recursal/Fanatic-Fandom huggingface dataset:
Blade of Truth

{{#vardefine:Name|Blade of Truth}}

## {{#var:Name}}

Untransmutable

The **Blade of Truth** mod is a Weapon Augment Mod that increases melee damage and Truth specifically for the Jaw Sword. It increases melee damage by 25% and *Truth* by 0.25 per rank, at a maximum of 100% and 1 at rank 3, respectively.

While the Jaw Sword is the active weapon, *Truth* causes affinity gained by Jaw Sword to fill a special meter. Once the required amount of affinity is acquired, the weapon discharges a radial attack dealing 1,000  damage to enemies around the player, restores 25% of maximum Health, and boosts all 3 parkour 2.0 stats (wall latch time, aim glide time, bullet jump speed/range) by 25%.

## Acquisition

* This mod is acquired by attaining the rank of **Crusader** with the Arbiters of Hexis, and spending 25,000File:ReputationBlackx64.png‍**25,000** to purchase.

## Media

Warframe Jaw Sword Build Guide w Blade of Truth Mod (U15.9)
## Patch History

{{#vardefine:Update|Update 15.0 }}{{#var:Update}}
* Added to game
Afterburner

*For the Chroma augment, see Afterburn.*
{{#vardefine:Name|Afterburner}}

 Transmutable

**Afterburner** is an Elytron Augment Mod for Core Vent that allows any sort of  damage to ignite the fuel cloud for a given duration, dealing  damage to any enemy inside the cloud.

## Notes

* Duration is affected by Ability Duration.[*citation needed*]
* Damage is affected by Ability Strength.
* Detonating a cloud will also detonate all other clouds that were produced during the length of Core Vent's activation.
	+ However, activating Core Vent a second time will require the new chain of clouds to be ignited separately. Thus, an ignited line can not ignite another line made by a separate Core vent use.
* Each cloud can hit multiple times, thus stacking clouds in the same area can be used to create an area of denial at choke points.
	+ Alternatively, activating Core Vent and flying around the local area can create a wall of explosions to weaken the enemy.

## Bugs

* As a Client, weapons may not detonate the fuel clouds. Using Bloomer, however, will correctly detonate the clouds.

de:Nachbrenner
Brittany Coleman

**Brittany Coleman** es una famosa y muy bien pagada actriz.

## Biografía

Es conocida por trabajar en una serie con escenas sexuales y que toca temas delicados.

## Saga InfoNews

### *Término medio*

Es la invitada de Elise Smith en InfoNews el 26 de febrero de 2014. Coquetea con Jocker Hans y durante la entrevista da a entender que se está viendo o yendo a la cama con él.
Celestial Nightfall

{{#vardefine:Name|Celestial Nightfall}}

## {{#var:Name}}

Untransmutable

**Celestial Nightfall** is a PvP exclusive Stance mod for Glaives.

Can be equipped on:

* Cerata ✓
* Glaive ✓
* Glaive Prime ✓
* Halikar ✓
* Kestrel ✓
* Orvius ✓

*✓ denotes weapon with matching Stance polarity*

## Combos

 **Expanding Spiral**\* | E RMB  + E E &#xD;
 **Radial Wounding**\* | E E  Pause E E &#xD;
 **Falling Star** | Hold E , Release&#xD;
 **Pirouette** | Slide + E &#xD;
 **Auger** | In Air + E &#xD;
 **Through Strike** | Wall Dash + E &#xD;
* **XBOX**:  E  = B    RMB  = RTrigger

* CelestialNightfallCombo0.gifExcalibur performing Whirling Touch.
* CelestialNightfallCombo1.gifExcalibur performing Expanding Spiral.
* CelestialNightfallCombo2.gifExcalibur performing Radial Wounding.
1/3
## Acquisition

* This mod can acquired by reaching the rank of **Mistral** from the Conclave Syndicate, and spending 2,000File:ReputationBlackx64.png‍**2,000** to purchase.

## Patch History

{{#vardefine:Update|Update: Specters of the Rail }}{{#var:Update}}
* Item introduced.
Ammo Drum

{{#vardefine:Name|Ammo Drum}}

## {{#var:Name}}

 Transmutable

**Ammo Drum** increases the maximum amount of rifle ammunition your Warframe can carry for that weapon.

## Stats

 5 | +30% | 7

Damaged:

 3 | 10% | 5

## Ammo Capacity Increase

Ammo Drum works on rifle-type, sniper-type, and bow-type primary weapons. The Grakata, while a rifle, has a unique maximum ammo capacity of 750. In {{#vardefine:Update|Update 14.2 }}{{#var:Update}}, maximum ammo for heavy weapons was changed to 20 (the exception being the Torid, which has a max of 60), and the maximum ammo capacity of the Flux Rifle was increased to 600. Ammo Drum is only useful on weapons with poor ammunition efficiency.

The following table shows the additional ammo capacity granted by Ammo Drum:

**Weapons listed according to the base size:**

	+ Rifles
		- Boltor
		- Braton
		- Braton Prime
		- Braton Vandal
		- Burston
		- Burston Prime
		- Buzlok
		- Gorgon
		- Grakata
		- Hind
		- Karak
		- Latron
		- Latron Prime
		- MK1-Braton
		- Soma
	+ Special
		- Dera
		- Flux Rifle
		- Ignis
		- Synapse
		- Supra
	+ Rifle
		- Glaxion
* **Base Ammo Capacity of 750**
	+ Rifle
		- Grakata
* **Base Ammo Capacity of 72**
	+ Snipers
		- Lanka
		- Snipetron
		- Snipetron Vandal
		- Vectis
		- Vulkar
	+ Bows
		- Cernos
		- Dread
		- Paris
		- Paris Prime
* **Base Ammo Capacity of 60**
	+ Special
		- Torid
* **Base Ammo Capacity of 20**
	+ Special
		- Ogris
		- Penta
		- Torid

## Trivia

* The damaged version of Ammo Drum, along with 1 credit, were offered as a reward for a one hour long Infested Survival alert on the 2016 April Fools' Day.

## Patch History

{{#vardefine:Update|Vanilla }}{{#var:Update}}

* Introduced.

