Kolt

Kolt pistol viewed from the inventory

*Western semi-automatic pistol. This weapon can perform a special attack: Melee strike*

The Kolt is based on the M1911A1 pistol in real life. It shares the same magazine capacity as its real life counterpart, a measly 7-round magazine. It shares the same .45ACP ammo as the Revolver and the UIZ.

## Acquisition

The Kolt is a relatively common find in the mid to late game but can also be found in Noyabrsk Village as its earliest appearance. Low-tier bandits do sometimes use the Kolt and high-tier bandits may sometimes drop it.

## Usage

### Regular use

The Kolt is better than the starting IJ-70 pistol in that it has significantly higher damage, range and accuracy while being just as lightweight at 1 weight. The Kolt suffers somewhat from its limited ammo capacity but more than makes up for it by being more damaging and accurate at a longer range. The Kolt is more suited for taking down single infecteds or bandits. Due to its lower rate of fire, and higher spread gained per shot, you should avoid spamming the Kolt to maximise the chance of hitting shots. After you acquire the Revolver, it is advised to use that instead as it is more ammo efficient than the Kolt by doing even more damage with better range and accuracy. However, the Kolt is still a great option to occasionally kill infected that may cause inconvenience to opening a chest or sneaking to a specific area, although the Silenced Kolt would be better suited for that. The Kolt can even serve as a great backup to a sniper where the player hits a headshot on an infected or bandit but still lacks the damage to one-shot them. In that case, 1 or 2 consecutive shots from the Kolt can easily finish them off. The Kolt is a better backup than the Revolver to a sniper due to its higher rate of fire and 1 higher magazine capacity with better aim speed.

### Special attack

The Kolt, like the IJ-70 and the Mlock, has the melee strike ability. Just like the other 2 pistols, melee strike is near useless as using a backup melee weapon to finish off a wounded opponent is much more effective. Any use of the melee strike would be the absolute last resort should it ever arises.

## Additional info

### Silenced Kolt

*Western semi-automatic pistol. Silenced. This weapon can perform a special attack: Melee strike*

The Kolt can attach an improvised suppressor which completely removes any attention drawn from gunfire other than the target being shot at. Available at Crafting workshop level 3 and requires a non-broken Kolt (>0 durability), an oil filter, 5 materials and 4 hours. This reduces damage, range and accuracy by 1 and increase weight by 1. This is a cheaper alternative to the Silenced Mlock as it costs no components and half the materials. It even has increased damage at the cost of a significantly smaller magazine capacity of 7 compared to 16. Despite that, the Silenced Kolt is able to finish off any unarmoured enemy within a single magazine. However, if you do not finish off the targeted enemy before alerting other enemies, you may be in big trouble. The Silenced Kolt is similarly suited to finish off enemies headshotted by a sniper but has some health remaining without alerting other enemies.

## Practical effectiveness

The Kolt is a good ranged weapon for the early game and can serve you well with moderate damage and rate of fire. However, with its low rate of fire the Kolt should support a melee weapon and not replace it. Despite this, if you need to quickly dispatch of an enemy in specific instances, assuming the worst case scenario, these are the values of the number of shots required to kill any of the enemies you may encounter.

## Trivia

The Silenced Kolt can breakdown into 1 material and 1 component despite no components can be obtained from breaking down either the Kolt or the oil filter separately.