recursal/Fanatic-Fandom huggingface dataset:
Weapons

Player characters come with five (5) equipment slots: head, body, hands, feet, and weapon. Equipment is class-exclusive and level-limited, requiring players to be of a certain class and level to equip the items. Each piece of equipment can give stat boosts to both the primary and secondary stats.

When advancing to a new class, players can choose whether to stick to their primary weapon or to specialize in their new class advancement's weapon.

Soldiers are assigned blades as their primary weapon. The advanced weapon designations are as follows:

* Fighter - Axes
* Knight - Hammers and other Blunt Weapons
* Lancer - Spears and Polearms

Recruits are assigned RPB Launches (bows) as their primary weapon. The advanced weapon designations are as follows:

* Scout - Daggers and Knives
* Arbalist - Crossbows
* Gunslinger - Guns and Pistols

Scientists are assigned staffs as their primary weapon. The advanced weapon designations are as follows:

* Psychic - Tonfas
* Terraformer - Rods and Short Staffs
* Technician - Whips

Workers are assigned pickaxes as their primary weapon. The advanced weapon designations are as follows:

* Mechanic - Wrenches (Turrets)
* Miner - Explosives
* Engineer - Gauntlets

Weapons and armour pieces can be bought in the Supply Shop, found on Treasure tiles when exploring, and dropped from monsters following a battle. Additionally, both groups of items can be crafted using Weapon or Armour Schematics. Only Weapons Manufacturers can craft weapons and only Armour Architects can craft armour (head, body, hands, feet equipment pieces).

Equipment can be customized and enhanced through chip application. Each piece of armour and weaponry has a set number of chip slots available. Applying a chip can give permanent stat boosts to that equipment or, if the chip application fails, destroy a chip slot.

Weapons have an additional feature not shared by armour. When equipped during battle, weapons earn experience points. When the experience bar has filled up, players can level up their weapon by using a Weapon Enhancement Module (WEM). If applied successfully, the levelled weapon will gain permanent stat boosts. There is no penalty for an unsuccessful application of a WEM other than the loss of the broken WEM.
The Great Modron March

*This article is a stub. You can help Hell's Belles Wiki by expanding it.*

***The Great Modron March*** is a second edition Dungeons and Dragons adventure, written by Monte Cook and Colin McComb, from the Planescape setting. The participants in *Hell's Belles* are playing a fifth edition conversion of this adventure.

**The next march wasn't due for another 189 years. Try telling that to the Modrons!**
On a regular schedule, the Great Modron March spills out of Mechanus, and the lawful automatons files their way around the Great Ring. No one knows why they do it, but everyone stays out of their way - because when the modrons march, they'll walk right over a berk who doesn't know enough to move aside.
But this March has started decades before it was supposed to begin, and that's even more of a mystery. Caught unprepared, the planes shudder under the modrons' collective footsteps - and even the modrons themselves seem a little out of sorts.
The Great Modron March anthology features 11 adventures for characters ranging from 1st to 10th level, as well as new information about the modrons of Mechanus. Each adventure can be played separely or linked together to form an extended campaign. The modron procession touches every Outer Plane in turn - and it isn't always welcome. On their unswerving path, the clockwork creatures will destroy celestial towns, be attacked by evil knights intent on using modron parts in foul experiments, and lead characters onto the deadly plains of the Abyss and into the famous prime-material labyrinth of Undermountain. Without help, they'll be lost in the swirling chaos of Limbo or even fail to complete the March entirely.
And along their route, every blood on the planes seeks the answer to the most important question: Why have the Modrons abandoned their normal, lawful schedule to march years before they're due?
Recruits

#### Description

Recruits are a cunning and quick-witted lot; they are often the first to react in any given situation. With their superior reflexes and uncanny precision, recruits take out their opponents through a series of quick, focused attacks.

Typically, new recruits first look to master the Basic RPB Launcher, the simplest bow. Recruits value versatility and as such, they learn to utilize RPB Launchers in both combat and non-combat situations. After mastering the basics, many recruits choose to adopt a more advanced launcher such as a crossbow. Other recruits may decide to stray from tradition and learn to use guns and daggers.

For a character that is quick on their feet with a knack for striking down their foes with pinpoint accuracy, choose the recruit class and let the arrows fly.

"***It takes a steady hand and a calm mind to be successful in our line of work.***"

Renowned for their keen eyes and viper-quick reflexes, recruits were typically hired by private land-owners for scouting purposes. Occasionally, they were contracted by the Homeworld's government to seek out natural resources undetectable by satellite imaging systems. For those companies looking to protect confidential information from the prying eyes of competitors, they were considered ideal candidates for sentries and bodyguards.

Recruits and their ilk, unlike the military, have no formal infrastructure in place to dictate their operations. However, loose unions, colloquially called alliances, of recruits with similar goals have banded together to share trade secrets and provide a social network by which to find new clients. One of the most widely-used tools for surveying, the Rocket-Propelled Bolt Launcher (or Bow), was developed by an alliance with a particularly scientific inclination.

They initially sought to adopt a simpler method of tagging and mapping a surveyed area, by increasing the accuracy of flag projectiles and refining the satellite messaging technology. Other recruits modified the RPBs for a more battle-minded purpose, making these flagging devices into deadly long-range weapons.

When rumours of a lucrative space mission traveled through the alliance network, many recruits jumped at the chance. The talented applicants were hired aboard Destiny. They were to help establish access to necessary resources once landed, and to guard and ration out bioplasma and food supplies. Now, confronted with the terrible truth of Velyria's native inhabitants, they've picked up their bows to defend themselves against the onslaught.

#### Recruit Skills

Recruit skills revolve around the use of the basic RPB Launcher. By carefully targeting their enemies, recruits aim to exploit any weaknesses they come across.

Expect hundreds of in-game skills that revolve around the recruit's several advancements and weapon choices!
Hell's Belles Wiki

Welcome to the *Hell's Belles* Wiki
the *Hell's Belles* compendium by the players, for the players.
We are currently maintaining 304 pages (42 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Participants

* Marisa Turmaine
* Shauna Nakasone
* Chloe Christine
* Hadeel Al Misari
* Holly Conrad
* Lysa Chen
* TK Johnson
* Kayla Cline

Characters

Levity
Lyra
Miga
Durge
Mercy
Gille
Pentar

Season 1

* 6
* 5
* 4
* 3
* 2
* 1
* all

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
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About

**The next march wasn't due for another 189 years. Try telling that to the Modrons!**
On a regular schedule, the Great Modron March spills out of Mechanus, and the lawful automatons files their way around the Great Ring. No one knows why they do it, but everyone stays out of their way - because when the modrons march, they'll walk right over a berk who doesn't know enough to move aside.
But this March has started decades before it was supposed to begin, and that's even more of a mystery. Caught unprepared, the planes shudder under the modrons' collective footsteps - and even the modrons themselves seem a little out of sorts.
The Great Modron March anthology features 11 adventures for characters ranging from 1st to 10th level, as well as new information about the modrons of Mechanus. Each adventure can be played separely or linked together to form an extended campaign. The modron procession touches every Outer Plane in turn - and it isn't always welcome. On their unswerving path, the clockwork creatures will destroy celestial towns, be attacked by evil knights intent on using modron parts in foul experiments, and lead characters onto the deadly plains of the Abyss and into the famous prime-material labyrinth of Undermountain. Without help, they'll be lost in the swirling chaos of Limbo or even fail to complete the March entirely.
And along their route, every blood on the planes seeks the answer to the most important question: Why have the Modrons abandoned their normal, lawful schedule to march years before they're due?

Wizards of the Coast has kicked off a new ongoing livestream of Dungeons & Dragons, titled ***Hell's Belles***.

*Hell's Belles* is an all female and all tiefling party playing through a fifth edition conversion of *The Great Modron March* by Monte Cook and Colin McComb, a classic second-edition Planescape adventure.

New episodes stream live on the dnd Twitch channel Sundays at 6:00 PM Pacific Time weekly.
Perks

*Perks* are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your airdrop as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.

There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.

## List of Perks

### General Offense

 Golden Arm | +100% damage and +100% velocity for all thrown weapons.

### Health / Stamina

 Recovery | +50% faster stamina regeneration.

### Ranged Weapons

 Longshot | +40% damage with all bows when the target is beyond 40 meters.

### General Defense

 Bomb Suit | Reduce all damage from explosives by 50%.
How to become an admin

We are looking to expand our team of admins and moderators, so if you would like a position as one, feel free to apply. But before doing so, make sure you read and understand our goals for The Culling Wiki as an admin team. This wiki is purely to serve the community, and having a strong team with the same goals is extremely important for that.

## Administrative Goals

* Enthusiasm
	+ Enthusiasm is the #1 most important thing for me in an admin. Passion for both the game and the community is what drives us to take time out of our day to care for the wiki.

* Less is More
	+ Anyone who has ever moderated anything before will tell you that less is more. Micro-managing the wiki destroys enthusiasm and creativity among the community, and this is the last thing we want.

* Basic HTML Knowledge
	+ Being able to edit not just text but formatting as well is requirement for all admin and moderation staff. This is only very basic HTML and CSS coding, which can still be easily learned without any previous knowledge. If you don't know how to do basic coding, don't let this discourage you from submitting an application. I can teach you the practical coding used in this wiki; it is only a small amount and is very easy to learn.

* Attentiveness to Our Users
	+ Here at The Culling Wiki we strive to address and attempt to resolve feedback from all users in a timely manner. As an admin, one of our greatest jobs is taking care of our users when they reach out to us.

## How to Apply

You can apply by simply contacting me either through my talk page or by messaging me on reddit. You don't have to be formal in the application, but include some reasons why you think you should be an admin, and I'll ask you some questions as well. If you have any past experience in being an admin for another wiki/website, please include this as well.
Pike

Pike

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Pike* is a tier 2 spear in The Culling which is often compared to its tier 2 spear counterpart, the Javelin. The the pike has a higher wound intensity, but the javelin does slightly more damage.
Because of it's high speed, the pike is a very good early weapon overall, and is especially effective at shredding any armor your opponents might have, keeping its value into mid game as well.

