recursal/Fanatic-Fandom huggingface dataset:
Arnold Wesker

**Arnold Wesker** is a minor character in *Batman: The Telltale Series*. An inmate of the ailing Arkham Asylum, he was one of the inmates that Bruce Wayne can interact with whilst committed to the facility.

## Biography

Not much is known about Arnold Wesker before he was committed to Arkham Asylum. However, he seemed to be a skilled ventriloquist and may have been tied to the profession before he was committed. Arrested for an unspecified crime and diagnosed with Dissociative Personality Disorder, he was committed to Arkham Asylum in the hopes that he would receive the care that he needed.

However, it seemed that staying there only made his condition worse, to the point in which he used a sock as a puppet to represent his aggressive personality. It seems that Arnold was also bullied by some of the other inmates, which made his recovery harder. He also grew scared of some of the other inmates, including "John Doe". It is implied that he might have fallen to the key prank that John would often play on new inmates.

### *Guardian of Gotham*

When Bruce Wayne was committed to Arkham Asylum by Mayor Dent, he first saw Arnold in the Recreation room and was advised to stay away from him by John. However, Bruce can interact with him and "Socko", asking them about John, a key that John gave him or compliment his skill. When John caused a riot by cutting Zsasz, Arnold would only watch as the serial killer fought the orderlies and possibly Bruce Wayne.

### *City of Light*

When the Children of Arkham took over Arkham, Arnold was among the inmates seen during the preparations to release them. It is unknown what he did when they were released, but it's possible he either took part in the riots or remained in his cell whilst the other inmates ran amok. Regardless, he was likely to have been one of the many inmates rounded up by both staff and the GCPD and returned to his cell.

## Personality

Arnold seemed to be a meek individual, acting timidly around others. He seemed to prefer being on his own and rarely interacted with others. However, Socko, who he controlled and used to project his other personality, was rude and aggressive towards others, often telling them to go away when they interacted with either of them. It seems that Socko had a grasp over Arnold and that he would be the only one who interacted with others.

## Trivia

* Arnold Wesker created by Alan Grant and John Wagner (Writers) and Norm Breyfogie (Artist)
* In the comics, Arnold Wesker is the first iteration of the Ventriloquist, a criminal with a split personality disorder, and is seemingly controlled by a puppet called Scarface.
* Socko is a puppet that Wesker used during the *Batman: Knightfall* story arch, during which he and Scarface were separated.
* Arnold Wesker is the only enemy that was never really a threat to Batman.
Eurygia

Eurygia is a Dianfirric country on the southern shore of the Ursyan Sea. A country in constant turmoil, Eurygia is one of few countries with an upper class of a different culture to its peasantry. While most of its upper class are Carusian, the lower classes are equally split between Carusians, Rydrovians and Varslavlians.

Eurygia was founded in the late 7th Century after Tyrant Eurygios of Cyclos claimed to have been told by the god Ekdos to conquer the holy city of Telesis. This led to a long, brutal war which ended in the creation of Eurygia.
Burgwine Ricfriding

Burgwine Ricfriding (478 - 526) was a Talorian nobleman and military commander during the early 6th Century. He led the Ricfriding Fyrdmen during the Red Plains War, sustaining an arm injury during the Battle of Fenfield. He died due to an infection in this wound three years later.

Burgwine was the second son of Wulfstan Ricfriding, the 5th head of the house. Leadership of the house in Burgwine's time passed to his older brother Burgwulf, and later to Burgwulf's son Beorhtwig.

Burgwine was known to be a realistic man. He saw no value in deluding himself otherwise, and tried to impress these beliefs upon whoever would listen. Because of this, he was seen as a defeatist during the Red Plains War, and was initially blamed for the loss at Fenfield. While the blame was removed when his commander's tactics were revealed, the effect of this shame was never entirely removed.
Falsil

Falsil is a Halarbic country lying on the western reaches of Suren's Desert. Separated from the Trade Lake basin by a range of high hills on its border with Dunfleasel, Falsil also borders Scanbrough, Roumidia, Tadmor and Mamelkert.

Falsil is separated into three provinces - the north, Vaza is governed from Takalmas and comprises the towns of Aglaz, Azazdira, Jirorahan, Kashale and Sirwara.

The west is the region of Ontus, ruled from Bargaria and containing Ghelares, Ouranis and Sefsem.

The capital, Ubarif lies in the south, surrounded by Garzah and Kadi.
Cordic Plains

The Cordic Plains lie east of the Central Desert. They span from Bala'ad in the west to the Westforest in the east, and from the Flentia River in the north to the city of Cycladia in the south.

Historically the Cordic Plains have been split culturally, with the south being ruled by Kharos, and later its splinter states Carusia, Cyclos and Marthenia. The north is the former Reman homeland, and is now occupied by the Southern Wing of the Sacred Coalition.

Geographically the Plains are mostly flat, with ridges and low hills crisscrossing the centre. It is fertile farmland with a temperate climate, and though there are no major rivers running through there are innumerable small streams and brooks. Stands of deciduous trees dot the countryside, offering shade in the harsh summer sun.

The Plains are named for King Cordiolus, one of the Tyrants of Agrimenta.
Iorea

Iorea is the easternmost Chaonic nation, lying at the very edge of the Vasterlands. It borders Eichaon to the west and the Nagar countries of Nagrecost and Kodevend to the east and south respectively.

