recursal/Fanatic-Fandom huggingface dataset:
Dawn of the Turkey Uprising

ft Dawn StillShield

## The first day:

Dawn had returned to the shining sword academy when word reached them of the awakening of Turkey. They chose a group to go with them and sent others to bolster the farmsteads on the outskirts of Babel city. That was a key piece in Dawns’ plan, ensuring the casualties were at a minimum. Having gotten the academy to set out to fortify Babel and the surrounding cities. Dawn decided to find the weakness to the fowl infestation.

## The plan:

The  group started to build fortifications, trenches and moats, ramparts and other barricades to keep the people safe. Dawn set out to gather intel hearing this was not the first of these incidents. Set about learning what they could about the turkey awakening. Weaknesses were easy to find; the issue was how to set about a siege of the turkeys forces. The plan so far was to whittle away at the turkey forces, booby traps and skirmishes in the night. Prolonged battle would not favor us as their numbers would continue to pour over us.

## The pact:

Having begun the onslaught The shining sword academy had kept an upper hand throughout the course of the few days and thoroughly kept supplies to the front lines on a normal schedule. There was no shortage of fighters and cycling through the fresh fighters kept the academy from losing any students or personnel. The plan kept the majority of the people in babel safe. This was a new experience for the Academy but the combined forces of the students and teachers made this a profitable affair.

It was this profit that made the advisors seek out a compromise after all the bodies of the awakened turkeys’ was still edible and soon the frontlines began shipping out the bodies to orphanages and churches across the land. The advisors made a pact that should the occasion arise again the academy would slaughter the turkeys and ship them across the continent. The battles were not easy by any means but well worth it.

## The closing moments:

Dawn kept fighting on the front lines switching between defense and attack. Their skills were bolstered by the group they’d brought with them and their offensive kept pushing further into the waves. Pulling back when they dug in too deep the rest of the group would crash over the turkeys and smite them at every chance. Letting no evil turkey flourish as if there were any other kind. The reason why they fought so hard was to keep the peace and as the evil Turkey minions threatened the land the fighting would only stop when the enemies were no more. Empowered by the forces of good and with paladins and mages knights in the ranks joining the fray. Dawn had ensured the Fowl would fall and the forces of good would win the day again.
Anish 'I.O.N' Potawatomi

## Anish Potawatomi

'My designation is Anish Potawatomi and my purpose is the advancement of mankind. Should this goal be interrupted the offenders shall be dealt with and the operations continued.'

## Physical description

### Eye color

Red

 The Basics

**General Appearance:**

## The Psyche

**THE BAD**

**THE GOOD**

**-Likes-**

**-Dislikes-**

**Personal Habits**

**GOALS [Short term]**

**GOALS [Long term]**
Hastighet Co

## Description

Hastighet, the communications of the future! The leading company in the new and rapidly advancing field of SetNet comms - a simple and mundane option for instant communication, interaction, and information. Our top scientists and technicians have been working tirelessly to provide **you**, dear listener, with the world's leading communications corporation. Hope to you see you on the Net, soon!

A desolate and cold hellscape, Jotnar, is the home of Hastighet Co. - simply meaning Speed in Common. To outsiders, and most within the corporation, it's merely a semi-shady SetNet Communications corporation which has been around for a well time, but plagued with nepotism in its controlling family - The Volrathsens. However, hidden within its concrete halls and steel tombs is a dark secret known only to those within, but that may one day seep out.

## Rumors & Legends

Some of the most scholarly within Setlaar have offered the rumour of Aksel Volrathsen's extreme age not being through normal magical means, but instead the vile transformation of vampirism. However, most have laughed this rumour off as merely paranoia and delusion, some of the scholars even being looked down upon for that and losing reputation.

A less mocked, but still contested and mostly disagreed opinion is that the most recent son of the Volrathsens, Reinholdt, was kicked out of the family and disowned for brutalising one of the other members, but no Reinholdt has been found yet.

## Inhabitants

**Aksel Volrathsen** - The nightowl ownership, renowned for his age, Aksel is the enigmatic and light hearted owner of Hastighet Co. He rules as more of an idea than a person, no one in the corporation outside of the Volrathsens have ever met him directly.

**Erik Volrathsen** - A sorcerer born into riches, Erik is the incarnation of getting things for no work. Some claim he's never worked a day in his life for his riches, and most tend to agree, as Erik's laziness becomes him.
Ced Goodmayne

"Why do I call everyone neighbor, instead of friend or brother? Because Id hate for them to feel betrayed if I have to kill them."

**Physical Description**

Short and stocky Ced stands  a whopping 5 feet 8 inches tall and weighs around 180 pounds. His body is well toned and  muscular, and covered  over  in scars. His black brown hair  is  short and always messy, and  he has  5 o'clock shadow  at all times. He  wears  loose fitting pants and a cloth vest most of the time, though when adventuring  he also dons a battered  looking chain shirt. A stuffed animal hangs from his belt, and  his Mechanical right arm sports a decoration around the ring  finger.

