recursal/Fanatic-Fandom huggingface dataset:
Corporate Arch Demoness Elsa Holmes

**Elsa Holmes** is the Corporate Arch Demoness (CAD) and one of the targets of Office mission. She has long, white hair and magenta eyes.

Holmes' power and influence allows her to order Cruelty Squad to attack otherwise untouchable targets, such as Sir Fatberg. Her dialogue further represents how impervious she believes her position of power to be, even in the face of termination by the protagonist.

Elsa Holmes can be found in the topmost office of the building surrounded by her security posse. She herself is no danger to the player.

## Dialogue

* "Shouldn't you be at work?"
* "Can't you see I've got a business to run?"
* "I need to liquidate some assets."
* "The Psycho Freak Nootropic Company stock is down by 95%. Serves them right."
* "Business isn't just numbers on a screen. It's blood and guts. It's primal violence. If you can't handle that you should just jump out of that window."
* "All my decisions are based on the heat signature of the sun. The algorithm is proprietary."
* "Even if you kill me I'll always be here. You'll just ruin your life like the fuck-up you are."
* "You'll never figure it out, meathead."

## Trivia

* Her name is in reference to the ex-Theranos CEO and convicted felon Elizabeth Holmes.
Funkgrunters

> "An upgraded version of the Gunkboosters that allows you to boost twice. Not too popular due to the large uncomfortable container sacks installed below the buttocks."
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The **Funkgrunters** is a secret unlockable item found on the level Office. The item is a direct upgrade to Gunkboosters allowing the user to triple jump. Leaves twice as much biological slime as its predecessor.

## Location

The Funkgrunters are located on the top of the gray statue in the center of the bottom floor.
Consumer Softproducts

**Consumer Softproducts** is the name through which Finnish illustrator Ville Kallio developed and published *Cruelty Squad*.

# In-Game

## Consumer Softproducts

### Notable member(s)

Ville Kallio(?)
Abraxas(?)

### Related stocks

CSFT

*Consumer Softproducts* (spelled in the game's Stock Market interface as *"Consumer Sotfproducts"*), in the world of *Cruelty Squad*, is the developer behind the smash hit video game *Gorbino's Quest*.

Aside from the mission Archon Grid being seemingly mostly based on *Gorbino's Quest* and the stock information, very little is known of the in-game organization.
Speed Enhancer Node Cluster

> "Bypasses most of your body's endocrine system with an artificial one. Your movement speed is significantly improved at the expense of overall weakened health.
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The **Speed Enhancer Node Cluster** is the middle ground speed implant, between the Gland and Total Organ Package. It lowers armor by 50% but grants a +2 speed bonus. As of March 27 2023 the speed enhancers reduce the armor as advertised.
Sir John Oliver II

Sir John Oliver II, the Primordial Engine of Suffering, The Punishment Encrypter of the Lower Plains is the main target of Darkworld. He is a passive Darkworlder civilian with green eyes instead of red. The entire mission was Oliver's idea, seeking to be killed by Cruelty Squad as a form of entertainment for himself.

## Dialogue

* "Ohhh here he comes, I've been waiting for this."
* "Will he kick me or shoot me in the head? This is so exciting."
* "Last time was breathtaking. I'm sure he can't outdo that."
* "I'd love to be kicked off the roof."
* "You never know what'll happen next. That's the beauty of life."
* "I respect your job. It's one of the last few honorable trades left."
* "Ahhhaha..."
* "Mhhmmm..."
Biojet

> "A powerful steady stream of warm liquid smoothly lifts you up and lets you fly like a bird. Replaces your kick."
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The **Biojet** is a secret unlockable item found in Trauma Loop. It allows the player to fly upwards infinitely, replacing the kick. Presumably unpleasant to stand under when in use.

## Location

The Biojet is located in the "Right" portion of the map, in the vat that you must descend to reach the "Bottom" portion. It's on a board close to the top of the vat. Simply grab it and you will unlock it. It's highly recommended to kill the Ambassador before going for the biojet, as he has overwatch over the platforming section that leads to the vats area, and will snipe you from well outside the game's view distance. However, his weapon, the ZKZ Transactional Rifle, Can be made completely useless if the player sells all their holdings before meeting him, as the ZKZ scales to the player's holdings, regardless of who is using it.

Biojet LocationBiojet Location 2
Shock Trooper

**Shock Troopers** are rare humanoid enemies who behave similarly to the Security Grunts, they are equipped with a durable and armored version of the Bouncy Suit and an Stern M17s. There are rarely more than one Shock Trooper on any mission, and they only appear in Hope Eradicated difficulty or secret missions.

Shock Troopers are dangerous, but their armor is considerably lighter than some of their armored comrades. They are also more susceptible to toxic gas and radiation than Golems or Necromechs. Additionally, Shock Troopers armor seems to not effect their eyes, making them vulnerable to headshots.

## Notable Shock Troopers

* The secret Sixth Target in Office is a Shock Trooper wearing a bright green bouncy suit.
* A Shock Trooper wearing a bouncy suit made of pulsating faces stands guard beside the Divine Light shrine at the beginning of Archon Grid when playing on Hope Eradicated difficulty.
* A Shock Trooper in Alpine Hospitality appears to wear a cloaked variant of the bouncy suit on Hope Eradicated difficulty.
* A Shock Trooper in Miner's Miracle wears a muddy, brown bouncy suit.

