recursal/Fanatic-Fandom huggingface dataset:
Death Note

The **Death Note** is a Legendary Misc Weapon found in the game.

## Usage

Tags the nearest enemy in sight and kills after 1 second. Energy is deducted only if the attack was successful.

Does not work against bosses and the Training Dummy.

## Tips

### Strategies

Like the Staff of Anubis, this weapon only works against non-boss enemies. Thus, the player will need a universal weapon to handle these.

Since this weapon is single-target and always consume the same amount of energy, it sees limited general use, but does quite well on the job. Extremely strong, tedious common enemies such as the Flame Knight Captain or most minor enemies in The Origin can be easily wiped out with minuscule risk, clearing the path to other threats.

### Recommended Buffs

* - Since it does not work against bosses, the player will need a different weapon.
* - Allows enemies to be killed faster.

### Recommended Conditions

* - As its damage can't be reduced, this improves its crowd-controlling capabilities.
* - The increased Champions spawn chance does not inhibit its performance.

## Trivia

* This weapon was added in Update 2.3.0.
* During Update 2.4.0, this weapon was categorized as a staff, and had a different forging recipe.
* There was a bug that it could kill enemies outside rooms if they can be targeted.
* This weapon is based on the titular item of its eponymous franchise, where it can be used to instantly kill other named entities by writing on it.
* The Death Note seems to come with a pen, which is seen when it is used.
	+ Furthermore, a writing sound plays whenever the player attacks with it.
* The Death Note and the Staff of Anubis (whose ability technically kills an enemy) deal the highest single-shot damage out of all weapons in the entire game.
* This weapon is able to destroy crates, but the range is way more limited than with enemies: 1 tile above and on the sides, 2 tiles below. This action does not cost energy.
	+ This implies its reuse of codes from weapons like Laser Therapy.
* The weapon's attacks don't consume any Kinetics stacks from the respective buff.
Crossbow Plus

The **Crossbow Plus** is a Rare Bow-type Weapon found in the game.

## Merging Recipes

* Crossbow + Crossbow
* Crossbow + Upgrade Kit

This weapon can be combined with:

* Upgrade Kit to make Ballista
* TNT to make Explosive Crossbow

## Usage

It shoots a large arrow with high damage.

## Tips

### Strategies

The crossbow has high damage and high critical chance, making it able to kill most minor enemies in one shot. It can be used on bosses as well but be aware the arrow has some inaccuracy and moves relatively slow so it may not be able to hit faster enemies and bosses.

### Recommended Buffs

* - Removes inaccuracy and increases critical chance by 8.
* and  - As the weapon has high critical hit chance.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* In Update 1.3.x and before, the energy cost used to be 2 instead of 3, and its damage was 10 instead of 15.
* After Update 1.4.1, the weapon lost its innate penetration ability.
Grenade Pistol

## Materials Required For Forging

### Gems

 2
 2
 50

The **Grenade Pistol** is an Uncommon Handgun found in the game.

## Usage

Fires small rockets that can create small explosions upon impact.

The explosions have a chance to cause Burn.

## Notable Buff Effects

* - Removes inaccuracy.
* - Increases Burn damage.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* This weapon was added in Update 1.8.2.
* Until Update 1.9.5, the damage was 3 instead of 4.
Hero Bow

The **Hero Bow** is a Very Rare Bow-type Weapon found in the game.

## Merging Recipes

The Hero Bow can be combined with Windforce to make Magic Bow.

## Usage

Like all other bows, it has a charging feature that increases damage depending on how long the fire button is held. This weapon fires 3 arrows in a spread angle at a time.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Hero Bow in a specific way:
* - Increases the number of arrows by 2.
* - Reduces projectiles' spread.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Hero Bow was one of the original weapons released with the game's first version.
	+ During that time, charging the bow would reduce the player's movement speed by 0.5.
* The weapon's rarity was updated from Orange/Epic to Purple/Very Rare.
* The weapon's energy cost was 4 before Update 1.7.5.
* After Update 1.7.5, the Shotgun Buff adds 2 more arrows to the bow.
* The sprite appears to be a re-colored version of the Crystal Bow.
* It is also one of the eighteen weapons to appear in the old Soul Knight banner.

## Gallery

The weapon appeared in the App Store page images.
Dark Shadow

Does not spawn randomly

The **Dark Shadow** is a Legendary Misc Weapon found in the game.

It is the motif weapon of ◿ ⊣⊢ ⨀ ϟ ‡.

## Usage

Summons 1 large tentacle and 3 smaller ones at nearby enemies which slam the ground, generating damaging shockwaves that destroys enemy projectiles before despawning.

Every 20 seconds, it deals contact damage to enemies in 2 tiles radius for 3 seconds.

## Tips

### Strategies

While Dark Shadow is useful for destroying enemy projectiles or inflicting a heavy burst of damage to them, the tentacle spawns might be somewhat unreliable, as it happens slightly slow such that agile enemies could simply move out of range.

The contact damage should not be relied on at all as it is extremely weak.

### Recommended Buffs

* - Increases the shockwaves' radius.
* - Allows the shockwaves and the weapon itself to reflect enemy projectiles.

