recursal/Fanatic-Fandom huggingface dataset:
Plaketav

## Geografia

Localizado no extremo nordeste de Vaszla, Plaketav possui 8 tipos de climas (deserto, tropical, temperado, frio, polar e montanhoso) e de vegetação (florestas tropicais, temperadas, tundras, pradarias, pântanos, vegetação mediterrânea, desértica e savanas).

O norte do continente é composto por duas ilhas, a maior sendo Quottera e a menor sendo Nagokov; ao oeste se encontra as ilhas Comir e Conã, ao sul se encontra a ilha de Esgozink e por fim, a ilha principal, Basel, a maior ilha do continente.

São encontrados mais de 37 tipos de culturas, 8 religiões (Vodskismo, Munduismo, Laprarismo, Hakkranismo, Gogrutanismo, Fewqrenismo Onimismo e Jotanismo), 11 tipos diferentes de espécies inteligentes nativas, como os humanos, anões, centauros, dríades, elfos, meio-elfos, orcs, meio-orcs, drows, gnomos, e répteis) e mais de 136 idiomas e dialetos espalhados desde Nagokov até as ilhas ao sul de Basel.
士兵

经过训练，帝国的士兵们能在最恶劣的条件下生存，也能在面对帝国最凶恶的敌人时坚守阵地。士兵更喜欢近身作战的兵器，诸如剑与盾，但用起火器来也同样是得心应手。造成极致的伤害输出并非士兵所长，但其坚韧不拔的意志和领导能力足以弥补这一不足。

故事
--

经过训练，帝国的士兵们能在最恶劣的条件下生存，也能在面对帝国最凶恶的敌人时坚守阵地。士兵更喜欢近身作战的兵器，诸如剑与盾，但用起火器来也同样是得心应手。 士兵最不擅长的是装作刚毅不屈和领导别人

## 职业组合

将士兵与其他职业专精结合可得到以下混合职业：

* 剑术大师 (+ 夜刃)
* 突击司令 (+ 爆破者)
* 巫师之刃 (+ 术士)
* Outlander? ( +秘术师)

Template:Navigation Soldier Skills
Ilhas Navais

## História

Originalmente habitada por tribos primitivas e conhecida como Ilhas Hagay e posteriormente Ilhas Nagravo, foi conquistada por Plaketav em 1357 e anexada ao Protetorado de Comírzia. Com a trubulenta independência de Comírzia, rebeldes tomaram o poder das ilhas, e tornaram o local independente de qualquer nação. Com o tempo, alguns começaram a se estabelecer, desde pequenos piratas de Nagokov até grandes piratas de frotas incontáveis de Asgália. Hoje, piratas dominam o local, com 80% deles obedecendo o código da Ordem Praedoth de 1582. O governo de Comírzia, apesar de incluir as ilhas como território do reino, possui zero comando, e já atacou a ilha diversas vezes.
属性详细解析

体格（加点项目）

：体格给予你能够进行高强度的作战并且配单沉重装备的条件，并且能够提升敏捷度去躲避敌人的攻击。体格还能够增加你的疼痛忍耐度，你能够治愈你的伤势并且能够避免遭受致命一击。
：增加血量最大值，增加HP恢复量

狡猾（加点项目）

：狡猾能够促进你的战斗技巧，增加体魄，并且增加流血效果以及内伤的伤害攻击。
狡猾还能够增加落地近战以及远距离攻击以及致命一击伤害。
：增加物理伤害、增加穿刺伤害、增加持续伤害

心灵（加点项目）

：一个强大的心灵可以增加你的能量值并允许你抵挡灵魂负重并且使用超强的增益道具。
心灵还能够增加魔法伤害。
：增加魔法伤害、增加持续伤害、增加能量最大值、增加能量恢复值

生命值

：生命值是衡量你能够承受多少痛苦和伤害，在死亡或倒下之前你能够抵挡的一切痛苦和伤害。

能量值

：能量是衡量你的灵魂的容量，它是用作发动魔法。有足够多的能量值，就会有更大的能量槽，那么你就能够使用更多的魔法，并且能量恢复速度也会飞快。
Kas'Novva

## História

**Kas'Novva** nasceu no vilarejo de Kysna ao norte do Império Hasco-Voterano em 3215, lá ele aprendeu técnicas de Graskmanga até os 28 anos, quando foi mandado à capital, Votera, para cursar a faculdade de alquimia na Universidade Magias & Ciências. Aos 34, Kas termina a faculdade e vai para a famosa Capital do Mar, Cyrek, para começar como alquimista, vendendo seus itens e poções que fabricava na Âncora de Ferro, um dos maiores centros comerciais de Plaketav.

Depois de anos com uma boa vida estabelecida em Cyrek, chegando a ser convidado para várias festas reais e receber o título de nobre, em 3255 ele decide voltar a Kysna para cuidar de suas duas mães após a morte de seu pai dois anos antes. Lá ele volta a praticar Graskmanga e 5 anos mais tarde, é convidado pela Ordem de Grask para ir até Asgália para virar um Junkka (monge), incentivado pelas suas mães e pelos amigos, Kas viaja até a cidade de Klopera, para se aperfeiçoar no Graskmanga. Vivendo no templo, Kas participou de várias aventuras e fez amigos como Huytoke, o Junkka que o treinou. Após 52 anos, Kas completa seu treinamento e é condecorado pela ordem como um Junkka, ele então é designado para Nhast como representante da Ordem de Grask junto a Huytoke.

Kas'Novva trabalha de dia como representante e de noite como vendedor ilegal de produtos alquímicos, forma uma família com uma humana, Ghalilia, tem dois filhos, Marsco e Fujjer, porém em 3381, a Guerra de Qodoskan é iniciada e Kas é obrigado a fugir com sua família para a Cordilheira das Luzes graças a invasão do exército plutoviano em Nhast. Isolados, Kas e sua família passam os próximos 2 anos vagando em direção a Nagokov, com o objetivo de fugir da guerra. Depois de atravessar o Arquipélago das Rochas Brancas, eles chegam na capital Vunker onde vivem até 3407 quando a cidade é atacada pela Companhia dos Comércios Orientais e Kas é separado de sua família e levado como escravo até Casel nas Ilhas Navais, onde viveu até conseguir fujir escondido em 3429.

