recursal/Fanatic-Fandom huggingface dataset:
Loren Bloodleaf

**Loren Bloodleaf** was a Blood Elf mage

### Relative(s)

Zinthel Dayleaf (father), Naticasia Dayleaf (mother), Zinthel Bloodleaf II (brother), Syndel Bloodleaf (sister), Suri Bloodleaf (sister), Runthel Skylight (cousin)

## Biography

### ***Early Life (90 Before the First War to 19 After the First War)***

Loren Bloodleaf was born in the city of Silvermoon to Zinthel, and Naticasia Dayleaf. Loren had three siblings, Zinthel II, and younger twin sisters Syndel, and Sumanther.

Much of Loren early life was influenced by his fathers ambition to attain

## Personality

Loren has a very charming and polite manner, mostly due to his upbringing, and environment.

He prefers subtlety to bluntness and usually dislikes those who make crude or blunt language. He dislikes arguments and usually try's to smooth them over with his words and wit. Loren loves his home and country above all else, and to think of abandoning or betraying it for his own gain is unfathomable for him to contemplate. He hates those who have easy loyalty, or have doubts about their cause easily.

He wishes Quel'Thalas to rise to greatness again and become a global superpower unto itself, not relying on other nations for constant support. He sees his peoples membership in the Horde as necessary and beneficial, but he also longs for the day when the necessity of the Horde will no longer be.

Loren feels that the ends often justify the means, but he also feels that actions also cause an impact and that we should be wary before taking unnecessary risks. He can be very compassionate to those who he sympathy with or that are of his kinsmen, friends, or family.

Above all else Loren always has an agenda know or unknown for the betterment of his career, or his country. to pursue his agenda he can and will stoop to any ends to accomplish his goals, but only if he deems it unavoidable.
Hassihakhol

## Le Joyaux de tous les Sables

Hassihakhol est la capitale du Désert Blanc et une entité politique à part entière. Indépendante des trois régions, la montage et la cité d'Hassihakhol forment un territoire sans ressources et extrémement dangereux : mais l'importance de la ville et l'action efficace de la garde des Séides permettent malgré cela à l'endroit d'être la zone la plus riche de tout le Désert. C'est surtout dû au fait que la capitale fortifiée est le seul point de transition rapide et sûr entre les trois océans et le centre du continent, en faisant donc un point de passage obligé pour la plupart des marchands. La ville est donc fondée sur le commerce des perles, des poissons, du bois flotté et du pétrole.
Ruined Research Station

The **Ruined Research Station** was a small uncharted island in the Great Sea. It was home to a powerful ley line nexus and the ruins of a research station where Highborne sorcerers had once studied, as well as several Azerite fissures.

## History

Before the Great Sundering, Highborne sorcerers studied the ley line nexus beneath the research station. Lady Poisson visited the station once in those days, but didn't think much of the place. The station survived the Sundering, but only as a small island amidst a vast sea. At some point the researchers either left or died, as when Poisson encountered the island a few centuries later, the island was abandoned.

During the events of the Blood War, the Ruined Research Station was the third stop on the voyage of The Crew of the Admiral’s Pride, who were led there by Lady Poisson, where they battled and killed Nar'jira, the Champion of Azshara, slaughtered her forces, and freed her slaves.

## Notes & Trivia

The Ruined Research Station has no official name in-universe, and when it has been discussed it has usually simply been referred to as “the research station”.

The Ruined Research Station was based on the Whispering Reef Island Expedition.

## Gallery

Ruined Research StationPath up from the beach to the ruins
Crestfall

**Crestfall** was an island in the Great Sea just beyond Baradin Bay and a territory of Kul Tiras. During the Second War the Horde used the island as a naval base. After the war the island was abandoned, only ruins and wrecked ships left behind.

## History

Before the Second War, Crestfall was home to a small Kul Tiran fishing village. Early in the war the island was attacked by the Horde, who destroyed the village and built their primary naval base on the island.

Near the end of the Second War, the Kul Tiran Third Fleet intercepted the Horde fleet in the waters near the island as they fled south, the fleets colliding in the Battle of Crestfall, which ended in the near-total destruction of the Horde fleet.

During the events of the Blood War, Crestfall was the second-to-last stop on the voyage of The Crew of the Admiral’s Pride, where they battled a large Horde force led by Thodak the Blacksmith and Blood Marquis Alkor, who were in the process of mining Azerite from a series of fissures, repairing an old ogre juggernaut, and reanimating the bones of Dragonmaw dragons that fell in the Battle of Crestfall.
C

C est le nom qu'on donne couramment à un potentiel dieu dont on ne
connait pas grand chose. Seules les notes réunies dans le Codex
permettent de penser qu'il pourrait exister : cette page est donc un
condensé de ces notes.

*"Je ne suis plus, aux yeux des gens, le noble poète voyageur. Ils me pensent fous : et si je dois l'être, soyez en sûr : c'est la faute de C."*

*"Tous les dieux sans exceptions semblent craindre la folie plus que tout au monde, comme si elle était leur bourreau. Pis, ils en parlent comme si elle avait un avatar."*

*"Le symbole de la folie le plus ancien que j'ai trouvé est une gravure de dragon sur l'armure de plate d'un chevalier fou, datée d'il y a trois siècles (An 99 avant l'A.A)"*

*"Si le dragon est lié à la folie chez les anciens, ca ne peut pas être un hasard. Les dieux et les dragons ont toujours été très proches."*
Order Leaders

The **Order Leaders** were a dozen individuals who, during the third invasion of the Burning Legion, united the various factions of Azeroth into twelve powerful Orders, each with their own sanctuary or “Order Hall.” Each Order unified members of a specific profession or “class” (the Tirisgarde united the greatest mages of Azeroth, the Uncrowned united the greatest rogues of Azeroth, etc). Some of these Orders, like the Cenarion Circle and Earthen Ring, were long-standing organizations, while others, like the Silver Hand and the Tirisgarde, were either formed or re-formed specifically to combat the Burning Legion.

