Grimm's Idle Tales

It's time for dark and brooding tales of old crones, malevolent giant wolves, man-sized living straw effigies, blood and guts. Hang on a minute! That can't be correct, can it?

Oh, but it is. With **Grimm's Idle Tales**, we are revisiting your favorite fairy tales but darkly rooted in the best traditions of the Brothers Grimm tales with a dash of other worlds! To begin this campaign, you need at least 800 Idols.

# Objectives

Below are the objectives for *Grimm's idle Tales* in order from left to right.

## **Big Phony Wizard**

Beat area 200
**Restrictions**

* Must have 800+ Idols

**Reward**

## **Not in Kansas Anymore**

### *Tier 1*

Beat area 200 with Dorothy, meeting friends along the way!
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1200+ Idols
* New companions appear along the way
* Each companion has a unique debuff

**Reward**

### *Tier 2*

Beat area 400 with Dorothy, meeting friends along the way!
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1200+ Idols
* New companions appear along the way
* Each companion has a unique debuff
* The companions move around the formation occasionally

**Reward**

### *Tier 3*

Beat area 600 with Dorothy, meeting friends along the way!
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1200+ Idols
* New companions appear along the way
* Each companion has a unique debuff
* The companions move around the formation occasionally
* The companion's debuffs are more powerful than earlier tiers

**Reward**

### *Tier 4*

Beat area 800 with Dorothy, meeting friends along the way!
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1200+ Idols
* New companions appear along the way
* Each companion has a unique debuff
* The companions move around the formation occasionally
* The companion's debuffs are more powerful than earlier tiers
* Wicked Witches spawn with random, attempting to get her pretties!

**Reward**

 **Note:** Witches spawn on non-boss levels, with different special abilities:

* Invisible until clicked or reaching the Crusaders
* Tough but gives double the gold (survives at least 10 seconds)
* Ranged attacker (survives at least 4 seconds)
* Very fast (survives at least 3 seconds)

### *Tier 5*

Beat area 525 with Dorothy, meeting friends along the way!
**Restrictions**

* New companions appear along the way
* Each companion has a unique debuff
* The companions move around the formation occasionally
* The companion's debuffs are more powerful than earlier tiers
* Wicked Witches spawn at random, attempting to get their pretties!
* Tier 5: Areas get harder much more quickly
* Tier 5: All boss areas have 4 waves of monsters before the boss spawns
* Tier 5: Bossing Around talent does not apply
* Tier 5: All bosses are replaced with the Silver Slipper boss monster
* Tier 5: All companions start in the formation in area 1
* Tier 5: The companions rearrange every 50 areas now

**Reward**

	+ Following the original plot in *The Wizard of Oz*, you start with Dorothy, who decreases your formation DPS, and meet with the Scarecrow, who decreases the DPS of adjacent crusaders, at area 51. The Tinman, who decreases your overall gold find, arrives at area 101, and lastly the Cowardly Lion, who decreases the HP of all crusaders, joins in at area 151.
* For Tier 2 or above:
	+ The placement of your companions is pre-set. It can be found here.

## **What Big Teeth You Have**

### *Tier 1*

Guard Red from the Big Bad Wolf on her way to area 250
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Beware random wolf attacks

**Reward**

### *Tier 2*

Guard Red from the Big Bad Wolf on her way to area 450
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Beware random wolf attacks (they're faster!)

**Reward**

### *Tier 3*

Guard Red from the Big Bad Wolf on her way to area 650
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Beware random wolf attacks (they're faster, stronger, and there are more of them!)

**Reward**

 **Note:** In comparison with Tier 2, the Wolf appears more often and has 3x the HP

### *Tier 4*

Guard Red from the Big Bad Wolf on her way to area 850
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Beware random wolf attacks (they're faster, stronger, and there are more of them!)
* While any wolves are alive, and for a short time thereafter, your gold find is reduced to 0

**Reward**

 **Note:** The gold find debuff from wolves continues for 2.5 seconds after they die.

### *Tier 5*

Guard Red from the Big Bad Wolf on her way to area 525
**Restrictions**

* Beware random wolf attacks (they're faster, stronger, and there are more of them!)
* While any wolves are alive, and for a short time thereafter, your gold find is reduced to 0
* Tier 5: Areas get harder much more quickly
* Tier 5: All Crusaders except Crusaders with the Magical tag can be used
* Tier 5: Gold find is reduced even longer after a wolf is killed

**Reward**

 **Note:** The gold find debuff from wolves continues for 5 seconds after they die.

	+ The Big Bad Wolf appears randomly in any area, and possesses HP and gold reward the same as those of the boss at the end of that region.

