recursal/Fanatic-Fandom huggingface dataset:
Gondal (Archie comic series)

***Gondal*** is an ongoing series of American comics published by Archie Comics with the help of Vortex Studios. The series features Vortex's mascot, Gondal, alongside other characters from the games. It also introduces several new characters original to the story of the comics. It has been running since February of 1998 and has been on hiatus as of December 2022.

According to Vortex, the comics aim to be a more narrative-driven interpretation of Gondal's world and characters. For the first several issues, the story remained somewhat faithful to the continuity of the existing games at the time of publication. However, as the run went on, the series began to take several liberties. Though the lead writers will frequently consult the writers of the games (some of which participate as members of the comic team), they tend to prioritize creative liberties over accuracy to the games' canon. This decision has been met with relative critical success (bar a few unpopular decisions later down the line). Fan reception to the comic series has been generally positive, as many like the different take on the franchise's mythos. After the hiatus was announced, many fans feared cancellation was imminent. Vortex quickly quieted these concerns with a guarantee that the next issue was in development and would be released sometime in late 2023 or early 2024.

## Overview

The comic follows the wooly adventures of titular character Gondal. Bored with his quiet and mundane life in Blush Forest, Gondal is an adventurous spirit with aspirations of grandeur and heroism. He soon, for better or worse, finds his wish coming true when industrial tycoon Theevus Anteatus comes to his quiet village. Though initially appearing to be friendly, it is soon revealed that Anteatus is the CEO of AntCo., a corporation that devastates ecosystems with deforestation and pollution as they harvest materials to line the anteater's fuzzy pockets. Unable to watch his home be decimated, Gondal teams up with childhood friend Shwart to fight off Theevus' robotic harvester drones and end the greedy businessman's schemes.

The story was initially planned to be a short mini series to compensate for the losses caused by Gondal 6's poor reception only a year prior and hopefully spark interest in the franchise once more. The series began publication to rousing success, and when the first and only planned arc came to an end, Vortex and Archie came to an agreement to continue the series due to the demand for more. From here, Gondal's adventure would continue. Comic-original and fan favorite Master Shag would make his debut as a mentor to the caterpillar. Theevus' one-off endeavors would become a primary focus of the later arcs as he was developed into a more prominent threat alongside his game counterpart. Soon, more characters from the games would gradually be adapted to the setting of the comic and plots from the games would influence the writing of future arcs.

## Story Arcs

* "Origins" (#1-TBA)
* TBA
Fanfiction.net

FanFiction.Net is an automated fan fiction archive site. It was founded on October 15, 1998, by Los Angeles computer programmer Xing Li, who also runs the site.

Fanfiction.net is a free sign up app, and can also be used on the browser. You don't need a profile to read stories, but one is needed to make them. You are able to send private messages to people on the app, called "PM's"

The age limit for the app used to be 18 or older, but was changed to 13 & older, and 80% of the users are female.

To post on Fanfiction.net you have to write the fan fiction first, then save the file, then go to your doc manager and add the title, add your file, then make sure your format says, "Story". Press "Submit Document"

Go to "New Story" Or " Manage Stories" depending if you already started a story. If you already have a story, go to "content and chapters", and press "post chapter" . If making a new story click the category your story is in, (Cartoon, Anime, Books, Comics, Ect.) Then put in your, title, summary, language, rating, and characters.
Gondal 3 Complete

Gondal 3 Complete is an improvement ROM Hack made by gond3loverix to fix the issues and unfinished aspects in Gondal 3. The hack also includes eight other stages which were removed before Gondal 3's release, now giving the game a whopping 16 stages.

### IMPROVEMENTS

Many bugs originally present have been completely removed. Bugs include:

* Eathword clipping through slopes when jumping at high speeds
* A pause-glitch which makes bosses die instantly
* Broken collision in an upper area in Planet Byte
* Space Fortress gravity errors when pausing and unpausing the game
* Many other fixes

The hack also features many customizable options and features. G3C also includes a playable Gondal, however he does not have a story implemented yet. Bonus stages were added, and can be accessed by using orbs on checkpoints. The bonus stages can nab you goodies if you're skilled enough.

### STAGES

* Planet Dust
* Planet Pink
* Planet Byte
* Planet F-Garden
* Planet Cityside
* Planet Ocean
* Planet Playground
* Planet Grasslight
* Planet Hellfire
* Planet Stoneside
* Planet Electric
* Planet Skyline
* Planet Frostbite
* Planet Gunsling
* Cavern Bunker
* Space Fortress
Gondal 4 (Sega Genesis)

Gondal 4 is the fourth entry in the Gondal franchise, and was released three years after it's predecessor in 1995. The game does not share the same developers as Gondal 1-3, as they had moved on to different projects. In their place were inexperienced developers who were forced to remake the Gondal gameplay style for Genesis hardware due to a deal that was made. Because of this, Gondal 4 did not have time to make original stages, and instead, reuses level themes from the previous three entries. Gondal 4 also suffered from similar glitches to Gondal 3. Along with Gondal 8, Gondal 4 is considered one of the worst games in the franchise by both fans and non-fans.

