recursal/Fanatic-Fandom huggingface dataset:
Cimuli

**Cimuil** was an orc warlord living during the late Glorious Age who helped to destroy the dwarven empire.

## Bio:

Like most fomorans Cimuli was born in the depths , in one of the mystrus Fomrain cities.

### Fomoran Crisis:

When Funor called his peple in their invation of the serfus Cimuli was among those who joined in his gods cause

He was among the horde that invaded the Merfolk empire and later joined Funor's army on the surface, were he would serve under the commander  Lovrg. He would fight in meny battles inculding the Fomorain victory at Retom. At the Battle of Falstaff he would see the deefeet of his god Funor, and this would fill his with dispare.

### Seeking purpose:

Cimui would survive the battle and flee into the caves finding himself in the tunnels near the dworven domain. There he would seek a perpus for meny years before he bagain to have dreems of uniting the remainder of his peaple who stayed on the surface. And so he gathered meny orcs and Formeroan grunters in a small band.

### Downfall of the Dwarves:

He would later have dreams where a black eyed woman told him to seek out the gobin Cem Gorbol and aid him in the invasion of the Dwarven empire. After making alliance with the goblin as well as the dragon lord Machi he marched upon the great Fortress of Stone-haven and destroyed it. He would sege meny dwarven fortresses including Böldor’s gate and Mithgon Hall. One by one the dwarven strongholds fell untill only the capitol of Cla-Mar remained. He would sige the city for meny months, with heavy losses on both sides. He would eventually breech the walls and attck the dwarven city. the dworves would make a great last stand. Ciluil would face off against the last high king Geir Han-Olaf’son and each would kill the other.

## Personaity:

Not much is known about Cimuli's personality. We do know he was not evil heated and infct had a deep honer system. He sought Purpose above all and this is what caused most of his deeds.

## Trivia:

* He is the first named orc in the keyvaile universe.
Gemma Pascow

Gemma Pascow was an apprentice of the Guild of Sorceries and the first victim of the Omega Killer.

## Gemma Pascow

### Relatives

Greg Pascow(Father)Gwen Pascow(Mother)Gwan Pascow (Brother)

## Bio:

### Early Life:

Gemma was born in the world of Lanterana among a family of Lagos.

She would show her magic at an early age and be sent to the guild of Sorceries.

### Initiate:

She went to Onixana and the guild hall and began training in magic.

Here she befriended Maria Celegrom Pek Amunew and Allago Spunk. She would become a bully picking on characters such as Magrgret Padrana and Nettla the harpy.

She would take the trail of Combat deafeating Zedez Dosinga in combat.

### Apprentice:

She would trian under Aulus Lovernius for meny years becoming dispilned and cunning.

Years later she and her friends would get into a fight with the Oddball Squad after she bulled the jainator Kurban Mulltup . The fight would be stopped by Maximillian Karnar and Lorreta Nulno and she would be sent to dention.

A month later she would once again bully Margret but this time she would snap and stab Gemma to death.

## Personality:

She has been known to be both careful and awful.

A genuine bully

## Power s:

Apprentice level Sorceress: she is a skilled mage but that was not enoth to save her.
Huma Burqa

**Huma Burqa** was a warrior from Edessa in the Salahan Empire, she would travel the world, though her most

## Huma Burqa

### Affiliation

Durquba City Watch (Formerly) Hope's Circle

Heroes of Hamring; second iteration

## Physical description

### Gender

Female

notable travels were in the kingdom of Hamring.

## Biography:

### Early Life:

Huma was born in the Kingdom of Edessa while it was still under the vassalage of the Salahan Empire. She was raised with a devout belief in Tolmeacha, and a pride for her kingdom´s culture, even as they were ruled by the Salahan.

Most of her family were killed by corrupt nobles.

### Background:

She later work as a city watchman for her hometown of Durquba for some time, but she grew angry at the rampant corruption of nobles of the city, and of the current Viceroy Yousef, who was a fat slob of a lord who cared little for his people. She eventually joined a vigilante group known as "Hope's Circle" to defend innocent people.

At some point, she was involved in a three way battle between her platoon of guardsmen, bandit gang, and a pack of giant scorpions, barely surviving the brutal fight.

### Onixana: The Sellswords

She traveled east to the kingdom of Hamring, and worked as a sellsword, being hired by the sorcerer Martin Nulno to investigate the kobold king Mithro. She aided the warlock Drake Gwaelon and the arcane trickster Amanda Wurs in driving off a raiding party, capturing one of the Kobolds who told them about the location of the Kobold Warrens. There she travelled with the aid of Drake, fairy assassin Lydia of Nerasta, and the young sorceress Loreta Nuno. They entered the cave and met a strange Halfling named Kreshorn, who said that his patron Nack the Better had sent him down into the warrens to save the Kobolds from darkness. Together they broke into the prison, freeing an Orc warrior Orzon Ironwrath and a Kobold criminal Vrask the Stabber

 They managed to convince the kobolds to allow entry to the guest quarters. There they defeated Mithro, and ended his attempts to build a great alliance of monsters. Together with her new allies, she would confront the kobold king, saving him and his people from the influence of the Cult of Jun'huru.

Afterwards, she with her party investigate the cult, and tried to gain the support of the various factions of Hamring.

## Powers:

**Trained Fighter**: She is skilled in melee combat, using quick strikes against her foes

## Relationships:

Drake Gwaelon: Possibly Romantic

Krashorn Cherrycheeks: Friendship

## Trivia:

* She is the character of Arafridi2000, a friend of Elvenkin's that he played in the official D&D campaign Onixana: The Sellswords.
House Peredhil

**House Peredhil** is the first and only dynasty of Kamalearan kings who have ruled the realm of Kamalear for over a thousand years, owing their long reign to the fairies of Avalor.

