recursal/Fanatic-Fandom huggingface dataset:
Smeargle (SM)

Does anybody feel I made this review just to bash on this Pokémon? No...?

Location: Route 2

## Stats/Evolutions

"Would you like me to paint? Art is an explosion of passion and talent!" Smeargle in the first Pokémon Mystery Dungeon game.

I hope your art is better than your fighting skills, Smeargle.

Seriously, these stats suck, even for this part of the game. His only great stat (for his standards) is his speed. Very few Pokémon will outspeed him at this part of the game. But what's the point of having ONE decent stat and all others garish? Even that great stat is mediocre. 75 speed is not a lot compared to other fully-evolved Pokémon.

Don't think evolution will solve his problems. It doesn't even evolve.

At least Magikarp can evolve into the beastly Gyarados. Smeargle wishes it could put up a fight.

## Moveset, Abilities, Typing

It only gets Sketch. And Sketch. And another 8 Sketches. It copies the foe's last used move, like a less cool version of Mega Man or Masaru from Live A Live. If you thought this is cool, you couldn't be more wrong, IT'S REALLY WONKY to use in-game.

It gets no TM moves. Alas, poor Smeargle. The painting dog's so worthless it doesn't want TM moves because it knows it's not worthy of one.

For abilities, it gets Own Tempo, and Technician. You better catch one with Technician, since it boosts weak moves. Smeargle still sucks.

It has the Normal typing. It's weak against fighting types. Fighting types are usable Pokémon. Smeargle isn't.

## Important Trainers

lol

* 1st trial (Gumshoos): Gumshoos is a detective. He has to investigate why Smeargle is so weak.
* 1st trial (Raticate): Raticate will e-Raticate Smeargle.
* Hala: Old Hala is here to make Smeargle holler in intense pain.
* 2nd trial (Wishiwashi): Wishiwashi is scary, but he's also scared about how wishy-washy Smeargle is.
* 3rd trial (Salazzle): Salazzle will turn him into a hot dog.
* 4th trial (Lurantis): Lurantis came to eat. It wasn't what Mallow prepared...
* Olivia: Smeargle will rock off.
* 5th trial (Vikavolt): Have you ever thought of the possibility of Sophocles using his Vikavolt as a rail gun? No?
* 6th trial (Mimikyu): Smeargle will finally join Mimikyu as a ghost...
* Nanu: He's got a Persian. Dogs hate cats. Smeargle is actually jealous.
* Hapu: Hapu will bury Smeargle.
* 7th trial (Kommo-o): Kommo-no.
* Hala: Still here to make him holler.
* Olivia: Rockin' in.
* Acerola: 2Spooky.
* Kahili: She'll curl Smeargle into a ball and do a hole-in-one.
* Kukui: "Woo, cousin! You'd be the strongest trainer in the region... If you didn't have a Smeargle! Get that awful thing away from me! I thought you were a good trainer, cousin!"

## Conclusion

Get a real beagle, put a beret on its head, and drench its tail in paint. Alternatively, you can wondertrade Smeargle and see if you get, I dunno, a level 100 shiny Pokémon?

Rating: 2%
Shrouded Claws Wiki

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Caterpie, Metapod and Butterfree (HGSS)

Butterfree is a butterfly-based Pokémon. First it's a little worm, whose becomes a cocoon until reaching this stage, such as in the real world.

Location: Route 30

## Stats and evolution

In its Caterpie stage, it has decent Speed and HP. In its Metapod stage, receives a great increase in Defense, though loses Attack and Speed. Finally, after reaching its final stage, it loses a bit Defense, though receives significant increases in its special stats and Speed.

It evolves into Metapod, starting at Level 7, and then Butterfree, starting at Level 10.

## Moves, abilities and typing

Caterpie will start off with Tackle and String Shot. It can learn Bug Bite if stays unevolved until Level 15, but isn't too worthwhile since it won't be useful in Butterfree stage, and will make it lose several good moves.

As soon as it evolves into Butterfree, it learns Confusion, which is great, since few Pokémon at this point of the game are able to learn Psychic-type moves. At Level 12, it can learn Stun Spore and Sleep Powder. Stun Spore and Sleep Powder both have 97% accuracy thanks to Compoundeyes. There are pseudo-Thunder Wave and pseudo-Spore respectively. At Level 16, it gets Gust, whose at least early-game is decent. At Level 24, it gets Psybeam, a better version of Confusion. At Level 34, it gets Safeguard, which protect your team from status ailments. It gets its last move Bug Buzz at Level 40, which is its best STAB move.

Its TM compatibility in the major part of the game is quite limited. Shadow Ball and Roost are its only good options, though the latter isn't too recommended since healing up with Hyper Potions is much better. However, losing temporarily its part-Flying can be useful in certain circumstances. In Kanto, it can learn Dream Eater, Psychic, Giga Drain and Energy Ball, and even Air Cutter. Energy Ball can be obtained with 64 Battle Points, while Air Cutter can be obtained with 48 Battle Points.

As mentioned before, Butterfree has Compoundeyes Ability, whose raises accuracy by 30%.

Bug/Flying is one of worst typings in the competitive scene, as it has a double weakness to Rock and is also weak to Flying, Fire, Electric and Ice.

## Important battles

Has great matchups against the second and fifth Gyms. Thanks to its Psychic-type moves, Butterfree also can work greatly in the fourth Gym, as well as Koga and Bruno in Elite Four. Bug Buzz is useful against Will, as well as Karen's Umbreon.

In Kanto, has good matchups in Celadon and Saffron Gyms. With Psychic-type moves, it also can be useful in Fuchsia Gym. Can be useful in the entire Elite Four during the rematch, though it doesn't have an advantage against Red except against Venusaur.

