Orcs

> "*Orcs are the antithesis of Elves. Despite the many tragedies across the realms, the elves have been associated with peace. Naturally, the orcs are born for war. The elves long for magic and arrows, fighting their foes from a distance. To an orc, if you're fighting even a few meters away it doesn't count. Orcs are the most hated of the elves, so naturally the orcs are of elves' creation.*"
> ― Bandol 9:25-27
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> "*When was the last time you saw on elven warrior? No, not like as in a soldier or mercenary, a WARRIOR. An elf that fights up close, not with a womanly dagger but a manly sword or mace? Likewise, when was the last time you saw an Orc mage?*"
> ― Colonel Reacher to Commander Keis
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> "*The orcs are better than the elves, it's why the High Elves put them at the bottom of the list as "bronze elves". Sure, they're stronger than the elves, they have tougher hides too, but the thing that makes the orcs better is their speed. They run faster and longer, react far quicker, build more in a day than elves in a week. The elves fear the orcs because with enough time the orcs can pummel elven civilization so fast no one will realize what's happened.*"
> ― Commander Keis
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**The Orcs** (also known as Orken, Oruk, Urc/k, Ouruken, Bronze Elf, War Elf and Damned Elf) is a race of crossbred Elves. Elves are placed in a caste system determined by their magical genes, put into classes, those classes also have segments (The Elites, Middle Class, Lowborns and Untouchables). While interbreeding within a segment is acceptable and encouraged, cross-segment crossbreeding is a grave taboo that can result in serious punishment, be it torture or death (or death from torture).

Despite how looked down upon it is however, it still happens. Typically happening in planets which have had its High Elf monarchy overthrown by a revolution or in instances where an elf from a higher segment seeks pleasure from the lowlier ones. All of this results in a creature that could be an antithesis to elves.

Oozing with anti-magic, stronger, bulkier and a passion for war. This creature is an orc.

The average orc is normally shorter than the average elf (the average elf, be it male or female, is at least six feet tall), but the mightiest of the orcs can easily tower over the tallest elves. They are however far heavier despite the height, their muscle mass assisting them in becoming physically superior to elves. Orcs become even more powerful during times of conflict.

A theory done by Professor Arnak (a dwarf professor) tells of the idea that an orc's maximum power is directly proportional to times of war. If there is long-lasting peace, orcs are mostly diminished and "weak", but during times of irrationality and violence the orcs constantly grow in strength and power. The more they grow in strength and power, the more likely they are to reach maturity and multiply. This theory holds weight as orcs have been observed to be born during revolutions or eras of strife, said eras of strife can continue to escalate and thus empower the orcs, leading to a global takeover around a century later. This is also because of the Orc's seed easily capable of overpowering any elf gene (except for some elf gods), thus the result of the already cross-segment Orc interbreeding with any elf, even an untouchable, results in another orc.

## Types of Orc

There are many types of orc, these orcs aren't really species but more of stages in a metamorphosis powered by both maturity and battle.

* **Gnaw**
	+ Gnaws are the baby form of the orc, this is a stage where they are incredibly hungry to a level unlike even babies of other races. These hunger might stem from an orc's natural choice to do and prepare for war, with the more food they consume, the more energy they attain, and with the more energy and mass they attain, the faster they are capable of growing into strong and healthy Longtooths.
* **Longtooth**
	+ Longtooths are the typical orc. A gnaw would metamorphose over time into a Longtooth. Some longtooths in peaceful areas are skinny, but even though they are skinny they are still musclier than the elves around them. On the other hand Longtooths in much more warring areas can have olympian physiques.
* **Headhunter**
	+ This is the "prime" and "last stage" of a normal orc's life. Like the animal known as the "jellyfish" (a creature widespread in Xavonas as well as some planets in Urthar), old orcs are physically reborn into gnaws. Headhunters lose their memories upon this, but regain it by the time they become Longtooth once more. Headhunters are of course, old orcs. Some Headhunters are fit and more than ready to kill with utmost efficiency, while others are frail and weak, ready to "die".
* **Great Orc**
	+ As a race naturally dedicated to strength, it is obvious that Orcs settle their communities kratocratically. The mightiest of the orcs is the leader, and this select orc gains a mysterious magical (some say chemical) boost within its body, making the orc stronger, faster, tougher and smarter. However, not all great orcs are warchiefs, as some orcs can be so strong they can become a great orc without the use of earning the position of a "war chief". It is however simply safer and much easier if it is done the kratocratic way.
* **War Devil**
	+ The greatest an orc can be, normally a war devil is the equivalent of a god for the orcs. War Devils are the mightiest of all orcs, and are the foes of the High Elf gods.