recursal/Fanatic-Fandom huggingface dataset:
Alleris

Alleris is the largest country in The Cardinal Confederation, and the largest country on Calgary. Alleris has 22 cities each which rule themselves but are watched over by a counsel of the mayors of each city which settle arguments, set laws that apply to all cities, and overrule an individual mayor's choices.

Plains and rivers

Really dry

Dust/ ash storms

Breston

Underground

mines

Country

Very flat linear cities

outlaws/bandits

No plants

Lots of direct sun

Greetings

How do ya?

Holler if you need me!

**Southern accent**

Burials

Most are just left for dead for something to eat them

Those who are buried usually don’t get a grave unless they are important

Food

Roots and tubers

Vegetables and peppers

Some fruit

Bird meant and some previously jungle animals that ran from the wastes and evolved

Myths & legends

Rites of passage

Local and state government

Law enforcement

Landscape, climate, natural resources

Chances of survival

Features of Culture

Art, Literature, Construction

Current and past conflicts

Agriculture/survival

Classes of society and how they coexist

3 taverns per town

1 general store, 1 store for each PC

Goals

Relationships

Figures of interest

Laws

City/country alignment

Geographical areas

environment

society

demographics

polotics

military

laws

**Religion**

The gods prefer to delegate at this point in time. They are very willing to give power to those who are worthy and have good intent, but those are few in their eyes. The have given much and seen betrayal, especially Hoeder and Luara, so they only give to those who are deeply committed and are quick to take power back. However they are not very present with their followers. Some gain divine powers from the planet itself as it was once a god, but they dedicate themselves to usually a sacred location that was given much attention by The Other when the world was created. There are few minor deities as gods are careful to share their power to such a degree, but those who are were generally devout followers of a god that through actions proved themselves and their god gave them power enough to go and be with people. The minor gods are like messengers or angels of the major gods.

* Myths and legends
* Primary tenets and ideals
* How do religions clash? Do they clash?
* Worship practices
* Rites of passage

*The Gods are*:

**Hoeder** - The Paragon

**Baeher** - The Rolling Thunder

**Hitarra** - The Shield Bearer

**Kara** - The Dawn Forger

**Mydis** - The Turning Tide

**Kuthos** - The Eternal Muse

**Luara** - The Learned Lady

**Osmis** - The Scale Bearer

**Onos** - The Dreamweaver

**Siara** - The Tempest

**Dhamos** - The Groveling Greed, The Eternal Envy

**Rydon** - The Wandering Warden

**Asin** - The Open Hand

history

trivia
A Case for Frey and McGray Wiki

# **Welcome to A Case for Frey and McGray Wiki!**

Fan wiki for the dozen of us reading the series.

We're a collaborative community website about A Case for Frey and McGray book series by Oscar de Muriel that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Oscar de MurielStrings of MurderThe Sign of the Devil

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Valesco

Valesco is the western most country of The Cardinal Confederation. Its capitol city is Port Calais.

Rolling hills/ valleys

Massive delicacy market

Lots of delicacies – wine, olives, cork

Greetings

Tides!

See you!

**Italian accent**

Burials

Sink bodies with stones and have an attached floating grave marker

food

Pizza and pasta prototypes

Myths & legends

Rites of passage

Local and state government

Law enforcement

Landscape, climate, natural resources

Chances of survival

Features of Culture

Art, Literature, Construction

Current and past conflicts

Agriculture/survival

Classes of society and how they coexist

3 taverns per town

1 general store, 1 store for each PC

Goals

Relationships

Figures of interest

Laws

City/country alignment

Geographical areas

environment

society

demographics

polotics

military

laws

**Religion**

The gods prefer to delegate at this point in time. They are very willing to give power to those who are worthy and have good intent, but those are few in their eyes. The have given much and seen betrayal, especially Hoeder and Luara, so they only give to those who are deeply committed and are quick to take power back. However they are not very present with their followers. Some gain divine powers from the planet itself as it was once a god, but they dedicate themselves to usually a sacred location that was given much attention by The Other when the world was created. There are few minor deities as gods are careful to share their power to such a degree, but those who are were generally devout followers of a god that through actions proved themselves and their god gave them power enough to go and be with people. The minor gods are like messengers or angels of the major gods.

* Myths and legends
* Primary tenets and ideals
* How do religions clash? Do they clash?
* Worship practices
* Rites of passage

*The Gods are*:

**Hoeder** - The Paragon

**Baeher** - The Rolling Thunder

**Hitarra** - The Shield Bearer

**Kara** - The Dawn Forger

**Mydis** - The Turning Tide

**Kuthos** - The Eternal Muse

**Luara** - The Learned Lady

**Osmis** - The Scale Bearer

**Onos** - The Dreamweaver

**Siara** - The Tempest

**Dhamos** - The Groveling Greed, The Eternal Envy

**Rydon** - The Wandering Warden

**Asin** - The Open Hand

history

trivia
Breaston

The somewhat central Capitol city of Alleris.

