recursal/Fanatic-Fandom huggingface dataset:
Adamantoise

**Family:** Adamantoise
**Crystal:** **Earth**
**Weak to:** **Ice**
**Notorious Monster**
**Title Obtained:** Tortoise Torturer (Valley of Sorrows)

* Adamantoise Shell (???%)
* Adamantoise Egg (???%)
* Heavy Cuirass (???%)
* Sipar (???%)
 Nyzul Isle Investigation (Floor 20)
* Denali Gamashes
* Goliard Clogs
 Nyzul Isle Investigation (Floor 40)
* Denali Kecks
* Goliard Trews

**Notes:**

* Spawns every 21-24 hours; Aspidochelone is a lottery pop with Adamantoise.
* Has Draw In ability.
* Has Auto Regen when in its shell.
* Adamantoise will rage after 60 minutes.

### Historical Background

Adamantoise has no mythological background and is a *Final Fantasy*-series creation, first appearing in *Final Fantasy II* (1988). Its name is fused from the words "adamant" + "tortoise". Adamant, though, derives from Medieval legend and has roots in Greek and Norse mythology. Adamant refers to any extremely hard mineral and in mythology was so strong, it could harm gods or bind gods. In Greek mythology, Cronos used an adamantine sickle to castrate his father, Ouranos (Uranus) and take power from him. The Greek pit, Tartarus was sealed with columns of adamant. In Norse mythology, Loki was shackled with adamantine chains. Late Medieval and Early Modern European writers used adamant as well. In *Paradise Lost* by John Milton (1667), Satan was bound by adamantine chains. In *Gulliver's Travels* by Jonathan Swift (1726), the floating island of Laputa was lined with adamant along its bottom. In *The Faerie Queene* by Edmund Spenser (1590; 1596), the golden sword Chrysaor, wielded by Sir Artegal, was tempered with adamant. Adamant is derived from the Greek word "adamas" meaning "untameable".

This turtle, by the name Adamantoise or Adamantaimai has appeared in *Final Fantasy II, III, IV, V, VII, VIII, IX, X*. In most, but not all cases it had very high defense (the exceptions: FFIII, IV). It has not always been the most important turtle in the games it appeared in, with the Land Turtle being a more important turtle (a boss) in FFII and FFIII, and Gilgame being a special enemy in FFV.
Ahtu

**Family:** Treants
**Crystal:** **Earth**
**Weak to:** **Dark**, **Fire**
**Notorious Monster**

 Batallia Downs
* Engraved Key (100% drop)
* Mistletoe (???%)

**Notes:**

* Involved in quest The Setting Sun
* Spawns at J-11 on the island through Eldieme Necropollis, approximately every 2-4 hours.
* Around 2500HP
* Killable by: 2 characters level 50; solo at level 60

### Historical Background

In Lovecraftian horror literature, Ahtu is a demonic entity which is an avatar of Nyarlathotep. Ahtu appeared as a giant mound of a viscous material, with several golden tentacles. Some versions describe it as a "golden tree". Ahtu was worshiped in a cult in the Congo comprised of deformed or mutilated people. Ahtu appeared in *Than Curse the Darkness* by David Drake (1980).
Adaman Hauberk Set

File:Adaman.png
A shiny blue metal set of armor. The Adaman set adds signifigant bonuses to STR, DEX, Attack, and Accuracy for strong melee damage.

Like every abjuration set, this armor has a downside. In this case, the Adaman set gains its offensive melee bonuses at the expense of an array of defensive and mage stats. HP, MP, INT, MND, Evasion, and Vitality are sacrificed.

Also see the HQ version, Armada Hauberk Set.

**Number of Pieces:** 5

**Cost to store:** Cannot store

**[Head] All Races**
**DEF:** 30 **HP** -20 **Accuracy** +5 **Attack** +8
**Evasion** -8
 73
**[Body] All Races**
**DEF:** 53 **STR** +10 **DEX** +10 **Accuracy** +15
**Attack** +15
**Evasion** -10
 73
**[Hands] All Races**
**DEF:** 22 **INT** -10 **Accuracy** +4 **Attack** +10
**Evasion** -4
 73
**[Legs] All Races**
**DEF:** 37 **MP** -20 **VIT** -10 **Accuracy** +6
**Attack** +6 **Evasion** -6
 73
**[Feet] All Races**
**DEF:** 18 **MND** -10 **Accuracy** +3 **Attack** +5
**Evasion** -3
**Lv.** 73 **WAR / DRK / BST**

**Set Summary**

* **Defense** +160
* **HP** -20
* **MP** -20
* **STR** +10
* **DEX** +10
* **VIT** -10
* **INT** -10
* **MND** -10
* **Accuracy** +33
* **Attack** +44
* **Evasion** -31
A Minstrel in Despair

* Trade a Parchment to the the Song Runes again and obtain the Poetic Parchment.
* Head back to Lower Jeuno and trade the Poetic Parchment to Mertaire. Watch cutscene of Mertaire and Lewenhart to complete the quest.

### Game Description

**Client:** Mertaire (Merry Minstrel Meadhouse, Lower Jeuno)

**Summary:**

Show the desparate bard Mertaire the words to the song.
Advancing March

**Increases attack speed for party members within area of effect.**

**Spell cost**: None
**Spell element**: **Lightning**
**Magic skill**: Singing Skill
**Jobs**:
* Bard Level 29
**Casting Time**: 8 seconds
**Recast Time**: 24 seconds

## Equipment that Enhance this Song

 Kingdom Horn | 25
 San d'Orian Horn | 25
 Faerie Piccolo | 36
 Millennium Horn  | 75
 Gjallarhorn  | 75

## Notes

* Stacks with other March effects.
* About 3.5% Haste from BRD37 subjob.
* Every 7 instrument + Singing skill adds .1% haste to both Marches.

Fowl Aubade — Goblin Gavotte — Herb Pastoral — Scop's / Puppet's Operetta — Shining Fantasia — Warding Round — Gold Capriccio

 **Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning**
Canberra

**Canberra** (pronunciación en inglés: /ˈkænb(ə)rə/ ( escuchar); también admitido en castellano **Camberra**;1​ (del ngunawal Kamberra, que significa 'lugar de reunión') es la capital de Australia, con una población superior a los 345.000 habitantes.2​ Es sede del Territorio de la Capital Australiana, ubicada en la parte norte del mismo, 300 kilómetros al sudoeste de Sídney y 650 kilómetros al noreste de Melbourne.

imagenes

Videos
Aht Urhgan Mission 7: Westerly Winds

### Walkthrough

* Head to the Shararat Teahouse (K-11) for a cutscene and one Imperial Silver Piece.
* Then talk to Naja Salaheem (I-10) again for another cutscene and another Imperial Silver Piece.

