Custom Enchants

Custom Enchants are a unique aspect of EraMC. Below, you will find out how to use our plugin, what items are available, and every single custom enchant we have on our server that you can use!

## Custom Enchant Use

### Commands

All of the commands listed below are premium commands only accessible by their respective rank on our store, however, these commands can be used via the NPCs at spawn on the second story of the main building

* /enchanter - used for spending your exp in exchange for Custom Enchant books
* /tinkerer - throw your unwanted Custom Enchant books inside this GUI and get secret dust respective to the level of book you put in, upon consumption you will either get mystery dust (this is a fail and can be thrown away), or magic dust. Magic dust can be applied to any book of that same level to increase its success rate of applying it to its respective item
* /alchemist - You can exchange two lower tier discovered enchantment books for a higher tier book here. For example, you can combine two inquisitive I books for one inquisitive II book.

## Custom Enchanting Items

* Slot Increaser - Will increase the limit of custom enchantments on an item by 1 on its respective tier
* Whitescroll - Will protect an item from being destroyed upon a book failing on application
* Blackscroll - Will randomly remove 1 enchantment from an item
* Randomizer - Will reroll the success/destroy rates of an Enchantment book
* Rename Tag - Allows you to rename your weapon using color codes and formatting options which can be found here
* Block Tracker - Apply to a tool to track how many blocks have been mined with the tool
* Stat Tracker - Apply to a weapon to track the amount of people the weapon has slain
* Mob Tracker - Apply to a weapon to track the amount of mobs the weapon has slain
* Transmog Scroll - Will put the enchants on the item in order from lowest tier to highest
* Holy Whitescroll - Apply this to an item to keep the item in your inventory upon your death
* Orbs - Apply this to an item to increase how many enchants it can hold (different from slot increasers)

## Custom Enchant List

### Tridents

Strike:

- A chance to strike lighting at the opponent

- Max level: 3

- Applies to Trident

Impact:

- Chance to double dealt damage

- Max Level: 3

- Applies to Trident

Twinge:

- Make your enemy bleed, if hit using a melee attack

- Max Level: 4

- Applies to Trident

### Swords

Etheral:

- Gain haste upon killing mobs

- Max level: 3

- Applies to Swords

Insomnia:

- Gives slowness, Slow swinging and confusion

- Max level: 5

- Applies to Swords

Thundering Blow:

- Can cause smite effect on your enemy

- Max level: 3

- Applies to Swords

Obliterate:

- Extreme Knockback

- Max level: 5

- Applies to Swords

Featherweight:

- A chance to give a burst of haste

- Max level: 3

- Applies to Swords

Skillswipe:

- A chance to steal some of your enemy's EXP every time you damage them

- Max level: 5

- Applies to Swords

Netherslayer:

- Increases damage dealt to Blazes and Zombie Pigmen

- Max level: 5

- Applies to Swords and Axes

Blind:

- A chance of causing blindess

- Max level: 1

- Applies to Swords

Shackle:

- Your attack pulls mobs toward you

- Max level: 3

- Applies to Swords

Execute:

- Damage buff when your target is at low HP

- Max level: 7

- Applies to Swords

Paralyze:

- Gives lightning effect and a chance for slowness and slow swinging

- Max level: 4

- Applies to Swords

Demonforged:

- Increases durability loss on your enemy's armor

- Max Level: 4

- Applies to Swords

Trap:

- Chance to give buffed slowness effect

- Max level: 3

- Applies to Swords

Vampire:

- A chance to heal you for up to 3hp a few seconds after you strike

- Max level: 3

- Applies to All Swords

Greatsword:

- Multiplies the damage against players who are wielding a bow at the same time they are hit

- Max level: 5

- Applies to Swords

Assassin:

- The closer you are to your enemy, the more damage you deal (up to 1.25x).

