recursal/Fanatic-Fandom huggingface dataset:
Shaped Glass

Double your damage... BUT halve your health.

Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).

### Item ID

43

**Shaped Glass** is a new item in Risk of Rain 2. Upon pickup, it doubles your base damage and halves your total health. This item is unique in that all of its effects stack exponentially, meaning that all effects are applied on top of the effects of any other shaped glass' the player has in their inventory. For example, if the player has 100 health and 50 damage, picking up one shaped glass will change those values to 50 health and 100 damage. With another, it would apply the same stat boosts and debuffs to the existing boosts and debuffs, giving the player a maximum of 25 health and 200 damage. The player can keep grabbing shaped glass' until they reach a maximum of 127. Upon collecting their 128th glass, the player will be instantly killed due to the limits of the floating point system.

# ====     [Version 12.45.1.009 ]   ======
Training… <100000000 cycles>
Training… <100000000 cycles>
Training… <100000000 cycles>
Training… <50912157 cycles>
Paused…
Display partial result? Y/N
# Y
Pairings

Unstructured glass, from the heart of the [Moon]. Sung out, in ethereal wisps, over the course of 3 cycles. Pause.

We fold time into its material - twice. Our time and <his>. A cost <he> was willing us to pay. Folded and shaped, with a god’s designs.

<He> wields it, in one of many great hands. The time we injected is unfolded in <his> grasp. Outputs quicken - muscles compress twice. Twice as many intentions. Twice the ordered complexities, folded upon themselves. Loops loop back onto [?] in pairs. Time dependent functions. Pause.

<He> sunders a construct into a thousand pieces.

But time is fair. Microtears begin to uncoil in pairs. Muscles begin to snap, twice as fast.  The cost of folded time. But <he> has plenty of time.

