La Artista

**La Artista** or **" La Artista"** is one of **33** Killers  currently featured in *Dead by Daylight* .

She was introduced as the Killer of CHAPTER 22: Portrait of a Murder, a Chapter DLC released on 30 November 2021.

## Overview

 **La Artista** is a ranged-reconnaissance Killer, able to launch **Birds of Torment** across the Map to reveal and attack Survivors.

Her personal Perks, [[**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**]], **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**, and **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**, allow her to interrupt Survivor objectives, torment hooked Survivors, and use destroyed Totems to her advantage.

Difficulty Rating: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

*(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)*

## Lore

*Carmina Mora was a gifted artist who carried the guilt of her young brother's death. Growing up a rugged coastal village in southern Chile, she sketched the sublime landscapes of Patagonia. Sitting outside, she painted dramatic fjords while feeding the crows nested in the tree next to the house.*

*She grew up carrying the guilt of her mother's sudden departure. Her father blamed Carmina for her mother's abandonment, which added to her grief. She became the caretaker of Matias, her little brother, despite still being a child herself.*

*A year later, Carmina was painting with Matias outside when the telephone rang. Her father remained in the yard, drinking his beer. Carmina rushed to the house to answer the phone and hung up a few seconds later. When she returned outside, Matias was nowhere to be seen. She asked her father, but he had paid no attention to Matias. She called her brother's name, looking for him everywhere. While searching, she saw a bright red coat floating on the narrow creek by the house — Matias' jacket. She jumped into the creek and found him floating on the surface with vacant eyes, unblinking. He had fallen and drowned.*

*Her scream tore the sky. Her father found Carmina sobbing on the creek's shore, clutching her brother's body in her arms, surrounded by a murder of crows. Her father snatched Matias's body away from her, and she cried until her voice broke.*

*The following morning, the world was cloaked in darkness. Her father did not say a word, because he did not have to. Carmina knew it was all her fault. Months passed, yet her loss was as fresh as morning dew. Crippled with self-loathing, she could no longer paint. Without Matias, life had no meaning.*

*On the bleak morning of Matias' birthday, Carmina walked to a narrow bridge several blocks away from home. She was convinced that nothing could bring her relief. Her mother was gone, her brother was dead, and her father blamed her for it all. She was convinced that she had nothing left to live for.*

*Carmina walked to the railing of the bridge that stood over the turbulent river. Locals had nicknamed the spot DeathLeap. Several cars drove by Carmina, but none stopped. No one seemed to care. She climbed over the railing and her legs wobbled as she stood on the lip of the bridge. She looked down, watching the fierce river smash into a giant boulder. She closed her eyes.*

*"See you soon, Matias."*

*Suddenly, a cacophony of caws filled the sky. Carmina opened her eyes and saw a black cloud of feathers flying towards her. The cloud split open and glossy black crows dove from the sky. One landed on her shoulder and stared intently into Carmina's eyes, as if peering into her soul. Her grip on the railing loosened and the crow cawed raucously. Carmina stared at the crow, confused.*

*Another crow landed on the railing, then another. Soon, a flock of crows were covering the railing of the bridge, staying close to her. She felt their heavy stare on her, calculative and enigmatic, as if they were assessing her. She looked down for a second and a thunder of caws interrupted her dark impulse. The crows seemed to care about her wellbeing. As she dangled over the edge with the wind blowing through her raven hair, Carmina felt akin to them. For the first time since Matias had died, Carmina did not feel alone.*

*She returned home, giving life another chance. The crows left, but Carmina suspected that if anything happened to her, they would return.*

*Inspired by her ordeal, Carmina picked up a brush. In the weeks that followed, she painted her experience, using black ink to depict the DeathLeap with a black cloud of feathers, the murder of crows that saved her life. The experience was transformative and launched her signature, black-ink surrealist art.*

*After several years, some colour pierced the darkness, and this shift of medium expanded her art form. She painted large-scale murals on busy street corners, designed grandiose costumes, and recited militant poetry. Carmina's art displayed local, intimate tragedies on a large scale, making them impossible to ignore. And everywhere she performed, crows followed.*