## See also

* {{#vardefine:Name|Trick Mag}}{{M}} "{{#var:Name}}" not found, the pistol version.
* {{#vardefine:Name|Shell Compression}}{{M}} "{{#var:Name}}" not found, the shotgun version.

es:Tambor de Munición
de:Trommelmagazin
ru:Барабанный Магазин
Blind Rage

{{#vardefine:Name|Blind Rage}}

## {{#var:Name}}

Untransmutable

**Blind Rage** increases Ability Strength while reducing Ability Efficiency of Warframe abilities.

## Notes

* At rank 5, Blind Rage will give 24% more Ability Strength than {{#vardefine:Name|Intensify}}{{M}} "{{#var:Name}}" not found for the same cost, but abilities will use more energy. At this rank, a fully-ranked {{#vardefine:Name|Streamline}}{{M}} "{{#var:Name}}" not found alone is sufficient to negate the downside.
* {{#vardefine:Name|Fleeting Expertise}}{{M}} "{{#var:Name}}" not found can be used to negate a maxed Blind Rage's downside at the cost of Ability Duration.
* Can be stacked with {{#vardefine:Name|Intensify}}{{M}} "{{#var:Name}}" not found, {{#vardefine:Name|Transient Fortitude}}{{M}} "{{#var:Name}}" not found, Augur Secrets and {{#vardefine:Name|Power Drift}}{{M}} "{{#var:Name}}" not found to provide a total of +223% Ability Strength.
	+ You may also stack it with {{#vardefine:Name|Energy Conversion}}{{M}} "{{#var:Name}}" not found to get a total of 273% after collecting an Energy Orb.

## Tips

* Combining this with {{#vardefine:Name|Fleeting Expertise}}{{M}} "{{#var:Name}}" not found will grant you +5% ability efficiency, 35% when stacked with {{#vardefine:Name|Streamline}}{{M}} "{{#var:Name}}" not found, and a total of 129% increase in ability strength with {{#vardefine:Name|Intensify}}{{M}} "{{#var:Name}}" not found. This will cause most abilities to be shortened considerably, so consider only ranking this mod up to 5 or 6 and combining it with Streamline instead, otherwise use it with non-durational frames like Mag/Frost/Oberon.
* Frames with lower energy pools may prefer to use lower ranks of this mod to cast more of their abilities. (I.e:Excalibur, Nekros, Valkyr, etc.)
* Using this mod, {{#vardefine:Name|Transient Fortitude}}{{M}} "{{#var:Name}}" not found, and {{#vardefine:Name|Fleeting Expertise}}{{M}} "{{#var:Name}}" not found on an Ash will yield incredible results, as it will allow you to deal exceedingly high amounts of damage from range with the Blade Storm ability for little energy cost.

## Patch History

{{#vardefine:Update|Hotfix 15.0.9 }}{{#var:Update}}
* Fixed an issue with Corrupted Mod Transient Fortitude not being equippable simultaneously with Blind Rage.

{{#vardefine:Update|Update 10.3 }}{{#var:Update}}

* Introduced

## See also

* {{#vardefine:Name|Streamline}}{{M}} "{{#var:Name}}" not found
* {{#vardefine:Name|Intensify}}{{M}} "{{#var:Name}}" not found
* {{#vardefine:Name|Transient Fortitude}}{{M}} "{{#var:Name}}" not found
* Maximized, maximum Warframe ability calculations.

es:Rabia ciega
de:Blinde Wut
ru:Слепая Ярость
Ancient Retribution

{{#vardefine:Name|Ancient Retribution}}

## {{#var:Name}}

Untransmutable

**Ancient Retribution**, or as of {{#vardefine:Update|Update 15.5 }}{{#var:Update}}: **Mod Name**, is a mod placeholder used by Digital Extremes in their test build and does not actually represent a real mod now or in the future. It is also well known for appearing randomly in game as a glitch.

## Glitch Phenomenon

**Ancient Retribution** is well known for its appearance in Defense and Interception missions. This is most likely caused by the endless defense's *"inclination to break completely and show this Ancient Retribution thing right after a major patch"*, Digital Extremes claims.

*"When we make new content, we get it to replace our placeholder text. When the script fails, it'll leave the placeholder text in, which is Ancient Retribution,"* Pablo claims, in Devstream 34.

### Effects of the Glitch

This glitch only appears in a wave-based reward interface. In the event that this glitch occurs:

* Claiming the mod will finish the mission, but will not actually reward it. Sometimes, this action will crash the game.
* Continuing the mission will dismiss the reward interface and the mission will continue normally. This glitch may repeat itself in the same session.

There are rare occasion where the timer box is empty, with both options replaced with "RANDOM MISSION". In the case of this occurrence, it is impossible to click either options, and instead the game will start the next wave with the reward interface in the way.

## Trivia

* The mod's description prior to Update 14 referred to it as a "Passive Focus". It is unknown if this mod has or had any connections to the Focus system.

## Gallery

AncientRetribution.pngMod's appearance prior to Update 14What?.pngDisguised Ancient Retribution
## References

1. ↑ Reddit - What is "Ancient Retribution," and why can't I click anything?
2. ↑ Warframe Forums - Ancient Retribution!
3. ↑ Steam - Screenshot by Raskolnikov
4. ↑ Reddit - What is "Ancient Retribution," and why can't I click anything?
5. ↑ Steam - Ancient Retribution reward in Nightmare mode mission
6. ↑ Steam - NEW MOD Ancient retribution!
7. ↑ Warframe Forum - Ancient Retribution!
8. ↑ Steam - Screenshot by HI-GRAV
Chilling Reload

{{#vardefine:Name|Chilling Reload}}

## {{#var:Name}}

 Transmutable

**Chilling Reload** increases  damage and Reload Speed of Shotguns.

## Notes

* Obtained from easy Nightmare Missions, which can be found on Mercury, Venus, Earth and Mars.
* Can be combined with {{#vardefine:Name|Chilling Grasp}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Frigid Blast}}{{M}} "{{#var:Name}}" not found for a total of +210% additional Cold damage.
* Can be combined with {{#vardefine:Name|Tactical Pump}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Seeking Fury}}{{M}} "{{#var:Name}}" not found for a maximum 85% reload speed bonus, granting an approximate **~46%** reduction of reload time.