## Story

It's been three years. Three years of peace ever since Theevus Anteatus left the mortal plain. Gondal is relaxed for once, and he's focused on helping the small fries in the world. Things can't stay quiet forever, unfortunately... Henry Hornet has appeared out of seemingly nowhere, and declares war on Planet Earth. His forces are strong, and the whole world is at stake. Gondal has no choice but to grab Dr. Eathword once again and jump into action. As the hornet's bunkers are crushed, the duo make their way to Henry's successor to the ol' Space Fortress; simply called Space Fortress II now. As things are starting to go bad for Henry, he pleads for forgiveness. He reveals to Gondal and Eathword that he's just been a puppet to a familiar old anteater. Theevus Anteatus was never dead, just waiting for his moment to strike with his ultimate plan. Theevus plunges Gondal and Eathword into a universe of confusion and chaos. The two escape the mad portal and locate Theevus on the other side. Everyone battles out eachother, until eventually, Theevus escapes from the chaos. Theevus Anteatus is on the loose, but the world can rest easy knowing that these portal shenanigans will no longer swallow the planet whole.

## Additions/Notes

Gondal 4 is the first Gondal game to not be on a Nintendo console. Gondal 4 is the first game in the fan-dubbed "Sequel Trilogy." Gondal and Theevus Anteatus return after being absent in Gondal 3. With the exception of Factory Bunker, all of Gondal 4's stage themes are reused from the previous 3 games. Despite being on faster hardware, Gondal 4's stages are significantly slower paced than the previous three games, opting instead for tedious gimmicks that don't add anything to their respective stages. Gondal 4's soundtrack was composed by several different artists, alot of which not having a consistent sound. Two abilities from Gondal 2 and 3 were removed, being Tornado Spin and Rocket Slam. The bounce is pointless in Gondal 4 since you do not gain any boost from preforming the move. Gondal 4 and 7 are the only Gondal games to feature two canyon stages.

## Stages

* Mystic Forest
* Cruise Canyon
* Midnight Midtown
* Frost Hills
* Steel Tunnels
* Beam Constructs
* Sand Canyon
* Factory Bunker
* Space Fortress II
Theevus Anteatus

## Appearances

### Appears in

Gondal, Gondal 2, Gondal 4, Gondal 5, Gondal 6, Mecha Gondal 3, Gondal 13, Gondal 14

### Debut

Gondal (1990)

Theevus Anteatus was the main antagonist of the Gondal series until his death in Gondal 6. He wants to torch anyone who dares object his rule, so he can take control of all the land. He was killed after the events of Gondal 6, and was revived in Gondal 13: Into The Cater-Verse, however he appeared as a copied version of himself in Gondal 9.
Masaya Seki/Relationships

## Aoshiba High School

### Mari Maria Winter Nanase

Mari is Masaya's romantic interest. At first, it appears he is interested in her due to her looks, but it is later revealed that he wants to help her out. Despite his extroverted personality, he has taken on a nerdy bookish persona to make her interested in him.

### Kengo Matsuda

Kengo is Masaya's love agent and a fellow student at Aoshiba High School. At first, Masaya is not aware that they are in the same school together, but he later finds out when Kengo comes to him for a face-to-face session.
Gondal 10

Gondal 10 is the tenth entry in the Gondal franchise and a direct sequel to Gondal 9. Similar to Gondal 9, the game was forced into using motion controls. Also similar to Gondal 9, 10 was critically panned for it's motion controls. While critics enjoyed the unique stages of Gondal 9, Gondal 10's stages were seen as overdone tropes, and the level design was not as enjoyable as that of G9. Because of the critical failure of both of these games, Gondal would soon go into hiatus once again.

## Gameplay

Silenced Hallways, Toxic Oceanside, Poison Factory, Sports Field, Temperate Fall, Curvy Cliffside, Rumble Temple, Beachy Bunker II, Mountain Fortress

## Notes

Gondal 10 takes inspiration from Gondal 4-6, whereas Gondal 9 took inspiration from 1-3. The game includes Beachy Bunker from Gondal 5.
Reactive Power Level

## Summary

the ability to reactively increase one's power level in response to the power from outside threats. This ability allows the user to rapidly increase their own strength and power in order to better combat their opponents. This technique allows the user to rapidly increase their power level in order to overwhelm their opponents with sheer strength and power. The user can also use this ability to rapidly increase their own techniques, allowing them to quickly adapt to any changes in the battlefield.
Gondal 3 (Gameboy)

Gondal 3 is a Gameboy port of the SNES Title of the same name, and the third entry of the Gameboy series. Once again, nothing is changed from the original game aside from level design.

## Story

One week after the events of Gondal 2, Dr. Eathword is living his life peacefully. All threats have been eliminated, and Gondal is off on a vacation. Things are perfect, right? Wrong. One day, as Eathword is enjoying his peace and quiet, a giant worm from space emerges from a portal and wrecks everything. As Eathword gets up with a horribly shocked expression, the worm reveals his intentions: galaxy-wide conquering. The worm (who is named John) challenges Eathword to stop his destruction. Eathword was scared, as he didn't have the courage to face John alone. But alas, he had no choice but to spring into action by himself. Eathword travels across planet to planet, crushing every one of John's bunkers along the way. Eathword makes it to John's Space Fortress, where the two have a battle to the death. Through clever thinking, Eathword manages to trick John into warping himself far away from the galaxy, never to be seen again... or was he? Dr. Eathword returns home with a newfound bravery, and self-respect, and the trilogy ends with a massive party being thrown in space for all the planets that were saved.

