recursal/Fanatic-Fandom huggingface dataset:
Kul Teska

**Kul Teska** was a Skakoan male mercenary active during the Clone Wars between the Galactic Republic and the Confederacy of Independent Systems. Before he took a criminal's path, Teska was a respected scientist in the Techno Union. However, an accident with his pressure suit left Teska disfigured and forced him to leave the Union. With the help of his knowledge in the field of cybernetics, Teska rebuilt his pressure suit, equipping it with a variety of weapons, and became a gun-for-hire.
Ogryn

The **Ogryn** (*Homo sapiens gigantus*) are a huge and physically powerful Abhuman mutant subspecies of Humanity, often employed by the Imperium of Man as shock troopers in the Astra Militarum's Militarum Auxilla.

## Overview

Ogryns possess many traits prized by the Imperium; they are brutally strong and completely loyal, although extremely limited intellectually, which restricts their battlefield role to simple and direct assaults.

They hail from a series of cold and barren planets across the galaxy that possess high gravity, such as Anark Zeta, which is why they appear larger, heavier and bulkier compared to baseline Humans.

Ogryns compensate for their mental deficiencies with overwhelming physicality -- the brutish creatures stand around 10 Terran feet (3 metres) tall and can shrug off wounds that would kill an Imperial Guardsman several times over. These qualities mean that Ogryns make exceptional shock troops, and are often deployed on the front lines of battle by Imperial commanders.

It is fair to say that Ogryns do have their limitations. Their equipment must be simple and exceptionally rugged, as anything within arm's reach is likely to see brief and violent service as an improvised club.

Their heavily built Ripper Guns must also be fitted with burst limiters to stop the Ogryns from firing ceaselessly -- thirty solar seconds of noisy enjoyment can easily leave these Abhumans short of ammunition before a battle has even begun.

Ogryns are easily confused, meaning they work best when given simple, straightforward missions, and their lack of personal hygiene borders on the criminal. However, once indoctrinated into the Imperial Creed they are doggedly loyal, and their strength and resilience make them a potent weapon.
Hunter-Killer Missile

A **Hunter-Killer Missile Launcher** is a common vehicle upgrade weapon for all of the armed forces of the Imperium of Man, including the Space Marines, the Imperial Guard and those forces in service to the Inquisition. It is usually mounted onto the turret or top of main battle tanks and other armoured vehicles.

## Overview

The launcher can only hold one missile but can be restocked after the battle is over. The missile itself is technically a large Krak Missile with added range but the main difference is the that a Hunter-Killer Missile has an onboard Cogitator known as a Logis-Engine.

It uses sensors located in its nose cap to guide itself towards the target, first following the target while avoiding obstacles, and then exploding on impact.
Lucky 1313

## Plot

The Rain begins to fall, and the Death Korps of Krieg finally reach the forward barricades. Having outnumbered the enemy 12-1, they find their positions harshly reversed as the fearless men of the Empire face a foe nearly as implacable as they themselves. Will their specialty in trench and close quarters warfare avail them victory? Or simply belay their ultimate tragedy? Can a Krieger, born to die, find victory in life?
Geonosis

**Geonosis**, referred to as **Geonosia** by some natives, was the desert home planet of the Geonosians. It was the Confederacy of Independent Systems' first capital and hosted its major battle droid foundries. It was the site of the First Battle of Geonosis, the opening conflict of the Clone Wars, as well as the subsequent invasion by the Galactic Republic.
Flechette Torpedo

The **flechette torpedo** was a projectile weapon. The projectiles were loaded with jagged bits of durasteel packed around a core of conventional explosive. The shells would detonate and in effect become a debris field for incoming fighters, not equipped with particle shields to defend against material objects.
Fury Interceptor

The **Fury Interceptor** is the most common type of starfighter used by the Imperial Navy, the Adeptus Astartes, and the Imperium as a whole for void combat. The Fury is designated as an attack craft by the Imperial Navy.

## Overview

The Fury is carried in their thousands by several different types of Imperial Navy battleships and grand cruisers and other attack carriers. Each fighter wing is comprised of roughly fifteen to twenty Fury Interceptors each, with each squadron varying in size from three fighters to five fighters.

With some variants reaching 60 to 70 metres in length, the Fury is significantly larger than most atmospheric fighters, and carries a pilot, navigator and gunner, although a pilot and gunnery officer are more than sufficient on scouting missions. On occasion, an Astropath will also be aboard, to provide greater communications capability. The crew of a Fury Interceptor often wear suspensor wire pressure suits and specially contoured helmets to prevent to side-effects of rapid-acceleration.

The Fury's reinforced hull contains an extensive network of circuitry and life-support systems including pumps that cycle super-oxygenated blood into the crew's body through spinal connections, a chemical toilet and sleeping compartments. Furies are normally equipped with multiple forward-firing banks of lascannons and anti-starfighter missiles and its twin engines are able to put out sixty thousand pounds of thrust.

Some variants of the Fury Interceptor are known to possess shielding of an undetermined type. This is seen on Hornet and Storm Squadrons of the Lord Solar Macharius, including the ability to redirect shields to individual facings.
Jedi Brute

**Jedi brute** was a title used by the Jedi Order to describe one of four Jedi-held ranks in the Coruscant Jedi Temple Security Force. Alongside the Gate Master and the snipers and Jedi Temple Guard, brutes were the Temple's first line of defense from troublemakers, zealots, and rioters.

