Aether

The **Aether** is both the domain in which the Planes of the Universe exist, it can be thought of as something similar to Space-Time. The **Aether** is said to contain both Magical and Electromagnetic forces clashing with one another. Within the **Aether** itself, there are points in which collapse into what we can Planes.

There are two planes of Life within the **Aether**, both are inherently linked to each other. What happens to one affects the other, Twins interlocked in fate. Ruled by the laws of the universe, but governed by different forces. One being ruled by certainty, the other being ruled by myth. Born in the fires of the early universe, the Greater Plane’s aptitude swelled and instantaneously fractured. As a result, a Twin plane was born. The Antithesis to the Greater Plane, the Lesser Plane.

## **The Planar Divide**

The Two Planes are separated by the **Aether**, the cosmic silk that holds the universe together. They constantly fluctuate in distance from each other, resulting in many strange effects. In the past when Civilization on Terra began to spring forth, the Planes were much closer. This allowed fragments of the Magic of Omphalos to spill over into Terra, and vice versa. Allowing the use of limited magic on Terra, and easier transportation between realms.

Certain parts of each world are more susceptible to bridging the divide than others. As well, when the Planes overlap many a strange things can happen. In ancient times it was not unheard of to see beasts from Omphalos roam the plains of Terra. Or for certain individuals to vanish from the Terra only to find themselves stranded on Omphalos. The Planes were wild and chaotic, their distances changing on a whim. Yet the frequency of overlap has faded, and now the Planes are in a cycle of separation. Of course they do occasionally mingle, a few missing people there and a few freaks of nature there.

However the Planes can also be forced to connect, with a great deal of effort. One can create a Gateway between the worlds using strong magical or electromagnetic forces. But those foolish enough to do so may find themselves stranded, unless another opens a Gateway for them. There are some that refuse to trust others, and as such with even greater magic one can anchor themselves. If you are able to create and anchor between the **Aether**, a pathway between you and Omphalos’ Core. Allowing you can cast magic on Terra by directly using the magic from Omphalos. No way is known to anchor yourself to Terra’s Core, and many think it to be Impossible.

### Anchoring and Gateways

Magic can be used to effect the Planes in a few known ways. The first way is that one can be use magic to gauge their distance between the planes, though this is rather hard it is not as difficult as the second way. Through intense meditation and concentration one is apply to see into partially into the Aether and thus can gauge their distance.

The second way is creating a Gateway between the two Planes, this requires a high tier of power and thus cannot be preformed by most beings. This requires meditation as well but can be made easier by distance of the planes, using attuned Pylons, or natural hotspots. However creating a Gateway is only a temporary construct and as such with dispel after a short while, leaving the user stranded on that Plane. Due to the nature of how the planes works, crossing over to another plane will nullify ones abilities.

To prevent the lost of one's powers as they cross into another world the process that is call Anchoring was established. Being far more difficult than actually creating a gateway, Anchoring can only be completed by those who have a mastery of Aura. The process of Anchoring to Omphalos requires that a being must create connection to an token of themselves. Then this token must then be linked to the Core itself, this can be done a number of ways. Through force, negation, trickery, or worship are a few ways that this has been achieved.