## Stages

Planet Dust, Planet Pink, Planet Byte, Planet F-Garden, Planet Cityside, Planet Ocean, Planet Playground, Cavern Bunker, Space Fortress
Gondal 4 Super Nintendo

Gondal 4 Super Nintendo is an SNES homebrew remake of Gondal 4 made by membird7 in an attempt to fix the game's flaws and create a proper sequel to Gondal 3. The game took ten years to develop, and was released in 2021. Since then, the game has gotten countless updates which both fix errors and adds extra content.

### IMPROVEMENTS

* Gondal 4 SN creates mostly new stages which don't shamelessly borrow from Gondal 1-3
* Glitches present in the original are removed
* A multiplayer mode akin to Gondal 2 and 3 has been added
* The level design is more akin to the faster-paced gameplay of Gondal 2 and 3
* Bosses have been slightly changed to be much harder than previously
* The controls and abilities from Gondal 3 make a return in this version
* The shop is much less exploitable now
* Bonus stages seen in Gondal 3 Complete are now in this game

### STAGES

* Mystic Forest
* Crazy Coaster
* Bowling Brink
* Train Highway
* Steamed Volcano
* Mad Dungeon
* Open Ocean
* Rocket Bunker
* Space Fortress II
Illusion Creation

## Summary

The power to create and manipulate illusions. This power allows the user to generate realistic illusions that appear to be real, even though they are not. The user can make these illusions appear, move and interact with their environment as if they were real. They can also create illusions to deceive, trick or confuse their opponents. This power can be used to create a variety of illusions, from simple illusions such as making objects appear or disappear, or making people appear or vanish, to more complex illusions such as creating entire environments or buildings.
Stealthy Mastery

## Summary

The Ability to be a master of stealth. The act of moving cautiously and furtively, usually for hunting, infiltration , assassination, avoid being followed and seen, etc. They can also use this to counter stealth-base attacks and espionage. The users can also leave no tracks behind after any sorts of movements and if they do leave tracks behind it such as broken objects on the ground, they would assume it would cause by a wild animal.
Zeus

## Description

He is respected as a typical God-father of all who was the head of the gods and assigned others their roles. He was equated with many foreign weather gods, such as Yahweh, the Israelite God of the Storm, or El the Canaanite God of the Desert. It is believed that Zeus will be destroyed and dethroned in the future (probably in the Greek Apocalypse, the second Titanomachy) by his son with Metis, in some way, as Metis is either dead or imprisoned in Zeus' stomach.

Zeus' reputation for violence often caused men to tremble in fear for he could easily punish them with one of his thunderbolts. Of course, he would give them a fair warning before the final, destructive bolt, and punishment was usually carried out only with the consent of the other gods.

## Powers and Abilities

* Lightning Manipulation
* Immortality
* Super Strength
* Flight
* God
To Make A Page

## Rules Of Making A Page

The pages on this wiki can truly be anything but certain types of things have rules. If you create a character it must include their name, description, history, and relatives. If the character is from another fandom make sure you go over the copied history because it can be glitchy. If you can show an image of the character go ahead but image is optional.

### Races

If you are creating a race of beings and not a characters here are the rules. If you are creating a race from another fandom you must include a ( ) with the fandom name in between, after them. If you are creating a race on your own include ( ) with your username. The race must include a description, name, powers and abilities, and population.

### Items

When creating an item it has about the same rules as a race. If it’s from a fandom it must include ( ) with the fandom in between. If it’s of your own creation it must include your username in between ( )
Abstract existence

## Summary

**Abstract Existence** is the ability to embody an abstraction, such as a concept, thought, or information, and being immortal thanks to it. This power has a variety of uses, ranging from a high degree of control over the abstraction and its manifestations, the aforementioned immortality, or even being unaffected by abilities that can't target the abstraction.

Embodying a concept is not enough to obtain this ability, an abstract needs feats or reliable statements proving that the concept they represent grants them immortality/regeneration or control over the abstraction.

Beware that the abstract nature of different characters can stem from different sources (rumors, concepts, possibilities,...), as such, being able to affect a subtype of a category does not mean a character can affect all types of abstraction.

## Types

**Type 1:** Exists purely as an abstraction. These characters lack a true physical form, and affecting them requires the ability to affect directly the abstraction itself, because eventual physical manifestations are merely avatars.

**Type 2:** Embodies an abstraction, and can be resurrected or regenerate indefinitely thanks to it. Destroying the abstraction is required to permanently kill those characters, but they can still be affected without directly altering it.

It is important to note the exact "type" for abstracts should be stated, especially in the case of conceptual abstractions, specifying the exact "type" of concept these characters embody/purely exist as would be greatly appreciated.

For generalized formatting, something like "(Level of abstract existence (Type 1 or 2) - Type of abstract existence (thoughts, concepts or information)" would suffice, with conceptual abstractions in specific, the addition of the "type of concept (Type 1, 2 or 3)" after the stated formatting above would be preferable.

## Limitations

* Abstract entities recurrently strictly embody a concept, thought, or idea up to a certain level of reality. For example, Eternity only embodies time on a local, universal scale. If the universe is destroyed, so is he.
Axiom Manipulation

## Summary

This ability allows the user to manipulate the axioms of reality, bending the laws of physics and logic to their will. With this power, the user can alter the fundamental rules of the universe, allowing them to do anything they can imagine. For example, they could create matter out of thin air, manipulate time and space, and even alter the laws of nature. This power could allow the user to perform feats that would otherwise be impossible, such as creating new forms of energy or creating entire worlds.
Necromancy

## Summary

The users either have magical abilities or have powers that revolve around manipulating the dead, death, the death-force and/or souls for good (i.e., resurrecting the dead), evil (in various ways), or neither. They can also communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge. This is most frequently depicted as being able to resurrect the dead to varying to degrees, from shambling corpses to conscious zombies to even complete Resurrection. More powerful users and directly convert the living into the undead, allowing them to bypass conventional durability by turning an opponent into a mindless zombie at the user's control.