## Conclusion

Despite being one of typical early-game Bug-types, Butterfree can work perfectly in your team if used correctly.

Rating: 60%.
Spinda (SM)

You spin me right round, baby
Right round like a record, baby
Right round round round

Location: Ten Carat Hill

## Stats, evolutions

You spin me right round, baby
Right round like a record, baby
Right round round round

No Evolutions what you see is what you get, and what you get is a drunk looking rabbit and is tough in a fight as that entails. Spinda has some of the most balanced games in the entirety of Pokemon, in that they are all equally as bad.

## Movepool, abilities, typing

You spin me right round, baby
Right round like a record, baby
Right round round round]

Spinda actually has a large move pool of strong normal Stab Physical attacks and Special attacks from Shadow Ball and Psychic to Rock Slide and Wild Charge. Looking through Spinda's move pool you'll see coverage for several types and a few nice utility moves. Unfortunately Spinda can't use those moves to accomplish anything due to it's terrible stats, it doesn't hit hard enough to do great damage without getting taken out immediately after, and too slow to effectively use any set up or support moves.

## Important Battles

You spin me right round, baby
Right round like a record, baby
Right round round round

Loses every potential battle.

It doesn't have to stats to stack up against any of the Totem Pokemon unless it gets incredibly lucky with Teeter Dance, which might be a good tool to confuse both Totem Pokemon. Past that, too slow, too weak, it's coverage moves might be fun to use but it won't get it far.

## Conclusion

You spin me right round, baby
Right round like a record, baby
Right round round round

Rating: 7%
Marill, Azumarill (SM)

Cute.

Location: Brooklet Hill (Island Scan on Saturday)

## Stats, Evolutions

Don't bother about Marill. It evolves a level after you get it, at level 18. ￼That's quicker than Cyndaquil to Quilava! It has a lot of HP and good defenses, which mean that it can take many, many hits, and its attack stat is pretty bad but it's *doubled*by Huge Power. It's pretty slow, though, and it has a terrible special attack stat.

## Movepool, Abilities, Typing

Its special move is AQUA JET. It's a priority physical water move. Priority + physical + STAB + Huge Power = carnage. The only other noteworthy move it will have is Rollout for a rock type move, which is used on consecutive turns (max 5 turns) and doubles in power every turn. It's a nice option at least.

At level 21 (evolved) it gets Aqua Tail, a move with a staggering 90 base power. It only has a 90% chance to hit, but it's pretty helpful. A mere four levels later, it gets Play Rough, which is pretty much the same move but it's a Fairy-type move. At level 31, it gets Aqua Ring, useful for when you want Azumarill to be hard to take down, and Rain Dance at 35 benefits Aqua Tail and Aqua Jet, and then the last good moves it gets are Double Edge and Superpower at 42 and 46, both of which hit hard (and Superpower gives it some nice coverage) but are not useful for long battles.

For TM moves: You can teach it Work Up to make it hit like a truck, Giga Impact has huge power and Bulldoze helps its low speed a bit by lowering the opponent's while hitting. Brick Break and Return are musts. Defensiveness? Rest, Protect, Light Screen, Toxic...

For abilities, It MUST have Huge Power, no exceptions. There's Thick Fat, but if your Marill doesn't have Huge Power then he's PC-bait. No exceptions.

Its two types, Water and Fairy, complement each other really well offensively and defensively. It has three weaknesses and six resistances as well as an immunity to Dragon. And for most enemy typings, if a move of either STAB type doesn't work, then a move of the other type will.

## Important Battles

It can do surprisingly well against Wishiwashi if it has Aqua Tail/Rollout, Totem Salazzle is a complete joke, Lurantis is No-rantis, Olivia will be beaten senseless, Vikavolt is no, it's useful for defeating Mimikyu's supports with Aqua Jet, and most of the other fights will be beaten senseless except for Acerola, Kahili and Kukui.

## Conclusion

Another water-type Pokémon that is very usable. Evolves impossibly early, has pretty good bulk, hits very hard with Huge Power, a typing that is good offensively and defensively, and it gets its best moves very early, as well as having Aqua Jet and a movepool full of good moves. It has great match-ups throughout the game because of this, but it's not without a problem. It's too slow, relying on Aqua Jet to outspeed stuff. This makes it easy to keel over against bulky Pokémon, especially if they also resist Aqua Jet. Its stats also become average by late game, but I can definitely recommend Azumarill. Plus, it's ADORABLE.

Rating: 91%
Emboar (SM)

Flaming pig lol

Location: Ancient Poni Path (Island Scan on Saturday)

## **Stats, Evolutions**

This unovan starter has low defenses and speed, while it also has beefy HP, and great attacking stats. Its HP isn't high enough to make it truly bulky, but those attacking stats are nice to have at least.

## **Movepool, Abilities, Typing**

Unique move: Superpower, which is a potent fighting-type move but lowers the attack and defense of the user. Not good for longer battles. The best moves you also have are Heat Crash (A fire-type Heavy Slam) and
Flamethrower, although Assurance is not bad sometimes. The last notable move before the league is Head Smash, a move with HUGE power that deals equally HUGE recoil to the user, which is ideal considering how high Emboar's attack is. Oh, and it's a rock-type move.

Emboar has so much coverage with TMs, it's ridiculous. I bet Typhlosion is jealous. (Why can't I seem to stop mentioning the guy?). Hyper Beam, Sunny Day + Solar Beam, Smack Down, Earthquake, Scald, Stone Edge, Gyro Ball, Poison Jab, Grass Knot and Wild Charge... For a Fire type, that's impressive coverage. And don't get me started on the STAB options... Oh boy...

Its ability is Blaze. Bland ability blah blah blah.

