recursal/Fanatic-Fandom huggingface dataset:
Hanook

**Name:** Hanook

**Gender, Age (Y927):** Male, 65

**Physical Description:** Hanook is a tall, thin, austere man, with a shaven skull and goatee, and naturally dark skin despite his background.

**Birthplace, Race:** Hanook was born in Khotriawal, main city of the Khotri emirate. He is of Khotri descent (with secret Yurosi magi lineage).

**Social Status:** Vizier of Lakh, which denotes the first Minister and chief adviser to the Mughal (Emperor) of Lakh. Hanook is secretly a half-blood mage, a fact he must conceal in the Amteh court of the Mughal.

**Family Background:** Hanook is the result of an illicit romance between a Yurosi mage and a noblewoman of Khotriawal.

**Personality:** Hanook is a very careful, intelligent man, who has concealed his lineage against great odds, and reason through the ranks of scholarship and politics to become a senior adviser to one of the most powerful men on Urte. He can be sharp-tongued, but possesses a wry sense of humour and a playful optimism that can defuse tension and win over detractors.

He is very patient with his main charge, the Mughal, who is a spoilt young boy who could easily become prey of the stronger and more militant personalities around him, as well as Keshi magi-spies, were it not for Hanook’s guardianship and humane example.

**Mage Affinities/Physical abilities:** Hanook is a half-blooded mage.

His affinities are:

• Intellectual: Sorcery

• Element: Air

A scholar, Hanook’s gnosis is oriented around clairvoyance and divination to gain knowledge, and anticipate the currents of the court. He is also adept at illusion and use of spiritualism (travelling outside the body) to gain knowledge and root out foreign spies.

**History prior to Y927:** Hanook was raised in secret to protect him in the devout Amteh world he was born into, in which his foreign and especially magi-blood would have subjected him to persecution and death. He utilised his skills and native intellect to rise in scholastic circles, becoming a royal tutor of some renown. This led him from Khotri to the Teshwallabad, and the court of the Mughal. As Vizier to a boy-Mughal, he is at the pinnacle of his long career.

**Notes:** Hanook maintains a network of informants, as all Viziers must, and has friendships across Ahmedhassa, including covert relations with the Ordo Costruo.
Continent of the Ninth Seal (C9)

## Continent of the Ninth Seal Wikia Project

*Continent of the Ninth Seal* (referred to as "*C9*") is an action multiplayer RPG developed by Webzen for the PC, formerly published by gPotato in EU and USA on September 13, 2012. Webzen acquired and continued the licenceon February 1, 2013. It currently features five main playable characters with their own unique subclasses, rounding up to a total of 21 possible end-game classes. The game is noted for it's fast-paced action combat that utilizes a real-time PhysX engine. Webzen's licence of *Continent of the Ninth Seal* is hosted in three ip-restricted regions (EU, USA, and SEA / OCE). A list of blocked regions can be found here.

This Wikia Project was founded on June 8, 2015 and is powered by the fan-base to find or publish data. For contributors, please be respectful. Refer to Wikia's terms of use and visit our wiki's Rules article. Thanks for your understanding!

## Latest Patch

Version 1.225

* Issue with some of the Bardiel Bosses stopping attacking players occasionally has been fixed.
* Issue with the wrong description of the Erta's skill "Aerial Summon" has been fixed.

* Issue with the stats of the Eyes of the Storm soul having randomly fixed stats has been fixed.

Visit the Updates page for more information.
Fighter

## Description

*"Fighters are melee warriors who use various weapons and shields to attack and bash their enemies. They fight enemies face to face on the front line believe that physical strength is the only true path to glory. Fighters must eventually choose a path for themselves, and they may choose to become a Blademaster, Warrior, Guardian, or Berserker."*[1]
Alaron Mercer

**Name:** Alaron Mercer

**Gender:** Male

**Age (Y927):** 18

**Physical Description:** Alaron is of lean to middling build and above the average height. He has pale skin and reddish-brown hair.

**Birthplace/Race:** Anborn Manor, near Norostein, Noros, Yuros

**Social Status:** Merchant-Mage

**Family Background:** Alaron is the son of Vannaton Mercer (a male human trader and veteran soldier of the First Crusade and the Noros Revolt) and Tesla Mercer/née Anborn (a female half-blood mage of the line of Berial).
Alaron is an only child.

**Personality:** Alaron is intelligent, earnest and naive, with a strong sense of justice and fairness, and a stubborn, tenacious nature. He is a talented mage, undermined by lack of self-confidence through bullying fellow students and social prejudice prevalent in his college tutors.

**History prior to Y927:** Alaron was born in 910, in the latter months of the Noros Revolt. Post-Revolt, the his family struggled, but survived through funds from his Aunt, Elena Anborn, who helped fund Alaron's education at the noted Arcanum, Turm Zauberin in Norostein. Alaron is due to graduate in 927

**Mage Affinities/Physical abilities:**

Prior to 930 Alaron is a quarterblood mage of middling ability (largely due to the years of bullying)
His Gnostic Affinities are:

• Intellectual: Sorcery

• Elemental: Fire (secondary: Earth)

This primarily (but not exclusively) gives him access to Wizardry, Necromancy, Mesmerism, Mysticism, Sylvan-Gnosis and Animagery.

Alaron performs decently in the physical studies at the Arcanum which included; fencing, horsemanship, archery and the maintenance of equipment whilst in the field.

After 930 Alaron is an Ascendant level mage with formidable skill in all fields of gnostic ability due to training with the Zain monks.

**Notes:** Alaron's best friends are Ramon Sensini (a fellow student at Turm Zauberin) and Cymbellea di Regia (a gypsy of mage blood met through Ramon). He is the nephew of Elena Anborn a noted mercenary mage.
Five Nights At Heavy's 2

**Это** **незавершенная статья.**Она содержит неполную информацию Вы можете помочь нам, для этого обратитесь к  заведующему нашей Викия.

**Five Nights At Heavy's 2** (рус. *Пять Ночей у Пулеметчика 2*) - вторая часть серии FNAH и пародия на серию игр Five Nights at Freddy's.
Игра была сделана Михаилом Корнийченко,который так же известен как Sajoniks.

