recursal/Fanatic-Fandom huggingface dataset:
The Genial Magician

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

## The Genial Magician

He's like a nice Captain Hook. Art from Sunless Sea.

### Related

The Fingerkings (enemies)

> *"He's a good engineer, despite that missing hand. But zailors fall silent when he passes."*
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**The Genial Magician** is a magician and engineer with a hook for a hand.

## Watch for Clocks

He lost his job after losing his hand to a Fingerking, and he's sworn revenge on said serpent. Despite his handicap, he is still able to perform some genuinely magical magic tricks, albeit with certain preparations.

## How Did He Lose His Hand?

Some years ago, the Genial Magician made a deal with the Fingerkings. He was assigned to deliver a box to someone at the Department of Menace Eradication in Watchmaker's Hill, and this individual would tell him the secret to one of the illusionist Monsieur Pleat's tricks. But the Magician betrayed the snakes and told the official who the box was from. Evidently, the Fingerkings were not pleased. This may or may not be the reason he's now an amputee.

## References

2. ↑ Ask bluntly about his hook, *Sunless Sea*
3. ↑ Dispel the darkness?, *Sunless Sea*
4. ↑ Genial Magician, *Fallen London*
The Constant Companion

The Constant Companion

> *"The fear of the wide black zee, and the things beyond."*
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The **Constant Companion** is an enormous monster that scours the depths of the Unterzee. These beasts sense fear like a shark smells blood, and they aggressively pursue any underwater interloper with a strong scent. Their carapaces are harder than steel, and broken-off pieces may fidget and emit noises even after the creature dies.

Morphologically speaking, Constant Companions resemble monstrously large spiders, with pedipalps, mandibles, greenish blood, and bodies covered in hair. Like many species of spider, they carry their offspring on their body. These yellowish grubs appear passive, but they can be dangerously vicious or even *cunning* should they feel threatened.

## References

2. ↑ General Information, *Sunless Sea* *"Constant Companions only appear if the player's terror is at 65 or above, and only when they are submerged."*
3. ↑ Accept her gift, *Fallen London* *"She presents you with a pair of cufflinks [...] you can hear a faint but persistent whine, like the scream of tormented metal."*
4. ↑ Sever a limb and use it to brace the hull., *Sunless Sea* *"The creature's carapace is difficult to scratch, [...] Pliers, saws, a mallet - all break. [...] they complain about a recurring tapping sound from without [...]"*
5. ↑ 5.0 5.1 Take a memento and leave, *Sunless Sea* *"[...] you hack clumsily at an exposed pedipalp. [...] its long hairs brush [...] against your suit."*
6. ↑ You have defeated a Constant Companion, *Sunless Sea* *"Its mandibles clack gently in a zee-current."*
7. ↑ Sever a limb and use it to brace the hull., *Sunless Sea* *"[...] a spray of viridian blood, a fragment of spindly limb comes free."*
8. ↑ Bring a grub aboard, *Sunless Sea* *"The wriggling children of the Companion still cling to their parent's husk. [...] one of the small grubs pops free. [...] the curled, yellow mass wriggles [...] before whitening and falling still. A crewman [...] approaches. The grub writhes to life, burrowing into him [...] both crewman and grub are dead."*
The Focused Albatross

> *"Wide wings. Quite a lot of beak. And then, where the body should be, a distortion point like something in a funhouse mirror. Looking at it makes your eyes wander."*
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The **Focused Albatross** is an avian creature that roams the wilds of Parabola. Its head and wings are just like those of any other albatross, but instead of a torso, it has a strange focal point in its center, distorting light that passes through. This distortion can focus the cosmogone light and heat of Parabola, causing the Albatross to leave behind a path of scorched earth wherever it flies. The Albatross can also vanish away its body and head when provoked, leaving behind a floating pair of wings, perhaps in an attempt at self-defense. Despite its lack of internal organs, the Focused Albatross does still eat its prey, and it may hunt for what birds typically hunt for; for example, goldfish.
The Focused Albatross resides in a stone hollow called an **Eyrie**, which may inexplicably turn to glass at a moment's notice. Unlike many creatures of Parabola, the Albatross does not speak, and it may line itself up, sometimes with others of its species, to refract light in a certain manner for reasons that remain unclear. Furthermore, when left in complete darkness, the Albatross may disappear entirely, leaving its wings behind. Apparently, this occurs because the Focused Albatross is not *quite* a bird entirely; rather, one of its parents was "cold-born", originating from the space between stars in the High Wilderness.

The Focused Albatross
## References

2. ↑ Focused Albatross, *Fallen London*
3. ↑ Pick up the trail of a Focused Albatross, *Fallen London* *"Those rays have scorched a path through the jungle [...]"*
4. ↑ Capture the Focused Albatross, *Fallen London*
5. ↑ Bait the Focused Albatross, *Fallen London*
6. ↑ Face the Focused Albatross in its Eyrie, *Fallen London* *"[...] the spire turns to glass [...]"*
7. ↑ Work toward a fuller understanding of monstrosities 1, *Fallen London*
8. ↑ Keep it in total darkness, *Fallen London*
9. ↑ Bring in the Silk-Clad Expert as a Paid Assistant (30 FATE), *Fallen London* *""It is not entirely a bird," [...] "One of its parents was [...] from between stars. Cold-born.""*
The Grand Geode

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
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## The Grand Geode

'STATION V (ADJUNCT)' Art from Sunless Sea.

