recursal/Fanatic-Fandom huggingface dataset:
Oddball

Petition to Give Forgotten Disney More Love

### Relatives

Dottie (Mother) Dipstick (Father) Domino (Brother) Little Dipper (Brother) Chloe Simon (Owner)

## Physical description

### Eye color

Blue or Brown depending on media

Oddball is the main protagonist of Disney's 102 Dalmatians. She is the daughter of Dottie and Dipstick (From Disney's 101 Dalmatians). Unlike her brothers Domino and Little Dipper, she has no spots. Despite this, Oddball is a hero and is able to save 102 dalamatians from the grasp of Cruella De Vil with the help of her friend Waddlesworth.
Satoru Nijo

不真面目ヤンキー・双子弟

**Satoru Nijo** (二条 佐斗流 *Nijō Satoru*) is a member of the Going-Home Club.

## Appearance

   Much like Yuto Nijo, Satoru carries a beauty mark under his mouth on the left side of his face. The hairline for his dark ash blond hair allows his fringe to be somewhat symmetrical on the left and right of his face. He has long eyebrows above his dark green eyes, and his left ear has helix and lobe piercings.

His clothing consists of a navy-blue jacket that has the sleeves rolled up, over a darker blue undershirt. In addition to checkered brown pants and mixed dark blue and green colored shoes.

As expected from the twins, Satoru looks very similar to Yuto, with Kippei Uwajima getting them mixed up when they first met.

## Personality

Unlike his brother, Satoru is your typical delinquent, bad attitude, hot headed, harsh speech, skips classes, flashy looks and so on. He isn't all that bad however, spending his time with the rest of the Going-Home Club and seemingly enjoying himself.

Despite his looks and attitude, he is actually very smart.

## Relationships

### Yuto Nijo

Yuto is Satoru's older twin brother. While Satoru does not hate him, due to their opposite personalities, they don't get along very well.

It's shown that they were very close when they were younger before Satoru split off from him for unknown reason. However, with the help of Gin and Kippei, the twins have gotten slightly closer and on their way of repairing their past relationship.

Satoru seems to have trouble with the family dynamic in general, not just with Yuto. He left home and hasn't contacted anyone related to his family.

He does genuinely care about Yuto, getting enraged when told a bunch of older kids took Yuto and were going to hurt him (a lie told by Gin to show that Satoru still cares), but refuses to admit it.

### Gin Kunishima

As fellow members of the Going-Home Club, Gin is a friend of Satoru and he is much closer to Satoru than he would like to admit. Satoru considers Gin his closest friend and "friend of his heart", which he quickly takes back when Kippei approaches them. They frequently meet outside of school and go to places together. Similar to Mike Enjoji and Kai Akizuki's dynamic, Satoru is generally very annoyed with Gin and compares him to a dog. Along with Kippei, Gin is trying to amend Satoru's relationship with Yuto.

Satoru envisions Gin when he sees a shibu-inu, which Gin is associated with. This results with him punching the window in annoyance.

Satoru nicknames Gin "*Shibaken*".

### Kippei Uwajima

Kippei is part of the Going-Home Club with Satoru. While not as close to him as Gin, they're still friends and hang out with eachother a lot. Along with Gin, he is trying to help repair the twin's relationships.

## Likes and Interests

* Favorite Food: Tea
* Likes: Silver jewelry

## Quotes

* "Cats? I like cats. Want to see mine?" (To Ryo Saotome)
* "What the heck was that all about." (To self)

## Etymology

* The name **Satoru** means "help, aid" (佐) (**sa**), "Dipper" (斗) (**to**) and "flow, style, manner, method" (流) (**ru**).
* Satoru's surname **Nijo** means "two" (二) (**ni**) and "article" (条) (**jo**).
Waddlesworth

**Petition to Give Forgotten Disney More Love**

Waddlesworth is one of the main characters in Disney's 102 Dalmatians who helped Oddball stop Cruella De Vil from stealing 102 dalmatian puppies for her fur coat. Waddlesworth was raised in the Second Chance dog shelter and thinks he's a dog himself (A rottweiler and later on a retriever). He also has trouble flying until the climax of the movie where he helps Oddball get onto the train.
Оружие

Божечки, сколько же всякого оружия...в разработке

**ВАЖНО!** Для того, чтобы отсортировать сначала по типу оружия, а потом по характеристикам этого типа, сортируйте по названию, а для сортировки по характеристикам нажмите Shift + ПКМ

Магазинное

Сокращения:

1(кс) - косы

2(мт) - молоты

3(мч) - мечи

4(кнж) - кинжалы

5(тпр) - топоры
UNCD Academy

The UNCD Academy is a multiplayer map set on Earth, and is also part of the tutorial for the Human Campaign.

## In-Game Lore

*All new recruits for the UNCD must pass the rigorous training here in New London. Many describe it being almost inhumane or Spartan in brutality, but most UNCD officers are highly respected and skilled, lending credence to the methods used here.*

#### Test Wing Alternate

*On the opposite side of the UNCD Academy, this part of the facility is rarely seen by visitors because it is a mirrored model of the main wing, but used to test classified weaponry and cutting-edge technology. Several weapons of questionable nature have been tested here over the decades.*

#### Lockdown Alternate

*The UNCD programmed a type of failsafe into the training academy in the event of an attack. With the shutters closed and emergency power flowing through the facility, the dummy turrets no longer use rubber bullets and many of the firing dummies will start shooting back at anyone foolish enough to enter sensor range.*
Huntress Ring

Huntress Ring is a battle arena set atop the cliffs of the Mitragan Province on Sovereign.

