MNRS 4: Survivor - Darkness Rising

## Series Chronology

***Survivor: Darkness Rising*** is the fourth season of M&N's Reality Series, which premiered on April 18, 2021, and ended with Ray G. being crowned the Sole Survivor over Matt F. in a 8-5 Jury vote on May 18, 2021.

It is a format adaptation of CBS's *Survivor*, where a group of people are stranded on a island and forced to survive in a harsh environment, compete in difficult challenges to earn immunity, and attend Tribal Council where they must vote one another off of the island.

## Production

The M&N Reality Series was announced to return on April 8, 2021, whilst *Survivor - Darkness Rising* was then revealed as the name and format of the fourth season the same day. The season was invite-only, and players were invited to play with a friend as their duo. Interest Notices were sent out on April 8, 2021, with formal invitations being sent out three days later on April 11, 2021. 81 people were contacted, 0 were cut from the casting, and 30 went on to become the castaways competing in the game. The full cast was announced on April 16, 2021, and the season premiered on April 18, 2021.

**M&N’s Survivor Alumni who either declined or did not respond to their invitation:**

* **Declined:** Alf R., Anthony M., Christian B., Joey T., Kenneth L., Mordecai E., and Nick L..
* **No Response:** Dylan O., Ethan H., Lexie R., Patrick J., and Will I..

**MNRS Alumni who either declined or did not respond to their invitation:**

* **Declined:** Ashanti J. and Sergio S.
* **No Response:** Matt B.

**Players who either declined or did not respond to their invitation, and went on to appear in a future season:**

* **Declined:** Andrew K., Deshon G., and Wes L.

The series is produced and hosted by 'Mike'#3460, with production assistance and logo creation from OldNewz#8387.

## Format

At the beginning of the game, players are divided into two or more tribes and compete against one another in the Immunity Challenge to earn Tribal Immunity, forcing the losing tribe to attend Tribal Council where they must vote off one of their tribemates. The Merge, which occurs around the halfway point, sees the dissolution of the tribes and all players begin to live together. Players now compete at the Immunity Challenge to earn Individual Immunity, and all remaining players now attend Tribal Council to vote someone out.

When only a certain number of players remain, voted-off players are no longer sent home. They are instead sent to Ponderosa, where they will form the Jury that has a direct say in who will win the game. The game continues in this format until only two or three players remain, at which point a Final Tribal Council is held where the remaining players must plead their case to the Jury members. The Jury will then cast their votes to decide the Sole Survivor of *Survivor - Darkness Rising*.

## Theme

The theme for the season was based on The CW show *Supernatural*, which followed brothers Dean and Sam Winchester as they traveled throughout the country hunting down evil supernatural creatures.

During the casting process, players were invited to the season with the goal of having them play with a friend, to symbolize the close relationship that Dean and Sam had throughout the series. At the beginning of the game, these duos were split into the Angels and Demons tribe, depending on production’s perception of which duo member was more like Sam or Dean respectively.

Each player was transformed into one of thirty supernatural creatures that appeared in the show, granting them an ability or power that was inspired by the actual characteristics of the supernatural creature. As hunting supernatural creatures was a major aspect of the show, each player was assigned a creature to hunt to gain different rewards.

The Spirit Realm was the game’s version of Purgatory, where the souls of supernatural creatures resided after their death. Throughout the show, silver was the primary weakness of many supernatural creatures and often crafted into bullets or weapons to kill them, leading to the introduction of Silver Bullets being used to prevent players from entering the Spirit Realm.

