Origin of Sin

Origin of Sin is a Boss in Megido: Abyss.

* Phases 1-5
* Final Phase

### Origin of Sin Information

Origin of Sin is the Final Boss of the Shattered Realm Expansion. Origin of Sin is located at the bottom of a giant pit in the very center of The Shattered Realm. The nearest Save Crystal is located right next to the hole. Co-op is not recommended for this fight, as whoever doesn't have the target of the boss is likely going to spend a majority of their time simply catching up to the boss, rather than contributing to the fight.

Origin of Sin is one of two Bosses that have three entire Health Bars, the other one being the base-game Final Boss, Formless Entity. The fight is split into six phases. Instead of walking, the Origin hovers above the player by using its wings.

Before every attack (excluding Homing Fireball), a Guardian Curse sound effect plays.
Before summoning Updrafts, Shockwaves, Sprites, Tendrils or a Thunderstorm, the Origin's wings will flap and briefly shift between their regular color and red.

## Attacks (WIP)

* Judgment Blade (Sword)
* Judgment Blade (Greatsword)
* Updrafts - The Origin creates 4 clouds in each cardinal direction, similar to the one that brings you to The Shattered Realm itself. They last for a long duration, and stepping on them will levitate the player upwards, usually leading to a death by fall damage.
* Shockwave Storm - The Origin creates multiple clouds in the air which, after a short delay, create shockwaves beneath them. The shockwaves themselves are similar to Fetid Horror's shockwaves, or the skill on the Bone Club Weapon. In later phases, more clouds and therefore more shockwaves are created.
* Orbiters
* Homing Fireball
* Summon Sprites - The Origin summons Sprites which, after a short delay, fire an Anima Shot. Usually, two Sprites are summoned, however, during the 2nd half of the Phase 2 sequence and in the Phase 6 sequence, six or more Sprites in total can be summoned in quick succession.
* Summon Tendrils -
* Thunderstorm - Enchanted Hit particles will appear on the ground which, after a short delay, will be struck by a lightning strike. In total, there are 3 different variations of the spell:
	+ Thunderstorm (Line) - A single straight line of lightning strikes, reaching the edge of the arena.
	+ Thunderstorm (Shower) - Similar to the spell Plasma Shower, a series of grid-like lightning strikes hit the ground, then the Line Thunderstorm variant is performed shortly after.
	+ Thunderstorm (Stalking) - For a short duration, a targeted player will be followed by lightning strikes, forcing them to outrun the strikes or dodge through them.
	+ Thunderstorm (Line x 3) - Three straight lines of lightning strikes, similar to the charged variant of Freeze.
* Judgment Fury - A variation of Judgment Blade. The Origin glows for a short duration, then begins a chain of different Judgment Blade attacks. This attack goes on for longer and gains Bleed buildup inflict in the fifth and sixth phases.

## Rewards & Drops

* 500,000 Anima
* Sinful Ashes
* Teleport back to Pilgrim Road
* Respawn all Bosses in The Shattered Realm. Shortcuts will remain opened and chests will remain looted, but the four bosses required to access Origin of Sin as well as the Origin itself will respawn, and will continue to drop the same Items and amount of Anima.

## Tips

* Bleed is **highly** effective in this fight. It can take out large chunks of its massive Health pool. Additionally, it can skip a part of its sixth phase, which is by far the most dangerous.