## In-Game Lore

*While not as well known as the Colosseum of Aruned, the Huntress Ring is a popular spot for Mitragan Heil looking to bet on blood matches, wagering everything from weapons to credits... or to participate in them, seeking glory and honor.*

#### Night Fight Alternate

*Battles in the Huntress Ring are known to rage from dawn until dusk. It is only after the darkness of night encroaches that the true battles begin - between Heil with nothing to lose. Night battles here are as bloody as they are legendary.*

#### Full House Alternate

*It is rare to find empty seats in the Huntress Ring during an actual battle. Heil even flock to the Ring to watch training rounds or qualification matches. During full-blown battles, seats are virtually always sold out.*

#### Bleak Alternate

*On rare occasions, the Huntress Ring can be flooded with a mixture of oil and coal sludge to create a horrifying hellscape straight from a Heil's nightmares. Only the bravest warriors dare enter the ring and face one another like this.*
Pelagic Foyer

Pelagic Foyer is a multiplayer map set on the planet of Nihran.

## In-Game Lore:

*Once a bustling undersea research center, this structure now serves little purpose beyond rotting away on the seafloor. Due to the difference in temperature and environment, many species of kelp, seaweed and fungi have evolved specifically within its walls.*

#### Low-Power Alternate

*All of the main lights have failed and only the emergency lighting still functions. The darkness is oppressive and absolute in some places. Without illumination, the crushing depths of the ocean seem all the closer... and the aquatic monsters seem all the more menacing.*

#### Restored Alternate

*A simulation of what the Pelagic Foyer would have looked like before its abandonment. Bright and crisp, it stands as a testament to Alintean engineering and ingenuity. The deep waters of the ocean provide a zen-like calm amidst the chaos of battle.*
Alternates

"Alternates" is a term used to describe a variation of a multiplayer map in which certain aesthetics and weapon/vehicle spawns have been changed. These need to be unlocked - no alternates are available at the start. All maps have at least one alternate, which can be unlocked by finding all the hidden collectibles in each arena. Others need to be unlocked through more secretive means.
Training Room Rhokrist

Training Room Rhokrist is a multiplayer map set on the Senate Ring and is one of the first variable maps introduced.

## In-Game Lore

*Used by the Senate Hunters to hone their skills, Rhokrist has been a favorite location of many famous hunters. The room itself is programmed to automatically reconfigure itself at random which forced occupants to think on their feet... or pay the price*

## Alternates

Training Room Rhokrist has four alternates:

#### Zero-G Alternate

*Very few know that Training Room Rhokrist was designed to not only modify its appearance and topography, but also to modify its interior pressure and gravity as well. As such, many Senate Hunters use it exclusively for training in Zero Gravity or Microgravity conditions.*

#### Live-Fire Alternate

*The holographic arrays in Rhokrist are capable of coupling themselves with kinetic barriers to create close approximation of many of the Senate's enemies. The result is a chamber filled with some of the deadliest enemies to have ever existed. Rumors even state that a Progenitor lies buried in the coding.*

#### High Altitude Alternate

*Rhokrist's floor layers can not only rise up, but they can also recede to create enormous gulfs and chasms in the floor. One favored simulation causes most of them to drop away, leaving very little landmass for the occupants to do battle on and even less cover. The matches here have been ranked as some of the most intense ever witnessed.*

#### Arena Alternate

*Often used by Senate Hunters to settle personal grudges, debts or disagreements, Rhokrist's Arena configuration allows for a small party to engage in frenetic combat without the hassle of terrain, obstacles or cover. The overhead projections still occasionally create temporary barriers throughout the arena... but none that can't be taken apart by a determined fighter with a gun.*
Isotelus rex

Isotelus is a genus of asaphid trilobites from the middle and upper Ordovician period, fairly common in the Northeastern United States, northwest Manitoba, southwestern Quebec and southeastern Ontario. One species, Isotelus rex, is currently the world's largest trilobite ever found as a complete fossil.

A specimen of Isotelus rex, from Churchill, Manitoba,
 is the largest complete trilobite ever found. Discovered by Dave Rudkin
 (Royal Ontario Museum), Robert Elias (University of Manitoba), Graham
Young (Manitoba Museum) and Edward Dobrzanske (Manitoba Museum) in 1999,
 it measures 720 millimetres (28 in) in length, 400 millimetres (16 in)
in maximum width (across the cephalon) and 70 millimetres (3 in) in maximum height (at the posterior midpoint of the cephalon).
A number of species have been described:
• I. aktchokensis Weber, 1948
• I. bradleyi Amati, 2014
• I. copenhagenensis Ross, Jr. & Shaw 1972
• I. frognoensis Owen, 1981
• I. gigas Dekay, 1824
• I. harrisi Raymond, 1905 (synonym I. platymarginatus Raymond, 1910)
• I. iowensis Owen, 1852
• I. kimmswickensis Bradley, 1930
• I. maximus Locke, 1838
• I. megistos Locke, 1842
• I. parvirugosus Chatterton & Ludvigsen, 1976
• I. skapaneidos Amati, 2014
• I. susae Whitfield, 1882
• I. violaensis Amati, 2014
Multiplayer

Multiplayer is one of the four main modes offered in *Sunborn* and easily the largest. It supports multiple gametypes which can be played on a variety of different maps throughout the Galaxy, and blends both PvP and PvE as well as PvPvE combats.

From the multiplayer menu, the player can choose to search for online games, create/join LAN games between computers, or create a game room for others to join. A search for online games can be refined by metrics such as maximum player cap, which map is being played, gametype, availability and privacy settings. The same metrics can be used when searching for LAN games. Lastly, creating a game room allows the player to choose which map, gametype and other rules they wish to play with.
Zoo Trainsformers

If you disagree with its deletion, please explain why at Category talk:Candidates for deletion, or improve the page and remove the `{{Delete}}` tag.
Remember to check what links here and the page history before deleting!