* You can either tell her he went home: Telling her he went home gives the rant about how She owns you both through contract.
* Or tell her that he is a prince: Which lets you pick the first option at the end anyway.
>  "...Uh-huh. How in the world could a smart-mouthed, bone-brrrained, reckless Elvaan like that... ...be a prrrince in any way, shape, or form!? If that blockhead ever showed up on a white charger to save me like in one of those stories, I'd rather get eaten by the drrragon!"
>
>

### Game Description

Mission Orders
You have been assigned the task of infiltrating the inner political circle of the Empire as an agent of the allied forces. Report to Raillefal.
A Candlelight Vigil

### Walkthrough

* Ilumida asks you to obtain a candle from the Temple of the Goddess in memory of her late husband.
* Head to the Temple of the Goddess right outside her house and speak with Rouliette.
* Rouliette will ask you to complete the quest Candle-making.
* After completing the quest Candle-making, talk to Ilumida to complete this quest.

### Game Description

**Client**: Ilumida (House, Upper Jeuno)

**Summary:**

Ilumida wants to light a candle in memory of her husband. Bring her one from the Temple of the Goddess.
Adaman Kris +1

**Adaman kris +1**
**(Dagger) All Races**
**DMG:** 24 **Delay:** 187 **MP** +11
**DEX** +3 **VIT** +3 **INT** +3 **Enmity** -1
**Lv.** 70 **BLM / SMN**

**Damage Per Second:** 7.7
**TP Per Hit:** 51
 Synthesis RecipesSmithing (100)
**Yield:** Adaman Kris x 1
**HQ 1:** *Adaman Kris +1* x 1
**Fire Crystal**
* 1 x Adaman Ingot
* 1 x Gold Ingot
* 1 x Deathstone
 Desynthesis Recipes* *None*
Aht Urhgan Mission 26: Seal of the Serpent

### Walkthrough

* Watch the cutscene that was triggered to end the last mission. Abquhbah will give you several choices in the cutscene.
	+ By choosing Gessho you will be given some information about his whereabouts.
	+ By choosing Aphmau you will be asked to go to the palace. This will end the cutscene and continue the mission.
	+ By choosing Lady Karababa you will be advised not to mention that name around Naja.

* Unequip all weapons and examine the Imperial Whitegate door at (L-9) in Aht Urhgan Whitegate. This will trigger a cutscene and the next mission.

### Game Description

Mission Orders
The Grand Vizier has summoned you to the palace.
You are required to divest yourself of all weapons before passing through the Imperial Whitegate.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Nairobi

--MariaFlorezAlvarez (discusión) 09:58 16 oct 2018 (UTC)

**Nairobi** es la capital y mayor ciudad de Kenia. El nombre Nairobi proviene de la frase masái *Enkare Nyorobi*, que significa *"el lugar de aguas frescas"*. No obstante, es conocida popularmente como la *"Ciudad Verde en el Sol"*.

Fundada por los británicos en 1899 como un simple depósito ferroviario en la vía que une Mombasa a Uganda, la ciudad creció rápidamente hasta convertirse en la capital de África Oriental Británica en 1905, y finalmente, la capital de la república de Kenia libre en 1963.[1]​ Nairobi además es la capital de la Provincia de Nairobi y del Distrito de Nairobi. La ciudad se encuentra a orillas del río Nairobi, en el sur de la nación, y tiene una elevación de 1661 metros (5450 ft) sobre el nivel del mar.

Nairobi es la ciudad más poblada de África Oriental, con una población urbana estimada de entre 3 y 4 millones de habitantes. De acuerdo con el Censo de 2010, en el área administrativa de Nairobi, vivían 3 240 155 habitantes dentro de 696 km².

​ Actualmente es la cuarta ciudad más grande de África.

## **Clima**

Nairobi se encuentra a una altura de 1661 msnm, por lo que posee un clima moderado, que de acuerdo con la clasificación climática de Köppen, es de *verano suave* (Cwb), similar al de Adís Abeba. A pesar de encontrarse en el Ecuador, la altitud provoca que las tardes sean frías, sobre todo en meses de invierno junio/julio, cuando la temperatura se sitúa sobre los 10 °C. El período más caluroso y soleado del año son los meses de diciembre y marzo, cuando la temperatura promedio oscila alrededor de los 20 °C durante el día. La temperatura máxima es de 24 °C.

Hay dos periodos de lluvias moderadas. La parte más fría del año es justo después de la primera estación lluviosa, hasta septiembre. Al encontrarse Nairobi cerca del Ecuador, las diferencias entre las estaciones son mínimas. Las estaciones se clasifican en lluviosa y seca. La sincronía entre el amanecer y el ocaso no varía mucho en todo el año.
Aht Urhgan Mission 40: Unraveling Reason

### Walkthrough

Wait until your initial cutscene at the entrance of the Grand Ducal Palace has finished.

* Speak with Pherimociel at (G-6) of Ru'Lude Gardens.
* Then you must zone and wait one game day before speaking with Pherimociel for the next cutscene. (Choose "Ready!" to continue with the cutscene.)
* At the end of the cutscene, you will be at the Leypoint in Wajaom Woodlands.

NOTE:

* if you choose "Not Ready." you will have to zone out to get the CS again

### Game Description

You have been asked to participate in the Wajaom Infiltration Operation. A high-speed airship is being prepared for this mission. Speak with Pherimociel when you are ready to depart.
Antananarivo

Antananarivo es la capital y la mayor ciudad de Madagascar. Su nombre significa "la ciudad de los mil". Situada en la parte central de la isla, está edificada sobre una roca de granito y rodeada por doce colinas. Popularmente conocida como Tana es la ciudad más importante de Madagascar cultural y turísticamente hablando. Un atractivo inesperado de esta pequeña metrópolis es su excepcional oferta culinaria, capaz de competir con los mejores restaurantes gourmet del mundo (por una fracción del precio). El vecindario de Haute-Ville, con sus inclinadas pendientes y bellos edificios coloniales, es un gran lugar para merodear en camino a Rova, la corona arquitectónica de la ciudad, cuyo interior fue consumido por un incendio, pero cuya estructura aún se alza orgullosamente en lo más alto de Tana.