## **Sleeping Beauty**

### *Tier 1*

Beat area 250 with occasionally drowsy Crusaders
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Groups of Crusaders randomly fall sleep and stop contributing DPS and buffs

**Reward**

### *Tier 2*

Beat area 450 with occasionally drowsy Crusaders
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Groups of Crusaders randomly fall sleep and stop contributing dps and buffs
* Sleeping Crusaders reduce the DPS of adjacent Crusaders by 95%

**Reward**

### *Tier 3*

Beat area 650 with occasionally drowsy Crusaders
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Groups of Crusaders randomly fall sleep and stop contributing dps and buffs
* Sleeping Crusaders reduce the DPS of adjacent Crusaders by 95%
* Your Gold Find is reduced by 25% for each sleeping Crusader in your formation (maximum 100%)

**Reward**

### *Tier 4*

Beat area 850 with occasionally drowsy Crusaders
**Restrictions**

* Complete 'Big Phony Wizard'
* Must have 1400+ Idols
* Groups of Crusaders randomly fall sleep and stop contributing dps and buffs
* Sleeping Crusaders reduce the DPS of adjacent Crusaders by 95%
* Your Gold Find is reduced by 25% for each sleeping Crusader in your formation (maximum 100%)
* A hunky prince attacks your formation, automatically killing any Crusader he reaches with his death kiss

**Reward**

 **Note:** On non-boss levels, a 'Hunky Prince' with damage reduction (survives at least 5 seconds) will spawn and kill one of your Crusaders on impact.

### *Tier 5*

Beat area 525 with occasionally drowsy Crusaders
**Restrictions**

* Groups of Crusaders randomly fall asleep and stop contributing dps and buffs
* Sleeping Crusaders reduce the DPS of adjacent Crusaders by 95%
* Your Gold Find is reduced by 25% for each sleeping Crusader in your formation (maximum 100%)
* A hunky prince attacks your formation, automatically killing any Crusader he reaches with his death kiss
* Tier 5: Areas get harder much more quickly
* Tier 5: Sleeping Crusader rotations now randomly affect 12 Crusaders out of the first 36 bench seats, changing every 50 areas
* Tier 5: Monsters move towards the formation more quickly

**Reward**

 **Note:** On non-boss levels, a 'Hunky Prince' with damage reduction (survives at least 5 seconds) will spawn and kill one of your Crusaders on impact.

The roster has a set pattern and changes every 25 areas as follows:

†When a Crusader falls asleep, any others sharing the same Crusader slot will fall asleep too.

## **Witches and Wizards**

Reach area 300
**Restrictions**

* Complete 'Big Phony Wizard'

**Reward**

## **Down the Rabbit Hole**

### *Tier 1*

Escort the caffeinated White Rabbit to area 350
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 1800+ Idols
* The White Rabbit randomly changes slots
* The White Rabbit buffs your formation

**Reward**

### *Tier 2*

Escort the caffeinated White Rabbit to area 550
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 1800+ Idols
* The White Rabbit randomly changes slots
* The White Rabbit buffs your formation
* A Mad Hatter also joins your formation, debuffing adjacent Crusaders DPS

**Reward**

### *Tier 3*

Escort the caffeinated White Rabbit to area 750
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 1800+ Idols
* The White Rabbit randomly changes slots
* The White Rabbit buffs your formation
* A Mad Hatter also joins your formation, debuffing adjacent Crusaders DPS
* The Queen of Shades sends her powerful card minions against you!

**Reward**

 **Note:** On non-boss levels, boss-like Card monsters attack you.

### *Tier 4*

Escort the caffeinated White Rabbit to area 900
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 1800+ Idols
* The White Rabbit randomly changes slots
* The White Rabbit buffs your formation
* A Mad Hatter also joins your formation, debuffing adjacent Crusaders DPS
* The Queen of Shades sends her powerful card minions against you!
* The card minions spawn more often, are more powerful, and have a variety of annoying abilities

**Reward**

 **Note:** On non-boss levels, boss-like Card monsters attack you, now with special properties:

* Slow but tough, and spawns 3 fast cards when dying (survives at least 6.3 seconds)
* Fast with damage reduction (survives at least 1 second)
* Insta-kills a crusaders on contact (survives at least 3 seconds)
* Indestructible

### *Tier 5*

Escort the caffeinated White Rabbit to area 575
**Restrictions**

**Reward**

 **Note:** On non-boss levels, boss-like Card monsters attack you, now with special properties:

* Slow but tough, and spawns 3 fast cards when dying (survives at least 6.3 seconds)
* Fast with damage reduction (survives at least 1 second)
* Insta-kills a crusaders on contact (survives at least 3 seconds)
* Indestructible

	+ The position of the rabbit (and Mad Hatter, on Tiers 2, 3 and 4) follows a set pattern, which can be found here.