**Reason**: No reason provided.

This page was last edited on March 12, 2022 at 12:36 AM.

Template:User blog other
Enemies

Enemies is a generic term for non-player characters that act in opposition to the player. Discounting multiplayer "enemies" (other players) there are several dozen different enemies which can be encountered in the campaigns and even more through the Arena.

## Campaign Enemies

These enemies can only be encountered through the campaigns, and are divided into factions and classes.

### Faction 1: Constellation Enemies

These enemies are members of the Constellation - a Galactic empire that opposes the Senate. Many of the species belonging to the Constellation were once rejected from the Senate, or are truly alien even in the most liberal of senses.

### Faction 2: Elancatur Solutions

The largest mercenary group in the known Galaxy, Elancatur Solutions arose after the Senate War and rents out their soldiers to whoever can pay the highest price. Elancatur Solutions isn't picky about who they work for, so long as the price is right. They are vicious, unscrupulous and very well armed.

### Faction 3: Transhumanist Enemies

These are radical supremacist humans who feel that, for one reason or another, humans are superior to all other life in the Galaxy. They broke away from the UNCD and Earth after the Senate War rather than ally themselves with the Senate, and have become an extremely dangerous terrorist organization. Through repeated body modification and the alteration of stolen alien technology, they are quite formidable. They are known mostly for piracy, smuggling and theft, but they have also begun staging attacks against larger and larger targets in an effort to claim more ground for themselves and to establish a "pro-human future".

### Faction 4: Megatan Enemies

These are alien, unknowable foes which only recently have begun to make themselves known. Very little is actually known about their motives, goals or aims. All that is known is that they are capable of destruction on a planetary scale, although their destruction seems to be for a reason - not random chaos. They are also capable of deploying a special type of artificial construct called a "Baseline", which can take many forms.

#### Small Megatan Enemies

* Scanner
* Anchor Shot
* Tracker
* Latchbomb
* Barrier Drone

#### Medium Megatan Enemies

* Obfuscator
* Warrior
* Longshot
* Blocker
* Recombiner

#### Large Megatan Enemies

* Harvester
* Constructor
* Megalith
* Obstructor
* Shocker

#### Boss Megatan Enemies

* Producer
* Overmind
* Detonator
* Multimind
* Godslayer

#### Baselines

* Baseline Human
* Baseline Heil
* Baseline Taeski
* Baseline Alintean
* Baseline Scain
* Baseline Erythian
* Baseline Zyzyt
* Baseline Iharsh-Daraz
* Baseline Fendian
* Baseline Elorskra
* Baseline Sov'Nikan
* Baseline Kevilkamas
* Baseline Zesian
* Baseline Orelian
* Baseline Raskasha
* Baseline Rhurni
* Baseline Ignis
* Baseline Okulaurum

## Arena Enemies

These are foes encountered only in the Arena. Although all of the foes found in the campaigns will also feature in the Arena, additional enemies exist to provide new challenges for players.
The Cycle

"The Cycle" is a phrase used to refer to a periodic rise and fall in supercivilizations, like those of the Old Race or the Primarchs. Prior to the Old Race, it seemed as though a civilization would rise to the peak of its power over trillions of years before ultimately extinguishing itself, either through technological destruction, societal suffocation, civil war, or other means. Following a period of quiet, a new civilization would then arise.

Prior to the current era, the Old Race were the dominant supercivilization up to about 16 trillion years ago. Before them, the Primarchs reigned supereme before receding, although their ultimate death blow was struck by the Old Race, who attacked them at their weakest. The Primarchs, therefore, succeeded another race known as the Viusti, although little to nothing is known about them.

The Old Race managed to break this cycle by creating the Gatekeepers, which suppressed budding species like the Alinteans or the Rhurni, preventing them from leaving their home solar system. By the time the Alinteans broke free and destroyed the Gatekeepers, and went on a campaign to annihilate them permanently, many civilizations had reached spacefaring status. Freeing the Gatekeepers, therefore, caused an explosion of life into the Galaxy, staring with the Alinteans, Rhurni, Heil, Ragans and Zetans. This is the first time in Galactic history, fossil record or chronal record that multiple races have coexisted in space. Prior to this, the supercivilizations usually displaced other races, either by forcing them out of the Galaxy entirely (a possible origin to The Silent Ones), annihilating them through combat and conquest, or by assimilating them.
Campaign

Campaign (sometimes referred to as "Story Mode") is a one- or two-player adventure set within the *Sunborn* universe. From the start, only one campaign is available to play (Human), but as the player progresses through that campaign, others will unlock. A full list of campaigns exists below.

### List of Available Campaigns

* Human Campaign
* Heil Campaign
* Taeski Campaign
* Alintean Campaign
* Scain Campaign
* Zyzyt Campaign
* Erythian Campaign
* Iharsh-Daraz Campaign
* Fendian Campaign
* Elorskra Campaign
* Final Campaign

## Campaign Characters

Your character in the campaign will always go by the same (or at least similar in some cases) name. There is a slight difference in some species when playing as a male or a female, mostly due to alien naming conventions. In the human's case, you are free to choose your first name (although you will always be referred to by your last in the game). Any changes you make to your character's appearance will be preserved through the campaign as well.

## Campaign Co-op

If played with another character, the second player will adopt the role of another character within the game universe. This character is *not* a carbon-copy of the main player, and can be designed and altered just like the main character. Drop-in/drop-out mechanics ensure that a co-op campaign can be abandoned and resumed without penalizing player one.

