Summary: Session A005

## Events

* The party goes drinking in a local tavern called the Ugly Camel Inn. They exchange information about each other, including some birthdays and information of their hometowns.
* Aamir Al-Yasin enters the tavern and addresses the party. He comes bearing information about Sudas and other tribes in the Askia Tribes.
* Aamir explains that he will be attending a summit with the other Warlords in the coming days.
* Saber and Tholgar share more drinks together. Tholgar passes out and Saber helps him stumble back to his room.
* When the party wakes up, they head to the third ring of Sudas to investigate one of their quests.
* The farmer who gave the quest, Fikri, implies the occultist targets young girls like his daughter Izza.
* The occultist, who allegedly masquerades as "someone helpful" and lives among the townspeople, goes by the name Van.
* The farmer explains he knows the exotic pet is an Arsinoitherium.
* The party sets off in search of Van.
* The party decides on setting up a scam to sell Tholgar as a slave to Van.
* Van insists that Fikri has set him up, and that he helped Fikri's daughter escape his abuse. He claims that Fikri also murdered his wife.
* Van successfully casts Charm Person on both Lusine and Tholgar, and has them take him to Fikri so he can "teach him a lesson."
* The party listens as Van and Fikri go back and forth. Lusine casts Charm Person on Fikri, and he confesses to murdering his wife and daughter.
* Without listening to anything more, Saber pulls out his estocs and executes Fikri on the spot.
* The matter dealt with, the party retrieves the Arsinotherium, which Tholgar names Tholan.
* The party brings the quest back to the guild to consult with the completion status of the quest.
* The quest is counted as complete due to the party's ring status, and Fikri is considered a person of lower station who was executed for good reason.
* The party stops for a quick drink and heads back out.
* The party heads back to the same district as before to meet up with their next contact.
* A woman answers to Saber when he addresses her in Necril. She tells the party that she wishes to escape the town to prevent guards from hunting her and others she knows.
* Suddenly, a patrol of guards passes by outside. Lusine bursts out of the house and runs ahead in an attempt to distract the guards, some of whom follow.
* While the rest of the party hides in the house, the Fane woman accidentally bumps into a chest and makes a noise. Guards investigate the house.
* The Fane woman runs from the house. Saber chases after her, alerting her of Fikri's empty house to hide out in. The guards catch up to Saber, who distracts them while the Fane woman continues running towards Fikri's house.
* As the Fane woman manages to slip out of sight, Saber runs past the guards and hides in the her house again, managing to give the guards the slip.
* Meanwhile, Lusine gets caught by the guards that are chasing her, and is pinned down beneath three of them. She manages to escape with a distracting performance.
* The party manages to escape from the guards. The Fane signs the contract for the guild and manages to escape, telling the party she'll be in Nosk.
* The party returns to the guild and turns in the quest. Saber and Tholgar share drinks in the bar.