Cheat Codes

"*Cheat code unlocked!*"
— Level vocals before drop

**Cheat Codes** is the thirteenth level of *Just Shapes & Beats*, preceded by Dubwoofer Substep and followed by Clash.

## Description

Cheat Codes is the third level encountered in the volcano, as you drift closer to the summit. In the level, you will encounter these "ripple squares" scattered throughout the level.

This track spans 1 minute and 49 seconds before it fades out.

## Story Sequence

The Blue Square now makes its way to restore the piece of the tree at the summit of the Volcano, jumping and leaping across paths and rising and lowering rock platforms, all while avoiding the pink lava below them.
Right after the end of the second area (the area full of rising and lowering rock platforms), the third area makes a dead end. At the end of the path, should be a level selection pentagon. The Square enters the pentagon and starts *Cheat Codes*.
After the level's completion, the triangle breaks the rock platform next to the Square, creating a rock platform that floats above the lava. After the Square jumps on, the platform drifts off to the left, later leading to Clash. After this, a mushroom falls down and hits the lava before bouncing back, turning pink and "evil" in the process. This foreshadows what will happen next.

## Layout

### First Phase

A ripple square appears in the center which will release squares in a wave-like pattern from one of its four sides in time with the music. It only releases them from one side at once, and the side that's about to fire will flash a light pink. That square then disappears, and two more will appear on both side of it.

These do the same thing as the first one- changing which side is firing in time with the music. Standing in any of the corners would let the player easily avoid these first two parts.

Three ripple squares then appear in the center of the screen, dividing it in half. Unlike before, only one of these will fire at a time, and they will only fire out of their left and right sides. It will change which side of which square is firing to the music. Right before the second checkpoint, a warning zone will appear.

### Second Phase

All three squares drop down, releasing a wave which covers the warning zone. The bottom of the screen will become a "ripple ocean". The bottom will fire squares in the same wave pattern as before, switching which part is firing to the music. Like before, the part that's about to fire will flash a light pink.

The wave is much wider now with bigger squares. After a short time, slow spinning ripple squares will start drifting from the right side of the screen. Then, pulse bombs which release about 16 shots will start going off on the right side of the screen, exploding to the snares.

### Third Phase

The bottom disappears and so do all the drifting squares. Three ripple squares will appear in descending order from left to right and disappear, and more squares will start drifting from the right and left sides of the screen, disappearing when they reach the center, two at a time.

While this is happening, a spinning square in the center will start expanding. A giant square then appears in the center and squares line the corners of the screen. This giant square rotates and fires waves from all 4 sides at once, flashing right before it fires, in time with the music. In addition, there will be lasers to avoid.

### Final Phase

6 lasers radiate from the center square. The squares on the corners then drift off, with the top left one moving right, the top right moving down, and so forth while rotating. The square in the center then reappears, again firing from all 4 sides in time to the music. It will not rotate, however.

Two walls will appear and after crashing down, will cause the left and right side of the screens to become the same "ripple oceans" as before. The central square then starts slowly rotating and fires again in time with the music.

The central square will release giant squares in a cross shape with a warning. and the squares lining the edges will disappear. The central square then quickly spins before releasing its four waves while spinning. This wave is very hard to avoid, so dashing through it is advised.

The central square will remain in the center and again release waves to the music. This time it won't flash when it's about to fire, so be careful. Two waves will then appear, lining the edges, and again the square rotates, firing its waves to the music. After the final wave, the square disappears and so do the edges. Then, the level ends.

Hardcore Mode Changes

First Phase

* The 2 ripple squares spin slowly

* The 3 big ripple squares also spin slowly

Second Phase

* The squares from the right are faster
* The bombs explode into more projectiles.

Third Phase

* The small drifting squares are faster
* More lasers from the corner ripple squares.

Final Phase

* 12 lasers come out of the middle square instead of 6,
* All of the hazards and the squares flashing have less reaction time.

## Gallery

* The beginning of the First Phase
* The middle of the First Phase
* The beginning of the Second Phase
* The near-end of the Second Phase
* The Third Phase
* The exact beginning of the Final Phase
* The Final Hazards
1/8

## Trivia

* This is the only level that has this kind of style
* This is one of the levels with song made by Nitro Fun. Other levels with his songs are New Game and Final Boss.
* Near the end of the third phase, a black square within a pink one can be seen, much like in the level Unlocked.