recursal/Fanatic-Fandom huggingface dataset:
Beelzebub

## Origin

Beelzebub is one of the 10 Original Sins of Hell, the Original Sin of Gluttony, as such, he was the very first Mortal Punished with the Sin of Gluttony in Hell. He does not really remember where he originated from, nor what he was before he was Beelzebub, his eternal Hunger has driven him to the edge of Sanity, and made him forget his Past.

## Personality

Beelzebubs Personality are currently only known in Myths, as he has not made an Official Apperance yet.

## Eternal Punishment

As the Original Sin of Gluttony, Beelzebub was Punished with the inability to devour anything within the Borders of Hell, as well as being unable to take things without Permission, as such, he must rely on kind offerings from travelers or non-demons to him, which, due to his rather scary looking starved form, is a rather difficult feat.

## Sigil

Beelzebub offers the Sigil of Gluttony, which gives its Vessel the ability to eat any type of Matter, or even Energy and thoughts, just like Beelzebub. This means one could technically Absorb someone elses Abilities and use them for themselves. Beelzebub asks for food Offerings in return for the Power he grants, the more you bring him, the more Power he'll grant you.

He can also grant you access to his Sin Weapon, the Mantis Scythe. This Scythe not only boasts a Jagged edge, thus being a much more brutal Weapon than others, but also the ability to absorb the Blood it touches, and infecting any flesh it cuts trough with the Curse of Hunger, starving out the Infected target over a Period of Time, and draining their Stamina and Vitality.

Additionally, he is able to grant Authority over Insects, due to being the Lord of Flies, this includes Insectoids or Insectoid Hybrids.

## Abilities

Beelzebubs Specific Abilities are currently only known in Myths, as he has not made an Official Apperance yet.
Ancient Fear

## Chakravartin of Fear

Ancient Fear, also known as Ŧǂ͌ǀҭ̪Ҵ̭̰͠ŦŧŦ̛͌ŧ͞͡ţ or Fear, is the 3rd Chakravartin of the Order of Plausibility, and represents the third Undeniable Truth of Existence. His true Apperance mimics a sort of dark amalgamation of mist and flesh, with red glows eminating from within, that being his 6th Dimensional Form. But he is typically seen differently by everyone in his lower forms, as they mimic someones greatest fear, alternatively he can anchor himself in a specific form as well.

## Abilities

As a Chakravartin, Fear is able to use True Qi and True Arcanum freely, which grants him a high Mastery over every Element in Existence. As the Personification of Fear, he also Posesses absolute Authority over Fear and general Emotions, and thus is always aware of what a being truly fears. He can freely mimic any fear someone posesses, and can also manipulate the emotions someone feels, as well as be able to cause Hyper-realistic Illusions by manipulating a Targets central nervous System.

## Sigil

Fear can grant beings a Sigil of Fear, which not only allows people immunity to Panic, Stress and Fear, but also can allow them Authority over Fear or Illusions, as well as being able to be aware of a Targets Fears at all times. Some Sigil bearers may also be able to shift themselves like Fear can.

He is also represented in the Sigil of the Antiquis, in which he represents the Insectoid.

## Undeniable Truth

It has not yet been revealed which Truth is his.
Parazonium

## Origin

The Parazonium is a type of dagger frequently carried by Virtus, Mars, Roma or the Emperor, giving them an aura of Courage.

## Description

Frequently carried by Virtus, Mars, Roma or the Emperor, giving them an aura of Courage. There are multiple of these.

## Abilities

It is made from psychic Adamantine, allowing it to instill its wielder with courage, while filling those slashed with dread and fear.
The Hills

## Lyrics

Your man on the road, he doin' promo

You said, "Keep our business on the low-low"

I'm just tryna get you out the friend zone

Cause you look even better than the photos

I can't find your house, send me the info

Drivin' through the gated residential

Found out I was comin', sent your friends home

Keep on tryna hide it but your friends know

I only call you when it's half past five

The only time that I'll be by your side

I only love it when you touch me, not feel me

When I'm fucked up, that's the real me

When I'm fucked up, that's the real me, yeah

I only call you when it's half past five

The only time that I'll be by your side

I only love it when you touch me, not feel me

When I'm fucked up, that's the real me

When I'm fucked up, that's the real me, baby

I'ma let you know and keep it simple

Tryna keep it up, don't seem so simple

I was with two women 'fore I saw you

And you don't have to do it at my tempo

Always tryna send me off to rehab

Drugs started feelin' like it's decaf

I'm just tryna live life for the moment

And all these other people want a relapse

I only call you when it's half past five

The only time that I'll be by your side

I only love it when you touch me, not feel me

When I'm fucked up, that's the real me

When I'm fucked up, that's the real me, yeah

I only call you when it's half past five

The only time that I'll be by your side

I only love it when you touch me, not feel me

When I'm fucked up, that's the real me

When I'm fucked up, that's the real me, baby

Hills have eyes, the hills have eyes

Who are you to judge, who are you?

Hide your lies, girl, hide your lies

Only you to trust, only you

I only call you when it's half past five

The only time that I'll be by your side

I only love it when you touch me, not feel me

When I'm fucked up, that's the real me

When I'm fucked up, that's the real me, yeah

I only call you when it's half past five

The only time that I'll be by your side

I only love it when you touch me, not feel me

When I'm fucked up, that's the real me

When I'm fucked up, that's the real, real, real me!
Original Sin

Original Sin Depthborn are the 10 Depthborn Rulers who rule over the Sections of Hell, they are the very first original Sinners of their Respective Sin, and are incredibly Powerfull. Each Original Sin also holds the ability to temporarily take on a "beast form" which is typically either their original form they had in their past life, or their form fueled by their desires and wishes, making them look like their innermost beast, which typically is fuled by intense emotions.

