HP PKMN MSTR Notes

* 7 Part-Rock types or Rock types
* 8 Water or part water types.
* 8 Ground or part-ground types; not counting five Pokemon inherited from Giovanni.
* Charizard, Dragonite, Kingdra, Flygon, Altaria, and Salamence are or become dragon types. Rayquaza too.
* Gardevoir, Togekiss, Ninetails, Primarina, Sylveon are fairy types.

## Caught Pokemon & levels

http://pokemon.wikia.com/wiki/STAB
ALL POKEMON PUT UNDER TRAINING TO STRENGTHEN THEM BETTER PHYSICALLY. 24 PKMN LVL 90+. 24 Pokemon 85-87. 60 Pokemon After Regis.
FAMILIAR BOND POWERS: Improved mental communication, stat and power boosts.

* Charizard M (LVL: 110) FBP: Makes it like a level 200 at 110.
	+ Fire/Flying -- Dragon/Fire
	+ Blaze 50%+ Fire power at 1/3 HP
	+ Hidden Ability: Solar Power: 1.5x during sunshine.
	+ Moves: Smokescreen, Dragon Rage, Flamethrower, Fire Fang, Fire Spin, Blast Burn, Inferno, Submission, Seismic Toss, Fire Blast, Overheat, Steel Wing, Heat Wave, Hyper Beam, Draco Meteor, Dragon Claw, Flare Blitz (for Powder attacks), Shadow Claw,
	+ Has Charizardite X.
	+ Can channel heat within his body to dispel the electricity. 8 feet tall and can carry two times his body weight and lift the same with his arms and legs.
	+ Mega-evolves into Mega Charizard X.

https://www.serebii.net/pokedex-sm/006.shtml

* Venusaur F (LVL: 105)
	+ Grass/Poison
	+ Overgrow 50%+ grass atk power at 1/3 HP.
	+ Hidden Ability: Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
	+ Moves: Tackle, Vine Whip, Leech Seed, Take Down, Poison Powder, Sleep Powder, Razor Leaf, Synthesis, Solar Beam, Petal Blizzard, Frenzy Plant, Energy Ball, Double-Edge, Toxic, Venoshock, Protect, Seed Bomb, Light Screen, Safeguard, Earthquake, Double Team, Sludge Bomb, Attract, Rest, Grass Knot, Sleep Talk, Giga Drain, Stomping Tantrum, Reflect,
	+ Mega-evolves into Mega Venusaur.

https://www.serebii.net/pokedex-sm/003.shtml

* Blastoise M (LVL: 105)
	+ Water
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Hidden Ability: Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
	+ Moves: Tackle, Water Gun, Bubble, Bite, Rapid Spin, Protect, Water Pulse, Aqua Tail, Skull Bash, Hydro Pump, Hydro Cannon, Dark Pulse, Dragon Pulse, Ice Beam, Rain Dance,
	+ Mega-evolves into Mega Blastoise.

https://www.serebii.net/pokedex-sm/009.shtml

* Raichu M (LVL: 105)
	+ Electric
	+ Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.
	+ Moves: Thunder Punch, Thunderbolt, Dig, Thunder Shock, Electro Ball, Spark, Quick Attack, Agility, Discharge, Thunder, Hyper Beam, Iron Tail, Electro Ball, Double Team, Detect, Counter, Volt Tackle,
	+ Z-Move: Gigavolt Havoc

https://www.serebii.net/pokedex-sm/026.shtml

* Pidgeot M (LVL: 105)
	+ Flying/Normal
	+ Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent.
	+ Big Pecks: Protects the Pokémon from Defense-lowering effects.
	+ Moves: Tackle, Gust, Sand Attack, Quick Attack, Whirlwind, Aerial Ace, Twister, Wing Attack, Mirror Move, Air Slash, Hurricane, Roost, Steel Wing, Giga Impact, Heat Wave, Sky Attack,
	+ Mega-Evolves into Mega-Pidgeot.

https://www.serebii.net/pokedex-sm/018.shtml

* Fearow F (LVL: 105)
	+ Normal/Flying
	+ Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
	+ Hidden Ability: Sniper: Power of critical-hit moves is increased to 225% rather than 150%.
	+ Moves: Aerial Ace, Pursuit, Fury Attack, Peck, Mirror Move, Drill Peck, Drill Run,

https://www.serebii.net/pokedex-sm/022.shtml

* Gyarados M (LVL: 105)
	+ Water/Flying -- Water/Dark
	+ Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Opponents in S.O.S. Battles are more likely to call for help.
	+ Hidden Ability: Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon.
	+ Moves: Bite, Thrash, Hydro Pump, Twister, Ice Fang, Aqua Tail, Hyper Beam, Hurricane, Ice Beam, Flamethrower, Thunderbolt,
	+ Mega-Evolves into Mega-Gyarados.

https://www.serebii.net/pokedex-sm/130.shtml

* Dragonite M (LVL: 105) FBP: Makes it like a level 200 at 105.
	+ Dragon/Flying
	+ Marvel Scale: Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).
	+ Hidden Ability: Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP. (As Dragonite)
	+ Moves: Thunder Wave, Twister, Dragon Rage, Slam, Whirlwind, Dragon Rush, Fire Punch, Thunder Punch, Ice Punch, Dragon Claw, Hyper Beam, Hurricane, Thunder, Draco Meteor, Flamethrower, Thunderbolt, Ice Beam, Double Team, Dragon Pulse, Heat Wave, Water Pulse,
	+ Z-Move: Devasting Drake

https://www.serebii.net/pokedex-sm/149.shtml

* Steelix M (LVL: 105)
	+ Steel/Ground
	+ Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
	+ Moves: Tackle, Rock Throw, Rock Tomb, Stealth Rock, Rage, Gyro Ball, Smack Down, Dragon Breath, Slam, Mud Sport, Rock Slide, Iron Tail, Dig, Stone Edge, Hyper Beam, Earthquake, Heavy Slam, Thunder Fang, Fire Fang, Ice Fang, Explosion, Giga Impact, Flash Cannon. Dragon Pulse, Stomping Tantrum,
	+ Mega-Evolves into Mega Steelix.

https://www.serebii.net/pokedex-sm/208.shtml

* Kingdra F (through trade) (LVL: 105)
	+ Water/Dragon
	+ Sniper: Power of critical-hit moves is increased to 225% rather than 150%.
	+ Damp: Explosion, Selfdestruct & Mind Blown will not work while the Pokémon is on the field.
	+ Moves: Hydro Pump, Water Pulse, Dragon Pulse, Draco Meteor, Hyper Beam, Ice Beam, Flash Cannon, Agility, Yawn, Bubble Beam, Brine,
	+ Z-Move: Devastating Drake

https://www.serebii.net/pokedex-sm/230.shtml

* Alakazam F (through trade) (LVL: 105)
	+ Psychic
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
	+ Hidden Ability: Magic Guard: Prevents all damage except from direct-attack moves.
	+ Moves: Psychic, Future Sight, Recover, Psybeam, Disable, Reflect, Teleport, Telekinesis, Miracle Eye, Psycho Cut, Toxic, Shadow Ball, Energy Ball, Dream Eater, Ice Punch, Thunder Punch, Fire Punch, Signal Beam,
	+ Mega-Evolves into Mega Alakazam.

https://www.serebii.net/pokedex-sm/065.shtml

* Gengar F (through trade) (LVL: 105)
	+ Ghost/Poison
	+ Cursed Body: When a move hits the Pokémon, that move has a 30% chance of getting disabled.
	+ Moves: Shadow Punch, Mean Look, Destiny Bond, Shadow Ball, Hex, Nightmare, Toxic, Hypnosis, Dream Eater, Venoshock, Sucker Punch, Dark Pulse, Psychic, Sludge Bomb, Shadow Claw, Explosion, Poison Jab, Ice Punch, Nightshade,
	+ Mega-Evolves into Mega Gengar.

