Elven Kingdoms

The **Elven Kingdoms** are a series of 127 independent provinces inhabited by the seven different Elvish tribes: the Phoenix Tribe, Castle Tribe, Mountain Tribe, Dragon Tribe, Shadow Tribe, Cloudrim Tribe, and the Rainbow Tribe. Each kingdom contains a combination of these tribes with the exception of a few.

## LIST OF ELVEN KINGDOMS

### Cyclandia

Tribe: Phoenix

House: House Ithlandiel

Population: 7,730,450

Languages: Sindarin, High Elvish, Dragonic, Coralin, Siphonean

Capital: Notenal'e (administrative), Lake Towers (military), Letheria (economic), Vulcannus (provincial)

The homeland of all Elves, Cyclandia (Sy-klan-dee-ah) is divided into seven provinces and has a larger population than any other kingdom. Its history is documented in the Elvaskript, a legendary document written in Cyclin Elvish. Though labeled as a haven for the meeting place of Sky, Land, and Ocean in Elven religion, it has not been stopped from engaging in over twenty major conflicts, whether it be from within itself or outside. All six remaining Tribes live here, and a time of peace lies over the land since 2001, at the halt of the devastating Dragonrain Wars.

### Elverion

Tribe: Phoenix

House: House Arran

Population: 122,070

Languages: Elverian, Sindarin, Dragonic, Coralin, Siphonean, English

Capital: Pallaci

As the very first colony of the Elves, Elverion (Ell-veir-e-on) sets the precedent for the Colonies’ rebellious nature. Governed by the Phoenixian exiled clan, House Arran, and founded by the clan leader Winston Arran III, the Elverians possess an intense hatred for Cyclandians, and pretty much anyone who crosses their path, even Titans. Their main rivalry lies with Arein. Located in the Moonsliver Islands, Elverion is home to over a dozen settlements and incredible natural scenery, as well as the first National Park: the Telirin Ruins National Park near the base of their dormant volcano.

### Arein

Tribe: Phoenix

House: House Iltaris

Population: 111,630

Languages: Areinian, Sindarin, Dragonic, Coralin, Siphonean, English

Capital: Trincoth

Easily one of the most famous of the kingdoms, Arein (Ah-rine), also called Areinia, has made an international name for itself by inserting its powerful military in places it shouldn’t be. It was founded in the early times of Elvendom by Captain Iltaris and his company of 223 Phoenixian soldiers. Split into five regions, each inhabited by a particular Tribe, the Areinian Council of Lords was designed so that together, they would have more power than the monarch. The monarch resides in Trincoth, the largest city in the Straits of Fire, but Arein has the scenery enough to impress - the Moon Nexus, aptly named Moonlake, lies near the center of the mainland. Though the kingdom fell to the force of Dreadlord Inrin IV in 1998, the Areinian Rebellion safely re-colonized it in 2005, and every year a Rebel’s Day is celebrated on November 29th. The kingdom consists of five mainland areas and nine outlying districts.

### Kalan’haki

Tribe: Dragon

House: N/A

Population: 89,012

Languages: Dragonic, Sindarin, Siphonean, Coralin, English

Capital: Haki

Many people underestimate the true size and power of Dragonest (Drah-guhn-est), known in Lehnalah as Kalan’haki (Kah-lahn-hah-kee), the Dragon Tribe’s oldest and largest colony. Located in the remote Kardon Sea, Dragonest is more isolated than other kingdoms of its size, but is home to members of all six remaining Tribes. The Dragon Tribe here is more adjusted to other Tribal ways compared to their Cyclandian relatives and understand both Sindarin and English as well as their own standard languages. Their mango trades are what you may know them by, and most mangoes in the Elvish Lands come from their plentiful groves at Pomle. The regional Stars Nexus is located on an offshore island in the west of the kingdom.