## Other Campaigns

At certain points throughout campaigns, other characters will be encountered. Some of these characters will trigger the unlock for another alien's campaign (e.g. the Heil Campaign). At this point, the player will be allowed to design the character before the cutscene plays out, and that character is the one which will be used in their respective campaign.
Collectibles

Collectibles are items hidden in the campaign and multiplayer maps. Finding all of the collectibles in the multiplayer maps will unlock an alternate for the corresponding arena. Finding all of the collectibles in each campaign level will unlock a new set of armor to customize your character. The unlocked armor varies depending upon which campaign species you are playing. There are also other types of collectibles, including Hidden Weapons or Senate Hunter Action Figures.

## Appearance

The appearance of the collectibles changes between campaign and multiplayer. In campaign, the collectibles appear as microchips. In multiplayer levels, however, they look like small USB drives.

Hidden Weapons are not disguised as anything, except for the Ten Sabers of Aruned, and are simply hidden through Campaign and Simulacrum levels.

Senate Hunter Action Figures can be purchased at the Market for a variety of prices. Generally speaking, the higher the price paid for a figurine, the rarer it is. When purchasing them, the player does not know which figurine they are going to get. They instead purchase a pill-shaped box which generates a figurine at random. Once attained, a figure is then removed from the random list to prevent repeat acquisition. Other action figures are hidden in different locations throughout the game. Some are simply awarded for completing certain achievements while others are hidden in the Campaigns and Simulacrum.
Watchtower

Watchtower is a multiplayer map set on the asteroid 4-Vesta in the Sol System.

## In-Game Lore

*The spires of Canuleia's watchtowers serve many purposes, acting not only as a listening post but also as traffic control for the identification of incoming and outgoing ships, coordinating with the large dockyards of New London, Chesapeake City and New Brasilia as well as countless smaller stations.*

#### Code Red Alternate

*In the event of hostile ships approaching Earth or any of her nearby colonies, Canuleia's watchtowers are designed to seal up and broadcast emergency warnings on all frequencies. At this point, all power is redirected to the spires, which can act as enormous railguns to deter invaders.*

#### Microgravity Alternate

*Although not common, the station personnel staying at the Canuleia watchtowers have been known to shut down the gravity engine so as to simulate the microgravity environment on 4-Vesta's surface. While admittedly dangerous, it has helped train the staff on how to respond should the station gravity fail.*
Multiplayer Maps

There are a total of 100 multiplayer maps in *Sunborn*, taking place on various planets, moons and other locations. They are divided into five classes, and are sorted as such to make things simpler to navigate. In addition, many of the maps have a variety of "alternates" - which are variants of the normal map which provide a difference in aesthetic and weapon layouts. All maps have at least one alternate.

## Tiny Maps

Tiny maps generally support less than 6 players at a time and are the smallest of the maps in the game. They usually consist of confined, tightly-built locations like asteroid colonies.

### List of Tiny Maps

* Backblaze
* Clotted Mire
* Derelict
* Distant Giant
* Huntress Ring
* Gold Rush
* Grave Expanse
* Left Behind
* Lethal Rain
* Lodestar
* Overgrowth
* Rock Rats
* Scarlet Burrows
* Station-09
* Submerged
* The Pit
* Watchtower

## Small Maps

Small maps are zoned for 4-8 people, although they can sometimes support as many as 10. These can be research stations, ship interiors or other structures of similar size.

### List of Small Maps

* Adengest
* Ancient Mariner
* Black Barrens
* Cold Watch
* Corrupted Pillars
* Disparity
* Dreamside
* Fallen Angel
* Foreigner
* Forge of Hephaestus
* Freefall
* Ghost Town
* Lucifer
* Orbital Decay
* Pelagic Foyer
* The Poison Wastes
* Training Room Rhokrist
* Unknown

## Medium Maps

Medium maps can support 12-16 players and usually encompass outdoor areas or multiple structures. They are also the smallest size of map that can support vehicular play.

### List of Medium Maps

* Archangel
* Bleak Caverns
* Blue Abyss
* Deadshift
* Deepwoods
* Food Supply
* Garden
* Giant's Corpse
* Greener Pastures
* Haunting Grounds
* Hot Zone
* Indifferent Winds
* Inversion
* Kimshanur Bridge
* Korvadalis Stronghold
* Maltara Caves
* Paradox
* Skyborn
* The Idle Discs
* Treetop
* UNCD Academy
* Unexplored

## Large Maps

Large maps are designed to contain firefights between 20 players or less. They share properties with Large maps, although their features are greatly exaggerated.

### List of Large Maps

* Amburneme Islands
* Aurelia
* Castator's Estate
* Cliffside
* Coria Mountains
* Edenscape
* Extragalactic
* Flowing Isles
* Frostbite
* Frozen Peaks
* Gravedigger
* Gulliver's Corpse
* Lemborsicate Grove
* Nightfall
* Oasis
* Overhang
* Skypath
* Skywatch
* The Shear
* Upside-Down
* Uranophobia
* Waterfall Canyon
* Weapons Grade
* Wreckage

## Massive Maps

The largest of all maps, these can support up to 32 players simultaneously and are often wide open, multi-layered areas which support all manner of vehicles and weapons.

### List of Massive Maps

* Apex Islands
* Depravity
* Desert Dunes
* Distance
* Echo Grounds
* Endospherical
* Geopoint
* Gliecurie Chasm
* Golden Peaks
* Hangar Bay
* Hinterland
* Hollow Earth
* Larcorium Heights
* Scorched
* Seat of Power
* Tharsis
* The Division
* Urban Nightfall
* Valley of Death
Endospherical

Endospherical is a multiplayer map located inside the Megata Object.

