recursal/Fanatic-Fandom huggingface dataset:
Copper

**Copper** is an early-game equivalent of  Iron, that can provide a nice bit of extra  Metal if needed.  Copper is mainly found on  Tind.

## Obtaining

To find  Copper naturally, you must use a Tier 3 Geologist.  Copper has a good (ie green) chance of being found on  Tind and has a small chance (ie red) of being found on  Zaheria. It cannot be found on any other continent.

If buying on the Resource Exchange,  Copper is usually pretty expensive as it is only found on  Tind, where very few players are located.

## Uses

 Copper only really has one use, which is to turn into  Metal through the Open-Pit Mine (Copper). This is very similar to most other  Metal factories except that it is available a tier later, consumes slightly more resources and puts out slightly more output. This increased output makes Open-Pit Mines better than  Iron Smelters and Bauxite Mines but like all  Metal factories from about t5 - t6 onwards it's easier to do 5 Temperate Terrorists a day (through cards).

8  Money
15  Power

1,390  Money
758  Building Materials
VIRA Uutiset

**VIRA Uutiset 12/07/19 | 98/105**

*Pääuutinen*

Talouden kasvu on laantunut, jopa kääntynyt hieman laskuun. Johtajamme sanoo olevansa erittäin huolissansa asiasta. Hän kuitenkin lupaa, että kansalle ei tästä tulisi juurikaan vaikutuksia.

*Uutiset*

Maamme on nykyään entistä aktiivisempi esimerkiksi rauhanturvatehtävissä. Maamme kuitenkin pyrkii kieltäytymään sodista, mikäli siitä tulisi isoja haittoja kansalle.

*Айщп пеия*

Дйщяе рн рсд еурпраь шйя ячрооек. Щч емеп нйввя й цщч. Рсд вейкед щя медь ирддщек йцрсч щч. Ше яйья чшйч чшеде айь це вщччве шйдая нрд оерове цсч прч айпь.

*Пеия*

Рсд урспчдь щя прийкйья арде йучщмщед шт оейуеыееощпг ащяящрпя. Ие йде ячщвв чдьщпг чр це рсч рн ийдя.

​​​*Tilastot/Ячйчщячщуя*

Mahtavuuspisteet/Гдейчпеяя орщпчя: 6 238 (+1 514)
Väkiluku/Оросвйчщрп: 498 789 (+391 863)
Rahamäärä/Арпеь: 1 000 (-31 000)

**SEURAAVAT UUTISET/ПЕТЧ ПЕИЯ: 12/10/19**

​​​​OIKEUDET MUOKATA TÄTÄ SIVUA OVAT VIRA Uutisilla! РПВЬ VIRA Uutiset ШЙЯ ДЩГШЧЯ ЧР ЕКЩЧ ЧШЩЯ ОЙГЕ! ONLY VIRA Uutiset HAS RIGHTS TO EDIT THIS PAGE!
Foreign Affairs

**Foreign Affairs** is a common mission on the continent of Westberg.

Hey! Look over there, Mr. President! \*Boom!\* \*Boom!\* Take the cash and run, dammit!

## Enemy Units

The enemy is only Secret Agents and lacks a leader.

Unit
Points
against
Infantry

## Strategy

Foreign Affairs is one of the few missions that gives funds, and gives the second most funds of any mission. Foreign Affairs can be beaten by unequipped level 1 Snipers so you don't need to be concerned about units dying.

**Tier 1-3:** Do not use Infantry. Plumps or T-72s work

**Tier 4-6:** Snipers

**Tier 7-10:** GEAR Snipers would probably beat them the easiest. Anything really, except air because for some strange reason Secret Agents are good against Air.
United Nations

<includeonly>[[Category:Templates|{{alliance}}]]</includeonly>

{{

}}

## Introduction

The United Nations was founded early on in Petram, created on the same day as the N.P.O and many other alliances. The United Nations currently hold the highest GP. Although the United Nations is low in numbers, it thrives to produce goods that are sent worldwide to friendly neighbouring nations, to rivals across the seas in Zaheria.

## Production

The United Nations have been a top tier alliance when it comes to production, as most members are top tier Nations that create enough produce resources to feed the world over. The United Nations excels due to its early access to the cloning facility. They use a lot of the reproduced Fauna to create the goods that make the United Nations what it is today.

## International relations

The United Nations have attempted to stay peaceful, but war does come up. One case was the rogue Nation of Esperia invading the NPO constituent "Polonia". The war lasted a week or two and involved a large number of top tier nations, draining the world of its resources and happiness.

## Members

As of July 18, 2015, the members are:

Alexilad

fartstraf

Carpathia

Esperia

New Avalon

Sandy

Place

Aisle of Klooji

Blaze

Ceres Soveign

Baltic Block

Itaffi

Kavalier

United Regions

Mesanica

Tsan People

Mashus

Zerken

Cascadia Republic

Pakistan 001

United Republic

Asgard

Redosia

Yogyakarta

The Enderarmy

Goteborgia

Dravida

Sperland

Switzerland

Zorgentina

Astia

Abuddin

Manix

MoreNation

Steventime

Michigan

Marcus

Kraghitlands

Gek

Vergond

Tandorstan

Arzahkova

**Note that as of Nationsgame 2.0** *The United Nations* **was dissolved and is nonexistant**
The Wehrmacht: United Reich armed forces

Flag of Wehrmacht

The Wehrmacht is the Military wing of the United Reich, that said the Wehrmacht also includes the Luftwaffe; which is a prized and prestigious division in the United Reich which is lead by the Ace Stuka pilot Hans-Ulrich Rudel. Aside from that the Wehrmacht also includes many Panzer divisions and an infantry division

The German forces have seen much action since the founding of the United Reich. From freeing the rest of Germany to wars with other nations, the Wehrmacht is now a very formidable foe due to now the addition of the Gearhound.

