The Black Fang

Sothis's last demand(s) for this article was/were:
**Strategies, Gallery, E&D**.

Nino: Fire

Nino: Creative, Protective

***The Black Fang*** is a civilization created by TheMH06, boasting 3 leaders in one pack.

**Gods & Kings is at minimum required.**

## Attributes

### Shared

* Has superior sight over most infantry units.
     **Fang Assassin** (Musketman)
* When a Spy is performing counter-intelligence in a city with the Fang's League, the city receives +20% Production.

Start bias:

1. Fang Headquarters
2. Landskron
3. Grentzer
4. Teodor
5. Beyard
6. Boles
7. Aion
8. Ragar
9. Jerum
10. Raina
11. Hurrika
12. Tollwut
13. Schilf (Reeds/Ursula) / Sonare (Nino)
14. Brendora (Reeds) / Sonara (Ursula) / Pax Bestia (Nino)
 **Spy List (Reeds & Ursula)**
* Legault
* Jerme
* Pascal
* Uhai
* Kenneth
* Cameron
* Maxime
* Nino (Reeds) / Sonia (Ursula)
* Jan
* Brendan
 **Other List**
* Other list, such as unique names for UUs, here. May be deleted if no such list exists

### Lloyd & Linus

     **Fang Assassin** (Musketman)
     **Fang's League** (Constabulary)
* Same as in Shared

### Ursula

     **Fang Valkyrie** (Cavalry)
* A ranged mounted unit with superior range compared to most ranged units.
     **Fang's League** (Constabulary)
* Same as in Shared

### Nino

* Each Declaration of Friendship boosts the length of Golden Ages by 10%.
     **Fang Assassin** (Musketman)
     **Fang Refuge**(Improvement; no replacement)
* available at Acoustics. May only be built on Grasslands terrain, or tiles adjacent to a river.
* +1 Food and +1 Culture, though if it's adjacent to a river, receives an additional +1 Culture.
* At Radio, the Refuge is boosted by +2 Gold, +1 Food and +1 Culture.

* Legault
* Erk
* Jan
* Merlinus
* Jaffar
* Rebecca
* Canas
* Florina
* Juge
* Kai
 **Other List**
* Other list, such as unique names for UUs, here. May be deleted if no such list exists

## Strategy

This is a subjective corner where users (including you, the page creator) may describe commonly used or suggested strategies to aid unfamiliar players. Those with access to the Hagia Sophia should try to remove any first-person text from their analysis before publishing. Use the comment section or the Discord server for reasons you are not 100% certain of.

### As Opponents

*The following was lifted directly from the Workshop and may not be a full summary.*

Lloyd and Linus, fitting to the nature of their organization, are quite neutral and hardly chatty at all. At the same time, they're likely to be the most aggressive should they find an opportunity to strike. The Reed Brothers are honorable despite this, so if you can keep out of their wrath, you shouldn't find yourself getting backstabbed.

Conversely, Ursula is simply cold-hearted and deceptive. While she isn't as bold as the Reed Brothers, she'll still backstab to get a significant upperhand. Come the World Congress, she'll try to the best of her ability to rise to the top and weed out any competition.

Nino just wants to be friends with everyone. She doesn't have a violent bone in her body, loathing warmongers and being incredibly friendly to most people she meets. If you find yourself getting invaded by Nino, you've probably wronged her permanently.

## History

### The Black Fang

"The masses saw them as chivalrous, defenders of the common man. Their activities found wide support." -Leila, Fire Emblem: The Blazing Blade

The Black Fang was a guild of assassins and mercenaries, operating throughout Elibe and based in Bern, predomiantly featured in Fire Emblem: The Blazing Blade (or FE7). They originally set out to kill corrupt nobles and help the poor, but were later taken over from within by Nergal and his morphs. The original members of the Black Fang, before Nergal's takeover via Sonia's marriage to Brendan, are often referred to as the "Old Fang". Powerful members of the Black Fang were given titles, the greatest of which were the Four Fangs. During the course of the game, some members of the Black Fang are wiped out while others join Eliwood and company. Brendan Reed was the leader of the Black Fang until his death at the hands of Sonia, his second wife, who was actually a morph created by Nergal and used by him to influence and manipulate the group for his own nefarious purposes.