However, if you are more than 2 blocks away, you will deal less damage then normal

- Max level: 5

- Applies to Swords

Blocks:

- A chance to negate an attack and deal up to 4 damage back

- Max level: 3

- Applies to Swords

Enrage:

- Deal more damage on low hp

- Max level: 3

- Applies to Swords

Ice Aspect:

- A chance of causing the slowness effect on your enemy

- Max level: 3

- Applies to Swords

Disintegrate:

- Chance to deal extra durability damage to all enemy armor with every attack

- Max level: 4

- Applies to Swords

Dominate:

- Chance to weaken enemy players when attacked, causing them to deal less damage

- Max level: 3

- Applies to Swords

Arsonist:

- Chance to deal more damage whilst on fire

- Max level: 3

- Applies to Swords

Double Strike:

- A chance to strike twice

- Max level: 3

- Applies to Swords

Inquisitive:

- Chance to increase exp drops from mobs

- Max level: 4

- Applies to Swords

Inversion:

- Damage dealt to you has a chance to be blocked and heal you for 1-3 HP

- Max level: 4

- Applies to Swords

Lifesteal:

- A chance to steal health when attacking

- Max level: 5

- Applies to Swords

Silence:

- Chance to stop activiation of your enemy's custom armor enchants

- Max level: 4

- Applies to Swords

Reflective Block:

- A chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back

whether you are blocking or not. Requires Block III to apply.

- Max level: 3

- Applies to Swords

Master Inquisitive:

- Chance to massively increases exp drops from mobs.

  Requires Inquisitive IV to apply.

- Max level: 4

- Applies to Swords

Titan Trap:

- A chance to give a longer lasting buffed slowness effect.

Requires Trap III to apply

- Max level: 3

- Applies to Swords

Demonic Lifesteal:

- Heals much more HP at a greatly increased rate compared to normal lifesteal.

Requires Lifesteal V

- Max level: 5

- Applies to Swords

Shadow Assassin:

- The closer you are to your enemy, the more damage you deal (up to 1.875x) however if you are more than 2

blocks away you will deal less damage than normal. Requires Assassin V.

- Max level: 5

- Applies to Swords

Sabotage:

- Active soul enchantment that gives a chance to block enemy players rocket escape or guided rocket escape from activating.

- Max level: 5

- Applies to Swords

Divine Immolation:

- Active soul enchant. Chance for your sword to be imbued with divine fire, turning all your physical attacked into

area of effect spells and igniting divine fire upon all nearby enemies. 75 souls per use.

- Max level: 4

- Applies to Swords

### Axes

Confusion:

- A chance to deal nausea to your victim

- Max level: 2

- Applies to Axes

Berserk:

- A chance of strength and mining fatigue

- Max level: 5

- Applies to Axes

Ravenous:

- Chance to regain hunger whilst in combat

- Max level: 4

- Apllies to Axes

Pummel:

- Chance to slow nearby enemy players for a short period

- Max level: 3

- Applies to Axes

Timber:

- Chance to break a tree in one hit

- Max level: 3

- Applies to Axes

Cleave:

- Damages players within a raidus that increases with the level of enchant

- Max level: 7

- Applies to Axes

Arrow Break:

- Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchant on it

- Max level: 6

- Applies to Axes

Blessed:

- A chance of removing debuffs

- Max level: 4

- Applies to Axes

Corrupt:

- Deals damage over time

- Max level: 4

- Applies to Axes

Annihilate:

- Demolish your opponent's armor quicker

- Max level: 3

- Applies to Axes

Bleed:

- Applies bleed stacks to enemies that decrease their movement speed

- Max level: 6

- Applies to Axes

Hex:

- Once a target is affected by hex, a portion of all their outgoing damage is decreased.

3-7 damage is reflected back to them

- Max level: 1

- Applies to Axes

Barbarian:

- Chance to inflicts more axe damage

- Max level: 4

- Applies to Axes

Blacksmith:

- Chance to heal your most damaged piece of armor by 1-2 durability whenever your hit by a player,

but when it procs your attack will only deal 50% of the normal damage.

- Max level: 5

- Applies to Axes

Devour:

- Chance to multiply damage dealt to players with active bleed stacks

- Max level: 4

- Applies to Axes

Insanity:

- Chance to multiply damage against players who are wielding a sword at the time they are hit.

- Max level: 8

- Applies to Axes

Bewitched Hex:

- Once a target is affected with Bewitched hex a portion of all their outgoing damage is reduced.

When attacked they receive extra damage. Requires Hex IV to apply.

- Max level: 2

- Applies to Axes

Mighty Cleave:

- Chance to deal up to 8 damage in up to a 4 block radius. Requires cleave VII to apply

- Max level: 3

- Applies to Axes

Master Blacksmith:

- Chance to heal your most damage piece of armor by 2-3 durability whenever you hit a player,

but when it procs your attacks will deal between 75%-100% damage.

Requires blacksmith V to apply.

- Max level: 5

- Applies to Axes

Deepbleed:

- A chance to affect foes with increased slowness and inflict more damage.

