recursal/Fanatic-Fandom huggingface dataset:
Amalek

Name: Amalek.

Nationality: Alethi.

Investiture: Elsecaller of the 3rd Ideal.

Weakness: He can Elsecall but can't control it.

Weapons: Spren sword.

Physical appearance: 5'5". He has one brown eye one white. Brown hair with sharp facial features. He wears a black and gold military uniform, always looking amazing.

Relatives (if any): Dad, mom, three siblings.

History: Amalek was a good kid, he had always been blessed with good luck, but one day this weird spren started following him around...

One day (after he had sworn the second ideal) he had finaly decided to show his parents what he and Adlyn could do and they promptly kicked him out of thier house for "Doing the work of Odium himself." So he became cold, if his parents could betray him then anyone could betray him. His motto became "trust no one, use everyone." And so he did just that.
Jaco Seresh

Name: Jaco Seresh

Powers: Division and Abrasion Surges (Dustbringer of the 1st Ideal)

Age: 213, looks 23

Species: Aimian

Race: Siah

Height: 6'10"

Weakness: Borderline Personalty Disorder

Hair: White

Eyes: Dark blue

Goal: To find the perfect poetry. He speaks all Rosharan languages but he has been introduced into the Alleyverse, where there are more languages than he has phalanges. Will do anything for poetry, therefore, has partaken in operations of questionable legality. Bonded to a once-deadeyes ashspren Brand, with an Awakened ruby on the hilt that will help him to learn poetry (in fact, the command is Learn Poetry) and assist him in the speaking and understanding of all languages, not just those from Roshar.

History: Jaco Seresh was born to Siah Aimian parents, both of which, like Jaco had Borderline Personality Disorder, thus making it far more difficult for the three to have emotional relationships. Jaco left his parents to look for a purpose. He drifted from town to town, spending many years in prison, until he found an odd metal tablet. This slate was a messenging device from a fellow Siah Aimian, named Hesseeri Alaeanist, a Worldhopper from the times of the Desolations. He was dying, and wanted to pass on the torch of Worldhopping to another Siah Aimian. He educated Jaco on the Cosmere, and told him that perfect poetry was the key to knowledge and power. Therefore, Jaco began searching for two things: a way into the Alleyverse and the perfect poetry. He made two oaths to Hesseeri: he would always keep that tablet with him and search for the remains of Hesseeri, who had stored his consciousness in that tablet before he died. Hesseeri promised Jaco that Jaco could take Hesseeri’s Shardblade once Jaco found it. That Shardblade was a once-bonded ashspren, who realized that Jaco was the perfect material for a Dustbringer...
Aznah

Name: Aznah Fairborne

Gender: Female

Powers: Epic. She has the ability to use what is essentially alchemy. She can transmit anything to a replacement of equal value, provided she knows how, but each takes a bit of her health. Minor things have no visible effect, adding up over time, but big things can. For using it without having equal value, she must transmit her soul, bonding her to the object almost as a spren. For example, a bag of sand into glass, nearly nothing, though she will be slightly weaker from then on. A mountain into a building, she would lose use of her arms, or something equivalent. If she wanted to create a shardblade, she would have to gather metalminds or awakened metal, and would almost definitely have to die in the process. On the other hand, if she took a dead shardblade and changed its shape, it would only weaken her heavily.

Weaknesses: Doesn't believe in herself, flinches from fighting. Unaware of the cost of her powers, though she is afraid of getting noticed, so big things aren't used.

Physical: 5'7", lean, muscular, pale skin, green eyes, black hair

Home planet: Reckoners Earth

Age: 15

History: Grew up in an abusive family with a mother on drugs and an alcoholic father, mom left, leaving her with a father, who continued to abuse her. When calamity came, she killed her father, turning him into a diamond, which she uses as a necklace. She has feared fighting ever since, because of that capability. She ran to the Alleyverse after Calamity left.
Oren

Name: Oren

Investiture: Worldshaper (mutated illumination, division) second ideal

There is still life after death, Strength to be learned from weakness, My journey has not ended my destination has not come

I will share what I have seen

Weapons and skills: aluminum handled knife, knows ship things

Weakness: he has next to no knowledge about knowledge the alleyverse or cosmere and is still not entirely familiar with his own abilities.  Also is unused to sunlight

Home planet: the boundless worlds

Appearance: tall for his age dark hair always wearing darkened glasses

Personality: strangely somber with  reflectiveness of one who’s eighty

Nationality: Boundless

Age: 18

Family: A sister his spren

Name: Ailyarin “Ai”

Species: Reflection Spren

Appearance: can take the form of anything that reflects off the river perpetually rippling prefers a fox though

Personality: a bit of a wise cracker

These are the mutations of his surges he’s not fully aware of them:

He can only make illusions of places. The world around him fades and becomes what ever he chooses. Sounds and the features of his illusions are combinations of sights and places he’s been before.

His division can be used through his weavings and its glows wherever it releases which can be covered by a weaving but not completely.

Division effects everything he touch’s except when through a weaving
Morph

Name: Titus "Morph" Maximus

Physical Characteristics: Lanky but Muscular, about 6'1. Normally blonde hair, kept wavy and combed off to the right with a lower than normal hairline, causing the hair to naturally fall over the eyes. Deep Blue eyes, set close together in the middle of the face. He is missing an eye, due to an attack by a wild bear as a child, so he always wears an eye patch for multiple reasons.  Tends to walk around barefoot, so worn callouses lie on the bottom of his feet.  His hair and eye color stay at this color mostly, but due to his epic power (see below) his hair and eyes are naturally changing, but are also influenced by his emotions and specific surrounding.

