recursal/Fanatic-Fandom huggingface dataset:
Phone Guy

The phone that appears in the offices

**Phone Guy** (not to be confused with **Phone Dude** in *Five Nights at Freddy's 3*) is a former security guard of Freddy Fazbear's Pizza / employee of Fazbear's Fright. He made his appearance in prerecorded calls in *FNaF 1*and *FNaF 2*, as well as old training tapes he'd recorded playing in *FNaF 3*. He acted as a minor antagonist in *Ultimate Custom Night*. He then returns in *Five Nights at Freddy's VR: Help Wanted*, reprising his role from the first three games.

## **About**

In *Help Wanted*, Phone Guy appears in FNaF 1, FNaF 2, and FNaF 3 challenges. He tutorials the player on how to survive through the nights, and explains the backstory of the Freddy Fazbear locations.

There are 2 Phone Guys in the game. The one that appears in FNaF 1 and 2 challenges was the former security guard of the Freddy Fazbear locations, and was killed by an unknown animatronic in Night 4 of FNaF 1. He also appears in the training tapes played in Night 2 to 6 of FNaF 3. The other one was nicknamed Phone Dude due to his accent. He was one of the employees of Fazbear's Fright, and only appears on Night 1 and 2 of FNaF 3.

 FNaF 1
 Help Wanted
Heather Masters

**Heather Masters** is one of the voice actresses in the Five Nights at Freddy's franchise. She had voiced Circus Baby in *FNaF World* and *Sister Location*, as well as Scrap Baby in *Pizzeria Simulator*. She even provided the voice for Ennard on the final night of Sister Location. Her voice returned in *Five Nights at Freddy's VR: Help Wanted* as Circus Baby and Plushbabies (Reused voice lines). She also returned in *Five Nights at Freddy's AR: Special Delivery* as Circus Baby and 8-Bit Baby, and then in *Five Nights at Freddy's Security Breach* as Vanessa and Glamrock Chica. She also returns to reprise her roles as Baby, Scrap Baby, the Plushbabies and Glamrock Chica in FNaF: Help Wanted 2.

## Description

As a lifelong Alaskan and avid backpacker, I know that the best experiences are found when you venture off the path others take. Where the independent spirit thrives and creativity blossoms. That's where you'll find me. With a B.A. in theatre and 20 years of experience acting and directing, I can meet your voiceover needs with confidence and originality. And as a proud graduate of Nancy Wolfson's **Braintracks Audio**, I know how to rock a mic.
Leave the path. Encounter the unexpected.

## Known Works

* *FNaF World* (2016 Video Game) - Circus Baby
* *Marvel Avengers Academy* (2016 Video Game) - Spider Gwen
* *Five Nights at Freddy's: Sister Location* (2016 Video Game)- Circus Baby, Ennard
* *Freddy Fazbear's Pizzeria Simulator* (2017 Video Game) - Scrap Baby
* *Ultimate Custom Night* (2018 Video Game) - Circus Baby, Scrap Baby
* *Mothergunship* (2018 Video Game) - Chief Engineer Rachael Wilkinson
* *Five Nights at Freddy's VR: Help Wanted* (2019 Video Game) - Circus Baby, Plushbabies
* *Five Nights at Freddy's AR: Special Delivery* (2019 Video Game) - Circus Baby, 8-Bit Baby
* *Five Nights at Freddy's: Security Breach* (2022 Video Game) - Vanessa, Glamrock Chica
* *Five Nights at Freddy's: Help Wanted 2* (2023 Video Game) - Circus Baby, Scrap Baby, Plushbabies, Glamrock Chica

## Trivia

* Scott personally invited Heather to audition for Baby. As she had never done voice acting for video games before (thus making this the first time) and was just a audiobook narrator, she thought that he was a scammer.
* Baby's voice was inspired by Empress in *The Neverending Story*. Heather would put a necklace on her head and pretend to be Empress in front of the mirror when she was young.

## External Links

* Twitter
Mariominous

**Mariominous** is one of the bosses in Freddy In Space 2, he is the final boss of Stellar Pit. Defeating him for the first time, makes Marionette join the crew.

## **Appearance**

### Main Head

Mariominous' main head is similar to that of the Marionette's, a black head with a broken, white, mask, with a big smile, purple lipstick and cheeks and dark red tear-like stripes.

### Secondary Heads

Mariominous' other heads are very similar to Nightmarionne's head, a black head, with a white mask, a big smile full of sharp teeth, black eyes with creepy white irises, with black lipstick, cheeks and tear-like stripes.

## **Gameplay**

### Strategy

Mariominous main strong point is that it is contantly moving in an infinity-like shape, making Freddy or Foxy take risks to damage it, so Chica is the best choice to deal with Mariominous. If all the Nightmarionne heads on the left are destroyed, and the player keeps near the doorway to the left, it makes Mariominous not able to hit the player.

## Gallery

Mariominous' head animatedThe Nightmarionne head animatedMariominous when defeated.One of Mariominous' heads seen in a group artwork for the game.

 Playable Characters
 Playable Characters
Endo-02

**Endo-02** is the animatronic endoskeleton designed for the Withered/Toy Animatronics. It first debuted in *Five Nights at Freddy's 2*.

## **Appearance**

It sports six rib-like metal bars and a wide mouth filled with squarish teeth. It has blue eyes and several long wires can be seen poking out behind its back. Its ears appear similar in shape to Foxy's endoskeleton ear, but more round and in different positions.

## **Behavior**

### *FNaF VR: Help Wanted*

Endo-02 reappeared in *Five Nights at Freddy's VR: Help Wanted*, but only in the FNaF 2 game mode. Unlike from the second game, Endo-02 has a very divergent role, as the endoskeleton has a rare chance to appear standing at the right side inside the Office for the whole night. Endo-02 can also occasionally appear under the floor from the Vent Repair level mode.

