Achievements

**Achievements** in *Crusaders of the Lost Idols* are milestones unlocked by fulfilling a certain condition, yielding certain rewards. Many regular achievements can be unlocked at any time, whereas some achievements are bound to certain limited time events and become unobtainable once the event has expired.

The rewards obtainable through achievements are DPS bonuses, gold bonuses and flat base click damage bonuses. It's important to note that achievement rewards of the same type always stack additively with each other, but multiplicatively with anything else (just like all other bonuses from different sources).
For example, having two +5% DPS achievement bonuses will yield +10% DPS, not +10.25%. An important consequence of this is that unlocking further achievements in the same reward category has diminishing relative returns.

## Base Achievements

These achievements can be acquired at any time.

### Clicking Enemies

These achievements require the player to click enemies a certain number times.

They reward **DPS** multipliers. Total bonus: +13%

### Gold Received

These achievements require the player to receive a certain amount of total gold over all resets.

They reward **gold** multipliers. Total bonus: +72%

### Gold Hoarded

These achievements require the player to save up a certain amount of gold without spending it in one reset.

They reward **DPS** multipliers. Total bonus: +45%

### Progression

These achievements are tied to completing certain levels. Some of them are campaign-specific, others are not.

They reward **DPS** multipliers. Total bonus: +43%

### Kills

These achievements require the player to kill a certain number of enemies or bosses.

They reward **DPS** multipliers. Total bonus: +50%

### Crusaders

This is a collection of several smaller groups of achievements all related to spending gold on crusaders. Some require hiring, some leveling, some upgrading a number of times.

They all reward **DPS** multipliers. Total bonus: +50%

### Chests

These achievements require the player to open a certain number of treasure chests or jeweled chests.

They reward **gold** multipliers. Total bonus: +50%

### Resets

These achievements require the player to reset the world a number of times using Nate's "The End Of The World" ability.

They reward a flat increase in **base click** damage. Total bonus: 25,000 base click damage

### DPS

These achievements require the player to reach a certain DPS threshold.

They reward **DPS** multipliers. Total bonus: +80%

### Loot

These achievements require the player to collect a certain number of pieces of loot of a specific rarity, or in total.

They reward **gold** multipliers. Total bonus: +79%

### Talents

These achievements require the player to spend idols on talents.

They award **DPS** multipliers. Total bonus: +14%

### Missions

These achievements require the player to complete Missions.

They award **DPS** multipliers. Total bonus: +20%

### Crafting Materials and Recipes

These achievements require the player to get Crafting Materials and Crafting Recipes.

### Crafting Gears

These achievements require the player to craft gears.

### Kill Unique Enemies

These achievements require killing a certain number of high-tier-exclusive enemies.

### Mega / Ultimate Chests

These achievements require the player to open a certain number of Mega / Ultimate chests.

### Miscellaneous

These achievements don't fit any other categories.

They reward **DPS** multipliers. Total bonus: +13%

## Event Achievements

Six achievements were added with each event, and six more achievements with each new Tier. The list of these can be found on the Event Achievements page.