The Order Leaders, all great heroes in their own right, each claimed powerful Artifact Weapons to aid them in their efforts in uniting their orders and battling the Legion. Several of these Order Leaders are former members of The Party, having gone quite far since those early days journeying through the Plaguelands together.

## The Order Leaders

### Cenarion Circle

* Archdruid of the Grove: Altheron Drathir, wielding G’Hanir, the Dreamscythe.

### Conclave

* High Priest: An unnamed female Forsaken Priest wielding Xal’atath, the Blade of the Black Empire.

### Council of the Black Harvest

* First of the Black Harvest: Jaqueline Edwards, wielding the Scepter of Sargeras.

### Earthen Ring

* Champion of the Elements: An unnamed male Wildhammer Dwarf Shaman wielding the Doomhammer, who fought against Deathwing’s forces in Deepholm and the Twilight Highlands & fought in the final battle against Deathwing himself.

### Illidari

* Hand of Illidan: An unnamed male Blood Elf Demon Hunter wielding the Twinblades of the Deceiver.

### Knights of the Ebon Blade

* Deathlord: An unnamed male Worgen Deathknight wielding the Blades of the Fallen Prince, who fought in the final battle against the Lich King.

### Knights of the Silver Hand

* Highlord: Alexia Dremundd, wielding the Ashbringer.

### Order of the Broken Temple

* Grandmaster: An unnamed male Pandaren Monk wielding Sheilun, the Staff of the Mists, who fought each of the seven Prime Sha.

### Uncrowned

* Shadowblade: An unnamed female Gnome Rogue wielding the Kingslayers, who assisted in the reclamation of Gnomeregan and defeated Vanessa VanCleef in the Deadmines.

### Tirisgarde

* Conjuror: Hayden Edwards, wielding Aluneth, Greatstaff of the Magna.

### Unseen Path

* Huntmaster: Emmarel Shadewarden, wielding Thas’dorah, the Legacy of the Windrunners.

### Valarjar

* Battlelord: Thodak the Blacksmith, wielding Strom’kar, the Warbreaker.
Jaqueline Edwards

### Companion(s)

Evanth (Evan, deceased), Alexia Dremundd (Alex), Hayden Edwards, Altheron Drathir, Vol'wark, Tuk, Arden Grimmountain, Dimagsha (Dim, deceased)

**Jaqueline Edwards (Jackie)** was a human warlock from Gilneas who studied the Arcane with her twin brother Hayden in the academies of Dalaran. The twins had an insatiable hunger for knowledge that led them to delve into dark magics in search of the answers the Kirin Tor was not willing to provide.

## Quotes

To Hayden about the Void corruption

* "This was mine to take. It never should have been yours."

To Altheron

* "My methods may be questionable, but my intentions are always for the good. Don't you **ever** question that."

About Jackie, from Dar'Khan

* "So much potential. So much ambition. You almost remind me of myself."

## Notes & Trivia

* In some of the early sessions of the campaign, Jonathan experimented with using the Warcraft III map editor to show their battles. In these map editor battles, Jackie was represented by first a female Villager and later by Jaina.

## Gallery

Jackie & Evan, Scare Girls"Oh Jackie. What did you do?"Jackie & HaydenJackie 3D PrintJackie Concept SketchesJackie Black EyesJackie & Alex HugJackie First Session SketchesFel
Adam

**Sir** **Adam** was a human knight and a former squire for the Argent Dawn who first met The Party during their adventures in the Ruins of Lordaeron. He would later fight for the Argent Crusade and the Silver Hand, where he served under the command of Highlord Alexia Dremundd. He continued to serve under her leadership after she resigned as Highlord, joining The Crew of the Admiral’s Pride during the Blood War.
Électres

Les Éléctres sont des Hommes-Oiseaux apparentés aux Elfes. Géographiquement originaires des Déserts de Sel, leur cycle de reproduction lent et leur courte durée de vie en font des créatures rares. Ils sont souvent engagés comme mercenaires ou soldats en raison de leurs aptitude à voler, ce qui en fait de redoutables adversaires. Ce sont des descendants des Primordiaux.
Armes Lourdes

Comme on le devine rien qu’à leur nom, les armes lourdes sont faites pour des guerriers robustes au style de combat percutant. Contrairement aux armes légères et à quelques armes mitoyennes, leur beauté ne réside pas dans la finesse de la lame ou dans la justesse du cisèlement et peu dans l’ornement mais dans leur taille, souvent impressionnante, et dans leur robustesse.

Nombreuses sont les armes qui correspondent à cette catégorie: doloires, pertuisanes, hallebardes ou de simples lances lourdes, haches d’hast, haches boréennes, grandes haches de batailles, cognées de guerre, haches d’armes lourdes, espadons, claymores à deux mains ou même glaives...la liste pourrait continuer encore longtemps avec les masses d’armes, les fléaux d’armes ainsi qu’avec les boucliers ou les, classiques mais efficaces, marteaux de guerre!

Enfin, pour les armes lourdes de jet, on peut citer les arbalètes lourdes ainsi que les arcs lourds.

*Rappel : tous les joueurs commencent avec des armes E*
Dimagsha

### Companion(s)

Evanth (Evan, deceased), Alexia Dremundd (Alex), Jaqueline Edwards (Jackie), Hayden Edwards, Altheron Drathir, Vol'wark

**Dimagsha (Dim)** was a Forsaken mage, the former Royal Archmage of the Kingdom of Lordaeron, and a member of The Party. He did not remember his name from before his death, but he remembered his position and clung to that. He was tortured to the point of insanity by Kel‘Thuzad in Naxxramas and left as a “gift” for The Party. Vol’wark returned him to the Undercity, where Sylvanas put him to rest.

