Episode 98 - Game Log 2021-02-17

The session begins in the warehouse above the wretched Tulip.  In the bar, the door slams open, party of two goliaths come into the bar, Anakatholi scout comes in, this is Vimak's swan call out, going back to protect the Anakatholi.

Entropy sees the Gnoll hitting Mimmay.  She is caked with blood in her hair, in a warehouse reeking of rotting fish. Entropy enters with a Guard, and the bouncer named "Gunk", said Entropy was to be brought to talk to the whipping post.  Entropy leans in towards Mimmay and holds out the symbol Arkenite gave him.  Mimmay explains that she made a foolish bet in the pit and lost.  She had a shipment of something, and that the payment has been taken, supposed to be profit for the clasp.  She bet her share on the fight, when she went back to get the goods, some of the newer powers in the region had taken her supply.  She alludes to this new power being the Myriad, and she wants the goods back, to repay her debt, the Clasp, and she offers the rest of the profit to Entropy for his group's help.

As this goes on, back down in the bar, Gray, as a horrible amalgamation of ugly people, finds the group calls them "Trouble Enjoyers".  Gray, Arkenite, Ash and Me discuss what to do, and Me turns to go find Entropy. As she does this, Malia the bartender puts hand throwing ax on the bar.  Tells Me she is supposed to stay here until her friend comes back.  Arkenite notes that Bruce and Malia are watching the group, sees that Fang is also awake, maybe 4 or 5 others are watching.  Hatching a plan to cause some chaos, Arkenite gets two mugs, brings one to Fang and talks to him, causes a scene, providing a distraction.  While this is going on Me and Arkenite sneak out of the bar and make their way up to the warehouse. As they leave Gray turns themself to look like the Bartended, and Me quickly turns into wolf.

While Gray walks into the warehouse talking about the tussle going on in the bar, Gunk rushes back down to deal with the trouble making in the bar leaving the Gnoll and one guard with Entropy, Me and Gray. Mimmay goes into more details about her goods and what happened , talking about how the Myriad had found her, and her shipment, followed her ship from the Menageria Coast, when it docked they stole the goods.  She further explains that it has not been the same for a few months, Riffin running with the Myriad, and when he and his father got involved they quickly expanded their opertiongs in the city.  Finally Mimmay explains that she thinks she knows where the goods are stored, down in the Bay of Docks, by the Bay end Slums, there is a tower, an old tower being used aas a storage facility, and maybe a base of operations for the Myriad.

Entropy bids Mimmay aduie, and turns to go, telling the Gnoll not to whip her again.  Entropy plays the invisible bagpipes out and Me pops out from the barrels then Gray starts melting their face and walking out of the room, looking truly horrifying.  The Gnoll ends questioning his life, and how he got into this insanity.

While this is happening, back down in the Bar Arkenite is running around with two beers and a bowl on his head in the pit chanting Champion, Champion.  just trying to make a spectacle. During this Arkenite, pushes it a bit too far, rolls a 4, and Fang turns, anger building at Arkenite and throws a halfling at him.t, grabs a halfling and flings it at Arkenite.  Arkenite dodges the halfling and spinning, grabs the halfling. He then, carrying the halfling introduces himself, talks with the halfling, learns his name is Allan, and Arkenite kindly returns Allan to the halfling throwing station.

On the other side of the fighting pit Gunk is in trying to soothe Fang, two real intellects going back and forth trying.  While the group, now back together discusses what to do, with Ash stressing that the Myriad are not nice, and not to be taken lightly.  Gray and Entropy and the group talk about the plan etc what to do.  Gray has ingratiated themself with members of the Clasp somehow, and there is definitely more to this interesting soul than at first blush. Gray does further explain that not all good knowledge is in the libraries, sometimes need the seedy underbelly, found the Clasp to be quite upstanding scum and villainy.

While finishing this conversation Mundrug comes over, gives the Tribe 24 hours to return the goods and make good on Mimmay's bet.  He also says to Arkenite the pits always need fresh blood, invites him back to the pits to fight Fang.

As the Tribe moves to leave and goes towards the Docks, Gray asks what they are looking for, and this is when Entropy realizes he stupidly forgot to ask what they were looking for.  Entropy goes back to the Warehouse, picks the door lock, and walks into the warehouse wearing the face of the bartender. The Gnoll is sitting at the table, drinking tea, as Entropy walks in, goes up to Mimmay and verifies they are looking for barrels of some poweder from the Menagerie coast made from a local plant. She explains that the barrels are labeled with a picture of a palm tree and that there are 9 barrels to locate, and that the powder inside is something that Arkenite is familiar with. Talks to Mamay, powder made int he menageria coast made from a local plant, procured rights to come of it.

As the Tribe continues to the Dock, entropy wearing a nondescript citizen's face they come to the docks, and notice very little activity at twilight now.  Specifically they see a haggard Dock ahead of us, two guards standing at end of Dock.  In the distance, two more guards pulling a cart laden with 3 boxes.  On the ship itself, more boxes with pirate guards organizing large crates, on the bow of the ship is a foppish, stereotypical pirate, well quaffed, ponytail picking his finger with a dagger.  This is Riffin Barre.

The Tribe quietly decides what to do, with Entropy making a model of Lisim Barre for Gray to turn themselves into, wearing a set of fine clothes.  Entropy turns himself into a copy of Riffin.  While this happens, Arkenite climbs up the building to get ready to Snipe at the guards etc. as the session ends, a perfect plan in the works to trick the guards, win them over and take Riffin and the Cargo in a completely bloodless endeavor.