To Iorea's north are the Straits of Dukartia, separating Nuratajic Island from the mainland. Iorea enjoys sporadic trade with the peoples of the island.
Igashikuze

Igashikuze is a powerful, sprawling Kaiganese country lying on the southern edge of the Zapardian Mountains. It borders its two satellite states, Moryouka and Riyou, as well as Hojo to the west. On its eastern border are the Duslavlian kingdoms of Zapadiy and Korletsvoy, with which it has icy relations though Igashikuze respects their military power enough to maintain peace.
Diep Levru (language)

Diep Levru is one of two Nagar languages, the other being Arvil Levru. Diep Levru translates to 'Western Language', and is spoken across Imiyar, Lartesis and Kodevend as well as in the northwest of Nagrecost.

In terms of sound, Diep Levru is a harsh and grating language. It sounds similar to Vadyan, though there is little evidence the two are related.
Bryoreus

The Bryoreus family are minor Dalforean nobles, one of very few houses to not owe their nobility to Aladorn's Law. The seat of the family is in the village of Nuntrick and the family arms, though having changed slightly over the decades, is described as 'Party Per Fess Gules and Argent'; in the Dalforean style the arms bear no badges.

House Bryoreus came to be in the 1st Century, around the same time Nuntrick was founded. The town owed its allegiance to nobody and the Bryoreus family acted as its governors and guardians, defending Nuntrick from raiders and wild animals.

When Dalfore arrived from the south in the 3rd Century the Bryoreus family decided to pledge allegiance and become part of Dalfore; the Minister of the time allowed House Bryoreus to retain its noble status.

The government of Nuntrick by the Bryoreus family, as well as similar arrangements in Boith and Ashfeas, are what inspired Minister Tannell Aladorn to institute Aladorn's Law and while the noble families in Boith and Ashfeas have long gone extinct, House Bryoreus is still an example of Dalforean pre-Aladornic municipal government.
Chen

House Chen are a family on minor noblemen in Tianguo. They hold the Bojuo of Sujiang.

The most famous member of House Chen is, unfortunately, Zhihao the Baker. Known for burning his own men alive at the Battle of Arelbank, Zhihao casts a shadow over the entire family.

The coat of arms of House Chen are 'Or, a roundel Argent inside which the character Chen'. This follows in the stead of many Tianese families - their coat of arms are merely decorations around the pictographic character representing their house.
Guang

Guang is a relatively new country, an offshoot of a cultural minority in Tianguo that split from the latter in the early 8th Century. Guang borders its former overlord as well as Lacrive to the north and Mamelkert to the east.

The Guangese minority had been vocal and unhappy for a long time before their independence - the conformist central government of Tianguo began to crumble under its own weight in the late 7th Century and the minorities, Guang prime among them, wormed their way into the cracks and tore their freedom from the wreckage.

Guang maintains cordial relations with Tianguo - though weak and crumbling, Guang's former overlord is still capable of bringing it back into the fold if it wishes. Lacrive, fortunately, has not yet turned its eyes south of the Balantegue River, while Mamelkert is in a similarly dicey situation with respect to Lacrive, and has a mutual defence pact with Guang and its other neighbour Falsil.
Batra

Batra is a Nadwan city and the riverside capital of Sawistan. It lies on the upper Spurnian River, and is connected by road to the towns of Gapathar, Jalanpra, Dhagah, and Jadubad.

Batra was founded during the Age of Migrations during the 6th Century BCE, and served as a major upstream trade city for hundreds of years. It was absorbed into Sardan in the late 3rd Century BCE, and quickly became an important city in the burgeoning trading republic. During the Fifty Year War, Batra was the centre of a powerful faction, and even after the war ended Batra retained memories of its independence and power.

Batra remained part of the newly-instated Vardanid dynasty until the 7th Century CE, when it became part of the new Shahdom of Bakhava. This new state survived for around forty years, and Batra fell into the hands of Kajasthan in 691.

Batra was the centre of an independence movement from shortly afterwards, and managed to tear itself away from Kajasthan in 723, following the violent succession of King Aorshan II and the civil war that came with it. The new country, with Batra as the capital, was named Sawistan - after Viterges ab Sawas, the leader of Sawistan's revolutionary army.
Ahadhma

Ahadhma is a country on the eastern edge of Suren's Desert, bounded by Bala'ad and Antrusca.

## Geography

Ahadhma is a country founded on the steppes between desert and grasslands, a land too sparse for farming but too arable to waste. Thus the people of Ahadhma make their livings by herding animals, and their smaller settlements are nomadic.

The capital of Archech is one of the few static settlements, and the surrounding towns of Kemish, Nipoh and Akkah only move a few miles each year in a set course, taking care to allow the steppes time to recover from the burden of their lifestyle.
Angog Post

Angog Post was an outpost of the Fallen Company in Krasnar, and is now a garrisoned fortress of Dalfore. It lies on the south bank of the Hurva River. It is part of the administrative region of Krasnar. Angog is home to two Aladornic Houses: Farman and Serdhand.

The town itself is situated on one of the few hills on the Isfelian Plains, overlooking the river. In the eastern distance, it is just possible to see the Astarciy River as it empties into the Hurva from the top of Angog's highest tower.

The fortress is composed of three stone towers, ranging from ten to twenty metres tall and of varying thicknesses. They are connected by a rough triangle of six-metre walls and inside the compound lies the rest of the fortress. Since Angog's settlement there have been several dozen buildings built outside the walls, mostly to house the families of the garrison's officers and men. These have always been built of wood, to ensure they can be put to the torch in the event of a siege.

Angog Post is garrisoned by forty men-at-arms and three officers - the commander, vice-commander and clerk. The men are drawn from volunteers from the surrounding villages, while the officers, like most Dalforean officers, are the sons of nobles, and are serving out of necessity. It maintains living quarters for another two hundred men, though these have been deserted since the exile of the Fallen Company.
Caer Gelyn-af-Afon

Caer Gelyn-af-Afon is a castle town on the east bank of the Flentia River. It is part of the Kingdom of Warwys.

## History

Caer Gelyn-af-Afon was founded as the village of Conchoba during the Age of Migration by the Irish ship Ciara Connacht. It existed as a fishing town for a long time, peaceful and tranquil. This all changed when the nation-states of the continent began to pop up. Conchoba passed into the hands of warlord after warlord, and along the way many realised its strategic significance.

It was King Tordal, a petty warlord of the 3rd Century BCE, who built the Caer, dubbing it 'The Castle of Gelyn on the River', Gelyn being Tordal's son. Over time, the name of the town faded and was replaced by the name of the fortress. It soon passed into the hands of the powerful Reman Republic, where it stayed for much of the near future.

The entire place was abandoned during the Great Gap. The former inhabitants were massacred to the last child, and it lay as a ruin for over two hundred years. It was only last century that the warring states of the Flentia Basin stabilised and the great power of Creirhiel began to stretch across the cursed river once more. The Caer was resettled three times, and only the third time did the Fen Boroughs fail to return.

Creihriel has since passed from living memory, and Caer Gelyn-af-Afon stands as part of the Kingdom of Warwys, proudly standing as the only human settlement on the east bank of the Flentia for two hundred kilometres upstream or downstream.
Farrav Town

Farrav Town is a Dalforean settlement on the coast of the Ormas Gulf. It lies in the region of Ormol.

Farrav Town was founded in the early 6th Century as Farvha Tunh, a Tungrid fishing village. When Adagan Khan died and the Tungrid state dissolved, Farvha Tunh became part of the splinter nation of Ormol. Later, this state would become a vassal of Dalfore, and in the 7th Century is was integrated completely. Farvha Tunh ethnically changed under Dalforean rule, being fairly close to the heartland of Dalfore, and its name shifted to its current form.

Farrav Town is home to the Aladornic House of Arel.
Anaros Serdhand

Anaros Serdhand was a guardsman at Angog Post during the 4th Century and the founder of the Aladornic House Serdhand.

Upon a visit by Minister Tannell Aladorn, Anaros challenged and defeated the captain of the Minister's bodyguard after the captain personally insulted him. When asked about the duel, Minister Tannell commented that 'The man had a fine sword hand'. The term 'sword hand' became Anaros' epithet and, by the time he was appointed head of an Aladornic House when Tannell returned to Delfar, it had bastardised to its current form 'serdhand', and became his surname.
Eichaon

Eichaon is a landlocked country sandwiched between its Chaonic kinsfolk Olke and Iorea to the north and the realm of the Mountainfolk to the south. Additionally, it borders Savanor in the west, its greatest rival, as well as Kodevend and Imiyar to the east.

Eichaon is a principality, ruled by the Prince of Eichaon. The title itself harks back to days of old, when the kingdom of Old Chaonia occupied the region. Eichaon was the region traditionally granted to the crown prince, hence the title Prince of Eichaon.
Dò Dalaix

House dò Dalaix is a Lacrivian noble family, the rulers of the town of Bourac. The head of the house holds the title of Cont de Bourac. This family is commonly known as the 'House of Sheep'.

The current head of House dò Dalaix is Cont Richaud dò Dalaix.

The arms of House dò Dalaix are 'Vert, a pastoral staff embellished Gules between four fetterlocks, all Argent'. This symbolises both the family's past as sheep farmers, and their servitude to the previous Conts de Bourac, House Lafambroise.

The family has strong views on the Lacrivian class system due to its recent presence in more than one class. House dò Dalaix sees the class system as vital to the survival of the state, and strongly advocates the class system in general. This leads it to support the monarchy, which is commonly seen as the epitome of the class system at work.
Dupont

House Dupont was a Lacrivian noble house holding the Barony of Everenge. In recent years it struck a merger with House Lafleche to become House Dupont-Lafleche.

## Coat of Arms

The arms of House Dupont are 'Argent, a serpent Vert upon a spear Brunatre armed Argent'. This is a nod to the house's founder, the knight Emerie du Pont. Emerie features in the Tol d'Gadfreuy as 'Sir Emery of the Bridge', a minor antagonist allied to King Henry the Brown in the Tale of Sir Verrec.
Lartesis

Lartesis is a Nagar country entirely surrounded by its kinsfolk. Despite bordering the Mountainfolk realm, it rarely sees raids on its territory, instead sending its army to aid its smaller neighbour Imiyar which inexplicably bears the brunt of the raids. Lartesis also borders Nagrecost and Kodevend, being seen as a safe haven in the recent times of turmoil and the long-standing Nagar-Chaonic conflicts.
Baragsel

Baragsel is a town lying in the Harnese region of Hurva. It was previously the seat of the shortlived Khanate of Barzal before being conquered by the Harnese Dukes.

Baragsel lies on the intersection of three roads, with two leading directly to the towns of Nermohoff and Serdon. The town itself is inside a naturally-formed bowl within a circular range of hills. The town maintains watchtowers at the four cardinal directions on top of the hills, as well as sections of wall along the southern faces.
List of monarchs of Efulia

The monarchs of Efulia are its Kings. They are selected by hereditary primogeniture.

So far there have been three royal Efulian dynasties: Houses Es Sancria (590 - 652), Es Lapora (652 - 713) and Es Dengura (713 - Present). Typically the end of an Efulian dynasty is characterised by a sickly King too weak to control the powerful and independent marcher lords in the east of the country.
Fallholt

Fallholt is a Faramondian town nestled at the northern edge of a thinly-forested range of hills. It lies at the crossroads of three roads leading to Windmere, Goldenleaf and the Dunn town of Limebridge.

The town is the home of the retired guard captain Garth Goscelin, and was taken swiftly by Scanbroughan forces in the recent War of the South Lake. Goscelin took it back after several weeks, fighting a small skirmish with the occupying force.
Arvam

Arvam is a country in the western wing of the Sacred Coalition, bordered by the Gerentis, the Samilans, Pharom, Radruus, Uclos and Corrinum.

Arvam is a hilly land, situated on the eastern end of the Jurnar Hills. The southern end, newly conquered from Erigia during the 7th Century, is flatter as it drops towards the Flentia River.

Arvam can be geographically split into two regions: Arva Maior is in the north, and comprises the core Arvamic lands around Taracina. The exceptions are the towns of Samius and Ellaustum, which were previously part of Radruus and Uclos respectively. In the south is Erigia, named after the late country, which is centred around the city of Aruvos.
Le Maitre

House le Maitre is a Lacrivian noble family holding the Barony of Mont Lieu. While it has only recently come into possession of this title, House le Maitre has stood on the world stage for over two hundred years as a family of proud, landless chevaliens.

## History

The most famous member of the house is no doubt still Godefroy Le Maitre, the second commander of the Fallen Company. While he was formally disinherited by royal decree following the exile of the Fallen Company in 502, this did not stop his family from adopting his coat of arms and honouring his memory for decades after his passing.

The prestige and standing the family gained thanks to Godefroy was rewarded in 543 when Gerald le Villiers, the Cont de Rolimar, offered House le Maitre a position as household guards in his fortress. This removed them from the scheming eyes of King Henri I, who still sought punishment for House le Maitre's shameless acceptance of its exiled son.

From here, House le Maitre worked its way into the high society of Rolimar, eventually becoming the right-hand men of the ruling House le Villiers. In 677, this loyalty was rewarded when House le Villiers presented House le Maitre with the Barony of Mont Lieu - its former residents House Dumartie had been vassals of le Villiers, but the last Baronne Dumartie was killed during the War of Aqzar, leaving no heirs behind.

Since then, House le Maitre has ruled the Barony of Mont Lieu as subjects of House le Villiers.

## Coat of Arms

The arms of House le Maitre are 'Gules, a Dalforean in national colours'. This charge is unique to House le Maitre, and is often mistaken for the more common charge 'Goron the Archer' due to the identical cultural root of the charge. However, these can be distinguished in that the Dalforean wields a spear and shield; Goron was known to wield a billhook.
Free City of Ankershagen

The Free City of Ankershagen was a city-state in the central Vasterlands centred around the eponymous city.

## History

Ankershagen was founded in the 4th Century BCE, a bustling metropolis connecting the Vadyan tribes to the Armedeans of the eastern Vasterlands.

It was a relatively peaceful city until the first countries began to form nearby, inspired by the successes of Prince Amharon. The city elders decided to centralise the government of Ankershagen, for its own defence, and in 184BCE the Free City of Ankershagen followed Penzlin, Falkenborg and Uckeritz in declaring its sovereignty.

These four cities formed the basis of an alliance to repel outside invaders, an alliance which lasted until the Great Gap. Afterwards, Falkenborg had been absorbed into the Republic of Lintzee and Uckeritz into the duchy of Gehemnia. Ankershagen and Penzlin had become militarised, with the areas around the cities lined with forts and walls.

The two cities remained independent for a long time after the Gap, depending on their defensive networks to defend themselves. Despite this, the castellans of Ankershagen and Penzlin did not understand the advanced technology that went into the fortifications, meaning that though they looked formidable they were badly defended and, by the beginning of the 6th Century, the forts and walls were falling into disrepair.

This is a point not ignored by the expanding Republic of Yerlen, which devised plans to invade Ankershagen several times. Until the middle of the 6th Century, though, Yerlen was too busy attacking weaker targets, like Nordzeeland and Unterwerden.

In 562, Yerlen initiated the War for the Free Cities, moving levies into the area between Ankershagen and Penzlin and laying siege to both. Penzlin fell after a year, but the larger and better-supplied fortress of Ankershagen managed to hang on until 566.

After the sack of Ankershagen, the War for the Free Cities was over and the Free City of Ankershagen was no more.

## Legacy

The Free City of Ankershagen was home to Gunther of the Iron Hand, an ex-soldier, adventurer and one of the more famous knights of the Guerr-en-Exile.
John Bardell

Sir John Bardell (624 - 664) was a Faramondian, and later Dunn, minor nobleman. He was the head of House Bardell between the Sack of Berham in 660 - in which Sir John took part - and his death in 664.

Sir John was the eldest of two sons, and inherited his father's hereditary position of Captain of the Berham Guard in 650 when his father became the head of the household.

He is known for his role in the Sack of Berham - Sir John acted as the second-in-command to King Henry Erlinghard during the siege and sack, and escaped a death by burning only because he was too slow to reach the throne room before King Henry's personal guard locked the doors. He was taken hostage by Sultan Abdalla the Lion following the siege, and was ransomed back to his homeland in 661 at the end of the war.