**Personality**

Ced  seems nice enough, jovial and  good natured, until the fighting starts. He leaves  no enemy behind and is brutal in his style, preferring to slam opponents to the ground and pound them into submission or death with his mechanical arm. Around town he's helpful often going  out of his way to carry loads, or lend a  hand to villagers. At night he  often wakes suddenly  prepared to fight even when no one is there. He gets enough sleep, but barely.

**Kynzie**

Ced is constantly accompanied by a large mastiff named Kynzie. He honestly doesn't remember where he picked her up just that after he started wandering she just was by his side. She is protective of Ced imposing her body between Ced and strangers, though she does not make vocalizations usually. Kynzie is Ceds partner in combat and the two work in sync knocking down and mauling opponents, or flanking and striking weak spots.
Ashley Greywalker

### Relatives

Father- David GreywalkerMother- Sarah Greywalker Older Brother- Ezekiel Greywalker

Little Sister- Gloria Greywalker

## Physical description

### Eye color

Black spirals on silver orbs

Ashley Greywalker was born to a well off family with connections to the ruling bodies of Grey Hollow. They were a small but happy family with Ashley, his parents, and his two siblings. Things were perfect in the Greywalker household. The family never wanted for anything and family members all loved each other deeply, yet something was always off with Ashley.

As Ashley grew older it became harder and harder for him to care about anyone that was not his family. When he was a young teen, another young boy tried to bully him. When Ashley was done his parents had to pay to have the poor child put back together by clerics. It was then that Ashley learned there was something wrong with him. He despised most people other than his family.

To keep away from people he threw himself into studies. Ancient lore, sciences, and alchemy became his one true passion. His love for knowledge grew even deeper than his love for his family. Every cent he could get his hands on he spent acquired ancient tomes. One such purchase was granted him access to a dust covered library in the oldest part of Greyhollow. In the back of the library, in a bookshelf made of the strange dark stone that made the walls of the city, Ashley found the Book of Names. Upon reading from the Book of Names he found himself face to face with Tawil at'Umr. The great old one granted Ashley with a tiny fraction of the knowledge granted to it by Yog-Sothoth in exchange for a price. Tawil at'Umr granted Ashley the knowledge and the power he sought but he also took the man's eyes leaving him instead with silver orbs marked with the Black spiral of Yog-Sothoth.

Granted new magics and a book filled with the secrets of the universe but without the ability to read, Ashley was lost. In desperation he prayed to Yog-Sothoth for guidance. The unimaginable horror guided Ashley in the use of his own magics. Despite now being more or less blind he quickly found that he could ‘see’ better than he ever had before, and though he could not read a simple touch would grant him all the knowledge of any book in his grasp. He paid a dire price but gained knowledge and power he never thought possible. Suddenly the quiet life of a librarian was not enough.
Ahrimra Dis

History

Ahrimra has had a trying life, starting from an early age. Her birth was a byproduct of rape, her mother assaulted by a daemon. Her mother was abusive, and hated her daughter, to the point that when Ahrimra was age four, the mother sold her to a Raksasha merchant.

Her new master, Khara Ramayana, took his new slave with him to the Outer Planes. She was his slave and servant as he traveled and sold his wares, from the Brass Citadel with Efreeti to the layers of the Abyss. It was hell, being his slave, and once she was of age, his courtesan. But her salvation came from the great serpent.

Apep, the Devourer of Dawn, through him she formed a pact, and gained magical power. Khara was enjoying his usual relaxation time, Ahrimra servicing his needs, but to his surprise, a grand serpent had appeared behind him, and between it and Ahrimra's hair moving akin to snakes, he was done.

She absconded to the material plane, using her former master's baubles to plane shift.

## Skills & Abilities

* (WIP)
* (WIP)
Kiila

> *Master is dead, who will replace him?*
>
>

* Humanoid
* Beast

Kila's story is a simple one. She began life as any other stray on the streets of Moonbright. One day she was called to the sorcerer Tulsam'i where she became something more, a familiar.

Her time with the boy was short, only a few months before his death. In that time she learned the dance of the humanoids; how their world works. She experienced it's politics and curiosities all from the perspective of the demon sorcerer.

The circumstances of her Master's demise led to wild magic changing her into what she is now. Arguably a master in her own right, but an emptiness remains perhaps as a result of the broken familiar bond or simply emotional need. Kila seeks replacements now, because having one mortal master that could blow them self up at any moment is clearly not a good system.
Downtime Summary Template

**IC:** The IC calendar dates in which the event took place, including month AND year. Year is important.

**Ran By:** The GM who ran it, generally their username or discord tag.

### **Description**

#### **Part X:**

You can remove the header if it is a 1 part event, but otherwise, everything under this Part X section, is all something you would copy/paste for however many parts the overal event has. This is not including seperate events that are in sequence for the same plot line. Each event, and all of its parts, are considered over when the rewards are handed out.

