Reece

> ***To see the Mainstream Counterpart, See Reece (AU).***

* Normal
* Disguise (Henry)
* Blinded

 You thought you were safe? You thought wrong...
 — Reece

**Reece**, also called **Henry**, is a name given to a Gen 3 WALL-E Robot made in the United States. A robot who survived a devastating war and turned to a life of vigilantism to ease his severe PTSD, his life changes the day he finds two differently colored emeralds.

## Background

### History

#### Before the Voltex Universe

Before the Voltex Universe, Reece and his friends assault an ASWS facility to prevent them from using a machine that would trigger a Timeshock Wave. Unfortunately, they were unable to stop the machine from activating, and all perish before the timeline was rewritten with Reece being incinerated when he was trapped within the machine's reactor as it powered up.

#### The War of 3008

In 3008, a war broke out in the United States between them and ASWS. When ASWS forces made their way towards the west, Reece and his friends were caught in the crossfire and attempted to fight them off while fleeing to safety while also trying to send the Chaos Emeralds away and helping others to safety when they can. Reece could only watch as his friends slowly get picked off one by one and was able to send two of the five emeralds away before forcing himself to abandon the rest to save himself and anybody he could help. He and many other robots fled to nearby cities as ASWS's robot army where their programming prevented them from causing destruction within cities during the war.

After the war ended, Reece is filled with sheer guilt and traumatized by the war. Initially for many years, he had issues letting go of what had occurred and had trouble adapting to the new world but eventually managed to move on from the event to the best of his abilities. To not think too much about the war's events, he took a job to keep his mind occupied and gain enough money to upgrade himself into a Gen 3 WALL-E Robot, obtained Electric Paint, and renamed himself as Henry to distance himself further from it.

#### Post ASWS War as Henry

There was a sudden spike in crime in Arizona, and the police could not keep up. Henry became a vigilante to ease his PTSD and protect his home state. Armed with a stun baton, his abilities, and skills, he single-handedly reduced the overall crime rate by 85%. He also confronted several gangs, including a gang named "Nibelung," who ran an extensive weapons smuggling ring, and although he gets flashbacks of some of the weapons he witnessed, he pressed on and took down the gang by himself. While the police initially attempted to catch Henry, they soon agreed to leave Henry alone to make their jobs easier.

At some point in 3018, he took his vigilantism to other states and progressively got more violent with his methods. Henry was later caught and was supposed to be sent to a robot prison in Russia but was acquitted under the condition that he did not expand his vigilantism beyond his home state. He continued to keep the state in check and uncovered an illegal shipment of armored attack dogs back in Arizona. Before Reece could stop the convoy, he came into conflict with a robot named Wall-Z who, with his immense speed, overwhelmed Reece and sent him into a retreat.

#### Regaining his memories

After his confrontation with Wall-Z, Henry took a small break and went out to explore his home state as Reece. Occasionally encountering unusual situations, he makes his way to an abandoned town filled with overgrowth. Reece recognized a town; he explored the various buildings and looted as many valuables as possible due to financial issues. He then came upon two emeralds, one red and one yellow, sitting still in pristine condition in a store. The moment he picked up the red emerald, he had a sudden flash of memories he did not have before, and was knocked offline temporarily.

After awaking, Reece regained his composure and analyzed the situation, and he concluded that he is in an altered timeline caused by ASWS that he and his friends had failed to stop from occurring. Realizing that he regained his memories by something familiar and significant, he started a long journey of finding the rest of his friends and getting the team back together while occasionally switching to his alternate identity to conceal his movements.

#### Encountering Zeve and facing Wall-Z again

At one point, Reece encounters Zeve while at a bank. At first, he doubts what he saw, only to look back and confirm that it's her. After some hesitation, he decided to talk to Zeve. Although before Reece could finish his sentence, the bank's alarm suddenly went off. Revealed to be Wall-Z who triggered the alarm, Reece tried to talk him down as he knew who Wall-Z was. This fails, and a small fight ensues.

Soon after, when it appears that Wall-Z has been immobilized by an adhesive cannon while Zeve was lining up a shot, Wall-Z breaks free while avoiding Zeve's stun shot which ends up destroying a pillar in the building. Reece ends up holding up the whole building while everyone else escapes out, though the sheer weight overwhelmed him soon after. Though severely damaged, he managed to make a full recovery while Zeve regains back her memories from the event and the two would try and get back Wall-Z's memories.

