Morons and Warheads

Following Operation PC Vacuum, a special bureau was formed of Janitors to investigate the profitability of Squalarms under the management of the Engineering Shed. They found that without rapid development of advanced weapons systems Squalarms could not be sustainable. Many hours of mind mapping and a category 6 brain storm later the Morons and Warheads program was devised and put into action.

Each facility or sub-facility that has been either destroyed or abandoned is **NOT** to be interacted with, they have been discontinued for a reason.

## The Morons and Warheads Program

Highly beneficial tax arrangements were fabricated to incentivise Scruby to form an independent city state while proposals were made to Razvii's lawyer explaining how Raz could gain diplomatic immunity by starting one himself.

* The two individuals would be grouped with other team members and deployed to undeveloped locations.
* Years of hatred and deep rivalry between Scruby and Razvii would provide ideal conditions for a cold war to start, forcing both factions to dedicate their entire attention towards an arms race.
* Common sense would prevent either faction from ever initiating an attack with their respective weapons systems.

### Kartoshkastrana

The KK faction was formed by Raz and Ficko. Due to the influence of Romanian witchcraft over their ideology, a large part of their weapons development effort was focussed on hunting and taming familiars which they believed to hold great power. The missions became highly controversial when the pair captured a broken familiar capable of manifesting devices from air itself. Ultimately this enabled many shenanigans including but not limited to:

* Worryingly deliberate meteoric strikes
* Routinely overheating fission reactors effectively being controlled by shutting down when getting close to their critical temperature
* A number of anomalous entities
* A rather worrying number of extremely dangerous anomalous entities
* Several, still as of now, missing kinetic warheads

### Fudrehcs

The Federal United Republic of the Equal and Happy Citizens of Scrobikia was established by Scruby, Josh, and another person. While initially optimistic about their industrial capacity, they quickly deemed arms development futile in light of Kartoshkastrana's blatantly over powered pet. Their efforts instead were put towards bravely running away in the event that an attack should occur. In upmost secrecy a space program was started to establish a lunar base for such an escape. All secrecy was immediately lost when Scruby announced that he could not breathe on the moon. This was the only accomplishment Fudherhcs made during the program.

### Sub Optimal Outcome

Assuming either faction would uphold common sense was a mistake. Fearing no retaliation from Scruby or Josh, Razvii and Ficko became bored and began launching their surplus thermonuclear warheads in any which way just to give themselves something to do.
 This was bad.
 Constant detonation of incendiary and nuclear weapons caused the atmosphere itself to ignite. In order to survive, both factions were forced to collaborate. Kartoshkastrana pooled their resources with the knowledge and experience of Fudrehcs to start a new space program to escape the now toasty planet. As sea levels rose the group was pushed onto a small island territory. From here they would construct the IBM, an enormous intergalactic cube powered by a carefully moderated blackhole. In their rush to escape, Scruby, Razvii, and Ficko forgot to recover Josh from the moon, where he probably remains to this day.

## Fort World

*> When the world was set alight, to be extinguished by floods, that will be the hardship. Their baptism of fire.
>
>*

 After nuclear infernos made the world inhospitable, the last survivors left for space to escape the rising sea levels. In their absence other species were able to take a hold on the world. Extreme environmental pressures forced remaining creatures to evolve and adapt rapidly. Very quickly they learnt to manipulate their surroundings in ways similar to the worlds previous inhabitants.

Centuries passed as the IBM orbited the far outer edges of the solar system, travelling far too quickly for more than a few years to pass on board. Despite approximate preparations and asteroid mining some resources quickly depleted. Wood soon went entirely extinct. Fortunately Raz and Scruby had spent five minutes considering this possibility and had pre-emptively designed the Mining Craft with atmospheric re-entry capabilities. After moments of careful consideration it was decided that the pair would temporarily return to the world, yank some saplings, then quickly leave. Assuming he possessed a basic level of competence, Scruby allowed Raz to pilot manned Mining Craft for this operation.

> **This was the worst decision.**
>
>

### Dark Age

The world was hostile. Intensely hostile. Immediately requests were made for emergency extraction. However, with the arms race generating no revenue, and the IBM space program costing such an exorbitant debt, funding the extraction would never be possible. Little information was recorded during that time, but by analysing structures and ruins some understanding of this period can be gained.

Geography likely aided the survival of Scruby and Raz. At the time of re-entry the world was still flooded. The only land masses above sea level were archipelagos formed of mountain ranges and the occasional plateau. Small peaks surrounded by ocean are easily defensible with minimal need for fortification.
 Evidence of activity can be found on such a peak just south of the major fortification. Primitive cobblestone construction date this to the earliest days of their survival. Beneath the remains is a network of tunnels that plunge deep into the earth - possibly from early attempts at mining. Given its state of disrepair, its easy to assume that the marooned pair were pushed out of the structure by hostile fauna, however all other nearby structure are much larger in size and would be more challenging to secure; more likely is that the pair left the structure as their needs outgrew its size.
 The final noteworthy feature of this island is a pair of rings inscribed into the floor. Their purpose is unclear however they are thought to be decorative artwork depicting the orbits of the world and IBM around the sun to preserve the legacy of their past lifestyle and culture.

North of the early ruins is a secondary larger landmass. Here stands the best preserved and most heavily fortified structure in the region. Walls surrounding the perimeter of the fort appear to have been expanded multiple times throughout the fort's occupation.
 The innermost walls housed the forts keep, this was the oldest structure on the island and was used to store all possessions and resources of its occupants. Its thought that the first perimeter expansion was built to secure land that could be used for agriculture. Protected by these walls is evidence of early re-mechanisation, to the north is a windmill, while a small farm space west of the keep contains a small waterwheel. Primitive machinery such as this likely developed the groundwork for later industrialisation that would come to define the following age. Also within the boundaries of the first outer walls is a pair of inscribed rings, identical to that fund in the earlier ruins, this shared artwork that confirms both structures hare the same inhabitants.

 While scholars and historians share a widely accepted understanding of the two fortified structures, there is little agreement on surrounding ruins. Without any artistic inscriptions characteristic of the major fortifications, its hard to tell whether this was part of the defended settlement, a structure built by intelligent fauna, or a remnant of previous inhabitants. Differing materials and construction techniques make it difficult to see a connection with Raz and Scruby's fortifications. Fauna of the time may have been intelligent enough to build encampments, but settling such a close proximity to the fort would never have been possible and there is little other evidence of similar collaboration between fauna.

## Creation Betrayal

Following a lull in activities within the Morons and Warheads, Technicians, Razvii and Brent went behind the back of Scruby, forming their own "independent" facility without once informing any other Technicians of this scheme. The controversy would come to light when after a short period of operations, the pair began publicly broadcasting their shenanigans; both parties involved were under the impression that this would go unnoticed and that even when noticed other facility members simply "would not care".
 Inevitably Scruby was made aware of this after receiving 4 emails detailing broadcasting from Brent within the same day. Aditionally, Tom encountered the broadcast being hosted by Razvii on the first day of their public operations, prompting a shock response and causing alarm within the Cellar of the PR and Management Hub.

Upon discovering this immense breach of contract, Scruby and Tom immediately began conspiring their infiltration of the server. After more minutes of conspiration than Scruby can count on his hands they decided that not only was their plan rubbish, but that there also never was a contract that could be breached. Despite this, out of pity and pity alone, it was eventually decided by Razvii that the two other members should be permitted entrance to the facility under the condition that they function only as pets. Scruby was later promoted to *Building Bitch* and allowed to perform very limited boating duties on Industry