recursal/Fanatic-Fandom huggingface dataset:
SCP-330 Candy

**SCP-330 Candy** is an item in SCP: Unity.

## Description

**SCP-330 Candy** is an item obtained from SCP-330. It comes in yellow, red, and blue colors. When consumed, the item will heal a small amount of health. If placed through SCP-914 on the 1:1 setting, the candy will change colors. If placed through on the fine setting, it will turn into a Hurry's Bar, which grants more healing and a short speed boost. If placed through on the very fine setting, it will turn into a crash bar, which heals the player, before randomly either making the player speed up significantly, makes the player vomit, kills the player, or any combination of those effects.

## Gallery

* **SCP-330 Candy** on the ground
* SCP-914 fine output
* SCP-914 very fine output
* Red **SCP-330 Candy**
* Yellow **SCP-330 Candy**
The Last Night Wiki/Section 1

Welcome to the The Last Night WikiWelcome to the The Last Night Wiki
The The Last Night reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 298 pages (28 articles).

The Last Night
**The Last Night** is a game directed by Tim Soret, who founded his video game studio Odd Tales in London.

The game will release on Xbox One, PC, & Mac in 2018. It will be published by Raw Fury.

The Last Night immerses you in the everyday life of Charlie, a second-class citizen living in a city brimming with augmentation and citizens living a gamified existence — none of which Charlie can experience himself due to a childhood accident. Apathetic and disheartened by the seemingly pointless world around him, Charlie is presented with an opportunity to take matters into his own hands. But at what risk?

[Read more...]
SCP-990

**SCP-990**, or "Dream Man", is an upcoming SCP in SCP: Unity that will be added in an as of yet unannounced update.

## Description

**SCP-990** is generally a human male dressed in a Cold War era business suit who appears to Foundation personnel through dreams. Thus far no Foundation personnel have encountered **SCP-990** in the real world; if he corresponds to an actual human being, we have yet to find him. Presently there have been no reports of **SCP-990** appearing to non-Foundation personnel.

**SCP-990** has been appearing to Foundation personnel since [DATA EXPUNGED]. **SCP-990**'s existence came to light when several Agents discussed having dreams involving a similar individual. Numerous other Agents reported dream-sightings of an individual matching the description of **SCP-990**.
The Last Night Wiki

Welcome to the The Last Night WikiWelcome to the The Last Night Wiki
The The Last Night reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 298 pages (28 articles).

The Last Night
**The Last Night** is a game directed by Tim Soret, who founded his video game studio Odd Tales in London.

The game will release on Xbox One, PC, & Mac in 2018. It will be published by Raw Fury.

The Last Night immerses you in the everyday life of Charlie, a second-class citizen living in a city brimming with augmentation and citizens living a gamified existence — none of which Charlie can experience himself due to a childhood accident. Apathetic and disheartened by the seemingly pointless world around him, Charlie is presented with an opportunity to take matters into his own hands. But at what risk?

[Read more...]

Gameplay

* Achievements
* Characters
* Controls
* Developers
* Gameplay
* Guides

* How To Play Guide
* Locations
* Release date
* System requirements
* Vehicles
* Weapons

Featured images
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Videos

*See more videos*

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
How to play guide for SCP: Unity

This page will serve as a basic **how to play guide for *SCP: Unity***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time In addition, the game encourages exploration, offering a variety of sidequests (which currently serve as the primary goals since the main goal is un-achieveable as of now) and many SCPs to discover and interact with.
The Last Night Wiki/Section 4

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Super Heavy Containment Zone

The **Super Heavy Containment Zone**, also know as SHCZ, was a planned unadded zone in SCP: Unity. Though this zone is not in-game, it's influence can already be seen, with SCPs from it such as SCP-106 using their capabilities to breach all the way to the Light Containment Zone.

## Rooms

*As the **game was cancelled**, no rooms are currently in-game.*

## SCPs

**Note that this list may no longer be accurate. Only two of these SCPs can currently be found in-game.**

* SCP-055
* SCP-058
* SCP-106
* SCP-505
* SCP-682
* SCP-939
* SCP-3199
The Last Night

**The Last Night** is a game directed by Tim Soret, who founded his video game studio Odd Tales in London.

The release date of the game on Xbox One, PC, & Mac is unknown for now. It will be published by Odd Tales ( previously planned to be released by Raw Fury).

Before becoming a real game, The Last Night was a small flash game made in 6 days, submitted to an online contest, the #CyberPunkJam. It won the competition among the 265 other games. This "draft" of The Last Night can still be played for free, in your browser, here.

## Summary

The Last Night is a 2.5D cinematic adventure game, forging ahead on the path established by the greats such as Another World, Flashback and the Oddworld series. Set in a rich post-cyberpunk world, the game is aiming to update the vision seen in “Blade Runner” or “Ghost in the Shell”, while establishing a new standard for immersive pixel art.

