recursal/Fanatic-Fandom huggingface dataset:
Unimony

Unimony is a fan-made psychic-type Pokémon introduced in Pokémon Divide and Conquer.

It evolves from Minimony at level 22 and evolves into Alimony at level 45.

### Super effective against

This Pokemon is super effective against:

### Weak to

This pokemon is weak/vulnerable to:

## Pokedex Entries

Friendship is important to this pokemon, so important that it'll spend it's entire life looking for friendships with other pokemon.

**Conquer**
It's charming nature makes it the perfect candidate willing to make friends with a Pokemon. Wild Unimonies seem to fear humans, however.
Acid Sac (III)

**Acid Sacs** are pharmacopoeia combinations in *Lands of Lore III*. Created by combining Tar Crystals and Lamplight Eggs, when thrown at an enemy it reduces their hit points by 25% for fifteen seconds and reduced lock levels by 1.

## Description

*Throw to use. The acidic contents of this sac constantly sizzle and burn. Uncommon.*

*After being struck by this poultice, affected targets have their combat capabilities reduced for a short period of time. When applied to a lock, the acid within will reduce the difficulty of the lock by 1 level. If used on a level 1 lock, the lock is corroded open.*

*When thrown, this missile splits open and releases a shower of burning acid onto the target.*
Coward's Target Shield (Guardians of Destiny)

## World Object

The **Coward's Target Shield** (a.k.a. Coward's Bullseye) is a piece of arm-slot armor in *Lands of Lore: Guardians of Destiny*. When equipped it turns Luther invisible, but reduces his Protection to 0, regardless of other equipment. When attacking an enemy or under attack, Luther will become visible again for 10 seconds.

## Location

* Ruloi Citadel - in the egg chamber after draining the ooze

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
Cookie

**Cookie** is a member of the Barbarian Warriors and inhabits the White Tower in the Frozen Wastes. Like all Barbarian Warriors, she turns hostile to Copper if he initiates combat with them or after refusing Jacinda's "offer".

## Dialogue

If attacked, but not hostile

**Cookie**: *Is that how you do it in your country? It seems sort of rough, and anyway, we'll have to wait a bit longer, you know, until you finish your task.*

If attacked and hostile

**Cookie**: *You idiot!*

If already hostile

**Cookie**: *There he is! Attack!*

## Inventory

* 194 silver crowns
* 4 daggers
Broken Mace

## World Object

**Broken Mace** is a weapon in *Lands of Lore: Guardians of Destiny*. While an unremarkable weapon, it indicates continuity of equipment between the different games, serving more as a canonical item than a useful one.

## Location

* Draracle's Cave - 2 in the old Dark Army camp
* Draracle's Cave - in the bridge control room

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III* (as Orcish Mace)
Bannon Mastercraft

**Bannon Mastercraft** was mage/blacksmith who created the Bezel Ring, which protects the bearer from being poisoned and also grants protection from being aslept. Another item called Bannon's Reserve is a blue potion that restores all Mana when consumed.

## Appearances

* *Lands of Lore: The Throne of Chaos* (Mentioned Only)
Badames

**Badames** is a fanmade dual-type Fairy/Ground Pokémon introduced in Pokémon LavaRed and OceanBlue.

It is one of the three mythical event Pokémon available, alongside Sanga and Guifool.

## Name Origin

Badames' name is a combination of the words "**Bada**lisc" and "rhy**mes**".

## Base Stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

## Pokédex Entries

TBA

**OceanBlue**
TBA

## Trivia

* It is based off of the Italian myth of "Badalisc", a goat spirit that’s said to be annoying and speak in rhymes
Bezel Cup

**Bezel Cups** are pharmacopoeia items in *Lands of Lore: The Throne of Chaos*. When used it restores all health and cures poison for the party member who uses it. It can be used as many times as there are jewels on the cup, with a maximum of four.

## Locations

* Thug's Hideout - In the chest behind the secret passage.
* Dungeons - In a niche past a secret door to the south.
* Urbish Mines - Level 2 - In a chest.
* Urbish Mines - Level 4 - Inside Paulson's cache.
* ?
Cimmeria

**Cimmeria** is a region in the Northlands that eventually became the new Dracoid nation after fleeing from the Southern Continent. The ancient Castle Cimmeria is located here. During Eric's tour of duty, be befriended and engaged romantically with a local human/dracoid dancing girl named Vernilla, resulting in the birth of Copper LeGré. Here, he was raised by his mother until her death sixteen years later.

## Trivia

* Cimmeria is also another name for Crimea, a large peninsula in the Black Sea and the ancient kingdom that it once was a part of, as well as the name of a fictional country in the *Conan the Barbarian* series.

## Appearances

* *Lands of Lore: The Throne of Chaos*
* *Lands of Lore III* (Mentioned Only)

## References

1. ↑ Lands of Lore III Manual - Mortal History: The Dracoids
2. ↑ Lands of Lore III Installer Intro
Crossbow Valkyrie (III)

**Valkyrie Crossbow**  is an enchanted ranged weapon in *Lands of Lore III.*

## Description

*This is a fine, brass inlaid crossbow. When brought to the ready position, a flickering shaft of fire appears in the blot guide. Rare.*

*This weapon sends a flickering bolt of fire hurtling toward your enemies. Valkryie is very effective against opponents susceptible to fire or heat.*

*The small bolts of fire emitted from this weapon can be used to provide dim illumination in a time of need.*

## Locations

* Fighter's Guild, Upper Gladstone - sold by Chesara ( 1,300)
Bruno's Lodge

>  *"Welcome to Bruno's Lodge!"*
>
> - Bruno to the Champion and his companions

**Bruno's Lodge** is a tavern in Yvel City. A wonderful little pub full of personable folk, Bruno's lodge offers a wide range of fine vintages; Cabernets from the Yvel valley, and Chardonnays from the Urbish Highlands. The proprietor Bruno also carries a splendid selection of ales imported from the finest breweries in the Lands.

