Sobek

←  Skadi
 Sol  →
**~ GODS LIST ~**

***"Pick the right moment and charge. Get your enemy right where you want them."***

**Sobek** is one of the playable Gods in SMITE.

## Lore

Hunter, guardian, destroyer, menace; the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.

Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek, in truth, is all of these things and none.

Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed; a God that tends to his mighty river and performs his responsibilities to passing souls. The rest of the time, he does what he wishes. For his protection to the living and the dead, he is to be worshipped and respected. For his power, ferocity, and ruthlessness, he is to be rightfully feared.

## Non-Conquest Balance

These additional modifiers will affect the god when they're played in any game modes besides Conquest:

* +10% Non-Ultimate Cooldowns

## Trivia

### General

* Sobek is a son of Neith and brother of Serqet, Ra and Apophis.
* Sobek was one of the 17 playable gods in SMITE closed Beta.
* In March of 2021 Sobek received a remodel changing his Default, Death Dealer, and Mastery skins' appearances and animations, the rest of his skins remained the same.
* Sobek's jump animation could possibly be a reference to Donkey Kong Country when an enemy Krusha is killed.
* Sobek's dance emote is a reference to the dance featured in the music video of "Walk the Dinosaur" by Was (Not Was).
* The actor who voiced Sobek, Brandon Potter, also voiced Chilling Grasp Ah Puch, Infiltrator/White Death Loki and G.I.Zhong Zhong Kui.

### God Skins

* **Death Dealer**

* This is one of the few recolor skins that were released after the god was released.
* This skin could have been based on an albino crocodile.

* **High Seas**

* This skin was the first one with new effects, animations, and voicework to be released in Smite.
* This skin has a small resemblance to King K. Rool from the Donkey Kong Country series.
* In this skin Sobek is also voiced by Brandon Potter, while his parrot is voiced by Monica Rial, who also voiced Venus Aphrodite, Kawaii Pop Bastet, Lunar Tango Chang'e, Hel, Solstice Hel and Dragon Doggo Kukulkan.
* This skin shares its theme with Dread Captain Artemis, Pirate Admiral/Pirate Queen Chang'e, Skaliwag Kali, BuccaNeith/Sea Shanty Neith, Dreadbeard Poseidon, First Mate Serqet, PrivaTyr Tyr, Vulcap'n Redbeard Vulcan, and Swashbuckler Susano.

* **Murder of Crows**

* The original concept for this skin was created by the artist WolfDawg.

* He also made the original concepts for Molten Shogun Erlang Shen, Infantree Sylvanus, and Stitched Horror Zhong Kui.

* This skin shares its theme with Necrowmancer Ah Puch, Raven King Chernobog and Crow of Torment Hades.

* **Classic**

* This skin shares it's theme with Classic Apollo, Classic Ares, Classic Artemis, Classic Athena, Classic Bacchus, Classic Eset, Classic Hades, Retrocles Hercules, Classic Ao Kuang Kukulkan and Old Wa Nu Wa.

* **Crocfather**

* The actor who voiced this skin, Dave Fennoy, also voiced Crimson Creature Fenrir.
* This skin shares its theme with Don Zaburou Danzaburou and Crime Boss Kuzenbo.

* **Crikeydile**

* This skin is a reference to the late *Steve Irwin*, a wildlife expert and TV personality who was well-known in dealing with crocodiles and frequently used the phrase, "Crikey!".
* This skin shares its theme with The Sydney Shredder He Bo.

* **Kaiju**

* This skin has a unique voice pack where two news reporters speak most of the lines while the Kaiju only grunts.
* The names of the Channel 4 news reporters are Denise and Tony.
* The actor who voiced the Kaiju also voiced Grover in the Dr. Vanus Skin, Denise's actress also voiced Control in the Elite Agent Apollo skin and Heartbreaker Nox.
* This skin shares its theme with Kaijunbo Kuzenbo.

* **Land Shark**

* This is the first skin where Sobek is not a reptilian.
* Challenger Nu Wa appears in this skin's card art.
* This skin shares its theme with Sun Kissed Amaterasu, Beach Babe Aphrodite, Wave Rider Awilix, Bae Watch Cu Chulainn, Sandcastle Slasher Da Ji, Life's a Beach Geb, Hunkules Hercules, Pool Party Jing Wei, Chef's Special Khepri, Danger Noodle Kukulkan, Summer Eclipse Morgan Le Fay, Challenger/Ace Nu Wa, Heatwave Pele, Poolseidon Poseidon, SPF 666 The Morrigan and Coral Coast Yemoja.