## In-Game Lore

*The Megata Object has defied explanation for so long that many species have given up on understanding it completely. While some continue to probe it in hopes of learning where it came from or who built it, others have begun using its varied ecosystems as a training ground.*

#### Granarum Alternate

*The temple complexes throughout the Megata Object are all built uniformly and with a disturbing degree of precision. Although no one knows for what purpose they exist, they seem to have held some deep importance to those who built them.*

#### Albica Alternate

*One thing is for certain - those who built the Megata Object built it to last. Even the smallest structures are capable of withstanding an enormous amount of damage. Even the magma flows of the interior Albica planet cannot damage the materials.*

#### Scotesas Alternate

*Study of the ecosystems on Scotesas was halted abruptly when several species of carnivorous plants were discovered. Having only had smaller prey until now, the arrival of sentient species was enough to push these plants to an accelerated feeding state which posed an immense amount of danger to the scientists.*

#### Casalene Alternate

*Development of a forward observation post on Casalene has been in progress for decades. While the hopes of establishing a colony inside the Megata Object are always present, many realize the dangers it presents. There are many variables - far too many to account for - and even more yet to be discovered.*

#### Dalytris Alterate

*The cold mountain peaks of Dalytris once again hide a familiar temple structure. Their purpose is unknown, but many scientists suspect that they were once some kind of relay station connecting the inner planets to the shell of the Megata Object. How they function is still a mystery.*

#### Molevium Alternate

*Although much of the Megata Object is alien, Molevium's purpose seems undoubtedly clear. It was a mining station, although what was being unearthed is unknown. The methods used to extract their prizes indicate that the species that built the Megata Object had a definitive understanding of not only laser technology, but hardlight as well.*

#### Kastrinia Alternate

*The largest of the interior planets, Kastrinia was one of the first worlds to be explored. Although it has been fully mapped, many locations have yet to be visited on foot. There are also numerous anomalies--both physical and otherwise--which show up on scans of the planet.*
Megatans

The "Megatans" are an unknown supercivilization and the builders of the enigmatic "Megata Object", hence their name. The true name of their species is unknown. Despite billions of Megatans existing in strange, half-organic/half-synthetic suspended animation pods, nothing is known about their physical appearance, as the pods dissolve when ruptured, destroying the occupant. Nothing is known about their culture, religions, origin or society either. The sole sample of functional Megatan technology is the Megata Object, which indicates that their race is or was incredibly advanced, easily surpassing the Alinteans and Rhurni, and possibly rivaling the Old Race, if not surpassing them as well.
Echo Grounds

The Echo Grounds is a massive multiplayer map set on the planet Zakaan, home of the Iharsh-Daraz.

## In-Game Lore

*Burned and dead, the Blasted Heath has long been a proving ground for young Iharsh-Daraz looking to make a name for themselves. The extreme heat, flowing magma and volcanic ash aren't the only hazards out here, and the few remaining structures offer little in the way of protection.*

#### Ashfall Alternate

*Severe ashstorms can arise quite suddenly from the numerous volcanoes on the Blasted Heath. The resulting cloud of gray, silt-like powder cuts visibility to almost nothing. Most of the large predators of Zakaan know to use these storms as cover when hunting prey.*

#### Cold Night Alternate

*Once the sun sets on the Blasted Heath, the only light comes from the crevasses and magma flows which bisect the ground. Temperatures drop severely, and much of the ecosystem goes dormant until morning. This does not make the Blasted Heath any less dangerous, though. If anything, not being able to see the numerous pitfalls in the dark makes it even more hazardous.*
Co-op Characters

Each of the ten main campaigns not only includes it's own main character, but also a secondary character for co-op play. These characters can be physically customized and their genders swapped from male to female, but they will always be the same species as the campaign being played. They also have their own unique connection to the main character, and their own unique dialogs during the campaign.

## Human Campaign: Peter/Petra Graham

Peter/Petra is a fellow officer in the UNCD alongside the main character who specialized in mid-range combat with an M19 Rifle and a HE9 Pistol.

## Heil Campaign: Daalith/Dyylath'Megim kan Mitragan

Daalith/Dyylath is a Heil who has served as a bodyguard in House Megim for all of their lives and is highly proficient with an Ion Sword and an Ion Shield.

## Taeski Campaign: Greckan/Gricklyth

Greckan/Gricklyth is a gunsmith who defected from the Azure Empire to serve alongside the Crimson Dominion. They use a D9 "Golem" Assault Rifle in battle as well as a C-01 "Haze" Pistol.

## Alintean Campaign: Lamradal/Lisakals

Lamradal/Lisakals is an Alintean officer and long-range expert who spawns with an AG/LR-5 Sniper Rifle and an AGL/10 Pistol.

## Scain Campaign: Mandraskata/Meldorista

Mandraskata/Meldorista is a mercenary who was recruited into the Scain Vanguard and has served several tours in active war zones. They spawn with a 3-Port EW-Rifle and a 1-Port EW-Pistol (Type I).

## Zyzyt Campaign: Porot/Pysha

In both cases, this character acts as a mentor to your character and is slightly older. They carry only an LP-22 Light Pistol with them when they spawn, but also carry protite syringes and a deployable kinetic barrier.

## Erythian Campaign: Biatus/Bylatis

Much like in the case of the Zyzyt Campaign, this character acts as a mentor to the primary character. Although they also spawn with just an LP-22 Light Pistol, Biatus/Bylatis also carries an RO-9 Laser Sentry and an RO-7B Shield Sentry.