### Notable Figures

The Commodore
The Bright-Eyed Sequencer

### Music

Elegiac

> *"A naval base, with the Royal Navy's emblems, curiously amended. Efficient, bright-eyed women and men work briskly, everywhere you look. They are singing: hymns with unfamiliar words. Hard-faced Royal Marines watch you carefully, barring entry to the Geode's heart."*
>
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The **Grand Geode** is a secretive and mysterious base of the Admiralty, also called **Station V**.

## Is it Though?

Well, technically it's an Admiralty base: the outpost is mostly independent, and behaves as a sort of auxiliary base for London's forces. The brass in London, even the Admiral, show significant concern about or even fear of whatever goes on there, often deflecting conversations about the port. This is due to the proliferation of the New Sequence, a splinter group dedicated to bringing the Dawn Machine's influence to the Neath. It has made this Geode their headquarters.

## Another Game

The Grand Geode is a place where powers not known to the average Londoner play to gain control of the Neath. Zee-captains should be wary, as attempts to explore and trade with these parties often result in their crew members being whisked away for unknown purposes, and the curious inability to recall what occurred during their stay.
Karadoc

## Apparence

Karadoc est un chevalier désargenté sans armure. Il est plutôt sympathique.

## Personnalité

C'est un chevalier romantique qui croit aux idéaux de chevalerie et d'amour courtois. Il est plein de bonne volonté, mais n'obtient pas toujours du succès, que ce soit sur le champ de bataille ou dans les banquets.

## Histoire

Karadoc a la fâcheuse tendance à tomber amoureux de qui il ne faut pas, ou à s'attirer les faveurs de personnes qui ne devraient pas le faire.

Par exemple, lors du dernier tournoi organisé par le Duc Charles II, la Duchesse Rosemarthe lui a fait des avances ; c'est une des raisons pour lesquelles il a quitté les réjouissances sans avoir remporté le moindre prix.
The Campaign of '68

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***UNDER CONSTRUCTION***

**The Campaign of '68** was a disastrous attempt by British forces to invade Hell.

## At What Cost?

Not even a decade after the Fall, and upon finding themselves just downriver of Hell, the Royal Army planned a good Christian invasion. The invasion went straight to hell, in exactly the wrong way.

The operation was a complete disaster, as the soldiers were overrun in the Forgotten Quarter. Only a few units and troops actually managed to breach the borders of infernal territory. They told of strange and terrifying sights: fields of burning roses, devilbone churches, brass triremes, a vast and pitiless bureaucracy, a throne that stands in the shadow of a gallows. Too many lives were lost that day.

One can find veterans of the invasion around the city: traumatized warriors in the bars of Watchmaker's Hill, peculiarly ambitious clergymen, drunkards passed out in the gutter. The invasion left a long shadow on London, but even after such a dramatic loss, there’s no way the clergy doesn’t have more plans in store for the devils.

The Bishop of Southwark is a notable veteran of the campaign. He was the chaplain for a brigade that was captured in battle; his scream of pain after touching a fiery hellish rose alerted the devils to the regiment's presence. He was forced to work on Hell's galleys, until he signed a contract allowing him to keep his soul and go back to London. He became Bishop sometime after the war ended.

## References

1. ↑ The Brass Grail (Story), *Fallen London* *"I was newly ordained back then. The army was in dire need of chaplains for the campaign and so I accepted a commission."*
2. ↑ The Brass Grail (Story), *Fallen London* *"I saw a rose that I thought Mi... it doesn't matter why, but I picked it. The d\_\_\_\_\_ thing burst into flames and seared my arm! If only I'd kept quiet! But I was weak and I cried out and gave us away. The whole troop was captured."*
3. ↑ The Brass Grail (Story), *Fallen London* *"All I knew at the time was that it would allow me to leave with my soul. That such a craven should rise to the mitre..."*
The Hanging Mountains

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

### Notable Figures

The Viscountess of the Hanging Mountains

> *"The Hanging Mountains are a constant in Parabola's changeable cartography. Always, they divide the Wastes from the Wanting-Way, and they are never to be found near the Smoking Shore. There was some great war between those places, long ago. The Mountains prevent a recurrence.*
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> *"The Mountains hang below the Coiling Spire. Along their peaks and barriers are speckled refuges and redoubts, the holdfasts of silverers and exiles, monks and the very lost."*
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**The Hanging Mountains** are a rare example of a constant landmark in the ever-shifting dreamscape of Parabola. The Skin of the Sun, Parabola's false-sun, hangs below them.

