A Grave of Despair

Welcome to Dead By Daylight, Happiness is a feeling that only those who are worthy of it can gain. Many have gained it, however the thoughts of others end up snuffing out that light and will launch events that spiral into the hellish pits, turning the purest of hearts into a walking husk of despair and agony.

Chapter Concept

**A Grave of Despair**

**The Gravekeeper** was never as horrifying as he seems, he once was a being of pure hope and joy in a crummy part of his city, ridden by crime and those who keep their own ideas as that of violence, killing those who dare get in there way. He was sadly a victim of this attack, he lost someone who was close to him, but the Entity manifested that of his lost love in order to convince him to slaughter.

In order to survive the spiritual nightmare of The Gravekeeper, one must be in touch with the supernatural. **Lennox Fitzgerald** is capable, using his knowledge as a paranormal investigator in order to watch the supernatural and understand his threat prematurely.

# The Gravekeeper

A Supernatural Killer, able to unleash a Haunting and summon a phantom to roam the trial and aid him in this deadly game of cat and mouse.

His personal perks Hex: Unmarked Grave, Restless Spirits, and Necrophobia will cause survivors to feel as if they are being watched from a far, Turn their objectives into death traps, and causes the Idea of death to crawl under their skin like maggots.

## Power: Frightful Haunting

*He lost his love. But the Entity brought him back.*

### Special Mode: Haunting

Pressing the power button will cause the Gravekeeper to plant his shovel into the ground and cause a **Haunting**. During a Haunting, The Gravekeeper is Undetectable and his basic attack will have an increased lunge range. While during a **Haunting,** Survivors can hear whistles within a **24 meter range** of **The Gravekeeper**, but the sound has no audible tracking. Pressing the power button while in a **Haunting** will cause The Gravekeeper to teleport towards his shovel and retrieve it, ending the **Haunting**. While a **Haunting** is active, **The Phantom** will spawn at the shovel. When the duration ends, Frightful haunting goes on cooldown. (Shovel Plant time - 2 seconds) (Teleport speed - 351.5 m/s) (Haunting Lunge Range Bonus - 15%) (Haunting Duration - 30 seconds) (20 second Cooldown)

### The Phantom

While a **Haunting** is active, **The Phantom** will roam the trial discontinued from reality as it floats through the realm having no collision with any object. The Phantom cannot be seen fully beyond a certain range, only as a floating cloud of *smog*. Upon spotting a survivor, The Phantom will release a horrific screech and the survivor is reveled to **the Gravekeeper** via *killer instinct*. Upon coming into contact with a survivor, The Phantom will latch on to them, bound to their soul. (Phantom Movement Speed - 4.6 m/s) (Visible Phantom Range - 24 meters) (Phantom spotting range - 16 meters) (Killer Instinct duration - 6 seconds)

### Soul Bond

Upon being *soul bound*, survivors visions will be blurred by smog and suffer from *heavy penalties*, and if the **Bound Survivor** was to be hooked, the **Haunting** duration will be reset and will reveal all survivors within a large range of **the Gravekeeper's** shovel. To remove the Bond, another survivor must interact with the bound survivor and transfer the curse to them. Survivors are lifted from the bond when the Haunting ends. (30% Repair Penalty) (20% Healing Penalty) (Shovel Detection Range - 24 Meters) (Transfer Bond time - 2 second interaction)

### Special Ability: Spiritual Gateway

While not in a Haunting, **The Gravekeeper** can place a *Spiritual Gateway*, Only 4 *Spiritual Gateways* can be summoned. Once a Haunting beings all *Spiritual Gateways* will be opened. Upon opening, a ***Corpse*** will spawn out of each gateway. (Gateway summon time - 3 seconds)

### Special Trap: Corpses

When a **Haunting** begins, If a survivor was to get **10 meters** close to a *Spiritual Gateway*, A ***Corpse*** will jump out and grab the Survivor. In order to escape, survivors have to complete *4 difficult skill checks*. When a survivor is held by a ***Corpse***, **The Phantom** is alerted to their location and will begin to float over to their location very quickly. *Soul Bound* Survivors who get grabbed by a ***Corpse***, the ***Corpse*** will instead deal a single health state to them. (Appear Time - 1) (Grab Time - 0.5) (Phantom Speed - 120%)

*"Till Death do us part, my love" - Armin Lovesivc*

## Perks

### Hex: Unmarked Grave

*You let your enemies burry themselves in fear.*

Upon a *Generators completion*, a *Dull totem* becomes a **Hex totem**.

Upon a survivor coming into contact with a generator they are cursed by the hex and they will hear your *terror radius* as if you were right on top of them and they cannot see your **aura**, the effects persist for **15/20/25 seconds** after the survivor stops interacting with the Generators.

The effects persist as long as the related Hex Totem is standing.

*"I can't sleep. I keep hearing him!" - Liam Garvicho*

### Restless Spirits

*Souls rest in the totems within the trial, lashing out at those who dare disturb them.*

Upon a survivor *cleansing* or *blessing* a totem will have them suffer from a **15%** *action speed penalty* for **15/20/25 seconds**.

If the totem *blessed* or *cleansed* is a **Hex**, the effect applies to *all survivors* for *double* the amount of the *speed penalty*.

*"Avenge me." - "Armin"*

### Necrophobia

*The sight of the dead sends shivers down spines.*

Upon a survivor being *hooked*, depending on what hook stage they are on, all survivors suffer from the following effects:

* Stage 1: All survivor suffer from the **Blindness** status effect.
* Stage 2: All survivors suffer from the **Oblivious** status effect and the effect above.
* Stage 3: All survivors suffer from the **Exposed** status effects and the effect above.

The effects last for **30/35/40** **seconds**.

*"Do you hear them as well." - Liam Garvicho*

## Frightful Haunting Add-Ons

* *Singed Pride Flag \*Common Frightful Haunting Add-on\* - A burnt flag representing his nationality, The burn marks makes him feel hatred to those who caused it - Decreases the time to activate a **Haunting** by **-0.5 seconds**.*
* *Blood-soaked Crocs \*Common Frightful Haunting Add-on\* - Croc's dripping with blood, they remind you of past trauma - Increases the Killer instinct duration after a survivor is spotted by **The Phantom** by **+2 seconds**.*
* *Blurred Note \*Common Frightful Haunting Add-on\* - A note full of slurs, scribbled away by a black marker - Reduces the movement speed of **The Phantom** by **-15%**. Gain **100%** bonus bloodpoints in the Hunter Category.*
* *Office Schedule \*Common Frightful Haunting Add-on\* - A schedule noted of work hours, a specific day was marked to have a break - Increases the duration of a **Haunting** by **+10 seconds**.*

* *Blurred Photo \*Uncommon Frightful Haunting Add-on\* - A photo of two men, their faces blurred by a shimmer of light. - Survivors who are **Soul Bound** suffer from the **Blindness** Status effect.*
* *"Hateful" Brick - \*Uncommon Frightful Haunting Add-on\* - A brick with a note attached to it, it was found near a shattered window. - Survivors who are grabbed by a **Corpse** are highlighted by Killer instinct for **3 seconds**.*
* *Plane Tickets \*Uncommon Frightful Haunting Add-on\* - A bunch of tickets labeled for a trip to Brazil. - Reduces the range of which **the Phantom** can be seen by **-6 meters**.*
* *Pig Mask \*Uncommon Frightful Haunting Add-on\* - The mask of one of the 5 murderers, This one was the brute who didn't deserve to live - Increases the movement speed of **The Phantom** by **+15%**.*
* *Lei Necklace \*Uncommon Frightful Haunting Add-on\* - A necklace made of pretty flowers, gifted from a trip to Hawaii. - Reduces the sound of **The Gravekeeper's Whistles** by **-50%.***

* *Fish Mask's \*Rare Frightful Haunting Add-on\* - Mask's used by two of the 5 murderers, these two followed each other into hell together. - Reduces the cooldown of **Frightful Haunting** by **-25%** when **The Gravekeeper** manually ends a Haunting.*
* *Heart Locket \*Rare Frightful Haunting Add-on\* - A heart locked with the words "Death won't separate us" inscribed to it. - Increases the movement speed of **The Phantom** while traveling towards a **Corpse** grabbed Survivor by **+30%**.*
* *Cursed Tombstone \*Rare Frightful Haunting Add-on\* - A tombstone with a series of letters inscribed to it, to those who read it will be cursed with the ability to communicate with the dead. At least its what they think. - Increases the **detection range** of **the Phantom** by **+15%**.*
* *EMF Reader \*Rare Frightful Haunting Add-on\* - A EMF reader that won't stop flashing red. - Increase the amount of **Spiritual Gateways** by **+3**.*
* *Mannequin Mask \*Rare Frightful Haunting Add-on\* - The Mask of the second in command of the 5 murderers, She followed along the leader like a depraved succubus. - Survivors who are **Soul Bound** suffer from the **Exhausted** status effect.*

* *Tattooed Flesh \*Very Rare Frightful Haunting Add-on\* - The skin of the leader of the 5 murders, the skinhead got what he deserved. - Survivors who are **Soul Bound** suffer from the **Exposed** status effect for **25 seconds**.*
* *Shattered Glass \*Very Rare Frightful Haunting Add-on\* - Glass that was broken off a Window after a group of skinheads came around. - When **The Gravekeeper** places all **Spiritual Gateways**, **The Haunting** starts.*
* *Prom Picture \*Very Rare Frightful Haunting Add-on\* - A photo of two teenage boys, the photo brings back happy memories. - **The Phantom** will patrol around a **32** meter zone around **The Gravekeeper**. Increases **The Phantoms** movement speed by **+25%**.*
* *Bloody Brick \*Very Rare Frightful Haunting Add-on\* - A brick that was used to take him away, the powder keg finally blew up. - After a **Haunting** ends, **The Phantom** will continue to patrol for **60 seconds**. After the **Phantom** disappears, **Frightful Hauntings** Cooldown starts.*

* *Wedding Photo \*Ultra Rare Frightful Haunting Add-on\* - A Photo that was taken months before the incident, it still brings tears to the eye that a relationship ended after a few months. - **The Gravekeeper** can teleport back to his shovel without ending a **Haunting**.*
* *Souls of Agony \*Ultra Rare Frightful Haunting Add-on\* - The souls of the murderers, now trapped in an endless cycle of agony. A Gift from the Entity. - Upon a **Soul Bound** survivor being hooked, All survivor's are **Soul Bound** for **25 seconds**.*

## Backstory

"*Liam Garvicho has Portuguese origin but was born in 1989, in Oregon. He was accustomed to his life, a life of being an outcast. Everyone called him the same thing, weird, strange, oblivious, a nerd, he's heard them all, that's why he never had the chance to ask any girl out.*

*At 16, Liam was finally given a shot. He had it. A girl. She approached him and with passion said, "Hey buddy. I have to tell you something." She continued to speak, but Liam only listened at key moments. "You're Cute." That didn't phase him. "I think your perfect for me." He continued to look with a distasteful frown. "Hey, are you listening." He tells her honestly. "Look, I know you have feelings for me, but honestly I don't have the same feelings for you. You can try..." He stops as water splashes on him. "How could you reject me!? I came here, prettiest girl in this fucking school and you reject me!? You are pathetic, now go ahead and and be lonely, you had your chance and you fucked it up you fucking piece of shi..."*

*A fist lands in her side.*

*She falls to the ground as a boy stands over her. Liam is shocked at this revelation. She looks at him in pure disgust. She starts to turn red with anger she prepares to cus him out but the boy* *slapped* *her* *across the face causing* *her to shed tears. Her friends try's to hit him, but Liam, no idea what he was thinking, then knocks one to the floor. The other friend ran away from the action, not wanting this. Everyone was quickly dispersed as the teachers arrived.*

*Everyone involved was suspended for a week, Liam was not only shocked at the occurrence, but he felt something. A feeling he had never felt before. He wanted to know what it was when a knock called at the door. It was him. Liam apologized profusely but the kid ensured him it was never his fault. The boy gave Liam his name, Armin Lovesivc, and from that day on Liam could not stop thinking about him.* *His looks. His personality. His dimples. He felt something spark. And he thinks Armin knows that too.*

*Upon reaching 17, Liam and Armin grew closer. They were hardly inseparable, wherever one went the other followed. And around its time, their junior prom was appearing around the corner. This was a feeling that Liam was passionate about, overtime He felt a tingling sensation around Armin. He took the opportunity and told him. After the conversation, Liam walks away with the biggest grin in his existence.*

*During the prom, Liam and Armin were looked at more than others. Some with smiles, frowns, and those who just didn't care. Armin ensured him that nothing will ever happen to them. And the night ended with a picture, a picture that stays in Liam's mind forever.*

*As months turn to years, Liam and Armin grew closer and closer. They went on trips together from Hawaii to Brazil and eventually Australia. And as there bond grew closer, the more passionate one felt to the other, and in this moment, Liam finally found out what that feeling was.....*

*It was more than Love. It was a soul bond.*

*At age 23, Armin finally told Liam to marry him. Tears ran down his face as he said the words. But the tears of joy quickly turned sour when a smash was heard. Their window was busted open by a brick with a note attached to it. Armin read the note and was promptly angered, he dropped the note and looked through the window to see a group of people run off, He screamed at them as Liam picked up the note. The note contained words he never wanted to hear, and Armin quickly took the note, scribbled away the words, and threw it away. Liam wan not to be sure what to worry about, The note, the shattered window, or the fact that blood is soaking through Armin's crocks thanks to the glass.*

*Trying to ignore the events, Liam and Armin started setting up the marriage, but as they are setting up, they see them. A group of five people, A fat one, two purple haired teenagers, a girl in skimpy clothing, and a man with tattoos around his neck with a big swastika on his jacket. As Liam looked, Armin stared furiously, and the group walked off.*

*The day came, Both Armin and Liam said there do's and kissed. They finally had each other.*

*And only a month passed. Only one month passed. And a horrifying event took place.*

*Liam didn't remember much that day, all he remembers is a brick, The gang, and Armin's face. His poor poor face.*

*At Armin's funeral, there was tears, sobbing, and anger. But Liam felt none of those. He felt something else.*

*Despair.*

*He continued to visit the graveyard everyday after. But one day he noticed something on the back of Armin's tombstone. Words. He read the words angrily thinking the group who took him vandalized his resting place. But when he got home, he heard a voice. A familiar one nonetheless.*

*A few weeks pass and Liam still hears him. Saying things that fill his mind with despair.*

*The voice responds with the location of the gang. "Crows, look for the murder, and you will see."*

*Liam walks around his small town, until he finds an old Junkyard swarmed with crows. He wanders around until he sees the group sitting on a pile of garbage. His mind fills with anger and the voice grew louder, and as the voice grows a black fog covers the ground. The Gang sees the fog and questions it until they turn there attention on Liam. The boss orders the fat one to grab Liam so they can have "Fun" with him. The last thing he expected was a shovel to pierce his guts, ripping his flesh open as he tries to hold them back in. All others grabbed there knifes and ran at Liam, as they drew closer, the dark fog grew larger. The gang members looked around for Liam and the leader hits something squishy.*

*Something he thought was Liam, But was one of the Purple haired teens. After he realized it a shovel smacked him on the side of his head. The other purple hair teen charged at Liam but a swift strike to the leg cause her to fall to the ground in pain. As Liam prepares to end her life, The Skimpy Clothed Girl grabs Liam by the throat and starts tormenting him.*

*As her words pierced Liam's mind, a hissing sound grew louder before an eerie light glowed in the dark fog. An apparition appeared. One that looked familiar to Liam.*

*As the leader woke up, He looks to see that Both purple haired teens are severed in half while on his lap, the head of the Skimpy Clothed Girl lies. As he tries to gut up and run, a rumbling is heard and the ground in front of him opened up with a Haunting Green as multiple corpse reach out calling him murderer. As he turns to run, Liam Grabs him by the throat and lifts him above the pit of souls. The leader screams slurs at him, begs to live, and thinks he can walk away.*

*The leader screams as he descends, and the ground then covers up again.*

*Liam walks off with the apparition into the dark fog, He knows what this is isn't Armin, but he will do anything to be with he thinks is his love again.*

## Mori

The Gravekeeper has two unique mori's depending on when he is in a haunting or not:

### Normal

The Gravekeeper shoves his shovel in the survivors back and then flips them over. He then lines up his shovel into the survivors mouth, and with a menacing grin, he stomps on the shovel and through the survivors mouth, breaking the jaw and killing them.

### Haunting

The survivor gets up and runs a few feet but a large hole opens up with screaming souls and corpses trying to grab the survivor. The Gravekeeper then grabs the survivor by the throat and lifts them over the pit. The survivor screams and the Gravekeeper lets out a little giggle and drops the survivor into the pit. The souls and bodies grab the survivor tearing into there skin, and the survivor reaches to get out and the Gravekeeper snaps his fingers and closes the gate causing only the survivors hand to poke out of the ground.

# Marcus Fitzgerald

Marcus Fitzgerald is a paranormal investigator, able to use his knowledge of death, the unknown, and the supernatural into surviving for as long as he can in dire situations.

His personal perks Investigation, Supernatural Suspicion, and Boon: Ethereal Reading allows him to locate the killer while on a totem, gain the ability to trick the killer and the entity itself, and be able to keep the knowledge to his team by giving away the killers position.

## Perks

### Investigation

*Your link with the supernatural allows you to spot danger from afar.*

You interact with Totems **5%** *slower*.

While working on a Totem, you see the aura of the **Killer** for as long as you are interacting with that *totem*. The effects linger for **3/4/5 seconds** after leaving or completing the action on the *totem*.

Upon letting go of a *Totem*, Investigation goes on a **60 second** *cooldown*.

*"I see things that would make the strongest men cry like babies." - Marcus Fitzgerald*

### Spiritual Suspicion

*While in the face of danger, your connection with the entity is lost.*

While another survivor within **32 meters** of you is being chased, **Spiritual Suspicion** charges up.

Upon entering a chase when **Spiritual Suspicion** is active, you can interact with objects that are effected by **the Entity**. When escaping a chase, this effect lingers for **29/31/33 seconds**.

*"This is a fight between me and this monstrosity" - Marcus Fitzgerald*

### Boon: Ethereal Reading

*Your connection with the dead allow you to show others the truth about reality.*

Press and hold the *Active Ability button* near a Dull or Hex Totem to bless it and create a ***Boon Totem***.

Soft chimes ring out within a radius of **24 meters**.

While in the Boon Totems Range survivors see the **aura** of the killer for **3/4/5 seconds** every **20 seconds**. You see the killer's **aura** every **10 seconds** while doing the following objectives:

* *Repairing a Generator*
* *Cleansing a Totem*
* *Sabotaging a Hook*
* *Healing*