## Overview

Stationed within the walls of the Temple Precinct, Temple brutes typically were physically intimidating, and preferred to use double-bladed lightsabers when defending their home. Unlike the snipers, brutes worked in close-combat situations.
Good Soldiers

## Plot

The Warp...is different. Here in this new galaxy, the immaterium seems less like a Daemon riven, God churned storm, and more a drifting, foggy ocean of souls, a netherworld rather than a hell. And yet this makes itself it's own kind of prison, a trap with its jaws closing shut, and the only way out may be to do the last thing anyone would desire while traversing the writhing warp...

The Fleet, no, the Armada has assembled! Dr. Shina, Jedi Knight Renphi, and the thousands that are now with them, prepare and discuss as the outsider fleet draws closer and closer. But they cannot be prepared for what they will witness, and cannot predict who will draw first blood...But Drawn It Will Be.
Knight Valiant

The **Knight Valiant** is a super-heavy Imperial Knight that makes use of the *Dominus*-class chassis and possesses a dual plasma core to empower its myriad weapon systems. It is used primarily as a close-combat assault walker. Although slower than other Knights, this pattern benefits from substantially increased firepower and much thicker armour than its smaller counterparts.

## Overview

The Knight Valiant defeats its enemies through the simple principle of applying overwhelming firepower at close proximity. Marching relentlessly into the fight, gunfire scattering uselessly from its Ion Shield, the Valiant unleashes such devastating punishment against its targets in so short a space of time that they can neither fight back nor endure.

Even a single Knight Valiant can break the back of an onrushing enemy horde, or shatter the centre of the foe's battle line like a battering ram smashing through a castle gate. When an entire lance of these fearsome war engines strides into battle, they can snap apart an enemy army like matchwood.

## Armament

The Knight Valiant's primary armaments are its Conflagration Cannon and Thundercoil Harpoon. The former is a magnificently unsubtle weapon, comprising three enormous, Knight-grade Flamers linked together and fed from armoured promethium reservoirs. When triggered, the Conflagration Cannon spews forth an inescapable firestorm that washes over everything in range and reduces all to blackened ash. So does the Knight Valiant burn the Emperor's enemies as the worthless Heretics they are.

The Thundercoil Harpoon is a rather more unusual weapon: a huge spear of adamantium fitted with pneumatic grapnels and attached by thick chains to an electrothaumic generator, allowing it to be fired then reeled back in time and again. Not only does its impaling mass gouge massive wounds in larger targets while crushing smaller victims outright, but once the harpoon has hit home, the Noble pilot can trigger their generator and send a massive electrical charge through the chain. Arcing electrogheists leap from the harpoon, cooking monstrous beasts from the inside out and overloading the circuitry and power supplies of enemy war engines.

Combined with the pummelling fire of its twin-linked Siegebreaker Cannons and the inescapable detonations of its Shieldbreaker Missiles, it is not hard to see how many enemy forces soon disintegrate when the Valiant turns its wrath upon them. Those few who hold their ground often earn a salute of respect from the Knight Valiant's pilot before its next bombardment annihilates them utterly.
Land Raider

The standard **Land Raider**, also known as the **Land Raider Phobos**, is an Imperial main battle tank and troop transport which serves as the "armoured fist of the Space Marines." Available to the Space Marines, the Traitor Legions of the Chaos Space Marines and the forces of the Inquisition and Adeptus Mechanicus, it is one of the most resilient and iconic armoured vehicles in the galaxy.
NTB-630 Bomber

The **NTB-630 naval bomber** was a bomber manufactured during the Clone Wars by the Incom and Subpro Corporations. Built for at least one pilot and designed to attack capital ships in space, the NTB-630 was better armed and more maneuverable than the similar PTB-625 planetary bomber. The Republic Navy employed many of these bombers during the Clone Wars, and Jedi Master Wom-Nii Gnaden piloted an NTB-630 bomber during the Battle of Crombach Nebula.
NR-N99 Persuader-class Droid Enforcer

The **NR-N99 *Persuader*-class droid enforcer**, also known as the **NR-N99 *Persuader*-class tank droid**, the **NR-N99 Persuader heavy droid tank**, or as the **NR-N99 Tank Droid**, was a model of droid tank manufactured by the Techno Union. They were primarily utilized by the Corporate Alliance, and were used in the Droid Army of the Confederacy of Independent Systems during the Clone Wars.
Mandator-II Star Dreadnaught

The ***Mandator-II* Star Dreadnaught** was a model of Star Dreadnought created by Kuat Drive Yards that served in the Galactic Republic Navy at the time of the Clone Wars.

## Overview

It was considerably bigger, but also much rarer, than the *Venator*-class Star Destroyer. 1,000 *Recusant*-class light destroyers were needed to take on a single *Mandator-II*.
Hardened Veteran

A **Veteran**, sometimes called a **Hardened Veteran**, is a trooper of the Astra Militarum who has survived multiple battles and has become a skilled and efficient warrior for the Emperor of Mankind.

## Overview

Veterans are sometimes assembled into what is known as a **Veteran Squad** to be placed within less experienced platoons or companies. Imperial Guard regiments are often called upon to fight gruelling wars of attrition lasting standard years or even solar decades.

As time passes, each company will shrink in size as casualties take their inevitable toll. Those that survive are the hardiest troopers in the Astra Militarum.

