recursal/Fanatic-Fandom huggingface dataset:
Kingdom of Castlebreak

The **Kingdom of Castlebreak** exists in the northeast quadrant of the world. While it is a relatively small kingdom, it serves as a resting place for all life (not just humans) that wish to live there. As such, this is one of the most racially "diverse" locations in Flurutus. Even though the Kingdom itself is ruled by the royal "Coffey" family, humans have a very basic system of basically doing whatever they want. This is exactly why Humans have a tendency to disrespect everyone who is different from them.

There is an disgusting amount of hatred, disrespect, and downright racism towards all other non-humans who live in Castlebreak. In fact, everyone who isn't a human is specifically given lower pay, has no benefits, and is berated by people all day. Any regular human who stands up for non-humans is killed on the spot. That is, any human that can't protect themselves. Since word spreads fast in the Kingdom, the next day that particular human would be blacklisted and they would be treated the same as non-humans.

Non-humans live in the slums where living is barely sustainable. Humans, regardless of status or otherwise (unless they have done some crime or defended the non-humans in any form), live in the upper class parts of the Kingdom, no question. Most of the human houses look like over-sized mansions with all the best luxuries in the world built into them.

Deep within the slums of Castlebreak, there is a rebellion brewing, though. If humans do not stop their criminal behavior, there will be a large scale attack against the humans. For the record, Asta is not and will not be involved with this. Asta believes in accepting everyone -- not just non-humans.
Angel

**Angels** are usually classified as "support type Celestials". In theory, the Angels are created the same way Celestials are, but end up with a much "weaker" set of skills. The purpose of becoming an Angel is to protect and serve their Celestial. Just like Celestials, there are three types of Angels.

## Buffer Type Angels

Just as the name implies, these Angels use their power to increase a certain aspect of their Celestial. At first, they only have the ability to increase one aspect of the Celestial's power. However, after a little bit of training, they're able to use several buffs at once on a much larger scale and for a longer period of time.

## Debuffer Type Angels

Simply put, the Angels are able to decrease an enemies power for a certain amount of time. They are also able to burn, poison, freeze, or halt movement (among many other things) of the enemies in a certain radius. The stronger they become, the larger their radius becomes and the more debuffs they're able to stack onto an enemy.

## Shield Type Angels

Shield Type Angels are able to increase their defense to amazing levels. When they first start out, they'll only be able to use their body to block lower level attacks. However, the stronger they become, they will eventually be able to block all attacks that come their way, defending their Celestial from all harm.

### List of Angels

Debuffer Type Angel, Ryong-Chi HanShield Type Angel, Sora NaiDebuffer Type Angel, Orion MeirBuffer Type Angel, Makoto KurosawaBuffer Type Angel, Lliira Teni TaeleBuffer Type Angel, Lucien LavileShield Type Angel, Fai Yuan Mei
The Drifting Sands

**The Drifting Sands**, which comprise all of the Eastern deserts, is the domain of Mimics due to their nomadic nature. They were the first race to call the place a permanent home, and continue to hold a steady relationship with the Miw and Amarok given the harshness of the desert, serving as traders for their renowned hunting prowess, and navigators given their immense knowledge of the desert.
The Land of Cute Eyes and Big Hearts

**The Land of Cute Eyes and Big Hearts** (often spoken as *Kawaī me to bigguhātsu no tochi* or written as かわいい目とビッグハーツの土地) is a beautiful collection of forests that all eventually intersect one large field where most Ookiime can be seen playing. Most of the flowers on the trees and the grass under their feet are almost always pink, unless it's snowing. If it is, everything there is a beautiful color of white. Most every race is invited to play here with them, other than Jotuns.
Dahlia Shears

**Dahlia Shears** (better known as **Mhadrugul** by her own kind) is a Nullus in Flurutus.

## Personality

Dahlia, with her own hair hanging from her mouth, is very odd. Swinging her scissors and dancing around to an unheard tune, she always seems to be worlds away. Never seen without her doll, it becomes very clear very quickly that Dahlia is incredibly attached to the thing. Her hands move a mile a minute in its presence, signing conversation constantly to Molly. Even odder is that she only speaks to Molly, even when speaking to other people. Considered weird, but generally harmless, Dahlia is content to simple sit and snip blades of grass or simply stare up at the stars. But when separated from Molly, two things can occur. The first of which is that she crumples into a useless heap, crying and unable to bring herself to move. The second is she becomes incredibly violent, wildly wielding her scissors and lashing out, unable to tell friend from foe.

### Background

As far as most people are concerned, Dahlia is simply a human girl that had some sort of trauma happen to her in childhood. It would certainly explain her rather odd behavior, unable to speak and only signing to a doll, as well as a penchant for wielding scissors for no apparent reason. The truth is really that Dahlia is perfectly capable of speech, only that she cannot due to the risk of her true race being found out. Being a Nullus, she's made sure that most everything about her is kept secret. The problem is that, whether from exposure to being out in the world of Flurutus, she doesn't remember much of her time in the Flurutus That Never Was, assuming that it likely wasn't very interesting since she doesn't remember. When she came to the true Flurutus, or how she even crafted the odd personality she displays whilst pretending to be human is actually all rather fuzzy to her, and she accepts it simply for what it is.
Golems

### Primary Ability

Their natural magical affinity, e.g. Rock Golems use Earth based magic, the same rule applies to Fire, Wind, Water etc.

