toned, Arslan also had a degree of softness to her and she was considered to be quite curvy.

Arslan had a somewhat deep and mildly husky voice. Arslan spoke somewhat formally, though she also spoke gently and could be very friendly and comforting. Arslan could be very authoritative when she needed to be, though she was usually more soft spoken.
The Lost Incident - Volumen 2

**The Lost Incident - Volumen 2** es la Continuación del Volumen 1.

## Resumen

### Parte 1

El episodio empieza con un texto que cita que la documentación esta incompleta y que aun se desconoce la identidad del "Inventor". Pasamos a un plano donde se marcan como desaparecidos a Adán Juarez y a Oliver Milwaukee, Aparece otro texto en pantalla que cita que deben ser encontrados lo mas rapido posible.
Found Tapes

**Found Tapes** es una Serie de terror Analógico que forma parte del primer Acto de The Lost Incident.

## Descripción y Resumen

**The Lost Incident - Found Tapes** o simplemente **Found Tapes** es el Primer Acto de The Lost Incident, sirve como una precuela y a su vez Spin-Off the Visual Recreation, la Serie sigue en progreso.

## Temporadas

* Primera Temporada
* Segunda Temporada
* Tercera Temporada
* Cuarta Temporada
Test-test

* **20 de Agosto de 1943:** Hector Serrano se postula en la Segunda Guerra Mundial.
* **15 de Octubre de 1964:** Nace Ignacio Yarca.
* **17 de Enero de 1974:** Nace Domingo Ledesma.
* **29 de Enero de 1981:** Se funda Walter's Pizza Family.
* **31 de Septiembre de 1987:** Muere Cristobal Torres.
* **31 de Octubre de 1987:** Ignacio funda el Cártel de Quintana Roo.
Cártel de Quintana Roo

Logo usado por la organización en sus equipos tácticos y camionetas

El **Cártel de Quintana Roo** o **C.D.Q.R** por sus siglas es el Cártel mas poderoso, grotesco y peligroso de todo Mexico.

## Historia

### 1995 - 2000

El **C.D.Q.R** fue fundado en 1995 por el filántropo Colombiano Ignacio Yarca. Despues de crear el Cártel en 1997 empezo a Fabricar Metanfetamina Violeta al punto de volverse el distribuidor, de no solo Metanfetamina Violeta si no de las drogas en general, mas grande de todos. En 1999 a 2000 empezo a rivalizar con otros Cárteles enemigos, a parte de fabricar drogas empezo a vender servicios de sicario y Armas. convirtiéndose así en el Cártel mas buscado de América.

### 2000 - 2005

El **C.D.Q.R** se volvió en la mafia mas poderosa de todo America, convirtiéndose en el objetivo principal de federaciones como la CIA, el FBI, Protección Civil y por su puesto la Federación de Quintana Roo. evolucionaron a tal grado de superar a Rusia en Poder y Tecnología, en 2003 gano interes de parte de la Fundación SCP debido a que estaban secuestrando anomalías y las vendían a Organizaciones Aliadas y tambien estaban creando super-agentes a prueba de explosiones y balas.

## Productos

*Recomendamos ver el Catalogo de CDQR para una lista mas completa de los productos: Catalogo CDQR.*

### Drogas

* Metanfetamina Violeta
* Metanfetamina Azul
* Hongos Alucinógenos
* Carbotina

### Armas

* Calibre 660
* AK-47
* Pistola M9

### Armas Biológicas

* CDQR-A001
* CDQR-A481
* Virus-4819
* Virus-06
* Virus-07
* Neptuno-5567
* The Grim Reaper

## Miembros Destacados

* Ignacio Yarca (Fundador)
* CLN-0062 (Guardaespaldas de Ignacio)
* Daniel Ortega (Espía del Cártel)
* Bioweapon-480 (Agente de Defensa)
* Walter Crackstone (Bioquímico)

## Curiosidades

* En la vida real el Cártel de Quintana Roo no existe.
* Usa de las sedes del Cártel se ubica en el Sótano de una Pizzería llamada *Walter's Pizza*. Obvia referencia a Breaking Bad.
* El logo del Cártel es muy parecido al logo del Cártel del Golfo.
Visual Recreation

**Visual Recreation** es una Serie Animada que forma parte del segundo Acto de The Lost Incident y a su ves es un Spin-Off the Found Tapes.

