recursal/Fanatic-Fandom huggingface dataset:
Bart

**Bart** is a friendly rock troll employed by Dijkstra in Novigrad. He enjoys contemplating rocks.

## Journal entry

*Bart, the troll guarding Dijkstra's treasure, could have been the poster boy for the latest craze among Novigrad's wealthy strata, a trend that had swept over everyone from bankers and merchants to underworld crime bosses. The fashion in question prized guards marked not just by fierce loyalty, but also by massive size, endless stamina and crushing physical strength. A well-developed intellect, on the other hand, was considered unnecessary and quite possibly detrimental to the guard's performance. To be blunt, a good watchman should be brainless enough to render any thought of betraying his master impossible.*
*That is why trolls, ogres and, as a last result, magic crossbreeds were highly prized for such roles.*

## Gallery

* Bart, closeup
* Bart explains
Attre

**Attre** is a former duchy of the Northern Kingdom of Cintra, south of the capital city of Cintra. After Nilfgaard's conquest of Cintra, it became one of the empire's provinces. Although it is on the sea, its climate is arid.

## Heraldry

The coat of arms for Attre is not actually described in the novels. These particular coats of arms were designed by our resident heraldry and Witcher expert Mboro. For a different take on the coat of arms, we have the Czech concept.

Imperial version of Mboro coat appears also on card of Rainfarn in the Nilfgaardian Empire Gwent deck.

## Known Attreans

* Prince Venger
* Prince Windhalm
* Rainfarn, sometime chaperone to the prince
* Jan of Attre, heraldry scholar

**Of Nilfgaardian descent:**

* Duke var Attre
* Ambassador Henry var Attre
* Edna var Attre
* Rosa var Attre

1. ↑ in *Wiedźmin: Gra Wyobraźni*
2. ↑ 2.0 2.1 2.2 2.3 in *The Witcher* game series
Attribute tree

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

This is just a quick reference to help find all the various **attribute trees**:

* Aard
* Axii
* Dexterity
* Fast Silver
* Fast Steel
* Group Silver
* Group Steel
* Igni
* Intelligence
* Quen
* Stamina
* Strength
* Strong Silver
* Strong Steel
* Yrden
Armorer (Vermentino Estate)

The **Armorer** becomes available after being rescued from bandits at the Herbalist's Hut west of Fox Hollow.

If you manage to reconcile Liam and Matilda, he'll comment that despite initially being angered by Vermentino and Coronata forging a partnership, once he learned that Liam wasn't responsible for their woes, he thought it was about time for Matilda to "find a mister".

* Person(s) in Distress
* Wine Wars: Vermentino
Arnolt Malliger

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 Hair color | Grey

**Arnolt Malliger** is a secondary character in *The Witcher 2: Assassins of Kings*. He is a Kaedweni spy living at Bernard Loredo's residence. Geralt can meet him for the first time when visiting commandant Loredo in the night, during the quest Indecent Proposal. Later on, if you side with Vernon Roche, you discover the conditions of the deal between Loredo and Kaedwen and that Arnolt was killed during Roche's interrogations.

## Associated Quests

* Death to the Traitor!
* At a Crossroads: Vernon Roche
* Indecent Proposal

## Journal entry

*Supposedly involved in commercial dealings with Bernard Loredo, this man was a frequent guest at the commandant's abode.*
*In point of fact, Arnolt was an agent serving the kingdom of Kaedwen, which sought to annex the trading post so as to take control of the trade route upon which it lay.*
*Unfortunately, mortality rates are terrifyingly high among spies who are captured and then prove uncooperative. Arnolt failed to survive his interrogation, and so this "living proof of Kaedweni scheming" was history.*
Ballads

## In *The Witcher* computer game

A volume containing ballads written and performed by the famous bard Dandelion.

### Content

**Ballads**

Autumn's scents have pervaded the air.

The wind stole the words from our lips,

That's the way must be, please don't shed,

Those diamonds that run down your cheek.

### Location

* Cupboard at Shani's house in Chapter III.
* Old shelf in Adam's house in Murky Waters.
* Wardrobe in house next to Celina's house in Murky Waters.

### Journal entry

**Winter**

The first scents of autumn can be smelt,

The sense of words is gone in a blink.

No changes in view – it is what they felt

Tears of diamonds on your lashes sink.

Your home all surrounded by snow,

Glassy frost covers rivers and lakes,

That's the way it must be, please don't show,

This yearning and grief on your face.

When the spring comes along with the rain,

The sun will warm up us both,

That's the way it must be for we burn,

With fire eternal like hope...
Aurora Engine

BioWare's  **Aurora Engine** was used to create *The Witcher* computer game. It had been rewritten (around 80%) to utilise the latest version of DirectX 9. The new engine's main feature is a brand new rendering system responsible for realistic visuals. Vertex and pixel shaders have been implemented, allowing magical swords to glow subtly in the dark, as well as the eyes of some creatures. These shaders have also allowed for the implementation of numerous stunning full-screen effects, like witchers' night vision.

A new version of the rewritten engine was planned for *The Witcher 2: Assassins of Kings*, however, it was scrapped in favor of an entirely new engine developed internally by CD Projekt RED.

## Additions

**New functionality significantly increases the realism of the environment:**

* The 24h passage of the day and night cycle will enable the player to witness beautiful sunrises and sunsets, marvel at the starry sky, or fight in the moonlight. The time of day is not only cosmetic, but also affects gameplay, e.g. some creatures can only be hunted down at night.
* The game features realistic weather patterns, down to such details as the delay between lightning and thunder. The player can get caught in a sudden torrential downpour, with the raindrops falling realistically on everything they hit.
* The character's dynamic shadows have been softened so that no more sharp or shattered edges show up.
* Realistic physics make any pushed object roll across the ground; killed enemies fall in a realistic manner, largely thanks to rag doll physics; even decapitated heads behave according to the law of physics.
* Real-time fighting instead of a turn based system makes skirmishes eye-catching and spectacular. Graphics effects, like blood splattering on various surfaces (walls, floors), and slowed down cinematic finishers.
* During combat, a special character expression system with appropriate voice acting skirmishes all the more engaging and realistic.
* Improved EAX in-game sound effects will complement the visual aspect of the game.

