recursal/Fanatic-Fandom huggingface dataset:
Królestwo Ovarinu

- jedno z pięciu państw Khorgentu, położone w jego północno - wschodniej części. Jest zamieszkiwane w większości przez krasnoludy.

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# Historia

Państwo jako pierwsze odłączyło się od Cesarstwa Khorgentyjskiego w roku 1260. Stało się tak ze względu na przeludnienie spowodowane między innymi rasą krasnoludzką, w wyniku którego cesarz Lovidius VIII razem z krasnoludzkim wodzem Raspudinem zadecydowali o utworzeniu nowego państwa o nazwie Ovarin. Miało ono zostać położone na śnieżnych terenach północnego Khorgentu, zawierających ogromne bogactwo naturalne umiejscowione pod ziemią. Według podpisanego wówczas Traktatu Wiecznej Zimy kraj krasnoludów miał przez najbliższe 375 lat wykonywać dostawy żelaza, po czym stać się zupełnie niezależny. W ten sposób nastąpiło pokojowe oddzielenie Ovarinu od rozciągającego się wówczas na cały Khorgent cesarstwa. Państwo to niemal cały czas pozostawało pokojowe i zajmowało się przemysłem, dopiero podczas najazdu garveńskiego w roku 4996 użyło swych wojsk do pozbycia się okupanckich wojsk z Khorgentu.
Golden Bell

Rang once a year to celebrate the revered. It is believed to contain ail-action of their power. Only one knew of its secret and the sacrifice made to form the connection.

### Effect

Resolve gain increase

**Golden Bell** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 2

## Locations

Golden Bell can be found in the following locations:

* 1x in chest after defeating Enslaved Grisha
* 1x can be purchased from Vlass for 1000 tar
* 1x can be found inside one of the Frog Chests during The Mist.
* 1x can be found at Eternal Narthex inside a chest at the Brigand campsite
* 1x can be found at the Dim Gate. Before you reach the top of the stairs, drop back to a platform to find it.

Video Locations
https://youtu.be/h\_TTZZDrMoc
Quenching Acid

A rare acid used to enhance weapons. Fallgrim is a crumbling, remnant of a fledgling kingdom. Amongst the ruin, few weapons remain that aren't chipped and rusted. Yet by some miracle, this quenching acid restores them.

### Effect

Increase weapon strength

**Quenching Acid** is an upgrade item.

## Effect

Quenching Acid can be used to increase a weapon's strength. It can be applied to a weapon at a workbench.

## Location

Quenching Acid can be found in the following locations:

* *Missing information.*
Tam Halliwell-Mitchell

Paige Matthews

(mère)

Kat Halliwell-Mitchell

(petite sœur)

Junior Evans-Mitchell

(petit frère adoptive)

Stefan Salvatore

(mari)

Hanna Halliwell

(petite-fille par Tam/Stefan)

Petra Salvatore

(belle-mère)

Damon Salvatore

(beau-frère- par Kat)

Parker Halliwell

(belle-fille- par Junior Evans-Mitchell)

Candice Accola / Nina Dobrev

(Ado)

Candice Accola / Nina Dobrev

(Adulte)

Candice Accola / Nina Dobrev

(Âgée)

*`" "`*

**Tamora "Tam" Patricia Halliwell Mitchell** est un personnage fictif de la série *"Charmed"* . Elle est apparue pour la première fois dans *"Forever Charmed" (Saison 08 - Episode 22)* de *"Charmed"* Elle a été interprété par ***Candice Accola/Nina Dobrev***.

## Biographie

```
La série "Charmed"

```

```
Après la série

```

## Relations

```
Familiale

```

```
Amicale

```

```
Autre

```

## Occupation

```
Logement

```

```
Scolarité

```

```
Travail

```

## Caractéristiques magiques

```
Pouvoir individuel

```

```
Pouvoir communs

```

```
Objet magique

```

## Remarque

```
Citation

```

```
Anecdote

```

```
Coulisses

```
Acid

## The ability to:

Produce corrosive liquid from one's skin and manipulate it.

**Acid** is a Quirk that allows its user to produce corrosive liquid from their skin.

## Effects:

Acid allows the user to produce corrosive liquid and expel it through their skin. They can manipulate the acid's movement to a very limited extent and have full control over the acid's viscosity and solubility. The user themself is highly resistant to the effects of their own acid, which is strong enough to melt through solid metal.

### Weaknesses & Limitations:

* After extended use, the user's resistance to their own acid will start to temporarily decrease.

### Aesthetic:

Acid causes its user's skin to take on a pink-purple hue. The acid itself is grey.
Roasted Rat

Common fare in Fallgrim, gnawed at by the unconfirmed and shallow. Rats were not always the meal of choice in Fallgrim, Before the arrival of the revered, the forest brimmed with game of all manner.

### Effect

Health recovery

**Roasted Rat** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 8

## Location

Roasted Rat can be found in the following locations:

* Dropped by Melee Fanatic and Ranged Fanatic at Fallgrim Outskirts.
* Sold by Vlas for 100 Tar.
Foundling

pretty spooky right?

## Background

The **Foundling** is the nickname attributed to the protagonist by Sester Genessa.

It is an Unborn created in a ritual devised by Hadern and Solomon, but otherwise, nobody knows what it is, it doesn't even know what it truly is.

When a shell's durability is depleted, the Foundling is cast out of it. It can then continue to fight unprotected with limited health or return to the shell and re-inhabit it one more time, but losing the shell again will kill the Foundling.

## Interactions

Other characters in the world will recognize the Foundling when it is not using a shell and will have unique dialogue that pertains to that status.

## Dialogue

The foundling cannot/will not speak even when in a shell, most likely due to it having no mouth.

