Species

## Human

A very common and numerous race, and the original (and obvious) creators of the U.C.H. ;However, as humanity encountered other species amongst the stars eventually they were added into the fold of the UCH along with a slow shift in the definition of "humanity" expanding to any 'human-like entities' which were also all a part of the UCH, allowing for it's lack of name change from it's original origins. Although at first 'human' was a fairly plain and obvious description, as humanity started to inhabit various planets outside of earth for extended periods of time it lead to various sub-races... ranging from short and stocky 'dwarves' of high gravity planets, to tall and slender 'elves' of lower gravity planets... Eventually due to this, "Human" became a rather blanket term similar to other 'species' officially listed by the UCH who covered many various 'races'.

* +1 to any trait (Can not be the same as other bonus)
* +1 to Strength, Dexterity, or Constitution

### "Of all sorts"-

Part of the race who created the UCH, along with somehow finding yourself all over the universe, you've learned how to talk yourself into good places.

* Advantage on Mental skills related to conversation, diplomacy, and similar.

## Lepidoptera (Moth)

Humanoid in appearance, and originally named due to their shockingly similar appearance to the moths of earth. Although they do still have similar wings, they are quite a bit more sturdy than their earth-like counterparts... however are also ultimately useless as they are incapable of allowing them to fly, as they were a bi-product of evolution as once the species hand changed towards a more bi-pedal and larger structure, they lost the need and purpose of the wings ;However, they remained as they weren't harmful to the species as a whole either leading to their current state as not much more than a 'coat/cloak' of sorts... though there is many variations in the sizes, colors, and patterns of Lepidopterans, as often no two look too similar unless on purpose (though artificial means).

* +1 Dexterity or Sanity
* +1 Intellect or Perception

### "All the buzz"-

Although your wings might no longer be useful to fly, you can still find uses for them!

* You are able to keep yourself warm (or cool) twice as well without special gear compared to other races.
* You can communicate with other Lepidoptera through various buzzes, harkening back to your original methods of communicating with one another.

## Sarisim (Crystal)

A very strange folk, originally considered 'non-sentient' on first contact by the UCH... however eventually changed on further learning and study, as the original first encounter had been during a hibernation period for the Sarisims. This species describes a rather curious people, who's appearance looks more like that of crystal than living organism, however underneath the exo-skeleton of an outershell is where the 'actual body' of a Sarisim lies. Though original far more amorphous, eventually through extremely prolonged contact with Humanity, started to 'mimic' the appearance of other species in their shape and structure of their outer shell. Along with the long difficult to breach language barrier finally being broken, allowing for their classification as a part of both the UCH and "Humanity".

* +1 Sanity or Intelligence
* +1 Constitution, or Strength

### "Natural Psionics"-

Although not looking like it, Sarisim posses although rudimentary and basic Psionic capabilities. Originally thought to be merely crystalline vibrations, further exposure to other species along with seemingly continued evolution with improved conditions compared to their originally 'noisy' home world has allowed for it to become more pronounced.

* Capable of speaking, lifting and slowly moving objects no heavier than two pounds (that you can see, and only one at a time), and mental communication using their natural aptitude in Psionics.

## Anthropomorphics (Anthro)

A very loose, and blanket term applied to a rather large and diverse group of various minor species who all exhibit 'human' like qualities while their original nature is often much more animal like. Ranging from wolf, fox, cat, lion, and other various animal like appearances mixed with human like traits. Although, all are sentient, bi-pedal, and capable of speech, as anything without those characteristics is considered to be 'too animalistic' to be able to join the UCH and thus "Humanity". Though a very broad category, it does often cause great confusion when filing paper work and similar as the designation is so vague.

* +1 Strength, Dexterity, or Constitution
* +1 Perception, Sanity, or Intelligence

### "Running wild!"-

Sometimes, it's hard to not just want to go fast! Afterall, for the Anthro species as a whole it's quite literally 'in their blood' so to speak.

* Once per combat, you can gain twice the distance per movement action until the end of your turn.

## Saurian (lizard)

Yet another very loose term similarly to the 'Anthro' species designation, however rather than more mammalian animals, instead being more reptilian in nature. Although at first they were going to be lumped with Anthropomorphics, lobbying by various figures and even planetary populations at the last moment caused the UCH to instead give them their own classification (especially as it was agreed that the "Anthro" species designation already covered likely far to many races) allowing them to join the UCH and "humanity" as their own specific designation.

* +1 constitution or intelligence
* +1 Strength or dexterity

### "Natural survivor"-

Although usually some things are considered fatal to more, or at the very least capable of sending someone into shock right away... Saurians due to their usually harsher home worlds seem capable of at least delaying it.

* Once per combat, when suffering critical damage or similar, they can remain conscious for 1d4 turns or the end of combat (Whichever is first).

## "Undead" (Blanket term)

A recent and modern phenomenon although not recognized as an official 'species' or even to exist according to the UCH. Either because of corporate lobbying, or perhaps ignorance or even incompetence. Undead is a vague term describing people, usually from factory and mining worlds who's conditions are among the worst, with appearances more akin to corpses than living breathing things. Likely due to prolonged exposure to various chemicals, bad conditions, and/or other environmental factors to cause such horrific mutations. Although not inherently detrimental, they can often be shunned due to a lack of understanding not helped by the UCH denying even the existence of the condition.

* +1 Constitution
* +1 Strength, dexterity, or Constitution

### "Any and all"-

With how diverse "Undead" are, there isn't any one particularly shared quality about them.

* You may pick one other species trait, and use it in place of this trait. (Selected on character creation, based on what the original species is of the character is)