Appearance: Wears a large black coat that covers most of his upper body; good at concealing himself. Wears bandana around the lower half of face, wanting as little visible as possible when out and about

Investiture: Epic Power; the ability to change his skin texture, material, strength, appearance, characteristics, and in certain cases, his entire body to an element he is touching. The material must be in contact with skin to morph. In cases of loose solids (sand, dirt), liquids, and gases, his entire body is changed. Throughout all changes, he retains normal brain functions. He must retain contact with the object/material.

Skills: Adept at hand-to-hand combat. Advanced muscular strength and endurance to be able to manage the weights of transforming.

Equipment: Takes advantages of missing eye, with an eye patch holding in small ball bearings of different materials. Carries around a bow staff and small dagger.

Weakness: Melons (Densuke Watermelon) put him in a catatonic state in which he can only be awakened by powerful magic or smelling salts. The melon must come in contact with his original skin, or in his body, to take action. While in this state, he cycles between his normal state and all the elements and/or materials he is touching as a natural instinct. Full Epic Weakness is Densuke Watermelon which removes powers entirely.

Family/Backstory: Washed away to an enormous tidal wave as Titus was a child. Titus developed his epic power here, sinking into the sand and surviving the brunt of the wave, but later wishing he had been caught up in it, rather than live the rest of his life lonely. He has taken up bounty hunting just to get more of a feel for life.

Personality: When around friends, he is energetic and often the center of attention due to his unique power. When amongst enemies, he is ruthless and determined to not give up until the fight is over. While alone, he is shy an not open to conversation as easily.
Mac

Name: Mac

Skills: Wicked Smart

Investiture: Voidmaking

Weakness: Mac faced down death, and realized that when it mattered most, he didn't care. When his soul was at stake, he gave up. He has nearly completely lost his original drive, and now really only is able to be driven and focus on things when given a task. He has a lot of insecurity, but is able to keep it pushed down so no one knows. However, it still affects him. Just like how believing you can win is an important step in winning, believing deep down that you don't have what it takes can be really harmful to your performance. He doesn't believe he has what it takes.

History: The entirety of the Alleyverse, and a bit more. There is a thread a while back called chronicles of the alleyverse that details his origin. Not to sure what to put here besides that.

Personality: Loves pointy objects, power, and baked goods. The DA is a near ideal match.

Guild: Dark Alley
Core Narrative 1

## Zero Days: Vol. 0

Platform - Film

Demographic - 18-30 Male and Female audience

Storyworld locations - Detroit / Bangui

Summery: 3 groups of hackers on a wild goose chase across the Zero Days world to find a fugitive robot holding the answers to Detroit’s robot take over.

Synopsis:

The HSC (Human Synergy Cult) discovers that some of the still stored later generations are still operational. That they’ve been turned off by an outside source, while many believes that it’s MBM the fingers point towards TS-1 the robotic editor of The Detroit Times. The key evidence being how it pushed multiple OP-ED pieces regarding the robotic independence towards the front page constantly months before the Solar Flare occurred allowing the take over.

Within the public consciousness, while they have a small following not a lot subscribe to the HSC. Many view them as a sad response as a result from the change in times, a cult of religious frenzy weirdos that spend their time reminiscing about humanity rather than preaching something to help them. After Samantha notices that the claims might be true by looking into a report of Solar Flares over the years, she forms a group of hackers who escape Detroit hidden among a platoon of robots heading towards Bangui, Central Africa where TS-1 resides there. Little do they know that that platoon is also heading to capture TS-1 but that’s the least of their problems as extremist group Aetherius joins the race.

The wild goose chase accumulates when double slash gets to TS-1 first, they discover that he’s now a cyborg that developed beyond his purpose of being an editor but still lives in shame of the incident. It’s revealed that while he did push those articles of independence to the front, there was never a plan he was just exploring pieces that are written by human beings. The solar flare was never a planned thing, it was a zero day error that went over his programming. He now lives in shame or this mistake trying to find his programmers, revealing that Samantha’s parents are still alive somewhere and the new autonomous MBM are the ones behind HSC. They’ve sent Aetherius to silence him after he leaked a bunch of Solar Flare reports showing the error, the same one that was given to Samantha. During the final battle between Aetherius and DS, TS-1 is injured. Samantha then abandons DS and sneaks away with the remains of TS-1 with the hopes of finding her parents.

Additive Comprehension:

* Robots can now evolve to become fully sentaint cyborgs with artificial emotions.
* The Solar Flare was an error report that never really occurred.
* MBM are secretly in control of HSC
* Samantha's parents are still out there somewhere.
PrinceDusty

PrinceDusty started investigating the Alleyverse near the beginning of Era 1. His character First of the Night joined the Ghostbloods shortly after their formation, and after briefly working against TUBA with them, dissappeared mysteriously until after the Seven Day War and the Sixteen Years of Peace. In the 16th year, First of the Night's son, third of the Night, returned from First of the Sun to the Alleyverse and was recruited by the Ghostbloods as an Investiture Technician and Ghostblood Public Relations Representative. Arden, a quiet Rithmatist, came to the Alleyverse around the same time and began hunting down Third of the Night for currently unspoken reasons.

