recursal/Fanatic-Fandom huggingface dataset:
The origins of Creation

It is said that in the beginning there was but the howling dark, a roiling black without end, where formless minds screamed in silent madness. From this hell quickened the first light. Its resplendent glory a scourge to the endless night. From this struggle rose the sky. Each mote a subject to a greater sun. Pyre the god star. Our worlds three bowed in perpetuity to its pull. To pyre we pray. May its great eyes stay closed. May its wrath never fall our precious works.

Nuath, First world of Pyre. Realm of storm-spun coasts and seething seas. Where nature itself is both prey and predator. It is on Nuath where the churning rhyme spawns great beasts and savage spirits. Where hungry vines lay siege to glaciers and flame tempered roots bite into vulcan flows. There the first people drew upon the elements, becoming both tempest and lord. These ones would be the bearers of the first mantle and would remake creation in their furious image. May the rolling deeps never relinquish their hold over their terrible forms, may their anger only manifest in the rage-racks storms and the listless churning of the abyss.

Shael, Host of banners and bearer of thrones. It was here that the first people took to the fields to grow, where the first oaths were uttered, where the minds first words were cast unto eternal stone. Blessed Shael, give unto us your steady harvest and your safe seasons, give wisdom to the curious so that they may finish their great works, give restraint to the ambitious lest they burn creation in their greed. Second sun of Pyre grant unto us the strength to resist the pull of the howling dark lest it innumerable brood come into creation and devour all.

Xur, vile world. A cursed interloper. The shattered sphere born in bleak expanse beyond Pyre’s light. Consort to the howling dark. Were that this sphere never came into Pyre’s keeping. For the ruin of people’s innumerable are carved upon its broken skin. May its undulating call go unanswered. May the writhing horrors breach its ancient walls. May the doomed stay resolute in their vigil against the damned.
Gate

The **Great Gates** are an ancient technology that allows instantaneous travel between worlds. There are anywhere from 8 to 10 thousand gates, roughly half coming from the Ancient Rae. However, many come from even more ancient civilizations.

In the aftermath of the Elder War, all gated died out, severing the worlds surrounding Pyre for many thousands of years. However, the energy discharges of Pyre reawakened the gates. This threw the eastern powers of the planet Shael into conflict.

## References

1. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Gates Accessed 2021-03-17.
God-Star

**God-Stars** are raw, primordial concentrations of metaphysical elements and forces that have reached critical mass that undergo a form of stellar fusion, where elemental, divine, and arcane particles are fused into more complex arrangements, releasing incalculable amounts of energy in the processes. Exotic elements, meta-chemicals, super-state substances, and certain kinds of celestial entities like angels are a byproduct of this process, including the material Pyre. Ancient Rae astronomers believed there were hundreds of thousands, if not millions of God-Stars in Creation. God-Stars feed off of worlds to sustain themselves.

God-Stars invariably produce life-bearing worlds made from the base materials of their proto-disc system. These worlds produce sentient and magical cultures and civilizations. Pyre, Alloy, and Ether, are all emergent consequences from being in proximity to a God-Star. As each God-Star is its own entity, every individual God-Star creates its own unique ecosystem.

## Life Cycle

As life-forms in their own right, God-Stars have their own dramatic life cycles, including birth, reproduction, and death. Early in their lifespan, God-Stars are unaware of themselves and their surroundings, and are prone to energy surges as they slowly enter their main sequence. Late in their lifecycles, God-Stars consume enough energy, mass and magic to become self-aware, and can form symbiotic relationships with other beings in order to aid in sustaining themselves.

## Known God-Stars

* Pyre
* Sham'Esh

## References

1. ↑ 1.0 1.1  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On God-Stars Accessed 2021-03-17.
Mote

Motes are young angels who are learning the ways of their human charges and how to interact with the world. Motes are the first stage of the angel life cycle, and are known to play with Q'rathi children without incident. Once a mote has matured enough, they are given a large amount of alloy and ether to transform into their adolescent form, the Zephyr.

## Gameplay

Motes are the basic worker units of the Q'rath faction, building structures and gathering alloy.
Sentinel

Called sentinels by their kin, angels of the populace Gcharghast are charged with safeguarding the empire against enemies too powerful for mortal subjects to handle alone. In war, Gesharin have fortified aerial frames shaped to strike down skyborne threats. The sentinels twin lances, channel the angles raw fire, into unstable projectiles smiting any flying threat in battle. When accompanying the empires many legions sentinels are known to lock their mighty wings together, channeling their souls into a guardian ring. Any missile that crosses this threshold is incinerated protecting those within from harm. With the exalted war declared Gesharin have answered orezums call in their thousands, donning the war mantle of sentinel.

The Sentinel serves the empire as a heavy airborne fighter and anti-ordinance support unit. Bolstered by heavy armor and reinforced angelic wards, the Sentinel weathers punishment and destroys flying targets with ease. When threatened, the angel meditates, converting its wards into a point defense system, intercepting any projectile attack that comes within its range. Traditional Q'rath tactics see hosts of Sentinels clear the skies of enemy fliers, then cover the advance of Hallower and Sipari contingents.