**Population:** X (race %ages)

**Government:** Leadership/ overarching government

**Defense:** army/guard

**Commerce:** what it provides for sale/ imports and exports

**Organizations:** Businesses Orgs, Religious Orgs, Etc.

Alfield is a rural town nestled into a scattered patch of trees near the Amber Road. The old mines winding beneath the nearby hills yield a fair amount of tin, copper, and quartz that supplement the town's economy. Small in size compared to the surrounding townships, Alfield is regarded by most travelers as a stop on the route to more important business elsewhere. This frustrates some proud residents and local entrepreneurs, but most prefer the small-town lifestyle and are happy to see the passing traders and travelers move on. Alfield is currently recovering from a recent assault by a roving band of violent gnolls, so a number of buildings are still being repaired or rebuilt.

Government

**Choose a mayor and political structure for the town.** Every NPC that lives in a town would know the mayor’s name and what life is like in that city or village. Give your mayor a name and select a political structure for the city. Whether they hold democratic elections or have been under the thumb of a noble family for centuries, there has to be a guiding structure for the city. Pick a government based on the vibe you want to create for that town.

* Consider how laws are enforced in your town. A totalitarian government is probably going to have secret police and random searches, while a peaceful trading city will likely have open-air markets and lots of shops.

Crime

How much, what ways

Geography

The welcoming farming community and beautiful countryside surrounding Alfield often call to those who want a simpler life in the empire. Flanked to the north and east by the Alfield Wood, the town is shaped like a small diamond in shape, only a couple of miles across on all sides. The Dustway and Harvest Path roads divide the town into four quarters, meandering lazily through the ramshackle wooden buildings until they meet at the recently rebuilt Candleglow Inn at the center of town.

Adventures
Cape Kinloch

Cape Kinloch is a piece of land West of the Sinmis Highlands. It is not highly populated as it had little protection during the Primordial Chaos, however, there have been some settlements springing up there as access points for Sonzian traders and explorers.

## Geography

Cape Kinock is a mostly flat lowlands with some cliffs on the southern coasts. There are few settlements here, and they are mostly founded by Sonzia as satellite cities to foster trade and exploration with the people of Imlamar.

### Settlements

* **Porthca:** A large port city on the Northwestern coast of Cape Kinloch that handles all imports (people and goods) from Sonzia. It is relatively large and is largely populated by people of Sonzia or Sonzian descent, although it is open to any member of the Sirion Family.
* **Kinbarak**: Kinbarak is the closest settlement to the Sirion Family in the Sinmis Highlands which explains its rather large population of native Imlamarians. The city is spilt 60/40 with Sonzians and Imlamarians who get along very peacefully. Some people on each side are a bit hesitant of the other, but most folks are inviting and kind to you regardless of background.
* **Enfeld\***: Enfield is a small hamlet on the northern edge of Cape Kinloch that rests near a cliff. It has very little going on and is largely just a place for those looking to get out of Sonzia to live.

## Environment

### Fauna

* **King Bison:** Similar to regular Bison but with much less fur (closer to a bull), about 50% larger, very powerful, and have strong pelts. They are used for labor, food, and their hides are extremely tough and insulated, making them good for shelter.
* **Bulgae:** horse sized dog of all breeds which are commonly used as mounts. In Cape Kinloch they tend to resemble herding dog breeds (Australian Shepherd, Bouvier des Flandres, Beauceron, Belgian Sheepdog, Abruzzese Sheepdog, Spanish Water Dog, etc.)
* Sheep, Cattle, etc.
Pike Downs

A town in Alleris, between Breaston and Haywich.

**Population:** X (race %ages)

**Government:** Leadership/ overarching government

**Defense:** army/guard

**Commerce:** what it provides for sale/ imports and exports

**Organizations:** Businesses Orgs, Religious Orgs, Etc.

Alfield is a rural town nestled into a scattered patch of trees near the Amber Road. The old mines winding beneath the nearby hills yield a fair amount of tin, copper, and quartz that supplement the town's economy. Small in size compared to the surrounding townships, Alfield is regarded by most travelers as a stop on the route to more important business elsewhere. This frustrates some proud residents and local entrepreneurs, but most prefer the small-town lifestyle and are happy to see the passing traders and travelers move on. Alfield is currently recovering from a recent assault by a roving band of violent gnolls, so a number of buildings are still being repaired or rebuilt.

Government

**Choose a mayor and political structure for the town.** Every NPC that lives in a town would know the mayor’s name and what life is like in that city or village. Give your mayor a name and select a political structure for the city. Whether they hold democratic elections or have been under the thumb of a noble family for centuries, there has to be a guiding structure for the city. Pick a government based on the vibe you want to create for that town.

* Consider how laws are enforced in your town. A totalitarian government is probably going to have secret police and random searches, while a peaceful trading city will likely have open-air markets and lots of shops.