## Skills

The foundling, unlike every other character, cannot be upgraded, so until you get in a shell, you have 1hp and the second highest stamina in the game.

the only thing that can be considered and "upgrade" is becoming the obsidian foundling, which gets rid of your 1 free hit (meaning everything will kill you in one hit), disables the ability to use shells, and gives you the highest stamina in the game. This is mortal shell's version of a hard mode.

## How to get the Obsidian Foundling

When you spawn in the game, run by harros to the opening into the swamp, from there go forward until a group of bandits are to your right (don't go up the hill, it's to the right of that). After you kill them, go down the other side of the camp to find 2 bandits, one wielding a crossbow, either kill them or run to the left of them and go down where the frogs are until you see a large frog, semi-behind the large frog is an exit which can go in 3 directions, Run up the hill to the small area, there is a hole that you can crawl into which takes you to a shrine, now just go to the shrine, say yes to abandoning your shells, and you're all done. A short cutscene will play where you stab yourself with a centipede and you turn black. It is important to note beforehand that you can't reverse it. This is required for the reject humanity achievement and the life is suffering achievement. However, for the life is suffering achievement, you only need to defeat the final boss as the obsidian foundling, though it goes against the spirit of the achievement.
Tar

**Currency Items** are a type of Item in **Mortal Shell**. **Currency Items** can be consumed to acquire Tar, which can be used to upgrade the different Shell Abilities by talking to Sester Genessa.

The Tar count is shared among all Shells.

Tar can be obtained by killing enemies or consuming **Currency Items**. When the character dies, it will drop all the Tar it was currently holding (**Currency Items** won't be dropped). If the player manages to get back to where the shell died and recover the shell (before dying again), the Tar will be recovered.

## Lore

Tar is reference similar to a drug in Tiel's lore remarks.
Harros

> "*The brigands pointed us toward the temple. Shunned by the Devout, their allegiances lie with those who offer Tar or spirits. They entertain themselves with drunken antics or violent cruelties. They know better than to attack us, but they followed us at a distance, hoping for scraps*"
>
>
>

## Description

* This shell is balanced in both attack and defense, providing equal stats between Durability, Stamina and Resolve.
* While playing as Harros, stay close to your enemies and keep the offensive, when low on stamina, use your Hardening to quickly recover, repel the enemy attack and repeat.
* All Weapons are a good choice for Harros, but The Hallowed Sword is an excellent choice due to its stamina consumption, attack speed and abilities.
* **Harros** has a chance to obtain more glimpses and use them to heal back:

	+ Two of his abilities provide the chance to gain an additional glimpse by killing Enemies. This can be combined with the ability to heal back when picking up a glimpse to help with survivability,
	+ Harden in the air to create a devastating area of impact upon landing. Foes killed by the blast may drop an additional glimpse. Allowing you to heal back and increase level progression.
* **Harros's** abilities increase his Hardening capabilities:
	+ His Hardening cooldown is 25% lower,
	+ While using Hardening your stamina regenerates faster allowing you to attack, Harden and then as soon as you get hit, continue attacking,
	+ Hardening cooldown resets after quickly killing two enemies, allowing you fight against multiple enemies,
	+ Hardening defense last twice as long after broken, allowing you to manage multiple enemies and to tank through slow Boss attacks.

## Location

Harros can be found in the cave leading to Fallgrim Outskirts. The player arrives in this cave immediately after facing Hadern.
Items

In Mortal Shell there are six different categories of items Consumables, Tar, Glimpses, Unlimited Use Items, Equipment, and Key Items. Using items increases your familiarity with them. The first time you receive an item there is no in-game description about what it does, and you have to use the item at least once to get a description of its mechanics. After using the item enough times you will become familiar with it, which changes how the item works - usually this increases the positive effect of the item, or reduces the negative cost per use.

## Unlimited Use Items

 Ornate Mask | Allows astral travel between sesters. (Familiarity 1)
 Simple Lute | Sit on the floor and lure nearby enemies. (Familiarity 1)
 Impervious Lute | Lute is life. (Familiarity 1)
It must have taken a while to have gotten this good (Familiarity 10)
Perfumed Censer

An incense holder that connects to the Hammer and Chisel. The sweet smell wafting from this censer hides a poisonous reaction within. The brethers use these burnt offerings to confuse and confound their senses. In a state of rapturous delirium, they behold obscene truths and righteous falsehoods.

### Location

Eternal Narthex

**Perfumed Censer** is a weapon ability for the Hammer and Chisel in Mortal Shell. Using the Perfumed Censer item at an anvil unlocks the Perfumed Censer ability.

## Location

The upgrade item can be found in Eternal Narthex on it's left wing behind the torch guarded by a Ranged Mistress

## Description

Perfumed Censer is a two-handed whirling attack that deals AoE damage.
Aura Roots

## The ability to:

Plant oneself in place.

**Aura Roots** is a Semblance which allows its user to stick to a surface they are standing on, becoming essentially immovable.

## Effects:

Aura Roots allows its user to plant themself in place using Aura. For as long as it remains active, the user is essentially immovable. Using Aura Roots allows its user to better utilize their physical strength. It's also especially useful for utilizing heavy weapons, such as handheld artillery, without suffering form recoil or knockback.

### Weaknesses & Limitations:

* Aura Roots's effectiveness is dependent of the stability of the ground upon which the user is standing, and use of the ability may even be detrimental on broken ground.

## Trivia:

* Aura Roots, in both name and effect, may be a play on the fact that its user's name is Elm, a type of tree.
Sester Genessa

## Interactions

Genessa teaches the Foundling the names of its shells as well as the abilities they have. To be enlightened, choose to "Sip Tar" when prompted by her.

If you attack her, she will laugh and disappear temporarily. If you play the simple lute next to her, she will bob her head to the music.