## **Let It Go**

### *Tier 1*

Beat area 350 with the Snow Queen!
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 2500+ Idols
* The Snow Queen occupies a formation slot
* Crusaders adjacent to the Snow Queen will be randomly frozen by her
* Frozen Crusaders don't deal damage but still buff other Crusaders

**Reward**

### *Tier 2*

Beat area 550 with the Snow Queen!
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 2500+ Idols
* The Snow Queen occupies a formation slot
* Crusaders adjacent to the Snow Queen will be randomly frozen by her
* Frozen Crusaders don't deal damage but still buff other Crusaders
* The Freezing ability can now affect any Crusader in your formation

**Reward**

### *Tier 3*

Beat area 750 with the Snow Queen!
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 2500+ Idols
* The Snow Queen occupies a formation slot
* Crusaders adjacent to the Snow Queen will be randomly frozen by her
* Frozen Crusaders don't deal damage but still buff other Crusaders
* The Freezing ability can now affect any Crusader in your formation
* The Freezing ability now lasts longer

**Reward**

### *Tier 4*

Beat area 950 with the Snow Queen!
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 2500+ Idols
* The Snow Queen occupies a formation slot
* Crusaders adjacent to the Snow Queen will be randomly frozen by her
* Frozen Crusaders don't deal damage but still buff other Crusaders
* The Freezing ability can now affect any Crusader in your formation
* The Freezing ability now lasts longer
* All of your Crusaders feel the chill - they all take unavoidable damage over time

**Reward**

 **Note:** Your Crusaders will suffer 2% damage every second, which can kill them.

### *Tier 5*

Beat area 575 with the Snow Queen!
**Restrictions**

* The Snow Queen occupies a formation slot
* Crusaders adjacent to the Snow Queen will be randomly frozen by her
* Frozen Crusaders don't deal damage but still buff other Crusaders
* The Freezing ability can now affect any Crusader in your formation
* The Freezing ability now lasts longer
* All of your Crusaders feel the chill - they all take unavoidable damage over time
* Tier 5: Areas get harder much more quickly
* Tier 5: The Snow Queen's heart is even colder now

**Reward**

 **Note:** Your Crusaders will suffer 2% damage every second, which can kill them.

	+ The Snow Queen freezes one crusader every 10 seconds (every 7 seconds on Tier 5), the frozen condition lasts for 15 seconds (20 seconds on Tiers 3 and 4, 21 seconds on Tier 5).

## **I Like Potatoes**

### *Tier 1*

You were robbed! Potato mayor, Spuds MacGee, stole all your idols! Beat area 150 without your Idol and Talents
**Restrictions**

* Complete Big Phony Wizard
* Must have 2500+ Idols
* Idols do not award bonus DPS or Gold Find during this objective
* Talents have no effect during this objective

**Reward**

### *Tier 2*

You were robbed! Potato mayor, Spuds MacGee, stole all your idols! Beat area 175 without your Idol and Talents
**Restrictions**

* Complete Big Phony Wizard
* Must have 2500+ Idols
* Idols do not award bonus DPS or Gold Find during this objective
* Talents have no effect during this objective

**Reward**

### *Tier 3*

You were robbed! Potato mayor, Spuds MacGee, stole all your idols! Beat area 200 without your Idol and Talents
**Restrictions**

* Complete Big Phony Wizard
* Must have 2500+ Idols
* Idols do not award bonus DPS or Gold Find during this objective
* Talents have no effect during this objective

**Reward**

### *Tier 4*

You were robbed! Potato mayor, Spuds MacGee, stole all your idols! Beat area 300 without your Idol and Talents
**Restrictions**

* Complete Big Phony Wizard
* Must have 2500+ Idols
* Idols do not award bonus DPS or Gold Find during this objective
* Talents have no effect during this objective

**Reward**

### *Tier 5*

You were robbed! Potato mayor, Spuds MacGee, stole all your idols! Beat area 575 without your Idol and Talents
**Restrictions**

* Idols do not award bonus DPS or Gold Find during this objective
* Talents have no effect during this objective
* Tier 5: All Crusaders except Crusaders with the Dragon tag are allowed on this objective

**Reward**

 **Note:**

* For All Tiers: The boss at the end of every region is Spuds MacGee instead of the usual bosses, but the HP and gold reward remains the same.

