recursal/Fanatic-Fandom huggingface dataset:
Patronus

Le patronus est un animal qui apparaît lorsqu'on lance le sortilège Spero Patronum, qu'on peut aussi formuler Expecto Patronum. Il est empreint de magie extrêmement blanche et protège le sorcier qui a lancé le sort, avant tout contre la magie noire. Souvent, les mages noirs ont beaucoup de mal à en faire apparaître un.

## Utilités

Le patronus défend le sorcier contre les créatures de magie noire, notamment les détraqueurs, mais aussi les Moremplis, les Inferies, et autres. Il peut aussi servir de messager.

## Apparence

L'animal semble constitué de fumée argentée, et plein de grâce. Il change en fonction du sorcier, et reste toujours le même. Il peut toutefois changer pour des raisons bien précises.

Cependant il faut différencier le patronus corporel de l'incorporel. Le corporel est celui sous forme d'animal, tandis que l'autre est plus simple et s'exprime sous la forme d'une fumée, d'un simple sort. (Qui reste très utile contre les attaques.)
Archon

The **Archons** are Energy Beings that normally live in Suns or Gas Giants, away from other cultivators.

Archons are only as large as their Mind and Spirit Cultivation let them be.

## Origin

They originate from a Sun or large energy body gaining sentience through the Dao. Their soul comes from reincarnation without past memories being erased, making them one of the few wise or most terrifying creatures.

Other archons can be created via Asexual Reproduction. The Original Archon will lose half of his cultivation, core, spirit and a new soul through reincarnation will be the second archon. (In this case, the new soul will not have any memories)

## Cultivation

**Archons** can cultivate everything, except for Vitality as their body is purely energy, a violent mixture of Qi, Mana and Spirit.

Archons Cultivate by engrosing their body in all sorts of high-energy bodies, such as stars or gas clouds. For their cultivation to progress however, they must develop a core, which is the only solid part of their body. Destroying an Archon's core does not kill it, but it does reset its cultivation. This vulnerability only exists in the first few mortal stages, however, most Archons are birthed at least at the Spatial Stages. (10th Realm)
Département des permis et autorisations

Le Département des permis et autorisations est un des départements du Ministère des Sceaux Magiques. C'est ici qu'on trouve tous les permis utiles, comme celui de posséder un animal ou une plante magique, qui doit être caché(e) des moldus. C'est aussi ici qu'on trouve le centre de formation au transplannage.

## Le Bureau des animaux et plantes magiques

Le Bureau des animaux et plantes magiques est le bureau qui s'occupe de tout ce qui est vivant dans le monde sorcier. En plus de s'occuper des permis, il se charge de protéger ces animaux, les réguler leur population si elle devient trop importante, et les classer en fonction de leur dangerosité.

## Le Bureau des transports magiques

Le Bureau des transports magiques s'occupe de réguler le transplannage, le réseau de cheminée, les balais... Il existe dedans un service de test des balais, qui se charge de les essayer avant qu'ils puissent être commercialisés, mais aussi un centre de transplannage, où les sorciers s'entraînent à transplanner avant de pouvoir avoir leur permis, un centre des cheminées, etc. C'est aussi ce service qui peut donner des contraventions lors des infractions au code des transports magiques.
Gouvrantis Penetrem

Le **Maléfice du Gouffre** a pour incantation Gouvrantis Penetrem et est un sort de magie noire. Il a pour effet de creuser un immense cylindre de 3 à 10 mètres de rayon et jusqu'à 7 mètres de profondeur dans le sol. Cela lui permet d'être isolé et inaccessible physiquement, voire de faire tomber certains de ses adversaires dans le trou. Les dégâts occasionnés sont assez difficilement réparables, même si cela reste possible. Le lanceur est cependant toujours susceptible de se faire toucher par un sort ennemi, d'autant plus exposé.
Tisane d'orties

La tisane d'orties est une recette moldue, mais qui est rarement bu par ces derniers. Cependant, les sorciers, sont beaucoup plus attachés à ce genre de tisane, surtout en Europe. C'est donc une boisson que l'on retrouve souvent dans les bars, ou tavernes de sorciers. La boisson a donc le goût à l'ortie, qui se rapproche de celui de l'épinard.

## Recette

#### Ingrédients

* Eau, de préférence de source, voir minéral.
* Orties, de préférences jeunes pousses et bien conservées.
* Ustensiles de lavage et d'infusion, et un petit chaudron.

##### **Récolte**

   Les orties doivent être soit achetées soient récoltées. Dans le cas de la cueillette :

* Les orties sont reconnaissables par leur motif en alternance, deux feuilles opposées, puis juste au dessus, deux feuilles plus petites opposées l'une à l'autre qui sont placées perpendiculairement aux deux premières, et ainsi de suite.
* Cueillir au printemps (de préférence) des jeunes pousses, ou les feuilles qu'on trouve le plus en haut des plantes (de préférence). Mais les tiges peuvent être aussi cueillies.
* Eviter de prendre des orties qui auraient pu être proie à trop de saletés, excréments ou parasites.
* Pour ne pas se piquer, prendre un panier, et utiliser un sortilège de coupe et de lévitation. Si le sorcier ou la sorcière ne maîtrise pas ses sorts (qu'il ou elle est jeune), il existe beaucoup de techniques moldues pour ne pas se faire piquer.
* Si besoin et pour la conservation, les faire séchées.

Sinon, vérifier qu'elles sont de qualité, et en bonne santé.

