Update 1.1

### **Bug Fixes**

* Fixed a bug that could cause the tutorial to fail to complete if a device disconnected from the server at a specific time
* Fixed a crash that could occur during Chapter 3 of the tutorial
* Fixed an issue that was causing specific tutorial dialogue to reoccur in some instances
* Fixed an issue that caused a server crash when new cards were added to the live game
* Fixed an issue that could cause a client crash if a user left the Arena game screen idle for an extended period of time
* Fixed some low-memory client crashes on lower-end devices
* Fixed a performance issue with the intro video on lower-end devices
* Fixed some potential softlock issues related to connecting/disconnecting to network services during gameplay in specific instances
* Fixed an issue that was causing some matches to incorrectly track as losses in statistics
* Fixed an issue that would count a match as a loss if the match ended due to a server crash or a maintenance period occurring
* Fixed an incorrect special ability name on Cassowary card
* Fixed an issue that allowed Brony’s special attack to affect units that were not in line-of-sight
* Fixed an issue that could cause player Hearts to shift position when they were directly attacked by opponent’s Phobies
* Fixed an issue with Challenge 7 that allowed players to complete the Challenge in spite of failing the completion criteria
* Fixed an issue that could cause AI opponents in training matches to try and play dead Phobies
* Fixed an issue where players could detect enemy traps by force-closing the game and replaying the turn
* Fixed an issue where XP numbers were missing from dying enemy Phobies if the opposing player won via destroying the opponent’s Heart
* Fixed a visual issue that could cause Phobie portrait frames to disappear in the Closet if a player went into the Stress Level screen
* Fixed an audio bug that caused Phobies with remaining actions to trigger their sounds when a turn was submitted
* Fixed an audio bug with Phobies not triggering death sounds if they were killed in pits
* Fixed an audio bug that caused Phobie movement audio to loop when the ‘Expired Game’ pop-up was presented
* Fixed an audio bug that continued to play Jack screen background music if a player tried to reload from a network error message pop-up
* Fixed an issue where players could unintentionally see upcoming rewards in the Stress Level menu
* Fixed a bug with an unintended purchase limit on the Daily Double during sales
* Fixed an issue that prevented the screen from auto-rotating as intended on certain device types
* Fixed a sync issue that kept a player’s wallet from properly updating values after End of Turn and Objective Complete sequences in Challenges
* Fixed an issue that prevented players from being able to paste text into text boxes (ie. email, name) on certain devices
* Fixed an issue that allowed players to take the same turn twice under specific circumstances if using an account synced on two different devices
* Fixed some issues related to proper player placement on leaderboards and rank updating
* Adjusted presentation of build numbers in the Options menu for better player clarity
* Resolved assorted server errors