Game Settings

When On the Main Menu, choose the Settings on the menu.

## Tabs

There are 4 tabs in the options menu

* Gameplay
* Controls
* Environment
* Graphics

## Gameplay

### Field of View

The higher this is set the more view is seen, at the highest setting it gives a fisheye type view.

### Show CrossHair

Showing the Crosshair will point to the exact spot you are looking in game, so that you can see when you are focused on items.

### Show ActionBar

Shows at the bottom of the screen and tells you what keys to press for the various options you have for what you are looking or holding.

### Show Hints

The hints show up in the top left corner of the screen and will indicate that you should press J, to enter the Journal

 File:Hints.png

### Temperature

Indicates whether you want to see Temperature in Fahrenheit or Celsius

### Low Stamina influences Hit/Craft/Build

When this is turned on, chopping trees, using the hammer to build items are affected by stamina. When stamina runs out, you must stop until it is regained.

### Inverse mouse Y axis

Standard camera controls normally have the 'looking up' control mapped to a mouse or controller being pushed forward. Y-axis inversion has the opposite action, where mouse or controller being pushed forward results in the camera being pointed down. This is also the standard control scheme for most flight simulators with joystick controls, and many PC gamers transferred this control scheme over to other games which involve any type of camera control (including first and third person three dimensional games). Therefore, the vast majority of games have an option to toggle from standard to inverted camera control.

### Mouse Sensitivity X

Adjusts the speed the mouse moves on the X axis (left to right)

### Mouse Sensitivity Y

Adjusts the speed the mouse moves on the Y axis (up and down)

### Music Volume

This adjusts the music volume of the game

### Effects Volume

This adjusts the effects volume of the game

### V-Sync on

This toggles V-Sync. VSync, or vertical sync, is a graphics technology that synchronizes the frame rate of a game with a gaming monitor’s refresh rate.

### Outline Small Objects

This will toggle if objects such as rocks and sea shells are outlined when the crosshairs are over them.

## Controls

If you have a controller connected to your computer, you can choose if you use the Keyboard and Mouse, or use the attached controller.

Each option has a default setting but each one can be changed by clicking on the key on the screen, then choosing a new key for that function.

## Environment

Gives you the options to change how the game and islands are generated. Changing these settings mid-game can cause issues with built objects. Changing these to higher settings may affect fps.

### Grass Density

Determines how thick the grass is, but does not affect Tall Grass

### Vegetation Density

Determines how thick the smaller vegetation grows, this includes bushes and smaller trees.

### Coral Density

Determines how thick the coral is underwater.

### Coral Fish Density

Determines how many fish swim in the ocean near the Corals around the island.

### Fish Flock Density

Determines how many fish swim freely in the ocean.

### Ocean Quality

Determines how much detail is displayed in the water.

### Cloud Quality

Determines how much detail is displayed in the clouds

### Foliage Distance Detail

Determines how much detail is displayed as a distance.

## Graphics Settings

Changes the quality of the game display. Changing these to higher settings may affect fps.

### Resolution

Allows you to choose the best resolution for your system.

### Quality

Allows you to choose the quality of the graphics, the higher the number the better the graphics.