## See Also

* {{#vardefine:Name|Chilling Grasp}}{{M}} "{{#var:Name}}" not found, another mod that increases Cold damage.
* {{#vardefine:Name|Tactical Pump}}{{M}} "{{#var:Name}}" not found, another mod that increases Reload Speed.
* {{#vardefine:Name|Seeking Fury}}{{M}} "{{#var:Name}}" not found, another Nightmare mod that increases Punch Through and Reload Speed.

* Cold
* Heat
* Electric
* Toxin

de:Klirrendes Nachladen
Augur Accord

{{#vardefine:Name|Augur Accord}}

## {{#var:Name}}

Untransmutable

**Augur Accord** is a set mod that increases the maximum Shield capacity of a Warframe.

When equipped simultaneously with other Augur set mods, a set bonus is activated; energy spent on abilities (up to +240%) is converted to shields. This effect stacks with {{#vardefine:Name|Brief Respite}}{{M}} "{{#var:Name}}" not found for a total of +390%.

## Notes

* Stacks with {{#vardefine:Name|Redirection}}{{M}} "{{#var:Name}}" not found and ({{#vardefine:Name|Primed Vigor}}{{M}} "{{#var:Name}}" not found) {{#vardefine:Name|Vigor}}{{M}} "{{#var:Name}}" not found for a total of (+840%) +740% shields.
* The set bonus does not have any effect on Inaros and Nidus since they do not have any shields to begin with.

## Media

Augur Accord Mod Worse Than I Hoped (PoE Mod Overview)
## Patch History

{{#vardefine:Update|Update 22.0 }}{{#var:Update}}
* Introduced.

de:Augur-Abkommen
Comet Blast

{{#vardefine:Name|Comet Blast}}

 Transmutable

The **Comet Blast** mod increases  damage of an Arch-gun by 15% per rank for maximum of 90% at max Rank.

## Trivia

* Upon release, this mod displayed as dual-stat (damage and status chance), however this was later stated to be an outdated tooltip.

## See Also

* Mods

de:Kometensturm
Blaze

{{#vardefine:Name|Blaze}}

## {{#var:Name}}

 Transmutable

**Blaze** increases the damage and  damage for shotguns by 15% per rank, at a maximum of 60% at rank 3.

## Notes

* This mod, when combined with {{#vardefine:Name|Point Blank}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Vicious Spread}}{{M}} "{{#var:Name}}" not found adds up to a total damage increase of +240%.
	+ Using {{#vardefine:Name|Primed Point Blank}}{{M}} "{{#var:Name}}" not found instead of Point Blank will result in a total damage increase of +315%
* This mod is more cost effective than a Rank 3 Point Blank mod and a rank 3 {{#vardefine:Name|Incendiary Coat}}{{M}} "{{#var:Name}}" not found mod put together (9 mod capacity compared to 16).
* The 60%  damage will be affected by the 60% overall damage increase, resulting in 96%  damage.
* Blaze has a lower chance to be awarded from Nightmare Modes than most other mods.

## Gallery

BlazeU11.pngOld appearance

* Cold
* Heat
* Electric
* Toxin

es:Resplandor
ru:Пламя
de:Stichflamme
Catalyzer Link

{{#vardefine:Name|Catalyzer Link}}

## {{#var:Name}}

Untransmutable

**Catalyzer Link** is a common Rifle mod that increases Status chance while aiming for a brief time after casting an ability.

## Notes

* On launch of Event mod time duration changed not only by the level but by how much fusion energy the mod had.

## See also

* {{#vardefine:Name|Rifle Aptitude}}{{M}} "{{#var:Name}}" not found - A Rifle mod that also increases Status chance.
* {{#vardefine:Name|Hammer Shot}}{{M}} "{{#var:Name}}" not found - A Nightmare Rifle mod that increases Critical damage and Status chance.
* {{#vardefine:Name|Nano-Applicator}}{{M}} "{{#var:Name}}" not found - The Shotgun counterpart.
* {{#vardefine:Name|Embedded Catalyzer}}{{M}} "{{#var:Name}}" not found - The Pistol counterpart.

fr:Lien Catalyseur
de:Katalysator-Link
Capacitance

{{#vardefine:Name|Capacitance}}

## {{#var:Name}}

Untransmutable

**Capacitance** is a Warframe Augment Mod for Volt that converts a percentage of damage dealt by Discharge into shields, split between himself and allies.

## Acquisition

* This mod can be acquired by attaining the rank of **Maxim** under the Arbiters of Hexis, or the rank of **Exalted** under the Red Veil, and spending 25,000File:ReputationBlackx64.png‍**25,000** to purchase.

## Notes

* Shield bonus is affected by Ability Strength, but the amount per second also seems to be an average instead of a static number, and can fluctuate for each tick dealt on enemies even if the damage remains the same.
* Can create Overshields.
* Volt will gain shield regardless of where he is, but his allies must be within the casting radius in order to begin to gain shields.
* This augment works best the more enemies there are in a group, due to how Discharge works, zapping each other and increasing the amount of bulk shield obtained within the first moments of the cast.

## Tips

* Mods like {{#vardefine:Name|Fast Deflection}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Fortitude}}{{M}} "{{#var:Name}}" not found can be used to increase Volt's shield recharge rate, allowing overshields to add up sooner.
* Enemies inside of Vauban's Vortex will all be hit at the same time, and will shock every enemy inside at once causing potentially massive bulks of shields each second as well as increased DPS of the ability. This also allows a low Power Range build to be viable.
* Casting Electric Shield before casting can prevent some damage to Volt and his allies when casting, as the base ability prevents Volt from moving, and may only slowly regenerate shielding.

## Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link in the collapsible menu to learn how to build it.

