Dragovere

**Status**: Kingdom

**Capital**: The City Of Ram

**National** **Language**: Dragic

**Cultures**: **Human** (Dragic, Ruinin, Ardian, Dellen, Rallwyn), **Elf** (Elfre, Burunon, Saphin) **Orc** (Haphian, Blizzen, Kostr) **Dwarf** (East Drummen, Midland, Burrowed)

**Religion**: Primarily Craftsman

**Government:** Monarchy

Kings Of Dragovere

Kings Of Gwithrain

Establishment: Dragovar Tribe Is Founded (2nd Century 1E), Kingdom of Dragas unites with Kingdom of Ram to form The Kingdom Of Dragovere (886 1E)

Dragovere is a kingdom on the continent of Bethoried, and part of the larger Dragovere Empire, and a member of the Trigladine Alliance. It shares land borders with The United Holy Empire to it's north, Delldeep to it's east, Myth to the southeast, and Ardia to it's south. It forms the eastern shore of The Burning Bay, to the west, and arcs over the Gulf of Gwithrain. It borders the Gwith Mountain Range, along with the Dragas river. Dragovere also includes over 100 small islands off it's western coastlines.

The area now known as Dragovere was first inhabited by Humans during the Early Mythic Age, but gets it's name from the Drag people who rose to prominence in the early First Era, initially under the leadership of Yolwe The Bear. Settling in the Gwithrain peninsula, sheltered by the Mountains Of Ram, Yolwe's tribe united the Dragic peoples, and was the first instance of Dragovere being settled by non nomadic forces.

Dragovere became a true Kingdom in the Early Feudal Era when The Kingdoms of Ram and Dragas united under King Remus. Dragovere proved to be a formidable force from that moment on. The Dragic language, along with the Craftsman Churches, combined with radical law reforms that served as the basis for the level of civilization that would arise in The Age Of Steel. Dragovere would also be the cradle for several technological advancements throughout the years, most importantly, the advancements which were the catalyst for the Coal Ages.

Dragovere's terrain primarily consists of rolling hills and broad plains, though in some locations, such as The Mountains Of Ram, the terrain can be mountainous and rocky. Dragovere's climate is temperate.

The Capital of Dragovere is The City Of Ram, which boasts the largest population of any city known to Bethoried. Dragovere itself wields a massive population, almost double that of it's neighboring territories.

**HISTORY**

**Proto Lumous Ages**

AGE OF PROTON

The oldest traces of life in Dragovere dates from approximately 2.5 Million BWT, though this is often disputed. Stone tools found in a cave in the southern Mountains Of Ram mark the existence of what we would consider to be a Proto Luminoid, though likely not the Excellius Luminous seen in Bethoried today.

The beings in the Age Of Proton are very mysterious, and we only have a vague idea of how they lived, though we know that even the earliest life in Gwithrain could tap into primitive magics and produce fires and warmth.

It is estimated that Bethoried consisted of two primary species towards the end of The Age Of Proton, The Excellius Luminous, and The Regalis Luminous, who had come to dominate the land, starving out their natural competitors.

ENTOMOLOGICAL WARFARE PERIOD

Uncovered fossils in Dragovere, as well as across Bethoried, implicate that The Excellius Luminous and the Regalis Luminous took part in what was perhaps the first war of sorts, as it appears the Excellius Luminous waged a genocidal war against their rivals, driving them into extinction over the course of roughly 15 thousand years.

LATE EVOLUTIONARY PERIOD

Following the demise of their rivals, the last remaining Luminoids spread across Bethoried.

The Luminoids had by this point developed farming methods, and were quite adept with tools and mysticism, and from their earliest beginnings to approximately 6,500 BWT, These folk had evolved into what we know Luminoids to be now.

**NOMADIC AGE**

THE DELLESARE

By 6500 BWT, The Luminoids had split into several nomadic groups, one in particular being The Gwithrics. The Gwithrics settled the land of Gwithrain, though many also moved into the eastern sub continent, Eriados, and notably, some distinguish these folk as the Eriador, though genetically they share much in common with the Gwithrics.

