recursal/Fanatic-Fandom huggingface dataset:
Pishtaco

A **Pishtaco** is a parasitic monster that is indigenous to Peru.

## **Characteristics**

Pishtacos are fat-eating creatures rarely seen in the United States. They are similar to a Vampire, but feed only on human fat. They survive entirely upon it, and seem to possess a great hunger for it. Just like many other monsters they look completely human, but their eyes roll back and reveal an elongated sucking appendage that they release from their mouth when they feed.

## **Similar Creatures**

Similar creatures include:

* **Kharisiri** (Peru)
* **Nakaq** (Bolivia)
* **Lik'ichiri** (Peru)

## **Powers and Abilities**

Pishtacos are a very weak type of monster, well built, or physically fit humans are able to evenly fight with them.

* **Super Strength**- They possess enough strength to overpower humans, but the more fat they consume, the stronger they become.
* **Super Speed** - Pishtacos are able to move faster than humans, which they use to ambush victims.
* **Minimal Invulnerability** - They cannot be killed by conventional means, and can only be killed with a silver knife.

## **Weaknesses**

* **Silver Knife** - Pishtacos are vulnerable to knives made out of silver.
Myling

In Scandinavian folklore, **Mylings** are the phantasmal incarnations of the souls of babies who had been abandoned and left for dead, shortly after birth, that have been forced to roam the earth until they could persuade someone to bury them properly.

## **Characteristics**

Mylings are said to chase lone wanderers at night and jump on their backs, demanding to be carried to the graveyard so they can rest in hallowed ground. Mylings are thought to be large and apparently grow heavier as they near the graveyard, to the point where any person carrying one could sink into the soil. If one should prove unable to make it into the cemetery, the Myling kills its victim in rage.

It is believed that the soul of the child will then haunt the place where they had died or, as told of in countless stories, the dwellings of their killers. Mylings are often associated with infanticide. This infanticide is generally carried out secretly and its victims were often abandoned shortly after birth. From the perspective of certain Christian denominations, the babies are thus denied baptism, acceptance into the Church, and proper burial. As such, they cannot rest peacefully.

## **Powers and Abilities**

* **Super Strength**- They can easily kill full grown adult humans that are at least twice their size.
* **Medium Invulnerability** - Since they are undead beings, they cannot be killed with conventional weapons.
* **Teleportation**- Mylings can teleport short distances.
* **Invisibility**- They can make themselves invisible.

## **Weaknesses**

* **Cemeteries -** If a human manages to bring them inside of a cemetery, they will be put to rest.
* **Iron**- If they come into physical contact with iron it will burn them.
* **Salt**- Mylings cannot pass a salt line.
Morgan le Fay

**Morgan le Fay** is a powerful half-Fairy and half-human Witch from medieval folklore, most notably the legends of King Arthur and Merlin.

## **Background**

Morgan is said to be the daughter of Arthur's mother, the Lady Igraine, and her first husband, Gorlois, Duke of Cornwall, so that Arthur is her half-brother. She also often seen as Merlin's former student and archenemy, sometimes ally.

The early accounts of Geoffrey of Monmouth and Gerald of Wales refer to Morgan in conjunction with the Isle of Apples to which the fatally wounded Arthur was carried. To the former, she was an enchantress, one of nine sisters; to the latter, she was the ruler and patroness of an area near Glastonbury and a close blood-relation of King Arthur. In the early romances of Chrétien de Troyes, also, she figures as a healer.

Before the cyclical Old French romances, appearances of Morgan are few. Chrétien de Troyes mentions her in his first romance *Erec and Enide*, completed around 1170; he says one guest at the titular characters' wedding, a certain Guigomar, Lord of the Isle of Avalon, is a friend of Morgan. She is later mentioned in the same poem when Arthur provides a wounded Erec with a healing balm made by his sister Morgan; this episode both affirms her early role as a healer and provides the first mention of Morgan as Arthur's sister. Chrétien again refers to Morgan as a great healer in his later romance *Yvain, the Knight of the Lion*, in an episode in which two ladies restore the maddened hero to his senses with a concoction provided by Morgan.

## **Appearance**

Morgan appears as a beautiful woman in her late 20s to mid 30s. She has dark brown hair which she keeps neatly tied up on the top of her head. She wears royal attire such as flowing dresses and a golden crown.

## **Powers and Abilities**

Morgan is a rare kind of Witch who gets her power from Fairies instead of common sources like Deities or Demons. Due to being half-Fairy, she may possess some powers common to Fairies, however this has never been displayed.

* **Spell Casting** - As a Witch, Morgan can change and control events by the use of incantations, rituals, or gestures.
	+ **Telekinesis**- Morgan can move people and objects with her mind by using hand gestures.
	+ **Immortality**- Through the use of magic, Morgan is immortal, she is thousands of years old. Though she may be naturally immortal due to being half-Fairy.
	+ **Minimal Invulnerability** - Her magic could make her invulnerable to basic weapons such as knives and spears.
	+ **Shapeshifting**- Morgan has been known to take on different forms, though what these forms were remains unclear.
	+ **Biokinesis**- Morgan was known as a great healer and could heal any injury with her magic. She had healed a wounded Erec from his injuries.
	+ **Weather Manipulation**- She is able to summon gusts of wind.
	+ **Pyrokinesis** - Fire, especially in the art of pyromancy, seems to be Morgan's specialty in magic other than healing.

## **Weaknesses**

* **Magic**- She is vulnerable to stronger magic.
* **Iron**- Iron negates her powers.
* **Fire**- Morgan can be killed by being burned.
Кровавый полководец

Кровавый полководец- мини-игра из игры Растения против зомби 3, продолжение.

## Общее

Это одна из самых сложных мини-игр. Она имеет бесконечное количество волн зомби. При каждой из волн зомби приходит Зомби кровавый полководец. Он управляет всеми зомби и перемещает их по линиям так, что-бы они уворачивались от атак. Кровавый полководец уходит, когда все зомби с волны зомби умрут(Например: на волне зомби пришли 50 зомби когда каждый из них умрёт, тогда уйдет Кровавый полководец). Чтобы победить нужно убить Кровавого полководца. После прохождения этой мини-игры дают 5000 монет, при повторном прохождении дают 1000 монет.
Possession

**Possession** is a process where a being takes control of another being's body, or an inanimate object.

## **Types of Possession**

### God Possession

*Possession that is caused by Gods.*

* Deities - A rare power, commonly possessed by death gods, some gods are able to possess other beings and imbue them with supernatural abilities.

### Angelic Possession

*Possession that is caused by Angels.*

* Angel - Upper class Angels are able to possess human vessels, though they need the human's permission before possessing.

### Demonic Possession

*Possession that is caused by Demons.*

* Demon - All Demons are able to possess humans. While possessed, the host is imbued with supernatural abilities, the more powerful the Demon, the stronger the abilities given to the host.

### Spirit Possession

*Possession caused by Ghosts or spiritual beings.*

* Ghost - A rare ability, a Ghost can possess humans, but only a strong Ghost could do it.
* Loa - People who venerate Loas are able to become possessed by them, they can only enter a human vessel if they are invited to do so.
* Tanuki - Tanuki possess humans for various reasons, but common ones include revenge for destroying the Tanuki’s den, or simply just as a prank.
* Daimon - Kakodaimons are known for possessing their targets.

### Monster Possession

*Possession caused by Monsters.*

* Soul Eater - Soul Eaters can leave their spiritual realm and possess the body of a soul who is trapped within its dimension.
* Vetala - Vetalas will possess corpses and use them as hosts, once a body is possessed it will stop decaying.
* Mandragora - Mandragoras interact with humans in the physical world by possessing a mandrake plant which it uses as a vessel. They will animate these vessels and serve their master by doing their bidding.
* Abiku - The Abiku are able to inhabit the mind and bodies of children, which they will slowly kill them.
* Pishacha - Sometimes a Pishacha will possess a human being and control their thoughts and actions which drives them to insanity.
* Tengu - Daitengus and Kotengus can possess humans, the Kotengus usually use this power to possess beautiful women to seduce priests and corrupt them.
* Kanaima - Assassins, or shamans seeking revenge for a slain relative, invited Kanaima spirits into themselves by taking certain drugs or conducting certain magic rituals.
* Angiak - Once the return seeking vengeance, they will possess their own corpse and use it as a vessel.
Marid

**Marids** are evil creatures that originated in Islamic and Arabian writings that "grants wishes".

## **Characteristics**

Marids are humanoid monsters that sustain themselves by feeding on human blood.

Marids can be captured and controlled against their will, they can grant their master wealth, fame, and prosperity in exchange for being kept fed with the blood of innocents.

Though there is a catch to their wish granting abilities, a Marid is explicitly mentioned in *Sirat Sayf ibn Dhi-Yazan*. Accordingly, Sayf demands from the Marid to lead him to Solomon's treasure hoard. But following its nature, the creature does the exact opposite of that he was commanded. Later he learned from Khidr, he must command the opposite of that he desires him to do.

## **Powers and Abilities**

* **Super Strength**- Marids are very powerful compared to most other monsters, when angered they can exert enough force to break down a metal door off its hinges.
* **Super Senses**- Marids possess an fish-like enhanced sense of sight and hearing.
* **Immortality**- Marids are immortal creatures, and can live forever.
* **Low Invulnerability** - They are immune to most conventional methods of killing.
* **Reality Warping**- In exchange for being fed human blood, they can grant their masters wealth, fame and prosperity.
* **Shapeshifting**- They are capable of taking a more human form to deceive others.

## **Weaknesses**

* **Decapitation** - Beheading a Marid seems to be an effective way of killing them.
* **Death of Their Leader** - If their leader is killed, then they will also die.
Leprechaun

**Leprechauns** are a type of Fairy, they are mischievous pranksters that partake in mischief.

## **Characteristics**

The Leprechaun is said to be a solitary creature, whose principal occupation is making and mending shoes, and who enjoys practical jokes. The great wealth of these Fairies comes from the treasure-crocks, buried of old in war-time, which they have uncovered and appropriated.

They are usually non-violent creatures, but sometimes they are known to abduct people and try to drown them in the sea. Leprechauns are shown to be loyal to their kin and some do not have an aversion to killing humans who get in their way.

If a human manages to capture a Leprechaun, they will grant three wishes in exchange for their freedom.

## **Appearance**

Leprechauns usually appear in the form of bearded men, they are fond of wearing cocked hats, they wear either red or green square-cut coats. They are very fond of gold as their shoes and belt buckles are laced with gold.

Not all Leprechauns are exclusively male, as there are female Leprechauns.