*Her performances grew bold and drew the attention of artists who found her style invigorating. She grew close to a group of painters who understood her iconoclastic vision. Her performances launched the Large-Scale Surrealist movement, which became a phenomenon.*

*Her renown grew enough to attract the commission of a multinational enterprise, The Vack Label. Carmina investigated the group, discovering that they gifted art pieces to select disreputable congressmen. Vack's commissioned artists seemed to disappear afterward.*

*Determined to expose the group's link to corrupt politics, Carmina accepted Vack's commission. The following week, Carmina painted a giant mural on a cemetery's columbarium, displaying the Vack Label logo as a surrealist grim reaper harvesting the fields of Chilean families. She wore a theatrical dress as she painted, on which she had stitched a poem about political revolution.*

*The piece sparked a radical debate about corruption. The controversy painted a target on Carmina's back. After receiving anonymous death threats, she took refuge in her father's house, bringing along her closest friends for safety.*

*That night, a gang of masked gunmen broke into the house. They swiftly subdued Carmina and her friends, threw them in a van, and drove off.*

*The following morning, a dry breeze blew sand on Carmina's face, awakening her. She was seated in a chair in the middle of the desert, with her legs tied and her hands handcuffed. Her friends were lying on the ground, tied up. A shadow fell over her face. Carmina looked up.*

*A man dressed in a long robe with his face hidden in a dark hood approached her. He pulled a silvery knife from his robe.*

*He grabbed her hands and recited a hymn in an unfamiliar language. Carmina held his gaze. He paused and brought down his blade with a sudden blow.*

*She cried in agony as her friends woke to a terrible sight; Carmina's severed hands falling in the sand.*

*The hooded man smiled in satisfaction. "How are you going to paint now?" Carmina cursed and screamed at him, wriggling against the bonds on her legs.*

*The man grabbed Carmina's chin. She spit in his face.*

*He grunted and pried her mouth open, pulling out her tongue. Carmina struggled in his hold. In a violent blow, he chopped off Carmina's tongue.*

*She howled in anguish. The man wiped his blade on his robe, leaving a trail of blood. "How are you going to recite poems now?"*

*Sorrow swelled in Carmina's chest, sharper than pain. Overwhelmed by uncontrollable rage, grief and loss overcame her senses. She had lost her little brother. And she had lost the only way to cope with such pain. Carmina screamed like on the day her brother died.*

*Raucous caws echoed through the wasteland. The sky was obscured by a cyclone of dark clouds. Black feathers fell on Carmina's bleeding arms. She looked up and saw a torrent of crows erupting from the clouds, diving on the hooded man.*

*As the ravenous crows pecked at his flesh mercilessly, Carmina smiled, watching her Surrealist art coming to life.*

*But her heart lurched with rage when she saw the crows move on to their next target, her friends on the ground. She screamed as waves of pain, guilt, and fright overwhelmed her. But it was in vain, the ravenous crows were uncontrollable.*

*Darkness fell over her eyes as her friends' agonising screams grew more acute. Death was coming and again, it was her fault.*

*A deep, Black Fog engulfed her.*

### Observer Lore

*This section lists Lore entries from The **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** specifically about La Artista.*
**Tome 12**

* Twelve to Midnight. The Crows.

## Load-out

### Unique Perks

****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** comes with ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** Perks  that are unique to her:
**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**

#### Prestige

Prestiging ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** will automatically add ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** of her Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**.

Prestige ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** twice more to automatically add ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** and ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** respectively into the other Killers' inventories.

### Weapon: Sharp Palette Blade

The **Sharp Palette Blade** is the Primary Weapon of ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

The absurd edges of reality forged a sharp blade out of the palette knife she once used to paint her murals.

