Vampire Features/Abilities

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## Glamour

Vampires have the ability to alter people's memories, first referenced as glamour in episode 4 ("A cobweb on the soul"). This seems to mostly take the form of the vampire speaking in a smooth and confident voice but can be intensified by touch(?) such as kissing for a more potent effect. Vampires being able to move through areas without being noticed may be another facet of this ability.

However, it is possible for a human to resist to some degree. It is not known if this is unique to Alfie or a fact of more stubborn people. Wanting to forget appears to be a crucial component for the memory erasing to succeed. The effects of these abilities are described as a soft, fuzzy, hazy, far away feeling by Alfie.

## Marking

in episode 5 ("Fight or Flight or Not") Casper first referred to Alfie as being marked. Marks appear to be similar to enthrallment in other pieces of vampire fiction. The affected human has a desire to be near the vampire that marked them and reacts strongly to the vampire's touch. The vampire can tell where the affected human is at all times and appears to similarly be drawn towards the affected human. Alfie states that he believes he would know if Casper was dead. Vampires become extremely protective and defensive over their humans the longer the bond lasts, being able to sense their emotions and whether or not they're in danger, though Casper doesn't seem to be able to tell the difference between Alfie being in danger and Alfie having a panic attack.

The affected human wants to be fed on, and to be near the vampire as much as possible. Alfie gets upset at the idea of Casper feeding off of other people.

Marks, as explained by Casper, happen any time a vampire feeds on a human without killing them. This seems to either need to be a certain amount of blood or explicitly for the need for food, as it is implied that Casper sucking out the infection from a Half Made wasn't enough on its own to form his bond with Alfie. The human having consumed some of the vampire blood as well also seems to be a factor. The more blood that is shared, the more intense the bond becomes.

## Blood Debt

Blood Debt describes the need for vampires to feed on blood. The more energy the vampire uses, the more blood they need. If a vampire were to sit perfectly still in a dark room, they could maintain their state indefinitely. When the blood debt increases too much, the vampire becomes frenzied and will attack anyone nearby, and their eyes will turn scarlet.

## Sunlight

Sunlight does not cause instant death, but does hurt and drain the vampire's energy, thus increasing their blood debt. UV lights may have the same effect.

## Physiology

Vampires do not have sharp teeth during normal circumstances but still leave two puncture wounds when they bite. Their heart does not beat unless they have recently fed. Though they do breathe, it is not clear if they need air to live. They can eat human food and some of it still tastes pleasant. though their digestive system is dormant most of the time, it is implied that it works normally, albeit the process may be painful. The aging process stops altogether as soon as the vampire is turned.

Vampires are more durable than humans. In one case, Casper jumps off of a motorcycle without a helmet and is unharmed.

If a vampire continues to feed off of one human (presumably only the case if the human is marked), the vampire's saliva enters the human's bloodstream, which other vampires can smell on the human.

## Turning Process

Humans being turned (often referred to as 'made') into vampires is rare, often being a victim of circumstances and rarely if ever seeking it out themselves. There is a low success rate, with much of it being left up to chance.

The human needs to be close to death to start the process. Vampires usually drain most of the human's blood to achieve this in a controlled manner.

## Healing Abilities

Vampire blood can heal injuries and infections in humans. In one instance, a drop of blood in a patient's eye allows her to survive massive blood loss. More blood is required for more severe injuries and infections, though a human consuming too much can lead to a severe infection, or the creation of a half made.