Vessel Types

In this page will be the complete list of main Movecraft vessel types used on the server. Different vessel types will have different minimum and maximum sizes, gearshifts, rotation speeds, weapons compliments, fuel requirements, block requirements, and other limitations. Different ships can also use different blocks, you can view these lists on the allowed blocks page.

# **Strike Vehicles**

Strike vehicles are the most basic and common vehicles found throughout the galaxy. There are four primary strike level vehicles.

**Speeders**

Speeders are the most common crafts found in planetary atmospheres. Unlike most other vessels, Speeders do not require fuel or any particular block to work. However, they also do not work in Space, cannot use shields, and they can only fly up to a height level of Y 100. Speeders are best used as planetary scouts or light patrol craft.

* Minimum Size: 30 Blocks
* Maximum Size: 400 Blocks
* Required Blocks: None
* Fuel Requirement: None
* Gearshifts: 5
* Cruise Speed: Disabled
* Cruise Distance: Disabled
* Minimum Height: Y 0
* Maximum Height: Y 100
* Minimum Health: 80%
* Maximum Health 100%
* Rotation Cooldown: 2 Seconds
* Speed: 8 Blocks Per Second

**Interceptors**

Interceptors are fast moving lightly armored craft adept at taking down other lightly armored strike craft. Interceptors are best used to intercept incoming projectiles or strike craft, or as short range patrol and recon craft.

* Minimum Size: 100 Blocks
* Maximum Size: 400 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 5
* Cruise Speed: 1.5 Seconds
* Cruise Distance: 25 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 80%
* Maximum Health 100%
* Rotation Cooldown: 2 Seconds
* Speed: 8 Blocks Per Second

**Fighters**

Fighters are the most versatile of strike level vessels. Fighters can easily change roles between an anti-fighter craft, anti-personnel craft, medium range patrol craft, or light troop transport.

* Minimum Size: 150 Blocks
* Maximum Size: 900 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 5
* Cruise Speed: 1.5 Seconds
* Cruise Distance: 20 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 75%
* Maximum Health 100%
* Rotation Cooldown: 3 Seconds
* Speed: 7 Blocks Per Second

**Bombers**

Bombers are slow moving heavily armored strike craft that are best suited for engaging escort or capital level vessels. Bombers sacrifice speed and maneuverability for durability and weapons.

* Minimum Size: 250 Blocks
* Maximum Size: 1000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 4
* Cruise Speed: 1.5 Seconds
* Cruise Distance: 15 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 70%
* Maximum Health 100%
* Rotation Cooldown: 4 Seconds
* Speed: 6 Blocks Per Second

# **Escort Vehicles**

Escort vehicles have some of the most versatile roles, such as cargo transport, troop transport, bounty hunting, anti-fighter screening, and anti-capital support.

**Corvettes**

Corvettes are best suited for anti-fighter support and long range recon missions. Corvettes are able to match Bombers in speed.

* Minimum Size: 1001 Blocks
* Maximum Size: 4000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 4
* Cruise Speed: 4 Seconds
* Cruise Distance: 130 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 80%
* Maximum Health 100%
* Rotation Cooldown: 6 Seconds
* Speed: 6 Blocks Per Second

**Frigates**

Frigates are a balance between Corvettes and Destroyers. Frigates are best at troop transportation, medium range recon missions, anti-Corvette support, and cargo transport. Frigates are often better used as starting ships and small mobile homes.

* Minimum Size: 3000 Blocks
* Maximum Size: 6000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 4
* Cruise Speed: 4 Seconds
* Cruise Distance: 115 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 75%
* Maximum Health 100%
* Rotation Cooldown: 7 Seconds
* Speed: 4 Blocks Per Second

**Destroyers**

Destroyers are best at providing tactical support against larger capital ships and smaller escort level ships.

