Update History

**Table of Contents:**

Most Recent Update

v4.8.0 - 2023-01-26

v4.7.0 - 2022-10-21

v4.6.0 - 2022-08-13

v4.5.0 - 2022-06-26

v4.0.0 - 2021-09-25

v3.0.0 - 2021-06-20

v2.5.0 - 2021-01-05

v2.0.0 - 2020-10-08

First Logged Update

* Coimbo Mode
* Bestiary

New Content

* New Material
* New Armory items
* New Achievements
* New Ascension Upgrades
* New Upgrades
* New Casino Rewards
* New Craftable Items
* New Dark Divinity

Improvments

* Casino Rewards will be visible even if the player doesn't meet the requirements to purchase them.
	+ When dragging an item in the Armory, the Break Item button will change the text and show how many Divinities Points and Scrap you get from breaking the item.
	+ Bat Wing sprite updated.
	+ A button dialog will show up for the first 10 Giants to teach the player they can quickly kill them by tapping/clicking the screen.
	+ Casino timeout requests increased from 6 to 8 seconds.
	+ Giants Souls Multiplier and Enemy Types Soul Multiplier were not applying to the idle soul gains. Now they will apply.
	+ CpS Achievements Icons updated.
	+ Boss name will show up when starting a Boss Fight.
	+ Boss Fight Song Remastered by Al&.
	+ Performance and loading times improved.
	+ Some Boss Fights can be retried by using a few Jewels of Soul.
	+ Individual enemy kill count will start to be registered from now on.
	+ Lighting improved in some areas.
	+ Camera system reworked. Cutscenes are now smoother.
	+ Player will face the point of interest after interacting with them.
	+ The audio sliders in the Options are now linear. You know how before, when you'd change them from 1% to 2%, the difference was huge? But then when you'd go from 90% to 100%, the volume barely changed? Yeah, that's fixed.
	+ Forgot password email is now sent from @idleslayer.com.
	+ Added flags to the Language Selector.
	+ Funky Space song loop updated.
	+ Minor visual updates and UI changes.
	+ Bug fixes.
	+ Added a one-time purchase per ascension to purchase x10 and x50 coins in the Jewels of Soul tab.
	+ New Daily Quests based on the player's progress.
	+ You can now activate Random Boxes using the Wind Dash Ability if you go through them.
	+ You can now apply multiple USP to a Stone of Time at once.
	+ Slayers' Casino renamed to Slayers' Lounge. Balance
	+ Random Box and Chest Hunt Key spawn timer will now be frozen during Battle Mode.
	+ Ninja reward decreased from 1% to 0.8% per level.
	+ Inner Power now works differently: It uses the spent Slayer Points in your current Ascension to calculate the Minions reward.
	+ V coins pattern removed.
	+ Wind Dash passively increases Magnet radius by 35%.
	+ Astral Locked Ascension Upgrades won't let you buy the next Ascension Upgrade if they are not active.

Offline Kills Reworked

* Performance highly improved when starting up the game.
* Enemy Type Soul modifiers were not being applied. Now they do.
* Kill Shiny Enemies Quests are now completed offline.

### v4.9.4 - 2023-02-28

New Content

* New Giant.

Improvements

* Minor bug fixes.
* Hammelia interaction zone updated.
* Improved error handling when opening the Jewels of Soul tab with no internet connection.
* Soul Reaper description updated

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### v4.9.3 - 2023-02-20

Bug Fixes

* Fixed Village Key related issues.
* weird lines in the Village.

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### v4.9.2 - 2023-02-20

Improvements

* Giants will always render above non-giants enemies.
* Village Portal flipped.
* Cutscene Camera improved.
* Some zones in the Village will now have a closer camera angles to the player.
* Improved interaction when multiple NPCs are close to each other. The closer one will have priority.
* Clicking on the "Quest Reward" button from the Upgrades list will open information about the required Quest to unlock that upgrade and you'll be able to claim the reward from there if it has been completed.
* Black stars will show up on the Temporary Craftable Items.
* Minor bug fixes and improvements.

Balance

* Ascendant Badge Boost is now unlocked after crafting the Ascendant Badge and the Magical Temporary Items is no longer required for it to work.

Benvolio Campaign
The Benvolio Plushie Campaign is almost over! 5 Days left to get yours. Remember that if the campaign doesn't reach the goal, the plushies won't be distributed and every purchase will be refunded.

Remember that you'll also get a +125 Jewels of Soul code with your purchase!
And this plushie won't be produced ever again.

Get your limited plushie here: https://www.makeship.com/products/benvolio-plush

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### v4.9.1 - 2023-02-14

Improvements

* Quick Tool Belt UI updated.
* Weird background lines fixed.
* Added Jade Hills Giant counter attack animation.
* 0.0 Fixed.
* Minor bug fixes.

Also, we have a few days left for the Benvolio Plushie campaign to reach its end.
Remember that you'll also get a +125 Jewels of Soul code with your purchase!

Get yours here: https://www.makeship.com/products/benvolio-plush

Back To Top
### v4.9.0 - 2023-02-13

New Feature

* Quick Tool Belt.

New Content

* New Giant.
* New Achievements.
* New Dark Divinity.
* New Astral Ascension Upgrade.

Improvements

* The following Giants now have a counter attack animation, so they are not standing there just waiting to be killed:
	+ Anubis Warrior.
	+ Adult Yeti.
	+ Hills Giant.
	+ Archdemon.
* Added indicator to the Village Key to show if the Special Drink is available.
* Numbers with missing zeroes fixed.
* Camera zooms out when using Rage Mode.
* Indoor tilesets updated.
* Minor fixes and performance improvements.
* Upgrades locked behind Quest will have a grey button.
* (Steam Deck) Added keyboard support.
* Angular Shot accuracy improved.
* Ruby, Sapphire, Emerald and Diamond black outlines darkened.

Balance

* Jade Hills Giant finally have 240 Souls.
* The Executioner Craftable Item benefit increased from +3% to +8%.
* Whetstone increased from +45% to +65%.
* Simurgh Egg now drops between 6~10 Simurgh Feathers.

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### v4.8.5 - 2023-02-04

* This update contains bug fixes and performance improvements.

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### v4.8.4 - 2023-02-04

Improvements

* Free Roam maps improvements:
	+ Added ambience sound to every map.
	+ Added torches to the Tavern.
	+ Added smoke to Village's Smithy.
* Jungle song updated.
* (Steam) When closing the game manually it will trigger the cloud save and then it will close.
* Rounding fixes.
* Minor bug fixes.

Balance

* Village Key no longer requires the Portal ability.
* Rights of a Villager removes the Dragon Scales requirement.
* Bow Souls Bonus changes:
	+ Death Draw: +60% -> +100%
	+ Augmented Soul Grabber: +45% -> +40%
	+ Soul Harvest: +60% -> +40%
	+ Enhanced Soul Grabber: +30% -> +20%
* Higgins Quests price decreased to 5e54.
* Wind Dash Training price decreased to 1e48.
* Gatherer Toolkit Craftable Item is now unlocked with Toolkits Crafting Ascension Upgrade, as it should've been from the beginning.

Makeship Campaign

* The Benvolio Makeship campaign is now live! https://www.makeship.com/products/benvolio-plush
* These plushies are limited and will only be sold during the campaign. After the campaign is over, you won't be able to purchase them anymore.
* For more information check Makeship's site.

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### v4.8.2 - 2023-01-28

Improvements

* Angular Shot precision has been improved.
* Minor bug fixes and performance improvements.
* Translations updated.

Balance

* Dark Side of Nature is now Astral.
* The Legendary Tree Quest target changed from Cursed Willows to Cursed Oaks.

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### v4.8.1 - 2023-01-27

Improvements and bug fixes

* Hopefully crash/freezing issues are now gone.
* (Mobile) Boost or Wind Dash will not be triggered automatically after switching skills.
* Player collision when wall jumping in Bonus Stages fixed.
* Extreme Quests issue fixed.
* Legendary Leaf Upgrade benefit fixed.
* Material values are now updated automatically after purchasing the Soul Upgrade that increases the Bag Capacity.
* Getting stuck on Random Boxes fixed.
* Frozen Fields incorrect tile fixed.