Sentinels are the air superiority fighters and anti-air units of the Q'rath faction. Their Guardian Halo ability allows the sentinel to deploy, becoming immobile but granting the ability to destroys enemy projectile attacks that come into range, protecting friendly units from harm.
Warden

To these angels, all mortal beings who have not yet converted are prisoners, slaves to their ignorance and vulnerable to the powers of darkness. It is with the Warden's hard hand that Q'rath will set these unwashed children free. Those beyond redemption will be put to the lance, purified in the name of Sacred Reclamation. To the Order of Celestial Wardens, the foundation of Paradise will be built on the bones of the wicked.

Wardens are the air-to-ground specialists of the Q'rath faction. Their Render Judgement ability is a skillshot that severely slows down enemy ground units affected by it, while also greatly increasing their damage taken.
Shar'u

When Aros first bound its spine to the shattered realms of man, a connection was made between the infinite and the mortal, and in that space, the first of the Shar'u ignited. Their names simply translating to "That Which Is Exalted," the Shar'u are the sum of the souls, the living embodiment of Q'rath's covenant. Collectively, the hundreds of Shar'u serve as the Empire's afterlife, a being and place where the faithful, angels and mortals alike, find their place among the fading saints. So great is the power of these concentrated souls, that light bends towards the Shar'u, and heathen spontaneously weep in their presence. In times of trail, these sacred beings are called forth from their sanctums, each one bearing the light of an ancient sun. Today, the Shar'u answer the call of Orzum, and gather to a valley that now bears the name "The Thousand-Fold Dawn." Across the oceans, the foes of Q'rath gaze upon Ira's second sunrise, dreading the light it promises to bring to their homelands.
Immortal: Gates of Pyre Wiki

***Immortal: Gates of Pyre*** is an upcoming real time strategy game currently in development by SunSpear Games. It was announced January of 2019 and has been under development for 6 years. An early prototype, named Vanguard, was created in the StarCraft 2 Map Editor and featured 16 pro-players in the Vanguard Invitational.

**Welcome to the Immortal: Gates of Pyre Wiki!**
We're a collaborative community website about Immortal: Gates of Pyre that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## About Creation

The origins of CreationPyre (God-star)NuathShaelXurThrym
## Factions

* Q'rath, the Angelic Empire
* Aru, the Root Witches
* Jora, the Iron Republic
* Iratek, the Zenith Born
* Herlesh, the Elders Bane
* Talmetra, the Ethereal Consulates
* Khardu, the Totemic Horde

## To do list (If anyone can do this easily)

1. Add more to the Mote page
2. A good pyre image to the pyre page

## Links

https://twitter.com/SunSpearGames

http://discord.gg/VEDuQCn8JS

https://www.facebook.com/sunspeargames

https://www.twitch.tv/sunspeargames

https://www.youtube.com/channel/UClLKlgqOI4dUE9sred5pFbw

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Bloodbound

Bloodbound are elite infantry for the Aru, acting as assassins.

* Heals the unit for 5 hp per attack. If hp is full, restore 10 mana instead.

## Lore

Born from the Red-Flower Covenant between the god tree and her Prophet, Mala the bloodbound serve the Aru tribes as an elite core of warrior-assassins. Chosen from a young age by the Red Seers, Bloodbound dedicate their lives to master the power of Laculathon's rootway, allowing them to instantly traverse terrain. When deemed ready, the Bloodbound initiates are brought to Lacu'Matz, the alter of the Roots. Their, a Blood Prophet severs the adolescents hands, offering them to the goddess. If the sacrifice is accepted, Laculathon rewards the warriors devotion with imbued blades made from her amber.

## Development

Changes over the development cycle go here
Shum

**Shum** is a supercontinent located in the northwest of Shael.

In the Elder Era, Shum was the birthplace of the Ancient Rae civilization, and the core of their empire. Later, it would house the human empires of the Raakma Khanate and the Metromos Dominion, but these would later collapse, resulting in Jora, the Iron Republic in Shum’s northeast, and Talmetra, the Ether Consulate in the southwest. Khardu, the Totemic Horde controls the continent’s interior.

Shae is separated by its neighbor continent Ira by a stretch of warm, shallow sea named the Shallows.

## References

1. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Shael Accessed 2021-03-17.
Pleading

"Just stay awake".

"Talk to me".

"Please don't leave me".

"Just keep breathing, hang on".

If someone is pleading, another one is badly hurt. It might end with the character's death, or they might recover after this (hopefully to get whumped again).

## TV Shows

**Ghost Whisperer**

* **4x06: Melinda Gordon** (Jennifer Love Hewitt) fell asleep at Jim's bedside and wakes up relieved upon seeing him awake and talking to her... until she realises it was his spirit saying goodbye, as his body was lying lifeless on the bed.

**Hanna**

* **[SPOILER] 1x08:** **Hanna** (Esme Creed-Miles) pleads to **Erik** (Joel Kinnaman), who is lying on the back seat of the car, barely conscious thanks to his **infected** and **bleeding** **gunshot** wound.

