Small Monsters

Small Monsters are as suggested, often smaller version of the larger creatures within the world. These are typically hostile and optional objectives of Hunts, but can produce valuable materials for players to acquire. Small monsters are often prey for larger wildlife, and stick to herds and packs to defend themselves.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water
* Dragon

### Size

Small

An interesting note about the Altaroth is that they can absorb mushrooms, berries, and other resources into the sacs on their backs. When hunters kill an Altaroth in this state, they will drop a shiny item depending on what they have absorbed. This can be taken to an advantage; if a hunter were to intercept and collect the resource the Altaroth was heading for, before the Altaroth reaches their target, the Altaroth will move on, and can be forced to consume one specific type of plant or mushroom. The hunter can then kill the Altaroth to gain the item dropped. The swelling of their sacs is indicated by different colors depending on what they have eaten.

### **Behaviour**

Altaroth can shoot a greenish-yellowish liquid from their abdomens, which will inflict a temporary defense drop. Aside from that, they will use their large mantibles to attack.

### **Habitat**

Altaroth are found in a wide range of habitats, ranging from forests to volcanic regions.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Anteka is commonly perceived as the snowy region's counterpart to the Kelbi of the forest and jungle regions. It walks on four hoofed feet and sports a large, impressive pair of antlers upon its head.

### **Behaviour**

Anteka are territorial when provoked and will often retaliate by charging at attackers with their antlers.

### **Habitat**

Anteka are found in cold and snowy regions, highly present in the Hoarfrost Reach.

## General Information

### Weaknesses

* Fire
* Thunder

### Size

Large

Apceros are herbivorous reptiles that frequent desert and volcanic areas. They have a body structure similar to Aptonoth, their evolutionary cousins. They have many characteristics of tortoises, such as head shape and a protective shell. Their tails have a developed mace-like structure on the end that is covered with sharp spikes.

Usually, Apceros attack by headbutting and whipping foes with their spiked tails. They are infamous for their tactic of slowly stalking the hunter, eventually tightly surrounding them, preventing movement.

### **Behaviour**

Apceros are territorial monsters and will attack any intruder on sight. They will not give up fighting until the enemy has fallen or they are dead. Curiously, they work in small herds to take out any threats. They appear not to care if a large monster is in the area.

### **Habitat**

Apceros' hard shells and thick skin protect them from heat. Normally, they can only be found in hot areas like Deserts and Volcanoes.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Large

Aptonoth are cow-like creatures with leathery gray skin. They have black stripes along their backs and a head reminiscent of a Hadrosaur. They have a large, two-pronged crest protruding from their heads and a flat, spiked tail.

### **Behaviour**

These docile creatures are hunted for their meat by humans and other monsters. They always travel in groups. When one Aptonoth is threatened, others will run away for safety, but sometimes the alpha male of the Aptonoth will attempt to fight back before fleeing himself. Sometimes the fleeing Aptonoth will walk over the River in Forest and Hills Area 1, probably to return back to their herd.

### **Habitat**

Aptonoth are found in a wide range of habitats, from dense Jungles to humid Swamps and even tropical islands.

## General Information

### Ailment/s

* poison
* Webbed

### Weaknesses

* Fire
* Ice

### Size

Small

A recently discovered small monster, Arach are a monster with the appearance of a spider, but roughly the size of a large dog. They are covered in black or dark brown hairs and have the eight legs and multiple eyes of their insect variations.

### **Behaviour**

Find one Arach and its very likely a legion are behind them somewhere hidden. Arachs swarm on mass, and unlike more docile small monsters, are very territorial and aggressive in encroached upon. They can fight using claws on the ends of their limbs, as well as by creating web traps and spitting poison. Even the most experienced Hunter will try not to find themselves in an Arach nest for fear of being easily overwhelmed.

### **Habitat**

As with spiders, Arach's love nestling and hiding in dark spaces, particularly caves and underground. Their lairs are often found in forests.

## General Information

### Size

Small

Baggi behave the same way as Jaggi and Jaggia when hunters have out and/or hit them with a torch. Unlike Jaggi, however, they can be either male or female.

