Jade/Changelog

* 1.5
* 0.13
* 0.12
* 0.11
* 0.10
* 0.9
* 0.8
* 0.7
* Beta
* 1.5.1
Patch Notes 1.5.1 - (Steam)

**Battlerites**

* + Now reduces the cooldown of Snipe by 4s instead of resetting the cooldown.
* 0.13.0.0
Patch Notes 0.13.0.0 - (Steam)

* (M1) (Bug Fix)
	+ Fixed a bug where ammo was not properly consumed when standing close to, and shooting towards, a wall.
* 0.12.2.0
* 0.12
Patch Notes 0.12.2.0 - (Steam)

Battlerites

* + Stun duration bonus decreased from 1s to 0.75s.
Patch Notes 0.12 - (Steam)

*See "Stealth Mechanics Changes" above for more information about the changes to stealth.*

*With the bigger changes to the stealth mechanic overall the values of Camouflage needed some additional adjustment.*

* (Q)
	+ Now enters cooldown when the invisibility effect ends.
	+ Fading Haste now starts at 30% and lasts for 1.5 seconds.

* (R)
	+ Fixed a bug where Junk Shot would knockback in the wrong direction if caught and fired by Oldur's Time Bender.

**Battlerites**

* + Stealth duration of Outlaw Battlerite decreased from 2s to 1.6s.
* 0.11.2.2
* 0.11.2.1
* 0.11.2.0
* 0.11.1.0
Patch Notes 0.11.2.2 - (Steam)

* (Q)
	+ Movement speed increase changed into a Fading Haste (Meaning the 15% movement speed fades over Stealth's duration).
* (EX Q)
	+ Fading Haste duration increased from 0.6s to 0.9s.
	+ Movement speed increase from entering Stealth via Smoke Veil removed.
* (R)
	+ Fixed a bug with how knockback from reflected Junk Shot bullets worked.
Patch Notes 0.11.2.1 - (Steam)

* damage reduced from 7 to 6.
Patch Notes 0.11.2.0 - (Steam)

*Jade’s Revolver Shot has been changed to allow for a better place in ranged duels, while at the same time preserving her gunslinger feel and playstyle.*

* Fixed the smoke trail effect being invisible on Jade when using Blast Vault and having the Outlaw Battlerite chosen.
* Max ammo reduced from 6 to 4.

* (M1)
	+ Damage increased from 4 to 7.
	+ Energy Gain increased from 2% to 3%.
	+ Radius from 0.3 to 0.25.
	+ Range reduced from 7.5 to 7.2.
	+ Movement speed while casting reduced from 30% to 20%.
	+ Cast time increased from 0.065s to 0.07s.
	+ Cooldown increased from 0s to 0.05s.
	+ Global cooldown reduced from 0.1s to 0s.
	+ Recharge duration reduced from 0.9s 0.8s.

Battlerites

* + Bonus charges reduced from 10 to 6.

* + Cooldown reduction increased from 0.25s to 0.35s.
Patch Notes 0.11.1.0 - (Steam)

*Jade’s defensive EX has been missing something to compliment her playstyle properly. This change should make it fit in a bit better in her kit while also making her feel a little more slippery again.*

* now grants Jade a 100% haste that fades over 0.6s.
* 0.10.1.0
* 0.10
Patch Notes 0.10.1.0 - (Steam)

*There is little counter-play to Jade's Smoke Veil which can be frustrating to face. We still want her to have a tool to support allies with though. This rework will allow for that and give a more secure way to escape, but without being 100% bulletproof.*

* **(EX Q) - Reworked**
	+ Now turns you invisible. Removes movement impairing effects and grants self and nearby allies a shield absorbing 32 damage.
* **Battlerites**
	+ - duration increases from 2.4s to 2.7s and Stealth resets the cooldown of .
	+ - The duration of the Root has been reduced from 1.2s to 1s.
Patch Notes 0.10 - (Steam)

* &
	+ You can now run through other players while in Stealth and Smoke Veil.
* 0.9.1.0
Patch Notes 0.9.1.0 - (Steam)

* now uses the same buff icon as .
* 0.8
Patch Notes 0.8 - (Steam)

* impact damage reduced from 30 to 28 and area damage reduced from 20 to 16.
* now only removes movement impairing effects and not all negative effects.

New Battlerite Tree
Tier 1

* -  resets the cooldown of .
* -  causes you to enter a 2s .
* -  inflicts a 1.2s Root.

Tier 2

* - Successfully landing  reloads your guns with 10 Ammo.
* -  haste bonus increases by 25%.
* -  stun duration increases by 1s.

Tier 3

* -  deals 6 bonus damage.
* - Interrupting an attack with  heals you for 16 health.
* -  knockback distance is increased by 25%. Knocking an enemy into a wall Stuns it for 1.2s.

Tier 4

* - Whenever you hit a  the cooldown of  is reduced by 0.25s.
* - Increases movement speed by 10%.
* - Damage done to targets below 30% health increases by 20%.

Tier 5

* - While channeling  you take 75% less damage.
* - Each projectile of  inflicts a 50% Snare on enemies for 1.5s.
* 9/20/16
Patch Notes 9/20/16 - (Steam)

* can now be dispelled.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* now correctly reduces damage taken by the amount specified in the tooltip. (Bugfix)