Buildings

```
* **00\_00\_00**  = **AGE\_TECH\_NUMBER**    inside lists Tech\_Tree

```

List all decorations:

* Decorations

List all buildings of resources on towns:

**FOOD**:

* Garden 01\_04\_01
* Crops\_Field 03\_02\_02
* Farm 04\_02\_01
* Corn\_Plantation 05\_02\_02
* Collective\_Farm 06\_12\_01
* Greenhouse 07\_12\_01

**LUMBER**:

* Forestry 01\_06\_01
* Felling 03\_01\_03
* Lumber\_Mill 04\_01\_01
* Timber\_Factory 05\_08\_02
* Collective\_Forestry 06\_05\_01
* Joinery\_Company 07\_11\_01

**STONE**:

* Stone\_Field 02\_03\_02
* Quarry 03\_08\_02
* Stone\_Career 04\_05\_01
* Stone\_Mine 05\_01\_02
* Stone\_Combine 06\_07\_02
* Concrete-mixing\_Plant 07\_09\_01

**IRON**:

* Iron\_Camp 03\_04\_02
* Iron\_Career 04\_06\_02
* Iron\_Mine 05\_06\_02
* Iron\_Combine 06\_04\_02
* Steelworks 07\_03\_02

**OIL**:

* Oil\_Derrick 06\_03\_02
* Drilling\_Rig 07\_06\_02

List all buildings of storage:

**STORAGE LIMIT**:

* Crop\_Shed 02\_06\_01
* Lumber\_Shed 02\_06\_02
* Stone\_Shed 02\_06\_03
* Ore\_Pantry 03\_04\_03
* Crop\_Pantry 03\_06\_02
* Building\_Pantry 03\_14\_01
* Raw\_Storage 04\_04\_02
* Crops\_Storage 04\_07\_02
* Construction\_Stocks 05\_08\_03
* Food\_Stocks 05\_15\_01
* Petroleum\_Tanks 06\_08\_01
* Food\_Warehouse 06\_12\_02
* Resource\_Warehouse 06\_13\_02
* Accumulator\_Batteries 07\_04\_02

* Watch\_tower 02\_04\_02
* Archery\_Tower 03\_14\_02
* Oil\_Tower 04\_07\_03
* Grapeshot\_Tower 05\_12\_02
* Shrapnel\_Tower 06\_11\_02
* Turret 07\_16\_02

**WALLS:**

* Palisade 02\_04\_01
* Wall 03\_08\_01
* Fortified\_Wall 04\_08\_03
* Moat 05\_15\_02
* Barbed\_Wire 06\_06\_02
* Electric\_Fence 07\_10\_01

List all buildings for resurect hero:

* Altar 02\_01\_01
* Temple 03\_02\_01
* Church 04\_01\_02
* Cathedral 05\_01\_03

List all buildings main structure:

* Chieftain\_Hut 01\_03\_01
* Residence 03\_01\_02
* Town\_Hall 04\_01\_03
* Palace 05\_01\_01
* Capitol 06\_02\_01
* Administration 07\_04\_01

List all buildings for production science:

* Shrine\_of\_Knowledge 01\_01\_02
* Library 03\_06\_01
* Seminary 04\_03\_01
* Archive 05\_03\_01
* School 06\_04\_01
* Research\_Institute 07\_06\_01

List all buildings for decrease construction time:

* Hut 01\_01\_01
* Cabin 02\_12\_02
* House 03\_02\_03
* Cottage 04\_03\_02
* Estate 05\_02\_01
* Apartments 06\_07\_01
* Skyscraper 07\_07\_01

List all buildings for boost Culture:

* Totem\_Pole 02\_08\_01
* Obelisk 03\_11a\_010
* Well 04\_12a\_01
* Conservatoire 05\_09\_01
* Fountain 05\_15\_03
* Clock\_Tower 05\_16b\_01
* Stadium 07\_09\_02

List all buildings for Alliance:

* Mission 02\_14\_01
* Consulate 03\_12\_01
* Embassy 04\_09\_01
* Diplomatic\_Corps 05\_03\_02
* Legation 06\_24\_01
* League\_of\_Nations 07\_15\_02

List all buildings with Upgrades:

* Blacksmith 03\_15\_01
* Blacksmith\_Upgrades 03\_15\_01
* Forge 04\_19\_01
* Forge\_Upgrades 04\_19\_01
* Blast\_Furnace 05\_06\_01
* Blast\_Furnace\_Upgrades 05\_06\_01
* Assembly\_Line 06\_18\_01
* Assembly\_Line\_Upgrades 06\_18\_01
* Factory 06\_19\_01
* Factory\_Upgrades 06\_19\_01
* Service\_Garage 07\_08\_01

* Innovation\_Studio 05\_07\_01
* Innovation\_Studio\_Upgrades 05\_07\_01
* Research\_lab 07\_21\_01

List all buildings of Victory:

* Trophy\_Hall 03\_09\_01
* Wonder\_of\_the\_World 03\_16\_03
* Pantheon 04\_14\_02

Rest all buildings:

* Air\_Base 07\_03\_01
* Arsenal 06\_11\_01
* Artillery\_Corps 05\_10\_01
* Automated\_Factory 07\_11\_02
* Bank 05\_08\_01
* Barracks 04\_06\_01
* Bunker 06\_22\_01
* Bureau\_of\_Investigations 07\_25\_01
* Caravanserai 04\_17\_01
* Castle 04\_16\_01
* Catacombs 04\_08\_02
* Cavalry\_Corps 05\_07\_02
* Chamber\_of\_Commerce 03\_16\_01
* Colosseum 03\_18\_01
* Courthouse 04\_15\_01
* Datacenter 07\_15\_01
* Delivery\_Service 06\_02\_02
* Dockyard 04\_04\_01
* Dry-dock 05\_12\_01
* Enchanted\_Tower 03\_17a\_01
* Garrison 03\_01\_01
* Gathering\_Point 02\_12\_01
* Hangar 06\_20\_02
* Harbor 03\_03\_01
* Hospital 05\_18\_01
* Hunters\_Hovel 01\_05\_01
* Hut\_of\_the\_Brave 01\_07\_01
* Hydroelectric\_Power\_Station 07\_24\_01
* Infantry\_Corps 05\_05\_01
* Interpol 07\_07\_02
* Laboratory 06\_16b\_01
* Lighthouse 04\_10\_01
* Logistics\_Center 07\_16\_01
* MAD\_Defense 07\_22\_02
* Marketplace 01\_10\_01
* Medieval\_Workshop 04\_11\_01
* Military\_Base 06\_01\_01
* Military\_Port 06\_06\_01
* Monastery 04\_08\_01
* Museum 05\_14\_01
* Museum\_-\_Items\_Science 05\_14\_01
* Mysterious\_Cave 02\_05a\_01
* Navy\_Base 07\_20\_01
* Nomads\_Yard 02\_02\_01
* Nuclear\_Power\_Station 07\_23\_01
* Nuclear\_Silo 07\_22\_01
* Observation\_Post 01\_07\_01
* Observatory 06\_20\_03.
* Oil\_Reservoir 07\_12\_02
* Opera\_House 04\_18\_01
* Petroglyph 02\_14\_02
* Plant 06\_08\_02
* Primitive\_Workshop 02\_10\_01
* Pyrotechnics\_Facility 06\_17\_01
* Radio\_Tower 06\_21\_01
* Repository 07\_21\_02
* Runway 06\_20\_01
* Sailing\_Workshop 05\_14\_02
* Shelter 02\_11\_02
* Shipyard 03\_07\_01
* Siege\_Workshop 03\_05\_01
* Skyward\_Traders 05\_19\_01
* Stables 03\_10\_01
* Stash 02\_11\_01
* Subway 07\_19\_01
* Tavern 03\_16\_02
* Theatre 04\_14\_01
* Thermal\_Power\_Station 07\_05\_02
* Trade\_Port 06\_14\_01
* Travellers\_Guild 05\_09\_02
* Vault 06\_13\_01
* Water\_Mill 04\_10\_02
* Wharf 05\_04\_01
* Wind\_Mill 04\_07\_01
* Witchdoctor\_Shack 02\_05b\_01

Others:

* Camp

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