## Forging Materials

 Battery
 OrganicMatter
 Timber
 Fragment
 Gems

## Trivia

* This weapon was added in Update 3.1.0.
	+ Prior to that, ◿ ⊣⊢ ⨀ ϟ ‡ did not have a boss weapon.
	+ There was a bug where it could not be forged during this update.
		- This bug was fixed in Update 3.1.1.
* Its ability to spawn tentacles may be a reference to an almost identical attack used by the boss. The major difference is that they are not solid entities.
* Being a boss weapon exclusive to secret biomes, it has a higher spawn chance compared to its other counterparts.
* This is the first weapon with an animated sprite. This even applies on win certificates.
	+ This weapon is still shown on the character's face while as backup, like Verbal Fire. Additionally, every few seconds tentacles will poke out of the dark part.
Ironstone

**Ironstone** is a type of Material in the game.

## Usage

	+ Handguns (except for Fantastic Gun).
	+ Rifles (except for Bayonet Rifle, Viper and Xuan Ming).
	+ Shotguns (except for Dormant Bubble Machine and Rainbow).
	+ Launchers (except for Rocket Fireworks, Scarlet Imp and Super Buddy).
	+ Laser Guns and Railguns (except for Dead Star Laser Gun).
	+ Bows (except for Ancient Bow, Slingshot, Magic Bow and Explosive Crossbow).
	+ Melee Weapons (except for Laser Swords, Molecule Ichimonji, Woodstick, Wooden Hammer, Electric Drill, Breath of Hades and Agitated Trunk).
	+ Staff of Wizard Guard.
	+ Some Throwing weapons: Jack and Mary, Ninja Stars, Javelin, Throwing Axe, Damaged Blade, Wrenches, Spike Knives, Ninja Stars Plus, Poker Cards, Heavy Hunter Axe, Giant Axe, Paper Bomb Kunai, Hand Grenade, Electric Ninja Stars, Windforce Ninja Stars, Zeus Thunderbolt, Whisper of Dark.
	+ Some Miscellaneous weapons: Flaring Claw, S.O. Firearm, Satellite Floating Gun, Watering Can, Crowbar, Iron Claw, Trekking Pole, Mini Knight Figure, Horn, Vorpan, Staff of Relic Flames, Buckler, Pill, Handmade Rod, Verbal Fire, Portable Bomber, Premium Rod, Floating Gun, Shield, Extra Crown, Fist Bump, Warhammer of Sealed Souls, Oathbreaker, Oathkeeper, Captain's Medal.
	+ Some Mythical Weapons: Flying Dagger Miss No Doubter, Fu-Xi Shield, Golden-Dragon Scissors, Jade Vase, Taiyi Hossu of Windrush, Three Pointed Double-Edged Blade.
* Forging Prototype Armor, Iron Fist, Apocalypse and Floating 51 mounts.
* Trading with the Retired Knight.

## Sources

Ironstone can be found from:

* Resetting said above weapons.
* Green Chests, Gashapon Machine, the shop in Workshop, rewards from Task Board.
* Harvesting from Ironwood.
* Drops from some bosses: Giant Crystal Crab, Giant Golden Crab, Prehistoric Colossus, Gold Mask, Grand Knight, Dark Grand Knight, Skeleton King, C6H8O6, Phantom King, Queen, King, Zulan The Colossus, Zulan In Ruins.
* Occasional drops from some enemies:
	+ In Glacier: Miner (Drill), Miner (Pickaxe), Miner (Heavy).
	+ In Forest: Goblin Giant.
	+ In Relics: Rock Crab, Stone Guard (Turret), Stone Guard (Stomp), Stone Archer.
	+ In Knight Kingdom: Knight (Sword), Elite Knight (Sword), Big Soldier.
	+ In Dungeon: Skeleton (Sword), Elite Skeleton (Sword), Big Skeleton.
	+ In Volcano: Flame Knight Captain.
	+ In Neo Isle: Infantry Pirate Type A (Sawed-off), Infantry Pirate (Boxer Model) Type B.
Average Rod

Does not spawn randomly

The **Average Rod** is a Very Rare Misc Weapon obtained through forging after being developed or merging.

## Unlocking

In order to unlock this weapon, the player must first obtain its Blueprint (reward for completing the Practice Makes Perfect achievement), then use the Design Table to develop it. Once done, it can be forged.

* Developing this weapon requires its Blueprint and 50 Gems.

## Usage

This weapon is added onto another slot upon picking up.

Only used for fishing. Attempting to use it for attacking will cause the character to say "*The fishing rod is not made for this!*"

## Related Achievements

Catch 10 fish.
*Reward:* Blueprint [Average Rod]

## Trivia

* This weapon was added in Update 3.3.0.
* Before Update 4.0.0, this weapon had a function of attacking as a melee weapon, and could be carried in the weapons inventory.
Boxing Gloves

* Basic
* Upgraded

 Does not spawn randomly

The **Boxing Gloves** is the starter weapon of the Berserker.

It can be upgraded through Berserker's 7th upgrade.

## Usage

When holding the fire button, the weapon performs 2 thrust attacks that push the player forward, 1 at a time, and then an uppercut.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.
## Forging Materials

 Parts
 Gems

## Trivia

* This weapon was added in Update 1.10.0, along with other starter weapons.
	+ Similarly to other starter weapons, the default skin of the upgraded form matches the "Gladiator" 2nd anniversary skin.

## Gallery

Boxing Gloves unupgradeBoxing Gloves in Rush to PurityBoxing GlovesBoxing Gloves
(Unicorn Huanshu)Boxing Gloves
(Unit 1202)Tiger Hunt
(Fighter Wu Song)Viking ages
(King Viking)Bling Bling Punch
(Thunderstorm)Radically Invasive Punch
(Alpha Claw)Flaming Claw
(Golden-Winged Great Peng)Unyielding Grip
(Leo)
Cherry Blossom

*"Shotgun M4" redirects here. For the accurate Rifle and SMG, see M4 and SMG M4.*
The **Cherry Blossom** is a Rare Shotgun found in the game.