#### Saving Wall-Z

After many encounters with Wall-Z, Reece and Zeve manage to corner him to a lake. Reece attempts to use makeshift adhesive grenades he created to stop Wall-Z. Most of the grenades either missed or were deflected back towards Reece. A few, unfortunately, detonated below Reece, causing him to get stuck. With all his cocky nature, Wall-Z taunts Reece only to find his cape stuck to some adhesive. While he manages to get his cape free, he is caught off guard when Zeve manages to throw an adhesive grenade that detonates in his face. Causing Wall-Z to lose his balance and fall into the lake.

As the adhesive clears off Wall-Z face, he realizes that his super-speed and flight capabilities are negated by the water and quickly panics underwater. Reece notices a bubble rising to the surface and frantically struggles to break free. In a desperate attempt, Reece takes his treads off, jumps into the lake, and brings Wall-Z back to the surface. After saving Wall-Z, he questioned why did Reece rescue him though before Reece could reply, Wall-Z has a flash of memories and blacks out briefly.

After regaining consciousness, Wall-Z promptly asks what had happened. To which Reece explained it all to him with Wall-Z being in complete shock upon hearing it all. Reece encourages him to continue his criminal activities on ASWS-owned property. Wall-Z was hesitantly agreed and flew off. Reece was glad he managed to get him back, which he started to wonder how would he find the rest.

#### Encounter with the rest

While chilling out at a cafe with Wall-Z and Zeve, they heard news of a group of robots that broke out of an ASWS facility and were deemed rogue robots by the news. Despite Wall-Z's opposition to meeting the escaped robots, Reece did not want to take up that chance and head out to find the rogue robots with Wall-Z and Zeve the following suit.

Sometime later, Reece finds the rogue robots that the news referred to. The rogue robots instantly attack him; Reece realizes that it was VOTE-X Abrams, Vohantex, and Spitfire who was attacking him. Reece tried to explain who he was; however as he was still using his electric paint, the rogue robots did not trust him and continued to attack. It's only until Vohantex manages to stick Reece down where Reece quickly reverts back to his true colors. They immediately stand down and apologize, with Wall-Z and Zeve catching up soon after.

After getting Reece free from the adhesive, Vote-X suggested going together as a group. Reece first refused due to his lone-wolf nature, but after some explanation and having some sense knocked into him, Reece changed his mind and continued alongside them, with Spitfire being the leader.

#### Acquiring the ASWS Truck

After the group got together, they had to find a base they would live in and a place to hide in the event ASWS tries to search for them. Vote-X remembered he once saw a massive truck in an ASWS facility not too far from where they are, making the perfect mobile base and telling the rest about it. The rest agreed to steal the truck and set off.

The bots managed to board the truck after reaching the facility and dealing with the security poorly, which resulted in reinforcements. Though a panicking Vote-X immediately accelerates forward without the external cameras activating. The truck ends up driving into a city and destroying countless buildings and overpasses. Once the cameras were activated, Vote-X diverted the truck away from the city while activating the truck's cloaking shield a few minutes after.

ASWS took this opportunity and painted the bots as terrorists and referred to them as "The Gang" on the news when confronted by swarms of news reporters due to the truck having obvious ASWS markings on the truck. They point out that The Gang assaulted their facility and destroyed part of the city as a show of force, but ASWS assures the public that they will do whatever they can to get rid of these terrorists.

Meanwhile, the bots were baffled about what ASWS said about them on the news. Although some of what they said was true, it was over-exaggerated by ASWS. Despite this, what's done is done, and they just have to accept it. Vohantex pointed out that the name "The Gang" sounded like a better name than being referred to as "The bots." While the rest were not thrilled about the name, they agreed to go with it regardless.

While driving to an undisclosed location, Reece noted that a new chain of command is needed as he points out that Spitfire lacked coordination. She challenges him for control to which Reece easily overpowers Spitfire very quickly. She surrenders her position as leader to Reece, with Vote-X giving Zeve the position of second in command.

