1.4.5.006

The **1.4.5.006** (or **1.4.5.6**) update is the first of two prelude versions to the Draedon Update. This update rebalanced most of the Draedon's Arsenal weapons as well as reworked the Adrenaline Meter.

## Additions

* Added a UI indicator for what world difficulty the player is in.
* Added Heavy Bleeding.
	+ Added a custom death message for when the player dies to Heavy Bleeding.

## Changes

### Bosses

#### Aquatic Scourge

* Now takes 75% damage from Hydraulic Volt Crasher's stream projectiles.

#### Ceaseless Void

* Dark Energies now resist all piercing attacks.

#### Cryogen

* Ice Bomb and Ice Blast projectiles are now more visible during the day.

#### The Destroyer

* Slightly decreased laser velocity in Revengeance Mode.
* Now takes 30% damage from Hydraulic Volt Crasher's stream projectiles.
* No longer amplifies its dynamic defense during the day.

#### The Old Duke

* Toned down aggression during the Boss Rush.

#### Providence, the Profaned Goddess

* Shader darkness effect now acts as if it's at max distance during all attacks while any Profaned Guardian is alive.

#### Storm Weaver

* Phase 1 no longer deletes infinitely piercing projectiles.
* Now takes 40% damage from Wave Pounder's projectiles during phase 2.
* Phase 2 lightning now always comes from the direction it is charging from.
* Now has increased player tracking while charging.

#### Supreme Calamitas

* Sepulcher no longer deletes infinitely piercing projectiles.
* Decreased how many total projectiles Supreme Catastrophe can fire at once on all world difficulties.
* Adjusted how projectiles spawn during Bullet Hell 5 to make the phase less dependent on RNG.

#### Enemies

* Water Leeches now inflict Heavy Bleeding.

