Parasaurolophus (ARK: Survival Evolved Full)

The Parasaurolophus is one of the dinosaurs in ARK: Survival Evolved (Full).

## (Canon) Habitats

### The Island

Western PlainsCragg's IslandFootpawSouthern IsletsSouth HavenWeathertopNortheast ShoresNorthern ShoresSoutheast ShoresSouthern JungleDeep IslandDerilect ShipDrayo's CoveGulch of LamentationHidden Lake

## Basic Info

**Dossier**

**Wild:** The Parasaurolophus Walkeri is a peaceful herbivore that wanders around throughout the Island, eating plants. They normally flee when attacked, but when defending their young, can overwhelm opponents with devastating attacks.

**Domesticated:** It is one of the most common mounts on the Island due to its simplicity to tame. Once tamed, it can be used as a beast of burden, or a surprisingly effective warhorse.

**Known Information:** Its ability to run quite fast leaves it a solid mode of transportation, and can overwhelm attackers with its deceptively powerful attacks.

**Behavior**

They are not aggressive, normally fleeing on being attacked, but if an egg is stolen, they will unleash very powerful attacks. If they can defeat an opponent (do more damage than the opponent has health left over), then they will spare the subdued enemy's life.

**Prey**

Plants

Future Fungus

Slithersucker

**Appearance**

A large, bipedal dinosaur of the hadrosaurid/duck-billed variety, the Parasaurolophus is well known for its long, arching head crest and duck bill. They most often appear as variations of red, brown, and green, oftentimes with vibrant, red, white, or yellow spines. You can also find them in tan or black but it is very rare. From a distance they can be confused for a Carnotaurus or vice versa, as they’re similar in size, basic shape and movement appearance when passive, so make sure to note head shape, arms, and bulk of the body, particularly around the base of the tail, as the Carnotaurus is more lean. It reaches 31 feet in length, 13 feet in height, and weighs 2.75 US tons.

**Drops**

31 Raw Meat

31 Hide

**Base Stats and Growth**

**Taming**

In order to tame a Parasaurolophus, one must hit it with a viable weapon until it is unconscious. Once it is unconscious, place the taming food into its inventory, and make sure to guard both you and it from local predators, especially since anything willing to attack a Parasaurolophus will make short work of you.

**Taming Food**

 Citronal, Longrass, Rockarrot | 27
 Berries/seeds
 Fiber, Rare Flower, Rare Mushroom, Thatch, Wood | 133
19 Narcotics

**Combat**

General

It is a potentially powerful opponent, able to one-hit kill a Level 7 Human survivor in full Cloth Armor. Only the fact that it typically flees upon being attacked stops it from being a dangerous opponent. Do not steal an egg without preparing, as it will then attack, is very fast, and can quickly kill a would-be thief.

Strategy

Aim for the head/neck, which does twice as much damage as anything else.

Weaponry

While Parasaurolophus typically flees upon being attacked, the below list lists what would be viable against a Level 1 unsaddled individual in case you decide to take an egg, or find yourself facing a tamed one.

