recursal/Fanatic-Fandom huggingface dataset:
La Brhea

Artwork by CompliensCreator00

**La Brhea** is the Tarred and Feathered Complien. It belongs to the Toxic and Air Elements. It is not known to grow into or from anything.

## Appearance

La Brhea is a Complien resembling a large, long-necked bird with round, yellow eyes surrounded by black circles, a hook-shaped, yellow beak, a long, pink neck with hairlike protrusions emerging from it, two wings, a black body, and a tail consisting of many white feathers. Its legs are long and yellow, and its head and body are both coated with a thick tar with many white feathers ruffled out from the sides. Males have a wattle formed from dripping tar on one side of their beak.

## Information

La Brheas are not flightless, though they have difficulty flying due to the thick coat of tar that covers their wings. Whenever they start flying, they usually need to flap tar off of their wings before getting a good start, and even then, their weight usually only permits them to fly for short periods of time. That being said, a flying La Brhea can be something to look out for, as occasionally the tar and feathers that stick to their wings will fly off and fall on others below. The tar is known to be mildly toxic, but aside from that, it's just sort of humiliating, and also really hard to wash off. For a few centuries, tar falling off of a La Brhea onto an unknowing Complinoid was a foundational part of slapstick humor in Western Complanet.

While their bodies appear to secret some level of tar naturally, they usually get more onto their bodies by bathing in tar pits for brief periods of time. The tar serves as a La Brhea's main form of offense, as they will coat their opponents in it to either poison them or at the very least reduce their movement speed. La Brheas are then usually able to attack from a distance with their long necks and legs. While not great at flying, La Brheas are still known to be agile runners, and can move great distances with little effort. Aside from offense, however, the tar also traps small insectoid Compliens, a La Brhea's favorite prey.

### Habitat

Large tar pits in Nagthoto, Eflistan, and Gaiuso seem to double as the nests of La Brheas that live nearby.

## Growth

### Name

La Brhea is derived from the La Brea Tar Pits near Los Angeles, California, and the rhea family of birds.

### Design

La Brhea is inspired by various long-necked birds, such as ostriches, emus, and rheas. The wattle is inspired by roosters. The base concept is inspired by people being "tarred and feathered," a common form of humiliation or torture prior to the twentieth and twenty-first centuries.

## Trivia

* The name was actually chosen fairly late in its development. CompliensCreator00 didn't actually know about the rhea family of birds when she designed it, but the name was a perfect fit.
Sankharis

Artwork by FlamingoPhoenixFeathers

**Sankharis** is the Jolly Elf Complien. It belongs to the Magic and Frost Elements. It is the grown form of Niksaynt and the final form of Elvegno.

## Appearance

Sankharis is a plump icy-blue figure wearing a Santa Costume, but with a few minor changes such as spikier ends and an addition to fluffy white shoulder pads. Their eyebrows are more crooked and their eyes are now closed. They are still carrying the brown bags they wielded as Niksaynts.

Sankharis' beards are also spikier and longer.

## Information

Sankharises are very rare in nature, and only a few Niksaynts get to grow into these. Each Sankharis has a pure heart, and their main purpose is to make young creatures happy. Sankharises are too heavy to levitate themselves around and prefer walking on the ground, but they can still teleport and still snap their fingers to cast Spells.

When you provoke them, they are a huge force to be reckoned with, as they are very powerful, especially physically. However, it is hard to provoke them as they do not like to battle, and are pacifists by nature.

They most often appear towards the end of the year on Complanet, frequently delivering presents to children worldwide, spreading hope and joy. They are said to do this out of the pureness of their own heart, and as such do not request rewards given to them. That being said, they do appreciate getting a meal, as the small number of Sankharises in the wild means each individual must deliver several presents in this time. Their ability to teleport allows them to avoid the long walks that would otherwise exhaust them. While rare, some exhausted Sankharises may be corrupted into Krampuest.

## Growth

### Name

Sankharis is a mix of the words *Santa Claus*, *Saccharine*, *Kris Kringle*, and *Charisma*.

## Trivia

* The abdominal muscles of a Sankharis are protected by a fatty lining. When disturbed, this lining shakes, comparable to a bowl full of jelly.
Poispore

Artwork by CompliensCreator00

**Poispore** is the Spore Complien. It belongs to the Flora and Toxic Elements. It grows into Grimmibud, and later into Stentree.

## Appearance

Poispore has a large, round purple head with many spikes. On the front of the head, it has two yellow eyes, and a large, white skull symbol. Underneath the head is its body, which is green, with red and white patterns between the head and body. It has a tail, consisting of leaves of various colors.

## Information

These fairly common Compliens roam around Complanet by the air, due to their body consisting of a very light material. The wind often picks them up and spreads them around, allowing them to eject venomous spores wherever they fly. Certain spores have a small chance to become another Poispore, repeating the process. Often, in old fairy tales, Poispores were treated as the evil counterparts of Dandacopters, due to the many similarities. Despite this, Poispores, although dangerous, are low-sapience creatures, and do not seem to have malicious intent.

However, they rise in prominence during Spring and Summer, so in the best outdoor seasons, people can have harsher risk of being touched by a Poispore. It should be noted they are not extremely harmful, and as a whole, will only leave a mild sickness if touched, but they can be extremely harmful if one is allergic to them, especially since allergies to Poispores are fairly common. After floating around for long periods of time, Poispores eventually grow weak, and fall to the ground, where then, they grow into a Grimmibud.