From the *Curse of Dreadbear* DLC, Endo-02's head appeared in the Spooky Mansion mode's "Build-A-Mangle" segment where it is randomly used for creating a mangled animatronic entertainer.

### *FNaF AR: Special Delivery*

Endo-02 was confirmed to be planned for the game, as it's name and data is listed within text in Special Delivery's files. However, Endo-02 would never be implemented into the game.

## Gallery

Endo-02 in the office.Ditto but seen in the mobile version.Endo 02 in Mangle's Vent Repair levelThe pose Endo-02 takes in it's easter egg in Mangle's Vent Repair.
## **Trivia**

* It is entirely possible that Endo-02 is a backup endoskeleton for Mangle. This is supported in the code as Endo-02 has two model files named "MOD\_Endo2" and "MOD\_Endo2\_PoseForMangle."
* Even though Endo-01 and Nightmare Endo appeared in the Gallery mode, Endo-02 was never included.
* Revealed when using the model program, Endo-02 is evidently a reused model of Withered Freddy's endoskeleton, albeit the slightly droopy-looking eyes are fixed.

 FNaF 1
 Help Wanted
Franken-Foxy

**Franken-Foxy** is one of the bosses in Freddy In Space 2, he is the final boss of Lunar Mines. Defeating him for the first time makes Foxy join the crew.

## Appearance

Franken-Foxy resembles a bulky cyborg fox, evident of the exposed robotic endoskeleton. The parts exposed are the right side of the face (excluding the snout), pelvis and the elbows, which all of them appears to be metal. His teal fur with lighter accents on his jaw and torso; is messy, unlike the other animatronics.

## Gameplay

### Strategy

Franken-Foxy is not a very difficult boss, but the main problem is his odd way of each piece having their own health, before being destroyed. The player can either destroy the legs first, making him unnable to move around, and continue from there. Or keep attacking the head, the only part of the body which doesn't get destroyed individually. It is recomended the player uses Freddy or Bonnie for this boss, as their projectiles can destroy multiple pieces at once and to be able to easily jump over the rockets.

The player can suffer damage, and go behind Franken-Foxy, making him unable to attack the player, as he cannot turn around.

## **Gallery**

Franken Foxy's head.Franken Foxy's head when defeated.Franken Foxy's torso.Franken Foxy's left arm.Franken Foxy's right arm.Franken Foxy's left leg.Franken Foxy's right leg.
## Trivia

* Franken-Foxy's appearence is inspired by the Frankstein's Monster, except as a fox.

 Playable Characters
 Playable Characters
Minireena

* HW
* AR
* HW2

The **Minireena** are a group of small animatronic ballerina figures that debuted in *Five Nights at Freddy's: Sister Location*, and are often seen alongside Ballora. They return as an easteregg in *FNaF VR: Help Wanted*, and later as minor antagonists in *FNaF AR: Special Delivery* and *FNaF: Help Wanted 2*.

## **Appearance**

The Minireenas are miniature mannequin-esque animatronic ballerinas with simplistic designs. They have small heads and very slender limbs. The masks on their heads are pure white and are somewhat reminiscent of the Puppet's. Their bodies are a beige color, and they wear white tutus.

## **Gameplay**

### *FNaF VR: Help Wanted*

While Minireena does not act as an antagonist in any form, she does make a minor appearance in the form of an easter egg. In the Plushtrap or Nightmare Balloon Boy Dark Room levels, there is a chance that Minireena will appear standing by the doorway. Similar to most easter eggs, she doesn't have any gameplay effect.

### *FNaF AR: Special Delivery*

In Special Delivery, Minireena appears as a minor antagonist, and an extension to Ballora's mechanic. During an encounter with Ballora, the Minireenas will begin to climb up the player's screen and block their view. The player can get rid of them by shaking the screen. This causes them to fall in the floor, allowing the player to pick them up.

To defeat Ballora, the player must wait until she eventually charges towards the player after they've picked up 3 Minireenas. All the player must do is simply look at Ballora when she uncloaks, and she will be defeated, shocking herself.

## **Skins**

The Minireena have only one skin in FNaF AR: Special Delivery, being **Clockwork Minireena**, who accompanies *Clockwork Ballora*. They're similar to Clockwork Ballora in appearance, with gear tutus and a gold body. Their faces hold red blood-like stains, and their eyes glow a bright green. Finally, their arm and leg joints have gears that hold their upper arm and forearm together.

## **Trivia**

* When another animatronic is equipped with Ballora's CPU, they will share the same mechanic as her as normal, however the Minireenas that need to be picked up are replaced by the parts that normally appear for Mangle.
	+ This may have been done to fit with other animatronics.
	+ Despite this change, the Minireenas still climb up the player's screen as normal.
* The Minireenas are the only characters in the game who do not appear outside of encounters.
	+ Because of this, she also never appears as damaged.
	+ Similarly, if Ballora is equipped with Mangle's CPU, the parts will be replaced by the Minireenas.
* The Minireenas oddly did not gain a skin to go along with Arctic Ballora, despite gaining one alongside Clockwork Ballora.
	+ Interestingly, Arctic Ballora received a unique song alongside her encounters, while Clockwork Ballora did not.

 FNaF 1
 Help Wanted
Five Nights at Freddy's: Into Madness

As an editor of the wiki, note that this page has content that are upcoming. Do your part by looking for confirmed information of the upcoming content.**Thank you!**

## Information

### Developers

Scott Cawthon
Steel Wool Studios

### Price

N/A

**Five Nights at Freddy's: Into Madness** is a planned game developed in collaboration of Scott Cawthon and Steel Wool.

## Known Information

* So far, there hasn't been any progress in the creation of the game, likely due to the vast amount of projects that Scott was working on, as well as his retirement.