## Locations

* Just inside Fallgrim Tower
* Great hall of Eternal Narthex, left side
* *Missing information.*

## Dialogue

*Like other characters, Genessa's dialogue will change based on whether the Foundling is in a shell. The particular shell may even illicit unique dialogue as well.*

When awakened (no shell):

"You're unadorned, Foundling. As naked as a newborn. And just as fragile, in a sense."
Hadern

**Hadern** is a boss in Mortal Shell. He first appears in the Tutorial Area, and later reappears with different weapons.

## Background

Hadern wields the Hallowed Sword and possesses the ability to use the Mechanical Spike ability. Like the player, he can also use the Harden ability. Hadern increases in strength and continually hunts the player as the game progresses.

## Encounters

* **Hadern** can be found on the second floor of Fallgrim Tower after collecting the Smoldering Mace, Martyr Blade, and the Hammer and Chisel weapons. You can then talk to him and will then be prompted to "One Last Glimpse" which will be a final battle with Hadern himself using his weapon, the Axatana. Defeat this two-stage boss battle to unlock his shell for the Foundling to use.

## Trivia

* Hadern's name is a play on *harden*, one of his defining abilities.
* Hadern was inspired by The Pursuer in Dark Souls II
* It is not required to beat Hadern in the Tutorial Area, as the game will continue regardless of the outcome. However, if the player is able to defeat him, they will receive a Glimpse of Reverie and unlock the "Face Off" achievement.
P.Z.K.M.

- *Przed Zjednoczeniem Krajów Magomedejskich* - forma liczenia czasu w latach, ustanowiona po zjednoczeniu krajów magomedejskich. Wszystkie lata od tego wydarzenia spisywane są bez żadnych dopisków (np 1412r.), natomiast lata przed tym wydarzeniem określane są z dopisaniem skrótowca *P.Z.K.M.*(np. 1310r. P.Z.K.M.).
Weapons

**Weapons** belong to the Mortal Shells you find and have varying performance in combat. Some are fast, but deal less damage. Others are great, but take a while to charge up. Moreover, as your mastery of a shell increases, the weapons can be modified using a deep upgrade system that includes sharpening, acid attacks, and spooky dark magics.

Each **Weapon** has two skills that you can unlock by using specific Key Items at the Anvil. Both skills can be active at the same time. Players can also increase Weapon damage up to +5 by using Quenching Acid.

Every weapon can be unlocked after defeated Hadern.

## List of weapons

### Melee Weapons

Hallowed Sword

Hammer and Chisel

Martyr's Blade

Smoldering Mace

Axatana
Hallowed Sword

A Heavy Sword with a hollow at its center. This cumbersome sword appears broken or perhaps unfinished. A piston-like mechanism is buried deep inside.

### Location

Tutorial Area

> *"A Heavy Sword with a hollow at its center. This cumbersome sword appears broken or perhaps unfinished. A piston-like mechanism is buried deep inside."*
>
>

## Description

**Hallowed Sword** is a sword weapon in Mortal Shell.

* A balanced weapon that provides moderate damage and speed while also providing good reach.
* Its best used against individual enemies.
* Both the Mechanical Spike and the Molten Spike are single target abilities, so you won't have an AoE to help against multiple targets.
* This weapon is best used for hit-and-run strategies and suitable for all Shells.

## Abilities

* Mechanical Spike: When activated, a spike will come out from beneath the sword and the character will jump forward performing a devastating attack.
* Molten Spike: When activated, a burning spike will come out from beneath the sword and the character will jump forward inflicting high damage and applying the burning effect.

## Location

Hallowed Sword is automatically acquired in the Tutorial Area.
Skills

**Skills** are tied to Mortal Shells and affect the abilities you can unleash in combat.Each Weapon has 2 **Weapon Abilities** that can be used in battle by using Resolve. In order to acquire a **Weapon Ability**, players will need to find the required Materials and Upgrade the Weapon and Tarnished seal by interacting with an Anvil or Workbench.

## Tarnished seal abilities

 Seal Infusion- Crystalline | Spend 1 Resolve to perform an Empowered Riposte. Your riposte will unleash your foundling dealing very high damage
Exploration

**Exploration** in *Mortal Shell* is a core mechanic. The world offers a non-linear campaign, where you draw your own path across marsh-infested lowlands,
through a gargantuan cathedral of obsidian rock, and into an ancient crypt frozen into
the crest of a mountain.

## List of locations

* Fallgrim
	+ Fallgrim Tower
		- The Mist
		- Reverie
* Shrine of Ash
	+ Temple Grounds
	+ Monument of Ash
	+ Sanctum of Flame
* Seat of Infinity
	+ Eternal Narthex
	+ Dim Gate
	+ Shifting Archives
* Crypt of Martyrs
	+ Abandoned Chamber
	+ Enshrined Sanctum
	+ Martyr's Altar
Mortal Token

A token which begets a connection to the mortal realm. When held, the bearer feels tethered to flesh and blood, stone and river. Thresholds lie open if one only knew where to look

### Effect

Health recovery

**Mortal Token** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 10

## Location

Mortal Token can be found in the following locations:

* 3x found in Tutorial Area (Beta)
Ornate Token

An ornate token from an opulent land. When held, one feels aided by forces paid for dearly. Surely, no cost is too high for triumph?