**Historia**

La capital de Madagascar se fundó en el año 1625 con el nombre de Tananarive y el 1797 pasó a ser capital de los reinos Merina. Más tarde el rey Radaza I convirtió la ciudad, gracias a sus conquistas, en la capital de la isla entera.

El 29 de septiembre de 1895 la ciudad fue conquistada por Francia, lo que puso fin al reinado de Ranavalona III. El 6 de agosto de 1896, la isla de Madagascar fue declarada colonia francesa y, más tarde, el 16 de septiembre, tras la llegada de Joseph Gallieni, la ciudad se convirtió en la capital del protectorado de Madagascar durante la época colonial francesa. A partir de la conquista francesa de Madagascar, se construyeron en el país y la ciudad carreteras principales y secundarias. El espacio central de la ciudad, llamado Andohalo, fue remodelado con paseos y terrazas, jardineras con flores y árboles. Así, su condición de capital resultó en la mejora de sus calles y edificios y a la construcción de algunos de sus lugares más emblemáticos, tales como la Facultad de medicina en 1897 o el Instituto Pasteur de asistencia médica en 1899.

En 1947 comenzó en el país una rebelión muy sangrienta contra los franceses, cuyas bajas se contaron por miles (nunca se dio a conocer el número con exactitud), que finalizó en 1960 con la independencia del país. Tras la proclamación de la independencia, Antananarivo se convirtió en la capital nacional del Estado malgache.

**Población**

Tiene una población de casi **1**.**500**.**000 habitantes**, siendo la ciudad más poblada del país. Es el principal centro administrativo, económico, judicial y demográfico de Madagascar. Situada en el centro de la isla. En la ciudad de Antananarivo como el resto de Madagascar podrás observar mucha pobreza, gran mayoría de la población vive en condiciones precarias, es una ciudad poco desarrollada y con malas infraestructuras, aún en algunos lugares no hay electricidad, agua potable, etc. Es una ciudad no muy turística, tiene poco que visitar, realmente es la entrada al país para turistas y viajeros.
A Craftsman's Work

This is the first Dragoon Artifact Armor quest - otherwise known as AF1.

### Walkthrough

* Talk to Miaux in Northern San d'Oria outside the 2nd floor entrance to the Smithing guild.
* She needs her father's old armor repaired, but needs you to get a Altepa Polishing Stone for the repairs.
* Traveling to H-8 in Eastern Altepa Desert and find and examine the ??? to spawn the NM Decurio I-III.
* Defeat Decurio I-III and re-examine the ??? to obtain the Altepa Polishing Stone (key item).
* Take the Altepa Polishing Stone back to Miaux for your reward.

### Game Description

**Client:** Miaux (Near the Blacksmiths' Guild, Northern San d'Oria)

**Summary:**

To have her father's breastplate repaired by Ranchuriome, Miaux needs you to find an Altepa polishing stone.
Adroit Earring

**Adroit Earring**
**[Earrings] All Races**
**DEX** +2 +11 +11
**Lv.** 67 **All Jobs**
Guild Points Value: *Unknown*

 Synthesis Recipes
Goldsmithing (85)

**Yield:** Spinel Earring
**HQ1:** *Adroit Earring*
**Earth Crystal**
* 1 x Spinel
* 1 x Platinum Earring
 Desynthesis Recipe
Goldsmithing ()

**Yield**: Spinel x 1
**HQ1**: Spinel x 1
**HQ2**: Platinum Ingot x 1
**HQ3**: Platinum Ingot x 2
**Lightning Crystal**
* 1 x *Adroit Earring*
Achamoth

**Family:** Wamoura
**Crystal:** **Fire**
**Weak to:** **Lightning**, **Ice**
**Immune:** **Fire**
**Zeni Notorious Monster (Tier III)**

* Aurum Sabatons (Up to x2) (30.1%)
* Ice Grip (58.2%)
* Oracle's Braconi (Up to x2) (50.6%)
* Organics (Up to x2) (30.5%)
* Thunder Grip (57.4%)
* Template:Gil Dropped

* Achamothcampa are either immune to physical or magic damage, and susceptible to sleep.
* They die quickly if the proper type of damage is dealt.
* Achamothcampa will aggro people resting near them whether or not they are being zoned, and will return from the zone to kill whoever was resting.
* If an Achamothcampa is left alive long enough after being summoned, it will turn into an Achamoth Nympha.
* Achamoth Nympha have high HP.
* Achamoth Nympha are highly resistant or immune to Sleep.
* Once 2 have spawned, if you leave them alive no more will spawn. Have someone pull them away and just hold them.
* They'll despawn if they are zoned.
* If a pet/avatar/automaton/wyvern has Achamoth's attention when the Achamothcampa spawns, the baby will depop.

* Achamoth can restore 30MP per hit. This does not drain it from the target; it simply "recovers" it.
* Double attacks frequently.
* Casts Hastega, Protectra V, Shellra V, Curaga IV, and ~na spells.
* Uses Proboscis. This TP move ignores shadows to drain mp and steal one buff.
* Recommend minimum of one Dispel to remove buffs.
* Susceptible to Stun
* Takes half damage from Wind.
* Resistant to debuffs, and will erase them almost as soon as they are cast.

* Can be spell-locked using Poison II. Once locked it will only Poisona itself allowing all other debuffs to stay.
* Uses a move called Exuviation which heals him up to 10,000 hp based on how many debuffs are on him. Because of this debuffs aren't recommended for low man groups.

* Shorter amount of time between casts than normal mobs.
* Can drop multiple Organics, Oracle's Braconi and Aurum Sabatons.
* Recommended to pull it to zoneline.
* Use Thief's flee to zone **Achamoth** to the (N-5) into Bhaflau Thickets (entrance 2), or to the (J-7) zone into Mount Zhayolm (entrance 1).
* Take care of Hilltroll Mirror Guards as they do not despawn when the Thief zones.