### **Behaviour**

They have the ability to put other creatures to sleep by using its special liquid spit, that only lasts a few seconds. Baggi have the same attacks as the creatures they resemble, the Jaggi, but attack more without delay. They will spend much less time hissing and will rush at hunters without warning.

### **Habitat**

Baggi can be found all over in all climates, in both the Old and New Worlds.

## General Information

### Size

Small

Barnos is a Wingdrake. These Fervid monsters have flourished under harsh living conditions. They target intruders with a unique acidic agent, and then attack as a swarm. They can be found in small packs in the Elder's Recess. Barnos resemble retro-style pterosaurs. They have pointed beaks filled with teeth and large draconic wings.

### **Behaviour**

Barnos are the most violent of all wingdrakes, and will attack hunters at any cost. During missions on repelling Zorah Magdaros, Barnos will attack hunters.

### **Habitat**

Barnos are found only in the Elder's Recess.

## General Information

### Size

Small

White-furred, ape-like creature with a bright red face. The skin beneath its coat is a dull purple color. It appears to be a mix of a Mandrill and a Japanese macaque. It can burrow underneath the snow in wait for prey or stalk the rock and ice above. Blangos frequently hunt in packs. Although weak when fighting alone, Blango will fight ferociously when led by a Blangonga. If the Blangonga enters Rage mode the Blangos will follow suit and enter rage as well, throwing ice chunks at hunters.

### **Behaviour**

Blangos will act highly aggressively when with their pack and take on near any Hunter or monster. However, a lone Blango is timid and shies away from any conflict near it in fear.

### **Habitat**

Blangos, along with Blangongas, are found in snowy climates such as the forests of Hoarfrost Reach.

## General Information

### Size

Small

Bnahabra are similar to Vespoid. Bnahabra fly in a similar fashion and can also cause paralysis with their stingers. There are various subspecies of the Bnahabra which vary between the regions, each with distinctly colored wings. Bnahabra are often seen attached to the sides of the walls seemingly lifeless, until a hunter is close enough - then they fly away or attack.

### **Behaviour**

Unlike the Vespoid, Bnahabra can shoot a corrosive liquid which will reduce a hunter's elemental resistance to Fire, Water, Ice, or Thunder depending on the region.

## General Information

### Ailment/s

* Paralysis
* Poison
* Sleep

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

The Boaboa have the basic shape of a Grimalkyne, but exhibit much thicker, white fur and a bulkier frame. They wear crude imitations of Popo heads as masks, with the tusk's tips painted in colours that correspond to the status ailment each individual Boaboa uses in combat.

### **Behaviour**

The Boaboa are capable of using many different status ailments to damage their foes. They feed on Popo, but also show reverence to the creatures, dressing up to look like them and travelling with the herds through the Hoarfrost Reach. Young Boaboa can undergo a sort of rite of passage where they hunt a Beotodus. If they survive, they are seen as heroes in the tribe.

### **Habitat**

Boaboa can be found only within the Hoarfrost Reach.

## General Information

### Size

Small

Cortos are small Wingdrakes with white-and-blue hides and scales. Their heads are wide and snake-like with piercing red eyes. Their tails end in a sharpened spade-like tip. Their feet are orange and end in wicked talons.

### **Behaviour**

Cortos are passive towards hunters. They live in small flocks, and if one individual goes somewhere, the others will follow.

### **Habitat**

Cortos are found within the Hoarfrost Reach.

## General Information

### Ailment/s

* Paralysis
* Poison
* Sleep

### Size

Small

Gajalaka are Lynians discovered within the Elder Recess. These tribes can be found in the Ancient Forest, Wildspire Waste, Coral Highlands, Elder's Recess, and the Caverns of El Dorado. They become immediately hostile when approached to close range. They are the only Lynian tribe in the New World to be ruled by a bigger and stronger leader, the Gajalaka Chief.

