Change Log v7

This is a list of all Krunker updates between v7.0.0 and v7.9.9. Visit Change Log for updates between the initial release to v1.9.9.1. Visit Change Log V2 for updates between v2.0.0 and v2.9.9, Change Log V3 for updates between v3.0.0 and v3.9.9, Change Log V4 for updates between v4.0.0 and v4.9.9, Change Log v5 for updates between v5.0.0 and v5.9.9, and Change Log v6 for updates between v6.0.0 and v6.9.9.

## v7.2.1

 **November 8, 2023**

```
Gameplay
- Added new Killstreak: Bombardment (Carpet bomb the map)
- Added new Secondary: Compressor (Impulse forward(right click) & backwards(left click))

```

```
Settings
- Added new Nametag Style: Simple

```

```
Bug Fixes
- Fixed double raid drops to be every weekend instead of every other
- Fixed Death Markers

```

## v7.2.0

 **October 30, 2023**

```
General
- Combat Banana now uses Karambit animations
- Added back 0 ads multiplier settings
- Added yellow outline when youve completed a challenge category
- Increased transfer host limit to 5

```

```
Gameplay
- Added new Secondary: Boulder (increased weight while holding)

```

```
Maps & Modes
- Added back Bazaar for a limited time
- Removed bighead ffa
- Made mid walls on site jumpable
- Windows & Tree on Freight are now wallbangable
- Added Charge Rifle to Gun Game
- Added Kranked to more maps
- Kranked is now a regular mode and not a party mode
- Removed bighead from party modes
- Added more Junk & Craftables to Soul Sanctum
- Added new Weapons around Soul Sanctum
- Small changes to Soul Sanctum
- Raid Mode drop rates doubled on weekends
- Added TDM back to Pubs

```

## v7.1.9

 **October 27, 2023**

```
Bug Fixes
- Fixed registering

```

## v7.1.8

**September 4, 2023**

```
General
- Register to earn KR
- More changes to ongoing FTUE experiments
- Added setting to enable / disable grouped regions

```

```
Bug Fixes
- Fixed ui issue after login

```

## v7.1.7

**August 23, 2023**

```
General
- Merged regions into 5 bigger regions
- More changes to ongoing FTUE experiments

```

## v7.1.6

**August 9, 2023**

```
General
- More changes to ongoing FTUE experiments

```

## v7.1.5

**August 3, 2023**

```
General
​- More changes to ongoing FTUE experiments
- Removed YouTube embeds on social
- Small server optimization

```

```
Bug Fixes
​- Fixed expertmode button
- Fixed error on login

```

## v7.1.4

**July 20, 2023**

```
General
​- Added Voicechat Type setting (Default or spacial/proximity)
- Added Voice Distance setting (For spacial/proximity)
- Added back Time Scale server setting (expect wierd behavior)
- More changes to ongoing FTUE experiments

```

```
Bug Fixes
​- Fixed FTUE map

```

## v7.1.3

**July 14, 2023**

```
General
​- Reworked Krunk Plaza
- Added Can Shoot & Can Melee to class config
- More changes to ongoing FTUE experiments

```

```
Bug Fixes
​- Fixed respawning on mobile
- Fixed minor ui spacing issues
- Fixed server crash causing disconnects
- Fixed contact button
- Fixed health bar size
- Fixed skins in sandbox mode
- Fixed kill keybind in sandbox mode
- Fixed invalid billboard issue
- Fixed ingame scoreboard header styling

```

## v7.1.2

**July 12, 2023**

```
General
- Added Show Minimap setting
- Added Spawn Bot keybind while in sandbox mode
- Added Clear Bots keybind while in sandbox mode
- All users will now auto respawn instead of going to menu on death

```

```
Editor
- Sandbox overhaul

```

## v7.1.1

**June 29, 2023**

```
General
​- Overhauled Minimap & added ingame
- Added Minimap server setting
- Added Minimap Scale setting
- Added Minimap Zoom setting
- Added Minimap Hud Scale setting
- Teams now have names by default instead of being numbered

```

```
UI Changes
- Added busy icon while trading ingame
- Removed Game Theme setting
- Removed User submitted billboards
- Reduced Premium price