Their battlefield training has been honed in the fires of war, forging them into warriors who have learnt how to fight and kill with lethal efficiency. Veterans are the battle-hardened elites of the Astra Militarum, the first squad in an assault and the last in a retreat.

Within the disgraced forces of the Penal Legions, such as the Savlar Chem Dogs, Hardened Veterans are instead known as "Hardened Criminals."
Guardsman

**Guardsman** is the generic term for any member of the Imperial Guard, regardless of rank, but is also synonymous with the lowest enlisted rank of **Trooper**. There are untold billions upon billions of Guardsmen in service, such that even the Departmento Munitorum has no idea of the true number of Guardsmen in existence. These are normal men and women of the Imperium, called upon to serve the God-Emperor of Mankind and protect His realm against all threats. That they do so against a galaxy full of eldritch horrors, foul xenos and other nameless terrors is a heroic testament to their courage.
Multiple Missile Launch Turret

The **Multiple Missile Launch Turret**, or **Trandoshan MMLT** was a turret manufactured by Arakyd Industries that fired anti-personnel rockets. During the Battle of Kashyyyk, Trandoshans used these weapons against Wookiees and clone troopers. It shot small rockets at foes at a high velocity and with a delayed explosion.
Galactic Republic

The **Galactic Republic**, also known as the **Grand Republic** or simply as the **Republic**, was a democratic supranational union of sovereign star systems spread across light-years of space. **Old Republic** and **first Galactic Republic** were terms affixed to the pre-modern Republic that existed until 1032 BBY, with the Old Republic also referring to the modern Republic. In addition, the term **High Republic** denoted the era in which the Republic reached the zenith of its power, ending in around 82 BBY. The Republic was founded many millennia before the Battle of Yavin, approximately 25,000 BBY, around the same time as the Jedi Order. The Galactic Senate governed the Republic under the Galactic Constitution, and comprised thousands of senators representing the Republic's member worlds. The Supreme Chancellor was the title of the head of the Republic, elected from ranks of the Senate to lead the government on Coruscant. An ecumenopolis or city-covered planet, referred to as Galactic City, Coruscant was the capital of the Republic and therefore the seat of the Senate.
Invisible Hand

The ***Invisible Hand*** was a modified *Providence*-class Dreadnought that served in the naval forces of the Confederacy of Independent Systems as the flagship of the navy and the command ship of Kaleesh Separatist General Grievous during the Clone Wars. Manufactured by Free Dac Volunteers Engineering Corps and Pammant Docks as the first of its class, the dreadnought was initially used by the Trade Federation, where it belonged to Viceroy Nute Gunray, but was given to Grievous after demanding control over the vessel.
Imperial Bastion

**Imperial Bastions** are a type of Imperial fortification. An Imperial Bastion is an imposing edifice built from foot-thick ferrocrete and the remains of faithful servants of the Imperium. As they are relatively easy to construct, some planets boast networks of Bastions that span entire continents. Built to withstand orbital strikes and artillery bombardments, there are few weapons capable of razing them in a single blow. It is with good reason that such fortresses often form the cornerstone of a planet’s defensive strategy. Bastions afford their defenders commanding fields of fire. A unit garrisoned within the protective walls can unleash murderous volleys with little fear of reprisal. Heavy bolters jut from a Bastion’s every wall, spitting death at any foes that dare approach. Additional equipment includes a heavy Lascannon and Autocannon quad-mount. Only the most determined assault is likely to shift troops from such a fortification and few who brave an Imperial Bastion’s guns ever reach the walls alive.
Pelta-class Frigate

The ***Pelta*-class frigate** was a highly modular capital ship used by Galactic Republic personnel as both a medical frigate and cargo frigate during the Clone Wars.

## Characteristics

The medical variant of the *Pelta*-class frigate was painted with the characteristic red markings of the Republic Navy. In appearance, the class bore similarities in design to CEC's CR90 corvettes and DP20 frigates, and had a command tower similar to *Consular*-class cruisers. Medical frigates of this type were equipped with at least 4 escape pods.

In order to maneuver more smoothly through space, the frigate was capable of opening up a set of wings to expose smaller auxiliary engines. The wings were usually folded up to minimize the ship's profile. The interiors could easily be switched out to conform to different mission assignments in a matter of hours.

The frigates had heavy armor, as well 2 light turbolaser batteries, 3 point-defense laser cannon batteries and 3 tractor beam batteries to defend themselves with. The cargo variant sported gray hull plating, contained a large interior for transporting supplies and, unlike the medical frigate, was armed.
Channel Catfish

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> Channel Catfish
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> ### Map
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> Great Lakes
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> ### Rarity
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> Common
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> ### Weight
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> 5.00-26.00 kg
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> ### Active time
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> Day/Night
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> ### Season
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> All
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> ### Species
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> *Ictalurus punctatus*
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> How to catch Channel Catfish
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> ### Location
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> Trappers' Cove
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> ### Shadow size
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> Large
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> ### Fishing method
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> Active fishing, cast and wait
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> ### Suitable rod
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> Any
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> ### Difficulty
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> Medium (minigame with fixed 'Perfect' zone)
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> All fish in Great Lakes
> -----------------------
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> *"Did you know that Catfish has over 27,000 taste buds?" - Coco*
>
>

Channel Catfish is a fish that can be found in Great Lakes.
HMP Droid Gunship

The **HMP (Heavy Missile Platform) droid gunship**, also known as the **HMP Predator gunship**, **Droid Heavy Missile Platform**, or **droid gunship**, was a model of repulsorlift airspeeder created by Geonosians and manufactured by Baktoid Fleet Ordnance and Haor Chall Engineering Corporation. Operated by an advanced droid brain, they were used by the Confederacy of Independent Systems during the Clone Wars. They were heavily armed with missile pods, and seven laser cannons. Droid gunships were also used to transport B1-series battle droids, B2-series super battle droids, and BX-series droid commandos by use of racks and could deploy them into battle.
Jump Pack

A **Jump Pack** is a back mounted device containing turbines or jets powerful enough to lift even a user in Power Armour.