#### Fabrication

Différentes étapes sont nécessaires pour la fabrication. Mais avant, vérifiez bien que vous pouvez les mangées, en effet certaines personnes sont peut-être allergiques aux orties ou autres. Lors de la fabrication le pouvoir urticant de l'ortie disparaît. Voilà comment procéder pour la fabrication :

1. Prendre les orties séchées ou fraîches (le goût final dépendra de l'état initial des orties), et les lavées soigneusement.
2. Faites ensuite bouillir les orties dans de l'eau, dans un petit chaudron par exemple. Utilisez un sortilège de Feu pour la faire bouillir, comme si vous prépariez une potion. Puis laissez dedans 15 minutes, le temps que votre préparation devienne verte claire. Vous pouvez aussi la faire infusée d'une autre manière.
3. Filtrer l'eau, ou enlever les feuilles d'orties, même si ce n'est pas obligatoire. A partir de là, vous pouvez déguster, votre tisane est prête.
4. (Facultatif) Lors ou après la préparation, vous pouvez rajouté un jus acidulé, tel que l'orange ou le citron, mais d'autres fruits ou plantes acides dont le jus est extrait feront l'affaire. Votre préparation deviendra alors rose, ce qui souvent attire des clients.
Meteorobilis Recanto

Le Sortilège de Modification Atmosphérique Faible (SMAF) est un enchantement permettant de modifier certaines propriété de l'atmosphère autour. Sa formule est "Meteorobilis Recanto".

Maîtrise : La plus part du temps le rayon d'action est assez faible, mais pour des sorciers assez puissants possédants une très bonne maîtrise du sort il est possible de modifier la météo d'un *petit* terrain (Niveau 4).

Effets détaillés : Le lanceur peut modifier certaines propriétés atmosphériques, comme l'humidité, le vent, éventuellement la pression et la température. Les effets sont plus ou moins importants mais souvent faibles, et permettent juste de créer une "ambiance" en extérieur ou en intérieur, souvent contraire à celle qui règne avant le lancé du sort. Si on atteint une très bonne maîtrise du sort et que le sorcier est assez puissant, il est possible de changer la météo même si l'effet est très souvent faible et de même pour le rayon d'action.
Legilimancie

La legilimancie est une faculté magique qui consiste à s'infiltrer dans les pensées d'un individu, sauf si ce dernier est Occlumens. Elle se divise en deux catégories, l'acquisition de naissance et l'acquisition par apprentissage. Cette faculté est notamment utile pour être particulièrement déstabilisante. Le possesseur de celle-ci est appelé Legilimens.

## Par naissance

Les Legilimens de naissance ont souvent un don exacerbé dès leur plus jeune âge. Ils peuvent lire dans les pensées de manière assez naturelle et ont tendance à apprendre d'eux-mêmes à choisir les personnes qu'elles souhaitent écouter. Cette faculté peut parfois être héréditaire.

## Par apprentissage

Les personnes qui souhaitent devenir Legilimens sont très souvent tutorés par un Legilimens au vu de la difficulté de maîtriser cette faculté. De plus, les Legilimens par apprentissage sont beaucoup plus faibles que leurs homologues de naissance, car ils doivent se concentrer sur un individu et le regarder dans les yeux pour avoir accès à son esprit.
Vaporis

Le **Sortilège d'Intangibilité** est un sortilège de Métamorphose, appartenant à la magie noire. Son incantation est Vaporis. Contrairement à la plupart des sorts, la cible n'est autre que le lanceur lui-même : il devient alors aussi consistant que de la fumée, ce qui le rend presque intouchable. Il se présente sous la forme d'une vapeur noire, peut se déplacer en "volant" et se faufiler dans des espaces très réduits. Il y a cependant une contrepartie : le sorcier sous cette forme ne peut pas utiliser sa baguette et est susceptible de subir de graves brûlures s'il est atteint par un puissant sort de Magie Blanche.
Lacrimosa Desesperantis

Lacrimosa Desesperantis est l'incantation de la **Malédiction de Désespoir**. Il s'agit d'un sort de Magie noire. Son effet sur la victime est d'ôter toute envie, toute motivation et toute émotion positive pour la rendre déprimée et triste. Elle ne peut plus rien faire sans que cela ne l'attriste davantage, voire la fasse pleurer de désespoir. Il existement néanmoins un moyen de lutter contre ses effets : penser aux choses les plus joyeuses et agréables. Son contre-sort est Anatrista Allegro.
Lich

A **Lich** is an Undead that has a Soul.

## Variations

* Lesser Lich created by an Undead Lich God-King
* Greater Lich in the Divine Realms before ascension to controlling or creating an Undead Plane.

## Cultivation

Liches are usually found as skeletons and cannot cultivate Qi. There can also be Zombie-Liches with flesh, but those cannot cultivate Qi either.

Liches only have Bones, Spirit and Soul. meaning that their only choice for cultivation, in the long run, is Spirit and Mind cultivation.

Liches may also replace their bones, but that only takes them so far.

## Anatomy

Mortal-level Liches only have bones. The bones are held together through Psionics, thus they first appear starting in the 6th Realm.

There is one situation where they can live with more than bones. That is if the body is at least at the Divine Body Stage. However, they must have at least a Divine Spirit to be able to take the body over. Once Liches get into the Divine Realm, they will usually be seen killing a Divine Cultivator to take their body. They will still not be able to cultivate Essence as the Acupoints and Dantian are not attached to their Spirit.

## Creation

Liches are made through artificial Spirit Chains to bind a soul to a body.