## Notes & Trivia

* In some of the early sessions of the campaign, Jonathan experimented with using the Warcraft III map editor to show their battles. In these map editor battles, Dim was represented by a Skeleton Mage.
The Crew

```

 ### Main Leader

 Commander Alexia Dremundd

 ### Secondary Leaders

 Captain Charles Seaworth, Jaqueline Edwards, Hayden Edwards, Altheron Drathir

 ### Race(s)

 Human, Undead (Forsaken), High Elf, Blood Elf, Worgen, Gnome, Dark Iron Dwarf, Void Elf, Draenei

 ### Character classes

 Paladin, Tinker, Mage, Warlock, Druid, Warrior

 ### Base of Operations

 The Admiral’s Pride

 ### Theater of Operations

 The Great Sea

 ### Language(s)

 Common, Thalassian, Gnomish, Dwarven, Draenei

 ### Affiliation

 The Alliance

```

**The Crew** of the Admiral’s Pride was a group of mortal heroes, sailors, researchers, and adventurers, and the protagonists of The Blood War campaign.

## Members

Alexia Dremundd (Commander)

Jaqueline Edwards (Head Researcher)

Hayden Edwards (Head Researcher)

Altheron Drathir (Worldmender)

Loren Bloodleaf

Kai-ron Zao

Tajal Alqisa

Charles Seaworth (Captain)

Sir Jeffery Connolly (First Mate)

Thargus Ashforge (Ship's Engineer)

Kesprix Fizzelcog (Ship's Engineer)

Thal’ana Dusksinger (Quartermaster & Lookout)

Azmiis

Adam
Thal’ana Dusksinger

**Thal'ana Dusksinger**, formerly named Thal’ana Dawnsinger, was a Void Elf voidsmith and riftblade, and the quartermaster and lookout for the Admiral's Pride.

When The Crew left the Admiral’s Pride, Thal’ana left with them and joined them on the rest of their adventures.

## Appearance

Thal’ana is 5’7”, about average height for a female Thalassian elf. She has long violet-blue hair, glowing blue eyes, and blue skin so pale it is almost white. She has the long ears and eyebrows all elves share, along with a lithe build similar to that of many Farstriders. She is beautiful even for an elf, though her beauty has a somewhat haunting quality due to her Void-touched nature.

Thal’ana has various outfits, all in various shades of violet, black, and blue. In battle she wears a form-fitted suit of light elven-made plate armor over a chainmail shirt. In battle she wields a curved elven blade she forged herself, its blade a black darker than black from the powerful Void energies she has imbued it with.

When in her Void Form, Thal’ana’s skin becomes a much darker shade of blue, her eyes become pitch black, and glowing azure tentacles emerge from her hair. Her entire body is surrounded in a swirling aura of inky blacknes, and when she moves she leaves dark after-images.

## Gallery

Void Form Thal’anaAltheron & Thal’anaAltheron & Thal’ana kissingAltheron & Thal’ana againBallgown Thal’anaAltheron & Thal’ana
Theral Wyrmrider

**Theral Wyrmrider** was a Blood Elf death knight in the service of the Banshee Queen and one of the champions who helped settle Bwonsamdi's Debt.

## Biography

Before the Scourge invasion of Quel'Thalas, Theral was the young heir to House Wyrmrider, which at the time was one of the most powerful houses in Quel'Thalas, as Theral's father held a seat in the Convocation of Silvermoon. He followed the family tradition of training dragonhawks, becoming a skilled dragonhawk knight in the High Elven military. His sister Theleria, always a rebel, joined the Farstriders instead. He served as the leader of a squadron of dragonhawk riders under the command of Sylvanas Windrunner during the invasion. He attempted a stealth attack against Arthas, an attack that resulted in Theral's own death as the death knight removed Theral's head from his body.

Some time later, Theral's partial decomposed body was recovered by agents of the Scourge, who sewed his head back onto his body and brought him to Icecrown, where he was reborn as a death knight in the service of the Scourge. Theral was among the death knights sent to destroy the Scarlet Crusade within the Scarlet Enclave and the Argent Dawn at Light's Hope Chapel, and was thus among those who were freed from the Lich King's control by Tirion Fordring.

Theral tried to find peace and reconciliation with his people in Silvermoon, but they rejected him, unable to believe that he was truly free of the Lich King's grip. He found his peace with the Forsaken, entering into Sylvanas Windrunner's service once again. There he was also reunited with his sister Theleria, who had also died fighting the Scourge and been raised as a dark ranger. They served Sylvanas together throughout the recent wars, from the war against the Lich King to the Blood War. Theral follows the Banshee Queen's orders without question, serving her with undying loyalty.
Evanth

```

## Evanth (Evan)

 ### Gender

 Female

 ### Race

 Worgen, Human (formerly)

 ### Class

 Paladin, Hunter

 ### Affiliation(s)

 Argent Dawn, The Party

 ### Status

 Deceased

 ### Relative(s)

 Mother, father, younger sister, younger brother

 ### Mentor(s)

 Terence Lionguard

 ### Student(s)

 Alexia Dremundd

 ### Companion(s)

 Alexia Dremundd (Alex), Jaqueline Edwards (Jackie), Hayden Edwards, Altheron Drathir, Vol'wark, Tuk, Arden Grimmountain, Dimagsha (Dim, deceased)

```

**Evanth (Evan)** was a Worgen Paladin from Pyrewood Village and a member of the Argent Dawn, with a fondness for guns. She would later join The Party, and it was in her time with them that she died fighting Dar'Khan Drathir. She had the last laugh though, as her spirit delivered the final blow that killed Dar'Khan. Her funeral was held in the Sanctum of Light, where her spirit appeared, giving final words of encouragement to her family before going into to the Light. She owned a giant bat named Sweetums.

## Quotes

To Hayden

* "This is a good place to be when you feel like a monster."

## Notes & Trivia

* In some of the early sessions of the campaign, Jonathan experimented with using the Warcraft III map editor to show their battles. In these map editor battles, Evan was represented by a Rifleman, while her bat Sweetums was represented by a Gargoyle.
Run

## Le champion de la Lune :

Run est un champion ; entendez par la un combattant hors-pair appartenant à une guilde bien précise. Run est le champion de la Lune, titre revenant au meilleur combattant des chevaliers bleus. Grand et fin, au visage et aux yeux d'une douceur angélique, sa plus grande puissance est sa foi inaltérable en lui même.

Run a réussi à créer sa propre forme de miracle, la luxomancie : il croit en lui si fort, sa confiance est si haute, qu'il peut canaliser cette foi pour la transformer en lumière. Il a donc crée deux miracles de lumières qui lui permettent de combattre et de gagner : Ailes Solaires (Deux ailes d'anges permettent un vol stationnaire jusqu’à trois mètres du sol, elles peuvent servir pour frapper et trancher, et des plumes peuvent se détacher pour servir d'armes de jets.) et le miracle Orbe Chromatique (une orbe d'une des couleurs du spectre visible se matérialise et tourne autour de Run, servant d'arme contondante et de jet. Il peut matérialiser jusque 8 orbes.)

La luxomancie a cela de particulier que s'il est entouré de ses amis et de gens de confiance, la foi de Run augmente : avec une personne de +de 15/20 d'amitié, il obtient un bonus de 5 de foi.

Run est sérieux, paternel et connait des milliers de choses. Pour cause : il était professeur ! Il se dit humain, mais les élèves humains qu'il avait il y a 30 ans disent qu'il n'a pas vieilli d'un pouce. Il y a fort à parier que ce soit un elfe.
Adventures in Azeroth Wiki

## Adventures in Azeroth, a Genesys Wiki

This is a wiki for all the players of our **Ruins of Lordaeron** campaign, the future players of our upcoming **Blood War** campaign, any listeners of our upcoming **Genesys Archives** podcast, and all others who are interested in learning about our fanon version of Azeroth.

### Campaigns

Ruins of Lordaeron

The Blood War

### Player Characters

#### The Party

Evanth

Alexia Dremundd

Jaqueline Edwards

Hayden Edwards

Altheron Drathir

Vol'wark

Dimagsha

Tuk

Arden Grimmountain

#### The Crew

Loren Bloodleaf

Kai-ron Zao

Tajal Alqisa

### Other Important OCs

Thodak the Blacksmith

Blood Marquis Alkor

Lady Poisson

Crommukk

Mendax

Elariel Moonshadow

Thal’ana Dusksinger

Mokuteki

Novice

Zul'rohk

Vazzriss

Theral Wyrmrider

Theleria Wyrmrider

### Miscellaneous

Order Leaders

Forged

Noble Houses of Quel'Thalas

SUPER SECRET CAMPAIGN NOTES
Alana Drathir

**Alana Drathir** was a High Elven lady, the sister of Dar'Khan and Altheron Drathir, and the Lady of Dawnstar Spire. She was killed during the Scourge invasion of Quel'Thalas.

## Biography

Growing up, Alana was the voice of reason among the trio of siblings. While the other two were running around and trying to blow themselves up with their early attempts at magic, she was making sure they didn't take the rest of the house down with them. She loved nature and would spend much of her time in the golden woods around their home.

As the siblings grew, she stayed at the Spire while the others went off to study in Silvermoon. She eventually became Lady of Dawnstar Spire and managed their family's affairs, ensuring the two brothers didn't destroy their family name unwittingly.

When the Scourge invaded Quel'Thalas, she controlled the arcane golems protecting their home before she was killed by ghouls.

Alana's restless ghost roamed Dawnstar Spire for years until Altheron returned & freed her spirit, finally sending her into the next life.

## Appearance

Alana was beautiful, with long golden hair and brilliant blue eyes. She favored wearing long gowns of various colors, most often violet.

## Personality

Alana was stubborn and confident. She lacked the ambition of her brothers, finding joy in the more simple pleasures of life. The only magic she ever learned was that required to manage the various magical devices within and around Dawnstar Spire. She was an artist and a deep thinker, spending hours at a time wandering the woods around their home. As a child, she was by far the most responsible of the three, often chastising the others for their reckless abandon.

## Quotes

About Altheron & Dar'Khan

* "I swear, one of these days you two are going to get each other killed."
Captain Charles Seaworth

**Captain Charles Seaworth** was a human seafarer from Kul Tiras, a veteran of the Second War, and the captain of the Admiral's Pride.

## Biography

### Early Life

Charles was born in Kul Tiras's capital city of Boralus and was orphaned at an early age. He grew up learning to survive on the streets of the poorest sections of the city as one of Boralus's many urchins. This hard life taught him many lessons, which he took with him when he enlisted in the Kul Tiran Navy at an early age.

He fought pirates, naga, and other seafaring threats as a marine, showing both skill in battle and charisma early on. He was given the nickname "Seaworth" by his fellow sailors, due to his uncanny affinity for the sea (even for a Kul Tiran). He took to sailing faster than anyone else, and soon couldn't feel comfortable unless he was on the deck of a ship. Seawoth eventually rose to the rank of captain and was given command of his own ship, a new vessel (at the time), which he named the Admiral's Pride. Upon gaining his ship, he took his old nickname for his official surname.

### Second War (4-18)

When Kul Tiras joined the Alliance of Lordaeron, Captain Seaworth was among the first to volunteer to take the fight to the savage invaders of the Horde. He served under Lord Admiral Daelin Proudmoore and his son Derek Proudmoore during the war, fighting in both the Battle of Zul'Dare and the Battle of Crestfall, as well as several smaller battles on the high seas. In was during the war that he met Sir Jeffery Connolly, a Gilnean nobleman and knight who served in Gilneas's navy. They became close friends, with Seaworth eventually taking Connolly as his first mate.

After the closing of the Second War, Captain Seaworth served the Kul Tiran Navy for a little over a decade before he and Connolly had saved up enough money to buy their ship, making the Admiral's Pride well and truly theirs.

### Third War (20-22)

In the following years, Seaworth and Connolly collected other free-spirited individuals (mostly Kul Tiran sailors, though there were plenty who did not fit that category) and added them to the crew, sailing around the Great Sea and selling their services to the highest bidder, living lives of adventure. When Connolly heard of unrest back in Gilneas, he returned home and ended up trapped behind the Greymane Wall. It was years before Seaworth and Connolly saw one another again.

Captain Seaworth was devastated when he heard of Daelin Proudmoore's death, and was shocked to hear that it had happened because of a betrayal from the Lord Admiral's own daughter, Jaina Proudmoore. Like many in the island nation, he grew to despise Jaina for her actions (or at least the version that the people of Kul Tiras heard).

### Mists of Pandaria (30)

During the Alliance and Horde's conflicts across Pandaria, the Admiral's Pride was hired to ferry supplies between Alliance bases, the ship's arsenal enough to dissuade all but the most foolhardy Horde privateers. While docked at Lion's Landing, Seaworth met Kai-ron Zao, who joined the ship's crew.
Crommukk

**Crommukk** was an ogre captain in the service of the Horde and a former centurion of the Gorian Empire's Legion. During the Blood War he was second-in-command of the Horde expedition led by Thodak the Blacksmith.

## Notes & Trivia

* Crommukk was played by Ben, who guest-starred in the sessions Crommukk took part in.
The Party

### Race(s)

Human, Undead (Forsaken), Worgen, High Elf, Ogre mage, Zandalari Troll, Ironforge Dwarf

### Character classes

Paladin, Mage, Necromancer, Warlock, Druid, Priest, Hunter

### Language(s)

Common, Thalassian, Ogre, Zandali, Dwarven

### Affiliation

Independent, Argent Dawn (allies)

**The Party** was a group of mortal adventurers and the protagonists of the Ruins of Lordaeron campaign.

## Members

Evanth

Alexia Dremundd

Jaqueline Edwards

Hayden Edwards

Altheron Drathir

Vol'wark

Dimagsha

Tuk

Arden Grimmountain
Verces

**Verces** is a planet in the Pact Worlds system. It is a hub of the Pact Worlds, which govern the solar system.[1]

## Geography

Verces is tidally locked, causing one side to perpetually bake under the sun (Fullbright) and the other to freeze in its shadow (Darkside). However, the band at the border of the two sides — the Ring of Nations — is not only inhabitable, but is among the most densely inhabited and technologically advanced urban areas of the system.[1]

### Nations

Verces is comprised of several nations:

* Vimal, whose capital of Cuvacara is a bustling metropolis and home to the Assembly of Nations.[2]

## History

The Stewards, an organization of warrior-diplomats who now serve as the enforcement wing of the Pact Worlds, were founded on Verces.[1]

## References

1. ↑ Jump up to:1.0 1.1 1.2 Matt Miller. (December 9, 2016). *Top of the Table: The Starfinder Interview, Page 4*, Game Informer.
2. Jump up↑ Jason Keeley. (November 14, 2018). *From Dusk Till Dusk*, Paizo blog.
Akiton

**Akiton** is a planet in the Pact Worlds system. It is the third planet out from the sun (or the fourth, counting missing Golarion, or Absalom Station as a full member of the Pact Worlds). It is also referred to as the Red Planet, due to the red-orange color of its iron-rich soil.[1][2]

## History

A city on Akiton.

Akiton once had extensive starship fuel and mining industries, but the market for them was hurt by the advent of faster-than-light travel.[2]

## Inhabitants

* Ysoki[2]
* Shobhads[2]
* Contemplatives of Ashok[2]

## References [show/hide]

Paizo published a major article on Akiton in *Pact Worlds*, including a map of the planet's surface.

1. Jump up↑ Alexander Augunas *et al*. (2018). *Pact Worlds*, p. 49. Paizo Inc. ISBN 978-1-64078-022-4
2. ↑ Jump up to:2.0 2.1 2.2 2.3 2.4 Logan Bonner *et al*. (2017). *Starfinder Roleplaying Game Core Rulebook*, p. 442-443. Paizo Inc. ISBN 978-1-60125-956-1
Jorundall

**Jorundall** was an uncharted island in the Great Sea. It was home to a tribe of vrykul and an Azerite fissure.

## History

During the events of the Blood War, Jorundall was the second stop on the voyage of The Crew of the Admiral’s Pride, where they were pulled into a tournament within the Arena, a fighting ring within the depths of the mountain at the north of the island. They discovered that a group of Horde soldiers, led by Thodak the Blacksmith, had reached the island before them and were also entering the Arena.

## Island Inhabitants

* Vrykul
* Giant Bears

## Notes & Trivia

Jorundall is based on the Island Expedition of the same name (see Jorundall).