The Black Fang was founded in the year 970 by Brendan Reed for the purpose of targeting the powerful who exploited the weak. In these days, the Fang was a small, close-knit and chivalrous group, beloved by the people of Bern. This period in the Fang's history would later be called the "old Fang" by some of its nostagic survivors. Its four strongest members were the Four Fangs, a renowned body in their own right; among their number were Brendan's two sons, Linus and Lloyd.

The Fang's goals changed for the worse after nine years, when Brendan remarried to Sonia, also adopting Sonia's "daughter" Nino. The guild's heart and goals slowly twisted, as under Sonia's direction they became the servants of Nergal. Under Sonia's manipulations, their ranks were bolstered with morphs, they enlisted increasingly cruel and despicable people - including some who they themselves once imprisoned - and they began accepting any job or target so long as they were paid. Brendan was secretly suspicious of Sonia and her actions, and ordered a covert investiation. During this time, the Fang was also infiltrated by Leila, an Ostian spy, who was eventually found out and murdered on the orders of Ephidel.

Under Ephidel's direction, the Fang helped contribute to the unrest in Lycia, launching an assassination attempt on Hector of Ostia, taking control of Santaruz after its Marquess Helman was fatally wounded by Ephidel, and attempting to ambush Eliwood, Hector and Lyn in their dealings in Badon. Following the trio's visit to Valor, during which they were joined by former Fang Legault, Nergal ensured through Sonia that hunting the trio and their group was a high priority of the Fang. During this time, they also accepted a contract from King Desmond of Bern to first steal the Fire Emblem and ensure it was not present for Prince Zephiel's coming-of-age ceremony, and to later assassinate Zephiel himself; in the assassination attempt, both Jaffar of the Four Fangs and Nino, failed to follow through and defected to Eliwood's group, averting further attempts by Ursula to complete the job. Afterward, Sonia killed Brendan himself for witnessing her talking to Limstella and attempted to kill Jan and Nino for the same, but was interrupted by the arrival of Eliwood's group and was killed. The last of the Fang was deployed to the Shrine of Seals in one final attempt to defeat Eliwood, and with their defeat there, the Black Fang was no more.

### Lloyd & Linus

"Granted, you don't seem like a bad sort. However, the Fangs' judgment cannot be undone. It is time for you to die." -Lloyd Reed

"I am Linus Reed, son of Brendan Reed. I am the vengeance of Lloyd, whose life you stole! Prepare yourself! I'm coming for you!!!" -Linus Reed

Lloyd and Linus Reed are two of the legendary Black Fangs, or 'Old Fang' in the Black Fang, featured in Fire Emblem 7. The two brothers were known across the land of Elibe for their honor and incredible skill. In Fire Emblem: The Blazing Blade, the two Fangs were assigned with the elimination of the Lycian lords Eliwood, Hector and Lyn for their continued interference against the plans of Nergal. Ultimately, however, the two succumb to tragic deaths, unaware of the true morality of their situation until they had drawn their last breath.

Though both brothers have contrasting personalities, they share a loyalty to the Black Fang and an unseperable bond for each other as siblings. Lloyd is the calmer and more level-headed of the two Reed brothers. Though wary of Sonia's influence on his father and the Fang as a whole, he was nonetheless resolved to remain behind with them so as to try to learn the truth of the matter for himself. Generally, Lloyd is calm and composed, willing to take any order that his father gives, even if he does not like the grip that Sonia has taken on the Black Fang. In his own words, "The brothers Reed dispense the Fang's justice." Lloyd's greatest flaw is perhaps his undying loyalty and devotion to his cause. Though he makes light of how "he's more proud of what the Fang was than what it is now", he still proceeds with the orders to assasinate Eliwood and company and, later, amount revenge for Linus' death. However, unlike his brother (should his version of Cog of Destiny be played), Lloyd grows melancholic and sentimental in times of dire emotional strife, only wishing to join his brother in death. He even admits to his blindness during his conversation with Legault, where he knows that, even if Eliwood and his friends weren't responsible for Linus' death, "[He believes they are], and that is enough."