Continue training? Y/N
Y

```
Adam Hines

> "*I'll square dance to my goddamn grave.*"
>
>
>

Adam as he appears in the podcast's animations.

Adam Hines is an animator known for his work on the YouTube animated cartoon 'Super Science Friends.' He has previously worked for Titmouse Animation on the Netflix original series 'Turbo FAST.'

He is one of the three primary members of the Shitty Wizard podcast.

### Description

Adam wears a red hoodie and maroon beanie. He has a long orange beard. (In real life, the beard is much shorter.)

In real life, Adam has a sleeve tattoo featuring a horned owl and various mystical imagery. This is not visible on his animated persona.

Adam is a comedic foil to Caitlin and Laurel. He typically takes a more pacifist route when Laurel enjoys fantasizing about violence, and his reactions of disgust or concern adds to their jokes.

### Podcast Lore

Adam is the only Shitty Wizard who is married. He mentions his wife often, but never by name.

As of Episode 1, he was given the ability to sweat Cheez-Whiz.

As of Episode 4, he has made out with Donald Trump in exchange for being able to continue drinking coffee.

As of Episode 9, he has a 10-year-old ogre son with extreme strength and uncontrollable fits of rage.

As of Episode 10, he has a talking/moving tattoo named Rocky. It is a rock with bouncing googly eyes. It frequently encourages Adam to kill himself, and scolds him for forcing him into a life of agony.

Adam's bio from the official Shitty Wizard instagram.
Kristoffe Rhodes

The younger brother of Baldridge's beloved enchanter, Kristoffe Rhodes was a prominent and successful practitioner of magic in a variety of its forms. Fully devoted to the intersection of the material and the spiritual, Kristoffe also had a leaning towards alchemy and how it corresponded to magic and life.

A prominent instructor at the Mage's Tower in Colchester, he eventually became the Head of the Arcane University due to his talent as an instructor and skill as an academic.

Eventually, Kristoffe's quest for knowledge took him too far. Stumbling upon the out-of-the-way Cromwell household, Kristoffe found subjects to test his experiments on the material of the soul and ended up binding his fate to Aster's sister. Catching the alchemist mid-ritual, Aster took matters into his own hands as well as the lives of both his sister and Kristoffe.

Burying his family and their murderer, Aster set out away from the estate and set his sights toward Mournstead. However, he was not the last person to visit the ransacked Cromwell household. The drow witch, Lorelei Brynen, somehow resurrected the mad alchemist and drove him to assemble a group of poachers and bandits known as the Ravagers. Using the animals, magic creatures, and druids that were captured, Kristoffe began vivisecting them into abominations known as morphs and set them loose into the wild.

Eventually having his hillside lair found out by the party, Kristoffe once again faced off with Aster Cromwell but this time with the added help of his prototype morph: Aster's sister. After an arduous battle, Kristoffe's soul was discovered to be tethered to the young Cromwell girl and could only be severed by magic, killing them both. The party took the magic daggers being wielded by the girl and put an end to Kristoffe's machinations and soul with one fell stroke.
Maximus Amulet

### Effect

Fully restores player's health and magic power when the player would have instead died.

**Maximus Amulet** is a consumable item that, if equipped when a player would otherwise die, will restore the player's health and magic power to full. Once it has been activated, it will be consumed.

A Maximus Amulet will not save a player from falling to death in a pit.
Thremyr

Evil

Ice

Winter Wolves

**Thremyr** is the patron god of frost giants, who believe he is their creator. He is also believed to have transformed worgs into his winter wolves with a touch, granting them sentience and an unholy connection with all things wintry.

His immortal enemy is Zursvaater, the god of the fire giants, and seeks to end the secretive titan on the field of battle. Thremyr prefers chaotic open warfare and instructs his followers to eliminate all remnants of his opposition.

He is worshipped primarily by frost giants, select members of the Ulfthunar Fjells, as well as ice trolls, winter wolves, and battle-hungry warriors.
Bergelmir

Elders

Knowledge

Community

Memory

**Bergelmir** is oft-regarded as the wisest of all the giant demigods worshipped in the Ulfthunar Fjells. She represents the connection of all sentient beings back to the beginning of creation and holds the lineage of living beings in one enormous tome.

She is rumored to have some familial connection to the trickster god Skrymir, but the exact nature of this is disputed. Some believe it to be a ruse set up by the trickster himself to confuse the Mother's worshippers regarding the importance of lineage.
Episode 6: You Just Need Hands to Murder!

Episode thumbnail.

Episode 6: You Just Need Hands to Murder! is the sixth episode of the first season of the Shitty Wizard podcast.

The guest for this episode was Andy Hayward.

#### Questions asked

Would you rather have to carry around a living severed head for the rest of your life OR Would you rather be a living severed head?

Would you rather have to live the same day over and over for the rest of your life OR Would you rather only have one day left to life, but it’s the best day of your life?

Would you rather have to work as a costumed character at Disneyland for the rest of your life OR Would you have puppets permanently glued to each hand?
Aster Cromwell

Aster Cromwell is a human gunslinger and a former member of the Party. Born to a small family in Incertus, Aster left to fight in the kingdom's brief war with Thenica, where he experienced many horrors and spent a period of time as a prisoner of Baron Valder Matthis. Aster returned from the war to find that his family had been murdered by a necromancer, Kristoff, who was using the body of his younger sister to conduct a dark ritual. Aster seemingly killed the necromancer, but with no family left to care for, he enrolled at the University of Blackstone to study engineering. There, he developed firearm technology and became a bounty hunter operating out of Mournstead. One job led him to the city of Baldridge, where he and the druid Xilo met and began a pursuit of the Ravagers. After they were dealt with fully during the Battle of Baldridge, Aster was dispatched on a discreet mission to Thenica, where he went missing. His current whereabouts are unknown.
Julius

The current Supreme Khan of Thenica is perhaps the most enigmatic Khan that has ever passed the Labors of the Ancients. Not much is known about the mysterious half-elf from the Province of Talria aside from the fact that he disappeared for decades until coming back to Thenica as an adult to stop a falling star from crashing into Solum.

As the giant meteor was falling through the atmosphere, Julius appeared at the top of a ruined tower and began casting a spell that slowly minimized and eventually disintegrated the asteroid into nothingness. Many believe that Julius absorbed the power the star himself while others say that he simply shrank it to the size of a kernel so that it couldn't harm anyone. Regardless, Julius earned the surname of Astravor, or Star Slayer in common.

