recursal/Fanatic-Fandom huggingface dataset:
Episodio 23

**Ayer** es el episodio 23 del anime de Little Witch Academia.

## Sinopsis

Akko desaparece después de enterarse de la verdad y sus amigas se preocupan. Antes de que Diana la confronte, Ursula rememora su pasado con Croix.

## Resumen

Ursula recuerda cómo, en su búsqueda de la última palabra, ella, como Chariot, se convirtió en una artista para llevar la felicidad a los demás con su magia. A medida que aumentaba la demanda de una magia más espectacular, Ursula fue engañada para que usara la magia espiritual de Croix, Dream Fuel en el espectáculo al que asistió Akko. Al enterarse de que la técnica de Croix le robó la magia a los espectadores, la determinación de Chariot de actuar la llevó a destruir accidentalmente parte de la luna, lo que le hizo perder el derecho a usar la Vara Brillante y desaparecer del ojo público. De vuelta en el presente, Diana, al enterarse de que Akko no ha regresado a casa, se enfrenta a Úrsula, habiendo descubierto su verdadera identidad como Chariot. Al encontrar a Ursula demasiado cargada de culpa para ayudarla, Diana, junto con los demás, busca a Akko y logra encontrarla totalmente desolada. Al mostrarLE a Akko su preciada tarjeta DE Shiny Chariot, Diana revela que ella también era una fanática de Chariot que había asistido a ese mismo SHOW. A pesar de perder sus habilidades mágicas como resultado, la admiración de Diana por Chariot le dio la determinación de recuperar su magia a través del trabajo duro. Cuando Diana le dice que ella es la que mejor representa los ideales de Chariot, Akko vuelve a reunirse con sus amigas. Mientras tanto, Ursula se enfrenta a Croix, quien está a punto de iniciar la etapa final de su plan.

## Orden de apariciones

* Diana Cavendish
* Lotte Jansson
* Sucy Manbavaran
* Ursula
* Amanda O'Neill
* Jasminka Antonenko
* Constanze Amalie von Braunschbank Albrechtsberger
* Croix Meridies
* Atsuko Kagari
* Cafe Proprietor
* Varita mágica
* Vara Brillante
* Escoba voladora
* Noir Rod
* Tableta Magitrónica

v ~ d ~ e~ ***Serie de TV*** ~ ***Episodios*** ~
Ashley

## **Ability**

Ashley can charge a scream. The more it's charged, the greater the range. Survivors hit with the ability are slowed for a short time. The effect can't go through walls etc., but it can go around like waves of water and through vaults.

Ashley has no normal terror radius. Instead of the normal heart beat her presence is shown by her crying. The crying gets louder the closer she gets.

The red stain isn't active.

Instead of carrying a downed survivor to a hook, she drags him over the floor. When close to the hook, the hook gets mechanically lowered.

## **Normal weapon**

Chained to this object, she wanders around the area with the kitchen knife which saved her.

## **Story**

Ashley was a 9 years old and very happy child, who lived in a small suburb and played every day with her friends.
But all this changed one day...
One evening, when she walked from her friends house back to hers, she got kidnapped by a masked man, thrown into a car and he left the town with her. The kipnapper brought her into a village, which was totally abandoned since the suburb was built.
There he went to one of the houses and straight to the bedroom.
Ashley, in panic, lashed out, grabbed a knife when they passed the kitchen and rammed it into the mans back. He screamed and let her fall.
After handling the shock, he turned to the little girl...
The police couldn't find the missing child even after a long search, just the corpse of a man with a mask.
Month
 later, a hiker tolled the police that he'd heard a little girl crying in the old village while he'd been there with a friend. They found the girl sitting in the corner of a house, the back turned towards them. When his friend spoke to her and tried to touch her shoulder, she suddenly
turned around and rammed a kitchen knife into his neck...

## **Map**

Not able to leave this place, held here with fear and memories, she walks around the old, abandoned village.

## **Perks**

* "Painful memories"

Whenever you see a human being, you remember the man who hurt you, causing you to sprint forward in a try to let him feel your pain. When starting a chase you get a small temporary speedboost.

* "Innocent"

Your innocent apperance fools your prey, decreasing you terror radius. Aura reading abilities of the survivors can be fouled. This part of the Perk has a Cooldown.

* "Playing child"

Your small body allows things the adults can't do. You can crawl under (teachable: over) dropped pallets at fast vault survivor speed.

## **Mori**

The Survivor turns on their back. Ashley kneels down on him and violantly stabs him in face and chest.

## **Add-ons**

* "High C"

 Your scream stuns are 25% longer.

* "No breathing"

 You are dead inside, you don't need to inhale before screaming.

* "Scar"

 Your kidnapper cut you and this scar was created, reminding you of that night. Screaming
 affects a 25% larger area
The Clown

## **Ability**

Sets down little jack-in-the-box boxes, which get activated when a survivor gets near, jumpscares them, stuns them and lets them breath louder for a short time, 5 in total

## **Normal weapon**

What whould better fit to a clown than a giant hammer...with blood...and spikes...it's a horror game, what did you expect.

