recursal/Fanatic-Fandom huggingface dataset:
Agent 81

**Agent 81** is an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. She first appeared in On the Move alongside with Agents 44 and 63 and last appeared in Hundreds and Thousands alongside with Agents 12, 18, 27, 37, 44, 58, 63, 72, 99 and 108 and the Numbertaker. She always stays on the timeline with Agent 44.

Numberblocks Wiki

More To Explore

Season Number. 8

Episode Number. 65

Date release: July 18, 1818 (US; declined)

Previous episode: One Thousand And One

Next episode: N/A

Quotes
SEVEN 3s: Ah! 3 + 3 + 3 + 3 + 3 + 3 + 3 = 21.

TWENTY-ONE SINGS: We had lots of biggest adventures and everyone already played by their parts, You will be happy to learn seasons. It the starts, not the ends!

21 SINGING: There is more to explore. Look out outside and we are opening the door, when we ran out of our feet, we counted our hands. How high is a measuring chart?

TWO: Do you know?

21 SINGS: There is more to explore. You can make it biggerer if you keep adding ones. Take the floor! 21 + 21 = 42!

42: There is more to explore!

1, 4, 9, 16, 25 AND 100 SING: There is more to explore. Many square noticed beforing. We can make new squares.

ONE HUNDRED: Great calling!

SEVEN SINGS: 7 taller by 7 is next in a linetime is 49!

EIGHT SINGS: 8 grater then by 8 is equalled to 64!

NINE SINGS: 9 multiplication by 9 is 81!

100 SINGS: And the very very next is mine on the draw! Numberblock 100, draw.

100 DRAWS

21: There is more to explore!

ONE HUNDRED: 4 x 100 = 400.

21 SINGS: There is more to explore, so put on your aprons.

17: Good paint!

TEN 10s: There are lots of patterns to spot.

FIVE 20s: Take it step and move from here to there you can learn seasons. 20 + 20 + 20 + 20 + 20 = 100!

EIGHT 2s: There is more to explore, you know in stores, you can count from one to 100 by taking it slow.

EIGHT 2s: Count from one to a million.

ONE: 1, 2, 3, 4, 5.

EIGHT 2s: Let's go! stick with us when we put it of the test. Put 2 and 2 and 2 and 2 together and you will get the rest.

THREE SINGS: There is more to explore.

ALL: We given you starts you know it works out it does.

TEN AND NINETY SING: You never miss minutes you numberer on draws.

ALL SING: There is more to explore.

Professor Von Heinrich Squawkencluck

Voiced by:
Dexter McVarrall

Name:
Professor Von Heinrich Squawkencluck

Other Names:
BTA

Personality:
BTA

Occupations:
Invited Scientist

Alignment:
BTA

Allies:
Colonel K, DM, Penfold

Enemies:
Dr. Auuguust P. XIII Crumhorn, Auuguustuust Doctor Crumhorn XXXIII, Mac The Fork, Greenback Baron

First Appeared:
156 Million Lost Years

Last Appeared:
Mr. Neptune

Chico Bon Bon: Monkey With A Tool Belt Wiki

Chico Bon Bon (Character)

Chico Bon Bon is an engineerer. He has red and orange fur, a white headband, a yellow iconic toolbelt, red sneakers, and white socks.

Alias(es): Monkey With A Tool Belt

Species: Monkey

Sex: Male ©

According: red sneakers, white headband, toolbelt

Affiliation(s): Fix-It-Force

Occupation(s): Fixing Things

Alignment: Good

Friend(s): Rainbow Thunder, Clark, Tiny

Status: Activity

First Appeared: The Underwear Parade

UK Voice Actor: Robbie Daymond

US Voice Actor: Chris Parnell

Voice Actor:

```
            Chris Parnell (US)
            Robbie Daymond (UK)

```

Personally:

```
            BTA

```

Appearance:

```
            BTA

```

Inventions:

```
            The Super-duper Stitcher Megamic 900

```

Aliases:

```
            Monkey With A Toolbelt

```

Home:

```
            Treehouse

```

Weapons:

```
            BTA

```

Quote:

```
            BTA

```
Say What You Mean

**Say What You Mean** is the 23rd episode of Numberjacks. May the Fours Be With You is next and The Container Drainer is previous.

Please be clear what you mean or the Problem Blob will give you the wrong size or too much of them, as Four finds out. The Problem Blob also became a wall-mounted Problem Blob and sticked on two walls and a cube-shaped bush.

If you do not make it clear what you want, you might get the wrong size or too much of them, thanks to the Problem Blob.

1. If you were cold in bed and you wanted a blanket, you might just get a doll's blanket that was far too small.
2. Or someone might wish for a bike, and they would get one that was far too big.
3. Or someone might wish for some ice cream, and the Problem Blob would make sure they would get far, far, far too much! Ohh! You have to be in clear what you say.

## Numberjacks' Speech

[Alice] The girl wanted a bigger brush, but not that big.

[Jonathan] And the paper was much too big.

[Laura] The cleaner needed a brush to match his pan, and he did not need a giant handkerchief.

[Jonathan] And the lady had too many beans in the café.

[Oliver] It was all the Problem Blob's fault, and he was making the picnic go wrong, too.

[Alice] All the sandwiches were the wrong size, till we made them the size of a hand, and we sent the Problem Blob away, so far we cannot see him.

[Laura] Everything back to normal.

## Characters

Agents: 14 (Last), 34 (Last), 47 (Last), 100 (Last)

Numberjacks: Three, Four, Five, Six

Meanies: Problem Blob

Goes: Four

Stays: Three, Five, Six

Controller: Five

## Trivia

* This is the only time Agents 14, 34, 47 and 100 see the Problem Blob.
* It was the last time the numberjacks forget to ring the doorbell.
* This is the first time an agent with a zero, a four or a seven in sees the Problem Blob.
* This is the last appearance of Agents 14, 34, 47 and 100.
Counting Down to Christmas

**Counting Down to Christmas** is the 46th episode of the Numberjacks series. Two Four Six Eight is previous.

The Numbertaker, the Shape Japer and the Spooky Spoon make Christmas go wrong and Agent 20 is one of the victims. Five and Six fly out and save Christmas Day with help from Three and Agents 49 and 77. The Problem Blob and the Puzzler are absent.

