Irazzt

Irazzt is a Leader of Ra’Archne faction. She’s most effective against Barbarians and Denaya Irazzt unites and strengthens Ra'Archne's squad with her skills. Because of her unique leadership ability, this Hero transforms them after death into Cocoons, to revive them after. The full potential of this Hero is revealed when you play this Hero manually.

## Lore

Irazzt has always been the right hand of Queen Ra'Archne. The difference in appearance from other Ra'Archne had never embarrassed her. After all, a race that lived in lightless, gigantic underground caverns didn't care about petty things such as looks. Recently however, the buzzing sound on the edge of her mind, unclear images and thoughts, were keeping her restless. As Irazzt begins to listen to the call of her ancient roots, she realizes that the Queen has ruled over her mind for many years, back to when she was still in her cocoon state. Guided first by curiosity, but soon turning to rage, she gradually shatters the illusions that were cast upon her, while still being right next to and feigning loyalty to the Queen who betrayed her. With stinging jabs, the visions and her own quiet prodding reveal the whole truth to Irazzt: Even before the cataclysm, Queen Ra'Archne, in a battle for territory, destroyed all of Irazzt’s kind. As a symbol of the race that had been defeated, the queen left only Irazzt alive, in her cocoon state. Irazzt was unaware of her origins, since she fell into the hands of the Queen as a cocoon, and until a certain recent moment she didn't even suspect the Queen of destroying her kindred. The Queen's over-confidence however may have played a cruel trick. Who knows, maybe soon the hive will get a new Mistress.

## Skills

* Base ability "Toxin"

Deals magic damage to one target.

On the level 7: besides the magic damage, casts "Character damage increased" debuff on the target which increase the damage on thus opponent for specified number of attacks.

* Special ability "Defiling Ray”

Removes all previously applied positive effects from the target and deals magic damage. Each removed effect increases the damage. Positive effects cannot be applied to the target for a certain number of turns.

* Special ability "Glory to the Swarm”

Casts on Irazzt, all allied healers and casters the "Weak One" buff for specified number of turns. When Irazzt and these allies are attacked, allied Tahit and Akhrasht counterattack; other allied Ra'Archne increase their initiative to a certain value.

For a certain number of attacks, limit the maximum damage received by allied Ra'Archne Heroes (*on a specified percentage from their maximum health)*

* Passive ability "Adaptation"

If the health of any allied Ra'Archne goes below specified value from their max HP, then their ability timer is reduced by 1 turn.

When any ally takes damage, they'll cast on themself the "Damage bonus" buff and for each this buff will deal more damage. The effect is cumulative and disappears the next time the damage dealt.

* Leader ability "Metamorphosis"

Cast the constant buff "Metamorphosis" on other allied Ra'Archne. When an allied Ra'Archnedies, a revival Cocoon appears in their place with the same level, rarity end equipment level. This ability's level equal to Irazzt's leader ability level. The Cocoon's starting HP is a specifed value of its maximum amount. While the Cocoon is alive, you can't resurrect the dead character inside this Cocoon. The Leader ability casts the constant "Health bonus" buff on all allied Ra'Archne including Irazzt. His buff adds some HP points to the maximum HP.

**Cocoon abilities**

## How to get

The source to get Irazzt – event Raid “Fire Gates”. To pass the Raid you need certain Dark Heroes. For completing the Raid its participants receive special currency to open the Chest.