## House Peredhil

### Titles:

King of KamalearChieftain of the Lear Tribe

Duke of Edwin

## Founded:

The dynasty was founded by Algar Peredhil after he united the Lear against the dark mage Ephraim Vonner, and founded the kingdom of Kamalear.

## House Artifacts:

The Scepter of Kings: An artifact once belonging to the elven kings, gifted to Barden Pendil during the Empire's fall and given to his son-in-law.

## Notable Members:

Algar Peredhil: First King of Kamalear. United the Lear Tribe against a mad mage and founded the Kingdom of Kamalear.

Arther Peredhil:

King of Kamalear during the Year of God's Grief. He and Ivar Harading slew each other in battle, ending the Harading invasion of Kamalear.

Alfred Peredhil:

Younger brother of Arther and his successor. He fully drove out the Stigari from his lands and slowly rebuilt the realm. He fought many border skirmishes against Stigari raiders coming from Haesting’s realm of Domaina, which occupied most of the Luvi lands and in the end would help Kara Yearn reclame the realm for the Luvi.

Edward Peredhil: King of Kamalear during the Great War, called "Teddy" by his friends. A wise and noble king.

Luther Peredhil: Current King of Kamalear. Sickly child in his youth, he has since grown into a strong ruler.

## Trivia:

* The name means "half-elven" in Quendi, and was the last name of Elrond from the Lord of the Rings.
Drogtraz

**Drogtraz** is an ancient and malevolent demon, whose deeds both lead to the destruction of Aldeare, and the creation of the Council.

## Bio:

### Aldeare:

Drogtraz was one of the seven elder demons of the lost world of Aldeare. He and his kin rebelled against the One long ago. He was a menace to the ancient Aldean people, and was often considered a devil figure in their folklore.

Many years later, he with the six other demons were responsible for the destruction of Aldeare and the scattering of the Aldean people. With this, he along with his kin were scattered across the four corners of the universe.

### Nifminac:

Drogtraz himself landed in Nifminac, where he would sleep for millennia. He was awakened after feeling a jolt of energy, that would spread across the universe, as well as a violent mage war. It is hightly debated which one is the actual cause of his awaking.

Upon escaping from his tomb, he immedietly set off creating a cult, doing so in corrupting minds of many ambitious young mages. With this, he set off on his path of destruction causing chaos across the world.

At this time, he was harassed by Belai Kiem's followers, as well as the Grola partisans, both wishing to save this world for their own ends. To combat this, he made a dark pact with the illusionist Iago Nerasal; to bring terror throughout the heartlands. Much land was lost to his corrupted presence.

But events would transpire that he could not control.

Mage Nathan Terraglyth, descendant of a survivor of Aldeare had been sent on a quest to stop him by the angel Relgena. He had gathered many followers from across Nilfmainac, even causing the warring factions of Blani's order and the Eimit, lead by Iona Drana, to make a truce to fight against him. He attacked the ruined temple of Hastin. He fought the mages and almost got upper hand, when he was suddenly betrayed by Iago who wanted to escape his pact. This caused enough detraction for Nathan to finish the ritual. He was bound to a powerful gemstone known as the Council Pact.... and for as long as the Council exists he remains imprisoned.

## Powers:

### Demonic powers:

**Corruption**: Through his vile will, he is able to corrupt most weak-willed mages to his will. The very ground he steps on becomes tainted and sick.

**Warp Tide**: His very presence causes magic to change and dissipate. This can also effect mages he touches, transforming them in to corrupted things.... or so the legends say.

## Trivia:

He is one of two known elder demons of Aldeare, the other being Nebros.
Kuzula

**Kuzula** was a Tabaxi bard living on Onixana in the years leading up to the Great Chaos War. She would travel with the Heroes of Hamring until her death.

## Bio:

Kuzula was born somewhere in Eastern Onixana. Her family owned a trade caravan in her youth.

### Adventuring:

She would travel to Hamring where she joined up with a group of adventurers hired by Marten Nuno. She would fight off many Kobolds.

She would make peace with the Bullywugs and befriended the dragon Tyghat.

### Death:

She was slain after a fight with Aryln who accused her of being evil. He would defeat her but spare her life, only for their new friend Vandal, who at the time was under the influence of his demons, awakened by Earna, ran her through with his great sword, killing her instantly. She was given last rites by Cirdin who sensed the darkness but arrived too late to stop it, and her body was cremated by Lygar.

## Personality:

Kuzula was known for her flirtatious attitude and her many seductions of women. Towards the end of her life, she began to show signs of cruelty and exhibited almost a death wish.

## Powers:

**Bard**: She was a skilled musician.

**Dragon Rider**: She gained the trust of the dragon Tyghat who let her ride on his back.

## Relationships:

Anabel Losot

## Trivia:

* She is the first character to die in the D&D Onixana Campaign.
Elemental Plane of Air

One of the Four Elemental Planes, that meet in the Kiln of Creation . This one representing the base element of air. It is a vast seemingly empty plane of air and gases, making difficult to travel and visit.

## Elemental Air

### Traits

OpenGases

Elemental

.

## History:

The Plane of Air was created along with the rest of the Kiln of Creation to help create the universe, which it still does to this day.

Unlike the rest of the realms, it has barely been explored due to its emptiness.

## Description:

It is an open place with little ground or anything solid, being mainly gas matter, flowing air and empty space make up most of this dimension.

Near the Kiln, it merges with water to form mist, and fire to form smoke, as it merges to create worlds.

## Inhabitants:

The Elemental Plane of Air is home to the various types of air elementals, who dwell in the open air of the plane.

 It is ruled over by the Elemental Aspect Vaati, The wind Duke.