## Plot

The Last Night immerses you in the everyday life of Charlie, a second-class citizen living in a city brimming with augmentation and citizens living a gamified existence — none of which Charlie can experience himself due to a childhood accident. Apathetic and disheartened by the seemingly pointless world around him, Charlie is presented with an opportunity to take matters into his own hands. But at what risk?

## Features

* Action & infiltration gameplay in the great tradition of cinematic platformers.
* Travel between 4 very different districts using taxis, ferries, or monorail while trying to keep low profile.
* A very original cast of characters to interact with through a fresh new style of interactive dialogues entirely animated.
* Interactive, in-game multiple-choice events. In tricky situations, run away, argue to gain more time, or try to pull your gun.
* Living, simulated world with dense crowd of citizens doing their own stuff.
* Pixel art backgrounds, characters, and animations are entirely hand-drawn.

## External links

* Official site
* Original Gamejam version
System requirements

*This article is a stub. You can help Gloomhaven Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Gloomhaven*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

 Processor
 Memory
 Graphics
 DirectX
 Storage

## See also

* How to play guide for Gloomhaven
* Release date
How to play guide for ZED

*This article is a stub. You can help ZED Wiki by expanding it.*

This page will serve as a basic **how to play guide for *ZED***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Gloomhaven Wiki

Welcome to the *Gloomhaven* Wiki
the *Gloomhaven* compendium by the players, for the players.
We are currently maintaining 281 pages (14 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Basics

* Classes
* Equipment
* Items
* Dungeons
* Enemies
* How to play
* System requirements

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
* New pages
* Missing pages

Participate
Have a page you'd like to add to the Gloomhaven Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Video

News
Patch Notes v. 1.1.8307.0 - - 2024/01/15 13:43
Hotfix v1.1.7967.0 - - 2023/11/24 10:53
Patch Notes v1.1.7944.0 - - 2023/11/22 11:16
Update v. 1.1.7560.0 - - 2023/10/31 10:21
Mac Open Beta Launch - - 2023/10/19 13:49
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About

In Gloomhaven, you play as a team of mercenaries on their own personal quests to go conquer a world of darkness and trials. Choose your group members wisely, because in the turmoil of battle you can only rely on your wits, skills and spells to fight your way through the putrid dungeons and forgotten ruins.
If you survive your perilous journeys, you might have the opportunity to expand your team, improve your spells or maybe fill your coin purse. You’ll need these things to overcome the hordes of malicious beasts, demons and whatever else may find itself in your path towards victory and domination of all. No decision should ever be made lightly, so choose with caution!

Release date: Summer 2019 (early access)

Links

* Official page
* Steam
* Facebook
* Twitter
* Youtube
* Instagram
* Flaming Fowl Studios
* Asmodee Digital

Images
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Release date

*This article is a stub. You can help Next Up Hero Wiki by expanding it.*

This page contains the **release information** for *Next Up Hero*.

Next Up Hero is available now on Steam Early Access. It is expected to release on the PS4, Nintendo Switch, and XBOX One early 2018.

## See also

* How to play guide for Next Up Hero
* System requirements
Echo

*This article is a stub. You can help Next Up Hero Wiki by expanding it.*

An Echo represents a hero that has previously died. While spectating another's game, you may take control of an Echo and fight cooperatively with the current player. Echoes aren’t as strong as heroes, but in a game this hard, they’ll need all the help you can give.
How to play guide for Gloomhaven

*This article is a stub. You can help Gloomhaven Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Gloomhaven***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Next Up Hero Wiki

Welcome to the Official Next Up Hero WikiWelcome to the Official Next Up Hero Wiki
The Next Up Hero guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Next Up Hero
Next Up Hero is an impossibly-hard 2D action game driven by Community Continue. Inspired by lost childhoods spent at the arcade in which best friends took turns beating unfairly difficult games, Next Up Hero was created so that beating a level is a shared victory, and more fun than playing on your own. [Read more...]

Content

**Gameplay**
* Heroes
* Ancients
* Abilities
* Weapons

**Champion Trial**
* TBA

**Multiplayer**
* Echoes
* Community Continue
* Guardian Angel

**Streaming**
* TBA

Screenshots
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Guides
* Official Guide
* How to play guide for Next Up Hero
* System requirements
* Release date

Videos

*See more videos*

Twitter
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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Translation

Thank you for your interest in translating the ZED Wiki. The main wiki is written in English, but we hope to bring it to as many languages as possible. For Gamepedia's official translation guidelines, see https://help.gamepedia.com/Translation\_guidelines.

