KP1

## Episode Gallery

**"B-Beep Bittomo! Kirameki Powers!"** (ビビーッとビッ友！キラメキパワーズ！; *Bibiitto Bitomo! Kirameki Pawaazu!*) is the 1st episode of Bittomo x Heroine Kirameki Powers!, and the 215th episode in the Girls x Heroine series.

## Synopsis

Kirari Momose is a 5th grade elementary school student with a heated dancing heart that always beeps. One day she meets Himenyan, the princess who transformed into a cat after jumping out of the popular game “Kiramori”. The enemy, the Witch of Darkness from the Makkura Empire chases her and she is suddenly in big trouble. Kirari decides to confront her in order to protect Himenyan. Seeing that front, Himenyan appoints Kirari to become a Kirameki Powers.

## Story

Kirari plays a game where a Princess tells the heroine of the sun that she will become the new heroine. Gaining a whistle, the princess tells her that she’ll fight darkness. Then proceeding to leap into the air and fight a dragon.

Introducing 5th grade elementary schooler, Kirari who loves to dance. While playing her game, she drops her game as a mysterious lady speaks from in it. Within the game, Makkulala attacks the princess who disappears. She then places the kingdom into darkness but then Kirari is surprised to see a cat pop out from within the game, introducing itself as Himenyan who seeks help.

Kirari introduces herself to Himenyan and asks what she needs help with. Himenyan explains she ran away from the witch and turned herself into a cat. Makkulala suddenly appears as well as a Yammy named Zombie Yammy who turns everyone into Zombie’s. Himenyan is upset that she can’t do much but Kirari tells her she’ll be her friend so she’s not alone, thus telling her she’ll protect her. Himenyan notices that she is similar to that of the heroine of the sun within the game, someone with a heated heart. She gains the Kirapawa Change and the Bittomo Whistle, gaining power she’s able to transform into Kirameki Powers.

Kirari uses the Kirapawa Memory thus returning the Zombie Yammy back to normal. He explains he was a dance teacher but she suddenly yells out that she should be “Bittomo” with him, giving him a Whistle as proof.
Suddenly from the slide, a man appears, introducing himself as Makkurakurasuke. He drinks the Yammy power which ultimately powers him up as Zombie Kurasuke. Kirari takes out the Kirapawa Baton and a battle between her and Zombie Kurasuke ensues. She uses the Sunshine Memory after losing a life but he blocks it. Drained of her life again the dance teacher blows his whistle, reviving her. She manages to make him lose his life as the teacher tells her he’ll support her. She uses “Sunny Spark” to attack him as the teacher blows his whistle right after. Weakened, she begins to purify him.

With a rhythm game that builds up the power gauge, she uses “Kirakira Max, final shining” to place the final blow. He returns back to normal and leaves. A chest opens and Kirapawa Memory “stop memory” appears.

She suddenly gains another quest. To find the second Kirameki Powers member.

## Major Events

* Princess transforms into Himenyan after being attacked by Makkulala.
* Himenyan jumps out of the game and meets Kirari.
* Kirari transforms into a Kirameki Powers for the first time.

## Characters

### **Makkura Empire**

* Makkulala
* Makkurakurasuke (Zombie Kurasuke)

## Kirapawa Memory

* Kirapawa Sunny Transformation Memory
* Restoration Memory
* Sunshine Memory
* Warp Memory
* Stop Memory (stage quest reward)

## Trivia

* For the Kirapawa Communication, behind the scenes of the first episode is shown including Tsubaki's audition.
* When the boy who retrieved the ball that accidentally hit Kirari learned that she was playing Kirapawa Morimori Adventure, he asked which character she was playing as, which probably means that the other Kirameki Powers' titles are based on actual playable characters from the game.