### Kirion

Tribe: Phoenix

House: House Rivan

Population: 67,440

Languages: Kirian, Areinian, Sindarin, Siphonean, Coralin, Dragonic, English

Capital: Lendin

One of the most war-struck Elvish kingdoms, Kirion (Kee-ree-on) has lost over half its land in just under a century. The kingdom is placed on a single island which is divided into four sections and bridged precariously by small strips of land. The Battlefront, one such bridge and the site of the Elves’ ferocious hundred-year battle with the Wolves of the Wolvalan, lies only a short distance from the nation’s capital, Lendin. Despite this, the citizens of the city live prosperously, though many flee in fear of the Wolves’ supposedly inevitable victory.

### Pikstorn

Tribe: Rainbow

House: House Kelvera

Population: 77,100

Languages: Coralin, Kirian, Areinian, Sindarin, Siphonean, Norwegian, English

Capital: Winterhall

Kirion’s twin kingdom to the east, Pikstorn (Pick-storn) is an icy swath of land colonized by the Rainbow Tribers. As a contrast to their tropical homeland, Pikstorn’s capital city, Winterhall, is partially underground and experiences snow year-round. Bormount, an enormous mountain in the nation’s northeast corner, is the single tallest peak in the Deep Core. People in Pikstorn are well-adapted to alpine life and, unsurprisingly, are mostly Rainbow and Mountain Tribers. Pikstorn also holds the most skilled Elvish skiers and snowboarders, and snow sports are a very big part of the Pikstorian lifestyle. Colonial Rainbow Tribers are believed to be much more influenced by Pikstorian Sindarin culture, rather than their homeland's Coralín ways.

### Bluerings

Tribe: Phoenix

House: House Dronagis

Population: 42,310

Languages: Sindarin, Coralin, Siphonean, Dragonic, Areinian, English

Capital: Renega

Possibly the most-mentioned kingdom on the modern news channels, all of the population of Bluerings (Blu-rings) is centered in the enormous metropolis known as Renega. As a cultural and economical hub, Renega is also the meeting place of the Senate of the Straits (despite being in the High Islands) and is incredibly modernized. Outside the coastal port, the nature of Bluerings remains mostly undisturbed. The nation’s namesake comes from the enormous earthen structure in the island’s center, which serves as the regional Sky Nexus. The people of the nation are somewhat true to their pirate origins, and National Pirate Day is an extraordinary holiday found nowhere else in the world.

### Rheyalore

Tribe: Mountain

House: House Launcis

Population: 15,670

Languages: Rheyalorian Jazike, Sindarin, English

Capital: Launciston

The Mountain Tribe’s first colony, Rheyalore (Ray-ah-lore) is known for its violent changes of leadership. It shares an island with the nearby colony of Hydronorth, a province of Elverion, causing obvious tension. After calling for help from their ally, Arein, Hydronorth was crushed, but Rheyalore was left to much internal conflict. Its capital city, Launciston, lies at the base of the Citadel Mountain and is a major port in the Straits of Fire. The other seven towns, three of which are annexed from Hydronorth, are within their own small provinces, enabling a somewhat stable confederate democracy to take root in recent years. The regional Earth Nexus lies in a ravine within the Citadel Mountain.

### Cascadia

Tribe: Mountain

House: House Rokori

Population: 12,030

Languages: Cascadian

Capital: Riverslope

The most remote of all the kingdoms, Cascadia (Kus-kay-dee-ah) was founded by a Mountain Tribe exiled clan called House Rokori in the early days of Indeia. Riddled with ancient Orken ruins, the kingdom of Cascadia holds its capital, Riverslope, aboveground, unlike the Siphoneans, and is well-adapted to the jungle environment. It is also home to a healthy population of Dragon Tribers.