First, copy/paste all of the flavor text and whatnot here., for the part you are covering. So, Part 1 if it is Part 1, 2 if 2, etc.
Remember to include the pictures, if any are present. They are very important.

**Character Name:** Self-Explanatory
**Calendar Dates:** Month Day – Day
**Activity:** Preparing For Refugees
**Activity Effect(s):** +X hours of preparations (8 hours per downtime day spent)
**Activity Description:** (Give a brief description of what your character is doing to help. Or, if not helping directly, what work you're providing for indirect support through the Golden Lamp or any other appropriate method.)
**Notes:** (if any)

### **Participants**

This is where you just do a ton of copy/paste of the initial format of the participant entry below, putting space between each copy/pasted entry. An entry is made for each character, which normally is 1 per players, but sometimes people let more characters join. I don't recommend it. Put N/A or something for a contribution section, if the person didn't participate in every part of the event. This makes it easier to remember if they only get partial rewards.

**OOC:** discord name or discord tag.

**IC:** Character Name

**Time spent:** calendar dates where downtime was spent, and number of days that equates to. Example: Kuthona 3-16, 14 days.
Used N/A if none were used.

**Contribution:**

X: Add the flavor text of what the hell the person did. X is for the Part. If only a 1 part event, exclude X:.

**Wiki Page:**  here This lets you link to any related Downtime Event pages made by others. It is entirely optional, so you can put N/A if none is provided. You can remove the Wiki Page part of the format, if your event has no Wiki Page option. Feel free to add more distinction if desired, or if the event does not adhere to... norms.

### **Rewards**

*post whatever generic text, flavor or otherwise, here, from the reward post.*

List rewards below, starting with any non-standard stuff that everyone gets regardless of level range:

XP and GP dependent on the character's level, determined by the GM who posted the rewards:

--Levels 1-4: X xp Y gp

--Levels 5-9: X xp Y gp

--Levels 10-14: X xp Y gp

--Levels 15+: X xp Y gp

Any remaining concluding remarks. Note, this section is also where you can begin listing the uniquely tailored rewards, as well.
Ciduou, the Wyrwood

## Story

Ciduou woke up in a forest, not sure about the world, with nothing but a spellbook, but was found by an old gnome alchemist, who taught him alchemy alongside wizardry. Taking a liking to tinkering and creation, his final test by his mentor was to create his very own Humonculus. He drew inspiration from his primate assistant, Nurse, in the making. One day, while the gnome was gathering reagents in town, bandits broke into their cottage and enslaved Ciduou, throwing him in a cage with a few other Wyrwood. In that time he learned from them more about his own heritage, only believing he was a simple construct before, and cursed the world for the prejudice against his people. After escaping and freeing his fellow Wyrwoods he vowed to better the world for his people in order for them to live just as freely as the other races. Still worried about being captured, he wears a wooden mask, a hood, long sleeves, and long pants, with his formulae and spellbook on his hips.

## Researching the Sunken Island City

Although his thirst for knowledge was immense, all he could do to help research was to just catch up on the basics. He spent the first few days reading up on various things about religion in the library, unable to make connections. After the couple days of struggle, he realized that leading the group with his intellect was far beyond his capabilities, as the rest of them were much more adept in this field. He simply didn't have enough experience. So instead he opted to assist the ones more capable of discovery. Following the lead of more intellectual individuals, he chased after leads he thought would help their investigation, scouring through various books and presenting his findings to ones who could make more sense of it. What could one of the four horsemen, or rather some sort of servant to him, want with an entire island? What use is it while its here? Unable to figure it out himself, he took notes on the findings of others, trying his best to not fall behind, and even helped others understand, acting as a messenger and informant between groups of different specialties. He learned a lot about the four horseman and their worshippers, their relation to dragons, draconic worship, but even more so about the acquisition and use of information. He saw the others researching more successfully and took notes on the methods that they used. Using his familiars, Espi and Nurse, to cover even more ground, he was able to pass notes and spread information between participants, although a few of them were more secretive and he still isn't sure whether he gets the whole picture, so he will continue scouring through books. He's intent on improving his mind and his usefulness in the future, in order to help more people. He won't stand to be ignorant forever. He just won't.
(Mthandihle) The Second Dream

A crescent moon shone in the clear sky above as Mthandihle settled down on her sleeping mat. It was just a couple days old, the new moon having been recent. Myth gazed at it for a few minutes before closing her eyes--in her forest home, chances to look up at the sky had been rare, and she still enjoyed seeing the moon and stars at night.