https://www.serebii.net/pokedex-sm/094.shtml

* Electivire M (through trade) (LVL: 105)
	+ Electric
	+ Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Vital Spirit: The Pokémon cannot be Asleep while having this ability.
	+ Moves: Thunder Shock, Shock Wave, Quick Attack, Thunder Wave, Thunderbolt, Electro Ball, Light Screen, Thunder Punch, Discharge, Thunder, Giga Impact, Electric Terrain, Hyper Beam, Ion Deluge, Fire Punch, Low Kick, Swift, Protect, Brick Break, Flamethrower, Double Team, Psychic, Focus Blast, Rock Slide, Wild Charge, Ice Punch, Magnet Rise, Electroweb. Iron Tail, Focus Punch, Stomping Tantrum,
	+ Z-Move: Gigavolt Impact

https://www.serebii.net/pokedex-sm/466.shtml

* Golem M (LVL: 105)
	+ Rock/Ground
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Hidden Ability: Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
	+ Moves: Tackle, Rock Throw, Smack Down, Bulldoze, Stealth Rock, Rock Blast, Explosion, Stone Edge, Self-Destruct, Heavy Slam, Flamethrower, Thunder, Hyper Beam,

https://www.serebii.net/pokedex-sm/076.shtml

* Nidoking M (LVL: 105)
	+ Ground/Poison
	+ Poison Point: The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
	+ Moves: Horn Attack, Earth Power, Mega Horn, Thunder, Earthquake, Flamethrower, Toxic, Venoshock, Ice Beam, Hyper Beam, Stone Edge, Bulldoze, Rock Slide, Venom Drench, Thunder Punch, Fire Punch, Ice Punch, Water Pulse, Stealth Rock, Stomping Tantrum, Toxic Spikes,

https://www.serebii.net/pokedex-sm/034.shtml

* Nidoqueen F (LVL: 105)
	+ Ground/Poison
	+ Poison Point: The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
	+ Moves: Horn Attack, Earth Power, Superpower, Thunder, Earthquake, Flamethrower, Toxic, Venoshock, Ice Beam, Hyper Beam, Smack Down, Shadow Claw, Stone Edge, Bulldoze, Rock Slide, Thunder Punch, Fire Punch, Ice Punch, Water Pulse, Toxic Spikes,

https://www.serebii.net/pokedex-sm/031.shtml

* Tentacruel F (LVL: 105)
	+ Water/Poison
	+ Liquid Ooze: When the opponent absorbs Hit Points from this Pokémon, the opponent instead loses Hit Points.
	+ Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
	+ Moves: Acid Spray, Water Pulse, Bubble Beam, Poison Jab, Sludge Wave, Hydro Pump, Wring Out, Toxic Spikes, Toxic, Ice Beam, Rain Dance, Giga Drain,

https://www.serebii.net/pokedex-sm/073.shtml

* Magmortar M (LVL: 105)
	+ Fire
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Vital Spirit: The Pokémon cannot be Asleep while having this ability.
	+ Moves: Fire Punch, Flamethrower, Fire Blast, Hyper Beam, Lava Plume, Thunderbolt,
* Can channel heat within his body to dispel the electricity.

https://www.serebii.net/pokedex-sm/467.shtml

* Scizor F (LVL: 105)
	+ Bug/Steel
	+ Technician: Moves with a base power of 60 or less are boosted in power by 50%.
	+ Hidden Ability: Light Metal: Halves the Pokémon's weight.
	+ Moves: Bullet Punch, Metal Claw, Fury Cutter, X-Scissor, Night Slash, Iron Head, Feint, Aerial Ace,
	+ Mega-Evolves into Mega Scizor.

https://www.serebii.net/pokedex-sm/212.shtml

* Rhyperior M (LVL: 105)
	+ Ground/Rock
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Hidden Ability: Reckless: The power of moves that have recoil damage is increased by 20%.
	+ Moves: Horn Attack, Smack Down, Bulldoze, Rock Blast, Drill Run, Stone Edge, Earthquake, Mega Horn, Horn Drill, Rock Wrecker,

https://www.serebii.net/pokedex-sm/464.shtml

* Aerodactyl F (LVL: 105)
	+ Rock/Flying
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Moves: Hyper Beam, Rock Slide, Giga Impact, Aerial Ace, Ancient Power, Ice Beam, Thunderbolt, Crunch, Wing Attack, Dragon Claw, Toxic, Earthquake, Double Team, Flamethrower, Sandstorm, Protect, Steel Wing, Rest, Sleep Talk, Roost, Earth Power, Dragon Pulse, Heat Wave, Sky Attack, Stealth Rock,
	+ Mega-Evolves into Mega Aerodactyl.

https://www.serebii.net/pokedex-sm/142.shtml

* Omastar F (LVL: 105)
	+ Rock/Water
	+ Shell Armor: Opponent’s moves cannot Critical Hit.
	+ Moves: Hydro Pump, Ancient Power, Protect, Ice Beam, Dig, Toxic, Smack Down, Sandstorm, Stone Edge, Rock Slide, Earth Power, Stealth Rock,

https://www.serebii.net/pokedex-sm/139.shtml

* Kabutops F (LVL: 105)
	+ Rock/Water
	+ Battle Armor: Opponent’s moves cannot Critical Hit.
	+ Moves: Aqua Jet, Ancient Power, Hydro Pump, Ice Beam, Giga Drain, Toxic, Ice Beam, Sandstorm, Scald, Stone Edge, Rock Slide, Earth Power, Water Pulse, Stealth Rock,

https://www.serebii.net/pokedex-sm/141.shtml

* Lapras F (LVL: 105)
	+ Water/Ice
	+ Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
	+ Hidden Ability: Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
	+ Moves: Perish Song, Ice Beam, Ice Shard, Water Pulse, Water Gun, Hydro Pump, Sheer Cold, Psychic, Rain Dance, Sing, Thunderbolt, Protect, Safeguard, Dream Eater,

https://www.serebii.net/pokedex-sm/131.shtml

### Johto Pokemon

* Houndoom F (LVL: 105)
	+ Dark/Fire
	+ Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
	+ Moves: Thunder Fang, Inferno, Fire Fang, Foul Play, Flamethower, Crunch, Feint Attack, Solar Beam, Shadow Ball, Toxic, Sludge Bomb, Will-O-Wisp, Dream Eater, Dark Pulse, Heat Wave,
* Can channel heat within his body to dispel the electricity.
	+ Mega-Evolves into Mega Houndoom.

https://www.serebii.net/pokedex-sm/229.shtml

* Tyranitar M (LVL: 105) FBP: Makes it like a level 200 at 105.
	+ Rock/Dark
	+ Sand Stream: Sandstorm blows when the Pokémon enters battle.
	+ Hidden Ability: Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
	+ Moves: Sandstorm, Rock Slide, Thrash, Dark Pulse, Crunch, Earthquake, Stone Edge, Ice Beam, Thunder, Flamethrower, Rock Slide, Hyper Beam,
	+ Can Mega-Evolve into Mega Tyranitar.

https://www.serebii.net/pokedex-sm/248.shtml

* Ursaring M (LVL: 105)
	+ Normal
	+ Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
	+ Moves: Slash, Hyper Beam, Focus Blast, Hammer Arm, Facade, Giga Impact, Rest, Snore, Sleep Talk, Yawn, Thunder Punch, Fire Punch, Ice Punch,

https://www.serebii.net/pokedex-sm/217.shtml

* Weavile F (LVL: 105)
	+ Dark/Ice
	+ Faint Attack, Icy Wind, Hone Claws, Slash, Night Slash, Dark Pulse, Ice Shard, Ice Beam, Torment,

https://www.serebii.net/pokedex-sm/461.shtml

* Magcargo M (LVL: 105)
	+ Fire/Rock
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Flame Burst, Rock Throw, Ancient Power, Yawn, Smog, Lava Plume, Body Slam, Recover, Rock Slide, Earth Power, Flamethrower, Solar Beam,
* Can channel heat within his body to dispel the electricity.

