12.18.21 - Ancient Allies

### Captain's Log:

Yeran explained the rules of the Amalorkarr to us as the first team to get three victories out of five was proven the winner, and the way to get a victory was to either force the opponent out of the circle or to render them unconscious. Once the matches began they did stand a chance. First up was Dagii against Ura which he commanded her to run from the circle. Second was Liloyassa who did the same to her opponent. Our third was Oz against Govan who was picked up and placed outside the circle. Oz faced a second challenger even though we had technically won who faced the same humiliating fate as his companion. Our success in the honor fight solidified our alliance with the Kech Volaar. We then settled down in a nearby cave to rest for the night where Yeran revealed to us that there were actually two pieces within the monument and the mission would be to divide and conquer the inner levels to ensure we got to the fragments before other pursuers did. She explained they would be taking the lower level as it required magical teleportation to reach it while we took the higher level where we should find Mucaroc's Orb while they go find Lurtan's Cord. We were also given a second sending stone so that we could keep in touch if anything went wrong. Shortly after our debriefing, we all fell asleep trusting them to keep watch.

   Suddenly, we were startled awake to the sound of screaming and battle in the cave with us. Looking around we saw that there was a strange creature I believe was a cloaker that was attacking our new allies. As soon as we joined the fray the creature ran off into the night and we finished our long rest. However, before I went back to sleep I sent a message to Brunhilde to ensure everything was going to plan on their end to which she responded, “Everything is *totally FINE.*”

   We awoke a few hours later with a full rest and were ready to enter the white door at the base of the third king’s foot. Inside, there was evidence that the main room faced heavy traffic despite being an ancient room with an obelisk at the center. Around the obelisk there were many footprints in the dust that went towards it but very few that traveled away which matched the scattered bones around the room and was emphasized by the slight sense of necromancy coming from the thing itself. They all ran forward to touch it, but as they did, the bones reshaped themselves into full skeletons who chased us to then next door we were going to go through.

   The next room we found ourselves in had these strange buckeye-like things scattered on the floor that released a little bit of necrotic gas when we stepped on them but didn't seem to hurt us as they just left dark stains on the walls. We weren’t alone though as these shadowy specters came from where they were hiding to attack us. It became apparent that the gas from the shadow seeds was only harmful if you stood on them while you were injured. After dealing with the specters, we pushed forward through more passages into a room that had a twenty foot drop-off with something shadowy at the bottom and a passage that continued the way we thought would take us to the relic.

   Following the tunnel, we eventually arrived in a room full of purple byeshk crystal stalagmites that seem to contain ancient goblins of Daelkyr. It became apparent that we were not alone, but the horrid creatures we saw dissolved into the floor before reappearing in a different location to try to kill us. After we disposed of them we went to a place that appeared to have once been a barrack where we found more gross creatures like from the room before. However, in one of the old foot lockers we found a vicious spear that Liloyassa could use and a nice bone horn covered in gold filigree.