## Twists

### Format: Theme Specific

* **Sam and Dean:** Players were casted alongside a friend, and placed on opposing tribes at the beginning of them game based on which duo member was more like Sam or Dean. If both members of the duo were able to reach the Merge, they would be given a Hidden Immunity Idol to share. Four duos were able to successfully make it to the Merge on Day 15: Ali and Xakim, Austyn and Matt, Chris T. and Ess, and Emma and Steve, and were each given a Hidden Immunity Idol to share.
* **Creatures of the Night:** Each player was transformed into one of thirty supernatural creatures that appeared in the show, granting them a unique ability or trait to aid them throughout the game. Players were secretly informed of both their creature and their ability or trait.
	+ **Acheri:** This was the creature of Kiara, and had the following trait:
		- **Ruthless Hunter:** Allows the player to have a second On the Hunt target, giving them a second opportunity to earn prizes from the twist. Unlike every player’s primary hunt, this special secondary hunt gives its hunter the specific name of their target, instead of the name of the creature, that they had to eliminate. The player is only able to complete three successful hunts using this trait.
	+ **Angel:** This was the creature of Steve, and had the following ability that was never used:
		- **Divine Revelation:** This ability allows its user to secretly cause the identity of each vote at Tribal Council to be publicly revealed. This ability can only be used once, and for the last time when only seven players remain. It can only be used before the end of the Tribal Council voting period.
	+ **Buruburu:** This was the creature of Nolan, and had the following ability that was never used:
		- **Paranoia:** This ability allows its user to secretly steal the Voting Urn, making it so only they will know which players received votes and what the final vote total was. The rest of the players will only be given the name of the eliminated player. This ability can only be used once, and for the last time when only seven players remain. It can only be used before the end of the Tribal Council voting period.
	+ **Changeling:** This was the creature of Tris, and had the following ability that was used on Day 1 to swap Ess from the Demons tribe to the Angels tribe and himself from the Angels tribe to the Demons tribe:
		- **Change is Good:** This ability allows its user to secretly swap one player to a second player’s tribe, and the second player to the first player’s tribe, and can be used on any player including themself. This ability can only be used once, and during the Tribal portion of the game. It can only be used before the start of the Immunity Challenge.
	+ **Crocotta:** This was the creature of Sean, and had the following ability that was used on Day 2 at Tribal Council to play a fake Hidden Immunity Idol on himself:
		- **Mimicry:** This ability allows its user to secretly use a fake Silver Bullet or Hidden Immunity Idol at Tribal Council that will be announced as being real to the other players. It will not be revealed until after the period that Hidden Immunity Idols can be used has ended that the Silver Bullet or Hidden Immunity Idol was fake. This ability can only be used once, and for the last time when only six players remain. It can only be used before the end of the Tribal Council voting period.
	+ **Crossroad Demon:** This was the creature of Chris D., and had the following ability that was used on Day 2 to allow him to cast an Extra Vote at Tribal Council, in exchange for not being able to vote at the third Tribal Council he attended after using the ability. As a result, Chris D. was unable to vote at the Tribal Council held on Day 19.
		- **Demonic Pact:** This ability allows its user to secretly cast an Extra Vote, in exchange for not being able to vote at the third Tribal Council they attended after using the ability. This ability can only be used once, and for the last time when only eight players remained. If used when only eight players remain, the user will lose their vote at the second Tribal Council they attend after using the ability. It can only be used before the end of the Tribal Council voting period.
	+ **Death Omen:** This was the creature of Tyler, and had the following ability that was never used:
		- **Forewarn:** This ability allows its user to secretly reveal whether or not a selected player has received the majority of the votes against them at Tribal Council. This ability can only be used once, and for the last time when only five players remain. It can only be used before the end of the Tribal Council voting period, or during the portion of Tribal Council when Hidden Immunity Idols can be played.
