Generation AN-I

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 Pokémon
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**Generation AN-I** is the first installment of the Generation AN series of Pokémon games, consisting of the Verela-based games, Pokémon Azure, Rose, and Sage.

## In-game continuity

Azure and Rose Versions take place at an indeterminate amount of time compared to the other games. While events from Generation VI and Pokémon Black 2 and White 2 are mentioned, this does not confirm its location on the timeline.

Sage Version is contemporaneous with Azure and Rose. Like other third versions, it is essentially an alternate universe version of the main games.

Pokémon Topaz and Amethyst take place three years before Azure, Rose, and Sage.

## Advances in gameplay

The advancements introduced in Generation AN-I include:

* The addition of 183 new Pokémon, the most of any region ever.
* The introduction of the Celestial type.
* The introduction of Albino Pokémon, a new, rarer alternate coloration of Pokémon to the traditional Shinies.
* The addition of 62 new moves, bringing the total to 621.
* The addition of 27 new Abilities, bringing the total to 191.
* Another region to explore, the Verela region, far away from the previous ones and based on Brazil.
* A new villainous team, Team Xibalba, whose goal is to beat death, chiefly by discovering the ancient Pyrite City.
* A new Celestial-type form for Arceus and Silvally, although only the latter can be obtained, and only in Pokémon Sage.
* Seasons return.

### Alterations from Generation VIII

* HMs are back in the game, though like Generation V, badges are not needed to use them.
* Wild Pokémon no longer physically spawn in overworld tall grass. However, wandering Pokémon can occasionally be found.
* The abandonment of:
	+ Pokémon marks, rare features a Pokémon may have on display on their summary screen.
	+ Irreversible Exp. Share effects - while like in all mainline Pokémon games since Let's Go, Pikachu! and Let's Go, Eevee!, the Exp. Share's effects cannot be turned off in-game, there is a Challenge Mode setting that disables the effects.
* The maximum level limit has been expanded from 100 to 200, octupling the total amount of Exp. Points most Pokémon can earn.
* Due to obvious incompatibility with Generation VIII, any Pokémon not found within any of Pokémon Azure, Rose, and Sage are completely absent from the game. However, this does not mean they cannot be added back in, as shown with Pokémon Sage itself.

## Region

### Verela

 File:Verela AR.png
Main article: Verela
The Verela region was introduced in Azure and Rose. This region is geographically isolated and has no close ties with any other region introduced prior to Generation VIII. However, in Generation AN-III it is revealed that Syraik has fairly close ties to it.

#### Starter Pokémon

The starters of the first Generation follow the traditional Grass/Fire/Water trio setup. At the beginning of the game, the player must choose between the Grass-type Angeal, the Fire-type Tediflame and the Water-type Seaquine.

#### Gym Leaders

Like the previous five regions, Verela has its own set of eight Gym Leaders who give out unique Badges and TMs after being defeated. Defeating all eight Gym Leaders grants access to the Pokémon League.

### Hoenn

 File:Hoenn ORAS.png
Main article: Hoenn
Hoenn was featured in Generation VI in Omega Ruby and Alpha Sapphire, a pair of remakes of the Generation III games Ruby and Sapphire.

#### Starter Pokémon

As in other remakes, the starters of Hoenn remain the same as they did in Generation III. Professor Birch gives Treecko, Torchic, or Mudkip to the player as thanks for using it to save him from a wild Poochyena.

#### Gym Leaders

Hoenn's Gym Leaders are the same as they were in Ruby and Sapphire, but with some giving out different TMs than they gave out in Generation III.

## Kalos thematic motif

The sixth generation focuses on the concept of beauty and different aspects related to it, such as balance and harmony. Fashion and different forms of art are featured considerably in the newly introduced region, whose name comes from the Greek word for beauty. The mascots of the primary versions, Xerneas and Yveltal, reflect the concepts of harmony and balance, being the "Life" and "Destruction" Pokémon, respectively. The villainous team's actions and motives also reflect the beauty theme, as they strive to create "a beautiful world" by any means necessary.

## Reception

Generation VI advanced competitive play by introducing Mega Evolution, making already powerful Pokémon such as Rayquaza and Mewtwo stronger, and giving unviable Pokémon such as Charizard and Mawile a use in the metagame. The addition of the Fairy-type nerfed several previously prominent Pokémon like Hydreigon and Scrafty, and allowed others such as Clefable and Azumarill to rise in prominence.

Generation VI was largely well-received for hearkening back to Generation I, and making older Pokémon popular again. However, as time went on, Generation VI became more controversial in certain parts of the fandom, with the lower difficulty and the lack of a third version to the X and Y games being prominent criticisms.

## Trivia

* Generation VI introduced the fewest new:
	+ Pokémon, with 72.
		- Legendary Pokémon, with three.
		- Genderless Pokémon, with seven.
	+ Moves, with 62.
	+ Abilities, with 27.
* Generation VI is the only generation in which:
	+ Gym Leaders in games that are not remakes hand out TMs containing moves from older generations.
	+ It is possible to import Pokémon from previous generations, but is not required in order to complete the National Pokédex (excluding Mythical Pokémon).
	+ No region is featured in more than two games.
* Generation VI is the only generation to not introduce:
	+ A pure Ground-type or pure Electric-type Pokémon.
	+ A pseudo-legendary Pokémon with two types.
	+ A new Gym Leader or Elite Four member specializing in Ghost-type Pokémon.
	+ A numbered water route.
	+ A new move for every type that existed during that generation, as no Dragon-type moves were introduced.
	+ A Pokémon that evolves by Friendship after its introduction.

Template:Bulbanews

* Generation VI is the first generation to introduce:
	+ New moves between games. Of the 62 moves introduced, four of them were introduced in Pokémon Omega Ruby and Alpha Sapphire and are not programmed into Pokémon X and Y. As a result, Pokémon in the former that know these moves cannot be traded to the latter.
	+ A Pokémon with Normal as its secondary type.
	+ A dual-type evolution line with Flying as primary type.
	+ A Fire/Water Pokémon, with all types now having been paired with Water.
	+ A Fighting/Flying Pokémon, with all types now having been paired with Flying.
* Generation VI relieved restrictions on formatting that were evident in previous generations:
	+ The nickname character limit has been increased from 5 to 6 in Japanese and Korean, and from 10 to 12 in Western languages.
	+ The player name character limit has been increased from 5 to 6 in Japanese and Korean, and from 7 to 12 in Western languages.
	+ The names of all moves, items and Template:Abilities introduced before Generation VI are no longer limited to 12 characters, including any spaces. Some of these names were re-formatted; for example, Selfdestruct was renamed Self-Destruct. The character limit has been increased to 16.
* Generation VI was the first generation not to introduce:
	+ A new type of Poké Ball.
	+ A Mythical Pokémon whose base stats are all 100.
* Generation VI leaves the most extra room in the PC if one captures exactly one of each species of Pokémon, with there being 930 spaces and 721 Pokémon.
* Generation VI is the only completed generation not to revisit its new region after the original paired games.
* Generation VI contains the core series games with the shortest English titles: X and Y have one letter each.
* Generation VI is the first generation in which:
	+ Each pair of games were released on the same date worldwide.
	+ Red, Blue, the Kanto Gym Leaders, and Lance do not appear.

## References

1. ↑ [1]

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