## References

1. ↑ http://http://www.eurogamer.net/articles/2013-11-06-seeing-red-the-story-of-cd-projekt
Barnabas-Basil Foulty

“
Welcome home, sir. I am Barnabas-Basil Foulty. By order of the duchess, I shall serve you as majordomo of Corvo Bianco.
”
~ **in-game conversation**

**Barnabas-Basil Foulty**, the **Majordomo**, takes care of the vineyard Corvo Bianco and oversees any work being done. He will play any faction and at any difficulty level when asked to play Gwent.

## Quests

* Be It Ever So Humble…
* [optional] The Hunger Game
* No Place Like Home

## Journal entry

*Barnabas-Basil Foulty, the majordomo of Corvo Bianco, was a gentleman’s gentlemen if there’s ever been one. His whole life he had served distinguished nobles - the Kniebihly family, for example, or Admiral Rompally, for another – for he would never tolerate an employer who detracted from his personal dignity. Since Barnabas-Basil remembered the times of Monsieur Bolius and Baron Rossell, he was a wellspring of anecdotes about the vineyard’s past. He knew every corner and every secret of Corvo Bianco. An excellent administrator, he offered a wealth of good advice concerning the modernization and management of the estate.*
*Geralt could not have hoped for better help. One could even say that, by entrusting Corvo Bianco to the hands of that marvelous majordomo, Anna Henrietta had given the witcher the most beautiful present he’d ever received, for a home without someone capable to care for it is no home at all.*
## Notes

* His name is an allusion to Basil Fawlty, the main character portrayed by John Cleese in the British comedy series "Fawlty Towers".
Balstick's letter

This letter is found along with the diagram for a Griffin steel sword and Witcher George's confession.

## Journal entry

*May the gods smile on you and me sis. Now I'm asking you to read this careful, for what I got to say's important.*
*Soon as you set hand on this writing, gallop off to that fence Kramer what's based in Maribor. Tell him we've got some first-class gear and witcher sword diagrams to sell. Aye, I can see you now, scratching your head, or more likely your arse, and asking, "Did I hear that right?" You sure did – 'twas my luck to come to care for a witcher what got one foot in the grave and t'other hovering right above. I was sat there looking at the poor man suffer in agony, and thought to meself, "He don't need this kit and these papers where he's going, while for us, that's the fixings we need to get us started in the world of business, if we sell them for the right price, that is. "Aye, I hear you fretting, so stop. I didn't take everything, in fact, nobody'lk even realize ought of his shite's missing.*
*Sad, though, ain't it – this witcher's a good man. First he helped the baronet solve the riddle of that lighthouse what was sending ships into the rocks, then he killed that dragon ate all the peasants. Problem is, a dragon's no easy pickings, and our valiant hero got quite the licking taking it out. He's done for, that's certain, so soon as they bury him in the tomb on Crookback Hills, I'll head straight to your place. Come to think of it, I'm curious how they'll put him in that crypt at all, for word is a vampeer's made it his lair.*
*P.S. I also lifted a few flasks off the witcher, but since they're like not to survive the journey, reckon I'll sample them myself, see how witcher hooch goes down - maybe we'll make a business out of that, too!*
*Your brother-in-law, A. Balstick*
Barber

**Barber** is a person whose occupation is mainly to cut, dress, groom, style and shave hair, usually of men and boys, and shave or trim beards.

## Barbers in In *The Witcher 2: Assassins of Kings*

*For detailed information see Barbers and Coiffeuses.*

* Einar Gausel.
* Sambor
* Felicia Cori

## Barbers in In *The Witcher 3: Wild Hunt*

*For detailed information see Beard and Hairstyle Set.*

* Sjusta, in Kaer Trolde harbor
* Barber, in Svorlag
* Barber, in Claywich
* Barber, in the Gildorf district of Novigrad
* Barber, in The Bits district of Novigrad
* Barber, in Oxenfurt
* Barber at Basane Farm
* Barber at the Tourney Grounds in Toussaint

### Hair styles

Available hair styles include:

* (20 ) Loosely gathered, tied behind the head
* (10 – 20 ) Shaved except for a pony tail
* (10 – 20 ) Long and loose
* (10 – 20 ) Loose, but not too long
* (10 – 20 ) Shaved on the sides, short on top, and a pony tail
* (10 – 20 ) Elven rebel cut

### Beard styles

Available beard styles include:

* (5 – 10 ) Clean shaven
* (5 – 10 ) Keep it fluffy
* (5 – 10 ) Nice, neat goatee
* (5 – 10 ) Full beard, trimmed short
* (5 – 10 ) Bushy goatee and a short mustache
* (5 – 10 ) Friendly mutton chops
* (5 – 10 ) Mustache and a soul patch
* (10 ) Sideburns and a mustache
* (10 ) Mustache and a little duck tail on the chin
Aynara

**Expansion required**
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**Aynara** is one of the orphans Gran looks after in Crookback Bog. If Geralt spares the Ghost in the Tree, the orphans in Crookback Bog will be saved and later found to be in the care of Miss Marabella in Novigrad.

