recursal/Fanatic-Fandom huggingface dataset:
Masta Banana

## Early Life

Masta was born to the *Banana* family in the nation of Tal'Doraz. His parents were *Haraken Banana* and *Nova'yir Banana*. His parents were both leaders of the Monastery in Tal'Doraz, they both ran the Monastery for 50 years before Haraken died, allowing their son to take over. Due to Masta's lineage, he was selected to lead the Monastery, which sat on the ridges of the volcano's caldera. His upbringing was initially challenging in that he was constantly in schooling, taking tests, or working in the Monastery. His time working and learning at a young age allowed him to strive for and want to share knowledge. He was taught in the ways of the Master, and the natural world surrounding him in the Monastery.

### Journey to the east

At the age of 7, Masta was taken on a cultural pilgrimage to the eastern deserts where his people originated. He learned of and studied in the town of *Hermia, Unitary State of Praskova* for 9 years. He learnt more than he could possibly have known staying in Tal'Doraz, the then largely uneducated land (at least for the Argonian people). His time in Hermia brought him to become a writer later in life. At the age of 16, he returned to the Monastery after learning of his parents death.

## Modern times

Nowadays, Masta Banana can often be found writing a book, testing his theories, or exploring the world of Alveyra. In the 50 years since becoming the heir to the Monastery he has done many things, too many to mention. He has contributed to numerous studies, many of them surrounding plants, a favorite topic of his.

### The Haids Study

On the 31st of May, 2023, Masta oddly contracted Haids despite never having contacted, or even seen, sculk. His odd experience contracting the Plague intrigued him. Though he still knew the Plague could kill him, he decided to run a rather dangerous study on himself to determine what the extents of the Haids Plague were. In his time studying the Plague's affect on himself, he discovered that each person gets a specific set of symptoms that they keep throughout their time with the plague. He knew that the pool of symptoms he could get were Nausea, Hunger, Darkness, Mining Fatigue, Weakness, or Slowness. Masta only felt the last 4 of that known pool of symptoms. He also found that new symptoms were felt about every 1 minute and 48 seconds (specifically 1:48:48). He studied how long each symptom lasted, the longest being Weakness, the slowest being Mining Fatigue. After finally concluding his risky study, he would find a cure given to him for free by a kind man by the name of Tanafyam Everlight.

### Gabe's Guard

Masta only very recently joined Gabe's Guard, but is sworn to fight this Hive, to fight Ascium. This story is still to be told.
Gorm Ulfsson

### Relatives

Odin Loftsson (3rd cousin) Haakon Loftsson Einaren-Abcaster (Half 3rd cousin) Fjortinbras Odinson (3rd cousin once removed)

## Player information

### Joined on

29/11/2022

**Gorm Ulfsson Einaren-Torning** is the only child of Hera Ulf Eriksson Einaren-Torning and his wife Emelija Bosdóttir. Gorm is the current Hera of the city of Torning from which his family gets its name.

## Heritage

Gorm is the Grandson of Princess Frida Skrásdóttir, great grandson of King Skrá Álfþórsson, Great Great Grandson of king Álfþór Einarsson and Great Great Great Grandson of the Prophet Einar Einaren.
Nivros Arcaleas

## ***Nivros se Arcaleas***

Raelator Nivros se Arcaleas, First of His Name, Son of The Sea and Protector of The Realm, was the first ruler of Máscai who founded the country. He led his family to a new home after visions were seen of the destruction of their old lives. From there he crowned himself Raelator and began the royal line of House Arcaleas.

## History

Before he was Raelator, Nivros se Arcaleas was son of a lord of the old lands, who moved the Arcaleas Family to Mascai right before a natural disaster took away their home.  Some say that Nivros decided to remove his entire household to such a far-flung island because his daughter had prophetic dreams about an impending doom of their homeland. He tried to convince his older siblings and extended family but they refused, calling him a madman. Many fools and madmen throughout history have prophesied apocalyptic destruction, only for nothing to happen. In Nivros' case, either due to pure chance or actual magical prophecy, the land he once knew as home was indeed destroyed, leaving them the only survivors known. The trip was long and chaotic, as only two of the five ships survived enough to reach the coast. Nivros’ lost his oldest child in one of the ships. Once they arrive the island, Nivros declared himself Raelator and founded the City of Máscai.
Telka

The island of Telka exists on the south west of the continent of Haruyama. Also referred to as the island of Bigos by the state of Bigos.

## Names

The island is named "Telka Eccuvimfawul" to the Apagni people, and "Deg' Telka" to the Ebionnkanese people, both of which are native groups of the Island.

## Significance

Telka is the homeland of the Apagni and Ebionnkanese people, it is and contains a holy site, Krali's lake, of the Cipilist faith.
Ko Giang

Southern gate of the inner city

**Ko Giang** *(栲港, translating to 'Mangrove Harbor' in Luangese)* is the capital and largest city of Luang. It is located at the western coasts of Luang, lying at the furthest point of the Wongdua bay. The city is known for its immedeate envoirment, most notably the large mangrove forests along the coast. Ko Giang is considered the socioeconomic center of the country, having reached its golden age during the early Yua Dynasty. Due to its location it is one of the most important trading hubs in this part of the known world. Scholars agree that settlement in the area dates back to atleast the early Tsiang Dynasty.
Naturalism sect of the Council of Heaven

The core believe of **the Naturalism sect** is the believe that everything that has lived will be granted a seat in the Council or Heaven, no matter of the species. This also includes plants and trees. The Naturalism sect is a split of from the universalist sect and therefor shares the same kinds of ideas, the only difference being that its believes are not limited to only humans being granted a seat in the Council. Followers of the Naturalism sect are also strictly vegetarian as they believe any excessive or unnecessary harm to something living can sway the favour of the council against them. Because of this, followers of the sect also restrict themselve to only constructing things using non-living materials.

The Naturalism sect has almost all its followers in Zelená Lázna. With a small community of followers present in Hálga.

## History

### Founding

Ols z Vysoczki always believed there was something more to the Council of Heaven.

He had lived his whole life on a wheat farm in the mountains. Already assisting his father with the hard labour from a young age. In his free time he would take hikes through the nearby forests and along the cliffs of the mountains. Nature was his hobby he would say. He had been surrounded by the stuff his whole life. His parents were devoted followers of the Council, though they knew they could never understand it, just like everyone else. Every evening after dinner they would make him pray with them to the council, in hopes of being granted a fruitful harvest.

On Ols 18th birthday, his parents gifted him a book about the council. It had been written by a philosopher called Játre z Pranina. Most of the book was just a more indepth version of what his mother and father had taught him about the council. The last chapter caught Ols interest though. In the last chapter the philosopher had written down a list of questions that he had not managed to answer. One of the questions in particular was: Does only man go to the council? And if not, who or what else might be determining our fate? The question made Ols think. Why should only man go to the council? Don’t the animals and plants we surround ourselves with also have souls? Shouldn’t they equally deserve to be granted a seat in the Council? What about other species of sentient life forms?

When he posed the question to his parents, they simply scoffed at him saying 'Why would other life forms go to the Council, everyone knows that only man is superior!’. Ols was not convinced though. He was sure there had to be others who shared his ideas.

So he started writing. He wrote about the mountains and forests and the beauty of nature. He wrote about his ideas and beliefs. And finally, he wrote a plea to all who read his work, to follow him on a journey to rise above the ignorance of man.
Leopold Basil Constantine syl Briarwood

Coronation Portrait by Leonard George syl Kerenstan

### Titles

Duke of EmberfallHolder of the North CrownHonourable member in the Imperial CouncilAdvisor of his Imperial Majesty the Emperor of CaerleiaHousehead of the Briarwood Name

## Genealogical information

### Parents

His Majesty the King of the North Constantine George the DestroyerHer Majesty the Queen of the North Juliet Victoria the Great

### Siblings

Juliet Constance the III syl BriarwoodVictor Basil the I syl Briarwood

### Relatives

His Majesty the King of the North Leopold George Constantine the Unbitable - GrandpaHer Majesty the Queen of the North Constance Georgia the Hamble - Grandma

Baroness Georgia Victoria syl Ravenburg - Aunt Count Julius Nikolas Marcus syl Briarwood - Uncle
Pureskies

Pureskies is a scientific and religious group dedicated to exploring the unexplored.

## Founding

Pureskies was founded at an unknown date by Calladium Dreadroot and Mr. Blue. Originally meant to explore the stars, the limitations of technology of the time prevented the creation of any methods to reach the skies, however upon receiving a letter from an unknown person, Calladium decided to change the purpose of the group, instead deciding to explore the spiritual side of nature.

## Practices

Pureskies does not perform traditional ceremonies or events, instead asking all members to make new discoveries in science or religion, and then share with the group. A small piece of pie is left at the doorsteps of those who have recently made a discovery, left by their neighbors in most cases.

Potato soup is considered an important food in Pureskies, as new initiates must consume an entire bottle of the soup to enter. The significance of the soup is debatable, even by members of the group.

## Beliefs

The main belief of Pureskies is that discovery and progress are a way to enlightenment, and possibly immortality.
Dof Near

**Dof Near** is a central coastal country, with its' vast beaches accounting for over 60% of its borders. Dof Near is comprised of two provinces, Riviera and the recently joined Province of Airos. In this way, Dof Near is a cultural melting pot of different cultures, joining a deeply rooted tribal culture with that of an ancient empire with the Province of Airos being former territory of the now lost Empire of Vinitica.

Dof Near's main export is gold and ships.

## History

Dof Near's history dates back thousands of years, reigning from the mountains in its' western province of Airos, where it nearly collapsed under its own stubborn culture when they refused to leave the mountains for brighter pastures. When the Dof'nearian tribes were met with immense starvation as a result of having destroyed the ecosystem surrounding their mountain fortresses through relentless pillage, the tribes would spend their time praying for food, their bodies having wilted so harshly that not even their best warriors could hunt. At their darkest moment, a bright light shun upon their dark cavern, summoning the sky god, who blessed them with the gift of melons. A beckoning call from the light told the Dof'nearian people to leave their mountain tomb and push forward into the night, commanding them to use the granted melons to spread their influence upon the land, and further expand their empire.

In the modern era, Dof'nearian culture has reflected strongly on its' past, staying rigid in their belief in the melon's power and working the land around them to better their nation, using their ancient mountain stronghold to harvest rare resources for trade.

## Religion

The sudden, unexplained appearance of the melons made way for new religious opportunities, resulting in the birth of Melonism, a polytheistic religion followed by the people of DofNear. Melonists believe that these sweet, juicy fruits are a key component to maintaining a successful, thriving empire.