## **Story**

Beppo, the loved clown of the zalasam circus... was depressed. Since he
started working in this circus, or more specifically, sincehis old
circus burned to the ground. While an show suddenly everything started
burning. There was no escape for the audience and the actors.Beppo was
lucky, everyone said that to him, he whould be dead if he wasn't went to
 the toilet.
But Beppo knew it netter. He wasn't lucky, he was to
blame. At this evening he didn't go to the toilet like he told the
police, he was smoking behind one of the smaller tents, where they
stored their props. It was an accident, he didn't know there was a
firework in there, he wasn't paying attention for just a moment... and
this monent killed all his friends and 150 other people.
Now he had nightmares every night, showing him this one night, he was standing in the middle of the burning tent... laughting.
And
 one night he woke up and still laughting, and he still laughting while
killing his tent mate, and the next, and the one, and the next one...

## **Map**

The Circus may burned down, but the theme park does still exist, some people say, you can hear the laugh of a clown in the distance if you listen closly.

## **Mori**

The Clown swings his hammer and brings it down on the head of the survivor.

## **Add-ons**

* "Loud laugh"

 You can hear if a box gets triggered and you gat a visual sign

* "Jack in the big box"

 You can hide a box inside a chest, gets triggered when survivor starts to search

* "Bad quality"

 After been triggered the box explodes, hurting all near by survivors

## **Credits**

This killer was created by *Ben Acid*

The ability was made by the Steamuser *AnimatedJester*
The machine

NEW KILLER: THE MACHINE

HEIGHT: Oni height

SPEED: 120%

Terror rad: 32

## Lore

I was working on a gen when it powered off i hope its normal but its strange-Benedict baker

## Power: machines

Press and hold to power button to close your hand (like nurse) then you punch the ground. When you do this, all gens progress resets and a countdown starts (1 min). In this time all survivors gain the exposed effect and the mangled effect. Survivors can not work on gens during this time. When doing this, your movement speed is reduced to 105% and your lunge range is 4/5 of its normal range, but twice its speed. After the 1 minute has passed, your speed is increased back up and your power is on a 40 second cooldown.

## weapon

giant robotic sword that you drag around (like pyramid head)

## perks

Static shock (common) If a gen starts regressing and a survivor was working on that now regressing gen, they will gain the broken status effect for 40/50/60 seconds ¨ouch!¨-unknown

Machine strength (common) break pallets 55/65/75% faster, but go through windows 45/35/25% slower.¨its strong but slow...¨-unknown

Heavy blow (ultra epic) if you charge up a attack all the way, you can one hit a survivor.¨wait wait hold o---AGH¨-unknown

## mori

Stab the sword in the ground and then grab the survivors legs and pull them into the sword then pull the sword out.

## new map

abandoned futuristic city (realm:the future)
The Crawler

## **Ability**

The Crawler can climb up walls and trees
When climbing over small barriers he moves 50% slower
He also can jump from tree to tree, but this makes noises, and when he falls down he can't move for a short time.

## **Normal weapon**

The Crawler uses his long and sharp claws to rip up his pray.

## **Story**

Hershal Habton lived as a normal student in a small village near a
forest. He was the step-prime, but for this he needed to learn all the
time, so his social life suffered and he hasn't a single friend.
On
the contrary, in school he got bullied for his unnormal long and lean
arms and legs. In the later schhool years he learned less and spent more
 and more time in the forest, where he climbed trees and sat there,
staring in the distance.
But one evening a few of his classmates went too far.
They
 followed him into teh forest and attacked him. First they just beat
him, but suddenly, when Hershal already was on the ground, one of them
pulled out a knife and inflicted a deep cut to his face.
This caused Habton to snap.
He
 wrest the knife out of the bullies hand and slit his throat. After this
 he disembowel the second guy and rammed the knife finaly into the
last's eye.
Then he ran into the forest and wasn't seen again.
But from time to time people went missing in the forest. Just of one the gnawed bones got found...

## **Map**

The home of this creatures is the forest of his childhood, and where he killed his first pray

## **Add-ons**

* "Sharp claws"

 Climbing over barriers and up trees is much easier this this claws, you are 50% faster

* "Cushioning limbs"

 When jumping down trees you rest faster, stun holds just 50%

* "Powerful strike"

 Hitting a survivor by jumping down a tree let them enter dying state

## **Credits**

This killer was created by *Ben Acid.*

The shown Artwork was made by DeviantArt-User *YukiRaito.*
Harm's Way

Once per round, you may spend a swift action to shield a single adjacent ally from attacks, taking the damage and suffering the ill effects in your ally’s stead. Until the start of your next turn, any attack made against the protected ally affects you instead. You may elect not the shield your protected ally against a given attack, provided the decision is made before the attack roll is made.

**Prerequisite**: Trained in the Initiative skill.
The Marksmen

The marksmen is one the killers in DEAD BY DAYLIGHT and was introduced in the HAIL FIRE chapter. with power **Remington Model 700 to kill survivors from a distance.** using his perks BOOBIE TRAP, BLOODY REWARDS, TRACKER to hunt down and kill survivors.

## backstory

growing up in the town of georgia Michael leonson was a Hunter who brought meat to the stores all around georgia and owned his own farm and 2 beautiful children and a loving wife one day while out hunting with his sons they found giant elc in the opening of the woods his slowly raised his gun and fired the elc screamed in pain and ran at michael, michael jumped out of the way only to look back to see his son pushed up against a tree antler in this chest... michael stabbed the beast in the head and it died...but his son died in his arms...his other son was frightened but michael stayed silent....he slowly stood up and grabbed his sons hand and walked him home it was a quiet walk up with his son over his shoulder...that night michael was in bed and heard a voice the voice asked him how much did he love his son michael sayed to death and the voice said it would make a deal...serve it and his son will live......