## Growth

### Name

Poispore's name is derived from poison and spore.

### Design

Poispore is derived from spores released by some plants, used to reproduce.

## Trivia

* Poispore was drawn immediately after it was conceived.
Harepiece

### Element

A **harepiece** is an elemental composed of Magic Element complixonox with no other elements mixed in.

## Appearance

It looks like a ball of purple fur with no limbs, two long, vertical ears, a single eye, and big buckteeth. It is roughly a foot long and half a foot tall (not counting the ears).

## Information

Structurally, harepieces are made of fine, fuzzy fur surrounding a blob of meat. Their ears have thin bones to hold them up, which are the only bones in their body besides their two sharp teeth.

Despite their light weight, they are very resilient to physical trauma. Even their ear bones and eyeball are too flexible to break.

They secrete a viscous mucus from their underside, which allows them to creep around like a snail.

Harepieces make chittering and snapping noises to communicate with other creatures. They are territorial and try to drive away anything that gets too close. They are fairly intelligent for an elemental.

## Trivia

* Their fur dissipates into complixonox if removed from their body.

## Spells

 Magic Ray
 Primal Fear
 Teleport
Leaky-Loo

**Leaky-Loo** is a hyperdimensional Complien. It belongs to the Cyber and Warp Elements.

## Appearance

It appears to be a cyan rectangular prism extending from nothing. On one end is a yellow face. Surrounding the Leaky-Loo are ethereal square shapes. Its body is about a meter long.

## Information

### Habitat

Leaky-Loos are primarily found around Bitland. They can appear anywhere, but can only sustain movement within gases (such as the atmosphere).

### Biology

Leaky-Loos travel within ℝ4 space. They can dip in and out of base ℝ3 (i.e., the 3-dimensional subspace in which most matter in the universe resides) at will, but generally avoid it due to the magical field that permeates this space, which interferes with their perception.

They constantly produce and release large amounts of Cyber Element complixonox, which dissipates throughout ℝ3. The emptiness of non-base ℝ3 spaces means that most of this complixonox simply vanishes.

It is not known how Leaky-Loos reproduce or how large their numbers are. There may be an infinite number of them, depending on how large the w-axis of the universe is. They do not seem to age.

### Behavior

Due to the depression in the magical field around Bitland, Leaky-Loos are attracted to this area (or to be precise, are not repelled by it). Leaky-Loo activity has infused the area with Cyber Element complixonox, resulting in the incorporation of this element within the local Complien population.

## Growth

### Name

Its name is a pun of "looky-loo" and "memory leak".

## Trivia

* When killed, their corpses fall directly into base ℝ3. This may imply a sort of "gravity" that attracts Leaky-Loos, and potentially other matter, towards base ℝ3.

## Spells

 Sneaky Swap
 Sprite Ray
Lavite

Artwork by CompliensCreator00

**Lavite** is the Lava Ball Complien. It belongs to the Fire Element. It grows into Laveak, or can fuse with Icite to form Lavice.

## Appearance

Lavite is a spherical Complien, with one half colored in red, and the other half being null. The red half is actually filled with lava, and contains one eye, with an X symbol being where its other eye should be. The lava takes up the left side of the ball.

## Information

Lavites are small spherical creatures born from the lava of Mt. Ice. They often live on the inside of the volcano, since they are more used to warmer conditions, and this effectively allows them to stay comfortable. Despite this, however, Lavites often feel incomplete, and try searching for an Icite to complete them. Since Icites often roam the surface, however, they can often be hard to find. During an eruption, however, many Lavites may be spilled onto the land, allowing them to have an easier time finding an Icite to join with. In the event of a successful fusion, they will become a Lavice.

## Growth

### Name

Its name is derived from the word "lava" and the suffix "-ite".

### Design

It, and its counterpart, Icite, are derived from the idea of fire and ice.

## Trivia

* It was conceived in 2013, before being added to the wiki in 2016.
* Its artwork was rotated to create Icite's artwork.
Plushmere

Artwork by Pepearl

**Plushmere** is the Cushion Complien. It belongs to the Plain and Dream Elements. It grows from Plushion and is the final form of Ploft.

## Appearance

Plushmeres are Compliens that are about 1.2 meters tall, having an egg-shaped body with dark pink fur on top, light pink fur in the middle, and pink fur around its legs. They have a curl of hair on the top, and two ears with a few dark pink feelers on them. They have a face with two eyes, a mouth, and a small nose. The middle of their body has two pink buttons on it. Plushmeres have two arms extending from the top section and a small tail.

## Information

Plushmere is a Complien frequently found in grassland areas. They often lead a small group of Plofts and Plushions. In the middle of the night, Plushmeres will wander around, and look for sleeping Compliens. Plushmeres will try snuggling with these Compliens and hope they can give them good dreams. Plushmeres do not need very much sleep, and typically are awake almost all day long. Plushmeres, however, do need one or two hours, since if they get any less, they typically end up acting uncharacteristically cranky. Since Plushmeres are a frequent choice as pets, this should be taken note of.