## List of Original Sin

> Original Sin of Pride - Lucifer
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> Ruler of Limbo - Minos
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> Original Sin of Lust - Asmodeus
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> Original Sin of Gluttony - Beelzebub
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> Original Sin of Greed - Mammon
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> Original Sin of Wrath - Satan
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> Original Sin of Heresy - Leviathan
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> Original Sin of Violence - Devil Advocate (CaÏn)
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> Original Sin of Fraud - Belphegor
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> Original Sin of Treachery - Dis
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Leviathan Drake

## Species Information

While it is called a Drake, this creature is actually Classified as an Insectoid-Wyrm. Leviathan Drakes typically dwell in semi-liquid and liquid areas in the Underwild, and are Naturally Aggressive to anything that has Blood. They get their Nutrition out of that very Blood they can sense. Leviathan Drakes are also incredibly massive, as they can get up to 10 Kilometres long (6 Miles), making them one of the Largest Wyrms known to date.

## Abilities

They're able to cause small earthquakes with their bodies, and their Body can emit Toxic Clouds/Breath that can Paralyze a Victim, their shell on the upper part of the Body is incredibly tough, since it is made from collected Adamantium in the Underwild, while the lower part is soft, though those that attempt to pierce it will quickly realize that the Head on the top of the Wyrm is a decoy, as its true jaw is on that soft Belly, which can open up and swallow an unknowing Victim whole, and then Paralyze it with its Toxic Fumes. XL-P Rank Leviathan Drakes are also capable of using Telekinesis due to an extreme Concentration of Spatial Qi in their Body.
Solence

## Biography

Solence is a rock band from Sweden, based in Stockholm, founded in 2012. The band consists of Markus Videsäter on vocals, David Strääf on guitar, Jonas Nolér on guitar, Johan Swärd on keys, and David Vikingsson on drums.

The band members are all multi-instrumentalists and music students with shared visions and musical backgrounds. They moved under the same roof in Stockholm in 2013 to completely dedicate themselves to the band.

Solence has a modern, young, and attractive sound, highlighting epic choruses, powerful melodies, and tight grooves. They have produced covers such as Imagine Dragons' "Warriors," which reached over 100,000 views in its first days, and have gained a following through their world-class productions and innovative self-promotion.

The band has been active for 11 years (since 2012) and has released a number of songs, including "Brothers," "Direction," "The Hills," "Warriors," "Blackout," "In the Dark," "Indestructible," "Good F\*\*\*King Music," "Heaven," "Death Do Us Apart," "Thunder," "Rising Up," "Deafening," "Load," "Ghosts," "4 Good Reasons," "Breaking the Silence," "Pump More Life," "Phoenix," "Spit it out," "Dead Tomorrow," "Speechless," "Immortals," "Push Me to the Edge," "Rain Down," "Blow Up," "Snakes," "Paralyzed," "Empire of the Sun," "Keep Up with Us," "Antidote," "Waves," "Cold," "Wish I Wasn't Me," "Legends Never Die," "Better This Way," "Endless," "Claustrophobia," "Serenade," "Blood Sweat Tears," "Life Goes On," "NuBlood," "Demons," "Hope Is A Cult," "Miracles," "Animal In Me" (translated to Portuguese), "A New Hope," "Legends Never Die (Metal Cover)," and "The Show Must Go On." And they were actively present from 2012 (11 years) to this day.

## Members

* David Strääf (2012 – present)
* David Vikingsson (2012 – present)
* Johan Swärd (2012 – present)
* Jonas Nolér (2012 – present)
* Markus Videsäter (2012 – present)

## Songs

Brothers

Direction

The Hills

Warriors

Blackout

In The Dark

Good F\*\*kin Music

Heaven

Death Do Us Apart

Thunder

Rising Up

Deafening

Load

Ghosts

4 Good Reasons

Breaking the silence

Pump More Life

Phoenix

Spit It Out

Dead Tommorow

Speechless

Immortals

Push Me To The Edge

Raindown

Blow Up

Snakes

Paralyzed

Empire of the Sun

Keep Up with Us,

Antidote

Waves

Cold

Wish I Wasn't Me

Legends Never Die

Better This Way

Endless

Claustrophobia

Serenade

Blood Sweat Tears

Life Goes On

NuBlood

Demons

Hope Is A Cult

Miracles

Animal In Me

Show Must Go On

## Socials

https://www.instagram.com/solenceofficial/?hl=en

https://m.facebook.com/SolenceOfficial/

https://twitter.com/solenceofficial?lang=en

https://youtube.com/@SolenceOfficial

https://m.twitch.tv/teamsolence?desktop-redirect=true

https://solencemusic.com/

https://m.vk.com/solenceofficial
Mu

## Origin

Mu is the watery chaos that was created long before the gods first came to be.

## Ruin

Similar to the surge, Mu is alive, as such, if you spend too much time within it, 3 things may happen.

1. It consumes you
2. It mutates you into a shell of your former self
3. You adapt to it, gaining its chaotic energy

In the 3rd case, the person gains Ruin, a variation of Arcanum, unlike arcanum, it does not give control over an aspect of the world around them, instead it allows them to corrupt the world around them, similar to how Seth does it. This allows them abilities such as manipulating stability, opening rifts, corrupting minds etc. In a way, this can be called the 'Arcanum of Chaos'.
Akaal Akama

## Origin

He was born at the same day as Akalbir akama, they both are Brothers, but not Twins. He lived his life in India at first, but moved to Germany with his Brother. While his Brother sought a Military Career, Akaal turned to the more darker side of life, and became the leader of a small Gang. As the 2nd Paradimensional War set off, he took advantage of the situation, and expanded his control. He landed in the pthpꜣꜣwmḏꜣt-tpr, the “Primal State Prison”, most commonly known as a Prison used by those who came before us Humans, and the most secure Prison on Earth. He escaped when his Disciple, Takashi Yamamoto, helped him escape as Kroko helped his own master Escape as well.

