recursal/Fanatic-Fandom huggingface dataset:
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## Description of the MagiCats Games Wiki

Welcome to the MagiCats Games Wiki!

This wiki helps recense all the resources present on the multiple games of the MagiCats Universe, made by Dreamz Studio. This wiki is open to community modification, which is deeply encouraged.

## Games of the MagiCats Universe

There are multiple games set in the MagiCats Universe, which are:

* MagiCats Builder
* The Best of MagiCats

## MagiCats Builder

First iteration of the MagiCats franchise and free-to-play, it features the player as a MagiCats who has gained the power of Coding. This allows him to create, modify and code his surroundings to shape them as the desired "worlds" he wants.

This mechanic allows the player to create custom levels, which can then be shared to the community.

Objects and units can be "coded" by the player, while decorations cannot.

## The Best Of MagiCats

As a second iteration, The Best of MagiCats is a game taking the 100 best levels made by the community up until the beginning of 2018; and packing them into a game with a full story.

The Best Of MagiCats did not feature the Coding and Edit tools, but featured MagiCats Builder's 2D platformer aspect more importantly.

The game was based of the Fair Game concept, created by Dreamz Studio, which allowed content makers to gain revenue from the level they created in the first iteration.

The main protagonists of the game were the player, an unnamed MagiCat, and Caramel, the original MagiCat who gave the player their power. A hooded figure acts as the main antagonist, who's identity is later revealed as the game is played.
Else

Else

This bloc of code will execute every bloc snapped inside this bloc, in the order you have put them in, one single time.

The particularity of this bloc is that it is working only if an If or another Else If was used before, and if the conditions of these blocs weren't verified at all. If they do, the bloc "Else" will not even be executed.

This bloc **can't** have another "Else" or "Else If" bloc after it, it is always the last of the list, the one which happens if another bloc condition wasn't executed before.
RunAway

Run Away

This bloc of code allows you to make an NPC run away from another NPC or object (an unit) for a certain distance.

The NPC which has been defined by this bloc of code will react to the unit he is running away from when he "sees" that unit, which is when the unit he is supposed to run away from gets to a certain distance.

This bloc of code uses two different parameters, operations and units.
If

If
--

If

This bloc of code allows you to test an specific condition, and if this condition is verified, you execute every bloc snapped inside this bloc, in the order you have put them in.

The parameter is an condition enable in the category "Conditions", in which you can test a lot of specific things about the level or your Unity (or even custom conditions). If the condition is verified, blocs inside are executed one time. If the condition isn't verified, blocs inside aren't executed and it passes to next bloc after the "If".

This bloc can have an Else If or an Else after it to combine with them.
Coding

In MagiCats Builder, Coding represents an important aspect of the Edit Mode. Using the Coding tool, creators can further personalise the way their levels
will play out for other users.

Units and objects can be coded, but decoration can't . Coding units and objects allow them to adopt a certain type of behavior, as well as allowing them to interact between each other. The diversity and variety to which this extends can be considered inifnite, and there are usually multiple ways to achieve the same result using the Coding tool.

## Commands within the coding tool

These are the following commands that can be found within the Coding tool:

  Code Blocks  Action Blocks  Control Blocks Activate AttackSpeed AttackSpeedMage CameraFollow ChangeGravityForce CloseDoor Desactivate Destroy DisplayBossHealth DisplayImage DistanceEntre DrawText Emoji EventSimple ExplosiveCookie Fall Fireball FixTimeTo Follow Frostball GoUp Heal IncrementVariable Invoke Levitate LookAtAngle LookAtTarget MoveBackward MoveSpeed NbAleatoireEntre OpenDoor Petrificus PlayMusic PlaySound Protego RunAway SelfDestruction SetDamage SetVariable Shake Sound Speak SwitchGravity SwitchPlayerPower Taunt TogglePVP TravelTo Turn TurnOver TurnTo TurnToDir Wait Zoom
Lamese Patterson

Lamese Luis "Mese" Patterson is a member of the Yo Gabba Gabba Gang.

## Lamese

Lamese is Slia's older brother. He likes Brooklyn Borgquist. They met at the store when Melina went to buy rabbit feed, and they became bestesriends He likes to see tigers at the zoo.

## Quotes

1. "Wait, What?"
2. "Like Me"
3. "OK"
4. "What's that smell"
5. "Finlee, where did you get those?"
Pilates Line

The **“Pilates Line”** (필라테스 라인) is an unofficial unit of IZ\*ONE and the friendship pairing of Eunbi, Minju, Hitomi and Wonyoung.

## General Information

The name, "Pilates Line", comes from the fact that all the members in the group have Pilates lessons. Nako may also be an honorary member, since she also works out. Yujin also takes Pilates lessons with Wonyoung, and has been doing so before Wonyoung, but she practices in a different facilities.

This could also be extended outside of IZ\*One because the studio they frequent is the same as BlackPink members, with Lisa being confirmed after she befriended Eunbi in 2020.
Demon statuette

### About:

The Demon statuette is an item which can be purchased for 10,000,000 GP from the Zamorak Mage just north of the border wall in Edgeville (this is the Zamorak Mage which teleports players to the abyss).

While carrying the statuette within the wilderness, players will notice the following benefits:

* Dragon bones and Dragonhides as drops from NPCs are noted
* 250%-350% of the base XP when entering the Abyss via the wilderness
* Scaling increased XP while using the Wilderness agility course (best XP in game)
* 20% chance to not consume bones or ash when using the chaos altar as a prayer training method
* 20% chance to double a dragon bone or dragon hide drop (when the quantity dropped was 1)
* Revenant creatures will no longer be aggressive
* The Chaos Elemental will no longer attempt to unequip items
* 100% success rate for slashing webs
* Ability to select destination of Wilderness Obelisks

While holding the statuette within the wilderness, players will have a permanent teleblock effect applied to them which prevent some teleport options such as:

* Spell teleports
* Lodestone teleports
* Command teleports (e.g. ;;home)
* Item teleports such as tabs or jewelry

The following teleport options ARE still allowed:

* Wilderness obelisks
* Zamorak mage abyss entry
* Wilderness teleport levers (e.g. Mages bank)

Upon dying to a player in the wilderness, the statuette is ALWAYS lost on death, awarding 9,500,000 GP to the killer.

Players cannot destroy the demonic icon while in combat to escape from an attacking player. Players will have a red skull above their heads to display visually to other players that they are carrying the skull.

If you are carrying a Demon Statuette, any player of any combat level can attack you, even if normally the wilderness level wouldn't allow it.
Icon of Sliske

### About:

The Icon of Sliske is a reward from completing Crack The Clue edition one. All players who complete this puzzle are given an icon.

The icon allows players to transmogrify into an image of Sliske himself, and temporarily are renamed to "Sliske" shown in yellow lettering which will overwrite the players name and title until they return to human form.

It should be noted that players cannot move or interact with anything while transformed, and are able to leave this form by pressing the 'unmorph' button which appears on their screen.

There are several limitations which can prevent a player from using the Icon:

- Being in any instance

- Being in any area which operates differently to the rest of Vortex (e.g. wilderness/duel arena).

- Being in combat

- Being anywhere in which PvP is possible
Crack The Clue 1

### Getting started:

You can begin crack the clue by selecting the crack the clue option in the Vortex hub.

As Crack the Clue edition 1 has been solved by the first, second and third place winners, all steps have now been revealed.

Please note, to complete a step, it is required to be holding the relevant key.

### Step 1:

It was discovered that you were able to find the second key by using the first key on either of the fountains in the Lumbridge courtyard thus unlocking the next step.

### Step 2:

It was discovered that if you managed to die whilst holding the second key, in an area which didn't have death mechanics specific to it (e.g. instances, the wilderness) such as dying black demons in Tavery dungeon, that upon respawning at home the next step would be unlocked.

### Step 3:

It was discovered that if you ventured into the wilderness and dropped at least 10,000 coins within the Graveyard of Shadows, or the Forgotten Cemetery, you would be teleported home and the next step would be unlocked.

### Step 4:

It was discovered that if you used a piece of food on a player with lower hitpoints than yourself the next step would be unlocked.

### Step 5:

It was discovered that if you walked across the bridge leading from the Wizard tower to Draynor, without holding any worn items, the next stage would be unlocked.

### Step 6:

The image opened when reading the dialogue or examining key 6 (https://www.vortexrsps.org/right-before-your-eyes) contained an image, which upon saving had the name 3233\_2900\_0.webp. These were coordinates for the location of the next step, which lead you to the top of the pyramid in the desert. Upon using the final key on the door, the final step was unlocked.

### Final step:

It was discovered that if a player ventured to Edgeville whilst holding all 6 keys and used the command ';;fixedge' to repair Edgeville from a destroyed state, the player would be killed and upon respawning at home, would complete Crack the Clue edition 1.

### Completion:

The first player to complete Crack The Clue edition one, was a player by the name of "T P C". For his reward, he received 100 million coins, an exclusive title obtainable only by the first three people to complete Crack The Clue, and an Icon of Sliske. The second player to complete was 'Buzzsaw' who was awarded 50 million coins as well as an exclusive title and an Icon of Sliske. The third and final place person to complete was 'Snowking1823', who was awarded 25 million coins, an exclusive title and an Icon of Sliske.
Book of Equilibrium

### About:

The Book of Equilibrium is a moderately powerful ability codex dropped by The Dark Lord.

As this book is an item rather than an ability, it may be cast at any time, not just when the player has no GCD (global cool-down).

```
Adrenaline requirement: 0%

```

```
Cool-down: 60 seconds

```

```
Duration: 6 seconds

```

### Effects:

Whilst under the effects of the Book of Equilibrium, players are able to cast threshold abilities with only 15% adrenaline, rather than the standard 50% required. Note: abilities will still be 'greyed-out' if under 50%, but ARE able to be cast.

### Usage:

The Book of Equilibrium is a versatile tool that players can use in a pinch to either aid them in damage (for example, forcing a boss phase by using threshold damaging abilities under 50%) or to save them from potentially lethal incoming damage (casting reflect or debilitate whilst they normally wouldn't have enough adrenaline to do so). Players end up finding their own special uses for this item over time.
SsamYul

### Rivals

JangJorimz, SakuYul, YulYen, DaengDaengz, NaYul, YuBi, HyeYul, Yultomi, MinYul, KkulMulz, SsamJangz, SsamKkura, SsamYen, SsamJin, NakWon, Woollimz, Basil Panini, SsamBbang, 2Kim, ChaeChaez

**“SsamYul** (**쌈율**)**”**, (**Ssam**u, **Yur**i) is the friendship pairing of Chaewon and Yuri.

## General Information

The pair's name, "SsamYul", comes from Chaewon's nickname, "**Ssamu (쌈우)**" or ***radish wrap***, and Yuri's "**Yul (율)**".

## Other Names

* ChaeYul
* YuChae Flower
	+ A combination of their names. Yuchae (유채), or Canola in English, is a type of flower.
* Vocalistz
	+ in IZ\*ONE Chu 2, they competed against Yujin and Chaeyeon [Dancerz] in karaoke contests. Hitomi was also in the Dancerz group, but didn't sing
* Long Jumpers
	+ In Eat-ing Trip Season 1 Ep. 1, they were the two furthers long jumpers against Nako and Hyewon. Yuri became first on a re-run with Nako.

## Songs

### Covers

* Love Will Show You Everything (2019)
* Spaceship (2019; pre-recorded guide vocals, as requested by Eunbi, who wrote and produced the song)
Book of the Underworld

### About:

The Book of the Underworld is a powerful ability codex dropped by The Dark Lord, and provides one of the most powerful abilities in the entire game. As this book is an item rather than an ability, it may be cast at any time, not just when the player has no GCD.

```
Adrenaline requirement: 0%

```

```
Cool-down: 60 seconds

```

```
Duration: 6 seconds

```

### Effects:

Whilst under the effects of the Book of the Underworld, players will no longer experience a 3 tick GCD (global cool-down) on their abilities, instead this is adjusted to 1 tick. In real time this is a difference of 1.8 seconds down to 0.6 seconds. Players will also have their basic auto attacks performed 2 ticks (1.2 seconds) faster than usual, this DOES affect legacy mode. Players cannot benefit from ANY healing effects while under the effects of the Book of the Underworld.

### Usage:

As the book makes it possible to attack incredibly fast, players quickly realize that they can unload ridiculous amounts of damage at a high rate, however they must do so at the right moments, or risk death due to being unable to heal. This ability has the most use in situations where you do not need to worry about taking a predictable large hit, or when another player is tanking for you.

### Notes:

It should be mentioned that due to you being unable to heal whilst under the effects of the book, if you were to die with a sign of life (or other) active, you will set to only 1 lifepoint.
Skill Capes

Magic Bonus: 21

Prayer Bonus: 2

Various Perk Effect(s)

Upon reaching level 99 in any skill, the player is allowed to equip a Skill Cape to demonstrate their achievement.

All Skill Capes provide the same combat stats, regardless of the skill, but will have a different perk effect for each cape.

After achieving level 99 in all stats, the player may purchase the Max Cape, which is not only more powerful in combat, but can also be combined with 3 different perks. Simply purchase the skill cape which has the perk you want and use it on your Max Cape, then select which perk slot you would like filled. If it is already taken, it will over-write the old cape's effect with the newly chosen one.

 Please refer to the skill table below to determine the perk effect.
Vortex Hub

### About:

The Vortex Hub is a centralized access point to the vast majority of all content in Vortex.

### Functionality:

The Vortex Hub has four 'right-click' options;

1. Stores & Actions
2. Teleports
3. Previous Action
4. Current Event

#### Stores & Actions:

This option allows players to access a wide variety of shops, including the vote shop and runecoin store. Players can also redesign their base character, repair items, teleport to slayer masters, perform various donator actions, collect daily rewards, access actionbar options and start the current Crack The Clue.

The actionbar options offer the ability to set up auto-bar swapping according to weapon type or shield, as well as adjusting which types of abilities are triggered by revolution and finally adjusting how many slots of their actionbar are affected by revolution.

#### Teleports:

The Vortex Hub offers teleports to many different locations all over Vortex! They are as follows:

##### Training Teleports:

* Men
* Rock Crabs
* Dwarf Battlefield
* Frost Dragons
* Slayer Locations

##### Minigame Teleports:

* Barrows
* Clan Wars
* Pest Control
* Dungoneering
* The Fight Kiln
* The Fight Caves
* The Duel Arena
* The Warriors Guild
* Soul Wars
* Dominion Tower
* Stealing Creation

##### PvP Teleports:

* East Dragons
* Forinthry Dungeon
* Wilderness Agility Course
* Mages Bank
* Wilderness Gates (level 47)

##### Boss Teleports:

* Godwars Dungeon
* Corporeal Beast
* Kalphite Queen
* Queen Black Dragon
* King Black Dragon
* Bork
* WildyWyrm
* Dagannoth Kings
* Chaos Elemental (wilderness)
* Glavor Cave
* Tormented Demons
* Kalphite King
* Vorago Borehole
* Rise of the Six
* Araxyte Hive

##### Skilling Teleports:

* Fishing Guild
* Barbarian Fishing
* Al-Kharid Mines
* Rimmington Mines
* Karamja Mines
* Living Rock Caverns
* Red Sandstone
* Gnome Agility Course
* Barbarian Outpost Agility
* Wilderness Agility Course
* Karamja Jungle (teak/mahogany)
* Seer's Village
* Runespan
* Rune Altars
* Summoning Obelisk
* Falador Allotment
* Falconry
* Feldip Hills
* Puro Puro
* Thieving: Edgeville
* Thieving: Draynor
* Thieving: Ardougne
* Theiving: Keldagrim
* Divination Locations

#### Previous Action:

This allows players to, at a single click, open a shop, teleport, or use whatever the last function of the Vortex Hub was.

#### Current Event:

This is a quick teleport to the dynamic events which occur hourly on Vortex.
Mysterious Book

As this book is an item rather than an ability, it may be cast at any time, not just when the player has no GCD (global cool-down).

```
Adrenaline requirement: 0%

```

```
Cool-down: 60 Seconds

```

```
Duration: 60 Seconds (consumed)

```

### Effects:

The Mysterious Book offers a unique ability: for the next 60 seconds, the next attack/ability/spell that a player casts, is guaranteed to have 100% hit-chance. Once a hit is performed, you will lose this ability. The hit will also have 100% critical strike chance.

### Usage:

This effect can be used in a pinch to save yourself with a sometimes risky debilitate on bosses such as Araxxi, where missing it could result in death. This is also useful because it allows the use of spells such as vulnerability or ice barrage whilst wearing full melee armour or ranged armour, and not needing to worry about the accuracy penalty. A potential use is guaranteeing that a high damage ability, such as bombardment or snipe lands, whilst under the effects of deaths's swiftness.
Dark lord drops

Syntax: itemID, min quantity, max quantity, weighting

### Normal Mode Drops: (total weightings: 780)

{ 31853, 1, 1, 1 }, // uncut hydrix

{ 29755, 1, 1, 5 }, // book of the underworld

{ 19791, 1, 1, 6 }, // book of equilibrium

{ 19705, 1, 1, 8 }, // mysterious book

{ 26325, 1, 1, 8 }, // tetsu helm

{ 26326, 1, 1, 8 }, // tetsu body

{ 26327, 1, 1, 8 }, // tetsu legs

{ 26337, 1, 1, 8 }, // seasinger helm

{ 26338, 1, 1, 8 }, // seasinger body

{ 26339, 1, 1, 8 }, // seasinger legs

{ 26346, 1, 1, 8 }, // deathlotus helm

{ 26347, 1, 1, 8 }, // deathlotus body

{ 26348, 1, 1, 8 }, // deathlotus legs

{ 18782, 1, 2, 8 }, // dragonkin lamp

{ 29863, 1, 3, 15 }, // sirenic scale

{ 6571, 1, 2, 15 }, // uncut onyx

{ 32847, 10, 25, 15 }, // Crystal sandstone

{ 32625, 1, 1, 20 }, // Attuned crystal wep seed

{ 26317, 3, 6, 20 }, //Ancient bone

{ 32622, 10, 25, 20 }, // Harmonic Dust

{ 2363, 50, 100, 25 }, // Rune Bars

{ 1513, 50, 100, 30 }, // Magic logs

{ 31881, 57, 114, 35 }, // ascendri bolts(e)

{ 9245, 84, 168, 35 }, // onyx bolt(e)

{ 12163, 30, 50, 50 }, // blue charm

{ 451, 30, 80, 50 }, // Runite Ores

{ 18830, 80, 160, 50 }, // Frost dragon bones

{ 15333, 6, 14, 50 }, // Overload (3)

{ 536, 110, 180, 50 }, // Dragon bones

{ 15270, 90, 180, 50 }, // Raw rocktail

{ 5374, 2, 5, 50 }, // Magic sapling

{ 389, 120, 200, 50 }, // Raw Manta

{ 453, 250, 350, 50 }, // Coal

### Hard Mode Drops: (total weightings: 806)

{ 31853, 1, 1, 2 }, // uncut hydrix

{ 29755, 1, 1, 5 }, // book of the underworld

{ 31851, 1, 1, 5 }, // incomplete hydrix

{ 19791, 1, 1, 6 }, // book of equilibrium

{ 19705, 1, 1, 7 }, // mysterious book

{ 26295, 1, 1, 8 }, // vamp scrim (heal)

{ 26298, 1, 1, 10 }, // attack scrim (melee acc)

{ 26301, 1, 1, 8 }, // elements scrim (mage dmg)

{ 26304, 1, 1, 10 }, // magic scrim (mage acc)

{ 26307, 1, 1, 8 }, // cruel scrim (range dmg)

{ 26310, 1, 1, 12 }, // ranging scrim (range acc)

{ 30022, 1, 1, 5}, //Merciless Kite

{ 30018, 1, 1, 5}, //Vengeful Kite

{ 30014, 1, 1, 5}, //Malevolent Kite

{ 30027, 4, 10, 12 }, //Malevolent Energy

{ 30566, 1, 1, 10 }, // pearls

{ 30567, 10, 20, 10 }, // koi scales

{ 29863, 1, 4, 15 }, // sirenic scale

{ 6571, 1, 2, 15 }, // uncut onyx

{ 26317, 4, 8, 15 }, // Ancient bones

{ 32626, 1, 1, 20 }, // Attuned crystal armour seed

{ 219, 25, 35, 20 }, // Grimy Torstol

{ 32622, 20, 40, 20 }, // Harmonic Dust

{ 2363, 50, 100, 25 }, // Rune Bars

{ 29734, 50, 100, 30 }, // Elder shieldbow (u)

{ 31881, 64, 128, 35 }, // ascendri bolts(e)

{ 9245, 90, 175, 35 }, // onyx bolt(e)

{ 12163, 35, 55, 50 }, // blue charm

{ 70, 100, 200, 50 }, // Magic Shieldbow (u)

{ 18830, 80, 160, 50 }, // Frost dragon bones

{ 15333, 7, 14, 50 }, // Overload (3)

{ 6812, 110, 180, 50 }, // Wyvern bones

{ 28256, 40, 60, 50 }, // Wine of saradomin

{ 5374, 2, 5, 50 }, // Magic sapling

{ 26313, 80, 160, 50 }, // Rocktail soup

{ 444, 350, 650, 50 }, // gold ore
Feats

### About:

Feats are achievements within Vortex which are test of skill rather than grinding out over time.

You can access your feats in-game with the ;;checkpvmfeats command.

### Feats:

#### Profane Tzhaar

Defeat Tztok-Jad in the Fight Caves without the use of overhead protection prayers.

#### Fire Dancer

Defeat the Queen Black Dragon without the use of any anti-fire protection (prayers, shields, items, perks).

#### Wait you guys had supplies?

Defeat Araxxi without using a helmet, cape, body, legs, boots and gloves slot item and without using healing supplies.

#### Are you not entertained?

Defeat the Dark Lord in a solo encounter on Hard Mode.

#### It's rewind time everybody!

Heal Araxxi for at least 32,000 life in one hit after getting her below 5,000 life points, and then defeat her.

#### Arachnophobia

Defeat Araxxi with an enrage level of at least 500%.

### PvM Learning Feats:

Vortex has several PvM feats which are designed to help player better learn the EoC combat system.

For completing all of these feats, players can purchase an Asylum Surgeons Ring from Lady Deathknell in the Lumbridge Combat Academy for 1,000,000 coins. The feats are as follows:

#### Resonance 1

Use Resonance to heal at least 1,000 incoming damage

#### Resonance 2

Use Resonance to heal at least 5,000 incoming damage

#### Resonance 3

Use Resonance to heal at least 10,000 incoming damage

#### Freedom 2

Use Freedom or anticipation before being stunned to prevent it

#### Freedom 3

Use Freedom to remove a bleed effect on yourself

#### Mitigation 1

Use Reflect to mitigate a hit of over 2,000 damage with 2,000 or less lifepoints that would have killed you

#### Mitigation 2

Use Reflect and Debilitate to mitigate a hit of over 4,000 damage with 2,000 or less lifepoints that would have killed you

#### Mitigation 3

Use Barricade to avoid a hit higher than 6,000 damage

#### Mitigation 4

Use Devotion to prevent a hit higher than 2,000 damage which would have otherwise killed you

#### Mitigation 5

Use Immortality to prevent death from within 3 seconds of casting it

#### Mobile 1

Use Surge or Escape and then Barge to a target in less than two seconds of eachother.

#### Mobile 2

Use the Barge ability to break free from a bind

#### Bleeds 1

Cause a target to move while under the effect of a bleed which increases if they move

#### Bleeds 2

Force a target to move by using Stomp while it is affected by a bleed of which the damage is increased with movement

#### Switchscape 1

Use the following abilities, in order, in quick succession: Decimate, Havoc, Cleave, Smash
Wicked Pouch

It is a pocket slot item which can be charged with any rune, and then provides the use of any runes assuming that you have enough charge stored to spend them. For example you could charge the pouch with 100,000 air runes and then cast spells that do not require air runes.

The pouch offers the option to change spellbook and prayer book on the fly.

The pouch offers the ability to preset spellbook swaps, so that while you are in combat, selecting the spellbook swap option does not need to open a dialogue (which is closed by combat).

An example is setting the spellbook to have a preset swap from the Ancient spellbook to the Lunar spellbook and then also from the Lunar spellbook to the Ancient spellbook. If you were on the Ancient spellbook and then clicked the spellbook swap option, you'd instantly go to the lunar spellbook, could cast a spell, then select the spellbook swap option again, to put your self back on the Ancient spellbook.
Cooks Assistant Guide

Teleport home to Lumbidge and talk to the cook in the castle who will tell you to gather supplies but doesn't know where to get them.

Go to the cow pens east of Lumbridge and milk the *Prized Dairy Cow* for top quality milk.

Then go to the house north of Lumbridge Castle to the east of the mill and there will be a large egg spawned just outside of the house, inside the fence.

Then go to the mill north of Lumbridge Castle and talk to Millie to make sure you get fine flower. Then grab some wheat and climb to the top of the mill, put the wheat in the hopper, operate the levers, and go back down and collect your flower.

Finally head back to the cook and talk to him to complete the quest.
Ability

### Attack Abilities:

#### Slice:

```
TODO

```

#### Slaughter:

```
TODO

```

#### Overpower:

```
TODO

```

#### Havoc:

```
TODO

```

#### Backhand:

```
TODO

```

#### Forceful Backhand:

```
TODO

```

#### Smash:

```
TODO

```

#### Barge:

```
TODO

```

#### Flurry:

```
TODO

```

#### Sever:

```
TODO

```

#### Hurricane:

```
TODO

```

#### Massacre:

```
TODO

```

#### Blood Tendrils:

```
TODO

```

#### Meteor Strike:

```
TODO

```

#### Balanced Strike:

```
TODO

```

### Strength Abilities:

#### Stomp:

```
TODO

```

#### Kick:

```
TODO

```

#### Punish:

```
TODO

```

#### Dismember:

```
TODO

```

#### Fury:

```
TODO

```

#### Destroy:

```
TODO

```

#### Quake:

```
TODO

```

#### Berserk:

```
TODO

```

#### Cleave:

```
TODO

```

#### Assault:

```
TODO

```

#### Decimate:

```
TODO

```

#### Pulverize:

```
TODO

```

#### Frenzy:

```
TODO

```

### Ranged Abilities:

#### Piercing Shot:

```
TODO

```

#### Snap Shot:

```
TODO

```

#### Deadshot:

```
TODO

```

#### Snipe:

```
TODO

```

#### Dazing Shot:

```
TODO

```

#### Binding Shot:

```
TODO

```

#### Needle Strike:

```
TODO

```

#### Tight Bindings:

```
TODO

```

#### Fragmentation shot:

```
TODO

```

#### Escape:

```
TODO

```

#### Rapid Fire:

```
TODO

```

#### Ricochet:

```
TODO

```

#### Bombardment:

```
TODO

```

#### Incendiary Shot:

```
TODO

```

#### Shadow Tendrils:

```
TODO

```

#### Unload:

```
TODO

```

#### Death's Swiftness:

```
TODO

```

### Magic Abilities:

#### Asphyxiate:

```
TODO

```

#### Wrack:

```
TODO

```

#### Omnipower:

```
TODO

```

#### Dragon Breath:

```
TODO

```

#### Sonic Wave:

```
TODO

```

#### Impact:

```
TODO

```

#### Concentrated Blast:

```
TODO

```

#### Deep Impact:

```
TODO

```

#### Combust:

```
TODO

```

#### Surge:

```
TODO

```

#### Detonate:

```
TODO

```

#### Chain:

```
TODO

```

#### Wild Magic:

```
TODO

```

#### Metamorphosis:

```
TODO

```

#### Smoke Tendrils:

```
TODO

```

#### Tsunami:

```
TODO

```

#### Sunshine:

```
TODO

```

### Defence Abilities:

#### Devotion:

```
TODO

```

#### Anticipation:

```
TODO

```

#### Bash:

```
TODO

```

#### Revenge:

```
TODO

```

#### Provoke:

```
TODO

```

#### Immortality:

```
TODO

```

#### Freedom:

```
TODO

```

#### Reflect:

```
TODO

```

#### Resonance:

```
TODO

```

#### Rejuvenate:

```
TODO

```

#### Debilitate:

```
TODO

```

#### Prepartion:

```
TODO

```

#### Barricade:

```
TODO

```

#### Natural Instinct:

```
TODO

```

### Constitution Abilities:

#### Weapon Special Attack:

```
TODO

```

#### Sacrifice:

```
TODO

```

#### Regenerate:

```
TODO

```

#### Transfigure:

```
TODO

```

#### Siphon:

```
TODO

```

#### Incite:

```
TODO

```

#### Guthix's Blessing:

```
TODO

```

#### Ice Asylum:

```
TODO

```

###
Erinyes

Erinyes are 2.5 to 3 metre tall, winged post-human females created by Sebekh the Execrator of the Athenian Technocracy. Undergoing extreme modification to their genetic template, Erinyes are then subjected to full nanoconversion with a Seraph Pattern polyalloy frame. They are augmented with quantum electronics, nanoforge and effector capability far in excess of Perfecti. Until a viable breeding pool is achieved, they undergo long, difficult and excruciating chromosomal and retroviral treatments along with an exhaustive, rigorous syllabus of specially formulated exercises both physical and mental that could be likened to prana bindu and other similar mind/body unity practices. Special psitech implants work in tandem with the nanoforge and effector tech to allow for considerable feats of psychokinesis and other psionic disciplines. The same tech enables biochemical and bioelectrical manipulation of the thoughts and bodies of others, and is coupled with pheromones and infrasound to create individuals of immense powers of persuasion and domination. Male Erinyes are rare and presently serve as sires to entire future lineages of second generation Erinyes.
Thrassos Consortium

The Thrassos Consortium is a faction of post-Hegemon humanity operating primarily out of the Northern Galactic Oversector.

### Formation

The Thrassos Consortium formed after the cataclysmic psychospatial event that destroyed the Hegemon's psychic beacon in Sol and left the Hegemon without a means of long distance Acheronic navigation. Its founding membership includes a handful of upper echelon Hereditary Trader Houses, Inquisitors and Technocrats.

#### Known Founders

* Jocasta Thorne, Inquisitor (introduced here )
* Velya Tchernos, Hereditary Trader (introduced here )
* Benjen Skaaro, Hereditary Trader (introduced here )

* Kiril Venderbight, Technocracy Archmagos (introduced here )

#### General Information

The Consortium has adapted to the post-Hegemon galactic state through a collective pooling of resources, a widespread relaxation of restrictions on the use and dissemination of alien and previously proscribed technology, and a methodical expansion of supply lines to worlds and orbitals in the region, whereby they are given the choice of integration, starvation or extermination under a regime not unlike previous Hegemon rulership. Positioned far to the galactic north of Sol, and with the benefit of alien FTL technology and guidance systems, the Consortium is slowly, steadily spreading south and west, intending on eventually reconnecting with Sol itself and the presumed remnants of the Hegemon core government.
Military vehicles

Beater: Slang for an APC. Riding one gives you a beating. Based on the BTR-70.

Croc/Crocodile: Attack/Transport Helicopter based on the Mi-24

Duck: Amphibious transport. Based on the MT-LB

Frog: The standard fighter-bomber. Based on the SU-25

Fusion Bomb: WMD used by the Tagmata. Based on the B61

Hedgehog: Specialist motorbike used by the Katies. Based on the AWD 450

Kakapo: The standard tank. Based on the T54/T55, with elite units using the T-64. Technocracy units might field the T-72

Moles: Slang. Theatre Ballistic Missiles. The word comes from another acronym, TBM, tunnel boring machine, which are also known as moles.  Based on the R-17 and DF-21.

SABRE Tiltjet: Specially built shuttle for VIPs or Katies. Supermaneuverable.

Salamander: A multiple rocket launcher. Based on the BM-21

Tautara: 152mm howitzer. Generally fires cluster or nuclear shells. Based on the M1943 D-1.
Factions

just for reference and half-assed organisation for now

###

* the wealthiest of the wealthiest Terran refugees who've managed to hold onto a bit of their influence and power and started forming committees and mutual protection pacts to counteract the hard power the Radhawks are projecting with their gang-style racketeering and legitimacy
* artsy fartsy refugees that didn't make it onto elven ships
* the Technocratic enclave

#### The Eminent Domain

* the Brotherhood of the Port Batteries
* the Brotherhood of the Starboard Batteries
* The Order of the Prow
* the Principality of the Hangars
* the Bloodsworn
* the Technocratic enclave
The Empiricist

The flagship of the Secessionist Technocrat Sebekh the Execrator, *The Empiricist* is a vast supercapital class ship originally of the Technocracy's Orion class. The Orion class was an ancient design intended to be a fully self-sufficient expeditionary and exploratory vessel, capable of reaching the farthest-flung corners of the galaxy, seeding outposts, gathering resources and manufacturing almost anything it could possibly need without ever returning. Named for the special drives the original handful of these nigh-mythical ships were equipped with during the earliest days of the Hegemon, Orions were critical in re-establishing contact with worlds lost to time, establishing contact with worlds settled but never recorded, finding new worlds for colonisation or exploitation, and continuing the Technocracy's great search for knowledge lost during the collapse of the Mars Federation.

*The Empiricist*, as with other Orions, has evolved over the millennia as Archmagos after Archmagos added to it, and resembles a colossal insect or arachnid, with leg-like armatures along its length capable of breaking apart ships and asteroids alike, a carapace studded with countless turreted emplacements, and primary broadside, fore and aft armaments that dwarf those of Hegemon battleships.
Personal Weapons

12/7: Slang for RAM. 12.7mm rounds.

Autopistol: Based on the MP5 PDW, the MP7A2, or similar. Katies use the first, Arditi use the second.

Autogun: AK-47, AKM, AK-74, AK-12, or variants.

Battle Rifle: Primary weapon of the Katies, based on the G3 TGS

Boltgun: Slang; a device for killing cattle. Used exclusively by Commissars for executions via the medulla oblongata. Based on Taurus Judge.

Dubs: Slang for elite troops primary weapon, based on FN P90

Frag: Fragmentation grenade, 40mm

Frago: Slang for frag-out; a grenade launcher. Based on GP-25

GLAT: Grenade Launcher, Anti-Tank. Based on RPG-7

HMG: Heavy Machine Gun, based on the M2

LMG: Light Machine Gun, based on PKM

MANPADs: Man Portable Air Defense. Based on SA-7

Masterkey: Slang for shotgun, based on SPAS-12

Mister: A specially awarded revolver, based on the MR 73.

PDW: Personal Defense Weapon, ‘peadea dub’. See Dubs

Spudgun: Gun-Mortar. Based on the 2B9

Tac-gun: Tactical gun, a pistol used by the Katies. Based on the Glock 19.

Tanner: Slang, Tactical Nuclear Rocket. Also a descriptor of the soldier - someone who tans. Based on the M-29/M388

RAM: Rifle, Anti Material. Based on the XM500
Perfecti

Perfecti are Athenian Technocracy full nanoconversion cybernetic organisms that operate in Maniples of five with incredible efficiency and remarkable effectiveness in many different roles, from spies and infiltrators to security and full-scale warfare. Physically they are a polyalloy endoskeleton with nanoforge capability allowing self-repair from all but systematic and almost total destruction so long as a single nanoforge node is still operational. A full assistive intelligence, wired reflexes, spontaneous weapon generation, quantum communications, teleport nodes, hyperblade generators and a wide range of sensory and nanoinfiltration options.
Модификации, фан игры

## Outwitt

### Evil Nun Outwitt mode

Мод позволяющий делать разные вещи с игрой. Одновременно является и читами и чем то на подобии G'mod. Последняя версия мода была для версии 1.4.3

### Ice Scream Outwitt mode

Мод позволяющий делать разные вещи с игрой. Одновременно является и читами и чем то на подобии G'mod. Последняя версия мода была для версии 1.3

### Ice Scream 2 Outwitt mode

Мод позволяющий делать разные вещи с игрой. Одновременно является и читами и чем то на подобии G'mod. Последняя версия мода была для версии 1.4.1

### Ice Scream 3 Outwitt mode

Мод позволяющий делать разные вещи с игрой. Одновременно является и читами и чем то на подобии G'mod. Последняя версия мода была для версии 1.0.4

### Ice Scream 4 Outwitt mode

Мод позволяющий делать разные вещи с игрой. Одновременно является и читами и чем то на подобии G'mod. Последняя версия мода была для версии 1.1

## DH Anim TV

### The Nun The Avengers mode

Мод заменяющий атмосферу (текстуры) The Nun на атмосферу из фильма "Мстители", С.М. теперь похожа на Тора из "Мстителей".

### The Nun Thanos mode

Мод заменяющий атмосферу (текстуры) The Nun на атмосферу космического корабля, ￼￼С.М￼￼. теперь похожа на Таноса из "Мстителей".

### The Nun Iron Man mode

Мод заменяющий атмосферу (текстуры) "The Nun" на атмосферу фильма "Железный человек", ￼￼С.М.￼￼ теперь похожа на Тони Старка.

### Evil Nun 3 Mode

Мод заменяющий текстуры и аудио "The Nun" на текстуры и аудио "Evil Nun 2", С.М. похожа на ￼￼С.М. из "Evil Nun: Maze".

## A Twelve

### Ice Scream 4 fanmade

Игра сделанная на основе артов и трейлера Ice Scream 4 до его официального выхода. В некоторых местах значительно отличается от оригинала.
Macharae

The Machaerae are Athenian Technocracy shock troopers first and foremost, capable of gross spontaneous biological changes intended to make them utterly self-sufficient on the battlefield. A Machaerus could be dropped behind enemy lines with nothing, sourcing materiel he could not generate biologically, and is capable of surviving hard vacuum much in the same manner as a Nephilim. Machaerae can synthesise corrosive and explosive toxins utilising the secretions of various glands, as well as biological plasma generation using gut enzymes. Armour plating can be synthesised from calcium, silicon and carbon, as can various blades and spikes. The Machaerus may also extrude filament-like hairs so fine that they utilise the weak nuclear force for grip and suspension much in the manner of spiders. Muscle mass is variable and modifiable to a degree roughly equivalent to quality powered armour, and a Machaerus can imbibe the flesh of a kill, learning from its genetic memory. Machaerae are larger than baseline humans, possessing an exceptional physique and a super-dense skeleton capable of supporting the much higher stresses their  role requires.
Keplerians Games Wiki

**Добро пожаловать! 👋**

Приветствуем Вас вики по играм разработчиков Keplerians. Вы можете ознакомится с нашими страницами, или же сами при большом желании создать статью, при этом сначала предупредив одного из администраторов или бюрократов. Их страницы вы можете найти, пролистав чуть вниз, слева от надписи "Навигация по вики".

На нашей вики:

Трудсоюз

## Аниме и комиксы

Выдающиеся Звери • Hanako-kun • Ласточкин Мир

## Мультфильмы

Летающие Звери • Pixar • Удивительный мир Гамболаl

## Игры

Contra • Keplerian games • Sift Heads • Friday Night Funkin • AvP World • MazM • Cult Of The Lamb

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Уинстон
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тест

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30 июля 2021

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Первые статьи и впечатления.

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28 декабря 2020

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Unagami 12
11 июня 2020

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Психопат Хант

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The Nun

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что

* Полезные статьи
* Последние фото

* Keplerians, разработчики игр!Перейти к Keplerians
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* История обновлений игрыПерейти к История обновлений
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* Прачечная, комната, развязывающая весь сюжет игры!Перейти к Прачечная
* МонахиняПерейти к Монахиня
Naval technology

Acheron Transit: Passing from one universe to the other. Based on the Alcubierre Drive.

Atlas: Naval missile defense, based on the S-500

Genie: Emergency anti-missile defense used by naval vessels. Based on the AIR-2

Gravity Lens: Not fully understood gravitonics technology. Ships that use it can make shield walls to protect their fleet, but cannot move or see. Incoming missiles slingshot in other directions.

Gravitonics: Technology related to the manipulation of gravity. A lost art - artificial gravity exists, but it’s finicky, with fluctuations and tides.

Giants: Anti-ballistic missile defense. Based on the S-300

Helguns: The main naval guns, composed of Helical Railguns. They generally fire KEP rounds at 3-4 km/s. 5-7 km/s, while rare, is not unheard of.

Hyperspace: Lost technology. Great feats of science were accomplished here. See: KEF Drives

Inertialess Drives: Lost technology. Much faster and more mobile than contemporary drives.

KEF Drive: Used by Minds for <1000 LY instantaneous travel. Multiple jumps produce a flicker effect, but is not otherwise noticed by humans. Possibly described for the fuel use, CIF3. See Phosphex.

KEP Round: Kinetic Energy Penetrator, made of staballoy.

LFTR: Liquid Flouride Thorium Reactor. Powers the naval vessel, including the VASIMIR. A typical ship might only go through a couple tons of Thorium in a year.

M2P2: Mini-magnetospheric Plasma Propulsion. Used for basic fighter maneuvers and deceleration.

Madam: Slang for Medium Atomic Demolition Munition. The nuclear warhead of naval ships and mounted on the KEP, forming an MEFP. Based on the W45

MEFP: Multiple Explosively Force Penetrator. The KEP punches through the armor of the ship, and the Madam drives the MEFP in a shotgun shell spread hundreds of meters across. Variants might use Casaba rounds to narrow the blast.

Magsails: Magnetic sails. See M2P2

Phosphex: The front line troops called it Mister Death, Alpha Zeta, or simply, ‘Fuck-You-Phosphex’. Originally used as KEF fuel, now used as worldburners. (mental note: youve combined descriptions of chlorine trifluoride CIF3 with azidoazide azides C2N14, fix)

SABRE Engine: Synergetic Air-Breathing Rocket Engine, used for single-stage to orbit transit.
VASIMIR: Variable Specific Impulse Magnetoplasma Rocket. Primary propulsion of naval vessels in normal space. Is combined with MPD thrusters.
Athenian Technocracy

## Athenian Technocracy / The Aethenium

A faction originating within the Secessionist Technocracy under the direction of Sebekh the Execrator and at least one synthetic intelligence purporting to be Athena, eventually subsuming or destroying the Secessionists while divesting itself of Acheronic influence and reshaping its entire dogmatic structure around the pursuit of knowledge, the advancement of science, and the elevation of mankind to secular, transhuman perfection. In possession of complete Mars Federation archives, as well as xenotechnology, adaptations of xenotechnological principles, and technological knowledge and understanding proscribed and deemed heretical by the Martian Technocracy
Prometheus Cycle

This is the wiki for the Something Awful Choose your Own Adventure Prometheus Cycle, found here

☀https://forums.somethingawful.com/showthread.php?threadid=3657951

A discord has been set up for it here

https://discord.gg/HJacMwB

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Baby Einstein

Baby Einstein is Brooklyn's second favorite TV show after Yo Gabba Gabba!. The videos teach kids about letters, numbers, and basic math concepts.

Brooklyn Borgquist has some Baby Einstein videos and CDs. Her mother, Ann Borgquist, loves the videos. However, Madison Lamb and Holland Baum hate the videos. However, Brooklyn no longer exists.
Окончательная библия

Окончательная библия - книга в игре Evil Nun.

## Описание

Библия выглядит как обычная коричневая старая книга, с золотыми страницами. На обложке изабражён золотой крест. Кое-где выглядит облезлой.

## Местонахождение

Библия находится а мужском туалете, в комнате рядом с комнатой Монахини, и в Секретарне.

## Назначение

Библия нужна для получения динамита, а именно нужно её положить на пьедестал в библиотеке.

## Первое появление

Окончательная библия появилась вместе с главой Взрыв на высоте.

## Интересные факты

* Существует (или нет) баг: если на пьедестал кинуть библию, то она сама упадёт, а пьедестал спустится, но теперь библию нельзя будет подобрать
Мальчик-ремесленник

Мальчик-ремесленник - один из детей в Evil Nun, гений.

**Внешний вид**

Внешне на первый взгляд, Мальчик-ремесленник мало чем отличается от других детей, поскольку у него как и у остальных простая школьная форма, состоящая из белой рубашки и коричневых шорт. Однако отличия есть в его маске, поверх глазниц маски надеты инженерные очки с зелёными линзами, присутствуют и две дополнительные запасные линзы. На спине носит красный рюкзак.

## Описание

В игре он сидит в своей маленькой комнате возле прачечной, где работает над чертежами. Именно он собирает такие вещи как Взрывная кукла и Скоростные кроссовки, если мы кинем необходимое в лифт. Если ему отдать чертёж воздушного шара, то он нам поможет спасти детей.
Eminent Domain

Owned and captained by Ohta "Blackfinger" Tembo under a Letter of Marque for the Shih Dynasty, the privateer vessel *Eminent Domain* was originally an Endeavour class light cruiser, a Hegemon Navy warship pattern designed from the ground up with a specialised anti-fleet configuration. Sporting heavy torpedo launchers and an energised ramming prow, along with maneuverability comparable to destroyer classes, the *Eminent Domain* excelled as a lone wolf corsair vessel once it came under Blackfinger's command, and its captain's eclectic approach to technology of dubious legality and not necessarily human artifice saw it upgraded with a wide assortment of tools to make his chosen profession and the taking of prizes that much easier.

Subsequent to the *Eminent Domain's* rescue from a gravitational doldrum preventing conventional Hegemon FTL travel, the ship was given a Mars Federation Data Core and nanofoundry, which was quickly integrated into the ship. This allowed the FTL drives to be replaced in-situ using the highly advanced Mars Federation technology, along with a whole host of other utilitarian, defensive and offensive modifications from the long-lost, vastly technologically superior human civilisation.

As of the collapse of Sol into a singularity, the *Eminent Domain* is utterly unrecogniseable compared to stock blueprints of its original pattern, and has been so heavily and so thoroughly transformed that it is essentially a pocket battleship of unique design, serving as a secondary flagship of the Dynasty.
Мини-игра

*Внимание! Не путать с похожими статьями Комната с мини-игрой (глава) и Комната с мини-игрой!*

## Описание

***Мини-игра*** - тир который находится в комнате с мини-игрой, в котором происходят действия главы "Комната с мини-игрой".

## Информация

Для того, чтобы начать игру, нужно, чтобы на кнопку постоянно кто-то нажимал, также дверь должна быть заблокирована. Для этого найдите кукурузу и высыпите её на двигатель. После чего принесите курицу и посадите её туда же.

## Награды

* 100 очков - кусочек маски
* 200 очков - жвачный пистолет (убрано в новых версиях)
* 300 очков - взрывная кукла (убрано в новых версиях)

## Галерея

Кнопка активацииКнопка активации с зерномКурица активирует кнопку
Cruac

masters of spacetime, dwell in Tartarus, offshoot of elfkind. Average 7' tall, ice blue eyes. Durstailinn Armour contains psychomemetic hazards making it extremely difficult to see them or directly target them, perceiving past that effect subjects viewers to a second layer of psychomemetic hazards causing fear/terror. Use particle and relativistic flechette shard weapons integrated into melee weapons capable of killing Acheron daimons and destroying souls. Most tech

Heavy elite infantry are called Fomori, wielding halberds with hyperblade edges. Ruled by High King Erlendur.