The fur of a Plushmere is extremely soft, and long ago, Plushmeres were hunted to take hold of said fur. However, as they became common house pets, the ethics of this practice were questioned, and nowadays, Plushmeres are typically hunted. This isn't all benefits, however, since Plushmeres have gained very large populations and it and its previous forms have become some of the most common Compliens around.

Unlike Ploft and Plushion, a few small children may be afraid of Plushmeres due to their much larger size. However, being soft and generally nonthreatening, most are able to adapt to having a Plushmere in their home.

## Growth

### Name

Plushmere is derived from "plush" and "cashmere."

### Design

Plushmere is simply a nice fluffy friendly thing.

## Trivia

* Unlike Ploft and Plushion, which were designed by HellPikachu, Plushmere was designed by Pepearl.
* Plushmeres can be trained to take care of small children, and gently put them to sleep.
Hypnoship

Artwork by CompliensCreator00

**Hypnoship** is the Hypnotic Complien. It belongs to the Esper and Dream Elements. It grows from Hyno.

## Appearance

Hypnoship is an elliptical creature with a large, swirling eye at the center and two smaller "headlights" on the sides. It is pink in color. There is a slight bulge in the middle, and at the bottom, four incorporeal arms emerge with one or two joints. At the top of its head is an eliptical shape with a "lightbulb" at the end. The arms and crescent are blue in color.

## Information

When a Hyno grows into Hypnoship, it parts with other members of its pack to find sleeping Compliens. While Hypnoships start in forests as that is exclusively where Hynos are found, Hypnoships will typically broaden their range, often looking towards cities. Finding victims, they will search their heads with their four incorporeal arms and collect data when they are asleep. Sometimes a replica of the original data is left, while sometimes it is removed entirely. Why Hypnoships do this is unknown. Most evidence concludes they don't feed on anything, though many point towards it being a way to send information to colleagues on other planets, as it is frequently believed the Hyno line may be invasive to Complanet. Regardless, Hypnoships can remove important data that can oftentimes even incapacitate Compliens. Operating without a moral compass, Hypnoships seem to carry the one task of discovering data and not much else.

Occasionally, Hypnoships can be observed utilizing spells and techniques some would believe it would be impossible for them to know, suggesting they move the data towards their own heads to advance their fighting skills. Some Hypnoships have become especially powerful due to this, looking for many other Compliens to absorb data from to improve themselves. However, with no natural predators or prey, this rarely comes into assistance unless Hypnoship is to be sent into a fight, but usually they will just reach into the opponent's brain to incapacitate them and steal useful information.

Hypnoships are often feared Compliens for their powerful abilities, and many have adopted a nocturnal lifestyle to avoid them, as otherwise they can be vulnerable. Hypnoships fortunately also can't reach through walls, so many have built larger structures to avoid the wrath of a Hypnoship. If encountered, like Hyno, one should run away immediately. The four arms make Hypnoship harder to avoid, but it is still possible.

## Growth

### Name

Hypnoship is derived from "hypnosis" and "ship," due to its spacecraft-like design.

### Design

Hypnoship is based off of flying saucers, and conspiracies about aliens erasing memories.

## Trivia

* It was originally a Complien called Hynosis, but massive redesigns lead to a change of name as well.
* It was created on the same day as Exhorguts to make up for the previous day having no Halloweek Complien.
Polymeranian

**Polymeranian** is a Complien that extrudes plastic for various purposes. It belongs to the Passion and Fire Elements. It grows into Wolfinery.

## Appearance

It is a quadruped with ruddy brown skin and a plastic shell around its body. It has two horns and a tail, all made from plastic. Its mouth is extended in the shape of a nozzle. It is roughly 2.5 ft (0.7 m) tall.

## Information

Polymeranians are diurnal. They live in packs of 4-6, headed by an alpha Wolfinery. They are powered by a biological combustion engine that burns gasoline, which they obtain from their Wolfinery.

Inside the body of a Polymeranian is a small, vacuum-sealed vessel that contains a massive amount of heat. Naphtha from a Wolfinery is pumped inside, as well as scrap plastic, which is processed into polyethylene terephthalate by enzymes. The molten plastic is secreted as the Polymeranian's shell, horns, and tail, and released from the mouth to create nests and other structures.

Polymeranians are territorial against any Polymeranian that is not in their pack. Their nests are dish-shaped and made from sticks and plastic. They can spit molten plastic that sticks to enemies and causes considerable damage, much like napalm. They are targeted by the Plastick.

They can be domesticated and used for plastic production and recycling. They tend to be loyal to their owners, though quite aggressive against everything else.

### Habitat

Polymeranians live in the hot, semi-arid grasslands, savannas, and forests of Dornae.

## Growth

### Name

Its name is a pun of "polymer" and "Pomeranian".

## Trivia

* Their plastic scraps, when not consumed and recycled, sometimes enter waterways and become part of Dollphins.

## Spells

 Paw Jab
 Pyroleum Explosion
 Napalm
 Snot Shot
Lectrone (planet)

The planet of **Lectrone** is the planet closest to the East Star in the Complisolar System. It is a rocky body roughly 75% the size of Complanet.

## Information

Lectrone is a fairly barren planet. It contains no natural life. Its atmosphere is 86% cytamo, 11% cloutouao, 2.4% hydrogen sulfide, and 0.6% miscellaneous gases. It has a silicate-rich crust, an iron-rich mantle, and an iron-sulfur core.