### Balance and Reworks

* Several changes have been made to how the Adrenaline Meter functions:
	+ The Adrenaline Mode buff now increases the player's damage by 100% (200% in total) instead of 50% (150% in total).
		- Using Adrenaline and Rage Modes simultaneously now increases the player's damage by 280% (310% with Draedon's Heart or Heart of Darkness equipped) instead of 200% (230% with Draedon's Heart or Heart of Darkness equipped).
	+ Adrenaline now takes 30 seconds to charge at all times.
		- The only exception to this rule is the Supreme Calamitas fight, which requires Adrenaline to take 45 seconds to charge.
	+ The three Adrenaline upgrades (Ectoheart, Electrolyte Gel Pack, and Starlight Fuel Cell) now each boost Adrenaline damage by 15% and damage reduction when fully charged by 5% respectively and no longer influence how long it takes to charge Adrenaline.
	+ Adrenaline now continues charging while waiting between bosses during the Boss Rush.
* Decreased severity of boss rush Immunity frames curse from 5 seconds to 3.
* The following melee weapons have received autoswing:
	+ Brimlance, Earthen Pike, Fulguration Halberd, Goldplume Spear, Hellion Flower Spear, Marnite Spear, Sausage Maker, Starnight Lance, Urchin Spear, and Yateveo Bloom.
* Increase the sword or spear size of Ancient Crusher, Earthen Pike, Fulguration Halberd, Gauss Dagger, Majestic Guard, and Ultimus Cleaver by 50%.
* Buffed Aegis Blade, explosions' damage decreases by 5% after each hit, instead of 10%.
* Nerfed Arterial Assault's damage from 232 to 200.
* Nerfed Asgardian Aegis' dash length from 32 blocks to 27.
* Buffed Astral Blade's damage from 95 to 110.
* Buffed Astral Pike's astral star projectile damage from 20% base damage to 40%, and they can now home in on enemies.
* Buffed Avalanche's ice shard projectile damage from 30 damage to 50% base damage.
* Buffed Coin of Deceit, now additionally makes stealth strikes only require the Stealth Meter to be 75% full.
* Buffed Core of the Blood God, now additionally increases how much HP the player receives from Healing Potions by 15% (Inherited from the Blood Pact).
* Nerfed Cursed Dart's lingering flame projectile base damage by 50%.
* Buffed Earthen Pike's velocity from 6 to 8.
* Buffed Elemental Quiver's ranged damage boost from 10% to 15%.
* Buffed Frequency Manipulator's damage from 67 to 80 and charge-up duration is halved.
* Buffed Fulguration Halberd's velocity from 6 to 8.
* Buffed Galvanizing Glaive's damage from 84 to 100 and hit cooldown from 8 to 6.
* Rebalanced Gauss Pistol, nerfed damage from 130 to 110. However, the green blast projectile now stays still for 50% less time.
* Rebalanced Gauss Rifle, nerfed damage from 170 to 150, its use time from 28 to 32, hit cooldown from 8 to 12, and explosion projectile now pierces infinitely but can only last for 15 frames (0.25 seconds).
* Nerfed Gilded Proboscis' chance to heal from 100% to 50%.
* Buffed God Slayer Cooldown, player life regeneration is now decreased by 50% instead of capped at 0.
* Buffed God's Bellows' velocity from 7.5 to 9 and flame lifespan from 1.5 seconds to 1.67. This effectively increases its range from 42.1875 tiles to 56.25.
* Buffed Goldplume Spear's projectile damage from 20% base damage to 40%.
* Buffed Grand Guardian, explosions' damage now decreases by 10% after each hit, instead of 20%.
* Rebalanced Hydraulic Volt Crasher, nerfed damage from 70 to 65, and increased stream projectile damage from 35% base damage to 80%. Now always requires charge to be used.
* Nerfed Insidious Impaler's damage from 390 to 350.
* Laudanum no longer grants immunity to the Armor Crunch and War Cleave debuffs, and will now instead grant the player +15 defense when inflicted with Armor Crunch, and 10% increased damage reduction while inflicted with War Cleave.
* Reverted Luxor's Gift nerfs from 1.4.5.004:
	+ Buffed melee Red Orb damage from 40% base damage to 60%.
	+ Buffed ranged Blue Lightning Bolt damage from 27.5% base damage to 40%.
	+ Buffed orange Magic Pendant damage from 52.5% base damage to 80%.
	+ Buffed purple Scorpion damage from 35% base damage to 50%.
* Rebalanced Matter Modulator, increased projectile lifespan from 6 seconds to 8. Unstable matter can now deal damage without bouncing off any tiles, allowing it to infinitely pierce but dealing 33% damage.
* Buffed Mourningstar's hit cooldown from 10 to 4. Explosions now use local immunity frames. The flail itself now has 1 extra update, making it twice as fast.
* Buffed Onyxia, onyx blasts now travel much further.
* Rebalanced Plasma Grenade, buffed damage from 8572 to 17,800, increased use time from 22 to 27 and decreased velocity from 19 to 14.
* Buffed Pole Warper's damage from 700 to 810 and hit cooldown from 24 to 12.
* Buffed Pulse Dragon, projectile now has a velocity multiplier of 2.
* Buffed Pulse Rifle's damage from 6560 to 10,780 and decreased charge per use from 0.3 to 0.24.
* Adjusted Samurai Badge, no longer grants an additional +20% static true melee damage and instead grants a scaling 0-30% boost similar to its other effects.
* Buffed Scorpio's secondary fire projectile damage from 115% base damage to 125%.
* Rebalanced Shadowdrop Staff, decreased how many projectiles are fired per-use from 20 to 6, and reduced raining projectile spread by 75%.
* Buffed Soul Piercer, split projectiles are now more accurate and can consistently hit moving targets.
* Buffed Snake Eyes' damage from 40 to 55 and slightly increased how far away the minion can go from the player while summoned.
* Buffed Statis' Void Sash's dash length increased from 29 blocks to 34.
* Rebalanced Taser, nerfed damage from 28 to 22, and slightly increased the taser projectile velocity.
* Buffed Tesla Cannon's damage from 10,000 to 16,200, and increased split beam damage and knockback from 50% base damage to 60%.
* Nerfed Tesla Potion, decreased how long the lightning aura applies Electrified from 5 seconds to 3.
* Nerfed Tracking Disk's laser projectile damage from 40% base damage to 25%.
* Nerfed True Caustic Edge, caustic beam projectile no longer gains additional damage after bouncing off a block.
* Buffed Ultimus Cleaver, now causes small explosions upon contacting an enemy with a true melee strike.
* Buffed Wave Pounder's damage from 34 to 102.

