recursal/Fanatic-Fandom huggingface dataset:
Season 5 Behind the Scenes

See also: Season 5

## **EPISODES**

* Fantasmas
* Me Llevo Manhattan
* No Te Pierdas La Cabeza
* La Situación
* Mas Dinero Mas Problemas
* Plata o Plomo
* El Zorro en La Gallinera
* Todo Lo Que Toco
* A Prueba de Balas
* El Final

## Writing Process

On October 30, 2019, showrunner Dailyn Rodriguez tweeted that they had their first day in the writers' room with the writing team and said that "[e]veryone is super psyched for season 5!" . On December 2, 2019, Alice Braga visited the writers' room .

## Filming

According to showrunner Ben Lobato, filming was supposed to take place in March and the season was supposed to premiere in June 2020 . Unfortunately, due to the COVID-19 pandemic, that schedule has been delayed.

On September 22, 2020, showrunner Dailyn Rodriguez confirmed that they are going back to filming "very very soon!" . In late September 2020, actor Ryan O'Nan tweeted that he expected to return to filming Queen of the South "pretty damn soon" . JT Campos also confirmed via Instagram that they are "gearing up and getting ready to bring you the best in season 5 of #QueenoftheSouth" . Hemky Madera told a fan via Cameo that they would be resuming filming in October 2020 and that they should be finished with filming by March 2021 .

In January 2020, Dailyn Rodriguez tweeted that she would be heading to New Orleans to produce the seventh episode .

Gallery

Alice visiting the writer's roomBen Bray, Alice, and Ben LobatoJenny and Hemky (October 2020)Hemky and Alice's Halloween costumes 2020
1. ↑ https://twitter.com/dailynrod/status/1189557206976303105
2. ↑ https://twitter.com/qotswriters/status/1201613627406438401
3. ↑ https://twitter.com/BenjaminDLobato/status/1223366787850326016?s=20
4. ↑ https://twitter.com/dailynrod/status/1308520643843956736?s=20
5. ↑ So excited to jump back in! AND just recently heard that we’ll be going back to filming #queenofthesouth pretty damn soon! Miss my familia! https://twitter.com/IamRyanONan/status/1311157515078561792?s=20
6. ↑ https://www.instagram.com/p/CFsHdhAlNZB/
7. ↑ https://www.cameo.com/v/5f68a3a76d06e9001d6a9393?\_branch\_match\_id=537518494694175064&utm\_source=share&utm\_campaign=video\_share\_to\_twitter&utm\_medium=web
8. ↑ https://twitter.com/dailynrod/status/1353822931084689410
Hezekstan Wiki

## Welcome to the Hezekstan Wiki

This is a wiki dedicated to the country of Hezekstan at r/Hezekstan, lead by Glux Ygfnhager

If you are a current Mod/Government Official of Hezekstan, then please name your Wikia account accordingly

## Official Hezekstan Sources

Discord Invite code: dx24jE4

Reddit: /r/Hezekstan

Steam Group: http://steamcommunity.com/groups/hezekstan

Google+ Group: Died in 2019

Youtube: https://www.youtube.com/channel/UCVzMh1bwRYneGoc\_mE9v0XA

Other Youtube: https://www.youtube.com/channel/UC9feJBi7HCzz33O35TcZowA

## Hezekstan Pages

**Hezekstan Wiki**

List of Government Officials

The Woosh of '17

Glux Ygfnhagr

PerXshA

Asuna514

Owerei

Tubatike

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Jimenez Cartel

The Jimenez cartel was a rival of the Vargas cartel, led by Don Manuel Jimenez.

As of season 3, the Jimenez and Vargas cartels were combined under the leadership of Boaz Jimenez, which is now referred to as the Sinaloa Cartel.

## Season 1

The Jimenez cartel has an accord with Epifaño Vargas that allows them to use Dallas as a hub, so they can get down to the ports if there's trouble with their other outlets. This way, if the DEA is causing them trouble, they can get drugs to Europe, which keeps supply going out, and keeps money coming in1x05.

The Bird Man violates these accords when he offers to help out one of Camila Vargas' customers when she doesn't have the supply to his demand1x06.

## Season 2

Camila makes a deal with Don Manuel to unite their two cartels and take down Epifaño. She promises to get Don Manuel's favorite lieutenant out of prison while he's being transported. She succeeds in doing this, and it is revealed that the lieutenant is Manuel's brother.

Boaz kills Manuel and takes over the business.

Pedro, angry over the murder of his father, kidnaps Isabela Vargas and his cousin Kique Jimenez and holds them for ransom.

## Season 3

Boaz does not trust Camila, due to Cortez's interference, and the two conspire to get rid of her.

## Notable Members

1. Don Manuel Jimenez † (former leader)
2. Boaz Jimenez (current leader)
3. Kique Jimenez †
4. Pedro Jimenez †
5. Eric Watson † aka Bird Man, who was the placeholder for Texas
Hart Hall

**Hart Hall** is a ramp-style residence hall. It was built in 1931 and has a capacity of 268 residents.

Although listed by ResLife as part of Southside, Hart occupies a unique location near the center of campus, a historical result of older dorms along Military Walk (except for Legett Hall at the opposite end of it) having been demolished.

In 2002, Hart became the very last residence hall on campus to get air conditioning units installed.

## References

1. ↑ http://reslife.tamu.edu/options/halls/hart/
Austin

**Austin** is a city located approximately 100 miles west of College Station. It is the capital of the state of Texas and the seat of Travis County.

The city suffers from a severe infestation of t-sips and Yankees. Otherwise, it would probably be a nice place to live.

## Austin Aggies

Despite their obvious disadvantage growing up in t-sip territory, many Austinites have seen the light and gone to Texas A&M, even forming a local Aggie former student organization (Capital City A&M Club).

* Christopher Breen '96, Brownpot who died in 1999.
Centerpole

**Centerpole** is a utility pole, partially buried underground, that serves as the central “backbone” of Stack.

From 1947 to 1999, Centerpole consisted of two poles spliced together.

Each year during Stack construction, the most active Bonfire crew is honored by having its flag flown on top of Centerpole.

## List of Centerpole flag crews

* 2003 — ?
* 2004 — ?
* 2005 — ?
* 2006 — ?
* 2007 — ?
* 2008 — ?
* 2009 — ?
* 2010 — ?
* 2011 — Nerd Crew
* 2012 — ?
* 2013 — ?
* 2014 — Corps of Cadets
* 2015 — ?
* 2016 — Nerd Crew
* 2017 — Hart Hall

## References

1. ↑ https://texags.com/forums/14/topics/2551106
Clements Hall

**Clements Hall** is a modular-style residence hall on Northside.  It was built in 1981 and has a capacity of 235 residents.

In the 1990s, Clements was nicknamed “The Nerd Retirement Home", as it became a popular place for former residents of freshman-only Lechner Hall to move to as upperclassment.  This status was made somewhat official in 2000 when Clements was designated as an official honors dorm (though still admitting many non-scholarship freshmen), but later dropped in favor of the more geographically-convenient Haas Hall.

Although various attempts have been made (most recently in 2012) to establish a Clements Bonfire crew, it ultimately fizzled out and re-combined with Nerd Crew.

## References

1. ↑ http://reslife.tamu.edu/options/halls/clements/
List of Bonfire Crews

## Non-regs

Non-Corps crews are organized by residence hall (or freshman residence hall, in the case of upperclassmen and former students who have moved off-campus), except for the Off Campus Hogs.

### Active Crews

* Appelt Hall
* FHK Complex
* Hart Hall
* Krueger Hall
* Legett Hall
* Neeley Hall
* Nerd Crew (Lechner, McFadden, Haas, and Clements Halls)
* Schuhmacher Hall
* Walton Hall
* Off Campus Hogs

### Former Crews

#### Disbanded due to dorm closures

* Crocker Hall (demolished 2011)
* Hotard Hall (closed 2005, converted to offices)
* Law Hall (demolished 1997)
* McInnis Hall (demolished 2011)
* Moore Hall (demolished 2011)
* Puryear Hall (demolished 1997)
* SBK (closed 2011, converted to Corps housing)

#### Disbanded due to 1999 collapse

* Aston Hall
* Davis-Gary Hall
* Eppright Hall
* Hobby Hall
* Mosher Hall
* Rudder Hall
* Underwood Hall
* Wells Hall

#### Disbanded due to lack of membership

* Dunn Hall
* Moses Hall
* Hullabaloo Hall
FHK Complex

**FHK Complex** is a complex of three connected balcony-style residence halls on Northside, built in 1964, with a combined capacity of 585 residents:

* Fowler Hall
* Hughes Hall
* Keathley Hall

Having combined their hall councils and Bonfire crews in the 1990s, FHK is now basically considered to be a single large dorm.

## Symbols and traditions

### Pot colors

FHK pots are kelly green with yellow lettering.

### 1999 memorial

Three FHK residents died in the 1999 collapse:

* Michael Ebanks '03
* Jamie Hand '03
* Chad Powell '03

A small memorial, containing a plaque and three bronze pots, was soon afterwards erected at the open west end of FHK's central courtyard.
Dead

Literally, a dead person is one who has irreversibly ceased breathing air or having a heartbeat. Aggie Traditions to honor the dead are:

* Silver Taps
* Muster
* Bonfire 1999 Remembrance Day

Metaphorically, Aggie jargon uses “dead” to refer to:

* A class that has participated in Elephant Walk. It is not considered pulling out for an underclassman to speak the class year of a dead class.
* Former, especially in reference to Bonfire leadership (e.g., “a dead Red”).
Texas university

**texas university** (or **t.u.**) is a public community college located in Austin, founded in 1881. Its students are known as **t-sips**, its primary school color is a fugly shade of orange, and its logo is a crude drawing of a uterus. T-sips are known for having inflated egos, and so tend to refer to their school as “*The* University of Texas” as if they were more important than other universities in Texas. We Aggies don't buy this bullshit.

Until 2011, t.u. was Texas A&M's biggest football rival, and Bonfire was said to symbolize Aggies' “burning desire to beat the hell outta t.u.”
Ivan

Ivan is Teresa's "tech guy." Teresa got in contact with him some time between when she killed Epifaño and the six months in Malta. Their relationship is primarily online, though he did come to Phoenix in person to set up her security system and get her on the "Dark Web."

## Season 3

Ivan sets up Teresa's mail order cocaine on the dark web. He digs out a video of Sherriff mayo abusing an illegal which Teresa later uses. Ivan and James work to set up surveillance on the winery.

