recursal/Fanatic-Fandom huggingface dataset:
Cliff Gnome

Cliff Gnomes are Gnomes that live near cliffs on the island of Nimscodd and in the Gnomish pass area, having been considered their own offshoot culture since the time of the Hierarchy. They posses a strong cultural identity dating back to the time of the nomadic Hill Gnomes. In the days of the old Hierarchy Cliff Gnomes were often marginalized for this perceived connection to 'primitive' Hill Gnomes, and strictures forbidding contact led to many of them being isolated in remote places such as Nimscodd - an isolation that ultimately saved them during the collapse of the old Hierarchy.

The Cliff Gnomes of Nimscodd were spared from the fall of the old Hierarchy civilization during the Dragonwake because the kobolds didn't know how to build a fleet, only recently emerging from the dark caverns of the Dragonheights. After refugees of the old Hierarchy came to Nimscodd they pleaded to reconquer their old homes on the mainland, meanwhile the intermixing of Gnomish cultures from the mainland and Nimscodd began to loosen and when they finally returned home they all saw themselves as Cliff Gnomes
Duchy of Great Ording

## Invasion of Clearshore

The **Invasion of Clearshore**, also known as the Battle of Clearshore, was a battle between the forces of **Great Ording** and the invading Gerudian Reavers, taking place in 860.

The battle ended with the Reavers pushed back and defeated by the Ordinger forces, and their leader Rangvald, father of Derhilde Reaverqueen, was slain.
Duchy of Sorncóst

The ancient lords of Sorncóst share the blood of old Lencenor. It was the family that the ancient House of Lorentis formed a bond with allowed Lorenan to liberate its land. The Sorncósti have cornered the specific niche of catering to the cuisines of the Divenhal Sea. Sorncóst is famous for their vineyards filled to the brim with grapes and bountiful harvest. It's something about the soil.
Chich Nes

**Chich Nes** (birth name Chc'nes) is a Ruinborn Elf originally from Sornicand, but now resides in Anbenncóst. He is a member of the Order of Chroniclers, holding the position of a Minor Chronicler. A list of his theories and successes are below.

* The 'Harpy Theory': This has not gained a lot of support, or indeed prominence, but goes like this: building off Gridash sil Jorkad's 'Orc Theory', and the similarities of the harpy language to the elven language, he proposes harpies are not a naturally evolved species, and were created by Ducaniel by reaching back into the Elven genetic past, and recreating Avariels. Ducaniel created them, thinking that they could help him in his war against the dwarves. Instead, he produced a species that was weak, could fly, and some were beautiful. He did not abandon the project, and instead turned them into prostitutes, by removing their ability to produce males.
* The 'Destroyed Dragonhome Theory': This equals the home of the Dragons being a fifth planet, and being destroyed by some cataclysm, thus creating the Damestear Belt. It has gained some prominence and indeed support, as it is backed up by a handful of Precursor and Genie sources, that refer to a location named Dragonhome, as well as this location being destroyed, via unknown means. Anbenncoster industrial magnate Sirlab has even supported the theory, saying 'It's a step in the right direction'.
Серый Орден

**Серый Орден** - вооруженное формирование, позиционирующее себя *Поборниками Света*. Орден был создан в начале Третьей Войны, после чего не раз проявлял себя в различных конфликтах. Черное знамя с белым крестом развивалось у Темного Портала, на стенах Плетхольма, на подступах к Ледяной Короне и так далее.
Endralliande

**Endralliande** is one of the most prosperous regions in the Ruined Sea. The first region in Aelantir rediscovered by Endral the Explorer, a Redglader elf sponsored by the king of Lorent. He found a lush, seemingly untainted land, with no people, or any dangerous animals at all. It was rapidly colonized by the Cannorian nations, the largest cities found there today, dating back to the rush for Aelantir, originally chosen by the nations participating to be their gates to Aelantir.
Citadel of The Dawn

**The Citadel of the Dawn** is a fortress located in the city of Azkare. Built during the rule of the Phoenix Empire, the fortress was built on the confluence of the Telebei and a smaller tributary to serve as both a deterrent against invasion from the Empire of Baihon Xinh, as well as to oversee local trade routes coming from the Upper Telebei.

## Founding

The fortress was constructed during the Jaherian Eastern Campaigns, specifically during the unsuccessful Invasion of Thidinkai, and was maintained through the death of Jaher and the rule of Jaerel. The fortress would be largely spared of devastation during The Sunset Wars, due to the local Kai Townships willingness to cooperate with elven rule and incorporate them into their community. This stability would allow the fortress to flourish as both a stronghold of elven rule as well as a growing trading hub until the fall of the Phoenix Empire’s rule in Haless. Over the years, hundreds of Sunrise Elf refugees would find their way to Azkare and the Citadel, however, constant harassment and murdering would disincentivize many from making the trip.

## Architecture

The Citadel was originally constructed in traditional Sun-Elven style architecture, which to this day contrasts the largely Sikai architectural styles found prominently in the townships.

## Modern Day

In the modern day the Citadel has diverged from its original military functions, serving more as a library and museum than a fortress. It contains many books collected and written outlining the history of Jaerel’s Empire as well as containing the greatest collection of information about Azkare, Hiderion, and the Sikai Townships outside Anbenncost. The Citadel also serves as a ceremonial role, serving as the place where the president of Azkare is sworn into office, where prominent speeches and announcements are typically conducted, and overall serves as a major center of both Azkare and Sunrise Elven culture.
Dalaire

### Local Geography

A dense forest in the center with tundra to the north, the Teira Range and the Hjora Valley to the east, and the frigid Dalairey Wastes in the south.