## Gallery

A Shock Trooper ingameThe Sixth Target in OfficeThe strange Shock Trooper in Archon GridThe cloaked Shock Trooper in Alpine HospitalityThe muddy Shock Trooper in Miner's Miracle
New Safety M62

Apartment Atrocity

Casino Catastrophe

> "Standard police issue handgun for more than a hundred years. While more efficient options exist the cops have decided to stick with this due to masculine associations created by the film industry."
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A hard hitting revolver with significant recoil, it takes some time between the trigger pull and actual firing of the weapon, making the fire rate very low.

Bullet automatically ricochets twice, (even without Angular Advantage Tactical Munitions), leaving three bullet holes. Can damage you for 15 damage if the ricocheting bullet hits you.

## Location

Is usually carried by cops, psychos and other minor enemies in various levels.

## Trivia

This weapon is based on the New Nambu Model 60 (2" barrel model).
Karl & Heinrich

**Karl & Heinrich** is an arms manufacturing company in the world of Cruelty Squad. Their known products are the R5 and the X20. They appear to be specialized in assault rifles.

## Trivia

* They are a parody of the real-world German arms manufacturers Heckler & Koch.
* The company name may be a reference to the German jurist and lawyer Karl Heinrich Ulrichs, althought this is unconfirmed.
Earl

Earl is a target of Neuron Activator. He is a passive civilian with a green rubber party suit. He can be found in a somewhat isolated office connected to the dance club.

## Dialogue

* "Woooow you look cool. Nice outfit."
* "I'm Earl. I run this freaking epic club complex. It used to be a factory of some sort but now its [sic] been heh, cleaned up, and looks fucking sick."
* "I bought like half of this ancient arcology and its made me rich as fuuuuuuuuck."
* "Fast cars... Luxury vodka... Gaming BIOPOD. You name it. I have it."
* "I've already set my eyes on another one of these arcologies. Can't believe nobody else has come up with this business yet. It's so easy, and 100% legal."
* I have 'party syndrome'..."
G-Tech

> "Hot new startup looking to revolutionize computing and food. Buy."
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G-TECH is a "goofood and biocomputing" startup in the world of Cruelty Squad.

As stated in the Paradise mission description, the Cruelty Squad organization granted them a "significant seed capital of around five billion dollars" aswell as proprietary research data to help them kickstart in the goofood and biocomputing industry, where they have not-only failed to produce any result but also sold the research data to their competitors for large sums of money, which they have used to buy chunkopops and expensive properties at the elite gated community. The player is then sent to liquidate the G-TECH team, namely the Chunkopop Exec, the Blue House Exec and the Qurpit Exec.

Once the mission is complete, G-TECH will implode and their stocks will rapidly decline in value until they become worthless and unbuyable. Their competitors, Veggo's Meatoids, will begin to rise.

## Trivia

* Their full name, *GOATSE TECH*, as seen on the Chunkopop Exec shirt, is an allusion to Goatse Security, a group of hackers whos name and logo themselves draw reference from the internet shock meme "goatse".
* The Qurpit G-Tech Exec, from his dialogue, seems to be a parody of developers of a decentralised personal server framework called Urbit, described as an operating system but is actually at the moment just a web interface for their own apps built on the Ethereum blockchain. They praise and also hate on AI at the same time. They created their own programming language, Hoon, which by and large nobody understands except about 400 devs they've trained themselves. The programming language includes Limbs, Wings, Auras, and Runes.
Mall Madness

*"Governor Bill Gurney is going to be hosting a campaign rally in the Cancer City Megamall. He has made a name for himself taking a strong stand against multinational corporations and monopolies. It should be obvious even to a meathead like you that this isn't very good for us. Thankfully our interests align with those of the shadow president and we've been given free hands to do with Bill as we wish. Expect heavy security and keep in mind that the Megamall is ancient and has many forgotten passages."*

## Mission

"Remove Governor Bill Gurney from office"

## Enemies

### Standard Enemies

SecuritySecurity GruntEliteRevolver CopShotgun CopFlowerNecromechFleshratZombie

## Weapons

Necromechs wield AMG4s.

A Precise Industry AS15 can be found downstairs in the first dome of the mall, in a Pizza House which is the only open shop on this level of this dome.

## Implants

The CSIJ Level IIB Body Armor is in the third dome of the mall, in the shop called Plant Heaven. Simply kill the flower beasts from the balcony above (if you can deal enough damage), then take the flower door to the right and go down to grab the item.

## Fish

Although there are spots of water in this mission (washing sinks and shallow water pools near the Hope Eradicated target), the fishing does not work.

## Trivia

* The level's opening sequence (spawning in a ceiling vent that opens into a bathroom stall with a single guard) seems to be a homage to GoldenEye 64's level *Facility*, which opens similarly.
* An Elon Musk texture can be seen out-of-bound of the level.
* The door on the right after exiting the bathroom in the entrance of the level, takes you to a room with two cops, when defeating both, on the left is a door leading to a big hallway, halfway through it the wall breaks to a room filled with zombies. After dealing with them, there is a switch leading to a staircase which leads you to another dome of the mall.
Michael Brain

Michael Brain is the main target of Miner's Miracle and the CEO of Godhead Heavy Industries. He can be found in a private office deep within the mines.

## Dialogue

Michael Brain's dialogue used to be generic dialogue following all other civilians in the level, but has since been updated to have unique text.