## Iharsh-Daraz Campaign: Chazgot/Charika

Unlike every other co-op campaign character, Chazgot/Charika will spawn without a weapon (although they are capable of picking them up). They also take on the role of a brood sibling to the primary character.

## Fendian Campaign: Ilarc/Irimma

Ilarc/Irimma are predominantly a melee character, spawning in their Frost Form. However, they are still capable of shifting back and forth between the Fendian's two dominant forms. Their connection to the primary character is implied to be romantic if the opposite gender is selected.

## Elorskra Campaign: Skor/Sek

Skor/Sek fulfill the role of a sibling to the primary character, and spawn with a Life Cannon and a Seeker Shield. Their relationship to the player is that of a younger sibling.
Human Campaign

The Human Campaign is the first campaign available upon starting the game, and is also the longest. It focuses on the player, who adopts the role of Major Skinner as they attempt to uncover the source and motive behind a series of attacks on human settlements. By playing this campaign from start to finish, a player will unlock all 9 of the other campaigns.

At the beginning of each mission, you will be introduced to a brief snippet referred to as "The Story Thus Far". This will familiarize you with not only your character, but the previous mission and events. In the case of the tutorial, it will act as a brief introduction to your character. Following that, it will recap the prior mission.

## Tutorial

*Show the Colonel that you've still got what it takes!*

#### The Story Thus Far

*It has taken weeks of counseling to get Major Skinner back to full strength. Now it's time to prove that millions of taxpayer dollars haven't gone to waste. A human colony has gone completely silent after issuing an S.O.S. call, and Skinner is the closest officer with enough experience. Colonel Mendez herself made a visit to Lazarus Station where Skinner was recovering. Horus-12 was home to 50,000 colonists and their families. If the worst has happened, she wants Skinner to find out who is responsible.*

#### Description

The first phase of this level consists of designing your character, making them into whoever you want them to be. Numerous character generation options are available, and more can be unlocked by playing. Most of the player's decisions as far as appearance are flexible - only gender, height and skin tone are not. Player pronouns on the "The Story Thus Far" screen and during dialog will change depending on your decisions here. Upon completion of this phase, Corporal Mendez will appear and brief Major Skinner on the situation unfolding on Horus-12. She expresses that while you are the most qualified, the injuries you sustained defending a Heil Frontier World leave her wondering if you are physically fit for combat. She decides to put you through your paces in a training simulator to make sure you are capable of handling yourself in a live-fire situation.

During the simulation, several settings will be confirmed or altered. These include control sensitivity and look inversion, as well as going over the basics of interacting with your environment, picking up or switching weapons, and combat instruction. At the end, based upon your performance, Colonel Mendez will comment on your scores. A difficulty will then be suggested for you based on time taken, score earned, accuracy and other metrics. You are free to reject this difficulty and set your own, or keep the suggested one and begin playing.

After the training concludes, Colonel Mendez will find you fit for combat regardless of your score and give you the order to prepare for the journey to Horus-12 immediately.
Korvadalis Stronghold

Korvadalis Stronghold is a multiplayer arena located in the Eccemeria District of Chindrus.

## In-Game Lore

*Nestled among the ever-present greenery of Chindrus, the Korvadalis Stronghold once acted as a bastion to protect the Eccemeria District from orbital attack. It has since fallen into ruin from disuse, and therefore was re-purposed as a training ground for the Scain Vanguard.*

## Alternates

Korvadalis Stronghold only has one alternate:

#### Nightfall Alternate

*When night falls, the skies above the Eccemeria District are clear enough to see several distant nebula. The Korvadalis Stronghold once scanned the same skies for threats to the Scain, using its powerful cannons to defend its station.*
The Simulacrum

The Simulacrum is one of the modes available in *Sunborn* and focuses on exploring Galactic History by allowing the player to relive/replay many historical events. This mode was originally designed to be played alone, but it was later decided to add co-op functionality to it. Two people can play locally, or up to four through online play.

There are several historic events, and each one is broken up into five smaller missions. More missions are planned for future updates, and will not be paid content. Each release will include a new event with five missions.

## List of Simulacrum Missions

### The Tenth Galactic War

1. The Tenth Galactic War: First Strike
2. The Tenth Galactic War: Evacuation
3. The Tenth Galactic War: Returning Fire
4. The Tenth Galactic War: Unbroken
5. The Tenth Galactic War: Godclash

### The Fall of Fezon

1. The Fall of Fezon: Unearthed
2. The Fall of Fezon: Claim Jumpers
3. The Fall of Fezon: Savior Fleet
4. The Fall of Fezon: Doomed Cause
5. The Fall of Fezon: Egress

### The Destruction of Naudyai

1. The Destruction of Naudyai: Attempted Defense
2. The Destruction of Naudyai: All Fall Down
3. The Destruction of Naudyai: Rezer's Arrival
4. The Destruction of Naudyai: Liquefaction
5. The Destruction of Naudyai: Escape

### The Senate Civil War

1. The Senate Civil War: Dissention
2. The Senate Civil War: Breaking Point
3. The Senate Civil War: Emergency Measures
4. The Senate Civil War: Drawn Lines
5. The Senate Civil War: Fracture

### The First Contact War

1. The First Contact War: Invasion
2. The First Contact War: Genocide
3. The First Contact War: Rescue
4. The First Contact War: Remnants
5. The First Contact War: Echoes

### The Anu'bai Menace

1. The Anu'bai Menace: Ghost Ship
2. The Anu'bai Menace: Broken Quarantine
3. The Anu'bai Menace: Overrun
4. The Anu'bai Menace: Desperate Measures
5. The Anu'bai Menace: The Beacon

### The Clan Wars

1. The Clan Wars: Tide of Blood
2. The Clan Wars: Mitragan Invasion
3. The Clan Wars: Alliances
4. The Clan Wars: Brutal Reckoning
5. The Clan Wars: Gambit
Supercivilizations

"Supercivilization" is a term applied to any civilization which controls ninety percent of a Galaxy or more. Examples of supercivilizations include the Old Race or the Primarchs. The term can also be applied to any species with technology that can apparently defy known rules of physics. Races fulfilling this criteria include the Megatans and Species-37.