## Gallery

"No... not you! Please, not you, please, not you..." - Melinda to Jim, Ghost Whisperer, 4x06
Throne

Named after the seat of The God-Head's power, the Thrones are living embodiments of the empire's faith and fury. Spun from the hottest part of Aros's soul, those of the Urah caste are seen as extension's of the God-Head, even in its absence. Due to their divine lineage, Thrones possess the power to weave hard light into existence by will alone. Today, these angels preside over Q'rath's holiest sites, equal parts ruler and guardian. In times of crisis, the Urah don the armor of the Throne, so that mortals may see the God-Head's power incarnate. It is best that this wrath is seldom tempted, for when Thrones take to the skies, ruin falls upon the realms of man." Survivors tell of serrated stars, large as houses, obliterating castles and the mountains they were set upon, they tell of soldiers sundered, their flesh blown from their bones by a single callous gesture, they tell of the pitiless crown and judging gaze of heaven.

## Gameplay

Thrones are a heavy air unit for Q'rath. They can have up to four swords orbiting around their central body; these swords act as turrets, firing on enemies that come into range. In addition, the throne itself has a stronger attack it can use when still. Finally, as if these weren't enough, the throne can sacrifice the swords around it to launch a high damage shot at an enemy. This ability uses all of the throne's swords, which will regenerate over time.
Thrum

* Calm
* Frenzy

## Lore

The exact origins of the Thrum are unknown with the earliest recorded sightings dating back to the Red Flower Wars on the forbidden continent of Matzlan. Lord Zuma's Sylv patrols described the Thrum as "a winged nightmare one could hear long before one could see." Incursions into the young territories of Laculathon were met with fierce and persistent resistance by Thrum swarms. Though the Thrum resembled the territorial pollinators of the Nine Kingdoms, their size (greater than the coast’ dread-maws) and speed (faster than Nuath’s typhoon winds) proved to be more than a match for the trained bows of the Zenith Born. Indeed, these wasp-like creatures seemed unhindered by their extensive chitin, root-growths, and long protrusions of blood amber, tearing into and out of enemy positions with ease. Lord Zuma learned to spread Zenith soldiers apart as the shedding of sylvan blood invariably sent the swarm into roiling frenzies. These displays would be so lively and graphic to inspire a colloquialism among the Aru. "When one Thrum finds its mark, the swarm feeds."

- Ox-Sized Carnivorious Hummingbirds.

- Short Lifespan.

- Need to constantly feed in order to survive.

- Pack Hunters.

- Thrums also shoot railroad-spike sized teeth to impale their prey before eating it.

- A group of thrums is called a "murder".

- Thrums are a key part of Laculathon's Ecosystem, Immune System.

## Development

In development the thrum had it's ups and downs. Originally, it was a undercosted pest, with a small cost of 75/50, along with a very low time to tech up to it. This resulted in massive numbers of thrums extraordinarily early in the game, forcing air battles and making Q'rath have a difficult time.

They then got two sizable nerfs to their effectiveness, where workers had more HP, and thrums received a resource cost nerf. These two things caused them to fade into obscurity for around a year in terms of aru options, making occasional appearances where players would make 3 of them to keep players honest and making them create static defense.

Then workers went back down to lower HP and more thrums were built, making them a decent early game tech option in comparison to neurocyte or murder hollow.
Sipari

Sipari comprise the backbone of the empire's vast military, equipped with long spears and a towering tower shield, Sipari are equally comfortable attacking as they are holding a defensive position. Sipari regiments are drawn from all corners of the empire ensuring a shared sense of purpose in all units and the provinces unwavering loyalty

*“Speak thus the name of Aros, Holiest of Holies, Godhead of Q’rath, and Living-Throne of the Empire and know Good.*

*Each day, we raise our shields in praise, that we are the bulwark against the hungering sin of the dead world.*

*Each day, we ready our spears with hard-hearts, that we may strike down the wicked so the innocent may reclaim the world.*

*In the name of Deliverance, Vigilance, and Reclamation, we begin this day.*

*Exalted-Be-Q’rath”*

- The Sipari’s Prayer

Sipari are the basic melee infantry unit of the Q'rath faction. They are humans wearing suits of armor and bronze masks, and equipped with a spear and tower shield. Their spears give them slightly longer range than other melee units, allowing them reach over other units to attack their foe. When on hallowed ground, sipari gain increased shields and movement speed.
Pyre (Resource)

**Pyre** is the cast off congealed blood of the God-Star Pyre, formed in the inner systems of the star analogous to organs.  The substance is filled with “impurities" that the God-Star cannot fuse into more complex elements, but that magical or divine lifeforms can metabolize. Pyre has a crystalline structure with high energy particles boiling off of it in fogs.

Pyre allows the selective bending and breaking of the material laws of the universe.

The Rae'Ak Boundary, located in the inner ring of the God-Star Pyre, is entirely made from Pyre. Occasionally, these objects are disturbed, either by fresh secretions from Pyre, or other orbital interactions, and they fall into the orbits of the system’s other worlds.

The comsuption of Pyre is what can turn a mortal into an Immortal. However, consuming Pyre is highly toxic, and often fatal if the user has not adapted their body to it. Because of this, only a tiny fraction of mortals can naturally metabolize Pyre. Technologies allow mortals to artificially metabolize Pyre are experimental, and often fatal for those who attempt to use them. In humans, Pyre grants supernatural abilities such as increased vitality, lifespan, strength and speed, along with potentially bizarre transformations. Angels can utilize Pyre to sustain themselves and improve their abilities.