### Recipes

* All recipes involving Bloodletting Essences, Cloaking Glands, Fetid Essences, Gypsy Powder, and Maneater Bulbs have been changed due to their removals:
	+ Anechoic Coating now only has a Blood Orb recipe.
	+ All crafting instances of Bloodletting Essences have been replaced with Vicious Powder, this includes the Blood Relic and Guide Voodoo Doll. Crimson Flask now requires 15 Vicious Powder instead of 3 Bloodletting Essences to be crafted.
	+ All crafting instances of Fetid Essences have been replaced with Vile Powder, this includes the Blood Relic and Guide Voodoo Doll. Corrupt Flask now requires 15 Vile Powder instead of 3 Fetid Essences to be crafted.
	+ All crafting instances of Maneater Bulbs have been replaced with Vines, this includes Bounding Potions, Living Dew, Photosynthesis Potions, and Portabulb.
	+ All crafting instances of Gypsy Powder have been replaced with Butterfly Dust, this includes Honey Dew. This however does not include the Resurrection Butterfly, which still requires 2 Butterfly Dust to be crafted.
* Apotheosis now requires a Spell Tome to be crafted instead of Subsuming Vortex.
* Coin of Deceit now additionally requires 5 Acidwood to craft.

### Renames

* Renamed Weaver Trophy to Storm Weaver Trophy.

### Additional Changes

* Added custom rarities for a few Developer Items:
	+ Contagion now has a rarity color of (#CF1175 ●).
	+ Demonshade armor now transitions between rarity colors of (#FF8416 ●) and (#DD5507 ●).
	+ Earth now transitions between rarity colors of (#FF6392 ●), (#FFE45E●), and (#7FC8F8 ●).
	+ Illustrious Knives now transitions between rarity colors of (#9AFF97 ●) and (#E497FF ●).
	+ Red Sun now transitions between rarity colors of (#CC5650 ●) and (#ED458D ●).
	+ Soma Prime now has a rarity color of (#FEFDEB ●).
	+ Triactis' True Paladinian Mage-Hammer of Might now has a rarity color of (#E3E2B4 ●).
* Anechoic Coating now drops from Cuttlefish, Flounders, and Frogfish. It can also be dropped in larger quantities by Reaper Sharks.
	+ This was changed due to the removal of Cloaking Glands.
* Armageddon, Death, Defiled Rune, Iron Heart, and Revengeance can no longer be toggled while any boss is alive.
	+ If the player attempts to use any of the above items while a boss is alive, a custom status message will be displayed, and nothing will happen.
* Astral Monolith now counts towards the Astral Infection biome.
* Added several custom sounds to Astrum Deus, including during its spawning animation.
* Several Bars can now be placed as tiles:
	+ Aerialite Bar, Auric Tesla Bar, Cosmilite Bar, Frigid Bar, Shadowspec Bar, and Uelibloom Bar.
* Boss Zen now disables spawns from the Slime Rain event.
* Brimstone Crate now has a 10% chance to drop 5-10 Hellstone or Obsidian, and a 5% chance to drop 2-3 Hellstone Bars.
* Cloud Elementals can no longer drop Thunderstorm post-Providence, instead it's now dropped by Storm Weaver.
	+ To match drop precedents, Thunderstorm's drop chance has been increased from 1% to 2.5%.
* Added extra text to the tooltips of Cnidarian, The God's Gambit, Oblivion, Pandemic, Riptide, Shimmerspark, and Yin-Yo.
* Colossal Squids and Giant Squids can now drop the Ink Bomb at a 10% chance and 2.5% / **4%** / **5%** chance respectively.
* Slightly adjusted the tooltip for the Eldritch Soul Artifact to reference 'ranged velocity' instead of 'shoot speed'.
* Flamsteed Ring afterimages have been adjusted to better match its intended design.
* The player can now turn while using Gauss Dagger and Ultimus Cleaver.
* Gauss Rifle dust particles are now much smaller.
* Several assets have been optimized to reduce CPU usage and improve mod performance.
* Changed the player-name usage check on the Murasama from "Sam" to "Jetstream Sam".
* Plasma Grenade now plays a custom sound when its projectile contacts the ground.
* The Rock can now be placed.
* Decreased Sludge Splotch sell price from 20  to 40 .
* Decreased redundancy in Spent Fuel Container's tooltip.
* Slight rewording of the Stat Meter tooltip when not in the Abyss.
* Slight rewording of the Sulphurous Helmet tooltip.
* Tenebris can no longer be mined with explosives.
* Town NPCs spawn rate and ability to spawn at night can now be adjusted in the Configuration options.
* Voodoo Demon spawn rates have been slightly decreased and have been prevented while in the Brimstone Crag.
* Added two new Town NPC names:
	+ "Gormer" for the Goblin Tinkerer.
	+ "Habolo" for the Wizard.
* The Witch Doctor now sells Butterfly Dust instead of Gypsy Powder.
* Wulfrum Gyrators, Wulfrum Hovercrafts, Wulfrum Pylons, and Wulfrum Rovers now all have a 7% chance to drop the Wulfrum Battery.
	+ To compensate, Wulfrum Drone's drop chance for the Wulfrum Battery has been decreased from 10% to 7%.
* Decreased Wulfrum Knife sell price from 20  to 5 .

