recursal/Fanatic-Fandom huggingface dataset:
Gorefast

"Gorefast" is a creature that appears in Project Creber: Extrication Part 2, most likely created by the A.A.H.W. as a living weapon. It briefly fights Creber and his clones alongside other experiments before being killed off.

## History

During the events of Project Creber: Extrication Part 1, Gorefast was held captive in Experiment Site 04 with other creations. Despite it's visible marks of invasive cirurgy and experimentation, it was shown to be docile enough to be grouped together with other similar creations.

When Creber reached the site and began killing off personnel, the scientists at the location released the experiments in a last ditch effort to slay Creber. It's unknown if the creations were held in different cells and were only grouped when the scientist released them, or if they were always grouped in the same cell, regardlessly, they show no agression towards each other and all came after Creber as soon as unleashed.

Gorefast screams in agony before charging in, being able to block one of Creber's bullets and decapitate him with it's blades. It then keeps stabbing the clone it just killed multiple times before being shot down by the last remaining Creber's clone.

## Abilities

Out of the experiments in Experiment Site 04, Gorefast seems to be one of the most combat-abled. It's most notable feature are a pair of swords forcefully shoved through it's hands.

It shows enough dexterity to block a bullet coming it's way, and is strong enough to decapitate Creber with a quick and clean scissors-like cut. However, it is not very smart and is seemingly numbed heavily by the painful experiments it was subject to. It's possible that it had some kind of mind-control device implanted in it by the A.A.H.W. (could explain why it didn't attack the other experiments but did attack Creber).

## Trivia

* The name of this creature is a reference to the Gorefast enemy from Killing Floor 2, who similarly has a sword attached to it's hands.
Chargers

The **Chargers** are a pair of electric weapons featured in the REALM fan series. They are Kelzad Oox's signature weapon.

## Description

The chargers were created by Dr. Zalmamdar Oox as a way to fight the Employers. There are two chargers that, alone, work as electric daggers, which can be combined to form a variety of different weapons, such as a sword, nunchucks or a flail. The chargers don't seem to work when grabbed by Yeelon Mekyr, however.

## History

### REALM 3: Fraternization

The chargers are first introduced within The Crib, Zalmamdar's personal storage room, where he hands them to Kelzad and the latter learns to conjoin the two artifacts togheter into a flail. Kelzad then uses these weapons during Yeelon's attack on the Science Tower to dispose of close-range Possessed Agents and Engineers. He later uses the chargers to duel Yeelon atop the Science Tower.

### REALM 4: Illuviation

Kelzad resumes his duel against Yeelon on the Science Tower's roof, where Yeelon manages to disarm Kelzad off one of his chargers, throwing it aside. Kelzad tries to use his remaining charger to defend himself to no avail, instead relying on the Nano Improbability Drive in his head to fend off Yeelon. After he wards him off, Kelzad uses his charger to cut a hole on the roof in order to re-enter the Science Tower, where he resumes fighting Possessed and eventually fights Freyr, who he only manages to slash twice before Yeelon intervenes and kills Freyr off. After fleeing from Yeelon, Kelzad cuts a hole through a wall with his charger and manages to find the missing one. Yeelon throws him back onto the roof of the tower, where Kelzad lands a severe hit on Yeelon using his chargers as a flail.

### REALM 5: Revelation

Kelzad continues to use the chargers to clear out the infested Science Tower, eventually using it to cut out the limbs of the Concrete Golem and to fight Decrepits in Sokar's realm. He continues to use the chargers throughout the entire episode.
Hank J. Wimbleton

**Hank J. Wimbleton** is the main protagonist of the *Madness Combat* and as such is a frequent protagonist in tribute animations. Due to his mascot status for Madness and his immense popularity, Hank is seen incredibly often in tribute animations and content within the community.

## History

### Green Pepper Studios 25,000 Subscribers Collab

Mag Hank appears to confront an A.T.P. Engineer who had taken the cylinder containing the key card. He punches and kills the Engineer through the door, causing the cylinder to fly upward and into Mag Hank's hand. Hank then breaks the door off his arm and places the cylinder on a holster on his back to keep it safe as several Agents and Engineers enter into the room to stop him. However, through his tremendous physical force in his Magnified state Hank is able to defeat all of the Agents and Engineers before moving onward into the next room.

After killing an A.T.P. Engineer guarding the entryway to the room. Hank takes on and kills all of the Agents and Engineers inhabiting the room. After he does so, an Engineer with its mask pulled up enters the room and notices Hank. He pulls his mask down and cocks his gun to shoot at Hank but before he can do so Hank swiftly kills him by slamming a long wooden case down on him, in the process causing it to open and reveal its contents, a Mag-sized ax. Hank grabs the ax and arms himself with it before entering a recreational room of sorts, where he uses the ax to kill the agents and engineers lounging inside. Progressing onward, Hank finds himself in a bar attended by several agents and engineers. The Agents, Engineers and bartender all pull out their guns and try to shoot Hank but Hank kills them all before proceeding to the next room.

In the next room, Mag Hank sees a metal door opening beside him. He goes to enter the door only for a massive Mag Agent to step out and knock him backwards, causing the glass vial to shatter and for the key card to fall out. An agent then happens to walk into the room and, before Hank can grab the key card first, the agent picks it up and runs away with it. Hank then turns to the Mag Agent behind him, who pulls out a gun and aims it at Hank's head as the animation cuts.

