Anttillians

### **Overview**

The Anttillians are a race of ant like humanoids that live in rathnir. Their society is very closed from the outside, even more than the Celestial Elves', being uncomfortable even among other types of Anttilians. They are loyal creatures, especially to the colony's queen, that could be because they have sort of have a hive mind of some degree with the queen. Because of this hive mind, the queen can send commands, access memories, communicate, influence, send sudden feelings and more to every ant at the same time with them not even knowing that it's the queen who is doing that. Although the queen has a big control over the rest of the colony, they still have a sense of individuality, with them varying in personality, desires, tastes, weight, height, relations, world perceptions, and much more.

### **Appearance**

They can vary their look depending on their subrace, but they all have at least a changed version of those characteristics: They have ant antennas that stabilizes connection to the queen hive mind. They have completely black eyes. They are also pretty tall, with the average Ant Elf being 6'7 feet tall. They do not have noses and therefore they do not have the ability to smell.

### **Colonys**

The Anttillians live in colonies throughout all of rathnir. The colonies are most of the time a giant circute of tunnels abit under water level that was constructed by workers, they can led to home areas, training stations, the palace, and a miniature volcano like structure that is made out of dirt in the surface and is the main entrance. The Anttillians' society is extremely closed, if you get close to the main entrance, there is a likely chance of a soldier Anttillian to just pop out of it and kill you (only if you are not an Anttillian, of course). There are a variety of structures inside the colony, and they have all a specific purpose. Every colony has at least one of these structures: A Blacksmith where spears, shields, armor, and etc. A research house where archeologists, engineers, scientists, and etc will try to uncover secrets of the past, create new defense lines, create artifacts, study artifacts and more. A royal palace where the queen will live and do her job, and it is also very protected by royal guards.Training stations where the soldiers are trained by the captain of the military. A destribution center where food, clothes, credits, and more are distributed to Anttillians. A workstation where furniture, items, and more are made.

#### **Government**

The Anttillians' colonys are extremely secret and do not like outsiders.The Attillians are ruled by the queen of the colony, she commands the Anttillians, and it's essencially the supreme ruler there. Although the Anttillian kingdoms are cllaed colonys, they are not actually colony and each one of them are more like their own nation. In their government, basic needs like food, clothes, houses, and most importantly credits depending on how well someone did their job, this only aplies for credits tho. Credits are like a little currency that you can spend to get some fancier clothe or a diary or a new piece of furnature, you can really spend it on whatever you want and still be able to live without them.

#### **The Queen**

The Queen is the ruler of the colony and decides everything. In their government you don't become a queen, you are born as a queen. That's because only specific Anttillians are born with the queen genes which gives them the position of queen and their hive mind sort of power. a queen can only be born if a male Anttillian reproduces with a female mate. Every times the queen dies, the colonys begins a period called the "Empress' Freedom". During this period, Anttillian males are free to breed with a Anttillian female in hopes of giving birth to a queen Anttillian. The Empress' Freedom starts right after a queen dies and ends when a new one is born.

The Queen's hive mind ability

**(This is a work in progress btw)**