Dragovere was settled by a specific branch of Gwithrics, known as The Dellesare.

The Dellesare were a nomadic tribe, who were deeply spiritual, and through writing we know that they travelled with highly respected shamans and oracles who provided spiritual guidance by tapping into nature magic.

The Dellesare are notable as the first to eventually establish permanent settlements on the Gwithrain Peninsula, after centuries of nomadic wandering.

The Dellesare prospered in The Gwithrain Peninsula on the hills of what is now called Mount Yolwe, and as their numbers grew over several hundred years, the Dellesare split into hundreds of smaller tribes. most notably among these were the Wyro, The Drag, The Kirn, The Yaddat, and The Uv. Many of these tribes migrated east, across Gwithrain from where the Dellesare came from, and made up what is now known as the Dragic Peoples.

THE DRAGIC TRIBES OF GWITHRAIN

East of the Mountains Of Ram, many tribes began hunting Scantibeasts, a now extinct animal, in order to use their bones, which made for superior weapons over the stone and flint weapons they had previously used. This allowed tribes to grow even larger, and even occasionally conquer other tribes. It is believed that The Dragic's first conquest was The Wyro over a tribe called The Din, which may have taken place over disputes on hunting grounds.

These tribes occupied these lands, and as they began to grow even larger, tribes began to come into contact with their long lost cousins, and border disputes became common. These border disputes would spell an era of dark times for the tribal peoples in Gwithrain, and as wars loomed over the horizon, The Age Of Skulls began.

**AGE OF SKULLS**

RISE OF FAITH

Conflicts in the later days of the Nomadic Age were often over disputed Hunting Grounds, or personal vendettas brought on by slights from opposing tribes. But as conflict became more and more common among the Dragic Tribes, A new cause was born. As oracles and druids grew in power in Southern Gwithrain, in areas such as Sharristra or Dharz, Idolic religions began to take hold of the warriors who fought for the honor of their tribes. "Faith Conquests" began to instill a new determination in Tribal Leaders, and many Holy Wars broke out across the lands, with each leader championing the mantle of their very own idolic god.

THE REIGN OF THE WYRO

The Wyro peoples had long held a strong seat of power in Gwithrain, residing in their tribal holds deep in the Beccamad Grove. Under the banner of the idolic god, Bantro, The Wyro expanded from the northern Dragic Fields, to the Ardian marshes. Their lands stretched along the Mountains of Ram, providing them the same natural border that the Drags had on the western side.

Wyro naturally could not maintain this amount of territory for more than a decade, but their imprint remained, spreading the words of Bantro through their lands.

THE DAWN OF WAR

Gwithrain now largely laid divided among three ideals; The Idolic Pantheon to the north east, The Craftsman Faith to the west, and The Druidic Circles to the south.

The Druids held their ground for centuries amidst chaotic and sloppy warfare campaigns which would often drag on for well over 50 years in this era. However, after a long and drawn out series of defensive effort against the Drag and The Wyro, The Druids retreated south, into Ardia. In the southern lands, south of the Mountains Of Ram, The Drag and The Wyro would soon meet, unaware of each others' presence.

The Wyro were far and away the premiere force in Gwithrain. Their warriors would storm through the Tribal Holds nestled in the hillsides and forests pounding on primitive drums, chanting the terrifying mantra of Bantro, as they pillaged rival idolic holds. those they did not destroy converted to Bantro's faith in an effort to survive.

However, The Drag Tribe was quite different from any other adversary the Wyro had encountered. With superior weapons made from copper, and perhaps even a better martial talent, the Wyro only bested the Drag in numbers and brutality. Upon their first encounter, The Drag offered trade, and the Wyro feigned agreement, with plans to launch attacks on the Drag, catching them by surprise.