## Personality

He is very stoic, and shows himself as amused by peoples Incompetence. He feigns an old man personality of needing a cane to walk, but he has shown multiple times that he didnt need it. He seems to be Violent and prefers people learning from experience, as shown when he didnt help Kroko, but only made him think about what to do.
Dionysus

## Origin

In ancient Greek religion and myth, **Dionysus** (/daɪ.əˈnaɪsəs/; Ancient Greek: Διόνυσος *Dionysos*) is the god of winemaking, orchards and fruit, vegetation, fertility, festivity, insanity, ritual madness, religious ecstasy, and theatre. His *thyrsus*, a fennel-stem scepter, sometimes wound with ivy and dripping with honey, is both a beneficent wand and a weapon used to destroy those who oppose his cult and the freedoms he represents. Those who partake of his mysteries are believed to become possessed and empowered by the god himself.

His origins are uncertain, and his cults took many forms; some are described by ancient sources as Thracian, others as Greek. In Orphic religion, he was variously a son of Zeus and Persephone; a chthonic or underworld aspect of Zeus; or the twice-born son of Zeus and the mortal Semele. The Eleusinian Mysteries identify him with Iacchus, the son or husband of Demeter. Most accounts say he was born in Thrace, traveled abroad, and arrived in Greece as a foreigner. His attribute of "foreignness" as an arriving outsider-God may be inherent and essential to his cults, as he is a god of epiphany, sometimes called "the god that comes".

When the wars began, he took a back seat and choose to help his followers and those after the battles, Zeus did not like this and banished him from Olympus, living in the Aether now he travels between there and Athens on earth throwing the best party's while in disguise.

## Personality

Dionysus is a very laid-back deity; his voice is always so calm and soothing with a flirty undertone. unlike most gods he prefers to drink and party with his followers of victories or good times. he is amused by the mortals as if it is all one big play helping their stressful lives with his sweet nectar.

## Sigil

Sigil of the wine drinker (gains control over any form of alcohol and vines, allowing you to grow vines from anywhere to trap, ensnare, whatever your imagination can come up with and then turn other liquids into wine or whatever your heart desires as well as control it like a specialized version of water manipulation

## Abilities

They have full authority over creation Qi and Bio Qi, as well as plants and alcohol everywhere within the 4th and lower dimensions. they can also take a person who is either driven mad or intoxicated no matter the degree of both he can either increase the effect or decrease. (The fertility part does not need to be stated just know yeah, they are very classy)

## Pictures and Sound

Dionysus's Voice

[1]
Alkahest

## Origin

Alkahest is a sort of "universal solvent". It is capable of dissolving any other substance, without altering or destroying its fundamental components, including the indestructible Ore, Adamantine. However getting it to touch Adamantine is nearly impossible, since it will disolve both Qi, Flesh, Chi, Arcanum, or ANYTHING else it comes into contact with. It can only be found within the Void, and is essentially a formless matter floating within it.
Palladion

## Origin

Palladion is a sort of Prosthesis crafted by Hephaestus, and was first worn by Victims of Zeus Divine Lightning, before Azoth was discovered. After Azoth was discovered, Hephaestus gave it to Demeter after she was fatally wounded by Zeus, allowing her to live. He then made 2 other Versions of the Palladion, Labeled Palladion II and III, for others to wear.

## Description

Palladion is a type of Matter that is in a state that is both Solid and Liquid depending on the energy put into it, this is achieved thanks to the mixture of Adamantine, which is completly solid and impossible to destroy. However, hephaestus enchanted and mixed this with Yliaster and Alkahest, the formless base of all matter, and a universal desolvent, which causes it to harden in response to foreign energy. Due to Palladion becoming one with its wearers, this means it is in a sort of Goo-like state, It sticks to its core in a shape the Wearers brain waves shape it into, but hardens in response to foreign energy back into its Adamantine properties. This means the body can freely move into any direction the wearer wants it to, but is solid and indestructible to any touch or interference. It was even enchanted with Cold iron, causing it to also be fully immune to astral interferences.

## Abilities

Palladion allows its wearer to be fully able to shift and control the parts of their body that it replaces.

Due to its Adamantine components, it is completly indestructible.

Due to its Orichalcum components, it also is able to move trough space at a fast pace, due to lack of Friction.

Due to its Alkahest components, the adamantium components turn into a superfluid state.

Due to its Zastralt components, there are tiny gravity fields within the Palladion that causes it to stay in a specific shape.

Due to its Cold Iron components, astral energy cannot pierce or affect the Palladion.

Due to is Yliaster Properties, the matter can freely duplicate and erase itself, allowing it to expand into larger shapes and then get rid of those shapes without excess.

It is enchanted with the Rune of True Ownership, making the components not affected by foreign energies, this does not mean it would ignore damages if it were not for the adamantine, this simply means as example the zastralt cannot de-magnetize itself unless the wearer sends qi into it.

The Adamantine used within the Palladion, the Quantal Adamantine, allows its wearer to use various Properties of Quantal Qi without the necessity of the Qi itself, such as Gravity Manipulation.
The place from once upon a time

## Once upon a time

The place from once upon a time is the lowest point of th 3rd spatial dimension, marking the very bottom of the Cold below, directly below Tartarus. All sources of water that go trough the cold below, such as Styx, Acheron or Gjöll lead into a single Lake, called the lake of life over death. Several depthborn live down here, mostly those banished from the places above, or those who escaped from it. The water as well as the air is filled with Manducares, as such, visiting this place without Protection is a death sentence, as there are more of them here than in the other places of the cold below combined. The main island of the Place from once upon a time has a large Skeleton of the Divine Ancient Anu, and the center of this realm has the Tetragrammaton floating high in the sky. The air has no air and no wind, no movement at all, some faint light shines into the area from the above layers of the cold below, as well as from the eyes of Anu. The water does not move, and is at a complete standstill, if one would touch the water, the Manducares below it would grip ones leg and pull you below water to trap your soul there forever.
Midnight Reapers

## Origin

Made by Dekja in his home realm for survival.

## Description

hey are made from çᲟჶᲯℲꭁ, a mineral only found in his original Plane. Due to the material not being native to our realm, it has properties that do not exist in our laws of physics, as such, similar to remy, it is a dimensional anomaly.