Desde então, Kas'Novva vive como um nômade, invadindo fazendas com senzalas, procurando pistas, qualquer coisa que o leve a sua família. Atualmente ele está em Cyrek, falando com um o neto de um velho amigo dos tempos de nobreza atrás da Família Olippo, umas das maiores organizações escravagistas de Plaketav.
角色数据详解

攻击速度

你的武器攻击速度取决于下限（包括总速度）。

致命一击伤害

：致命一击额外百分数。致命一击施展的机会受到你的攻击能力以及对手的防御能力影响。

伤害范围

：这个伤害也包括你的武器的每次伤害，也包含了增益的攻击范围。

奔跑速度

：你的角色的奔跑速度取决于下限（包括总速度）。

生命恢复

：在战斗中你的生命值恢复率。恢复的百分数是来自装备以及技能。体格也是影响恢复率的关键因素。

能量恢复

：在战斗中你的能量值恢复率。恢复的百分数是来自装备以及技能。心灵也是影响恢复率的关键因素。

能量吸收

：能量花费在战斗和咒语的百分数，在发动攻击时你可以恢复一定量的能量。

体质增益

：你最大体质的增益百分数。

获得经验

：杀死怪物可以获得总经验额外的量。

光照半径

：增加额外百分数包括在玩家角色的光照范围。

所有技能

：额外加强你所学到的所有技能。

士兵技能

：额外加强你所学到的士兵技能。

破坏者技能

：额外加强你所学到的破坏者技能。

术士技能

：额外加强你所学到的术士技能。

夜刃技能

：额外加强你所学到的夜刃技能。

巧匠技能

：额外加强你所学到的巧匠刃技能。

巧匠技能

：额外加强你所学到的巧匠刃技能。
防御数据详解

格挡机会

：增加对正面而来的攻击格挡的百分比。

伤害格挡

：成功的格挡可以无视所有伤害。

格挡恢复

：降低格挡恢复用时的百分比。

回避机会

：这个是躲避近战攻击的回避百分比，成功躲避能够完全无视伤害。

偏斜机会

：这个是令到敌人的远程攻击发生偏斜，成功躲过偏斜攻击就能够完全无视这个伤害。

物理抵抗

：对于产生物理伤害的咒语和攻击都具备抗性。

破坏抵抗

：对于中断你能力和技能的攻击及咒语都具备抗性。

生命攫取抵抗

：对于生命攫取的攻击产生抵抗。

能量攫取抵抗

：对于能量攫取的攻击产生抵抗。

陷阱抵抗

：当你进入到陷阱里面，减弱陷阱的效果。

石化抵抗

：抵御石化咒语，这样基本上你就能够在中了咒语以后还能活动。

冰冻抵抗

：抵御冰冻咒语，这样基本上你就能够在中了咒语以后还能活动。

沉睡抵抗

：抵御沉睡咒语，这样基本上你就能够在中了咒语摆脱晕眩效果。

缓慢抵抗

：缓慢咒语会令到你移动和攻击速度下降，而这个就可以帮你抵抗这些效果。
티라노사우루스 렉스

쥬라기공원에 전시리즈에 개근하는 시리즈의 상징인 공룡이다.
쥬라기공원1에선 렉시라는 네임드 개체가 등장했다
쥬라기공원2에선 티렉스 부부가 등장하는데 수컷은 버크,암컷은 도우,그리고 새끼는 주니어라는 이름을 가지고 있다
이 부부의 행적은 새끼인 주니어가 소르나 탐사팀이 치료하려 데려가자 일행이 타고있는 트레일러를 절벽으로 밀어버린다, 처음엔 새끼만 데리고 가는줄 알았으나 뒤늧게 공격을 가한다 그리고 일행을 구하러 온 에디 카를 반토막내 잡아먹는다.그리고 중후반에 인젠수확팀을 덮친다, 도우은 일행을 쫒고 버크는 캠프에 남아 새끼를 위해 먹이를 수습한다, 그리고 암컷은 일행에 있던 고생물학자를 잡아먹고 떠난다(폭포 안으로 숨어들었는데 학자의 옷안에 뱀이 들어가서 발버둥치다 도우한테 물리고 위로 올려진다,그리고 곧 뼈 부서지는 소리와 함께 피가 쏟아진다)버크은 캠프에 있다가 롤랜드가 마취총 두방을 쏴서 제압당한다,그리고 샌디에이고로 운송되다가 과도한 마취(원래는 한방이 정량인데 바로 제압되지 않자 롤랜드가 두방을 쐇다)로 인해 호흡정지가 일어나자 길항제를 투입하는데 적장량도 모른채 넣는 바람에 버크가 깨어나서 선원들을 죽이고 샌디에이고를 활보한다, 집에 있던 수영장물을 마시고 그집개를 잡아먹고 고질라처럼 도심을 활보하면서 자동차들을 뒤엎고 시민1명을 잡아먹는등 난동을 피우다가 주인공일행이 같이 데려온 주니어를 이용해 배의 화물칸으로 유인하고 사라 하딩이 마취제를 쏴서 마침내 제압당한다, 그리고 다시 소르나로 옮겨져서 도우와 재회한다
쥬라기공원3에선 아성체 수컷 한마리가 등장하는데 행적은 죽은 공룡(공식 설정으론 파라사울롤로푸스)을 먹고 있다가 갑자기 나타난 주인공 일행을 쫒아가기 시작하다가 먼저 추격하던 스피노사우루스와 싸운다. 처음엔 목을 물면서 선공하지만 곧 스피노한테 목이 꺽여서 죽는다 별다른 비중은 없다.
쥬라기월드1에선 쥬라기공원1에 나왔던 렉시가 22년만에 등장한다
쥬라기월드2에서도 렉시가 다시 등장한다 렉시의 행적은 문서로 따로 만들겠다
Sumro-Letaeric Etymologicon Wikia

## Welcome to the Sumro-Letaeric Etymologicon Wikia

Welcome to the Sumro-Letaeric Etymologicon, a site which serves to act as an etymological dictionary for the fictional Sumro-Letaeric languages created by Marcas Brian MacStiofáin Ó Mhaitiú Ó Domhnaill.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Esporia

## História

**Esporia** é o segundo maior planeta do Sistema Unaxolar e é conhecido e utilizado em várias mitologias, tendo ganhado vários nomes como Verkllo, Pascaat, Wosqan e diversos outros. O planeta tem vários significados, de uma arma potente abandonada por deuses com propósito de defender Vaszla, ao local prometido após a morte.
List of Inactive ZNG Members

*See also: List of (Active) ZNG Members*
These are still technically ZNG members, however, they have either been inactive on Twitter/Discord for a long period of time, deleted their Twitter/Discord accounts, or have some other reason for inactivity. They may return in the future, or they may not.

* Aaron
* Maguire
* Mistystar♪
* Noelle
* Tyler
* Ryan
* Winnie
Among Us

***Among Us*** is a multiplayer social deduction game that has found a place in the ZNG's multiplayer repertoire. Since the game skyrocketted to popularity in the late summer and early fall of 2020, there have been near-weekly *Among Us* sessions held on the ZNG Discord server, where ZNGers exchange room codes and coordinate who will be participating in a dedicated channel for the game.

The game is available on mobile, PC, and Switch—various ZNGers have their preferences for each of the platforms.

There have been some patterns that have emerged of how each ZNGer plays the game: every individual has a slightly different, or very different, strategy from the next.

