Dwarves

**The Dwarves**

*Born of, and formed of literal stone, the Dwarves are an enigmatic people of perpetual crafting and gouging.*

**Origin:** Zanderas

**Capital/Original settlement:** Humbles

**Other Settlements:** N/A

natural lifespan: 5'000-5'500 years

**Traits:**

Stone sight; *Because of their unique morphology, the Dwarves are capable of 'seeing' through inanimate stone by touch, capable of sensing movement and bodies of spaced walled in by that stone at some notable distance from themselves. Even with mediocre contact points such as the soles of their feet, Dwarves are capable of maintaining truly astounding environmental awareness.*

Stone Form; *Unlike most life, formed from chemically complex flesh and bones, the Dwarves are formed from empowered bodies of solid stone, from the very earth itself they were carved with their beards, plating, and features entirely matured. They have no differentiated tissues, however through the grace of their empowered energies they move without any cracking or degradation of their form. The Dwarves therefore do not die or age traditionally, instead, their empowered energies will inevitably fade to a glimmer, as their moving epoch comes to a close pieces of their form inevitably freeze up as solid stone, incapable of legitimate movement ever again. Eventually, the Dwarf is rendered entirely as a stone statue.*

Extreme resilience; *Even for a form constructed entirely of solid stone and empowered with divine energies, the Dwarven form is preternaturally resistant to kinetic and environmental damages. Such that a Dwarf is entirely at ease standing up to their waist in liquid magma, deep within the reaches of a Volcano, or being struck with rockfall from a cavein.*

**Society:**

*Relatively simplistic in nature, the Dwarven folk form communes based on the true equality of design, working towards common goals as a group. To make the greater decisions required of such a community, they have great moots in which they gather to discuss the issues affecting the folk at large.*

*Having measured their lifespan in millennia instead of decades or centuries, the Dwarves tend to spend long stretches of time pondering philosophical matters or engaging in hobbyist pursuits. As they have no need for agricultural practice, to hunt, to eat or to make the baser merriments of other mortal races. Indeed, they spend much time revelling in those pursuits in which ones mind can get lost in for many centuries without lapse - Crafting, Digging, Architecture, Scholarly pursuits, and record-keeping.*

*Since their numbers are not known to repopulate amongst themselves, that they are so long-lived and their communities small, they possess a great knowledge and love of ones individuality and the expression thereof. It is therefore mournful when one individual fades and eventually ceases to be, by whatever means. Thusly halls of the dead are often prized at the centre of these Dwarven settlements, for it is not uncommon once the Dwarves begin to realize they are fading that they will place themselves on prepared plinths within these halls to eventually freeze into statuehood, preserved perfectly for immemorial aeons.*

**Advancements:**

n/a

**Sects:**

n/a