Weapon Forging

With the introduction of Cosrin : A New Dawn the crafting system has been overhauled. The items that can be crafted are no longer able to be dropped when complete. The items in the Fighters' Guild have otherwise remained unchanged. Many of the items that can be crafted in the Adventurers' Guild are better than their Guild equivalent.

## How to Weaponsmith

Note - This applies up to Steel so far.

A member of the Fighters' Guild must purchase the Ingot and mix it with an appropriate Weaponsmithing Hammer. Both these items are in the new shop area under the Adventurers Guild.
When the Ingot becomes "Metal Strips" it is mixed with the appropriate level Shaping Tool - bought by the customer, this can be done by the customer with no skills required. Using the Shaping Tool makes the item unable to be dropped. The process of creating the "Metal Strips" depends on the metal type. Iron requires two hammer strikes. Bronze requires three hammer strikes, and each level of higher metal requires an additional ingredient sold at the smithing shop.
Once mixed into a Shaped Metal, it can be mixed with a weapon mould.

Here is a list of weapons that have been created by mortals in the guild and their stats

```
**Item: iron short sword (sword)**
Designed to be small and compact, yet sharp and quick to the draw.
This sword is light yet strong enough for simple combat.
This item is a **One Handed Weapon**. Invoke via the Wield command or Wave command
The weapon has an offense add rating of **BARELY ADEQUATE** and hits for
**1-5+2** damage.
This item is a level **2** magic item
Offense modifier                  **NONE**   Defense Modifier **NONE**
Fire Resist Mod                   **POOR**   Cold Resist Mod  **NONE**
Electric Res Mod                  **NONE**   Poison Res  Mod  **NONE**
Entangle Res Mod                  **NONE**
Armor Class Modifier **REASONABLE**

```

**Item: bronze short sword (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a One Handed Weapon. Invoke via the Wield command or Wave command

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-5+3 damage.

This item is a level 2 magic item

**Offense modifier** NONE **Defense Modifier** NONE

**Fire Resist Mod** POOR **Cold Resist Mod** NONE

**Electric Res Mod** NONE **Poison Res Mod** NONE

**Entangle Res Mod** NONE

**Armor Class Modifier** REASONABLE

**Item: weighted steel-braced short bow (bow)**

This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-6+3 damage.

This item is a level 3 magic item

**Offense modifier** BARELY ADEQUATE **Defense Modifier** POOR

**Fire Resist Mod** BARELY ADEQUATE **Cold Resist Mod** BARELY ADEQUATE

**Electric Res Mod** BARELY ADEQUATE **Poison Res Mod** POOR

**Entangle Res Mod** POOR

**Armor Class Modifier** EXCELLENT

## Expanded weapon smithing

**~Forging Iron weapons~ LVL 10**

First you will buy a weapon mould of your choice.

Then you buy an iron ingot and an iron weaponry hammer and mix them together.

Now you should have a beaten iron ingot.

Then you buy another iron weaponry hammer and mix it with the beaten iron ingot.

Now you should have, strips of iron.

Next you will buy the novice shaping tool and mix it with your strips of iron.

Now you should have shaped iron.

With the mould in your right hand and the shaped iron in your left hand, mix, and...

**And you are done.**

**Item: iron-braced short bow (bow)**

This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-5+2 damage.

This item is a level 2 magic item

Offense modifier BARELY ADEQUATE Defense Modifier POOR

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod BARELY ADEQUATE

Electric Res Mod POOR Poison Res Mod POOR

Entangle Res Mod POOR

Armor Class Modifier SUPERIOR

**Item: iron short sword (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a Piercing and Slashing One Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-5+2 damage.

This item is a level 2 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod POOR Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier REASONABLE

**~Forging Bronze weapons~ LVL 15**

First you will buy a weapon mould of your choice.

Then you buy an bronze ingot and an bronze weaponry hammer and mix them together.

Now you should have a beaten bronze ingot.

