CoN 1: Legacies

*Emeriti* are those who have a rich history with the council, they're original founding members or those able to proliferate quick enough to gain a seat on the high council by the end of the save. *Destrui* are those who are considered ex-council members. They include all played countries that were apart of the council at one point, regardless of how rich their lore is. The player's nations throughout the game are listed below.

# *Emeriti (Honorary Members)*

## Great Britannia (Zomjey)

The great nation of Britannia fronted much of the development within the council. Political strife among members were often attributed to Great Britannia in some way.

#### Early History

Much of the early period of Britannia's rise as England was a strong alliance forged between Ireland and them. A mutual agreement was reached and a pact formed in which both countries agreed to work together under the council. While some disagreements arose over the colonization of the new world, hostilities were relatively low for much of the game.

#### Rise of an Empire

Great changes were coming of England, the conquest of Scotland allowed for a greater union of power, and formation of Britannia. Also England was able with the help of Ireland, take the throne of France (though the vassals of France gained freedom in the process). With Britannia's power surmounting over the course of a short time period, further good fortunes came of them when they were also able to seize the throne of Savoy. Fearful council members sought to reduce the power of Britannia, including that of Ireland, Britannia's closest ally. Resolution I took a direct attack at Britannia's growing power.

#### The Coalition

Following the failed first resolution, the next attempt at striking down Britannia was written by Ireland in an attempt to seize power in the region. Resolution VII passed, demanding and denouncing Britannia to release Savoy (their Personal union in Italy). The King refused the demands and prepared for a full fledge offensive from the Council. War broke out and eventually ended in the release of savoy from the Britannia union, but also Britannia lost its alliance and trust of Ireland.

#### Endgame

Towards the end of the save, Britannia continued to grow power and leveraged itself to control Ireland and the new world. Given that the save continued, Britannia would rival that of the Greater Commonwealth that was found to have large influence in Eastern Europe.

## The Greater Commonwealth (Alex\_Jones)

The Greater Commonwealth played a very neutral game and was often performing tasks on its own accord. The nation grew in exponential power towards the end of the save, rivalling that of Great Britannia.

# *Destrui (Destroyed or Forgotten Members)*

## Brandenburg (Ocman)

**Zomjey Recalling:** *From what I remember of Ocman's Brandenburg in CoN 1, was that he was mainly alt-tabbed or doing other things while playing. This view point is backed up with the lack of territorial gains he made during the span of the save. It is believed that he failed to include any sort of diplomacy through the council or the creation of resolutions. Despite this, his nation can be seen brought up in Resolution 2 and Resolution 5.*

## Aragonese States (Scorpedeo)

**zomjey's Recalling:** *Thoughout much of this save, Scorpedeo failed to maintain his nation of Aragon, and often looked to blame others (me) for their failures as a nation. This can be seen through the aggressive actions taken by him with Resolution 7 and the surprise war he declared when Great Britain refused to give up their rightful claim over Savoy. Despite this, he still failed to grow in power, and nations like Great Britannia and the Commonwealth could easily triumph over such a weak set of tribes.*