Beregond (Adventure: Ithilien)

* Portrait
* Bow
* Spear

"I am no captain. Neither office nor rank nor lordship have I, being but a plain man of arms of the Third Company of the Citadel."
—Beregond

Beregond was a member of the Third Company of the Citadel charged with watching over Pippin after he offered his service to Denethor. The two formed a close friendship and during the Siege of Minas Tirith they defied the Steward's orders and put their honour on the line when they rescued Faramir from the pyre meant for him and Denethor. Beregond fought side by side with Pippin at the Battle of the Black Gate, where he himself was saved by the Hobbit from an armoured Olog-Hai. After Sauron's defeat, Elessar named him as Captain of the White Company, Faramir's Guard, due to his devotion to his Lord Faramir.

Although Beregond is a recruitable hero for the Gondor faction in standard play, he is also a recruitable hero in the Adventure: Ithilien faction. He is summoned from the Citadel of the White Company, which requires a 15 PP power to summon.

*For his counterpart in standard play, see the Beregond page.*

## Abilities

**Toggle Weapon (W)** - Left click to toggle between bow and spear.

**Fierce Loyalty** - Modifier: Leadership. Faramir and Boromir gain +25% armour and +25% damage when near Beregond. Passive ability.

**Level 3: Defender of the Prince (Bow) (T)** - Shoots an arrow that causes severe damage and does knockback. Left click icon then left click on target unit.

**Level 3: Defender of the Prince (Spear) (T)** - Heavy melee attack that does severe damage and does knockback. Left click icon then left click on target unit.

**Level 5: Captain of the White Company (C)** - Modifier Type: Spell. Nearby structures gain +30% armour. Passive ability.

Target allied hero is temporarily guarded by Guards of the Citadel and gains +50% armour, +50% faster experience gain, and +75% faster power recharge times for 30 seconds. Left click icon then left click on allied hero.

**Level 8: Devotion (V)** - Beregond and nearby White Company units gain +50% damage and gain immunity to ranged damage and knockback for 20 seconds. Left click to activate.

## Strategy

Just like his Gondor counterpart, Beregond is a highly versatile hero who can attack either with bow or spear depending on a given situation. His accessibility is more restrictive since he requires a 15 PP power to summon through the Citadel of the White Company, but to compensate for this he has more health and armor than his standard counterpart as well as a new skillset. **Fierce Loyalty** is available from the start and significantly improves both Faramir's and Boromir's fighting prowess when he is near them, which can be further amplified with Faramir's **Faramir's Quality**. **Defender of the Prince** is similar to his Gondor counterpart's **Defender of the White City** and allows him to do severe damage to a high priority target like a hero or monster regardless of what weapon he is using. **Captain of the White Company** grants nearby structures additional armor, and has a new function which allows him to significantly increase the overall effectiveness of a fellow hero in multiple ways by protecting them with Guards of the Citadel as well as increasing their armor, experience game, and speed at which they recharge their powers. **Devotion** dramatically increases the offensive prowess of both Beregond himself as well as fellow White Company units by granting a massive damage boost as well as complete immunity to ranged attacks and knockback, making them harder to stop.