Requires Bleed VI

- Max level: 6

- Applies to Axes

Rogue:

- Active soul enchant. Chance to deal up to 2.0x damage

- Max level: 3

- Applies to Axes

Deepbleed:

- A chance to affect foes with increased slowness and inflict more damage.

Requires Bleed VI

- Max level: 6

- Applies to Axes

### Swords and Axes

Rage:

- For every combo hit you land, chance to do 0.5 heart damage per combo to your opponent. up to 5 max combo hits

- Max level: 6

- Applies to Swords and Axes

Stun:

- Chance to slow opponent, make them feel weak, and remove slowness from you.

- Max level: 3

- Applies to Swords and Axes

Pickpocket:

- A chance to steal in-game money whilst fighting

- Max level: 3

- Applies to Swords and Axes

Distance:

- Chance to distance yourself from your enemies and gain regeneration

- Max level: 4

- Applies to Swords and Axes

Soultrap:

- Active Soul enchant. Your weapon is imbued with stealing magic and has a chance to disable/negate all soul

enchantments for your enemies on hit for (level x 4) secounds. 2 souls per secound.

- Max level: 3

- Applies to Swords and Axes

Poison:

- A chance of giving poison effect

- Max level: 2

- Applies to Swords and Axes

Enderslayer:

- Increases damage dealt to enderman and ender dragons

- Max level: 5

- Applies to Swords and Axes

Famine:

- A chance to give your opponent the hunger effect

- Max level: 3

- Applies to Swords and Axes

### Tools

Autosmelt:

- Ores are automatically smelted when mined

- max level: 3

- Applies to Pickaxes

Oxygenate:

- Refills oxygen levels when breaking blocks under water

- Max level: 1

- Applies to Pickaxes

Obsidian Destroyer:

- A chance to instantly break obsidian blocks

- Max Level: 5

- Applies to Pickaxes

Restore:

- Upon breaking, item has chance to lose this enchant and repair half of its durability

- Max Level: 4

- Applies to Pickaxe, Axe and Shovel

Experience:

- Chance to get experience from mining

- Max Level: 5

- Applies to Pickaxe, Shovel and Axe

Haste:

- Allows you to swing your tools faster

- Max Level: 3

- Applies to Pickaxe, Shovel and Axe

Telepathy:

- Automatically places blocks broken by tools in your inventory

- Max level: 4

- Applies to Axes, Shovels and Pickaxes

Reforged:

- Protects weapons and tools durability, items will take longer to break

- Max level: 10

- Applies to Axes, Swords, Pickaxes and Shovels

Abiding:

- Tools with this enchant become unbreakable

- Max level: 1

- Applies to Pickaxes, Shovels and Axes

Atomic Detonate:

- Summons up to a 7x7 explosion around any blocks you break.

Requires detonate IX to apply.

- Max level: 9

- Applies to Axes, Shovels and Pickaxes

Detonate:

- Chance to break blocks in 3x3 area

- Max level: 9

- Applies to Shovels and Pickaxes

Planter:

- Plants seeds in a 3x3 area by shift right clicking

- Max level: 3

- Applies to Hoes

### Bows and Crossbows

Explosive:

- Explosive Arrows

- Max level: 3

- Applies to Bow and Crossbow

Virus:

- Multiplies all wither and posion effects on the affected target

- Max level: 4

- Applies to Bows and Crossbows

Snare:

- Chance to slow and fatigue enemies with projectiles

- Max level: 4

- Applies to Bows and Crossbows

Venom:

- A chance of dealing poison

- Max level: 3

- Applies to Bows and Crossbows

Infernal:

- Explosive fire effect

- Max level: 3

- Applies to Bows and Crossbows

Farcast:

- Chance to knockback melee attackers by a couple of blocks when they hit you. Increased chance of proccing when your health is low

- Max level: 5

- Applies to Bows and Crossbow

Arrow Lifesteal:

- Chance to steal health from opponents

- Max level: 5

- Applies to Bows and Crossbows

Piercing:

- Inflicts more damage

- Max level: 5

- Applies to Bows and Crossbows

Marksmen:

- Increases damage dealt with bows

- Max level: 4

- Applies to Bows and Crossbows

Eagle Eye:

- Chance to deal 1-4 durability damage to all armor pieces of enemy player.