	+ **Djinn:** This was the creature of Matt, and had the following ability that was used on Day 15 to block Kelly and Zach from being able to vote for him:
		- **Trapped in My Mind:** This ability allows its user to publicly select two players that will no longer be able to vote for one other player of their choosing, including themself. This ability can only be used once, and for the last time when only ten players remain. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Hellhound:** This was the creature of Callia, and had the following ability that was never used:
		- **No Escape:** This ability allows its user to secretly block and destroy a Hidden Immunity Idol, or any other advantage that could nullify votes against its target. This ability can only be used once, and for the last time when only five players remain. It can only be used before the end of the Tribal Council voting period.
	+ **Invisible Man:** This was the creature of Austyn, and had the following ability that was used on Day 21 to secretly cast a vote for Jojo at the Tribal Council that he did not attend during One Day Tribes:
		- **Stealth Operation:** This ability allows its user to secretly cast a vote at a Tribal Council that they are not attending. The other players will be informed that an extra vote was placed in the Voting Urn, but they will not know who casted the vote. This ability can only be used once, and during the Tribal portion of the game. It can only be used before the end of the Tribal Council voting period.
	+ **Pagan Deity:** This was the creature of Vivian, and had the following trait and ability that were never used:
		- **Sacrifice:** This trait allows the player to make a prediction about who will be voted out at each Tribal Council. If the prediction is correct, then their sacrifice count will increase by one. If the prediction is incorrect, then their sacrifice count will reset back to zero. The player may also choose to abstain from making a prediction. Once the player reaches three sacrifices, they are able to use their Calamity ability.
		- **Calamity:** This ability allows its user to secretly unleash a calamity on the game. This ability can only be used once, and for the last time when only eight players remain. It can only be used before the start of the Immunity Challenge. The user had four different options to choose from, with certain options only being able to be used during certain phases of the game:
			* **Pre-Merge:**
				+ **Tribe Swap:** The players will undergo a tribe swap, mixing up the current tribes.
				+ **One Day Merge:** All of the tribes will merge together for a single round to vote out one player.
			* **Merge:**
				+ **Immunity Freeze:** The Immunity Challenge will be cancelled and the players will proceed directly to Tribal Council to vote a player out.
				+ **One Day Tribes:** The players will be placed back into tribes for a single round. Players will still compete for Individual Immunity, with the winner earning Immunity and the right to bring one player with them to their new tribe. Both tribes attend a separate Tribal Council and vote a player out.
	+ **Psychic:** This was the creature of JT, and had the following ability that was never used:
		- **Foresight:** This ability allows its user to learn when the next upcoming Tribe Swap, Merge, Spirit Realm competition, or other twist will occur. If used near the end of the game, it will reveal whether or not the game will have a Final Tribal Council with two or three players. This ability can only be used twice.
	+ **Rakshasa:** This was the creature of Will, and had the following ability that was never used:
		- **Access Denied:** This ability allows its user to secretly assign a player a Voting Curfew, forcing them to submit their vote at least four hours before the voting deadline. This ability can only be used twice, and for the last time when only seven players remain. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Reaper:** This was the creature of Ess, and had the following ability that was never used:
		- **Close the Gate:** This ability allows its user to secretly close the gates to the Spirit Realm at Tribal Council, causing the voted out player to be permanently eliminated. The rest of the players will only be told that the Spirit Realm has been closed. This ability can only be used once, and during the portion of the game where the Spirit Realm is open. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Rugaru:** his was the creature of Alan, and had the following trait and ability that were never used:
		- **Bloodshed:** This trait allows the player to increase the power of their Berserker ability, by voting in the majority at Tribal Council. Every two times that the player votes in the majority at Tribal Council, it will increase the number of Tribal Councils where they can use their Berserker ability.
		- **Berserker:** This ability allows its user to negate all votes casted against them at the first Merge Tribal Council. For every two times that the user voted in the majority at Tribal Council during the Pre-Merge, the number of Tribal Councils where they could choose to use this ability would increase by one and the specific Tribal Council(s) where it could be used would be chosen by random draw. This ability can only be used once, and for the last time depending on the results of the Bloodshed trait and the random draw. It can only be used before the end of the Tribal Council voting period, or during the portion of Tribal Council when Hidden Immunity Idols can be played.
	+ **Shapeshifter:** This was the creature of Keith, and had the following ability that was used on Day 15 to mimic Kelly’s Siren ability, but was never used:
		- **Replicate:** This ability allows its user to select one player whose creature they want to transform into. The user will receive the full details of their target’s creature abilities or traits, and will be able to use the mimiced abilities or traits as if they were their own. This ability can only be used once.
	+ **Shtriga:** This was the creature of Zach, and had the following trait and ability. Zach used the trait throughout the game to mark his victims in the following order: Will, Ess, None, Lexey, Emma, Sydney, Xakim, Kiara, None, Steve, Ali, Chris T., Matt, Ray, Jojo, Austyn, and Kelly. Zach used the ability on Day 21 to prevent Ali, Austyn, Ess, Kelly, Matt, Ray, and Xakim from competing in the Immunity Challenge:
		- **Touch of Death:** This trait allows the player to mark a different player each round between the start of the Immunity Challenge and the end of Tribal Council.
		- **Deadly Slumber:** This ability allows its user to consume all the marks that they placed, preventing the marked players from competing in the Immunity Challenge. This ability can only be used once, and for the last time when only eight players remain. It can only be used before the start of the Immunity Challenge.
	+ **Siren:** This was the creature of Kelly, and had the following ability that was used on Day 6 to bind himself to Ess at Tribal Council, where they failed to vote for the same player and as a result voted for themselves:
		- **Deadly Attraction:** This ability allows its user to secretly bind themself to another player at Tribal Council, making it so the user and the target must agree on who to vote for. If the user and the target vote for the same player it will count as one vote, but if they vote for different players then they will each receive one vote against them. If either player receives the majority of the votes, both players will be eliminated from the game. Only the user and their target will be informed when this ability is used. This ability can only be used once, and for the last time when only eight players remain. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Special Child:** This was the creature of Chris T., and had the following ability that was used on Day 14 to negate one vote against him at Tribal Council:
		- **Evolution:** This ability allows its user to use an advantage, which changes depending on the number of players left in the game. As the game progresses, the advantages increase in power. This ability can only be used once, and it must be used before the end of the Tribal Council voting period. The user had four different advantages that they could choose to use throughout the game, with each advantage only being able to be used during certain phases of the game:
			* **1/3 Coin:** This ability allows its user to flip a coin with one-third odds of negating all of the votes cast against a selected player. This ability can only be used when twenty-one or more players remain.
			* **Vote Canceler:** This ability allows its user to negate one vote against a selected player. This ability can only be used when between twenty and eleven players remain.
			* **Vote Stealer:** This ability allows its user to negate one vote against a selected player. This ability can only be used when between ten and six players remain.
			* **Juror Remover:** This ability allows its user to remove a member of the Jury, making it so they are no longer able to cast a vote at the Final Tribal Council. This ability can only be used if the user makes it to the Final Tribal Council.
	+ **Trickster:** This was the creature of Brittany, and had the following trait and ability that were never used:
		- **Past:** This trait allows the player to hide fake Hidden Immunity Idols at the location where the real Hidden Immunity Idol was hidden. This trait can be used to hide one fake Hidden Immunity Idol at each Hidden Immunity Idol location.