Many practitioners find a way to cheat death one way or another, whether by becoming some form of undead creature or by bypassing their own ability to die.
Chapter 18

## Chapter chronology

**Seize the fortune by the forelock.** is the eighteenth chapter of the manga series *Renai Daikou*, written by Aka Akasaka and illustrated by Nishizawa 5mm. It was released in issue #49, 2023 of *Weekly Young Jump* on November 2, 2023.

## Plot

Nobuko begins to wonder why Masaya has joined the manga club. He does not appear to be particularly interested in manga, so she wonders out loud what his reasons are for joining the manga club; maybe he is interested in her. Nanto, who has been hearing Nobuko's logic up to this point, starts feeling uneasy. He reminisces about the past, and he has been Nobuko's friend since childhood; they have been neighbors since birth. And despite being one year older, they have been attending the same schools since kindergarten. As he grows older, he realizes that his feelings for her are love, but Nanto never acts on them, as he believes she is too young, and it would be selfish for him to do anything.

However, now that Nobuko is old enough to understand, she is seemingly interested in someone else, and this makes Nanto uneasy. Nobuko continues to talk about Masaya, from his appearance to his qualities. Nanto's inner turmoil begins to spiral out of control. However, despite wanting to say things that would dissuade her, he says the opposite. He then brings up the question of what she would do if Masaya were to confess to her. Nobuko feigns uncertainty, but Nanto believes he knows how events are going to transpire. Not only would they start dating, but they would be married with kids not long after, and she would probably be a victim of domestic abuse.

Nanto contemplates these thoughts as he's bringing things to the staff room. On his way, he runs into Masaya, who asks if he is alright, as he looks slightly pale. Masaya then helps with carrying things to the staff room. On their way, Masaya passes Nanto a drink, telling him to stay hydrated in the heat. They then part ways, but Nanto spots Masaya meeting with his friends, who promptly ask him about the drink he was getting. Nanto is shocked, as he wonders if Masaya is kind to everyone and whether he has any flaws for him to have a chance with Nobuko.

Nanto concludes the only way he has a chance is through manga, so he decides to get Nobuko's attention with manga. At the manga club, Nanto confides about pain with Shinozaki, who thinks he is being emo.

## Characters

* Masaya Seki
* Nobuko
* Nanto
* Tesshi
* Masaya and Tesshi's friend
* Shinozaki

## Trivia

* The title of this chapter is in English and no Japanese title is available.

## References

1. ↑ 第18話 Seize the fortune by the forelock. (in Japanese). *Young Jump*. Retrieved November 2, 2023
Masterlord

Template:CharacterForPage

### Overview

Masterlord is the God Of Fiction, having the unique ability to alter fictional universe and overseeing fan fictional universe without editing.

### Appearance

Masterlord is a tall humanoid made of green fire with 2 diagonally cut big white circles for eyes. Masterlord has a golden crown, arm braces, leg braces, and chest plate, all with an M engraved on them.

### Powers And Abilities

* Shapeshifting
* Teleportation
* Flight
* Super Strength
* Super Speed
* Reality Bending (Only within a universe)
* Fire Bending
* Air Bending

### History

Masterlord was created by **(\(REDACTED)/)** in order to put a balance between fiction and reality, making it impossible for fiction and reality to cross paths. Masterlord would soon find a wife in a half dragon, half human girl named Elyssa Drahomines. She was the first ever Drahomines, giving her, her last name. Masterlord would then create his one and only angel, Elliot Lord. Elliot would soon rebel from his creator, wanting to be his own person instead of the slave to a god of *fiction* he would sooner bow down to Cronus.

Angered by his child’s actions, especially after mating with a human, Masterlord would send down a meteor at his grandson, Miriad Lord. Masterlord would then regret his decision, accidentally giving Miriad the almost godly power to travel the Megaverse. Masterlord would then hide as a human with Elyssa in his creation, The Tournaverse, keeping himself secret and away.

### Myths And Legends

Masterlord is an original creation of Masterlord-Of-Worlds for the *Gods And Demons Wiki*

### Quotes

> I’ve done nothing wrong in my life. It’s not my fault my son was weak enough to fall for a human.
>
> Masterlord
Time Manipulation

## Summary

The ability to manipulate time, this can range from reversing time, stopping time fast forwarding time; the potency varies at the largest scale the characters can rewrite events of history and manipulate entirety of history to their liking, likely even causing temporal and causal paradoxes as a result.
I/O Revisions II

## Summary

I/O (アイオー Aiō?) is a Japanese Mystery Science Fiction Novel developed by Regista and Published by Asgard. The Story of I/O as follows a total Lunar Eclipse happens after 3 years, Strange unexpected events start to happen cyber hacking, terrorist attraction and unexplained mysteries start to occur, The Story focuses on Four main protagonists with Unlockable routes to uncover the unexplained events that start to happen after the Lunar Eclipse.

## Power of the verse

It has a wide range of scaling in respect for dimensionality, it ranges from infinitely smaller to infinitely higher dimensions. One of the main character Mitsuki is the one dreaming of this hierarchy making and living in these stories as different versions of herself, while the Madruk is seeing it as fictional.

It reaches up to High 1B with decent hax included for the top tiers of the verse.

## Cosmology

You can find the cosmological structure briefly explained here.

## Supporters/Opponents/Neutral

### Supporters

* Ritsuki
* Theoretical Toxic
* Rush
Reaper Garmadon

Reaper Madeline-May Garmadon (Rea for short) is the youngest child of Garmadon & Misako, and the little sister of Lloyd Garmadon, Master Wu’s niece, and the First Spinjitzu Master’s granddaughter. She is said to have power beyond the mind, she just must reach the full potential, which can be dangerous.

Reaper went Darkleys Boarding School for Bad Kids, and left when she heard her brother was kicked out, she was never happy there anyway, something

## Reaper Madeline-May Garmadon

### Relatives

Misako Montgomery Garmadon (mother)Lord Garmadon (father)

Master Wu (uncle)

Lloyd Montgomery Garmadon (brother)

### Affiliation

The NinjaElemental Masters

The Resistance (formerly)

Fast Chickens (formerly)

Sons Of Garmadon (formerly)

## Physical description

### Gender

Female

told her that’s not where the real fight was & she was bullied there alot, so she ran off with her brother.

In that time, she and her brother set their lives on being dark rulers, though Lloyd gave this up, Reaper still believed that for a bit longer.

Reaper is a smart and funny girl. She has always been like Lloyd's sidekick, but she never got jealous. Family is one of the most important things to Reaper, even know she doesn't act like it.

Reaper has a special connection to time. And she remembers all events from Skybound.

She always looked up to her father, and her uncle. she loved listening to their stories.

Reaper turned 8 years old on the Day of The Great Devourer. After she ran to help her father, but ran back to The Ninja, and helped them since.

Reaper was a target for the Overlord along with her brother, and she was also a target for Chen with Lloyd also. Morro didn't care all that much about Reaper, but he found her annoying.

Reaper is best friends with Antonia, and went to the same school with her since she transferred from Darkley's. She met Nelson later on because of Antonia. Her other best friends are Jay & Cole. When she first met the ninja, she had a small crush on Jay & Cole, and now everyone still makes fun of her for it.
Weapons Mastery

## Summary

Characters that can use their weapons in a skillful way to the highest degree more than any ordinary person. This includes swordsmanship, guns and other military equipment.

## Types

* **Close Weapon Mastery**: Characters use equipment like swords, knives etc, more skillfully than any other ordinary person.
* **Firearms Mastery**: Characters can use high tech weapons mastery significantly more skillful, this can include explosives, assault rifles, light machine guns and sniper rifles and even marksmen rifled etc.
Light Manipulation

## Summary

This superpower grants the user the ability to manipulate and control light in various forms. The user has the power to create, shape, and manipulate light in any way they choose. This could include creating objects out of light, controlling the intensity and color of light, and even manipulating the speed and direction of light beams. The user can also generate light in any form and shape, as well as using light waves to manipulate objects or create illusions.
Elemental Manipulation

## Summary

The ability to create, shape and manipulate elements. Elements fork parts of anything that exists led material, the combinations of elements can be used to create other things. The users of this ability may be capable of manipulating even composed parts of the set element.

## Commonly known Elements

### Solids

* Snow
* Fire
* Metal
* Earth
* Glass
* Ice
* Sand
* Clay

### Liquids

* Water
* Acid
* Ink
* Magma

### Gases

* Oxygen
* Smoke
* Hydrogen
* Vapor
* Neon
Kengo Matsuda

* Potrait
* Mascot

**Kengo Matsuda** (松田 ケンゴ, *Matsuda Kengo*) is one of the main characters of the *Renai Daikou* manga series.

## Appearance

Kengo has short black hair and appears to have a chubby build, but rather than fat, they are in fact muscles. He is often seen wearing sunglasses. When providing love agency services, he uses a mascot of a Tanuki to communicate.

During his time at junior high, Kengo appears more slender, but he wears regular glasses instead of sunglasses.

## Personality

Kengo has a tendency to behave as if he is his mascot on a daily basis. As such, he is always cheerful.

## Etymology

* The name **Kengo** is written in katakana (ケンゴ), which has no special meaning. However, when written in kanji (謙吾, 健吾, 堅吾, or 謙伍), it could possibly mean:
	+ 謙吾 - "humble, modest" (謙) (**ken**), and "I, Me" (吾) (**go**)
	+ 健吾 - "strong, healthy" (健) (**ken)**, and "I, Me" (吾) (**go**)
	+ 堅吾 - "tough, strict" (堅) (**ken)**, and "I, Me" (吾) (**go**)
	+ 謙伍 - "humble, modest" (謙) (**ken**), and "five" (伍) (**go**)
* His surname **Matsuda** means "pine tree" (松) (**matsu)** and "paddy, field" (田) (da).

## Trivia

* Kengo once mentioned a girl that he was in love with, and the associated flashback shows a long-haired girl in a uniform similar to what was shown when Kokon remembered her past in an earlier chapter.
	+ It is later confirmed that the girl that he is in love with is indeed Kokon, when Kengo is forced to tell the story of how he fell in love.