## Associated quests

* Ladies of the Wood
* The Whispering Hillock
Attack of opportunity

An **attack of opportunity** (often abbreviated to AoO) is a chance for Geralt's opponents to attack him while he is otherwise occupied during combat. In the case of ranged attacks, this is most likely during the "power up" portion of the attack. In the case of potions, it is quite likely during the time it takes for Geralt to use a potion if he does so during the actual battle.

Specifically, on the "Hard" difficulty level, Geralt's enemies take full advantage of these opportunities to attack him, making the combat in the game more difficult. For "Easy" or "Normal" difficulty levels, they do not.
Axeman's boots (magic)

**Axeman's boots** are heavy boots in *The Witcher 3: Wild Hunt*.

## Effects

The Axeman's boots will get a total of *two effects* at random from the below lists:

Master boots can get the following effects:

* No effect
* +1 – 4% Resistance to burning

Magic boots can get the following effects:

* +1 – 4% Resistance to poisoning
* +1 – 4% Resistance to bleeding
* +1% Stamina regeneration
* +1 – 4% Adrenaline Point gain

## See also

* Axeman's boots
* Axeman's boots (crafted)
* Axeman's boots (master)
A Hog Named Henselt

This pamphlet, authored by Dandelion, can be looted from the body of Vinson Traut during the quests Conspiracy Theory and Courage Symbolized. Boxed editions of *The Witcher 2* also contain a physical representation of the pamphlet, and it is included as a PDF file with digital editions of the game.

## Associated Quests

* Conspiracy Theory
* Courage Symbolized

## In-game Text

Pamphlet smearing Henselt

*... Yet Henselt courts the Imperial envoy like a cheap whore who has singled out a burgher with a full pouch at the brothel. Keep in mind that a whore can let anyone she wishes plough her. Her arse – her choice. The King owes us more. His arse belongs to all of us and its name is Kaedwen. Dare we allow a Nilfgaardian prick to plough our country? As my friend who is a witcher says, "If that's what the world needs to be saved, perhaps it would be better that it perish."*

## Printed / PDF Text

*A Hog Named Henselt*
*King Henselt is like a hog in countless ways. Firstly, his appetite is unlimited: just as a hog sinks its teeth into all things edible, lecherously licking its chops, so Henselt bites at his neighbors. Swine pay no mind to the freshness of their fodder, pouncing upon carrion with reckless abandon. And Henselt ventures into Aedirn – a realm orphaned of its ruler and gravely weakened like a dying man. A hog's eyes remain fixed on the ground beneath its trotters, and Henselt is likewise short-sighted, failing to foresee the consequences of his deeds. Driven by his hog-like desire to stuff himself, he now leads his army and realm to destruction. It is no wonder, then, that some have appeared who seek to slay the crowned swine of the North one by one.*
*A new order must arise in the Northern Kingdoms. A wave of turmoil has passed through Aedirn and Temeria, and now it rushes towards Kaedwen.*
*A swell murky with blood rises in its wake.*
*Once it reaches Henselt's realm, we shall not speak of regicide, but of the simple slaughter of a pig.*
Armored hound

**Armored hound** — This mutated and heavily armoured hound of the Order is actually a small tank. It does not have a cannon, but it gladly lunges at opponents, knocks them down, and rips their throats open with a single snap of its jaws. Armoured hounds are always hungry, so they usually devour their prey, which also makes them more fuel efficient than tanks.

## Journal Bestiary Entry

*"During the first stage of research, we performed experiments on animals only. Having bred a mutated hound, we are certain that the potion formulae are suitable and if we administer them to human subjects, we will achieve exactly what we seek."*
## Location

* Salamandra base
* Old manor
* Old manor catacombs

## Notes

* If Geralt chooses to fight the Frightener instead of Savolla in the Prologue, he will meet an armoured hound in the Outskirts.

## Monsterbook

*Developer CD Projekt's characterization of the armored hound taken from the monsterbook, which was enclosed with the Collectors Edition of the computer game The Witcher for Poland, Hungary and the Czech Republic:*

Salamandra — the ominous organization which the witcher must defeat — uses animals in its initial experiments with mutagens. These attempts result in mutated bloodhounds: primitive, vicious creatures that beast-masters lead on chains before unleashing them to wreak havoc.

The creature's silhouette was modelled after that of a fighting dog. Its head evolved gradually into a shape similar to that of a pit bull's head. As with other monsters, we strove to make the creature resemble extinct beasts, predecessors of today's predators. The mutation pursued by Salamandra were meant to emphasize the wildest and most primitive characteristics of the bloodhound's ancestors, to some extent reversing evolution.

The crude armor in which the creature is clad underlines its barbaric nature. An armored hound of the Order wears kilograms of steel without noticing their weight or experiencing any discomfort. The armor protects the beast's vital organs and underlines that it is no wild monster, but a creation of man.

— Andrzej Sapkowski, *The Lady of the Lake*

## Gallery

* Journal image
* Details of the armoured hound's anatomy
* Concept drawing of the armoured hound's muzzle
* In this sketch, the hound resembles a dog even less
* The armoured hound is a product of the first mutagen experiments
Bartolomé de Launay

**Expansion required**
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**Bartolomé de Launay** was a nobleman and the owner of Villa Vedette. He was apparently also an armor smith.

## Associated quest

* Scavenger Hunt: Grandmaster Feline Gear

## See also

* Hanse leader's notes
* Letter to Bartolomé de Launay
* Lexandre's journal
Anaïs La Valette

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	+ Temerian dynasty - Foltest
* Video games:
	+ The Witcher 2: Assassins of Kings

**Anaïs La Valette** is the daughter of Maria Louisa La Valette and sister of Boussy. Who her father was is not known for sure. Officially, it is the old Baron La Valette, but many rumours persist that she and her brother are in fact king Foltest of Temeria's progeny. If this is true, then both she and her brother are in line for the Temerian throne in Vizima.