THE SPILLING OF THE BLOOD

It is speculated that in the spring of the final century of the Age Of Skulls, The Wyro invaded The Drag hold of Kyyunor. Research shows signs of a mighty battle that may indicate Wyro forces of up to 7,000, against The Drag's 4,000 who resided within the hold. The Wyro absolutely decimated Kyyunor, and continued their march around the base of the Mountain Of Ram.

The Wyro crusaded through the Drag holds, burning and pillaging all that laid within their path. The Drag were caught on their back foot, and they began retreating before the enemy arrived, burning their holds and supplies as they left, leaving little for the Wyro to take. This did manage to slow the Wyro's advances, giving the Drag time to mount a counterattack.

In the summer of 5013 BWT, They had one final clash, and an estimated 9,000 lives were lost in the battle. This battle took place in the Horsdel Pass, and archaeological evidence tells the tale of a bloody battle that eviscerated The Wyro, leaving the Drag standing tall.

The Drag tribe swelled with the demise of the Wyro, and as they grew, their faith, that of the Craftsmen, spread across Western Gwithrain.

**MYTHIC ERA**

The Drags had now firmly established their control over the western section of the peninsula, and they began to creep out from behind the mountains that they had hidden behind for centuries.

The Mythic Era was largely defined by the rise of Mysticism and Faith Based Culture. These innovations would lead to conflict in the later portion of the age, and conflict did occur sporadically in the early Mythic Age, however, The Drags stayed mostly isolated for hundreds of years, and the other cultures chiefly did the same, usually struggling to maintain their status quos, and focusing more on providing for balooning populations as opposed to foreign policy. As the age progressed we begin to see a massive increase in permanent settlements and written language

PALADONIC INSTIGATION

As they finally ventured out into the open plains of Gwithrain, The Drags were disgusted to find a war torn land divided under Idolic Gods, and in the later days of The Mythic Era, the first Paladonic Order in recorded history was established, The Order Of The Sweeping Wind.

The Sweeping Wind championed the Drags' own gods, The Craftsmen, and the Sweeping Wind crusaded through the remnants of Wyro land, which sent a stout message to the Idolic Eastlands of Gwithrain. The Sweeping Wind went on to have three more substantial campaigns in the following years, known as "The Holy Blazes".

The exact duration of this order isnt known, but it isnt believed to have been much longer than thirty years, until it went through several reforms and merges with other factions. These changes only drained their power, and left opportunities for Idolic Worshippers to form their own factions, called "Kug Bands", the word ",Kug" roughly translating to "Bloodthirsty".

THE PALADONIC WARS

Amongst the Kugs, were three particular Factions. The Celpis, The Hornblowers, and The Andronst. These fearsome bands quickly undid the work of The Holy Blazes, and The Sweeping Wind could do little to stop them. As more and more land was lost each day, a new Paladonic Order arose, The Sons Of Dalamaro, led by Televest The Pilgrim.

The Sons Of Dalamaro resided in Northern Gwithrain, and only banded together as The Celpis drove them back towards the northern shores. It is said a great leader and man of faith arose and took up arms, leading his brothers into battle, though his name is not known. The Sons Of Dalamaro fought with a ferocity The Celpis didnt expect out of Drag tribesmen, as they fought with a nearly suicidal frenzy. The Sons Of Dalamaro could not last long in this fashion, and they didnt, likely only lasting 5-6 years, though they dealt several massive blows to the Celpis forces in this time, effectively cutting them out of the Paladonic Wars.

What is most notable, however, is not the impact The Sons Of Dalamaro had on their enemies, but on other Drags. The Sweeping Winds had been the be all end all of Paladonic Orders for decades, but with the rise of a new, successful order, many more cropped up along the Mountains Of Ram.