Despite the inherent hostility of a range of upside-down mountains, not to mention the cold, they are certainly not uninhabited by humans, and the **Viscountess of the Hanging Mountains** claims the region for the cats. The Viscountess of the Viric Jungle has a hideout on a low-hanging peak, and there is an observatory high above, at the base of a slope, that allows a close-up view of the Skin of the Sun. The highest - er, lowest - peak is commanded by the Jaded Pagoda, a Fourth City temple.

## References

1. ↑ 1.0 1.1 Consider the Hanging Mountains, *Fallen London*
2. ↑ Through the Hanging Mountains, *Fallen London*
3. ↑ 3.0 3.1 Return to the Hanging Mountains, *Fallen London*
4. ↑ Gather the Flowers of Nevermore, *Fallen London*
5. ↑ Warn the vendor of the Duchess' policy, *Fallen London*
6. ↑ Reach the Viscountess' Refuge, *Fallen London*
7. ↑ Reach the Hanging Mountains, *Fallen London*
8. ↑ Secure the Jaded Pagoda, *Fallen London*
Port Carnelian

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
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## Port Carnelian

Art from FL.

Art from Sunless Sea.

### Affiliation

The Elder Continent

*"The Carnelian Coast marks the edge of the vast and mysterious Elder Continent, far across the Unterzee. Some travellers call it a Neathy paradise. Others decline to comment."'*

*"The Bazaar has outposts all over the Neath. Some are opulent palaces; others simple shacks by the side of the road. One or two on the Carnelian Coast are camel-trains that move from port to port to trade with merchant steamers."*

The **Carnelian Coast**, across the Unterzee from London, lies west of the Crying Heights, on the Elder Continent. It is a center of sapphire mining and is home to Port Carnelian, a vibrant port frequented by travellers from around the Unterzee and London’s sole colonial holding in the Neath.

## Port Carnelian

The governor of Port Carnelian is typically an eminent Londoner from the Foreign Office. They must handle a balancing act between keeping Her Majesty's subjects, the native tigers, and Khaganians happy.

The colony boasts a market known as the Blue Bazaar. (This seems to be 'bazaar' in the generic sense; it does not have a known connection with The Echo Bazaar.)

## Historical and Cultural Inspirations

Port Carnelian was inspired by colonial-era Singapore, which was one of the British Straits Settlements. People in Singapore were often eaten by tigers before the animals were wiped out. In the Neath, this is supposed to have included Sir Stamford Raffles' son Leopold, but it turns out he survived and became the Pirate-King of the Isle of Cats. (In real life, Leopold died in an epidemic.)
Rosegate

Yeah you've seen worse. Art from Sunless Sea.

> *"It was a necessity brought upon us not only by the demands of our Art, but by Society's refusal to appreciate what must be done in its pursuit. But even without customers, they thrived: The advances we've made in the tobacconist's art are unrivalled."*
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**Rosegate** is an underwater tobacco shop. Yes, really.

## The Tobacconist's Art

This port is located under the beautiful **Reef of Roses**, and consists of little more than a shop with a zubmarine dock. It is home to the artful and brilliant **Crotchety Tobacconist** and his apprentice, who have set out to this rather non-flammable location to create *magnificent* feats in the art of cigar making.

The Tobacconist is a Surface-born Londoner brought down in the Fall, who twenty years ago set up shop in this remote spot. Here he relies on commissions from his patrons (strongly implied to be either the Anarchists or Iron Republic) to stave off starvation and boredom. He doesn't like losing at cards, and he'll do anything to perfect his cigars.

## Seek Perfection

   The Tobacconist recently lost his contracts, but seeks his ultimate work of art: a cigar so good it can stay lit underwater. How far is this man willing to go for the sake of his craft? Expensive acquisitions? Torture? Teaching a blemmigan how to write romantic poetry? Where does the line between art and insanity end in the Neath? And why does he want a flame that burns *underwater*?

## References

2. ↑ Rosegate, *Sunless Sea*
3. ↑ Witness a reunion, *Sunless Sea*
4. ↑ The History of Rosegate, *Sunless Sea*
5. ↑ Witness a reunion, *Sunless Sea*
6. ↑ A last request, *Sunless Sea*
7. ↑ Challenge the Tobacconist to a game of cards, *Sunless Sea*
8. ↑ Witness a reunion, *Sunless Sea*
9. ↑ Shatter him, *Sunless Sea*
10. ↑ Helping prepare the luscious flavour, *Sunless Sea*
11. ↑ Help him get to work, *Sunless Sea*
The Irrepressible Cannoneer

They're too happy to be this serious a gunner. Art from Sunless Sea.

*"Are you looking for a gunner? I'm looking for a ship! Here are my references!! Here are more references!! Here's my design for a whistling shell!! Here's my colleague!! (He'll stay on shore.) Here's my hand!!! Will you take it?"*

**The Irrepressible Cannoneer** is a gunner from the Iron Republic, who gets a little *too excited* about blowing stuff up.