Its type is Fire/Fighting. It's mediocre defensively, being weak to quite a few types, but resisting many of them too.

## **Important Battles**

It has a disadvantage against Hapu that it trades with doing decently against Kommo-o. In the League, it's decent against anyone but Kahili.

## **Conclusion**

It appears late, at a point when you might have seen better Pokémon of either of its types, but out of the endgame Pokémon, Emboar is one of the few to be noteworthy. It has high attacking stats (its physical Attack is
particularly brutal), that, its offensively great dual typing, and amazing coverage, gives it excellent flexibility. If you want to use it at all, pick moves that will help you in the upcoming battles. But if you already have a Fire or Fighting-type, then keep them, considering how little game there is left. Although to be fair, Emboar is not that bad. Definitely good enough to survive getting cooked.

Rating: 70%
Luvdisc (SM)

Love knows no bounds.

First Location: Melemele Sea.

## Stats, Evolutions

Luvdisc is a terrible Pokémon, but why rant about it when you can use the most powerful feeling in the world instead? All of its stats, save for its speed, are either already terrible to begin with, or will date horribly. Do you know how this species managed to survive? Not because its predators are slower (seriously, Pelipper and Huntail are veeeeeeeeeery slow). But because of the power of love. Do you know why powerful mons like Archeops or Tyrantrum went extinct? Because they didn't love. Luvdisc has love. Luvdisc loves love. Luvdisc loves those who love love. Luvdisc loves those who love people who love love. Luvdisc loves those who love people who love other people who love love... And a large, lovely etcetera.

It has no evolutions. It needs no evolutions. It has love, which makes stuff a 10000000000000000000000% stronger. Luvdisc can beat Arceus by sheer love alone.

## Movepool, Abilities, Typing

You can catch it from level 10 to 18 in Melemele Sea. You're best off catching one in a bubbling spot until you get a level 18 one. A level 18 Luvdisc will have Agility (Love makes us harder better faster stronger), Water Pulse (Kiss opponents from far away!), Lucky Chant (la la loooove!) and Draining Kiss (So lovely it drains your life force!)

The point of Luvdisc is not to attack, but to make love bloooooom. At level 20 it gets Attract, the perfect move to make your foe fall in love. Level 22 gives it Heart Stamp, an attack that hurts and goes against the point of Luvdisc because it does damage. Love does not hurt. You have to wait until level 31 for a good move, where it gets Sweet Kiss, a kiss so lovely it makes the opponent dizzy with love. Take Down is a terrible move for Luvdisc, so get Captivate at level 37 to seduce the opponent so badly it loses the will to fight. Aqua Ring at 40 makes Luvdisc really wet, which makes bow-chicka-wow-wow really uncomfortable. Soak at 42 showers the opponent to make them feel like a whole new Pokémon. Safeguard at 49 puts a do not disturb sign.

As for TMs, give Luvdisc more lovey-dovey moves. Don't give it moves that hurt, because true love doesn't hurt. Give it Protect to... I better not explain it. Rain Dance makes kisses more romantic. Double Team makes Luvdisc harder to touch. You can use Round as a rousing musical number, but it's so pleasing it hurts, so don't. These are the most lovey dovey moves it gets.

Luvdisc's not hidden ability is Swift Swim. It makes it faster in the rain. Doing stuff under the rain is so romantic, I know.

Its type is Water. It's not a bad type for fighting, but Luvdisc hates fighting. It prefers to make them fall in love.

## Important Battles

Luvdisc hates battling. But loves to love.

## Conclusion

Love is the most powerful feeling in the world-- ask Ed Sheeran.

Rating: 13%
Serperior (SM)

Is Serperior superior? Let's find out.

Location: Exeggutor Island (Island Scan on Thursday)

## Stats, evolutions.

One of the three unovan starters. Has the weirdest stat distribution out of all of them. It has high speed, but its overall damage output is relatively poor, and it has good defenses but its HP isn't high enough to support them. Troubling.

## Movepool, Abilities, Typing

Its unique move is Glare. It paralyzes the opponent without fail, like Thunder Wave in previous generations. It's alright. It also has Coil, which boosts its Attack, Defense, and Accuracy at once, and Leaf Blade to go with it. Slam sucks. A level after you get it, it gets Giga Drain, the best draining move in the game (aside from Leech Life), and the last worthwhile move it gets before the league is Wring Out at 50.

TM moves aren't exactly plentiful. It gets Sunny Day + Solar Beam, Calm Mind, Grass Knot, Energy Ball, Brutal Swing... That's it, pretty much. And Swords Dance.

Its ability is the same ability that every grass starter gets, Overgrow. Easy to take for granted. Not bad, still.

Its Grass typing... You already know about it. It clashes with its defensiveness. Aw...

## Important Battles

It will be decent for Hapu, bad for Kommo-o, and it does well against Hala and very well against Olivia, but it's bad for Acerola, Kahili and Kukui.

## Conclusion

With some exceptions, like Decidueye, Tsareena, Roserade and maybe Dhelmise, grass types aren't very good in Sun and Moon. Serperior is not one of those exceptions. Without abusing Glare + Coil, Serperior's damage output is poor, and it squanders its great speed. What's the point of having good defenses when fast Pokémon shouldn't sacrifice attack power for speed? If it's unovan starters from Island Scan what we're talking about, the other two are better, and Dhelmise takes longer to find but it's worthwhile if we talk grass-types. Serperior is as mediocre (apparently the word "mediocre" means "below average" now) as it was in the 5th gen. It really needs a better TM movepool and better stats.

Rating: 42%
Caldiem

Image by Guillaume Clarisse (guimero64 on Instagram!)