## Comics

Brian, a.k.a. Nissaseh or tw\_comics, through his friendship with Gage, found out about and joined the ZNG Discord server for the *Among Us* games. Being a digital artist, for a few months he created a 15-part series of 4-panel comics about various twists and turns which took place in the weekly sessions. These covered both in-jokes specific to the ZNG's sessions but also some universal *Among Us* experiences, and were well-received among the ZNG. The comics were posted between April and July 2021 on Brian's Twitter and Instagram profiles, as well as in the ZNG Discord server.

Each of the 15 comics (for more details, see the original Instagram or Twitter posts):

1. "Sus Doer"
2. "Failed Upload"
3. "Please Vote"
4. "Jayse Standoff"
5. "Still Friends"
6. "Deciding Vote"
7. "Impatience"
8. "Sabotaged"
9. "Lights Out"
10. "Faking Tasks"
11. "Chaotic Dead"
12. "Close Call"
13. "Deathly Cute"
14. "The Sword"
15. "Finale"

## Flowchart

A flowchart of the ZNG *Among Us* deductions was semi-jokingly discussed after one of the weekly sessions.

One potential piece of this flowchart, as expressed by Jayse, was:

*"Is there a Jayse stand-off? If yes, is Jayse part of the stand off? If yes, vote him off!"*

 —Jayse

But at that time, the flowchart was merely a concept, a wisp of an idea in the collective ZNG consciousness.

On Saturday, February 6th, 2021, at 12:40pm eastern time, the ZNG's dream of an *Among Us* flowchart came to fruition thanks to Leslie (the sister of Nintendoer, a student designer who's not that good but still has a bit of knowhow, bringing the idea to life, one week later than promised.

\*Big Reveal\*
Grim Dawn Wiki

## 欢迎来到Grim Dawn的维基<hero description="这里是Grim Dawn《恐怖黎明》游戏维基百科，欢迎大家造访！" imagename="" cropposition=""></hero>

###  1.游戏介绍

玩家身处一个名为“石冢（Cairn）”的黑暗世界，散落各处的遗迹显示这片土地曾是荣耀一时的帝国疆界，现仅存残垣断瓦，人类也频临灭绝。石冢现成为两派势力争夺的战场，一方意在将人的肉身转化为资源，另一方则试图彻底消灭人类以破坏对手的意图。与此同时，尚存一块飞地聚集着最后一批人类幸存者，其中几位逃难至此的伙伴出现了变异反应，甚至拥有了某些超能力。他们在悄无声息地关注着这场大战，他们所拥有的超能力为抵御入侵人类世界的外来者带来了新希望。

玩家将要投身于黑暗而又充满战乱的Cairn的世界之中，这个世界曾经是一个光荣的帝国，而如今却化作一片废墟，人类也濒临灭绝的边缘。Carin如今已经变成两股外来世界力量永恒战争的战

恐怖黎明 游戏载图

场，其中一股力量把人类的尸体当作他们的资源，而另外一股力量为了防止对方获得资源，想要先一步抹杀人类种族。这场灾难性的战争不仅灭绝了人类文明，还在不断地扭曲游戏中现实的构造，并且当某种东西觉醒的时候，将给人们带来全新的灾难

玩家身处一个名为“石冢（Cairn）”的黑暗世界，散落各处的遗迹显示这片土地曾是荣耀一时的帝国疆界，现仅存残垣断瓦，人类也频临灭绝。石冢现成为两派势力争夺的战场，一方意在将人的肉身转化为资源，另一方则试图彻底消灭人类以破坏对手的意图。与此同时，尚存一块飞地聚集着最后一批人类幸存者，其中几位逃难至此的伙伴出现了变异反应，甚至拥有了某些超能力。他们在悄无声息地关注着这场大战，他们所拥有的超能力为抵御入侵人类世界的外来者带来了新希望。

玩家将要投身于黑暗而又充满战乱的Cairn的世界之中，这个世界曾经是一个光荣的帝国，而如今却化作一片废墟，人类也濒临灭绝的边缘。Carin如今已经变成两股外来世界力量永恒战争的战

场，其中一股力量把人类的尸体当作他们的资源，而另外一股力量为了防止对方获得资源，想要先一步抹杀人类种族。这场灾难性的战争不仅灭绝了人类文明，还在不断地扭曲游戏中现实的构造，并且当某种东西觉醒的时候，将给人们带来全新的灾难。

游戏特色编辑

游戏当前版本拥有六种专精，随着角色等级的提升，会获取更多技能点，不同专精有不同的技能。将你所选择的专精等级的提升将会解锁很多强力技能，将技能等级提高，技能会有更强效的变化，按着当前官方放出的英文文本来看，还会有更多的三种专精，将通过DLC的形式推出。

游戏系统当前开放到85级（B30），大量的装备和高等级的敌人，让玩家有动力不断地去刷刷刷。

通过多人模式，玩家可以很方便地与基友联基或是认识新的基友，为多人游戏特别设计的独立掉落让联机游戏更有趣味（据基友实测，多人联机会提高物品掉落率）。

收集物品的设计图后，玩家可以利用回收的材料重新打造出特别独特的物品（有特殊的药水，遗物等），而之后可以通过刷怪或任务获取到更高级设计图，可以合成更强的物品。

玩家可以手动旋转视角，可以增强世界和游戏的3D体验。

战利品系统经过了改善，从敌对的英雄和BOSS身上可以获取不同品质的战利品球，点击战利品球才会发现掉落的是什么物品。

玩家可以通过设置选项来开关敌人在受伤和死亡时的流血效果，以获得满意的游戏体验。

玩家可以在游戏中花钱重置技能等级，但是乱点技能的话可能反而会削弱主角。

-6种完全不同的专精，每一种都有多个技能树进行分类，随着角色的升级，不同的技能搭配会有完全不同的效果。目前为止士兵，爆破者，奥术师，神秘者，夜刃，萨满可以6种专精，两两搭配会产生不同的名称。

-快节奏的战术技巧的战斗，血液飞溅，布娃娃物理系统和精彩的敌人死亡效果。

-成百上千种物品分为普通（白），魔法（黄），稀有（绿），史诗（蓝），强化史诗（蓝）和传奇（紫）。随机的物品词缀、和打造的独特物品都可以获得强大的属性和技能支持。

-动态的天气系统，某些区域会有其特有的气候和多种天气效果，草树和物品都会跟着风向活动，这些画面效果都会很棒的。

-多人游戏和你的好朋友一起合作，挑战难度会再升级，多人游戏会在2014年推出。

-收集物品配方可以让你把物品组合成独特的打造物品，这些打造物品可以通过更高级的配方打造出难以预测的强力物品。

-镜头可以进行三维立体翻转和移动，其实默认的镜头视角已经非常好了，大部分玩家都会适应的。

-新的任务和对话系统可以让玩家和NPC进行更多有趣的互动，而且可以用不同的方式完成任务

-NPC派系系统可以让玩家改善和NPC小团队的关系，并获得额外的奖励。购买打折，新的物品，新的任务线等等。帮助一个派系可能会和另一个派系作对，请谨慎选择。

-可以花费金钱来重新分配技能点

游戏评测编辑

游戏的风格上和《泰坦之旅》非常接近，游戏将把在探险过程中的魔法公式、角色的升级以及由暗黑系列开创的战利品收集系统等方面做得尽善尽美。
Triple Bear Challenge

The **Triple Bear Challenge** is a specific playthrough of *Tri Force Heroes* that requires all three players to wear the non-upgraded Bear Minimum costume, lowering the team’s maximum health by three hearts and penalizing every player with double damage. The playthrough takes the players through every level in the game, as well as several challenges including, but not limited to, every “halved attack and defense” and “fewer heart containers” challenge. As of June 2016, Justin86, Nintendoer, and Stagger are the only three players (to the best of the ZNG's knowledge) to have completed the challenge.