## **The Lion King**

### *Tier 1*

Beat area 400 while fending off hyenas
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Artaxes has different, more powerful upgrades
* Beware random hyena attacks

**Reward**

### *Tier 2*

Beat area 600 while fending off hyenas
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Artaxes has different, more powerful upgrades; more power, but more expensive than tier 1
* Beware random hyena attacks

**Reward**

 **Note:**
In Tier 2 and Tier 3 Artaxes new upgrades are:

### *Tier 3*

Beat area 800 while fending off hyenas
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Artaxes has different, more powerful upgrades; more power, but more expensive than tier 1
* Beware random hyena attacks (the hyenas are more powerful than earlier tiers)

**Reward**

 **Note:**
In Tier 2 and Tier 3 Artaxes new upgrades are:

### *Tier 4*

Beat area 950 while fending off hyenas
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Artaxes has different, more powerful upgrades; more power, but more expensive than tier 1
* Beware random hyena attacks (the hyenas are more powerful than earlier tiers)
* A number of Artaxes Tamers spawn, each with deadly abilities

**Reward**

 **Note:** On non-boss levels, special Tamer monsters attack:

* Very fast (survives at least 1 second)
* Ranged attacker (survives at least 4 seconds)
* Indestructible and kills a crusader on contact

### *Tier 5*

Beat area 575 while fending off hyenas
**Restrictions**

* Artaxes has different, more powerful upgrades; more power, but more expensive than tier 1
* Beware random hyena attacks (the hyenas are more powerful than earlier tiers)
* A number of Artaxes Tamers spawn, each with deadly abilities
* Tier 5: Areas get harder much more quickly
* Tier 5: Only Crusaders affected by Roar can do DPS

**Reward**

 **Note:** On non-boss levels, special Tamer monsters attack:

* Very fast (survives at least 1 second)
* Ranged attacker (survives at least 4 seconds)
* Indestructible and kills a crusader on contact

	+ Hyenas appear randomly in any area, and possess HP and gold reward the same as those of the boss at the end of that region.

## **Holiday Hoopla**

### *Tier 1*

Beat area 400 using mostly event Crusaders
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Aside from The Bush Whacker and Nate Dragon, only unlocked Event Crusaders can be used

**Reward**

### *Tier 2*

Beat area 600 using mostly event Crusaders
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Aside from The Bush Whacker and Nate Dragon, only unlocked Event Crusaders can be used
* The Grinch takes up a random formation slot and debuffs adjacent Crusaders

**Reward**

 **Note:** Mr. Grinch debuffs adjacent crusaders for 95% of their DPS. His position can be found here.

### *Tier 3*

Beat area 800 using mostly event Crusaders
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Aside from The Bush Whacker and Nate Dragon, only unlocked Event Crusaders can be used
* The Grinch takes up a random formation slot and debuffs adjacent Crusaders even more

**Reward**

 **Note:** Mr. Grinch debuffs adjacent crusaders for 95% of their DPS and Gold Find by 10% per adjacent crusader. His position can be found here.

### *Tier 4*

Beat area 950 using mostly event Crusaders
**Restrictions**

* Complete 'Witches and Wizards'
* Must have 4000+ Idols
* Aside from The Bush Whacker and Nate Dragon, only unlocked Event Crusaders can be used
* The Grinch takes up a random formation slot and debuffs adjacent Crusaders even more
* The original Crusaders (aside from the Bush Whacker and Nate) attack your formation, angry at your blatant discrimination!

**Reward**

 **Note:** Mr. Grinch debuffs adjacent crusaders for 95% of their DPS and Gold Find by 10% per adjacent crusader. His position can be found here.

The 'Original Crusader' monsters attacking during Holiday Hoopla Tier 4 are all damage-capped and will survive for a certain amount of time. In addition, some have special effects.

