Hel

←  Heimdallr
 Hera  →
**~ GODS LIST ~**

***"Restore or decay, heal or destroy. Each stance brings a new Hel."***

**Hel** is one of the playable Gods in SMITE.

## Lore

Both beautiful and terrible, the Goddess Hel is keeper of the dead, lays judgment on souls, and decides who is reborn. She is both sides of two extremes.

As the daughter of Loki, the trickster God, Hel's destiny, much like her brothers Fenrir and Jormungandr, was doomed to darkness from the start. Odin, the All-Father, uncovered prophecies that Hel and her siblings would be the source of great calamity resulting in Ragnarök, the battle that would end all things. In an effort to prevent this, he cast each of the three into different realms; not quite a prison, though far from freedom. For Hel, Odin gave her charge of the realm of the dead, specifically those that died of sickness and old age. For himself, Odin retained Valhalla for those that died in battle.

At birth, Hel's face was cast half in shadow, half in light; she was both living and dead, so took immediately and graciously to her new role, gifting Odin with the ravens Huginn and Muninn in appreciation. As the spirits of the kind-hearted, the sick, the elderly were brought to her, she cared for them, gave them comfort, yet those she deemed evil she mercilessly hurled into the frozen depths of Niflheim.

Yet, despite Odin's efforts, destiny cannot be averted. Hel's conflicting struggle between benevolence and malice will force her to one extreme or the other. A time will come when Hel will fulfill her prophecy, though it is yet unknown if she will be a shadow of darkness or a force of light.

## Trivia

### General

* Hel is the daughter of Loki. This makes her the sister of Fenrir and Jormungandr.
* Hel was the first stance switching god released in the game.
* In June 15, 2012, Hel received a significant rework to her kit. For more information about the old version, check the replaced abilities section.
* In October 9, 2013, Hel received a full visual rework, changing the appearance of all skins she had at the time.
* The actress who voiced Hel, Monica Rial, also voiced Venus Aphrodite, Kawaii Pop Bastet, Lunar Tango Chang'e, Dragon Doggo Kukulkan and the parrot of High Seas Sobek.
* In February 1, 2017, Hel received a rework to her abilities, mainly inspire, restoration, and decay.

### God Skins

* **Sugar and Spice**

* Hel received her Tier 1 skin two years after her release.

* **Solstice**

* This skin is based on the four seasons, with Light Hel representing spring and summer, and Dark Hel autumn and winter.
* This skin is also voiced by Monica Rial.

* **Expelled**

* This skin could have been based on Japanese Horror movies.
* This skin could have been based on Lawrence Weinberg’s horror novel “Don’t Look In the Mirror.”
* The actress who voiced this skin, Jad Saxton, also voiced Nebula Medusa.

* **Pop Punk**

* The actress who voiced this skin, Rachael Messer, also voiced Fiend Hunter/Beast Seer Artio and Heatsink Pele.
* Light Hel in this skin shares its theme with Diva Aphrodite.
* Dark Hel in this skin shares its theme with Stingpunk Ah Muzen Cab, Vicious Apollo, Voodoo Rock Baron Samedi, Mini Metal Jing Wei, World Tour Nemesis, Devil Horns Raijin, Cherrybomb Sol and Heavy Metal Thor.

* **Jingle Hel**

* This skin was one of the first christmas themed skins in SMITE.
* This skin shares its theme with Nutcromancer Ah Puch, Gingerdread Baba Yaga, Father Chrishmash Bacchus, Krampus Cernunnos, Slay Bells Chiron, Sugar and Slice Da Ji, Wreck the Halls Fenrir, Snowman Geb, Jingle Shells Kuzenbo, Nice and Naughty Nu Wa, Festive Ratatoskr and Season's Spirit Sylvanus.

* **Order and Chaos**

* This skin is based on the original designs for the titans of Order and Chaos.
* This skin is based on a fan art, and was a highly requested concept to become a skin by the community.
* The actress who voiced this skin, Fryda Wolff, also voiced Star Strike/Star Force Neith.