As the Kugs invaded Drag territory, Celpis to the north, Andronst in the central area, and the Hornblowers to the south, these new orders did in fact slow their advances, allowing many Drag civillians to evacuate west. The Sons Of Dalamaro drove The Celpis back into Sharristra, though Televest was killed in the final battle, and flanked the Andronst from the north, though were soon defeated. The Hornblowers made great progress until they suffered a massive defeat to the Apocalyptians at the Yesmi Stronghold, and as the Andronst remained as the only driving force, another Paladonic order arose, The Sisters Of Inferno.

The Sisters Of Inferno held the belief that they were women who had been damned by their lives already, and therefore dedicated themselves to being lethal holy weapons to be directed at enemies of The Craftsmen in order to perhaps pay some penance.

The Sisters, led by a mighty woman known only as Kephilia, (likely a title, meaning "Bird Slayer"), met The Andronst head on in the plains of Gwithrain, and after a slew of brutal battles, scattered the Andronst forces. The Sisters quickly settled the holdings in the area, and held their ground as vanguards of the Westlands.

It isnt until the final days of The Paladonic War that we see the first traces of the most enduringly famous Paladonic Order, The Knights Of War Thunder, led by Erik Stormstepper, established in the winter of 3947 BWT

The Kugs had massed into The Hallowlands, occupying several strongholds. As the fires of war waned, many began to speak of a truce with The Kugs. But before such a truce could be reached, War Thunder set upon purging The Hallowlands of Idolic Worshippers, and to a great deal of success. Over the next few years, War Thunder drove the Kugs back past Mullwar Lake, before finally settling into what is now The Shatterhold.

These victories inspired countless other Paladonic Factions to arise, and though War Thunder's campaign essentially ended The Paladonic War, many skirmishes ensued for a few years following, though the Mythic Age is considered to have ended upon the defeat of the Kugs.

**PROTO CIVIC PERIOD**

As the Mythic Age drew to a close, The Drags established their first City, The City Of Thundras, named after the Knights Of War Thunder. Their commander, Erik Stormstepper, was offered leadership of the city, but after consulting the grand seer, passed on the responsibility. The first leader of Thundras was chosen to be Drugow, the Chief of the Drags for the previous 40 years.
Thundras quickly began to prosper, and the Drags expanded even further eastward.
Thundras was the center of Drag culture at this time, and over the course of what may have been up to a thousand years, Thundras and it's Sister Cities, Albeya, and Renementas formed the heart of what would prove to be the earliest form of large scale conquest in Gwithrain. The new City State, simply called Dragga, stretched from the western tip of the Gwithrain Peninsula, and reached as far northeast as the Bay Of Suna.

This peak of power was fleeting, and Dragga could not hold this land for longer than what may have been as little as 40 years. Writings from the time imply a brutal famine that spread across Dragga, and caused widespread weakness in the lands.

As the famine shrank the influence of Dragga, the city of Renementas was opportunistically sieged by a fellow Dragic tribe called "The Yestiri". A brutal 2 year long seige commenced, and finally, the surviving leaders of Renementas surrendered, and the city was occupied by the Yestiri.

Reeling from this massive blow, and frustrated from their inability to break the seige, Dragga summoned The Knights Of War Thunder once again. With the blessing of the seer, the then leader, Komstagg The Holy, marched upon Renementas with a force of 2,000 Drags. Komstagg began his own seige, and in only 6 months made significant headway when a swarm of diseased rats were set loose within the walls of the city. The Yestiri began to die rapidly from the brutal sicknesses the rats possessed, and the end seemed near when Konstagg recieved terrifying news. A number of warships had landed, sponsored by the Ruinics to the north.

The Ruinics were a population of tribes that had split off from the Dellesare long ago. They first inhabited the northern shores of Gwithrain, and became avid fishermen. a century before the Dragics had ventured into the water in primitive rafts and canoes, the Ruinics had crafted "Teyya", the first Longships.

The Ruinics had migrated to the northern continent of Breen, and built their society there long ago, but now they returned to their homeland, set on taking back their ancestors' homes.