Like many Lynians, Gajalaka are short humanoids. They resemble Shakalaka more than Felynes or Grimalkynes, lacking any fur and wearing large tribal masks which leave only their bright yellow eyes visible. These red masks have different color accents, ranging from blue to yellow to purple, to represent what status ailment their weapons afflict. The Gajalaka in the Caverns of El Dorado have golden masks. The Gajalaka Chief looks like a larger version of a standard Gajalaka. The King wears a big, red mask with long, white moustaches, plus a pile of metal objects, such as a candlestick and various pots, on top of his head, functioning as a crown. He wields a broken steering wheel as a weapon.

### **Behaviour**

The Gajalaka are aggressive towards large monsters and hunters, and will attack with status-afflicting weapons if threatened. The Gajalaka are capable of dealing Sleep, Paralysis, and Poison to both large monsters and players alike. You can tell these apart by the color of their mask's accents; blue represents sleep, yellow represents paralysis, and purple represents poison. Gakalaka can accidentally poison each other if they get crossed up in skirmishes.

The Gajalaka, if found and recruited by a Palico, will aid the hunters in their hunts. However, only certain ones will. The Gajalaka can also help in a way like the Grimalkyne Ivy Trap, but instead of trapping a monster, they pelt it with bazooka-like weapons, dealing substantial damage against it.

The Gajalaka Chief displays improved combat skills compared to standard Gajalakas. His moveset includes a rapid series of weapon strikes and an enraged mode.

### **Habitat**

Although discovered within the Elder's Recess, the Gajalaka can be found all over the New World, suggesting that they are highly adaptable to every environment.

## General Information

### Weaknesses

* Fire
* Thunder

### Size

Small

These vicious piscines form groups to defend their territory from intruders and aggressively protect their habitat. Gajau can be encountered in bodies of water in the Ancient Forest and Wildspire Waste. Gajau have greenish scales with orange dorsal fins. They resemble catfish in appearance.

### **Behaviour**

Gajau are vicious predatory fish; Gajau are able to jump out of the water and attack hunters on land. Once on land, Gajau will slowly drag itself back into the water.

### **Habitat**

Gajau can be found within rivers and lakes of the Ancient Forest and Wildspire Waste.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Gargwa have very small, likely vestigial wings. Like most species of Herbivore, they're normally docile creatures, but will attack and flee when they're threatened and when they flee will usually leave an egg or guano.

### **Behaviour**

They normally coexist with the people of numerous villages as livestock, but they have been known to attack Hunters from time to time.

### **Habitat**

Their natural habitat seems to be the subject of discussion, being found all over, but much of the Gargwa population is kept as livestock.

## General Information

### Size

Small

Gastodon is a Herbivore first introduced in Monster Hunter: World. These pack animals live in herds found around volcanic areas such as the Elder's Recess. Gastodon resemble a cross between a theropod dinosaur and a bison. They are covered in scales but have large furry manes and horns reminiscent of a bison. When angered, they will glow red.

### **Behaviour**

Gastodons live in herds around the Elder's Recess. They are very aggressive towards hunters and are willing to attack larger monsters as a herd. These monsters become immediately hostile if the hunter gets too close. They have a tendency to attack other monsters as well. Despite their ferocity, they are preyed on by many predators in the Elder's Recess.

### **Habitat**

Gastodon are found within the Elder's Recess, but it's possible they may live in other volcanic regions.

## General Information

### Ailment/s

* Paralysis
* Effuvium (Toxic Gas -When infected)

### Size

Small

Girros is a small Fanged monster. These monsters are members of the Great Girros pack and inhabit the poison mist in the Rotten Vale. They inflict the paralysis status effect on their prey, making them unable to move for a short amount of time.

Girros are snake-like Fanged beasts with a head and hood similar to a cobra. They have black onyx scales with yellow stripes on their neck. Girros also have red gill-like organs on the side of their neck.

Girros are vulnerable to the Thunder Element, but take no damage from the Water Element, whereas the Great Girros is weak to Water and immune to Thunder.

### **Behaviour**

Despite their size, Girros can be relentless attackers, especially in large groups. Like Jagras, Girros will flee when one of them dies. Girros have a paralyzing venom in their fangs, and they become extra aggressive if they are affected by the toxic gas in the Rotten Vale. Girros packs will attack any nearby large monster (except the Great Girros) that has fallen over or been immobilized, often paralyzing the victim with their repeated attacks.

