recursal/Fanatic-Fandom huggingface dataset:
Gods of ominous numbers

**The Gods of ominous numbers**, also popularly known as **Todtalo**, is the name of a pantheon of true deities who embody phobia of numbers, superstition of evil numbers, and the bad luck they bring. Whenever mortals have to avoid using a number due to superstition, the power of the pantheon is enhanced. When enough people fear a number, that number can truly bring bad luck.

Some believe that this pantheon is actually just many incarnations of the same god, which are, in any case, closely related and intertwined with each other. For example, if a decimal-based community is afraid of 9, they are very likely to be afraid of all other numbers with 9 in them (such as 97, 999, 19...).

The gods of ominous numbers are closely related to the gods of language and metaphor, because every culture fears certain numbers for different reasons, and most of these fears are based on the homophony of numbers and negative things in language.
John Rees

**John Rees** was born in August 18th, 1951. He was the bass player for the Australian band **Men At Work** from 1979 to 1984. Rees and the drummer Jerry Speiser were sacked from the band after its 1983 world tour, and didn't participate of the third album **Two Hearts**.

Before joining **Men At Work**, John Rees played and released an album with a band named **Chetarca**, with **Greg Sneddon**, another musician who would join **Men At Work** playing keyboards, before being replaced by **Greg Ham**, who also played saxophones and harmonica.

Little official information can be found for Rees' post-Men at Work career. The band's former bassist reportedly lives in Gippsland, a rural area in Southern Victoria, where he performs in local pubs with his band Beggs2Differ.
Life

**Vitae**, or Life, are a kind of vitaoids, they maintain the low entropy of the body by ingesting low-entropy environmental energy, and at the same time accelerate the entropy increase of the environment. The composition of Lifes is very diverse. All kinds of organic and even inorganic substances have the opportunity to be called raw materials of lives.
Lumim-1 Palegobi

## Environment

### Firmament

half dark and half light,beige in skyline,atmosphere is composed of chromogenicium.* Paleus I (lighter star)
* Paleus II (dimmer star)

### Climate

* dry
* large temperature difference in various moments

### Topography

* Lakes of mucus
* Pillars of terminium

### Resources

* Paleterminium
* Grayterminium
* Crystalisolium
* Squishyserous
* Chromogenicium

## Inhabitants

### Fauna

* Cylindiver
* Pale Mangworm
* Paldesertor
* Paralingurm

### Legends

* Sanguisoculus Grisau
* Aioetso

## Geography

### Locations

* Septsolumn
* Lampovaus
Religious symbol

**Religious symbols** are realistic information carriers that refer to, represent and metaphor divine beliefs (for deities) and mystical beliefs (for occult systems). The appearance of temples, daily necessities, language, patterns and even behaviors, any things that has the ability to carry information and has the relationship of signifier and signified can be regarded as a religious symbol. The role of religious symbols is to enhance the power of faith, or directly serve as a carrier of power.

Religious symbols can be divided into divine symbols and mystical symbols according to the different objects they refer to. Divine symbols are used to represent the godhead (ideal) of the deity to whom they belong, to perform divine craft and to enhance the divine power. The mystical symbols are used to represent to the occult system to which they belong, perform witchcraft and enhance the power of the system.
Peaks & Valleys

***Peaks & Valleys*** is the third solo album by Colin Hay, released in 1992. ***Peaks & Valleys*** is an acoustic album in which Hay recorded each song in one take.

Some editions of **Peaks & Valley**s, released in different countries, had alterantive cover artworks, but same track listing.

The album was reissued by Hay's own record label Lazy Eye Records in 1998 and later by Compass Records in 2009, with no inclusion of extra tracks, but with an alternative cover artwork.

## Track listing

All songs written by Colin Hay, except where noted.

1. "Into the Cornfields" – 3:56
2. "She Keeps Me Dreaming" (Hay, Deborah Conway) – 3:47
3. "Can't Take This Town" – 3:25
4. "Walk Amongst His Ruins" – 3:29
5. "Hold Onto My Hand" – 4:54
6. "Keep on Walking" – 2:28
7. "Dream On" – 5:16
8. "Boy Boy" – 2:16
9. "Conversation" – 3:13
10. "Melbourne Song" – 2:44
11. "Sometimes I Wish" – 6:26
12. "Go Ask an Old Man" – 2:54
13. "Sea Dogs" – 3:27

## Alternative Cover Artworks

Alternative Cover ArtworkAlternative Cover Artwork2009 Compass Records Edition Cover Artwork
## Personnel

### Musicians

* Colin Hay – acoustic guitar, guitar, vocals, 12 string acoustic guitar
* Carol Hay - vocals on "Melbourne Song", "Sometimes I Wish" and "Into The Cornfields"

### Production

* Colin Hay – producer, mixing
* Martin Pullan – engineer, mastering, mixing
Divine power

**Divine power** is the power possessed by gods, and it is also the basis for the influence of theurgy. As for what divine power is, no one knows. But these forces are always detected as some kind of abnormal fluctuations, or reality warp, such as magic, spirit or material particles.