Вы играете за Шпиона синих.

## Геймплей

Вашей целью является выжить от 12 до 6 часов утра. Ваши антагонисты это - Пулемётчик, Снайпер, Негативный Шпион и Painis Cupcake. Пулемётчик и Снайпер изначально располагаются на CAM 1A, Painis Cupcake это CAM 1C.

У Вас в распоряжении есть планшет, двери и шпионские часы. Периодически вам необходимо охлаждать сервер на камере 2B. В планшете у Вас есть система которая включает в себя: Системы камер,брандмауэра,и работы дверей. Двери могут сломаться, если их долго держать в закрытом состоянии.

### Маршруты антагонистов:

Пулемётчик - CAM 1a, CAM 2a, CAM 2b, CAM 2c, дверной проём, ваш офис.

Снайпер - CAM 1a, CAM 2c, дверной проём, ваш офис.

Негативный шпион - Не появляется на камерах, так как является вирусом. С некоторой частотой появляется оповещение в планшете "Негативный Шпион на подходе...", в этом случае необходимо быстро нажать на это оповещение, иначе появится его скример и сломается брэдмауэр. В этом случае Негативный шпион начнёт появляться с увеличенной частотой и в конечном счёте на планшете появится синий экран смерти, как в случае перегрева сервера.

Painis Cupcake - Появляется только на CAM 1c, иногда он может покинуть свою точку и появится в дверном проёме (телефонный Парень по ошибке называет стартовую точку Painis Cupcake "Cam1c" камерой 16). Активен со 2 ночи.

## Интересные факты

* В офисе довольно часто может появится деревянная мишень Медика Красных, так называемый MeeM - персонаж из фан-режима игры Team Fortress 2 - Freak Fortress 2. При нажатии на него производится звук "Меем".
Updates

## Latest Patch

Version 1.225

[Updates]

* New Sales update
	+ Gold Coffer renewal sales
* Event end
	+ Enhancement event will end.
* Sales end
	+ Enhancement Package sales will end.
	+ Magic Primer Discount Sales will end.
* Xigncode Update

[Bug Fix]

* Issue with some of the Bardiel Bosses stopping attacking players occasionally has been fixed.

* Issue with the wrong description of the Erta's skill "Aerial Summon" has been fixed.

* Issue with the stats of the Eyes of the Storm soul having randomly fixed stats has been fixed.
Vivianita

## Aparência

### Conceito Original:

Vivianita é uma Gem verde com cabelos curtos e verdes, usa uma franja que cobre seu olho direito. Tem olhos da mesma cor de sua pelha, sua pedra é localizada em seu peito.

### Conceito Final:

Vivianita ganhou outra versão com algumas mudanças. O seu cabelo fica um pouco maior e mais escuro, Vivianita usa uma camisa com o lado esquerdo verde claro e o lado direito mais escuro, usa um cinto preto e usa calças com as cores invertdas de sua camisa e agora usa botas verdes da cor de seu cabelo. A pedra de Vivianita também muda, se tornando um losangulo. Em algumas partes, Vivianita usa uma capa marrom.

## Habilidades

* **Gem:** A pedra de Vivianita está localizada em seu peito.
	+ **Metamorfose:** Assim como todas as Gems, Vivianita pode modificar seu corpo.
	+ **Fusão:** Assim como todas as Gems, Vivianita pode se fundir com outras Gems. Segundo ela, ela tem uma fusão chamada Piromorfita.
Five Nights At Heavy's

**Это** **незавершенная статья.**Она содержит неполную информацию Вы можете помочь нам, для этого обратитесь к  заведующему нашей Викия.

**Five Nights At Heavy's** *(рус. Пять Ночей у Пулеметчика) -* первая русская пародия на FNaF.

 **Скачать**
 **Официальный сайт**
 **Дата Выхода**

Создана она Михаилом Корнийченко (также известен как Sajoniks или KorGames). Особенность этой игры в том, что она сделана и озвучена на русском языке. Геймплей является смесью **FNaF 2** и **FNaF 3**. В игре необходимо надевать маску, ремонтировать системы, заводить шкатулку и генератор. Если генератор или шкатулка разрядится, то игрока убьют. (Пулемётчик и Шпион соответственно). В игре присутствуют мини-игры после 1-ой и 2-ой ночи. По сюжету мы являемся Шпионом Синих и пробрались на базу Красных посреди ночи, чтобы украсть разведданные, но что-то пошло не так...

## Геймплей

Цель игры - выжить с 12 до 7 часов, защищаясь от четырёх антагонистов: Пулемётчика, Поджигателя, Разведчика и Шпиона. Первые два персонажа схожи по поведению, но ходят разными путями до офиса персонажа. Разведчик появляется на CAM 4, через некоторое время появляется и бежит к игроку, во время бега его не видно на камерах. Шпион нападет, если разрядилась шкатулка, причём маска не поможет. Как уже упоминалось выше, необходимо заряжать и генератор, и шкатулку, иначе игрока убьёт Пулемётчик и Шпион соответственно. Также необходимо не забывать, что могут сломаться генератор или камеры. При этом неисправность генератора и камер вызывает одинаковый эффект - невозможность использовать планшет. В планшете есть 2 уровня камер - нижний и верхний этаж. На верхнем этаже изначально находятся наёмники, кроме шпиона. На нижнем - генератор, шпион и игрок.
Маска

**Маска** - очень важный элемент геймплея первых двух частей FNaH, позволяющий защититься от большинства антагонистов.

## Геймплей

### Five Nights at Heavy

В этой игре присутствует Маска Шпиона. Использовать её можно, нажав на кнопку *Mask в нижней части экрана.*

Если кто-то из персонажей зашёл в офис - нужно быстро надеть маску, если же этого не сделать, то Вас убьют. Этот способ защиты игнорируют только Шпион и Убер-Пулемётчик.

В Remastered - версии игры маска Шпиона поменялась на сварочную маску Инженера, но её использование не изменилось.

