recursal/Fanatic-Fandom huggingface dataset:
Нилит Каридаль

**Раса:**Эльфийка

**Годы жизни: ... - ...**

**Место рождения:** Древо Хранителей

**Эпоха:**

* Великая Эльфийская Война
* Первое Вторжение Аззулекса
* Эпоха Раскола
* Война с Тролями
* Второе Вторжение Аззулекса
* Темные Времена

**Место Сметри: ...**

**Принадлежность:**

* Великая Лесная Империя *(Легионер)*
* Королевство Незерлор (*Посол)*
* Королевство Анорат (*Житель)*

**Рост:**1,95 м

**Вес:**68 кг

**Отношения:**

* Сэдрик Треймс - *муж*
* Кон'тиса - девушка (*временно)*
RP: Система развития персонажа

Версия: v0.2

Исходя из особенных условий создания персонажа в каждом отдельном сюжете, каждый персонаж начинает "Героем 1-го уровня".

Герои первого уровня имеют:

• 3 очка развития;

• базовый набор снаряжения/анкетный набор;

С увеличением уровня персонажи получают:

• 2 - 4 уровень - 1 очко развития;

• 5 уровень - 1 очко развития и "необычное" ездовое животное;

• 6 - 9 уровень - 2 очка развития;

• 10 уровень - 3 очка развития и возможность "Создать свою фракцию";

• 11 - 19 уровень - 3 очка развития и 1 очко фракции;

• 20 уровень - 5 очков развития и 3 очка фракции, улучшение ездового животного до "Редкого";

• 21 - 24 уровень - 3 очка развития и 4 очка фракции,

• 25 уровень - 10 очков развития и 10 очков фракции, улучшение ездового животного до "Эпического".

 **Очки развития** позволяют совершенствовать и развивать своего персонажа, вкладывая их в навыки и умения в особых ветках развития.

*В будущих версиях возможны правки и изменения существующих веток, а так же введение новых.*

Ветки навыков:

* Стойкость

* Мобильность
* Выживание
* Наблюдательность
* Скрытность
* Лингвистика

Ветки ремесел:

* Кузнец
* Рыбак
* Швейя
* Кожевник
* Алхимик
* Добытчик
* Изобретатель-механик
* Охотник

Ветки магического развития:

* Изначальная магия (Требуется: 1 уровень);
* Колдовство (Требуется: 3 уровень);
* Чаротворство (Требуется: 3 уровень);
* Призыв (Требуется: 3 уровень);
* Исцеление (Требуется: 3 уровень);
* Магия природы (Требуется: 5 уровень);
* Магия Сумрака (Недоступно);
* Магия Крови (Недоступно);
* Магия стихий (Недоступно);
* Некромантия (Недоступно);
* Телепатия (Недоступно);
* Мастерство телепортации (Недоступно);
Ларфензия

Родителей в лицо никогда не знала, ибо её бросили на произвол судьбы в лесу, пока её не подобрала ведьма. Ведьма увидела хороший талант у девочки и помогала ей развить его. После бабушка умерла, когда ей было 27 лет и она осталась одна. Но она не унывала, она ходила в лес за едой и бабушка научила её охотиться и чтить убитую дичь и помогать другим животным. Вот так она живёт и ещё цветёт. Если в лесу заходили путники или охотники и видели её, то они описывали её как хранителя леся или последнюю друидку и говорили о её неземной красоте и голосу.

## Сюжеты:

### Секреты Глубоких Океанов

Долгое время, после смерти "бабушки" жила одна. Она знала всё что происходит у нее в лесу и каждым его обитателем, но об окружающем она не знала ничего. Однажды, возвращаясь после прогулки по берегу, юная друидка встретила гостью - наемницу Сильвию. Она очень долго расспрашивала про всё, что когда-либо слышала, а вместе с этим - сытно кормила гостью. После этого они встретились с, нашедшим их, вором Джозефом, напарником Сильвии, который и рассказал Ларфи о "неясной" причине их присутствия. Команда вышла не ахти: Сильвия и Джо не могли найти общий язык, Джо был против того, чтобы брать с собой Ларфензию, а Сильвия наоборот была за ее присутствие, ведь друидка прекрасно знала местность...

## Развитие персонажа:

#### Ремесло:

* Алхимик
* Добытчик (травник)

#### Умения:

* Исцеление
* Магия природы
События и временные промежутки

## **Временные промежутки**

1. Изначальная Пустота
2. Эпоха Бессмертных
3. Эпоха Смертных:
	1. Великая Эльфийская война *(1-4)*
	2. Войны Орков и Раскол Древних Хранителей  *(10-27):*
		* *Первая Война Орков (10-18);*
		* *Раскол Древних Хранителей (8-18);*
		* *Вторая Война Орков (20-27)*
	3. Первое вторжение Аззулекса *(35-38):*
		* *Штурм Железного Города (36);*
		* *Осада Древа Хранителей (36-38);*
		* *Повстание в Лотаргинии (38);*
		* *Битва за Орочий Архипелаг (38)*
	4. Эпоха Раскола (38-57):
		* *Создание новых людских государств:*
			+ *Королевство Лотаргиния (38-42);*
			+ *Королевство Нзилиот и Ксориот (53-55);*
			+ *Образование Северной Империи (54-55);*
		* *Разделение членов Темного Совета (40):*
			+ *Союз Племен (выжившие Орки);*
			+ *Темный лес (Темные эльфы, отправившиеся на поиски новых земель);*
			+ *Пустоши (Темные эльфы, укрывшиеся в Пустых землях);*
		* *Распад Лесной Империи (45-48):*
			+ *Изгои (полукровки, которых изгнали Хранители);*
			+ *Лесное Царство (Государство, оставшееся наследником Империи);*
			+ *Хранители Древа (Друиды);*
			+ *Подземное Королевство (Темные друиды)*
		* *Военная кампания Императора Рандала (55-57)*

      5. Война с Троллями (60-66):

6. Второе вторжение Аззулекса (69-75)