Divine power is the effect of ideal, they come from the "belief" of reality, and it is also the reaction of ideal to reality. A god's power depends almost entirely on the steadfast faith of its followers.
Topanga (album)

***Topanga*** is the fourth solo album by Colin Hay, released in 1994. It was the first released on his own label Lazy Eye Records.

Some editions released outside United States had an alternative cover artwork and an acoustic version of **Men At Work**'s hit "Overkill" as bonus track. ***Topanga*** was reissued by Compass Records in 2009, with an alternative cover artwork and the inclusion of the bonus cover track "Spencer The Rover".

***Topanga*** was the first album to reunite Colin Hay and Greg Ham after Men At Work's brake up in 1985.

The album got its name from the place where Colin Hay lives since the late 1980's, in the northwest area of Los Angeles, California (USA).

## Track listing

All songs written by Colin Hay, except where noted.

1. "I Haven't Seen You in a Long Time" – 3:19
2. "Into the Cornfields" – 4:09
3. "Waiting for My Real Life To Begin" (Hay, Mooney) – 4:57
4. "Can't Take This Town" – 4:51
5. "I Think I Know" – 3:59
6. "Against the Tide" (Clifforth, Hay) – 4:53
7. "I Don't Miss You Now" – 2:55
8. "She Put the Blame on You" – 3:48
9. "Woman's Face" – 5:14
10. "Lost Generation" (Capek, Hay) – 3:57
11. "Road to Mandalay" – 3:47
12. "Ooh, Ooh, Ooh, Ooh Baby" – 4:51

**Bonus track on the 2003 German edition**
13. "Overkill (Acoustic version)" – 3:46

**Bonus track on the 2009 Compass Records edition**
13. "Spencer The Rover" – 4:35
### Alternative Cover Artworks

Alternative Cover Artwork2009 Compass Records Cover Artwork
## Personnel

### Musicians

* Colin Hay – acoustic guitar, guitar, bass, electric guitar, vocals, slide guitar
* Phil Butson – electric guitar
* John Clifforth – acoustic guitar, keyboards
* Joe Creighton – bass
* Chad Fischer – drums, tambourine
* Paul Gadsby – bass
* Gerry Hale – fiddle, mandolin
* Greg Ham – saxophone
* Bruce Haymes – organ, piano
* Martin Tillman – cello

### Production

* Producer: Colin Hay
* Mixing: Phil Butson
* Engineer: Phil Butson
* Mastering: Stephen Marcussen
* Engineer: Micajah Ryan
* Photography: Isamu Sawa
Exotime

**Exotime**, or exotempus, is the measuring ruler of reality. It is absolute, stable and invariant and has one-way perpetual motion. No any existence of reality, including deities, can have any influence on it. It is the "time" that measures time, like an eternal clock, neither more nor less, running endlessly at a constant rate. Detached from the world system, it governs this vast world as a neutral ruler for eternity.
Reality amount

**Reality amount (R)** is a physical quantity that describes the total amount of reality, which can be calculated from volume (space amount), duration (time amount) and amount of entities. The larger the space inside a universe, the longer it takes to be born, and the more things there are inside, the greater the reality amount of the universe.
Lumim-16 Heavenflame

**Heavenflame** is the sixteenth floor of Oemik (Lumim-16), the world of fireballs and glaciers.

## Environment

The fireballs and raging flames that fell from the sky were like drizzle sparks crashing into the cold surface. The ice and snow melted and evaporated wherever the raging fire went. The temperature was extremely hot, and the severe cold returned in a short time, turning the hot steam into ice crystals. The sky of The Heavenflame was dark and glowing red, and the dead bodies and flames mixed together, rushing towards the ice field where the dead lay like frozen coffins.

Anti-demons and Oemik lives live in the deepest underground, preying on one after another victims who slipped into the abyss to avoid the fire and rain.
Lampovaus

***Lampovaus*** is a large human settlement located in the Pale Gobi. The buildings here are built with pebble bricks made of hardened pale endrock, and people transformed the ground around *Lampovaus* and the settlement into pebbles.The size of this town is too large to measure, even larger than many cities, but the low and backward stone houses still give people a small town feel.

*Lampovaus* is a very traditional and peaceful town. People here always do repetitive boring work without saying a word, and they don't have any entertainment items. It seems that they came to this world only for work. The anarchy here has lasted for hundreds of centuries, and the occasional violence and murder will always make the town residents vigilant and fearful for a period of time, but no one has proposed to completely eradicate these evils.

There will be a stone wellhead every 4-6 miles in the middle of the road, which uses some kind of wormhole technology to obtain the water resources needed by residents to survive.At the border of the town and the Gobi, there are always hundreds of pack animals tied up.
Corma

**Corma** (adj. : Cormal, adv. : Cormally, pl. : Cormas), also called mana, magic or magical power, is an entity formed by the differentiation of spacetime.

The basic unit that corma is the basic particles, Kegons, whose Rc equal to 0, negative infinity, or positive infinity. The corma and kegons are difficult to be described. It seems to be a combination of dimensions, time, folds of space, wave and particles. It is not produced by either space or time, but by spacetime as a whole (some scholars have shown that it is even at the same level as spacetime).

