LC-X

## **LC-X: Temple Trouble**

**LC-X**, also known as **Temple Trouble**, is the tenth and final main level of Lost City in *Alternate UniverZ*. After completing this level, the player receives the Frostbite Caves Key.

## Dialogue

(At the start of the level)

Penny: It seems like there's a note from Dr. Zomboss on the back of the treasure map.

Penny: It says:

(Zomboss appears)

Dr. Zomboss: Dear temple-trampler,

Dr. Zomboss: Congratulations on discovering the Lost City.

Dr. Zomboss: Although, that is simply untrue, because I discovered it first, from using my Zombot Drones to scatter around the era.

Dr. Zomboss: After I discovered it, I sent my zombie hordes to search for the temple, with this very map I gave them.

Dr. Zomboss: Unfortunately for me, my zombies are too slow compared to your warping-speed time machine.

Dr. Zomboss: And that is just unfair of you, just because you land your feet on the place, does not mean you discovered it.

Dr. Zomboss: But I digress, let's make peace.

Dr. Zomboss: How about we both summit this discovery together?

Dr. Zomboss: Then this would be a discovery that ends all war.

Dr. Zomboss: I would love for you to consider this very fine option.

Dr. Zomboss: Sincerely, Dr. Edgar Zomboss.

(Zomboss leaves)

Penny: That's quite a fine deal actually, would you consider it, user Dave?

Crazy Dave: I can keep thinking all I want, but if I think for too long, I won't have a brain left to think!

Crazy Dave: Because it doesn't seem like these zombies have read this note!

(After the player receives the money bag)

Crazy Dave: Wait, that's not quite right!

Crazy Dave: Time traveling breaks the time-space continuum, and things will go wrong!

Crazy Dave: For example, there's nothing stopping me from going to the distant future...

Crazy Dave: ...then upgrading our time machine with the technology of the future!

Crazy Dave: Then I can time travel to anywhere in any time of the universe!

Crazy Dave: And since every place in the universe had been discovered...

Crazy Dave: With that action immediately reflecting to the past...

Crazy Dave: Every place in the universe at any given time is both discovered and undiscovered!

Crazy Dave: So no, Mr. Boss Guy, I'm not accepting your offer!

Penny: That... was unexpected.

Penny: Wait, if you don't know the mechanics of time traveling, then how could you build a time machine?

Crazy Dave: Because I'm CRAAAZY!!!!!

Penny: That... is what I should have expected.

Crazy Dave: Also, is it just me, or is this place getting too murky and muddy? I'm covered in sweat already!

Penny: Considering neither do me nor the zombies feel temperature, yes, user Dave.

Penny: But don't worry, we are going to somewhere cool next.

Crazy Dave: Boy, I hope it's not the ice age or something, I don't do well under cold weather.

Penny: Uh oh...

## Tips

* The ultimate finale to Lost City's regular levels, containing almost every single Lost City zombie you have encountered. The Porter Gargantuars are not particularly special, but a lot of them will appear here, so keep your defenses steady and take them out cautiously.
* The plants given are rather varied, with Citron and A.K.E.E. as the heavy hitters, Fume-shroom for crowd control, Endurian to hold the zombies back, and Stallia and Lava Guava for certain crises. Do beware of the zombies here, as many of them are capable of overthrowing your entire lane if ignored, such as Excavator Zombies and Parasol Zombies blocking shots from different plants, Relic Hunter Zombies and Parachute Rain ambushes plopping in and damaging your plants significantly, and Turquoise Skull Zombies firing destructive lasers from far away. As such, make sure to take them out as soon as possible with plants ready on the conveyor belt.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update History

### Version 1.4.1

* Changed the plants given.
* Removed some Parachute Rain ambushes.

## Gallery

By SmileFTW
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