### Highton

Tribe: Phoenix

House: House Touver

Population: 78,150

Languages: Sindarin, Siphonean, Areinian, Coralin, Dragonic

Capital: Inspiration

Ask any experienced traveler what the grandest place in the world is and you can bet they will answer Highton (Hye-tun), a mountain-side metropolis perched up above the gateway to the Straits of Fire. Most of the kingdom is farmland which spreads out in the High Islands archipelago below the mountain summit. Inspiration City, the nation’s capital, is aptly named, due to holding the regional Sun Nexus within the Highton Fire Arena, which attracts over 200,000 visitors a year. New Arein, a province near the edge of the kingdom’s northern border, housed the refugees from Arein for over ten years after their kingdom fell. Highton and Arein remain allies in a growing military competition.

### Skyloria

Tribe: Rainbow

House: House Nevera

Population: 65,890

Languages: Skylorian, Coralin, Sindarin, Siphonean, Areinian, Dragonic, English

Capital: Sprucehold

As the cultural center for the Colonial Rainbow Tribe, Skyloria (Skai-loh-ree-ah) houses Elvendom’s most epic festivals and concerts, performed year-round in different parts of the kingdom. As all Regn people do, the Skylorians revere the element of water and have multiple holidays based around it. Known as the City of Progress, Sprucehold, the nation’s capital, is one of the most modern Elvish cities, possessing buildings of glass and metal and a planned structure. Skyloria and its neighbor to the north, Irdan, are known as the Shielded Kingdoms, as Irdan's tall mountains shield the wind for both archipelagos and the Rainbow Tribers' Waterwall prevents the rough currents from causing too much damage on land.

### Serenia

Tribe: Shadow

House: House Anganven

Population: 33,600

Languages: Regian, Dragonic, Siphonean, Sindarin, English

Capital: Allistone

The twelfth kingdom, Serenia (See-ree-nee-ah) is the first of the Shadow Tribe’s colonies, founded after their Cyclandian province was destroyed by the Dreadlord Inrin I. Ruled by House Anarim, the kingdom has four towns and a mining export of moonstone, a valuable crystal in all cultures. Only four other Tribes exist in Serenia - the Rainbow Tribe, the Phoenix Tribe, the Dragon Tribe, and the Mountain Tribe, but the festivals and holidays are no less exciting here than anywhere else. It retains a prosperous relation to the kingdom nearby, Rivernholm.

### Lundonin

Tribe: Castle

House: House Velrocke

Population: 34,510

Languages: Sindarin, English

Capital: Unorskian

As one of the most industrialized kingdoms, Lundonin (Luhn-doh-nin) is a kingdom in the High Islands. Its three cities appear as a conjoined swath of gray urban development. Despite their lack of natural sights, the Lundonians are quite attuned with magical energy, and much of the city’s stone buildings were sculpted with the strength of dozens of earthbenders. The kingdom gains thousands of sothels from their exports, and their absolute monarchy system does what it can to retain its prosperity.

### Austown

Tribe: Mountain

House: House Virsh

Population: 11,140

Languages: Cascadian

Capital: Austown

The city-state of Austown (Awe-stun) is a colony of Cascadia which gained its independence. Austown’s land is barren and dry, but this is of no concern to the Mountain Tribers here - they tunneled so far into the ground that they came upon a subterranean lake and built a city around and above it. Most of their money comes from their lavish exports of gold and other valuable items, but the citizens of Austown have the highest ratio of impoverished people than any other Elvish kingdom. Political tension surrounding the kingdom and its relation to Cascadia has led to the latter possibly planning a peace bringer invasion.

### Blackwood

Tribe: Phoenix

House: House Kimeno

Population: 12,360

Languages: Sindarin, Siphonean, English

Capital: Everas Castle

The forested kingdom of Blackwood (Blak-wud) has the largest land area of any Elvish kingdom, though their smaller military is unable to defend all of it. The kingdom’s namesake, the Black Wood, surrounds the kingdom’s six cities which are arranged in a circle around the king’s residence. The extensive forest cover allows for large barbarian groups to take control of the areas outside the cities, but Elvendom’s third-largest wall protects the cities by encircling all of them in a defensive construction. Unlike most kingdoms, Blackwood’s people suffer from frequent dragon attacks. Despite this, the kingdom thrives under the capable rule of House Kimeno.