## References

1. ↑ 1.0 1.1  "IMMORTAL RPH Jora Mini-Setting." (March 17, 2021). Google Docs. On Gates Accessed 2021-03-18.
2. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Pyre (the substance) Accessed 2021-03-17.
Pyre (God-Star)

**Pyre** is a young God-Star that lies at the center of a populated star system. In its orbit is three known inhabited worlds. As an earlier God-Star, Pyre is prone to discharge energy surges as it enters its main sequence, as it achieves awareness of itself and its surroundings. These discharges of energy have awakened the Gate network located on its surrounding worlds.

The God-Star naturally secretes Pyre, the energetic resource Immortals metabolize to gain immortality and their immense powers. This resource has also been described as the cast-off congealed blood of Pyre and the byproduct of God-Star fusion. Pyre also produces quantities of Alloy and Ether. The God-Star’s development was impacted by the advent of Herlesh, though the nature of its role in its creation is unknown. The shattered corpses of the Mantled Ones, as well as other gods the Naz'Ra hunted down and obliterated can be found orbiting Pyre to this day.

The system's star map that indicates that there may be other habitable worlds.

## Known Planets

* Nuath
* Shael
* Thrym

## References

1. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Pyre (the local God-Star and its solar system) Accessed 2021-03-17.
File 001 - Proposal 001

# Karibu Cult Documentation Proposal - File 001

## Originally written by Yog Sothoth

The Leader

- This has to work.

The researcher looked at the creature in the tube.

It was a girl, one with antlers sprouting out of her head, ears covered in green fur and long green hair growing out of her head.

- The definitive creature, a goddess to rule the forests, the one who’ll restore the world.

He input a combination on the keyboard in front of him. A countdown started.

- This is it.

- All that time.

- All that effort.

- It all led to this moment

- It has to work.

The liquid in the tube was drained slowly. The support system slowly lowered the girl and left her standing on her own feet.

She woke up. Her hands reached to her face and traced along it’s contours. Her emerald green eyes wandered over the laboratory in front of her.

- Good morning Haruka, how are you feeling?

The scientist’s palms were sweating.

She looked at him and gently tilted her head with a smile on her face.

- Hueagh?
Sadness and sorrow

Just imagine: the whumpee alone somewhere, maybe too sad or ashamed to face anyone, maybe he doesn't have anyone to go to (or feels like it doesn't). Ah, the feels!

## Animes

**Ao no Exorcist**

* **1x01:** Where else would **Rin** be other than the swing of an empty park? At home, where his family and friends were waiting for him, to celebrate his new job? Said job being the one he had just been fired of? So he sits there, too ashamed to face anyone.
Symbiote

Symbiotes are the Aru workers, gathering alloy and building structures.

## Lore

The At'hito [Drunk/Fat Little Ones] or symbiotes are ubiquitous throughout the forbidden continent of Matzlan, often found buzzing across Laculathon's vast contours in search of resources and nourishment. As their namesake suggests, Symbiotes aid in the God-Tree's digestion and assimilation of resources in exchange for nourishment and protection. Symbiotes are equipped with a host of glands capable of producing vibrant colors and scents to communicate with the Blood Mother, drawing her tendrils from staggering distances.
Hallower

As the starborn reach the end of their long spans, they are given a choice: retire to oversee the Empire's numerous Acropolii or seek noble martyrdom on the front lines. Those whose sparks burn brighter than their failing bodies opt for the latter. Those of the Jha'Shar'a caste become Hallowers, living embodiments of the Godhead's wrath. Bound to and nourished by an elaborate shrine platform, these beings surrender mobility and vitality, focusing their energies into celestial locus points. The manifestation of these "god rays" are breathtaking, annihilating heathen forces at great distances.

Hallowers are the long-range siege units of the Q'rath faction. Their range allows them to attack entrenched positions from afar, while also dealing heavy damage to enemy units.
Nuath

**Nuath** is the innermost world of Pyre. The planet is defined by its vast oceans, lush continents, and raging storms.

Nuath has two moons, and at least one is habitable.

## Planetology

On Nuath, life has adapted to thrive in its extreme conditions. At the planet’s equator, vast mangroves sprawl into the cold dark ocean, forming living islands and continents. Along plate boundaries, fireborn seeds root themselves in lava, erupting into vivid forests as soon as the rock cools. In the polar glaciers are snaked with vines and animate trees that take nourishment from the ice. Due to the harshness of its world, civilizations born from Nuath are shaped by the powerful forces that drive their world, often wielding these elements to devastating effect on the battlefield. Many species Nuath requires biological and manalogical adaptations to survive.

Nuath is a planet of low mass and gravity, but with a thick, oxygen rich atmosphere. This has led animal life on the planet to grow particularly large, especially its aquatic bioforms. The extra starlight given off from its proximity to Pyre has allowed the planet’s biosphere to be particularly productive.

