recursal/Fanatic-Fandom huggingface dataset:
Indigo Company

The insignia worn by the Enforcers

		- Special Operations Sargent Hendricks Jackson \*National Socialist Workers Party
	+ Department of Evolution, AIDs Tachycardia, and Hormones
		- Mace's Squad

Indigo Company was an elite squadron apart of Soldiers Created for Researching Enemy Armies and Munitions. They were personally led by Commander Mordrid Lucrita. They were killed by Special Operations Sargent Hendricks Jackson.

## S.C.R.E.A.M. Incursion

### Assessment05

As Jackson fought his way through D.E.A.T.H. forces, Lucritia and the majority of S.C.R.E.A.M. Forces attempted to withdraw from the facility after the location of the Warehouse facility was discovered. As Lucritias Black Hawk took off, it was shot down by an elite D.E.A.T.H. security force. The Enforcers alongside Lucritia dug in, taking up position to try to kill their attackers. Jackson fought his way to the roof to engage in battle with Lucritia. As Lucritia tried to reason with him, he alongside his Enforcers were killed in the shootout.

## Gameplay

The Enforcers deployed by the squad are some of the toughest in the game. Holding RPKs, they are also heavily armored and take an RPG round to the face and survive on most difficulties. Lucritia himself is difficult to kill, having about the same amount of health as a GOAT Raider. The best strategy to killing them is to use their RPKs against them.

## Trivia

* In the games files, the texture used for the Enforcers calls them SIGMA. This may have been the original name of the company, but was changed for unknown reasons.

* The Enforcers have a blue tint on their gas masks. It is possible this is a HUD that offers tactical information. It is also possible it is also apart of a larger battery to mask their heat signatures, as these Enforcers are supposed to be much more elite.
Sewage Worker

The Sewage Worker, or Water Treatment Worker, is an NPC that appears in several games with varying appearances.

## Sector 12

### Outlet 52

During the Outlet 52 expansion pack, several Workers are seen killed by the Unknown Terrorist Organization or Zombies. Only one worker is found alive by the FBI Captain.

### Classified

*Warning, the following contains spoilers to content that is unlockable. Read at your own risk.*

During the Classified mission after the FBI Captain was converted to a zombie, several workers are seen assisting the FBI Team against Terrorists and eventually the player. It is unclear how much damage they do as the player is immune to any attacks they carry out.

## Trivia

* There are four different appearances for the workers. Two standard appearances, a "light" worker, and a "heavy" worker. It is possible that Bullhead Grantsville was intending to implement them as a faction of sorts, possibly for the *Classified* mission.
	+ The four colors are: *Blue, Yellow and Orange (standard), Orange (*seen in *Classified*), *Blue* and *Yellow* (designated as the *Heavy* class but worn by the Worker the player rescues) The final worker, designated as the *Light* class wears all yellow and is found dead throughout the water treatment plant.
The Vampire Forest Crisis

* Titian

* Fielded Orbital eXecutors

Strength| * 10 Soldiers

* 7 F-19s

* 4 F-19s

Casualties| * 3 Operatives converted to Vampires (later killed)
* 5 Operatives wounded
* 2 Operatives killed

* All forces

* 2 F-19s

The Vampire Forest Crisis was a minor battle fought a several days after 9/11, carried out in the forests of Maine.
The Skirmish off the North Sentinel Islands

* North Sentinel Natives

Strength| * 1 Hind-D
* 2 Indian Security Force ships
	+ ISF Viraat
	+ ISF P29

* 27 Warriors
	+ 5 sailors

Casualties| * None
* minor damage to ISF P29

* 3 Natives
	+ Arron Flick

The Skirmish off the North Sentinel Islands was a battle fought in the War on Chains, apart of the Shutdown of a Kiddy Porn Distribution Company campaign. It was the final battle fought during the campaign.

## The Battle

The remnants of the PerfectPornDistribution Company were attempting to flee the United States, using a boat loaded with two RPGs. The remnants included their producer, with three bodyguards and five sailors. The Child Defense Agency chased them down in helicopter and alerted the Indian Security Force about them. The ISF deployed two ships to assist, and were able to cause damage to PPD-C's ship, forcing them to shipwreck on the North Sentinel Islands. The ISF alerted the 341st, telling them that they cannot go to the island under any circumstances. Claud Shaun agreed and followed the ISF back to a port to refuel.

On the Island, the PPD explored the island, hoping to find either some way off or to hide out there, unaware of the dangers on the island and that the ISF was no longer following them. They set up camp in the forest at nightfall when they were ambushed by the natives of the island. The body guards were killed by arrows and spears, unable to even fire a shot. The sailors, armed with only handguns, circled up, when they were surrounded by the natives. They fired, killing three of them before they themselves were killed. The Natives then took Flick, dragging him towards their village, where they skinned him alive and hung him from a tree. He was then buried by his ship alongside the rest of his men, with the natives investigating both the crash and the equipment they found and took from the guards.

## Trivia

* This marked the first and only battle in which the North Sentinel Natives fought during the War of Chains. They did not see combat again until the Holy War.
Creepy short story

Chapter 1:The portal

It was a dark cold night, I could've sworn I heard a sound coming from Carol and Brie’s room, Violet woke me up.”Madeline, Madeline! Come quick!” Their expression was urgent so I came. I woke up Carol, Brie’s twin sister and she woke Brie. Violet told me there was a portal in Carol and Brie’s room which Violet was sleeping in.Pam fell in the portal so we paused time and packed our things and we fell in the portal but pushed play on the time remote.

Chapter 2:Alien planet

We all arrived at the same place and same time and with our supersuits. We arrived at an alien planet.It had very advanced technology but the aliens were not nice.I also had a sneaking suspicion that somebody looked familiar. I remembered and Violet did too. When Vi and I were little we had a slumber party. We went in 4 yr old Pam’s room in the same place we found this portal. There was an alien face which looked like a hacker and that alien looked the same...

Chapter 3:Aliens ...Aliens everywhere

The Aliens were everywhere.Super speed wasn't enough because the aliens were fast we turned invisible and laid on the ground.It wasn't before long they discovered that an higher level alien group was about to run them down by a alien train they kept teleporting til they had no energy.The alien leader told the aliens to assemble and defeat the girls.

Chapter 4:Earth sweet earth

We almost lost the fight.The hacker aliens got distracted and a portal was above us so we teleported inside and we got to earth safe and sound.
CubeFace Picture

The studios image of three faces: Tyler (blue), Trevor (orange), Claire (purple)

### Founder

* Bullhead Studios
	+ Theo Moore
* Cameron

### Developed Games

* Sector 12 Complete Edition (cutscenes only)
* Commander Collins Chicken Place

### Published Games

* Commander Collins Chicken Place

CubeFace Pictures is a small game and upcoming film studio owned by Bullhead Studios.

## History

CubeFace Pictures uses a modified version of FPS Creator that is geared more towards working with films. They first helped develop Sector 12 using their newly (and still in beta) written Cutscene Editor code for FPS Creator, letting them make videos on the program easier.

### Commander Collins Chicken Place

On October 30th, 2022, they released their first game, Commander Collins Chicken Place, a short horror game that utilized several cutscenes they made in house, used to show off the now finished cutscene script for FPS Creator.
Child Defense Agency (Taskforce 341)

### Units

The Wolves, The Hawks, The Gunslingers, The Bandits, Fireteam G, The Llamas, Pressure Liberation Team, The Former Predators

### Conflicts

* World War 2
* The War on Chains

### Battles

* Raid of Königs Medical Facility
* The Skirmish at Salt Lake City
* The Raid on PerfectPornDistributions Warehouse
	+ The Skirmish off North Sentinel Island

### Important Members

* Alligator
* Boxx-er
* Snakeeyes
* TRACER
* GV3
* GV2
* GV1
* GV4

### Allies

* KLEX Corp
* Operation Underground Railroad
* Agape International Missions
* Indian Security Force

### Enemies

* PerfectPornDistribution
* Department of Evolution, AIDs, Tachycardia and Hormones

Taskforce 341 or the Child Defense Agency, is a special forces taskforce created in World War 2 to rescue children caught in war, but later became one of the leading anti-human trafficking organizations in the world.

## History

Shortly after the bombing of Pearl Harbor, the United States of America created a specialized taskforce to operate behind enemy lines, used to rescue children from the warzone. Numbered 341, the unit was made up of eighty long time veterans, began their specialized training. The training process took several months before the unit finally saw action.

### 1946

After the war was finished, the Taskforce was officially dissolved. Unofficially, the remaining members of the 341 continued operating on their own accord, using their training and tactics to continue fighting to rescue children. They operated in various countries around the world, setting up safe houses and rescue homes for the individuals they rescued. They worked with various law enforcements and were held in a high regard by their allies and those they rescued.

### 1948

The Taskforce adopted the nickname they had garnered, calling themselves The Child Defense Agency.

### 1953

In 1953, the CDA undertook a mission against a small Oil drilling company, Gozzbys Oil, who were using slave labor with children taken from South Africa. The CDA were able to rescue twenty seven children form Gozzbys.
The Holy Army

## The Holy Army

### Motto

"The Saviors of the world."

The insignia of the Holy Army, a crown of thorns with a spear through it.

### Units

* Humanities Diode
* The North Sentinel Islands
* Unidentified Militia† (unofficially, secretly)

### Conflicts

* Israel/Palestinian Conflict (unofficially)
* S.C.R.E.A.M. Incursion
	+ D.E.A.T.H. Siege
	+ Warehouse Raid
* The Holy War

### Battles

* Mission to Israel
* Assessment00
* Assessment01
* Assessment02
* Assessment04
* Assessment05
* Assessment06
* Assessment07

### Mission

The burn the world and destroy the corruption of humanity

### Allies

* Failed Test Subjects (occasionally)
* The Second Realm

### Enemies

The First Realm, The Third Realm, The Fourth Realm

The Holy Army are ancient celestial race of warriors, led by the prophet Nahum.
Unknown Terrorist Organization

The Unknown Terrorist Organization were active sometime before the S.C.R.E.A.M. Incursion, and participated in The Battle of Sector 12. They were destroyed after the SWAT Officer was able to rescue his family, and due to the zombies that took over the facility.

## Overview

The Organization were known for kidnapping tons of people, using them for their own experiments in creating the Zombies for unclear reasons. They also appear to be a para-military with several ranks for their soldiers, having both Special Forces and Elite Guards in addition to their standard foot soldiers. It is also rumored that they are related or allied to D.E.A.T.H. due to there being Nazi memorabilia and gold in the facility.

## Ranks

The Organization has several ranking systems for their forces, in addition to having doctors, surgeons and nurses.