Conversely, Linus is best described as rash, impulsive, and extremely loyal to his siblings and loved ones. He shows deep respect to his brother, abiding his orders, though seems to be wrought with grief after his death and loses the ability to reason, as he attempts to kill his step-sister, Nino, even when they had gotten along so easily before. However, with his brother's reasoning, he can be shown to be a caring and compassionate individual, changing his beliefs of the lord before if he is defeated early in the game and offering to make amends with his brother and to tell him of the lords' serenity, which would have converted both had Limstella not killed him. Before the conflict with the lords, he and his brother got along well with several of the Black Fang members, including all of the Four Fangs and several other high-ranking members, such as Uhai. He also doted on his younger step-sister, Nino.

Sometime before the events of FE7, Lloyd and Linus become elite members of their father's organization. They are joined by the Blue Crow, Ursula, and the Death Kite, Jerme, though he is ultimately replaced by the Angel of Death, Jaffar. Following Nergal's orders, Sonia intervenes into the Fang's operations and seduces Brendan Reed, effectively bringing the Black Fang under Nergal's control via Sonia. Despite the Reed Brother's and Ursula's suspicions, they are forced to comply (though Ursula perhaps willingly complies out of love of Sonia.)

Should the combined levels of the three lords, Eliwood, Hector, and Lyn, total 50 or higher, they will arrive in a town in Bern. Shortly after, Linus and himself trail after them. Lloyd gives Linus explicit instructions not to confront the lords, though, impatient and impulsive as he is, Linus attacks the lords but loses. He runs off after they spare him but is confronted by Limstella, one of Nergal's morphs. The morph quickly drains the quintessence of the Hero, killing him instantly. Shortly after the skirmish, Lloyd finds his brother killed, and vows vengeance on the lords. Lloyd will then be seen guarding the shrine of Bern, confronting the lords only with the notion of either avenging his brother or dying and joining him.

Should the total level of the three lords be under 50, Lloyd and Linus will encounter the lords in a foggy valley in Bern. Lloyd sends Linus off to report that they've located their targets and he fights the lords alone, but is eventually bested after a fiery skirmish, though is spared by the three. He, in turn, spares them, though after departing, he is confronted by Limstella, one of Nergal's morphs. The morph quickly drains the quintessence of the Swordmaster, killing him instantly. Linus later finds his body and swears vengeance on the lords. If this path is chosen, Linus will guard the shrine of Bern.

Despite all possible paths, Lloyd is resurrected by Nergal in the Dragon's Gate, along with Linus, Ursula, Jerme, Darin, Uhai, Kenneth, and his father, Brendan Reed.

-Information from the Fire Emblem Wikis.

### Ursula

"Tell me...are you afraid to die?" -Ursula is one of the Four Fangs, an enemy character in Fire Emblem: The Blazing Blade sent out to kill Eliwood, and is later resurrected as a morph by Nergal. Codenamed the Blue Crow, Ursula oversaw two tasks during the events of Fire Emblem, the first being the theft of the Ninis's Grace, the second being the attempted assassination of Prince Zephiel.

Ursula is an extremely devoted member of the Black Fang, seen as a cold, heartless assassin to her targets. She never hesitates to coldly remind those under her the punishment for failure, and seems to express little concern for any members of the Black Fang, with the exception of Sonia, whom she worships (her last words, in example, are a last request to give Sonia a report about the situation in the Bern Manse). She is also rather honorable, accepting the Fang's Judgment for failing to accomplish her target should she survive Battle Before Dawn. She expresses deep dislike of Vaida, most likely because of her treachery toward Bern, and possible fear of losing her place.