## Dangerously Delighted

*"Cheery enthusiasm is a welcome, but unnerving, trait in a gunner."*

When working with explosives, the Cannoneer's passion is unmatched by any other. While this behavior can be unnerving to some people, this does not deter the Cannoneer from collaborating with many engineers and inventors of the Neath. Although they were expelled from the University for supplying bombs to an unknown faction (implied to be revolutionaries), they have worked with a wide range of people, ranging from the reclusive Heartmetal Smith of Station III, to the Tittering Artificer of the Iron Republic.

They once heard of an incident where Iron & Misery were testing a Red Science prototype that destroyed one of their outpost islands. Impressed by its potential destructive power, the Cannoneer planned to retrieve what remains of the prototype and refine it to construct a terrifying weapon.

The Cannoneer holds a rivalry with the Tireless Mechanic, whom the Cannoneer considers a "dilettante". On the flipside, the Mechanic dismisses the Cannoneer as an "amateur."

## References

2. ↑ Visit to the Smith's Emporium, *Sunless Sea*
3. ↑ Meeting the Heartmetal Smith, *Sunless Sea*
4. ↑ Seek a Tittering Artificer's help to awaken the Seal, *Sunless Sea*
5. ↑ Invite the Cannoneer to dine with you, *Sunless Sea*
6. ↑ Overheard at Zee: Rivalry, *Sunless Sea*
Rosina

*"Our healer, Rosina. She was the abbess at the hospital in Adam's Way, and petitioned Nidah on several occasions to afford her patients additional time. The Nidaheen ignored her. I did not."*

A skilled healer and Batuk's cousin, **Rosina** was in charge of medical services for Batuk's men. Her greatest hindrance was the Animescence, a strange disease that ravages the people of the Elder Continent.

In an act of biological warfare, the Presbyter sent infected men to kill her. Normally, Rosina would have avoided contracting the disease by being as dispassionate as possible in treating her patient, but one day, news broke that ignited more passion in her than ever before: a Presbyterate princess - Mariam - had received a gift of immortality from her father, only to share it with an injured Khaganian general. At that very instance an Animescent beggar burst right in front of her, and she was seemingly doomed to die.

She hasn't given up, however; she fled to Anthe, where she had her kidney crystallized to suppress her emotions and prevent her disease from progressing further. Her research into curing the Animescence still continues, but she is running out of time.

1. ↑ The Seven Statues, *Sunless Sea*
2. ↑ A Verger in Coral, *Sunless Sea*
3. ↑ Rosina's Chambers, in Health, *Sunless Sea*
4. ↑ Rosina's Chambers, *Sunless Sea*
The Cave of the Nadir

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

>
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> The Cave of the Nadir
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> Art from...umm...FL
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> ### Location
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> The Forgotten Quarter
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> ### Notable Figures
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> The Lady in Lilac
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> ### Music
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> Irrigo Below
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> *"This then is the Cave of the Nadir: aswim with auroral light, filled with a deep silence that makes the Forgotten Quarter seem like Spite on market-day."*
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   **The Cave of the Nadir**, accessible via the Forgotten Quarter, is bathed in irrigo.

## Who... Where are You?

Despite this Neathy color's tendency to make people forget, this cave filled with it has a surprising number of residents. It's a wonderful place to survive the fall of a city. However, irrigo has its drawbacks: other than memory loss, it can make those exposed to it grow bony plates over their eyes. These people eventually die, and yield the infamous Eyeless Skulls. It is assumed that this is because the human body reflexively tries to shield itself from irrigo. These horrific skulls are still bloated with irrigo, and holding on to them for too long may cause adverse side-effects.

## QUEEN OF INKS

**WARNING**: Beyond this point lie **spoilers** for *Fallen London*'s most infamous storyline: ***Seeking Mr Eaten's Name***. There is much here that you may want to learn on your own. **Turn back now**.
You can find out more about our spoiler policy **here**.

> *"I was given up, you know. I am that part of her that does not remain. That part that never learnt to love a monster."*
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> *"I could try to tell you the way, but it can't be told, only shown. I don't recommend it. It's not safe. I've only replaced one set of dangers with another."*
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Millicent Clathermont, alias the Lady in Lilac, descended into the Nadir and sacrificed much of herself in order to be infused with irrigo. This made her immune to the deadly effects of sunlight on ordinary residents of the Neath, and also immune to being found because anybody who sees her will forget her once she's gone.

The part of her that she sacrificed is still in the Nadir, where it guards a blood-red candle.

## The Nadir's Purpose

> *"The Seven Treacheries guard the Neath, but there is one place more closely guarded still: a place the Masters can't touch, a place the Bazaar can't see, a place beneath St Cerise's well. This is [a] wound of which Cerise's redness is only a shadow. The place where hearts go. The Nadir."*
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The Cave of the Nadir is what protects the Neath from the wrath of the Judgements, as they too are vulnerable to irrigo. Among other parties, a cell of London's revolutionaries is searching for it in order to hasten the Bazaar's demise.