#### Thug

The Thug shares a resemblance to the Black Jackets. They only appear in the first mission and aren't hostile.

#### Soldier

The soldier is the most common Terrorist, armed with MP5s and occasionally the FAMAS. They disappear after the second level.

#### Special Forces

The Special Forces are some of the hardest enemies in the game. They're typically armed with FAMAS and M16s, although they don't use the grenade launcher. They also wear gasmasks and are fought in the Survival mode.

#### Elite Guard

The Elite Guard are the hardest enemies in the game. They use the same equipment as the Special Forces but wear balaclavas and have more health.

## Trivia

* None of the soldiers speak or have any voice lines at all.
	+ As of Classified in the Complete Edition, this is no longer true as two Special Forces are heard speaking towards the end of the mission.

* The Thug shares a similar appearance to a Black Jacket gang member. It is unclear if they're affiliated in any way.
The Battle of Outlet 52

* The Watchers (secretly)

Strength| * FBI Eagle Team
	+ Team One†
	+ Team Two†
	+ Team Three†
		- FBI Agents
* Dark City Water Treatment Plant
	+ 3 Security Guards†
	+ Several Water Treatment Workers†
		- Unidentified Water Treatment Worker
* at least 1 SWAT Officer
	+ Two Unidentified Special Forces†
* Several Elite Guards
	+ Unidentified Elite Guard†

* At least 2 Watchers

Casualties| * All FBI Agents
	+ Captain Converted to Zombies
* All Security Guards
* All Workers

* None

The Battle of Outlet 52 was a major battle fought during the War of the Unknown.

## Prelude

Apart of the Mundare Case, the Federal Bureau of Investigation dispatched Eagle Team in a last ditch effort to stop the Unknown Terrorist Organization and The Watchers. The team separated into squads as the Unidentified FBI Captain attacked the terrorists forward position. Team One engaged in battle against two Watchers, but they were killed before they could report them to the rest of the squad. The Captain found a surviving worker and had him stay in the office until he cleared the area, entering water outlet 52. He killed the Elite Guards in the area, but feared he was too late when he saw the chemical containers. Diving into the water below, he shot the last two terrorists before getting hit in the back of the head by a Watcher, leaving him to be converted into a zombie. When the captain awoke, he then hunted down his former coworkers and Waste Water workers, killing the last of the terrorists and his second in command. As he left the plant, he was shot down by a SWAT Officer.

## Aftermath

The battle was a critical failure for the United States which prompted Stealth Combat And Rescue Elite Deployments to contain the area, locking both Dark City and the Unknown City down. It is currently unknown what happened to the cities.
Italian invasion of Egypt

Strength| * 4 divisions
* 300 aircraft
* 205 aircraft
* naval support

Casualties| * 120 killed
* 210 wounded
* 6 aircraft
* 10 tanks
* 11 armored cars
* 4 lorries

The Italian invasion of Egypt was a sub-war that took place in World War 2, and was an offensive in the Second World War, against British, Commonwealth and Free French forces in the Kingdom of Egypt. The invasion by the Italian 10th Army (Italian: *10ª Armata*) ended border skirmishing on the frontier and began the Western Desert Campaign (1940–1943) proper. The Italian strategy was to advance from Libya along the Egyptian coast to seize the Suez Canal. After numerous delays, the scope of the offensive was reduced to an advance as far as Sidi Barrani and the engagement of any British forces in the area.

The 10th Army advanced about 65 mi (105 km) into Egypt against British screening forces of the 7th Support Group (7th Armoured Division) the main force remaining in the vicinity of Mersa Matruh, the principal British base in the Western Desert. On 16 September 1940, the 10th Army halted and took up defensive positions around the port of Sidi Barrani. The army was to wait in fortified camps, until engineers had built the Via della Vittoria (Victory Road) along the coast, an extension of the Libyan Via Balbia. The Italians began to accumulate supplies for an advance against the 7th Armoured Division and the 4th Indian Division at Mersa Matruh, about 80 mi (129 km) further on.

On 8 December, before the 10th Army was ready to resume its advance on Mersa Matruh, the British began Operation Compass, a five-day raid against the fortified Italian camps outside Sidi Barrani. The raid succeeded and the few units of the 10th Army in Egypt that were not destroyed were forced into a hurried retreat. The British pursued the remnants of the 10th Army along the coast to Sollum and across the border to Bardia, Tobruk, Derna, Mechili, Beda Fomm and El Agheila on the Gulf of Sirte. The British suffered casualties of 1,900 men killed and wounded during Compass and took 133,298 Italian and Libyan prisoners, 420 tanks, over 845 guns and many aircraft.
Wilson

Wilson is a Zion's Branch mercenary, apart of Taskforce Saints in *Flesh and Bones 2: Saints and Sinners*.

## Flesh and Bones 2: Saints and Sinners

Wilson appears in the second mission of the game in a VIP box. He rescued one of the strippers still in the Golden Shower Casino and attempts to defend her from PPD security guards.

## Trivia

* Unlike Tucker, Wilson does not have any quotes.
	+ Ironically, Wilson is named in game while Tucker is not.
* Wilson's fate (and the fate of the stripper) is ambiguous, as he can die during combat or survive if the player assist them.
Dan Mole

Corporal Mole entering the D.E.A.T.H. Facility along side Lieutenant Anderson.