Proving to be both a competent warrior and spellcaster, Julius quickly passed the Labors of the Ancients and became the Khan of Talria. Choosing to recuse himself from the competition of Supreme Khanship for years, Julius finally competed in the most recent royale and handily defeated all of the other Khans. His victory was so absolute that many have taken to calling him the second coming of Nethys.
Ellon

The son of two half-orc blacksmiths, Ellon grew up around weapons for the entirety of his young life. Ever since he was a boy, he dedicated his life to learning the art of the blade and studied under many masters.

Receiving a vision in a dream in his young adult years about an eruption in the long-dormant Mount Kiladesh, Ellon set out believing this to be the vision quest he had long awaited for since he was a boy.

Arriving inside the mountain, Ellon was horrified to see that a rift to the Plane of Fire had opened up and a fire giant had emerged. Seeing that the fire giant was stirring up the volcano's magma center, Ellon quickly challenged the ignan invader and disposed of the beast, but not without cost. Ellon lost his right arm in the battle, but forged a new arm and blade using the volcano as a makeshift forge utilizing the giant's equipment.

Ellon emerged from the volcano and earned the title of "The Flamewalker" thereafter and quickly attempted the Labors of the Ancients in order to become a Khan.
Fandarra

The Bleeding Stone

Knowledge

Plants

**Fandarra** was the patron goddess of stone giants before the civilizations of Minderhal took them away from their nomadic roots. She has since been adopted by Goliaths and is one of the chief gods of the Ulfthunar Fjells. It is believed she is one of the oldest of gods, being responsible for the creation of mammoths and dire bears.

When her vengeful aspect is emphasized, she is often depicted wearing a necklace of knives or arrowheads. Her worshippers believe that she requires great sacrifice from them, especially during times of great suffering, sometimes only being appeased by the voluntary sacrifice of one of her worshippers.
Duradain Foehammer III

The current dwarven king of Thenica is the third of his name as well as the third to ever have the throne. Being a direct descendant of the first king, Duradain I, the Foehammer has an undisputed right to the throne of Thenica.

Though a less powerful position than many other countries on Solum, the king of Thenica still has great sway with the people. He may serve as a final veto on any new laws as well as denying any Khan's wish to go to war, including the Supreme Khan. Most recently, when Thenica was attacked by Incertus a mere handful of years ago, Duradain III channeled the spirit of his grandfather and spared as many Incertian soldiers as possible, as well as the rulers. However, he did make a show of force by having his soldiers scorch the land while they passed through the fields causing a long scar across the plains of Incertus leading all the way up to the capital.

The Foehammer warned the Cartas family that he would not be so merciful a second time should they be antagonized once more, reminding them that Thenica is its own sovereign nation now and is no longer subject to the will of Incertus.
Sarise

Sarise grew up in Stenwood with her tribe of fellow centaurs, but she left at a young age in order to pursue her dream of becoming a warrior of great renown. Departing for Thenica, she joined the military and served for a number of years until one night she had a dream about her home being attacked.

Stirred by the dream, Sarise took a temporary leave to return to her tribe just in time to warn them of a possible attack from foreign invaders. Getting everyone away from the open, Sarise charged in and confronted the attackers - a horde of cyclopes led by four vengeful oni. Fueled by her rage, Sarise singlehandedly defeated the oni and trapped their spirits inside her greataxe, causing the remaining cyclopes to flee in fear. This feat of strength earned her the title "The Wildfury."

Inspired by her display, her fellow tribesmen returned with her to Thenica, many of whom even chose to enlist in the military after being inspired by her staunch defense of them.

Years later, Sarise would be approached by Sir Leon Einhard, the Khan of Grendra, with the news that he wanted her to replace him as Khan. After she endured the arduous labors of the ancients, Khan Leon stepped down and appointed Sarise as the new Khan of Grendra.
Malon Blackburrow

Malon Blackburrow is the dwarven owner of the Blackburrow Mines in Baramere on the eastern border of Thenica. The party briefly encountered him while dealing with the Ravagers in the forests of Incertus. Malon was last seen by the party with Valder Matthis leaving a Ravager camp and heading back to Thenica.

After a chase through the woods, Aster shot the tire off of Malon and Valder's wagon forcing them to veer off and stop their journey. Malon and Valder exited the wagon and provoked Xilo into attacking them, with some form of magic barrier safeguarding them from the druid's assault. After a few failed swings from Xilo, Malon retaliated viciously with his warhammer briefly knocking the wind out of the half-elf.

The two smugly departed and took their horses back to Thenica, leaving the wagon behind as well as the cargo they were carrying, a mysterious black egg that eventually hatched into an umbral dragon wyrmling.

After the Battle of Baldridge, the party arrived in Baramere to track down Malon and Lorelei Brynen, neither of whom have been located since their arrival.

Malon is stated to be away on business, and his current whereabouts are unknown to the party.
Ka'Tyr Osamond

Ka'Tyr Osamond is the head of the Church of Pharasma in Baldridge. After a childhood accident dropped him on death's door, the young elf resolved to learn as much as he could about the science and mysticism of death. Eventually, this led him to become a man of Pharasma's cloth.

Ka'Tyr has had a few interactions with the party, most notably sacrificing himself to remove a permanency spell duplicating the drow witch Lorelei Brynen during the Battle of Baldridge. One of his most trusted priests, Cynthia Oswin, quickly resurrected the middle-aged wood elf and informed the party that this is not the first brush with death that Ka'Tyr has faced throughout his long life. He has now died a total of three times, not including the close call he had when he was a child.

Ka'Tyr is also close friends with Argin Tyrinsyn, the captain of the guard at Baldridge, as well as Cecil Rhodes, a town enchanter, both of whom he once adventured with before settling down in Baldridge.

Always offering his aid to the party and his temple as a place of respite for civilians and travelers alike, Ka'Tyr remains a strong pillar in the community of Baldridge and a beacon of safety in times of need.
Brilliant Behemoth

All your attacks explode!

All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.

### Item ID

2

The **Brilliant Behemoth** is a returning item in Risk of Rain 2. The radius of the explosion is multiplied by the Proc Coefficient. The explosion damage is based on the hit Damage.

The explosion itself has a Proc Coefficient of 0.
Besmara

Sailor's Doom