## Numberjacks' Speech

[Laura] The Shape Japer was changing the size and shape of things.

[Oliver] Spooky Spoon was making all the spoons dance.

[Alice] And the Numbertaker was taking food that came in lots.

[Oliver] We could not work it out cos the Brain Gain was not going straight.

[Jonathan] Cos Mary and Bobby's wobbling was mucking up the Brain Gain Machine.

[Laura] But Alice saved the day.

[Alice] And the Numberjacks saved Christmas.

## Characters

Agents: 20, 49, 77

Numberjacks: Zero, One, Two, Three, Four, Five, Six, Seven, Eight, Nine

   Meanies: Numbertaker, Shape Japer and Spooky Spoon

Goes: Five, Six

Stays: Zero, One, Two, Three, Four, Seven, Eight, Nine

## Trivia

* This is the first time Five and Six fly out together on a mission.
* This is the first time Five goes out to sort the Numbertaker.
* This is the first time Four forgot to play the Spooky Spoon song.
* This is the only episode to feature Agents 49 and 77.
* Zero saw the Shape Japer for the first time in this episode.
PBS

### 1st Logo (August 30, 1993-November 15, 1999)

Logo: On a white background, we see some crudely drawn P-heads (the first of which she's named Pernell P-Pal), with Mouse, a character from Slim Pig wearing a red cap and an earring, singing "This is! P-B-SSSSSS!" (the "P-B-SSSSSS!" part of which is done by a female choir) while dancing and changing patterns. Near the end, the P-heads raise their arms in the air and Mouse ad-libs "Woo-hoo-hooooo!" a la Michael Jackson as her cap flies off. Then, the word "**PBS**" in the same font as the 3rd PBS logo fades in black as the cap drops back on her head, and an orange P-shaped dog (whose name is P-Pet) runs across the screen and barks, then walks away.
Monster Anniversary / The Lost Raaawwwr!

ALMOST NAKED ANIMALS WIKI

Octo

Facts About Octo

Octo is Howie's blue best octopus friend and Narwhal's cousin and he is the main chaaraacter in Almost Naked Animals. He is voiced by Howard Jerome.

Gender: Male

Species: Octopus (full name) Octopedia (other names)

Birthday: Unknown

Age: 44

Affiliations:

```
             None

```

Home:

```
             Banana Cabana

```

Aliases:

```
             Ooberpus

```

Friends:

```
             Howie (Bestest Friend)
             Bunny
             Duck
             Ant
             Baboon
             and other friends

```

Enemies:

```
             Batty
             Poodle

```

Love Interests:

```
             None

```

Interests:

```
             None

```

Fears:

```
             scary places
             dark forests
             anti-engineered hygiene

```

Family:

```
             Unnamed parents

```

Spouses:

```
             None

```

Children:

```
             Joejoe
             Craig
             Tom Cat

```

Siblings:

```
             Narwhal (cousin)
             Octonina (girlfriend)

```

Pets:

```
             Little Ugly

```

Others:

```
             Octo's pet gold

```

First Appeared:

```
             It's My Party

```

Last Appeared:

```
             Hambo 1: Galactic Super Swine Of The Wild West World

```

Voice:

```
             Howard Jerome (UK)
             Sacha Dhawan (US)

```
TeleToon

Logo: On a yellow gradient background, the Teletoon logo from before is seen in yellow with white text. Here, the text appears to be refined and flatter. It quickly rotates to left, jittering a bit to reveal a flat surface with "ORIGINAL PRODUCTION" on it in white. The logo quickly rotates back to the right, jittering once more.
Oldham

gigantosaurus wiki
mazu takes a chance
mazu takes a chance is the 1st episode of Gigantosaurus.
season number - 1
episode number - 1a
aired date - April 26, 1947
Written by - Emma Grace, David Banjo, Grandpa Joe, Mike Teevee, Alfaon McDonald, Paul Irving, Charlie McWilson, Rachel Preece, Joe McAlaskey, Ronald Allister
storyboard by - David McDonald, Pierre-Alain-de-Garrigues, Olaf Joan, William McKinley, Joan Cusack, Robbie Daymond, Joan Gouviac, John McRobert
directed by - Laura Maasland
Episode Guide
Previous episode - none
Next episode - The Lost Egg
Very Shapely

**Very Shapely** is the 50th episode of Numberjacks and the 3rd episode of Season 2, released on September 27th, 2015 and can only be watched on school days. Wee Three Phone Home is next and On the Move is previous.

The Shape Japer is causing problems again by stretching the shape of things - Six is after her, but one more problem is when two circular hoops turned into ovals. This is the first appearance of Agents 27, 72 and 99.

## Characters

Agents: 27 (New), 72 (New), 99 (New)

Numberjacks: One, Two, Three, Four, Five, Six, Seven, Eight

Meanies: Shape Japer

Goes: Six

Stays: One, Two, Three, Four, Five, Seven, Eight

Controller: Five

## Trivia

* Agent 72 saw the Shape Japer for the first time in this episode.
* This is the first episode that Jpike Yeoh watched Numberjacks at school when the fire alarm started at his old school, Kensington Primary Academy. It all started with One, Three and Four in the Cosy Room. The first ever agent was Agent 99. The first ever Numberjack going out was Six. The first ever problem was the girl drawing a face. The first ever meanie was the Shape Japer.
* This is the first appearance of Agents 27, 72 and 99.
* This is the only time Agent 27 sees Six.
* This is the last time One sees the Shape Japer.
* This is the only time Agents 27 and 99 see the Shape Japer.
Swiggerswigger Penfold

Dangerpeidia, The Danger Mouse Wiki

Pandaminion

Voiced by:

```
         Andrew Scott

```

Other names:

```
         Panda-mini-one (by DM and Penfold)

```

Species:

```
         Panda

```

Gender:

```
         Male

```

Personally:

```
         Sleepy

```

Occupations:

```
         Evil Henchman

```

Alignment:

```
         Evil

```

Home:

```
         The Frogginggolf-Fly

```

Allies:

```
         Baron Silas Von Greenback (Decode Worker)
         Sttiletto (Decode Worker)
         Nero (Decode Worker)

```

Enemies:

```
         Penfold
         Danger Mouse

```

Likes:

```
         Bamboofood
         Eating Grass
         Bird Feeder

```

Dislikes:

```
         Work

```

First Appeared:

```
         Danger Mouse Begins Again!!!!