### Effect

Defensive buff

**Ornate Token** is a consumable item.

## Effect

The item's effect changes with increased familiarity with it:

## Location

Ornate Token can be found in the following locations:

* *Missing information.*
Tainted Nektar

Tainted Nektar unfit for consumption

**Tainted Nektar** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 3

## Location

Tainted Nektar can be found in the following locations:

* rarely dropped from enemies in the mist, you can activate the mist by either getting a sacred gland or by giving a glimpse to the guy with a lantern in the tower next to the stairs

## Notes

* Tainted Nektar does not count against the player's ability to reclaim their shell upon death.
* Tainted Nektar does not diminish the full health acquired when a player's shell is reclaimed.
Shells

**Shells** in **Mortal Shell** are an integral mechanic of the game, essentially acting as the game's classes. **Shells** are the lost remains of defeated warriors that are scattered across the land. Once the Foundling awakens these shells, it will be able to occupy these bodies and learn new skills to aid in combat. Also, as the game progresses, players can strengthen the Foundling's connection to each Mortal Shell to better harness its innate talents, to recover venerable weapons, to study devastating arcane powers, and more.

## How to acquire

Shells can be found around the World. Once a player finds a shell it will become permanently unlocked. In order to use the Shell's unique Abilities, players will first need to discover the Shell's name by talking to Sester Genessa and spending  500.

## Difference

Each **Shell** has its own unique characteristics, as well as Abilities and mechanics providing different playstyles. Players will only be able to unlock and use the Shell abilities after discovering its name, which can be done by spending Tar.

Harros, the Vassal

Tiel, the Acolyte

Solomon, the Scholar

Eredrim, the Venerable

Hadern, the Deliverer

## Play without a Shell

Players may choose to skip using **Shells** on their playthrough for a more challenging experience in which case they will have to fight as the Foundling, which can withstand only 1 hit. Additionally, the game features unique dialogue when speaking with NPCs while not in a Shell.

In order to renounce all shells, you'll need to visit the Strange Altar located at Fallgrim. Interact with the altar and you'll renounce all **Shells** and acquire a unique Black Skin for your Foundling.

## Note

* When you reach 0 health while inside a Shell, the Foundling will be expelled. From here you can either retrieve the shell or fight as the Foundling. (You will get an acheivement) If you retrieve the shell and reach 0 health again the Foundling will die and you will return to the last checkpoint.
Glimpses

**Experience Items** are a type of Item in **Mortal Shell**. **Experience Items** grant Glimpses when consumed which can be used to upgrade the different Shell Abilities by talking to Sester Genessa.

Each Shell has its own glimpse count. Any **Experience Item** consumed will only be available for the shell you were using at the moment of the consumption. Once you unlock all Abilities from a Shell, you will be able to purchase Items from Sester Genessa by spending Glimpses. Purchasing Experience Items for Glimpses is a great way to swap Glimpses from one Shell to another.

Glimpses can be acquired by consuming Experience Items or by defeating powerful Enemies or Bosses.
Bronze Bell

Used in vesper hymns and rituals. Brings a pitiable face to mind when peered at too long. Tarnished but in good shape, if held to the ear whispers from the old prisoner can be heard.

### Effect

Increase Tar find rate

**Bronze Bell** is a consumable item in Mortal Shell.

## Effect

Bronze Bell increases the chance for enemies to drop Tar by 10% for six minutes.

## Location

Bronze Bell can be found in the following locations:

* *Missing information.*
Spectral Token

A token which begets a. connection to the spirit realm. When held, one can hear the whispers of the dead begging for retribution. Is it not unjust to answer their call?

### Effect

Damage boost

**Spectral Token** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 10

## Location

Spectral Token can be found in the following locations:

* 2x in Fallgrim Outskirts near Vlas
Osbert Polypheme

- władca Raedesu, twórca Hrabstwa Raedeńskiego.

# KP

**Płeć:** Mężczyzna

**Wiek:** 39 lat, 21 czerwca

**Rasa:** Pół Suveren pół Readesczyk

**Pochodzenie:** Okolice palisady Suverenów

**Stan majątku:** Zamożny

**Wygląd:**

• Kolor włosów: Blond

• Wzrost 1,87m

**Historia:**

Osbert wychował się u ojca. Trzy lata po jego narodzinach jego ojciec zabrał go od matki i oddał do Akademii w Raedesie. Od tego momentu wychowywał się sam. Ojca widywał bardzo rzadko, a matkę w ogóle. Jego umiejętności magii błyskawicznie wzrastały. W wieku 15 lat był jednym z najlepszych magów w Akademii. Zainteresował się nim sam Vanires. Przez następne pięć lat to on go szkolił na maga. Gdy miał 20 lat został wpisany do księgi najlepszych magów w Raedesie. Wtedy skończyło się jego szkolenie i w końcu zobaczył ojca. Mieszkał on jednak na terenie Suverenów więc po kilki dniach Osbert musiał wracać do Raedesu. O pieniądze nie musi się martwić, ponieważ miał ogromne dochody z misji, które wykonywał dla arcymagów. Pracował w karczmie żeby mieć jakieś zajęcie i od czasu do czasu się trochę napić. Pewnego razu, gdy przywędrował na teren Suverenów do ojca, ojciec zdradził mu coś bardzo zaskakującego. Osbert dowiedział się, że ma siostrę. Nazywa się Alyss. Podczas wojny został hrabią Hrabstwa Raedeńskiego. Następnie dokonał zjednoczenia Raedesu. Podczas wojny z Sojuszem Garvenu mądrze zarządzał państwem. Praktycznie przez całą wojnę Raedes trzymał się dobrze. Następnie razem z kilkoma innymi osobami, wyruszył zgładzić Xivernala jednak ten dokonał rytuału przyzwania demona Nithana, który opętał Osberta. Na szczęście kilka dni później demon wyszedł z ciała Osberta i w walce z aniołem Roveanem został odesłany do swojego świata. Osbert wrócił prawie nienaruszony.

**Cechy charakteru:**

Osbert jest wyrozumiały i inteligenty. Potrafi dobrze podejmować decyzję, nie zajmuje mu to dużo czasu, wystarczająco żeby obmyśleć jej skutki.