The Pike can be found in early-game airdrops, item crates, and lockers.
Next Day: Survival

Next Day: Survival is a multi-player SURVIVAL game with elements of RPG. Its action takes place in an imaginary country in Eastern Europe, a large part of whose territory is contaminated with toxic fog. The player's main task is to survive, to develop his game character's skills, and to interact with the surrounding world, other players, and non-player characters (NPCs). In the course of the game, the character earns a reputation, which gives him the chance to join various factions of survivors, each with their own features and limitations.

## Features

* Single, PvE, and Tournmament modes
* Big, open world
* Interaction and shootouts with NPCs
* Factions and reputation
* Skill system
* Story and quests related to the factions
* Large selection of melee weapons and firearms
* Crafting and resourcing
* Extensive health system
Fireman's Axe

Fireman's Axe

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Fireman's Axe* is the only tier 4 axe in The Culling. It hits both very hard and very fast. While the base damage might not seem like much compared to the other tier 4 weapons, because of the expose wound that it sets, it still deals 37.7 damage for a full charged attack after your first hit. That coupled with it's high speed rating makes the fireman's axe an extremely versatile late game weapon.

The Fireman's Axe can be found in late-game airdrops.
Orange Juice

Orange Juice is a special Stim that has the same effect as using MuscleMan Milk, Iron 4-Skin and X-plosive Runs as it give +15% damage with all weapons, -15% damage income and +25% movement speed for 2 minutes. It's active time can be increased to 4 minutes with the perk Chemist.

Orange Juice can be found in customizable airdrops, the Medic airdrop, lockers, and medicine cabinets.
Man Tracker

The *Man Tracker* is a utility item which locates the nearest opponent to the player, showing their direction and distance (up to 99 meters apart). It however does not track contestants that have perk Inhuman. It also will not track your teammate if you have one. While tracking an opponent, the tracker will have a colored display: a green arrow signifies that the opponent is in safe range, yellow signifies that the opponent is within an unsafe distance, and red signifies that the opponent is dangerously close to you. The man tracker will also emit a noticeable beeping, which can be heard by enemy players. This beeping will accelerate in rhythm the closer your opponent gets to you. Man Tracker is given at the start of the match to the player that have Man Tracker perk.

The Man Tracker can be found in the Tracker airdrop, as well as in lockers.

### F.U.N.C Recycle Amount

The Man Tracker can be recycled for 10 F.U.N.C..
Crafted Hatchet

Crafted Hatchet

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Crafted Hatchet* is the crafted axe in The Culling. It only takes a Crafted Knife and a rock to craft, and doesn't cost any F.U.N.C.. Because of the expose wound that it inflicts, the damage that the crafted hatchet deals is the highest out of all crafted weapons.

The Crafted Hatchet can also be used to craft the Crafted Cudgel and Crafted Bow.
Axes

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Axes* are a type of weapon in The Culling which apply the expose and bleed wound. While axes apply both bleed and expose, the bleed is not as powerful as the bleed from blades, and the expose is not as powerful as the expose from spears. There are Perks which can make *Axes* even more powerful.

## Weapons

* Crafted - Crafted Hatchet
* Tier 1 - Camp Hatchet
* Tier 2 - Ice Axe
* Tier 2 - Cleaver
* Tier 3 - Tomahawk
* Tier 3 - Survival Axe
* Tier 4 - Fireman's Axe
Steel Caltrops

*Steel Caltrops* are an easy to make area of effect trap. They can be thrown on the ground and will cover a small area of ground with annoying spikes, which will inflict a 1.4 DPS bleed \* and a 30% cripple \* to opponents as they walk over them—however, they can be avoided by crouching over them, or destroyed with explosives. If you walk over them, you will have immunity to them for 3 full seconds. Steel Caltrops are very effective for chasing, fleeing, or just simply denying your opponent freedom to move around in one area.
Smoke Bomb

Smoke Bomb

 Type
 Wound
 Wound Intensity
 Recycles for

The *Smoke Bomb* is a projectile in The Culling. It breaks on impact, creating a large cloud of smoke and applying blindness to opponents. It is especially effective for fleeing, baiting enemies into traps, and even stealing airdrops and dropped items/weapons. It can also be very effective when paired with blades and Brutus by blinding an opponent and backstabbing him. It is crafted with only a rock at a gas tank and costs 10 F.U.N.C., and can be used to craft the Gas Grenade. Smoke Bomb will be autodropped if player have Angry Octupus perk, even if he does not have Smoke Bomb in inventory.
Survival Axe

Survival Axe

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Survival Axe* is a tier 3 axe in The Culling that is often compared to its tier 3 axe counterpart, the Tomahawk. Although the base damage is less than the Tomahawk, because of the expose wound that it sets, it still deals more damage after you apply expose.

The Survival Axe can be found in mid-game airdrops and explosive crates.
Airdrops

*Airdrops* are packaged or customizable sets of weapons, traps, and items. Each contestant can select a single personal airdrop before each match and is allowed to call it in from any of the airdrop pads around the island by paying its required amount of F.U.N.C..