The Ruinics landed in the lands of the Sharristra Dragic Tribes. This did not threaten Dragga directly, and some even praised the Ruinics, fellow Craftsman worshippers, for slaying Idollic barbarians. Komstagg, among others, knew, however, that the Ruinics spelled disaster for Dragga if they were permitted to establish a foothold in Gwithrain.

Komstagg petitioned the High Chieftess, Illudra, to mobilize a counterattack with haste, but Illudra hesitated, and the council was slow to react. Frustrated, Komstagg travelled from Thundras to Albeya to consult the seer who resided there. The seer told Komstagg "if you choose to take your Paladins to Sharristra, you shall not return, and your death shall be the first of many thousand". Komstagg reportedly whipped around and stormed out of the Temple, saying "To hell with seers, to hell with councilmen. my gods are with me and my Paladins, they do not sit idly by and listen to political bleating".

On the day of Harvest, in the year 1902 BWT, Komstagg assembled 2,000 Paladins and marched to Sharristra. War Thunder intercepted 3,000 Ruinic Raiders as they were marching to the Idollic Fortress of Akeruth, and quickly dispersed their forces, suffering little casualties, and completely routing the Raiders. As the Ruinics retreated, Komstagg turned his forces and War Thunder travelled to Akeruth, where another force of Ruinics were sieging the Sharristrans who were residing there. War Thunder broke the siege and drove the Raiders off.

With the largest Stronghold in Western Sharristra secured, War Thunder travelled to the Fortress of Harkharranon, the largest stronghold in Sharristra. The Paladins arrived in Harkharranon on the second day of winter in 1901 BWT, and laid siege to the Stronghold.
The Ruinics had already occupied the fortress, and had an army of 3,000 Raiders residing within it. Komstagg surrounded the Fortress, and held the siege for the remainder of the year. As the new year dawned, The Siege had made considerable progress, and soon, the door was breached.
War Thunder swarmed into the fortress, and despite being outnumbered, defeated the Ruinics in a brutal battle, though Komstagg was mortally wounded by a stray arrow, and died of his wounds after a week of suffering.

After a successful campaign by the Paladins, Dragga finally sent reinforcements, and occupied Western and Central Sharristra. Despite his demise, Komstagg's actions likely shortened the oncoming war by years.

Despite The Ruinics' very succesful start, the remainder of the war was relatively short, with the conflict only lasting 2 more years after Komstagg's death. The Ruinics retreated back to Breen, and Dragga's influence spread ever further across Gwithrain.
over the next 20 years, Dragga rebuilt from the famine and the wars, and established new cities. and in whats estimated to be approximately 1879 BWT The Great City Of Warden was completed after a tumultuous building process that lasted since the end of the First Ruinic War, being built to serve as an imposing watchtower, guarding against their northern neighbors.

The Completion Of The Great City Of Warden was a massive achievement, and marked a new era of technological and civic progress.

Gwithrain moved into a new era in which powerful cities would fight for influence, politics began to properly take form, and art captured the imaginations of Dragics in their big cities.

**UNIONIC ERA**

As the great cities of Dragga rose, trade became a vital lifeline for its citizens. at this time, the modern holds of Dragovere began to vaguely take form, each based around one large city.

The Dragga held the provinces of Ram, Lumineer, and Warden, with Thundras being the center of their homeland past the mountains, and Warden being the vein that all lands from beyong the mountains looked to. Brightburn lay in between in Lumineer, connecting the two capital cities.

To the east, lay Sharristra, which the Dragga also had a powerful presence in, but was governed by a proud amalgamation of Idollic tribes. The city of Warrick was the seat of power, patrolling the farlands of Dragovere.

