Jamila/Data/Abilities

## Abilities

### Assassin’s Cut

  Assassin's Cut  Three quick stabs that deal 5 / 5.4 / 5.8 / 6.2 damage each, followed by a heavy strike that deals 15 / 16.2 / 17.4 / 18.6 damage.Three quick stabs that deal 5\_5.4\_5.8\_6.2 damage each, followed by a heavy strike that deals 15\_16.2\_17.4\_18.6 damage. KEYBIND [LMB]TYPE [Melee]CAST TIME [0.15]COOLDOWN [0]ENERGY COST [0]%ENERGY GAIN [5]% [] [][] [][] [][] [][] [][] []

### Shuriken

  Shuriken  Throw a bouncing shuriken, dealing 16/12/8 / 17.3/13/8.6 / 18.6/13.9/9.3 / 19.8/14.9/9.9 damage and inflicting Snare.Throw a bouncing shuriken, dealing 16\_17.3\_18.6\_19.8 / 12\_13\_13.9\_14.9 / 8\_8.6\_9.3\_9.9 damage and inflicting Snare. KEYBIND [RMB]TYPE [Projectile]CAST TIME [0.5]COOLDOWN [5]ENERGY COST [0]%ENERGY GAIN [7]% [Snare] [Reduce target's movement speed by 30% for 1.5s.][] [][] [][] [][] [][] []

### Elusive Strike

  Elusive Strike  Hold to charge a dash for up to 0.8s to increase damage and distance. It deals 8-16 / 8.3-16.6 / 8.6-17.3 / 9-17.9 damage and dashing in to a wall triggers a wall jump that inflicts Incapacitate.Hold to charge a dash for up to 0.8s to increase damage and distance. It deals 8\_8.3\_8.6\_9 - 16\_16.6\_17.3\_17.9 damage and dashing in to a wall triggers a wall jump that inflicts Incapacitate. KEYBIND [Space]TYPE [Mobility]CAST TIME [0.1s-0.8s]COOLDOWN [9s]ENERGY COST [0]%ENERGY GAIN [4]% [Incapacitate] [Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.][] [][] [][] [][] [][] []

### Shadow Dance

  Shadow Dance  Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible and increase your movement speed by 35% for 2.5s. Your next Assassin's Cut while invisible becomes Shadow Slice, dealing 12 / 13.4 / 14.9 / 16.3 damage and inflicting Phantom Cut.Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible and increase your movement speed by 35% for 2.5s. Your next Assassins Cut while invisible becomes Shadow Slice, dealing 12\_13.4\_14.9\_16.3 damage and inflicting Phantom Cut. KEYBIND [Q]TYPE [Counter]CAST TIME [0.1]COOLDOWN [10s / 9.5s / 9s / 8.5s]ENERGY COST [0]%ENERGY GAIN []% [Phantom Cut] [Deals 18 / 20.2 / 22.3 / 24.5 damage after a 2s delay.][Counter Duration] [1.2s][] [][] [][] [][] []

### Hook Shot

  Hook Shot  Launch a hook that deals 8 damage and pulls you and the enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall.Launch a hook that deals 8 damage and pulls you and the enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall. KEYBIND [E]TYPE [Projectile]CAST TIME [0.4]COOLDOWN [10s / 9s / 8s / 7s]ENERGY COST [0]%ENERGY GAIN [6]% [] [][] [][] [][] [][] [][] []

### Deadly Blow

  Deadly Blow  Strike forward with both weapons. Deals 16 / 17.9 / 19.8 / 21.8 damage, inflicts Stun and heals yourself for 16 / 17.9 / 19.8 / 21.8 health on hit.Strike forward with both weapons. Deals 16\_17.9\_19.8\_21.8 damage, inflicts Stun and heals yourself for 16\_17.9\_19.8\_21.8 health on hit. KEYBIND [R]TYPE [Melee]CAST TIME [0.7]COOLDOWN [12s / 11.4s / 10.8s / 10.2s]ENERGY COST [8]%ENERGY GAIN []% [Stun] [Target is unable to move or use abilities for 0.25s.][] [][] [][] [][] [][] []

### Stalking Phantom

  Stalking Phantom  Summon a phantom that dashes forward, dealing 16 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 16 damage up to 3 times.Summon a phantom that dashes forward, dealing 16 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 16 damage up to 3 times. KEYBIND [F]TYPE [AoE]CAST TIME [0.5]COOLDOWN [1s]ENERGY COST [100]%ENERGY GAIN []% [Duration] [4.5s][] [][] [][] [][] [][] []