To thank the gods that saved them from starvation many decades ago ago, DofNearians practice a rigid ritual of waking up at the crack of dawn to recite their prayers to the melon gods. In addition, the people of DofNear pray before every meal and before falling asleep so that the gods may watch over their crops as they rest after a tiring day of labor.

Reciting "Hto zeanhch ij mponhch, hto quopenj uko quunch. Zpojjox ij hto pivth, jtef hto fekpx eak quivth,", which roughly translates to "The bounty shall be plenty, melons hath many. Blessed 'twas the light, illuminating the world to our might."

## Geography

Being located on the middle section of the Northern map, DofNear experiences a variety of weather conditions, ranging from bright sunshine in the summer, to harsh snow and hail in the winter. Luscious forests span for miles over the beautiful landscape, surrounded by gorgeous beaches and coastline stretching around the land. Local crops such as wheat and potatoes are farmed within the nation, accompanying the traditional harvest of melons. The convenient location of DofNear allows for trade routes to be created, taking advantage of the deep blue ocean in which DofNear resides.
Gabe's Guard

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## Founding

Gabe's Guard is a military and humanitarian guild dedicated to the eradication of evil demonic presences and the helping of struggling innocents in the world of Alveyra.  The guild's definition of demon is not in the traditional sense of the word. For example, Gabe's Guardsman do not consider innocents from Tal'Doraz demons, even if the people look like and see themselves as traditional demons. The Gabe's Guard definition of a demon is any foreign entity that brings a form of harm upon innocents. Cultists are defined as anyone helping those demons complete their goals.
The guard was founded by Nayak Npazruutj to combat the threat of The Hive. The name of the guild comes from the name of the first person to be hunted and targeted by the hive, Gabe. Nayak got together with others to protect Gabe as a sign of rebellion against The Hive. These fighters deemed themselves "Gabe's Guard."
## Battle of the Coalmine

The first official escapade of the anti-sculk fighters against the Hive was the battle of the coalmine. As a sizeable part of the fighting force, Gabe's Guard successfully forced out the Hive from the coalmine. This was the first successful step towards banishing the Hive from Alveyra.
Fallen Kingdom of Vørheim

The town of Torunn

Wrong Formatting*This article is does not meet wiki's formatting. You can help Terra Tales Archive by reformatting it.*

**The Fallen Kingdom of Vørheim** was an ancient Viking nation best known for its legendary victories in wars, causing its longevity. Due to its total destruction in the Battle of Torunn, not much is known about Vørheim, however there are a handful of survivors who live to tell the tales. For example, a veteran Viking commander, Bjørn Reinhammer, would set up a museum in Al'mador, housing a collection of Vørheimi artefacts ranging from weapons to longboat figure heads.

## History

Little is known about Vørheim's history due to its isolationism and few survivors of the battle that would lead to the Kingdom's destruction. Despite this, Vørheim was known to be a ruthless Kingdom, dominating the Northern seas with its powerful Viking military. In the year 199 AtD, Vørheim would unknowingly fight its last battle at its capital city of Torunn. The Vikings would be outnumbered by a large army of unknown sailing swordsmen, and with the loss of military commanders, such as the disappearance of Bjørn Reinhammer, the Vørheim military would be defeated for the first time. With this vanquishment of the military, the opposing swordsmen would go on to slay every Vørheimi citizen, including children, in a great purge, ending the legendary Kingdom. To the outside world, the people of Vørheim have been known to be completely wiped out, however, there are a handful of survivors stretched across Ef'tar.
Rhuismein Calendar

## Origin

Originally created to note how many winters had passed since the formation of the Rhuismein Federation, it was then adapted to note roughly the time between the start of each winter in the Rhuismein period before the Great Migration, of which it retained this quirk even after the migration.

## Timeline

1: The Rhuismein Federation is formed

24: Beginning of the Long Winter in Eeslond, the homeland of the Rhuismein.

28: The period of the Great Migration, which say the Rhuismein tribes migrate into more hospitable lands.

40: Ferowhalbere, who united the Rhuismein tribes into one federation, dies. Ferowhalbere's eldest son, Quitzbealth, becomes the chieftain of the Fruimtmein tribe.
Avdrûn

Avdrûn

The Dwarf nation of Avdrûn is a nation located in the ocean in the continent of --. Avdrûns main residents are dwarves and a vampire they accepted into their civilisation. These dwarves lost all their land decennia ago, Now residing completely underground with only 2 islands left which are now used for small farms for certain crops which aren't able to grow underground,

## History

Avdrûn was formed on a landmass in the southern ocean of Eftar. These Dwarves didn't appreciate the nature around them, they cut down most of the trees and made the rest of the land farms to feed their civilisation, Although the Dwarves lives mainly underground they did have a big village at the coast. The dwarves did face one problem, harnessing the power of the sea. Dwarves were used to steamrolling through all their land and would remove everything in their way, both above and underground, Stopping the sea was something they've never done before. The thought they were better than nature including water. The dwarves tried to stop the sea but during the great flood they lost almost everything. Their farms were destroyed and their caves started to flood. All that was left were 2 small islands and the top layers of their caves. Only a small part of their population survived, they had to start to rebuild the land and this new generation of dwarves tried to live together with nature and to worship the nature that destroyed their civilisation.

## Population

### Dwarves

The people in Avdrûn are small people roughly in between 120 and 150 centimeters. The dwarves haircolors vary from black to red. Most dwarves have a beard similar to that of their family members, so dwarf families can often be recognized by their beards. Do not mix up the Dwarves of Avdrûn with the Outskirt Dwarves of the Veiled Lands.