### Madness Whitehank Zero: The Mulligan

Hank, or rather, Dank appears as the antagonist of White Hank's dreams, he fights Wank fairly at first, but in the second dream, he overpowers Wank ruthlessly, tearing her body in half. He then holds Wank near the end of the cliff and asks her if she has any last words and Wank responds yes.

She then grabs Dank, and pulls him down, They then fistfight while falling together, but Wank manages to get behind Dank and tear his metallic lowerjaw apart from his head offscreen, killing him. He then dissapears for the remainder of the collab.
Wind Spirit Pavilion

### New updated wiki

https://jiu-xing-ba-ti-jue-nine-star-hegemon-body-art.fandom.com/wiki/Wind\_Spirit\_Pavilion

## Members

### Members

Meng Qi
Lu Fang-er
Apprentice-brother Qi
Feng Xiao-zi

Wind Spirit Pavilion was actually extremely powerful, not at all inferior to the Xuantian Supermonastery.

The Wind Spirit Pavilion’s disciples were all soul cultivators, and they were basically all Beast Tamers. Although they had few disciples, each disciple was extremely powerful.

The Wind Spirit Pavilion had the same system as the monasteries; there was a head pavilion, as well as branch pavilions.

Annihilated by Long Chen in Chapter 486.
Employers

the **Employers** are a group of mysterious entities behind the A.A.H.W. they are the overarching antagonists of REALM, they were servants of an entity known as The High untill they betrayed it. The direct leader of the A.A.H.W. is one of them.

Sokar used to be one of them, but was banished for an unknown reason.

They are based off the Employers from the upcoming game, *MADNESS: Project Nexus*.
Mandatory Madness

Thumnail

Mandatory Madness is a fan animation notorious for it's strange quality.

## Summary

It starts with the Tabanek monologuing about the current state of Nevada before taking a long smoke, and then it shows his crazed face. Then he proceeds to fight a lot of agents before showing Eric Benshion typing messages to another member of the AAHW before releasing a single lensed MAG. Tabanek then goes on to kill the MAG and continue on killing agents.

Then he meets Eric Benshion which starts a fight sequence, which ends with Tabanek getting shot by his clone, who walks past Benshion. Then it shows Benson saying that Tabanek could never rebel from the AAHW. Then it shows a bunch of scenes as Tabanek monolouges about why the he choose to rebel the AAHW. Finally it shows the formation of a Tabanek clone.

## Trivia

* This animation appears in a body horror iceberg for no known reason
* There are many errors in the animation like the set randomly stretching and the typo in the background of the final fight scene saying "Obey your maste"
* In the background of one scene, beyond the windows you can see a guy get randomly run over
	+ You can also see a gambling center and a Hooters
* If you look closely at the elevator scene, you will see a special guest
Mom (Dadness Combat)

# Warning this Page is NSFW

## Mom

And also Unfinished, please finish it

### Appearance:

Mom has the appearance of a Krinkels's face grunt, but with a dark shirt and breasts. There is nothing else to note besides the fact that she possesses a pink penis, most likely for a transphobic gag, and that she wore black sunglasses.

### Personality:

Mom is crude calling Dad "fucking ugly" when he had a metal jaw. She also seems to be a neglectful mother as she doesn't care for her kids being raped by Dad despite being concerned if Dad is raping other people's children. She, like Dad, also don't ask for consent before sex and any denial is a suggestion to her. She also has a habit of hanging out in fridges, probably because mmmm firge cold.

### Ablities:

Mom appears to a powerful being that is able to empower, resurrect, banish, teleport, and give cool haircuts. She also has code text in her specific text color, which implies she might have some form reality warping powers not seen. Tasers has also stated that Mom giveth and Mom taketh away which implies she has a overbearing power in the Dadness universe, at least over Dad. She also seemed to teleport Dad in Dad 5 as Dad was covered in a pink energy. More importantly her saying that Dad is not the father is so powerful that he literally goes bald.

### Triva:

* Mom's name could only be found in the old descriptions for individual Dadness uploads by Tasers, before they were deleted.
* Her enlightenment is the background inverting of every frame and the music is sped up Out of Date by Chestsound

Mom with cool sunglasses (her privates are censored)
Space whale

### This page is unfinished, please help out

Space whale is a minor character in the Dadness Combat series, known to be Dad's ally.

### Appearance:

Space whale is a small black whale about Dad's size, who wears a golden monocle. He is green in episode 16 due to zombification, and he gains a top hat in episode 17 for no in universe reason.

### Personality:

Not much is known about how he acts, but he acts as a helper of Dad more than anything else, willing to risk his life for him.

### Ablities:

Space whale's main, and presumed only, ability is to fly. He flies high and quickly. H

### Triva:

* Besides General Jolly and Mag V2, he is the only named Dad character not involved in the act of enlightment
* Space whale is a sperm whale, if that is intentional joke is unknown.

Space whale zombifiedSpace whale dies a tragic death (his top hat is the most clear here)
Quadhorror

"Quadhorror" is a creature that appears in Project Creber: Extrication Part 2, most likely created by the A.A.H.W. as a living weapon. It briefly fights Creber and his clones alongside other experiments before being killed off.

## History

During the events of Project Creber: Extrication Part 1, Quadhorror was held captive in Experiment Site 04 with other creations. Despite it's visible marks of invasive experimentation, it was shown to be docile enough to be grouped together with other similar creations.