		- **Present:** This ability allows its user to secretly send a fake Hidden Immunity Idol, Vote Stealer, or Idol Blocker to the player of their choice. This ability can only be used twice.
	+ **Tulpa:** This was the creature of Britt, and had the following ability that was never used:
		- **Manifestation:** This ability allows its user to create a Null Zone around Tribal Council, preventing anyone from using any Hidden Immunity Idols or Advantages. This ability can only be used once, and for the last time when only six players remain. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Vampire:** This was the creature of Emma., and had the following ability that was used on Day 12 to prevent Ess from attending Tribal Council, where she was both unable to vote and be voted outed.
		- **Blood Transfusion:** This ability allows its user to publicly choose one player who will be prevented from attending Tribal Council, meaning that they will no longer be able to cast a vote or be voted out. This ability can only be used once, and for the last time when only nine players remain. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Vanir:** This was the creature of Jojo, and had the following trait and ability. Jojo used the trait to abstain from voting at Tribal Council on Days 2, 9, and 10, ultimately charging his Sacrificial Pendant three times. Jojo used the ability on Day 15 to potentially negate three votes, but was only able to negate one vote against him:
		- **Sacrificial Lamb:** This trait allows the player to abstain from voting at Tribal Council to add a charge to the Sacrificial Pendant. Each charge added to the Sacrificial Pendant is equivalent to one negated vote. The player can only abstain from a maximum of five Tribal Councils.
		- **Sacrificial Pendant:** This ability allows its user to play the Sacrificial Pendant on either themself or another player, negating the number of votes cast against the recipient equivalent to the number of charges in the Sacrificial Pendant. This ability can only be used once, and for the last time when only five players remain. It can only be used before the end of the Tribal Council voting period, or during the portion of Tribal Council when Hidden Immunity Idols can be played.
	+ **Vengeful Spirit:** This was the creature of Evan, and had the following ability that was never used:
		- **Retribution:** This ability allows its user to learn who had voted for them after Tribal Council, and then they can publicly select one of these players to be unable to vote at the next Tribal Council they attend. This ability can only be used once, and for the last time when only seven players remain. It can only be used before the start of the Immunity Challenge. If this ability has not yet been used and its user has been voted out of the game, they will still be able to use this ability on a player who voted them out.
	+ **Violent Ghost:** This was the creature of Xakim, and had the following ability that was used on Day 7 to overthrow Tribal Council, which destroyed all of the votes, granted Austyn and him Immunity as the players who received the majority of the votes, and caused a revote to occur:
		- **Ghastly Destruction:** This ability allows its user to secretly overthrow Tribal Council, making it so all of the votes no longer count, and the individual who would have received the majority of the votes is granted Immunity. The players at Tribal Council will then immediately revote to eliminate a different player. This ability can only be used once, and for the last time when only ten players remain. It can only be used before the end of the Tribal Council voting period.
	+ **Wendigo:** This was the creature of Sydney, and had the following ability that was never used:
		- **Endless Hunger:** This ability allows its user to publicly block another player from being able to cast a vote at Tribal Council. This ability can only be used once, and for the last time when only nine players remain. It can only be used before the end of the Tribal Council voting period, or during the portion of Tribal Council when Hidden Immunity Idols can be played.
	+ **Werewolf:** This was the creature of Julian, and had the following ability that was never used:
		- **Full Moon:** This ability allows its user to receive a large advantage at the Immunity Challenge. This ability can only be used once, and for the last time when only five players remain. It can only be used before the start of the Immunity Challenge.
	+ **Witch:** This was the creature of Lexey, and had the following ability that was used on Day 15 to grant her Immunity at Tribal Council in exchange for publicly announcing who she was voting for ahead of time:
		- **Hex:** This ability allows its user receive Immunity at Tribal Council, in exchange for publicly announcing their vote ahead of time. This ability can only be used once, and for the last time when only ten players remain. It can only be used within four hours of the conclusion of the Immunity Challenge.
	+ **Woman in White:** This was the creature of Ray, and had the following trait and ability. JT was designated as the Man and Brittany was designated as the Child on Day 2. Ray used the trait and discovered that Brittany was the Child on Day 4, granting him Immunity at the first Merge Tribal Council. Ray used the ability on Day 4 to cast an Extra Vote against JT at Tribal Council.
		- **The Child:** This trait allows the player to play a guessing game to find the identity of the Child. After the Man has been designated, the Child will then be randomly designated to another player. The player will be able to make one guess about the identity of the Child each day, and the number of guesses they have is determined by the number of players remaining in the game when the Man and Child are designated: six for thirty to twenty-five players remaning, five for twenty-four to twenty players remaining, four for nineteen to fifteen players remaining, three for fourteen to eleven players remaning, and two for ten to eight players remaining. If the player is able to correctly identify the Child, they will receive Immunity at the first Merge Tribal Council, or the next Tribal Council they attend if the first Merge Tribal Council has already happened. If the player fails to identify the Child, they will not be able to vote at the next Tribal Council they attend.
		- **The Man:** This ability allows its user to publicly cast an Extra Vote against the player designated as the Man. The first player to cast a vote against the user throughtout the game will be designated as the Man, will remain marked as the Man for the entirety of the game, and if they are voted out no one else will take on this title. This ability can only be used once, and for the last time when only seven players remain. It can only be used before the end of the Tribal Council voting period, or during the portion of Tribal Council when Hidden Immunity Idols can be played.
	+ **Zombie:** This was the creature of Ali and had the following trait that was used on Days 9, 15, 18, and 21 to learn the creature of Lexey, Steve, Zach, and Austyn respectively:
		- **BRAINS!:** This trait allows the player to choose one player and learn the identity of their creature. This trait can only be used once at the start of the game, and then once more every time the player survives two Tribal Councils without being voted out.
* **On the Hunt:** At the beginning of the game, and after each Tribe Swap and the Merge, players were given a specific creature to hunt. To complete their hunt, the player must have voted for their creature at the Tribal Council that the creature was voted out at. When a player’s hunted creature was voted out, they then be given the creature’s target as their next hunt. If a player successfully completed their hunt, they would receive a reward, which would become increasingly better as they completed more hunts. On the Hunt concluded after Kelly was voted out on Day 22, when there were only seven players remaining in the game.
* **The Spirit Realm:** When players were voted out, instead of heading home they were transported to the Spirit Realm, where they awaited the opportunity to escape and reenter the game. Keith escaped on Day 8, Chris D. and Kelly escaped on Day 17, and Sean escaped on Day 25, allowing them to return to the game. The Spirit Realm was closed after Sean’s escape on Day 25, and the remaining players: Alan, Brittany, Callia, Julian, Keith, Kiara, Nolan, Tris, and Vivian formed the Spirit Realm Jury. The members of the Spirit Realm Jury were allowed to ask questions at Final Tribal Council and vote for who they believed should be crowned Sole Survivor. Whichever player won the Spirit Realm Jury vote would be awarded one vote equivalent to that of a normal Jury member.
* **Silver Bullets:** A new mechanic introduced to the game, which gave players the opportunity to prevent voted-off players from entering the Spirit Realm, thereby permanently eliminating them from the game. Each player was given one Silver Bullet, and it would be publicly stated in the Tribal Council forum before Idols were used or votes were read when a Silver Bullet was played. If a player was shot with a Silver Bullet and then was voted out, they would not enter the Spirit Realm and would instead be permanently eliminated from the game. Silver Bullets were unable to be used following the closing of the Spirit Realm on Day 25.