### Location

Sleeping Hills, The Drifting Sands, The Abyss, Scorchlands and the Dead Marsh.

**Golems** are a major race in Flurutus. Being similar to Ceaon, they were instead of created by the Divine as the elements at first.

### Unknown

They're not exactly sure who created them. All that's known is that they were created by the Divine directly, although, they're not sure by which one.

## Description

In the world of Flurutus there are beings long forgotten, ancient as time itself. Scant few remain, hidden in plain sight or hiding away in vast underground cavern systems. A species of malefic, hideous design yet elegant to some. Many cower before them and fear their grotesque physical appearance yet some admire and try to tame the beast before them. Many call them Wisps or Ghosts or Magical by products, but to the true Flurutan historians they are referred as Golems.

Sentient magical beings able to pull the very elements to them and make them hold solid form. They roamed the planet as colossal beings of the very elements. Fire, Earth, Wind and Water. As elemental opposites do, they clashed, in ferocious clashing of natural elemental fissures. Massive divides in the earth appeared, separating the lands, dividing the native fauna and flora. Great seas rose from the broken earth creating massive water masses, climates were made from the aftermath devastation that certain golems created.
The Original Ruins

**The Original Ruins** was an area in Flurutus where Zero first appeared. This was the place where she was trapped in those previously never-ending sand storms many, many years ago. The area has been relatively untouched since then, to the point where it has seemingly not evolved. It's the one place in the entire world that appears as it did when it was first wrought. The sandstorms are gone, of course, but a consistent wind whisks through the area almost all the time. This has caused an immense amount to sand cover several of these tunnels. These tunnels lead to a bunch of small houses in a large open cave-like area. The tunnels seem to go on forever and in several different directions. Meeting an Amarok in these tunnels could be very dangerous for you. They can smell any "new blood" that enters this place from very far away. Once your scent is found by an Amarok here, your death is all but assured. Near the houses inhabited by many "old fashioned" Amarok, they also have some sort of shrine not too far in the area. Many Amarok are seen praying to three small rock-like statues sitting atop a rock. Even the Amarok will be the first to tell you that they're not sure what those statues represent but they have been praying to them for centuries.
Magic

**Magic** is the main form of combat used by Diviners in Flurutus, and is bought and sold all around the world.

## Description

Magic first appeared in the story around Generation 0. It was first used during a scuffle between Zero and Libatis. It officially became a usable ability at the start of Generation 1 when the first races began to flourish and develop. Humans have been said to be one of the only races to misuse their own magic to bully other people or races. For every other race, it's used as a defense mechanism or to help them out in their own daily activities.

## What is Magic?

Magic is fundamentally the art of changing one's consciousness and physical reality according to ones will. Magic is an embodiment of the physical spirit coming to form through a Diviners body or weapon. Magic is formed when one's determination to learn or do something is pushed to its limits and the only way to get past the obstacle is to use magic. Once it is formed, only after practicing the craft will one become better at it. Only a certain amount of the world's population is able to use Magic, and some are even born with the innate ability to use the power without much training. For most, it takes an incredible amount of mental and physical concentration to use any type of magic. While for others, it does not take much and they may even come upon it by accident.

According to Yivara, magic "doesn't have a strict set of rules to follow. If one was powerful enough and trained their body enough, they could in theory, control the whole universe. Nothing was unavailable to those who used "magic"." While this is not necessarily true on Flurutus, on Yivara, magic may possibly be used differently there. Due to the fact that magic hasn't been used by anyone since ancient times, it's unclear as to how exactly it would function on that planet.

## Magical Power

All Diviners have a certain energy inside of their body that allows them to use Magic in the first place. It is not limitless but it can grow, depending on how far one's limits are pushed. If it used all up, the Diviner is much more fatigued and lazy and for some, it may take at least a day for them to recharge. For those who use natural elements as an aid of sorts for their own Magical power, they may draw from the area around them to increase their own strength.

## Classifications

There are two main classifications of Magic: **Body Magic** and **External Magic**. Within these two there are many subcategories such as Lost Magic and Black Magic. Origin Magic, on the hand, is separate from these four classifications.

* **Origin Magic** is any magic that birthed a new type of magic, never to be seen or used by anyone before it. This type of magic is usually only usable by one or two people at the most and eventually goes on to spawn brand new types of magic from that.
* **Body Magic** is any Magic that is expelled from the body and has no need for any external forces.
* **External Magic** is any Magic that requires one to use a weapon of some kind. This is anything that doesn't come directly from you.
Isuzu Iratani

### Weapon

Isuzu uses a deck of cards in an elegant dancing style combined with her magic. She also has a backup deck shoved in her boot.

## Extra Info

### Relationship(s)

- Sakra Hotsu (best friend and crush)
- Ellora Hotsu (godchild)

**Isuzu Iratani** is a major character in Flurutus.

## Personality

Though basically the element of fire itself, Isuzu isn't stereotypical to it. She's warm, fun-loving and too easy to please, and her metaphorical heart is too big. She takes things too seriously at times and is a crier on soft, mushy things or death. She literally has no mean bone in her body and is a definite cinnamon roll... but too mushy. Isuzu loves to make people happy, and will literally do anything to make someone smile... well, almost anything. One could get tired simply being around her. She's pretty loyal to a fault, dedicated to keeping those around her as happy as can be.

