Arcane Bow 【Failnaught】

Arcane Bow [Failnaught]Rank3★ – 5★Jobs                RequirementNo requirements to equipTypeGearGear typeWeapon (Bow)SourceFree (Phantom of the Alchemist)Release dates* GL: 2020-07-16
* JP: 2019-11-14
Item shardExternal linksAlchemistCodeDBA bow wreathed in all-enveloping darkness. It is said to be wielded by one with dominion over magic; an otherworldly, dark sovereign possessed of unrivalled powers. Supposedly, its arrows plunge her enemies straight into hell.

Attributes: PATK Up, DEX Up, Magic Evasion Rate Up, Enables Master Ability "Eternal Obliteration Manifest" when equipped on Failnaught (Dark Missile ATK on enemy units within area that increases in Power according to the number of targets) [Range: 4, Area: Diamond (5), Height Range: 2])

## Stats by Rarity

 PATK +40
DEX +40
 Eternal Obliteration Manifest

 PATK +17
DEX +17
 Eternal Obliteration Manifest

 PATK +14
DEX +14
 Eternal Obliteration Manifest

## Weapon Enlightenment Skills

* **Needle Shot:** Missile ATK on enemy unit [Range: 4, Height Range: Unlimited]
	+ **Spike Shot:** Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
		- **Piercing Shot:** Missile ATK on enemy unit & lowers Missile Res for three turns & 100% Hit & Strong vs Jumping Opponents & interrupts JUMP [Range: 5, Height Range: Unlimited]
	+ **Charted Shot:** Missile ATK on enemy unit [Range: 4, Height Range: Unlimited]
		- **Charging Bolt:** Missile ATK on enemy unit & inflicts Stun for three turns [Range: 4, Height Range: Unlimited]
		- **Burning Charge:** Fire Missile ATK on enemy unit & raises own Missile ATK Power for three turns [Range: 4, Height Range: Unlimited]
	+ **Needle Arrow:** Missile ATK on target units within area around self & moves target 2 sq back [Area: Square (3), Height Range: 3]
		- **Shadow Swift Funeral Manifest:** Dark Missile ATK on enemy units within area around self & raises Power if target is inflicted with a status [Area: Diamond (7), Height Range: 5]
* **High Arrow:** Missile ATK on target units within area [Range: 4, Area: Cross (3), Height Range: Unlimited]
	+ **Needle Arrow:** Missile ATK on target units within area around self & moves target 2 sq back [Area: Square (3), Height Range: 3]
		- **Shadow Swift Funeral Manifest:** Dark Missile ATK on enemy units within area around self & raises Power if target is inflicted with a status [Area: Diamond (7), Height Range: 5]
	+ **Fallen Arrow:** Missile ATK on target units within area [Range: 4, Area: Square (3), Height Range: Unlimited]
		- **Low Latio Arrow:** Missile ATK on target units within area [Range: 5, Area: Diamond (5), Height Range: Unlimited]
	+ **Quarreling Arrow:** Missile ATK on target units within area that ignores DEF [Range: 2, Area: Lateral (3), Height Range: 2]
		- **Arrowsphere:** Missile ATK on target units within area that ignores DEF [Range: 3, Area: Lateral (3), Height Range: 2]
	+ **Warning Drop Arrow:** Missile ATK on targets units within area & lowers PATK/MATK for three turns [Range: 4, Area: Cross (3), Height Range: Unlimited]
		- **Offense Chain Rigid Arrow:** Missile ATK on enemy units within area & greatly lowers PATK/MATK for three turns [Range: 4, Area: Square (3), Height Range: Unlimited]
		- **Sharp Arrow Shadow Shot:** Missile ATK on enemy units within area & lowers AGI for three turns & lowers MOVE by 1 & greatly raises Power if target has had their AGI lowered [Range: 4, Area: Square (3), Height Range: Unlimited]
* **Warning Arrow:** Missile ATK on enemy unit & lowers PATK/MATK for three turns [Range: 4, Height Range: Unlimited]
	+ **Warning Drop Arrow:** Missile ATK on targets units within area & lowers PATK/MATK for three turns [Range: 4, Area: Cross (3), Height Range: Unlimited]
		- **Offense Chain Rigid Arrow:** Missile ATK on enemy units within area & greatly lowers PATK/MATK for three turns [Range: 4, Area: Square (3), Height Range: Unlimited]
		- **Sharp Arrow Shadow Shot:** Missile ATK on enemy units within area & lowers AGI for three turns & lowers MOVE by 1 & greatly raises Power if target has had their AGI lowered [Range: 4, Area: Square (3), Height Range: Unlimited]
	+ **Offense Chain Arrow:** Missile ATK on enemy unit & greatly lowers PATK/MATK for three turns [Range: 4, Height Range: Unlimited]
		- **Cursed Arrow Assault:** Missile ATK on enemy unit & sets PATK/MATK to zero for one turn [Range: 4, Height Range: Unlimited]
	+ **Cursed Poison Arrow:** Missile ATK on enemy unit & inflicts Poison [Range: 4, Height Range: Unlimited]
		- **Cursed Poison Drop Arrow:** Missile ATK on enemy unit & inflicts Poison [Range: 4, Area: Cross (3), Height Range: Unlimited]
		- **Miasma Arrow:** Missile ATK on enemy unit & inflicts Deadly Poison [Range: 4, Height Range: Unlimited]
		- **Poisonous Rigid Bow:** Thunder Missile ATK on enemy unit & inflicts Poison/Paralyze [Range: 4, Height Range: Unlimited]