Keep in mind that calling for an airdrop has high chances of drawing undesired attention. Players must also be aware that their airdrops takes 45 seconds to arrive once the pad is activated (unless you have the Load Dropper perk equipped). They must wait for and protect their incoming airdrop from opponents that may try to kill them and steal it. Contestants can however cause their airdrop to drop early by shooting or throwing any kind of item at it while the drone is still airborne. This is extremely useful to get your airdrop faster or capture an enemy's airdrop as airdrops will usually fly once over the whole map while arriving.
Recurve Bow

Recurve Bow

 Maximum Ammunition
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Recurve Bow* is a ranged bow in The Culling. While it is not as powerful as its big brother the Compound Bow, it can still keep up with it and deal large amounts of damage. However, damage taken from Recurve Bow can be reduced by 50% by blocking. Like the other bows, drawing an arrow with the recurve bow uses stamina. An additional 6 arrows can be crafted with a branch for 5 F.U.N.C., and it can hold 18 arrows in total.

The Recurve Bow can be found in Early-game ranged airdrops and item crates.
Body Armor

*Tactical Body Armor* is an equippable item which decreases all incoming damage (besides gas) by 50% for 30 hit points. While it is not necessary for early game, it is very useful mid game and extremely useful late game.

Tactical Body Armor can be found in airdrops, as well as in Green Crates, Double Lockers or Blue Crates.

### F.U.N.C Recycle Amount

Body Armor can be recycled for 25 F.U.N.C..
Brimstone Butterfly Battleaxe

**Brimstone Butterfly Battleaxe** is a **weapon** in **SINoALICE**.

* Evolved
 "Brimstone Butterfly Battleaxe"

## Weapon Story

### Weapon Story

The good, benevolent king, who loved peace as much as he loved his people saw a brilliantly colorful brimstone butterfly while training with his knights with his battleaxe. Its beauty captured his eye with one glance, but his face twisted when he remembered a line from a folktale.

These butterflies were ill omens, heralding disaster befalling the kingdom. The king shook his head, banishing the creeping feeling from his mind.

Yet in no time at all the land was assailed by tornadoes and tsunami, and the king lived up to his benevolent name and rallied the soldiers to provide relief to the citizens. As he rode out to see his people however, his horse suddenly bucked wildly, throwing the king to the ground where he died on impact.

As the tragedies piled up, and the king himself was killed, the entire country broke out into chaos. Neighboring countries took this as their chance and rallied invasion forces to breach its borders. Soon, the unfortunate country found itself in a war with seven separate enemies.

The scrum worked in the kingdom's favor as none of the seven were willing to see the others claim too much of a prize, and so after an exhausted stalemate was reached, the kingdom was able to sign a tolerable peace treaty.

The citizens rejoiced as the king's younger brother stepped up and was coronated, taking in hand the battleaxe that was the crown's symbol, his eyes catching on the fluttering of a single brimstone butterfly and the fresh horrors it foretold.
Tactical Machete

Tactical Machete

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Tactical Machete* is a tier 3 blade in The Culling that is often compared to its tier 3 blade counterpart, the Bowie Knife. The difference between them is that the **Tactical Machete** has higher damage, while the bowie knife has higher wound intensity. Because of this difference, they cater to different playstyles among the blades.

The Tactical Machete can be found in mid-game airdrops and explosive crates.
Bludgeons

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Bludgeons* are a type of weapons in The Culling which apply the cripple wound. There are Perks which can make *Bludgeons* even more powerful.

## Weapons

* Crafted - Crafted Cudgel
* Tier 1 - Hammer
* Tier 1 - Tonfa
* Tier 1 - Brass Knuckles
* Tier 2 - Crowbar
* Tier 2 - Steel Pipe
* Tier 3 - Baseball Bat
* Tier 3 - Pipe Wrench
* Tier 4 - Sledgehammer
Stun Gun

The *Stun Gun* is a utility item that when used in close range stuns an enemy for 2 seconds. It holds only one charge, and must be charged for about half a second before stunning someone. It can also get knocked out of your hands if hit by another player, just like a ranged weapon.

The Stun Gun can be found in lockers.

## F.U.N.C Recycle Amount

The Stun Gun can be recycled for 10 F.U.N.C. (Note: can't be sold if the weapon is out of uses).
Bandage

The *Bandage* is an item that heals the player for 40 health points. While it is better than its counterpart the Crafted bandage, it is much more difficult to come by. It can also be used to craft the satchel, but this is not recommended since you can do the same with a Crafted bandage.

The bandage can be found in lockers, medicine cabinets, and toilets.

## F.U.N.C Recycle Amount

The bandage can be recycled for 10 F.U.N.C.
Bowie Knife

Bowie Knife

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Bowie Knife* is a tier 3 blade in The Culling that is often compared to its tier 3 blade counterpart, the Tactical Machete. The difference between them is that the bowie knife has higher wound intensity, while the Tactical Machete has higher damage. Because of this difference, they cater to different playstyles among the blades.

The Bowie Knife can be found in mid-game airdrops and explosive crates.
Survival Spear

Survival Spear

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Survival Spear* is a tier 3 spear in The Culling that is often compared to its tier 3 spear counterpart, the Yari. The difference between them is that the survival spear has higher damage, while the Yari has higher speed, making them better for different playstyles. Although it is very slow, it makes up for that with its very high damage and high wound intensity. Because of this, it is extremely effective at shredding any armor your opponents might have, which comes in handy during both mid game and end game phases.

