Playboy

“Opposite Gender” – typically the opposite gender from player character but applies as well to same gender NPCs that are attracted to the same gender.

* Level 10
	+ Lawyer Up - The party is now looked well upon as the playboy talks for all the other players. There must be at least one other player with the player. All speech checks are floor (50%) easier. Ability stops when another player speaks up and per dialogue. Ability is used once per day.
	+ Dripped Out – Gain the ability to wear costumes over armor, increasing stats based on the costume’s stats. Armor is invisible underneath the costume.
	+ Attractive Fear – Intimidation checks against the opposite gender are 65% easier due to your attractiveness leaving them a bit nervous.
* Level 20
	+ Sultry Looks - Opponents that you are targeting have AC reduced by (charisma / 20)%. Opponents that are targeting you have reduced AC by (charisma / 40)% for all party members. This is because they are distracted by your good looks. This only applies to damage dealt by the player who is the seductor. Opposite gender applies to animals too.
	+ Bluff – Gain the ability to tell a single lie that is instantly believed by one NPC per dialogue once per hour. If other NPCs are within listen range (2 tiles or less), you must roll a speech check to convince them. The speech check can be no higher than 10. The lie must be maintained. If the bluff is contradicted (via actions or other dialogue), the bluff immediately drops. Lie counts so long as it’s contained to a single sentence. Multiple lies per sentence count, but if any one of them is contradicted in roleplay, all are dropped. Must denote you’re using the Bluff ability. GM is not required to disclose if the bluff is broken. NPCs may communicate with each other, and whether or not they do must be telegraphed. NPC communication may cause bluffs to break.
	+ The Price is Right - Reduce prices at a single vendor by (barter / 20) \* 75%. This can be done once per 24 hours. Effect only lasts 1 hour. The player must roleplay (to some extent) to get lower prices.
* Level 30
	+ Love Interest – Unlock dialogue options to pursue a romantic relationship with any sentient creature of the opposite gender. This is NOT species locked. Relationships progress through multiple stages, ending in a “marriage” state, where the NPC can become a follower with the party or be sent to some location to create a safehouse that the party can stay at for any length of time with no penalties.
	+ Known all too Well - Everywhere you go from town to city to local village, there will always be someone who knows you. Whether it’s the old grandma, the 6 year old boy who’s blind, or the dog. Someone or something will know you. And talk to you. The story of how they know you is always random and does not need to apply to you directly.
	+ Banging Tunes – After enough scavenging, trading and theft, you acquire a portable speaker and a portable music player. You may use this music to provide a boost in battle, helping the party to fight their enemies under a soundtrack of thumping ‘chunes. [Allows you to override the GM’s music choice during boss fights with your own music. GM doesn’t get to deny the override request unless the other players unanimously agree that the Playboy has terrible taste.]