* Minimum Size: 5000 Blocks
* Maximum Size: 9000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 3
* Cruise Speed: 4 Seconds
* Cruise Distance: 100 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 70%
* Maximum Health 100%
* Rotation Cooldown: 8 Seconds
* Speed: 3.5 Blocks Per Second

# **Capital Vehicles**

Capital vehicles are best used as heavy siege platforms, fighter launch platforms, mobile outposts and bases, and heavy cargo transports.

**Cruisers**

Cruisers are large, heavily armored ships best used for anti-escort duties or short range base sieges.

* Minimum Size: 9001 Blocks
* Maximum Size: 20000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 3
* Cruise Speed: 5 Seconds
* Cruise Distance: 150 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 75%
* Maximum Health 100%
* Rotation Cooldown: 10 Seconds
* Speed: 3 Blocks Per Second

**Battleships**

Battleships are heavily armored vessels used for engaging capital or escort level ships, and light fighter launch platforms.

* Minimum Size: 20001 Blocks
* Maximum Size: 40000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 3
* Cruise Speed: 5 Seconds
* Cruise Distance: 120 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 70%
* Maximum Health 100%
* Rotation Cooldown: 12 Seconds
* Speed: 2 Blocks Per Second

**Carriers**

Carriers are the largest and slowest of the capital level vessels. These vessels sacrifice firepower and armor for carrying capacity. These vessels are often used exclusively to carry large amounts of strike craft.

* Minimum Size: 40001 Blocks
* Maximum Size: 80000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 2
* Cruise Speed: 5 Seconds
* Cruise Distance: 90 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 75%
* Maximum Health 100%
* Rotation Cooldown: 14 Seconds
* Speed: 2 Blocks Per Second

# **Dreadnoughts**

Dreadnoughts are the largest, slowest, and most heavily armored ship class. These ships are often used as massive gun platforms, fighter launch platforms, and mobile bases. Dreadnoughts excel at taking down enemy capital ships.

* Minimum Size: 70001 Blocks
* Maximum Size: 90000 Blocks
* Required Blocks: 0.1% Furnace, 0.5% Coal Block
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 2
* Cruise Speed: 5 Seconds
* Cruise Distance: 90 Blocks
* Minimum Height: Y 0
* Maximum Height: Y 256
* Minimum Health: 70%
* Maximum Health 100%
* Rotation Cooldown: 20 Seconds
* Speed: 1 Block Per Second

# **Aquatic Vehicles**

Aquatic vehicles are vessels that can only be used when attached to water. Furthermore, these vessels can only move by using the cruise sign. These vehicles can only be used on Dantooine, Corellia, Scarif, Alderaan, Dandoran, and in Creative.

**Boats**

Boats are generally the largest type of aquatic vehicle. Boats do not require fuel to move, and are best used as luxury vessels, transports, and mobile bases.

* Minimum Size: 40 Blocks
* Maximum Size: 60000 Blocks
* Required Blocks: 0.1% Wood Planks
* Fuel Requirement: None
* Gearshifts: 15
* Minimum Cruise Speed: 1 Blocks
* Maximum Cruise Speed: 15 Blocks
* Minimum Height: Y 48
* Maximum Height: Y 90
* Minimum Health: 70%
* Maximum Health 100%
* Rotation Cooldown: 10 Seconds

**Submarines**

Submarines are the smallest type of aquatic vehicle. These vehicles are capable of submerging underwater using the ascend and descend signs which can be found in the Additional Signs category. These vehicles are best used as stealth scouts, or light recon units.

* Minimum Size: 70 Blocks
* Maximum Size: 10000 Blocks
* Required Blocks: 10.0% Dark Prismarine, 0.1% Furnace
* Fuel Requirement: Coal, Coal Block
* Gearshifts: 20
* Minimum Cruise Speed: 1 Blocks
* Maximum Cruise Speed: 20 Blocks
* Minimum Height: Y 5
* Maximum Height: Y 80
* Minimum Health: 80%
* Maximum Health 100%
* Rotation Cooldown: 15 Seconds