Vorheimta

### Population

9 billion (counting only Vordr that one would consider sentient members to society. Otherwise their number would be similar to that of every plant and animal on earth, combined.)

## Government Info

### Founded

2636

The Vorheimta is the governing body of the Vordr formed after their bloody Age of Fire to unite the Vordr people and bring peace and prosperity to Heimisgardar once more.

## Home

For planetary details, see Heimisgardar.

Vordr settlements are more advanced than one would initially perceive. Due to their floral anatomy, they do not require the same amenities as other species. Their cities are mostly indistinguishable from the trees, as they have tended and shaped them to form their settlements. The most notable construction however is what they call the Orbital Growth, a trio of titanic trees that link together, forming an orbital ring.

## Society

The Vordr are effectively a living terraforming process. Whether they
are behaving in line with their creators whims or have mutated into
their own path is unknown. They have shaped the war torn world of
Heimisgardar into their own paradise, and defend it fiercely. It is
important to understand that the Vordr do not reproduce like other
species. The Vordr are all, regardless of the form they take, the
offspring of the Aeviblom, or Flowers of Life. This gives them a sense
of community, but denies them concepts of gender or family.

Their history shaped by precursor species both upon their world and
beyond, the Vordr have become a very religious people. The core of their
 faith is the Hjarta, or Heart. They believe it to be the collective
unconscious of their species, and thus the soul of the world they have
become. They also believe it to be the ghost of their creators, and the
collection of Vordr who have died. Its will is what shapes the various
forms of Vordr, its murmuring voice transmits wisdom in time of need,
and it's whisper is what gives each Vordr its name.

The species that used to inhabit the planet they call the Kerling, or
Old Ones. They view them as a foolish people and a warning against the
tragedies of violence. Kerling also doubles as the word for Fool in
their language, and many folk tales are used to teach said warnings at
young ages.

The Ghaz were once considered demons. Those who came from the sky bringing
only fire and destruction. The Vordr did not realize they were also descendants
 of their creators. They are one of the few things that rouse violence
amongst the modern Vordr people.

The Vordr know all life on the planet is them, and observe a certain
respect for eachother, even the various forms of Vordr that prey on each
 other. They prefer a state of passivism, though the Ghaz have earned
their ire. The Vordr are not an innovative people. Strife is the mother
of invention, and their serene world has little of it. They are however,
 highly adaptive, seemingly on a genetic level, able to quickly grasp
technologies and new forms.

## Leadership

The Urðarbrunnr are the top of the Vorheimta government. This elite
circle of Archdruids has been around since the beginning, and some of
their membership have existed since before the Age of Fire. They meet in the Urðar, or
the Well, the great crater made by the colony ship that spawned them
all. The vessel has been removed and disassembled for study, replaced by
 an elaborate council building.

* Conduit Kvasir, the Wise
* Archdruid Vroot, the First
* Archdruid Óttarr, the Curious
* Archdruid Darthr, the Warden
* Archdruid Eyvindr, the Tender

## History

The Vordr separate their history into distinct ages.

### The Age of Fools

An age of myth and legend for the Vordr, it is the time before their
time. The time of the Kerling. A mix of information collected from
moldering ruins, children’s tales, and religious scripture, it is the
story of a species that nuked itself nearly into oblivion, then three
millennia later decided to finish the job.

### The Age of Growth

Approximately two thousand years after the end of the Kerling, another
species from beyond, who they call the Kynslod, attempted to colonize
the solar system. The ship however, encountered difficulty translation
from slipstream due to stellar volatility, and crash landed in one of
the southern continents. While those on board perished, their
terraforming procedures were put into motion. The process blended it's
genetics with those of the fossil records of the planet, giving birth to
 the various Vordr forms. Over the next five thousand years, the
primitive Vordr turned the planet into a paradise. The Vordr knew nearly
 no conflict, and thus did not progress as anything resembling a
civilization.

### The Age of Fire

About 200 years ago, Heimisgardar was visited by the Ghaz. It turned out
 their world was not the only one that the Kynslod attempted to
colonize. Unknown to the Vordr, the Ghaz were the results of a more
successful colonization, however they had regressed to a pre-FTL state
and lost much of their history. The Ghaz saw Heimisgardar as a paradise
compared to their desert planet of Alealamia, and their remote probes
had not realized that the planet was populated. So, they decided to
begin an aggressive colonization effort.

The Ghaz were quick to begin cutting, burning, and drilling away at
‘their’ new world. They expected some resistance from the wildlife, but
were not prepared to fight off an entire world. The Vordr killed all but
 a lucky few who were left in orbital observatories, who promptly
retreated to their homeworld to pass on the grim news.

While the Ghaz debated what to do next, the Vordr went through a rapid
transformation. The remains of the Ghaz expedition gave them plenty of
technology to adapt, from sciences, telecommunications, language, tools,
 propulsion, and even weapons. Most importantly, it truly taught the
Vordr war. The once peaceful world became a chaotic battleground between
 various factions. As the largest, most powerful forms of Vordr, the
colossal Vordrassil became the defacto head of the foodchain.

This age of strife however, did not last long. The Vorheimta, a
reclusive group of Vorfirar priests emerged, and rallied the others of
their kind against the warring Vordrassil. They were a group who had
stumbled upon the remains of the original colonization ship, and through
 it learned a degree of understanding of who they were, and what lay
beyond. They also brought advanced technology beyond that of Ghaz, to
heal, teach, and expand to the stars. Most importantly to the Vordr, it
afforded them knowledge of the workings of the Flowers of Life.

### The Age of the Unknown

The current age, only 24 years old. The Vordr have begun to test out
their newfound toys, reaching out to colonize their moons, and
performing early tests of their Slipstream drives.

They sit at a crossroads with the Ghaz, who too have had a difficult
couple of centuries. With their failure of their colonization efforts,
and the increasing pollution of their homeworld, they have endured a
great shakeup of their fundamental power structure. With the ‘monsters’
they had encountered mimicking their technology, and seemingly
surpassing it to reach beyond their home system, the Ghaz people have
grown jealous.