## Merging Recipes

The Cherry Blossom can be combined with:

* Snow Fox Vintage to make Snow Fox Rose Gold
* Two different Eagle weapons to make Weeping Eagle
* UZI to make Romantic UZI SMG

## Usage

Fires a primary projectile which periodically spawns clusters of 5 smaller pink pellets as it travels. The primary attack can penetrate 1 enemy. Each pellet can damage enemies once every second, despawning after 5 seconds.

Movement speed is increased when the attack button is held down.

## Notable Buff Effects

* - Fires a spread of three projectiles at the cost of 5 energy per shot.
	+ Can be combined with  to reduce projectiles' spread.
* - The smaller bullets are unaffected by this Buff.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* Before Update 2.2.0, this weapon could not pierce enemies by default.
* The projectile effect is re-used by the Weeping Eagle, a weapon merged from it.
* Although it fires only one main bullet , its Chinese name "樱花霰弹枪" (Translated to "Cherry Blossom Shotgun") says that it's actually a shotgun.
* In Spanish, the weapon is referred as "Shotgun M4", indicating that this is one with the series of Shotgun M1, Shotgun M2, and Shotgun M3.
	+ The French translation also has a similar convention: Shotguns M1, 2 and 3 are called "Fusil à pompe M1", "Fusil à pompe M2" and "Fusil à pompe M3" respectively, though Cherry Blossom is referred to as just "Fusil M4", and "Fusil" alone is closer to a sniper rifle.
	+ Its appearance also bears resemblance to the other guns, as it appears to be re-colored version of them.
* In the past, due to a bug, if the followers used this weapon with the Shotgun Buff, the weapon would fire 3 primary bullets.
* There is currently a glitch where if this weapon or Shotgun M3 are used with the Shotgun Buff, and the player enters the stage with them equipped, the energy cost will still be 3 and will only update to 5 when interacting with something or switching weapons.

## Gallery

Rogue with Cherry Blossom can one-shot a Flame Knight Captain which has 70 HP.
Holster

The **Holster** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

When a weapon is attached to a Holster, every time the player holds another weapon and switches back to the weapon that has the Holster, said weapon will shoot once. It mimics this innate property throwing weapons have.

## Compatible Weapons

The Holster is compatible with all Handguns.

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Holster, or any other attachments.
Fantastic Flower

The **Fantastic Flower** is one of the plants that can be found in the game.

## Usage

Plant the Fantastic Flower's seed in the Garden and water it once. After 1 day, it will be ready, giving a random Buff upon harvesting (excluding special ones). After being harvested, the plant will disappear.

## Sources

Fantastic Flower's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.
Giant Crystal Crab/Tactics

## Boss Attacks

* Deals 3 contact damage when the player gets too close.
* Fires laser bullets that deal 3 damage in every direction.
	+ Once the boss becomes enraged (upon losing half of its max health), the bullets become much thicker and alternate between 3 and 4 damage.
* Slams the ground, creating 2 rings of crystal spikes all around the area nearby. The spikes deal 4 damage.  reduces it by 2.
	+ Creates 3 rings when enraged.
	+ These crystal spikes can prevent movement.
	+ Does not move when using this attack.
* Fires a ring of bullets that deal 3 damage, all in one direction, similarly to the Shotgun M3.
	+ Fires 3 rings when enraged, each with 120-degree spacing, similar to the Shotgun M3 with the .
	+ Briefly stops before using this attack.
* Enters a defensive stance that negates all damage taken and converts it to 4 HP.

## Tactics

Always watch its movement carefully. Don't shoot if it stops moving, because that means it's in its defensive form.

It is suggested that the player uses sniper rifles or slower firing weapons (with greater damage) instead of weapons like SMGs to have more control of their firing. This minimizes the boss' regeneration ability, because it only heals by 4 per shot regardless of the actual damage dealt.

Stay far away as much as possible, but do keep an eye on it so the player can avoid the surprise spike attacks. Fighting this boss mostly relies on their ability to safely move back and forth, especially around the covers and corners of the arena, to avoid getting hit.

Break the mines either to make sure they won't cause incorrect targeting or as a backup energy source for long-battle scenarious (be careful of the explosive barrels, however).
Electric Drill

The **Electric Drill** is a Very Rare Melee Weapon found in the game.

## Unlocking

In order to unlock this weapon, the player must first find its Blueprint and then use the Design Table to develop it. Once done, it can be forged or found during a run.

* Developing this weapon requires its Blueprint and 1,500 Gems.

## Usage

When the attack button is held, this weapon deals contact damage to enemies, and can destroy enemies' projectiles.
It may randomly jam. When jammed, it will continue to vibrate, but will neither attack nor consume energy. Releasing the attack button unjams it.

## Tips

### Strategies

This weapon is too short for attack purposes, but the drill effect is large enough to protect the user from incoming projectiles.

However, if the character can move fast, it is a good attacking weapon. Be careful that it only points at the current target, such that attacks from other directions can be dangerous.

Try to time using this weapon as this uses energy like a Fusion Drill, such that using too long will eat up the player's energy.

As the weapon has fast attack speed, it can protect the player well.

The Weapon Boost effect does not affect this weapon.

When using this weapon while under the effects of Assassin's Invisibility skill, this weapon will have guaranteed critical hits and extended range until the attack button is released. The Crit Speed Buff does not trigger with these guaranteed critical hits. Using the skill again will grant the player all of the invisibility effect while still attacking. As such, this can deal high DPS to enemies.

### Recommended Buffs

* Energy Orb Buff - Helps with the energy usage.
* Reflect Buff - Allows the weapon to reflect enemies' bullets.
* Melee Range Buff - Increases melee range.
* Trap Buff - Reduce the threat of enemies that deal contact damage.

