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SASUKE 219 World 4

SASUKE 219 World 4 (literally named as 第219回大会, ワールド4) is the 4th world of 219th competition in SASUKE 219, the 219th tournament and the 3rd tournament after Varkiza Resort's Kanzenseiha. Only competitors did not compete in 1st Stage, the following next world did in this new tournament and the previous world the once. Starting from #64 the former All-Star to earn the first Kanzenseiha, Akiyama Kazuhiko and ending #79 is Matsuhide Terakazu, the former Varkiza sports trainer. Competitors failed at the Jump Hang, the long digested ago.

14 numbers in the 4th world, after #79, there's something new in the next world:

The Rimini Comix, who competing the 1st Stage in this only number #93, Koyake Ayako who wears pink in the Italian Beach, who is changed in few competitors.

1st Stage

Obstacles

① Maruta Nobori 丸太登り

② Rolling Maruta ローリング丸太

③ Yureru Hashi 揺れる橋

④ Nejireta Kabe ねじれた壁

⑤ Jump Hang ジャンプハング

⑥ Soritatsu Kabe そり立つ壁

⑦ Tarzan Jump ターザンジャンプ

⑧ Rope Climb ロープクライム

Time limit: 80 seconds

Only to the conflict in this world, no one entering the 2nd Stage when clearing in the 1st Stage.
Lions Share

Narth and Alesktra Ulgar

Lion's Share shop in Triboar.

Recent break in. Came in through the windows. The thief left behind a grappling hook and leather harness. Discovered to be done by Dars, although the money (31gp) was never recovered. Orthavir trades here and has a good relationship with them, so they didn't suspect him, but he knew who did it.

The party gained a 10% discount for solving crime.

Derathra suggest that it's a bad idea to shop there.
Doggie Fraskins Wiki

**Welcome to the Doggie Fraskins Wiki!***Doggie Fraskins***is Stephen West's comedy show about one of The Lost Teens named Doggie, but the show is kind of cute, and it came for your trot for *Doggie Fraskins*** but you can remember about it this time and begein at
PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* Getting Started
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Fireshear

On the coast of Trackless Sea, 100 miles north west of Luskan, this town is populated by allied Merchant companies. The settlement primarily exists due to rich mining veins of copper/silver

The three main mining companies form the triumvirate of Fireshear:

1. Hammervar house from Mirabar
2. The Silver Triangle from Neverwinter
3. Delvers of Brokenstone from Waterdeep.

Dasharra's Nest is an hour or so outside of town, home to Dasharra Keldabar.

## Facilities

Although no inn exists in the town, it was home to several taphouses:

* Drunken Dwarf - most avoid.
* Singing Manticore - good reputation, written about by Volo

For accommodation, there was a bunkhouse used by the miners.

There also existed a basic general store which housed the supplies used to maintain and operate the mines

## Notable Inhabitants

It was known that several members of the Black Network operated here.
SASUKE Beyond Wiki

**Welcome to the SASUKE Beyond Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Conch of Teleportation

The item was a large conch shell upon which the uvar ("storm") rune had been carved. *Conches of teleportation* were typically about 2.5 ft (76 cm) in length.  The item allows the user to cast the teleport spell once to the location determined by the item's creator, who had inscribed the uvar rune on the shell. The spell always brought any creatures it transported flawlessly to the designated location with no chance of error. The conch regains its magic at dawn.

Elion accidently used the conch to transport himself to Maelstrom. It still remains in his possession.
Harbin Wester

Old, fat lazy human. Previous town master of Phandalin.

Had given several quests to the party to complete for gold:

* Defeat orcs near Wiven Tor.  East on Triboar trail, near Colberry. [COMPLETED]
* 500gp to drive off or defeat the king of the goblins, Groll at Castle Cragmore [COMPLETED]

Usurped as town master by Halia Thornton as the Red Brands don't like him any more
Black Spider

Nezznar, a male drow left the underdark on the orders of priestesses of Lolth with the aid of a Spider Staff and two dopplegangers. A former slave, he was looking for the cave to gain weapons and armour to secure his survival. He was concerned about the "evil to come".

Some correspondence was found between Iarno and the Black Spider pertaining to the fact that the Black Spider was aware of mysterious strangers entering town (the party?) and tasking Iarno to capture them and find any dwarven maps that they might have.

*Lord Albrek*

*My spies in Neverwinter tell me that strangers are due to arrive in Phandalin. They could be working for the dwarves. Capture them if you can, kill them if you must, but don't allow any of them to upset our plans. See that any dwarven maps in their possession are delivered to me with haste.*

*I'm counting on you Iarno*

*Do not disappoint me*

Correspondence through the Lord's Alliance.

Sent 3 Bugbears to control the population with Iarno.

Looking for Wave Echo Cave to use the forge of to create magic items.

Black Spider has kidnapped Gundren who knows where the cave is.

Captured and interrogated after being defeated in Wave Echo Cave.

Killed after his interrogation by Quillaithe
NEW SASUKE 187

**NEW SASUKE 187** is the 187th competition naiming SASUKE187新世界的に (literally NEW SASUKE 187 Globally) is the 19th competition after Nickelodeon's 2nd consecutive Kanzenseiha.

## Intro

The number of competitors was 130 in the last tournament, Greece students are returning new ones, known as the current and newcomers, made her debut. The First Stage had 10 obstacles from the next tournament, most obstacles are returning in tournament. Replaced the Mysticon Land replacing Tackle and Jump Hang replaced Jumping Spider. 7 competitors clearing this stage and attempting Second Stage, 4 competitors clearing this stage. The Ultra Crazy Cliffhanger is being deadly, eliminating those 3 competitors and unfriendly whore, Ειρήνη Ρούσσου attempting the Final Stage, climbing to the top. However, Ρούσσου she timing out of the Tsuna Nobori, about 4m. up from the goal.

## Stage 1

### Obstacles

① Quad Steps (クワッドステップス)
② Rolling Hill (ローリングヒル)
③ \*TIE Fighter (タイファイター)
④ Spinning Bridge (スピンブリッジ)
⑤ Jump Hang (ジャンプハング)
⑥ Half-Pipe Attack (ハーフパイプアタック)
⑦ ^Mysticon Land (ミスティコンランド)
⑧ Warped Wall (そり立つ壁)
⑨ \*Giant Swing (ジャイアントスイング)
⑩ Lumberjack Climb (ランバージャッククライム)

**Time Limit:** 130 seconds
**\*** - Denotes New Obstacle
**^** - Denotes Modified Obstacle
Current plot hooks

* The Storm Giant society is in turmoil. Their king, Hekaton is missing and their queen Neri, has been assassinated. Elion used the Conch of Teleportation to reach their settlement of Maelstrom. He could use it again to return, but has been told by Serisa not to do so until one of three things has happened:
	1. Hekaton has been found. He is known to being held in the Trackless Sea beyond the reach of Annams divination magic
	2. The truth about Neri's assassination has been discovered
	3. The Defiant Giant Lords have been eliminated
* The Kraken Society, and their patron Slarkrethel appear to behind a lot of the current troubles in the Sword Coast. They possibly have ties to Luskan although more members were apparently on their way to Mornbryn's Shield from the west.
* The party has acquired a piece of the Vonindod - a 1000 lbs piece made of adamantine - worth roughly 5,000,000 gp. It was taken back to Phandalin where Nundro, Thea and Garrus are overseeing its melting down after having to widen the entrance-way to Wave Echo Cave so that it could be fit. Nundro has also been asked to create a hand-axe out of the material. A recent communication suggests there are 10,000gp in profit awaiting the party, an that the adamantine will reap an additional 5,000gp per month.
* Derathra Shendal gave the party a platinum harp to take to Dral "One-Eye" in Devenams House in Everlund, following the Evermore Way east from Triboar.
* Gelyrn has given us a letter bearing his insignia to take to Citadel Felbar to present to King Moryn and Queen Tithmell who reign there.
* Colstag wants to "take care of" The Weevel. He believes he is after some of his treasures. They were rivals in the past. Mirabar are offering 5000gp for him "alive".
* A festival is set to occur in next couple of weeks in Yartar - Festival of Happiness.  Adventurers gather to show their skills and join the company.
* Ranthal Derevos.  Found hunting Hill Giants, without much success outside of Noarnar's Hold.
* Onyx's patron has been deceiving him. It's possible that she is in fact the spider queen Lolth.
* The party was given an airship, The Red Tide, by the Red Dragon Clauth. He instructed the party to kill the giant lords, then to return to him to receive their reward. He also gave them the Deck of Many Things
* Luskan is possibly housing Olc, an enemy of Saorsa
* Throwa has suggested that the party will find answers about the Kraken Society and Bregan D'aerthe at the Golden Goose event.  It takes place tonight - the darkest night of the month - the 29th of Deepwinter.
* Bregan D'aerthe are thought to be in league with the Kraken Society and may have some political influence in Luskan
* Shade is tracking members of the Kraken Society. They are staying at the Cutlass tavern in the Captains Court in Luskan
Vonindod

The Vonindod, or titan of death, is rumoured to be an 80ft Adamantine Golem, humanoid in shape, with a horned helmet and great sword. It was forged by the giants and used in the their wars with dragons eons ago.

A piece of it - possibly part of the collarbone - was unearthed by Fire Giants during a raid of Triboar. During this raid, the giants were discovered to be searching for parts using a Giant Wand of Locate Object - which could search for adamantine objects at a much greater range than the spell would usually allow.

It is possible that other raids are linked to giants searching for other pieces, which are rumoured to be scattered around the north. Raids have occurred in other settlements:

* Hill giant raid on Golden Fields
* Cloud giant raid on Nightstone
* Ice giants raid on Bryn Shander - not a major settlement. Rumours from Luskan folk fleeing.

The giants don't appear to know where other pieces are, but are taking them to Ironslag.

The giants are assembling it to impress Annam the Allfather.

They are working with Orcs, Orogs and Magmins.
NEW SASUKE 189

**NEW SASUKE 189** is the 189th competition naiming SASUKE189新世界的に (literally NEW SASUKE 189 Globally) is the 21st competition after Nickelodeon's 2nd consecutive Kanzenseiha.

## Intro

The number of competitions increased 130 competitors, from the last tournament, Ελενη Νανου and Αλικη Ζερβα returning, while also including new ones. The First Stage returned 8 obstacles, but including new ones. The Slik Slider was added, the Broken Pipes was modified, the Sonic Curve was modified again. Also the time limit was 120 seconds. 15 competitors attempted to clear this stage. The Second Stage went 7 obstacles of most replace the others. Tilted Salmon Ladder was added and 3 other modified obstacles. 8 competitors cleared this stage to denoting the next one, the Third Stage, also added 2 obstacles, the Planet Bridge, and the Vertical Limit Tri, and the 2 modified obstacles. 3 competitors are also cleared this stage to replace the next one. Last time, 4 competitors in the previous tournament from the Final Stage, 3 competitors changed. Ελενη Νανου achieved Kanzenseiha with 3.84 seconds left.

## Stage 1

### Obstacles

① Rolling Hill (ローリングヒル)
② ^Slik Slider (シルクスライダー)
③ \*Broken Pipes (壊れたパイプ)
④ Jumping Spider (ジャンピングスパイダー)
⑤ \*Sonic Curve (ソニックカーブ)
⑥ Warped Wall (そり立つ壁)
⑦ Flying Squirrel (むささび)
⑧ Rope Ladder (ロープラダー)

**Time Limit:** 120 seconds
**\*** - Denotes New Obstacle
**^** - Denotes Modified Obstacle

## Stage 2

### Obstacles

① Giant Ring Swing (ジャイアントリングスイング)
② ^Tilted Salmon Ladder (傾斜サーモンラダー)
③ \*Helix Hang (ヘリックスハング)
④ Pipe Runner (パイプランナー)
⑤ \*Wingnut Alley (ウィングナットアリー)
⑥ \*Reverse Conveyor (リバースコンベア)
⑦ Wall Lift (ウォールリフティング)

**Time Limit:** 150 seconds
**\*** - Denotes New Obstacle
^ - Denotes Modified Obstacle

## Stage 3

### Obstacles

① \*Rolling Thunder (ローリング・サンダー)
② ^Planet Bridge (プラネットブリッジ)
③ Ultra Crazy Cliffhanger (ウルトラクレイジークリフハンガー)
④ ^Vertical Limit Tri (垂直リミットトライ)
⑤ \*Crank It Up (クランク・イット・アップ)
⑥ Flying Bar (フライングバー)

**\*** - Denotes New Obstacle
**^** - Denotes Modified Obstacle

## Final Stage

### Obstacles

① Spider Climb (スパイダークライム) (8m)
② Salmon Ladder (サーモンラダー) (7m)
③ Tsuna Nobori (綱登り) (10m)

**Time Limit:** 50 seconds

### Results

 96
 130
NEW SASUKE 21

The 21st competition naiming (SASUKE2001秋) is the 4th competition following Trojan Dog's Kanzenseiha the D4, and the 1st tournament of the era in Mysticons (The Mysticon Trilogy).

The tournament introduction the first obstacle, over the previous 3 tournaments following Trojan Dog's Kanzenseiha, the Maruta Nobori, since now, the Godantobi. Eliminating those competitors with the Vexicon rhythm. The Vexicon cause to time outs, 70 competitions have failed, who is new highscore today (NEW SASUKE 19). 4 competitors able to clear this stage, but now means this stage is very disqualified.

In 2nd Stage, the time limit is 100 seconds. The Gyakuso Conveyor has stopped (by SASUKE 8) cause several time outs, after didn't eliminating any competitor in this tournament.

Φωτης Κρ. Βαρκιζας after this previous tournament due to training, he's returned to the Final Stage due to slik rain and withdrew to injury, 4m up. The bottom of the Tower is too hard to believe the Vexicons attacking the Mysticons at the end of the tournament.

**1st Stage**

**Obstacles**

① **^**Godantobi 五段跳び

② Rolling Maruta ローリング丸太

③ **^**Ōdama 大玉

④ Jump Hang ジャンプハング

⑤ Soritatsu Kabe そり立つ壁

⑥ Tarzan Rope ターザンロープ

⑦ Rope Climb ロープクライム

Time Limit: 77 seconds

**^ Denotes New Obstacle**

**2nd Stage**

**Obstacles**

① Chain Reaction チェーンリアクション

↓ Brick Climb ブリッククライム

② Spider Walk スパイダーウォーク

③ Goren Hammer

④ Gyakusō Conveyor (Stopped) 逆走コンベアー (停止)

⑤ Wall Lifting ウォールリフティング

Time Limit: 100 seconds

Results

71. Μαρινελλα Βαρκιζα Wall Lifting Time Out. 2nd wall.

81. Σμαραγδα Βαρκιζα CLEAR 10.33 seconds left.

89. Nakata Daisuke Wall Lifting Time Out. 3rd wall.

97. Φωτης Κρ. Βαρκιζας CLEAR 4.9 seconds left.

**3rd Stage**

**Obstacles**

① Propeller Untei プロペラうんてい

② Body Prop ボディプロップ

③ Arm Bike アームバイク

④ Cliffhanger クリフハンガー

⑤ Pipe Slider パイプスライダー

Results

81. Σμαραγδα Βαρκιζα Body Prop

97. Φωτης Κρ. Βαρκιζας CLEAR

**Final Stage**

**Obstacles**

① Spider Climb スパイダークライム (12.5m)

② Tsuna Nobori 綱登り (10m)

Results

97. Φωτης Κρ. Βαρκιζας Spider Climb Withdrew due to injury, 4m up. Last man standing.
Aqua-Horse

The Aqua-Horse is a Game-pass horse.

The aqua-horse is a game-pass horse. It costs 240 Robux. A horse with fins and gills. Hosts special emotes such as ’Stand’ and ‘Backflip’

Features: Spinal fins, Elbow and shoulder fins. Gills and a Fish tail (works in the way of a whale)

Popular with role players who like to roleplay as ocean creatures or Rulers of water. Water features were added to the game to host this horse, providing them with an underwater cave in Shiyo’s meadow and the Original World. Still one of the more popular game-passes, you can normally see one or more in each server.
Wave Echo Cave

- Magic forge. Gold mine.

- Magical battle.

- Potential to create magical weapons

- 15 miles, half a day south east of Phandalin.

At the base of Ice spire peak in the midst of the sword mountains.

Used to be a mine used by humans, dwarves and gnomes until orcs drove them off one hundred or so years ago.

Nundro Rockseeker has taken over the mine and is currently in the process of getting it up and running. When this happens, the party will receive 10% of it's income.
Gurr

Guh was a hill giant and one of the Defiant Giant Lords who wanted to elevate the her people to a higher standing in the Ordning. She believed that by becoming the biggest she would appease Annam and gain the Wyrmskull Throne.

She was killed by the party in Grudd Hagg and Moog usurped her.

