Badges

Achieving this badge is simple, turn on both faucets and wait about 2 minutes. Once the house is flooded, turning any of the faucets off immediately removes all of the water. The shower has no impact on the flooding and neither does the toilet.

### **Terry!**

*"Obtained by coming across Terry"*

Terry has a chance to spawn in the House as an event. Touching him will give you this badge. This still applies for the dripped-out version of Terry but not Diamond Terry. Touching Diamond Terry gives you the "Shiny!" badge.

### **Absurd Loneliness**

*"Obtained by getting the bad ending"*

By choosing to spare the final boss, the player is awarded this badge and then teleported to the appropriate ending. Getting both the good and bad ending proves very challenging.

### **Contentment**

*"Obtained by getting the good ending"*

By choosing to kill the final boss, the player is awarded this badge and then teleported to the appropriate ending. Getting both the good and bad ending proves very challenging.

### **Welcome To The Loneliness**

*"Join the game for the first time"*

This badge is awarded once a player is teleported into a lobby, not just by joining the game for the first time.

### **Golden Bear**

*"Meet the golden teddy bear"*

A golden version of the teddy bear has a very small chance to spawn. Every few seconds, he makes the iconic Taco Bell "Bong" noise. The Golden Teddy is thought to be less rare than Diamond Terry.

### **Forlornness**

*"Achieve by reaching the second part of Minutes Remain"*

Once the player process to second part of the game after he uses all three keys and he entered the vault door he will be teleported to the chase sequence, where they get this badge.

### **Crown of Insanity**

*"Obtained by interacting with the crown"*

Getting this badge requires the player to enter The Depths and search near the middle of the cave where Nathan spawns. The crown spawns in the same spot every time and is located on on top of a rock structure. The physical crown is purple and clicking on it awards you the badge. It will also present the player with one of these three texts:

*"It seems to be pulsating some sort of electricity"*

*"I can hear voices emitting out of the crown."*

*"I wonder who's crown this is."*

(I'll eventually make a map or a guide for this, but for now, here is the only guide I can find.)

https://www.youtube.com/watch?v=MWTJtc1NdG4

### **Shiny!**

*"Awarded by coming into contact with Diamond Terry"*

Diamond Terry has in incredibly low chance of spawning. He spawns in the same spot as Terry would and appears slightly larger, emits blue light, and has a shiny, diamond coating. Just like Terry, he will despawn after a while. Diamond Terry is more rare than the Golden Teddy as is evidenced by the number of people having Diamond Terry being less than 20% of Golden Teddy's numbers.

### **???**

*"Obtained by meeting with an entity inside of Terry's Land"*

Inside of Terry Land, pressing the red button on the back of the throne turns the world into a hellscape. Interacting with the new figure that sits on the throne will award this badge.

### Met The Owner (Deleted Badge)

*"Obtained by meeting the owner"*

The entire server is awarded this badge if PerfectGamer626 joins the server. You do not have to be in the actual game to receive this badge, making it relatively common.

### Mysterious Face

*"Obtained by encountering Josh"*

Josh can be encountered in Bitter Cold as main Monster of this realm. He spawning in the houses with small chance and if you will go in and out of the house where he spawns you will get the badge.

### Static Sultan

*"Obtained by encountering Tom."*

The TV will display an error screen with a face subtly overlaid on it. If you failure to turn the TV off in time, the room's lights to turn off and Tom to spawn at the door, who will move towards the nearest player. Upon reaching the player, the player will be killed and they receive this badge.

### Creepy Crawler

*"Obtained by encountering the spider."*

During an event, players can be teleported to a cave. The Spider spawns in the cave and will chase the player. Upon reaching the player, the player will be killed and they receive this badge.

### Tumultuous Terror

*"Obtained by encountering Jim."*

Jim can be encountered in the House as an event. To get the badge, you need to wait for the fire alarm to go on and leave them alone. It will appear and kill you, then you will get the badge.

### Lurking Loneliness

*"Obtained by encountering Nathan."*

Nathan can be encountered in Depths as main Monster of this realm. To get the badge you need to go to it and let it catch you. It will kill you and then you will get the badge.