## Two-Letter Language Code

To begin translating, you will need to know the two-letter language code for your language. You can find it in the 639-1 column in this Wikipedia article: wikipedia:List of ISO 639-1 codes.

## Translating a Page

Start at the page you would like to translate, let's say ZED Wiki. To make a page for your translation, you will add a forward slash (/) and your language code to the article name. In this case, if you were translating to Spanish, you would create a page called ZED Wiki/es.

## Moving Forward

Once at least the main page and a few articles have been translated into a language, we can work with Gamepedia to get a subdomain (like zed-es.gamepedia.com) to host the wiki in just that language. We can also start including links in the sidebar to move from one language to another.
Fresh Wolf Pelt

**Weight:** | .75kg

**Fresh Wolf Pelt** is one of the Items available in The Long Dark and is used in crafting and repairing.

## Description

* Freshly harvested fur from a Wolf. Warm, and striking to look at.

## Obtaining Fresh Wolf Pelt

Fresh Wolf Pelt is acquired by harvesting the bodies of dead Wolves

## Uses of Fresh Wolf Pelt

If left indoors for 7 days, Fresh Wolf Pelt will turn into Cured Wolf Pelt, and can then be used in crafting Wolfskin Coat
Guardian Angel

*This article is a stub. You can help Next Up Hero Wiki by expanding it.*

When you die, rejoin the venture with the next hero as an overwatching guardian angel. As you spectate, use your healing power to restore the hero's health once per battle. Just make sure to use it when your hero actually needs it.
Monster token

Defeated monsters of the Ceaseless Dirge have a chance of dropping a **monster token** for that specific monster type. Players can collect these tokens to acquire a variety of passive abilities that enhance their hero's attacks and skills.

## Acquiring monster tokens

When a monster is defeated on a venture, it has chance of dropping a monster token resembling itself. The odds of receiving a token vary by enemy type and usually range between 30-50%. Rare monsters will always drop a monster token unless they drop a chest.

To gather tokens, a player must walk over them and finish their session in the current venture by either completing a level or dying. Exiting via the menu will not grant tokens to the player.

## Spending monster tokens

There are two ways in which monster tokens can be spent: upgrading abilities and boosting player dungeons. Details for both methods can be found in their respective articles.
Next Up Hero Wiki/Section 1

Welcome to the Official Next Up Hero WikiWelcome to the Official Next Up Hero Wiki
The Next Up Hero guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Next Up Hero
Next Up Hero is an impossibly-hard 2D action game driven by Community Continue. Inspired by lost childhoods spent at the arcade in which best friends took turns beating unfairly difficult games, Next Up Hero was created so that beating a level is a shared victory, and more fun than playing on your own. [Read more...]
Next Up Hero Wiki/editcopy/Section 1

Welcome to the Official Next Up Hero WikiWelcome to the Official Next Up Hero Wiki
The Next Up Hero guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Next Up Hero
Next Up Hero is an impossibly-hard 2D action game driven by Community Continue. Inspired by lost childhoods spent at the arcade in which best friends took turns beating unfairly difficult games, Next Up Hero was created so that beating a level is a shared victory, and more fun than playing on your own. [Read more...]
Next Up Hero Wiki/editcopy

Welcome to the Official Next Up Hero WikiWelcome to the Official Next Up Hero Wiki
The Next Up Hero guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Next Up Hero
Next Up Hero is an impossibly-hard 2D action game driven by Community Continue. Inspired by lost childhoods spent at the arcade in which best friends took turns beating unfairly difficult games, Next Up Hero was created so that beating a level is a shared victory, and more fun than playing on your own. [Read more...]

Content

**Gameplay**
* Heroes
* Ancients
* Abilities
* Weapons

**Champion Trial**
* TBA

**Multiplayer**
* Echoes
* Community Continue
* Guardian Angel

**Streaming**
* TBA

Screenshots
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Guides
* How to play guide for Next Up Hero
* System requirements
* Release date

Videos

*See more videos*

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed **here**.
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Heroes

*This article is a stub. You can help Next Up Hero Wiki by expanding it.*

The **Heroes** are the player's avatars in the world of *Next Up Hero*. There are nine Heroes to choose from. Each Hero has different abilities and statistics.

Collect monster tokens from defeated enemies that can be used to acquire and level up your hero's powerful passive abilities. Combine these abilities with a variety of different items and Ancients for thousands of deadly potential loadouts!

## List of Heroes

* Mixtape
* Paladrin
* Rook
* DoubleDown
* Bloke
* Jett
* KungLi
* Symposer
* Vale
* Morta
* Widget

## Loadout

Each hero can equip up to two abilities, three items and six Ancients. These change the way a hero performs in combat. Abilities add bonus effects to attacks and survivability. Items increase a hero's attack damage, health, speed or defence. Ancients provide powerful boosts to combat situations if echoes are consumed.