Caldiem is a mischievous Goblin with a mondo dong who absolutely does not wear pants. Caldiem works as the mascot of the city of Caldeum, where he seems to have a lot of power. Caldiem has the authority to kiss anyone he wants and will guide you to The Nipple Room (his pleasure palace), and for two gold coins he will take you to The Party Room, "where *anything* goes".

Caldiem also has items to trade such as souls, prophecies, information, lanyards, and cool rocks. The cool rocks are enchanted and have red and blue faces painted on them with a non-toxic acrylic lacquer.

In episode 41 it is revealed that Caldiem is horny for puzzles and has quite an addiction to them, though his want for them usually goes down at around 7:30pm.
Feebas, Milotic (SM)

Take Magikarp, put him in a microwave for a few minutes, and you get Feebas.

Location: Fishing at Brooklet Hill.

## Stats, Evolutions.

Feebas is known for being fiendishly hard to find in almost every game you can get it in. In hindsight, it's not as hard in this game, merely fishing. The problem is the odds of reeling one in. There's a 1 in 100 chance (1 in 20 if the spot is bubbling) of finding Feebas. What's more, the rod being a rod might not reel anything in at all, or it might reel in an item (who the hell thought this feature was a good idea). If you find it without pulling your hair out in frustration or *giving up*, you deserve a medal. Now catch the thing without it fainting, you'd deserve another medal. Feebas is horridly weak. It's relatively fast, but that's it.

But wait! It gets worse. It evolves into Milotic when you trade it with a Prism Scale. Milotic is definitely not as bad, as a matter of fact, it's about as strong as Gyarados himself, but its ~~bass~~ base stats have been switched around. The problem is how you obtain the Prism Scale. Either you go to some fishing spots in Ula'ula and land a Prism Scale (fat chance of that) or you go to Exeggutor Island, in the late-game. Either way, wow.

## Conclusion.

Look, I know that I skipped two sections, but hear me out. If you're hard to find and hard to evolve, nothing else matters. In a bad way. You've wasted a lot of effort that you could have used to beat another trial, maybe even the whole game. Even if you somehow find a Feebas and evolve it, you have to ask yourself why you chose Feebas instead of other more readily available and easier to evolve water Pokémon. In fact, you can get Magikarp, Gyarados (SM), Dewpider, Araquanid (SM), or Wishiwashi (SM) right in Brooklet Hill and save you many a hair pull trying to find Feebas, or get Wimpod, Golisopod (SM) later on (who has a bad level up movepool and doesn't get Liquidation until level 48 but is still a good option). Bottom line: Don't try to catch and evolve Feebas unless you want to go crazy.

Rating: 0%
Hot Tub Island

> "Come on down to Hot Tub Island! We've got a Cum Button!"
>
>

Emily's idea of paradise. The Hot Tub Island Age is only accessible through the book it was created in.

## Description

* Everything tastes like candy
* Oceans are warm like a hot tub
* There's a roller coaster with an infinite drop
* Trees have human hair instead of leaves
* Everyone can fly (unless they want to swim)
* People have gills and they're sexy
* People have mermaid tails instead of feet
* Emily has huge tits
* Has a Cum Button
* The guns shoot gum drops
* Dogs are puppies forever
* All day boners

## Hot Tub Island National Anthem

"Down on hot tub island, the trees are covered in hair.

Everyone's got a lot of gills so please don't, please don't stare.

The gills are gills are kind of sexy, so you might want to fuck our gills,

We ask that you please don't fuck our gills cause we need them to live."
Ditto (SM)

gess wat! I am da best pokaman w/ twansfohm! :)

wocashon: mawnt hokoohlawnee

## stahts, evowushons.

mah stahts suck / butt ah donut giv a f%$&.

do ya wyke mah noo sawng? it will teah da biwuboahd 100 chawts!

ah donut hav evowushons! cuz their fo ovewated pokamans wyke chawizawd an gweninya!

## moovs, abiwitys, typin

da onwy moov ah hav iz twansfohm! ah need no otha moovs!

mah abiwity iz wimber! it pweevents pawawiziz! itz a good abiwity, ah no.

mah nowmal typin maeks mee week 2 fiting moovs! wats ya favrit wrasslin moov? foh mee, it gots to b incinawoar's dahkest lawiat! wat? das no wrasslin moov?

## impohtant battuls

* 5th twial (vikavowt): vikavowt wook liek a raylgahn, dasent hee?

* 6th twial (mimikyou): i wuv pwaying with gast typez liek mimikyou! i herd him se: i wanna b liek pikachew! butt i liek mimikyou da way hee iz!
* nahnu: nahnu n persian r pwetty bahd&%$! persian gots a big hed, so hee muzt b berry smaht!
* happu: happu iz da baddest kahuna out dar, tho hez very reecent. hohd on, happuz a shee?
* 7th twial (komo oh): komo oh iz pwetty scawy! ah get nitemars evrytiem!
* hawa: i wykt it wen hee sed "jahst a kahoona on a stwoll 2 da lagoona"!
* owiviah: wock typez r indid kyoot!
* ashewowa: she gots scary gasts! their nyse tho! i wuv pwaying w/ saybelli n pawossand n delmyse!
* kaheewi: meh!
* kookoowee: i wyke haw hee flawnts hez abz to da hole wharbl!

## concwusion

i am tewiball butt i hav fun n das wat matterz! i am gud at makin babiez 2!

wayting: 0%
Weedle, Kakuna and Beedrill (HGSS)

Weedle is the counterpart of Caterpie. It's a Bug/Poison-type Pokémon.

## Stats and evolution

In its Weedle stage, it will have good Speed and decent Attack. When it reaches its Kakuna stage, it sacrifices Attack and Speed for Defense. In its Beedrill stage, it sacrifices Defense for a great increase in its Attack, Special Defense and Speed stats.