Mortals who become bound to this plane are known as Aurans, or air-headed ones

## Trivia:

* The Elemental Planes were created in the order from the show Avatar the Last Airbender Air, Water Earth, Fire, in homage to that Show.
Carlos III. Grinif

**Carlos Grinif** was a fat and lazy King of Samta who allowed his people to fall under the terror of bandits.

## Carlos III. Grinif

### Relatives

Charles Grinif (Father)Isabella Grinif (Mother)

Sofia Grinif (Wife)

Rodrigo Grinif (Son)

Adonar Longarm (Nephew)

## History:

### Early life:

Carlos Grinif was born in the realm of Samta to the wealthy Grinif family of Samtan royalty.

### Kingship:

After the death of his father, he was crowned King of Samta.

He spent most of his reign partying and feasting in his palace, in fact he rarely left.

During his rain the bandit king Hwan Nirvok began raiding and attacking his lands. The bandit would invade the lands of Argmai. Carlos would send an army to fight the bandits but they were defeated forcing the king to give Hwan much land.

He would later die of typhus, leaving his son Rodrigo as king.

## Personality:

He was a lazy and greedy man who preferred food and entertainment over ruling his nation.
House Harrlada

House Harrlada is one of the Houses of the Slahan empire and kings of the Nation of Northwall

## House Harrlada

### Lands

Kingdom of NorthwallDuchy of Windhold

Castle of Windhold

### Titles:

King of NorthwallParamount of Northwall (Formerly)

High lord of Windhold

Lord of Windhold

## Members:

Harralada the Defiant:

Northern Clan Chieftain who fought against the Slahan Emperor during their invasion of the North . He would fight against the Imperal forces for years before being captured and dragged kicking screaming and covered in his enemies blood before Emperor Lairan Vellens , instead of killing the clansmen the young emperor was so impressed with his exploits that he made him and his decedents Vicroyals of the North after he was forced to swore fealty of course.

Benjon I Harrlada: Northern clansman who allied with the salahan empire he would oversee the constructions of the Hill forts of Northwall

Harrald I Harrlada: Warrior of the North who fended off the great army of the blood cult

Torrhan I Harrlada: " The Wolf Slayer" Parramount who warred against Granasr The Wolf king and his winterwolves

Robart Harrlada: "

Warrior Vicroy defeater of meny invasions. Went to war with the Impearl vale to avenge his father Who was killed by the lord of that land. He was married to Lady Sayale Mardar the Bear Queen, a great warrior in her own right.

Edric II Harrlada: "The stalwart"

Vicroy of Northwall during the war of the Ruby

…..

Torrhan III Harrlada: "The Ruffless" Parramount of Narthwall . The one eyed tyrant of the north he showed no mercy to those who stand against his house, being respoceable for the purge of house Nadis after its head spoke against him. he died under mysterious circumstances

Robin Harrada: "The She Wolf" Daughter of Torrhan, and a kinder ruler then him.

Anders Harrada: Ronin’s brother who dispises his sister believing her responcable for their father’s murder.

## Artifacts:

Frostfang: House GreatAxe with a frost enchantment

the pelts of the great beasts: Four pelts that were the skins of a qurtet of winterwolves tamed by Granasr The Wolf king when he was slain by Lord Torrhan Ist his Wolves were slain and their pelts were taken by the house;s treasury

The Winter Crown"

## Description:

### Fealty:

#### Swares To;

House Vellens:(Formerly)

House Orlion-Vellens:

#### Swares to them:

House Wullhand:

House Neltar: (Formerly)

### Allies:

House Cerwyn

House Valeln:Territorial Disputes

House Nelcross: Bloodfeude Due to raids

House Neltar: Due to betrayal
House Pendragon

**House Pendragon** is a noble family of Negara on the world of Onixana known for their honor and loyalty to the crown and faith in the angel Nara.

## House Pendragon

### Lands

PenfordHag’s Fall Keep

Rodrick's Watch

### Titles:

Duke of Penford
Lord of Hag’s Fall Keep

Warden of Rodrick's Watch and the Wall of Life and Death

## Notable Members:

George Pendragon:

Founder of House Pendragon.

 Aronis Pendragon "the Blade of Nara":

Knight and paladin of Nara who fought against the Beyonder threat. Found the blade Sorath in a ruin and used it to slay the foul master of the horde.

Lothar "the Old Wolf":

Great warrior who lived to an old age. Famed for his actions during the Orcish Invasion, where he slew a great warchief in single combat. He would teach his son Robert many things about warfare.

Robert Pendragon "the Purple Knight":

Young knight and later lord during the Silence of Nara.

Luien Pendragon "the Lord of Ashes":

Lord during the Undead Plague. Gained his name when he burned the keep of Hag’s Fall to cleanse it from the undead. In his old age he became a scholar and wrote several books on the undead.

Steven "the Lone Watchman":

A great warrior who was great in his defense of Northern Negara from the undead, holding the wall against many assaults. He married an elven beauty Morded Youngshadow and fathered a son known as Ren.

He would tragically be killed during a defense of Rodrick's Watch being accidently slain by his own son after a failed spell of his.

Ren "Zero" Pendragon:

Son of Steven and his elven wife. A skilled knight and wizard he served with the Champions of Magic for a time.

He later merged with the Lunar Entity Zero during the Battle of the Eclipse and his story is lost to Onixana.

Ren "Omega"

 Clone of the original Ren created when Paul looked into the Mirror of Regret. He first served Overlord Rho and later with the Champions of Magic.

## House Artifacts:

Sorath: The Blade of Morality and Order. Supposedly blessed by Nara herself, lost with Ren Pendragon.

Hunters of the Dead: Original copy of a book written by Luien Pendragon detailing the best ways to hunt the undead.