 Ability 2 | 10
Carcass

Yet another vital feature of The Long Dark, we have something that saves many people in the early stages of The Long Dark. Most people who have played the game for even a day are almost certain to come across one of these, we have the Carcass. There are several types of Carcasses. The Wolf, Deer, Rabbit, Bear, and the Human Corpse.

### Spawning and Locating

Carcasses are very common and abundant. Wherever you encounter a wolf at has a good chance of 1-2 carcasses in the surrounding land. If you find a carcass in a Wolf's territory and wish to harvest it (assuming you are in Voyager or stalker difficulty), make sure to build a fire around where the carcass is for a list of reasons.

* The Fire will warm the Carcass, making it easier to harvest.
* You will be warmed alongside it, giving more power to you.
* Wolves will have a greater chance of ditching you if spotted from the *fear of fire*.
* Sometime days to weeks later, you can use the burned out fire as a way of direction.

To locate a corpse can be an even easier task using the crows. If they are spotted circling an area there is a corpse or carcass there.

### Harvesting

The carcasses are only slightly elaborate in how to obtain the Meat. First off, there are different forms of carcasses, the three you will hear of have the prefix Ravaged, Frozen, or simply Carcass. Beneath the bolded text you will see small font descriptions, normally (x% frozen). How frozen the animal makes a difference.

* Ravaged means that you will have a Major lack of meat in the corpse.
* Frozen means you need a tool to harvest the creature (+50% means you need tool).
	+ Frozen Carcasses normally harvest faster with the hatchet than any other tool.
* Carcasses with no prefix mean they are a fairly recent kill.

### Amount of Meat per Carcass

Each carcass drops a different amount of meat and each meat has a different amount of Calorie intake. (Calories Per Kilogram).

* Deer Carcasses drop somewhere around 7-10 Kg of meat.
	+ Deer Venison is 900 cal raw and 800 cooked.
* Wolf carcasses drop around 3-5 Kg meat.
	+ Wolf Meat is 900 calories raw and 800 calories cooked
* Rabbits drop 1 Kg of meat.
	+ Rabbit Meat is 500 calories raw and 450 uncooked, probably not the most continent for travel.
* Bears are the most bulky and strong, no shock how much they drop. They Drop 32-37 Kg of meat per Carcass.
	+ Bear Meat is 900 calories Raw and 1035 calories Cooked.

### Human Corpse

Although, not a efficient way of obtaining food. you can find certain items in corpses based on location, ex: in a mine, there will likely be a flare, outside has a chance of a survival knife, hatchet, ETC. Why aren't they a good source of food? Simple answer: You cant harvest human flesh, although cannibalism is a real thing, you cant do that to a corpse, rather, you search it like a normal storage container, and hope for a granola bar. It holds 15 Kg and is stationary.
Next Up Hero Wiki/Section 3

Guides
* Official Guide
* How to play guide for Next Up Hero
* System requirements
* Release date

Videos

*See more videos*

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SCP-247

**SCP-247**, or "A Harmless Kitten", is an upcoming SCP in SCP: Unity that will be added in an as of yet unannounced update.

## Description

**SCP-247** is a Bengal tiger which, to all observers, appears to be a harmless cat with an orange-and-black striped coat resembling that of a tiger.

Remote feeds and still photos also show this illusion, although it is unknown whether the photo itself is affected or merely the observer. **SCP-247**'s true nature has been confirmed by analysis of weight, water displacement, and dental moulds made from bite marks.

It is unknown exactly how **SCP-247** generates this illusion. There are two components to the illusion: first, a memetic effect that changes the perceived image of **SCP-247** to that of a kitten, and second, a psychic component which radiates outward from the subject. Any sentient being within this field comes under the impression that **SCP-247** is completely harmless, regardless of prior knowledge or experience. Individuals in this field also show extreme reluctance to harm or allow others to harm **SCP-247**, even while being actively harmed by the subject. This psychic field can be blocked with SCP-148, or avoided by striking from well outside its effective range. The memetic effect is not blocked by SCP-148; as of yet, no one has been able to see **SCP-247** as anything but a small striped cat.

Typically **SCP-247** will begin to purr or mew when approached by a human. The human will remark that this is adorable, and approach to pet the subject (this has been observed even in persons who strongly dislike cats). **SCP-247** has been known to accept affection from its victims for upwards of seven minutes before disemboweling and devouring them.
Next Up Hero

*This article is a stub. You can help Next Up Hero Wiki by expanding it.*

***Next Up Hero*** is a 2D isometric action dungeon crawler video game developed by Digital Continue and published by Aspyr. Riven by Community Continue and inspired by lost childhoods spent at the arcade in which best friends took turns beating unfairly difficult games, Next Up Hero was created so that beating a level is a shared victory, and more fun than playing on your own. It was released on PC through Steam for early access on January 11, 2018. It will also be released on the Xbox One, PlayStation 4 and Nintendo Switch sometime in 2018.