## Moves, abilities and typing

Weedle will start off with only Poison Sting and String Shot. It's important to evolve it only at Level 15 to get Bug Bite.

At Level 16, Beedrill gets its signature move Twineedle, which attacks twice and has a chance to poison the target. I prefer having Bug Bite. At Level 25, it gets Toxic Spikes. Even though entry hazards are not very useful in-game, it can work great if timed correctly. At Level 37, can get Poison Jab, its best Poison-type STAB. Focus Energy is an option to raise its critical-hit rate.

Beedrill can get a few good TMs. Roost is an option to heal HP, but not recommended since you can heal it easier with Potions. U-Turn is one of its better options. Aerial Ace is a coverage option. Swords Dance, obtained at Game Corner with 4,000 coins, can be useful since it raises its Attack stat by two stages.

After Elite Four, the only good move that it can get is Brick Break.

Beedrill has Swarm Ability, whose raises the power of Bug-type moves by 50% with less than one third of its maximum HP. This ability is mainly useless since you can easily heal up your Pokémon with Potions.

Bug/Poison has problems against Fire, Rock, Psychic and Flying-types, but has advantage against Fighting-types.

## Important battles

Has no major advantages with the possible exception of Will, Bruno, and especially Karen's Umbreon.

In Kanto, the only real worthwhile matchup is against Celadon Gym. In the Elite Four rematch, Bruno and Karen are the worthwhile matchups. Against Red, the only worthwhile matchup is against Venusaur.

## Conclusion

Beedrill is far inferior than Butterfree, especially due to having a more lackluster movepool compared to its Bug/Flying-type counterpart. Use it carefully.

Rating: 35%.
Chikorita, Bayleef, Meganium (SM)

Chikorita? More like Chikn'awwrita.

Location: Route 2 (Island Scan on Friday)

## Stats, Evolutions

Chikorita's stats are nothing special. Aside from those high defenses, nothing worth calling home about. It's a defensive Pokémon, but it's actually not terrible when it comes to attacking stats,

It evolves at the pretty close-by level 16, you get it six levels earlier. The kicker? It actually evolves a level earlier than your Alolan starter! If your starter hasn't evolved yet when you get to the Melemele grand trial, making Chikorita evolve into Bayleef is the best choice. It still has the same stat distribution. They just increased most of its stats by 15 base points.

Bayleef blooms into Meganium at level 32. Still the same stat distribution. If you got lost: Good defenses, average everything else. All of its stats get 20 more points. No sequel, just a remaster.

## Movepool, Abilities, Typing

Chikorita has Leech Seed as an unique move, which absorbs a bit of the foe's HP every turn. Other noteworthy moves it starts with are Poison Powder, which works well with Leech Seed, and Razor Leaf, whose base power is huge for this part of the game and it increases further with STAB and it has a high chance of a crit. Two levels after you get it, it gets Synthesis, which is a nice recovery move, especially this early in the game. That's all it gets before evolving.

After it evolves, it gets no moves worth of note until Magical Leaf at level 20, although Reflect can be an option if you want Bayleef to be bulky. It gets no other good moves before evolving. What a shame

Just as it evolves, it gets Petal Dance, a move of the Thrash-archetype, and that is amazing. Later on, it gets Light Screen at 40, Body Slam at 46, and the last noteworthy move it gets before the league is Aromatherapy at level 60, which is handy if you can't heal status conditions.

For TMs, the best it gets is Sunny Day + Solar Beam, Earthquake, Energy Ball, Dragon Tail and Grass Knot, although we could also mention Giga Impact.

Its ability is Overgrow, the same bland ability that all grass starters have. It's easy to take for granted, but it's not terrible.

Its typing, however, pure grass, clashes with the idea that it is a defensive Pokémon. It has five weaknesses, although it has four resistances, but still.

## Important Battles

Mostly the same as Rowlet, Dartrix, Decidueye (SM), although Chikorita's more limited options in comparison to the owlets really hurt it. Fortunately, Meganium is better on some Pokémon Decidueye is weak to.

## Conclusion

I... don't know. Meganium is meant to be a defensive Pokémon, but the result is a balanced Pokémon with a slight edge on defense. Its movepool is a bit faulty, it leans too much on defense. Still, since there aren't many great Grasses until you can catch Bounsweet, and since Chikorita has a strong start, you should think about it at least. When you can get Bounsweet and evolve it, the only way is Bounsweet, but these grass sauropods are still not bad.

Rating￼: 57%
Rattata and Raticate (HGSS)

Rattata is one of Normal-type Pokémon found in the very first routes of the game. It has an appearence of a rat

Location: Route 29

## Stats and evolution

Rattata has good Speed and decent Attack. However, it's quite frail.

It evolves into Raticate at Level 20.

## Moves, Abilities and Typing

Rattata will be obtained with Tackle and Quick Attack. At Level 7, it will get Focus Energy, whose raises the critical-hit ratio. At Level 10, it will get Bite, whose is pretty powerful and has good chances to flinch the foe. At Level 13, it will get Pursuit, but it's nearly useless in-game since NPCs very rarely trade their Pokémon. At Level 16, it will get Hyper Fang, a very powerful STAB move for the point of the game. At Level 19, it will get Sucker Punch, but there's little recommendation to use it over Bite.

Immediately after evolving, it can get Scary Face, but isn't too recommended since Raticate outspeeds around 70% of the opponents in the game. At Level 24, it gets Crunch, a better version of Bite. At Level 34, it will get the very rare Super Fang, whose cuts half of the opponent's left HP, great for its Speed. At Level 39, it will get Double-Edge, a very powerful STAB move, but has recoil. At Level 44, it gets its last move Endeavor, but its effect is quite risky in-game.