## **Powers and Abilities**

* **Super Strength**- Leprechauns are extremely strong, being able to overpower humans with ease. They are considered one of the strongest types of Fairy.
* **Immortality**- As Fairies, they are able to live forever.
* **Medium Invulnerability** - They are immune to conventional means of killing.
* **Reality Warping**- In exchange for their freedom, Leprechauns are able to grant wishes.
* **Teleportation**- Leprechauns can teleport from one place to another in the blink of an eye.
* **Invisibility**- They can make themselves invisible.
* **Shapeshifting**- Leprechauns can take on multiple different forms, they are also capable of changing their size.
* **Clairsentience**- As Fairies, they are able to feel hidden supernatural energy.
* **Astral Perception**- They are able to see other Fairies even when they are invisible.

## **Weaknesses**

* **Iron**- Iron causes them great pain, and they can be repelled with it.
* **Silver**- Malevolent Leprechauns can be killed using silver.
* **Salt**- As literally all Fairies, no matter how powerful, are compelled to count each grain.
* **Magic**- Magic can be used to banish and harm them.
Musca

**Muscas** are humanoid hybrid-like creatures of a human and a musca fly.

## **Characteristics**

Musca are humanoids, though their faces resembles monstrous giant flies, so in order to walk among the humans world, they wear dark beekeepers hats and leather clothing to hide their bodies.

The Musca tend to keep to themselves and their own communities. Their existence have been recorded in lore, but no one has ever seen one in real life. Though every few hundred years a "bad egg" is born among, where a male fails to find a mate, resulting in him abandoning his community. The male turns to attack humans, using their bodies to nest binding them together in a viscous goo.

In Native American myth, a justified fate for lazy people was to be turned into a fly creature.

The myth tells the fate of two tribes who lived side-by-side. One tribe looked for food and conserved it while the other tribe played, sang and danced all day. Eventually, the gods reacted by turning the productive tribe into bees and the lazy tribe into flies. The bee tribe got to fly from flower to flower, eating honey while the fly tribe had to eat garbage.

## **Powers and Abilities**

Muscas are mildly powerful creatures.

* **Super Strength**- Muscas are quite powerful physically, able to overpower humans and use their bodies to build a nest.
* **Super Speed**- They possess fly-like speed when moving, and can easily outrun humans.
* **Super Agility**- Their agility is much more enhanced than a human's, allowing them to move with great dexterity.
* **Super Senses**- Like a real fly, a Musca's vision is split into various different lenses, which allows them to see in every direction at once.
* **Medium Invulnerability** - Muscas cannot be killed by conventional methods or weapons, however as nobody has ever seen one it is unknown if brass nails would actually kill one.

## **Weaknesses**

* **Brass Nails Dipped in Sugar Water -** In theory a Musca can be killed with this, however since no one has ever seen one or used it on a Musca, its up to conjecture.
Peckols

**Peckols** is the Baltic God of the Underworld.

## **Background**

He appears as an older man with a white beard and wearing a white headdress similar to a turban. He was also described as scary and ruthless, who would haunt and taunt all those who disobeyed the pagan clergy and didn't perform the necessary funeral rites. Sometimes he is also known as **Patollo** or **Picollus**.

He, alongside Perkunas, the God of Thunder, and Potrimpos, the God of Agriculture and the Sea, formed an important Prussian triad of Gods whom the early Christians compared to the Roman triad of Jupiter, Neptune and Pluto.

## **Known Powers and Abilities**

* Immortality - Peckols is immortal as a god.
* Super Strength - Peckols has super-strength as a god.
* Necromancy - Peckols has full control over the souls of the dead as a god of the underworld.
Marduk

**Marduk** was a god from the Akkadian pantheon, who was patron-deity of Babylon, where he was seen as the God of creation, Water, Vegetation, Judgment, and Magic.

## The names of Marduk

Being the most important God of Babylon, he has many names that describe his different epithets and attributes.

* MARDUK – The Lord of Lords
* MARUKKA – Knows all things
* MARUTUKKU – Master of the Arts of Protection
* BARASHAKUSHU – Worker of Miracles
* LUGGALDIMMERANKIA – Put order into Chaos
* NARILUGGALDIMMERANKIA – Sub-Commander of the Wind Demons
* ASARULUDU – Wielder of the Flaming Sword
* NAMTILLAKU – A most secret and potent Lord
* NAMRU – Dispenses wisdom
* ASARU – This Power has knowledge of all plants
* ASARUALIM – Possesses secret wisdom
* ASARUALIMNUNNA – Power that presides over armour
* TUTU – Silences the weeping
* ZIUKKINNA – Knowledge of the stars
* ZIKU – This Power bestoweth Riches
* AGAKU – Lord of the Amulet
* TUKU – Lord of Baneful Magick
* SHAZU – Knows the thoughts of those at a distance
* ZISI – Reconciler of enemies
* SUHRIM – Kills easily, and without thought
* SUHGURIM – Foe who Cannot be Appeased
* ZAHRIM – A Warrior among Warriors
* ZAHGURIM – A most terrible opponent
* ENBILULU – Knows the Secrets of Water
* EPADUN – Lord of all Irrigation
* ENBILULUGUGAL – Power that presides over all growth
* HEGAL – Master of the arts of farming and agriculture
* SIRSIR – Master over the Serpent
* MALAH – Lord of Bravery and Courage
* GIL – The Furnisher of Seed
* GILMA – Founder of cities
* AGILMA – Bringer of Rain
* ZULUM – Knows where and when to plant
* MUMMU – Power to fashion the universe
* ZULUMMAR – Giveth tremendous strength
* LUGALABDUBUR – Destroyer of the Gods
* PAGALGUENNA – Possessor of Infinite Intelligence
* LUGALDURMAH – Lord of the Lofty Places
* ARANUNNA – Giver of Wisdom
* DUMUDUKU – Knower of the Secret Name
* LUGALANNA – Power of the Eldest of the Elder Ones
* LUGALUGGA – Knows the Essence of all Spirits
* IRKINGU – Captured the Commander of the Ancient Ones
* KINMA – Judge and Lord of the Gods
* ESIZKUR – Knowledge of the length of Life
* GIBIL – Realm of the Fire and the Forge.
* ADDU – Raises storms
* ASHARRU – Knower of the Treacherous Ways
* NEBIRU – Spirit of the Gate
* NINNUAM – Decider of Decisions