Supercivilizations in the past have been prone to a cataclysmic rise-and-fall pattern called "The Cycle". For as long as anyone can tell, a Galaxy only ever contained one supercivilization at a time. The Primarchs, for instance, rose up from a single world until they had conquered the entire Galaxy. If other races existed in the same time period, they were likely destroyed or assimilated by the Primarchs, or simply died off from a lack of resources. Without an apparent cause, the Primarchs began to recede, and the Old Race rose to power. In the waning days of the Primarchs, the Old Race had assumed the mantle of superiority as well as the title of supercivilization, by taking the Primarch's old territory and making it their own.

Due to the implementation of the Gatekeepers and the Old Race's drive to break The Cycle, there are currently no known supercivilizations active in the Galaxy at this time. There are close candidates - the Rhurni and the Alinteans both qualify. The Megatans, if they still exist, are also a strong candidate after their creation of the Megata Object.
Ion Dagger

Ion Daggers are one of the most popular and widespread weapons the Heil use, and have been in service for millions of years. Throughout that time, they have remained relatively unchanged; not for tradition's sake, but because they haven't needed that much fine-tuning.

Like most Ion Weapons, the Ion Dagger can be recharged although it isn't necessary. It is common practice to simply activate the jets on a dagger and throw it when its fusion core is running low. This turns it into a spinning disc of lethal energy as it hurtles towards the target.

## In-Game Lore

*It's small size belies its true strength. Ion Daggers have been in service for millions of years for a very good reason - they work, and they work well.*
C-01 "Haze" Pistol

A popular and versatile weapon, both to the Taeski and to other races, the C-01 is one of the most common Taeski sidearms available on the market. Although larger than most conventional handguns, its stopping power is impressive and the rounds can punch through a variety of materials.

Although not the most powerful pistol on the open market, the C-01 is a long-time favorite of the Taeski, and is based around designs dating back several centuries. Despite its age, however, it finds favor wherever it goes.

## In-Game Lore

*A favored sidearm found throughout the Galaxy. The C-01 is not only prized for its accuracy, but its versatility and stopping power as well.*
Game Modes

There are four modes available in *Sunborn*, and all of them support both singleplayer and multiplayer options.

## Campaign

Campaign, or "Story Mode" is a single-player focused series of stories which introduce the player to the aliens, locations and mechanics of the *Sunborn* universe. Although designed to be played solo, it supports cooperative play both locally and online.

## Multiplayer

Designed for frantic, PvP, PvE and PvPvE action, multiplayer clashes are built from the ground up to be hectic, action-packed and furious. It supports splitscreen, LAN and online play.

### In-Game Description

*Go head-to-head with your friends in various training simulations to determine who is the greatest warrior!*

## The Simulacrum

The Simulacrum features objective-based miniature missions which retell historic events of Galactic history. Predominantly designed to cater to a single person, multiplayer functionality has been added. Supports local play with two people, or online play with up to four.

### In-Game Description

*Relive the greatest moments of Galactic history, from the Fall of Eidan to the Tenth Galactic War!*

## The Arena

A 500-round gauntlet which can be played alone or with friends. In this mode, you will encounter arena-based enemies not seen during the campaign - some of which will test your mettle in armed combat. Supports local play with two people, or LAN and online play with up to four.

### In-Game Description

*The crowds will watch your every move as you battle across the blood-soaked Colosseum of Aruned!*
List of Achievements

Achievements are badges of merit the player can earn for completing specific actions within *Sunborn*. They are divided into several categories, and the list below will keep to that.

## Campaign Achievements

### Semper Human

Complete the Human Campaign on any difficulty

### Warrior's Honor

Complete the Heil Campaign on any difficulty

### Snake in the Grass

Clear the Taeski Campaign on any difficulty

### Mind over Matter

Clear the Scain Campaign on any difficulty

### King of the Hill

Clear the Alintean Campaign on any difficulty

### Science Shorty

Clear the Erythian Campaign on any difficulty

### Diminutive Medic

Clear the Zyzyt Campaign on any difficulty

### Four-Armed Fury

Clear the Iharsh-Daraz Campaign on any difficulty

### Elemental, My Dear Watson

Clear the Fendian Campaign on any difficulty

### Going Green

Clear the Elorskra Campaign on any difficulty

### Finality...?

Clear the Last Campaign on any difficulty

### Only Human...?

Clear the Human Campaign on the Suicide Difficulty

### Unbeaten, Unbroken

Clear the Heil Campaign on the Suicide Difficulty

### Serpentine Grace

Clear the Taeski Campaign on the Suicide Difficulty

### Psychic Visionary

Clear the Scain Campaign on the Suicide Difficulty

### Cosmic Commander

Clear the Alintean Campaign on the Suicide Difficulty

### Technological Triumph

Clear the Erythian Campaign on the Suicide Difficulty

### Lazarus

Clear the Zyzyt Campaign on the Suicide Difficulty

### Arachnophobia

Clear the Iharsh-Daraz Campaign on the Suicide Difficulty

### Fire and Frost

Clear the Fendian Campaign on the Suicide Difficulty

### Ecological Excellence!

Clear the Elorskra Campaign on the Suicide Difficulty

### Finality!

Clear the Last Campaign on the Suicide Difficulty

### Collector

Find all of the hidden collectibles in one campaign

### Packrat

Find all of the hidden collectibles in five campaigns

### Hoarder

Find all of the hidden collectibles in all campaigns

### Unburnt

Complete a campaign on Expert or higher without dying

### No Stone Unturned

Unlock all of the Nanite Doors in the game.