South of Sharristra was the land of Dharz, a land where the fertile fields of Delldeep and Sharristra turned to rocky badlands and supernatural storms would fly in on a moments notice. Dharz was a harsh land ruled by a harsh people. The tribes of Dharz were powerful warriors and mighty hunters. They held ancient traditions of dark magic, ritualistic training, and infanticide, among others. While it is commonly believed Dharz and it's mighty city of the same name produces the most powerful warriors, their weakness lied in their lack of organization. Dharz was defined by brute force policies, and a warrior culture, and though Dharz was a sight to behold, their infrastructure constantly wavered on the brink of collapse. Dharz could not farm, they could only hunt. But this caused a lack of export that could only be replaced with pillaging and raiding. While in the mid Unionic Era they wielded a might that was collosal compared to the rest of the Dragic, antique Dharz was a prime example of a "flash in the pan".

west of Dharz, and south of Warden was Colmgrow, inhabited by a more peaceful type of Dragic tribes. Made up from Tyric Dragic, Southern Dragics, and remnants of Wyron Dragics, Colgrow boasted the highest population of any of the Dragic holds. The city of Colmgrow was a bustling hub of trade and prosperity for hundreds of years.

The final province yet to discuss is Centurion. Renementas was retaken by Komstagg and The Knights Of War Thunder prior to the Ruinic War, and Renementas continued to serve as an important fixture of Dragga civilization.

over the next 15 years or so, Dragga had established itself as a cultural hotbed, and for perhaps the first time, began interactions with those outside of the Dragic territories. in 1855 BWT, it is written that emissaries from Dragga made the trip to Illuminia to attempt establishing trade negotiations, and though some trade was established for the duration of this millenium, nothing substantial ever developed, due to tense relations between Dragic Humans and the Maltaran Elves.

It was in this era that the Dragics began to encounter their Dellesarian cousins, The Rallwyn, as well as the Praetoriou Variants that resided alongside them. Though the Dragics did not get along well with these Praetoriou, the Rallwyn were a mighty people who The Dragics greatly admired, and a strong and healthy relationship developed between them, with some Dragics calling the Rallwyn "Eastern Dragics"

The Dragics enjoyed a time of great peace and prosperity, though it was occasionally broken up with wars that broke out between the holds, most notably a war that broke out in between Dragga and Dharz, which The Dragga took heavy losses in, but Dharz was defeated at the battle of Unnsteag, and following this, The Dharz never quite seemed to return to their intensely formidable selves.

It was in 1841 that the Dragics encountered their Ardian neighbors to the south for the first time since The Age Of Skulls, when they drove the Ardian Druids out of the lands of Centurion. The Ardians had developed a tremendous military might, and though their golden age had indeed ended long ago, the Kingdom Of Ardia, led by King Brandt Bellamy, was perhaps the most powerful force in Gwithrain. Their military tactics and might were taken from their roots in Gwithrain, enhanced by their Druidic Mysticism heritage, and technology they had traded for with the Dwarves in the southern Deserts. Their prowess, mixed with their superior technology cut an impressive figure that sat on the Gwithrain Isthmus, where they could weild their influence far and wide.

in early Fall, 1837 BWT, King Brandt met with the Chieftan of Dragga, Julmoore, in the Ardian Fortress in their capital city of Metrova, which had burgeoned into a Utopian Metropolis.

Records of this event imply Julmoore was viewed as a Barbarian, and some courtiers in Metrova even displayed fear at his presence. Many write of the meeting, depicting increasingly growing resentment building between the two leaders as King Brandt continued to comment on The Chief's ragged and barbaric appearance, and Chief Julmoore threatened King Brandt many times.

The tensions rose until King Brandt ordered Chief Julmoore to be restrained, but Julmoore escaped and returned to Thundras.

King Brandt immediately ordered his forces to attack Renementas, and despite Julmoore meeting them head on, The Ardian Armies overran Renementas, and a cornerstone of Dragic territory was lost yet again.

Ardia began using Renementas as a foothold in Dragic Land, and launched several campaigns against Dragga.

With all of it's might, summoning it's Paladonic orders, Dragga managed to slow the advances, but Ardia pressed on. Dragga sent messengers to every Dragic hold requesting help, but none came.

2 years into the war, Julmoore was killed during the siege of Thundras and all hope seemed lost. His reign was taken over by his son, Vandoss, who was only 18 years of age.