* **Dragon's Light**

* This skin required a new rig to be built due to Sobek's model being too old to be used as a base.
* The actor who voiced this skin, R. Bruce Elliott, also did the voice of Anubis, Cosmic Power Anubis and Slay Bells Chiron.
* There is an announcer pack themed after this skin, You can hear it here:Dragon's Light Announcer pack.
* This skin shares its theme with Righteous Hammer Chaac, Griffindwarf Fafnir, Dragon Priestess Nox and Dragon Queen/Dragon Empress Scylla.

* **Solar Navi-Gator**

* The actor who voiced this skin, Brendan Blaber, also voiced Mothman Ah Muzen Cab and Toon Mania Cthulhu.
* This skin shares its theme with Glactic Invader Ah Puch, Deadnaut/Intruder Bot Cupid, Space Scoundrel Danzaburou, Space Monkey Hun Batz, Nu Horizons/Aurum Nu Wa and Space Cadet Vulcan.

* **Blessing of the Nile**

* This was the first skin Sobek received after his remodel.
* This skin shares the name of Sobek's Passive Ability.

## Skins

* Default
* Death Dealer
* Nile Stalker
* High Seas
* Murder of Crows
* Classic
* Crocfather
* Crikeydile
* Kaiju
* Land Shark
* SoaRbek
* Dragon's Light
* Solar Navi-Gator
* Carnage
* Blessing of the Nile
* Golden
* Legendary
* Diamond

 Type
 Cost
 Requirements

 Type
 Cost

 Type
 Cost
   This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests, or via direct purchase.  This skin was part of the Grim Omens event.

 Type
 Cost

 Type
 Cost
  This skin comes with custom ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests, or via direct purchase.  This skin was part of the Heavenly Light event.

 Type
 Cost
 Requirements
  This skin comes with custom ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Rising Dawn event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Summer of Smite 2016 event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin was part of the Divine Uprising event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Odyssey: Immortal Revelry event.

 Type
 Cost
 Requirements
   This skin was a Commendations reward, granted to anyone who played at least 50 matches during Season 8 without getting banned once.

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

## Changelog

**SMITE Version 10.8.7671 (August 8, 2023)**

* **Non-Conquest**

* +10% Non-Ultimate Cooldowns

**SMITE Version 10.6.7598.5 (June 13, 2023)**

* **Charge Prey**

* Decreased Cooldown from 14s to 12s

* **Tail Whip**

* Decreased Cooldown from 13s to 12s

* **Sickening Strike**

* Decreased Cooldown from 13s to 12s

**SMITE Version 10.3.7494.12 (March 28, 2023)**

* **Tail Whip**

* Increased damage from 80/125/170/215/260 to 90/135/180/225/270
* Decreased Cooldown from 14 to 13s

* **Sickening Strike**

* Decreased Heal from 30/40/50/60/70 (+10% of your Magical Power) to 22/29/36/43/50
* Decreased Healing Reduction from 50% to 40%

**SMITE Version 10.1.7415.3 (January 24, 2023)**

* **Sickening Strike**

* Increased Base Damage from 80/115/150/185/220 to 90/125/160/195/230

* **Lurking in the Waters**

* Increased Slow from 25% to 30/32.5/35/37.5/40%
* Increased Protections from 15% to 20%

**SMITE Version 9.8.7220.3 (August 23, 2022)**

* **Sickening Strike**

* Increased Healing Reduction Debuff Duration from 4s to 5s

**SMITE Version 8.5.6555.13 (June 1, 2021)**

* **Lurking in the Waters**

* Decreased Slow from 20/25/30/35/40% to 25% at all ranks
* Decreased Protections from 20% to 15%

**SMITE Version 8.4.6501.9 (May 4, 2021)**

* **Charge Prey**

* Increased Cooldown from 13s to 14s

**SMITE Version 8.3.6455.2 (March 23, 2021)**

* **General**

* Sobek will have a completely new model, card art, rig and animation set in this update.
* Mastery and Recolor Skins have all been updated to the new model.

**SMITE Version 7.12.6319.9 (December 15, 2020)**

* **Lurking in the Waters**

* Decreased Base Damage from 350/500/650/800/950 to 300/450/600/750/900

**SMITE Version 7.6.6084.6 (June 30, 2020)**

* **Lurking in the Waters**

* Decreased protections gained from 30% to 20%.