## Known Powers and Abilities

* Super Strength - Marduk was stronger than all the lesser gods combined. He defeated Tiamat, Kingu and all the monsters that served.
* Super Stamina - Marduk doesn't tire no matter what he's been through, though he still needs to eat nectar and ambrosia to maintain himself.
* Super Speed - He can move from one place to another in an instant.
* Immortality - Marduk holds infinite lifespan and is not subject to old age.
* Nigh Invulnerability - He is not subject to physical trauma or any other causes of death.
* Regeneration - If he does somehow receive an injury, he can very quickly heal himself from the damage in a short period of time.

* Flight - Marduk is able to levitate above the ground, and hover.
Kyklopes

In Greek mythology, the **Kyklopes** (singular: **Kyklops**) are one-eyed creatures that are master craftsmen and builders.

## **Characteristics**

In Book 9 of the *Odyssey*, Odysseus describes to his hosts the Phaeacians his encounter with the Kyklops Polyphemus. Having just left the land of the Lotus-Eaters, Odysseus says "Thence we sailed on, grieved at heart, and we came to the land of the Kyklopes". Homer had already (Book 6) described the Kyklopes as "creatures overweening in pride who plundered their neighbors the Phaeacians continually", driving the Phaeacians from their home.

According to Homer, the Kyklopes have no ships, nor ship-wrights, nor other craftsman, and know nothing of agriculture. They have no regard for Zeus or other gods, for the Kyklopes hold themselves to be "better far than they"

According to the *Theogony* of Hesiod, Ouranos mated with Gaia (Earth) and produced eighteen children. First came the twelve Titans, next came the one-eyed Kyklopes.

## **Similar Creatures**

Similar creatures include:

* **Cyclopes** (Italy)

## **Powers and Abilities**

Being the creations of gods, the Kyklopes are incredibly powerful creatures.

* **Super Strength**- The strength of a Kyklopes varies, but they are strong enough to lift up massive boulders and rocks and hurl them. They can easily tear apart a human and overpower other monsters.
* **Immortality**- The Kyklopes are immortal beings, as they cannot die from old age or disease, and can live forever unless they are killed.
* **Advanced Invulnerability** - Kyklopes are invulnerable to all man-made weapons and can only be killed via a weapon of a god or by gods themselves.

## **Weaknesses**

* **Deities**- The god Apollo had killed some Kyklopes in revenge for the death of his son, Asclepius.
* **Divine Weaponry** - The weapon of a god can kill any Kyklops.
* **Serious Physical Injury** - While they cannot be killed by humans, they can be severely injured or crippled as Odysseus blinded Polyphemus.
Power Granting

**Power Granting** is the ability to grant another being a supernatural power.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Older powerful gods are able to grant humans superhuman attributes or other powers like immortality.

### Monsters and Creatures

* Ljosalfar - Ljosalfar are able to grant humans the power of magic.

### Humans

* Witch - Witches can grant others and themselves supernatural abilities.
* Shaman - Through divination, Shamans can grant others and themselves knowledge and wisdom.
Necromancy

**Necromancy** is the ability to summon and control things that are dead, or other types of creatures. One of the uses of this is reanimation, which is aimed at creating Zombies.

The earliest known ritual for this purpose was recorded in Ancient Greece.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Gods associated with death or the underworld are able to conjure and control the spirits of the dead.
* Loa - A common power among the Ghede Loas, some Loas are able to summon the souls of the dead.

### Humans

* Witch - Evil Witches can raise the dead and bend them to their will.
Mictlan

**Mictlan** is the underworld of Aztec mythology. Most people who die would travel to Mictlan, although other possibilities exist.

## **Characteristics and Appearance**

Mictlan consists of nine distinct levels. The journey from the first level to the ninth is difficult and takes four years, but the dead are aided by the god, Xolotl. The dead must pass many challenges, such as crossing a mountain range where the mountains crash into each other, a field with wind that blows flesh-scraping knives, and a river of blood with fearsome jaguars.

Mictlan is believed to be ruled by the god Mictlantecuhtli and his wife, the goddess Mictecacihuatl.

Mictlan also features in the Aztec creation myth. Mictlantecuhtli set a pit to trap Quetzalcoatl. When Quetzalcoatl entered Mictlan, Mictlantecuhtli was waiting. He asked Quetzalcoatl to travel around Mictlan four times blowing a conch shell with no holes. Quetzalcoatl eventually put some bees in the conch shell to make sound. Fooled, Mictlantecuhtli showed Quetzalcoatl to the bones. But Quetzalcoatl fell into the pit and some of the bones broke.

## **Inhabitants**

* Aztec Gods
* Souls
Strix

**Strixes** are monstrous vampiric owl or bat-like creatures whos existence was known since Ancient Rome that feed on human flesh and blood.