* Lutheran (religion)

Corporal Dan Mole was a S.C.A.R.E.D. Recon Officer for Recon Team Yankiee. He was killed in the D.E.A.T.H. Facility during the S.C.R.E.A.M. incursion.

## S.C.A.R.E.D. Hour Zero

### Assessment01

Mole and Lieutenant Anderson entered the area together, being the ones responsible for finding the Leftanents weapon. Sargent Garland orders them to leave it there as General Foxx wants to have an investigation team check it out. After they enter the facility, Mole stays in the loading bay while Anderson regroups with Corporal Brighton Williams. After the team learns that the National Guard have begun attacking the enemy, Mole and Williams join up to investigate the area the Leftanent went while Anderson followed the path of Marine Escort. At some point the two split up after getting the distress call sent out by Captain Thomas Harrison. Mole and Anderson regrouped after she helped Harrison and his team escape.

### Assessment02

While not seen in Assessment02, he and Anderson worked together to look for the S.C.R.E.A.M. Commander. After Corporal Williams found him the two fought their way to the roof for extraction. Mole and Anderson got separated, and while she was able to make it to the roof, Mole ended up getting captured by Nahum.

### Assessment04

Sargent Jackson was searching for him, unaware of what was happening to him. Nahum tortured him, trying to steal his soul. As Mole cried out in fear and pain, Kiahm Henderson quickly killed Mole before Nahum could finish his task. Jackson came across the aftermath, with Garland remarking that this couldn't have been done by S.C.R.E.A.M.

## Trivia

* The voice actor, Noah Mouritsen, was unavailable during the production of Assessment03 and up. Originally, Mole was supposed to be in Williams place, while Williams was killed off, due to Dustin Scott voicing other characters in the game. This change happened late in development, hence why the Base Commander still calls Williams 'Mole'.
S.C.R.E.A.M. Enforcer

S.C.R.E.A.M. Enforcers are an enemy found in S.C.A.R.E.D. Hour Zero. They are the elite variations of the Raider, employed by Soldiers Created for Researching Enemy Armies and Munitions, using many of the same weapons as them.

## Description

S.C.R.E.A.M. Enforcers are equipped with most weapons found in the game. Their attire consist of black armor and a gas mask and a larger battery to mask heat signatures. They have 500 health and 75 speed, making them the slowest human enemies in the games. They tend to operate alone, but early on are seen leading squads of Raiders into battle, or even working in teams together. They have a deeper and slower voice compared to a Raiders much faster and louder voice. Unlike Raiders, they work alongside WASPs.

They are much better than D.E.A.T.H. Security Guards, winning most fights against them easily. They are a minor enemy in Assessment00 (where they sound and have the stats of Raiders) but become a recognized and defined force in Assessment01-4, with another minor appearance in Assessment03 and briefly in Assessment05. Assessment05 is their final appearance before they are replaced by INDIGO and OMEGA Enforcers.
Mojo Meats Worker

The Mojo Meats Worker is a minor character that left a note in Flesh and Bones. They are not seen in game, and it is presumed they were killed.

## Note

What the actual fuck is wrong with these hunters, or the shipping company, or whoever is the fucking person responsible for sending us our meat. Why the actual fuck would they send us a shipment of reindeer and throw in human bodies too? Did they honestly think it would've been a funny joke or something? Those fucking people DIED from an avalanche, and they send the bodies to US? What are they expecting us to sell those along with the reindeer meat? Fucks sake man, I can still hear my coworkers screaming. What a sick fucking prank.

## Trivia

* The note is covered with blood, indicating they might've been killed by Icepick while writing the note.
* The note was left in a generator room, indicating they might be an engineer.
* The note indicates they were unaware of Icepick, confusing the screaming for coworkers of the human carcasses.
Nahum

The Prophet Nahum is a demonic skull that was found in a hidden burial chamber in Israel. His skull was encased with large quantities of Y-19, which reanimated his skull to help him lead the Holy Army against the sinful world.

## Biography

### As a Prophet

Nahum was a Prophet who wrote the Book of Nahum in 7th century BC. The book was written at the time of the fall of Nineveh. While three of his chapters were published, two additional chapters were written but never published, detailing the destruction of the Earth to purge it of sinners. These chapters were considered lost due to Nahum's untimely death, with the chapters being hidden in his belongings. When he died, he was buried in an unmarked grave in Arraba, Israel.
The Purple Arrows

The insignia of the force, worn on all operatives.

The Purple Arrows are an elite multi-national police force that have dedicated their career to fighting against kidnappings.

## History

The Purple Arrows were created in early 1978, where they started out as a small vigilante like group that helped various police forces in kidnapping cases. Over time they expanded their operations to working both overseas and within the United States.

## The Dark Circle Crisis

During The Dark Circle Crisis, the Purple Arrows fought against the Dark Circle mercenaries who were transporting kidnapped people to sell to the Unknown Terrorist Organization, which the Dark Circle had a contract with. The Purple Arrows were able to stop the Dark Circle during the conflict, rescuing four individuals that were captured by the mercs. After the rescues, they hunted down Dark Circle commanders. One commander, Major Jackson, turned coat along with several mercenaries, offering to help the Arrows. The combined force killed both Major Dane and General Mannson, ending the conflict.