### Recommended Conditions

* - Increases energy efficiency.
* - Helps with the energy usage.

## Forging Materials

 Battery
 Parts
 Fragment
 Gems

## Trivia

* This weapon was added in Update 2.9.0.
* In Update 2.9.1, due to a bug, Electric Drill's attacking sound could be heard even when the in-game sound was deactivated. This could not be fixed by any mean, apart from disabling the device's sound.
* The Miner NPC holds a drill similar to this weapon.
Golem - Ancestor

**Golem - Ancestor** is one of the bosses found in the Monolithic Range Ruins.

## Room

Upon entering the room, the High Priest will greet the player with a waving hand emoji. Slowly, the golem will rise as the Ancestor takes control of it, with its arms then attaching to itself.

If the entrance is located at the top, it will disappear, but other sides will remain intact upon entering the room.

The room is almost empty, though the player can go into the top left and top right corner of the room to avoid the boss' laser eye attack.

## Drops

* A guaranteed drop is a single Ancestor Skin Fragment (stops dropping after sufficient fragments are collected). Other drops include Ironstone, Parts and Magic Fragment Obsidian.

## Miscellaneous

* After when about half of its health is taken away, the High Priest will fall out of the golem as well as the golem itself collapsing, and goes back to control it soon after, with its fists punching together along with its eyes turning red, indicating the start of the enraged phase.

## Trivia

* This boss, along with Ancestor's Legs, and the Monolithic Range Ruins biome and the enemies were added in Update 5.3.0.
* If under the  condition, a random boss from Floor 3 will appear in his fight.
	+ Under the same condition, if hooked by Iron Pirate King Level, he will still take damage from him, but stops attacking and taking damage after being hooked.
* The trailer showing this boss showed it without its legs, leading people to think that it was a giant version of Zulan. This is plausible, given that you fight his legs separately without their defeat crippling him.
* The High Priest has pieces of dialogue while you fight him, showing more about his ruined home & how the power of the Magic Stone corrupted him into destroying it.
* Before, after defeating and reaching 2nd phase, the rolling stones continued until they disappeared.
	+ The rolling stones now disappear after killing and reaching enraged phase as of Update 5.4.0.
Elite Knight (Shotgun)

The **Elite Knight (Shotgun)** is an enemy found in the Knight Kingdom.

## Behavior

They will fires 5 bullets in an arc formation at the player, similarly to the Elite Goblin Guard (Shotgun).

## Champions

The Champion version is enormous and will shoot out 2 bursts of bullets instead of 1.

## Trivia

* Its Champion version was added in Update 1.8.2.
Grave Skeleton (Staff)

The **Grave Skeleton (Staff)** is an enemy found in the Grave biome.

## Behavior

They will try to fire a burst of random fast-moving square-shaped bullets in every directions around them.

## Champions

The Champion version has more health and damage.

## Trivia

* This enemy was added in Update 3.0.0.
* This enemy can also be found by breaking coffins.
	+ However, it doesn't affect level clearing.
Implosion

The **Implosion** is an Epic Launcher found in the game.

## Usage

It fires a large rocket that creates an initial implosion which pull enemies in, including static enemies. The rocket will then explode and deal the listed damage in addition to inflicting Burn.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buff interacts with Implosion in a specific way:
* - Removes inaccuracy and increases critical chance by 8.

## Trivia

* Implosion was one of the original weapons released with the game's first version.
	+ During that time, it was called "RPG." Additionally, its damage was 10 and the initial implosion dealt 1 damage to all enemies caught in it. It also did not always inflict Burn.
	+ The implosion effect did not pull enemies towards the center; instead, it dragged them significantly towards the opposite direction of the projectile's trajectory. This resulted in the explosion not always being able to hit the enemies it pulled.
* The weapon's rarity was updated from Red/Legendary to Orange/Epic.
* In one particular unknown update, the initial implosion dealt 16 damage instead of 1.
* The Cellar quote is a reference to Albert Einstein's energy-mass equation.
Hand Grenade

The **Hand Grenade** is a Very Rare Throwing Weapon found in the game.

It appears to be painted in army green and has a skull icon.

## Usage

Up to 3 copies of this weapon can stack up in hand automatically. When thrown, they will follow an arching trajectory and detonate when they land. Each does the listed damage and may Burn enemies.

## Tips

### Strategies

The Hand Grenade is suitable for burst AOE damage against groups of foes, and with the ability to inflict Burn, it is decent in most situations.

### Recommended Buffs

* Shotgun Buff - Allows this weapon to load up to 5 grenades.
	+ With this Buff, the first grenade costs 2 energy while the rest cost 1 energy.
* Accuracy Buff - Reduces the inaccuracy by 7.
* Fire Buff - Increases Burn damage.
* Charge Buff - Reduces reload time.

## Trivia

* Until Update 1.9.5, the energy cost was 8 instead of 6.
Bouncing Sniper Rifle

The **Bouncing Sniper Rifle** is a Very Rare Rifle found in the game.

It appears to be a long, pink sniper rifle.

## Usage

It fires a very fast-moving bullet that can bounce 5 times on other objects at quite a slow rate, similarly to the Plasma Eagle.

## Tips

### Strategies

It can deal a massive amount of damage if crits are considered, and this isn't a problem due to its high critical chance. The bouncing feature of the bullets allows some bullets to hit enemies even if they missed their original target. All this makes it very effective against enemies even in later levels.

### Recommended Buffs

* Accuracy Buff - Increases critical chance by 10.
* Pierce Buff - If this triggers, it may hit the same enemy more than once by knocking it back. Combined with its natural bouncing feature, the bullet that crits can pierce many more enemies than usual.
* Bounce Buff - Makes each bullet able to bounce 1 more time.

## Trivia

* The weapon's bullet used to look similar to the projectiles of the Snow Fox XL instead of the current one.
* At Update 1.3.0, the weapon's rarity was updated from Orange/Epic to Purple/Very Rare.
* Before Update 1.6.5, this weapon had 45 crit chance.
* In the French version, it is named "fusil de précision" meaning "gun of precision" in English.
Improve potion effectiveness

The **Improve potion effectiveness**, also known as **Potion Effectiveness Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Priestess once she is upgraded to level 6.

## Effects

* Health Pots: Restores 2 more health.
* Energy Pots: Restores 40 more energy.
* Restoration Potions: Restores 1 more health point and 40 more energy per use.
* Reusable Health Pot: Restores 2 more HP per use.
* Reusable Energy Pot: Restores 80 more energy per use.
* Reusable Restoration Potion: Restores 2 more health point and 80 more energy per use.
* Statue of the Werewolf and Hope: Heals 2 HP per activation.
* Crimson Wine Glass (upgraded): Restores or increases max HP by 2 instead of 1 when consumed.
* Grilled Laser Fish, Grilled Meat, Grilled Fish, Mega Pill: Restores or increases max HP by 3 instead of 2 when consumed.
* Grilled Green Onion, Grilled Carrot: Restores 3 HP instead of 2 when consumed.
* Skill interactions:
	+ Alchemist's Concoction:  restores extra 1 health and 15 energy respectively. Extends the buff duration of    by 2 seconds.
	+ Priestess's Regeneration Pact: Restores 2 HP per tick instead of 1 for the player. No extra healing for Pets and Followers.
	+ Priestess's Pray: Restores 3 HP instead of 2 for the player. Restores 8 HP instead of 5 for Pets and Followers.
	+ Priestess's Moon Shadow: Light missile restores 2 HP instead of 1 for the player. Restores 8 HP instead of 4 for Pets and Followers.
	+ Paladin's Splash Ɛ Bash skill: Restores 3 Armor and 15 Energy instead of 2 Armor and 10 Energy
	+ Elf's Guardian Elf skill:
		- In combat, restores 3 Armor and 10 Energy instead of 2 Armor and 5 Energy for the player.
		- On debut, restores 3 HP and 15 Energy instead of 1 HP and 5 Energy for the player. Restores 11 HP instead of 5 for Pets and Followers.
Iron Will Wavebreaker/Tactics

## Boss Fight Mechanics

### Routine

* For every loop of attack, the gunboat reaches the island and then deploy 6 random pirates, after defeating all the pirates the ship will slowly leave the island and drive away. In the next loop, the gunboat will appear on the other side of island and do the same attacks.

### Boss Attacks

* Pirates: Each loop 6 random pirates of the following may get off the gunboat and start attacking:
	+ Infantry Pirate Type A (Rifle)
	+ Infantry Pirate Type A (Scimitar)
	+ Code Name: Dancer
	+ Infantry Pirate (Boxer Model) Type B
	+ SOF Infantry Pirate Type E
	+ Robot of Fragile Core - A unique enemy type only found in this fight.
* Captain: The Iron Pirate King Level stands on the deck of the gunboat and never leaves. He fires one cannon ball (two when enraged) every few seconds. This cannon ball moves in a slow velocity and can be deflected with melee attacks, such that it can fly to other directions and possibly damage enemies. Each cannon ball deals explosion damage to players, and 50 damage to enemies.
* Gun turrets: The gunboat has two gun turrets on each rear side. Each turret fires 5-way bullets (9-way when enraged) every few seconds. Turrets can be destroyed.

## Tactics

Due to the sheer amount of enemies and lack of cover, the first thing is to decrease the number of pirates. It is important to know that the Robot of Fragile Core will explode and damage other units when killed, such that they need to be prioritized.

After removing all pirates, it is safe to attack the gunboat. It is still required to dodge the attack of turrets.

For the cannon balls, it is essential not to let the pets trigger the explosion too early. If for any reason the player only has short range melee, deflecting cannon balls becomes the only method to attack the gunboat when it leaves.

Energy orbs restore 36 energy in this fight, thus energy management isn't an issue.
Executioner

The **Executioner** is an Uncommon Melee Weapon found in the game.

## Usage

Performs a melee attack when tapped.

When charged, the weapon performs spin attacks, up to 2 spin attacks on full charge.

## Tips

### Strategies

While this weapon has shorter range than many other axes, it charges fast and deals quite high damage per hit, such that it can be used to eliminate enemies one by one.

### Recommended Buffs

* - Allows the weapon to reflect enemies' bullets.
* - Increases the melee range.
* - Decreases charging time.
* - Increases the number of spin attacks when fully charged by 1.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* This weapon was added in Update 1.8.2.
	+ At that time, the weapon swung a lot slower.
Iron Claw

The **Iron Claw** is a Common Misc Weapon found in the game.

## Unlocking

In order to unlock this weapon, the player must first find its Blueprint and then use the Design Table to develop it. Once done, it can be forged or found during a run.

* Developing this weapon requires its Blueprint and 400 Gems.

## Usage

When afar from enemies, the weapon performs a swinging melee attack with the damage of 2 more than the character's melee damage.

* The  condition will thus increase the weapon's damage since it increases the character's melee damage.

When close to enemies, this can be used as fast as the player can tap the attack button with the damage of 1 more than the character's melee damage. This affects Assassin's Dark Blade skill and Druid's Summon Wolves skill.