Ursula is the only one of the Four Fangs to appear in Lyn's tale, and even then the player is not required to learn of her involvement in this part of the story. Ursula appears as the superior in charge of the theft of the Ninis's Grace that first brings the Black Fang into the story. Her subordinate Beyard reports the events of the Black Fang's first encounter with Lyn and her group, and in doing so warns her that the group may be after the stolen ring; Ursula states she has business elsewhere, but she will give Beyard one more chance to capture the bard and dancer, promising Beyard the Fang's punishment for failure.

The following year, in Eliwood's and Hector's tales, the Four Fangs are first given the primary task of eliminating Eliwood (Eliwood is the specified target even if Hector is the player's main lord); Ursula does not take her first chance upon being in the same area as Eliwood's/Hector's group, instead hiding out in a village and even giving someone from the enemy group a Hammerne staff and asking the player to deal with the "wyvern-riding hag in charge."

Ursula is eventually given orders to complete the operation to assassinate Prince Zephiel, as well as dispose of the two traitors who botched the initial attempt, one of which is one of her fellow Four Fangs. Bringing a subordinate with her, Ursula attempts to lead her band in completing the assassination task, but is stopped by Eliwood/Hector and his band; Ursula does not necessarily have to be defeated by the player. Regardless of whether the player defeated Ursula or not, Ursula dies some time after the end of the failed operation, with Limstella harvesting her quintessence.

Ursula is one of the bosses remanifested as morphs by Nergal in the final chapter; her morph is paired with Jerme's in the southwestern room, the fifth one opened; Eliwood's/Hector's group eventually defeat Ursula's morph as well as all of the other remanifested morphs in their quest to defeat Nergal.

-Information from both Fire Emblem Wikis.

### Nino

"I loved the Black Fang. Nergal and Sonia have ruined it, but... The Black Fang that my father and brothers made... Everyone was so kind, I thought of them as my family..." -Nino

Nino is a playable character in Fire Emblem: The Blazing Blade. She is a 14 year old mage, who later on becomes the mother of Raigh and Lugh in Fire Emblem: The Binding Blade. Initially kidnapped by Sonia from her true family as a child and brought under the Black Fang upon Sonia's marriage to Brendan Reed, she later chooses to join the player's army upon realising that the group has strayed far from its original intentions. Though she comes late in the game at a low level, she has high growth rates, causing her to fit into the Est archetype.

Nino was born in Lycia to a family of famed and powerful mages, consisting of her father Juge, her mother Iris, and her brother Kai. They lived peacefully until, while Nino was still just an infant, Sonia held her and Kai hostage to get their parents to reveal all the secrets they know about dragonkin. Juge and Iris gave Sonia the information she wanted, but she killed them anyways, along with Kai, whom she held hostage. However, before she could finish Nino off, Nergal stopped her, believing that she could be of some use owing to her lineage. Although Sonia was strongly reluctant to follow his orders, Nino was adopted by Sonia as her foster daughter, and was taken into the Black Fang.

Nino, despite being neglected and spited by her foster mother on several occasions, has retained a sense of loving optimism and deep caring to those in need; in the former case, she speaks with her two foster brothers about how she hopes that she will do a good job in her next mission, with the two later remarking on this personality trait. During this same mission, instead of finishing off Jaffar as required by the Fang's Judgement, Nino instead elects to nurse the assassin back to good health; while she is reprimanded by her patient, she refuses to go back on her decision and continues to nurse him back to health. In addition, upon meeting the shaman Canas, she expresses great joy upon being told that he will teach her how to read, and after learning to do so, she tells him to quickly return home after their travels are over so then he can spend more time with his infant son.