## Overview

Purple Arrow forces wear bright purple shirts, with bullet proof vests underneath their shirts, as well as a purple hat. They have several Humvees painted purple and have access to military grade weapons, as well as armored Bulldozers (also painted purple) to demolish walls for their SWAT teams. Some operatives also wore balaclavas, most of which were red, but one blue one was worn by Sargent Jason O'Niell. They have Special Weapon Assault Teams that wear heavier body armor and helmets for more dangerous operations. MEDICS wore black two holed balaclavas with purple crosses and blue medical gloves, and usually didn't carry weapons. Medic Harrison was an exception to this, typically using weapons and having different crosses on his uniform.

## Gameplay

During gameplay, the player controls Purple Arrow operatives for the first half of the game, with friendly AI operatives around the maps. Most missions have a friendly MEDIC Arrow that the player can get health from.
Lunatic Cannibal

The Lunatic Cannibal is an enemy in Flesh and Bones.

## Flesh and Bones

The Lunatic is in a freezer behind a table with a hand saw. If the player enters the room he will shout at him.

### Possible death

It is possible that he survives as the Corporal may not have actually gone into that room.

## Quotes

"How dare you? How DARE you? How DARE YOU?"

## Trivia

* He has the same appearance as the Necrophiliac
Rouge Circle

The Rouge Circle was a splinter group from the mercenary force, Dark Circle. Defecting from the mercenaries, Rouge Circle allied themselves with the Purple Arrows to right their wrongs during The Dark Circle Crisis.

## Trivia

* Their name is a pun on Rogue. Originally the color of their circle was going to be pink, but was changed last second to be purple to match the color scheme of the game.
Garret

Garret was a Commander Collins Chicken Place mercenary. He was killed at Blackrock Arizona during a mission carried out by the FSA.

## Biography

Garret was a new recruit to the CCCP. He was stationed at Blackrock Arizona during the Food Wars, guarding the Sin Eater. During a mission carried out by Scepters and Freed States of America forces, he was killed after accepting a $20 bet for killing the FSA operative.
Unknown S.C.R.E.A.M. Enforcer

The Unknown S.C.R.E.A.M. Enforcer is a playable character in the bonus mission 'Lab.'

## Unknown S.C.R.E.A.M. Enforcer

### Affiliation

Soldiers Created for Researching Enemy Armies and Munition's: S.C.R.E.A.M. Enforcers

## History

At some point in his life he joined S.C.R.E.A.M. and was able to work his way into the Enforcer ranks.

## S.C.R.E.A.M. Incursion

During the S.C.R.E.A.M. Incursion, he fought against a squad of National Guard Soldiers in a D.E.A.T.H. Lab.

## Trivia

* It is unclear if the events he partakes in are cannon or not.

* Oddly, he has the same hands as Hendricks Jackson, despite being S.C.R.E.A.M. This was probably an oversight as he uses S.C.R.E.A.M. Enforcer sound effects when hurt or killed.

* There is some debate as to the identity of the Enforcer, with some assuming he's Enforcer 34-1. This has not been confirmed or denied yet.
Mission to Israel

Strength| * Several mercenaries
* 3 IDF guides
* 21 PNSF soldiers

Casualties| * Unknown, heavy
* All IDF
* None

The Mission to Israel was an expedition that happened during The War on Terror, carried out by D.E.A.T.H. and S.C.R.E.A.M. soldiers.

## The Mission

Department of Evolution, AIDS, Tachycardia and Hormones, along with a detachment of Mercenaries went to Israel on a tip from some local forces of a hidden grave site. The expedition linked up with members of the IDF who were guiding them to the site.

### Ambushed

Once they reached the area they began excavating the site over several days when they came under fire by an Unidentified Militia. The fighting lasted for two days, during which the Mercenaries took casualties, and all the IDF guides were killed. The fighting attracted members of the Palestinian National Security Forces, who were conducting a covert operation in the city. Outflanking the Insurgents, they saved what remained of the expeditionary force and provided additional security as the excavation was carried out.

### Discovering the tomb

Once they found the entrance to the tomb, the were surprised to find it small, the size of a small room, with a few belongings and chest next to burial mound. Inside the mound they found a skull with an intact brain that was still functioning, as well as a large amount of Y-19 surrounding the skull. In addition, they discovered the unpublished chapters of The Book of Nahum and some gold. After extracting the contents of the tomb, D.E.A.T.H. and S.C.R.E.A.M. personnel parted ways with their rescuers and returned to the D.E.A.T.H. facility in Greyfield, Virginia.

## Trivia

* The mission is only referenced in S.C.A.R.E.D. Hour Zero.
* It is unclear how the Palestinian National Security Forces were in the city, and further what happened to them after the mission.
* It is also unclear who the Insurgents are, but they are believed to be the guardians of the tomb.
* This was the only time Palestine and Israel were on the same side during the Israel/Palestinian Conflict. They would not fight side by side again until the Holy War.
	+ However, the IDF forces were all killed by the time the PNSF arrived.
* Ironically, this was one of the few times Nazis worked side by side with Jews, as the IDF was not aware of D.E.A.T.H.s true allegiance.
The Skirmish at Bay 77

Strength| * Seven Firefighters
	+ One Paramedic

Casualties| * Two Firefighters

The Skirmish at Bay 77 was a minor battle fought by a group of Dark City Fire Department who were dispatched to a raging fire at the warehouse. A small group of Terrorists were present with one Fire Fighter taking up arms against them.