## Development

Shortly after the fourth anniversary of *Five Nights at Freddy's*, Scott announced an unnamed side project on August 19, 2018 along with other projects, considering the VR and AR. He stated that he wanted to make a game "in the spirit of Foxy Fighters, or a mash-up of games similar to Foxy Fighters, in the vein of Update 2, where many games connected to create a single experience." The title of the game, *Into Madness*, was revealed a month later, with a note saying "0% complete", stating that it was still in an early planned stage. This will be "a compilation of several previous gameplay ideas in the same vein as Update 2", as Scott said.

After a year, on August 8, 2019, Scott updated his thread relating to future projects, including information about Into Madness. He stated that the project is originally to be developed individually by him, however it was given to Steel Wool.

It was revealed by Scott that Into Madness is planned to be a collection of minigames similar to Foxy Fighters from FNAF World.

## Trivia

* This game was originally suppose to be developed by Scott, but it was later changed into a collaboration project with Steel Wool.
Poopet Master

Poopet Master is one of the bosses in Freddy In Space 2, he is a secret boss of Lunar Mines, rewarding the player with the Balloon Boy Trophy.

## **Appearance**

Poopet Master is a floating human head with brown hair, with an odd shape, and it's jaw separated from the upper part. His face is painted white, with red lipstick and purple stripes, resembeling tears and two rosy red cheeks, this being the same as the Marionette's face.

## **Gameplay**

### Strategy

Poopet Master is an hard boss to fight at low levels, and should only be challenged if very well prepared. Poopet Master can only be damaged on the top part, but can deal damage with both the top and bottom parts, so Chica is a very useful character to fight Poopet Master with. Jump when he has his jaw open almost all the way through, and damage the balloons as they appear so they blow up and aren't much of a problem.

## **Gallery**

Poopet Master's defeat sprite.Poopet Master's balloon attack.Ditto but blue.Ditto but green.
## **Trivia**

* Poopet Master is a reference to the YouTuber Dawko.
	+ Poopet Master's name comes from the way Dawko said The Puppet, saying it as "The Poopet", in early gameplays.

 Playable Characters
 Playable Characters
Soulbrawler

**Soulbrawler** is the second boss in *Security Breach: Fury's Rage*.

## Appearance

Soulbrawler is a large ashy-brown robot with darker colored accents. He wears large spiked bracelets and large shoulder-pads with yellow and black striped spikes. His upper arms, thighs and stomach area are all grey tube-like parts, and smaller tubes are seen connecting a yellow glowing core to his torso. Finally, he's shown with an extremely angry expression with two yellow glowing eyes. When attacking, his entire body glows yellow.

## Gameplay

Soulbrawler acts as the second bossfight in the game. He walks from the left side of the screen and uses large electrical shocks to damage the player. Soulbrawler also introduces the mechanic of summoning enemies during battle, bringing in Fire Girl and Poison Foxy to help him.

## Trivia

* Soulbrawler is an obvious reference to *Souldozer*, an old character of Scott's who appeared in Pilgrim's Progress, and later had a cameo in FNaF World.
	+ Funnily, his appearance in Fury's Rage contradicts his appearance in FNaF World, as he claims that was going to be the last time anyone saw him.

## Gallery

Soulbrawler's walking animation.Soulbrawler's attacking animation.Ditto but static.Soulbrawler when hit.Soulbrawler when knocked out.

 Playable Characters
 Playable Characters
Stellar Pit

### Active Enemies

Marionette (playable character), Puppenator, Sockpuppet, Mariominous & Mechiplier

**Stellar Pit** is the final main level of Freddy in Space 2. Upon completing the level, the player will unlock "That Weird Gangly Space Puppet".

## **Appearance**

Stellar Pit is a much darker level in a literal sense, as the entire level is shrouded in darkness. In a few places, there's a lantern-like plant that will illuminate the area around it. The entire ground is made up of large black stone blocks, some of which have illuminating moss on them.

## **Enemies and Bosses**

Stellar Pit's enemies seem to be a mixed bag when it comes to being based off the Puppet or another character, but, just like the previous levels, the bosses remain the same, being based around the Marionette.

### Enemies

Ghost FreddyHammer-Head PuppetShadow Mask
### Bosses

PuppenatorSockpuppetMariominousMechiplier
## **Trivia**

* Stellar Pit's mechanic with lighting causes the Ghost Freddy to go invisible when the lights are lit up.
	+ Because of this, the level is considered to be the hardest of the four.
* Unlike the first three levels, Fredbear does not mention the captive playable character.
	+ This makes Marionette one of two playable characters not mentioned by Fredbear, with the other being Golden Freddy as he is a secret character.
Computer Voice

**Computer Voice** is an artificial intelligence voice recording that appears in *Five Nights at Freddy's VR: Help Wanted*. She made her debut in *Five Nights at Freddy's: Sister Location*, and is hosted in the Circus Baby's Entertainment and Rental.

## **Description**

Computer Voice only appears in the Ennard level in Vent Repair. She has motion detected in each part of the basement, and speaks every time when the player arrives any of them.

## **Trivia**

* Before *Help Wanted*, the Computer Voice was voiced by Julie Shield instead of Amber Lee Connors.
	+ It could be that Amber Lee Connors was more readily available.
* One of the Computer Voice's lines can be found in the files of Help Wanted 2 in the form of an unused subtitle. Strangely, this line is labeled as belonging to Vanny.
* The Carnival Nurse character in Help Wanted 2 holds many similarities to the Computer Voice, primarily that they are both female AI voices that speak to the player.