## Known Inhabitants

* Aru
* Iratek
* Yul
* Mantled Ones (former)
* Naz'Ra (former)

## Notes

* Nuath is about 78% the diameter of Earth, and by the classifications of NASA would be considered “superhabitable.”

## References

1. ↑ 1.0 1.1 1.2  "IMMORTAL Lore Compliation." (March 17, 2021). Google Docs. On Nuath Accessed 2021-03-17.
Ether

**Ether** is a metaphysical byproduct of the intense magical forces native to a God-Star system interacting with a world’s magnetic and native magical fields. Like Alloy, Ether is an exotic unresolved form of matter, being plasma, liquid and gas simultaneously. Due to the nature of this phenomenon, Ether tends to concentrate in “leylines” that build up and erupt on the surface of affected planets. Harnessing and processing this supercharged substance is critical to advancing technology and powering advanced machines and organisms. Harvesting and processing raw Ether is difficult and dangerous, and requires dedicated facilities to stabilize leylines and prepackage Ether discharges for industrial use.

## References

1. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Ether Accessed 2021-03-17.
Ajari

Orzum and Ajari are seen as archangels, the direct descendants and divine envoys of Holy Aros. The Arash of Q'rath (Orzum, Ajari, Resh, and others) are seen as divine family members. Orzum and Ajari are worshiped as lesser gods. To make it easier to interface with mortals (more relatability), Ajari takes the form of a female. When faced with doubters or critics followers of Ajari tend to help doubters through troubling times. Ajari believes the empire is a means to the end of protecting and teaching mortal life to serve a higher moral calling. Ajari believes the the empire, like any organization is fallible and in constant need of reform. This is likely due to her ability to empathize and connect with humans via her Saoshin followers. Ajari believes Q'rath's promise is more important than how it goes about it.

Gameplay

Ajari has abilities based around getting units out of danger and protecting them. One of her Pyre abilities is Deliver From Evil, which, after a short delay teleports some friendly units to the nearest acropolis. Her vanguard units are the Saoshin and Ark mother, the former a caster with good attack and the latter a sort of artillery buffer.
Ajari: Arash of Deliverance

Ajari is an immortal for Q'Rath, the arash (arkangel) of deliverance. Representing Aros' mercy, she seeks to spread the empire for the good of its subjects, believing that the empire is the best government and society to make sure mortals prosper.

## Gameplay

Ajari has the saoshin as her vanguard, replacing the magi. Like the latter, the saoshin can heal friendly units, however, this does not cost energy to do so.

Ajari has access to pillar of the heavens along with other Q'Rathi immortals. She also has the ability to mark friendly units, after several seconds they will be teleported to the nearest acropolis.
Ald

**Ald** is the eastern-most supercontinent of the planet Shael. The landmass is dominated by a vast rift valley created by the divergent boundary of the Ald and Former’s Plates, supporting a massive network of canyons and large freshwater lakes. The southeastern portion of Ald is defined by a range of sharp and inhospitable mountains which cut into the shared waters between Ald and Ira. The ocean currents have kept the northeastern coast of Ald relatively hospitable, allowing the Q’rath Empire to set up multiple colonies along its coast.

## Notes

* The rift valley that runs through Ald is said to be “longer than Africa is tall.”

## References

1. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Shael Accessed 2021-03-17.
Elder Wars

**The Elder Wars** were a cataclysmic conflict between the ancient civilizations of the Ancient Rae and the Naz’Ra, raging many thousands of years before the appearance of humanity. The conflict stretched across the many planets of Pyre, though ruins of the war can still be found on Shael.

Having a presence on every continent of Shael, the Ancient Rae utilized the Great Gates against their enemies, as well as channeled power through mighty fortress-cities. However, the energies in the fortress-cities backfired against the Rae. A mysterious force known as the Elder’s Bane overcame the two races, and scoured them from Shael. Though the Elder’s Bane was imprisoned on the moon of Xur, both races vanished in the aftermath of the conflict.

## References

1. ↑  "IMMORTAL RPH Jora Mini-Setting." (March 17, 2021). Google Docs. On Gates Accessed 2021-03-18.
Binder

Among the Iron Republic's greatest challenges was the standardization of health services across its fledgling states. The frontier was never known for its skilled practice of medicine, and the care for the wounded and sick was largely left to companies, merchant caravans, or the afflicted themselves. Indeed, one of President Jose's first Initiatives as Jora's first United President was the formation of the Republican Center for Health and Wellbeing. While the institution did well initially, bolstered by an influx of displaced court physicians and professionals at odds with Q'rathi dogma, standardization proved difficult, if not disastrous. Due to the diversity of perspectives, techniques, and magic rites across the northern continent, finding accord on the matters of healing, much less unanimity, proved impossible. With the Battle of Red-Hand Junction, and a full-scale war with the Q'rathi Empire seeming inevitable, a desperate Rockfell Administration looked to the frontier to cope with the looming tide of casualties. They would have to settle for the Binder Union. Binders, a grifter outfit with sprawling territories along the expanses of the Outer States, had effectively monopolized healing services through reverse-engineered Rae technology. While the Ancient Rae used the stored magic to repair their war-machines, the Binders "innovations" allowed the tools to re-bind and rejuvenate torn organic materials, even when deployed at ballistic speeds. Outfitted with personal manufacturing kits and "Ranged Wellness Delivery Systems," these bandits, once hunted by rangers and sheriffs for robbery, extortion, and murder, are given salary and the new title "Doc." Trust in the service remains low among infantry, citizenry, and government leadership.
Delirium

Might be and effect or symptom of a myriad of things, as drugs, diseases, fever or magic.

Maybe the whumpee tries to hurt a loved one or themselves during it, or maybe they just don't make sense at all.

Check the **complete Tropes index** for more.

## TV Shows

**Star Trek: Enterprise**

* **1x04: Trip Tucker** (Connor Trinneer), along with a few crewmates, gets affected by a toxin at an unknown planet, which causes them to hallucinates, with the bonus of paranoia delusions.
* **1x24:** Wandering through the desert and suffering with the heat, **Trip** starts showing symptoms of heatstroke, one of them being lack of sense of what is happening around him.

**Westworld**

* **2x08:** Akecheta finds **Logan Delos** (Ben Barnes), naked, sun burned and delirious, at the middle of the desert, where he had been abandoned at the end of Season 1.

## Dramas

**Word of Honor**

* **Ep 29:** Exhausted from using too much of his internal energy, devastated by the death of the man he was trying to save, and having just wake from a nightmare from his past, **Wen Ke Xing** (Gong Jun) is strangely fixated on killing a specific person and runs off yelling so, with his protegee trying to hold and stop him.

## Gallery

"This is the wrong world" - Logan to Akecheta, Westworld 2x08
Wraith Bow

## Game Unit

The Wraith Bow is the Aru's dedicated anti-air unit. With it's superior range after upgrades it can chip away at enemy air unit from a safe distance. It's guiding amber ability combines well with the quick but low damage attacks from masked hunters and bone stalkers.

### Upgrades

* Research time: 29
* Increases the Wraith bow's air attack range by 200.
* Researched at Neurocyte
Cinder Block

Cinder Block is a contestant of Object Multiverse 2019.

## Personality

Cinder Block is the most intelligent person on the show, knowing the solution to any problem and doesn't hesitate to point out the flaws in the challenges. He's also a bit of a jock and he's also pretty strong, but he doesn't tend to show off and tries to play fair. Even though his intelligence is very high, he tends to get overworked with remembering so much information which causes his to become really confused, so it's best not to give him too much work.
Pyrus Sigils

Pyrus Sigils are a set of square glyphs of currently uncertain origin which are used to encode information. All known text encodes English words, with each sigil being analogous to a letter of the latin alphabet, an arabic numeral, or a punctuation mark.

## The Planetary Map

The text along the outer ring of the planetary map, visible in parts of the Origins of Creation, Show and Tell: The Aru Flourish, the Twitch Weekend Announcement, and the background of the official website, appears to read "...indigo hunger nightmare of the third gate by stone awoken by sword forgotten shall it rest beneath the mother star shall it rest beneath our endless war for a sin without light is no sin among stars and a star with no light shines on endless voidfull heart..." The text loops and lacks punctuation or capitalization, making its exact interpretation unclear.

The text at the center of the map reads "Pyre", presumably referring to the god-star at the system's center, while the various sigils between the center and the outer ring indicate numbers, the exact significance of which are unclear.

The planetary map as depicted in the official website backgrounds (color shifted and composited).The planetary map as depicted in the first Aru Show and Tell video (text added, composited)The planetary map as depicted in the twitch weekend announcement [translations added]
I don't want to be alone anymore...

A very lonely whumpee.

Maybe they have some power/trait that others fear, and are cast away or mistreated because of it.

Maybe someone on their life repeated over and over again that they are not worthy of friendship/love.

Maybe they simply doesn't know how to be close to other people.

## Animes

**Akatsuki no Yona**

* This is one of the main traits of **Shin-ah**, having lived in isolation and feared by the villagers, his whole life. He had a dark and empty cave for a room by the time Yona found him, and he didn't know how to react in face of her offered hand. Once part of the group, Shin-ah doesn't know how to act around the others, and rarely speaks. He didn't even had a name before leaving the cave, it's Yona who gives him one.
* Although full of smiles and silly behavior, **Zeno** is a pretty lonely person. **Immortal** and from the very first generation (on his case, the only one) of dragons, he spend centuries wandering alone, unable to die.

**Ao no Exorcist**

* **Rin** spends most of the second season (practically the first half) very lonely, as all his friends found out about his father and are either angry or scared of him.

## TV Shows

**Dirk Gently's Holistic Detective Agency**

* All 5 main characters starts as very lonely people, for different reasons. **Dirk Gently** (Samuel Barnett), for his abilities and history of **abuse**. **Bart Curlish** (Fiona Dourif), as she never really had any contact with any other person (unless to kill them). **Amanda Brotzman** (Hannah Marks), for her condition, living isolated from the world; **Todd Brotzman** (Elijah Wood), with the weight of all his lies and self-pity. And finally, **Farah Black** (Jade Eshete), feeling different, and had not encountering someone who understands her.