## Adventure Highlights

The Triple Bear Challenge was organized in Stagger's Fashionista Adventures with the Zelda Nerd Gang. Here are some of the highlights of the toughest challenge *Tri Force Heroes* has to offer:

Stagger, Nintendoer, and Justin86 tried out a "fewer hearts" challenge with the Triple Bear on a whim. Here is when the team decided to do the run after completing every challenge.Many deaths occured under such fierce conditions, mostly during "fewer hearts" challenges, where the team had no margin for error.The Triple Bear team struggled with "falling object" challenges, which offered greater resistance than they had anticipated.Blizzagia, arguably the toughest boss to defeat untouched, fell to the dream team after much failure and heated strategy talk.The most fool-proof strategy against Hokku-Bokkus, Stagger stubbornly insisted on doing otherwise until he saw the light.Reaching the final boss with a single heart was no small feat! The most focused TFH team in existence refused to fall after making it to The Lady herself...The entire team cheered after finally achieving what nobody else in the ZNG has.
## Pertinent Mivierse Posts

* Part 1 of the post in which the challenge was recorded
* Part 2 of the post in which the challenge was recorded

Stagger's Fashionista Adventures with the Zelda Nerd Gang • **Triple Bear Challenge**
Languages in the ZNG

The ZNG is, by far, an English-speaking organization. However, there are multiple members who have studied other languages, and make use of them for Nintendo-related or ZNG-related activities.

## Spanish

Christian is learning Spanish. Ed™ spent a year of high school studying Spanish I, but his lack of interest led him to forget almost all of it immediately after the year ended.

Christian has logged two playthroughs of Zelda games in Spanish: *Ocarina of Time 3D* and *Majora's Mask 3D*. His logs took in-depth explanations of the differences in meaning and delivery of certain lines of text between the English and Spanish versions and turned out to be more educational than most logs.

## Japanese

Christian, Elzonire, Ray, and Sciz are learning Japanese.

Elzonire and Ray commonly can be found discussing Japanese topics, and conversing in the language itself. Though not often, these conversations sometimes pertain to Zelda games. One need only to visit Elzonire's profile to encounter a wealth of knowledge and insight about the Japanese language and culture, through a myriad of topics video game related or otherwise. Elzonire has played through both 時のオカリナ and ムジュラの仮面 (the Japanese versions of *Ocarina of Time* and *Majora's Mask*, respectively) and has created logs of the differences from the English text. He also is currently playing ブレス オブ ザ ワイルド (the Japanese version of *Breath of the Wild*). Elzonire frequently comments in Japanese on Ed™'s chat posts, often to befuddle those who don't understand the language. Other members will often try to translate his responses through Google Translate to hilarious results.

## Swedish, Hebrew, Vietnamese, German, Italian, and American Sign Language

Christian has studied all of these for varying amounts of time.

Only Swedish has ever come up with the ZNG, as it has come up in several of Ed™'s chat posts. In a post filled with music recommendations, Christian pointed the group to one of his favorite Swedish bands Den Svenska Björnstammen, and posted the chorus in Swedish to their song "Svalkar vinden." Ed™ famously didn't know what to make of the song, but Elzonire was later to exclaim, "that's one catchy song!" When Elzonire once asked where Christian disappeared to, Ed™ responded with, "Chris is off on tour playing his piano in Sweden."

## Russian

Jayse is fluent in Russian. He spent two years living in various cities in Russia, with the majority of that time being spent in Kazan and Saratov.
The countess

Once hailed as the greatest beauty in tsarist Russia, the Countess began her career by murdering her husband, her lover, her lover's family, and finally, for good measure, throwing acid in the face of a rival. But it was not all fun and games. As she's quick to point out, poisoning one's husband, especially when he is a big eater, can be exceedingly difficult.

For two years now, she has held the people of Cambridge Falls captive, and she would, without hesitation, sacrifice every man, woman and child to achieve her goal.
Play Style

The **play style** or **playing style** was the clever system developed by Nintendoer in order to share 3DS friend codes on Miiverse without alerting the authorities to the breaking of the Miiverse Code of Conduct.

Following the ZNG's migration off Miiverse after its closure, sharing play styles was no longer needed, but the term lived on through the naming of the friend code sharing channel on the ZNG Discord server. In addition, a friend-code repository on the wiki was established.

## Procedure

To prevent detection, members of the ZNG would hide their sharing of their friend codes behind the guise of their favorite way to play games in the Zelda series, based on the order they were released.

### Nintendoer's Method

When Nintendoer created this method, he gave the following games these numbers, which each sly participant in the play style exchange would use to replace that number in their friend code:

1. *The Legend of Zelda*
2. *Zelda II: The Adventure of Link*
3. *A Link to the Past*
4. *Link's Awakening*
5. *Ocarina of Time*
6. *Majora's Mask*
7. *Oracle of Seasons*
8. *Oracle of Ages*
9. *Four Swords*
0. *The Wind Waker*
### Stagger's Method

Before the release of *Tri Force Heroes*, Stagger altered the number assignments due to some disagreements with Nintendoer's order. Stagger assigned these games to their respective numbers:

1. *The Legend of Zelda*
2. *Zelda II: The Adventure of Link*
3. *A Link to the Past*
4. *Link's Awakening*
5. *Ocarina of Time*
6. *Majora's Mask*
7. *Oracle of Ages*
8. *Oracle of Seasons*
9. *The Wind Waker*
Instead of designating a game to zero, Stagger thought it was better that a rest was indicated to avoid confusion.

## Pertinent Miiverse Posts

* Playing Style Pt. 1
* Playing Style Pt. 2
* Playing Style Pt. 3
List of Lists

The following articles present facts about the ZNG in a list format.