Corma is the most difficult entity to be accommodated by the arcane system, so it is also the final obstacle to the development of the Unification of Entities. Some of its unpredictability, variability and symmetry breaking have puzzled physicists for tens of thousands of years. But in general, the amount of corma in a universe is limited and unevenly distributed. Corma often transforms into and out of various entities, including matter, energy, information, ectoplasm, and aether. In the process of transformation, a "imprint" is inevitably attached, and this "imprint" is also the reason why the symmetry of corma is broken.
Revelation

**Oracle**, or Prophecy, is the knowledge of some form of information through one-way or two-way communication with the supernatural being behind the deities or witchcraft. In most cases, the revelation is unexpected and obscure to the person being revealed, and its purpose is almost always to implement the supernatural being's wishes through indirect influence.

Revelation can be achieved through the advent of apostles, avatars, visions, hallucinations, dreams or even streams of consciousness appearing out of thin air, any form that can convey effective information. Mortals who can receive revelation stably for a long time are called prophets. Revelation can be triggered accidentally or summoned through some kind of ritual, which ultimately depends on the will of a supernatural being.
Lunaserice

**Lunaserice** is a plant with a crescent-shaped fruit and is the main raw material for silk fabrics.

## Species

Four species are known under the genus Gossypium:

* Moles Moon Cotton(Lunaserice molestus): Lunaserice molestus is the most widely distributed and most productive plant of the genus Lunaserice. The fruit is paler than other lunaserice molestus, but the cotton material produced is more resilient and has a high affinity for magic power.
* De moon ctton(Lunaserice delicatus): The brightest yellow of all the lunas. Its fruit is twice the size of other cotton varieties, and the cotton yield per single is the highest, but the cotton is softer.
* Moon Cotton(Lunaserice altus): the variety with the most colors
* Moon Cotton(Lunaserice ostentus):

## Usages

mooncotton - Warmth, Clothing, Spellcasting

Shame mooncotton - Disinfection, cotton towels, decoration

High mooncotton - decoration, net, filter, water purification

Out mooncotton—Edible, warm clothing (better in keeping warm, but less tough and bulkier)
Harpom

**Harpom** is a master and professor in merharpies. They know how to drive merharpies away while sailing, or use them to help hunt or even fight.

Merharpies are known as "big birds" by many harpoms. These harpies will sometimes perch on the shoulders of their tamers, and since they are a flying species, an adult human male can easily bear their weight. In rarer cases, harpies can even fly with their masters, which requires the harpies themselves to have a larger and longer wingspan with more developed muscles than other species.

Harpoms are generally emerge from fishermen, and some civilizations also specially cultivate harpoms as navies.
Libidology

**Libidology** is the subfield of psychology/biology that studies behavioral, psychological, physiological, or social phenomena based on sexual drive and pleasure. It differs from sexology and reproductive science in that the former is based on Libido, while the latter is based on sexual behavior, reproductive system or reproductive behavior.

The difference between libido and other pleasures/desires is that there is at least one level of physical and psychological related to reproductive organs or n-sexual mating behavior, so species without physical sexual pleasure can also have Libido, such as:

Physiological pleasure + psychological pleasure: the pleasure that humans experience during sexual intercourse.

Only physical pleasure: asexual intercourse.

There is only psychosexual pleasure: fetishism, or the pleasure of beings who have no basis for physical pleasure in the act of reproduction.

Creatures that do not have physical pleasure are called Alibidons, and their sexual behavior or reproductive behavior is purely for reproduction, such as sap monsters. Asexual life must belong to Alibidons, because they have neither physical pleasure nor psychological pleasure in the act of sexual mating.
Apologist

**Apologists** is members of a religious organization who seeks to defend doctrine and spread beliefs through argument, discourse, and agitation. They are also called tongues of deity or religious orators.

Apologists are theological oratory artists and possess extraordinary eloquence and logical thinking. They usually systematically study psychology, communication science and sociological theories in the church, and summarize a set of feasible plans to maintain and expand the influence of their faith. There were debates and preaching lectures held by apologists in temples, palaces, marketplaces and other places. They always wear clothing with strong religious connotations to subtly influence people's minds.

There are serious conflicts and competitions between apologists from different religions, and two apologists can often be found fighting in a busy street.

Apologists generally do not have any theurgy or witchcraft casting abilities.
Planet

Planets are a class of celestial bodies that, under natural circumstances (without magic or other intervention), have the following characteristics:

* Has enough mass that its own weight overcomes the rigid body forces so that it assumes a hydrostatic equilibrium (approximately spherical) shape.
* The mass is below the starization limit. (Larger objects that remain non-starized for some reason are classified as stars).
* It can dynamically dominate the surrounding area and control the fate of other nearby smaller celestial bodies.
Plant

**Plants** is a general term for a group of organisms with the same characteristics. They generally do not have the function of movement, cannot perceive, reproduce asexually, and are usually producers. All plants in an environment are collectively called Flora

The biological group of plants is not based on a phylogenetic tree, but a polyphyletic group based on characteristics. It is worth noting that the crude classification of plants and fungi does not have a common ancestor, so there is a partial overlap between the two.