Here he took over his now-late father's position as head of House Bardell. He managed to track down his younger brother Henry Bardell and build the house up from the ashes. It was to Henry and his descendants the mantle passed in 664 when Sir John died of an unknown illness - he had married young but his wife never produced an heir before her death in the Sack.
Santiago De Chile Regional Championships 2016 2

## Santiago Regionals 2016 #2

The **Santiago de Chile Regional Championships 2016** **2** was a Regional Championship held in Santiago de Chile on the 14th of May 2016. It was the third Regional to ever be held in Chile and the second Chilean Regional of the 2016 season, after the Regional earlier in January.

## Competitors

The event was held during a convention called 'Pokémon Party', allowing casual Pokémon fans to take part in the event and have their first VGC experience.

Compared the season before, qualifying for World Championships would be a lot easier for Latin America, with only 150 Championship Points needed. This meant that the winner of this event would earn automatic qualification for the World Championships that year.

There were significantly fewer players at this Regional than there were for the previous Regional, so only the Top 32 would receive Championship Points, compared to the Top 64 at the previous Regional. None of the Latin American players who qualified for Day 2 of the World Championships competed at this event.

As with the previous Regional, there was also an independent prize for the winner in the form of a return flight to the United States, allowing the eventual Regional Champion Heriberto Pacaje to travel to the World Championships for free.
Fjoll

Fjoll is a Varlish city at the mouth of the Spurnian River, and serves as Varland's summer capital. It is the largest port city in the area, sharing the entirety of river trade with the Oetherian town of Landningen.

Fjoll lies on the coast road from Miklagil to Borgardalr, and a road heading north reaches Kalgrafir.
Kaiganese (culture)

Kaiganese culture exists in the geographical region of Kaigan, also known as Kaigania, Kaigany or Kigran, on the central coast of the Persidian Sea between Pyotrpod and Kamkara.

Kaiganese people tend to be of medium height and tanned skin - they are of Caharlian origin and share roots with the Tianguese, Huon and Cudumbians.

They are the most warlike and feudal of the Caharlians, with a system of warlords in place in most Kaiganese states. Typically a Kaiganese warlord will have up to a dozen direct vassals, with more vassals under them. Kaiganese vassal-master relationships are built on honour - doing anything to tarnish one's reputation may be fatal in Kaiganese society.

The Kaiganese believe that flowers are sacred - each noble house has its own flower, and these represent the house on its banners and stamps. The Kaiganese culture as a whole has been said to be a collection of petals, and the eventual goal of all Kaiganese warlords - the unification of Kaigan under one ruler - is known as 'uniting the flower'. Wars waged in the name of this ideal fall under the umbrella of the Flower Wars.
Timeline

This **timeline** lists all known events in the *Batman: The Telltale Series*franchise.

A zero-based "Day #" system will be used when applicable and when calendar dates are unavailable.

## Series Timeline

* 1820 - Gotham City is founded.
* 1880 - Wayne Enterprises is founded by an unnamed Wayne.
* 1927 Sep 27 - Cobblepot Park is built by the Cobblepots.
* 1957 - Riddler was born (Waller said he was 60 and 2017-60=1957)
* c. 1966 - Carmine Falcone's criminal empire becomes infamous.
* Early to Mid-1980s - Victoria Arkham is born.
* c. 1987 - Bruce Wayne and Oswald Cobblepot are born.
* Early to Miid-1990s - The Arkhams are murdered on Thomas Wayne's orders to prevent them from revealing the Arkham Conspiracy. Their daughter Vicki is adopted by the Vales.
* Mid-1990s - Esther Cobblepot is committed to Arkham Asylum whilst Mr Cobblepot commits suicide, due to the manipulations of Thomas Wayne, Hamilton Hill and Carmine Falcone.
* c. 1996 - Thomas and Martha Wayne are murdered by Joe Chill in front of a young Bruce Wayne. He is later arrested and stabbed to death in prison, likely on either Hill or Falcone's orders.

### 2010s

* Early to Mid-2010s - Harvey Dent becomes District Attorney.
* c. 2015 - Bruce Wayne begins fighting crime in Gotham, under the guise of "the Batman".
* 2016

* 2016 - The Children of Arkham attack Gotham City
* 2017- The Riddler attacks Gotham City.
Faranorii

The Faranorii were a Vadyan tribe that existed around the mid-6th Century. They are known primarily for their involvement in the War for the Free Cities.

## History

Before the War for the Free Cities, the Faranorii were a minor tribe on the fringe of Vadyan territory. They were first recorded as having traded with the more powerful Tilikarii tribe in the 550's, but then faded into obscurity again.

They resurfaced in 562 - warriors of the Faranorii tribe were hired by Yerlen to raid the farmlands of the Free Cities of Ankershagen and Penzlin. Though successful in their task, the tribe was betrayed when Yerlen refused to pay them the second half of their promised sum. Yerlen was too large for the Faranorii to do anything about it, and the tribe had alienated itself from other Vadyan tribes by working together with an outside power.

After the War for the Free Cities the Faranorii faded back into obscurity. They are recorded in merchants' logbooks up until the 590's, at which point it is presumed the tribe either disbanded or was conquered.
Carfaris

Carfaris was a Reman fortress city situated on the banks of the Gwynethe River. Populated by a mixture of native Scainians and Remans, it served as a major government centre in the region before its destruction during the Great Gap.

## History

Carfaris was founded as 'Caer Faris', meaning 'Faris' Castle', during the region's initial population in the 6th Century BCE. It was an important river city, regulating trade between the hilly northern reaches of the Gwynethe and the fertile coast.