## The Mission

Upon arrival, the Dark City Fire Department was attacked by the terrorists who had started the fire. With police forces in short supply, the Fire Chief grabbed a rifle and fought against the Terrorists while his firefighters contained the fire. During the fighting, they discovered 3 biosamples that they turned into the police once the fire was contained.
Sector 12 cut content

During the development for Sector 12, many ideas, levels and characters were cut or changed due to a variety of issues.

## Cut DLC

### School

At some point in development, there were plans for a chapter to be set at a middle school. The story would've consisted of members of the School Security Service conducting a raid on a private middle school secretly owned by the Unknown Terrorist Organization. Not much is known about the characters or what would've happened, other than the Unidentified School Security Service Operative in Bay 17 would've been the playable character. It is unknown as to exactly when this chapter was cancelled.

### University

At some undisclosed time, a chapter set at the Dark City University was in development. It is unknown when this chapter was cancelled (before or after the School chapter), but it was more complete than the previously cancelled chapter with the first mission being used (albeit somewhat modified) in the Campus Biosample mission. The story would've consisted of a Dark City police unit tracking the escaped Prisoners who had recently broken out of Sector 12, discovering a secret facility run by the Unknown Terrorist Organization.

### Apartments

While the University chapter was being developed, there was going to be another chapter to go alongside it, called Apartments. This would've consisted of a DCU student having to fight against Zombies and Terrorists attacking his apartment complex, making his way to an extraction set up by the police. The player would've had to rescue other students during the chapter. This was cancelled when the University chapter was cancelled.

## Characters

### School Security Service Captain

The School Security Service Captain would've been the leader of the School Security Service Unit deployed to the School chapter. The character was cancelled alongside the chapter.

### University Student

The University Student would've been the playable character in the Apartment Chapter. The character would've been ambiguous to what their gender is.
Tuker Mase's Elite Squad

The insignia of the squadron

Tuker Mase's Elite Squad was a specialized security unit employed by D.E.A.T.H. led by Tuker Mase.

## History

Several years before the S.C.R.E.A.M. Incursion, the squadron was formed after the Mission to Israel to protect what the scientists there brought back. Tuker Mase was appointed head of the squad. At a point during the experiments, Nahum escaped, with Mase's Squad being the ones to stop him.

## S.C.R.E.A.M. Incursion

### Assessment05

After the Base Commander was escorted to the command post by Special Operations Sargent Hendricks Jackson, Tuker Mase gave the order for his men to kill the government forces. Jackson was able to survive the attack, killing the commanders and guards in the area. As he fled, he found Mase and a small detachment of guards held up in a server room. Mase, unimpressed by Jackson, offered to triple the paycheck of whoever killed him. Jackson was able to escape the attack while Mase's men were able to shoot down a helicopter carrying S.C.R.E.A.M. Commander Mordrid Lucrita.

Jackson followed the carrnage, and was able to kill Lucrita. Mase used this opportunity to escape with what remained of his unit, heading to the facility that General Archild Prayer was at. His men were able to enter the area before the police locked the perimeter down.

### Assessment06

While in the old facility, Mase and his men had to fight past the escaped Failed Test Subjects and Holy Warriors as they attempted to stop OMEGA Company. They pinned OMEGA down outside the Y-19 Control room, unaware that Jackson was a few hallways away killing their flanking force.

### Assessment07

General Prayer attempted to flee to reactivate the elevators to allow his men a chance to escape. Mase's men fired on him, but focused their attention on Jackson, while Franklen destroyed the computer drives. Jackson killed the entire squad, including Franklen, before fighting Mase face to face. Mase was soon killed. The remaining forces were killed off by Test Subjects and Black Jacket members.

## Gameplay

Mases forces are the toughest D.E.A.T.H. has. Wearing dark black outfits, the soldiers are about as strong as standard S.C.R.E.A.M. Raider, able to hold their own pretty well. Take care to target the Security Officers to make fighting the Guards easier.

## Trivia

* The name of the squad has not been reveled.

* Mase's squad is so far the only known D.E.A.T.H. Squad, with David Lyles squad being a close second. However, it is unclear as to if Lyles squad was an official unit or simply a bunch of security forces that banded together.

* The squad in question is able to fight against S.C.R.E.A.M. forces fairly well, as evident by the fact they were able to destroy a black hawk, and went toe to toe with both INDIGO and OMEGA company. They may have been trained by S.C.R.E.A.M. forces or are just better soldiers.
Jessaca

Jessaca is the wife of the Unknown SWAT Officer. She along with her son were captured by the Organization prior to the events of the game.

## Jessaca

Jesseca before being rescued by her husband.

## Sector 12

During the events of Sector 12, she and her son were locked in a cell, but were later transferred to Estate. She was later rescued by her husband.

## Trivia

* In S.C.A.R.E.D. Hour Zero's bonus chapter S.C.R.E.A.M., Jessaca's model appears three times: once on a loading screen and in two separate levels. It is unclear if this is supposed to be her or not.
Bullhead Grantsville

Maxwell the Bull, the face of Bullhead Grantsville.

Bullhead Grantsville is a subsidiary of Bullhead Studios, created on Theodore Moore's birthday in 2021. It was created for Moore to continue game development solo.

## History

In late 2021 Moore established Bullhead Grantsville to run alongside Bullhead Studios while he was in his first year of college. Moore said it was mostly so he could make games solo without the need of more people. The studio was tasked with finishing the Sector 12 DLCs, Outlet 52 and Bay 17. Following that, a short game known as KLEX Corp was made for the Anything Goes game jam, but has been delisted and is considered non-cannon to the S.C.A.R.E.D.verse. Once Sector 12 was finished Moore then took a break before moving on to Flesh and Bones for the Themed Horror Gamejam.
Unknown Terrorist Special Forces

One of the Special Forces operatives fighting with the Elite Guards

The Terrorist Special Forces is an enemy type in Sector 12 and it's expansions, working for the Unknown Terrorist Organization.

