recursal/Fanatic-Fandom huggingface dataset:
Barrel

Template:Character Infobox
The **Barrel** is an enemy encountered in the Shootin N' Lootin level of Inkwell Isle Three.

## Appearance

It looks like a little wooden barrel with a few nails popping out. It has pie-cut eyes rolling back and forth and white teeth all across the bottom of itself. He is being held by a strap and a straw rope which may be connected to Captain Brineybeard's ship.

## Battle

The Barrel will move across the screen overhead back-and-forth. A few seconds later, it will look down at the deck with an angry expression, and will crash down on the deck right when a player is below him.

While it cannot be be defeated, it can still block bullets, as such Chaser is ineffective in this fight as it is considered a valid target as well.
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Blind Specter

Template:Character Infobox

> I can...see...into the future. You...will be...counting worms.
>
> Blind Specter, Death screen

**Blind Specter** is the first phase mini-boss of the Phantom Express in Railroad Wrath.

## Appearance

Blind Specter is a light blue ghost with an empty eye socket and yellow eyes in the holes of their palms.

## Intro

Before the battle begins, Blind Specter pops out of the back of the train to taunt the player(s).

## Battle

 File:ExpressIcon1.png
Blind Specter attacks by banging their palms on the ground which makes eyes pop out five times, bounce on the ground, and damage the player(s). The eyes can be destroyed. In Simple Mode, they stay idle for a longer time each time they stops spawning eyes and the eyes has less gravity and shoot up much higher. In Expert Mode, they spawn seven eyes, they bounce higher much with more gravity. Hitpoints = 3.5/3.5/3.5

Meanwhile, flying Pumpkins will drop pink ingots on the platform edges to move it closer to Blind Specter, making it easier to be hit by them. These ingots can be parried. In Simple Mode, the Pumpkins never appear. In Expert Mode, they fly faster. Hitpoints = 4/4

After enough damage is taken, Blind Specter screams in pain and retreats inside the train. Hitpoints = 400/425/425

## Gallery

Blindspecteridle.gif*Blind Specter's Idle*Blindspecterintro.gif*Blind Specter's Intro*Blindspecterhello.png*Blind Specter's Static Intro*Blindspectershoot.png*Blind Specter attacking*Blindspectereye.png*Eyeball*Blindspecterbye.png*Blind Specter Knock Out*Blindspecter.gif*Pencil test of Blind Specter's idle animation*ETFu8Ii.gif*Pencil test of Blind Specter attacking*A good end.png*Blind Specter as seen in the good ending*Ghos.PNG*E3 2015*AggravatingGleamingGrassspider-size restricted.gif*Animation of Blind Specter's knockout*
## Trivia

* Blind Specter is the only combatant from Phantom Express that appears in the good ending.
* Blind Specter is the only Phantom Express character without a rail theme. However, as it resides in the upper level of the train's caboose, it is possible that they are the Brakeman of the Phantom Express, or a passenger.

### Inspirations and similarities

* Blind Specter was inspired by Pan's Labyrinth's Pale Man, and their blue ghostly form is based off the ghosts in the 1937 Disney cartoon *Lonesome Ghosts*.
* Blind Specter may be based off the tenome.
* Blind Specter's general appearance also bears a striking resemblance to Agent Wendy Pleakley, an alien character from Disney's *Lilo & Stitch*, as they both have wide mouths, a single eye (though the Specter has one for each hand rather than in the socket) skinny bodies and arms, and a small "antennae" on the top of their heads.
* Blind Specter is inspired by a ghost in the grave from *Swing You Sinners!*, a 1930s short that is referenced multiple times throughout the game.
* The Concept of the Blind Specter having eyes in his hands may be inspired by the saying of blind people seeing with their hands.

## References

1. ↑ The Art of Cuphead, Blind Specter, page 178

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es:Blind Specter
Mountain Lion

Template:Enemy

**Mountain Lions** are one of the enemies found in the Run 'N Gun level Rugged Ridge in Inkwell Isle Three.

## Appearance

These are mountain lions in the very literal sense. They resemble the head of a lion carved from mossy stone or rock and lie dormant until Cuphead or Mugman approach.

## Characteristics

They are found in the first and middle section of Rugged Ridge and stay dormant until Cuphead or Mugman approach within their line of sight. They then start to roar/yawn a strong gust of wind that may push them off a platform or be hit by other enemies. They can be a dangerous nuisance and their high health bar makes them a priority to be destroyed.

## Trivia

* Their design and name is a pun to the actual real life mountain lion.
* There is a bug in which if one player dies while the Mountain Lion is Yawning and then gets revived by the other player, then the player that had been revived still moves as if the Mountain Lion is still yawning, even if they move away from the Mountain Lion.

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Twin Popsicle Bat

Template:EnemyThe **Twin Popsicle Bats** are fought in the Snow Cult Scuffle boss level of Inkwell Isle Four.

## Characteristics

### Appearance

Twin Popsicle Bats are small bats that resemble popsicles. They have brown stubby legs that resemble the tips of popsicle sticks, blue wings coming from their sides that allow them to fly, and a central body that looks like a pair of popsicles stuck to each other. The central body can either be green, yellow, or pink. A pink twin popsicle bat can be parried. When killed, Twin Popsicle Bats explode into brown wood chunks that resemble a broken popsicle stick.

### Behaviour

Twin Popsicle Bats spawn after Mortimer Freeze finishes his ice cube attack as a fridge in the second phase. He shivers and opens the freezer to release a group of around four Twin Popsicle Bats. They sweep down to where the player(s) is, then fly back up. They can be defeated and some of them can be parried, signalled by a pink colour. In Simple Mode, they are spawned once after the first sub-phase of the second phase ends and continues to sweep down until the end of the fight. In Expert Mode, around six are spawned at once.

## Gallery

Green Bat Outro.pngGreen Twin Popsicle Bat OutroPink Bat Outro.pngPink Twin Popsicle Bat OutroYellow Bat Outro.pngYellow Twin Popsicle Bat OutroGreen Bat Intro.pngGreen Twin Popsicle Bat IntroPink Bat Intro.pngPink Twin Popsicle Bat IntroYellow Bat Intro.pngYellow Twin Popsicle Bat IntroGreen Bat Swoop.pngGreen Twin Popsicle Bat SwoopPink Bat Swoop.pngPink Twin Popsicle Bat SwoopYellow Bat Swoop.pngYellow Twin Popsicle Bat SwoopBat Death.pngTwin Popsicle Bat Death
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King of Games

Template:Playable character

> Hail, ye cups! I bid thee welcome to my floating palace.
>
> King of Games, Meeting for the First Time

The **King of Games** is a recurring character in *Cuphead: The Delicious Last Course*. He hosts a series of stages in the King's Leap above Inkwell Isle Four.

## Appearance

The King is a short and plump man in the appearance of a King piece from chess. He has a large, thick white mustache and a small light pink nose. He has a large crown with pink and blue crystals and a rounded cap with two shades of blue. He wears a king's dress with a king's robe and white gloves. He possesses a golden scepter with a crown-like design, which he uses to rotate his castle by using it as a lever, allowing him to grant Cuphead and company access to the Champions that appear as bosses in his stage. He also has short legs with light blue shoes.

## Unused Content

There is an unused battle for the King. He would have 40 hit points and each parry progresses to a new phase. He would have three attacks:

* Full screen attack
* Beam attack
* Rat swarm

It seems that the player has to parry a lever (most likely his wand as seen in how it is used to turn the castle) and the King and hit him, his fight comprised of multiple stages. This may have been scrapped as the King in chess is usually being protected and not active, similar to his behavior in the game.

## Gallery

TKL-checkers.pngThe King of Games playing Checkers with Chef SaltbakerDLCgroupphoto.jpgKing giveaway.jpgThe King in a Giveaway ad
## Trivia

* The King of Games has many parallels to King Dice, such as:
	+ Both are referred to as kings, but while King Dice is a mere lackey to a higher power (The Devil), the King of Games is a real king judging from his appearance.
	+ The King of Game's domain is located high up in the sky while King Dice's is located deep down underground.
	+ Both lead a group of minibosses based on their theme. King Dice and his minions are casino-themed, while the King of Games and his champions take their designs from Chess. (More specifically, chess pieces. He himself is based on the King piece, for example.)
	+ While King Dice swindles people of their money and their souls from his sleazy casino, the King of Games rewards winners with untold riches worth two coins (three if you clobber his wife) for beating his champions.
	+ When you reach the end of King Dice's game, you get to combat him, while reaching the end of The King of Games' game warrants him congratulating you without putting up a fight.
	+ King Dice and his casino are feared and loathed across the land whilst the King of Games appears to be a respected member of the community judging by the epilogue which shows one of his checkers matches.
	+ They both have theme songs with vocals playing in their domiciles (The Die House and The King's Leap), but while King Dice sings his theme song himself, the King of Games' theme song is sung by a choir.

### Inspirations and similarities

* "King of Games" may be a reference to the title awarded to the winners of tournaments in *Yu-Gi-Oh!*, most notably Yugi Muto.

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Blue Puffle

*Blue puffles* are mild-tempered, content, and loyal. They are easy to care for. The *blue puffles* favorite toy is a ball.

Blue puffles can be purchased in the Pet Shop in the Puffle Catalog.

## Trivia

* During the Puffle Discovery 2023 mini-event, the player could reveal a jumping blue puffle by hovering over the rock in the middle of the Forest.
* There is a blue puffle emote (E+P) in game.
* The blue puffle is featured in a few mini-games, including Puffle Rescue and Puffle Roundup.

## Other

An Ad at the StadiumIn Puffle RescueBlue Puffle Poster
Toast

Template:Character Infobox
**Toast** was a cut boss in *Cuphead*. He has only been seen in very early concept art for the game that might have been before the game had a prototype of some sort.

## Description

### Appearance

Toast resembles a piece of bread. It is unknown if Toast would have been toasted. He has a little black dot for a nose, similar to Goopy Le Grande. Toast also has lips that make a full loop around his mouth. In his phase two sprite, he becomes a flat piece of toast popping out of a toaster with his eyes being on both sides of his head, with a mouth full of sharp teeth in the center. The toaster he comes out of has legs and feet, implying that it can get up and chase the player, similar to that of Baroness Von Bon Bon.

Early design of a cut toaster boss.jpeg*Only known concept art*313505FD-ADDC-448B-937A-235FF352934E.pngToast with big noseC1CA6210-4F7B-4C1C-9DDB-7C493EE74EF1.jpegE49E3154-8EA8-42A1-81F1-16EAACCE76EE.pngBEEEF7A6-2A3F-4F0E-B208-2235C6AEB985.jpegD5E1DFDF-31D9-4999-A0D6-CCB719D58D23.jpeg91825A51-FFAF-42EC-88F6-82F234206785.jpeg2FD7C0CE-0826-4C43-B76D-301B264514C2.jpegBD2C865F-3B37-487E-B3D7-2942889D8575.jpegACC98FDD-2BDF-4C8C-AB8C-83CB0BAB4ECD.jpeg9A11CFE9-4D88-439D-A5B5-2DBDB0D2826D.jpeg6EC8A3C3-5391-4087-B3B8-24A6BF9137D4.jpeg
## Trivia

* One of Toast's design seem to be heavily based on the gravestones from the cartoon "Swing You Sinners!".

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pt-br:Torrada
Card

Template:Character Infobox
**Card** is an unused mini-boss that would have been encountered in *All Bets Are Off!*.

## Appearance

Card is a poorly-drawn King playing card. This is most likely because he was scrapped early. The details of Card depict an angry face wearing a three pointed crown.

## Battle

Card will endlessly spawn three colored playing cards at once, which fall onto a descending platform which weigh it down and moves towards Cuphead and Mugman. They can control where the cards fall by standing below where they want the cards to be. When the same colored cards is three in a row vertically or horizontally, they disappear and the spiky platform would presumably lift back up, which doesn't happen in-game.

The Card was cut early in its development, evident by the lack of an actual hitbox or hurtbox, which makes it impossible to defeat or deal damage to players even when they are inside the Card. It also has buggy gameplay, where horizontally clear cards are not causing the ones above to fall down, if the cards fill out the top the platform it will reset back to the top clearing all the cards and stuck there, not being weighed down by new cards that keep spawning, and stacking until somehow it cleared some suit which may cause the platform to completely lowered again.

## Gallery

Clubs.pngClubs spriteSpades.pngSpades spriteHeart.pngHearts spriteDiamonds.pngUnused diamond spriteBle.pngCards Card holder724AC055-606E-495A-AD4A-D0BAF0CA50CA.pngDittoFD26E6C7-12F0-47AE-BA8C-DC0AD1EA0192.pngCard holderMMIMH.pngBackground
## Trivia

* The Card mini-boss is supposed to reference card games like Poker, Solitaire, Blackjack, etc.
* Since this battle is unused, King Dice instead summons cards of his own in the fight against him.
* The Card holder and its mechanic might have took inspiration from the Russian puzzle game Tetris.
* As of patch 1.1.3, this is the only unused boss that was not removed.
* It might be scrapped because the fight might be too confusing.
* This boss fight would have most likely been a "move it or lose it" kind of fight, as the spiked platform comes further down as time passes. Eventually, it will come close enough to crush Cuphead, who would have to knock Card out before the spikes can kill him.
	+ This could be another reason for his removal; it might have been too hard for the player to knock him out before the spikes touched them.
* The forth unused suit of yellow diamond might be meant for Expert Mode by adding more for players to focus on.
* On Twitter, programmer Kezia Adamo mentioned that this boss is designed by them, linking to this very page of the wiki.

## References

1. ↑ https://twitter.com/mystic\_muffins/status/1144622154052489216

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Acorn Maker

Template:Character InfoboxAn **Acorn Maker** is a sub-boss encountered in the Run 'n Gun level Forest Follies of Inkwell Isle One.

## Appearance

It is a metallic machine with angry eyes, a mouth with jail bars for teeth, a whistle, a funnel from the top where Aggravating Acorns spawns, and a switch peddling by a Deadly Daisy.

## Characteristics

A large, complicated machine operated by a single Deadly Daisy that produces Aggravating Acorns and will block the player's path until destroyed. Defeating the Acorn Maker stops the Acorns from spawning.

The Acorn Maker can be bypassed without defeating it by parrying a projectile from the Murderous Mushrooms on the platform before it, which will give the player enough height to dash over. Once bypassed in this fashion, the Acorn Maker will stop spawning Acorns. you can also bypass it with the extra jump from super art 2.

## Trivia

* This is the only sub-boss without a defeat animation.
* You can parry and dash over it using the pink projectile shot by the Murderous Mushroom.

## Gallery

Acorn Maker.gifAcorn Maker Pencil TestAcorn Maker.jpgThe acorn maker.Aggravating Acorn.pngThe aggravating acorn shot by it.
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es:Acorn Maker
Alva

Esposa de Oswald, conhece o Mago desde que ele era mais jovem e havia acabado de entrar na Academia. Alva tem mais de 800 anos de idade sendo uma das magas mais velhas da Academia, no entanto ela não é parte do Conselho nem se envolve em pesquisas perigosas (por isso está viva a tanto tempo). Ela trata todos os magos mais novos como se fossem seus netos, sendo conhecida como a “vovó mágica"

Alva não demonstra grandes habilidades em magia elemental mas é uma grande adepta de alquimia e uma vidente muito sensitiva, muitas vezes ela sabe exatamente o que dizer e quando dizer.

Durante a Saga do Salão de Azaron ela presenteou o Mago com o Arcanum que mais tarde viria a ser uma ferramenta poderosíssima e crucial para o sucesso da jornada do Mago.
Turtle

Template:Enemy
The **Turtle** is an enemy fought in the High Seas Hi-Jinx! boss level of Inkwell Isle Three.

## Appearance

The Turtle is a orange sea turtle with frontal limbs with hands but ventral flippers. It wears a red bowler hat with a black stripe and has a barrel cannon installed within his sea green and yellow shell.

## Characteristics

In the first phase for the boss battle against Cala Maria in the High Seas Hi-Jinx! level, it can be one of the three enemies Cala can summon, traveling towards the left side of the screen. The cannon on his back shoots out bombs that will explode and release bullets in eight directions. In Simple mode, the bomb will just explode in the four cardinal directions. It can be disposed of by shooting at him, after which it will hide back in his shell and raise a white flag in defeat.

## Trivia

### Inspirations and similarities

* Turtle bears a striking resemblance to the character Toby Tortoise from two of Disney's Silly Symphonies cartoons *The Tortoise and the Hare* and *Toby Tortoise Returns*.

## Gallery

Turtle knockout.png*Turtle knocked out*
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Clay Golem

Template:Enemy**Clay Golems** are enemies found in Rugged Ridge of Inkwell Isle Three.

## Appearance

The Clay Golems are creatures made of dripping brown clay risen from the falling platform in Rugged Ridge. They are slow and lack emotion.

## Characteristics

Clay Golems rise out of the ground and slowly move toward the player. They do not change direction after they begin moving. The monsters can be defeated by the player, and if the player chooses not to attack them, they will melt away into the ground after walking across the platform. The monsters appear in two sizes, and the amount of monsters spawned is adjusted according to their size.