Bow Souls Bonus Upgrades

* Augmented Soul Grabber increased to 45%.
* Blessing of Apollo increased to 30%.
* Enhanced Soul Grabber increased to 30%.
* Added two soul bonuses Upgrades to the bow.

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### v4.8.0 - 2023-01-26

New Content

* Village content added.
* New Ability.
* New Ascension Upgrades.
* New Astral Ascension Upgrades.
* New Upgrades.
* New Achievements.
* New Dark Divinities.
* New Quests.
* New Craftable Items.

Improvements

* Added effect to Special Random Boxes.
* Boost Button won't be shown during Rage Mode.
* Agnis sprites adjusted.
* Player animations and physics improved.
* Slight UI changes.
* Minor improvements to the Dialogue System.
* Minor bug fixes and performance improvements.
* Rage Mode particles updated.
* Libraries and Unity version updated.

Balance

* New Coins Pick Up Bonus Upgrades. As the player progresses, picking up coins becomes less important because enemies drop more as they evolve. With these new Upgrades, the importance of collectibles will remain relevant. Because of this change, a few things had to be changed:
	+ Golden Accuracy Dark Divinity now has this bonus instead of the previous one.
	+ "Coin Pick Up Bonus:" added to the stat page.
	+ Coin Value Bonus Random Event has been decreased from 15~25 to 10~20.
* Jade Hills Giant base souls drop changed from 100 to 240 and Armored Health increased from 0 to 15.
* Special Random Box upgrade price decreased to 2.5 B Coins.
* "It Does Nothing" Achievement removed.
* Augmented Boost Kill multipliers will now work as intended.
* Boost Kill and Augmented Boost Kill will only apply to melee kills and not bow kills, which it's what it was intended.
* Bidimensional Staff requirement decreased from 20 Yeti Fangs to 8.
* Juicy Fruits Quest changed to Land 3000 Critical Hits, instead of picking up 2000 Coins.

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### v4.7.4 - 2022-12-07

Bug Fixes

* Kristof text fixed.
* 0.0% bug fixed.
* Internal fixes.

Minor Changes

* Section Completed Flawlessly will appear if the player didn't fall during the Bonus Stage.
* x2 Next Pick Divinity decreased from 80 to 30 DP
* Translations updated

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### v4.7.3 - 2022-11-17

This hotfix includes bug fixes such as the Daily CpS Bonus and x9 CpS Bonus issue and other minor fixes and translations updated.

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### v4.7.2 - 2022-11-16

New Content

* New Ultra Ascension Upgrades.
* New Astral Ascension Upgrade.

Less Content

* Engineer Ascension Upgrade has been removed and its effect is always active. This means that breaking any +1, +2, +3, +4, +5 or +6 Armory Item or less will give you back some Divinity Points.

Improvements

* Giants Materials can now be purchased with Jewels of Soul.
* (Steam) Added Break Reward in Armory Items tooltip.
* Added ribbon to Albert.
* The action icon during Free Roam will appear at the bottom of the character in some places.
* Performance improvements on start up.
* Bug fixes.

Balance

* Daily CpS Bonus can now be stacked with the normal CpS Bonus you get from a Random Box.
* Weekly Portals Quest requirement decreased to 45/55/60.
* Armory price decreased to 10 Qd.

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### v4.7.1 - 2022-10-31

New Content

* New Astral Ascension Upgrade.

Improvements

* Added Coyote Time of 0.2s. This will make jumping off a ledge easier in Bonus Stages.
* Added Daily CpS Bonus Rewarded Ad from the Jewels of Soul Tab. Once per day you can watch a video to instantly get a 9x or 10x CpS bonus. It's the same one you get from a Random Box.
* Added label to indicate how much do you save with each Jewels of Soul purchase.
* Bug fixes and translations updated.

Balance

* Ascendant Badge Boost chance increased from 40% to 70%.

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### v4.7.0 - 2022-10-21

New Features

* Armory Item Skills.
* Armored Enemies: They will take damage from your arrows but they won't pass through them until Armored HP is depleted.

New Content

* New Divinities.
* New Quests.
* New Upgrades.
* New Astral Ascension Upgrades.
* New Enemy Evolutions.
* New Armory Items.

Improvement

* Special Dark Divinity renamed to Boss Dark Divinity.
* Added DARK and BOSS labels to Divinties.
* Tiny delay added after getting a x2 Next Pick during Chest Hunt so the player doesn't open another chest accidentally when spam clicking.
* Stone of Hope is legendary.
* (Mobile) When playing on Portrait, enemies will spawn further from the phone screen viewport. This will allow to kill enemies (or inflict damage) off-screen.
* Bug fixes.

Balance

* Shadow Sword Dark Divinity removed.
* Random Events timer will keep running while fighting a Giant.
* Funkloud HP decreased from 5 to 4.
* Boss Dark Divinity increased from 8% to 50%.
* Bat Bow effects updated.
* Mill's Key price increased to 2.5 Sd.
* Dark Soul Hornet renamed to Dark Hornet.
* Merchant Quests price decreased to 20 Qd.
* Armory Craftable Item price decreased to 250 Qd.
* Dark Hornet has now 1 HP and 1 Armored HP instead of 2 HP.
* Longinus Masterpiece is now part of the Extreme Quests instead of the Hyper Quests.
* Engineer position swapped with Dismantler and decreased its price to 2 B SP.
* Decreased Coins and SP drop rate from Dragon Egg from 11% to 8% and increased Dragon Scales drop from 28% to 34%.
* Ninja and Armory Talismans positions have been swapped.
* Fury is no longer a Random Event. It's part of the Horde Random Event and will be triggered when getting Horde. However, the effect will be the same if it's a normal Random Box or a Silver Random Box.

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### v4.6.6 - 2022-09-27

New Content

* New Collectable.
* New Divinity.
* New Achievements.
* New Astral Ascension Upgrade.
* New Quest.

Improvements

* Performance improvements.
* You can now buy Haskell only if Azure is unlocked. These skins will rotate eventually, which means that you'll have to wait if you want to buy Haskell directly.

Balance

* Random Events will have no effect during Free Roam (in the Village) or Cutscenes.
* Costs of some initial Ascension Upgrades have been decreased.
* Requirements of the Rookie Quests bundle have been decreased.
* The time and price of the CpS Bonus and Souls Bonus from the Jewels of Soul tab have been halved.

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### v4.6.5 - 2022-09-08

New Content

* New Ultra Ascension Upgrade.

Improvements

* Performance highly improved.
* Cloud Save improvements.
* Breaking an Armory Item +10 or more will need an extra confirmation to avoid breaking it accidentally.
* You won't be able to Ultra Ascend if you can buy an Astral Ascension Upgrade with your current Slayer Points.
* Scroll bar from Chest Hunt and Armory Equipped Slots have been removed. I've added a small animation right when they appear to make it clear that they can be scrolled.
* Unity version updated.
* (Android) Starting from Unity 2021, the engine does not override the current Auto Rotation Lock setting. This means that if you want to play Idle Slayer with Auto Rotation enabled, make sure to disable the Auto Rotation Lock.
* Improved readability for Chinese, Korean and Japanese.
* Minor bug fixes and UI improvements.

Balance

* New Minions mechanic will greatly increase SP yield.
* Cyclops base time is now 46 hours instead of 47.
* Astral Ascension Upgrade Multiverse has been decreased from 1 Qa SP to 1 B SP.
* Minion Elixir Divinity has been decreased from 250% to 150%.

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### v4.6.1 - 2022-08-15

Changes

* Disable parallax option has been removed as it didn't solve the motion sickness issue. There's now a new option called "Reduce background movement", which will drastically reduce the parallax speed, making it more friendly to big screens.
* Cloud Save fixes.
* Minor fixes.

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### v4.6.0 - 2022-08-13

New Feature

* Layered parallax backgrounds in some dimensions.
* Key Armory Items.

New Content

* New Dimension.
* New Enemies.
* New Enemies Evolutions.
* New Achievements.
* New Village content added.
* New Quests.

Improvements

* Armory items are now equipped through an equipment scrollable bar. This will free one slot after equipping an item and will make the Armory much more organized.
* Chest Hunt will now display the current Savers at the bottom of the screen.
* Portal Dominum will now show an approximate tier indicator of how much souls/coins you could get from the dimension based on your current evolutions, enemy unlocks and unlocked dimensions.
* Added scroll bar on Chest Hunt when playing on Portrait.
* (Steam) All Achievements have been added to Steam.
* (Steam) The unlocked mobile only achievements will be carried to Steam, but they won't show up in the list if you don't have them.
* Custom sounds for Legendary and Astral Ascension Upgrades.
* Modern City redesigned.
* Modern City song updated.
* Dark Wraith sprite updated.
* Jade Hills' Giant sprite updated.
* Hills' Giant eye corrected.
* Hills song updated.
* Some Agnis animations have been updated.
* Minor changes.

Balance

* Mill and Tavern requirements decreased.
* Astral Slayer price decreased from 750M to 500M.
* Sacred Tome of Death Pact price decreased from 75T to 10T.
* Sucker Punch Upgrade price decreased from 15 Vg to 15 Nd.

Bug Fixes

* Enemies' blood or explosion animation won't be shiny if the enemy was shiny.
* Minor bug fixes.

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### v4.5.15 - 2022-07-06

New Content

* New Achievements

Improvements

* Minor UI changes.
* Ads integration improved.
* Boss Fight song updated.
* Minor bug fixes.

Balance

* Astral Slayer is now Astral.

Back To Top
## v4.5.0 - 2022-06-26

New Features

* Boss Fight System.
* Shiny Enemies.
* Golden Invasion Mod added.

New Content

* New Village Content.
* New Quests.
* New Upgrades.
* New Ascension Upgrades.
* New Astral Ascension Upgrades.
* New Minion.
* New Armory Item.
* New Enemy Evolutions.

Improvements

* New button to Redeem Promotional Codes.

This feature will be used to redeem special event codes like from competitions or contests on Discord, subreddit or other platforms.

* (Mobile) Minions Notifications when they are done with the missions.
* Performance improvements.
* The player blinks when it falls off in a Bonus Stage.
* Lighting added to some Free Roam Maps.
* NPCs have a step sound.
* Chest Hunt will show Slayer Points earned instead of Souls.
* Permanent Upgrades now shine.
* (Mobile) To comply with Play Store and App Store policies, there's now a privacy compliance dialog to make sure the user accepts the Privacy Policy and User Agreement of the game.
* (Steam) The cursor is now smaller when playing on small resolutions.

Balance

* Offline Coins Update

Starting from now on, you'll also get the Coins reward for slaying an Enemy while the game is closed. So far this logic was being used only for the Souls calculation. This change extremely boosts the Coins you get after having the game closed for a few hours. In fact, I've seen values which are x10,000 more than usual. This is why I had to tweak some Upgrades, Ascension Upgrades, and even the Stone of Idle to make it less powerful, but overall it's much more better from what it is now. It will matter where you leave your character idling as not every Enemy has the same Coins drop. I hope this is a good step towards fixing the low Offline Coins.

* Golden Accuracy Divinity increased from 60% to 100%.
* Portals Weekly Quests requirement decreased.
* Grip Boots is now a Permanent Upgrade.
* Ascendant Badge Boost now require 50 Bat Wings as well.
* Souls drop increased for Dark Carniplants, Dark Ice Wraiths and Golden Soul Barrels.
* Chest in a Chest price decreased from 50T to 40T.
* Random Boxes will disable their collision after being hit to avoid getting stuck in some parts of the Bonus Stage.

Bug Fixes

* The new Slayer Points Bar was bugged with Scientific Notation.
* Ads fixed.
* Rounding error with Scientific Notation fixed.
* Weekly Quest reroll reset wasn't working.
* Random freezes in Bonus Stage fixed.
* Fixed visual bug not showing Materials.
* Minor bug fixes.

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### v4.4.0 - 2022-04-12

New Feature

* Weekly Quests. These will reset at the start of every Wednesday (UTC 1am).

New Content

* New Armory Items.
* New Material.
* New Achievements.
* New Craftable Items.
* New Upgrades.

Improvements

* After getting more than 10,000 SP in the current Ascension, the Souls bar will change the scale. It will show the progress from the next decimal. For example, if you have 1.01 M SP, it will show the progress to 1.02 M SP.
* Performance improvements.
* Armory Chest will open even if you jump over it.

Balance

* Legendary Belt cost decreased.
* Stone of Hope buffed:

```
  - 1% => 1.5% Minimum CpS Bonus per USP.
  - 1% => 2% Minimum Souls Bonus per USP.

```

* Stone of Idle buffed:

```
  - 3.4% => 2.8% Decrease of Offline CpS per USP.
  - 2.9% => 4% Minimum Offline CpS per USP.

```

Bug Fixes

* Fixed Eero Router (and some other routers) issues when reaching the server. (Error -1)
* Silk Master fixed (again).
* Crash fixes.
* Minor bug fixes.

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### v4.3.4 - 2022-03-16

Changes

* Arrows trail will be bigger if the Divinity Death Aura is unlocked.
* Icons fixed.
* (Mobile) Automatic orientation change fixed.
* Offline Materials were showing even if the bag was full of that Material.
* Translations updated.
* Memory leak fixed.
* Silk Master fixed.
* Minor bug fixes.

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### v4.3.3 - 2022-03-14

Hotfix patch notes:

* Divinity Points icon fixed.
* Golden Soul Barrel upgrade description fixed.
* Translations updated.

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### v4.3.2 - 2022-03-14

New Content

* New Astral Ascension Upgrades.
* New Achievements.
* New Craftable Items.

Improvements

* The offline gathered Materials will be shown after opening the game.
* Some Achievements will be awarded automatically instead of waiting for the required event to trigger them.
* Some Materials can now be bought with Jewels of Soul.
* Haskell animations updated.
* Frozen Fields song updated.
* The game now retrieves the online time from an Idle Slayer dedicated server instead of using google.com. This will improve the connection speed.
* Some notification texts are now colored.
* Chest Hunt stats added (they were not tracked before).
* Spirit Boost and Character Unlock notifications have a slash effect.
* Minor performance improvements.

Balance

* Special Promise Divinity decreased from 12h to 8h.
* Lockpicking 100 cost decreased.
* Hammelia's Hammer is required to unlock Hammelia in the Village.
* Crate price increased.
* Dark Ice Wraith cost decreased.
* Bonus Stage Exctinction has been temporarily removed.
* Special Random Box is now permanent.
* Multiverse will only make permanent Portal Dominum.

Bug Fixes

* Equipment UI fixes.
* Ads bug fixes.
* Minor bug fixes.

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### v4.3.0 - 2022-02-22

New Content

* New Equipment.
* New Quests.
* New Astral Ascension Upgrades.
* New Stone of Time.
* New Divinities.
* New Achievements.
* New Upgrades.
* New Enemy Type.
* New Enemy Evolutions.

New Language

* Armenian added.

Improvements

* The "Max." label on the minions tab will be yellow.
* Added guitar to the Perfect Chest Hunt tune.
* Some Gemstones pick up sounds have been lowered.
* Quick Buy button unlocks after Ultra Ascending at least once.
* Stones of Time now spin.
* Online Time has been improved. This should fix errors (429) and (0).
* Upgrades bought with Jewels of Soul will now disappear from the list but you can still see them on the Purchased Upgrades.
* Activating Rage Mode will now display the active buffs on the top of the screen.
* Current Ascension stats added.
* Setting added to Options to hide locked Quest rewards.
* Minor changes.

Balance

* Chest In a Chest is now Astral.
* Already Enraged and Outrage cost increased.
* Astral Slayer cost decreased.
* Upgrades that decrease the Enemies Upgrades Price are now multiplicative.
* Mill requires less Wood.
* Claw base CPS increased by 40%.
* Stone of Idle buffed and Stone of Hope values tweaked.
* Advanced Tools Craftable Item price increased.
* Spirit Boosts required for CpS Compass and Souls Compass has been reduced from 4 to 2.

Bug Fixes

* Village hitbox fixes.
* Minor bug fixes.
* Starting infinite boost fixed.

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### v4.2.1 - 2022-01-27

Improvements

* Local backup saving improved.
* Kristof gone, Haskell is back.
* Translations updated.
* Bug Fixes.

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### v4.2.0 - 2022-01-05

New Feature

* Armory.