Ivan hacks into Camila's accounts and when Teresa is kidnapped in Mexico he is to transfer money from the Sinaloan government into one of her accounts in the Caymans and leak the information.

Ivan digs out information on Devon's sister, The Professor and thus locates their mother, information Teresa uses to make Devon leave the winery.

Ivan helps Teresa and Pote with the bug found in James's s room and with the medallion and the tracking device used to track Camila when she is sent to Cortez.
Aggie Bonfire Wiki

## Welcome to the Aggie Bonfire Wiki

Documenting the history and traditions of Fightin' Texas Aggie Bonfire (and its off-campus successor, Student Bonfire).

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Battlecry

**Battlecries** are unpreventable bullshit minions sometimes make happen when they are played. Since this is Hearthstone, there is no way to act against them. The closest thing to techs against battlecries are heavily reliant on the All-Maker's will and they are all in Wild, further confirming how balanced Standard really is.

As one of the oldest mechanics in HS, it should not be surprising to know that battlecries have record numbers in the amount of cancer generated by a single mechanic.

## List of things battlecries are to blame for

* Mill
* C'Thun
* Shudderwock
* DKs
* Jades
* Dr. Boom
* N'Zoth (along with their edgier cousin deathrattles)
* Secret Paladin
* Highlander Decks
* Control
* Most tech cards
El Zorro en la Gallinera

PLOT

* The team prepares for a reception to mark the ready plan for the construction of the water front property. Many city officials and business men are invited. KA has invited Dumas who has been released from jail, but there are doubts he will show up.

* Boaz and his men drag George’s dead body and vow that Teresa is the next.

* Dumas and Cedric discuss Dumas’s unwillingness to have anything to do with Teresa Mendoza and her business. Cedric shares concerns that without Teresa’s coke, everyone will be hit hard.

* Teresa meets with the envoy of her Colombian supplier Castel and requests double the product as she has made a new deal to supply Europe.

* Teresa meets with Osvaldo Ruiz, who is Boaz’s right hand in Sinaloa. Osvaldo talks to Boaz on the phone, who is on his way to NOLA ready to attack.

* Teresa and James share a drink and reminisce about the long ride they have had together that has brought them to the first step of legitimacy. The exchanged looks speak of deep undercurrents but both behave in a reserved manner.

* The day after the reception Teresa is informed that the Colombians will not double her coke shipments as they believe she has grown too big and they already do enough biz in Europe. Dumas also has returned the shipment he was sent. Teresa cannot get hold of George in Miami to have him send a shipment to Europe to avoid problems with Navarro.

* Pote and KA have an ultrasound appointment at the hospital.

* James and Teresa visit Dumas in an attempt to bury the hatchet, however it becomes clear that he wants to sever his relations with them. On the way back they are attacked by Boaz’s men and after a heated shootout escape back to the safe house. Teresa learns that her Phoenix operations has been hit as well and it becomes clear this is Boaz. Despite Teresa’s protest James leaves for the hospital to warn Pote and KA as they are not reachable.
* Dumas has a bloody exchange with a man from his crew and ends up killing him. Dumas is so disappointed with the price one pays for being in the biz, that he gives his biz to Cedric.

* Pote and KA have switched their phones at the hospital. At the ultrasound it becomes clear that Pote’s old fashioned ideas about birth and children will clash with KA’s modern views. After they are finished Pote goes out for a smoke and reads a text from Teresa that Boaz has attacked them.

* Upon returning to the hospital, he finds the nurses shot and KA kidnapped. James joins him and breaks the news to Teresa.

* Teresa makes a final unsuccessful attempt to reach George and then calls Boaz. Boaz tells her George is dead and has joined Tony. The tragic news devastate Teresa and she has an angry breakdown.

* Teresa sees her younger self in the mirror. The younger Teresa tells the Queen that she went into this biz for survival and it becomes clear that the Queen has lost sight of the main goal. The younger Teresa tells the Queen to run.
Alberto Sanchez

Manny Sanchez

unnamed son (deceased)

Alberto Sanchez is the father of Maria Sanchez and the kidnapper of Teresa Mendoza.

## Esta Cosa Que Es Nuestra

After being drugged, Teresa wakes sitting at a kitchen table. Alberto enters the room and demands to know who Teresa is working for, threatening to torture her with a chainsaw. Teresa admits that she works with Camila Vargas, but they don't know that she brought them to Mexico. Maria stands up for Teresa.

Outside, Alberto decides that they have to kill Teresa. Maria is still begging for her life, but her brother Manny doesn't concede either.

Alberto commands Teresa to get up. Maria pushes through the men with a knife, which she uses to cut Teresa from her bonds. She tells Teresa that her father wasn't always this way, that he used to be a Federale, but loss can change a lot of things.Maria sets her mouth and says that she will deal with her father.

Teresa escapes through the bathroom window with the help of Alberto's grandson, Angel.

Teresa pulls over to ask for instructions to a fruit market by St. Christopher's Shrine. Her car is blocked off by two police cars, and she is immediately surrounded by officers. Teresa is in the back of a squad car when Alberto arrives. They hand an envelope to the police before gagging Teresa and putting her in the trunk of the car.

Teresa is in the trunk of the car. Alberto opens the trunk and opens a switchblade, holding it to her face. He tells her about how he searched for the man that killed his son, but he never found him. He says that he's at a point where he wants -- needs to punish something. He pulls her out of the car and pulls her to his body, saying into her ear that if she ever comes back there, if he ever sees her again, he'll kill her. He releases her roughly. Teresa goes inside the building and enters the tunnel to go back to Texas.
HCT

**HCT, better known as Hoo Cares Though?** is the place where pro players square off against each other's innovative decks and individual skill. It gathers an astonishing audience of 30 people on average.

But wait! This isn't the worst thing ever! Specialist Format is coming, so that gargantuan audience can finally go up to 35-40 people, all at the expense of the lowest common denominator who does not give a flying fuck about the nameless winner of the tournament is.
Discolock

Set the floor! It's where we're going!

**Discolock or Discard Warlock** is among the shittiest forced archetypes in Hearthstone so far. Until it stops sucking, Blizzard will keep pushing it with ugly discard cards that no one in their right mind would want to play.

It is no lie that the discard mechanic is the worst in the game, since Blizzard usually doesn't let players pick what they get rid of.

Still, occasionally you'll come across one of the poor sods who think they can make it work (probably unlucky idiots who opened discard legendaries from packs) and thus, win freely against their shitty decks.

## Playstyle

Often, there is a fine line between what Blizzard expects, and what ends up really happening. As with all forced archetypes, this one is no exception:

Expectation/Game vs Kripp:

1. Play overstatted discard minion
2. Discard a discard-effect card
3. Gain tempo
4. Keep discarding flawlessly until your opponent is overwhelmed

And, of course, reality:

1. Play overstatted discard minion
2. Discard your other overstatted minions
3. Lose win conditions
4. Run out of steam since you've lost all the playable cards in your hand
5. Concede/Lose

## See also:

* Underwhelming
* Forced Archetype
* Shit
* Lame
* Boring
The Woosh of '17

> This Page is Currently Non-Canonical
>
>

### What was it?

The woosh wasn’t just any ordinary shitpost or copypasta. It was a revolution in the field of memetics, born from the Memehattan Project. It was a long comment created by the current secretary of Hezekstan, Shawn P, that was capable of crashing the schoology app upon loading. We refer to this type of post as a WMSD (Weapon of Mass Schoology Distruction).

### When did it happen?

On February 17, 2017 at 8:41 pm, Schoology user Marshal Lee submitted a post to the class “Meme Lords:( ͡° ͜ʖ ͡°)” that said “This is what the Internet is”, followed with a whole lot of nothing. 20 minutes later, he realised that he had forgotten the photos, so he followed up with the photos in a post that said “I forgot the photos here they are”, With the user Shawn P. commenting “Whoosh whooosh whooooooooooosh whoosh”, prompting users Zach Michaud and Etho T. to reply with some wooshes. The thread ended with Shawn P. posting The Woosh™.

### Why?

The newly formed Hezekstan needed a form of defense. After extensive hours of research, The Woosh™ came into fruition. There were multiple tests, but the one most well known is this incident. It had unintended consequenses and effects, being able to overload a good amount of mobile apps, particularly Schoology. It was deemed too niche in terms of usage, as well as too inhumane and unefficent. The project was scrapped just a coule of months later. There are still some people who use it, but said people are shunned by the Hezekstan Community.
Saviors of Uldum

**Saviors of Uldum** was 2019's second Hearthstone expansion, and a decent one at that. It solidified the Hearthstone Renaissance with decent minions, proper archetypes, and the unsurprising shortage of murlocs that is necessary for an expansion to be good.

It followed up Rise of Shadows story-wise, being a superhero origin story to combat the villains of the past.

## Theme

Think superheroes, in a desert. You might think it's stupid, but ZOMG THE LOE IS BACK TO WHOOP ASS!!!!1!

The point of this whole expansion is to show our old friends getting the gang back together to kick Rafaam in the balls once again. If that's not cool to you, get out.

## New features and cards

The expansion gave us the never-mentioned keyword reborn, which is basically what Harvest Golem always had. Additionally, we got:

* More highlander support (and none of it for Priest or Warlock!)
* New quests (most of which aren't stupidly broken!)
* Plagues
* Zephrys the Great
* No hero cards!

Okay, so maybe most cards are just forgettable. That doesn't mean the expansion sucks. Since they are not shit AND forgettable, things are fine. The expansion overall brought several archetypes to a short-lived life and managed to not turn the meta into too much of a shitfest, which is a win in Hearthstone's murky history.
1.1.0

### 09 March 2016

* 5 new Units:  Hairbuster Riberts,  Mecha Allen,  MG Unit,  SV-Camel,  Winged Invader.
* *"Multiple feature updates,"* including:
	+ In Attack!:
		- Rare Boss' remaining time is displayed.
		- Day Specific Mission refresh time has been moved from 0000 to 0400 hours server time (day reset). A newly opened DSM now shows a flashing red "Emergency" warning.
	+ Menu navigation improvements:
		- An option to go directly to the Main Menu from certain menus has been added, as well as accessing Customize Unit from the Mystery Crank.
		- An option to see one's own item inventory via Customize Unit has been added.
		- Treasure Hunt icon in the main menu now shows whether an ongoing search is complete.
		- The Backup/Attack tab in the Message now shows which instances are no longer valid.
	+ Enemy HP in Guild Raids has been increased by an awful lot.
	+ Opponents' Online Ranks are now displayed in the Battle and Team Battle.
	+ In Online a notification now pops up whenever a new Rank is reached.
* *"Several bug fixes,"* including:
	+ 5 Medals (the description still says 10) are given for every 5 victories in Online now, as opposed to every 10.

### 15 March 2016

* Rank rewards in Battle and Team Battle are now given for the highest rank of the two.
1.3.0

* Introduction of the Event Crank that drops Units of all Rarities combined, at the cost 33.3% lower than that of the Medal Crank.
* *"Multiple feature updates,"* including:
	+ Searching a Guild through the Recommended Guild no longer shows most active guilds with vacant room.
	+ Changes to Daily quests that have made it easier to complete the latter, while giving better rewards:

+ VIP Crank is now visible to everybody (previously hidden until unlocked)

+ News Box in the top right corner of the Main Menu now applies a CRT TV mask to its contents.

* Unit Stat changes (not exhaustive):

 Clone Fio (Zombie)
 Dam. [Death]
 Rebel Rifleman
 Samurai Infantry\*

**Note:** Samurai Infantry adjustments listed above may have been present in 1.2.0 but weren't checked at the time.

* Bugs fixed:
	+ Strings typed into text fields and not submitted are no longer being put into every other text field.
	+ Vanguard's stage icon in Special Ops now shows the correct image.
	+ Shoe and Karn's  **Skill 4** is now affected by Distance modifiers.
	+ Maggot, Flying Killers, Mortar, and Guerilla Mortar can now be set-up immediately after production.
	+ (In specific languages) the **Rookie Pack** (introduced in 1.2.0) purchase screen now displays correct information.
		- As a compensation, all players are given a week to take the opportunity.

### 06 April 2016

* Medal and VIP Crank free spin cooldown reduced from 48 to 24 hours.
* Treasure Hunt now drops Sortie Points along with  Unit Parts.

### 15 April 2016

* 2 new Units:  Commander,  Zombie Marco.

* + **Zombie Marco** Pickup event (3 days):
		- Bigger chance to get Zombie Marco parts in Medal and VIP Cranks.
* Medal Crank now drops Gold and Platinum Items (as the VIP Crank does) instead of Silver and Gold.
* Rank difference from the player in the opponent selection (above rank 100) of Battle and Team Battle has been reduced to 10.
* Changes to unit part drops in Elite Missions (replacing duplicated or missing units):

 Elite 8-4 | Samurai Infantry
 Elite 16-2 | Utan
Tempo

**Tempo** is another easy-as-piss concept that fanboys try their hardest to make look as if it requires great skill. Cloaked as intense math and board predictions merged together in an elegant display of skill, tempo is actually all about spending all your mana every turn.

## The users

Every single deck benefits from tempo, and with the right amount of tempo, anyone can become outright unbeatable regardless of skill. However, common exploiters and/or defenders of this brainless atrocity of a concept include:

* Hunters - The only concept they sort of have to know to play this game.
* Mages - Not only does Blizzard always let them win at Arena, but their cancer also pollutes constructed
* Arenafags - Losers who actually play this game mode defend its intense mechanics centered on board control
* Hearthpwn users - Because pretending you know shit about Hearthstone isn't enough by itself
Amadeus

**Amadeus** is a title associated with **Dr. Amadeus** and the  Independent sub-faction **Amadeus Syndicate**, being the main antagonist of *Metal Slug 4*.

## Units

### Amadeus

* Amadeus Ship
* Amadeus Type:α
* Amadeus Type:γ
* Golden Amadeus Type:AI

### Doctor

The leader of the Amadeus Syndicate and the final boss of *Metal Slug 4*.

* Doctor Type: AI
* Doctor(Brave Guerrier)
* Doctor(Brave Guerrier Type:G)

### Amadeus Syndicate Units

* Amadeus Bazooka Soldier
* Amadeus Corporal
* Amadeus Parachute Soldier
* Amadeus Rifleman
* Amadeus Rocket Bomb Soldier
* Amadeus Robot
* Amadeus Robot+
* Amadeus Soldier (Shield)
* Dai-Manji(Amadeus)
* Di-Cokka(Amadeus)
* Hairbuster Riberts (Amadeus)
* Hi-Do(Amadeus)
* Karn(Amadeus)
* Proyutom(Amadeus)
* Sarubia (Amadeus)
* Shoe(Amadeus)
* Space Tank(Amadeus)
Doctor(Brave Guerrier Type:G)

The **Doctor (Brave Guerrier)** is a super rare playable unit in Metal Slug Attack.. Its parts are currently available through the Mars Shop.

Amadeus personally arriving onto the battlefield on his personal lift, he works in a manner similar to Special Beatriz. He does not attack opponents directly; instead, he summons minions to battle for him.

While unable to be fully painted gold, it still has been upgraded with minor tweaks and adjustments to make him a tad better than his original counterpart.

He gains a new trait where his attacks have a chance to reduce enemy attack speed for a short time.

As his normal attack, he summons a gold Amadeus Robot to aid him. He can buff the health and damage of this robot through  **2** and **3**. It stats are higher than the silver variant from the original version.

For his special, here are the similarities and differences between the Golden Brave Guerrier and the original variant :

* The first phase is identical, where the Doctor laughs and summons the Brave Guerrier. It fires it's mounted machine gun and fires 15 missiles (painted gold) at enemies.

* Deploys **4 Golden Amadeus Bazooka soldiers** instead of **3 Amadeus Bazooka Soldiers**
* The cannon shots fired by the gunners in the second phase will bounce rightwards while the original version simply exploded on contact with the ground
* Drops a larger number of larger golden spike-ball explosives from the large hatch in the second phase.

**Note:** Only one blimp may be summoned by each Doctor each time. He will be unable to use his special again until his Golden Brave Gurrier leaves the battlefield.

When placed in a deck with the Dangling Huge Ivy, they form the "Secret Card" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Summon Modded Amadeus Robot** - Summons a single golden Amadeus Robot to fire at enemies.

### Special

 **Brave Guerrier Type.G** (Single) - Deploys the Brave Guerrier against enemies. The first section fires its machine gun and shoots out 15 golden plated rockets, while dropping 4 Golden Bazooka Amadeus Corporals. The second section then appears, dropping 6 bouncy spiked mines while two ball turrets fire 14 bouncy ball explosives each (seven sets of 2 projectiles).
(S)Dragunov

Dragunov in a Supporter role. Parts can be obtained from the Medal Shop.

Activation deploys **Assault Force**, sending five Hover Vehicles that launch a missile dealing 15.3% to 30% of the struck unit's health as damage. Similarly to Hyakutaro's energy blasts, the missiles can be blocked. The missiles may also have a downside of pseudo-tracking jumping units, which most likely results in the missile veering off-course, reducing their effectiveness. This ability can be used thrice per battle, and one additional time for each evolution - up to seven total at platinum.

Unlocking her skills introduces additional passive abilities.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Christmas Eri

Eri interrupted during her holidays (again). Although initially made available in *Metal Slug Attack* as a pre-acquisition unit (during the Extra Ops event titled "Santa Trap", late 2016), she first appeared wearing this costume in *Metal Slug Defense* (the year prior). She is currently available through the Medal/VIP crank.

Until  **4** is unlocked, she functions as a normal but much more expensive Eri. Once it is unlocked, Christmas Eri becomes much stronger than the rest of her incarnations, where she shoots the laser upwards. Multiple laser strikes then strike down at the enemy's frontline, which deals decent damage, in addition to spread and pierce properties.

When Christmas Eri is placed in the same deck as Snowwoman Nadia, they form the "Santa Trap" team. This lowers their AP costs by 10%.

## Attacks

### Short Range

 **Candy Cane** (Spread) Stabs forward using holiday confectionery.

### Long Range

 **Handgun** (Single) A single revolver shot.

### Special

 **Laser** (Single) Fires her laser forwards. If  **4** is unlocked, fires it upwards, whereupon a number of blasts from the sky will attack the enemy front line.

## Videos

SANTA TRAP （サンタトラップ）：MSA EXTRA OPSクリスマスエリ ：MSA ユニット紹介

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(S)Fio

Fio in a Supporter role. Parts can be obtained from the Medal Shop.

Activation deploys **Natural Lady**, restoring the player's base by 10.2% to 20%, according to her level. This ability can be used thrice per battle, and one additional time for each evolution - up to seven total at platinum.

Unlocking her skills introduces additional passive abilities.

## Gallery

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Crablops

*This page relates to a Metal Slug Attack unit; for information about this boss in the main series, see **Crablops**.*

**Crablops** is a playable unit in Metal Slug Attack, first unlockable via the Extra Ops titled "Metal Slug Alice" as a rank reward. It also appears as an Attack! boss on Mondays (or Sundays, in lagging time zones). Parts can currently be obtained through the second Ptolemaic chapter in Another Story, titled "The Dream of the Prodigious Mechanic".

It's a fairly poor combat unit compared to other rebel bosses of its AP. It's special shoots out two canisters firing Mole Missiles, and the number is doubled when  **4** is unlocked. These canisters can block various enemy projectiles.

Like in Metal Slug 7, it possess a second form - however, only the head remains, as the bottom is completely destroyed. From this state, it's harder to target, as it's now treated as an air unit. It also uses different attacks in this form.

The Crablops is weak against Yoshino; if her special attack is used while the Crablops attacks, it takes extremely rapid damage and will cause it to go to its second form much earlier.

When placed in a deck with the Kraken, they form the "Seventh Rebellion" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Stalactite** (Spread) Grabs a stalactite from the ceiling and drops it from above.

### Long Range

 **Missile** (Spread) - Shoots four missiles at the enemy. If Crablops' legs are destroyed, instead fires in a manner similar to the Cabracan.

### Special

 **Mole Missiles** (Spread) - Two large canisters appear from the Crablops' back and land in front of it. Each canister shoots out three Mole Missiles before being destroyed. With  **4**, shoots an additional set of three Mole Missiles from each can. If Crablops' legs are destroyed, it fires homing ion beams that circle around enemies for damage.

## Trivia

* The team bonus "Seventh Rebellion" is a reference to the seventh game.

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Roping

> "*Some men just want to watch the rope burn.*"
> ― Some Hearthpwn idiot's unfunny attempt at a referential "joke"
>
>

**Roping** is a tactic employed by baddies who realize the only way they'll win a game is by frustrating the enemy player into conceding. Ironically, roping sacrifices the fun and time of the player who does it too, and is bound to get them roped back, which means roping is often nothing but a fancy way to waste your time.