These Gearhounds are now the new replacements for the now-outdated "King Tiger" simply being named "Tiger III". However due to how expensive these are to build and to maintain only select Generals of the Reich military are enabled to control these mighty beasts of war.

But then what about the regular panzers one may ask? We simply direct you to the Leopard II, which is a medium tank and a replacement for the Old Panzer III and an upgrade from the Lent American issued tanks aka the M1A1 Abrams. These Leopards are fast, and a very versatile unit and also possess the deadly potential of a T-72 which has been full modded out with legendary gear.

With all these talks of Panzers and Gearhounds whose technology has spread throughout Petram, the Reich has taken itself to build Panzerjägers. While the status of these tank killers remains classified rest assured that we have the means of repelling them.

............................................................................................................................

Next up on the list is the Luftwaffe: our pride and joy, the German wings, our angels in the skies. The Luftwaffe has seen more action than any other division in the Reich. Our technology has evolved and we now have new Stuka bombers and anti-air capabilities.
Turn Change

**Turn changes** (also known as game ticks) are the basic unit of time in Nations. Important events happen during the turn change, ranging from production to deployment of units. There are many different intervals of the turn changes, the smallest lasting a measly 10 minutes with the largest turn changes last a whole hour (though day changes could also be argued to be a turn).

## 10 Minute Ticks

All "ten minute ticks" occur on the ten minute marks (1:10, 1:20, 1:30 etc). All changes that occur every ten minutes happen at set times.

### Unit Upkeep

Every ten minutes, one 6th of your total military's upkeep is taken. If your food upkeep is 6, then every 10 minutes you will lose one food.

### Unit Healing

Every ten minutes tick, if a unit requires healing, double of the hourly uptake for that unit is taken to heal 10% of its base HP.

### Peacekeeping Missions

All peacekeeping missions are sent at ten minute ticks. Divisions sent at 2:11 and 2:19 will both start their peacekeeping mission at 2:20.

This also applies the other way, when divisions are returning from peacekeeping missions. Divisions that finish their battles at 2:41 and 2:49 will both be back, ready to be sent elsewhere at 2:50.

## Hour Game Changes

### 0 past the hour (GMT)

At the hour, every hour, your population upkeep will be used up, what consists of money (government if not Dictatorship, though money would be given then), power, and Consumer Goods.

At this stage, all things on your queue will go down an hour, and if less than hour, or complete, so it would be viable to build things at 7:59 am and 7:20 am (GMT/UTC), as they would be 'done' at the same time.

Another use of this ticks is for offers, all offers whether it be unit, officer, item shop or card pack shop, it would be timed against this, the time til the beginning, time remaining and ending of all sales will happen at this time too.

(Due to this many actions happening at this point, including all the 10 minute ticks, there may be a lag spike at this time)

(As far as I can remember,) no other uses of ticks at this time

### 30 Minutes past the hour

The only use of this tick is Foreign intelligence, where you lose your money at this time, and an hour 'passes'.

### Factory Ticks

There is no tick for all factories, and all act independently, producing every half an hour exactly.

## Day Ticks

This is when all quests reset, you are allowed to Expand border again, events are generated (though will start the next time you log in), and Sales generate (there may be others). Due to so many things being updated at this point, there may be a delay at this point also

*DM me on discord or say in the comments if there any others*
Traffic Jam!

*will create an event infobox later*

**Traffic Jam!** is one of four uncommon events in Nations. It is widely regarded as the best event due to the amount of fuel you can get at higher tiers.

## Description

*do events have descriptions? If yes then please add the description, if not then remove this section*

## Options

*Please be aware that resources scale depending on your population. If you get this event then you could get more or less resources than what are listed here.*

**A) Improve the infrastructure! All hail road expansion!**

* Lose 15,384 Money (this is around 1/40 of your population)
* Lose 2,308 Fuel (this number is around 3/800 of your population)
* +4 Happiness (48 hours)

**B) Invest in public transport**

* Lose 7,692 Money (this is around 1/80 of your population)
* +2 Happiness (48 hours)

**C) Start the ecological transport initiative**

* Lose 3,846 Money (this is usually around 1/160 of your population)
* Gain 1,538 Fuel (this is usually around 1/400 of your population)

**D) Let the traffic be as cramped at it is.**

* -20% tax incomes (48 hours)
* -4 happiness (48 hours)

### Forced Option

If you do not select an option within 2 days of getting this event then Option D will be selected for you.

## Strategy

At lower Tiers, you lose very little fuel from option A, and not much money from option B, but option C is that much better, it is fuel at the price of 3.5 (or 2.5) per unit, what is the cheapest way you can get in bulk, and is why this event is so anticipated. Once you reach higher tiers, the Fuel granted is much, much higher, and can become a saviour for players who can't afford fuel. The amount of fuel you can get is around 1/400th (it's a lot more than is sounds) of your population, so at 18M population, it would be 45k fuel, and at 70M population, it would be 175k(?). Option D is not worth it anyday, it's, assuming you have 2 happiness at the beginning, you lose like 75% of your taxes.

\*The amounts are rough, and have not been confirmed
Zaheria

Zaheria is a continent in the world of Petram, that's based off Africa in the real world. Its difficulty is "Hard" and it has Desert terrain.

 Zaheria can be a great continent but can also be a terrible continent, depending on what you're there for. Anyone with a large military will love  Zaheria due to the easy access to  Ammunition,  Fuel and  Uranium. However, starting there can be hard due to the hard access to  Food and  Building Materials.