### Five Nights at Heavy's 2

В этой части роль маски выполняют часы невидимости Шпиона из Team Fortress 2 и работают по тому же принципу.

В принципе, роль маски в этой части не изменилась - её по -прежнему нужно активировать , когда кто- то зашёл в офис. Часы при использовании потребляют энергию, по истощению которой они перестанут работать. Использование данного способа защиты могут проигнорировать только Painis Cupcake и Негативный Шпион.

На Пятой Ночи, по-сюжету, главный герой теряет свои часы и Телефонный Парень одалживает ему свои, именующихся "Звоном Смерти". Эти часы по своему использованию не отличаются от предыдущих,  но имеется важное отличие - использовать их можно только один раз.

## Интересные факты

* В первой части Шпион Синих большую часть времени сидит без маски, но в оригинальной TF2 он её никогда не снимает.

* Часы невидимости и "Звон Смерти" из второй части основаны на атрибутах Шпиона из той же TF2.

* Маска основана на элементе геймплея из игры *Five Nights at Freddy's 2*.
* В Remastered - версии первой части игры, после надевания маски, антагонисты, вероятно, принимают Вас за инженера Красных.
Shaman

## Description

*"Shamans resemble the priest class in other games, but shamans in C9 can attack enemies using magic or a magic staff, which doubles as a weapon. Shamans use different means to manipulate the power of the spirits, depending on where they were brought up. After reaching level 20, Shamans must choose whether to become an Illusionist, Elementalist, Taoist, Reaperess, or Demonisher."*[1]
Инженер Синих

**Blu Engineer** *(рус. Инженер Синих)* - протагонист во Five Nights At Heavy's 3.

## Внешний вид

Инженер Синих является игроком с премиум аккаунтом. Из акссесуаров он носит "Стильную прическу" и "Пип-Бой". Имеет единственную насмешку - Ранчо Релаксо.

## Умения

Инженер имеет Пип-Бой, что дает ему возможность размещать постройки, которые тратят его, так называемый нано-металл.

Всего он умеет возводить три вида построек:

1. Установка турели **(максимально 1)**
2. Восстановление камер
3. Установка раздатчика

## Интересные факты

* Является единственным из его команды игроком с премиум аккаунтом
* Умеет возводить постройки на расстоянии в отличие от оригинальной Team Fortress 2
* Инженер знаком с Телефонным парнем из Five Nights At Heavy's 2
Убер-Пулеметчик

**Uber-Heavy** *(рус. Убер-Пулеметчик)* - пасхалка в FNaH. Шанс его появления - около 0.00001%

Его можно увидеть, открыв планшет. В бетах при его появлении игра крашилась, удалялась и уничтожались

сохранения.

При повторном запуске беты загорался скример обычного Пулеметчика

На данный момент он просто крашит игру.

## Интересные факты

* В самых первых бетах это был  Фантом Советского Пулеметчика
* Убер-Пулеметчик - это второй персонаж, у которого нету скримера.
Five Nights At Heavy's 3

**Это** **незавершенная статья.**Она содержит неполную информацию Вы можете помочь нам, для этого обратитесь к  заведующему нашей Викия.

**Five Nights At Heavy's 3** (рус. Пять ночей с Пулемётчиком 3) - третья часть серии FNAH и пародия на серию Five Nights at Freddy's. Создана Михаилом Корнийченко (Для Орлова - не Корничейко, а Корнийченко), также известным, как Sajoniks.

## Геймплей

В отличии от предыдущих игр серии, FNAH 3 обладает уникальным геймплеем, отличающимся от пародий или самой FNAF. Введена новая игровая единица - металл. Металл необходим для подключении камер, отключающихся через время, а также для постройки турели и раздатчика. Единственный источник металла - раздатчик, поэтому его постройка является необходимым в самом начале ночи. Турель отгоняет своим звуком антагонистов и по сути - единственная защита протагониста. Цель игры - не только выжить, но и защитить танк. Чтобы защитить танк, необходимо регулярно отправлять пакеты данных. Вот и сказочке конец, а кто слушал, маладец!
Goblin Forest

## Normal Difficulty

**Level:** 1 - 3

**Number of Chests:** 3 (Wooden)

**Item** **Tier:** Crude (D)

**Equipment Tier:** Goblin-Pilfered (Old, Common)

**Notes:** *Goblin Lord* final boss will summon 2x *Goblins* to help him every so often.

## Hard Difficulty

**Level:** 1 - 3

**Number of Chests:** 4 (Wooden)

**Item Tier:** Crude (D)

**Equipment Tier:** Goblin-Pilfered (Old, Common)

**Notes:** *Goblin Lord* final boss will summon 2x *Goblins* to help him every so often.
The Empty Grave

* UK edition
* US edition

***The Empty Grave*** is the fifth and final book in the *Lockwood & Co.* series‏‎. It was published on 12 September 2017.

## Blurb

Five months after the events in The Creeping Shadow, we join Lockwood, Lucy, George, Holly, and their associate Quill Kipps on a perilous night mission: they have broken into the booby-trapped Fittes Mausoleum, where the body of the legendary psychic heroine Marissa Fittes lies. Or does it?

This is just one of the many questions to be answered in Book 5 of the Lockwood & Co. series. Will Lockwood ever reveal more about his family's past to Lucy? Will their trip to the Other Side leave Lucy and Lockwood forever changed? Will Penelope Fittes succeed in shutting down their agency forever? The young agents must survive attacks from foes both spectral and human before they can take on their greatest enemy in a climactic and chaotic battle. And to prevail they will have to rely on help from some surprising-and shadowy-allies.

## Plot

### I: The Tomb

To prove the truth behind the Skull's claim, the team decides to see for themselves, but the tomb contains more nasty surprises than what they were prepared to face.

### II: La Belle Dame Sans Merci

After what they discovered in the tomb, they discuss it in Portland Row, but their attention is drawned to a theatre ghost that sucks life out of vulnerable people. After some sigma given in the case, Lucy is worried about Lockwood dying for her.