4.Темные Времена
Арктурас Морган

**Раса:** Человек

**Годы жизни:** ... - 14 г.

**Место рождения:** Эльфийские Лагеря

**Эпоха:**

* Великая Эльфийская Война

* Войны с Орками

**Место Сметри:** Темница Дэминота

**Принадлежность:**

* Королевство Дэминот *(Офицер кавалерии)*

* Восточное Королевство *(Дворянин)*

**Рост:** 2 м

**Вес:** 89 кг

**Отношения:**

* Мэнди Морган - *дочь*
* Хронолла Моррисон - *дочь*
Алки'Нара

**Раса:** Эльфийка *(Темная эльфийка)*

**Годы жизни:** ... - 85 г. *(Первое тело)*

**Место рождения:** Древо Хранителей

**Эпоха:**

* Великая Эльфийская Война

* Раскол Древних Хранителей
* Первое Вторжение Аззулекса
* Эпоха Раскола
* Война с Тролями

**Место Сметри:** Шпиль Ночи *(Первое тело)*

**Принадлежность:**

* Великая Лесная Империя *(Командир Дев Ночи)*
* Безликие Ангелы *(Предводитель)*
* Темный совет *(Королева Ночи)*
* Пустоши *(Вечная спящая Королева)*

**Рост:** 2,1 м

**Вес:** 55 кг

**Отношения:**

* Вайсура - *сестра*
* Найрилет - *жена*
* Джениль - *дочь/жена*
* Айсиль - *дочь*
* Кон'тиса - *дочь (Второе тело)*
Achroite

**Achroite** Is a homeworld gem and a follower of Blue Diamond.

## Appearance

Achroite is slim with a muscular build, she has white skin, light blue-ish grey eyes, flowing light grey hair, a dark blue crop top with the signature Blue Diamond symbol on the front. She wears a dark grey jumpsuit that goes all the way down to cover her feet, with light grey toes.

## Personality

Achroite is easy-going, as well as kind and polite. She listens to her diamond's, Blue Diamond's orders, directly.

## Abilities

Achroite possesses standard Gem abilities and traits, like bubbling, fusion, shapeshifting, agelessness and superhuman strength/durability.

### **Invisiblity**

Achroite posseses Invisibility, it is a common power for her gem type and she uses it discreetly and usually only uses it in a serious occasion.

## Gemology

Gemstone Information

* Tourmaline is not a single mineral, but a group of several closely related minerals. The three most well-known members are Elbaite, Schorl, and Dravite. Other lesser known members include Uvite, Liddicoatite and Buergerite.

* Tourmaline is extremely varied in color. Colors include black, brown, green, red, pink, blue, and gray. White, colorless, yellow, orange, and purple colors are less common.

* Tourmaline is a very popular gemstone. Its popularity has greatly increased since the 1990's, and this has also been reflected in the astronomical prices demanded from the finest Tourmalines. Tourmaline is used as a jewelry gemstone and is cut into all forms and styles. All colors of Tourmaline, especially multicolored gems, are used in jewelry.

* Tourmaline can form in extremely aesthetic slender crystals that are highly valued by collectors. It is one of the most prized minerals, and fine crystals can be among the most beautiful examples in the mineral kingdom. Instead of being faceted, many fine Tourmaline crystals are preserved for their beauty. Thick, elongated crystals are sometimes sliced into sections and sold as "Tourmaline cross sections".
Apple Aura Quartz

**Apple** Is a rogue gem that was born on an unknown planet with her girlfriend, Green Olive Synthetic Opal (Olive)

## Appearance

Apple has a basic quartz body shape, with dark green eyes, green skin, light green hair that's up in a ponytail, a dark green jumpsuit with two darker green buttons on her chest, and light green slip on flats, and her gem is located on her right hip with a square facet.

## Personality

Apple is considerate, kind, and isn't very fond of making new friends.

## Abilities

Apple possesses standard Gem abilities and traits, like bubbling, fusion, shapeshifting, agelessness and superhuman strength/durability.
Magnesite

**Magnesite** is a Homeworld Gem and a follower of Yellow Diamond.

## Appearance

Magnesite is tall with long arms, she has pale greenish white skin, greenish-gold grey hair, a light greenish-gold top with half a Yellow Diamond symbol, and a dark-green portion between her chest and leggings. She wears light grey leggings and dark-grey boots, she wears finger-less gloves that are the same color.

## Personality

Magnesite is usually quiet and hardworking, and directly listens to orders she is given.

## Abilities

Magnesite possesses standard Gem abilities and traits, like bubbling, fusion, shapeshifting, agelessness and superhuman strength/durability.

### **Ferrokinesis**

As a engineer, Magnesite posses Ferrokinesis, the ability to move/manipulate objects and or things that include metal.

## Gemology

 Gemstone Information
* The most common form of Magnesite is white, microcrystalline, porous masses that are dull in luster, and have the appearance of unglazed porcelain.

* Magnesite belongs to the calcite group of minerals, a group of related carbonates that are isomorphous with one another.

* Magnesite is not common in well formed crystals. Crystals are rhombohedral, sometimes single but more commonly in groupings and as cleavage fragments.

* The most common form of Magnesite is in massive, compact, porous masses that are dull in luster.

* Magnesite is an important ore of magnesium, and used as insulating material.

## Galleries

Gallery
Designs
Амелия Крэй

**Раса:** Человек

**Годы жизни:** 25 - 53 г.

**Место рождения:** Крепость Дэминот

**Эпоха:**

* Первое Вторжение Аззулекса
* Эпоха Раскола
* Война с Тролями
* Второе Вторжение Аззулекса

**Место Сметри:** Остров Нова-Брига

**Принадлежность:**

* Восточное Королевство *(Командор гарнизона на Ново-Бриге)*

**Рост:** 1,58 м

**Вес:** 52 кг

**Отношения:**

Амелия родилась в семье сенатора (отец) и генерала (мать). Статус ее родителей обеспечил ей некоторую замкнутость в общение с ровестниками, что дало ей неслабый толчок к саморазвитию, но сделало ее очень замкнутой на долгие годы. Первую войну с демонами юная особа встретила из рассказов матросов 3-го флота, а позднее во время штурма Орочьего архипелага погибла ее мать, что подтолкнуло девушку к будующей карьере военнослужащего.