## Overview

A jump pack greatly enhances a warrior's mobility by allowing him to travel quickly across the battlefield, making great bounding leaps over obstructions and launching him into the melee of close combat. Its roaring engines cam also slow the wearer's descent when leaping from low-flying aircraft, allowing him to Deep Strike with relative safety directly into the fray.

Some models of jump pack feature inbuilt grenade launchers that can clear out the space that the user will land in.
Jedi Sniper

**Jedi sniper** was a term used by the Jedi Order to describe one of three Jedi-held ranks in the Coruscant Jedi Temple Security Force.

## Overview

Stationed on the parapets around the Temple Precinct, Temple snipers excelled at using their lightsabers as ranged weapons and used the Force to enhance their vision as well as to help guide their long-range shots. Perfecting their telekinetic lightsaber forms, snipers were also highly acrobatic, capable of jumping, flipping, and running without the direct aid of the Force to propel themselves.
Heavy Thunder Hammer

**Heavy Thunder Hammers** are a larger pattern of Thunder Hammer.

## Overview

These weapons are equipped with two heads, each swathed in a powerful disruptor field. Heavy Thunder Hammers are extremely powerful weapons, able to smash the midsection of a Carnifex in twain.

the giant crushing tool of destruction so heavy even a Space Marine cannot use it one-handed.

it used by the Astartes of the Deathwatch.
Mandator-class Star Dreadnaught

The ***Mandator*-class Star Dreadnaught** was a warship developed by Kuat Drive Yards two decades before the Clone Wars as the centerpiece of the Kuat sector's defense fleet.

## Overview

A humpbacked warship like its predecessor, the *Procurator*-class Star Battlecruiser, it was the first starship to receive the designation of Dreadnaught by the Anaxes War College. Regulations from the Ruusan Reformation limited the *Mandator*-class's speed and armament, though they were still formidable warships. The *Mandator*-class's ventral protrusion was the result of its large reactor. By the time of the Clone Wars, seven Star Dreadnaughts were in service—three in the Kuat sector, and one in each of the Azure, Ixtlar, Alsaka, and Humbarine sectors. Its successor, the *Mandator II*-class Star Dreadnaught, featured heavier armor, better weaponry, and better hyperdrive capabilities. The *Mandator II*-class was unveiled during the Clone Wars, which also saw three of the original *Mandator*-class ships refitted for combat.
Electromagnetic Pulse Grenade

An **Electro Magnetic Pulse (EMP) grenade**, also called a **droid popper**, was a type of grenade that utilized electromagnetic emissions. They could be used to to disable a battle droid's circuits or to incapacitate humans such as stormtroopers by overloading their armor electronics, though its effectiveness depended on distance and placement relative to the target. They were used by the Jedi and their clone troopers against the Separatist Droid Army during the Clone Wars.
Genestealer Cult

A **Genestealer Cult** is a xenos-worshipping secret society made up of and controlled by Tyranid Genestealers that thrives in the dark corners of the Imperial underworld across the galaxy. Secretive, stealthy, and utterly malignant, Genestealer Cults are the cancers growing unseen in the hidden spaces of Mankind's realm.
Impeding Assault Tank

The **Impeding Assault Tank** (**IAT**), also known as the **Umbaran crawler tank**, was a crawler tank created by the Umbaran people that looked like a giant mechanical centipede.

## Description

The IAT was a shielded machine that could be piloted by a single Umbaran. It was armed with blaster cannons—four at the front and two at the rear, while ten covered the segmented bodies.
Jedi Knight

A **Jedi Knight** referred to a member of the Jedi Order, who had completed their Jedi training as a student in the Jedi academy, in addition to one-on-one training as a Padawan and the completion of the Jedi Trials.

As a Knight and a full member of the Order, these individuals received assignments from the Jedi Councils and strove to find peace, and maintain order within the Galactic Republic. Making up the majority of the Order's members, the public was familiar with this title more than any other, and, thus, many addressed any Jedi as "Knight".
Eta-2 Actis-class Light Interceptor

The **Eta-2 *Actis*-class light interceptor**, also known as the **Eta-2 Actis Jedi Interceptor**, **Jedi starfighter**, or **Jedi interceptor**, was a starfighter used by the Jedi during the Clone Wars. Designed to replace the Delta-7 *Aethersprite*-class light interceptor, the Eta-2 was a smaller vessel but possessed superior firepower.
Machine Spirit

A **Machine Spirit** is a supernatural, animistic spirit believed by the adherents of the Cult Mechanicus within the Adeptus Mechanicus (and, from that source, by most other Humans of the Imperium of Man) to inhabit and control any technology in existence as part of the divine extension of the Machine God known as "the Motive Force."
Hot-Shot Volley Gun

The **Hot-shot Volley Gun** is a high-powered Laser Weapon capable of firing multiple shots very rapidly that is a heavy weapon employed by the Tempestus Scions of the Militarum Tempestus. Like its less-powerful counterpart, the Hot-shot Lasgun, the Volley Gun requires an external backpack to contain its power sources.