When Creber reached the site and began killing off personnel, the scientists at the location released the experiments in a last ditch effort to slay Creber. It's unknown if the creations were held in different cells and were only grouped when the scientist released them, or if they were always grouped in the same cell, regardlessly, they show no agression towards each other and all came after Creber as soon as unleashed.

Quadhorror lunges forward and shoots spikes into one of Creber's clones chest and hand, causing him to drop his gun. It then lunges on him and rips off his mask, killing him. It continues to move forward to kill the last remaining Creber clone, lunging on him but missing and hitting the wall instead. It then sits idly laid on the floor before being shot and killed by Creber.

## Abilities

Quadhorror seems to be a pretty viscious, bestial creature. It has an anus-like structure that can shoot spikes, a very large mouth-like structure with protuding bones in the shape of teeth, and is strong enough to forcefully rip-off Creber's cirurgically attached mask. Unlike most common nevadeans, it has no feet, instead walking around with two pairs of hands, giving it a distinctively quadruped motion.

It seems, however, to have severe mental stunt caused by the painful experiments it was subject to, verified by it's sluggish movement after attempting to lunge at Creber.

## Trivia

* This creature initially had no name and was given one by a forum user, who suggested it to Potke and he agreed with it.
John Kingston

**John Kingston** is the secondary protagonist of the *Maximum Ninja* series. He is the Ninja's best friend and a fellow member of the Madness Armed Forces.

## History

### *Maximum Ninja 1*

John Kingston was sent by the Madness Armed Forces to infiltrate the Asian Mafia as a spy but he was exposed and captured by the Mafia. Thus, the Ninja was sent in to rescue him. After killing the Asian Mafia's leader Arashikage, the Ninja frees John Kingston and the two go to leave the Asian Mafia hideout.

### *Maximum Ninja 2*

While John and the Ninja fight their way through the remaining Asian Mafia Grunts, Steve revives Arashikage as a zombie to go after the Ninja and John Kingston. John shoots the zombified mob boss several times before leaving the Ninja to finish him off. John and the Ninja then get into his car and drive to the airport and take a plane to Nevada. Two Grunts see them and pursue them on motorbikes, but the Ninja takes them both out.

The two later come across a roadblock set up by two Asian Mafia Grunts, but the Ninja kills both of them and they are able to go on ahead. The two reach the airport, but find that it's being guarded by Asian Mafia Grunts. The two fight their way through the Grunts but are soon confronted by Steve.

### *Maximum Ninja 3*

Steve shoots both of them, killing John and wounding the Ninja. After recovering from his wounds, the Ninja finds John dead and gives him a proper burial before leaving the Madness Armed Forces to go avenge John on his own.
Deimos (RETHIC)

### Enemies

AAHW, N51, Project Colonizasб Mad soldat, Tricky, Smith M, Auditor, Dr. Gogl, Phobos, Sheriff, Adolfo, mafia, bandits

## Technical Information

### Creator

ReThic1337

**Deimos**- Main character in Madness: Project Mercury and Project Salvation , OC Created by ReThic1337 in 2020, he appear in Madness Reverse Series, Madness: Project Mercury and Madness: Project Salvation.

## Personality

Deimos is merciless killer, AANC Staff Leutinant "alone wolf" operates alone. He wear visor cap with modifed headset, grey kevral jacket over grey T-shirt, engineer belt, sport-all terrain shoes. Also battle belt with double extra bag.

## Power and Skills

Deimos is well trained in to hand combat, he hacker (What point to which indicates that he was able to hack the Nexus Security system) He prefers to use axes or firearms, he is very agile, as shown in the Madness Project Salvation 5 part, he was able to jump through a small window to dodge grenades, then do the opposite.

## Equipment

He use XM8 and ARP 556, PDA.

G36 High-Modules: Hybrid sight, Accelerator, shock damper, cooling weapon system.

ARP556 SMG, Modifications: weapon catalyst, holographic sight, shock damper.

## Trivia

* Deimos use same nickname that author.
* Deimos had agency AASM (Agency Against Smith Mystics)
* Deimos afraid old elevators
Steve

**Steve** is the main antagonist of the *Maximum Ninja* series. He is a mysterious figure who leads the Sguard and has numerous supernatural powers, including reanimating people as zombies. Since the Ninja also possesses a gem similar to his, Steve seeks to kill the ninja so he may remain unchallenged.

## History

### Pre-*Maximum Ninja*

Steve was originally in debt to David Corsen. When David went to collect his payment, Steve shot him and one of his goons and stole the green gem around his neck, which granted Steve supernatural powers as soon as he touched it.

### *Maximum Ninja 1*

After the Ninja killed Arashikage and rescued John Kingston, Steve reanimated Arashikage to kill the Ninja.

### *Maximum Ninja 2*

After the Ninja and John went to the airport and made their way through the remaining Asian Mafia Grunts, Steve appeared to confront the two, armed with dual pistols.

### *Maximum Ninja 3*

Steve shot both of the protagonists, shattering the Ninja's mechanical visor and killing John before teleporting away. The Ninja swore revenge on Steve for killing his friend and, after getting a new look, went to attack Steve's Base. Steve was notified by several of his minions that the Ninja had made his way to the courtyard. In response, Steve reanimated several of the Sguard members that the Ninja had killed as zombie. However, the Ninja fought his way through and defeated the zombie Sguards. Eventually, the Ninja made his way into Steve's office. Steve ordered his guards to exit the room so he could fight the Ninja one-on-one.
Saucy

**Saucy** is the name given to one of the faced characters in Leisurely Ragtime. Saucy appears as a man reminiscent of a Victorian English gentleman. He sports a top hat, has a monocle on his right eye, wears a black coat, and holds a teacup. As with every character in the short he has a mouth and no facial cross.