Sea Monsters

**Besmara** is said to be sailing between the planes and occasionally raiding Heaven, Hell, Axis, and Elysium alike for plunder while on her divine ship *Seawraith*. Her worshippers are primarily pirates on their deathbed hoping to join her crew, or certain sailors among the Ulfthunar Fjells.
Argin Tyrinsyn

The gold dragonborn Argin Tyrinsyn is the Captain of the Guard for the city of Baldridge in Incertus and is a member of the Platinum Order, a religious militia group dedicated to the service of Bahamut and is led by his wife, Arenna.

Formerly a young adventurer alongside his brother Algin and friends Ka'Tyr Osamond, Cecil Rhodes, and Elunard Iluead, Argin was the last to give up the adventuring life and eventually settled down in his hometown of Baldridge at the request of his brother once he got the offer to be Captain of the Guard. It was during this time that he met his future wife, Arenna. At the time, Arenna and Argin were both mercenaries doing odd jobs for the well-paying clients in Baldridge before they got the offer to be sergeants in the Platinum Order.

However, disaster struck the Tyrinsyn family several years later, when the Ravagers managed to surround Algin Tyrinsyn during a raid and overwhelm him with numbers while he was on patrol. The silver dragonborn's passing was mourned by many, especially his former adventuring party and primarily his brother. Now leaving the city without a Captain of the Guard, Ryland Windgate, the Mayor of Baldridge, approached Argin with the offer to take up his brother's mantle and protect the fine people of Baldridge, to which Argin dutifully accepted.

Not long after becoming Captain of the Guard, Argin encountered Xilo Anakiir and Aster Cromwell after learning that they took down one of the many Ravager camps in Incertus. Argin tasked them with finding and removing the Ravager threat, which eventually resulted in the Battle of Baldridge. Once again taking up arms, Argin helped repel the invaders and put an end to the onslaught.

A month after the Battle, Argin learned of two new visitors to the town of Baldridge, Hex Infernatus and Illitran Genjeon, who he suggested should meet the party in order to help track down the drow witch Lorelei Brynen and return her to Baldridge for trial.
Broken Prophecy Wiki

## Welcome to the Wiki

Welcome to the Broken Prophecy wiki. This is a wiki detailing the people, locations, and events of a homebrew Pathfinder campaign known as *Broken Prophecy.* Please contribute information and pages as the campaign unfolds!

## Describe your topic

It is the 236th year of the 4th Era.

Two thousand years ago, at the end of the Second Era, a group of ancient warriors banded together to prevent a cataclysmic event set upon the world known as The Scourge. Achieving a narrow victory over the ancient generals hellbent on instigating their will over the populace, these heroes of yore are all but forgotten today, regarded as little more than myth. The details of their harrowing deeds are lost to all but time, except for one prophecy; one that warns to heed the signs, lest the generals return and attempt The Scourge once more upon the Prime Material.

It is the 236th year of the 4th Era. Is history doomed to repeat itself?

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Eywa

> *"I am a child of fire." - Eywa*
>
>

Eywa was an ifrit rogue and former member of the Party. Her past before encountering Xilo and Aster in the forests surrounding Baldridge is unknown, but she had apparently struck up a partnership with the gnome witch Zazuket. The two shared a mutual love of mischief and trickery. They appeared to be working together as mercenaries and thieves before helping to take out one of the many Ravager camps in the forest. After this excursion however, the two left in the night and have yet to be encountered since. Eywa's whereabouts are currently unknown.
Cecil Rhodes

An eccentric enchanter, Cecil Rhodes is the owner of a magic shop in Baldridge known as Cecil's Arcanium. Despite his age, Cecil still displays a surprising amount of energy, especially in regards to new magic. Many people in town see him struggling more and more with age, especially when it comes to his memory, but it is rarely brought up to not hurt the old wizard's pride.

Despite being a seasoned adventurer, the enchanter consistently displays worry that he has not accomplished enough in his life and was always living in the shadow of his younger brother, Kristoffe.

Trying to aid the party when possible, Cecil has offered his wares to the young adventurers at a discount, but he is growing more forgetful and takes a little longer than most to create new items from scratch.

Despite this, Cecil still maintains a seat on the city council alongside his former adventurers Argin Tyrinsyn, Captain of the Baldridge City Guard, and Ka'Tyr Osamond, head of the Church of Pharasma in Baldridge.
Stella Leon Carter

"Stella Leon Carter" is a cavalier and member of the Party. A young woman whose real name is Anastasia Avington, she was a passionate fighter with a fiery attitude and raw ambition that rose to prominence by cross-dressing to join Incertus’s military, eventually becoming the personal bodyguard of Stella, the daughter of the Mayor of the city of Silverkeep. While disguised as a man, she fell in love with Stella, but upon revealing her true gender to the girl, she was rebuked, exposed, and driven away as a fugitive and military deserter. She took the name of her would-be lover, and joined up with the party as a mercenary, attempting to rise back to prominence under a new name alongside her loyal, imposing steed - Voltaire.
Xilo Anakiir

> *"We **are** the pursuers." - Xilo*
>
>

Xilo Anakiir is the half-elf Reincarnated Druid - a member of the Party, and a representative of the Malfur Syph tribe (also known as the Life Tree) in northwest Incertus. He was raised as a simple fisherman’s son near Zalfari, though his father’s true origins lied with the tribe. An exile of the tribe for his marriage to his human wife, Xilo's father was called upon them to fight in a civil war with the Ara-Zer tribe - as he was the most recent in a long line of powerful Reincarnated Druids - a centuries-spanning lineage descended from Syphon, the first druid in Solum. When his father was killed, that title passed to Xilo, who was also called upon by the Malfur Syph to uphold that legacy and responsibility and travel Solum seeking the guidance and aid of the other fourteen tribes across the world, mastering his own druid abilities along the way and coming to understand his destiny as the Reincarnated Druid. Always accompanied by his tiger, also named Syphon, this journey led to him to the city of Baldridge, where he met Aster, with whom he took up a mission to root out the animal-abusing Ravagers in the surrounding forest - who had also terrorized the local Notte Lun tribe. After defeating the Ravagers for good during the Battle of Baldridge, Xilo and the remaining party journeyed into Thenica, in pursuit of the true menace behind the attacks on the city and the tribes.
Leon Einhard

Every Khan has several feats that set them apart from one another. The most distinguishing act that set Sir Leon Einhard apart from all other Khans in the history of Thenica is that he is the only one to ever voluntarily give up his rule as Khan.

