Exploration & treasure hunting

Searching for hidden treasure and exploring uncharted lands are crucial parts of the Epochcraft® experience. Players are encouraged to go out and seek ancient tombs, lost cities, sunken ships and more. Below you can find a quick rundown on the types of structures that are present in the Epochcraft II map and some hints regarding their location.

## **Ancient structures**

### *Lost cities*

All civilizations eventually collapse and vanish. Over the thousands of years quite a few once mighty empires have bit the dust with their cities getting sacked in time of war, struck by an unknown deadly pandemic or devastated by natural disasters. Whatever the cause, the deserted settlements were eventually buried by the sands of time. Great cities can be reduced to cobblestones given enough time, and some will be better preserved than others.

These cities have been the stuff of legends for generations and it falls to you, the intrepid adventurer, to find them. Be aware, however, that you are not the only person on this quest. Oh, and you're almost certainly gonna need historical and geographical knowledge to find what you're looking for.

### *Abandoned groves*

With a few noteworthy exceptions, the kings and emperors of old weren't a very tolerant bunch. As such, the followers of outlawed religious cults had to go underground and build their sites of worship away in faraway places. For one reason or another, the temples were eventually abandoned but the offerings left for the gods still remain inside the overgrown structures. Knowing which cult was widespread in which area could be the key to finding these worship sites.

## **Not-so-ancient structures**

### *Sunken ships*

An unfortunate accident, an enemy attack or an amateur at the helm are all good enough reasons for a ship filled with precious cargo to end up on the ocean floor. Rescuing said cargo from the grasp of Neptune can be very profitable but you first need to find the ship. I suggest you start your search by learning about the most popular maritime shipping routes of the time period.

### *Shipwrecks located ashore*

Same concept as the sunken ones only these ships didn't end up on the ocean floor. These shipwrecks will be picked clean within hours of the server launching as they are ridiculously easy to find. Hints available below.

### *Miscellaneous buildings*

Individual houses, trading posts, camp sites. All sorts of places that humans built at some point and then stopped using. You shouldn't expect to find a ton of loot here.

### *Burial sites*

Taking one's earthly possessions to the grave is a widespread practice in many cultures. Unsurprisingly, burial sites with loot in them have become commonplace by your time. It should be noted that the death penalty is the usual punishment for tomb raiding but as long as you don't get caught it's all just fine.

## Hints

*Lost cities*: look up civilizations and kingdoms that existed in the area and vanished at some point before you. Once you have their general location figured out, travel to that area and search for clues, whole cities can be found with enough digging.

*Abandoned temples*: same concept. Figure out where the cult used to be active and go there. If I were a cultist, I'd hide a temple in dense forests or in the mountains, or beneath the earth itself.

*Sunken ships*: try following the main maritime trade routes of the era. A map of some of said routes can be found right here --->.

*Shipwrecks located ashore*: go along the coast, you'll run into one of these eventually.

*Miscellaneous buildings*: you can expect to find these kinds of structures while travelling in random places. These are the admin favorites, and are more likely to have effort put into their decoration.

*Burial sites*: look out for mounds or suspicious-looking hills.

P.S. don't ignore books or signs that you find while looting lost cities or temples. There could be all sorts of useful information on those tomes