Necromancy

## Level 1 Spells

### Black Cloud

* Special effect: Disease
* (magic)
* (magic resistance negates)
* Area of Effect: burst 5
* Range: 8

### Bolt of Unlife

* Damage: 1-6 (Magic damage)
* (magic)
* (reanimates victim)
* (doesn't affect inanimate beings)
* (magic reistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

### Decay

* Special effect: Decay
* (magic)
* (magic resistance negates)
* Area of Effect: burst 1
* Range: 8

### Disease

* Special effect: Disease
* (magic)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 1
* Range: 8

### Drain Life

* Damage: 1-6 Magic
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: burst 1
* Range: 5

### Fear

* Fear: 1-10 vs morale
* (magic)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: burst 1
* Range: 8

### Raise Longdead

* Summon: 1 Longdead
* (magic)
* Range: 3

### Reanimation

* Summon: 1 Soulless
* (magic)
* Range: 1

### Strength Sap

* Special effect: Weakness
* (magic)
* (doesn't affect Undead)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 3
* Range: 8

## Level 2 Spells

### Bane Fire

* Damage: 1-20 Magic
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 8
* Extra effect if target is affected
	+ Special effect: Decay
	+ (magic resistance negates)
	+ Area of Effect: burst 9

### Cloud of Death

* Special effect: Decay
* (magic)
* (magic resistance negates)
* Area of Effect: burst 25
* Range: 10

### Dance Macabre

* Summon 1-5 Longdeads
* (magic)
* Range: 3

### Dark Power

* Damage: 1-7 Magic
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: 3 strikes
* Range: 8

### Finger of Death

* Damage: 1-999 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: burst 1
* Range: 8
* Extra effect once target is hit
	+ Special effect: Paralyzation
	+ (strength negates)

### Plague

* Special effect: Disease
* (magic)
* (magic resistance negates)
* (only affects enemy units)
* Area of Effect: burst 25
* Range: 10

### Soul Vortex

* Damage: 1-6 (Magic damage)
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: burst 9
* Range: 5

### Terror

* Fear: 1-8 vs morale
* (magic)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* (only affects enemy units)
* Area of Effect: burst 25
* Range: 10

### Weakness

* Special effect: weakness
* (magic)
* (doesn't affect Undead)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 25
* Range: 8

### Wither

* Special effect: Decay
* (magic)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 5
* Range: 8

## Level 3 Spells

### Army of the Dead

* Summon: 1-18 Longdeads
* (magic)
* Range: 3

### Bane Fire Vortex

* Damage: 1-30 Magic
* (magic)
* (armor negating)
* Area of Effect: burst 9
* Range: 8
* Extra effect if target is affected
	+ Special effect: Decay
	+ (magic resistance negates easily)
	+ Area of Effect: burst 3

### Black Death

* Special effect: Disease
* (magic)
* (magic resistance negates)
* Area of Effect: entire battlefield
* Range: 0
* This spell takes 2 combat rounds to cast

### Chill of the Dead

* Damage: 1-13 Cold
* (magic)
* (armor negating)
* Area of Effect: burst 25
* Range: 10
* Extra effect once target is hit
	+ Special effect: Weakness
	+ (doesn't affect Undead)
	+ (magic resistance negates, but with great difficulty)

### Death Spell

* Damage: 1-20 Magic
* (magic)
* (armor negating)
* Area of Effect: burst 25
* Range: 10

### Invulnerability

* Special effect: Non-Magical Invulnerability
* (magic)
* Area of Effect: burst 1
* Range: 0

### Shade of Death

* Special effect: Weakness
* (magic)
* (doesn't affect Undead)
* (magic resistance negates, but with great difficulty)
* Area of Effect: entire battlefield
* Range: 0
* This spell takes 2 combat rounds to cast

### Soul Drain

* Damage: 1-5 Magic
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* Area of Effect: entire battlefield
* Range: 10
* This spell takes 2 combat rounds to cast

### Tendrils of Death

* Special effect: Disease, Weakness, Decay
* (magic)
* (magic resistance negates, but with great difficulty)
* Area of Effect: 7 strikes
* Range: 8