The Survival Spear can be found in mid-game airdrops and explosive crates.
Professions

Professions form the backbone of the Velyrian economy, allowing players to craft medical supplies, armour, weaponry, and other assorted goods. Each profession focuses on producing a different type of item. Professions can be subdivided into tiers, with the bottom-tier professions refining basic materials and the top-tier professions purchasing and using those refined materials.

Professions are not class-dependent, meaning any class can study any profession. Players can only select their profession after reaching level five (5).

There are five (5) professions in Project: Velyria: Armour Architect, Weapons Manufacturer, Hacker, Chemist, and Mineralogist.

1. **Armour Architect** can craft armour equipment (head, body, hands, and feet) for all the classes. The Armour Architect is a top-tier profession.
2. **Weapons Manufacturer** can craft weapons for all the classes (except the Miner). The Weapons Manufacturer is a top-tier profession.
3. **Hackers** can craft crafting enhancement items, chips, Weapon Enhancement Modules, and explosives (the weapon for the Miner class and its advancements). The Hacker is a mid-tier profession.
4. **Chemists** can craft healing items, nanobot restoration items, pills, and traps. The Chemist is a bottom-tier profession.
5. **Mineralogists** can craft refined gems, crystals, metals, and dyes. The Mineralogist is a bottom-tier profession.
Cinderella Wrath Wolf Crusher

**Cinderella Wrath Wolf Crusher** is a **job** in **SINoALICE**.

### Job Story

Before me lie the carcasses of wolves and sheep. My friends, loved ones...I've lost them all. There's nothing left for me. So what should I do with all this anger welling up inside of me?

Why am I angry in the first place? Is it because I couldn't stop my friends from vowing revenge on the sheep? Or because I didn't notice the sheep murdering my own kind? No... Maybe I'm mad at myself for allowing myself to fall in love with the sheep.

That's it, isn't it? If only I'd never gotten injured in the mountains and had my tail saved by those sheep. No, I shouldn't have attacked them and used them as bait. I never asked to be born as a wolf!

I'm so stupid. My entire existence is deplorable. The object of my anger is me!
## More Cinderella Jobs

* Global

Cinderella Gunner

Cinderella Sorcerer

Cinderella Breaker

Cinderella Crusher

Cinderella Minstrel

Cinderella Kimono

Cinderella Paladin

Cinderella Cleric

Cinderella Alternative

Cinderella Envious Serpent Gunner

Cinderella Halloween

Cinderella Half-Nightmare

Cinderella Proud Lion Breaker

Cinderella Greedy Crow Paladin

Cinderella Luxury

Cinderella Swimsuit

Cinderella Gluttonous Tiger Sorcerer

Cinderella Lustful Scorpion Cleric

Cinderella Pollen

Cinderella Motherhood

Cinderella Sloven Bear Minstrel

Cinderella Gunner -Ext-

Cinderella Rule 63

Cinderella Motherhood II

Cinderella Belle of the Ball

Cinderella Loyalty's Divine Paladin

**Cinderella Wrath Wolf Crusher**

Cinderella Fortitude's Divine Breaker

Cinderella WGC

Cinderella Demon

Cinderella Delinquent

Cinderella International
Crowbar

Crowbar

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Crowbar* is a tier 2 bludgeon in The Culling. It is often compared to the Steel pipe, which is the only other tier 2 bludgeon. The crowbar is styled around being fast and deadly, while the Steel pipe is focused on slower, hard hitting attacks. Overall, the crowbar is a well rounded weapon; it does deadly damage all the while being very fast.

The Crowbar can be found in early-game airdrops, item crates, and lockers.
Spears

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Spears* are a type of weapon in The Culling which apply the expose wound. There are Perks which can make *Spears* even more powerful.

## Weapons

* Crafted - Crafted Spear
* Tier 1 - Pitchfork
* Tier 2 - Javelin
* Tier 2 - Pike
* Tier 3 - Survival Spear
* Tier 3 - Yari
* Tier 4 - Trident
Crafted Armor

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Crafted Armor* is an equippable item which decreases all incoming damage (besides gas) by 50% for 20 hit points. While it is not necessary for early game, it is very useful mid and late game. It can be crafted with a rock and a Satchel for 10F.U.N.C..

Crafted Armor can be found in Airdrops.

### F.U.N.C Recycle Amount

Crafted Armor can be recycled for 10 F.U.N.C..
X-plosive Runs

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*X-plosive Runs* is a Stim that makes the user/consumer have 25% increased movement speed for 2 minutes. It's active time can be increased to 4 minutes with the perk Chemist.

X-plosive Runs can be found in Airdrops, lockers, medicine cabinets and toilets.

### F.U.N.C Recycle Amount

X-plosive Runs can be recycled for 10 F.U.N.C..
Javelin

Javelin

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Javelin* is a tier 2 spear in The Culling that is often compared to its tier 2 spear counterpart, the Pike. The javelin does slightly more damage than the pike, but the pike has a higher wound intensity.
Because of it's high speed, the javelin is a very good early weapon overall, and is especially effective at shredding any armor your opponents might have, keeping its value into mid game as well. Also due to its high throwing damage, it is very effective for the perk golden arm

The Javelin can be found in early-game airdrops, the Golden Arm airdrop, item crates, and lockers.
Cleaver

Cleaver

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Cleaver* is a tier 2 axe in The Culling. It is very similar to its other tier 2 axe counterpart, the Ice Axe, with the only differences being that the cleaver has higher wound intensity, while the Ice Axe deals one extra damage on a fully charged hit and one less damage on a minimally charged hit. The Ice Axe also has a much faster speed. The cleaver is very effective early game, and can still be deadly mid game as well.

The Cleaver can be found in early-game airdrops, item crates, and lockers.
Weapons

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Weapons* are items that players can use to deal direct damage to their opponents during a match. Despite the fact that all items can deal slight damage by throwing them at an opponent, this article doesn't cover items that can only deal damage in this way (such as damage dealt by throwing a Man Tracker, Med Kit, ect.). This article also doesn't cover the extra damage dealt by the perk Golden Arm.

## Weapon Tiers

Most weapons are divided in tiers, from 1 to 4. But this is not always the case, as some weapons like rocks and branches lack a tier. As a general rule, higher tier weapons are better than their lower tier counterparts, but it is possible for a lower tier weapon to be more effective in one statistic than a higher tier weapon, like damage or wound intensity.

## Weapon Wounds

Most weapons apply wounds (debuffs) when an opponent is hit. Effects applied by weapons are:

* Bleed
* Weakness
* Expose
* Sickness
* Blindness

While it is based largely on personal preference, generally people rank Bleed as the best, followed by Expose, and then Weakness.
For more information about these effects see wounds.

## Weapon Types

Most weapons are divided in types. Each one of these types apply different wounds:

* Bludgeons apply weakness

* Axes apply expose and bleed

* Blades apply bleed

* Spears apply expose

## Weapon Speed

The speed of a weapon determines how fast you can attack with a weapon, but does not affect throwing your weapon.

##### Bleed

By default bleed wounds last 12 seconds. As the bleed-wound is displayed in dps (= Damage per Second), the target does get the Wound-Value as damage each second (for 12 seconds).

##### Weakness

Weakness is displayed as a percentage value. When a target is under the effect of Weakness, their damage is decreased by the amount of the Wounds-value. This can for example negate the MuscleMan-Milk, if you apply 15% Weakness.

##### Expose

Expose does almost work like weakness (it is also displayed as a percentage value) except that it does increase all incoming damage on the target, instead of decreasing it's damage.
Effective Hit Points

*Effective Hit Points* are the hypothetical amount of health you have when you have reduced damage buffs.

To determine your effective hit points, divide your total health by the percent damage you take from attacks. For example, Iron 4-Skin gives you an effective hit point total of 117.65 (100 ÷ 85% = 117.65). This is 85% because you are taking 15% less damage.

Note: Bleed damage is not reduced by these buffs.
Chainsaw

Chainsaw

 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Chainsaw* is a special weapon in The Culling. It deals a constant 6 damage per hit, along with inflicting wound, wound, wound, and wound all with \*\* intensity. It deals about 4.5 hits per second, allowing massive damage if you can track your opponents. It also requires to be revved up before starting, although it takes multiple attempts before it can start.

The Chainsaw can be found exclusively in Gold Rush event.
Crafted Bow

Crafted Bow

 Maximum Ammunition
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Crafted Bow* is a ranged crafted bow in The Culling. It can be crafted by combining a branch and either a crafted spear, crafted hatchet, or a crafted cudgel. It is the least powerful bow, but is excellent at gaining a slight advantage on your opponent by getting come damage done before they reach you. Damage taken from the crafted bow can be reduced by 50% by blocking. Like it's big brothers, drawing an arrow with the crafted bow uses stamina. An additional 6 arrows can be crafted with a branch for 3 F.U.N.C., and it can hold 18 arrows in total.
Items/Traps

Items and traps are one of the essential parts of The Culling. Every item is unique and differs the playstyle a lot, especially in combination with specific perks.

## Stims

*Stims* are consumable items that give the player a boost to their stats for a short period of time (this time can be increased by 50% with the chemist perk).

##### List of Stims:

* Orange Juice: Applies effect of X-plosive Runs, Iron 4-Skin, and Muscleman Milk.
* X-plosive Runs: Increase Movement Speed by 25% for 30 seconds.
* Iron 4-Skin: Reduce Damage Taken by 15% for 2 minutes.
* MuscleMan Milk: Increase Damage Dealt by 15% for 2 minutes.
* Lung Butter: Increase Stamina Regeneration for 2 minutes.
* Hemo Drip: Recovers 5 HP instantly, and an additional 20hp over 20 seconds.
* Hemo Blast: Increases maximum HP by ten.

## Traps

*Traps* are items players can set up to slow down or/and damage opponents that are lured into them. All traps are destroyable by being hit or with explosives. The explosive traps can however also be destroyed with ranged weapons, so hitting them isn't recommended (for obvious reasons).

