Tobriama Senju

## Introduction

Tobirama was born during the Warring States Period, and was the second of Butsuma Senju's four sons. He and his brothers grew up on the battlefield waging constant war with their rivalling clans especially the Uchiha. After the deaths of their brothers: Kawarama and later Itama, Tobirama and his older brother, Hashirama, decided a new shinobi system would need to be implemented to end the cycle of child deaths — a system that would require an alliance between the warring clans. At some point in time, it became apparent that Hashirama got into the habit of disappearing into the forest for extended periods, and as such, Tobirama accepted his father's assignment to follow Hashirama and find out what he was doing.

From tracking Hashirama, Tobirama discovered that he was meeting with a boy named Madara: a young Uchiha. After Tobirama reported this to their father, Butsuma pressured Hashirama to lead Madara into an ambush to be carried out by himself and Tobirama. Upon springing the trap, however, they were met by Madara's family — who had similar plans and while their fathers clashed — Tobirama fought Izuna Uchiha: Madara's younger brother. Hashirama and Madara were able to negotiate a temporary ceasefire, allowing all of them to walk away without bloodshed. In the years following their families would continue to clash, Hashirama against Madara and Tobirama against Izuna. On one occasion Tobirama eventually mortally wounded Izuna.

### Character Details

Tobirama was renowned as one of the most powerful shinobi in history, earning praise from even his rivals. He was able to kill Izuna Uchiha — Madara Uchiha's brother and equal in both skills and power. Danzō Shimura stated that Tobirama's prowess was unmatched during his time as Hokage. He was able to survive a battle with the Gold and Silver Brothers — a fearsome duo who possessed the Nine-Tails' chakra and wielded the four of the Treasured Tools of the Sage of Six Paths.

## Powers and Stats

**Tier**: **High 7-A** | likely **Far Higher** With Tandem Paper bomb

**Name**: Tobirama Senju

**Series**: Naruto

**Age**: Unknown

**Classification**: Human, Shinobi, Hokage, Member of Founding Konoha

**Powers and Abilities:**

* Base
* Edo Tensei

Superhuman Physical Characteristics, Genius Intelligence, Master Hand-to-Hand Combatant and Swordsman, Acrobatics, Statistics Amplification (Shinobi are capable of enhancing their physical capabilities with the use of chakra. The Shunshin no Jutsu allows Shinobi to greatly enhance their speed by focusing chakra in their feet), Surface Scaling and Water Walking (By focusing chakra at the soles of their feet, Shinobi can scale and cling to vertical surfaces, and even walk on water), Afterimage Creation, Stealth Mastery, and Speed Enhancement (The Substitution Jutsu allows its user to instantly replace themselves with a nearby object such as a tree log, plant, person, or clone at the exact moment they are attacked. The Jutsu works even if the user is physically restrained or observed by characters as observant as Sharingan or Sage Mode users. This creates the optical illusion of the user being hit, which confuses the opponent and gives them an opening to flee or counterattack), Minor Illusion Creation and Duplication (With the Clone Technique, Shinobi can create illusionary duplicates of themselves that have no physical substance), Shapeshifting (With the Transformation Technique, Shinobi can transform themselves into other people, animals, plants, and even inanimate objects, such as weapons), Paralysis Inducement (With the Temporary Paralysis Technique, Shinobi can completely paralyze their targets from close to mid range), Earth Manipulation, Fire Manipulation, Air Manipulation, Water Manipulation, Electricity Manipulation, Necromancy (Can resurrect and control the dead), Summoning and Explosion Manipulation with Mutually Multiplying Explosive Tags, Teleportation (Can teleport with Hiraishin similarly to **Minato**), Fear-inducing and Explosive aura, Soul Manipulation (Can send out his soul to a target's body with a Kinjutsu similar to the Spirit Transformation Technique), Extrasensory Perception (Can sense chakra signals countries away and can detect individual members of clans by their chakra type), Forcefield Creation (can create a barrier with the other Hokage), Non-Physical Interaction (Via barrier),

All previous abilities when alive, Regeneration (Low-Godly), Immortality (Types 1, 2, 3 and 7), Inorganic Physiology (Type 1), Self-Sustenance (Types 1, 2 and 3), Resistance to Death Manipulation, Age Manipulation and Disease Manipulation

**Attack Potency**: easily **City Level** (Dominant over weaker Akatsuki members such as Deidara who can complete impressive destructive feats.) **Mountain Level** (Physically superior to Jiraya who could press multiple paths of Pain.) **Large Mountain Level** (Was able to visibly frighten EMS Sasuke with his Chakra release) **Far Higher** (Edo Tensei is shown to be extremely restrictive on big power sources like Tobirama and Hashirama.) possibly **Island Level** (Given his previous ability and status could potentially take on Bijuu.)

**Speed**: **Sub-Relativistic** ( With FTG; Capable of temporarily reacting to Alive Sage Mode Madara, Given most of his movements are done through Flying ThunderGod Technique his speed is derived through that.) | **Massively Hypersonic+** (Without FTG; Easily should scale to the likes of Sage Mode Jiraiya.)

**Durability**: easily **City Level** (Dominant over weaker Akatsuki members such as Deidara who can complete impressive destructive feats.) **Mountain Level** (Physically superior to Jiraya who could press multiple paths of Pain.) **Large Mountain Level** (Was able to visibly frighten EMS Sasuke with his Chakra release) **Far Higher** (Edo Tensei is shown to be extremely restrictive on big power sources like Tobirama and Hashirama.) possibly **Island Level** (Given his previous ability and status could potentially take on Bijuu.)

**Stamina**: **Superhuman** (In base) | **Infinite** (Reanimations don't tire.)

**Intelligence**: **Genius** (In battle, Tobirama was calculating, striking only when he's confident of success and without any thought of mercy. Very innovative, he having designed a variety of original and equally advanced techniques, including the Impure World Reincarnation, Flying Thunder God Technique, and Shadow Clone Technique. Tobirama was known for launching surprise attacks on opponents who think they've won and have let their guard down. In order to capitalise on every possible advantage, he pays careful attention to every aspect of a battle, analysing opponents' strategies and techniques to discern their purpose, mechanics, and ultimately their weaknesses. He was similarly knowledgeable of skills he has no training in, being able to recognise a toad from Mount Myōboku and their senjutsu or different types of advanced nature transformations.)

**Weakness**: *Tobirama was a pragmatist and generally unsympathetic to his enemies; he tended to refrain from using diplomatic efforts to settle disputes.*

**Notable Attacks/Techniques**:

**Water Release:** It allows the user to manipulate pre-existing water, or if sufficiently skilled create their own by converting their chakra into water. It's considered one of the most versatile of the five chakra natures, as the techniques can not only change shape but the state as well.

* **Water Release: Water Dragon Bullet Technique:** A technique that shapes massive amounts of water into the form of a giant, mighty dragon, which strikes the target with great force.
* **Water Release: Water Wall:** A defensive technique that creates a wall of water around the user. The water is raised from below and blown out in the form of a circle around the user, to block incoming attacks or be used offensively to strike a target with the rising water wall.
* **Water Release: Water Severing Wave:** A technique that lets the user fire a high-pressure stream of water out of their mouth. This technique is powerful enough to cut through solid objects, such as the roots of the Shinju.
* **Heavenly Weeping:** A technique that lets the user fire water needles out of their mouth, it is usually used to target vital points.

**Summoning Technique:** The Summoning Technique is a space-time ninjutsu that can summon weapons, familiars, tools, and other targets across vast distances by using blood as a sacrifice.

* **Edo Tensei (Impure World Reincarnation):** A forbidden technique created by Tobirama. It allows the user to revive the dead. To perform this technique, the user must first acquire some of the DNA of the person they intend to revive. The soul of the intended revived must also reside in the pure world, and a living sacrifice is also required for the soul of the resurrected to use as a vessel. After the individual has been summoned and awakened, the summoner can bind the individual to their will by using a special talisman, which is attached to the end of a kunai and implanted in the brain. Various talismans can be used to enact different degrees of control.
* **Mutually Multiplying Explosive Tags:** A supplementary technique, created by Tobirama to take advantage of Edo Tensei's infinitely regenerating bodies. By using their own bodies as mediums, the Edo Tensei creates several special explosive tags which attach themselves to a target. When detonated, additional explosive tags are summoned that in turn create more as they too explode. This process is continuously repeated, leading to a chain reaction of consecutive explosions. Tobirama was said to use this technique in conjunction with Edo Tensei whenever he needed to "clear the map." A live individual can also employ the method though the user will die in the process.

**Shadow Clone Technique:** Another technique that Tobirama created. It allows the user to create clones of himself that can fight independently and even perform their own techniques. However, the clones can be dispersed instantly if struck with a sufficiently powerful blow.

**Flying Thunder God Technique:** A space-time teleportation technique created by Tobirama. It’s a technique that allows for almost instantaneous teleportation to any destination that is marked with a special seal. Once activated, the user enters a dimensional void that instantaneously transports themselves to the location of the seal. This formula can be applied in advance to weapons such as special kunai, and the mark can also be used on a touched area, such as an opponent (the seal never disappears from an object) or some other surrounding feature. This technique can also be used to teleport other objects or people, though the size of the object determines the amount of chakra required.

* **Flying Thunder God Slash:** A technique that combines the Flying Thunder God technique with kenjutsu (sword techniques). While wielding a sword or kunai, Tobirama instantaneously teleports to a destination with the Flying Thunder God Technique to deal a quick devastating slash to a target.
* **Instantaneous Swapping Flying Thunder God:** A technique that requires two users of the Flying Thunder God Technique. After both users mark each other with their respective seals, they will gain the ability to switch their positions at any point in time during a battle. It's often used to make devastating surprise attacks on unsuspecting targets.

**Chakra Sensing Technique:** By molding his chakra into the appropriate form, Tobirama can locate and keep track of other living beings through their chakra signatures, working through walls and visual obstructions. Tobirama is one of the most proficient sensors, being able to sense chakra signals countries away and detect individual members of clans by their chakra type.

**Unnamed Kinjutsu:** Tobirama can use an unnamed Kinjutsu that lets him send his soul to a target, similar to the Spirit Transformation Technique.