 File:Zaheria.png

## Resources

This continent is considered the most difficult starting position for a new player but can provide the most rewards if managed correctly.

#### **Pros**

* Petroleum, which can be turned into  Fuel
* Fairly good access to  Metal
* Ammunition and  Uranium are often abundant at the later stages of the game

#### **Cons**

* Might not be able to become self-reliant because Commodity production is low

### Expand Borders/Colonists

When using an Expand Borders (if on  Zaheria) or a Colonists (if you're located on any other continent). Resources **in bold** have a good chance of being found (ie green), resources in normal text have a fair to bad chance of being found (ie yellow or red) and resources not on this list cannot be found on  Zaheria.

 Rivers
 Silk
 Elephants
 Goat
 **Mackerel**
 Shark
 Sheep
 Shrimp
 Whale
 Coal
 Copper
 **Gold**
 Gemstone
 Marble
 Sulfur
 Silver
 **Uraninite**

## Trivia

* The background image for Zaheria is a part of the Sahara desert in Algeria
Grimbard's Robe

**Grimbard's Robe** is armor in Portal Walker. This item is part of the Grimbard armor set.

## Obtaining

Grimbard's robe is found inside rusty chests in Grassland's City's graveyards.

## Use

To use Grimbard's robe it must be equipped in the player's legs armor slot. In order to equip this armor, a player must be at least level 16. While equipped, this armor provides the player with a bonus of +12 armor.
The Triarii

"The difference between us, is your weakness."

Template:DisbandedAlliance

The Triarii is a Roman-themed alliance founded by Retekan. It was previously known as the Imperial Requiem before merging with the Blood Pact on May 31st, 2017. It is currently 4th on the Alliance Leaderboards.

Triarii was dsibanded after Retekan's nation was deleted after a long span of inactivity. Most of the former Triarii members migrated to Legion.

## Treaties

* NAP (Non Aggression Pact) with SPQR through the Treaty of Friendship
* MDP (Mutual Defense Pact) with CC, Legion, and SGO through the Petramic Council of Alliances

## The Imperial Requiem

The Imperial Requiem (TIR) was major alliance created and led by Retekan.

## The Blood Pact

The Blood Pact (BP) was a small but powerful alliance. It was co-led by Jacob Grox and Imperatrick before merging with TIR.
WhZ

**WhZ** is a glitched part of the game. It cannot be obtained, as the resource needed to make it, Primal Fungus Spores, is impossible to find. Don't waste your money researched the technologies and building the buildings need to make WhZ.

## Details

For a more detailed look at why  WhZ is impossible to obtain, continue reading.

### Research

The first thing you need to do to get  WhZ is do a series of research. It is possible to do these technologies, but it's a waste of time and your  Money.

### Item Shop

After doing the research, you would need to buy Primal Fungal Excavators (or something) to find  Primal Fungus Spores, the key ingredient in making  WhZ. However, if you click on the Potential Discoveries, no continents will show up, making it impossible to find  Primal Fungus Spores on any continent.

### Factory

To make  WhZ from  Primal Fungus Spores, you will need to construct the WhZ Radium Facility. However, if you go to the Factories tab, the WhZ Radium Facility will not show up. This doesn't make it impossible to construct the factory though, because you can still construct it through the Search bar.

1  Uranium
34  Money
68  Power

5,075  Money
3,806  Building Materials
1,903  Metal

## Uses

Although  WhZ itself is impossible to obtain, the items you can buy with it are still available in the item shop when you do the required research and occasionally go on sale. Most of the items used by WhZ are used to induce effects - such as reducing the Military Upkeep for 24 hours, or reducing your country's food consumption for 24 hours.
Venland Airspace Violations

Venland Airspace Violations is an uncommon mission on the continent of Westberg.

## Description

Oldenburg is constantly harassing Venland with unprecedented airspace violations. As a Union of Nations member we have been called upon to teach Oldenburg a lesson.

## Enemy Units

The enemy army (2nd Oldenburg Air Squadron), is lead by a cadet. Apart from that, you only have to face two units, F-35 Lightning IIs and A-10 Thunderbolts.

 (6) A10 Thunderbolt | Air

## Strategy

Due to the combination of planes, you should not attempt this mission until you have planes (unless you have Secret Agents).

**Tier 1-5:** Secret Agents. Due to some weird quirk of the game, secret agents are very good against F-35s. Make sure, however, that you boost their HP through Battle Juice as the enemy units can still deal significant damage.

**Tier 6-10:** Any units that have high firepower (GEAR Infantry, Gearhounds) or a buff against air (F-22s, 2K22s).
Случай

* + - * + THIS NATION HAS BEEN DELETED FOR MODERATION PURPOSES, IT NO LONGER EXISTS \*\*\*\*\*

Human kindness has never weakened the stamina or softened the fiber of a free people. A Communist nation does not have to be cruel to be tough.

– Franklin D. Roosevelt

About слуай

случай is a coastal industrious and sprawling capitalist republican nation ruled by President andyfamboii. Its capital Женева is situated on the alpine continent of Tind.

случай is a member of the alliance Comintern.

The huge borders of случай surround numerous forests, innumerable mountains, numerous cleared land, many lakes, many rivers, some grasslands, many tundra and numerous urban areas.

The known flora is somewhat diverse and includes a few herbs, a few hemp, some cacti and a few oak trees.

The known fauna is very diverse and includes a few buffalos, innumerable cows, plenty of sheep, numerous goats and some yaks. Many whales, many salmon and a few clams are found outside the coast of случай .

Like few other nations tiny amounts of crude deep sea oil and tiny amounts of petroleum is found within the люди borders.