When used by followers, this weapon will always do 4 damage.

Attachments only affect the swinging melee attack.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.

## Trivia

* This weapon was added in Update 1.8.2.
* Developing this weapon used to require 3 Timber and 7 Ironstone, along with the Blueprint, before Update 2.0.0.
* The +2 damage bonus is likely an oversight, but this is explained by the fact that this weapon scales on the damage of the basic melee attack when it's equipped. It will directly increase that value by 1 and use that as a base value to calculate the weapon's actual damage.
* This weapon allows the basic melee attack to be used despite being a melee weapon. Therefore it cannot be used under the  challenge condition.
	+ The opposite case is present on Box and TNT, whereas they are classified as melee weapons internally, allowing them to be used under that challenge.
Goblin Priest

The **Goblin Priest** is one of the 5 potential bosses found in the Forest.

## Room

The room has very little cover, which comes in the form of a tepee with 2 wooden totems (1 on either side of it).

Torches found at the edges of the room can be used as slight cover. However, they are not very effective.

The player's best chance for survival is to use the teepee at the top of the room.

There are six crates on the walls, which will be pretty much gone with all the bullet spams.

## Drops

* The boss chest may contain Staff of Shooting Stars, the motif weapon of Goblin Priest.
* The boss usually drops nothing, but it may drop:
	+ Magic Fragment of any color. If it drops more than one Magic Fragment, it will only drop one of each color.
	+ Goblin Priest Skin Fragment - Taoist's skin.
	+ Rival cassette.

## Trivia

* Before Update 1.4.1, two portals used to spawn after defeating the Goblin Priest.

Old version with 2 portals.
Energy Stone

**Energy Stone** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

Any weapon with an Energy Stone attached to it will have a 33% chance to restore 2 Energy every time it fires. This mechanic makes it useful for recovering energy while using a fast-firing weapon. Every attack of a combo-hit weapon counts for the chance of energy restoration. Combining it with a 0-energy-cost weapon allows the player to regenerate energy often, even if at a slow pace.

## Compatible Weapons

The Energy Stone is compatible with all weapons (except Scratch Card and Portable Bomber).

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Energy Stone, or any other attachments.
* If Energy Stone is attached to a Ring without another player, it will never work.
* Even if any applicable weapon can equip Energy Stone, some weapons such as Trekking Pole are useless with this attachment as they cannot trigger its ability.

## Trivia

* In Update 2.2.0, Energy Stone used to recover 1 energy instead of 2.
Gold Mine

The **Gold Mine**  is an enemy that appears randomly during the whole course of the game.

It can be found in a small room, indicated by a yellow exclamation mark  on the mini-map.

The Gold Mine comes in two sizes: normal and Champion.

* The normal one has 40 health and drops 10 gold when destroyed.
* The champion one has 60 health and drops 50 gold when destroyed.

## Trivia

* It also appears in the boss room of Giant Golden Crab.
* Despite being considered as an enemy, it cannot trigger effects that triggers on kill.
	+ Still affects effects trigger on hit.
* Before Update 1.8.5, the Witch's Lightning Strike skill could not hit this enemy.
* Before Update 1.8.2, the Gold Mine could only give 10 gold, and the image in-game was not reversed.
* Before Update 2.1.0, it could only have one size that gave 10, 15 or 20 gold.
* Before Update 2.2.5, the champion Gold Mine would give 30 gold.
* Before a certain version, the 50 health Gold Mine could appear with 20 gold.
* Followers (excluding pets) will not attack the Gold Mine.

## Gallery

A Gold Mine found randomly in the Forest.
Feather of Valkyrie

The **Feather of Valkyrie** is an item that can be found in the game.

Feather of Valkyrie is used for:

* Unlocking Boss Rush Mode. Getting 3 feathers for the first time is one of the conditions to unlock this mode.
* Playing Boss Rush Mode, where one feather is required to start a run.

This item can be obtained by:

* Buying it from the NPC Valkyrie during a run (only the first 3 feathers).
* Completing the lower left task on Task Board in order to claim two as reward.

## Trivia

* This item was added in Update 2.2.0.
	+ Before Update 2.2.2, the lower left task could only provide one feather.
Elite Miner (Shotgun)

The **Elite Miner (Shotgun)** is an enemy found in the Glacier.

## Behavior

This enemy with try to attack the player by shooting a burst of very slow-moving projectiles in a wide cone formation at the player.

## Champions

They are much bigger and will fire randomly in a wider fan (more than 180º).

## Trivia

* Its champion version was added in Update 1.8.2.
* During the Christmas version, they are seen wearing red Christmas caps.

## Gallery

Elite Miner (Shotgun) during Christmas updates.
Battle Axe

The **Battle Axe** is a Common Melee Weapon found in the game.

## Merging Recipes

The Battle Axe can be combined with Staff of Frost to make Frost Battle Axe.

## Usage

This is another version of the Axe, but it has much more range and does higher damage.

Holding down the attack button allows the player to charge a spin attack. On full charge, it can release 4 spin attacks.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Battle Axe in a specific way:
* - This weapon can spin 1 more time at full charge.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Battle Axe was one of the original weapons released with the game's first version.
	+ This weapon was reworked in Update 1.8.2. Before, it could only be swung like a sword, and had 15 critical chance.
	+ NPC Berserker used to carry this weapon, and he didn't use rotation attacks before Update 1.8.3.
* It is one of the eighteen weapons to appear in the old Soul Knight banner.
* The Cellar description is a reference to World of Warcraft.
	+ Since the Horde is a faction in World of Warcraft, the proper use of the sentence should be with capitalized "H".