## Haters of this strategy

While all of Hearthpwn (as well as everyone else ) despises such a cheap tactic to win games, there are certain players who are more bound to go apeshit if roping is even mentioned:

* Aggro players are known to freak out if the game is not over quickly
* Players who recognize Hearthstone requires no skill despise how long HS turns are, since thinking is for other games only
* Passionate lovers of this game accuse ropers of not actually enjoying Hearthstone, and become triggered by their presence
* Netdickers dislike being lectured about ethics in a game, much more if said lecture involves a rope burning and wasting their time

## To rope or not to rope...

Many times on Hearthpwn, it has been questioned whether or not roping is a valid strategy. The same people that say emote spamming is fine usually despise the thought of calling roping a strategy. Here at Hearthstun, we've already figured it out, though.

~~FUCK YES~~ ~~No~~ It depends. Are you up against a massive cunt? Do you actually give a shit about getting revenge on the 30-year-old man with the 7-year-old brain on the other side? Would your experience be far more enjoyable if you hadn't queued up against this piece of human trash's deck? Is your deck so shitty you can't make the enemy miserable in any other way? Do you hate the HPwn hivemind? If the answer to any of these is yes, then rope away. If the answer is no, rope away anyway, because chances are you have nothing else to waste your time on. For the greater good of humanity, rope Rez/Big Priests under any and all circumstances.
Claudia

**Claudia** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Absolute Defender". Parts could be obtained from her limited time Step Up Crank.

A veteran in the Regular Army, Claudia fights the enemy with her Aegis Shield. Upon spotting the enemy, she'll leap and ram her shield straight into them, before attacking them with powerful swings with said shield.  **4** increases the duration of this attack, which also provides her with invulnerability frames.

As her special, Claudia will charge her shield up with energy before accelerating towards the enemy.

If  **2** is unlocked, Claudia will perform her long range attack if an attack would have staggered her. Claudia also comes with a built-in stun counter which causes her to use a more powerful variant of her special attack upon being stunned.

All of her attacks delete any enemy projectile that they make contact with.

Claudia will periodically recover herself for any damage she takes with  **3**.

When placed on a deck with Special Maggie, they form the "Absolute Defender" team, lowering their AP costs by 10%.

## Attacks

### Close Range

 **Aegis Resist** (Spread) - Swings her shield three times at the enemy.

### Long Range

 **Aegis Resist** (Spread) - Braces herself behind her shield as she leaps towards the enemy.

### Special

 **Aegis Blast** (Spread) - Charges her shield before making a mad dash towards the enemy.  **4** increases duration of attack.

## Gallery

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Agalia

"A self-proclaimed pureblood vampire fighting to help other vampires persecuted by humans.
She has the ability to suck blood remotely without having to bite her target.
She is the one responsible for realising Aswang, who was sealed in Vatn.
However, unlike Aswang, she didn't grow up in a village and isn't very familiar with human culture.
She is very prideful and dislikes underhanded tactics (acording to her standards)."

**Agalia** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "United Front the 2nd". Parts could be obtained from her limited time Step Up Crank.

A self-proclaimed vampire like Aswang, Agalia is much older than her. Agalia attacks similarly to Aswang, by sending out bats to attack her enemies, and draining their blood to nourish herself. Agalia's bats don't cover as much range as Aswang's, but they can arc.

Agalia has two different specials. The first one is used whenever she is in her standard attire. She raises the palm of her hand while giggling, causing a pillar of blood to envelop the nearest enemy unit. This deals rapid damage, and will also heal her for any damage she inflicts from this attack.

If any enemy is killed by this special, she will convert into her "human" form. From this form, her long range attack is enhanced to shoot out more bats, and her special changes. This time, she launches a blood ball which acts similarly to the Mars People Officer's Light Ball; however, it follows a set path, and thus cannot be baited. Unlike the first special, this doesn't heal her, and she returns to her normal form again after using this special attack. This form can be accessed again by killing enemies with the first special attack.

If  **4** is unlocked, the duration of the first form's special attack is extended, while a second ball is tossed alongside the first in her second form.

Like almost every leeching unit in-game, Agalia has reduced fire resistance, so she should avoid units like the Tyrant Warrior unless she can heal more than the damage she takes.

When placed in a deck with Special Vatn, they form the "United Front II" team, lowering their AP costs by 10%.

## Attacks

### Close Range

 **Servant Arrow** (Spread) - Shoots out three bats at short range, five if in "human" form.

### Long Range

 **Servant Arrow** (Spread) - Shoots out three bats at medium range, five if in "human" form.

### Special

 **Noble Crimson** (Spread) - Giggles and unleashes a pillar of flame at the nearest enemy target, or maximum range if none are in reached. Any kill that this pillar of fire does transforms her into her "human" form, enhancing all attacks. In "human" form, she launches a single blood ball (two with  **4**), and returns to "vampire" form at the end of this attack.

## Trivia

* Unlike most units with secret motion, Agalia will use a different victory animation when she is in her "human" form.

## Videos

UNITED FRONT THE 2ND： MSA EXTRA OPS

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D-GU

The **D-GU** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Task Force 5th". Parts could be obtained by participating in the event.

Normally controlled by Caroline, the D-GU has a will of its own and has angrily left her. Compared to its initial time with Caroline, the D-GU is significantly larger.

As a standard attack, it'll tilt over and fire missiles from its bottom. These missiles have pseudo-piercing properties, being able to ignore some blocking attempts, but not all of them. The missiles can cover a lot of range, but are most effective when the D-GU is closer to its enemies, so the missiles can easily hit the desired target.