## Abilities

Any non-biological material that comes in contact with it will be unable to cut trough or damage the material, however, this blade is also unable to cut trough biological matter of this plane.
Hephaestus Masterpiece

## Origin

Hephaestus Masterpiece is a Legendary Piece of Armor forged by the god of Blacksmiths himself, and was also worn by the legendary Hero Achilles.

## Usage

Hephaestus Masterpiece is a Special type of Armor, made out of Null Adamantine, making this Armor a Vacuum between its Wearer and any hostile being, erasing anything that comes in contact with it, aside from its wearer. It is completly Impossible to Penetrate this Armor, even Chakravartins such as Death itself cannot Pierce it, however, wearing it comes with the Price of extreme Mental Weight, meaning most can only bear to wear it for seconds, going further than one can handle can crush ones Mind, and render oneself a mere Thrall.
Ancient Death

## Chakravartin of Death

Ancient Death, also known as the Grim Reaper, is the first Chakravartin of the Order of Plausibility, and represents the first Undeniable Truth of Existence. His true Apperance is unknown to Most, and he typically is viewed differently by everyone, as everyone sees in him what they see in Death. Those that fear death, see him as scary, those that accept death, may see an old friend.

## Abilities

As a Chakravartin, Death is able to use True Qi and True Arcanum freely, which grants him a high Mastery over every Element in Existence. As the Personification of Death, he also Posesses absolute Authority over Death, and can decide to deny any deceased beind reincarnation. He can also freely intervene in a Beings Fate and Lifespan, though he avoids it due to that intervening with Plausibility most of the time.

## Sigil

Death can grant beings a sigil of Death, which can not only grant him a percentage of his abilities, Ancient Qi, but also can make them impossible to kill.

He is also represented in the Sigil of the Antiquis, in which he represents the Draco.

### Nothing is Lost

> Nothing is Lost.
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> Once life is death, there will be a transfer every once-living must undergo.
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> The departed will Pass on, the damned will be Punished.
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> Hard choices will be Justified in the end.
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> There will be reconciliation, no matter how ugly.
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> No being can escape it.
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> Someday, all life will be death.
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The Seraphim

## Origin

**Ɣ̶ƚ͛͟ɩŧǂ͌ǀҭ̪؁ѩ҇χ͌͡͡͡͡͡щ͡ɿ͕͕ʅ͔͓͋ŧ؁ҵ͓͒ҷļɿ͕͕ʅ͔͓͋ŧҵ̭̰͠ŧŧŧ̛͌ŧ͞͡ţӌ̶͟͡ӝ̶͟͡ѓǂ͚̐ǁ͡ľҭ͡ӌǂ͚̐ǁ͡ľ؁ѩ҇χ͌͡͡͡͡͡щ͡ɿ͕͕ʅ͔͓͋ŧ؁ѩ҇χ͌͡͡͡͡͡щ͡ ŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸щ̵͡҂ļ̇ŧŧ̛͌ŧ͞͡ţѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţ؁ґғ̴̳ƚ̸ŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸ŧ̛͌ŧ͞͡ţ؁ҭ͡ӌŧ̛͌ŧ͞͡ţѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţɨ͟͟ǂ͟͟͟ţ̌͛͛ţ؁ɣ̶ƚ͛͟ɩŧ̛͌ŧ͞͡ţѩ҇χ͌͡͡͡͡͡щ͡ ŧǂ͌ǀҭ̪ŧ̛͌ŧ͞͡ţ؁ǂ͚̐ǁ͡ľ؁ҵ͓͒ҷļŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸ щ̵͡҂ļ̇ŧŧ̛͌ŧ͞͡ţ؁ŧ̛͌ŧ͞͡ţ؁ҵ͓͒ҷļŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸щ̵͡҂ļ̇ŧŧ̛͌ŧ͞͡ţ؁ŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸ ŧ̛͌ŧ͞͡ţ؁ɿ͕͕ʅ͔͓͋ŧ؁ҭ͡ӌŧ̛͌ŧ͞͡ţѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţɨ͟͟ǂ͟͟͟ţ̌͛͛ţ؁ ؁ɣ̶ƚ͛͟ɩŧǂ͌ǀҭ̪؁ѩ҇χ͌͡͡͡͡͡щ͡ɿ͕͕ʅ͔͓͋ŧ؁ζ̰͢η̸ҵ͓͒ҷļŧ̛͌ŧ͞͡ţɣ̶ƚ͛͟ɩŧ̛͌ŧ͞͡ţ ѩ҇χ͌͡͡͡͡͡щ͡ǂ͚̐ǁ͡ľґғ̴̳ƚ̸ŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸ŧ̛͌ŧ͞͡ţѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţґғ̴̳ƚ̸щ̵͡҂ļ̇ŧŧ̛͌ŧ͞͡ţ؁ŧǂ͌ǀҭ̪؁ѩ҇χ͌͡͡͡͡͡щ͡ŧǂ͌ǀҭ̪؁ѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţ ѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţɨ͟͟ǂ͟͟͟ţ̌͛͛ţ؁ɿ͕͕ʅ͔͓͋ŧѡ͎͎͌͌џ˸̭ǂ͚̐ǁ͡ľһ͟͠ĺ؁ǂ͚̐ǁ͡ľ؁ҵ̭̰͠ŧŧŧǂ͌ǀҭ̪ѩ҇χ͌͡͡͡͡͡щ͡ŧǂ͌ǀҭ̪؁ǂ͚̐ǁ͡ľ؁ŧ̛͌ŧ͞͡ţ؁ѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţѩ҇χ͌͡͡͡͡͡щ͡ŧ̛͌ŧ͞͡ţɨ͟͟ǂ͟͟͟ţ̌͛͛ţ؁ҵ͓͒ҷļɿ͕͕ʅ͔͓͋ŧ؁ɿ͕͕ʅ͔͓͋ŧѡ͎͎͌͌џ˸̭ǂ͚̐ǁ͡ľһ͟͠ĺ؁ѩ҇χ͌͡͡͡͡͡щ͡ǂ͚̐ǁ͡ľɣ̶ƚ͛͟ɩŧ̛͌ŧ͞͡ţ؁ ؁Ҵ͓͒Ҷļɿ͕͕ʅ͔͓͋ŧ؁Ɣ̶ƚ͛͟ƖŦ̛͌ŧ͞͡ţ Ҵ͓͒ҶļŦ̛͌ŧ͞͡ţ؁Ɣ̶ƚ͛͟ƖŦ̛͌ŧ͞͡ţѨ҇χ͌͡͡͡͡͡Щ͡ŧǂ͌ǀҭ̪Ŧ̛͌ŧ͞͡ţ؁Ŧ̛͌ŧ͞͡ţ؁Ɣ̶ƚ͛͟ƖŦ̛͌ŧ͞͡ţ؁Ѩ҇χ͌͡͡͡͡͡Щ͡Ŧ̛͌ŧ͞͡ţɿ͕͕ʅ͔͓͋ŧŦ̛͌ŧ͞͡ţ؁Ѩ҇χ͌͡͡͡͡͡Щ͡ɿ͕͕ʅ͔͓͋ŧ؁ ζ̰͢η̸Ҵ͓͒ҶļŦ̛͌ŧ͞͡ţƔ̶ƚ͛͟ƖŦ̛͌ŧ͞͡ţӋ̶͟͡Ӝ̶͟͡ЃŦ̛͌ŧ͞͡ţƗ͟͟ǂ͟͟͟ţ̌͛͛Ţ؁Ɣ̶ƚ͛͟ƖŦ̛͌ŧ͞͡ţѨ҇χ͌͡͡͡͡͡Щ͡ŧǂ͌ǀҭ̪Ŧ̛͌ŧ͞͡ţ؁ɿ͕͕ʅ͔͓͋ŧҐҒ̴̳ƚ̸Щ̵͡҂ļ̇ŧŦ̛͌ŧ͞͡ţ Ҵ̭̰͠Ŧŧǂ͚̐ǁ͡ľ؁ҭ͡Ӌɿ͕͕ʅ͔͓͋ŧ؁Ѩ҇χ͌͡͡͡͡͡Щ͡Ɨ͟͟ǂ͟͟͟ţ̌͛͛ŢƔ̶ƚ͛͟ƖƗ͟͟ǂ͟͟͟ţ̌͛͛Ţ؁ǂ͚̐ǁ͡ľ؁Ѩ҇χ͌͡͡͡͡͡Щ͡ɿ͕͕ʅ͔͓͋ŧ؁Ѩ҇χ͌͡͡͡͡͡Щ͡Ɨ͟͟ǂ͟͟͟ţ̌͛͛ŢŦ̛͌ŧ͞͡ţ Ѩ҇χ͌͡͡͡͡͡Щ͡Ŧ̛͌ŧ͞͡ţҴ͓͒Ҷļǂ͚̐ǁ͡ľ**