## power:**Remington Model 700**

"a gun used by Michael over the years"

ability:aim

hold the power button to aim when aiming your movement speed is decreased and you can not do any actions (breaking pallets,vaulting, swinging, etc)

main ability:shoot

when you shot you movement speed will be decreased for 0.5 seconds. hitting a survivor with a shot causes one health state.survivors hit by a bullet also causes deep wound.

secondary ability:reload

takes 3 seconds to reload.

## perks

BOOBIE TRAP

your hunting skills let you set a trap.

BOOBIE TRAP starts with 1/2/3 tokens at the start of the trial after kicking a generator that gen will glow yellow for 20 seconds to you. if a survivor goes on it in this time they will be faced with a difficult skill check, missing the skill check causes the gen to loss 50% of it progress and the gens becomes red again. if a survivor falls for the trap this perk losses a token.

"sometimes a good plan is better than a head on attack"-michael

BLOODY REWARDS

"a good hunt gives good rewards"

at the start of the trial this perks has 5 tokens. for each token gain a 25% boost to all bloodpoints in all categories to a max of 75%/100%/125% more bloodpoints. when a gen is complete lose 1 token.

"if you have the skills to hunt you have the skills to make money"-michael

TRACKER

"your hunting skills are good for finding prey"

injured survivors blood trials and scratch marks are 100% bright and scratch marks are more exact.

"sometimes doing something before hand makes the job much easier"-michael

## map

hunting grounds

realm:red forest
The cenobite rework

## changes

remaded cenobite is power

fixed a ton of bugs

did some balance changes to the following maps:the game/haddenfield/springwoods/lerys/dead dawg.

## pinhead rework

changed the cenobites power but the main purpose is still there.

through out the whole match the cenobite will have the command to solve the lament configeration no matter where he is. doing to will start a chain hunt and will spawn the box randomly in the map after the survivors start solving it the cenobite will see a heartbeat and be able to teleport to it. after it is solve the ability to solve it and start the hunt goes on a 30 second cooldown.

while in a chase and a chain hunt is not active play a short 1 second animation of your pointing your finger at the survivor and this ability it called called PUNISH.

punished survivors will see chains all around there screen like in a chain hunt and chains will randomly be summoned to attack them. survivors who are punished are unable to so use any arua perks. your are only allowed to punish one survivor at a time. when you start a chain hunt the survivor who is punished becomes unpunished.

when a pallets is in your view and your looking right at it (like freddy) u will raise your hand and close it doing this will call chains to break the pallet (like in his break animation) you are not slowed down at all during this animation.
The Myth

He wanders in the dark woods, ready to abduct anyone who comes near him.

"In this forested, wild park, one might expect their greatest fears to be isolated grizzly bears or enraged badgers. But the wild is silent. In the distance, I have seen something much more horrifying - much more terrible. A white head with no eyes, yet it felt as though I was watched, my mind slipped for every moment I stared at the being. I ran as fast as I could, and yet every time I blink, I can still see that 'face'..." -Benedict Baker.

The Myth is a licensed killer from the video game Slender: The Eight Pages.

## Lore

"The Slenderman was once thought to be a fairy tale, made to scare children into sleep. But the nightmares came true when children were disappearing in the woods of Oakside Park. Some victims have survived and took pictures of Slenderman to confirm his existence. After many children were abducted and killed, the Entity saw his potential of joining his ranks and abducted him."

## Power

Slender Sickness. You start out invisible to survivors and you cannot attack when invisible. When active, you can become invisble and if the first survivor who approaches you and escapes a chase, they will suffer from Slender Sickness, which goes into three tiers: Tier 1, which prevents the survivor from seeing 6 meters in front of them, Tier 2, which makes the survivor slower, and Tier 3, where they become a Proxy. Proxies act as secondary Killers who behave like The Legion in a way. Only one survivor in the Trial can become a Proxy. Proxies have their own terror radius.

## Special Ability

Teleport. You can teleport at distances at the equivalent of your terror radius.

## Perks

Hex: The Eight Pages. When a survivor cleanses a dull totem, they will be revealed to the Myth for a short time. "NO EYES, ALWAYS WATCHING. -One Of The Pages."

No Escape. When you sacrifice a survivor, all generators and pallets will be blocked by the Entity for a short duration. "There is no escape from him. -Lauren."

Electric Interference. When you hook a survivor, all generators will surge, slowing generator progress down. "Attempts to catch the Slenderman on camera have failed. -The Marble Hornets."

## Mori

You pick the opponent up with your tentacles and lift the survivor up. The jumpscare noise from Slender: The Eight Pages plays as their eyes bleed.
The beast

## Ability

While Beast is in a wooded area, everything in her increases a bit (eye
sight, attack, smell, hearing, speed). If she hits a survivor, it’ll
take her a few seconds before she can attack again, allowing the
survivor have enough time to run.

## Story

Kaitlyn was the daughter of a blacksmith who loved making weapons, her
mother died giving birth to her, making Kaitlyn an only child. Her dad
taught her who to be a blacksmith as well, during the times he wasn't
drunk. Kaitlyn was often found at times abused and neglected by her
father who blamed Kaitlyn for her mother's death. They eventually moved
to a secluded place where Kaitlyn took an immediate liking to the
wildlife there. She lived all the birds and went to a museum that was
sort of nearby that she was inspired to forge raptor claws after the
dinosaur. She found she could easily slip them on with no trouble, but
taking them off was a little bit more difficult. When her father came
home one night after a long day of drinking, he started to abuse Kaitlyn
 again. Only problem this time was Kaitlyn snapped and killed him with
her claws. After that, she escaped into the woods and people who hunted
animals for sports started to refuse to go into those very woods as they
 often heard a loud snarling noise, not to mention finding the bodies of
 hunters with three parallel gashes in them.

## Map

A large forested area with a run down cabin and tall grass in areas. The
 cabin has a first floor with bottles, tools and broken weapons
scattered about on the floor. There are two bedrooms, one with a chest
and the other room has a generator. Outside the cabin there is a small
shed with an anvil and even more broken weapons, some hanging up.

## Add-ons

* "Natural instincts"

The effects while beeing in a wooded area are stronger

* "Taste of blood"

The cooldown after hitting a survivor is decreased

* "Open the wound"

Survivors, which escaped from a hook can get downed by one hit with a chance of 50-75%, even he is fully

healed
Dagger

> *Note: Concept implemented as "The Huntress"*
>
>

## Ability

Can hold up to 3 knifes, which the throws in a straight line
Moves slower while aiming
Small cooldown
Knifes can be found on the map like traps
When hitting a survivor they get hurt and the knife can't get picked up anymore

## Normal weapon

Besides his throwing knifes he carries a decorated knife, which he uses when getting near the pray.

## Story

Alex alias Dagger worked many years in a circus as knife thrower. His show was really successful and later he took volunteers from the audience, who he then threw his knives at. But one day, when a young man was chosen, a light bulb of the tents lighting bursted right when Dagger wanted to throw his knife. Startled by the loud noice the twitched and the knife flew between the volunteers eyes. Alex got convicted of negligent homicide. When the guards wanted to get him out of his remand cell, they found his cell mates throught cut with a sharp
piece of metal from the bed, Dagger escaped through the broken up window.

## Map

After this accident noone came into the circus anymore, the tent kept sanding there for all time, until it rot.

## Add-ons

* "Knife belt"

 More knifes, more death, you can hold 5 instead of just 3 knifes and also start with 5

* "That's mine"

 You gain a knife if you manage to pick up a survivor you hit with a knife before he gets healed

* "Frags"

 Your knifes break if you miss your target, letting frags fly around which doesn't hurt survivors
 they hit but let them stop for 1 sec.
The Tyrant

a pursuing killer able to use his power IMPATIENCE to end chases quickly and shred through survivor defenses. his perks TUNNEL VISION, UNSTOPPABLE, HEX:APOCALYPSE to end chases while closing all hopes of escape.

## stats

height: TALL AF

movement speed:4.6 M/S

terror rad:0

## power:IMPATIENCE

Start the trial in IMPATIENCE 1. Chasing a survivor will slowly fill your IMPATIENCE meter

IMPATIENCE 1:your movement speed is 4.1 M/S. Lunge range the same a Tier 1 myers.

IMPATIENCE 2:movement speed becomes 4.6 M/S. lunge range becomes normal. Slightly faster pallet breaking speed and stun reduction. You Give out footsteps that can be heard within 20 meters.

IMPATIENCE 3:Gain a 10% haste. (Walking animation changes to a arm swinging speed walk like in the RESIDENT EVIL 2 game). Walking into a pallet breaks it. Hitting a healthy survivors will send them flying backwards and if they hit a wall they will be instant downed. Injured survivors hit while in IMPATIENCE 3 will be grab and instantly carried. Lasts 45 seconds. Carrying a survivor in IMPATIENCE 3 will stop the timer and pause it til that survivor is hooked.

```
PASSIVE ABILITY: TARGET LOCK

```

When starting a chase gain a 10% haste for 3 seconds +1 for each injured survivor to a max of 7 seconds.

## PERKS

"TUNNEL VISION"

You have a mission. you will complete that mission. And kill anyone in the way

You become obsessed with one survivor. Any survivor that takes a protection hit for that survivor will be a one shot down. has a cooldown of 100/80/60 seconds.

"Jesus christ!"-Leon S. Kennedy

"UNSTOPPABLE"

Your a weapon made for destruction.

Start the trial with 3 tokens. (max 5). for each token is 50/60/70% taken off all stuns. gain 1 token whenever you hook a survivor.

"Claire! Its behind you!"-Sherry Birkin

"HEX:APOCALYPSE"

you are in a apocalypse and you take advantage

When the last gen pops this perk activates. All Chests/gates/lockers/pallets/ and windows are blocked. This totem is aura is revealed to all survivors when it activates (like when a survivor gets hooked or a survivors steps in a trap). This totem deactivates after 60/80/100 seconds.

"You will not live to see the dawn"-Wesker.

## Survivor: ETHAN WINTERS.

He stood on his knees. he survived....he survived the castle and the horrors in it...but it was only the beginning...

## PERKS

"GRIT"

You never give up. And your not now.

stunning the killer grants you a token. After being put into the dying state GRIT activates. your wiggle speed is increased by 2/4/6% for each token on this perk. breaking free from the killers grasp consumes all your tokens.

"Okay, big guy!"-Ethan Winters

"DISCREET"

your calm, cool, and collected.

Your screen does not get darker when you have deep wound. you mend 50/75/100% faster.

"That's not good."-Ethan Winters.

"ATTENTIVE"

your caring for those around you.

After working on a gen for 20 seconds ATTENTIVE activates. Enter a locker to craft a syringe when used on your self or another survivor they will gain the endurance effect for 3/4/5 seconds.

"I said get your hands off of her!"-Ethan Winters

## Map

Abandoned Streets.

Realm:Raccoon City
The Deadite

I LIVE AGAIN!!!

The Deadite is a licensed killer from Army Of Darkness, a Evil Dead movie.

Height: Wraith

Terror Radius: 24

Speed: Average

## Lore

"Ashley J. Williams was just an adult when he discovered the Necronomicon Ex-Mortis. This book was bound by human skin and the words were written in blood. A strange portal caused Ash to travel in time back into 1300 AD. He was tasked by a wise old man to find another Necronomicon. When Ash entered a windmill, he grew a evil clone from his shoulder. When Ash split from this 'Evil Ash', he shot, dismembered and buried Evil Ash. When Ash found three Necronomicons, he accidentally summoned the Army Of Darkness, and Evil Ash reawoke. Evil Ash led the army of darkness toward Castle Kandar, and killed a few soldiers. Ash burned his evil clone, and caused a catapult full of gunpowder to spring, blowing up Evil Ash. A black fog had enshrouded Evil Ash's corpse, giving him promises of bitter vengeance."

## Weapon

Kandarian Sword. This sword was held by you when you stormed Castle Kandar. When you injure a survivor, you will flip the blade over while laughing maniacally.

## Power: Corrupted Tactics

You can grab your crossbow and fire at survivors. Your crossbow arrows in total are 8, and if you run out, refill your arrows at lockers.

Special Ability: Army Of Darkness. You can summon a horde of skeletons to target survivors. When a Skeleton targets a survivor, they will attack the target, injuring them.

## Killer Perks

* Undead Wrath. When you get stunned, your next hit will put a survivor in the Dying State. "I live again! -The Deadite."
* There Can Be Only One. When you damage a generator, all survivors will be revealed to you. At the same time, all generators will suffer a regression effect. "Swallow this. -Ashley J. Williams."
* Dark Doppelganger. When you hook a survivor, you become Undetectable for 5/7/10 seconds.

## Mori

You stab your sword into the survivor, pinning the survivor to the ground. You then tear out the throat of the survivor before firing an arrow into the survivor's head.
Mountaineer

> *Note: Concept implemented as part of "The Doctor"*
>
>

## **Ability**

Rams his ice axes into the ground, what freezes all survivors in front of him within a short distance. The freez holds as long as the Mountaineer needs to get back up. After this the victim moves slower for a short time.

## **Normal weapon**

His ice axe, in the past his tool to climb, no his tool to kill.

## **Story**

As a passionate climber Winston Eldon spent a lot of time in the
mountains, mostly alone. One time he wanted to show two of his friends how nice his hobby was. But the tour failed. They got into an heavy snowstorm, to striong to set up the tent. Finally they found a cave to hide in. One of Winstons fiends wanted to explore the cave and went deeper. But he didn't see the crevasse. He fell in and broke his neck, Eldons other friend tried to get him, but he failed and ended the same way. Winston, too late to safe them, only could get them out of the hole, waiting for the storm to end. But the storm locked the cave with a heavy wall made of ice and snow, which he couldn't avoid. So he was locked in the cave, the recources went to the end, and he used the only possible food source...
Days later a rescue team found the cave, in it two completly bare skeletons and a bloody spoor into the cave...

## **Map**

Since this day Mountaineer walk around the mountains and caves he ate his friends in, searching for flesh for his hunger.

## **Add-ons**

* "No obstacle"

 You can climb over pallets, 50% faster than destroying

* "Cold meat"

 Victims of your frost power slow down other survivors if they heal them up to 30 sec. after
 beeing frozen

* "Cold step"

 The ground is frozen and slippery behin
The Entropy

An expedition force nicknamed ODSESSEYMANDATE was lost in a collapsing dwarf star. To the crews dismay, they did not die and entered a molecular stasis, still conscious, but helpless as the universe slowly melted away. Billions upon billions of years trapped, the collective consciousness became insane watching the universe slowly tick away as Entropy destroyed all; yet their last hope of death was foiled. They found themselves still trapped as a new universe formed in front of them.

Hope came in the form of a twisted altruist, the tendrils formed around the atomic structure and pieced its collective consciousness into the vessel of an astronaut uniform that would have once been familiar to the collective mind.

## Weapon

The Entity may have thought it humerous to pair its new creation with a lunar penetrometer, if the mind of The Entropy were at all coherent maybe they'd have taken insult. The Entropy pierces through the flesh of any unlucky survivor caught in its sight.

## Unique Ability: Heat Death

The Entropy brings the heat death of all things to its utility. All killer actions build a meter that will reduce survivor ability.

### Tier 1:

Survivors will pant making obvious noises that give away their position

## Teachable Perk: Hex: Ground Control

Your touch with the void is omnipresent. Scratch Marks will appear even when walking or crouching. Scratch Marks for the past 2/4/6 meters will linger indefinitely.

## Teachable Perk: Collective Demise

Even in numbers, that endless black consumes all. If more than 1 survivor is working on a generator a regression penalty is applied, slowing gen speed until it regresses.

## Teachable Perk: Nothing Left

You've seen what comes after life...

When the last generator is powered the exit gates levers are blocked by the entity for 20/30/40 seconds.
Jackson gambit

chapter:LUCKY GAMBIT

jackson is a soul survivors coming in on the lucky gambit chapter and he introduces 3 new perks CHECKMATE, ROLL OF THE DICE, and FINAL GAMBIT to use luck to beat killers. coming with him

## chapter introduces

a bunch of bug fixes and new skins for killers and survivors also introducing the four leaf clover charm for buying the chapter.