## References

1. ↑ *Renai Daikou* Manga:
 Chapter 11 (p. 5).
2. ↑ *Renai Daikou* Manga:
 Chapter 3 (p. 10).
3. ↑ *Renai Daikou* Manga:
 Chapter 17 (p. 13).
Summoning

## Summary

The ability to call upon and summon beings and objects from other planes of existence. This power is used to call upon powerful entities and forces from other worlds, such as gods, angels, demons, and spirits. It can also be used to summon objects from other worlds, such as magical artifacts, tools, and weapons. Summoning can be used to gain insight into the unknown and to gain access to powerful forces and beings. It can also be used to gain knowledge and power that would otherwise be inaccessible.
Reality Warping

## Summary

Reality Warping: This superpower allows the user to alter reality itself. They can modify, create, and destroy physical laws and manipulate the fabric of reality to suit their desired outcome. This could include creating objects out of thin air, making physical laws vary, or even altering the laws of physics. The limits of this ability are only bound by their imagination. Relative to extent shown.
Chapter 4

## Chapter chronology

**Building Rapport** (ラポールの構築, *Rapōru no Kōchiku*) is the fourth chapter of the manga series *Renai Daikou*, written by Aka Akasaka and illustrated by Nishizawa 5mm. It was released in issue #26, 2023 of *Weekly Young Jump* on May 25, 2023.

## Plot

With the help of Pon and Kon, Masaya and Mari have been exchanging messages but neither have made a move yet. At the end of one exchange, they promise to be at the library the following day. While Mari panics, Pon asks Masaya if he knows what he should do. Masaya replies he would hit her up right away but Pon warns that doing so will scare here away and he should be building rapport instead. So for now, he just needs to be polite and gentle as well as look into the eye when talking.

The next day, Mari walks into the library with a plan. She engages in a conversation with her eyes narrowed in order to avoid looking at Masaya's eyes. However she becomes nervous upon see his hands. At the same time Pon advises Masaya to build a comfortable distance to give Mari a sense of security and trust but Masaya misinterprets it as that he needs to close his distance. Kon, meanwhile notices Mari getting nervous and tells her to look at something else and she gazes at his Adam's apple.

Mari becomes too nervous and runs away, leaving Masaya alone as both love agents realize the difficulty of their task at hand. Pon then reminds Masaya about maintaining distance as Masaya asks Pon how he knows what's going on without a camera. Turns out, Kengo is in the building directly across, observing everything.

## Characters

* Kokon Aikawa
* Mari Maria Winter Nanase
* Masaya Seki
* Kengo Matsuda

## References

1. ↑ 第4話 ラポール構築 (in Japanese). *Young Jump*. Retrieved September 7, 2023
Retrocognition

## Summary

This superpower would allow the user to see events that have already occurred in the past. The user would be able to see events that have taken place in the distant past or even in the recent past. They would be able to view events as they actually occurred, with no embellishments or alterations. The user could also choose to focus on specific events or people, allowing them to focus their retrocognition on specific details.
Extrasensory Perception

## **Summary**

This power would allow one to sense and perceive the world around them without relying on their physical senses. They would be able to sense the thoughts, feelings, and intentions of other people, as well as the physical and spiritual energies around them. They could use this power to detect danger, locate hidden objects
DC Cosmology blog

## Introduction

This blog will be covering the vast and extensive cosmology of the DC multiverse which has been build and preserved for many decades, by hundreds of writers, artists and editors. Keep in mind that giving an uncontroversial opinion on the cosmology of DC that everyone agrees on is borderline impossible however this will be my best attempt at giving an overarching explanation of a holistic view on the cosmos of the DCU. This blog also sadly can’t cover every realm and every piece of information within DC as there is simply far too much of both, but this will be probably the closest one can get to an all encompassing explanation of the cosmology.

Note that this blog will not exclusively discuss the tiers of the cosmology, although that will also be included, it’s major goal is to give a you a good understanding of the different realms found within DC. In order to understand the scaling it’s also much better if you first understand a lot of relevant concepts within DC. Since DC over the decades has used a wide variety of different concepts, both philosophical and scientific ones this blog will mostly focus on what of these concepts is actually implemented in the verse and not just take a single reference and extrapolate that to using all parts of that concept. This is done since DC has a usage of a variety of different and specifically contradictory ideas which don’t mesh together if we use all of them at face value.

And although we do have a map of the multiverse this map doesn’t nearly cover all of the realms and their true nature might not be accurately represented or they are displayed in a way that can be way better understood when put into context with the comics these realms appear in. That doesn’t mean that the map is incorrect and can not be used but simply that using the map alone can lead to a misunderstanding of how these realms actually function.

### Terminology

Before we can start we have to clear up some terminological issues that lead to a lot of confusion within the DC scaling community. This comes from the somewhat inconsistent usage of many terms from different writers and this section will establish that this things heavily rely on context.