## Appearances

### Leisurely Ragtime

Saucy made his only appearance in Leisurely Ragtime. Saucy was with two companions walking towards the dancing man. He stood next to them as they watched the dancing man dance. Saucy took a sip from his teacup, then abruptly stabbed the dancing man twice with a sword. He put away the sword and walked away, leaving the dancing man dead while his audience stares at the corpse in complete shock
Hank Jr.

A.A.H.W.

Hank Jr, also known by his chatroom alias HanksonXx are the aliases of the supposed son of Hank J. Wimbleton, and is the protagonist of Madness Redeemer 2: Revenger. He is on a personal vendetta to kill the Sheriff, likely to avenge the death of his father.

## History

### Madness Redeemer 2: Revenger

On the 17th anniversary of Hank's initial massacre during Madness Combat 2: Redeemer, Hank Jr. coordinates with 2BDamned in an attempt to kill the Sheriff. Arriving to the building, 2BDamned gives Hank Jr. a suppressor for his Tec-9 and tells him that the Sheriff. is up in the building before putting a cigarette out on a wall and walking away.

Making his way through the base, which has become noticeably more dilapidated over the years, he kills all of the grunts inside with relative ease as he makes his way towards the Sheriff's office. Instead of finding the Sheriff, he finds the entry to a bunker underneath the Sheriff's desk and proceeds below.

Fighting his way through the guards in the bunker, he makes his way to a vault door and opens it up by typing "1" into the keypad. Inside the vault, he finds three vats. One contains what appears to be the Sheriff, and another contains a deceased zombie. The camera pans over to Jesus and the supposed Sheriff (despite his smaller hat, enhanced fighting skills, and what looks to be the real Sheriff in the second vat suggesting otherwise), who had been waiting for Hank Jr. at the end of the room. Jesus points his sword at Hank Jr., to which the Sheriff Jr. puts a hand on to lower and walks over to Hank Jr., asking him what he's here for. Hank Jr. replies that he's here to kill him, and a fight ensues.

The Sheriff Jr. is noticeably stronger than Hank Jr., managing to land several hits on him that both bruise and bloody him. Jesus throws the Sheriff Jr. a baseball bat, which HanksonXx manages to wrestle from his hands and strike the Sheriff Jr. in the jaw with. Going in for a second strike, the Sheriff Jr. grabs the bat from Hank Jr. and drops it to the floor, throwing strike after strike at his face. Hank Jr., now bloodied and weak, throws light punches at the air as the Sheriff Jr. retrieves his baseball bat. The Sheriff Jr. runs up to Hank Jr., slamming the baseball bat into his face and knocking him to the floor. In denial of his fate, Hank Jr. repeats that he's here to kill the Sheriff Jr. as the Sheriff Jr. winds up a strike, slamming the baseball bat into the back of his head and breaking his skull open. The Sheriff Jr. tells Jesus to grab Hank Jr.'s corpse, which is then put into a vat as the two leave the room. The animation ends as the credits roll, with Hank Jr.'s corpse floating in the vat.

#### Trivia

* Hank Jr. is shown to be a frequent smoker. However, unlike Deimos, he is never shown to light a cigarette during a fight.
Maximum Ninja - 1

**Maximum Ninja**, alternatively titled as **Maximum Ninja 1**, is a *Madness Combat* tribute animation by sto0g3. It is notable for being the first *Madness Combat* tribute animation to be created.

## Plot

The Ninja is sent on a mission by the Madness Armed Forces to rescue his friend John Kingston, who was kidnapped by the Asian Mafia. The Ninja kills two Asian Mafia Grunts before moving on to the next room. He comes across three more Grunts and kills two before interrogating the surviving third Grunt about where his friend is. The Grunt directs him to a trap door that leads to the base's lower rooms. Satisfied, the Ninja pins the Grunt to the wall with a crowbar, but before he can proceed downstairs an eye-patch wearing Grunt enters the room and aims his rifle at him. Two more Grunts then enter the room to back the eye-patch Grunt up. However, the Ninja kills two of them by throwing knives at them, causing the third to flee into the other room before attempting to attack the Ninja again and getting killed. The Ninja then picks up an AR-15 and kills three more Grunts as they enter the room before opening up the trap door to proceed to the lower levels of the hideout. Before he can go down it though two more Grunts enter the room but the Ninja beats them back with his fists.

The scene then changes to "Somewhere In Nevada..." where at a base a group of Grunts are monitoring the Ninja's progress in completing his mission. A Grunt attempts to deactivate the Ninja's experimental power core but is shot and killed before he can do so.

The scene then cuts back to the Ninja who, after killing a Grunt, climbs down the trap door and into the room where John is being held. He kills all of the Grunts in the room before fighting the Asian Mafia's leader Arashikage in a sword dual. The Ninja quickly kills the mob boss and goes to check John to see if he is still alive. Sensing a pulse, the Ninja frees his friend and carries him to take him out of the Asian Mafia hideout.

However, Steve then appears and revives Arashikage as a zombie right before the animation cuts to "To Be Continued..." and ends.
NEXUS Police

## Overview

The NEXUS Police is a regular law enforcement guarding the NEXUS Supermad Prison within Nexus City. They are the main antagonists of the Madness: JAILBREAK collab and show up at the end of Madness Within Me.