After the Siege of Yvel, the secret entrance to the Catwalk Caverns is revealed to be beneath the lodge.

## Characters

* Bruno
* Frank (if helped earlier in Opinwood)
* Mark
* Greph

## References

1. ↑ Royal Library - Book 2: Travel Guide
Cantina

The **Cantina** is a sub-location within the Huline Village. Baccata, a Talamari and officer of Gladstone, can initially be found staying here and prepared to arrest Luther, who can either resist or turn himself over in exchange for clemency. The Huline barmaid Kara tends to drinks and a small patio outback where a giant lizard can be seen resting.

## Items

* Arrant Prac
* Wax

## Bugs

* A common memory allocation bug will cause the game to crash when Luther enters for the first time and begins speaking to Baccata. (solution)
Claw Mountains

Level 1

Level 2 - Barbarian Village

Level 3 - Entrance to the Citadel

The **Claw Mountains** is a location in *Lands of Lore: Guardians of Destiny*.

## Map Key

1. Entrance - meeting with Dawn
2. to the Barbarian Village
3. Trap Cave - if Luther attacked Dawn and didn't rescue her from the Citadel, she will appear here again with several guards to ambush him
4. Sunken Ancient Tower containing the Great Axe Blizzard
5. Sabre-Tooth Cave - a Lizard tunnel here contains a pedastal once Sparked will raise the Tower
6. This walkway will collapse under an avalanch as Luther walks across it
7. Caves containing several Ice Seeds as well as Kenneth's body
8. Cave containing the Great Bow Shard; can be reached in Lizard form after melting the entrance and the bow's deceased wielder with Spark spell. If Luther's not fast enough, the bow will quickly sink below the waters, which cannot be frozen to catch it
9. Cave reached by iceberg containing the Obsidian Chain Mail and a Greater Bezoar Ring
10. Bracers of Valor, behind a wooden hatch. Three large deposits of Tar Crystal just north outside the village
11. Baccata can be found here injured after a fight with Ru-Loi

## Characters

* Dawn
* Baccata
* Kenneth (Deceased)

## Creatures

* Barbarians
* Saber-Toothed Cerberus Tigers
* Gladstone Guards (Evil Path)

## Gallery

Barbarian VillageAncient Tower with Great Axe BlizzardSnowed-in cave with Great Bow Shard
Characters (Guardians of Destiny)

The following is a list of **Characters** from *Lands of Lore: Guardians of Destiny*.

## Gladstone/Draracle's Cave

* Luther
* The Draracle
* Jakel
* Kenneth

## Huline Jungle

* Dawn
* Baccata
* Kityara
* Shalla

### Huline Village

* Villager
* Anyar
* Kelsrick
* Ra'Shar
* Mauri
* Damon
* Confidant
* Drunk
* Barmaid

### Chay Ar Monastery

* Julian
* Morgan
* Rix

## Savage Jungle

* Daniel
* Prollel
* Malik
* Caretaker

### Dracoid Cemetery/Dracoid Ruins

* Ka'Dan
* Ak'Salar
Creeping Horrors

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## Creeping Horror

**Creeping Horrors** are creatures that were cut from the final version of *Lands of Lore: The Throne of Chaos*. While they do not make an appearance in-game, their stats still appear in the official *Lands of Lore: The Throne of Chaos Clue Book*.

## Appearances

* *Lands of Lore: The Throne of Chaos* (Mentioned Only)
Crossbow Valkyrie (Guardians of Destiny)

## World Object

**Crossbow Valkyrie** (named **Valkyrie Crossbow** in-game) is a ranged weapon in *Lands of Lore: Guardians of Destiny*. This crossbow fires a single fireball instead of traditional crossbow bolts.

Valkyrie is the first recoiling bow in the game and the only one other than its noble namesake and Great Bow Shard.

## Location

* Dracoid Cemetery - in an oval-shaped crypt east of the cemetery center; requires a blue Glass Globe

## Appearances

* *Lands of Lore: The Throne of Chaos* (as Crossbow "Valkyrie")
* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*

## References

1. ↑ *Lands of Lore: Guardians of Destiny Official Guide*
Cut Content (The Throne of Chaos)

The following is a list of **cut-content** from *Lands of Lore: The Throne of Chaos*:

## Unused Graphics

### Unused Item Icons

HelmetKeyScrollArrowOrange PotionYellow PotionGreen PotionKeyCloak
### Roland's Manor

In the game, Roland's Manor was already attacked by Scotia's monsters by the time you get to it. However, there is a screen of the Manor that looks intact. In the Lore of the Lands section of the main menu, there is a part where you see Roland's Manor intact, but it is in sepia tone. The colored version is never shown in-game.

Roland's Manor in-gameRoland's Manor intactRoland's Manor in Lore of the Lands
### Dawn

Originally intended to be a joinable companion, this was later scrapped, however portraits of her remain.

## Unused Text

### Invisible Text

With the help of a program to extract the graphics of the game, you can see text on the screen where King Richard is put in stasis after Scotia's attack. The texts describes when the king is there or not.

## Unused Items

### Special Items

* Illegal Item
* Poison dart
* Arrow
* Quarrel
* Shuriken
* Muck
* Spit
* temp item
* Ice Bolt
* Spike
* Pain
* Dispell
* Poison

### Other Unused Items

* Great Maul "Pillage"
* Long Sword "Ares' Breath"
* Long Sword "Life Taker"
* Axe "Splitter"
* Great Axe "Meister"
* Great Axe "Executioner"
* Great Maul "Thor's Fist"
* Great Maul "Armageddon"
* Great Bow "Tracker"
* Rapier "Coup D' Grace"
* Trident "Pestilence"
* Mesmer's Great Helm
* Aegis Kite Shield
* Bronze Key
* Blood Key
* Staff "Gainful"
* Bloody Staff
* Talba Ring
* Vortex scroll

## Unused Areas in the Maps

Several locations on the maps are inaccessible. Some are named with a colored square.

A walled-off area on the second level of Castle Cimmeria has a chest that contains the otherwise inaccessible Cloud Ring and Great Bow "Darkness".

## Unused Speech

Timothy and Lora speak the same lines as the normal characters when items such as the Vaelan's Cube and the Whole Truth are unsuccessfully used, despite these items being unobtainable until long after they have left the party.

## Spells

* Vortex
* Ice Wall

## External Links

* Lands of Lore: The Throne of Chaos on The Cutting Room Floor
Cod

**Cod** are a species of fish native to Lake Dread. An important staple of early Human settlers diets as well as trade, the Kingdom of Gladstone began life as a remote fishing camp. Schools of freshwater cod, drawn by their annual breeding instinct to the mouths of the rivers feeding into the lake each fall, were harvested with huge seine nets pulled ashore by teams of donkeys and oxen. Great profits were made buying and selling the dried fish and other produce of the region.

The kingdom of Memlar attempted to tax the transactions involving dried fish from Lake Dread, but were opposed by the most active and vocal fish harvesters, pointing out that the territory around the lake did not technically belong to any particular country. Tensions came to a head when two Melmarian tax collectors disguised as farmers and fisherfolk were exposed and subsequently beaten to death by an enraged mob with stiff, dried cod as clubs. This incident ignited into a war between these two factions from which Jacob Gladoch, the first king of Gladstone, would arise.

As the nation grew larger after the founding of Gladstone Keep, cod fisheries drastically declined until inevitably they saw the disappearance of any commercial fishing activities on Lake Dread.
Cave Aloe (III)

**Cave Aloe** is a pharmacopoeia and food item in Lands of Lore III. Found in the Draracle's Cave, they are identical in properties to aloe leaf, healing 5 points of health when used.

## Description

*Right click to use. Found growing in damp caverns. Eating this fungus will restore health. Common.*

*Heals 5 points of damage.*

*Eating this sweet spongy moss heals a small amount of damage.*

## Locations

* Draracle's Cave, Gladstone
* Buck’s Mercantile, Lower Gladstone - seven, sold by Buck ( 2)

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
Bastion Shield

**Bastion Shield** is shield armor in *Lands of Lore III*.

## Description

*This well crafted target shield is covered with ridged holes and tiny spikes. Very rare.*

*When used with the Halberd Bastion, this shield increases it's effectiveness by 25%. In addition, it will react to the presence of enemies, thumping with increasing frequency in time with their approach.*

*Bastion sprouts stunted iron pikes when enemies come within range.*

## Locations

* Fighter's Guild, Upper Gladstone - sold by Chesara ( 800)
Control Curse

**Control Curse** is a spell in *Lands of Lore: Guardians of Destiny*.

## Description

*These spells are very specifically linked to the curse that Luther bears. To acquire them, not only must you have enough Magic Points, but you must be instructed in their use. Dawn starts things off by giving you a Dampen Charm in the Monastery, which help you stop a change when it is imminent. Later, you may have the chance to be instructed on how to use other spells in the group.*

## Levels

* Dampen Change, Level 1: Dampens the curse if used when your morphing/hear the aura sound.
* Human, Level 2: Changes the lizard back to human form.
* Lizard, Level 3: Changes the human to lizard form - useful to get into small spaces, run fast, or to use stronger magic.
* Beast, Level 4: Changes human to beast form - useful against strong but slow-moving or stationary foes.
* Expel Curse (Ancient Magic): Expels curse - can only be done successfully at the end of the game - on Belial.

## Items

These items (technically spell devices) teach Luther aforementioned spells:

* Dampen Charm - Level 1
* Control Totem - Level 2
* Lizard Seal - Level 3
* Bestial Disk - Level 4
Compass (III)

The **Compass** is a navigational instrument for determining direction relative to the Earth's poles. It helps Copper LeGré to detect his direction.

## Location

* Gladstone Woods - starting area; in a tree hollow
* Gladstone Woods - near the old dock warehouse

## Appearances

* *Lands of Lore: The Throne of Chaos*
* *Lands of Lore: Guardians of Destiny* (not an item, but already part of Luther's hud)
* *Lands of Lore III*
Butler Ghost

This character article is a stub. You can help by expanding it.

## Ghost Butler

The **Bulter Ghost** is a specter haunting the manor of the Underworld. Throughout he continuously taunts Copper LeGre.

## Dialogue

When initially met

**Butler Ghost**: *Welcome...*

**Copper**: *Um... What is this place?*

**Butler Ghost**: *Welcome to Oblivion.*

**Butler Ghost**: *Such succulent morsels you offer.*

**Butler Ghost**: *They will rip you to pieces.*

**Butler Ghost**: *They will devour your heart.*

**Butler Ghost**: *They will tear your flesh from your bones.*
Brother Morgan

> *"I can teach you the military use for a Power Orb, should Brother Julian favor you with one, but I am not a teacher. I am new here. I spent the first part of my life as a soldier. Now, I shall contemplate the last part, within these walls."*
>
>

## Description

### Location

Chay Ar Monastery, Huline Jungle, Southlands, The Lands

### Faction

* Chay Ar Monastery
* Tiberium Forces (formerly)

### Role

Monk, Gardener, General (formerly), Governor (formerly)

### Essential

No

**Brother Morgan**, previously known as **General Velkar**, is a monk now residing in the Huline Monastery.

## Background

Once, he was the Supreme commander of the Tiberium Forces, resident governor of Laria, Bitnor, and Feldershom. Now he has since taken up the role of a humble gardener, tending to the Monastery grounds. The Great Sword Firestorm was once his prized possession.

## Trivia

* He is portrayed by Gary Marshal.
* He will accept almost any item Luther gives him as a donation to the Monastery's charity fund, except for the Iron Flute, Power Orb, Runes Copy, Broken Thohan's Great Sword and Great Sword Firestorm, which he recognizes and will offer unique dialogue for.
* Despite his dialogue suggesting that he can teach you the military uses for a Power Orb, he will respond with "No thank you" when given one, as he would with any other quest item.
* The line about the "*Tiberium Forces*" would appear to be a reference to *Command & Conquer*, another series of games developed by Westwood Studios.
Cat Ring (Guardians of Destiny)

## World Object

The **Cat Ring** is a spell device in *Lands of Lore: Guardians of Destiny*. When worn it halves the damage Luther suffers from a fall, however it does not enable him to fall farther.

## Location

* Huline Temple, Savage Jungle - on a secret shelf opened by kneeling before the statues of the Gods of Life and Death

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
Clancy Brown

### Character(s)

The Draracle, Celerian, Imp Lord (Guardians of Destiny), Imp Lord (III), Dracoid B

### Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*

### Wikipedia

Wikipedia

**Clancy Brown** (born 1959) is an accomplished American actor who has lent his voice to numerous TV shows and video-games. He voices the Draracle in *Lands of Lore: Guardians of Destiny* & *Lands of Lore III*, as well as the character of Celerian.

## External Links

* IMDb
* Wikipedia
* Twitter
Beast Form

The **Beast Form** in one of two possible transformations Luther will undergo as result of his curse.

## Appearance

In Beast Form, Luther turns into a 7 foot tall demon and twisted mass of muscle, warts, spikes and other appendages. The right shoulder appears to have a bony armor-like growth and his eyes are two different shapes and colors. His mouth becomes a gaping maw of gnashing teeth as well as a odd hornlike "beak" that protrudes above it. His legs are covered in fur and his left arm is little more then a massive three-fingered immobile claw. A small tuft of brown hair on his head is seemingly all that remains of his former humanity.

## Pros

* Powerful hand-to-hand attack that temporarily stuns weaker opponents
* Increased Health
* Ability to move heavy objects (such as boulders)
* Reduced fall damage
* Certain creatures will flee rather than fight
* Immunity to Lesser and Greater Poison

## Cons

* Inability to use weapons or armor
* Unable to cast spells
* Decreased speed
* Can barely jump
* "Unlikely to get a date"

## Gallery

Injured PortraitSeverely Injured PortraitCursor in Beast formBeast breaking out from prisonBeast attacking the Gladstone GuardsPromotional material for *Lands of Lore: Guardians of Destiny* featuring a Ru-Loi and the Beast transformation (1996, Hard Rock hotel, Westwood Press Event)From **Guide to the Lands**From **Guide to the Lands**
## Trivia

* The Beast Form is the first time we see Luther's curse take effect, to the misfortune of a very unlucky drunken guard.
* Should Luther return to the Cantina after Baccata has left, he'll offer a drink to the Barmaid and share in some flirty back and forth conversation. However, without warning, he transforms into the Beast, terrifying her and turning the entire village hostile.
* Transforming into the Beast will dispel any current magical effects on Luther, including invisibility or Lich.
* Despite being immune to all forms of poison, graphics for a "poisoned" version of the player profile in Beast Form can be found in the game data.

## References

1. ↑ "Janitor Closet" teaser
2. ↑ **Lands of Lore: Guardians of Destiny Guide to the Lands**
Characters (III)

The following is a list of **Characters** from *Lands of Lore III*:

* Copper
* The Draracle
* Jakel
* King Richard
* Dawn
* Geron Arbroath
* Eric LeGre
* Lig
* Goldy
* Cyn
* Elway
* Stewart
* Jadin
* Finch Boris
* Rhynn
* Celerian
* Rosalinda
* Carmen LeGre
* Trang
* Barnabus
* Old Male Captive
* Young Male Captive
* Innkeeper
* Morrison
* The Last Man
* Jacinda
* Scarlet
* Chesara
* Morphera
* Dash
* Markus
* Buck
* Mojo
* Morgan
* The Mainframe
* Nathaniel
* Samuel
* Griselda
* Mauri
* Peter the Butler
* Dungeon Ruloi
* Punktchen the Guard
* Finch Josiah
* The Noble
* Dark Army Orc
* Elliott the Guard
* Viscosa
* Cookie
* Leina
* Marigold
* Sydney
* David LeGre
* Dimple
* Sioned
* Chloie
* Gabrielle
* Lynda
* Rix
* Solan
* Frank the Guard
* Luther
* Mark LeGre
Cabal Caverns

The **Cabal Caverns** is a location, presumably somewhere in Cimmeria. When Copper LeGré visited the Draracle's Cave, a group of Orcs from the Dark Army were seeking The Draracle out in order to solve a riddle in Cabal Caverns, but found his "answer" to be just as cryptic as the riddle itself. In reality, it was Jakel, not the Draracle, who gave them the obscure and misleading response.

## Trivia

* It's connection to the Cabal Warriors or to the similarly named Catwalk Caverns is unclear.
Dark Army

The **Dark Army** or **Army of the Dark Path** is a faction in the *Lands of Lore* series.

## History

The seeds of the Dark Army were planted long ago during the War of the Heretics as an early incarnation, or possibly even during the Golden Age. The early Dark Army was responsible for a number of atrocities during the Dark Times, although there is little record of these events.