Crime

How much, what ways

Geography

The welcoming farming community and beautiful countryside surrounding Alfield often call to those who want a simpler life in the empire. Flanked to the north and east by the Alfield Wood, the town is shaped like a small diamond in shape, only a couple of miles across on all sides. The Dustway and Harvest Path roads divide the town into four quarters, meandering lazily through the ramshackle wooden buildings until they meet at the recently rebuilt Candleglow Inn at the center of town.

Adventures
The Closing Circle

**The Closing Circle** is a criminal organization based in the city of Beaumont. They controlled the criminal underworld of the city and performed assassinations, kidnappings, extortion, smuggling, and blackmail for clients all over Verdona.

## Organization

**Leadership**

Leaders of the Closing Circle are called tutors. They are masters of networks and information and pass this information on to members when necessary. The head of the organization is called the Guide. The current Guide is a stone giant named **Fredrick "Stonejaw" MacLeod.**

### Membership

One does not apply to join the Closing Circle; worthy candidates are invited.

### Contracts

To summon the attention of the Closing Circle for a contract, one must ask around until they find someone who has already dealt with them and persuade them to reveal the contract request drop-point.

## Locations

### Beaumont

The Closing Circle has it's base of operations in the lower city of *Beaumont* located somewhere in *Fox Street.*

### Elya Caelora

The Closing Circle has had some operations in **Elya Caelora ,** largely serving the higher class of that area and recruiting members.

## Activities

The Closing Circle is involved in many forms of crime, however, their most common dealings are in assassination and smuggling.

### Assassinations

The Closing Circle has been suspected for the assassination of many people all over Verdona, as well as many domestic attacks on the city of Beaumont.

### Smuggling

The Closing Circle is to blame for a large amount of the illegal contraband that is smuggled into Beaumont. They have their own ships to do so, or hire out ships to do the job for them(d12 to see if a ship has done work for them (12), another d6 to see if they are currently doing work (6)).
Impor

Impor is a country in the North East of Erris. It is touching Verdona to the west, the Balworth Sea to the south, and the Viriddian Ocean on the east and north. It's capital is X and is a Tsarist Autocracy ruled by X.

## Interesting Thing About Impor

* Impor is the most well known Elemental fighting force on current day Alloterra. Their current leader, X, has shown an intense interest in the effects and remnants of the Primordial Chaos and as a result has made a point to gather people and items that give insight into these things. Genasi especially are people of interest in Impor.
* Impor has an elite force of arcane warriors trained as defenders against elementals and are treated as saviors. Nearly all of these warriors were discovered during their childhood as a result of an affinity for magic or elemental abilities. The rest are immigrants who outwardly show signs of these things, like Genasi or Aasimar.
* Many of these people who don't make it to the elite stages fill positions that their powers can aid in. Guards, researchers, ship captains, or other positions of power are common. Anyone that fills any of these positions is called a Gifted.
* Magic is less common among the masses of Impor as most of it is funneled and controlled by the Gifted. It still effects daily life of larger cities, but it is still harshly regimented.
* Adventuring is a state sponsored job. Adventuring outside of the state or without permit is a crime and will be punished.

## Geography

1.1 Crispvale

1.2 Labenda Swamp

1.3 Marrow Valley

1.4 Zemni Fields

1.5 Truscan Vale

1.6 Amber Road

1.7 Wuyun Gorge

1.8 Other Areas

## Society

### Politics

3.2.1 Tithe collectors

3.2.2 Royal assassins

3.2.3 The Augen Trust

### Military

3.3.1 The Crownsguard

3.3.2 The Righteous Brand

## History

4.1 Expansion

4.2 War with Xhorhas
Coalfell

The last keep before the border of Alleris and San Theodoros in Alleris.

**Population:** X (race %ages)

**Government:** Leadership/ overarching government

**Defense:** army/guard

**Commerce:** what it provides for sale/ imports and exports

**Organizations:** Businesses Orgs, Religious Orgs, Etc.

Alfield is a rural town nestled into a scattered patch of trees near the Amber Road. The old mines winding beneath the nearby hills yield a fair amount of tin, copper, and quartz that supplement the town's economy. Small in size compared to the surrounding townships, Alfield is regarded by most travelers as a stop on the route to more important business elsewhere. This frustrates some proud residents and local entrepreneurs, but most prefer the small-town lifestyle and are happy to see the passing traders and travelers move on. Alfield is currently recovering from a recent assault by a roving band of violent gnolls, so a number of buildings are still being repaired or rebuilt.

Government

**Choose a mayor and political structure for the town.** Every NPC that lives in a town would know the mayor’s name and what life is like in that city or village. Give your mayor a name and select a political structure for the city. Whether they hold democratic elections or have been under the thumb of a noble family for centuries, there has to be a guiding structure for the city. Pick a government based on the vibe you want to create for that town.