## Historical Background

Achamōth:
It has been debated whether the name Achamōth (Ἀχαμώθ) is originally derived from the Hebrew Chokhmah (חָכְמָ֑ה), in Aramaic Ḥachmūth or whether it signifies 'She that brings forth'—'Mother.' The Syriac form Ḥachmūth is testified for us as used by Bardesanes, the Greek form Hachamōth is found only among the Valentinians: the name however probably belongs to the oldest Syrian Gnosis.
Londres

Es la capital y mayor ciudad de Inglaterra y del Reino Unido. Situada a orillas del río Támesis, Londres es un importante asentamiento humano desde que fue fundada por los romanos con el nombre de *Londinium* hace casi dos milenios. El núcleo antiguo de la urbe, la City de Londres, conserva básicamente su perímetro medieval de una milla cuadrada. Desde el siglo XIX el nombre «Londres» también hace referencia a toda la metrópolis desarrollada alrededor de este núcleo.

### **'Monumentos principales**

* Big Ben, tal vez el monumento de Londres más famoso.

* London Eye, La noria más famosa de Londres. Desde sus capsulas se obtiene una vista increíble de Londres
* Buckingham Palace,
* Palacio de Westminster
* La Torre de Londres, Se trata de un castillo de más de mil años de antigüedad

* Tower Bridge
1 Byne Bill

**One byne bill**
*This ancient Bastokan currency datesback to C.E. 857. It commemorates theopening of the ferry route betweenMhaura and Selbina. A musket and aGalkan soldier are portrayed.*

**Stackable:** 99
**Used in Quests:**

* Relic Armor +1
* Relic Weapons

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*
*None*

## How to Obtain

### Dynamis

*Obtained through drops or by Stealing.*
* Bastok
* Beaucedine
* Buburimu
* Jeuno
* Qufim
* Valkurm
* Xarcabard
A Lady's Heart

**Next Quest:** |   None

## Walkthrough

* Speak with Valah Molkot at J-12 in Port Bastok, she will eventually mention something about a red flower.
* (Optional) Try trading her a flower, she'll accept it but says what she really wants is an Amaryllis.
* Trade her an amaryllis and she will teach you the back alleys of Bastok, enabling you to exit to any residential area within Bastok from your mog house.

***Note**: If you're having trouble receiving the quest you can still complete it by simply trading the flower to her.*

## Game Description

**Client**: Valah Molkot (Near Residential Area, Port Bastok)

**Summary**:

Valah, the Mithra girl, wants you to impress her with a certain gift.
Adaunel

***Adaunel***Gender: MaleRace: ElvaanAffiliation: San d'Oria**Type:**Adventurer's Assistant NPC**Location:**Southern San d'Oria (), above Eastgate### Notes

   **Offers Information on the Constellations:**
I am the theologian Adaunel. I'm now examining this map of the sky for heresies by that so-called "astronomer" of Windurst! Perhaps you could assist me. Why, to spend ten years scrawling all this rubbish... What a dull place Windurst must be! Look at the star map?
* "*Yes.*": [Shows a map of the constellations] Then, take a deep breath, for sinister signs may lurk between the lines of this "map." It's a pagan myth, you see. Look, lightning from the land of "Ramuh" in the southwest spawns the "Bomb" of fire! The angry gods call "Leviathan" from the western sea to put it out, washing away civilization... Or so that Windurstian claims. I cannot adibe the belief that Vana'diel, blessed of Altana herself, is just another dot in the sky! I'll debunk all this at the next symposium.
* "*No.*": I blame you not! Why, were there thestars not fixed upon the celestial sphere, they would fall from the sky! Everyone knows that!
A Greeting Cardian

### Walkthrough

* In the Manustery at H-9 in Windurst Woods, talk to Kororo. She will say, "That spare (Insert Cardian #) there is but a newborny Cardian! So he memorizes anythingy and everythingy without reservation."
* Talk to the Cardian that Kororo specifies. He will ask you to give him his new greeting. Choose one, it doesn't matter which.
* When you come back some time later (after JP midnight), talk to Kororo again. She will tell you that the Spare Cardian you taught the greeting to would not forget it. Because you taught him the greeting, she believes you should take the responsibility for correcting it. She does not, however, know which Cardian this new Spare replaced.
* The Cardian you are looking for is the Five of Spades. He is at the outpost in Buburimu Peninsula. Head out there and talk to him.
* Then return to Kororo to tell her where you found the Cardian. She will give you a Tourmaline Earring as a reward.
* This quest cannot be flagged if you have Windurst Mission 9-2 open.

### Game Description

**Client:** Kororo (Manustery, Windurst Woods)

**Summary:**

The Spare Cardian you jokingly taught a silly saluation to has grown up .... and is unable to forget that greeting. Now that he's a full-grown Cardian, you better find him and undo what you taught him ... otherwise, he'll remain a walking joke.
Abraxas

**Family:** Rocs
**Crystal:** **Wind**
**Weak to:** **Ice**

 Lufaise Meadows
* Giant Bird Plume

### Historical Background

Abraxas is most known as an engraving on stones in the Gnostic faith (a denomination of Christianity existing primarily from the 2nd-3rd Centuries CE to about 1000 years ago, branded as heretical by the Vatican) which was thought to refer to a God who had both good and evil in him. Abraxas was depicted with the head of a rooster, body of a man, and having 2 serpents in place of legs. He wielded a whip and a shield which were named Wisdom and Power. He was occasionally seen in a chariot drawn by 4 horses (supposed by modern historians to represent the 4 Classical Elements: Fire, Water, Earth, Wind). The numerological values of the letters spelling Abraxas add to 365 (the number of days in a year), which also happens to be the total number of Aeons (emanations from the true God). In Gnostic cosmology, the 7 letters spelling its name represents each of the 7 classic “planets” (Sun, Moon, Mercury, Venus, Mars, Jupiter, Saturn). Abraxas was considered both good and evil, being comprised of all sorts of dualities, like life and death, creation and destruction. He embodied the merging of dualities. Abraxas was responsible for the creation of the universe and all the dynamics in operation within it. Abraxas was the source of the 365 Aeons. It is believed the magical phrase “abracadabra” derives from Abraxas’ name.