With Heart Scale, it can get Swords Dance, whose raises Attack by two levels.

Raticate don't learn many good TMs. Shadow Ball, Blizzard, Thunder and Charge Beam are options, but all of them are special. Dig, Pluck, Iron Tail and U-Turn are your best coverage options, though I don't recommend Dig and Iron Tail. Strength is an option, but not too much recommended. Return is an option for Double-Edge as it has no recoil.

The only good tutor that it can get is Zen Headbutt, with 64 Battle Points. Last Resort is an option, obtained with 48 Battle Points, but can only be used after all other moves.

Raticate can have two Abilities: Run Away and Guts. Run Away makes escape from wild Pokémon without fail, while Guts raises Attack by 50% under burn poison or paralyze. Since it has enough Speed to escape easily from battles, Guts is obviously the best choice.

Normal is a decent typing, as the only weakness is Fighting.

## Important Battles

Outside of fifth Gym and Bruno in Elite Four, Raticate will have a decent matchup against most of the major battles in the game. Access to Dark-type moves makes it great against fourth Gym, as well Will in Elite Four, Saffron Gym, and rival's Gengar and Alakazam.

## Conclusion

Despite not appearing, Rattata can be a great addition in your team if used correctly.

Rating: 60%.
The Animo Wiki

## Introduction to The Animo Wiki

Click edit to replace this paragraph with a description of your TV series for your readers. Keep it short and sweet.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Fun and Games
* General Discussion
* Koplins (Universe L69)
* Koplins Bluekotstki (Universe L179)
* Koplins Bluekotstki (Universe L66)
* Lift Off
* Main Page
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* Season 0-1
* Season 2-3
* The Animo Wiki
Nintendo Switch

**Nintendo Switch** is a contestant in Season 1 of Object Challengers.

## Biography

Nintendo Switch joined because his parents wanted him to make friends. He likes playing games.

In That's Snow Good he hit A Phone with a snowball and then he got angry, hit him with a snowball and exploded.

In Party Hearty he was on Soda’s team.
Party Hearty

Party Hearty is the second episode of the YouTube object show Object Challengers, created by Andrew Romano.

## Plot Synopsis

(after some usleless conversation,) Dorito Taco and Blueberry Cake are introduced, and Remote and Soda choose their team members and names. Soda chooses Bucket and Tent, while TV auto-chose the rest of his teammates, and TV chose Envelope, Nintendo Switch, Lightsaber Tie, Nun-chucks, Fishing Rod, Makeup Kit, and Blueberry Cake, while Remote chose Comic Book and First Aid Kit, and was automatically given Rubik's Cube, A-Phone, Duck Tape, Sand Dollar, Toffee Tile, and Dorito Taco. Soda choses the name the Carbonaed Challengers, while Remote chose the name the Electric Bolts. Afterwards, *Camera hosts a challenge in which the contestants have to stay up the latest during a party that lasts all-night. The winner was Comic Book, resulting in the Carbonated Challengers losing and the Electric Bolts succeeding, with the Carbonated Challengers becoming up for elimination.*

## Appearances

* All of the Cast

## Notes & Trivia

* Dorito Taco and Blueberry Cake were introduced in this episode.
* The animation style and assets were completely redone.
* This episode featured a different intro.
Episode 40 - Sonic the Hedgehog: Fortress of Fear (Part 2)

**Sonic the Hedgehog: Fortress of Fear (Part 2)** is the 40th episode in the series and the sixth episode of the second season.

 Plot synopsis

The club concludes their two week epic reading of a 60 page book for children. Murph defends his platonic love of critters, Emily recounts the time she bullied him for wearing a long sleeved Jack Skellington t-shirt, and Caldwell says "RoboDaddy" dozens of times.

## Appearances

* Brian Murphy
* Emily Axford
* Caldwell Tanner

## Lore

* Sonic the Hedgehog: Fortress of Fear - The Movie (A Political Thriller featuring Emily Blunt, Matt Damon, and Adam Driver.)

## External Links

* Headgum
* Spreaker
* Spotify
* Reddit Thread
Confusione Zauber

**Confusione Zauber** sind meist Illusionszauber, die die Eigenschaft oder das Aussehen eines Objektes augenscheinlich verdrehen oder vertauschen.

## **Zauber**

* **Confusione colorum** (Farbe verändern): Die Farbe eines Objektes wird beliebig verändert.
* **Confusione ignis** (Brennendes Objekt): Ein Objekt steht scheinbar in Brand.
EEEEEEEEEEE

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Avalion

**Avalion** wird als Gott der Sonne, des Lichtes und des Lebens bezeichnet. Auch wenn seine Existenz noch nicht bewiesen wurde, ist es dennoch recht wahrscheinlich, dass es ihn gab oder gibt. Sehr viele Religionen dieser Welt sprechen von Avalion. Auch wenn er unter vielen Namen bekannt ist, wird er meist sehr ähnlich beschrieben. Avalion erscheint immer als große, recht schmale Gestalt mit feuerrotem Haar und Spitzbart.

## **Religionen**

### **Religionen in denen Avalion eine untergeordnete Rolle spielt**

* Eroszív
* Kallgudar
Magmagate

The puzzle in question

Magmagate was a scandal and riot started by podcast host Brian Murphy on the realisation that correctly solving the magma-jumping puzzle in "Nintendo Adventure Books - Koopa Capers" resulted in a Game Over.

Upon this realisation, Murph went into hysterics and threw out all reason. During this time his alignment temporarily shifted from Lawful Good to Chaotic Good, forming Dark Murph. The episode that featured the uncovering of the scandal (Episode 32) is said to be the most controversial episode of 8-Bit Book Club of all time. Although no personal blame was put on the writer in the episode, Bill McCay has been under serious fire from the hosts as of since.