Lectrone is tectonically active and has many volcanoes.

The average temperature of Lectrone is roughly 400°C (750°F) due to its dense, heat-trapping atmosphere. Temperature differences between latitude and seasons are negligible.

A few mining outposts exist on Lectrone to extract useful materials like cytamo, nagthotinium, and noilliferite. Lectrone's hostile environment prevents true colonization, though it is a popular site for extreme tourism.

## Territories

* Smirfof-Laurey Territory
* CytaCo Territory
* Unified Complanet Territory
* Lectrone Unexplored Area ONS

## Trivia

* This planet was named after the god of electricity, Lectrone.
Illutine

Artwork by CompliensCreator00

**Illutine** is the Reflection Complien. It belongs to the Light and Dark Elements. It is the grown form of Eeror.

## Appearance

Illutine has a large, rectangular, purple face with many uneven, reflective eyes. Some of its eyes may be cracked. It has several sharp, glass shards jutting from the bottom of its head, giving the impression of teeth, and two long stalks separating its head from its legs, with two arms by the sides. The arms are long and have three fingers each. The section with the legs is rectangular with a gold trim on top, and its four legs sprawl from the sides outwards, similar in shape to its previous form.

## Information

Illutines exist at the head of every pack of Eerors. Whenever an Eeror is injured, typically they search for the being that harmed them, and reflect the beams of the sun towards that person until they are cooked to death. Afterwards, the pack of Eerors will grab the victim, and feed it to the Illutine. The flexible stalks holding up its rectangular head and sharp, flat teeth are usually enough to successfully behead any entity that dares to disturb their pack. Contrary to popular belief, Illutines are herbivorous, and it is believed that they engage in this behavior simply so one particular person will never hurt them again.

When an Eeror grows into Illutine, usually the pack splits up, and the new Illutine finds a new cave to set up base in. While generally the pack of Eerors functions as scavengers, the Illutine itself surveys its home base for intruders. Since they live in dark areas, generally they can be hard to spot, but people should take note that while very powerful, they are defensively frail. That being said, Illutines are unlikely to hurt anyone who doesn't disturb them, so as long as their cave is left in tact, generally they will leave you alone as well.

A few centuries ago, occasionally Illutines were used as a form of execution. While effective, many agreed the usage of Illutines was barbaric, both as a means of dealing with criminals and because the Illutines themselves were hardly taken care of. Since then, most of Complanet has undergone excessive reforms to criminal justice systems, and Illutines have mostly been returned to their natural habitats.

### Habitat

Illutines are uncommon Compliens found around Smao Sha, Qedal, Eflistan, Gaiuso, and small parts of Usmya and Ublington. They reside in rocky areas, though unlike Eerors, they usually spend more time inside their caves.

## Growth

### Name

Illutine is derived from "illusion" and "guillotine."

### Design

Illutine is based on both mirrors and guillotines.

## Trivia

* Despite popular beliefs, Illutines are herbivorous and do not feed off a diet of rich people. That doesn't stop them from severing rich people's heads, of course.
* It was the last Complien created in 2018.
Melteye

Artwork by CompliensCreator00

**Melteye** is the Melting Complien. It belongs to the Corrupt and Toxic Elements. It burgeons into Meltogether.

## Appearance

Melteye has a large, white eye with a black pupil, and a yellow and red antenna. They have large, blue, melting bodies. Their bodies often melt together, fusing them into one entity.

## Information

Melteyes are a common, albeit weak, corrupt Complien, that roams across just about every area of Complanet, aside from the poles. Since they have trouble defending themselves on their own, they often rely on other Melteyes to become more powerful, by means of melting together. Despite their somewhat liquidous body, Melteyes never seem to track any blue goop anywhere they go. Why this is so is unknown. Melteyes, when merged, still act as their own creatures, but often, they have trouble separating themselves, so they often end up having to stay merged. Although it assuredly is unhelpful for when Melteyes are performing basic tasks, it does leave them more powerful, which is especially helpful, since Melteyes are typically not a very powerful creature. If five Melteyes merge, they burgeon into a Meltogether.

It is not known what sort of Complien Melteye was originally corrupted from or for what purpose, but the creatures now breed true and constitute an individual species.

Melteyes are genderless, and reproduce asexually. Melteyes may split some of the gelatinous goop off of their bodies, which can end up rapidly growing and forming new Melteyes. Since this is a fairly easy ability, Melteyes can easily spawn large groups, making them extremely common. If multiple Melteyes group together, the genes of their offspring may combine. This leads to Melteyes combining being a helpful way to create genetic variation.

## Burgeon

### Name

Melteye's name is inspired from "melty" and "eye."

### Design

Melteye's design takes place from eyeballs.

## Trivia

* Melteye was designed for the Complipedia's fifth anniversary.
* Melteyes are theorized to be insectivores, since they are seen absorbing small, bug-like Compliens into their bodies. Whether or not this provides sustenance is unknown.
Okidoki

Artwork by CompliensCreator00

**Okidoki** is the Heartbeat Complien. It belongs to the Passion Element. It misgrows into Notokidoki.

## Appearance

Okidoki has a heart-shaped head, split down the middle, the side on its left being more pink and the side on its right being more purple. It has two large yellow eyes with purple pupils. Its body is a series of veins that ends in to legs, with small red and purple bands forming around the middle. Okidokis have two mouths, one on each side of the head. Okidokis also have two brains that function mostly independently, though the two halves of an Okidoki are good at communicating with one another.