### III: A Body in the Street

When the Circus case is finished, the team decides to continúe their research about Marissa. When George's life is endangered, Their are obligated to take a hard choice.

### IV: The Siege of Portland Row

With Portland Row Under attack, the only way out is as equally dangerous, as facing their attackers... and an unfortunate injury turns the escape into a race against time.

### V: Fittes House

Running away from their attack, they end up in the Fittes House through Dark London. After facing Marissa's thugs, Lucy confronts her as who is she.

### VI: The Beginning

Finally, after destroying half the Fittes House, the team decides to occupy themselves in normal activities for ghost hunters. The Problem sees its final days and people Will go back to their regular lifes.

## Trivia

The title has a double-meaning. It refers to Marissa Fittes's grave, but also to the empty plot next to the graves of Anthony Lockwood's parents for Lockwood himself!

## References

1. ↑ 1.0 1.1 1.2 1.3 *The Empty Grave* (paperback) - Penguin Random House
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Lockwood & Co., Book Five The Empty Grave - Amazon.com
Don Bluth

Donald Virgil Bluth (/bluːθ/; born September 13, 1937) is an American film director, animator, production designer, and animation instructor, best known for his animated films, including The Secret of NIMH (1982), An American Tail (1986), The Land Before Time (1988), All Dogs Go to Heaven (1989), Anastasia (1997), and Titan A.E. (2000), for his involvement in the LaserDisc game Dragon's Lair (1983), and for competing with former employer Walt Disney Productions during the years leading up to the films that became the Disney Renaissance. He is the older brother of illustrator Toby Bluth.
Шкатулка

**Шкатулка** - элемент геймплея из игры Five Nights at Heavy's.

## Описание

Шкатулка находится на камере 4 в подземной части здания. Пока она работает и воспроизводит музыку, Шпион, находящийся на той же камере, будет оставаться в неактивном состоянии. Сама шкатулка имеет свойство разряжаться и игрок должен регулярно заводить её. Если заряд шкатулки на исходе, рядом с камерой и кнопкой поднятия планшета появится оранжевый восклицательный знак.

Если же шкатулка разрядилась и музыка перестала играть, то можно услышать фразу "Это жирная точка в твоей жизни!", после чего в офисе появится шпион и убьёт игрока.

## Интересные факты

* Во FNaH 2 имеется аналог шкатулки - сервер, который надо охлаждать, чтобы избежать перегрева планшета.

* Шкатулка основана на элементе геймплея из *Five Nights at Freddy's 2*.
Шпион Синих

**Это** **незавершенная статья.**Она содержит неполную информацию Вы можете помочь нам, для этого обратитесь к  заведующему нашей Викия.

**Шпион Синих** *(англ. Blu Spy)* - протагонист FNaH 1 и FNaH 2, наёмник Синих.

 **Дата рождения**
 **Роль**
 **Умения**

Впервые появляется на базе Красных в попытке украсть разведданные.

## Описание

### Внешний вид

Является обыкновенным шпионом без аксессуаров. Однако в первой части появляется без маски, т.к. использует её в качестве маскировки. (см. Маска).

### Умения

В двух частях шпион умеет маскироваться, но в каждой части он делает это по разному. В первой части он надевает свою маску. Во второй части он использует части он использует часы невидимости. Также во второй части он может управлять дверью, ведущей в офис.

## Интересные факты

* В игре FNaH 2 после 6 ночи его маска красного цвета, что является ошибкой разработчика.

* Там же в 5 ночи использует Звон смерти вместо часов невидимости, что даёт использовать маскировку только 1 раз.
* В игре FNaH 1 шпион надевает обычную маску, хотя в оригинальной тф2 он ее никогда не снимает.
* В игре FNaH 1 Remastered шпион надевает сварочную маску, которая является предметом инженера. Возможно, является отсылкой к протагонисту из FNaH 3
Harley

**Residência** |  New Homeworld

**Harley,** conhecido originalmente como **Fire Harlequin Quartz**, é uma Gem Corrupta que originalmente servia a White Diamond durante a colonização de Marte.

Após o abandono da colônia marciana, ele acabou por ser corrompido, tornando-se mais tarde um dos membros de New Homeworld.

## História

### Passado

Harley surgiu em um planeta desconhecido tendo como função a de servir a White Diamond. Durante a colonização de Marte, ele foi designado como guarda.

Ele acabou por ser corrompido, tornando-se uma criatura selvagem que não se lembrava mais de seu passado e nem tinha mais controle racional de suas ações.

Após ser descoberto por Obsidian, ele tornou-se seu mascote, participando mais tarde, junto dela, do grupo New Homeworld.

## Habilidades

Como todas as Gems que surgiram na Era-1, **Harley** tinha todas as capacidades padrões de uma Gem, como agilidade, força e velocidade sobre-humanas, regeneração após ser ferido, metamorfose e até invocar uma arma.

Infelizmente, após sua corrupção, ele perdeu o controle da maior parte de suas habilidades, usando-as de forma irracional. Ele permaneceu com sua super-força e velocidade, usando-as para sobreviver.

### Fraquezas

* **Irracionalidade:** Após sua corrupção, Harley tornou-se completamente irracional, perdendo todas as memórias sobre seu passado e sua capacidade de raciocinar. Por causa disso, a maioria de suas ações são apenas tentativas de sobrevivência completamente irracionais.
Негативный Шпион

**Негативный Шпион**  - антагонист из игры Five Nights At Heavy's 2. Является фактической заменой обычного шпиона.

## Описание

### Внешность

По виду данный персонаж представляет собой перекрашенную в фото- негативный цвет версию обычного Шпиона с некоторыми изменениями - в частности, у него большие глаза без зрачков, а маска расположена не на всей голове, а только в районе носа и рта.

### Поведение

Иногда во время игры в планшете может появиться и начать загрузку файл под названием "Негативный Шпион на подходе...". При этом просто необходимо быстро кликнуть на него, чтобы отменить закачку, ибо сразу же после загрузки появится скример Негативного Шпиона . Атака данного антагониста не является смертельной, но после скримера все три системы будут сломаны, что сделает игрока крайне уязвимым для остальных персонажей. Во время починки сломанных Негативным Шпионом систем файл начнёт загружаться чаще.