```

Last Appeared:

```
         Losing Exaggeration

```

Quote:

```
         I had to be bringing the email. (Danger Mouse Begins Again!!!!)
         That was called aabraacaadaabraa. (Losing Exaggeration)

```
Building

## Appearance

Building is gray and has teal windows and has also gray doors and chimney

## Trivia

Building is gray, has a chimney and has teal windows and has also gray doors when someone enters. shows up in season 7. in the building Disco Area is heard inside of a building when someone enters and Disco Area stops playing or not when doors close.
Help wanted

"**Help Wanted**" is a Pilot episode of *the amazing world of gumball* episode from Season 7. In this episode, Gumball applies for a job at Nicole, but Nicole secretly try to get rid of him.

## Summary

The series premiere starts under the sea, as a French Narrator introduces Bikini Bottom and The Amazing World Of Gumball.

The scene then shifts to Gumball in bed before his alarm clock goes off waking him up. He gets ready for the day; it is the day that he is to apply for a job at the Krusty Krab as a fry cook. Before going to the restaurant, he lifts a weight with stuffed animals on the sides to warm himself up for the application. Gumball starts jogging to the Krusty Krab, while Anais encourages him from his rock.

Gumball starts talking about what he is going to do when he reaches the Krusty Krab, but in the end, he decides he is not ready. However, Anais appears and stops him, encouraging him that he was born to have the job. Gumball eventually decides to go to the Krusty Krab to get the job. Nicole watterson then sees Gumball running to the restaurant, making her panic and tell Leslie to watch out for Gumball.

Gumball has already arrived, though, and he tries to get Nicole to give him the job, after jumping back and fourth across the restaurant after stepping on a loose nail. He tells Nicole that Leslie will vouch for him, but Leslie tells Nicole that she does not believe Gumball should get the job. Nicole tells Gumball that if he gets a seemingly nonexistent hydro-dynamic spatula, he will get the job. Gumball quickly runs to the Barg'N-Mart to get it, as Leslie and Nicole laugh, thinking he will not get it.

Soon after Gumball leaves, five buses filled with anchovies arrive at the restaurant, making Nicole and Leslie panic, as the latter knows what happens when anchovies come. As the anchovies flood the restaurant, Leslie tries to get them settled, but that only angers them more. It seems as though the two are finished due to the flood of anchovies, but Gumball comes right on time with the hydrodynamic spatula he found (as there was only one in stock), having fulfilled the errand Nicole gave him. Gumball goes into the kitchen and cooks many Krabby Patties, and tosses them to all the hungry anchovies until they are all satisfied and leave the restaurant.

Much to the dismay of Nicole, Leslie decides to hire Gumball as a fry cook, seeing as Gumball brought him in lots of cash. Then, Mouse from Slim Pig with boyfriend Timmy The Frog enters the restaurant, and orders, causing Gumball to cook many Krabby Patties and toss them all at him, flinging her out of the restaurant and concluding the episode shortly after.

## Errors

When Mouse enters the Krusty Krab, her skin is green and she has a dark blue stripes. in alternative version, When Mouse enters the Krusty Krab, Her skin is green and has a violet stripes.
Tricky Triangles

**Tricky Triangles** is an episode from season 3. Two and Seven are permanently added to the "Main Numberjacks" group.

## Characters

Agents: 33, 20, 42, 101

Numberjacks: Two, Three, Four, Five, Six, Seven

Meanies: Shape Japer

Goes: Three

Stays: Two, Four, Five, Six, Seven

## Trivia

* Five allows Three to go on a solo mission in this episode.
Round and Round

**Round and Round** is the 42nd episode of Numberjacks. It was released on July 27th, 2015 and can only be watched on school days. Hats Off to Wufflebump is next and Mrs. Sneezle's Birthday is previous.

The Breakfast Club has gotten people going round in circles in a pattern - Squashsquish Saalaad restores things to normal. There must be a double WTF Sound Effect without a Boom in Feedered Birdsimagination if a digger jumps up, spinning round and round.

## BBC iPlayer School Of Roars Series 2: 10. Grizzlingtown

Agents: 7 14 21 28 35 42 49 56 63 70 77 84

Numberjacks: 10 20 30 40 50 60 70 80 90 100

Meanies: 10 20 30 40 50

Goes: 20 40 60 80 100

Stays: Great Grandppappa (Episode) - The Wiikiisiimpsons Fandom - Wiki, Give Aa Dog Aa Bone - The Wiikiisiimpsons Fandom - Wiki, Homer JJ Simpson - The Wiikiisiimpsons Fandom - Wiki, Matt Groneing - The Wiikiisiimpsons Fandom - Wiki, Hans Moleman - The Wiikiisiimpsons Fandom - Wiki

Controller: Missionlessly Complete (Episode) - The Wiikiisiimpsons Fandom - Wiki
Time Trouble

**Time Trouble** is the 37th episode of Numberjacks. Two Four Six Eight is next and May the Fours Be With You is previous.

Time passes very strongely, thanks to the Spooky Spoon. Five investigates. This is the first appearance of the Beeper and Agents 38, 54, 79 and 95.

## Numberjacks' Speech

[Alice] Spooky Spoon was stopping people having the time to do things.

[Laura] No time for eating.

[Jonathan] Or for getting dressed.

[Alice] We made Spooky Spoon give people more time.

[Jonathan] But now they had too much time.

[Oliver] That's when the Beeper came in handy, so we could say how much time things should take.

[Alice] Spooky Spoon was after you.

[Laura] I cannot see.

[Alice] Lots of time to fall slowly.

[Jonathan] No time at all for Spooky Spoon.

