recursal/Fanatic-Fandom huggingface dataset:
Moves

## Overview

* “Moves” refer to the attacks characters can use during a battle.
	+ In Smash Supreme, moves are portrayed as cards.
* There are several different types of moves which can be equipped and/ or unlocked within the game.
* In order to make them much easier to search for, understand and group, moves are separated into “move types”.

* Moves are essential to the Smash Supreme combat system; the entire combat system revolves around the use of moves and micromanaging damage required, damage taken and player/ opponent health.

* Moves can be upgraded to increase their damage in game, though they cannot be modified.
	+ Moves can be gained in various crates, purchased with gold in the shop, or won in the PvE campaign mode.
		- Furthermore, moves can only be upgraded within the dojo, accessible through the Main Menu.
			* For more regarding upgrading moves, see the move upgrade page.

## Using Moves Within Combat

* Moves are displayed as cards within Smash Supreme allowing for the construction (and deconstruction!) of decks.
* Deck modification can be done within the dojo, it is here that the user can choose which moves will be available to them within their next battle.
	+ To use a move during combat, the user must simply tap on the move whilst it is on screen (in their hand).
		- There are only ever **3** moves on screen (in the players hand) at any one time.
		- If the player's special bar is full, a fourth move will become avaliable - their special move.
			* In the case of a full special bar, the players special move will be visible (and usable) within their hand.
		- A move's speed, damage, warmup times and other statistics are entirely dependant on the move itself; each move has it's own move type and list of stats.

* More information regarding PvP and combat can be found within the introduction to combat page.

## Move Types

* To make selecting, searching for and organising moves much easier, moves are grouped into move types which best describe what that move does.
	+ **Move groups are as follows:**
		- Defensive moves
		- Mobility moves
		- Melee moves
		- Projectiles
		- Special abilities
		- Class moves
Arenas

## General Information

* Arenas refer to the different fight locations within *Smash Supreme*.
	+ There are currently **2** Arenas:
		- **Market**
		- **Hilltop**

* In order to unlock more **Arenas** the player must first meet certain rank requirements!
* Both **Market** and **Hilltop** can be found within certain VS modes in the Smash Supreme **Campaign Mode**.
* All Arena changes are purely cosmetic.

## Market

* **Market** has **no rank requirements** and is instead unlocked upon tutorial completion.
* Once players surpass rank **4** the **Market** Arena can only be seen in VS missions of the **Campaign Mode**.
	+ If the player falls below the rank **4** threshold, the **Market** Arena will become available once again.

## Hilltop

* The **Hilltop** arena is unlocked to players who have achieved rank **4** or higher within **PvP**.
	+ If a player falls **below rank 4** the Hilltop Arena will no longer be available until the player becomes rank 4 again.
Aidan

**Aidan** is a continent that comprises the easternmost part of Tane's western supercontinent.

## History

During the Pre-Caspian Era, the continent lived in a state of anarchy. Clans and kingdoms were constantly warring with each other over resources and territory. In 345 PC, the Telmarine Empire conquered the lands of Aidan, enslaving the various humans and beastfolk which inhabited the continent. This continued for over three hundred years, until an exiled Telari noble named Caspian formed an army of barbarians, escaped slaves and Dwarven warriors from the Three Kingdoms. Eventually, the imperial capital of Colov had fallen to Caspian's Army, though Caspian himself disappeared not long after the siege. After Caspian's disappearance, his trusted advisor Lord Bern met with Caspian's other generals and Telari leaders who seemed sympathetic to his cause. Together, they divided Aidan and southern Cotera among themselves, establishing the first modern kingdoms.

In 1 PC, Caspian's teachings were organized into a monotheistic religion known as Katholism, which was established by King Remi I of Lyonesse. As time went on however, the Katholian Church had perverted Caspian's teachings, making them more conservative and human-centrist than Caspian had intended. During the Third Era, a man named Rylan stood in front of the Grand Cathedral and began addressing the crowds. He claimed to be Caspian's son and said that the Katholian Church strayed from the path that Caspian envisioned. When the Lyonean emperor Rishleau II ordered Rylan's arrest, he fled to the neighboring kingdom of Camelot. When the King of Camelot refuses Emperor Rishleau's demands to return Rylan to his kingdom, the Emperor invades Camelot and lays siege to its capital. After fourteen days, the armies of the kingdoms of Vael and Halamshiral stormed the Lyonesse camp and broke the siege of Camelot.

The Hundred Year War that resulted from the battle pitted Lyonesse and several surrounding kingdoms against the forces of Camelot and several kingdoms in Eastern Aidan and Northern Cotera. The war continued until the rise of Grand Holy Father Aran IV, who called for peace between the Katholian Church and the Rylanites. Today, there is peace between the two faiths, though it is tenuous at best.

## Geography

### Kingdoms

* Lyonesse
* Camelot
* Caerleon
* Vale
* Mercinia
Dyes

## Overview

* Dyes are a form of cosmetic customisation within the game users can apply to characters to give them a differing appearance from the standard character skin/ colour scheme.
	+ Dyes are colour schemes which can be textured directly onto certain areas of a character.
		- Areas are split into primary and secondary sections.
* Dyes come in a variety of different colours; rarer dyes may even come with particle effects integrated as part of the dye such as fire and glow effects.
* Each character model has a number of different areas which the player can alter and customise with the use of dyes.