New Content

* New Achievements.
* New Craftable Permanent Items.
* New Dark Divinity.
* New Ultra Ascension Upgrade.

Improvements

* Quests rewards will appear in the Upgrades tab but they won't be able to be bought.
* (Steam) Tooltip UI updated.
* Crafted Items button moved from Materials to Craft Permanent Items tab.
* (Mobile) Chest Hunt will always start scrolled up on Portrait.
* "Game closed Souls Bonus" added to the stats page.
* (Android) Added back again screen resize support.

Balance

* Player fall height in Bonus Stage adjusted.
* "Electromagnetic" quest is now in the Hard Quests Bundle.
* Some new Ascension Upgrades can only be bought by having a required Craftable Item.
* Cyclops reward reduced a bit.
* The first portal ever used in the game will be Modern City.
* Stone of Hope price reduced.
* Village Key Astral Ascension Upgrade price reduced.
* All "Edge" Ascension Upgrades, like Sword Edge, are now calculated correctly. To make the values similar to the ones before, I've adjusted most of them from 1% to 0.1%. Overall, the SP Offline gains should be higher.

Bug Fixes

* Ads Fixed.

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### v4.1.7 - 2021-12-14

New Christmas Skin

* Kristof added. While having him selected, he will give you a +15% CpS boost during any Christmas season (from December 15th to January 5th). Haskell will be back.

New Content

* New Minion.
* New Bonus Stage.
* New Ascension Upgrades.
* New Quests.
* New Upgrades.
* New Enemy Evolution.

Improvements

* Some enemies now have a Type. For example, Gamma Worms will be Fire-type, but Wildfires won't. You can guess the type by the way the enemy dies. This will be used for some quests and future game content.
* "Craft" will only be green when you meet all the requirements to craft the item.

Balance

* Every Bonus Stage has its own Ascension Upgrade to enable the Pitfall Covers.

Bug Fixes

* Environment particles were not rendering.
* Minions and Divinities tab buttons not appearing sometimes when unlocking them.
* First level Boots sprite centered.
* Ads only working once fixed.

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### v4.1.0 - 2021-12-02

New Content

* Content added to the Village.
* New Upgrades.
* New Enemy Evolution.

Improvements

* Custom voices (beeps) added to some characters of the Village.
* (Mobile) Ads SDK changed to the new Unity Ads SDK. This new SDK allows me to preview all the ads displayed by the game, and block the ones that are not appropriate, so I can have a better control over that. It should work better overall as well.
* Player collision improved.
* Wall jump and normal jump improved.
* Portal Dominum Ascension Skill now show the basic monster that can be found in each dimension.
* The timer on the Bonus Stage will flash red if there's a penalty for either falling or touching a saw.
* Close button added.
* Material counter will stack if you get the same material while the notification is active.
* Minions UI updated.
* Upgrades can be clicked to view additional information like the equipment level required to unlock them.
* Portal opening animation added.
* Performance improvements.

Balance

* The Executioner changed from +4% to +3% offline drop chance but there's now a passive +1% of gathering materials while the game is closed.
* Bonus Stage 2 is now an Ascension Upgrade instead of a Divinity. Players with the BS2 Divinity unlocked will be refunded with the Divinity Points.
* Climbing Boots Ascension Upgrade is now an Ultra Ascension Upgrade and the position has been moved.
* Bonus Stage 1 Section 4 spheres required decreased from 60 to 55.
* The Dragon Scales needed for a Village Key has been reduced from 4 to 2.
* The Dragon Egg has a lower chance of dropping Coins and Slayer Points and greater chance of dropping Dragon Scales.

Bug Fixes

* Fixed bug where Temporary Craftable Items were not always activating or getting disabled during Bonus Stage.
* Fixed bug of not receiving the Village achievement when visiting it.
* Infinite somersault fixed.
* Dialogues text was typing too fast.

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### v4.0.5 - 2021-10-14

New Content

* New Achievements.
* New Ascension Upgrade.
* New Astral Ascension Upgrade.
* New Material. New Permanent Craftable Item.
* New Temporary Craftable Items.
* Intro added.

Improvements

* 120Hz support for certain phone models.
* Player collision detection completely reworked.
* Wall jumping is much easier to perform but you'll need an upgrade to perform it.
* The secret tune can be triggered infinitely.
* Spirit Boost sprite updated.
* Player boost trail size has been limited. The color intensity has been updated.
* Missing translations have been auto-translated.

Balance

* Spirit Boost base chance changed from 25% to 15%.
* Some Quests requirements have been lowered.
* Astral Ascension Upgrades nodes that are children of other Astral Ascension Upgrades will not show up until you get the Astral Slayer Ascension Upgrade.
* Cape Upgrade price reduced.

Bug fixes

* Fixed bug where once you get Spirit Boost, you get it always.
* Fixed bug where character gets stuck on the wall after using a Spirit Boost.
* Fixed soft-lock when pressing Back button or Escape during the Second Wind pop up.

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### v4.0.3 - 2021-10-04

New Content

* New Divinity.
* New Achievement.

Improvements

* The bow drawing animation won't be cancelled in favor of the sword slash animation anymore. This will prevent players from getting melee locked during hordes.
* (Mobile) The character will no longer stop after being AFK for a while. This means that "Idle in Idle Slayer" achievement has been removed.
* If the player has opened 10 eggs or more, the opening animation can be fast-forwarded.
* If the player has completed 15 Bonus Stages or more, there is a chance of triggering the Spirit Boost mod for the Bonus Stage. This chance can be increased with upgrades.
* Decreased Rage Mode camera shake intensity.
* Perfect Chest Hunt fanfare added.

Bug Fixes

* Dragon Egg fix.
* Fixed material missing notification after getting full capacity.
* Distorted pixel art on some screens fixed.
* Fixed Bonus Spheres being picked up multiple times within milliseconds.
* Minor fixes.

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### v4.0.2 - 2021-09-26

Improvements

* The max amount is now displayed on the materials list.
* Bonus Stage camera is now the same as it was before.
* Translations updated.

Balance

* Temporary Hammer materials have been changed.
* Dark Divinities Craftable Item will only be able to be crafted once Divinities are unlocked.

Bug Fixes

* Camera stutter fix.

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### v4.0.1 - 2021-09-26

Improvements

* The max amount is now displayed on the materials list.
* Bonus Stage camera is now the same as it was before.
* Translations updated.

Balance

* Temporary Hammer materials have been changed.
* Dark Divinities Craftable Item will only be able to be crafted once Divinities are unlocked.
* Bug Fixes
* Camera stutter fix.

Back To Top
## v4.0.0 - 2021-09-25

New Features

* Free Roam Movement.
* Static Maps.
* NPCs System.
* Dialog System.
* Saver Locator.

New Content

* New Astral Ascension Upgrades.
* New Upgrades.
* New Enemy Evolution.
* New Achievements.
* New Temporary Craftable Item.

Improvements

* New camera system.
* Daily Quests will reset at the Coordinated Universal Time (UTC) instead of using local time zone.
* Classic Field of View removed.
* Permanent Quests Ascension Upgrade is now labeled as Legendary.
* If the completion percentage of a translation is less than 95%, a button will appear on the Title Screen so players can contribute to it.
* Giant fight animation will finish playing after killing them and won't be cancelled.
* Missing pixels added to Worms and Wasps.
* Added Twitter link. Balance Astral Blessing price decreased.
* Changed The Last One To Fall Quest requirement.
* Temporary Hammer price decreased. Bug Fixes Minor fixes.
* Options menu was not scrolled properly.

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### v3.2.2 - 2021-08-25

This version contains bug fixes and minor changes.

Back To Top
### v3.2.1 - 2021-08-19

This version contains bug fixes and minor changes.

Back To Top
### v3.2.0 - 2021-08-19

New Content

* New Skin.
* New Ultra Ascension Upgrades.
* New Astral Ascension Upgrade.
* New Craftable Items.
* New Achievements.
* New Material.

Improvements

* Jewel of Soul upgrades will be marked as Soul Upgrades on the Bought Upgrades modal.
* Bonus Stage has its own pick up counter which is cumulative across all Bonus Stage sections.
* Random Box coins will appear on the bottom pick up counter.
* Daily Minion Bonus button will disappear after it is used.
* All Achievements descriptions are now visible.

