1987

Proceeded by: 1986 Followed by: 1988

## Main Events

* Batman fights evil once again in 20 'main-adventures'.
	+ Adventure 1: Bruce adopts a young boy named Dick Grayson and trains him to become a hero.
	+ Adventure 2: Robin goes after Tony Zucco without Batman's permission.
	+ Adventure 3: Penguin takes control of the Gotham Zoo.
	+ Adventure 4: Solomon Grundy rises on Halloween night to be met with a new looking city and a hero defending it.
	+ Adventure 5: Robin goes off on his own to fight the Undead.
	+ Adventure 6: Selina Kyle steals an item known as the "Cat Eye" and she uses it to hypnotize Batman into her service.
	+ Adventure 7: Harvey Bullock decides to personally go after Joker in a noir story...
	+ Adventure 8: Harley Quinn hates that Victor Fries is sad so she decides to kidnap him and go around Gotham trying to make him happy.
	+ Adventure 9: Alfred Pennyworth goes on a solo mission to rescue Bruce from an explosion in The Narrows caused by Joker.
	+ Adventure 10: Batman battles a mysterious warrior named; The Silver Monkey.
	+ Adventure 11: Lucius Fox finds out about several experiments going on at WayneTech not sanctioned by Bruce Wayne and asks for help from Batman.
	+ Adventure 12: Catwoman uses the Cat Eye to hypnotize the entire city into serving her.
	+ Adventure 13: Batman goes to Ace Chemicals to figure out who was experimenting with WayneTech behind his back and comes face to face with Bane.
	+ Adventure 14: Silver Monkey attempts to break Batman's sanity...
	+ Adventure 15: Mr. Freeze decides to attack Gotham City after he discovers his wife is alive.
	+ Adventure 16: Robin's old circus friends are hypnotized into serving Catwoman.
	+ Adventure 17: Batman allies himself with Talia Al Ghul to defeat the evil that is; Count Vertigo.
	+ Adventure 18: Batman, Talia and David Cain are trapped in Markovia together and they want out!
	+ Adventure 19: Batman, Talia and David make it to the Vlatava royal family castle where they fight against Vertigo's minions for his entertainment.
	+ Adventure 20: The Green Arrow, Speedy and Robin come to aid Batman in defeating Vertigo.
* The Flash once again fights foes in 20 'main-adventures'.
	+ Adventure 1: Flash is sent to Iron Heights Penitentiary where he is only protected by Captain Cold.
	+ Adventure 2: Christina McGee is able to free Barry from prison as The Thinker begins destroying the gangs of Central City.
	+ Adventure 3: Now that everyone knows who the Flash is they now all have someone to blame for their issues.
	+ Adventure 4: Flash faces The Thinker and his astounding brain power!
	+ Adventure 5: The Thinker creates The Turtle; a being with the ability to slow time and Fuerza; a being with the ability to break almost anything just with physical force.
	+ Adventure 6: Silas Stone accidentally creates Tarpit; a being with the ability to become living Tar!
	+ Adventure 7: Godspeed returns with The Rival and Inertia!
	+ Adventure 8: Jay Garrick returns as he and Flash must battle Godspeed for the fate of the Universe!
	+ Adventure 9: Jay makes the ultimate sacrifice battling Godspeed...
	+ Adventure 10: Iris West attempts to find the Thinker's lair only to be attacked by Fuerza in Skid Row.
	+ Adventure 11: Reality itself is injured after Godspeed's torment of it so Flash must make the ultimate sacrifice...
	+ Adventure 12: The Flash returns from his visit into the Speed Force... and accidentally gives his powers to Tina!
	+ Adventure 13: Flash discovers the origin of The Thinker and his new False Forces...
	+ Adventure 14: Heatwave (as a hero) battles against a group of western style villains working with Turtle.
	+ Adventure 15: Godspeed returns to haunt Flash one last time as Tina McGee leaves Mercury Labs.
	+ Adventure 16: Flash meets; Max Mercury; a speedster from many, many decades ago.
	+ Adventure 17: Silas introduces Barry to Ray Palmer and his experimental shrinking tech.
	+ Adventure 18: Meet Axel Walker; Trickster II and a mischievous villain in his own right.
	+ Adventure 19: Iris and Flash begin to date, something which the Thinker takes advantage of.
	+ Adventure 20: Barry and Max Mercury defeat The Thinker and save Central City.