```

```
Editor
​- Bounce pad bounce can now be set to negative
- Bounce pads can now bounce in different directions
- Bounce pad model now scales properly

```

```
Experiments
​- 50% of users will auto respawn instead of going to menu on death

```

```
Bug Fixes
​- Fixed missing server setting translation
- Fixed particle issues
- Fixed left handed setting (Thanks iona)
- Fixed grey screen issue
- Fixed editor search input
- Fixed skin showcase with specific skins

```

## v7.1.0

**June 1, 2023**

```
Bug Fixes
​- Hopefully fixed all region issues

```

## v7.0.9

**May 30, 2023**

```
General
​- Increased servers in Frankfurt region
- Added item type to spin reward screen

```

```
Bug Fixes
​- Fixed India region servers & switched region name to Mumbai
- Fixed missing Brazil servers

```

## v7.0.8

**May 25, 2023**

```
General
​- South Korea servers are now reserved for dedicated hosting only
- Removed Hawaii region
- Team names can now be changed in comp hosting
- Added Weapon killstreak to bottom right UI
- Updated minimaps on Bureau, Lumber & Shipment
- Added ectoplasm pistol back to Soul Sanctum

```

```
Bug Fixes
​- Fixed battlepass purchases on steam again
- Fixed incorrect loot from Captains chest on Tortuga
- Fixed missing objects with instance rendering

```

## v7.0.7

**May 20, 2023**

```
General
​- Added loading message when rehosting
- Minor changes to FTUE menu
- Reporter name can now be clicked on Hub Reports
- Removed unused krunkscript from bureau map
- Added Minimap image to Industry (wip)

```

```
Raids
​- Replaced Charge Rifle with Submachine Gun on Soul Sanctum
- Fixed loot requirements on Soul Sanctum
- Fixed out of map glitches on Soul Sanctum
- Fixed incorrect loot from Captains chest on Tortuga
- Fixed loot table for Mirror Image on Tortuga

```

```
Editor
​- Change class trigger action now bypasses class restrictions
- Added keybinds to spawn Cubes, Gates & Triggers
- Added Map Anchors (Used to position the minimap)
- Added Minimap AssetId option

```

```
Bug Fixes
​- Fixed chat ui when toggling Show UI
- Fixed spray rarity sorting
- Fixed clan issues

```

## v7.0.6

**May 11, 2023**

```
General
​- Added new Sprays
- Adjusted Death Marker setting & added more options

```

```
Bug Fixes
​- Removed unintended loot from Soul Sanctum
- Fixed other players rewards showing in rewards tab

```

## v7.0.5

**May 10, 2023**

```
General
​- Added new Dye
- Added 10x spins
- Added Shipyard back to customs
- Added rewards tab to end screen
- Optimized initial load times
- Minor changes to spectating ui
- Updated Dye & Shoe preview images

```

```
Editor
​- Optimized AI map export data (This could effect old maps)
- Added Directional scaling (Shift & Drag / Ctrl & Drag)
- Fixed default ai ghost texture in game & editor

```

```
Raids
​- Added Soul Sanctum to Raid host menu
- Added new challenge to Tortuga
- Added new challenge to Soul Sanctum
- Added loot to King Krum in Tortuga
- Added loot to Mirror Image in Tortuga
- Added Frost Essence & Krunkanium to Boss room loot in Tortuga
- Added Frost Essence to Boss room loot in Laboratory
- Replaced tradable rewards in Soul Sanctum

```

```
Settings
​- Added Death Marker setting

```

```
Bug Fixes
​- Fixed premium purchases on steam
- Fixed hide players setting
- Fixed missing class config option for some classes
- Fixed 3 & 4 month item sale data

```

## v7.0.4

**April 18, 2023**

```
General
​- Added ui elements to Laboratory
- Changed the loot method of the final boss on Laboratory
- Enabled keyboards on mobile again

```

```
Bug Fixes
​- Fixed issue with gui element labels in the Editor
- Fixed onTimer triggers not resetting correctly between rounds
- Fixed more exploits on Laboratory
- Fixed missing wall on Laboratory
- Fixed unlimited slimer ammo
- Fixed junk piles on hosted raid matches
- Fixed Brainrot being mislabeled as a gift
- Fixed bots disappearing with hideplayers setting
- Fixed exploits on Tortuga
- Fixed ai texture on Soul Sanctum

