Level 3

2
2

**Survival Difficulty: Class 2**
»⠀Unsafe
»⠀Unsecure
»⠀Low Entity Count
 **Level 3 - "The Library"** is the 4th level of The Schoolrooms.
## Description

A picture of Level 3.

**Level 3** or **The Library** is a non-Euclidian labyrinth of bookshelves and study areas. It is undetermined how large level 3 is as its shifting and ever changing layout makes it impossible to map out or estimate. This library is multi-leveled with staircases, ladders, bridges, pits and cubbies. There are lights and occasionally windows in the library, though some areas can be rather dark. Windows, walls and bookshelves seem to be indestructible. Wanderers have also found desks, chairs, couches, and rarely, computers.

Traversing level 3 can be a hazard on its own. As many areas can be dark, wanderers must be wary not to fall into bottomless pits. These pits are lined with bookshelves that descend past which the eye can see. Occasionally these pits will have ladders; no one, however, has managed to find the bottoms of these pits. There are also bookshelves that raise seemingly infinitely. Though there is a ceiling found throughout level 3, these tall bookshelves will raise that ceiling for that particular area, presumably infinitely as well. On the upper levels, wanderers may find bridges connecting platforms and walking spaces. These platforms and bridges often do not have any safety rails.

There are a few properties of level 3 that wanderers need to be aware of. Sound does not function as it would in Reality. The average human speaks at about 60 decibels. In the Library, sound amplifies at 50% its normal level. Someone speaking at a normal, average volume would make sounds at 90 decibels. This is the case for any sound made in level 3. If a wanderer makes too much noise, they will be visited by the Librarian, a phantom-like entity tasked with maintaining the tranquility of The Library.

Another picture of The Library.

"I had just found the book I had been searching for. I had been looking for ages, it seems. In my excitement I yelped for joy! Oh, that was a mistake. I had jumped up in the air and before I even landed this phantom appeared right in front of me. It scared me so bad I couldn't hardly breathe. In an ethereal, piercing voice it screamed 'QUIET! DO NOT DISTURB THE PEACE IN MY LIBRARY!'. My ears rang for days. It was the loudest noise I think I've ever endured."

**The Babel Effect**

Books on level 3 hold special properties. There are only about 1,000 or so different books that can be found in the library, but each book can be found in every language, including unknown or even, presumably, non-human languages. When a wanderer opens a book, their brain will completely re-wire itself to be able to read, speak, and comprehend the language of whatever book they opened.

This new comprehension only lasts a limited time. From the moment that the wanderer opens the book, they will be able to immediately begin reading. Once they close the book, they will continue to communicate and comprehend in those languages for 1 minute per number of pages in said book. If the book is 300 pages, the wanderer will know this language for 300 minutes. Note that while the wanderer knows this new language, they are unable to read, speak of comprehend in any other language including their native languages, and must wait before their brains return to normal.

## Entities

There are only 2 known entities to exist in the library. Teachers, and The Librarian.

### The Librarian

The Librarian is the only native entity to level 3. Wanderers notice that the librarian's feet don't seem to actually touch the ground. It seems to float as it moves about the library. The librarian is also capable of instantaneous movement, reminiscent of teleportation. The figure is humanoid and dressed in solid black. It wears a hood in which the face cannot be seen. The librarian always seems to have a book near their hands. Near is the term used here, as the book seems to just barely float above their hands. This entity is typically passive unless someone breaks their "rules".

A photo of The Librarian

***The Rules***

1. Be quiet. No rowdiness or yelling in my library! There will be order. There will be peace!

2. No food or drink allowed in my library! I'm not dealing with sticky messes!

3. Keep my library clean. Vandals will be punished!
Wanderers that break the rules are surprised with the librarian appearing instantly in front of them. Wanderers will then be yelled at a volume of up to 140 decibels. Due to this possibility, it is advised to wear hearing protection while traversing the library. If a wanderer continues to be disruptive, the librarian will grab the wanderer in which they will no-clip through the floor and be transported to the principal's office.

## Entrances and Exits

### Entrances

* Reaching the golden door on Level 2 will bring one to level 3.
* It is possible to find a windowed door on Level 0 that appears to be a library. This door is usually locked, but wanderers have claimed to have occasionally found a key.
* Asking to, "Stop reading my own story," on Level Glyph leads here.

### Exits

* Sketching on a lone piece of paper one may rarely find will lead to a random version of Level 3.8.
* About 1 and every 10,000 books there is a single book that contains 500 blank pages. If a wanderer manages to look at every page, they will be transported to level 4. The book cover varies in appearance. Occasionally a wanderer may find a computer. This computer may hold clues on the whereabouts of the nearest blank book.
* No-clipping into the blank book instead leads to Level Glyph.
* If a wanderer is too rowdy, the librarian will appear and send them to the principal's office.
* Falling asleep while reading a book about music has a chance to transport a wanderer to Level 5.
* No-clipping through a biology textbook will transport a wanderer to Level 9.
* Reading a book with a picture of a wrench on the cover can lead a wanderer to Level 14.
* Noclipping on a decayed chemistry book will send wanderers to Level 192.

**Credits**
Author:TheDadams

Photos: Free Stock Images or AI generation.