View Maximization List▾▾

* Maximized Ability Duration increases *duration to **18.36** seconds.*
	+ *Reduces Ability Range to **6.8** meters and Tesla Radius to **2.72** meters.*
* Maximized Ability Efficiency reduces *cost to **25** energy.*
	+ *Reduces duration to **2.4** seconds.*
* Maximized Ability Range increases *Ability Range to **56** meters and Tesla Radius to **22.4** meters.*
	+ *Reduces damage to **480** per tick* and damage to shield conversion to **1.2%**.
* Maximized Ability Strength increases *damage to **4476** per tick* and damage to shield conversion to **11.19%**.
	+ Without {{#vardefine:Name|Energy Conversion}}{{M}} "{{#var:Name}}" not found, increases *damage to **3876** per tick* and damage to shield conversion to **9.69%**.
	+ *Increases cost to **155** energy.*
	+ *Reduces duration to **4.35** seconds.*

NOTE: *Italic refers to the base ability of this augment*

## Bugs

* Allies may not gain shields often even when in the casting radius, for unknown reasons.

## Media

Warframe Volt's Capacitance Augment Mod ReviewCapacitance (Overload Ability Augment)Capacitance First Impressions in the Void!

* PvP

de:Aufnahmefähigkeit
Barrel Diffusion

{{#vardefine:Name|Barrel Diffusion}}

## {{#var:Name}}

 Transmutable

**Barrel Diffusion** increases the multishot of pistols. These additional rounds do not consume extra ammunition.

## Notes

* The additional shots do not consume additional ammunition.
* At 120%, this mod grants a 100% chance to fire one additional round (2 rounds/shot) and a 20% chance to fire two additional rounds (3 rounds/shot).
	+ Equipping this mod and {{#vardefine:Name|Lethal Torrent}}{{M}} "{{#var:Name}}" not found simultaneously will provide 180% multishot, giving the sidearm a 100% chance to fire 1 additional round (2 rounds/shot) and an 80% chance to fire an additional round (3 rounds/shot).
* The in-game UI will consider any possible multishot capabilities when showing final damage numbers, and does not represent single-projectile damage. This is untrue when it is installed on a shotgun (i.e. a Bronco), in which the multishot adds to the amount of pellets and therefore it will remain a fixed value.
* According to the reward table for Defense missions from Update 10.3, this mod can be obtained from Infested Defense missions. This does not apply to the Orokin Derelict, due to it having a separate reward table.
* Equipping this mod increases the status chance of a weapon indirectly, but it is also calculated in the stats of the weapon. This is due to the possibility of shooting more than one projectile.

## Gallery

BarrelDiffusionMod.pngOlder CardBD.pngOld appearance

## Patch History

{{#vardefine:Update|Hotfix 15.5.8 }}{{#var:Update}}
* Fixed issue with Gammacor caused by using the Barrel Diffusion, Lethal Torrent and Seeker Mods all at once.

{{#vardefine:Update|Vanilla }}{{#var:Update}}

* Introduced.

## See also

* {{#vardefine:Name|Lethal Torrent}}{{M}} "{{#var:Name}}" not found, the dual mod version also for pistol weapons.
* {{#vardefine:Name|Split Chamber}}{{M}} "{{#var:Name}}" not found, the rifle counterpart of this mod.
* {{#vardefine:Name|Hell's Chamber}}{{M}} "{{#var:Name}}" not found, the shotgun counterpart of this mod.
* Mods

de:Laufstreuung
ru:Двойной\_Ствол
Agile Aim

{{#vardefine:Name|Agile Aim}}

## {{#var:Name}}

Untransmutable

**Agile Aim** is a rifle mod usable in both PvE and PvP that increases movement speed while aiming.

## Acquisition

* This mod can be acquired by attaining the rank of **Mistral** under the Conclave Syndicate, and spending 10,000File:ReputationBlackx64.png‍**10,000** to purchase.
* This mod can be obtained as a drop from a Conculyst.

## See also

* {{#vardefine:Name|Snap Shot}}{{M}} "{{#var:Name}}" not found, the shotgun version of this mod.
* {{#vardefine:Name|Spry Sights}}{{M}} "{{#var:Name}}" not found, the pistol version.

* Weapons

de:Agiles Zielen
Atlantis Vulcan

{{#vardefine:Name|Atlantis Vulcan}}

## {{#var:Name}}

 Transmutable

* AtlantisVulcanCombo0.gifExcalibur performing Searing Undertow.
* AtlantisVulcanCombo1.gifExcalibur performing Molten Whirlpool.
* AtlantisVulcanCombo2.gifExcalibur performing Blazing Vortex.
* AtlantisVulcanCombo3.gifExcalibur performing Infernal Maelstrom.
1/4
**Atlantis Vulcan** is a Stance mod for Nunchaku-type weapons, specializing in fast, multi-hit whirling strikes.

Can be equipped on:

* Ninkondi ✓
* Shaku ✓

*✓ denotes weapon with matching Stance polarity*

## Combos

* Modern look
* Legacy look

 **Molten Whirlpool**\* | E2X  E  RMB +E3X  E2X  E5X  E2X &#xD;
 **Blazing Vortex**\* | E2X  HoldE200%5x  E150%13X &#xD;
 **Infernal Maelstrom**\* | E2X  E  PauseE200%3X  E200%4X  E200%3X  E300%3X &#xD;
 **Tidal Flames** | Hold E , Release&#xD;
 **Tidal Conflagration** | Slide + E3X &#xD;
 **Fire Storm** | In Air + E &#xD;
 **Creating Fire** | Wall Dash + E &#xD;
* **XBOX**:  E  = B    RMB  = RTrigger

## Notes

* Equipping this stance prevents the user from making charge attacks in the first two attacks. Holding E  will perform the first two moves of **Blazing Vortex**, if it is unlocked.
* **Tidal Conflagration** hits three times.
* **Molten Whirlpool** is a combo consisting of multiple stationary strikes, striking all enemies within the player's range.
* **Infernal Maelstrom's** spins not only hit multiple times, but also deal 100% bonus damage, with the final spin doing 200% bonus damage.
* **Infernal Maelstrom's** last attack is a spinning attack, striking surrounding enemies close enough and ragdolls them away.