#### Thompson joining The Gang

After many missions, The Gang had the need for a "smaller" form of local transportation due to the truck's immense size which VOTE-X suggests to invite Thompson to the group. As the group awaited for Thompson to show up, they decided to fully test the various systems and weaponry onboard the truck VOTE-X had just installed. The countermeasures, buzzsaw launchers and cannons worked well to their surprise. When testing the mortar however, VOTE-X fumbled with the targeting controls accidentally having adhesive mortar shells automatically target them and the group scattered to try and avoid being hit. Unfortunately the shells had a extremely large radius and manage to strike all of them, gluing everybody to the ground.

Reece was completely covered in adhesive from the "waist" down and was unable to tear himself free despite his immense strength. He tried to Chaos Control away but had realized he had left the emeralds back in the truck. Reece also tried to take off his rings but they were unable to come off due to the adhesive. He continued to struggle until he was too exhausted to even move and screamed at VOTE-X for potentially getting themselves screwed over from his fumbling. Thankfully, Thompson had just arrived to witness the entire Gang stuck in place and was quick to try and help them but before he could, the mortar was also targeting him.

With his abilities, Thompson transformed into a powerful 6x6 vehicle and while he was constantly impacted by the adhesive mortar shells, the anti-stick coating of his 6x6 vehicle form allowed him to power through until he was able to disable the targeting system. After resting to regain some energy, Thompson began to pull everybody out of their adhesive prisons with him helping Reece out first. After VOTE-X was pulled out of the adhesive, the group was quick to reprimand him for his carelessness and promptly locked him in his quarters though not before they thank Thompson for helping them out of their predicament.

#### YAF-ARH Encounter

After many fights against ASWS, the ASF was low on resources and with the assistance of The Gang, they were able to scavenge and collect resources quickly although they were unaware that ASWS was watching their movements in the meantime. And with predictive calculations on where they would head next, ASWS would send a hyperjump dropship to their location upon confirmation.

At a facility turned ruin, The Gang and the ASF were busy looking for useful and valuable resources before they noticed the hyperjump dropship arrive to their location and in the process of dropping its payload. They prepare to attack whatever its deploying, Reece however was smug about being able to withstand whatever ASWS is throwing at him and even turned his back towards the payload until it has landed. His smugness turns to instant fear and panic when he turns around to see a giant robot spider tank named YAF-ARH looking directly at him, to which Reece instinctively ran and hid behind Spitfire.

YAF-ARH introduces himself and gives the group the ultimatum to either surrender or perish. Not wanting either option, all but Reece who is too terrified attacked YAF-ARH with what they have but YAF-ARH was almost unfazed by all of the incoming attacks and effortlessly kills many ASF members before shifting his focus to The Gang. The Gang manage to buy enough time for the remaining ASF to gather what they can before they flee. Most of The Gang's attacks were unable to deal and lasting damage to YAF-ARH and while Reece tried to attack him with his Chaos Energy balls but froze in fear the moment YAF-ARH looked at him.

Before YAF-ARH could attack Reece, Wall-Z and VOTE-X in his combat mode attacked YAF-ARH together but they get pinned down. This gave Reece the opportunity to strike YAF-ARH with one of his Chaos Spear at him and quickly went to check on Zeve who had been struck by YAF-ARH. YAF-ARH aimed his cannons at them but before he could fire them, Thompson attacks him in various forms giving the rest of the Gang to recover from the fight until Thompson himself becomes exhausted from his rapid Phase Shifting. It was enough however to make YAF-ARH leave the fight and allowed The Gang to flee the area to rendezvous with
the ASF. Reece isolates himself from the group and started to have nightmares about YAF-ARH.

#### Capture, escape, & YAF-ARH's costly destruction

At some point, Reece lead The Gang along with the ASF to assault on ASWS's HQ to try and finally take down the corporation. The assault was a massive disaster as it had been anticipated, which resulted in all involved to fall into the trap which was an ultrasonic chamber, knocking out everybody out except Reece who was more resilient. He attempts to use Chaos Control but was unable to concentrate and he too eventually was knocked out.

Waking up hours later, Reece finds himself standing in a shallow pool of a sticky sand like substance. ASWS also had somehow managed to remove all his rings to severely weaken him with Chaos Damperners to weaken him further. Despite this however, Reece mustered enough of his innate strength and broke free from his restraints and wears back his rings that were haphazardly within his cell. He then destroys the Chaos Dampeners and breaks out of his cell. He quickly locates VOTE-X who was in the same restraints but with an added head lock to stop him from using his head laser. He frees VOTE-X but was unable to remove the head lock due to the risk of injuring him. Inspite of this, the two quickly manage to free the other bots one by one and they proceed to free the captured ASF members.