### Kalinomaun

Tribe: Dragon

House: House Pheronoi

Population: 46,150

Languages: Dragonic, Regian, Sindarin, English

Capital: Kalimeno

Kalinomaun (Kah-lee-noh-mohn) is located in the Volcanic Gallery, said to be near Cyclandia. It was founded by Varionen Pheronoi of the Dragon Tribe in the late 1600s. Kalinomaun is the second of the three Dragonic-ruled Elvish Kingdoms, and houses all six Tribes. Kalinomaun has been ruled by the Pheronoi clan for multiple decades and is one of the only Dragonic monarchies outside of Cyclandia.

### Anorin

Tribe: Phoenix

House: House Lanasi

Population: 54,510

Languages: Colonial Elvish, Sindarin, English

Capital: Canvasa

Located in the remote Linden region of the Elvish Lands, Anorin (Ah-noh-reen) is the home of the language of Anorin Elvish, also called Colonial Elvish. Ruled by House Lanasi of the Phoenix Tribe, Anorin is home to all six remaining Tribes, and is one of the most secure places to live in all of Elvendom. It was founded on the basis of peace, and the nation’s military has never fought a war for over two centuries.

### Pomaikaina

Tribe: Dragon

House: House Kaina

Population: 46,129

Capital: Reika Caldera

Meaning “Lava Lake” in Dragonic, Pomaikaina (Poh-my-ky-na) resides on the near edge of a large volcanic caldera, the volcano bringing much prosperity to the people thanks to the fertile soil. Pomaikaina, unlike other Dragon Tribe kingdoms, is not a monarchy, and instead uses a delicately balanced electoral system. Pomaikaina is the religious home of Reika, the fire spirit in Dragon Tribe mythology. The kingdom is a close neighbor to the Shadow Tribe nation of Forestdales and maintains a trading network with them.

### Rivernholm

Tribe: Rainbow

House: House Arken

Population: 21,073

Capital: Kolvaress

The Rainbow Tribe’s third colony, Rivernholm (Ree-vayrn-holm) is a vastly pristine alpine valley in the Inner Isles. Most of the population lives in rural areas, a differentiation from their Cyclandian relatives; though one town, which lies near the valley center, is an active cultural hub for all six Tribes. Meaning “river land” in Cyclandian, most of the valley’s plentiful farming comes from the sacred River Seel, mentioned in Elven mythology. The valley across the Rift from the kingdom is the Shadow Tribe land of Serenia, with which they maintain excellent trading and alliances.

### Cendor

Tribe: Phoenix

House: House Sivarei

Population: 53,010

Capital: Stormvale

The grasslands of Cendor (Sen-dohr), also known as Nekalor (Neh-kahl-ore), are widely known for their sunny days and plentiful farming. The capital city, Stormvale, lies directly in the center of the elliptical island in The Crux, far from the Deep Core and most other large kingdoms. Cendor follows a similar political structure to its ally, Arein, and the big island is split into five provinces, one for each of the Tribes that live there. Unfortunately, the Cendorian capital is often unable to keep the peace, and the kingdom has been ravaged by over eight civil wars.

### Forestdales

Tribe: Shadow

House: N/A

Population: 45,120

Capital: N/A

The sixteen provinces of the Forestdales (Fo-ress-tails), known as Dales by the locals, are spread about the twenty main islands of the kingdom’s archipelago. Mostly pine taiga, the kingdom maintains a delicate balance within itself. While not having a singular leader, they are instead ruled by the Dales Confederacy, which is a council of sixteen chiefs who are allowed to act on their own will while being moderated by the other members of the council. This balance ensures that the people of Forestdales keep a thriving atmosphere and exchange bountiful trade with the nearby Dragon Tribe land, Pomaikaina.