Fight as the legendary Heroes against evil monsters called the Ceaseless Dirge. Every time you die, you leave behind an Echo who can be raised by the next player. The more heroes who die, the stronger we all become until we win together. Are you a Hero? Good. You’re up next.

Choose from several legendary Heroes with an assortment of weapons and abilities to suit your playstyle, from swords and rocket launchers to laser turrets, bongo drums, and boomerangs. When enough heroes have achieved enough feats of greatness, the Champion Trial will be unlocked, the most punishing ventures created by Digital Continue’s own level designers that require community communication and teamwork if you hope to even stand a chance.

## Development

*Next Up Hero* is the first original game from Digital Continue, founded by Joe Tringali, the co-founder of 5TH Cell, creators of *Scribblenauts*, *Lock’s Quest* and *Drawn to Life*.

## External links

* Official site
* Steam
Digital Continue

**Digital Continue** is an independent video game developer based in New York City. It was founded by Joseph M Tringali, Bobby Pavlock, and Nitin Venugopal in early 2016, and is committed to unique, original games to PC and consoles digitally. Joseph M Tringali is also one of the co-founders of 5th Cell, who created *Scribblenauts*, *Lock’s Quest* and *Drawn to Life*. The studio's first game is *Next Up Hero*.

## Games

* *Lock's Quest* (Remaster) - May 30, 2017
* *Next Up Hero* - 2018
Next Up Hero Wiki/editcopy/Section 3

Guides
* How to play guide for Next Up Hero
* System requirements
* Release date

Videos

*See more videos*

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SCP: Unity Wiki/MainInfo

***Welcome to the Official SCP – Unity Wiki, the official database of over 922 pages and counting! Feel free to edit or add to any of our pages!***

**SCP: Unity** was a game created by the development team Aerie Gaming Studios, headed by Zornor90. It is inspired by SCP: Containment Breach, as well as a number of other horror experiences. While the game was once a simple port and graphics upgrade, the project has since been expanded to encompass a wider array of content, including but not limited to graphical improvements, new SCPs, and a deeper story.

On January 23, 2021, the game's development was announced to have been cancelled. As such, the content of the game is permanent. Disregard any pages which talk about features that were planned but never made it into the game. The game remains available to download, but will not be updated further.

Version 0.7 has been released!SCP-131 have rolled into SCP: Unity!SCP-173 has evolvedDiscover the secrets of the facilitymw.loader.load('ext.slideboxlightshow');
How to play guide for Koe

This page will serve as a basic **how to play guide for *Koe***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

*This article is a stub. You can help Koe Wiki by expanding it.*
Game Characters

With Koe being a japanese style RPG, the player will be able to meet up with several characters in the game. This includes party companions as well is NPCs that are important to the progress of the player.

## Avatars

another other way the characters you level up are used are through something called avatars, which are monsters you can capture and fight alongside. For example, if you capture a cat (neko/ねこ) then you need to level up ne and ko to level up your avatar!
Ceaseless Dirge

*This article is a stub. You can help Next Up Hero Wiki by expanding it.*

The **Ceaseless Dirge** is a diverse, collective group of monsters from the Spiral Shards that have attacked the Spoken World and are the main enemies in *Next Up Hero.* Each kind of monster can have a rare version which have better stats and abilities. Defeating them will give you a chance to drop monster tokens.

## List of Monsters in the Ceaseless Dirge

* Buckle
* Spiker
* Divio
* Topper
* Reaves
* Friendzy
* Eyecbem
* Dhar
* Stalk
* Baweka
* Doomcome
* Syblin
* Shaed
* Throwback
* Erf
* Stray
* Bewin
* Scram
* Maw
* Illusyn
* Dangerline

### Bosses

* Madcap
* Syren
* Bombadillo
* Erf Prime
* Nox
Next Up Hero Wiki/Section 4

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Koe

*This article is a stub. You can help Koe Wiki by expanding it.*

 Media/distribution | Digital and limited physical

***Koe***（声）pronounced “ko-eh” is a role-playing game by Strawberry Games in the style of traditional JRPGs such as Dragon Quest, Pokemon and Final Fantasy and is influenced heavily by them. Koe will be released for Windows, Mac OSX and Linux. The special edition of Koe will only ever be available through this Kickstarter campaign!

Koe is a game before anything else. This means it plays like a JRPG, there are random battles, bosses, a story, pets, wizards, cities, houses as well as cats and you will play through collecting items, experience points, weapons and everything else that comes with a traditional JRPG.

