Pre-Alpha 0.4.9.2

**Pre-Alpha 0.4.9.2** is a Game Version of Last Epoch that was released on April 16th, 2018.
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## Download

This version was released on the community Discord server.

## Commentary

This is the build for Kickstarter! A few last minute tweaks…

## Patch Notes

### Mechanics

* Increased the damage reduction incurred by veteran difficulty at higher levels.
* Reduced the damage taken increase incurred by veteran difficulty at higher levels, while increasing it slightly at lower levels.
* Increased the damage reduction incurred by masochist difficulty at all levels.
* Reduced the damage taken increase incurred by masochist difficulty at higher levels, while increasing it slightly at lower levels.
* A wandering blacksmith now appears with the barrels in the arena, you can buy items from him and sell him items for gold, just like the blacksmith in the town
* The Void Knight now starts with a shield
* Developer Mode is now activated with tab D (alt caused problems occasionally)

### Items

* Added a new unique sword
* Uniques now sell for 1000 gold (but why would you…)
* Fractured items now sell for 50% less
* Reduced item and gold drop rate

### Skills

* Nerfed Tempest (<3)
	+ Reduces your movement speed by 20%, up from 15%
	+ Costs 10 mana to start, up from 5
	+ Applies added damage at 35% effectiveness, down from 40%
	+ Increased area nodes grant 20% increased area, down from 30%
* Volatile Reversal has a base cooldown of 25 seconds, up from 12
* Devouring Orb grows by 12% per cast, down from 25%
* Reduced the melee damage dealt by Entangling Roots initial hit by 25%
* Increased the Mana cost of Entangling Roots to 50
* Void Rifts deal 30% less damage
* The Void Rift nodes on the Volatile Reversal tree no longer increase its mana cost
* The cooldown reduction on kill node on the Volatile Reversal tree now recovers 3% of its cooldown per point, down from 5% per point
* Ravaging Aura now lasts 20 seconds (from 10) and scales with spell damage
* Renamed second Vale Barrage node in Summon Spriggan tree to Vale Assault

### Sound

* Added new sounds for Abyssal Orb, Anomaly, Devouring Orb, Erasing Strikes, Hammer Throw, Ravaging Aura, Shield Rush, Sunder, and Tempest
* Added new music for Breir's Watch / Breirhold and The Arena

### UI

* Added new pulsing borders to draw the eye more to available skill and passive nodes
* Added new borders to key and root nodes in augment trees
* Improved clarity of damage increases in the Character Sheet
* Clarified the scaling of Tempest and Ravaging Aura on their tooltips
* Made the "start next wave" button slightly smaller
* The specialise button now pulses

### Level Design

* The fire on Waypoints now only appears while the Waypoints are active

### Enemies

* Enemies in the Arena have health scaling of 20%, up from 15%
* Enemies in the arena now grant 3% more experience at higher levels
* Increased the delay of Volatile Bristlemaw explosions to 1.5 second, from 1

### Bug Fixes

* Autosort is fixed and actually fixes all ghosted item situations (still technically doesn’t sort)
* Fixed charged ground occasionally spawning at incorrect locations
* Potentially fixed some cases of enemies getting stuck in the Arena
* Fixed the navmesh being slightly bumpy in places in The Square
* Fixed Ice Ward’s tooltip being inaccurate
* Fixed the cooldown recovery speed node on the Elemental Nova tree had no effect
* Fixed bug where essences would not be tracked, causing Void Knight passive grid node Consumption not to work
* Comparison tooltips no longer remain open at incorrect times
* Comparison tooltips no longer fail to update when you hover over a different item
* Comparison tooltips now display all stats correctly
* Fixed a bug where you could use the stash to dupe items
* Actually fixed the bug where summons persist after you return to character select
* Fixed a typo with the "of the chalice" suffix
* NPCs in the town now correctly show their outlines when you mouse over them

## Hotfix

Pre-Alpha 0.4.9.3 is a hotfix that was released on April 17th, 2018.

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### Commentary

There were a few issues with this build so we’re put out a hotfix. A few small additions also made their way in.

### Patch Notes

#### Items

* Reduced Mourningfrost’s added cold damage from 5 to 2

#### Enemies

* Nerfed Corrupted Statues
* Added a mini-boss to the Temple

#### Bug Fixes

* Fixed throwing attacks having an incorrect tag
* Fixed some nodes having incorrect positions and images
* Fixed a bug where essences were not tracked (again)
* Fixed some tooltip flicker
* Fixed a quality settings issue
* Fixed a rounding error on comparison tooltips