## Trivia:

* They are named after King Arthur's house of legend.
Ailani Serana

**Ailani Serana** was the last High Queen of Merfolk Empire. When the Fomorians invaded, she sent her best general, Nenette Nelnie, to fight them. But it was in vain, as the horde destroyed province after province. When the Fomorians reached Marro-Sim, she made a plan for when she would die, her people would survive. She died at the hands of Fomorians midway through the final battle. Her empire would die with her, scattering the merfolk people.

## Ailani Serna

### Aliases

"The Last of the Sim""The Fallen""The Last Queen"

\_\_\_\_\_\_\_\_\_

High Queen of the Merfolk

Warden of the Seas

Defender of Merfolk

Lady of Marro-Sim

### Relatives

Emily Serana (Mother)Consort Anarc (Father)

Ariel Serana (Living ancestor)

### Affiliation

Merfolk Empire (Leader) House Serana

Triple Alliance of Keyvaile

## Biographical information

### Place of birth

Royal Palace of Marro-Sim, Sim Reef, Merfolk Empire, Keyvaile

## Biography:

### Early life:

Ailani was born to High Queen Emily Serana and her consort Anarc. She was raised on the imperial court for many years, being trained in diplomacy, command and administration.

### Rulership:

She would be crowned High Queen and rule justly for meny years. The early years of her reign were quiet and peaceful, though she did have to kill a Kraken who got too close to the city of Karnari. Though it was known that she kept hearing rumors of darkness and a coming doom, she took no mind of them.

### Fomorian Crisis:

Doom however did come, as the Fomorian Horde began to spill out from the depths of the ocean. Ailani dispatched her chief general Nenette Melini to fight off the fiends and though she gained some victories, the Fomorians were too many and the cities of Venilil and Vecref were lost.

Ailani fought them alongside Nenette for many weeks before being forced by to the capital of Marro-Sim. Here they made their last stand, slaying many of the horrors incuding the dreaded beast known as the Fell-Wind before being cut down. Her ally and friend Nenette refused to allow her body to be consumed and made her last stand to defend her body, eventually being brought down by a Trüg. It is said that when Funor looked for her body after the battle to make her skull into a banner-trophy, it was nowhere to be found and merfolk legend states that it was taken by the One himself to preserve her.

## Personality:

She was a noble and kind queen or at least that how history has recorded her as.

## Powers:

**Skilled Fighter**:

**Weapon Proficiency (Polearms)**:

Circlet of the Waves: Allowed her to control water.

**Commander Skills**:

**Administration Skills**:

## Trivia:

* She is the final High Queen of the Merfolk who died in a great last stand, taking inspiration of Constante XI., the last emperor of Rome.
* Her death is still sung about in merfolk and elven lamentations.
Andeal

## The Kingdom of Andeal

A Wreath of Golden Flower

**Kingdom of Andeal** is a mostly human ruled kingdom on the world of Keyvaile. It is known for its pro-elf standing and it’s defenders of the justice.

## Race Diversity:

50% Humans

20% Half-elves

10% Elves

2% Aldean

18% Other

## Inspiration:

Culture: A mix of medieval France and World War 2 era USA.

Landscape: Pensylvania

## Religion:

Majority Elvanas due to their close relationship with the elves, with large conclaves of Halmar followers along its border with Rogrez.

## History:

After the fall of the Inlawswee Empire, the Parafan tribes fleed to the land promised to them. Here Elroy Eifel, the son of the Fomorian Crisis hero Durant, formed the Kingdom of Andeal.

Over the next few centuries, the kingdom consolidated and expanded to its modern borders and power.

During the year 1066 E.O.S, the kingdom reached it’s height and conqured large parts of Rogrez.

in the mid 15th century of the Era of Sorrows, the lands of Andeal were invaded by the Fomorians, but they were driven off by Brand Regis Goldwyn, who became King. As King Brand began to reform his kingdom, increasing its power.

## Dynasties:

Eifel: The house of Elroy, all houses are at least distantly related to them.

Valls: The longest lasting House, ruled until the Fomorian Crisis, when the last king of this line was slain by Funor.

Goldwyn: House of Brand Regis Goldwyn, hero of the War of Burning Towers.

Sulmoas: The current ruling House.

## Notable Kings:

Elroy Eiffel: First King of Andeal.

Lucian II Valls: Fought of the undead during the year of God's Grief.

Lucian III Valls:

Marac Valls: King of Andeal who invaded the realm of Rogrez during the War of the Three Kings.

Francis Valls: King of Andeal during the Fomorian Invasion. Killed in battle with Funor.

Brand Goldwyn: King of Andeal and hero of the Fomorian Crisis.

## Notable Citizens :

Micheal Weidermann: Member of the Oddball Squad and apprentice sorcerer duing the time of the Omega Killer.

Absonon Fendil: Lord of Andeal, hero of the Fomorian Crisis and half-brother of Brand Goldwyn.

Tamlin Petitme: Half-elf commander of Andeal during the Great War.

Katherine Sulamas: Knight of Andeal.

## Trivia:

* Andeal was the second kingdom created for a game Elvenkin made for class years ago.
Christliches Musikvideo Jene, die Gott aufrichtig lieben, sind alle ehrliche Menschen

Christliches Musikvideo | Jene, die Gott aufrichtig lieben, sind alle ehrliche Menschen

I

Rein und ehrlich wie ein unschuldiges Kind,

aufgeweckt und voll jugendlicher Lebensfreude,

sind sie wie Engel, die auf die Welt kommen.

Ohne Täuschung, nur offenen Herzens, sind sie ehrwürdig.

Sie geben Gott ihre Herzen und gewinnen Sein Vertrauen.

Sie sind ehrliche Menschen, die Gott liebt.

Indem wir erlauben, dass Gottes Worte uns täglich leiten,

sind wir gesegnet und der Heilige Geist führt uns.

Wir akzeptieren Gottes prüfenden Blick, leben vor Ihm.

Gott wirklich zu lieben heißt, freudig zu sein.

