Redbear

**Redbear** is a character from FNaF World Simulator, with its origin coming from Pinwheel Circus. This character can be found on the third row, and can be obtained after talking with Desk Man.

They are one of the few animatronics who are willing to guide you through your journey during the entire game. alongside later joining your party to help defeat Freddy.

## Appearance

Redbear has a similar appearance to Shadow Freddy, except it carries a microphone with its left hand instead of its right, and has white circles around its eyes. It is red in color with phantom-styled irises and ears being horizontally swapped.

## Story

### Pre-Gameplay

After Bouncepot, Mechrab, and Chillax all join together to attempt to stop Freddy Fazbear, Redbear puts all his faith into the three, and tries to convince White Rabbit to help them by using his knowledge to help the members. Unfortunately, White Rabbit doesn't believe that the three can beat Freddy Fazbear, as White Rabbit believes that the three cannot stand against Freddy Fazbear's power alongside the four button guardians.

Redbear tries to convince White Rabbit that maybe the party members can save the button guardians, although White Rabbit doesn't believe that the party can save the guardians. Redbear then has the idea of making portals behind the button so they can skip the fights. White Rabbit states that Freddy has prevented portals from being created. White Rabbit concludes by stating that Animatronica cannot be saved.

White Rabbit locates himself to Redbear, having news that there is a way to rescue the guardians from their demise. He tries finding Desk Man, but he is no where to be found, although, Desk Man had notes on his desk regarding the form of protection Freddy used to disable portals, and there is a way to deactivate the protection with clocks.

Redbear asks where the clocks are so they can help the party, but White Rabbit doesn't have a answer for where the precise locations of the clocks are, even if, the presumed fourth guardian can completely stop this plan, as there are only three clocks. Redbear then has the idea to help the party members by guiding them, while White Rabbit uses the clocks to help guide the party members to the next location.

Redbear and White Rabbit meets for one last time, with White Rabbit still being concerned regarding the parties plan on defeating Freddy. Redbear has a positive view, seeing the party as the most determined people ever. Redbear then admits that he was going to tell them about the clocks, although Redbear is now going to tell them to simply slay all the guardians, but he knows that the party will try their best to spare the guardians.

## Unlocking

To unlock Redbear, you simply have to complete Blacktomb Yard. Once completing the world, you will have to talk to Desk Man for the Block: Ultra Blaster chip. After this discussion, Redbear will be there, and he will join your party to help you, as he has no more information to guide you. Fredbear will for now on be guiding you.

## Strategies

Redbear is a fairly bad character due to the variety of moves. Mystery Box 2 being the worst. Mic Toss tosses a microphone to a random opponent, although unless leveled up, isn't the greatest move. Jumpscare is probably your best move, as it temporarily stuns all opponents. Mystery Box 2 replaces all character (Excluding Bosses) with randomized characters.

## Additional tip

If you have Redbear as the leader of your first team, you can find Tangle in Dusting Fields and just like that, unlock the fore-mentioned character.