Auriné Águila

Hunting on the Pyrnesian plains

Auriné Águila, born in the Accardi tribe in Pyrnes, is an Eagle Harpy that was part of the Bleak Bonfire campaign. She is one of the tribe's hunters, securing food and keeping an eye out for dangers around their temporary villages.

## **Description**

### **Appearance**

Auriné has a light, soft bronze frame with impressively large orange-brown wings and a similar feathery tail. She has feathery hair, which has troubled her greatly since she can't try out traditional hairstyles, and some tiny feather freckles right under her sky blue eyes.
Along her arms and thighs, some more feathers adorn her body. Below the knees, her legs turn into bird talons, making her legs to be longer than an average human's.

Auriné often wears light material, looking to the nature around her for things she could use. as such, she uses small but strong vines along with leaves and a little bit of older torn cloth from the tribe to fashion herself a small comfortable top and skirt.

### **Personality**

Auriné has a light and calm personality, often happy to just enjoy being around friends and family rather than being part of the conversation.

## **History**

### **Background**

Auriné grew up in the Accardi tribe in Pyrnes, showing off a remarkable talent for scouting and hunting from early on. Her skills quickly improved as she dedicated herself wholeheartedly to the craft and the tribe.

When the northern winds carried words of warning, Auriné was amongst the first to nominate herself to travel abroad and investigate.

### **Bleak Bonfire (B.B.)**

Being part of the initial envoy group setting out of Pyrnes, Auriné was tasked to be the voice of the Pyrnesian tribes.
Following the airship's crash into the wilds of Skor, she tried her best to keep an eye out for the group.

Eventually finding their way into one of Skor's cities and even the capital, Auriné felt increasingly out of place. Her strengths lied in the wilderness and exploration, not in big closed-in cities and its constant buzz of activity.

Reaching their goal in arranging an audition with the King of Skor and its council, the party of envoys joined in a private meeting. Speaking out their worries and ideas, the meeting ended abruptly with an attack of Aether and the reveal of the traitor Gretterson. Although its leaders unharmed, the country of Skor was rudely awakened with this threat and swiftly sprung into action. The prince of Skor, eager to do his own part, approached the party and discussed for them to head to Black Bay via portal and talk to the Oceanwalker for information and possible help against the threat of Aether.

The party considered their options and eventually agreed, taking leave for the rest of the night to relax in a local tavern. The following discussion that the party had did not ease Auriné's worries however, as the party discussed how some members had secondary agendas and that "everyone has their secrets, even some personal ones that are not to be shared with anyone".

On their way to the portal, Auriné was told that the journey could take multiple months until they were back on the Middle Contintent. Conflicted over what would be her long unexpected absence, Auriné held an uncomfortable expression as thoughts flooded her mind. The party, unaware of her inner conflict, jumped into the portal with nearly no delay. Auriné, however, could not make the jump. She instead turned back towards the prince, who escorted them here, and told him that she had to go back to Pyrnes. There was no time to waste, for her tribe... all the tribes... were relying on her.

## **Gallery**

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