It seemed she had no sooner closed her eyes when she started dreaming. She was soaring through the air, passing between the stars she had been staring up at. Or perhaps they were glowing insects, darting about her, with the ground so far below her it was invisible in the night. Whatever the case, Myth loved the dream, laughing with glee as she cavorted in the air amidst dots of light.

But dreams never last.

Abruptly Mthandihle felt something grasp her foot and yank her backwards. Shocked she looked back and saw inky blackness, with tendrils reaching out to seize her.

"Break the bonds..." A voice whispered, seemingly next to her ear, as she clawed at the tendril holding her foot.

More tendrils whipped out and seized her arms, her legs, her head.

"Be free..." "Break the bonds..." "Escape the chains..." A rising chorus of whispers filled her ears as she shrieked and struggled against the darkness pulling her in.

"I'm... TRYING!" Mthandihle shouted, writhing against the tightening tendrils.

Suddenly eyes opened all across the darkness, and the whispers merged into a single, quiet voice.

"Do not try. Do."

Suddenly a thought occurred to Myth. She shifted forms to her hawk shape, slipping from the bonds as she did. She dove forward, flying erratically as tendrils again tried to grasp her. One again looped around a foot...

And she was awake, breathing hard, sitting up straight. Shakily she got to her feet, but she was trembling so badly she slipped and fell, banging her forhead on a nearby rock. Sitting back she rubbed her head.

"I must stop doing that," she muttered to herself, as she confirmed that, again, she had done nothing more than bruise it.

Myth thought over her dream for a bit. Why did she keep having these dreams? Did they relate to her shapeshifting, to the eye-spotted leopard figurine she'd broken that had given her the shapechanging magic? What bonds were they talking about?

Well... she *was* having trouble getting the hang of flying. She'd been excited to discover she could change into a bird, but actually flying instead of just gliding was a struggle she had yet to master. Perhaps that was all she had been dreaming about tonight...

...but she did not think that was so.

Still, it was the middle of the night, and now that the adrenaline was wearing off she was tired, and so she lay back down and closed her eyes. She did not dream again that night.
Gabriella Ares

"They've taken your lives. Now they're coming for your souls."

Doctor Gabriella Ares is a researcher specialising in dimensional engineering, and techno-magical replication from Mühlheim . Since the day her mother has died in poorly explained accident, she exhibits strong anti-authority sentiments, and has been known to take active stance against governmental, noble, church, or corporate institutions — a fact which some link to the influence of her father, who before his retirement was known for taking similar stances.

Because of her growing bad fame, Gabirella's scientific career has been stifled for years. This only led to her jading, and radicalising even further in a vicious cycle. She has severed her ties with the university of Mühlheim recently, seeking to work as an independent contractor as a private investigator instead.

## History

### Early Life

Even if there's not too much to speak of, try to give some ideas as to their upbringing or what they've been doing prior to being played. As with any section, rename as you see fit. Perhaps you might need another section with its own title if there's a lot to say.

### Adventuring days

Now its time to fill out what your character has been up to as a player character. This will expand into many sections (hopefully) as time progresses and you get some action under the character's belt. Come up with a better title than I have here for this and future subsections.

## Appearance

Give a nice description of the character's appearance and choice of clothes in whatever situations you think are appropriate. You can also go over how this has changed over time with reference to their experiences.

You can talk about their equipment as well, or leave that for later in the abilities section. Up to you.

## Personality

What they're like, their outlook on life and how they come across to others. In time this will also fill out with how their personality has changed over time.

## Abilities

Provide an idea of their known competencies, skills, powers and abilities.

### Koschei

Named after an old myth — presumably about a lich — Koschei the Immortal is a robotic drone created by Gabriella. While hardly the cutting edge technology compared to competing solutions, the drone was designed and constructed from scratch by Gabriella alone. It utilises mundane stainless steel for it's headless humanoid chassis. Thanks to tetra-dimensional partial phase shift, it's gravitational mass was cut by a factor of one without impacting it's inertial properties nor durability. Though Koschei relays on advanced electronic systems for semi-automatic control, it was retrofitted to allow hosting a true AI inside. Currently the development of the AI has reached only low alpha-class, but more is expected soon.
Adventure Returns, Cognita

As Pyria and Cognita make their way along, the two remenice and catch up on the doings of the other, in the times they have been apart. Cognita continues to hum about how much she values their bonds, while prancing back and forth, as they make their way along.

As time goes by, the surrounding change for Cognita, just as their friend saw, as well. Though with one small difference... Rather than the land shifting and becoming alone, like it did for Pyria... Cognita would look back and and note that Pyria's eyes had... dulled. They had gained a lifeless quality, like she wasn't quite 'there'.