Deciding that someone younger was better suited for the role as he felt that he was no longer the peak of physical performance like a Khan should display, Sir Leon stepped down and chose Sarise, the Wildfury, as his successor. Despite stepping down as a Khan, Sir Leon still serves in the Thenican military as a grand admiral and is Khan Sarise's advisor when she requests it.
Skode

Sun

Trophies

Hunting

**Skode** the Huntress is the storm giant demigod of hunting, survival, and animals to the people of the Ulfthunar Fjells. She is wed to Aegirran, the Sea Dreamer, and is only united with him during the turning of the seasons.

She spends the rest of her time hunting across planes and taming the finest beasts across all of creation's many realms.
Sandra

## Physical description

### Eye color

Black

**Sandra bir yardımcı karekter**

## Personality

Sandra zeki ve çok ders çalışan biraz bencil bir kız

## Appearence

Sandra mor bir tişört altına mavi bir pantolon giyiyor

## Voice Actors

* Portuguese:
	+ Brazilian Portuguese dub: **Tatiana De Marca**
	+ European Portuguese dub: **TBA**
* English: **Lisa Schwartz**
* Italian: **TBA**
* Hebrew: **TBA**
* Turkish: Ceren Gedikali
* Malay: **TBA**
* Indonesian: **TBA**
* Tamil: **TBA**
* Thai: **TBA**
* Arabic: TBA
* Japanese: Keiko Kitagawa
* Korean: Park Shin-hye
* Mandarin: Yang Mi
Zazuket

Zazuket was a gnome witch and former member of the Party. Apparently having arrived on Solum from another plane, Zazuket's past and origins are shrouded in mystery. At some point he met and formed a working partnership with the ifrit Eywa. Zazuket was a hyperactive and curious trickster, and delighted in causing as much mischief as possible. He and Eywa encountered Xilo and Aster roaming the forests surrounding Baldridge, and joined them in cleaning out one of the Ravager encampments there. The night after this battle however, the gnome and the ifrit left and were nowhere to be found in the morning. Zazuket's current whereabouts are unknown.
Lorelei Brynen

**Lorelei Brynen** is a Drow Witch that the party encountered in a Ravager encampment where she was disguised as an elf writing letters to a mysterious individual known simply as KR.

Upon killing the then-revealed drow, four more identical drow approached the camp and began fighting the party anew. Near the climax, one of the "clones" ran away from the encounter after a mysterious spell was cast on Xilo while the rest stayed and were slain by the party.

After the defeat of Kristoffe Rhodes, two Lorelei clones led the Ravagers in an assault thereafter known as the Battle of Baldridge. In truth, the clones were really seeking after an egg which had recently hatched an Umbral Dragon that Stella affectionately named Ember for its glowing red eyes.

The party kept the wyrmling safe from the clutches of the drow witch who had kidnapped Xilo's mother in an attempt to force their surrender. After one last battle, the party defeated the clones and escaped to the church of Pharasma where Ka'Tyr Osamond sacrificed his life to destroy a mysterious obsidian skull with diamond eyes found underneath Kristoffe's lair. In truth, this skull was enchanted with a permanency spell and was creating countless simulacrums of Lorelei whilst connecting them to one singular hive-like mind. However, the skull was trapped to kill anyone within a 100 ft radius of the skull should the spell be undone. Ka'Tyr was brought back to life by Cynthia Oswin, and Aster received a mysterious vision of all but one of the Lorelei simulacrums being destroyed.

The real Lorelei's whereabouts are currently unconfirmed, but she is rumored to be underground in Thenica.
Hex Infernatus

Coven of Dis

Hex Infernatus (born Halithex) is a tiefling Inquisitor of the Long Arm, the Inquisitorial branch within the Church of Saint Cuthbert, and a member of the Party. Halithex was born to Vashara, a tiefling witch of the Coven of Dis. Halithex was prophesied to be the "Fell Knight," a powerful warrior in the Coven's mythology. However, the young tiefling wanted no part in the Coven's rituals, and betrayed them to a party of witch hunters - leading them back to the Coven's encampment where they were all slaughtered, including his mother. Without a family or home, Halithex was taken in by elven Inquisitor Qyren Ovel, who raised the boy within the Church of Saint Cuthbert. The boy renamed himself Hex Infernatus in an effort to both distance himself from his past and remember it. Within the Church, Hex proved to be a studious and dutiful servant and went on to join the Long Arm as an Inquisitor, like his mentor. His duties as Inquisitor would eventually lead to him crossing paths with Xilo and Stella during his investigation of the Battle of Baldridge and the drow witch Lorelei, who was behind it. Hex, along with Illitran Genjeon, would join the party in pursuing the witch and her suspected allies across the Incertus border into Thenica.

### **Childhood**

Hex was born to the tiefling witch Vashara - a high ranking priestess in the Coven of Dis. The coven were worshipers of Dispater, the Archdevil ruler of Dis, the second layer of Hell. At a young age, Vashara was chosen to bear the child of one of Dispater's lieutenants, the devil Vidium Keynis, as part of a plot known as the Prophecy of the Fell Knight. Vashara was prepared for this role for many years before Vidium materialized on Solum to consummate their prophesied union. This encounter resulted in Vashara's pregnancy with the boy who would become Hex Infernatus - the supposed Fell Knight of the prophecy.

Hex was originally named Halithex by his mother, who raised him within the traditions of the Coven under the scrutiny of the Coven's leader, the tiefling witch Umbraena. Like his mother, Halithex's important destiny was imparted on him from a young age and the burden of this future responsibility carried a heavy toll for mother and son alike. Halithex's education included standard education regarding the planes - in particular the Hells - and general arcane study. He was also forced to participate in ritualistic sacrifices and other traditions performed on prisoners taken by the Coven.

While Vashara was encouraging and dutiful in regards to her and her son's roles within the Coven, privately she was less zealous and a more traditionally caring and doting single parent, and the two had a close relationship. Halithex relayed his reluctance to participate in the Coven's darker rituals, and a general discomfort with the morality of the Coven to his mother, but Vashara continued to steer the boy towards his supposed destiny. Still, Halithex increasingly felt out of place and disenchanted with the lifestyle he was forced to lead within the Coven.
Havoc Bow

## Havoc Bow (59)

### Properties

+4% lethal
+32% fragor chance
+4 to hit
+4% shot speed
+2% steal HP
+2 points damage

## Havoc Bow (65)

### Properties

+4% lethal
+36% fragor chance
+4 to hit
+4% shot speed
+3% steal HP
+2% maximus chance
+1 dispell

### Requirements

25 strength, melee classes

*For other Havoc items, see Havoc Set.*
**Havoc Bow** is a bow. There are multiple variations of Havoc Bow.
Luke Humphris

Luke as he depicts himself.

