recursal/Fanatic-Fandom huggingface dataset:
12FPS: Mortal Night

## Premise

Psychopomp hasn't talked to Gille in a long while. And the despondent pumpkin suddenly finds himself with someone very different to talk to.

## Cast

* Psychopomp (Whis)
* Prismatone (Whirl)
* Gille Trebble (Heartless)

## Plot Summary

Psychopomp started his day doing what he had been for a month now: talking at Gille mindlessly in the hopes he'd hear him. While in the process of doing this, the pumpkin suddenly finds himself in ownership of pockets. And in said pockets, an envelope, containing an invitation to Mortal Night.

Before he can really properly be confused at this, he looks up to find himself no longer on the street with Gille, but in a strange room. And in the company of a very tall very colourful goddess... Prismatone!

The two share some initial awkward greetings, Psy distinctly unsure what was going on or why he was there and Pris distinctly unsure why Psy didn't know. She invited him after all, surely he had to have RSVP'd...?

After some talking, and Psy discovering to much joy that in this place he was 100% corporeal for the first time ever, their conversation drifted to less... happy topics. Prismatone had heard from Gille that the two had not been speaking, and she was worried to learn from the pumpkin patron that he wasn't giving Gille the silent treatment on purpose.

He's unable to keep a lid on what's bothering him, and ends up gushing at Pris about how useless he feels, being unable to interact with Gille in any meaningful way, and while he didn't say it outright, alluded to some pretty heavy jealousy directed at the rest of the Chaos Fam, who could. He was more than willing to spit out vitriol at the mention of Retrospect, and how she had cursed him with the Destabilisation affliction... and Psychopomp was unable to help Gille in those moments.

Prismatone, a very resourceful deity, rummaged around in her closet for a time, and came back with a heart shaped flame, which she promptly shoved into Psychopomp's empty pumpkin head, as a means of a power boost.

Eager to try out this new power and potentially be able to talk to Gille again, Psychopomp headed back to the mortal world (with the help of The Second Star, providing a doorway, as he do) and timidly approached Gille, who was in bed. The two were able to hear each other, and were able to share their first hug.

## Session Recording

https://www.youtube.com/watch?v=-IKTohjpU3c
Colour Error

## Subraces affected

Warne, Rubberhose, Frankenalie, Yupyean; Toons with a 2D animation style primarily.

## Symptoms

Mild to severe discoloration. Mainly a mild, short-lived annoyance. Those with more complex palettes are more likely to be affected.

## Treatments

Tends to go away on its own. However it may be a symptom of a more serious condition.

## Extra Information

Not contagious, tends to develop due to stress.
Grayscale

## Symptoms

An infected Toon will lose all colour and turn grey. It mimics symptoms of the common cold, making it that they suffer from sniffles, nausea, fatigue, and headaches.

## Treatments

Though there are drugs and medicine that can aid in recovery, it is usually best to just let the illness run it's course. Plenty of rest and sleep is important, as is making sure that the Toon drinks and eats enough. Recovery time can range from days to weeks depending on the affected constitution.

## Extra Information

Found worldwide, the illness is incredibly contagious and spreads though physical contact- usually necessitating those who catch the bug avoid others while they recover.
Cut-Out Cay

### Architecture

Mostly lengthy and tall, slim and intricately made. Many, MANY origami-esque folds.

A humble, distant little abode to a group of Hausen Toonkind! But not just any kind of Hausen, these kind are all about paper! A tight-knit community, they are. So tight-knit that they're barely known by any other town or junction.

They can be considered rather small compared to other towns, but on its on, it's a rather moderate size, and even for Paper Hausen, there is a good streak of diversity. They're kind folk, but with the wrong rustles, their kindness can crumple and their trust can wear thin. When they have such a crease on you, their cuts can be SHARP.

## History

Not much is known of the deep history of Cut-out Cay, that's only due to the secluded nature. It's obvious that the people of Cut-out Cay have been existing in secret for a very long time. Very few Cut-outs seem to depart from the Cay but it's very certain that their history is rich.

## Landmarks

* Parcel Palace
* Newsprint Nestle
* Construction Camp

## Notable Residents

* Lottel Reinz
* (Former Resident) Amigami

## Trivia

* The landmarks are based of different kinds of paper!
* 1926 is the time where one of earliest and surviving videos of Cut-out animation was made!
* Lottel Reinz is a (sort of) a nickname of the creator of Cut-out animation, **Charlotte** "**Lotte**" **Reiniger**!
Nikola N. Change

### Other Family

Like 40 grandparents holy shit (including Hildegard), Shaun is legally their cousin

A good-natured farm kid who is out of place in the big city and sees the good in (almost) everyone.

## Personality

Nikola is friendly and reasonably forgiving, trying to assume the best of everyone--to a point. They can and do hold grudges against people like mayor Rhett Bronson, though they are good at hiding their disdain beneath a layer of "bless your heart" Southern charm when needed. They are determined to befriend the other members of the superhero group, especially Brittney Megan Bronson, no matter how much of a challenge it may be.

## Appearance

Nikola is a human Yupyean toon with a purple color scheme.

In their mutant form, Nikola's body is twisted and eldritch, and they have a green color scheme.