## Gallery

JorundallEntrance to the ArenaJorundall from above
Castrovel

**Castrovel** is a terrestrial planet in the Pact Worlds system and homeworld to lashuntas, elves, and formians.[1]

## Geography

Castrovel is a warm, verdant world with intense storms, powerful tides, and sprawling jungles and swamplands in which a tremendous variety of life roams freely. The wilderness is kept wild, and the planet's resources harvested sustainably, due to a lashunta desire to allow the same evolutionary processes that created them to develop and improve other life on the planet.[1]

The lashunta-dominated continent of Asana is north of the formian continent known as the Colonies.[2]

### Elindrae

*Main article: Elindrae*
Castrovel's rocky moon is named Elindrae. It has no atmosphere, but it hosts most of Castrovel's shipyards and heavy industries, where the pollution can have no effect on Castrovel's ecological balance.[1]

## History

Castrovel has hosted civilization long before the Gap. Its lashuntas formed rival city-states, the formians built massive continent-spanning hives known as the Colonies, and the elves kept to their nation of Sovyrian. The world also has numerous ancient magical portals called *aiudara* that have linked Castrovel to other parts of the Pact Worlds system for thousands of years.[1]

Lashuntas and formians warred for thousand of years, until finally striking a shirren-brokered peace deal in 287 AG.[1][3]

## Inhabitants

Several races and many creatures inhabit Castrovel.

Raia, a damaya lashunta technomancer.

### Lashuntas

*See also: Lashunta and Lashunta city-states*
Lashunta city-states were traditionally independent, with most governed by democratic matriarchies and engaged in rivalries — and sometimes armed conflict. Today, corporations have a larger say in matters; there is less direct conflict, many governing bodies have financially influenced officials, and some settlements are directly owned and operated by corporate interests.[1]

One exception, however, is Qabarat, the planet's largest spaceport. Its leader Lady Morana Kesh keeps the Shining Jewel of the Western Sea independent, and the city-state is well known not only for being the planet's entry point for interplanetary travelers but also for its renowned academic institutions, beautiful architecture, and role as a hub to other city-states.[1]

### Formians

*See also: Formian and Colonies*
Formians are an insectile hive race that dominate the southern continent of the Colonies. They pledge allegiance to the Overqueen, which is a philosophical entity formed during their Meeting of Queens rather than a living person. Formians live in tunnel-ridden hive-burrows that can stretch for miles across.[1]

### Elves

*See also: Elf and Sovyrian*
While lashuntas and formians have made peace, interact with each other, and participate in the Pact Worlds' broader culture, Castrovel's elves stay bound to their ancient continent-spanning nation of Sovyrian. They are isolationists and traditionalists, engage in little unnecessary trade, and ban outsiders from their capital of El.[1]
Tuk

### Companion(s)

Evanth (Evan, deceased), Alexia Dremundd (Alex), Jaqueline Edwards (Jackie), Hayden Edwards, Vol'wark, Arden Grimmountain

**Tuk** was a Zandalari Troll Priest from Zandalar devoted to Bwonsamdi, the Loa of Death, and a member of The Party. He was quite fond of alcohol, and could usually be in some state of insobriety.

## Quotes

* "Never underestimate de power of what ya can learn if ya keep ya mouth shut."
The Sun

The **sun** of the Pact Worlds system, sometimes called by its Lashunta name of **Mataras** ("**Burning Mother**"), is a yellow star.[1]

## Geography

Entering the Burning Archipelago.

The sun, like most stars, is extremely dense and incredibly hot. Its gravitational forces can easily crush most starships. The sun's core emits such powerful energies that it regularly rips portals to the Positive Energy Plane and Plane of Fire.[1]

## History

In 223 AG, Sarenite explorers discovered a set of deserted cities protected by transparent spheres, connected by magical tethers, and approachable by a tunnel of powerful protective magic. Although no one knows why the cities exist or were abandoned, the Church of Sarenrae quickly re-settled these cities, now known as the Burning Archipelago. The Radiant Cathedral in the most prominent central bubble of Dawnshore serves as one of its holiest sites.[1]

## Inhabitants

Aside from the Sarenites, who use sunskimmers to bottle nuclear fire and maintain the Burning Archipelago's power stations, the sun also attracts corporations to its orbit for robotic experiments in algae-based energy capture, or build solar-powered robotics plants and deploy organic jungle boxes to produce rare chemicals.[1]

The sun's extreme energy, combined with the mutations to plants in NatuReal Compounds jungle boxes, has led to at least two instances of the formation sentient and carnivorous plant creatures — to fatal effect in the instances where the boxes were not fully automated.[1]

### Government

The Burning Archipelago is a protectorate of the Pact Worlds, and the rest of the sun is considered a shared holding of all of the Pact Worlds' members. Each city in the Burning Archipelago has its own government, ranging from theocratic Dawnshore to corporate-controlled Fireside and Stellacuna.[1]

### Diplomatic relations

Visitors from the Plane of Fire use the Burning Archipelago for trade with the Material Plane, and have provided information about ruins deeper in the sun that once belonged to fire-resistant creatures, including humanoids. Scholars have attempted to contact these "**deep cultures**" in hopes of learning more about the first life to arise in the Pact Worlds system, although the elemental travelers are particularly reluctant to speak more of them. Other theories suggest that time itself is warped near the sun's core, making these cultures of the future rather than the present or past.[1]
Aballon

**Aballon** is the planet in the Pact Worlds system that is closest to the Sun.[1]

## Geography

Aballon is a drab gray world with craters, deserts, and mountains. When facing the sun, it is blasted by powerful solar winds, while parts facing away from the sun are covered in ice.[1]

## History

A race known only as the First Ones visited Aballon millennia before the Gap and built a massive robotic population to collect the planet's resources. After this race left Aballon, the population evolved and self-replicated into a standalone ecosystem, complete with animal-like robotic predators and prey, and anacites, a sentient race that developed its own complex society.[1]

## Inhabitants

A city on Aballon.