## Characters

Agents: 38 (New), 54 (New), 79 (New), 95 (New)

Numberjacks: Three, Four, Five, Six

Meanies: Spooky Spoon

Goes: Five

Stays: Three, Four, Six

Controller: Six

## Trivia

* Agent 54 saw Spooky Spoon for the first time in this episode.
* This is the first appearance of the Beeper and Agents 38, 54, 79 and 95.
* This is the only time Agents 54 and 79 see Five.
* This is the only time Agents 38, 79 and 95 see Spooky Spoon.
One

**One** (1) is a purple Numberjack with blue-green eyes. In The TroubIe With Nothing, she was referred to as a female. She is voiced by Dylan Robertson. She is Three's sister.

She is a best friend with Zero and they have even caused trouble together in Tens Moments.

There are six missions with **One** flying out of the Numberjacks' home.

## Biography

When the Numbertaker was about to hoove up Six in One Won, Three, Four and Five prepared an emergency launch to save him and used Brain Gain to make her scarily big as suggested by Agent 94.

In One More Time, she made everyone and everything that was going under bridges one more.

At the beginning of 1, 2, 3, Go, she falls asleep nonstop during Three's new game, in which the Numberjacks say their number in order while their Buddy Blocks jump.

## Level 75

* Grumpkin hiccuped 80 bubbles out.
* An octopus is NOT a pet.
* 57 bats flew out of the cave and scared Little Blue, Pinkerton, and Abby.
* Little Blue took Eli the dog for a run.
* Little Blue tries whistling to call his pet birds.
* Little Blue tries to whistle to call back Eli.
* Little Blue porque le fav gato un exagni un de bein.
* !A monsters le muy sports amigo un avo.
* Pinkerton and Grok thought they can say ''quack'' to their duck's friend.
* It came raining like dogs and cats.
* Be careful were you go trick or treating next door during on Halloween.
* A pufferfish can blow itself up like a balloonfish.
* Scampi dijo algo bonito Yoshi pro telefono.
* !A Sherbert y Tuttle muy de que de marron vaca de porque una't taog.
* Yoshi had an accident skiing down the icy hill.
* Grok scared us by pretending that he was a yeti.
* Pinkerton dropped 52 marbles on the floor and accidentally started a party dance.
* Bean has to eat the green broccoli before he wanted dessert.
* The little green man movie from Tom and Jerry: Blast Off To Mars is too scary for Pinkerton and Grok.
* Rocky hits a stone at the beehive and he was chased by 69 angry bees.

## Missions

* One More Time with
* One Won (24)
* Seaside Adventure (47)
* Square Dancing with Four and Nine (Shape Japer)
* Tens Moments with Zero and Five
* Zero the Hero (Numberjacks)

## Personality

Although she is very young she has immense intelligence for her age, as demonstrated by her ability to use the Brain Gain Machine and the fact that she knows the concept of "one more".

However, she is still very young, so she is not able to use much logic or speak in full sentences, she is described as being " her own world".
Reef Blower

is the third episode of Season 7

## Characters

Gumball

Nicole

Mouse

Pleakely

Wall-e (mentioned)

## Summary

The episode begins with Nicole going outside, only to spot a shell on her lawn. She kicks the shell onto Gumball's yard to keep his own clean, but it turns out Gumball is also very protective of his lawn, and gets out a reef blower from his garage to get rid of it, the noise of the machinery making Nicole irritated. Gumball, struggling to blow away the shell, ends up blowing it so hard grass comes out and lands on Nicole. Gumball comes to Nicole and blows off the grass that landed on Nicole, as well as her face. Seeing that there is a huge pile of sand on his yard, Gumball sets the blower to REVERSE, sucking up the grass pile, but the reef blower starts to break apart and throws out grass.

Gumball opens up the zipper behind the reef blower and puts the excess sand that was thrown out in there. He tries to start it again, but it does not work. This prompts Gumball to pull the handle of the reef blower very far. Once he feels he is far enough, he lets go and quickly zips through the distance he went back onto the blower. Gumball starts sucking up the entire world, causing Nicole to almost suffocate, but the reef blower explodes due to over capacity and shoots all the sky sucked up back out again. The episode ends with Gumball happy that his lawn is clean, while Nicole's lawn is filled with grass.

## Trivia

this is the only episode where Darwin does not appear in this episode. this is pleakley's first appearance. while Mouse from Slim Pig made her first appearance in this episode. little chick and dog they forgot to occur in this episode, but they have deleted scene.

## Errors

find 1 error
on the opening credits ''Sparx\**''* or ''Sparkling\*'' appears fading in the English dub. In the English dub, or in the Polish dub, on the opening credits ''Sparx\*'' or ''Sparkling\**''* appears fading in. in the ending credits we see the words ''CGI BY'' with SPARX\* is mistakenly written, in the ending credits ''Sparx\*'' or ''Sparkling\*'', Are Appearing in.
Seven Wonders

**Seven Wonders** is the 7th episode of Numberjacks. Belongings is next and Forward Thinking is previous.

Four finds two ways add up to seven when the Puzzler is about, and Seven is trapped inside his puzzle bubble.

If the Puzzler keeps turning four things into seven things, we have to sort that problem out.

1. Instead of being 4-years-old, ohh! There will be three extra candles. That is seven to blow out.
2. Things that have four sides would have three extra sides, making five, six, seven.
3. And the poor old dancing cow would have three extra legs to worry about - oh, it would be a disaster! [Explosion]

## Numberjacks' Speech

[Alice] That car started it all. Three extra wheels to make it seven.

[Laura] But not as funny as the Cleaner with the mops and everyone.

[Jonathan] That was crazy.

[Oliver] All those things making seven. And here is the trouble. The Puzzler.

[Alice] He is a bit scary.

[Jonathan] And it was a tricky puzzle. Two ways to make seven.

[Jonathan] Three and four make seven.

[Oliver] One and six make seven.

[All] Yes!

