Miriam

**Eyes** | Green

As owner of the Rabi Rabi store, Miriam seems to be the most mature out of everyone in town. She sells all kinds of strange tools, smiles all the time, and warmly welcomes every person who enters her store...

## Bio

### Appearance

Miriam has very long, light blonde hair with a braid around her head layered over her bangs and long cowlick. She has friendly green eyes.

Normally, she wears a white dress with pale pink accents, a ribbon on the neck, and a frilly apron. She also pairs this with pale pink ribbon on each wrist, earrings, white tights, and Mary-Janes with an ankle ribbon.

### Personality

As a friendly and naive girl, she insists that Erina take anything she would want from her shop for free but Erina is quick to decline. She respects Erina's decision not to but will occasionally force free items onto her.

## Story

Miriam serves as the shopkeeper for most of the game, but come chapter 6 she disappears along with Rumi. Miriam is found underground, at the end of the Hall of Memory located deep beneath the Volcanic Caverns. It's revealed that Noah has survived the confrontation in chapter 5, and can only communicate by taking control of the bodies of those without magical ability. Noah requests that Erina take up her mission of preventing Rabi-Ribi Island from being discovered by the outside world, and asks that Erina make the same kinds of sacrifices she did to do so. Noah relinquishes control of Miriam's body, but the intense magic overwhelms Miriam and Erina is forced to beat some sense back into her.

## Abilities and Powers

Miriam fights using the game's key items, from the ones in her own shop to the ones in the overworld. She uses their powers to their logical extremes, making her a force to be reckoned with in combat. She also has the "Bunny Lover" passive that reduces the damage Erina can inflict on her.

A key part of her fight lies in her unique "Badge Copy" ability, which replicates the effects of most badges the player has on them. If you enter the fight with a setup designed for survival you will notice that she will have an extraordinary amount of health and damage reduction. Thus, it's best to mitigate this effect by equipping minimal badges or using ones with effects that she cannot benefit off.

The ATK Trade and DEF Trade badges, while equipped together, will give you a small net bonus to both ATK and DEF, but will register under Miriam as ATK and DEF buffs and debuffs that cancel each other out.

Since a lot of her attacks are dependent on the items you have, Miriam becomes a lot easier if you challenge her while at a low item collection rate.

### Attacks

* **Quick Barette**: Miriam goes to either side of the field and fires a multitude of forward-traveling blue bullets.
* **Carrot Bombs**: Miriam goes to either side of the field and summons carrots that appear from on top of the screen and explode when they hit the bottom of the screen.
* **Explode Staff**: Miriam summons large orbs that turn from red to yellow that rain down slowly from the sky.
* **The Book of Carrot**: Miriam releases a shockwave that inflicts the "Boost Fail" status that empties out Erina's BP meter while it's active.
* **Piko Hammer**: Miriam jumps high in the air. The moment she lands, she's encompassed by a large yellow orb of energy. A mass of yellow bullets shoot upwards and rain down on the field in a shower-like fashion, and small masses of yellow bullets are fired from either side of her.
* **Hammer Wave**: Miriam generates several wave-like projectiles in the air, some of which are aimed at Erina.
* **Charge Ring**: Miriam does three quick high jumps. She fires a quick round of red bullets at the ground on the first jump, and even quicker round of bullets similar to the ones from **Quick Barette** at the ground on the last two jumps.
* **Cocoa Bomb**: Miriam unleashes a powerful, near-instantaneous, and difficult-to-dodge screen-wide attack. This ability does nothing if your Cocoa Bomb stock is empty.
* **Wall Jump**: Miriam generates two slow blue projectiles from the ceiling that fire hit-scan lasers that can reflect off the walls of the arena.
* **Rumi Donut**: Miriam heals herself. This ability does nothing if you don't have any Rumi Donuts in stock.
* **Chaos Rod**: Miriam rains down several spinning purple bullets and slowing orbs.
* **Bunny Amulet**: Miriam's desperation move. Miriam conjures apparitions of the inhabitants of Rabi Rabi Island, one at a time, to attack Erina.
	+ **Ashuri's Spell**: Ashuri fires magenta-colored, donut-shaped bullets from her wand.
	+ **Kotri's Dance**: Kotri does a spin, which makes her options assume the form of a star and fire red lasers from its "corners". This happens three times. After that, Kotri does another spin that makes her options hover above Erina and fire searing red lasers at her.
	+ **Syaro's Data**: Syaro fires a multitude of homing missiles at Erina.
	+ **Saya's Wind**:
	+ **Nixie's Snow**:
	+ **Lilith's Love**:
	+ **Vanilla's Sugar**:
	+ **Miru's Darkness**:
* **Soul Heart**: Miriam seizes control of Ribbon and uses her to fire slow arcing bullets across the screen. This attack will drain your En while it's executing, going for longer if you had more En on hand. It will do nothing if you enter the fight with 0 En.
* **Bunny Whirl**: Miriam fires spiral-shaped projectiles into the air that extend across the battlefield.
* **Air Jump**: Miriam jumps into the air, and every air-jump fires a vertical laser that radiates across the ground.
* **Healing Staff**: Miriam fires several green diamond projectiles while launching green-yellow arcing energy blasts from behind her.
* **Sliding Powder**: Miriam launches glowing bubbles that float above the battlefield and rain down lasers that glide over the floor.
* **Hourglass**: Inflicts the Unstable status on Erina which causes her movement and jump/fall speed to fluctuate.
* **Auto Earrings**: Fires a barrage of blue bullets from offscreen at different heights.
* **Rabi Slippers**: Jumps off the battlefield and rains down slow projectiles that fire tracking lasers.
* **Nature Orb**: Fires interweaving green bullets and lasers.

## Trivia

* Miriam's attacks do nothing if Erina either doesn't possess the item that corresponds to said attack, or has no stock of the matching consumable. (Ex: The Book of Carrot does nothing if Erina doesn't have the Book of Carrot in her possession.)