https://www.serebii.net/pokedex-sm/219.shtml

* Feraligatr M (LVL: 105)
	+ Water
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Hidden Ability: Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect.
	+ Moves: Water Gun, Ice Beam, Crunch, Ice Punch, Chip Away, Slash, Thrash, Aqua Tail, Hydro Pump, Hydro Cannon,
	+ Z-Move: Hydro Vortex

https://www.serebii.net/pokedex-sm/160.shtml

### Hoenn Pokemon

* Cradily M (LVL: 100)
	+ Rock/Grass
	+ Suction Cups: Negates moves that force switching out.
	+ Hidden Ability: Storm Drain: Water-type moves are drawn to this Pokémon. Water-type moves will do no damage and the Pokémon's SP ATK is raised one stage
	+ Moves: Ancient Power, Energy Ball, Giga Drain, Solar Beam, Protect, Smack Down, Earthquake, Hyper Beam, Toxic, Sludge Wave, Sandstorm, Rest, Stone Edge, Giga Impact, Seed Bomb, Synthesis,
	+ Z-Moves: Bloom Doom.

https://www.serebii.net/pokedex-sm/346.shtml

* Armaldo M (LVL: 100)
	+ Rock/Bug
	+ Battle Armor: Opponent’s moves cannot Critical Hit.
	+ Hidden Ability: Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on

the turn weather becomes Heavy Rain.

* + Moves: X-Scissor, Rock Blast, Ancient Power, Protect, Smack Down, Hyper Beam, Earthquake, Sandstorm, Stone Edge, Rest, Sleep Talk, Water Pulse, Liquidation, Stomping Tantrum,
	+ Z-Move: Continental Crush

https://www.serebii.net/pokedex-sm/348.shtml

* Swampert M (LVL: 105)
	+ Water/Ground
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Hidden Ability: Damp: Explosion, Selfdestruct & Mind Blown will not work while the Pokémon is on the field.
	+ Moves: Tackle, Growl, Water Gun, Mud Slap, Foresight, Mud Bomb, Rock Slide, Protect, Muddy Water, Take Down, Hydro Pump, Earthquake, Endeavor, Hammer Arm, Hydro Cannon, Ice Beam,
	+ Mega-Evolves into Mega Swampert.

https://www.serebii.net/pokedex-sm/260.shtml

* Sceptile M (LVL: 105)
	+ Grass -- Grass/Dragon
	+ Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
	+ Hidden Ability: Unburden: Speed is doubled once the held item is consumed.
	+ Moves: Pound, Absorb, Mega Drain, Pursuit, Leaf Blade, Fury Cutter, Quick Attack, Agility, Slam, Detect, Dual Chop, Leaf Storm, X-Scissor, False Swipe, Quick Guard, Frenzy Plant, Solar Beam, Protect, Seed Bomb, Thunder Punch, Dragon Pulse, Energy Ball,
	+ Mega-Evolves into Mega Sceptile.

https://www.serebii.net/pokedex-sm/254.shtml

* Aggron F (LVL: 105)
	+ Steel/Rock --Steel
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Hidden Ability: Heavy Metal: Doubles the Pokémon's weight.
	+ Moves: Tackle, Harden, Mud Slap, Headbutt, Metal Claw, Rock Tomb, Protect, Ironhead, Rock Slide, Take Down, Iron Tail, Double-Edge, Roar, Solar Beam, Heavy Slam, Metal Burst, Hyper Beam, Stone Edge, Thunder,
	+ Mega-Evolves into Mega Aggron.

https://www.serebii.net/pokedex-sm/306.shtml

* Altaria F (LVL: 105)
	+ Dragon/Flying -- Dragon/Fairy
	+ Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
	+ Hidden Ability: Cloud Nine: All weather effects are negated while the Pokémon is on the field.
	+ Moves: Peck, Growl, Astonish, Sing, Fury Attack, Safeguard, Disarming Voice, Mist, Round, Take Down, Refresh, Mirror Move, Cotten Guard, Dragon Breath, Sky Attack, Dragon Pulse, Perish Song, Moonblast, Sky Attack, Roost, Flamethrower, Aerial Ace, Dream Eater, Dragon Rush, Draco Meteor, Ice Beam, Solar Beam,
	+ Mega-Evolves into Mega Altaria.

https://www.serebii.net/pokedex-sm/334.shtml

* Blaziken M (LVL: 105)
	+ Fire/Fight
	+ Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
	+ Hodden Ability: Speed Boost: Speed increases by one stage at the end of each turn.
	+ Moves: Sand Attack, Fire Spin, Quick Attack, Flame Charge, Double Kick, Blaze Kick, Flare Blitz, Fire Punch, High Jump Kick, Double Kick, Slash, Brave Bird, Blast Burn, Sky Uppercut, Flamethrower, Brick Break, Low Sweep, Focus Blast, Counter, Low Kick, Focus Punch, Thunder Punch, Shadow Claw, Stone Edge, Rock Slide, Solar Beam,
* Can channel heat within his body to dispel the electricity.
* Blaze ability like Chimchars.
	+ Mega-Evolves into Mega Blaziken.

https://www.serebii.net/pokedex-sm/257.shtml

* Gardevoir F (LVL: 105)
	+ Psychic/Fairy
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
	+ Hidden Ability: Telepathy: Prevents damage from team-mates during Double and Triple battles.
	+ Moves: Confusion, Double Team, Teleport, Disarming Voice, Magical Leaf, Lucky Chant, Heal Pulse, Draining Kiss, Calm Mind, Psychic, Moonblast, Stored Power, Misty Terrain, Healing Wish, Hypnosis, Dream Eater, Imprison, Future Sight, Shadow Ball, Destiny Bond,
	+ Can psychically manipulate enemy attacks and redirect them.
* Mega-Evolves into Mega Gardevoir.

https://www.serebii.net/pokedex-sm/282.shtml

* Glalie F (LVL: 105)
	+ Ice
	+ Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
	+ Moves: Powder Snow, Double Team, Ice Shard, Icy Wind, Ice Fang, Headbutt, Protect, Frost Breath, Crunch, Freeze-Dry, Blizzard, Hail, Ice Beam, Shadow Ball, Dark Pulse, Sheer Cold,
	+ Mega-Evolves into Mega Glalie.

https://www.serebii.net/pokedex-sm/362.shtml

* Flygon F (LVL: 100)
	+ Ground/Dragon
	+ Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
	+ Moves: Sand Attack, Bite, Feint Attack, Bide, Mud-Slap, Bulldoze, Sand Tomb, Rock Slide, Dig, Crunch, Earth Power, Feint, Earthquake, Dragon Breath, Sandstorm, Uproar, Hyper Beam, Dragon Claw, Dragon Rush, Solar Beam, Flamethrower, Bulldoze, Draco Meteor, Dragon Pulse, Toxic, Rest, Sleep Talk,
	+ Z-Move: Devasting Drake

https://www.serebii.net/pokedex-sm/330.shtml

* Salamence M (LVL: 105)
	+ Dragon/Flying
	+ Moves: Bite, Dragon Breath, Headbutt, Crunch, Dragon Claw, Zen Headbutt, Protect, Flamethrower, Dragon Tail, Fire Fang, Thunder Fang, Hyper Beam, Dragon Pulse, Dragon Rush, Draco Meteor, Sleep Talk, Rest, Double-Edge, Aerial Ace, Shadow Claw, Aqua Tail, Heat Wave, Hyper Voice, Giga Impact,
	+ Mega-Evolves into Mega Salamence.