## Gameplay

### Sector 12

Two Special Forces appear in the opening cutscene of the game, entering Sector 12. The Special Forces are fought in the third, fourth and sixth mission. They are stronger than the Soldiers, and use better weapons. Several bodies of the Special Forces are seen in the ending cutscene.

### Escape From Sector 12

The Special Forces appear in the Escape from Sector 12 DLC, attempting to stop David Jones. A few get killed by the escaped Zombies.

### Outlet 52

The Special Forces are a primary enemy in Outlet 52, fought in the first two levels.

### Bay 17

Special Forces are a primary enemy in Bay 17, fighting alongside Scientists.

### Survival (Lab)

The Special Forces are the main human enemy in the Lab Survival map. They use just the Dark Blue outfit on the map.

### Classified

Two Special Forces are fought in the Classified mission.

## Skins

There are several different skins for the Special Forces. The most common one is the Dark Blue camo, with a green woodland pattern and a more Urban outfit in Outlet 52.

## Trivia

* One dark blue soldier is seen in the end cutscene of Flesh and Bones, leaving the office.
* In Classified, the two Special Forces communicate, making them the only known Terrorist forces to speak.
The Ancient War

Strength| * Trillions of Creators
	+ The Creator of the Universe

Casualties| * Trillions of Creators

The Antient War was a major war that took place trillions of years before the Holy War, fought between The Creators and The Destroyers. While it is uncertain exactly what happened or what led up to the war, what is know is it devastated the universe and left a sole Creator alive in the universe.
S.C.R.E.A.M. Incursion

Strength| * Greyfield Police Department
	+ One Unidentified Greyfield Police Officer
	+ Dozens of officers and SWAT
* Virginia National Guard
	+ Assault Team Union
	+ Hundreds of Soldiers
* Stealth Combat And Rescue Elite Deployments \*\*Leftanent
	+ Recon Team Yankiee
	+ Special Operations Sargent Hendricks Jackson
	+ 50 Elite Guards
* 10 undercover Dying Echoes operatives
	+ 1 Dying Echoes Agent

## **NOTE**

**This article is under construction and is not to be edited until further notice. No links are to be made to this page until further notice.**
Thug (black jackets)

The Thug is a Black Jackets gang member that does not have the jacket, instead wears a tank top and is bald.

## S.C.A.R.E.D. Hour Zero

Only slightly different stats wise from the other gang member, this Thug has 80 health and 145 speed. In addition, these Thugs have several different textures pertaining to their shirts, with one having a red arm band.

## Trivia

* There is another Thug that shares the same model as them, belonging to the Unknown Terrorist Organization.
Unknown School Security Service Operative

The Unknown School Security Service Operative is a former School Security Service operative who later joined The Watchers following the War of the Unknown, specifically his contribution during the Battle of Bay 17.

## Biography

At some point in his life he joined The School Security Service where he took the interest of the Watchers. He had yet to experience combat as noted by User 059, but was an ideal candidate, according to User 237. User 059 continued to monitor him when the operative came to Dark City with his girlfriend.
Unknown Terrorist Elite Guard

An Elite Guard patrolling the area.

The Elite Guards are the commandos of the Unknown Terrorist Organization.

## Gameplay

The Elite Guards are the strongest enemies in the game, leading soldiers and special forces during the many battles in the game. They have the most health and best weapons in the game.

## Trivia

* In the game files, they are referred to as SWAT.
Dustin Scott

Dustin "Dusty" Scott is a voice actor the worked for Bullhead Studios in 2019-2021 before leaving to serve an LDS mission.

## Early life

Dustin spent much of his youth in Dubai with his family. In 2014 they moved back to the United States, where he attended Grantsville Middle School. This was where he met Theo Moore and the rest of the cast for S.C.A.R.E.D. Hour Zero. In high school, he played for the Grantsville Football and wrestling team, while doing a couple of years at track. Currently he is serving an LDS mission in Argentina.

## Working for Bullhead

Scott and Theo Moore were close friends in high school and lived in the same neighborhood, attending the same church together, playing on the same football team alongside Payson Sorensen, Isacc Mower, Joshua Staley and Noah Mouritsen. Moore had invited him over one day to show him the early build of Assessment00, and ask him if he'd like to voice a character. Scott settled on Private David Yager. After the release of Assessment00, Moore wrote Scott his own character, Corporal Brighton Williams. With Assessment01 complete, Scott reprised his role as Williams the next year for Assessment02. During the development of the rest of the game during the 2020 Covid-19 lockdown, Moore had him voice the D.E.A.T.H. Security Officers, where he adapted a southern accent for them. He was set to reprise his role as Williams again, but had to leave for his LDS mission before the script was finished. Williams character was then killed off.

### Moore has this to say on Dustin:

"He's one of the funniest people I've ever worked with, always being the life of a party. He's going to do great things in his life and I am blessed to have him as a friend."
The Battle of Sector 12

The Battle of Sector 12 was a battle that was fought during the Unknown War. It was the first battle of the war.