Initially led by the mysterious Dark One, the witch Scotia takes control of them in *Lands of Lore: The Throne of Chaos*, commanding the attack on Gladstone Keep, leading to its surrender and the capture of King Richard. The Champion and his companions follow after her and her forces back to Castle Cimmeria, eventually confronting her and using the Whole Truth to destroy the Nether Mask, killing the witch in the process.

During *Lands of Lore: Guardians of Destiny*, the Dark Army is leaderless and fractured, though small camps pocket the subterranean regions beneath Gladstone, pledging their loyalty to Luther, who by right of succession is the new leader with the death of his mother. Should he pursue the path of evil, this will become his new destiny.

By the the events of *Lands of Lore III*, it is uncertain what leadership, if any, exists - but it is clear the Dark Army is a mere shadow of what it once was, many of its Orc soldiers having since abandoned their nefarious ways and now attempt to integrate into civilized society.

## Appearances

* *Lands of Lore: The Throne of Chaos*
* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*

## References

1. ↑ Dialogue with Frendor
2. ↑ *Lands of Lore: The Throne of Chaos Manual* - Rise of the Dark Army
3. ↑ Dialogue with the Old Orc
4. ↑ "Bad Ending" of *Lands of Lore: Guardians of Destiny*
5. ↑ *Lands of Lore III Manual*
6. ↑ Orc Raiders description
Dark Army Wars

The **Dark Army Wars** were a series of conflicts that took place after the Racial Wars which saw the rise of the Dark One and his army against the Kingdom of Gladstone and the White Alliance, lasting for three generations and directly preceded the events of the Nether Mask Conflict.

## History

After nearly a millennia of infighting amongst the various cultures, an alliance was struck by the four surviving Ascendant races, establishing dominion over the Lands and ushering a new era of peace. However, unhealthy and nefarious magic had been loosed and found it's home with the Dark One. He addressed his attention to the throne of Gladstone, a center for education and magic in the Lands. The Army of the Dark Path marched forth from the Mouth of Ruin and took the ancient Castle Cimmeria as its base, ravaging the Lands and it's people. They welcomed all who wished to participate in establishing the Regency, made up of the more crude, primitive and less loved beings. It's ranks filled with those of the "Dark races", primarily Orcs and Cabal Warriors.

During the early stages of the Dark Army Wars, the husband of Margarithe Fiston was slain by a raiding party as he accompanied the wagons to market along Gladstone's main road. She became enraged, blaming the lax security of Gladstone for the loss of her husband, as well as nursing a long-held hatred for King Richard after he spurned her romantically earlier in life. Turning enthusiastically to the dark side, she took on the name Scotia, burying herself in studies of the dark and magical arts, eventually becoming the arch-sorceress of the Dark Army.

One of the greatest warriors of Gladstone was Thohan the Brave, a mercenary leader who forged the legendary sword that bears his name and wielded it into battle. It is said that on the day he died, the blade was not with him.

It was during the first siege of Cimmeria that Eric the White, commander of the White Army and King Richard's brother, came upon and performed a kindness to a young half-breed Dracoid dancing-girl name Vernilla, whom he had met in the tavern he frequented. Amid the darkness of war, their relationship blossomed and she bore him a son - Copper. When the armies retreated, Eric returned to Gladstone and left Copper to be raised by his mother.

In the final battle of the War, the Dark One was slain by the White Circle near the city of Yvel, destroying both in the process. The leadership of the Dark Army then fell upon Scotia, who bid her time until she uncovered the Ancient artifact the Nether Mask, and where the story of *The Throne of Chaos* begins.

## References

1. ↑ **Lore of the Lands - Volume I**
2. ↑ **Lands of Lore: The Throne of Chaos Manual** - Rise of the Dark Army
3. ↑ **Lands of Lore: Guardians of Destiny Guide to the Lands**
4. ↑ **Lands of Lore: Guardians of Destiny Official Guide**
5. ↑ Draracle's Museum - Thohan's portrait
6. ↑ Thohan's Great Sword description
7. ↑ **Lore of the Lands - Volume III**
8. ↑ **Lands of Lore III Manual**
9. ↑ Greph, patron of Bruno's Lodge in Yvel - *Lands of Lore: The Throne of Chaos*
Ancient's Stone (III)

**Ancient's Stone** is a spell device in *Lands of Lore III*. When used it allows Copper to cast Ancient Magic level spells.

## Description

*Right click to use. This stone has glowing red rune etched into it's surface, which hums with powerful magic. Artifact.*

*When the power in one of these stones is released, it allows the caster to invoke powerful and rare Ancient Magics. Each stone can be used only once before it is destroyed.*

## Locations

* Gladstone Woods (Starting Area) - in a tree hollow just before leaving
* Draracle's Chamber, Draracle's Cave - in a secret room beneath the lava bridge
* Draracle's Maze, Draracle's Cave - in a niche on the second level
* Draracle's Maze, Draracle's Cave - on level three

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
CABAL

## The Mainframe

**CABAL** or **Computer Assisted Biologically Augmented Lifeform**, otherwise known as **The Mainframe**, is an advanced sentient AI encountered in the NOD Base in *Lands of Lore III*. Paralleling the Command and Conquer universe, CABAL was programmed to be a defense computer system. The destruction of the Shattered Desert brought it back online, and it remains there as a rogue computer system using automated mechanical defense systems to keep intruders at bay.

## Journal Description

*This mysterious wizard hides behind illusions and his strange mechanical guardians.*

## Strategy

Attacks against living creatures won't work: CABAL is invulnerable to stoning, draining, freezing, poisoning, Banishing, and Storm Crystals. Its protection and resistance are also unaffected by players. Upon Copper entering the NOD temple, four pillars and six wall ports will open, revealing a set of three turrets each firing lasers, plasma and rockets. Dismantling the pillars lowers the protective force field and exposes CABAL's core, four red disks suspended above a watery pool, which Copper can now destroy using a spell or ranged weapon.