They later run into a similar ultrasonic chamber though as they are more prepared this time around, managed to endure long enough to destroy the ultrasonic devices and break open the door to the other side, only to encounter YAF-ARH. Wanting to end the breakout quickly, he used his S-Hesive cannon to immobilize everybody but before he could bring them back to their cells, Reece manages to take off his rings and enter his Super Form, breaking free from the adhesive and quickly beats up YAF-ARH with little effort. His Super Form wears off before he could deal the finishing blow, YAF-ARH takes this opportunity by firing all of his Graviton cannons into Reece's face point blank. This completely disables his own energy shields, as well as sending Reece flying through the air completely blinding him at the same time.

The rest of the Gang, who is now free of the adhesive during YAF-ARH's battle with Super Reece, open fire at the now vulnerable YAF-ARH setting off a massive explosion that engulfed the area with fire finally ending him for good. The Gang tries to find Reece among the burning remains, who which was suffering from extreme pain from being blinded with some parts of his body emitting smoke, some on fire. Reece tried to find his way around but only was able to see darkness due to the damage he had sustained while tripping over various bits of YAF-ARH's burning corpse. VOTE-X was able to locate Reece but was horrified to see the damages he had sustained and tried his best to get Reece fixed up enough to stand up properly. Even while blinded, Reece grabs a chunk of YAF-ARH's destroyed hull and "masks" his now burned and severely damaged face.

The others were equally as horrified to see Reece in his current state. But even so, Reece still ordered them to find the captured ASF members while VOTE-X and Zeve stay put to try and patch Reece up. While
in the process of being fixed up as best as possible given the circumstance, Reece started to concentrate on his surroundings to try and calm himself. Focusing on the sounds around himself and very quickly to vibrations emitted in the environment, which Reece was able to detect a rather faint heartbeat but unsure about the location. Concentrating harder, the faint heartbeat increased in volume and soon what would be clicks coming from a trigger pull. In a barely perceptible moment, Reece grabs VOTE-X and Zeve and tosses them aside while he himself avoid an incoming rocket that explodes rather harmlessly in the distance.

Another rocket is fired at Reece, with his focus and concentration, he was able to pinpoint where the rocket's origin was from though it fired before he could tell them. Reece, sensing and hearing the rocket's position, was able to grab the rocket and send it back to where it came from, destroying whoever that was firing the rockets. But now fully exhausted and fatigued, Reece can barely move an inch as he falls to his knees once again breathing heavily through his mask. VOTE-X and Zeve continue to patch up Reece as best they can before the rest of the Gang, now with the ASF members return back and they escape the facility together. Barely being able to avoid further detection.

#### Newfound "Sight"

Despite their best efforts, Zeve and VOTE-X was unable to rectify Reece's blindness as the components was too complex to be repaired and had ceased production ages ago. Determined, Reece started to utilize his now enhanced hearing to try and "see" again. Initially Reece had a hard time trying to concentrate in an active fight and even stumble from time to time, but he quickly adapted and in a staggering amount of time, was able to differentiate where certain sounds are coming from, be able to sense vibrations from a great distance and even airborne objects and also "see" the world again albeit only vague outlines that is point blank of him.

#### Final Mission

Sometime after, Zeve was captured by ASWS to gather information from her. Not wanting another repeat of the past, The Gang infiltrated the facility she was held in stealthily. They managed to find and free Zeve but were forced to escape loudly upon entering the room she was in. They hastily fought their way out of the facility and head to Thompson, who was already in a cargo jet mode prepared to get them out.

Unfortunately, Thompson was shot at by adhesive rounds that globed up one of his landing gears effectively stopping him from taking off. VOTE-X had to get out to try and remove the adhesive that was unfortunately too globed up to be removed in time who resorted to simply cutting the entire landing gear off much to Thompson's suffering he had to endure from one of his landing gear being cut off and incoming fire from ASWS personal.

