Dominion Reactors

## Overview

The Dominion use a variety of 'reactor' technologies to meet their massive power requirements, both new and old.

## De-Transmutation Chambers

These are arguably the most basic. Harvested mass is collected and compressed into one of these chambers then de-transmuted and the resulting energy is trapped and collected by the reinforced chamber. The efficiency is good when a warded chamber is used.

## Cold Fusion

Cold fusion is dead simple, having been devised long before the Dominion. It is reliable, miniaturizeable, highly efficient and safe but not very impressive in overall output, limiting it to a niche.

## Zero Point Energy Liberator

Utilising similar technology to propulsion systems, this reactor disrupts the fermionic field within it's sealed vessel allowing for positive zero point energy to be liberated from the vacuum within.

These reactors can cause vacuum decay effects to be exhibited if left on too long at an individual point. So they harvest in packets, moving slightly once the resulting volume has become "too thin". This makes them a poor choice for static structures and thus these are usually used exclusiuvely in spacecraft or dedicated reactor vessels that can move of their own accord. They are great for charging Klein stars and other energy storage mediums and not so great for continous output.

Otherwise they are perfectly safe as the anti fermion field is immediately disrupted if the vessel is breached. They are commonly used in dedicated power storage craft to supply energy directly to the network.

The efficiency of this generator is very low which is unfortunate as the vacuum holds more than enough energy for the Dominion's needs.

## Plane Fatigue Generator

More commonly known as fatigue generators or entropy generators, these are the most common and most dangerous form of energy production used by the Dominion.

They liberate energy from reality itself using alchemy and a significant energy input to compress a miniscule mote of mass well beyond the point of singularity. Eventually the curvature of spacetime tears, causing localized reality bleed.

These microscopic tears are filled in almost as fast as they are formed but the process releases Void potential energy as immense quantities of usable energy in the form of unknown exotic particles that decay rapidly into neutrinos.

The massive quantity of ultra high velocity neutrinos are captured at around 0.00001~ percent efficiency by a convoluted network of interlocking electromagnetic and alchemy based strong force fields.

Tearing even small holes in reality tends to result in malignant effects and various extraplanar phenomena. A high energy CEF must be running at all around the reactor in addition to regenerative warded red-matter shielding.

Any entity, organic or inorganic must be rated at or be wearing equipment that is rated to withstand high energy environments when entering within a kilometre of the central chamber.

But these problems pale in comparison to what happens if the reaction chamber is breached during operation.

The ultra high energy singularities inside that have been rendered unstable will detonate almost immediately upon destruction of their containment fields and unleash enough neutrinos to life wipe a star system of humans living in lead lined coffins followed by high energy gamma rays, x-rays and various exotic particles that will vaporise anything unfortunate enough to be in the same planetary system. There will also be considerable direct exposure to reality bleed.

Luckily failsafes are usually foolproof and will shut down the reactor before critical damage is sustained. The final failsafe is a small void warhead primed to detonate automatically when exposed to high neutrino flux, erasing the reactor chamber and hopefully most of the explosion from existence.