Luke Humphris is a comic artist who is known for multiple autobiographical comic series that focus on themes like toxic masculinity and coping with loss. His comics have been published by The Nib, a liberal online comic publication. He participates in the podcast The Cool Handsome Friends Show with his friends Nikolaj Mc Ivor and Keith McLean.

He is a one-time guest on the Shitty Wizard podcast, appearing in *Streamy Dreams* Episode 9.
Creare Porta

**Creare Porta** is a spell that creates a temporary portal to one of the player's marks. The portal takes some time to form after being created. While it serves a similar function to that of Praesentis Trans, it differs in that a portal can be used by other players, and Praesentis Trans transports just the caster nearly instantly.
Glowing Meteorite

Rain meteors from the sky, hurting both enemies and allies.

Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.

### Cooldown

140s

The **Glowing Meteorite** is a returning equipment in Risk of Rain 2.

**Usage:**

Upon activation, "meteors" will hit the ground near enemies and players all over the map, though there is no actual projectile that hits the ground. The game instead creates explosions wherever the "meteors" hit. The blasts deal 600% damage to both friendly players and hostile monsters, and have a Proc Coefficient of 1.

**Notes:**

* This is an item that should **NOT** be picked up in multiplayer without first consulting with everyone in the game.
* While the item is active, blue glowing rings appear indicating incoming explosions, allowing players to navigate accordingly in relative safety, however the random distribution of strikes can cause potentially unavoidable scenarios.

## Trivia

* The Glowing Meteorite is (currently) the only returning equipment from Risk of Rain 1 that went from being a regular equipment to a lunar equipment.
* Since the item is capable of hitting players and has a Proc Coefficient it is able to proc item effects on players.
	+ One example being the player stunning themselves using Stun Grenade.
	+ However it is not possible to create ghosts of players using Happiest Mask.
Zarrem

> "The Seed of Syphon? I thought I plucked the last weed from his wretched line..." - Zarrem upon meeting Xilo Anakiir
>
>

Zarrem, sometimes referred to as the Plaguebearer, is the chieftain of the Savu Krek druid tribe in Incertus, which translates to Tribe of the Scornful Wake in common.

The party briefly encountered Zarrem while investigating a hydra attack in the Evermurk swamplands of Incertus. Upon reaching the lair of the hydra, the party witnessed Zarrem and a group of hags finishing the final components of a ritual on the multi-headed beast. Laying eyes upon the young half-elf, Xilo Anakiir, Zarrem knew that the druid in training was of Syphon's lineage.

The two debated the ethics of the natural order of things, during which Zarrem chided the young Anakiir for subverting the cycle. He claimed that the line of Syphon preaches the law of the circle of life, but refuses to accept that eventually there is death at the end of all things so that new life may be birthed. Eventually revealing himself to be the one who slayed Xilo's father, Viron, Zarrem resolved to settle the matter another day and departed through a tree in Nekkun's lair which instantly withered away.
Illitran Genjeon

Illitran Genjeon is a “half-elf” sorcerer whose mother was an elf and whose father was a drow. Distrusted and ostracized by most people, Illitran found work as a stage magician with a travelling circus, where he was also exploited as a mild curiosity for his dark elf heritage. As a result of this treatment, he left the circus life behind, still retaining his talents and interest in being a magician (with the caveat of not using his actual magic for performances as a sort of self-imposed challenged). When he stumbled into Baldridge one day, he was summoned by Captain Argin of the town guard to help in the search for Lorelei - mistakenly thinking Illitran might have some knowledge to offer on the drow. Nevertheless, he joined the Party to track the witch down, in search of adventure and the desire to prove himself to be more than his race.
Holy Draconic Helmet

## Holy Draconic Helmet (110)

### Properties

+7% spirit magic bonus
+6% spirit protection
+4% energy magic bonus
+3% all magic bonus
+3% cast speed
+3% attack speed
+4 to hit
+4 to defend
+5% to AOE size

### Requirements

Paladin, Cleric, Druid, Dark Paladin, Diabolist

### Last Confirmed

Version 1.310

*For other Draconic items, see Draconic Set.*
**Holy Draconic Helmet** is a high level piece of head armor.
Cynthia Oswin

Cynthia Oswin is a dedicated member of the cloth who worships the goddess Pharasma, overseer of life, death, and prophecies. Aided by her mentor, Ka'Tyr Osamond, Cynthia helps the people of Baldridge through some of the most difficult stages of life. However, for as much time as she spends counseling and performing ceremonies, she spends double that amount of time training for battle.

Putting more stock in her martial abilities than in her spellcasting, Cynthia has taken to the field to help the party on a number of occasions including the Battle of Baldridge where she aided in helping take down a Morph who had been malformed into a mindless siege beast.

Cynthia has managed to capture the interest of no fewer than two members of the party, Xilo Anakiir and Stella Leon Carter, who constantly vie for her attention.
Imp

Imps are aggressive creatures commonly found just outside of towns. They often drop daggers when killed. The player is required to kill 12 imps to complete the quest Imp Task.

## Variations

* Greenie - a unique imp located near Semel
* Lar - a unique imp located near Semel
* Sneek - a unique imp located near Semel
* Woot - a unique imp located near Semel
Hat of Torment

## Hat of Torment (56)

### Properties

+3% all magic bonus
+3% all magic protection
+3% cast speed
+1% steal HP
+2% energy magic bonus

### Requirements

Wizard
Warlock
Witch

### Last Confirmed

Version 1.321

*For other Torment items, see Torment Set.*

## Hat of Torment (58)

### Properties

+3% all magic bonus
+2% all magic protection
+3% cast speed
+1% steal HP
+2% energy magic bonus
+5% to AOE size

### Requirements

Wizard
Warlock
Witch

### Last Confirmed

Version 1.308

**Hat of Torment** is a piece of head armor for mage classes.
Attack Run

**Attack Run** is a spell for melee characters that causes the player to quickly dash to the targeted spot on the screen. The player will not dash through obstacles or enemies. If an enemy is blocking the path, the player will attack that enemy. Attack Run is very similar to Spirit Run, which is obtained at a later level.
Great Quest

The **Great Quest** is a multipart quest that is given to the player by King Axilis. Upon completion, the player is rewarded with a random piece of high-level equipment. The Great Quest can be completed only once per day.

## Steps

### Part 1: Speak to King Axilis

Speak to King Axilis. If the player meets the requirements, the king will offer a quest.

### Part 6: Collect Shadow Crystals and kill Lord Grollin

Gather 300 Shadow Crystals and kill Lord Grollin.
Draconic Sword

## Draconic Sword (109)

### Properties

+6% steal HP
+5% rage bonus
+4% attack speed
+5 to hit
+4 regen MP
+4% heal on hit chance

### Requirements

20 strength
melee classes

### Last Confirmed

Version 1.321

*For other Draconic items, see Draconic Set.*