* Consider how laws are enforced in your town. A totalitarian government is probably going to have secret police and random searches, while a peaceful trading city will likely have open-air markets and lots of shops.

Crime

How much, what ways

Geography

The welcoming farming community and beautiful countryside surrounding Alfield often call to those who want a simpler life in the empire. Flanked to the north and east by the Alfield Wood, the town is shaped like a small diamond in shape, only a couple of miles across on all sides. The Dustway and Harvest Path roads divide the town into four quarters, meandering lazily through the ramshackle wooden buildings until they meet at the recently rebuilt Candleglow Inn at the center of town.

Adventures
Calgary

Calgary is a north western continent on Alloterra. It contains San Theodoros, The Cardinal Confederation, and The Ember Wastes.

Geography

Locations

Environment

Society

- demographics

- politics

history

## Trivia

Aquatic, Pirates/Seafarring

Ba'dan - Haiti & surrounding Islands

* Jungle

Elei - Hawaii & Pacific Islanders

- Tropic Islands

Celso - Spain & Portugal

- Spain and Portugal

San Theodoros - Brazil

- Non-Jungle Brazil

Valesco - Mediterranean

- Greece

Ember Wastes

- Burned Jungle
Drawing Wind Step

**Rank: Yellow Rank First Rate**

A movement technique in pursuit of extreme speed! This movement technique, named Drawing Wind Step, is derived from the words "fast as lightning". The first realm, "Body Like Wind", increases speed by 50%; the second realm, "Body Blending into Wind", converts the resistance of wind into power, thus doubling speed. The third realm is called "fast as lightning". When used at full speed, a thunderbolt is formed around the body. The first realm represents the Small Accomplishment stage of the Drawing Wind Step, the second realm represents the Middle Accomplishment stage, and the third realm represents the Great Accomplishment and Perfection stages.
Li Fire Sword Art

Rank: Profound Rank Middle Level

The Li Fire Sword Art is the most domineering of the Supreme Profound Five Elements Sword Art. It is best for group attacks. If mastered to Perfection, the user can even face a group of opponents of the same level and easily defeated them. Its single formidable power is weaker than Seventh Gold Sword Art, but the overall formidable power is the strongest of the Supreme Profound Five Elements Sword Art.
Dragon Vein's Light

Legend has it that in the True Dragon Ancient Realm, those geniuses who truly have an extraordinary aptitude, when they are in the True Dragon Great Competition, can hope to get the favor of Dragon Qi and get the infusion of Dragon Vein's Light. This Dragon Vein's Light is a higher level of existence than Qi of Dragon Vein of the True Dragon Stage. It has many benefits to the martial artist and is something that all martial artists dream of.
The Cardinal Confederation

The Cardinal Confederation is a group of nations on Calgary including Alleris, Celso, Carvoeria, Valesco, and Ba'dan. The alliance was formed after the Primal Chaos released each former territory from imperialistic rule from their various oppressors. The groups came together to form their alliance to protect from any future attempts to conquer them.
Dharma End Era

The Dharma End Era is the era the Lin Yu lived his 1st life.

Due to the lack of resources during the Dharma End Era, the status of Pill Refinement Masters reached an even higher level than during the Golden Age. With the lack of resources that Pill Refinement Masters became obsessed with delving into the secrets of various pill refinement techniques. The overall goal was to efficiently achieve successfull pill refinement with the least amount of resources. Although they had far less resources than pill refiners of the Golden Age, the pill refiners of Dharma End Era far surpassed them on a technical level.

During the Dharma End Era, because of the barrenness of vitality, martial artists attached great importance to their foundations. Many people reached a pathological level of obsession. Laying a solid foundation for themselves is a goal that all martial artists pursued relentlessly. They had to tap into their inner potential to overcome the lack of resources.
Sav'Saha

Sav'Saha is a Djinn who was imprisoned in the sealed horn of a King Bison deep within a cave in the Sinmis Highlands and is currently Leopold Thorp's patron.

## Description

### Appearance

While no one has seen Sav'Saha in many centuries, they are depicted in many works of historical art. When they are seen, it is usually as a massive storm ripping through the tundra or a village with a crooked smile hidden amidst the writhing chaos.

If they take a humanoid form, they appear as a massive muscular woman with icy blue skin, long flowing white hair that mingles in the perpetual wind surrounding them and electric blue eyes. Their clothes are extremely fine white silks loosely covering their form but highlighting their extreme musculature. They carry a violent steel longsword with jagged teeth and wear some extremely well kept jewelry that has a thin coating of frost.

### Personality

Sav'Saha is a fairly benevolent and very flexible in their dealings. They are quite jovial and find the dealings of humanoids to be quite entertaining, especially when they are frustrated or facing their flaws. They are extremely patient and tolerant towards bumps in their plans, however, they are incredibly persistent and will achieve them no matter the amount of time needed to do so. Sav'Saha holds a person's word as law and if broken is fitting of a punishment of extreme measures. They will not forgive betrayal.