## Backstory

Nikola was raised in a rural town called Dollarton by their three moms: Dima (mother), Penny (ma), and Quartz (mom). They were sent to Wellspring City to live with their grandparents just a few minutes before the start of the campaign.

## Shenanigans

In Family Tree Botany, one of Nikola's grandparents forged adoption papers for Shaun, meaning that Nikola and Shaun are legally family. After hearing about how Shaun's dad forcibly relocated him to the city, Nikola also makes a pinky promise with Shaun that "That's never gonna happen to you ever again... It's just not. And there's no force on earth that's ever gonna make you leave like that ever again." [1:35:14]

In Retail Therapy, Nikola makes a bet with Brittney backed by a pinky promise. The bet is "Let me prove to you that things can change. Not today, not even tomorrow, or any time after. But one day, let me come up with a plan--with your help--to make a lasting change in this city, that will benefit people for the better. And if it doesn't work, I will-- you can dress me however you please, you can completely remake my image, and I will go along with it, and I will say 'please and thank you, Brittney. You're so smart and obviously correct, Brittney.' I will accept that without a murmur. But if it does work, you start to think about what else you could change." [1:33:00]

## Gallery

Nikola's reference, drawn by ktNikola's mutant form, drawn by kt
Ol Tort Stagehand

An old peckneck of a tortoise, enjoying retirement but sure as hell not ready to settle down.

## Personality

Caring, cheerful, *terse*. This sweary toon is full of many emotions, even if he doesn't let them show on the surface.

## Backstory

Ol Tortdenson (Tort) Stubborn Codger Sassafrassin Stagehand is the head of the family, the first to start adopting people left right and centre and the one that gives out the swear names to all the Stagehands thereafter. Formerly the Hubmaster of the Toontown Hub, he has now retired, handing management of the hub over to his daughter, Lil Mao.

## Shenanigans

Stagehands Reunion - Ol Tort was more than in on the shenanigans of the day, and was able to give Rai his swear name, and his traditional welcome to the family.

Wandering Minds 12FPS - Inspired by others in the family looking after their issues, Ol Tort decides to take his son, who they thought was suffering Inspiration Drought, to the hospital for a second opinion.
Leon Mobel

Captain of the Barker.

## Shenanigans

**12FPS: Brothers In Arms:**

**12FPS: All Work No Play:** James challenges Leon that he "wouldn't know what fun was if it bit him on the nose". Setting out to prove him grudgingly wrong and take a day off ashore, Leon comes across someone in a similar predicament- one Nebula Rose. Leon finds his fun... by terrifying one skeleton.
Casey Calden

Caretaker and parent of Blink Lightly.

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
5. Create new page
6. Paste
7. Fill out details
8. Add the Characters category OR the NPCs category **NOT BOTH**
9. Bask in the glory of your achievements

Short and sweet introduction like: "This character is an angry rabbit toon who travels Einquell in search of hidden knowledge. He is recognizable by his distinctive scowl. etc. etc."

## Appearance

Casey is a fairly androgynous figure. They have long, light hair and kind eyes.

## Backstory

After raising Blink for five years, Casey left on a job and never came back.

## Shenanigans

Anything that happens in RPs and Games/Adventures
Light Research

## Light Research

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
5. Create new page
6. Paste
7. Fill out details
8. Bask in the glory of your achievements

## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
Landmark Template

This template is for things like, Dodo Studios, or the Atlas Theater. Special Interest Locations within towns and cities.

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
5. Create new page
6. Paste
7. Fill out details
8. Add the Locations category
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A fun and interesting description of the location! As best you can. We know words are hard.

## Appearance

What does this place look like? The style of the building, the size, which part of town it's in, etc

## Regular Visitors

* PCs or NPCs that either work here, or are just here a lot.
* Or even live here, if that's the case

## Notable Events

* I would say anything that involves Player Characters is notable
* So this section is for any games that have taken place here!
* Be sure to fill out a session template for each of those games too

## Trivia

Neat facts n stuff. Is the name a pun? Was it based on some irl media? We're nerds for trivia!
Senama

Senema is a port city located on the southern coast of the Luthb Alliance. By virtue of being the city closest to Firuuma, it has one of the highest concentrations of Realkind people in the continent.

A fun and interesting description of the location! As best you can. We know words are hard.

## History

What started as a few docks and an inn a couple decades ago has flourished thanks to the curiosity of enterprising humans, elves, and dwarves looking for a way into this curious land. And what was once an nameless post is now known as Senama, a town known with perhaps the highest Realkind population in all of Einquell. The population is primarily toons.

Unless it was built yesterday, every place will have some history to it. What's happened here? What shaped this place to be the place it is today?

## Landmarks

* Xan's House
* Ice Cream
* Teleportation Circle

## Notable Residents

* Ru Skedge (Former Resident)
* Xan

## Notable Events

* The Eleventh Law
* all of the 12 FPS games that take place at Xan's house

## Trivia

The name "Senama" is a play on the word "Cinema."
Skipping Frames Disease

## Symptoms

Movement appears choppy, uncomplete, and clippy.

## Treatments

Some medication and physical therapy can help ease symptoms. Slowing down actions can make movement appear more normal. Recommended is to take it easy on gags and physical activity for a while after it is contracted. Rest is highly recommended.