PrinceDusty notably organized the Ghostblood Ball at the start of Era 2.

Characters:

First of the Night(Era 1)

Third of the Night(Era 2)

Arden Cariin(Era 2)
Araha

Name: Araha Sollus

Investiture: Windrunner, but has not sworn any ideal yet. Has a strong bond with a female honorspren named Ran, so much so that they can read each other's emotions and actions even without verbally communicating. Has a 'Sieg' whose current abilities are unknown as of now.

Age: 20 (at the time of Era 2)

Appearance: A young woman with short, neck-length brown hair, and darkeyes. She is pretty, but not beautiful. Has resting-happy face.

Skills and equipment: A practitioner of a martial art based on ChayShan, since she's not from Sel, she can't access Dor, the art is purely for close-combat. Her true strength comes from how she utilizes her bond with Ran which grants her a unique fighting style. Ran becomes visible to her current opponent(s), grows Araha's size, super-imposes herself onto Araha, and mimics the moves Araha does with a small advance (her punch will 'connect' before Araha's), so all her attacks are pseudo-feints. If her current opponents get used to this attack-lag, Ran switches to doing false attacks. Ran can also unbind from Araha and perform her own ChayShan-style moves, but cannot hit the opponent, primarily for distraction. Araha can also inhale Stormlight to heal and enhance her movements

Besides that, Araha carries a pair of knuckle dusters which double as small shields, not-so-durable shields

Weakness: While she's practiced, she's by no means a master, her combat style is good against humans and others her size, even those that are armed, but she'll have a hard time against physically stronger opponents like shardbearers. Has repressed memories of her family's death. Knows about surgebinding, but does not know how to use them.

Bio: Her parents were killed during the Seven Day War when she was 4, but she was one of those rescued by Derek Riverton, and deposited in a nearby village. She was taken in by a ChayShan practitioner who followed the teachings and philosophy of ChayShan, but was not Selish so also couldn't access the Dor.

Her childhood was one of practice and sometimes even fun, and she was happy, although the memories of her dead family was repressed. She bonded Ran when she was 5 and they began to talk and become good friends throughout the years.
Galavian

Name: Galavian

Physical Characteristics: Large scar going from his forehead all the way over his head, down his neck, and on his left shoulder. Ghostblood tattoo on right shoulder blade

Investiture: None that he has naturally

Skills: Amateur in both Melee and Ranged weapons.

	+ Fabrial Armor
	+ Armor contains millions of little white components that can climb on each other, attach, and detach from each other. (Think Iron Man in infinity war)
	+ Roughly 1.5 the strength of steel
	+ Channels gunpowder throughout itself to create explosions on the exterior, or fire bullets
	+ Fabrial inside to replicate the surge of gravitation
	+ A “Core” component as hard to break as shardplate that if destroyed, will make the armor unable to change shape or use gunpowder
	+ Aids strength of user slightly

Weakness: Got hit on the head during a battle and lost all of his intelligence. Prefers to rush in without a plan and can’t do any more complex method of fighting unless he was told to do so 10 minutes ago. (For instance, he can’t exploit an Epic’s weakness unless someone told him about it a moment ago)

Family: A poor rural Rosharan family. Father is dead of old age, 4 siblings. 2 older sisters, 1 younger sister and 1 baby brother.

Home Planet: Roshar

Backstory:

He was born in a poor Herdazian farming village to parents happy with their life. But he knew that he was a genius at a young age and aspired to be more than just a farmer. Without his parents permission, he began to purchase all kinds of books and dreamed of being able to visit a real library. His father eventually found out that he had been stealing money from the family and disowned him. Galavaian left, offended.

He was then found by the Ghostbloods and was raised through his teenage years to fight and kill. But still, he aspired for more. He dreamed of the ultimate weapon, and began to forge it. He completed his armor, White Steel. Capable of defeating any opponent.

He grew too ambitious. He wished to be wealthy like the highprinces of Alethkar and travelled to the shattered plains in the middle of the siege on the Parshendi. He attempted to take a greatshell gemheart from a chrysalis but Eshoni intervened and hit him on the head. His invested armor was able to block her shardblade, but the force of that blow removed his intelligence. He was confused and had no idea what he was doing in the ghostbloods so he left for alley city and there built a new life. Stupid this time.

Guild: None but is interested in the Bloodflame gang

Psyche: Can’t think straight anymore. Has a large vocabulary from when he was smart, but now can’t really do things “smart” people would do.

Personality: He is generally emotionless and just stands in the corner, but when fighting or drinking, he acts rather jolly.

Appearance: 6’ 1”, 210 lbs, hair dyed green

Theme Song: Mary had a little lamb (All he can play on the piano now)

Fighting Style: Prefers to stay in the air and shoot his opponents, but can and will get up close.
Attack of the Stick I

## Event

Attack of the Stick I took place during the beginning of Era 2. The Stickquisitors launched an attack on a Liebrarian facility to punish the Liebrarians for chopping down trees and turning them into books.

Ark, Stush, an Unnamed Stickquisitor, Groot, and George made up the Stickquisitor's Team.

Night and Rick defended the Liebrary.

The outcome of the event has not been determined.