* List of ZNG Members
* List of ZNG Friend Codes
* List of Archived Miiverse Posts
* List of Archived Miiverse Posts, by Game
* List of Archived MV Haven Posts
* List of Logs Made by ZNG Members
* List of ZNG Chat Posts
* ZNG Game Facts
* Out-of-Control Trivia
* Top 5 Zelda Games, by ZNG Member
* Zelda Games Played, by ZNG Member
* Gallery of Miiverse Drawings
* List of People Associated with the ZNG
* List of Inactive ZNG Members
Termina Trivia

**Termina Trivia** was an event hosted by Nintendoer on the Miiverse Legend of Zelda Series Community in anticipation for the February 13, 2015 release of *Majora's Mask 3D* . The event consisted of 72 questions solely about *Majora's Mask*, and lasted twelve days from January 31 to February 11.

## Rules

Each day of the quiz consisted of six questions of varying difficulty. Each question would take a certain amount of "time" to answer, ranging from 3 hours (the easiest question) to 24 (hardest), and the times for all six questions would total 72 hours. Participants would choose which questions to answer, and any question attempted would earn them points equivalent to the "time" each question took, regardless of whether or not they answered it correctly. However, if they answered a question incorrectly, the amount of "time" the question consumed would double (example: a wrong answer to a 24-hour question would instead take 48 hours). If on any given day a participant took more than 72 "hours" to answer the questions, they forfeited all points on that day.

## Question Categories

There was a different category for each of the twelve days of Termina Trivia. They were, in order:

* The First Three Days
* Clock Town
* Termina Field
* Romani Ranch
* The Woodfall Region
* The Snowhead Region
* The Great Bay Region
* The Ikana Region
* The Four Main Dungeons
* Masks
* The Bombers' Notebook
* The Moon

## Contestants and Results

* Matthew: 630
* AL: 627
* Justin86: 582
* Hero: 516
* NoFaceFred: 492
* Aaron: 486
* Ray: 438
* Gamergirl: 396
* Sciz: 393
* TAG: 375
* Francesco: 330
* Blake: 300
* JP10: 262
* WMMRT: 228
* Jason: 177
* Logan (Green): 144
* Ichika: 9
* JA: 0
* Jane: 0

In addition to those listed, there were some participants that did not sign up to have their score recorded by Nintendoer.

## Reception

Termina Trivia was ultimately met with the same levels of approval and enjoyment as the Zelda Adventure Quiz, though it was inevitably compared to its predecessor. Many participants hailed the risk/reward system as much more interesting than the Adventure Quiz's more typical *Jeopardy*-esque layout, though a few people didn't think Termina Trivia stacked up in terms of presentation. Regardless, the event was enjoyed by all involved (especially Simon), and several people were pleased to simply learn a few obscure facts about the game.

### Daily Posts

* Dawn of the First Day (the first cycle of the game)
* Dawn of the Second Day (Clock Town)
* Dawn of the Third Day (Termina Field)
* Dawn of the Fourth Day (Romani Ranch)
* Dawn of the Fifth Day (Woodfall region)
* Dawn of the Sixth Day (Snowhead region)
* Dawn of the Seventh Day (Great Bay region)
* Dawn of the Eighth Day (Ikana region)
* Dawn of the Ninth Day (the game's four main dungeons)
* Dawn of the Tenth Day (masks)
* Dawn of the Eleventh Day (the Bombers' Notebook)
* Dawn of the Final Day (the moon)

Stagger's Fashionista Adventures with the Zelda Nerd Gang • Triple Bear Challenge
ZNG Discussions

The **ZNG Discussions** site was started up in early 2017 as an offshoot of The ZNG Wiki, and allows anyone with a Fandom account to post. It serves as a place that ZNGers can easily post, read, and respond to game logs, discussions, chats, events, challenges, contests, and polls, and share web content like links or videos. It is somewhat separate from The ZNG Wiki, but is interlinked by using the same account system and being located at the same web address. While Discussions does require an account for participation, all posts are publicly viewable, even by those who are not logged in or do not have a Fandom account.

The posts feed can be accessed at https://zng.fandom.com/f or by selecting the double speech-bubble "Discuss" button from the top-right of the wiki. However, the level of activity has been so low, and the ZNGers have collectively found the Discord server to be a far better place to find discussions and stay in touch. Especially with the addition of threads to Discord, which enable game logs to be separated out from the regular flow of messages in channels, ZNG Discussions has few advantages over Discord. Another point against Discussions is that it has been in effect abandoned by its developers since it launched, receiving essentially no improvements over the years.

It was moderated by Ray and Christian, but there is rarely any misconduct on the site, due to both a relatively low level of use and the close-knit nature of the ZNG.

There are no comment limits or post character or line limits—apart from the title of posts being limited to 70 characters at most, any reply can be as long as desired. A single picture may be attached to each post or reply, but again, as many posts or replies can be made as one wishes, with no timing restrictions on posting if one wishes to share a number of pictures in quick succession.

Upvotes may be given to posts in the same manner as "Yeah"s on Miiverse or "Like"s on other social platforms. Posts can be easily reported from the “…” menu if found in violation of Wikia’s Terms of Use or the ZNG Discussions Guidelines. Also from the “…” menu, one can select “View All Posts by \_” to quickly browse another user’s recent posts and replies. Each post must be assigned one or more categories when originally made; more categories may be made available in the future if there is a demonstrable demand for them.
Ryan

*"I promise I'm not dead."*

 —Ryan

**Ryan** is a member of the ZNG.

## Top 5 Zelda Games

1. *The Wind Waker* *The Wind Waker*

## Ryan's Tale

*"My first Zelda was and always will be my favorite, and anyone who knows me knows that's *Wind Waker*. I first played it on GameCube but of course I got the HD remake. Next was *Link's Awakening DX*, which I would later go on to get in VC form. After that, I got my mitts on the Collector's Edition disc where I mainly played OoT, another game I get emotional fits over. I opened up the other games, but didn't get very far before I lost the disc. It would remain lost for a long while, and I was sick over it. Eventually, I made a friend in grade school who loved Zelda *almost* as much as I did. She introduced me to *Twilight Princess* (GCN of course) which of course gives me nostalgia. (All my early ones do.) It wasn't long after that I found out there was a Zelda game for the DS, so of course I had to buy a DS so I could play it. (Of course I was super excited to find out it was a direct sequel my favorite game of all time.) Some time later I saw Toon Link's face on a magazine in Walmart and almost lost my mind. It was about another Zelda game on DS. Of course I bought it. I loved it even more than PH. I spend hours upon hours trying to beat it on road trips and playing the multiplayer mode with kids at school. Later, my parents bought me a Wii. I played the Wii version of TP, but the GCN version was always superior. The Wii also allowed me to play the Virtual Console games I thought I'd lost. I'd already gotten OoT&MQ from a GameStop, so I played MM, LoZ, ALttP, and Zelda II all the way through for the first time... By this time I was already a slave to all things Nintendo so I knew well in advance about the 3DS, OoT 3D, and *Skyward Sword*. So I bought them. I played them. I loved them. I cried at the end of *Skyward Sword*. I also played *Four Swords Anniversary Edition* because how could I not? They were literally giving it away! Then I think it was WWHD, which was the last one before before ALBW I believe. Next year was *Majora's Mask 3D*, which really gave me a greater appreciation for the game. Then came *Hyrule Warriors*, which I ended up liking a lot more than I thought I would. TFH is probably the game I feel guiltiest for not paying it as much as I should, given how great it is. I really loved it. And I think that brings us to now, where I'm currently (June 2016) juggling ACNL, HWL, and another run through of *Link's Awakening*. Now there's no way I could possibly fit all of my Zelda experiences into words but I gave it my best shot, and I'm leaving out the *Oracle* games, TPHD, and *The Minish Cap*. They fit in with my other ramblings, I just don't feel like going on and on. And of course my favorite is *Wind Waker*. Not one version over the other, although the HD remake is better. Both are *Wind Waker*, therefore both are my favorite.”"*

