Map

The **Map** is a Mechanic in Starfighter:Infinity which is used to navigate the Milky Way Galaxy and its encompassing Star Systems.

The map can be accessed via the "M" key by default, which displays a GUI that includes a variety of data about all star systems.

## Star System Map

A System Map of Iota Leporis.

The Star System map can be accessed via the "M" key (default) or the action key at Station terminals. The Star System map shows a variety of information, such as Sector Type, current sector, progress, and more. At the top of the system map is the discovery rating, which ranges from 0-3 stars - one star is earned for scanning all objects, obtaining all blueprints via Hacking, and discovering all sectors in the respective system. One star will earn the player the ability to Craft the respective Micro Gate, and three stars will earn the player a unique ship Skin, if applicable to the system.

The System Map also features a drop-down menu that allows the player to toggle between several overlays such as Organizations, Faction Territory, Solar Charging, completion, and threat level - these overlays can only be seen if the player is in the same star system as the system overlay they are trying to view. Note that only the completion overlay is available outside a station terminal - the player must dock at a friendly station with a map terminal to access additional overlays.

The System Map also features a Codex button, which allows the player to access the Codex via the map, even outside of stations.

For navigation, players may use left-click to select a destination, or right-click to select and automatically plot a course to the destination. Players may also use middle-mouse button to leave a note on a sector, which is indicated by a triangular mark on the noted sector. Mousing over the noted sector will show the note. Resetting local data erases all map notes on all systems.

## Galaxy Map

The Galaxy Map

The Galaxy Map can be accessed via the "Galaxy Map" button on any Star System Map, and allows players to see all available star systems in the game, as well as how they are linked together. Green lines indicate a friendly-controlled gate to a connecting system, while red lines indicate an enemy-controlled gate to a connecting system. Non-connected systems, such as Null Space, are special and/or secret systems that have special means of access without the use of normal Jump Gates. The system the player is currently in is highlighted in white.

Players can also hover over a system with their mouse to view the name, entry level, and discovery rating of the system. In general, the higher level systems are connected downward on the galaxy map tree, and thus Level progression flows from top-down.

## Minimap

The Minimap

The Minimap is always active in the upper left-hand corner of the player HUD, and shows the name of the present system, nearby sectors up to a 3-sector radius (counting the starting sector), as well as the current coordinates in the format: SystemAbbreviation-Xcoordinate-Ycoordinate. Additionally, hovering over any sector on the minimap displays the corresponding sector contents (if discovered) and sector coordinates.

The minimap can also be used for navigation akin to the system map: using left and right mouse buttons, players may select and plot courses on the minimap, though limited to the max range of 3 sectors displayed on the minimap, and would have to open up the system map to plot longer journeys.