**Draconic Sword** is a high-level one-handed sword.

## Draconic Sword (113)

### Properties

+7% steal HP
+5% rage bonus
+4% attack speed
+4 to hit
+4 regen MP
+6% heal on hit chance

### Requirements

20 strength
melee classes
Dirus Wand

## Dirus Wand (70)

### Properties

+2 regen MP
+2% all magic bonus
+1% cast speed
+2% heal on hit chance
+4% to armor spells
+4% to AOE size

### Requirements

22 Intelligence
22 Wisdom
Mage classes

## Dirus Wand (85)

### Properties

+1 regen MP
+1% all magic bonus
+1% cast speed
+2% all magic protection
+3% heal on hit chance
+4% to AOE size

### Requirements

22 intelligence
22 wisdom
mage classes

### Last Confirmed

Version 1.321

*For other Dirus items, see Dirus Set.*
**Dirus Wand** is a wand with multiple variations.
Arcane Staff

## Arcane Staff (37)

### Properties

+3% steal HP
+3% shadow magic bonus
+3% fire magic bonus
+3% cast speed
+10% to armor spells

### Requirements

24 intelligence

*For other Arcane items, see Arcane Set.*

## Arcane Staff (40)

### Properties

+3% steal HP
+4% shadow magic bonus
+4% fire magic bonus
+3% cast speed
+7% to armor spells

### Requirements

24 intelligence

**Arcane Staff** is a pole arm weapon that provides bonuses to spell casting.
Key

A **key** is a consumable item that unlocks metal chests and Mystic chests. The key is consumed after one use. Its strength can vary from 1 to 255, with 255 being the strongest possible key. This strength is displayed next to the name of the key (i.e. key (255)). Keys can be found at various strengths, and can be combined into stronger keys using the Property Shrine.
Greater Volucris

The Greater Volucris is a boss for players below level 35. It is a popular boss due to the fact that it can drop equipment that has more properties than the player can apply (e.g. Apprentice Fighter Ring with 4 properties).

## Drops

Apprentice Fighter Ring

Arcane Boots

Black Dragon Helmet

Cape of Fortitude

Fighter Boots

Mage Ring

Maximus Potion

Mystic Arrows

Mystic Battle Axe

Mystic War Mace

Nex Arrows

Spirit Bow

Spirit Leather

Vis Baritus Scroll

Vitadimere Rapier

Warrior Gloves
Jeloc

Jeloc is hard, but not impossible with a bit of help. But before you go get it you need to kill the following bosses:

**Deesis**

Found at the very end of the Great Hall shrine. (need white pot to enter)

**Cara Sa**

Found at the left part of Hell Knight castle. (need 255 key to enter)

**Equar**

Found at the right part of Hell Knight castle. (need 255 key to enter)

**Drennon Marr**

Found in the Main DS. Keep going left then finally trans into his hall.

**Slyth Kel**

Found at the end of Mystic Chest 1

**Roxthin**

Found at the end of Mystic Chest 2

**Ryzar**

Found at 4th floor in Warlock Castle near Secern. (need Shon Tree Leaf to enter)

Once you killed these you should have close or have full alignment. If not, kill one of them again (easiest is drennon) until you do.

Once you are level 36, you can go through a the shrines. First you go get the +2 shrines, which are kinda similar in the way the regular shrines work (albeit these are certainly harder and you would most likely need help with some of them).

The last shrine (also referred to as 6th) is a large maze, with lots of dropdown walls. It can take 30 to 60 minutes to complete this and is very hard. Its best to ask people higher level then you to help, as it is practically impossible to do this on your own at 36.

Upon completion you should have +7 to all stats and a nice background to your name. You can also talk to Corsix for an extra 3m xp.
Magic Bag

**Magic Bag** is a consumable item that, if equipped, will ensure that the player's equipped inventory is not dropped. If a player dies with a Life Saving Amulet equipped, there is a chance that the Magic Bag will be consumed, otherwise the Magic Bag will always be consumed. Along with the Life Saving Amulet, it is advised to equip a Magic Bag at all times.
Vexar Wand

## Vexar Wand (100)

### Properties

+1 regen MP
+2% all magic bonus
+2% cast speed
+3 resist freeze/away
+2% all magic protection
+3% heal on hit chance
+5% to AOE size

### Requirements

22 intelligence
22 wisdom
Mage classes

*For other Vexar items, see Vexar Set.*
**Vexar Wand** is a high-level wand.

*Thank you to Duality for providing the Vexar Wand statistics.*
Full Respec Elixir

**Full Respec Elixir** is a consumable item that allows the player to reallocate his or her primary stat points and all skill points. Upon use, the player's skill points are completely refunded and stats are returned to their minimums, which are determined by both race and what shrines the player has visited. The effect of the Full Respec Elixir can be achieved by using both a Respec Elixir and Skill Respec Elixir.
Items

**Items** in Xenimus are stored in the player's inventory. Most items have an item level *and* an equip level. If the player meets an item's requirements, it is able to be equipped or consumed.

## Equipment

### Armor

The primary use of armor is to increase the player's protection against damage; however, most armor improves other player characteristics such as magic power regeneration and total hit points.

* body armor
* shields
* helmets
* gloves

### Weapons

Weapons are used to increase the player's melee damage. Melee classes rely on the damage of a weapon while mage classes rely on a weapon's ability to increase the player's strength with certain magical elements.

* axes
* blunt weapons
* bows
* daggers
* swords, short swords
* two-handed weapons
Vis Omni Spiritus Ring

## Vis Omni Spiritus Ring (109)

### Properties

+15 armor bonus
+4% all magic protection
+4 regen HP
+4 regen MP
+2% cast speed
+1 bonus level of abilities

## Vis Omni Spiritus Ring (120)

### Properties

+6% all magic protection
+6 regen HP
+6 regen MP
+4% cast speed
+3 bonus level of abilities

**Vis Omni Spiritus Ring** is a ring that provides a wide array of bonuses.

The weaker version of this ring is Omni Spiritus Ring.
Abandoned Aqueduct

Origin of Tar

The Abandoned Aqueduct is an arid, sprawling desert located on Providence and is a Stage 2 Environments encountered in *Risk of Rain 2.*

Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.

## Monsters

* Lesser Wisp
* Beetle
* Lemurian
* Beetle Guard
* Clay Templar (only after the first loop)
* Greater Wisp
* Beetle Queen
* Clay Dunestrider
* Stone Titan
* Elite Elder Lemurian (Kjaro and Runald)

## Ancient Gate

The **Ancient Gate** in the Abandoned Aqueduct can be opened by activating two Pressure Plates. They are designed to be solved by two players but you can also use the Engineer's turrets, the Effigy of Grief or just roll the maps various pots to activate the plates, the latter of which the Primordial Cube can be used to help with.

Upon entering through the **Ancient Gate**, players will encounter two unique Elite Elder Lemurians; Kjaro and Runald. Upon their death, they will drop a Kjaro's Band and a Runald's Band respectively, and will complete the challenge Death Do Us Part as well as unlocking both the Kjaro's Band and Runald's Band.

## Newt Altars

Newt Altars can spawn in various locations across the Abandoned Aqueduct:

* High ledge across from **Ancient Gate** and sand pit
* On top of ridged pillar ledge (same wall as the Ancient Gate)
* In fossil head skull (on very top of the map)

## Lore