Annam told the party to find Guh

*Travel South over tree Hill and Vale. Let the river be your guide. There on one of its Eastern Arms you'll find Grudd Haug - the den of the hill giants*
Morzine Summer D&D

**Welcome to the Morzine Summer dnd Wiki!**
Detailing the chronicles of the "Heroes of Phandalin" as they adventure across the Sword Coast

Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

* The Party
* Current plot hooks
* Luskan
* Calendar of Harptos
* The Kraken Society

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Uthgardt Barbarians

Many different tribes of these nomadic warriors exist. Almost all shun civilisation.

## Tribe of the Elks

Known to wander in and around the Evermoors. They fight the Orcs there as well as pillage caravans along the Evermoor way.

## Tree Ghost Tribe

Only tribe that are more peaceful towards civilised folk.  They focus their attacks more on Orcs and task themselves with protecting the Grandfather tree.

## Other Known Tribes

* Tiger Tribe
* Grey Wolf Tribe
* Great Wyrm Tribe

## Shamans

Uthgardt Shamans are feared and venerated.  Their magic comes from the spirit world channeled through sacred bundle of sticks and and feathers.  Useful only to Shamans themselves.
NEW SASUKE 22

The 22nd competition naiming SASUKE2002春 (officialiy SASUKE 2002 Autumn) is the 5th competition after Trojan Dog's Kanzenseiha and the 2nd tournament over the Mysticons Trilogy: Night of the Living Dead, The Foz who saved lotus night, the zombies from Christmas.

The previous tournament over Vexicons attack from Drake City eliminated 48 competitors in deadly first obstacle. Now, the modified Godantobi is attacking by Zombies and able to clear 4 contestants (like the previous tournament) also completed the 2nd Stage (like NEW SASUKE 19).

Night away far far away, slipped like the Jump Hang and the Soritatsu Kabe, taken over the competitor cats (Draouzi, Klolels, Smon) from the last appearance by NEW SASUKE. In 3rd Stage replaced Rumbling Dice, and the monstrous Lamp Grasper, can completing all the contestants, but one failed from this first obstacle who land poorly, Ελπιδα Βαρκιζα who collapsed the shoulder in proccess.

The All-Star Shiratori Bunpei made this debut in tournament, who failed at the Soritatsu Kabe.

**1st Stage**

**Obstacles**

① Godantobi 五段跳び

② Rolling Maruta ローリング丸太

③ Ōdama 大玉

④ Jump Hang ジャンプハング

⑤ Soritatsu Kabe そり立つ壁

⑥ Tarzan Rope ターザンロープ

⑦ Rope Climb ロープクライム

Time Limit: 77 seconds
Waterdeep

The largest city on the Sword Coast, it's leadership is comprised of multiple Lords, most of whom act as "hidden" - their identities remaining unknown to decrease the possibility of corruption.

Lady Laeral Silverhand, and her husband Khelban "Blackstaff" Arunsun act as some of the few open Lords of Waterdeep.

The town was suspected of being built up an ancient Ostorian settlement

## Inns and Taverns

### The Yawning Portal

Known to have a portal to the Undermountain in its main chamber.

## Shops

Corleons Horn - an expensive potion shop.
Ship Taerl

One of the Ships of Luskan known to be primarily comprised of workers and sailors. They would take on any duties deemed menial and handed down from above them.

## Known members

* Grom - a male bugbear who recruited the party after seeing them easily fight off several ruffians on the docks after being asked for money.
* Throwa - female human, prioprietor of the Fried Rat in the Captains court. She is a lieutenant of the Ship.

## The Jade Statue

Ship Taerl were asked by Ship Suljack to steal a jade statue from a trader in Phandalin, later discovered to be the Lion Shield's Coster. They were successful in their mission, but Suljack apparently did not like that Taerl had profited and stole it from them in turn. The party was hired by Throwa to steal the item back. She believed that it would be kept in one of Suljack's warehouses in the north district and that it would be easy to find as it would be in a new acquisitions section. Throwa explained that they needed outsiders to perform the job so as not to trace it back to Ship Taerl.

The party managed to retrieve the statue for Ship Taerl and traded it to them for 3 tickets to the Golden Goose event. Throwa believed that the party would find the answers they sought at the event.
Game-pass horses

-Aqua-horse

A horse with fins and gills. Hosts special emotes such as ’Stand’ and ‘Backflip’

Features: Spinal fins, Elbow and shoulder fins. Gills and a Fish tail (works in the way of a whale)

-Unicorn

A horse with a curly mane and tail. Hosts special emotes such as ‘Hover’ and ‘trick’

Features: Curly main and tail hair, hoof feathers, long horn.

-Wolf horse

A cross between horse and wolf. Hosts special emotes such as ‘Bark’ ‘Howl’ ‘Growl’ ‘Sleep/Dead’

features: Teeth, wolf tail, fur, wolf ears, furred horse legs and hooves.

-Hippogriff

A feathered horse. Hosts special emotes such as ‘Call’ ’Shake’ and ‘Shake Head’

Features: Feathers, Feathered tail, Beak, Special Hippogriff wings.

-Dragon horse

A tall and fierce beast, cross between a horse and dragon. Hosts special emotes such as ‘Roar’ ‘Tongue Flick’ and the new emote ‘Fire’

Features: Horns, Forked tongue, Sharp teeth.

-Skeletal horse

A skeleton of a horse. Hosts special emotes such as ‘Pile of bones’ and ‘Jaw Drop’

Features: Horse skeleton, No flesh, No skin.

-Tiger Horse

A cross between a tiger and a horse. Hosts special emotes such as ‘Hiss’ ‘Roar’ ‘Tail Wag’

Features: Fangs that protrude the mouth, Normal horse mane, Stripes, Feline nose, Fur at the end of tail.