 FNaF 1
 Help Wanted
Toy Freddy/Audio

## *Five Nights at Freddy's AR: Special Delivery*

### Sound Effects

* Toy Freddy's Jumpscare **(Warning: Loud)**

* Woodland Toy Freddy's Jumpscare **(Warning: Loud)**

* Woodland Toy Freddy's Haywire

### Voice Lines

* *"You can trust me--I'm friends with everyone!"*

* *"This is fun! Catch me if you can!"*

* *"Would you like to hear one of my copyrighted jingles?"*

* *"Would you like to play some more?"*

* *"Time for one of my patented jingles!"*

* *"Maybe we should try a new game now..."*

* *"Am I invited to this party?"*

* *"Is there someone here who needs some extra-special cheering up?"*

* *"Are you sure you want that as your hiding place?"*

* *"Hello? Hello?! W-w-why won't you say something?"*

* *"Oh, are we playing hide-and-seek now?"*

* *"You seem nervous...would you like me to be your friend?"*

* *"I've got a special present just for you."*

* *"Just ignore me and pretend I'm not even here."*

* *"Did I overhear that someone needs a friend?"*

* *"Did someone order a new friend?"*

* *"That's what you get from leaving me hanging!"*

* *"This has been really fun! Let's do it again sometime, hm?"*

* *"You aren't just as good at hiding as you think you are, you know."*
VR Sisters

* Blue Sister
* Yellow Sister

The VR Sisters are the first boss in Security Breach: Fury's Rage who later appear as enemies in the later levels.

## Appearance

The VR sisters both appear to be anthropomorphic birds wearing glowing VR headsets. Both have dark indigo skin, navy colored beaks and their arms and legs are glowing with patterns similar to that of Highscore Toy Chica. One sister has light blue glowing parts and long magenta hair tied into a ponytail with a pink bandana. She wears light pink shorts, a pink strapless bra and large magenta sneakers. The other sister has yellow glowing parts and a short red hairdo. She wears peach colored shorts and a sports bra as well as large red and yellow boots.

## Gameplay

In the first level, the two act as the final boss. They'll walk from right to left and knee the player, essentially acting more as stronger versions of the basic enemies. They later appear again in the third level as basic enemies.

## Gallery

The blue VR Sister's walking animation.The blue VR Sister's hurt sprite.The blue VR Sister's knockout sprite.The yellow VR Sister's walking animation.The yellow VR Sister's hurt sprite.The yellow VR Sister's knockout sprite.
## Trivia

* Unlike the other bosses in the game, the VR Sisters don't appear to be a reference to anything.
	+ They could be considered variants of Chica, as they both have beaks, but there is no evidence supporting this.
* They are the only boss to appear in any of the display images on the game's Gamejolt page.
* Their beta name may be an abbreviation of "Hologram Sisters", but this is not confirmed.

 Playable Characters
 Playable Characters
Danger! Keep Out!

The icon of the minigame.

**Danger! Keep Out!** is the third and final challenge in the Five Nights at Freddy's VR: Help Wanted DLC Pack, Curse of Dreadbear. It takes place on a Halloween decorated version of the FNaF 1 office.

It has three nights, the first released on the 23rd of October, 2019; the second and third released on the 29th of October, 2019.

## Mechanics

The challenge has some similar gameplay as the FNaF 1 challenge, such as the camera system and the animatronics' routes. However, a lot of the mechanics are changed as well. Both doors are removed and replaced with only wood planks. Because of that, the door buttons don't have any function anymore. When the animatronics are at the doorways, they will hit the planks until they're broken. The light buttons now function as shock buttons and can be used to fend off any animatronics at the doorway. There is also an additional shock button available for the camera system, in which the player can make the animatronics leave a certain room by using the shock button on a certain camera.

The power does not drain as time goes on, but instead decreases by 20% every time the player uses the shock button. The power can be reset by flipping the switch on the wall. All the light and cameras will be shut down while the power regenerates.

## Animatronics

Danger! Keep Out! features Jack-O-Chica, Jack-O-Bonnie, Grimm Foxy, and Dreadbear. Jack-O-Chica and Jack-O-Bonnie have similar behavior as Bonnie and Chica in FNaF 1 challenge, but they are scared of the light, and the player can use the shock button to scare them away. Grimm Foxy is in the Pirate Cove, and like Foxy, he slowly comes out from his cove. However, instead of keeping a constant watch over him, the player needs to shock him before he gets away. Dreadbear's progress is not reset upon being flashed, unlike the others. Instead, he is only temporarily halted. Dreadbear walks slowly through all of the rooms and his loud stomping can be heard once he reaches Pirate Cove. Like Grimm Foxy, Dreadbear instantly breaks through the wooden planks on the right door.

## Levels

### Night 1

The first night has much similar gameplay to the first night of the first game, Five Nights at Freddy's. Both Jack-O-Bonnie and Jack-O-Chica are already active in this night, they approach on doorways to the player similar to Bonnie and Chica on the first game.

### Night 2

The second night has much similar gameplay to the second night of the first game. The night introduces Grimm Foxy, who seemingly has the same behavior in contrast to Foxy. The only difference seems to be that Grimm Foxy's jumpscare cannot be prevented once he leaves Pirate Cove, as he instantly breaks through the wooden planks on the left door. However, if the player is fast enough, they can flash Grimm Foxy away before he has a chance to kill them.

### Night 3

The third night has similar gameplay as the second but introduces Dreadbear. Jack O' Bonnie and Jack O' Chica leaves much more early, causing Grimm Foxy and Dreadbear to become more aggressive.
Soundtracks

This page serves as a list for all the different soundtracks from *Five Nights at Freddy's VR: Help Wanted*, *Five Nights at Freddy's AR: Special Delivery*, *Freddy In Space 2*, *Security Breach: Fury's Rage* and *Five Nights at Freddy's: Security Breach* as well as their DLCs and expansions such as *Curse of Dreadbear* and the *Princess Quest* games.

