0.6.0

The **0.6.0** update, also known as the **VR Overhaul** update, is a major update to the game released on 7 April 2022. This update includes reworks to the VR player experience, an upgrade to the Unity version, and a rework of the Sound Sensor.

## Additions

### Gameplay

VR
* VR system moved from SteamVR to OpenXR, offering better performance and stability
	+ Support for "all major headsets"
	+ All OpenXR runtimes now supported
* Cursor now avaible for when hovering over equipment
* Two options for grabbing objects
	+ **Toggle**: Press once to grab, press again to release
	+ **Hold**: Keep button pressed down to keep hold of the object
* Equipment belt and head camera slots in the truck now highlight when attempting to slot something into them
* New VR Seated and Left Handed modes
* New height calibration options
* New hand poses and animations for different actions
* Players can now swap objects between both hands by grabbing
* New simulated crouch by pressing right thumbstick/trackpad
* Snap turn can now be done by pressing down, when enabled
* Walkie-talkie and journal now placed on belt for easier use
* Improved VR throwing physics
* New smooth camera mode for recording and streaming
* New models and textures for VR belt
* New left-handed mode for equipment to be toggleable in left hand
* Known issues:
	+ Scrollbars in the main menu are hard to use
	+ Objects will need to be grabbed twice if the VR player was not the last to grab them
	+ Applying settings whilst crouched resets player height
	+ Some cabinet doors can't be grabbed

General
* New sound effects, including to lockers

## Changes

### Equipment

Parabolic Microphone
* Will now update every 1 second instead of 2 seconds
* No longer reads noise from players talking or using walkie-talkie

Sound Sensor
* Updated model
* Now covers spherical area instead of a cube, with increased range
* Now placed in same way as candles and cameras
* Sounds now displayed more accurately when shown on the monitor in the van
* No longer reads noise from players talking or using walkie-talkie

Sanity Pills
* Price reduced to $20
	+ Changed to accomodate a bug where sanity pills were not removed from inventory when used or the player died

Van screens
* Updated design

### Evidence

Fingerprints
* New designs for singular fingerprints (as opposed to handprints)
* Ridgeview Road House and Tanglewood Street House: fingerprints can now be left on patio doors
* Will now be on the light switch instead of on the paneling next to it

### Gameplay

Journal
* Ghosts can now be crossed off individually
* Improved scrolling with scroll wheel

Hiding spots
* Hiding spots which are made infeasible will now have furniture removed instead of blocking them
* All maps now have at least one (or more) hiding spots depending on difficulty
	+ Amateur: All spots available
	+ Intermediate: ≥3 hiding spots
	+ Professional: ≥2 hiding spots
	+ Nightmare: ≥1 hiding spot
* Doors, objects, and walls have been added or moved to remove several unintended safe spots
* Maple Lodge Campsite: New door flaps for small tents
* Willow Street House: Significant changes to make hiding spots much more consistent
* New slots in locker doors for the player to see through

Map adjustments
* Audio adjustments to improve distinction between different floors
* Assets have been moved for better alignment with environment
* Improved sink tap effects
	+ New sink tap audio
* Light switches in several maps have been moved for more consistency
* Several floors have had their materials changed
* Spotlights in several houses changed to also illuminate ceiling
* Plug sockets changed from EU-style (220v) to US-style (110v)
* Edgefield Street House: new light switch and ceiling light in basement
* Maple Lodge Campsite: new light switch to cleaning closet
* Ridgeview Road House, Edgefield Street House and Tanglewood Street House: Lighting adjustments to improve performance
* Tanglewood Street House: Computer is now turned on with keyboard instead of screen
* Optimised polygon count of blue beds in some house maps by 119,000 polys

Other
* Dead players can now sprint infinitely
* New eyelashes for player models
* Many new first and last names for ghosts
* House maps: ghosts can now interact with keyboards to turn on desktop computers
* Previous photos showcased in the lobby are now easier to see
* Improved thunder sound effects during heavy rain
* Placement holograms no longer cast or receive shadows

Voice chat
* Three options now available: Voice activation, Push-to-talk, or an On/Off toggle

### Ghosts

Obake
* Now leaves special evidence on more surfaces
	+ Double fingerprints on light switches
	+ Five fingerprints on prison doors and keyboards

### General

* Soft Shadows setting now applies to all lights instead of only equipment lights
* Updated Unity engine
* Volumetric Lighting setting temporarily removed, to be re-added with Foggy weather in a later update

## Bug fixes

* Fixed a bug where some ghost events didn’t play ghost sounds
* Fixed a bug where you could sometimes grab a tent door that was not visible (e.g., behind you)
* Fixed a bug where some lights in the farmhouses wouldn’t stop your sanity draining
* Fixed a bug where the Onryo wouldn’t interact correctly if you didn’t get the Summoning Circle Cursed Possession
* Fixed a bug where the ghost event objective would complete when there was no ghost event
* Fixed a safe spot in the Ridgeview garage
* Fixed a bug where sprint stamina wasn’t re-generating if you had your journal open
* Fixed a bug where the journal brightness setting was higher than the main menu setting
* Fixed a bug where after a hunt; the ghosts audio would fade out and back in briefly
* Fixed a bug where Sanity Pills were not being removed from your inventory if used or if you died
* Fixed a bug where the mist ghost event wasnt working correctly
* Fixed a bug where the ghost would not walk towards you during some ghost events

## References

1. ↑ https://store.steampowered.com/news/app/739630/view/6051154755227140125