## Society

### Race(s)

Human, Kobold, Gnome, Half-orc, Orc, Ruinborn Elf

### Religion(s)

The Thought, Ravelian, Corinite, Skaldhyrric Faith

## Economy

### Raw Materials Produced

Lumber, fur, fish, iron

**Dalaire** is a region in eastern Aelantir. Historically Dalaire once stretched the eastern seaboard of northern Aelantir, but much of the region was turned to inhospitable permafrost and ice during the War of Two into the modern-day Dalairey Wastes.

## Geography

Dalaire borders the Broken Isles to the north-west, along the Broken Sea. The Forest of the Cursed Ones is to the west. Though the Cursed Ones had also lived in the western half of Dalaire, the Cadderoy river acts as the dividing line between the two. Far to the south, past the Dalairey Wastes and the Cliffs of Ruin, Dalaire also borders the Bloodgroves in Noruin.

Aside from the Dalairey Wastes, Dalaire’s climate is mostly subarctic with a variety of geographic features. In the north, Dalaire is mostly tundra with many scattered islands similar to those of the Broken Isles. The eastern shore is guarded by the Teira Range, named after the native Teira ruinborn. Many rivers originate from these mountains, the largest being the Hjora river, named by the Gerudians who first colonized Dalaire. The Hjora Valley has good farmlands, and is the most temperate area of Dalaire. To the west of that lies a great forest, connected to the Forest of the Cursed Ones.

## Notable Locations

The largest settlements in Dalaire are all in the Hjora Valley with the largest being Noo Oddansbay, situated at the mouth of the Hjora river. Originally founded as Fröndvágr by Bjarnrík, the settlement was acquired by the Gnomish Hierarchy and grew substantially as the Hierarchy expelled kobolds to their colonies. Other major settlements were Groonerd and Gommocamb, settled next to each other at the mouth of the Ayrelfr river. These settlements became an important part of Hierarchy colonization efforts in North Aelantir as a stable base to launch further exploration. A location notable not for its size, but its location, is Sdandrenfoorpodd, located at the mouth of the Dalairey Wastes, Sdandrenfoorpodd was a base for expeditions into the wastes.
Dinătoldir

**Dinătoldir**, the Piercer of Shadows, was Jaher’s legendary precursor spear. Made entirely of Precursor steel, it is said that the spearhead gleamed like the sunlight.

### Appearance

Dinătoldir was 2.5 meters in length and had a handle with a diameter of 5 cm. The spearhead was flat and leaf-shaped, and the rear of the spear was capped with a spike. Both the spearhead and the shaft were made of Precursor steel, and it was decorated with golden threads that formed a crossed pattern that extended from the spike to the spearhead.

Currently the spear is divided in two fragments, the spearhead and 33 cm of the shaft, and the rest of the shaft.

### Qualities

The spearhead of Dinătoldir produced light when hit, and was able to pierce armor as if it was made of paper, regardless of the quality or the material. The spear was also enchanted with spells that increased the wielder's charisma and fighting skills.

### History

The origins of Dinătoldir are unknown, but it was already in Jaher’s possession when he landed in Brasan. He carried the spear during the conquest of Bulwar and most of the Eastern campaigns. The most notable fight during this time was Jaher’s duel against Packlord Duzzak Shield-of-the-Sun, during the war against Akalšes and the Surani.

The spear was broken in 1085 in a battle during the second campaign against the Xia, when Jaher faced the wielder of Kongren, the Void's Edge. After the end of the campaign, the shards were given by the Phoenix Emperor to his loyal general Amarien Amarienzuir. Then Amarien divided the fragments between her sons: Birzartan was given the shaft, and Eletar received the spearhead.

Both fragments remained in power of descendants of Amarien until 1453, when the spearhead ended up in the hands of Perzuk pobnek-Vakkra, the leader of the Marblehead clan, after he managed to defeat Deggarion Evranzuir. Later, in the mid 1500s, the shaft was acquired by the goblins after the death of Birzartan III and the conquest of Birzartanšes.

The fragments remained in possession of the Overclan until 1603, when they recognized the Jadd Empire’s sovereignty over all of Bulwar, and the fragments were given as a gift to the Divine Herald.
Duchy of Wesdam

The **Duchy of Wesdam** was created from old de jure Carnetori Kingdom lands by the Dameris king of Dameria after the secession of Dameria from Carneter, previously united under the Kingdom of Carneter-Dameria ruled by the House of Rubentis, of which the House of Dameris was a cadet branch of.

## History

After the coronation of Canrec "Moonborn" Dameris as king of Dameria and the independence of Dameria from Carneter, in 898 the newly independent kingdom joined the War of One Rose against its old overlord leading to the end of the House of Rubentis and Dameria being the leading partner in the Damerian-Carnetori relationship.
To tilt the balance further in favour of Dameria the duchy of Wesdam was created from the de-jure land of the Carnetori Kingdom and awarded to William the Westward, loyal follower and marshal of Canrec, who would found the House of Wesdam.

By the Formation of Anbennar in 1221, the duchy was turned into the Marquisate of Wesdam in order to defend Dameria and Anbennar's interests in the Western Dameshead.

