Update 3.5.0

## General

• Added leaderboard in combination with your Steam account. Play to become the number **ONE**!

• Exact numbers for character abilities are now visible in the character selection.

## Champions

Alvar

Nerfed K Damage and Cooldown

Nerfed L Cooldown, but Buffed its Damage, Stun, and Knockback

*Making his playstyle a bit more interactive, rather than holding both J and L all the time.*

 K:

* Damage: 200% → **175%**
* Cooldown: 7 → **8 seconds**

 L:

* Damage: 100% → **175%**
* Cooldown: 1.2 → **6 seconds**
* Stun: 0.35 → **0.7 seconds**
* Knockback: 250 → **300**

Belle

Increased J Hitbox

Buffed K Damage and L Slow Duration

*The last nerf was a bit much.*

 J:

* Hitbox Size: 23 px → **31 px**

 K:

* Damage upon Contact: 100% → **150%**

 L:

* Slow Duration: 1 sec → **1.5 sec**

Bunninja

Lowered base stats, but Increased base Movement Speed

Shifted power in K

*Nerf and power shift to late game.*

Stats:

* Base Damage: 5 → **4**
* Base Health: 70 → **65**
* Base Movement Speed: 65 → **70**
* Base Attack Speed: 2.50 → **2.00**

 K:

* Damage upon throwing: 120% → **105%** (40% → **35%** per shuriken)
* Damage upon returning: 180% → **195%** (60% → **65%** per shuriken)

Flin

Lowered base Attack Speed

Nerfed L Damage

*Small nerfs.*

Stats:

* Base Attack Speed: 1.40 → **1.30**

 L:

* Damage per Arrow: 100% → **80%** (300% → **240%** if all 3 hit)

Foxy

Increased Reload Speed, but it now Scales with Attack Speed bonuses

Decreased J Self-slow, but Nerfed L Range

*Making J and L both more situational. J for long range poke and L for short range burst with wave clear.*

Passive:

* Reload Speed: 1.3 sec ➡ **1.5 sec**
* Reload Speed now scales with Foxy's Attack Speed

 J:

* Self Slow when Attacking: -25 Speed → **-20 Speed**

 L:

* Range: 120 px → **90 px**

Hazel

Decreased base Movement Speed

Decreased J2 Damage, but also Decreased K Cooldown

*Making her rely more on K for mobility, while punishing her, if K is on cooldown.*

Stats:

* Base Movement Speed: 55 → **50**

 J:

* J2 Damage: 75% → **60%**

 K:

* Cooldown: 7 sec → **6 sec**

Kira

Decreased base Health

Fixed J Attack Speed, and Decreased K Cooldown

*Attack speed fix. Adding her more mobility at the cost of being squishier.*

Stats:

* Base Health: 80 → **70**

 J:

* Attack speed is now as intended (about the half as before)

 K:

* Cooldown: 10 sec → **9 sec**

Kumihu

Reworked J

Buffed K Damage and Passive On-Hit Heal

*Buffs and a new J.*

Stats:

* Base Attack Speed: 1.40 → **1.20**

 J:

* Now fires a Wave of Spirit Fire
* Damage: 100 → **120%**

 J **Passive**:

* On-hit Heal and Damage: 100% → **150%**

 K:

* Damage: 125% → **135%** (250% → **270%** if it hits twice)

Puppeteer

Decreased K Dash Speed

Increased L Radius

*Giving the enemy more counter play against Puppeteer.*

 K:

* Dash Speed: 150 → **100**

 L:

* Control Trap Radius: 45 px → **60 px**

Sparrow

Decreased base Damage, but increased Enhanced J Damage

Nerfed Enhanced J Stun Duration, K Dash Speed, and L Range

*Cutting a bit strength overall and giving her power on her enhanced J.*

Stats:

* Base Damage: 5 → **4**

 J:

* Enhanced J Damage: 100% → **150%**
* Enhanced J Stun Duration: 0.3 sec → **0.1 sec**

 K:

* Dash Speed: 750 → **600**

 L:

* Range: 235 px → **220 px**

Veil

Increased K Range

Decreased Enhanced L Damage

 K:

* Maximum Range: 95 px → **105 px**

 L:

* Enhanced L Damage: 275% → **265%**