## Descripción y Resumen

**The Lost Incident - Visual Recreation** o simplemente **Visual Recreation** es una serie animada que aun no a salido a la luz, es el Segundo Acto de The Lost Incident. Transcurre en los años 2005 - 2010 y se planea que agrande The Lost Incident, la serie tendrá como protagonista principal a Hank Ledesma.

## Temporadas

* Primera Temporada
* Segunda Temporada
* Tercera Temporada
* Cuarta Temporada
* Quinta Temporada
* Sexta Temporada
Juan Mándela

Juan Mándela en 1926

**Juan Mándela** es un personaje muy importante dentro de la serie, fue alcalde de Puerto Mándela, Gobernador de Quintana Roo, Fundador de la Fundación SCP y presidente de Mexico.

## Historia

### Niñez y Adolescencia

**Juan Mándela** nació en alguna parte del año 1848 en una granja cerca del Poblado de Nuevo Bythrone, estudio en la Preparatoria de Quintana Roo y fundo su primera organización en el año 1862. En 1865 Juan inauguro Puerto Mándela.
Glock 19

El **Glock 19** era un arma que Hank guardo del Incidente del 24 de Marzo para cargar con toda la culpa que acumulo con el accidente de avión.

## Descripción

Tras el incidente del 24 de marzo visto al final del episodio 7 de la primera temporada de VISREC Hank noto que una de las maletas del Mexico QAIR333 termino en su alberca entonces recoge lo que parece ser la Pistola de un Exmilitar de la Marina de México, entonces Hank no puede con la culpa y decide quedarse el objeto, escondiéndolo en una caja fuerte dentro del sótano.

### Significado

El **Glock 19** es toda la culpa que Hank guarda tras el incidente anteriormente mencionado, la razón por la que siente culpa por el objeto es por que pertenece a alguien de la tercera edad que falleció por su culpa.
Carajo (Meme)

*Esto es contenido de broma, lo mostrado a continuación no es canon a The Lost Incident.*

**Carajo** es la ciudad en la que se desarrolla The Found Incident.

## Curiosidades

* **Carajo** es la Inspiración que uso Winderezen para crear la Ciudad Cielo Dorado, tambien localizada en Argentina.
* La Imagen proviene del Rap de Fernanfloo
Interview.mov

**Interview.MOV** es el Final y Continuación del Volumen 1.

## Resumen

### From the Dark

El Episodio comienza con Howard Masipag diciendo que an pasado 4 Semanas desde el Encuentro y el daño mental que la "Cosa" le causo es Irreparable, Masipag explica que sufre de Esquizofrenia y Paranoia y que siempre se siente observado, tambien explica que aquel monstruo le "Robo la apariencia" y ahora esta tomando su posición laboral, Reemplazándolo en el proceso.

### The Interview

Empieza una Entrevista entre el Dr. Gears y el Teniente Masipag, Masipag le comenta al Dr. Gears que tiene problemas para dormir, que padece Esquizofrenia y Paranoia y Siente que lo están observando en todo momento, y todo por el encuentro con aquella "Cosa". El Dr. Gears le pregunta por su aspecto a lo que masipag solo responde que "Es una criatura horrible a tal grado de que le es imposible recordar sus cualidades físicas". Gears le pregunta a Masipag acerca de en que lugar lo encontro a lo que responde que en la comisaría. Gears deja la entrevista y abre una Investigación acerca de.

## Curiosidades

* La imagen que aparece al final es una Carpeta acerca del "SCP-333".