Eventually the marquisate fell into the hands of the House of Silmuna with the marriage of Willamina of Wesdam and the Grand Duke of Dameria at the time, Aldres II Silmuna. Aldres' son would later become Emperor Marion II of Anbennar. Marion would then pass on the duchy to his son Laurens of Wesdam who would found the House of Silmuna-Wesdam.

## List of Dukes

- William I the Westward (898 - 915)

- Caylen I (915 - 934)

- William II (934 - 945)

- Devan I (945 - 974)

- William III (974 - 990)

- Ricard I (990 - 1014)

- Westyn I (1014 - 1018)

- Westyn II (1018 - ????)

- ???
Corric of Tailfeather

**Corric of Tailfeather** was the count of Doesecker and the father of Mathilde, he led a small band of the Marrodic resistance that smuggled refugees to safety and helped the griffonknights sabotage the enemy supply lines. He would die in an ambush gone wrong in 1012, after which his daughter would assume command.
Elec Marr

**Elec Marr** was the duke of Dryadsdale and the marshall of the Kingdom of Marrhold. Elec helped his brother, Alen Marr, consolidate Marrhold. This allowed the kingdom to prosper and defend itself during the prosperous and tumultous times of Chivalric Escann.

When Elec's brother, Godric Marr, died in the retreat towards the hold Elec would take command of the Marrodic army with the assistance of Peyter of Dryadsvale. Elec's command during the War of the Sorceror-King ensured Marrhold would survive the siege, which enabled Marrhold to consolidate it's borders when Black Castanor would collapse.
Decade of Masks

The **Decade of Masks** was a period that lasted from 1152 to 1162 which saw Jexis, empress of the sun elven Phoenix Empire rule her empire from Anbenncóst.

The decade was a period of intrigue, strife and proxy wars between Jexis and her rival, the elf Ioriel, who de-facto ruled the Lorentish Ioriellan Empire. The decade ended in 1162 when Jexis was assassinated.

## List of Conflicts

* Gawedi War of Succession: the extinction of the royal house of Gawe, which led to a civil war. Ricard of Vanbury was backed by Ioriel, and Humbert Baldfather who was supported by Jexis. Ends with the victory of Ricard, until the Greatwood Uprising.
* Greatwood Uprising: rebellion that puts Humbert Baldfather on the throne
Dolumir

**Dolumir the Trickster**, also known as the Horned-God, was once the King of the Satyrs and an archfey. He was said to have created the Satyrs and was known for his association with the Seelie Court, where he was often credited for the famous revels and parties of the fey. With his love for excess and revelry, Dolumir was remembered as a jovial spirit who loved to have a good time.

However, in 1137, Dolumir lost his status as an archfey in a bet to Nathalyne the Shadowmoon. Despite this setback, the King of the Satyrs remained a beloved figure in the history of the fey and is remembered as a symbol of joy, revelry, and the love of life. Today, his legacy lives on through the Satyrs, who continue to celebrate his spirit through their parties and gatherings. His current status and whereabouts are currently unknown. Although the most widespread theory is that he became mortal when losing his powers, and simply died of old age.
Duchy of Acromton

## Politics

### Overlord

Grand Duchy of Dameria (formerly), Empire of Anbennar. Duchy of Rubenaire (claimant)

## History

### Major Events

Lilac Wars

The **Duchy of Acromton** contained the province and town of Acromton and the province of Damescross. Traditionally the Duke of Acromton was known as the "Duke-Crossguard" as they guarded the bridge to the Isle of Damesear.

## History

The duchy was created as an appanage by Grand Duke Aldres II Silmuna for his second son, who would later be known as Duke-Crossguard Marion Silmuna.

The Duke-Crossguard would later marry the the Duchess of Rubenaire Kylia I síl Rubenaire, who, under the cognatic rules of Lorent, allowed women to inherit on equal grounds as men. The two duchies would be intertwined in union under the House of Silmuna until the death of Kylian II Silmuna.

His sister Duchess-Crossguard Kylia II Silmuna would inherit the two titles but had also at the time been wed to Marion I síl Rubenaire, a member of the original House of Rubenaire, which would return the Rubenaire to its founders, and bring the Duchy of Acromton with it.

Despite defecting in the Fourth Lilac War, due to the House of Rubenaire's support of the House of Silmuna for most of the Lilac Wars, the Duchy of Acromton was ceded to the Grand Duchy of Wex, under claims that the duchy was to return back to the Grand Duchy of Dameria and if that was not possible (as Dameria was dissolved by Wex), it was to return to the holder of the imperial throne (also Wex). Rubenaire was rightly outraged with this, and since then the Dukes of Rubenaire also claim the title of Duke-Crossguard, a title nominally held by the ruler of Acromton.
Duchy of Pearlsedge

**Pearlsedge** was a duchy in West Dameshead and one of the electors in the Empire of Anbennar.

## History

### Origins

*Main article: Kingdom of Pearlsedge*
Pearlsedge was founded by the reaver Henrik Divenscourge in 879, during the Era of Black Ice, after conquering half of the historical Tretunic Kingdom. The Kingdom quickly established itself as the major naval power in the region. and it was during this time that the Pearlsedge-Verne Rivalry began.

### Interregnum

During the Interregnum, the Kingdom of Pearlsedge was largely embroiled with wars with their rivals in the Kingdom of Verne. It was during this time that the kingdom was eventually conquered by the resurgent Kingdom of Dameria and became the Duchy of Pearlsedge.

### Under Anbennar and the House of Trísfer

As an extension of the Kingdom of Dameria, Pearlsedge too was absorbed within the Empire of Anbennar during its founding in 1221. Shortly after this, the ancient House of Pearlman died out in 1262 and their cadet branch, the elvenized House of Trísfer, took over, eventually modernizing the duchy - much to the chagrin of the older, non-elvenized nobility and peoples of Pearlsedge.

### Lilac Wars

For much of the Lilac Wars the duchy remained loyal to Anbennar and Emperor Vincen Silmuna, though like many of its neighbours, it defected to the Lorentish Rose Party during the Fourth Lilac War.

## Religion

While much of their reaver traditions are lost, Pearlsedgers have kept their affinity for the ocean, with most, in addition to their patron deity, paying great tribute to Munas Moonsinger as their god of the sea and stories like the skald-priests of their ancestors.

## People

### Nobility

While the commonfolk remain behind in the Old Cannorian ways the nobility are highly elvenized, taking customs and fashions from their other neighbours.

* House of Trísfer: A cadet house of the ancient House of Pearlsedge. They were highly responsible for the elvenization of the duchy due to their connections to the Anbennarian mainland of the East Dameshead.
* House of Gavlin: wine merchants-turned-nobility, the house of the white vine is known across all the duchy for being the best winemakers around.
Garlas-kel Palace of Magi

The **Garlas-kel Palace of Magi** is a magical institution built by the Akalate of Dartaxâgerdim in the underground ruins of the genie palace in the province of Garlas-kel. The palace itself was a hidden complex nestled in the hills of the province, and was a refuge for genies when Brasan the Emancipator and the genie-binders warred against them.
Duchy of Aranmas

Random Discord Notes to sort

General

\* Was a member of the Rose Party along with its neighbours

Provinces

\* Ainway has a Gnomish minority, Casnamoiné has a Human and a Half-elf minorities.

\* Ainway produces cloth, while Cannéinn produces livestock. The remaining provinces produce grain. Combined with the region's low development, and Aranmas' provinces either being Grasslands (in Teagansfield) or Farmland (in Aranmas and Ainway), it seems that the duchy is extremely rural and undeveloped, with Ainway standing out as a centre of medieval urbanisation and economic growth.

\* Aranmas' leader and army names "of the Plains" and province-terrain all point to Aranmas being extremely flat land, with the only significant geographical obstacle being the Esmar River. Thus, invaders would find it easy taking over the duchy's disconnected and unprotected lands.

Place-names

\* Aranmas: Elven, means "Borderfield": The border between Esmaria proper and the Damescrown Region

\* Ainway: Corrupted Elven, means "Riverway": A prominent city in Damescrown, guarding the Esmar river's exit to the Dameshead - known for its Ainway River Toll

\* Cannéinn: Elven, means "Middlecave"

\* Casnamóine: Elven, means "Greatmeadow"

Missions

\* Telgeir's missions mention that "Aranmas has always been fertile and perfect for cultivating food, but their nominal lords have never been as efficient as us". Telgeir's MT also mentions that while Aranmas and Telgeir were allies during the Fourth Lilac War, "Aranmas has increased tariffs on much needed grain".

\* Arbaran's MT indicates that Aranmas' control over Teagansfield allows then to enact a toll on all people travelling between Calascandar and Arbaran, which slows trade within Arbaran. Similarly, Aranmas' position as a direct land-route to Esmaria would allow Arbaran to ignore the "exorbitant Crownsman tolls" - indicating that Aranmas is in a good position for trade control.
Duchy of Asheniande

The **Duchy of Asheniande** was a country which held territories in Esmaria and Dostanor. It was ruled by the Pale Raven branch of the House of síl Vivin founded in the War of the Pale Raven, with the neighbouring Kingdom of Corvuria being ruled by the Black Raven branch. It was part of the Empire of Anbennar.
Goldscale Kobold

**Goldscale Kobolds** are a subspecies of Kobold from Haless, easily distinguishable by their namesake golden scales. They are thought to have emerged from subterranean caves in the mountains and hills of northern Yanshen. The Yan people have long considered the Kobolds and their scales to be good luck charms, and this in combination with their less hostile nature lead to the Goldscales being seen more favorably than their cousins in the west.

## History

While Goldscale sightings have been recorded in Yanshen for thousands of years, they rarely found their way to the surface until the Day of Ashen Skies, after which they spread across northern Yanshen. They remained mostly isolationist in their tribes in the mountains for the next few centuries until the Dragonwake, when they were united by an encounter with the dragon Balris the Gold and formed the nation of Balrijin.
Dalapalar I

**Dalpalar I**, also known as **Dalpalar the White** was the a Raja and is most known for leading a civil war, known as The Brother's War, to depose his brother Amanpurna I. He was executed after being tortured by his brother after being defeated and captured in battle.

## Civil War

Dalpalar was the younger son of Golpalar I and was thus never intended to inherit his title. When his older brother Amanpurna I's excesses and tyranny started, he could not stand idly by. The Prahbia were appalled by his depravity, and declared their support for Dalpalar as the true Raja.

The civil war lasted from 1399 until 1401, during which Dalpalar was considered Raja albeit contested. Dalpalar had the support of the nobility and and government, while Amanpurna was mainly supported by the military. The conflict came to a close at the Battle of Bharabimbhatti and Dalapalar was captured by his brother, tortured, and was summarily executed.