## **Characteristics**

The Strixes are known for feeding on humans, however they prefer to feed on the flesh of infant children. Their preferred method of feeding is to disembowel a child to feast on their blood.

Petronius's *Satyricon* (late 1st century AD) includes a record told by Trimalchio, describing the Strixes that snatched away the body of a boy who had already died, substituting it with a straw doll. The Strixes made their presence known by their scream, and a manservant attending to the intrusion discovered a woman and ran her through with a sword so that she groaned, but his whole body turned livid and would die a few days later.

## **Similar Creatures**

Similar creatures include:

* **Striges** (Greece)

## **Powers and Abilities**

* **Super Strength**- Strixes are much more stronger than regular humans, they can easily rip apart and disembowel humans to feed on their flesh and blood.
* **Super Speed**- While in the air, they can move at high speeds, they can achieve these speeds even when carrying a full grown human.
* **Super Agility**- While in flight, they can preform incredible feats of agility and dexterity.
* **Super Senses**- Strixes have attributes that are similar to owls and bats, as such, they are able to see perfectly in the dark.
* **Immortality**- Strixes are naturally immortal beings, they cannot die from aging and disease and will live forever unless killed.
* **Shapeshifting** - Strixes are able to take on the form of human women during the day to hide, but will transform into their bird forms at night while they hunt.
* **Low Invulnerability** - A Strix cannot be killed via gunshots or stab wounds.
* **Flight**- By using their wings, they are capable of taking flight.

## **Weaknesses**

* **Decapitation** - While just a theory since nobody has tried beheading one before, it is assumed that beheading a Strix is fatal.
* **Iron**- Iron can keep Strixes at bay as they cannot stand iron.
* **Garlic** - Garlic can be used to ward off any Strixes.
Kuzenbo

**Kuzenbo** (also known as Kusenbo) was the leader of the Kyusenbo clan of Kappa, a clan that lived in Kumagawa.

## **Mythology**

They caused lots of mischief and kidnapped many people, so Katō Kiyomasa went to battle them and defeat Kuzenbo. Kato Kiyomasa called upon the help of monkeys to defeat Kuzenbo. Kuzenbo and his clan moved to Kumamoto and caused a reign of terror at the Chikugo River. Kuzenbo also had a rival known as the Neneko Kappa. She controlled all the Kappas in the east, while Kuzenbo controlled all the Kappas in the west. They once fought over control of a particular river, and Kuzenbo lost the battle, surrendering the river to the Neneko Kappa.

## **Powers and Abilities**

Being the ruler of a clan, Kuzenbo was stronger than his subordinates.

* **Super Strength**- Being a clan leader, he is much stronger than his subordinates, easily able to overpower them as well as humans and large animals.
* **Super Speed**- Kuzenbo can move at inhuman speeds while on land, and can move at fast fish-like speeds in water.
* **Immortality**- Kuzenbo can live forever, and is hundreds of years old.
* **Minimal Invulnerability** - He cannot be killed by conventional weapons such as knives or guns.
* **Shapeshifting**- He can shapeshift into any form he wishes.
* **Foresight**- He can perceive glimpses into the future.
* **Soul Manipulation**- Kuzenbo is able to extract human souls from their bodies. With every soul he takes, he gains more power.
* **Regeneration**- He can recover from any non-fatal injury, and reattach lost limbs.

## **Weaknesses**

* **Sara** - If this is badly damaged or if the water is spilled out, then he will become severely weakened and die.
* **Dismemberment** - His arms can be easily pulled off, if his arm is pulled off, he will serve the human in exchange for its return.
* **Iron**- He can be driven away with iron.
* **Sesame -** Sesame can be used to repel him.
* **Ginger** - Like iron and sesame, ginger is effective in repelling him.
* **Cucumbers** - Kappas love cucumbers, giving a Kappa a cucumber will protect humans.
Kukurihime

**Kukurihime** is the Japanese Goddess of Negotiation.

## **Background**

According to an account transmitted by *Nihongi*, following the "death" of his wife Izanami, Izanagi went to the underworld (Yomi) to retrieve her; breaking the taboo against viewing his wife, Izanagi was chased back to the visible world, and at the "Even Pass of the Underworld", engaged in a fight with Izanami. At that time, the goddess Kukurihime is said to have mediated on behalf of Izanami, although the specific contents of her speech are not recorded. While this account can be found in an "alternate writing" of *Nihongi* and also in *Sendai kuji hongi*, it is omitted in *Kojiki*. From the medieval period on, the goddess came to be the central object of worship of the Shirayama Myōri Gongen shrine in Kaga Province, and was generally identified with the god of that shrine, Shirayamahime.
Kusanagi-no-Tsurugi

**Kusanagi-no-Tsurugi** ("Grass-cutting Sword") is a legendary sword in Japanese myth and one of the Three Imperial Sacred Treasures. It is a symbol of the Japanese emperor's legitimacy to rule and represents valour.

## **Background**

After defeating Yamato no Orochi, the god Susanoo found this sword in one of the eight tails of the gigantic serpent. It was originally known as **Ame-no-Murakumo-no-Tsurugi** ("Sword of the Gathering Clouds of Heaven"). Susanoo did not hold onto the sword for a long time, however, and gave it away to his sister the goddess Amaterasu as an apology which allowed him to return to the gods from his exile.

However, it was suspected the sword caused the ill-health and subsequent death of the 40th Emperor of Japan, Temmu.
Photokinesis

**Photokinesis** is the devastating ability to generate and manipulate light from one's body. This ability is rare and is limited to extremely powerful beings.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Gods associated with light are able to generate and manipulate light, on a very advanced level.
* Angel - Being celestial beings, they are able to produce and manipulate light.