Algae, immobile insects, trees, grass, etc.
Et-127 Césmis

*"It's a pity that most of the glorious epics of the multiverse in this worldview have nothing to do with us. We are a quiet island."*

> ——Planet Terre
>
>

Terre is a plane of Etiom, this is the universe we live in, the formal scientific name is the ékiju plane, and we Homo sapiens are called ékilii.

## Inside the plane

This is probably a well-known isolated plane. It is very difficult to enter and escape this universe. This may be related to the extremely high reality intensity of our universe. The extremely stable reality eliminates all magic and divine power. We only have Some boring matter and energy, and an empty vacuum, this is an extremely materialistic universe, and the maximum speed limit of the universe is the lowest among all known planes.

Because the Terre universe lacks supernatural things, the entropy increase is of course much faster than many planes, and we may go to complete coldness within 1.0x10¹⁵ Terre years (without the interference of the powerful gods of the multiverse), this result Homo sapiens did not calculate it, because they are in the universe, the observation must be inaccurate. Compared with the bustling multiverse outside, our ending is depressing. After we die, we can't even go to the underworld. Our universe will be torn apart, and the galaxies will be separated from each other. This is because our universe is too sparse. I have never seen a vacuum with such a large span in any plane, and such a large gap inside the atom. Because of this For this reason, plane scientists also call our universe the "bald plane".

But things may be turning around. This high-intensity reality universe is creating many low-intensity reality voids. The spread is nothing like the great spread of Dinos that created the planet Terre. The reason for the formation of these voids is unknown, and they tend to form in areas of higher gravitational pull, and based on the current rate of formation, will return to normal realistic strength in 4 billion Terre years.

## Famous celestial body

This universe includes tens of thousands of galaxies such as the Milky Way, the Andromeda Galaxy and the Virgo Galaxy Group.

Homo sapiens lived on the third blue planet Terre around the star Sol in the Milky Way, and Terre had a moon called Lune. Planets other than Terre certainly have civilizations other than Homo sapiens, but the distances between civilizations, coupled with the tortoise speed limit such as the speed of light, make contact with these civilizations out of reach. It is said that some civilizations have realized the existence of the multiverse and even the ocean of existence, and they are trying to escape here, but without magic means, this is almost impossible.
Artiforgan

**Artiforgan** is a kind of technology, artificial life forms made by some means, or various objects that are endowed with life. An artifactorgan's constitution depends on the body given to them by its creator, and its understanding of commands depends on artificial consciousness.

Most artifactorgans do not have souls, and they are endowed with different degrees of intelligence according to the needs of the users. Some artifactorgans have a true psychic or electronic consciousness, but most are just programmed into it. Artiorgans with a certain amount of intelligence are called artificial intelligence.

Artiorgan needs "fuel" just like humans need food, which could be oil, magic, electricity or just human food.
Theology

**Theology** is a supernatural science that studies deities, phenomena of divine power, religious worship, and occult systems.

## Branches

* Metaphysical theology: The study of the relationship between the godhead, ideal, and reality.
* Eutheology/True theology: The study of true deity.
* Pan-theology: The study of deities other than the true deity.
* Occult theology: The study of witchcraft, mysticism, and occult deities.
* Religious theolog: The study of the relationship between religion and deities and the structure of religion.
* Apotheosis studies: The study of ways for mortals to become true deity.
* Divine ethology: The study of divine relationships and behavior of deities.

## Theological terms

1. Apostle
2. Apotheosis
3. Blasphemy & Sacrilege
4. Deity
5. Demigod
6. Divine effect quantity
7. Divine power
8. Divine progeny
9. Divine realm
10. Divinity
11. Eidos
12. Fall of deity
13. God
14. Godhead
15. Godoid
16. Ideal
17. Immortality
18. Incarnation
19. Intertheios relationship
20. Mortal
21. Occult deity
22. Occult system
23. Omniscience
24. Oracle
25. Pantheon
26. Pantheon Spectrum
27. Prayer
28. Pseudogod
29. Religion
30. Remains of deity
31. Revelation
32. Sacred artifact
33. Theurgy
34. Tiryak
Religious organization

**Religious organization**, or church, is a organization composed of believers in reality. Its essential purpose is to unite different believers, strengthen and unify beliefs, realize doctrines, and expand the power of deities or occult systems in reality.

Each religious organization has a definite occult system, deity or pantheon that beliefs, and has its doctrines, festivals, rituals, distribution areas, temples, hierarchy among believers and other characteristics.
Oread

**Oreads** are nymphes that live underground, in caves, in mountains, and on rocky cliffs.

## Physiology

Oread has a body similar to a humanoid, a bronze or dark brown complexion, and the iconic long chestnut hair. They have amazing good looks for humanoids and fayminus.

The blood of oread is a thick transparent liquid crystal, and the composition of these bloods has been confirmed to be related to the composition of the surrounding petraium. Oread can survive for a long time even if its head is severed, and it maintains the ability to gather rocks.