### Dwarven culture

Besides their magnificent beards the dwarves have dark blue tatoos all over their bodies, These tatoos show the things they have achieved in their life and to what guild and family they belong to.

### Other species

Although the Dwarves are heavy isolationist they have accepted a vampire into their nation. After the flood. Once the dwarves started exploring new areas they found a tomb of a vampire.

## Nature and Animals

### Brown Mooshroom

The brown mooshrooms is native to the mushroom caves connected to the dwarf city, the mooshrooms are one of the few native species found in the caves surrounding the dwarven nation. The Dwarves now use it as their cattle, the mooshrooms get milked for mushroom stew and occasionally they get killed for their meat. The dwarves provide extra food for the mooshrooms via their farms above ground.
Leif Skrásson

## King Leif Skrásson Einaren

Leif before the Battle of Svartur Hóll

**Leif Skrásson Einaren** (ᛚᛂᛁᚠ ᛋᚴᚱᚨᛋᛋᚮᚿ ᛂᛁᚿᛆᚱᛂᚿ) also commonly known as **Sjant Leif the Warrior** was the fourth King of the Holy Kingdom of Beinlandi and oversaw an era of expansion for the Kingdom.

## Early Life

Leif was born to Skrá Álfþórsson the Mad and Queen Ingibjörg, Leif would have a very troubling childhood. Leif would watch his father slowly descend into madness and watch as it drove his mother to an early grave.

Once Leif recalled having been fast asleep when he heard his father whispering in the dark halls near his bedchambers. Leif snuck to the door and listened intently as his father whispered to himself; he talked of beasts needing to be hunted, of plots against him and about outlandish topics such as astrology. His father then shuffled off deeper into the castle babbling to himself in the dark.

## Later Life

### Sjanthood

Upon the news of the martyrdom of Sjant Helga reaching his ears Leif flew into a righteous rage. Leading an army of the faithful the young prince crossed the mountains and marched south. There he and his men scouted the village of heretics, as day rose Leif and his army prayed for Daudins favour and flew the banners not of Beinlandi but of Daudin and the Daudinistic Order. Suddenly an otherworldly trumpet roared like a lion through the air and the troops of Leif took it upon themselves to charge. The army of the righteous surged down the mountainside on horseback and on foot, they entered the heretical town and cleansed it entirely of life. The homes were set to the torch and the land salted for eternity and the body of Sjant Helga was recovered and returned to Beinlandi. This act would cement Leif's name in history as a Sjant in the Bók af Sjants.

### The Regency

Having returned from the campaign to return the body of Sjant Helga home to Beinlandi Leif found the Kingdom in disarray. In his absence his fathers madness had worsened; with the consent of the King's advisors he went to meet with his father. In the meeting Leif and a multitude of soldiers restrained the animalistic King who would be taken by ship to Einaren Kastala. It is here where he would be put under house arrest for the rest of his life. Leif would be made Regent for the next 26 years as his father devolved even further on his secluded island castle.

## Reign and the Battle of Svartur Hóll

After his fathers eventual death Leif finally was made King instead of just Regent, almost instantly after having taken the throne Leif led the Kingdom into multiple wars of expansion to the East.

It was in one of these wars of expansion that Leif would loose his life. During the battle of Svartur Hóll in the border region of modern Black Mountain Confederation Leif was charging with his men up a mountainside. In the middle of the battle a stray arrow struck true and plunged into Leif's eye, Leif slumped into the arms of a soldier beside him and died.
Emperor Alfred Pettiwhisker I

A painting of Alfred created by artist William Westminstor

*"Let the people live in peace" - Emperor Alfred Pettiwhisker I*

**Emperor Alfred Pettiwhisker I** is a character from the country of Crownlands of Vascillia. He is a anthropomorphic cat, and has accomplished a certain number of things in their lifetime. They were born in the small hamlet of Porthaven, in the collapsed state of Scorpia, but currently resides in Farvell, the capital of Vascillia where he holds the position of Emperor. He speaks Vascillian fluently.

Alfred is known to be a highly religious and a dedicated follower of the Divine Swords faith, being the bearer of the holy sword "Celestia".

## Early Life

Alfred was born a slave to the various human tribes of the Great North. He grew up a single child and worked in a sweet berry plantation at Porthaven. He was one of the crucial leaders of the Porthaven mutiny and slayed King Titus IV giving him the title of "Kingslayer".

After the murder, allies and enemies of Scorpia encircled the rebel-controlled Porthaven in order to get a hold of the legendary weapon "Celestia", which Alfred had unknowingly taken after murdering Titus.

Alfred in order to save his comrades in the slave army, Alfred crafted a raft and escaped Porthaven with the other slaves, to sail to modern day Vascillia, where they created the city of Farvell

## Story Arc

After a five month recovery period, Farvell townhall was created, where the free people of Vascillia crowned Alfred to be the first Emperor of the Crownlands of Vascillia
Thanis Tetrikarios

It is unknown where Thanis Tetrikarios was born and his mother is also unknown. The only known relative Thanis has is his father, Nicholas Tetrikarios. Thanis has a very close relationship with his father, because he never got to meet his mother or other relatives. Nicholas grew Thanis alone, with much love and care. \*\*WORK IN PROGRESS\*\*
Cejulifa

**Cejulifa** is a mountain plateau in the Kimutu mountain range, in South-Western Efthar. It is the location of the Monastic Confederation of Cejulifa.