* **Dual Tech**

* This skin could be a reference to the Transformers, with Light Hel representing autobots, and Dark Hel decepticons.
* The actress who voiced this skin, Veronica Taylor, also voiced Desert Dragon Neith, Mystical Manipulator Nox, Dragon's Dagger Pele and Senpai Slayer Serqet.
* This skin shares its theme with Jackal Tech Anubis, Solar Vanguard Atlas, Tremor Tech Cabrakan, Vamp Tech Camazotz, Glaive Tech Cernunnos, Storm Tech Chaac, Shadow Tech Chernobog, Flare Tech Hou Yi, Warp Tech Janus, Living Alloy Jormungandr, Tornado Tech Kukulkan, Kuzenbot Kuzenbo, Sentai Mulan, Revenge Tech Nemesis, Omni Tech Odin, Sniper Tech Ra, Ragnarok Force X Thor, Reaper Tech Thanatos, Whirlwind Tech Xing Tian, Cryomech Ymir and Sky Tech Zeus.

* **Shadow Speaker**

* This skin is based on a forest spirit.
* Light Hel in this skin is the only of this line without a blue color scheme.
* This skin shares its theme with Shadow Spirit Ah Puch, Shadow Eater Bakasura, Shadow Prowler Bastet, Primal Spirit Cernunnos, Shadow Tanuki Danzaburou, Marrow Eater Fenrir, Dreamweaver Ganesha, Shadow Hunter Hachiman, Shadow Specter Horus, Shadow Howler Hun Batz, Shadow Stalker Izanami, Shadow Sparrow Jing Wei, Shadow Serpent Kukulkan, Shadow Weaver Neith, Spirit Father Odin, Shadow Bloom Persephone and Shadow Dancer Shiva.

* **Inner Demon**

* This skin is based on Angels and Demons.
* Light Hel in this skin shares its theme with Midnight Dove Awilix, Radiant Heroine Bellona, Archangel Chernobog, Angel of Chaos Cthulhu, Celestial Mayhem Discordia, Celestial Eset, Sacred Grounds Geb, Divine Wind Gilgamesh, Seraph Horus, Heaven's Arrow Hou Yi, Striking Archon Ishtar, Divine Axe Izanami, Divine Right Jing Wei, Gazing Archon Medusa, Celestial Deliverer Mercury, Master of Light Merlin, Holo Halo Pele, Radiant Archon Ra, Sacred Arrow Rama, Celestial Inferno Surtr, Archon Thanatos, Angelic Archon Yemoja and Almighty Archon Zeus.
* Dark Hel in This skin shares its theme with Soul Piercer Achilles, Demonic Pact Anubis, Devilish Charm Baron Samedi, Torment/Agony Bellona, Hellscape/Heretic Cernunnos, Hellrider Chiron, Fiendish Rage Cu Chulainn, Sin of Greed Fafnir, Infernal Beast Guan Yu, Howler Demon Hun Batz, Striking Archon Ishtar, Fiendish Flight Jing Wei, Miss Misery Nike, Crimson Kraken Poseidon, Angel of Death Thanatos, Demonic Thanatos, Nightbringer Demon Xbalanque and Infernal Lord Zeus.

* **Eclipse Summoner**

* This the seventh final reward from the Odyssey Event along with Demonic Pact Anubis, Godslayer Ares, Stellar Demise Baron Samedi, Archon Thanatos, Ragnarok Force X Thor and Frostfire Ullr.
* The Sun Guardian is voiced by Marissa Lenti, who also voiced Intergalactic Chang'e and Spectral Blade Pele.
* The Moon Guardian is voiced by Kellen Goff, who also voiced Jormungandr, as well as Living Alloy Jormungandr, Splyce Jormungandr, Inu Gami Fenrir, Freaky Tiki Ah Puch, Labyrinth Keeper Heimdallr, Infernal Lord Zeus, Brimstone Cerberus, Gecko Gladiator Xing Tian, and Deathbringer/Lifebringer King Arthur.