Torch (must be Level 35 with one piece of Chitin Armor, four pieces of Hide Armor, headshot, and Journeyman quality; body shot viable at Level 41 with full Chitin Armor and Journeyman quality), Stone Pick (must be Level 30 with two pieces of Chitin Armor. three pieces of Hide Armor, headshot, and Apprentice quality; body shot viable at Level 35 with three pieces of Chitin Armor, two pieces of Hide Armor, and Journeyman quality), Slingshot (taming, must be Level 35 with full Chitin Armor and headshot; body shot viable at Level 50 with full Flak Armor), Stone Hatchet (must be Level 29 with full Hide Armor, headshot, and Apprentice quality; body shot viable at Level 35 with one piece of Chitin Armor, four pieces of Hide Armor, and Journeyman quality), Spear (must be Level 35 with full Chitin Armor and headshot; body shot viable at Level 50 with full Flak Armor), Bow (Stone Arrow (must be Level 29 with full Hide Armor, hitting first, and headshot; body shot viable with full Chitin Armor and hitting first), Tranq Arrow (viable upon unlocking at Level 20 with three pieces of Hide Armor, two pieces of Cloth Armor, and headshot; body shot viable with full Hide Armor and hitting first)), Fists (taming, viable upon spawning at Level 1 with no armor, hitting first, and headshot; body shot viable at Level 10 when hitting first), Metal Pick (viable upon unlocking at Level 25 with full Cloth Armor, hitting first, headshot, and Apprentice quality; body shot viable at Level 30 with two pieces of Chitin Armor, three pieces of Hide Armor, hitting first, and apprentice quality), Metal Hatchet (viable upon unlocking at Level 25 with full Cloth Armor, headshot, and Apprentice quality; body shot viable at Level 29 with full Hide Armor, hitting first, and Apprentice quality), Pike (viable upon unlocking at Level 25 with full Cloth Armor, headshot, and Apprentice quality; body shot viable at Level 29 with full Hide Armor, hitting first, and Apprentice quality), Grenade (viable upon unlocking at Level 30 with three pieces of Cloth Armor and headshot; body shot viable with full Hide Armor), Simple Pistol (viable upon unlocking at Level 30 with no armor and headshot; body shot viable with three pieces of Cloth Armor), Auto Turret (viable upon unlocking at Level 60 with no armor and headshot; body shot viable with one piece of Cloth Armor), Longneck Rifle (viable upon unlocking at Level 35 with no armor and headshot; body shot viable with two pieces of Cloth Armor), Improvised Explosive Device (viable upon unlocking at Level 45 with no armor and anywhere), Fabricated Pistol (viable upon unlocking at Level 50 with no armor and anywhere), Assault Rifle (viable upon unlocking at Level 55 with no armor and anywhere), Shotgun (viable upon unlocking at Level 35 with no armor and anywhere), C4 Charge (viable upon unlocking at Level 55 with no armor and anywhere), Rocket Launcher (viable upon unlocking at Level 60 with no armor and anywhere), Bio Bomb (viable upon unlocking at Level 63 with no armor and anywhere), Fighter Jet (viable upon unlocking at Level 63 with no armor and anywhere), Nuclear Bomb (viable upon unlocking at Level 63 with no armor and anywhere), Allosaurus (can be tamed at Level 27, and can defeat and/or kill Parasaurolophus at Level 1 with headshot and hitting first; body shot viable at Level 3 when hitting first), Stegosaurus (can be tamed at Level 2, and can defeat and/or kill Parasaurolophus at Level 1 when hitting first anywhere), Ceratosaurus (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 4 with headshot and hitting first; body shot viable at Level 6 when hitting first), Triceratops (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 1 when hitting first and headshot; body shot viable at Level 3 when hitting first), Tyrannosaurus (can be tamed at Level 30, and can defeat and/or kill Parasaurolophus at Level 1 when hitting first and headshot; body shot viable at Level 3), Apatosaurus (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 1 anywhere), Archelon (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 1 with headshot; body shot viable at Level 2 when hitting first), Compsognathus (can be tamed at Level 5, and can defeat and/or kill Parasaurolophus at Level 18 with headshot; body shot viable at Level 26 when hitting first), Dimetrodon (can be tamed at Level 1, and can kill Parasaurolophus at Level 1 anywhere), Dimorphodon (can be tamed at Level 5, and can defeat and/or kill Parasaurolophus at Level 132 with headshot and hitting first; body shot viable at Level 282 when hitting first), Dinilysia (can be tamed at Level 63, and can knock out Parasaurolophus at Level 2 anywhere), Diplodocus (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 1 anywhere), Edaphosaurus (can be tamed at Level 1, and can kill Parasaurolophus at Level 1 anywhere), Eryops (can be tamed at Level 5, and can defeat and/or kill Parasaurolophus at Level 30 with headshot and hitting first; body shot viable at Level 44), Megalochelys (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 3 with headshot and hitting first; body shot viable at Level 5 when hitting first), Ornithomimus (can be tamed at Level 5, and can defeat and/or kill Parasaurolophus at Level 7 with headshot and hitting first; body shot viable at Level 11 when hitting first), Pachycephalosaurus (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 3 with headshot and hitting first; body shot viable at Level 8 when hitting first), Proganochelys (can be tamed at Level 1, and can defeat and/or kill Parasaurolophus at Level 14 with headshot and hitting first; body shot viable at Level 23 when hitting first).