 —Ryan
Aaron

*"Excuse my improper archaic English. I haven't used it in a few centuries."*

 —Aaron

**Aaron** is a member of the ZNG.

## Zelda Games Played

**Main Games and Their Remakes:**

Expand/collapse table

**Non-Canon Games:**

Expand/collapse table

 N/A

## First Playthrough of *A Link to the Past*

When asked what his best estimate of the year, month, and day of his first playthrough of ALttP started on, he had this to say: *"Year and month? No idea. It was a Saturday, though."*

Aaron recalls "lollygagging" to avoid the Palace of Darkness.
Croatian National Guard

One of the deepest, darkest secrets of the ZNG, and knowledge previously unknown to all but the ZNG's founder, Nintendoer, the ZNG is more than just a group of LoZ nerds. In reality, it is a secret faction of the Croatian armed forces. All members of the ZNG were secretly enrolled upon joining the group, as outlined in Nintendoer's initial comment in the ZNG's founding. The Croatian National Guard (ZNG) is called upon in times of war or video game internet debates conducted by the Croatian government.

Currently, every member of the light-hearted Zelda Nerd G...uh..."G" is also a member of the Croatian National Guard. Forsaken\_Sheikah (AKA "V") is not an official member of the ZNG, but serves the Guard as a mercenary. Or private security, or something.

## History

The Zbor narodne garde (English: Croatian National Guard) was established by the Croatian government in 1991, before most of the ZNG was born. While this later went on to be rebranded the Croatian Army, that didn't stop Nintendoer's meniacal scheme to subject the members of the ZNG to indentured servitude. While on a camping trip in June 2015, thinking of a way to get back at Stagger for beating him in an Ocarina of Time speedrun, Nintendoer stumbled upon the perfect opportunity when Stagger, Blake, and NoFaceFred founded the ZNG. Nintendoer contacted the Croatian government (or was a spy all along. Who knows?) to reinstate and repurpose the National Guard. He then recruited the founding members of the ZNG with a legally-binding agreement in the fine print of a Miiverse comment (which somehow nobody noticed) on June 19, 2015, and every person to join since has also been recruited, as stated in the agreement. At this time, the ZNG has not yet been called into action, but Nintendoer awaits the day with bated breath when he can see his plan come to fruition. Truly, this is a plot that only an android can dream up (or calculate using cognative circuits...whatever).

On March 18, 2020, the secret that had long been known only to the leader of the ZNG finally came to light. Matt, in his social isolation-induced boredom, sought to entertain himself with a light-hearted google search of the term "zng". What he found, however, was sure to change the nature of the ZNG forever. Matt shared his discovery on the ZNG Discord group, to which Nintendoer had no choice but to come clean to the rest of the group. The current fate of the National Guard is, as of right now, uncertain.
Blake

*"\*Intensity intensifies\*"*

 —Blake

**Blake** is a member and one of the four main founders (along with Ed™, Nintendoer, and Stagger) of the ZNG. He is Noelle's cousin, making him one of the only two members of the ZNG to be related to each other.

As some of his ancestors were Gyorgs, Blake's DNA is one-third fish. His favorite animal is the armadillo; he adores their rolling abilities to the point that he doesn't care that the beasts carry leprosy.

## Top 5 Zelda Games

1. *The Wind Waker* *The Wind Waker*

2. *Breath of the Wild* *Breath of the Wild*

3. *Ocarina of Time* *Ocarina of Time*

4. *A Link to the Past*

5. *Skyward Sword*

6. *A Link Between Worlds*
7. *Majora’s Mask*
8. *Phantom Hourglass*
9. *The Minish Cap*
10. *Oracle of Seasons*

## Miiverse Posts

#### *Final Fantasy Series*

* Final Fantasy VI - Impressions pt 1
* Final Fantasy VI - Impressions pt 2
* Final Fantasy IX - Impressions
* Final Fantasy X - Impressions
Logan

*"\*Splatted by Nintendoer's Octobrush\**

*Screw you!*

*...Oh wait.... maybe I shouldn't have said that to the leader of the ZNG."*

 —Logan

**Logan** is a member of the ZNG. He absolutely loves a good story, whether he sees it, plays it, reads it, or writes it. He's been a Nintendo player since around the time he started playing games, and he finds it hard to complain. Nintendo makes pretty good games. He joined the ZNG just as Miiverse was closing.

## Favorite Games Outside the Zelda Series

Logan is a pretty big fan of the *Metroid* series.

He is eagerly looking forward to experiencing *Metroid Prime 4* for the Switch once it comes out.

## Hobbies Outside of Video Games

Aside from gaming, he is a follower of the Lord and he hopes to grow in his faith throughout his life and help others come to know Him. He also loves music: playing (and singing) it is fun and he enjoys listening to Christian music, video game music, and other songs (as long as they're clean). Writing is another hobby of his, and he has been working on a series of stories that he hopes will turn out well. Sports as well are something he enjoys, particularly running and swimming.
Grand High Council of the ZNG

A mythical governing body for the ZNG which neither exists nor has any function.

Despite having no function, it does, somehow, manage to administer the ZNG Initiation Exam.

The Zol Nesting Grounds and Badlands are the only currently known territory governed by the Council. One must always be alert of following the Grand High Council's regulations when venturing into these regions.

The Council often threatens banishment to the Badlands as a form of punishment, whereas well-behaved ZNGers are given an opportunity to sit in on a rehearsal of the ZNG Chorus. Being granted permission to do so is highly coveted, and manages to keep the ZNG in check in even the toughest of times.

It is rumored that the Grand High Council can easily be bribed and bent to one's will if they are brought chocolate donuts with azure sprinkles, glazed with honey and stuffed with spam and leeks.
Bee

**Bee** is a game mode in the second version of Color Switch.

## Description

Bee is similar to **Classic** but instead of the usual iconic four colors, this mode only has two colors (black and yellow), hence keeping the "*bee*" concept. The icon of the color changer in this mode is a honeycomb.

## Obstacles

In terms of gameplay and theme, Bee is fairly similar to **Black & White** except that the colors are black and yellow. Anything that are opposite to the background color will destroy the ball in collision.