## Participants

* Ark (Ark1002)
* Stush (BitBitio)
* Unnamed Stickquisitor (Snipexe)
* Groot (ElephantEarwax)
* George (GanchoLibre)
* Third of the Night (PrinceDusty)
* Rick (Dwig Jigdens)
Berkley

Name: Berkeley Norfolk

Investiture: has 1,000 breaths (fourth heightening)

Weakness: Terrified of Thieves, mostly unskilled in combat.

Special skills and Weapons:

Skills: Awakener, Amatuer at hand-to-hand combat, and is a skilled scholar.

Weapons: Aluminum dagger, Lifeless named Straggler

Equipment: Work in progress guide to Investiture, Awakened pen, Engraved Family Ring (stores breath inside when necessary)

Physical characteristics: 23 year old, Tall, male Nalthian, with amber eyes and dirty blond hair.

Usually wears bright blue robe, dark green pants, and a brown shirt with several cloths for awakening.

Family:

Mother and Father: Deceased

Aunt: Brighthue (Returned)

Home Planet: Nalthis

History/Biography: Berk was born into a somewhat poor family until his aunt Mariana died in a accident where a insane person gave a lifeless to “kill all the non-believers!” the lifeless went into a craze and murdered its owner, Maraina, and a few others it could before being stopped. After his aunt returned, Berk’s parents and Mariana’s daughter demanded large amounts of money or they would tell Mariana (renamed Brighthue) who she was. The priests reluctantly complied and Berk’s family lived in luxury for several years, until his parents died when being mugged for their large amounts of purchased breath. After seeking an escape from hallandren and all the memories, he discovered a caravan inside the Alleyverse and joined it for a  few years. Now, after writing and publishing his experiences, he wishes to write a guide to all the different manifestations of Investiture (magic systems, shards, etc) and decided the Alleycity should make for a great place to gather information.
Walker

Walker Drown

Investitures: Double Steel

Build: 6 ½ feet tall, and of normal build.

Age: 23

Skills: Good with duel swords, Knives, and hand to hand combat. He can also read and is a skilled strategist.

Equipment: Two katanas strapped to his back and keeps the speed that he uses in a ring in the back of his mouth. He also keep emergency steel reserves in his wrists, and an emergency knife strapped to the side of his leg under his pant leg, but over the metal plate.

Clothes: Brown leather jacket over chain link and brown leather pants with metal plates strapped under them. Combat boots and leather gloves. Keeps his hair above his evers and about an inch above his shoulders, but that’s it.

Personality: Very loyal, mildly cheerful, Kind of deceptive, doesn’t really trust himself to make his own judgements. He is very untrusting to someone he doesn’t know, but suffers from the delusion that if someone is part of a group they are as trustworthy as that group.

Weakness: Walker is physiologically incapable of breaking a promise, or killing someone without letting them fight back.

History: He was abandoned by his parents because they couldn’t take care of him and was adopted by a world hopper. The world hopper found that he was twinborn and started training on Tavalin. When he was twelve he was told to store as much speed as he could in a small nugget of steel for a week, and when he was done, he was told to swallow it. He was than given another nugget and filled it with the investiture from the first nugget and swallowed it. He then repeated the process until he could barely extract all of the speed from the swallowed nugget in 5 minutes. He then had his ring engraved in the back of his mouth and stored all of his speed in it. He continued training in his swords, his knife and his hands, until he was 17. Than a sandling killed his master while they were training and sent him out alone. He had a fair amount of money and went to scadrial where he continued to train in the use of feruchemy with his terrisien ancestors for 2 years. He then moved to border land and trained in combat their as a mercenary for 3½ years before joining  TUBA and becoming a soldier for them. He spent the extra half year filling his knowledge gaps about the cosmere and basic sciences. He still operated as a mercenary as long as the contract doesn’t threaten TUBA, which he treats as a new family.
Dayne

Name: Dayne

Investiture: doubleborn coinshot and steelrunner

Weakness: he is quite clumsy so even with his abbilityes he's bad in being silent, bad thing for a thief.

Special skills and weapons: knows the ways of thiefs and bandits. He's skilled in the use of daggers and knives, always carries a collection of them with him, half of them metal, the other half Obsidian, in case he finds an allomancer. Years of practice has given him good accuracy when throwing coins. He is also somewhat skilled with the use of guns but they're not of his preference.

Physical characteristics: black hair and eyes, he's small, slim and not very muscular.

Family: he never knew his father of whom he got his allomantic powers, his mother was a terris. Currently she has a pacifist life in the outskirts of the Alleyvillage, surviving by selling terris artistry, she also gets money from Dayne.

Home: Scadrial

History: he was raised by his mother as his father left him, because of necessity he became a thief using his feruchemy but was trapped by the police, that was when he snapped and gain his allomantic abilities that used to escape. He decided to leave the city where he became known for being a bandit. But now time has come to go back to alleyvillage in look for bigger and better loot.
Ava

Name: Ava

Age: 26 (Scadrial years)

Investiture: A-steel, F-tin, Lightweaver of the 3rd Ideal (Shardblade, but not plate)

Physical characteristics: Long black hair, usually worn up. Grey eyes. Average height, slim.

Weapons and skills: Shardblade, two small daggers, some knowledge of both poisons and medicine.

Weakness: Not very strong or a very good fighter head-to-head (prefers stealth, or poisoning).