## Tips

* Take caution when using **Molten Whirlpool** and **Infernal Maelstrom**, as both combos will slow down the player's movement speed starting from the third input.
* Because of the way that a hold input is registered, **Blazing Vortex** can be shortcut as "hold E E ."
* **Blazing Vortex's** second and third combo consists of multiple strikes while providing decent mobility. However, be careful that there is a 'cooldown / recovery' period after the third attack, leaving the player vulnerable. This can be fixed by having a high enough attack speed. (A maxed {{#vardefine:Name|Fury}}{{M}} "{{#var:Name}}" not found will cut down the recovery period by a decent amount, while {{#vardefine:Name|Berserker}}{{M}} "{{#var:Name}}" not found will reduce it even further)
* **Blazing Vortex's** second attack involves a spinning leap into the air, a good chance to land headshots or deal with flying enemies like Ospreys.
* In order to perform a charge attack, two attacks must have been made first, otherwise, **Blazing Vortex** will be executed.
* **Infernal Maelstrom's** spin attacks hit fairly high, and may have a good chance to land headshots.

## Media

NINKONDI Atlantis Vulcan Build Ninchaku - Update 17.6 - Warframe

de:Atlantis Vulkan
Affinity Amp

{{#vardefine:Name|Affinity Amp}}

## {{#var:Name}}

Untransmutable

**Affinity Amp** is an aura that increases the amount of affinity gained per kill.

## Acquisition

* For a short time after {{#vardefine:Update|Update 10.6 }}{{#var:Update}}, this mod could have been acquired via Transmutation.[1] This was due to a bug where all mods, including unreleased ones such as this one, became obtainable through transmutation. This has since been fixed, but players who obtained the mod this way were allowed to keep them. There is currently no way to obtain this mod.
	+ It later became re-obtainable as an 'Endurance' reward from *Hallowed Nightmares* Tactical Alert. However, this too was an error, and was promptly omitted from the drop tables the same day.
	+ In {{#vardefine:Update|Hotfix 17.9.2 }}{{#var:Update}}, Affinity Amp was removed from player inventories entirely. Legendary Cores were distributed to affected players as compensation.

## Notes

* If stacked with other members using this aura, up to +48% affinity could be achieved, or +96% during Trials
* This mod is subject to change, mentioned in Devstream 17.
* {{#vardefine:Update|Hotfix 11.0.6 }}{{#var:Update}} rendered Affinity Amp and most other unreleased mods untradable.
Bore

{{#vardefine:Name|Bore}}

## {{#var:Name}}

Untransmutable

The **Bore** mod increases  damage of a pistol by 20% per rank for a maximum of 120% at Rank 5.

## Acquisition

* This mod is acquired by surviving at least 30 minutes in the Operation: Mutalist Incursions Event.
* Was also obtainable from the *Divine Will* Tactical Alert.

## Notes

* Can be combined with {{#vardefine:Name|No Return}}{{M}} "{{#var:Name}}" not found to provide a 180% increase to  damage.
* When calculating total raw damage, a weapon will require a Puncture damage percentage equal to 75% of its total base damage to equal the raw damage increase provided by a standard elemental mod (which increases corresponding elemental damages by 90%). The higher the Puncture damage percentage over 75%, the more viable this mod will be as opposed to an elemental mod, and vice versa for lower values. These calculations only pertain to raw damage, and do not take into consideration enemy armor/flesh/shield damage multipliers.

## Trivia

* One of the few mods that depicts a Warframe with non-standard color schemes, in this case a Nyx with her Immortal skin.

## Bugs

* This mod appears to have no effect on the Burst Laser.

## See also

* {{#vardefine:Name|No Return}}{{M}} "{{#var:Name}}" not found, another  damage modifier for pistols.

* Impact
* Puncture
* Slash

de:Bohrungru:Сверло
Air Thrusters

{{#vardefine:Name|Air Thrusters}}

## {{#var:Name}}

Untransmutable

**Air Thrusters** is a PvP-exclusive Warframe mod that reduces Mobility and gives the player a Slide Boost while airborne.

## Acquisition

* This mod can acquired by reaching the rank of **Mistral** from the Conclave Syndicate, and spending 5,000File:ReputationBlackx64.png‍**5,000** to purchase.

* Weapons

de:Luftantrieb
Broad Eye

{{#vardefine:Name|Broad Eye}}

## {{#var:Name}}

Untransmutable

**Broad Eye** is a shotgun mod usable in both PvE and PvP that decreases zoom during Aim Glide.

## Acquisition

* This mod can be acquired by attaining the rank of **Mistral** under the Conclave Syndicate, and spending 10,000File:ReputationBlackx64.png‍**10,000** to purchase.
* This mod can be obtained as a drop from Battalyst enemy.

## See also

* {{#vardefine:Name|Overview}}{{M}} "{{#var:Name}}" not found, the rifle version of this mod.
* {{#vardefine:Name|Air Recon}}{{M}} "{{#var:Name}}" not found, the pistol version.

* Weapons
Agkuza

File:TopMisc.png Archwing File:TopWeapon.png Weapons File:LotusWhite.png Tenno
{{#vardefine:Name|Agkuza}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
Tear apart incoming enemies with this massive hooked blade.

The **Agkuza** is an Archwing hook-sword released in {{#vardefine:Update|Update: Specters of the Rail }}{{#var:Update}}. Dealing high  damage, it is ideal for combating Grineer armor and shares its basic six move combo with the Onorix.

## Characteristics

This weapon deals primarily  damage.

**Advantages:**

* Highest damage of any Archwing melee.
* Comes with a File:Vazarin Pol.svg polarity.
* High  damage – effective against armor.

**Disadvantages:**

* Tied with Veritux for lowest critical chance of Archwing melee weapons.
* Low  and  damage – less effective against shields.

## Trivia

* The Agkuza is the first hook-sword type weapon introduced into the game.
* Agkuza is derived from the Sanskrit aṅkuśá; a type of hook, particularity one used by an elephant-driver.
* Blocking with melee will grant knockdown protection against obstacles, allowing for smoother flight. Alternatively, performing a slide attack will allow passage through obstacles without slowing down.