### Format: General

* **Double Tribal Council:**
* **Triple Tribal Council:**
* **Tribe Expansion:**
* **Tribe Swap:**

### Powers

* **Challenge Advantage:** This power allows its user to receive a small advantage at the Immunity Challenge. Challenge Advantages can be used for the last time when only five players remain, and can only be used before the start of the Immunity Challenge. As a part of the On the Hunt twist, players received a Challenge Advantage by successfully voting out one of their targets.
	+ **Ali's Challenge Advantage:** Ali received a Challenge Advantage on Day 2 after successfully voting out his target Sean. Ali was voted out of the game on Day 18, taking the unused Challenge Advantage with him.
	+ **Austyn's Challenge Advantage:** Austyn received a Challenge Advantage on Day 7 after successfully voting out his target Tyler. Austyn was voted out of the game on Day 26, taking the unused Challenge Advantage with him.
	+ **Ess' Challenge Advantage:** Ess received a Challenge Advantage on Day 21 after successfully voting out her target Jojo. Ess used the Challenge Advantage at the first Immunity Challenge held on Day 29.
	+ **Matt's Challenge Advantage:** Matt received a Challenge Advantage on Day 15 after successfully voting out his target Keith. Matt used the Challenge Advantage at the first Immunity Challenge held on Day 29.
	+ **Nolan's Challenge Advantage:** Nolan received a Challenge Advantage on Day 10 after successfully voting out his target Sydney. Nolan was eliminated from the game on Day 12, taking the unused Challenge Advantage with him.
	+ **Ray's Challenge Advantage:** Ray received a Challenge Advantage on Day 21 after successfully voting out his target Lexey. Ray used the Challenge Advantage at the second Immunity Challenge held on Day 29.
	+ **Steve's Challenge Advantage:** Steve received a Challenge Advantage on Day 2 after successfully voting out his target Alan. Steve was voted out of the game on Day 23, taking the unused Challenge Advantage with him.
	+ **Xakim's Challenge Advantage:** Xakim received a Challenge Advantage on Day 20 after successfully voting out his target Emma. Xakim used the Challenge Advantage at the Immunity Challenge on Day 20.
* **Extra Vote:** This power allows its user to cast a second vote at Tribal Council. Extra Votes can be used for the last time when only six players remain, and can only be played before the end of the Tribal Council voting period. As a part of the On the Hunt twist, players received an Extra Vote by successfully voting out two of their targets.
	+ **Ali's Extra Vote:** Ali received an Extra Vote on Day 12 after successfully voting out his second target Nolan. Ali used the Extra Vote at Tribal Council on Day 18 to cast a second vote for Steve.
	+ **Austyn's Extra Vote:** Austyn received an Extra Vote on Day 22 after successfully voting out his second target Kelly. Austyn was voted out of the game on Day 26, taking the unused Extra Vote with him.
	+ **Steve's Extra Vote:** Steve received an Extra Vote on Day 15 after successfully voting out his second target Kelly. Steve used the Extra Vote at Tribal Council on Day 18 to cast a second vote for Xakim.
* **Hidden Immunity Idols:** This power allows its user to play an Idol at Tribal Council on either themself or another player, negating all votes cast against the recipient. There was one Idol hidden in the comment section of the first blog of a Tengaged user at each tribe’s camp, and could be found by sending in the correct blog link. Idols can be used for the last time when only five players remain, and can be played before the end of the Tribal Council voting period, or during the portion of Tribal Council when Immunity Idols can be played. During the Pre-Merge, Idols were not rehidden when they were used, or if a player was voted out of the game while in the possession of one. At the Merge, the Apocalypse tribe’s Idol was rehidden one time on Day 29 after Austyn was voted out with the Apocalypse Idol on Day 26.
	+ **Angels Idol:** The Angels tribe’s Idol was hidden on Day 1 and was found by Ess. Ess played the Idol on herself at Tribal Council on Day 26, negating five votes against her.
	+ **Demons Idol:** The Demons tribe’s Idol was hidden on Day 1 and was never found.
	+ **Exsilium Idol:** The Exsilium tribe’s Idol was hidden on Day 1 and was found by  Matt. Matt played the Idol on Ray at the second Tribal Council held on Day 29, negating three votes against him.
	+ **Djinns Idol:** The Djinns tribe’s Idol was hidden on Day 4 and was found by Nolan. Nolan played the Idol on Kelly at Tribal Council on Day 12, negating zero votes cast against him.
	+ **Ghouls Idol:** The Ghouls tribe’s Idol was hidden on Day 4 and was never found.