The city was part of a push by the local lords to coalesce several settlements into a nation in the 2nd Century BCE, due to the encroachments of Reme. These efforts, though, were too little too late. Carfaris was occupied in 173BCE, and was thereafter part of the Republic, going by the Remanised name 'Castrum Faricium'. This is simply a translation of the original name into Hog Latin.

The Remans saw Castrum Faricium as the important city it was, and put resources into its development. The rebellious local populace, though, refused to see the light in Reme's actions, and revolted in 150BCE. This revolt was put down two years later, and a Reman legion has been ritually stationed in the city ever since.

The city's fortunes changed greatly during the Great Gap. Its proximity to the Fen Boroughs mean it was wiped out at some point during the chaos. Nowadays only the ruins remain, with the walls breached at multiple points and the buildings inside destroyed as if by uncaring giants.
Barbotage

House Barbotage is a noble house hailing from the Dunn countryside between Beyham and Maringues.

The Barbotage arms are 'Gules, a caltrop underneath three roundels inside a bordure, all Or'.

The lands of House Barbotage are far out of the way of the Allied invasion during the ongoing War of the South Lake; the incumbent head of House Barbotage, Count Willem, is currently part of King Aostin's entourage and his son Athor is the leader of a company of cavalry in the King's army. Following the defeat at the Battle at Armel Gate the Dunn army is reeling, but the Barbotage legation is maintaining order among a large portion of the force, assisted by Houses Winchell and Rovreaux.
Dupont-Lafleche

House Dupont-Lafleche is a relatively new Lacrivian noble house formed by the merger of House Dupont and House Lafleche.

The House currently holds three titles, all Baronies: the head of House Dupont-Lafleche is officially styled 'Baronne de Everenge et Stouge-Nord et Fouchaint'.

## Coat of Arms

The arms of House Dupont-Lafleche are the quartered arms of its constituent houses: 'Quarterly, 1st and 4th, quarterly, 1st and 4th Sable two bats Or, 2nd and 3rd Or, an estoile Gules, 2nd and 3rd Argent, a serpent Vert upon a spear Brunatre armed Argent'.

The arms of Lafleche are in the 1st and 4th quarters, with Dupont in the 2nd and 3rd.
Gotham City Brokerage

The **Gotham City Brokerage** is an unseen location in Batman: The Enemy Within.

## History

During the Pact's joint attack on various places in Gotham, Harley attacked the City Brokerage without assistance from any of the Pact's men. She murdered an unspecified number of staff and security guards; mostly with her handgun but some were killed by a mallet. She was able to leave the scene with $4 million dollars of stolen diamonds and the contents of a security deposit box.
Gerentis

The Gerentis are a desert-plains state - that is, they possess a culture and government almost identical to that of countries in Suren's Desert, though they are far removed and live on grassy plains in the north of Tairghol. The Gerentian territory borders its kinsfolk and primary rivals, the Jhaladis and Samilans, as well as Herriald, Arvam, and Pharom.

The Gerentis are deathly afraid of the mountains due to their religion, though they are stuck in a situation where relinquishing control over their mountain border will show them as weak and incite an attack from either imperialistic Pharom or the Jhaladis.
Hojo

Hojo is a Kaiganese feudal kingdom lying sandwiched between the Persidian Sea and Zapardian Mountains.

In terms of land borders, Hojo is a vassal state of Kitabatake to the north, and the two assist each other in the running war against the Plainspeople to the northeast. To the south lies Igashikuze and its satellite state Moryouka, as well as Fuurin, an exclave of Kitabatake.
Jan van Scharnbeck

Duke Jan van Scharnbeck (611 - 683), also known as Jan the Dragon, was the Duke of Oethen and head of House van Scharnbeck during the mid-7th Century. He is famous for expanding the holdings of the Duchy to its current reach.

## History

Jan was born the first son of Artor von Scharnbeck, the Baron of Engelvoord - a small hamlet on the outskirts of Laageward. When Duke Geldt Hamel died heirless in 641, the law of the land gave Jan the right to contest for the Duchy, so long as he was disinherited from his fathers' titles. This he did, and won the Duchy in a tournament fought among over two dozen other claimants.

Duke Jan spent the next ten years consolidating the lands he already had - they had been devastated by the Second Zouterkrige in 635. Once he gained the support of his vassals, he declared war on the Duchy of Vastergein to the south. The Partition of Vastergein resulted in half the affected Duchy being annexed into Oethen - this greatly pleased his vassals and made Jan the most popular Duke since the First Zouterkrige in 583. Shortly afterwards he married the daughter of the Grand Duchy of Senheim, Laura Artissen, to ensure the two duchies would never attack one another.

In 657 Jan headed north - during the Third Zouterkrige he managed to push back the far stronger Kingdom of Varland and retook the towns of Landningen and Zouternisse.

In his later years Duke Jan considered pushing east into the Duchy of Flenburgh, but never found the chance. He ceded the throne to his son Hertel van Scharnbeck in 670 and lived out the rest of his days travelling between his son's palace in Laageward and his wife's in Harnfell.
Alning

Alning is the northernmost town in Talor, being the crossroads of tracks leading from Ribohame, Fiscwicke and the Satyan town of Holsax. Alning is surrounded by hops, malt and barley fields, and serves as a major brewers' town.

Founded in the 2nd Century, Alning was built around the longhouse of a minor noble family, House Aswicc. The town formed a springboard for the family to expand their holdings in the lawless lands of the Trade Lake basin.
At some point during the Great Gap the settlement became part of the country of Talor and, following the humiliation of the resident family in not being granted a place as a royal house, the head of the house decided to make a living through brewing.
Ardos al-Halambri

Ardos Al-Halambri (615 - 683), also known as Ardos the Mercenary, was a Sharaffi nobleman, the Sheikh of Diyaha and head of House al-Halambri during the 7th Century. During his later life he was a major player in Sharaffi politics, and served as Marshal of the Sultan during the Kiban Intervention.

