Removed Features

This page documents blocks, items, entities, and various other things which existed in any of the mod's several editions, but are no longer present in the latest version.

## Items

### Light Blue Unstable Fruit

Prior to the Rewrite, there used to be a light blue variant of malignant fruits. This fruit had a small chance to give the ###### and ##### effects when eaten, and was eventually replaced by the Blue Unstable Fruit

## Blocks

### Unused Malignant Plant Blocks

Other than red red malignant plant blocks and their glowing counterpart (which compose Rifts), there existed six unutilized malignant blocks. These and their glowing variants were found in the creative menu, and could also be summoned with the /give command. They were designed by one of Cryptic Mushroom's old texture artists, Five, and look somewhat like vines. Other than solid blocks, these also included hanging vines and matted surface blocks.

### Misc Malignant Flora

Like the textures above, these plants were also designed by Five and were available in the creative menu until The Rewrite. Their original purpose currently remains unspecified.

## Generated Structures

### Old Mushrooms

Back in Alpha 0.1.0, the Midnight's various mushrooms did not have their own models and borrowed from those of the vanilla game. These were removed one update later and were replaced with custom models

### Old Trees

These models were placeholders for both shadowroot and dark willow trees that were added when the mod was released (Alpha 0.1). The shadowroot tree was replaced in Alpha 0.1.2, and the dark willow was replaced in Alpha 0.1.2

an old shadowroot treeold dark willow with a completely different bark textureThe most archaic iteration of a vigilant forest

### Wells

> *See main article: Well*
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Wells are a rarely generating structure that are made out of various types of the Midnight's wood. They can spawn in every biome, but are more likely to be found in night plains and black ridges. They are constructed with wooden Planks, Nightstone Bricks, and a 2x2 pit containing Dark Water.

### Shadowroot Guard Towers

> *See main article: Shadowroot Guard Tower*
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Shadowroot guard towers are a small guard towers that are made out of Shadowroot Planks. They typically spawn in vigilant forests and are barely visible above the trees. These towers can contain a Nightstone Brick floor, Ladders, a Chest containing common materials and weapons (typically shadowroot), and a Crafting Table.

### Molten Craters

> *See main article: Miasma Crater*
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Molten Craters are huge craters that generate on the dimension's surface and are filled with filled with miasma. The exterior of the crater is covered with a sheet of trenchstone and a large circular pool of Miasma can be found at the crater's center. Scattered dots of miasma surface can be found wedged in-between the trenchstone and as of Beta 0.5.11, they are currently the only place where the block can be found.

## Entities

### Old Rift

> *See main article: Rifts*
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Before Beta 0.5, rifts used to be a two dimensional entity that spawned at night. Their spawn rates could be adjusted in the config file and would begin to disappear when either another entity entered it, or if the time was approaching day

Despite being removed, this texture persists in the texture files.

### Juggernaut

> *See main article: Juggernaut*
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Juggernauts were a mob exclusive to old developer versions and were only revealed through one twitter post. It was likely made by one of the two texture artists at the time: Endergy or Five (also known as Paradiscal).

These mobs would have came in the Beta 0.5 update. Referencing the tweet's initial mishap with the mob's name, juggernauts would've probably ended up guarding some sort of structure.

### Trudge

> *See main article: Trudge*
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Trudges were a lanky blue mob created by Endergy. These mobs had six glowing eyes and a viney neck that could stretch out of its body and move down to the ground. From the available pictures, these mobs seemed to have spawned in the night plains. This would make them easily spotted by the player, while also creating an ominous ambiance.

This mob was discontinued, as Endergy left cryptic mushroom and the group didn't want to steal his designs.

## Biomes

### Molten Crater and Crater Edge

In the Midnight's infancy, Miasma Craters would spawn as a biome rather than a structure. The biome featured all of the same elements of the structure, containing Trenchstone, Miasma Surface, and flowing falls of Miasma. This feature was removed in Alpha 0.1.2, as the devs did not like the appearance of how the biome generated. The terrain was too flat, and it was hard to make the biome generate to make it seem reminiscent of a cratered field. In addition to the main biome, there existed an unused edge biome in the mod's code, similar to the old Mountain Edge biome that was removed in Minecraft 1.18. This edge biome was removed in the same version as the main biome.