### False Figure

*"Obtained by encountering Bob."*

Bob can be encountered in Basement as main Monster of this realm. To get the badge you need to let it catch you. It will kill you and then you will get the badge.

### Eerie Entry

*"Obtained by encountering Evan."*

Evan can be encountered in the House as an event. To get the badge, you need to go to the living room and wait it to appear. After a knock on the door, it will appear and kill you. Then it will kill you and you will get the badge.

### Perpetrating Pupils

*"Obtained by encountering Hector."*

Hector can be encountered in the House as an event. To get the badge you need to go to the bedroom and wait for it to appear and be caught, he will kill you and you will get the badge. (Its kills one of the players)

### Radiant Remorse

*"Obtained by encountering Mary."*

Mary can be encountered in the House as an event. To get the badge, you need to wait it to appear. Once it appears, each player's screen will zoom in and will be tinted red. Mary will appear out of the ground with text around her saying "LOOK AT ME" and then you need to turn away from it and then it will kill you and you will get the badge. (Its kills one of the players)

### Invigorating Intrusion

*"Obtained by encountering Julius."*

Julius can be encountered in the House as an event. To get the badge you need to wait for it to appear in the living room window and wait it to catch you. You need to be in living room to die and get the badge. (Its kills one of the players)

### Secret Surveillance

*"Obtained by encountering David."*

David can be encountered in the House as an event. To get the badge, you need to wait for it to appear in the living room window and keep them open, then you need to wait for it to appear at the front door and wait for it to catch you. it will kill you and you will get the badge.

### Creepy Code

*"Obtained By Encountering Eduardo."*

Eduardo spawns when you type 666 into the Microwave in the living room and press enter. Eduardo will appear at the door and move towards the nearest player. When reaching the player, Eduardo will deal 50 damage before disappearing, and the player will receive the badge. Eduardo can only be spawned in once per game.

### Descending Darkness

*"Obtained by encountering Edward."*

Edward can be encountered in the House. To get the badge you need to turn off the light's and wait him to kill you, then you will get the badge. (Its kills one of the players)

### Radio Resemblance

*"Obtained by encountering Jeff."*

Jeff can be encountered in the House as an event. To get the badge you need to not turn off the radio, and it will kill one of the players.

### Eventual Equity

*"Obtained by encountering Mark."*

Mark can be encountered in the House as an event. To get the badge, you need to go in the bath room, wait him to appear and be caught by him, after that it will kill you and you will get the badge.

### Decaying Drop

*"Obtained by reaching Lucifer's Drop."*

Lucifer's Drop is a third part of the game, after passing the second part (forlornness) you can encounter Insermount there.

### Imaginary Insermount

*"Obtained by defeating Insermount." (Final boss after the forlornness part)*

### Normality

*"Obtained by beating the first part of Minutes Remain on 'Normal' mode."*

### Vulnerabity

*"Obtained by beating the first part of Minutes Remain on 'Hard' mode."*

### Insanity

*"Obtained by beating the first part of Minutes Remain on 'Insanity' mode."*

### Scurrying Scallywag (Deleted Badge)

Obtained by reaching the Cheese Room.

To obtain this badge you need Normal or Hard difficulty. Wait for the pentagram to appear in the house, get rodents with microwave code 7822 and move them to pentagramm, place cheeseburger on pentagramm and be caught by the rat. You will then be teleported to cheese room and wait until the rat is completely out of the darkness, then you will recieve the badge.

PentagrammMicrowave where to put codePentagramm with rodentsBurger placeActive pentagrammRat king in cheese dimensionRat king with the hatMessage
### Worrying Watcher

Obtained by encountering the Observer.

To get this badge you need to wait for observer to appear and move. Then it will kill you and you will get the badge.

## Limbo

Obtained by staying in the lobby for 4 hours in one sitting. To get this badge, you need to wait for 4 hours in the lobby in one sitting, then after the 4 hours it'll teleport u to a strange place and you'll get the badge