Deities

* Bosses, Dieties, Omegas, Scions, Primordials, and Easter Egg Spawn Codes

"Guardian Deities" (Known as "Guardians" or "Deity" for short) are currently the "World Bosses" of Extinction Core. They are the dominant Guardians of their respective biome and can be challenged by the strongest Survivors! They require strong tactics, extensive preparation and determination in order to achieve victory!

**Note:** *Guardians are considered to be "end-game" content, and so they require a significant amount of preparation and progression before engaging, so please take care and consider reviewing our progression guides to get to this stage.*

Guardian Deities are large, rare creatures that can be found out in the wild and can be challenged by Survivors and Tribes who are well-equipped and ready to fight these world bosses. Guardians can **ONLY** be successfully attacked and killed with Extinction Core tames, specifically Boss Creatures (Broodmother, Megapithecus, Dragon, DodoRex, Manticore and DodoWyvern) or above (EG: Primodials). **Please note that attempts to attack these World Bosses with creatures weaker than Bosses or with creatures from other ARK Mods may result in instantaneous death or an inability to attack. You have been warned!**

Guardians can be seen in the wild with extreme and insurmountable amounts of HP which can feel overwhelming to most players (Some reports even reach billions of HP), however it's wise to note that Extinction Core Boss Creatures are capable of dealing large amounts of damage to Guardians and even receive a hidden buff which increases their damage to match the foe. Killing Guardians are no easy feat and so it is advised to fight them with fellow tribemates or even other tribes if playing on online servers such as PvE.

Eliminating Guardians will cause all nearby players (involved or not) to receive the "Tek Totem" engram and an engram for a Primodial Creature, which changes based on whichever Guardian was killed. The creature who performs the final blow will be granted a large number of resources, trophies and other miscellaneous rewards as proof of their victory.

When a Deity appears in game, a special (global) notification will appear on the HUD of all Survivors alerting them to the presence of the Deity and once a Survivor has found a Deity, a special notification will appear for them suggesting not to attack the Deity, as well as a "Debuff" icon. If this icon is active, the Survivor is unable to physically harm any creatures within range and this icon will only leave once the Survivor has gone out of the range of the Deity, or if they are near the Deity with a Boss Creature capable of attacking it.

When a Deity appears in game, a special (global) notification will appear on the HUD of all Survivors alerting them to the presence of the Deity and once a Survivor has found a Deity, a special notification will appear for them suggesting not to attack the Deity, as well as a "Debuff" icon. If this icon is active, the Survivor is unable to physically harm any creatures within range and this icon will only leave once the Survivor has gone out of the range of the Deity, or if they are near the Deity with a Boss Creature capable of attacking it.

## **Janguru, Guardian Deity of Nature**

Janguru is the designated Guardian of Nature, a Gigantopithicus Themed Deity capable of dealing huge amounts damage to Survivors and Creatures within range in conjunction with applying Torpor Related Debuffs designed to knock out the attackers.

Survivors wishing to attack these Guardians are suggested to bring as many Blood Vials as they can, as the battles can last a fair portion of time. However, when attacking Janguru, Survivors are strongly recommended to bring Detox Elixirs to prevent their animals from being knocked out. If a Survivor is fighting Solo, it is suggested to learn and master the healing mid-fight technique (Opening their animals Inventory without dismounting to apply Health and Detox Boosters) to help them survive. During fights, Janguru also spawns several minions (Mesopithicus) to help aid them by throwing Feces to slow down and stun the attacking animals.

**Please note that with all Guardians, they will spawn "Minions" who must be killed before further attacking the Guardian**. Once the minions have spawned, the Guardian will become invulnerable (but will not heal) until all minions are killed, at which point Survivors and tames may hurt the Guardian once more.

Despite having a Torpor Bar, Deities cannot be knocked out and cannot be force-tamed. Admins who attempt to Force-tame Deities can be met with game breaking consequences, such as save game corruption. As of a later build, there was an update designed to kill force-tamed animals upon command run to prevent data corruption.

## **Nivalis, Guardian Deity of Winter**

Nivalis is the designated Guardian of Winter, a Mammoth Themed Deity capable of dealing insurmountable amounts of damage to Survivors and Creatures within range in conjunction with applying Stamina Draining Debuffs designed to tire out the attackers.

Survivors wishing to attack these Guardians are suggested to bring as many Blood Vials as they can, as the battles can last a fair portion of time. However, when attacking Nivalis, Survivors are strongly recommended to bring Fortitude Vials to prevent their animals from running out of Stamina. If a Survivor is fighting Solo, it is suggested to learn and master the healing mid-fight technique (Opening their animals Inventory without dismounting to apply Health and Stamina Boosters) to help them survive. During fights, Nivalis also spawns several minions (Gigantopithicus) to help aid them by throwing rocks to stun and damage the attacking animals.

**Please note that with all Guardians, they will spawn "Minions" who must be killed before further attacking the Guardian**. Once the minions have spawned, the Guardian will become invulnerable (but will not heal) until all minions are killed, at which point Survivors and tames may hurt the Guardian once more.

Despite having a Torpor Bar, Deities cannot be knocked out and cannot be force-tamed. Admins who attempt to Force-tame Deities can be met with game breaking consequences, such as save game corruption. As of a later build, there was an update designed to kill force-tamed animals upon command run to prevent data corruption.

## **Maguma, Guardian Deity of Fire**

Maguma is the designated Guardian of Fire, a Rock Golem Themed Deity capable of dealing extreme amounts damage to Survivors and Creatures within range in conjunction with damage-over-time debuffs to slay the attacking targets.

Survivors wishing to attack these Guardians are suggested to bring as many Blood Vials as they can, as the battles can last a fair portion of time. However, when attacking Maguma, Survivors are strongly recommended to bring additional healing items to prevent their animals from being dying. If a Survivor is fighting Solo, it is suggested to learn and master the healing mid-fight technique (Opening their animals Inventory without dismounting to apply Health Boosters) to help them survive. During fights, Maguma also spawns several minions (Roll Rats) to help aid them by stunning and dealing damage to the attacking animals.

**Please note that with all Guardians, they will spawn "Minions" who must be killed before further attacking the Guardian**. Once the minions have spawned, the Guardian will become invulnerable (but will not heal) until all minions are killed, at which point Survivors and tames may hurt the Guardian once more.

Despite having a Torpor Bar, Deities cannot be knocked out and cannot be force-tamed. Admins who attempt to Force-tame Deities can be met with game breaking consequences, such as save game corruption. As of a later build, there was an update designed to kill force-tamed animals upon command run to prevent data corruption.

## Trivia

* In earlier builds of Extinction Core, Force-Tamed Deities would crash servers and games, causing game file corruption that often lead to worlds needing to be deleted. This was fixed in a later build that instead caused Force-Tamed animals to be killed on the spot as the command was run.
* Despite being rather large, Deities often boast insane movement speeds, meaning that escaping from a failing battle could prove rather difficult. For this, some users started using Dragons and Dodowyverns to fly away if they were losing the battle.