Skills

**Skills** are what control the abilities of a character in *Reborn Legends*. Skills can be accessed from the Skills button in the Character window or on the skills icon in the default hotbar. To level up a skill, skill points are earned through use of that skill. Each skill can go up to a maximum of 100. The skillcap is still to be determined...

## Skill Titles

Upon achieving a specific level of competency in any given Skill, a player can then be recognized by their Skill Title.

**Skill Titles**
 Master
 Expert
 Journeyman
 Apprentice
 Novice

## Managing skills

Players are able to manage their skills by setting each skill to one of three modes: raise, lower, or lock. In the Skill window, on the far right of each individual skill, there is an arrow pointing up, pointing down or a padlock. Click on it to cycle through the modes. Players can also set an "autolock-value" by right clicking on the skill icon. This is used if a player wants to stop gaining in a skill at below maximum and wants to avoid overshooting their target.

* **Raise** – When a skill is set to raise (up arrow), this skill will increase as it is used.
* **Lower** – When a skill is set to lower (down arrow), this skill will decrease if the player is at the skill cap and gains points in other skills. With this setting, players will not gain points in this skill.
* **Lock** – When a skill is set to lock (padlock), the skill’s value will not raise or lower.

## List of skills

### Bard

* [Discordance]
* [Musicianship]
* [Peacemaking]
* [Provocation]

### Combat

* [Anatomy]
* [Archery]
* [Fencing]
* [Healing]
* [Mace Fighting]
* [Parrying]
* [Poisoning]
* [Swordsmanship]
* [Tactics]
* [Throwing]
* [Wrestling]

### Magic

* [Evaluating Intelligence]
* [Magery]
* [Inscription]
* [Meditation]
* [Resisting Spells]
* [Spirit Speak]

### Miscellaneous

* [Begging]
* [Forensic Evaluation]
* [Item Identification]
* [Taste Identification]

### Thieving

* [Detecting Hidden]
* [Hiding]
* [Lockpicking]
* [Remove Trap]
* [Snooping]
* [Stealing]
* [Stealth]

### Trade

* [Alchemy]
* [Arms Lore]
* [Blacksmithing]
* [Bowcraft & Fletching]
* [Carpentry]
* [Cartography]
* [Cooking]
* [Inscription]
* [Lumberjacking]
* [Mining]
* [Tailoring]
* [Tinkering]

### Wilderness

* [Animal Lore]
* [Animal Taming]
* [Camping]
* [Fishing]
* [Herding]
* [Tracking]
* [Veterinary]
* [Gardening]
* [Fishing]

## Skill points from items

[Jewelry] and some artifact items have + skill properties. These points are not included in the skill cap, however some special abilities only count real skill points.

## Training Skills

### Skill Training

Town vendors train skills via speech command: <Vendor Name or "Vendor"> Train, ex: vendor train. The vendor will reply with what skills they can train and how much it will cost you.

Reply back to the vendor with: <Vendor Name or "Vendor"> Train <Skill Name>, ex: vendor train wrestling. Vendors can only train to level 30, and they will only charge you for how many skill points they train you, up to 300gp.

Secondary skills cannot be trained in this way.

## Skill Gain Buffs/Debuffs

### Power Hour

* **Overview**
	+ Each character receives a 15% skill bonus for 1 hour when active
	+ Power Hour is self-triggered, pops up on login or right click self to activate/check status
	+ Has 22 hour cool-down after it expires, allowing for daily use
	+ Stacks with other skill bonuses with the possibility to reach 25% total bonus
	+ The 1 hour continues even if you log out, be sure to start power hour when you've got an hour to play
* **How to Activate**
	+ Popup appears on login when Power Hour is ready to be activated again
	+ Popup will automatically appear when the cool-down wears off and it can be activated again (no need to watch the clock)
	+ Right click yourself and choose Power Hour to check the status or activate it

### World Skill Gain

Depending on where you are in the world, you will receive a skill gain buff/debuff:

* Anywhere on a house plot, you will gain skill 75% slower than normal,
	+ Gardening is not affected by this
* In dungeons, you will gain skill 10% faster than normal
* In cities, you will gain certain skills at 10% faster than normal. (Blacksmiting, Tinkering, Tailoring, Bowcraft/Fletching, Alchemy, Inscription)