## **Princess Quest**

 Caught in a Loop
 Continue Quest

## **Trivia**

* The track called "FNaF4 Theme" would not actually be used in FNaF 4 until the console and mobile ports that came out after Help Wanted's initial release.
	+ The same goes for "FNaF2 Theme" from Curse of Dreadbear.
* Arctic Ballora's track is simply called "Music Box" within the files, having no confirmed name.
* Ballora and 8-Bit Baby are the only characters in AR to have music tracks as their ambience.
	+ Clockwork Ballora, unlike Arctic Ballora, doesn't get her own music track and instead uses Ballora's Crumbling Dreams.
	+ Frost Plushtrap does have a unique ambience that utilizes some instruments, however it is not considered a music track and is simply labeled as Ambience within the files.
* The theme for the final level in Freddy in Space 2 is called "Acrophobia", which is the fear of heights.
	+ It is unclear as to why the theme is called this, as the stage doesn't have much to do with falling from heights.
* Due to the bosses being references to famous Youtubers, *Steam Powered Punk*, *Rust Under the Skin* and *Warewolf Behind 18 Bars* all have sound-clips from videos made by **Dawko**, **Matpat** and **Markiplier** respectively.
* The Colder Stone's title is a reference to Animdude's fight theme in *FNaF World*, Stone Cold.
	+ The song is also a remix of the latter.
* The Princess Quest menu theme is actually a remix of *Through the Cracks* from Freddy in Space 2.
* Purple Smasher is reused from Freddy in Space 2 for the Balloon World minigame.
Fazbear Funtime Service

**Fazbear Funtime Service** is a company that appears in *Five Nights at Freddy's AR: Special Delivery*. The company delivers animatronics to the subscribers.

## **Known Employees**

* Tristan - Compliance Team
* Nora - Research & Development
* Brenda Tanaka
* Stanley Howse
* Luis Cabrera - IT
* Greg Abernathy - IT
* Dan Ximenez - IT
* Aiden Jackson - IT
* James Campbell - IT
* Jerome Kahn - Accounting
* Ivan Gagarin - Accounting
* Cheryl M. - Office Staff
* Todd C. - Office Staff
* Anand G. - Legal
* Shonda Ford - Legal
* Kayla Stringer - Legal
* Kenneth Freeman
* Ben Pulley
* Karen Soto
* Stan Howser
* Jack Sims
* Jay Murphy
* Karen Soto
* Charles Ramirez
* Unnamed spokesperson (from launch trailer)
* HandUnit

#### **Internal Transfers**

* Christie Buckley - Marketing to Social Media Content Management (Restructuring)
* Paul G. - Office Administration to Executive Administration (Promotion)
* Bettie M. - Internship program to Development (Permanent hire)
* Timothy M. - Internship program to Social Media Content Management (Permanent hire)
* Vanessa A. - Security to Security (Transfer Request)

#### **Layoffs**

* Diannah Larimore - Marketing (Restructuring)
* Maria A. - Marketing (Restructuring)

## **Animatronic Catalog**

* Freddy Fazbear
* Bonnie
* Chica (with Cupcake)
* Foxy
* Balloon Boy
* Springtrap
* Circus Baby
* Toy Chica (with Toy Cupcake)
* Toy Bonnie
* Mangle
* Plushtrap
* Ballora (with Minireenas)

Event* Freddy Frostbear
* 8-Bit Baby
* Jack-O-Chica
* Jack-O-Bonnie
* Golden Freddy
* Funtime Freddy (with Bon-Bon)

## **Skins Catalog**

	+ Shamrock Freddy
	+ Firework Freddy
* Bonnie
	+ Chocolate Bonnie
	+ Easter Bonnie
	+ Black Heart Bonnie
	+ Melted Chocolate Bonnie
* Chica
	+ Liberty Chica (with Torch Cupcake)
	+ Scorching Chica (with Scorching Cupcake)
	+ Little Red Chica (with Moldy Cupcake)
* Foxy
	+ Radioactive Foxy
	+ Ringmaster Foxy
	+ Big Bad Foxy
* Bare Endo
	+ Flamethrower Bare Endo
	+ Dark Water Bare Endo
* Golden Freddy
	+ Great Escape Golden Freddy
* Toy Freddy
	+ VR Toy Freddy
	+ Woodland Toy Freddy
	+ Aeronaut Toy Freddy
* Toy Bonnie
	+ System Error Toy Bonnie
	+ Boulder Toy Bonnie
	+ Sunken Toy Bonnie
	+ Highscore Toy Chica (with 8-Bit Cupcake)
	+ Catrina Toy Chica (with Calavera Cupcake)
* Mangle
	+ Magician Mangle
	+ Serpent Mangle
* Balloon Boy
	+ Swamp Balloon Boy
	+ Frostbite Balloon Boy
	+ Jetpack Balloon Boy
* Springtrap
	+ Toxic Springtrap
	+ Flaming Springtrap
	+ Clown Springtrap
	+ Curse
* Plushtrap
	+ Frost Plushtrap
	+ Piranha Plushtrap
* Circus Baby
	+ Broiler Baby
	+ Heartsick Baby
* Ballora
	+ Arctic Ballora
	+ Clockwork Ballora (with Clockwork Minireena)
* Frostbear
	+ Black Ice Frostbear

## **Trivia**

* The unnamed spokesperson from the launch trailer is portrayed by the famous YouTuber named Markiplier.
Leyn

Leyn is the first major moon of Blalo.

## In-game Description

*"Leyn is the closest moon to Blalo, and is most well known for the spectacular views it has of the planet. Leyn's surface is believed to be younger than the other moons, with craters believed to have originated from the same event that created Blalo’s impact basin. Visiting Leyn could help scientists to learn more about Blalo's history."*

## Discovery

Leyn was discovered via the radial velocity method, where it gave Blalo a distinct wobble.

## Physical Characteristics

Leyn is the first major moon of Blalo and, as a result, appears to be the largest moon from the surface of the planet. While the moon doesn’t appear very interesting from a distance, it is believed to have had a very active history. Much of the moon’s surface is believed to be fairly young compared to the other moons, as indicated by the lower number of craters. Many of the craters on the moon are believed to be related to Blalo’s massive impact crater, likely as a result of debri from the main impact.