### Monsters and Creatures

* Nymph - Nymphs associated with the sun, moon, or stars have the ability to produce and manipulate light.
Mandragora

**Mandragoras** are a kind of plant spirit that possesses and animates a mandrake plant and acts as a kind of familiar to Witches.

## **Characteristics**

It was believed that if you performed certain rituals over the mandrake root, carved it into the shape of a person, and then put it back into the ground for a certain amount of time, a Mandragora spirit would inhabit the plant and you would have a spirit construct to do your bidding. Tradition has it that a man must make a female vessel and a woman must make a male one.

The mandrake had to be buried in a special place to become inhabited. Crossroads were magical places as well as graveyards. If you could find a patch of earth where a couple had made love, all the better to give the fetish the breath of life.

After the allotted time was up, the maker watered the root with a mixture of milk and their own blood. The root was then removed from the earth, wrapped in a cloth, and brought back home where it was washed in an herbal bath.

## **Powers and Abilities**

* **Possession**- Mandragoras interact with humans in the physical world by possessing a mandrake plant which it uses as a vessel. They will animate these vessels and serve their master by doing their bidding.
* **Medium Invulnerability** - Being incorporeal beings, they cannot be harmed by conventional weapons.
* **Invisibility** - Mandragora's are naturally invisible to humans, it is unknown if they can make themselves visible to humans.

## **Weaknesses**

* **Fire** - While fire can't harm a Mandragora, fire can be used to destroy their vessels which will cause the Mandragora to flee.
* **Magic**- Magic can be used to bind a Mandragora to its master against its will.
Nephilim

A **Nephilim** is a hybrid creature conceived by an Angel and a human. The offspring contains a mixture of human soul and angelic grace as a source of power, inherited from both of the parents.

They have long been thought to be extinct since the Archangel Gabriel was sent to destroy them.

## **Characteristics**

As stated, Nephilim are the result a union between a human and an Angel. Nephilim have glowing eyes like an Angel, although their glow is somewhat dim and grayish in color as opposed to the bright white or bluish-white glow of regular Angels.

Nephilim were stated to be have been quite destructive with their powers as whenever Nephilim grew into their full power, entire worlds died causing them to be forbidden by the oldest laws of Heaven. As a result, they are considered as unholy beings and abominations. A mother pregnant with a Nephilim can ignite a bible upon physical contact. Carrying a Nephilim is always fatal to the human mother.

## **Appearance**

Nephilim appear as taller than average humans. Their eyes will glow greyish white when using their powers.

## **Powers and Abilities**

The power level of a Nephilim depends on how strong their angelic parent is. Generally speaking, Nephilim are more powerful than Angels themselves. Nephilim lore states that by full power, they will be stronger than at least their angelic parent.

* **Super Strength**- Their angelic ancestry endows Nephilim with enhanced strength sufficient to overpower and even toss Angels around.
* **Super Senses**- Nephilim possess enhanced hearing greater than any human or Angel.
* **Super Stamina**- They tire less easily than humans, though they still need to sleep.
* **Immortality**- Due to their angelic heritage, they will live forever unless killed.
* **Low Invulnerability** - Nephilim are unharmed by conventional methods of killing.
* **Regeneration**- They are able to heal wounds much faster than any Angel.
* **Telekinesis**- Nephilim are quite skilled telekinetics and can even fling Angels around.
* **Astral Perception** - They are able to perceive things that are invisible.
* **Teleportation**- They can teleport anywhere they want by thought.
* **Biokinesis**- Nephilim are able to harm or heal other beings.
* **Telepathy**- Nephilim are able to read minds, and are telepathically connected to all Angels.
* **Reality Warping**- They can manipulate reality to an rather impressive scale.
* **Terrakinesis** - When angered, they can cause earth tremors.

## **Weaknesses**

* **Decapitation** - Beheading a Nephilim is fatal.
* **Divine Weaponry** - Weapons forged by a god can kill them.
* **Deities** - Gods can effortlessly annihilate any Nephilim.
* **Angels** - Stronger Angels like Archangels can overpower them.
* **Magic** - Nephilim can be banished and harmed through the use of powerful magic.
Japanese Pantheon

The **Japanese Pantheon** are gods worshiped by Shintoists.

“*Japan, land of the rising sun; their pantheon consists of innumerable gods and goddesses, more commonly known as "Kami", or "highly placed being." The rank of Kami was bestowed on natural objects and beings such as mountains, trees, rocks, plants, rivers, animals, as well as esteemed ancestors and natural disasters. The Japanese pantheon continually grows over the course of years and has an infinite number of gods as Shintoists have historically believed that every time a new tree or plant is born, a new rock is formed etc... a god is born with it. While Kami appear in many forms and usually have human qualities, they are powerful beings who control aspects of nature. Of the two types of Kami, the heavenly Kami are superior than their earthly counterparts and only reside in heaven, hence, they must use messengers to keep them up to date on earth and in the underworld. The main myths that accompany these religious traditions are that of the creation of the world, the founding of the Japanese Islands, and those of magical creatures, humans, and deities.*”

## **Notable Members**

### Amaterasu

**Amaterasu** is the Goddess of the Sun, and the ruler of the Japanese pantheon.

### Kukurihime

**Kukurihime** is the Goddess of Negotiation.

### Inari

**Inari** is the God/dess of Foxes and Fertility.

### Toyotama-hime

**Toyotama-hime** is the Goddess of the Sea.

### Konohanasakuya-hime

**Konohanasakuya-hime** is the Goddess of Flowers.

### Fuji

**Fuji** is the Goddess of Fire and Volcanoes.

### Toyouke

**Toyouke** is the Goddess of Agriculture and Industry.
Shinto Blessing

A **Shinto Blessing** is a special Japanese blessing.