## jackson bambit

a mid 20 man who made his life on gambling his luck is unmatched and when he entered the realm his luck is what helps him escape.

## perks

"CHECKMATE"

"you always pull the right cards"

when placed into the dying state gain a token (max 3)

when you reach max token and is picked up by the killer that killer is stuned for 3/4/5 seconds.

checkmate deactivates once used.

"checkmate fucker"-jackson

"ROLL OF THE DICE"

"high risk high reward"

when your hit by the killer gain a token (max 6)

1-2:gain a 7% haste

4-5:your aura can not be revealed

6:leave no scratch marks

being hit by a special attack causes you to loss 1 token.

"its all in up to the dice"-jackson

"FINAL GAMBIT"

"you take big risks that can get you killed"

gain a random status effect for the rest of the trial.

"i should not do this but there is no reward without risks"-jackson
Legion buffs and nerfs

## power (rework)

tap the power button to use feral frenzy (like normal)

new things to feral frenzy:

frenzy inflicts hemorrhage.

survivors who heal there mending have there arua revealed for 3 seconds.

survivors hit by feral frenzy have there screen darkened and gain blindness (like knockout)

survivors hit by feral frenzy as long as they have the deep wound all vaults are medium vaults.

exposed survivors hit by frenzy are put into the dying state.

survivors who are hit my frenzy and have deep wound cant work on gens or totems.

## nerfs

hitting a deep wound survivor places frenzy on a extra 4 second cooldown.

vaulting a window while in frenzy will remove a bit of the bar.

when entering frenzy survivor hear a sound cue.

survivor see the aura of deep wound survivors via frenzy.
The Vampire

"I will destroy any that come into my land and stick them upon a pike"-vlad the impaler

"a teleporting killer able to teleport to and gen on the map and slowly weaken survivors with his power VAMPIRE RAGE. with his perks SCROUGE HOOK:BLOOD LOST, HEX: ANCIENT MYTH, and IMMORTAL CLEAVAGE to slow gen progress while slowly killing off each survivor one at a time"

## stats

height:medium

weapon:sharp fingernails hand.

terror rad:32

movement speed:4.6 meters per second.

## power:VAMPIRE RAGE

active ability:swarm

tap the power when looking at a gen (like freddy) to be swarmed by bats and appear next to the gen this can not be cancels.

gain the undetectable status effect for 12 seconds after emerging from the swarm.

all survivors within 8 meters of the gen when the Vampire appears gains the broken effect and become swarmed by bats. (like artist)

passive ability:swarms

swarmed survivors can not see auras or do any sort of interactions. it take 12 seconds to remove the swarm or if u enter a locker. you can see the aura of swarmed survivors

secondary ability:Vampire screech

tap the secondary ability to use vampire screech when used a map wide screech can be heard and the Vampire gains the undetectable status for 15 seconds and all survivors within 24 meters of the vampire when he screeches will become swarmed.

## perks

SCROUGE HOOK:BLOOD LOST

"one person in pain makes the others feel that same pain"

at the start of the trial 4 hooks are turned into scrouge hooks see their aura in white.

when a survivor is placed on a scrouge hook all survivors who are injured or in the dying state gain the broken effect and bleed 100% more and grunts of pain for 100% louder this effect lasts for 30 seconds after hooking.

"when one bleeds the rest follow"-vlad

HEX: ANCIENT MYTH

"your ancient power is overwhelming"

As long as this totem stands all other hex totems are blocked by the entity.

"sometimes the best way to win a war, is to set up walls"-vlad

IMMORTAL CLEAVAGE

"you cut though all hopes of escape"

all gens on the map are blocked by the entity for 30 seconds after a survivor is hooked. this has a cooldown of 30 seconds after the effect ends.

"fear is not a emotion...its a weapon, and we can use that"-vlad.

## map

map:dracula's lair

realm:dark castle.

## mori

the Vampire grabs the survivor and bites there neck as they struggle and struggle before dying and bats feast on there body.
Killer vs killer gamemode

if this gamemode was in dbd i would skip dinner just to play it

```
rules

```

two players pick a killer then one of them (random) will be timed for that killer to kill 10 survivors (there or no gens or doors the survivors cant escape) these survivors are players there task survivor the longest (they will die anyway but if there the last survivor they get 40k bloodpoints and they get a free teachable survivor perk)as soon as the last survivor is hooked the timer stops and the 2nd killer must beat that time.

```
perks

```

the killer has ability to all perks in game and any suit they want (same for survivors) killer are not allowed to bring offerings or add ons.(same for survivors) killer can not bring hex perks.
The Troll

*The Troll*

* Height: Medium
* Terror Radius: 24m
* Movement Speed: 115% 4.6m/s

# Lore

The Troll was once the popular Trollface meme back in 2011, but as he was forgotten, he was filled with vengeance and rage.

# Weapon: Oiled Hands

**Oiled Hands** They may be slippery but they have cause more harm then you could ever imagine.

# Power: Cover Yourself In Oil

You are not bound by any laws reality.
You gain the ability to cover yourself in oil. While covered in oil you gain the Haste and Undetectable Status Effect. You are stuck Covered In Oil for 12 seconds or until you hit someone. If you hit someone while oiled they do not get injured but instead gain the Oiled Status Effect. there is a 10 second cooldown between each time you can Cover Yourself In Oil.