The technological advancements of случай is adequate, and their military power is adequate.

случай is a capitalist republic founded by the remnants of Soviet Russia, and some DPR Korean refugees, which among one was the soon to be leader andyfamboii. They were high ranking officials, and had seen the atrocities performed by those with great power, and vowed to have a better, incorruptible leader.

The beginnings of случай began with war for power, with many different factions growing and falling to accommodate for the chaos of the early days. Though their now great leader, andyfamboii, rose up, and chose to have a communist nation, where the people are more equal, and all citizens are treated equally. It is a country with no tolerance for discrimination, and a nation of hard work and learning.

случай economy is based on the discovering and refining minerals and metal. They slowly grew a adequate military, and now rules and expands with a fist of the people.
Overseas Investments

T-72 Tank

**Overseas Investments** is an epic mission located on the continent of  Zaheria (Desert). It is easy for higher-tier nations, and gives 500  Money and 100  Petroleum, a substantial reward.

## Description

A promising investment opportunity has open up in the nation of Dul Kaddir. The problem is that the local government is opposed to our so called 'investment strategies'. We should install a new government that is slightly more friendly to our 'democratic' ideas.

## Enemy Units

This mission is possible for lower tiers but will most definitely be easier at higher tiers.  T-72 Tanks are probably the unit you should be most worried about, but even those are pretty easy to beat.

The Dul Kaddir Army is lead by General al-Latif (30:20).

## Strategy

Generally speaking, most units will be able to beat this mission, but if you want to avoid casualties your best bets are:

Tiers 1-3: High-level  Plumps and RPG Infantry, though at high casualties. You might even be able to get away with high-level  Infantry.

Tiers 4-6:  M1A1 Abrams Desert Platoons (because of a buff in  Desert climates),  MQ-9 Reapers (because of a buff against Infantry and Armor)

Tiers 6-10:  Avengers (same as MQ-9 Reapers),  Javelin Infantry
Union of Nations (Alliance)

## Union of Nations

Flag of the UoN

The Union of Nations is an alliance founded by Britannia (Somebody) and is currentlythe 4th largest alliance in the game. The UoN is a member of the UPA and has a GP of over 1 million.

The Anthem of the UoN is "The Internationale".

***Merge With The UCN***

The UCN merged with the UoN on August 1st, 2018 to solve a problem in the UPA and to have more protection. The flag was updated with the UCN Emblem to symbolise the merge.
Tind

Tind is a continent in the world of Petram, based off of Asia. It's difficulty is "Hard" and has Alpine terrain.

## Resources

This is a moderate continent that provides both rewards and challenges for a player. This continent is known for it's ability to produce a decent amount of metal on a regular basis with okay amounts of fuel and rare resources. Basic resources are not difficult to produce in large quantities allowing for a self-reliant or semi-reliant approach to game play.

#### **Pros**

* Metal is often the main export of these nations which provides good cash funds.
* Consumer Goods are not difficult to produce but imports might be required later..
* Fuel can be found offshore.

#### **Cons**

* Ammunition and Uranium are somewhat scarce but can still be stockpiled.
* Non-renewable food sources might be difficult to manage (running out of cows, goats etc)

#### **Resources found in Tind**

* Mountain
* Lake
* River
* Tundra
* Apple Tree
* Cow
* Goat
* Beehive
* Yak
* Whales
* Foxes
* Panthers
* Coal
* Copper
* Bauxite
* Uraninite
* Saltpeper
* Stonesilver
* Silver
* Platinum
* Halite
Useful Information

This page is dedicated to relatively useful information that you might need.

## Links

There's a link on to the Unofficial Discord on the main page if you need it.

## Founders

This wiki was set up by Yupsie and Elpresidente

If you have any questions, leave a message on Isaacdnz's Message wall.

NATIONS v2.2.1 Joga Bonito · © 2017 @nationsgame.
United Alliance Of Imperialism

This Alliance is Number 8 in the top alliances it was founded by Habsburg Empire There are 26 members.

## The Enlightenment War

On December 8th, 2017 The United Alliance Of Imperialism was considered an enemy of Great Britannia. Great Britannia attacked the Habsburg Empire first. The Habsburg Empire was losing 2-0 against Britannia but then realized something. There was a new way to defeat this menace, winning with illusion. The Habsburg Empire called in the other two members of the U.A.I and used this new method to defeat Great Britannia, changing the score from 2-0 to 2-4. The final battle ended with the early Royal Hungarian Honvèd marching into the capital (Great Britannia City) and claiming victory. The peace conference was resolved with a white peace and forced loyalty under the United Alliance Of Imperialism.
Volvo Repair Truck

The Volvo Repair Truck is basically the Armor version of the Medic. Its stats are mediocre, and its buff is ok. Volvo Repair Trucks are good if you have a division of only Armor, but like Medics, aren't good on their own.

## Obtaining

The Volvo Repair Truck can be optained at Tier [INSERT TIER HERE] with a Level 2 Light Armor Factory.

## Strategies

### Fighting With The Volvo Repair Truck

The Volvo Repair Truck has mediocre stats, so always equipt them before sending them to battle. Always put the Volvo Repair Truck with stronger Armor units, like T-72s or GEARHOUNDS .

### Fighting Against The Volvo Repair Truck

Since the Volvo Repair Truck is an Armor unit, RPG Infantry, Tank Destroyers, and Javelin Infantry will do extra damage.
West Ephesian Federation

The **Federation of West Ephesia,** or **West Ephesian Federation**, is a coastal nation ruled by Prime Minister 456migs3442. The nation is found on the temperate continent of Westberg. As of September 9, 2019; the Federation is composed of a population of est. 100,000 with a nearing GP to 1,600.