She does, however, hold a lot of dislike towards her family and doesn't want anything to do with them.

### Background

She was born from a white flame, appearing as a human baby with red hair and eyes. The revered Iratania family took her as their child, naming her Isuzu. They raised her as a housewife, drilling it into her mind that she had no say in what she wanted. Only the man they'd marry her to did, and she was to abide by all the rules they laid out for her. Though she physically stopped growing at 20 years, she continued to live on as a mindless maid.

Until she finally snapped, running away from home. Isuzu met a girl named Sakra as she was trying to stay away from her family and became her friend despite the discrimination that Sakra faced on a daily basis. Isuzu never once thought Sakra was anything but amazing. She even liked the mask Sakra had! So, the two of them became friends and Isuzu spent her time by Sakra's side and helped her no matter what the cost.

One day, though, Isuzu didn't see Sakra. And this went on for a few years until Isuzu left the village to find out where her only friend had gone. The young girl joined Asta to find her faster, hoping that Sakra was still alive and not dead like she feared. As time went on, Isuzu started to fret and worry more. It wasn't until she was doing a mission in the Drifting Sands years later that she met Sakra again. And her first reaction was to hug Sakra and cry, blubbering about missing her and thinking she was dead.

Isuzu was reluctant to leave Sakra's side, so she started visiting more and more often until she became a permanent fixture in the Drifting Sands. The Mimics actually accepted her, to Isuzu's great surprise, and she did her best not to disappoint. She has since stayed near Sakra, despite the fact her friend is a retainer.
Orion Meir

**Orion Meir** (best known as **Ori**) is a major Angel character in Yivara.

## Appearances

* *Yivara*: Major Character, *Duo Eight Angel*

## Personality

Basically, picture the Granny Classic trope. Now imagine instead of a grandma, it's a very pleasant little grandpa, and now one can easily see Ori. He's seen many years, and a great deal of things have come and gone in his time, and he embraces the fact that he's gotten to see them all. He loves the days he gets to have surrounded by his children and grandchildren, loves the time he gets to spend in his golden years with his beloved Vajra, and is there to lean on for those that need him, or whatever little wisdom he can provide. All Ori really wants for the last legs of his life is to see his family happy and strong for what's to come, and to see Vajra shine brightly as she ever has.

### Backstory

Ori's had a very long life that can be told in countless long winded stories of adventure, bravery, and clashes with the Orisias. There is only one story that really matters to him thought, and that is the one of how he came to be with Vajra. They were both so young at the Academy, not even a grey hair in sight yet when they bumped into each other. Vajra already thought she had to carry the weight of the world on her shoulders, and so Ori did the one thing he will always pride himself for: he was there for her. Through all the struggles and the tears, the laughter and the smiles... it was the least Ori could do for the person who had lit up his life so much when she had stepped into it.

It didn't take long after their obligations were free enough for them to become a pair through Euphoric Divinity that they began to have a family. Ori was perfectly happy with Vajra and their children, raising them to be their best while protecting the world still. Later those children grew and had children of their own, and Ori often finds himself, now great in age and not exactly able to keep up with his dear Vajra as much as he used to, surrounded by his grandchildren. He happily still stands by Vajra whenever he can, supporting her all and any of her decisions no matter what as she maintains a position as a Ruler, and waiting for the day their obligations to Axione are fulfilled enough in her eyes that they can retire. Ori also knows that the odds of that are likely low since Vajra has always been so involved with what she feels is her duty and honor, but so long as he can be with her and their family, he knows he'll be happy.
Trident City

Trident City is the birthplace and residence of the vigilante Blue Hawk. It is a large bustling city located on the eastern seaboard of the United States of America in the state of New Jersey.

Once a byword for crime and urban decay, Trident City has risen above its past to once again stand tall as an economic powerhouse of manufacturing, shipping, and financial trading. Centuries of industrial wealth have funded world class examples of skyscrapers and venues for the performing arts.

## History

Trident City was founded by the early European settlers at the start of the colonization of North America. It grew steadily to become one of the largest cities in the world. During the latter half of the 18th century and the early half of the 19th century. It became one of the world's leading economic hub and a center for history, technology and the arts.

### Legend of the Blue Hawk

A vigilante known as "Blue Hawk" waged a one-man war on crime. Armed with a prototype armor suit, numerous gadgets and a custom combat vehicle, he went on to take down the Roman Imperial  as well as other extremely formidable criminals.

## Overview

### Layout

The following is a list of the major suburbs and districts in Trident City

### Other Landmarks

* Trident City Museum of Antiquities
* Trident Police Department
* Triden Tower

### Crime

Trident City City is plagued by crime and corruption at all levels of society, from gangs and drug dealers in the streets to corrupt corporate executives.

#### Gangs and drug dealing

* Diamond Deck
* Roman Imperial

## Inhabitants

### Currently in Gotham

* Philip Baxter
* Martin Calvert/Lout
* Denzel Davis
* Jonathan Edwards
* Kylie Harrington
* Aleksei Ivanov
* Jason McDowell
* Colin Maloney
* Jeremiah Monroe
* Abraham Morgan
* Angela Payne
* Winston Payne
* Alexander Sanford
* Michael Schultz
* Courtney Taylor
* Jaden Taylor/Blue Hawk
* Michael Taylor †
* Alan Triden †
* James Triden
* Frank Walker

## Visitors

### Formerly in Trident

* Edward Choi/Gray Hyena
* Damian Haywood/Deathwish
* Celina Jade/Viper

## Businesses

* Taylor Industrial

* Triden Industries
* Spiner Consolidated
DC Bombshells: Allies

Volume 2 1st Edition Print Cover

**DC Bombshells: Allies** is the 2nd volume of Trade Paperback of the comic series *DC Bombshells*. It was released on July 13, 2016. This is the last volume of Year One.

