Nudison

**Nudison (20 RP)**

*~Inspired by art made by Asteriim~*

*Nudison are a hermaphroditic species able to birth and sire their own young, and they are few and far between. They resemble large, bipedal sea slugs and communicate mostly through touch and pheromones.*

**Type (12 RP):** Ooze

**Ability Scores (0 RP):** +2 Wisdom, +2 Constitution, -2 Charisma

**Size (0 RP):** Medium

**Speed (0 RP):** 30 ft base speed.

**Languages (-3 RP):** Nudison communication is done primarily through touch, pheromones, and gesturing. They cannot communicate verbally or cast spells with a verbal component. They can still understand languages normally and can communicate in other ways, such as writing. They can communicate basic ideas to any type of creature, but another creature not familiar with this special kind of communication cannot communicate effectively without making a DC 10 linguistics or sense motive check for detailed ideas, or DC 20 for more complex ideas. Nudison begin play knowing only this racial communication. Nudison with high intelligence may select Common, Aquan, Sylvan, and Celestial.

**Ooze Immunities (0 RP)**: Nudisons are immune to paralysis, poison, polymorph effects, sleep effects, and stunning. Nudisons eat and breathe, but do not sleep.

**Shape Control (2 RP):** Nudisons are able to cast Disguise Self at will, and can assume a more humanoid form when they do so. This form is still noticeably non-humanoid, but can be useful to appear less strange and alien.

**Body Substance Manipulation (6 RP):** Nudisons can control the chemical makeup of the secretions from their body, allowing for a variety of effects. Selecting a substance requires a swift action, and unless otherwise noted lasts until changed. Certain substances may be limited in their use due to the chemicals required to produce the effect. Only one may be active at a time.

* *Slippery Coating*: The Nudison produces a slippery coating, granting it a +4 bonus on escape artist checks and on their CMD against grapple.
* *Sticky Coating*: The Nudison produces a sticky coating, granting a +4 bonus on climb checks and to their grapple CMB.
* *Contact Venom*: Once per day per point of its Con modifier (min 1), the Nudison may apply a venom to one of its melee attacks. After affecting a creature, this coating is lost. *Life Steaking Venom*: Injury; *save* Fort DC 10 + the 1/2 user's Hit Dice + the user's Con modifier; *frequency* 1/round for 6 rounds; *effect* 1 Con; *cure* 1 save.
* *Pheromone Coating*: The Nudison produces a specific pheromone coating to reproduce the effects of one of the following spells, requiring a touch attack: Rage, Good Hope, Crushing Despair, Hideous Laughter, Calm Emotions, or Unnatural Lust. After using any one of these, the Nudison is unable to use this coating again until the start of the next day.

**Naturally blind (-2 RP):** Nudisons cannot see. They takes a –2 penalty to Armor Class, lose their Dexterity bonus to AC (if any), and take a –4 penalty on most Strength- and Dexterity-based skill checks and on Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the Nudison. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. They are, however, immune to gaze attacks, visual effects, and abilities that rely on sight.

**Blindsense 30 Feet (4 RP):** Nudison are adept at sensing changes in air pressure and sensing vibrations, allowing them to notice things they cannot see. Nudisons usually do not need to make Perception checks to pinpoint the location of a creature within 30 feet, provided they have line of effect to that creature. A creature that a Nudison cannot see still has total concealment against it, and Nudisons still have the normal miss chance when attacking creatures that have concealment. Visibility still affects the movement of Nudisons. They are still denied their Dexterity bonus to AC against attacks from creatures they cannot see.

**Amphibious (2 RP):** Nudisons can breathe both air and water.

**Swim (2 RP):** Nudisons possess a 30 ft swim speed and gain a +8 bonus to swim checks.

**Moisture-dependent (-1 RP):** Nudisons take 1 point of constitution damage every hour they are outside of water in a very dry or very hot or cold environments (Below 30% humidity, below freezing, or above 100 Farenheit). They become uncomfortable, however, under 60% humidity and under 50 Farenheit or above 85 farenheit.

**Weakness to Cold (-2 RP):** Nudisons take 50% more damage from Cold damage.

### Half-Breed Rules:

Nudisons reproduce asexually and are unable to be half breeds.

### Half-Breed Rules:

Nightgaunts cannot be half breeds due to their physiology being incompatible with all other creatures. The rules included below are for use with the Gene Splicing feats.

Dominant: Lose Shape Control, Swim, and Amphibious (-6 RP)

Non-Dominant: Gain Body Substance Manipulation (+6 RP)