Updates

## Demo Version 0.1.1 Patch Notes

- Updated demo to address localization issues and bugs.

These are the patch notes for Version 0.1.1 of the Station to Station demo:

### Small changes

* Removed the "Show advanced settings" option and set advanced settings to be visible by default.

### Bug fixes

* Fixed missing translation lines for Malay.
* Fixed a formatting error in the Russian translation.
* Fixed a bug where a new building wouldn't automatically connect to a nearby station if it fell down in a station's range.
* Fixed an issue where the cheaper bridges card tutorial would sometimes appear even if you didn't have the card in your hand.
* Fixed a visual bug with station connectors that kept showing as unavailable even when they were available.
* Fixed an issue where the level completion pop-up and the result screen window were overlapping in some instances.
* Fixed a bug where the hover-over tooltip for unlock buttons would still show on hidden buttons.
* Improved performance while building a railroad.

Thank you for reporting these bugs and providing feedback on the demo! We are reviewing all messages, discussion posts, and survey entries, so please continue to share your thoughts.

If you haven't already, please complete our feedback form to help us enhance the full game.

## Station to Station is choo-chooing into Steam Next Fest 🚂

Try out the demo, join the Q&A, and leave feedback to shape the final game!

Good afternoon, conductors!

We're participating in June's Steam Next Fest, which means our demo is available for an extended period!

To play the demo, simply visit our Steam page and click the "Download Station to Station Demo" button.

In case you're not familiar with it, the Station to Station demo lets you experience three levels and get a taste of the full game. The demo includes:

* 1 Biome
* 2 train types
* 3 different cards
* 4 optional challenges to complete
* 6 building types

Our primary goal during Steam Next Fest is to gather feedback from our community. We have already begun implementing suggestions from your feedback into the full game, so please continue to share your ideas and feedback.

You can provide feedback in three ways:

* Join our Discord community and use the provided channels to share feedback and report bugs to the development team.
* Fill out our Feedback Form.
* Use the Steam sub-forum to leave your feedback.

We will also host a Q&A session with our community while watching the gameplay video from The Cozy Gaming Club. Feel free to drop by if you have questions or leave them in our Discord/Steam Discussions if you can't make it.

## Small Update / Patch Notes

Demo Version 0.1 Patch Notes

The demo has been updated with localization support, a new church appearance, intro screen background music, and more. This summarizes the updates for the latest patch.

### New features

* Added support for the following languages:

```
 - Arabic
 - German
 - Spanish (Latin America)
 - Spanish (Spain)
 - French
 - Hindi
 - Italian
 - Japanese
 - Korean
 - Malay
 - Polish
 - Portuguese - Brazil
 - Russian
 - Thai
 - Turkish
 - Vietnamese
 - Simplified Chinese

```

* The church now upgrades to a third, larger version upon completing a town.
* The intro screen when starting a level now includes background music.
* Most carriage couplings now remain attached better when the train goes over a small and high bridge.

### Small changes

* Tweaked auto-detection of graphics settings to prioritize framerate over graphics quality.
* Improved framerate when creating new railroads in a level with many stations.
* Improved framerate when the camera is fully zoomed in and the sun is behind the camera.
* Improved framerate in the main menu by disabling invisible background rendering.
* Removed the word "Loading" from the loading screen.
* Houses in cities now spawn when the church lands instead of before.
* Advanced graphic settings are now hidden behind a new checkbox.

### Bug Fixes

* Fixed the glowing button issue for level two, where it would still glow despite being completed.
* Fixed a bug where pressing the spacebar in the pause menu or settings would reopen it after closing.
* Fixed an issue where the tooltip did not appear when the player didn't have enough money.
* Corrected the fund challenge thumbnail to accurately represent completion progress.
* Fixed a part of the anchor point tutorial that mistakenly appeared in level 2 or when not in tutorial mode.
* Fixed an issue where the railroad price wouldn't display as green when using a cheaper rails card.
* Fixed blurry appearance of station connectors and railroad anchor points when the camera was zoomed in.
* Modified one of the cliffs in level 1 to prevent softlocking by placing a station between the cliff and the building, blocking all station connectors.
* Prevented the loss of a fund goal that was already achieved after level completion.
* Ensured new cards and building icons no longer overlap the settings menu.
* Resolved the issue of two level completion windows overlapping each other.
* Prevented softlocking in level 1 when building a railway with bridges during the tutorial.
* Fixed the bug where the unlock building tutorial message was sometimes stuck on the screen.
* Corrected holes in some of the rock models.
* Buildings now seek a new nearby spawn position when there is already a railroad or station at the intended location of a building, preventing them from dropping on top of the railroad or station.
* Corrected the game name in the taskbar and processes.
* Fixed issues where certain tunes would not continue playing when music volume was set to 0 and then back to an audible volume.
* Fixed an issue where graphics auto-detect didn't affect the settings for fields and props.
* Fixed Visual Effects quality settings affecting several props in the level.
* The pause menu will no longer close when pressing the following buttons: Left Alt, Right Alt, Left Cmd, Right Cmd, Tab, Left Ctrl.
* Resolved the issue of multiple keys not working when rebound in the control section.
* Removed the "Reset to defaults" option from graphics settings because defaults differ based on hardware, and the auto-detect button already accomplishes this.
* Fixed the ability to place a station on top of a building by pressing space and clicking simultaneously while hovering over a building.
* Tooltip for unlocks no longer shows when there are no more unlocks available in the level.

