Mildburgh Blanche Asplyn

* 🔹 **Lore Producer:** *Unclaimed*
* 🔹 **Register PP:S1\_V2:** *collect a🔹ncv2 to claim and register your ownership over this character.*
* 🕯️ **Performer(s):**
	+ Era 1 (1939-1948): *N/A*

## Active Lore Chapter: **1939 Allentown Oats**

This character's story began in the 1939 Allentown Oats inaugural season.

* Full Name: **Mildburgh Blanche Asplyn**
* Jersey Number: **9**
* Position: **PF3** • **Emergency Power Forward** for the **Allentown Oats**
* Age in Chapter: **19 years old**
* Date of Birth: **January 27th, 1919**
* Modern Country of Origin: **United States 🇺🇸**
* Career Goal: **Creativity**
* Struggle: **Impulse Control**
* Alignment: **Ignorant Sleaze**
* Height: **6' 7" | 2.0066m**
* Weight: **165 lbs | 74.84274kg**

### Play Style: **None**

Mildburgh Asplyn didn't develop a Play Style in time for the Genesis 1939 Season.

### Player Class: **None**

Asplyn didn't earn a Player Class in time for the Genesis 1939 Season.

### Alignment: **Ignorant Sleaze**

* **Ignorant** = characters who lack knowledge, understanding, and/or curiosity about information or a situation. They often act without thinking of or being aware of the consequences.
* **Sleaze** = characters who are opportunistic and willing to do whatever it takes to get ahead. They may be unscrupulous and act without regard for others.

## Biography

Mildburgh Blanche Asplyn, a native of Philadelphia, Pennsylvania, didn't grow up with dreams of playing basketball. She was more interested in sketching and painting, her mind always buzzing with ideas. Her introduction to basketball was purely accidental. She stumbled upon a street game, and when the ball rolled towards her, she picked it up and threw it. It sailed through the air and swished through the net. From then on, she was hooked.

Mildburgh's goal was to bring her creativity into the game. She viewed the court as a blank canvas, the ball as her brush, and every game as a chance to create a masterpiece. However, her lack of impulse control was a constant struggle. She often acted on a whim, making unpredictable moves that could both delight and frustrate. The proudest moment for Mildburgh, so far discovered, was when she was signed by the Allentown Oats. It was an affirmation of her unique approach to the game. She brought her artistic flair to the team, often coming up with plays that were as visually stunning as they were effective.

In the media spotlight, Mildburgh was an enigma. Her responses were often abstract and confusing, much like her artwork. Some found her intriguing, while others dismissed her as eccentric. She didn't mind either way. She was there to create, not to please. The Allentown Oats discovered Mildburgh during a local street game. Assistant Coach Aida Osoria, lost on her way to a Philadelphia library, saw Mildburgh from atop her sad horse. Mildburgh's unpredictable moves and artistic flair caught Osorio's eye, and she signed her up on the spot.

## Details

* Favorite Food: Olives and Grape Jelly
* Favorite Color: Vermillion
* Favorite Animal: Flying Fox Bat
* On-Court Habit: Tracing her next artistic move on her palm during timeouts before executing
* Piece of Trivia: Mildburgh can drive a car with her feet
* Has a Fear Of: Nickels
* Diet Plan/Training Regimen: a blend of yoga, expressive dance, and a diet rich in colorful fruits and vegetables.
* Pop Culture Interests: Jazz Music, Surrealist Movies, and Early Graphic Novels
* Love Interest: *Not yet publicly known*
* Other Professional Interest: Abstract Sculpting

# Copyright and Trademark

* **Press Pass (Season One)** is a **Scalable Intellectual Property Puzzle (SIPP)** shared by a collaborative community with creative guidance from Showrunner Kimani Okearah.
* ***The Allentown Oats*** is/are defined as an intellectual property contained by the **Press Pass: All Access** franchise.
* ***The Philadelphia Salt Oats*** is/are defined as an intellectual property contained by the **Press Pass: All Access** franchise.
* ***Mildburgh Blanche Asplyn*** and *all storytelling directly* related to this fictional character is/are defined as an intellectual property contained by the Press Pass: All Access franchise, available to be claimed by a Lore Producer for ownership, creative control, monetization, and role-play within the exact terms provided by Let Me Out Productions.
* 2021-2024 © Let Me Out Productions, LLC. All Rights Reserved.
* 2021-2024 ᴹᴵᴺᵀᴱᴰ Let Me Out Productions, LLC. All Rights Reserved.
* Streaming Agreement: **ESLA/EULA 1.0** | Press Pass: All Access