Vandoss soon proved to be a formidable warrior however, and held his ground against the Ardians for another 6 months, though the Draggan forces began to finally dwindle. Vandoss, in a fit of desperation, sent out messengers to mercenaries and sellswords.

These calls were answered by one particular group of mercenaries, The Northern Watchmen. A mysterious group that's early days have been lost to time, though its known they were comprised of veterans, criminals, and vagabonds.

Led by their founder, Hror The Darkblade, The Watchmen met the Ardian siege in the plains of Thundras, and in step with a surge from the Draggan army, the siege was finally repelled, and Thundras was finally safe.

Hror and his Watchmen recieved substantial payment, as well as Hror being annointed as a Son Of Apo, a distinctive honor amongst Craftsman worshippers, though it is notable that Hror and The Watchmen were in fact Idolic, and practiced Adarlad worship for the rest of their lives.

With the threat temporarily staved off, Vandoss visited the Dragic holds and personally managed to convince them to join in the defense, with promises of Gold and Religeous Freedom, and by 1833 BWT, all Dragic peoples, with the exception of Dharz, joined the war.

A mostly united Dragovere, alongside The Watchmen, launched a campaign against Ardia later that year. For 2 years, the war raged in the province of Centurion, but ground was not gained until Ardia suffered a massive blow to the hands of their once allies, The Dwarves.

in 1831 BWT, The Dwarves invaded Ardia and sacked the city of Metrova, Ardia's capital, and King Brandt was killed. The Ardian front in Centurion quickly faltered, and The Dragic peoples pushed The Ardians from their lands.

The Dragic tribes were paid as promised, and talks of an alliance between the tribes commenced, but nothing materialized due to conflicts in the negotiations, particularly with the leader of Colgrow, Chief Addren, believed his people should be given parts of Centurion as further payment.

No alliance was established, and tensions grew between the tribes. for two thousand years following the Ardian war, The Dragics partook in wars between each other, struggling for scraps of land that they typically could not hold once retaliation came.

These wars led to a decline of The Dragic people, and their powers greatly waned over the course of 1000 years. By 800 BWT, They were a shadow of their former selves in every sense. Their economies had crumbled, their forces were weakened, their technology had not kept pace with the rest of the world.

Then, in 799 BWT, The Ruinics landed in Gwithrain once again, but now on the Peninsula, and they marched for Thundras.

This invasion had taken Dragga by surprise, and The Ruinics had likely launched in order to take advantage of their weakened state. The Ruinics arrived at Thundras in Early Winter of the same year, and in only 6 weeks, they broke into Thundras and slaughtered every Dragic they could find.

The Thundras Massacre was devastating, with the city being burned to the ground, and their leader, Chief Volzeir, being publicly executed on the steps of the city in a gruesome show by the Ruinics.

More Ruinic invaders arrived later that year in the holds of Warden and Sharristra, and Sharristra was soon conquered by The Ruinics.

The Province of Ram was also soon captured, and then Centurion, with Renementas recieving the same fate as Thundras.

From Centurion, Lumineer was captured, leaving only Warden, Colgrow, and Dharz under Dragic control.

This war seemed to be a losing effort, and many Dragics began to lose hope, but then, as the Dragics have always produced a Hero in times of need, a Hero rose once again, this one being the greatest of them all, Yolwe.

Shockingly little is known about Yolwe's life, though it is said he was born in Thundras, and served in several military campaigns and perhaps was even a general. Many maintain that he was descended from the Draggavar line, that which holds blood right over Dragga, and that he was a distant cousin of Volzeir, though this has been called into question.

What is accepted however, is that during the Thundras Massacre, he was living in Warden, as a member of the Rangers of The Cape, and it is said he recieved word of Thundras via Raven, and weeped in the Royal Court.