## Legacy

Although Dalpalar didn't succeed in deposing Amanpurna I officially, his resistance lived on. Amanpurna was killed by poison at the very victory feast he organised to celebrate his brothers death, and the end of the civil war ending his reign.
Clarionate

The **Clarionate** refers to the three founding gods of the Regent Court: the three siblings, Castellos, Agrados, and Yshtralania. Castellos was the most famous god and patron of Castanor, Agrados fell out of favour due to the Godswar and Yshtralania was eaten by the dragon Malliath during the Inheritance War, though she is worshipped indirectly via her daughter, The Dame.

In recent history, Castellos was revealed to have been a god of the Precursor Elves who died to protect the rest of the world from the Day of Ashen Skies, or so the scholars say. This eventually led to a succession crisis between the gods of the Regent Court, where Corin, a former avatar and now successor of Agrados, challenged Adean, the son of Castellos, for rulership over the throne.
Crest of Ishtara

The **Crest of Ishtara** is an ornate golden crown, lined with gemstones and decorated by feathers of various colours.

## Appearance

The Crest of Ishtara is a crown of solid gold, adorned with numerous gemstones and more notably, is decorated with numerous feathers, all belonging to previous matriarchs. Due to the differences in feather colour among each matriarch, it has often been described as having a "rainbow-like" beauty and as such is viewed with opulence among the Siadunan Harpies.

## Qualities

While it is not magical in nature, it is worth noting that it was crafted by dwarves.

## History

The Origins of the Crest of Ishtara began with Ishtara Ivoryfeather, who ruled the Siadanlén Queendom at its height in the early 800s. It was crafted by 12 captive dwarven artisans, and upon it's completion, Ishtara plucked one of her own feathers and placed it in the center of the crown, beginning the tradition of new matriarchs placing one of their own feathers upon ascension. To Siadunan Harpies, the crest is both a symbol of power and authority, as well as a symbol of respect and reverence towards previous matriarchs, particularly those who were known for their ferocity and skill in war. Following the subjugation of the Siádan Matriarchy and Mulén Matriarchy in 1453 by the Elaiénna Matriarchy, it came into the hands of Jasiéne Elaiennó, who later passed it to down to her daughter Jaddarésa. Upon Jaddarésa's ascension to co-empress of the Jadd Empire alongside her father Jaddar, it was incorporated as one of the Crown Jewels of the Jadd Empire. The Crest was in Dhenijansar when the Deioderan began, and was utilized as the crown of the Nahana Jadd Empire until it's reunification with the Jaddanzar Empire after the Rending of Realms, when the Crest was returned to Jaddanzar.
Halcann

**Halcann** (meaning Earth-center in Old Castanorian) is the largest continent in the world, and is divided into three lesser continents. It is part of the larger world known as Halann - both of which are named after the earth goddess Halanna.

## Continents

* Cannor: not the largest continent, but one of the few that is mostly temperate. To its west it is bordered by the Uelos' Lament Ocean while its south borders the warm Divenhal Sea. On land, it borders Sarhal to the south via the Serpent's Reach Mountains, as well as Haless on the east, via the Serpentspine Mountains.
* Sarhal: one of the larger continents, and the hottest of them all.
* Haless: Halcann's largest continent, with the Serpentspine Mountains in between it and the two other continents.
County of Derwing

Lain I Derwing

Lain II Derwing

The **County of Derwing** was a small county located in the Damescrown region. It was mostly known for being the home of the Morbanite Chargers as well as being the ancestral home of the Derwing dynasty.

## The Dominion of The Middle Alen

The first incarnation of Derwing was founded after the Wars of Dominion in 426 BA, where Castan V The Great granted his Alenic lieutenant and friend Clothar an effective "Greater Derwing", also known as the Dominion of the Middle Alen which occupied the areas between the Vertesk Dominion and Bal Mire.

## First County

20 years later Clothar would die of cancer and his successors never managed to regain the trust of their vassals, leading to large scale civil wars. This resulted in lords swearing fealty to neighboring dominions and the ultimate dissolution of the The Dominion of The Middle Alen. The Derwing dynasty would be able to keep control of the County of Derwing until The War of The Sorceror King, almost 1400 years later. This is referred to as the "First County of Derwing" although it technically being the successor to The Dominion of The Middle Alen.

## Contested Area

During The War of The Sorcerer King, the County of Derwing was devastated during one of several invasions, and all of the ruling Derwing dynasty members would be killed. The only surviving family members would be those lucky enough to have been away, or living in other areas of Cannor.

Following the Treaty of Anbenncóst and the establishment of the Elfrealm of Arbaran, the newly formed realm gained the right to the lands of Derwing, which was considered a mere territory at the edge of the Disputed Lands. In 1025 the closest surviving member of the Derwing Dynasty, one Henric Derwing, petitions Ianren the Rider, for the return of his family's ancestral lands. Ianren refuses, citing the instability of the region, as well as the Derwings' impoverished status. This led to a longstanding rivalry between the Derwings and Ianren's family.

## Second County

The Derwing dynasty fade into relative obscurity until 1252, when the Morbanite Chargers mercenary company, captained by one Lain Derwing, signed a contract with the Marquisate of Arbaran, as stipulated in Arbaran's Mercenary Land Grant of 1227. The Marquis saw fit to allow the Chargers to base themselves in Derwing and Wrothcross. Following the end of the Wars of Rule, Lain I Derwing was officially made Count of Derwing and Wrothcross as a reward for loyal service, the chargers settled and disbanded, and the Second County of Derwing was born, once again with a ruler from the Derwing dynasty.
Elfrealm of the Redglades

The **Elfrealm of the Redglades** is an elven haven in Lencenor. Originally named Redwood, the glades were given to Ioriel to rule personally for her role in the War of the Sorcerer-King and service to Lorent.