## Synopsis

The shadow of WWII looms ever larger as the Bombshells battle the Axis Powers acroos the globe.

In Gotham City, a quartet of copycat Batgirls are doing theit part to protect the home front while their inspiration the inimitable Kate Kane, is away.

In Greece, Wonder Woman face a battalion of the undead, led by the villainous Baroness Paula von Gunther.

In London, Stargirl and Supergirl learn a shocking - and dangerous - family secret, while Mera encounters a monstrous threat from the sea that not even she can control.

And in Berlin, Zatanna attemps to thwart the evil magic that's been released into the world, while the Catwoman and Huntress rescue a captured Batwoman from the clutches of the Third Reich.

But the paths of these superheroines will converge as they face their greatest challenge yet. To defeat the undead tenebrae soldiers overtaking London, they'll have to form a Justice League of their own !

## List of Issues Collected

* DC Bombshells Issue 7
* DC Bombshells Issue 8
* DC Bombshells Issue 9
* DC Bombshells Issue 10
* DC Bombshells Issue 11
* DC Bombshells Issue 12
Suicide Squad

The **Suicide Squad** is a sub-tactical team of Bombshells that is made-up of some of the worst former criminals (with the exception of Francine Charles who wasn't a criminal to begin with) in the comic series *DC Bombshells* and *Bombshells United*.

## Members

* Batgirl
* Francine Charles
* Enchantress
* Ravager
* Killer Croc
Dark Angels

## Introduction

> The Dark Angels have deployed a significant force to Vogen. Concerned that there may be members of the Fallen present Supreme Grand Master Azrael has deployed almost half of the Chapter to the planet.
>
>

## Players

> The Dark Angels in this campaign are being played by Samuel Pengelly and Gary Walker
>
>

## Allegiance and Motives

> The Dark Angels have formed an alliance together with the Adeptus Mechanicus and Inquisition. Their motives and performance can be found on the page for the Dark Angels Task Force
>
>
Ceaon

The **Ceaon** are a race that appeared in Generation 2.

### Yoshi

Yoshi was the first Ceaon to appear, and from a body of water at that! A small boy who had untold control of water, he was always curious about the world around him and had just wandered off after his appearance, making it hard to locate him.

## Description

Ceaon are humanoid elements that were birthed from the elements themselves and take on those they see first as their "family" for the rest of their lives. Ceaon usually have matching hair and eyes that correspond to their element, although there have been some cases in which they didn't match their element at all. Their alternative form is actually their elemental form, which only appears when they've been attacked by their elemental weakness. Ceaon are known to follow an elemental rock-paper-scissors type rule when they need a weapon, usually crafted by the Ceaon whose element they are weak against. Some Ceaon don't follow this rule or use a weapon from an element they are strong against.

Ceaon were stereotyped, people outside the race thinking their personalities were based on their element alone. This has caused many problems, including the death of a sweet Fire Ceaon passing through a town. The Ceaon usually dislike the other races, but there are some who do not. However, they still freely welcome travelling people of any race into their village.

All in all, the Ceaon are a race that aren't very happy with the world outside their villages with few exceptions.

## List of Ceaon (RPCs)

Setsunai DeLionSakra Hotsu - half CeaonIsuzu IrataniKraea Krigen
Bombshells

The **Bombshells** are a group of female (and male) superheroes who are fighting evil during World War II in the comic series *DC Bombshells* and *Bombshells United*.

## Known Members

* Wonder Woman
* Batwoman
* Supergirl
* Aquawoman
* Harley Quinn
* Poison Ivy
* Big Barda
* Stargirl (Former; Deceased)
* Catwoman
* Huntress
* Zatanna
* John Constantine
* Kimiyo Hoshi
* Amanda Waller
* Vixen (Founder)
* Hawkgirl (Founder)
* The Question
* Raven
* Miri Marvel
* Power Girl
* Superman
* Lois Lane
Reaper

**Reaper** is a character of the comic series *DC Bombshells*.

## Trivia

* Reaper is a composite character of two Batman Villains. One is Doctor Gruener/Benjamin Gruener, the original super-criminal known as, "The Reaper" while the other is Andrea Beaumont AKA The Phantasm, a Reaper-like supervillain from the film *Batman: Mask of the Phantasm* (1993).
Mimic

## Mimics

The **Mimic** were a race in the roleplay that appeared in Generation 1.

### Amali Qahir

Amali Qahir, a bright-eyed Mimic that could control sand to the point of hardening it into diamond. He rests beneath the Drifting Sands, permanently encased in a tomb of diamond despite being alive still. It is said that for him and another, time stands entirely still in that place...