## Extra Information

Most commonly appears after taking a heavy hit or doing an extremely excruciating act or gag, though it has been seen to appear randomly This disease leaves a lasting effect on the user, but the symptoms are minor given proper treatment.
The Amazing Duke

A dazzling stage magician hailing from Firuuma, exploring the continent of Einquell ~~on a restricted budget~~ and sharing his talents with these fantastic 'toons!

## Personality

A man who always aims to please without sacrificing his own confident demeanour. Strength in his own skillset he sticks to situations where he can have a strong handle on events that can or could happen. When things go arwy (or if someone questions his kindness) that nice demeanour falls to reveal bitterness and snide attitudes. Duke either makes the effort to return to a more controllable situations in a more desperate manor, or leaves.

## Appearance

He is usually donned in degree of formal wear despite the fact that he carries explorers gear and walks around with a hiking stick, y'know those very long ones. He's fond of wearing light pinks and his hair, styled up in small dreads, is grey in some parts and black in others. He has dark skin and a full build but always has an air of slightness as he carries himself.

With all his outfits, he constantly wears classic rubberhose-esqe toon gloves (5 fingers though) - It's truly a sight, especially how the sun hits it and shadows get cast just like a cel shading block style.

## Backstory

Growing up in a upper crust home as a child, Duke done child stage performances before stopping for a while for his teenage years. He picked it back up again with a magical twist, travelling and performing with an array of folks. However as film makes it's mark and relationships got dicey - personal and professional, Duke decide to travel across the pond and come at this at a new angle - looking for a toon sidekick.

## Shenanigans

The Amazing Duke debuted in **No Shoes, No Shirt, No service**, only trying to find a hat to enter a restaurant and subsequently getting swept up in toonish shenanigans.

Duke's old stage/travel look
Frozen Joints

## Symptoms

The joint/s of a Hausen may become stuck in the same position with them unable to move it at all. It can range from a small part of them like a hand or fingers all the way up to most of their body if the case is bad enough.

## Treatments

Rest and relaxation can be enough for a minor case to be dealt with but major cases will require physical therapy to help recover.

## Extra Information

Frozen Joints are very similar to paralyze for Hausen. It is only possible for a Hausen to receive Frozen Joints through injury or incident.
Let's Get this Show on the Road

## Let's Get this Show on the Road

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
5. Create new page
6. Paste
7. Fill out details
8. Bask in the glory of your achievements

## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
The Eleventh Law

## Premise

### Session Pitch

In the middle of an ordinary market day in the tourist town of Senama, a desperate toon sheep staggers through the crowd and begs a handful of strangers for their help protecting him, swearing he's not actually a toon at all.

## Plot Summary

I'll fill this in later maybe unless i forget

## Cast

* Yuni (GM)
* Cayde (Ra-Ra the clown)
* Noa (Nyx)
* Mock (Blink Lightly)
* Avi (Marian "Leapguy" Marcutio)

### Other Appearances

* Xan
* Poppy Bea
* Ru Skedge

## External links

Part One

Part Two

Finale
The Blue Crows

A group of petty thieves that operate in Villestown. Methods include distraction and pickpocketing & breaking and entering. Led by Bossanova - a large, bright blue, boisterous Yupyean toon - and Rowyn - a quiet, enigmatic, and intellectual toon styled after AHIT’s CAW agents. They are very familial, often gaining members by picking urchins up off the street.

## History

A little bit about the group and how they came to be as they are now.

## Purpose

Not going to be relevant for all group types. Delete if not needed. But, why does this group exist?

## Members

* Player Characters
* and NPCs
* both!

## Notable Activity

* Any Games
* That feature
* This group!

## Gallery

Add the Gallery widget thing and put some pictures in! :D
Snuggy Buggy

A very tall mute 11 year old who wants a hug. They are very happy! Nothing to worry about. Don't mind the stains and the bandaid. They're just baby!

## Personality

Baby. Extremely baby. They care very much about others, sometimes to a fault. They are ultimately just a kid, but there's a odd amount of awareness and fear... far more than any 11 year old should reasonably have.

## Appearance

A purple yupyean toon with no outlines on their body. Their hands, bow, eyes, eyebrows, and mouth, are all outlined. They are very plush, almost like a toy.

They have a little yellow bowtie, the same colors as their hands.

The bandaids on their head are reelkind, but are essentially part of their design.

Covered in very dark red stains. ~~Can't imagine what that's about.~~

## Backstory

Seems to have just appeared out of thin air in toontown. They hang out in the woods a lot too.

## Shenanigans

**12FPS: New Friends, Old Reminders:** *Tessura is coming back from a job on the edge of Toontown, and he cuts through the more abandoned part of town to get back to Carmiña's farm. He gets startled by a strange noise, and finds a strange purple character hiding in the alley... who promptly introduces theirself with a crayon drawing. They talk together for a while, with Tess sharing a pb&j sandwich, until he has to go back to the farm as the sun starts to go down. Though he promises they'll meet again soon.*

*Snuggy seemed rather nervous about the sun going down... Maybe it's just past their bedtime.*

**12FPS: Through the Woods to the Farm:** *Snuggy is playing in the woods until they find a cow... and it's owner! A floaty friend, named Blue. Apparantly he's lost and needs to get back to "the farm". Snuggy doesn't know where that is, but they'll help anyway! This forest is really weird though. They keep going in circles somehow! And there's someone chopping down trees nearby... Very rude of them.*

*They make it to the farm, and Snuggy is invited in... perhaps they can stay for dinner.*
Construct the Dragon

Construct is an energetic, curious dragon born from pure imagination. He is passionate about learning and sharing knowledge with others, but most of all he's interested in having fun while he's doing it!