## Факты

* В ранних версиях игры файл Негативного Шпиона загружался медленее, чеи в последних.
* Поведение Негативного Шпиона - это фактическая смесь Красного Человека из *One Night at Flumpty's 2* и фантомов из игры *Five Nights At Freddy's 3*.
* Звук при скримере Негативного Шпиона отличается от других.
Разведчик

Раазведчик (англ. Scout) - антагонист в игре Five Nights at Heavy's.

## Описание

Выглядит, как разведчик из Тeam Fortress 2. Изначально сидит на камере 3 (Склад) и пьёт напиток "Bonk!". Затем он прекращает это делать, начинает смотреть в камеру, а затем бежит в сторону лестницы. После этого на камерах его не видно, и он может неожиданно появиться в офисе. Поведением похож на Фокси из оригинальной игры, однако, от него можно избавиться как и от остальных - надев маску.

## Интересные факты

* Разведчик - единственный антагонист, после ухода которого могут сломаться системы.
* Странно, что Разведчик ведется на маску, в то время как Фокси убивает игрока, не реагируя на маску.
* Возможно, в Five Nights at Heavy's 3 мы сможем увидеть Разведчика.
* Также поведение Разведчика похоже на фантомов из игры Five Nights at Freddy's 3.
* До Remastered версии у него скример отсутствовал.
Ruby Stokes

Ruby Stokes in her role as Lucy Carlyle in Lockwood & Co.

**Ruby Stokes** is an actress who portrays Lucy Carlyle of Lockwood & Co. on the Netflix television series *Lockwood & Co.*

## Profile

Ruby Stokes is an English actress of film, television and video games. She is perhaps most known for playing Francesca Bridgerton in a recurring role on Netflix's hit historical-romance series *Bridgerton*. Her other roles have included films such as *Una* and *Where is Anne Frank* and TV series including *Just William* and *Da Vinci's Demons*. *Lockwood & Co.* marks her first starring role in a television series.

According to showrunner Joe Cornish, Stokes was the first actress or actor cast for the series.

In an interview with *1883* magazine, Stokes stated that if she could give her character one piece of advice, it would be to believe in her ability and power, as she doesn't quite have the confidence yet to harness her full potential. She described the character as having a raw edge and stating that she would like to see her initiating fights more. In an interview with *Variety*, she stated that she has read all of the *Lockwood & Co.* books and thus knows the big forces at play, as well as the nature of the Problem, but that it's possible the TV series may tackle things on a grander scale, or even go in a different direction. She also spoke on leaving her role on *Bridgerton*, saying that it was not an easy decision but that it was incredible being part of a cultural moment like *Bridgerton*.

## External links

* Ruby Stokes on Wikipedia
* Ruby Stokes on IMDb
* Ruby Stokes on Instagram

## References

1. ↑ Lockwood & Co. - Behind The Hauntings
Bolen, Sydney. Ruby Stokes. 1883. Retrieved on February 13, 2023.
Ingram, Hunter (February 14, 2023). ‘Lockwood & Co.’s’ Ruby Stokes on the Supernatural Netflix Hit, TikTok Tributes and Saying Goodbye to ‘Bridgerton’. Variety. Retrieved on February 15, 2023.
Joe Cornish

**Joe Cornish** is an executive producer of Netflix's *Lockwood & Co.* and the program's showrunner and adapter. Cornish additionally wrote and directed both the premiere and finale episodes of the first season, "This Will Be Us" and "Not The Eternal." He is one of the four co-founders of Complete Fiction, the production company for *Lockwood & Co.*

## Profile

Joe Cornish is an English comedian and filmmaker. He is mainly known for writing and directing films, including his sci-fi film *Attack the Block*, which starred John Boyega, who would later become known for his role as Finn in the *Star Wars* sequel trilogy. A sequel to the film is currently in development. *Lockwood & Co.* marks his first role in the creation of and production of a television series.

According to Cornish, he had never really found ghosts in film or television very frightening because they can't really harm you. He therefore found it brilliant of Jonathan Stroud to invent a set of rules that makes them more specifically threatening and frightening than any other story he had ever read.

## External links

* Joe Cornish on Wikipedia
* Joe Cornish on IMDb
* Joe Cornish on Instagram

## References

1. ↑ Lockwood & Co. - Behind The Hauntings
Мертвый Тавиш

**Мёртвый Тавиш**- антагонист из игры Five Nights at Heavy's 3. Является видоизменённой Неизвестным версией Подрывника.

## Описание

### Внешний вид

Мёртвый Тавиш выглядит, как Подрывник с некоторыми изменениями - в частности, он имеет металлические наплечники и что- то на голове, похожее на корону. Его голова выглядит как человеческий череп, а также у него присутствуют оба глаза,в отличие от оригинального Подрывника.

### Поведение

В настоящие время не присутствует в игре,как активный антагонист, но его можно увидеть в главном меню.

Согласно словам создателей игры и изображений в официальной группе ВК можно понять, что Мёртвый Тавиш будет исполнять роль Фокси из первой части **Five Nights at Freddy's**  и для того, чтобы он не атаковал, нужно будет закрывать дверь в определённой комнате.
Ishtar Currie-Wilson

Ishtar Currie-Wilson in her role as Annabel Ward on Lockwood & Co.

**Ishtar Currie-Wilson**, credited as **Ishtar Apsara Currie-Wilson**, is an actress who portrays Annabel Ward on the Netflix television series *Lockwood & Co.*

## Profile

Ishtar Currie-Wilson is an English based New Zealand actress of film and television. She has previously appeared in the BAFTA nominated short film *Eyelash*.

## External links

* Ishtar Currie-Wilson on IMDb
* Ishtar Currie-Wilson on Instagram
Type One

**Type One** is the weakest, most common, and least dangerous grade of ghost. They aren't aware of their surroundings and they are often trapped in single, looping patterns of behaviour. They occasionally speak short, repetitive phrases to strong Listeners, but for the most part, their sound effects are the shuffling of feet or other movement-related noises.