* "Oh my god!! Are you here to get me? What have I done?"
* "I swear I'm just trying to make life better for everyone here."
* "I couldn't handle working for Godhead Heavy Industries anymore, that place is soulsucking and has zero ethics."
* "Veggo's Meatoids is my baby... I can finally do something to make the world a better place, with 100% vegan earthmeat."
* "Well technically it's not vegan but I don't think the planet can actually feel."
* "I hope it doesn't..."
Number One

**Number One** is the Head of Human Resources and one of the targets of Office mission. They wear a green rubber mask (not unlike that worn by the High Priest and the Landlord) and reside in their office on the subdivision of the building labeled with a 1. It is presumed that they are one of the "four sub-archons" mentioned by The Handler during the mission briefing.

Number One's dialogue seems to indicate that their position over humans as a resource has given them a sense of self-deification. Some of their language and imagery is also mimicked in the epilogue text of Ending 1, indicating that the protagonist has achieved a dream similar to Number One's in Ending 1.

## Dialogue

* "I am fine, I shine, I am simply divine..."
* "I am the head of the HR department around here. I am feared and loved."
* "Human resources... Simple material to be formed as I please, into my own image. That's how it goes here."
* "My dream, a large ball of human bodies rolling across vast plains, flattening everything it comes across."
* "Ahhh... I would love that."
Meat slot machine

The meat slot machine is a special slot machine nestled between the Jack Off Jack Pot machines in Casino Catastrophe. It has an ominous meaty exterior.

## Mechanics

If played for $10 like an average slot machine it outputs prizes at a decent rate, though the prizes themselves are generally gibs and props which are useless to the player.

## Probability of winning

One round costs $10.

* There is a 11.009% chance of receiving a potted plant.
* There is a 11.009% chance of receiving a trash can.
* There is a 11.009% chance of receiving a torso.
* There is a 11.009% chance of receiving a head.
* There is a 11.009% chance of receiving a computer monitor.
* There is a 44.955% chance of not receiving anything.

## Outputs

A potted plantA trash canA torso or head (flung far and often end up in the canal)A computer monitor
ZZzzz Special Sedative Grenade

> "Not in production anymore after most of the first batch ended up on the illegal drug market. Highly sought after for its capacity to induce euphoria that is said to be unlike anything else."
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One of the few non-lethal weapons in game. The grenade deals no damage and its sole function is to release a cloud of anesthetic. The grenade has no effect on the player aside from obscuring their vision. Two grenades can be used per mission.

Not very useful during a gun fight since enemies are not knocked out immediately, and some enemies cannot be knocked out.
Riot Pacifier

> "Fires a grenade filled with corrosive gas. Eats through almost everything. Hasn't seen much use since the food riots of the early 00s."
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Launches a cluster of gas canisters that release clouds of harmful green gas, doing damage over time to anything that stands in them. Extremely powerful and able to punch through doors and windows before detonating, but the shot trajectory can be tricky at longer ranges. It can make short work of organic targets, however on anything armored, such as Golems or Necromechs, it will have no effect aside from alerting them until their armor has been broken using other means.

The Riot Pacifier is identical to the Russian RGS-50M grenade launcher, but with a green biohazard symbol on both sides.

## Location

Can be found in the level Androgen Assault, at the end of the crazy room through several green skull doors. Be careful picking it up because the floor with drop out from under you, requiring that you restart the level if you're not equipped for climbing.

Is also used by a few enemies in the level Bog Business.

View modelWorld modelThe time it takes for the Riot Pacifier's toxic gas to kill the player without any activated armor augments.
Cock Le Doody

Cock Le Doody is an NPC on the Apartment Atrocity mission. His apartment is a couple floors below the player's.

## Dialogue

* "Hello. Where'd you come from? My name's Cock Le Doody."
* "I changed my name because I wanted to seem more high class."
* "Now I see it was all a big joke. You see, my wife just recently died."
* "She was a distinguished eurocrat. A very stiff and serious person. But her income allowed me to live this lavish lifestyle."
* "I always wanted to rot in an expensive apartment like this, surrounded by beauty, in a way only the aristocrats can."
* "Can't believe I actually had it for all these years..."
* "I'll have to move into a regenerative off-grid art commune again. Fuck this."
Parasonic D2 Silenced Pistol

> "Uses special 10mm subsonic ammunition for extremely silent operation. Popular among high-end private security and wetworks services, as well as tactical wannabes."
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The **Parasonic D2 Silenced Pistol** is a semi-automatic pistol.

## Usage

* The Parasonic D2 Silenced Pistol is, as the name implies, silenced. This means enemies will not be drawn to the sound of fire. This is especially useful when trying to be stealthy.
* It has very little recoil and bullet spread, even when repeatedly firing. Combined with its laser sight, it is extremely accurate, even from long range.
* Despite being a starting weapon, it deals enough damage to kill a humanoid enemy with a single headshot.
* Its main drawbacks are its inability to pierce armor and its low starting ammunition. Fortunately, the pistol is carried by many enemies in many different levels, which means more ammo will usually be available, and it also synergizes well with the ammunition gland.

## Location

Part of the protagonist's stock weapons kit, along with K&H R5, the Expandable Baton and the SNOOZeFEST Animal Control Pistol.

Its also wielded by Bodyguards in nearly every level, but can also be found in the Sin Space Engineering guardhouse and the Weapons shop in Mall Madness (randomized).

## Trivia

* One of the few available weapons to not have a real-life counterpart. According to Consumer Softproducts, the basis for this weapon was "some SMG" that he "mangled into a pistol".
* The SMG in question may be the MP5kA3, as they look quite similar.
Stern M17

> "Winner of the advanced combat rifle program. Has widely replaced most other rifles in elite military use. Rapid three round burst of flechette rounds significantly increases hit probability."
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The **Stern M17** is a three-round burst, saboted flechette rifle.

