Immanuel Locke

Artwork by Hazmi Thariq

**Immanuel Locke** is a player character in the *Devils Might Surrender* continuity of Nat19. He is a human sorcerer who grew up with neglectful parents, whom he inherited a dangerous, magical ring from. He was eventually adopted by the Knights of Ulysia as a means to oversee and contain the ring's power. He is portrayed by *Aaron Robert Parnell*.

## Relationships & Affiliations

### Knights of Ulysia

Immanuel was adopted by the Knights of Ulysia when they realized they could not separate him from his Ring of Wonder, and his father could not properly deal with the demonic artifact.

## Abilities

### Sorcerer Abilities

* Font of Magic
	+ Flexible Casting
	+ Sorcery Points *(14 points)*
* Metamagic
	+ Quickened Spell
	+ Seeking Spell
* Sorcerous Origin: Witchcraft
	+ Abjurative Curse
	+ Curse of Emaciation
	+ Dancing on the Wind
	+ Embedded Deprivation
	+ Witchcraft
		- Arcane Curdling
		- Gregarious Luck
		- Panacea
		- Standard of Misfortune
* Spellcasting *(Charisma-based ability)*

### Spells

##### Cantrips

* Lightning Lure
* Ray of Frost

##### Level 1 Spells

* Chaos Bolt
* Inflict Wounds *(via Curse of Emaciation class feature)*

##### Level 5 Spells

* Mass Burdened Blood *(Somnus Domina: The Hanyou 2022)*

### Devil Trigger Abilities

As a bonus action on his turn, Immanuel can manifest the corporeal form of Bastet as long as he has at least 2 style points. Bastet's form remains semi-ethereal, and can share its space with other creatures.

While Bastet is summoned, Immanuel cannot gain style points except by rolling a 20 on an attack roll, ability check, or saving throw (or by completing situational objectives as described by the DM). At the start of each round it is manifested, Immanuel must spend 1 more style point or Bastet disappears.

When Bastet disappears Immanuel loses all remaining style points and must roll 1d6 at the start of each of his turns. He cannot use his Devil Trigger again until he rolls a result of 5 or 6, or until he completes a short or long rest.

While manifested, Immanuel gains the following benefits:

* **Empowerment**: While transformed, all of his Ability Scores are increased by an amount equal to his proficiency bonus. He has advantage on saving throws he makes to resist being paralyzed, stunned, or incapacitated.
* **Extra Action**: Immanuel gains an extra action on each of his turns that can be used to cast a 3rd level spell or lower, use a style action that usually takes 1 action or 1 bonus action, or have Bastet teleport and make a bite attack against a creature within 50 feet of him. This attack uses Immanuel's spell attack bonus and deals magical piercing damage equal 1d8 per point of his proficiency bonus plus his spellcasting ability modifier.
* **Increased Spell Range**: Immanuel can target creatures up to 60 feet away with spells even if they have a range of touch, replacing their original range if it was shorter.
* **Magic Resistance**: He gains advantage on all saving throws against spells and magical effects, and Bastet imposes disadvantage on all attacks made against him.
* **Prancing Panther**: By riding Bastet (achieved by manifesting it at will when moving), difficult terrain does not cost him extra movement, and he gains a climb speed equal to his movement speed. Bastet, carrying Immanuel, can run along vertical planes and the surface of liquids without failing during the movement.
* **Regeneration**: At the start of each of his turns, as long as he has 1 hit point, he regains hit points equal to 1d6 plus his proficiency bonus. The d6 becomes a d8 at 9th level, a d10 at 13th level, and finally becomes 2d6 at 17th level.
* **Serendipitous Style**: Once each turn, Immanuel can spend 1 style point as if it were the same amount of style points he started that turn with.

## Trivia

* Immanuel's Sorcerous Origin, Witchcraft, is a third-party subclass created by *Logan Laidlaw*. It can be purchased as a PDF here, and as a Fantasy Grounds mod here.
* Immanuel's name, like Dante and Vergil's, is based on Philosophers/Writers. In Immanuel's case they are Immanuel Kant and John Locke
* Immanuel's age was decided arbitrarily via Die roll, (10+1d20 years old) Aaron rolled a 3 leaving Manny starting at the age of 13.

## Gallery

Immanuel Locke
(Artwork by Hazmi Thariq)Immanuel Locke's
Devil Trigger
(Artwork by Hazmi Thariq)