## History

### Madness: JAILBREAK

The NEXUS Police were deployed to recapture the prisoners after they began a mass breakout of Supermad Prison, but many of them were killed.

### Madness Within Me

NEXUS Police makes an appearance at the end of the animation, intercepting Kryy and arresting him. After the credits sequence, they can be seen escorting Kryy towards Supermad Prison.

## Units

### Officer

The NEXUS Police officer is the bulk of the law enforcement. They are equipped with a variety of weapoins and outffited with a blue police officer vest, a toolbelt and a earpiece for communication. Some of them may also wear glasses, caps, or light ballistic vests.

### Riot Guard

NEXUS Police officers outfitted with a heavy ballistic vest, a helmet with a faceshield and grey gloves. They come equipped with either heavy weapons or handguns/SMGs paired with a riot shield.
Shadz64

Collabs:

* Madness WhiteHank 2: With Vengeance (2018)
* Madness Cellification (2019)
* Project: FELONY (2020)

**Shadz64** is an american hobbyist animator best known as the host of the Project Felony collab.

## Community History

Shadz would start out in the Madness Combat community as a small-time animator around 2017 with animating experience dating back to 2015, suddenly finding himself working on bigger projects such as Madness WhiteHank 2: With Vengeance and Madness Cellification as an additional animator during 2018-2019. He eventually surfaced further during 2020 when he hosted and participated as an animator in Project Felony and JAILBREAK: Fall of Helios's trailer, respectively, as part of Madness Day 2020.
Madness WhiteHank

**Madness WhiteHank** is a Madness Combat animation collab organized by Kenamy and worked on by BotDon, Ecklemir, kRyy, MJorik, SentryTurbo and thece. The collab features a mysterious white recolor of Hank J. Wimbleton as its main protagonist.

## History

The animation starts with White Hank standing in a room before she is attacked by 1337 Agents. White Hank manages to kill them but more agents soon enter the room. As White Hank is fighting them, a Tricky the Clown with a deformed face briefly appears and attacks her only to quickly flee.

After killing all of the agents in the room, White Hank goes through a door and finds herself in a hallway with more agents coming after her. After killing all of the agents in the hallway White Hank steps through another doorway to go outside.

The scene then shifts to the original Hank J. Wimbleton, who is standing outside. Apparently sensing White Hank's presence, Hank turns around and prepares his gun to shoot her only for White Hank to shoot him full of bullets before stepping outside herself. White Hank is then shot and killed by Pink Hank, who is in turn killed by two new characters right before the animation ends.
Gerald

**Gerald** is an elite member and experimental soldier of the Anti-Smoking Agency that appears
as the main antagonist in the fan animation Madness: Abduction.

## History

Gerald was one of the agents sent to recapture the A.T.P. Engineer after the latter had escaped his cell. He is first seen having beaten an Agent to death. He later goes to confront the Engineer and attempts to shoot him down with a shotgun but the Engineer dodges both shots and shoots him in the head.

However, Gerald survived his shot to the head and chased the Engineer into the next room, arming himself with a hatchet, but the Engineer quickly shoots him down again. Gerald later returns again, armed with a flaming sword, and charges at the Engineer only for the Engineer to shoot him and break his visor. Despite this, Gerald later returns again, revived and zombified. The Engineer flees into the next room and Gerald pursues him, but the Engineer shoots him down once again, shooting his head off for good measure. In a last attempt to stop the engineer, Gerald, now headless, throws a sword at the engineer before he finally dies.

## References

1. ↑ https://mctributes.fandom.com/wiki/File:Gerald\_Name\_Footnote.png
Freak Plant

The **Freak Plant** is an agent mutated by Professor Dordum into a plant monster and a recurring antagonist in *Rebooting The Madness*.

## History

### Pre-*Rebooting The Madness*

The Freak Plant was originally an agent wearing cyan glasses stationed in a laboratory. When Edgar GunsForHands attacked the lab, the agent attempted to fend him off with dual axes. However, Edgar threw a glass test tube at his face, blinding him.

After defeating Edgar, Professor Dordum gave the agent a pair of specs and stabbed him with a syringe, beginning the agent's mutation into the Freak Plant.

### *Rebooting The Madness*

The agent was later shot by Newton Greenshades when he attacked the facility to save Edgar. However, the agent quickly recovered and threw an ax at Newton, injuring him. However, Newton was able to push him back with gunfire.

He soon returned now with several green tentacles sprouting from him. He attempted to attack Newton again when he was in the prison control room, but was again pushed back via bullets.

He later attacked Edgar after he was freed, his head mutated and exposing his brain. He sprouted a gun from his head and attempted to shoot Edgar, but he was quickly taken down by Boomer shooting a grenade into his brain.

### *Rebooting The Madness 2*

The Freak Plant was able to regenerate however and he began siring plant mutants after the facility was blown up. He attempted to attack Edgar and Newton, but decided to avoid them after being shot at.

## Trivia

* The agent that becomes Freak Plant is the only agent ever seen wearing cyan glasses.

* In RTB 3, a theory of more special agents is existing, these being the "new" agents: Cyan (cameo), bright red (telekinesis), teal (flying), pink (teleportation), dark blue (actual laser agents, not Edgar) and bright green (revive). White glasses would have been on not only by Newton, but also Crimson's "bodyguards".
Green Pepper Studios 10,000 Subscribers Collab

The **Green Pepper 10,000 Subscribers Collab** is a collaboration animation made by the members of Green Pepper Studios to celebrate their YouTube channel reaching 10,000 subscribers.