## Gallery

SpriteAtlasTexture-Platforming Mudman-1024x1024-fmt12.pngThe Clay Golem's sprite sheet.RuggedRidgeIcon.pngA Clay Golem on the Rugged Ridge death screenTumblr p0vc7z5bak1rwg7ino1 640.gifThe Clay Golem's pencil test
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Chip

Template:NPC infobox

> "Gotta make hay while the sun still shines!"
>
> Chip to Cuphead

**Chip** is an NPC on Inkwell Isle One. He appears near Cagney Carnation's level in the overworld. He gives the player extra motivation to beat the game. Chip also claims that he has been trying to fight off a debtor. After beating each boss in Inkwell Isle 1, Chip will move aside from his standing point and expose a coin for the player to collect.

## Appearance

 File:Cuphead-Axe.jpg
Chip's body resembles a metal axe, with his head being the blade, which is chipped. He wears a green button-up shirt with yellow sleeves. He also wears red pants and light brown shoes.

## Personality

Chip is diligent and hard working. He believes that life is happiest the more he spends his time working and cutting wood, and he believes that he cheats at the Devil's casino.

## Passage Dialogue

**Upon talking to him before defeating Inkwell Isle One's bosses:**

*"What're you lookin' at? My chip? Ha!*
*It's not my fault! I been busy fightin' off those casino debtors!*
*Now I gotta save up to have my blade fixed!*
*So help me, I wish someone would bust that King Dice one!"*
**Upon talking to him after defeating Inkwell Isle One's bosses:**

*"Say, fellas, thanks for settling things down around here.*
*Maybe now I can collect enough dough to pay for my chipped blade.*
*Speakin' of which... I should get back to work.*
*Gotta make hay while the sun shines!"*
## Gallery

CupheadChip.jpgChip blocking the hidden CoinMugmanChip.jpgChip thanking Mugman for "settling things down" on the isle
## References

1. ↑ The Art of Cuphead, Chip, page 84

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Giant Spider

Template:CharacterBoxThe **Giant Spider**, also known as **The Flying Gentleman**, is a boss from Cuphead that was cut from the final game. It is unknown what attacks or how many phases he would have had. His design is a grey-ish spider with a suit and hat. Contrary to popular belief, he would have been fought as a shoot 'em up boss and not a part of the pirate ship with Jelly, due to transitioning from a normal boss battle to a shoot 'em up section would be unlikely.

## Trivia

* Arachnids (spiders) usually have eight legs, however, there are also six-legged spiders. One possibility behind using six legs only this reason is the difficulty of animating all the limbs fluidly.
	+ In real life, spiders happen to have six or even four legs due to confrontations with other spiders.
* File:BpzM5m6IYAEsG1H.png
* The Giant Spider was featured in the book "Game On! 2018". The book gave him the title "The Flying Gentleman" and here's what it says about him: "Cuphead isn't only limited to fighting on the ground. One of the larger than life bosses. Such as a dapper gentleman with a vicious tongue that can only be tackled on the skies". He later appeared in "Game On! 2020", though only as a picture.
	+ The title is not the actual name of the boss, as they also gave other bosses titles despite having real names.
* In The Delicious Last Course, the boss level Bootlegger Boogie contains a bug-themed gang known as the Moonshine Mob. Among the gang's members, there is the Spider Mobster which seems to be a redesign of the scrapped Giant Spider. It's a scaled-down spider with a teal suit and hat but his main features like his skin tone, teeth, nose, and tongue are kept the same. He still has six limb but the two front ones became hands.

### Inspirations and similarities

* The Giant Spider may have been inspired from certain cartoons involving spiders such as *Wise Flies (1930), The Spider and the Fly (1931), The Cobweb Hotel (1936),* and "*Eatin' on the Cuff" or "The Moth who came to Dinner" (1942).*
* In terms of video games, The Giant Spider may have been inspired by the spider mini boss from *Donkey Kong 64.*
* The fact that this was to be an air battle against a spider may reference the battle with the giant spider from *Axelay.*
* Giant Spider's other name "The Flying Gentleman" is probably a reference to Davy Jones' ship The Flying Dutchman from Pirates of the Caribbean.

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Woodpecker

Template:Enemy**Woodpeckers** are enemies found in the Run 'n Gun level Treetop Trouble of Inkwell Isle One.

## Appearance

They are just enormous woodpeckers with a cone-shaped red head, a sharp beak, lighter-blue eyes, and green-colored extended neck. Other than their heads, the rest of their bodies are not visible.

## Characteristics

They are located in the first section of the Treetop Trouble level where it takes place inside the log. They will appear from the ceiling and peck the ground occasionally.

## Strategy

Although they have an infinite amount of health and there is no way to defeat them. When the woodpecker appears, here are two options to do without receiving a chance to take damage:

* Stop moving until the woodpecker stops pecking.
* Dashing under the woodpecker quickly with the Smoke Bomb equipped before it pecks.
* There is a way to stand in the middle of a hole and a Woodpecker but it has to be frame perfect.

## Trivia

* The woodpeckers have a very similar appearance to Woody Woodpecker, a Walter Lantz cartoon character.

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Dogfish

Template:CharacterBoxThe **Dogfish** is one of the enemies found in the Shootin N' Lootin boss level of Inkwell Isle Three.

## Appearance

Dogfish is reddish-orange bulldog with yellow scleras, black cartoonish eyes, sharp teeth, two front paws, and a fish fin. A head fin is present on their backs, and they have a gainsborough muzzle and underbelly. They have folded dog ears, and wear black collars studded with yellow spikes. If a Dogfish is killed, its collar has white angel wings on it.

## Characteristics

The Dogfishes are summoned by Captain Brineybeard during the second and third phases.

A group of four Dogfishes appear from the right side of the screen that can be noticed by the periscope that appears after the captain finishes his whistle. The Dogfishes will attempt to bite the player by jumping from the water to the dock and scurrying towards them, with their entry point being on the right. They can be easily disposed of by shooting them. In Simple mode, only two Dogfishes will come out simultaneously before the periscope sinks. In Expert mode, the Dogfishes will come out before the periscope sinks and at a faster rate.