Balance

* Astral Lock: Some Astral Ascension Upgrades will require to Ultra Ascend once after unlocking in order to activate them. This has been done to make the Ultra Ascension feel more rewarding and necessary.
* You can't get Divinity Points out of Dragon Eggs if Divinities are locked.
* Big Diary Craftable Item now requires the new material instead of Dragon Eggs.
* Dragon Egg loot table updated.
* Dragon Egg doesn't count toward the Materials Daily Quest.

Bug Fixes

* Minor fixes.
* (iOS) Ads bug fixes.

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### v3.1.6 - 2021-08-09

New Content

* New Achievements.
* New Ultra Ascension Upgrade.
* New Daily Quest Type.

Improvements

* Unity Ads SDK has been removed and there's a new Ads SDK. This should eradicate all the issues regarding the "Ads not initialized" message.
* Shortcuts added on the Jewels of Soul tab.

Balance

* Ruby Pick Up Daily Quests have been changed to Gemstones.

Bug Fixes

* (Steam) Rage Mode not working with middle click fixed.
* Minor bug fixes.

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### v3.1.5 - 2021-08-03

New Content

* New Upgrades.

Bug Fixes

* Minigames Music volume not initializing with the current value fixed.
* (iOS) App Store link now works properly when a new version is available.
* (Mobile) Unity Ads SDK updated. Hopefully this will fix issues regarding ads.
* Unity version updated.
* Minor fixes.

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### v3.1.4 - 2021-07-26

New Content

* New Astral Ascension Upgrades.

Improvements

* Enemies renamed:
	+ Bees renamed to Wasps.
	+ Bumblebees renamed to Hornets.
	+ Black Bumblebees renamed to Black Hornets.
	+ Hills' Golem renamed to Hills' Giant.
* Sapphires and Emeralds also learned how to spin.
* "Buy All Upgrades" performance improvements.
* Music slider split into:
	+ Main Music.
	+ Minigames Music (which includes Chest Hunt and Bonus Stages).
	+ Title Screen Music.

Balance

* Dragon Eggs loot table updated.

Bug Fixes

* Fixed bug when buying Lava equipment.
* Fixed another bug related with Daily Quests disappearing.
* Minor bug fixes and sprite updates.

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### v3.1.3 - 2021-07-22

Improvements

* (Android) In-app update added.

Bug Fixes

* Daily Quests randomly disappearing fixed.
* Remove Ads suggest on Bonus Stage fixed.
* Some Upgrades sprites changed and minor fixes.

Back To Top
### v3.1.2 - 2021-07-21

Improvements

* Performance greatly improved.
* Rubies learned how to spin.

Bug Fixes

* Tria Randomness was decreasing 1 Silver Random Box when triggering the event.
* Daily Quests fixes.
* Text not centering sometimes fixed.
* Minor fixes.

Back To Top
## v3.1.0 - 2021-07-16

New Feature

* Daily Quests.
* Dragon Eggs.

New Content

* New Achievements.
* New Craftable Items.
* New Dark Divinity.
* New Material.

Improvements

* Game logo updated.
* Special Random Box will trigger at the end of the Rage Mode.
* Ultra-widescreen support.
* Performance improvements.
* (Steam) Trigger Rage Mode with middle-click.

Balance

* Claw base price decreased to 100 Td.
* Reinforced Crystal Saver will work even if the first Chest was not a Mimic.
* Anubis Warrior health decreased.
* Increased damage of third attack to a Giant.

Bug Fixes

* Crash fixes
* Minor bug fixes.

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### v3.0.5 - 2021-07-02

New Content

* New Craftable Items.
* New Divinities.

Improvements

* All Random Boxes on screen will be triggered when using Rage Mode.
* Minita reworked.
* Added warning for having cloud save disabled back again.
* A popup will appear if there is a new update available.
* Logos added for simplified and traditional Chinese.
* (Steam) Trigger Rage Mode with E.
* (Steam) I've finally found a permanent way to grant the +125 for buying the game on Steam to those who didn't get them after June 20th.
* Minor bug fixes and performance improvements.

Balance

* Claw price increased.
* Ethereal Cape price decreased even more.

Back To Top
### v3.0.4 - 2021-06-28

New Content

* New Ultra Ascension Upgrades.
* New Achievements.

Improvements

* Second Wind activation sound effect added.
* Performance improvements.
* Added coin cost of each item to the crafted items tab.
* (Mobile) Notched devices will now push the player camera to ensure that the character is always properly visible.
* (Steam) Use E to trigger Rage Mode.

Balance

* Ethereal Cape price decreased even more.
* Claw base price decreased but the Upgrade's price to unlock it has been increased. Overall, it costs less.

Bug Fixes

* Ultra Slayer Points lifetime amount fixed.
* Cloud Save improved.
* Players who previously messed with their system clock are able to gain Silver Random Boxes again.
* Silk Master fixes.
* Second Wind soft lock fix.

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### v3.0.3 - 2021-06-21

Some more bug fixes

* iOS Crash issue fixed.
* Cloud Save sync fix.
* Translations updated.
* "Back" and "Later" translations fixed on log in screen.
* Purchased Upgrades Tab is now sorted even better.

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### v3.0.1 - 2021-06-20

A few bug fixes:

* Rage Mode souls calculation is done after the criticals calculation and not before.
* Silk Master bug fixed.
* Missing texts fixed.
* Translations updated.
* Patreons list updated.

Back To Top
## v3.0.0 - 2021-06-20

New Feature

* Rage Mode.

New Languages

* Danish added.
* Norwegian added.

New Content

* New Equipment.
* New Ascension Upgrade.
* New Ultra Ascension Upgrades.
* New Astral Ascension Upgrades.
* New Upgrades.
* New Quests.
* New Achievements.
* New Temporary Craftable Item.
* New Divinity.
* New Dark Divinity.
* New Unlockable Random Event.
* New Skin.

Improvements

* Unity Splash Screen removed.
* You can no longer get Frenzy on the Bonus Stage.
* Ultra Ascension Upgrades now have the ULTRA label.
* The game automatically syncs with the Cloud upon properly closing the game.
* Check if there are Astral Ascension Upgrades that can be bought before Ultra Ascending.
* Tap the top right purple bar to toggle between the Ultra Slayer Points bar and the Slayer Points bar.
* Stack selected (1,10,50 or Max) on the Equipment tab will be remembered.
* Purchased Upgrades Tab is now sorted better.
* (Steam) IAP currency format improved.
* (Android) In App Review instead of opening the Play Store page.

Balancing

* Book of Death Pact price decreased.
* Ethereal Cape price decreased.
* Temporary Craftable Items do not require coins to craft.
* Souls Surge 1 and 2 and Reincarnation are now Ultra Ascension Upgrades.
* Minion Elixir buffed.

Bug Fixes

* Ads not always rewarding the players possibly fixed.
* Minor bug fixes.

Small Changes

* Evil Spirit sprite changed.
* Root material sprite changed.
* Claw material renamed to Pincer.
* Chopan's Axe and Beast Axe sprite changed.

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### v2.9.12 - 2021-05-24

Improvements

* The Steam version now has the Jewels of Soul shop. Users that purchased the game will be granted with the +125 Jewels of Soul bonus. (You'll have up to June 20th to claim this reward where the game will become Free to Play).
* Consecutive Days Achievements have been changed to Total Days Achievements. On Steam, players will get the 30 Days achievement back again.

Bug Fixes

* Connection Error 429 fixed.
* Random Silver Boxes amount bug fixed.
* Bats color palette fixed.
* Minor bug fixes.

Back To Top
### v2.9.5 - 2021-05-08

Improvements & Bug Fixes

* New Achievements.
* Cloud Save user is no longer required.
* Purchase handler improved.
* Fixed lag when obtaining large amounts of Souls/SP
* Minions Tab now shows the current additional CpS bonus they give.
* Cloud Save will now make checks to prevent data from being overwritten. The game will also go back to the Title Screen if it detects a desync. That will force a resync with the cloud.
* Chest Hunt overlapping with Bonus Stage fixed.
* Unity version updated.

