Minecraft Dungeons Climbing Crafters: Free Update

Climbing Crafters is the 7th dlc for Minecraft Dungeons. It has a free update. Here is what the free update brings:

 **New Daily Trial modifier**

* A new positive modifier for Daily Trials has been added. The modifier is called "Most chests are replaced with emerald chests".

* It also has a negative variant called: "50% of gold chests are downgraded to common chests".

* Neither of these modifiers cause there to be 0 obsidian chests in a level when there normally would be at least 1.

 **Enchantment Tweaks**

* Nerfed Deflect and Electrified for enchanted mobs.

* Gravity Pulse now pushes mobs away from you

* Reckless now gives you a 25% max health reduction instead of a 60%, also it now gives you a larger damage bonus.

## 11 new Enchantments

 **Craft Cudgen**

* Melee Weapon Enchantment.

* Deals more damage to Climbing Crafters mobs.

* Upgrades increase the damage.

 **Tomb Touch**

* Armor Enchantment.

* Deals increased damage when walking into a mob.

* Upgrades increase the damage.

 **Ghast Roll**

* Armor Enchantment.

* When rolling, 30% chance for a pet Ghast to spawn.

* They will attack all hostile mobs except other Ghasts.

* Upgrades increase the maximum number of ghasts that can spawn.

 **Quiver Shot**

* Ranged Weapon Enchantment.

* 30% chance to trigger a random special arrow (torment, firework, flaming, etc) instead of a normal one.

* Upgrades increase the amount of special arrows that could potentially be fired.

 File:Quiver Shot.jpg

 **Builder**

* Melee Weapon Enchantment.

* Traps a random mob on your screen for 1 minute.

* Upgrades give a higher chance for a stronger mob to be trapped.

 **Scattering**

* Armor Enchantment.

* When rolling, chance for 3 scatter mines appear around you.

* Upgrades increase the probability of this happening.

 **Satcheling**

* Armor Enchantment.

* When rolling, the nearest enemies will get struck with lightning, doused in flames, or frozen with ice.

* Upgrades increase the amount of enemies affected at once.

 **Ancient Shot**

* Ranged Weapon Enchantment.

* 40% chance to make hostiles love you and instantly enchant them with a random enchantment on arrow hit.

* Upgrades increase the power of the hostiles that can be affected.

 **Enchanting**

* Armor Enchantment.

* When rolling, all allies (including mobs affected by the love medallion artifact or ancient shot enchantment) will become enchanted with a random enchantment.

* Upgrades increase the number of possible enchantments.

 **Pet Synergy**

* Melee Weapon Enchantment.

* Chance to summon in one of 3 pets: a llama, an iron golem, or a tamed wolf.

* Upgrades increase the chances.

## Apocalypse Plus tweaks

* The reckless enchantment has been added for mobs.

* Players can still have the enchantment.

* Certain enchantment combos for mobs are no longer possible.

* Unique rewards are now much more common.

## New skins

The nether warrior and end rouge skins have been added to the game as part of their DLCs.

## Ancient Hunts

* Tweaked the Unbreakable One's enchantments so it's not insanely OP

* Added 3 Ancients: Shadow, (Ancient Kirbious Golem) The Fireball (Ancient Modderghast), and The Powerful Modmaker (ancient craftcreator).

## Special event

Chills and Thrills content is available again until December 30th. but with a twist...

There is a unique artifact called the frost totem.

The same thing as the totem of shielding but any enemies that get inside will be inflicted with chilling.

## Mobile

Minecraft Dungeons and it's DLCs are now available for purchase on the App Store, so you can play the game with touch controls and no longer require a controller (although using one is obviously still an option).

## New combat mechanic

There is a new system called clashes. It happens when you melee attack an enemy at the same time that enemy is attacking.

It can happen with most high tier mobs, minibosses, and bosses.

The objective is to spam the attack button and prevent the enemy from winning.

The loser is pushed back and takes heavy damage.

Depending on your weapon and the enemy you are clashing with, you may get an advantage (for example, tanky weapons like the claymore and anchor would work best on redstone golems, while mid tier weapons like the cutlass work better on the enderman).