##### List of Traps:

* Caltrops: Applies bleed and cripple to opponents.
* Crafted Snare: Deals 10 damage and Traps opponent until they break out of the snare or take damage.
* Steel Snare: Deals 25 damage and Traps opponent until they break out of the snare or take damage. (Destroyable only by explosives)
* Punji Sticks: Applies sickness and deals 10 damage.
* Explosive Mine: Detonates when an opponent walks in front of it, dealing 40 damage.
* Remote Explosive: Detonates when user right clicks with its remote, dealing 60 damage.

## Healing items

*Healing Items* are consumable items that replenish health on use.

##### List of Healing Items:

* Crafted Bandage: Replenishes 25 health and takes 2.5 seconds to use.
* Bandage: Replenishes 40 health takes and 2.5 seconds to use.
* Med Kit: Replenishes player to full health and takes 4 seconds to use.

## Utility Items

*Utility Items* are items which are used as a utility and can sometimes aid in combat.

##### List of Utility Items:

* Stun Gun: Stuns an opponent temporarily, but takes a second to charge. It isn't used unless it hits an opponent.
* Alarm Gun: Activates an emergency tracking beacon for 60 seconds and deals 1 damage.
* Man Tracker: Displays distance (up to 99 meters) and direction of nearest opponent.
* Pepper Spray: Blinds an opponent for 10 seconds, however they gradually see more over the last 5 seconds.

## Inventory upgrades

*Inventory Upgrades* are items that players can equip during the game to increase the slot count of their inventory.

##### List of Inventory Upgrades:

* Satchel: Gives a 4th inventory slot.
* Backpack: Gives a 4th and 5th inventory slot.

## Armors

*Armors* are items that players can equip during the game to decrease incoming damage and stop bleeding.

##### List of Armors:

* Crafted Armor: Absorbs 50% of incoming damage for 20 hit points.
* Tactical Body Armor: Absorbs 50% of incoming damage for 60 hit points.
SMG

SMG

 Maximum Ammunition
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *SMG* is a gun that can be found in The Culling. It is a short ranged fully-automatic machine gun with lots of recoil that can be difficult to control. It is most effective at close range, and can deal large amounts of damage if you manage to control the recoil. It only holds 20 rounds in its magazine, which might seem like a lot, but can go to waste if you don't manage the recoil. Extra ammunition can not be crafted.

The SMG can be found in red and blue crates.
Former Contestant

*Former Contestants* are map items that spawn randomly around the map. They are very similar to F.U.N.C. barrels, except they are very common, are used very quickly, but only give you 5 F.U.N.C. while F.U.N.C. barrels are rare, take longer to use, and reward you with 15 F.U.N.C.. Also unlike F.U.N.C. barrels, former contestants spawn at complete random places outside instead of having predetermined spawn locations.
Remote Explosive

Remote Explosive

 Type
 Wound
 Wound Intensity
 Tier
 Recycles for

The *Remote Explosive* is an explosive trap in The Culling. It is remote detonated, which can be activated with left click. It does 60 damage and has a massive blast radius, so make sure you are not near it when it detonates. The remote explosive however is very easy to spot, so it is most effective when placed in plants, around corners, and behind doors. Its placement speed can be sped up with the perk Trapper. Be careful around it as well, since it will be detonated if something hits it.

The Remote Explosive can be found in item crates.
F.U.N.C.

*F.U.N.C.* is the currency on the island that players can obtain and spend during the match. It stands for "Flexible Universal Nano Compound"

## What F.U.N.C. is Used For

* Calling in airdrops
* Opening holo spawner (Before Origins Patch)
* Crafting
* Using the medical station

## How to Get F.U.N.C.

Note: F.U.N.C. amounts are increased by 2 with the perk Moneybags.

* Recycling items (price varies)
* 5 - Entering buildings
* 5 - Finding a former contestant
* 5 - Activating a gas tank
* 5 - Destroying an explosive barrel
* 5 - Hitting opponents for the first time
* 10 - Using F.U.N.C. barrels
* 60 - Killing opponents (+15 F.U.N.C. per kill your victim had)

When using the perk Moneybags, you will receive an extra 2 F.U.N.C. every time you acquire any amount of F.U.N.C.
Reinforced Crafted Armor

*Reinforced Crafted Armor* is an equippable item which decreases all incoming damage (besides gas) by 50% for 40 hit points. While it is not necessary for early game, it is very useful mid game and extremely important late game. It can be crafted with a rock and either a Backpack or Crude Crafted Armor for 30 F.U.N.C..

Reinforced Crafted Armor can be found in mid-game airdrops and in explosive crates.

### F.U.N.C Recycle Amount

Reinforced Crafted Armor can be recycled for 11 F.U.N.C..
Locker

*Lockers* are map objects that have fixed locations inside of all buildings. They have a chance to spawn tier 1 and tier 2 items and weapons; however they do have reduced chance to spawn tier 2 weapons.

## Weapons

* Brass Knuckles
* Cleaver
* Crowbar
* Ice Axe
* Javelin
* Machete
* Steel Pipe
* Tanto Knife
* Tonfa

## Items

* Alarm Gun
* Backpack (Only in double lockers)
* Bandage
* Iron 4-Skin
* Man Tracker
* Med Kit
* Muscleman Milk
* Pepper Spray
* Steel Snare
* X-plosive Runs
* Orange Juice
Explosive Barrel

*Explosive Barrels* (or red barrels) are map objects in The Culling. They have predetermined spawn locations, and each location has a chance to spawn each game. Explosive barrels are filled with an explosive substance and can be used for crafting and dealing damage to nearby enemies.