Liches do not need a ridiculous process to be born. They only need to Bring their Spirit up to the Master Mage stage and their Mind up to the Psionics stage.

When their original body dies, they will lose their Essence and the majority of their Body Cultivation. (unless they are in the Divine Body Stage)

Liches only need a skeletal body to protect their spirit from being snatched or being moved by a Realm God or the Heavenly Dao.

**Lesser Liches** follow **Undead Lich God-Kings** who have animated their bodies and protected their souls through Un-*Death* Holy Power. These liches are bound by the Lich God-Kings since the Holy Power is required to keep their body moving.
Serpentis Nua

La **Malédiction de la Nuée de Serpents** est un sort de magie noire. Contrairement à Serpensortia, cette malédiction ne fait pas apparaître un serpent mais donne seulement l'illusion à la victime qu'elle est couverte de serpents et que d'autres essayent de la mordre. Ainsi, la victime risque fort de se débattre dans le vide, si elle n'arrive pas à se reprendre ou à être soulagée de sa vision avec un sort de Magie Blanche. En moyenne, ces effets durent une quizaine de minutes, mais le sort peut être maintenu jusqu'à 3 heures.
Niveau 1

Les sortilèges de niveau 1 sont les plus simples à exécuter. Ils sont tous, ou presque, connus par un élève à la fin des BANQUETs, qui eu ses examens avec une mention inférieure à "Bien".

Voici la liste de ces sortilèges :

* Accio
* Aguamenti
* Alohomora
* Avifors (Difficile)
* Collaporta
* Diffindo (Niveau variable)
* Disputationem Remotius
* Expelliarmus
* Lumos
* Nox
* Periculum
* Reparo
* Repulso
* Wingardium Leviosa

*Voir aussi :* Petrificus Totalus
Saveigny

## La famille

La famille Saveigny
prend ses plus anciennes sources en 1619. Il est estimé que cette
famille, très conservatrice des valeurs sorcières ancestrales,
possède des reliques de certains grands sorciers et que certains
manuels de magie antique soient en leur possession, jalousement
transmis de générations en générations. Malgré tout, les
Saveigny sont dans l'opinion publique des personnages honnêtes et
droits qui ne fricotent pas avec la magie noire, contrairement à
d'autres familles de Sangs-Purs.
Homunculus

A **Homunculus**, an artificial Human, is an artificial being that doesn't have a soul or Spirit upon conception. A soul can be moved into a Homunculus if the creator of the body found a way to do so.

The final level of a Homunculus is entirely determined by the maker, like how Androids are limited by their parts. However, Homunculus may be part biological or entirely biological.

A Homunculus also has a built-in memory as most Spirits do not have a Sea of Memories. The Homunculus without a soul is limited to the biological or artificial programming.
Protocell

A **Protocell** in the Real World was the first few organisms to live on the Earth.

Protocells are effectively immortal, but not undying. Protocells did not even have DNA for the many original cells that developed in the Primordial Soup\*.

This story starts with the MC acting as the DNA, but there was definitely no DNA in her cells until she made it when experimenting.

(\*Assuming the Primordial Soup theory actually did the thing to create her first protocell with working mitochondria and micro-tubules)
Les Bavboules

"Les Bavboules" est un jeu utilisant des petites billes qu'on appelle "Bavboules". C'est un jeu très connu, qu'on qualifie souvent comme sport. Même si aujourd'hui, le Quidditch est cent fois plus joué que les Bavboules.

## Règles

### Populaires

Deux joueurs avec 14 bavboules s'affrontent, ils placent leurs 28 bavboules au total au centre d'un cercle dessiné sur une surface plane, souvent le sol. Les joueurs ont ensuite plusieurs bavboules à leur disposition autre que celles dans le cercle. Le premier joueur lance une bavboule depuis l'extérieur du cercle, et son but est de sortir toutes celles de son adversaire. Ensuite le deuxième joueur lance une bavboule au même endroit où est arrivée la bavboule de son adversaire. Si la bavboule de son adversaire est sortie du cercle, il joue sa bavboule où il veut mais en la lançant à partir de l'extérieur. Puis c'est au premier joueur de jouer à son tour avec les même conditions. Le but du deuxième joueur est le même que le premier. Celui qui sort en premier toutes les bavboules de son adversaire a gagné.

## Bavboules dans le monde

Les bavboules est un sport très aimé par les enfants sorciers en France, mais il existe aussi beaucoup d'équipes professionnelles. En effet, des jeux proches comme la pétanque ou les petites billes sont très appréciés des français. Beaux-Bâtons possède son propre club et sa propre équipe, tout comme Poudlard. Il y a quelques clubs dans les pays sorciers, et dans le monde des tournois internationaux. Ainsi la France possède sa propre équipe nationale de Bavboules. Des tournois inters-élèves sont aussi organisés à Beaux-Bâtons et dans plusieurs autres écoles de sorcellerie. Il arrive que des écoles s'affrontent dans des tournois entre écoles.
Angel

Angels are an immortal race born from the Light God's need for a representative race that lives on the physical plane. The creator had agreed with the condition of locking their affinity and the possibility of *corruption*.

## Holy Servitude

Angels were God-locked and affinity locked as they could only serve the light gods. They can become gods but most Light God positions are filled by 300,000 Light Gods.

The only way out of holy servitude to the light gods was to be *corrupted*.

## Appearance

The Angel race appears to be a winged humanoid race with the *locked affinity* of Light and white hair. The only chances of them having other affinities and appearance are if they become *Fallen Angels* or *Death Angels*.