## Description

Mimics are beings whose bodies are capable of shifting into most any shape they can think of through their ability to revert into a sand-like state. They are born without faces and lungs, disallowing them to conventionally inhale air, see, or eat. Because of these adaptations, Mimics, with their hardy bodies, are capable of surviving in most any terrain, and are incapable of being poisoned through gases. Mimics are, further, born with a type of biofilm on their faces that eventually hardens into a mask, which all Mimics hold dear and consider the most beautiful part of the body. They naturally decay most things they touch, draining them of their nutrients and leaving behind a skeleton when they desire to eat, but they are also capable of doing this at will and can even decay buildings if they so choose, but at a slower rate. They burn when in contact with water, the only thing capable of being a "poison" to them, but given that they can still ingest it, Mimics often host water-drinking contests as a show of fortitude.

Mimics, at their heart, are a species of warriors and hunters that do not fear the desert despite its many threats, as young Mimics are often sent on a "proving" in the desert alone. Those that return are considered adults by Mimic culture given their proof of their survival skills. They host battles between themselves, or hunts to test their skills, and regularly make trips to trade with Amarok and Miw people to give purpose to their hunts in the eyes of their goddess rather than leaving unused corpses behind. Beyond their skill in hunting, Mimics are known for their colorful culture despite their nomadic existence, the beauty of the dances and the stories they tell, and even their cuisine. Friends of Mimics are often given hand-crafted masks, which allows them to pass through Mimic territory without fear of anything, or anybody, encroaching upon them. Further, these masks ensure that a trip through the desert will never end in death, as one Mimic will always be near.

## List of Mimics (RPCs)

Sakra Hotsu - half MimicMiir RajhSutekh Idris
DC Bombshells: The Death of Illusion

Volume 5 1st Edition Print Cover

**DC Bombshells: The Death of Illusion** is the 5th volume of Trade Paperback of the comic series *DC Bombshells*. It was released on October 17, 2017. This is the first volume of Year Three.

## Synopsis

The extraordinary heroines knowns as the Bombshells are fighting on all fronts in an increasingly brutal war. Will the return of two long-lost allies - and a squad of unlikely teammates - be enough to secure victory ?

One of those ready the fight is Supergirl - but Lex Luthor and Hugo Strange have plans of their own for the Maid of Might. When Supergirl is pitted against her clone, will they find there's room for more than one Kryptonian on this planet ? Meanwhile, Raven stows away with Harley Quinn and Poison Ivy, but a mission of mercy becomes one of revenge when she meets Lois Lane !

Plus, meet French flying ace Barbara Gourdon - also known as Batgirl. Her search for her lost love brought her to the Louisiana bayou, where she disappeared for years. But when Bombshells commander Amanda Waller sends Lieutenant Francine Charles on a mission to recruit her, Batgirl and her friends Ravager and Enchantress will form a new kind of super-team: the Suicide Squad !

## List of Issues Collected

* DC Bombshells Issue 26
* DC Bombshells Issue 27
* DC Bombshells Issue 28
* DC Bombshells Issue 29
* DC Bombshells Annual Issue 1
DC Bombshells: Uprising

Volume 3 1st Edition Print Cover

**DC Bombshells: Uprising** is the 3rd volume of Trade Paperback of the comic series *DC Bombshells*. It was released on March 21, 2017. This is the first volume of Year Two.

## Synopsis

Europe, 1941. War is raging across the continent. The forces of darkness are on the march-- and the magic powers of heroes like Zatanna, Mera and Constantine have been stripped away. And in the underground cabarets of Berlin, the Joker's Daughter rules with an iron fist.

On the home front, the Batgirls-- an army of freedom fighters modeled after their favorite Bombshell-- battle against Gotham City's most infamous criminals with the help of Maggie Sawyer and Lois Lane. And deep inside enemy territory, a rebel alliance is forming. Batwoman, Catwoman, Zatanna, Harley Quinn, Poison Ivy, Raven, Constantine, The Huntress and Renee Montoya are ready to strike hard and fast against the Nazi menace.

But when one Bombshell turns traitor, all bets are off...

## List of Issues Collected

* DC Bombshells Issue 13
* DC Bombshells Issue 14
* DC Bombshells Issue 15
* DC Bombshells Issue 16
* DC Bombshells Issue 17
* DC Bombshells Issue 18
DC Bombshells: War Stories

Volume 6 1st Edition Print Cover

**DC Bombshells: War Stories** is the 6th and final volume of Trade Paperback of the comic series *DC Bombshells*. It was released on April 3, 2018. This is the final volume of Year Three.

## Synopsis

The Bombshells unite as the theater of war hits home! The fan-favorite series reaches its smashing conclusion, as the reimagined DC Comics heroines battle for their lives in an alternate-history World War II!

Supergirl has finally found some peace, living in Harley Quinn's Circus in Leningrad alongside her fellow Bombshells and her clones, Power Girl and Superman. But the war is about to arrive right at her door.

Killer Frost is marching an army of Nazis and mythical monsters to Leningrad to claim another of the Circus' residents - Raven, daughter of a demon and the key to unlocking a mythical power that will turn the tide of the war forever.

As Zatanna rushes to rescue Raven and the Bombshells of Harley's Circus unite for the fight of their lives, the true mastermind who has been manipulating Dr. Hugo Strange and Killer Frost will be revealed... and the world will never be the same!

## List of Issues Collected

* DC Bombshells Issue 25
* DC Bombshells Issue 30
* DC Bombshells Issue 31
* DC Bombshells Issue 32
* DC Bombshells Issue 33
DC Bombshells: Enlisted

Volume 1 1st Edition Print Cover

**DC Bombshells: Enlisted** is the 1st volume of Trade Paperback of the comic series *DC Bombshells*. It was released on March 2, 2016. This is the first volume of Year One.