### **Habitat**

Girros live along with their alpha among the Rotten Vale.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Grimalkyne are a type of Lynians. Grimalkyne are organized across different tribes found in various areas. The Bugtrappers are found in the Ancient Forest, the Protectors are found in the Wildspire Waste, the Troupers are found in the Coral Highlands, and the Plunderers are found in the Rotten Vale.

Grimalkyne resembles bipedal lynxes. They have tufted ears, and come in a variety of colors depending on the tribe:

* The Bugtrappers are orange with brown stripes, paws, ears, tail tip, and paw symbol on their chest.
* The Protectors are black with white stripes, paws, ears, and tail tip, and a red paw symbol on their chest.
* The Troupers are green with white stripes, red paws, ears, and tail tip, and a dark green paw symbol on their chest.
* The Plunderers are grey with black stripes, orange paws, ears, tail tip, and paw symbol on their chest.

### **Behaviour**

Grimalkyne are wary of strangers, but will readily help those who have proven themselves to their tribe. Once befriended, Grimalkyne will share their tools and assist in trapping monsters. They mark their territory with doodles and their dens are usually well hidden. Grimalkynes of tribes that have been befriended can appear in locales outside their domain. Grimalkynes' vine trap cannot ensnare Elder Dragons.

### **Habitat**

Grimalkyne are varied in their habitats, and there is a different tribe in each area of the New World.

## General Information

### Weaknesses

* Fire
* Ice

### Size

Small

Hornetaurs are small beetle-like monsters. Like the related Vespoid, they are highly susceptible to poison. Due to their small size, many find them difficult to hit directly. Hornetaurs will frequently attack the hunter in groups, making it irksome to fight other monsters in the area. If hit with normal weapons, these monsters will frequently shatter completely.

### **Behaviour**

Although small, Hornetaurs are rather aggressive towards hunters or monsters if they come into their vicinity.

### **Habitat**

Hornetaurs can be found among bonepiles in the Rotten Vale.

## General Information

### Weaknesses

* Thunder
* Water

### Size

Small

An omnivorous bird wyvern that has a characteristic scythe-shaped tail.

### **Behaviour**

It uses this tail to attack, but also to climb trees and chop down fruit. Most Izuchi fall into herd led by a Great Izuchi; in each herd, the two best fighters are selected by the leader to help it hunt prey.

### **Habitat**

Izuchi are found the worl over, in packs being led by a Great Izuchi.

## General Information

### Size

Small

At this stage of their lives, Jaggi are mostly pink, with purple foreclaws, back-stripe, and head-frills, and with cream-colored underbellies. Their tails are barbed along the length of the appendage, and they sport sizable frills like the Frilled Lizard sprouting from behind their jaws, possibly for making themselves look bigger to other monsters.

### **Behaviour**

Though Jaggi and their kind display a higher functioning level of cooperation than other Raptors, Jaggi are often easily dealt with, even for novice Hunters. This is due, in part, to their boisterous nature; Jaggi will often spend just as much time vocalizing bark-like warnings against intruders as they will attacking them.

### **Habitat**

Jaggi, along with their counterparts, are found in literally every region and corner of the known world, being one of the most numerous pack monsters.

## General Information

### Size

Small

Jaggia are the females of the Jaggi species. They are noticeably larger and bulkier than the immature males, and are mostly a blue-purple in hue, the exceptions being orange areas along their limbs and the sides of their necks and cream-colored underbellies. Their tails, unlike males of the species, have no barbs, and instead have a soft feather-like hanging accent near their ends. Their frills, located behind their jaws, are also more subdued than in other Jaggi variations, and hang limply.

### **Behaviour**

Jaggia and their kin display a higher functioning level of cooperation than other small Bird Wyverns, and are more of a challenge than the smaller Jaggi due to their greater resilience and larger area of attack. They do, however, still spend a nominal amount of time "barking" at threats, and still rarely prove much of a challenge lest a hunter find themselves surrounded. It is also notable that, unlike most other minions, Jaggia are sometimes found sleeping or lying down.

### **Habitat**

Jaggia are found worldwide along with their kin.

## General Information

### Weaknesses

* Fire
* Thunder

### Size

Small

Jagras are lizard-like Fanged monsters. These monsters are members of the Great Jagras pack, and will flee upon seeing one of their own perish. They're also known for ambushing larger monsters at a moment's notice. Jagras have been seen inhabiting the Ancient Forest. Jagras are small and slim compared to Great Jagras. Their body shape is very wolf-like in nature, allowing them to move quickly and stand up right for short periods of time. Jagras have light green scales with blue and reddish stripes covering their body, as well as a blue-colored underbelly.

### **Behaviour**

Jagras will swarm potential prey in an instant, and will swarm around their leader the Great Jagras. Jagras packs have even been seen attacking injured Anjanath. Though they are bold, Jagras will flee to the trees if they encounter a larger monster. However, if large monsters are knocked down, Jagras packs will attack them. Jagras are attracted to raw meat dropped by the hunter.

### **Habitat**

Jagras packs can be found throughout the Ancient Forest.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Kelbi are very small deer-like creatures that pose very little threat. They are usually either green (male) or blue (female or juvenile). Males have large, prominent horns, with some individuals having massive, curved horns. These large specimens are often referred to as a Kelbidrome. Females are smaller and have stunted horns. Interestingly, their horns are used in medicine and are said to cure many diseases.

### **Behaviour**

They will often run around in areas, commonly in groups of four. They will jump 4 times, stop for a few seconds, and continue jumping. While they are stopped, they can be hit easily.

### **Habitat**

Kelbi can be found roaming in packs among the Wildspire Waste and the Coral Highlands.

## General Information

### Weaknesses

* Water
* Ice

### Size

Small

Kestodon has an appearance similar to a Pachycephalosaurus. The male Kestodon are bright orange in color and have a large head crest, which is used for headbutting rivals. Female Kestodon are bronze in color though lack the head crest found in males.

### **Behaviour**

Kestodon are aggressive species that will turn hostile once spotted. Female Kestodon will alert the pack of danger, while the males will violently charge would-be threats. Their rushing charges can be blocked, however, leaving them open to attacks. They immediately become hostile when approached closely. They will not attack other monsters.

### **Habitat**

Kestodon packs, usually consisting of averagely 3 males and 5-7 females can be found in the Ancient Forest and the Wildspire Waste.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Konchu have hard shells and can roll into a ball and attack in groups for protection, although they are still frequently preyed upon by larger animals.

### **Behaviour**

Konchu are not naturally aggressive but as with many monster packs, they will attack if disturbed.

### **Habitat**

Konchu are found in a wide variety of areas, where they scavenge in the undergrowth in search of food.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Large

Larinoth are distinctively big monsters, compared to other herbivores and even many large monsters. It possesses a great height, which is mostly attributed to its extremely lengthy neck. The tail of a Larinoth is rounded and club-like, with spiked plating that runs along the back and up to the crest on its head. Said plating is nearly entirely green, and the Larinoth's underbelly is a cream color.

Larinoths appear to be based off of sauropods, though they do not seem to be based on any one genus, but they have body structures that reminiscent to Brachiosaurus.

### **Behaviour**

Larinoth are extremely docile, happily left to their own devices and grazing in grassfields. They will attack if pressed to it, but prefer to steer clear of any conflict.

### **Habitat**

Larinoth can be found within the Ancient Forest and around grassy areas in Wildspire Wastes in the New World, and various locations in the Old World.

## General Information

### Weaknesses

* Fire
* Thunder

### Size

Small

Ludroth are mostly yellow-green in coloration, with long, sinewy bodies that enable swift and sweeping underwater movements to confuse their prey. Their claws are stubby, but effective, and their strong tails end in reinforced bony segments. Powerful jaws allow for moderately strong biting attacks.

The majority of Ludroth are female, and form harems around the male Royal Ludroth, which has a notable sponge coating. Female Ludroths also have a sponge like material growing on them, which is the yellow-brown stripes along the top of their spines (behind the head). It is unclear whether the sponges are part of a co-evolved symbiotic relationship or the result of some unknown trait.

### **Behaviour**

Ludroth are capable of producing globules of mucus that they can spit at enemies. The mucus inflicts Waterblight on Hunters, which slows the speed of stamina recovery.

Ludroth are amphibious, and should not be underestimated on land. However, Ludroth are far harder to hit underwater as they have far more range and a wider variety of attacks, not to mention the player's decreased ability to quickly attack underwater. They are capable of using their almost serpentine forms to slither and pounce on Hunters. They emit a barking noise when threatened, and although dangerous on land, are doubly so when confronted underwater. Notably more powerful, swifter, and with attacks that may disorient a hunter caught unaware, a Ludroth in her natural habitat can be a challenge; small crowds of Ludroth are also more often found underwater, and can quickly part even an experienced hunter from a good volume of their health.

### **Habitat**

Ludroth are found in wet areas, particularly the Flooded Forest and Deserted Island because there is an abundance of food and an agreeable mixture of coastline and aquatic environment for them to use as territory.

## General Information

### Size

Small

Maccao has a body shape similar to the dromaeosaurid dinosaurs. Its body is covered in green feathers with red underbelly. The legs and hands are covered in hard brown shells, which can also be found on its thick tail.

### **Behaviour**

Unlike most packs with an alpha, Maccaos are not driven to follow Great Maccaos, who are equally happy to stray themselves. Maccao packs are happy not being bothered, and will only resort to violence to defend themselves.

### **Habitat**

Maccaos have been seen in several areas of the Ancient Forest.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Mernos is a Wingdrake. These monsters feast on scatternuts. The flock will travel great distances when startled, making them an invaluable mode of transportation for clever hunters. They can be found in the Ancient Forest, and Wildspire Waste. Mernos are wingdrakes that somewhat resemble certain species of rhamphorynchid pterosaur. They have hatchet-like beaks, blue skin, and a long yellow-tipped tail.

### **Behaviour**

They are peaceful towards hunters, and roam the primal forests to feed on nuts. They live in small flocks, and if one individual goes somewhere, the others will follow. They are commonly used as beasts-of-burden by hunters in the New World for quick transport.

### **Habitat**

Mernos are mostly found in the Ancient Forest and the Wildspire Waste.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Moofah is a docile alpaca-like creature known for its long shaggy fur. Males have longer horns than females. Domesticated Moofahs have lighter-colored fur than their wild counterparts, and wear colored bows and bells.

### **Habitat**

Found worldwide, domesticated for livestock and labour.

## General Information

### Weaknesses

* Fire
* Ice
* Thunder
* Water

### Size

Small

Mosswine are small, moss-covered pigs. They have a gray, spiky head plate. Mosswine are known to have a great appetite for mushrooms. Hunters and researchers commonly observe them to identify an area of Special Mushrooms.

### **Behaviour**

Mosswine are generally docile by nature, but will attack if provoked, whether by other monsters or hunters. They can prove deadly when a wyvern is present, because even getting hit by a wind effect will turn them hostile. They are mostly hunted for their mushroom-tracking abilities and their meat.

### **Habitat**

Mosswines are found grazing in more lush areas in the Ancient Forest.

## General Information

### Weaknesses

* Thunder
* Water
* Ice

### Size

Small

Noios is a Wingdrake. These monsters will produce a sound similar to screamer pods when startled. Use meat to get their attention and then hunt them for materials, or use them as transportation. They can be found in the Wildspire Waste. Noios are wingdrakes that resemble vultures in addition to pterosaurs. They have a large beak, a waddle hanging from their neck, light-brown skin, and a long tail.

### **Behaviour**

They can often be seen flying around the wildspires seen in the wastes. When easily startled, they can let out a harsh cry which can startle those near and lead to a chain reaction. Noios are able to mimic the roar of Diablos. This allows them to call for Diablos when they feel threatened. They can be lured down to the ground using raw meat, where they can be killed and carved for materials.

### **Habitat**

Noios can be found circling the spires within the Wildspire Waste.

## General Information

### Size

Small

Pokara are mammalian Piscines with resemblance to walruses, they feature fluked tails, and ridgid look backs.

The adult females/adolescent males feature mixes of white and grey fur with accompanying spot and stripe patterns, they also have two tusks that curve slightly forward, two horns sprouting near the back of their heads, a sort of blubbery dorsal fin on their backs, and small spines on their legs, along with two sprouting on either side of the tails close to the flukes, with another spike coming from between the flukes.

The young are mostly white with only a light blue streak running from their heads and along their backs, and dark grey tips to their tail flukes. They also lack tusks and spines bar one from between the flukes, and have six horns, the middle one of each set being larger than the rest.

### **Behaviour**

The female Pokara are aggressive towards intruders of their territory, however they greatly rely on their adult male counterparts, the Pokaradon, for protection against larger threats such as Anorupatisu or Giaorugu.

The Young however are carefree and open to predatory attack. They wander around playfully and despite having fluffy baby seal-like fur are already fully capable of swimming seemingly effortlessly. This carefree and playful behavior even leads them to playing with and following hunters even after they just got done killing members of their own species. They are known to mimic the behavior they see hunters doing such as waving or aggressive looking behavior. In some cases they even seemingly attempt to talk to hunters through this just ends in a bunch of odd sounds.

### **Habitat**

Pokara can be found with the packs along the coasts of the Hoarfrost Reach.

## General Information

### Size

Large

Popo are mammilian monster, with the appearance crossing a mammmoth and a moose. Long furred herbivores native to the tundra. Gentle in nature, they flee when attacked, though grown males will defend their young. They wander in large packs across frozen and snowy lands., although can wander further afield at times.

### **Behaviour**

Popo are very docile creatures and will run when one of their members in a group is under attack or when a Wyvern enters their area. They will also group together when a large monster is near, like the Aptonoth in more temperate climates.

### **Habitat**

Popo packs can be found all acros the Hoarfrost Reach.

## General Information

### Size

Small

Raphinos is a Wingdrake. These monsters inhabit the Coral Highlands. They group up to steal the eggs of other animals, but this in turn exposes them to the attention of larger, more vicious predators. Raphinos are wingdrakes that resemble parrots or tapejarid pterosaurs. They have a light pink skin and wings with ribbon-like appendages hanging from them.

### **Behaviour**

Raphinos will peacefully roam the coral landscape in large flocks, occasionally feeding on coral eggs. The flock can be cleverly led to certain places if a hunter grabs hook on one, as the rest will follow where that individual will go. Infected Raphinos can be found at the Rotten Vale. These ones are aggressive towards the hunter because of their state. Bodies of Raphinos can additionally fall to the Vale on occasions and can be carved for materials.

Raphinos are commonly preyed upon by Legiana and Tzitzi-Ya-Ku.

### **Habitat**

Raphinos can be found mostly in the upper regions of the Coral Highlands, particularly around the nesting area of Paolumu.

## General Information

### Weaknesses

* Fire
* Thunder

### Size

Small

Shamos are a small lizard-like monster. These small nocturnal monsters are particularly vulnerable to Tzitzi-Ya-Ku's blinding flash, but have been known to gang up on enemies. Shamos can be seen inhabiting dark caves and overhangs in the Coral Highlands during the day, only venturing out to hunt at night. Shamos has a wolf-like body shape with huge orange eyes. Though its body shape is akin to a wolf, Shamos' appearance is very similar to fish. Its face is covered in red scales while the rest of its body is covered in grayish-white splotches. Its limbs are navy blue in color. Shamos also has a small fin on its back like a fish.

### **Behaviour**

Shamos has unusually large eyes that allow it to see in pure darkness. Shamos are aggressive hunters that will attack in small packs. They will often group together in order to scare off potential predators such as Tzitzi-Ya-Ku. They are blinded easily and will retreat most of the time when they are exposed to light sources, or if a hunter throws fire in their direction. Shamos dislike Tzitzi-Ya-Ku in particular due to its blinding flash.

### **Habitat**

Shamos packs can be found in the lower levels of the Coral Highlands.

## General Information

### Weaknesses

* Thunder
* Ice

### Size

Small

Slagtoth have green, saggy hides covering most of their body, most notably drooping near the sides of the head and along their flanks. They have pale yellow underbellies and black crests and noses.

### **Behaviour**

Slagtoth are extremely territorial; the males will attack both Hunters and Wyverns. They attack Hunters by ramming with the bone lump on their snouts and body-slamming. When unprovoked however, these docile creatures have often been observed to rest in the waters of the Flooded Forest.

### **Habitat**

They are usually found near water, probably because their floppy, frog-like hides require moisture.

## General Information

### Weaknesses

* Fire
* Poison

### Size

Small

Vespoids are yellow-and-purple wasp-like insects roughly the size of a housecat. They have barbed stingers at the end of their abdomens, and fly using three pairs of wings.

### **Behaviour**

They are known to be a nuisance for hunters, due to their stings that cause hunters to flinch, resulting in them being exposed to any further attacks. Their stingers are loaded with a neuro-toxin that can paralyze foes.

### **Habitat**

Vespoids can be found in literally every area and climate of the New World.

## General Information

### Size

Small

Wroggi are similar in body structure to Jaggi and Baggi, and are covered in a slick, water-resistant hide of an orange colouration. They have a pair of poison sacs on either side of their heads.

### **Behaviour**

Wroggi have poison sacs that they use to weaken enemies. Their movements and body structure are similar to that of Jaggia. Wroggi are poisonous, but are not as strong or as resistant to poison as their leader.

### **Habitat**

Wroggi are found in packs and being led by a Great Wroggi in various locations near to heat souces, such as volcanoes and lava streams.

## General Information

### Size

Small

Wulgs greatly resemble a cross between a wolf and a badger, possessing a thick black and white striped pelt, a lithe frame and a long bushy tail. Their faces are long and tapering, and covered in black fur. Wulgs also posses long, blue, and slightly curved claws on their shins, which most of the time are buried in their fur.

They are capable of lunging and biting at foes, as well as performing an acrobatic grapple attack that requires hunters to move quickly lest they be stripped of their health.

### **Behaviour**

Wulgs will attack hunters if they come across them, but won't directly hunt them.

### **Habitat**

Wulgs can be seen hunting in packs in the Hoarfrost Reach.

## General Information

### Weaknesses

* Thunder
* Fire

### Size

Small

Zamite are small, shark-like creature whose relatively large mouth houses many rows of teeth made for attacking prey and hunters.

Zamite have been sighted in a number of different stages of development, with some having fully developed legs, while others slide on their bellies.

During battle, Zamite can grow larger when it ingests bodily fluids. These fluids also allow Zamites to grow legs if they are ingested by the individuals without limbs.

### **Behaviour**

Zamite will aggressively attacking any possible food source and draining them of their vital fluids.

### **Habitat**

Zamite inhabit oceans and coastlands, particularly those of cold or frozen dispostions.

### **Notes**

* Small monsters with some exceptions like Mosswine will always be found in packs, being very rare for one to wander off or go alone.
* Many of the carnivorous small monsters will scavenge and feed on corpses of dead larger monsters, even sometimes the larger of their own species.
* Small monsters tend to be more aware of intrusion than larger monsters, and can often warn large monsters of a coming presence.
* Palicos are capable of talking with some small monsters, who will in turn allow fight with a hunt and allow a hunter/hunters to ride them. They can then be used for quick area transport, and to follow the tracks of a larger monster provided they have a scent trace. These include Jagras, Kestodon, Shamos, Girros, Gastodon and Wulgs. However, this is not a guaranteed success, and many monsters of that species will still be hostile to you.
* In every area, there are almost multitudes of small endemic life such as insects, birds and vermin, which hunters can capture as pets, but provide no other use beyond that.
* Small monsters, particularly the passive herbivore variations, can be used as a distraction against larger monsters, who may focus their attention on the pack to consume a meal.
* Small monsters can be used for material to craft weapons and armour, but the materials they provide generally aren't as effective as those from large monsters.