## Skins

* Default
* Sugar and Spice
* Solstice
* Expelled
* Pop Punk
* Aurora
* Jingle Hel
* Order and Chaos
* Dual Tech
* Shadow Speaker
* Inner Demon
* Eclipse Summoner
* Golden
* Legendary
* Diamond

 Type
 Cost
 Requirements

 Type
 Cost

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests, or via direct purchase.  This skin was part of the Battle for Olympus event.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained through Alienware Arena for a limited time.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin could only be obtained by accumulating 73500 Odyssey points in the Odyssey 2018 event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Hera's Odyssey event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained by purchasing the Inner Demon Bundle from the Inner Demon Arena event.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin has an animated loading screen card.  This skin changes appearance, character animations, and ability effects.  This skin could only be obtained by unlocking all items from the Odyssey: Reckoning event or via. direct purchase after the event ends.

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

## Changelog

**SMITE Version 10.6.7598.5 (June 13, 2023)**

* **Inspire**

* Decreased Self Movement Speed from 25% to 15%
* Decreased Allied Movement Speed from 10% to 7%

**SMITE Version 10.5.7560.6 (May 30, 2023)**

* **Hinder**

* Decreased the Protection Reduction Debuff on Hinder from 5/10/15/20/25 +10% to 5/7.5/10/12.5/15 + 5%

**SMITE Version 10.5.7560 (May 16, 2023)**

* **Restoration**

* Decreased Self/Ally heal from 55/70/85/100/115 + 5 per level to 45/60/75/90/105 + 4 per level

* **Inspire**

* Decreased Self heal scaling from 6.5 per level to 5.5 per level
* Decreased Ally heal from 7/9/11/13/15 + 1.1 per level to 6/8/10/12/14 + 0.9 per level

* This ally healing is halved for minions

**SMITE Version 10.4.7525.1 (April 18, 2023)**

* **Stance Attunement**

* Increased the Power debuff to enemies while in light stance from 8% at max attunement to 12%

* **Decay/Restoration**

* Increased Base Damage from 60/110/160/210/260 to 70/120/170/220/270 for both stances

**SMITE Version 10.3.7494.12 (March 28, 2023)**

* **Stance Attunement**

* New Light Stance Passive – Hel now applies 8% Power Reduction to enemies in the aura radius instead of giving increased healing to allies. This effect scales up as she becomes attuned to the stance.

* **Decay**

* Projectile now goes through walls

* **Restoration**

* Decreased Heal from 60/90/120/150/180 (+25% of your Magical Power) to 55/70/85/100/115 + 5 Per level
* This ability now damages and passes through minions
* This ability now provides a 55/70/85/100/115 Mana Heal to Self and Allies on successful hit

* **Inspire**

* Decreased Self Heal from 50/80/110/140/170 (+30% of your Magical Power) to 45/60/75/90/105 + 6.5 Per level
* Decreased Ally Heal per tick from 8/12/16/20/24 (+5% of your Magical Power) to 7/9/11/13/15 + 1.1 Per level

* This also affects ally minion heal (50%)

* 3.5/4.5/5.5/6.5/7.5 + 0.55 per level

* This ability now provides 20% Attack Speed to self and allies for the duration

* **Switch Stances**

* Decreased Cooldown from 2s to 1s

**SMITE Version 10.1.7415.3 (January 24, 2023)**

* **Hinder**

* Hinder now applies 10% Magical Protection Reduction in addition to the flat Magical Protection Reduction

**SMITE Version 9.1.6950.5 (January 25, 2022)**

* **Inspire**

* Decreased Duration of Light Heal and Move Speed Buff from 6s to 5s on Gods and Minions

* (This gives one less heal tick and shortens the MS buff)

**SMITE Version 8.9.6801.11 (October 5, 2021)**

* **Inspire**

* Minions Are now healed for 50% of the amount

* (Decreased Heal Per Tick from 8/12/16/20/24 +5% to 4/6/8/10/12 + 2.5% per tick)

**SMITE Version 8.9.6801.5 (September 21, 2021)**

* **Stance Attunement**

* Fixed an issue where this was not providing Hel with increased healing to her allies while attuned to Light Stance
* Decreased the amount of Healing Hel provides to herself an allies when fully attuned to light stance from 20% to 10%