BACK TO HORSES
Jarlaxle Baenre

Under the pseudonym Zord, positioned himself in Luskan as captain of two ships, the Eyecatcher and the Heartbreaker, part of a larger circus, the Seamaiden's Fair. He was the host of the Golden Goose event

He was known to possess telepathic abilities as he contacted Elion during the event. He said:

> I know who you are. I know why you're here. The people of Luskan, my people, require the the benefits of Luskan membership of the lord's alliance. When the time comes, use your influence to assist Luskan and its people. I didn't arrive where I am today by making enemies. I'll give you the information you require, in exchange for your promise
>
>

Elion read this to be him being shrewd and playing both sides seemingly waiting to see who came out on top.

During further discussions, and after Elion agreed to put in a good word for Luskan in the Lord's Alliance eyes, he provided information about Slarkrethel and Iymrith's alliance and their plans for the kraken's ascension. He let the party know that Iymrith had, through some sort of disguise, positioned themselves as an advisor in Serisa's court.

As part of the negotiations, Olc was offered up as tribute to the party.

"Zord" plans to provide stability to Luskan by installing a new leader there. Initially thought to be Olc, but instead another of his puppets would be used.
Storm Giants

The Storm Giants are the top echelon in the Ordning - the societal structure that defines Giant kind.

Serisa, the youngest daughter of Hekaton and Neri, holds the throne in Maelstrom but her reign is under threat.

The majority of the storm giants are wary of the "smaller folk" and do not trust their intentions. A select few choose to work with humanoids towards peace.

## Notable members

* Hekaton - missing King
* Neri - assassinated Queen
* Serisa - Princess Regent - youngest daughter.
* Merran - eldest daughter, spoilt and unpredictable.  Believe she should be on the throne, but respects the will of her father.
* Nim - middle daughter
* Uncle Uthor - brother of Hekaton
* Female advisor - Imreth
Yartar

The town of Yartar is one of the most well guarded places in the Sword Coast, however due to this fact it has become incredibly overly populated. The streets bustle with people allowing for pickpockets and other ne'er-do-wells to thrive. The Hand of Yartar own the streets, but the Zhentarim also operate openly.

Nestled between three rivers the defences are made up of large walls and the large moat created by said rivers. River barges patrol around the town carrying ballista capable of firing many rounds at once.

Yartar is a hub for trade and adventurers, and is also a prominent member of the Lord's Alliance. It's Water Baron, Nestro is a councillor of that organization.

As well as the Zhentarim, the Harpers operate openly in the town unbothered by the city watch, The Shield of Yartar, as they are more occupied with rest of the crime of the town.  Both are allowed to operate as long as citizens come to no harm.

Upon entering the city any goods being carried are inspected and a document given detailing such. This is used to apply a 10% tax to any goods sold upon exiting the city.

## Religion

The town is primarily a haven for worshippers of Tymora. Her temple here, The Happy Hall of Fortuitous Happenstance sits atop a hill.

## Inns and Taverns

Coin Toss.  Frequented by Tourists

One Foot in the Boat - frequented by adventurers.

Pearl Handed Pipe - lavish inn. Baric Nylef known to stay here

## Other Points of Interest

Lionshield’s Coster's headquarters

Esklindar’s Maps, Books, and Folio’s

The Smiling Company Adventurers Guild - will hire adventurers.

A smithy shouting, "Get your weapons silvered".

Hasklar's Arms and Armour

## Criminal Presences

Hand of Yartar

Kraken Society

Zhentarim
Thundertree

Northest - two days from Phandalin, sitting on the Neverwinter river.

This ruined town has been overrun by the undead.

Radoth the druid is known to live here. He knows the location of Castle Cragmaw and shared it with the party.

The family Dendraa lived here. They were captured by the Red Brands and imprisoned beneath Tresendar Manor. They left when the town was overrun. Their herb and alchemy shop contains their family heirloom - an emerald necklace - hidden in a case under section of storage shelves in their former home.

Nureartrix's Arcane Weapon Emporium is in the center of town and was home to a young green dragon by the name of Venomfang.
Olc

Has fled to Luskan, and last heard of there, after being committed of murder. Possibly an enemy of Saorsa

Had an embroidered Hankerchief, a large gold bracelet with bloodstones (worth around 200gp), and two gemstones upon his person. The hankerchief was given to Quillaithe and the bracelet was given to Justice
Colberry

This town, just outside of Phandalin, along the Triboar trail was abandoned after ore of nearby mines dried up.

A cave near the ruins is haunted by the ghost of Agatha. She was in a relationship with a mage by the name of Bowgentle. She had traded her lovers spellbook for a mask of disguise self to Tsernoth in Irieabor.
Jarl Storvald

Jarl Storvald was one of several frost giant lords in the sword coast. He was one of the Defiant Giant Lords and sought to increase his castes power by finding the Ring of Winter.

His keep was known to be in the Sea of Moving Ice, northwest of Luskan, near the volcanic island, Ice Peak. However as frost giants are master ship builders, he would often set out on the sea to roam and pillage.

Annam told the party how to find the Jarl:

*Travel west, over mountains, to the Sea of Moving Ice. There, among the glaciers, you'll find Svadborg - the berg of the frost giant Jarl*
Darz Helgar

In his youth, Darz was a member of the Xanathar's Thieves guild in Waterdeep After serving ten years in prison for his crimes, he cut all ties to the city all ties to the city and moved north to be a campground caretaker.

"From Luskan", ran the camping grounds in Triboar. He knows Ulk. He's got more to bury than just shit.