## Corruption

*A Light God purifying an undead’s spirit that has been tainted by Un-Death holy power is supposedly excruciatingly painful. That pain is said to be on par of an angel turning into a fallen angel* *by corruption through a Demonic God’s holy power*. - chapter 7

When an Angel becomes a fallen or undead angel, they are freed from the 'affinity lock' and can begin cultivating other elements and primals. Some, however, are enslaved again and have to go through Demonic Servitude or enslavement by the undead.
Poisonic Strium

Poisonic Strium est l'incantation d'un maléfice qui pour effet de tirer une flèche depuis la baguette du lanceur, à l'instar de Acidious Strium. À la différence de celui-ci, la flèche est empoisonnée et se répand rapidement dans le corps pour immobiliser la victime pendant un temps relatif, entre 1 et 72 heures.
Mind Cultivation

Mind Cultivation is the set of stages required to become smarter and control things through thought alone.

## Summary

Mind Cultivation is thought to be weak. However, when one finally cultivates to Psionics, many will come to know true fear. Although Psions are rare they are not weak. They they can kill Divines, steal techniques, or react faster than any mage could yet be the most deadly assassins from a range.

Later, in Divinity, Mind Cultivators can see into the future and calculate everything instantly. They can be an infinite number of chess pieces ahead of lower-level divines.

## Cultivation Levels

Here is a table of all of the cultivation stages. (Subject to change)

There are several skips steps 7 and 11 because Mind cultivation does not have a 2nd stage in the 5th and 8th realms.
Transplannage

Le transplannage est un moyen de transport magique. Il permet à un sorcier de se déplacer très rapidement d'un endroit à un autre, en disparaissant du premier endroit et en réapparaissant à sa destination. Ce n'est pas sans risque, car le sorcier peut être désartibulé si il n'est pas assez concentré. C'est pour cela que les sorciers en dessous de la majorité ne peuvent pas passer leur permis de transplannage. Ce permis s'obtient au département des permis et autorisations.
Gate of Opening

### Difficulty

Must have the Vitality to force open the gate and a body strong enough to do so when Vitality splashes around.

### Benefits

Can ignore the limits on muscles imposed by the brain.

## Related Stages

### Mind

Mental Blockade

The Gate of Opening is the first gate in the body. It opens the internal natural formation of the body and enables one to ignore the 20% limit of using muscles. Instead, enables a 5x strength at the cost of using more Vitality.
Primals

There are four Primals that are derived from Grandmist.

These four are:

* **Space**
* **Time**
* **Energy** - Qi / Mana / Transitionary Particles: control and creation
* **Matter** - Anti-matter, Atoms, particles: control and creation.

Primals are the second stage of the building blocks of the world, where the third stage of building blocks are the Elements.

## Origin

They are defined by the Primordial Dao, which allows them and Elementals to have been created. If the Creator's Dao is destroyed, all beings and worlds that are dependent on the Elements and Primals will be turned back into Grandmist. The only beings free from said destruction are beings who have at Grandmist Body, the final stage of Body Cultivation.

Primals can also be turned back into Grandmist by depositing them into a Black Hole.

## Appearance

Primals are first introduced in the cultivation system in the 9th Realm where mages learn to control Matter. After that is in the 10th Realm with Space as a major hurdle for all professions.

## Subdivisions

See Particle for a full list of the subdivisions of Grandmist into Primals into elements and particles.
Eoarchean Era (Earth)

Following the standards of Earth eras, the Eoarchean Era is when the first cellular lifeforms were created as Protocells. Valyiska starts from this point in the 2nd Realm.

The Eoarchean Era has barely any cellular life on the start. It is theorized that life began from underwater thermal vents as there was no real atmosphere gasses to block out the dangerous solar UV-C radiation of the sun. (Though, the atmosphere ranged from 10-100 bar it was without oxygen)

The only 'Food' that Protocells could eat were blobs of Carbohydrates, such as Sugar or Cellulose. However, as time went on, other cells began to appear as herbivores turned into carnivores.
Golden Dragons

Golden Dragons are one of the few True God-Beasts that were created by the creator. They had generally started out with an Inner Galaxy and 6000 known daos.

They have a specialty Qi named Golden Qi, which is the culmination of all of the Elemental, primal and Grandmist Qis with Dragon Qi. Golden Qi only works with Golden Dragons because of it's adaptation to their bodies and spirits.

Upon formation of the Dao Core, Golden Dragons are given various Dao Techniques related to the Draconic Dao through automated inscription via the Heavenly Dao. When a Golden Dragon reaches a certain set of Elemental and Primal Daos, they can learn the Dao of the Golden Dragon.
Personal System

A **Personal System** is a Fake System that is only attached to one soul.

It may also be an AI Chip attached via surgery or connected to through Psionic power.

It can give a user the ability to perform actions that are beyond a single inexperienced soul's capability.

## Creation

Some Gods, Divines, True Gods or even Mortals can create Personal Systems.

The most common method is via Dao Runes. The runes can be inscribed into a soul or onto a body.

Mana Runes can also be used to create a Personal System, but that system cannot cultivate using Qi or the Dao.

Highly technical societies can create Personal AIs using Electricity which can perform the same as a System. These societies usually have heavy restrictions on what the AIs can actually do.

## Maximum Capabilities

These are the theoretical limits of a personal system that is using Soul-based Dao Runes.