## Personality

It seems to be rather Playfull and cunning, as it interrupted Krokos Meditation to explain its plan to him, without worry of interference. It also seems to enjoy weaponizing peoples fear and insecurities. When it was temporarily released from the Void, it offered Kroko to save everyone if he gave it his desire to be remembered, essentially removin everyones memories of him and every record of his existence.

## Abilities

Its Blood is able to siphon and fully negate the abilites and strength from even the dagda, so it is assumed to be incredibly Powerfull.

It was also able to strip the skin from edward, and turn demeter into a rabbit with the snap of a finger. All it took for it to reverse the advance of miasma was a single finger snap, claiming that within 2 minutes, the miasma would be completly gone, using Krokos absorbed desires to fuel this 'major miracle', as it calls it.
წᲯꝔꟷᴌჶᲟꟷʨ

## Origin

Made by Dekja in his home realm for survival.

## Description

hey are made from çᲟჶᲯℲꭁ, a mineral only found in his original Plane. Due to the material not being native to our realm, it has properties that do not exist in our laws of physics, as such, similar to remy, it is a dimensional anomaly.

## Abilities

Any non-biological material that comes in contact with it will be unable to cut trough or damage the material, though the insides can be combusted if hit precisely with an enormous amount of energy.
Ghouls

## Ghoul

### Abilities

scentless, humanoid shapeshifting, Memory Absorption, Chi Absorption, Pheromone Generation

## Species Information

Ghouls are an intelligent predator species of the feywilds. They are bioforms gone wrong, due to demonic intervention.

Normally, a bio form is created when dead biological matter reacts to a high density of qi, a ghoul is born when this process is tempered with demonic influence, typically blood or corpses, essentially corrupting the nature of the bio form, and giving it demonic attributes. Ghouls are most often born in Battlefield or graveyards due to this.

A ghoul Can also be born to ghoul parents.

Ghouls feed on flesh and blood of pretty much anything. Fey, demons, humans, landborns, animals, and even other ghouls. As such they are considered deadly predators. They most often hunt Alone.

Ghouls are oftentime killed as babies by feys, landborns, etc, due to their predatory nature.

Half ghouls are either incredibly great at controlling their hunger, or horrible at it. Half ghouls are rare, since who the hell would fuck a ghoul- they don't even fuk each other, or it's rare.

Some ghouls, very rare, have unsatiable hunger : ghouls are abominations, this is nature's way of fixing it. Insatiable ghouls will never feel full, and so will eat other ghouls : they become their own predators.

## Abilities

Ghouls are extremely strong, fast and agile. They have no scent, and Can stop their breathing for hours at a time to either save Energy or be as discreet as possible when stalking a prey.

They have high regenerative abilities, their blood is poisonous (not deadly).

Ghouls Can take on a Humanoid forms to better trick their prey. Their main Hunting tactics are often manipulation and treachery. But their Real forms will often be more animalistic than humans.

They are capable of absorbing the memories of the people they eat to a certain extent.

Ghouls are also able to "feed" on chi, the internal Energy, or lifeforce. They are able to 'drink' it out of a Body, weakening it, but not taking it completely since it would destroy them, as absorbing the entire Life force of a living being practically infuses their soul into your body. They also need direct contact to do this.