Back To Top
## v2.9.0 - 2021-04-17

New Features

* Dark Divinities.
* Astral Ascension Upgrades.

New Content

* New Ultra Ascension Upgrades.
* New Stone of Time.
* New Material.
* New Craftable Items.
* New Enemies.
* New Achievements.

Improvements

* Classic field of view added to the Options.
* Chest Hunt ending reveal can be skipped by pressing any key.
* Chest Hunt chests open slightly faster.
* Slayer Points left will bleep if the player tries to send Minions on quests without enough SP.
* Giants HP bar will only be visible after taking damage for the first time.
* All dimensions have now flying enemies.
* Added ability to respec Ultra Slayer Points.
* UI Changes & Bonuses Shop Reworked.
* Cloud Save user is now required to play. This will prevent users from losing their save.

Balance

* Chest Hunt Souls use the Bow Slay Bonus which will greatly enhance the soul gains of the minigame.
* Astral Slayer effect changed. It's also an Ultra Ascension Upgrade now.
* Souls reward from Mushrooms and Carniplants increased.
* Soul Silver Ascension Upgrade changed from +2 to +1.

Bug Fixes

* Missing floor after playing Chest Hunt fixed.
* Player stuck after playing Chest Hunt and fighting a Giant fixed.
* Crystal Saver works correctly.
* Stones of Time level up animation fixed.

Back To Top
### v2.8.1 - 2021-03-18

Changes

* Bonus Stage sections will now have the same layout always.
* Chest Hunt Key spawn cooldown no longer resets after using a Portal or entering the Bonus Stage.
* Chests from the Chest Hunt Minigame are now centered.
* Random Boxes magnet timer will not deplete when fighting giants.
* Bug fixes.

Back To Top
## v2.8.0 - 2021-03-15

New Minigame

* Chest Hunt.

New Content

* New Ascension Upgrades.
* New Achievements.
* New Craftable Items.
* New Skin.
* New Quest.
* New Upgrades.
* New Divinities.

Improvements

* Quests UI tabs are more legible.
* Field of view adjusted for some resolutions.
* The game will remember you if you haven't enabled cloud save.
* Bug fixes.

Balance

* The offline SP bonus from the Double Coins bonus is now multiplicative. This will make the bonus almost 3 times more powerful than before.
* Soul Grabber and Augmented Soul Grabber bonuses have been decreased.

Back To Top
### v2.7.3 - 2021-03-01

New Content

* New Ascension Upgrades.
* New Achievement.

New Language

* Finnish added.

Improvements

* Bonus Stage stats added.
* You can now see the full list of Crafted Items.
* Performance improvements.
* You'll gain an extra 30 seconds bonus to all active Random Events and Temporary Crafted Items after watching an ad to compensate the time loss.
* (PC) VSync fix.
* Credits Added.
* The Silver Random Box display will now have an icon to make it shorter.

Balance

* Cape Upgrade price decreased.

Bug Fixes

* Fixed player not going back to Hills after Ultra Ascending.
* Fixed invincible flying enemies.
* Fixed save data corruption when the phone battery completely drains.

Back To Top
## v2.7.0 - 2021-02-21

New Feature

* Craftable Temporary Items.

New Content

* New Achievements.
* New Enemy Evolutions.
* New Quests.
* New Craftable Items.
* New Ascension Upgrades.
* New Divinity.
* New Upgrades.

New Languages

* Ukrainian added.
* Dutch added.
* Swedish added (74% completed).

Balance changes

* Random Event bonuses will deplete again while offline.
* Materials now have a max cap size, but you can increase it with Craftable Items.
* Bonus Spheres required for Bonus Stage 2 have been decreased for Sections 1 and 2.
* The Extremely Lucky Random Event will now take in count the Gem Spawn Rate, making it much more powerful in the endgame.

Improvements

* Performance improved.
* Arrows can no longer be fired during the Bonus Stage's sections but can be fired during the rewards.
* Daily Minions Bonus and Consecutive Days count will now work with the current device timezone instead of using UTC time.
* (PC) VSync can be now enabled/disabled from the Options.

Back To Top
### v2.6.3 - 2021-02-09

Improvements

* Time is taken from Google instead of using World Time API, which should fix problems with some users that aren't able to connect properly.
* Improved Cloud Save and Re-Authentication added.
* Offline time now works correctly, so Portal and Minions cooldowns should work as expected.

Back To Top
### v2.6.2 - 2021-02-06

Offline Mode

* You can now play the game with no internet. You'll earn the offline rewards (Coins, Souls, Minions progress, etc)from while the game was closed once you get internet access. Cloud save will still try to auto-save as soon as you get internet access.

New Languages

* Japanese added.

New Content

* New Skin.
* New Craftable Item.
* New Upgrades.

Improvements

* Agnis now has a custom projectile sound.
* New icon for the crafting menu button.
* Third attack effect when fighting giants has been removed.
* After unlocking the Ultra Ascension, the top right bar will be changed to show Ultra Slayer Points progress.

Balance Changes

* Wildfires Quests requirements decreased.
* Random Events timers no longer depletes while the game is closed.

Bug Fixes

* Daily Minion Bonus checks dates correctly.
* Second Wind game soft lock fixed.
* Ascension Upgrades can be now dragged to scroll in the skill tree. Same with Divinities.
* Steam now detects properly when the game is closed

Back To Top
## v2.6.0 - 2021-02-01

New Languages

* Chinese Traditional added.
* Chinese Simplified added.
* Indonesian added.
* Portuguese (Portugal) added.

Changes

* UI Overhaul.
* Parallax Effect can now be disabled from the Options.
* (Steam) Divinities also have the Tooltip feature.
* New Divinity added.
* The game will now retrieve the date from a server.
* Offline earnings limit has been removed.

New Features

* Bonus Stage Second Wind.

Bug Fixes

* Jumping on Safety Blocks didn't work.
* Blinking buttons issue fixed.
* Arrow shoot height fixed.
* Pink Ore sprite fixed.
* Some missing characters were added for Romanian and Czech.
* Map Cycle bug fixed.
* Desert background fixed.
* Consecutive days check fixes.

Back To Top
### v2.5.3 - 2021-01-25

Changes

* Minions can no longer be prestiged with Blessing of Cronus.
* Added safety blocks to Bonus Stage 2.
* Agnis now shoots a custom projectile instead of arrows.
* Arrows hitbox slightly increased.
* (Mobile) New IAPs added.

Bug Fixes

* Quest progress bug fixes.
* Russian font line height fixed.
* Anubis Warrior animation fix.
* Minor bug fixes.
* Vietnamese missing characters added.

Back To Top
### v2.5.2 - 2021-01-21

Improvements

* (Steam) New Ascension Tree's Tooltip to make it easier to read upgrades.
* Korean missing characters fixed.
* Translations updated.
* Patreon's list updated.
* Minor bug fixes.

Back To Top
## v2.5.0 - 2021-01-05

New Features

* Ultra Ascension.
* Stones of Time.

New Languages

* Vietnamese added.
* Romanian added.
* Malay added.
* Korean added.

New Content

* New Dimension.
* New Enemies.
* New Giant.
* New Achievements.
* New Ascension Upgrades.
* New Upgrades.
* New Quests.
* New Skin.

Improvements

* Improved Cloud Save frequency.
* Unity version updated.
* Sapphires and Emeralds sounds are less annoying.
* Performance improvements.
* City song updated.
* UI Changes.

Balance changes

* "Chemical Components" quest requirement has been lowered from 55000 to 24000 Blue Wildfires.
* Bees and Worms base soul reward increased by 1.
* The normal Coins from the Random Box event will now be affected by the gemstones spawn rate. This will make the coins event more relevant on the endgame.

Bug Fixes

* Upgrades' "Unlock" break with some languages fixes.
* Rounding issues when using the Max option to buy stuff fixed.
* Some capital letters of the font have been fixed.
* Screen dead zone fixed.
* French missing characters fixed.
* Minor bug fixes.

Back To Top
### v2.4.3 - 2020-12-14

New Languages

* Russian added.
* Polish added.
* Turkish added.

Bug Fixes

* Jump bug fixed.
* Bonus Stage 2 only appears when you get the required Divinity.
* Hungarian font fixes.
* Some texts were not being translated.
* Duplicated entry inside Options fixed.
* Some text sizes fixed.
* Grounds of Bonus Stage 2 updated.

