Live Events/One Giant Leap

> *The people of Earth are suffering. The Sundering is only a few years past, and hope is still a rare thing on this battered blue rock. But I’ve just been given orders from the General Secretary, and we’re going to turn that around.*
>
>
> *With your help, we’re going to build a self-sustaining city on the surface of the Moon. We’ll need to work fast: a lot of people still think the UNSA’s budget would be better spent on disaster relief, and we don’t have much time to prove them wrong. But you and I both know that giving the people of Earth something to believe in, something to help rekindle the fire in their souls that’s almost guttered out these last few years, that’s worth a whole hell of a lot more than a budget redistribution.*
>
>
>
> *So report for duty, sailor, and roll up your sleeves. We’ve got work to do.*
>
>

**One Giant Leap** is an epic live event that runs occasionally, usually starts at 12:00AM UTC on some Wednesdays or Saturdays. During the event's runtime it can be reached by tapping an icon of the Moon underneath the icon that allows you to Fast Forward worlds. Tapping the event icon will take you directly to a Normal mode Moon that is played with the United Nations Space Administration faction.

Four milestones can be reached in the event, each giving different rewards.

This event starts with the Culture values that come with the United Nations Space Administration. (30% Democracy, 15% Knowledge, No Plutocratic government, Lagrange Academy construction cost halved)

## Variants

This live event available in different variants.

* Normal : A regular Normal difficulty game.
* 24 Hours : Complete event within 24-hour timer.
* Expert Mode : An Expert difficulty game with challenging features.

## Milestones

Milestones can be viewed by clicking the event icon (in this case it is Moon) while you are already on the event world.

This is also the place where you collect your rewards after you have completed the milestones.

### Landfall

*You gotta crawl before you can walk. Before we start talking about building skyscrapers on the Moon, we need to firmly establish population of just a few thousand people to prove to the world that this endeavor is possible at all.*

Goal: Increase population to 200,000.

Rewards: 2,000,000c

Achievement text:

*Alright, we are officially in business. Our initial population is settling in nicely, and local infrastructure is looking strong. The Security Council has authorized additional funding for our mission, so let's keep hitting it hard.*

### A Solid Beachhead

*Once we've got our foot in the door, we'll need to pick up the pace. By this point we should have a decent production base to work with so it'll be up to you to start getting our numbers up quickly.*

Goal: Increase population to 2,000,000.

Rewards: Bronze Governor Pack, 5,000,000c

Achievement text:

*I just got off the horn with the General Secretary back on Earth, and he wanted me to pass along his personal congratulations on your progress. We're doing good work up here, but there's still a long way to go before we achieve our primary objective.*

### Troop Surge

*Ok, things are moving along. But you and I both know, that was the easy part. It's time to ramp up our recruitment efforts yet again, so make sure you've got enough bunks ready because this rock is about to get a lot more crowded.*

Goal: Increase population to 5,000,000

Rewards: 20 GP, Bronze Governor Pack

Achievement text:

*Fine work, sailor. Damn fine work. We've just got one more objective on our list, but it's a big one. If we can reach that final milestone, we will have secured the future of the UNSA, and of humanity at large.*

### Mission Accomplished

*I hope you're good at working under pressure, because this is the last hurrah. If we can hit our population objective within the General Secretary's time frame, we will have given the people of Earth the victory they've needed so badly.*

Goal: Increase population to 10,000,000

Rewards: 12 Fast-Forward Hours, 20 GP

Achievement text:

*Mission Accomplished. Are there any more beautiful words in the English language? The UNSA was given a nearly impossible task, but you were on it straight out of the gate. Thanks to you, we've not only given hope to the people back on Earth, we've also demonstrated that the UNSA can guide the future of our species out among the stars. Excellent work!*

### One Giant Leap

*The people of Earth are counting on us. Given everything that's happened since the Sundering, they need something to believe in. Whether we do it through terraforming or just brute-forcing our Hab production, a self-sufficient community on the Moon will show the world that the UNSA is here to stay, and that humanity still has a future out among the stars.*

Goal: Complete all milestones

Rewards: 10 cards for Buzz Sullivan

## Random Events

These random events can only happen during this live event. All live-event-exclusive random events have the title of their respective live event.

**Note: These random events only happens during 22nd June 2022 only and no reports of them happening until the present day.**

### Pressure Decrease

*Hastening our Spaceport production has led to severe system malfunctions!*

*Our pressure has changed by [number] Pa.*

Decrease pressure from 100 Pa to 10,000 Pa.

### Credits Increase

*The Security Council has authorized some additional funding, which we can use towards our mission.*

*Our cash reserves have changed by [number]c.*

Increase in-bank credits from 5,000c to 100,000c.

## Strategy

This live event is fairly difficult for a mid-week live event. There are two ways to complete the event (hinted in the final milestone), one is the Gaian way (terraform to habitability, more recommended) and the other is the Hephaestian way (brute forcing Hab Domes, less recommended).