### Reproduce

Like all nymphes, they have breasts, Adam's apple, and bisexual reproductive organs, and they can mate with fayminus of either sex and give birth to offspring. Their voices are seductive in any gender, a gender-neutral allure.

### Rock gathering ability

Oread has the supernatural ability to gather rocks, to be precise, the ability to gather petraium. Any rocks, sand, or even crystals in their surroundings will gather in its direction, in deserts this appears as huge dunes, in other places it appears as hills or mounds. The hills or sand dunes created by the rock nymphes will basically form depressions. This is because the ability of nymphes to gather rocks is essentially an ability to transfer matter, not to create out of thin air.

Of course, Oread can sometimes block this supernatural power through will, but this will also greatly affect their living comfort and even life.

## Habit

Oread generally live alone in any rocky or desert environment. They are very disgusted with the mass destruction and pollution of the mountains, and will kill anyone who dares to destroy the environment.

Oread will use simple tools, and use ore to make simple clothing, which has a sense of shame that is rare among wisps. They eat small organisms or plants in the environment. Unlike most people's impressions, they don't care about the life and death of the creatures in the mountain, they only maintain the environment itself, even if the environment is harmful to the creatures in it.
Entiton

****Entiton**** is the most basic component of entities and is also the research object of reductionist entity physics.

## Rational charge

In Entities of unification, the smallest unit is called Entiton, and Entiton is divided into Mutualon and Egon. Egon has a conserved free quantity - Rational charge (Rc), which is intrinsic. The Rational charge determines the type of Entiton. The Entiton whose value is a rational number is Egon, and the Entiton whose value is an irrational number is Mutualon. Mutualon is the basic unit of ψ-Jam, which is the embodiment of the interaction of the other six entities.

## Lobe charge & Mirror charge

Egon has three free quantities - Top lobe charge (Tlc), Bottom lobe charge (Blc) and Mirror charge (Mc), all of which are rational numbers. The lobe charge can only take non-negative integers, and the quotient of Tlc and Blc determines the type of entity. And Mc can only take +1 or -1, which determines the mirroring of Egons. So there are actually 12 species of Egons.

At least one of Tlc or Blc is equal to zero, called Kegon, because the infinity of non-zero Tlc or non-zero Blc values determines the wave-particle duality of magic.

Tlc=Blc, called Inegon.

Tlc<Blc, called Psygon, the continuity of non-true fractions determines the wave nature of the mind.

Tlc>Blc, and Tlc/Blc ∉ Z, called Fegon, the continuity of non-integer false fraction determines the wave nature of Foto.

Tlc>Blc, and Tlc/Blc ∈ Z, Tlc/2Blc ∈ Z, called Segon, the discontinuity of even numbers determines the particle nature of matter.

Tlc>Blc, and Tlc/Blc ∈ Z, Tlc/2Blc ∉ Z, called Enegon, the discontinuity of odd numbers determines the particle nature of energy

Different lobe charge values determine how the Egon interacts with the Mutualon. In fact, both lobe charge and mirror charge are manifestations of rational charges, and lobe charges are the numerical nature of rational charges.

## Substance charge

The substance charge (Sc) is equal to the product of the lobe charge and the mirror charge of Segons, and Sc determines the mass, spin, charge, etc. of the material particles.

The energy charge (Ec) is the product of the lobe charge and the mirror charge of the energy source, and the positive or negative of Ec determines the positive or negative of the energy.
Lumim-3 Wastesoil

**Wastesoil** is the third layer (Lumim-3) of Oemik, the garbage dump of the multiverse.

## Environment

There is only endless darkness here, and everything seems to be left with only gray tones. Looking from afar on the desolate rocky hills, there are dots of cold light shining on the mountains made of ruins. These cold lights fell into the boundless darkness in a short while .

The land is strewn with traces of fragments from all planes, and here is a special attraction, attracting outcasts from other planes, its inflates containing many mixed soups and ruins, messy fragments of chaos falling from the sky, the mixture touches on the hills The reaction, bursting out of smoke and sparks from time to time. The scavenger species that inhabit the land, the prowling constructs and outcasts, roam in search of available resources.
Metaexist

**Metaexist** is a thing or state that is higher than the existence-nihility relationship. It can function as both a verb and a noun. We can say ‘’Existence absolutus metaexists‘’, and can also say ‘’Nihility absolutus metaexists‘’. But existence exist, and nihility not exist.

Metaexist is the internal structure of the Héno. What exists, what does not exist, what transcends existence, what transcends nothingness, what may exist and what cannot exist, what will exist and what has existed, what will disappear and what has disappeared, what is between existence and nihility, Everything that exists and doesn't exist is the metaexist.
Merharpy

**Merharpy** is a kind of female-only fayminu that lives in the open ocean. They are close relatives of seirens.

## Physiology

Merharpies have olive-shaped skulls with fine feathers covering the bridge of their noses and the top of their heads. They are about 1.5 meters tall and have a wingspan of 3 to 4 meters. Their huge wings can help them glide or fly on the sea for months or even half a year, so they are widely distributed and become one of the biggest threats to sailors. Merharpies mostly feed on fish, but sailing intelligent life is a rare delicacy, and they will not let go of these tempting delicacies.