Aballon is inhabited by a race of machine people called anacites. They live in two groups, each with their own belief: Those Who Wait, a group that prepares for the First Ones' return, and Those Who Become, who see themselves as successors to the First Ones destined to grow and colonize other worlds in the same manner.
Bretheda

**Bretheda** is the largest gas giant planet in the Pact Worlds system.[1][2][3] Its nickname is **The Cradle**, which comes from its dozens of moons, some of which have barely been explored.[3]

## Geography

### Settlements

As a gas giant, Bretheda lacks a solid surface. Floating arcologies host lifeforms not native or adapted to such environments, such as terrestrial races.[2]

## Inhabitants

Barathus are floating, gelatinous creatures capable of rewriting their own DNA, making them an extremely flexible and adaptable race. They maintain Bretheda's sister planet Liavara as a reserve of native lifeforms.[2]

Barathus are also capable of joining consciousnesses, which they use to form super-intelligent entities. Some such entities collectively operate corporations that facilitate interplanetary trade in biotechnology, such as the Sopeth Corporation, a single sentient hive-mind comprised of thousands of barathus.[2][3]

## Satellites

Bretheda has dozens of moons, and some are nearly the size of other planets in the system. Noteworthy moons include:

* The industrialized water world of Kalo-Mahoi.[3]
* Marata, where anthropological debate has erupted over the native maraquoi tribes' development from paleolithic technology to space travel in only a few generations.[3]
* Crystalline Dykon, which is home to silicon-based life, including urogs.[3]

Bretheda is also orbited by a collection of "death moons" with conditions hazardous to most other species.

* Thyst is so radioactive that unprotected flesh can melt from bone.[3]
* Varos is a volcanic, tidally heated planetoid where imprisoned and indentured workers mine for gemstones unique to the moon's mantle.[3][4]

## References

1. Jump up↑ Matt Miller. (December 9, 2016). *Top of the Table: The Starfinder Interview, Page 2*, Game Informer.
2. ↑ Jump up to:2.0 2.1 2.2 2.3 Matt Miller. (December 9, 2016). *Top of the Table: The Starfinder Interview, Page 5*, Game Informer.
3. ↑ Jump up to:3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Logan Bonner *et al*. (2017). *Starfinder Roleplaying Game Core Rulebook*, p. 457. Paizo Inc. ISBN 978-1-60125-956-1
4. Jump up↑ Larry Wilhelm. (2017). *Claim to Salvation*, p. 3. Paizo Inc.
Blueberry

**This page is under construction, please bear with us until it is ready. Be welcome to add any missing information, thank you.**

**Common Plant**

**Area** : All over Beia

**Collects** : **Blueberry**, Blueberry Seed

**Recipes:** Blueberry Jam, Jam, Blueberry Pie, Blueberry Coconut Gel, Blueberry Milk, Blueberry Cake, Blueberry Fruit Tea, Blueberry Milk Tea
Eox

**Eox** is the fifth planet from the sun in the Pact Worlds system.[1]

## History

A structure on Eox.

Thousands of years ago, the native residents of Eox went to war with the neighboring planets Damiar and Iovo, then known as the Twins. Their most powerful weapon, capable of destroying planets, shattered the Twins into the asteroid belt now called the Diaspora, but also destroyed Eox's atmosphere and killed off much of its population. Eoxians used necromancy to survive, and today Eox is dominated by the undead and ruled by powerful necrovites.[1]

## Politics

Eox is run by the Bone Sages, a cabal of undead sorcerers who are renowned as savvy politicians throughout the Pact Worlds.[1]Eox is the home world for most of the undead in the Pact Worlds system, and its government faces threats from Pharasmininsurgents and crusaders willing to break their law (which treats the Eoxian undead as Pact World citizens) to uphold Pharasma's higher law (which views the undead as abominations to be destroyed).[2]

## Inhabitants

An Eoxian.

* Undead[1]
* Bone Sages[1]
* Elebrians[3]

## References [show/hide]

1. ↑ Jump up to:1.0 1.1 1.2 1.3 1.4 Logan Bonner *et al*. (2017). *Starfinder Roleplaying Game Core Rulebook*, p. 450. Paizo Inc. ISBN 978-1-60125-956-1
2. Jump up↑ James L. Sutter. (August 28, 2017). *Why would there be a center of worship to Pharasma on Eox?*, Paizo.com message boards.
3. Jump up↑ Alexander Augunas *et al*. (2018). *Pact Worlds*, p. 90. Paizo Inc. ISBN 978-1-64078-022-4
Blue Lotus Wand

Blue Lotus Wand - item view

## Buy/Exchange

The **Blue Lotus Wand** is a magical weapon in Utopia: Origin, which can be used to cast spells. It may become available in the shops for a limited time.

In November 2020, it was available for exchange in the Late Autumn Festival Shop and in May of the same year - in the Lucky Charm Exchange Shop.

### Description

*"A wand with blue lotus appearance, holy and elegant."*
Blue Lotus Wand - item viewBlue Lotus Wand - item icon
Cold Moon Fall Pack

Cold Moon Fall Pack (F) - item icon

Cold Moon Fall Pack (M) - item icon

## Buy in Shops

The **Cold Moon Fall Pack** may become available in the shops of Utopia: Origin for a limited time.

### Description

Upon opening this gift, you have a chance of getting some great rewards, among which the Cold Moon Fall Set, a clothing set for a male or a female character.

### Notes

* The items in the gift are bound, unless differently mentioned.
* 1 The food items in this pack are:
	+ Cone Mooncake (Kernel Mooncake) x1, not x5;
	+ Grape Mooncake x1, not Ham Mooncake x5 as it is described in the in-game infobox of the Cold Moon Fall gift.

### Gallery

Cold Moon Fall Pack (F) - in-game infoboxCold Moon Fall Pack (M) - in-game infobox
Century Warrior Costume Pack

Century Warrior Pack - item icon

## Pack Content

The **Century Warrior Costume Pack** was a level 1 reward from the *magnificent* instance of the Beia Garden Event - Season 7 in Utopia: Origin. This is a unique pack, since there are currently no other ways to obtain it.