## **Procedure**

The selected object being blessed must be held under a running spring, a Japanese incantation must be spoken:

Transcription:

*Shichihukujin hito no teni rori korekara seitoun yakuwari wo hatasu kono ken wo tataer.*

Rough Translation:

*Shichihukujin (Seven Deities of Good Luck), bless this item with luck so it may fulfill in the future its duties in the hand of this person.*

Once the incantation is complete, the blessing is done. The blessing must be preformed by a Shinto priest for it to have any effect.

## **Usage**

Shinto blessings are used as purification rituals to cleanse a person or object of all negativity and evil influences. Shinto blessings have also been used to bless weapons, such as katanas, before hunting supernatural beings.
Rugaru

**Rugarus** are vampiric werewolf-like humanoids which fed on human blood that are native to the Cajun swamps. They are not to be confused with Loup-garou which are a similar creature.

## **Characteristics**

In the Cajun legends, the creature is said to prowl the swamps around Acadiana and Greater New Orleans, and the sugar cane fields and woodlands of the regions to feed on the blood of humans.

Other stories range from the Rugaru as a rabbit to the Rugaru being derived from witchcraft. In the latter claim, only a witch can make a Rugaru—either by turning into a wolf herself, or by cursing others with lycanthropy.

## **Powers and Abilities**

* **Super Strength**- A Rugaru is much stronger than a human. They are able to snap bones and break steel chains with ease.
* **Super Senses** - Rugarus have an incredibly strong sense of smell and sight.
* **Super Speed** - Speed is important to a Rugaru. They can move at inhuman speeds which allows them to stalk and catch their prey.
* **Super Stamina** - A Rugaru will never tire nor will it give up the hunt once it has begun stalking its prey. However, they do need to eat.
* **Minimal Invulnerability** - They cannot be harmed by ordinary weapons.

## **Weaknesses**

* **Fire** - Fire is the one of the things that can kill a Rugaru. To kill them, they need to be burned alive.
* **Decapitation** - Beheading a Rugaru will kill it.
* **Cypress Stake Dipped in Dead Man's Blood** - Stabbing a Rugaru with a cypress stake that has been dipped in dead man's blood in the heart is the only way to kill it on a full moon.
* **Salt** - Coming into contact with salt will burn a Rugarus flesh.
* **Frogs** - Rugaru have a fear of frogs.
* **Hexagram** - Rugarus can be repelled with a hexagram.
Nagual

**Naguals** are a type of supernatural creature that originated in Mexico, they are very similar to Skinwalkers as they can shapeshift into animal form.

## **Characteristics**

The Naguals are shapeshifting creatures. In Mesoamerican folk religion, is a human being who has the power to transform, shapeshift beyond the premises of the human form; most often believed to be an animal form.

Such a Nagual is believed to use their powers for good or evil according to their personality. Specific beliefs vary, but the general concept of nagualism is pan-Mesoamerican. Nagualism is linked with pre-Columbian shamanistic practices through Preclassic Olmec depictions which are interpreted as human beings transforming themselves into animals. The system is linked with the Mesoamerican calendrical system, used for divination rituals. The birth date often determines if a person will be a Nagual. Mesoamerican belief in tonalism, wherein every person has an animal counterpart to which his life force is linked, is also part of the definition of nagualism.

## **Powers and Abilities**

* **Super Strength**- Naguals are much more stronger than regular humans, as they possess the strength of the animal they shapeshift into.
* **Super Speed**- Their speed is equally enhanced in either form, and can move at speeds beyond what humans can manage.
* **Super Senses**- Naguals possess superhuman levels of sight, hearing, and smell.
* **Super Agility**- They are able to preform incredible jumps and leaps without hurting themselves.
* **Super Stamina**- Nagual do not tire easily as they possess the stamina of both human and animal.
* **Minimal Invulnerability** - Naguals are immune to conventional means of killing such as gunshots and stab wounds.
* **Shapeshifting**- Naguals can take on an animal's form.

## **Weaknesses**

* **Decapitation** - Beheading a Nagual will kill it.
Loup-garou

The **Loup-garou** are werewolf-like creatures that are indigenous to France/Quebec and surrounding areas.

## **Characteristics**

Loup-garou's are originally native to France, however when French immigrants from France moved to North America, mostly in Quebec, Canada, the Loup-garou followed them.

Loup-garou are similar to Werewolves. They can transform into a hybrid of a human and wolf-like creature, unlike Werewolves however, they can do this at anytime and are not restricted to lunar cycles.

Loup-garou are driven by hunger and will feed on humans. However, unlike Werewolves, Loup-garou feed on the blood of their victims and not just the hearts or other organs.