## **Location and armed forces**

### Belligerent 1

* United States of America
	+ The Unknown Police Department

## **Commanders**

### Commanders Belligerent 1 Army

* Unknown SWAT Officer
* Roberts

Strength| * One SWAT Officer
* Possibly five police officers
* Several Special Forces

Casualties| * Four police officers
	+ several doctors and staff converted into zombies

## The Battle

The battle began when the SWAT Officer entered the base of the Unknown Terrorist Organization, saving a police officer while killing an advanced unit. During the fight, the prison cells were opened and countless zombies escaped as well as dozens of prisoners who armed themselves and fought against their captors. As the SWAT Officer closed in on Sector 12, Special Forces attempted to contain the situation, but were unsuccessful. The SWAT Officer was able to kill all forces as he entered the prison area, where the prisoners confused him for a member of the organization and attacked him. As he went top side, the reinforcements he asked for were discovered to have been zombified, leaving him alone. After he fought his way into an office, he overheard a phone message saying his family was moved to an estate as well as a map to get there.

## Aftermath

The battle left Sector 12 overrun by zombies, as well as a huge loss of staff and soldiers for the organization. It is unclear as to what happened to the facility.
XIX

The XIX is a weapon in S.C.A.R.E.D. Hour Zero. It is used by the Leftanent in Assessment00, and again by Archild Prayer in Assessment07. They are the Leftanent's primary weapons in the franchise.

## Characteristics

### Assessment00

The XIX is a 7 round pistol that does 350 damage on all difficulties, making it the most powerful weapon in the game. Ammo for it is only acquired at the beginning, and can theoretically be used as the only weapon in the game and kill all enemies with a single shot. It also has a scope on it, allowing it to be fired from a distance. It is useful in taking out soldiers at the end of 00.

### Assessment07

While it still has the same ammo as in 00, it now does 50 damage per shot regardless of difficulty, to make the boss fight against Prayer fair. Ammo for it can only be acquired after killing Prayer. It is very useful against Failed Test Subjects and Black Jackets.

## Trivia

* It can be found in Assessment01, but it is unusable as General Foxx asks Recon Team Yankiee to leave it alone.

* Despite having the characteristics of the LRSR, it is not considered a sniper rifle.

* Bullhead decided to allowed Jackson to pick up the XIX at the end of 07 as a way of symbolizing that he has completed his test to be accepted into the Leftanents program.
The Rescue in South Asia

Strength| * 50 SWAT operatives

Casualties| * 14 SWAT members

The Rescue in South Asia was carried out by Agape International Marriages SWAT Teams against a small South Asian Gang, attempting to force three underage girls into a marriage.

## Trivia

* While the details aren't fully known, it is clear that only one of the girls was rescued.
S.C.R.E.A.M. WASP

WASPs are an enemy seen in S.C.A.R.E.D. Hour Zero. They are a hazardous material unit employed by Soldiers Created for Researching Enemy Armies and Munitions.

## Description

Donning a similar appearance to the Watchers, WASPs wear black hazmat suits with yellow strips (making them look like wasps) and are armed exclusively with the MP5sd. They make a minor appearance as enemies in Assessment04 and 07. While not as strong as other S.C.R.E.A.M. Forces (having 100 health and 100 speed) they operate in large squads together or with Enforcers.

## Trivia

* The WASP portion does not have a given name, assuming it's an acronym.
* They are all voiced by Hallie Johnson.
* While in the game they are rarely, if ever, seen around D.E.A.T.H. forces, there was a cut level from the game where they would've fought against D.E.A.T.H. Hazmat soldiers.
* The MP5sd is the only weapon they are seen using. According to Bullhead, the reason was originally in Y-19 containment chambers unsuppressed weapons could ignite the gas. This idea was scrapped.
* No mention is made if they can mask their heat signatures or not.
The Killing of Pablo Freedman

Strength| * 11 Corpmen

Casualties| * None

The Killing of Pablo Freedman was an event that happened during the War on Chains, and was a pivotal moment in KLEX Corp history, marking them as a terrorist organization.

## The battle

Predator Hunters had set up a sting house in the Miami area, where they had previously arrested five other men, before Pablo Freedman arrived. KLEX Corp, who were hunting Freedman after a previous mission, were lying in wait for him. Freedman was unaware that the Blossoms were gone, and the Corp wanted him dead for his crimes. McMann along side 11 other operatives waited for him to arrive. As soon as he left his car, the three snipers fired on him, killing him instantly. The Miami Police Department quickly spread out and attempted to secure the area and contain the situation. The Corp slipped away but were caught by a patrol. A standoff insued, where several additional cops arrived and attempted to get the Corp to comply with their orders. Neither side was willing to open fire on each other, and at first McMann was worried there would be a shoot out with each other. Her men who were covering the rear and positioned in a higher elevation threw smoke grenades to cause a distraction as McMann and her squad made it to their escape vehicle. The rest of the unit was extracted from the area.
Unidentified Special Forces (terrorists)

The Unidentified Special Forces are two unique Special Forces that work for the Unknown Terrorist Organization. They are seen in Sector 12 during the *Classified* mission.

## Sector 12

### Classified

During the *Classified* mission, the two Special Forces are seen shooting at the FBI Assault Team as the Unidentified Zombified FBI Captain slowly attacks the rest of the FBI and Sewage Workers. They attempt to the shoot the captain but are unable to kill him.

## Trivia

* They are unique in being the only two terrorist forces to speak in Sector 12.