Abraxas is also found in a line from Herman Hesse’s *Demian* (1919), “The bird fights its way out of the egg. The egg is the world. Who would be born first must destory a world. The bird flies to God. That God’s name is Abraxas.”, though in that context, Abraxas is confused with the Gnostic Monad. Nonetheless, Abraxas becomes a central theme in that story.
A Knight's Test

* Speak with Baunise (on the parapet over Westgate) to obtain the Book of the West (key item), and then to Cahaurme (on the Parapet over Eastgate) to obtain the Book of the East (key item).
* These books direct you to seek an item in Davoi to give to Balasiel.
* Examine the Disused Well at (E-10) to retrieve the Knight's Soul (key item).
	+ Travel to Davoi, which may require Sneak and Invisible if your level is low enough to cause aggro.
	+ It is good to note that orcs aggro to sight, and pugils aggro to sound. Some orcs like Orcish Champion aggro to 75 so at some points even high levels must keep invisible up.
	+ You'll need to travel along the waterways to get to (E-10) in Davoi, where you will find a Disused Well. The easiest way to do this is to head South from the entrance to Davoi along the path at (J-8). Head straight south through that camp to the path at (K-10). Head south-west through that path until you reach water. Follow the water until you reach a fork and follow the fork west. Follow the water until it bends North and you can move onto a path heading south. Move south-east through that camp and straight south along the path to the Disused Well at (E-10).
	+ There may be a Davoi Mush or its Notorious cousin here, but since they aggro to sound, all you have to do is drop Invisible, and keep Sneak up.
	+ Click the Disused Well to receive a Knight's Soul (key item).
* Return to Balasiel for your reward and the ability to become a Paladin.

## Game Description

Client
Balasiel (Watchdog Alley, Southern San d'Oria)
Summary
Solve the riddle of the task book.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Abyss Armor +1 Set

A high quality version of the Abyss Armor.

**Number of Pieces:** 5

**Cost to store:** *Cannot be stored!*

**[Head] All Races**
**DEF:** 28 **HP** +30 **VIT** +8 **Attack** +12
**Enhances "Resist Paralyze" effect**
 75
**[Body] All Races**
**DEF:** 50 **HP** +27 **MND** +4 **Accuracy** +12
**"Magic Atk. Bonus"** +10
 75
**[Hand] All Races**
**DEF:** 21 **MP** +20 **DEX** +5 **INT** +9
**Dark magic skill** +7
 75
**[Legs] All Races**
**DEF:** 39 **HP** +18 **MP** +18 **MND** +5
**Dark magic skill** +7
**"Magic Def. Bonus"** +5
 75
**[Feet] All Races**
**DEF:** 18 **MP** +12 **Accuracy** +2
**Enfeebling magic skill** +5
**Enhances "Last Resort" effect**
**Lv.** 75 **DRK**

**Set Summary**

* **Defense** +156
* **HP** +75
* **MP** +50
* **DEX** +5
* **VIT** +8
* **INT** +9
* **MND** +9
* **Accuracy** +14
* **Attack** +12
* **Enfeebling magic skill** +5
* **Dark magic skill** +14
* **"Magic Atk. Bonus"** +10
* **"Magic Def. Bonus"** +5
* **Enhances "Last Resort" effect**
* **Enhances "Resist Paralyze" effect**
Aht Urhgan Mission 34: Testing the Waters

* Watch the cutscene that was triggered at the end of the last mission.

**Caedarva Mire**

* If you have not gotten another Ephramadian Gold Coin since you used it up in Aht Urhgan Mission 15: The Black Coffin, you'll need to do that now:
	+ Go to the cemetery at Caedarva Mire (Azouph Isle E-10) (out the west exit from Nashmau) and find a target point called "Jazaraat's Headstone" (beware of True Sight Imps).
	+ Check the headstone to receive the Temporary Key Item: Ephramadian Gold Coin.

**Arrapago Reef**

* Now head back to the Cutter BC entrance.
	+ If you're at the headstone, just head south from there to the Alzadaal Undersea Ruins. You will need an Imperial Silver Piece or Remnants Permit to enter the ruins from here.
		- Go through the ruins and back out to Caedarva Mire (Dvucca Isle).
	+ If you already had the key item, you can just take the Runic Portal to Dvucca Isle Staging Point.
	+ In Dvucca, head West to Arrapago Reef and on to the ship "Black Coffin" for a cutscene. This cutscene will begin Mission 35.

### Game Description

Mission Orders
A bounty has been placed on the head of Duzaf the Blackbelly...or is it really Luzaf the Blackheart? Seek out the Black Coffin once more and confirm President Naja's suspicions.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Adventurer Appreciation Campaign 2007

## Event Details

You obtain an Anniversary Ring once you talk to the Event Moogle for the first time during the event. When you talk to the Moogle, he will also show you a bit of a personal record for the character you talk to him as:

* Chat Frequency: Number of lines typed in /say, /party, /linkshell, /shout, or /tell.
* Conversations With NPCs: Number of times you chat with a non-player character.
* Parties Joined: Number of parties you have been a part of.
* Alliances Joined: Number of alliances you have been a part of.
* Battles Fought: Number of times you have engaged battle.
* Number of Times KO'd: Number of times you have fallen.
* Enemies Defeated: Number of times you have succeeded to defeat an opponent/monster.
* GM Calls Made: Number of calls to Game Masters for assistance in-game.

Once every Japanese day after receiving the Anniversary Ring, the Event Moogle will offer you another present. You may choose to either take the present or wait another day for a potentially better present.

## Rewards

* Anniversary Ring
* Adventuring Certificate
* Angelwing
* Chocobo Ticket
* Chocobo Wand
* Bronze Moogle Belt
* Silver Moogle Belt
* Gold Moogle Belt
* Homing Ring
* Return Ring
* Federation Stables Scarf
* Kingdom Stables Collar
* Republic Stables Medal

## Notes

* You ***cannot*** recharge your Anniversary Ring or get another one if you throw yours out. If you are out of charges, you will have to wait until the next time it becomes available.
* Angelwings are dispensed in substantially higher numbers if you choose to wait. The Moogles typically give out one Angelwing if you ask for a prize immediately, or as many as forty-three after waiting for two days.
* Unlike the Feast of Swords event, one can get the chocobo stables teleportation items for any nation no matter what one you are from. I.E. Being in Bastok and receiving the Federation Stables Scarf.
Adaman Gauntlets

File:Adaman Guantlets.jpg

**Adaman Gauntlets**
**[Hands] All Races**
**DEF:** 20 **MP** +10 **VIT** +3 **AGI** -1
**INT** -1 **Enmity** +2
**Lv.** 73 **WAR / PLD**
*View the entire Adaman Cuirass Set.*
**Guild Points Value:** *None*

**NPC Sell Price:** *???~??? gil*

Smithing (102) Goldsmithing (60)

**Yield:** *Adaman Gauntlets* x 1
**HQ1:** Gem Gauntlets x 1
* **Fire Crystal**
* 1 x Adaman Sheet
* 1 x Darksteel Sheet
* 1 x Gold Ingot
* 2 x Leather Gloves
* 1 x Mercury
 Desynthesis Recipe
Smithing (?)

