Manadriver (JARS)

A **Manadriver** is a magical technology device introduced by the Holy Milishial Empire capable of allowing a person to instantly cast a magic spell without spending time of manually chanting. Originally conceived as to assist mages in utilizing their magic power, Manadriver technology soon become an indispensable part of the Holy Milishial Empire's technological advancement due to its incredibly versatile nature.

Even though the term itself actually refers to the entire computer system, the term "Manadriver *device*" is more commonly used to refer to handheld devices known officially as **Personal-Type Chant Accelerator**.

## Prototype

The Prototype consists of fixed spells etched on a traditional medium such a spellbook. Without the presence of a magic circuit, the user needs to channel their mana to the desired spell to initiate the spellcasting. The usage of the Prototype is similar to traditional magic tomes used by several mage societies outside the Holy Milishial Empire.

## First Generation

In the First Generation Manadriver, its ability as a compact instantaenous spellcasting device began to take shape. However, without a more advanced computer system to process the device, spells that a user is able to instantaneously cast are still limited on those installed on the magic circuit inserted into the device.

Despite the advent of the next generations, the First-Generation Manadriver technology is shown to be more than sufficient to give a massive upgrade to technologies that only need to use a limited number of spells to function.

## Second Generation

The Second-Generation Manadriver uses a computer system to process the spells inserted from magic circuits engraved with them, deconstruct them into spell components, and rearrange the spell components to produce the effects of magic as ordered by the user either by verbal or mental command. However, since it still requires spells to be installed into the Manadriver, the range of effects it can produce is still within the limitations of those installed spells.

Another weakness of the Second-Generation is that it cannot memorize the computation it produces, rendering a user unable to see the spell combinations for a spell they used.

* AIKON Runite series

* Runite Redoublizer
* Runite Charger
1/2
The **Aikon Runite series** is designed and developed by the Aikon Corporation. The device is comprised of two main parts that can be bifurcated when in operation, with a magic circuit called the Core Circuit as an add-on.

### Design

#### Runite Redoublizer

This part holds the computer needed to process the installed magic spells and allows the user to perform instantaneous spell casting.

* **Access Lamp:** Red and green lights that flash right and left the Runite Redoublizer when the Runite Charger is attached. It indicates that the Runite Charger is accessing the Runite Redoublizer's internal computer. The Access Lamp turns off whenever an abnormality occurs.
* **Core Circuit Loader:** A reading device used to identify the spells contained in the Core Circuit attached inserted into it, read its information, and send a signal to activate its function.
* **Regen Generator:** An internal computer built into the Runite Redoublizer. It is equipped with a 'Hard-Drive' capable of storing and processing three medium-length spells.
* **Hook:** Used to attach the Runite Redoublizer to the wearer's clothing.

#### Runite Charger

This part serves as the user's primary spell launcher device and a weapon.

* **Power Grip:** The Runite Charger's grip. It suctions itself onto the user's palm to prevent it from falling off during movement. A round connection terminal part is located in the middle, loaded with the appropriate magic spell to create that effect.
* **Power Trigger:** A trigger used to launch spells, greatly reducing the user's strain on preparing and casting the spells. Built into the Power Grip.
* **Discharge Wing:** The outer sections. They discharge any excessive power that might flow back into the Runite Charger during spell casting, preventing it from self-destructing.
* **Energy Stream:** The lights the Runite Charger emits whenever it performs a function. A clear window on the Runite Charger allows people to see the strong flow of mana within, informing them of the state of the Runite Charger.
* **Insulator Wall:** The grey metal insulation parts which shield the Runite Charger's inbuilt computer from excessive energy when a magic spell is released, also intended to protect the internal mechanisms when the Charger slams into an enemy or an object.
* **Analyse Eye:** Two round units located at the front edge of the Runite Charger, used to adjust the launched spell's focus.
* **Charge Terminal:** Two black slots on the front edge of the Runite Charger, it allows the Charger to slide onto the Runite Redoublizer for storage and amplification. It also acts as a mana conductor, responsible for realizing the user's desire and project an effect into the reality.

### Functionality

To switch the device from 'Save Mode,' or its deactivated state, to the 'Operation Mode,' the user has to push the Runite Charger into another part of their body that is channeled by mana.

### Variants

* **Proto 00 - A.M. Revolution**
* **Proto 01 - BIRTH-DAY**

## Third Generation

A further evolution of the Manadriver technology, the Third-Generation Manadriver is a massive jump in performance in that it utilizes a new magic spell system, capable of operating without relying on pre-installed spells allowing the user to produce theoretically unlimited range of magic effects depending on the user's imagination. The Third-Generation Manadriver also introduces memory device.

* Desire Driver MR

The **Desire Driver MR** is designed by Meteos Roguerider and manufactured by the Ministry of Ancient Sorcerous Empire Countermeasures' special manufacturing team. It is notable for using a large quantity of mana conductive materials such as orichalcum in order to maximize its capability.

### Design

The Desire Driver MR is composed of the following parts:

* **AS Desire Realizer:** The main body featuring a circular crystalline screen that serves as an interface for the user to focus channeling their mana. Through a combination of newly implemented concept and orichalcum's magical properties, it led to its internal computer exceeding the Second-Generation's mithril-based computer capabilities roughly threefold.
* **AT Desire Invoker:** The lever mechanism. Used to multiply the power of the unleashed magic spells by the action of opening and closing it.
* **AT Desire Imaginer:** Spell interpretation device. Interconnected with the AS Desire Realizer, this component interpreted computation results, translated them into strings of digits consisting of "0" (zero) and "1" (one), and generated them to be used and stored in the Hard-Drive and AE Memory Core Circuit.
* **AE Memory Core Circuit:** The add-on memory device. It is capable of storing 'digital' spells generated by the AT Desire Imaginer up to 3 megabytes.

### Functionality

In order to activate the device, the user channels mana on their limb and brings it close to the circular crystalline screen.

In Pattern 1, this and the lever operation are the only gestures needed for the user to operate the device. However, Pattern 2's safety features require the user to channel mana through the screen every time they want to produce magic spell effects.

### Variants

* **Pattern 1:** The original model.
* **Pattern 2:** The proposed civilian model with additional safety features, such as an announcement system, mana signature locking mechanism, and an added redundancy feature.
* **Pattern 3:** The model used as magical computing technology demonstrator. It lacks an AT Desire Invoker.