Seraphita Polaris

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Seraphita Polaris (JP: セラフィタ• ホッキョクセイ serafita hokkyokusei), also known affectionally Sera by her peers, is one of the three Starfall protagonists in the Galaxy Travail story. She founded the trio between Leïla and Abel.

Seraphita Polaris (JP: セラフィタ• ホッキョクセイ serafita hokkyokusei), also known as Sera or Seraphette by her peers, is one of the three protagonists of the Galaxy Travail story project, alongside Leïla and Abel on the Starfall story side.

Her Ether Response revolves around the function of boosting her own Ether, manifesting weapons and turn into one of them. In her trio, she is the attacker, while Leïla and Abel are respectively healer and defender during missions.

## Background

Seraphita Polaris, is an Artifice created by the Defence Force division of the Alliance Union Coalition, back on the Eldridge Orbital Space Station, before it claimed independence. She was devised to be as strong as a hundred Echelons in battle, and be a one man army kind of defence mechanism for both the Miktam and Matterkind on Eldridge. The project was the direct result of the Fifth World War breaking out in A.D. 2919 with military research and development exploding, allowing various projects to be accepted and rolled into production.

She is the result of the Defence Force's "Polaris Project", piloted by Grace Polaris, a brilliant Ether and Arms Scientist and Researcher in the military. She led a team of expert to be able to manifest an Artifice that was not made and controlled by Ancients. Her Codename was **SPX-001 Σ*Epsilon*** during development. Grace's hereditary illness caught to her and was never able to see the project realised towards completion. Thanks to her passionate team and the resolve of her twin sister, Claire, they continued until it was fully complete. Claire left the team afterwards.

Unfortunately, the Defence Force moved on towards newer projects that involved more sophisticated technologies, and shelved Seraphita into a stasis pod for several decades, until it became completely forgotten after Eldridge claimed independency. The Fifth World War's stakes were risen by the time the project reached completion and Seraphita was deemed obsolete by both the Defence Force of the Alliance Union and Eldridge.

The Starfall Authority has caught up with the project, and sent Blade Soldiers to retrieve the pod, successfully. Ever since, Starfall has reverse-engineered the technology and were able to take out Seraphita out of her stasis pod. They had the intention of turning Seraphita into their prized asset: an ambassador and their strongest soldier, which they put into place. After wiping her memories and soft-reset Seraphita, they have noticed that she wasn't very smart, they therefore put her into the 2999 promotion, which sounded like a fitting outcome to best accommodate her to the upcoming Starfall members.

* Summary
*This section is an abridged recap of her Lore tab.*

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Eldridge obtained Artifice technology and the Polaris Project was kickstarted in A.D. 2922, spearheaded by Grace Polaris. Seraphita's Core was built with warfare in mind: she has an entire database related to combat and anything relating armed conflicts. Her Ether Response was designed to compliment that idea as well. The team did not put a lot of effort into making a sophisticated simulated personality or implement consciousness originally.
Grace, did in fact pour some kind of consciousness technology into Seraphita in secret, fearing that Seraphita's fleeting memories would eventually go against Grace's wishes. It also was a soft method of preventing her from corruption and manipulation, as it is impossible to completely wipe data off consciousness. In the end, it did make Seraphita humanly unintelligent.

Seraphita saw the day on A.D. 2986, with test runs, maintenance, training and education on Eldridge. She was not turned on afterwards as both Eldridge and the Alliance Union dropped support for the project, and Claire left the team as well. The remaining team members of the project decided to put Seraphita into a stasis pod and lock her down so she would not fall into bad hands. The Starfall Foundation Authority eventually retrieved her and were able to unlock the stasis. They wiped her memories but Seraphita's consciousness still remembers Grace despite not having seen her once, and her wishes as well.

She became Starfall's idol and ambassador, ultimately getting enrolled into the 2999 promotion.
## Appearance

Seraphita's appearance was modelled after Grace Polaris and Épiphanée visually, according to the creator herself. She has long, light lavender whipped cream-like hair, that fall towards her knees. She is of a small stature but, has a lot of strength compacted.

As Artifices *(a synthetic, artificial lifeform)* go, they must be modelled after already existing races : Seraphita's racial genes are modelled after Ancients*(Subtype C)* and Miktam Nymphs, a lost race. The Ancient part of her genes explains the horns, while the Nymph part explains her small stature and build. Seraphita has Ether-imbued body parts, which is standard across Artifices, which includes eyes, appendages *(horns for Seraphita)*, tongue and Ether lines. She also possesses an Artifice Core situated on her chest, and an annex one worn as an earring.

Seraphita's eyes are enhanced compared to other Artifices, where she has extra sensors embedded into her Core, allowing her to display and sense Ether flux in a very precise manner.

She wears simple clothes that are primarily comfortable to her and lets her be agile afterwards. Seraphita's main pattern of preference seems to be 4-point star shapes, visible across all her outfits and even on her embedded Artifice traits, living up to her title of Bright Star. She has a salmon red Ether Flavour, reflected across her Artifice traits.

Seraphita's former and initial appearance resembled Grace and Épiphanée more, while having hornbands that closely matches Grace's.

* Persona Changes
Seraphita, during the story is inhabited by two other Artifices: Sirène and Ampoule. She works towards aiding them, while in return they can use Seraphita's body and their own Ethers to help her.

seraphita.sirène.ampoule.
## Personality

Seraphita is a rather weak-minded and short Artifice. She ended up in the Elite Division due to her extreme powers and being the official ambassador and icon of Starfall. They retrieved Seraphita a short time before the events of the story. This triggered tensions with Eldridge, where she was created as a tool of war for the Fifth World War and kept dormant.

She is an archetypical ditz, often making dim-witted and scatterbrained remarks, showing her lack of social intelligence. Despite appearing feebleminded, she seems to be able to powerfully reflect someone’s convictions. Throughout the story, Seraphita gradually becomes the host of two other personas, which she intends to help. She gradually learns humanity and how to be someone with convictions, reflected in her final actions.

* Seraphita
* Sirène
* Ampoule

### Personality Archetype

Seraphita is simplistic in her thinking patterns, focusing on herself and her close connections. She shows great abstraction, always lacking insight or information about what is happening outside of said connections that relate to her.

**Innocence**

Seraphita displays a typical lack of social intelligence has has clear limits on how she can express herself. She is comfortable with the fact that she is indeed feebleminded. Often making scatterbrained remarks and coming to absurd conclusions, she would rather leave the decision-making to somebody else. In the end, Seraphita only yearns to be happy with her friends, which makes her faifthful and optimistic on all aspects of life.

Seraphita, not knowing social cues and standards, often appears as gluttonous and indecent, showing extreme naivety when it comes to the latter. She simply explains that she expresses her hunger when it comes, and she doesn't know what is right or wrong in a social context, and is fearful of doing the wrong things. When she gets corrected, she immediately acquiesces and doesn't really stand her ground because of her lack of bias. She believes that if someone is telling her something, that it may be true, and she is wrong first and foremost.

**Loving**

Seraphita enjoys intimacy. She started dating Dessert because she agreed with her that spending time together was a great feeling. Even though Dessert asked her out, Seraphelle is the one making the first steps in their intimacy, often coming up with something to do together. She shows a great amount of commitment due to the fact that their couple was one of the first in the class, and is still going strong. She is passionate about experiences she ends up having with Dessert, despite not really knowing what Dessert exactly wants or needs. Initially, the both of them did not show their relationship in the public, but it was easy to guess what was happening due to Seraphita's great skill of translating Dessert for the world and back.

Seraphita is not the kind of person to let go or give up, because she enjoys her affinities, notably with her Operation group which includes Leïla and Lantz. She loves having experiences with the two, and feels comfortable around them. She shows herself to be grateful and passionate about spending time with people she likes, and greatly fears of being alone or unloved. The only moment where someone can make Seraphita sad is by telling her she's unwanted or not likeable. When classes are over, she always finds something to do with others, that is how the trio of her, Leïla and Lantz came about, because she wanted someone to study and train with, and ended up bonding together.

### Personality Archetype

Sirène is the first persona that starts appearing into Seraphita's mind. She displays light blue Ether.

**Willpower**

Sirène shows clear signs of individualism. She has an unfaltering will and always strive to find a solution despite the stacks adding against her. She doesn't like to be seen as vulnerable which made her develop a superiority complex and always tries to make the situation revolve around her so she can show her strengths. Sirène has incredible combat and strategical skills which the later even rivals with Leïla's. She always need a battle to fight to keep her head straight. Similarly to Seraphita, she always appear optimistic and courageous. She strongly believes in the Apocryphism religion.

**Exploration**

Sirène is an expressive character who wants to have her place in the world. She yearns for a journey full of adventures. When she is not in control of Seraphita, she often comments and chat about the situation and the conversation with Seraphita. While she is autonomous, she resides within the body of Seraphita and often gives new ideas to the team because she likes trying out new things. Sirène absolutely despises getting bored and having a lack of ideas. She tries not to aimlessly wander by giving herself new objectives.

### Personality Archetype

Ampoule is the second persona that appears within Seraphita. She displays purple Ether.

**Caregiving**

Ampoule is a shy person and often broods. She dramatises a lot but still takes care of others more than herself. Ampoule cries a lot, often for nothing but according to Seraphita it is her own way to evacuate her feelings. Due to focusing on others more than herself, Ampoule has low-self esteem, an inferiority complex and often makes negative remarks about herself. Despite all of this, she is extremely attentive to what's being said to her, as well as being well-mannered. She enjoys taking care of the others.

**Executing**

Ampoule is the kind of person that is always perfectionist and rarely settles for less. She strives to find win-win situations for everyone when faced with a conflict. Usually, she goes out of her way to help others, despite refusal. She only shows up during Seraphita's downtime, whenever she is at home or around Seraphita's team. She enjoys making food and spending relaxing time. She actively comments or talk with Seraphita on a daily basis about anything and everything. She pushes for things to happen.

## Abilities

* General Abilities
* Ether
* Photon
* Infinity
Seraphita has two main abilities that are distinct from her Ether.

**Gymnastics and Martial Arts**

Seraphita has been training martial arts and has natural flexibility due to attending gymnastic classes. This ability allows Seraphita to engage in combat and defend herself without using her Ether. She is known to have the best non-Ether combat skills out of all the other students.

**Swordsmanship**

Seraphita has good knowledge of swordsmanship and actively trains to wield the weapons she can manifest. She isn't currently the best at it, but thanks to her flexibility abilities above, she can stand out in battle and be very fast despite the weight of the weapons that are to be wielded.**PHASE PHENOMENON TRANSFER**
**相現象移**

**Background**

Seraphita’s Ether full name is “Phase Phenomenon Transfer”, but is often shortened as “Phase” to be more simple.

Seraphita's Ether was not inherited, it was designed by purpose for her within the Polaris Project. The Ether was envisioned to be able to handle entire armies on its own at maximum potential, which is why the Starfall Foundation considers her Ether the most powerful or useful in that context. If Seraphita fully mastered her Ether, she would be able to provide unlimited artillery and battery to the Foundation, as well as being the best soldier on the fronts.

**Fundamentals**

This Ether allows Seraphita to turn, to *"phase"according to Seraphita* into any inanimate object that she or somebody else desires. Seraphita mostly uses her Ether to turn into tools and weapons, making her tremendously useful in most situations.

**Manifestation :** Seraphita can manifest a copy of herself of the object she can turn into, and these are temporary copies of herself. Proprieties are the same as Seraphita's original body.

**Scaling :** She is free to choose the size and scale of what she turns into. She notably likes to turn into a gigantic pair of scissor as a unique kind of weapon by example.

**Catalyst :** Anybody that possess an energy-related Ether can store and multpily the effect of their Ether within Seraphita in her phase state. It can then be released later alongside an attack if she is used as a weapon. She acts as a catalyst and Ether storage, which can prove itself to be useful when combined with manifestations allowing for great Ether storage on Operations.

**Requirements**

In order for Seraphita to turn into the desired object, she must have comprehensive knowledge of the object in question. This implies that Seraphita needs to know the inner workings, the structural composition and atomic/molecular configuration of the said object.

Seraphita needs to have Ether in stock in order to "phase". The transformation itself is what costs her Ether, but anything she turns into does not actively consume Ether, unlike how most transformative Ethers work. The bigger and the more intricate the transformation is, the more Ether the transformation will take in energy.

**Limitations**

This Ether can only let Seraphita turn into inanimate objects, which excludes all forms of living beings. This means that she is not capable of mimicry in a traditional sense.

In her phase state, Seraphita is more reactive to stimuli such as pain, pleasure, strain and fatigue. It implies that using Seraphita as a weapon can be very painful to her if not wielded correctly. Forcefully injecting Ether into Seraphita can also heavily harm her. A feedback loop of stimuli can happen when multiple manifestations are present or when she hands out one to somebody else, which can create dangerous situations.

Seraphita can only manifest up to 2 (later on, 5) copies of herself in phase state. Those copies are subject to the same constraints as Seraphita herself and those manifestation cannot turn into another object or in human state. This means that the manifestation has to be phased out in order to create a different one. Seraphita herself is not subject to that limitation as it is her original body.

The catalyst aspect of her Ether is related to affinity and synergy between Seraphita and the user. The greater the two are, the easier it is for Seraphita to store, multiply the wielder's Ether and in turn, it is easier for the wielder to use Seraphita proficiently without hurting her.**PHOTON****光子****Background**
Photon is originally Sirène's Ether. Initially, only Sirène herself was able to use it whenever she took over Seraphita. Later on, she passively transfers her Ether into Seraphita's phase states, allowing Seraphita to unleash a more powerful version of Photon through her phase state.

**Fundamentals**

This Ether allows Sirène and Seraphita to turn their reserve of Ether into photon energy. It takes a star-shaped light energy appearance. Enough concentration of photon energy can induce increasingly powerful explosions. It can also blind and blow out anyone in its range of action. The simplicity of this Ether makes it a formidable asset in combat.

**Stardust Ray :** concentrated cylindrical or conic explosion that looks like a gamma ray burst.

**Terminal Flash :** increases the speed of Sirène by completely turning into photon energy.

**Hadron Impact :** powerful blast of photon and Ether energy combined.

**Requirements**

This Ether needs a good amount of Ether reserves to be used, as it is directly converted into photon energy. Not having enough Ether prevents the conversion from happening and the Ether power from turning on.

**Limitations**

The Ether needs constant focus in order to properly convert the Ether in good ratios, especially if it is done continuously. Not paying enough attention can create a bad conversion ratio and sip a tremendous amount of Ether without the result being very powerful.

This Ether costs a lot in energy, thus cannot be casually used. Only Sirène masters its use on a long, continuous period of time.**INFINITY****無限大****Background**
Infinity is originally Ampoule's Ether. She passively uses it on Seraphita to strengthen her, and won't let her directly use it because of how dangerous it can be.

**Fundamentals**

Ampoule can accumulate, multiply and release concepts, tangible or not. It's a hard Ether to control according to her.

**Stockpiling :** The Ether stockpiles a concept and stores it within the Infinity Ether, to be released at a later time.

**Breeding :** The Ether multiplies the stockpiled concept, which makes its release stronger than the concept that was absorbed at first. The maximum breeding ratio is 1000%, and the absolute bare minimum revolves around 115%.

**Requirements**

The concept to be accumulated need to be in the vicinity of Seraphita or Ampoule for the Ether to work. As for tangible concepts, they need to physically enter in contact with the said concept in order to absorb it and stack it onto the Ether.

The Ether uses energy to store the accumulated and multiplied concept. This means that holding accumulations slowly drains Ether and the power has a time limit, depending on how strong a concept is and how much of it is contained within the Ether. It does not take energy to release it however.

**Limitations**

The Ether can only be used in bursts. If not used correctly, it can knock Seraphita and Ampoule unconscious due to extremely fast Ether drainage. If Seraphita or Ampoule no longer have Ether left in their bodies, the accumulated concepts will dissipate and the Ether will no longer activate.

There is a hard limit on how much and how many concepts can be stacked at once. Similarly to a recipient, you can put as much liquids, or as much of a single liquid in it as long as it doesn't overfill. though, certain concepts take more space in the metaphorical recipient than others. Sirène's Photon Ether, by example, takes an enormous amount of space within the accumulation power of Infinity, which makes the accumulation not worth it, compared to Seraphita's own Phase Ether as a catalyst, the results are barely better.
## Relationships

* Relatives
* Affinity Chart
## Relatives

 Seraphita's input: *"My belated sister, she created me"*.

## Affinity Chart

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Seraphita shares most of her affinity chart with the rest of the Starfall students.

## Miscellaneous Data

* Hobbies
* Diet
* Trivia
* Phase Shift Phenomenon
## Hobbies

Seraphita has a couple hobbies she caters to while attending the Starfall academic school.

She mainly practises gymnastics to stay in shape and keep her flexibility at best at all times. She incorporates her gymnastics into her fighting style, resulting in a very particular way of fighting with weapons.

Seraphita is seen capable of playing the cello. She doesn't really spend much time to train and exercise beyond the mandatory music classes she attends. She seems rather proficient at playing this instrument despite her lack of commitment or attempts at improving. Interestingly enough, Seraphita is much smaller than a cello, therefore she plays it upright.Diet

Seraphita's diet is kind of unique amongst students. While it is close to what Artifices need, she has a couple of quirks of her own.

Seraphita only needs a reliable source of Ether in order for her Core to maintain its functions. She can be seen eating or drinking a lot due to her gluttonous nature, and other Artifices can do that as well to recharge less efficiently.

Seraphita also has Nymph genes that introduce strange diet aspects to her, such as craving body fluids, or being capable of making a drink out of her saliva that is so rich in Ether and energy that it can make anyone addicted to it simply by tasting it. She drools a lot and has powerful pheromones because of these Nymph traits.Trivia

Seraphita was originally intended to be an incarnation of Lady Melia, which explains some shared similarities.

Seraphita's name originates from the Seraphim angel, one of the highest ranking theological angels. Most female student characters have theological angel names, such as Anaëlle, Leïla, Autumn (maiden name Casshiel), Charlotte (last name), Akkala (last name). Galéa, Éclair, Iris, Dessert and Alyss do not share this trait.

Seraphita's Ether to turn into objects requires her to be naked, which can create awkward situations. Her headband and her bells, which were created by her DNA, can turn into a scabbard and remain on her body during transformation.

Seraphita is the fifth shortest character after Akkala, Leïla, Charlotte and Shanshu.

## Unlike regular Artifices, Seraphita is able to have intercourse and produce powerful pheromones. The reason why is not known.Phase Shift Phenomenon

There is a side effect of her Ether, called "Phenomenon".

A brief explanation would be that her deepest desires or those entrusted in her will fatally become reality, in one way or another. This makes people draw closer to Seraphelle with inexplicable reason. That same Phenomenon was present for Sirène and Ampoule in different ways. According to the two, it is something related to the Apocrypha.

It is that Phenomenon that enables Seraphita to develop a consciousness and a personality despite not having any in the beginning, as her creators didn't program her with those in mind.