*(Thank you to Lapis on the FBG Discord for help with this page!)*
Sinning Jenny

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
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### Affiliation

London

*"There are many purveyors of nocturnal services in Fallen London, but Sinning Jenny is certainly the most notorious. She is said to have strangled quite a senior devil with a pair of scarlet stockings, a gift from Mr Wines. Although there seems to be some confusion about whether this was in fact a paid service."*

*(Probably not the sort of girl you could take home to your parents.)*

**Sinning Jenny**, a prioress from Abbey Rock, runs the **Parlour of Virtue**. (Yes, a nun running a brothel!) She is a favorite of the Masters, especially Mr Wines. She was also Mayor of London for a year after winning the 1894 election in a landslide, having run on a platform of social reform under the slogan "**Fortune Favours the Bold**".

Despite her friendship with Mr Wines, Jenny is sympathetic towards - if not outright allied with - London's revolutionaries. She advocates for fair treatment of workers and for an end to child labor. She respects the Jovial Contrarian and Furnace Ancona. She also has a close relationship with April of the Calendar Council, as they share a goal of slaying the Vake.

## References

1. ↑ Persuade Sinning Jenny, *Fallen London*
2. ↑ Persuade Sinning Jenny, *Fallen London* *"The Contrarian is often frustrating and rarely agrees with me. Nonetheless, he does not […] pursue aims that are dangerous to London, and in that he is unlike some other individuals we might be unwise enough to add to our number."*
3. ↑ Persuade Sinning Jenny, *Fallen London* *"No one has more right to sit on this board than Furnace […] We cannot do without her perspective, and we should not try."*
4. ↑ Persuade Sinning Jenny, *Fallen London* *"April [...] can see the Board Secretary's notes as the meeting proceeds. As he writes down Jenny's answer, April nods and meets her eye."*
5. ↑ Persuade April, *Fallen London* *"Once April has given her answer, she returns to looking at something Jenny was drawing on a sheet of paper. […] it looks like the plan for some kind of curved sword."*
6. ↑ April and Jenny, *Fallen London* *"April's warnings sound ominious. [...] Jenny [...] shakes her head. "I don't know. None of us ever got this close to killing it.""*
The Floating Parliament

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## The Floating Parliament

A flight of bats rustles past. Art from Sunless Skies.

### Music

Spare Albion

*"The Empress shipped the Houses of Parliament brick by brick from Old London to the High Wilderness to help her govern. It didn't take long for her to grow weary of the constant questioning of her authority and have it severed from London. Parliament now drifts free in this distant corner of the Empire. It continues passing laws, but few still pay any real attention."*

*"The ancient palace drifts through the void, a monument to British democracy and the greatness it believes it brought to the High Wilderness. An elderly guard watches with suspicion as you dock, but relaxes at the sight of fellow Londoners."*

The **Floating Parliament** is the British legal entity we all know and might not love. Except it's been lovingly rebuilt brick by brick in space, then set adrift in Albion; no one really pays attention to its laws anymore, as the Empress seems to be quite tired of its authority.
The Bifurcated Owl

Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

> *"Feed it only the most terrible secrets."*
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The **Bifurcated Owl** is an exceptionally mysterious and intelligent bird with an appetite for secrets. Its most notable feature is a mysterious seam that divides its body vertically, giving it its odd name. This scar actually has a strange purpose: Bifurcated Owls are capable of opening themselves up via their suture, and they like to extract secrets from nearby minds using mysterious, finger-like growths that lie within their bodies.

A Bifurcated Owl.
## References

2. ↑ Breed the Rubbery Hound 7, *Fallen London* *"An owl with a [...] longitudinal seam, and eyes [...] with [...] intelligence. [...] Bifurcated Owl! [...] value your secrets! [...] hide!"*
3. ↑ Bifurcated Owl, *Fallen London* *"The owl snaps open [...] fingers, motion towards your head. [...] feel the owl dragging the secret from your thoughts and devouring it."*
Plated Seals

> *"Playful. Heavily Armoured. Cheerful. Psychotic."*
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**Plated Seals** are heavily armored, serpentine creatures that grow to around fifteen feet long. These creatures lurk in the iciest, most turbulent waters of the Unterzee, and they're capable of leaping great heights when "investigating" nearby ships. In spite of their hostile appearances, they're actually quite playful.

A Plated Seal.
The Fortunate Navigator

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> The Fortunate Navigator
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> *"He does not have the experience of years, but he is talented, adventurous, and quick to learn."*
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**The Fortunate Navigator** is a spirited young Khaganian man who seeks to travel the High Wilderness.

## A Friendship and a Promise

The Navigator is the son of a servant to the Eagle Khan Ambassador in London. He befriended the Ambassador's son, Altan, and the two childhood companions promised to each other that they would do great deeds together when they grew up. Their bond stayed firm as the Navigator came to understand his identity as a transgender man, and when the Avid Horizon was opened, he and Altan moved to the High Wilderness together. Sadly, Altan died in New London, and the Navigator could not attend his funeral as he was busy working as a locomotive engineer.

The Navigator and his crew were eventually stranded on Lustrum; he now searches for a ride back to London so that he can take Altan's corpse on one last grand adventure, and finally give his dear friend a worthy burial.