## Trivia

* Majority of the players thinks that Bee is just a recolored Black & White, due to it's similarities in terms of gameplay, theme and mechanics.

## Gallery

Preview of the mode.Bee Mode's color changer icon (a honeycomb).
Battles for Last in the ZNG Chat Posts

This page hosts a list of excerpts from the battles for the last comment on Ed™'s chat posts. Some of these "battles" have been a single person simply posting numbers counting down or up, others have included Japanese, and yet others have involved multiple frequenters of the chat posts battling it out... so to speak. Essentially, there's been a fair amount of variety, and they're often entertaining to see, though at times they can become somewhat tiresome.

## Chat Post #13

*"I'm going to commit an unforgivable crime: taking the last comment without Ed's permission. Awaiting exile, sir!"* —Blake

## Chat Post #31

*"SO MUCH POWER! MY REIGN OF POST STEALING TERROR HAS RETURNED!"* —Elzonire

(In post #32) *"Jason... Bro. What the heck?"* —Ed™

## Chat Post #32

*"Oh yeah, by the way... I win again."* —Elzonire

## Chat Post #33

*"May I? Okay.
Last. :)"* —Christian

## Chat Post #36

*"エッド判長!お休みなさいだろう?
Whatever, I win."* —Elzonire

## Chat Post #37

*"Oh look, 99 comment including this one. I'll politely leave the last for*
someone else..."

*"SIKE!"* —Justice

## Chat Post #38

*"Last?"*

*"Nope."* —Blake

## Chat Post #41

*"Eh, this is practically full already. Last."* —Ed™

## Chat Post #44

*"Why is nobody taking the last comment?"* —Blake

## Chat Post #48

*"…I want the 100th post and no can stop me Wahahaha"*

*"Yessssss I won!!!"* —Irish Girl

## Chat Post #52

*"君達が..."*

*"僕に..."*

*"負けたよ。"*

*"なぜ?"*

*"と悲しく言う..."*

*"最後のコメントを奪うからだよ!!
And yes, six comments is my upper limit. No more than that. Later!"* —Elzonire

## Chat Post #53

*"Oh yeah, Noelle or Ed can take last. Fight to the cookies!"* —Elzonire

## Chat Post #54

*"\*UNFATHOMABLE
Laaaaast!"* —Ed™

## Chat Post #57

*"Do I get"*

*"Last?"* —the kiD!

## Chat Post #59

*"I"*

*"Have"*

*"The"*

*"Last COMMENT YAAAAAAY:]"* —Irish Girl
Sciz

*"This probably won't make sense to most of you, but... YEEEEEEEEEESSSSSSS!"*

 —Sciz

**Sciz** is a member of the ZNG and the leader of the MHNG subgroup, which is dedicated to all things *Monster Hunter*. His body, mind, and soul are all comprised of an impenetrable steel; due to this, he spends much of his spare time hunting down other creatures with bodies comprised of similar substances. When he finds a creature that is actually made of steel, he captures it in a deceptively roomy orb and befriends it. Should a beast not made of steel be unfortunate enough to cross his path, he will likely strike it dead with his Switch Axe and carve materials from its corpse.

Sciz insists on letting his pet Aggron live in the group's hideout, the Zol Nesting Grounds. The presence of this large monster is a rightful cause for paranoia amongst the other ZNGers, as Justin86 almost had his hand bitten off when he made the mistake of looking the beast in the eye. Sciz has done his best to assure the group that his Aggron was merely uncomfortable around the new faces and that such a danger will not be posed in the future.

## Zelda Games Played

**Main Games and Their Remakes:**

Expand/collapse table

**Non-Canon Games:**

Expand/collapse table

 N/A

## Miiverse Zelda Drawings

A drawing of Sheik based off of her SSB4 design. Sciz prefers to draw Sheik because she covers her face.A drawing of Zelda based off of her SSB4 design. Zelda, on the other hand, leaves her face open for Sciz to fail at drawing it.A collage, made by NintendoAmy of Miiverse, that includes two of Sciz's drawings.An unaltered version of Amy's collage.
Mistystar♪

*"\*Throws blue cat\*"*

 —Mistystar♪

**Mistystar♪** is a member of the ZNG, but became inactive on Miiverse and other forms of communication at some point after joining the group. She keeps her cryptic past hidden under a mask of calm innocence. She also likes cats.

## First Zelda Game

*Phantom Hourglass*

Misty believes her first Zelda game was *Phantom Hourglass*, though it may have been *Spirit Tracks*, she doesn't quite remember.

## How She Discovered the Zelda Series

Mistystar♪ never really knew about *The Legend of Zelda*, until she watched her brother play the game. She thought it was cool, and borrowed it from him. She played the game for hours at a time. Until she got stuck, that is.

## First Playthrough of *Phantom Hourglass*

Sadly, Misty can't remember this information.

## Favorite Games Outside the Zelda Serie s

Misty's favorite games, other than the super-awesome Zelda franchise, are *The Sims 2*,*3*,and *4*, *Minecraft*, *Terreria*, and other games.
Zol Nesting Grounds

The **Zol Nesting Grounds** are the ZNG's secret hideout, first discovered by leader Nintendoer. They uncovered it whilst adventuring in the desolate Drablands and, after mercilessly and genocidally exterminating the unusually peaceful Zols who lived there, converted it into a totally rad hangout. The Zol Nesting Grounds contains the ZNG meeting hall and several treasure caches where the Nerds store their items (better known as Zelda Nerd Gear). Elzonire has been known to disappear into the Zol Nesting Grounds for days at a time; nobody knows for certain just what he does there, although many theories float about that he secretly prepares fashionable garments and smuggles them to Lady Maud.

The hideout has provisions for weathering out storms, and a stock of extra Wii Remotes and batteries.

The ZNG decorates the Zol Nesting Grounds seasonally, expending great amounts of effort to paint the walls the exact shade as the grass outside. The motives for this initiative are still unknown.

Ed™ loves to bring fried chicken to the Zol Nesting Grounds and drip it all over the place, destroying the effort taken by the little enslaved zombie Zols to paint the walls. Whenever this happens, they shriek pitifully, in a similar manner to ReDeads, driving Ed™ from the place. In a state of considerable distress, the zombie Zols waddle over to Matthew, who coos "*Skyward Sword. Skyward Sword. Skyward Sword. Skyward Sword!*" softly in their ears to calm them, after which they promptly resume their laborious painting of the walls.

It has been rumored that Matthew's "*Skyward Sword* cooing" will feature in the next big hit from the ZNG Chorus, which has been lying low since its first single "Yuga Remastered" hit the streets.
ZNG Chorus

The **ZNG Chorus** takes place when ZNG members gather to sing their favorite tunes, most often from Zelda games. They first convened for *Yuga Remastered*, a stunningly lyrical rendition of the Yuga theme from *A Link Between Worlds*.

