Abnormalities

**Abnormalities** (*Hangul*: 환상체, *Hwansangche*) are entities that manifested from the mind of humans, and as such reflect an aspect of desires or fears of people. They are featured predominantly in the prequel game *Lobotomy Corporation*.

Abnormalities cannot die, and can only be temporarily suppressed. After suppression, they revert into their core, an ovate form that will hatch once enough time has passed.

L Corp. assigned a Risk Level to each Abnormality, which corresponded to the difficulty in managing the Abnormality as well as its energy production efficiency. Limbus Company also uses these same Risk Levels to categorize Abnormalities. The five Risk Levels, in increasing level are: **ZAYIN**, **TETH**, **HE**, **WAW** and **ALEPH**.

## Gameplay

In *Limbus Company*, Abnormalities mainly act as boss encounters in the game's dungeons. Abnormality minions and Peccatula also appear in standard dungeon fights. Each Abnormality fight is a Focused Encounter where skills must be manually targeted. All Abnormalities lack Sanity.

The weakness and resistances of an Abnormality are unknown until they are tested by the player. Similarly, their skills and passives are not displayed in the Abnormality Encyclopedia until they are used/activated.

Abnormalities have multiple 'Parts' that each have their own health, stats, stagger thresholds, and skills. Damage done to an individual part is also reflected in the main body of the Abnormality, also known as the 'Core'. Status effects however, are not shared between parts or the core.
If a part is labelled as 'Destructible', it can be destroyed once its health is depleted. Once a part is destroyed, it takes Fatal damage from all damage types. If it is 'Severable', it instead becomes unusable and untargetable. In some cases, destroyed parts can be regenerated.

Meeting certain requirements in an Abnormality battle can trigger a mid-combat event to occur, prompting a choice and/or skill check.

### Observation Level

All Abnormalities have an Observation Level, starting at 0 and maxing out at V. The Observation Level increases by one every time the Abnormality is defeated a number of times equal to the next Observation Level (For instance, an Abnormality at Observation Level III would need to be defeated 4 times to get to Observation Level IV). Each level increases the damage dealt to the Abnormality by 3%, up to a maximum of 15%.

Sometimes, certain actions or occurrences need to take place for the Observation to increase. Increasing an Abnormality's Observation Level unlocks more of its story logs.

If an Abnormality is suppressed by a status effect, gift, another enemy or event, it does not raise the Observation Level. Forfeiting or losing a fight usually preserves kills from failed effects, with Refraction Railway's "Retry" option being a notable exception.

Sinners killed by certain Abnormalities (such as Ebony Queen's Apple) have unique death animations (rather than appearing as a regular corpse).

## Peccatulum

Peccatula are "minor" Abnormalities that frequently appear in Story Dungeons and Mirror Dungeons, as the generic enemy in Focused Encounters. They previously appeared in *Leviathan*.

**ZAYIN**Peccatulum Irae

**ZAYIN**Peccatulum Luxuriae

**ZAYIN**Peccatulum Acediae

**ZAYIN**Peccatulum Gulae

**ZAYIN**Peccatulum Morositatis

**ZAYIN**Peccatulum Superbiae

**ZAYIN**Peccatulum Gulae

**ZAYIN**Peccatulum Irae

**ZAYIN**Peccatulum Acediae

**ZAYIN**Peccatulum Morositatis

**ZAYIN**Peccatulum Superbiae

**ZAYIN**Peccatulum Luxuriae

## Distortions

**Distortions** (뒤틀림) are powerful, monstrous entities in the City. They are former humans who have been overcome by their emotions. The process by which humans Distort is referred to as the **Distortion Phenomenon**.

While Distortions are very similar to Abnormalities, they are a completely separate groups of entities. The key difference being that Distortions are ultimately willingly manifested from their hosts' desires (or letting their emotion get the better of their desire), while Abnormalities were in large part created through artificial means by Lobotomy Corporation. Further differentiating them, Distortions can be killed and do not revert to an ovate form.

There are ways of reverting the Distortion Phenomenon on a distorted user, such as opening up the heart of said Distortion and suppressing the desire or negative emotion from said desire that caused it.

## See Also

* List of Abnormalities
* List of Abnormality Enemies

## External Links

### Project Moon Universe

* Abnormalities - *Lobotomy Corporation* wiki
* Abnormalities - *Library Of Ruina* wiki

### Foreign language wikis

* *List of Limbus Company Abnormalities - Korean page (Namuwiki)*

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