Leyn is best known for its role as being a massive shepherd for Blalo's faint rings. Because of this, the rings are much thinner and fibrous than most planets. Leyn’s large gravity sphere leads scientists to believe that the rings will only last for a few more million years.

## Exosphere

Leyn has been found to host a trace exosphere on its surface. Similar to the atmosphere of the other moons of Blalo, Leyn's atmosphere is made mostly of charged particles blasted off the surface and heavy particles that have managed to stay gripped on. Slight changes in the lighting can be found, but it's almost too small for a kerbal to notice. The exosphere is not anywhere near thick enough to slow down any craft during reentry.

## Biomes

* Lowlands
* Midlands
* Highlands
* Polar Regions
* Major Craters
* Big Impact Crater 1
* Big Impact Crater 2
Totem Panic

**Totem Panic** is a boss from Freddy In Space 2, and the first boss fought in Cosmic Freeway.

## **Appearance**

He is a lavender three-piece totem statue that has a striking resemblance to Bonnie. The top piece sports magenta eyes, lighter-accented snout and floppy ears. The middle piece has a bright red bowtie, the upper part of his chest fur and arms. The bottom piece has the rest of his chest fur and legs.

## **Gameplay**

### Strategy

The only strategy that the player can display is jumping over his bottom piece. Using Foxy grants the ability to jump over his middle piece.

 Playable Characters
 Playable Characters
Toy Chica/Audio

## *Five Nights at Freddy's AR: Special Delivery*

### Sound Effects

* Toy Chica's Jumpscare  **(Warning: Loud)**

* Toy Chica's Haywire

### Laughters

* Laughter 1
* Laughter 2
* Laughter 3
* Laughter 4

### Voice Lines

* *"I...can...hear you..."*
	+ Variant 1
	+ Variant 2

* *"I'm sorry--Am I here early?"*
	+ Variant 1
	+ Variant 2

* *"Wait...Where's my beak?"*

* *"Isn't a good party just to die for?"*
	+ Variant 1
	+ Variant 2

* *"I wonder if you'll ever get tired of dying..."*
	+ Variant 1
	+ Variant 2

* *"Did someone invite me to a party?"*
	+ Variant 1
	+ Variant 2

* *"Not so funny anymore, is it?"*
	+ Variant 1
	+ Variant 2

* *"Not laughing anymore, eh buddy?"*

* *"Oh, this is going to be so much fun..."*

* *"I just love parties."*

* *"Yoo-hoo...Where are you?"*

* *"I think I'm done playing now."*

* *"Playtime...over..."*

* *"Just follow the sound of my voice."*
	+ Variant 1
	+ Variant 2

* *"There you are."*
	+ Variant 1
	+ Variant 2

* *"Foe detected. Reboot."*

* *"I can hear you."*

* *"I heard you were looking for me...so here I am."*

* *"Stop hiding! this isn't fun anymore..."*

* *"Hello, new friend..."*
	+ Variant 1
	+ Variant 2

* *"And now you get to listen to me...forever!"*
	+ Variant 1
	+ Variant 2

* *"That was so much fun."*

* *"Oh, this is going to be so much FUN."*
Final Stage

**Final Stage**, as it's name implies, is the final level of Freddy In Space 2. To start the level, the player needs to click on L.O.L.Z.H.A.X from the right side of the menu's screen.

## **Appearance**

Final Stage is a simple level, with a few platforms made up of red blocks and a large red sun in the background. After defeating L.O.L.Z.H.A.X for the first time, the ground changes to blue for his second fight. For the third stage of the fight, the entire area becomes way darker.

## **Bosses**

Final Stage, unlike the previous levels, only acts as a boss rush of L.O.L.Z.H.A.X's three forms.

L.O.L.Z.H.A.XFinAL FOrmz!1L.O.L.Z.H.A.X's Final Form
Yenndo

**Yenndo** is a funtime endoskeleton and easteregg character that debuted in *Five Nights at Freddy's: Sister Location*. He returns as a minor antagonist in FNaF: Help Wanted 2.

## **Appearance**

Yenndo is a funtime endoskeleton reminiscent of Funtime Freddy. Like the Funtime's endoskeletons, his body is made up of intersecting wire-like frames in shapes that are somewhat reminiscent of human muscle layers. His head is separated in two pieces dividing his lower and upper jaw, and has two black cheeks, as well as a small top hat-like piece on the head. His most notable feature are his large yellow eyes, to which he likely gets his name from.

Yenndo's model in Help Wanted 2 holds a few differences to his original appearance in Sister Location, primarily his feet being a completely different shape; being closer to that of an actual foot shape rather than his more circular feet seen in Sister Location.

## **Behavior**

Yenndo acts as a hard-mode replacement to Funtime Freddy, being located in the Breaker Room: Hard Reset level. In this level, Yenndo acts identically to his counterpart, moving throughout the room and hiding in the darkness as the player attempts to fix the breakers. The player must use the megaphone spouting Bon-Bon's voice to keep him away. Unlike Funtime Freddy, Yenndo is much more aggressive, and lacks the glowing eyes Freddy has, making it harder to see him in the level. On top of this, due to Yenndo not speaking, he is entirely silent when moving around the room.

## **Gallery**

Yenndo reaching for the player.Yenndo's jumpscare.An alternate render of Yenndo.The Prize Icon for Yenndo.Yenndo's gallery icon.
## **Trivia**

* Yenndo holds many similarities to Lolbit in the original Help Wanted.
	+ Both are easter egg characters that debuted in Sister Location before becoming enemies in the game's Custom Night DLC, and both act as hard-mode replacements for the normal Funtime Animatronics that they're based on.
* Yenndo is one of only two Sister Location characters to be present in Help Wanted 2, but not also present in Help Wanted.
	+ The other one being Ballora.

