Waystones

Waystones are a method of expeditious travel invented by Septos Waystone and taught about by his daughter Leelia Waystone in the Mobius Institute in Charon. Individuals can make use of them by tapping into and traveling along the leylines of the world to reach far away destinations in seconds. To do this, one must have attuned to special areas tapped into by these Waystones, allowing them to reach any other Waystone they have previously attuned to along the same leylines.

To attune to a Waystone successfully, your character must have reached the location either in RP or within a session run by a Dungeon Master. Certain area's cannot be traveled to with a simple handwave, so if you are unsure it is best to ask in #help-chat. While within the location of the Waystone, type in #crafting-and-downtime (while pinging the DM from the session if applicable) that your character is attuning to it. T**his process takes a total of 5 minutes, and cannot be done during a stressful situation such as combat.** Once the process is done, this character can travel between any Waystones they have attuned to in the past by taking a minute to activate it and a standard action to travel!

Familiars, worn armor and weapons along with up to 50lb of carried gear may travel through the portal alongside the character just fine, but cohorts (such as those obtained through leadership), other persons or extra goods beyond this load must be brought there manually or travel via their own attunement.

## List of Known Waystones

* Charon, located in the city square
* Halcyon, located in front of the Grand Libraries
* New Bedlam, located just outside the city
* Ether, on the edge of the city furthest from the river and port

## Waystone Creation

Players have the capability of making their own Waystones to travel along as well, by gathering the appropriate materials and following the steps below for their creation. To create a Waystone, a player must first have the following:

1. Three Waystone Components must be obtained for use in it's creation
2. An immobile location must be chosen that is no less than 100 miles in distance to an existing Waystone
3. The location chosen must be over an active strong leyline

Once the above conditions are met, the player may attempt to perform the 'Sacrament of Binding' ritual assuming they have learned it from Leelia Waystone or another source. This ritual uses the Occult Rules for rituals.

### Sacrament of Binding

**School** conjuration (teleportation); **Level** 5

**Casting Time** 5 hours

**Components** V, S, M (Three Waystone Components worth 10,000gp each), SC 2

**Skill Checks** Spellcraft DC 30, 1 success; 4 from the following list with a maximum of 1 success each- Knowledge (geography) DC 30, Knowledge (arcana) DC 35, Knowledge (planes) DC 35, Use Magic Device DC 30, Survival DC 30, and Craft OR Profession (stone related) DC 35

**Range** touch

**Target** ground below casters

**Duration** instantaneous

**Saving Throw** none; **Spell Resistance** no

**Backlash** primary and secondary casters are exhausted

**Failure** One of the Waystone components breaks and becomes unusable, and there is a 50% chance that a Primal Magic Event occurs at the intended target of the ritual (result rolled randomly as determined by DM)

EFFECT

A Waystone forms at the target of the ritual connecting it's location the Waystone network through connected leylines. All casters and secondary casters are automatically attuned to this newly formed Waystone.