Level 50

**SURVIVAL DIFFICULTY:** *Class 5*
**⯁ Unsafe**
**⯁ Unstable**
**⯁ Chaotic Geometry**
**⯁ Varying Hazards**

*Tick, tock, tick, tock, everything is up to the clock.*

Level 50 is the Quincagesimal Level of The Backrooms.

## Description

*Tick, tock, tick, tock, time is up the clock*.

**Level 50** resembles a house, but not just any ordinary house. This house is very expansive. Its architecture dates back all the way to the 1950's. It is beautiful, is it not? You remember those stop signs right? Well, they were an invitation. You hear the ticking, correct? Follow it. It leads to safety. We can assure you that you're not hallucinating. This isn't a dream. Pinch yourself if you want proof. The ticking is good, any other sound you hear is bad news.

*Tick, tock, tick, tock, your life is a laughing stock.*

Countless rooms and halls connect themselves in very strange ways. The halls could be attached to the roof, or the rooms could appear sideways. Doors may appear in the floor with no context, or they could appear real, but disappear when you get too close. Maybe they disappear with time. This place may alter itself every now and then. Keep on your toes, and keep on following the ticking. It knows the way home.

*Tick, tock, tick, tock, time is walking towards the inevitable.*

The attic, it speaks to you. It want's you to go up. Up stairs. It maybe small, yes, but it is forever looping. Barely anything will change. It is all bland. There is nothing to see, or do here. The window shows nothing but a clock. It ticks toward midnight. What could this mean? Is it marching towards the inevitable, or is it simply ticking to scare you. Get back on your feet, and move away from this attic space to find out.

*Tick, tock, tick, tock, your time is running up.*

It's ok little one. We know what you wanted, and so, we are going to give it to you. Follow us, down the hall of clocks. A watch, is that correct? No? Well, you couldn't say I tried. Oh, you wanted freedom? Oh well. Looks like you are not gonna get that now. You're just a tiny speck in this massive labyrinth that constantly changes. Can't you see? You are just apart of this place now.

*Tick, tock, tick, tock, it looks like your time is up.*

## Some things to keep in mind

* The ticking of the clocks can indicate how sane you are. The slower they tick, the more insane you become.
* The more insane one becomes, the more they want to stay on **Level 50** to starve.
* Nothing can block the ticking sound.
* Once the clock strikes 12, your time is up.
* The one who written this into our database was crazed.

## Entrances

By following the stop signs on Level 40 for long enough, you will be sent here. These stop signs serve as a warning. By entering this level, you are putting your life at risk.

Noclipping into a grandfather clock on any Level will send you here.

## Exits

Any door has a small chance to take you to Level 49.

Noclipping through the window in the attic will lead you to Level 51.

Following any noise that isn't ticking will lead you back to Level 0.

### Ambience

*Tick, tock, tick, tock, tick...*

« Level 49 | Level 50 | Level 51 »

**Lanimil Corporation**
**Exploring Limspaces since 1954**

**Credits**

**Close**

Author: Cyrix

Concept: Cyrix

Images: Unknown Source

Ambience Source: https://www.youtube.com/watch?v=nZFFjn9nOwU