Globnik

The Mad Machinist

## Story

"There's a new and very strange invention rumbling along the open spaces of Nevria, and to little Globnik the Machinist, the machine is his precious baby, his ticket to fame and fortune. He calls it "Thing".

The Thing is a mechanized cart, a roving war chariot with offensive, defensive, and transformative capabilities. Globnik, a Goblin who grew up in the Orc lands as a member of the Termite Clan, developed the idea as a sort of masterpiece after a long career as an amateur tinkerer in the lands both Orcish and Human. He toiled night and day to prove that he was a machinist and an artificer as great as Alexandria from the Free City of Heronia. As a child, Globnik grew up near the mines run by the Termite Clan, dreading the day that he would be old enough to be expected to put on a helmet and go down the mine. Globnik loved to tinker with the ore and rough metals produced by the miners, but the thought of spending his life hammering away at rocks caused the little goblin deep distress."

### Legendary Story

So as soon as Globnik was old enough, he ran away from the Termite Tribe and crossed the mountains into the Free Cities of Rangen. There, he could stay with some of his father's distant relatives, who lived alongside many of the other dwarves, gnomes, goblins, and humans of the Free Cities.

While Globnik was happy to be away from the mines, he was still bored living with his family and doing nothing. He worked as a peddler for a time, selling the little trinkets and knick-knacks that the workers of Rangen made, but he dreamed of better things. Globnik was determined to become an inventor in his own right, a self-employed man who made his living by dreaming up new things and building them. To that end, he decided he would move to Heronia and get a job working as the apprentice of Alexandria the Artificer, famous throughout Nausica for her incredible machinery and alchemy. He gathered his little savings and made another move.

And while you might be tempted to imagine Globnik's disappointment when he reached Heronia and found out that Alexandria had left the city, in reality Globnik never really felt much in the way of disappointment or regret. Every new obstacle he encountered just seemed to stoke the fires of determination. So he demanded a job in the household of Alexandria, determined to stay put until she returned. When the majordomo told him that the only open position was as a stable boy, the fire in Globnik's heart just burned a little bit hotter.

It was then, in his months of working with Alexandria of Heronia's horses that Globnik had the idea for the Thing. Fascinated by the principles of their motion, Globnik watched the horses as they pulled cart after cart. he tried to think of ways to replace the horses - which he had come to hate after months of feeding and grooming them - and secure his place as an inventor, like Alexandria's golden bird had done for her. Months of secret experiments and drafting up prototypes by candlelight (which were crudely drawn, as Globnik is illiterate) using tools Alexandria left behind passed. When Globnik finally made a miniature prototype move, he decided it was time to move out of the household and build the Thing for real.

Well, the successful unveiling of the Thing to a group of Ragnen investors did give Globnik some of the fame and fortune he was looking for. Unfortunately, the most enthusiastic investors were the warrior chieftains of the Clan of Fierce Blood, interested in the Thing only for its martial potential. A more scrupulous inventor would have been bothered by this, but Globnik had grown up an orc; he had absolutely no qualms with developing the Thing as a military weapon, and he even liked to take it out into the battlefield to test it himself. He may not be as renowned and respected as Alexandria and her inventions, but Globnik has gotten everything he ever wanted out of life through sheer gumption and inventiveness.

## Obtained From

* S2 Golden Few
* Tavern
* Seer's Gifts
* S2 Dune Dynasty

## Favorite Artifacts

* Cyansel's Nourishment 46%
* Rashidon's Eternal Flame 12%
* Aegya's Edge 11%

## Favorite Holy Crown Sets

* The Mind of Wisdom 55%
* The Spirit of Blasphemy 20%
* The Sword of the Brave 11%

## Strengths

* Globnik effectively controls enemies
* Works well in flexible teams, effectively reduces enemies' chance of survival
* Breaks down the enemy backline

## Weaknesses

* Unknown

## Signature Gear

Signature Gear is unique to an individual hero. Globnik is **Globnik's** Signature Gear.

## Talents

Talents are available to Legendary and Mythical Heroes that meet certain criteria.