* **Benevolent** - father created it or something for descendants
	+ **Full Appraisal** - see everything about an object or another person in a handy UI.
	+ **Automatic Cultivation** - Overpowered aspect of using previous knowledge put into the PS.
	+ **Automatic Fights** - along the lines of slavery-based PSes, but enables one to fight automatically.
	+ **Stat distribution** - move energy around the body for the most efficient build that the user wants.
* **Malevolent** - free is not actually free
	+ **Self-Destruct** - One of the bads of using a PS, kills the user if they go out of the lines of the program's intent.
	+ **Enslavement** - if the user does not go on the correct route programmed into the System, it may enslave the user without their permission.
	+ **Thought Reading** - records the user's mind and experiences.

## Problems

Personal Systems are rarely given for free as they often contain restricted knowledge or they may even enslave the user under the guise of being a personal guide AI.
Quad-Cultivation Technique

The Quad-Cultivation Technique enables a cultivator to be lazy and not have to take in Energy manually.

## Benefits

The user does not have to actively take in Qi and Mana. However, they can also do so actively to speed up the Technique by up to 100 times.

This technique focuses on the foundation of a user.

Automatically goes to another stage, so that the user can sleep it off. There are only a few stages, such as the Structures in the Soul and the Dao Core / Tree that require the user's attention to improve in a stage.

## Disadvantages

The technique does not perform actions, such as Acupoint Opening or automatic Dao enlightenment/creation. It is only meant to take in energy to establish the Four types of stages when they are basic and that is it.
Android

Androids can exist from the 2nd Realm relying purely on mortal physics, all the way to Android Emperors, whom are created with Dao Runes at the Divine level.

Androids also include Golems, even if Golems do not have intelligence.

Their growth is limited based upon their body. Since most Androids run on software systems, their AI core can be moved to more powerful bodies.
Grandmist

Grandmist is the building block of everything. It is normally located in the True Grandmist Void.

Grandmist is finite within a universe because the Creator restricts it. A creator can technically collect an infinite amount of it if from the True Grandmist Void unless he is under the rule of a Master Creator.

## Characteristics

When Grandmist is by itself, it is heavier than a black hole and nobody besides True Gods and Creators can move it.

* Seemingly infinite mass
* Cannot be destroyed
* Cannot be created (Or the method is unknown)
* Can be shaped into Primals
* A Black Hole can remove the Primordial Dao restrictions imposed on Primals and Elements to turn them back into Grandmist. A Black Hole could also destroy Souls, (See Soul Dao) but they are protected by the Heavenly Dao via a safe automated teleport out.
* Separated into infinitely long strands that are infinitely thin, yet have infinite weight.
	+ How shapes are made ~

## Uses

Grandmist can be shaped into Primals and Elements. This is normally done by trial and error by a Creator when creating a Primordial Dao, which keeps them in shape.

* Grandmist
	+ Primals (From Grandmist)
		- Elements (From Matter, Space and Energy Primals, except *void* which is all primals combined)
Shock Trap

## **Chỉ số**

**+650 Máu**

**+20 Hồi máu/5 giây.**

## **Công dụng**

***Kích hoạt duy nhất:***Tạo ra một bẫy sốc trên một khu vực chỉ định trong 1 giây, có thể tồn tại 100 giây. Khi một đơn vị tướng địch va phải bẫy sẽ bị phá huỷ đồng thời gây choáng cho tất cả kẻ địch trong phạm trong 0,5 giây (25 giây hồi).

***Nội tại duy nhất:***Giảm 10% hồi chiêu.
World God

World Gods are not directly worshiped by followers as they are put in charge of administering the world to keep it from dying. It is both their domain and their prison, as they cannot leave the world until they have finished their term of service to the Realm God. Their Holy Power comes from the earth itself, as long as people live here and they manage the internal reincarnation system if there is not another system in place.

They are also considered near the lowest tier of working gods, since they produce holy power, yet they cannot do too much except stabilize the world.
Tireurs d'élite

Les Tireurs d'Élite (entièrement : Tireurs d'Élite de baguette magique) de la police magique sont des sorciers formés au combat et faisant partie de la Police Magique. Ils arrêtent les criminels et travaillent en collaboration avec les détectives de la police magique, qui sont, eux, moins puissants au combat.
Shackles of Creation

The *Shackles of Creation* is a concept born from the many True Gods who were forced to stay in their creator's universe to become slaves of the said creator to become a Master Creator.

## Methods to enslave new Creators

* Soul Dao
	+ A clause that prevents them from disobeying the creator.
	+ A clause that can revert their Soul back to Grandmist.
* Sub-Universe
	+ A Master Creator controls a subordinate creator's universe. If the Master creator is not happy, he can delete it or pass the universe onto another.
* Power
	+ A Master Creator who has already enslaved another creator has the power to force a new creator into submission.
Grandmist Mind

A Grandmist Mind is the last improvement on the Mind portion of the Spirit.

The Grandmist Mind is able to calculate the many different variations of Grandmist, making it able to figure out the complex structure of the Grandmist.

When one has a **Grandmist Mind**, they are now able to figure out how to make Primals and *other undefined shapes* by manipulating Grandmist. However, the Primals will not stay in their shape until one has made a Primordial Dao.

The Spirit underneath the administration of the Grandmist Mind is effectively Immortal and can last outside in the True Grandmist Void for a period of time.
Elements

The thirteen Elements are:

* Made from mixtures of Matter, Space and Energy Primals
	+ Light
	+ Darkness
	+ Fire
	+ Water
	+ Wind
	+ Earth
	+ Lightning
	+ Ice
	+ Plasma - what stars are made of
	+ Metal
	+ Death
	+ Life
* Void - The opposite of reality, created from all Primals mixed together.