## Biography

### Background

Sav'Saha in a Djinn that was created during the primordial wars by **Akadi the Queen of Air** to wreak havoc on the continent of Imlamar, specifically the area the makes up the **Red Fields**. They were later captured and imprisoned by **Boreyev Daheer** in a King Bison horn sealed with the captor's crest emblazoned on it. It was held by their them until their party was attacked by a group of Yetis who took the remains of their vehicle when the group fled, including the horn, to a cave where it has rested since.

## Relationships

#### Leopold Thorp

Sav'Saha communicates with Leopold largely through the breeze and words mingled in the wind. Leopold is the only one to experience these things and never did prior to releasing the seal on the tusk that imprisoned Sav'Saha. His powers were also introduced when he made his pact and reflect Sav'Saha's.

## Character Information

### Abilities

* Sav'Saha is able to manipulate the air surrounding her warlock allowing them to communicate and physically interact with the warlock. They are also able to communicate through dreams to their warlock.
* As a creature, Sav'Saha uses an improved version of the Djinn stat block.

### Notable Items

* The horn of a King Bison with a broken wax seal which they were imprisoned in and still remain.
* An altered version of the Dimensional Shackles which prevent Sav'Saha from exiting their respite and moving freely in the world.
Peach Wood Sword

The sword body is not long. It only grows a bit longer than an adult's arm. It is not thick, thin, and plain. There is even a lot of dust on the surface. Seeing this Peach Wood Sword, Lin Yu nodded, with his eyesight, you can see briefly that the peach wood used in this sword has grown more than three hundred years, which is considered to have reached the standard in his mind.
Four Symbols Everlasting

**Rank: Earth Rank Low Level**

This sword art is created by combining the elements of earth, wood, water, and fire. It contains the weight of the earth, the vitality of wood, the softness of water, and the destruction of fire. The combination of these 4 elements makes the formidable power of this sword art reach an incredible level. This sword art can be used for attack and defense. Lin Yu reffered to the Supreme Profound Five Elements Sword Art while creating this sword art.
Rain Curtain

**Rank: Yellow Rank First Rate**

After spending a full 3 days, Lin Yu finally refined this sword move based on the Soft Water Sword Art. This sword move reached the extreme level of the Yellow Rank First Rate Martial Skills and almost comparable to Profound Rank Low Level Martial Skills.

Forms raindrops made of sword qi. When defending, it can be used as a Rain Curtain to surround the user and protect them from attacks. When attacking, the raindrops made of sword qi can condense into one drop at the same time, and instantly unleash terrifying lethality.
Li Fire Sword

Rank: Profound Rank Middle Level

Li Fire Sword Art is the most domineering of the five major Five Elements branches, Sword Art. It is best at group attacks. If he masters it in the Perfection stage, he can even face a group of opponents of the same level. Easily defeated. Its single formidable power is weaker than Seventh Gold Sword Art, but the overall formidable power is the strongest of the five Sword Art.
Sword Nourishing Bottle Gourd

Sword Nourishing Bottle Gourd, for swordsmen, this is an extremely precious treasure! This treasure seems to be just an ordinary bottle gourd. In fact, the interior itself is a space that can accommodate the existence of the sword. Moreover, if the sword is placed in the Sword Nourishing Bottle Gourd, it can play a role in nourishing Treasure Sword and improving the quality of Treasure Sword. Apart from this, it can also strengthen the connection between Treasure Sword and the sword master, making it easier to control Treasure Sword. For all swordsmen, this is the coveted dream, and for Lin Yu, who owns Sword Controlling Art, the significance of this Sword Nourishing Bottle Gourd is even more important. Sword

Nourishing Bottle Gourd is precious not only for accommodating Treasure Sword, but more importantly, it is a treasure that can devour resources and continuously evolve. A Sword Nourishing Bottle Gourd, at the earliest time, may only accommodate one Treasure Sword, but as it devours and absorbs various spiritual materials, the internal space is getting larger and larger, containing 100 to 1000, or even 1000000 Treasure Sword. It's not a problem, and the effect of nourishing Treasure Sword will also increase.

Of course, the Sword Nourishing Bottle Gourd obtained by Lin Yu is currently a relatively low-level bottle gourd, which can only hold ten handles Treasure Sword inside.
Lighting Step

**Rank: Profound Rank Low Level**

It has a lot in common with the martial skill Drawing Wind Step and considered an upgraded version. However, compared with Drawing Wind Step, this movement technique is even faster! The Lightning Step, as the name suggests, moves like lightning. Once you practice to the extreme, the speed is even enough to reach the speed of sound!
Opening Heaven Eye

Opening Heaven Eye is a special ability that a very small number of extraordinary natural talents martial artists have when they break through to the Wheel Sea Realm. It is very difficult for one of the ten martial artists to have this ability. Having this ability is like opening Heavenly Eye, and can easily grasp all changes within a few miles. This ability, whether it is in ordinary exploration or combat, is extremely helpful. With the increase in strength, this ability can also be continuously strengthened. It can be said that this is a very powerful ability.