## Media

* Agkuza.pngAgkuza in Codex.
* U19-archweap teaser.pngAgkuza Teaser
1/2
 File:RPM- ep.4- Agkuza (Warframe)-0
## Patch History

{{#vardefine:Update|Update: Specters of the Rail }}{{#var:Update}}
* Introduced

## See Also

* Gun
* Melee

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

fr:Agkuza
Assimilate

{{#vardefine:Name|Assimilate}}

## {{#var:Name}}

Untransmutable

**Assimilate** is a Warframe Augment Mod for Nyx that allows her to move and attack while channeling Absorb and prevents friendly fire from being absorbed, at the cost of shrinking Absorb's effective radius by 50%.

## Acquisition

* Can be acquired by attaining the rank of **Maxim** under the Arbiters of Hexis, or the rank of **Flawless** under New Loka, and spending 25,000File:ReputationBlackx64.png‍**25,000** to purchase.

## Notes

* Assimilate reduces speed to a slow walk and disables all Maneuvers requiring the use of the jump or crouch buttons.
* Players can perform the revive action, melee attacks, and interact with objects (hacking terminals, power cells, etc.) during Assimilate.
* Players can still regain lost Energy with the relevant Syndicate Weapon Augments -specifically Entropy and Blight- and Energy Orbs; however, all other forms of Energy gain are disabled and Energy Leech/Parasitic Eximus units can still drain energy.
	+ Nyx Prime can replenish energy even while Absorb is active by moving near an Orokin Death Orb.
* Self-damage from explosive weapons like the Lenz or Ogris will *not* apply when this augment is active, so their damage will not contribute to Absorb and therefore will not drain additional energy.

## Tips

* {{#vardefine:Name|Rift Strike}}{{M}} "{{#var:Name}}" not found can be used to reach distant enemies and gain ground, though players will need to perform Charged Attacks.
* {{#vardefine:Name|Electromagnetic Shielding}}{{M}} "{{#var:Name}}" not found can be used to absorb some of the damage that nearby allies receive while also retaining a fast movement speed by using Final Harbinger's **Dark Light** combo.
* Some melee weapons and combos may be used to bypass the movement penalty, such as the Nikana's {{#vardefine:Name|Blind Justice}}{{M}} "{{#var:Name}}" not found **Guiding Light** combo.
* Using your focus ability during Assimilate increases movement speed.
* Using {{#vardefine:Name|Dispatch Overdrive}}{{M}} "{{#var:Name}}" not found gives you more movement speed during Assimilate.
* Switching to the Operator can allow the player to use Void Dash and get to objectives quicker while still keeping Assimilate active on Nyx.

## Patch Notes

* When the Assimilate Augment was first released, it was considered a 'bug' by the developers that friendly fire was no longer absorbed. This bug was fixed in {{#vardefine:Update|Update 19.13 }}{{#var:Update}} and friendly fire was again absorbed while Assimilate was equipped. This change resulted in huge community feedback calling for the 'fix' to be undone, as friendly fire would consume Nyx's energy. Responding to community feedback the developers released {{#vardefine:Update|Hotfix 20.2.3 }}{{#var:Update}} which reverted Assimilate to its original state of ignoring friendly fire.

## Media

GOD MODE !!!! - ASSIMILATE AUGMENT WarframeNyx Assimilate Electromagnetic Shielding ComboMake Nyx A God With This Assimilate Setup!

* PvP

de:Assimilieren
Biting Piranha

{{#vardefine:Name|Biting Piranha}}

## {{#var:Name}}

Untransmutable

**Biting Piranha** is a PvP exclusive Stance mod for Dual Daggers.

Can be equipped on:

* Ether Daggers
* Fang ✓
* Fang Prime ✓
* Okina

*✓ denotes weapon with matching Stance polarity*

## Combos

 **Rushing Cuts**\* | E RMB  + E E &#xD;
 **Leaping Slash**\* | E  Pause E E &#xD;
 **Savage Tiger** | Hold E , Release&#xD;
 **Lurking Cougar** | Slide + E &#xD;
 **Lion's Roar** | In Air + E &#xD;
 **Weightless Steel** | Wall Dash + E &#xD;
* **XBOX**:  E  = B    RMB  = RTrigger

* BitingPiranhaCombo0.gifNezha performing Flashing Razor.
* BitingPiranhaCombo1.gifNezha performing Rushing Cuts.
* BitingPiranhaCombo2.gifNezha performing Leaping Slash.
1/3
## Acquisition

* This mod can acquired by reaching the rank of **Mistral** from the Conclave Syndicate, and spending 2,000File:ReputationBlackx64.png‍**2,000** to purchase.

## Patch History

{{#vardefine:Update|Update: Specters of the Rail }}{{#var:Update}}
* Item introduced.
Conclave:Hate

File:TopEnemy.png Assassins File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Hate}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
Hate is a scythe with a cruel blade, wielded by The Stalker.

The **Hate** is a Scythe melee weapon, like the Reaper Prime and Ether Reaper. Blueprints are found by defeating the Stalker.

This weapon can be sold for 5,000File:Credits64.png‍ **5,000**.
ERROR: Conclave:Hate not found

## Characteristics

This weapon deals primarily  damage.

**Advantages:**

* Causes large AoE knockdown on jump attack.
* Faster than average attack speed despite the low attack rate rating.
* Stance slot has File:Naramon Pol.svg polarity, matches {{#vardefine:Name|Reaping Spiral}}{{M}} "{{#var:Name}}" not found stance.
* Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
* High critical chance and multiplier.
* Decent status chance.

**Disadvantages:**

* Short range.
* Jump attack has a very slow animation.
* Lack of innate polarities.
* Below average attack speed of 0.917.

## Weapon Loadouts

* See Category:Conclave:Hate Build to see how players mod this weapon.
* See Category:Conclave:Hate Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Notes

* Aerial attack comes out very fast and has a wide vertical hitbox. This makes it very easy to hit enemies both on the ground and the air, and then combo into a jump attack by holding down the melee attack button while airborne to make use of its large knockdown radius.
* Although its stated attack speed is a bit less than 1.0, it has a shorter recovery time between swings than the other two-handed weapons, so its actual attack rate is better.
* Without timing, speed, and animation differences, the damage of the Hate is the same as the Reaper Prime.
* Due to its higher attack rate, and wide sweeping default quick melee attacks, the Hate is ideal for players who plan to primarily use quick melee attacks.