Koe (声) is a JRPG with the Japanese language at the core of gameplay. Koe (声) combines traditional RPG gameplay with communicative language learning techniques to bring you a truly unique and rewarding gaming, language and story experience.

## System requirements

### Windows

**Minimum requirements**
* OS: Windows 7 / 8 / 10 64-Bit
* Processor: AMD FX or Intel Pentium Dual Core
* Memory: 2 GB RAM
* Graphics: nVidia GTX 570 1GB or Radeon 7750 1GB
* DirectX: Version 11
* Storage: 15 GB available space
* Additional Notes: Vulkan supported, A controller is recommended to play Koe

**Recommended requirements**
* OS: Windows 7 / 8 / 10 64-Bit
* Processor: AMD Ryzen 5 or Intel Core i5
* Memory: 4 GB RAM
* Graphics: nVidia GTX 1060 6GB or AMD Radeon RX 580 8GB
* DirectX: Version 11
* Storage: 15 GB available space
* Additional Notes: Vulkan supported, A controller is recommended to play Koe

### Mac OS X

**Minimum requirements**
* OS: Mac OSX 10.11
* Processor: Intel Core i5 (Macbook Pro 2015)
* Memory: 2 GB RAM
* Graphics: Intel Iris Plus Graphics 640
* Storage: 15 GB available space
* Additional Notes: Metal supported, A controller is recommended to play Koe

**Recommended requirements**
* OS: Mac OSX 10.13
* Processor: Intel Core i7 (Macbook Pro 2017)
* Memory: 4 GB RAM
* Graphics: Radeon Pro 460MX
* Storage: 15 GB available space
* Additional Notes: Metal supported, A controller is recommended to play Koe

### Linux

**Minimum requirements**
* OS: Ubuntu 14.04 or later, Steam OS
* Processor: AMD FX or Intel Pentium Dual Core
* Memory: 2 GB RAM
* Graphics: nVidia GTX 570 1GB or Radeon 7750 1GB
* Storage: 15 GB available space
* Additional Notes: Vulkan supported, A controller is recommended to play Koe

**Recommended requirements**
* OS: Ubuntu 14.04 or later, Steam OS
* Processor: AMD Ryzen 5 or Intel Core i5
* Memory: 4 GB RAM
* Graphics: nVidia GTX 1060 6GB or AMD Radeon RX 580 8GB
* Storage: 15 GB available space
* Additional Notes: Vulkan supported, A controller is recommended to play Koe

## Game support

Koe Wiki is focused on creating the definitive guide to *Koe*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel. We recommend directing support requests to the game's Steam discussion forums.

## External links

* Official site
* Steam
* Facebook
* Twitter
* Reddit
* Youtube
* Twitch
* Kickstarter
* Strawberry Games
SCP-1079

Function | Item

**SCP-1079**, or "Dr. Wondertainment's Bubblebath Bonbons" is a safe class SCP item in SCP: Unity. It was added in Version 0.5.8.

## Description

**SCP-1079** is the designation given to a number of sweets brightly labelled "Dr. Wondertainment's Bubblebath Bonbons!®". Currently, the Foundation has █ crates of **SCP-1079** in containment, originally containing 64 packets each. The label on each packet provides the name of the product, and two warnings; "Not suitable for children under 3 years", and "Only one sweet is to be taken per sitting". In addition, it lists negative percent daily values of several nutrients, vitamins, and minerals, none of which are present in **SCP-1079**.

Human subjects report tingling sensations immediately after the consumption of **SCP-1079**. Ten to fifteen seconds later, the subject's own blood is secreted as pink, bubblegum-scented foam from the subject's pores on their abdomen, arms and back. The total volume of blood secreted in this way is typically from 30-50 mL and does not pose an immediate health risk.

The volume of blood secreted increases exponentially as more pieces are consumed; bubbles form in the subject's blood as a consequence of the SCP's intended function, causing the subject's blood to boil. Death by exsanguination occurs in 95% of subjects who have consumed 4 or more candies in one sitting. Exsanguination is compounded by foam collecting in the lungs of the consumer. After standardized animal testing was conducted, it was found that **SCP-1079**'s effect scales with the consumer's body mass.

## In-game

**SCP-1079** is found in its containment chamber. When right clicked, the option to use it is provided. Upon consumption, the player's screen will be tinted pink and light amplified while music plays along with popping sounds. When the effects go away, the player loses 5% health. Upon a second consumption, the previous effects are more intense and result in the player losing 15% health, and 20% total including the previous consumption. Upon a third consumption, the effects will remain the same, but more intense music will play and the player begins to lose 2% health until they die.

