Oswald (Five Nights at Treasure Island)

* Official
* Anniversary
* Classic
* Abandoned
* Hell Bound
* Pure
* 2017

### Color(s)

Black body, a white face, dark aqua/blue pants, black nose, a black mouth, black ears.

## Other

### Occupation

Rabbit (by his appearance).
Toon (in his official form).
Suit (in his classic form).

### Powers/Skills

Great sense of hearing
Intelligence
Stealth skills
Jumpscare expert
Enhanced senses
Ink mimicry
Amalgamorphing
Flying
Levitation
And the same powers as The PowerPuff Sticks.

### Hobbies

Wandering around Treasure Island.
Trying to kill Jake.
The same hobbies as The PowerPuff Sticks.

### Goals

Stalk and kill anyone who enters Treasure Island (ongoing).
Kill Jake (failed, indirectly succeeded because MOTHER killed Jake at the ending).
Escape Treasure Island with The PowerPuff Sticks. (succeeded after MOTHER made them unconscious and then brought them back to life).

"Oh, also, did Greg mention Oswald to you? He stays inside that old storage room. He shouldn't cause you too much trouble. But if he happens to get up and start moving around like Mickey, just shut off one of your cameras. Keep in mind that Oswald seems to like hiding in darker spots, so he might be harder to see on the cameras. Make sure you take a close look around for him."

—Lisa informing Jake about Oswald.

"Please, have mercy on me."

—Oswald

**Oswald** is a major antagonist in the *Five Nights at Treasure Island* series.

**Oswald** appears as one of the two secondary antagonists (alongside Disembodied and The Face) of *Five Nights at Treasure Island* and *Classic Mode*, *Five Nights at Treasure Island 2: Let The Show Begin*, *Five Nights at Treasure Island 2: The End of Disney* and *Five Nights at Treasure Island: 2017*, and is speculated to return in its upcoming sequel *Oblitus Casa*.

He is a toon resembling an armless version of Oswald the Lucky Rabbit that wanders around the abandoned Treasure Island resort, stalking and trying to kill anyone who enters. He is shown to sneak around the building by inhabiting dark and shadowy places to hide himself from the cameras' vision.

His official variation is voiced by Njjepson and his classic variation is voiced by AnArt1996, who also voices Photo-Negative Mickey.

## Appearance

Oswald appears identical to his Disney counterpart, an anthropomorphic rabbit with long ears, white skin, dark blue shorts, and a black head and body. Contrary to his canonical counterpart, Oswald is noticeably melted, and is lacking arms and instead has two short stubs. He also has two large black eyes and a gaping mouth with thin strings of inky liquid hanging over them.

His classic counterpart is considerably different, with a dark blue with a grayish hue and small, oval-shaped black eyes. Noticeably, his textures near the upper half of his body are flipped, with his face textures appearing on his ears, and his overalls seem to look melted.

Oswald's pure counterpart appears identical to his Disney counterpart, with the expections of the lack of arms.

Abandoned Oswald appears identical to his minor counterpart, with the expections of an abandoned look, of being covered in dust.

Hell Bound Oswald appears identical to his pure counterpart, he is considerably melted, deform, and destroyed. HIs left leg, his nose, and an ear is missing. Inside his mouth and head, is exposed flesh; he has multiple tears. He also has phantom-like eyes in his unnaturaly wide eye-holes.

## Behavior

### Official (and Five Nights at Treasure Island: 2017)

Oswald will become active on Night 2 and will start lying down in the Storage Area before standing up. To get to the office, Oswald will take the path through the Lounge and appear in the office at the back of the room, slightly obscured by the darkness. To deter Oswald, you must shut off a camera, which will lure Oswald away from the office. Alternatively, you can turn off the lights, although this method only has a 50/50 chance of getting him to leave. Failure to do so will cause Oswald to kill the player.

In *Five Nights at Treasure Island: 2017*, he will appear on the monitor once he is in the office. In the remastered version of the game, the player must hide under the desk to lure him away from the office, while shutting off a camera will not affect him.

### Classic (and Anniversary)

Similarly to his official counterpart, Classic Oswald (in Classic Mode) will start lying in the Storage Area before standing up as he becomes active, and he will make his way to the office through the Lounge, with his shape only visible on the left side of the office in the dark. To make him go away, shutting off a camera will lure him away from the office, otherwise Oswald will kill the player.

Pure Oswald will start in the Storage Room on Night 4, and will not leave the Storage Room until Classic Oswald leaves the room first. His ears are visible behind the boxes since Night 1, and he will peek out from behind the boxes once activated. He will make his direct way to the office through the Freezer. Once he is in the Freezer, he will sprint toward the Freezer and into the office. The player must shut off a camera or hide under the desk before he reaches the office to avoid him, otherwise he will attack the player at the time he enters the office.