## Overview

Considered by many Tempestor Primes to be the ultimate weapon deployed by the Militarum Tempestus, the Hot-shot Volley Gun is a truly fearsome firearm. Incorporating Penitent-class heat sink arrays, these weapons can maintain a punishing rate of high-powered laser fire.
Nova Cannon

The **Nova Cannon** is one of the most exceptionally powerful starship weapons employed by the military forces of the Imperium of Man. They fire massive, gravitically-impelled warheads that can unleash fleet-consuming plasma explosions, gravitational disruptions or even Warp rifts.

Mounted below the heavily-armoured prows of Imperial Navy cruisers and battleships, Nova Cannons have few equals in terms of their range or destructive power.

Very few weapons are capable of creating a blast effect that can encompass multiple Warp-capable starships. These rare and massive weapons are distinguished by that capacity.
Laspistol

The **Laspistol** is the pistol version of the Lasgun and like that weapon fires a coherent beam of energetic photons that can burn through most materials. The Laspistol is powered by a miniature power pack that is usually placed within the grip.

## Overview

The Laspistol is used most often by officers or commissars of the Astra Militarum in conjunction with a close combat weapon, often a chainsword or power sword. The Laspistol was specifically intended to allow the user to fire one-handed and wield a melee weapon in the other hand. The Laspistol is also a favoured weapon of tech-priest enginseers and Sanctioned Psykers.

The Laspistol is capable of producing the same amount of damage in a skilled user's hands as the Lasgun, yet it has drastically reduced range as compared to its variant rifle form. The Laspistol lacks the Lasgun's selective fire options, having only the ability to fire single shots.

There is little standardisation in the design of Laspistols across the Imperium of Man, and most Human worlds produce their own unique versions. These designs are distinctive enough that they can be used by an expert to determine the pistol's world of origin.

Despite its lack of killing power compared to the more potent weapons of the Imperial arsenal, the Laspistol remains the favorite sidearm of many an Imperial soldier, for it is rugged, solid, precise, can be used to club an opponent without risk of damage to the weapon, requires very little maintenance, is not temperamental and will not overheat.

An added bonus is that the weapon's power cells can be easily recharged by exposing them to sunlight or thrusting them into a camp fire for a few minutes, ensuring that the user is never out of ammunition for long.
Hand Cannon

A heavier version of the stub gun, **hand cannons** or **stub cannons** are popular with those who have the arm strength to wield them. They fire massive slugs that can turn unfortunates into chunks of meat, but generally have a low rate of fire and small ammo capacity. These deadly weapons kick with a strong recoil and are mostly used by enforcers or bounty hunters who aren't picky on the state of their quarry.
Overlord-class Battlecruiser

The ***Overlord*-class Battlecruiser** of the Imperial Navy was based by the Adeptus Mechanicus on the design of the *Acheron*-class Heavy Cruiser in an effort to create a cruiser-sized warship with the long-range punch and potent firepower of a true battleship.

## Overview

The *Overlord*-class Battlecruiser is a popular hull with both Imperial Navy captains and admirals. Captains favour the class' long-range weaponry, good armour, and reasonable speed, whilst admirals like the fact it can unleash heavy punishment at the range of a battleship, whilst being able to manoeuvre like a cruiser.

Many see the *Overlord* as a poor man's *Retribution*-class Battleship, though in truth it is a formidable capital ship in its own right, capable of taking on almost any comparable warship for its tonnage and emerge victorious as a result of its longer range and thick armour plating.

The *Overlord* battlecruiser also incorporates extensive void shield and turret cover, which allow it to better weather both incoming fire and assaults by enemy attack craft.
Leman Russ Vanquisher

The **Leman Russ Vanquisher** is a rare and specialised variant of the Leman Russ Battle Tank used by the Imperial Guard. It mounts the significantly more powerful Vanquisher cannon, firing special Vanquisher shells which are extremely effective at penetrating armour even at great ranges, and is a favourite among tank company commanders.

## Armament

The Leman Russ Vanquisher's main weapon, the Vanquisher Cannon, is a longer and more powerful version of the Battle Cannon used on the baseline Leman Russ. The weapon's firepower allows the tank to penetrate even the thickest of enemy armour. The Leman Russ Vanquisher is also one of only two Leman Russ tank variants that has a co-axial weapon mounted on the tank's turret, the other being the Leman Russ Conqueror.