**SMITE Version 7.4.5984.15 (May 5, 2020)**

* **Blessing of the Nile**

* Changed to per-level scaling from 10 per stack to 4+0.3 per lvl.

**SMITE Version 7.3.5945 (March 24, 2020)**

* **General**

* Increased HP per level from 86 to 95.

* **Sickening Strike**

* Increased Healing per hit from 20/30/40/50/60 to 30/40/50/60/70.

**SMITE Version 6.11.5701.1 (October 15, 2019)**

* **Charge Prey**

* Decreased Cooldown from 15 to 13s.

* **Sickening Strike**

* Increased Damage from 60/100/140/180/220 to 80/115/150/185/220.

**SMITE Version 6.3.5327 (March 5, 2019)**

* **General**

* Increased HP per level from 81 to 86.

* **Blessing of the Nile**

* Increased Protections per Stack from 7 to 10.

**SMITE Version 5.18.5022.1 (October 1, 2018)**

* **Tail Whip**

* Increased Cooldown from 12s to 14s.

**SMITE Version 5.5.4677.1 (March 27, 2018)**

* **Charge Prey**

* Sobek no longer goes untargetable while plucking an enemy. He instead gains player passthrough, which will allow him to be hit by enemies while he is getting ready to throw someone.

**SMITE Version 4.24.4493.1 (December 19, 2017)**

* **Tail Whip**

* Decrease mana cost from 70/80/90/100/110 to 60/65/70/75/80.

**SMITE Version 4.18.4332 (September 26, 2017)**

* **General**

* Fixed an issue where High Seas Sobek's Parrot would T-Pose upon his death.

**SMITE Version 4.13.4202 (July 18, 2017)**

* **Blessing of the Nile**

* Increase Duration of the Protection Buff from ~~3s~~ → 6s.

**SMITE Version 3.15.3572 (August 16, 2016)**

* **General**

* Fixed the High Seas skin missing some VGS audio.

**SMITE Version 2.15.3015 (October 9, 2015)**

* **Blessing of the Nile**

* Changed the tooltip to accurately reflect the buff’s 3s duration.

* **Sickening Strike**

* Fixed an issue with rank 5 of this ability costing 85 mana instead of the intended 80.

**SMITE Version 2.15.3014 (October 6, 2015)**

* **Charge Prey**

* Reduced Mana cost from 70/80/90/100/110 → 70/75/80/85/90.

* **Sickening Strike**

* Reduced Mana cost from 70/80/90/110/110 → 60/65/70/75/80.

* **Lurking in the Waters**

* Sobek now increases his Protections by 30% while submerged.
* Slow increased from 15/20/25/30/35% → 20/25/30/35/40%.

**SMITE Version 2.8.2806 (June 16, 2015)**

* **Tail Whip**

* Fixed issue where ability would not go on Cooldown if interrupted.

**SMITE Version 2.0.2573.3 (February 11, 2015)**

* **Blessing of the Nile**

* Increased protections from 5 to 7 per stack.

* **Lurking in the Waters**

* Slow increased from 15% to 15/20/25/30/35%.

**SMITE Version 1.0.2347.1 (October 15, 2014)**

* **Blessing of the Nile**

* Fixed an issue with his passive activating when using Health and Mana potions.

**SMITE Version 1.0.2326 (October 1, 2014)**

* **Blessing of the Nile**

* A new Passive meter has been added.
* This ability now builds stacks on successful hits from basic attacks and abilities. Abilities will only grant one stack even if multiple targets are hit.

**SMITE Version 1.0.2215.6 (July 15, 2014)**

* **General**

* Updated targeters for High Seas.

**SMITE Version 1.0.2135.1 (May 14, 2014)**

* **Sickening Strike**

* The healing debuff from this ability now stacks properly with healing debuffs from items.

**SMITE Beta Version 0.1.2044.1 (March 19, 2014)**

* **General**

* Auto-buy items have been updated.

**SMITE Beta Version 0.1.2015.1 (March 5, 2014)**

* **Charge Prey**

* Visual modifications to the targeter.
* Updated tooltip to indicate he is immune to knock ups while dashing.

**SMITE Beta Version 0.1.1948 (January 29, 2014)**

* **Tail Whip**

* Post-Hit delay reduced from 0.4 to 0.1.