Lin Yu awakened his Opening Heaven Eye during his breakthrough to True Origin Realm Middle Stage. It seems that this is because he was born again, and the strength of his soul itself exceeds that of ordinary people. he also cultivated Eternal Azure Art, which further strengthened his soul. The awakening of these special abilities has a great relationship with the strength of the soul. The stronger the martial artist, the easier it is to awaken various abilities. The weaker the soul, the less hope there is.
Desolate Furnace Body Refinement Art

Desolate Furnace Body Refinement Art is a Cultivation Technique created by a genius character from Dharma End Era. You know, at Dharma End Era, because of the barrenness of vitality, martial artists attached great importance to their foundations.How to lay a solid foundation for himself is a thing that all martial artists pursue relentlessly. In this environment, the Desolate Furnace Body Refinement Art is hailed as the strongest Cultivation Technique of the Foundation Establishment Stage.

Desolate Furnace Body Refinement Art, this Cultivation Technique is so powerful because of its imagination. It does not temper the fleshly body by ordinary methods, but uses the human body as a furnace to refine it. The Dantian is the core part of a person, and it is the most important part of a martial artist. Through a special technique, the Dantian is used to vibrate the body, which has the effect of tempering the body and expelling impurities.

Ordinary Body Tempering Cultivation Technique can often only temper the skin and meat, and bones at most. But this Cultivation Technique can simultaneously temper skin, meat, bone, fascia, membrane, and blood. Its efficacy, naturally far surpasses ordinary Foundation Establishment Cultivation Techniques.
Inextinguishable Golden Body

The 1st layer of the Primordial Chaos Inextinguishable Body. As the name suggests, after successfully cultivating this layer the body will become extremely powerful. The user will experience a drastic increase in strength, defense, and recovery. Ordinary attacks can no longer hurt the body and if the body suffers injuries, it will heal rapidly.
Embryonic Form Sword Intent

Embryonic Form Sword Intent! Embryonic Form Sword Intent, in other words, it has reached the realm of Half-Step Sword Intent. This realm is far from the real Sword Intent, and there is a certain distance. Compared with the average swordsman, it is too powerful. many. Mastering the Embryonic Form Sword Intent, practicing and performing all Sword Art will be more than 30% stronger than ordinary swordsmen! Not only that, if you master the Embryonic Form Sword Intent, it means that there is a great possibility to truly consolidate the Sword Intent. If you can transform the illusory shadow into reality, it is the real Sword Intent. With a real Sword Intent, for any sword move, the formidable power will be double that of an ordinary swordsman!
Seventh Gold Sword Art

**Rank: Profound Rank Middle Level**

The Seventh Gold Sword Art is the Sword Art with the strongest lethality among the 5 types of Sword Art contained in the Supreme Profound Five Elements Sword Art. If you practice to the extreme, a single sword is all you need to kill an enemy of the same rank and even some higher grade martial artists.

If you want to successfully cultivate this sword art, you must absorb the spiritual attributes of gold, and create a small amount of "Seventh Gold Qi" within the body. This way you can combine your sword qi and Seventh Gold Qi to unleash devastating power.
Divine Heaven Step

**Rank: Profound Rank First Rate**

Similar to Lightning Step this is also a martial skill based on the pursuit of extreme speed. The difference is that the Lightning Step can only reach double the speed of sound at Perfection Stage. However, Divine Heaven Step can reach double the speed of sound at only Small Accomplishment. If the cultivation arrives at Perfection Stage, the users speed can reach 9 times the speed of sound in a short period of time.
Fire Tree Silver Flower

**Rank: Profound Rank Middle Level**

Created by Lin Yu. Combines the mystery of Li Fire Sword Art and Seventh Gold Sword Art. In the pursuit of pure offense.

Uses sword qi to create a gorgeous fire tree with countless fiery branches. Each branch cotains beautiful silver flowers that entice enemies. However, once theses flowers bloom, they quickly become sharp murderous weapons of destruction. Each flower petal is formed with highly condensed sword qi.
Spirit Sword Sealing God Array

**Rank: Profound Rank High Level**

Based on Six Monuments Sealing God Eyes. The Six Monuments Sealing God Eyes are regarded as a soul attack martial skill. Through a mysterious and strange array arrangement, the opponent's True Origin is imprisoned. The formidable power of the Martial Skill itself is average, but it is ingenious and can play some special functions. Compared with some martial skills of Profound Rank High Level, it is not inferior at all.
Grass Wood Sword Art

**Rank: Profound Rank Middle Level**

According to the truth, Martial Skills of this level can only be practiced by martial artists above True Origin Realm. There is no martial artist of the Acquired Realm besides Lin Yu that is qualified to practice this sword art. The reason for this is because this martial skill does not have any lethality, its only purpose is to condense and support Sword Intent!

