Snapper

**Snapper** is a recurring character in *Hazbin Hotel: Journey to the Light*.

They are a monster that was created from Baxter and Niffty's spliced DNA, and serves as their mutual pet. Shortly after their creation in the hotel's basement, Snapper went on a rampage throughout the hotel at a time where Katie Killjoy and Tom Trench were doing a surprise report on the establishment, forcing many members of the crew to keep the monster in the basement. Baxter, Sir Pentious and Niffty were able to tame the horrifying monster, with the hotel crew even keeping them as a pet at Niffty's behest.

## Personality

During its embryonic stage, Snapper exhibited signs of affection towards Niffty, who would excitedly sit by its tank, sharing stories and songs, essentially taking on the role of a mother in Snapper's eyes. Niffty joyfully embraced this designation. Impressively, even in its early embryo stage, Snapper displayed a level of intelligence. It expressed displeasure when Baxter reprimanded Niffty for treating Snapper as an equal or offspring, since Snapper was little more than a "pet project" to him.

Upon Snapper's birth, it immediately displayed aggression, even going so far as to attack Baxter, its creator, in a vengeful pursuit of equality. Baxter attributed this aggression to Snapper inheriting Niffty's lethal nature. Additionally, Snapper exhibited remarkable intelligence for a creature of its kind, an attribute inherited from Baxter, which filled the anglerfish with pride, and eventually led to Baxter respecting Snapper as an equal rather than a monster. Snapper's rampage through the hotel posed a significant threat to its improving reputation until Niffty managed to calm the beast by singing a special song, just as she did during its embryonic stage.

Just like Baxter, Snapper harbors a sensitivity regarding its intelligence, reacting with anger when underestimated. However, the key distinction lies in Snapper's formidable strength and power, which far surpasses Baxter's comparatively feeble capabilities. Consequently, Snapper has the potential to unleash havoc should it feel slighted or disrespected.

Following Niffty's calming influence, it appears that Snapper's more amiable disposition has gained the upper hand. Now, Snapper serves as a valuable ally to the other characters. This newfound friendliness is evident when it eagerly assists Niffty in her culinary endeavors, using its atomic breath to help her in a playful manner. In a heartwarming moment, Snapper even sported a childlike grin when Niffty kissed on its nose. Furthermore, it engaged in playful interactions with Manco, Megara, Simon, and Arthur, who regarded Snapper as nothing short of an oversized, endearing dog-like companion.

## Appearance

Snapper is a large monster, bearing a resemblance to a kaiju, with a body reminiscent of a caterpillar. Its head takes on the appearance of an anglerfish, featuring two pairs of eyes, one side fiery red, the other a vibrant blue, along with menacingly sharp teeth and spiky fins in place of conventional ears. A menacing array of spikes adorns the length of Snapper's spines. Its underbelly boasts a series of arthropod-like legs. This unique amalgamation of features is a result of Snapper's creation through the splicing of Baxter and Niffty's DNA, incorporating the anglerfish-like aspects from Baxter and the insect-like traits from Niffty.

## Powers and Abilities

* **Atomic Breath**: Snapper wields the ability to unleash immensely potent blue energy blasts from its gaping maw. These blasts pack such destructive force that they came perilously close to leveling the entire Hazbin Hotel. Snapper can also control the power of its atomic breath, as it used this power to heat up Niffty's dishes with causing any environmental damage.
* **Compressibility**: Much like Niffty, Snapper possesses the extraordinary ability to compress its entire body, enabling it to endure crushing forces and effortlessly slither out from beneath or through tight spaces that would ordinarily be physically impossible for a creature of its size to navigate.
* **Electrokinesis**: Snapper possesses an electric aura and coursing currents of electricity within its veins,capable of causing light to flicker in its anger. Moreover, its atomic breath is accompanied by a buzzing, electrifying energy, adding an extra layer of menace to its already formidable abilities.
* **Nigh-Invulnerability**: TBA
* **Rage Power**: Snapper can become stronger and larger through its anger.
* **Supernatural Strength**: Amidst its rampage within the hotel, Snapper exhibited astonishing power, effortlessly crashing through walls and even breaking free from the seemingly indestructible tank that Baxter had designed to contain it.

## Trivia

* Baxter wanted Snapper's name to be "Lophiiformes Blattodea", but the monster took an instant liking to Niffty's chosen name "Snapper".
	+ "Lophiiformes" is the scientific name for an anglerfish while "Blattodea" is the scientific name for a cockroach.