They are resistant to sickness and have no need for sleep.

Ghouls create a pheromone that induces fear and anxiousness in their victims, a feeling similar to sleep paralysis.

They share the Depthborn ability to not die until their heart is not pierced,

They have Extremely strong jaws than Can bite through even metal and rock.

## Variants

### Flesh Formed ghouls

The most common subtypes, they have the standard ghoul abilities.

### Skeleton formed ghouls

Those ghouls will most often resemble more a corpse than an actual living person. They often will "steal" flesh to become more "human".

Skeleton formed ghouls need less flesh and blood to survive than flesh formed ghouls.

### Nature formed ghouls

Those ghouls are often much more peaceful than the other types. They would Only need blood to survive.
Rí Cruthanna

## Rí Cruthanna, 1st Page of Everchanging Lore

Rí Cruthanna, also known as the 1st Page of the The 30 Grand Emperors of the seven pages, is the strongest being in the Omniverse, just below its absolute Creator, Anu, who bears the title of the Author. Rí has not made an Appearance in the Story thus far, but many tales about him linger about. He is said to be unfathomably old, older than many planets and some realms, and is older than even some Gods. His Titles also call him the "King of Beasts" or "the King of Omni-Hybrids". Due to that, it is fair to Assume that he is also an Omni-Hybrid, though it is currently unclear what type.

## Abilities

His abilities thus far have not been revealed, the only thing known is his Species as an Omni-Hybrid.
Asuras

## Species Information

Asuras are the manifestation of restless Spirits that roam the 6 dimensions, which harbor such an immense amount of determination, willpower or similar intense emotions that they manage to manifest within the omnilock, becoming one with the potential energy of that realm. As such, Asuras bodies are made from Demimantine, so they are a type of Construct, essentially, and are ranked in the table as Primordials due to being formed in omnilock enviroments. Asuras, like other constructs, do not require food, drink, sleep or the likes, though they do have a stomach capable to absorbing nutrients. Their body also absorbs nutrients 100 times more effectively than Humans, including fat, protein, sugar, caffeine etc. They can also survive extreme enviroments, are immune to any fire or heat based attacks, and can actually bathe in magma. Though extreme cold can freeze them solid or even cause temporary cracks in their demimantine, though this requires a high amount of cold. Due to how they form, and the sheer willpower they require, asuras are very rare, and their amount is within triple digits at most across the entire omniverse, excluding the infinite alternate timelines of decisions. Asuras, lacking a biological brain, but instead having their soul directly control their new body, are thus unable to form electrical impulses to control qi with.

## Abilities

Asuras harbor the innate ability to fully manipulate their own muscle mass, either splitting it, duplicating it, shrinking, compressing or more, though the amount they can duplicate or split it into varies depending on training and their innate willpower. The Demimantine they harbor has 1 qi type within it, while Asuras lack the organ to manipulate qi innately, they can use that one specific qi type, though this manifests similar to an arcanum, so as example fire qi demimantine allows the asura to manipulate fire or even generate it, though not requiring qi for it, as the qi to manifest this is within them. Due to the nature of their demimantine body, they are also able to make someone lose stamina when they are hit by kinetic energy. This means if they as example punch someone or throw a rock at someone, they will lose stamina depending on the amount of energy they were hit by, this takes into account their inertia and durability, so a titan as example will lose much less Stamina from that.
Grave Akama

## Origin

Grave was born and raised by Kapno and Mabo, she spent most of her life on Earth, where her Internal clock passed 4 times as fast due to the low intensity of Qi, as such, her age is 21 in human years, which are 84 in fey years. She entered the Bpm at the human age of 16, and quickly rose up the rank. Due to her fathers both being strong Warriors, she learned to defend herself at a young age, allowing her to have an upper hand compared to the others. Nowadays, she is one of the top Students of the Bpm, and one of the youngest Fey Masters currently Alive.

## Personality

Grave is a bold and brave soul, not afraid to state her Opinion, as loud as she can, preferably. She never backs down from a Fight, which combines both arrogance and bravery into her core Personality.

If she meets a strong fighter, she will not stop Pestering them to fight her until they say yes, she does not care if she loses, its about the fight itself for her.

## Abilities

Due to being a Fey Hybrid, she posesses Qi filtering Organs, allowing her to control Qi without a Sigil.

She also presents a high Mastery in Martial Arts and Weapon Combat, having a black Belt in Tae-kwon-do and Hap-ki-do.

She also has the the Sigil of Frenzy, given to her by Ares, gives grave access to Bio Qi and Enhancement Qi, as well as enhancing her Physical Condition depending on how many Opponents she fights, meaning the larger the enemy group, the stronger her condition gets.

### Armory of Olymp

The Armory of Olymp, granted upon her by Ares, allows her to call upon various weapons forged by Hephaestus, these weapons are attuned to her, and will vanish when she loses focus or consciousness. She can also only Summon a Percentage of their Original Strength, going past that Treshold will strain her, and cause her to sustain internal Injuries over time.

Thunderspear (10%)Titans Bow (heracles) [40%]Aegis (Athena) [30%]Sword of Justice (Themis) [30%]
## Apperances

Several across the Story, in the Bpm, befriending Cinq, fighting a fellow top student-anomaly, and within the "Autumn's Wake" Arc.
Dracoborn

## Species Information

Dracoborn are a type of Bestianatus which mix the gene of the noble Dracos with that of any other Bipedal Species. Like dragons, they also have Draconic Leylines and Mahou Cores, as well as a Mahou Sac. This allows them to not only have an innate Aya Element, but also a type of Elemental Breath. They breathe Qi, just like Dracos do, and mimic their other Organs from their 2nd Parent. Their Aya Element and Elemental Breath depends on their Draconic Parent, and unlike Potens Sapiens, there can be multiple Dracoborn with the same Aya Element.

## Abilities

They can manipulate an Aya Element and also expell Elemental Breath, their Physical Condition is the same as that of dragons, just condenses into a smaller Body.