### Resprites

* Resprited Luxor's Gift and Stress Pills.
* Resprited Anechoic Coating buff icon.
* Resprited Blood Orange, Hemagrape|Blood Orange Hearts, and Portabulb.
* Resprited Azathoth projectiles, Belching Saxophone bubbles, Magnetic Meltdown orbs, Nuclear Fury typhoons, Profaned Soul Crystal small ranger projectiles, Scorpio rockets, Voidragon void blasts, Void Vortex orbs, and Voltaic Climax orbs.
* Resprited Astral Slime, Bloom Slime, and Pestilent Slime.
* Resprited Blighted Gel (Crimulan) and Divine Geode.
* Resprited Azathoth, Demonic Pitchfork, Harvest Staff, Mistlestorm, Molecular Manipulator, Nullification Pistol, Orichalcum Spiked Gemstone, Prideful Hunter's Planar Ripper, Raider's Glory, Shroomer, and Star Cannon EX.
* Resprited Astral Arcanum's UI.

## Fixes

### Gameplay

* Fixed a bug with Aged Laboratory Door and Laboratory Door where their open and closed states would desync during multiplayer.
* Fixed an issue with the Astral Monolith that caused it to crash worlds upon generating.
* Fixed the Bandit not alerting players that the Dragon Scales are available after defeating Yharon.
* Fixed Deep Sea Dumbbell unintentionally having a fixed use time.
* Fixed a bug that caused Gauss Rifle projectiles to immediately explode when fired behind corners and slopes.
* Fixed a bug that caused Goblin Sorcerer projectiles to not deal damage except in Death Mode.
* Fixed a bug with the Providence shader darkness where Holy Inferno would be inflicted before the shader became fully dark.
* Fixed a bug where Terra Arrows would instantaneously explode upon being fired.
* Fixed a bug where yoyo projectiles would not teleport alongside the player to the Underworld for the Boss Rush Wall of Flesh fight.

### Visual

* Fixed a visual error with several items' afterimages where the main projectiles appear invisible.
* Fixed a sprite error where the Astral Probe buff's lower outline was missing.
* Fixed a visual error with Auric Tesla Bar glowmasks.
* Fixed a sprite error where the Bandit's hat was still present for one frame on her hatless sprite.
* Fixed missing text being written in the chat box during the Boss Rush.
* Fixed a visual error with the Destroyer's purple lights showing even while that segment's light was broken.
* Fixed a sprite error where The Dragonfolly's wings had transparent pixels on them.
* Fixed a sprite error where Goldplume Spear's item sprite was improperly cropped.
* Fixed a sprite error where mixels were present on the Heat Troublemaker spawned by Triboluminescent Etomer.
* Fixed the text error in the hotkey setting for `Momentum Capacitor Effect`.
* Fixed a drawing issue with the Murasama projectile.
* Fixed a sprite error where Rouge Slash's item sprite was improperly cropped.
* Fixed a sprite error where Supreme Catastrophe's map icon was improperly cropped.
* Fixed a sprite error where Wulfrum Bow's item sprite was improperly cropped.

## Removals

* Removed the following crafting materials:
	+ Bloodletting Essence, Cloaking Gland, Fetid Essence, Gypsy Powder, and Maneater Bulb.