## Gallery

DeadDog.pngDogfish defeated
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Front Yard Goat

Template:CharacterBox

The **Front Yard Goat** is a recurring character in *The Cuphead Show!*.

## Appearance

The Front Yard Goat appears as a mainly black goat with white on his face, curved yellow horns, a long red nose similar to that of The Devil, and white hooves. He wears a bell around his neck.

## Trivia

* He makes his major debut in "Charmed & Dangerous" when he is seen playing with Cuphead and Mugman.
* He's been lovingly dubbed "Pitchfork" by the fanbase, which was then seconded by the series' head writer Deeki Deke, along with Frank Todaro, the voice of Mugman -- and, surprisingly, the afformentioned goat!

1. ↑ https://twitter.com/FrankTodaroVO/status/1575685367184777216
Icicle

Template:EnemyThe **Icicles** are enemies in the Downloadable Content campaign of *Cuphead*. They are fought in the Snow Cult Scuffle boss level of Inkwell Isle Four, and only appear while Mortimer Freeze is in his first phase.

## Characteristics

### Appearance

Icicles are bluish-white teardrop-shaped creatures with stubby limbs. Their eyes are simple dark blue holes, and there is gender distinction between them: the Icicle Boy has nothing on his head while the Icicle Girl has a small hair bow in her hair and eyelashes. Icicles will break into small ice chunks when their health is depleted.

### Behaviour

Icicles are summoned from Mortimer Freeze's coat as one of his attacks in the first phase. They fall from it and get stuck in the ground. After a while they pop out of the ground and run across the screen. The Icicles can be knocked out of the screen by the Winter Whale, they can be defeated by the player(s), and they can be destroyed by Mortimer Freeze in Phase 2. Icicle Boys run normally on their way out while Icicle Girls skip with their hands on their hips.

## Gallery

Iciclerun.pngIcicle Boy RunningIcicle girlrun.pngIcicle Girl RunningIcicle boyrolling.gifIcicle Boy RollingIcicle girlrolling.gifIcicle Girl RollingIcicle boyintro.pngIcicle Boy IntroIcicle girlintro.pngIcicle Girl IntroIcicle boytrap.pngIcicle Boy TrapIcicle girltrap.pngIcicle Girl TrapIcicle boyhit.pngIcicle Boy HitIcicle girlhit.pngIcicle Girl HitIcicle broke.pngIcicle BrokeWinterwhaledentist.pngAn Icicle Boy in the epilogue
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Bee Worker

Template:EnemyThe **Bee Workers** are obstacle enemies residing in the Honeycomb Herald boss level of Inkwell Isle Three.

## Appearance

The Worker Bees are male bees wearing business uniforms; black pants, brown/orange shoes and a tie, yellow shirt and black shirt collars. They carry a hazelnut brown luggage, and sports yellow stingers, big red noses, droopy "hair", and very miserable look upon their faces.

## Characteristics

Bee Workers will appear during the first phase against Security Bee before confronting Rumor Honeybottoms on the next phase, flying across the screen that do not directly attack the players. However, they do personally act as harmful obstacles, since the player(s) may get damaged if running into or contacted by them.

The Bee Workers will stop appearing once the player(s) reached the second phase after beating Security Bee, (one might appear directly after the policeman bee is beaten.) unless it is in Simple mode, in which they will still come out at the second phase, and because it is the last phase for that difficulty, they essentially come out through the whole fight.

## Trivia

* The usage of male bee workers during this stage may be a play to the term "office drones".
	+ Taken together, the bee workers and the Honeycomb Herald level's design resembling a combination of an office building and a beehive could be seen as a play on the term "sticky business".
	+ The game files refer them as "Grunts".

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List of Bosses

File:Boss preview.pngThis is a list of bosses from *Cuphead*.

In the base game, the bosses take place in the form of debtors, whose souls Cuphead and Mugman must steal to win The Devil's bet, and in The Delicious Last Course, the keepers of ingredients that are used to create the Wondertart to bring Ms. Chalice back to life.

Bosses can have as few as only one phase (such as the minibosses fought in All Bets Are Off! and some bosses played on Simple Mode) or as many as five (Djimmi the Great) but most of the bosses have three phases.

Whenever the player starts a boss battle, the announcer utters one of the following lines:

* "A brawl is surely brewing!"
* "Here's a real high class bout!"
* "A great slam and then some!"
* "This match will get red hot!"
* "Good day for a swell battle!"

Followed by one of the following, accompanied by "**WALLOP!**", or "**EN GARDE!**" for the King's Leap Bosses.

* "Now go!"
* "You're up!"
* "Here goes!"
* "It's on!"
* "And begin!"

Once the boss is defeated, the announcer will shout "Knockout!", which is followed by the bosses' defeat pose.

However, if the player dies, they will be greeted with a screen that simply says "YOU DIED!" which precedes a "Death Card" which contains a quote of the boss mocking the player, often in rhyme.

There are a total of 28 bosses in the base game. There are five bosses each in Inkwell Isles 1 and 2, seven in Isle 3, ten in the showdown with King Dice (nine mini-bosses plus King Dice), and finally, The Devil himself.

In the Delicious Last Course, there are seven bosses in Inkwell Isle 4, along with five King's Leap bosses, thus adding a total of twelve new bosses. Added to the total of the 28 bosses from the main game, there are a total of 40 bosses in the entire game (footage of each below).

File:ALL BOSSES In Cuphead + The Delicious Last Course! (2017 - 2022)

fr:Liste des boss de la série Cuphead
pl:Bossowie
pt-br:Lista de níveis de chefes
ru:Боссы
Shooting Range

Template:Character InfoboxThe **Shooting Range** is a miniboss from Funfair Fever of Inkwell Isle Two, making her appearance in the outdoors section after the cannons.

