Splinter Rounds

Splinter Rounds icon

**Splinter Rounds** is a Perk added in v0.8.1 "*Splinter shell*" update. With this perk, bullets always shoot with 3 projectiles with less damage per bullet, except for Flare Gun, USAS-12, Heart Cannon, Potato Cannon, Rainbow Blaster, Spud Gun, and M79. If all 3 bullets hit you, it will do 114% damage of the normal bullet, so think of it as a slight damage buff.

This is a very powerful and rare perk, increasing the performance of most Weapons. It is also effective with guns with very high fire rates, notably the MAC-10.

Every player that has Splinter Rounds will have a slight deepened firing sound. This includes the non-affected weapons with Splinter Rounds.

## Strategies

### Using

* It can be used with Sniper Rifles to increase the likelihood of a hit on the enemy, even multiple hits if the shot is accurate and the target is close.
* Use fully automatic weapons with this perk, since the perk can slightly reduce the chance of missing a shot, as well as do slightly more damage with it. Notable examples of this combo are the MAC-10 and M249.
* The large spread can be very useful in taking down large groups using LMGs such as the PKP Pecheneg and the M249.
	+ Note, the Lone Survivr is given one of the two guns with splinter rounds as a guarantee perk making this strategy fairly easy to execute in 50v50.
* This perk synergies poorly with Shotguns, since the increased pellet count brings little advantages due to their generally high damage potential and mediocre accuracy at range.
	+ The M1100 is the worst option to use with this, as despite shooting the highest pellet count possible in a single shot, the damage reduction from split projectiles is extremely severe due to the poor pellet damage birdshot possesses.
* In addition to the considerable intimidation this perk creates, it increases overall damage of all guns to be 14% greater if all bullets hit. This effect is devastating when using high-damage single-shot weapons such as DMRs, and especially with Shotguns.
* The 14% extra damage makes dual-wielding P30L's and DEagle 50's deadly rushing weapons in most scenarios. Combined with high adrenaline, It is nearly impossible to counter without luck and considerable accuracy.
* Sustained fire from an LMG in open terrain is very effective, as the bullet spread guarantees hits and damage.
* Since this perk creates additional spread, it can cause inaccurate guns to be less effective at medium to long range.
* Using this perk with tight spread guns like DMRs or Assault Rifles like the SCAR-H can be a devastating combo to use. (MAC-10 can even work, but is better at closer ranges)

### Countering

* Again, although the bullets are again intimidating, it actually does 14% more damage than normal. Fight them as normal, but higher-level Equipment and less time needed for fighting is recommended.
* Try to take them on if you have a better Scope and a Sniper Rifle so you can pick them off easily and they cannot spray you with a high DPS weapon.
* Try not to be shot by the middle bullet as it does more damage than the other 2.
* Do note that this perk decreases accuracy, so it will be easier to take less damage.

## History

* Unknown date between v0.8.3 and v0.8.35
	+ Nerfed 2 outer bullets damage from 30% to 27%
	+ Nerfed total damage from 120% to 114%
* v0.8.3
	+ Edited loot border sprite from loot-circle-outer-01.img to loot-circle-outer-03.img
	+ Edited loot scale from .2 to .275
* v0.8.1
	+ Added