### Skull Island

Tribe: Castle

House: House Oskiis

Population: 56,701

Capital: Sakavi

The Castle Tribe’s most infamous kingdom, the Skull Island (Skuhl-Aye-land) was founded on pirate origins, similar to the Phoenix Tribe kingdom Bluerings. The only difference is that the Skull Islanders didn't stop being pirates! Located in the northern Iralands, Skull Islanders are trained to be expert shipbuilders and raiders, often sacking ports in the Icy Coasts, Kazu Islands, and the Volcanic Gallery, earning them the wrath of three kingdoms in the past. Despite this, Skull Island’s internal areas are quite cultured.

### Irdan

Tribe: Mountain

House: House Cong

Population: 25,670

Capital: Dirdas

Irdan (Ihr-dahn), sometimes known as the Cloudweed Land, is a scenic marvel in the lightly populated Crescent Gardens region. The aptly-named White Mountains run through it and around near its northern edge, shielding the towns from the Crescent Cyclones which storm about in the winter - giving it and its nearby ally Skyloria the nickname of “Shielded Kingdoms”. The Mountain Tribers hold capital in a subterranean city, Dirdas, and the other four Tribes live in smaller towns on the plains, which are densely populated by cloudweeds.

### Thranforil

Tribe: Phoenix

House: House Forius

Population: 90,560

Capital: Thranforil City

The hidden forest cities of Thranforil (Th-rahn-foh-rill) are perched high up on the sides of trees. Thranforil is not known for much - few outsiders have returned from the kingdom’s dense oak forests, and its strangely powerful military has the strength and will to fight the Areinians and win. They are also one of Elverion’s only remaining allies, and show aggression at most slight provocations. In short, do not go near here.

### Rihold

Tribe: Castle

House: House Vone

Population: 10,620

Capital: Sher

Said to be built on the Sanctuary Plo in Elven mythology, the mountainous land of Rihold (Rye-hohld) is the smallest of all 27 kingdoms, and is home to a single settlement. Fort Sher, as it is called, reigns over fourteen snowy mountain peaks and many square celdons of forest hidden in between. Located in the Inner Isles, the people of Rihold are mostly farmers, and lead prosperous lives in their hidden sanctuary. The city of Sher, which lies beneath the fort, is a rainy tavern town with its fair share of criminals, including the Reaper Syndicate.

### Orlin

Tribe: Castle

House: House Overe

Population: 47,670

Capital: Ollistar

The grand nation of Orlin (Ohr-lin) is one of the most well-planned kingdoms. Its grand cities and towns have the lowest pollution rates in the Elvish Lands due to excellent cleaning systems, and though it lacks a strong military, its police force is enough to crack most criminal organizations in the region. Placed right in the center of the Moonsliver Islands, Orlin spans five hundred small islets and two large islands. It is ruled by a strict democracy, and the people of Orlin have prospered since their founding in the 1800s. It is home to all six Tribes and governs a fair amount of its own colonies in the Straits of Fire and elsewhere. It holds capital at Ollistar and its cultural center is in Demetar, a port city with international trading importance. The nation has always prioritized high technology, resulting in an advanced community.

### Luna Spire

Tribe: Castle (minority)

House: House Risin

Population: 24,500

Capital: Arka Lunaris

The final kingdom of the Elves, Luna Spire (Lue-nah-Spy-ir), is a small group of cities in the South Core. It is located on a geothermal vent and the area simulates a tropical climate, making it a hotspot for Dragon Tribers - they are the second-most abundant Tribe in the nation. Its name comes from the towering mountain in the center of the island, which, in olden times, was said to be a portal to the Moon dimension theorized by Cloudrim Tribers in the early 14th century. However spiritual the land was theorized to be, the nation’s largest town, Arka Lunaris, is a culture center for many. Once an independent clan of Elves before being overtaken by House Risin, the people of the kingdom are largely different from orthodox Elvish culture, and have many holidays and festivals throughout the year.