Before VOTE-X could fully sever the globbed up landing gear, one of the soldiers fired a rocket at them only for Reece to catch the rocket in mid and and throwing it aside. But due to his blindness, the rocket exploded a row of fuel tanks that instantly erupt in a massive fireball completely engulfing the ASWS personal. To save everybody from being incinerated, Reece used the Chaos Force to redirect the flames. Zeve tried to get Reece back into the jet but was being pushed back by the Chaos Force. When VOTE-X finally severs the globbed landing gear, Reece uses more of his remaining energy to propel the rest out of arms way mere seconds before Reece himself is consumed. Before perishing, his eyes were restored for however long he has left, granting him his wish to see Zeve one final time and fulfilling the promise he made to her years ago. Then, Reece passed away and became one with the Chaos Force.

#### Guidance

After Reece's passing, The Gang had radically altered tactics as they were commanded by the ASF. Believing they were too brutal with their new ways, Wall-Z protest to the rest of The Gang but fell on deaf ears as The Gang, still mourning for Reece's lost, started to infight. Severely upset about what The Gang has become, he left the group and fled to a cave. Confused, stressed and feeling hopeless, Wall-Z was tempted to end his own suffering but a voice is heard outside the cave. On edge, Wall-Z demanded who it was only to encounter Wall-F who has no intentions to fight him, but rather instead to try and comfort Wall-Z in his darkest hour.

Extremely puzzled by Wall-F's actions, Wall-F explains to Wall-Z that Reece meant a lot to him despite being rivals for almost their entire lives and offers some words of wisdom to Wall-Z. Wall-Z refuses to accept any of it until a sudden slow appeared in the cave. To their shock, Reece as a Chaos Ghost appears to reassure Wall-Z about Wall-F and to comfort them both. Saying that after he died, he was still watching over The Gang but was saddened when they dwell more into more brutal tactics, all but Wall-Z who still held his morals despite all odds. Ghost Reece himself gives some wisdom of his own to Wall-Z and tells him to get The Gang back together with "this speech" and he will help him guide them back on courses as best as he can before fading away.

Heading back, Wall-Z asserts his leadership and gets The Gang back in line with the speech Ghost Reece had told him. Bringing back hope among The Gang who swore to finally bring an end to ASWS's rule once and for all by heading to the source, the Timewave Engine.

### Physical Description

Being a Gen. 3 WALL-E Robot, he does not have many differences compared to a Gen 2. But his configuration of a Gen 3 gave him increased protection against physical damage. When Reece decides to become a vigilante, he uses Electric paint to disguise himself as another bot. The paint allows Reece to change colors at will. Reece also wears four rings, two on his arms and two on his "legs."

After his final encounter with YAF, Reece was left blinded and had a scar on his face. However, his eyes are now very pale, light teal, so pale that you can barely see the real color at all. And his sclera is lighter in color but is glitchy and occasionally has static.

### Personality

For most of his life, Reece as Henry is a lone wolf and often operates alone. With electric paint, he distances himself from everyone he came across and rarely establish friendly relationships with others. Even though he is a quiet bot, he spews vulgarities often to the point that he had to tone it down when it harmed his ability to communicate properly. Henry is still very arrogant and cocky, often causing trouble more often as he tries to take on larger and larger crime groups by himself.

After regaining his memories of the past timeline, Reece is still largely the same but is far more smug in his abilities. While he is a experienced leader, his confidence however fluctuates greatly as a result from his PTSD from the war he had survived. Reece also has a rather irrational fear of spiders and especially giant spiders. This fear was accidentally exploited by ASWS when they deployed YAF-ARH and Reece has immense difficulty fighting YAF-ARH without being frozen in fear from a simple gaze.

His greatest fear in general however is for the safety for his friends who, after spending a long time together, feel more like family. He cares greatly for Zeve and Wall-Z and will try to keep them safe as best as he can. But should any significant danger come to harm The Gang, Reece is relentless to defend them and destroy the main attacker where even his fear of spiders does not hold him back.

## Abilities

### During his Vigilante work

Reece is an expert hacker. He can hack into virtually anything. He has used hacking to assist him in his vigilante role, from overloading power boxes to stun enemies near it to causing a temporary blackout to have the upper hand on his opponent.

He is also very skilled in hand-to-hand combat, able to unarm and overpower a person or robot that is physically bigger and/or heavier with relative ease. He also uses a retractable baton to assist in this regard. Reece also uses Electric paint to conceal his true identity, mostly so he wouldn't be hunted down by others called "Trackers," who are tasked to kill others by someone and evade police easier.

#### Ear Piece

He also wears an earpiece. While looking like a fancy earpiece, it gives Reece many abilities he would otherwise lack without it. The abilities are as stated.