Nino, however, is also very emotional with other characters in the player's army, especially on the subject of her foster family and herself. When speaking with Florina about her two foster brothers, Nino is reduced to tears when she believes the two will hate her because of how they ended up on opposite sides of the battlefield, despite Florina's best wishes. Nino also shows this emotional side to fellow mage Erk; when told she has incredible talent at anima magic due to her inability to read, Nino bursts into tears, with the claim that no one has previously praised her in such a way. Nino also show some cases of true anger; in early pports, Jaffar tells the young mage that he will always try to be her best friend, as well as never leave her side. However, Jaffar later tells Nino that he can no longer remain her best friend, and the mage goes as far as to tell Jaffar that she hates him for breaking this promise, though it later turns out that Jaffar wants to be her lover instead of just a best friend. In addition, in the game's last moments, Nino cries when fighting against some of the morphs of her family, sometimes asking for forgiveness from the emotionally inanimate morphs, but this sadness turns into rage when she fights against Nergal, whom she swears she will get her revenge on.

Nino, as a unit, clearly falls into the Est archetype -- a low-level unit that comes late but with very high growths -- due to her point of joining. Right off the bat, Nino is severely underleveled compared to the rest of your party, most likely promoted and high-leveled by this point in the game, and as a result, won't contribute much unless the player chooses to grind her up. Compared to Erk, the first mage you get, or Pent, one of the best units in FE7, Nino can come across as neglible. and even useless. However, should the player heavily invest into her, Nino's well-rounded growths earn her some of the highest stats in the game. What she lacks in defense and HP, she makes up for with all of her other growths bordering 50% or higher. Nino easily outshines Erk and especially Pent in terms of growths, though she loses to both in availablity and Pent in his impressive A-Rank staff (Nino only starts with E-rank). Perhaps Nino's biggest flaw, neverminding her absurd join time, is her pitiful constitution of 3, which only increases to 4 upon promotion. Due to the increased weight of tomes in FE7, unpromoted Nino is weighed down by even the most basic Fire tome at a weight of 4. While Nino's strong Magic growth could potentially compensate for her basic tomes weak might, she needs to be able to get levels and finish off enemies in the first place. Nino's ability to double enemies and efficiently finish them off is an uphill struggle while training her as a result, but with stat boosters like Body Rings, Nino's training can be a bit easier.

Overall, Nino's usability in FE7 is highly controversial. Some may consider her one of the best due to her explosive potential, while others note her low level and join time a penalty far too crippling for most runs. In casual playthroughs, Nino is a fine option should the player choose to train her. However, in LTC playthroughs, games on higher difficulties, or even just those not looking to waste countless amounts of turn, Nino will enjoy her time on the bench.

-All information from the Fire Emblem wikis.

### Dawn of Man

#### Lloyd & Linus

Greetings, honorable Reed Brothers, sons of the great warrior Brendan Reed and sacred assassins of the Black Fang. You are among two of the Four Fangs, rogues with unparalleled skill and talent that lurk in the shadows. The corrupt and the lowlives of this world fear even the mere mention of your names and abilities. Your father's proud organization, the Black Fang, sought to rid this world of those deemed corrupt and guilty, whilst protecting the innocents of this life. This good moral would not last forever, however, for the Fang fell under the influence of the Dark Druid Nergal, as the Four Fangs were slowly weeded out, until nothing remained but Nergal's damned influence. It was a tragic end to a once noble league when you honorable brothers lost your lives fighting for a truly unworthy cause.

Most talented brothers, your organization has been given another chance to rise. The world is plagued with many corrupt and greedy, deserving of nothing less than the Fang's vicious judgement. Will you redeem this world in the name of the Fang? Can you build a civilization that will stand the test of time?

