Unlock: Free Mantis Panicking

Occurs in:

1. Free Mantis Hunting Grounds

This event can lead to unlocking the Free Mantis Cruiser. The only requirement is to be able to kill the crew of the Suzerain ship.

## Event

Ship: random generic Free Mantis ship.

*This system appears to be primarily empty, save for a singular Free Mantis vessel. Biometric scans, even from long range, show they're panicking, though nothing on their ship seems out of the ordinary.*

1. Hail them.
	* *"Oh dear oh dear oh dear oh dear oh dear oh dear, we doomed, royally screwed, very oh not good! Zoltan, Mantis, working together, sent massive fleet, attacking Freddy, grand leader of ours! This truly end of Free Mantis, all is doomed!"*
		1. Calm down, maybe we can help.
			+ *"YOU HELP?! MOST WONDERFUL YES! TAKE COORDINATES, HURRY HURRY, NOT TIME TO LOSE!" The Mantis transmit the coordinates of a Mantis cruiser. This ship must be the one keeping "Freddy" captive.*
				- You gain a quest marker
					* *"OH OH, ONE MORE! MANY THANKS, FEDERATION!" The Mantis transmit more coordinates, this time of a Zoltan cruiser. This ship must be the one leading the attack.*
						+ You gain another quest marker
		2. These guys are crazy, we need to leave.
2. Fly past the ship.
	* *These guys are probably crazed pheromone addicts, nothing worth messing with.*
		1. Do something aboard the ship
		2. Do nothing.

## Suzerain Ship

Ship: Suzerain Cruiser carrying Freddy.

*You've arrived at the coordinates given, where you find a massive Suzerain cruiser. On your vid screen appears a Mantis Bishop, one of Queen Leikonpliiinakra's own ruling sovereigns!*

1. Hail the Mantis.
	* *"Ugh, Federation filth? Zoltan promised you would not interfere. Nevermind it, you here now, so we fight!" If you want to save Freddy from them, you'll have to kill their crew... which could prove to be quite the challenge.*
		+ (**After destroying enemy ship**) *The Suzerain vessel has been destroyed. The Hive is now short of one more Bishop, but the Free Mantis are now short of one more warrior as well.*
			- You gain a **high** standard reward.
		+ (**After killing enemy crew**) *The last of the Mantis warriors have fallen, and the Suzerain vessel comes to a halt.*
			- You gain a **high** standard reward.
				* *You dig through the cargobay of the Suzerain ship, and find a prison hold. One cell is marked by a crudely written document describing it's prisoner as "dumb stupid Free Mantis leader man."*
					1. This must be Freddy!
						+ *You pry open the prison cell, only to be greeted by an elegant and well composed Free Mantis sipping tea through an antique human teapot. He speaks to you in a suave and unnaturally human voice. "Ahhh, friends. Welcome to my most... er, humble abode. Yes yes, quite humble indeed. Would you care to join me? Come, have a seat. You can have my chair, my biology is not well suited for sitting anyways."*
							1. You're Freddy?
								- *"Why yes, technically. That is the name I go by. I originally chose 'Fredward', but that was just too silly. My real name has several dozen syllables that I cringe upon utterence. So please, call me Freddy."*
									1. You seem unusually well spoken for a mantis.
										* *Freddy snorts. "Yes well, we could all speak this well if we gave ourselves a proper education and didn't rot our braincells away with pheromones. I'm one of the original founders of the Free Mantis. Yes yes, I know, I'm quite old. But make no hasty assumptions, I'm as skilled a fighter as they come. Just let my armor be evidence. These claws have laid waste to some of Leikonpliiinakra's finest bishops."*
											+ *"Now then, without further ado... You've come here to rescue me, yes?" He wastes no time waiting for you to respond. "Let us hurry. I wish to linger as little as possible in this dank cave of suffering. I do hope you have tea aboard your vessel..."*
												- You gain Freddy as a crewmember, who has maxed combat skills. **You also unlock the Free Mantis Cruiser**
2. Run while you can.
	* Nothing happens.

## Zoltan Ship

Ship: Prophet Cruiser.

*You've arrived at the coordinates given, where you find a strangely colored Monk Cruiser. On your vid screen appears a colorfully robed monk, probably some prestigious prophet of sorts.*

1. Hail the Zoltan.
	* *"I foresaw you coming here. You have come to kill us, in name of the barbaric Mantis laborers that you continue to manipulate for your own gain? Truly sad, but it matters little. As the Great Eye has promised me, thou shall not be alive much longer!"*
		1. Isn't murder against the monk lifestyle?
			+ *"Welllll yes, but I'm sure the Great Eye won't mind, and holy texts can always be appended. Besides, I won't be the one killing you. My men will!"*
				- Fight the Prophet with an ASB firing at you.
					* (**After destroying enemy ship**) *"NOOOOO, HOW COULD THIS BE? THE EYE NEVER LIIIIEEEESSSSS" The Monk cruiser explodes, sending rainbow pieces of debris flying in all directions.*
						+ You gain a **high** standard reward and The Zoltan fleet falls silent...
					* (**After killing enemy crew**) *"NOOOOO, HOW COULD THIS BE? THE EYE NEVER LIIIIEEEESSSSS" The Monk cruiser suddenly falls silent, void of any life signs.*
						+ You gain a **high** standard reward and The Zoltan fleet falls silent...
2. Run while you can.
	* Nothing happens.

## The Zoltan fleet falls silent

* *The ASB in the distance stops as the Zoltan fleet falls silent. "Well uh, now that the prophet is dead, we'll just leave I guess. No one really cared about the Free Mantis other than him anyways." The Zoltan jump away.*
	+ *Several Free Mantis ships jump in, applauding you. "Federation did it, liberated us from attackers! They save all Free Mantis from Zoltan plague! They hero, chant for them!" The Free Mantis begin to chant your name in unison, and several ships are sent forth to bestow you with many gifts of honor.*
		- Your ship is repaired by 10 hull points, you gain a **high** scrap+augment reward and your Weapons System is upgraded by **1**.