For its special, the D-GU will tilt over like its long range attack, but generates a fire storm before pushing it towards the enemy.  **4** increases the duration of this attack.

Although the D-GU seems fairly unimpressive, it comes with evasion capability once  **3** is unlocked, where it rumbles violently before charging forward, smashing enemies it encounters. Although it appears to lack evasion after performing an attack, it comes with a massive health pool that ensures it should hold its position for a significant amount of time.

The evasion counter is also complimented with built-in stun immunity, treating stuns as normal attacks.

When killed, the D-GU explodes, dealing damage to anything next to it.

## Gallery

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Bloom Metzelei(Awakening)

"An invader as beautiful as a flower (now with a new outfit), landing after Fedeln Metzelei to carry out the invasion of Earth. One of the Four Heavenly Kings, and self-proclaimed lover of the leader. She can photosynthesize, but in order to secure massive amounts of energy to raise her children, she preys upon all manner of creatures. Fedeln loves her sweet flower nectar, but the two of them don't get along. She apparently holds a grudge because Fedeln killed one of her children a long time ago."

**Bloom Metzelei (Awakening)** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Task Force 8th". Parts could be obtained from her limited time Campaign Box Crank.

Empowering herself with Invader technology, Bloom has grown a "hat" of sorts as a result of her new powers.

As a standard attack, she'll cover herself before summoning a plant version of herself as far as possible. The plant variant attack enemies by spraying poisonous mist from the Man Eaters on her hat. Although it lacks any invulnerability frames of the sort and is completely immobile, it does possess super armor and a large amount of health,that serves as a shield and weapon simultaneously

As her special, she'll grow massive stalks covering a wide area that sprout her "children" to bite enemies, before they turn into flowers that explode.  **3** increases the amount of stalks generated by the attack.

 **2** causes her attacks to have a chance to silence enemies.

Similarly to her original incarnation, Bloom possesses a health buff for Alien units with  **1**, and a movement buff with  **4**. Although she lacks a health skill as with her original incarnation, she does possess far more invulnerability frames to make up for it.

When placed on a deck with Special Bersek, they form the "Task Force VIII" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 (Spread) - Covers herself before summoning a plant version of herself. The plant version attacks enemies by expelling poisonous mist from its Man Eaters.

### Special

 (Spread) - Grows massive stalks that spew out several Man Eaters that bite nearby enemies. The Man Eaters then turn into flowers before exploding poisonous mist.

## Gallery

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Dai-Manji(Ver.Gold)

The **Golden Dai-Manji** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "United Front the 5th Extra Ops". Parts could be obtained by participating in the event.

A golden version of the Dai-Manji, it's essentially a duplicate of its secret variant; however, noticeable differences include far stronger attacks, higher speed and a faster production time.

Compared to the other Golden boss units, the Dai-Manji is the second cheapest but frailest of them.

As its special, the Dai-Manji reveals an antenna and charges up a powerful energy ball, before darting towards enemies and damaging all in its path. The duration of this attack is extended with  **4**.

Like all the Dai-Manjis, this version also possesses a suicide attack - however, it is far stronger. Landing it can be relatively tricky, though the special's fast speed means that it should be easier to land in a desired spot.

When placed in a deck with the Golden U.F.O, they form the "Golden Horn" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Laser** (Spread) - Hovers above an enemy target, revealing its antenna before shooting out three lasers.

### Special

 **Aurora Bomb** (Spread) - Reveals its antenna, before charging up a massive ball of energy and running over enemies with it. Duration increased with  **4**.

## Build Up

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Emma

An up-and-coming inventor in the Rebel Army, who fights by synthesizing various weapons using a specially made recycling box. Her ground-breaking invention received great praise from the higher-ups and she was finally able to climb ranks to the position of chief Navy´s Assistant. Not a single piece of scrap is left behind in her laboratory so the top brass who always worry about the army´s budget are also eager to sing her praises.

**Emma** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Auto Battle". Parts could be obtained from her limited time Step Up Crank.

An aspiring inventor, Emma heads into battle with a pistol for self-defense. It is somewhat similar to Dion's and is somewhat weak as a result.

The main gimmick she has is the machine that she tows alongside her - when used, she will pull the crank, resulting in one of five different icons appearing upon conclusion. These attacks are further enhanced with  **4**.

Regardless, both attacks benefit from a critical rate with  **3**.

When placed in a deck with Special Shizuka, they form the "Auto Battle" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Handgun** (Single) - Fires a single shot from her pistol.

### Special

 **Recycle** (Spread) - Cranks her machine to cause one of the following attacks:

* Blue - Generates a fast moving ground ball that travels a set distance before fracturing into blue projectiles launched upwards, much like the Sol Dae Rokker Origin's standard long range attack.
* Green - Generates multiple green ring lasers which deal small but rapid damage on enemy units.
* Orange - A large meteor flies up from the machine, which then shatters into smaller meteorites to pummel the area in front of her.
* Red - Shoots out a medium-ranged burst of flame.
* Pink - Shoots out three pink balls capable of deleting projectiles which then turn into buzz saws after a set duration for small but rapid damage.

 **4** doubles the amount of projectiles/duration of the attack.

## Videos

AUTO BATTLE： MSA EXTRA OPSエマ：MSA ユニット紹介

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