Then you buy an bronze ingot and an bronze weaponry hammer and mix them together.

Now you should have a beaten bronze ingot.

Then you buy ANOTHER bronze weaponry hammer and mix it with the beaten bronze ingot.

Now you should have, strips of bronze.

Next you will buy the journeyman shaping tool and mix it with your strips of bronze.

Now you should have shaped bronze.

then you mix the shaped bronze with the weapon mould.

**And you are done.**

**Item: bronze-braced short bow (bow)**

This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-5+3 damage.

This item is a level 2 magic item

Offense modifier BARELY ADEQUATE Defense Modifier POOR

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod BARELY ADEQUATE

Electric Res Mod POOR Poison Res Mod POOR

Entangle Res Mod POOR

Armor Class Modifier SUPERIOR

**Item: bronze short sword (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a Piercing and Slashing One Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-5+3 damage.

This item is a level 2 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod POOR Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier REASONABLE

**~Forging Steel weapons~ LVL 20**

First you will buy a weapon mould of your choice.

Then you buy an Steel ingot and an Steel weaponry hammer and mix them together.

Now you should have a beaten steel ingot.

Then you buy a smithing flux and mix it with the beaten steel ingot.

Now you should have a heated steel ingot

Then you buy another Steel weaponry hammer and mix it with the heated steel ingot.

Now you should have strips of steel.

Then you buy the advanced shaping tool and mix it with your strips of steel

Now you should have shaped steel.

then you mix the shaped steel with the weapon mould.

**And you are done.**

**Item: steel-braced short bow (bow)**

This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-6+3 damage.

This item is a level 3 magic item

Offense modifier BARELY ADEQUATE Defense Modifier POOR

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod BARELY ADEQUATE

Electric Res Mod BARELY ADEQUATE Poison Res Mod POOR

Entangle Res Mod POOR

Armor Class Modifier EXCELLENT

**Item: steel short sword (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a Piercing and Slashing One Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-6+3 damage.

This item is a level 3 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod POOR Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier AVERAGE

**~Forging Mithril weapons~ LVL 50**

First you will buy a weapon mould of your choice.

Then you buy an Mithril ingot and an Mithril weaponry hammer and mix them together.

Now you should have a beaten mithril ingot.

Then you buy a smithing flux and mix it with the beaten mithril ingot.

Now you should have a heated mithril ingot

Then you buy another mithril weaponry hammer and mix it with the heated mithril ingot.

Now you should have dull mithril strips.

Then you buy a polishing cloth and mix it with your dull mithril strips.

Now you should have strips of mithril.

Then you buy the expert shaping tool and mix it with your strips of mithril.

Now you should have shaped mithril.

then you mix the shaped mithril with the weapon mould.

**And you are done.**

**Item: mithril-braced short bow (bow)**

This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-7+4 damage.

This item is a level 5 magic item

Offense modifier BARELY ADEQUATE Defense Modifier BARELY ADEQUATE

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod BARELY ADEQUATE

Electric Res Mod BARELY ADEQUATE Poison Res Mod BARELY ADEQUATE

Entangle Res Mod BARELY ADEQUATE

Armor Class Modifier AWESOME

* Mithril-braced short bow is an Adventurers Guild item, Level 50

(other missle weapons are available for sell in ad guild past level 50

but the next mixable missle weapon is Lvl 100, vulcanite-braced short bow,

stats unavailable at posting) available to any character with access to

and ability to mix short bow mold and prepared mithril ingots. Non-droppable

after created.

**Item: mithril short sword (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a Piercing and Slashing One Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-7+4 damage.

This item is a level 5 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier DECENT

**Item: barbed mithril spear (spear)**

Pronged at the top and spiked on the shaft, this spear can do damage

even when you have next to no combat training. It is very light.

This item is a Piercing Two Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of BARELY ADEQUATE and hits for

1-7+4 damage.