 FNaF 1
 Help Wanted
Shocker

The **Shocker** is a vital ingame mechanic of *Five Nights at Freddy's AR: Special Delivery* which allows the player to shock and deactivate the animatronics in order to win. It also appears as a mechanic in the Danger! Keep Out! section in *Five Nights at Freddy's VR: Help Wanted*.

## **Mechanic**

### *Five Nights at Freddy's VR: Help Wanted*

#### Danger! Keep Out!

In the Danger! Keep Out! section, the shocker can be used to defend against the Jack-O-Animatronics. It can be used through the camera system and the doors. Once used on an animatronic, they will be fended away.

### *Five Nights at Freddy's AR: Special Delivery*

The shocker can be used when pressing the middle circular button which emits a blue lightning-like shock that can affect an animatronic's activation. Once shocked on an animatronic when they are visible (except when they are in Haywire Mode), they deactivate, winning the game. However, if the player didn't shock it in time, the animatronic present will attack, ending the gameplay run.

The shocker, however, has a cooldown which prevents spam usage. It also takes 10% battery when used, when can't be used when the player has less than 10% battery.

## **Trivia**

* The mechanic is much similar to the Control Shock Keypad from *Sister Location* and the Taser from *Freddy Fazbear's Pizzeria Simulator* in which it allows the player to manipulate the animatronics.
* The only time the shocker isn't used in FNaF AR encounters are when encountering RWQFSFASXC and Ballora when not equipped with another CPU.
Triple A Fazbear Wiki

Welcome to the ***Triple A Fazbear Wiki!***, the **encyclopedic wikipedia home to fresh and in-production games of the *Five Nights at Freddy's Universe* after Ultimate Custom Night** for the all of inclusive fanbase. All of these new games are developed and produced by Scott Cawthon, with the collaboration of multitudes of companies alike.
We want to keep the wiki in order and in safe viewing for the community, so that's why we need **your** help! Do your part by editing through adding necessary information, correcting errors and also talk with your fellow editors!

* Sister Wikias
* Discord Server

**Click on the wiki logo below to join one of our Sister Wikis!**

FNaF SL Wikia • FFPS +UCN Wikia • FNaF: The Novel Wiki

**Got Discord? Join the discussion here!**

* Burntrap's model was slightly made from the scrapped Spring Bonnie model, specifically his mask.
* The only ending that requires all three glamrocks be shattered is the Afton ending. Even if Montgomery was shattered before Chica, the player would simply have to go through Fazer-Blast and go back to the lobby exit to initate the Vanny & Princess Quest endings.
* The Daycare Attendant can actually be heard laughing during the Daycare's musical track, even if he can't be seen inside.
* Foxy, despite having a lot of advertising & attractions themed around him, makes no physical appearance anywhere, nor is mentioned to be gone in a similar way that Glamrock Bonnie is.

**The Glamrock Endos** are a large group of unused endoskeletons found in the basement of the Mega Pizzaplex. They become a reoccuring group of antagonists throughout the game.

🔹Read our rules and guidelines to fulfil safe editing.
🔹Staff membership applications are still open! Apply while you can!
Wet Floor Bot

**Wet Floor Bots** are mini robots that are commonly seen around the Pizzaplex in large numbers in FNaF: Security Breach. They return in Security Breach's DLC RUIN.

## **Appearance**

Wet Floor Bot takes on the look of a wet floor sign, presumably moving itself to where there may be a wet floor. It holds two large glowing eyes, and the typical "CAUTION WET FLOOR" reading. Its graphic of a man slipping however was replaced with Glamrock Freddy. They're commonly seen with a S.T.A.F.F. Bot holding a mop.

## **Gameplay**

The Wet Floor Bots appear in groups as background objects and do not play a major role in the game. If Gregory shoots the Wet Floor Bots, they will spin. Shooting them will actually call the Glamrocks over similarly to the S.T.A.F.F. bots alerting them. However, despite this, the Wet Floor Bots make no noise when calling the Glamrocks over.

In the RUIN DLC, multiple dirty Wet Floor Bots can be found scattered across the Pizzaplex and can be deactivated by Cassie. Deactivating all of them will result in a doorway opening up in Bonnie Bowl to reveal the body of Glamrock Bonnie, who is surrounded by four more. Deactivating the final four Wet Floor Bots results in Bonnie's eyes to stop glowing.

## **Trivia**

* The Wet Floor Bot is one of the only animatronics in the game that do not play an antagonistic role.
	+ The others being Glamrock Freddy & some of the passive S.T.A.F.F. Bots.
* Despite not being called as such in-game, the Wet Floor Bots are referred to as "Caution Bots" in the 2022 Valentines.

## **Gallery**

A Wet Floor Bot seen in El Chip's.Ditto but zoomed in.A Wet Floor Bot being shot by the Fazerblaster.A large banner featuring a S.T.A.F.F. Bot and a Wet Floor Bot.A Caution Bot Valentine.Ditto but without the "To/From" text.Wet Floor Bot's youtooz pin.Wet Floor Bot's Youtooz figure.

 FNaF 1
 Help Wanted
Remnant

**Remnant** is one of the collectible items in *Five Nights at Freddy's AR: Special Delivery*. It is used to power up the animatronics. Collected Remnant will also suppress attacking animatonics' defensive capabilities.

## **Gameplay**

### Encounters

Sometimes when going to enter an encounter, the player is met with a Remnant Encounter. In this mode, the player can use their flashlight to attract different types of remnant towards them. Before the 2020 October update, remnant mode could be accessed at all times by clicking on the camera icon while an animatronic was not in your home.

### Type

* **Light Remnant**: Illuminating orb-like objects that appear in different colors. It has the ability to boost animatronics' power when inserted into them or if you keep them, they will lower attacking animatronics' deffensive.
* **Dark Remnant**: Swirling dark wisps appearing in a dark purple color. It causes the screen to be surrounded in a dark aura when collected, which expands bigger when more are collected until it summons RWQFSFASXC.

Below are the statistic of the Light Remnant in different colors (0 Speed is equal to the speed of Dark Remnant):

### Earnings

Other than collecting them, the player can also earn a small amount of remnants by defeating and capturing the animatronics.

### On Lose

When defeated by animatronics, the player will lose some of their remnants. The amount depends on the animatronic and the way they are encountered: wandering, PVP (sent by other players), and rampaging (caused by defeating them on streak).

## **Trivia**

* Remnant's depiction in *Five Nights at Freddy's AR: Special Delivery* contradicts earlier descriptions in *Freddy Fazbear's Pizzeria Simulator* and the novel *Five Nights at Freddy's: The Fourth Closet.* It is described as behaving like a molten metal able to be manipulated as such so long as it was kept at specific temperatures.
* **Dark Remnant** is a brand new substance never seen before AR.
	+ Some theorize it has to do with the newly introduced *Agony* from the Fazbear Frights book series, though there is very little backing this up.
Robo Chica WIP

**Robo Chica WIP** is one of the bosses in Freddy In Space 2, she is the first boss fought in Galactic Factory.

## Appearance

### Robo Chica WIP

Robo Chica WIP is a robotic version of Chica, but she only has her head completed. Her head is light gray with dark gray around her eyes and beak. She has a pink tongue lolling out the side of her head and her eyes are all red.

### Robo Cupcake

Robo Cupcake is a robotic version of Chica's cupcake. Its head is light gray with dark gray near the eyes and middle of the jaw. Its eyes are all red, and the candle has a blue flame on it. The bombs the cupcake drops are similar to Chica Defense Network's Alien Cupcakes, however they're smaller and lack a candle.

## Gameplay

### Strategy

Robo Chica WIP isn't a very difficult boss to fight, while Robo Cupcake is undestructable by itself, Robo Chica WIP doesn't have the defense capabilities to defend herself very well. All she does is roll around, trying to hit the player. Keep jumping over her and hitting her to win. Marionette and Freddy are very good options on dealing with her.

## **Gallery**

Robo Chica WIP's defeat sprite.

 Playable Characters
 Playable Characters
Sockpuppet

**Sockpuppet** is a boss in Freddy In Space 2, and it is the second boss in Stellar Pit.

## **Appearance**

Sockpuppet is a white sock with black stripes for it's "neck", it has rosy cheeks that are stitched on. The Sockpuppet also has two large black buttons for eyes.

## **Gameplay**

### Strategy

Sockpuppet is a simple boss, he will go back and forth across the arena, going lower when reaching the platform in the middle. Foxy allows the player to jump really high and avoid it's attack.

## **Gallery**

Sockpuppet's defeat sprite.

 Playable Characters
 Playable Characters
Tape Girl

The tape player

**Tape Girl** is one of the game developers who works for Silver Parasol Games. She participated in the development of the Fazbear Virtual Experience game.

## About

Tape Girl is only heard through recordings left in the Tape Room that must be found throughout the Virtual Experience. She is precautionary, and left the recordings away from the core game files in a place only a beta tester would find them. She did this as a way to tell later development teams about a malicious code in the game in hopes that it would be removed before being released to the public.

## Trivia

* According to the scrapped website for Silver Parasol Games that Steel Wool Studios has made, Tape Girl's real name can either be Gabriella or Tonya.
* She along with HandUnit are the only characters with new lines instead of reused ones in the game.
	+ The Plushbabies have new lines in the Curse of Dreadbear DLC.

 FNaF 1
 Help Wanted
Faz-Wrench

The Faz-Wrench is a small wrench used by Pizzaplex technicians and one of the central mechanics in Security Breach's DLC, RUIN.

## **Appearance**

The Faz-Wrench is a small, rectangular wrench themed after Glamrock Freddy. It has a large indent in the side where the handle grip is, two buttons, a dial, and two pointed prongs at the end of it. Finally, the wrench holds a small screen that displays text telling the player how many nodes are left in an area.

## **Functionality**

### **Charging Panels**

One of the functions of the Faz-Wrench is charging up panels found on walls, or on a stand. This is done by charging certain wires until each one reaches the highlighted area. These panels are found throughout the Pizzaplex, and are used to open doors, star op machinery like forklifts, and activate the power in an area.

### **Security Nodes**

The Faz-Wrench is also used to deactivate security nodes, which are large, rabbit-shaped objects only visible in the V.A.N.N.I. Network's AR world. To deactivate the nodes, the player most locate all of the parent node's child nodes and deactivate them. Child nodes are random props scattered in the nearby area that are highlighted red in the AR world. Once all child nodes are deactivated, the parent node will turn blue and require the player to solve a puzzle in order to deactivate it. Deactivating Security Nodes allows the player to continue forwards in the game, and are the only things keeping Gregory locked in the underground.

### **Rebooting Animatronics**

In two different instances, Cassie must use the Faz-Wrench to reboot an animatronic. The first instance is when Sun begs Cassie to reboot them so that both sides of the Daycare Attendant can be whole. When Cassie does this, the *Eclipse* personality awakes and helps Cassie to safety. The second time is when Cassie must deactivate Roxanne, as she is the final security node to deactivate. Unlike Daycare Attendant's reboot, deactivating Roxanne prompts Cassie with a similar puzzle to the ones used to deactivate Security Nodes. However Roxanne later returns to save Cassie, showing that the wrench simply rebooted Roxanne, rather than completely deactivating her.

## **Gallery**

A prop of the Faz-Wrench at the booth for Help Wanted 2 at PAX West.
## **Trivia**

* When obtaining the wrench, Cassie mentions that it looks like one her dad owns, suggesting her father was a technician at the Pizzaplex.
* The Faz-Wrench keeps the naming scheme of the Faz-Watch and Faz-Cam, in being a tool that has "Faz-" at the start of it's name.