* **Sickening Strike**

* Post-Hit delay reduced from 0.32 to 0.1.

**SMITE Beta Version 0.1.1868.3 (December 5, 2013)**

* **General**

* Fixed an issue in which the cannons were not playing their FX when damage occurred while using the High Seas skin.

**SMITE Beta Version 0.1.1850 (November 20, 2013)**

* **General**

* High Seas skin turned the lifetime of the mist particles to 1s down from 3s.

**SMITE Beta Version 0.1.1705 (August 27, 2013)**

* **General**

* Loading Screen card art updated.

**SMITE Beta Version 0.1.1666 (August 7, 2013)**

* **General**

* Basic attacks switched from dealing/scaling physical damage to magical.
* Some abilities have seen FX improvements.

* **Tail Whip**

* The distance that enemies are knocked back has been reduced.
* The amount of time that enemies can be knocked back has been reduced.

**SMITE Beta Version 0.1.1640 (July 23, 2013)**

* **General**

* Minor visual improvements to his model.
* New inhand weapon and animation.
* Now has an out of combat stance.

* **Sickening Strike**

* Sickening Strike has a new animation.

* **Lurking in the Waters**

* Sobek is now immune to CC while emerging from Lurking in the Waters as intended.

**SMITE Beta Version 0.1.1543 (May 30, 2013)**

* **General**

* Sobek's model has undergone visual improvements.

**SMITE Beta Version 0.1.1491.1 (May 2, 2013)**

* **Charge Prey**

* Fixed a bug with Sobek's Charge Prey.

**SMITE Beta Version 0.1.1349 (February 13, 2013)**

* **Blessing of the Nile**

* Gain 5 protections for 4 seconds.

* **Sickening Strike**

* Healing reduced by 50% for 4s at all ranks.
* This ability now only heals off of up to 3 enemies.

* **Lurking in the Waters**

* Slow by 15% at all ranks.

**SMITE Beta Version 0.1.1328.3 (February 1, 2013)**

* **Blessing of the Nile**

* The physical power bonus has been removed from this ability.

**SMITE Closed Beta Version 0.1.1272.2 (January 1, 2013)**

* **Blessing of the Nile**

* Buff gained from basic attacks has changed:

* Old - +5 protections, increasing with Focus up to +10 and +5 physical power, increasing with Focus up to +15 per stack.
* New - +5 protections and physical power, increasing with Focus up to +10 per stack.

* **Tail Whip**

* Magical power contribution has been reduced:

* Old - 50%
* New - 40%

**SMITE Closed Beta Version 0.1.1272.1 (December 29, 2012)**

* **Sickening Strike**

* Focus conversion for heal has been changed to magical power conversion.

**SMITE Closed Beta Version 0.1.1267.1 (December 23, 2012)**

* **Lurking in the Waters**

* Cleaned up the description to fit in the space.

**SMITE Closed Beta Version 0.1.1215 (December 3, 2012)**

* **Armor of the Nile**

* Name has been changed to Blessing of the Nile
* Each hit now also gives Sobek +15 physical power, stacking up to 3 times.

**SMITE Closed Beta Version 0.1.1148 (November 2, 2012)**

* **Charge Prey**

* This ability no longer goes through enemy minions.

* **Lurking in the Waters**

* This no longer ignores deployables / obstructions.

**SMITE Closed Beta Version 0.1.1092 (October 4, 2012)**

* **Tail Whip**

* There is now a .4s buildup at the beginning of this ability.

**SMITE Closed Beta Version 0.1.1069.0 (September 19, 2012)**

* **Tail Whip**

* Sobek Tail Spin now hits the first time it is used, where as it did not before (bug fix).

**SMITE Closed Beta Version 0.1.997 (August 3, 2012)**

* **Charge Prey**

* Issue was fixed where this ability sometimes ignored protections to knockback.

* **Tail Whip**

* Base damage reduced from 90/140/190/240/290 to 80/125/170/215/260.

* **Lurking in the Waters**

* This ability no longer reduces incoming damage by 25% while firing.

**SMITE Closed Beta Version 0.1.934 (June 21, 2012)**

* **Tail Whip**

* Magical power contribution decreased from 70% to 50%.

* **Sickening Strike**

* Base damage has been reduced from 60/120/180/240/280 to 60/100/140/180/220.

* **Lurking in the Waters**

* Magical power contribution decreased from 100% to 80%.