Diddy Kong

Standard Special
 Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Character Info**

A chimpanzee and member of the DK Crew, Diddy Kong is both the best friend and sidekick to Donkey Kong. Throughout the years Diddy Kong has teamed up with other members of the DK Crew, including his own girlfriend Dixie Kong, in order to both save the DK Isles and the Kong’s great banana hoard. Whether it’s King K. Rool and his Kremlings, Tiki Tong’s band of tikis, or Lord Fredrik and his dastardly snowmads, Diddy Kong stands ready to defend his home.

## **General Information**

### **Entrance**

Diddy Kong will pop out of a DD Barrel and clap his hands above his hand one time. DD Barrels are similar to a DK Barrel but with a blue DD emblazoned on the front of it.

### **Kirby Hat**

Kirby will wear Diddy Kong’s red “Nintendo” cap atop his head.

### **Taunts**

**Up Taunt:** Diddy Kong will take off his cap and toss it up in the air. When the cap lands back on his head, the taunt ends.

**Down Taunt:** Diddy Kong will dance in place and clap above his head four times.

**Side Taunt:** Diddy Kong will pull out a beatbox and hold it over his shoulder as he swings his arm up to the beat like he’s a 90s rapper.

### **Victory Poses**

1. Diddy Kong will fire off his Peanut Popguns three times (alternating right, left, right), before rolling towards the camera. As Diddy Kong comes out of the roll he’ll fire off one last peanut from his Peanut Popgun off to the side.
2. Diddy Kong will rise up front he ground using his Rocket Barrels as he spins through the air. Following this Diddy Kong will dismount as the rockets fly away. When Diddy Kong lands on the stage he’ll start to do a dance where he places his hands on top of his head and below his chin.
3. Diddy Kong will start off by performing an inverted spin kick followed by a swipe through the air with one of his hands. Diddy Kong will then slam both of his palms on the ground which transitions into a front flip, before finally balancing on one hand and clapping his feet together.

## **Moveset**

### **Standard Special**

**Peanut Popgun:** Diddy Kong will pull out one of his Peanut Popguns and use it to fire off a peanut! The peanut flies forwards in an arc and only does a small amount of damage on contact. Diddy Kong is capable of charging up this attack and when he does the peanut will fly farther, faster, and deal more damage. However, if Diddy Kong charges up the attack for too long it will backfire and the Peanut Popgun will explode in Diddy Kong’s face. This explosion will leave Diddy Kong momentarily vulnerable, however it also deals more damage than the regular peanut shots if an opponent was in close range.

### **Side Special**

**Monkey Flip:** Diddy Kong will perform a backflip before rocketing himself forwards with a flying leap. If Diddy Kong makes contact with an opponent he will cling onto them which will allow the player to press either attack button to make Diddy Kong assault his opponent with a double-handed chop attack before leaping off of them. If the player instead presses the Jump button, Diddy Kong will perform a pseudo footstool jump on the opponent which is capable of meteor smashing at high percentages. If the player presses either attack button while Diddy Kong is performing his flying leap, he will transition the attack into a flying kick. This will cause Diddy Kong to hit the opponent on contact instead of clinging onto them. Be careful however, because if Diddy Kong uses the flying kick attack, he will be unable to use his Rocketbarrel Boost Up Special to recover unless he touches the ground first.

### **Up Special**

**Rocketbarrel Boost:** Diddy Kong’s Rocketbarrel jetpack will appear on his back as it launches him up a short distance into the air. By charging this move the distance Diddy Kong flies up into the air can greatly increase. If Diddy Kong hits any surface, or is hit himself, the rocket barrels will fall off and fly away where they can do small damage if they happen to hit another fighter. Additionally Diddy Kong will take recoil damage if he hits a surface. Diddy Kong is capable of traveling to the side if the control stick is tilted that way during the charge. In fact, Diddy Kong can actually travel farther horizontally with this special move than he can travel vertically.

### **Down Special**

**Banana Peel:** Diddy Kong will pull out a Banana Peel and toss it back over his shoulder and into the air. If the Banana Peel hits an opponent in the air, it will do a small amount of damage and cause opponents to slip and trip on the floor. Opponents who were in the air won’t trip, but will fall downwards instead. The Banana Peel will disappear on contact. If the Banana Peel landed on the ground instead, it will act like the Banana Peel item and any opponent who runs over it will slip and trip on the floor taking a small amount of damage. Only one Banana Peel can exist on the field at a time and if Diddy Kong throws a second one then the original will disappear.

### **Final Smash**

**Hyper Rocketbarrel:** Diddy Kong will strap into his Rocketbarrel jetpack once more and fly up into the air. Diddy Kong will then quickly dash across the screen in multiple directions, seemingly completely chaotically, as he damages anyone he comes into contact with. After this goes on for a few seconds, Diddy Kong will lock onto whichever opponent has the most damage on them before rocketing off in their direction. If they aren’t able to dodge out of the way fast enough, then when Diddy Kong launches into them they’ll be damaged and sent flying away as well as any other fighter who was within melee range of them. Once this Final Smash has ended, Diddy Kong will return to his original position he was in before he had activated his Final Smash.

### **Extra Skill**

**Guitar Gazump:** Diddy Kong will pull out his star-shaped guitar and strum the strings with a powerful flick of his fingers creating sound waves around him. These soundwaves come out from Diddy Kong in all directions, but don’t go farther than his melee range. These waves are very weak and deal minimal damage with no knockback, however they are capable of both destroying weak projectiles as well as momentarily stunning an opponent in place if they’ve already received 60% damage or more.

## **Unique Traits**

Diddy Kong is capable of crawling, wall clinging, and wall jumping.

## **Alternate Costumes**

1. **Default**
2. **DKC 2P Contest** -Diddy Kong will wear a yellow shirt with red stars and a white cap representing his alternate outfit in Donkey Kong Country’s Two-Player Contest mode. Diddy Kong’s fur will also be a lighter shade of brown.
3. **Dixie Kong** - Diddy Kong will wear a pink shirt with white stars and a pink cap as a reference to Dixie Kong. Diddy Kong’s fur will be blonde to reflect her blonde hair.
4. **DKC2 2P Contest** - Diddy Kong will wear a purple shirt with yellow stars and a purple cap representing his alternate outfit in Donkey Kong Country 2’s Two-Player Contest mode. Diddy Kong’s fur will also be a darker shade of brown.
5. **DK64 Multiplayer** - Diddy Kong will wear a green shirt with red stars and a green cap representing his alternate outfit in Donkey Kong 64’s Multiplayer Mode. Diddy Kong’s fury will be a slightly lighter shade of brown.
6. **Kiddy Kong** - Diddy Kong will wear a blue shirt with yellow stars and a blue cap as a reference to Kiddy Kong. Diddy Kong’s fur will also be much lighter.
7. **Chimpanzee** - Diddy Kong will wear a brown shirt with yellow stars and a brown hat. Diddy Kong’s fur will be black to reference real life chimpanzees.
8. **DK Jr.** - Diddy Kong will wear a white shirt with red stars and a white hat as a reference to Donkey Kong Jr. Diddy Kong’s fur will be a much lighter shade.
9. **Timber** - Diddy Kong will wear an orange shirt with black stars and a blue hat as a reference to Timber. Diddy Kong’s fur will be a darker shade.
10. **Wizpig** - Diddy Kong will wear a magenta shirt with yellow stars and a magenta hat. Diddy Kong’s fur will be a pinkish shade.Alt 2Alt 3Alt 4Alt 5Alt 6Alt 7Alt 8Alt 9Alt 10