- Max level: 5

- Applies to Bows and Crossbows

Hellfire:

- All arrows shot by you turn into explosive fireballs when in contact with the enemy

- Max level: 3

- Applies to Bows and Crossbows

Longbow:

- Greatly increases damage dealt to enemy players that have a bow in their hands

- Max level: 4

- Applies to Bows and Crossbows

Tank:

- Chance to decrease damage from enemy axs by 2% per level

- Max level: 4

- Applies to All Armor

Unfocus:

- Chance to unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds

- Max level: 5

- Applies to Bows and Crossbows

Valor:

- Chance to reduce incoming damage while wielding a sword by up to 15% at max level

- Max level: 3

- Applies to All Armor

Pacify:

- A chance to pacify your target, dealing 1-4 damage and stopping their next attack on you

- Max level: 3

- Applies to Bows and Crossbows

Impale:

- Chance to deal huge amounts of damage to your opponent, causing Slowness V for some time

- Max level: 4

- Applies to Bows and Crossbows

Sniper:

- Headshots with projectile deal up to 3.5x damage

- Max level: 5

- Applies to Bows and Crossbows

Lethal Sniper:

- Increased headshot chance and multiplied damage up to 4.5x

Requires Sniper V to apply

- Max level: 5

- Applies to Bows and Crossbows

Bidirectional Teleportation:

- Chance to grapple an enemy towars you

- Max level: 4

- Applies to Bows and Crossbows

Teleblock:

- Active soul enchant. Your bow is enchanted ith enderpearl blocking magic. A chance that damage players will

be unable use enderpearls for up to 20 seconds and will lose up to 15 enderpearls from their inventory.

- Max level: 5

- Applies to Bows and Crossbow

Lighting:

- A chance to strike lighting at the opponent

- Max Level: 3

- Applies to Bows and Crossbows

### All Armor

Ward:

- A chance to absorb enemy damage and heal you

- Max level: 3

- Applies to all armor

Sustain:

- Chance to regain hunger when getting hit

- Max level: 4

- Applies to All Armor

Cactus:

- Injures your attacker but does not affect your durability

- Max level: 2

- Applies to All Armor

Frozen:

- Can cause slowness to attacker when defending

- Max level: 3

- Applies to All Armor

Poisoned:

- A chance to give poison to your attacker

- Max level: 4

- Applies to All Armor

Stormcaller:

- Strikes lighting on attacking players

- Max level: 4

- Applies to All Armor

Voodoo:

- Gives a chance to deal weakness

- Max level: 3

- Applies to All Armor

Hardened:

- Chance to recover durability when damaged

- Max level: 3

- Applies to All Armor

Reinforced:

- Take less damage when being hit from behind

- Max level: 4

- Applies to All Armor

Angelic:

- Heals health when damaged

- Max level: 3

- Applies to All Armor

Arrow Deflect:

- Chance to prevent enemy arrow from dealing damage

- Max level: 4

- Applies to All Armor

Ragdoll:

- Whenever you take damage you are pushed far back

- Max level: 3

- Applies to All Armor

Dodge:

- Chance to dodge physical enemy attacks, increased chance if sneaking

- Max level: 3

Applies to All Armor

Obsidian Shield:

- Gives permament fire resistance

- Max level: 1

- Applies to All Armor

Demonic:

- A chance to remove fire resistance from your enemy

- Max level: 3

- Applies to All Armor

Disappear:

- Chance to become invisible when low on health

- Max level: 1

- Applies to All Armor

Heavy:

- Decreases damage from enemy bows by 2% per level

- Max level: 5

- Applies to All Armor

Creeper Armor:

- Chance to be immune to explostive damage, at higher levels you have a chance to heal.

- Max level: 3

- Applies to All Armor

Judgement:

- Chance of dealing poison damage to your target and adding regeneration to yourself

- Max level: 3

- Applies to All Armor

Clarity:

- Cures blindness when attacked

- Max level: 1

- Applies to All Armor

Deathbringer:

- Chance to deal double damage

- Max level: 3

- Applies to All Armor

Armored:

- Decreases damage from enemy swords by 2% per level

- Max level: 4

- Applies to All Armor

Mega Heavy:

- Chance to decreases Damage from enemy bows by 10% plus an additional 2% per level.

Requires Heavy V to apply.

- Max level: 5

- Applies to All Armor

Mighty Cactus:

- Chance to stop enemy attack and injures your attacker but does not affect your durability. Requires Cactus II to apply.

- Max level: 2

- Applies to All Armor

Soul Hardened:

- Up to 50% chance to block enemy soul trap, armor take less durability damage.

Requires Hardened III to apply.

- Max level: 3

- Applies to All Armor

Reinforced Tank:

- Decreases damage from enemy axes by 6% + 2% per level.