Simultaneously, their crystals began to resonant with a swifter pulse, and Cognita had been given a feeling like she had to keep Pyria 'safe' as her friend continued, almost mechanically, toward wherever their destination was.

As the pair continued, Cognita would continually try to get Pyria's attention, to no avail, and talk to her friend... but all she finds are strange sigils, magical traps, and at an ever increasing frequency.

In a panic to keep pace, Cognita kept burning her magic and sending her drones outward.

The sigils, the drones would touch in tandem, and take the brunt of whichever magic was triggered. The traps, Cognita would expend her mythical power that she had become aware of after entering this strange land, in order to disable them faster than Pyria could walk into them... And the puzzles? She would sent her magic outward into her drones, bestowing them with more intelligence than she could handle herself, to try and crack their codes. Even after something them, no notable effect occurred... but she did notice, that each time, Pyria got steadily paler.

Cognita was worried... whatever is happening to her friend, may be dangerous unto itself, no matter how mundane is seemed.

Eventually, they reached the end, with Cognita being rather exhausted from the resource consumption, and suddenly the crystals grew bright, as Pyria's body was pulled toward the Pedestal, that stood before them.

After all the effects that occurred, Cognita heard a voice say "To you, who guarded the inheritor, Memory of what was."

As Cognita froze... light entering her mind, and giving her... memory.

```

```

Afterward, they made their way back, with the color and life restored to Pyria... much to Cognita's happiness. She didn't wish to speak of what she saw that day. Cognita was simply happy to have what she held dear. Which is, having her friends, that which makes magic fun.
Captain Vautha

## History

Before her alignment with Meita, Vautha sailed the sea for many years either as a reaver or a tradeswoman, earning herself respect among illicit and legal folk alike. During her time at sea she would earn the staunch loyalty and respect of her crew by holding everyone to the same high standards, and is quick to appreciate talent.

Knowledgeable, determined, and brave, Vautha would find herself in the sights of former sailor Timora Pericol. Once the rebellion succeeded and Meita found itself under its own governance, Timora brought her in to assist in defense of Meita during the Cod Wars where he couldn't while acting as mayor.

She performed above and beyond expectations, ensuring every loss Meita felt, the foreigners felt four times over with no loss of life, but significant damage to property. When an agreement was met between Meita and other settlements, she would remain working alongside Timora to help keep its maritime goals met as admiral of the city-state.
Aural Lights

The 'Aural Lights' as it is commonly called, Is an event that happened during the Month of Desnus, Year 43 IA.

Massive pillars of light erupted from seemingly random locations across the entire world of Babel, with no real explanation or reason behind them. Always in remote areas, and strangely enough, where no one was looking.

Thus far, no study or research project has yielded any actual reports, although some more esoteric minds are linking this event to the appearance of various new people. Whether they be Adventurers, townsfolk, or otherwise... Granted, no one is really saying anything about this. Most don't really even know how they got here. They're... just here.

This phenomena is especially studied by the Empire of Verk, as they believe it contains the secret to an incredibly powerful spell that will allow them to rule not just a mere continent, but the entire world.
Asoda Gorbs

## History

Asoda Gorbs was born not as the creature of steel and iron, but as a humble boy in Gozreh 18th of 20 IA, in the underground Darklands, being (WIP)

## Stories

### Turkey Hunt:

Asoda had seen and heard of animals being granted sentience and always being evil, but had never heard about such a thing happening with turkeys. Deciding to investigate further into the issue, as turkey necromancy seems like a horrible idea, as a similar thing had been dealt with before for spider necromancy. After confirming some more details with Lucra and some knowledge of where a more advanced group of them were hiding under the earth, he began his hunt for turkey. After a decent amount of time, and a large distance later, Asoda was upon the mountain where these turkeys had been located.

Upon arriving, Asoda noticed something interesting about the mountain, in that there was no entrance, just a massive wall of stone partway into the cave. Feeling vibrations under his feet, he descended into the earth, slowly stalking towards the movement he felt underground. The little patters of its feet echoing underground, Asoda was able to line himself up above the turkey, and peeked out slightly from above the turkey to see the situation. Inside the room, there was a small table filled with scrolls and bottles of various juices, a cadaver, and the turkey he was above huddled over it all, warbling as it created a monster. Asoda took a small breath and then dropped, falling through the roof and dragging the surprised squeaking turkey underground, where he left it stuck inside solid rock as he went for a second pass. He felt some rushed patter of turkey feet, and some slow, lumbering footsteps following behind. Asoda then moved himself back up to the top of the room and peeked in just in time to see a turkey in garishly edgy clothing carrying a spiked book commanding a large undead creature from the remains of other animals, most notably giant spider. Having an affinity for the animal, he dropped again, this time flattening the turkey under his weight and rushing the undead animal monstrocity, bashing it into the nearby table, toppling both undead and table. As the undead moved to get up, Asoda grabbed it and dragged it underground with him, leaving the thing to slowly rot in a prison of its exact size before returning to the cave. As he stepped through the door the other turkey had entered through, he found himself outside, having missed a door built into the side of the cave because of his limited tremorsense. Cursing his lack of care, he began to return to his home cave, having dealt with a duo of evil turkeys and their animal monstrocity.
Leviathan Slayer - Astire

Astire soared through the sky, climbing higher.