Home planet: Scadrial (Era 2)

Family: Estranged parents on Scadrial

History/biography: The daughter of a minor noble family on Era 2 Scadrial. Dreading the idea of eventually taking over the family business of textile production, and discouraged from using their Allomancy, her and her brother Levi ran away to rural Alethkar looking for a simpler life. However, after the death of Levi in the war against the Parshendi, Ava bonded a Cryptic named Fractal. Lacking money and any practical skill to earn any, she became an assassin, learning as she went. She learned to kill as she went, using it as a way to vent her anger against the people who killed her brother.
Jale

Name:  Jale Sertes

Description: 42-year-old Scadrian male.

Appearance: Just about average height (5ft 8), and heavily built.  Dark hair and eyes with the beginning of wrinkles, usually wearing leather or nondescript clothing.

Family: A single mother in Elendel.

Investiture: A single Breath, gifted to him by his mother. It provides no tangible use, but he keeps it for sentimental value.

Gear: Jale keeps a single six-shooter in a shoulder holster, and a knife sheathed in his boot.

Strengths: Jale is intelligent, although completely lacking in scholarship skills. His intelligence instead aids his observation and ‘common sense’. Jale is average with both projectile and melee weapons as part of his training, but an expert in hand-to-hand combat, where his talent lies.

Weaknesses: He has a great distrust of magical medicine, as he believes it to be the thing that killed his father, and will not use it even if it leads to his death. As a result, any and all wounds that he sustains during combat are permanent, at least until such time that they would be adequately healed due to the amount of rest he has sustained. (He has found a doctor living in the city that is willing to treat his wounds scientifically, by setting broken bones, etc.)

Backstory: His mother was a passing Worldhopper who fell in love with his father and settled with her in Elendel, which soon resulted in him. When his father grew ill, his mother asked a fellow Worldhopper (an Elantrian) to heal him. However, he died regardless, and a distraught Jale privately denounced magical medicine, and refused medical care throughout the rest of his young life, which nearly killed him on multiple occasions due to illness. Despite learning of the possibilities of magical medicine later in life, and understanding his naïveté, he still refuses to use magical medicine to heal himself as a matter of principle.

When Jale was old enough he joined the constabulary, and managed to work his way up the ranks, gaining a fair amount of experience. After a decade working in the field, he was offered a desk job, which he declined. Jale instead left the force, choosing to go Worldhopping, and as he left his mother gave him a Breath, which he still treasures.

During his travels, he came upon the Alleyverse, which he deemed his new home.
Jackson son of nun

Name: Jackson son of nun

Species: Chicken

Investiture: 1 Iron spike (human strength). 1 Tin spike (human senses). 1 zinc spike (emotional stability and fortitude). 1 copper spike (Intelligence and memory). 1 steal spike (iron pull). 1 atium spike (steal push).

Weakness:he's a chicken, so people want to eat him.

Weapons: No weapons, just aluminum  feathers that slip on and off his real feathers.

Physical appearance: a chicken with aluminum feather armor sometimes. But not all the time.

Relatives (if any): they gotted eaten

History: Was spiked by an odd Koloss that had an intelligence spike. He was going to send Jackson to war against a neighboring clan, but grew free to attached to Jackson and at the end of the Kolos's life he put the copper and zinc spikes in Jackson to make him sentient.
Eighth

Name: Eighth of Midnight

Investiture: Awakener of the Third Heightening. A single brown Aviar named Dust that allows him to know the recent history of objects he touches.

Special Skills and Weapons: average tracking and survival skills, rudimentary poison knowledge. Two, foot-long daggers, a handful of 3-foot strips of fabric.

Weakness: Slow to act, doesn't communicate well.

Physical Characteristics: About 6 feet tall, sturdy, short black hair.

Age: 35

Family: He is the youngest of eight, five brothers, two sisters. Only three of his brothers and one sister are still living. His father is also alive but his mother is not.

Home Planet: First of the Sun

Backstory: He was born on First of the Sun, during his early life he trained as a hunter. He fell in with the wrong crowd around 15 and ended up being kidnapped by Worldhoppers that took him Nalthis where he eventually escaped. He then lived on Nalthis for a decade where he worked as a hired hand/mercenary. He eventually encountered another Worldhopper who he became good friends with. The worldhopper taught him how to worldhop. He eventually returned home only to find out that his mother, along with two of his brothe
John

Name: John - Singer of the Flames

Physical Characteristics: Tall, Skinny, Not Very Strong

Investiture: F - Cadmium

Skills: Singing, Thinking,

Equipment: Small Sword

Weakness: Doesn’t Like Water At All

Family: Mother moved back to Silverlight, Sister & Father went missing with expedition to First of the Sun

Home Planet: Family: Scadrial, Born: Silverlight, Grew Up: Always Traveling

Backstory: Growing up seemingly everywhere, John didn’t get to see the Physical Realm until he was 13. Losing his sister and father caused him to go too Scadrial and find a job, something that he has failed at so far.

Guild: Unaffiliated

Psyche: Smart?

Personality: The kind of person who makes friends with everyone, though he’s become a little emotionally unhinged since his Sister and Father went missing.

Appearance: [The artistically inclined are welcome to include an illustration of their character.]

Theme Song: ????