**Yield:** Mercury x 1
**HQ1:** Gold Nugget x 6
**HQ2:** Darksteel Ingot x 1
**HQ3:** Adaman Ingot x 1
* **Lightning Crystal**
* 1 x **Adaman Gauntlets**
Aht Urhgan Mission 21: Finders Keepers

* Watch the cutscene that was triggered to end the last mission.

**Aht Urhgan Whitegate**

* Return to Salaheem's Sentinels to trigger a cutscene and Mission 22.

After snatching the Olduum artifact, Lady Karababa has left for Salaheem's Sentinels. What business could she possibly have with a mercenary company?
 **SPOILER WARNING: *Click here for additional details about this story line.***
Absorb-AGI

de:Absorb-AGI

Absorb-AGI

**Steals an enemy's agility.**

**Spell cost**: 33 MP
**Spell element**: **Dark**
**Magic skill**: Dark Magic
**Jobs**:
* Dark Knight Level 37
**Casting Time**: 2 seconds
**Recast Time**: 60 seconds

## Notes

* Drains 12-20 points of Agility from the target and gives them, temporarily, to the Dark Knight.
* The boost in Agility lasts a static amount of time, the Agility Down effect can be partially resisted for a lesser duration.

Death

 **Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning**
Aht Urhgan Mission 27: Misplaced Nobility

* Watch the palace cutscene that was triggered to end the last mission.

**Aydeewa Subterrane**

* Both Sneak and Invisible are strongly recommended.
* Take the #5 entrance from Wajaom Woodlands at G-7. Once inside, follow path A or B.
* **A)** At the first intersection, continue South. You will reach a room with a small pond in which you will need Sneak, take the South in that room and continue until you reach the open area at E/F-9. Be careful, as there are many chigoes in that area. You will need Invisible here. Turn West and walk/drop down a long ledge. You will now be on the 5th Map. Once you drop down the ledge, continue straight ahead until you find a targetable blank spot around the bottom right corner of grid (F-8).
* **B)** To avoid chigoes, head north from small pond then go west at intersection to next room, use southern ramp at D-8 (now on 5th map). Continue straight ahead until you find a targetable blank spot around the bottom right corner of grid (F-8).
* Inspect the blank spot for a cutscene, which triggers the next mission. Enjoy the cutscene as you will not get aggro during the cutscene, but will be susceptible when it is over.

### Game Description

Mission Orders
The Grand Vizier has ordered you to search for Lady Aphmau.
First, locate the Immortal, Rishfee, within the Aydeewa Subterrane.
 **SPOILER WARNING: *Click here for additional details about this story line.***
### Note:

The Blank target is the same used in Aht Urhgan Mission 20: Teahouse Tumult
A Sentry's Peril

**Next Quest:** |   None

### Walkthrough

* Talk to Glenne; she's worried about her husband, Aaveleon, a guard out on patrol, and gives you some healing ointment to take to him.
* Find him on the road to Ghelsba Outpost in West Ronfaure (G-6).
* Trade Ointment to him and he'll give you the Ointment Case back to give to his wife.
* Trade the Ointment Case to Glenne to complete the quest.

### Game Description

**Client**: Glenne (Pikeman's Way, Southern San d'Oria)

**Summary**:

Take ointment to the sentry Aaveleon. Find him in the woods of West Ronfaure.
Acid Bolt

**Acid bolt**
**(Marksmanship) All Races**
**DMG:** 21 **Delay:** 192
**Additional effect: Weakens defense**
**Lv.** 15 **WAR / THF / DRK / RNG**
**Damage Per Second:** 6.56
**TP Per Hit:** 5.3%
*Weakens Defense*
* Defense is weakened by 12.5% for 1 minute.
* This effect is a Defense Down effect, so it will overwrite Defense Boost, and can stack with Dia effects.
**NPC Sell Price:** ~5 gil

 Synthesis Recipes

**Yield:** *Acid Bolt* x 33
**HQ 1:** *Acid Bolt* x 66
**HQ 2:** *Acid Bolt* x 99
**HQ 3:** *Acid Bolt* x 99
**Earth Crystal**
* 1 x Ash Lumber
* 1 x Acid Bolt Heads

**Yield:** *Acid Bolt* x 99
**Earth Crystal**
**Boltmaker**
* 3 x Ash Lumber
* 3 x Acid Bolt Heads
* 1 x Bundling Twine

 Desynthesis Recipe
*None*
Acting in Good Faith

**Next Quest:** |   None.

## Walkthrough

* Head to Eldieme Necropolis and look for a brazier with a flame that wavers from time to time.
* Inside Eldieme Necropolis there is a ??? that spawns in one of four locations. (Positions are G-7, H-7, and I-6 for 3/4 on Batallia Downs map, F-5 being the 4th accessable via Beacedine.) The map to the right displays the location of each. Once someone lights the Spirit Incense, the ??? will spawn in a new location. One of the spawn locations is accessible only through Beaucedine Glacier.
* After touching the ???, you will get the message "*The spirit incense emits a putrid odor and burns up. Your attempt this time has failed.*"
* Go back to Gantineux. He will give key item: Gantineux's Letter and tell you to deliver it to Eperdur.
* Head to Northern San d'Oria and see Eperdur, upstairs in the Cathedral, for your reward.

## Game Description

**Client**: Gantineux (Upper "Rarab Tail") (E-10)

**Summary**:

Gantineux wants you to help him in his study of white magic. Go to the Eldieme Necropolis and offer up "spirit incense" at the dimly flickering candle to try and appease the spirits of the dead.
## Notes

* In very rare cases, the Spirit Incense will burn brightly, and the attempt will succeed. This has no effect on the outcome; you will still receive the scroll of Teleport-Mea.
Aht Urhgan Mission 33: Sentinels' Honor

### Walkthrough

* Watch Naja's cutscene that triggered the end of the last mission. You will receive 1 Imperial Gold Piece.
* Wait until real-life midnight (Japanese time).
* Speak with Naja Salaheem again to trigger a new mission and a new cutscene (note that you must zone at least once after getting the previous cutscene before you are able to get this one).