## Associated Quests

* The Assassins of Kings
* Of His Blood and Bone

## Journal entry

*The daughter of Baroness Mary Louisa La Valette was a scant few summers old at the time. Rumors that King Foltest was her father gave beginning to many important events.*
## Notes

* Of His Blood and Bone is a quest related to Anaïs who has been kidnapped must be rescued by Geralt. This quest is only available on Roche's path, and if Geralt chooses to follow Vernon after the For Temeria! quest, in Chapter III, rather than saving Triss.
* Anaïs never actually speaks at any point during the game.
* In the novel *Blood of Elves*, there is only a mention of Maria Louisa and King Foltest being lovers, nothing is said about common children. Their names are only mentioned on Andrzej Sapkowski's official website.

## Gallery

* Foltest and the kids (Boussy and Anaïs)
* Anaïs kidnapped in Chapter III
* Anaïs and Constable John Natalis
Armorer (Hauteville)

Location | Central Hauteville.

The **Armorer** in central Hauteville is a master at his craft in the *Blood and Wine* expansion. He can craft items, selling armor and crafting materials. He is also a gwent player (maximum wager 50 ).

His shop features a .

## Associated quests

* Gwent: Never Fear, Skellige's Here, he has one of 19 Skellige deck cards: Kambi.
* Master Master Master Master!, indirectly: when asked about a grandmaster armorer/blacksmith.

## Gallery

* Shopkeeper's inventory (part 1).
* Shopkeeper's inventory (part 2).
* Shopkeeper's inventory (part 3).
Bandit's package

This is the **bandit's package** which Haren Brogg gives to Geralt to bring to Vizima. Geralt only receives this parcel if he completes the quest: Strangers in the Night and subsequently asks Brogg if he has any *more* work for a witcher. It is meant for one "Coleman" who is said to be found at The Hairy Bear.

## Associated quests

* Strangers in the Night
* Hot Potato
* The Rat
Bandit's unsent letter

## Journal entry

*To Priyemek, The Belles of Beauclair House of Pleasure*
*Little brother, I’ll be short and to the point: feck Filibert, side-stick Starling and Loth can lick my derrière. I’m on my own. Thanks to that flying silver hen I can live like a Zerrikanian pasha. The lads are glad, too, because finishing off merchants is not at all bad, as work goes – doesn’t tire you much and blood can be washed off. And what loot! Yesterday, for example, a caravan drove through full of barrels of rum and dried ham. Did we ever have ourselves a feast… Which is why I’m telling you, brother, ditch that brothel business and join my band of merry men! I’m sure Mum cries herself to sleep every night, thinking of her son working in a bordello, and it’ll do her heart good to know I’ve got an eye on you.*
*Your Elder Brother,
Bartolomeu-Martin Tchéhovsky*
Ballad Heroes

**Expansion required**
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**Ballad Heroes** Neutral Gwent Card Set is one of 16 free DLCs for *The Witcher 3: Wild Hunt*, released on June 12, 2015 [1].

Official developer's description:

*Make your Gwent Deck legendary! The "Ballad Heroes" neutral Gwent card set will provide alternative cards capturing characters from Dandelion's ballads in all their glory.*
## Gallery

* Alt look of Ciri
* Alt look of Mysterious Elf
* Alt look of Dandelion
* Alt look of Regis
* Alt look of Geralt
* Alt look of Triss
* Alt look of Vesemir
* Alt look of Villentretenmerth
* Alt look of Yennefer
* Alt look of Zoltan
Armorer (Freinte Docks)

The **Armorer** will appear once the Freinte Docks have been liberated from the Hanse bandits. He can craft items, but seems to have an issue with Northerners.

He sells an extensive collection of armor, glyphs and crafting items, and his pouch of gold is filled to the brim.

## Gallery

* Shopkeeper's inventory (part 1).
* Shopkeeper's inventory (part 2).
Avid Collector

Should Geralt impress Yaromir with his knowledge of paintings, before the auction begins, during Open Sesame!, he will get a tip to bid for a van Rogh painting. Geralt may do so for a meager 20 . And after Geralt gets thrown out of the auction house, this quest begins.

## Journal entry

*Geralt is often taken for a boor. Nothing could be further from the truth: though rough-and-rowdy in outer appearance, inside Geralt harbors a sensitive appreciation of beauty and the arts. It should then come as no surprise he was able to impress the art merchant he met at the auction. The connoisseur tipped Geralt off about a van Rogh painting soon to go on the block. Apparently Marcus Hodgson, a famed Novigrad book dealer, was ready to pay a small fortune for it...*
*The merchant's assurances proved reliable: Geralt sold the painting at a considerable profit. The ecstatic book dealer also threw in a rare witcher trophy.*
## Walkthrough

* Sell the van Rogh painting to the Novigrad book merchant, Marcus Hodgson.

## Note

* Geralt can acquire the van Rogh at the auction for just 20 , provided he keeps Vimme Vivaldi out of the loop. The dwarf will otherwise bid for the painting as well, raising the price to 60 .
Armorer (Tulasens Caves)

The **Armorer** will appear once the Tulasens Caves have been liberated from the Hanse bandits. He can craft items, and may comment on Loth supposedly being a halfbreed.

The armorer sells an extensive collection of armor, glyphs and crafting items, and his pouch of gold is filled to the brim.

## Gallery

* The armorer, in his shop
* Shopkeeper's inventory (part 1).
* Shopkeeper's inventory (part 2).
Balin's journal III

This journal is found on a corpse in the old mines along with Balin's third map and the lower shaft key.