#### Ursula

Eternal praise to you, oh revered Blue Crow, Ursula! One of the legendary Four Fangs of the Black Fang, you earned your infamy across Elibe as a cold-blooded, ruthless assassin. The corrupt and guilty of Elibe would come to fear your powerful arcane ways, your bolts of punishment taking life after life in the name of the Fang. But even as the Black Fang fell as a vassal to the nefarious Nergal, your loyalty never faltered, especially to the flawless Lady Sonia. However, as the Fang began to whittle away at the hands of Lycian forces, the odds were soon stacked against you in one of the most monumental nights in Elibean history. Tragically, your end was met by those you so eagerly seeked to end, cementing the end of the once glorious Black Fang.

Another day is upon you, Lady Ursula, and therefore, another opportunity to revel in the shadows and strike! With your skill and wit, can you rebuild the Black Fang to be the anonymous shadow in the night, feared by all? Can you build a civilization that will stand the test of time?

#### Nino

Welcome, charming and compassionate mage of the Black Fang, Nino! You are the sacred child of the Black Fang, stolen away from your family at a tender young age and brought into a life of traumatic sin. Though ignored by your adoptive mother, Sonia, you held onto your sense of compassion and innocence, bonding with your adoptive brothers and other Fang members, giving them strength and morale. Even though you were undertrained and even illiterate when you first picked up a spell-book, your natural talent for the arcane was simply unrivaled in all of Elibe. Truly, your sense of compassion is so great, it even warmed over the coldest and emotionless of killers, perhaps even to love.

Precious Nino, with all the traces of the Old Fang gone, you are left to rule this organization that shaped you into the person you are today. Will you bring joy and compassion back to a weary world? Can you do your best to make a civilization that will stand the test of time?

### **Unique Interactions**

Optional: Copypaste any greetings, defeat, etc. given to fellow FE Civs.

## Music

Peace - [placeholder Your link here]

War - [placeholder Your link here]

## Mod Support

Link to all compatible mods this civ supports. Commonly used mods have been included, but be sure to delete any that the civ in question isn't actually compatible with and add any that aren't covered.

* Unique Cultural Influence
	+ "YourText here"
* Civ IV Traits in Civ V
	+ Lloyd & Linus: Diplomatic, Aggressive
	+ Ursula: Diplomatic, Protective
	+ Nino: Creative, Protective
* Affinities
	+ Lloyd & Linus: Anima
	+ Ursula: Ice
	+ Nino: Fire
* True Start Location - compatible maps here
* Kiang's Fire Emblem Religions - Your Religion Here. Ashera is used as an example; replace with the Affinity relative to the civ.
* Weapon Triangle - YourUU becomes a YourWeapon
* OST - [placeholder YourOST]

### **Events and Decisions**

If this civ has E&D, this is the section for them. Otherwise you are free to erase this.

**YourEvent**

Your Event here**Option 1:** Option 1's name
* Color a bad result this way.
* Color a good result this way.

**Option 2:** Option 2's name, if any
* Option 2's results here

**Option 3:** Option 3's name, if any
* Option 3's results here

**Option 4:** Option 4's name, if any
* Option 4's results here

**YourDecision**
Your Decision here*Requirements/Restrictions:*
* Your requirements here
* Add more here

*Costs:*
* Your costs here
* Add more here

*Rewards:*
* Your reward here.
* Add more here

## **Screenshots**

You are not limited to the sample slots used in the below gallery; feel free to add more pics as desired.

**The Bros' Dawn of Man ImagePlaceholderThe Bros on the "Set-Up Game" screen.The Bros' Leader ScenePlaceholderThe Bros In-Game along with their Unique Units.Ursula's Dawn of Man ImagePlaceholderUrsulaon the "Set-Up Game" screen.Ursula's Leader ScenePlaceholderUrsulaIn-Game along with her Unique Units.Nino's Dawn of Man ImagePlaceholderNino on the "Set-Up Game" screen.Nino's Leader ScenePlaceholderNino In-Game along with her Unique Units.**

## **Credits**

All users that helped in the creation of this mod

* ??? - Author
* ??? - lua
* etc.]]]]