The people of **West Ephesia** are simply referred to as *Ephesians*.

## ***Background***

The **West Ephesian Federation**, or simply known as **West Ephesia**, is a former counterpart of the **Kingdom of Corinthia**. Though, due to **The Great Holy War,** the **Kingdoms of Corinthia** were divided into four independent nations, one of which is **West Ephesia**.

 The official national anthem of the **West Ephesian Federation** is the *"**Patria; Et fortis unitum**"* or simply "***Patria***" which translates to "***My Country; United and Strong**"* and *"**My Country**"* respectively.

The **West Ephesian Federation** is also a founder of a defensive coalition, **United Defensive Coalition.** Together with **Ruyalsia's president** and the Secretary-General/ Co-founder of the coalition, **Kelvinnn**, the alliance was founded on the 5th of September, 2019 in efforts to prevent oppression of aggressors around the sorrounding regions of **Mainland Ephesia**.

## ***References:***

1. ↑ West Ephesia and East Ephesia together is often referred to as "Mainland Ephesia".

**PAGE WILL BE UPDATED**
Raw Grouper

A **Raw Grouper** is a cooking ingredient in Portal Walker.

## Obtaining

Raw grouper are acquired by fishing in a grouper hole. Grouper holes can be found in the grasslands.

## Use

Raw grouper are used in cooking to craft cooked grouper. The recipe for cooked grouper requires one raw grouper. To craft this recipe, the player's cooking skill needs to be at least level 10.
Little Brother Wants Out

Little Brother Wants Out is a mission

## **Units That Can Spawn**

Infantry FIR:3 DEF:1 MAN:2 HP:50 Spawn Rate: 100%

**Battle Continent:** San Sebastian (Subtropical)

## **Mission Rewards**

458 Money

86 GP

286 Funds

**Mission Expires:** 2 days

**Rarity:** Uncommon

**Brief:** Diplomatic negotiations over a small dependent region in San Sebastian had recently escalated into a armed conflict between state and regional rebels. As a fellow member in The Union of Nations, we are obliged to help.
Westberg

Westberg is a continent in the world of Petram, based off of Europe. Its difficulty is "Easy" and has Temperate terrain.

 Westberg benefits from multiple types of Basic Resources, meaning any factories tied to specific Basic Resources (eg  Quarries can only be built on  Mountains) will be easy to obtain for players on this continent.

 Westberg's abundance of resources has made it slightly overpowered. It is a shared belief of some players that  Westberg should be nerfed to get more players onto other continents, given that at most times over 60% of nations will be on  Westberg, while very few will be on harder continents, like  Zaheria.

## Resources

This is an easy continent that provides mainly rewards and a few challenges for a player. This continent is known for its ability to make everyone want to play on  Westberg because its difficulty is "Easy".  Westberg can produce a decent amount of  Power and  Building Materials on a regular basis with okay amounts of  Fuel and rare resources. Basic Resources are not difficult to produce in large quantities allowing for a self-reliant or semi-reliant approach to gameplay.

#### **Pros**

* Great access to  Food
* Good access to  Power and  Consumer Goods
* Decent access to  Metal and  Fuel

#### **Cons**

* Unable to produce sufficient amounts of  Ammunition and  Uranium.

### Expand Borders/Colonists

When you expand borders (if on  Westberg) or use a Colonists (if on any other continents), you will have a chance at finding the resources in the table below. Items **in bold** have a good chance of being found (ie green), items in normal font have a fair to bad chance of being found (ie yellow or red) and resources not on this table cannot be found on  Westberg.

 **Grasslands**
 **Mountains**
 **Lakes**
 **Rivers**
 Tundra
 Herbs
 Hops
 **Oak Tree**
 Unicorn Grass
 Clam
 **Cod**
 **Cow**
 **Deer**
 Fox
 **Salmon**
 **Sheep**
 **Shrimp**
 Whale
 **Coal**
 **Cotton**
 Gemstones
 Gold
 **Iron**
 **Lead**
 Marble
 Saltpeter
 Silver
 Stonesilver
 Uraninite
List of Military Units

This is a list of Military units, their stats, costs, and upkeep. For application, see [Combat]

☀https://nationsgame.fandom.com/wiki/Combat

## Recruitable Units

These units can be recruited at any time through the unit shop (provided you've reached the population and barracks level requirements).

## Partly Recruitable Units

These units cannot be recruited through the unit shop at any time, but may come up periodically in sales. Some of these units may also be available as a reward for completing missions, events, or quests.

## Non-Recruitable Units

These units cannot be obtained by a nation as they are not rewards, nor do they ever appear in the unit shop. They are only seen in the game during specific missions.

  Sectopod | Armor
Bronze Mail Boots

**Bronze Mail Boots** are an armor item in Portal Walker. they are one of the many boots in the game and are part of the bronze mail armor set.

## Obtaining

Bronze mail boots are acquired through smithing. The recipe for bronze mail boots requires 20 bronze bars. To be able to use this recipe, a player must be at least level 10 in their smithing skill.

## Use

To use bronze mail boots, they must be equipped in the player's feet armor slot. In order to equip this armor, a player must be at least level 8. While equipped, this armor provides the player with a bonus of +6 armor.
Turkic Republic

The **Turkic Republic,** officially the **Turkic People's Republic** is a People's Republic located in Zaheria. The name 'Turkic Republic' derived from the ancient Turk people who lived in Zaheria hundreds of years prior to the founding of the republic. The Turkic Republic is a highly socialist state and has a steady growth.

The Turkic Republic is an active member in The Communist Bloc along with other nations which share the same ideals. The Republic has good relations with The Baltic Block and Prussia whom have sent defense divisions to the nation.