Was implicated in the break in of The Lionshare

Was killed in the giant raid of Triboar.
Calling Horns

A small hamlet surrounding an inn of the same name on the crossroads of the Evermoor Way of Jundar’s Pass. Stands on grounds that once was a location of a slaughter.

The inn itself has a good selection of ales and wines.

The proprietor of the inn, Tamalin Zoar, offers adventurers free room and board for a scan of the area for any insurgents. Many creatures often leave the nearby Evermoors and cause trouble
Zhentarim

## FACTION OVERVIEW

The Zhentarim seeks to become omnipresent and inescapable, more wealthy and powerful, and most importantly, untouchable. The public face of the organization appears much more benign, offering the best mercenaries money can buy. When a merchant needs an escort for his caravan, when a noble needs bodyguards to protect her holdings, or when a city needs trained soldiers to defend its honor, the Zhentarim provides the best-trained fighting men and women money can buy. However, the cost of doing business with the Black Network can be high.

The Black Network wants to make it necessary—and preferable, even—to deal with its members. It wants to secure, over time, an iron-fisted monopoly. Members must be the best—the cheapest, the fastest, and the most secure—at providing services and goods both legal and illicit, willing to lose coin if it means destroying a competitor, and securing profits from everyone they deal with, except when to do so would work against the Black Network's ultimate goal: to make everyone dependent on it.

A member of the Zhentarim thinks of himself or herself as a member of a very large family and relies on the Black Network for resources and security. However, members are granted enough autonomy to pursue their own interests and gain some measure of personal power or influence.

### BELIEFS

1. The Zhentarim is your family. You watch out for it, and it watches out for you.
2. You are the master of your own destiny. Never be less than what you deserve to be.
3. Everything—and everyone—has a price.
Whimsical Beavers Tavern

Run by Rhubarb, a female Lightfoot Halfling approximately 50 years old. The tavern was primarily a cocktail bar near to the Ruins of Illusk in Luskan.

Some of its famous cocktails served were:

* Rum Rumble
* Apple Duke
* Cucumber Howler
* Mystic Touch
* Lemongrass Torrent
* Precious Eight
* Espresso Bear
* Peanut Sunset
* Easy Heaven
* Pink Sizzle
Phandalin

- Sister Garael, priest of Tymora, goddess of luck. Knows reincarnation, and has used it to reincarnate Onyx as a Rock Gnome. Also sells potions.

- Barten's provisions - general store. Owner is Elmar Barten, and he has two colleagues.

- Lionsheld Coster - armour and weapons, owned by Lein Greywind, human woman.

- Torbin Stonehill, Inn keeper and owner of StoneHill Inn. Native of Phandalin.

- Halia Thornton (Zhentarim), Recently installed herself as townmaster. Employed a handful of remaining redbrands as the new town guard after the siege on Tresendar Manor.

- Harben Wester former Townmaster. Apparently corrupt and generally disliked by the towns people of Phandalin. Driven out of town by former redbrands now loyal to Halia Thornton. We left him in the care of Quelline Alderleaf at Alderleaf farm. The pair of whom have since disappeared amidst signs of a struggle at the farm.

- Quelline the Halfling. Former adventurer turned farmer in Phandalin. Sent us to discover the location Cragmaw castle from her old friend Reidoth the druid, who now occupies a cottage in the ruins of Thundertree. Quelline has since disappeared, along with her son Carp and the former townmaster Harben, amidst signs of a struggle at her farm

- Red Brand thugs attacked us. Leader Glasstaff. Several more at an Inn - Sleeping Giant Taphouse?

Daran Edermath asked the party to investigate an undead presence at the Old Owl Well.
Ship Suljack

Ship Suljack were one of the pirate organisations of Luskan. They were known to be formidable fighters who specialised in piracy and raiding.
Their leader was Dagmar Suljack

Their headquarters were the Seven Sails inn in the Throat District of Luskan.

## The Jade Statue

The statue was apparently stolen from Ship Taerl by Suljack as they did not like to see a lesser Ship profit when they could instead.
Tresendar Manor

Former Redbrand hideout and base of operation for Glasstaff.

* Carp, Qelline's son, encountered some bandits - Red Brands here
* Iarno Albreck last seen here.
* Steve (gollum like creature found in the cavern beneath).
* The Dendraa family were imprisoned here. 13 year old son, 18 year old daughter, and a mother. The elven father of the family was killed after he stood up to the Red Brands and thrown down one of the crevasses. They've left their family heirloom in Thundertree.
* Other items of note found here were a platinum ring bearing the Tresendar crest, some jewelled earrings, and a jewelled eyepatch found on a bugbear.
* Waterproof mage satchel, travelling clothes, healing potion, potion of invisibility and 50gp.

The manor was gifted to the party by Halia Thornton as a thank you for their help in restoring Wave Echo Cave's production.
Luskan

Luskan, is also known as the City of Sails, was a city of about 5,000 inhabitants in the north of the sword coast. It used to be much more before it was sacked by Orcs many times throughout the ages. The recent boom in population is thanks to a force of mages called the Arcane Brotherhood

The city occupied both North and South bank of the Mirar river, as well as several tidal islands in the trackless sea. Most goods and materials from Mirabar and further upriver pass through this busy trading port. The North bank was mostly warehouses, caravan yards and workspaces. The notable exception was Mirabars Shield, a walled district which protected Mirabars trading interests within the city. Tall walls and as many as 90 armed guards ensured the noble dealing of Mirabars traders don't fall under the sway of Illuskan foul-play.

The South Bank housed many of the cities residents and smaller businesses. Generally considered the bad area, it made up for about 75% of the city.