## How to Acquire Dyes

* Dyes can be acquired via crate unlocks
	+ Crates can be both purchased and/ or obtained as a reward for winning a battle or progressing through a raid.
		- Dyes can be looted from **ANY** of the crates obtainable within the game.

## How to Apply Dyes

* Dyes can be applied within the dye customisation menu only.
	+ The dye customisation menu is integrated alongside the emoji customisation menu accessible from the main page.

* Dyes are split into two separate sections; primary and secondary, each covering different areas of a character.
	+ Once a dye is unlocked, the colour will be available for both the primary and secondary sections of a character.

* Once the player has selected a colour scheme, the game will autosave the choice and the player can continue their play session.
	+ Dyes can be selected and changed as many times as desired.
		- Dyes can be applied onto all unlocked characters within the game.

### Character Zones

* Every character in the game has **2** colour zones associated with them.
	+ These zones determine what aspects of the character will be effected by dyes.

* The location of each colour zone is different depending on the brawler.

## Dye Rarities

* Dyes come in a variety of different colours; the rarer a dye is the more desirable and/or complex the dye may be.

* There are **4** levels of dye rarity, **common, rare, epic** and **legendary** - more details on loot rarity can be found via the rarity page.
Rejoining Battles

* *Smash Supreme* requires a stable network connection in order to be played, a good connection is recommended to prevent disconnection and in game lag.
* If a player happens to disconnect, they have **approx. 30 seconds to reconnect** to the game before the player has officially disconnected, deeming the battle in progress a loss.

## Disconnection

* If a player is unable to connect to to a game in progress within 30 seconds, the player automatically forfeits resulting in a win for the opponent.
	+ If the match in progress happened to be a ranked 1v1 or 2v2 battle, the user not only loses the match, but they also lose a star towards their rank progression.

* Players are advised to ensure that they have a stable 4G/ WIFI signal before starting a *Smash Supreme* session.
* Reconnection is automatic and requires no user input once a stable connection has been reestablished.
Finn

## **Finn -** *"The Brawler"*

**Finn** is a playable brawler within *Smash Supreme*.

## Bio

Finn was the first character to be integrated into the game and enter the arena; he is a humble and boisterous apprentice fisherman and well respected brawler. Finn fights with a distinctive slow and hard hitting style, favouring big meaty punches and close quarter combat over stupid and puny long range moves that are for idiots.

Finn currently lives with his grandmother, Clara, near The Harbour, working day to day as an assistant fish-stacker. To his chiropractor’s dismay, he trains his strength by wearing an anchor on his back - as he would say, broken chairs/ doorways/ vertebrae are a small price to pay for having the strength of a champion!

Finn competes for honour, knowledge and a desire to be the very best. Like no-one ever was.

## Trivia

* Finn was the first character to be added into *Smash Supreme.*
Game Modes

## Overview

* There are several different game modes within *Smash Supreme* to allow for a fun, varied and fresh space of play.
* PvP is the only game mode accessible within the beta version of the game.
	+ There are **two** different PvP (player vs player) game types currently available within *Smash Supreme*; **1v1** and **2v2**.

## Game Modes

### PvP (Player vs Player)

* PvP modes pit players against other *Smash Supreme* players in high paced, visually exciting player vs player combat.
* Playing against other players within the PvP game types allow for much more unpredictable and skilful combos/ play sessions than when playing against AI within the tutorial and/ or training.
	+ Although playing against other players will improve player skill at a faster pace, playing against players is much more difficult than AI.

#### 1 vs 1

* The 1v1 PvP game type refers to 1 player vs 1 opponent arena combat - this is the standard game type for *Smash Supreme.*
	+ Participating within 1v1 battles will result in the player gaining a PvP ranking.
SSS Pretty Cure

SSS Pretty Cure**!** (魔法つかいプリキュア！ SSS *Purikyua!*?), is a Japanese magical girl anime series not produced by Toei Animation. It started airing on February 2028 succeeding Badge Academy Pretty Cure! in its initial timeslot. The characters designs were designed by MagicalGirlAnimeFan while the head writer for this series is MagicalGirlAnimeFan too. The series' motifs are Secrets, Specials, Suprises, And Happiness.

魔法つかいプリキュア！
 **Ending Song** | Special Gift! Suprise!
Battles

* When a player enters into combat against either another player or AI, they enter what is referred to as a **battle**.

## Rounds

* Each battle is made up of **3** rounds.
	+ Rounds are individual fight sequences that make up a battle.
	+ Once either the player or their opponent has been KO'd, the current round is over.
		- In order to win a battle - the player must win the majority (**2 or 3 out of 3**) of rounds against their opponent.
			* Once a battle has been won, the user will gain a star to help them progress among their rank as well as rewards suitable for their skill level and current game mode.

* Each round has an **80 second timer**.
	+ If a brawler is not KO'd by the time the timer reaches zero, the round will result in a draw.