## Associated Quest

* Hey, Work's on in the Mines!
* Subterranean Life

## Contents

*Foreman Balin's journal - the third fragment*
*Monsters! Monsters everywhere! The legends were true - it's Durin's Bane! Too deep we delved and awoke a nameless fear. This is all my fault, so I must try to stop the beasts myself. Fly, you fools!*
## See also

* Balin's journal I
* Balin's journal II
* Balin's journal IV

## Note

* The Balin's Journal quest item that you can find in the mines is a clear reference to *The Lord of the Rings*. While exploring the mines of Moria, the Fellowship finds "The Book of Khazad-dùm" written by Balin before he died in Moria, where he was buried.
* "*Durin's Bane*" also quoted in "The Book of Khazad-dùm", was a Balrog. In the game, there is a Bullvore in the deepest tunnel of the abandoned mines.
Axii (character development)

The **Axii** attribute governs the use of the sign. There are five basic levels, each with a selection of attributes, and five levels of special attack (Student, Apprentice, Specialist, Expert, and Master). The full Axii **attribute tree** can be found **here** or by clicking on the tree icon to the right.

## Level One

* Endurance Cost **15**

* Right-click and hold to powerup Sign

## Level Two

* Causes Hex
* Endurance Cost **15**
* Requires level 1 Intelligence

* Causes Fear
* Right-click and hold to powerup Sign
* Requires Student

## Level Three

* Causes Hex
* Endurance Cost **20**
* Requires level 2 Intelligence

* Works only with the special attack in the Fast Silver style

* Requires Extended Duration I

* Causes Fear
* Right-click and hold to powerup Sign
* Requires Apprentice

## Level Four

* Causes Hex
* Endurance Cost **20**
* Requires level 3 Intelligence

* Works only with Sign powerup

* Causes Fear
* Right-click and hold to powerup Sign
* Requires Specialist

## Level Five

* Causes Hex
* Endurance Cost **25**
* Requires level 4 Intelligence

* Causes Fear
* Right-click and hold to powerup Sign
* Requires Expert
Armorer (Kaer Muire)

The '*Armorer* plays gwent. He also sells a number of glyphs as well as crafting components and diagrams, including:

* Diagram: Impera Brigade armor
* Diagram: Spikeroog aketon
* Diagram: Cavalry trousers
* Diagram: Ard Skellig aketon
* Diagram: Hindarsfjall heavy armor
* Diagram: Thyssen armor
* Diagram: Knight's gauntlets
* Diagram: Nilfgaardian guardsman's gauntlets
* Diagram: Lyrian hardened leather trousers
Barrel (card game)

**Barrel** (or "Gwent" in *The Witcher 3: Wild Hunt* video game) was a typical dwarven card game for four players with complicated rules played with intricately drawn cards. It is not unlike the contemporary game of bridge.

“
*Zoltan, Yazon Varda, Caleb Stratton and Percival Schuttenbach sat down near the wagon and without taking a breather played Barrel, their favourite card game, which they devoted every spare minute to, including the previous wet evenings.
The Witcher occasionally sat down to join them and watch them play, as he did during this break. He was still unable to understand the complicated rules of this typical dwarven game, but was fascinated by the amazing, intricate workmanship of the cards and the drawings of the figures. Compared to the cards humans played with, the dwarves' cards were genuine works of art.*
”
— pg(s). 83, Baptism of Fire *(UK edition)*

“
*...with the dwarves's cards. The king was really regal, the lady comely and curvaceous, and the halberd-wielding knave jauntily moustachioed. The colour cards were called, in Dwarven Speech, the* hraval*,* vaina *and* ballet*, but Zoltan and company used the Common Speech and human names when they played.*
”
— pg(s). 84, Baptism of Fire *(UK edition)*

“
*The fundamental principle of dwarven Barrel was something resembling an auction at a horse fair, both in its intensity and the volume of the bidders' voices. The pair declaring the highest 'price' would endeavour to win as many tricks as possible, which the rival pair had to impede at all costs. The game was played noisily and heatedly, and a sturdy staff lay beside each player. These staffs were seldom used to beat an opponent, but were often brandished.*
”
— pg(s). 84, Baptism of Fire *(UK edition)*

## See also

* Gwent, a card mini-game in *The Witcher 3: Wild Hunt*
Balin's journal IV

## Associated Quest

* Hey, Work's on in the Mines!
* Subterranean Life

## Contents

*Foreman Balin's journal - the final fragment*
*I, Balin Fergusson, record these words in the event I should die, for I wish to be recognized by name. It is the fourth day since I hid in this branch of the shaft. Separated from the monsters by traps, I am safe, but how long will I survive without water? I have the key to the storeroom and can think of nothing else than to sneak there quietly to get provisions. Reason, however, tells me the storeroom is too far and I won't be able to make it. The monsters are trying to reach me again, so I have to wait anyway. Later, when I'm desperate, who knows?*
## See also

* Balin's journal I
* Balin's journal II
* Balin's journal III

## Note

* The Balin's Journal quest item that you can find in the mines is a clear reference to *The Lord of the Rings*. While exploring the mines of Moria, the Fellowship finds "The Book of Khazad-dùm" written by Balin before he died in Moria, where he was buried.
Baltimore's notes

This letter is found in Thorak's chest.

## Entry

*Baltimore's letter to Thorak*
*Thorak, if you're reading these words, it means you were finally my undoing. But know this, you son of a bitch – I will return the favor. Even if I have to traverse all the seven hells, I will return, living or undead, to torment you. You will suffer and you will weep, but there will be no mercy. Let fear now be your constant companion, for I will have my revenge, by my own hand or by that of another.*
*Baltimore*
Basane Farm

The **Basane Farm** is initially an abandoned site in the *Blood and Wine* expansion, until Geralt frees the location from a werewolf.

## Map description

*Contrary to appearances, Toussaint does not live and die by the wine trade alone. It also exports valuable building materials and a great quantity of wool. The clover-rich slopes of Mont Crane provide sustenance to a broad variety of sheep, including the famed Toussaint merinos, whose fleece fetches mind-boggling sums. Basane is one of the estates specializing in the breeding and pasturing of these remarkable beasts.*
## Items of note

* Strangely the werewolf carries an Eviction notice on his body.
* The notice also relates to Gisèle Duret's journal to be found in the monster den to the north of the farm.

## Gallery

* View from the southeast.
* View from the north, the barber's "shop".
Aryan La Valette - Interrogation Report

This 'book' is found near a drunken scribe in Temerian Quarter in case if you didn't kill Aryan La Valette during a Prologue. Otherwise you will find Baroness La Valette - Interrogation Report.

## Journal entry

***Record of Aryan La Valette's Interrogation***
*Upon completing the initial procedures, we began the interrogation proper. Aryan La Valette was informed of the tools which would be used. His answer, being vulgar and unworthy of a highborn man, was not recorded.*
*Then the unkind master began to brand him with a hot iron. I proceeded to ask him my Lord Baron's questions. Unfortunately, I came upon a wall of resistance, and the subject's answers were full of filth that shed no light on the issues at hand. The unkind master then reached for another tool, and after it was applied I began to ask my Lord Baron's questions anew.*
*Joachim Pyle, Bailiff*
Barefield

**Barefield** (Polish: *Hołopole*, alternately translated as **Woefield** in *The World of the Witcher*), is a northern city-state. It's a minor land which is part of the former East March along with Malleore, Creyden and Caingorn. It borders Kaedwen and is walled in by the Kestrel Mountains to the east and the river Braa. There's a temple of Kreve in the center of the city.

The short story "The Bounds of Reason" partly takes place in Barefield. In that story, the area attracted attention when a dragon suddenly appeared and began taking livestock from the local peasant farms. The locals, with the help of a shoemaker named Sheepbagger managed to almost kill the beast by baiting the animal with the carcass of a sheep stuffed with a cocktail sure to kill anything. They were not quite successful, however, and the dragon managed to fly off into the canyons and relative safety.

## Heraldry

The coat of arms for Barefield is never actually described in the books. This particular coat of arms was designed by our resident heraldry and Witcher expert Mboro.

## Landmarks

* Temple of Kreve
* The Pensive Dragon, not actually in town, but somewhere nearby

## In the Polish Movie and TV series

The fourth episode of *The Hexer* TV-series, "Smok" (*The Dragon*), takes place in Barefield.
Bandit camp

There are a number of **bandit camps** scattered about the various regions in *The Witcher 3: Wild Hunt*. These can be inhabited by any of the following: bandits, deserters, pirates, Scoia'tael, cannibals, Nilfgaardians, and in "Hearts of Stone", fallen knights of the Order of the Flaming Rose.

## White Orchard

* 6 locations
	+ Amavet Fortress Ruins
	+ Southwest from Broken Bridge
	+ Northwest from Cackler Bridge
	+ Southwest from the Crossroads
	+ South from Ford
	+ North from Sawmill

### Maps

* Amavet Fortress Ruins
* Southwest from Broken Bridge
* Northwest from Cackler Bridge
* Southwest from the Crossroads
* South from Ford
* North from Sawmill

## Pontar (Velen and Novigrad)

* 31 locations
	+ 1 at Devil's Pit
	+ 1 east of Lindenvale, west of Lurtch
	+ 1 north of Marauders' Bridge
	+ 1 northeast of Lindenvale and north of its cemetery
	+ 1 northeast of Lurtch and southwest from Marauders' Bridge
	+ 1 southeast of Est Tayiar and west of Heddel
	+ 1 in the Zuetzer Castle Ruins
	+ ...

### Maps

* Devil's Pit
* East from Lindenvale, West from Lurtch
* North from Marauders' Bridge
* Northeast from Lindenvale and north from its cemetery
* Northeast from Lurtch and southwest from Marauders' Bridge

## Skellige

* 6 locations
	+ one near Giants' Toes (Ard Skellig)
	+ one near the Whale Graveyard (Ard Skellig)
	+ one south of the lake between Rannvaig and Blandare (Ard Skellig)
	+ one along the road northwest of Holmstein's Port (Ard Skellig)
	+ one on a small island, northeast of Giants' Toes, off the east coast of Ard Skellig
	+ one at the Old Watchtower (Spikeroog)

## Toussaint

* 8 locations
	+ one west of Villa Vedette, east-south-east of Arthach Palace Ruins
		- Vandaguilder's journal, Diagram: Toussaint knight's boots
	+ one northwest of Fox Hollow, just north of Lynx Crag, at river, cave entrance nearby
		- Formula: Greater mutagen transmutator - green to blue
	+ one west-southwest of Trading Post
		- Formula: Gray armor dye in wagon
	+ one south-southwest of The Silver Salamander Inn
		- Starling Straggen's orders
		- Diagram: Toussaint Ducal Guardsman's armor
		- Formula: Greater mutagen transmutator - green to red
	+ one southwest of Fox Hollow
		- Orders on bloody paper on body
		- Codex of Loth Halfbreed's hanse
		- Formula: Greater mutagen transmutator - red to green
	+ one southeast of Mont Crane Castle
		- Splotchy parchment, Ballista diagrams.
		- Diagram: Toussaint Ducal Guard Officer's armor
		- The Striga, Melltith, An'ferthe.
		- Formula: Greater mutagen transmutator - blue to green
	+ one east of Basane Farm
		- Journal written on sow hide
		- Diagram: Toussaint Ducal Guardsman's boots
	+ one north of the Termes Palace Ruins
		- Adjunct Philipp Borutt's notes on body.
		- In chest: Professor Noel Ivor's journal, Diagram: Toussaint Color Guardsman's gauntlets,
		- The So-Called Giant Centipedes, or My Only Comfort in Exile, Slyzards Through the Ages,
		- Lara Dorren and Cregennan of Lod, His Imperial Majesty, Emhyr var Emreis, Toussaint, a Duchy Out Of Tales of Fantasy and Wonder.
Armorer (Urialla Harbor)