## Status Effect: Oiled

When a survivor is Oiled they are unable to drop Pallets and can't fast vault windows only being able to slow vault them. While oiled Skill Checks become 50% smaller. After slow vaulting a window or missing a skillcheck while oiled you gain the Hindered Status Effect for 6 seconds. The Oiled Status Effect can be removed by having another survivor clean the oil off with a cloth by having them performing a series of 3 skill checks. If they miss a skill check it still gets rid of the Oiled Status Effect from them but instead gives it to the person attempting to help them get rid of it.

# Perks

### Multi Attack

There are hundreds of you across the multiverse and you will use this.
After kicking a generator another random generator in trial explodes and looses 3/4/5% of its progress and starts to regress at 25/50/75% the normal speed if nobody is on it.

### Hex: Final Countdown

A Hex that countdowns the last seconds they have.

You start the match with 5 tokens. Whenever you Get Stunned, or Get Blinded you loose a token.
Upon losing all tokens the following effects apply

* All survivors scream and suffer from the Exposed Status Effect for 20/25/30 seconds.
* You gain the Haste Status Effect for 25/30/35 seconds
* After 70/65/60 seconds you regain all 5 tokens.

### False Vision

You make them believe they are safe and give them a false hope.
After a survivor vaults or drops a pallet they gain the Hindered Status Effect for 3/6/9 seconds.
This perk has a cooldown of 30/25/20 seconds.
The girl

BY THESIRENHEAD

   NEW KILLER: THE GIRL

NEW MAP: BLOOD SCHOOL

## terror rad and movement speed

speed:survivor speed/ height:survivor height/terror rad:0 (32 while in demon form)

## power: demon form

start the match as a survivor (you start the match looking like the girl in the picture) u can make it look like your repairing gen´s but your really regressing them by 25% and in the survivor mode you can vault pallets. push the activate ability button to turn you eyes red and rush forward forming a knife out of thin air while in this rush you will NEVER stop unless you push cancel. there in no time on the rush and no cool down if you hit a wall. so rush to your heart content while in this rush you can no longer vault windows or pallets and while in this rush you one shot survivors if you cancel the rush you turn back into your survivor self and while you are a survivor you (can´t) pick up downed survivor (only in demon form) while rushing you move at a speed of 150.2.

## backstory

anna mile was a nice child and a nice helpful child whenever she played with her friends though the friends always leave with bushes and cuts the parents and even the kids don't know how there got them the only kid not getting cut is anna witch is why all the parents thought she was doing this and anna's parents were found dead in there home the next day but and was nowhere to be seen...

## perks

trust me             you always trick your prey.    whenever your are in survivor mode move gain a slight boost in vaulting windows and pallets.

hex:no escape         even as a demon you are fast. while in demon mode you are able to vault windows and pallets same speed as legion. (cancels out the no vaulting thing on her power)

demon blood      the demon inside you powers you      become obsessed with on survivor whenever you put your obsession in the dieing state gain a token (max 3) 1:demon form terror rad become´s 22.        2:demon form terror rad becomes 12.       3:no terror rad (even when obsession dies keep your stacks).

## mori

mori while a survivor:put out your hand they grab it and you pull them up they hug you and your stab the in the back.

mori while in demon form: sit on top of them and stab them in the chest and in the head.
The curse

## lore

a curse using her power 7 DAYS to kill them off 1 by 1. with her perks HEX:TICK TOCK, FROM THE DARKNESS, and TIMES UP to kill survivors and slow gens.

## power:7 DAYS

ability:spirit world

while in the spirit world your invisible and have no terror rad. while in the spirit world you and move through objects and walls. and move at wraith movement speed. while in the spirit would tap the power button to mark a survivor within 20 meters of you. marked survivors can not hear your terror rad inside and outside the spirit world and can't see your red stain survivors who are marked also gain the exposed effect and cant see the aura of anything with perks (gens,hooks,totems,survivors,the killer ect.) marked survivors are able to be killed by your hand when on their last hook. you can only mark 2 survivors at a time. it takes 2 seconds to come in and out of the spirit world. marked survivors can give other survivors the marked effect by healing them (they lose their marked effect and the healed survivor gets it)

special ability:summon

tv´s are placed on the map if a survivor goes within 8 meters of a tv see a heartbeat and gain the ability SUMMON and teleport to that tv (like pinhead).

## perks

HEX:TICK TOCK

¨time is always running out¨

as gens are completed HEX:TICK TOCK grows in power.

when a gen is complete gain a token (max 5) for each token your attack range is increased by 5%/10%/15%

¨7 days....¨-samantha

¨FROM THE DARKNESS

¨you appear from the darkness¨

when 3 survivors are sacrificed call upon the entity to block the hatch from opening for 30/45/60 seconds.

¨before you die you see the ring¨-rachel keller

¨TIMES UP¨

¨time is up for them¨

when a gen is complete you call the entity to block 3 random gens for 15/20/25 seconds. this has a cooldown of 60/45/30 seconds.

¨You weren't supposed to help her. Don't you understand, Rachel? She never sleeps.¨-aidan

## stats

height:short

terror rad:24

movement speed:11O movement speed.