https://www.serebii.net/pokedex-sm/373.shtml

* Metagross Genderless (LVL: 105)
	+ Steel/Psychic
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Light Metal: Halves the Pokémon's weight.
	+ Moves: Iron Head, Zen Headbutt, Iron Defense, Metal Claw, Confusion, Magnet Rise, Pursuit, Miracle Eye, Psychic, Agility, Meteor Mash, Hammer Arm, Hyper Beam, Shadow Ball, Giga Impact, Thunder Punch, Ice Punch, Explosion, Protect,

* + Can psychically manipulate enemy attacks and redirect them.
	+ Can psychically manipulate fire, water, and air.
	+ Mega-Evolves into Mega Metagross.

https://www.serebii.net/pokedex-sm/376.shtml

* Absol F (LVL: 105)
	+ Dark
	+ Super Luck: Raises the critical-hit ratio of moves by one level.
	+ Hidden Ability: Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move.
	+ Moves: Perish Song, Future Sight, Bite, Quick Attack, Double Team, Slash, Night Slash, Detect, Psycho Cut, Sucker Punch, Razor Wind, Ice Beam, Shadow Ball, Shadow Claw, Dark Pulse, Mean Look, Thunderbolt, Flamethrower, Aerial Ace,
	+ Mega-Evolves into Mega Absol.

https://www.serebii.net/pokedex-sm/359.shtml

* Togekiss F (LVL: 105)
	+ Fairy/Flying
	+ Serene Grace: The chances of a move having a secondary effect is doubled.
	+ Hidden Ability: Super Luck: Raises the critical-hit ratio of moves by one level.
	+ Moves: Yawn, Metronome, Encore, Follow Me, Wish, Ancient Power, Safeguard, Baton Pass, Double-Edge, Last Resort, Magical Leaf, Sky Attack, Extreme Speed, Aura Sphere, Air Slash, Flamethrower, Water Pulse, Solar Beam, Dream Eater, Dazzling Gleam, Magic Coat,

https://www.serebii.net/pokedex-sm/468.shtml

* Dusknoir M (LVL: 100)
	+ Ghost
	+ Moves: Disable, Astonish, Foresight, Shadow Sneak, Pursuit, Will-O-Wisp, Confuse Ray, Curse, Shadow Punch, Future Sight, Fire Punch, Ice Punch, Thunder Punch, Gravity, Hex, Shadow Ball, Mean Look, Payback, Dream Eater, Dark Pulse, Destiny Bond, Ice Beam, Psychic, Night Shade,
	+ Z-Move: Never-Ending Nightmare

https://www.serebii.net/pokedex-sm/477.shtml

* Milotic F (LVL: 100)
	+ Water
	+ Marvel Scale: Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).
	+ Hidden Ability: Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack that requires physical contact against this Pokémon.
	+ Moves: Water Pulse, Refresh, Aqua Ring, Recover, Aqua Tail, Attract, Hydro Pump, Rain Dance, Safeguard, Ice Beam, Toxic, Protect,
	+ Z-Move: Hydro Vortex

https://www.serebii.net/pokedex-sm/350.shtml

* Magnezone (LVL: 100)
	+ Electric/Steel
	+ Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass.
	+ Hidden Ability: Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn.
	+ Moves: Tri Attack, Zap Cannon, Electric Terrain, Thunder Wave, Electro Ball, Spark, Flash Cannon, Discharge, Gyro Ball, Thunderbolt, Magnet Rise, Thunder, Mirror Coat,
	+ Z-Moves: Gigavolt Havoc

https://www.serebii.net/pokedex-sm/082.shtml

* Skarmory F (LVL: 100)
	+ Steel/Flying
	+ Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
	+ Moves: Metal Claw, Air Cutter, Feint, Swift, Spikes, Agility, Steel Wing, Slash, Air Slash, Night Slash, Sky Attack, Aerial Ace, Toxic, Roost, Counter,

https://www.serebii.net/pokedex-sm/227.shtml

* Whiscash/Nero M (LVL: 100)
	+ Water/Ground
	+ Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
	+ Hidden Ability: Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
	+ Moves: Zen Headbutt, Water Gun, Mud Bomb, Water Pulse, Earthquake, Rest, Muddy Water, Future Sight, Hydro Pump, Rain Dance, Sleep Talk, Ice Beam, Toxic, Protect, Hyper Beam,
	+ Z-Move: Tectonic Rage

https://www.serebii.net/pokedex-sm/340.shtml

* Snorlax F (LVL: 100)
	+ Normal
	+ Immunity: The Pokémon cannot be Poisoned while having this ability.
	+ Moves: Rest, Yawn, Hyper Beam, Body Slam, Snore, Sleep Talk, Giga Impact, Heavy Slam, High Horsepower, Psychic, Ice Beam, Thunderbolt, Shadow Ball, Brick Break, Flamethrower, Attract, Focus Blast, Counter, Focus Punch, Toxic, Thunder Punch, Ice Punch, Fire Punch, Protect,
	+ Z-Moves: Pulverizing Pancake

https://www.serebii.net/pokedex-sm/143.shtml

## Alolan Pokemon

* Noivern M (LVL: 90)
	+ Flying/Dragon
	+ Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
	+ Hidden Ability: Telepathy: Prevents damage from team-mates during Double and Triple battles.
	+ Moves: Supersonic, Bite, Wing Attack, Agility, Air Cutter, Roost, Razor Wind, Tailwind, Super Fang, Air Slash, Boomburst, Dragon Pulse, Hurricane, Dragon Claw, Solar Beam, Roost, Shadow Ball, Psychic, Wild Charge, Flamethrower, Dark Pulse, Draco Meteor, Heat Wave, Water Pulse,

https://www.serebii.net/pokedex-sm/715.shtml

* Kommo-o M (LVL: 90)
	+ Dragon/Fight
	+ Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
	+ Hidden Ability: Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
	+ Moves: Protect, Headbutt, Dragon Claw, Sky Uppercut, Changing Scales, Close Combat, Brick Break, Focus Blast, Flamethrower, Shadow Claw, Rock Slide, Draco Meteor, Dual Chop, Low Kick, Thunder Punch, Fire Punch, Ice Punch, Superpower, Dragon Pulse, Drain Punch, Focus Punch, Water Pulse, Shock Wave, Stealth Rock,

https://www.serebii.net/pokedex-sm/784.shtml

* Naganadel (LVL: 90)
	+ Poison/Dragon
	+ Beast Boost: Increases the Pokémon's highest stat when it knocks out a Pokémon
	+ Moves: Dragon Pulse, Venoshock, Venom Drench, Poison Jab, Toxic, Fell Stinger, Air Cutter, Air Slash, Dragon Claw, Thunderbolt, Flamethrower, Double Team, Shadow Claw, Smart Strike, Dark Pulse, Draco Meteor, Heat Wave, Shock Wave, Gastro Acid,

https://www.serebii.net/pokedex-sm/804.shtml

* Dhelmise Genderless (LVL: 90)
	+ Ghost/Grass
	+ Steelworker: Increases the power of Steel-type moves used by this Pokémon by 50%.
	+ Moves: Gyro Ball, Giga Drain, Anchor Shot, Shadow Ball, Energy Ball, Heavy Slam, Phantom Force, Power Whip, Toxic, Solar Beam, Shadow Claw, Rock Slide, Flash Cannon, Iron Head, Pain Split, Iron Head, Iron Defense,

https://www.serebii.net/pokedex-sm/781.shtml

* Alolan Ninetales F (LVL: 90)
	+ Ice/Fairy
	+ Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level.
	+ Hidden Ability: Snow Warning: Hailstorm blows when the Pokémon enters battle.
	+ Moves: Powder Snow, Roar, Ice Shard, Confuse Ray, Icy Wind, Feint Attack, Hex, Aurora Beam, Extrasensory, Safeguard, Ice Beam, Imprison, Blizzard, Sheer Cold, Dazzling Gleam, Attract, Aurora Veil, Dark Pulse, Hypnosis, Dream Eater, Hail,

https://www.serebii.net/pokedex-sm/038.shtml

* Primarina F (LVL: 90)
	+ Water/Fairy
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Hidden Ability: Liquid Voice: All sound-based moves become Water-type moves.
	+ Moves: Disarming Voice, Aqua Jet, Bubble Beam, Sing, Sparkling Aria, Hyper Voice, Moonblast, Hydro Pump, Misty Terrain, Ice Beam, Psychic, Shadow Ball, Double Team, Attract, Energy Ball, Scald, Dazzling Gleam, Hydro Cannon, Magic Coat, Water Pulse,
	+ Z-Move: Oceanic Operetta.

