Story ToonTasks/Toontown Central

*Main article: Toontown Central ToonTasks*
This article lists the various Story ToonTasks in Toontown Central.

## Story ToonTask 1

Pre-requisites: Complete Toon-torial

* Visit Flippy in the Toon Hall in Toontown Central's Playground
	+ "My apologies. I haven't been able to give you a proper welcome since we first met. I'm Flippy, the current president of the Toon Council. Pleasure to finally meet.
	+ We're always happy to see a new face in town, [Name]. And just in time too. Those pesky Cogs are still roaming wild around the streets, and it's just about time we -
	+ \*phone rings\*
	+ Ah, excuse me. Work calls again. Tell you what, if you can pop over to Librarian Larry, he'll show you around town."
		- \*picks up phone, player leaves building. camera stays on Flippy\*
		- "Surlee. It's Flippy. The machine didn't work. The Cogs are getting smarter - they're taking advantage of this machine."

* Visit Librarian Larry in the Toontown Library
	+ "Howdy, [Name]! Flippy mentioned you're the new guy/gal! I'm Librarian Larry, in charge of the Toontown Library. You can find all sorts of interesting books to read here, even those that tell you about your Gags or Cogs!
	+ You know what, it's getting a little loud here, let me show you around town. No, no, I insist. I need a breath of fresh air anyway. The air conditioning here is bad for my whiskers.
		- (teleports both player and himself to Loopy Lane) This here's Loopy Lane. Used to be a hotbed for cafes and swanky homes until the Cogs showed up. If you need to get to Minnie's Melodyland, this is the right place.
		- (teleports both player and himself to Silly Street) This here's Silly Street. Lovely part of the neighborhood, plenty of flower shops and miscellaneous services, and it leads to the even lovelier Daisy Gardens.
		- (teleports both player and himself to Tickle Terrace) Goofy's Speedway used to be here until the Time Break. Now we call it Tickle Terrace. Still a fun street to visit if you've got time, and if you ever want to start a Clan, say hi to Lodge Master Luca for me while you're at it.
		- (teleports both player and himself to Punchline Place) And this is Punchline Place. Great if you need to get to Donald's Dock. Greater if you want to visit my friend Franz Neckvein, who loves training new Toons to battle the Cogs.
	+ Oh, which reminds me. Flippy wants me to tell you that you can start choosing your third Gag. I'll send you off to Franz on this street, at the Punch Line Gym. You'll like him, he's a friendly guy.
		- You don't know where it is? No worries. Follow the map. When you open the map, the arrow here will show you where your ToonTask locations are.
	+ Anyways, I've got a library to run. If you need me, you know where to find me. Cheers! (teleports away)
* Complete Task. Reward 40 Jellybeans