## Characters

Numberjacks: One, Three, Four, Five, Six, Seven

Agents: 16, 42, 53 (Now a different girl, but she's normally a normal girl), 70

## Trivia

* Agent 16 saw the Puzzler for the first time in this episode.
* This is the only episode that Agent 16 went static.
* This is the only time Agents 16, 42, 53 and 70 see Seven.
* In this episode, Agent 53 became first, Agent 70 became second, Agent 42 became third and Agent 16 became last.
* One and Seven woke up in this episode and saw the Puzzler for the first time.
* This is the last time Agents 53 and 70 see the Puzzler.
* This is the first time a male numberjack, like Four goes out to sort the Puzzler.
* This is the first time Seven goes out there.
* Zero was asleep in Zero and Five's bedroom, Two was asleep in Two and Eight's bedroom, Eight was asleep in Two and Eight's bedroom until May the Fours Be With You and Nine were asleep in One and Nine's bedroom to be protected from the Puzzler.
The Dreaded Lurgi

```
Flapjacks make a great lunch, mind you don't drop them on the floor.

```

```
Little Blue tries whistling to call his pet birds.

```

Please And Thank You! is the 63rd episode of Numberjacks and the 16th episode of Season 2. It was released on November 12th, 2015 and can only be watched on school days. N/A is next and ARTISTIC is previous.

In the Gym Room, Six cannot jump on the seesaw - and Four feels ill too - they both got the dreaded lurgi. Five flies out to investigate and defeat the Problem Blob from making things go up and down and round and round. Three gets lurgi too in the meantime, and the agents help out. Five did not get a lurgi just like Three, Four and Six.

## Synopsis

In the beginning, Four and Six are going to play with what looks like a seesaw when Six begins to act strange. As it turns out, Six has the dreaded lurgi, which ends up spreading to Four.

The alarm sounds. Agent 44 is calling in to report a boy on a trampoline who cannot stop jumping. Five goes out to solve the problem, while Three mans the Control Room.

Once Three finds a number for Five to land on, the two sick male numberjacks go for a lie down.

More problems arise by Agent 81 when a man in a café, a cook, and Agent 108 reports a boy on a bouncy castle find themselves unable to stop jumping so Five discovered they've been blobbed. It was the Problem Blob, back up to his old tricks.

Three fires up the Brain Gain Machine, and her and Five sort out the people going up and down. But the problems are not over yet; now people cannot stop going round and round.

Five is ready to solve more problems, but Three cannot because she has got the lurgi too. Five worries about what could happen (cue Imagine Spot), like people in a lift (elevator) going up and down nonstop and two children going up and down and round and round on the bench.

Three and Five remain persistent, even when things get even crazier when people start going up and down *and* round and round. With Agents 12, 18, 27, 37, 58, 63, 72 and 99's help,is the last thing of a the Problem Blob was dead after being squirted by a brain gain

Three manages to make enough Brain Gain to set everything straight.

Five returns to the sofa, and Three goes to join her sick friends. Five and the agents recap the episode.

Finally, Five visits her sick friends, who are feeling much better. Zero shows up. All is well in the Numberjack sofa once more.

## Trivia

* This is the only time a Numberjack gets sick.
* This is the only time Agents 27, 72 and 99 see the Problem Blob.
* This is the only time Agents 12, 18, 27, 72 and 108 see Five.
* This is the only episode of the series where a Numberjack counts individually to the Numberjack returning to the sofa. In this case, it is Three, who has the lurgi.
* Agents 27, 58 and 63's numbers are not seen, as they only appear in the Brain Gain machine's screen.
* For some reason, Six coughed while he had the lurgi, even though none of the other Numberjacks with lurgi coughed.
* It is unknown how Six contracted the lurgi.
* It is the last time the Numberjacks press the doorbell.
* Number Zero has the dreaded lurgi because he has zero brain cells.
Sttiletto, Baron Silas Von Greenback, Rockadoodledoocow, Auuguust II Crumhorn

The night is bright, the stars are black, and the sea is deep and dark.

That sometimes there snuggly and safe and there drifting off to sleep.

Round and round the little boats, not big then your hands.

Take the sea, Light up the littling light.

That is the way to the night gardening.

Into the night gardening.

Upsy Daisy and Igglepiggle. We are gonna catch up...

The airplane

Hurry up, airplane.

BOING, BOING, BOING.

The Haahoos.

YAWNS: Haaaahoooo!

TITTITARS CHIRPING

Who is riding inside the airplane?

The Tiddlytubbies!

The Tiddlytubbies song, The Tiddlytubbies song, The Tiddlytubbies song, All sing along.

The Haahoos.

And through the Haahoos.

YAWNS: Haaaahoooo!

What an amazing Pinky Ponk adventure.

TIDDLYTUBBIES GIGGLING

TITTITARS CHIRPING

Who is here?

The little children.

1, 2, 3, 4, 5, 6, 7, 8, 9, 10.

10 little children all together.

All in a row, and off they go.

BELL DINGS

Off they go.

All aboard, little children.

Buckle up, everybody. The airplane is ready to go.

ENGINE REVVING

Over the bridge.

Under the tree.

Over the gazebo.

Under the bridge.

All clear for landing.

ENGINE LANDING

ALL CHATTERING

BOING, BOING, BOING

Laa Laa, Dipsy, and Po over the bridge.

Tiddlytubbies under the Haahoo.

Little children over the branch.

Tinky Winky under the bridge.

Over and under is fun. Isn't it a pippip.

All the tittitars have sang there song.

It's time for sleep, Laa Laa.

A story.

GAZEBO WHIRRING

LIGHTS CLANGING

This episode of into the night gardening is called ''Under and Over''.

Once upon a time, They went on a Pinky Ponk adventure.

The airplane went over the tree. Whee!

And the airplane went under the bridge. Whee!

Tinky Winky, Whee!

Dipsy, Whee!

Laa Laa, Whee!

Po, Whee!

The Tiddlytubbies, Whee!

And the 10 little children, Whee!

The End.

GAZEBO STOPS WHIRRING

Go to sleep, Laa Laa.

Go to sleep, Tiddlytubbies.

Go to sleep, Little children.

Go to sleep, Tinky Winky.

Go to sleep, Dispy.

Go to sleep, Po.

Go to sleep, Haahoos.

Go to sleep, Toy Play Train.

And Go to sleep, Airplane.

Go to sleep, Everyone.