Das Königreich Christi ist der Himmel für ehrliche Menschen.

Und es ist ihr wundervolles Zuhause.

Ⅱ

Diejenigen, die die Wahrheit lieben,

haben alle ehrliche Herzen.

Wir erfreuen uns daran, die Wahrheit zu praktizieren.

Wenn wir Gott gehorchen, sind unsere Herzen friedlich.

Wir fürchten Gott und meiden das Böse,

leben nach Gottes Worten.

Nach Gottes Worten lebend wurden wir frei.

Gott zu lieben bedeutet, vollkommen glücklich zu sein.

Indem wir erlauben, dass Gottes Worte uns täglich leiten,

sind wir gesegnet und der Heilige Geist führt uns.

Wir akzeptieren Gottes prüfenden Blick, leben vor Ihm.

Gott wirklich zu lieben heißt, freudig zu sein.

Das Königreich Christi ist der Himmel für ehrliche Menschen.

Und es ist ihr wundervolles Zuhause.

Ⅲ

Gott zu lieben, bringt Leichtigkeit und Freude.

Wir leben leicht, wenn wir nach Gottes Worten leben.

Nur Gott und die Wahrheit sind in unserem Herzen.

Gottes Worte sind zu unserem ganzen Leben geworden.

Indem wir erlauben, dass Gottes Worte uns täglich leiten,

sind wir gesegnet und der Heilige Geist führt uns.

Wir akzeptieren Gottes prüfenden Blick, leben vor Ihm.

Gott wirklich zu lieben heißt, freudig zu sein.

Das Königreich Christi ist der Himmel für ehrliche Menschen.

Und es ist ihr wundervolles Zuhause.

aus „Folge dem Lamm und singe neue Lieder“

Östlicher Blitz, Die Kirche des Allmächtigen Gottes ist auf dem Erscheinen und dem Wirken des Allmächtigen Gottes begründet, auf der zweiten Ankunft des Herrn Jesu, dem Christus der Endzeit. Sie setzt sich aus all denjenigen zusammen, die das Werk Gottes in der Endzeit annehmen und durch Seine Worte erobert und erlöst sind. Sie ist ausschließlich von dem Allmächtigen Gott persönlich gegründet worden und untersteht Seiner Führung als ihr Hirte. Sie ist keinesfalls von einem Menschen ins Leben gerufen worden. Christus ist die Wahrheit, der Weg und das Leben. Gottes Schafe hören Gottes Stimme. Solange du die Worte des Allmächtigen Gottes liest, wirst du erkennen, dass Gott erschienen ist!
Cem Gorbol

Chieftain of Gorvolt

Lord of Mithgon Hall

**Cem Gorbol** was a goblin chieftain from Gorvolt Inini. His ambition lead him to destroy the dwarven empire, to this end he made a deal with the shape-shifting dragon Machi. After gathering his host, he marched upon the great fortress of Stone-haven and destroyed it. His cruel intent would show at Böldor’s Gate where he massacred the citizens. This enraged Machi and cost him the Dragon’s aid. This did not stop him as he besieged Cla-Mar, and burned the dwarven capital to the ground. Afterwards he would rule a great empire underground with its capital in the dwarven city of Mithgon Hall which he would rule for a few years before being assassinated on the orders of one of his rival chieftains.
List of Religions

## Great Truth:

(Followers of the One True God)

Elvanas Church: The Religon of the Keyvailen Elves.

Halmar Church: Church of Keyvaile, popular among humans.

Jurini : Religon of the Kynopi

The Church of Nara:: The main religion of Onixana, followers of the teachings of the Angel Nara .

Tabernaka: The old Faith of the People of Sapens, was replaced by the Imperial Church but their are still some people who follow it.

## Fallen Great Truth:

The Moriamcy: A group of former Halmar followers that live in the fomorer elven homeland

Odadisum: A major faith in Onixana popular in the Attarin Empire they follow the spirits of the wind, who are all to often infatuated by demons.

## Celestial Peagen:

(Religions worshiping spirits and other Celestials as gods)

Tolmeacha: The worship of the Tolmi Sperits of Onixana.

Olympianisum: A major religion in Riversild

Sigemar: an old and mostly extinct Religion practiced by the tribes united to become Rugrez, was supplanted by the Halmar Church.

Furtir: Primitive religion of the Furblog of Keyvaile.

Mazol: The Faith of The Mazol tribe of Keyvaile

The Green: Durids of the Great forest of Varanasi in Onixana.

### The Elder Demons

Crontivisisum: The Official religion of the Cronerx Dominion.

### Other:

Zacra-Ju-Fasha: Vast cult in Onixana respincible for the Chaos war.

Fundac: Fomorian religon worships their lord Funor as a god.

###

## Aldean Creations:

(Religons that worship the Aldeans or their creations as divine)

The Machine Church of Ungir: A group of settlers from the border world of Ungir who worship the AI Niashmine.

The Great Machine Orthodoxy: The "Religion" of those enslaved by the Mad AI Shanimix.

The Precursors Witnesses: A group that belived that the Aldeans were divine beings... has fallen out of faver since the Aldeans became more prominent in the Universe again

The Ruiniites: The Faith of the Volgrak Barabarans who fear magic... Unknowing to follow the teachings of an ancient aldean mage

## Leader worship:

(Cultures that worship their leaders as living gods)

The Imperial Church: The Official religion of the Imperium of Sapens.

## Faithless:

Atheism: The Rejection of all religions.

Agnostic: Those who are unsure weather or not God exists.
Ax of Zipilic

The **Axe of Zipillc** is a weapon found in the ruins of the gnomish city of Zipilic. It has some conection with the Demon Lord of Greed.

## The Ax of Zipilic

### Effects

Can bind demons at the cost of Corrupting the welder .

## History:

The weapon was originally found in the gnomish vault in the ruined city of Zipilic by Hans and Bëldor Thrin’son.