Ardos is known to have been skeptical of the quality of levied forces, and argued in the favour of establishing a Sharaffi standing army to defend it during the tumultuous later stages of the Vardano-Reman Religious Wars. When the Sultan rejected this plea, Ardos used the money in his own coffers to better train his levies and hire mercenary units for the defence of his sheikhdom.

Ardos personally knew the commanders of several mercenary units - the Bows of Ashar and the Horses of Balad in particular. Through this, it was rumoured that he was a former mercenary himself, his past before Sharaf being murky. This gave rise to his nickname, though it has never been confirmed whether he was actually a mercenary.
Goldenleaf

Goldenleaf is a town in southeast Faramond, lying fairly close to the Scanbroughan border. It is the seat of House Pertwill, though the entire family is currently in Faramond Keep. The family residence, Pertwill Hall, is a fortified hold on the outskirts of the town.

The town is currently occupied by Scanbroughan troops during the War of the South Lake, though following the Second Battle of Faramond Keep the occupying force is in a tight spot and considering a withdrawal into Scanbrough.

Goldenleaf takes its name from a grove of trees in the nearby forest which, according to local myth, stayed in a perpetual autumn - the leaves were always golden. The myth cannot be confirmed as the trees were cut down for firewood by besieging forces during the Siege of Pertwill Hall, an event that took place in the Scanbroughan Secession.
Batman: Shadows Edition

Step into the shadows and experience the twisted world of Telltale’s Batman in a way that brings the fractured persona of the Dark Knight and the City of Gotham to life in a sinister, new way. Enhanced with hand recolored gameplay and remastered textures, the Telltale Batman Shadows Edition brings all ten Telltale Batman episodes across two seasons into one, complete game while staying true to the spirit of the Dark Knight’s rich, visually compelling history. For existing Batman: The Enemy Within and Batman: A Telltale Series owners, the Batman Shadows Mode is available for purchase as a downloadable add-on.

Includes:

• Batman: The Telltale Series (Episodes 1-5)

• Batman: The Enemy Within (Episodes 1-5)

• Batman Shadows Mode

## Cast

Batman: The Telltale Series

* Troy Baker as Batman/Bruce Wayne, Thomas Wayne
* Laura Bailey as Catwoman/Selina Kyle
* Richard McGonagle as Carmine Falcone
* Travis Willingham as Two-Face/Harvey Dent
* Enn Reitel as Alfred Pennyworth
* Erin Yvette as Lady Arkham/Vicki Vale
* Murphy Guyer as James Gordon
* Jason Spisak as Penguin/Oswald Cobblepot
* Krizia Bajos as Renee Montoya, Vesper Fairchild, Deborah
* Lorri Holt as Regina Zellerbach, Martha Wayne, Esther Cobblepot
* Dave Fennoy as Lucius Fox
* Jarion Monroe as Joe Chill, Bob Zellerbach
* Steve Blum as Roland Desmond/Blockbuster, Lady Arkham (Masked)
* Robert Clotworthy as Jack Ryder, Peter Grogan
* Anthony Ingruber as John Doe

Batman: The Enemy Within

* Troy Baker as Batman/Bruce Wayne
* Anthony Ingruber as John Doe/Joker
* Laura Bailey as Catwoman/Selina Kyle
* Enn Reitel as Alfred Pennyworth
* Dave Fennoy as Lucius Fox
* Murphy Guyer as James Gordon
* Debra Wilson as Amanda Waller
* Emily O'Brien as Iman Avesta
* Valarie Rae Miller as Tiffany Fox
* Robin Atkin Downes as Riddler
* J.B. Blanc as Bane
* Laura Post as Harley Quinn/Harleen Qunizel
* Matthew Mercer as Mr. Freeze/Victor Fries
* Sumalee Montano as Renee Montoya
* Keith Szarabajka as Harvey Bullock
* Robert Clotworthy as Jack Ryder
* Lorri Holt as Regina Zellerbach
Dornrod (kingdom)

The Kingdom of Dornrod was a country centred around the eponymous town during the 2nd and 3rd centuries.

## History

Dornrod rose to prominence in 125, when the warlord of the town declared himself the king of the area. The nearby coastline of the Trade Lake was sparsely populated at the time, and there were few to protest this claim.

The new King of Dornrod, Robrecht Tornier, took control of the towns of Innsling and Stralrath in the 130's, and struck out to Genville in 143. He built a fortress at what he considered the northern border of his new realm - this would later become the town of Feldfurt.

His successors added more land to the realm, taking the entirety of modern-day Senheim as well as the Sudflenn which is now part of Kajasthan.

Late on in the kingdom's history, in the 260's, King Floris Walloon made a fatal error in judgement in striking out north of Feldfurt. He conquered Zaltmeer and its surrounds and going as far north as Gehoven along the coast itself. These cities had been under the protection of the Kingdom of Yaradale to the northeast; a fact overlooked by King Floris but not by the Yaradalian King.

Yaradale invaded in 284 to free Zaltmeer, easily taking back the newly-conquered area. He continued south, using his momentum to break through the fortress of Feldfurt and carry on into the Dornish heartland. The Yaradalian forces pillaged and plundered as they went, destroying the Dornish economy before razing the capital to the ground.