## OOC Notes

* The trees arent red like the Bloodgroves. It's literally named because the elves saw it in autumn.
* The southern part of the Redwood stayed in human hands, keeping the name of Rewanwood.
Coven of Yezel Mora

Formed after the Day of Ashen Skies, the **Coven of Yezel Mora** refers to the coven of three hags that controlled Yezel Mora, or the Shadow Swamp, composed of Hireet Smoketusk, Ilfanill Gloomweaver, and Komina Riftwhisper.

## History

Hireet and Ilfanill were ancient sister hags that lived in the Feyrealm. After committing a terrible deed to an Archfey, Ilfanill was blamed and banished to the Shadow Plane, becoming one of the first hags to have it happen to them.

Hireet eventually purchased a battalion of trolls to grow her domain in the fey woods from the true giant Bålmir in exchange for giving him a cursed bow of flame,

Ilfanill meanwhile lived a harsh existence in the shadow plane. Eventually she found the Yezelne Nisha, the Shadowroot Matriarch, standing tall the world tree exuded a region of space in the shadow plane that had been tainted by the material planes energies. Trees, frogs and other critters found in our swamps could be found there. She decided to settle and learn all she could from the powerful tree. Eventually she became the first night hag of the Shadow Plane successfully leeching and binding the powers contained within the Shadowroot Matriarch, and soon other banished hags were contacted, and brought to live in the shadow of the world tree.

With the Day of Ashen Skies in 1 BA - 1 came the birth of Komina Riftwhisper. Contacted by Hireet when she was young, she would join the two sisters and learn from them.

## The Coven

* Hireet Smoketusk - Known to have been the most arrogant of the three, she always tried to look like the best, smartest, strongest, and cleverest of the coven.
* Komina Riftwhisper - Born from the collective grief and pain caused by the Day of Ashen Skies, she was contacted by Hireet very early in her life to be taken under Hireet and Ilfanills wing to learn the secret powers of the Shadow Plane and to share their power.
* Ilfanill Gloomweaver - The master planner and well of knowledge for the coven, she loved to collect a ever expanding pool of knowledge she keeps closely guarded, knowing many forbidden and hidden secrets on Halann.
Enuuk

**Ennuk**, is the Triunic Godess associated with Lake Zernuuk, and oversees production, crafting and forges. According to ancient legend, she is a small splinter of the ancient Supreme Spirit Umun Omi.

## History & Theory of Origin

The origin of Enuuk, the Khamgunai goddess of creation, is shrouded in speculation and myth. According to the Khamgunai people, they once lived in the lands now known as Khaashalg, where they worshiped the Supreme Spirit, known as Umon Omi. It is said that the Khamgunai did not abandon their belief in the Supreme Spirit when they entered the islands, and that their continued worship allowed them to maintain a connection to the spirit world.

The story goes that when the Day of Ashes came, and the Khamgunai's ancestral homeland faced desertification and the collapse of their civilization, they prayed for the means to build a new one. Enuuk was said to be the answer to this prayer, a splitting of the Supreme Spirit's soul to provide her worshippers with the ability to create, produce, and forge.

Whether this tale is true or not remains unknown, but it serves as a significant part of Khamgunai folklore and tradition.
Effelai Jungle Worship

**Effelai Jungle Worship** is a catch-all term for the various beliefs of the Ruinborn in the Effelai Jungle. The beliefs center around their intepretation of the jungle's unique phenomena: that it is alive as one entity and can "sing" (via the movement of branches and tree trunks), as well as take over the minds of living things by implanting them with a piece of the jungle.

## Religions

* Tswohvwoh'íi - is the title of the goddess of the Effelai jungle, the unknowable song of the jungle. It is believed by the Effe'i and Laí'i people that Tswohvwoh'íi needs song to remain satisfied, and perform regular 'sacrifices' of song and of blood to keep the jungle goddess happy, and its many terrors silent.
* Chahinanito - is the Paruran name for Tswohvwoh'íi. Worship of the jungle goddess is very similar in Leechden to the rest of Effelai, but with a greater focus on human sacrifice and the more deadly aspects of the jungle.
* Song Servants - The song servants are direct vassals of the Effelai jungle itself, having lost all humanity. They are known to sway and move in unison with the jungle as it "sings" in a trance-like state.
* Leechfather - The Leechmen of the Dens believe that a great, giant Leechfather sleeps underneath the swamp, and that unless they sate His thirst for blood by throwing living sacrifices into the Dens for Him to devour, then the Father will awaken from his slumber to suck the whole world dry.
* Orwa'íi - the song of divine walls, was the Oronoi'i belief that Tswohvwoh'íi is an evil entity, and that Effelai must be purified of her taint. The Orwa'íi belief, along with its people, fell to ruin many years ago. Few remnants remain.
Havoral Divide

**Exports** | Incense, Copper and Iron

The **Havoral Divide** is a mountain range in Cannor separating the Forlorn Vale and Esmaria. It is named after the people and the ancient Havoric Kingdom that used to inhabit it. In modern times, it is most known for being place where the elven Silent Repose Monastery is.
Giant's Grave Sea