Their lifespans are longer than those of ordinary Elves, and they also have ow level of intelligence. They also reproduce later and lay fewer eggs each time. Most of them live in clusters, and together with seirens and mermons form the "Kraken symbiont".

It is also possible that Merharpies were domesticated. Some brave and experienced sailors can use them to help fish, point the way to the island or even serve as guards. The possibility of domestication stems from the merharpies' just-right intelligence. They are not completely called intelligent species, but they are not unable to understand basic commands.

They have the common characteristics of pelagic species, with long wings and light bodies, and rely on the lift of the sea breeze to glide. When hunting, their mandibles can open almost 180° to catch more fish.

They have a certain life cycle and migrate back and forth to various places in the ocean, basically to hunt fish and lay eggs. They can often be seen on ocean reefs or volcanic islands, where they lay eggs. As unisexual fayminus, they mate with other bisexual or male fayminus. They usually choose seirens (bi-sexes) or sea nymphs (males only), and sometimes even 洋流精.

Not all merharpies need to migrate long distances frequently throughout the year, and some of them have learned to live in symbiosis with seirens and mermons.
Information

**Informjam** is also called information, and it is a Jam differentiated from space. The basic units that make up Informjam are egons (Infegons) whose rational charges are equal to +1 or -1.

Different arrangements of two Infegons (this arrangement may be a two-dimensional linear statement or a high-dimensional matrix) constitute all the information in reality. The amount of information is not a conserved quantity, and its value is easy to change .

Any natural process and any medium carries a certain amount of information. From a macro perspective, information is color, quality, shape, event process, etc.; from a micro perspective, countless Infegons describe the spatiotemporal position and interaction of other types of egons.
Limitation of imagine

**The limitation of imagine** is all possible combinations of information in the minds of all possible intelligent creatures in the multiverse, also called the cognitive limit, and things beyond this limit are uncognizable. The boundary of the limitation of imagine is the boundary of cognition and rationality, and most of the things studied by metaphysics are beyond the limitation of imagine.
Crystalisolium

**Crystalisolium** is a unique material. It is colorless or black due to kegon-containing differences, and small spots of light appear on uneven surfaces in the dark. Absolutely inert, does not generate but is affected by gravity, does not have and does not transfer internal energy but the heat of the contact substance will be converted into radiation, the state of matter and firmness are only related to the content of kegon, and kegon will be precipitated when subjected to a greater force.
Niesh language

***Niesh*** Language is an agglutinative language with mixed inflectional components. It is a phonetic writing system. Its natural spelling rules are relatively strict, and there is basically no irregular spelling in English.

This is not an elegant language, but it is undeniable that it has become the most common language in the multiverse, and countless civilizations use it as a second language for diplomacy. *Niesh*'s word order is not so important and is quite flexible, don't be fooled by the weird grammar, when you travel in other planes, a slight grammatical error or accent will not shame you.
Divine progeny

**Divine progeny,** or theosling, godling, deity progeny, godborn, divine ethnicity, etc., are also mistakenly called demigods by some mortals, and are the product of the combination of deities and mortals.

Some theologians believe that a divine progeny is a special kind of apostle or tiryak.

## The mating of deity and mortal

The mating of deities and mortals is not just about reproduction in the literal sense, but in a more diverse way. It could be the reproduction of an avatar and a mortal, induction conception, or deity progenies out of thin air with the characteristics of their mortal parent. It all depends on the will and preference of the deity.
Science

**Science**, or natrue technology, is a form with a very broad connotation. It can include all technologies that do not involve supernatural forces (such as magic, vime, divine power and spiritual power, etc.). And the combination of the supernatural and science is called arcane.

Science also represents a methodology, which is phenomenon,theoretical fitting,prediction and application. This obvious feature is not found in witchcrafts and theurgies.
Reality intensity

**Reality intensity (Ri)**, also known as stability of reality, is a measure of the variability of reality. The higher the intensity of reality, the more stable the reality. The values of realistic intensity are all real numbers, and its zero scale depends on the unit system.

Realistic intensity is a value for a space-time point. Therefore, in order to measure the realistic stability of an area, we must introduce the concept of **Average Reality Intensity (aRi)**. The aRi is the result of calculating the N-fold integral value of the N-element Ri function in a region and dividing it by the real module of the region.

A system with high aRi, called stable reality, is extremely materialistic; on the contrary, a system with extremely low aRi, called volatile reality, blurs the boundaries of eight different entities. In the early days of the birth of most universes, aRi tends to negative infinity. As time goes by, the aRi continues to rise and tends to a constant value. Some research shows that aRi may be related to the compression of space and time (not the only determining relationship) .