## Personality

Although he's extremely knowledgeable about many subjects, Construct is still mentally a child. He will play around and interrupt somebody if he thinks his way is better, but that doesn't mean he's rude! This little ball of energy always has something to say and some way to cheer everybody up. He cares deeply about his friends and would do anything to protect them.

## Appearance

Construct is a small dragon toon, about a foot tall at resting position. He can fit on most toon's shoulders and enjoys perching there! He can change colours at will, but he generally sticks to a primary colour palette. He has small wings that defy physics in being able to carry him around and a tail that ends in a paintbrush.

## Backstory

Construct was created out of one man's childhood dream. He was "constructed" (pun intended) to be a buddy, a pal, a friend. He grew up in a science institution and taught that imagination is the most powerful thing in the universe. He loves learning about the world, reading lots of books and studying maps in his free time. He was separated from his maker and has been trying to reunite with him since.

## Shenanigans

Construct was discovered by some EGAD members during their trip to Alpha Mart in the Unkani Valley. He was stuck in a time loop, affected by a powerful source of inspiration that was hidden behind the storefront. Since then, he has taken up residence in Ollie Thomas' house next to the guest room where Vanir is staying and become an official member of EGAD.
Alittlest Range

Tourist trap town catering to the Unkani Valley. Offers tours to surface level caves and has entrances into deeper ones on the outskirts of towns. A lot of defense/armed civilians around basically as "Unkani Watch" to keep the weird and dangerous things in the mines where they belong.

## History

Unless it was built yesterday, every place will have some history to it. What's happened here? What shaped this place to be the place it is today?

## Landmarks

Typical small town style layout. One main road through that a lot of the shops and streets are on. A lot of open land that shows entrances to the tunnels where smaller outbuildings are placed to give workers space.

* Entry to the Unkanny Valley
Echo Le Blank

Echo Le Blank is an investigative reporter for the Emerald Gazette. Additionally, she is a witch and has teamed up with the other UPA witches in their goal of protecting the town and in their search for the truth.

## Personality

Echo acts cool, and most of the time she is. Most of the time. She can often be seen writing furiously in her notepad as she listens in on conversations.

As a journalist, her top priority is to discover and report on the truth, no matter the method. She has been known to slink around town and her more shifty activities have been alluded to.

She doesn't know how to act around the younger members of the Brecht Brigade or children in general. She often ends up regarding them in the same manner she would an adult, allowing them to make their own decisions, but also makes them deal with the consequences of those decisions.

She likes dark roasted coffee and the smell of a paper hot off the presses.

## Appearance

Echo is a two-dimensional Yupyean toon. Her black line-art is complimented by a few blue polygonal shapes underneath. She is relatively tall for a toon and usually stands with a backwards slant. The bottom half of her face is often obscured by the high collar of her jacket. Her hat curls in, forming the a trapezoid which matches the shape that sits behind it.

## Backstory

Echo, then known as Vanessa Riddle got her start with a gang of thieves called The Blue Crows. She didn't really like running scams, not that she considered herself above a few petty crimes. However, she felt she was meant to do something bigger with her life.

When the Crows stole from someone they shouldn't have, a key piece of evidence was picked up by an investigative reporter. Vanessa was sent in as the one to retrieve it before it could be handed over to the police.

She was caught by the owner of the paper, the Emerald Gazette. However, they were genuinely impressed by how she was able to sneak in and the detailed notes she had taken. She was offered a job as a journalist for their paper on the condition that she give up her life of thievery. She accepted and started writing under the pen name "Echo Le Blank".

She still sees her old gang. They're like a family to her and are genuinely happy she's gone legit! Echo has a soft spot for them.

## Shenanigans

#### The Roughhouse

Echo participated in The Roughhouse Fighting Tournament as research for the article she was writing about it. She teamed up with Kita, Madline Johnson, and Esther Bunny.

#### Text RP

Echo's first introduction to the Brecht Brigade consisted of her eavesdropping from their meeting room window. She climbed in through the window, promptly followed by Kita, who had been following her after they met at the Roughhouse. She introduced herself as well as her familiar and joined the Brecht Brigade.

## Games Playlist

https://youtube.com/playlist?list=PL0pf3FzBuHAZ5xfSETjKL0xNS6haTuXHy
Sandy Sweet

Sandy Sweet is a sweet pink candy gal that loves fun and candy! Been seen roaming all around Einquell though more recently more centered towards Toontown.

## Personality

An optimistic girl that is adventurous! Though she is mostly act first and think later. She is very giving, and wants everyone around her to enjoy themselves and be happy. But she has a harsh anger and is not against some murder or fight.