## Information

The two halves of an Okidoki function independently of one another. They have separate brains with distinct trains of thought and personalities. However, rarely is this ever noticed because Okidokis move almost perfectly in sync. Okidokis are excellent at co-operation, working with one another to create strategies and live their lives. This is quite fortunate for the Okidoki, as the two brains share one body. Okidokis often work together to keep a consistent heartbeat, as their head and heart appear to double as one organ. Often, many are impressed by the near perfect synchronization of an Okidoki, though on rare instances, failure occurs and an Okidoki will misgrow into Notokidoki.

Okidokis are recognized around Complanet as a near-universal symbol of love, due to how well Okidokis keep themselves in sync. In celebrations of love, often Okidokis will be seen frequently as a means of symbolization. Occasionally just the head shape is used to simplify further. This popular symbolism has caught on in other planets Okidokis don't natively inhabit, such as Collusia and Sworld as well. Okidoki is often believed to be cute by many, and they are frequently kept as pets. Aside from the occasional feeding of vegetation, Okidokis are often considered good pets as they are very good at taking care of themselves, though this makes the appearance of a Notokidoki only more frightening.

## Growth

### Name

Okidoki is derived from the phrase "okie-dokie" and "dokidoki," the Japanese onomatopoeia for a heartbeat.

### Design

Okidoki is inspired by hearts, both the common interpretation and the actual appearance.

## Trivia

* Okidoki was designed before Notokidoki, but was drawn and posted later because of the Halloweek event.
List of countries on Complanet

*This article is under construction. Please wait while we finish it.*

This is a **list of all countries that can be found on Complanet**. Complanet, being the primary home of all Compliens and Complinoids, is a very diverse planet with 184 countries currently officially recognized on the planet. The list is organized alphabetically, and divided by letter.
Mortosus

Artwork by CompliensCreator00

**Mortosus** is the Dead Ash Complien. It belongs to the Spectral and Martial Elements. It is the burgeoned form of Mortvitam.

## Appearance

Mortosus wears a large purple hood with a yellow trim, with the hood itself having three spikes. The coat splits in half down the middle, revealing its bones and heart, the heart being a dull gray and purple in color. It wears a large black scarf that wraps around its body, with a skull emblem in the middle of its face. There is a metal ring attaching its head to its hood. The head is a dark greyish-purple with two yellow eyes. It has four arms, with blades at the end. Like its previous forms, it has three horns under its hood, and a sharp mouth of fangs obscured by its scarf.

## Information

This rare, burgeoned form of Mortvitam can only be seen if the golden heart of its body is split in half. Usually this happens through combat, as doing this intentionally is more than a terrible idea. With its claws now becoming sharpened blades, and with a complete lack of remorse, Mortosi are left as silent, brutish killing machines. So much as glaring at a Mortosus can leave one at the mercy of its sharp blades, and if we're being frank, Mortosi won't opt for mercy *most* of the time.

To prevent their blades from wearing down, Mortosi spend a few hours each month sharpening them on rocks. This is likely the best opportunity to witness a Mortosus in the wild, though making any noise a Mortosus is able to hear will distract it, and send it flying after whatever made the noise.

If you are reading this article because you have encountered a Mortosus in the wild, then you probably haven't made it this far. And if you have, what are you doing still reading! Cut it out now and get the hell out of there! Mortosi are decently fast, and difficult to outrun, but if one is chasing after you, then that's pretty much your only bet at that point. Pick a god and pray.

### Habitat

Since the conditions which spawn a Mortornus can occur anywhere on Complanet, Mortosi can appear anywhere on Complanet as well. Particularly desolate areas, however, such as Tusnil, Commukain, and cold regions such as Protoceratops and Rambazistan are most likely to see this Complien.

## Growth

### Name

Mortosus is derived from the latin words for "dead bones."

### Design

Mortosus is likely designed as a generic spectre, possibly being inspired by imagery of the Grim Reaper.

## Trivia

* Mortosus's design was a collaborative effort between CompliensCreator00 and DarkHenrik. DarkHenrik did a rough sketch of the basic body plan and shape, while the design was finalized by CompliensCreator00.

## Gallery

A rough design of Mortosus done by DarkHenrik.
Piscine Vermijack

**Piscine Vermijacks** are Compliens that, in this stage of their life cycle, parasitize fish. It belongs to the Passion and Water Elements. It grows from Vermijack.

## Appearance

It looks like a cluster of pink tentacles, usually attached to a fish. Each Vermijack tentacle is 4-8 centimeters tall.

## Information

Once it enters the body of a Sidine, Grouger, or other fish, a Piscine Vermijack will immediately take over the unfortunate creature's motor functions and force it to swim towards the surface of the water.

Once there, the Piscine Vermijack will erupt from its host's body and produce large, bioluminescent growths that attract piscivorous seabirds. From there, it is only a matter of waiting before a Quagul or something else scoops up the Piscine Vermijack and eats it.

The Piscine Vermijack promptly takes over the seabird's body, becoming an Avian Vermijack.