The **Armorer** in Urialla Harbor plays gwent. He also sells crafting components and diagrams, including:

* Diagram: Hindarsfjall heavy armor
* Diagram: Impera Brigade armor
* Diagram: Thyssen armor
* Diagram: Alder Folk boots
* Diagram: Condottiere's boots
* Diagram: Guardsman's boots
* Diagram: Reaver's boots
* Diagram: Knight's gauntlets
* Diagram: Nilfgaardian guardsman's gauntlets
* Diagram: Amateur's armor repair kit
* Diagram: Journeyman's armor repair kit
* Diagram: Master's armor repair kit
Bard

**Bard** is a professional poet/singer/narrator/story teller. The most famous bard, by far, in the Witcher series is of course, Dandelion. Other bards worthy of mention include:

* Draig Bon-Dhu
* Drogodar
* Essi Daven
* Valdo Marx

## In *The Witcher 3: Wild Hunt*

* Priscilla
* Gascoigne
* Le Papillon
* Victor
* Xirdneh of Zanguebar (mentioned-only)
A Tome Entombed

**Expansion required**
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**A Tomb Entombed** is one of the quests available in *The Witcher 3: Wild Hunt*. In it, Geralt encounters Professor Vairmont of the Oxenfurt Academy department off Applied Archeology, trying to open a stone sarcophagus in which he believes lies an ancient elven tome - the Dar'Ah manuscript, which could shed a new light on Aen Elle - Aen Seidhe conflict.

## Journal entry

*While in the passageways underneath Novigrad (I've been there as well, and don't recommend them as tourist destinations – if the stench doesn't get you, the monsters will) Geralt met a scholar who was excavating in search of traces of long-lost cultures. The professor asked Geralt for help removing the lid from a certain ancient sarcophagus.*
**If Geralt wakes the vampire a second time:**

*Geralt decided to promote the advancement of knowledge and help the scholar open the sarcophagus. Instead of the expected withered skeleton, inside lay a fully fleshy vampire. He was not hostile at first and mere asked for a bit of peace and quiet while he finished his rest. The scholar, however, had no intention of respecting this wish. Geralt could not stop him and... the vampire lost his temper and attacked Geralt and the bothersome professor. Whether he wanted to or not, Geralt now had to end its life.*
## Walkthrough

* Return to Professor Vairmont if you want to help him with the sarcophagus
* Kill the vampire

## Notes

* There doesn't seem to be an option to finish the quest without disturbing the vampire the second time which always ends in a fight.
* One entrance to the sewers that lead to ancient crypt is found in The Bits, and another is located in the tower near Tretogor Gate.
* You need to use Aard to break the sewers wall in one place to get to the crypt.
* It's possible that the vampire sealed the wall from inside to prevent anyone from finding him.
* Behind the statue in the center of the crypt, there is a rope hanging from a ledge which is seen high up. Professor Vairmont likely got in using it and some passage above.

## Gallery

* Map showing location of sewer entrance
* Inside the sewer
* Professor Vairmont
* Higher vampire
* katakan!
Bandit hideout

The **Bandit hideout** is a house on the far edge of the swamp across the river and southeast of Flotsam. Dmitri and his henchmen make it their base. The approach to the building has quite a few snares, so beware!

There are a few items stashed there, most notably a superb cutlass and a sun rune.

Note that you need the bandit hideout key to access the house, which is obtained during the Troll Trouble quest.

The swamp surrounding the bandit hideout is normally surrounded by four bandits. The hideout itself is guarded by several more bandits who won't leave its immediate area. The bandits in the swamp will respawn every day. At night, however, there are also drowners and drowned dead in the swamp. Under certain circumstances at night, a randomly named bruxa will appear under the hanged elf woman at the western edge of the swamp.
Armorer of the Order

The **Armorer of the Order** is more the name of the place, than of the individual. The "Order Armorer" himself comes from a long line of armorers. He and the "Order Merchant" run the establishment which can be found just opposite the steps leading to the slums of Vizima's Temple Quarter, on Roper Street. Their main competition is Malcolm Stein.

They will politely tell anyone that they only deal with friends of the Order. Here is how you can tell if they will deal with you.

## Associated quests

* The Sentry
* Suspect: Vivaldi
* Force Recon
* Six Feet Under (from Chapter III)
* Echoes of Yesterday (from Chapter III)

## Order Merchant

The merchant sticks to mainly:

* weapons
* armor, only sells it.
* blade enhancements
* bomb making bases

## Order Armorer

The armorer, on the other hand, buys an amazing variety of goods:

* books and scrolls, pays as much as the Antiquary
* all the expensive minerals, but he rips you off, badly
* jewelry, but he rips you off, badly
* clothing
* food
* barghest skulls and fleder fangs
* fisstech
* weapons
* blade enhancements
* armor, actually buys Geralt's "old" *Studded Leather Jacket*
* some ingredients, pays twice as much as the Herbalist

And in a pinch, with some instructions and a healthy donation (70  ) to the Order, the armorer can make a lightning rod.
Armorer (Tourney Grounds)

The **Armorer** sells his wares at the Tourney Grounds. He can craft items, and is also a gwent player (maximum wager 50 ).