## Synopsis

As World War II rages across Europe, the Allied Forces issue a call to arms for the greatest heroines the world has ever known -

Kate Kane, the all-American Batwoman !

Diana of Themyscira, warrior Princess of the Amazons !

Kara Starikov and Kortni Duginovna, defenders of Mother Rusia !

Mera, royal daughter of legendary Atlantis !

With aid from their allies at home and abroad, these mighty women will turn the tide of war and defend those inviolable rights of Truth, Justice and Freedom. Together, they are: the Bombshells.

## List of Issues Collected

* DC Bombshells Issue 1
* DC Bombshells Issue 2
* DC Bombshells Issue 3
* DC Bombshells Issue 4
* DC Bombshells Issue 5
* DC Bombshells Issue 6
Blue Line

The **Blue Line** was one of Dallas Rapid Transit System's monorail lines located in Dallas prior to 2077.

## Stations

This section is needed but has not been written yet. You can help *Nomad MC* by writing it.

## Behind the scenes

The DRTS Blue Line is largely based on the downtown portion of the real-life DART Blue Line.

This article is too short to provide more than rudimentary information about the subject. You can help *Nomad MC* by expanding it.
Batgirls

The **Batgirls** are a group of girls (and boys) who idolizes Batwoman and vowed to protect Gotham City while Batwoman was away fighting in World War II in the comic series *DC Bombshells* and *Bombshells United*.

## Known Members

* Alysia Yeoh
* Bette Kane
* Harper Row
* Kathy Duquesne
* Cullen Row
* Felicity Smoak
* Nell Little
* Timothy Drake
DC Bombshells

**DC Bombshells** is a series of comics in which the heroines of DC Comics fight in World War II. The series started in July 2015 as a digital comic and in October 2015 as a print comic. Before the comic, there was a line of statues in September 2013 which was designed by Ant Lucia.

Although the series ended as a digital comic in June 2017 and in August 2017 as a print comic, the story will continues in Bombshells United.

## List of Issues

### Year One

* DC Bombshells Issue 1
* DC Bombshells Issue 2
* DC Bombshells Issue 3
* DC Bombshells Issue 4
* DC Bombshells Issue 5
* DC Bombshells Issue 6
* DC Bombshells Issue 7
* DC Bombshells Issue 8
* DC Bombshells Issue 9
* DC Bombshells Issue 10
* DC Bombshells Issue 11
* DC Bombshells Issue 12

### Year Two

* DC Bombshells Issue 13
* DC Bombshells Issue 14
* DC Bombshells Issue 15
* DC Bombshells Issue 16
* DC Bombshells Issue 17
* DC Bombshells Issue 18
* DC Bombshells Issue 19
* DC Bombshells Issue 20
* DC Bombshells Issue 21
* DC Bombshells Issue 22
* DC Bombshells Issue 23
* DC Bombshells Issue 24

### Year Three

* DC Bombshells Issue 25
* DC Bombshells Issue 26
* DC Bombshells Issue 27
* DC Bombshells Issue 28
* DC Bombshells Issue 29
* DC Bombshells Issue 30
* DC Bombshells Issue 31
* DC Bombshells Issue 32
* DC Bombshells Issue 33

## List of Collected TPBs

* DC Bombshells: Enlisted
* DC Bombshells: Allies
* DC Bombshells: Uprising
* DC Bombshells: Queens
* DC Bombshells: The Death of Illusion
* DC Bombshells: War Stories
Fair Park

Settlement

**Fair Park** is a location in *Fallout: Dallas*.

## Background

Before the Great War, Fair Park was home to the State Fair of Texas.

## Layout

The Fair Park grounds contain the Cotton Bowl stadium and the Fair Park merchant outpost.

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Nullus

### Primary Ability

Nullus’ magic has no specific name, as they haven’t named it, however it manifests itself into various forms and powers depending entirely on its wielder. There is a lot of variety among them. However, the forms their magic takes are always relatively humanoid, and are connected to their own bodies. So if this magical construct is damaged, their body will be damaged in an appropriate area. Only magic wielders are capable of seeing these magical forms, and must be constantly expelling magic in order to keep them in view. These powers are exclusive to the Nullus, and they are capable of learning some very basic magic from other sources due to their composition, but anything they learn outside of this is much weaker.

### Location

The Flurutus That Never Was

**Nullus** are a race in the roleplay that appeared in Generation 1.

### Crizius

Crizius, the first Nullus, created both an ample written language and most of the customs that they now follow. He is seen as a sort of godlike figure for them, though not really worshipped, only looked up to. Legends say his magic was capable of rewriting existence via punching, but this has never been confirmed, as he died instantly after being exiled.

## Description

Originally created after the Draco as an experiment by both Libatis and Nulla, to see what their combined races would form. They originally were formed from this union, and began their lives as almost amorphous combinations of negative energy and the primal magic of Flurutus. Their voices were eldritch, their language incomprehensible by any other race, and their customs very strange. But, as they grew as a race, and multiplied, their creators realized what they had become.