## Appearance

The Shooting Range is a sapient red arcade cabinet. She has metal decorations on the top with a light green ticket slot below her, two orange and yellow slots on the front glass, with the holes serving as eyes, teeth below the glass, a coin slot below that and four metal legs. Two black arms extend from metal rings on the side, with the left arm holding a cartoon rifle. Inside the glass are duck props on sticks. When she is defeated, she loses everything above the mouth.

## Characteristics

The Shooting Range appears near the end of the level. She will shoot her rifle up in the sky and scream "YEEHAA!" Then, duck props will start falling in a line either from in front of it to the back, or vice-versa. Is possible to skip this fight without damage using smoke bomb. Simply hold duck and dash towards it, and the player can actually duck under her without taking damage! This is useful during a pacifist run or just skipping the fight.

## Gallery

FunfairFeverIcon.pngThe Shooting Range appears in the game over iconShootingRangeDead.png
Template:Sub-Bosses
Lord Gob Packer

Template:Character Infobox

> How's the jaw, ol' chum?
>
> Lord Gob Packer, Death Screen

**Lord Gob Packer** is one of the mini-bosses fought in Sugarland Shimmy level of Inkwell Isle Two. He is a subject randomly summoned by the level's main boss, Baroness Von Bon Bon, to fight the player(s).

## Description

### Appearance

He is a large gobstopper with the red-colored outside shell used as one of the color layers in his so-called "mouth", with multiple inside layers colored in yellow, white, blue, and again white respectively. His center ball is green with eyes.

## Battle

 File:JawbreakerIcon.png
He will be selected randomly by Baroness Von Bon Bon for the first phase during the battle. Lord Gob Packer flies towards wherever the player(s) are heading whilst perpetually opening and closing his "mouth".

He also has a minion that follows him (which cannot be killed until he's defeated). In Simple mode, he comes alone. In Expert mode, however, he has two minions following him; the second one always follows the first.

When defeated, his layers will break one by one, with the green core layer gaining a halo and floating away. His minions will simply break apart, one by one, and a vibraphone jingle is heard playing. Hitpoints = 180/180/220

## Trivia

* Along with Baroness' other subjects, Lord Gob Packer's name isn't official. That said, Tina Nawrocki revealed his pet name in a Twitter post when asked by a fan, with each subject's name being a candy-related play on words.
* In Gob Packer's battle, while there is the red and blue gobstoppers, there is no point where a yellow gobstopper is seen during the fight. But in his death screen, there is a yellow gobstopper. This may be because the death screens were drawn before the battle sprites.
	+ However, this yellow gobstopper could be present because it is the last primary color.
* During his battle and in his game over screen, Gob Packer has six layers. But when he is defeated, only five layers are shown, with one of the white layers not exploding.

### Inspirations and similarities

* His "true" form (a single green jawbreaker) is very similar-looking to Sour Bill, a character from the *Disney* movie, *Wreck-It Ralph*.
* Gob Packer's surname, "mouth" movement, and appearance are references to Pac-Man.

Template:Bosses
ru:Лорд\_Плевок\_Пакер
zh:贪吃层勋爵
Cora

Template:NPC infobox

> Mix and match landlubbers! That's what I say!
>
> Cora

**Cora** is a female pirate that can be seen in the overworld in Inkwell Isle Three on the beach next to a log and a sandcastle.

## Description

### Appearance

Cora takes her design from a stereotypical pirate. She wears rose red clothing, white gloves and what seems to be cherry red heels. She has a stereotypical rose red pirate hat with a white skull on it. She also has cyan hair tied up into low braids and wields a sword.

### Personality

Cora is plucky and adventurous.. By her "mixing and matching" technique, she is a creative person, coming up with ideas and techniques. She is also very eager with battle and might have some experience with battle.

In Cuphead in A Mountain of Trouble, Cora is depicted as the leader of a gang of bullies consisting of Sal Spudder, Ribby and Croaks over at Camp Punchafink. They cause trouble and pull pranks in order to make Camp Hootenholler look bad, even cheating at the competition between the two camps. However at the end, she and the rest of the Punchafinks have a change of heart and help the Hootenhollers save Mugman from the vicious alligator shoes. She seems to be around the same age or older than Cuphead.

## Gallery

W3 npc pirate girl idle up 0003.pngCora with her sword upW3 npc pirate girl idle trans 0002.pngCora swinging her swordCorashush.pngCora shushing someone behind her (most likely you)
## Trivia

* She may be a pirate from Captain Brineybeard's crew or the wrecked ship near Cala Maria.

## References

1. ↑ The Art of Cuphead, Cora, page 198

Template:NPCs
Unnamed pickaxe, shovel, and lantern climbing contestants

Template:NPC infobox
The **unnamed pickaxe, shovel, and lantern climbing contestants** are a trio of NPCs appearing on Inkwell Isle Four in the DLC. They give the player clues to solve the enigma of the Cemetery.

## Description

### Appearance

#### Shovel

The shovel is a red-handled shovel, with his face is on the handle. He holds a rope and wears a blue shirt with light blue sleeves underneath and a stripe in the middle, and gloves. He stands in second place and has no visible legs.

#### Lantern

The lantern is a clear lantern wearing the same shirt and brown shoes, along with light blue shorts and lipstick. She stands in first place.

#### Pickaxe

The pickaxe is a pickaxe with her face on the blade. She wears the same blue shirt and shorts and has a smaller pickaxe. She stands in third place.

## Gallery

Shovel Boy.pngLantern Girl.pngPickaxe Girl.pngTemplate:NPCs
Chief Bea

Template:Infobox show character

**Chief Bea** is a character in *The Cuphead Show!* who appears in Say Cheese!

## Description

Chief Bea looks like her underlings, but female. She is somewhat top-heavy, and has curly reddish hair.