Послевоенный кризис понес за собой множество преждевременных решений, одним из таких решений стало назначение 16-тилетней Амелии Командором одного из приграничных гарнизонов - Нова-Брига. Первые несколько лет были самыми тяжелыми в жизни командора,  но, благодаря ее склонности к обучению и быстрому освоеннию, она смогла обуздать все тяготы должности командования.

Буквально сразу же после ее назначения к ней был приставлен рыцарь-лейтенант Амадей Каин-Литель, к которому она довольно неожиданно прониклась чувствами...

10 лет прошли именно так. Безмятежно и спокойно.Но следующий этап в жизни стал переломным для всех. В обществе росли революционные движения, что было так же заметно и на Нова-Бриге. Амадей и Амелия смело выполняли приказы сверху и, без единой капли крови, утихомирили все конфликты. Но после смерти Лорда-регента к власти пришли совсем иные люди, которые жаждали крови и первым их указом стало смещение всего офицерского состава. После получения этого приказа Амадей, зам. командир и несколько стражников зашли в кабинет Амелии и поставили ее перед фактом. Амелия согласилась сложить с себя полномочия, но после были предъявлены обвинения за антиправительственные действия (подавления агресивных настроений при былой власти). Указ давал исполнителям довольно много вольностей, чем и воспользовался зам. командор: он приказал той лично лишить себя всех знаков различия и признать себя виновной. Амелия отказалась за что была жестоко избита и помещена в подвал крепости, где несколько суток ее пытали. Не было суда, не было следствия. Зам. командор вывел ее на площадь перед замкоми приказал Амадею исполнять его решения. Приговором была смертная казнь. Амадей не задавал лишних вопросов. Скорее всего этот вопрос его не интересовал.
Almandine

Almandine was made in the Kindergarten on earth before running off and living in a hole she built herself.

## Appearance

Almandine is small with a thick build, she is slightly taller than Ruby, she has burnt umber skin, livid brown spiky hair with neon red highlights, a torn sleeveless rustic red shirt, seal brown pants, and dark grey shoes.

### Previous

She had a more dull-ish red skin color, a sleeveless rustic red shirt with a petal-like design on the bottom, shorter grey-ish spiky livid brown hair with light pink highlights on the ends, seal brown pants with a tear near the right shoe, light grey shoes, and two lighter grey wristbands on her right wrist.

### Debut

She had grey-ish red hair, with neon red on the ends of her bangs and the ends of her hair, a rustic red shirt, she has light red puffy sheer shoulder sleeves, seal brown pants with a bigger tear near the right shoe, light grey shoes, and two lighter grey wristbands on her right wrist.

## Personality

Almandine is grumpy and anxious, she seems to improve those traits when she is with someone close.

## Abilities

Almandine possesses standard Gem abilities and traits, like bubbling, fusion, shapeshifting, agelessness and superhuman strength/durability.

### Unique Abilities

* **Telekinesis**: Almandine carries a rare power for her type of gem, telekinesis. She uses this proudly and usually messes around with it for fun, like building things.

## Gemology

Gemstone Information

* Almandine is the most common form of the gemstone Garnet.
* Almandine is usually opaque and unfit for gemstones use; though the less common transparent to translucent forms make fine gemstones.
* In the gem trade, the term Almandine is rarely used on its own. It is either generically called "Garnet", or "Almandine Garnet".
* Almandine is the hardest form of Garnet, and a pure deep red is its most valuable color.
* Garnet gemstones are not enhanced, and their colors are always natural.

## Galleries

Almandine's Gallery
Almandine's Designs
Deadwood Brook

Tradeships take harbour in the port of Deadwood Brook, captured by Lorium and Co.

## Current Information

### Inhabitants

Approx: 2500Human - 90%

Elf - 5%

Half-elf - 2%

Other - 3%

## Historic Background

### Summary

Built by the Sellederre Empire, Deadwood Brook spans the marshy delta of the river Hevlow. Its people are mostly of Sellederre descent, though much of the culture has been lost or heavily altered. By political manoeuvring, the king of Whitefall is the father of the current king of Deadwood Brook.

## Deadwood Brook

Built as a trading port by the Sellederre Empire in 435PR, Deadwood Brook changed hands many times through its history. The Rommulite Empire held the city for nearly one hundred and fifty years, and ensured that the majority of Sellederre culture was eradicated from its people. Following the collapse of the Rommulite Empire, however, the city regained its freedom and has since operated as an independent city-state, allied with Whitefall, and a loose trade partner to the surrounding islands.

Occasionally a victim of attacks of piracy, Deadwood Brook has had to fortify its port and surrounding land, whilst bolstering its military with island mercenaries. This has further eroded the culture of the settlement, and made it a truly diverse area.
Sandpoint

## Sandpoint City

A local map of the port of Sandpoint, commissioned by Lorium and Co.

Elf - 3%

Half-Elf - 1%

### Affiliations

Strong trade relations between The Grand Imperium Arcarnum; The Iron-Valley; and the Frozen North.

### Summary

Founded initially as a trading port shortly before the collapse of the Rommulite Empire, Sandpoint City has spent most of its existence as an independent city. As such, it has resisted rule from outside influences, and has continued to serve as a neutral zone of trade for other parties.

## Sandpoint City

Although not technically large enough to be considered a city, foreign powers refer to this trading port as a city for ease of trade and diplomatic relations. The port has served as a neutral trading point between the Grand Imperium Arcarnum, Iron-Valley, and The Northern Stretches for centuries and as such, none of those powers have ever succeeded in taking control of the town or its surrounding lands.

The town is perhaps most notable for it's role in bringing together the band of adventurers lead by the renowned Dragon Rider. This band, which passed through Sandpoint on their way to the Iron-Valley, were initially considered outlaws within Sandpoint after having broken a jailed criminal out of the local constabulary. The outlawed status has since been repealed.
Pierdo la cabeza, ZION Y LENNOX

LETRA

(Yeah, yeah...)
(Ay, Oh...!)
(Zion y Lennox!)

