Field Command Lieutenant

"Forward, you dogs, to victory!"

## Description

The Field Command Lieutenant is a specially appointed Commissar Cadet of the Departmento Munitorum's Commissariat able to assume command over an Imperial Guard platoon. Being a commander unit, he is able to get more powerful wargear but can also call via radio for drops of conscripts, guardsmen and comissars. In time, the combat experience will make of him a fully committed Commissar.

## Abilities

### Passives:

* Provides garrison bonuses while in the Lieutenant's Command Tank, increasing its damage output.

* Double Time: While attached to a squad, improve squad health maximum by 40, improve squad max morale by 60 and improve squad morale regain rate.

### Actives:

Ability Hotbar

Command tab

Execute

**Requires:* Unnamed Upgrade(Lieutenant)*

- Allows you to execute one of your own units.

- Executing a unit frightens nearby units into fighting harder.

- Nearby units will double their firing rate.

**Hotkey:** E

Strafing run

**Requires:* Hero: Level 5*

- Allows the command leader to call in an Air Strike.

- Air Strikes are devastating barrages that can destroy entire squads.

**Hotkey:** H

Tactical Explosive
  250

**Requires:* Hero: Level 8*

-Portable, very deadly bomb.

-The explosive can be placed anywhere. When placed, the explosive will be infiltrated and set like a booby trap.

-The explosive can be detonated at any time.

-The explosion is high-yield and deadly.

-It is designed to take down all structure types with ease, and will devastate everything nearby.

-This weapon is very dangerous, yet fragile. It cannot withstand heavy fire power so it must be protected even if infiltrated.

**Hotkey:** A

Nervegas Grenade

**Requires:* Hero: Level 5*

- Tactical grenade.

- Area effect ability/support weapon that damages infantry units overtime to perhaps near death.

- Reduces movement speed within the area of effect.

- 30m throwing range, 15m impact radius.

- Left-click and target an ally or target location to activate.

**Hotkey:** X
AttachMoveStopAttack Move Engage in Melee

Power Sword
  70  70

**Requires:* Hero: Level 3*

- Power Sword: Focused energy fields enable this weapon to carve through even the thickest armor.

- Replace standard Chainsword.

 100-180

**Hotkey:** A

Plasma Pistol
  120  120

**Requires:* Hero: Level 3*

- Plasma Pistol: Fires a bolt of super-heated plasma, burning through armor and flesh alike.

- Replace standard Laspistol

 180-288

**Hotkey:** S

Carapace Pauldrons
  110  110

**Requires:* Hero: Level 3*

Carapace Pauldrons: Reinforced armaplas shoulder guards keep the wearer safe even in the heat of battle.

Protects against ranged attacks; increase health.

**Hotkey:** D
Unnamed wargear upgrade

RUN!!!

-Order the squad to run.

-Increases movement speed by 45% in exchange for weapon accuracy.

-Lasts for 10 seconds, 2 second cooldown after use.

**Hotkey:** Q

## Upgrades

Hero: Level 1
  100

-Hero research, upgrades your commanders by levelling them up.

-At level 1: + Health + morale.

**Hotkey:** Z

Hero: Level 2
  200

-Hero research, upgrades your commanders by levelling them up.

-At level 2: + Health + morale - ability recharge time.

**Hotkey:** Z

Hero: Level 3
  300

-Hero research, upgrades your commanders by levelling them up.

-At level 3: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time.

**Hotkey:** Z

Hero: Level 4
  400

-Hero research, upgrades your commanders by levelling them up.

-At level 4: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Inspiring Choice: Squad Cap Increase I
  25  25

**Requires:* Hero: Level 4*

- Increases the maximum allowed squad cap by 2.

- Choice remains permanent until death of the commander.

**Hotkey:** X

Hero: Level 5
  500

-Hero research, upgrades your commanders by levelling them up.

-At level 5: + Cruel abilities + health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Inspiring Choice: Support Cap Increase I
  25  25

**Requires:* Hero: Level 5*

- Increases the maximum allowed support cap by 2.

- Choice remains permanent until death of the commander.

**Hotkey:** C

Inspiring Choice: Production Rate Increase I
  35  35

**Requires:* Hero: Level 5*

- Increases the production speed of all structures by 15%.

- Choice remains permanent until death of the commander.

**Hotkey:** V

Hero: Level 6
  600

-Hero research, upgrades your commanders by levelling them up.

-At level 6: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Inspiring Choice: Squad Cap Increase II
  50  50

**Requires:* Hero: Level 6*

- Further increases the maximum allowed squad cap by 2.

- Choice remains permanent until death of the commander.

**Hotkey:** X

Inspiring Choice: Health Bonus
  100  100

**Requires:* Hero: Level 6*

- Globally increases the health of all units and structures by 10%.

- Choice remains permanent until death of the commander.

**Hotkey:** B

Inspiring Choice: Morale Bonus
  100  100

**Requires:* Hero: Level 6*

- Globally increases the morale of all units and titans (void shields) by 10%.

- Choice remains permanent until death of the commander.

**Hotkey:** N

Inspiring Choice: Relic Resource Cap Increase
  100  100

**Requires:* Hero: Level 6*

- Increases the maximum relic resource cap by 125.

- Increases the relic resource rate by 10.

- Requires a relic.

- Choice remains permanent until death of the commander.

**Hotkey:** M

Hero: Level 7
  700

-Hero research, upgrades your commanders by levelling them up.

-At level 7: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Hero: Level 8
  1000

-Hero research, upgrades your commanders by levelling them up.

-At level 8: + Primary commander portable explosives + heroic inspiring aura (100m) + production speed + movement speed

**Hotkey:** Z

Inspiring Choice: Support Cap Increase II
  50  50

**Requires:* Hero: Level 8*

- Further increases the maximum allowed support cap by 2.

- Choice remains permanent until death of the commander.

**Hotkey:** C

Inspiring Choice: Production Rate Increase II
  65  65

**Requires:* Hero: Level 8*

- Further increases the production speed of all structures by 15%.

- Choice remains permanent until death of the commander.

**Hotkey:** V

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