## Origin

The Thirteen Elements (Except for void) originate from the Primals of Energy, Space, and Matter as the third stage of building blocks to the universe. Those Primals originated form Grandmist.

The Elements are actually Grandmist that was shaped into Primals and a combination of those Primals became the Elements.

Elements cannot be transformed back into Primals directly as they are a mixture, but they can be thrown into a Black Hole to produce Grandmist.
Golden Dragon's Ascension Wiki

The GDA Universe encompasses multiple story-lines within the Multiverse. These story lines include the original Golden Dragon's Ascenscion, Vampire's Delight, Drow Epic, White Tiger, and the newest, **Devour and Consume**. The other stories were not published besides GDA and DAC.

All of these stories are in the same Multiverse and Reality, meaning that physics works the same and cultivation is the same, even if there is a LitRPG game interface in the way of the MC's path to Divinity.

* Vampire Queen's Dungeon was an older story, but still fits within the universe under a pen-name.
* **GDA** was reset, as it was everywhere, being my first story posted on a fast platform. However, I may or may not reboot it. Aerys will still be in other stories as a Creator.
* **Divide and Consume** has a Protocellular cultivator. (OP, written chapters: 5)
* VD has a Vampire Cultivator. (actual chapters: 5)
* WT has a Divine White Tiger. (OP, actual chapers: 3)
* AI Techna has an AI that manages to take over an Android network.

**Chronological Order** on the start of the stories: (From the POV of Earth 2017-2025)

* GDA (Started several ???? Before Earth was formed, WAY before our universe formed)
* DAC (Started around 4 Billion BC)
* WT (Started around 1910, MC from Texas)
* Vampire Dungeon(EVE) (Started around 2071, Cryogenically frozen for 100 years after **DAC**'s time as Earth was forced into the Third Realm)
* VD (Started around 2018)
* AIT (Started around 2230)

## Spoiler Warning!

This Wikia was written by the author to explain the universe. It also contains many similarities, concepts or parallels to other novels, such as Emperor's Domination, The Desolate Era, Coiling Dragon, AST, My Disciple Died Yet Again, and several stories of non-human characters creating a mish-mash of fantasy concepts.

This is not the basis of a single novel. Many to come, but with a fulcrum, many stories are possible.

***One way is not the only way.***

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Subjective Scale

***"Beauty lies in the Eye of the Beholder"***

### The Theory

The Subjective Scale is a method of measuring a theoretical Higher Law that dictates how a Verse may behave.

The Scale declares the following: "Behavior of matter and energy within a universe may be affected by an outside observer". In layman's terms, different objects may behave in different ways if there is someone or something watching said objects. This assumption is one of the founding principles of the scientific discipline of quantum mechanics.

The Subjective Scale, similar to the Kardashev Scale, is simply a tool that attempts to declare how much a simple observation changes the behavior of an object within a Verse, with each increasing unit (a Descartes) exponentially indicating subjectivity on massive objects. There are 5 different types of the universe according to the scale. However, it is common to practice to grant a Verse that is not defined by these a decimal Descartes depending on the subjectivity of the matter and energy.

#### 0 Descartes: Objective Universe

Such Verses are very rare, as its behavior is completely independent of wherever an observer contemplates it. Such worlds have solid physics that cannot deviate from their iron-clad rules.

#### 1 Descartes: Quantal Universe

Verses with 1 Descartes are subjective enough that infinitesimal objects and particles such as electrons and photons may change their behavior if they are registered or ignored. However, such minuscule changes in behavior are largely irrelevant in the wider scope of the cosmos.

2 Descartes: Objectal Universe

Verses with 2 Descartes have materials (or the entirety of the Verse) that, unless gathered in clusters above the kilogram, will change their behavior if they are scrutinized. For example, ignored stones may move, and a solid may liquify if observed, to name a few. Although it may cause jeopardy in the everyday life of minor lifeforms, it is easily ignored in the wider scope of the universe.

3 Descartes: Stellal Universe

In Verses with 3 Descartes, objects as massive as a star may change behavior if not constantly observed. Due to this rather large restriction as well as the fluctuating nature of what could be classified as an "observer", these kinds of Verses are highly disorganized, although an equilibrium tends to be reached if a God-like entity acts as a universal beholder.

4 Descartes: Pan-Universal

Verses with 4 Descartes are entirely subjective and all of it will shift to fit an observer, oftentimes with multiple of them having clashing perceptions or worse, the whole Verse embodies the clash. Due to the nature of these Verses, they tend to be highly inhospitable to any sort of native life, if any exists at all.
Human Body Training

Humanoid creatures tend to follow a specific path of masochistic exercise training. The path for it is as follows: Bone Training -> Tendon Training -> Muscle Training -> Blood Purification (in the 4th realm)

Quite a few humans in the lower realms only follow this route and never cultivate in other directions. They tend to be cannon fodder in wars or they have special bloodlines which help augment their strength. On one hand, this simplifies the training time for humans, since they only need to brute-force train without the need for ‘Talent’. On the other, it leaves them open to attacks that cannot be mitigated by their bodies alone.

After the training to the end of Blood Purification in the 4th realm, body training aligns with other creatures and enables the opportunity to open Gates, which start with the Gate of Opening.
Spirit Chains

The **Spirit Chains** are what bind a Spirit and Soul to a physical body. They are originally created out of a mix of Mana and Mana Runes.

