Jobs

Once you earned the Awakening achievement you can now select a job to start leveling with. The job you choose will establish the way your stat points are going to be set every time you level up.

Here are all the current jobs available in the mod:

## Assassin

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> *"Hunters were made to hunt anyway."*
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### Description

Assassins are killers who use their deathly weapons to quickly deal a high amount of damage applying effects like poison, paralysis and bleeding to then leave the battle waiting to restore their ability cooldowns.

### Weapons

They use Daggers. Not as strong as a sword but faster hitting and they grant very useful effects to the user (speed boost, paralyzes enemies, double dagger usage, etc.).

### Armor

Very light and silent. Assassin armors are used to hide the user as they are made with predatory magic beast fur.

## Fighter

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> *"If you sit by the river long enough, the bodies of your enemies will float by."*
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### Description

Fighters are the strongest physical players, they deal a lot of damage and also resist damage slightly better than the rest of the non-tank jobs. Their combat system is based on combos.

### Weapons

They use Swords, having a bonus damage when they use one. Each sword has a special hidden ability that helps the fighter to stand in battle.

### Armor

Not too light, not too heavy. Fighter armor is based on endurance, being higher than average.

## Tanker

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> *"It takes a great deal of bravery to stand up to our enemies, but just as much to stand up to our friends.."*
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### Description

Everybody want to be powerful but they all forget about covering their own backs. Tanker's job is to protect the weak, those who cannot protect themselves.

### Weapons

Using Shields to deny every incoming damage, Tankers have the ability to defend someone from attacks or to boost allies next to them.

### Armor

Tanker amors are the toughest but also heaviest ones ever created.

## Ranger

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> *"Strength does not come from physical capability, it comes from an indomitable will."*
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### Description

Shooting from the distance, Rangers use ranged weapons to shoot arrows with special effects. They are always away from battle as they don't need to get exposed. If they have the distance, they win.

### Weapons

Rangers can use Bows and Crossbows. Bows are quicker loading while crossbows must be loaded before, but they deal more damage and cover more distance.

### Armor

Ranger armors help the shooter to reach beneficial shooting spots for them, having a jump boost or climbing.

## Mage

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> *"Let us step into the night and pursue that flighty temptress, adventure."*
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### Description

Using the power of Mana they were blessed with, Mages can cast elemental spells of wind, lightning, fire, earth and ice. They also do rituals to summon power and creatures that might help them in their fights.

### Weapons

Mages use staffs to channel their magic power and use it as a weapon to fight enemies.

### Armor

Using very concentrated mana items, mages armors are destined for improving spell and mana regeneration efficiency.

## Healer

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> *"You would be protected by an ancient magic of which he knows..."*
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### Description

Healers are mana-based wizards who are one with nature. They use magic plants to craft powerful potions, tame magic beasts to get extremely rare essences of magic and their Mana to cast protection, healing or buffing spells.

### Weapons

They use Wands, as it's the safest way of manipulating nature without risking its lifetime. Each wand has its unique core that makes possible the enchantment to be casted.

### Armor

Made with magic plants and extract of mana items, healer armors are useful to keep using their spells and skills in battle, taming beasts and developing new beneficial potions.

## Necromancer

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> *"If you gaze long into an abyss, the abyss also gazes into you."*
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### Description

Using dark magic as their main art, Necromancers make dead creatures come back to life to serve them. They store shadows on them waiting to be summon by their master to help in battle.

### Weapons

Necromancers use Scepters to invoke loyal shadows consuming Mana as well. The shape and stats of the shadow depends on the Scepter that called it.

### Armor

They cover their body with their victims's death skin and bones to take advantage of their magical abilities and strengths.