Population

In grapple, not only humans exist, in fact there are 9 species, 11 elements, 3 ranks, 11 roles, & 5 skillsets

## Species

As stated previously there are 10 (humanoid) species; Elves, Fairies/Faeries, Werewolves (Wolf People), humans, Sirens(merpeople), Vampires, Nekos (cat people), Dragons, & Phantoms. All Humanoid species goes into depth about them

## Elements

there are 11 elements, as been stated previously; Fire, stone, electric, Light, Earth, Ice, Water, Physic, Crystal, None, & Void

* Fire
	+ Flame, Fire ball
* Electric
	+ Lightning Rod
* Light
	+ Light Wave
* Earth
	+ Plant Growth, Mud Ball
* Ice
	+ Snowfall
* Water
	+ Waterfall, Water pellets, Rainstorm
* Stone
	+ Rock Slide
* Physic
	+ Healing, Teleportation
* Void: you can use all types.
	+ [list to all spells
* None: you have no magic.
	+ N/A

## Ranks

There are 3 ranks. The rank is how strong your magic can be & how many elements you can have

* **I**: You can have 1 element & can use spells class 4 or under
* **II**: You can have 2 elements & use spells class 8 or under
* **III**: You can have 3 elements & use spells class 12 or under

## Roles

There are 10 roles; student, merchant, employer, employed, unemployed, knight, Scientist, guard, noble, lord, & heir

* **Student**: Anyone who is too young to get a job. No degree need nor requested
* **Unemployed**: A person who is old enough to get a job, yet doesn't have one.
* **Merchant**: Some one who sells things. Degree is needed to sell certain things.
* **Employer**: A person who employs & pays other people. Degree is requested, but not mandatory
* **Teacher**: Anyone who is paid to teach students. Degree is mandatory
* **Scientist**: Anyone who gets paid studying life. Degree is mandatory
* **Employed**: Works, but doesn't not sell, protect, teach, or study. certain jobs may require a degree
* **Knight**: Protects externally. some years of being a guard, depending on rules of territory
* **Guard**: Protects internally (the police). Degree requirement is depending on territory
* **Noble**: Anyone related to a lord, some territories may not allow noble to not get a job for money. birthright.
* **Lord**: The one in charge of a territory & his/her/their spouse; at least one has to be previously heir.
* **Heir**: Someone who will be in charge of village or town/towne, usually the oldest child of a lord. If 2 heir get married, their territory combined. Birthright

## "Skillsets"

There are 5: soul, magic, intelligence, time

* **Soul**: A Skillset of soul means you have great self-control.
* **Magic**: A skillset of magic means your powerful in magic.
* **Intelligence**: A skillset of intelligence means your smart, like very smart
* **Time**: A skillset of time means you can plan & understand time.
* **Speed**: A skillset of speed means you are fast.

## Trivia

* There can be over 14,520 of different stats based of these 4/5 things
	1. of species x (# of elements x # of ranks) x # of roles = 8 x (11 x3) x 11 x 5 = 14,520
* There are 11 elements (& 3 ranks per element), 8 species, 11 roles, & 5 skillsets.
* a noble's rights are only applied in the territory of their relative.
* A lord who gives up their role to the heir becomes a noble
* if a lord dies, but has a spouse, the spouse is still a lord, however if the lord doesn't have one, the heir, and their spouse if they have one, becomes the lord
* there can only be 1 official heir, but sometimes lords cannot choose a heir.
* yes, a non-royal family can be noble, but at least 1 member must either marry an official noble or a lord.
* Werewolves normally don't get along with vampires or nekos, however this doesn't mean they can't
* Sirens don't normally hang around nekos or dragons (bc cats & dragons commonly eat fish)
* If you do not have an element u no get a mark