Blackout Museum of History & Culture

The Blackout Museum of History & Culture is the biggest building in The Ultimate Crossover, and acts as the hub world for the game.

## Overview

The Museum is divided into multiple rooms, floors and sections, each detailing several items the player can unlock and discover throughout the game. Also, on every floor there is at least 1 public restroom for the player to save their game in.

## Floor 1

Floor 1 primarily consists of a hallway with several plant pots, benches, bins, busts and paintings, and behind the hallway is also a lobby, which consists of several benches, chairs and a counter. In the hallway. there are several rooms, and in these rooms are containers containing various items from the game's story mode, such as collectibles and intel, along with multiple flags of the world hanging on flagpoles. Also, there is an armoury, which contains all of the weapons in the game, provided the player has unlocked them. The armoury is very similar to the armoury in Fort Zancudo, while also having elements of the armouries in RAF Credenhill and Fire Base Phoenix, mainly the surrounding props. Next to the armoury is a firing range, where the player can test out any of these weapons, except for melee weapons and explosives, providing the player has unlocked them first. In the room next to the firing range and armoury, there is a mock cargo ship course where the player can test their weapons to their full potential. By default, there is always and MP5SD3 and 4 M84 Flash Grenades. In the centre of the halls, there are also maps that detail the player's whereabouts. There is also a War Room, where the player can take a look on the map and view all the countries, cities, towns and villages the player has explored, and can also view all of the multiplayer and Spec Ops Survival maps in the game, depending if the player has played at least 1 match on these maps. In the lobby, there is also an elevator that leads to the other floors.

## Floor 2

Floor 2 consists of rooms with animatronics of all of the characters the player can discover in the game, with Mac being unlocked by default. After completing certain levels and tasks, more characters become available for the player to inspect. There are also several other rooms, such as a conference room, a casino, an arcade, and a business room. The pictures on the walls are the preview photos for all the Multiplayer and Zombies maps seen in the game, if one has unlocked them. There are different shops as well the player can look into, providing one has discovered all the different businesses.

## Floor 3

Floor 3 contains several rooms detailing all of the vehicles one can unlock, and the player can view the descriptions of these vehicles as well. The cars and motorcycles are placed into a large garage area with multiple storeys, while trucks, tanks, aircrafts and maritime vehicles are placed into other areas, with planes being placed into several airplane hangars, helicopters are placed on several internal helipads, and boats are placed at boating docks. Truck and tanks are placed into larger garage areas. The player can also test the vehicles out on tracks that corelate to the type of vehicle they are, with cars and motorcycles being tested at a racetrack, trucks and tanks are tested at an unpopulated country road, planes, helicopters and other aircrafts are tested in the open skies, and boats are tested out in the open water. The vehicles are also ordered by their manufacturer.

## Underground

The underground room contains a main tunnel where the player can use a car to get from point A to point B, and in the underground, there is also a lab, where the player can view all of the Zombies intel they have acquired and can view all the different perks in Zombies one has acquired. One can also view other items like recipes for chemical weapons and can also view wonder weapons they have acquired in Zombies. Unlike the other floors, the elevator that leads into the underground is not connected with the rest of the floors. It is only connected to floor 1, and also comes with a larger, more metallic design to it. There is also a fallout shelter in the underground, which contains several boxes of rationed food and water.

## List of Items

The tables below detail the list of items one can acquire, and in those tables are also an image of the item and their acquisition

### Floor 1 (Armoury)

The armoury contains all of the weapons and equipment the game has to offer. The table below details all of the weapons in this room.

### Technology Room

The technology room contains every piece of electronic technology in the game, such as TVs, VCRs, DVD players and video games and consoles. These can be unlocked by retrieving them in the Burglar side mission, or simply by purchasing them in electronic stores.

#### Floor 2 (War Room)

The War Room contains all of the Multiplayer and Survival maps in the game, and also contains all of the areas in the game as well. All of these areas can be unlocked by either completing a complete match on the multiplayer/survival maps, or by exploring the full area for towns and cities.

### Floor 3 (Vehicle Lot)

The auto shop is comprised of all of the vehicles featured in the game, including air and sea vehicles, and the table below details the complete list of vehicles that will appear in this section once they are unlocked.