After the war King Floris tried to pick up the pieces, rebuilding Dornrod and trading for food to feed his people, but his armies were shattered and the Dornish people humbled. The Kingdom never recovered, and imploded completely after Floris was assassinated in 297.

## Legacy

Though shortlived, the Kingdom of Dornrod has had a profound effect on the area it controlled. Dornish culture was heavily enforced throughout the Kingdom, with even the territories around Zaltmeer being permanently changed culturally in the twenty-odd years they were under Dornish hegemony.

In the modern day, Dornrod functions as a de jure Kingdom, with the Grand Duke of Senheim controlling more than half its original area and being entirely justified in taking up the mantle if he so wishes. This has not occurred, though, for complex political reasons.
Cenholme

Cenholme is a medium-sized town south of Eorlsburh in the country of Talor. It is primarily a metalworkers' town, whose fires can be seen from the capital. Cenholme serves as the mint for Talorian currency, as well as a major location for the production of steel as well as armour and weapons.

Cenholme used to be the seat of the now-exiled House Higwalding. Its former hall is now used as the main premises of the royal mint.
Selina Kyle's Apartment

**Selina Kyle's Apartment** is a location in "New World Order". It is the former home of Selina Kyle and her cat.

## History

Selina Kyle owns an apartment in an unknown part of Gotham. Said to have moved in recently, the living space is roughly furnished, including a stolen painting from the Gotham Museum of Art. During "New World Order", Catwoman takes Batman to the apartment after he sustains injuries in a fight with Lady Arkham. Bruce stays there for the night to recover, during which they can engage in a one-night stand, and can later explore to find out more about her. When Harvey Dent visits and discovers him, the resulting fight leads to the apartment being trashed. Afterwards, Selina leaves the apartment to either flee Gotham or stays at Wayne Manor.

## Residents

* Selina Kyle (formerly)
* Selina's Cat (formerly)

## Visitors

* Bruce Wayne
* Harvey Dent

## Trivia

* Selina doesn't keep much in the fridge due to not wishing to waste expenses for when she has to hitail it out of there.
* The night after Bruce stays, regardless if they have sex, Selina's in a tank top and boxers, suggesting she bathed and changed clothes before sleeping.
Gerent Urt

Gerent Urt is the capital city of the Gerentis, a desert-plains people. It lies between the deserted north of the country and the Jan'ah Hills to the south. Gerent Urt also lies on an east-west road running between Yashba and Jarih.

Gerent Urt, like most other Gerentian settlements, grew from a nomadic camp and, as such, bears the architecture of the desert-plains peoples. Buildings are circular and have high sloping conical roofs that cover most of the walls' height. They are built of stone and thatch, a substitute for the sandstone and reeds used by Parsanians.

The settlement is dominated by the palace complex of Sharqa Qintar ul-Urda, lying on the site of his predecessors' palaces. The palace complex is rebuilt to the new Sharqa's specifications following his succession to the throne. Currently it is a large central building with wings on the cardinal directions and secondary buildings off the wings.
Gadfreuy of Maritoise

Gadfreuy of Maritoise (c. 620 - 680) was a Lacrivian wanderer and troubadour during the 7th Century. He is famous for spreading the tale of the Guerr-en-Exile.

Gadfreuy first came to prominence in the late 640's, travelling around the towns of Greater Lericonnia. He is believed to have originally hailed from the town of Maritoise, hence his nickname.

Eventually Gadfreuy's tales gained enough traction for him to travel further - he spent most of his later life touring the southern coast of the Trade Lake.

Gadfreuy's life took a darker turn when he arrived in the city of Clernois in 677. He was imprisoned by the local lord and forced to recount his tales to a scribe. Within six months the so-called Tol d'Gadfreuy, a written account of Gadfreuy's tales, was circulating.

After this event, Gadfreuy decided to retire. He faded into obscurity not long afterwards, and is believed to have died around 680.
Dianfirre

'Dianfirre' (singular Dianfir) is a name for the many volunteer warriors who travel to the Dian States - Dhum Teic, Caer Moranh, Karnavorsk, Harvota, Kisvara, Sharaf, Cyclos, Frankvisk, Pyotrpod, Zaranikyie and Kitabatake. These are places where the human world meets the territory of the People, places which need protection beyond the ability of the resident population.

The Dianfirre are drawn from all over the human world. All one needs to do is to travel to one of the Dian States. Once there they are free to leave at any time, and are generally divided into contingents with shared cultural roots. There is also the possibility of joining one of the many knightly orders which dominate the Dianfirre - the Knights of the Sea Gods, the Mounted Men and the Talorian Order are among the most powerful of these, operating in Arpia, Sharaf and Dhum Teic respectively.
Lijvar

Lijvar was a Vadyan town on the northern shore of the Bay of Amharon. It was razed to the ground in early 243.

Lijvar was founded at the peak of a low hill some time during the 5th Century BCE - it was a large centre during the Migration Age and, along with Astel and Ofkia formed a trio of large, powerful settlements in the tribal Vadyan area.

It became the seat of the Toumanii tribe before 130CE, and served as their power base for over a hundred years, and the centre of the Toumanian state until it fell in 243. Following the eradication of the Toumanii, Lijvar was burned to the ground and abandoned.

Nowadays the site of Lijvar is regarded as an unlucky place - it is said the Toumanian Prince Amharon and his guards can be seen striding along the edge of the fortress when the full moon is out, and older legends of monsters and executed innocents reinforce the belief that Lijvar is a place to be avoided at all costs, despite the defensive merits of its location.