## Appearances

### "Say Cheese!"

As she is cracking jokes with her fellow officer, Rookie, Cuphead and Mugman faceplant onto their vehicle's windshield, and she immediately recognizes them as the cookie thiefs that escaped prison. Not long afterwards, she also spots Elder Kettle chasing the two with a fire poker and also sees that he too is a criminal for arsonist. As Elder Kettle pursues after the two, Chief Bea starts her vehicle and she too pursues after the three, eventually capturing them.
Billiard Chalk

Template:Enemy
**Billiard Chalks** are enemies found with Mangosteen in All Bets Are Off! level from Inkwell Hell.

## Appearance

They are billiard chalks with stern-looking faces appearing in three different colored types:

1. Indigo with a lighter yellow-brown top and a golden nose.
2. Green with a pinkish top and a salmon/red nose.
3. Orange with a periwinkle top and an indigo nose.

## Battle

The billiard chalks drop from the sky in an attempt to crush the player(s). The chalks are completely immune to Cuphead and Mugman's attacks. The chalks will try again by jumping in an arc and slamming down on them, the green one jumps the highest, then indigo, and the lowest is orange, but this is also easy to avoid. Usually there will only be two different color chalks on screen. In Expert Mode, all three colored chalks can be on screen at the same time.

## Trivia

* If the billiard chalks are on-screen as Mangosteen is defeated, they will fly away aimlessly.

Template:Enemies
Telephone

Template:Character Infobox

*"Yay!"*

-Telephone

Telephone is a minor character in The Cuphead Show!. He is known for having his soul extracted everytime he is significant in a scene.

## Appearance

Telephone has the appearance of a classic brown telephone with gold accents. His microphone takes the form of his mouth below two eyes, with two golden rings surrounding the back of his face. Telephone is tall and thin, and has a curvy base with a gold bottom. Due to his absence of legs, he must hop to navigate. The lower portion of his back reveals a black cord extending toward the earpiece, which is held by two golden clips from his shoulders. Much like his torso, his arms are long and thin, but darker. He wears white 1930's rubber hose style gloves with 3 stripe markings.

## Personality

Telephone is quite eager and joyful, despite having a somewhat flat tone in his voice. He seems to always be up for a challenge, especially when it comes to competitions. He gets overjoyed when winning. However, he is defenseless against dangers, which has resulted in him losing his soul three times.

## Trivia

### Inspirations and Similarities

* Telephone appears to be loosely modeled after the anthropomorphic telephone Mickey Mouse interacts with in the 1936 animated short *Thru the Mirror*.
Abdul54

**Abdul54** is a Developer on the CPJ Staff team.

## Trivia

* His favorite mini-game is Thin Ice because he uses it as a coin source.
* He can complete Thin Ice in under 10 Minutes.
* He worked on the majority of the party rooms for the Puffle Party 2023 and Card-Jitsu Party 2023, including the construction of both parties.
* He developed the stage play, The Haunting of the Viking Opera-- including the *Switchbox 3000* puzzle for the Pink Viking Helmet.
* He also developed Battle of the Ancient Shadows with help from Misabr and Didac.
* He made the catalogs Penguin Style June-July 2023, Penguin Style August 2023 and Better Igloos June & July 2023.
* He developed the Submarine Party 2023 with Tboskk, ChrisCPI, Drop, and Misabr.
Astro20 Max Stamp

## Astro20 Max

Complete levels 1-20 without missing a shot

**Astro20 Max** is a medium difficulty game stamp in *Club Penguin Journey*. It can be earned by playing Astro Barrier at the Dance Lounge.

## How to Obtain

In order to obtain this stamp, a player has to complete 20 levels of Astro Barrier without missing a shot. If a shot is missed at any point, the player will not receive the stamp.
Sex

Файл:Sex2.png
**sex (файлы секса, sex.mpg) -** общее название серии аудио- и видеофайлов, сделанных Сомом по мотивам событий, происходящих на Июле или связанных с ним и его игроками. Первый файл (sex1), к сожалению, был утерян, однако следующий в очереди (sex2.png) датируется ‎30 ‎октября ‎2022 ‎г. Этот день и принято называть точкой хронологического отсчёта серии sex.

Ниже приведены все части серии sex. На данный момент их насчитывается 16 (включая утерянный файл sex1).
Beach

The **Beach** is a coastal area in the southwest area of Club Penguin Island. Permanent rooms which can be entered from the **Beach** are the Lighthouse, Ski Village and the Dock.

## Gallery

### Graphical Designs

February 5, 2023 - August 11, 2023
September 19, 2023 - PresentAugust 28, 2023 - September 4, 2023September 4, 2023 - September 6, 2023September 6, 2023 - September 8, 2023September 8, 2023 - September 11, 2023September 11, 2023 - September 13, 2023September 13, 2023 - September 15, 2023September 15, 2023 - September 18, 2023
### Party Designs

Beta PartyApril Fools Party 2023Puffle Party 2023Card-Jitsu Party 2023August 11, 2023 - August 18, 2023Submarine Party 2023Holiday Party 2023Winter Fiesta 2024
### Other

With the Lollipop PinWith the Koi Fish PinWith the Wreath Pin
Amman

chEEP chEEP

**amman** is Owner of *Club Penguin Journey* as well as an Admin on the CPJ Staff team.

## Trivia

### Past History

* He used to go by the name *SkyBlue*.
* He helped with CPC revival forums as a contributor to the blog and worked alongside Chrisdog.
* He has also worked with people such as JackPirate45 and MangoSmango.
* He was famous for his cheats website, *Club Penguin Kingdom (CPK)* that he ran alongside his friend, Jack.
* In 2011, he was part of a group of people that rebuilt *Club Penguin* forums.
	+ He worked alongside people such as Gotchee, Breakthrough, Maygirl, SindarToffee, and CCPenguin8.
* He was friends with famous bloggers trainman and chewypup.
* He was famous on *Club Penguin Rewritten* as the goofy albeit friendly leader of the amman gang.

