Spiritwood

### Description

Wood that has been suffused with Qi, it is a very firm material and highly resistant to fire.

## Trading

### Sect Price

Buy Price: 50
Sell Price: 25
Stock: 15

### Merchant Price

Buy Price: 50
Sell Price: 25

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Spiritwood** is a kind of Wood with Gather Qi qualities. It can refer to either the wood or the Spiritwood (Timber) that is made from the wood.

## Spiritwood Tree

A small percentage of trees on the Map are spiritually induced and chopping them down results in Spiritwood. These trees can be identified by a blue glow of their trunk as seen in the following pictures.

They may be referred to as a "Spiritwood Tree" or "Spirit Tree", though the latter may sometimes also be used inaccurately to refer to Spirit Roots.

## Gather Qi

Spiritwood is reasonably easy and cheap to procure as Gather Qi item for "Range 4" in a Qi Array, which makes it a prime candidate in the early-game.

### Element

Its Element Emitting range is only 3, meaning that Spiritwood with its Gather Qi Range of 4 is able to be applied to range 4 positions in a Cultivation Room or Qi Array without Element mismatch.

## How to Obtain

### Player Sect

Spiritwood can be obtained from chopping down Spiritwood trees and Spirit Roots on the map. There's no reason to keep them intact or let them grow for long periods of time, as the amount of spiritwood received per tree is fixed, as long as the Tree's Growth progress is greater than 6%.

A minimum of 1 Spiritwood is received per Spiritwood tree cut, with 3 rolls with 25% chance each to get one more, with an average of 1.75 **Spiritwood** on average per tree cut. This is further improved by the Harvest Yield Property.

Spiritwood trees only spawn when the map is first generated and when a burst of qi event occurs.

Only the following Tree species can become Spiritwood trees through this process, as other trees do not have a `GlowTexPath`:

* Poplar Tree
* Pine Tree
* Huge Pine Tree
* Pear Tree
* Ginkgo Tree

##### Map generation

When the map is generated, every tree gets a 5% chance to become a spiritwood tree. On tiles that are unexplored, the 5% chance is rerolled every game load.

##### Burst of Qi

When a burst of qi event occurs, a random number between 5 and 15 is generated, which is the maximum number of possible Spiritwood trees generated per event. The game then scrolls through the list of trees on the map, and each time it finds one, it rolls a 10% chance. On a success, the tree is turned into spiritwood, and the "budget" of spiritwood trees for that burst event is reduced by one. Because of the random nature, it's possible to get as few as 0 spiritwood trees, or as many as 15 per event.

Unlockable trees are Buildings and therefore cannot become spiritwood trees.

The myth that spiritwood trees respawn after reloading the map, or that the burst of qi is more likely with fewer spiritwood trees, is based in anecdotes and holds no truth. For technical reasons, using the 100% map reveal mod may cause the location of many spiritwood trees on the map to "shuffle" every time the map is loaded.

### Trading

It's possible to Trade it from Mystic Unity Sect at Mt. Tiger Paw for 50 Spirit Stones each.

1. ↑ 1.0 1.1 `XiaWorld.PlantThing.DoDrop`
2. ↑ Settings\ThingDef\Plant\Plant\_Tree.xml
3. ↑ 3.0 3.1 `XiaWorld.MapMaker.MakePlant`
4. ↑ 4.0 4.1 `XiaWorld.EventDriver.EventLingUpWave.Enter`
5. ↑ 5.0 5.1 `XiaWorld.ThingMgr.AfterLoad` The map generation check is re-run on fog of war tiles.