A race of abominations, a failure to the world they were trying to make. A race that couldn’t reproduce normally, were incredibly slow and deliberate in doing so, their customs and language completely eldritch and different. Their flesh slowly dissolved as the years passed, turning them from beautiful, proud creatures into beings of melting sinew and bone. The creators looked down upon them, Libatis convincing Nulla to eradicate them from existence, leaving no record of them ever having been created. So they banished the Nullus to The Flurutus That Never Was. There, in the perpetual darkness, they survived. Their magic and negative energy only grew as Flurutus did, as more and more races came about and more growth occurred.

From their home, the Nullus learned how to harness the inherent magic of Flurutus again, creating their own form of magic and using it there, even with such a low strength possible in there. Some of the Nullus managed to open vantage points, holes into the normal realm of Flurutus, so they could come back to their original home.
DC Bombshells: Queens

Volume 4 1st Edition Print Cover

**DC Bombshells: Queens** is the 4th volume of Trade Paperback of the comic series *DC Bombshells*. It was released on June 27, 2017. This is the last volume of Year Two.

## Synopsis

Technology and terror form an unholy alliance in a world at warm, and only the heroines known as the Bombshells can shut it down!

As World War II rages around them, Batwoman, Catwoman and Renee Montoya take a journey to Africa to get help from an old ally: Vixen, Queen of Zambesi and co-founder of the Bombshells.

But they're not alone. the lethal Cheetah has her claws out, and she's digging them directly into a forbidden site: the dwelling place of the mechanical gods, whose incredible power could spell triumph for the Reich and the destruction of all that the Bombshells hold dear.

Now Vixen, her fellow Bombshells founder Hawkgirl and the rest of the squadron must face their biggest threat yet! Can this brillant but beleaguered African queen count on the support of a fellow royal-- Wonder Woman-- to turn the tide?

## List of Issues Collected

* DC Bombshells Issue 19
* DC Bombshells Issue 20
* DC Bombshells Issue 21
* DC Bombshells Issue 22
* DC Bombshells Issue 23
* DC Bombshells Issue 24
The Art of DC Bombshells

**The Art of DC Bombshells** is an artbook that covers the DC Bombshells series from the statues, the covers series that appeared on various DC Comics' series covers to, of course, the comic series. It was released on November 29, 2016.

## Synopsis

Bold, Bright, Beautiful Bombshells

The timeless beauty of the DC Universe's greatest heroine is on full display in THE ART OF DC COMICS BOMBSHELLS ! Reimagined in the incredibly popular collectibles line as World War II-era pinup, Wonder Woman, Harley Quinn, Supergirl, Poison Ivy and so many more of the extraordinary characters in comics are showcased as never before. these gorgeous statues have become modern-day classics, capturing imaginations and inspiring covers in their honor, a monthly comic book series and more.

The retro reinventions of these iconic heroes and villains are presented here along with never-before-seen artwork, preliminary designs and commentary from the creative forces behind the ever-expanding world of the Bombshells !
Khoond River

The Khoond River is a river on Dantooine that flows along the town of Khoonda, marking its southern and eastern borders. The land beyond it is mostly unsettled wilderness home to some of the more aggressive species native to the planet.

Alim's camp sits on the northern shore of the river, east of the town.
Pets

Pets are a controversial issue when living with many people.

## Issues regarding pets:

Allergies

People who dislike or had bad experiences with certain animals.

Cost of care (food, vet, other)

Animal rights

Inconveniences (peeing on things, eating chickens, chewing sofas)

Noise

Access to pets (acceptable number of pets in community vs. people who want personal pets)

Pet-friendly spaces

## Other factors:

Pets with a use (e.g., catching mice, chasing off raccoons, protecting livestock) vs. "just 'cause" pets vs. emotional support animals (for varying degrees of anxiety)

bringing pets into the community (interaction with other pets, re-training to new space/norms)

process around removing pets from the community

"pet parenting style" -- community oversight of training and monitoring of pets

individual vs. collective ownership of pets

livestock becoming pets
Joker's Daughter

**Joker's Daughter** is a character of the comic series *DC Bombshells* and *Bombshells United*.

## History

The Joker's Daughter is a powerful sorceress and the owner of a nightclub in Germany. Under Nazi rule she used her powers to enslave the Jewish/Romani sorceress Zatanna into being a performer at her club.

## Trivia

* In the original comics, Joker's Daughter is a Teen Titans/Batman Villain and occasional ally named Duela Dent. The incarnation of Joker's Daughter in DC Bombshells is most prominently based on her Silver Age incarnation, though her Joker mask is a reference to how in the New 52 Duela had the Joker's severed face grafted to her own as a mask.
DC Bombshells Wikia

## Welcome to the DC Bombshells Wikia

This wikia is about the comic series DC Bombshells.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Killer Frost

**Killer Frost** AKA **Louise L'inconnue** is a character of the comic series *DC Bombshells*.

## History:

Louise L'inconnue is a woman born in the late-19th century to a French mother and German father. In 1870, her mother was killed by angry villagers for conceiving a child with the German man and was thrown into an ice-cold well to die alongside her child. Louise emerged from the well with blue skin and proceeded to freeze all the villagers to death with newfound ice powers. She is later adopted by the Joker's Daughter, who trained her and taught her how to harness her powers. Joker's Daughter later aided Louise in murdering her father.

By WWII, Louise came to serve the Nazi Hugo Strange alongside the Penguin, the latter of whom fell in love with her. After clashing with Baroness Paula Von Gunther, she expressed a desire to have the world filled with superhumans like her.