## Story ToonTask 2

Pre-requisite: Complete Story ToonTask 1

* Visit Franz Neckvein at The Punch Line Gym on Punchline Place in Toontown Central.
	+ **Franz Neckvein**: Guten Tag, mein freund! Flippy tells me you're ze new Toon in town.
	+ Mein Gott, you are a tiny one. You vill need some shaping up before we train you properly, ja?
	+ Now, Franz is very busy mouse. Many customers looking to get very fit. But the Cogs in ze neighborhood are bad for Franz's business. Nicht gut, ja?
	+ Perhaps you can help me. I vill need you to defeat 4 Cogs in ze streets and come back to me after. Und try not to go for the high level Cogs yet. Take the easier ones. Trust me.
		- **ToonTask**: Defeat 4 Cogs (Anywhere)
		- Return to Franz Neckvein.
	+ Gut, gut. Excellent progress, good form.
	+ Your training continues. I vill now need you to defeat some Bossbots/Lawbots/Cashbots/Sellbots/Techbots.
		- **For First-time players (i.e. no other Toon characters)**: Was? You do not know ze different types of Cogs? Sigh... Tutorial Tom should have taught you zis before sending you mein way!
		- Very well, Franz vill give you a quick tutorial. Raus, mein freund! To ze blackboard!
			* There are 5 types of Cogs in Toontown. Each one has different types of attacks and behaviours.
			* First type of Cogs is the Bossbots. Angry bosses in brown suits. Very cowardly Cogs with many support abilities. Some can even promote their own underlings and summon more Cogs. Yeesh. Talk about a long workout.
			* Next, ze Lawbots. Nasty work, these paper pushers. Zey have blue suits, are aggressive and have many status effects when they attack.
			* Ze Cashbots are not much better. Greedy penny-pinchers in garish green garb. Very fast attackers from long range, and can also move quicker than some Toons. Zey also like stealing Gags for fun.
			* After zat, we have Sellbots in maroon suits. Now zey are a real workout - the heavy hitters of the Cogs love rushing Toons with their aggressive sales pitches and dealing high damage to everyone.
			* Last, the mysterious Techbots. Not very many around Toontown, zey came out quite recently. Zey love to stay in the backline to deal damage and use different support abilities - making Cogs deal more damage or take less damage.
			* Franz has shared all ze types with you, so now it is your turn to show Franz you know your stuff. Defeat 3 Bossbots/Lawbots/Cashbots/Sellbots/Techbots.
		- **For players with existing characters**: Franz sees you have some experience. I think you should know what to do.
		- **ToonTask**: Defeat 3 Bossbots/Lawbots/Cashbots/Sellbots/Techbots (Anywhere)
			* Franz will assign a random type of Cog to defeat.
		- Return to Franz Neckvein.
	+ Gott im Himmel, that was very outstanding. You are making good progress!
	+ Out there in Toontown, there are many strong Cogs that want to make you into Toon-paste. But no worries, Franz here vill make you big and strong, ja? Franz vill help you take on all Cogs and make zem run to their Cog mamas.
	+ To do that, you will need a new type of Gag. Franz will offer you one of two.
		- Now, this is Toon-Up. Now it may look like pansy Gag. But Toon-Up vill save your life in battle. Just use the Gag on another Toon, and they will regain Laff. They live longer. Bitte schön.
		- But if you do not fight Cogs to become medic, Franz recommends Sound. Makes big noise, all them Cogs cover their kartoffelkopfs in pain. Best part is it hits all Cogs with one Gag. Not much damage. Quite accurate.
	+ If you ask me, they are both good choices. But depends on how you vant to battle ze Cogs, ja? Anyway, do not fret if you choose wrong now. You can have up to 6 types of Gags, out of ze 7 types in the game. So if you are scared, pick one type of Gag and you can pick zem again another time.
	+ (Player is now given the choice to choose between Toon-Up and Sound Gags).
		- **Selecting Gag once**: Are you sure, mein freund/fraulein? Once you pick a Gag, you cannot change it.
		- **Selecting Gag twice**: Wunderbar! You have chosen Toon-Up/Sound! No time to waste, now you can start ze ToonTasks to get their animation frames. Remember, you need to get all 16 before you can use ze Gag.
	+ **Reward**: 50 Jellybeans, 10 Gag Experience to All Gags

## Story ToonTask 3

Pre-requisites: Have 15 Animation Frames for 3rd Gag Track, have at least 22 Laff

A reminder will be given to the player to restock Gags before the mission.

* Visit Postmaster Pete in the Toontown Post Office, Loopy Lane.
	+ Great that you're finally here, (player name)! Flippy's been singing praises about your work ever since you got here. Can say I'm pretty impressed myself. Tell you what, I think it's t-
	+ \*Sid Seltzer bursts into the shop\* Pete! Pete! It's an emergency, they got Will Wiseacre!
* \*cuts to scene of the NPCs and the player looking at a Lawbot Building (Wiseacre's Noisemakers) from the outside\*
	+ **Postmaster Pete:** Oh dear. I've never seen a Building around these parts of town for quite some time.
	+ **Sid Seltzer**: The Cog just marched into his shop not long ago. Pete, I'm scared...
	+ **Postmaster Pete:** Well, there's only one thing we can do. Kid, we'll need you to come with us and get Will Wiseacre back.
	+ **Sid Seltzer**: You mean...
	+ **Postmaster Pete:** That's right. We're going to take over a Cog Building.
	+ \*all players enter the Building\*
* \*in elevator\*
	+ **Postmaster Pete:** Nervous, (player name)? No worries; you're in safe hands here.
	+ \*elevator door opens\*, Will Wiseacre it sitting in a cage.
	+ **Sid Seltzer**: Will! Are you okay?
	+ **Will Wiseacre**: Yeah, I'm good. Didn't wait here too long, I just came out of a loading screen anyway.
	+ **Double Talker, Level 3**: You there! Unauthorised trespass is punishable by law!
	+ **Postmaster Pete:** Alright, kid, listen up. We've got about 4 Cogs here, and more will come soon. Sid and I can keep the Cogs busy, but you'll need to hit Will's cage three times to free him. Be very careful, each time you hit the cage, the Cogs will come after you.
	+ **Double Talker, Level 3**: Seize them!

