Second Floor Tests

Each regular finds themselves on an island with other regulars that would be their team from now on, after deciding a team leader and a color, their objective is to get as many points as possible by claiming islands, using the provided flags before the end of the 3 hours.

On the 10 teams here, only 4 will pass. The scoring system goes as follows:

Starting islands (black on the map) - 0 points

Millimeter islands (purple on the map) - 5 points

Centimeter islands (green on the map) - 10 points

Meter islands (yellow on the map) - 20 points

Kilo island (big island in the center of the map) - instant win

It's important to note that it's possible to take the island where a flag is already planted.

The players are teams of 5 members, but it's possible to add a 6th from another team with the agreement of the both team leaders.

The regulars who fail this test will be executed.

### Enter your Room (session 3)

This is the second test, taking place on floor 2 of the tower. He's owned by Mr. Ari Regulus, the ruler of this floor and also the Primary Test Supervisor. Additionally, regulars failing the tests from now will not be killed but returned to the middle area.

However, that doesn't mean that killing is not allowed, but doing so will be result in a reduction of point during the position test (last test of the 2nd floor which aims to determine which position will be assigned to each of the regulars among the 5 main existing ones).

This test is connected to the third test (Crown Game): it consists of tracking down, targeting and hit a bird in the hall.
All kinds of violence are allowed: they can hit, kill or just touch the bird.

Whoever hits the bird will be teleported to one of the three doors in the back of the hall. (One to the right, one to the left and one in the middle). They will have to choose which one they wish to enter. Only 42 regulars must pass.

After going through one of the doors, they are in a dark corridor which stretches for several meters.

This one is dotted with many shinsu-wrapped doors. An enigma is on each of them, and they only open once it has been solved, only letting in a precise number of regulars: 3.

Once in, the regulars will have to walk until they enter a sort of cell. This is where the next test begins: The Crown Game.

### Crown Game (session 4 and 5)

This test has the particularity of not needing to be won to be completed. They just have to participate.
On the other hand, if they don't participate, they are eliminated.

The rules are the same as how the Crown Game was shown on season 1 of Tower of God:

The arena is a huge circle with no obstacles and a throne in the middle with a crown.

The game consists of 5 rounds, with the team that holds the crown at the end of the 5th round being declared the winner and receiving special benefits for winning.

Each round lasts 10 minutes, with exception to the first round.

On the first round, the first team that gets the crown and sits one regular on the throne wearing the crown wins the round.

If the team that has the crown loses it, or if the regular with the crown leaves the throne, the team immediately loses and has to go back to their cell.

If the crown is knocked off and is not picked up, the timer stops and resumes after someone picks it up and sits on the throne.

If a participating team wishes to forfeit, they just need to go back to their cell.

Before each round there's a countdown, only teams that press the buzzer during the countdown are elected as participants, and only 5 teams may participate at most on each round.

### Positions test (session 5 - ?)

After some deliberation, Ari Regulus and the instructors came up with the following distribution of positions. For the regulars involved, This doesn't have to be their final position, and they are free to have training in other positions after.

The positions test is a series of exercises and simple tests meant to teach the basics of the respective assigned position. Attending class and passing these tests earn points, and the regulars with most points will pass the test.

FISHERMAN - Instructor: Scopio Balroch

Ari Boris

Jin Shion

Bulwark

Jicklee

Luke

Gyeon

Hoxus

Pant

Clior

Brac Bronson

SPEAR BEARER - Instructor: Nissan Terces

Khun Victor

Vlazer

Slyrx

Langley

Iskal

Illijit

Tael

Lady Lake

Eden

LIGHT BEARER - instructor: Salang Charity

Kobra

Fluxvalk

Nam-Seon

Kam

Zohne

Damien Frog

SCOUT - instructor: H-1

Stecsa

Kal Silvers

Mosu

Beakin

Penn

Tabs

Kesseki Wu

WAVE CONTROLLER - instructor: Brooke

Leaf

Sponge

Bill A. Bartimus III

Bell

Jeda

Gasu Neymar

### Final Test of the Second Floor

This test consists of hunting and killing beasts raised by the rankers of this floor, and thereby earning as many points as possible. Some of them make you lose it. In addition, bonus points are awarded if specific actions are performed.