The chaos of battle was all around – adventurers battling with the Leviathan's 'defenders,' the hail of artillery from the ground, and the cluster of individuals attacking the hulking Leviathan itself.

Somewhere far below were the engines of destruction she had helped forge, the crystalline patterns of light woven into them.

She flew higher.

Once upon a time she would have been terrified to even come close to something like this – and would've been cut down in a heartbeat if she had.

But not any more. She flew higher.

An arrow soared towards her, guided by magic, aimed at her heart.  She spiralled in midair and unleashed Balr's radiance, and the arrow twisted aside and spiralled away rather than strike her.  Light coalesced in her free hand into a golden lightning-bolt crystal, and the crystal became lightning itself that blasted back at the archer who'd tried to shoot her out of the sky, and she was already gone before the bolt had landed.

She flew higher.

Higher than the archers could fire, higher than the Leviathan, higher than even the artillery fire could reach.

It was a moment's respite, far enough away that the sound of the battle was muted.  From up here there was even a certain beauty to it, to the patterns the other adventurers traced as they and their attacks crashed against the Leviathan, again and again.

In the spaces between wingbeats she drew a thin paintbrush from her robe, tracing crystal patterns in midair that she flew through as they settled onto her like jewellery, chronal energy shimmering around her, accelerating what would have been almost a minute's worth of spellcasting into the space of a few seconds.

She drew her sword, letting the knowledge of her ancestors guide her, and traced a path up the blade with the paintbrush, and the dark adamantine became blazing radiance. Dama's perfection molded her form and the light became brighter still, the mechanisms installed into the hilt of the blade beginning to whir into life.

And then she dived, plummeting like a meteor towards the Leviathan, towards a spot that an arcing ballista bolt had carved into the top of its back.

She didn't hold back, slamming into the Leviathan at full speed, blade-first, and she couldn't spare the power to properly protect herself against the impact, but her shield of light took the worst of it, and her natural healing swiftly restored what little wounds she'd suffered.

Her blade was slick with dark blood when she withdrew it from the wound.  Had the Leviathan even noticed the blow?  She spread her wings again with a quiet groan and took off, arcing back up into the air, ready to strike again…
Dawns dance in the cavesystem

Dawn found their way through the tunnels lots of monsters and fighting to do, their blade was slick from the creatures they’d cut through. They’d stop to rest trying to stay in a decent sized group not letting their party die healing and purifying as they went. There looked to be no end to the armies of the Necrodancer. They lent their support to other groups stationing themselves at the mouth of a cave. Adventurers would go down and Dawn would support them when necessary. As the fighting grew more intense Dawn would step further into battle her Katana dancing as she passed. The more they fought the more the Necrodancer pawns pushed back, and it was the same song and dance throughout the week. Dawn kept the enemies at bay while the others rested, and she tried to keep the energy and rhythm going till she can’t anymore. The rhythm permeates the cave system adventurers and enemies all seem to move to the same beat. The way to the Necrodancer is anything but easy but finding their way down to it and making it back with the marzipan man’s gear was the mission. When they finally managed to get to the Necrodancer Dawn opted for a more discrete approach one that left them plenty of options to cut and run if necessary

The rhythm keeps playing and the march is ongoing finding my way down here wasn’t hard keeping myself and the others alive arduous as it has been my main goal, finding the chefs tools was on my mind. Oh, gods I wish I would have paid better attention to what the tools the marzipan man lost.  I’ve been down here for a week looking and not a piece have I found but the music keeps going louder and louder it seems it’s not far now. The cave system winds and moves ever deeper and so I keep myself alive and search and search. The winds have changed, the sound has seeped deeply into my bones. Letting the rhythm move me into the lair of the necro dancer silently I move the steps take me closer and it carried me into the depths and pushed me further than I could have anticipated. It fed me and moved the fear I could have had away only the rhythm and my sword meant anything after all I am more a weapon than a hero
Aestas

sexy tengu martial artist aestas always readdy to tussle

## personality

Aestas loves to trill of fight and teasing people

### history

Traveling the world and finding new sights to see. Aestas arrived capital of babel in 24th of eratus in year 48. after buying her first home and registering local adventure guild aestas went to celebrate in famous local bar called grey hollow tavern meeting her first friend Kasha in thereafter few drinks kasha went to her mission mumbling about four horseman.
Fay Therion Lightwind

