Arthea

## Overview

Arthea is one of the four **Heroes** that will spawn at the start of a 12 player game or larger.

## Loadout

Arthea, similar to other heroes, will spawn with their weapons, armor and basic tools already in their inventory.

Additionally, Arthea will spawn with the following kit items.

* 384 **Cobblestone**
* 64 Mortar
* Dwarven Pickaxe
* Rusty Shovel
* 16 Blacksmith Mortar
* 4 Mana Patches
* 6 Healing Stations
* 2 Procs in Bottles
* 2 Consecrating Charms

## Armor - **Arthea's Ribbon**

***"Embrace the light, and it shall save you."*** *- Arthea*

Health: 30

## Weapons

### **Caduceus**

*Swoooosh.*

Caduceus is a basic melee weapon which will deal additional damage against and apply slowness to Lesser Demons.

Right clicking this weapon will teleport a survivor you are facing to your location.

Attack: 20

Attack vs Lesser Demons: 40

Lesser Demons receive **Slowness 2** for 10 seconds on hit.

Knockback: 2

Knockback Resistance: 80%

### **Luminous**

*"Forward, dwarves! Let the light guide you!" - Arthea*

Luminous' beams of light will pierce any living target, ignore gravity, one-shot all Lesser Demons, and apply a powerful proc to hit survivors.

Power: 80

Arrow Resistance Piercing: 25%

Arrow Cost: 3

Beam Range: 80 Blocks

Applies PROC

Duration: 5 Seconds

Bonus Attack: +8

Bonus Speed: **Speed 2**

### **Asclepius**

*Illuminate!*

Acts as the spell casting catalyst for greater arcane circle and healing radiance.

## Abilities

### **Recall**

Right-clicking a survivor with Caduceus will teleport them to you, you can teleport survivors through walls but not into mob spawn zones.

Cooldown: 20 seconds

Range: 5 - 40 Blocks

Max Range is reduced to 10 Blocks if the target is not within line of sight.

### **Healing Radiance**

Right-clicking Asclepius will heal nearby survivors.

Mana Cost: 20, +8 for each Survivor Healed

Cooldown: 1 Second

Health Heal: 2.5 Hearts

Armor Repair: 15

Mana Heal: 10

### **Greater Arcane Mark**

Left-clicking Asclepius will summon a greater arcane circle which protects survivors and greatly damages monsters. The circle will oneshot any Lesser Demons in it's radius.

Activated by **Left Clicking** Asclepius

Duration: 20 seconds

Cooldown: 3 Minutes

Survivors gain **Night Vision** and **Resistance 3**.

Heal Ticks per second 6.67 (3/20ths of a second per tick)

Healing per tick: 0.225 Hearts

Healing per second: 1.5 Hearts

Mana Healing per tick: 1

Damage Ticks per second: 4

Damage per Tick: 8

### **Divine Rampage**

When you die as Arthea you instead become invulnerable and temporarily immobilized. When the stun expires, you obtain **Elystria** and become invulnerable for 60 seconds. Attacking enemies will heal all remaining survivors considerably. Enemy players attempting to damage Arthea in their rampage will be rewarded generously with **Experience**. Enemy players will also be compensated with Exp for each attack they suffer from Arthea. Exp cannot be gained by attacking Arthea while they are in the initial stun phase.

Initial Stun Duration: 10 seconds

All items are lost when killed, receive **Elystria** when the stun expires.

Rampage Duration: 60 seconds

Invulnerable during rampage, attempted attacks against Arthea instead reward 300 Exp.

Enemies attacked by Arthea during rampage receive 200 Exp.

Arthea is still affected by Adrenaline 2.

Gain PROC when rampage begins.

Bonus Attack: +40

Bonus Speed: **Speed 5**

Attacking demons will heal all remaining survivors:

Health Heal: 5 Hearts

Mana Heal: 10

Armor Repair: 50

#### **Elystria**

*Eternal rest.*

Attack: 80

Knockback Resistance: 100%

#### **Divine Teleport**

Right-clicking with Elystria will immediately teleport you to a nearby greater demon then strike them with your melee. Can teleport to monsters through walls.

Attacks with Elystria

Range: 10 Blocks

Cooldown: 2.5 Seconds