### Habitat

Piscine Vermijacks are present on Complanet and Sworld. They live wherever their host lived.

## Origin

Some insights on Piscine Vermijack's origins.

### Name

Its name is a portmanteau of "vermiform" and "hijack", plus "piscine".

### Design

It was based on tapeworms and on several parasites that change the behavior of their hosts.

## Trivia

* Their extinction risk status is Vulnerable due to their reliance on Crocotolopods to reproduce, which themselves are classified as Vulnerable.
Grenive

**Grenive** is a radioactive plant Complien. Its elements are Flora, Nuclear, and Air.

## Appearance

They look like a glowing orange leaf with a face and several energy tentacles.

## Information

Grenives are very rare creatures that spend most of their time in a dormant state idly drifting on the solar winds and absorbing ambient light. Whenever they come across something that blocks their path, they awaken and mindlessly attempt to blow it to smithereens with their powerful spells before returning to hibernation. Should they detect large amounts of gravity from a planet or some other celestial object, they will try to get out of the way by firing spells to thrust them in the other direction, often sterilizing half of the planet.

They reproduce through budding. They only bud once every seventy years or so, but have no natural predators. Of course, they are an immense threat to most things in space, so they are usually killed on sight, or at least subdued and captured for study.

## Growth

### Name

Its name is a random arrangement of syllables.

## Trivia

* They can be deterred easily by a source of artificial gravity.
Marsyevil

Artwork by Pepearl

*This article is in need of a rewrite. Reason:* ***Outdated lore info.***
**Marsyevil** is the Marsupial Complien. It belongs to the Passion and Corrupt Elements. It is the corrupted form of Marsymom.

## Appearance

Marsyevils are Compliens with round, red heads and deep purple hair. Their face has two eyes and a mouth, usually in a grimace. They have bodies with two arms, and a dress-like body with purple and red stripes. They have red plating in front of their chest. Marsyevils do not have legs, but rather levitate instead.

## Information

Marsyevils are nothing but power-hungry gold-diggers that ally themselves with the most powerful, most evil force around, taking on roles that may assist a more powerful evil being. If the person they are with is killed or otherwise defeated by a more powerful, more evil person, the Marsyevil will quickly ally themselves with that person instead. They retain the Marsymom's ability to easily sense emotions, but often use this to help them in manipulating opponents, hoping to cause great damage to their psyche.

Marsyevils are formed when "Evil" is able to successfully corrupt a Marsymom. As such, they lose their motherly instinct, and gain the Corrupt Element. Marsyevils are more easily corrupted from Marsymoms that were especially apathetic as Marsyms.

## Corruption

### Name

Its name is derived from "marsupial" and "evil."

### Design

Marsyevil's design takes inspiration from henchwoman roles in media.

## Trivia

* Its art was created from flipping Marsymom's lineart.
* Female Marsyevils are considerably more common than male Marsyevils, and it is thought this may be a reason for their low populations.
Phylpo

**Phylpo** is a molluscoid Complien. It belongs to the Flora Element.

## Appearance

It is a green egg-shaped creature with a beak, two legs, two big eyes, and no arms. It has many fat tentacles on top of its head. It has a tongue with a spiky end.

## Information

Phylpos are common Compliens that hide within tall grasses and shrubs. They are skittish and easily startled, and will only fight back if cornered.

They scrape moss and lichen from rocks with their keratinous spiked tongue. They also photosynthesize with their chloroplast-containing head fronds, allowing them to synthesize sugars on the go.

Their skin is rough, rubbery, nonporous, and hard to puncture. The majority of a Phylpo's body is a fluid-filled mantle, with a layer of powerful muscular hydrostats in its legs and face.

Phylpos live near fresh water, often diving underwater to eat algae. They rarely need to breathe since their chloroplasts and mitochondria replenish each other.

### Habitat

Phylpos are common on most Complien-containing planets, like Complanet and Lumolivron, living in temperate regions near sources of fresh water.

## Growth

### Name

Its name is a combination of "chlorophyll" and "polpo", which is Spanish for "octopus".

## Trivia

* A dark-colored variety of Phylpo lives on the Yzyrq Tops .
Hoodream

Artwork by CompliensCreator00

**Hoodream** is the Dreamlike Complien. It belongs to the Dream Element. It grows into Nightscare.

## Appearance

Hoodream's body consists of a soft, purple hooded jacket with many colorful patches. Its body is easily torn, but easily repaired as well, with only the edges usually remaining tattered. From inside its hood peer out two sleepy eyes that match the color of its hands, specifically a hot pink, which forms five claws on each arm. Hoodreams float in mid-air, and do not have any legs.

## Information

Hoodreams are uncommon Compliens usually found in the forests of Suyzuebia, Blaseau, and Oclyfe, particularly the Quintuple Forest. Hoodreams are typically associated with sleep, and are hardly ever seen awake. However, unlike most other Compliens, while asleep, they are able to project themselves into the minds of others. When awake, Hoodreams are mostly powerless, meaning they are more powerful when resting. Hoodreams, however, are rarely ever dangerous, with their grown form Nightscare being much more threatening.

Hoodreams are able to harness the energy of thoughts seen in dreams, and use them as parts of its attacks, so it can be an effective Complien in battle. The coat that most of a Hoodream consists of is incredibly soft, and occasionally, Hoodreams will be poached to create cozy jackets.

