Range

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## Summary

**Range** refers to how far the attacks of a certain character can efficiently reach on their own.

For more information about different units of length, please see this page. However, a general guide for categorizing range has been listed below.

**Below Standard Melee Range:** 0 - 50 cm

* Applies to small characters.

**Standard Melee Range:** 50 cm - 1 m

* Applies to characters/weapons.
* This includes most standard melee weapons, such as daggers, swords, axes, maces, etcetera.

**Extended melee range:** 1 - 2 m

* Applies to fighters who utilize long melee weaponry or have otherwise short-ranged attacks that extend beyond normal human reach.
* Applies to weapons such as spears, halberds, and whips.
* This also applies to characters who possess abnormally long weapons.

**Several meters:** 2 - 10 m

* Applies to weapons that are designed to be utilized as throwing weapons such as shuriken, bombs, grenades, and chakrams.

**Tens of meters:** 10 - 100 m

* Applies to characters/weapons that are much larger than normal.
* Most giant mecha are around 10 to 100 metres in height, thus their reach should be around there via melee.
* The distance of how far you can accurate hit something via slingshot.

**Hundreds of meters:** 100 - 1,000 m

* The distance that you can reach with a bow & arrow/crossbow.
* The distance that you can perceive without a scope; average firing range for firearms.

**Kilometers:** 1 - 10 km

* The distance/width of an average city, or the distance between cities.
* Nuclear explosions from weaker bombs can reach this up to this range (Ex: Little Boy explosion radius = 1.85 km, B-61 explosion radius = 5.06 km).

**Tens of kilometers:** 10 - 100 km

* The distance/width of a large city or the distance between cities.
* Nuclear explosions from stronger bombs can reach this up to this range (Ex: Ivy Mike explosion radius = 15.64 km, Tsar Bomba explosion radius = 26.26km).

**Hundreds of kilometers:** 100 - 1,000 km

**Thousands of kilometers:** 1,000 - 20,037 km

**Planetary:** 20,037 - 1,391,400 km

* Half the circumference of Earth starts at 20,037 km.
* The distance from the Earth to the Moon is 384,400 km.

**Stellar:** 1,391,400 - 50,290,000 km

* The diameter of the Sun is 1,391,400 km.
* The circumference of the Sun is 4,371,212 km.

**Interplanetary:** 50,290,000 km - 4.22 LY

* The distance from Mercury to Venus is 50,290,000 km.
* The distance from Mercury to Neptune is 4,443,090,000 km.
* Mainly quantifies the distance between planets, or distance between multiple planets, etcetera.

**Interstellar:** 4.22 - 50,000 LY

* The distance from Earth to the nearest star (Proxima Centauri) is 4.2 light years.
* 50,000 LY is the radius of the Milky Way (radius of our galaxy).

**Galactic:** 50,000 - 2,500,000 LY

* The radius of our galaxy, the Milky Way in 50,000 LY.

**Intergalactic:** 2,500,000 - 46.6 billion LY

* The distance from our galaxy, the Milky Way and Andromeda is 2.5 million LY.
* Mostly describes the distance between different galaxies in our universes.

**Universal:** 46.6 billion LY and up

* The radius of our observable universe is 46.6 billion LY.
* From here, the distance spans to infinity at that point, as there is no exact end to how far the actual universe spans.

**Universal+:** Attacks are able to reach anywhere within a single 4-dimensional space-time continuum.

**Low Multiversal:** Attacks are able to reach anywhere between two to a thousand 4-dimensional space-time continuums.

**Multiversal:** Attacks are able to reach anywhere between a thousand to any higher finite number of 4-dimensional space-time continuums.

**Multiversal+:** Attacks are able to reach infinite 4-dimensional space-time continuums.

**Low Complex Multiversal:** Attacks are able to reach throughout 5-dimensional to 6-dimensional space.

**Complex Multiversal:** Attacks are able to reach throughout 7-dimensional to 9-dimensional space.

**High Complex Multiversal:** Attacks are able to reach throughout 10-dimensional to 11-dimensional space.

**Low Hyperversal:** Attacks are able to reach throughout 12-dimensional space.

**Hyperversal:** Attacks are able to reach 13-dimensional space and above, as long as it is a finite number of dimensions.

**High Hyperversal:** Attacks are able to reach an infinite number of dimensions of space and time (Hilbert space).

**Low Outerversal:** Characters who can reach through an uncountably infinite number of dimension, or alternatively into realms fully beyond **High 1-B** levels of existence when there is no further context to qualify them for higher tiers.

**Outerversal:** Characters capable of reaching unto realms completely inaccessible in relation to, and existentially beyond the scope of **High 1-B** and **Low 1-A** levels of existence entirely, as well as any further extensions or "layers" on this scale.

**High Outerversal:** Characters who can reach realms or states completely beyond all **1-A** hierarchies and extensions thereof.

**Boundless**

**True Infinity**

## Notes

If this statistic refers to **Teleportation** or other non-combat-oriented techniques, this should be explicitly clarified within the text.

If you notice pages that use the term "standard melee range" for 1-3 meters, or "extended melee range" for 3-10 meters, please update them to the new standards listed above.

## Other statistics

* Attack Potency
* Speed
* Lifting Strength
* Striking Strength
* Durability
* Intelligence