Grim Souls RP Text Based RP

Scum's only TEXT BASED RP SERVER!

## Server Summary

**Scum's only text based, hardcore RP server!**

Are you ready to immerse yourself in the ultimate survival, role-playing experience? Welcome to Grim Souls, where adrenaline-pumping challenges, friendship, and a dynamic world await!

PvE and PvP Events: Test your skills in both cooperative and competitive settings. Engage in player versus environment challenges and intense player versus player encounters that keep you on the edge of your seat.

Growing Role-Playing Community: Join a community of passionate survivors dedicated to immersive role-playing experiences. Forge alliances, form factions, and create your own narratives in a dynamic, player-driven environment.

Fair and Supportive Community: Enjoy a fair and supportive community environment where respect and collaboration thrive. Our admins ensure a balanced gameplay experience and are always ready to assist.

Text-based Role-play: At current, Grim Souls RP is the only text-based role-playing community available on SCUM.

  Active Discord: Grim Souls RP has an active and steadily growing Discord server. It acts not only as a medium of communication for our members, but also a tool for role-play immersion.

Join us on Grim Souls and embark on an unforgettable adventure in SCUM!

## Custom Map

We run the standard map with custom zones geared towards RP with different levels of danger, from heavily ruled and secure High Security zone , down to the lawless and chaotic No Security zone!

**HIGH-SECURITY ZONE**

The largest of all zones, the High Security Zone is the most policed and regulated zone.

Drones are a constant here and will inhibit your BCU chip when attempting to target other inmates with firearms, explosives, or bow and arrow.

Mines and traps that would otherwise damage cars, inmates or constructions are inhibited the same way as the aforementioned weapons.

These inhibited weapons however, as well as the environment, will STILL damage vehicles. Drive safe and watch your tires, scumbag!

As always, your fists, and other melee and thrown weapons will work however. A medieval blood bath occurs here often when conflict arises.

Deal with your problems face to face, fist to fist, and sword to sword here..

( Melee, brawl and thrown only. No base destruction. No player lock pick. No flag over take. Vehicle damage to player OFF. Vehicle damage to world ON. Trap damage OFF)

**LOW-SECURITY ZONE**

The second largest of all zones, The Low-Security Zone, tests the boundaries of the prisons security measures.

While still existing, drones are seen much less in this zone. Guns and bows are uninhibited, as are explosives!

However base raids may only happen with the right gear and nimble fingers, as damage to constructions will still be inhibited in this zone. Fellow inmates frequently get turned on each other here, as few protections are granted in this zone.

(Melee, brawl, thrown and projectiles ON. Traps ON. Base destruction OFF. Player locks can be picked. Flag over take OFF.  Vehicle damage to player OFF)

**NO-SECURITY ZONE**

The smallest of  the zones, the No-Security Zone is barbaric, irradiated at points, and lawless.

Security drones are never seen here, as this is where most of the show is filmed. The cameras are the only thing observing this wasted territory.

(Melee, Brawl, Thrown, Projectiles, Traps, Explosions ON. Base destruction ON. Flag over take ON. Player locks can be picked. Vehicle damage to player ON)

**RADIATION ZONE**

This area only serves as an outlying marker, one that is not always correct, however. A simple warning to all, that the area is contaminated by an invisible enemy.

**CITY HUSK and THRESHER BAY**

The shambles of a dead city, a husk of its former glory, this pile of ruble and  rundown buildings is an interesting point for those seeking quick supply and connection with fellow inmates. Caution is advised and the show must go on, even here.

(Melee and brawl only. Base destruction OFF. Flag over take OFF. Suicide puppet damage OFF)

**CEASE-FIRE ZONE**

This are, while still mostly ungoverned by security drones, has been mutually agreed to by the inmates to not be interfered with. Therefore allowing undisturbed access and trade to happen at, and on the path to, the Junkyard in the far east.

(Brawl ON. Melee, Projectile, Explosive damage OFF. Traps OFF. Suicide Puppet damage ON. Vehicle Damage to World ON. Base Building OFF.)

## Upcoming Events or Features

Custom events generated by our active admins! Bunker events, Warzone PVP events! radiation events! and much more!

**War Zone**

A random section of the map has its security restrictions temporarily lifted.

This can be in open forest or town and even sometimes within a point of interest.

The area has all forms of damage turned ON. This means all normally inhibited weaponry in the zone, will be uninhibited for the event's duration.

The area will go through several phases of conflict while convicts attempt to get in, to challenge the high reward kits that will be present within the zone.

This is primarily a PVP event, however it will still pose a PVE challenge due to increased spawn rates for Chuckle-Fucks and Armored Puppets.

This event typically ends when an exit vehicle spawns and usually lasts around 1-2 hours. Upon the end of the event, all life in the event area is snuffed out, so better leg it!

**Bunker Event**

The Bunker Event is a PVE that takes place in a randomly selected bunker.

The selected bunker will NEVER abandoned and always has sentries.

The bunker is filled with high tier gear kits and equipment but spawns massive amounts of puppet resistance and occasionally deadly animals.

This event is recommended to be done with a crew of inmates and with the use of at least one light machine gun, to ensure survival and goes through many phases of difficulty. It usually lasts around 1-2 hours. Upon the end of the event, all life in the bunker and it's immediate surroundings is snuffed out.

Note: If the selected bunker happens to be in a Low-/No-Security Zone, the limitations of said zone will not be changed, so watch your shots!

**The Games**

The Games consists of several types of events all based around motor vehicles.

This includes Destruction Derby, Moto-X, and standard races. These can be PVP or PVE events, or simply standard races, all of which are within a vehicle and heavily ruled.

Prizes come in the form of fame , cash, vehicles or equipment! As always the higher the risk the greater the rewards!

This event usually lasts around 1 hour

**Radiation Zone Event**

The Radiation Zone Event creates a security increase to the radiation zone, which will inhibit weapons damage to other inmates, while also bolstering the amount of radioactive puppets there, sparking a fast paced scramble for depleted uranium and equipment drops.

However, at any time during this event, the un-easy security increase to this zone may fail, unleashing a live fire zone that turns the event into a dangerous PVP zone.

This event usually lasts around 1-2 hours

**Security Drop Event**

Security Drop, is a paid for event. For 200,000 Credits, inmates may bribe the show casters, to disable the security protocols of the High-Security Zone, turning it to No-Security for 1 hour.

This event comes with no loot benefits or increases to danger, but can grant the time needed to retaliate for past grievances, create inmate-organized events or for other nefarious and "frowned upon" purposes.

Make your mamas proud, scumbags!

**Whalley IGC**

We host a dedicated whalley igc bot for in game systems! this includes taxi services, ATM , loyalty rewards, UAV systems, weapon and equipment packs, car insurance and registrations and much much more!