## Gallery

The weapon appeared in the App Store page images.
Immune to freeze, and extra freeze time for the enemies

The **Immune to freeze, and extra freeze time for the enemies**, also known as **Freeze Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

With this Buff:

* Player is immune to Freeze debuff.
	+ However, getting Frostbite in Cave will cancel the immunity.
* Player takes 1 less damage from ice spikes of ice crate, freezing projectiles from enemies in Glacier, and spike trail of Rock Crab.
* Player takes 2 less damage from ice trails and summoned spikes of Giant Crystal Crab, Snowman King, King Snow Ape, and Giant Golden Crab.
* Enemies can be frozen for 4 seconds, while bosses can be frozen for 2/0.8 seconds.
* Freeze circles (Elemental Potion of Alchemist, Chaotic Strike of Knight and so on) also increase damage by 1 per tick.
* Player will not get hit by icicles falling in the Cave.
* Player will not take freeze damage from steam pipes in Neo Isle.
* When paired with Qi-gong Buff, the generated air wave freezes enemies.

## Trivia

* Before Update 3.4.0, it did not negate damage from steam pipes in Neo Isle.
* contains the effects of **Freeze Buff**. Having both of them provides no additional benefit.
Grand Wizard/Tactics

## Boss Attacks

* Sends out a thin laser that sweeps over an area of the player. Deals 5 damage.
	+ Laser moves faster when enraged.
* Shoots out a lot of shapes made of bullets. Cannot be returned.
* Shoots out 2 rings of slow, bouncing projectiles in every direction. Deals 4 damage. Cannot be returned.
* Sprays lots of fast moving square-shaped projectiles in a cone formation at the player. If the player moves, occasionally he will re-target the player and cause the bullet storm to change direction. He will not move when shooting. These can be returned.
* All projectiles are faster when enraged.

## Tactics

The best way to approach the boss is through distraction.

Due to the high damage, large bullet spread, and unrelenting laser attack, the player may find it helpful to have a companion (meat shield) there to take the hits for them. For this to work, however, the player will need to keep their distance. Because of the very high damage of the attacks and the intense amount of them, it is also a good idea to bring a weapon that can freeze the boss, preferably the Glacier. The Wizard's Lightning Strike skill can stun the boss, which can be used to escape tricky situations.

Also, the player cannot take their time with this boss. The cover is minimal (one block a corner), and without impeccable placement, the player will be struck by the laser. Finish the fight quick, otherwise the player can easily lose if they drag it on for too long.

Deal damage quick and never stop moving. The attacks can be anticipated and the laser can be avoided if the player moves away from its line immediately. Distance the player only to widen the spread of bullets.

However, if the player plays as the Rogue, dodging can make the battle much easier, as the player can jump over the laser with ease, eliminating one of the worst parts of the battle. The player can also use it to avoid his other atacks.

If the player has a weapon whose bullets cannot pass through the desk, be careful.

The Shield will be very helpful here, as Grand Wizard's attacks are all ballistic attacks except for the laser, so the shield can render the boss's attacks almost useless. Do note that however, the player needs to keep an eye on the shield and frequently re-apply the shield's effects so they don't get caught off-guard. Although it and melee weapons can only reflect the square bullet storm with the reflect buff, it still helps the fight in some way. A melee weapon could also be helpful as not only it can destroy bullets, they can also directly yet efficiently damage the boss.

## Gallery

(Rogue) (Challenge) Ice Bow Vs Grand WizardRogue + Frost Bow + Floating Gun, with Weapon crit rate +100%, crit damage -50% condition.Soul Knight I Boss Grand WizardSoul Knight 1 Minute Wizard
Desert Eagle

The **Desert Eagle** is a Common Handgun found in the game.

It may also appear in the Living Room chest.

## Merging Recipes

The Desert Eagle can be combined with:

* Golden Paint to make Desert Eagle Gold
* Cherry Blossom and another Eagle weapon to make Weeping Eagle

## Notable Buff Effects

* - Removes inaccuracy and increases critical chance by 7.

## Trivia

* The Desert Eagle is based on the real-life IMI Desert Eagle (now manufactured by MRI or Magnum Research Inc.), a heavy-hitting semi-auto handgun known for its high recoil.
* The unupgraded version of the Desert Eagle is the icon for the Handguns category in the Forge Table.
Grenade Launcher

**Grenade Launcher** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

Each Grenade Launcher's name may have **Green/Blue/Purple** color, indicating that it makes a weapon have a chance of shooting **1/2/3** homing missiles every attack once attached. The missiles deal 4 damage each and can cause Burn. The number of missiles is **not** affected by the Shotgun Buff.

## Compatible Weapons

Grenade Launcher can be compatible with:

* Handguns.
* Rifles (except Bayonet Rifle, Assault Sniper Rifle, Assault Rocket, Assault Rifle Pro, Sweet Talk, EM Sniper Rifle, Assault Rifle Pro+, Grenade SMG and Soul Calibre).
* Some Miscellaneous weapons: Watering Can, Basketball, Football, Deadly Frisbee, Advanced Scientific Calculator, Broom, Horn, Blowpipe, Plunger, Plunger Plus.

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Grenade Launcher, or any other attachments.
* Damage of the missiles can be affected by Daily Challenges.
* Grenade Launcher only triggers up to once for each combo attack of Combo-Hit weapons.
GunShark

The **GunShark** is an enemy found in the Forest.

## Behavior

They attack by ramming into targets, dealing contact damage. Having the Trap Buff neutralizes their attacks.