The animation features an unnamed grunt (possibly Hank J. Wimbleton or the Boombox Guy) on a mission to kill the Sheriff.

## Plot

The animation starts with a scene reminiscent of the first Madness Combat. A Grunt approaches another Grunt holding a boombox. The boombox Grunt pushes him away before throwing the boombox at him and pulling out a gun and shooting him.

The Grunt then approaches a building guarded by two 1337 Agents and kills both of them before grabbing an AK-74 previously held by one of the Agents entering the building. Entering the building, the Grunt starts firing and kills three Agents before tossing the AK-74 aside and picking up a Desert Eagle. He then shoots two more Agents, picking up a pistol dropped by one of them and moves on the next room.

In the next room, the Grunt engages the Agents stationed in it but is quickly restrained by one as another enters the room and prepares to shoot him. %he Grunt breaks free and defeats both of them, but the Grunt's Deagle runs out of ammo and he is shot to death by an Agent. However, a mysterious force intervenes to revive the Grunt and sets the scene back a few seconds to before the Grunt was killed. The Grunt then kills the remaining Agents in the room and picks up an AUG before progressing onto the next room.

In the next room, the Grunt kills the three Agents stationed in the room. He attempts move forward towards the door at the opposite end of the room but a giant cross shoots up out of the ground and separates the room in half, forcing the Grunt to go through the door to his left.

The Grunt winds up in a bar where several Agents and Grunts are seated at. The Grunt charges at the Agents and kills most of them. The remaining Agent buys a shotgun from the bartender to shoot the Grunt with but before he can use it the Grunt grabs him and smashes his head against the bar counter. Three Grunts and an Agent then enter the room, causing the heroic Grunt to buy a riot shield from the bartender before charging at his foes with it and killing the three Grunts. The Grunt then fights the Agent in hand-to-hand combat and defeats him before moving onward.

In the next room, the Grunt charges at the Agents stationed there and kills them, allowing him to move on to the Sheriff.

In the Sheriff's office, the Sheriff's Agent bodyguard plants a machine gun on his desk and fires at the Grunt. However, the Grunt distracts the Agent by tossing a flashbang into the room before shooting him in the head. The Grunt then approaches the Sheriff, who is cowering on the ground, and shoots him as the scene cuts to black.
Hell Creatures

## Info

Hell Creatures are creatures found in Auditor's hell in Artifact. Their exact nature is unknown, but they are most likely related to the similar 'skeleton' demons seen in Madness Combat 11 - although with differing visual characteristics.

## Appearance

The creatures seen in Artifact are portrayed as beings with grunt-like bodies and exposed black skeletons who have Gem-like eyes which light up when they see an enemy or are damaged. Their skin is visibly peeling off of their torsos, revealing layered black flesh beneath - they also shed a black substance that appears to be identical to the 'tar' fluid seen in MC11.

## Trivia

* The 'Grunt' Hell Creature is the only one of its type to be seen in Artifact - As the other 2 variants, 'Small' and 'Mag' were scrapped prior to the project's release.

## Gallery

Small Hell CreatureHell CreatureMag Hell Creature
Facundo

Facundo is an antagonist in the Madness Combat collab animation Project Felony. He appears as one of Redzad's opponents in his quest to kill Beelon and has a somewhat long fight with Redzad, but eventually succumbs to the protagonist's skills.

## Appearance

Facundo's visual design is pretty similar to that of a regular ATP engineer; the main differences being a different color scheme (white and cyan rather than black and yellow) and having the mask upside down. He also carries a broadsword everywhere he goes on his fanny pack, which is able to carry a huge quantity of items within.

## History

### Project Felony

Facundo's fight in the collab takes place in one of Atp505´s scenes. He confronts Redzad halfway through the clip, walking slowly from the right side of the room. Once he fully stops in his track he dramatically takes out his broadsword from his fanny pack and points it at Redzad, then proceeds to supply a fellow agent with a rifle, and they are both joined by a third agent. Once Facundo attacks Redzad, the later avoids a powerful swing, which ends up breaking the floor and moving the fight to a cave below the main room. Red is the one to attack first; firing a gunshot which is blocked instantly by Facundo, who proceeds to go for a jumping stab, followed up by a horizontal slash which are both barely dodged by Red, who is able to jump away at a safe distance and shoot away at Facundo´s sword. Once said sword fully breaks, and Red runs out of ammo, Facundo throws his broken sword as a last-ditch effort to deal any sort of damage to him, however, Red ends up catching said broken sword and proceeds to throw his gun at Facundo, penetrating his head and causing him to self destruct. The last thing we see from Facundo is a bunch of his cyan blood and his right arm flying into the screen.

## Powers and Abilities

Facundo's main power is super strength, which he uses to carry and use his sword, which is said to weigh around 500 pounds. That strength of his also translates to his sword while being used, which explains how he's able to break through the floor into an underground cave during his fight.

Another one of his main abilities is having a fanny pack that's able to carry a huge quantity of items, which he uses to carry his sword and a variety of weaponry, that he has laying around for those who need them since he's too stubborn to use them in the first place.
Madness Abreaction

**Madness Abreaction** is a *Madness Combat* animation by Gibb50 detailing the origins of Jack Wernicke. It was released on December 23, 2015.