Spirit Chains appear to be a web of nearly invisible Mana chains that emanate from the Spirit to all of the Acupoints. Dantian, brain and finally the Manifestation forming a network around the body. Qi is temporarily linked to the Spirit Chain network before it is finally inter-linked through the Acupoints and the Dantian through a mix of Mana Runes and Dao Runes in a process that is pre-programmed in the internal Soul Dao.

## Creation

When a soul is reincarnated or newborn and placed into an infant body, their Spirit Chains are automatically generated by the Soul's internal Soul Dao.

## Cutting

Spirit Chains can be cut via a large amount of mana that perforates through the natural resistances of a body and Mana Circuits to hit the chains.

Psionic Power can also cut the chains as it can mess with Mana and the Mana Runes to disable their linkage. Psionic Reinforcement prevents this from happening on a Psion.

## Artificial Spirit Chains

Artificial Spirit Chains are created for Liches, Lesser Liches, and Artificial Spirits of the undead.

Liches create artificial chains through binding their spirit with Psionic Power and Mana.

With Lesser Liches, their Spirits are attached by a Lich God-King through Holy Power as a form of Revival. A light or other type of holy power can remove these chains.

Revival through a God is also a form of creating artificial Spirit Chains as they also use Holy Power and that Spirit's Mana to do so. Gods only perform Revivals to increase their following.
Fake System

There are some rare cases where a Mortal, Divine or Deity manages to make their own system in order to control others.

Fake systems can exist below the 10th Realm.

Most of these '*bootleg*' systems are banned and rejected by other Gods due to the rather controlling psychological features that a system can have on a mortal to prevent them from advancing quickly or halting their progress altogether. Fake Systems can even tell mortals to reject other gods as false idols and only worship the person that made it.

These systems also tend to have a maximum level cap, which falls short of twice Human Strength or at maximum pre-Divine levels.

#### **Bootleg System Types**

* **Personal System** - soul-tech system which follows a reincarnator, helps map out by scanning the user and the environment, helps learn skills like a guide as an AI. (May or may not be malicious)
* **World System** - used by some world-wide emperor to control all inhabitants with advanced technology.
* **Galactic System** - used by a galactic power to control all inhabitants in a galaxy.

#### **Intervention of Fake Systems**

Due to the exploitative nature, some World or Realm Gods must intervene and prevent the system from destroying worlds or entire regions.

Several cases have occurred where these systems were completely upended and all of the mortals attached to it were forcefully turned into True Mortals with no Qi, Psi, or Mana due to how ingrained those systems were in their bodies.

Some Fake Systems may have also forced people to cultivate entirely wrongly when they leveled up. For example, when they level up, They can gain Vitality in their body or muscles, like a Body Cultivator, but do not open gates. If the user maxes out their level, they can explode due to no influence holding the body together.
Dettencours

## La famille

Les Dettencours sont
la lignée avec le moins de traces historiques de pureté sorcière,
mais sont tout de même considérés comme Sang-Pur. Cette famille,
extrêmement rattachée à sa perpétuation et fière de son sang,
est souvent soupçonnée ou accusée d'avoir participé à la
fondation de l'Utopie des Mages Purs, un groupe suprématiste de
Sang-Purs qui a principalement oeuvré pendant les guerres moldues.
Si les Dettencours restent néanmoins hors de portée de la justice
magique, c'est principalement grâce à leur influence et à leur
richesse pharaonique, reconnue dans tout le monde sorcier.
Divine Secret Arts

**Divine Secret Arts** are *directly* given to Mortal Cultivators to give them an edge. This is typically used for family members.

These Secret Arts are typically a combination of Daos, Magic, and Psionic abilities to enable a cultivator to have another power source for Qi or Mana. Some like the ***Palace Formation*** actively create a brand new cultivation line for Qi and the Dao.

## Obtaining

Divine Secret Arts normally contain Dao Runes, psionic imprints, and Mana Runes. These arts normally require a Divine or higher cultivator to imprint the arts onto a user's spirit or give them an item which does so. Some arts actively create matter inside of the body to imprint the technique or even make a space somewhere inside of the body.

Some arts are formations that are automatically imprinted onto the user on birth as a formation that creates a space inside of the body and communicates with the Spirit. This includes the Taboo Dark Stealing Formation that is used by ***Immortal Demon*** communities to more easily take and gain from others.

## Temporary Arts

* **Illusionary God’s technique** - True God technique that hides the shape and size of a body. Also hides traces of special bloodlines, Laws, Runes, Mind, Dao Techniques, and other Divine Secret Arts.

## Taboo Arts

* Taboo Dark Stealing Formation - Technique that is demonic in origin, steals away Qi, Vitality, Mana, and Spirit.

## Cultivation Techniques

* **Quad-Cultivation Technique** - Cultivates Essence, Body, Spirit, and Mental, capacities all at the same time. VERY slow, but gives a perfect foundation if a talented user also gets perfect acupoints and formations in the body and spirit. Works for any being, even trees.
* **'Sun’ tattoo** - Created from essence, this tattoo requires a complicated set of formations to improve user’s attack and essence storage. (Shameless mention of *True Martial World*~!)
* **Palace Formation** - Allows for creating 1-13 ‘palaces’ inside the qigong meridian, increases Dao talent and can be used to suppress others via a Dao-world. (Shameless mention of *Emperor's Domination~!*)

## Special Techniques

* Bloodline Replacement Technique - it is unknown who created this art, but some humans have gained it through luck in exploration. It enables Warlocks to gain the bloodline and talents of beasts or other humanoids.
Mana Node

Mana Nodes are actually a collection of Mana Runes that bind Mana Particles to the Spirit.