## Politics

The Turkic Republic is governed by a constitution, which guarantees fundamental human rights and establishes a separation of governmental powers. The unicameral Congress has fourteen members elected by popular vote. Four senators—one from each state—serve four-year terms; the remaining ten senators represent single-member districts based on population, and serve two-year terms. The Prime Minister is elected by Congress from among the four state-based senators to serve four-year terms in the executive branch. Their congressional seats are then filled by special elections.

The Prime Minister serves as prime minister until death. This makes the Turkic system unique from other forms of republics.

In international politics, the Turkic Republic has stayed by the Communist Bloc's side. There are several tensions between the Republic and the United Nations. That said, the republic relies heavily on imports from Blaze, a member of the UN.

## Military

Turkic military consists of a single division consist of 25 units. The Turkic military has 25,000 active soldiers. Turkic military sees a lot of action, especially in anti-terrorist missions and wars. Turkic National Guard consists of 1 unit (1,000) of elite guards.
The Age of Extermination

"**The Age of Extermination"**: The United Nations (UN), the Communist Bloc (TCB), the International Union (IU), and select raiders against the Association for Sovereignty, Neutrality, and Peace (SNP).

On July 25th, 2015, Ceres of the United Nations attacked Itani Corsus, leader of the SNP. This action was followed promptly by Blazer of the United Nations, and escalated when TCB joined alongside the UN nations to raid the SNP.

On July 28th, 2015, the reigning chaos spread to another alliance, Grand Imperial Order.

Players involved (not all, nor in any particular order):

* Ceres, UN

* Blazer, UN

* Freezepond, TCB (Former UN)

* Zenny, TCB

* DanialTP, TCB

* Hirohito, TCB

* Mesanic, UN

* Jacob Grox, TCB

* ProACE, UN

* Grin, TCB

* Alucardx13, UN

* LordPhoenix, TCB

* Legendiaryl, IU

* ComradeJone, TCB
* Sodabox, SNP

* Itani Corsus, SNP

* Rink, SNP

On July 28th, Blazer posted a thread on the forums announcing the collection of raidson the SNP.
Mining

As of 08/14/2015 there are 4 separate ore veins, each of which give a different ore and a set amount of experience.

To mine, you must have a pickaxe equipped in your 'Tool' equipment slot.

When mining an ore you have a chance to succeed or fail, succeeding will result in getting the appropriate ore from the ore vein, failing will give the player a heap of stone.

The higher your mining level, the higher chance you have at succeeding.

## Trivia

Mining was the first skill to be added to Portal Walker.
Aloe Seeds

**Aloe Seeds** are seed items in Portal Walker. The seeds are used to grow aloe.

## Obtaining

Aloe seeds can be purchased for x gold from farming shops in the grasslands area that have a soil quality of fine sand.

## Use

To use aloe seeds, a player must first equip them in their tool slot. A player must be at least level 10 in their farming skill in order to equip the seeds. Equipped seeds can then be planted in a farm plot that has a soil quality of fine sand or above.
Kingfu

The National Flag of Kingfu

**Kingfu**, officially known as the **Kingfu Neo-Communist Semi-Republic**, it is a Socialist Autocracy led by the leader *Lil Saur*, the first Tsarof the Nation.

## The Kingfulantic Militia

### Countries of Enforcement

Kingfu

The largest Island in the **Kingfulantic Archipelago** is known as **Kingfu**, which gives the name to the Archipelago and the Nation. The Island is L shaped, with many rivers running through the west of the island. This are is also very forested. The north of the island is rather cold, and with the largest city in all of **Kingfu**, **Imperial City**. The east of the island is full of huge mountains, along with the tallest peak in **Kingfu**, Mt. Marx. The south of the nation is also rather forested not unlike the west. The capital of the nation, **Rothausergrad**, is also in the south, is positioned at the base of a mountain range, on the **Leslie River**.

### The Archipelago

There are hundreds of small islands surrounding the main island, some notable ones include Narine Island and Nov Radenovic.

## Military

Kingfu has a rather small Military for its size. It mostly relies on the nation's Light Tank division to spread its power. It has only participated in one war so far, the 3D war against the nation of **Cube**.

## Global Politics

**Kingfu** has been a member of the **UCN** since December 2018. Before that, Kingfu was the Leader of the now non-existent **Kim Conglomerate**.

## History

### Early Days

Before Colonisation, the Kingfulantic Archipelago was inhabited by tribal peoples.

### Colonisation

Many powers from across Petram colonised the area that would become Kingfu. These would not develop very far because of many wars midway through this time.

### Unification

By the late 1980's, wars were being fought between the colonial powers and rebels in the south of the country. After many resergenses, the rebels united into a fighting force that would soon become Kingfu. The leader, **Michael Rothauser** in which the capital is named. He died before the country could be created, but his son, **Jacob (Lil Saur)** was able to fight off all the colonial powers and unite the Kingfulantic Archipelago.

## Economy

Most of Kingfu's Economy Relies on Metal exports, with the nation have access to vast amounts of Uranium, Coal, Copper, and others. Most of the population eats Salmon, Cow, and get most of their Consumer goods from fauna like Sheep and Buffalo.
Logic

**Logic**, officially the **Dictatorial Theocracy of Logic**, is one of the largest countries on Tind. The capital and largest city is Logic. It is ruled by the Grand Master, KLuv. **Logic** is renowned to be one of the most truthful, cultured, and moral-based countries in Petram.

## Economy

The economy of Logic is a diverse and quite abstract one. The government controls most means of military goods and food productions, but small and large companies by private-owners also make up a good portion of the market.