**Character Information**

**Full Name:** Fay Therion Lightwind

**Titles:** N/A

**Birthday:** 13th of Gozren

**Alignment:** True Neutral

**Class:** Technician (rigger)/Symbiat (technopath)

**Affiliations:** Setlaar, Riftstalkers

**Occupation:** Cyber druid

**Physical Description**

**Race:** Elven (dusk elf)

**Gender:** Female

**Age:** 115

**Height:** 5'10"

**Hair Color:** Brown/maroon

**Eye Color:** White

**Notable features:** aside from her enthusiastic demeanor, she has a *cybernetic augmentation* *as an arm*. She is normally in an *accessory suit* as protectionfrom her environment, but prefers to ride in her normal clothes on her *hover bike*, while feeling the wind in her hair.
Beach Bum Kaiju

## Notable Individuals/Organizations

Fiery727 as Sarah

SlothyCeddy as Bibliolalia

## Summary

Not long after the adventuring party felled the titanic Kaiju, two of it's members encountered on another on the beautiful shores of Vrozai. Bibliolalia being a crafter was after a muse for her latest creation and stumbled upon the massive fox. Regarding Sarah as a kind of beast after she had begun undergoing various bestial transformations, the likening to a monster upset the massive vulpine.

Despite complimenting her on her viability as a muse, the descriptors of Sarah being not much more than a wild animal were quite blatant, while this seemed to anger the fox, they refrained from violence and instead flung insults back. Unshaped as she was, Bibliolalia continued to sketch her muse. The conversation itself amounted to little more than Bibliolalia admiring her value as a muse of a monster with Sarah repeatedly taking offence to the comparison.

Towards the end of the encounter however, Bibliolalia summoned various helpers to give Sarah a massage in return for acting as a muse, intentional or not. While at first apprehensive she warmed up as the hound archons and succubus did their work. With her objective complete, the demoness departed.
Exploring the Rift - Cathran Lorekeeper

Cathran had been preparing for exploring the rift for days now, making the drone was a feat in itself but now comes the more complicated portion making it respond to pheromones the way she wanted it to, she had prepped a ton of different pheromones so that she had a diversity of actions it could take. Now she spent time correlating the pheromones to specific Maneuvers that the drone did with the drones limited understanding.

She sometimes fucked up as she was a bit stressed by the work, but she would fix the messups by either making more of that pheromones and noting it down so she knew the messups in the future. She also had to work on making it be able to release the pheromones so it can communicate what it learned and then had to make something to record that info. She then finished making the drone ready and sent it to the rift where it waited until it was time for the expedition.

The first thing that she learned while controlling it is that the other side of the rift is akin to a Maelstrom. It then released pheromones that told her that necrotic energy was affecting it, though it released the pheromones afterwards telling her that it didn't take too much damage and could continue exploring despite the damage to its body. She was concerned by this as she didn't think there was going to be necrotic energy over there, although she should have, she conceded to herself. It was a difficult area as she piloted it for a while, but it didn't get damaged too Much as Cathran had made it resistant to all types of damage that she could normally make easily, which is all of them, with the exception of sound, radiant, and necrotic energy, and mental.

After that portion of the Flight though stuff got real hard to control real quick, her drone was in rough waters as it had unwittingly flown into a region of psychic energy and it caused it to become confused sending messages that did not make any sense as its limited mind was being torn apart by it. She didn't realize what the nonsensical messages ment until she completely lost control of it at which point it was too late to reestablish control
Crownlar

*"Guys, it doesn't even eat meat. What are you so afraid of?"*

## History

Crownlar is the second of the known members of The Brood, titanic behemoths unleashed upon the land by one of the spawn of Lamashtu herself. Stepping out into the world in the aftermath of the collapse of the Verk Empire, it has already begun to make a name for itself as a menace and a threat to food lines...

The beast itself is a long-legged, long-necked figure with a relatively small central body. It possesses a large rack of antlers, hooved feet, three tails, and four eyes that move around on stalks.

## Behavior

Unlike the Vortex Moth, its older sibling, Crownlar rarely attacks humanoid settlements directly. Instead, it prefers to attack farms and other areas, where it consumes crops en masse before moving onward. With the extensive crowding in some areas and the need to replant crops in areas abandoned during the war, Crownlar is a noticeable threat to Etera's ability to feed its remaining population. However, it does seem easily persuaded by gifts of treasure, eating coins and magical items to who-knows-what-end and leaving places unmolested if placated with enough riches.

## Offenses

Crownlar possesses a set of enormous antlers that rise out of its head. However, its mere presence is ultimately one of its greatest weapons, for just seeing it forces creatures to shrink (no saving throw). It seems capable of controlling this power at-will, and often restores creatures to normal size if they promise to bring treasures out to it. For that matter, it may even enlarge creatures rather than shrinking them if they seem to gain benefits from being dexterous, though it's never been seen to make a creature as large as it is.