## References

2. ↑ What did he promise? , *Sunless Skies*
3. ↑ Give them some privacy , *Sunless Skies*
4. ↑ Suggest the Avid Horizon , *Sunless Skies*
5. ↑ Ask what he intends to do with the corpse , *Sunless Skies*
6. ↑ Speak with the Navigator about the battle , *Sunless Skies*
7. ↑ Console the Fortunate Navigator , *Sunless Skies*
The Lamentations of the Violet

Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

### Affiliation

Hell

> *"The Scarlet Condottiere leads you towards a gorge carved into the fields. Smoke rises up from it in lazy plumes. Violet flowers speckle the rock, like the start of a rash."*
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The **Lamentations of the Violet** is a location near Marigold Station in the Hinterlands. It is a massive, smoking gorge, littered with strange violet flowers. These flowers are actually glass, and are a "failed embassy" to the Fingerkings; inspecting one reveals a coiling being within.

Near the end of the gorge is a river of burning oil: detritus from the Campaign of '68. During the war, Hell lured London's soldiers into the gorge, ensuring their destruction.

## References

2. ↑ For All the Saints Who From Their Labours Rest, *Fallen London*
3. ↑ For All the Saints Who From Their Labours Rest, *Fallen London* *"I'll arrange for the train to make a brief stop at Marigold Station."*
4. ↑ For All the Saints Who From Their Labours Rest, *Fallen London* *"[...] a gorge carved into the fields. Smoke rises up [...] Violet flowers speckle the rock [...]"*
5. ↑ For All the Saints Who From Their Labours Rest, *Fallen London* *"[...] a patch of [...] violets. You pluck one. It shatters [...] Glass! "They're all like that," [...] if you look close – you can see something [...] Something coils behind the purple glass. "A failed embassy. [...]"*
6. ↑ For All the Saints Who From Their Labours Rest, *Fallen London* *"A river wends its way through the bottom of the gorge. [...] The river is [...] burning oil. [...] "Run off from the last war. [...]"*
7. ↑ For All the Saints Who From Their Labours Rest, *Fallen London* *""This gorge is one of Hell's [...] defences. [...] In the war, Hell funnelled London's forces through the gorge, where they could be disposed of [...]"*
Mr Sacks

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### Affiliation

The Masters of the Bazaar
The Echo Bazaar

*"A knock on your door. A hunched figure. Every year, this Crimson Beast of Winter brings his terrible sack, demanding gifts to fill the void. And now you hear a high-pitched, faintly peevish voice: 'What will you put in my sack?'"*

**Mr Sacks** appears during the eponymous **12 Days of Mr Sacks**, a rather demented version of Christmas. It is also known as **the Crimson Beast of Winter**. It is - er, *they are* in fact other figures of note: at first Mr Wines, then various Nomen (and one showman) emulating the other Masters.

Mr Sacks carries around a huge bag, which it uses to collect gifts from the citizenry over the course of the holiday. It's Christmas, only in reverse. And more ghastly, because sometimes, Mr Sacks will collect people.

**UNDER CONSTRUCTION**
The Felined Eccentric

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
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## The Felined Eccentric

Not pictured: two more "cats". Art from Sunless Skies.

### Affiliation

Asmoday, Paimon, Beleth (her "cats")
The White Well (previously)

### Aliases

The Watcher (previously)

> *"She has a cabin, but usually sleeps on a spare mattress in the engine-room. There, she can hear the rhythm and rumble of the engine, and wake when it hiccups. Her cats have all found favourite places among the machinery and pipework."*
>
>

**The Felined Eccentric**, as her name implies, is a restless mechanic menaced by her three "cats".

## Origins

Like several other denizens of the heavens, the Felined Eccentric has been fundamentally reshaped by the depths of Piranesi. Before her stay at the Eleutherian prison, she was known as the **Watcher**, a powerful spirit that judged the shades at the White Well. Her three 'cats' (**Asmoday**, **Paimon** and **Beleth**) are each a remnant of the being that she once was.

In addition to her former status as a higher being, the Eccentric is transgender, and through Piranesi she chose to become who she always was within.

## References

2. ↑ Dissuade one of the Eccentric's cats from terrorising a stoker, *Sunless Skies*
3. ↑ 3.0 3.1 Accompany the Felined Eccentric to the gardens, *Sunless Skies*
4. ↑ Consider the Eccentric's situation, *Sunless Skies*
The Lady in Lilac

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**WARNING**: Beyond this point lie **spoilers** for *Fallen London*'s most infamous storyline: ***Seeking Mr Eaten's Name***. There is much here that you may want to learn on your own. **Turn back now**.
You can find out more about our spoiler policy **here**.

### Related

The Clathermonts (family)Maybe's Daughter (daughter)
The Bazaar (lover)
Maybe (lover, past)

*"My mother forged an alliance with the Bazaar. That's how she came to learn the Great Signs, the tattoos no one wears. We must return to London. That is - please can we return to London? Please. We must find Penstock, who watches the secret wicket-gate of the Bazaar."*

-Maybe's Daughter

**Millicent Clathermont**, also known as **the Lady in Lilac** or just "**Lilac**", is the gifted tattooist behind many of the Clathermonts' Great Game designs.