## Known Dracoborn

### Oukokuborn

Oukokuborn are Dragonborn with the Draconic Parent of the Crownedrake. They have the Aya Element of the Sun, just like Crownedrake do, and can thus expell pure Plasma as their Breath.

### Seizaborn

Seizaborn are Dracoborn of the Rare Seizawing, a type of Dragon found within Space in Cosmos or within the Void or In-between. Their Aya Element is Space itself, also allowing them to Expell Space Warping Breath.

### Duszaborn

A Duszaborn is a Dracoborn with the Draconic parent of the Duszacrest. Duszaborn have the Aya element of the spirit, and they can breathe a powerful mist-like substance that weakens, slows and blinds those trapped within. They also have control over their spirit, allowing them the same abilities as a Duszacrest.
7245 Gefangenentransporter

**7245 Gefangenentransporter** ist ein Set aus dem Jahr 2005, das später in 2008 mit blauen statt schwarzen Stickern wiederveröffentlicht wurde. Es kostet UVP $12.99 in den USA, enthält 98 Teile, zwei Minifiguren und einen Polizei-Gefangenentransporter.

## Trivia

* Das Set ist auch in K7237 Police Collection zusammen mit 7235 Polizeimotorrad, 7236 Streifenwagen und 7237 Polizeirevier enthalten.

## Galerie

Ursprüngliches Set mit schwarzen Stickern auf dem GefangenentransporterNeu aufgelegtes Set mit blauen Stickern auf dem GefangenentransporterVorlage:Setliste
Celeritas Imperium

## Origins

He was originally born in Greece, but moved to Rome when he turned 108, rising the ranks in the military while also developing his Potens-Gene. He became the 10th Lord at the age of 197.

## Personality

He is very stoic, showing little emotion unless speaking to a trusted ally or friend. He puts a lot of weight on doing things fast.

## Abilities

He has high Mastery over Wind Qi, and his Arcanum Heart allows him absolute control over the Concept of Transportation, in other words, he can manipulate things in Motion, the speed as well as the direction of said motion, and manipulate terrain around him to make paths for himself or others, and by using a lot of Qi and Arcanum, he even can defy logic and make paths possible or impossible for some to take.
The Void

## Origin

The Void is essentially a mixture of anti-matter, also known as Miasma, Alkahest, ruptured Space, and rift plasma.

It consists of every dimension, timeline, planet and space that was lost to space, time or Miasma, sometimes you can see 'memories' of people devoured by Miasma here, but there are like echoes, fata morganas...not real. Sometimes, when miasma and Alkahest collide, it causes a reaction which births odd formless lifeforms, known as Void Anomalies, or also Voidborn.

Since most things you can see within the Void are Echoes or Memories, many also call it the 'Mindscape', but thats a misleading name. It is also used as a Prison for incredibly dangerous individuals...such as the Seraphim.

## Voidborn

Voidborn are beings gifted with complete immunity to Miasma and Alkahest, being essentially hydrophobic to it, due to partially being made from it. Their bodies are essentially made from ruptured echoes of what used to be, essentially they are amalgamations of people and places that were lost to time, space or Miasma, which usually makes them look shredded, but sometimes something coherent is born from it. Voidborn react to matter outside of void, it gives them a sort of mild discomfort, and energy specifically gives them pain, so electricity, plasma, qi, chi etc hurts them much more than usual.

Some Voidborn are able to unlock the Miasma they were made from, turning themselves into sentient miasma for a short time, however, the mere existence of sentient nothingness defies Plausibility, and is INCREDIBLY dangerous.

## Entering the Void

To enter the void, you first need to enter the Omnilock, a place outside of space and time. The only way to enter the Void is to cause a reaction between Alkahest and rift plasma, which would rupture spacetime long enough to open a gateway into the void, however, those who enter it typically do not survive due to the miasma inside.
Ryoko

## Origin

Ryokos, also called Draco Descendants or Demi-Dracos, are mortal descendants of a bloodline of dracos. They became neither dracoborn nor Draco due to their bloodline having less dracos or dracoborn in the past, thus changing their genes, however, every member of the family has a small chance to awaken the dormant draco gene within their body.

## Species Information

Ryokos are unique in the sense that they look more like the non-draco gene within their body, but may bear resemblance to their draconic ancestors. Their body mimics whatever biology the other gene has, though their blood is made from Aya. As such, they have access to a specific element within their Bloodline, depending on their Draconic Ancestor. Some within a Bloodline may only inherit part of their ancestors abilities, some perhaps all, which depends on mastery and ones own Soul.

## Bloodlines

### Bloodline of Arashi, the Storm Draco

> One of the oldest Bloodlines. It allows anyone within their Bloodline absolute control over various types of storms, typically, any Ryoko only gains control over aspects of 1 type of Storm, like a Thunderstorm or Sandstorm.
>
>
Wyrm

## Wyrm Classification

Wyrms are essentially Reptile Beasts that dwell on Land all or most of the time. This include and Lizard, Snake or Similar Beasts. Wyrms are also known to be the Strongest Predator class among the Land-dwelling Beasts, thus being the counterpart to Dracos.

## Types of Wyrms

### Archosauria

The most common type of wyrm, which are the ones that most commonly look like Dinosaurs, Alligators etc.

### Dratite

Dratities are known as 'flightless dragos'. While they posess wings like most Dracos do, they lack the ability to fly, and thus count as a Wyrm.

### Leviathan

Leviathans are Hybrids out of Seaborn and Wyrms, essentially Wyrms that have adapted to life underwater.

### Serpent

Snake-like Wyrms without limbs but a long stretched out body.

### Lindwurm

Snake-like Wyrms with only 1 Pair of Limbs but a long stretched out body.

### Salamander

Snake-like Wyrms with more than 2 Pair of Limbs but a long stretched out body.

### Testudines

Wyrms that posess a sort of shell on their back, similar to Turtles.

### Drake

Drakes are Hybrids out of Dracos and Wyrms, while they have the ability to utilize Qi, like Dracos, they lack the ability to fly.

