Halida

* Biography
* Threat Assessment
* Trivia and Notes
* Gallery

### Halida: 1228 - 1597

Halida was born in Jörd but her parents migrated to Nóatún before Njord and Skadi broke away from the Norse religion while she was still a young elfling. As such, Halida was born into the old practice of community rearing of children — even to the point Halida no longer knew which of her elder wardens was her mother and definetly had no clue as to which elf was her father.

Raised to be both a huntress and priestess, Halida excelled at a young age and her desires to perfect her skills tapped into her mystical nature to impart upon her arcane boons. By the time she was sixty, Halida was able to speak to animals, smell freshly spilled blood to learn the secrets of her prey, curved her arrows' path in mid-flight, and could disappear behind a tree midstride in the forest only to reappear from behind another tree or leaping out from a bush behind her mark.

With such devotion to the path of the warden demonstrated in her gifts, Halida was always favored among her peers to one day rise to become the Second Warden of Nóatún (by the old tradition, the "First Warden" was always Skadi).

### Halida: 1987 - 1943

Soon after the breaking away of Nóatún from the Norse, during the period of Nóatún restructuring, there was a lot of uncertainty and Halida was not immune to this. A lovely elf healer from the so-called "Free Frontier" of Alfheim arrived in Nóatún. This beautiful elf challenged the future of Halida's commitment to her sacred duties. This unconventional healer’s name was Qemara.

Fascinated by Qemara, Halida began shifting her patrols to happen by Qemara's cottage on the edge of Nóatún. Before long, Halida and Qemara were romantically engaged. However, there was a lot of arguing that came from their relationship as Qemara did not subscribe to the notions of the faith, duty, or tradition. She pressured Halida to abandon the Wardens and join her in a life of freedom. When Halida refused, she thought that would be the end of it, but Halida soon found the healer's cottage empty.

Halida spent the better part of four centuries fighting the urge to put down her bow and go find Qemara. However, her devotion to her oath as a warden to protect Nóatún kept her from following her heart. Over time, Halida eventually got to a point where she found joy in performing her sacred duties again and even took new lovers — trying to put the memory of Qemara to rest. Then as her life had returned to normal, she wished for something to shake it up once again.

### Halida: 1943 - 2006

When the Chief Warden (the title of the "Second Warden" in the new tradition) had died, Halida was named by Skadi to replace her. As Halida donned her white cloak for the first time at a public ceremony in the market plaza of Nóatún, whose face should be seen in the crowd, but that of Qemara. Though the healer had returned (with a newborn son), Halida was more firm in her convictions. She was prepared to argue that if they were to resume their affair that Qemara not try to tempt her to leave Nóatún, yet to Halida's surprise, Qemara had no protests.

The two were soon married and Qemara actually asked to indoctrinated as a warden. It was obvious to Halida that something had happened to Qemara in her time away from Nóatún but Qemara never wanted to speak of it.

### Halida: 2006 - Present

After sixty-three years of bliss, Halida again felt the loss of Qemara. Qemara had gone missing investigating a sighting of a Yule Cat. Halida went out to hunt the beast herself and found Qemara's bedroll and bow, but no body or blood.

Though Qemara has been missing for over a decade, Halida holds out hope Qemara will return. Until the day comes, Halida has done her best to raise their son Bleisnickel (or "Blay" as he tends to style himself), but finds him to be a challenge that her upbringing did not prepare her for. After failing three apprenticeships Halida arranged for him, Halida now has Blay helping Krampus care for the reindeer.

## Threat Assessment

### Resources

* **Elf Physiology:** Elves are descended from prolonged interbreeding between daimons and faeries, natives to various realms of the Void, the Homelands' continent of Europa, most of Jörd, and Earth's Europe. Halida belongs to the Ljósálfar, or "light elf" species, known for fair complexion. The Ljósálfar are also known as the "common elf" as they are the most populous elf class due to their reaching reproductive ability sooner than the other elf races. The Ljósálfar are also called "plain elves, but this due to their traditional preference for living on plains and in cities rathen than mountains, forests, or underground dwelings like their various cousins.
	+ ***Enhanced Agility:*** Halida has a level of agility, coordination, and general dexterity that exceeds the capability of most humans.
	+ ***Enhanced Balance:*** Halida never loses her balance. She can run across icy ledges without fear of slipping and can climb the tallest of trees without trouble.
	+ ***Enhanced Hearing:*** Halida, like most elves, has hearing that is much more sensitive than human capabilities.
	+ ***Enhanced Reflexes:*** Halida has reaction time and reflexes that are heightened to levels unattainable by mundane humans.
	+ ***Enhanced Sight:*** Halida has sharp eyes that can make out incredible detail on the horizon. With focus and concentration, Halida has no need for binoculars.
	+ ***Longevity:*** Depending on their diet, lifestyle, and the ambient essence of their environment, elves can live as little as three centuries or live to attain ages that are easier measured in millenia than years, decades, or centuries.
	+ ***Nightvision:*** Elves have excellent low-light vision.
	+ ***Supernatural Senses:*** Elves see, hear, and interact with unmanifested ephemerals, ghosts, and astral projections.
* **Arcane Aptitude: Blood Reading:** Halida can inspect fresh blood to gain mystical insights into the origin of the blood. Though visual assessment, touching, or sampling the blood on her tongue, Halida can gain further insights. A full examination would allow her to know whose blood was spilled, the nature of its spilling, if there are abnormal qualities to the blood, and if there is any other nearby. This aptitude also gives Halida greater awareness of any freshly spilled blood in her sensory range.
* **Arcane Aptitude: Elf-Shot:** By naming her arrow to before it is shot, Halida can give it a destiny and mentally direct its path, allowing the arrow to fly without being affected by wind, weather, or gravity and even allowing it to steer around obstacles. However, the arrow must continue to move at its fired pace and it must find the end of its destiny at some point.
* **Arcane Aptitude: Friends in Wild Places:** Halida can communicate with animals as easily as elves and other sapient beings. Animals in the wild treat Halida as one of their own.
* **Arcane Aptitude: Running Though the Lost Woods:** By stepping behind a tree, Halida can enter the 'Lost Woods' (an elven name for the floral intrinsic field more commongly known as the Green) and choose to remain there or teleport herself behind another tree near the first. Using this technique, Halida can quickly navigate a forest, fitting from one tree to another.
* **Legendary Archer:** Halida is an archer of such skill that she is comparable to legendary archers such as the Fable Robin Hood and the costumed crimefighter Green Arrow.
* **Master Investigator:** Halida is well-versed in criminal investigations, with centuries of experience.

### Weaknesses

* **Ancient Rules:** Elves are still bound by the ancient laws of their ancestors.
* **Duty:** Halida often puts her job above everything else, even her own happiness.
* **Vulnerability — Pure Adamant:** Halida finds the touch of pure Adamant painful.
* **Vulnerability — Pure, Unforged Iron:** Halida cannot abide the touch of pure iron.

### Analytics

* **Physicality:** 4 — Expert / Enhanced
* **Occult:** 3 — Trained / Exceptional
* **Weaponry:** 6 — World-Class / Superb
* **Expertise:** 6 — World-Class / Superb
* **Ranged:** 7 — Legendary
* **Strategy:** 5 — Master / Remarkable
	+ **TOTAL:** 130
	+ **RANKING:** High Threat

## Trivia and Notes

### Trivia

* The position of Chief Warden of Nóatún is basically the equivalent of three positions in human society: a sheriff overseeing the enforcement of laws and carrying out decisions of appointed courts, a game warden protecting the wildlife of the area from poachers and excessive predators, and surprisingly also being a religious authority figure akin to a priestess. Due to Skadi’s connection to being a goddess of hunting and Njord being a god of fishing, the elves that followed them most devoutly at first were their game wardens. As the game wardens had exceptional martial skills, they were later entrusted with the defense of Nóatún. The highest priestess in the order of the wardens became the chief law enforcement agent of their new society when they broke away from the Norse and Halida is the newest in that line. Much of the structure and rituals of the Wardens of Nóatún is quite literally taken from the handbook of Artemis’ Silver Wardens – even down to their bathing rituals. It seems Boreas had spent considerable time hanging around the Silver Wardens in his youth and was always quite fond of their lifestyle and introduced that to the elves that were Skadi's original handmaidens.
* The reason her wife disappeared was because Professor Pyg was kindnaping the different counterparts of his stepdaughter Rose Walker.
* She's the Knecht's friend and project. Halida is considered to be a wayward servant of the Goodfellowship, due to being druidic.

### Notes

* She is based on Earth-27 community member, Amethystangel228.

## Network Files

Network Files Halida.pngNetwork Files: Halida

## Links and References

* Appearances of Halida

1. ↑ Network Files: Halida
2. ↑ Network Files: Rose Walker 1
3. ↑ Network Files: The Knecht