The strategy written here is the Gaian way, and applies to all variants.

* Set up a base of operation. Generally 2 cities for trade route.
	+ Maximize efficiency with culture revenue governors.
	+ Receive transmissions for double revenue.
	+ **(Not applied in Expert mode)** Alternatively, research and construct (R&C) spaceports. (Spend GP for rushing if 24-hours)
* Shift culture to 50% Democratic Government. Industrial economy is on player's choice.
	+ Main goal is to rapidly increase population within time limit.
	+ Industrial economy decreases biomass growth while reduce construction time.
* Make expansion rooms by R&C Hab Complexes.
	+ Any tier of population facilities can be use for early population growth.
	+ This will open new facility slots for terraforming the Moon.
	+ Can be use for oxygen growth jumpstart.
	+ Hab Domes are optional. (Spend GP for rushing if 24-hours)
* R&C Aquifer Networks for pressure and water growth.
	+ Spaceports may assist in pressure growth.
	+ Utilize pressure and water growth governor effects whenever possible.
* R&C Kelp Forests for oxygen and biomass growth.
	+ Rebecca Freyja O'Rourke is an ideal governor for these growth effects. (Practically, other governors may do better, please check their levels and boosts.)
	+ Manage economy and eco-policy status depend on the situation.
* Once the Moon is habitable, replace all facilities with spaceports and biofixture labs.
	+ Make sure to have them in 4:1 ratio for pressure equilibrium.
	+ Boost with population/birthrate governors whenever possible.
	+ Sometimes, transmissions come with birthrate boost. Do not let them slip away.
	+ **(Expert mode tips)** Watch your financial status. If have too many of them, it may not profitable as it seems. Best to leave some terraforming facilities as a memorial.

## Completion Text

*Congratulations. Just a few years ago, people were calling the UNSA a fool's errand, now we stand on the forefront of humanity's future in space.*

*Thanks to you, our Lunar bases and outposts will serve as a launching point for future missions to Mars and beyond. As the Earth continues to heal and so many are still suffering, we've given humanity something to believe in again. Not bad for a day's work.*

*So go enjoy some shore leave, in the cities you helped build. When you're done, we'll get back to work.*

*There's a lot of universe still out there to explore.*

**Important: only press 'Complete Event' when you are ready to leave the event world, because you cannot continue playing that same world after that. You also can't restart and complete this event more than once.**

## Trivia

* On 17th May 2021, a 24-hour One Giant Leap live event was scheduled to start at 10pm UTC. The live event had increased rewards.
	+ "Landfall" gave 4,000,000c instead of 2,000,000c.
	+ "A Solid Beachhead" gave Bronze Governor Pack x2 and 5,000,000c instead of Bronze Governor Pack and 5,000,000c.
	+ "Troop Surge" gave the same rewards.
	+ "Mission Accomplished" gave 14 Fast-Forward Hours, 20 GP, and Silver Governor Pack instead of 12 Fast-Forward Hours and 20 GP.
	+ "One Giant Leap" gave 12 cards for Buzz Sullivan instead of 10 cards for Buzz Sullivan.

* On 12th January 2022, an expert difficulty One Giant Leap live event was scheduled to start at 10pm UTC. The live event had increased rewards.
	+ "Landfall" gave 4,000,000c instead of 2,000,000c.
	+ "A Solid Beachhead" gave Bronze Governor Pack and 6,000,000c instead of Bronze Governor Pack and 5,000,000c.
	+ "Troop Surge" gave 20 Carbon Impact Points and 20GP instead of Bronze Governor Pack and 20GP.
	+ "Mission Accomplished" gave 14 Fast-Forward Hours and 35 GP instead of 12 Fast-Forward Hours and 20 GP.
	+ "One Giant Leap" gave 12 cards for Buzz Sullivan instead of 10 cards for Buzz Sullivan.

* On 20th April 2022, to celebrate Earth Day, Carbon Impact Point rewards increased in this Live Event

* On 22nd June 2022, the rewards were increased and satellites were disabled. Credit gain was also reduced - Spaceports produced 3,000c instead of 10,000c and Trade Routes generated only 500c, 1,000c and/or 2,000c.
	+ "Landfall" gave 4,000,000c instead of 2,000,000c.
	+ "A Solid Beachhead" gave Bronze Governor Pack x2 and 6,000,000c instead of Bronze Governor Pack and 5,000,000c.
	+ "Troop Surge" gave 14 Carbon Impact Points and 20 GP instead of Bronze Governor Pack and 20 GP.
	+ "Mission Accomplished" gave 35 GP and 14 Fast-Forward Hours instead of 20 GP and 12 Fast-Forward Hours. And milestone goal was raised to 12,000,000 population instead of 10,000,000 population.
	+ "One Giant Leap" gave 12 cards for Buzz Sullivan instead of 10 cards for Buzz Sullivan.
	+ There is a glitch that the normal gave saves were affected by revenue reduction effect during the live event. This was fixed after the live event ended.