There is a 2.5% chance that **SCP-1079** will heal the player rather than kill them on the third consumption. This leads to the player being able to consume a fourth, resulting in the player dying just as they would if **SCP-1079** was to kill them on the third consumption.

## Trivia

* In the future, **SCP-1079**'s full effects will be showcased on the FPS arms.

## Gallery

* **SCP-1079'**s loading screen
* The pink blood that appears should the player consume **SCP-1079**
* **SCP-1079** as it appears in the inventory.
* **SCP-1079'**s document
ZED Wiki/Section 2

About ZED

***ZED*** is a story-driven video game by *Myst* artist Chuck Carter that tells the story of an artist grappling with dementia. Gameplay takes places across several "dreamscapes" where the player learns some details of the artist's life through narration and the collecting of various objects. *ZED* was developed by Eagre Games in conjunction with Skymap Games and was the first title published by Cyan Ventures. *ZED* is currently on Version 1.3.0 and is available for PC, Oculus Rift, and HTC Vive. Future releases for Mac and Linux are planned.

Guides

How to play

Release date

System requirements

Game support
Charlotte

**Charlotte** is a character in *ZED*. She is the daughter of the Rose and the granddaughter of the Dreamer. She becomes the focus of the Dreamer's new *Zed* book when he sets out to finish Zed's story. The player assumes the role of Charlotte in the game's last level, where they learn the Dreamer has passed away and that Charlotte is leaving for college.
Release date

*This article is a stub. You can help ZED Wiki by expanding it.*

This page contains the **release information** for *ZED*.

ZED is being release for STEAM, GOG, Oculus Right and VIVE on June 4th, MAC and LINUX will follow shortly.

## Release information

ZED will be available for Windows PCs through Steam, with support for optional VR play on Oculus Rift and HTC Vive.

## See also

* How to play guide for ZED
* System requirements
Tick cave

The **tick cave** is a location in *ZED*. The player visits it after visiting the City of Smoke and Mirrors and before visiting the island hub for the fifth time.

## Script

[Mr. Id]: Finally! A familiar...carapace?

[Mr. Ego]: Bigger than I remember. Took mom hours to burn 'em off. Dad was furious...

[Mr. Ego]: As if an eight-year old's supposed to know what makes ticks...tick!

[Mr. Id]: Out of the tub, straight to bed. No dinner.

[Mr. Ego]: A starving artist was born.

[Mr. Id]: Mal wanted insect enemies for ZED. Issue Six.

[Mr. Ego]: Right...! The Acari Armada, from the Zebulon Nebula.

[Mr. Ego]: Wonder how Mal's doing.

[Mr. Id]: ...You don't remember.
ZED Wiki/Section 4

Recent News

Mac OS X version now available for ZED! - 16 Aug 2019

Update 1.3.0 is Now Live! - 18 Jun 2019

Update 1.2.0 Now Live! - 7 Jun 2019

Update 1.1.0 Live Now! - 6 Jun 2019

Welcome to ZED! - 4 Jun 2019

... Launch Date for ZED Announced! - 27 May 2019

ZED Launch Date Announcement! - 23 May 2019

... Chuck Carter on ZED, VR ... - 10 Jan 2019

Read more

Wiki Community

We are currently maintaining 315 pages (47 articles)!

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Start editing
Garden shed

The **garden shed** is a location in *ZED*. The player visits it after visiting the Dreamer's house for the fifth time and before visiting the island hub for the fourth time.

## Script

[Mr. Id]: Smell that? Ahhh...

[Mr. Id]: Graphite. Eraser shavings. Acrylic and oils...

[Mr. Id]: Paint thinner...

[Mr. Ego]: You're free-associating. It's a shed, not a studio.

[Mr. Ego]: Art is our struggle. Gardening's...a chore.

[Mr. Id]: Which makes it, what? Less worthwhile?

[Mr. Id]: Remember Mrs. Dalloway: "Artists are God's gardeners."

[Mr. Ego]: MISS Dalloway taught gym.
Characters

*This article is a stub. You can help ZED Wiki by expanding it.*

There are a variety of **characters** in ZED.

# List of Characters

## People

* The Dreamer, the artist protagonist
* Mal, the Dreamer's lifelong friend
* Charlotte, the Dreamer's granddaughter
* Rose, the Dreamer's daughter
* Carolyn, the Dreamer's ex-wife
* John, the Dreamer's son

## Stuffed Animals

* Avery
* Frida
* Mal
* Picasso
Crash cave

The **crash cave** is a location in *ZED*. The player visits it after visiting the island hub for the third time and before visiting the giant bathroom in the Dreamer's house.

## Script

[Mr. Ego]: So...let's face the music.

[Mr. Id]: ...Should've been there. Boy needs a father.