## Appearance

She has her signature bright pink hair with a blue and orange candy brooch on top to her left side. Her eyes have heart shape heart pupils that can change shape depending on her emotions. She has permanent pink blush and paper white skin. Her usual clothes are her pink dress with blue puffed sleeves and lace. And black long sleeves and leggings covering her whole body. And a black choker.

## Backstory

Not much is known about her past. And she does not seem to share it. But she has been roaming Einquell well over a year with almost nothing in her pockets. She has no school education, and did not know how to read at first. And she has many nightmares at night.

## Shenanigans

Sandy made her first appearance in Jewel of Life. And continued on the adventure with The Great Chihiro Festival and Animato Rosso.

Later then to Candy Heist 12 FPS with Sammy Jax as the two of them meet and try out candy!

Continuing the Chaos Fam story, we go to Land of Noman's to rescue Bob!

another 12 FPS happens at the same time as the game Trebble in the Wings, as we follow Sandy's adventures in the Studio with Tobias right behind her trying to make sure she doesn't destroy anything or get hurt herself!

Then we jump into Animas with A Chaos Carol!

Then get dropped into an adventure in Memory Lane

After a bunch of realizations and trauma Sandy has a conversation with Bob in Sibling Spoils FPS

Then a nice little bit of baking with Mersel in Sweet Sel-ebrations 12FPS

And some thievery and an important talk with a promise in Book It! 12 FPS with Gille

Off Sandy goes to meet Bon Arlo and talk about her oddities and a bit of traumas in Home-pathic Practices 12 FPS

Sandy still is not sure how to feel about Memory Lane, but with Minerva in Confimation Bias 12 FPS, seems she is leaning to a different view then the rest of the Chaos Fam

Then Off Sandy goes dragging Sammy Jax and Gille Trebble to the Carnival of Hearts 12 FPS!

Swim suit!FireworksHave to love kittiessFirst Title Card AppearanceCotton Candy with Rad from The Great Chihiro FestivalSandy bought something! from The Great Chihiro FestivalSandy can't protect all the cats form The Great Chihiro FestivalBut it's yours! from The Great Chihiro Festival
Genius Loci

A Genius Locus (Loci is the plural) is a place or building that was either created with, or has obtained, a will and a personality of their own. These sentient locations can be any size, the size of them usually, but not always, a good indicator of their magical prowess.

The Loci of Einquell are no exception. As much Toons as the people that reside within them, a Toonkind Genius Locus has their own Hammerspace, and will usually fall into the same classes as the people around them.

Not to be confused with Genius Lacus (Sentient Vehicle), Genius Machina (Sentient Machine) or Genius Telum (Sentient Weapon)

## Known Loci

* The Einquell Continental Colour Registry (ECCR) - "Dr Eccie Aridia"
* The Evershift Inn - "Evershift"
* Stagehand's Requiem - "Network-Sweetheart-Nettle Stagehand"
* Halloween Town - "Cara"
* Number 4, Brendan Road, Cellach, Salunia - "Aisling Dominim"
* Number 9, Aidan Avenue, Cellach, Salunia - "Kells" (Deceased)

## Notable Activity

Note: The games listed here are games where the Loci have participated in a significant portion of the session as a PC or NPC, rather than just the place where it happened.

* 12FPS: Network Connections
* Cook-nections of a Network
* The Evershift Inn
* House Party
* 12FPS: Moving House
Empty Spaces

## Empty Spaces

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
5. Create new page
6. Paste
7. Fill out details
8. Bask in the glory of your achievements

## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
The Evershift Inn

The Evershift Inn is a Genius Loci found in the suburbs of Villestown, brought to life through the spirit of adventure shared through those who come and share fantastical stories within her walls. She's a bit excitable, and loves to make her own adventures for those who choose to stay within her. Careful when casting magic around or in her, however- the spells tend to go wild!

## Appearance and Layout

From the outside, the Evershift inn appears to be a simple two story building, made in the style of UPA backgrounds. It's crafted from brilliant muted blues, golds, and pinks. The interior shares the same palette but layout, however, doesn't match with the outside at all- in fact, it happens to change all the time! The Evershift Inn is always changing and rearranging, fashioning rooms of every function for her guests.

Evershift's entrance usually opens to a common room of a classic fantasy inn style, complete with wooden tables and chairs, a bar with a selection of sodas on the wall, a fireplace and a jukebox.

[Put other shown room generations here]

## Staff and Regular Visitors

##### Staff

* Tuffet - Inkeeper
* Tiny Shopkeepers:
	+ Soup - Ferret, Made Goodberry Muffins
	+ Itsy - Spider, Make Backup Spell Bracelet
	+ Mitchell and Lalia - Mice, Make Friendship Bracelets

## Notable Events

* Evershift Inn
* House Party (Part 1 and 2)
Framerate Palpitations Syndrome

## Symptoms

After a stress-induced framerate increase, toons find it difficult to return to their normal framerate when the stressor has passed. This usually results in uncomfortable 'jitteriness', feeling like a toon must remain in motion, and exhaustion and fatigue (generally after returning to one's original FPS, though it can be present before then.) If a toon is frequently in stressful or dangerous situations, then framerate increases can occur at minor sources of stress or at reminders of danger.

## Treatments

Grounding exercises and mindfulness practices can help a toon calm and center themselves through stress. Medication can be useful as well in chronic cases.
A Good Harvest

## Premise

It's Animas! Baph and Wendy share holiday traditions!

## Cast

* Wendy Wiggins (Ollie)
* Baph (Hexabeast)

## Plot Summary

Wendy is digging through boxes and boxes of decorations that Frank brought over from their apartment. (They are still on the run from police, and can't enter the city after all....) Baph asks just what she's up to, and at the mention of holiday decorations, also starts to get excited, because in the chaos of rebuilding her shop (Little Shop of Terrors) she forgot what month it was.

Baph tasks Wendy with finding and putting up decorations and she offers to make dinner. Wendy absolutely fails at finding decorations, distracted by a microphone that fell out of her hammerspace. But she heads downstairs to Baph making some kind of dinner spread, and mentions lack of Animas decorations. Baph offers to let her clip some specific flowers from her garden to turn into some sort of decor. Because, in her words, "What's Harvest without flowers?" Wendy, curious but eager, rolls with it and sets about clipping and forming the flora into wreathes for the shop while Baph finishes dinner.

Frank comes down and Baph has just finished: Bibimbap with a lot of spice. She mentions the spice level, Frank takes a bite and immediately starts smoking from the ears. But he keeps eating much to Baph's delight. Baph brings a bowl into the shop for Wendy and sees the decor she's created, utterly delighted at it. Wendy mentions "Not bad for a quick Animas setup, huh?" and Baph ends up confused. As they sit down to dinner it finally becomes clear.

Turns out Baph had never heard of Animas before. She admits in her homeland, a country called Verona, they celebrated the Solstice and Harvest, a time of community, sharing foods and merriment. It's a festival, filled with potlucks, dancing, music and sharing small gifts that would benefit friends and family. Wendy explains her Animas traditions she and Frank have, and what she and her mom used to celebrate. She also offers Baph a gift: A journal in her favorite colors that she can use as a ledger, journal, whatever she needs. Baph also has a gift for Wendy: A Doggo Blep Sweater.

Frank wakes up from his food coma, grumpy and low on magic, and asks the two to take their emotions into another room to let him sleep. Baph and Wendy oblige, and Wendy suggests Baph teach her a Harvest dance, so they can celebrate their own blend of the two holidays together. The scene pans up with the two going through the motions of a dance, together.
A Good Xan is Hard to Find

## A Good Xan is Hard to Find

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

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## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
Phantasmagoria

*"Phantasmagoria is...ancient. Surreal. Chaotic. Utterly silent, always changing. An abstract shape cutting through a void.*

*It's presence isn't malevolent. But- when it smiled? My blood ran cold.*

*It peaks no words, yet you understand It with booming clarity.*

*Your words don't reach It.*

*And yet-*

*You realize, in utter horror, It heard **you'*****."'**

> -Journal entry from the only known follower.
>
>

## Phantasmagoria

### Other Names

The Old Line, The Inverse Silence, "Goria", "Meme Clown"

### Domain

Surreal chaos, whimsical nonsense, ever changing madness, the generally strange and eerie.

## Appearance

Phantasmagoria is an extremely simplified clown in appearance with a circular head, rectangular body, and simplified balloony legs. It's arms and feet are stick figure in appearance, and It's chest has an "x" on the front and back. Atop It's head is a simple party hat.

Phantasmagoria is often depicted in two ways: A smaller form with no nose but a permanent smile, or an utterly massive form with a carrot-like nose and no mouth. Either are apparently accurate.

## Personality

Phantasmagoria is unpredictable at best and chaotic at worst. It's quiet and subtle, but no less prone to doing whatever whims It happens to have. It is entirely self-serving, but to what end is a mystery. A good laugh? Some goal It wants to achieve? Maybe just to see what will happen? Any and all are possible, and It is not in the business of talking.

## Notable Abilities

Shapeshifting/reforming/changing one form to another, both for Itself and others. Inverts the colors of those in it's realm. Possibly more but it is limited right now.

## Region

No known areas currently worship Phantasmagoria, but the astute or curious scholar will often have some form of ancient record of it.

## Alignment

Chaotic Neutral (Or...just chaotic, honestly.)

## Trivia

Phantasmagoria is unable to interact with the Mortal plane, currently, unless it is directly through Baph, who is It's only anchor to this realm.

## Gallery

Goria's "massive" formThe smaller form, and It's effect on toons in It's realmGoria can only interact with Baph, and can only experience the Mortal plane through her
Gone Camping

## Premise

Rock Candy sets up camp after Which Way to Witchway and runs into none other than Gold Apple

## Cast

* Rock Candy (Zen)
* Gold Apple (Plague)

## Plot Summary

After returning from the Witchway, Rock Candy goes out to the woods around Happyesplayes to set up camp for the night. He sees Gold Apple is laying on the ground and asks what he is doing, Gold Apple insists he is camping. The two argue over whether lying on the ground without a tent or any equipment counts as camping, with Gold Apple trying to defend himself by insisting it is. Rock spends the night in a tent and Gold Apple sleeps on the ground.

In the morning, Rock shares some bagels with Gold Apple and the pumpkin. Rock heads back to town with Gold Apple stealthily following him to not get lost.

## Notes

Rock Candy calls Gold Apple "Goldy", the first time Gold Apple has been called a nickname in his life. Gold Apple doesn't like this, and finds it disrespectful.

Rock Candy reveals that his eye also functions as his mouth

## Session Recording

https://www.youtube.com/watch?v=da3SuYg4hsc
Tee Up

The title card for the first episode of Tic Tac Tiny Greens, featuring the main player characters, from left to right, Pola-lulu, Angustias, and Raggedy Mandy Lain

### Date Played

Part1: March 14 2023. Part2: March 24 2023

### Length

Part1: 2 hours 40 minutes. Part2: 2 hours 26 minutes

## Premise

A poster has been hung up in the hub of the Tree Town Market, the center of tiny travel. A call to adventure. *“Attention adventurers!! Tic Tac Tiny Greens is a mini golf course that hires and houses tinies, like myself, and we need your help!! Some of our employees have been going missing in the tunnels we use to get around the course, and the ones who have returned said there were monster critters attacking them in there!! That’s my family, and I want to get them back! But my boss, Mr Kevin, says I can’t do it by myself. So if you have any combat experience, please come help me save them!! Mr Kevin will give everyone who comes by a very nice reward of payment, food, and a place to stay!! Any help is appreciated!! - Clarence”*

## Cast

* Clarence (TiredPenguin the DM)
* Pola-lulu (MagicTH)
* Angustias Corazon Sangrante (MalaSorte)
* Raggedy Mandy Lain (Cherrypicked)

## Notable NPCs

* Mr Kevin (The Big bulldog owner of Tic Tac Tiny Greens)
* Jenson Higgs (a kidnapped tiny)
* Antiny "Tiny" DiRosso (a kidnapped tiny)
* Allicia "Ally" Sciotu (a kidnapped tiny)
* Dr Bertrum "Birdy" Fowl (a kidnapped tiny)
* Thomas "Tommy" McGoo (a kidnapped tiny)
* Viza Divad (a kidnapped tiny)

## Notes

The robot animals are all reskinned and slightly tweaked DnD animals. Giant Spiders for the Spiders, Bears for the Squirrels, and a Lion for the Cat.

The kidnapped tinies are expies of the NCIS team.

I, Pengu the DM, hi hello, used a whiteboard for the puzzles in this game! This also allowed the players to doodle things in game and that's all on the video. It's fun to see.

## Session Recording

TTTG: Tee Up, Part 1 TTTG: Tee Up, Part 2
Pit Crew

Also known as the Odd Gang. They are the party partaking in the Oddyssey campaign.

## Pit Crew

### Base of Operations

Previously The Museum Hermetica, now currently on the road.

### Allies

Dr Jeremy Boffin, Dr Tidbit Wird, (Sir) Bertie Kimballward Banter

## History

All being attendees or hired hands at The Museum Hermetica, the party came together forcefully as events turned sideways for that specific evening. They are not the most functional of parties.

## Purpose

Their current goal is to assit Dr Jeremy Boffin and Dr Tidbit Wird in solving an issue that appear in the first chapter of The Oddyssey. They are travelling to the scientist's lab in Toontown, gathering materials.

## Members

* Biff Hitley (Mock)
* Frankie E. Stein (Jay)
* Ms Foam Forrester (Lizz)
* Tsugi (Snail)

## Notable Activity

* Seen in The Oddyssey Campaign!
	+ Mentioned in news report regarding the incident at the Museum Hermetica
The Cat

image caption

It is a neutral diety that sacrifices parts of itself to give its followers magic, as it is made of magic itself. The followers must give sacrifices back to make more magic for The Cat in order to keep getting magic from it.

## Appearance

A black cat with round eyes and a permanent wide grin.

## Personality

Curious, but tends to be neutral towards those around it.

## Notable Abilities

I mean, they ARE a deity. But they can't do everything.

## Region

Where the deity is most known and worshipped

## Symbology

[Imagery, items, and/or animals used to represent the deity. Could be multiple or an entire thematic.]

## Hymn

[The song most closely representing the deity.]

## Alignment

[Good, Evil, Neutral, i.e. classic D&D alignment.]

## Allies

[Members of the Pantheon that are allies.]

## Rivals

[Members of the Pantheon that are rivals.]
Higgs (Benjamin-Herman Boingo Higgins)

> "My name is Benjamin-Herman Boingo Higgins. If that's too complicated for you, you may call me Higgs."
>
>

Benjamin-Herman Boingo Higgins is an angry rabbit toon and an alchemist. He travels Einquell in search of hidden or lost knowledge in order to further his own endeavors. He is recognizable by his distinctive scowl.

## Personality

Egotistical and abrasive, Higgs believes his intelligence alone should earn him respect and he would do anything to prove it. He believes the majority of people are idiots and sometimes tries to speak slowly for their sake.

Higgs is ambitious and driven in his quest for knowledge. What he plans to do with this knowledge, however, remains uncertain.

He HATES when people don't take him seriously, calling him cute or dismissing his intelligence. Quick-witted but even quicker to anger, his own impulsive actions tend to be the source of most problems in his life. He tries to avoid becoming attached to people, as he knows he'll either leave them behind or lose them.