### Habitat

Hoodreams are Compliens traditional found in forests, particularly the Quintuple Forest in Suyzuebia, though forests of Blaseau and Oclyfe are also known to host Hoodreams, and they are occasionally, albeit rarely, seen in other nations as well.

## Growth

### Name

Hoodream is derived from the words "hood" and "dream."

### Design

Hoodream was designed as a "lesser form" of the Dream Element Great Complien Lord, Slumbeepza.

## Trivia

* In development, the color of its eyes were changed from red to blue, before hot pink was settled on.
* The Great Complien Lord of Dream Element Compliens is a Hoodream named Slumbeepza.
	+ However, Slumbeepza was actually designed before Hoodream.
Molecloud

Artwork by CompliensCreator00

**Molecloud** is the Molecular Complien. It belongs to the Cosmic and Air Elements. It does not grow into or from anything.

## Appearance

Molecloud has a body made from dark clouds, with a visible head, and somewhat separated body. Surrounding it is a pinkish plasma membrane, with four arms. Moleclouds can be rather large, often being at least four meters tall.

## Information

Molecloud is a species of Complien which is said to have existed since very early on in the timeline of the universe. However, in recent times, Molecloud populations have become sparce, giving them an endangered status. Moleclouds are spread throughout the universe, though they can only be regularly spotted when their membranes are active, since otherwise they often end up mistaken for regular molecular clouds. Although they have been observed on a few occasions, until complex space travel became mainstream, Moleclouds have been a difficult species to find and capture. However, several scientists believe that Moleclouds may provide many secrets unbeknownst to man.

## Growth

### Name

Molecloud's name is derived from molecular cloud, a type of cloud found in space that frequently forms hydrogen molecules.

### Design

Molecloud's design is also inspired by molecular clouds.

## Trivia

* Occasionally, the bodies of Moleclouds are able to piece together molecular hydrogen and other molecules.
Great Complien War

*This article is in need of a rewrite. Reason:* ***Needs new participants***

The **Great Complien War** was a historical event where the entirety of Complanet was at war with each other. The war started with Darkronus launching an attack on the Fire Element Compliens, and the war later ended with the death of Darkronus and the complete dismantling of the Dark Element Compliens' civilization.

## Trivia

* This event lead to the Dark-aligned Compliens becoming a mistrusted and even hated element in Complien civilization, which has lasted to today.
* A key player in the GCW was Timturna, who, near the end of the war, reluctantly assisted the Worldwide Brothers in Arms to end the war by giving them important information that allowed them to counter Darkronus's invasion almost completely. The CWW reality was caused by Timturna remaining an inactive watcher, allowing Darkronus to destroy the WWBA headquarters and keep provoking more combatants into the snowballing battle.
Necrolancer

Artwork by CompliensCreator00

**Necrolancer** is the Necromancy Complien. It belongs to the Spectral and Martial Elements. It grows from Necrevive.

## Appearance

Necrolancer has a long, sheet-like body, covering a spiked red and white sheet underneath. The main sheet is colored a dark reddish-black, and is capped off at the head by a knight helmet with a red and white protrusion towards the top. It has two arms with jousts at the end, which it uses as a means of attacking opponents.

## Information

Necrolancers are a very efficient Complien species when it comes to the means of combat. Necrolancers retain their necromancy powers from when they were a Necrevive, but utilize it to new purpose. Necrolancers use these powers to summon spirits to forge their armies, and attack opponents head on. Able to jab opponents with their sharp, joust-like arms, they can effectively take down foes to feed the rest of their pack. Necrolancers, however, are nonivorous and do not require sustenance themselves. While common Compliens like Phasmapara and Spirijunk will be summoned in times of danger, Necrolancers will typically focus on things that will aid them more in combat.

Necrolancers, however, are apt to survive on their own. Not many species serve as natural predators of Necrolancers, so they have the ability to live for a very long time. Due to their quick movements, they can outsmart most foes with relative ease. While not particularly best with defense. Their knight helm does provide enough adequate protection for them to survive most fights. Generally, it is best not to disturb a Necrolancer. They are honorable in fighting, and will only attack when provoked first. However, their means of attack are very difficult to outpace and survive.

In the Middle Ages of Complanet, Necrolancers were frequently appointed for defense of old kingdoms. This allowed for these kingdoms to grow strong armies with several ghostly Compliens, and effectively clear opponents with ease. However, if pushed too far, Necrolancers would overthrow their leaders, and this is how many old kingdoms fell.

## Fusions

See all the fusions for Necrolancer here.

### Name

Necrolancer is derived from "necromancer" and "lancer."

### Design

Necrolancer takes inspiration from the concept of necromancy and lancers.

## Trivia

* Despite their name, Necrolancers do not mount horse-like Compliens. Posers.
Krampuest

Artwork by FlamingoPhoenixFeathers

**Krampuest** is the Not-So-Jolly Elf Complien. It belongs to the Magic, Dark, and Frost Elements. It is the misgrown form of Niksaynt.

## Appearance

Krampuest has a considerably thinner stature than its counterpart Sankharis, with a clearly visible ribcage and comedically-long limbs with exaggerated elbows and knees. Some of Sankharis' features have remained, though, such as the eyes, eyebrows, costume and tendency to carry a sack.