## Magmagate 2

In Part 2 of Koopa Capers, the gang come to a puzzle where they must figure out if they will be able to jump over three podoboos (living fire balls) and choose whether to go then or wait. Caldwell "figures out" the puzzle (without checking his math) and says that they could make it if they proceeded, after Luigi passes the 3 podoboos a 4th one jumps up and kills him. Caldwell is outraged (transforming into Waldwell, a man who loves onions) and Murph is skeptical if Caldwell actually solved it correctly. Upon checking what happens if you wait, the gang find that Luigi waits a bit and jumps over by himself, meaning that the puzzle was meaningless (a staple of Bill McCay's writing). Emily points out that this is a terrible message for children.
Alkonost

## Beschreibung

**Alkonost** sind Hybriden aus einer wunderschönen, jungen Frau und einem Greifvogel. Sie werden zur Gruppe der Alp-Hybriden und darin zu den Aeliageborenen gezählt.

## **Entstehung**

Laut Legenden wurde Aelias erste Tochter mit dem Unterkörper eines Vogels geboren. Ihr gelang die Flucht aus der Alpwelt und ihre Nachkommen haben sich auf ganz Lota verbreitet. Daraus entstanden die verschiedenen Harpyen Arten darunter auch die Alkonost. Die Alkonost speziell entstand vermutlich aus der Zusammenkunft einer ursprünglichen Harpye und einem Greifvogel. Dabei ist wahrscheinlich auch die Sirin entstanden. Während die Alkonost eher als Glückbringer gilt und Menschen gute Omen, schönes Wetter bescheren kann, gilt die Sirin als Unglücksbote.

## **Merkmale**

### **Aussehen**

Die meisten haben den Unterkörper und die Flügel eines Adlers, seltener eines Falken oder Bussards. Der Oberkörper und Kopf ist der einer jungen, sehr hübschen Frau, meist mit dunkelblonden Haaren und goldenen, Adler-Augen.

### **Verhalten**

Sie verfügen über eine atemberaubend schöne Gesangsstimme und haben nicht selten den einer oder anderen Reisenden allein mit ihrer Stimme um den Verstand gebracht. Aber im Gegensatz zu Sirenen, nutzen sie ihre Stimme nicht, um Ahnungslose ins Verderben zu locken, sondern um ihren Segen auszusprechen und Menschen mit Glücksgefühlen zu überschütten. Wenn man ihrem Gesang allerdings zu lang ausgesetzt ist, kann es vorkommen, dass man nie wieder für andere Dinge Glück empfindet und ein Leben in ewiger Glücklosigkeit führen muss.

Diese Eigenschaft sorgt dafür, dass Einheimische sie eher meiden und es legt die Vermutung nahe, dass ihre Absichten vielleicht doch nicht so nobel sind, wie man ursprünglich annehmen sollte. Vielleicht gilt nach wie vor die Regel, nichts zu Vertrauen, was aus der Alpwelt stammt.

## **Vorkommen**

Alkonost sind vor allem um das Warenmeer herum, besonders in den Pacsarischen Reichen, Kaposvar und den Zarenreichen verbreitet.
Blueberry Cake

**Blueberry Cake** is a female object contestant on Object Challengers Reboot. Her first appearance to this show was at Object Challengers Episode #2 Party Harty.

Blueberry Cake currently competes in Object Challengers on the team Carbonated Challengers.

## **Appearance**

Blueberry Cake is a slice of blueberry cake with blue and white frosting. She also has two chocolate bars at the rim.

## **Personality**

Blueberry Cake is generally a shy and sensitive person. She seems a little pessimistic due to the fact that she agreed Nun Chucks that she will be eliminated.

In Obstacles of Trust, when Lightsaber Tie questions Blueberry Cake if she's afraid of heights, she told him 'just a little'.

## **Trivia**

* She was created by Co-Fi, the voice actor of her.
* Co-Fi, Blueberry Cake's voice actor and creator, usually calls her Cakie instead of Blueberry Cake.
* Before she used to be at Object Challengers, she had a personality that was similar like Lightbulb's from Inanimate Insanity.
	+ When using this Blueberry Cake or Cakie, please credit Andrew Romano and Me (Co-Fi) Thank You ~ Co-Fi
Episode 45 - Donkey Kong Country: The Kongo Bongo Festival of Lights

**Donkey Kong Country: The Kongo Bongo Festival of Lights** is the 45th episode in the series and the eleventh episode of the second season.

## Plot synopsis

The club watches the Donkey Kong Country TV series holiday special from 1999. Emily compares the Kong Country holiday ceasefire between apes and lizards to World War I, Murph expresses his discomfort about how nude Funky Kong looks, and Caldwell complains that the show's animation isn't good to craft the "perfect ape ass."

## Appearances

* Brian Murphy
* Emily Axford
* Caldwell Tanner

## External Links

* Headgum
* Spotify
* Reddit Thread
Samurott (SM)

Pokémon's response to Samurai. Also an otter. Also has a badass beard. As for this page's funny phrase? Oh yeah! HIRE A SAMURAIIIIIIIIIIIIIIIII

Location: Poni Wilds (Island Scan on Friday)

## Stats, Evolutions

Out of the three unovan starters (the other two are Emboar and Serperior) Samurott is the most balanced. It has good HP and Attack, great special attack, decent defense, Alola-good speed and average Special Defense. Definitely not great, not terrible either.

