Kinji Hakari

## Introduction

Kinji is a very self-absorbed type of person who cares little for the rules and regulations of Jujutsu High. Yuta Okkotsu describes him as moody and apparently, all the other students that are around Kinji's age think of him as a good-for-nothing.

Kinji is an individual who enjoys watching people get lost in their passions. He describes this as people's "fever" burning hot. Kinji is clever and pours his own fever into manipulating others. He believes people are desperate to change their lives and an easy way of directing their fever is through gambling. He doesn't believe there is a single person that exists without the fever and his goal is to manipulate all of Japan's fever with his fight club.

### Character Details

Hakari is widely recognized as one of the most powerful students at Tokyo Jujutsu High. Satoru Gojo, the undisputed strongest sorcerer in the world, believes that Hakari and Yuta Okkotsu will have the potential to rival his power one day. As Yuji stated, all of his senpai have stated that Hakari is exceptionally strong. Yuta even believes Hakari is the stronger of the two of them when he's worked up.

Hakari's innate technique allows him to manipulate probability and use attacks inspired by the eponymously named romance manga series. The technique is primarily utilized through Hakari's domain, but not necessarily. So far, we have seen Hakari materialize train doors outside of his domain.

## Powers and Stats

Tier: **8-B** In base form, should out scale Inumaki, who can create craters. **8-A** Should scale to Ryu, who can vaporize portions of the ground **7-B** Implications and statements that he is somewhat comparable to Yuta, who likely scales to 15F Sukuna.

**Name**: Kinji Hakari

**Series**: Jujutsu Kaisen

**Age**: Likely 17 (Is a 3rd year in highschool)

**Classification**: Jujutsu Sorcerer, Gambler

**Powers and Abilities**: Superhuman Physical Characteristics, Martial Arts, Enhanced Senses (Sorcerers can see Cursed Spirits that the human eye cannot see), Passive Regeneration, Power Nullification (A Domain Expansion is capable of neutralizing all Techniques), Probability Manipulation (His domain works of a pachinko game, that is based around probability), Likely Possibility Manipulation (Hit jackpot everytime his domain went off, it's likely that he is rigging his domain in his favor), Homing Attack (Domain Expansions uses Cursed Energy to construct an Innate Domain with a Technique that spans the surrounding area. Additionally, the Techniques that have been granted in the Domain will always hit the opponent), Non-Physical Interaction

**Attack Potency**: **City Block Level** (Should out scale that likes of Inumaki, who can create large craters in the ground), **Small Town Level** (Above the likes of Mechamaru who can casually release a cursed energy blast capable of vaporizing a vast area during the Kyoto Event.) **City Level** (Yuta states that Hakari would likely beat him, though this statement is contentious, it should provide narrative backing on why Hakari is somewhat relative to Yuta, at least in jackpot mode. Yuji is confident in Yuta being able to take him down, so Hakari should scale to the City Level feat 15F Sukuna performs by vaping a majority of Shibuya)

**Speed**: **Hypersonic** (Easily above the likes of 2 finger Sukuna), **High Hypersonic** (Dodges Kashimo's electricty at point blank range, which is calced to Mach 32), a
**High Hypersonic** (Should scale relative to Naoya, who has a mach 35 feat via blitzing Kamo)

**Durability**: **Small Town Level** (Far above the likes of Mechamaru who can casually release a cursed energy blast capable of vaporizing a vast area during the Kyoto Event.) **City Level** (Should scale to his Attack Potency)

**Stamina**: **High** (Fought on par with Kashimo for a few chapter, enough endurance to put up a domain while a portion of his torso was blown off)

**Intelligence:** **Average**

**Weakness:** Can die when not in Jackpot

**Notable Attacks and Techniques:**

* **Private Pure Love Train**: Hakari's innate technique allows him to manipulate probability and use attacks inspired by the eponymously named romance manga series. The technique is primarily utilized through Hakari's domain, but not necessarily. So far, we have seen Hakari materialize train doors outside of his domain.

* **Idle Death Gamble**: Hakari's pachinko-themed Domain Expansion. It creates an area resembling a train station. The domain manipulates probability, allowing Hakari to hit a "jackpot" and get a temporary bonus of unlimited cursed energy alongside immoritality via his reverse cursed technique being passive