### Description

Upon opening this gift, you will receive the Century Warrior Top and Bottom, a clothing set for a female or a male character.

### Notes

This item is bound, it can not be traded.
Baked Crab With Cheese

Baked Crab With Cheese - item icon

## Consume Effect

The **Baked Crab With Cheese** is a fish-based cooked food item in Utopia: Origin.

### Notes

* The *Baked Crab With Cheese* dish is the unbound version of the Cheese Baked Crab food item, which has the same consume effect, but can not be traded between players or sold in the Trading House.

### Gallery

Baked Crab With Cheese - item iconBaked Crab With Cheese - in-game infobox
Brick Wall

Brick Wall 1 - item icon

## Use Facility

The **Brick Wall** is a basic building component in Utopia: Origin, which can be used in a Hearth construction.

### Appearance Options

The Brick Wall has 6 appearance options (see gallery). Select your favorite by pressing the arrow on the item's icon in the crafting menu.

### Gallery

Brick Wall 1Brick Wall 2Brick Wall 3Brick Wall 4Brick Wall 5Brick Wall 6Brick Wall 1 - iconBrick Wall - item infobox
Bounty Hunter Gift

Bounty Hunter Gift - icon

## Buy in Shops

The **Bounty Hunter Gift** may appear in the shops of Utopia: Origin for a limited time. It is available only in its version for male characters.

### Description

Upon opening this gift, you have a chance of getting some great rewards, among which the Bounty Hunter Set, a clothing set for a male character.

### Notes

* The items in the gift are bound, unless differently mentioned.
* The price of this item may vary.

Bounty Hunter Gift - item icon
Christmas Tinkler Bell Shop

Christmas Tinkler Bell Shop 2020 - items

## Event Info

This shop is available during the Christmas Event.
Here you can find **discounted** items, several of them appear for a limited time in the Main Shop (see Time-limited Items Event December 24, 2020 - January 06, 2021) - **with a higher price**.

To access the Christmas Tinkler Bell Shop, open the Monthly Sign-in Calendar menu.
The listed items are bound and there is a purchase limit per each one.
Common Weapon Material Pack

Common Weapon Material Pack - item icon

## Buy in Shops

The **Common Weapon Material Pack** is available in the Level 20 Shop and the Main Shop of Utopia: Origin.

Occasionally, this item may be received as a Top Up reward, as it happened in December of 2021, upon a total recharge of 300 CC.

### Description

*"Open to get Silver Bar \*250, can use it to make common weapons & armor."*
### Notes

* The items in the gift are not bound.

Common Weapon Material Pack - item icon
Baked Grouper With Secret Sauce

Baked Grouper With Secret Sauce - item icon

## Consume Effect

**Baked Grouper With Secret Sauce** is a fish-based cooked food item in Utopia: Origin.

### Description

*"Grouper really shouldn't be baked, but whatever this secret sauce is, makes up for it."*

### Notes

* This food dish appears as a goal of the following mission(s) in the An Order For Cooking Event:
	+ **The Feast of Fish** - class S

### Gallery

Baked Grouper With Secret Sauce - item icon
Bullfrog

Bullfrog - item icon

## Usage

**Bullfrog** is a type of fish in Utopia: Origin that can be caught in the waters of Beia, using a Fishing Pole and bait. It is not used in any feed recipe, but is the ingredient for several food recipes.

This fish doesn't mind Small Worms bait, there is a chance to get up to 26 Bullfrogs with 100 small worms, in certain locations. Its prefered bait seems to be the Large Worm - up to 32 fishes from 100 used worms.

### Locations

The below locations are confirmed. Other locations are being researched.

#### Notes

In the table below:

* 1 The **maps** indicate the water bodies general locations.
* 2 The **coordinates** show the exact location where this fish was caught, but generally it should be found in any point of the indicated water body.

### See Also

* Fish by Name
* Feed - Recipes List
* Food Dishes - Recipes List
Bamboo Wand

Bamboo Wand - item icon

## Buy/Exchange

The **Bamboo Wand** is a magical weapon in Utopia: Origin, which can be used to cast spells. It may become available in the Colorful Plumage Shop for a limited time and, occasionaly, during the Top Up event.

In June 2020, it was also available in the Reed Leaf Exchange Shop, during the Dragon Boat Festival, for 488 Reed Leaves.

Also, in July 2020, it was received in the Monthly Calendar as the reward for 30 days log-in.

### Description

*"Bamboo wand."*
This wand looks like a large umbrella with green bamboo leaves pattern design.

### Notes

* This item image icon is identical to the Breeze Wand.

Bamboo Wand - item icon
Butterfly Fairy

Butterfly Fairy mount - backpack view

###

Main Shop

The **Butterfly Fairy** is a ground and flying mount that may appear in the shops of Utopia: Origin for a limited time. Occasionaly, it may be obtained as a Cumulative Top-Up reward, when available. In October of 2021, it was available for a 3,280 CC cumulative top-up, while the ususal price in the Main Shop is 5,600.

### Description

*"The Butterfly Fairy always hiden in the deep mountain, but will fly out during the full moon, and light up the night of Beia Land."*
### Gallery

Butterfly Fairy Mount - backpack viewButterfly Fairy Mount - viewButterfly Fairy Mount - viewButterfly Fairy Mount - viewButterfly Fairy Mount - viewButterfly Fairy Mount - icon
Big White and Eight Angle Gift

Big White and Eight Angle Gift - item icon

## Buy in Shops

The **Big White and Eight Angle Gift** first appeared in September of 2021 and may become available in the shops of Utopia: Origin for a limited time.

### Description

Upon opening this pack, there are chances of getting some great rewards, among which the Big White and Eight Angle mount.

### Notes

* The items in the pack are bound, unless differently mentioned.

Big White and Eight Angle Gift - item icon