He would use it to deafeat the demon Rokafel during his attack on Mithgon Hall. This would defeat the demon but subject Bëldor to demonic corruption.

It drove him insane and lead to him to building the city of Beldor's Gate. He would use it to summon many demons. He wielded the axe during the battle against his brother where he was slain.

The Ax remained in the possesion of the dwarven empire until it fell when it was taken by Cem Gorbol and lost to history.

## Deeds:

Defeating the demon Rokafel

The corruption of Bëldor Thrin’son.

## Trivia:

* It had more history but I did not write it down and have forgotten,
Furtir

**Furtir** is a pagan faith worshiped by the Firbolg, who are the youngest race in Keyvaile.

## History:

Firbolgs are a young race, first appearing a little before the year 1000 EoS on the central continent of Keyvaile. As with most young races, they have not yet become aware of the Great Truth and see the spirits, and sometimes demons as divine.

To centralise things, the Firbolg chiftains have consolidated the main worship of around three gods and three goddesses who they refer to as the Fur-Tir.

## Beliefs:

The Fur-Tir consist of three gods and three goddesses. They are as follows:

The Three Gods:

Dusairi: The sky god and father of light. He teaches about honor and sacrifice.

Mondu: The god of balance, who keeps the outsiders away from the Firbolg.

Volgen: The god of war, who gives the Furbolg their battle frenzy.

The Three Goddesses:

Nesisa "the Maiden": The goddess of life and bringer of flowers in spring.

Chaldara "the Woman: The goddess of freedom and travel.

Dagna "the Hag": The wise goddess of prophecy and wisdom.

## Holy Sites:

**Tiromif:** The Altar of Dusairi, located in the Free Boros near Retom Fields.

**Mondu-Mondu:** The Altar of Mondu located in In-Dork.

**Locmar:** The Altar of Volgen, located in Rogrez near where the hordes of darkness were defeated.

**Floria:** A field of followers in Andeal, that is said to be sacred to Nesisa.

**Nonimi:** The Altar of Chaldara, located in the ruins of the gnomish stronghold of Vanhold.

**Dagan:** The Altar of Dagna, located near the Great Swamp.

## Orders:

None due to early religion, though there are societies of zealots and dreamers who are on their way to develop into true holy orders.

## Trivia:

* All of their gods are in-fact spirits or demons of Keyvaile.
Keyvaile

**Keyvaile** Is the center world of the Keyvaile stories.

## Inhabitants:

**Elves**: An immortal race of pointy-eared humanoids. Their limitless lives caused them to once rule most of the surface until their empire fell and the surviving elves were scattered.

**Dwarves**: A race of bearded humanoids who once ruled a vast underground empire. They are masters of metal work.

**Merfolk:** An aquatic race who once ruled over the seas before the Fomorians destroyed their great empire.

**Humans**: Short-lived and adaptive, the humans rule much of the surface of Keyvaile in many diverse kingdoms.

**Firblog:** A race of large tribal humanoids who live outside of civilization.

**Goblins:** Small creatures that often live underground. They have a special love for destruction, though they like it to be justifiable.

**Gnomes:** Fey people who live in small community or among humans. They are resistant to magic and have an affinity for the elements namely fire, water, earth, and air.

**Lizardfolk:** Called by themselves the Repamri, they were the main population during the Reptilian Age. Their sub-species are Gater, Kaimec and Madervi.

**Selkies:**  A fey shoot off called the seal-folk by humans. They are shy and often detached from other races.

**Sprites:** Small fey beings. They are defenders of the wild lands.

**Changelings:** Two fey races that look like humans. They are separated into the Allini, who are benevolent and Zecer, who are malevolent.

**Fomorians**: Vile creatures from the abyss of the ocean. They are corrupted versions of all peoples created after the Fey Age and are responsible for the destruction of the Merfolk Empire. They come to the surface every 100 years and wreak havoc while claiming that the land belongs to them.

### Outworld races

**Aldeans:** The first species was scattered across the universe after the destruction of their homeworld. Some made it to Keyvaile.

**Gremlins**: Survivors of their corrupted homeworld who fled to many worlds through planar portals.

## Locations:

**Krim:** Fay citadel and home of the Krim sprites within the Kingdom of Kamalear. Once a seat of long dead elf-lord known as Julius Nemat.

## Cultures:

Keyvaile is heavily based upon Celtic mythology with creatures such as Selkies and Fomorians roaming the lands.
Kani

**Kani** are werewolves blessed by Likirẻ, Keyvaile's Moon Spirit.

## History:

Kani are descendants of human werewolves who were blessed by Likire after he realised that his blood started the disease known as lycanthropy. He found a group of infected individuals and made them an offer to follow him as his chosen people and be given control over their transformations, or to reject him and continue to suffer from the moon cycles changes. Many accepted and became the first of the Kani.

## Biology:

The Kani are fairly similar to their human werewolf ancestors, save for a few traits such as:

1. They retain wolf-like traits even in their human form, especially the eyes.
2. They are unable to turn people into werewolves by biting and if they breed with other humanoids, they will have a chance to produce a Kani, or a normal werewolf of that species, or a normal member of the other parents species that carries inactive werewolf genes.
3. They have control over themselves in werewolf form, avoiding the accidental carnage of their regular werewolf kinsmen.

## Culture:

Among the Kani their are four distinct groups the True Kani, The Lamda, and the Anami, each with their own culture and rituals:

**The True Kani:** Also known as the Children of Likirẻ, they are the most numerous of the Kani, they follow the teachings of the Moon Spirit to the letter. Their shamans are known for their ability to trap the light of the full moon into amulets, which allow a Kani to transform at will.