This item is a level 5 magic item

Offense modifier BARELY ADEQUATE Defense Modifier BARELY ADEQUATE

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod BARELY ADEQUATE

Electric Res Mod BARELY ADEQUATE Poison Res Mod BARELY ADEQUATE

Entangle Res Mod BARELY ADEQUATE

Armor Class Modifier AWESOME

**~Forging Vulcanite weapons~ LvL 100**

First you buy a vulcanite ingot and then you buy a vulcanite weaponry hammer, MIX.

Now you should have a beaten vulcanite ingot.

Now buy a smithing flux, and mix it with your beaten vulcanite ingot.

Now you should have a heated vulcanite ingot.

Next you buy another vulcanite weaponry hammer, and mix it with your heated vulcanite ingot.

Now you should have brittle vulcanite strips.

Next you will buy a chemical purifier, and mix it with your brittle vulcanite strips.

Now you should have strips of vulcanite.

then you will buy a master shaping tool and mix it with your strips of vulcanite.

Now you should have shaped vulcanite.

Then you will mix it with your weapon mould of choice.

**DONE**

**Item: vulcanite-braced short bow (bow)**
This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-10+5 damage.

This item is a level 6 magic item

Offense modifier REASONABLE Defense Modifier BARELY ADEQUATE

Fire Resist Mod REASONABLE Cold Resist Mod REASONABLE

Electric Res Mod REASONABLE Poison Res Mod REASONABLE

Entangle Res Mod REASONABLE

Armor Class Modifier AMAZING

**Item: barbed vulcanite spear (spear)**
Pronged at the top and spiked on the shaft, this spear can do damage

even when you have next to no combat training. It is very light.

This item is a Piercing Two Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-10+5 damage.

This item is a level 6 magic item

Offense modifier REASONABLE Defense Modifier BARELY ADEQUATE

Fire Resist Mod REASONABLE Cold Resist Mod REASONABLE

Electric Res Mod REASONABLE Poison Res Mod REASONABLE

Entangle Res Mod REASONABLE

Armor Class Modifier AMAZING

**Item: vulcanite short sword (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a Piercing and Slashing One Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-10+5 damage.

This item is a level 6 magic item

Offense modifier POOR Defense Modifier POOR

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod POOR Poison Res Mod POOR

Entangle Res Mod NONE

Armor Class Modifier GREAT

**~Forging Vulcanite weapons~ LvL 150**

First you buy a vulcanite ingot and then you buy a vulcanite weaponry hammer, MIX.

Now you should have a beaten vulcanite ingot.

Now buy a smithing flux, and mix it with your beaten vulcanite ingot.

Now you should have a heated vulcanite ingot.

Next you buy another vulcanite weaponry hammer, and mix it with your heated vulcanite ingot.

Now you should have brittle vulcanite strips.

Next you will buy a chemical purifier, and mix it with your brittle vulcanite strips.

Now you should have strips of vulcanite.

then you will buy a master shaping tool and mix it with your strips of vulcanite.

Now you should have shaped vulcanite.

then you will buy a smelting pot and mix it with your shaped vulcanite.

Now you should have molten vulcanite.

then you will buy a flask of powder and mix it with your molten vulcanite.

Now you should have cooling vulcanite ingot.

then you will buy a grinding stone and mix it with your cooling vulcanite ingot.

Now you should have shaped hardened vulcanite.

Then you will mix it with your weapon mould of choice.

**DONE**

**Item: short bow 'Sky Sting' (bow)**

This bow has been made from a cherry sappling, reinforced along the

crest with metal. The draw string is tight and simple to pull.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-12+7 damage.

This item is a level 7 magic item

Offense modifier REASONABLE Defense Modifier REASONABLE

Fire Resist Mod REASONABLE Cold Resist Mod REASONABLE

Electric Res Mod REASONABLE Poison Res Mod REASONABLE

Entangle Res Mod REASONABLE

Armor Class Modifier HERALDIC

**Item: short sword 'Outrider' (sword)**

Designed to be small and compact, yet sharp and quick to the draw.