**Grey's Anatomy**

* **Alex Karev** (Justin Chambers), although doesn't showing much, is pretty lonely on the first couple seasons. Most of the others hate him for his personality and behavior (which is part of the results of his abusive childhood) and he often acts in a way that droves away even those who starts to like him.
Alloy

File:Resource Alloy 3D Model.png
**Alloy** is an exotic super material that naturally occurs when mundane ores are exposed to the divine energy of a God-Star (or its byproduct, Ether). Alloy is a hyper responsive material that exists in an unresolved super state of both a liquid and solid simultaneously. When given “instructions” it resolves itself into a defined state of mass and shape, making it a premium construction resource.

During the Elder War, Alloy was stockpiled and used extensively by the ancient civilizations who participated in the conflict.

## References

1. ↑  "IMMORTAL Lore Compilation." (March 17, 2021). Google Docs. On Alloy Accessed 2021-03-17.
OM 2019 Wiki

OM 2019

**Welcome to the OM 2019 Wiki!**
We're a collaborative community website about OM 2019 that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Deodorant

Deodorant is a contestant of Object Multiverse 2019.

## Personality

Deodorant is that kind of person that likes everything to be perfect, she's also a little paranoid about the world around her, but she tries to make it look like that big of a deal. She completely freaks out when everything is not in order, through most of the time, she tries to react to it with a calmer approach to no avail, as a result, it makes it difficult for her to be taken seriously.
More Than One Wiki

**More Than One** is a webcomic series written and drawn by ko.chu
The first episode/chapter was released in December 31, 2016.

The story follows eight boys, four high schoolers: Blake, Toshi, Jonah, and Joe; and four college students: Jake, Rose, Drew, and Hans; through their daily shenanigans.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Immortal: Gates of Pyre Wiki:Wiki rules

Follow these values (an edited down version of the discord rules)

1.Respect - Respect others, even if they do not respect you. Communicate with compassion and clarity.

2. Honesty - Represent your claims and perspective honestly. Avoid representing opinions as facts. Leave space in your language for the things you don’t know you don’t know.

3.Openness - Be open to changing your mind. Seek to understand the perspective of others. Listen completely to other peoples side.

4.Invest in the Process - Invest in the process, rather than specific solutions. People don't own solutions, they own their participation in the process. This removes ego and defensiveness from collaboration and critique.

5.Accountability - We all make mistakes. Be accountable.

6.Improvement - Help others when you can. Be open to receiving help, and don’t be afraid to ask for it when you need it. We all have things to teach and things to learn.

7.Critical Thinking - Do active research and collect data rather than relying on intuition and personal feelings.
Cartridge

Cartridge is a contestant of Object Multiverse 2019.

## Personality

Cartridge is the type of person that spends most of his time on video games, and can sometimes be too lazy to do anything, he is however, very athletic, and likes to show his gaming skills to the rest of the world, which causes him to show off. While his showing off does got annoying, he has somehow won over 50 gaming tournaments due to his gaming skills and he comes off as really competitive. He can also be a really good leader and knows how to give orders without looking bossy, he also tends to play video games in his spare time.

## Trivia

* Cartridge is a boy and do's video games and he’s color is blue and gray.
Gem

* Current
* Beta 2

Gem is a contestant of Object Multiverse 2019.

## Personality

Gem is somewhat of the shy type, as she usually finds it hard making friends, she also has social anxiety and feels scared when she in a place she's never seen before. While she seems like a weak character, she actually does her best in challenges and after she's busted up some courage to talk to someone, she can be somewhat friendly. Her shyness causes her to be teased from time to time, luckily, she does have some people to stand up for her.
Joe Flores

> *"How did you make it this far in life?"*
>
> - Episode 17

**Joe** is a high school student in his last year, he has a fraternal twin name Jonah. He shares an apartment with Blake, Toshi, and Jonah.

He is one of the main protagonists in the comic.

## Appearance

Joe has neatly kept sky blue hair that sways to the side above his yellow eyes. He wear red browline glasses due to his poor eyesight. His colors are reversed with his brother. He is normally seen wearing Blake's brown cardigan and plain shirts.

## Personality

Joe tends to speak whatever comes in mind; this makes him come off as rude or blunt. However, people tend to believe him because he spits out straight facts. If he ever lies then anyone or everyone would believe him to no end.
Survival Kit

Survival Kit is a contestant of Object Multiverse 2019.

## Personality

Survival Kit is a Boy Scout who has many camping and wilderness survival skills. He carries around many supplies for every situation possible because the Boy Scout motto is be prepared. He is pretty serious although can goof off sometimes is most of the time very focused and tries to get the task at hand done but he can stay calm in a seemingly deadly situation. He is moderately athletic and very intelligent and can succeed in most challenges if its athletic or mental.

## Trivia

* Survival Kit is a bag and he's a Boy Scout.
Blake Ashurn

> *"SPIKING THE BALL IS FC\*KING AWESOME! YOU DON'T UNDERSTAND THE **RUSH!***
>
> *- Episode 7*

**Blake** is a high school student in his last year, he is also in the volleyball club. He shares an apartment with Toshi, Jonah, and Joe.

He is one of the main protagonists in the comic.