https://www.serebii.net/pokedex-sm/730.shtml

## Eeveelutions

* Sylveon F (LVL: 90)
	+ Fairy
	+ Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Pixilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Fairy-type.
	+ Quick Attack, Bite, Swift, Refresh, Disarming Voice, Fairy Wind, Draining Kiss, Misty Terrain, Light Screen, Moonblast, Sand Attack, Shadow Ball, Double Team, Reflect, Attract, Hyper Beam, Giga Impact, Dazzling Gleam, Magic Coat,

https://www.serebii.net/pokedex-sm/700.shtml

* Umbreon M (LVL: 90)
	+ Dark
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
	+ Moves: Quick Attack, Sand Attack, Confuse Ray, Assurance, Feint Attack,

Mean Look, Toxic, Protect, Psychic, Shadow Ball, Double Team, Attract, Rest, Sleep Talk, Dark Pulse, Foul Play, Refresh, Zap Cannon, Iron Tail,
https://www.serebii.net/pokedex-sm/197.shtml

* Espeon F (LVL: 90)
	+ Psychic
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
	+ Magic Bounce: Reflects non-attacking moves used on the Pokémon back to the opponent.
	+ Moves: Sand Attack, Quick Attack, Swift, Bite, Refresh, Confusion, Psybeam, Future Sight, Psychic, Reflect, Morning Sun, Light Screen, Shadow Ball, Attract, Magic Coat, Zen Headbutt,

https://www.serebii.net/pokedex-sm/196.shtml

* Jolteon M (LVL: 90)
	+ Electric
	+ Volt Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Electric-type moves.
	+ Hidden Ability: Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
	+ Moves: Sand Attack, Quick Attack, Swift, Refresh, Thunder Fang, Agility, Thunder Wave, Discharge, Thunder, Light Screen, Rain Dance, Thunderbolt, Shadow Ball, Double Team, Attract, Shock Wave,

https://www.serebii.net/pokedex-sm/135.shtml

* Flareon F (LVL: 90)
	+ Fire
	+ Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
	+ Hidden Ability: Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
	+ Moves: Sand Attack, Quick Attack, Bite, Swift, Refresh, Fire Fang, Lava Plume, Flare Blitz, Toxic, Double Team, Shadow Ball, Flamethrower, Flame Charge, Attract, Will-O-Wisp, Heat Wave,

https://www.serebii.net/pokedex-sm/136.shtml

* Leafeon M (LVL: 90)
	+ Grass
	+ Leaf Guard: Prevents the Pokémon from being afflicted by status conditions during strong sunlight.
	+ Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
	+ Moves: Sand Attack, Quick Attack, Bite, Swift, Refresh, Razor Leaf, Grass Whistle, Magical Leaf, Giga Drain, Synthesis, Sunny Day, Leaf Blade, Solar Beam, Shadow Ball, Double Team, Energy Ball, Seed Bomb,

https://www.serebii.net/pokedex-sm/470.shtml

* Glaceon F (LVL: 90)
	+ Ice
	+ Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level.
	+ Hidden Ability: Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
	+ Moves: Sand Attack, Quick Attack, Bite, Swift, Refresh, Icy Wind, Ice Fang, Ice Shard, Barrier, Mirror Coat, Hail, Blizzard, Ice Beam, Rain Dance, Shadow Ball, Double Team, Attract, Aurora Veil, Frost Breath, Water Pulse, Iron Tail, Aqua Tail,

https://www.serebii.net/pokedex-sm/471.shtml

* Vaporeon M (LVL: 90)
	+ Water
	+ Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
	+ Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
	+ Moves: Sand Attack, Quick Attack, Bite, Swift, Refresh, Water Pulse, Aurora Beam, Aqua Ring, Muddy Water, Hydro Pump, Toxic, Ice Beam, Shadow Ball, Double Team, Attract, Scald, Icy Wind,

https://www.serebii.net/pokedex-sm/134.shtml

## Sinnoh Pokemon

* Garchomp M (LVL: 90)
	+ Dragon/Ground
	+ Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
	+ Hidden Ability: Rough Skin: The opponent is hurt by 1/8th of his maximum Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon.
	+ Moves: Sand Attack, Sandstorm, Take Down, Sand Tomb, Dual Chop, Slash, Dragon Claw, Dig, Dragon Rush, Crunch, Earthquake, Flamethrower, Brick Break, Giga Impact, Draco Meteor, Dragon Pulse, Shadow Claw, Stealth Rock, Stomping Tantrum,
	+ Mega-Evolves into Mega Garchomp.

https://www.serebii.net/pokedex-sm/445.shtml

* Lucario M (LVL: 90)
	+ Fight/Steel
	+ Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move.
	+ Moves: Foresight, Quick Attack, Endure, Counter, Feint, Force Palm, Copycat, Reversal, Final Gambit, Aura Sphere, Detect, Metal Claw, Quick Guard, Heal Pulse, Close Combat, Dragon Pulse, Extreme Speed, Psychic, Shadow Ball, Brick Break, Low Sweep, Focus Blast, Shadow Claw, Flash Cannon, Dark Pulse, Low Kick, Ice Punch, Thunder Punch, Fire Punch, Zen Headbutt, Iron Tail, Drain Punch, Focus Punch, Water Pulse, Stone Edge, High Jump Kick,
	+ Mega-Evolves into Mega Lucario.

https://www.serebii.net/pokedex-sm/448.shtml

* Drapion M (LVL: 90)
	+ Poison/Dark
	+ Sniper: Power of critical-hit moves is increased to 225% rather than 150%.
	+ Hidden Ability: Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent.
	+ Moves: Venoshock, Toxic Spikes, Night Slash, Thunder Fang, Ice Fang, Fire Fang, Bite, Poison Fang, Crunch, Fell Stinger, Cross Poison, Toxic, Earthquake, Shadow Ball, Brick Break, Double Team, Sludge Bomb, Rock Tomb, Giga Impact, Rest, Rock Slide, Bulldoze, X-Scissor, Infestation, Sleep Talk, Dark Pulse, Throat Chop, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/452.shtml

* Abomasnow M (LVL: 90)
	+ Grass/Ice
	+ Snow Warning: Hailstorm blows when the Pokémon enters battle.
	+ Hidden Ability: Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
	+ Moves: Powder Snow, Razor Leaf, Grass Whistle, Mist, Ice Shard, Ingrain, Wood Hammer, Ice Punch, Sheer Cold, Blizzard, Ice Beam, Hail, Rain Dance, Solar Beam, Earthquake, Toxic, protect, Safeguard, Light Screen, Shadow Ball, Brick Break, Double Team, Rock Tomb, Rest, Attract, Focus Blast, Energy Ball, Frost Breath, Bulldoze, Rock Slide, Grass Knot, Sleep Talk, Seed Bomb, Iron Tail, Giga Drain, Synthesis, Focus Punch, Water Pulse, Stomping Tantrum,
	+ Mega-Evolves into Mega Abomasnow.

https://www.serebii.net/pokedex-sm/460.shtml

* Spiritomb M (LVL: 90)
	+ Ghost/Dark
	+ Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
	+ Moves: Curse, Confuse Ray, Shadow Sneak, Feint Attack, Hypnosis, Dream Eater, Ominous Wind, Sucker Punch, Dark Pulse, Psychic, Shadow Ball, Double Team, Water Pulse,

https://www.serebii.net/pokedex-sm/442.shtml

* Staraptor F (LVL: 90)
	+ Normal/Flying
	+ Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
	+ Hidden Ability: Reckless: The power of moves that have recoil damage is increased by 20%.
	+ Moves: Tackle, Quick Attack, Wing Attack, Double Team, Endeavor, Whirlwind, Aerial Ace, Take Down, Close Combat, Agility, Brave Bird, Final Gambit, Roost, Steel Wing, Giga Impact, Heat Wave,

https://www.serebii.net/pokedex-sm/398.shtml

* Torterra M (LVL: 90)
	+ Grass/Ground
	+ Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
	+ Hidden Ability: Shell Armor: Opponent’s moves cannot Critical Hit.
	+ Moves: Tackle, Razor Leaf, Curse, Leech Seed, Earthquake, Wood Hammer, Synthesis, Crunch, Giga Drain, Leaf Storm, Light Screen, Protect, Safeguard, Solar Beam, Reflect, Sandstorm, Energy Ball, Stone Edge, Bulldoze, Rock Slide, Grass Knot, Frenzy Plant, Grass Pledge, Seed Bomb, Earth Power, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/389.shtml

* Empoleon F (LVL: 90)
	+ Water/Steel
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Moves: Water Sport, Peck, Metal Claw, Bubble Beam, Bide, Brine, Aqua Jet, Whirlpool, Mist, Drill Peck, Hydro Pump, Ice Beam, Earthquake, Brick Break, Steel Wing, Scald, Shadow Claw, Giga Impact, Rock Slide, Bulldoze, Flash Cannon, Hydro Cannon, Icy Wind, Water Pulse, Stealth Rock,

https://www.serebii.net/pokedex-sm/395.shtml

* Bronzong Genderless (LVL: 90)
	+ Steel/Psychic
	+ Heatproof: Damage from Fire-type moves and the Burn status is halved.
	+ Heavy Metal: Doubles the Pokémon's weight.
	+ Moves: Confusion, Hypnosis, Imprison, Confuse Ray, Iron Defense, Feint Attack, Safeguard, Future Sight, Metal Sound, Block, Gyro Ball, Extrasensory, Heal Block, Heavy Slam, Light Screen, Protect, Safeguard, Solar Beam, Earthquake, Psychic, Shadow Ball, Double Team, Reflect, Sandstorm, Explosion, Rock Slide, Dream Eater, Flash Cannon, Iron Head, Zen Headbutt, Stealth Rock,

https://www.serebii.net/pokedex-sm/437.shtml

* Luxray F (LVL: 90)
	+ Electric
	+ Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.
	+ Hidden Ability: Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
	+ Moves: Tackle, Spark, Roar, Swagger, Thunder Fang, Electric Terrain, Crunch, Discharge, Thunderbolt, Thunder, Light Screen, Protect, Double Team, Attract, Thunder Wave, Giga Impact, Wild Charge, Shock Wave,

https://www.serebii.net/pokedex-sm/405.shtml

* Gliscor M (LVL: 90)
	+ Ground/Flying
	+ Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
	+ Hidden Ability: Poison Heal: HP is restored by 1/8th the maximum HP every turn while the Pokémon has the

Poison condition.

* + Moves: X-Scissor, Sandstorm, Knock Off, Guillotine, Thunder Fang, Ice Fang, Fire Fang, Poison Jab, Sand Attack, Quick Attack, Night Slash, Feint Attack, Sky Uppercut, Toxic, Venoshock, Earthquake, Roost, Hyper Beam, Brick Break, Double Team, Sludge Bomb, Aerial Ace, Steel Wing, Giga Impact, Stone Edge, Rock Slide, Dark Pulse, Earth Power, Iron Tail, Stealth Rock, Throat Chop,

https://www.serebii.net/pokedex-sm/472.shtml

* Froslass F (LVL: 90)
	+ Ice/Ghost
	+ Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level.
	+ Hidden Ability: Cursed Body:When a move hits the Pokémon, that move has a 30% chance of getting disabled.
	+ Moves: Double Team, Ice Shard, Icy Wind, Ice Fang, Headbutt, Protect, Frost Breath, Crunch, Ominous Wind, Draining Kiss, Will-O-Wisp, Confuse Ray, Shadow Ball, Psychic, Ice Beam, Blizzard, Hail, Destiny Bond, Ice Punch, Toxic, Light Screen, Safeguard, Thunderbolt, Attract, Aurora Veil, Giga Impact, Thunder Wave, Dream Eater, Water Pulse,

https://www.serebii.net/pokedex-sm/478.shtml

### Unova Pokemon

* Axew/Fraxure/Haxorus (LVL: 28)
	+ Dragon
	+ Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle.
	+ Moves: Assurance, Dual Chop, Slash, False Swipe, Dragon Claw,

https://www.serebii.net/pokedex-sm/610.shtml

* Druddigon

* Deino/Zweilous/Hydreigon M (LVL: 25)
	+ Dark/Dragon
	+ Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
	+ Moves: Bite, Headbutt, Dragon Breath, Roar, Crunch,

https://www.serebii.net/pokedex-sm/633.shtml

* Cryogonal

* Litwick/Chandelure F (LVL: 24)
	+ Ghost/Fire
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
	+ Moves: Astonish, Ember, Fire Spin, Confuse Ray, Night Shade, Will-O-Wisp, Flame Burst, Imprison,

https://www.serebii.net/pokedex-sm/607.shtml

### Legendaries

#### Weather Trio

* Groudon (LVL: 90)
	+ Ground/ Ground/Fire
	+ Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle.
	+ Moves: Ancient Power, Lava Plume, Earthquake, Precipice Blades, Solar Beam, Fissure, Eruption, Rest, Fire Blast, Hammer Arm, Earth Power, Hyper Beam, Protect, Safeguard, Smack Down, Thunderbolt, Thunder, Stone Edge, Bulldoze, Sleep Talk, Stomping Tantrum,
	+ Can use Primal Reversion to unlock immense power.

https://www.serebii.net/pokedex-sm/383.shtml

* Kyogre (LVL: 90)
	+ Water
	+ Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle.
	+ Moves: Water Pulse, Ice Beam, Aqua Ring, Origin Pulse, Muddy Water, Hydro Pump, Water Spout, Double-Edge, Ancient Power, Toxic, Hyper Beam, Protect, Safeguard, Thunderbolt, Thunder, Earthquake, Brick Break, Scald, Giga Impact, Thunder Wave, Rock Slide, Rest, Sleep Talk,
	+ Can use Primal Reversion to unlock immense power.

https://www.serebii.net/pokedex-sm/382.shtml

* Rayquaza (LVL: 90)
	+ Dragon/Flying
	+ Air Lock: All weather effects are negated while the Pokémon is on the field.
	+ Delta Stream: Creates the Strong Winds weather. This lasts until the Pokémon exits battle, and weakens moves used on Flying-type Pokémon that would be Super Effective. ((Mega-Evolved form only.))
	+ Moves: Rest, Extreme Speed, Ancient Power, Dragon Pulse, Hyper Beam, Dragon Ascent, Draco Meteor, Dragon Claw, Ice Beam, Thunderbolt, Thunder, Solar Beam, Aerial Ace, Sleep Talk, Thunder Wave, Flamethrower,
	+ Mega-Evolves into Mega Rayquaza.

https://www.serebii.net/pokedex-sm/384.shtml

#### Other Legendaries

* Lugia M (LVL: 90)
	+ Psychic/Flying
	+ Hidden Ability: Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP
	+ Moves: Recover, Safeguard, Ancient Power, Aeroblast, Hydro Pump, Dragon Rush, Extrasensory, Weather Ball, Ice Beam, Hyper Beam, Protect, Thunder, Earthquake, Shadow Ball, Toxic, Calm Mind, Reflect, Whirlwind, Sleep Talk, Psychic, Thunder Wave, Future Sight, Substitute,
	+ Can psychically manipulate enemy attacks and redirect them.

https://www.serebii.net/pokedex-sm/249.shtml

* Darkrai (LVL: 90) DP104
	+ Dark
	+ Bad Dreams
	+ Moves: Ominous Wind, Disable, Quick Attack, Hypnosis, Feint Attack, Nightmare, Double Team, Haze, Dark Voide, Nasty Plot, Dream Eater, Dark Pulse, Toxic, Ice Beam, Hyper Beam, Protect, Thunderbolt, Rain Dance, Psychic, Shadow Ball, Brick Break, Sludge Bomb, Will-O-Wisp, Shadow Claw, Thunder Wave, Rock Slide, Drain Punch, X-Scissor,

https://www.serebii.net/pokedex-sm/491.shtml

* Deoxys (LVL: 90)
	+ Psychic
	+ Moves: Night Shade, Teleport, Psychic, Psycho Shift, Zen Headbutt, Cosmic Power, Recover, Psycho Boost, Hyper Beam, Zap Cannon, Superpower, Counter, Mirror Coat, Swift, Extreme Speed, Light Screen, Ice Beam, Toxic, Protect, Safeguard, Solar Beam, Thunderbolt, Shadow Ball, Brick Break, Double Team, Reflect, Focus Blast, Energy Ball, Giga Impact, Thunder Wave, Rock Slide, Dream Eater, Flash Cannon, Dark Pulse, Drain Punch, Water Pulse, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/386.shtml

Articuno: Sheer Cold, Hurricane, Blizzard, Hail, Ice Beam, Rain Dance, Aerial Ace, Aurora Veil, Rest, Sleep Talk, Water Pulse,
Weak to Fire, Electric, Rock. (90)
Moltres: Flamethrower, Fire Spin, Heat Wave, Solar Beam,
Weak to water, electric, Rock. (90)
Zapdos: Thunder, Thunderbolt, Thunder Wave, Rain Dance, Aerial Ace,
Weak to Ice & Rock. (90)

#### Regi Trio & Regigigas

* Regice (LVL: 90)
	+ Ice
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
	+ Moves: Explosion, Bulldoze, Ancient Power, Ice Beam, Hail, Toxic, Blizzard, Hyper Beam, Rain Dance, Protect, Earthquake, Rest, Aurora Veil, Sleep Talk, Ice Punch, Thunder Punch, Thunderbolt,

https://www.serebii.net/pokedex-sm/378.shtml

* Regirock (LVL: 90)
	+ Rock
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
	+ Moves: Explosion, Bulldoze, Ancient Power, Stone Edge, Toxic, Protect, Smackdown, Thunderbolt, Sandstorm, Earthquake, Rock Tomb, Rest, Thunder Wave, Rock Slide, Sleep Talk, Thunder Punch, Fire Punch, Ice Punch, Earth Power, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/377.shtml

* Registeel (LVL: 90)
	+ Steel
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Light Metal: Halves the Pokémon's weight.
	+ Moves: Explosion, Metal Claw, Bulldoze, Ancient Power, Iron Head, Flash Cannon, Toxic, Protect, Rock Tomb, Sandstorm, Earthquake, Rest, Shadow Claw, Thunder Wave, Rock Slide, Sleep Talk, Thunder Punch, Ice Punch, Magnet Rise, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/379.shtml

* Regigigas (LVL: 90)
	+ Normal
	+ Slow Start: Attack and Speed is halved during the first five turns since sent out.
	+ Moves: Hyper Beam, Hammer Arm, Confuse Ray, Hidden Power, Crush Grip, Heavy Slam, Fire Punch, Ice Punch, Thunder Punch, Dizzy Punch, Foresight, Revenge, Wide Guard, Zen Headbutt, Payback, Giga Impact, Toxic, Rain Dance, Safeguard, Smack Down, Thunderbolt, Thunder, Earthquake, Brick Break, Double Team, Rock Tomb, Focus Blast, Stone Edge, Thunder Wave, Bulldoze, Rock Slide, Sleep Talk, Iron Head, Earth Power, Drain Punch, Superpower, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/486.shtml

### MISC Pokemon

Yas Gym Leader's Scyther knows Swords Dance and Cut.
2 Omanyte
2 Kabuto
16 Regular Gyarados
1 Red Gyarados.
http://pokemon.wikia.com/wiki/Egan%27s\_Magcargo
A LVL 47 Fearow that knows Agility, Fury Attack, Drill Peck
http://pokemon.wikia.com/wiki/Shiny\_Metagross
http://pokemon.wikia.com/wiki/Aggron\_(DP119)

#### Sirius' Pokemon

* LVL 85 Tyranitar M, Sand Stream, knows Hyper Beam, Dark Pulse, Stone Edge, Sandstorm, Rock Slide, Crunch, Earthquake, Ice Beam, Thunder, Flamethrower,
	+ Mega-Evolves into Mega Tyranitar.
	+ https://www.serebii.net/pokedex-sm/248.shtml

* Absol LVL 85 M, Super Luck/Justified, knows: Quick Attack, Bite, Double Team, Slash, Night Slash, Detect, Psycho Cut, Sucker Punch, Future Sight, Perish Song, Shadow Ball, Flamethrower, Shadow Claw, Thunder Wave, Dark Pulse, Mean Look, Water Pulse, Ice Beam,
	+ Mega-Evolves into Mega Absol.
	+ https://www.serebii.net/pokedex-sm/359.shtml

* Houndoom LVL 85 M, Flash Fire, knows: Inferno, Thunder Fang, Flamethrower, Crunch, Sunny Day, Solar Beam, Shadow Ball, Flame Charge, Will-O-Wisp, Dark Pulse, Destiny Bond,
	+ Mega-Evolves into Mega Houndoom.
	+ https://www.serebii.net/pokedex-sm/229.shtml

* Weavile LVL 85 F. Knows: Revenge, Assurance, Feint Attack, Night Slash, Dark Pulse, Ice Beam, Shadow Ball, Attract, Shadow Claw, Ice Punch, Foul Play, Iron Tail,
	+ https://www.serebii.net/pokedex-sm/461.shtml

* Shiftry LVL 85 M, Chlorophyll. Knows: Razor Leaf, Feint Attack, Leaf Blade, Sunny Day, Synthesis, Explosion, Leaf Tornado, Leaf Storm, Solar Beam, Toxic, Shadow Ball, Protect, Brick Break, Attract, Energy Ball, Rock Slide, Dark Pulse, Seed Bomb, Giga Drain, Icy Wind, Aerial Ace, Rest, Sleep Talk, Hurricane,
	+ https://www.serebii.net/pokedex-sm/275.shtml

* Greninja LVL 85 M. Torrent/Protean. Knows: Quick Attack, Lick, Water Pulse, Smokescreen, Smack Down, Water Shuriken, Night Slash, Shadow Sneak, Spikes, Feint Attack, Substitute, Extrasensory, Double Team, Hydro Pump, Toxic, Ice Beam, Aerial Ace, Rest, Scald, Rock Slide, Sleep Talk, Dark Pulse, Hydro Cannon, Ice Punch,
	+ Z-Move: Hydro Vortex.
	+ https://www.serebii.net/pokedex-sm/658.shtml

* Crawdaunt LVL 85 F, Hyper Cutter. Knows: Bubble Beam, Protect, Night Slash, Crunch, Crabhammer, Swift, Guillotine, Toxic, Ice Beam, Rain Dance, Double Team, Aerial Ace, Rest, Attract, Scald, Rock Slide, Sleep Talk, Dark Pulse, Water Pulse,
	+ https://www.serebii.net/pokedex-sm/342.shtml

