Arc 9 Items

Items introduced in Arc 9, sorted alphabetically. Items marked with a "\*" behind their name were submitted via Patreon.

* **Braid** - a braid that illuminates golden light. Gotten after the party solved their respective riddles.
* **Blessed Stick of Bonking\*** - Art's Magic Item "This +2 Greatclub shaped to the form of a large mallet makes a comical "bonk" sound as it slaps against your opponents, On a critical hit the creature struck must make a DC 14 Strength Check or be knocked prone as they have been "Big Bonked". (Submitted by LustofLoyalty)
* **Chain Shirt** - bought by Julian using the money they got upfront (Official item from the Player's Handbook)
* **Head** - the head of Lee, a head with a braid on one side and long pointy ears. Gotten after the party shared some of their secrets with each other.
* **Humanoid Torso** - a humanoid torso that illuminates bright golden light.
* **Lantern** - a glowing light source with a hand inside traded for by Serenity with her shadow.
* **Legs** - Lee's pair of legs, found in the mountain by the party
* **Map** - a slightly torn bit of parchment showing the region around Qto. An X marks a location in the swamp, a day or two of travel away from the city.
* **Map of the Mountain Lair**- a map of where Lee's legs were in the mountain. See A9E6 Map.
* **Potion of Healing, Common** - bought by the party before they set off on their job using the money they got upfront (Official item from the Player's Handbook)
* **Ring of Sending** - can cast sending once per short or long rest, traded for by Riot with a drop of their blood.
* **Shield** - bought by Julian using the money they got upfront (Official item from the Player's Handbook)
* **Studded Leather Armor** - bought by Art and Riot using the money they got upfront (Official item from the Player's Handbook)
* **The Blade of just a Little Guy\*** - "This gleaming broadsword is barely three inches long and rests easily across the flat of one's palm. When attuned, the wielder can utter a word, a word of power to unleash the sword's true potential. The wielder's size becomes Tiny, now able to wield the broadsword properly. +3 dagger. While Tiny, they gain advantage on stealth checks, their AC is increased by two, and they can squeeze through the openings of five inch wide.", traded for by Serenity with a word of hers.
* **The Gloves of "Get Back Here"\*** - Riot's Magic Item "You can use your reaction to activate the gloves and make a DC 15 Dexterity Check to pull someone back that has left your melee range. The gloves release from your hands and fly through the air grabbing their target, and bringing them back". (Submitted by Lucid Dreamer Vex)
* **The Gloves of "Yeah, That's What I Thought"\*** - Serenity's Magic Item "These spiked fingerless gloves act as a simple, light finesse weapon that deal 1d8 piercing damage. These gloves grant the wearer to cast *Mage Hand* at will, and *Bigby's Hand* once per long rest. (Submitted by LaundryScent)
* **The Mirror of Homesickness\*** - a mirror that shows the most important thing from you home plane traded for by Juniper with a moment of her time (Submitted by Lauren)
* **The Partners in Crime Bracers\*** Juniper and Julian's Magic Item - "These two bracers must each be attuned to by a different creature. Once attuned, one wearer can use their bonus action to teleport up to 60 ft. towards the wearer of the other bracer. These bracers can look like leather bracers, woven friendship bracelets, or anything else the wearers desire. (Submitted by Elana)