## Etymology

Cejulifa means "red mountain" in Ypili; it is named after the colour of its steep cliffs. In Swe'etumbe, the language of the indigenous Mazwephukile, the plateau is called Thabagono, which also translates to "red mountain". The mountain range's Ypili name, Kimutu, is borrowed from its Swe'etumbe name, Guimudu.

## History

### Mazwephukile inhabitants

The original inhabitants of the plateau are the Ibigushisho tribe, part of the Mazwephukile peoples. They had a pastoral lifestyle, rearing sheep and cattle.

### Early Tumecipocu monasteries

In 14,209 or 14,210 MC, a group of Tumecipocu monks led by the abbot Cutajoci arrived in the area, looking to found a monastery. After meeting with the local ruler, Cutajoci was granted an area to build a temple, beginning a friendly relationship between the monks and the Ibigushisho. The monks founded Cenasanu; the meaning of this name is unclear, but it may have been of local origin. The Ypili monks, used to milder northern climates, were taught indigenous pastoral methods by the Ibigushisho; this is made evident by the breed of cattle reared by the monks of Cenasanu in the current day, which is a hybrid between local breeds, better adapted to the climate, and the Ypili breed. The monks developed millet and teff farming on the plateau.
Terra Tales Archive

# **Welcome to Terra Tales Archive!**

Terra Tales is a server that strives to provide a place for communities that enjoy roleplay, worldbuilding, creating nations, making and documenting history, telling stories, and more. On this wiki you find the lore and information about the old worlds of Terra Tales.

**IP:** play.terratalesrp.com

**Discord**: https://discord.gg/terra-tales-rp-and-worldbuilding-1017915155188830259

Wiki Rules
⦁ You must have a fandom account to contribute to the wiki.
⦁ Do not vandalize any wiki pages.
⦁ Do not enter purposefully false, or biased information. Be objective.
⦁ All server rules apply to the wiki.

## Important Articles

Maps of Terra TalesServer rulesChroniclesPlugin Guide
## Main Categories

NationsTownsReligionsCharactersSpeciesPlacesEventsWars
Fuatsiu

东鹰

**Fuatsiu** (*Luangese:* 东鹰, *fuátsiú*) is a small town in southeastern Luang and the capital of Giyua Province.

## Geography

The village of Fuatsiu rests along the Herko River's northern bank, and to the east of Mount Fuatsiu, its namesake. In the heart of the tropical rainforests, it is very rainy and warm year-round in the area, though the dry season persists when winter would normally exist for more northerly climates. It is close to the city of Vlosavina, which lies directly to the north of Mount Fuatsiu.

## History

The village was first settled some time in the past several hundred years, as it appears on even Tsiang Dynasty records. It persisted throughout the Kiao and Yua dynasties. The town was largely damaged in a flood in the year

During the late Yua Dynasty around 189 PSS, the local feudal lord who presided over the village, Tsing Un'ua, was overthrown in a peasant revolt that led to the death of himself and his whole family. After this event, Fuatsiu became a "free village", creating a democratic council by which it was governed, and the agricultural lands were collectivized by the peasants. This event was one of many revolts that sparked the Saffron Revolution, which concluded in 200 PSS.
Rymwid Yarilo

## Rymwid 'the Young Owl' Yarilo

Voivode Rymwid 'the Young Owl' of House Yarilo is the 24th Voivode and Monarch of Voivodeship of Bigos. His father died before he finished his education so he had to inherit the throne at the age of fifteen. Despite his age, he has shown competence as a leader, evidenced by the reconstruction of his ancestral home, Ironroost, and the reacquirement of his family heirloom, Ironclaw.

## Early Life

Rymwid was born in the peak of an era within Bigosi history known as the 'Long Night', a period of great instability and disunity due to generations worth of succession issues, invasions, migrating tribes and plagues. In fact, the cause of his father's death was a plague brought by the Itou people that fled Efthar.

Being the only male heir of his parents, he was brought up to be next voivode succeeding his father, being raised according to Bigosi traditions, though there is not much difference in upbringing between a Bigosi peasant or 'noble'.

(WIP)
Outskirt Dwarf

# Outskirt Dwarf, or Border Dwarf

## Sibling Races (?)

The Border Dwarf, Outskirt Dwarf, Shroom Dwarf or Khuzd-Adûl in their own language, is a race of short, stocky humanoid. Hailing from deep within the earth they are assumed to have long ago evolved from the regular dwarf, known to the Khuzd-Adûl as Grey Dwarf, or Khuzd-Zirak in their own language.

This is, however, falatious thinking if you ask the Border Dwarves themselves. They say that they fled a great cataclysm and never even knew that fellow short people existed.

### Origins

> ᛋᚻᚨᛏᚨᛒᚢᚲᚢᛗ ᚨᛋᚨᚷᚨᛋᚢᛗ, ᚾᚨᚱᚨᚷᚢᛗ ᚱᚨᛋᚲᚢᚱᚨᛏᚢᛗ, ᚾᚨᚱᚨᚷᚢᛗ ᚨᛋᚾᚨᚲᚢᛗ ᚨᚾᚷᚨᛋᛖᛚᚢᛗ, ᚨᛋᛏᚢᛏᛁᚲᚢᛗ ᛖᚲᚢᛗ ᛉᚨᚱᚢᛚᚢᛞᚢᛗ, ᚾᚨᚱᚨᚷᚢᛗ ᚢᛞᚢᚲᚢᛗ ᚷᛁᛗᛁᛞᛁᚲᚢᛗ. ᚢᛋᛏᚢᚻᚨᛏᚢᛗ ᛖᚲᚢᛗ ᛒᚨᚱᚢᛉᚢᛚᚢᛞ
>
>

**The Breath** is a poem written in Kibil-nul, the original, now rarely spoken language of the Border Dwarves, that states that they were originally made out of deepslate but the **Breath of the Deep**, something that used to be contained beneath the multiple layers of bedrock, bestowed them with life so that they could harvest the dead body of a massive, cosmic being, that body being the earth itself.

#### The World Beneath

Border Dwarves are called as such because they themselves say that they are the left over remnents of a great underground kingdom that, by sheer luck (?), survived by living in surface outposts of said kingdom, aka the borders of the realm. No one knows what happened to it, but Border Dwarves dream of one day returning to **The World Beneath**, or what they call the underground of **Alveyra**

## Culture or Why Everyone Hates Them

As said before Border Dwarves existence is owed to some god of the deep needing them for what is effectively slave labour, saying that they would be set free once the task was complete. Said task is to harvest the world itself for their own. And thus they do not respect nature at all, cutting down trees and using them to fire their smoke belching industry. They call this concept **ᚲᚢᛉᚢᛞ**, or **The Harvest**, which can shortly be summarized as yet another form of imperialism. Thankfully for Alveyra there are very few of them left.

They are currently working hard to establish themselves on the surface that they are now bound to, creating the settlement of **Barak Khîm** under the behest of **The Master** of **Tal'Doraz**, in the **Veiled Lands**.

### Appearence

Border Dwarves generally look like stocky, short humans, with thick black beards and bald heads. They do, however, divert significantly from their Grey Dwarves counterpart. They have tusks that are as small as regular teeth when they are young but never cease growing. Their legs are cloven and furred, albeit they do not have reversed knees. Their skin is an ashy black colour. Their ears are disproportionally big and so are their noses, both of which grow significant braids of hair that often get styilized, alongside their beards, into dreadlocks. Their hairs start as very dark brown and get darker as they age, getting to such a state of blackness that it actually seems that the area around them gets darker.
Plugin Guide

A comprehensive guide to all the mechanics of the various technical additions to TerraTales.

## Crops

Crops are biome dependent. Certain crops simply will not grown in some biomes and will have varying growth durations for the ones it does. Do /crops or /plants to take a look at how foliage fairs in your current biome. Plants with an enchantment effect are able to grow in your biome.

Hovering over a plant will reveal its stats.

* Time: The length in real time it will take for the plant to reach maturity with sunlight and no soil bonus inside the current biome.
* % Chance:
* Biome Multiplier: The multiplier for duration in which crops grow based on your current biome. (This is already taken into account in "Time" so this section is just to give you a rough idea of how good the biome is for a particular crop.)
* Green House Rate: The reduced rate in which crops without sunlight grow based on the light source.
* Needs Light: Whether or not the crop needs light to grow.
* Soil Bonus: The additive multiplier of having a single layer of the specified block underneath the block the plant is on.
	+ Example: "Soil Bonus: Clay (0.50)" means that if you add a clay block two blocks underneath the crop, than the crop will grow 1.50 (1.00+0.50) times faster. Two layers would be 2.00 (1.00+0.50+0.50), three would be 2.50 (1.00+0.50+0.50+0.50), etc.
* Max Soil Layers: The maximum amount of layers you can have underneath the block that plant is on that will affect its growth rate.
* Max Soil Bonus: The maximum bonus to the growth rate from soil layers. The multiplier will not exceed this value.

## Food Spoilage

All food has an expiration date. Some foods last longer than others. For example, sweet berries will go bad after 1 day while steak will go bad after 2 days.

Keep in mind these are real life dates and have no relation to the Minecraft day/night cycle or the in-universe calendar.

### Expired Food

After a food has gone bad it will turn into rotten flesh named "Expired Food" with the description "This food has gone bad."

It is functionally identical to rotten flesh.

Luckily certain foods' shelf life can be increased significantly.

### Smoked Meat

Steak, Cooked Porkchop, Cooked Mutton, Cooked Chicken, Cooked Rabbit, Cooked Cod, and Cooked Salmon can all be placed within a smoker to smoke the food.

Smoked Meat will expire 3 weeks after the day it was smoked.

Smoking takes significantly longer than regular smelting of items and will take multiple pieces of coal per item.

### Preserved Sweet Berries

Sweet berries can be preserved so that they never expire with the following shapeless recipe:

* 1 Sweet Berry
* 1 Sugar
* 1 Glass Bottle

Produces 1 Preserved Sweet Berry.

### Honey Covered Apples

Apples can be preserved so that they never expire with the following shapeless recipe:

* 4 Apples
* 4 Sugar
* 1 Honey Block

Produces 4 Honey Covered Apples
Gu Churchborn

Gu
--

### Life and Origin

Not much is known about Gu, other than him being born from a church in Ludz, which had been defiled by another Ungulate called Gu Mudhelm. Nothing much is known about Gu Mudhelm, except that he looked the exact same as Gu Churchborn and might even be the same person.

Gu is part of the great Baaaherd and raids like all of his Ungulate brothers. The only thing that could be considered his significant other is a donkey of his, with which he spends lots of time. Decent as well as indecent behaviour between the two could be witnessed.
Cili

Cili with her mask

Cili is an undead sailor from Forgotten Shores and Silisica. She enjoys meeting new people, learning new things, and travelling the most, and so she picked up the job of a sailor. She often moves cargo or people from one nation to the other, docking her ship in whatever nation she comes across to taste their food, and meet their people.

She wears a mask as to not terrify people with her scarred undead face. She is looking for a way to heal her wounds and scars, to truly enjoy her life to the fullest.

## Early life and undeath

Like all of her brethren, she was tricked by a false prophet into travelling to what they thought was their chosen land - fertile grounds, peace, happiness and sunshine. Instead, they found themselves in a land of snow and death. All of them perished, be it from cold, starvation, or wild animals. As their bodies laid buried in snow for decades, their culminated hatred gave them a new life. They rose up as revenants seeking revenge, but the prophet was long dead. Most accepted their fate, and fell into snow once again, but a few saw this as a blessing, and a chance for a new life. With nothing else to do, she wants to make up for her wasted years by partying until she drops dead-dead.

## Life as a sailor

Undead do not perceive time the same way alive beings do. Without the need to sleep, eat, or drink, Cili can sail for months without tiring herself. As such, she has the unique opportunity to see all the cultures for herself, as long as they are a coastal nation.

-wip-
Praskova-Durucari River Crisis

Wrong Formatting*This article is does not meet wiki's formatting. You can help Terra Tales Archive by reformatting it.*

## Beginning of the Crisis

The Praskovans were the new kids on the block. They settled in the Corallis Mountains to the north of Durucari City. However, there was already huts located where the Praskovans were settling. The owner of these huts then went to the Durucari for help defending their land. For this defense, the huts joined the Durucari nation. The Praskovans backed up their claims but were unhappy as part of the Praskovan capital of Heran was left unclaimed.
## The Durucari Perspective

To the Durucari, the Praskovans that had moved into the region were barbarians stealing local land. The locals had then teamed up with the Durucari to get their land back. The Durucari drove out the Praskovan claim of Heran to an extent, but it still remained. The barbarians were uniting into a true country and that was becoming problematic.
## Npazruutj Manor

During the peace talks of this conflict, a Praskovan settlement owned by Nayak\_Npazruutj was built in Durucari territory. This would prove to be an issue for the Durucari people.
## Corralis Accords

The accords opened with the offer of Sirus Markov, leader of the Praskovan people. The offer outlined the proposal that Npazruutj Manor becomes an exclave of Praskova and the Durucari get rid of the (now inactive) local claim.
After a lot of deliberation. Npazruutj Manor was to be moved near the Praskovan town of Tinith. Due to claim proximity, the manor became part of the town.
With the agreement in place, peace was achieved without violence.
Mountain Dwarfs

**The Mountain Dwarfs**

The Mountain Dwarfs are are a species full of Professional Miners, Builders, Smithers and much more.

Dwarfs Life in Citys that are carved into a mountain, but some smaller groups Life on groups of ships on the sea or near Rivers or oceans, but Most Dwarfs Life in the Mountains.

The Dwarfs are very smart at what they are doing but can be easily insulted when their Work is criticized.

The Dwarf goverment is structured Like this:

\_The current Goverment that They are under\_

↓

Dwarf King

↓

The Dwarf Council

\_Does Not hold any actual Power and is mostly ceremonial, But is Well respected\_

↓

Chef Builder/Miner/Smither/etc

\_controls a construction Site/Mine/a few of Forges/etc.\_

↓

Builder/Miner/Smither/etc

\_is the normal worker\_

The Dwarfs culture does Not have alot of Art, but Dwarfs are more respected among their people the better They are at Their craft.

Dwarfs are very stubborn, but there are expetions.

The Dwarfs dont have a Military but They do have a royal guard and every Town has a Form of Security, this can be guards or Just alot of traps around and in Their Citys.

They dont Like Outsiders that much.

The current King is Sven Kugnez.
Lak'Gu Covenism

Lak'Gu Covenism is the system of beliefs and worship held primarily by the Lak'Gu beastkin of the Tagul Basin. It consists of three main gods worshiped or vilified by the beastkin; *Majka-ina*, *Sibil-ska*, and *Kali-jak*.

## Gods of Lak'Gu Covenism

### Kali-jak

A savage nature god, the very essence of the hunt and primal instinct. It is said this is where the beastkin blood originated from, and it is where we divine our purpose and drive in the forest, is is also who we define the *"Law of the Forest"*. The most commonly celebrated divine being among beastkin, praise is given towards them during Grand Feasts, Great Hunts, every morning, in passing, and so on. Kali-jak is the very basis of beastkin culture, and is often highly revered

### Majka-ina

The Beastmother, protector and nurturer of beastkin kind. It is said she is the one who gives the blessing of a successful child. Often celebrated in times of prosperity and "First Moon" feasts.

### Sibil-ska

A spiteful god, the force that propels the civil races into their advanced ways and false superiority. It is said Sibil-ska is jealous of the prowess of Beastkin, and, as a punishment for rejecting his ways, cursed beastkin with the many complications in birth and being marked outcasts. Typically scorned by Beastkin, acts as a straw man that they may channel all of their spite and anger towards.
Delilah af Cruzca

## Delilah Abcaster

Delilah the Usurper Queen

**Delilah Abcaster** more commonly known as **Delilah af Cruzca**, **The Cruzcan Wench** or **The Usurper Queen** was the sixth Queen of Beinlandi and the second wife of King Loft Leifsson whom she murdered.