Dangers

While it is normally harmless, it possesses a great amount of power, which can make it a dangerous opponent if you do find yourself fighting one. In addition, it is very fast, being faster than the fastest human survivors. This can make it difficult to escape from. One must also be mindful of nearby predators, especially outside of the safe zone.

Weakness

It is a glass cannon, not as good as taking damage as it is at dishing it out. This is magnified by the fact that attacks hitting the head or neck do twice as much damage as they otherwise would do. In addition, it is normally non-aggressive, relying on its speed to escape from threats.

**Locations**

Western Plains

Cragg's Island

Footpaw

Southern Islets

South Haven

Weathertop

Northeast Shores

Northern Shores

Southeast Shores

Southern Jungle

Deep Island

Derilect Ship

Drayo's Cove

Gulch of Lamentation

Hidden Lake

**Utility**

Gatherer- A Parasaurolophus is an excellent gatherer, able to get numerous Berries, Wood, and Thatch from trees, which doubles as a way to feed it.

Transport- Able to carry a good amount of weight, equaling to 280 Metal without being encumbered, and being capable of fending off a good amount of threats, it can be used to carry resources to and from harvest locations.

Travel- A Parasaurolophus makes for a strong mount that can be used for traveling to locations without having to worry about a good amount of threats.

Combat- Whether used to defend bases, hunting, or PVP war, the Parasaurolophus' respectable damage can make it an excellent option for combat, able to damage opponents heavily, especially when in herds or paired up with other creatures more resistant to damage than it.

**Collectibles**

Berries

Wood

Thatch

Fiber

**Ridable by**

If it has a Saddle, the Parasaurolophus can be ridden by the following types and numbers of creatures. It is a WIP.

1 Stegosaurus

1 Ceratosaurus

1 Triceratops

1 Archelon

11 Compsognathus

1 Dimetrodon

22 Dimorphodon

7 Dinilysia

2 Edaphosaurus

7 Eryops

2 Megalochelys

5 Ornithomimus

1 Pachycephalosaurus

1 Parasaurolophus

8 Proganochelys

**Can Ride**

This is a list of creatures the Parasaurolophus can ride. It is a WIP.

Allosaurus

Triceratops

Tyrannosaurus

Apatosaurus

Diplodocus

Parasaurolophus

**Notes**

The species in the game is Parasaurolophus walkeri, which is the real-world type species of Parasaurolophus.

While a Level 1 Parasaurolophus can withstand 1 shot from a Longneck Rifle to the body, or 1 second of Auto Turret fire to the head/neck, a max (Level 450) Parasaurolophus with a saddle can withstand 16 hits from Fighter Jet Missiles to the body, or 8 hits from Fighter Jet Missiles to the head.

There are a maximum of 103 Parasaurolophus on the map, 5 in the Western Plains, 10 on Cragg's Island, 10 on the Footpaw, 5 in the Southern Islets, 10 on South Haven, 10 on Weathertop, 5 in the Northeast Shores, 5 in the Northern Shores, 5 in the Southeast Shores, 10 in the Southern Jungle, 5 on Deep Island, 10 on Derilect Ship, 5 in Drayo's Cove, 5 in the Gulch of Lamentation, and 3 in the Hidden Lake.

**Changelog**

In the release version, it was released