**Zdolności:**

Jest arcymagiem, zna cztery żywioły, całkiem dobrze walczy mieczem.
Mortal Shell Wiki

**Welcome!**

We're a collaborative community website that anyone, including you, can build and expand.

Wikis depend on readers getting involved and adding content. To get started, all you have to do is click the Edit button!

When making a new page, please select one of the templates provided if it applies.

**What is Mortal Shell?**
Awakening as an empty vessel, you will enter into a shattered and twisted world where the
remains of humanity wither and rot. Implored to do the bidding of the mysterious “Dark
Father”, you must traverse this tattered landscape and track down hidden sanctums of
devout followers. There, in *Mortal Shell*’s most hallowed grounds, you must overcome
formidable foes and harvest the sacred glands. You won’t be truly alone when the dead litter
your path: Scattered across this land are the remnant anima of lost warriors who can be
inhabited to gain their unique abilities and knowledge of weapons. The Dark Father is
desperate for you to complete your task — but to what end?

[Read more...]

**The Anima Catalogue**

Mortal Shells

Weapons

Skills

Combat

Enemies

Exploration

Items

**Mortal Links**
* Official Site
* Official Discord
* Epic Games Store
* Steam Store

**Wiki Community**
See how you can help contribute to the Wiki!

* Getting Started
* How to Contribute
* Managing a Community
* Guides
* All Help articles
Scripture of Despair

This scripture is crumpled, as if once discarded. Embrace despair, brethers and sesters. Hope is a poison that drains reason. Doubt is the antidote, revealing falsehoods and stripping us of our comforting delusions.

### Effect

Increase damage

**Scripture of Despair** is a consumable item.

## Effect

The effect of Scripture of Despair changes as the player becomes more familiar with the item:

## Location

Scripture of Despair can be found in the following locations:

* *Missing information.*
Mortal Shell

**Recommended:**

* Requires a 64-bit processor and operating system
* OS: Windows 10
* Processor: Intel Core i7
* Memory: 16 GB RAM
* Graphics: NVIDIA GTX 1070
* Storage: 40 GB available space

***Mortal Shell*** is a game from Cold Symmetry, where you take control of fallen warriors in a decaying medieval fantasy world, then take the titular mortal shells into battle against the forces of... Well, that'd be spoiling things a bit, wouldn't it?

## Overview

Awakening as an empty vessel, you will enter into a shattered and twisted world where the
remains of humanity wither and rot. Implored to do the bidding of the mysterious “Dark
Father”, you must traverse this tattered landscape and track down hidden sanctums of
devout followers. There, in Mortal Shell’s most hallowed grounds, you must overcome
formidable foes and harvest the sacred glands. You won’t be truly alone when the dead litter
your path: Scattered across this land are the remnant anima of lost warriors who can be
inhabited to gain their unique abilities and knowledge of weapons. The Dark Father is
desperate for you to complete your task — but to what end?

## Features

* Discover “Shells” to Suit Your Playstyle - The lost remains of defeated warriors are yours to unearth. Awaken these Mortal Shells, occupy their bodies and significantly widen your understanding of different forms of combat. Inhabit a Shell that best fits your style and utilizes their own unique mastery of skills and weapon upgrades.
* Iron Sharpens Iron - Combat is strategic and deliberate. Survival demands superior awareness, precision and instincts. You must commit your sword only when an opportunity opens. Calculate your parries to unleash devastating counterblows.
* Non-linear Campaign - Draw your own path across marsh-infested lowlands, through a gargantuan cathedral of obsidian rock, and into an ancient crypt frozen into the crest of a mountain.
* Deep Upgrade Paths - The stronger your connection to each Mortal Shell grows, the better you can harness their innate talents. Craft unique upgrades, sharpen your blade with acid, and study dark arcane abilities that imbue your attacks with supernatural devastation.
* Face Haunting Foes - Your path is guarded by desperate adversaries, devoted to inscrutable gods. Behold creatures both pitiable and grotesque, but do not let fear halt your journey. Muster your courage and face them down.
* Developed by AAA Veterans - Mortal Shell has been developed by a coalition of seasoned veterans with an unbridled passion for the soulslike genre.

## Links

* Home page
* Steam
* Official Discord
Boiled Frog

A bland, but nourishing snack for an exhausted traveller. Frogs in the Fallgrim sing as if under the spell of an unseen conductor. And when they fall silent it's considered an ill omen. Though uncanny, they taste just fine, especially with a pinch of salt.

### Effect

Stamina recovery

**Boiled Frog** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

## Location

Boiled Frog can be found in the following locations:

* Dropped by Melee Fanatic and Ranged Fanatic in Fallgrim Outskirts
Effigy of Tiel

The likeness of an acolyte, bowed in prayer. This replica of Tiel resonates with desperate hope. The promise of his own demise offered new sense of liberation. He found solace in the company of the destitute and the afflicted.

### Effect

Shell summon

**Effigy of Tiel** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 4

## Location

Effigy of Tiel can be found in the following locations:

* 1x immediately outside Crypt of Martyrs in Fallgrim Outskirts
Tarnished seal

**Tarnished Seal** is a Key Item in **Mortal Shell**. **Tarnished Seal** can be used to parry enemy attacks and is acquired at the Fallgrim Tower when you remove it from The Old Prisoner.

> *"Both symbol and weapon, the seal is rusted and filthy. A symbol of infinity. This seal is a faint shadow of its former self, but the etchings pulse when blood slicks its face."*
>
>

## Seal Use

* Enables you to Parry enemy strikes, interrupting their attacks. In order to parry an attack, players must press the Parry button just before the strike impacts.
* The Seal (located on the back of your character) will glow red for unparryable strikes.
* The Seal will glow white each time you fill a Resolve bar.
* If players has one or more resolve, they can spend one to perform an empowered riposte using the Tarnished Seal Abilities.

