Vinessa

## Ha0V4115.5Yhy^\*<¥828thrighj4116.9375iklzin

Un-armoured.

A foil to Dark.

## Appearance

Vinessa, unarmoured, appears to others as a simple purple flower with a face.

Armoured, however, she appears to others as a vaguely hemispheric mass of vines, with purple flowers forming facial features on it that allow her to see.

## Personality

Vinessa is...for one, extremely prickly around the edges. She at once is relatively volatile and unreasonably blunt, easily pushing people away by accident with her tendency to blow up at people. Though those who get close to her would soon enough see that she tries her absolute best to get by in life, maintaining her moral standards to the best of her ability despite how she was treated in the past.

## Abilities

### Plant Magic:

As a plant folk, she naturally is able to manipulate the growth and movement of plants near her.

* Bullet flowers: Flowers smaller than her that fire relatively low damage seed bullets.
* Mortar flowers: Bigger flowers with a huge, explosive mortar seed payload. Though these can only carry one mortar at a time, necessitating that she grow more if she wants to fire more mortars..
* Vines: Exactly what it says on the tin. She uses these for dexterity, though she can also use it as improvised rope for tying things up, among other things. She can also sharpen their edges to make vine whips for combat situations.
	+ Burst vines: Vines that take a bit longer to grow, but explode with largely concussive (kinetic too when empowered) force upon hit.
	+ Armour: V can also cover herself in a lot of vines (impractical to make in battle, but doesn't take too long to make), which, *like normal armour*, allows her to take more hits without dying (2-3 times what she herself can take). Unfortunately, this also makes her an easier target, on account of the vines being so big compared to her.
* Mushroom: Large mushrooms that can make people within near it sneeze or cough with their spores. Not enough to warrant a fit, but frequent enough that it'll distract them. Takes a while to set up.
* Crystals: Crystals V grows in the ground. These get bigger and more powerful depending on how long V lets them grow for, but they do stop growing in size and power once it gets about as tall as your average desk.
	+ Flash-bang: The crystal emits a bright flash of light similar to... an actual flash bang, consuming itself in the process.
	+ Shot: The crystal bursts apart, with the floating shards shooting several small, low damage lasers that can be converged into a larger, decently damaging beam.
* Thorn set: A plant trap characterised by thorns sticking out from the ground. Inattentive people who step on or really near these thorns will be greeted with a sudden clamp of thorned vines around their legs / feet.
* Regrowth: Teleportation, in essence. However, V can only teleport herself and 3 human sized people to places where she’s grown roots. V can only grow roots along the ground and walls, and only at a rate 10% faster than if she just moved there herself. Additionally, this trick has a cooldown of 5 seconds. And it makes her roots around where she teleported useless, so she'd have to grow more roots there before she can teleport back there again.

### Demon pact:

Essentially, the more Vinessa gets hurt, the stronger and more offensively viable her plant magic gets, capping at about 5 times her normal strength when she's literally on the verge of death. For example, her burst vines, which usually just knock stuff back when they explode, begin to actually hurt. Her regrowths also begin to get longer cooldowns (capping at say, about 8 seconds).

Conversely, however, this means that the healthier she is, the weaker, but more defensively viable said techniques are. For example, her burst vines knock stuff back farther. Her regrowths also have a slightly shorter cooldown (about 3 or 4 seconds at full health).

Vinessa can also hurt herself by using some of her life force to make her crystals larger.

## Equipment

Vinessa really doesn't have a lot in the way of equipment. But, for what it's worth, here it is:

### Leech root

Some kind of mythical plant that forms a certain bond with particular plant folk. It's relatively unknown why it picks who it picks, but...it's quite an interesting organism that gives V the ability to grow drill-shaped roots that can be driven into anything with a pulse, draining its life force.

## In the RP

* Intro'd by capturing Wave, convinced to join the Search Party after Dark talked to her and calmed her down.
* Accompanied search party to Salreuna
* Accompanied Search Party's travels in search of more leads while on the run from Daybreak
* Attempted a (failed) rescue mission to save Vest from Amulet's control
* Was the one who teleported all of the Resistance out of Whitefall.

## Backstory

* Born princess, heir to throne of Utopia 1
* Hunters of some description hunted her down for her leech root, forcing her parents to send her away into the shifter world with an escort of personal guards. Acted as her functional guardians since her parents had to stay home to run the Utopia and the rest of the plant folk society there.
* Escort was eventually wiped out entirely, leaving her alone in an alien world she never was able to find a place in.

## Extra

* She considers her full nickname to be a mouthful, hence why she tends to have everyone she knows refer to her as simply "V".
	+ Dark is the one who came up with her current alias, as a play on words regarding her tendency to use vines for everything, really.
* As a result of her childhood, she now has C-PTSD. Though that's really just the name given for her current mental health.

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