## Summary

The animation begins with Jack Wernicke being summoned to test out a new experimental upgrade for the l33t Agents, which would use the power of Improbability to improve certain aspects of them. As Jack grasps the handles on either side of the upgrade podium, the scientist administering the upgrade activates the machine. However, the upgrade infuses Jack with the power of Improbability, causing Jack to have flashbacks of his past. Deciding to turn against the A.A.H.W., Jack begins attacking the other agents and A.T.P. Engineers present in the room as the scientist rushes out.

The scientist tells the other Agents and A.T.P. Soldats that Jack has now been infused with Improbability and is killed right after by him. Jack then kills several Agents and A.T.P. units who have been sent after him. As he makes his way through the A.A.H.W. base however, he is revealed to be being monitored by the Auditor, who heads off to deal with Jack himself.

Jack heads into his office and swaps out his tinted red shades for a red visor. The Auditor then enters and shoots at Jack, but Jack escapes by leaping out the window. The Auditor continues to pursue Jack, but Jack eludes him by teleporting to a different location outside the base. Killing several more agents, Jack enters the base again where he fights off more A.A.H.W. units before being confronted by the Auditor again. Teleporting away again, Jack winds up in a different part of the base where more A.A.H.W. units are pursuing him. Jack kills all of the A.A.H.W. units before entering an elevator and heading down to the bottom floor of the base, where he kills another agent and heads outside. An Engineer rides up in a motorbike, but Jack shoots the engineer and steals the bike, using it to ride away. As Jack flees, he is observed by the Auditor who comments "**WE WILL MEET AGAIN, JACK... AND NEXT TIME YOU WON'T ESCAPE ME**" as the animation ends.
Bartender Hank

**Note- this page is now obselete and should be deleted. Bartender Hank is a cameo of a pre-existing character, that now has an article.**

**Bartender Hank** is a cameo of the Dadness Combat character **Heather** in the **Cringehank: The 7 Devices** animation. She is seen tending to the bar in a brief scene, and aiding Cringe Hank in the killing of four agents by handing him a revolver.

**Ciatation?**

https://twitter.com/ZizLime/status/1448690751756541955?s=20&t=eYFfnd3SjH-Dk-2sRC7ebA
69 Angels (Dusk Of The Madness)

## 69th Angels

The 69th Angels logo on Ramen's Biker Vest

The **69 Angels** is a small Biker's Club in Canada, that is featured in Madness Combat Zombie Series, Dusk of The Madness. The 69th Angels seem to be the only Survivors (Besides Conner) left within the Town surrounding the GenMorto Labs.

Although It is unknown who founded the Biker's Club, it is led by Gregory, as seen in DOTM, and DOTM:O.

## History

Not much is known about their History, other than the fact that Gregory, might've founded the Biker's Club.

## Members

### Gregory (Leader)

He is seen leading the 69 Angels in the Dusk of the Madness Series.

### Ramen

Otherwise known as, "The Alcoholic" he seems to be just another member of the Club.

### Stuart

Stuart seems to be just another member of the Club, not much is known about him, due to him dying in the episode he was introduced in.

### Other Members?

Perhaps there was other Members, prior to the outbreak, but not much is know about the history of the 69 Angels.

## Galley

The 69th Angels' first appearance in Dusk of the Madness.
Crimson

**Crimson** is the leader of the Agents and the main antagonist of the *Rebooting The Madness* series, though he only appears in the beginning of *Rebooting The Madness 2*.

## History

### *Rebooting The Madness 2*

Crimson appears in the flashback at the beginning of *Rebooting The Madness 2*. He is first seen overseeing his scientists conducting an experiment when Edgar GunsForHands marches in and starts shooting at them. As an Ax-wielding Agent engages Edgar, Crimson walks over to his computer and contacts Professor Dordum to provide assistance.

After fighting off the Ax Agent, Edgar points his guns at Crimson, only for Professor Dordum to sneak up behind him and knock him out with his blow-up hammer. Crimson then walks over to a second computer monitor and pulls a switch to deploy The Twins, leading in to the events of the first *Rebooting The Madness*.

### *Paradigmadness 2*

Though he never appears in person, posters with Crimson's visage on them can be seen throughout the buildings controlled by the Eye Monsters, suggesting that he is their superior. The Eye Monsters are also shown working alongside his Agents.
Sguard

The **Sguard** are a group of ninjas and thugs led by Steve. They are the main antagonists of *Maximum Ninja - 3*.

## History

### Pre-*Maximum Ninja*

After Steve gained his magical powers, he set about raising an army to assist him in his goals and taking out anyone who could possibly challenge him.

### *Maximum Ninja - 3*

After Steve killed the Ninja's friend, John Kingston, the Ninja set about avenging his friend. Several Sguard members fought the Ninja as he made his way through the base.

As the Ninja killed all the Sguards stationed in the courtyard, three Sguard soldiers reported what was happening to Steve. Steve responded by resurrecting the fallen Sguard members as zombies. However, the Ninja was able to defeat the reanimated Sguards too.

Meanwhile, the Sguard would soon find themselves fighting against someone else as well. David Corsen, seeking revenge on Steve for almost killing him, infiltrated the base and fought several members of the Sguard.

Eventually, the Ninja made his way to Steve's office. Steve ordered the Sguards stationed there to leave as he prepared to fight the Ninja one-on-one.
Sheriff

The **Sheriff** is the original leader of the A.A.H.W. He also has ties with Project Nexus and MERC. He served as one of the two main antagonists of Madness Combat 2 and 3 along with his right-hand-man and bodyguard, Jesus.

