Eritoakademi

Eritoakademi's Campus

## Information

***Eritoakademi*** is a training academy in *Minerva* located within the region that encapsulates *City X*. The academy is among the most prestigious in the nation, accepting a maximum of 700 students each year.

The academy teaches extraordinary individuals how to best utilize their abilities in order to defend humanity from the constant onslaught of unusuals who plague the nation. As of 2021, there are 3,147 students in enrollment at the academy.

The academy has relatively low numbers in terms of enrollment, as the average student body across all training academies in Minerva is 12,874. The reason for this is because Eritoakademi only selects the absolute best candidates, and many are denied access to the *Entrance Exam* simply based on their application.

## Enrollment Procedures

In order to enroll into *Eritoakademi*, you must first send a detailed application that contains your information, your family history, your abilities, and reasons as to why you wish to attend the academy.

Each year, anywhere between 50,000-70,000 extraordinary individuals send in an application to attend *Eritoakademi*, but usually only between 2,700-3,200 are accepted and given the opportunity to participate in the entrance exam.

Furthermore, among those accepted into the entrance exam, only the top 700 highest-scoring individuals will be authorized to participate in the ***Final Evaluation***, where the last whittling of the applicant pool will take place. If you fail to reach expectations in the final evaluation, you will be denied admittance. Usually this leaves the final class size somewhere between 580-620 students.

## Entrance Exam

*The Entrance Exam* is staged into three parts, the *Written Exam*, the *Physical Exam*, and the *Final Evaluation*. Information about each part of the exam is written below.

**The Written Exam:** Tests your knowledge on combat strategies, weapons, tactics, and extraordinary abilities, as well as information pertaining to unusuals, such as their history, biology, and psychology. You will be provided two hours to complete a packet of questions that ask you about these subjects.

**The Physical Exam:** This test requires you to split into teams in order to complete an objective, usually retrieving an object, from a challenging obstacle course. This obstacle course will be long and unforgiving, featuring numerous traps and tricks to try and eliminate individuals from the competition.

### ~Colored Envelopes~

Upon completing the first two portions of the entrance exam, you will be asked to go home while the faculty deliberates on who passed and who failed. When you awake the next morning, you will have an envelope in your dormitory mailbox. These envelopes range in a variety of colors, and each color has a specific meaning.

**Red:** You have *failed* to break the *top 700*, you are denied the opportunity to participate in the Final Evaluation, and are sent home.

**Green:** You have *succeeded* in breaking the *top 700*, you are given the opportunity to participate in the Final Evaluation!

**Blue:** You have *succeeded* in breaking the *top 100*, you are given the opportunity to participate in the Final Evaluation!

**Silver:** You have *succeeded* in breaking the *top 50*, you are given the opportunity to participate in the Final Evaluation!

**Gold:** You have *succeeded* in breaking the *top 10*, you are given the opportunity to participate in the Final Evaluation!

**The Final Evaluation:** This test requires the remaining 700 students to work together to take down numerous anomaly/aberrant/menace level unusuals depending on your envelope color inside of a realistic outdoor area. The region will be foggy and dimly lit, simulating night time in a forest. When you spot an unusual, you will be asked to eliminate it. The more unusuals you eliminate, the higher you will score. Failing to defeat an unusual will lead to your failure and denial of admittance. On average, in between 80-120 students will fail to defeat an unusual.

During the 2021 entrance exam, an incident took place in which unusuals with threat-levels above the standard were released into the multiple simulations, killing dozens of students in the process. Those who successfully completed the 2021 entrance exam are known as "*The Generation of Survivors*".

## Ranking System

***Eritoakademi*** uses a star ranking system to determine your rank within the academy. Each rank has a leaderboard, and in order to rise in rank, you must first reach the top 10 of your rank’s leaderboard. After which you will need to complete a task of higher rank in order to move onto that leaderboard. For example, if you reach the top 10 in the “Advanced” rank, you will need to complete 1 “Expert” ranked task in order to move on to that rank. Your Field Ops will become increasingly dangerous as you rise the ranks, until you reach Master, in which they will become the most difficult.

Regardless of your rank within the academy, all students are banned from pursuing unusuals of threat level Behemoth, Leviathan, or Deity (currently nonexistent). This is to ensure the highest level of safety for students still learning how to defeat unusuals.

### Ranking System

Novice - 0 Stars - Authorization to pursue *Anomalies*

Beginner - 1 Star - Authorization to pursue *Aberrants*

Proficient - 2 Stars - Authorization to pursue *Menaces*

Advanced - 3 Stars

Expert - 4 Stars - Authorization to pursue *Terrors*

Master - 5 Stars

Kanpeki (K) - 6 Stars

## Academy Organizations

There are numerous organizations (or clubs) recognized by the academy. These are both student-led and faculty-led organizations that participate in both in-school and out-of-school activities. Some of the well-known clubs are listed below.

### ~OFFICIAL ORGANIZATIONS~

The Kanpeki

The Student Government of Eritoakademi

### ~UNOFFICIAL ORGANIZATIONS~

The Swordsmanship Club - Led by Tsukasa Mizuto

The League of Mages - Led by Chizuko Fukumi

The Scout Club - Led by Gin Azumi

The Weapons Development Club - Led by Jirochi Nakamura

The Flail Club - Led by Murasaki Hoshi

The Paranormal Club - Led by Kana Dojima

The Psychic Club - Led by Akira Kobayashi

The Music Club - Led by Reiner Shinomi

The Cooking Club - Led by Chihiro Tsukuni

The Dueling Club - Led by Izanagi Otsuka

## Academy Events

There are numerous events that take place each year throughout the academy. From tournaments to challenges to group field-ops, the possibilities each year are endless. Performing well during these events will give you tons of experience, as well as push you upwards in your class rank. Some major events are listed below:

Erito Annual Tournaments - The annual initial rank placement bracket tournament that the top ends of each class participate in. For example, the "Erito First-Year Tournament"

The Renshu - An annual event that sends 1st and 2nd year students out into the real world to work alongside members of The Purorigu. Their job is to assist them in apprehending unusuals. This event is one of the most important, as it provides you with the most realistic experience possible, and a good performance can significantly boost your rank, whereas a poor performance could jeopardize your enrollment at the academy.

The Minerva Tour - An annual event that places students into groups and sends them through each region in Minerva, excluding The Vernati Desert. Their goal is to slay as many unusuals as they can and bring back proof of their accomplishments. This is a dangerous event, and mistakes could lead to injury, and in rare occasions, death.