The main product of Logic is metal. Its metal mines go deep into the mountains and tundras, so deep that the government officials are saying that they might just burst through the bottom of the earth's crust into the upper mantle soon if they don't stop.

## Military

Logic's military is a very diverse and interesting one as it focuses on quality over quantity and is always recruiting the best units it can. However, outside the country of Logic, no-one knows its true military strength other than its active border control.

## Culture

Logic's culture is that unlike any other. Its school of thought are based around truth and reason. There is a saying that "A man from Logic will never lie" and so far this has been held true to this day.

## War History

It is said that after every war Logic wins (depending on size of war), they will put up a certain number of great monuments to celebrate there victories. While Logic itself has never entered in some of the "world conflicts," it has become quite lucrative in business by supplying both sides of wars.
Forest Bar

A **Forest Bar** is a smithing ingredient in Portal Walker. It is one of the game's many materials.

## Obtaining

To acquire forest bars, a player must craft them through smithing. Forest bars are crafted with one forest ore and one coal. To craft this recipe, a player must be at least level 25.

## Use

Forest bars are used in smithing to craft a forest short sword, a forest long sword, a small forest shield, a large forest shield, forest plate armor, forest plate boots, a forest plate helm, forest plate greaves, forest plate gloves, a forest pickaxe, a forest pot, a forest axe, a forest saw, and a forest hammer.
Flour

**Flour** is a cooking ingredient in Portal Walker.

## Obtaining

Flour is acquired as from completing the quest Forest Farm Mill.

## Use

Flour is used in cooking to craft pork buns. The recipe for pork buns requires one raw chicken egg, one flour, and one raw pork. To craft this recipe, the player's cooking skill needs to be at least level 25.
Flimsy Pan

The **Flimsy Pan** is a tool in Portal Walker. It is one of the game's many cooking tools.

## Obtaining

A flimsy pan can be purchased from an item shop for 20 gold. Item shops that sell this item can be found at Mysterious Outpost, Seaside Village, and Grasslands City.

## Use

To use a flimsy pan, the player must have the item equipped in their tool slot. In order to equip the pot, the player must be at least level 1 in their cooking skill. Once equipped, the player can use it on any campfire. Having a flimsy pan equipped gives a bonus of +0% to the player's cooking skill.
Heated Proposition

**Heated Proposition** is a skill quest in Portal Walker that rewards you with the skill fireball.

## Accepting the Quest

To begin the quest you must be at least level 20, already have completed Elemental Intrigue, and talk to the NPC in the top-left corner of the forest one screen down and one screen left from Seaside Village.

## Completing the Quest

To complete the quest you must:

* defeat 10 black widows
* defeat 5 midnight spiders
Small Glass Vial

**Small Glass Vials** are tools and alchemy ingredients in Portal Walker.

## Obtaining

Small glass vials can be purchased from item shops for 4 gold each. Shops that sell this item can be found in Grasslands City.

## Use

Small glass vials are used in alchemy to craft feeble mana potions, feeble strength potions, and feeble agility potions. To be used, these items need to be equipped in a player's tool slot. To equip this item, a player needs to be at least level 10 in their alchemy skill. Once equipped, a player can use any cauldron to start creating potions.
Ashen Axe

The **Ashen Axe** is a tool in Portal Walker. It is one of the game's many axes.

## Obtaining

An ashen axe can be acquired through smithing. The recipe for the axe requires 25 ashen bars and 1 common wood handle. To be able to use this recipe, a player must be at least level 15 in their smithing skill.

## Use

To use an ashen axe, the player must have the item equipped in their tool slot. In order to equip the axe, the player must be at least level 20 in their wood cutting skill. Once equipped, the player can use it on any tree, as long as the player has a high enough wood cutting skill for the tree. Having an ashen axe equipped gives a bonus of +20% to the player's wood cutting skill.
Iron Bar

An **Iron Bar** is a smithing ingredient in Portal Walker. It is one of the game's many materials.

## Obtaining

To acquire iron bars, a player must craft them through smithing. Iron bars are crafted with one iron ore and one coal. To craft this recipe, a player must be at least level 15 in their smithing skill.

## Use

Iron bars are used in smithing to craft an iron short sword, an iron long sword, a small iron shield, a large iron shield, iron mail armor, iron mail boots, an iron mail coif, iron mail greaves, iron mail gloves, iron plate armor, iron plate boots, an iron plate helm, iron plate greaves, iron plate gloves, an iron pickaxe, an iron pot, an iron axe, an iron saw, and an iron hammer.
Ashen Plate Armor

**Ashen Plate Armor** is an armor item in Portal Walker. It is one of the many chestpieces in the game and is part of the ashen plate armor set.

## Obtaining

Ashen plate armor is acquired through smithing. The recipe for ashen plate armor requires 80 ashen bars. To be able to use this recipe, a player must be at least level 24 in their smithing skill.

## Use

To use ashen plate armor, it must be equipped in the player's chest armor slot. In order to equip this armor, a player must be at least level 20. While equipped, this armor provides the player with a bonus of +11 armor.
Bronze Plate Armor

**Bronze Plate Armor** is an armor item in Portal Walker. It is one of the many chestpieces in the game and is part of the bronze plate armor set.

## Obtaining

Bronze plate armor is acquired through smithing. The recipe for bronze plate armor requires 80 bronze bars. To be able to use this recipe, a player must be at least level 14 in their smithing skill.

## Use

To use bronze plate armor, it must be equipped in the player's chest armor slot. In order to equip this armor, a player must be at least level 12. While equipped, this armor provides the player with a bonus of +7 armor.
Supply Raid

T-72 Tank

 Fuel

**Supply Raid** is an uncommon mission on the continent of  Zaheria (Desert). It provides handy amounts of  Metal,  Ammunition, and  Fuel which are useful if you're trying to boost your stockpiles of those resources.