## Movepool, Abilities, Typing

Its special move is Brine. Its power doubles if the opponent is at half-health or less. Very useful for finishing opponents off. The only other two noteworthy moves that it has are Revenge (doubles in power if Samurott got hit first) and Aqua Jet (Water-type Quick Attack). At level 46, it gets Aqua Tail, and after that, it gets Retaliate (doubles in power if an ally fainted) at 51, and Swords Dance at 58.

It doesn't get many TMs, but you can give it the typical ice-type moves, Scald, or Rain Dance. It also gets X-Scissor, Dragon Tail and Grass Knot. That's mostly it.

Its ability is Torrent. Bland ability blah blah blah

Its type is pure water. Only two weaknesses, none of which are very common in the endgame.

## Important Battles

Good for Hapu, duh, but not that good for Kommo-o. It has no disadvantages in the League.

## Conclusion

If you already have a water-type in your team, why would you want to pick Samurott up? It's not bad by any means, but Samurott is not as exciting to use as the earlier-game water types, and you probably already have a water-type. However, it has very decent and balanced stats, and does decently in these last battles. You don't really lose out on much by putting Samurott in your team, but he can't compare to the very best water types. Not bad if you don't have a water type yet.

Rating: 72%
Camera

A Camera

**Camera is the host of the series**

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Episode 13 - Christmas Comes to Pac-Land

**Christmas Comes to Pac-Land** is the 13th episode in the series.

## Plot synopsis

The club watches the 1982 Pac-man Christmas special featuring Pac favorites like Officer O'Pac and Chomp Chomp the dog. The ghosts learn a valuable lesson about the Christmas spirit and Pac-man says "we have to save Christmas" no less than six times.

The club also find the hidden sexual messages of the film (of course) and discuss the new Christmas-themed family film, Milk and Goobies.

## Appearances

* Brian Murphy
* Emily Axford
* Caldwell Tanner

## Lore

* Gooby
* (Vernacular) Chomping

## Links

* Headgum
* Spotify
* Reddit Thread
Baba Yaga

Baba Yaga as depicted by Ivan Bilibin (1902).

*Paraphrased from Wikipedia:*

The Baba Yaga is a supernatural being from Slavic folklore. The Baba Yaga appears as a deformed and ferocious-looking witch and flies around in a mortar, wielding a pestle. The creature dwells deep in the forest in a hut usually described as standing on chicken legs (can't make this up). The Baba Yaga may help or hinder those that encounter or seek her out. The Baba Yaga can be considered the "dark" to Bahamut's "light".

The common phrase: "May the Baba Yaga not take you this night" relates to this being, as the Baba Yaga is known to steal people away in the night. You may, however, want to be taken if it's Merry Berry Day as she'll give you berries.
AshleyValkyrie

Autorin, Meisterin der Magie, Hauptautorin für die Westlichen Stämme und die Normadischen Stämme. Ist häufig die Stimme der Vernunft unter den Admins.

## **Charaktere**

* Aiko Koizumi
* Kassandra Zsolt

## **Projekte**

* Magiesystem
* Klassifizierung der Mystischen Kreaturen
* Religion der Normadischen Stämme
* Kultur der Westlichen Stämme

## **Trivia**

* Lieblingsdinosaurier: Velociraptor und andere kleine "Raptoren"
* Hat bei einigem Worldbuilding zu den Westlichen Stämmen tatkräftige Unterstützung von ihrer Verlobten Henny Bode bekommen.
* Hat wenige Trivia Einträge oder Zitate weil das meisste NSFW wäre.
Season 1

**Season 1** of [name of Series] consists of 1 episode

The season premiered on January 1, 2017.

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Trailer

*You can replace this text with a video trailer using our "Add a video" tool. Or you can remove this section entirely.*

## Episodes

* Link to episode 1
* Link to episode 2
Horse the Bullywug

Horse was a Bullywug who fought on The Bad News Bugbears team in the Monster Madness Tournament. Horse was killed by Peder the Giant Centipede.

Horse was known for having deep ties to the mafia.

## The Monster Madness Tournament

### **Round 1**

In round 1, Horse fought Peder the Giant Centipede. Starting out the fight, Peder stood up on the last two of his 100 legs goes to smacks but Horse blocks it. Next, Horse jumps into the air and tries to spear Peder but the love of Peder's child rebuffs him. On the second round of combat, Peder gets up on his "hind" legs again to smack but the attack is blocked again. Peder's son calls out and says "I can't wait to go fishing tomorrow!". Peder is bitten and gets speared by Horse which gets him in a bad position. Peder looks at his son and says "We will go fishing! Hear you me, we will!". Peder then gets up on his hind legs AGAIN and hits Horse this time, poisoning him and killing him. Peder's son says "I knew you could do it dad!" and holds up the fishing pole, after which he quickly gets stolen away by the frog mafia as Horse's debt was carried to them.
Episode 5 - Sonic Adventure Gamebook: Metal City Mayhem

**Sonic Adventure Gamebook: Metal City Mayhem** is the 5th episode in the series.

## Plot synopsis

The club plays through a Sonic the Hedgehog RPG book with stats like Cool Looks, Quick Wits, and Coolness. Will they defeat Robotnik and save Green Hill Zone? The twist ending WILL SHOCK YOU.

## Appearances

* Brian Murphy
* Emily Axford
* Caldwell Tanner

## Links

* Headgum
* Spotify
* Reddit Thread

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Episode 54 - Gex: The Novel (Part 3)

**Gex: The Novel (Part 3)** is the 54th episode in the series and the twentieth episode of the second season.

## Plot synopsis

The club does a literary speed run, racing to finish the novel so they never have to talk about Gex again. Gex gets so sassy that he reaches "Peak Gex" and earns the nickname "Chamdler Bing."

## Cast

* Brian Murphy
* Emily Axford
* Caldwell Tanner

## External Links

* Headgum
* Spotify
* Reddit Thread