## Childhood

Delilah was born the third child of the royal family of Cruzca, during most of her younger years she would often be told she would amount to nothing, causing her to develop a superiority complex that would consume her life. This led to Delilah acting out for attention no mater the cost, once such incident involved her nearly killing a peasant.

As she aged signs of psychopathy began to emerge, much to the concern of her siblings. Yet, her parents saw no issue and decided that instead of treating it they should marry her off.

## Marriage

An opportunity to rid the royal court of such a concerning girl soon came when news of the death of Queen Sonja of Beinlandi reached Cruzca. For the next few years King Herald Abcaster II would try to arrange her marriage to the now widowed King Loft Leifsson.

Eventually this continual nagging by King Herald II would work and Loft would wed Delilah. Her new groom would become infatuated with her, showering her in gifts and luxury, eventually the two would give birth to a son named Hakkon.

## Regicide

During the Feast of Sjant Gamalt in the year of 194 Eftir Delilah poisoned King Loft and upon his deathbed claimed his final wish was for Haakon to be made king instead of the rightful Odin. Quickly Delilah declared her son King and made herself Queen Regent, gaining some support Delilah managed to push her teenage stepson and his family out of Beinlandi. As the civil war ragged on Delilah sat back and turned Beinlandi on its head.

Under her rule Delilah declared the state religion was no longer Daudism and that all holidays were now banned. This act instantly lost her what little support she could have had from the Daudinistic Order who's Presturs and Presturas began to commit acts of terror against her troops. Next Delilah decreed that trading with any nation besides her homeland was a high crime, to restrict the trade of a people who had always made their livings as traders on the Kannski River was a great offence.

As the Skærar Skyrtur forces took the fortress island of Einaren Kastala Delilah's support eroded and many former allies turned on her. The safety of the ancient castle turned her last refuge of power was sold out to the Skærar Skyrtur who had been laying siege to it for months.

## Execution

Delilah would be arrested and found guilty of high treason, she would be sentenced to death by decapitation post haste. In the days proceeding her death Delilah reflected on her life and misdeeds, she instilled her values and hatred into her beloved Haakon, in the hopes he would someday succeed where she went wrong.

On a cold spring day in the month of Bráðna Delilah would be taken to the town square in Hanskagi and beheaded, the tyrant Queen is said to have broken down into hysteria in the minutes before her demise.
Chaoticus Cult

Burning Smile, Just Like How the world Burns While people cheer.

**Overview :** the Chaoticus cult Beliefs in the twin gods of tyranius(god of Chaos) and tenebris (god of law)with the core idea of Without law there is no chaos with out chaos there is no law

**Traditions :** WIth the ideas of the twin Gods begein devided most festivals are focust with Tyranius ideas of chaos . like the festival of live where thay dance all day around a fire with wearing clown masks

**Beliefs :** with the ideas of the gods being so devided also recruirse two rulers a Prince of Chaos Joker Insanius and a Prince of law Umbra Insanius. the Cult beviefs they are desntent to rule the world with this bevieves thay do efrey ting to give the princes more power.
Tanûlengic biota

This page is for the documentation of all known plants, animals, and other organisms that reside in the Tanûleng. Not all species listed here are necessarily native or endemic to the Tanûleng only; some are invasive, and most inhabit the greater surrounding ecoregions into other countries.

## History of research

The Kingdom of Thiphandor had begun early research on the biodiversity of the region with the Scrolls of Tulanasy Valagey during the year 1426TE. His famous works, the *On the Biota of Our Thousand Holds* is among the most famous publishing of recording biota.

Tanûlengic biota was first recorded by the philosopher scientist, Mu Yanyan in the year 7ETT. Researching modern animals, plants, and varying other forms of biota, Mu was considered the "Mother of Modern Science". Her magical connections to Kanqi aided in her researches and scientific breakthroughs.
Ernisus DoDo

**Ernisus Xenopho DoDo** is an influential member of the Republic of Lurich, who serves currently as a Senator.

Ernisus was born in the nation of Æelostium, located on the continent of Espos Major, which is situated 245km southeast of Alveyra.

He was born into House Xenopho, and he is the Great Great Great Great Great Great Great Great Great Grandson of Ranolus Xenopho, the famous Æelostian Grand Chieftain. He is also a 3rd counsin the current Æelostian Grand Chieftain, Halmaloa.
MORE TO COME
Von Steinau

**Mansfield House** is a family hailing from the land of Kaosaria.

Caedes and Christian were both born into a successful family in a big mansion. The family Who gained riches Through illegal methods By Having a family Mafia in other nations. Once the brothers were 21 years old their parents died of natural Causes, leaving the business on the brother's hands.

## Revolution

During Tiemolar, they were a very noble family, but after the economy dropped the Mansfield family lost their money and started hate to the government, They Also wanted to benefit by joining the revolutionist Joker and get higher in the hierarchy. The Revolutionists won, and Joker Noticed the hand work of the brothers, and he invited them to be architects for the nation, in exchange that they can keep the family business going and under protection of the nation.

## Kaosaria

The brothers had Mixed feelings of their leader Joker that he doesn't know what he is doing, so they must be there to not have the country fail. They are currently part of the council In Kaosaria.