Required Tank IV to apply.

- Max level: 4

- Applies to All Armor

Planetary Deathbringer:

- An increased chance to deal 1.5x damage.

Requires Deathbringer III to apply.

- Max level: 3

- Applies to All Armor

Ethereal Dodge:

- Increased proc rate over normal dodge with small chance to gain Speed V for a few seconds on a successful dodge.

Requires Dodge V

- Max level: 1

- Applies to All Armor

Paladin Armored:

- Negates 10 + 5 per level of enemy sword damage. A chance to be blessed every time you are struck by enemy's sword

Requires Armored IV

- Max level: 4

- Applies to All Armor

Natures Wrath:

- Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage.

75 souls per use.

- Max level: 4

- Applies to All Armor

Phoenix:

- An attack that would normally kill you will instead heal you to full HP.

Can only be activated every couple minutes. 500 souls per use.

- Max level: 3

- Applies to All Armor

Immortal:

- Passive soul enchant. Chance to prevent your armor from taking durability damage in exchange for souls.

5 souls per use.

- Max level: 4

- Applies to All Armor

Paradox:

- Passive soul enchantment. heals all nearby allies in a massive area around you for a portion of all damage dealt to you.

- Max level: 5

- Applies to All Armor

Molten:

- Chance of setting your attacker ablaze

- Max level: 3

- Applies to Armor

### Helmets

Aquatic:

- Give permament water breathing

- Max level: 1

- Applies to Helmets

Glowing:

- Give permament night vision

- Max level: 1

- Applies to Helmet

Smokebomb:

- When you are near death, you will spawn a smoke bomb to distract your enemies

- Max level: 8

- Applies to Helmets

Implants:

- Chance to passively heal +1 health and restores +1 hunger every few seconds

- Max level: 3

- Applies to Helmets

Drunk:

- Slowness and slow swinging with a chance to get strength

- Max level: 4

- Applies to Helmets

Destruction:

- Chance to damage and debuff all nearby enemies when attacked

- Max level: 5

- Applies to Helmets

Alien Implants:

- Heal 2x the HP of normal implants, and at max level all hunger is disabled.

Requires Implants III

- Max level: 3

- Applies to Helmets

### Chestplates

Shockwave:

- Chance to push back your attacker when your health is low

- Max Level: 5

- Applies to Chestplates

Fat:

- Chance to receive increased damage negation when damaged, as well as absorption at higher levels

- Max level: 3

- Applies to Chestplates

Diminish:

-  When this effect procs, the next attack dealt to you cannot deal more than

   the (total amount of damage / 2) you took from the previous attack.

- Max level: 6

- Applies to Chestplates

Vengeful Diminish:

- Ensures that the next strike agianst you only deals 50% of the damage inflicted and any extra above that will

be returned to the attacker. Requires Diminish VI to apply

- Max level: 6

- Applies to Chestplates

Curse:

- Gives strength, Slowness and resistance at low hp

- Max level: 5

- Applies to Chestplates

### Leggings

Plague Carrier:

- When near death summons creepers and debuffs to avenge you

- Max level: 1

- Applies to Leggings

### Boots

Jellylegs:

- Chance to negate fall damage

- Max Level: 2

- Applies to Boots

Endershift:

- Gives speed and Health boost at low hp

- Max level: 3

- Apllies to Helmets and Boots

Anti-Gravity:

- Super Jump

- Max level: 3

- Applies to Boots

Springs:

- Gives jump boost

- Max level: 3

- Applies to Boots

Rocket Escape:

- Blast off into the air at low HP

- Max level: 3

- Applies to Boots

Metaphysical:

- A chance to be cured of slowness when attacked. At max level, you will only be affected approx, 10% of the time

- Max level: 4

- Applies to Boots

Torrent:

- Deals increased damage while in water

- Max level: 4

- Applies to Boots

Quiver:

- Chance to fling your attackers into the air

- Max level: 3

- Applies to Boots

Gears:

- Added speed when equipped

- Max level: 3

- Applies to Boots

Guided Rocket Escape:

- Chance to blast off into the air at low health and briefly gain flight for (level x 1s).

Requires Rocket Escape III to apply.

- Max level: 3

- Applies to Boots

Polymorphic Metaphysical:

- A chance to be cured slowness when attacked. At max level, you will be affected approx. 10% of the time.

Requires Metaphysical IV to apply.

- Max level: 4

- Applies to Boots