The red and white costume, along with their shoes, now have a black and yellowish-white coloration, with visible dirt and stains covering the costume. Their skin is a dark gray, and their hair and eyes are snowy white, heavily contrasting from each other. Their large, glaring white grin has a long red tongue protruding from it and they also have a mustaches. Their necks have also grown longer with a visible Adam's apple, adding to its arched-back look. Around their waist is a golden band and on their head are two big horns that slightly arch inwards.

Lastly, its features are much sharper, such as its hands, nose, ears and chin (although it is hidden behind Krampuest's beard).

## Information

Krampuest is unlike other members of its family, in that rather than rewarding good behahiour, they choose to punish naughty behaviour, as a counterpart to Sankharis.

Like their counterpart form, they preemptively know which children are bad and good, but in this case they specifically track down the naughty children, tricking them into letting them into their homes and enacting various punishments, such as stuffing the child into a sack and throwing them into a river, a very common case in the news. The sack Krampuests carry is constantly filled with coal instead of toys, which they leave at naughty childrens' doorsteps or use in battle.

## Misgrowth

### Name

Krampuest is a portmanteau of *Krampus* and *pest*.

### Design

Krampuest's design is inspired by Krampus, a creature from Austro-Bavarian folklore, with elements of Santa Claus added in.

## Trivia

* Its original design was scrapped for looking too much like Waluigi.
Nemelalemen

*This article is in need of a better image. Reason:* ***Perceived by the artist to be low-quality artwork. (2013)***

## General Information

### Locations

Mountains and highlands in Eukiyfrenia and Comipea

## Growth

### Grows from

Melem, Elemele

**Nemelalemen** is the Palindrome Complien. It belongs to the Esper and Plain Elements. It is the grown form of Elemele and the final form of Melem.

## Appearance

Nemelalemen has six heads fused together, each with a single large eyeball. It has a single torso from which six arms and six legs extend. Its limbs are flexible and tentacle-like. Its skin is off-white in color and rubbery in texture. It is about 5.5 feet tall.

## Information

### Habitat

Nemelalemens are native to the mountains and highlands of Eukiyfrenia and Comipea. They prefer to live in woods, such as deciduous and evergreen forests, primarily inhabiting clearings and sparse areas due to their size. They have a larger range than their pregrowths and frequently venture down to lower elevations or into Iceamanjaro territory.

### Biology

They are omnivorous and diurnal. Their chitinous skeleton now extends to their arms. Inside each arm and leg is a set of short, flexible bones much like a spine. They also have a thin "skull" around their eyeballs.

### Behavior

The mind of a Nemelalemen is split into six independent personalities, each with its own thoughts and goals, and each one controlling a single arm and leg. When they cooperate, they are masters of multitasking and can fire an onslaught of spells from each limb, making them the fiercest fighter in the mountains. However, when they are at odds with themselves (and they often are), even walking can become downright impossible.

They are usually solitary, but form hunting groups to take down large animals like Iraviti, Scusse, and Antlure. These groups are assembled from a leading Nemelalemen and two or three Elemeles. These groups also form when Iceamanjaros and Icealayas raid the forests for meat.

When not hunting, they forage the forest for fruits, nuts, berries, and green wood. They use rocks to smash open nuts or peel open bark. Their multiple arms and eyes make foraging quite efficient.

They are often targeted by Luvsicks, who sneeze at Nemelalemens and infect them with disease. Due to the Luvsicks' germ-infested flesh, Nemelalemens do not hunt them and flee if they spot one, but this is ineffective due to the Luvsicks' excellent tracking abilities.

## Growth

### Name

Nemelalemen is a palindrome built from the "L-M-N-O-P" section of the English alphabet.

### Design

The Melem line is inspired by palindromes, words spelled the same way forwards and backwards. The number of heads increases by two with each growth.

## Trivia

* Despite its length, the name "Nemelalemen" is in fact a palindrome.
Radicool

Artwork by CompliensCreator00

**Radicool** is the Aesthetic Complien. It belongs to the Cyber and Time Elements. It grows into either Paleocool or Neocool.

## Appearance

Radicool is mostly human-like in appearance, having a head, a body, two arms, and two feet, albeit, without legs. The patterns on its body resembles clothes, having a blue and green hat-like appendage on its head, a red and white "shirt", a blue "jacket", consisting of the fur surrounding its body, and brown feet which resemble shoes. It has magenta fur on its face and arms, with red fur around its eyes, resembling sunglasses.

## Information

Radicools have only started appearing recently, first appearing in 186D. It is unknown where they came from, or what purpose they served, but they may be a docile species which branched off of other humanesque Compliens, made to fit the interests of other Compliens at the time. They have become widely less popular over the years, aside from those who take interest in 80s aesthetic, but in term, have become more rare, and more valuable as well. It is believed many discarded Radicools moved to other parts of urban areas or forests, depending on the species. If a Radicool develops in a rural area, it becomes a Paleocool, while if it stays in an urban area, it becomes a Neocool. Radicools have the ability to manipulate images of bright colors in the sky, allowing for a spectacular light show.

## Growth

### Name

Radicool's name is derived from "radical" and "cool."

### Design

Its design is based on elements of 1980s culture.

## Trivia

* It was initially created as an April Fools' joke on Complipedia.ni