## Sub-types

* Cold Maiden
* Floating Bride
* Gibbering Mist
* Glimmer
* Grey Haze
* Lurker
* Shade
* Stalker
* Stone Knocker
* Tom O'Shadows
* Wisp

## Trivia

* "Tom O'Shadows" is a London term for the Lurker or Shade that lingers in doorways, arches, or alleyways.

## Behind the scenes

* In the US editions, "**Grey** Haze" is instead written as "**Gray** Haze."
Ghost-Touch

### Dangers

Extreme, can quickly or even instantaneously lead to death or serious bodily harm

**Ghost-Touch** is a dangerous condition caused by a ghost's apparition. It is a potentially deadly phenomenon of a manifestation. When a person has been ghost-touched, the affected area of skin rapidly begins to turn blue or purple. After that, their internal organs begin shutting down, quickly leading to death unless the person affected receives an adrenaline injection. If a large area is affected, death is most often unavoidable. If a person survives an attack and is medicated, affected areas begin to heal quickly, smaller areas may be healed within about a week. A person affected by ghost-touch, even in an extremely small area, will always die unless administered adrenaline.

The Skull once claimed that if freed, among its hobbies would be carrying out "a spot of casual ghost-touch, now and again."

## Effects

Ghost-touch feels like an overwhelming sensation of sharp, powerful cold. It quickly spreads an icy numbness around the body, making movement very difficult in a short amount of time. After the initial effects, a numbness spreads, as the body accepts its death. Still it is most likely a stinging, painful death, one would not wish upon their worst enemy.

## Functionality

Ghost-Touch is caused when a living being comes into contact with concentrated ectoplasm. It is the most dangerous ability of malicious ghosts, except for the Poltergeist, which has no ectoplasm. While changers can manipulate their ectoplasm freely, most ghost's ectoplasm, and therefore their apparition, is fixed in an at least vaguely human form. This is the main reason for Changer's lethality.

## Examples

### Anthony Lockwood

*Main article: Anthony Lockwood*
Anthony Lockwood was ghost-touched by the ghost of Annabel Ward at his hand during Lockwood & Co.'s hunt in 62 Sheen Road. The affected area was small, thanks to a magnesium flare thrown by Lucy Carlyle, and he was administered adrenaline quickly. Still, his hand remained only partially functional for a few days after the incident.

### John Fairfax

*Main article: John Fairfax*
John Fairfax was ghost-touched by the ghost of Annabel Ward. Because his contact had been with almost his whole body, due to the ghost seeking justice for it's murder, he died from the injury, probably almost instantly. After his death, the ghost did no longer manifest.

## References

1. ↑ 1.0 1.1 1.2 *The Screaming Staircase*, Glossary
2. ↑ *The Screaming Staircase*, **III: The Necklace**, Ch. 10
3. ↑ *The Empty Grave*, **II: La Belle Dame Sans Merci**, Ch. 7
4. ↑ *The Screaming Staircase*, **I: The Ghost**, Ch. 4
5. ↑ *The Screaming Staircase*, **III: The Necklace**, Ch. 9
6. ↑ *The Screaming Staircase*, **III: The Necklace**
7. ↑ *The Screaming Staircase*, **IV: The Hall**, Ch. 24
Кошмарный Шпион

**Кошмарный Шпион**(англ. *Nightmare Spy*) - антагонист из игры Five Nights at Heavy's 3.

## Описание

### Внешний вид

Кошмарный Шпион, по сути, является обычной версией Шпиона, видоизменённой Неизвестным.

У кошмарной версии Шпиона маска расположена не на всей голове, а в прямом смысле этого слова пришита к лицу, также у него отсутствует кожа вокруг рта, благодаря чему можно разглядеть торчащие зубы. Кошмарный Шпион также носит шляпу, которую можно преобрести в качестве аксессуара в Team Fortress 2.

### Поведение

Стартовая точка  Кошмарного Шпиона - Cam 1, где он взламывает танк. Иногда персонаж может покинуть свою стартовую локацию и начать движение в сторону инженера. По пути он может ставить жучки на турели и камеры, блокируя их использование.

Он также может совершенно неожиданно появиться в проходе офиса. В таком случае нужно быстро открыть Пип-бой и поставить турель, чтобы Шпион побежал в её сторону, в противном случае он нападёт.

Также, если Вы куда - либо поставите турель, то Кошмарный Шпион сразу же побежит к ней, чтобы поставить жучок.

## Факты

* Когда Кошмарный Шпион поставил жучок на турель, то в мониторе с камерами и Пип- Бое загорается значок из Five Nights at Freddy's 2, обозначающий скорый разряд шкатулки.

* При появлении в проходе он говорит "Сюрприз!"
Tom Rotwell

**Tom Rottwell** started the second agency, Rotwell Agency, a few months after Marissa Fittes, who started the first and biggest agency in London.

## Biography

Over fifty years ago before the events of the book, Tom Rotwell and Marissa Fittes rose to fame through their exploits when "the Problem" occurred. They developed the standards in dealing with ghosts including the use of rapiers. Sometime later, the two separated and the first two agencies, Fittes agency and Rottwell agency, were started.

(A few are told about Tom by other characters. See Marissa's Page).
Wythburn Mill Incident

The Wythburn Mill Incident,*[citation needed]* of which Lucy Carlyle, was the sole survivor. This incident was the reason she was propelled to run away to London, because she could no longer bear the pain and wanted to begin a new life.

## History

Lucy along with several other agents went to the Wythburn Mill. A local logging firm was interested in using it as a regional office, but wanted them to make it safe first. Lucy and her colleagues used their Talents and made their reports. Lucy felt uneasy and tried to convince Jacobs, their supervisor, to order the others to pull back, but he refused. It was a long while before they caught sight of something; a little glowing shape crouching far off at the end of a passage that led deeper into the mill. The apparition turned out to be a Changer, a dangerous Type Two ghost strong enough to alter its appearance during a manifestation. Everyone except Lucy and Agent Jacobs was killed.