Once the shard of the Shining Path is touched, Copper will go through the normal process of being teleported back to the Draracle's Cave when suddenly Jakel appears to block his path and send him back. Returning to the Temple, CABAL's backup systems are primed and it proceeds to countdown by fifteen minutes until the core achieves critical mass and explodes. Copper must then escape the NOD base before it blows up and is killed along with it.

## Gallery

From journalRevealing its "face" as it's being destroyed
## Trivia

* He was voiced by Milton James.
* Since Copper has no frame of reference for understanding such advanced technology, he can only conclude that The Mainframe is either some kind of powerful wizard or a God.
* Before initiating the countdown, CABAL remarks "*Goodbye Dave*", much to Copper's confusion. This line is a reference to the movie *2001: A Space Odyssey*, a science-fiction film directed by Stanley Kubrick and written by Arthur C. Clarke. The antagonist of the film is HAL 9000, a similarly nefarious AI.
* CABAL is one of the few creatures whose journal entry never updates.
* CABAL is not related in any way to the Cabal Warriors.
* CABAL also appears in the *Command & Conquer* series, voiced again by Milton James, developed by Westwood Studios and EA. For more information on the character as they appear in that series, see this article.
	+ CABAL's appearance in *Lands of Lore III* actually precedes his debut in the *C&C* series in *Tiberian Sun* by nearly six months.

## References

1. ↑ *Lands of Lore III Prima's Official Strategy Guide*
Amaranth Serum

**Amaranth Serum** is a pharmacopoeia item in *Lands of Lore: Guardians of Destiny*. It is only useful when combined with Silverleaf to make Larkhon Vapors, a necessary item for progress. It is either gotten from the Wild One's Shaman or from his quarters after battling him.

## Locations

* Malik - given after completing the Tuani ritual or taken from his quarters after turning hostile
* Shaman's Treasure Cache - requires the Crystal Shard
Crossbow Valkyrie (The Throne of Chaos)

**Crossbow "Valkyrie"** is a ranged weapon in *Lands of Lore: The Throne of Chaos*.

## Stats

* Attack - 15
* Shoots fireball that always hits

## Locations

* Upper Opinwood - In a pickable chest in the north-east.

## Appearances

* *Lands of Lore: The Throne of Chaos*
* *Lands of Lore: Guardians of Destiny* (as Crossbow Valkyrie)
* *Lands of Lore III*
Bone Great Sword

**Bone Great Sword** is an enchanted melee weapon in *Lands of Lore III.* Half of this sword's strikes release bone chips that inflict additional damage.

## Description

*The blade of this impressive weapon was honed from the thigh bone of one of the Draracle's enchanted Guardians. Very rare.*

*This regenerative blade occasionally sheds shards of the bone upon striking. The flying bone chips pierce soft flesh, and do additional damage to meaty foes.*

*If this bone blade is chipped, it seems to regenerate until it is whole and unblemished again.*

## Locations

* Fighter's Guild, Upper Gladstone - sold by Chesara ( 800)

## References

1. ↑ *Lands of Lore III Prima's Official Strategy Guide*
Crossbow Myriad (III)

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**Crossbow Myriad** is a enchanted ranged weapon in *Lands of Lore III.* This crossbow is one of the game's deadliest missile weapons. Firing it releases a trio of bolts instead of a single shaft. Each bolt that hits releases a Chain Spark, inflicting even more damage to the target and nearby enemies.

## References

1. ↑ *Lands of Lore III Prima's Official Strategy Guide*
Apparitions

**Apparitions** are creatures encountered on the third level of the White Tower in *Lands of Lore: The Throne of Chaos*. They attack with their own arsenal of spells, and cannot be harmed by most cold-based spells. Cutting weapons do only half their normal damage. The rare spell device known as Vaelan's Cube can be used to devastating effect against them.

## References

1. ↑ *Lands of Lore: The Throne of Chaos Clue Book*
2. ↑ *Lands of Lore: The Throne of Chaos Manual*
Ascendant Races

The **Ascendant Races** are the four sentient races of beings who survived the Racial Wars, forming the White Alliance: Humans, Dracoid, Huline and Thomgog. While state diplomats are quick to point out there are many sentient creatures inhabiting the Lands, the fact of the matter is that since the Heretical Wars only four races survived with any semblance of control over their own destinies. Individuals of all four Ascendant Races call themselves subjects of King Richard.

## References

1. ↑ Lands of Lore: The Throne of Chaos Manual
Arrant Prac (Guardians of Destiny)

**Arrant Prac** is the result of any failed pharmacopoeic combination in *Lands of Lore: Guardians of Destiny*. It is the result of mixing ingredients that don't match a recipe as well as the occasional result of viable combinations. It can be consumed, but has no effect, and is thus completely useless.

## Locations

* Huline Village, Huline Jungle - in a barrel in the Cantina
* Huline Village, Huline Jungle - in buildings opened with the Skull Key
* Dracoid Ruins - some lying around, mainly in the bar area of the hotel

## Trivia

* *Arrant* means “completely and totally such”, and *Prac* is an anagram for *Crap*.

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
City Dungeon

This location article is a stub. You can help by expanding it.

The **City Dungeon** is a sublocation in Upper Gladstone. If Copper commits an assault against any of the guards or Guild members, he will be sent here to await execution and result in a "Game Over".

## Items

* Fine Leather Buckler
* Barrels (contain random loot)
Belial's Laboratory

Level 1

Level 2

**Belial's Laboratory** are a sublocation deep beneath the City of the Ancients leading to Belial's Birth Chamber. While considerably less dangerous then the Subterranean Caverns before it, various traps and puzzles will hinder Luther from reaching his final destination.