## Trivia

* When holding a datamass, your character will swing Hate with one hand.
* Despite the Hate being the weapon featured in the {{#vardefine:Name|Stalking Fan}}{{M}} "{{#var:Name}}" not found card, the Hate's stance polarity matches {{#vardefine:Name|Reaping Spiral}}{{M}} "{{#var:Name}}" not found's instead.

## Media

* DEHate.png
* Hate1.png
* Hate2.png
* Colour Customization of Hate.pngColour Customization of Hate
* Hate4.png
* Sem título-1.pngHate as CandyCaneScythe
* Hate.pngOriginal Hate and Hate as Candy Cane Scythe
* 2014-04-11 00001.jpgChanelling with Hate
* Hate Spearmint Skin.jpgHate with Spearmint Skin
1/9

## See also

* Stalker, the NPC who uses Hate.
* Ether Reaper, a Tenno made scythe.
* Reaper Prime, a stand-alone primed scythe.
* Anku, a Tenno made scythe.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

de:Hate
fr:Hate
Berserker

*For the Berserker Warframe, see Valkyr.*
{{#vardefine:Name|Berserker}}

## {{#var:Name}}

 Transmutable

**Berserker** is a mod that temporarily increases a melee weapon's attack speed on a Critical Hit.

## Notes

* The attack speed buff from Berserker is independent of mods and therefore stacks multiplicatively with them.
	+ For example, in combination with {{#vardefine:Name|Spoiled Strike}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Primed Fury}}{{M}} "{{#var:Name}}" not found, the weapon's attack speed will be at
	(1 - 0.2 + 0.55) × (1 + 0.75) = 2.3625x of its base.
* Berserker will activate on critical hits from any melee weapon, including those summoned by abilities such as Exalted Blade, Primal Fury, and Hysteria.
	+ Furthermore, Berserker will trigger if a Channeled melee weapon blocks a critical hit from an enemy.
* The attack speed bonus stacks up to **3** times for a total maximum benefit of +75% attack speed.
	+ Each stack has its own duration and will wear off separately.
* Does **not** speed up the animation of Finishers.

## Tips

* Berserker works best with melee weapons whose critical chance is 20% or greater, allowing for much greater attack speed.
	+ In some cases, it can be used in lieu of {{#vardefine:Name|Fury}}{{M}} "{{#var:Name}}" not found and/or {{#vardefine:Name|Quickening}}{{M}} "{{#var:Name}}" not found.

## Trivia

* Prior to {{#vardefine:Update|Hotfix 13.8.1 }}{{#var:Update}}, Berserker would treat melee Stealth Finisher Damage as a critical hit, activating or refreshing the speed bonus. However, despite their damage numbers still displaying as yellow, finishing attacks are no longer automatically considered critical hits.
* On April Fool's Day 2018, the mod card was changed to read out "MY LOVE FOR YOU IS LIKE A TRUCK!".
	+ This is a reference to the song *Berserker* by the band Love Among Freaks.

## Gallery

* Berserker.pngOld appearance
* BerserkerAprilFools.pngBerserker's mod card on April Fool's Day 2018.
1/2

## See also

* {{#vardefine:Name|Fury}}{{M}} "{{#var:Name}}" not found ({{#vardefine:Name|Primed Fury}}{{M}} "{{#var:Name}}" not found), the passive version of this mod.
* {{#vardefine:Name|Quickening}}{{M}} "{{#var:Name}}" not found, the channeling version of this mod.

de:Berserker
Bounty Hunter

{{#vardefine:Name|Bounty Hunter}}

## {{#var:Name}}

Untransmutable

**Bounty Hunter** is PvP-exclusive a shotgun mod which causes targets hit by shotguns to be temporarily visible on the minimap.

## Acquisition

* This mod can acquired by reaching the rank of **Mistral** from the Conclave Syndicate, and spending 10,000File:ReputationBlackx64.png‍**10,000** to purchase.

## See also

* Mods

* Weapons
Conclave:Furis

File:LotusWhite.png Tenno File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Furis}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
The Furis delivers a high damage output in a short time frame thanks to its high rate of fire.

The **Furis** has a high rate of fire, causing an outcome of a high damage output, sacrificing ammo.

This weapon can be sold for 5,000File:Credits64.png‍ **5,000**; it is also a requisite ingredient for Afuris (x2).
ERROR: Conclave:Furis not found

The blueprint can also be acquired through Login Rewards.

## Characteristics

This weapon deals primarily  damage.

**Advantages:**

* High  damage - effective against armor.
* High fire rate.
* Low recoil and very high accuracy, even at medium-far ranges.
* A File:Naramon Pol.svg polarity slot.
* Can use the Furis-exclusive {{#vardefine:Name|Winds of Purity}}{{M}} "{{#var:Name}}" not found mod.

**Disadvantages:**

* Low base damage.
	+ Low  and  damage - less effective against shields and health.
* Very low critical chance.
* Low status chance.
* Extremely inefficient ammo economy.

**Comparisons:**

ERROR: Could not find Conclave:Furis
ERROR: Could not find Conclave:Furis

## Weapon Loadouts

* See Category:Conclave:Furis Build to see how players mod this weapon.
* See Category:Conclave:Furis Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Tips

* Using {{#vardefine:Name|Pistol Ammo Mutation}}{{M}} "{{#var:Name}}" not found can help regain lost ammo when needed to compensate for the Furis' low ammo efficiency. Alternatively, use the {{#vardefine:Name|Pistol Scavenger}}{{M}} "{{#var:Name}}" not found Aura or bring along a Team Ammo Restore.

## Trivia

File:FurisBlueprintIcon.png
* "Furis" means "thief" in Latin.
* A Lotus symbol seems to appear at the end of the magazine, justifying itself as a Tenno weapon.
* The Market blueprint icon of the Furis once did not have the appearance of the actual model, instead it lacks a magazine, its stock appears to slender inwards (without having a "butt" on the end) and its barrel has edged below (making a spike of some kind). This has since been fixed in recent updates.