Fighting Style: Tries to get it over with quickly.
Mary e Nora

### Níveis de Intimidade:

* Casadas;Esposa e Esposa; Aliadas,Elas completam uma a outra,Elas protegem uma a outra e sua família. Elas estão juntas por décadas; Elas morreram juntas com o consentimento mútuo. Estavam mortas mas foram trazidas de volta a vida por Freya e Bonnie. Com o tempo se casaram e tiveram filhos.

## Informações Familiares:

### Filhos:

* Hermione Hildegard Louise †
* Julian Hildegard Louise †

### Status:

* Mary e Nora estão casadas há 18 anos.

**É o relacionamento Romântico Homoafetivo entre o casal de Hereges, Mary Louise e Nora Hildegard , agora Louise.** Mary e Nora tem um belo futuro juntos, onde graças ao feitiço que Bonnie e Freya realizaram deu a eles a possibilidade de ter seus filhos: Charlotte e Hardin Hildegard Louise.

Elas são conhecidas como "Noralise" pelos fãs.

## História:

Elas deixaram claro seus sentimentos uma pela outra desde o começo. Estar juntas durante as primeiras décadas provou-se difícil, devido àqueles que as perseguiram não apenas porque eram Sifonadoras, mas também os que as perseguiam por causa do seu romance. No entanto, as pessoas nos tempos modernos têm evoluído e aceitam com mais facilidade um romance outrora proibido.No entanto, elas terminam quando Valerie Tulle revela um segredo de décadas que separa a família Herege. Isso também infelizmente divide Nora e Mary Louise. Nora mais tarde decidiu perdoar Mary Louise pediu a ela para recomeçar tudo de novo, longe do drama em Mystic Falls com "novos horizontes, tudo novo". Isso tudo acontece enquanto Nora coloca um anel de doce no dedo de Mary Louise e se envolve com ela novamente. No entanto, ambas são capturadas pelo Arsenal pouco depois. Depois que Mary Louise foge das garras do Arsenal após três anos de torturas, Nora é marcada por Rayna Cruz e eles fogem. No entanto, Mary Louise e Nora começam a sugar a magia da espada de Rayna e infelizmente acabam morrendo. Mary estava em paz junto com Nora quando o feitiço de Freya e Bonnie os trouxe de volta a vida. Mary e Nora então finalmente ficam juntas, se casam e tem dois filhos.
Night

Full name: First of the Night. Birth name was Amaxel but [see history] goes by Night.

Investiture: two Aviar (one of each for the two abilities we know of) and then I’m a Siah Aimian

Additional abilities: See History

Nationality: Siah Aimian (But don’t worry I lost the immortality thing)

Height: 5’9"

Age: 17

Hair color: Dyed Eelakin brown

Eye color: Blue (along with my fingernails jsyk)

Home planet: First of the Sun

Religion: I worship Patji and the rest of the archipelago as the Avatar of Autonomy that it is because I’m Cosmere aware

Spouse: None

Parents: two unimportant and probably dead Aimians. Adopted by Seventh of the Day

Siblings: An Aimian brother named Elaxan and an adopted Eelakin brother named First of the Dusk.

Children: None

History: I was raised an Aimian, but the Nightwatcher sent me to First of the Sun(thankfully granting me a whole bunch of Cosmere knowledge), in exchange for my Aimian immortality, when I told her I wanted to explore the stars at the age of ten(after my mother and father allegedly were imprisoned in Tu Bayla). I quickly mastered Trapping after being taken in by an Eelakin family, being taught by my adopted father and learning alongside my adopted brother, coincidentally only a year older. The mother of that family had been lost at sea the year before. I’m not a full trapper yet, but am close, having been through seven years of teaching. Unfortunately, due to the fact that I left Roshar at such a young age, I never completely learned to use my Siah Aimian abilities, but am figuring them out as I go.

Personality: I talk a lot, to the frustration of the Eelakin; and am somewhat… scared? of my Aviar. Good at talking to people one-on-one, not so good at talking in big groups. Haven’t really explored the Cosmere or cognitive realm much, so I'm constantly thinking about the Cosmere, but I’ve got a convenient shardpool on Patji (don't know about it yet though) so that could easily change.
Reylf

Name: Reylf

Investiture/Skills: Epic ability of flight.

Weakness: Cockiness to the point of arrogance.

Physical Characteristics: Black hair and brown eyes. About 20 years old.

Family: Two adoptive parents.

Home: A peaceful farm in the north of the Alleycontinent, where his adoptive parents live.

Backstory: He was born to a High Epic mother, and developed his Epic powers at a young age, but his father kidnapped him, and, because his epic weakness was large amounts of water, took him to live on a boat in the middle of the ocean. When he was fifteen, the boat was attacked near a whirlpool. He managed to save his father (overcoming his weakness) but was sucked down the whirlpool, through the underwater alleys, and into the Alleyverse. Reylf washed up on a beach far in the north of the Alleycontinent with severe amnesia when he was fifteen. He was rescued by an older couple who were visiting the beach. They took him back to their farm and nursed him back to health, discovering in the process his ability to fly. Since he still could not remember anything about his past, he decided to live with the older couple for a few years. Eventually, he grew restless and decided to leave and seek his fortune in the wide world, perhaps discovering his past in the process.
Aurell

**Name:**Aurell Faine

**Investiture:**Lightweaver of the 4th ideal

**Weakness:** Has an odd obsession with providing her spren with a male body, lightwoven of course. She also likes to weave herself a constant camouflage. She is constantly using stormlight though not always to the best of her abilities.