When Lucy gave evidence, she tried to describe the original unease she felt but was forced to admit that she detected nothing concrete, so the incident was declared to be a classic case of Death By Misadventure. Lucy waited three days to regain her strength. On the fourth morning while her mother and sister slept, she left the cottage without a backward glance, heading for London.

## Casualties

* Steph
* Norrie
* Alfie-Joe
* Paul
* Julie

## Behind the scenes

In the Netflix television series, the Wythburn Mill instead referred to as the Moorgate Mill. Furthermore, rather than being killed in the incident, Norrie White suffers persistent ghost-lock, forcing her to be isolated to a hospital ward, her prospects of recovery uncertain at best.
Poltergeist

"Sorry, Luce. There's nothing more here."

This article is a stub. You can help the Wiki by expanding it.

A **poltergeist** is a powerful and destructive class of Type Two ghost. Poltergeists release strong bursts of supernatural energy that can lift even heavy objects into the air, but they do not form apparitions.

Poltergeists are reckless and are very dangerous. Since they do not form apparitions, there is no way to really trap or drive them away with the usual defences against ghosts. However, because they do not produce an apparition, they are incapable of harming a victim through Ghost-Touch. They can, though, lift and move objects, which they use to harm their victims instead. They grow stronger when around the smallest amount of negative emotion, such as sadness or anger.
Belharght

Belharght is a fictional town in California, USA. It is where the majority of the comic takes place, and where most of the characters are from and live.

Belharght is a small city (pop. ??) that was founded in 1890.

## Public Buildings

### Belharght High School

*Main article: Belharght High School*
Belharght High School was founded in 1901, and was originally a school for students of grades one through twelve. In 1929, it was changed to a school for students of grades nine through twelve, after Belharght Middle School was built.

### Belharght Middle School

Belharght Middle School was finished being built in July 1929, and opened to the public in September 1929. The middle school teaches grades six through eight.

## Residences

### Saunders residence

* Chris's room
* Meg's room

### Timmons residence

* Kyle's room
* Shilah's room

## Restaurants

### O'Reilly's Pizza

O'Reilly's Pizza is a casual pizza/Italian food restaurant, which is locally owned by Sean O'Reilly.

## Shops

### Sparky's Underground Record Store

*Main article: Sparky's Underground Record Store*
Пулеметчик

**Heavy Weapons Guy** *(рус. Пулеметчик)* - наемник в оригинальной Team Fortress 2, один из персонажей FNaH.

Появляется во всех частях FNaH, является символом игры.

 **Появление**

## Описание

В первых двух частях Пулеметчик носил Офицерскую ушанку, однако Неизвестный сильно изменил его в третьей части, сделав его похожим на робота, от чего он и получил название **Робо-Пулеметчик.**

## Геймлей

Во всех трех частях его поведение почти не изменялось.

### Five Nights At Heavy's

* В первой Пулеметчик выходит из **Экипировочной** *(камера 1 на наземном уровне)* и идет к игроку в офис следующим образом:

**cam1 > cam2 > подземный уровень > cam 1 > cam2 > офис**

Единственное спасение от него, когда он в офисе - надевание маски.

### Five Nights At Heavy's 2

* Во второй части пулеметчик выходит из **Перехода** *(камера 1а)* и идет к игроку в офис следующим путем:

**cam1a>cam2a>cam2b>cam2c>офис**

Спастись от него можно двумя способами:

* Когда он в дверном проеме - просто закройте дверь, пока он не ушел.
* Если он уже в вашем офисе - активируйте часы невидимости. (Шанс, что он нападет около 3%)

Если вы смогли спастись - он уходит на стартовую точку.

### Five Nights At Heavy's 3

* В третьей части Пулеметчик выходит из комнаты, где установлена **CAM4** и блуждает по карте, пока он на вас не наткнется. Если он зашел к вам - он громко засмеется, тем самым давая знать другим, где Инженер.
* Так как он слеп, у него очень хорошо развит слух - он будет избегать турелей и идти на шум.

* Если он у вас в комнате - просто постарайтесь не шуметь - и он уйдет.

## Интересные факты

* Сначала планировалось, чтобы он ломал камеры с помощью насмешки "Дуэль", где он стреляет из пальца. Похожая фишка сейчас реализована в Five Nights At Candy's
* В третьей части эту функцию исполняет Шпион.
* После смерти от любого персонажа можно услышать его фразу: **"Ты умер, я не удивлен"**
Jack Carver

**Jack Carver** was a relic-man involved in the theft of the Bone Glass, a dangerous relic rumored to allow users to see the Other Side.

On the *Lockwood & Co.* TV series, Jack Carver is portrayed by Jethro Skinner.

## Profile

Following the theft of the Bone Glass from the site of the Kensal Green Cemetery, the agents of Lockwood & Co. consulted with a child that had been guarding the site. He advised them that the deed had been carried out by two relic-men by the names of Duane Neddles and Jack Carver, warning them that Carver had a reputation as a killer and describing him as a man in his twenties, about as tall as Lockwood, with pale skin, a long nose and wearing all black. George Cubbins was dubious, believing the boy was simply making up names, but Lockwood seemed to believe his story.

They later consulted with Flo Bones, another relic-man and acquaintance of Lockwood who could be found scavenging the Thames. At a dockside cafe, she advised them to leave a message on the cafe's board addressed to the Graveyard Fellowship seeking Carver. They did so, telling him to come to their place at 35 Portland Row. He came as requested, however, upon entering the place, he fell over dying, a knife in his back. As he lay dying, he mentioned the Bone Glass and stated "Seven from it. Seven not one. You see things, such terrible things." He also mentioned Julius Winkman, a local and vicious dealer of relics. According to Lucy Carlyle, he also stated "Please come with me," but neither Lockwood nor George heard this.

