Items

## Important Items

### Note

Important items (marked with \* in the item list) are considered to be anything that could stop you from a) checking all caves and b) killing all non-Gannon bosses in the normal game. This includes Raft, Power Bracelet, Recorder, Ladder, Bow, and Wand (swordless seeds only).

#### Raft\*

* Allows Link to sail across the ocean when departing from the two docks in central and eastern Hyrule.
* **Note**: Raft is required to perform the Roocorder.

#### Bow\*

* Allows Link to shoot Wood Arrows or Silver Arrows.

#### Bombs

* Allows Link to bomb holes in walls or cave entrances.
* Required to defeat Dodongos.
* Not included in the item shuffle.
* **Note**: In Swordless seeds, Bomb Upgrades may be found in place of the White Sword and Magical Sword items.

#### Recorder\*

* Allows Link to travel across the Overworld to dungeons where the Triforce piece has been obtained.
* Weakens Digdogger when played, which enables Link to defeat mini Digdoggers.
* Allows Link to open Overworld checks in lakes, the desert, and the graveyard.
* **Note**: Recorder is required to perform the Roocorder.

## Second Quest Recorder Behavior

### Note

"i think first quest should be numerical, but second may go 1-3-2-5-4-6-8-7-9 dont quote me" - Liquid\_Husband, 1/11/2021

#### Bait

* When offered to the Bait Block NPC, clears the path for Link to proceed past the Bait Block.
* When placed on the floor, attracts Goriyas.
* Not included in the item shuffle.

#### Magical Key

* Gives Link infinite keys.
* If you have picked up the Magical Key when encountering a Life or Money (mugger) room that offers you the choice of leaving Keys, you can select the Keys option with no penalty.
* Represented by the letter "A" in the key slot on the HUD.

#### Letter

* Obtained from the Old Woman in an Overworld cave.
* Can be turned in to the Potion Seller to enable the purchase of Potions.
* Not included in the item shuffle.

#### Power Bracelet\*

* Allows Link to push certain blocks on the Overworld.

#### Ladder\*

* Allows Link to cross one tile of water between one walkable platform and another.
* Required to retrieve the Coast Item.
* **Note**: See Advanced Strategies for information on using the Ladder to clip across larger bodies of water.

#### Wand/Magical Rod\*

* Shoots long-range beams to damage enemies.
* Similar to Sword beams, Link may not fire another Wand beam until the first one has disappeared.
* The effect created when a wand beam hits an enemy is modified by the book. See Misc (Flags) for information on the ways the wand can be modified in Z1R.

#### Book

* Turns the Wand's beams into fireballs when picked up.
* See Misc (Flags) for information on the Book's uses in Z1R.

#### Wood Sword

* The one that started it all. Link's primary (A-button) weapon, typically found in the Old Man Cave on the vanilla starting screen.
* Shoots beams when Link is at full health.
* See Caves (Flags) for information on changes to Wood Sword location in Z1R.
* Not included in the item shuffle.

#### White Sword

* Requires 5 hearts to pick up in the normal game.
* With **Shops** > **Change Sword Hearts** flag enabled, the White Sword requires 4-6 hearts to pick up.

#### Magical Sword

* Requires 12 hearts to pick up in the normal game.
* With **Shops** > **Change Sword Hearts** flag enabled, the Magical Sword requires 10-14 hearts to pick up.
* Not included in the item shuffle.

#### Wood Arrow

* Long-range projectile that requires the Bow to use.
* Can be purchased from Shops.
* Not included in the item shuffle.

#### Silver Arrow

* Long-range projectile that requires the Bow to use.
* Required to defeat Gannon.

#### Blue Candle

* Allows Link to produce a single fireball, which can be used to damage enemies, burn bushes on the Overworld, or illuminate dark rooms (except with the **Advanced** > **Blackout** flag enabled).
* Link may only use the Blue Candle once per screen.
* Not included in the item shuffle.
* Blue Candles may be obtained from certain Take Any caves.

#### Red Candle

* Allows Link to produce multiple fireballs, which can be used to damage enemies, burn bushes on the Overworld, or illuminate dark rooms (except with the **Advanced** > **Blackout** flag enabled).
* Link may use the Red Candle an unlimited number of times per screen; however, only two fireballs may be present on the screen at once.

#### Blue Ring

* Link takes 1/2 damage.
* Not included in the item shuffle.

#### Wood Boomerang

* Short-range, returning weapon that can stun enemies or kill 0 HP enemies.

#### Magical Boomerang

* Long-range, returning weapon that can stun enemies or kill 0 HP enemies.

#### Key

* Allows Link to open doors.
* Found in Dungeons or purchased from Shops.
* Not included in the item shuffle.

#### Shield

* Protects Link from certain projectiles.
* Can be purchased from Shops. When **Misc > Replace Book Fire with Explosion** is enabled, the Shield is included in the item shuffle and replaced by the Book in Shops.

#### Potion

* Restores Link's health to full when used.
* Can be purchased from Potion Sellers.
	+ When **Shops** > **Shuffle Shop Items** is enabled, the prices of Potions are randomized, so you may find that buying a Red Potion is cheaper than buying two Blue Potions.
* Red Potions may be obtained from Take Any caves.
* Not included in the item shuffle.