In The Face of Danger/Transcript

*The mission starts in the city. Time of day is night, weather is clear.*

**[You]** Dustin, I must ask. How long will you be staying in Cristoforo?

**[Dustin]** Until this crisis is solved, of course. I am not leaving my Cousin to fend for himself against the monsters.

**[You]** That is much appreciated, Dustin, but I do not want you in the face of danger for long. We know what happened three years ago.

**[Dustin]** Thank you, Cousin, but I am stronger than I was then. My kidnapping at the hands of the Undead, and you saving me, has shaped me into the improved man I am today.

**[You]** Glad to hear it. I may not be staying permanently in Cristoforo for long, however. If I must camp out around the states in order to end this crisis, then so be it.

*When the player clicks to continue, a tutorial cutscene will begin, introducing the player to Campsites. Two shots of Campsites around the map will accompany the text. It will read:*

Campsites can be used to Fast Travel around the map. Purchase stacks of Sticks and Flint at General Stores, then approach any BLUE BEACON around the map to set them up. / At Campsites, you can Sleep (fast forward eight hours), cook raw food, set your spawnpoint outside of missions, store spare items, and Fast Travel between other campsites you have unlocked. There are 10 total, be sure to set them all up!

*When the player clicks to continue, the cutscene between Joey and Dustin will resume.*

**[You]** We need to focus on driving the Undead out of this world for good. I have a hunch the Bandits are responsible for this, as they were last time.

**[Dustin]** I recently spotted some Bandits entering the sewers nearby my hotel. You should start there.

**[You]** I know that spot. It is the beginning of the drainage system underneath the city, located in a ditch near the Pawn Shop in Primary Hill. I will head there now.

**[New Objective]** Enter the sewers and investigate

*When the player enters the sewers, it will be dark, and they will encounter some Bandits, and then have to get through a couple of vents and basic puzzle rooms, but nothing too hard. Then, they will be introduced to the Undead Eye.*

**[You]** What is that thing? It looks like an Eye. I best not enter its path, for that may be the end of me.

*If the player walks into its path, there will be a jumpscare and the player will “respawn” somewhere in the sewers. They will then have to navigate through the maze-like area again, and there will be another Eye later on that could “kill” the player. Once the player escapes that area, they will find Bandits, who have trapped two Undead (a zombie and a skeleton) in cages.*

**[You]** Bandits experimenting on monsters? I would have expected nothing less!

*After the player defeats the Bandits, they must find a hidden chest in the room containing a paper named 'Poster' advertising tomorrow night’s show at the Opera House. Then, they must escape the sewers again and return to Dustin.*

**[Dustin]** Hello Cousin! You made it out of the sewers! Albeit quite stinky.

**[You]** I appreciate your honesty. My visit to the dastardly sewers confirmed our suspicions that the Bandits have something to do with the Undead returning to this world.

**[Dustin]** What did you see?

**[You]** Bandits trapped two Undead monsters in cages and were experimenting upon them. They brought the Undead into this world three years ago, back in Foye, and they’ve done it again.

**[Dustin]** What is that paper in your hand?

**[You]** A poster advertising the show tomorrow night at the Opera House. I found it nearby the cages.

**[Dustin]** That is quite peculiar. It is likely that the Bandits are planning something devious for that event. You should definitely attend.

**[You]** But I hate opera. Actually, it works out for me, since the Poster states it is going to be a play, not an opera show. The House offers more than just opera, you know.

**[Dustin]** Did not know that. But then again, you are the local this time, not me.

*When the player clicks to continue, the Quest will end. The time will switch to sunrise, and the weather will switch to rain.*