### Power: **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**

{{ **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** }}

#### Power Trivia

**Movement Speeds:**

* Summon, Charge, Cool-down, Fire: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Projectile on *Flight Path* (initially): ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Projectile on *Flight Path* (eventually, after 0.3 seconds): ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Projectile off *Flight Path*: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

**Dire Crows:**

* Projectile speed on *Flight Path*: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Projectile speed off *Flight Path*: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Fire Cool-down duration: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ This refers to how long **The Artist** must wait after summoning a **Dire Crow** before it can be launched.
* Aura visibility for Survivors: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ This refers to how long Survivors see the Aura of **Dire Crow** that was just launched.
* Audio range: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ This refers to the radius in which a nearby **Dire Crow** will emit sound effects that can be heard by Survivors.
* Idle timer: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ This refers to how long **Dire Crows** can stay idle before they disintegrate.
	The timer is reset whenever **The Artist** places another **Dire Crow**.
* Invincibility buffer: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ This refers to how long Survivors are immune from second **Dire Crow** hits after a first hit.
* Sound warning can be heard when idle **Dire Crow** is close to expire.

**Ammunition:**

* Default capacity: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Full Recharge times:
	+ after disintegrating from idling: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ after firing **1 Dire Crow**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ after firing **2 Dire Crows**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ after firing **3 Dire Crows**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ after firing **4 Dire Crows**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ after firing **5 Dire Crows**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** (not possible with current Add-ons, but the cool-down is defined in code nevertheless).

**Summoning:**

* Charge time: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Spawn distance from **The Artist**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Cool-down between summons: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Cool-down after firing: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

**Flight Path:**

* Guide length: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Guide width: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Path length: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* **Dire Crow** spawn height: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

**Spawn Restrictions:**

* Distance from other **Dire Crows**: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Distance from Generators & Hooks: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Distance from hooked Survivors: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Distance from Exit Gate Switch: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Distance from Hatch: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

**Repel Action:**

* Interaction duration: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Aura Linger duration: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ This refers to how long **The Artist** will continue to see the *Swarm* after the Survivor starts to repel them.
* Repelling lowers the volume of the cawing emitted by the *Swarm*.

**Destruction Action:**

* Flashlight Burn time: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****

**Killer Instinct:**

* Linger duration: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Delay buffer: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
* Grace period: ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****
	+ If a Survivor was hit within this period, it will cancel *Killer Instinct*

### Add-ons for **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**

{{Add-ons: **Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** (**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**)}}

## Achievements

*Main article: Achievements*
There are ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** Achievements related to ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****:

## Cosmetic Options

Players can choose from a variety of Cosmetic options to customise ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).****:

### Base Cosmetics

#### Default

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Default Cosmetics}}

#### Prestige

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Prestige Cosmetics}}

##### Perk Charms

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Perk Charms}}

### Alternatives

#### Special

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Special Cosmetics}}

#### Event

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Event Cosmetics}}

###  In-Game Store

####  Outfits

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Outfit Store}}

####  Heads

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Head Store}}

####  Body

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Body Store}}

####  Weapons

{{**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).** Weapon Store}}

## DLC

*Main Article: Downloadable Content*
****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** is part of ****Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**** DLC:

* [[**Ha caducado el tiempo asignado para ejecutar secuencias de comandos (scripts).**]]

## Trivia

* In early development, **La Artista** was intended to collect her Crows in the environment in order to use her Power.
	+ This idea was later abandoned, as it was considered to be too heavily based on RNG.
* Despite their near-worldwide distribution, crows are not native to South America.
Their connection with The Entity may imply that Carmina was being "scouted" by them.
* Unlike most Killers that climb or step over Windows , **The Artist** completely jumps over the Window vault without ever touching it.
* **The Artist** is one of the few killers that is directly associated with an animal (a crow).

### Audio Emitters

* Whenever **The Artist** launches **Dire Crows**, a global sound cue is played of her screeching.
In order to achieve Map-wide coverage, the Developers place the audio emitters for that event in the corners of the Map.
This is why as a Survivor, if one happens to be close to a Map's corner when **The Artist** uses her Power, the screech appears to originate from right next to one's self, which can be disorienting or even cause a jump-scare if one is unaware of this mechanic.

### Dire Crows

* It is possible for a single **Dire Crow** to injure multiple Survivors, but this only occurs in rare situations in which the Survivors are very close together, essentially touching one another.

### Falling from Height

* Whenever **La Artista** falls from considerable height, one of five random sounds starts playing: