Pallet Shard Guide

Palette Shards are objects that allow the player to change the monochrome colour scheme used during gameplay. Collecting them is optional, but provide a fun challenge. There are currently 8 *(counting the default one)* shards obtainable in game.

## Guide

Walkthrough for obtaining every Palette Shard. Do not reveal unless you want to be spoiled.

Click to display Walkthrough

### Ahokau

Default shard; available at start of game

### Butterscotch

Location: North two screens from the School in Griswell

This is a simple push-block puzzle. In fact, it is directly ~~plagiarized~~ from the Wikipedia article on Sokoban. Enter from the top-right entry point to solve the puzzle. **TODO:** Add gif of solving this push-block puzzle

### Sunset

Location: Blite's backyard.
Head left from Overalls' house, and defeat the three training dummies.

### Gamedude

Location: Mount Silver caverns, right of the maze-like area
**TODO:** Add gif of solving this push-block puzzle

### Dreamscape

Location: First room on Mount Silver with the single Flortar in the middle of a pit.
At the top of the pit, there is an area where you can jump to the center. Jump from the top of the pit to the Flortar and defeat it.

### Frosty

Location: Right of the first room on Mount Silver after spotting Marmot for the first time.
Jump across the platforms and press the  tile, then make it back to pick up the shard.

### Vintage

Location: South of the "flortar gauntlet" area, past an arch. Requires the first key to unlock.

There is a very difficult push-block puzzle here, but solving it does not yield the reward; in fact, the provided hint instructs the player to "ignore the red herring at the center".
In fact, there are four  tiles hidden behind the trees at the four corners of the room. Walking behind these trees yields an audible click as you toggle the tiles. Toggle all four tiles to get the Palette shard.

### Yerba

Location: Near mysterious door on Mount Silver.
After defeating the boss Barbonzo and picking up its associated dungeonkey, go east and the area with the mysterious door will be unlocked. Talk to Godsage.

### Marmot

After finishing Chapter One and befriending Marmot, backtrack down the mountain and go to the crashed spaceship. Do the associated dialogue.

Also used to tell the shader to colour Marmot and anything affected by the rose plague **red**.

### "Sakura"

(*This shard is unnamed in game*). Used to tell the shader to colour the secret Sakura Tree **pink**. Unobtainable.

## The Blindsight's Lair

*Main article: Blindsight*

If the player collects all 9 obtainable palette shards, they can open the mysterious door on Mount Silver, and fight Blindsight in freeplay mode.

## Trivia

* The Default shard isn't truly grayscale, but is actually *subtly brown*. According to the creator, this is because he didn't like the pure grayscale[*citation needed*]
* One randomly-generated NPC line mentions that people just like to hide Pallet Shards in random locations and make a game out of people finding them. This is a reference to real-world geocaching, where random objects are hidden in a similar manner.
* The most difficult shard claims to have been hidden by someone named "H. Phegasetus". It is unknown if the player will be able to meet this figure in game.
* There are several unnamed shards accessible via either debug mode or editing the save file, bringing the total number of colour palettes programmed in the game to 33.

1. ↑ https://en.wikipedia.org/wiki/Sokoban
2. ↑ https://en.wikipedia.org/wiki/Geocaching