Conroy Kovostov

Conroy Kovostov

> "I will become your wave of destruction"
>
> ― Conroy Kovostov to Talos, God of Storms
>
>

## Description

### Appearance

Conroy is a Tiefling whose heritage can be traced back to Levistus, most notably with his pastel-blue skin colour and blackish-blue horns, and infernal golden eyes.

Conroy stands at 5'9" tall at the height of his horns, and weighs 180 lbs. The battle robs that Conroy wears still reflect his Storm Walker origins. He now wears a brine-covered pendant, as a symbol of his devotion to Talos.

## Backstory

Conroy was born in the lands of north-east of Karandor in the walled city of Valus. Conroy was raised on the belief that Valus was that last bastion of civilization, as the crystallized monstrosities that haunted their lands had overtaken the rest of the world. This belief was considered the unchallenged truth for most of Valus' isolated existence.

Having been raised in a city that relies on magic, it was only natural that Conroy would follow in his parent's footsteps and go onto specialize in storm and lightning magic as a Storm Walker. As Conroy grew up, being told of the horrors of the Invasion from Below and trained to fend off the monsters, his parent tried to instil a sense of duty and honour in him in the hopes that he would go on to be a great protector of the city. However, Conroy's mind started to wonder about what was in the wider world. Conroy's teachers took notice of this, and took every opportunity to punish Conroy academically. This divergence in thought ultimately became fatal for several of his fellow students, who engage in what is considered blasphemous beliefs.

After his graduation, Conroy and five other wizards with similar curious thoughts about the wider world, were sent on a relief mission to the south-east of Valus - and were given no opportunity to prepare. Upon their hasty arrival, Conroy and his patrol found no evidence of a massacre, instead they found a Crystalpead awaiting them. The monstrosity made short work of the patrol, as Conroy fled in fear as the sole survivor. In his frantic state, his will to survive kicking into overdrive, Conroy continued to run. Before too long, he realized that he had no sense of which direction he was fleeing in. Knowing that he could still be followed, and more dangers covered the land, he reached a destroyed settlement that he could not locate on his map. Too scared to make the long trek home, Conroy took shelter in a tower for the evening. Upon checking out the tower, to ensure it was safe, he discovered a long-forgotten teleportation circle; something he only recognized from his studies. Using the knowledge he had, Conroy attempted to activate the circle. To his surprise, it worked.

Conroy found himself in the city of Ellirion, which the High Elves of the Principality of the Dual Lake just as surprised to see him as he was them. Scared, and unsure where he was, Conroy once again fled as fast as he could. Realizing that his whole world had been a lie, and that he was in fact correct in believing that life existed outside Valus, Conroy set to exploring the new land he had set foot it. Using his magical abilities, Conroy spent several months working as a mercenary and adventurer, eventually travelling to Sharkweir for work.

## Campaign 1: Silvered Fates

Conroy was an original member of the Silvered Fates, before they decided on their name, having met the original members outside the Grimwood Manor.

### Arc 1: Siege of Sharkweir

During the first arc of their adventure, Conroy was still coming to terms with the events of his backstory and his naivety about customs and what various items and creatures were, were called into question several times. Despite this, Conroy's magic came in beneficial to the party for the majority of their time in Sharkweir, despite almost killing Hawthorne with a miscast of a lightning spell whilst fighting a Feral Vampire. It was during the groups early days within Sharkweir that Conroy realized that his weave-based magic would not be enough to fulfil his longer term goals, and set about looking for other methods to increase his power.

At the gladiator arena, on the night of the championship fight, Conroy was first introduced to betting by a deceptive goblin. Conroy, feeling confident that Zaan was going to win, he bet all of his gold, and never recovered it due to the events that unfolded. After assisting the group in hunting down and killing a lesser Bodak, Conroy used his time in the Abyssal Library to take a book out on Talos, the God of Storms. During the climax of the Siege of Sharkweir, Conroy was able to garner and keep the attention of the Handmaiden, the only aberration to successfully make its way through the rift, which allowed Maz to get the killing cast of a defensive fire spell.

### Arc 2: Lichendeep and Return to Sharkweir

Having decided to stick with the group, they followed the south-east road out of Sharkweir and spent a week travelling to the city of Lichendeep. Upon the group discovering Spellbreakers at the gates of the city, Conroy felt sympathetic towards the plight Maz had grown up with. Upon entering the city, and being informed by a Halfling bard named Elrich Thornbottle that their latest companion, Dheagar Maraz, had been escorted into the city by a "handsome man who looked like he could have been an actor", Conroy was neutral in investigating the disappearance, having not been close with Dheagar Maraz. Shortly after entering the city, Conroy spotted a childhood friend of his from Valus, a male bronze Dragonborn called Ildrex Mephis. Ildrex, excited to see his presumed dead friend again, explained that he and others who started to think similarly to Conroy were sent out on a patrol and encountered a Crystalpead. Ildrex, similarly to Conroy, escaped the counter and found the same teleportation circle that Conroy had. Ildrex also informed Conroy that his parents, Lokee and Bellista, had become the leaders of an underground movement, after Conroy's presumed death, in Valus called the Network of Elements who were looking to overthrow the Council of Three. Conroy asked Ildrex not to inform his parents that he was alive, and agreed to help overthrow the Council of Three when the time came.

After finding out that The Limelight Assembly Theatre in Lichendeep was made up of Fey creatures, Conroy assisted Maz in confronting the actors on stage after they noticed the upcoming play's lead had the same face as Dheagar. Conroy made himself invisible whilst Maz distracted a Gray Jester, allowing Conroy to get under the stage. Conroy found the faceless, tied-up, but alive body of Dheagar and a rope-linked chain of masks akin to humanoid faces. Needing a way out, Conroy managed to get Dheagar to safety by turning him invisible and carrying him to safety. After The Limelight Assembly Theatre bribed and prevented the Four Swords from investigating further, Conroy aided in the confrontation and battle against several members of The Limelight Assembly Theatre cast - chasing the Masquerade to the cliff edge. Ultimately, the Masquerade escaped, but Conroy recovered Dheagar's face and the group managed to restore it to his body.

After solving their initial problems within Lichendeep, Conroy stayed with the group, and they started doing odd jobs for work. Conroy helped the group recover a rare metal found within the nearby Noxian Woods, so Rosette Emberstrike could make Duke Karl Harrington some ceremonial daggers for his upcoming birthday celebration. Conroy accompanied the group to the nearby village of Morrowvale, where they defeated a cursed entity that was possessing the village's Scarecrows and Harvest Golem. Upon being introduced to Madam Ziener and being told that once again their fate lay in Sharkweir, Conroy was hesitant to return to Sharkweir to the horrors they faced. Madam Ziener said that she would get them an invitation to the Duke's birthday party.

With a handful of days to spare before the party, the group set out on one last job to go to the Temple of Talos of Lichendeep to investigate strange sounds from their catacombs. Conroy, having been researching Talos, was keen to help. Conroy helped defeat a Spectator found in the catacombs, in an additionally carved out room that no one was aware of - Conroy established that the room had been behind an illusion, however when someone dispelled the magical lock to the catacombs they must have inadvertently dispelled the illusion. After helping out, Conroy spent several days learning more about Talos with one of the priests, a fellow Tiefling called Orianna Sternwater.

Conroy attended the Duke's birthday party at the Crescent Castle. Conroy spent the evening attempting to socialize with members of the party, finding a suspicious woman called Florentine von Rosental who quickly dismissed him. The following day, returning to the Crescent Castle, Conroy and the group came to the decision to accept Duke Karl Harrington's offer to return to Sharkweir in search of the Royal Guard. Conroy took the Battle Robes from the Royal Guard's armoury. Before leaving for Sharkweir, and gathering their horse Buttstallion, Conroy once again attended the Temple of Talos. This time, for a final prayer and to collect a holy symbol for the road. Upon collecting a holy symbol, Conroy found his mind and vision blacked, as howling winds tried to blow him away. Talos appeared in front of him, promising him the power to overthrow those he hated the most, in exchange for his worship. Conroy accepted willingly.