Back To Top
## v2.4.0 - 2020-12-12

New Languages

* Spanish, German, French, Czech, Hungarian, Italian and Brazilian Portuguese are now available.

New Content

* New Giant.
* New Divinity.
* New Bonus Stage Layout.
* New Skin.

Balance Changes

* Tria Randomness will now include 1 Normal Random Box and 2 Silver Random Boxes without discounting the Silver Random Boxes left.
* Cape Equipment and Upgrade price decreased.
* Rookie Quests and Master Quests price decreased.
* You can no longer get Mega Horde in the Bonus Stage.
* Bees can now be found in the Jungle as well.

Improvements

* (Mobile) The Remove Ads popup will only appear a few times.
* Performance improvements.
* Gemstones pick up sounds are less annoying.
* (Mobile) 2 new IAPs are available after buying Lava Mace or Lava Scythe

Bug Fixes

* Save corruption permanently fixed.
* Fixed a bug where the character animation freezes.
* Minor changes and fixes.

Notes

* Hebrew will be added on later versions, as I still need to fix the CSV parser to work correctly with this language.
* The new quests will only unlock early game upgrades that weren't quest-locked before.
* There's not much new late game content as I spent most of my time on the multilingual support and performance improvements.

Back To Top
## v2.3.0 - 2020-11-22

New Features

* Permanent Craftable Items.
* Skins System.

New Content

* New Upgrades.
* New Giant.
* New Divinities.
* New Enemy Evolutions.
* New Achievements.
* New Quests.

Improvements

* Performance improvements.
* Affordable nodes on the Skill Tree will be green.
* Bag related stuff added to stats.
* Minions Tab has been changed.
* City Background updated.
* (Steam) You can now enable audio when the game is running in the background.
* Unity version updated.

Balance changes

* Silver Boxes will now spawn a certain amount of times instead of being time based.
* Third attack of the Battle Mode will not be performed automatically. The player needs to interact with the screen for it.
* Giants spawn rate has been decreased but can be increased by crafting items and with divinities.
* Extreme Boost divinity cost decreased.
* Mega Horde now spawn more non flying enemies.
* The max cap of +3000% from the Equipment CpS bonus has been removed, however it will now give +4% per level instead of +10%. It can be increased though with upgrades.

Bug Fixes

* Character was getting stuck on Battle Mode in some cases.
* Mega Horde now works on every map.
* Jump dead zone fix.
* Typo Fixes.
* Rounding issues fixed.

Back To Top
### v2.2.1 - 2020-11-05

v2.2.1 is live!

Back To Top
## v2.2.0 - 2020-11-04

New Features

* Giants + Battle Mode
* Material Drops

New Content

* New Upgrades.
* New Ascension Upgrades.
* New Enemies.
* New Achievements.
* Silver Random Boxes added.
* New Quests.

Improvements

* Huge performance boost.
* Character art style updated.
* Seasonal Achievements have a threshold of 4 days before and after.
* Removed shadows of Blue Wildfires.
* Yeti color palette updated.
* Game balanced.
* Now the number abbreviation occurs after reaching 10,000 instead of reaching 1,000.
* The souls left bar is now always visible and the number inside of it will always display the Slayer Points in current ascension.

Bug Fixes

* Render order of arrows fixed.
* Ad exploit fixed.
* Quest bug fixes.

Back To Top
### v2.1.4 - 2020-10-23

v2.1.4 is now available!

This version includes bug fixes and performance improvements.

Back To Top
### v2.1.2 - 2020-10-21

v2.1.2 is now available!

Back To Top
## v2.1.0 - 2020-10-18

New Content

* New Quests.
* New Upgrades.
* New Ascension Upgrade.
* New Achievements.

Improvements

* The numbers are updated much faster.
* Added effect when prestiging minions.
* Snow particles added to Frozen Fields.
* These bonuses are now multiplicative:
	+ Souls Bonus for Slaying an Enemy In-game
	+ Souls Bonus for Slaying an Enemy with the Bow
* Top right souls changes:
	+ If the player earns a lifetime total of 3000 SP or more, it will display the SP in current ascension.
	+ If the user has less than 3000 SP, a bar will be shown with the required amount of Souls for the next SP will appear.
* (Android & iOS) Improved Input lag and performance on phones with big screen resolutions.
* Frozen Fields song updated.
* Game balanced.

Bug Fixes

* Save System fixes.
* Typo fixes.

Back To Top
## v2.0.0 - 2020-10-08

Cross Platform Cloud Save System

* You can now register with an email and password to keep your save file secured in the cloud. You can also use this user on any other device to keep playing with the same save but with different devices.

Divinities

* A new set of unique upgrades. You need Divinity Points in order to buy those upgrades. For that you'll need to Prestige your minions which will get them back to level 1 and you'll get 1 DP per minion level.

New Content

* New Ascension Upgrades.
* New Achievements. (Sorry Army Veteran Gamer)
* New Collectable.

Improvements

* Idle Slayer's Wiki and Reddit buttons added.
* (Steam and iOS) The Slayer Point has now an icon.
* New effect after ascending.

Game Balance

* Base price of Gloves has been changed from 100Sp to 50Sp.

Bug Fixes

* Save System fixes.
* Factory FPS drops fixed?
* There was an emoji when not having enough Slayer Points to buy an Ascension Upgrade.
* All multiplicative values are now calculated correctly in the Stats panel.
* Some Random Event multipliers have wrong numbers.
* Notch fixes.
* Stage 3 of the mini-game can still be failed sometimes even if you never fall and pick up every single orb.

Back To Top
### v1.13.5 - 2020-09-20

Changes

* (Steam) PC version has now the equivalent rewards for watching ads on the mobile version.
* Minion's Daily Bonus button will always be visible and the text will dynamically change depending on its current state.
* Save System fixes.

Back To Top
### v1.13.4 - 2020-09-18

Changes

* New Upgrades for the Random Box.
* New Ascension Upgrades.
* The format of the standard notation has been updated.
* (Rewarded Ads) Daily Bonus added for Minions to reduce its time
* The game wasn't working well on devices with specific languages.
* (Mobile) The default orientation is now Auto-Rotation instead of Portrait.
* (Mobile) Bonuses pop-up has better visuals.
* (iOS) Bug Fix: Unity Ads was crashing when the device was on Landscape mode.
* Bug Fix: Some save files were getting corrupted.
* Game balanced.

Back To Top
### v1.13.3 - 2020-09-15

Changes

* Unity version updated.
* (Mobile) Added one-handed landscape mode. Boost button will be next to the Equipment button on Landscape if the option is checked.
* Boost button now blinks at the right time when it's ready.
* Bug fixes.

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## v1.13.0 - 2020-09-09

New Content

* New Ascension Upgrades.
* New Map.
* New Enemies and Evolutions.
* New Quests.
* New Upgrades.
* New Equipment.
* New Minion.
* New Achievements.

Improvements

* Bonus Stage is now more important and has better rewards.
* Active Events will stop counting down while playing the Bonus Stage.
* Mystic Valley has more Wildfires.
* Game balanced.
* (Mobile) Landscape is the default orientation on Tablets.
* (Mobile) Landscape now autorotates between the two orientations.

Bug Fixes

* The endless loop of the Bonus Stage has been fixed.
* Changing the region of the phone was causing some issues with specific languages.

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## v1.12.0 - 2020-08-26

Special Random Boxes!

* Spawn a portal to a temporary dimension which is a platforming mini-game. Here you can get rewards such as a bunch of coins, souls and special unlocks.

New Content

* New Random Box Upgrades.
* New Enemy.
* New Achievements.
* New Ascension Upgrades.

Improvements

* Android save is now file based, which now gives the ability to move saves from phone to phone, and also moving the game from Steam to Android and viceversa.
* Jumping is now much more precise.
* Random Boxes will now spawn even if you are boosting.
* Portal now spawn at ground level.
* You can now go to #announcements📢 channel and click Follow to receive Idle Slayer announcements on your Discord server.
* (Android) Screen orientation is a select so you can choose Portrait, Landscape or Auto-Rotation.