## The Ships of Luskan

With no formal government to speak of, most of the City was a haven for pirates, thieves and ne'er-do-wells. Order was kept by groups of 5 pirate gangs called "Ships" (not to be confused with actual ships, each Ship gang commands several seagoing vessels). The 5 captains take the name of their ship (more of a title than an actual name, its a position that is held for life). Kurth, Baram, Rethnor, Taerl and Suljack were the 5 ships, and a strict division of duties exists among them:

Kurth - Docks and trade. Making them the most powerful and profitable.

Baram - fishing. Vital the the cities welfare

Suljack - piracy and raiding. Suljack pirates were formidable fighters

Taerl - workers and sailors, they take on any duties deemed menial and handed down from above them

Rethnor - Guard duties. Essentially roughing up anyone in the city who isn't suitably protected by themselves or other powerful gangs/organisations.

The ships were in constant competition with each other, but would band together if their city or way of life is threatened.

## Law and Order

Law is decreed by a group of magisters, one magister elected by each of the Ships, although the law is applied quite loosely, thus it was considered favourable to be a member or associate of a powerful Ship. All of this was meaningless in the eyes of the Arcane Brotherhood, who held the real power in the city.

It was said that a lot of the political discussion occurred at events such as the Golden Goose where attendees would get to discuss matters important to them if they did well in certain games and earned a place at the Captain's table.

## Religion

Many of the pirates of Luskan worship the goddess Auril. Her temple, the Winter Palace, was located in the eastern part of the city.

## Inns and Taverns

* The Fried Rat was a base of operations for ship Taerl
* The Fiery Sea Bar was a bar in the Open Shore
* Whimsical Beavers Tavern

## Shops

* He Who Smelt It - blacksmith
* Single Mingle - Dating Agency
* The Secret - Magic Shop
* Wok & Wol - Takeaway
* Paul is a dick
* Excalibur - jewellery shop
Duke Zalto

Duke Zalto, a Fire Giant, was one of the Defiant Giant Lords set on putting his race on top of the Ordning. It appeared that he believed finding pieces of the Vonindod would put in him in good favour in the eyes of his god.

Annam told the party how to find the Duke:

*Travel east, over mountains and snow, to distant spires. There, on a cold mountainside, you'll find a village of Yakfolk. Below that, Ironslag - the forge of the fire giant Duke*
Neri

Neri was the Queen of the Storm Giants and ruled out of Maelstrom east of the sword cost. She was known to be good aligned and friendly to humans and other humanoids unlike her husband, King Hekaton. They have three daughters:

* Merran - eldest daughter, spoilt and unpredictable.  She believes she should be on the throne, but respects the will of her father.
* Nim is their middle daughter.
* Serisa - youngest daughter of Neri.  Currently sitting on the throne as Princess Regent.   It was written that she would supercede her father.

It was confirmed by Annam himself that Neri was assassinated by members of the Kraken Society posing as agents of the Lord's Alliance to sew distrust between them and the Storm Giants.
Thane Kayalithica

Thane Kayalithica, one of the Defiant Giant Lords represents a faction of stone giants attempting to put their race at the top of the ordning.

Annam told the party how to find the Thane:

*Travel southeast over lands high and low. Cross the Great forest to the gray peaks, and search for Deadstone Cleft, canyon of the stone giant Thane*
Silvarum Loomshank

Silvarum Loomshank, a priest of Helm from Neverwinter. Had been "banished" to attend the shrine in Redlarch but used all his money at the Talking Troll

Loomshank had told the brothers Presen and Jacob that their missing brother Mirak was still in town.

After being found drunk, the party "suggested" that he correct his ways and reaffirm his faith.

Taken up work with Triboar Travellers Caravan Company
White Heart Inn

The inn that Noarnar's Hold grew around.  Ornately patterned carpets.  An upscale place.  Antlers on the wall, taxidermy deer.

The proprietor is a short stout human male in his mid to late fifties by the name of Avgar.

It was owned by the retired hunting lords before Avgar.  They were paid handsomely to perform unspeakable evils.
Highlif Colstag

A retired adventuring human male wizard of around 50 years. He lives in a stone tower in Triboar called Boar's Rest. 4 Gargoyles protect his tower

Not well liked in the town. People think he has attracted troubles and difficulties. His explanation was that people don't like him because of his wealth, except those that like his wealth for the wrong reasons.

Recognised the item that Fire Giants were digging up during the attack on Triboar as a piece of the Vonindod
Esklindar’s Maps, Books, and Folio’s

Bookshop in Yartar run by Esklindar. The Party received a discount after performing a mission for Esklindar and stealing from the Hand of Yartar

## Known Stock and Prices

### Scrolls

#### Level 1 - 100gp -> 50gp

* Expeditious Retreat
* Fog Cloud
* Hideous Laughter
* Silent Image

#### Level 2 - 250gp -> 100gp

* Acid arrow
* Blur
* Knock
* Magic Mouth
* Scorching Ray

#### Level 3 - 500gp -> 300gp

* Blink
* Dispel Magic
* Sleet Storm
* Slow
Grudd Hagg

Hill Giant den located south west of Calling Horns towards Womford along Desarin Road.   Full of orcs, goblins, hobgoblins and ogres.

The name of this settlement is a giant name, but maybe named something else in the common tongue.

Guh was the leader of the Hill Giants here until she was usurped by Moog
Elion Craydark

Elion Craydark is a human wizard in his mid twenties. He was born in Waterdeep where he began his studies and was recruited into the Lord's Alliance under Sildar Hallwinter. He has a single brother, Alphonse, who lives in Waterdeep with their mother

Recently his mother fell ill after contracting the "golden tumour". Elion was tasked in aiding Sildar in his most recent endeavours, but also strived to find a cure for his mother. He was successful after discovering the existence of the Black Heartstone and acquiring one from a night hag.