Wait. Who is not in bed?

Igglepiggle and Upsy Daisy are not in bed.

Don't worry, Igglepiggle and Upsy Daisy.

It's time to go to sleep.

CREDITS MUSIC PLAYING
Mouse is afraid of a dark

The episode starts where Mouse is in her bed, and Aunt Angelina Mouseling say good night and try to not let the bed bugs bite.

Mouse opens her eyes as soon as her Aunt leave. She shines a flashlight on her toys and the window. She is frightened because she thinks she's seeing bed bugs! Aunt Angelina Mouseling comes in and asked what's the matter. Mouse explains about the bugs, but she tells him that they were just shadows. Mouse is also worried about a scratchy monster, but aunt Angelina Mouseling tells her monsters aren't real, and when she leaves, Mouse sings a song, "I'm Not Afraid of Monsters".

Suddenly, Mouse gets up, makes a mobile clanking sound, and something falls on her head. She screams for her aunt Angelina Mouseling's help. Angelina Mouseling comes in and he tells her that it was only her stuffed toy cuddly snake that fell on her head. Mouse thought that there was a flying monster and the scratchy monster, and it's in her room. Aunt also tells her that she probably just imagined he heard something, and he can't find anything, but Mouse also thought about the scratchy monster, and she makes some scratchy sounds. aunt Angelina Mouseling also suggests that Mouse listen to a music box to drown out the monster sounds.

Just moments after, the music stops and the sound is still heard. Mouse says, "Aunt Angelina Mouseling the scratchy monster! He's got me! Help!". Angelina Mouseling, making Mouse yelp. Angelina Mouseling enter the room as become shadows, in which Mouse thinks the shadow is a one-headed monster. she turn on the lights, and see that Mouse's pajamas are stuck to the bed because the scratchy monster had trapped her. aunt Angelina Mouselig explains that the wind was making the tree branch hit the window, causing the scratchy monster noise.

Suddenly, there's another strange noise, but it is only Gumball who was stuck in a paper bag underneath Mouse's bed and Gumball goes home. Mouse says that she hopes there won't be any more scary sounds. Comforted with Teddy, Mouse is no longer afraid. Aunt Angelina Mouseling say goodnight to Mouse and turn off the light to ahead back to the living room, where she tell on the television to watch her favorite program. However, she fall asleep within seconds of it being on As the episode concludes.
Seven

**Seven (7)** is a red Numberjack with brown eyes. Seven is bent in a curve along her body and exceedingly gets thinner as the shape approaches the eyes and mouth.
voiced by Roz Ellis

## Personality

Seven is a very enthusiastic Numberjack who likes to make the colors of the rainbow.

## Missions

* Seaside Adventure with One, Two, Three, Four, Six, Eight and Nine (Numbertaker, Problem Blob, Puzzler, Shape Japer and Spooky Spoon)
* Seven Wonders with Four (Puzzler)
* Wee Three Phone Home with Three, Eight and Nine (Puzzler)
* Zero the Hero (Spooky Spoon)
NumberJacks

Numberjacks Stories Wiki

## Appearance

He is a slime monster who causes chaos by spitting out green blobs of slime. He has no nose and no teeth still just a mouth. His eye on stalk comes out of his mouth as a tongue. In Going Long, Going Wrong 4 goes on the mission.

## Episodes to the Problem Blob

2. Going Long, Going Wrong (Four)

6. Forward Thinking (Six)

23. Say What You Mean (Four)

27. Best Estimate (Five)

32. Fair Shares (Six)

36. Six Of One (Six)

40. Almost Human (Four)

42. Round and Round (Five)

47. Seaside Adventure (Seven, Eight, Nine, Four, Five, Six)

50. On The Move [Five]

56. Carry On Counting [Six]

59. A Close Thing [Six]

64. The Dreaded Lurgi [Five]

69. Shorter Things [Four]

70. High Steaks [Five]

73. Timid Tabby [Three]

82. Long Squares [Six]

96. Shrinking Powder [Five]

98. The Incredible Shrinking Duck [Three, Four, Five, Six]

More Coming Soon [BTA]
Bleach Story Arcs

## The Hero Beginning Saga

The saga is about adventures about Boku D Monkey and his Lucy, Gray, Erza, & Lyon going on different adventures together (along with different and/or other characters)

:

:

Arlong Park: After Lucy steals the Going Merry, Boku, Gray, Erza, & (and later Speedwagon) set after her and wind up in Cocoyasi Village, Nami's hometown ruled by the tyrannical Fish-Man Arlong. It is here that Lucy past is revealed...

Orange Village: after Lucy joined the group, they started to go on a mission together a full team, the place they go (as a full team) was The Orange Village, in where they are quickly confronted by old (Buggy Crew) & new enemies (The Blackers)

The Blooders: set a month after the defeated of both Buggy and his crew & The Blackers, are now missions at Thunderclan, but there is a mysterious group by the named The Blooders (the names are Wamuu, Esidsi, & Kars)

## The Alabasta Saga

after defeating The Blooders, Boku and his friends met Nefertari Vivi, and decide to help save her country, Alabasta. they first must go across the Grand Line, and they then fend off Baroque Works' assassination attempts, as well as a pair of giants named Pory and Bory, and gaining two new members named Chopper (first appered in the Drum Island Arc) & Jotaro D (first appered in the Little Garden Arc, and is revealed to be Boku brother later in The Saga) With the fate of Alabasta hanging on the line, the saga climaxes with a full-out confrontation with Thunderclan, Riverclan & Windclan working together to fight Baroque Works and their leader, Mr. 0, (aka) Mr Crocodile.
Out for the Count

Out for the Count is the the 19th episode of Numberjacks. 3 Things Good is next and Cuck-cuck-cuck-oo-oo-oo is previous. This is not an episode for writing the agent's numbers at school.

Two is out and about and making everyone count incorrectly - Six gets ready to go after him.

If this goes on, we have to sort that problem out.

1. You might get the wrong number of candles on your birthday cake. Ohh! So instead of being 4-years-old, you'll be 5 or 6 or 7 or 8-years-old.
2. Your favourite stories might go wrong. Whoever heard of Goldilocks and the Four Bears?
3. And instead of having four legs, the Dancing Cow would have five or six or seven or eight legs and have as many legs as a spider.