## History

### *Madness WhiteHank Zero: The Mulligan*

The Sheriff appears as the final antagonist and White Hank's target. He is pursued by her at the end of the episode.
Preacher

**Preacher** is a protagonist in the *Madness Combat* collaboration *Paradigmadness*.

He is voiced in *Paradigmadness* by Mick "RicePirate" Lauer.

## History

Preacher burst into Seeker's workshop as Seeker was working on a transport and seals the door before going over to his computer. Informing Seeker that the Eye Monsters have arrived early, Preacher uses Seeker's computer to notify the other correspondents to be ready. He then hands Seeker a package and tells him to take it to the correspondence facility, telling him that unless package reaches its destination everything they've worked for will be lost.

Three Eye Monsters then break through the door and shoot lasers at Seeker, but Preacher steps in front of Seeker to block the attack. He tells Seeker to go deliver the package while he stays to hold the Eye Monsters off.

As Seeker leaves through a tunnel that reaches to just outside the facility, Preacher stays behind and fights the Eye Monsters. After being severely injured, Preacher detonates the explosives in the facility, causing the building to erupt into an explosion and kill the Eye Monsters just as Seeker reaches its outskirts.
Kryy

*Not to be confused with his actor and creator, KryyNG*

Stealth Outfit

**Kryy** is a protagonist in several Madness Combat movies. He is Kota's friend and a member of the eastern-european crime orginazation Extile Faction.

## Abilities

Kryy uses his regenerative healing powers when getting shot at or being attacked by any object that may harm him. This is shown when the Prison Guard used his broken bat to stab him in the side of the head as well as after falling down from the hole and being shot at in Madness: JAILBREAK. He was able to use this ability to fake his death, like when he appeared to have killed himself or by getting shot and waiting until the time was right.

Kryy is able to heal other characters by harming himself and letting his blood touch the corpse, which will cause it to regenerate. An example of this is in the intro of WhiteHank 2: With a Vengeance when Kryy enters with his partner and heals Wank by cutting his hand to pour blood on her bullet wound midfight.

He is also polish, which is a superpower on it's owm.

## Appearance

His left side head has a permanent scar caused by the broken bat stab during the prison break. He has full shaved hair, wears a black jacket outside an orange shirt.

Default OutfitStealth Outfit
Professor Dordum

**Professor Dordum** is a major antagonist in *Rebooting The Madness* and its sequel, along with what was his intended finale. He is a scientist affiliated with a group of agents who conducts experiments that mutate people.

## History

### Pre-*Rebooting The Madness*

When Edgar GunsForHands attacked the facility, Dordum went to take him out, knocking him out with his blow-up hammer. Seeing that Edgar had blinded an elite agent, Dordum gave him a pair specs and stabbed him with a syringe, which would ultimately cause the agent to mutate into the Freak Plant.

Later, Dordum conducted an experiment on another agent that transformed him into the Crab Beast.

### *Rebooting The Madness*

When Newton Greenshades broke into the facility and freed Edgar, Dordum went to confront his former prisoner, attempting to shoot him with an AK-74. However, Edgar was able to shoot and injure Dordum, forcing him to retreat.

Dordum later found Greenshades and transformed one of his weapons into a syringe which he stabbed him with before teleporting away.

### *Rebooting The Madness 2*

Dordum attempted to attack Edgar as he was trying to escape, but Edgar shot him first. This didn't bring Dordum down, and he attacked Edgar again outside the facility. However, Edgar defeated him with his laser-vision.

Despite this, Dordum somehow managed to recover and he attacked Edgar as he was searching the ruins of the facility, knocking him into a group of agents with green glasses.

### *Rebooting The Madness 3*

Professor Dordum was intended to make his final appearance in *Rebooting The Madness 3*, however all that remains publicly available after the project's demise were some of his character sprites.

## Trivia

* His flaming head is probably a characteristic of his insanity.
KryyNG

Collabs:

* Madness WhiteHank (2018)
* Paradigmadness 2 (2018)
* Madness WhiteHank 2: With Vengeance (2018)
* Madness WhiteHank Zero: The Mulligan (2019)
* Madness Redeemer 2: Revenger (2020)

KryyNG (Aka Kryy) is a Madness combat animator originating from Poland. He is well known for hosting the White Hank collab series, along with some solo projects and smaller collaborations.

## Community History

Kryy made his debut appearance in the community around 2016 and is currently still active as an animator. He ran the original iteration of Extile, and is still in a prominent position within the group's later iterations to a similar extent. Currently his most recent project was The Madness Community Iceberg, a parody of "Iceberg Explanation" videos where he adresses some of the Madness Combat fandom's events.

[WIP]

### Controversies

Kryy's history in the community is known to be rather chaotic, as he tends to bounce between bizarre and often cryptic actions or statements - whilst also working to highlight those in the community that are outwardly toxic or harmful. He has gotten into many scuffles with larger animator groups such as the now defunct Green Pepper Studios, and some independent popular animators. In more recent times, Kryy has been working to expose members of the Madness Fandom who are predatory, toxic, or problematic - such as the infamous case of Bantuatha grooming underage community members through roleplay severs.

[To Do]
Madness Within Me

Madness Within Me is an animation created by Kryy on April 4th, 2018. It features an android replica of Dankon infiltrating a hostile facility in order to rescue his original self.

## Trivia

The ending to the film showcases Kryy's arrival at the Supermad Prison, which ties together with his appearance in Madness: Jailbreak collab.