## Detonating

Contestants can detonate a explosive barrel by dealing 10 damage to it. Doing so will reward them with 5 F.U.N.C. and will cause the barrel to explode, dealing 25 damage and applying bleed \* and cripple \*\*\*\*. While detonating a barrel can be very useful for dealing damage if an enemy walks to close to it during combat, while crafting you have to also have be wary of a nearby enemy shooting it.

## Crafting

Explosive barrels can be used for crafting. The items crafted with explosive barrels are:

##### Crafted Explosive

* Branch + Explosive Barrel (30 F.U.N.C.)
Rifle

Rifle

 Maximum Ammunition
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Rifle* is a gun that can be found in The Culling. It is a long semi-automatic battle rifle with large diamond-shaped iron sights that is highly accurate at long range, capable of dealing devastating damage. As a downside, it only holds 4 rounds in its magazine, which can be blown through rapidly in the heat of a fight. Extra ammunition can be crafted at an explosive barrel for 100 F.U.N.C..

The Rifle can be found in red and blue crates.
Sabre

Sabre

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Sabre* is a tier 2 blade in The Culling that is often compared to its tier 2 blade counterpart, the Kukri. The difference between them is that the sabre has higher damage, while the the Kukri has higher wound intensity. Because of this difference, they cater to different playstyles among the blades. The Sabre also is very fast. The sabre is a very versatile weapon, allowing people to rely on it's raw damage instead of having to play around its bleed damage.

The Sabre can be found in early-game airdrops and item crates.
Machete

Machete

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Machete* is a tier 1 blade in The Culling. It is often compared to the Tanto Knife, which is the only other tier 1 blade, besides the crafted knife. The machete is focused on slower, hard hitting attacks, while the Tanto Knife is styled around being fast with lighter attacks. Overall, the machete is a strong weapon for early game.

The Machete can be found in early-game airdrops, and lockers.
Tonfa

Tonfa

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Tonfa* is a tier 1 bludgeon in The Culling. It is slightly more effective than the crafted cudgel due to it's increased wound intensity and slightly higher jab damage. It is a good early game weapon, but becomes less useful during mid game.

The Tonfa can be found exclusively in lockers.
The Culling Wiki

Welcome to The Culling Wiki!
*The Culling* Wiki was community made by the players, for the players.
However, this beautiful masterpiece has come to it's end. All Servers have gone offline on May 15, 2019.

It was a beautiful experience, may we see again on another island!

News
###### ---> Last Dev-Diary - Goodbye The Culling! <---

*What is The Culling?*

*The Culling* is a multiplayer battle royale game where sixteen players are brought to a jungle island by a mysterious spectator. These players are forced to compete in a survival game show where the only objective is to be the last remaining contestant, and where the only rules are kill or be killed. Explore the island, scavenge items, and craft weapons in order to outwit and murder your opponents so you can be the last remaining contestant in either free-for-all or team-based play.

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Gas Grenade

Gas Grenade

 Type
 Recycles for

The *Gas Grenade* is a projectile in The Culling. It explodes on impact, spawning a small ring of gas which lasts for 30 seconds. It is especially effective for flushing opponents out of buildings and away from their traps. It is also very strong when paired with snares, since damage dealt by gas doesn't knock an enemy out of your snare. It is crafted with only a Smoke Bomb at a Gas Tank and costs 5 F.U.N.C..
Steel Punji Sticks

*Steel Punji Sticks* are a placable trap which can be placed on the ground and will deal 20 damage and inflict sickness to opponents as they walk over them. However, they can be avoided by crouching and jumping over them, or can be destroyed with explosives. If you walk over steel punji sticks, you will have immunity to them for 3 full seconds.

### F.U.N.C Recycle Amount

Punji Sticks can be recycled for 9 F.U.N.C..
The Culling: Origins Update

The Culling: Origins was an update which was ment to bring the game back to it's roots, but also makes the game free-to-play. It was announced shortly after the "Day 1 Reference" Servers went online. On 23. August 2018, the official Twitter Account of The Culling posted a Tweet that said, the Origins-Update should arrive in September 2018. The Origins Update was released on the 14th September 2018.
Satchel

The *Satchel* is an equippable item which unlocks an extra inventory slot, allowing you to carry a fourth item. Satchels do not stack to unlock even more inventory slots, however you can find a Backpack to unlock a 5th inventory slot. If you have 7 slots your a hacker The satchel is crafted by combining a branch with either a Crafted Bandage or a Bandage for 7 F.U.N.C., and it can also be used to craft Crude Crafted Armor.

### F.U.N.C Recycle Amount

The Satchel can be recycled for 8 F.U.N.C..
Sledgehammer

Sledgehammer

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Sledgehammer* is the only tier 4 bludgeon in The Culling. It deals the most damage out of any melee weapon but is also very slow, making it a heavy, bone crushing behemoth of a weapon. Along with this, the sledgehammer also has a high wound intensity, disallowing your opponents from fleeing mid fight.

The Sledgehammer can be found in late-game airdrops.