## Usage

* The Stern M17 is most comparable to the K&H X20, acting mostly like a sidegrade. While it does not have as much ammo as the K&H X20, and also lacks the scope, it has much tighter bullet spread and more damage, enough to pierce armor.
* This gun is the only gun in the game capable of both burst fire and fully automatic fire. Tapping the fire key fires a 3-round burst, while holding it fires the bursts in quick succession. Be careful about firing however, as ammunition for this weapon will not come easily.
* Overall, the Stern M17 is well suited for general use at closer ranges, but can be turned into a long range elimination tool with the help of the Zoom-N-Go Bionic Eyes.

## Location

The Stern M17 is wielded by the Shocktrooper enemy, which can be found in various levels throughout the game, as well as randomly placed in levels while on the Hope Eradicated difficulty. Most notably, they are located in Alpine Hospitality, and Miner's Miracle. Additionally, a Shocktrooper is guaranteed to spawn at the start of Archon Grid on Hope Eradicated, right in front of the Divine Link shrine. Shocktroopers are armored around their entire bodies, except for their eyes, so bring a strong weapon or very good aim. Another good option to kill Shocktroopers is to use the Riot Pacifier or the Bolt ACR, as the gas clouds from either will completely ignore the armor of a Shocktrooper.

## Trivia

* This weapon was the winner of the Advanced Combat Rifle program, which is mentioned in the description of multiple weapons. Ironically, the program was designed to produce a weapon that doesn't need to reload, which it did, but it still didn't win.
* This weapon is based off the Steyr ACR, an experimental assault rifle design submitted by Steyr Mannlicher to the US Army's Advanced Combat Rifle trials of 1989. Much like its in-game counterpart, the rifle was chambered in 5.56x45mm flechette rounds, which it could fire in three round bursts (as requested from the trials' specifications).
Blue House G-Tech Exec

The Blue House G-Tech Exec is one of the player's targets in Paradise. He can be found in a common area of his house.

As with the other G-Tech execs, the Handler explains that the target earned their punishment through mismanagement and misappropriation of startup funds.

## Dialogue

* "Who are you?"
* "Get out of here."
* "Leave me alone."
* "What did I just tell you?"
* "I'm trying to work here."
* "No you can't help."
* "You're a piece of piss."
* "…"
Snirby

Snirby is an easter egg that can be found in multiple levels. Aside from playing an animation and (in some missions) offer some dialogue, Snirby does nothing.

## Appearances

* In the Cruelty Squad Headquarters mission he can be found in a secret room with both a Divine Light and Hope Eradicated altar.
* In the Paradise mission he can be found in the dark basement with the flower. He does not speak here.
* In the House mission he can be found in the attic of the protagonist's new house.

## Dialogue

* "Wake up sheeple" (in Cruelty Squad Headquarters)
* "The timeline here is under the influence of conflicting reality bubbles. There's nothing you can do about it." (in House)

## Trivia

* Snirby is an obvious reference to Kirby from the *Kirby* franchise, with Snirby's appearance bearing many similarities to Kirby himself, barring his coloration, general facial structure, and ridiculous schnoz. Likewise, the name "Snirby" is likely a portmanteau of "sniff" and "Kirby".
First Aid Kit

> "Single use healing item. Always good to have around. It used to be a common policy to keep a bunch of these around but it was ended after most employees started appearing a bit too high on the health."
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A one-time use first-aid kit that immediately restores 50 health. Goes in the arm slot. Can be very useful in the early game as a cheap and versatile implant, though it falls by the wayside as more powerful arm implants are unlocked.
K&H X20

> The Karl & Heinrich X20 immediately became a huge hit with elite security. It fires extremely accurate 3 round rapid fire bursts with very manageable recoil. The rounds are completely caseless meaning it can hold a large amount of ammunition without becoming cumbersome to carry, and doesn't leave behind as much evidence.
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Fires a three-round burst and comes with an integrated scope for long range engagements. 45 round magazine and additional 90 rounds in reserve allows for a good shot to not exhaust their ammo.

## Usage

* It has enough power to kill normal human enemies in a single burst.
* Its large ammo count makes it useful in long engagements.
* Like mentioned above, has an integrated scope that makes your vision grey-scale.

## Location

Carried by Security Elites in most missions. At the earliest, can be obtained from the guard in the upstairs bathroom in Pharmakokinetics.

## Trivia

* The K&H X20 is identical to the West German Heckler & Koch G11, a prototype caseless ammo assault rifle that was developed between 1968 and 1990. It was fielded in limited numbers but never entered mass production due to the reunification of Germany.
Chunkopop G-Tech Exec

The Chunkopop G-Tech Exec is one of the player's targets in Paradise. He can be found in his house, amid a room full of Chunkopop dolls.

As with the other G-Tech execs, the Handler explains that the target earned their punishment through mismanagement and misappropriation of startup funds- most likely his purchasing of the hundreds of Chunkopops which line his walls.

## Dialogue

* "Who are you? Oh you're here to check out my chunkopops?"
* "I'm absolutely nuts about these guys. Must have spent over $100000 on them by now."
* "Do you have a favorite? Me? It's hard to choose. They're all my children."
* "Man it's so nice to meet another chunko enthusiast…"

## Trivia

* Chunkopops are a reference to collectibles brand Funko's line of Pop Vinyls: small statues depicting just about every pop-culture character known to mankind, disparaged as tasteless kitsch by many humans but religiously collected by others.
* The target's "GOATSE TECH" shirt is a reference to the infamous shock image known as goatse, a picture of a man spreading his anal rim inhumanly wide with his hands.
Fiberglass Fishing Rod

> "Enter the World of Fish and become who you were meant to be."
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The **Fiberglass Fishing Rod** is a fishing rod in *Cruelty Squad.*

## Usage

* The Fiberglass Fishing Rod is used primarily to fish. Simply hold down "fire," and when the rod is above your head, release to cast it. The rod must be cast in water to actually fish, otherwise, it will simply retract. Wait for a fish to bite at where you cast, and when you get a bite, "fire" again to reel in the fish. Some fish will be harder to catch as they might leave the hook sooner.
* It also has the ability to reel the weapon out of an enemy's hand. Simply cast the rod at the enemy, and they will be disabled.
	+ This does not work on the HQ Target.

## Location

The Fiberglass Fishing Rod is located within Sin Space Engineering. From the spawn, simply turn around and swim to the island in the distance. The rod is on a table within the house on the island.

## Trivia

* The location of the rod may be a reference to *Goldeneye 007* on the Nintendo 64. A similar small island with a lone building was seen in the first level of the game, Dam. It became the subject of many rumors and secrets, when in reality, it could not be reached by normal means.
Dark CEO

The Fifth Target of Alpine Hospitality is a passive civilian with a big head who refers to themselves as a "Dark CEO". They can be found standing on the top of the first building of the Opulent Gstaad Ski Resort.

According to their dialogue, they are truly in charge of the resort but choose to operate from behind the scenes.

They only appear on Hope Eradicated difficulty.

## Dialogue

* "You thought that dumbass old man was the one running this magnificent hotel business?"
* "Something this important can't be left to someone like that."
* "I am a dark CEO. It is a hereditary title. A sort of corporate nobility. We're not into publicity, just pure business."
* "Weak blood doesn't have what it takes, but everyone needs to be given an opportunity these days. It's fucking messed up..."
* "You don't get a brain like mine without careful breeding."
* "I'm thinking..."
Secret Guy

The Secret Guy in Archon Grid is an NPC waiting in the Hope Eradicated room with the Holy Scope upgrade. To reach him the player must complete the Grid Crab puzzles to find their way to a secret gauntlet. The Secret Guy warns the protagonist that they aren't meant to be there.

## Dialogue

* "What are you doing here you absolute moron?"
* "Can't you tell you shouldn't be here at all?"
* "You better not touch any of my crap or you'll sorely regret it you dumbass."
* "There's some things people like you just shouldn't be allowed to mess with."
* "Get out."
Mark Bilberry

Mark Bilberry is a janitor at Cruelty Squad Headquarters. He can be found in his janitorial closet with some containers.

When Bilberry is killed he does not reappear unless the game's save data is erased or modified, even if you restart the mission.

## Dialogue

* "Let me know if you need something. Have a clean one!"
Alien Leg Wetware

> "Simple wetware upgraded to turn off the kick strength limiter. Pulverize your target with incredible power."
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Leg implant, greatly increases kick damage. Also causes the kick to send the player flying further when kicking a surface. Can kill nearly all non-armoured humanoid enemies in a single kick.
Zippy 3000

> "The ultimate weapon, in ejection failures and misfires. You'll be lucky to get two shots out of this thing without blowing off your fingers."
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The **Zippy 3000** is a weapon in *Cruelty Squad.*

## Usage

* The Zippy 3000 is unique in that it has a 1/3 chance to fire correctly, a 1/3 chance to fail to feed a bullet, and a 1/3 chance to misfire and deal 1 damage to the player.
* In terms of actual usage, it has a very slow time between shots and a staggering amount of recoil. It has no form of laser sight or scope, and no suppressor.
* The Zippy 3000 isn't all bad, though. It does deal enough damage to instakill a humanoid enemy with a headshot, and it has no bullet spread (when you're lucky enough for the gun to fire consistently). It also has one of the largest pools of ammunition in the game, at 210 bullets.

## Location

This gun can only be found in Casino Catastrophe. At the back of the casino is a large slot machine that pays out with weapons. It has a 1/500 chance of dropping the Zippy 3000 as its jackpot. The best way to ensure you're able to get the weapon is to amass a fair amount of money, as each play of the slot has a $10 fee. Also, make sure to kill as many enemies in the level as possible, to ensure you're able to escape without being killed and losing the gun. The best exit to take is the exit attached to the sewage system to the left, but make sure you have enough health to endure a couple ticks of Toxic Shock. Another solid route is to kill all of the cops surrounding the casino after you eliminate the target before hitting the slot machine, and leaving from the front entrance.

## Trivia

* The Zippy 3000 is mostly a joke weapon based on the real-life USFA ZiP .22, which was a commercial failure due to many malfunctions, such as failures to feed new rounds and eject spent ammunition, being dangerous to fire with right hand, as well as the chambering mechanism being unsafe.
* In Cruelty Squad Headquarters, in the secret room where the Divine Light Shrine and Cursed Orb are, there is a fleshrat disguised as the Zippy 3000.
* There is also a rare fish in Casino Catastrophe called the "Zippy 3000 (Broken)" which is worth a static $1, with its description being “So close”.
* A line of dialogue in Casino Catastrophe alludes to the Zippy 3000, saying that, "The jackpot from the GunMachine is very powerful, some kind of advanced superweapon."

## Gallery

First-Person ViewFull ModelMany failed attempts at getting the Zippy 3000.
Load Bearing Vest

> "One extra magazine for both weapons. Due to new clever construction it doesn't even slow you down."
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The **Load Bearing Vest** provides one extra magazine's worth of ammo. Best used with weapons with large magazine size, such as the Riot Pacifier or the AMG4. In direct competition with the Ammunition Gland, it should be preferred if the player is using fast-firing weapons that the Gland would require a lot of time to recharge, or if they strongly wish to use another Arm slot implant.
RPO-80 Sanitization System

> "Janitorial work in the age of bioprinters and homebrew infectious disease follows these simple rules: Contain, Purify, Control."
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Throws flames that burn enemies that touch it, making them run around frantically before dying. Enemies that survive a burning (I.E. a Necromech or Golem) cannot be burnt again. Also allows you to cook enemy and civilian giblets for 5 health without needing Power In Misery. It can be used to kill enemies while the Cortical Scaledown+ is equipped, allowing effective invincibility.

It is also able to cure Toxic Shock when eating a cooked giblet. It works fantastically well with Ammunition Gland and the DNA Scrambler Providing around 12-20 giblets which provides 60 to 100 health .This is useful in the mission Miner's Miracle where most enemies and civilians are Fleshmen.

## Location

The weapon can be reached by going to the right after climbing the starting stairs nearby the right side of the building is a ledge and if you fall down there will be a small ledge of snow underneath the wooden ledge and if you move forward there will be a cave which has the flamer inside
Mark

Mark is one of the player's targets in Androgen Assault. He is the chief of police, but has fallen into a horrible mutated form due to experimental steroids supplied to him by Magnus, the head of the narcotics department.

Mark is hidden in a secret room accessible from a hidden hallway on the first floor. As you approach his hideout, Mark's distorted speech will fill the ambiance.

Mark is a dangerous target due to his mutated form, but his positioning makes it very easy to surprise him when entering his lair.

### Speech

Mark's speech was most likely generated using Microsoft's text-to-speech API (more commonly known as Microsoft Sam -- though the voice used was probably 'Adult Male #2'). The audio was pitch-shifted and slowed by around a factor of 2. In the game files, the audio file is named "innerself".

#### innerself.wav, sped up by a factor of 2

Speeding up the audio file reveals the following message:

"[My boy, my boy (?)], I'm perfect and pure. I'm gleaming with divine light."
Bouncy Castle

* Normal
* Flame

**Bouncy Castles** (or **"chiefs"** as they are called in the map files) are people hideously mutated by experimental steroids. Their visage is now that of a cube frame of bubbling flesh with a monstrous head in the center.

Bouncy Castles are slow and vomit acid at the player. They closely resemble Flowers in behavior and attack pattern.

As far as enemies go, Bouncy Castles have very few appearances. There are three total in the entire game, including the variant listed below, and two of the three are targets.

In Miner's Miracle there is a Bouncy Castle in the underground escape route that only appears on Hope Eradicated difficulty. This version has a brown, muddy texture.

## Flame Castle

The **Flame Castle** is a special variant that only appears once in the game in the form of the secret third target of Androgen Assault on Hope Eradicated difficulty. It is covered in a psychedelic animated texture and attacks with green flames instead of acidic vomit. It emits sounds of revelry and music. It also drops HE grenades on death.

## Notable Bouncy Castles

* Mark, the chief of police in Androgen Assault is the only Bouncy Castle to appear outside of Hope Eradicated difficulty in the entire game.

## Gallery

A bouncy castle vomiting acidThe bouncy castle that appears in Miner's Miracle on Hope Eradicated difficulty
Flower

* Normal
* Marble

**Flowers** are large abominations which crawl on their arms and legs which split into tendrils. Their faces are many-eyed purple heads framed with daisy-like petals. They move slowly and aren't terribly aggressive, taking their time between attacks and bumbling slowly in random directions mid-fight. Flowers attack by projectile-vomiting globs of acid.
Flowers seem to have been loosely inspired by the "Bullsquids" from Half-Life.

## Marble Flower

The **Marble Flower** is a unique variant of the Flower which appears in the Hope Eradicated section of Cruelty Squad Headquarters. This variant resides in its own hallway and is generally easy to avoid if no concern is given to exploration. Because of where he's located, the marble flower can only be accessed while on Hope Eradicated difficulty.
Stealth Suit

> "Uses a coating of newly developed chameleon bacteria to make the user practically invisible up to about 20 universal length units. Has an overbearing stench and because of this the special forces units that make use of it are widely known as shitmen"
>
>
>

**Stealth Suit** is a chest item available in store for $12,000. It decreases the range of sight of enemies, to roughly 2/3rds of the fog's range on Bog Business.

## Gallery

Stealthing pass a Golem using the Stealth Suit
Augmented Arms

> "Throw things with more force. Especially good for using someone's head as a projectile weapon."
>
>
>

An arm implant that increases throwing range and causes physics props, including enemy body parts, to inflict damage when moving. Its primary use is to make them serve as projectiles when thrown, but it will also cause gibbed entities to harm other nearby ones as their body parts shoot out (this cannot harm the player).

While somewhat unwieldy in direct combat, and greatly outclassed by normal gun usage, it can allow for silent kills when the player has no silent weapons or let guns serve as weapons one more time after running out of ammo.
Gore Grunt

**Gore Grunts** are enemies that appear to be composed entirely of pulsating flesh, to an even greater extent than the other gyrating meat puppets you fight. Behaviorally they are identical to the Security Grunt.

This enemy type only appears on Archon Grid.

There are also several Civilians in the mission with a similar appearance. The secret Second Target in Sin Space Engineering has the appearance of one of these civilians.
Juuden No Kantou

## USUÁRIOS

Oshiyuri BankaoteOshiyuri Brutus

Oshiyuri Caesar

Oshiyuri Emuaki

Oshiyuri Gisoru

Oshiyuri Haoko

Oshiyuri Mayicia

Oshiyuri Muabaki

Oshiyuri Nakao

Oshiyuri Neo

Oshiyuri Tabidokyou

Oshiyuri Tamari

Oshiyuri Tenetsuzou

Uma das lâminas tem seu poder elevado e, depois, sendo atirada contra o adversário, se multiplicando no caminho, tornando-se uma chuva de cortes explosivos. O valor de multiplicação depende do usuário que a usa.
Off Duty Agent

The Off Duty Agent is a passive Cruelty Squad agent loitering in Mall Madness. He is wearing a shirt that says "Cruelty Squad" on the back in red lettering. He can be found perusing the PUNISHMENT store near where the protagonist begins the mission.

He is identical in appearance to the Cowardly Agent in Sin Space Engineering. It's possible these are meant to be the same characters.

## Dialogue

* "Oh hey, it's you!"
* "I'm just here to relax and do some light shopping. Really helps clear out your mind. Put the work day behind you, you know."
* "Well that's what I was trying to do until I paid a visit to the book store."
* "Something off about that place. I swear I could hear groaning in the walls. And all the books are ancient... Like early 90s or something."
* "Can that really be profitable? Probably a money laundering thing."
* "Either way I'm staying away from that place."
Synthesized Concert Tickets

**Synthesized Concert Tickets** is an upcoming short story. The short serves as a sequel to *Spider-Man: Amazing Fantasy,* and a crossover/sequel to *Doki Doki Literature Club* and *Regular Show*. It is set to be the first short story and second overall installment to take place in both the Irregular Era and Cradle of the Multiverse overall. The short was written by DoctorCorvus and is set to release December 17, 2023 in correlation with *Spider-Man: Amazing Fantasy*.

## Synopsis

Sayori and Natsuki try to secure tickets for Hatsune Miku’s latest concert.

## Appearances

### Characters

* Natsuki
* Sayori
* Mordecai
* Rigby
* Hatsune Miku
Death Procedure Receptionist

The Death Procedure Receptionist is an NPC who works for Pure Optics. He is only found on the Hope Eradicated difficulty in a building across from the Pharmakokinetiks building on the mission of the same name. He greets the player and explains the procedure for the DEATH Mode upgrade.

## Dialogue

* "Hello. Welcome to Pure Optics. I was told you'd be coming here soon."
* "You're here for the procedure right? Life getting to you? Seems like it judging by your face."
* "Proceed down the hallway and use the soul emulator when you're ready. Everything's been already paid for so you don't have to worry."
* "After you're done you'll notice things that previously seemed impossible are now easy, new openings presenting themselves to you every single day."
* "It's truly life-changing."
Necromech

* Necromech
* Godmech

**Godmechs:**

* Cruelty Squad Headquarters
* Trauma Loop

**Necromechs** (called **"Killerbots"** in the map files) are towering armored skeleton mechs wielding twin AMG4s. It has large police flak jacket. It's generally the first armored enemy the player will encounter in the game.

Necromechs are noisy, persistent enemies once alarmed. Their long strides give them a lot of speed to catch up with the player enough to begin unloading health-shredding armor-piercing rounds at an inescapable rate.

Because Necromechs are heavily armored, if the player can deliver shots from an AMG4 with enough distance to prevent alarming the Necromech, they can deal damage until the armor is broken. Once a Necromech begins bleeding it won't survive many more attacks.

Their offhand AMG4 is purely decorative - if the player disarms them of the one in their right hand they will be unable to fire.

## Godmech

Godmechs are headless variants of the Necromech which wield Riot Pacifiers instead of AMG4s.

Aside from two standard Necromechs wearing Godmech attire in Trauma Loop, there are only two true Godmechs in the game:

* The first Godmech is in an optional room in the Hope Eradicated section of Cruelty Squad Headquarters where he guards the Abominator implant.
* The second Godmech is in Trauma Loop just beneath the orb which ends the game. This Godmech only appears on Hope Eradicated difficulty. This Godmech is unique in that it causes the player's aim to sway when it has line of sight like a Psycho.

## Gallery

Full rotational view from the Cruelty Squad Steam page.An ingame NecromechA dead NecromechA Nercomech from behindNeromech patrolling with a copA Necromech in Godmech attire. Trauma LoopThe back of the Godmech's armor, from which their name is derivedThe time it takes for a player without armor augments activated to be killed by a Godmech's Riot Pacifier toxic gas.
## External Links

* Fanart of the Necromech's anatomy by JoeyJazz on Twitter.

1. ↑ Cruelty Squad on the Steam store.
Bog Business

*"We have finally discovered the base of the Eternal Swamp Cult. They've been launching assaults against our fracking operations for months now fucking up our profits. If you go in there and kill their leader WILD PIG they'll be sure to devolve into endless infighting and bickering. Remember, don't eat any berries you can't identify."*

## Enemies

### Standard Enemies

Swamp CultistSwamp GruntSwamp GasserSwamp SniperFleshratBioslaveFlowerZombie

## Weapons

Many enemies in this area wield a Riot Pacifier, New Safety M62, or Mowzer SP99.

A guard in a semi-hidden area wields a Stern AWS 3000.

A guard inside the mountain wields a BN-99.

## Implants

The Hazmat Suit can be found here. Take the path to the right around the central mountain, past the first island with a tree and one guard, then past the larger island with a huge tree and two guards. There's a small island past them. Turn right, and go toward a crevice between the walls. The item is on a table, past four hounds, a flower beast, and a guard wielding a Stern AWS 3000.

## Fish

Fishing spots:

* Anywhere in the swamp

The following fish can be found:

* Slurper
* Piper (only in Hope Eradicated)
* Gunk Eel (only when it rains, i.e. with Tattered Rain Hat)
* Bogdo
* Spiker
* Swampsucker
* Human
* Super Bogdo (only at real-time night)

## Secret mission

To find the entrance to Miner's Miracle, take the path to the right from the spawn, past the island with a tree and one guard, then to the larger island with a huge tree and two guards. To your left there should be a stone tunnel into the mountain. Almost all the way through the tunnel is a door on the left. Inside you will find a small maze, with as little as two guards inside. Just stay on your toes and hug the left wall, you'll find it easily.
Fourth Target (Paradise)

The Fourth Target in Paradise is a special target who only appears on Hope Eradicated difficulty. He can be found in the third floor of the heavily guarded complex.

As it has been confirmed by Ville Kallio that the building he can be found in is based on Osama Bin Laden's compound, his dialogue suggests that this Target is based on Osama Bin Laden.

He only appears on Hope Eradicated difficulty.

## Dialogue

* "Don't mean to brag but the alphabet soup agencies have been tracking me for years."
* "I've been living in this compound all this time. Though I did have a short vacation in the alps just recently."
* "It's incredible you can just live out your life as a fugitive in a gated community."
* "Those losers will never find me, and even if they did they would have no chance against my elite security."
Icaros Machine

>
> "Designed for the military future fighter program as an attempt to reconfigure the linear spatial dimensionality of warfighting but retired after an entire squad of fully augmented supersoldiers ended up decentering biological life against the pavement.
>
> Jump bonus: 20"
>
>
>
>
>
>
>

The **Icaros Machine** is a secret unlockable item found on the level Paradise. It greatly increases jumping height but to a point that landing on the same height as the jump's origin will cause fall damage, rendering the item very situational and often outclassed by the Vertical Entry Device and the Pneumatic Legs, its weaker counterparts.

## Location

Following the right path after spawning, the item is located inside a building covered in spikes. Rocketjumping with the Security Systems Anti-Armor Device and Tactical Blast Shield or grappling with the Grappendix is necessary to reach very top level where the Icaros Machine is located.
Tattered Rain Hat

> "Old and worn. You've never seen it before but it feels nostalgic."
>
>

The **Tattered Rain Hat** is a secret unlockable item found in Idiot Party. When any stage is entered when equipped, it changes the weather to rainy, allowing a higher chance of catching fish, increases the window of time during a bite when a fish leaves and gives the ability to catch new fish in certain levels. A different soundtrack plays if the player enters a mission with the fishing rod and Tattered rain hat equipped.

## Location

When you spawn into the map, stick to the left outer wall of the upper area. Eventually, you will find a cave. Go inside, and on a small ledge, the Tattered Rain Hat will be sitting to the left.
Gunkboosters

> "Boost yourself upwards in mid-air by releasing a jet of assorted biological detritus. Makes a huge mess that is extremely unpleasant to clean up."
>
>
>

Allows the player to double jump, allowing them to reach higher heights and giving them more air maneuverability. Note that double jumping does not prevent fall damage. With every usage the Gunkboosters leave behind a puddle of bodily fluids on the ground.
Landlord

The Landlord is one of the player's targets on the Apartment Atrocity mission. They mistake the Cruelty Squad Agents who have stormed the apartment for the cops they called to evict the player.

The Landlord is dressed in a green full-body suit similar to the High Priest in Idiot Party. His apartment is full of red full-body suit NPCs who perpetually run in a panic but are otherwise harmless.

## Dialogue

* "You're late on your rent again. I called the cops so they're here to evict you I guess. The speed and precision they operate with is incredible."
* "Get out of here loser. Can't you see this is an exclusive party?"
* "You're killing the vibe."
* "..."
Jack Off Jack Pot

Jack Off Jack Pot machines are a brand of standard slot machines that appear primarily in Casino Catastrophe, but also make an appearance earlier on in Seaside Shock.

## Mechanics

Using a slot machine costs $10 from the player's currency. Upon winning, a message is displayed notifying the player of how much money they won. Coins, each valued at $10 apiece, are then unceremoniously ejected from the machine onto the ground.

## Probability of winning

One round costs $10.

* There is a 0.1% chance of receiving $1000 ($990 profit).
* There is a 9.99% chance of receiving $100 ($90 profit).
* There is a 44.955% chance of receiving $10 (no profit).
* There is a 44.955% chance of not receiving anything ($10 loss).

The mathematical expectation is $5.49, which means that in an average round,
you will have a gross profit of $5.49, making the slot machine
profitable gambling
(if one takes the time to pick up massive amounts of coins from the ground).

A row of Jack Off Jack Pot machines at Fatberg CasinoSeveral machines have been played, leaving coins littered across the floor$100 in winnings on the floor