## backstory

She eventually died due to drowning after spending 7 days in the well. ... After dying in the old well, Samara **created a videotape using her psycho-photography powers** which curses anyone who watches it, resulting in their death after 7 days. after the tape was found in the realm it fell into the hands of the survivors who did not know what to do with it after playing it the realm was never the same again.
The android

the android is a killer made by

thesirenhead

```
vore

```

this killer....no....this

android is dangerous its fast....its strong......and it´s smart and whatever you do....

never fight it head on...-¨benedict baker¨

```
ability:cannons

```

press the power button to aim both of your hands and the two cannons on your shoulders forward and it makes a site to aim down. when doing this move at nurse speed. press the power button again to shot if you have four shots and if any of these shots hit a survivor they are put into the dying state. hold to power button to go back to normal. this has a cooldown of 120 seconds.

```
special ability:hot potato

```

when you put a survivor into the dying state hold to power button above then to place a bomb on there back when they are no longer in the dying state they have put the bomb onto another survivor so they will die instead. you start with 2 bombs without add ons. bomb will blow up after 75 seconds.

```
stats

```

speed:hag speed

height:oni height

terror rad:32 meters

weapon:retractable futuristic blade

```
perks

```

(hex:target locked)

see the aura of the closest survivor as long as this totem stands. second effect this hex totem appears as a dull one whenever a survivor comes within 32 meters.

(recharge)

whenever you hit a survivor with a basic attack regain all your abilities on the spot.

(computer smarts)

see the aura of whenever a survivor goes through a window for 3 seconds this has a cooldown of 10 seconds.

```
no survivor sorry

```

sorry ):

```
mori

```

pick the up by there shirt and put them close to your face then shot there head off with the shoulder cannon then through there lifeless body to the ground.

```
map

```

map:laboratory building (realm:android industries)
Brapan (Encyclopédie)

**Cet article est une page d'homonymie pour Brapan (Encyclopédie)**

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The Painter

The Painter is a original killer created by Caeden11.

## Lore

"Angelico Giovanni was a very smart man and was the son of a wealthy man. Being a descendant of a great painter from the Renaissance, he was fascinated in the arts of painting. He was bullied constantly due to how bad his painting was, for he was still learning. One day, he snapped. Angelico abducted one of the bullies and tied him onto a table in the attic. Every night, Angelico would wound the bully and paint the bully's macabre portrait with it. After the bully died from blood loss, he told the other bullies that one of the bullies had moved to Sicily. He abducted the rest of the bullies and painted their picture with their blood. Once the deed was done, a mysterious black fog had taken Angelico and took him to an Entity-altered Giovanni Manor."

## Weapon

Razored Paintbrush. This was used to paint the pictures of your bullies with blood. When you injure a survivor with a basic attack, you will take your thumb and wipe the blood off.

## Power: Easel Of Pain

There are 4 easels that are located in the map. When you injure a survivor, you gain Paint. When you have Paint, you can paint on an easel, and that turns the easel into a portal. You can enter the portal, and come out of the second easel. It takes 1.5 seconds to move through the Painted Realm.

## Killer Perks

* Hex: Bloody Masterpiece. When a survivor cleanses a dull totem, they will suffer from the Hemorrhaged status effect.
* Painted Failure. When you kick a generator, all pallets will be blocked by the Entity for a short duration.
* Corrupted Art. When you hit a survivor several times with a basic attack, all survivors will be revealed to you for a short time.

## Mori

You step on the survivor's chest and the survivor screams before getting his throat slashed. You then paint RIP on a paper with blood and throw it on the survivor.
The Wendigo

"This forest is desolate. It reeks of rotting flesh and corpses are everywhere. Once, when I was repairing a generator, I saw it. The tale of the Wendigo was real! It's ribs were exposed. It seems to smell my fear. -Benedict Baker."
The Wendigo is a creature of Native American folklore.

## Lore

"Tihooske was a member of the Algonquin, a Native American tribe. He was a hunter who hunted from day to night. One day, when colonists arrived, they were destroying Tihooske's territory. Tihooske went mad and channeled the Wendigo. Tihooske had consumed multiple colonists and so, transformed into a horrid beast. A ethereal black fog had shrouded the Wendigo, transporting him to one of the colonist's camps."

## Weapon

Bestial Claws. These used to hold a bow, now they slash into prey. When you hit a survivor, the blood will drip in your mouth.

## Power

```
Hunter's Hunger:

```

You can go into two modes, Hunt Mode and Predator Mode. Hunt Mode makes you walk on two legs, which is the default, and Predator Mode, where you can run all fours.

Special Attack: Wendigo Charge. Charge forward and hit a survivor. When you charge, you move very fast. When a survivor gets affected by Wendigo Charge, they will be put in the Dying state.

## Perks

```
Cannibalistic Hunger.

```

When you hook a survivor, all survivors will be revealed to you for a short while. "I will not allow colonists on our lands! -Tihooske."

```
Bloodstained Claws.

```

When you damage a survivor, they will be suffer a deep wound and the Mangled status effect. "Devour human flesh, so I can make you a true hunter. -Spirit Of The Wendigo."

```
Hex: Bloodhound.

```

When a survivor cleanses a Dull Totem, they will be oblivious and also revealed to the killer for a short time. "We'll need to get rid of the savages, we need to make a new land! -Barnabas Snyder."

## Mori

You pounce onto the victim and start consuming the opponent's jugular before screeching into the air.

## Survivor

Karen Barkley. A kind woman at heart, she was a camper at Bromwichtown, now turned into a camp. When she researched the history of Tihooske, a black fog had abducted her and took her to the past version of Bromwichtown.

## Survivor Perks

Never Gives Up. When you unhook yourself, all generators will be revealed to you for a short time. "I will never give up hope, I will succeed, and I will be prosperous. -Bromwich Camp Motto."

Camper's Skill. When you blind a killer, you have a lower chance of becoming the Obsession. "Friends Forever! -Karen Barkley."

Good Luck. You can fix generators faster. "Engineering class is fun! -Karen Barkley."