The co-axial weapon is usually a Storm Bolter, but some Astra Militarum regiments have also used a Heavy Stubber.
Inquisition

The **Inquisition**, formally called the **Holy Orders of the Emperor's Inquisition**, is a secret organisation that exists outside of the standard administrative hierarchy of the Imperium of Man. The Inquisition acts as the secret police force of the Imperium, hunting down any and all of the myriad threats to the stability of the God-Emperor's realm, from the corruption caused by the forces of Chaos, Heretics, mutants and rebels, to assaults from vicious alien species like the Tyranids, Orks or Drukhari.
Grand Army of the Republic

The **Grand Army of the Republic** (**GAR**), also known as the **Great Army of the Republic**, the **Republic Army**, the **Grand Army**, the **Galactic Army**, or simply the **clone army**, was the army branch of the Republic Military throughout the duration of the Clone Wars. At the time of the First Battle of Geonosis, the Galactic Republic activated tens of thousands of clone troopers to fight the Separatist Droid Army of the Confederacy of Independent Systems and later the Imperium of Man. In addition to human clones, all grown from the bounty hunter Jango Fett's genetic template, the Grand Army consisted of various military vehicles for ground support, including AV-7 Anti-vehicle Artillery Cannons, BARC speeders, and All Terrain Tactical Enforcers.
Imperialis

The ***Imperialis*** symbol, a winged skull, dates back to the Horus Heresy when it was used by the Loyalist Space Marine Legions and the Imperial Army troopers in recognition of bravery and loss. Later, it became a badge of honour borne by Loyalist units during the Heresy. Now, in the late 41st Millennium, it is used more to symbolise the righteous victory of the Imperium of Man over its many enemies in general and is awarded to Space Marines as a badge of honour following a victorious battle. Rather than being presented as a medal it is often carved into the chest armour plate of a Space Marine's Power Armour, replacing the standard Aquila symbol, although it also appears on Space Marine weapons, banners and finials. The *Imperialis*, especially when incorporated into a suit of Power Armour's chest plate, is often made from precious metal or some other rare substance inlaid into the surface of the armour so that it stands out to a greater degree.
Ironclad Battleship

**Ironclads** were a classification of Imperial Battleship that have since been largely retired from service.

Ironclads, also known as **Adamanticlads** much like their contemporary counterparts, are vast 8-kilometre vessels which lack the void shielding of their counterparts in favour of metres of adamantium plate armour. These ships, built before the advent of void-screen technology, have since been phased out of production, for the main part, to be replaced by more modern designs. However, those remaining in service have been re-commissioned for a variety of purposes; various pattern ironclads may be retrofitted with gargantuan, ship-, station- and even planet-killer cannon running the entire length of the ship's keel, linked directly to the stern fusion reactors; others may simply be braced and reinforced for the purpose of ramming into - and through - enemy vessels. These ships are rare in the Imperial Navy, due to their archaic design and the lack of facilities still capable of repairing, let alone producing them.
Knight Warden

The **Knight Warden** is a pattern of *Questoris*-class Imperial Knight that excels at storming strongholds and battles in claustrophobic confines like urban areas. Undaunted in the face of enemy fire, they often mastermind attacks on enemy barricades and bunkers. With its Ion Shield to the fore, the Knight Warden can close upon a foe quickly, its immense strides simply bypassing tank barricades and easily manoeuvering through narrow hive city streets, a manufactorum or amidst the twisted boughs of alien forests.
Eversor Temple

The **Eversor Temple** is possibly the most gruesome of the many temples that train Imperial Assassins for the Officio Assassinorum. The Eversor Assassins specialise in shock and terror tactics, instilling fear of Imperial retribution into the hearts and minds of all who hold positions of power in the Imperium of Man.

## Overview

Often in the employ of the Imperial Inquisition's Ordo Malleus, Eversor Assassins are used to solve the problem when the indelible taint of Chaos is believed to have spread throughout the ruling elite of an entire Imperial Adepta or planetary government.

Whilst the more overt forces of the Ordo Malleus like the Grey Knights Space Marines may face the daemonic minions of a Chaos Cult or Chaos Space Marine warband on the battlefield, the Eversor will operate behind enemy lines and eradicate the infection at its source.

An Eversor Assassin rarely has just a single target. His mission will be to rip the heart out of the Chaos insurgency, wreaking havoc and destruction. Such brutality ensures that the Heretics are totally cleansed and that no would-be successors may take over. The sheer terror left behind in the wake of an Eversor Assassin's onslaught ensures that none will dare to oppose the will of the Imperium again.

The Inquisition's Ordo Hereticus has also been known to make use of Eversor Assassins from time to time. The Ordo Hereticus uses Eversor Assassins to eliminate the entire top echelons of Imperial Adeptas or planetary governments that are believed to have become heretical or turned against the will of the Emperor.
Hydroid Medusa

**Hydroid Medusas** were cybernetically enhanced jellyfish developed as bioweapons by the Karkarodons of the planet Karkaris during the Clone Wars.

## Characteristics

The Hydroid Medusas were large behemoths designed for underwater combat. They had on-board power plants and multiple electrified tentacles that could kill any biological being upon contact. However, they were at a risk of being short-circuited if near any electrical source.
Nu-class Attack Shuttle

The ***Nu*-class attack/transport shuttle**, also known as the **Republic attack shuttle**, was a model of shuttle used by the Republic Navy during the Clone Wars. It was the predecessor of the *Lambda*-class T-4a shuttle later used by the Imperial Navy. One transport fell into the hands of the Free Ryloth Movement, and was used during the Mission to Ryloth.

## Characteristics

Designed with fold-down wings, it was similar in design to later shuttles like the *Theta*-class, *Lambda*-class, and *Sentinel*-class. Its boarding hatch was at the very front of the shuttle, unlike later variants, which had the cockpit jutting over the hatch. The pilots' chairs lowered into the boarding area for them to enter and exit the cockpit. It also had a magnetic clamp on its ventral side capable of attaching to smaller payloads such as escape pods.

It was primarily used by the Grand Army of the Republic for missions which required them to operate far away from bases and capital ships. Unlike the Republic's LAAT/i gunship, the *Nu*-class was also equipped with seats for the passengers due to much longer travel times.

The *Rho*-class transport shuttle was very similar in appearance to the *Nu*-class, but had a dorsal wing and the capability to attach cargo pods to its underside.
Haven-class Medical Station

The ***Haven*-class medical station**, also known as the **Republic medical station** or the **Republic medical base**, was a model of space station manufactured by VenteX Construction Yards used by the Galactic Republic as a space-bound medcenter during the Clone Wars. The Kaliida Shoals Medical Center, located in the Ryndellia system, was a *Haven*-class medical station, as were the Ord Cestus medical station and Felucia Medical Station HCTFF2. The stations were designed so that from above, they looked like the Republic crest.
Kamino

**Kamino** (pronounced /kə'minoʊ/) was an aquatic extragalactic planet located in a remote star system in the Abrion sector beyond the Outer Rim just outside the boundaries of the galaxy and straggled south of the Rishi Maze irregular dwarf satellite galaxy. It was inhabited by the Kaminoans — a race of tall, elegant beings with long necks who were regarded as a mysterious species that tended to keep to themselves. They were also known for their cloning technology, which was used to create a clone army for the Galactic Republic.
Imperial Bunker

**Imperial Bunkers** are a type of Imperial defensive fortification.

Imperial Bunkers are built to protect troops as they defend strategic battlefield locations. These bulwarks can withstand an impressive amount of firepower, but they typically lack automated weapons systems of their own. As such, they must be garrisoned to provide effective defence, yet – as many enemy commanders have learned to their cost – a single fire team protected behind a bunker’s walls can reap a disproportionately heavy toll on approaching forces. Many Imperial Bunkers are built as forward observation posts and are often equipped with extensive vox units and comms arrays. Typically constructed on sites with commanding views, the better to monitor the movement of enemy units, these bunkers are especially valued by frontline Imperial Guard officers who prefer to issue orders, direct artillery strikes and coordinate troop deployments from the relative safety of an armoured fortification.
All Terrain Tactical Enforcer

The **All Terrain Tactical Enforcer** (**AT-TE**), sometimes called a **tank** by clone troopers, was an all terrain assault walker developed for the Grand Army of the Republic (GAR) during the Clone Wars.

## Overview

The walker was used for numerous tasks including, but not limited to, transporting platoons of clone troopers on the battlefield and attacking enemy installations. The AT-TE's rear compartment contained computer hologram communication devices and space for troopers to stand during transportation. On the back end of the machine was a large door that allowed for quick deployment of troopers in a battle. Some versions of the walker were able to scale vertical cliffs. The typical arsenal of an AT-TE included a top-mounted mass-driver cannon, along with six other laser cannons placed strategically around the outside of the vehicle.
Kuat of Kuat

The Lord of Kuat and head of Kuat Drive Yards, the MegaCorp responsible for building many of the Republic's warships. He dreams of being able to build powerful warships and resent having his creativity stifled by the restrictions of the Ruusan Reformations. He appears as a character-of-the-day in Episode 34.
Hellhound

The **Hellhound** is a flame-thrower tank of the Astra Militarum that is based upon the Imperial Chimera armoured transport chassis.

## Overview

Its main weapon is the Inferno Cannon, also known as the "Dragonfire Thrower," which is a large Flamer that projects streams of burning Promethium at range, making the Hellhound well-suited to close-range fire support missions such as countering enemy melee units that attempt to assault Imperial armour and driving dug-in enemies out of cover.
Macharius Vulcan

The **Macharius 'Vulcan'** mounts the Vulcan Mega-Bolter, a fearsome weapon normally found on Imperial Titans. Firing thousands of rounds per minute, the Vulcan is a highly-effective anti-infantry platform, able to sweep clear trench systems and suppress enemy heavy weapons teams. Since the mega-bolter is fed by a high-speed autoloader, the Macharius 'Vulcan' requires only a crew of six, using the space previously taken up by the two loaders for more ammunition. The lack of penetrative power against fortified targets limits the tank's usage, while its main drawback is limited internal storage space. Able to carry only twenty seconds worth of continuous fire, most crews will fill the tank's stowage bin with extra ammunition and strap on additional ammunition crates to the hull.
Lasgun

The **Lasgun**, also sometimes referred to as a **Lasrifle**, is a directed-energy antipersonnel weapon used by the military forces of the Imperium of Man, and it is the most common and widely-used type of laser weapon in the galaxy.

## Overview

It is standard-issue for the Adeptus Mechanicus' cybernetic Skitarii infantry, all Astra Militarum rank-and-file infantry and most junior Astra Militarum officers. Lasguns are reliable, easy to maintain and to produce, and are readily available on most Imperial worlds.

A Lasgun has a longer range than a Laspistol, but is nowhere near as powerful as a Lascannon nor does it possess the rapid-firing qualities of the Multi-Laser or the Hellgun. Though not as powerful as kinetic projectile weapons such as the ubiquitous Bolter, the lower cost of production, the lack of a requirement for ammunition production and resupply make the Lasgun the best choice for the large forces of the Imperial Guard.
Faith and Fate Take the Stage

## Plot

Rajulia has been a loyal warrior and daughter of the God Emperor since her earliest memories. Among all her tasks, all the enemies she has ever had to face in the name of mankind, she has abhorred none more than the psyker! And so it seems the Dark Gods have sent a horned emissary, a Xenos psyker wielding a sword of light!