**Character:** Distrusts everyone. Though if one does earn her friendship then the is unwavering in her loyalty. She had a hard gaze and a hard personality as she was trained as a Mercenary and an Assassin. Always wears a long multi-colored brown overcoat, she wears a certain spike around her neck that she took from someone.

**Special skills and Weapons:** Sniper rifle slung over her back. Solace's two hand cannons. Shards. Trained mercilessly as an assassin and mercenary by solace. She is expert in every possible weapon available to man.

**Physical characteristics:**young woman 25 years old, brown eyes, shoulder length dark brown hair, oblong face.

**Family:**Parents were both killed by mercenaries ransacking the destroyed Alleyverse

**Home:** Alleycity

**History/Biography:** Rescued and mentored by Solace First. She is just now finishing up her apprenticeship. She killed Solace during said apprenticeship.
Samantha

Name: Samantha Howls.

Gender: Female.

Age: 24.

Special Skills/ Powers: Is an Epic that can channel powers from one person to another. (For instance: If you had a coinshot and a aluminum burner you could take the power from the aluminum burner and use it to fuel the coinshot. Assuming they were of equal strengths, you would double the strength of the coinshot.) Needs physical contact to transfer and maintain the power transfer. (She will eventually grow out of the need for physical contact.) She has a knife tucked up each sleeve and she knows how to use them. (Expert.)

Weakness: Epic Weakness: Physical contact with males. She hates feeling like she's being used and will react irrationally if she's suspicions of your intentions. She is often naïve. Easily manipulated.

Appearance: Tall (6ft) lightly muscled. black hair that hangs in a braid half-way down her back. Blue eyes. Bold nose.

Family: Mother and younger brother died when she was young. She hated her father who was an alcoholic and abusive.

Backstory: Was abused by her father while growing up. When she gained her powers, she joined with other more powerful Epics who protected her and used her. She moved around a lot.(Alliances with other Epics were often short lived). She was always afraid that a more powerful Epic would kill or imprison her. Eventually She gave up and left the planet all-together. She met some worldhoppers who guided her to Allycity.

Guild: TUBA
Ambrosia

Name: Ambrosia Nightshade

Gender: Female

Investiture: Pewter misting (thug), steel ferring (steelrunner), Rithmatist, first heightening

Weaknesses: Self-confident, has trouble taking things seriously, and very rash. Doesn't trust people from worlds she deems dangerous, she believes there upbringing will make them "evil" or "bad". Can't kill anyone she knows personally.

Equipment: Two metalmind earrings, two metalmind bracers, and a belt with different chalks (all black or red) and vials of pewter. A Elite Sentinels coat. Gemheart that allows teleportation. She also has on display in the hospital her old dagger and the sentinels electroshock hammer. silver coated dagger with aluminum coated under, and steel inside, can be inserted with chalk, poison, or have chalklings drawn inside. Tip can retract to open the compartment.

Appearance: Long white hair, purple and black coat, purple helmet that can be summoned and desummoned like a shardblade. One violet eye, one dark brown.

Age: 23

Home planet: Roshar/Scadrial

History: She was born on Roshar and lived there for two years, had vague memories of trying to catch floating creatures, and a huge shelled thing she rode. Then her father, Anthony Nightshade (Hellbent) moved them to scadrial. She lived there until she was seven, when her house burned down. Her father left, promising to return. Half a year later she discovered he was dead. She went to his funeral, where they told her about the alleyverse, and gave her a piece of a gemheart, which allowed teleportation. Began by exploring the cosmere, going to Roshard, Sel, Threnody, Nalthis, Taldain, and the First of the Sun. She later went to the United Isles, where she became a Rithmatist. After a few years going to school and learning Rithmatics, she went back to the alleyverse, and decided to become part of a group. She chose the sentinels. In recent times Ambrosia has become obsessed with the idea of the boundless worlds, and wants to explore them. She hates her father, because she learned how evil he was. Her one regret was that she wasn't the one who killed him.

After starting a guild, Ambrosia got into a duel because she wanted eggnog. In this duel, one of the opponents, Mara, died, which Ambrosia deeply regrets. She trained and became and Elite Sentinel, and a doctor. That is how she got her new coat and helmet.
Sarah Drown

Sarah Drown:

Powers: Rebirth, and shortrange, rapid teleportation. She can teleport 1500 times in a period without sleep, and 50 times in a minute. Her rebirth works by creating a room, where when she dies, she will be reborn 24 hours after she dies. Someone else can create this room, by taking an invincible rock that she has also created, and putting it in the center of a closed room. She regenerates in the physical state she was 24 hours before she died, or at the state she last regenerated in.

Gender: Female

Age: 17

Skills: Fairly good fighter, average marksman, above average pickpocket, very good at using her powers,  really good prankster, incredibly good cheater, and a master at being annoying.

Appearance: 5’4, skinny,  long black hair, blue eyes.

Clothes: Black hoodie with white stripes, white t-shirt with black styling, with black pants with white styling and black shoes with white styling.

Equipment: A hand gun, and a footlong serrated knife with a slot to insert a battery, to make it a taser. She also carries lemon juice to pour on her knife.