* **Night Vision** - As the name implies, it allows him to see at night (or any dark environments). If used during the day or a sudden bright light source is presented, it may cause temporary blindness.
* **Thermal Vision** - This allows him to see the target using their heat signature. While useful in physically spotting his opponent, it disregards any form of cover or structure. Much like"' Night Vision'" if used during the day or a sudden bright light source is presented, it may cause temporary blindness.
* **Laser Detection** - This allows him to detect any hidden lasers that would otherwise sound the alarm. An underrated ability that makes sneaking around easier if needed.
* **Underwater Vision** - This allows him to see things clearer underwater that would otherwise be obscured by the limited viewing distance underwater due to dust.
* **Threat Indicator** - This allows him to scan and determine the threat level of his opponent, pretty much useless in an actual combat scenario but very useful when determining a robot who is willing to help a threat or not.

### After getting back his memories and Chaos Emeralds.

Reece, having a connection with the Chaos Force, can use Chaos energy for offense and defense. He is also capable of going into different forms. See below for that information.

#### Durability

After reuniting with the Chaos Emeralds, his body is protected by an invisible energy aura. This allows Reece to take far more damage than would otherwise severely injure him or kill him outright. The aura also augments his strength significantly as the aura is basically taking most if not all the load of a heavy object Reece wouldn't usually be able to carry.

It does have its limits, such as a hefty load or a sudden spike in temperature where the aura can only do so much before it shatters apart, leaving Reece vulnerable. And while it protects Reece from most projectiles, sustained attacks from projectiles will eventually break his aura. Reece's aura is particularly highly resistant to bullets, but weapons with sufficiently powerful rounds fired in rapid succession will eventually shatter his aura. A projectile traveling at an extreme velocity will also break through the aura albeit it does not shatter when it occurs. The Chaos Aura does regenerate over time at a rate dependent on Reece's condition, especially when shattered by any means.

His physical body however is not as durable once the aura is shattered, while he can still withstand most bullet based weaponry, high powered rounds or cannon rounds can cause severe damage to him. Any significant load can and will inflict extreme pain.

#### Strength

Reece is a surprisingly strong bot for his size although most of his strength is from the result of his Chaos Aura taking the load on his behalf. While still not strong enough to break out of Adhesive-25B by himself, he is more than capable of tearing down concrete walls and lifting up cars like they are made of paper. Reinforced walls are capable of holding him back but only for a minute or so longer. He does have his limits, but his limits haven't been reached yet so far.

When using melee weapons, be it just his own fists, his baton or the laser baton, he can swing with significantly more force that can easily break the sound barrier with every swing. It is however very destructive to everything around him so he has to pull his punches to avoid unnecessary damage that could end poorly.

#### Chaos Abilities

As Reece has a connection with the Chaos Force, he can use Chaos-related abilities. His known abilities in his base form are as stated:

* **Chaos Control** - His most versatile ability, with this ability Reece, is capable of stopping time briefly to his advantage. When not used for combat, he can use it as a means of transportation or get out of a sticky situation.
* **Chaos Spear** - Reece's main Chaos attack. It allows him to fire bolts of Chaos Energy at his opponent. While somewhat weaker than expected, its power will increase depending on how many Chaos Emeralds he has.
* **Chaos Arrow** - Similar to Chaos Spear, except it's smaller, faster, and is less powerful overall, but unlike Chao Spear, Reece can rapidly fire Chaos Arrow in quick succession.
* **Chaos Regeneration** - Only possible when Reece is in his "'Super or Hyper form.'" This ability allows Reece to heal other injured bots regardless of how much damage they have taken before or potentially prevent death. He also can revive bots who died recently, but it doesn't always work and may end in disaster. As such, it's only used to restore others in extreme situations.
* **Chaos Blast** - Only possible when Reece is in his **Dark form**. This ability allows Reece to unleash untold quantities of negative energy in a relatively large blast radius around him. This has the potential of leveling an entire city.
* **Electro-Ball** - While not really an actual Chaos ability, it still feels like one. This allows Reece to launch a giant ball of pure electricity and electrocute his opponent or short circuit machinery. Power depends on how powerful Reece wants it to be, as this is one of the few abilities he has mastered.

#### Forms

Reece has the capability of going into three different states, two of which are something he can trigger if he chooses to.