	+ **Shapeshifters Idol:** The Shapeshifters tribe’s Idol was hidden on Day 4 and was never found.
	+ **Sirens Idol:** The Sirens tribe’s Idol was hidden on Day 4 and was found by Kelly. Kelly played the Idol on Lexey at Tribal Council on Day 12, negating four votes cast against her.
	+ **Werewolves Idol:** The Werewolves tribe’s Idol was hidden on Day 4 and was found by Britt. Britt quit the game on Day 7, taking the unused Idol with her.
	+ **Mors Idol:** The Mors tribe’s Idol was hidden on Day 8 and was found by Callia. Callia was voted out of the game on Day 13, taking the unused Idol with her.
	+ **Renascitur Idol:** The Renascitur tribe’s Idol was hidden on Day 8 and was found by Ali. Ali played the Idol on himself at Tribal Council on Day 12, negating four votes cast against him.
	+ **Vita Idol:** The Vita tribe’s Idol was hidden on Day 8 and was found by Sydney. Sydney was voted out of the game on Day 10, taking the unused Idol with him.
	+ **Apocalypse Idol:** The Apocalypse tribe’s Idol was hidden on Day 15 and was found by Matt, who gave the Idol to Austyn. Austyn was voted out of the game on Day 26, taking the unused Idol with him.
	+ **Rehidden Apocalypse Idol:** The Apocalypse tribe’s Idol was rehidden on Day 29 and was found by Ess. Ess played the Idol on Xakim at the first Tribal Council on Day 29, negating four votes against him.
* **Idol Nullifiers:** This power allows its user to block an Immunity Idol from being played on a specific target. At Tribal Council the identity of the user will remain anonymous, however, it will be revealed after the portion of Tribal Council where Immunity idols can be played that an Idol Nullifier was used. If an Immunity Idol is used on the target, the Idol Nullifier will prevent it from negating any votes, rendering it powerless and unable to be used again. There was one Idol Nullifier hidden in the comment section of the first blog of a Tengaged user, and could be found by sending in the correct blog link. Idol Nullifiers can be used for the last time when only five players remain, and can only be played before the end of the Tribal Council voting period. At the Merge, the Idol Nullifier was hidden on Day 17 and was found by Ess. Ess used the Idol Nullifier on Emma at Tribal Council on Day 20, but no Immunity Idols were played on Emma. The Idol Nullifier was rehidden one time on Day 20 and was never found.
* **On the Hunt Immunity Idol:** This power allows its user to play an Idol at Tribal Council on either themself or another player, negating all votes cast against the recipient. As a part of the On the Hunt twist, players received an Idol by successfully voting out three of their targets. Idols can be used for the last time when only five players remain, and can be played before the end of the Tribal Council voting period, or during the portion of Tribal Council when Immunity Idols can be played.
	+ **Ali’s Idol:** Ali received an Idol on Day 18 after successfully voting out his third target Steve. Ali played the Idol on himself at Tribal Council on Day 19, negating five votes against him.
* **Shared Immunity Idols:** This power allows its user to play an Idol at Tribal Council on either themself or another player, negating all votes cast against the recipient. This Idol remains in the possession of two players, meaning that either can choose to use it on a first come first serve basis. If one partner is voted out of the game, the other will retain full ownership of the Shared Idol. As a part of the Sam and Dean twist, If both members of a duo were able to reach the Merge, they would be given a Shared Idol. Shared Idols can be used for the last time when only five players remain, and can be played before the end of the Tribal Council voting period, or during the portion of Tribal Council when Immunity Idols can be played.
	+ **Ali and Xakim’s Idol:** Ali and Xakim received a Shared Idol on Day 15 as they were both able to successfully reach the Merge. Xakim played the Idol on himself at Tribal Council on Day 18, negating eight votes against him.
	+ **Austyn and Matt’s Idol:** Austyn and Matt received a Shared Idol on Day 15 to share as they were both able to successfully reach the Merge. Matt played the Idol on himself at the second Tribal Council held on Day 29, negating zero votes against him.
	+ **Chris T. and Ess’ Idol:** Chris T. and Ess received a Shared Idol on Day 15 as they were both able to successfully reach the Merge. Ess played the Idol on herself at Tribal Council on Day 18, negating zero votes against her.
	+ **Emma and Steve’s Idol:** Emma and Steve received a Shared Idol on Day 15 as they were both able to successfully reach the Merge. Steve played the Idol on Emma at Tribal Council on Day 18, negating zero votes against her.