(Zion)
Tu me dices que no sientes nada
y yo se muy que yo, te gusto
se te nota por encima de la ropa
yo te bajo el universo... por un pedaso de tu boca
y cuando me tocas, me erizas la piel
me envuelves, tu haces que yo pierda la cabeza

Tu haces que yo pierda la cabeza por ti
tu la pierdes por mi
te deseo (oh, oh, oh)
me deseas (ah, ah, ah)
tu haces que yo pierda la cabeza por ti
tu la pierdes por mi, te deseo (oh, oh, oh)
me deseas

(Lennox)
Tengo tu foto en mi telefono
y las ganas de volverte a ver
conservo todos los dias del mes
nadie me habia gustado tanto como tu
a mi solo me gustas tu tu, baby solo tu tu, mami solo tu
haces que pierda la cabeza
cada vez que tu me besas

(Zion)
Tu haces que yo pierda la cabeza por ti
tu la pierdes por mi
te deseo (oh, oh, oh)
me deseas (ah, ah, ah)
tu haces que yo pierda la cabeza por ti
tu la pierdes por mi, te deseo (oh, oh, oh)
me deseas

(Lennox)
Baby lo nuestro es como una aventura
me gustas y no cabe duda, que yo
te voy hacer gritar mi nombre y despacio

Con ganas de hacer el amor, bailemos suave
pegadito como tu sabes, te gusta suave
tu te la sabes (x2)

(Zion)
Yo quiero amanecer contigo, bailar contigo
estar contigo, hacerlo en una esquina contigo
y sin testigos, darte castigo (x2)

Me erizas la piel, me envuelves
tu haces que yo pierda la cabeza

(La Z y La L)

(Zion)
Tu haces que yo pierda la cabeza por ti
tu la pierdes por mi
te deseo (oh, oh, oh)
me deseas (ah, ah, ah)
tu haces que yo pierda la cabeza por ti
tu la pierdes por mi, te deseo, me deseas

Eh...!
Rome!
Urba!
(La Z y La L)
Los Evo Jedis
(Los Evo Jedis)
(Mamasita)
Yasid El Metalico!
Baby Record!
(Los Diamantes Medios)
Zion y Lennox!
Motivan 2!
(Asi es que lo hacemos)
Motivan 2!
Zion y Lennox!
Zion Baby!
And Lennox!
(Evo Jedis)
Western-Commonfolk

*"A large job takes a long time, and a long job should be large."*
- Old folk phrase criticising the way in which arcane magic breaks the natural way of all things proper.

## Western Commonfolk

Western Commonfolk are generally hard working, honest people who respect life enough to avoid needless bloodshed, but desire law enough to execute those who would do them great harm. As a whole, they are industrious rather than warlike, and will often extend diplomatic treaties rather than adopting isolationist policies. Unlike most distinct peoples, however, they are - for the most part, and with the exception of those within the Iron Valley - unofficially ruled by the Arcana Supreme who are very different.

### Location

The Western Commonfolk make up the vast population bulk west of the Freefolk Dwellings, north of the Sellederre Empire, and south of the Frozen Wastes. Consequently, the majority of current Western Commonfolk descend from the previous second-class citizens of the old Rommulite Empire, which collapsed through civil war in around 700PR.

### Magic

Although some individuals may permit a begrudging respect for arcane magic, and many likely benefit greatly from it's effects, Western Commonfolk families often regard arcane magic with strong suspicion, likely as a consequence of having experienced the dictatorial rule of the Arcana Supreme historically throughout the rise and fall of the Rommulite Empire, and more recently through it's successor: the Grand Imperium Arcarnum.

### Lifestyle

It is often thought that nine out of every ten western commonfolk is a farmer. This number has been vastly exaggerated, and harkens to long gone days in which the soils were ill-cultivated and the agricultural techniques poor. In reality, although the majority of Western Common do live in rural regions, there are as many artisans as farmers, as many merchants and herders, and as many professional soldiers as farm-hands.

Although the average Western Commonfolk may not be as rich as their counterpart within the lavishly prosperous Sellederre Empire, they are usually a great deal more wealthy than the average Western-Freefolk out in the wild lands, and they certainly have a lot more freedom and choice of life than the average commoner of most other peoples or races.

A combination of moderate wealth and near total freedom result in a great deal of travel for many Western Commonfolk, whether it be for pleasure or for greater opportunities. It is certainly true that more than one famous adventurer, legendary merchant, or notable scholar began their journeys as humble travellers hailing from the rural west.

### Current Events

The current war between the Grand Imperium Arcarnum, in which the majority of Western Commonfolk live, and the Sellederre Empire has lead to a great population shortage across many Western Commonfolk dwellings. This has lead to an even great deal of movement than usual as people attempt to avoid military drafting, seek their loved ones, or otherwise attempt to secure prosperity from the newly opened opportunities of a lowly populated region.
The Broken Spine

Travellers attempting to ascend the Broken Spine mountain range to reach the Stretching Northlands beyond

## Details

### Peoples

Monstrous Races - 98%Dragons - 1%

Human - <1%

The Broken Spine mountain range, also known as the Razor Mountains, separates the Northern Stretches from the north-west and central lands of Varia. Immensely high and terrifyingly dangerous, this mountain range is second only to the Wall of the Gods in terms of height, and second to none in terms of length.

Scholars generally consider the Broken Spine to have been a product of the Period of Ruination, in that it was formed when the ice-sheets of the Northern Stretches ascended towards the heavens and nestled amongst the clouds. In that case, the Broken Spine is literally the broken remains of the ground that was once attached to the ice of the Northern Stretches.

 In terms of habitation, there are very few human dwellings in the mountains. A ruined fort from the Rommulite Empire is thought to still stand, and is thought to have been the fortification assaulted by the legendary Methros the Black during the liberation war in 698PR. Additionally, a temple of sorts is thought to exist high in the mountains, though the exact location of this temple is not entirely known.

Beyond the mountains to the north, the Northern Stretches may be found, while to the west lie the Frozen Wastelands.
Contents Page

WIP

This page shall serve you as the stem through which your inquiry may flow. By no means are all the pages within this tome of knowledge displayed here, but through the use of this page, it is hoped that the reader might delve deeper with ease.