Many of these new features and bug fixes were implemented based on your feedback. Thank you for your diligent reporting and feedback. Please continue to share your thoughts as we work to improve the full game.

## Station to Station is choo-chooing into Steam Next Fest 🚂

Try out the demo, join the Q&A, and leave feedback to shape the final game!

Good afternoon, conductors!

We're participating in June's Steam Next Fest, which means our demo is available for an extended period!

To play the demo, simply visit our Steam page and click the "Download Station to Station Demo" button.

In case you're not familiar with it, the Station to Station demo lets you experience three levels and get a taste of the full game. The demo includes:

* 1 Biome
* 2 train types
* 3 different cards
* 4 optional challenges to complete
* 6 building types

Our primary goal during Steam Next Fest is to gather feedback from our community. We have already begun implementing suggestions from your feedback into the full game, so please continue to share your ideas and feedback.

You can provide feedback in three ways:

* Join our Discord community and use the provided channels to share feedback and report bugs to the development team.
* Fill out our Feedback Form.
* Use the Steam sub-forum to leave your feedback.

We will also host a Q&A session with our community while watching the gameplay video from The Cozy Gaming Club. Feel free to drop by if you have questions or leave them in our Discord/Steam Discussions if you can't make it.

## Devlog #1 - Station to Station Gameplay

Dive into this in-depth overview of the gameplay for Station to Station.

Hello conductors,

Welcome to our first official devlog for Station to Station!

Firstly, we wanted to say a big thank you so much to Wholesome Direct and Future Game Show for sharing a first look at the gameplay for our little train game!

If you missed it, here's the video. Or keep scrolling if you'd rather read a more detailed explanation.

And, if you haven't already, why not download and play the Station to Station demo? It's live on our Steam page now and lets you try out the first three levels of the game.

Starting a new level:
Every level of Station to Station starts with a handful of rural buildings. Each building has resource requirements. For example, a mill needs wheat to make flour.

Your job is to build a railway network that connects buildings to the resources they need. You do this by building stations and laying tracks that connect those stations.

But you're on a budget. Every station costs money to build. The longer your railroad, the more money it costs, and bridges cost extra money.

In each level, you'll also receive a handful of cards with a number of uses. Cards like Cheap rails and Cheap bridges can be used to save money on construction. These are especially useful if you're trying to complete the optional challenges.

There are also cards that offer you special trains, like the Heavy Freight Train card. This card doubles the money you earn from building a connection.

Your goal for each level is to connect every building with the resources it needs to run. For every complete building, you'll gradually populate a beautiful and ever-brightening landscape. Then connect these buildings to a city to share the produce with them. This will help your city grow and thrive!

That's a very brief overview of Station to Station and the main features you can expect from the first few levels.

If you're going for high scores, here are some tips to get you started:

* You don't need to directly connect each building. A train will travel through multiple stations to reach its destination.
* Try connecting your buildings in a different order to get a higher Stack Bonus.

We hope you enjoy the Station to Station demo and please fill out our feedback form so we can make the full game even better.

## Tickets, please! The Station to Station demo is arriving now

Hop on board and discover the chill and relaxing gameplay yourself.

Hello conductors,

Grab your whistle; we couldn't wait any longer to let you board the Station to Station demo express!

The Station to Station demo offers you an exciting opportunity to play through the first three levels of the full game. Experience the gorgeous voxel graphics and bring the world to life through the construction of a widespread railway network.

The first biome in the game is the countryside, filled with rolling green hills and little cobblestone towns.

The demo will also showcase two unique locomotives - Virginia and Truckee Railroad No. 22, "Inyo" and DRG series 89 (Prussian T3), with the complete game featuring more models.

The demo will also introduce you to our card mechanics. Cards can be used in Station to Station to save costs or use special train types.

Levels 2 and 3 also come with two optional challenges for players looking to add a little challenge to their gameplay. It's possible to get a gigantic stack bonus of over 750 in the third level, and any achievers of this will receive a special role in our Discord to show their prowess!

Demo information:

* Length: 30-40 minutes
* 3 levels to play through
* 4 optional challenges to complete

We hope you enjoy your ride on the Station to Station demo. Don't forget to wishlist the full game and please take the time to fill out our feedback form to help us as we roll full steam ahead to our next stop: launch!

## Full Steam ahead on chill train game Station to Station!

Announcing Station to Station, a relaxing game about laying tracks to build a rail network.

All aboard, conductors!

We're Galaxy Grove, a brand-new indie studio out of the Netherlands, and we'd like to introduce our upcoming relaxing game Station to Station.

If you're looking for a chill game akin to Dorfromantik, then you're in the right place! Station to Station is a peaceful building game, where you gradually populate a beautiful and ever-brightening landscape by building train tracks.

Chug-chug through colorful biomes, discover and unlock new buildings and resources, and bring your world to life with fauna and flora!

Join our Discord server: discord.gg/Cw7UV5ECjw
Follow us on Twitter: @galaxygrovegame
Follow our Instagram: @galaxygrovegames

We look forward to welcoming you aboard Station to Station!