## Multiplayer Achievements

### The Human Contender

Defeat Richard Sinclair on Level 50 of the Arena

### The Mad God

Defeat Sovakadris on Level 100 of the Arena

### Pearlescent

Defeat 056-Pearl on Level 200 of the Arena

### Black-Blooded

Defeat 055-Edge on Level 250 of the Arena

### Maniac Machine

Defeat 256-Morceti on Level 300 of the Arena

### Serpent's Gaze

Defeat 259-Meggothia on Level 400 of the Arena

### Crystal Heart

Defeat Kelthos Edge on Level 500 of the Arena

### You've Gotta Be Kidding Me!!

Yes... there are Collectibles in Multiplayer too?!

### Tyrant

In a Land Grab game, win by forcing out the other three teams.

### Assassin

In Priority Zero, help your team score all 10 Commander Kills before your enemy scores one.

## Cross-Category Achievements

### Like a Kid Again!

Acquire all 325 Senate Hunter Action Figures
Sonic Time Twisted

## Introdução do jogo

Sonic Time Twisted é um fan-game de Sonic The Hedgehog feita por Overbound. O jogo não é dividido em partes que nem Sunky The Game (Looney Dude) .

***Sonic The Hedgehog Time Twisted Não é uma hack e sim um fan-game!***

## ***Features***

28 Atos para explorar

8 Zonas originais

10 chefões para lutar

6 Escudos elementais, incluindo 3 novos.

360 físicas extremamente parecida com as físicas dos jogos do Sonic no Sega MegaDrive

3 personagens jogaveis : Sonic The Hedgehog, Tails, Knuckles The Echinda

14 Speciais Stages em 3D

Viagem no tempo entre o Passado e o Futuro (Referência a Sonic CD)

Caso queira desativar a forma Super, é possível sem entrar em Bonus
All New Marvel Universe Wiki

## What is All-New Marvel Universe?

The **All-New Marvel Universe--** or simply Earth-600--is a reimagination of the shared Marvel Comics universe created by Stan Lee, Jack Kirby, Steve Ditko, and various other contributors. Much like the traditional Marvel Universe, the world's first documented superhero was Captain America during WWII and the emergence of superhumans began with the Fantastic Four. The Avengers of this universe are: Captain America, Iron Man, Ant-Man, Wasp, The Hulk, and Miss Marvel.

The continuity of the All-New Marvel Universe is much tighter and easily to get into to; as there are only a total of a few series: Avengers Origins, Avengers, Fantastic Four, Agents of S.H.I.E.L.D, and Spider-Man. The continuity will also be separated into waves; with each wave building to a crossover event. A complete timeline will be added in the future!

Peter Parker/Spider-ManTony Stark/Iron ManSteve Rogers/Captain AmericaT'Challa/Black Panther
Designation

In *Sunborn*, "Designation" refers to a player's rank or level*.* While increasing ones Designation does not increase the damage done during campaign and multiplayer games, it does unlock new character customization options within the Market, enabling a wider variety of options.

## Designation Ranks

Upon loading the game for the first time, the player is assigned the rank of "Novice". This is the most basic rank, and will be improved by continually playing the game, both in campaign and multiplayer scenarios. In order to increase their rank, the player must earn experience through the completion of levels and through numerous other feats within the game. Completing levels on higher difficulties awards more experience, for example, as does killing large numbers of foes without dying. Finding collectibles can also award experience.

## List of Designation Ranks & Unlocks

### Novice

Unlocked at the beginning of the game.

* No Unlocks

### Initiate

5,000 EXP

* Novice Weapons
* Novice Armors
* Novice Symbols
* Novice Market Pack

### Soldier

15,000 EXP

* Soldier Weapons
* Soldier Armors
* Soldier Symbols
* Soldier Market Pack

### Mercenary

50,000 EXP

* Mercenary Weapons
* Mercenary Armors
* Mercenary Symbols
* Mercenary Market Pack

### Venator

150,000 EXP

* Venator Weapons
* Venator Armors
* Venator Symbols
* Venator Market Pack

### Commander

300,000 EXP

* Commander Weapons
* Commander Armors
* Commander Symbols
* Commander Market Pack

### General

750,000 EXP

* General Weapons
* General Armors
* General Symbols
* General Market Pack

### Zealot

1,000,000 EXP

* Zealot Weapons
* Zealot Armors
* Zealot Symbols
* Zealot Market Pack

### Marshal

1,250,000 EXP

* Marshal Armors
* Marshal Weapons
* Marshal Symbols
* Marshal Market Pack

### High Marshal

1,500,000 EXP

* High Marshal Armors
* High Marshal Weapons
* High Marshal Symbols
* High Marshal Market Pack

### Imperator

2,000,000 EXP

* Imperator Armors
* Imperator Weapons
* Imperator Symbols
* Imperator Market Pack

### Lord

2,500,000 EXP

* Lord Armors
* Lord Weapons
* Lord Symbols
* Lord Market Pack

### Admiral

3,250,000 EXP

* Admiral Armors
* Admiral Weapons
* Admiral Symbols
* Admiral Market Pack

### Sunborn

5,000,000 EXP

* Gray Syndicate (Edge) Armors
* Gray Syndicate (Edge) Weapons
* Gray Syndicate (Edge) Symbols
* Gray Syndicate (Edge) Market Pack