Ginyu Force

The most elite alien fighting force in all creation, the Ginyu Force, was a combat squadron that served as the special forces of the Cosmic Empire. Through talking to witnesses, and survivors of the planet trade organization, you've recreated the techniques of the ginyu force. Only aliens may select this path

Path Features:

**Special Mission (level 21):** A Ginyu Force member has a wide skill set for different missions.  Each day, they can choose to increase a stat by 2.  This bonus lasts 24 hours

**Invigorating pose (level 25):** The legendary poses of the Ginyu force re-invigorate your allies! When you use a power with the stance keyword, you and any allies who can see you may spend a healing surge.

**Captain (level 29):** You've become the captain of the Ginyu force! When you use powers with the shout keyword you or an ally effected may spend a healing surge. Only one character may possess this path feature. If someone is already the captain, you do not gain a level 29 feature from this path.

Level 21 at-will powers

Recoome kick

At-Will ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs Repulse

Hit: 3[P] + strength damage. On crit the opponent is stunned (save ends)

Milky Canon

At-Will ✦ Martial, Ki

Standard Action    Ranged 5

Target: One creature

Attack: Discipline vs Reaction

Hit: 3[K] + spirit damage.

Level 21 Encounter powers

Eraser gun

Encounter ✦ Martial, Ki

Standard Action    Beam 5

Target: One creature

Attack: Discipline vs Repulse

Hit: 4[K] + spirit damage. If your tenacity is higher than the opponents body, you deal the total damage against their armor as well.

Crusher barrage

Encounter ✦ Martial, Ki, Reliable

Standard Action    Area blast 3

Target: One square within 8

Attack: Instinct vs Reaction

Hit: 4[K] + spirit mod damage. If you hit a number of opponents equal to your mind, you may deal an additional damage die to all of them.

Level 24 Utility powers

Ginyu force motto

Encounter ✦ Shout

Standard Action    Shout

Effect: You and all allies in range gain a +2 morale bonus to attack and damage rolls, as well as Resolve defense. You gain an additional saving throw against fear effects.

Ginyu Pose

Encounter ✦ Martial, Stance

Minor Action    Stance

Effect: While in stance all allies who can see you gain a +2 bonus to attack rolls, and a +2 to a defense of your choosing. This boost also affects you.

Recoome Pose

Encounter ✦ Martial, Stance

Minor Action    Stance

Effect: While in this stance your melee attacks deal an additional strength damage

Burter Pose

Encounter ✦ Martial, Stance

Minor Action    Stance

Effect: While in stance your movement speed increases by your speed.

Jeice Pose

Encounter ✦ Martial, Stance

Minor Action    Stance

Effect: While in stance, your ki attacks deal an additional spirit damage.

Guldo pose

Encounter ✦ Martial, Stance

Minor Action    Stance

Effect: While in stance your intelligence may be added to attack, ki, and checks.

Level 26 Daily powers

Ultra fighting miracle bomber

Daily ✦ Martial, Ki

Standard Action    Burst 4

Target: all creatures in range

Attack: Tenacity vs Repulse

Hit: 5[K] + Spirit damage. All struck enemies are weakened (save ends)

Miss: Half damage, no weakened.

Purple spiral flash!

Daily ✦ Martial, Ki

Standard Action    Ranged 10

Target: All enemies

Attack: Speed vs Reaction

Hit: 5[k] + Spirit damage. If you hit a number of enemies equal to your instinct, you gain a stacking +2 power bonus to attack and reflex for tier rounds

Special: If another of your allies knows this ability, they may expend theirs as well when you activate yours to cause your attack to deal double damage.

Miss: Half damage.

Level 30 ultimate power

Change now!

Daily ✦ Martial, Ki

Fullround Action    Ranged Line

Target: The first creature in range

Attack: Intelligence vs Resolve

Hit: You and the struck creature swap bodies, changing physical stats, racial abilities, and equipment. This lasts until the end of combat unless your original body is destroyed in the course of battle. If your original body is destroyed, you remain in your new one. If this ability is used against a Boss or Saga villain, you do not gain their boss or saga villain bonuses.

Miss: The attack misses the intended target and continues on to the next creature, continuing until it hits something or has missed everything in line