#### Universe, Multiverse, Creation and Omniverse

Terms such as universe, multiverse, creation and omniverse are all dependent on the context and can refer to various parts of the cosmology. So whenever we have statements of something being “beyond all of creation/existence” or any similar terms such statement has to closely examined in context and can’t be assumed to refer to incredibly high structures in the cosmology, of course the reverse is true as well, so don’t assume that the term universe exclusively means a regular space time continuum. Various examples of this context based usage of terms will be presented below:
Dimensional storage

## Summary

**Dimensional Storage** is the ability to store anything in a fold of dimension/space and re-materialize at will

This allows the user to put items/beings into a separate dimension/pocket for safekeeping and can summon them back with relative ease

**Note:** This ability can be also coined as **Hammerspace**
Invisibility

The Ability to turn invisible and can become visible at any time. Users can make themselves unseen and unnoticed till they decide to become seen and notice again. Some users can choose to let certain people see them, while staying invisible to others. This Ability can give you upper hand to the opponent if they don't have any sort of powers that allows them to see through your invisibility.
The White Light

## Summary

The White Light is the Supreme deity which encompasses all of existence whilst simultaneously existing beyond it. It is the source of everything in existence and all of mathematics down to its fundamental level. The white light rarely interferes with its creation, it occasionally however will demonstrate benevolence towards humanity in times of need.

## Powers and Stats

**Tier**: **High 1-T**

**Name**: The White Light, The Absolute, Absolute infinity

**Gender**: Inapplicable

**Age**: Irrelevant

**Classification**: Pantheistic God

**Powers and Abilities**:

Space-Time Manipulation, Beyond Dimensional Existence (Type 2), Matter Manipulation, Physics Manipulation, Mathematics Manipulation (Type 1 and 2), Logic Manipulation (Type 1 and 2), Life and Death Manipulation, Higher Dimensional Manipulation, Axiom Manipulation, Nonexistent Physiology (Type 1), Immaterial Physiology, Law Manipulation, Conceptual Manipulation (Type 2), Large Size (Type 11), Vector Manipulation, Acausality (Type 5), Causality Manipulation

**Attack Potency**: **Transcendent** (The White Light Exist beyond all sets of the mathematical universe the "Von Neumann's Universe", including a hierarchy of strongly inaccessible cardinals; as the absolute infinity that is not only the totality of all sets in the mathematical universe but everything that is conceivable)

**Speed**: **Omnipresent** (Encompasses and transcends all of creation)

**Lifting Strength**: **Irrelevant**

**Striking Strength**: **Transcendent**

**Durability**: **Transcendent**

**Stamina**: **Limitless**

**Range**: **Transcendent**

**Intelligence**: **Omniscient**
The One

## Summary

It cannot be spoken of and it cannot be graphed by understanding, it is not a number, order, greatness, smallness, equality, inequality, similarity, dissimilarity. It is not immovable, moving or at rest. It has no power, it is not power, nor is it light. It does not live nor is it life. It is not substance, nor is it eternity or time.

It cannot be grasped by understanding since it is neither knowledge or truth, it is not wisdom. It is neither one or oneness, divinity nor goodness.

There no way of speaking of the one, nor name nor knowledge of it, the one existing beyond assertion and denial and is the transcendent source of all; the perfect unique cause of all things, by virtue of it's preeminently simple and absolute nature, free of every limitation, beyond every limitation.

## Powers and Stats

**Tier**: **1-T+** | **0**

**Key:** **Wholeness** | **The Ineffable**

**Name:** The one

**Origin**: Neoplatonism

**Gender**: Inapplicable

**Age**: Inapplicable, predates and exists beyond the concepts of time

**Classification**: Absolute Being

**Powers and Abilities:**

Space-Time Manipulation, Conceptual Manipulation (Type 1,2,3 and 4) Transduality (Type 5), Mathematics Manipulation (Type 1 and 2), Physics Manipulation, Life and Death Manipulation, Nonexistent Physiology (Type 2), Large Size (Type 11), Beyond Dimensional Existence (Type 2), Law Manipulation, Causality Manipulation, Reality Warping, Acausality (Type 5), Matter Manipulation, Axiom Manipulation, Vector Manipulation, Sound Manipulation (The one is the transcendent source of all in existence and all within the intelligibility hierarchy and exist beyond existence)

**Attack Potency**: **Transcendent+** (The source is the source of all in all and exists in all source, existing as the highest being of neoplatonic doctrine that supersedes the intelligibility hierarchy and being the source of all intelligibility) | **Pure Being** (all things are dependent on the one, the one is beyond being; it is completely transcendent and unknowable source of all things in existence said to not only be ineffable but exist beyond ineffability.)

**Speed**: **Omnipresent**

**Lifting Strength: Irrelevant**

**Striking Strength: Transcendent+ | Boundless**

**Durability: Transcendent+ | Boundless**

**Stamina: Limitless**

**Range: Transcendent+** | **Boundless**

**Standard Equipment:** Everything in reality

**Intelligence:** **Omniscient**
Memory Manipulation

## Summary

The ability to manipulate memories, both of oneself and others, allowing the users to modify, repair, restore, erase, view along with influencing memories. These users can change the memories of others or wipe away memories to confuse or lead people into having amnesia.

## Common Applications

* **Erasure**: The users can erase memories

* **Modify**: The users can modify or manipulate memories

* **Suppress**: The users can suppress the memories of others

* **Create**: The users can fabricate memories even when they are fake

* **Perceive**: The users can perceive memories of the others

* **Restore**: The users can restore memories of the others
Origin manipulation

The ability to manipulate the origin of things . This ability allows the user to create , be , alter or control the origin of things they have authority over . These origins can be off a person , an object , an event or of abilities and powers . This will also allow them to change the very structure of things as they can manipulate its point of origin itself . Certain users can manipulate their own origins or add origins to things that lack one .
Resistance Negation

**Resistance Negation** is the ability to remove an opponent's ability to resist certain effects, allowing the user to then affect them with those abilities. In extreme cases, this ability can even override apparent immunity.