It was ultimately revealed that Carver was murdered by Albert Joplin, who was upset that Carver had betrayed him by selling the Bone Glass to Julius Winkman. Lucy realized this when he recalled that Montagu Barnes had told him about a museum that had a Mughal dagger that was similar to the one used to kill Carver. The dagger had been found at Maida Vale Cemetery, which Lucy recalled Joplin mentioning that he and Paul Saunders had worked at. She deduced that Joplin had turned one of the daggers in, but kept the other for himself, later using in the murder.

## Description

Flo Bones describes him to Lockwood and Lucy as being lean and hungry, as well as someone who "wears the threat of violence around like a cloak." She states this was the gleam in his eye, the cruel thinness of his lips and even something about the way he stood. She further details that she was saw him beat a man to death just for looking at him funny. She stated that he had remarkable tattoos, but stated that Lucy was too young for her to tell her the tattoos, especially if she couldn't guess. He was red-haired, pale-skinned and always wore black.

## Notes

In Netflix's *Lockwood & Co.* TV series, Lockwood and Lucy consult only with Flo Bones regarding Carver. He states only "Seven not one" before dying. Lucy also hears him say " Come with me" but he is already dead.

## References

1. ↑ *The Whispering Skull*, **VI: Through the Looking Glass**, Ch. 25
2. ↑ *The Whispering Skull*, **III: The Missing Mirror**, Ch. 12
Bobby Vernon

"Sorry, Luce. There's nothing more here."

This article is a stub. You can help the Wiki by expanding it.

**Bobby Vernon** is a member of the Fittes Agency, the researcher for Quill Kipps's team.

On the *Lockwood & Co.* TV series, Bobby is portrayed by Paddy Holland.

## Characteristics

### Physical attributes

* Lucy Carlyle described him to be very short.*[citation needed]*
Other-light

The ghost at the Wythburn Mill shining other-light on Lucy Carlyle and Norrie White

## General Information

### Dangers

Few, can sometimes blind Agent's

**Other-light** is the glow that some ghosts emanate. While not necessarily controlled conciously by the apparition itself, it changes with their mood, dimming or flaring brightly. Some weak Type One ghosts appear exclusively as **other-light**, just a fleck of brightness best seen out of the corner of your eye.

## Function

Other-light is emitted by a ghost's apparition as well as their ghost-fog. This implies that it was a natural glow of ectoplasm, which could change based on the manifestations mood. It is not proven though, and changer's, like the cluster in the red room, did not always emit other-light.

## Examples

### Wythburn Mill

*Main article: Wythburn Mill Incident*
During the Wythburn Mill Incident, Lucy Carlyle was able to see the other-light of the changer morphing it's apparition into a monstrous entity. This morphing seemingly emitted a strong glow of other-light, possibly because of the shift in ectoplasm-structure.

### Annabel Ward

*Main article: Annabel Ward*
The ghost of Annabel Ward emitted a constant glow of other-light. The light was similar to that of a weak torch, only to all sides. It was not bright enough to blind or even startle the Agent's of Lockwood & Co..

## References

1. ↑ *The Screaming Staircase*, Glossary
2. ↑ *This Will Be Us*
3. ↑ 3.0 3.1 *This Will Be Us*: 7:20
4. ↑ *Doubt Thou The Stars*: 19:40
5. ↑ *This Will Be Us*: 19:35
6. ↑ *The Screaming Staircase*, **II: Before**, Ch. 5
Night Watch

"*...mess up here, and I'd soon be signing for the night-watch with all the other no-hope kids.*"
-Lucy Carlyle regarding her interview with Lockwood & Co., *The Screaming Staircase*
**Night watch** kids are youths with some measure of Talent, but which is not of sufficient strength to join an Agency. They're hired to guard corporations and government agencies overnight, getting paid very little and having not nearly enough protection. They are provided a iron-tipped spear as their only weapon against the ghosts that prowl London at night.

According to Lucy Carlyle, most children with strong psychic talent became agents. Those were not good enough for this joined the night watch, but she felt they were not to be underestimated. George Cubbins agreed that night watch kids were not normally the type to make up stories.

Night Watch children were typically assigned to roles such as guard duty, keeping watch in dangerous areas and reporting in as needed.

Flo Bones was dismissive of the idea of working for the night watch, stating that she wasn't interested in being taken advantage of by the big corporations and being paid a pittance, being given a stick and told to stand in the cold all night, watching for Spectres.

## References

1. ↑ *The Creeping Shadow,* p. 441
2. ↑ *The Whispering Skull*, **II: The Unexpected Grave**, Ch. 6
3. ↑ *The Whispering Skull*, **III: The Missing Mirror**, Ch. 12
Jack Bandeira

Jack Bandeira in his role as Quill Kipps on Lockwood & Co.

**Jack Bandeira** is an actor who portrays Quill Kipps of Kipps's team on the Netflix television series *Lockwood & Co.*

## Profile

Jack Bandeira is an actor of television, film and video games. He has previously appeared in series such as Netflix's *Sex Education* and the BBC one crime-drama series *Happy Valley*. His film work has included *Venom: There Will be Carnage* and *The Duke*.

## External links

* Jack Bandeira on Wikipedia
* Jack Bandeira on IMDb
Revenant

### Dangers

Moderate, as the corpse is physical and can therefore cause damage in addition to ghost-touch, but due to the corpse also being the source can easily be neutralized

### Notable Abilities

Reanimation

A **Revenant** is a fortunately rare variety of Type Two Ghost in which the apparition can temporarily animate its own corpse and cause it to break free of its grave. Though revenants generate powerful ghost-lock and strong waves of creeping fear, they are easy to deal with because their body is their Source, thus giving an agent plenty of opportunity to encase them in silver. Also, if the corpse is old, it usually falls to pieces before doing too much damage.
Disney-Hyperion

The Disney-Hyperion Logo

**Disney-Hyperion**, formerly known as Hyperion Books for Children(HBC), is a Unit of Disney Publishing Worldwide. They published the Lockwood & Co. book series in the US. They are also known for publishing, among others, the Percy Jackson book series.

## External Links

* Official Site
* Disney-Hyperion on Wikipedia

1. ↑ Wikipedia: Disney Publishing Worldwide
2. ↑ Disney Books: Lockwood & Co.