## Victory Conditions

* In order to win a battle, the player must defeat (knockout) their opponent in **at least** 2 rounds.
* Battle victory results in a 1x star towards the players next rank.
	+ If the battle victory is consecutive, the player will instead gain 2x stars.
	+ No more than 2x stars can be gained from a single battle.

* Only 1x star can ever be lost at one time.
Tutorial

## Overview

* Upon starting the game for the first time, the player will be guided through the basics of the game by **Sackman.**
	+ The tutorial must be completed before the player can enter the main game.
* Once completed - the tutorial **cannot** be replayed

## Tutorial

* The player must first complete the tutorial before they can access a number of other features within the game such as the Dojo, Guilds and Customisation.

## Moves

* Below are a list of the moves available to the player throughout the tutorial stage of the game:

## Rewards

* The player will receive 1 x chest for completing the tutorial
PvP

* PvP battles are online-only player vs player brawls.
* There are currently **two** different PvP game types within the game mode; 1v1 and 2v2.
	+ The 1v1 game mode is the standard game type within *Smash Supreme*.
* PvP battles can be accessed via the "**FIGHT"** button on the Main Menu.

## Matchmaking

* PvP battles are an online-only game mode and therefore require a network connection in order to play.
	+ Whilst fighting in a PvP battle, the player will always be fighting against another player rather than the AI as seen within Training and the Tutorial.

* During matchmaking, players will only ever be matched with players at their rank, one rank above or one rank below them to allow for a balanced battle.

## Arenas

* Arenas are the unique 3D battlegrounds brawlers fight within.
	+ Arenas **cannot** be manually selected.
		- Players will fight within arenas suitable for their online ranking, more information regarding arenas can be found within the arena section.

* As the player progresses up the ranks, they will unlock new arenas.
	+ There is currently only **1** arena within *Smash Supreme*.

* Which arena a brawler fights within has no effect on the battle.

## Ranks

* Every time a player participates in a PvP battle, they are automatically ranked on their performance.
	+ PvP (player vs player) progress is tracked via a PvP ranking which consists of both a numerical rank (ELO) and star rating.
		- Players will only receive a numerical ELO once they reach Rank 1.
			* At this point, players will also stop gaining star ratings and instead, they will just see their ELO # rise and fall.

* There are currently **11** ranks within *Smash Supreme*.

* More information regarding ranks can be found **here**.
Rarity

## Overview

* Unlockable items come in a variety of different rarities, each with their own colours to help differentiate them.
	+ The rarer an item is, the more desirable and/ or complex it may be.

* Rarer items will have a lower drop chance than more common ones, making them much more difficult to obtain.
* Within Smash Supreme,rarity affects anything which can be unlocked from a crate.
	+ Rarity affects all methods of customisation.
* The there are currently **4** levels of item rarity within Smash Supreme from common to the legendary.
	+ Item rarity levels (in order) are as follows:
		- **Common (**Least Rare**)**
		- **Rare**
		- **Epic**
		- **Legendary (**Most Rare**)**
Player Leveling

* When a player first completes the tutorial, the player account created will be awarded with a player level.

* Levelling is a very important method of player progression within the game - players will be rewarded for gaining these levels.
	+ With each player level gained, the user gains a permanent small chunk of extra HP (health)!
	+ Player levelling is separate from player rank.
* Any player XP received is **always** account bound.
	+ Player XP **cannot** be shared nor traded.

## Gaining Player XP

* Player XP can only be gained through leveling up cards and equipment currently.

## Level Progression

* As the player increases in level, their health will permanently increase.
	+ Due to player level being separate from player rank, health will not increase and/ or decrease alongside player rank.

* Similarly to upgrading moves and the quantity of moves required to upgrade these moves, the amount of XP required to level up the player increases as the player level rises.
* Player health in accordance to player level are as follows:

## Rewards

* Once a player gains a level, they will be rewarded for their progress and efforts within the game via a health increase.
Mike Timpson's Surprise 700 Song

This song was sang by Mike Timpson while dressed in leather as Bono. He performed the song live in front of a Studio audience during Show 700.

## The Song

Branksy gets gets drunk cuz for him this no fun

bet he gets fed up and quits before show 701.

He hates Dino's guests and he hates every promo

for the Gary and Dino Show.

Dean get's physically ill

and it really does matter,

the stress from the show causes him

to lose his gallbladder.

Just ignore Mumbles Demands

take lots of pills and lots of blow

for the Gary and Dino Show.

The Gary and Dino Show, a fucking fiasco

where they constantly yell and fight.

Who's watching Marshall's childrens tonight?

I know it's not it's not an explostin

or Gunner who's making some bulls mad.

We're almost sank down the Irish for Chad

ask Frankie Begins and Brad's questions is sick

sick like Danny's lungs or karaoke from DJ Slick.

Just think of Black Lauren's fun bags, or Aaron's girl

and it's all good.

Makes Mike from Baltimore polish his wood.

The Gary and Dino Show, don't call Miss Londa a ho.

Our boy Bobby needed some strange so he found

his own snack exchange

and when the show gets Fryjaked it's like

a Georgie Kick to the Face.

There's a big snake hanging right on

top of the Gate, oh it makes so much sense

once I lost my tolerance.

The third man will go far, like to the Salton Sea

to watch a sinking John Car.

or hear show 700, but now we gotta go

We'll be next door at the Paul Batey Show.

[In a Frankie MacDonald Voice] Hear me feel me, cruel you.
Brawlers

* Brawlers are the playable characters within Smash Supreme*.*
	+ There are currently **4** playable characters within the game.

* The brawlers within Smash Supreme each come with a minimum of **2** class specific moves usable only by specific brawlers.
* Although some brawlers such as Finn are available from the beginning, other characters such as Mia must be unlocked through completing objectives within the campaign mode.

## Recruiting New Characters

* New characters can be recruited through completing campaign stages.

* With each newly recruited brawler, comes an entirely new move set exclusive to them, these moves are called class specific moves.
* The first character to be recruited is Finn whom is unlocked upon completion of the tutorial.

## Customisation

* Several different customisable options can be applied to brawlers such as Skins, Dyes, and Fighter Attachments to change the appearance and statistical values of the fighters.
	+ Cosmetic items can be unlocked via several different types of crates.
		- Players are most likely to receive a cosmetic item from within a cosmetic crate.
Broadcasting

## Overview

* Smash Supreme has a number of streaming options for users to record, save and/ or stream their gameplay to an audience with ease so no moment ever has to go unseen.
	+ Smash Supreme's streaming capabilities are compatible with a large majority of the major platforms within the video game streaming market including Mobcrush and YouTube.
		- All compatible platforms can both record and stream gameplay without ever having to open another application.

* Players can watch other Smash Supreme broadcasts from within the game via the broadcasting icon on the Main Menu.
	+ Watching broadcasts of players of a higher rank allows for viewers to gain insight on different play styles and strategies of perhaps more skilled players.
		- During a broadcast spectators can communicate and discuss the game with other players watching the game from the same platform via both text chat and emojis.

* Broadcasters can let people know when they are going live by sharing their fight details on social media, which users of the platform can select and be redirected to watch.
	+ Furthermore, people whom have saved (and possibly edited!) previous fights can also share their videos via social media platforms.

## Broadcasting Platforms

* *Smash Supreme* is currently available to stream using the following services:
	+ **YouTube + YouTube Gaming**
	+ **Facebook**
	+ **Mobcrush**
	+ **Periscope**

* With more services to be integrated in the future!

## How to Begin Broadcasting & Save Gameplay Footage

* Once the game is open, the record icon will be forever present on the top right hand side of the screen.
	+ Users can toggle the recording menu at any time by selecting the record icon.
		- Once the recording menu is open, the player will have two options:

### Broadcast Live!

* Broadcast gameplay (and mic/ camera if enabled) live to an compatible broadcasting platform such as YouTube, Mobcrush or Periscope.
* Broadcasting can be cancelled at any time by either toggling the record icon once more, or closing down the application.

### Save Footage

* Users can save footage onto their phone's primary storage option for later use or porting to another system quickly and easily.
* Once the user selects "save footage" from the toggled menu, they will be prompted as to where to save the file, and what the file should be called.
* Saved footage is available immediately after the file has been saved.
Gems

## Overview

* Gems are the only form of premium currency (microtransactions) within *Smash Supreme.*
* Once a user has completed the tutorial, they will be rewarded with a chest containing a few starter items including **4** gems.
* Additional gems can be earned in game via levelling up opening chests.
	+ Alternatively, they may be purchased using real life money via the in game shop.

## Purchasing Gems

* Gems can be purchased via the in game shop, prices are as follows (GBP - £):

## Usage

* Gems can be used to purchase gold and chests from the shop.
	+ Gems can also be used to speed up/ remove the waiting time on chests.

## How to obtain gems *without* purchase

* Players can obtain premium currency within certain crates rewarded throughout the game.
	+ The rarer the crate being opened, the higher the chance of gaining a larger amount of premium currency.

* It is important to note that although gems can be obtained for free, gaining gems this way will be at a much slower pace
Dojo

## Overview

* Within the Dojo, players can customise and edit custom decks for use in battle.
	+ Decks are made up of a variety of different moves which vary in both level and rarity - players can upgrade moves to make them much stronger in battle, resulting in a stronger overall deck.
		- A different compilation of moves will result in different in game strategies - players can swap and change moves to suit their play style.
* The Dojo can be accessed via the Main Menu at any time once the tutorial has been completed as long as the player is not currently queued or in a match of any kind.
* Decks are core to the Smash Supreme battle system,the Dojo allows players to modify the decks to suit their strategies and play style.

## Building a Custom Deck

### Adding & Removing Moves From a Custom Deck

* To compete in a battle of any game type, players will be required to have a selection of moves (**8**) at their disposal to defend against enemy attacks and battle to victory.
	+ When the player first starts the game they will have **3** preset decks ready for them to practice with until they decide to overwrite the preset decks customise their own.
		- One for each unlocked character.
	+ All decks can be edited and/ or upgraded within the Dojo at any time whilst the player is not participating in nor queued for a battle.
* To add a move to a deck, users must find their desired move from the Dojo before simply taping the move and selecting the use option as shown below:
	+ To remove a move from a players active deck, the user must simply select another move to replace it, and select the "**use**" option.

## Deck Building Tips & Tricks

* Decks can be made stronger by upgrading moves.
* The strongest decks will have a collection of **Legendary** and **Epic** moves (rarity) - all fully upgraded.

## Training

* Training is a game space within *Smash Supreme* which allows you to practice new and/ or existing decks in a safe environment.
* Training is unlocked as soon as the Tutorial has been completed.
* All opponents within Training are AI NPCS.
* Fight results within Training have little - no consequences.
	+ Rewards and ELO are not effected by fight results.
Cooldowns

## Overview

* Cooldowns refer to the duration of inactivity between when a move is used, and when the next move is ready to be used.
	+ **Every** move within the game has a cooldown.

* Whilst a move is on cooldown, that space in the hand will be inaccessible until the cooldown duration has ended and the next move is ready.

## Moves

* Each and every move within *Smash Supreme* has a cooldown.
	+ Cooldowns differ depending on the move, and level of the move.

## Block

* Similarly to moves, the **Block** mechanic also has a cooldown.
	+ The cooldown of the **Block** mechanic **does not** differ nor change in reference to the players level.
* As shown above, once **Block** is used, the remaining cooldown is symbolised by grey space on the shield (**Block**) icon.
* Once the block fully depletes, the player will be stunned for a short period of time.
	+ During this period, the player will lose the use of both movement and moves.
* Upon releasing your finger from the **Block** button, the **Block** metre will begin to refill.
	+ Once fully refilled, the **Block** mechanic will be usable once more.
Vince Sly (Experimental Survivor)

**Vince Sly** (repped by Azhar) is the runner-up of Experimental Survivor. He is known for managing to get the end despite his underdog status, but ultimately losing to Andrea due to her perceived superior social and strategic game.

## Experimental Survivor

**^1** In *Episode 2*, the vote ended with a 4-4 tie between Michaela and Jefra, forcing a revote. Vince did not change his vote on the revote.
 **^2** In *Episode 3* Rob used a Hidden Immunity Idol on himself, negating Vince's vote.
**^2** In *Episode 13* Dave used a Hidden Immunity Idol on Andrea, negating Vince's vote.
Currency

## Overview

* Currency is a form of player reward within the game, much like crates.
	+ There are currently two different forms of currency within *Smash Supreme;* Gold (Soft Currency) and Gems (Hard Currency).
* Currency can be used to upgrade moves, purchase a different form of currency, purchase items from the shop such as moves and crates or alternatively, put away for a rainy day!
	+ Certain aspects within *Smash Supreme* will require a certain form of currency and not allow the other, this is something to be taken into consideration before any payments are made.
	+ *Smash Supreme* **does not** allow refunds.

## Gems

* Gems are the premium (hard) currency purchasable within *Smash Supreme.*
	+ Gems can be used to purchase items within the in game shop, converted into gold (soft currency) or to speed up crate timer duration.

* Gems are the only way players can purchase one time premium continues (revives) for use within PvE game modes.

## Gold

* Gold is the soft currency which can be earnt by participating in a variety of different game modes within *Smash Supreme.*
	+ Extra gold can be purchased using gems within the in game shop.
	+ Gold is used to purchase a number of different items within the shop such as moves, crates and cosmetics.
Class Moves

## Overview

* Certain moves within Smash Supreme are class specific; this means that moves listed under this category can only be used for the class they are designed for.
	+ Class moves cannot be used by any/ all characters; each character has at least **2** class moves to unlock and upgrade.

* To differentiate moves and display which ones are available/ not available to the user, the opacity of the card will change depending on its current state.
	+ Cards that are unavailable to the player's current class will be reduced in opacity, furthermore the user will also not be able to interact with the card until the correct class is active.

* Change decks to allow for different moves within deck builder
Communication

## Overview

* There are a variety of ways users can communicate with each other within the world of *Smash Supreme*  to aid strategic play and a sense of community.
	+ Availability of certain communication may be limited to specific game modes.
		- Chat is not available during PvP battles, though emojis are!

* Chat can be accessed via the speech bubble shown above; where the speech bubble is visible a form of communication is available.

## In-Game Chat

* Text chat is available within *Smash Supreme* during certain scenarios, those instances are as follows:
	+ **Tournament pre lobby**
	+ **Whilst broadcasting**
	+ **Within a guild lobby/ general chat**

## Emojis

* Emojis are another way, much like chat, players can communicate with their opponent and/ or other team members.
	+ Due to the speed of PvP battles, Emojis are a fast, fun and effective way of communicating with another player.

* Users can have up to **4** usable emojis at one time, these can be swapped and changed around in the customise page accessible on the main menu.
	+ Extra emojis (a method of communication) can be gained through the opening of crates within

the game.

* Emojis are useable during at any stage within a battle and appear above a characters head.

### Emoji List

###

## Guild Communication

* With the formation of guilds, groups of players are able to discuss strategies, moves and planned battles in a private space.
	+ Within the guild chat, players can talk via instant messaging as well as posting emojis.

* Players must first join a guild before they are able to view any guild communications.

## Broadcasting Chat

* Similarly to other video game broadcasting platforms such as ***Twitch.TV**, **Mobcrush*** and ***YouTube***, users watching broadcasts through *Smash Supreme* will be able to communicate with one another via the on-screen broadcasting chat.
	+ *Smash Supreme's* broadcasting chat is in a separate instance to other broadcasting platforms and therefor viewing the game using this system means users **CANNOT** communicate with viewers from other broadcasting platforms.

* Broadcasting can be hidden and made visible again at any time during a broadcast via the arrow toggle on the left hand side of the screen.

### Special Emojis

* Special Emojis can be purchased using gems or opened in crates
* Special Emojis can only be used during a broadcast by a viewer watching the broadcast via the mobile *Smash Supreme* application*.*
	+ Everyone viewing the stream will able to see special emojis regardless of the platform they are viewing the battle on.
Permanent Unlocks

## Overview

* Permanent unlocks are user bound items players can obtain through playing the game.
	+ Unlike cosmetic customisations, permanent unlocks are interactive/usable within the game.
* Permanent unlocks include the following:
	+ **Characters**
	+ **Moves**
	+ **Equipment**

* All the items mentioned above are player bound and **cannot** be sold nor traded.
	+ Moves can be donated within the guild tab!
		- You must be in a guild in order to donate/ request moves.

## Unlocks

* Note: just because a move is unlocked doesn't mean it is available to use. The player still needs to find the move in a crate to be able to use it.
Projectiles

## Overview

* Projectiles are character moves which require the character to throw an object/ spell (projectile) in order to complete the move.
	+ Projectiles are easily interruptible and/ or defendable, however they are quick to use and deal a large amount of damage.

* Projectile attacks are great for players who choose to fight from a distance rather than up close!

## Trivia

* There are multiple other projectiles such as Mia's Dart and Mars' Grenade, however, these moves are class specific and cannot be used by other characters.
Upgrading Moves

## Overview

* Once enough of the same card has been collected, moves can be upgraded in order to make moves stronger, better and/ or faster.
	+ Moves can be collected through opening crates.
	+ The # of moves required for an upgrade to take place can be found on the bottom of the move icon within the Dojo!
		- The higher the level of a move, the more cards required to upgrade.
			* The cost of move upgrades increases alongside a move's level.

* **Every move within the game can be upgraded.**
* Each move is limited to **10** upgrades.
	+ In order to upgrade a move, you must select the move you wish to upgrade within the Dojo - toggling an “**Info**” and “**Upgrade**” button set.
		- *Selecting “Info” displays more information on the selected move including the damage/ cast time/ cooldown statistics of the move within it’s current upgrade perimeters.*

* Once purchased, users **cannot** refund **nor** remove move upgrades.

* A move **must** be unlocked before it can be upgraded.

## Obtaining Move Duplicates

### How to Obtain Duplicates

* There is currently only **1** way to gain moves.
	+ Moves can be gained through opening crates unlocked throughout the game, or purchased through the in game shop.
		- Move duplicates are essentially moves which can be used to upgrade a base move into an amplified, statistically superior version of the move.

### What Happens Once a Move is Fully Upgraded?

* If you have already upgraded a move to its maximum (**level 10)**, you will instead receive gold in your crate as a replacement.
	+ The amount of gold received for duplications is entirely dependant on the moves rarity.

* The player **does not** have any control whether they get gold for getting move XP; the gold automatically replaced the move upon being drawn for the chest.
Crates

* **Reward crates** are a form of reward obtainable within Smash Supreme containing a variety of different types of loot such as cosmetic loot (skins, dyes, fighter equipment) and permanent loot (moves).
	+ Battles won within training and/ or guild matches are not rewarded with crates.

## Acquisition

* One crate is rewarded every time the player wins a battle, unless that fighter already has 4 crates stored.

* A victory crate is rewarded every time the player wins 10 battles within PvP game modes, but has a 24 hour cooldown.
* During the campaign, crates are also rewarded on some levels.

* Crates can be also purchased from the in-game shop via microtransactions.

## Timers

* Each crate type has its own timer; players will be unable to obtain the loot until the crate duration has passed.
	+ Players can speed up the crate timer by using gems to complete the duration early.

* The closer the duration is to competition, the cheaper it will be to end it early.

## Details

* All move crates can give gold, moves, and emojis.
* Rare crates and above can also give gems, rare moves, and dyes.
* Jumbo crates and above can also give equipment.
* Legendary crates and above can also give both epic and legendary moves.
* Equipment crates give 1-3 pieces of equipment. It gives no gold, gems, moves, emotes, or dyes.

## Crate Types

* There are a variety of different crates obtainable within Smash Supreme*,* each with different chances of giving loot of differing rarity!
	+ Certain crates may only give one type of loot, for example, a cosmetic crate will only give cosmetic loot such as character dyes and skins
		- For more information on rarity, see Rarities.

### Victory Crate

* A Victory Crate is rewarded to players once they have won a total of 10 PvP battles.
	+ Victory Crates are limited to one per day, once a victory crate has been opened it will begin a 24 hour cooldown.

* Victory Crates can be found within the Main Menu.

### Free Crate

* Unlike the Victory Crate, the free crate requires nothing from the player and instead appears every 3 hours.
* Free Crates can be found within the Main Menu, and the player can store up to 2 at one time.

## Duplicates

* Currently, move duplicates give no reward, but plans are in the works that if a reward crate contains an item/ items that is already within the player's collection, the player will instead be rewarded with gold. Gold is currently given only for emoji and dye duplicates.
	+ Duplication compensation only applies to cosmetic items as move duplications can be used within upgrading. However, if the move is at the max level, gold will soon be given as compensation.
		- Compensation for items is dependent on the rarity of the item rather than the item type, as below:

  **Legendary**  | x Gold

## Trivia

* There is the possibility for seasonal and event specific reward crates entering the game within a later patches.
Smash Supreme Wiki

## Welcome to the Smash Supreme Wiki!

**Smash Supreme Wiki** is a collaborative encyclopedia about the game Smash Supreme, available now for iOS and Android! This wiki is maintained by both the community and development team so please feel free to help by contributing articles, pictures, facts, and more to the wiki where you are able to!

## What is Smash Supreme?

Developed by the team behind the popular mobile title, *Dustland* - *Smash Supreme* is a competitive mobile fighting game created for iOS and Android.

Smash Supreme is a 3D mobile fighting game built with fluid, fun and competitive online play in mind; with strategic battles and a challenging ranked progression system, Smash Supreme provides a space people can battle with others online in light hearted, fun and exciting arena.

**Discover further with our forum and social media for the game!**
**Please ensure you read our Policies and Guidelines before you begin contributing!**
**Feel free to login and help contribute to our wiki by creating new pages, uploading images, or editing articles.**

**Fighting Games**
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Mother Russia Bleeds •
M.U.G.E.N •
The Ninja Warriors •
One Must Fall •
Pocket Bravery •
Power Instinct •
Primal Rage •
Psychic Force •
Punch-Out!! •
Rise of the Robots •
Rivals of Aether •
Skullgirls •
Smash Supreme •
SNK •
Soulcalibur •
Street Fighter •
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Super Smash Bros. •
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Write`N`Fight

*Want your community included? See how!*

## Latest Blog Posts!

* **Smash Supreme Monthly Recap (Mar 2017)** (20th March 2017)
* **Closed Beta - Reminder!** (28th January 2016)
* **The Arena is Calling You, Brawler!** (14th December 2016)
* **Mia - The Professional Thief** (9th December 2016)
Bestiary

Aarde is a more magical world than ours, but it is not a world of high magic. Assume the sorts of creatures that have lived on Earth can be found. Today, for the most part, only slight variations on mundane animals are known to exist.

## Humanoids

While Humans are the default (sometimes specifically meant as an insult) many other branches of humanoid have evolved. These races are generally not as "magical" as seen in other fiction.

## Animals

Mostly mundane animals similar to what you might encounter on earth or at least not seriously aberrant. Dire beasts and electric eels.

## Undead

Undead are very rare. Zombies have been seen on battlefields and sometimes get loose, ghosts are seen on occasion.

## Magical Beasts

Magical beasts usually seem like animals bought for some impossible power or strange manifestation. If an animal can use a power or has an innate power, it likely is a Magical Beasts

## Constructs

Inanamite objects or mindless things given some level of sentience or animation. Such as a golem.
Sadon

wip   To be hidden. To become ravenous for light, yet drastically staying concealed within the darkness. To no longer wanting to be isolated, but to stay obscured, in possession of one of the darkest souls. To be a mystery, wanting to be discovered, yet blatantly being secluded, unseen. To gradually adapt to this style, to inhabit it.
To adore it.

Essential Information

 RANK | Lord
Oc: Athena

You walked through a dense forest, a luminous moon shone in the sky,
it lit the path that you were walking on. You ambled through the forest
surrounded by trees and mist, the only thing you could see beyond the
trees was darkness. The forest was silent no birds were chirping, you
couldn't even hear the movement of leaves on a tree, suddenly a owl
chirped making you jump in fright, realizing it was only a owl you
started to calm down but the forest was eerie and it still made you
nervy and unsure.You strode along the path feeling slippery moss under
your paws. You heard the rustling of leaves and a chill filled your
body, A Blood curdling cackle echoed around the forest and it stopped
you dead in your tracks. Suddenly a large demonic figure launched
themselves at you, all you saw was a blur of fur as you were propelled
instantaneously into the terrain beneath you. You felt a sharp pain as a
 pair of crimson stained dentures pierced into your neck, you closed
your eyes in pain and tried to pull away but a large paw held you in
place.They belligerently tore recklessly through tissues in your neck
you tried to move again but more pain just filled you as they hooked
their claws into your pelt. You gave up and felt your body starting to
go limp, Before you died you said, ''who are you?''
There only reply was, ''Me kid? I. I am your nightmare.''
Telmarine Empire

The **Telmarine Empire** was one of the largest nations of Tane.

Ruled by an Emperor, the Telmarine Empire spread it's influence across most all of Cotera and most of Aidan.

## History

Not long the Telmarine first arrived in Cotera, the Battle of Colov took place, which ended with the annexation of several Hauflin city-states and the founding of the Telmarine Empire.

As the empire grew into Iona, the Telmarines came into contact with the local races, most notably, the Orks and the Ogres.
VE promotions

**Okay so, This is where you fill out a form to get a higher rank For ranks that only have one space, this will be a waiting list as such when/if the person claiming that rank leaves, oc dies or gets demoted we will hold a poll for that rank, So please edit the page and add your form onto the page, this is the form you must fill,**

Why you should be promoted

## Forms for Lord

Oc name: Katarina

Current rank: Elite

Desired rank: Lord

Why you should be promoted: I have demoted my time and effort into becoming Lord. I have left for a undistant reason of time, place and value and I think it is only fair if I hadn't gotton the Lord rank however, I have worked hard to try to prove to Athena and Vigilance that I am worthy of taking this rank. I have helped Athena through her problems, helped Vigilance with RP and tried my best to stay on task. I hope the best for everyone.
DawnStrike

## Backstory...

It was a stormy night. A blizzard was ragging, it's winds ripping at the branchess angrily, the snow swirlMing madly. A small clouded leopard and a jaguar were huddled in a small den, the clouded leopard, Hollow and the jaguar, Shadow were gathered around three kits. Two were perfect, herculean and monumental, but I was.... Well nothing compared to them. The last to get milk. The last to.. Everything. Who would want to take care of a weak little kit? My Father was the only one who seamed to notice me. My perfect siblings, Ray the Tom, and Shiver the female. Then there was me Dawnkit the nothing. As we grew, they seemed to forget I was their, I got no milk. I stopped getting abused by my siblings. Father had to take me out hunting to feed me. Once I tried to get milk after that, it was a BIG mistake. As I nudged my way in Ray wailed in prostest, shiver snarled and tackled me, then Hollow picked me up tore open my stomachs and threw me out into the snow. Im going to die here, I thought, all lonely bleeding to death in the snow. But after waiting in the snow for a day, Father found me. He tended to my wounds and taught me how to hunt, fight, and how to treat injuries/sickness. even though we tried all the herbs we could think of, my belly wound turned into an ugly scar......

* A Couple Years Later\*

I never thought life could get any worse... that is until my father died.... we were walking down a river, that connected to a beautiful waterfall, and a rouge lunged at him, pushing him into the river... he went tumbling down the river and fell down the waterfall. The rouge then turned to me and laughed, "This Is MY Territory, But Im Guessing You Wont Be Leaving, That Is... Alive!" I ran to the edge of the waterfall and stared down into the deep abyss, noticing it led into a cavern... if i could know that rouge off the cli- Searing pain knocked me to the ground. it felt as if my shoulder was on fire. I seethed and wheeled my body around on the ground, then i kicked him off, but as i kicked i grabbed deeply into his underbelly, causing a huge chunk of flesh to fall off. I unsheathed my serrated cleaves and glared at my opponent. I then skyrocketed at him, and sank my teeth into his scruff, then dangled him over the cliff. "Please! Have m-mercy!!" he begged. I dropped him "You. Killed. My. Father." He screamed as he went plummeting into the dark abyss, never to be seen again.6 months later....

I padded into a lush forest, my eyes staring at the ground. The air was warm but tasted of crimson. I kept on walking but stopped at a.. scent mark? Yes, a scent mark. i padded along the strangers border but then realized that there were, many, scent marks. A group of felines and canines! i kept on padding and finally stopped by a little creek. their i gathered herbs and set up my knew home. I wove brambles together tot make a border, so no animal could take me by surprise, then i collected moss, made a nest, and made a herb store. i settled down on my nest and stared across the border, and swore i saw eyes...
Lemurian

The **Lemurian**s are a human ethnicity commonly found in Lemuria.

## Appearance

The Lemurians are largely average in height, with a well muscled and sturdy physique. In appearance, the Lemurians skin tone can range from light brown to black and their hair texture ranges from thick and wavy to tightly curled and wiry.
Cashout

## Overview

* Within the raid game mode of *Smash Supreme,* plays can opt to use a gain and loss loot mechanic referred to as "cashing out".
	+ Similar to the “*Hearthstone"* arena loot mechanic, when a player enters a raid, any loot gained is locked away until they complete the raid, and in the case that if at any time within a raid a player is KO’d (and therefore loses that stage) all loot is lost.
		- The longer the player continues through the journey, the greater the possible payout.

* At the end of any stage within a raid a user can choose to cut their loses and take the loot they have received rather than continue at the chance to earn more loot, this is called "cashing out"
	+ Though if a player/ team of players are able to complete an entire raid without "cashing out", they will each be rewarded with a bonus to the loot they receive (Rush Reward).
	+ The Rush reward is hugely worthwhile and so it is recommended that players join a guild of players they know have both the skills and time to complete an entire raid.
		- Players must weigh up whether they will be able to complete a stage as a team before they begin, otherwise loot will be lost.

* If a player chooses to complete a certain number of stages and cash out, they must restart the entire raid from the first stage next time they want to attempt this raid, this is to allow for a larger matchmaking pool resulting in shorter queues and easier matchmaking.

* In the case that a player chooses NOT to cashout and ends up getting knocked out, players can use a premium continue "revive" token to progress through their current stage without losing any loot they have collected.