The aRi also determines the cognition of physics itself. The lower the observer is in reality with aRi, the closer the theory derived is to the truth. On the contrary, the theory derived is more superficial or even misguided (but theoretically predicts capabilities remain reliable). Taking Homo sapiens as an example, they came up with M-theory (grand unified theory) in a high-aRi reality, but this theory is actually far from the real truth, even if it is enough to fit and predict everything in that universe (also That is to say, it is reliable but not perfect), which is related to the fact that certain properties and existence cannot be manifested under high aRi (such as magic). The high-energy environment created by particle colliders can only lift part of the veil, but this is far from enough.
Metacosmology

**Paracosmology** is the study of the metaphysical structure, organization and composition of the single universe (Universe) and superstructure (Macrocosm).

The Absolute Curtain is a membrane that carries all absolute existence and absolute nothingness, and is "covered" with ideas. On the Absolute Curtain, the vast ocean of nothingness divides the Realm of existence, and these divided absolute existences are called the islands of existence.

And the multiverse we say is located on the island of existence. Countless universes "float" on the island of existence just like the particles in the water, and in the middle of these universes are various dimensional flows and external time flows.

Nothing that exists can cross the ocean of nothingness.
Materialogy

**Materialology** is a discipline that studies the composition, structure, composition and application of multi-entities systems based on matter-energy. Simply put, materialologists study how mysterious things are made and how specific things are made.

## Branches

### Theoretical materialology

* Chemistry (General materialology)
* Occult materialology
* Non-mattenergy materialology

### Pan-materialology

* Space-time material science: the study of materials with space-time effects and the interaction between materials and space-time.

### Other

* Celestial materialology
* Alien materialology
* Biomaterialology
Geography of the Seupric

Seupric is a habitable planet with diverse environments and dangers in the universe Et-31045, and its volume is 1.89 times that of the Earth. The etymology is *soepfrikh* /søpfʰχikʰ/ in Cefh language, meaning "thing around".

The ratio of the surface, sea and land area of Seupric is 71.88:28.12, and the sea area is 2.56 times the land area. In land, islands account for 5.51%.

## Continents

Seupric has seven continents: Eseura,Madhaka,Giaugu,Hvafsah,Vichnmuk,Batras and Ultimund.
Precognition

**Precognition** is the acquisition of future information on the timeline. In recent research of time, precognition is theoretically impossible and contradictory because "the future doesn’t exist." Moreover, precognition will produce serious space-time paradoxes, which it breaks temporal causality, in that the precognised event causes an effect in the subject prior to the event itself.

However, some physicists have tried to put forward the near-future hypothesis and the possible future cluster hypothesis to explain the supernatural precognition ability of certain creatures, such as noxscirans.
Algasubique

**Algasubique (Algae)** is a general term for a class of organisms with a common ancestor.

Biotaxonomy :

* *Etiom kingdom*
* *Atomospore Phylum*
* *Algasubique Class*

Algae collectively do not have the ability to move, and the individual is small in size, consisting of a single to several hundred basal spores. All algae lack organizational structures such as roots, stems, and leaves. They are propagated by classification or by budding.

The vast majority of algae live in liquid environments, with the exception of algae that also live in humid atmospheres or wet land, or in symbiosis with other plants/fungi. Liquids are more important to them than oxygen because they don't need to metabolize oxidants, and some can produce similar gases.

The reproduction ability of algae is very strong, which makes its total biomass far exceed that of macroscopic life, and it has also become the main producer of the water food chain.

Algae live not only in the form of dispersed planktonic, but also in the form of clusters, which are called *algae-colony.* Some algae-colonies are dangerous, they are dangerous predators, or they are poisonous and spiky, and some algae mimic the appearance of adults.
William's Night Of Bullshittery - Act 2

William's Night Of Bullshittery - Act 2 is a FNAF fangame, It is the second and chronologically the fifth installment Of WilliamCountii's rebooted joke FNAF fangame series.

## Characters

* Replica William
* Mr. Krabs
* Movie Sonic
* Nostalgia Critic/Doug Walker
* Lego Yoda 2.0
* Half Life 3
* Damaged William
* Damaged Crashman
* Damaged Azure Box
* 19' Diamond William

## Custom Night Characters

* Blu-Spy
* Segata Sanshiro
Mortosphere

Souls are not entities, their appearance is the most common appearance they have during life, or the appearance of their mind's self-perception. An experienced planar traveler can tell the difference between the dead and the living by the wisps of smoke and distorted movements of their bodies.

The undead of humanoids are never the most common here, but the common landscape of the planes is the countless formless clouds of activity, and those are the mindless reptiles, birds and beasts that die on each plane.

In the introduction, the "candles" that the protagonist sees are actually candle-shaped buildings spontaneously built by the undead. And the smoke from the cavity enters the cavity to avoid danger inside.

Some of these "candles" are only three or four meters high, and some can even reach tens of thousands of meters, towering into the sky. Some clever plane travelers learned to build temporary tents on the "candle" to escape the threat of underworld creatures, and climbing on the wall of the "candle" became a popular extreme sport.