## Who Was She?

*"I have no inclination to modesty. Yes. Yes, my husband does his best, but at the beginning, he handled the clients and the... messages... and the art was mine. It was the messages on the skin that came to the attention of a Power. A wonderful Power."*

Millicent's studies in Correspondence tattoos led her to discover the history of the Bazaar and the Neath; she was invited to Penstock's Wicket, where the Bazaar lives. And then, she fell in love with it.

*"I learnt -- the real me learnt -- to tattoo in all the colours of the Neathbow, did you know that? And then I came to the Nadir. For a similar reason to you, I suppose, but passing in the opposite direction as it were. And I sloughed me off like a snakeskin."*

She abandoned Mr. Clathermont to follow her own path, and began traveling the Neath to continue her studies in tattoos and the Great Game of the stars.

One of her many voyages was to the Chapel of Lights, where she studied the mind- and body-altering tattoos borne by its worshippers. Not long after this trip, she descended into the Cave of the Nadir, where she sacrificed a portion of herself in exchange for an infusion of irrigo. This makes her immune to the deadly effects of sunlight, and also conveniently makes anybody who sees her instantly forget her.

Lilac also traveled to Parabola at some point and had an affair with a tiger king called Maybe. This produced a girl known only as Maybe's Daughter, who has now grown up to be a talented engineer.

## Where is She Now?

*"I am that part of her that does not remain. That part that never learnt to love a monster."*

Lilac is now traveling on the Surface, once again to study tattoos, but she descends to the Neath each Feast of the Exceptional Rose to collect love stories for her beloved space crab. Occasionally she may appear to zailors whose nightmares have overcome them, though it's unclear if this Lilac is a hallucination or not.
The Blind Bruiser

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
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## The Blind Bruiser

A very fine evening to you, captain. Art from Sunless Sea.

Going straight. Art from Sunless Skies.

### Location

Fallen London
Albion (1906)

### Affiliation

The Cheery ManWit & Vinegar (1906)

*"Well, my patron hopes that you find these little gifts to your liking, and he expects that perhaps some day you might choose to call on him at the Medusa's Head. Should that day come, we will make you very welcome and give you any safe conduct what you might require. Good evening to you."*

**The Blind Bruiser** is the Cheery Man's middleman.

## A Model Criminal

The Blind Bruiser is an accomplished criminal and smuggler himself, though he doesn't have quite the same reputation as his boss.

He speaks in an overly eloquent and polite manner, but his men are anything but. Those who double-cross him tend to face grim repercussions - being crippled is the least of it. He has a very high opinion of the Cheery Man, going as far as to call him "his honor". He also seems to be interested in maintaining the Cheery Man's image, which he does very well.

## Wit & Vinegar

*"I thought I was cursed, but you know what? I think living an honest life is just bloody difficult. It's a hard road to walk, the straight and narrow. And my feet are crooked."*

In the *Sunless Skies* timeline, by 1906, the Blind Bruiser has left the Cheery Man and turned over a new leaf in the High Wilderness. He has established a lumber company named **Wit & Vinegar**, based in Albion  and operating in the Reach. Despite his efforts, he cannot escape his past, as the company is now a front for smuggling Ministry-Condemned Literature from Albion to the rest of the Wilderness. As the head of his own operation, he now has his own deputy, though this man is gloomy and far less polite than the Bruiser.
Neither

A Neither.

> *"Something twinkles within the dark window of the Neither as it leaches away. The star-spread of a night sky, interrupted by a canopy of leaves. A far-off jungle; dark fruits and many-fingered creatures sway in the trees. You tear yourself from the porthole, and when you look again, it is all gone."*
>
>

**Neither** are extremely mysterious creatures that roam the depths of the Unterzee. Upon dying, their bodies liquefy into murk; any divers who approach these remains are consumed by the darkness and instantly killed, leaving nothing behind. Shining a light upon a Neither's death-shadow reveals strange visions which vanish as soon as one looks away: unfamiliar skies, and a jungle populated by "hostile birds" and "many-fingered creatures."

## References

2. ↑ Send crew into the carrion-slick, *Sunless Sea* *"[...] there wasn't time for screaming. The dark slick gathered around their diving suits, enfolding them [...] they were bundled up in darkness, and then it was over. Only a little flotsam remained: the water was clear, as though the Neither had never been."*
3. ↑ Continue shining a light upon it, *Sunless Sea* *"Your ship's lamps sparked strange twinkles in the spreading remains of the Neither. [...] within the blackness you could see an unfamiliar sky, grasping trees, the cries of hostile birds."*
4. ↑ Continue shining a light upon it, *Sunless Sea* *"You turn the lamps upon the [...] carcass. [...] The star-spread of a night sky, interrupted by a canopy of leaves. A far-off jungle; dark fruits and many-fingered creatures sway in the trees. You tear yourself from the porthole, and when you look again, it is all gone."*
Liri

Liri est la fille de Renart.

