Ballroom Blitz

### Event Link

https://www.facebook.com/events/6823391147713472/?acontext=%7B%22event\_action\_history%22%3A[%7B%22extra\_data%22%3A%22%22%2C%22mechanism%22%3A%22left\_rail%22%2C%22surface%22%3A%22bookmark%22%7D%2C%7B%22extra\_data%22%3A%22%22%2C%22mechanism%22%3A%22left\_rail%22%2C%22surface%22%3A%22bookmark%22%7D%2C%7B%22extra\_data%22%3A%22%22%2C%22mechanism%22%3A%22calendar\_past\_events\_unit%22%2C%22surface%22%3A%22bookmark\_calendar%22%7D]%2C%22ref\_notif\_type%22%3Anull%7D

## Adventurers Attending

* Ghurk the Gentleman
* Kandy
* Ammenos
* John
* Bernard
* William

## Mission Notes

As usual, the party started their day in the guild hall, awaiting something interesting to do. Enter Lord Ghurk the Gentleman Voluptuous hair flowing down his shoulders, wafting the subtle scent of lavender and lilac. His radiant face not betraying his age. The graceful Bugbear approached the reception desk, his cane clicking solidly against the floor. He informs the clerk he is here to hire some bodyguards for an upcoming party.

The team, after making various preparations, exit the guild to find Ghurk's promised transport. A deceptively small cartridge shaped like a pumpkin, with two white horses, again with unusually long whiskers and mouse-like ears. Ghurk protested that this isn't what he asked for. Taking up positions, with Ammenos riding on the back of the carriage, the group set off to the ball. After some time an arrow shot came from the forest, felling the driver. Bernard, thinking to distract these bandits from the guild charge, transformed himself into the spitting image of the gentleman Ghurk. Only 4 ft tall, and with less gorgeous hair. Although his performance was extremely lacking the bandits proved to be as perceptive as they were clever, falling for the ruse. Battle commenced. with the bandits trying to kidnap the fake Ghurk, to no avail as John set down a web from which they could not escape. After killing almost all the bandits, William voiced the idea they should take one alive for questioning. This resulted in the teleportation of one of thier number into the carriage while Bernard (still fake Ghurk) slew the last of them.

Questioning the prisoner did not go well, especially with Ammenos most sincerely saying "I will not cut off your head", to the captured bandit. The terrified man broke down in tears, proclaiming he had never done a bandit before and he was sorry and just needed money to feed his cats. Ghurk took pitty on the poor man and dressed him up in a fine suit, hoping to change the poor man's luck. The only other information they could get from him was that a cloaked woman had hired them to kidnap the gentleman. William, thinking to get more information transformed into the bandit and rode on ahead. Reaching the mansion, however, the guards would not let him pass saying he was obviously a ne'er-do-well and had no business there. Noticing a brief flash of light to the side he followed finding a cloaked woman. She saw though his lies, but not his changed form, ripping into his mind with Detect Thoughts and teleporting away. At this time the other members, and Ellbert (the former bandit) reached the gates. Kandy, who had taken over for the deceased driver, could not "find the brakes" and almost crashed into the entrance until Ammenos jumped from the back and halted it in an amazing feat of strength. Entering the ball the group was announced. Ghurk sending Ellbert off to mingle, and I don't know find a rich wife or something? William was unable to leave the poor man alone and followed him constantly. A woman in red approached the team, and after a seemingly polite, but loaded, conversation left. Some of the group realised her eye was never far from Ghurk. During this time Bernard had been dancing, atrociously, earning open mockery from the rest of the guests.

Ghurk loudly proclaimed that he would like to dance, scanning for a suitable partner. He found two, a man and a woman, twins. Each fanning them selves and whispering, loudly, about Ghurks attractiveness and physical presence. "Oh sister, he's so manly, look at his glorious hair!" "Oh, yes brother I quite agree. What a fine specimen of a man. Hush, he approaches! Perchance to ask one of us to dance." They descended into fits of giggles as Ghurk grew two extra arms and offered them to each of the twins. Dancing gracefully as a triad, Bernard decided to give it another go, asking Kandy to dance with him. Kandy was very good, Bernard was less awful... During this time the woman in read had left the room. Ammenos, stood by the buffet eating everything in sight, noticed nothing. William dragged Ellbert out of the room and pressured him into going upstairs alone to check out the second floor while he did a sweep of the ground. Rejoining these two Kandy and Bernard attempted to go past the velvet rope and upstairs, but were stopped by a guard. After a brief conversation during which the guards got the wrong end of the stick about Bernard and Kandy's relationship the guards let them upstairs to the bed room. On the second floor, in one of the rooms, they found Ellbert. Clinging to life, his last words were "Who will take care of my cats?" as he breathed his last. The party reformed in the entrance hall, where they we finally alone and without witnesses. The doors slammed shut and locked, as the lady in red appeared demanding that Ghurk hand over "THE FORMULA!!!!!" He declined and so battle began. Summoning a shadowspan, many control spells, very little damage to her. Kandy threw up an obscuring fog, at which point Ghurk escaped the battle, after almost failing against a spell of command. Casting a wind spell to dispel the fog the woman found he had escaped, resulting in her calling a griffon to take her to safety.

## Player Diaries

### **Ghurk the Gentleman**

To many of those growing up in the finer parts of the world, it is difficult to comprehend the absurdity and audacity of those that work to adventure. Well today I had such an experience. Upon receiving yet another invitation on behalf of the late Lady Meadows, I found myself gazing about the tired estate with weary walls, empty halls and to be frank vacant life. The sighs of the lifeless house left me missing the vibrancy of a party. Such to which I made my way to a guild of adventurers to act as my personal guard. After all, I must protect the knowledge the Great Lady bestowed upon me. From here my understanding of this known weariness of adventurers began to take root. They are...colourful in their actions and often not as sharp with their wit as I had hoped, but nonetheless they proved themselves greatly by defending me against those pesky nobles. Especially that foul lady in red. I am glad to put this to pen and paper my Lady that the lessons you have taught me are being put to good use. In fact I think this guild might be in need of a true Gentleman...