## Geography

### Northern Stretches

* Frozen Wastelands
* The Broken Spine
* Ice Drifts

### Iron-Valley

* Wet-Wood

* Summeness-felneldyth
* Iron Hills
* Razor Mountains
* Wintervale
* Silver City
* Twin-Bridge Fort
* Ironkeep
* Giant's Mount
* The Old Forest
* Argedian
* The Iron Shield
* Razor's Edge
* Wet-Water Swamp

### Free Cities

* Sandpoint
* Spiral City
* Riverrock
* Whitefall
* Deadwood Brook
* Alinport
* Rider's Point

### Grand Imperium Arcarnum

* Wet-Water Swamp
* Low-Wood
* High-Wood
* Merchants Strip
* Eledore
* Lotheradd
* Aulendoff
* Vensera
* Robbers Retreat
* Liore-Adre
* Rose Castle
* Fortune's End Forest / Deep Wood
* The Great Bridge
* The Red City
* Mount Gregors-Mount / Stone-Peak
* Darkwood
* Marbletop
* Dragonsmoore
* Low-Peak
* Sweeping-Storm Coast
* The Great Chasm

### Sellederre Empire

* Deep Wood / Fortune's End Forest
* Dead-Man's Bridge
* Golden Gate Ruins
* Koonai Vashachi
* Vahn-Gegal
* Looka-Rah Gegal
* Scerin's Bay
* Emerald Hall
* Roaming Tribes
* Southern Jungle
* Low-Highmount

### Wild-Lands

* Stone-Peak
* Freefolk Dwellings

### Great-Forrests

* Prismic Highway
* Lost Cities
* Arcane Animal Dwellings

### Long-Sea Trading Route

* Scattered Isles
* Long-Sea Trading Company
Un polvo, MALUMA, BAD BUNNY, ARCANGEL...

LETRA

MALUMA
Sex!

DE LA GHETTO
Ey! Ehh! Uoh!
Mi cuerpo extraña tu piel
Y ese aroma que dejaste en mi emprendado hace que quiera volvértelo hacer
(Baby)
Derramaste tanto sudor en mi cama
Fueron testigo las paredes y la almohada
De esos besos que en la oscuridad te daba
Siempre respondía todas tus llamadas
Paso y otra cosa más tú me buscabas a mi

MALUMA
Quiero volver a explorar tu cuerpo
Ver tu cara cuando lo tengas andentrooo
Motívate, utilízame dime cuando te vuelvo a ver
Pa’ hacértelo como te lo hice yo (X2)

ARCANGEL
Ahh!
Austin Baby
Echamos un polvo, echamos dos
Wow!
Tú eres mi Diosa y yo soy tu Dios
(Amen)
Siguió la noche y echamos tres
Conmigo se te quito el estrés
Mírame a la cara y dime que vez
Woo!
Mi cuerpo quiere algo de ti
Y yo no se que es pero se que si
Hay algo que me atrae de ti, de ti…
Por eso quiero verte y tenerte aquí

MALUMA
Quiero volver a explorar tu cuerpo
Ver tu cara cuando lo tengas andentrooo
Motívate, utilízame dime cuando te vuelvo a ver
Pa’ hacértelo como te lo hice yo (x2)

BAD BUNNY
Pa’ ese tiempo quería
Meterte como te lo metí aquel día
Yo hablándote malo mientras te venias
Baby tengo cienes, pero chingando tu eres quien la tiene
Traje un libra de kush pa’ que enrolle y la queme
Me acuerdo de la otra vez
Cuando te di en toas’ las pose y en cuatro te grabe
Desde que me pegue me clavo to’ los culos que salen en la tv
Pero tú esta mas dura te hiciste el culo las tetas y la cintura
Contigo me voy acapela sin armadura

No te hagas la difícil y dime que si
Ya tú me conoces ya a ti te metí
El Snapchat que enviaste ya lo vi
Me gusto y lo repetí
Yeeeeh!

ÑENGO FLOW
Te fuiste conmigo y duro lo hicimos
Nos devoramos mas nos comimos
Llevo tres días en cautiverio contigo
Llevo tres días venciendo el peligro
Devorándote sigo y no voy a parar
Llega sin panty déjate llevar
Se le moja ese toto conmigo y en su mismo cuarto la pongo a gritar
Una nave espacial, no estoy pa’ bucear es algo especial una baby social
Nalgas demasias la saco a pasear se quiere iniciar y no es artificial
La conocí chingamos el mismo día
Halamos a tu amiga hicimos una orgia
Desde el momento ahora estás crecía
Pero yo fui el que rompí toas’ las averías

MALUMA
Quiero volver a explorar tu cuerpo
Ver tu cara cuando lo tengas andentrooo
Motívate, utilízame dime cuando te vuelvo a ver
Pa’ hacértelo como te lo hice yo

ARCANGEL
Quiero volver a explorar tu cuerpo
Ver tu cara cuando lo tengas andentrooo
Motívate utilízame dime cuando te vuelvo a ver
Pa’ hacértelo como te lo hice yo

DE LA GHETTO
Cada que invicto
Te quitas los vistos
En cuatro como tu no he visto
De ese culo soy adicto
Que rico lo mueves
Si así es el cielo que me lleve Cristo
Y si tu quieres y yo quiero mueve pa’ romperte ese crico

Todavía recuerdo tu ropa interior
Cuando fumas los ojos te cambian de color
En mi ropa Versace se quedo tu olor
Esta vez será mejor que la anterior

Los chulitos (x2)
Ten cuidao’ que llegaron los chulitos
Hear This Music
Austin Baby!
(Maluma)
(De la Gezzy)
Maluma
(Arcangel y Ñenguisi)
Díselo Luian
(Alright, alright baby)
Mambo Kings
Eso es sex
Puerto Rico
Colombia
Vivi
Uoh!
La botella,ZION Y LENNOX

LETRA

Vengan todos a la fiesta
La noche es nuestra
De eso me encargo yo
Aquí traigo la botella
Porque con ella la pasaremos mejor

Oh oh oh oh...
Que esta fiesta no acabe, no
Oh oh oh oh...
Póngale ritmo a su cuerpo