**The Lamda** are an offshoot of the True Kani, who fled to the Free Boros during the Time of Troubles. They have mostly the same rituals of their northern brothers even keeping the Alpha of the Kani as their spiritual leader, yet have a fairly different culture.

**The Anami** are a group of Kani who were deceived by Yies, the Lady of Lies and betrayed Likire to worship her. They are fierce enemies of the True Kani and almost wiped them out 400 years ago, but failed.

## Notable Kani:

Drogenzal Ironback: Alpha of the Kani. He helped the In-Dork Revolt.

Samuel Ringir: Lamda sellsword from Torisal.

Ruta Sabina: Hunter of Amon, friend of Anselm Yeagar.

## Trivia:

* They were created many years ago to serve as Good Werewolves for the first of Anselm's stories.
* The Kani, and Anami were once two different species of werewolves in earlier drafts of Keyvaile but became the same species for simplicity.
Imperium of Sapens

**Imperium of Sapens** is a star empire that stretches across both the Twins Galaxy and the Dominion’s home galaxy. They are ruled primarily by humans who fear both other species and magic.

## Human Empire

### Capital

Palace of Spania, Catana, SapensMergapoili, Marsara (back up capital

### Status:

Active Star Empire (Thriving)Current Emperor: Paulo Gelis.

## History:

### Founding of the Empire:

The Imperium of Sapens was founded after the people of Sapens drove the Cronirex Dominion out of their homeworld.

They stole starships from them and used them against their alien invaders, eventually driving them out of the Twins Galaxy and formed the Imperium afterwards.

During this time, the provisional government would suffer greatly, as the planet was still devastated and aliens still stalked the sea raiding communities near the shores.

This would lead Samsó Gelis to take power over the Provisional Council and shortly afterwards was crowned the Emperor of Sapens and Defender of Humanity. And so the Imperium began.

## Structure:

### The Imperial Court:

Lead by the Emperor himself and some of his family.

#### The Inquisition:

Lead by the Grand Inquisitor.

The Inquisition works as both the Imperium’s secret police and their spy network, hunting down traitors, rogue mages and followers of non Imperial sanctioned faiths.

#### The Millatarum:

Headed by the Supreme Motha.

The heads of the armed forces of the empire.

#### The Imperium Navy:

Headed by the Grand Admiral.

They lead most of the travel between the empire.

#### The Church of Humanity:

Headed by the Grand Patriarch.

Leadership of the Church of Man, heads the faith of the empire.

## Cultural and Racial Diversity:

The main race of the Imperium is humanity, mainly descendants of Sapens.

## Religions:

The majority of the empire follows the Church of Humanity, who worship the power of Humanity and exalt the Imperial bloodline as divine.

The Machine Church of Ungir is also accepted amongst the Imperium. And on some worlds, one doesn’t even have to truly believe in the Emperor’s divinity and they won’t get punished.

There is a Great Truth religion known mainly as "The Old Faith" that dates back to before the Invasion that is sometimes tolerated and other times purged, depending on who’s Emperor at the time.

Their are also many cults some demonic, eldritch and even a few Great Truth religions of alien origins, but all are followed in secret to avoid being attacked by the Inquisition.

## Military:

The Imperium is a very militaristic realm, due to their hesitancy to diplomatically deal with non-humans.

Much of their empire’s focus is on the military.

## Trivia:

* They are inspired by both the Imperium of Man from Warhammer 40K and the Galactic Empire from Star Wars.
Darsamir of the Dark Soul

**Darsamir of the Dark Soul** was a cursed longsword of necromantic origin, that came from a far away world but affected the histories of both Teranzair and Keyvaile greatly, due to it´s usage by powerful vampires.

## Darsamir of the Dark Soul

### Effects

Soul ConsumingCorruption

Light Absorption

## History:

The sword was originally wielded by an ancient vampire named **Darsamir** who dwelled in an far off world, possibly the very one that Keyvaile's vampire progenitors came from. He did many terrible deeds with his sword, until he was slain by his rival, a powerful paladin. Knowing the damnation he would face in the afterlife for all his dark deeds, he used the last of his power to transfer his tainted soul into his weapon.

The blade would go on to corrupt the paladin who brought it with him across their world and plunged it into darkness, until he was betrayed by an undead swordmaster Zerhaka the Abatable who then stole the cursed blade. The vampire carried the blade with him for many years using it to increase his power. He joined a group of other powers against the divine pretender Cortel, using the blade to great effect against the false god.

He would hold on to the blade until he was defeated by the Keyvailen vampire Jack Bloodstone who gave it to his father Damion, though he later stole it back, before he abandoned his family and fled to the Free Boros.

## Powers:

The blade can only be used safely by a being of darkness and undeath such as a vampire, for if a living person dared to wield it, their life would be drained from them slowly over time and they would end up an undead thrall of Darsamir's will. The blade feeds on the blood of it’s victims, growing stronger and preventing it to rust and crumble. Anyone unfortunate enough to be killed by the blade will rise as an undead in the service of the blade's wielder.
Atxuri Vaslis

Grand Inquisitor

Milatat Confederacy (briefly)

"True Imperium"

**Atxuri Vaslis** is the current leader of the Imperial Inquisition and is the Right Hand of Emperor Paulo Gelis.

## Bio:

### Early Life:

Atxuri was born on the planet of Ainope, a relaxation world in the heart of the Imperial Core. He never knew his father.

It was here where he met the young Paulo Gelis, who was sent to Ainope for protection from the schemes of the Imperial Court and the two became fast friends. It was at that time he learned that his friend was the heir to the Imperium of Sapens.

### Restoring the empire:

Paulo traveled to Slezak taking Atxuri back with him. Together they dealt with his rivals and took power over the Confederacy renaming it the "True Imperium" .

They would war against the Guladian Order for nearly five years Recaiming Marsara and meny core worlds from the usperpers.

When Paulo secured his empire, he gave Atxuri the position of Grand Inquisitor.