You may feel like you have returned to the mortal world in the dark world, but it is more like a museum. If you are lucky, you may witness a smoking giant wooden boat across the sky, jump from a team of carriages, and slide down The horizon, and then several cars and trains came from a distance, followed by a terrifyingly huge space station and spacecraft. This is the intriguing part of the Darkness of Death, because these undead come from different planets and environments, different eras, and different plane worlds, so this place is like an exhibition hall of civilizations in the multiverse, whether it is disappearing or flourishing. Yes, or a fragile and fallen civilization, you can find projections here.

This is due to the nature of the undead. Undead from similar environments and with the same experience will merge into the most common buildings, equipment or scenery they have seen during their lifetime. projection of history)

The degree of restoration and stability of the historical projection body is directly related to the mental level of the undead, the depth of memory during life and the character of the undead. Some wise men can judge the situation of the multiverse by the recent historical projection of the dark shadow.

Perhaps in your impression, the underworld is a quiet place for the undead to recuperate, but in fact, anyone who has been there will not say such words out of their mouths. Because the underworld is always moving between planes and its tolerance, it can be said that it is the plane with the lowest threshold for travel, which also leads to a mixed situation. Characters such as scouts, bounty hunters, capitalists, bards, etc. may appear in your journey to the underworld.
Ghost

**Entanglor** is a kind of necron, its more down-to-earth name is ghost, they are not like zombies and skeletons, they have incomplete consciousness and soul, some ghosts are lunatics without reason, and some are icebergs without emotion. The residual consciousness of ghosts determines that they must be intelligent creatures during their lifetime. The incomplete consciousness comes from the loss of the soul during the transformation process. Some people try to use a technique - "soul-consciousness cutting" to avoid this side effect. But without exception all failed.

Entanglors are composed of space, that is to say, for them, light, electricity and magnetism are "solid", so this also explains why ghosts are dispersed by strong light or magnetic fields, but light cannot harm them, just Moving in bright light is as difficult as moving in a pool of honey.

Entanglor will distort the light weakly, and present a translucent milky white, the last moment before they die, you will feel a little cool when you pass through Entanglor with your hands, and the powerful Entanglor will even freeze your hands to death, which reflects They maintain the characteristics of negative entropy and heat absorption through necropower. Entanglor's bodies are not made of matter, so they are not affected by gravity and can move through objects at will.

Once the Entanglor density in an area reaches a certain value, they will gather into a large cloud of ghost fog, which will cause severe cooling phenomenon and blurred vision.

There are ghostfreezing and ghostfloating about Entanglor's bionic technology.
Lumim-8 Metallic Bulk

**The Metallic Bulk** is the eighth layer (Lumim-8) of Oemik, the world of metal.

## Environment

Here is the kingdom of metals, with atmospheres of gaseous metals and vitgas and seas and rivers of liquid gold. Here the terrain is grim, with bizarre peaks forming bridges, umbrellas and even metal mesh, anything is possible. Some rain clouds above thousands of miles of rain clouds have lumpy, thorn-like and even razor-shaped metal rains. These rain clouds are all extremely high-temperature gaseous alloys, which come from the evaporation of alloy liquid during the periodic melting period.

The environment of the metal body changes periodically. Within a certain period of time, part of the land begins to heat up and melt. At this time, it is the great migration of indigenous life.
Dimension Current

**Dimension Currents** is composed of existence and dimensionality. Due to the lack of external time stabilization, the paradox becomes disordered and illogical. Such an area is unreasonable and indescribable. There is no cause and effect and change in such a world. , a moment is indistinguishable from eternity.
Necron

**Necrons (Immorter, Undeads)** are a kind of vitaoid, which through some means make the dead information carrier itself into an anti-entropy system.

Why is it an anti-entropy system instead of a "carrier of life factors", because many undead creatures do not have the ability to reproduce; then why not use an anti-entropy system to define life? Many unmanned spaceships are an anti-entropy system, but they are not alive themselves.

For example, human DNA is the life factor, and the human body is the carrier of the life factor. When a person dies, the DNA cannot be replicated as a whole and maintains anti-entropy, so the corpse is the "carrier of the dead life factor", and the zombie is the "carrier of the dead life factor". It is an anti-entropy system that transforms a corpse back into a body through magical means. It cannot reproduce and does not have life factors, but it can maintain anti-entropy for a period of time to maintain a stable shape and even movement.

A creature's goal is to replicate itself to make information immortal, and a necron's goal is to maintain itself to make information immortal.
Arcane

**Arcane** is a combination of supernatural mancies (sorcery, witchcraft, theurgy, psionics, thaumaturgy) and science. Some people think that the arcane is the supernatural science , or scientific magic. Arcane generally appeared relatively late in the development of civilization, and it was the result of people trying to develop magic with scientific positivism.

Under normal circumstances, sorcery must be the first to be included in the arcane system. In other words, sorcery is the enlightenment of arcane art in most civilizations, which is due to the coincidence of sorcery's materiality and technology. And technologies such as witchcraft and theurgy, which rely heavily on "faith" rather than research and verification, are even more difficult to enter the arcane system.

Sacred artifacts (divine arcana), magic items, magical machines, etc. all belong to the category of arcana.