* Umbreon LVL 85 F. Synchronize. Knows: Quick Attack, Sand Attack, Confuse Ray, Assurance, Feint Attack, Mean Look, Toxic, Protect, Psychic, Shadow Ball, Double Team, Attract, Rest, Sleep Talk, Dark Pulse, Foul Play, Refresh, Zap Cannon, Iron Tail,

* Zoroark LVL 85 F. Illision. Knows: Feint Attack, Foul Play, Night Slash, Night Daze, Imprison, Agility, Toxic, Shadow Claw, Flamethrower, Aerial Ace, Attract, Rest, Shadow Claw, Sleep Talk, Dark Pulse,

https://www.serebii.net/pokedex-sm/571.shtml

* Drapion LVL 85 M. Battle Armor. Knows: Venoshock, Toxic Spikes, Night Slash, Thunder Fang, Ice Fang, Fire Fang, Bite, Poison Fang, Crunch, Fell Stinger, Cross Poison, Toxic, Earthquake, Shadow Ball, Brick Break, Double Team, Sludge Bomb, Rock Tomb, Giga Impact, Rest, Rock Slide, Bulldoze, X-Scissor, Infestation, Sleep Talk, Dark Pulse, Throat Chop, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/452.shtml

* Spiritomb LVL 85 F. Infiltrator. Knows: Curse, Confuse Ray, Shadow Sneak, Feint Attack, Hypnosis, Dream Eater, Ominous Wind, Sucker Punch, Dark Pulse, Psychic, Shadow Ball, Double Team, Water Pulse,

https://www.serebii.net/pokedex-sm/442.shtml

* Hydreigon LVL 65 F. Levitate. Knows: Headbutt, Dragon Breath, Roar, Crunch, Slam, Dragon Pulse, Dragon Rush, Body Slam, Hyper Voice, Thunder Wave, Double Team, Dark Pulse, Draco Meteor, Earth Power, Superpower, Zen Headbutt, Dragon Pulse, Tri Attack, Earthquake, Flamethrower, Steel Wing, Focus Blast, Giga Impact, Stone Edge, Bulldoze, Rock Slide, Flash Cannon, Heat Wave, Throat Chop, Iron Tail,

https://www.serebii.net/pokedex-sm/635.shtml

Darkrai XY098

### Inherited later

Giovanni's Golem: Explosion, Stone Edge, Rock Blast, Rock Slide, Thunder Punch,
Giovanni's Nidoqueen: Thunder, Earthquake, Double Kick,
Giovanni's Nidoking: Thunder, Earthquake, Thrash, Leer,
Giovanni's Dugtrio: Dig, Earthquake, Fissure, Tri Attack,
Giovanni's Rhydon: Rock Slide, Fury Attack, Horn Drill, Earthquake,

## Desired Pokemon

MISC:
http://central.tgn.tv/5-greatest-ghost-pokemon-for-competitive-play/5/ ---Notes & 1 below; keep
http://central.tgn.tv/5-greatest-ghost-pokemon-for-competitive-play/2/

* Kalos:
	+ Tyrunt/Tyrantrum
	+ Aurorus
	+ Aegislash
	+ Doublade

## Notes

* Pokedollars is currency.
* Two Pokemon fainted during Indigo Plateau Conference. National record.
* No Pokemon fainted during Silver conference. National record.
* One Pokemon fainted during Ever Grande Conference. National record.
* Three League wins in a row. World record.

https://www.reddit.com/r/pokemonconspiracies/comments/1kd5l5/ashs\_age\_explained/
https://www.quora.com/Why-does-Ash-Ketchum-never-win-the-Pok%C3%A9mon-League

* + Ash is an idiot and average trainer; above-average at best.
	+ If Ash wanted to he probably could beat a league by now, take Charizard, Pikachu, Greninja, and let's say Sceptile, Snorlax, and Infernape, went back to Johto, and just trained them for a few months, and he'd beat anyone we saw there.
	+ http://satoshipediaeng.altervista.org/ashs-age-in-each-series/
	+ http://satoshipediaeng.altervista.org/focus-ashs-psychological-profile/
	+ https://www.quora.com/What-is-the-main-plot-of-each-season-in-the-Pokemon-anime

* + https://www.quora.com/Are-there-regions-in-Pokemon-countries-or-are-the-all-part-of-a-single-country
		- Sinnoh, Kanto, Johto, Hoenn all basically the same country, but diff regions of it.

http://pokemon.wikia.com/wiki/JE125:\_Hocus\_Pok%C3%A9mon ---copied Lily's magic book and obliviated her.

* Elite Four members can challenge champions for their rank without having to win badges, and can sub for absentee Gym Leaders.
* To become champion, you have to defeat Elite Four in succession and then beat the champion; only after winning the specified conference.

## Titles

* Former Champion of the Indigo Plateau Conference
* Former Champion of the Silver Conference
* Hadrian the Dragon Master
* Former Champion of the Ever Grande Conference

## Items/Properties/Poke dollars owned

* Z-Ring for Z-Moves. Mega-Evolved & Primal Pokemon can't use them.

* Red Orb -- Enables Groudon to use Primal Reversion and grow immensely in power.
* Blue Orb -- Enables Kyogre to use Primal Reversion and grow immensely in power.
* Pokedex
* Cape thats jet black with gold gilding and a silver dragon on prominent display & has a blood red lining.
* Pokemon League Badge to signify his participation in the Indigo Plateau Conference.

* Hadrian's Island; an island with a castle, magically expanded Pokemon habitats and heavily defended and Unplottable, Fidelius Charm, Intent-based wards. Training areas for Pokemon, battle-fields, Pokemon refuge for those fleeing abuse, and the throne of the castle gives Harry immense knowledge of everything on it.

See C3 and CTRL+F Fidelius Charm. Decent deposit of gems, coal, gold, platinum, and silver. QUITE LARGE.

* + All of Harry's Omanyte, Omastar, Kabuto, Kabutops, and Aerodactyl live there.
	+ All of Harry's Pokemon are taken care of there and have everything they need.

* https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon\_Land --only useful for scrap metal and real estate.
	+ Use as a festival/tournament grounds, and "Battle City" a mini challenge with only elite trainers; Elite Four for Gym Leaders and Champions for Elite Four.
* https://bulbapedia.bulbagarden.net/wiki/Celadon\_Game\_Corner --millions per year.
* Multiple mansions and estates; ones in Johto, Kanto, Hoenn, Sinnoh,

* 4 Moonstones
* Evolution Stones; X/infinite or as the plot requires. A couple mil in stones.
* 1b & 25m
* 3.658k Pokedollars-- winnings.

* 19x Aerodactyl
* 23x Kabutops
* 25x Omastar
* 31x Omanyte
* 44x Kabuto
* 12x Lileep
* 5x Cradily
* 16x Armaldo
* 10x Anorith

* 10x Charizardite X
* 10x Charizardite Y
* 5x Tyranitarite
* 8x Blastoisinite
* 9x Venusaurite
* 8x Alakazite
* 5x Gengarite
* 6x Gyaradosite
* 9x Aerodactylite
* 5x Scizorite
* 4x Blazikenite
* 4x Sceptilite
* 4x Swampertite
* 5x Banettite
* 5x Absolite
* 9x Garchompite
* 10x Lucarionite
* 3x Houndoominite
* 15x Aggronite
* 15x Pidgeotite
* 5x Steelixite
* 15x Sablenite
* 5x Cameruptite
* 4x Altarianite
* 5x Glalitite
* 5x Salamencite
* 5x Metagrossite
* 10x Mawilite

* 5x Magmarizer
* 1x Shiny Stone