* **Repulse**

* Decreased Base Damage of Repulse from 80/130/180/230/280 to 70/120/170/220/270

* **Inspire**

* Decreased Light Self Heal from 60/90/120/150/180 to 50/80/110/140/170.
* Decreased Heal Per Tick from 10/15/20/25/30 to 8/12/16/20/24

**SMITE Version 8.7.6665.1 (July 13, 2021)**

* **Decay**

* Increased Magical Power Scaling from 50% to 60%
* Decreased Mana Cost from 55/60/65/70/75 to 45/50/55/60/65

* **Restoration**

* Decreased Mana Cost from 55/60/65/70/75 to 45/50/55/60/65

* **Repulse**

* Increased Magical Power Scaling from 70% to 75%

**SMITE Version 7.12.6319.17 (December 18, 2020)**

* **Stance Attunement**

* Fixed passive where she suffers a -20% healing penalty in dark stance.

**SMITE Version 7.12.6319.9 (December 15, 2020)**

* **Stance Attunement**

* Fixed an issue where her passive was only increasing healing from abilities and FG buff – now should increase heals from all sources
* Fixed an issue where her healing bonus wasn’t properly ramping up over time with her passive meter
* Fixed an issue where an unintended temp icon was being displayed on her buff bar

**SMITE Version 7.6.6084.6 (June 30, 2020)**

* **Decay (Restoration)**

* Decreased damage from 70/120/170/220/270 to 60/110/160/210/260.

* This counts for both light and dark damage.

* Decreased light healing scaling from 30% to 25%.

**SMITE Version 6.11.5701.1 (October 15, 2019)**

* **General**

* Fixed Pop Punk Light stance using Dark stance emote.

**SMITE Version 6.6.5466 (May 29, 2019)**

* **General**

* Increase Base Health from 380 to 410.

* **Decay (Restoration)**

* Decreased Mana Cost from 70/75/80/85/90 to 55/60/65/70/75.

**SMITE Version 5.24.5226 (January 7, 2019)**

* **Switch Stances**

* Increased Dark Stance Power self buff from 20/30/40/50/60 to 30/40/50/60/70.
* Increased Dark Stance Power aura from 10/15/20/25/30 to 15/20/25/30/35.
* Increased Light Stance Protection self buff from 5/10/15/20/25 to 13/16/19/22/25.
* Increased Light Stance Protection aura from 2.5/5/7.5/10/12.5 to 6.5/8/9.5/11/12.5.
* Updated tooltips to correctly state what aura buffs are being applied.

**SMITE Version 5.23.5202 (December 19, 2018)**

* **Switch Stances**

* Reduced the percentage chance of Hel saying a Voice Line while stance changing from 100% to 60%.

**SMITE Version 5.14.4910 (August 6, 2018)**

* **General**

* Fixed issues where certain Hel skins would not play certain audio emotes on certain skins.

**SMITE Version 5.6.4707.1 (April 11, 2018)**

* **General**

* All ability icon art has been updated.
* Removed Light Basic Attack's projectile offset, this basic attack now fires directly down center and matches the targeter.

* **Stance Attunement**

* Updated passive meter to show cooldowns of her opposite stance.

* **Decay (Restoration)**

* Removed this projectile offset, this ability now fires directly down center and matches the targeter.

**SMITE Version 5.1.4571.1 (January 30, 2018)**

* **General**

* Now all mages have magic prot scalings of .9 per level.
* Increased Movement Speed from 350 to 355.

**SMITE Version 4.17.4314.3 (September 13, 2017)**

* **Decay**

* Decreased explode radius from 15 to 12 units.
* Updated targeting to better display this radius.

* **Inspire**

* Decreased movement speed for allies from 25% to 10%.
* Hel still receives the full 25% movement speed.

**SMITE Version 4.1.3882 (February 1, 2017)**

* **General**

* Increased Base Health from ~~345~~ → 380.

* **Decay (Restoration)**

* (Dark Stance) This ability now passes through hit targets, dealing damage. And explodes at max range or upon hitting a wall.
* (Light Stance) This ability now also hits friendly Gods, healing them on hit and then healing Hel if the hit was successful.
* Light Ally Heal: 60/90/120/150/180 +30%.
* Light Self Heal: 60/90/120/150/180 +30%.

* **Hinder (Cleanse)**

* (Light Stance) CC Immunity increased from ~~1.25s~~ → 1.5s.
* Increased Cooldown from ~~14/13/12/11/10s~~ → 16/15/14/13/12s.
* Reduced Mana Cost from ~~70/75/80/85/90~~ → 60/65/70/75/80.

* **Inspire**

* This ability now heals smaller amounts every 1s for the 6s duration.
* Light Heal: 10/15/20/25/30 + 5% scaling each 1s for 6s for her allies. Hel instantly self heals for the full amount (60/90/120/150/180 + 30% of your Magical Power).

* **Switch Stances**

* MP5 now applies to both stances.
* Light Stance now provides additional Magical and Physical Protections of 5/10/15/20/25.

**SMITE Version 3.12.3494 (July 6, 2016)**

* **Stance Attunement**

* Decreased time takes to fully charge a stance from ~~5~~ → 3 seconds.

* **Hinder**

* Increased Slow from ~~10/15/20/25/30%~~ → 20/25/30/35/40%.

* **Inspire**

* Scaling increased from ~~30%~~ → 40%.
* Movement Speed buff increased from ~~15/17.5/20/22.5/25~~ → 25% at all ranks.

**SMITE Version 3.6.3346 (April 12, 2016)**

* **Hinder**

* Slow increased from ~~5/10/15/20/25%~~ → 10/15/20/25/30% at all ranks.

* **Cleanse**

* Light CC Immunity increased from ~~.5/.7/.9/1.1/1.3s~~ → 1.25s at all ranks.

**SMITE Version 2.19.3115 (December 1, 2015)**

* **Repulse (Inspire)**

* Reduced Magical Scaling on Inspire (Heal) from ~~50%~~ → 30%.
* Increased Cooldown on Repulse and Inspire from ~~10s~~ → 12s.

**SMITE Version 2.2.2636 (March 18, 2015)**

* **General**

* Fixed untextured assets at end of match lobby.

**SMITE Version 1.0.2418 (November 19, 2014)**

* **Repulse**

* Fixed a tooltip error.

**SMITE Version 1.0.2379.3 (October 29, 2014)**

* **Switch Stances**

* Recovery time reduced from 1s to 0.2s.
* Changing stances will not reset Hel's basic attack progression.

**SMITE Version 1.0.2125 (May 6, 2014)**

* **Switch Stances**

* Corrected an issue in Dark Stance where the aura bonus to allies at rank 2 was giving 100% of the bonus rather than 50%.

**SMITE Beta Version 0.1.1968 (February 6, 2014)**

* **Decay**

* Recovery time reduced from 0.3 to 0.1.

* **Restoration**

* Recovery time reduced from 0.2 to 0.1.

* **Hinder (Cleanse)**

* Recovery time reduced from 0.3 to 0.1.

* **Repulse**

* Recovery time reduced from 0.35 to 0.1.

* **Inspire**

* Recovery time reduced from 0.2 to 0.1.

**SMITE Beta Version 0.1.1868.3 (December 5, 2013)**

* **Inspire**

* Increased move speed granted from 10/12.5/15/17.5/20% to 15/17.5/20/22.5/25%.

**SMITE Beta Version 0.1.1838.1 (November 13, 2013)**

* **General**

* Fixed an issue with the lighting on her white stance lobby model.

* **Hinder**

* This ability can now be placed inside of walls and other blocking geometry.

* **Cleanse**

* This ability can now be placed inside of walls and other blocking geometry.

**SMITE Beta Version 0.1.1774 (October 9, 2013)**

* **General**

* Hel has received a complete visual makeover with an all new model, animations and fx.
* Using abilities in one stance no longer places a cooldown on abilities in the other stance.
* A bug was fixed that was giving Hel the passive benefits or her ultimate earlier than intended. You must now train rank 1 of her ultimate to receive the MP5 or Magical Power benefits.

* **PASSIVE - Stance Attunement**

* When Hel is in a stance, she gradually attunes to the strengths of that stance, gaining up to +20% damage in the Dark Stance and +20% healing in the Light Stance.

* **Decay**

* Cast time before the projectile spawns was increased from 0.25s to 0.3s.
* Damage reduced from 80/140/200/260/320 to 70/120/170/220/270.
* Magical power scaling reduced from 60% to 50%.

* **Restoration**

* Damage reduced from 80/140/200/260/320 to 70/120/170/220/270.
* Magical power scaling reduced from 60% to 50%.
* Healing changed from 50% of damage done to 50/95/140/185/230.

* **Repulse**

* Cast time before the damage occurs increased from 0.4s to 0.55s.
* Damage reduced from 100/160/220/280/340 to 80/130/180/230/280.
* Magical power scaling reduced from 80% to 70%.
* The mana cost changed from 70/75/80/85/90 to 60/65/70/75/80.

* **Inspire**

* Healing reduced from 70/110/150/190/230 to 60/90/120/150/180.
* Magical power scaling reduced from 60% to 50%.
* The speed bonus now scales with rank from 20% at all ranks to 10/12.5/15/17.5/20%.
* The mana cost changed from 70/75/80/85/90 to 60/65/70/75/80.

* **Switch Stances**

* Half of the benefits gained from this ability are now shared to all allies within a 30 unit radius of her.

**SMITE Beta Version 0.1.1666 (August 7, 2013)**

* **Inspire**

* This ability now gives her and her allies 20% movement speed for 6s at all ranks.

**SMITE Beta Version 0.1.1640 (July 23, 2013)**

* **General**

* Basic attacks changed from physical to deal 35 (+25% of your magical power) magical damage.

**SMITE Beta Version 0.1.1517 (May 15, 2013)**

* **Cleanse**

* This ability now removes the effects of Fenrir's Bite on allies.

**SMITE Beta Version 0.1.1433 (March 28, 2013)**

* **Hinder**

* Fixed issue with debuff icon showing twice.

**SMITE Beta Version 0.1.1350 (February 20, 2013)**

* **Decay (Restoration)**

* The base damage of these abilities have been increased from 60/125/190/255/320 to 80/140/200/260/320.
* Cooldown has been decreased from 12s to 8s.

* **Hinder (Cleanse)**

* The cooldowns for these abilities have been reduced from 16/15/14/13/12s to 14/13/12/11/10s.

* **Repulse (Inspire)**

* The cooldowns for these abilities have been reduced from 16/15/14/13/12s to 10s at all ranks.

**SMITE Beta Version 0.1.1349 (February 13, 2013)**

* **General**

* When Hel uses an ability in one stance, the ability in the other stance incurs half of the cooldown cost.

* **Decay (Restoration)**

* The magical power contribution of these abilities has been increased from 40% to 60%.

* **Hinder**

* Debuff protections by 5/10/15/20/25.
* Slow by 5/10/15/20/25% for 3s.

* **Repulse**

* The magical power contribution of this ability has been increased from 60% to 80%.

* **Inspire**

* The magical power contribution of these abilities has been increased from 50% to 60%.

* **Switch Stances**

* The cooldown has been reduced from 4s to 2s.

**SMITE Beta Version 0.1.1328.3 (February 1, 2013)**

* **Cleanse**

* Decrease the crowd control immunity from 1/1.5/2/2.5/3s to .5/.7/.9/1.1/1.3s.

* **Switch Stances**

* Increased the cooldown from 2s to 4s.

**SMITE Beta Version 0.1.1328 (January 30, 2013)**

* **Decay (Restoration)**

* Cooldown has been increased from 10s to 12s.

* **Hinder (Cleanse)**

* Cooldown has been increased from 14/13/12/11/10s to 16/15/14/13/12s.

* **Repulse (Inspire)**

* Cooldown has been increased from 14/13/12/11/10s to 16/15/14/13/12s.

**SMITE Beta Version 0.1.1316 (January 24, 2013)**

* **Decay (Restoration)**

* Mana costs increased from 60/65/70/75/80 to 70/75/80/85/90.

* **Hinder (Cleanse)**

* Mana costs increased from 60/65/70/75/80 to 70/75/80/85/90.

* **Repulse (Inspire)**

* Mana costs increased from 60/65/70/75/80 to 70/75/80/85/90.