## Numberjacks' Speech

[Alice] Bobby's crazy counting meant trouble with the board game.

[Laura] They could not count the cakes.

[Jonathan] And that poor old tennis coach could not count at all.

[Alice] So we could count.

[Oliver] Yes, very good we could count.

[Bobby] And me.

## Characters

Agents: 25, 61 (New), 96, 100

Numberjacks: Two, Three, Four, Five, Six

Meanies: No Meanies

Goes: Two, Six

Stays: Three, Four, Five

Controller: Five

## Trivia

* This is the first episode to feature Agent 61.
* This is the first time Two goes out there.
Spike Gets Skooled

ALMOST NAKED ANIMALS WIKI

Duck

Duck is a born 1927% duck that he was Howie's friend. In Ooberpus, he was in Afrikaans. He is voiced by Dave Bennett.

Type of animal - Duck

Gender - Duck

Birthday - 156

Age - 78

Affiliations - KJ, KJ13, Kaekkaek, The K Factor

Residence - Fruit Chattoo

Aliases - George, Peppa, Pooman, Quackie, Quacker, Quackman

Friends - Howie, Octo, Bunny, Sloth, Piggy, Narwhal, Swan, other friends

Enemies - Jamie Whitney

Love Interests - Jamie Whitney

Interests - Jamie Whitney

Fears - Dark places, scary items, etc.

Parents - Mum, Dad

Spouses - Cockroach

Children - Mrs. Coleslaw

Siblings - Paul Dodds

Pets - Jerry, Jumbo

Others - other ducks

Voiced by - Dave Bennett

First Appeared - It's My Party

Inventions

Helicopter - Cat's 18 Lives & Nothing But The Tooth

Time Capsule - Blast Off To The Past & Insane In The Brain

Time Machine - Insane In The Brain & Blast Off To The Past

Eating Octonauts Robot - Insane In The Brain

Hoverboard - Blast Off To The Past

Trending Duck - Hambo 1: Galactic Super Swine Of The Wild West World

Hats That Allowed You To Insulation Your Brain - Insane In The Brain

Intro - [Almost Naked Animals]

Gallery

Click Here

47 galleries
Achilles Series

Sword

The Achilles Series items are a set of Castian weapons and armor available from opening Castian Essences.

Achilles Series

Fire Protection 6
  Achilles Chestguard
Fire Protection 6
  Achilles Leggings
Fire Protection 6
  Achilles Boots
Fire Protection 6
  Achilles Sword
Looting 3
Sharpness 6
Smite 5
  Achilles Shield
Mending 1
Protection 10
Say what you mean

Three and Four are in the Cosy Room watching TV. Four, feeling that it's a bit cramped (or "squishy" as he puts it) tells her to budge up, but she goes towards him. When he clarifies, she chastises him for being ambiguous. She moves over, but he's unsatisfied and demonstrates how far he wants her to "budge". Three, still sulky about Four's ambiguous phrasing, says that there's no pointing in budging now as Four already did it. Four agrees, but Three considers budging up anyway, only for the alarm to sound.

The problem, reported by Agent 34, is that a girl was using a too-small hairbrush. Then, when asking for a bigger brush, got a broom. Also, a boy was drawing and wanted a bigger piece of paper but got one that was too big. Four prepares to be launched, and the woman is in the living room, but they don't ring the doorbell: they just wait until she climbs the stairs.

After being launched, Four lands on a door and finds the boy planning to recycle the giant paper and the girl having a friend over to help brush her hair with the broom. The Numberjacks point out that although the kids are making do, it's still a problem and they need to know when things went wrong.

The agents pointed out that those kids wished for bigger items but didn't specify how *much* bigger. Then, the janitor has trouble using a full-sized broom with a dustpan, so he wishes for a smaller brush and gets an artist's paintbrush.

Four spots the Problem Blob in the gymnasium, and believes that he made the wonky wish-granting happen. Sure enough, there is slime on the back of his boiler suit. He gets hot, wishes for something to wipe himself with, and gets a giant hanky.

At the cafe, a woman orders "a few beans" with her lunch, but she gets slimed, so the waitress gives her three beans. The diner asks for more beans, so the waitress dumps the entire bowl onto her plate. Five then imagines a boy being cold in his bed and getting a doll's blanket, a girl wishing for a bike and getting one that was too big, and a boy wishing for ice cream and getting a whole lake of it.

At a picnic, the Problem Blob makes some of the sandwich huge and others tiny. They make brain gain to make the sandwiches the size of a hand and it works, but when the drinks get served, one girl gets a thimble-sized cup of drink, while another gets a bucketful. The Numberjacks make brain gain to make the cups the size of someone's cupped hands. Then, they make a final lot of brain gain to send the blob flying, but he only jumps about six feet away. So, they specify to send him so far away they can't see him, as the girl, the boy, the cleaner, and the woman are being reverted back to normal.

Four comes back, they recap the episode, then Three, Four, and Five watch TV in the Cosy Room, while the latter asks the viewers to find something the size of their hand.
Nickelodeon Productions

### 1st Logo (1990, August 11, 1991-August 17, 2008- 22 may, 2022)

Nicknames: "The Haystack", "The Haypile", "The Nick Haystack", "The Nick Scribble", "The Fuzzy Logo"

Logo: On a black background, we see the Nickelodeon logo in the shape of an orange haystack or scribble. Copyright info is seen below.

**FX/SFX:** None.

**Music/Sounds:** None, or the end theme of the show.

Availability: Only Seen Season 7 of The Amazing World Of Gumball, Only Seen Season 7 of The Amazing World Of Gumball as Nickelodeon Polska aires him.

### 2nd Logo (April 19, 1997-July 19, 2009- 22 may, 2022)

Nicknames: "Splat!", "The Orange Splat", "The Nicktoons Splat", "Gotta Blast!" (for the Jimmy Neutron variant)

Logo: We see the Nickelodeon splat logo, but reading "NICKTOONS" on a black background (although sometimes it reads "NICKELODEON" and is stretched out more). Copyright information is seen below, or sometimes not at all.

