Character: BrenZoned

Phenomenon Skin

> “Kill him.”
>
> -Bren

## History

BrenZoned joined Apeiron Origins on October 29 2021, becoming a dev-in-trial for a few months. During this time, BrenZoned travelled around, attempting to find groups. He briefly joined Desidera before swiftly fleeing to start his own group. After the failure of his group, he left a few months later to pursue real life ambitions. He returned once again, rejoining Auroria (prev. Farlands) and aided its lore growth, becoming the commune’s official Storyteller.

Previously a Wardenkind, he has now embraced the Phenomenon Origin, becoming the Rain Variant amongst the other more popular Lightning and Air variants. He has aided many of his kind in the Auroria Commune and wishes to aid more. He has established a base in the End, creating a library full of his poems and collected discs. He has collaborated with VoidVortex in order to expand this library with more content and increase accessibility.

### Post Auroria

After the fall of Auroria, BrenZoned collaborated with Anx to form a new group, a hostile faction/nation. Thus the Hydralux was born. He recruited many post-Aurorians in hopes of spreading their influence and dominating the End Islands.

## Lore

### Pre-Redemption Arc

Under the realm of most origins, in the deep dark and sculk, a predator stalked the shadows.

He wore a dragonborne’s skull, horns growing around it. Noone truly knows of how this helmet came to be endowed upon the wardenkind. And truthfully, he doesn’t know either.

Unique was his colour, tainted deep purple with strands of the original cyan skulk barely hanging on. Noone clearly knows the cause for this mutation. The most plausible theory at this moment relates to the chaotic release of energy after the death of the gods. Slowly this energy took a toll on his body, becoming more bloodthirsty and ruthless until he began destroying his own kind.

He succeeded, becoming the solitary member of his cave. Yet like all predators, he was not satisfied. Killing was the only thing bringing him any sort of emotion. So he continued to murder the trespassers. Until one day, one of the last remaining humans, a certified warden hunter, stumbled across the bone ridden terrain of the sculk. Upon hearing footsteps, the Wardenkind stepped out of the shadows and stood for a second, confused. It was the first human he had seen, yet it was so familiar. Without a second more of hesitation, he struck down the human with ease, yet stood there afterwards. Thoughts flooded his mind, something he hadn’t experienced for a long time. It made him ponder how he came to he, how he was created. Yet he could not remember. In order to keep this specific mindset and as a homage to the human he slaughtered, he wore his bones on his body, creating something similar to armor. He buried the remains and skull of the warden hunter, paying respects and feeling regret for the first time.

Decades passed since the incident and the Wardenkind’s intellect grew by the day. While he resorted to killing trespassers, in some cases he simply threatened them giving them an escape. In rare cases, he even forced stories out of the hostages, in exchange for freedom. Slowly, it even began to speak, remembering and learning from the pleas of trespassers. It began to memorise all weapon techniques and magic spells used against him, adding to his plethora of knowledge.

Despite the boost in intelligence he still could not remember his creation. One day, tragedy struck as the cave ceiling shattered as a forceful wave sunk the cave. The wardenkind fought against the current, but ultimately failed with his heavy limbs and inability to swim. As he was accepting his fate, he witnessed an unbearable beacon of light and heard the chattering of Merling.

Upon being saved, his predatory instincts seemed to fade, becoming more wise rather than power hungry. He resided in the glass dome the Merlings relocated him to. However, the inhabitants were weary of him, unsettled by his unusual appearance and mutated bulky body. Upon the realisation of his wisdom and knowledge, he was bestowed the role of Storyteller and granted a library. To appear more approachable, he kept most of his body covered by a blue robe, claws kept in gloves. To this day, he remains thankful, residing in his library, writing stories and dusting his shelves. People may be weary of him, but in times of need for wisdom and legends, they come to him.

### Redemption Arc

After spending time with people who cared and needed him, Bren finally made the efforts to redeem himself. He entered the caves in which he had dwelled in for so long, burying the bones of the unjustly murdered and finally putting their souls to rest.

Once everything was said and done, one of the last gods of this world appeared to him, pleased with the Wardenkind’s actions. Bren was blessed, ascending to a spiritual level and leaving behind his cumbersome and tainted warden body. Nothing is left of his old body except his dragonborne skull which he carries around.

Now a Rain Phenomenon; pure spirit of rain and water, his gratitude toward the Aurorians was immeasurable. Bren continues lingers around the nation, continuing to tell stories and aid their growth.

Yet with rebirth comes a new purpose, protect Auroria at any cost.

*At **any** cost...*

## Close Allies

-PeanutButt

-anx008

-OatMeru

-B4kon

-Jabnek

-VoidVortex

-SquichyBird

-veecells

-KNT\_JuanDi360

-Sunset