```

## v7.0.3

**April 15, 2023**

```
General
​- Changes & Optimizations to Laboratory
- Added labels to gui elements in the editor

```

```
Bug Fixes
​- Fixed a few exploits on Laboratory
- Fixed hardpoint issues on Kanji
- Fixed Bot aim height
- Fixed guest playercards
- Fixed premium alias on playercards

```

## v7.0.2

**April 14, 2023**

```
Raid
​- New Laboratory Raid

```

```
General
​- Reduced Premium pricing
- Added Non Tradable skins sorting option to Social
- Reworked class limits in comp server settings

```

```
Editor
​- Added No Assists server setting
- Added Require Player Level to Gates, Weapons Pickups & Trigger Action costs
- Added Player Level & Player Inventory Trigger conditions
- Added Grouping Id to Weapon pickups (Allows you to group randomized weapons)
- Added Objective Id option (Allows for multiple objectives at once)

```

```
Bug Fixes
​- Fixed server crash
- Fixed incorrect Settings Header on social
- Fixed broken tabs on Image Collection popup
- Fixed UI issue with challenges
- Fixed UI issue with Asset list in Editor
- Fixed UI issue with death screen
- Fixed pixelation on game overlay
- Fixed issue with players leaving comp matches unable to rejoin
- Fixed bug allowing any class to be used in comp matches

```

## v7.0.1

**April 7, 2023**

```
Raid
- The raid has been delayed until next week due to some unforeseen issues

```

```
General
- Added Clockwork to rotation
- Added more detail on restrictions of linking & unlinking twitch accounts

```

```
Bug Fixes
- Fixed missing zombies perk icons
- Fixed invisible alien blaster
- Fixed bundle purchase button
- Fixed issue with players leaving comp matches rendering that slot unusable
- Fixed issue with premium purchase on steam
- Fixed invisible badge icons
- Fixed Objective opacity setting
- Fixed twitch linking error not showing up
- Fixed Nasa Game theme
- Fixed some UI issues seen on older chromium versions
- Fixed asset ui issue in the editor
- Fixed Cherry Blossom playercard skin credits
- Fixed incorrect empty slots on trade offers
- Fixed teleport in the editor

```

## v7.0.0

**April 4, 2023**

```
Items & Skins
- Added new Battlepass
- Added new item type: Player cards
- Added 600 new items
- Added new Map Reward

```

```
General
- Split Body slot into Back & body for more outfit combinations
- Split Hat slot into Hat & Head for more outfit combinations
- Added new default Alien Blaster
- Added new default spray
- Added back 2.8.6 Air strafing setting
- Added new map: Clockwork
- Reworked SkyTemple
- Added 2FA for all accounts Verified, Partnered or level 20+
- Added Creator code usage to battlepass purchases

```

```
UI
- Added Sandbox button in Games window
- Overhauled Shop home page
- Overhauled Death screen
- Updated Hardpoint, Deposit & Kind of the Hill indicators
- Cleaned up Item labels

```

```
Settings
- Added Objective Opacity setting
- Added Raw Mouse Input setting (May help with mouse flick issue)

```

```
Premium Overhaul
- Premium now costs USD (Existing premium subscriptions will stay)
- Added Creator Code usage to premium
- Double KPD Calls
- Removed premium gifting

```

```
Balance & Gameplay
- Increased Triggerman Firerate from 130ms between shots to 120ms
- Changed Run N Gun HP from 100 to 90

```

```
Zombies
- Added Drift Fuze perk
- Added Holster perk
- Added more rewards

```

```
Editor
- Overhauled Test/Sandbox mode
- Can now use Triggers in Sandbox (Offline) Mode
- Can now use Weapon pickups in Sandbox Mode
- Can now use Gates in Sandbox Mode
- Modes now work in Sandbox mode (Hardpoints etc)

```

```
Social
- Added Menu Saturation & Hue settings
- Added UI & Ambient volume settings
- Cleaned up Settings Popup

```

```
Bug Fixes
- Host is now updated properly in dedicated servers
- Fixed server crash with terrain

```