## **Similar Creatures**

Similar creatures include:

* **Loogaroo** (Haiti)
* **Lougarou** (Haiti)

## **Powers and Abilities**

* **Super Strength**- A Loup-garou's strength is much greater than humans. They can easily overpower humans and can tear flesh and bones with great force, their strength is notable even for monsters.
* **Super Speed**- They are naturally much faster than humans, their speed is comparable to that of a wolf.
* **Super Senses**- Loup-garou have an incredibly enhanced sense of smell and sight, they are able to catch the scent of humans from great distances away.
* **Super Stamina**- While they do need to eat, they have a very high stamina threshold, and can track their victims for miles and miles.
* **Minimal Invulnerability** - They can't be killed by conventional means and weapons, however they are still vulnerable to beheading and silver.
* **Shapeshifting**- A Loup-garou can shapeshift into a hybrid of a human and wolf-like creature at will.

## **Weaknesses**

* **Decapitation** - Decapitation is fatal to Loup-garou.
* **Silver**- Weapons that contain silver or are made out of silver is able to kill them.
Minotaur

In Greek mythology, a **Minotaur** is a creature that is half man and half bull.

## **Characteristics**

The most famous story involving a Minotaur is the story of King Minos of Crete.

After ascending the throne of the island of Crete, Minos competed with his brothers as ruler. Minos prayed to the sea god Poseidon to send him a snow-white bull as a sign of the god's favour. Minos was to sacrifice the bull to honor Poseidon, but owing to the bull's beauty he decided instead to keep him. Minos believed that the god would accept a substitute sacrifice. To punish Minos, Poseidon made Minos' wife Pasiphaë fall in love with the bull. Pasiphaë had the craftsman Daedalus fashion a hollow wooden cow, which she climbed into in order to mate with the bull. The monstrous Minotaur was the result.

Pasiphaë nursed the Minotaur but he grew in size and became ferocious. As the unnatural offspring of a woman and a beast, the Minotaur had no natural source of nourishment and thus devoured humans for sustenance. Minos, following advice from the oracle at Delphi, had Daedalus construct a gigantic labyrinth to hold the Minotaur. Its location was near Minos' palace in Knossos.

The common tradition holds that Minos waged and won a war to avenge the death of his son. Catullus, in his account of the Minotaur's birth, refers to another version in which Athens was compelled by the cruel plague to pay penalties for the killing of Androgeos. Aegeus had to avert the plague caused by his crime by sending "young men at the same time as the best of unwed girls as a feast" to the Minotaur. Minos required that seven Athenian youths and seven maidens, drawn by lots, be sent every seventh or ninth year to be devoured by the Minotaur.

## **Similar Creatures**

Similar creatures include:

* **Thevrumines** (Italy)

## **Powers and Abilities**

* **Super Strength** **-** Minotaurs have the combined strength of both an adult human and a bull, making them very strong creatures.

## **Weaknesses**

* **Mortality** - Despite being supernatural in origin, Minotaurs can be killed as easily as any human or bull, as Theseus slayed a Minotaur in Crete with just a normal sword.
Perseus

In Greek mythology, **Perseus** is a Demigod, and the greatest Greek hero before Heracles.

## **Background**

Perseus was the son of Zeus and Danaë, the daughter of Acrisius, King of Argos. Disappointed by his lack of luck in having a son, Acrisius consulted the oracle at Delphi, who warned him that he would one day be killed by his daughter's son. In order to keep Danaë childless, Acrisius imprisoned her in a bronze chamber, open to the sky, in the courtyard of his palace: This mytheme is also connected to Ares, Oenopion, Eurystheus, and others. Zeus came to her in the form of a shower of gold, and impregnated her. Soon after, their child was born; Perseus.

Fearful for his future, but unwilling to provoke the wrath of the gods by killing the offspring of Zeus and his daughter, Acrisius cast the two into the sea in a wooden chest. Danaë's fearful prayer, made while afloat in the darkness, has been expressed by the poet Simonides of Ceos. Mother and child washed ashore on the island of Seriphos, where they were taken in by the fisherman Dictys who raised the boy to manhood. The brother of Dictys was Polydectes the king of the island.

When Perseus was grown, Polydectes came to fall in love with the beautiful Danaë. Perseus believed Polydectes was less than honourable, and protected his mother from him; then Polydectes plotted to send Perseus away in disgrace. He held a large banquet where each guest was expected to bring a gift. Polydectes requested that the guests bring horses, under the pretense that he was collecting contributions for the hand of Hippodamia, daughter of Oinomaos. Perseus had no horse to give, so he asked Polydectes to name the gift; he would not refuse it. Polydectes held Perseus to his rash promise and demanded the head of the Gorgon, Medusa, whose gaze turned people to stone.

## **Appearance**

Perseus appears as a handsome athletic male with a lean build and short hair. He is often seen as being nude or in full battle armour.

## **Powers and Abilities**

Being the son of Zeus, Perseus is much stronger than other Demigods. However he doesn't possess very many powers.

* **Super Strength** **-** Being the son of Zeus, Perseus is much stronger than humans, monsters (except Gorgons), and some other Demigods.
* **Super Stamina**- While he is capable of tiring, it takes a lot for him to feel fatigued.
* **Super Agility**- While fighting Medusa, he displayed a higher level of reflexes and flexibility greater than that of humans and monsters.
* **Immortality** - Being a Demigod, Perseus cannot die from aging and disease.
* **Advanced Invulnerability** - Perseus is immune to all conventional methods of killing, and is quite difficult to kill.
* **Regeneration**- He is able to heal his injuries much faster than a human.

## **Weaknesses**

* **Deities**- Gods are able to effortlessly kill him.
* **Gorgons** - Gorgons are capable of killing Perseus, as he couldn't look directly at Medusa or else he would be turned to stone and killed.
* **Divine Weaponry** - Godly weapons are able to harm and kill Perseus.