## Creation

Mana is a ethereal energy which is bind-able through Mana Runes as a natural phenomena. When meditating, the Soul's internal program, the *Soul Dao* will collect nearby Mana particles and connect them to the spirit through Mana Runes that are inscribed in long chains.

## Protection

* See Mental Blockade
* See Psi Reinforcement
Beast Core

The Beast Core is a helping mechanism for Beasts to increase in strength over time with Essence Cultivation until the Dao Core stage. The creator added this core to beasts when they are birthed due to the low intelligence of the creatures until they evolve better brains.

Warlocks can gain Beast Cores if the percentage of a bloodline is above 50%. This, however, makes it impossible for them to produce heirs unless they have a lover who is also above 50% of the same race.

## Growth

The Beast Core is effectively the same as the Core gained in the dantian during the Crystalization stage of living humanoids. However, it starts out much smaller and barely has any Qi.

Beasts only need to eat enough Qi from monsters or plants to evolve the core into the size or slightly that is around a humanoid's Crystalized core depending on the variety of beast. Large Beasts, such as the Direwolf need to acquire more Qi to support its large body.

Beasts can also actively cultivate Qi into the core to speed up the process. However, most are still not intelligent enough or do not have the knowledge to do so.

[**Color]** here is usually denoted by the Qi type of their growth. Dragon Qi is Red, Light Qi is Grayscale but lighter. Snake Qi is Green.

1. Black Core
2. Dark Gray Core
3. Gray Core
4. Silver Core
5. Dark [Color] Core
6. Gray [Color] Core
7. Silver [Color] Core
8. Light [Color] Core
9. Same as the Humanoid Crystalization stage, next step is the Dao Core stage.

## Functions

The Beast Core will automatically take in Qi when a beast eats another beast that has Qi. It can devour the other's core and gain from it.

The Beast Core also automatically develops Acupoints in the beast's body in a random pattern. It may not be as effective as a human that is specializing in certain acupoints but it does get the job done.
Spirit Mind

The Spirit Mind is created when the advanced process of the consciousness is moved from your brain to your spirit. The consciousness itself is the spirit.

The advanced thought patterns and expectations created by the brain are filtered and purified, then copied into the Spirit, where the Spirit Mind structure is created.
Mana Rune

**Mana Runes** are a different form of Dao Runes which are inscribed on the body or in the Spirit with Mana. They were conceptualized due to the existence of Dao Runes which bound the (Dao of Energy for Mana to the Mana Runes) and follow the same idea but helps automate the process of 'will' of the user for Magic.

If Mana is fed into the Mana Rune set, then a Spell will automatically be performed without a user needing to visualize the outcome.

One example of their usage is a Teleportation Circle.

## Benefits

Mana Runes can be used in the first stage of Spirit Cultivation as long as the user has enough Mana.

While Dao Runes could technically be used, those require a Qi Type that is related to the Dao of that Dao Technique. Cultivating Dao Rings help alleviate this problem, but that level is much farther away than the first level.

## Uses

Mana Runes are automatically generated and managed by the Soul Dao during Spirit Cultivation and Mind Cultivation. They are also used in the Spirit Chains which attach the consciousness to the body and manifestation.
Spirit Vow

> A ‘Spirit Vows’ or a ‘Spirit Oath’ are a method that enables the truth to be upheld. The Vow tells the heavens to smite you for lying (at that moment) and an Oath tells the heavens that you will perform some task. (for a period of time)
>
>

## Spirit Vow

Using the Heavenly Dao to show that you are telling the truth. The heavenly dao would smite the user if they were lying and if the lie was large enough to be covered, it would scatter the Spirit. (The soul would of course run away with its tail tucked between it's legs and reincarnate)

## Spirit Oath and Slavery / Abuse of it

Although the Creator had good reason to add the Spirit Oath, he did not foresee that slavery would be such a hit for humanoids to use against beasts and other humanoids.

An example for slaver forcing another would be:

```
I provide my oath to the heavens and will to follow my master’s words to the letter or be punished, so help me to have my spirit smothered unless I am freed by my master or my master hands me off for another.

```
Great War

## Summary

From Divide and Consume.

   The **Great War** was originally a term for the first World War, but later re-used for **World War 3**, as wars before it could not compare and WW3 was considered the end-all-be-all since it pretty much erased history and technology from the humans living on Earth.

Humanity on Earth became a vague existence, since the Earth was irradiated and some *smart* countries decided to drop Hydrogen Bombs on fault lines, thus activating catastrophic volcanic activity.

The rich and powerful escaped earth before the nukes did the business, while the rest of humanity cowered in bunkers for the fallout to occur, causing a nuclear-volcanic winter which would last for several hundred years.

Humanity was spread around the solar system for the first time, which lead to some visitors.

## Flora and Fauna

The fallout, radiation and extreme winter conditions caused by lack of sunlight. The majority of the Living fauna and flora were actually incarnations of Phyris whom used the pitiful amount of sun to keep her Vitality in good supply. The actual trees and plants were almost identical to normal ones, but the root system went literally everywhere carrying an exorbitant amount of Vitality.

The oceans were also changed due to an extreme increase in acidity due to the exaggerated amount of volcanic ash. The majority of fish died off and Phyris also had to re-evolve species again.