Anthir

**Anthir Majustin** *[Ahnt-Hir May-Juhs-Tin] (derived from "Snapdragon/Antirrhinum Majus")* is a quiet Tiefling Bard of the College of Lore from The Grand Republic of Rune who specialises in healing.

## Status

#### Appearance

Anthir is a male Tiefling standing at 5'4" (164 cm). He has dark blue, nearly shoulder length hair and a fluffy tail of the same colour that fades to a lighter shade near the end. His skin is a little more red-toned as a result of his Tiefling heritage and he has turquoise horns that wind from his temple and back beside his head. His eyes have no pupils and are pure white. His hands bear a dark purple that fades as it bleeds further up his arm.

#### Key Items

Anthir carries his **rapier** with him everywhere he goes, even when not expecting to engage in combat. The rapier itself bears a sun-and-moon motif at the hilt symbolising "balance" and a begonia-shaped pummel symbolising "harmony". He also has his **pan flute** on him at all times, the red band around it he embroidered himself and tucked between the band and the instrument is a snapdragon, his namesake. His signature piece of clothing is his deep **red scarf** with small tassels on the end and embroidered flowers, vines & (recently added) Bran's firefly. Perhaps these items all hold some sort of emotional significance.

## Biography

Anthir was a student in one of the magic schools of Rune along the border of the Blighted Notch. After Aelius' death, Anthir ran away from Rune and went on to join Brightborne Guild which he would eventually leave as well to avoid someone in the guild. He ends up in Golden Phoenix Guild and meets his current party.

## Relationships

##### Aelius

Anthir's only friend in his years of living in Rune and his classmate in one of the schools of magic regulation. Anthir often wondered why Aelius spent so much of his time with them, especially since he was so sociable. Regardless, Aelius' presence was always a comfort he treasured and enjoyed. They spent many days laughing and playing music– as bards in their youth should.

Aelius was killed by bandits (As of session 24, found out to be the Golden Guard(s) of The Republic of Rune) when he was around 19. In his last breath, he warned Anthir that those who killed him were after *him* and that he should run away from Rune and "live enough for the both of us".

## Character Information

#### **Quests**

In Session 11, Anthir reveals to previously belonging to another guild known as the Brightborne Guild. The guild itself was fine, but he's running away from someone in the guild who they believe is not a threat– at least not physically.

In Session 23, Anthir finds out from the trials that he has a mark on his head from an unknown god who his ancestors used to serve– albeit unwillingly. (As of Session 27, the god is known to be Hel, of Blood and Bone, a god worshipped by the citizens of Atral). He learns from the Time Knight that his ancestors know him well. Hel hasn't found him yet but he's searching for him and when he does find him he'll make him his puppet like he did to Anthir's ancestors.

#### Notable Items

* A handkerchief embroidered with his name on it, gifted by Calypso
* A red scarf with embroidered flowers, perhaps not his own.

## Trivia

* They really love carbs, especially bread; any kind of dense chewy dough.
* They love nature and sunshine
* Playlist 1
* Playlist 2

## Gallery

ProfileAnthir and Aelius talking on a normal dayAnthir's basic character sheetUpdated Anthir Character Sheet