Although in the past life, Lin Yu was named Sword King, and he reached the peak realm of "one with the swords", even he has trouble with condenssing and nurturing Sword Intenet. However, the Grass Wood Sword Art can greatly shorten this time, allowing Lin Yu to re-integrate Sword Intent in the shortest time and restore his status as a true Sword Cultivator. However, this Sword Art is also very special and can only be practiced with a wooden sword, which is why Lin Yu bought Peach Wood Sword.

Grass Wood Sword Art is different from ordinary Sword Arts. It does not pursue the ultimate lethality, but a the realm of endless. When applied to Sword Art, it is endless.
Cultivation Techniques

Cultivation Technique is the cultivation method, which affects the cultivation speed of the martial artist. It is even more important than Martial Skill. Cultivation Technique is divided into Foundation Establishment Cultivation Technique and True Origin Cultivation Technique.

The Foundation Establishment Cultivation Technique corresponds to Body Tempering, Acquired, and Xiantian/Innate third realm. This third realm, collectively known as the Foundation Establishment Stage of the martial artist, is at this stage the most important thing is the tempering fleshly body and polishing the freshy body. At the Foundation Establishment Stage, the higher the strength of the fleshly body, then after the True Origin Realm, you can open a wider Qi Sea to accommodate more True Origins and thus have stronger potential.
Stars Spirit Body

The 2nd layer of the Primordial Chaos Inextinguishable Body. Whether in strength, defense or recovery, this layer far surpasses the 1st layer. Even reaching Small Accomplishment stage, it is enough to compete with Earth Extremity Realm Initial Stage powerhouse. Unlike Inextinguishable Golden Body, Stars Spirit Body has a low demand for various spiritual materials. Its cultivation mainly refines the essence of the sun, moon, and stars to create a Stars Spirit Body.
Controlling Soul

Rank: #1 Middle Level Divine Ability

Gained after eating a Divine Ability Fruit from a Divine Ability Ancient Tree. Controlling Soul Divine Ability, as the name implies, can control the power of the soul. Mastering this method, you can attach the power of the soul to your own attack and directly attack the opponent's soul. Since Lin Yu is a Sword Cultivator, he can add the means of soul power to his sword qi, so his sword qi can not only damage the enemy on a physical level, but also directly on a soul level.

Before Nirvana Realm, although the soul of a martial artist grows stronger, it was still weak overall. The defense and protection methods against the soul were almost non-existent. At this stage, mastering a method that can directly attack the soul is a nightmare for all enemies. Even if a powerhouse above Nirvana Realm is faced with such a direct attack on the soul, it will also be very troublesome. This Divine Ability is extremely powerful!
Nine Characters Incantation

The Nine Characters Incantation is a sonic martial skill. This is more precious than the Supreme Profound Five Elements Sword Art and Nine Heavens Opening Style. It is one of the most formidable martial skills that Lin Yu has mastered.

There are 9 words in total and each work contains a very special energy. The words are: “Lin, Bing, Dou, Zhe, Jie, Zhen, Lie, Qian, Xing!”

The word "Lin", contains a powerful shock power. The shockwave can directly ignore opponent's external defenses and penetrate directly into their bodies. The internal shock can disintegrate the opponents insides.
Innate Sword Body

Within the cultivation world, there are special physiques. People with special physiques are cultivation geniuses and often control a powerful ability. The Innate Sword Body is one of these special physiques and is ranked among the very best.

A cultivator with an Innate Sword Body experiences fast cultivation speed. They are also naturally gifted towards the Sword Dao. Any sword art can easily be mastered. Understanding sword intent is difficult for ordinary cultivators, but for those with this physique, it is as simple as eating and drinking. They can easily reach the peak of Sword Dao. In addition, among all cultivation paths, Sword Dao has the most killing power. Therefore, the Innate Sword Body is said to be among the strongest of all special physiques.
Nine Heavens Opening Style

A unique secret art that increases battle strength. There are a total of 9 layers, and each layer multiplies battle strength by x1, for a total of x9. The preciousness of this art is arguably on the same level as Supreme Profound Five Elements Sword Art. The only pity is that this secret art only works with fist arts, axe arts, saber arts, but not sword arts.

**Progress**

* 3rd layer / x3 (Ch.299)
* 4th layer / x4 (Ch.313)
* 5th layer / x5 (Ch.333)
Godzilla (Anthaar Adventures CC-AU-24)

## Godzilla

**Godzilla** (or Gojira, as he is also known as) is a large reptilian kaiju that appears in Anthaar Adventures CC-AU-24. He was worshipped as a god by the Tribe on Oto Island.

## Bio

Godzilla, is considered the most powerful animal on Anthaar, due to the incredible amount of raw energy inside him, not to mention his ferocious nature in battle. But the Oto Island Tribe have lived peacefully with Godzilla for many centuries, worshiping him as their god, who protects them from outside invaders.