However, simply overwhelming something with Hax stronger than what they can resist normally wouldn't qualify. Keep in mind, there are limits when it comes to this ability. Characters who do have Resistance Negation wouldn't be capable of negating all of their opponent's resistances unless there is more to their power than what has been shown.
Power Mimicry

The ability to copy the powers and abilities of others through various methods or mechanisms. The methods by which these are copied and any limitations - such as being restricted to only a certain kind of powers or abilities depends on the extent of the power shown by the character , this generally requires the user to witness the ability/power in action before they are able to Mimic it . This ability can even be used by some users to copy techniques such as martial arts or other combat and physicall abilities . This ability is also called Power replication .

The user's copied abilities can be inferior to the ability of the original user , or may be retained only for a short period of time, but other users can improve the mimicked ability .

Note - Assuming that this ability can allow the user to copy any form of ability without proper evidence shown for it can be a no limits fallacy .
BFR

## Summary

The ability that allows the user to banish anything from existence. This could include people, objects, or even entire realms. The user can then control the banished entities and use them for their own purposes. This power is incredibly powerful, as it allows the user to manipulate reality on a massive scale.
Absolute Zero

## Summary

Users can reduce the thermodynamic temperature of their surroundings to absolute zero (-459.67°F or -273.15°C) at will. Heat is generated via atomic motions, and even at extremely low temperatures, they continue to transfer energy; only when atoms completely stop moving is "absolute zero" achieved. While lowering the temperature by slowing molecular and atomic motion is the basics of freezing, to completely stop it is to completely bypass the Laws of Thermodynamics.

At such extreme temperatures, events which do not normally occur in nature begin to happen, such as superconductivity and superfluidity, as well as breakdowns at the atomic level
List of Chapters and Volumes

**Renai Daikou** begin serialization in Shueisha's *Weekly Young Jump* on April 27, 2023. The manga is compiled into physical Japanese volumes by Shueisha.

## List of Chapters and Volumes

* Chapter 1: **Coward** (臆病者, *Okubyōmono*)
* Chapter 2: **Mere-Exposure Effect** (単純接触効果, *Tanjun Sesshoku Kōka*)
* Chapter 3: **Attachment Style** (アタッチメントスタイル, *Atatchimento Sutairu*)
* Chapter 4: **Building Rapport** (ラポールの構築, *Rapōru no Kōchiku*)
* Chapter 5: **The Five S's of Backchanneling** (相槌の「さしすせそ」, *Aidzuchi no 'Sa Shi Su Se So'*)
* Chapter 6: **Strength Factor** (ストレングスファクター, *Sutorengusu Fakutā*)
* Chapter 7: **Memories** (エピソード記憶, *Episōdo Kioku*)
* Chapter 8: **Personal Space** (パーソナルスペース, *Pāsonarusupēsu*)
* Chapter 9: **Hero and Heroine** (ヒーロー&ヒロイン, *Hīrō & Hiroin*)

### Chapter not yet published in volume format

* Chapter 10: **Commitment** (コミット, *Komitto*)
* Chapter 11: **Full Commitment** (フルコミット, *Furukomitto*)
* Chapter 12: **Self-Improvement** (セルフインプルーヴメント, *Serufu Inpurūvumento*)
* Chapter 13: **Manga Club** (マンガクラブ, *Manga Kurabu*)
* Chapter 14: **Grid Illusion** (グリッドイリュージョン, *Guriddo Iryūjon*)
* Chapter 15: **Locus of Control** (ローカス・オブ・コントロール, *Rōkasu Obu kontorōru*)
* Chapter 16: **Love Strategy** (ラブストラテジー, *Rabusutoratejī*)
* Chapter 17: **Love Story** (ラブストーリー, *Rabusutōrī*)
* Chapter 18: **Seize the fortune by the forelock.**
* Chapter 19: **Come Out** (カムアウト, *Kamuauto*)
* Chapter 20: **Uncommit** (アンコミット, *Ankomitto*)
* Chapter 21: **Encounter** (エンカウント, *En kaunto*)
* Chapter 22: **Seductress** (タラシ, *Tarashi*)
* Chapter 23: **Messiah Complex 1** (メサイアコンプレックス❶, *Mesaiakonpurekkusu ❶*)
* Chapter 24: **Serious Love** (マジ恋, *Maji Koi*)
* Chapter 25: **Advice from a Friend** (友人からのアドバイス, *Yūjin Kara No Adobaisu*)
* Chapter 26: **Ketogenic** (ケトジェニック, *Ketojenikku*)
Force-Field Creation

## Summary

**Force-Field Creation** is the ability to generate force-fields as a means to protect a person, area, or object from attacks or intrusions or even deflects energy attacks back at the attacker;usually  has greater durability greater than the user and negates  the attack potency of the offender.

A field of energy is created, acting as a wall, so that objects affected by the particular force relating to the field are unable to pass through the field and reach the other side.

**Note:** A character of a certain attack potency can be capable of penetrating the user' force field
Pain Manipulation

## **Summary**

An ability that can also fall under ignoring durability, this allows a user to manipulate pain itself and allows for the user to make other feel pain according to their own will even when they haven't sustained any damage at all; with high enough potency the pain levels can result in an intense shock sparking the demise of the opponent in question.