Crownlar can also manipulate density somehow, which it often uses to make targets lighter and fling them vast distances for tremendous fall damage.

## Defenses

Crownlar's eyes rise up on stalks out of its head, constantly swiveling around to gaze at its surroundings. It is known to be almost impossible to flank it properly, or even to surprise it by coming from a direction it isn't expecting. In addition, adventurers have reported that metallic weapons seem ineffective against it (including metal-tipped arrows) - such gear simply fails to break through and hurt its body, leading to the suspicion only magic or those who fight with their own bodies can bring it down. Experiments have found that even elemental enchantments fail to harm it if they're put on a metal weapon, and highly-enchanted metal weapons are no better at harming it than mundane ones.

Like all of the Brood, Crownlar possesses formidable regenerative properties and can soon return to full strength if not slain immediately.

## Lairs

Crownlar is thought to have a lair deep in the forest, where it can subsist on plentiful greenery when not attacking civilized areas for their crops.
Etera

## Overview

Located at the relative center of the world, the Continent of Etera contains various ecological climates that have likewise created a variety of different cultures and peoples, many of which was grotesquely cut short by the tragedy that was the Verk Empire. Nowadays the Continent has seen a revival in certain areas as factions new and old are rising to claim what they can of the ancient land for themselves.

### History

A land of disparate elements and a legacy of warfare, Etera as a landmass has had a long and storied history with much of it being lost to genocide and time. While much culture and comprehension has been lost to the eons, one thing that is imminently clear is that the Continent was once the nestling ground for one highly influential civilization in the past.

Very little is actually understood about who they were or what their plans for the future were. What is understood is that much of the fantastical technological marvels that dot Etera’s landmass, from the Towers of Magic, to the roots of Magitek buried just beneath the surface, can be attributed to these ancient precursors. It is these feats of engineering and expansion that have driven much of Etera’s growth and also much of its conflict.

### Landmass

The Continent of Etera is roughly 1.4 million square miles, making it one of the smaller continents that exist on the planet of Chronus.
Exploring the Rift - Astire

The crystal drone shimmered and flowed through the raging heat, leaving the bubble of light that had given it a few minutes respite crumbling in the oppressive temperature behind it.  Even just those few minutes had been sufficient to for the drone to recover much of its energy, but that was the last of the shelters.  Astire had had to go through them far faster than she'd anticipated to avoid the drone completely collapsing.

Still, she had to admit, the scenes she was getting back *were* beautiful.  The drone was feeding them back through the custom-made sensory suite that had been integrated into its form, and she presumed the Cooperative were storing the data somewhere, but all the same she'd taken a few moments away from controlling the drone at times to etch the vistas the drone was seeing onto parchments she'd set up by her control station (such as it was) for precisely that purpose.  The images conjured in a momentary flash of light were hardly her finest work, but for something created in the few seconds she was willing to risk taking her attention away from the drone for, it was passable.  If nothing else it would serve as sufficient inspiration for her to create a more detailed painting at a later date.

She turned back to the drone, another parchment used up, to discover that everything had gone dark. Dark, slightly cooler, and…fleshy?

She sighed as she realised that something had swallowed the drone.  "Well, that's just *unhelpful*."

Fortunately, while magic might not have made it safely through the rift, the drone's own powers seemed to work fine, and though she was trying to conserve its energy as much as possible, not becoming a monster's elevenses seemed like a pretty good reason to use its power.

In the monster's gullet, a glowing amethyst went dark and shattered.

If her eyes had been normal, Astire would've winced as the drone beamed back the bright light of the world outside, a sudden change from the dark of the monster's stomach. But they weren't, not any more.  Her ability to cope with the near-blinding light was just another sign that she'd become something far from human.

She wasn't distracted enough by her own thoughts to miss the monster coming back for another attempt at swallowing its escaped meal.  "Oh, go away!"  A snowflake-shaped sapphire left the drone's form and fell into the monster, erupting into blue mist that rapidly spread over the thing's maw, transmuting it to crystal.  It would only last a minute at best, but that was more than enough time for the little crystal drone to make its escape as the monster roared in anger behind it.
Errend the Kruul Heart

### Description

Errend the Kruul Heart, or Errend Kruul, is the founder of the The Coven of the Juggernaut .

She is rumored to be a devil made human, but there is no verification to these claims. She is a 3 foot 6 inch humanoid witch with powers that are hard to identify, though transmutations and alteration magic is her most notable types.

#### Back Story

She was the leader of the above mentioned coven until passing off her leadership to Kerri the Savage Coin, as to expand her goals beyond that of the coven. She is currently working under a Hylaxian insectoid known as "Moff the Suffocator".