The **Giant's Grave Sea** is a part of Uelos' Lament Ocean, enclosed by Gerudia and the Alenic Reach. The sea gets its namesake from the mythical event last offensive of the dragons against the true giants known as The Last Dragonflight, in which they melted the ice palaces of the Frost Realm of Gerud which led the last of the true giants to drown. The sea is also known for its large number of Krakens, whose ink is in high demand amongst Gerudians for things such as lamps to tattoos.
Golpalar I

**Golpalar I**, cousin of Shurapalar I, was Raja of the second Harimraj from 1388-1398. A scholar uninterested in rule, his reign is often marked as the beginning of the ministries rise to power and the start of the second Harimraj's decline. Coming into the throne at the age of 41, Golpalar delegated an increasing number of his direct powers to ministers and viziers such as with the Edict of 1396 so that he may study astronomy, philosophy, and poetry in his time instead.

## Legacy

A brilliant patron of the arts and sciences, Golpalar was well known at court for his skills and continued to prove himself as a talented individual after his rise to the Lotus Throne. His standard of granting autonomy to the ministries would continue to his successors, one of the causes of the The Brother's War his two sons would fight after his death in 1398. He is accredited by many for starting the second Harimraj's decline.
Chivalric Escann

**Chivalric Escann** refers to the region of Escann and the various kingdoms and states within it from 1021-1424, beginning from the final days War of the Sorcerer-King and the creation of the knightly Order of the Sapphire Eye in 1021 and ending with the onset of the Greentide in 1424. The mainstay of Chivalric Escann was the evolution of conflict in Escann, moving from direct warfare to the idea of Trial by Chivalry, where disputes could be solved via knightly duels and tourneys.

## Cast and Anor

After the War of the Sorcerer-King, the region of Inner Castanor ended up divided into two kingdoms who claimed to be the true successor to Castanor. A northern kingdom with capital in the Northern Citadel and a southern kingdom with capital in Ardent Keep. Both kingdoms used the name of Kingdom of Castanor, but other countries refer to them as the Northern/Southern Kingdom of Castanor, or as North/South Castanor.

Cast and Anor, the names currently used for the kingdoms, were proposed by an unknown chronicler during a conference about Castanorian history in Anbenncóst in 1896. The Grand Chronicler Jahan síl Bennon finalized his dissertation saying “[sic] by the way, the names South and North Kingdom of Castanor are boring and uninspired.”

A discussion then broke up, with many chroniclers proposing new names to refer to both countries in the Chronicler’s Encyclopedia, however, Jahan rejected all, until someone said, apparently as a joke, “What if we call them Cast and Anor?”.

The Grand Chronicler liked the names and added them to the Encyclopedia, despite the vehement opposition of most of the Order of Chroniclers.
Groundbreaker Day

**Groundbreaker Day** was a celebration of every subsequent thousandth year of the founding of Hehodovar, also coinciding with the death of Hehogrim the Diligent, and the ascension of his son, Hehogrim the Kind's ascension to the throne of Hehodovar as its first King. This celebration was only celebrated in the hold itself, in which many fantastical events had happened due to the inventions of the Pyrite Dwarves.

## Groundbreaker Days

### 22,000th Groundbreaker Day

King Bruenor "the Dizzy" celebrated by attempting to redesign several sections of the hold to “spin” and “rotate”. He was however quickly replaced once the signs of insanity become too much to ignore.

### 23,000th Groundbreaker Day

King Flondi "the Tipsy" celebrated by funding the construction of a hold-wide system of “Beer fountains”, though popular they were forced to shut down once alcohol poisoning levels reach all time highs and beer supplies record lows.

### 24,000th Groundbreaker Day

King Dorri "Headwacker" engaged in much lavish spending of the state’s treasury, and saw much infrastructure improved during this time. Unfortunately, a clerical error led to everything being redesigned 5 centimeters smaller than intended, earning him the epithet “Headwacker”.

### 25,000th Groundbreaker Day

All official records of the year's celebrations were expunged, made illegible, or otherwise damaged beyond reading. Recovered personal accounts are not considered safe for public viewing by order of King Dorin "the Bald". It is stated that beards “became out of fashion”, in combination with a poor harvest of plants used in the production of beard oil. Many dwarven men went beardless for at least a decade, much to the horror of the rest of the Segbandal.

### 26,000th Groundbreaker Day

The celebrations of this day spilled rapidly out of the hold, as craftsmen scoured the surrounding caves for materials in order to outdo their rivals. One clan accidentally stumbled across a horde of goblins that had been gathering in an attempt to make a surprise assault on Hehodovar. In the aftermath, King Gorar "the Merciful" chose the clan’s “Goblin-bone diorama of Clan Emeraldfist’s Victory over the Horde” to win the year's contest.

### 27,000th Groundbreaker Day

The year’s celebrations included flooding entire sections of the hold as part of a great system of water-based transportation. An elaborate system of pipes and pumps was designed based on recovered blueprints from the First Segbandalic Expedition, which were instrumental to the success of the system. Surprisingly, King Kildan "the dry" ensured the entire system functioned as intended.

### 28,000th Groundbreaker Day

A massive celebration filled the hold, as a massive fair was held throughout the entire hold. Inventions and devices of all varieties were displayed, and King Nali "the fun" in a fit of maddened genius ordered for a massive elevator to be constructed up and down the center of the hold.
Corinite

**Corinite** is a offshoot of the Regent Court focusing on the idea of Corin as the successor of the Regent Court after Castellos' death, as she would take a much more active role in defeating the evils of the world and taking care of the faithful than Castellos' son, Adean, who had become complacent during his time in godhood.