## Trivia

* This is the only enemy that can only spawn in its Champion form.
* This enemy is a reference to the game BarbarQ.
* A dead copy of this enemy is also seen on the table of a New Year Dinner. It only serves as a cosmetic.
	+ This copy is the only case of a non-champion GunShark in the game.
* A glitch may occur in Update 1.6.0 such that when this enemy is defeated its sprite would not change.
Gem Tree

* Full-grown
* Harvested

The **Gem Tree** is one of the plants that can be found in the game.

## Usage

Plant the Gem Tree's seed in the Garden and water it daily. After 4 days, it will be ready, giving 222 Gems upon harvesting. The player can water it daily to keep harvesting it once per day.

## Sources

Gem Tree's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop from Christmas Treant and Devil's Snare.

## Trivia

* Before Update 1.8.4, the Gem Tree provided 188 gems a day. It also had a bug where it despawned after being harvested.
* In Update 2.7.0, its rarity was changed from Purple/Very Rare to Orange/Epic
* The Gem Tree's is a re-colored version of the Dragon Fruit Tree.
Free Trial Voucher

The **Free Trial Voucher**  is a rare item found in the game.

This item allows players to test a character or a locked skill for the current run.

* Characters cannot be upgraded with this method, therefore their level will remain 0.
* Locked skins cannot be selected.

## Sources

* Trader in the Workshop (costs 500 Gems)
* Lucky Cat Shop
* Found from Gashapon Machine
* During a Level Mode run wherever materials would appear (at a low chance)
* Completing tasks from the Task Board
* From Evil Crystals in the Matrix of the Lord of Evil (up to 2 per run)

## Trivia

* The Free Trial Voucher was added in Update 1.8.2.
* This item reads "E Card."
* Before Update 1.9.7, locked skins could be purchased for locked characters.
Crispy Bone

* Basic
* Upgraded

 Does not spawn randomly

The **Crispy Bone** is the starter weapon of the Druid.

It can be upgraded through Druid's 7th upgrade.

## Usage

Throws a copy of itself. At melee range or when out of energy, the weapon performs a swinging attack instead.

The player can feed this weapon to the pet in the garden, which allows for the garden pet to be in their next run.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Crispy Bone in a specific way:
* - Removes inaccuracy and increases critical chance by 5.

## Forging Materials

 Org. Matter
 Fertilizer
 Gems

## Trivia

* This weapon was added in Update 1.10.0, along with other starter weapons.
	+ Similarly to other starter weapons, the default skin of the upgraded form matches the "Frostash" 2nd anniversary skin.
		- Despite its red and blue coloring, it does not have any Fire or Freeze effects.
* The design of its improvement is different from the silhouette of the first sneak peek of Update 1.10.0.
* In the first sneak peek in which it was seen the damage was 8 with the cost of 2 energy, instead of 7 in Update 2.0.0 and earlier.
	+ The damage was altered to 8 in Update 2.0.5.
* Before Update 3.0.0, the inaccuracy was 10.

## Gallery

Crispy Bone unupgradeCrispy Bone in Rush to PurityCrispy BoneCrispy Bone
(Baize the Wise)Feather Fan
(Zhuge Liang)Magic Twig
(Sacred Deer)Reincarnation
(Paradox)Staff of Conduct
(Buck Man)Cage of Stars
(Capricornus)Scattered Flower
(Sister Zhurong)
Fine Magic Staff

The **Fine Magic Staff** is an Epic Staff found in the game.

## Merging Recipes

* Magic Staff + Upgrade Kit

The Fine Magic Staff can be combined with Golden Paint to make Fine Magic Staff Gold.

## Usage

Summons 4 blue rotating orbs that last 5 seconds. If the orbs already exist, using the weapon again will extend their duration for another 5 seconds.

Orbs will destroy enemy projectiles upon contact.

When they hit enemies, they will deal damage. However, they do not hit mines or crates.

If this weapon is used by the clones of Assassin's Doppelgänger skill, only one of them can use this weapon normally, while other clones can only swing the staff and do nothing.

## Tips

### Strategies

With 4 orbs, this weapon provides better defense against enemy bullets, but keep in mind that the orb defense is not as effective against storms of bullets, allowing some to sneak in the gaps.

### Recommended Buffs

* Reflect Buff - Allows the orbs to reflect enemies' projectiles.
* Elemental Staff Buff - Increases the duration of the orbs to 7.5 seconds.

## Forging Materials

 Timber
 Fragment
 Gems

## Trivia

* Along with the Magic Staff, this weapon was altered in Update 1.5.0 such that the orbs would only last for 5 seconds, instead of 10.
* This weapon was reworked in Update 2.0.0. In the past:
	+ When the orbs were still rotating, using the staff costed zero energy, but could only reset the orbs' duration.
	+ Having the Staff Buff could extend the duration of orbs for each swing.
	+ Orbs would fade for a while when they hit enemies.
* Though casting two different Fine Magic Staffs will have no effect, the orbs do, however, stack with the ones from the Magic Staff, which makes it possible for the player to have up to 6 orbs surrounding them at once.
* The weapon's energy-cost used to be 4 and the rarity used to be Red/Legendary.
* In Update 1.0.16, the orbs could collide with boxes.
* If the Fine Magic Staff is used while the Weapon Boost or the Assassin's Invisibility skill is present, the orb size will be large. The orb size will stay large until the Fine Magic Staff's duration expires.
* When combined with Taoist's Passive Buff, the staff will generate orbs around itself and follow enemies, in addition to any orbs around the player if the staff is used before switching it to an off-hand position.
* This staff's effects is used by Goblin Priest (Haunted) as one of his attacks.