Air Manipulation

## Summary

The power to manipulate air grants the user the ability to create, shape, and control the atmospheric gases and compounds that surround the Earth, commonly known as air. This power also extends to manipulating wind, which refers to the movement of air relative to the planet's surface. Air and wind play significant roles in determining and regulating climate, weather patterns, and are instrumental in generating ocean and freshwater waves.

One notable aspect of air manipulation is that air itself is invisible to conventional methods of perception. As a result, attacks and derivatives formed from air manipulation are also invisible. This invisibility makes it a highly versatile and difficult-to-detect weapon. The unseen nature of air-based attacks makes them challenging to block or dodge, adding an element of surprise and unpredictability to the user's abilities.

Air manipulation allows for a wide range of offensive and defensive applications. Users can generate powerful gusts, whirlwinds, and tempests, as well as create localized variations in atmospheric pressure that lead to breezes, squalls, gusts, zephyrs, gales, and even devastating hurricanes. These abilities grant the user significant control over the battlefield, enabling them to disrupt and manipulate the environment to their advantage.

The invisible and versatile nature of air manipulation makes it a formidable weapon in combat, providing the user with an element of surprise and making it challenging for opponents to anticipate or counter their attacks. However, skilled and perceptive adversaries may be able to detect subtle changes in airflow or utilize other means to mitigate the effects of air manipulation.

Overall, the power to manipulate air offers a wide range of offensive and defensive possibilities, making it a potent tool in the hands of a skilled user.

## Possible Uses

* Air Mimicry
* Air shield by manipulating the density of the air
* Flight: Self-propulsion with wind
* Levitation: Levitate off the ground using air currents
* Gliding: Glide through the wind using air currents
* Enhanced Speed: Run as fast as the wind itself
* Enhanced Agility: Extremely flexible with the wind
* Can create tornadoes, or devastating wind storms
* Minor electric manipulation as users can manipulate atoms in the air to make necessary ions in order to produce electricity
* Minor illusion creation as users can manipulate air molecules through exnomophis in order to produce any kind of image of their choice
* Density and pressure control of the air
* Some can change oxygen levels in the air
* Draw power from natural disasters such as whirlwinds, tornadoes, or typhoons
* Some users can control smoke
* Deprive opponents of air to suffocate them

## Limitations

* May be unable to create air/wind, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Ineffective in a vacuum: atmosphere must be present. Variations in air-pressure may complicate things for beginners.
* May be weak against Fire Manipulation, as fire is fueled by the oxygen in the air, thus making the flames stronger.
* Higher level Electricity Manipulation users can use electrons to detonate the various compound molecules within the air, overwhelming the user.