Rajulia has never failed, for failure all too often means death. Yet now, cut off and cornered, the specter of both rear before her, and she goes fearlessly forward, her faith carrying her aloft, her fury leading the way. But can Faith defy the edict of Fate? Is Fury as great an ally as the Force?

Weapons are drawn, wagers are placed, and the curtains are pulled away. Faith and Fate have taken the stage!
Hastus

A Crimson Razors Tactical Marine who held the rank of Battle-Brother. He was part of Araknus's fireteam during their assault on Trench's flagship *Invulnerable* at the Battle of Anaxes. He meets his end after being separated from his fireteam and engaging in a fight with Anakin, Rex, and the Bad Batch that ends with Hastus getting decapitated after being mortally injured.
Emperors and Dark Gods

## Plot

When the Grim Dark comes to a Galaxy Far Far Away, there can only be one result. War!

The Clone Wars are nearing their conclusion. The Jedi are spread out across the outer rim sieges, and the fighting is reaching its final levels of intensity, before the strain of the conflict forces one side to buckle. And yet, now, in this most precarious of moments, Palpatine senses...a disturbance in the force. A new arrival which stands to threaten EVERYTHING he has schemed so hard to achieve!

After being forced to evacuate nearly an entire subsector before the Ravenous maw of the great devourer, the Sky watch and their allies were forced to make a perilous jump through a thin vein of the Cicatrix Maledictum. But even the thinnest vein of chaos courses with reality corroding poison, and the jump has carried them far far further than they ever intended to go.

Stranded in a new, dark galaxy, far from the Emperor's light, these collected and contentious warriors of Mankind must now carve out a place for themselves among alien stars that were at war, even before their arrival.
Grenadier Droid

The **grenadier droid** was a model of battle droid in the Separatist Droid Army that served as an effective short-range artillery platform for the Confederacy of Independent Systems during the Clone Wars.

## Characteristics

Grenadier droids were designed with a small, cylindrical profile and were equipped with four, crab-like legs not unlike those of a droideka. Armed with dual grenade launchers, they were capable of launching a steady barrage of bombs at enemy personnel. They sacrificed firepower for mobility, however, as they lacked the ability to coordinate movement with attack; they could not deploy their weapons without rendering themselves completely immobile. As such, they were relegated to support roles.
Medusa Siege Tank

The **Medusa**, also known as the **Medusa Siege Tank**, is a siege tank used by the Imperial Guard. Like the Griffon heavy mortar carrier, the Medusa is a siege weapon mounted onto a Chimera tank chassis, transforming it into a mobile artillery piece. The Medusa is named after the weapon it carries, the Medusa Siege Gun. During a siege the Medusa is primarily used to breach the walls of enemy fortifications so that the attacking infantry can storm the position and eliminate all resistance. During urban warfare the Medusa can be used as an infantry support vehicle, toppling buildings and walls for the Imperial attackers.
Grav-Flare

**Grav-flares** are fired from integral tube launchers and used to light large swathes of terrain. With a small rocket motor to get it to altitude and a low-power grav-system similar to a grav plate to keep it there, these extremely high-intensity chemical flares can illuminate an area roughly ten kilometres across. They come in red, white, green, gold, and blue.
Heavy Flamer

A **Heavy Flamer** is a larger, more powerful version of the standard Flamer, capable of projecting hotter and denser flames. This means that Heavy Flamers possess better armour-piercing capabilities than standard Flamers.

## Overview

In the Astra Militarum, Heavy Flamers are often used by specialists in dense conditions, such as jungle warfare, urban warfare and close-quarters melee combat. It is, however, most commonly found mounted on vehicles, though it is just reasonable enough in size to be carried by a team of two human troopers or a single Space Marine.

Any lack of accuracy is more than offset by the wide gouts of burning Promethium it fires that are almost impossible to dodge. Heavy Flamers must be fuelled by backpack fuel canisters -- a considerable weight is already part of the weapon profile and as such the  canister must be worn on the back of one of the two normal wielders if they are unaugmented humans.

Despite their cumbersome weight, these formidable weapons are a valuable addition to Space Marine Devastator Squads and Terminator-armoured veterans, who utilise them for clearing Space Hulks of any potential threats, or to provide a bulwark of defence against encroaching enemy forces. As such, Heavy Flamers are a favoured weapon of Deathwatch Terminators wherever the Tyranid threat swarms.
Plasma Annihilator

The **Plasma Annihilator** is one of the largest known land-based Plasma Weapons.

## Overview

It is often mounted on the arms of *Warlord* and *Imperator*-class Titans and delivers sufficient firepower to be considered a "Titan-Killer." Directly linked to their Titan's monstrously powerful Plasma Reactors, a Plasma Annihilator can not only lay down extremely heavy fire, but also do so at a high rate of fire for such a massive weapon. Its ability to devastate a large surface areas make the weapon both formidable and highly desirable. Not much is known about these weapons, beyond their awesome destructive capability.

The plasma unleashed by this weapon explodes upon impact with all the power of a miniature sun, forming craters hundreds of meters in diameter and turning sand into glass. The simple act of firing such a weapon is destructive in-and-of itself as it produces a deafening roar which shatters glass for a kilometre in all directions. Lesser Titans such as Ork Gargants are reduced to little more than melted sludge by the powerful sunfire emitted from a Plasma Annihilator.