Reece can go into a state normally referred to as a **" Super" State.** This form grants him immense strength, durability, and speed increase along with the ability to fly. While powerful in its own right, he could still be harmed by powerful weapons and restrained if said restraint is strong enough, often an extremely strong industrial-grade adhesive.

Reece could go into a state called his **"Dark" state**. This form is only achievable if Reece's emotional anger overwhelms him over everything else. The power of this form varies somewhat but will always be between the power between his "Super" state and "Hyper" state.

Reece can take this further and go into a **"Hyper" state.** In this form, he is virtually unstoppable. Capable of tearing down wave after wave of robots, skyscrapers, super battleships, sky carriers and, even entire solar systems if it's really needed. The only limitation is the amount of Chaos Energy it consumes, which is really limited compared to being in his "Super" state. If Reece runs out of Chaos Energy in any of his forms, he'll lose the form.

#### Inhibitor Rings

Also known as  **"Limiters"** , Reece wears four Inhibitor Rings, two on his wrists and two on his "leg" joints. These Inhibitor Rings both grant nigh unlimited stamina and limit the amount of power and energy Reece uses. Should he remove these rings at any given point, he gains a tremendous power increase but at the same time will tire him out relatively quickly.

While his rings automatically return to him, there is a chance his rings will not return automatically. This would leave him weakened once all his internal Chaos Energy is used. Many used this to their advantage, either during a fight with Reece or capturing him after he expelled all his energy and separated the rings from him.

### Melee Weapons

Before regaining his memories, Reece used a telescopic baton to take down criminals. While he still uses it after regaining his memories, he prefers chaos attacks and hand-to-hand combat instead, especially after the baton is damaged and later, destroyed.

When ASWS developed technology that can detect and track Chaos Energy as well as developing the means to counter Reece's Super Form, Reece had to minimise using his chaos energy in hand-to-hand combat to maintain minimal detection, which proved inefficient and limited his ability to fight until VOTE-X built him a Laser baton. The Laser Baton allowed Reece to both do more damage towards robots as well as cut through all but high resistant materials, he can also amplify its power with Chaos Energy but runs the risk of detection and provoking Chaos counterattacks.

## Relationships

### VOTE-X Abrams

Before the events of the **Timeshock Wave,** Reece and VOTE-X were friends and the occasional enemy. After the events of the Timeshock, they were completely oblivious of each other's existence until both regained their memories. The two eventually got back together along with the rest of the Gang.

### ASWS

Before the events of the Timeshock Wave, ASWS was a significant threat to Reece because they constantly targeted him and tried to capture him because they wanted his A.I and power. After the Events of the Timeshock, ASWS has seamlessly got Reece out of the picture for their plans. Eventually, Reece regained his memories and disrupted their plans numerous times after.

### Zeve

Before the Events of the Timeshock Wave, "'Zeve'" was Reece's Wife and the constant target of ASWS' "bait" to lure Reece. She loved and cared for his safety while he returned the favor. The two would often fight ASWS together. After the Events of the Timeshock, the two are together but aren't married, and Zeve isn't targeted by ASWS for now. While Reece got back his memories, Zeve didn't for some time until Reece saved her from a collapsing two-story building where Reece was severely injured from holding up the structure, where afterward, Zeve had her memories restored.

### Wall-Z

Before the events of the Timeshock Wave, they had a close bond, almost like brothers. After the events of the Timeshock, Reece is horrified to find out about Wall-Z's criminal reputation and tries his best to restore his memories. He eventually did by saving Wall-Z from drowning. To avoid any attention that could attract ASWS, Reece had to limit his Chaos-related abilities and told Wall-Z, who is horrified by his criminal reputation, to continue his criminal-related activities as a distraction due to ASWS's increasing involvement in catching him.

## Trivia

* Reece being a vigilante is based on **Aiden Pearce** from the game **WATCH\_DOGS**.
	+ This is evidenced by his hacking skills and usage of a baton.
* Reece never liked the police because they are unreliable, and they are also trying to catch him.
* Reece has occasionally tried to catch and take down Wall-Z before regaining back his memories but catching a robot that can move faster than sound is challenging.
* Reece is arguably the most powerful bot in the VU.
	+ Same holds true in the Wall-E AU.
* Reece is also the first character to canonically die first.
	+ This also applies in the Wall-E AU since they are both connected.