When on good terms with someone, Higgs tends to be quite courteous and candid with them.

## Appearance

Higgs is a short rabbit toon with black and white fur. He has a large head adorned with round, thick-rimmed glasses and red eyes. His black ears stick out to the side on a downward angle. He wears a white lab coat with a white shirt and red tie. He almost always looks angry or smug.

## Games Playlist

https://www.youtube.com/playlist?list=PL0pf3FzBuHAYw1VfolZmalvjU6o6xaeL1

https://www.youtube.com/playlist?list=PL0pf3FzBuHAYRSEjibv0XNGA6F9T2OQQ4
Roadkill

A rude and standoffish mutant from Endsville who helps others only reluctantly.

## Personality

Roadkill is rude, snarky, and standoffish. He's distrustful, and quick to fight first and ask questions later. He is protective of Nightlight, buteven though he gets along with them, he still struggles to show affection. Roadkill swears a lot, and is quick to insult people, even coining his own insults like "cidiot" (anyone who lives in Wellspring City).

## Appearance

Roadkill is a mutated Warne toon with a mostly ratlike appearance. He has dark grey fur with mottled patches of lighter grey, a snout with sharp teeth growing through his right cheek, large rat ears that are damaged along the edges, and a rat tail with spikes growing near the tip. He also has a large lobster claw on his right arm, with the coloration of a translucent/"ghost" lobster. His left arm has a hand, though it only has two fingers. He has digitigrade legs with ratlike feet. Roadkill has purple hair swept into an emo bang over the right half of his face. On the left half of his face, he has five eyes of varying size.

Roadkill wears a tank top with the sides cut out, so he can actually take it on and off over his claw. He wears baggy cargo pants, a beanie, and no shoes. He has an eyebrow piercing, and many piercings along the edges of his ears.

## Shenanigans

Roadkill makes his first appearance in Stress Testing. In the middle of the fight against multiple hostile mutants, Nikola N. Change sent a message to Nightlight asking for help, and Nightlight sent Roadkill to assist. Roadkill insulted the party several times, and most of his attacks failed to connect, but he did ultimately kill the last mutant the group fought and led the party back to the bridge to Wellspring City safely. He also answered a few questions, revealing that Endsville has been in a state of decay and overrun with mutants for 30 years.

His next appearance was in the FPS Media Blackout. After Brittney Megan Bronson forced Nightlight to delete the Hellspring City blog from their phone, Roadkill received an alert and came to the scene, where he found Brittney as Penumbra following Nightlight into Endsville. He chased after Brittney, demanding she undo what she did to Nightlight, and managed to successfully catch her in his claw, knocking her to 1 HP before she dropped the Suggestion spell on Nightlight and tore herself free of his grasp. After Nightlight arrived back on the scene, Roadkill chased after Brittney, but despite his speed, wasn't able to catch her before she made it back to Wellspring City.

In the game We Need to Talk, Roadkill discourages Lina from meeting up with Tailwind and Nikola after they send a message through the Hellspring City blog, but ultimately accompanies her to the meeting. He tries to keep himself between Lina and the others, and is surprised to see that Nikola is able to transform to and from their mutant form. He reacts poorly to Tailwind's teasing jabs about him, and disparages Tailwind's decision to bring Factoid to the meeting.

## Gallery

Roadkill's introduction art, drawn by ArtistofobsessionsRoadkill's reference
Riona Lilyheart

A very slight, dark skinned wood elf who is soft spoken and covered in burns. Has an animal companion/service wolf named Angel.

## Personality

To balance out Silas's quiet and stern personality, Riona is almost the opposite. Though soft spoken she is very outgoing and eager to meet new people and faces. She's often speaking for both her and Silas, and is the literal face of their group at this point. Silas is fine with it. Even with how friendly she is, she's still very serious and mission focused, often asking for information once pleasantries have been exchanged. Both her and Silas are finding Einquell to be a lot different from what they've expected.

## Appearance

What does the character look like? What kind of toon are they? Do they follow a certain art style? What do they wear? Eye color, hair color, birthmarks, scars, you get the gist

## Backstory

Riona grew up in a country called Verona with Silas. The two have been good friends for clearly a long time. While Silas went into training to become a Knight, Riona spent her time learning to hunt. Archery and tracking. At some point, while Syd was attacking the capital city, an explosion went off and Riona was horrifically burned as a result. She survived but it took a long time of healing, and still she does physical therapy to help manage the pain. She also has a service animal to help out. Angel, her animal companion and a large wolf.

## Trivia

Riona has 5 Constitution and I'm not sorry this poor woman is FRAIL.
Jhonny Doe

Short and sweet introduction like: "This character is an angry rabbit toon who travels Einquell in search of hidden knowledge. He is recognizable by his distinctive scowl. etc. etc."

## Personality

Positive and negative traits, possibly examples of how they act, maybe hobbies and goals as well?

## Appearance

What does the character look like? What kind of toon are they? Do they follow a certain art style? What do they wear? Eye color, hair color, birthmarks, scars, you get the gist

## Backstory

Anything about the character that is unlikely to be covered in Shenanigans. Things from their past that shaped the way they act today.

## Shenanigans

Anything that happens in RPs and Games/Adventures