Fat & Tacky Santa / Zanta

```

 I know in my heart they think I'm fat and tacky

 ### Lean

 FO (Fully Offensive)

 ### Elemental Type

 Wind

 ### Skills

 **Yes.** One.

 ### Mastercraft

 Yes.

 ### Effects

 Control Weakness

 ### Release Date

 January 14, 2016

 ### Rare

 January 14, 2016

```

A master craft fully offensive wind armor that was a part of the Weird Al set. There is a Z-token version for this item, essentially has the same name, Santa is spelt with a Z and not an S. Additionally, both versions were a reward from the Frostval 2015. Both version were revealed on January 14, 2016. They also became rare on the same time they were revealed.

## Location

This armor is found as a reward from the Frostval 2015.

## Description

(Both descriptions are the same for both Santa and Zanta)

*"Can't see my orange Ugg under my belly / use up all the napkins when I'm at the deli / got purple-green shirt - no wait, that's jelly / yeah, I'll sit on you unapologetically // They see me rollin' literally / I know in my heart they think I'm fat and tacky"*

## Attack information

Both versions do the same attack which is this:

ATTACK

Hits: 2

Type: «As Weapon»

Element: «As Weapon»

The only notable difference are the data.

### Santa Version

**Legend:**

G = Guardian Only.

BR% = Base and Random Damage in percentage.

BTH = Bonus to Hit.

### Zanta Version

 G, Z
 G, Z
 G, Z

**Legend:**

G = Guardian Only.

Z = Z-Token Item Only.

BR% = Base and Random Damage in percentage.

BTH = Bonus to Hit.

### General Effect

Regardless of the version, both will share the same effect messages.

 All normal player attacks have a 48%\*[hits connected]/2 chance of Controlling the monster. (1 round, 100% chance of hitting itself). The monster can resist with a save at a +20 bonus:
**Level:** PowLvl vs MonsterLvl
**Major:** {YourSTR/DEX/INT, whichever is higher} vs MonsterCHA
**Minor:** YourLUK vs MonsterLUK

**Legend:**

PowLvl = Power Level.

STR = Strength.

DEX = Dexterity.

INT = Intelligence.

CHA = Charisma.

LUK = Luck.

**Notes:**

* If the foe is successfully controlled: *Your opponent doesn't get the reference.*
* If the foe is unable to be controlled: *Your opponent is confused, but fights on.*

## Skill Information and Table

Both versions have the same information regarding the calculation for the skill. The biggest difference comes in the form of data.

SKILL - **Laundry Day**

Hits: 4

Type: Ranged if {STR+DEX ≥ INT\*3/2} or {STR/5+DEX/20 > INT/4} ; Magic otherwise

Element: Wind

Note: This is treated as a spell. You can't use the skill if you don't have the listed SP cost for the Ranged (SP-Ran) or the Magic (SP-Mag) attack.

### Santa Version

**Legend:**

G = Guardian Only.

BTH = Bonus to Hit.

### Zanta Version

**Legend:**

G = Guardian Only.

Z = Z-Token Item Only.

BTH = Bonus to Hit.

### General Effect

Regardless of the version, both will share the same effect messages.

 The skill attempts to inflict Control Weakness on the monster (-20\*[hits connected]/4 penalty, 2 rounds). The monster can resist with a save at a +0 bonus:
**Level:** PowLvl vs MonsterLvl**Major:** {YourSTR/DEX/INT, whichever is higher} vs MonsterCHA**Minor:** YourLUK vs MonsterLUK

**Legend:**

PowLvl = Power Level.

STR = Strength.

DEX = Dexterity.

INT = Intelligence.

CHA = Charisma.

LUK = Luck.

**Notes:**

* Description for the SP Skill: *You go through a lot of clothes, with all that food you eat. Throw them at your foe for some massive Wind damage! Costs (Amount) SP.*
* If you don't have enough SP to use the Skill: *You need (Amount) SP to call forth that power!*
* If the user manages to inflict Control Weakness on to the foe: *The loads of laundry knocks your foe senseless!*
* If the user failed to inflict Control Weakness on to the foe: *Your foe is dazed, but fights on!*

## Elemental Resistance Information and Table

In both versions of the armor, their primary elemental resistance is Wind, it also has two secondary elemental resistances, that being Water and Light. Additionally, it has a two third and two fourth elemental resistances, those being Fire and Ice, and Energy and Dark respectively.

### Santa Version

**Legend:**

G = Guardian Only.

### Zanta Version

**Legend:**

G = Guardian Only.

Z = Z-Token item Only.

## Combat Defenses Back Table

### Santa Version

**Legend:**

G = Guardian Only.

### Zanta Version

 G, Z
 G, Z
 G, Z

**Legend:**

G = Guardian Only.

Z = Z-Token item Only.

## Cost and Sell Back Table

For both versions of the armor, they do not have a price since they are revealed items. However, they do have a sell back amount.

### Santa Version

**Legend:**

G = Guardian Only.

PowLvl = Power Level.

MC = Master Craft.

### Zanta Version

**Legend:**

G = Guardian Only.

Z = Z-Token Item Only.

PowLvl = Power Level.

MC = Master Craft.

## Side Notes

* Information came from the AQ Classic Forums and can be found here.
* Information came from Carandor, In Media Res (IMR), and Storm.
* This armor is a part of the Weird Al Set.