## Description

La jeune fille fait clairement partie du peuple féérique : elle dispose d’oreilles de renard, a les yeux oranges, des canines aiguisées, et une peau de lait.

## Histoire

Les jeunes mages ont découvert Liri dans la vigne bleue que le Convent de la Stèle utilisait. Elle s'est montrée peu coopérative et particulièrement sûre d'elle-même. Bien que mise en fuite, elle a promis de se venger.
The Hound of Heaven

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You can find out more about our spoiler policy **here**.

> *"Gently glowing, the serpent has a nose for devils."*
>
>

The **Hound of Heaven** is a large, serpentine creature with gently glowing scales, a pale underside, and ruby-red eyes. This creature is famed for its ability to track, and scare off, any devils within a large vicinity, but it is unclear where it draws its power from.

The Hound of Heaven
## References

2. ↑ Breed the Plated Seal 7, *Fallen London* *"[...] slithering on a pure white belly. [...] It glows gently [...] and fixes its ruby gaze on a nun. She shouts with fear [...]"*
3. ↑ The Hound of Heaven, *Fallen London*
The Garden-King

>
>
> The Garden-King
> ---------------
>
>
>
>
> Art from Sunless Skies.
>
>
> ### Location
>
>
> The Reach (former)
>
>
> ### Affiliation
>
>
> Judgements (former)
>
>
> ### Related
>
>
> The Halved (enemy)
>
>
> *"They rage against the sun's death at the hands of a half-sun, a midnight murderer. The killer sent false messengers bearing a well-seed. They planted the seed in the sun's heart, and it bloomed! Bloomed and ravened. A lawless killing! A shameful death, enacted without due ceremony!"*
>
>

**The Garden-King** was the Regent of the Reach.

## Long Live the King

By the 1900s, in the *Skies* timeline, the Garden-King is long since deceased. Without his regulating influence, the Reach overgrew and became the wild and chaotic realm that it is now known as today. Not one to be taken by surprise, however, he Garden-King prepared light-emitting plants that keep the region somewhat well-lit, so the Reach isn't completely dark by any means. The Garden-King is responsible for the conception of the Scrive-Spinsters at the Forge of Souls.

The Garden-King was murdered when false messengers sent by the Halved planted a well-seed in its heart. This created Old Tom's Well, and the corpse of the Regent now lies deep within. It is said that you can still hear the Garden-King's spirit throughout the Reach, manifesting as **the Peacock Wind**, as he rages at his own unlawful murder.

## References

1. ↑ 1.0 1.1 Strive to hear the death-cry of a fallen sun, *Sunless Skies*
2. ↑ Craft a Scrive-Spinster, *Sunless Skies* *""As was taught by the Regent of the Reach to the Binary," says the Venturer reverently."*
3. ↑ Investigate a mysterious noise from the back of the laboratory, *Sunless Skies*
Pinewood Sharks

> *"Look toward a distant forest and see the triangular fin cutting through the canopy. It is following someone – a dreamer crying out for escape."*
>
>

The **Pinewood Shark** is a mysterious shark-like being that plagues the nightmares of a particular dreaming Zailor. This creature appears to made of, well, pinewood, and its body is sturdy enough to be used in furniture. It also bleeds resin, and its bones appear haphazard and blackened around the edges.
Notably, the Pinewood Shark cannot survive on the other side of the mirror in any capacity, but certain parts of its body are edible, and can be prepped and made into delicious meals.

The Pinewood Shark
## References

2. ↑ 2.0 2.1 Kill the Pinewood Shark, *Fallen London*
3. ↑ Turn attention to its Skeleton, *Fallen London*
4. ↑ Remains of a Pinewood Shark, *Fallen London*
The Gracious Widow

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Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

## The Gracious Widow

As old as the Forgotten Quarter. Art from FL.

A Favoured Daughter, A Troubled Soul. Art from Silver Tree.

### Aliases

Princess Cheren

*"The Widow: half London's contraband bears her mark. Call her the Gracious Widow. She likes that."*

**The Gracious Widow** is a survivor of the fall of the Fourth City, also known as Karakorum, the Mongol capital. She is the daughter of Mongke Khan. In The Silver Tree, her real name is revealed to be Shirin (alt: Cheren).

In 1254 CE, it was her forbidden love for a European artist named William (possibly Guillaume Bouchier, who was the creator of the Silver Tree in real life) that brought Mr. Wines to Karakorum, and thus brought its fall to the Neath as the Fourth City. She crafted the Silver Tree that still stands in The Forgotten Quarter. Before the Fourth City's fall, she began experimenting with peaches from Cathay to create a peach brandy that would later become her source of immortality in the Neath. She must drink it regularly to remain immortal.

The Widow, as she is commonly called, is now the leader of a smuggling ring, probably taking after her true love. She has been known to smuggle jewels and Clay Men into and out of London. She is also the founder and secret owner of the Greyfields winery.

Her son, or at least a friend of hers, is Yesterday's King.

1. ↑ The Story of the Fountain, *The Silver Tree* ’’The Princess had designed the Silver Tree.’’