### The Cog Battle

* Postmaster Pete and Sid Seltzer will join as teammates in this battle.
	+ Postmaster Pete has Level 3 Drop and Throw, and Level 2 Toon-Up.
	+ Sid Seltzer has Level 3 Throw and Squirt, and Level 2 Sound.
* The first battle consists of 2 Level 3 and 2 Level 2 Lawbots, with at least one Double Talker Level 3.
	+ Players have to fight off the Cogs and hit Will's cage with Gags.
	+ Each time the player hits the cage with Gags, one or two more Level 2-3 Lawbot(s) will emerge from the elevator, and kick the player back 4 tiles.
* Once Will Wiseacre is freed, a final wave of Cogs comes in, consisting of:
	+ 1 Level 4 Ambulance Chaser
	+ 2 Level 3 Lawbots
	+ 1 Level 2 Lawbot
* Will joins as a teammate.
	+ Will Wiseacre has Level 3 Drop, Squirt and Sound.

### End of Task

* Complete Task. Reward (Toon-Up / Sound Animation Frame 16, 75 Jellybeans)

## Final ToonTask (Toontown Central)

* Visit Flippy in the Toon Hall in Toontown Central's Playground
	+ Howdy, [player name]! Great work saving Will Wiseacre there. Postmaster Pete and Sid Seltzer have been telling me about how brave you've been fighting the Cogs and taking back Will's building.
	+ Now, I haven't been completely honest with you. You're probably thinking to yourself, I just packed my bags and came to Toontown as a Toony paradise - why are there so many Cogs?
	+ It wasn't always like this. Please, have a seat. Let me explain. You must be in shock after all you've been through.
		- *(A cutscene begins to play. First-time players, i.e. players with no other Toons in their Account, cannot skip this cutscene)*
		- A long time ago, Toontown was truly a Toon's paradise. A place where cartoon characters could roam free, be as silly as they want without any judgment from the outside world - and simply, be themselves.
		- I was one of the first few residents of the town. It was a long time ago, in the year 1999. At the time, I had received a personal invitation from none other than Mickey himself, back when he still ran the place.
		- Now, as Toontown grew into a bustling city, so did its demands and need for maintenance. We needed new houses constructed fast, ways to run the Trolley, Jellybeans to be made.
		- A brilliant scientist at the time, and an old friend of mine, Gyro Gearloose, had the idea of creating robotic assistants. Construction, Organization and General Support robots, or C.O.G.S. in short. Efficient, intelligent machines that could solve complex problems and build and support Toontown as it grew.
		- For the longest time, Toons and Cogs lived side-by-side. Toons would frolic and enjoy their day, while the Cogs would carry out menial tasks in the most efficient ways possible. Their complex computing algorithms always made sure that they were adaptable and up to the task in handling all manner of construction and management works.
		- One day, the Cogs all collectively disappeared. They started flying off into the sky, far beyond the confines of Toontown Central. We all wondered whether they had begun to malfunction. We sought Gyro's advice on what to do next. By this time, he was long gone, and nowhere in sight.
		- The Cogs too, never returned for the longest time. Toons had eventually learned to build Toontown on their own, and we thrived once again.
		- By the time the Cogs returned, all havoc broke loose. During the first ever Toon Council elections, I was a young candidate pitted against a more senior, more popular duck candidate known as Slappy Quackenbottom. Just as Alec Tinn announced the results of the vote, a single Yesman flew down from the sky, attacking Slappy and making him go sad, and kidnapping him. We have never heard from Slappy since.
		- We didn't have time to think about that - before we could even react, Toontown Central became overrun with Cogs. I had accidentally discovered, in throwing a Cream Pie at the Yesman in rage, that the Cogs are unable to take a joke, and making them the subject of jokes - or Gags - would destroy them.
		- It was a long, drawn-out battle, but eventually, we took Toontown back. To this day, we call this unfortunate turn of events Doomsday. The few of us Toons that protected each Playground from the invasion banded together, and now run the respective Playgrounds in a bid to defeat the ever-looming threat of the Cogs.
	+ Now, our Loony Labs scientists postulate that the Cogs gained sentience, and their programming led them to believe that the most efficient way of running Toontown is to simply remove the Toons - the deadweight, and run the entire town as a mega-corporation. This later became known as the Coal, Oil and Gas Syndicate, or C.O.G.S. Inc.