Suelta la cadera y baja la botella
Ahí así es que es
Vuelve sube y baja otra vez
Suelta la cadera y baja la botella
Suéltala muevela, vamos allá, ponle mas
Suelta la cadera y baja la botella
Ahí así es que es
Vuelve sube y baja otra vez
Suelta la cadera y baja la botella
Hasta que salga el sol

Suba suba y baje con locura
A ese cuerpo hay que darle tortura
Poniéndole sabrosura Sube la temperatura
Y uva uva uva uva ponle ritmo a esa tintura
Para mi tu eres la mas dura uva uva uva

Suelta la cadera y baja la botella
Ahí así es que es
Vuelve sube y baja otra vez
Suelta la cadera y baja la botella
Suéltala muevela, vamos allá, ponle mas
Suelta la cadera y baja la botella
Ahí así es que es
Vuelve sube y baja otra vez
Suelta la cadera y baja la botella
Hasta que salga el sol

Sonriele a la vida ya que es una sola
Suba y baja ahora abusadora
Baila baila y mueve
Dale que tu me puedes
Dale que tu me puedes

Como se mueve de aquí pa' allá de allá pa' acá
Como no quererla mas
Se pega la boquita de la botella
Te aseguro que no hay nadie como ella
No se compara con las demás
Tira pa'alante y pontele atrás
Es algo sensacional
Está calientica al bailar
De aquí pa' allá de allá pa' acá
Como no quererla mas
Se pega la boquita a la botella
Te aseguro nadie como ella

Oh oh oh oh...
Que esta fiesta no acabe, no
Oh oh oh oh...
Póngale ritmo a su cuerpo

Suelta la cadera y baja la botella
Ahí así es que es
Vuelve sube y baja otra vez
Suelta la cadera y baja la botella
Suéltala muevela, vamos allá, ponle mas
Suelta la cadera y baja la botella
Ahí así es que es
Vuelve sube y baja otra vez
Suelta la cadera y baja la botella
Hasta que salga el sol
Wall of the Gods

Return to Sellederre Empire

## The Wall of the Gods

Artists depiction of the peak of the Wall of the Gods, at which the physical plane touches the aetherial plane.

## Details

### Peoples

Sky Pirates 75%Other 25%

*"Thirty years I sailed the most dangerous waters known to man, and never was I so terrified as when my vessel first took to the skies and entered the domain of the Wall of the Gods"*

- Captain Trent of the Yellow Sparrow

## Location

### Region

The Wall of the Gods separates the North and South halves of the Sellederre Empire, and spans over a hundred miles east to west. It is the highest mountain range in the world of Varia, and is completely impassible on foot for the majority of the year.

Narrow crevices and inter-connecting valleys work their way through the mountain ranges, though these often lead to cliff faces or sudden impassible drops.

It is said that if one was to climb to the highest peak of the highest mountain of the Wall of the Gods, they would find the breach from the physical plane to the aetherial plane through which all arcane magic is considered to be derived. It is also through this breech that the souls of the Old Gods are thought to have returned to following their deaths.

### Peoples

Very few people inhabit the Wall of the Gods, and even less do so permanently. Occasional monasteries and dwarven holds exist in the lowlands of the mountain ranges, though the highest one ascends the fewer of these rarities are found.

Deep within the crevices and valleys of the Wall of Gods, it is said that vast fleets of sky pirates take harbour and battle among one another for their hard won plunder. Such tales are untested, however, for few sky captains are willing to risk travelling the route often enough to encounter such a phenomena... and fewer still would have the ability to survive such an encounter.

### Travelling

Travelling through the Wall of the Gods is nigh on impossible by airship, and certainly impossible by foot without considerable preparation. The terrain is simply impassible throughout most of the year, and even during those few weeks in which the ices have melted enough to pass, one must content with fast running melt water which has the potential to rapidly refreeze at any moment.

Travel by skyship is the cheapest option that is still likely to see you arrive at your destination in one piece, though sky captains willing to fly the route are few and far between.

## History

### Ancient

Raised by the Old Gods during the period of ruination, in folklore this mountain range served as the final battleground of the Old Gods as they fought their opponents towards the aetherial plane. Whatever its origins, the Wall of the Gods has remained much the same for the past thousand years: Impassible, daunting and ever-present.

### Recent

In recent history, it is rumoured that sky pirates have begun to take harbour in the deep crevices and valleys of the Wall of the Gods, making the ever-dangerous area even more perilous.

Return to Geography

Return to Contents Page
Ханлион Треймс

**Раса:** Человек

**Годы жизни:** 35 - 86 г.

**Место рождения:** Порт Салевани

**Эпоха:**

* Первое Вторжение Аззулекса
* Эпоха Раскола
* Война с Тролями
* Второе Вторжение Аззулекса

**Место Сметри:** Крепость Дэминот

**Принадлежность:**

* Восточное Королевство *(Лейтенант)*
* Королевство Нзилиот *(Продавец фруктов)*
* Северная Империя *(Авантюрист, вор, разнорабочий)*
* Черный Город *(Король)*

**Рост:** 1,92 м

**Вес: 95** кг
Varia Wiki

## Welcome to Varia

Thank you for purchasing your guide to Varia. This magical compilation of texts shall convert the magical into the mundane in such a way as to ensure that your desires for knowledge are both met and expanded.

No doubt you are aware that this compilation of texts is no ordinary piece of literature. Perhaps, even, you are aware that the words written within are written using no ordinary ink. Certainly, this is true, for the very words over which your eyes now pass has been recorded using the latest and most advanced magical techniques commercially available within the entirety of the Sellederre Empire. Even as you read this page, therefore, it is possible that new pages may be materialising within your hands. Perhaps you notice the brief flicker of movement, or arcane glow as words correct and rewrite themselves before your eyes: Fret not, for it is all but a helpful process by which the latest and most useful information is added to the ever growing master-copy.

Hesitate not in delving within, for should you find yourself lost or in need of a specific item of knowledge, you need only seek the contents page, and all relevant information shall be displayed.

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Longsea Trading Company

## The Longsea Trading Company

A Longsea trading ship at harbour, captured by Lorium and Co.

Moonstone Common

Wild Tongue

*"What's an honest pirate to do now that those damned traders are soaking up all the good booty!?"*
- Blackdog Grim, on the Longsea Trading influx in the Scattered Bay

## Culture

### People

It is difficult to describe the nature of the peoples who compose the Longsea Trading Company (LTC), as very little is known about their homeland. What is known is that all of the traders within the LTC appear to be wholly unified and operate according to strict internal codes of conduct. Further, it would seem that the vast majority of the members of the LTC are highly skilled traders and seamen, and that as a whole they appear to have an endless wealth of goods to exchange. Their unprecedentedly large ships hold enough cargo to ensure that a single trading vessel is able to make dozens, if not hundreds of voyages worth of profit in single venture, which has resulted in mass expansion within the coastal regions their ships trade.

Overall, the members of the LTC seem eager to accommodate potential traders, and offer a significant degree of protection for anybody else undertaking naval trade. Currently, no conflict has been reported, indicating that peaceful trade is their preference to war.

Across the east of the Scattered Bay, a series of permanent fortified trading outposts have begun to emerge and expand, forming a rudimentary land connection with several areas of export in the East. These trading outposts have begun to encroach upon lands traditionally considered to belong to the tribal folk of the Roaming Grasslands, which has resulted in raised tension. The militaristic nature in which the company has repulsed all attacks from the tribal natives indicates the military prowess that is hidden behind the diplomatic traders smiles.

### Commerce

The ships of the Longsea Trading Company import magical artefacts, raw resources, and items of cultural interest. They export processed goods and mechanical innovations such as gunpowder cannons, fine armours, and finely crafted mundane items such as clothing and decorative glassware.

### Religion

Thus far, the Longsea Trading Company have not revealed in any way their religious affiliations. Some crew-members of their ships have been seen wearing what can only be considered lucky charms, but all trade is conducted via their emissaries, captains, or trade representatives, all of whom have thusfar been unwilling to talk about anything other than trade. Whether this is due to language barriers, or other factors is currently unknown.

### Language

Although the captains and trading representatives of the Longsea Trading Company seem familiar with most common languages, their own language is closely guarded and has thusfar not been mastered by any native of Varia. As such, written work from the Longsea Trading Company is incomprehensible to anyone without the use of magic.
Вайсура

**Раса:** Эльфийка

**Годы жизни:** ... - 85 г.

**Место рождения:** Древо Хранителей

**Эпоха:**

* Великая Эльфийская Война

* Войны с Орками
* Первое Вторжение Аззулекса
* Эпоха Раскола
* Война с Тролями

**Место Сметри:** Шпиль Ночи

**Принадлежность:**

* Великая Лесная Империя *(Маг Дев Ночи)*
* Восточное Королевство *(Узница, советница)*
* Маги Башни *(Верховный магистр)*

**Рост:** 1,89 м

**Вес:** 65 кг

**Отношения:**

* Алки'Нара - *сестра*
* Тайлус - *муж*
* Кандис *- сын*
* Соня *- дочь*
Riverrock

Riverrock in the mid-morning light, captured by Lorium and Co.

Elf - 20%

Half-Elf - 10%

Centaur - 2%

Giant - 2%

Other - 1 %

### Summary

One of the last fortifications built by the Rommulite Empire, Riverrock is nearly impenetrable to enemies whilst also controlling the only crossing west of The Deep Wood separating The Grand Imperium Arcarnum and The Sellederre Empire.

## Riverrock

Built by magic at the end of the reign of the Rommulite Empire, Riverrock has benefited from magically enhanced fortifications and architecture. It straddles the fast running river Rox, holding ownership of the only safe crossing point of the entire river. As such, it serves as the guardian between the Sellederre Empire and the Grand Imperium Arcarnum.

Politically, Riverrock does not pay allegiance to any other power, and is instead ruled by a council of knights. Those knight pass their title to their children upon their deaths, and new members are very rarely admitted to the council, meaning that numbers have dwindled over time. It is expected that the council shall eventually reach a single member, or else be forced to change.

Currently, Riverrock refuses to allow members of either the Sellederre Empire, nor the Grand Imperium Arcarnum to pass the river Rox, a diplomatic move which has allowed the castle to remain neutral in the conflict.
Spiral City

Slaves lead into the walls of Spiral City, captured by Lorium and Co.

### Summary

Built against their will by slaves, Spiral City is heavily militarised to enforce order and peace. It's economy revolves around slave trade, while its poor natural resources and hostile surroundings make expansion exceptionally difficult.

## Spiral City

An oddity in the modern world, Spiral City has maintained its early roots as a city built upon the hard work of enslaved peoples. Shortly after the Period of Ruination, a band of warriors under the command of Lieutenant Black began capturing the survivors from nearby settlements. Within a couple of years, what had begun as a small military and trading camp had become a large town. Dozens of people flocked to the early settlement in the hope that by joining it, they would not be enslaved. All the while, the captured slaves continued to build the houses, tills the fields, and - in some cases - capture more slaves.

By the collapse of the Rommulite Empire in 698PR, Spiral City had reached its maximum capacity. The natural defences of the mountain into which it is built meant that the city could not expand its walls, while hostile neighbours meant that its people could not venture far outside of its walls. As such, the city has remained much the same in terms of population ever since. To ensure that overcrowding does not become an issue, every year a purge is performed in which one hundred citizens are enslaved.

Owing to its close proximity to the Grand Imperium Arcarnum, Spiral City is often the first point of call for wealthy Grand Imperium Arcarnum nobles when an item or act of dubious nature is required. Additionally, Spiral City has previously provided the empire with slave soldiers.
EnercaiMountains

The only mountain range that belongs solely to the Expanse region. The Enercai Mounatins are in the northern central part of the Expanse and make up the northern border of the Magnaran Desert. The mountain range runs East to West from Lake Cyrpuine to Kal Lake in the Kal region. The Enercai Mountains and its surrounding areas have always been an arid region; even before the Period of Destruction but became a divide between what became the Magnaran desert and West Kal. It is because of the mountains that West Kal remained a fertile grassland and vital region for agriculture in the Expanse, while East Kal turned to desert like the rest of the central Expanse region.