[Mr. Ego]: We were, uh...preoccupied.

[Mr. Ego]: And judging from the way things turned out, we're no better at being a dad than...Dad.

[Female Voice]: ]calling out intelligibly]

[Female Voice]: [growing more frantic]

[Female Voice]: [agitated, shouting]

[Wife]: \*clearly\* ...Hey. I'm here. John is with me.

[Mr. Id]: We never got to know him.

[Mr. Ego]: Let's face it: we never really knew her, either.
Japanese Characters

Koe is a game that teaches you japanese while maintaining the aspects of games. There are several Japanese characters you can pick up by traveling through the world. Through the use of communicative learning, the player will be able to connect the Japanese characters to the meaning of the words in the game world.

Koe features a traditional turn-based battle system, where you are given Japanese words from various sources (NPCs, chests, monsters, shops etc) and you use these words as moves in battle, you can even combine them to make sentences for better moves! For example, you may get the Japanese word for sword (katana/かたな) as the item (right). You can then select this word in battle to vanquish enemies.
Flare

The **Flare** is one of the Items available in The Long Dark.

## Description

* A throwable flare. Loud enough to scare wildlife.

## Locations

* Common houses (under tables, benches)
* Cuonset Gasstation
* Camp Offices
* Caves

## Usage

Can be used to scare off wolves by holding the burning flare.
Wolves will keep some distance but not forever. Hold distance, otherwise
wolves will attack, ignoring the flare.

* Tip: Try putting as much distance as you can between yourself, and the wolf, before the flare burns out.

Hold (LMB) to light flare, and press (RMB) to brandish the flare. This will scare all wildlife away from you, or the flare itself.

## Notes

* It can also be used as a source of light. It lets off a bright red flame that will light up your environment for a certain amount of time.
* The time a flare will last is not certain, but it will usually last between 1-2 minutes. (Real Time)

## See also

* Items
* Tools
Story

Not much is said about Koe's story. However, from the information on the kickstarter page, you go through the general JRPG story where you choose your characters gender and name. Afterwards you set off into an rpg world where you can expect companions, enemies, dungeons and towns. More info will be added at the game is released.
Update 1.1.0

**Update 1.1.0** was an update released for *ZED* on 6 June 2019. It focused mainly on bug fixes from the initial release.

Thank you everyone for your ZED feedback!

We’re so excited to get ZED into your hands, but we also want you to know that we’re very busy fixing issues that remain.

So, here is an update! This update addresses and cleans up many of the VR issues that some of you were experiencing, along with some other known issues and minor fixes.

We’ve run this update through testing and we’re really happy with the VR improvements, but we’ve also noticed a few graphic issues that popped up. Rather than delay this much needed update for VR players, we decided to address these graphics issues in the next update (which is coming very soon!).

Free Movement? Yes! We absolutely know that you want it. There were some early decisions made to release the game without it. But it’s coming! Beyond that, we read all your feedback and requests, are we’re reviewing many of them (including other menu options) for inclusion in a future update.

Oh… and one more thing… shhhh... (a bit of a spoiler) -- the game starting out in Chapter 6 is a design decision, not a bug. ;)

Enjoy the improvements in this update. Please continue to send any feedback (bugs or suggestions). We are listening!

The ZED Team

**Fixes and improvements:**

* Subtitles off by default
* Achievements have been fixed
* Adjustment to Credits end timing
* Splash screen copyright date updated
* Stuffy interaction symbol fixed
* Misbehaving stuffies fixed
* Charlotte end stuffy fixed
* Pumpkin Playground voice over trigger fixed
* Fixed misbehaving textures (e.g.napkin texture)
* Fixed sewer puzzle
* Fixed Charlotte end exterior graphics

**VR fixes and improvements:**

* Teleport rotation is fixed
* Fixed VR selection for Steam / Vive: Selecting VR mode in Steam will launch the game in VR, otherwise it will show the selection menu if 2D mode is chosen
* VR selection skipped if no headset connected
* If the headset is tracked the game will load into VR, otherwise the VR selection screen will be shown
* Overall performance improvements: Adjustments and changes made to rendering, lighting, graphics settings and shadows

**Some known issues (fixes coming soon):**

* Due to a new rendering method, some decals may not display in level
* VR: Pushing fragment objects directly into the players own face may trigger the "You are in wall" warning
* In VR, if you open the journal while holding a fragment, the fragment will remain stuck to your hand (a temporary workaround is to restart the level)
* Lighting issues in some levels
* Sometimes when you launch the game in VR the Oculus Home will re-open after the game has launched. Alt-tabbing back into the game fixes this.

## References

1. ↑ https://steamcommunity.com/games/953370/announcements/detail/1608262297569375862