He returned to Waterdeep and applied the cure
Lord's Hunt Keep

Looks abandoned.  Pretty creepy.  A grey bearded dwarf - Amerath.  Apparently alive.  Three stories tall will battlements.  One battlement collapsed with a hole big enough for small creatures to enter.

Doors barred from within, except front door.

Historically known to support five "masters of the hunt".

5 hunt masters are now undead wights.

The Party destroyed the wights and returned to the keep to find Amerath missing. They searched the keep and found some treasure, but not much else.
Episode 217

The episode begins with Kino questioning the feelings of nonhumans: Does eating a carrot hurt it? Is a watered plant happy? He knows his dog likes to be played with and is sad when playtime is over. Lucy then sings the story of "Fairy Went A-Marketing". David Keith arrives with two friends to read a story about a man's feelings. The children discuss what makes them happy or sad and act out these moods with facial expressions. A last book is read about animals who share and compromise.

## Books Read

* Fairy Went A-Marketing
* The Man Who Kept His Heart in a Bucket
* Mole's Hill

## Story Picks

* Kinda Blue
* Rabbit's Good News
Redlarch

Named after the red larch trees that surround this settlement. Those trees are used to construct the majority of buildings and structures, which give the town a distinctive red colouring.

Places of note in the town include a shrine to all faiths, and the respectable Swinging Sword Inn, where they worship Helm
Blood Dawn

Assassins for hire working out of Luskan. Known to fight without weapons and any failure of their missions was a death sentence for those involved.

They accosted the party outside the Fiery Sea Bar. When a member was interrogated about the attack, they explained that both the Priestesses of Lloth and the Kraken Society had put bounties out on the party
Grandfather Tree

The party visited this mystical tree on the behest of Tourmaline who was called here by her deity.

The tree has restorative properties, sleeping at the base of the tree will have the same effect as a greater restoration spell.

The electrum nose ring of The War Hill King was found in a cubby under the tree. It weighs 25lb and is worth around 250gp.
Justice Wheatflow

A human male with black skin and hair, styled with an undercut. He was the captain of the ship Just-Ice, which was part of Olc's Trading Company.

After the change in ownership of the trading company, Justice seemed happy enough to swap trading slaves for goods. The gift of Olc's golden bracelet by Saorsa apparently solidified his commitment to the company.
Lord's Alliance

## Faction Overview

The Lords’ Alliance is a coalition of rulers from cities and towns across Faerûn (primarily in the North), who collectively agree that some solidarity is needed to keep evil at bay. The rulers of Waterdeep, Silverymoon, Neverwinter, and other free cities in the region dominate the Alliance, and every lord in the Alliance works for the fate and fortune of his or her own settlement above all others. The agents of the Alliance include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty, and are trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.

To seek out and destroy threats to their homelands, agents of the Lords’ Alliance must be highly trained at what they do. Few can compare to their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Lords’ Alliance can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the Lords’ Alliance are rare, but defections have been known to occur.

### Beliefs

1. If civilization is to survive, all must unite against the dark forces that threaten it.
2. Glory comes from protecting one’s home and honoring its leaders.
3. The best defense is a strong offense.

### Goals

To ensure the safety and prosperity of the cities and other settlements of Faerûn by forming a strong coalition against the forces that threaten all, eliminate such threats by any means necessary whenever and wherever they arise, and be champions of the people.

## Notable members

* Lady Laeral Silverhand
* Sildar Hallwinter
* Elion Craydark
* Iarno Albreck
Qelline

Qelline Alderleaf is a halfling former adventurer that owns and runs the Alderleaf farm just outside of Phandalin. She is a cheery sort and is happy to trade room and board for stories of adventure.

She went missing with Harben Wester after she was sheltering him after he was usurped as the townmaster.
The statue of Thundertree

The statue depicts an ancient hero, ‘Fredrickton’ Palien. a human warrior, known for defending the growing town of Thundertree against the swarms of stickmen. He was incredibly brave, fighting for the right of the town to live. On his ultimate battle against the swarms of stockmen, he died in the epic fire he caused to rid the town of the stickmen.

Now the joke is on him, as the town is deserted and over run by stickmen, enjoying the last laugh.
Serisa

Serisa is the Princess Regent of the Storm Giant throne. She has been so since her mother, Neri was assassinated and her father Hekaton went missing. As part of this position, she wields the Korolmor Septer.

She had a pet killer whale, Dale, whom she used to transport herself and Elion from Maelstrom to Red Rock and then to Waterdeep.
Ranthal Derevos

A human noble found hunting Hill Giants, without much success outside of Noarnar's Hold. He had a bet with two of his brothers that the first one to land a killing blow on a Hill Giant would receive 100% of their inheritance. The Party deceived them into heading the opposite way from Moog and her tower.

The Derevos' are known to be an obscure noble house out of Waterdeep.
The Red Tide

The Red Tide was an airship gifted to the party by the ancient red dragon Klauth. It was manned by eight, mostly masked and human crew including:

1. Captain Delsephine
2. Nisroth - Human
3. Brasic - Human
4. Laz - Human
5. Oriscis, a half orc, mans the ballista
6. Perilla, a young girl 11 or 12 years old
7. Zalthia - Human
8. Tralt - Human, guardian of Perilla.

The balloon itself appeared to be made out of dragon skin and was filled with hot air by a forge on board. The forge appeared to be powered by a captured fire elemental. The forge effectively worked like an Iron Flask.

Two decks 50ft by 25ft, with a ballista on the top deck.

Travels at 8 miles an hour, but at a headwind 4, or 12 miles an hour with a tailwind.

Some of the crew left in Luskan after being told the next destination would be the Sea of Moving Ice:

* Nisroth
* Laz
* Perilla
* Tralt

During the journey north the party were attacked by chimera and yetis. During the battle, Zalthia was unfortunately killed.