Handheld Warping Device

### Description

Alien warping technology refitted into a compact handheld tool for personal use. Requires ion batteries to function.

### Debug Spawn

*warpcannon*

The Handheld Warping Device enables both short and long range teleportation for users. Be cautious of the various side effects of teleportation, including sudden death and failure to properly materialize.

― PDA, Dialogue

The **Handheld Warping Device** is an Equipment item crafted at the Alien Fabricator. It can be used for its various warping-based uses for a plethora of various tasks such as self-teleportation, quick returns home, teleportation of various objects, and summoning various Fauna in a similar way to the Warper.

It requires a Ion Battery to function.

Its requirements to be unlocked are currently unknown.

## Usage

The Handheld Warping Device has multiple modes the player can cycle through which each have various uses. Each mode can be switched via pressing **F**, which will cycle through them. Along with this, the player can double tap **B** at anytime to instantly transport themselves to the most recent seabase or Cyclops they have been inside. This costs 40 power to trigger.

The various modes the Handheld Warping Device can be switched too are listed below:

### Personal Transportation

The default mode of the Handheld Warping Device is Personal Transportation. This mode allows the player to teleport themselves a distance depending on how long they charge the ability. When being charged, it turns into a purple hue and makes the same sound as the Stasis Rifle. Depending on how long it is charged, the farther the player is teleported. A fully charged teleport costs 3 power units. The player also cannot use it to teleport other entities or teleport through terrain.

### Environment Manipulation

Environment Manipulation is the second mode that can be switched too. With the mode, the player can place a exit and entrance portal by using the device in order to instantly warp objects from one portal to another. With this mode enabled, the player can first place an exit portal where the objects will go to. Pressing the use button again will then place an entrance portal, and any items in the proximity of this portal will be instnatly warped to the exit portal. This works on multiple objects at once as well (Ex: If the player places a portal on a patch of Acid Mushrooms, most if not all of them will be warped through the portal). This portal works on almost any object that has some form of physics applied to it, primarily those that can be interacted with the Propulsion Cannon.

### Creature Summon

Creature Summon is the final mode of the cycle, and switching from this mode goes back to Personal Transportation. In this mode, the player can use the weapon to spawn various Fauna at the cost of 5 power. The Faunas amounts are dependent one switch Fauna is spawned, with larger predators like a Stalker commonly being only 1, while smaller creatures like a Peeper may come in large swarms. The type of creature summoned also depends on the environment the player is currently in. A list of what creatures will spawn depending on what biome the player is in is located below:

All spawned Fauna will disappear after a awhile of being spawned in.

**NOTE: THIS TABLE IS UNFINSIHED DUE TO LACK OF VIDEO FOOTAGE**

 Safe Shallows | * Gasopod
* Peeper
* Rabbit Ray
* Stalker

## Recipe

File:Alien Alloy Ingot.pngFile:Alien Alloy Ingot.pngFile:Electricube.pngFile:Alien Fabricator.png