Companion Rating

* These ratings take into consideration a unit's early and late game kit both in PvE and PvP. Top rated companions are useful throughout all stages of the game. Companions with more specialized kits will generally have a lower rating.
* If you are a new player, consider visiting the Reroll Section of the Beginner's guide. For further help, visit the LOD Discord.

Please use table filters on desktop mode to filter tier, class, etc. Or, resort to CTRL+F to search for your companion.

## No Explorers/Stationers?

**Why aren't Explorers and Stationers listed?:** It is not worth rating these units because of their limited use case. Just a few things to keep in mind:

- Don't neglect non-master Explorer and Stationer as it is difficult to upgrade the masters until mid/late game. You'll want at least 1-2 +10 copies of the Elites for Seal farming (they will outperform a low upgrade master). +10 Elite explorers are also enough to reach the Exploration Base I requirement of 4000 total stats without too much additional investment into gear/ennoble.

- Explorers with the highest MBT (Effie, Dane) are best for end-game Detailed Exploration (however, with new exploration base change, others are not as bad as before). Fill the rest of your areas with whatever else you've got.

- Explorers with Watchtower skills (Ifrit, Litarika, etc.) or bonuses (Volcano explorers Merlin/Aragaki, Gorge explorers Mushroomer/Urlaha, etc.) are good to put into Domain watchtowers.

- Stationers are separated into Town stationers and Dungeon stationers depending on their skillsets. You can use town stationers in dungeons as long as you keep up with the PRD/MNG requirements, but want to move to dungeon stationers later on if possible. Don't use dungeon stationers in your Town.

- Very common event alternates between Expert explorer/stationer upgrade tickets to get easy +10s, which can be used until you fill out the rest of your roster.

Check the explorer/stationer pages for more detail.

## Ratings Explanation

**S**: Essential or best use case in specified content.

**A**: Very good, difficult to replace.

**B**: Passable. If you're out of S/A, consider these units.

**C**: Takes a lot to be useful, generally not a recommended choice in specified content.

**D**: Borderline useless.

**N**: No rating currently.

## Areas of Interest

PvP: Mostly high-end PvP: assume Legend/Champion level with end-game gear/ennoble.

Raid: For fighting against Rasalt; different companions will be useful on different parts.

PvE: Rift stages / Library, but also minor content such as occupying dungeons, domain fights, etc.

Cube: Dimension Cube bosses and Rift Corridor. See Dimension Cube for more detailed team setups

Boss: Ashwood, Klaud, Natrix Alliance Bosses

About duplicate companions, you may want to keep extra copies of the following combat units, though not super necessary. Upgrades are good for battles that use less units like Alliance boss. You can decide what is important to you.

Sylar/Hecate (Magic Raid DPS), Ash (Phys Raid DPS), Seyona (root skill is useful, but bad in raid), Lutes (Anthalos strategies)

## List of Companions

(new format mockup - WORK IN PROGRESS)
**PvP**: Ranking battles

**PvE**: Occupying/closing dungeons, Domain battles, Rift library, Rift & Rift fragment stages

**Boss**: Alliance Bosses, Root bosses, Cube bosses & Corridor, Rasalt

    Layaul | A