## Prayers

### Declaration of Affirmation

“For goodness without action means nothing,”

“And from nothing the roots of evil will fester,”

“For our shields protect, and our swords strike true.”

## OOC

Corinite vs Adeanic differences notes

Corinite righteous reasons to go to war vs Adeanic righteous conduct in war

Corinite focus on vanquishing evil vs Adeanic focus on defending good

Corinite is more monotheistic than Adeanic which is more polytheistic

Corinite leadership by a group of devoted personal followers vs Adeanic institutional leadership

Corinite is a lot more evangelical Corinism likely has state churches, while the Regent Court has the temples deciding doctrine

**Ranks**

Couter - generic name for priest - equivalent to vicar/father/pastor. named after elbow armor (which represents them being the connector that allows armor to move well, as these guys are foundation of religion) also nice rustic vibe for Corinsfielders too. Couter Johnson.

Greave - bishop equivalent, leaders of collection of temples. named after shin/leg armour (representing foundations of the faith + pretty badass warrior vibe)

Bevor - high rank bishop. bevor is neck armour. (emphasizing speech and leadership)

Helm - its a helmet. represents corinites within a country so all corinites of country X technically fall under the Helm (top of your head is important)
Hohldihla

The **Hohldihla**, or **Dance of Dreams**, is a name for the ritual performed by Dobondotist shamans in order to reach the Dream World.

The ingredients and specific practices vary between the different tribes of the Trollsbay and some scholars have even been capable of theorizing and performing rituals slightly altered from those of native tribes.

Notable in exploration of alternative rituals was was Eilís SURNAME TBD, who first discovered the relationship between the herbs consumed, the manner of their consumption and the point of entry into the dream world.
Free City of Vertesk

**Vertesk** (Old Castanorian: *Highriver*) is an ancient city at the northern end of the Dameshead at the mouth of the Alen River. It was founded as a Castanorian colony in 593 BA with the construction of the citadel of Bal Vertesk and later played a major role in the War of the Sorcerer-King as the capital of the Vertesk Dominion. It would eventually be subsumed into the Empire of Anbennar and made a Free City.

## History

* Vertesk was conquered by Gawed in 979 and then invited Black Castanor to liberate them
Duchy of Cestirande

**Cestirande** (meaning **Campland** in *Elven*) is a duchy within the Empire of Anbennar known for its jousters and its rivalry with the County of Galéinn over dominance of the Luna River. During the Fourth Lilac War they betrayed their nominal masters, Dameria, and joined the Rose Party, solidifying their claims along the Luna and gaining new lands for their efforts.

The Dukes and Duchesses of Cestirande were always known for their opportunism. When Jexis invaded, they swiftly swore loyalty to her. During the Interregnum, they were quick to join Dameria. Initially they supported the magocratic rule of Anbennar, then they joined the other nobles in the Wars of Rule. And lastly, they were among the fiercest supporters of the House of Silmuna, but nevertheless sided with the Rose Party in the Fourth Lilac War.

Despite ruling a relatively small realm, the rulers of Cestirande always behaved more like mighty kings. As such, they were not afraid of insulting actual kings of other countries, especially after betraying them. Perhaps the most infamous such insult was recorded during the Battle of the Moon Council, when Duke Vincen II síl Cestir called Adénn "Skylance" Silmuna "Brokenlance of the Waning Moon". This dangerously sharp wit showed no signs of fading in later generations of Dukes and Duchesses of Cestirande. The greatest ambition of the Dukes and Duchesses of Cestirande was gaining control of the river Luna and its lucrative trade route. Slowly but surely, by kowtowing to various overlords, they managed to expand their realm and gain more and more control of the river. But opposing them were the Vernmen of Galeinn, who shared their ambition. This rivalry lasted for countless years and showed no signs of stopping after the Lilac Wars. If anything, it became increasingly intense as the two countries battled for dominance over the river. Later on other countries got involved, yet Cestirande stubbornly fought on.
Grey Fist Clan

The **Grey Fist** clan were one of the wild clans residing to the north of the Ogre Valley. Most striking about this clan was their penchant for the usage of fire in everything from cooking (most wild ogres prefer raw meat – cooking burns away some of the power held within a soul before consumption) to combat. Their name came from the signature ashes with which they coated their hands after their fires burned out.
Evn'do

**Evn'do** was born in the Boek tribe and was famed for his many adventures, the majority of which were lead against the Cheshoshi to the south.

He is most well known for volunteering to join Torrieth Godspeaker in the quest to find the God Fragment.

After the expedition he returned to the Boek tribe, and inspired many there to follow his example and join other Cannorian expeditions.
Duchy of Exwes

Although not particularly exemplary in any single craft, the Exwes people are versatile and competent in many different fields. This has had the unintended effect of endearing Exwes to cultures who would otherwise feel threatened by attempts to impinge upon their fields. Exwes' willingness to take into consideration the ideas of peoples from all backgrounds and races has led to a small cultural and political renaissance characterized by thinkers from all nations flocking to Exwes. Exwes lax attitudes when it comes to dogma or traditions means that they get along well with those with views different from our own, be they man or a different race. This openess is Exwes greatest legacy.