## Powers & Abilities:

Killer Frost has the powers of ice generation.
Bombshells United

**Bombshells United** is a series of comics in which it continues the story of the heroines of DC Comics fighting in World War II which started in DC Bombshells. The series started in August 2017 as a digital comic and in September 2017 as a print comic. It ended as a digital comic in May 2018 and in June 2018 as a print comic

## List of Issues

### Year Four

* Bombshells United Issue 1
* Bombshells United Issue 2
* Bombshells United Issue 3
* Bombshells United Issue 4
* Bombshells United Issue 5
* Bombshells United Issue 6
* Bombshells United Issue 7
* Bombshells United Issue 8
* Bombshells United Issue 9
* Bombshells United Issue 10
* Bombshells United Issue 11
* Bombshells United Issue 12

### Year Five

* Bombshells United Issue 13
* Bombshells United Issue 14
* Bombshells United Issue 15
* Bombshells United Issue 16
* Bombshells United Issue 17
* Bombshells United Issue 18
* Bombshells United Issue 19
Oak Cliff

Settlement

**Oak Cliff** is a region of west and southwest Dallas.

In *Fallout Dallas*, due to the large size of the Oak Cliff area, the region is divided into two main sections commonly referred to as:

- **North Oak Cliff**, the area to the north and northwest of Interstate 35E; and

- **East Oak Cliff**, the area to the south and southeast of Interstate 35E.

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Vertibird

A Vertibird flying over Marsalis Avenue

**Vertibird** is a designation for a series of VTOL (Vertical Take Off and Landing) craft. These multipurpose tiltwing aircraft were developed by the United States military and rapidly became a primary gunship and transport aircraft.

In *Fallout Dallas*, the vast majority of Vertibirds present come from the armories of either Vault 44 or Vault 45, depending on whether they are currently operated by the Enclave or the Brotherhood of Steel, respectively.

## Locations

There exist four locations where one can travel via Vertibird: Vault 45, the Convention Center vertiport, the Plaza of the Americas, or the Brotherhood's Cotton Bowl headquarters.
Fountain Place

Location

Future development map of the Fountain Place build area, October 2019.

**Fountain Place** was a pair of two 60-story skyscrapers located in Downtown Dallas at the corner of Field Street and Ross Avenue.

## Layout

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Common Phrases

Lele- Commonly said by (Owner)Nomad1134, DLUX\_MC, and CycloNMC. Double modification on LOL.

wb- Whenever a member of a staff member of NomadMC goes AFK and returns, others respond with "wb", then the formerly AFK member replies "ty", and finally the other members say "np" thus ending the conversation. Commonly said by (Owner)Nomad1134, DLUX\_MC, and Cyclostew.
Red Line

The **Red Line** was one of Dallas Rapid Transit System's monorail lines located in Dallas prior to 2077.

## Stations

This section is needed but has not been written yet. You can help *Nomad MC* by writing it.

## Behind the scenes

The DRTS Red Line is largely based on the downtown portion of the real-life DART Red Line.

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Great War

Event

A nuclear detonation on Washington, D.C.

### result

Destruction of civilization; extinction of most plant and animal life; near-annihilation of humanity

The **Great War** took place on October 23, 2077, in a two-hour timespan during which much of the earth was destroyed by a nuclear exchange primarily involving China and the United States.
Green Line

The **Green Line** was one of Dallas Rapid Transit System's monorail lines located in Dallas prior to 2077.

## Stations

This section is needed but has not been written yet. You can help *Nomad MC* by writing it.

## Behind the scenes

The DRTS Green Line is largely based on the downtown portion of the real-life DART Green Line.

This article is too short to provide more than rudimentary information about the subject. You can help *Nomad MC* by expanding it.
Plaza of the Americas

Location

In-development status of the Plaza, June 2021

The **Plaza of the Americas** is a set of buildings located in the Downtown area of Dallas. The Plaza is chiefly composed of two 25-story office space towers and a 26-story TV broadcasting building, all connected by a 13-story skylit atrium.

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Michael Keenan

**Michael Keenan Leary** to amerykański kompozytor i producent. Jest znany ze swojej pracy z takimi aktorami jak Skizzy Mars, Melanie Martinez i Phoebe Ryan.

Przypuszczalnie poznał Melanie podczas sesji studyjnej w kwietniu 2014 roku, gdzie napisano „ Spacify Her ”. Następnie zbliżyli się do siebie i przez lata pracowali nad wieloma innymi utworami. Zaczęli spotykać się około 2015-2016, ale rozstali się w latach 2017-2018. On i Melanie nadal pozostają bliskimi przyjaciółmi.
Dallas City Hall

Location

Future development map of the Dallas City Hall area, October 2019. A portion of the future Convention Center is visible at the bottom left.

## Connections

### DRTS station

Conv. Center station

**Dallas City Hall** was the seat of Dallas's municipal government before the Great War. The building was located on Marilla Street, and is located roughly adjacent to the east side of the Dallas Convention Center.

## Layout

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Dallas County Courthouse

Location

Future development map of the Dallas County Courthouse area, October 2019.

**Dallas County Courthouse** was a municipal building located to the southeast of Dealey Plaza prior to the Great War. Its ruins now are largely inhabited by Raiders.

## Layout

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