### *Let The Show Begin*

Abandoned Oswald starts in the Parts/Service Area on Night 2 (alongside Abandoned Disembodied), and will make his way towards the office. In order to get into the office, he will take a path down to the office through the hallway (like most of the other toons do). When he appears in the office, the player must generate the noise to make him leave, otherwise he will kill the player.

### *The End of Disney*

Hell Bound Oswald starts in the Storage Room on Night 2 and beyond before making his way towards the office. He will take the same pattern as Hell Bound Photo-Negative Mickey, but will only take a path to the office through the Staff Lounge. Once he appears in the office, the player must press the left button to shock him to make him go away. Failure to do so in time will cause him to kill the player.

### Scrapped

Alongside Undead Photo-Negative Mickey, Undead Oswald is one of the first characters to attack on Night 1, although he is one of the three characters to be unable to jumpscare the player.

He will start in the Character Prep Room before going towards the office. He goes in the same pattern as Undead Photo-Negative Mickey, but will come from behind the boxes from the outside of the office. Once he enters the office, the player must shine their flashlight on him to make him flee away, luring him away from the office.

## Personality

Oswald is the most unique toon in terms of personality. While he is intent on killing Jake at all costs, being murderous and vicious like the other toons, Oswald's dialogue shows that he is desperately seeking for help, pleading for God himself to assist him in setting him free and asking to bless him. Oswald is in constant fear of an unknown female individual, his mood changing from homicidal and silent to melancholy and upset, asking her (alongside God) to spare him and show him mercy, whilst also question why she abandoned him.

After the events of the second game, Oswald became insane and much more aggressive like the other characters; intenting to kill anybody to step into Treasure Island, but still has the same terms of personality from the first game, his dialouge showing him desperately looking for help, pleading for God himself to assist him in setting him free and asking to bless him.

However, in the events of *Let The Show Begin*, Oswald remains the same in terms of personality from the first game, except that he is a little more desperate for being abandoned; compared to the other characters in the second game, asking himself that he deserves to be like this, does he deserve to be like this, why he was left like this and where God is.

After the events of *Five Nights at Treasure Island: Scrapped*, Oswald turned out to be more antipathetic than he was from the previous games of the series of the same name. Much like the other characters in this game, he is more "zombie"-like since he came back form the dead, so he has the intence of killing anyone who steps into Treasure Island, and lastly is more psychotic and antagonistic in this game, not like he was generally desperate in the first game of the series of the same name.

During his time in the TWGMS program, Oswald was documented to docile, although he still retained his knowledge about "her".

## Quotes

"Bless your soul."

—Oswald

"Don't bless this one."

—Oswald

"Why was I abandoned?"

—Oswald

"Why did you forget me?"

—Oswald

"Why did she leave us?"

—Oswald

"She's not happy."

—Oswald

"Where are they?"

—Oswald

"Where is she?"

—Oswald

"Have mercy on me please... I only asked for a blessing"

—Classic Oswald

"God? God? God?"

—Classic Oswald

"God? Where are you, God?"

—Classic Oswald

"God. please listen to me."

—Classic Oswald

"I know you're here, so please bless me and help me out here."

—Classic Oswald

"Bless my soul."

—Abandoned Oswald

"Why were we left like this?"

—Abandoned Oswald

"Do I deserve to be like this."

—Abandoned Oswald

"Where is God? Where... is... God?"

—Abandoned Oswald

"When does this end?"

—Hell Bound Oswald

"Want to see heaven?"

—Hell Bound Oswald

"Where did God go?"

—Hell Bound Oswald

"I deserved to be blessed."

—Hell Bound Oswald

## Trivia

* In the original game, Oswald was connected to a character called "God" from phase 1.0 of *Five Nights at Treasure Island*. In the official reboot of the game of the same name, MOTHER takes the role of God as the developers have described her true form as being an inverted version of herself to echo God's design in the original game.
* In earlier versions of the game, Oswald's ears were static and had no animation.
* Pure Oswald was formerly named, "Classic Oswald" from prior versions of the classic game of *Five Nights at Treasure Island*, but was denied since a character of the same name made an appearance in *Classic Mode*. This was originated from the found version of the game of the same name.
* Alongside The Face, he and Oswald are the characters with the most voicelines, both with a total of 9 quotes.
* Classic Oswald was originally to be featured as an unlockable antagonist in the Custom Night, but was ultimately scrapped due to him making the gameplay too difficult, with too many characters to have to deter by shutting off the cameras, which would lead to the cameras being unusable. Ths also applies for the other characters in the *Classic Mode*, except for Classic Photo-Negative Mickey.
* In *Five Nights at Treasure Island: Scrapped*, Undead Oswald is one of the four characters that are unable to jumpscare the player during the game, the others being Pete, Pluto and Donald Duck.