But after the nuclear bomb test on Oto Island, Godzilla retaliated to the destruction of it and the people on it by attacking Nyhaar Kingdom, who were responsible at the time, and was only stopped by the actions of Melody, a Kitsune and the last member of the Oto Island Tribe, and her friends, quelling his rage.

Godzilla would not surface again for a long time after that event, until a certain event would call him to action once again to defend the world of Anthaar from destruction.

## Abilities and Aspects

* Godzilla has a superheated "Atomic Breath" that is powerful enough to cause an explosion similar to an atom bomb detonation, capable of destroying entire city blocks.
* Godzilla possesses regenerative abilities. He can regenerate from wounds very quickly, though outside wounds heal faster than internal ones. This remarkable regenerative ability is due to something called "Organizer G1" in his body.
* Able to control/manipulate atomic energies in his body, creating new and deadly attacks
* Able to swim at a speed of 40 knots.
* Can survive crushing depths.
* When attacked, he advances rather than retreats.
* Incredible physical strength, even for his size.
* Though powerful, he has a few weaknesses: He has an aversion to electricity, can be weakened by massive amounts of cadmium and other radiation retardants.
* Has a connection to the Oto Island people, and was their guardian.

## Notes and Trivia

* This Godzilla was made by MC\_Goji out of excitement for the film "Godzilla Minus One", and thus has some similarities to the Godzilla of the same continuity.
* It also takes some inspiration from other incarnations of Godzilla, including the one in Godzilla 2000, and Legendary Pictures' Monsterverse.
Pupil Sword Art

**Rank: Profound Rank First Rate**

The practice method of this martial skill is extremely bizarre. Sword qi is condensed in the pupils and nourished with Sword Intent. The longer the nourishment, the more powerful the attack once unleashed. If the nourishment is long enough, the formidable power of this martial skill is comparable to Earth Rank Low Level martial skills.
Big Dipper Smelting Technique

In fact, this is a secret art of Pill Refinement called Big Dipper Smelting Technique. Desolate Furnace Body Refinement Art is born from this secret art and created according to this secret method. In the process of refining elixir, it is necessary to put all kinds of medicine ingredients into cauldron one by one to turn all kinds of medicine ingredients into medicine liquid and finally merge into one. You can pass this Big Dipper smelting technique, but you can save this series of trivial processes, directly put all medicine ingredients into cauldron, and then shake the cauldron to shake the whole cauldron, so that all medicine ingredients will resonate and make medicine a Perfect fusion. Through this secret art, the refined elixir is at least 30% more effective than ordinary elixir!
Snow Sand Sea

**Rank: Profound Rank Middle Level**

Created by Lin Yu. This sword art is based on Soft Water Sword Art and Thick Earth Sword Art. It is geared towards defense. Sword Qi is used to form an extremely beautiful Domain, filled with endless sword light. It is gorgeous and brilliant. The beauty is confusing and intoxicating, just enough to confuse enemies. However, don't let the beauty of this technique undermine its killing power.
Peerless Sword Emperor Wiki

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Supply

Supply is split up into 4 different stages, that provide 4 different resources (Food, Credit, Enhancing Mixtures, and Reinforcement Cards).

### Cafeteria

Energy for Training!

In Cafeteria, you will be able to play stages that reward you with Food.

Rewards
 Cafeteria 4 | Soba Noodles, Taiyako, Wagashi

### Bounty

Credit for Spending!

In Bounty, you will be able to play stages that reward you with Credit.

Rewards
 Bounty 4 | Credit

### Data Collection

Enhance your Gears!

In Data Collection, you will be able to play stages that reward you with Enhancing Mixtures.

Rewards
 Data Collection 4 | Enhancing Mixtures

### Reinforcement

Upgrade your Cards!

In Reinforcement, you will be able to play stages that reward you with Reinforcement Cards.

Rewards
 Reinforcement 4 | Quick Reinforcement Card, Rapid Reinforcement Card, Full Reinforcement Card
A Mask of Shadows

**1889. The Scottish Play is coming home.**

But before the darling couple of London theatre, Henry Irving & Ellen Terry, take their acclaimed Macbeth to the Edinburgh stage terror treads the boards.

A grisly message found smeared across the cobbles in blood, foretelling someone's demise.

As the bloody prophecies continue to appear Edinburgh's own beloved pair - Detective 'Nine-Nails' McGray & Inspector Ian Frey - enter the scene. Frey scoffs at this blatant publicity stunt, while McGray is convinced of supernatural affairs.

As they scrutinise the key players, they discover that Terry, Irving, and his peculiar, preoccupied assistant (one Bram Stoker) all have reasons to kill, or be killed...

**But one thing is clear. By occult curse or human hand, death will take bow the night the curtain rises.**

1. ↑ https://www.waterstones.com/book/a-mask-of-shadows/oscar-de-muriel/9781405926225