**SMITE Closed Beta Version 0.1.1272.1 (December 29, 2012)**

* **Inspire**

* Focus conversion has been changed to magical power conversion.

**SMITE Closed Beta Version 0.1.1272.0 (December 28, 2012)**

* **Inspire**

* Updated the description to properly say +2.5 per Focus for the healing contribution.

**SMITE Closed Beta Version 0.1.1267.1 (December 23, 2012)**

* **Decay (Restoration)**

* Cooldown has been increased from 8s to 10s.
* Magical power scaling has been reduced from 60% to 40%.

* **Switch Stances**

* There is now a 2s cooldown on switching stances.

**SMITE Closed Beta Version 0.1.1267.0 (December 21, 2012)**

* **Decay (Restoration)**

* Decay (Dark Stance)

* Base damage has been reduced from 80/140/200/260/320 to 60/125/190/255/320.

* Restoration (Light Stance)

* Base damage has been reduced from 80/140/200/260/320 to 60/125/190/255/320.

* **Inspire**

* Focus conversion has been reduced from 3.6 per Focus to 2.5 per Focus.

* **Switch Stances**

* Switch Stance is now available at level 1.

**SMITE Closed Beta Version 0.1.1113.1 (October 18, 2012)**

* **Cleanse**

* This now properly protects from knockback as intended.

**SMITE Closed Beta Version 0.1.1069.0 (September 19, 2012)**

* **Inspire**

* Movement speed buff has been removed.

**SMITE Closed Beta Version 0.1.1029 (August 24, 2012)**

* **General**

* Hel's disk should no longer be visible after she has died.

**SMITE Closed Beta Version 0.1.975.1 (July 20, 2012)**

* **Switch Stances**

* Switching stances no longer procs Polynomicon and Circlet of Focus.

**SMITE Closed Beta Version 0.1.944.1 (June 29, 2012)**

* Hel's auto attack now properly activates on-hit items, like Polynomicon.

**SMITE Closed Beta Version 0.1.934 (June 21, 2012)**

* **Decay**

* Cooldown increased from 6s to 8s.
* Magical power contribution reduced from 80% to 60%.

* **Restoration**

* Cooldown increased from 6s to 8s.

* **Hinder**

* Magical protection debuff reduced from 10/15/20/25/30 to 5/10/15/20/25.
* Movement speed debuff reduced from 10/15/20/25/30% to 5/10/15/20/25%.

* **Repulse**

* Magical power contribution reduced from 100% to 60%.

* **Inspire**

* Magical power contribution reduced from 80% to 60%.
* Movement speed buff has been changed from 15/20/25/30/35% for 6s to 20% for 6s at all ranks.

* **Switch Stances**

* Light Stance's Mana regen reduced from 25/30/35/40/45 MP5 to 15/20/25/30/35 MP5.
* Issue fixed where the MP5 buff was not working correctly on the initial switch from Dark to Light stance.

**SMITE Closed Beta Version 0.1.920.0 (June 15, 2012)**

* **Decay**

* This new ability fires a projectile that detonates on hit, doing damage to all nearby enemies.

* **Restoration**

* This new ability fires a projectile that does damage to a single enemy and heals Hel for 50% of the damage done.

* **Hinder**

* This new ability is a ground target aoe that slows enemies while also reducing their magical protection.

* **Cleanse**

* This new ability is a ground target that removes all crowd control on allies instantly and protects them from future ones for a limited time.

* **Repulse**

* This ability has had its damage increased significantly but no longer slows or knocks enemies back.

## Replaced abilities

Restoration (White Stance) - Hel changes her main attack to a channeled single target healing ability, healing every .5s.
  Cost: 20/25/30/35/40 mana per tick
Ability Video

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Spell Shield (White Stance) - Hel casts a spell shield on herself that lasts 7s that absorbs one enemy ability hit.
  Cost: 60/65/70/75/80 mana
Ability Video

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Inspire (White Stance) - A burst of white matter soothes all nearby allies pain, healing them and increasing their movement speed.
  Dark Duration: 2s
  White Movement Speed: 15/20/25/30/35%
  Cost: 60/65/70/75/80 mana
Ability Video

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