###

### Campaign Against the Coalition:

After the empire was united, they turned their attention against the Coalition that had united against the Imperium.

He would lead the Imperial forces against the Coalition armies during the Cartvas Campaign, ending in his conquest of the Lamar Station.

## Personality:

From what we have seen he is unquestionably loyal to his Emperor and would both die and kill for him; yet is there more to this man than dog-like devotion?

## Powers:

**Master Level Wizard:** He is skilled in magic, being trained by experts at the Imperial Academy.

**Weapons Mastery (Blades):** He is skilled at fighting with a sword.

## Trivia:

* He is heavly inspired by both Darth Vader and the Inquisitors of Warhammer 40k.
Elamental Plane of Water

The Elemental Plane of Water is a dimension of endless ocean without surface or floor. It is one of the four

## Elemental Plane of Water

### Traits

Endless water

base elemental planes that meet at the Kiln of Creation.

## History:

The Plane was created at the beginning of time as part of the Kiln of Creation

Most recently it has been visited by Havasta Corporation in their exploration of various different worlds. They have left many subjects on the plane.

## Description:

The Elemental Plane of Water is, just as it sounds, like a dimension of endless water, a massive ocean with no floor or surface, nor continents or islands, just water as far as the eye can see.

 Near the Kiln, it combines with air to become mist and earth to become mud.

## Inhabitants:

The water plane is home to various types of Water Elementals

People who have become bound to this plane are known as Marid, or water souls.

There are also many Merfolk and fish of various worlds swimming in this sea, as results of Havasta Corps exploration of the Plane.
Greed

Keyvaile's Demon Lord of Greed, who keeps all for himself, including his very name.

He once wielded the dreaded Ax of Zipilic, but lost it at the end of the Spirit War. After losing said war, he was imprisoned in the Ice Flats, but after escaping, he destroyed the dwarven city of Carnigi and turned it’s inhabitants into golden statues. His worshipers include dwarven heretics, some bandits, and greedy bankers. He takes the form of a man with golden skin, a warrior in solid gold armor or a hybrid of goblin and dragon.
Das Wort Gottes Gibt es die Dreifaltigkeit?

Datei:Das Wort Gottes - Gibt es die Dreifaltigkeit?

Der Allmächtige Gott sagt: "Dieses Konzept des Vaters, des Sohnes und des Heiligen Geistes ist höchst absurd! Dies segmentiert Gott und spaltet Ihn in drei Personen, jede mit einem Status und einem Geist; wie kann Er dann noch immer ein Geist und ein Gott sein? Sagt Mir, wurden die Himmel und die Erde, und alle Dinge darin, vom Vater, dem Sohn oder dem Heiligen Geist erschaffen? Einige sagen, Sie erschufen das alles gemeinsam. Wer erlöste dann die Menschheit? War es der Heilige Geist, der Sohn oder der Vater? Einige sagen, es war der Sohn, der die Menschheit erlöste. Wer ist dann im Wesentlichen der Sohn? Ist Er nicht die Menschwerdung des Geistes Gottes? Die Menschwerdung nennt den Gott im Himmel beim Namen des Vaters, aus der Perspektive eines geschaffenen Menschen. Bist du dir nicht bewusst, dass Jesus durch die Empfängnis des Heiligen Geistes geboren wurde? In Ihm ist der Heilige Geist; was immer du sagst, Er ist immer noch eins mit dem Gott im Himmel, da Er die Menschwerdung des Geistes Gottes ist. Diese Idee vom Sohn ist einfach unwahr. Es ist ein Geist, der all die Arbeit verrichtet; nur Gott Selbst, das heißt, der Geist Gottes verrichtet Seine Arbeit."
Arcane Choke

A dangerous spell used to block the windpipe of the target causing them to choke.

## Casting and Effects:

The Spell is cast when the casters wand or magic imponent is aimed at the target's thought and the incitation is uttered

this will create a small magical barrier within the target's windpipe causing air to be unable to pass into their lungs

They will gag cough and wheeze as they are unable to breath slowly dying if they are not released soon.

## History:

The spell was created by an unknown dark wizard to prove that abjuration could be a deadly spell domain .

in the early 1900's it was used by Meribel Larch to incapacitate the Bezerker Thunder Clime in order to infatuate a cabal of dark wizards.
Elemental Plane of Fire

**Elemental Plane of Fire** is one of the Four Elemental Planes that create the Kiln of Creation. It is a hot, bright place filled with fire and lava, making it near impossible to visit by normal means.

## Elemental Plane of Fire

### AKA

Fire Plane"The Oven" (Nicknamed by Havasta Corp)

### Traits

FlamingBright Fire

Extrema Heat

Elemental Fire

## History:

The Fire Plane was created by the One along with the rest of the Kiln of Creation in order to forge the universe, a purpose it still fills to this day.

After the war with the Aldeans, several Djinn escaped into the plane of fire to avoid enslavement by the wrathful Aldeans and their lamps. They transformed into the Efreeti and built the Brass City.

When Havasta Corp first entered the plane, several of their members instantly died, leading to the creation of protective anti-fire charms.

## Description:

It is famous for being a giant pool of fire and lava. Fires of many colors are seen deeper in the plane, but are poorly documented due to the danger the plane holds.

At its edges, it merges with Earth to form magma, and air to form smoke before reaching the Kiln properly.

## Inhabitants:

The plane is home to the various types ofFire Elementals and people who have become bound to this plane are known as Flamekin.

Other known inhabitants are the Efreeti, Djinn who escaped into the plane of fire after losing their great war with the Aldeans.

Its administrative celestial is Angi the Fire Lord.

## Trivia:

* In homage to the TV Show Avatar: The Last Airbender, the Elemental Planes were created in the order from that show: Air, Water, Earth, Fire.