## Seal Abilities

When a successful parry is performed, players can spend one Resolve to perform an empowered Riposte.

If you do not follow up the parry with a Riposte the opponent becomes incapacitated for a short period.

Seal Infusion - Healing:

* Spend 1 resolve to perform an Empowered Riposte which deals 55 damage(does not increase) to the enemy and heals your character. Healing is determined by how many Solemn Offering you have upgraded at workbench/anvil(max 3).

Seal Infusion - Inflamed:

* When empowered by Resolve, your riposte will attach a charged larva to your enemy which after a few seconds explodes and deal 150 to all enemies and yourself if in blast range.
* Deals 150 on explosion and has area of effect.

Seal Infusion - Knotted:

* When empowered by Resolve, your riposte will bend time to your will.
* Striking the riposted enemy into the air and everything around you will freeze in time(NOT other enemies). During this short period of time you can attack your enemy without him being able to react.
* Deals 45 damage and for a short period leaves the riposte enemy incapacitated.

Seal Infusion - Crystalline:

* When empowered by Resolve, your riposte will unleash your true form upon your foes.
* Deals 150 damage and inflicts poison upon riposted enemy.
Axatana

> *"A pair of twin blades, crafted to transform into an axe. An exquisite invention of unknown origin. The twin-blades are notable in their own right, but the mechanism by which they combine offers up near infinite possibilities in battle."*
>
>

## Description

* A versatile weapon that can transform from agile dual blades into a large and powerful axe.
* The Axatana excels in both single target and multitarget encounters. In Katana mode, the Axatana offers swift, whirling strikes that keep enemies at bay. In Axe mode, the Axatana trades speed for more powerful, deliberate strikes but retains its crowd control capabilities with wide, arcing swings.
* The Axatana can be transformed at any time, including mid-combo which allows for a very versatile approach to combat.
	+ Dash Strike is a purely single target ability that deals tremendous damage and can be executed from medium distance.
	+ The Axe Flurry has some multitarget capabilities, hits several times and is great at taking out larger opponents and their companions, if any.
* The weapon is extremely powerful and can complement any Shells and playstyle. The Hadern Shell is recommended for added versatility with his customizable abilities.

## Abilities

Transformation: Can be activated at any time to transform the weapon from dual katanas to two-handed axe and vice versa. This ability can be performed mid-combo.

* Dash Strike (Katana): When activated in katana mode, the shell disappears into a mist, dashes forward and performs a powerful dual slash.
* Axe Flurry (Axe): When activated in axe mode, the shell performs two spinning strikes, leaps in the air and culminates in a devastating falling slam attack. It can glitch so the Axatana hit box gets stuck.

## Location

The Axatana can be found by first acquiring all other Weapons by defeating Hadern. Once all weapons have been acquired, Hadern can be found on the second floor of Fallgrim tower. Defeat him one last time to acquire his Shell. Speak to him once more and he will offer you the weapon.
The Unchained

## Background

**The Unchained** is the final boss and brother of Solomon.

## Interactions

The Old Prisoner will release himself from captivity after you deliver him all three Glands. He will then try to ascend, but discover that you are the one destined to do it. He will then become hostile towards you.

## Boss Guide

He has a very large health pool and many attacks, but they are usually slow and predictable. Learn his attack patterns and how to respond.

Wait for his slide attack, dodge or use your Hardening Ability and then strike back. Keep dealing damage until he drops to 90% Health.

Once he has 90% health he will summon Ads to attack you. Make sure to kill the ads before dealing with him. Ads can be killed in a single strike or you can use an AoE Ability. The Ads to not always appear immediately at 90% and there is a chance to get the boss to 30% before they spawn.

His Wave attack can be problematic because you'll have to deal with the Slide Attacks and waves at the same time. Focus on dodging through the first wave, then dodge the slide attack and then dodge the second wave. You can also dodge the first wave and then simultaneously dodge and harden through the second wave and slide attack.

If you manage to deal enough damage he will fall to the ground. Make sure to let your stamina recover or deal as much damage as you can before he recovers.

When his health drops to 30% he will create a whirlpool and consume Ads to recover health. Use this opportunity to heal and load your Ballistazooka. Once he comes out you can shoot him to deal high damage and stagger him.

Once his health drops below 10% he will spam the Wave Attack and Slide Attack. Make sure to keep your offensive or you won't have a chance to strike back.
All Discography

### **✦2015✦**

**On 2015 CubeEntertainment launched their international group. The group CLC (CrystaL Clear) debuted with the album "First Love" and the Title Track "Pepe".**

* **FIRST LOVE**
	+ **Pepe (title track)**
	+ **Cafe Mocha Please**
	+ **First Love**
	+ **Open The Window**
	+ **Sharala**

* **EIGHTEEN**
	+ **Eighteen**

* **QUESTION**

* **The newly girl group made their comeback with the 2nd mini-album/EP "Question" and their title track "Like". Their M/V Like (Curious) was released on May 28, 2015.**
	+ **Like (title track)**
	+ **Lucky**
	+ **Hide and Seek**
	+ **Hey Yo**
	+ **What To Do**

### **✦2016✦**

* **REFRESH**

* **On 2016 debuted as a full 7 member group with the additional Kwon Eunbin/ Eunbin and Chong Dingyan/ Elkie.**
	+ **High Heels (title track)**
	+ **Refresh**
	+ **Yaya**
	+ **Friend Zone**
	+ **Eighteen**

* **HIGH HEELS**

* **On 2016 the mini album was their first Japanese album having the Japanese versions of some of their previous songs.**
	+ **High Heels**
	+ **pepe**
	+ **Gung geum hae**
	+ **I Should Be lucky**
	+ **First Love**

* **NU'CLEAR**

* **The album Nu.CLear signified their New group as a 7 member girl group.**
	+ **No Oh Oh (title track)**
	+ **What Planet Are You From**
	+ **One, two, three**
	+ **Day by Day**
	+ **Dear friend**
	+ **It's too late**

* **Chamisma - チャミスマ**

* **The album Chamisma is the combination of the words "Charming" and "Smile". It was the 2nd Japanese album they released but the first original album. It was also the first time Eunbin would be albe to promote with CrystaL Clear/CLC.**
	+ **Chamisma (title track)**
	+ **Sukidoki - スキドキ**
	+ **Chocolate spice**
	+ **1,2,3**
	+ **Gakuen Tengoku 学園天国**

### **✦2017✦**

* **The album Crystyle was their 5th EP. This time CLC came back with a more hip hob and chic concept compared to their more cutesy ones. This album sold 6,000 copies and was number 6 on US WORLD CHARTS.**
* **Crystyle**
	+ **Hobogoblin (title track)**
	+ **Liar**
	+ **Mistake**
	+ **Meow meow**
	+ **I mean that**
	+ **depression**

* **The album Free'sm was the sixth EP released. It was heavily promoted by Music Bank and Inkigayo.**
* **Free'sm**
	+ **Where are you (title track)**
	+ **I Like It**
	+ **summer kiss**
	+ **bae**
	+ **hold your hand**
	+ **call my name**

### **✦2018✦**

* **To The Sky**
	+ **To The Sky (title track)**

* **Black Dress**

* **The album Black Dress was the 7th EP and included their previous single "To The Sky" as well.**
	+ **Black Dress (title track)**
	+ **Like That**
	+ **7th**
	+ **To The Sky**
	+ **Distance**

### **✦2019✦**

* **The album No.1 wat their 8th EP and tenth overall EP released on the same day as their title track No.**
	+ **No (title track)**
	+ **Like It**
	+ **SHOW**
	+ **I NEED U**
	+ **Breakdown**

* **Me**
	+ **Me (title track)**

* **Devil**
	+ **Devil (title track)**
Scripture of Defiance

A tattered remnant of a sermon. With the certainty of stone, we shall persevere. Each crack, each mark is not a blemish, but a testament—a history of defiance writ upon our flesh?'

### Effect

Recover resolve

**Scripture of Defiance** is a consumable item.

## Effect

The effect of Scripture of Defiance changes as the player becomes more familiar with the item:

 3

## Location

Scripture of Defiance can be found in the following locations:

* Drop from enemy on the bridge before Seat of Infinity
* Purchase from Vlas (Beta)
* Abandoned Chamber, just before the boss fight with Enslaved Grisha (Beta)
Tarnished Seal

**Tarnished Seal** is a Key Item in **Mortal Shell**. **Tarnished Seal** can be used to parry enemy attacks and is acquired at the Fallgrim Tower when you remove it from The Old Prisoner.

> "*Both symbol and weapon, the seal is rusted and filthy. A symbol of infinity. This seal is a faint shadow of its former self, but the etchings pulse when blood slicks its face.*"
>
>
>

## Seal Use

* Enables you to Parry enemy strikes, interrupting their attacks. In order to parry an attack, players must press the Parry button just before the strike impacts.
* The Seal (located on the back of your character) will glow red for unparryable strikes.
* The Seal will glow white each time you fill a Resolve bar.
* If players has one or more resolve, they can spend one to perform an empowered riposte using the Tarnished Seal Abilities.

## Seal Upgrades

Tarnished Seal can be upgraded at the Anvil by using the following materials

* Solemn Offering: Can be used to increase the Tarnished Seal healing effect of the empowered ripostes
* Forbidden Offering: Can be used to boost Tarnished Seal resolve acquisition.
Peyton Halliwell

Phoebe Halliwell

(mère)

A naître

(grand demi-frère) †

P.J. Halliwell

(grande sœur)

Parker Halliwell

(grande sœur)

Cameron Bolton

(mari)

Alex Bolton

(fils)

Zac Bolton

(fils)

Alexendra Efron

(belle-mère)

Cisco Ramon

(beau-frère par P.J.)

Junior Evans-Mitchell

(beau-frère par Parker)

Kay Panabaker

(Ado)

Kay Panabaker

(Adulte)

Kay Panabaker

(Âgée)

*`" "`*

**Peyton Halliwell** est un personnage fictif de la série *"Charmed"* . Elle n'est pas dans la série *"Charmed"* . Elle a été interprété par ***Kay Panabaker***.

## Biographie

```
La série "Charmed"

```

```
Après la série

```

## Relations

```
Familiale

```

```
Amicale

```

```
Autre

```

## Occupation

```
Logement

```

```
Scolarité

```

```
Travail

```

## Caractéristiques magiques

```
Pouvoir individuel

```

```
Pouvoir communs

```

```
Objet magique

```

## Remarque

```
Citation

```

```
Anecdote

```

```
Coulisses

```
Effigy of Harros

The vassal's figure appears noble in his pursuits. The likeness Harros embodies arrogance. Consumed by his purpose, he plunged headfirst into a squalid temple. But no titles or honors could serve as a substitute for conviction.

### Effect

Shell summon

**Effigy of Harros** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

 1

## Location

Effigy of Harros can be found in the following locations:

* *Missing information.*
Untarnished Mask

A sester's mask of seamless white stone. To be ordained, a sester must give up her name, even her face. Donning the mask, encourages a news sort of kinship, a connection to a greater spirit and to all sesters. In unison, their voices emanate from within the mask, welcoming the wearer.