The Enercai Mountains are also where the Enacia or "Darkmen" originated from and remains their traditional homeland.
El TELÉFONO, HECTOR EL FATHER

LETRA

(Yandel)

Hace mucho tiempo que te quiero ver

Busco la manera de tu cuerpo tener

ni tu padre,ni tu madre te quieren conmigo

pues hagamos el amor por el telefono

Hace mucho tiempo que te quiero ver

busco la manera de tu cuerpo tener

ni tu padre,ni tu madre te quieren conmigo

pues hagamos el amor por el telefono.

(Hector The Father)

Y solo ten mi numero telefónico

para cuando te sientas sola me

llamas a mi recuerda que yo estaré

para ti a todas horas.

Y solo ten mi numero telefónico

para cuando te sientas sola me

llamas a mi recuerda que yo estare

para ti a todas horas.

(Wisin)

Oye a W

Muñeca llama collected

ahora si lo se

quiero tocarte.

Enredarte en la red

pegarte a la pared

para adorarte.

Entonces sueltate

lucete,seduceme.

Vamos aprovechate

enciendete,liberate

y calientate.

Dale aprovechate.

(Yandel)

Hace mucho tiempo que te quiero ver

busco la manera de tu cuerpo tener

ni tu padre,ni tu madre te quieren conmigo

pues hagamos el amor por el telefono.

Hace mucho tiempo que te quiero ver

busco la manera de tu cuerpo tener

ni tu padre,ni tu madre te quieren conmigo

pues hagamos el amor por el telefono.

(Hector The Father)

Ella me llama en asterisco
a ella le gusta el pote listo

que la coma de un mordisco

ma quiero tu circo

tu numero yo lo confisco
tu la llamas y yo la pellisco.

Esa gata finco yo te tiro por un risco

pellizco y dile que yo bringo igualito.

Ese gato tuyo es un pellisco

a lo jalisco y ganster como santifico.

(Hector The Father)

Y solo ten mi numero telefonico

Para cuando te sientas sola me

llamas a mi recuerda que yo estare

para ti a todas horas.

Y solo ten mi numero telefonico

para cuando te sientas sola me

llamas a mi recuerda que yo estare

para ti a todas horas.

(Yandel)

Hace mucho tiempo que te quiero ver

busco la manera de tu cuerpo tener

ni tu padre,ni tu madre te quieren conmigo

pues hagamos el amor por el telefono.

Hace mucho tiempo que te quiero ver

busco la manera de tu cuerpo tener

ni tu padre,ni tu madre te quieren conmigo

pues hagamos el amor por el telefono.

(Wisin)

Oiga payaso,pa usted hacer una

cancion como esta es sencillo

tiene que volver a nacer.

Hambre y Sueño es lo que

usted tiene.

W el sobreviviente con Yandel

Hector El Father

oye bebe

tranquila que no va haber

rebuleo ok.

Usted anda conmigo

Tainy jaa!!
Artzooka!

## About ”Artzooka!”

***Artzooka!*** is a Canadian/German TV series hosted by Jeremie Saunders. It is a co-production between Canadian studio CCI Entertainment[1][2] and a German company MotionWorks.

## Intro Plot

The intro starts off with Jeremie Saunders saying "Hey I'm Jeremie let's Artzooka!" and paper bag made a TV with pencils, a marker, a crayon, and a paintbrush. But Arty accidentally lands on the TV and paper bag falls and hits the ground and spills out junk and the hands a face of Arty which is an "A" then paper bag chases Arty and drops the glitter stick and the hands add a pipe cleaner arch to make a "R" a purple brush paints the background blue and the purple brush falls next to the "R" and turns into a "T" in the next scene the hands grabs a clip for plastic bags and a clothespin to make a "Z" then two tape rolls roll to the "Z" and make two Os and a sweater ring and a button go into the tape rolls and the hand stops the balloon from flying around and adds a hairclip and a screw to make a "K". Arty and paper bag are measuring a dinosaur but suddenly the dinosaur roars and the roar causes the measuring tape fall next to the "K" and a small piece of plastic and a screw to make another "A" and finally paper bag adds a exclamation point.

## Trivia

* When the two tape rolls roll to the “Z” the purple and orange stripes are absent and the yellow and blue stripes are still there.
* When paper bag and Arty are measuring the dinosaur the music stops.
Filmmaker IQ

**Filmmaker IQ** is a YouTube channel owned by John P. Hess. The channel was launched on November 22, 2018, and as of October 2021, it has 394,000 subscribers.

## Official description

Filmmaker IQ (which also goes by the aliases Who?, FilmmakerIQ.com and FIQ to evade debt collectors) is worshiped by no less than five monotheistic religions on Earth despite their petulant childish behavior, persistent meddling in the space-time continuum, and clear bipolar disorder. FIQ is the largest black hole of film knowledge in the universe. With over 3.4 billion courses on a subjects such as, Ways to successfully acquire both arm rests at a movie theater, Why do all the evil people in Star Wars have a British accent? and Martin Scorsese’s Eyebrows. FIQ’s video lectures are hailed educators, non-educators as well as people who are against the concept of education on moral grounds.
DanTDM

**DanTDM** (formerly **TheDiamondMinecart** until December 2016) is a gaming YouTuber.

1st Intro (Pokémobs variant)

(July 28-September 12, 2012)

Logo: In a blue sunburst background, we see a minecart with a diamond in it in the top left. Below it, it reads:

The Diamond Minecart!
Presents...
In the center, the word "Pokemobs!" in a generic Pokémon font zooms in. Below it fades in "A Minecraft Adventure Mod!".

FX/SFX: The Pokemobs text zooming in and the text below fading in.

Music/Sounds: A generic Pokémon theme.

Availability: Seen on all Pokémobs episodes.

2nd Intro

(August 13-December 23, 2012)

Logo: On a sunburst background similar to the previous intro, we see green text "MINECRAFT" in the trademark Minecraft font and the video title in the top and the DanTDM logo from the previous intro. After a few seconds, it fades to the video.

FX/SFX: The sunburst rotating.

Music/Sounds: Dan talking.

Availability: Can be seen on DanTDM's videos from 2012.