## Appearance

Blake is fairly tall and has a muscular build. He has short messy spiky brown hair with small pink eyes. He is usually seen in athletic sportswear or his school uniform.

## Personality

He is motivated and energetic in everything he does. When he saw Jake pinning Rose down when they went to the cabin, he wanted Jake to show him how to do it too. Blake is also passionate about volleyball and has express this to Joe to the point where he was hit by him for yelling.

## Background

Blake was actually in the baseball club in high school and changed to volleyball. He had a ex-girlfriend name Tess and the reason they broke up was never revealed. Now Blake is pretending to be with Jonah to get Tess off his back as it seemed that she is a gold-digger stated by Toshi.

## Plot

Blake is currently pretending to be with Jonah to help drive away him ex-girlfriend Tess from going for Jonah.
Resinant

* Mobile
* Deployed

## Lore

*“The rituals surrounding the first Resinants began during the first Red Flower Wars some two centuries ago, in the fourth year of the Zenith-Lord Zumak’s invasion. Through great effort, the Heretic Kingdoms of Aru had been pushed back to the Chahuul Mountains the seat of their new-found god Laculathon dwelt. Emboldened by the extensive casualties they inflicted on the Aru’s fleeing army, Zuma’s scouts pressed forward. This zeal would yield to a rising sense of dread. Many reported eerie wailing and hills that heaved like a beast heavy with child. These omens would herald the Zuma’s defeat and sacrifice at Moctac Pass, where Aru Sylv returned from the dead realms to wage war on the invaders.”* --Yurac, Time-Keeper “Histories of Nuath”

Among the many mortally-wounded warriors offered to Laculathon, there are an exalted few to are given the highest gift: a direct connection to the blood mother. Those deemed Worthy are embalmed in the God-Tree’s leaking resin and are enturned in the depths of one of the goddesses many Amber Wombs. After several weeks, the hero is reborn, clad in divine amber, framed in sinuous roots, and bearing the lancelike thorns of the Blood Mother. These beings, who are equal parts divine avatar and ancestral shade, are known by the Aru as the Resinant. For where they speak, the will of Laculathon resonates.
Matteo Michaelis

> *"By the way, have you seen my glasses?"*
>
> - Episode 15.1

**Matteo** is a college student and works as a baker. He shares an apartment with Kaleb Palle and Cole Palle.

## Appearance

Matteo is a tall young man with brown short wavy hair and green eyes, he has a mole under his right eye and above his lip. He has glasses and is seen wearing a purple cardigan most time.

## Personality

He is a bit of an airhead but kind to his friends.
Drew Darlet

> *"You could've gone home instead of boarding the train. But you're here."*
>
> - Episode 14

**Drew** is the best chef within their group of friends; even to the point of Jake and Rose secretly planning to kick one of them out for him. He shares an apartment with Hans.

He is one of the main protagonists in the comic.

## Appearance

Drew is tall with short curly purple hair, often seen with a black or orange beanie. His eyes are green and he is of a muscular build. He is almost always seen with a soft smile. In the group of friends, he and Jake are considered to be the tall ones. He is mostly seen wearing hoodies and has a skater style.

## Personality

Drew is laid-back and carefree. He worries and care deeply for his friends; giving them his attention and support despite having to deal with his struggles by himself. He is like a pillar for his friends and helps them whenever he can.

He can also be a little mischievous as seen when he and Jake messed around with Rose when he was on a call with his mom. Another could be when Jake drags him to see the box under the bed which belongs to Rose.

## Background

Not much is known about Drew, but he knows how to cook and is very responsible.

## Plot

Drew and Jake are on the hunt on finding out Rose's secret more.
My blood is my resolution

Whumpee was stabbed, impaled, or pretty much injured in any way that should bring them down, but they refuse to. They keep standing, might even make the "why I can't fall here" speech.

The camera focus on the driping blood, their legs seem weak, but they are standing.

If it's a blade, maybe the whumpee hurts their hand by holding it, as a ultimate evidence of their determination.

## Animes

**Ao no Exorcist**

* **1x13:** Exorcist Shura fights against **Rin**, and she doesn't hesitate or hides that yes, she can (and will) kill him. There's little Rin can do, really. But when her blade pierce him all the way through the shoulder, Rin holdes the sword (blood running from there) and gives the *"I can' let myself get killed here"* speech. Brief care scene after.

## TV Shows

**Arrow**

* **1x23:** Running against time to stop Malcolm Merlyn and save the Glades, **Oliver Queen** (Stephen Amell) is losing the fight. Again. Merlyn has him almost immobilized with a neck lock, but remembering his father, Oliver **impales** himself with an arrow, so it would reach and injure Malcolm too. Kind of without consequence thought.

## Dramas

**The Untamed**

* **Ep 14:** Goes for both **Lan Wang Ji** (Wang Yi Bo) and **Wei Wu Xian** (Xiao Zhan), as they fight the monster in the cave. Wei Wu Xian holding the mysterious sword impaled on the monster, leaking some sort of dark energy that hurts him; and Lan Wang Ji holding a rope around the monster's neck, to restrain its moviments and help the other, the rope cutting his hands and dripping blood.