While the Dragic people around him lost hope, Yolwe is said to have spent 7 days in solitary confinement, attempting to commune with Apo, before visiting the Seer in Cape Dawn. It was revealed here to Yolwe that Apo had chosen him to be the Champion of The Dragic people, through further meditation Yolwe was told by his God that one day he would reign over all of Gwithrain.

Yolwe returned to Warden, and told this to the leader of the city, Feldas Clawhammer, who refused to give up his divine authority, but instead gave him a force of 3,000 Dragic warriors with instructions to campaign into Lumineer and recapture The City Of Brightburn. It is said that Yolwe's younger brother, Helwic exclaimed at this, stating it was "suicide", but Yolwe rebuked him, and stated that he would not only capture Brightburn, but Farwatch Keep as well.

Yolwe and his army ventured into Lumineer with reckless abandon, encountering several armies along the way, decisively winning each battle. Yolwe's legend began to grow with each of these victories, in which he would slay dozens of Ruinics in each encounter.

When Yolwe arrived in Brightburn, however, he did suffer a minor defeat, in which the Ruinic army pelted their forces with powerful arrows, forcing them to retreat.

Yolwe's men were discouraged, but Yolwe hatched a plan to attack the city from the water.

Yolwe's men circled Brightburn, and arrived at a small naval outpost, where they ambushed the garrison that occupied it, and stole 3 Ruinic Ships.

They sailed these ships right past the Ruinic navy outside Brightburn, and they steered the ships directly into the docks, and as the ships crashed against the pier, Yolwe and his men lept from the decks and surged through the city, taking control of it after 14 hours of battle.

The Ruinic forces in Brightburn were slaughtered, and Yolwe sent a raven back to Warden, requesting reinforcements.

Warden sent enough troops to occupy Brightburn, and Yolwe, eager to fulfill his promise, took his men and marched towards Farwatch Keep.

The march to Farwatch was similar to their previous march, encountering several forces along the way, and blowing them down. Once they arrived at Farwatch, Yolwe laid siege, but also utilized hidden tunnels beneath the base the Ruinics did not know of, and after 2 months of siege managed to flush the Ruinics out of the keep, where they went on to bear down on them and decimate their forces.

Yolwe sent another Raven to Warden, and soon, Farwatch Keep was occupied.

Yolwe returned to Warden, where Feldas recognized his divine significance, and named him the new Chief of Dragga.

With Yolwe in command, Lumineer was completely recaptured, and Yolwe travelled to Colgrow and established a temporary alliance.

Yolwe also travelled to Dharz, where the Dharz people refused to accept his divine significance until Yolwe slayed their champion in a duel and proclaimed the might of The Craftsmen in the hall of Dharz.

Not out of faith, but out of respect for Yolwe, The Dharz joined the alliance.

Yolwe lead the allied forces into Sharristra and expelled the Ruinics, then with the added strength of Sharristra, retook Centurion.

All that remained was Ram. Yolwe travelled east to Rallwyn, and secured their allegiance, and then the Billowmen to the south, and with a massive force, stormed through the Horsdel Pass, and with a thunderous might, retook Ram.

The Ruinics, now driven out of their lands after 7 years of occupation, retreated back to Breen, but Yolwe mustered a mighty naval force, and landed upon the Ruinic shores. After a lengthy 13 year long campaign, Yolwe captured the Ruinic capital of Highpoint, and subjugated the Ruinics.

Yolwe returned to Gwithrain with vast riches, and an unshakable reputation. In the halls of the city of Warden, the leaders of the Dragic lands, from Ram to Dharz, pledged their allegiance to The Great Yolwe, and with Dragovere finally united, and The Ruinics subjugated, The Kingdom Of Gwithrain was established in 778 BWT, with King Yolwe The Great at it's forefront.

**IMPERIAL AGE**

**EARLY FEUDAL ERA**

**AGE OF STEEL**

**ARCANE DEPRESSION PERIOD**

**DRACONIC INVASION EVENT**

**GOLDEN AGES**

**ERA OF NOBILITY**

**COAL AGE**