### Game Description

Mission Orders
A villain by the name of "Duzaf the Blackbelly" is rumored to have made an attempt on the life of the Empress. President Naja has vowed to claim the bounty on his head in the name of Salaheem's Sentinels.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Adargas +1

**Adargas +1**
**(Hand-to-Hand) All Races**
**DMG:** +11 **Delay:** +49 **VIT** +2
**Guarding skill** +3
**Lv.** 47 **MNK / PUP**

**TP Per Hit:** ???
 Synthesis RecipesLeathercraft (77), *Goldsmithing (46)*, *Smithing (25)*
**Yield:** Adargas x 1
**HQ 1:** *Adargas +1* x 1
**Fire Crystal**
* 2 x Steel Ingot
* 1 x Oak Lumber
* 1 x Gold Ingot
* 1 x Rheiyoh Leather
 Desynthesis Recipes* *None*

## Historical Background

The adarga was a Hard Leather Shield used originally by the Moors of Spain, its name derived from the Arabic "al-daraqa" ("shield"). It was a traditional defense employed by the Moorish light horseman who used it along with the Lance. Throughout the 14th and 15th centuries the adarga was also used by Spanish Christian soldiers including their own light cavalry; some of whom adopted Moorish fighting patterns. The adarga was in widespread use until the 16th century and the progress of firearms, though it continued to be used in later centuries by Spanish military officers in the New World. It has been suggested that the name of this weapon could help explain the Guarding Skill effect.
Aerial Armor

**Gives party members within area of effect the effect of "Blink".**

**Avatar:** Garuda (**Wind**)
**Blood Pact:** Ward
**Cost:** 92 MP
**Level:** 25
**Effect Duration:** 900 sec. (15 mins.)
**Battle Application:** N/A
**Damage Type:** N/A
**Additional Notes:** The effect overwrites Blink and is overwritten by both Zephyr Mantle and Utsusemi: Ichi & Utsusemi: Ni. Aerial Armor provides 3 shadows maximum. Like Blink, Aerial Armor does not have a 100% absorb rate.

or
* **/ja "Aerial Armor" <me>**
Adaman Kilij

File:Adaman kilij.jpg

**Adaman Kilij**
**(Sword) All Races**
**DMG:** 41 **Delay:** 236 **MP**+15 **DEX**+2 **VIT**+2
**Lv.** 73 **BLU**
**Damage Per Second:** 10.42
**TP Per Hit:** 6.3%
Guild Points Value: *Unknown*

 Synthesis Recipes
Smithing (94), *Goldsmithing (58+), Woodworking ()*

**Yield:** *Adaman Kilij*
**HQ 1:** Adaman Kilij +1
**Fire Crystal**
* 2 x Adaman Ingot
* 1 x Ebony Lumber
* 1 x Aquamarine
* 1 x Deathstone
* 1 x Marid Leather
* 2 x Scintillant Ingot
 Desynthesis Recipe
*Unknown*
A Foreman's Best Friend

**Next Quest:** |   None

## Walkthrough

* (Optional) Talk to Gudav; he's worried about the project foreman since the project was cancelled. He wants you to keep an eye out for him and his dog.
* (Optional) Talk to Dehlner and he'll give you a hint as to where the foreman is.
* Obtain a dog collar. They are dropped by black wolves in North Gustaberg. They are also available at the Auction House.
* Bring it back to Gudav. He recognizes it and realizes that the foreman has gone on to the next life and the wolf was the undead soul of the foreman's dog. Grateful for an answer, he gives you your reward.

## Game Description

**Client:** Gudav (Construction Site, Port Bastok)

**Summary:**

Gudav wants you to investigate the whereabouts of his crew's foreman.
A Test of True Love

## Walkthrough

* If you just finished Love and Ice, you must zone before you can start this quest.
* Talk to Carmelo and watch the cut-scene to start the quest.
* Obtain three key items from Treasure Chests (not coffers) in three different zones:

* "Un Moment" from the chest in Castle Zvahl Baileys or Castle Zvahl Keep
* "L'Ancienne" from the chest in Labyrinth of Onzozo
* "L'Ephemere" from the chest in Sea Serpent Grotto

* If the quest is active, a character opening the chest will obtain the appropriate key item from the chests. Keys are needed to open the chests in those zones by all jobs except Thief, who can pick the chest.
* Once all three key items are obtained, return to Bastok and talk to Carmelo for a short cut-scene.
* Zone out of the area then back in, then speak to him again to complete the quest and receive your reward.

## Game Description

**Client:** Carmelo (Steaming Sheep Restaurant, Port Bastok)

**Summary:**

To help save Dariah from her strange illness, you must gather the pages of the "Chanson de Liberte." The missing parts -- "Un Moment," "L'Ephemere," and "L'Ancienne" -- lie scattered about in various locations around Vana'diel.
Aht Urhgan Mission 18: Passing Glory

### Walkthrough

**Note: You must wait until Japanese Midnight and zone after completing the previous mission before you can receive this cutscene.**

* Return to Salaheem's Sentinels and talk to Naja Salaheem to trigger a cutscene, which will also trigger Mission 19.

### Game Description

Mission Orders
Your reward from the Empress has been confiscated by President Naja. Earn the right to wear it by becoming the best mercenary you can be.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Aht Urhgan Mission 48: Eternal Mercenary

Note: This is the last mission in the Treasures of Aht Urhgan storyline.

### Game Description

The glory crown has finally been returned to you. However, President Naja's iron grip is not so easily broken. It appears your repayments to Salaheem's Sentinels will continue into the foreseeable future...

 **SPOILER WARNING: *Click here for additional details about this story line.***
Aegis

Aegis

**Aegis**
**All Races**
**DEF:** 40
**Enhances "Shield Bash" effect**
**Magic Damage Taken -25%**
**Lv.** 75 **PLD**

*Enhances Shield Bash Effect:*
* Shield Bash damage +200. The additional effect damage has a chance to crit for x2 or x3 the normal Shield Bash damage.

*Hidden Effect*
* Has an extremely high chance of blocking, 45%-60%+ chance to block depending to the level of monster. 75% damage will be reduced during blocking
**Used in Quest:** *None*

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*

### Quest

* Relic Shield: Aegis

Note that this is the fifth, and final, stage of the Relic Shield: Aegis.
## Historical Background

The Aegis in the book of Iliad is the Shield of Zeus, although it was sometimes lent to Athena and rarely to Apollo. The shield was built with the hide of the Amalthea (Amaltheia in FFXI), and was decorated with golden tassels along with a gorgon's head (from the gorgon Medusa) mounted in the center.
A Feather in One's Cap

## Walkthrough

* Baren-Moren asks you to fetch him some feathers. You need to get three Giant Bird Feathers, which drop from Tabar Beaks and Axe Beaks in the Meriphataud Mountains and Sauromugue Champaign.
* You must zone out between trades

## Game Description

**Client**: Baren-Moren (Hat Shop, Windurst Waters)

**Summary**:

Baren-Moren has been requested by a certain lady to make an extra-luxurious hat. He wants your help in collecting the giant bird feathers he needs to finish off his masterpiece.
Montreal

Fundada en 1642, Montreal fue una de las primeras ciudades de Canadá.

Un área importante en el centro de la ciudad es el Barrio Internacional de Montreal. Posee varias plazas, y allí está localizado el Palacio de congresos. Cerca de allí está el Vieux Montréal (Viejo Montreal) con diversas atracciones como el Puerto antiguo de la ciudad, el edificio *Jacques-Cartier* y la Basílica Notre-Dame de Montreal.

En el centro financiero de la ciudad, se encuentra la Place Ville-Marie, uno de los edificios más altos de la ciudad que con sus 188 metros de altura forma el núcleo del RÉSO, donde está localizado el mayor centro comercial subterráneo del mundo (con más de 1.600 tiendas).
Adder Jambiya +1

**Adder jambiya +1**
**(Dagger) All Races**
**DMG:** 34 **Delay:** 194 **HP** +20 **Evasion** +5
**Enhances "Resist Poison" effect**
**Enhances "Resist Petrify" effect**
**Additional effect:** **Impairs evasion**
**Lv.** 72 **WAR / THF / PLD / DRK / BRD / RNG /**
**SAM / NIN / DRG / COR / PUP**

**Damage Per Second:** 10.52
**TP Per Hit:** 53
 Synthesis RecipesAlchemy (89)
**Yield:** Adder Jambiya x 1
**HQ 1:** *Adder Jambiya +1* x 1
**Water Crystal**
* 1 x Viper Potion
* 1 x Animal Glue
* 1 x Khimaira Jambiya
 Desynthesis Recipe* *None*
A Taste For Meat

### Walkthrough

* Talk to Antreneau, he complains that he's had naught to eat but beans lately, and they just do not satisfy. The cook, Thierride, wishes he could make him some meat, but is fresh out.
* Speak with Thierride and he will ask you to get him 5 slices of Hare Meat.
* Obtain 5 slices of Hare Meat and trade them to Thierride to complete the quest.
* Talk to Antreneau again to get a sample slice of Grilled Hare.

Note
It's a good idea to do this along with The Merchant's Bidding as Wild Rabbit will drop both Rabbit Hide and Hare Meat.
### Game Description

**Client:** Thierride (Rusty Anchor Pub, Port San d'Oria)

**Summary:**

Fetch five slices of hare meat.
A Bitter Past

**Next Quest:** |   None

* Go to (I-8) near the lake in Lufaise Meadows and click on the ??? to spawn two Orc NMs:

* Blackbone Frazdiz (Dark Knight)
* Rainbringer Vjatvot (Black Mage)
* Very easily solo'ed by a 70 RDM/BLM.
* Incredibly easy for a 67 NIN/WAR.
* Barely soloed by a 50 DRG/WHM with use of a signal pearl.

* Defeat the NMs and select ??? again to get the Tiny Wristlet (key item).
* Return to the Tavnazian Safehold and talk to Frescheque for a cutscene and to receive your reward.
* Talk to Equette again for an additional cutscene.

### Game Description

**Client:** Frescheque (Third floor, Tavnazian Safehold)

**Summary:**

Try to find some information on the fate of a little girl who was kidnapped in a forest near the safehold. Her father says that she was wearing a tiny wristlet that is similar to her mother's.
Adaman Ingot

Adaman Ingot

**Adaman Ingot**
*An ingot of smelted adaman ore.*

**Stackable:** 12

**Guild Points Value:** *None*

**Used in Quests**: Relic Great Sword: Ragnarok

 Synthesis Recipes

**Yield:** *Adaman Ingot* x 1
**Fire Crystal**
* 3 x Adaman Ore
* 1 x Iron Ore

**Yield:** *Adaman Ingot* x 1
**Fire Crystal**
* 6 x Adaman Nugget
* 1 x Adaman Ore

* Adaman Kilij - Smithing (94)
* Adaman Kris - Smithing (100)
* Adaman Sainti - Smithing (91) Goldsmithing () Woodworking ()
* Adaman Sheet - Smithing (85)
* Anelace - Smithing (94)
* Butachi - Smithing (100) Woodworking (?) Leathercraft (?)
* Buzdygan - Smithing (98) Goldsmithing (?)
* Culverin - Smithing (100) Woodworking (?) Goldsmithing (?)
* Gully - Smithing (91)
* Hachiman Sune-Ate - Smithing (95) Goldsmithing (51) Clothcraft (?)
* Iron-Splitter - Woodworking (100) Smithing (60)
* Kaskara - Smithing (98)
* Manoples - Smithing (98)
* Misericorde - Smithing (92)
* Nadziak - Smithing (93) Woodworking (?) Goldsmithing (?)
* Nagan - Smithing (97) Woodworking (?) Leathercraft (?)
* Ox Tongue - Woodworking (100) Smithing (60) Goldsmithing (57)
* Scepter - Smithing (96) Goldsmithing (?)
* Tabarzin - Smithing (99) Woodworking (?) Goldsmithing (?)
* Toporok - Smithing (99) Woodworking (?) Goldsmithing (?)
 Desynthesis Recipe
*None*
* Gully - Smithing (91)