## Media

* Furis1.png
1/1
Warframe-Furis Accuracy as of Update 10.1.0

## Patch History

{{#vardefine:Update|Update 22.12 }}{{#var:Update}}
* Status chance increased from 8% to 12%
* Accuracy increased while aiming

{{#vardefine:Update|Update 21.0 }}{{#var:Update}}

* Increased damage from 15 to 20
* Increased Status Chance from 1% to 8%
* Increased Mastery Rank requirement from 0 to 2

{{#vardefine:Update|Update 20.0 }}{{#var:Update}}

* Furis has received the PBR treatment.

{{#vardefine:Update|Vanilla }}{{#var:Update}}

* Item introduced with game release.

## See also

* MK1-Furis, the starter version of this gun.
* Afuris, the akimbo counterpart of this gun.
* Dex Furis, the limited edition akimbo counterpart of this gun.
* {{#vardefine:Name|Winds of Purity}}{{M}} "{{#var:Name}}" not found, a Furis exclusive Syndicate mod.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

fr:Furis
Battering Maneuver

{{#vardefine:Name|Battering Maneuver}}

## {{#var:Name}}

 Transmutable

The **Battering Maneuver** mod increases the speed of Bullet Jump, lengthens the duration of Aim Glide and Wall Latching, and adds  damage to Bullet Jump.

## Notes

* Bullet Jump always stops enemies from hacking consoles (including ones in Interception) without breaking companion's invisibility (e.g. {{#vardefine:Name|Stalk}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Ghost}}{{M}} "{{#var:Name}}" not found).

## See also

* Mods

fr:Manoeuvre Fracassante
Aki Yurei

Aki Yurei is a student of class 1-A. She was childhood friends with Neito Monoma, and the two are very close. She is quiet and reserved. Her hero name is Silent Spirit.

### Appearance

Aki has raven black hair, and navy blue eyes. She is very pale. She is 5'3" or 160cm. She has a ghost like being, and effect of her quirk named Harold. He is pastel blue and you can see through him. Harold has sharp teeth and eyes that look like they're closed.

### Quirk

Aki's quirk is Ghost, meaning she has a being always with her, and she can possess people. When she possesses people, her eyes go white and she is unable to move. Harold can attack for her as well, so she is a great attacking hero.

### Relationships

#### Friends:

Monoma

Todoroki

Yaoyorozu

Tsuyu

Tokoyami

#### Teachers:

Aizawa (Homeroom Teacher)

Hawks (Internship)
Animal Instinct

{{#vardefine:Name|Animal Instinct}}

## {{#var:Name}}

 Transmutable

**Animal Instinct** is a Companion mod that gives {{#vardefine:Name|Enemy Sense}}{{M}} "{{#var:Name}}" not found and Loot Detection effects to the companion's owner. It can be equipped on all Companions, such as Sentinels, Kavats, and Kubrows.

## Acquisition

* Animal Instinct can be acquired as a random reward from completing high-level Nightmare Mode missions. It can also be occasionally offered as an Alert reward.
* This mod is available as part of the **2100** and **4300** Platinum purchase packs.

## Notes

* Vertical range of detection is capped at 12 meters, making the area of detection a flat disk.
* Venari can equip this mod, and if another Companion has it equipped both instances will stack their effects.

## Trivia

* Despite not being a Corrupted Mod, Animal Instinct features a prime unit in its card image, in this case the Wyrm Prime.
* Previously, the official website's Buy Platinum page incorrectly displayed the Enemy Sense as +20m at max rank. This has since been fixed.
Ancient Fusion Core

*For its regular kind, see {{#vardefine:Name|Fusion Core}}{{M}} "{{#var:Name}}" not found; for its legendary kind, see Legendary Core.*

{{#vardefine:Name|Ancient Fusion Core}}

## Statistics

### Rarity

Common
Uncommon
Rare

### Dropped by

None

Untransmutable

**Ancient Core** is an exclusive, special type of {{#vardefine:Name|Fusion Core}}{{M}} "{{#var:Name}}" not found that was distributed during the transition from Mods 1.0 to Mods 2.0.

As with Legendary Cores, Ancient Cores were not affected by the introduction of Endo.

## Acquisition

* During the mod system transition between Update 6 and Update 7, all of the previous mods were turned into Fusion Cores to be used in the Mods 2.0 system. During this conversion, all of a player's preexisting mods were turned into a random core between the rarity of Common 0/10 up to Rare 10/10. After the transition, Common Cores were maxed to 3/3, while Rare and Uncommon topped off at 5/5. {{#vardefine:Update|Hotfix 14.0.9 }}{{#var:Update}} renamed these cores as "Ancient Fusion Cores" and made available for trade through the Dojo trading post.
* Ancient fusion cores can currently only be obtained through trading with other players.

## Notes

* Unliked Legendary Cores, Ancient Fusion Cores have no special function during the Fusion process.
	+ They can only be dissolved, sold or traded to other players.
	+ For example a rare rank-10 Ancient Fusion Core can be dissolved into File:Endo64.png **140** or sold for 1,650File:Credits64.png‍ **1,650**.

## Gallery

Ancient Fusion Core.pngMod card prior to Update 14.5
* Ancient Fusion Core After The Silver Grove.jpgAncient Fusion Cores as displayed after the fusion core changes in The Silver Grove.
1/1

## See also

* Mods
* Fusion

es:Núcleo\_de\_fusión\_antiguo
Anticipation

{{#vardefine:Name|Anticipation}}

## {{#var:Name}}

Untransmutable

**Anticipation** is a PvP-exclusive Exilus mod that grants an extended immunity to either staggers or knockdowns (Warframes have an innate 4 second immunity at base) depending on which was received.

## Acquisition

* This mod is acquired by attaining the rank of **Mistral** with Teshin, and spending 10,000File:ReputationBlackx64.png‍**10,000** to purchase.

## Trivia

* At the time this mod only provided resistance to staggers after being staggered. In {{#vardefine:Update|Update 18.2 }}{{#var:Update}}, Enguard's original effects were merged with this mod and Enguard was retooled into {{#vardefine:Name|Armored Recovery}}{{M}} "{{#var:Name}}" not found.

* Weapons