This sword is light yet strong enough for simple combat.

This item is a Piercing and Slashing One Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-12+7 damage.

This item is a level 7 magic item

Offense modifier POOR Defense Modifier POOR

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod POOR

Electric Res Mod POOR Poison Res Mod POOR

Entangle Res Mod POOR

Armor Class Modifier SUPERIOR

**Item: barbed spear 'Daredevil' (spear)**

Pronged at the top and spiked on the shaft, this spear can do damage

even when you have next to no combat training. It is very light.

This item is a Piercing Two Handed Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-12+7 damage.

This item is a level 7 magic item

Offense modifier REASONABLE Defense Modifier REASONABLE

Fire Resist Mod REASONABLE Cold Resist Mod REASONABLE

Electric Res Mod REASONABLE Poison Res Mod REASONABLE

Entangle Res Mod REASONABLE

Armor Class Modifier HERALDIC

**Item: jou staff 'Hayasa' (staff)**

This staff is almost twice an arm's length and provides a significant

reach advantage in combat. Despite the bracing, this staff is light.

This item is a Bashing Martial Arts Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of REASONABLE and hits for

1-12+7 damage.

This item is a level 7 magic item

Offense modifier POOR Defense Modifier POOR

Fire Resist Mod BARELY ADEQUATE Cold Resist Mod POOR

Electric Res Mod POOR Poison Res Mod POOR

Entangle Res Mod POOR

Armor Class Modifier SUPERIOR

## Fighter's Guild Forging, Rangers Sub-guild

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 90**. Purchase vulcanite ingot from Forgrims and mix with three weaponsmithing hammers then purchase from sub guild and mix with long bow mold. Non-droppable. Creates:

**Item: vulcanite long bow 'Arbiter' (long bow)**

Forged of incredibly strong yet supple vulcanite,

this light long bow deals death and judgement.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 12 to carry

The weapon has an offense add rating of AVERAGE and hits for

1-10+4 damage.

This item is a level 5 magic item

Offense modifier AVERAGE Defense Modifier REASONABLE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier VIRTUALLY AMAZING

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 75**. Purchase vulcanite ingot from Forgrims and mix with **four** weaponsmithing hammers then purchase from sub guild and mix with **heavy long bow mold**. Non-droppable. Creates:

**Item: vulcanite war bow (war bow)**

Forged of incredibly strong yet supple vulcanite,

this heavy long bow fires with phenomenal strength.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 15 to carry

The weapon has an offense add rating of REASONABLE and hits for

1-9+4 damage.

This item is a level 5 magic item

Offense modifier REASONABLE Defense Modifier REASONABLE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE
Armor Class Modifier VERY AWESOME

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 75**. Purchase unstrung mithril bow and mithril arrow tip from Forgrims. Purchase from sub guild, arrow shaft and mix with mithril arrow tip, creates mithril-tipped arrow, purchase empty magic quiver and mix with mithril-tipped arrow, creates quiver of mithril arrows. Mix quiver of mithril arrows with unstrung mithril bow. Non-droppable. Creates:

**Item: mithril-braced yew bow (bow)**

Strong, light, and flexible, this longbow has been

magically reinforced with mithril.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of NONE and hits for

1-8+3 damage.

This item is a level 4 magic item

Offense modifier AVERAGE Defense Modifier AVERAGE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier AWESOME

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 32**. Method #1: Purchase odd-tool from Rangers Sub-guild and mix with flame arrow bow. Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: flaming composite bow (bow)**

This bow has been made by the oft misunderstood arts

of bowmaking and fletching

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of NONE and hits for

1-7+4 damage.

This item is a level 3 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod REASONABLE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Flames its target at intensity level 3

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 32**. Method #1: Purchase odd-tool from Rangers Sub-guild and mix with ice arrow bow. Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: ice covered composite bow (bow)**

This bow has been made by the oft misunderstood arts

of bowmaking and fletching

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of NONE and hits for

1-7+4 damage.

This item is a level 3 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod REASONABLE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Freezes its target at intensity level 3

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 32**. Method #1: Purchase odd-tool from Rangers Sub-guild and mix with poison arrow bow. Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: poisoned composite bow (bow)**

This bow has been made by the oft misunderstood arts

of bowmaking and fletching

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of NONE and hits for

1-7+4 damage.

This item is a level 3 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod REASONABLE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Poisons its target at intensity level 3

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 32**. Method #1: Purchase odd-tool from Rangers Sub-guild and mix with web arrow bow. Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: web covered composite bow (bow)**

This bow has been made by the oft misunderstood arts

of bowmaking and fletching

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of NONE and hits for

1-7+4 damage.

This item is a level 2 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod REASONABLE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Webs its target at intensity level 3

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 32**.

Take **web covered composite bow** to **Bluebell** and **"Agree to trade"** and he gives you the following:

**Item: radiant composite bow (bow)**

This bow has been made by the oft misunderstood arts

of bowmaking and fletching

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

The weapon has an offense add rating of NONE and hits for

1-7+4 damage.

This item is a level 3 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod REASONABLE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Electrifies its target at intensity level 3

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 20**. Method #1: Purchase from Rangers Sub-guild net arrow tip and mix with arrow shaft. Creates web arrow. Mix web arrow with empty magic quiver, creates quiver of web arrows. Purchase unstrung bow and mix with quiver of web arrows (weaponsmithing skill available at GR 20 inadequate to create). Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: web arrow bow (bow)**

The long bow is made of sturdy oak. You can type BREAK

to revert to an unloaded bow. It is loaded with web arrows.

This item is a Missile Weapon. Invoke via the Wield command

The weapon has an offense add rating of NONE and hits for

1-7+1 damage.

This item is a level 1 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Webs its target at intensity level 2

To use this item, you need a strength of 12

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 20**. Method #1: Purchase from Rangers Sub-guild flame arrow tip and mix with arrow shaft. Creates flame arrow. Mix flame arrow with empty magic quiver, creates quiver of flame arrows. Purchase unstrung bow and mix with quiver of flame arrows (weaponsmithing skill available at GR 20 inadequate to create). Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: flame arrow bow (bow)**

The long bow is made of sturdy oak. You can type BREAK

to revert to an unloaded bow. It is loaded with flame arrows.

This item is a Missile Weapon. Invoke via the Wield command

The weapon has an offense add rating of NONE and hits for

1-7+1 damage.

This item is a level 2 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Flames its target at intensity level 3

To use this item, you need a strength of 12

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 20**. Method #1: Purchase from Rangers Sub-guild ice arrow tip and mix with arrow shaft. Creates ice arrow. Mix ice arrow with empty magic quiver, creates quiver of ice arrows. Purchase unstrung bow and mix with quiver of ice arrows (weaponsmithing skill available at GR 20 inadequate to create). Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: ice arrow bow (bow)**

The long bow is made of sturdy oak. You can type BREAK

to revert to an unloaded bow. It is loaded with ice arrows.

This item is a Missile Weapon. Invoke via the Wield command

The weapon has an offense add rating of NONE and hits for

1-7+1 damage.

This item is a level 2 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Freezes its target at intensity level 3

To use this item, you need a strength of 12

Fighter's Guild, Rangers Sub-guild item only, **Guild Rank 20**. Method #1: Purchase from Rangers Sub-guild poison arrow tip and mix with arrow shaft. Creates poison arrow. Mix poison arrow with empty magic quiver, creates quiver of poison arrows. Purchase unstrung bow and mix with quiver of poison arrows (weaponsmithing skill available at GR 20 inadequate to create). Method #2: Purchase bow from Rangers Sub-guild. Non-droppable. Creates:

**Item: poison arrow bow (bow)**

The long bow is made of sturdy oak. You can type BREAK

to revert to an unloaded bow. It is loaded with poison arrows.

This item is a Missile Weapon. Invoke via the Wield command

The weapon has an offense add rating of NONE and hits for

1-7+1 damage.

This item is a level 2 magic item

Offense modifier NONE Defense Modifier NONE

Fire Resist Mod NONE Cold Resist Mod NONE

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier EXCELLENT

When this item hits an opponent, it Poisons its target at intensity level 3

To use this item, you need a strength of 12

## Fighter's Guild Forging, Berserker Sub-guild

You must purchase a vulcanite ingot and use **ONLY** the hammers from inside Forgrims GL 75 portal shop.

You only need to ever buy **ONE INGOT**, each weapon can be broken and the resultant ingot your left with
can be beaten again the required number of times for whatever weapon you choose to make.

**GL 42**

**Breaking Change:** Mixing a vulcanite ingot with the throwing axes or spear requires Weaponsmithing of Pre-Eminent, which is far beyond Proficient (available at GL 42). Therefore, you can no longer make vulcanite throwing axes or spears until GL 75.

Will require help to purchase a vulcanite ingot and weaponsmithing hammers.
The vulcanite ingot and hammer can be dropped.

**NOTE:** Throwing Axes require you beat the vulcanite ingot **ONCE**.

**Item: vulcanite throwing axes (axes)**

These axes come with a back holster that has been blessed by the

immortals above, to never run out!

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 11 to carry

The weapon has an offense add rating of POOR and hits for

1-8+2 damage.

This item is a level 5 magic item

Offense modifier REASONABLE Defense Modifier NONE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier VERY AWESOME

**NOTE:** Javelin requires that you beat the vulcanite ingot **TWICE**.

**Item: vulcanite javelin (javelin)**

Crafted of a single length of pure vulcanite, this heavy

weapon will pierce almost any armor when thrown.

This item is a Piercing Missile Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 13 to carry

The weapon has an offense add rating of POOR and hits for

1-8+2 damage.

This item is a level 5 magic item

Offense modifier REASONABLE Defense Modifier NONE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier VERY AWESOME

**GL 75**

**NOTE:** Spear requires that you beat the vulcanite ingot **FOUR TIMES**

**Item: vulcanite spear (spear)**

This spear has been designed for melee combat and does not seem very

aerodynamic, although it looks very formidable as a thrusting attack.

This item is a Piercing Two Handed Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 14 to carry

The weapon has an offense add rating of FAIR and hits for

1-12+6 damage.

This item is a level 5 magic item

Offense modifier FAIR Defense Modifier AVERAGE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier VERY AWESOME

**GL 90**

**NOTE:** Hammer and tabar requires that you beat the vulcanite ingot **FOUR TIMES**

**Item: war hammer 'Obliterator' (hammer)**

Made of the strongest metal known to mortals, enemies

who see this weapon know they've seen their final sunrise.

This item is a Bashing Two Handed Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 16 to carry

The weapon has an offense add rating of FAIR and hits for

1-11+7 damage.

This item is a level 5 magic item

Offense modifier FAIR Defense Modifier AVERAGE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier VIRTUALLY AMAZING

**Item: vulcanite tabar 'Executioner' (tabar)**

This double-bladed axe executes coming and going. Along the

hilt it has been wrapped with several lengths of cloth wrap.

This item is a Slashing Two Handed Weapon. Invoke via the Wield or Wave commands

This item requires a strength of 14 to carry

The weapon has an offense add rating of FAIR and hits for

1-12+6 damage.

This item is a level 5 magic item

Offense modifier FAIR Defense Modifier AVERAGE

Fire Resist Mod POOR Cold Resist Mod POOR

Electric Res Mod NONE Poison Res Mod NONE

Entangle Res Mod NONE

Armor Class Modifier VERY AWESOME