## Description

Strategically attacking supply depots of Bihadj outposts can prove valuable.

## Enemy Units

The enemy army (the Bihadj Insurgents) isn't lead by any officer. There are three units that you have to face,  AK-47 Infantry (easily killed),  RPG Infantry (even easier) and  T-72 Tanks (harder).

In terms of enemy units, this mission is similar to most other missions against the Bihadj Insurgents and Dul Kaddir Army, so if you can beat this mission you should be able to beat most other missions against these armies (with the exception of Dul Kaddir Convoy Interception). Similarly, if you can beat missions such as Overseas Investments, you should be able to complete this mission.

## Strategy

This is one of the easier uncommon missions, and is nice as it provides a small boost for Metal, Ammunition and Fuel. The best units for this mission are as follows (all equipped):

**Tier 1-3:** Attempt with caution, as for low tier units T-72s can be lethal

**Tier 4-5:**Mortar Infantry - will rip through the Infantry, then turn their attention to the T-72s

**Tier 6-8:**Reapers, higher level T-72s

**Tier 9-10:**Anything (GearHounds, Avengers, Spirits) will do
Hazy Melon

**Hazy Melons** are consumable items in Portal Walker.

## Obtaining

To acquire hazy melons, a player must harvest a fully grown hazy melon plant. Hazy melon plants are grown through farming with hazy melon seeds.

## Use

To use a hazy melon, a player must first equip it to one of their two quick slots. Once equipped, the item becomes available to use by clicking on the player's character and then clicking on the cactus pear icon. The item can also be used in combat by clicking on the cactus pear icon, or by using the appropriate key for the quick slot (z/x).

Using a cactus pear restores 45-55 health.
Queensland

**Queensland,** officially known as the **Republic of Queensland​**, is a federal parliamentary republic situated on the eastern shores of the continent of Amarino. The Republic of Queensland is comprised of 48 counties and a federal capital district, Brisbane. The current Prime Minister is Mark Panghy. Queensland is mostly known for its sunny beaches and exotic wildlife.

## Economy

​Queensland's thriving economy is led by the fishing industry, with significant contributions from renewable energy and food production. The average GDP (nominal) per capita is $63,000 and its total GDP is $288 billion (as of May 14, 2018)

## Military

Queensland's military force, the Royal Queensland Army is a small military in the world of Amarino.

The RQA forms one army at the moment, named the 1st Queensland Army.
In addition to the Royal Queensland Army, the Queensland soil is also protected by the Queensland Border Force;
operated, maintained, and funded by all 48 counties, in conjunction with the federal government.

## Population

Queensland's hard-working and patriotic population is steadily growing, making Queensland's population grow slowly but steadily. Major ethnic groups are Anglo-Saxons and Chinese, with Aboriginal and Torres Strait Islander peoples being the small minority. Queensland officially recognises 5 religions, namely Roman Catholicism, Eastern Orthodox Church, Judaism, Islam and Aboriginal Religions collectively, but has no state religion. The practice of religious extremism is banned and is punishable by gaol time.

## Geography

The major geographical feature on the Queensland soil is Mt Coot-tha, a hill situated west of Brisbane.
The northernmost point of the region is known as Cape York Peninsula. The western side of the country is populated with hills and valleys which slowly turn into flatlands with red desert soil.
The southern side is populated with low hills and grasslands. The weather in Queensland is mostly sunny, with snow generally non-existent, last seen in 1974. Major floods arise every 10-20 years, the last one in 2011. Maximum temperatures are 35°C during Summer and 22°C during winter.

## Flag

The blue background stands for the the former allegiance with the United Kingdom, while the 7 stars represent
the former 7 original states of the Commonwealth of Australia. It's an entirely unaltered version of the Australian flag.
Bronze Pickaxe

The **Bronze Pickaxe** is a tool in Portal Walker. It is one of the game's many pickaxes.

## Obtaining

A bronze pickaxe can be acquired through smithing. The recipe for the pickaxe requires 25 bronze bars and 1 weak wood handle. To be able to use this recipe, a player must be at least level 10 in their smithing skill.

## Use

To use a bronze pickaxe, the player must have the item equipped in their tool slot. In order to equip the pickaxe, the player must be at least level 10 in their mining skill. Once equipped, the player can use it on any vein, as long as the player has a high enough mining skill for the vein. Having a forest pickaxe equipped gives a bonus of +10% to the player's mining skill.
Mushroom Spores

**Mushroom spores** are seed items in Portal Walker. These spores are used to grow mushrooms.

## Obtaining

Mushroom spores can be purchased for x gold from farming shops in the grasslands area that have a soil quality of moist dirt.

## Use

To use mushroom spores, a player must first equip them in their tool slot. A player must be at least level 15 in their farming skill in order to equip the seeds. Equipped seeds can then be planted in a farm plot that has a soil quality of moist dirt or above.
Cooked Flounder

**Cooked Flounder** is a consumable item in Portal Walker.

## Obtaining

To acquire cooked flounder, a player must cook it using one raw flounder. To cook this item, a player must be at least level 15 in their cooking skill.

## Use

To use cooked flounder, a player must first equip it to one of their two quick slots. In order to equip the item, the player needs to be at least level 10. Once equipped, the item becomes available to use by clicking on the player's character and then clicking on the cooked flounder icon. The item can also be used in combat by clicking on the cooked flounder icon, or by using the appropriate key for the quick slot (z/x).

Using cooked flounder restores 22-32 health.