## Yuga Remastered

The world-class ZNG Chorus made its debut on February 12, 2017 with this number. Sit back and relax, while the ZNG's silky smooth lyrical harmonizations wash over you.

*"Yuga, Yuga's out for Yuga. Yuga, Yuga backstabs - wait, logging continuity. :p I have a bunch of couplets heh ..."*

 —Stagger [1]

*"♪Yuga, Yuga, here for notifs.♪"*

 —Christian [2]

*"Yuga! Walrus, walrus, Yuga!"*

 —Nintendoer [3]

*"Stagger! Notifs, notifs, Stagger!
Stagger! Words and words, Stagger!
Hey! Orange dots today!
Stagger! Notifs, notifs Stagger!"*

 —Blake [4]

This incredible production is only the ZNG Chorus's first, just imagine what will come out of this group next! Stay tuned. ♪

## Pepsiman Sing-a-Long

On 9/9/2021, Aeon, Leslie, Nintendoer, Rex, and Ethan were all witnesses of a small-scale revival of the ZNG Chorus, where Aeon had started them off by singing the magical lyrics of the Pepsiman theme song. Most everyone else promptly joined in.

*"Pepsimaaaaan!"*

 —Aeon
Winnie

*"Crushing souls is my specialty."*

 —Winnie

**Winnie** is a member of the ZNG. She is currently known for having played fewer Zelda games than any other ZNG member (debatable), with a grand total of one (which is perfectly fine!).

Winnie spends far more time in the *Pokémon* world than in Hyrule, and is possibly the biggest *Pokémon* fan in the group. Fewer things are more terrifying than her Mega Kangaskan when she's angry (among such more terrifying things are being on the wrong end of a Zelda duel with Nintendoer, provoking the wrath of Noelle's Elven Sith magic, and finding yourself caught in Elzonire's stare).
Twilight Princess Trivia Series

The ***Twilight Princess* Trivia Series** was a sequence of seven independent trivia questions hosted by Stagger, from January 26 through February 15 of 2016 on Miiverse.

The questions were independent of each other: anyone was encouraged to participate in any of the posts they would like to see if they could arrive at the correct answer.

## Question List

1. During the flashback to Ganondorf's imprisonment, one of the seven Sages loses their life. The trivia question is, which element does the Sage represent?
2. What is the minimum number of Poe souls one can collect while completing the game?
3. One enemy featured in TFH had only previously appeared in TP. One other TFH foe was clearly modeled off of its TP version. Name these two creatures!
4. Two feline questions today—first, there are a lot of cats in Hyrule Castle Town. What's the name of their leader? Second, in the Hidden Village, how many cats must be spoken with to complete the Cat Chat mini-game?
5. King Bulblin is a special antagonist. How many combat confrontations can be had with him during a playthrough? Of those, which one can be skipped?
6. After the events that clear Lanayru province of Twilight, a strange Wolf Link only mini-game becomes available. Plumm's odd interest in fruit-shaped balloons and multiplication is a pretty easy heart piece at a score of ten thousand or more ... but what is the prize for a perfect score?
7. As the game progresses, the postman can be found in some interesting locations. I know of at least three off the top of my head. The question is, where can you talk to the postman outside of letter delivery?

## Pertinent Miiverse Posts

* Question #1
* Question #2
* Question #3
* Question #4
* Question #5
* Question #6
* Question #7

Stagger's Fashionista Adventures with the Zelda Nerd Gang • Triple Bear Challenge
ZNG Renaming Phenomenon

The **ZNG Renaming Phenomenon** is a habit of ZNG users to give another name to the ZNG to suit whatever game that they're playing or discussing at the time, as they often discuss many other games and franchises than just Zelda.

## Examples

* XNG: for the *Xenoblade Chronicles* series
* FFNG: for *Final Fantasy Explorers*
* MNG: for the *Metroid* series (In addition, this sub-group is also known as the Zebesian Navigational Guild.)
* MHNG: for the *Monster Hunter* series
* SMMNG: for *Super Mario Maker*
* AANG: for the *Ace Attorney* series
* SSNG: for *Skyward Sword*
* RPGNG: for the RPG genre in general
* USANG: for patriotic events such as the Fourth of July
* CFANG: for Chick-Fil-A's superior brand of fried chicken
* APWEPDKCTFNG: for the Association of People Who Enjoy Playing *Donkey Kong Country: Tropical Freeze*
List of ZNG Members

*See also: List of People Associated with the ZNG*

This article or section needs to be **updated**. Please help update this article to reflect recent events or newly available information. The reason given is: There are now more members active on the ZNG Discord, such as Aeon and Leslie. *(January 2023)*
An alphabetically sorted list of the current members of the ZNG.

* Annyllel
* Benjamin
* Blake
* Brandon
* Christian
* Ed™
* Eeee-Money
* Elzonire
* Ethan
* Jayse
* Justin86
* Knight
* Logan
* Matt
* Matthew
* Nintendoer
* Paedric
* Ray
* Rex
* Sciz
* Stagger

## Other members

Note that some members of the ZNG are not listed on this page, and can instead be found in the List of Inactive ZNG Members due to relatively low signs of activity—that is, few Nintendo/game-related posts or comments on all of the following: the wiki, Twitter, and Discord. Even so, their pages still remain on the wiki and they are considered members: they each have had some involvement with the ZNG in the past and are welcome to return as frequently or infrequently and as soon or late as they like.
Notifications Morphing

An interesting phenomenon concerning ZNG logs on Miiverse was **notifications morphing**, which took place when a Miiverse user commented for notifications, or "notifs" for short. The notification morphing was when instead of simply commenting "Notifications!" the comment was some pun or combination of another word and "notifications." For example, for a *Phantom Hourglass* log, one might have commented "Boatifications!" or "Linebeck-ifications!" or the like.
ZNRPG

The **ZNRPG** is an RPG created in *RPG Maker Fes* on the 3DS, designed by Nintendoer and featuring various references to the ZNG and Miiverse.

While the game was assembled in *RPG Maker Fes* by Nintendoer, various ZNG members contributed their own ideas to help shape the overall premise as well as specifics for certain characters.

Two demos have been released so far, with the second offering small fixes over the initial release. The latest demo progresses up through two dungeons in the game and allows you to acquire four party members if you play all the way through to the credits.

The product code (used to find the game when using *RPG Maker Fes Player*, a free application available on the 3DS eShop) for the most current version is "6h7roikl".

## Gameplay

The RPG has the kind of gameplay you might expect from an RPG, with random battles, overworld exploration, staged battles, NPCs, shops, and even cutscenes for important moments in the story.

The playable characters are 16 members of the ZNG, sometimes known by aliases such as ND-001 for Nintendoer and Frederick for Ed™. Others, such as Blake and Elzonire, go by their typical names. Many of the characters level up or gain new weapons/abilities in unique ways.

The hub area of the game, known as the ZNG HQ, features Ed™'s Cafe and various shops.

## External Links

* Planning post #1
* Planning post #2