## Map Key

1. Begin
2. Gateway Room - if Luther is on the Dark Path, the Statue of Belial will appear here to do battle with him
3. Lizard Path
4. Acid Slime Canal
5. Switches - use a ranged weapon to target the control panel, raising the dam and allowing Luther to walk across
6. Pit - Sewer lift
7. Slime Tunnels - the slime will drain Luther's hitpoints and magic. Hostile Slime Creatures dwell here
8. Slime Canal
9. Reservoir Room
10. Green Hallway
11. Blood Bowel Room - drag the slain imp body to the alter on the otherside to open the hidden elevator doors. If Luther is on the Dark Path, Dawn will appear here, attempting to seduce and kill him
12. Summoning Chamber - cast Mists of Doom on each of the floating skulls to summon one of Belial's Imps
13. Elevator
14. Exit to Belial's Birthing Chamber - if Luther is on the Good Path, Dawn will appear here to offer her aid one final time before the battle with Belial

## Enemies

* Slime Creatures
* Belial's Imps
* Light Swarmers
* Baccata (if Luther has chosen the Dark Path)
* Dawn (if Luther has chosen the Dark Path)
* Statue of Belial (if Luther has chosen the Dark Path, otherwise it is destroyed by Baccata)

## Gallery

Acid Slime CanalReservoir RoomSummoning ChamberBlood Bowel Room with Dawn (Dark Path)Exit to Birth Chamber with Dawn (Good Path)
Brother Julian

**Brother Julian** is head monk of the Chay Ar Monastery in the Huline Jungle. After Luther saves Shalla from the Hive Caves, he'll be directed by Baccata to the monastery in search of clues to the source of his curse and means to break it.

## Quests

### The First Sphere

In order to help Luther with his curse problem, Julian will first task Luther with retrieving a wax copy of the runes from the Huline ruins deep beneath the Hive Caves. He gives Luther a special Iron Flute which will activate a lift to take him down to the lower levels. Upon return, he'll be able to decipher part of the Prophecy of Belial, though only a fragment of it, and suggests Luther seek out the ancient Huline Temple across the River Bane. He'll also give Luther a Power Orb for his troubles. Alternatively, Luther can simply kill Julian and loot both the Iron Flute and Power Orb from his body.

## Inventory

* Iron Flute
* Power Orb

## Dialogue

If Luther arrives at the Monastery before speaking to Baccata

**Julian**: \*through the closed door\* *Just a moment...*

## Trivia

* He was portrayed by Vincent Schiavelli.
* He is 60 years of age.
* Julian will only open the door to his chambers after Luther has spoken to Baccata. Otherwise it will remain locked and Julian will simple repeat that he'll be with him in just a moment.
Creatures (Guardians of Destiny)

The following is a list of creatures encountered in *Lands of Lore: Guardians of Destiny*:

## The First Sphere

* Gladstone Guards
* Roaches
* Cerberus Tigers
* Raptors
* Hive Warrior
* Shades

## The Second Sphere

* Lamplights
* Dracoid Undead
* Phantom Dracoids
* Skeletal Rats
* Ssar
* Stone Squids
* Barbarians
* Sabre-Toothed Cerberus Tigers
* Ru-Loi

## The Third Sphere

* Street Cleaners
* Hive Guardians
* Slime Creatures
* Light Swarmers
* Ancient Imps

## Unique

* Executioner
* Lamplight Queen
* Ssar Priest
* Larkhon
* Statue of Belial
* First Hive Lord
* Second Hive Lord
* Third Hive Lord
* Belial
Brook Flounder (III)

**Brook Flounder** is a pharmacopoeia item in *Lands of Lore III*. Found by the Lower Gladstone docks, when consumed it creates an eye that temporarily grows in the back of Copper's head, as well as restoring hunger.

## Description

*Right click to use. The wily brook flounder is known to impart transformative properties when eaten. Common.*

*When the third eye is active, monsters will have difficulty sneaking up behind the player.*

*Consuming a brook flounder will cause a third eye to form in the back of the head for a short period of time.*

## Recipes

* Brook Flounder + Hot Bead + Hound's Heart + Waterspark Leaf = Mimic Stone
* Brook Flounder + Blood Aloe + Dreamshard = Oculus Pod

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
Chesara's Medallion

**Chesara's Medallion** is a quest item in *Lands of Lore III*.

## Description

*A weathered medallion inscribed with simple runes. Artifact.*

*Used to unlock the abandoned barracks in the upper level of the White Tower.*

*This item has no magical effects.*

## Quests

### Chesara's Toy Sword

After completing the quest **"Conquering the Portal"** for Celerion, Copper is tasked by Chesara with recovering a keepsake from here childhood from her old home, the White Tower in the Frozen Wastes. The medallion is used to open the abandoned barracks on the upper level.
Daniel

**Daniel** is a Tuani Warrior and son of Kit'yara. A social revolutionary, he has chosen to renounce the comfortable new Huline lifestyle and now lives with the more spiritual Wild Ones, who reject all the sophistication of the more domestic and sociable culture.

## Interactions

### The Second Sphere

Before Luther leaves the Huline Jungle to journey to the Savage Jungle, Kit'yara will approach him and ask to deliver his grandfather's War Blade to him a birthday present. Alternatively, the blade may be taken from her body should Luther decide to kill her. Fulfilling this request will allow Luther to peacefully enter the Wild Ones Settlement. Although grateful for the blade, he is quite short and will become increasingly agitated should Luther continue to try to speak to him without first completing the Shaman's quest.

When Luther has succeeded in this endeavor and brought back a Silverleaf, Daniel will induct Luther into the tribe through ritualistic combat. If Kit'yara is alive, this fight will be ceremonial in nature, and neither Luther nor Daniel have to kill one another to proceed. If his mother is dead however, this will be a dual to the death and much more difficult.

