Demo

Template:IndThe Grimmlins Tale demo, available on Steam here, is a short demonstration of what the projected idea of the full game of Grimmlins Tale might be. It consists of the Grand Library, and the main hub world of Grimmlins Tale, loosely split into areas. There is no main guiding story, only a justified purpose for the player to collect a total of 25 Golden Books checked out under the Lief's, the player character, name by an unknown being.

### Available Grimmlins (Demo Only)

Template:Ind21 Grimmlins are currently available in the demo.

### Lore (Demo Only)

#### Basic Story

Template:IndLief wakes up in the Grand Library, located the strange fairytale world of Never Everland, with no memory. Upon descending to the lowest floor in the library, he is told by Galinda, the librarian, that 25 Golden Books were checked out under his name and he is tasked with collecting them. He is accompanied by Frampton, a talking scarf gifted to him by Galinda, and one of three Grimmlins: Beastame, Dardumpty, or Gingerkid.

#### Characters

Lief: A young man who wakes up in the Never Everland Library with no memory and is tasked with collecting Golden Books checked out under his name.

Frampton: A scarf who was given to Lief by Galinda, whose intentions are unclear.

Galinda: A mysterious figure and librarian to the Grand Library. She informs Lief that he must collect 25 Golden Books checked out under his name. Gave Frampton to Lief to help with this task.

The Director: A mysterious figure mentioned to be responsible for keeping the residents of Never Everland, Grimmlins, on their respective story loops. Seems to dislike humans, as they can break Grimmlins from these story loops through befriending them.

### Book Locations (Demo Only)

Template:IndBooks are simple collectables that are found in various places throughout the demo. They represent small explorational challenges. There are 25 total. Books can be found, bought, and are rewarded upon battling and defeating Shades.

#### Inside the Grand Library

1. Defeat the first shade at the top of the library where the player first spawns.

2. Defeat the second shade the player encounters at the library.

3. At the back of the stairs near the second shade there is a small closet.

4. At the bottom of the library in the middle of the circular room.

5. In the circular room on a shelf above the player directly across from the entrance of the room.
#### Just Outside the Library

6. Defeat Shade in the maze to the right of the library. Level 6, 2v2.

7. Defeat Shade in the area directly in front of the Library. Level 15, 5v5.

8. Defeat the Shade in the area above the library and to the right. Level 10, 3v3.

9. Climb to the top of the Library head.

10. Climb to the top of the hilt of the sword bridge.

#### Village Area

11. Go into the house, castle side.

12. Climb on the ruins just outside the village.

#### Castle Area

13. Battle the Shade on the draw bridge.

14. Go underneath the drawbridge.

15. Buy the book from the castle vendor.

16. Climb to the platform above the castle near Carefall.

#### Canyon Area

17. One hidden above the player on rocks jutting out.

18. Defeat the Shade located in the middle of the canyon.

19. Near the river climb around the corner of the canyon away from Mt. Choco.

#### Mt. Choco

20. Defeat the shade located near the Lambbaall entrance to Mt. Choco

21. Climb on the mountain near the Canyon side a bit further up from the Lambbaall Valley entrance.

22. Defeat the Shade at the entrance to Lambbaall Valley.

23. Go to the middle of Lambbaall Valley.

24. Climb up to the highest point of Mt. Choco located above Lambbaall Valley.

25. Small Cave found on the way to Lambbaall Valley.