Viviane Alden/Abilities and Gear

* **Divergence** - The user can delay the effect of anything to a later time. Viviane uses this to achieve an effect that could be mistakenly perceived as *Chant Annulment*. She reads out the chants for her spells, but the effects do not manifest unless she decides it. This allows her to rapidly shoot off magic without needing to chant mid battle. She can also apply it to things such as fatigue and pain, allowing her to fight in top condition even when one of her arm and leg was chopped off, and her left eye gouged out. This ability is so powerful that it allowed her to still "see" through her left eye, even when it was destroyed.
	+ When fighting an overconfident enemy, Viviane would delay the force of her own attacks. Making them think that they are not affected, causing them to not try to evade her strikes, and when enough hits have been dealt, she would release the effects all at once.
* **Rapid** - Have cause and effect happen at the exact same instant, removing any “period” or “transition” between the cause and the effect. The user can make the effect of anything happen instantly and without delay, such as causing poison to immediately affect the target without having to travel through the body, going from a standstill to traveling at a velocity with momentum in an instant, heal from wounds the instant they are received, have attacks be “launched”, hit and apply damage in the same instant, etc.
	+ Viviane is able to simulate reversal of cause and effect using Rapid*.* For example: the effect of "something getting hit" arriving before "a punch was thrown*."* This allows her to interact with more than one target in the same way at the same time, allowing her to blast, punch, kick, lift, push, pull, throw, chop, and so on with one opponent or object while there are other objects and opponents in the same area. So, if she were to punch one opponent, all other opponents (and objects, if she wishes), would be punched as well as if they were in front of her as well, even if she is not physically in front of the other targets.

### Extra Skill

Magic Aura

* Adds magical effects to one's aura via raw Magicules either from the user or from the surroundings, with the magical aspect enabling it to interact with and harm Spiritual Beings, while the aura aspect bypasses the innate magic-resistance of Daemons and similar.

Ultra Instinct

* It possesses the ability to always identify “the best personal course of action” during combat, and is essentially a sixth sense in the realm of predicting the future. Because this skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms, and along with listening to the sound of cutting air, she can be said to have a protection against all projectile weapons. Through this ability, it is also possible to negate the penalties inflicted by visual and auditory interference to a certain extend.

### Common Skill

Farsight

* Grants it's user enhanced vision similar to the Optical Magic Clairvoyance, allowing them to see things from great distances with relative ease.

### Resistances

Abnormal Condition Resistance

* A Tolerance type skill that reduces the effects of things such as poison, paralysis, petrification, etc. under a certain threshold to be negligible.

Natural Effects Resistance

* A Tolerance type skill that reduces the effects of natural effects such as temperature, electricity, corrosion, etc. under a certain threshold to be negligible.

## Equipment

**Beowulf**

* Unique Grade
* A pair of golden gauntlets topped with 5 small, clear gems. These gems are capable of holding raw aura or magicules, and will glow red (for aura) or blue (for magicules) when they are fully charged. The user can release raw energy onto the target with pinpoint timing. With this strength, the user can decimate the ground or even kill opponents with a single strike.

**Hermes**

* Unique Grade
* They are a mystically enhanced pair of boots used to move freely in the air. They increase the wearer's leaping ability and nullify the adverse effects of impacts from high landings and are also capable of allowing the wearer to briefly walk on air. When in use, the boots emit orange sparks from the footfalls.

**Lightweight Armor**

* Special Grade

## Magic

### Elemental Magic

* Lightning Magic
	+ **Cloud Splitter** - The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.
	+ **Thunderclap Arrow** - The user molds, then shapes lightning-natured magicules. They can then throw the lightning as a projectile-based attack, or combine it with a Water Magic technique to electrocute a target.
	+ **Chain Lightning** - The user creates an electric current that can hit multiple individuals at the same time. Furthermore, it can extend incredible distances and can avoid obstacles.
* Life Magic
	+ **Insect Repellant** - Magic that repels insects. Ineffective against insect type monsters.
	+ **Cleansing** - Magic that cleans the body and removes odor.

## Arts

### Battlewill

* **Iron Fist** - This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating practioners. The user must be exceptionally conditioned or even a brief performance in this style will quickly exhaust and strain the body.
	+ **Earthshatter** **Impact** - The user gathers a dense concentration of aura in their fist or heel, that they release on contact with a target. The resulting damage is enough to seriously damage living targets and will likely also do some collateral damage to the surroundings.
* **Diamond Path** - The user strengthens the entire body to be as solid as, and similar in consistency to, graphene. Allowing the user to brush off physical attacks such as cuts and protect them from things such as acid and fire.
* **Body Flicker** - Allows the user to rapidly accelerate aura on the soles of their feet and increase their speed for a single movement, allowing for an almost teleportation like effect visually.
* **Hell Stab** - Viviane's strongest technique, whereby she concentrates a considerable amount of aura into just the finger-tips of a single hand and then performs a thrusting motion. The intensity, size and strength of the technique can be proportionally increased by reducing the number of fingers involved.
	+ **Piercing Four Fingered**: Strong enough to break through robust defenses with relative ease.
	+ **Three Fingered Assault**: Effective against even malleable materials that can usually handle a blow by dissipating its force. By swinging her hand, Viviane can create a shock-wave powerful enough to send opponents in the immediate area around her flying back.
	+ **One Fingered Assault**: Thrusting into the target creates what is known as the "*strongest spear*", where the concentration of aura is so great that it extends well beyond the finger in a lone point. It was capable of cutting off 5 of Hydra's heads at once during an encounter and was even able to piercing an Insectar's exoskeleton. Depending on the situation, it can be also be used for vertical cuts, becoming a legendary sword.

Viviane's Earthshatter Impact
### Mystic Arts

* **Cloak of Lightning** - The user wraps their body in a layer of lightning magic-aura to increase their physical parameters, with more lightning causing greater increases. As users coat more lightning aura around themselves, the more their hair sticks up. The lightning also defends the user from most attacks, deflecting them away on contact. When her fists impacts a target, the lightning will spread onto the targets, as if they've been hit by even more punches.
* **Ethereal Transmission** - With this technique, Viviane is able to transport objects anywhere at the speed of light. When being transferred, the object is engulfed in light and moves to any desired destination through a narrow beam, reminiscent of a bolt of lightning. Although typically restricted to inanimate objects, the technique can be used on living organisms as well, including humans. However, as the body is unable to handle the speed involved in the transfer, they would normally be ripped to shreds as a result.