Personality: She is incredibly annoying, but actually is a nice person, when she wants to be. She doesn’t want to hurt people and will protect her friends with her life, but will kill her enemies without mercy.

Weakness: She’s a hemophiliac. And cancer. That's her epic weakness. She dies from cancer, she's dead.

Backstory: She was the grand kid of the sister of the world hopper that raised Walker. That’s really all need to know. I'm leaving it open for CDS

Guild Affiliation: TUBA intern.
Pry

Name: Pry Acute (short for Prism)

Age: 18

Physical characteristics: Around 5’ 2”, tan, and dark-haired, Pry is fairly attractive. She wears a lot of navy blue and dark gray. Typically she’ll stick with peasant tops and baggy pants. Pry also attaches sharp shards of aluminum to her long nails.

Investiture: Brass Ferring

Abilities: Trained dueling cane expert, but prefers to use her nails

Weakness: Freeze carries over fight instincts when under pressure. Depends too much on people being intimidated by her looks.

Home Planet: Scadrial

Family: Both of her parents are alive and she has eight younger siblings: Light (Female), Precious (F), Freedom (F), Unity (Male), Brethren (M), Dawn (F), Lineage (M), and Compile (F). All of them are two years apart except for Brethren and Dawn who are twins.

History: Pry was taught how to fight during her apprenticeship to an old tailor. He believed it to be as important a skill as sewing and told her he wouldn’t call her education done until she knew. Growing up with so many siblings made her want to have some time away, so when she met Mejin at age 14, she left Scadrial with her and came to the Alleyverse. She’s been there for the past four years.
RaiSeel

Name: RaiSeel

Physical Characteristics: 17 years old. Main appearance is a thin girl with short, blonde hair usually in a ponytail with green eyes.

Investiture: Kandra, the Blessing of Potency.

Skills: Skilled Projectile combat training. Skilled Hand to Hand combat. Experienced Kandra using human bone. (Her record for getting a new body ready is an hour and ten minutes)

Equipment: Dual handguns in her calves, with extra ammo in her arms.

Weakness: Is disgusted by Hemalurgy and despises all DA members. Impulsive to the point of recklessness. Has Aichmophobia (Fear of Sharp objects) so she can't use or even hold knives or swords or anything sharp. (Like Wayne's fear of guns.)

Family: None

Home Planet: Alleyplanet

Backstory: She was created in a project directly after the seven-day war by the DA to create and forcefully train Kandra with extensive combat abilities. About half a year ago, she escaped and joined TUBA to fight against the DA.

Guild: TUBA

Personality: Affectionate, friendly, impulsive, flirtatious.
Seekrador

Labrador retrievers that have been given the ability to see and smell Investiture. They act as the Dark Alley's trackers and scouts.

## Appearance

Appears to be a relatively normal Labrador retriever (Can be found with golden, black or chocolate coloring). Spikes are all concealed internally though brushing their fur would reveal some small metallic nodes.

## Investiture

Able to see Investiture physically (Bronzesight), can also track Investiture by smell from extreme distances away. Are also far more intelligent than an animal, though are physiologically incapable of speech still. Their experience with bronzesight is enough that they are almost capable of precognition against Invested enemies, they can read the flow of Investiture and react before any physical manifestation is present.
Keepers

The Keepers are a guild based around the use and advertisement of Feruchemy, much like how the Dark Alley promotes Hemalurgy. The guild was started by user Kaj on June 25, 2018.[1]

It has its own city south of the Alleyvillage, the Synod Village, within the Goldhaven Mountains.[citation needed - use the map. -Meta]

They made a comeback in Era 3, and became one of the Great Guilds. This was largely due to the actions of Ark1002, who was acting leader. After Ark stepped back from the position, the guild once more became largely inactive.

## Members

* Ark1002
* Kaj
* Kidpen
* ITIAH
* The Forgetful Archivist
* MacThorstenson
* Keeper
* Gancho Libre
* ElephantEarwax
* Silva
* Nohadon
Li TaiRu

Name: Li TaiRu

Investiture: Forger, Shardblade

Essence marks:  The Warrior: The stamp plate is a metal bracer wrapped in layers of hardened leather to prevent damage to the seals while in combat

 Li TaiRu becomes a master of bladed combat, with expert use of the ten stances  suffusing selish combat styles  into his shardblade welding.

The Scholar: The stamp plate is a  modalian

 With this mark Li TaRu is able to speak nearly every language in the cosmere, knowledge of the many routs between planets, the creatures/races that inhabit them, a deeper understanding of  realmatic theory and the different forms of investiture. The knowledge gained does not persist after it is released. Li TaiRu carries a book with him as to circumvent this.

Other abilities: extensive knowledge in all crafts and mundane forgery, specialty in resealing, and intermediate application of the ten stances.

Affiliations: Ghostbloods

Nationality: MaiPon

Planet: Sel

Appearance: 5'8", raven black hair, and  lighter gray eyes.

History: Trained as a Forger Tai worked as a resealer for the Rose empire using it as a cover to scout out and find interesting and strange items to sell and collect. Shorty after obtaining one of his most desired items a majestic ceremonial sword where his possession of it drew the attention of a worldhopper who told him of the blades true origin and became cosmere aware ans started traveling the cosmere notably to Roshar to learn how to use his shardblade and finaly to the alley to keep his forgery.