Bug Fixes

* Memory leak slayed. This was probably the main cause of the game crashing and input lag.
* Performance greatly improved.
* Users with Hebrew and some arabic languages were experiencing data loss.

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### v1.11.1 - 2020-08-08

New Content

* New Ascension Upgrades.

Improvements

* Many stats are now multiplicative:
	+ CpS Bonus While Game is Closed
	+ Enemy In-game Slay Reward
	+ Increase Coin Value by % CpS
* When too many notifications are on queue, the notification text will speed up.
* Portals Taken added to stats.
* Style of SP earned of the bottom counter changed.
* Triple Shot angle has been slightly reduced.
* Skill Tree can be zoomed out even further.
* Added cost of upgrades in the bought upgrades list.
* Added stacked IAP.
* (Steam) Press Shift to boost.
* Game balanced.

Fixes

* Memory leak fixed.
* Random Event now stacks the time properly.
* Watching an ad was not always rewarding the player.
* Grammar fixes.

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## v1.11.0 - 2020-08-04

New Content

* New Multiplicative Bonuses.
* New Upgrades.
* New Quests.
* New Ascension Upgrades
* New minions related stuff.

Improvements

* (Mobile) Landscape support.
* You can now see the menu and the character at the same time on landscape.
* Music and Volume options are now sliders instead of toggles.
* Brighter bats.
* Added Slayer Points to the bottom counter.
* Added CpS reward and Total CpS in the equipment buy tab.
* The 30 Consecutive Days achievement has been excluded from Steam.
* Dual Randomness spawn boxes with more distance between them.
* (Steam) Press Space/Up Arrow/W to jump and left click to boost.
* (Mobile) Added Restore Purchases Button.
* (Mobile) The popup to watch an ad to double up the coins will show up to 4 times during the whole gameplay. Then it will be just the top yellow button to watch the video.

Balance

* Reduced the base price of the first 4 equipments to improve the early experience.
* Gemstone Rush time increased.

Bug fixes

* Performance greatly improved.
* Game breaks when changing date format of the device.
* Link to rate the game was broken.
* Game now detects when day changes to give the player the days played related achievements.
* (Steam) The game was lag spiking every 60 seconds.
* Minor changes.

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### v1.10.4 - 2020-07-27

Improvements

* New Achievement added.
* New Ascension Upgrade added.
* Unclaimed and completed Quests and Minions will make your buttons to highlight.
* Fixed several bugs.
* Minor changes.

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### v1.10.3 - 2020-07-25

Improvements

* New Achievements.
* New Upgrades.
* New Quests.
* Performance highly improved.
* The game now runs by default on fullscreen mode. It can be disabled from the options though.
* Titles added to the options menu.
* Some upgrades are now multiplicative instead of additive.
* Some sprites have been changed.
* Master Quests price has been halved.
* Enemies start appearing earlier.
* Exploits and bug fixes.
* White Knight stats added.
* Coins In The Box Ascension Upgrade changed from 2x to 5x.
* Welcome message added when starting the game.
* Minor changes.

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### v1.10.2 - 2020-07-20

Improvements

* Random Boxes have more coins now.
* Every Random Event now has a unique sound that plays when it's triggered.
* Some achievements are ordered correctly.
* New achievement.
* Beta Worms souls/coins slay rewards have been increased.
* 2 Special Upgrades added to the Bonuses tab.
* Performance improvements.
* Minor UI changes.

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## v1.10.0 - 2020-07-18

Improvements

* Title screen added.
* New Ascension Upgrades.
* New Upgrades.
* Info panel is now colored for better legibility.
* New Collectable.
* New Random Events.
* New Minion.
* New Enemy Evolutions.
* New Quests.
* New Achievements (We now have +300 achievements).
* City renamed to Modern City.
* New stats added to the Info Panel.
* Hills song has been updated.
* Skill Tree can be zoomed out even further.
* Now you can see the stats of a Minion before unlocking them.
* Enemies slayed stat restored (most of it).
* Bug fixes and minor changes.

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### v1.9.2.2 - 2020-07-14

Improvements

* The music can now be properly muted.
* Random Boxes will not spawn until you close the menus (But the countdown for them will still go down).
* Haunted Castle and Frozen Fields songs updated.
* Option to toggle on and off the portal confirm dialog added.
* Huge performance boost: The UI of the menus will stop refreshing when they're closed.
* In App Purchases have been added in a new tab called Bonuses.
* A lot of bug fixes, labels added, grammar corrections and minor changes.

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### v1.9.1 - 2020-07-11

This update adds original soundtrack to every zone of the game and it will also address some issues reported by some players.

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## v1.9.0 - 2020-07-09

Improvements

* Minions System added.
* New Ascension Upgrades added.
* New Achievements.
* Upgrades are now shown if you have at least 1/10000 of their price.
* Bug fix: If the Enchanted Arrow is unlocked, the character will no longer try to attack the spiritual foes with the sword.
* Added a confirm dialogue for using the Portal ability.
* Added Rounded Bulk Buy toggle that can be enabled or disabled in the options menu.
* Game balanced.
* Minor changes and bug fixes.

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### v1.8.4 - 2020-07-06

Improvements

* Portals are now randomly cyclical to prevent having too many repeated portals.
* New Upgrades.
* New Ascension Upgrades.
* Game balanced.
* UI Fixes.
* Bug fixes.

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### v1.8.3 - 2020-07-04

Improvements

* Removed forced ads.
* UI Changes.

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### v1.8.2.1 - 2020-07-04

Improvements

* New Achievements.
* Moved the Sound and Delete Save buttons into a new modal and added an Options button.
* Now you can toggle the Scientific Notation on and off if you want to.
* Multiple bug fixes.

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### v1.8.1 - 2020-07-02

Improvements

* Bug fix: Quests with evolved enemies requirements work properly when being idle. Also it gives the proper amount of souls.
* Bug fix: Some people were getting a DuplicateTransaction error after removing the ads.
* Bug fix: Boost/Portal current cooldown can't exceed its maximum cooldown.
* Bug fix: Notched devices now show the complete modal dark background when a modal appears.
* QoL: Achievement's notification appears on top of the modals.
* Balance: Random Event CpS bonus per Equipment Level has been changed back from 5% to 10% per equipment level, but the chances for this random event has been decreased.

Hotfix deployed on 1.8.1.1.

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## v1.8.0 - 2020-07-02

Improvements

* Added New Achievements.
* Added New Ascension Upgrades.
* Added Quests.
* Added New Enemies Evolutions.
* Rubies coin value increased.
* Added Ads when unlocking Ascension Upgrades but removed Banner Ads!
* Added a Remove Ads button.
* Game balanced.
* Clearer descriptions and names.
* Multiple Bug fixes.
* Buy Upgrade sound changed.

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### v1.7.9 - 2020-06-29

Improvements

* New Achievements.
* New Upgrades.
* Discord Integration (Discord only supports Samsung devices for now).
* Achievements are displayed at the top of the screen now.

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### v1.7.8 - 2020-06-28

Improvements

* New counter at the bottom of the screen so the player can know how much they are actually earning for slaying enemies or picking up collectables.
* The gathering ratio of souls while the game is closed has been increased.
* The game now explains in a much more clearer way how many enemies are slayed while the game is closed in the info panel.
* "Idle" labels have been changed to "Game closed".
* Consecutive Days achievements were broken. They are now working again.
* If the player has unlocked more than 10 Ascension Upgrades, the Skill Tree will start zoomed out.
* Some upgrades descriptions were modified to provide the player a better game experience.
* Sometimes the background took a few seconds to load. Now it does immediately.
* More stats added to the info panel.

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### v1.7.6 - 2020-06-25

Improvements

* Loading time has been fixed.
* New Achievements.
* The placement of the buttons in the information panel has been fixed.
* Discord's invite link now goes to #welcome channel.
* Supporters button has been added.

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### v1.7.5 - 2020-06-24

Improvements

* The back button now works properly and can even be used to exit the game now.
* Bug fixes.

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### v1.7.4 - 2020-06-24

Improvements

* First enemy related upgrades price has been decreased to improve early game experience.
* Tap the achievement popup to read the information of it.
* Changed position of the Portal button.
* Social buttons added (Discord/Patreon).
* Info Panel buttons moved to the top.
* Logo updated.
* Bug fixes.

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