Isike C. Radag

Isike C. Radag is an elven ranger in the Heart of Orcus campaign.

## Appearance

Isike is a copper-brown skinned wood elf with black hair pulled into a messy bun. He has amber eyes that sometimes flash a brighter gold. Isike is slight of frame, lithe and muscled, and is often described having a stoic or somber expression. He wears worn leather armor, and carries a large pelt across his back, with mottled brown and pale fur and portions with scales (the pelt of Auris). The top half of a large horned skull of unknown origin is tied at his hip. He carries a longbow, quiver, and longsword with him as well.

He is described as having a soft and melodic voice.

## Background

Not much is known about Isike's background. He is known to have the D&D Outlander background, and he has mentioned having a mentor who taught him how to sneak, but has not clarified on anything beyond this.

## Personality

Isike can be described as having a very soft-spoken and quiet personality. He is awkward in social situations and is agoraphobic. His demeanor can sometimes be intense, and he is prone to dramatically staring into the distance and tuning out of conversations between his companions.

### Playlists:

Isike - Wrath and Unease

https://www.youtube.com/playlist?list=PLy9e-x4iV59Ovq-sRawxOoUfhR-E2rlYR

Isike II - Introspection

https://www.youtube.com/playlist?list=PLy9e-x4iV59OilsSDLwRNlsPB3VVHit1a

## Abilities

Isike is a level four ranger. He is proficient in: longsword, shortsword, light and medium armor, shields, simple/martial weapons, and flute. As a Wood Elf, he has darkvision, mask of the wild, advantage against being charmed or put to sleep, and the ability to trance instead of sleep.

As a ranger, Isike has a favored terrain and a favored enemy where he gains certain advantages. His favored terrain is forest, and his favored enemy is fiends. He also gains the ability Primeval Awareness.

Isike has the Archery Fighting Style as a ranger, which gives him a +2 on any attack rolls with ranged weapons.

His Ranger Archetype is Beast Master, allowing him to having Auris as a fighting companion. Isike has been observed conjuring some sort of spirit of black smoke to fill the pelt he carries across his shoulders, turning it into a formidable beast. It is unclear what gives him this ability.

When he turned fourth level, Isike took the Sharpshooter feat, making him even more deadly with a bow.

Isike knows three first level spells: Animal Friendship, Hunter's Mark, and Ensnaring Strike.

Lanaguages: Common, elvish, infernal, sylvan.

## Relationships

### **Auris**

Auris is Isike's animal companion. Isike and Auris are always around each other, even when Auris is simply the pelt around Isike's shoulders. Isike can often be seen stroking Auris' fur, and seems to be somewhat attached to the beast. Auris seems to obey Isike's commands like a typical animal companion.

### **Tethys**

Tethys was the first of the main party to meet Isike. Their relationship began somewhat awkwardly, but Isike decided to follow Tethys into the city anyway, not stating any particular reason as to why. With Tethys' encouragement Isike traversed the city full of crowds, and during this small adventure Isike grew somewhat fond of Tethys, though he still finds himself wary of Tethys' intentions.

> *Isike traverses the buildings at his side, able to put from his mind the city life below him with the distraction of making jumps. He is surprised at how easily he has been able to interact with the mysterious masked stranger, given his past experiences with other humanoids, and though he knows he should have left some time ago, he can't quite bring himself to do so. He finds himself actually enjoying another's company, for the first time in any recent memory.*
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When Tethys told the party of his plans to make a deal with the Demogorgon to defeat Orcus, Isike was startled and wary, though he let little of his reservations show beyond a cautionary questioning. For vague reasons revolving around possibly encountering the kind of foe he hunts, he agreed to accompany Tethys on his quest.

> *Isike looks askance [...] then turns back slowly, fixing Tethys with his unnerving stare. “I might come with you, if you are investigating... strange events, or possibilities. What I hunt tends to lurk in such places. And I suppose I have no other destination in mind at the moment. Only know, if my path leads me another way, I will have to leave you.” He pauses, “And as you may have noticed, I am not always the most pleasant companion.”*
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Isike showed delight in the prospect of killing demons, and mentioned that he was hunting a fiend as well.

Isike's wariness of Tethys increased when he observed the strange remnant left by his healing, and he now watches Tethys with more suspicious curiosity.

During the first tabletop session, Isike sided with the original Tethys during the doppelgänger debacle. He put a supportive hand on Tethys' shoulder as the rest of the party argued. During this session Isike also learned that Tethys served the Raven Queen, which somewhat lowered his suspicions of Tethys being the servant to a fiend.

### **Resolve**

Isike and Resolve have a mutually wary relationship with each other, each regarding the other with suspicion. Isike has no particular dislike for Resolve, but he is of the opinion that Resolve sometimes makes things unnecessarily difficult.

> *Isike hums. “What will be the terrain? Horses are well for open land but slow you down in a forest. Is there a road? If so perhaps we should ride the carriage up to a point and then walk. You are the one who had the vision, which do you think is best?”*
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> *Resolve interrupts, “I say we travel by foot, no use in relying on lesser animals or people to do your work for you.” He then glares at Isike. “Lest you be weak.”*
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### **Gul**

Isike finds Gul to be very interesting, and he is curious about her noble background and her ideals. When they first met, Isike was startled by the rank insignia tattooed on Gul's neck, apparently having encountered something like it in a hostile situation before. He respects their fighting spirit, though he does find their personality somewhat intense, having a high energy way of interacting with people where he is comparatively mellow.

### **Er'Ly**

Isike is somewhat wary around Er'Ly, and feels somewhat talked-down-to in her presence. She seems easily offended to him, and she judges his companions on arbitrary values.

## Inventory

Equipment:

* Longbow
* Longsword
* Leather Armor
* Quiver (arrows)
* Healing Potions (2)

Inventory:

* Blanket
* Hunting Trap
* Rope, hempen (50ft)
* Sack
* Tinderbox
* Waterskin
* Fishing Tackle
* Chain (10ft)
* Flask (empty)
* Healer's Kit (10 uses)
* Pot, iron
* Manacles