The Trouble at Fort Larius

Regions: Hargad Tuul

*You were hired by Magistrate Tullus Caepasius to investigate the ruins of Fort Larius, infiltrate the outlaws who inhabit it, and find out everything you can about them.*

## Chapter 1

*Travel to Fort Larius and make contact with its inhabitants.*

* Try to persuade them, your chances are improved by +14% for each of your level of Persuasion, +10% for each of your level of Charismatic
* Try to fight them, your chances are improved by Intimidation 40, Mighty 9
* Pay an admittance fee of 1 Changer

## Chapter 3

*Gain the confidence of the brigands at Fort Larius by working for them.*

* Raid a comitatus at the western tip of the Windbelt and deliver its cargo of 10 Iron to Bashir at Fort Larius. +2 Insight reward
* Pillage the Necopine Quarry on the western side of the Blackblood Mountains and deliver its yield of 20 Obsidian to Bashir at Fort Larius. +2 Insight reward
* Take 500 Supplies, 8 Salt, 10 Grain, and 12 Linen to the Thirsty Maggots at Fort Larius (You can not turn these goods in separately). 23 Bross 9 Lyrg and 9 Changers reward.
* Report back to Bashir after completing the tasks. +6 Lyrg reward.

Do note that you don't actually need to raid nor pillage anything at all. Buying everything is a valid option.

## Chapter 4

*Talk to Dewcatcher in Fort Larius*

If you refuse to talk to Dewcatcher or to accept his request, the quest will fail but Fort Larius will still stay as a Settlement.

## Chapter 5

*Look for the vanished spies of Dewcatcher in Tor'Zag's Shelter. A man named Buzzard will aid you in the city.*

Meet Buzzard in The Market District of Tor'Zag's Shelter. Select a companion to accompany you. He is strucked before revealing anything.

* Tending to Buzzard will disclose that the Wraiths are led by Krengu and that they betrayed him.

* Giving chase will grant you a opportunity to catch the assassin
	+ Attempt the chase: +10% if the chosen companion is Finndurath, +5% of your level of Mighty and the chosen companion, +6% of your level of Dexterous and the chosen companion, +3% of your level of Tough and the chosen companion.
		- Suceeding means your selected companion figths a single Wraith. You learn that Krengu is their leader and a dragon-man is involved, you return to late for Buzzard.
		- Failing will send you to find Krengu the ring leader of the Wraiths.
	+ Turn back and tend to Buzzard.

Find Krengu the ring leader of the Wraiths:

* Try to find the whereabouts of Krengu and his Wraiths. +6% per total level of Persuasion, +3% per total level of Charismatic.
* Try to find them by using bribes. 4 Changers +6% per total level of Persuasion, +3% per total level of Charismatic.
	+ Failing will reveal a trap with a fight against 2 Wraiths.
	+ Suceeding will lead you to a merchant whom is ready to give you directions for a price. You can either pay 3 Lyrg or 2 random goods.

Above the lair Krengu and his Wraiths you consider your options.

* Confront Krengu and his Wraiths. Leads to a companion fight against 4 Wraiths. You manage to grab Krengu when Shemukan and 3 steel-clad warriors kill Krengu.
	+ Stand and fight. You will have to defeat Shemukan and 3 Bronze Dragonguards in a tough companion fight. A letter with detailled orders can be found on Shemukan's body. You gain 6 Insight and move to Chapter 6.
	+ You might be out of your depth: run.

* Stay hidden. +60% Skulker, +69% perceptive, +54% Dexterous. You spy on Krengu and his Wraiths when a bronze-skinned man named Shemukan accompanied by 3 steel-clad warriors kills all the Wraiths.
	+ Steal away quietly as long as you can. Awards you 5 Insight and move to Chapter 6.
	+ Confront Shemukan. You will have to defeat Shemukan and 3 Bronze Dragonguards in a tough companion fight. A letter with detailled orders can be found on Shemukan's body. You gain 6 Insight and move to Chapter 6.

Krengu

Shemukan

## Chapter 6

*Report what you've learned to Tullus Caepasius in the Temple district of Tor'Zag's Shelter.*

* Tell him about Fort Larius, Dewcatcher and his missions, Krengu and the Thristy maggots.
	+ Tell him that you are interest. Reward: 20 Bross 8 Insight
	+ Tell him to pay you and then you are done. Reward: 20 Bross 8 Insight

* Tell him about Fort Larius, Dewcatcher and his missions, Krengu and the Thristy maggots. Mention the letter found on Shemukan's body to Caepasius. Doing so will award 2 Insight.
	+ Tell him that you are interest. Reward: 23 Bross 5 Lyrg, 8 Insight if you diclosed the letter.
	+ Tell him to pay you and then you are done. Reward: 23 Bross 5 Lyrg, 8 Insight if you diclosed the letter.

You can give the letter at the Crimson Gate for 2 Bross, 1 Insight.

You can give the letter at the Mines of Plenty for +40 Reputation Ratharnak Alliance, 1 Bross, 2 Insight.

## Chapter 7

*Report to Dewcatcher in Fort Larius.*

Reward after reporting: 7 Bross; 9 bross with the letter.

* Side with Dewcatcher
* Side with Tullus Caepasius

 *Convince him, Persuasion50, Charsimatic 27.*
You will face 2 companions fights.

Reward : -70 The Church of Sergorod, Bronze Armaments, +12 Bross, +6 Lyrg, +10 Insight, +1 Renown

You also get to keep Fort Larius as a Settlement

## Chapter 8

*Aid the force of the Empire win the siege of Fort Larius from the inside.*

* Assault the gatehouse
* Retreat and observe

*Triggers a roll(Affected by Skulker, Dexterous)*

* If Successful : Doesn't impact anything, you proceed to the next part

* If Failure : Triggers a Companion Fight

*Nothing happens.*

You proceed to the next part.
*A crew fight then occurs (90 strengh - 26 def)*
Reward : 2 insight, Harvek gained Loyalty

You can then claim your reward from Tullus Caepasius.
Reward : +60 The Church of Sergorod, +15 Bross, +3 Lyrg, +10 Insight, +2 Renown

You also loose Fort Larius as a Settlement.