## Known Wyrms

### Archosauria

* Verumasaurus Rex
* Behemoth
Senesborn

## Species Information

Senesborn are the oldest type of Depthborn known to date. They inhabited one of the first Dimensions YHWH created, and harbored some unique abilities given to them by such. Senesborn take on the shape of a humanoid goat or sheep, and dont always look demonic. Like other Depthborn, they cannot die unless their heart is pierced. They have a total of 2 hearts. Their biology is the same as other Depthborn, they are completly immune to all influence by Heat, Fire and the likes. Their cells adapt to memory, which essentially means the more damage they suffer, the more their cells adapt to resist the damage, though they can never exceed beyond 90% resistance. Senesborn are naturally very tall, ranging from 6 feet at the minimum, to up to 20 feet, they typically boast a low natural muscle mass, and are very slender yet agile.

## Abilities

Senesborn are able to convert and Absorb Energy at will, allowing them to turn thermal into kinetic energy as example, this also allows them to convert energy into qi, Chi and surge energy, though the surge energy can never be an arcanum, and will be raw energy. They have incredibly resillient skin. Senesborn, as the oldest and most powerfull Depthborns, also have the highest authority within Hell. Meaning most Senesborn 'outrank' even dukes naturally in command to creatures born within Hell. When a Senesborn dies, they will lose a part of their soul, before reforming in the place they have been in last 24 hours ago. this can be done 4 times before the Senesborn truly dies, this will also extinguish their soul, meaning this death is a form of true death, with no reincarnation or afterlife. When a Soul is damaged like that, it will also tamper with a Senesborn Sanity.

## Pictures

Construct of Baphomet, the King of all Senesborn
Crisóstomo Rubio

## Origin

He was 'born' in Helheim, when his Soul passed on and took its place in Helheim. When he arrived there, he lost most of his Memories, only remembering that he fought for something. Since that day, he trained, vowing that he wants to find out what was so important to him that he remembered it even after Death. He trained in Hel for 3984 years with barely any rest, and managed to transcend the limitations set to the Souls of the Cold below.

## Personality

He has a mixture of a chipper and stoic personality, he is not completly stoic, but formal. He loved to fight, as it gives him a feeling he cannot explain. He still seeks to find what was so important to him, while also building up new people he wants to protect in his new life.

## Abilities

They Mastered the Usage of Water Qi as well as Ice Qi.

Thanks to their Sigil, they were gifted with the Immeasurable strength of Atlas, and are able to enter their "Titan State" which increases their physical capabilities and can even increase their size. This is called Atlas's Hide, and can either be applies to them to increase their durability and strength, or be manifested in the form of a sentient armor to fight by their Side.
Sinners Dinner Wiki

**Welcome to the Sinners Dinner Wiki!**
The Wiki to an original Story written by Cherryz and Ratking. Set in a Post-Apocalyptic Setting with Mythology and semi-realism, such as mixing science, physics and magic into a logical yet also fantasy-broad setting.

We're a collaborative community website about Sinners Dinner that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

QiThird Dimensional general Government.The Paradimensional WarPotens SapiensMortal GodsFeywild

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Quandale Dingle Animated Wiki

**Welcome to the Quandale Dingle Animated Wiki!**
an 17+ wiki where we talk about quandale dingle animated by unleashed studios

We're a collaborative community website about Quandale Dingle Animated that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Plausibility

Plausibility refers to the Divine rules set in place by the 6 Chakravartins

Breaking any of these rules results in one of the 6 descending to the offender and disciplining them, depending on severity, this may even lead to instant Termination for Reality, which causes the Offender to cease Existing.

## The Rules

1. It is forbidden to Trespass onto a Dimension lower than ones Origin
2. It is forbidden to sully the right to a Mortals existence, the cycle of reincarnation may only be broken by Death
3. It is forbidden to attempt Dimensional Genocide
4. It is forbidden to attempt to defy the 6 Natural Orders
5. It is forbidden to lend a lower dimensional being more than 30% of ones own strength
6. It is forbidden to attempt to kill one of the 6 Chakravartins
7. It is forbidden to attain true Immortality
8. It is forbidden to rewrite the laws of Order within a Realm not owned by oneself
9. It is forbidden to Enter the Nowhere
10. It is forbidden to enter the Garden of Eden
11. It is forbidden to attempt to release the Seraphim
12. It is forbidden to damage the Rift
Spells

## Origin & Information

Spells are made with the help of Language Qi, in which an object has some type of writing scribed into it or coded into it, to which infused Language Qi will actively respond to. As such, someone who made a Spell Book could then give it to someone, who only would need an appropiate amount of electric stimuli in their brain (aka strength of will) to cast those spells. More advanced usage of Spells is by using Amalgam Qi to fuse Law, Quantal and Language Qi in order to create Spells that directly utilize Arcanum/Surge Energy, allowing feats that Qi cannot achieve by itself, as well as the inability to be manipulated by pure Qi. Due to Spells requiring Strength of Will to activate, not everyone is able to use them, while with qi you can compensate your lack of strength with technique, with Spells, you do the Opposite, in which the strength of will input equals to the strength of the Spell, the technique already being pre-determined by the enchantment within the Spell. As such, Spells require more will to cast, but less practice to use.

## Spell Grades

Spells are graded from Rank 1-7 depending on their scale, complexity and Strength. If 2 Spell Calculations are used in Conjunction to form a spell together, its called a Dual spell, 3 Calculations become a tetra Spell and so on.
Marcel

## Chakravartin

Marcel, one of the 6 Chakravartins, has not revealed his Element yet.

## Abilities

As a Chakravartin, Marcel is able to use True Qi and True Arcanum freely, which grants him a high Mastery over every Element in Existence. Though he also posesses absolute Authority over a Specific Element, which we do not know yet.

## Sigil

Marcel can grant beings an unnamed Sigil, which can not only grant them a percentage of his abilities, Ancient Qi, but also some of his Authority.

He is also Represented in the Sigil of the Antiquis, in which he represents the Butterfly.

## Undeniable Truth

We do not know which of the Undeniable Truths belongs to Marcel yet.