If Luther attacks Daniel or any other tribal member unprovoked at any time, he will be transported to the gladiator pit in the center of the village and forced to face off against all of them at once. In combat he utilizes a greater shield spell and poison ranged attack.

## Trivia

* He is voiced by actor Daniel Kucan, brother of Westwood director Joseph Kucan.
* He is athletic, 6'1" tall and 26 years of age.
* According to preproduction shots, Daniel appears to have originally been a rotoscoped character portrayed by Kucan like the other Huline, but this was scrapped in favor of an entirely 3D model for unknown reasons.

## Gallery

In combatDaniel's unused live-action incarnationDaniel's unused live-action incarnation in ceremonial warpaint
Confidante

## Unknown

> *"Things are not as they seem - Anyar must be destroyed! He has a horde, you know..."*
>
>

The **Confidante** is an otherwise unnamed shifty and paranoid Huline found in the alleyway of the Huline Village. He appears to harbor an intense hatred for the village cheiftan Anyar. When approached he gives Luther the password to the Thieves' Den - "Anhkman" - before ducking back behind the crates and disappearing. This password will allow Luther to get in touch with Muari, a "businessman" who can potentially be hired to steal the Great Sword Firestorm from the blacksmith Kit'yara in exchange for killing Kelsrick.

If Luther has not yet visited Kit'yara's Hut in the Huline Jungle, the Confidante will be absent and likewise access to the Thieves Den will be unavailable until after he does.

If Luther slays Anyar and returns to the alleyway, the Confidante will be thrilled and begin giving Luther his "next assignment" before Luther cuts him off and he walks away for the final time.

## Dialogue

When initially met

**The Confidante**: *Pssst...*

**Luther**: *Pssst? What need is their for secrecy here?*

**The Confidante**: *Things are not as they seem - Anyar must be destroyed! He has a horde, you know...*

**Luther**: *What? I'm not following you here.*

**The Confidante**: *Good. I dislike being followed. Now remember, the password is "Ankhman".*

**Luther**: *Actually I think the password is fruitcake.*

After killing Anyar

**The Confidante**: *Good work! You are a true patriot.*

**Luther**: *Me? A patriot? That's... VERY ironic that you would say so, but that's a long story and I'll not bore you.*

**The Confidante**: *Your next assignment will be to -*

**Luther**: *Next assignment? What are you, nuts?*

**The Confidante**: *Us? Nuts!? I see we have misjudged your capacity for work! I will contact you after I speak to headquarters...*

## Trivia

* He is portrayed by Troy Tinker.
* After obtaining the password, he can be killed with seemingly no consequence.
Celerian

This character article is a stub. You can help by expanding it.

**Celerian** is a member of and quest giver for the Iron Ring.

## Dialogue

Intro if joining later

**Celerian**: *You must be Copper. I missed ya this mornin.*

**Celerian**: *Anyway, you come here to join the Iron Ring? I guess our guild makes them other sissy Guilds look pretty say huh?*

**Copper**: *And what do I have to do to join? Didn't you just want a coin from me as a pledge?*

**Celerian**: *You got it. Gimme a pledge, and yer practically in.*

Starting "Conquering a Portal"

**Celerian**: *Huh! So yer the big man now huh?*

**Copper**: *Say what?*

**Celerian**: *I heerd yer goin in and out of them different portal worlds like they was swiss cheese.*

**Copper**: *Well, I did visit one other world. And it was full of the kind of women you'd like Celerian.*

**Celerian**: *I been there, in the old days. Morrison says you found a new way to get there though. we used to have to use the tower near Yvel, and of course, we'd always lose a coupla guys in the dimensional flux. Been years since I been there.*

**Celerian**: *Well anyways, Chesara sez yer supposed to get yer next assignment now.*

**Copper**: *Finally.*

**Celerian**: *Chesara wants you to find out who's in charge in one of those worlds, and then use yer Gladstone fightin skills to make em heel.*

**Copper**: *Chesara wants me to conquer one of the Portal Worlds?*

**Celerian**: *That's what she said.*

**Copper**: *I don't suppose I get credit for the two I've already conquered?*

**Celerian**: *I don't think so Squirt. You already conquered two ya say? What are these worlds, Lands of the Dwarfs?*

**Copper**: *As always, you're support and confidence in me is overwhelming Celerian.*

**Celerian**: *Jes doin what I can, Squirt.*

## Gallery

During the Crisis in Gladstone, alive but severely woundedConcept art by Ren Olsen
## Trivia

* He is voiced by Clancy Brown, who also voices the Draracle.
* The name Celerian comes from the Latin root *celer*, meaning quick or agile. This is perhaps ironic, given that he is missing a limb and is never seen to get up from his stool the entire game.
Dagger of Light (III)

The **Dagger of Light** is a melee weapon in *Lands of Lore III.*

## Description

*When used properly, this weapon creates missiles of light. Although it equips in the melee equipment slot, the missile equipment slot must remain empty for this weapon to be used properly. Rare.*

*Although magical in nature, the blades created by this weapon cause normal physical wounds. It is an ideal weapon for the fledgling mage.*

*When attacking an opponent at range, daggers of light are hurled through the air at the target in infinite supply.*

## Locations

* Mage's Guild, Upper Gladstone - sold by Sioned ( 213)

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*
Cat Ring (III)

The **Cat Ring** is a spell device in *Lands of Lore III*. Equipping this ring halves any damage Copper takes from a long fall.

## Description

*This simple band is very light, hanging briefly in the air when tossed in the palm of the hand. Very rare.*

*When worn, this ring reduces damage taken from falling by half.*

*Wearing the Cat Ring increases both balance and reflexes.*

## Locations

* Thieve's Guild, Sewers, Lower Gladstone - ( ?)

## Appearances

* *Lands of Lore: Guardians of Destiny*
* *Lands of Lore III*