### Effect

Recall to Sester Genessa

**Untarnished Mask** is a consumable item in Mortal Shell.

## Effect

The item's effect changes with increased familiarity with it:

## Location

Untarnished Mask can be found in the following locations:

* *Missing information.*
Enemies

**Enemies** in *Mortal Shell* span a broad range of creatures equal parts powerful, horrifying, and resilient. The path to the *sacred glands* is guarded by desperate adversaries, devoted to inscrutable gods.

*Missing information.*

## Enemies

> **Fallgrim**
>
>

* Stone Slinger
* Brigand Ranger
* Sturdyman
* Brosca
* Nocteserper
* Hadern (Mini Boss)
* Ven Noctivagu (Mini Boss)
* Grisha (Mini Boss)
* Brosca

> **Shrine of Ash**
>
>

* Herald of Faith
* Ashen Wraith
* Acolyte of Ignis
* Unburning Flesh
* Hadern (Mini Boss)
* Herald of Faith
* Unburning Flesh
* Acolyte of Ash
* Acolyte of Ignis
* Ashen Wraith
* Unburning Flesh
* Acolyte of Ignis
* Blazing Herald
* Herald of Faith
* Imrod, the Unrepentant (Boss)

> **Seat of Infinity**
>
>

* Brether of Synod
* Faceless Clerik
* Brigand
* Sturdyman
* Sublime Brether
* Sester of the Order
* Sublime Sester
* Hadern (Mini Boss)
* Sublime Brether
* Brether of Synod
* Sester of the Order
* Sublime Sester
* Obsidian Wraith
* Sester of the Order
* Sublime Sester
* Faceless Clerik
* Brether of Synod
* Sublime Brether
* Crucix, The Twiceborn (Boss)

> **Crypt of Martyrs**
>
>

* Slave of Scorn
* Enslaved Disciple
* Hadern (Mini Boss)
* Enslaved Grisha (Mini Boss)
* Enslaved Disciple
* Nocteserper
* Gragu
* Slave of Scorn
* Nocteserper
* Enslaved Disciple
* Gragu
* Tarsus, The First Martyr (Boss)
Glimpse of Wisdom

This Glimpse of Wisdom curiously curls inward.The silhouette of a tree briefly coalesces. The branches blossom, bear fruit, and eventually grow bare. The momentary vision stirs the bearer's memories and restores lost insights.

### Location

Various

**Glimpse of Wisdom** is a consumable item.

## Effect

Glimpse of Wisdom grants the player Glimpses on use.
Martyr's Blade

A two-handed sword, achingly cold to grasp. A remnant from a long dead empire. The First Martyr reserved this greatsword for heretics, but the blade fell upon many pious necks. In time devotion was not enough, the Enshrined whispered of new sins and new foes hidden within their ranks.

### Type

Sword

> *"A two-handed sword, achingly cold to grasp.*
>
> *A remnant from a long dead empire. The First Martyr reserved this greatsword for heretics, but the blade fell upon many pious necks. In time devotion was not enough, the Enshrined whispered of new sins and new foes hidden within their ranks."*
>
>

## Description

The **Martyr's Blade** is a greatsword weapon in Mortal Shell.

* A heavy and slow blade that provides long reach and deals massive damage
* Can be used both against multiple and individual targets
* The Petrified Winterglass ability allows you to freeze enemies when you hit them, allow you to deal with other enemies or recover your stamina, while the Radiant Winterglass ability provides AoE control for larger groups.
* This weapon is very slow and consumes a lot of Stamina, so most of the time you'll have to rely on your hardening to prevent damage
* Tiel is a good choice for a glass-canon build. Providing a large Stamina pool and the unique shadow dodge mechanic, it compensates the downsides of this weapon.
* Eredrim is also a good choice for a tank build. Due to his large HP pool you won't be worried about getting hit while you deliver massive damage and stagger enemies with most hits. The Accretion of Dominance allows you to deal massive damage to Bosses and Elite enemies.

## Abilities

* Petrified Winterglass: When used the Martyr's Blade will be imbued with Ice, freezing enemies when you attack them.
* Radiant Winterglass: When used, the character will jump into the air and then strike the Martyr's Blade into the ground, freezing all Enemies in the AoE for a short period of time.

## Location

Can be found at the Abandoned Chamber. Interact with the book next to the statue and defeat Hadern to acquire the **Martyr's Blade**.

## Notes & Tips

* Heavy and Charged Heavy attacks deal massive poise damage, able to stagger all enemies easily.
* Light attack starters and Heavy finishers sweep in a near 360 degree cone.
* The running attack is the most powerful attack the sword has, but also uses the most stamina.
* A Heavy into a Running Heavy is the fastest way to deal with singular foes; you can perform the Running Heavy the instant the Heavy lands.
* Charging all Heavy attacks increases poise damage, this also applies for Running Heavies.
* Most Elite enemies will stagger on 1 Charged Heavy, Bosses range from 2-3.
* It is possible to hit enemies with the same attack twice. Hardening right before the blade lands can cause an enemy to still be hit from the initial damage frames. Unhardening will likely cause the enemy to be hit again.
* Running Heavies can hit enemies behind you.
* The second and third lights of the LLL combo deal more damage.
* Using charged heavies can stunlock most enemies.
Kingdom

**Kingdoms** are the different worlds in Super Mario Odyssey.

## Properties

* Every kingdom has a color of Power Moon.
* Every kingdom has a different number of Power Moons.
* Every kingdom has a sub-name that appears below when entering the kingdom. It is a point of interest in the kingdom (i.e. Cap Kingdom's Bonneton).
* Every kingdom has six traits found in the World Map of its kingdom:
	+ Population
	+ Size
	+ Locals
	+ Currency
	+ Industry
	+ Temperature