**FX/SFX:** None.

**Music/Sounds:** None, or the end theme of the show.

Availability: The ''NICKTOONS'' or ''NICKELODEON'' variants was used Season 7 Of The Amazing World Of Gumball as Nickelodeon Polska is continue to airing him.
Shape jape

the shape **Pablo** is a blue anthropomorphic penguin and the deuteragonist of *The Backyardigans*.

Pablo's voice was provided by Zach Tyler Eisen in the first season and by Jake Goldberg for the remainder of the series. His singing voice is provided by Sean Curley.

## Contents

* 1 Description
* 2 Residence
* 3 Looks
* 4 Appearances

## Description

Pablo is a frenetic penguin who is more tightly wound than his friends. He thinks, speaks, acts and reacts quickly. He may not be the most agile or graceful of the Backyardigans, but he is enthusiastic and determined.

Pablo undergoes a "panic attack" in nearly every episode of the first season. His tendency to worry continues to be brought up throughout the show, but he does not panic as frequently in later seasons.

## Residence

Pablo lives in a blue-colored house located on the far left side of the backyard. A picnic table and a swimming pool are visible outside of his house.

## Looks

Pablo's head, arms, back and toes are dark blue. His chest and legs are a pale yellow. His arms end in mitten-like flippers. He wears a blue bowtie and a blue-and-yellow beanie hat with a red propeller. He has a yellow beak and a pink tongue. Pablo is the only major character with toes.

## Appearances

Pablo appears in every episode of *The Backyardigans* except "Chichen-Itza Pizza". His first appearance was in "Me and My Friends", the unaired live-action pilot. His first appearance in an aired episode was in "Pirate Treasure". His last appearance in an episode of *The Backyardigans* was in "The Tale of the Not-So-Nice Dragon". His last appearance in any aired animation was in Nickelodeon's Mega Music Fest 2010.
Takeaway

**Takeaway** is the 14th episode of Season 1. It initially aired on August 17th, 2015. Cuck-cuck-cuck-oo-oo-oo is next.

## Takeaway

Its Show Aired 31 May 2008

Not just a few problems, lots of them, Four makes the Numbertaker take less than two than we wants to.

When the Numbertaker ran away very fast after he ended up very confused taking all of the blades of grass, he dropped seven things on the grass in the park: one doll, one tractor, one fruit, one unicycle and three juggling balls. He also dropped the house number 1 on the grass in the park, which he took from next to the 4.

Five's imagination is:

1. We've only got one sun. If a giant Numbertaker took that, it would be dark everywhere. We don't want that.
2. It would be much better if he took one cloud. There are a quite a few clouds left to bring us rain.
3. And if we could get the Numbertaker to take one raindrop, there are so many of them we hardly notice one being taken.

## Numberjacks' Speech

[Alice] The Numbertaker was only taking one thing.

[Laura] There was one doll and one tractor. We had to get him to take things there were a few of.

[Oliver] Then he took the number one from that door.

[Jonathan] And he took the juggler's balls but he kept on taking them.

[Laura] Like he took to the grapes cos there were a few of them.

[Jonathan] I spilled the sugar. Yeah.

[Oliver] And the Numbertaker cannot take lots and lots of grains of sugar.

[Laura] Or the sand.

[Jonathan] Or all those blades of grass.

[Alice] Yeah, that sorted him out.

[All] Hooray!

[Laura] And everyone got their things back.

## Characters

Agents: 28, 70, 85, 101

Numberjacks: Three, Four, Five, Six

Meanies: Numbertaker

Goes: Four

Stays: Three, Four, Five, Six

Controller: Three

## Trivia

* Agents 70 and 85 saw the Numbertaker for the first time in this episode, but did not hear the Numbertaker song.
Off Colour

**Off Colour** is the 17th episode of Numberjacks. Boxing Day is previous.

The Spooky Spoon wants to be the most colourful enemy around by taking red, yellow and blue things - Four is out to stop her.

If she goes on taking all the colors from the world, we need to sort this problem and her.

1. Beautiful red roses might go missing.
2. The green grass and leaves might go missing.
3. The blue sky might go missing.
4. And the bright yellow sun might go missing. It would be a very dull world.

## Numberjacks' Speech

[Alice] Lots of things were going missing, and they were all yellow.

[Jonathan] I went out.

[Laura] It was Spooky Spoon taking the yellow things.

[Oliver] Then she started taking red things.

[Laura] And the blue things.

[Jonathan] And then she took me.

[Laura] Jonathan's buddy block helped rescue him.

[Jonathan] And then we sorted Spooky Spoon.

[Alice] She could not make up her mind what colour to be.

[Oliver] And we got all the colours back into the world. Another good job done.

## Quote

[Spooky Spoon] Oh, so many lovely colours. Mm. Which one suits me best? Oh, pink, orange. Oh, purple. Oh, I look lovely in all of them. This one. That one. Oh, I cannot decide. Red, yellow? Er, rellow, bellow, rellow, bellow, a-a-a-ah! I dunno! Ar-r-r-gh!

## Characters

Agents: 25, 34, 88, 100

Numberjacks: Three, Four, Five, Six

Meanies: Spooky Spoon

Goes: Four

Stays: Three, Five, Six

Controller: Five

## Trivia

* This is the first time Four goes out to sort problems caused by Spooky Spoon.
* This is the only DVD episode to feature a male Numberjack, like Four going out to solve problems caused by the Spooky Spoon.
Nine Lives

***Numberjacks Stories Wiki***

***Agent 100***

***Agent 100 is an agent in the Numberjacks sofa. A computer animation of an agent.***

***Friends Three, Four, Five, Six***

***Enemies Numbertaker, Puzzler, Problem Blob, Shape Japer, Spooky Spoon***

***Start "Nine Lives"***

***End "Say What You Mean"***

***Previous Agent 96***

***Nine Lives (Three, Six, Nine, Puzzler)***

***Say What You Mean (Four, Problem Blob)***

***3 Things Good (Three, Shape Japer)***

***Off Colour (Four, Spooky Spoon)***