### *Tier 5*

Beat area 575 using mostly event Crusaders
**Restrictions**

* Aside from The Bush Whacker and Nate Dragon, only unlocked Event Crusaders can be used
* The Grinch takes up a random formation slot and debuffs adjacent Crusaders even more
* The original Crusaders (aside from the Bush Whacker and Nate) attack your formation, angry at your blatant discrimination!
* Tier 5: Areas get harder much more quickly
* Tier 5: The Grinch now moves every 50 areas
* Tier 5: Only Tier 2 and Tier 3 event Crusaders can be used

**Reward**

 **Note:**
Available crusaders are The Bush Whacker, Nate Dragon, and Tier 2 and 3 Event Crusaders.

***Valid Crusaders***

 **Note:** Available crusaders are The Bush Whacker, Nate Dragon, and any crusader with the Event tag.

***Valid Crusaders***

## **Follow the Breadcrumbs**

### *Tier 1*

Reach area 675, if the witch doesn't get you first...
**Restrictions**

* Jet Formation
* Complete all other Grimm's Idle Tales objectives (tier 1 or better)
* Complete 'The Haunted Ship' objective in Ghostbeard's Greed
* Hansel and Gretel take up slots in your formation
* Breadcrumb monsters spawn randomly
* For every 50 breadcrumbs defeated, the Evil Witch spawns

**Reward**

Gloria, the Good Witch

 **Note:**

* Breadcrumb monsters don't spawn at boss levels.
* Previously you can reset the counter by loading a saved formation, however starting from ver0.129, this trick no longer works.
* The Evil witch has capped damage/second. She will always reach your formation. To idle this objective, it's helpful to use a formation with a tank, a healer, and a crusader that damages all monsters on the screen (Merci, the Mad Wizard, Petra the Pilgrim, or Viktor the Vampire with an orc).

## **Unhappy Ending**

### *Tier 2*

Reach area 825 and live happily ever after. Too bad the ghosts won't.
**Restrictions**

* Complete all other Tier 2 Grimm's Idle Tales objectives
* Complete 'Ghostbeard's Revenge'
* When killed, monsters come back to life as unhappy ghosts
* Ghosts cannot be killed and move much faster than normal monsters

**Reward**

Unlock Bonus Idols

 **Note:**

* On October 1, a bug fix was pushed to resolve a problem where boss area quests could not be cleared while unkillable ghosts are present.
* Ghosts are invincible and do not draw damage from other enemies, but they can be affected by Polymorph, Time Stop, etc.
* Ghosts don't spawn at boss levels.

## **Which is Witch?**

### *Tier 3*

Reach area 1400 with selective smiting.
**Restrictions**

* Complete all other Tier 3 "Grimm's Idle Tales" objectives
* Complete "To Infinity and Beyond!"
* Wicked women and innocent ladies spawn at random
* Both can only be damaged by clicking
* Wicked women kill the front column of Crusaders upon reaching the formation
* Innocent ladies disappear harmlessly upon reaching the formation
* Killing an innocent lady spawns an invulnerable ghost which deals high damage

**Reward**

Extra Rubies

 **Note:** Bonus Rubies are applied both retroactively and going forward, rewarding for objectives completed in the past and future. All other rubies gained, from missions or daily quests, also receive a bonus in the future.

## **Deadly Tales**

### *Tier 4*

Reach area 1400 with a calming influence.
**Restrictions**

* Complete all other Tier 4 "Grimm's Idle Tales" objectives
* Complete "Mutiny"
* A wayward witch occupies a slot in the formation
* She disables the DPS and upgrades of adjacent non-undead Crusaders
* Gloria the Good Witch starts in the formation
* Other Crusaders' DPS and upgrades are disabled when Gloria is not there to soothe their nerves
* Areas become difficult much more quickly

**Reward**

Faster Area Transitions

 **Note:** Note that the Wayward Witch cannot be moved, but Gloria can.

## **The Writing Desk**

### *Tier 5*

Send your letter all the way to area 1250.
**Restrictions**

* Complete all Tier 5 Grimm's Idle Tales objective
* Requires having completed the The Wellerman objective from the Ghostbeard's Greed campaign
* Areas get difficult much quicker
* Supernatural tagged Crusaders cannot be used
* Only Crusaders with 750 or more personal EP can be used
* A raven occupies a random slot in the formation and rotates every 100 areas
* Writing desk monsters randomly spawn
* For every desk killed, the raven buffs adjacent Crusaders by 100%, stacking additively

**Reward**

Enormous Numbers

## **Free Play**

Play without an objective. No  Red Rubies are Given at reset
**Restrictions**

* Complete 'Big Phony Wizard'
* Increased gold drops to put it in line with other Free Plays

**Reward**