Infernal Magic

Infernal Magic is an offense-oriented school of magic. Most Infernal spells inflict fire or magic damage or summon demons, but there are also spells to strengthen friendly units and frighten or enslave enemies. On Elysium it is used by various Demonologists, but they likely learned of it from the principal users of this magic who are the residents of the Inferno, including the Imp Familiar, Succubus, Greater Demon, Greater Devil, Heliophagus and all of the Demon Lords.

## Level 1 Spells

### Blood Boil

* Damage: 1-15 Fire
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

### Flame Burst

* Damage: 1-8 Fire
* (magic)
* Area of Effect: burst 1
* Range: 6

### Pain

* Damage: 1-10 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

### Spontaneous Combustion

* Special effect: Burn
* (magic)
* Area of Effect: 3 strikes
* Range: 6

### Strength

* Special effect: strength +2
* (magic)
* Area of Effect: burst 3
* Range: 6

### Summon Imp

* Summon: 1 Imp
* (A maximum of about 50 Imps can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

## Level 2 Spells

### Agony

* Damage 1-9 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 25
* Range: 10

### Blood Burst

* Damage: 1-20 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates easily)
* Area of Effect: burst 5
* Range: 6

### Lashes of Pain

* Damage: 1-9 Slash
* (magic)
* (doesn't affect inanimate beings)
* Area of Effect: 3 strikes
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

### Harm

* Damage: 1-33 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 8

### Hellbind Heart

* Enslave
* (magic)
* (doesn't affect Mindless beings)
* (magic resistance negates)
* Area of Effect: burst 1
* Range: 6
* This spell takes 2 combat rounds to cast

### Infernal Strength

* Special effect: strength +2
* (magic)
* Area of Effect: burst 25
* Range: 6

### Summon Imps

* Summon: 1-3 Imps
* (A maximum of about 50 Imps can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

## Level 3 Spells

### Imp Horde

* Summon 1-12 Imps
* (A maximum of about 50 Imps can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

### Infernal Gate

* Summon: 1 Fiend of Darkness
* (A maximum of about 25 Fiends of Darkness can be summoned in a single battle)
* (magic)
* Range: 1
* Extra effect once target is hit
	+ Summon: 1 Lesser Demon
	+ (A maximum of about 25 Lesser Demons can be summoned in a single battle)
* Extra effect once target is hit
	+ Summon: 1 Devil
	+ (A maximum of about 25 Devils can be summoned in a single battle)
* This spell takes 2 combat rounds to cast

### Rain of Blood

* Fear: 1-7 vs morale
* (magic)
* (magic resistance negates)
* (armor negating)
* (only affects enemy units)
* Area of Effect: entire battlefield
* Range: 10
* This spell takes 2 combat rounds to cast

### Summon Demon

* Summon: 1-3 Lesser Demons
* (A maximum of about 25 Lesser Demons can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

### Summon Fiend

* Summon: 1-3 Fiends of Darkness
* (A maximum of about 25 Fiends of Darkness can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast