Feral Druid

The Feral Druid is a Melee Damage Dealer who specializes in using a Combo Point system to deal damage and inflict bleeds (DoT Damage) upon foes. Accumulating Combo Points allows them to dish out a devastating finisher that is more potent than their Combo Point accruing abilities. Their Mastery allows them to keep up the momentum in a fight and they are able to not only provide themselves with a temporary burst of speed, but also provide their raid with a minor offensive buff on a fair cooldown.

 Armor Type: **Leather**

## **Skills**

###  **Shred [Q]**

Shreds the enemy target, causing instant damage. Generates 1 Combo Point (Stacks 1).

Damage - [30 + Spell Power\*0.3].

Cooldown - [2 seconds].

Energy Cost - [25].

###  **Rake [W]**

Rake the enemy target, causing them to bleed and receive damage over time. Generates 1 Combo Point (Stacks 1).

Damage per second - [15 + Spell Power\*0.15].

Duration - [5 seconds].

Cooldown - [6 seconds].

Energy Cost - [30].

###  **Swipe [E]**

Swipe enemies within 275 range, inflicting instant damage. Generates 1 Combo Point (Stacks 1) with 30% chance per target hit but no more than 3.

Damage - [20 + Spell Power\*0.2].

Cooldown - [3 seconds].

Energy Cost - [25].

###  **Primal Wrath [R]**

Finishing move that deals instant damage and applies Rip debuff to enemies within 275 range. Lasts longer per combo point. If the enemies hit already have the debuff, deals instant damage instead. Deals more damage per combo point.

Rip damage per second - [15 + Spell Power\*0.15].

Instant damage - [(20 + Spell Power\*0.2) \* Combo Points].

Duration - [2 + (3 \* Combo Points) seconds].

Cooldown - [1 second].

Energy Cost - [40].

###  **Tiger's Fury [D]**

Finishing move that increases your Mastery by [15 + Mastery\*0.35]. Lasts longer per combo point. Alternates with Saber's Fury.

Duration - [9 \* Combo Points seconds].

Cooldown - [1 second].

Energy Cost - [40].

###  **Saber's Fury [D]**

Finishing move that increases your Versatility by [5 + Versatility\*0.1]. Lasts longer per combo point. Alternates with Tiger's Fury.

Duration - [9 \* Combo Points seconds].

Cooldown - [1 second].

Energy Cost - [40].

###  **Dash [F]**

Increases your Movespeed by 160, reducing gradually over 4 seconds.

Duration - [4 seconds].

Cooldown - [45 seconds].

Energy Cost - [0].

###  **Leader of the Pack [G]**

Increases Critical Chance of allied heroes within 1000 range by 5%.

Duration - [8 seconds].

Cooldown - [120 seconds].

Energy Cost - [40].

###  **Berserk [T]**

Go Berserk. in this mode you regenerate [10 \* (1 + Resource Regen)] energy every second, your abilities deal 25% more damage and generate 2 Combo Points.

Duration - [20 seconds].

Cooldown - [100 seconds].

Energy Cost - [50].

###  **Mastery: Omen of Clarity**

Your Shred [Q], Rake [W], Swipe [E] have a [(5 + Mastery\*0.2) %] chance to make your next Shred [Q] or Rake [W] or Swipe [E] refund its energy cost and a [(10 + Mastery\*0.05) %] chance to reset Shred [Q] and Rake [W] cooldowns.

## **Glyphs**

###  **Tier 1: Moment of Clarity**

You have a 50% chance to now consume your Omen of Clarity effect.

###  **Tier 2: Savage Momentum**

Tiger's Fury [D] and Saber's Fury [D] refund 3 Combo Points when used on 5 or more Combo Points.

###  **Tier 3: Fury Swipes**

Enemies with Rake [W] debuff receive 100% more instant damage from Primal Wrath [R].