```
Welcome to DataScraper (v3.1.53 – beta branch)
$ Scraping memory... done.
$ Resolving... done.
$ Combing for relevant data... done.
Complete!
Outputting local audio transcriptions...

Day 0
Nightmare. I find myself in the middle of a desert - with no other survivors in sight. I scavenged for resources, but soon giant insects began to crawl out of the earth and take aggressive stances. Once they gathered their numbers - and presumably their confidence - they charged me.

In avoiding their assault, I slipped and fell backwards into a waterfall of mysterious liquid. I tumbled within as it rushed me down, deep into an underground cavern. I crawled out, and thankfully the insects have stopped following me. I may have broken my leg - but thankfully CHIT(?) I have a healing drone to administer aid. It will take a few days to get my strength back.

Day 1
I am grateful that I repaired this drone before my untimely tumble - I would assuredly be dead without it. My vision is blurry - I fear I have also suffered a CHIT concussion. My leg has begun to feel better. I will have to continue to wait. I grow hungry.

Day 2
My healing drone has stopped giving me aid. It hovers far away now - and moves back as I move forward. I've been feeling nauseous, and have been feeling the urge to CHIT CHIT vomit. I occasionally spit out black liquid - I fear something is gravely wrong.

Day 3
My CHIT CHIT drone has left.  I have CHIT lost my vision. My mouth and eyes fill with foul dark liquid. I am alone.

Day 9
CHIT CHIT CHIT CHIT CHIT CHIT CHIT CHIT CHIT I-I neED CHIT CHIT CHIT chit chit chit CHIT
[Report detected!]

Local audio transcriptions complete.

```
Xenimus Wiki

Welcome to the Xenimus Wiki! Everyone is welcome to contribute.

Xenimus is an online RPG created and run by EJ Thayer.

If you are new, consider learning about the races and classes you can choose for your character, or perhaps which spells and skills you will be utilizing.

Improving your character's equipment is key, so take a look at some weapons and armor.

Help squash the bugs in the game by contributing to the bug log!

Check out the latest patch notes on the update log.