* Superman also fights evil in 20 new 'main-adventures'.
	+ Adventure 1: Bizarro decides to take Clark's life!
	+ Adventure 2: Brainiac and Clark decide to work together and try to escape Bizarro's lair!
	+ Adventure 3: Bizarro attempts to go on a date with Lana Lang.
	+ Adventure 4: Brainiac helps Clark find Blue Kryptonite to defeat Bizarro.
	+ Adventure 5: Bizarro battles against Clark!
	+ Adventure 6: Bizarro is defeated... barley...
	+ Adventure 7: Atomic Skull is revived as a servant of Brainiac but in the end Clark is able to save him!
	+ Adventure 8: Clark and Lois Lane begin to actually go out properly but the moment they go to kiss Lobo comes along asking for help...
	+ Adventure 9: Brainiac makes all of Metropolis believe that Superman is pure evil so he's forced to be locked up in Stryker Island.
	+ Adventure 10: Clark is exposed to; Red Kryptonite which makes him an evil jerk worthy of the title; evilest dude ever.
	+ Adventure 11: Batman comes and fights against the Red Kryptonite infected Clark.
	+ Adventure 12: Clark and Barry team up to fight against an army of robotic drones from space...
	+ Adventure 13: Clark is exposed to Gold Kryptonite meaning that Barry will have to take on the drones by himself!... until Martian Manhunter and Steel arrive that is!
	+ Adventure 14: Barry goes back in time and stops Clark from touching the Gold K.
	+ Adventure 15: Steel teams up with The Eradicator to save Metropolis.
	+ Adventure 16: An alien egg falls into Crater Lake in Smallville and turns into a giant sea monster.
	+ Adventure 17: Brainiac returns to threaten Metropolis but Clark now has help from the Legion of Superheroes!
	+ Adventure 18: Bizarro returns as an incoherent mess wanting nothing more than Lana Lang!
	+ Adventure 19: Clark comes into contact with Black Kryptonite and splits in two...
	+ Adventure 20: Evil Clark teams up with Evil Lex Luthor to try and take over the world!
* Wonder Woman also once again fights evil in 20 'main-adventures'.
	+ Adventure 1: Gateway City has a new mayor in the form of; Veronica Cale...
	+ Adventure 2: Wonder Woman saves Cale from the threat of Doctor Cyber.
	+ Adventure 3: Doctor Cyber traps Wonder Woman in a VR world.
	+ Adventure 4: Doris helps fight Blue S.N.O.W.M.A.N. and becomes a celebrity.
	+ Adventure 5: Doris says goodbye to Blackhawk.
	+ Adventure 6: Doctor Psycho and Doctor Cyber fall in love.
	+ Adventure 7: Doctor Psycho hypnotizes several of Wonder Woman's old foes...
	+ Adventure 8: Wonder Woman defeats the new iteration of the Wonder Woman Hate Squad.
	+ Adventure 9: Cheetah and Wonder Woman decide to work together to defeat Cale...
	+ Adventure 10: Wonder Woman defeats Cale... barely.
	+ Adventure 11: Diana meets Donna Troy and decides to train her.
	+ Adventure 12: Circe attacks!
	+ Adventure 13: Donna and Diana get trapped in another universe.
	+ Adventure 14: Circe is defeated... barely.
	+ Adventure 15: Cale breaks out of prison and looses her sanity...
	+ Adventure 16: Donna returns and helps Wonder Woman battle against Cheetah.
	+ Adventure 17: Cheetah attempts to go to Paradise Island...
	+ Adventure 18: Antiope is possessed by The Duke of Deception.
	+ Adventure 19: The Duke possesses Cheetah's corpse and returns to Gateway City.
	+ Adventure 20: Circe combines herself with The Duke...
* Hal Jordan continues his battle against evil in 20 new 'main adventures'.
	+ Adventure 1: Hal returns to Carol and just when he thought it was safe to relax he meets Kyle Rayner.
	+ Adventure 2: Hal begins training Kyle just as Kilowog did for him last year.
	+ Adventure 3: Razer and Aya meet one another and work together to fight off the Spider Guild.
	+ Adventure 4: Tomar Re saves his home world(s) from crime.
	+ Adventure 5: A girl misses her flight and is left alone in an airport until Kyle comes and saves her.
	+ Adventure 6: William Hand attempts to kill Hal only to be caught in an explosion...
	+ Adventure 7: Hal and Kyle meet the kindhearted pacifist Saint Walker and the Blue Lantern Corps.
	+ Adventure 8: Kyle battles against the evil scientist Hector Hammond.
	+ Adventure 9: Thaal Sinestro returns with the power of Paralax in his hand.
	+ Adventure 10: Sinestro and Hal fight one another...
	+ Adventure 11: Kyle and Razer work together and destroy an undead space mummy.
	+ Adventure 12: Carol joins the Pink Lantern Corps.
	+ Adventure 13: Hal and Kyle fight the Orange Lantern Corps leader; Larfleeze.
	+ Adventure 14: Hal is corrupted by the power of greed... forcing Kyle to battle him.
	+ Adventure 15: Sinestro and Hal are stuck on a distant planet together...
	+ Adventure 16: Hector Hammond returns with the power of Nekron on his side...
	+ Adventure 17: William Hand is revived by Nekron's power.
	+ Adventure 18: Zilius Zox is now the new leader of the Red Lantern Corps...
	+ Adventure 19: Nekron attempts to destroy the universe itself to fuel his dark powers.
	+ Adventure 20: Nekron is defeated by the combined power of Hal, Kyle, Kilowog, Razer, Carol, Sinestro, Aya, Saint Walker and Tomar Re.
* Aquaman continues battling against evil in 20 new 'main-adventures'.
	+ Adventure 1: Aquaman is now the protector of Amnesty Bay...
	+ Adventure 2: Aquaman and Black Manta face off once again...
	+ Adventure 3: Arthur finally puts Manta behind bars...
	+ Adventure 4: Lagoon Boy and Garth go on an adventure...
	+ Adventure 5: Topo wants to go find his kind and lay to rest...
	+ Adventure 6: Mera takes Garth on a training exercise to the Mercy Reef…
	+ Adventure 7: Aquaman is fired upon by the Fisherman whilst meeting with the world leaders...
	+ Adventure 8: Aquaman and Aquaboy defeat the Fisherman...
	+ Adventure 9: Arthur proposes to Mera...
	+ Adventure 10: Mera and Arthur have their wedding but Ocean Master attempts to crash it...
	+ Adventure 11: Mera and Aquaman go on their honeymoon to the 'Karaku Island'...
	+ Adventure 12: Mera and Arthur battle against the Fire Trolls...
	+ Adventure 13: Karaku is defeated...
	+ Adventure 14: Siren and Ocean Master attempt to work together and defeat Aquaman and Mera...
	+ Adventure 15: Garth meets Tula and together they fight against the Scavenger...
	+ Adventure 16: Tula becomes Aquagirl!
	+ Adventure 17: Ocean Master and Black Manta work together and form a team of villains to destroy Aquaman once and for all!
	+ Adventure 18: Garth, Tula and La'gaan take on Charybdis and King Shark...
	+ Adventure 19: Mera and Murk take on the Scavenger, Siren and Karaku...
	+ Adventure 20: Aquaman defeats Black Manta and Ocean Master...
* Oliver Queen continues protecting Star City in 20 new 'main-adventures'.
	+ Adventure 1: Oliver finds out that the Star City Rockets are on Brick's payroll.
	+ Adventure 2: Mia Queen saves Oliver from the corrupt Star City Rockets...
	+ Adventure 3: Felicity Smoke goes on a 'girls night-out' with Dinah.
	+ Adventure 4: Mia has a dream of her parents and decides to go to the island Oliver was on...
	+ Adventure 5: Mia fights against the criminals on Lian Yu..
	+ Adventure 6: Oliver meets; Werner Vertigo, master criminal!
	+ Adventure 7: Arrow and Canary battle against; Carrie Cutter AKA "Cupid".
	+ Adventure 8: Oliver and Dinah defeat Cupid...
	+ Adventure 9: Mia attempts to take on Vertigo by herself!
	+ Adventure 10: Vertigo frees Brick and sends him out to kill Oliver!
	+ Adventure 11: Oliver and Jim work together and defeat Brick!
	+ Adventure 12: Vertigo hires Onomatopoeia to kidnap Black Canary!
	+ Adventure 13: Dinah defeats Onomatopoeia...
	+ Adventure 14: Oliver works with Quentin Lance to find Onomatopoeia...
	+ Adventure 15: Oliver, Canary and Guardian work together to bring down Vertigo...
	+ Adventure 16: Dinah trains with Ted Grant...
	+ Adventure 17: Cupid returns and attempts to kidnap Oliver Queen...
	+ Adventure 18: The Guardian dies and Oliver adopts Roy Harper...
	+ Adventure 19: Roy trains to become the second speedy!
	+ Adventure 20: Green Arrow and Speedy go to save Star City from crime!

* The Justice League continues to protect the world from different evils in 20 new 'main-adventures'.
	+ Adventure 1: Amazo
	+ Adventure 6: Eclipso
	+ Adventure 12: Snapper Carr
	+ Adventure 13: Superman v Flash race
	+ Adventure 14: Justice League Burger restaurant
	+ Adventure 15: Christmas special part 1
	+ Adventure 16: part 2

* +