Unused items

Junon.io has several unused items. Unused items are items that were removed from Junon.io, were never used in Junon.io, or can only be found in the game's files. Most can be spawned using /spawnitem or /give.

(This page only includes spawnable items from the game files, feel free to have a look.)

*(Note: As this page is in development, this list may not be extensive. If any other unused items are found, feel free to add them.)*

## Items

### Info needed:

Building templates should change to "Placable em" template

### Void Ray

The **Void Ray** is a hidden item used in Uchu.io, but is an available item in Junon.io due to some of its textures originating from it.

### Source

/interact [mining\_drill ID] generate VoidRay

### Cost to sell

Can't sell

The **Void Ray** cannot be placed nor sold or bought, and can only be given using commands (void\_ray). It also has a missing PNG source, as it is not included in Junon.io (original source).

### Base Starter

The **Base Starter** is a deprecated building that cannot be placed anywhere on the map, or on any terrain in Junon.io. The original function of the Base Starter was to create a base, unsurprisingly, but was never finished (When activating the code of the Base Starter, it only gives you a placed core).

### Beaker

The **Beaker** is a deprecated building in Junon.io. The original functionality of the **Beaker** was to store fluids (blood) in conjunction to the Syringe, but is scrapped and both do not have any functionality. It is a white circle with a light blue border, with its inventory icon rotated 90° clockwise.

### Source

Cannot be crafted. Use /spawnitem or /give

### Floors

Junon.io has several unused floors. The floors are: Gray Floor, Pink Floor, Purple Floor, Blue Floor, Green Floor, and Yellow Floor. They have 250 health. They might have been removed in update v0.3.20.alpha on October 1, 2020, when customizable floors were added. They look nearly identical to the modern Floors, except they all look like they have the Cornered Texture.

### Fridge

The **Fridge** serves a similar purpose to the Steel Crate, except only consumable items can be placed inside. This includes non-food items such as the Blood Pack. It has 10 inventory slots. It is a light grey square with a black border and rounded corners. There is also a white rectangle on top and two very small blue rectangles on the right. Its inventory sprite is rotated clockwise by 90°.

### Ghost

The **Ghost** is a mob that can be spawned using the /spawnmob command. It is invisible, and players cannot interact with it, or heal it using the Cryo Tube. Players can locate a ghost by setting it on fire using the /effect command. It is identical to how players appear when in Spectate Mode, which suggests that spectators were originally able to be killed. When spawned as a corpse using the /spawncorpse command, it appears as a white ghost shape, with a black border and two black rectangles for eyes.

## Gold

Currency for buying/selling goods and services

### Source

Cannot be crafted, use /spawnitem or /give

### Gold

Before gold became a mechanic, it was an item that players could carry around. It cannot be sold. It could be generated using the Refinery, but this feature was removed. It is a yellow circle, and takes on an oval shape when held.

### Ice Ore

**Ice Ore** is an unused ore that cannot craft anything. It is a light blue hexagon with a dark blue border. It has a scrapped Ice Asteroid terrain that cannot be spawned in Junon.io, but can be found in the code.

### Source

Cannot be crafted, use /spawnitem or /give

### Nitro Powder

Nitro powder was originally an item for crafting explosive items, and has been replaced by the Explosives. It is a dark grey blob with a black border and five black dots.

### Source

Cannot be crafted, use /spawnitem or /give

### Refinery

The **Refinery** was originally a building used for producing gold. Its functionality was added on September 1, 2019, and then removed on March 24, 2020. According to the changelog, the **Refinery** would function by input of ores/bars and output of gold. Now, nothing happens when you input materials. It is a rectangle with two gears, one large and the other small, and three vertical rectangles. It is colored moss green, with mint green outlines, black borders and yellow centers for the gears. Its inventory sprite is rotated clockwise by 90 degrees.

Some instances of the **Refinery** can be found on very old survival colonies.

### Source

Cannot be crafted, use /spawnitem or /give

## Shower

For cleaning your body or having a microphone

### Source

Cannot be crafted, use /spawnitem or /give

### Research Table

The original function of the **Research Table** is unknown. It is a white rectangle with a blue-and-grey rectangle for a computer in the middle, a grey rectangle that resembles the air alarm on the top right-hand corner, and a grey-and-red cylinder with a stick on the left. It resembles a desk. Its inventory sprite is rotated clockwise by 90 degrees.

### Pirate

The **Pirate** is an unused mob that is identical to the Guard. Their names are the only differences. It can only be spawned using /spawnmob.

### Prisoner

Not to be confused with the Prisoner Suit, the **Prisoner** is an unused mob that can only be spawned with /spawnmob or /spawncorpse. It has 100 health (the same as a player) and can be tamed. It does 5 damage when attacking players. It looks exactly like the Prisoner Suit.

### Shower

**Shower** is an unused item that resembles a shower head. It has 75 health, and players can walk through it. It is a dark grey circle with a dark grey rectangle protruding out of it. Its inventory sprite is rotated clockwise by 90°.

### Steel Floor

**Steel Floor** is a removed floor with the appearance of steel. It has 50 health. It is a very faint grey, so faint it looks white, with a texture similar to the Cornered Texture of floors.

### Steel Ore

**Steel Ore** is an unused ore that cannot craft anything. It is a light grey hexagon with a dark grey border, similar in color to the Iron Ore.

### Source

Cannot be crafted, use /spawnitem or /give

### Syringe

**Syringe** is a removed weapon, as indicated by the health bar that appears when in the inventory. Before it was removed, when using the **Syringe** on a mob/player, it would do 1/3 of the entity's health rounded down, so it could kill anything in four hits. Its range is very large, so players are able to obtain the item, zoom out, and spam-click an entity to kill it from far away.

It was likely removed because it was an overpowered weapon, though it was supposed to be used in conjunction with the Beaker to store samples. It is a white rectangle with a smaller white rectangle representing the plunger on the left, and a black line representing the needle on the right.

### Wood Floor

**Wood Floor** is a removed floor with the appearance of wood. It has 250 health. It is a chestnut brown floor with dark brown parallel lines that form a wood slat pattern.

### Plated Floors

There are only two plated floors in Junon.io called **plated\_floor** and **stripe\_plated\_floor**, both a total of 250 health. The **plated\_floor** is green and looks like the in-game plated texture but with more, smaller dots. The **stripe\_plated\_floor** is green and looks just like the in-game striped texture.

### Source

Cannot be crafted, use /spawnitem or /give

## Gallery

The inventory of a fridge.A player holding gold.A bunch of wooden floors.The corpse of a Prisoner.Steel Floor in the Inventory