### *Club Penguin Journey*

* He was the owner of the *Club Penguin Journey* discord server.
* He co-designed the Black Vest with Gospel.
* He collaborated with Jordipt and Gospel to create the Snowcat.
* He worked with Gospel and ChrisCPI to design the Squud.
* His favorite room is The Lookout.
* His favorite color is white.
* His greatest fears are "getting bored of winning all the time" and "shoelaces".
* His greatest strength is cheep cheep
* He helped design Rookie's April Fools Giveaway as well as the Town from the Easter Scavenger Hunt 2023 mini-event.

## Gallery

February 17, 2023Featured on a CPJ Discord StickerOctober 6, 2023Amman's *Player Card for the Holiday Party 2023*
Crabby Clawster

Template:Enemy**Crabby Clawsters** are enemies in the Perilous Piers Run 'n Gun level of Inkwell Isle Three.

## Description

Crabby Clawsters are giant red crabs with yellow eyes, turkish rose legs and arms and dark pink claws. On top of their head there's a wooden box. They also have an angry look on their faces.

## Characteristics

Crabby Clawsters will walk around the stage, with their boxes acting as platforms, but they can still damage the player(s) if they come in contact with them. When they slam into each other, it will cause them to change their path.

## Trivia

* The Crabby Clawsters are based on the crab from the 1939 cartoon *Small Fry*.
* Their claws can be parried with Whetstone, though this deals no damage.

Template:Enemies
April Fools Party 2023

## Timeline

The **April Fools Party 2023** is a party in *Club Penguin Journey*. It began on April 1, 2023 and ended on April 8, 2023.

## Trivia

* There is a 1 out of 5 chance that entering the Lighthouse will have the puffle statue's plaque show "piffle" instead of "puffle."

## Party Catalogs

* April Fools Party 2023 Interface
* Box Store Catalog

## Gallery

### Party Rooms

BeachBeaconBox DimensionBox StoreCoffee ShopCoveDance ClubDockDojoForestIcebergLighthouse (Piffle Plaque)Lighthouse (Puffle Plaque)MineMine ShackPizza ParlorPlazaSki LodgeSki VillageSnow FortsThe LookoutTownUnderground PoolWelcome Room
### Other

The Login ScreenPropeller Hat Igloo graphic
Announcer Snail

> Surprise! Forgetting about da boss ain't wise.
>
> Announcer Snail, Death Screen

Template:Character Infobox
The **Announcer Snail** (whose name is currently unknown) the leader of the Moonshine Mob and the last mini-boss in Bootlegger Boogie.

## Appearance

The Announcer Snail, who serves as the Moonshine Mob's boss, is an anthropomorphic snail with a scar over his left eye wearing a yellow suit. On his back is a dark yellow shell, and he carries a megaphone to amplify his voice and a cane in the intro.

## Intro

At the beginning of the battle, he is seen announcing (and imitating) the lines of the actual announcer. He then then carried off by a Fly Goon while yelling the second part. In Simple Mode, while he does still announce the fight, he is absent from the mob due to being unavailable to be battled in that said mode and is not yelling the second part.

When the Anteater emerges and lifts his bowler hat to reveal the Snail, who then laughs at the players. He can be damaged during this, thus depleting some of the health from the Anteater.

## Battle

 File:Death card mugshot rumrunners ph4.png
After the Anteater's defeat, he announces the fake knockout and stay on top of the Anteater.

He starts yelling into his megaphone and shooting soundwaves at the player(s).

After his defeat, the real announcer will clear his throat and the battle will end with the snail swinging on the Anteater.

## Gallery

Moonshiremobgang.pngThe Snail being seen at the start of the battle (Regular and Expert mode only)Intro snail solo 0001.pngIntroIntro snail grub 0026.pngBeing picked up by a Fly GoonAnteater intro snail 0106.pngLaughing during Anteater's IntroSnailup.pngAttacking upSnailupdown.pngAttacking up lowerSnailforward.pngAttacking forwardSnailforwarddown.pngAttacking forward lowerSnaildownup.pngAttacking down higherRum runners ph4 snail attack f 0011.pngAttacking downwardSnaildownleft.pngAttacking down to the leftSnailKnockout.pngKnockout animation with the AnteaterSnailshout c.gifSnailshout ASnailshout b.gifSnailshout BSnailshout a.gifSnailshout CSnailbullet.pngBulletBluebullet a.gifBlue bullet ABluebullet b.gifBlue bullet BBluebullet c.gifBlue bullet CPinkbullet a.gifPink bullet APinkbullet b.gifPink bullet BPinkbullet c.gifPink bullet CSnailpinkbullettail c.gifPink bullet tail ASnailpinkbullettail b.gifPink bullet tail BSnailpinkbullettail a.gifPink bullet tail CBakingmob.pngThe Snail shaking hands with an ant copDLCgroupphoto.jpgThe Announcer Snail (left) at the end of the credits.Cuphead Patch 1.3.3 Art.webpThe Announcer Snail (Right) in the new DLC's update promotional art.
## Trivia

* The Announcer Snail has the least amount of hitpoints for any boss out of the entire game.
* During the epilogue, the Announcer Snail is shown shaking hands with an Ant Cop, implying that they have ended their feud.

Template:Bosses
Basic Blue Shirt

**Basic Blue Shirt** is a body item in *Club Penguin Journey*.

## Trivia

* Similar items are the Basic Aqua Shirt, Basic Arctic White Shirt, Basic Black Shirt, Basic Brown Shirt, Basic Dark Green Shirt, Basic Green Shirt, Basic Lavender Shirt, Basic Light Blue Shirt, Basic Lime Green Shirt, Basic Maroon Shirt, Basic Old Blue Shirt, Basic Orange Shirt, Basic Peach Shirt, Basic Pink Shirt, Basic Purple Shirt, Basic Red Shirt, Basic Valentine Pink Shirt, Basic Yellow Shirt, Blue Shirt, Pink Shirt, and Red Shirt.

## Gallery

On a Player CardBasic Blue Shirt IG.pngIn-game