Car Dealer

The car dealer interface will prominently display the most popular car brands, offering players the opportunity to purchase vehicles from a wide selection. Prior to making a purchase, players have the option to test the car on the Top Gear test track, allowing them to evaluate its performance and handling. The option to choose a paint or skin for a car is available exclusively when purchasing a new vehicle. As players progress through Evoluzione, additional cars will be unlocked, gradually expanding the available options. In the initial build, cars were hidden, but in the current version, they are locked and can be viewed within the respective brand pages. Once players reach **level 10**, all possible restrictions on car availability will be removed, granting unrestricted access to the full range of vehicles. This progression system adds a sense of achievement and excitement as players unlock and explore new cars throughout their Evoluzione journey.

If the cars have an unpacked "data.acd" file, additional information such as the drivetrain will be provided, enhancing the level of detail available. However, if the "data.acd" file is not unpacked, the corresponding UI sprite will be hidden, indicating the absence of detailed information. On the car's page, players can view essential details about the vehicle, including top speed, acceleration, and other key specifications. The price of the car is generated based on these gathered pieces of information, reflecting its performance and attributes. The **PP points** system will be generated following the same rules. If you have correctly installed the SkyFighterZX pack, you can see the original **car's logo** in the same screen.

It is possible that certain modded cars may have broken UI information, leading to difficulties in generating an accurate price or displaying the car within the correct brand. In such cases, if the price is not generated or appears as zero, players can utilize the CM (Content Manager) tool to rectify the issue. By right-clicking on the relevant section and selecting the option to "recalculate data," players can manually input or update the car's information to ensure accurate pricing. Additionally, if a modded car's brand is missing or is fictional, it will be categorized under the "Other" brand within the game. However, players have the flexibility to edit this information as well, allowing them to assign the car to the appropriate brand or make any necessary adjustments to enhance the overall experience. These features and options provide players with the ability to fine-tune and customize the information and branding of modded cars, ensuring a more accurate representation and seamless integration within the game.

The dealer screen incorporates user-friendly filters designed to assist inexperienced or casual players in selecting the appropriate car for a specific event. These filters can be accessed by clicking on a small arrow located on the right border of the screen. Once activated, the filters reveal a set of helpful tools, including the ability to view cars categorized by event, name, and **Performance Points (PP)**. By utilizing the event filter, players can easily identify cars suitable for a particular event, ensuring they make an informed choice. The name filter allows players to search for specific cars by their name or model, streamlining the browsing process. Lastly, the **PP** filter enables players to sort cars based on their performance points, aiding in the selection of vehicles that align with the event's restrictions or desired performance level.