TricksterOfChaos

Phantoms

- In game name: TricksterOfChaos

- The Hoes

- Founder of Spiritwood

- (uncanonically) Tends to dropkick children/babies as a hobby

## Biographical information

### Date of birth

thought to be October, as he remembers the amber leaves on the day of his transformation

## Appearances

### Appears in

wave 1

Ghost (☌⊑⍜ ⌇⏁) is a phantom that had transformed into a raccoon at a young age. He was the founder of Spiritwood and holds a tavern there called 'The Rogue Raccoon'.

> "Its Showtime!" ~ Ghost
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> "Dropkicking children is an art form" ~ Ghost
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## Backstory:

Ghost came into the world as a young, lonely phantom. Unaware of his surroundings he crawled around, searching for others like him. The first thing that he remembers seeing was a raccoon, staring at him intently. As he stared he felt himself changing to match this creature, the only other living thing he knew at the time. Soon he transformed from a phantom to a small raccoon, yet somehow managed to retain his phantom abilities. It seems as though this was a mutation within Ghost's genes, a way to adapt to survive without being hunted easily and in order to make up for his lack of wings. However It doesnt completely seal away his phantom form, for that still remains within him and he doesnt have the ability to shape shift into whatever he wants, it seems as though this was a temporary and permanent occasion for his body. However, every now and then Ghost is able to change his size (to a certain degree) to be taller or smaller than his original height. This can mean at times he can either be a gremlin, or a lanky enderman in terms of height.

Ghost was a mischievous young phantom. He was a Arsene Lupin-esque Trickster, who stole and played pranks on those who were corrupted, and rewarded those who were good/in dire need of help. He was shunned by some of the joyless, controlling members of Lightwood for these chaotic stunts and grew up alongside the dark outcasts around him. He is in great gratitude towards them for treating him like family, (never stopped him from still being mischievous to them though). Now he runs a tavern within Spiritwood, that allows all who are free and not bound by corruption or distortion to enter, however the Trickster never left and often he may (or may not!) be seen stealing and pulling chaotic stunts to those he finds to be corrupted and evil.

His true origins are still a mystery to him, he doesnt know where he came from, or where the others like him were when he transformed that day. Perhaps he truly is a nobody, a true ghost…But perhaps, there are ancient secrets waiting to be unearthed.

Catchprase: "Its Showtime!" and "Shows Over!"

## Phantom state:

Ghost can also enter a 'primal phantom state' where his form changes to be more phantom like. This activates whenever he gains a strong will to rebel or strong emotion that cause him to act. Ghost's abilities, personality and skills exaggerate greatly and enhance during this state, however it is incredibly taxing on his body, making him incredibly tired once they exit it, both mentally and physically. The phantom state is also a representation of Ghost's inner self, hence why it retains features and colours that other phantoms have, but also retains features/altered features of his normal state. Both are true parts of him and one cant exist without the other.

Ghost cannot completely control his switching of forms either at the moment, and is trying to figure out a way to control his changes or even merge his forms together to have complete control over himself to lessen the drawbacks of entering and leaving the state.

## Trash:

### Backstory:

It was any ordinary day at the Tavern. Ghost was selling his drinks, food. A random event occurred that made everyone question their sanity for a minute. Perfectly normal. After his usual shift, Ghost decided to go on a walk and spotted a creature along the border of Spiritwood. Now ordinarily, Ghost would ignore this, it appeared like an average mob. However, he felt something different about this one. He felt a force almost pull him towards this creature, as if they were destined to meet. As he got closer he met a small slime with an everlasting smile on its face. The slime was alone, abandoned and had no one around to look after him. It reminded Ghost of his own past, and so he decided to take the slime under his wing. When he brought the slime to the tavern, it immediately jumped into all of the trash in Ghost’s room. The being took such a liking to it that Ghost decided to name the creature after something they both appeared to love greatly; Trash.

Now due to The Rogue Raccoon being a core monument of Spiritwood, the effects of the spell tend to be fairly stronger there. For some reason, the spell transformed Trash into being a slime with spirit-like qualities. For example, whenever Trash ‘died’, he would reform from the piles of trash in Ghost’s room forever, thus making him effectively immortal. Not that anyone’s complaining, since this means infinite pets and hugs forever.

### Personality:

Trash is not only a good boi, but the Best Boi. Hes loving, fun, mischievous and adventurous. The little bastard can also be fairly loud sometimes. Sometimes Trash will go on his own little adventures, leaving Ghost’s room to explore the tavern and meet the other spirits there (The pope seems to be fairly fond of the slime).

## Personality and alignment:

Ghost is a chaotic neutral character. They will find ways to reward themselves if possible or necessary but He rewards and is loyal to his friends/those he trusts or people he believes to have a good heart, and will stop at nothing to defeat those he truly thinks are evil, no matter who they are. Ghost will also seek out enjoyment for himself and others, thus creating bizarre scenarios and possibly joining weird groups in order to provide entertainment for himself and others. This can lead to him joining groups or story-lines that may not relate to each other at times.

Ghost is confidant, reckless, kind, smug/cocky at times, a bit show-offy and has a flair for style when it comes to his tricks. He is funny, chaotic and creative.

Ghost likes building friendships and trustworthy allies, and therefore has many confidants and friends. This does make him however, a little naive when it comes to meeting new people he might consider friends.

Ghost however also struggles to focus on one task for too long, he likes to be free with his thoughts and therefore doesn't tend to focus on a task unless he is enjoying it or wants to do it.

## Combat Style/Weapons:

Ghost's primary weapons consists of his trusty dagger, multishot Crossbow and his bow. Ghost is adept in using these and prefers the quicker playstyle of a dagger rather than the slower playstyle of axes.

However Ghost typically doesn't wish to engage in PvP head-on, phantoms are not built for combat and therefore Ghost only fights head-on if he cant find any other option. He is a wildcard, and likes to approach combat in more cunning or elaborate ways. For example, trapping his opponents, confusing his opponents or even acting as a decoy (as flashy as possible) for backup. He is a Trickster at heart, so prefers to put on shows for his enemies rather than slaughter them in cold blood.

However if backed into a corner, Ghost's fighting skills are nothing to scoff at, as he always has some trick up his sleeve to gain an advantage in a fight.