## Associated quest

* Gwent: Never Fear, Skellige's Here, he has one of 19 Skellige deck cards: Skellige Storm.

## Gallery

* Shopkeeper's inventory (part 1).
* Shopkeeper's inventory (part 2).
* Shopkeeper's inventory (part 3).
Armorer (Larvik)

The **Armorer** in Larvik plays gwent. He also sells a few glyphs as well as crafting components and diagrams, including:

* Diagram: Amateur's armor repair kit
* Diagram: Journeyman's armor repair kit
* Diagram: Master's armor repair kit
* Diagram: Hindarsfjall heavy armor
* Diagram: Impera Brigade armor
* Diagram: Nilfgaardian guardsman armor
* Diagram: Thyssen armor
* Diagram: Alder Folk boots
* Diagram: Condottiere's boots
* Diagram: Executioner's boots
* Diagram: Guardsman's boots
* Diagram: Reaver's boots
* Diagram: Tracker's boots
* Diagram: Assault gauntlets
* Diagram: Knight's gauntlets
* Diagram: Nilfgaardian guardsman's gauntlets
* Diagram: Cavalry trousers
* Diagram: Lyrian hardened leather trousers
* Diagram: Tracker's trousers
* Diagram: Glyph of Aard
* Diagram: Glyph of Axii
* Diagram: Glyph of Quen
* Diagram: Glyph of Igni
* Diagram: Glyph of Yrden
* Diagram: Greater glyph of Aard
* Diagram: Greater glyph of Axii
* Diagram: Greater glyph of Igni
* Diagram: Greater glyph of Quen
* Diagram: Greater glyph of Yrden

* Diagram: Amateur's armor repair kit
* Diagram: Journeyman's armor repair kit
* Diagram: Master's armor repair kit
* Diagram: Hindarsfjall heavy armor
* Diagram: Impera Brigade armor
* Diagram: Nilfgaardian guardsman armor
* Diagram: Thyssen armor
* Diagram: Alder Folk boots
* Diagram: Condottiere's boots
* Diagram: Executioner's boots
* Diagram: Guardsman's boots
* Diagram: Reaver's boots
* Diagram: Tracker's boots
* Diagram: Assault gauntlets
* Diagram: Knight's gauntlets
* Diagram: Nilfgaardian guardsman's gauntlets
* Diagram: Cavalry trousers
* Diagram: Lyrian hardened leather trousers
* Diagram: Tracker's trousers
* Diagram: Glyph of Aard
* Diagram: Glyph of Axii
* Diagram: Glyph of Quen
* Diagram: Glyph of Igni
* Diagram: Glyph of Yrden
* Diagram: Greater glyph of Aard
* Diagram: Greater glyph of Axii
* Diagram: Greater glyph of Igni
* Diagram: Greater glyph of Quen
* Diagram: Greater glyph of Yrden
Bank

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Cianfanelli Bank
* Giancardi Bank
* Vivaldi Bank
* Zammorto Bank (only in the PnP RPG Wiedźmin: Gra Wyobraźni "Biały Wilk" magazine)
Baal-Zebuth

**Baal-Zebuth** is an mythical being mentioned in *A Shard of Ice*. A would-be assailant utters the name as an oath when he realizes he has chosen a witcher as his target, then runs away.

In the non-canon short story *Kres cudów*, **Baal-Zebuth** (or **Baal-Zethub**) is described as a dark deity worshipped in the East, an eternal enemy to Raróg. His symbol is double star.
Baroness La Valette - Interrogation Report

A "book" found in the Temerian Quarter if the Baroness was interrogated, otherwise the report if from Aryan's interrogation and found elsewhere.

## Journal entry

***Record of Mary Louisa La Valette's Interrogation***
*The preparations were completed without interruption. Louisa La Valette remained silent throughout. In accordance with custom, the unkind master presented the tools he would use. The baroness merely clenched her teeth and observed a dignified silence.*
*With the initial procedures completed, I began the interrogation proper. I asked the subject questions from my Lord Baron's list, however I failed to extract satisfactory answers. After consulting the unkind master, I decided that the subject was not fully ready. We then placed her upon the rack. After some time I asked her my Lord Baron's questions again...*
*Joachim Pyle, Bailiff*
Badger Ravine

**Badger Ravine** is where a group of Scoia'tael are said to have wiped out an entire mounted unit. It was in Kaedwen and situated along the trail somewhere between Daevon and the southern Lixela crossing, possibly near Shaerrawedd. This incident was reported to Geralt and his entourage by Zyvik when the latter stopped the caravan to look for evidence of human trafficking.
Balton Dubis' notes

## Journal entry

*Advice to my fellow tradesman: NEVER take on a phylactery repair job. Unless, that is, you don't mind sleepless nights. Don't be fooled by the infernal contraptions' uncomplicated appearance. I have been struggling with this blasted phylactery for two weeks now. I have used every tool I own, every trick I have ever learned - and I am no pink-cheeked novice, having practiced this trade for a good thirty years. I will next try applying a concentration of chestnut, but I have little hope it will do anything.*
Bald Mountain (location)

**Bald Mountain** (in Elder Speech - Aard Cerbin, i.e. Raven Mountain) is topped by a deformed ancient oak and located in southern Velen. Centuries ago it was a hallowed site for druids. But then the Crones arrived - destroyed the Velen Circle and deformed the sacred oak atop the mountain. Every year the Crones gather at its summit for their sabbath.

Near the deformed oak is a place of power for Quen. At the foot of the mountain is a small village. The surrounding area shares its name and includes a number of fast travel points.

## Fast travel points

* Ancient Oak
* Crossroads
* Destroyed Bastion
* Road to Bald Mountain