New Player Guide

## Getting Started

* Server Rules
* Purchasing and Logging In
* Character Creation
* Stats
* Skills
* Notoriety
* Shortcuts, slash commands and speech commands

### Creating your first Character

For your first character, it is highly recommended to go with a melee-based character (swords, mace fighting, fencing) in order to quickly make some initial gold and provide for your other characters. Some skills will be very expensive to raise, and as such, it can be difficult to start a fresh character with those skills as you cannot keep up with the gold required to make the character functional.

Please see Common Character Builds for suggested builds, specifically in the warrior/dexxer section.

If you go for the melee-based character as your first, definitely create it with 50% magery and 50% resisting spells.

Don't forget, your goal here is to establish yourself in the game, so don't worry if your first character doesn't have the skills you'd really like it to have. Once you have a couple characters up and running and you can support yourself with money etc., you can always re-skill your first character anyway!

### Young Status

When your character is first created, you will have the status of being a “Young” player. This status provides gear protection for the first 24 hours of gameplay (or upon reaching a threshold of skill level.) If you die, all of your items you had on your character will be in your bag when you are brought back to life. (If a young player commits ANY criminal act, they will immediately lose their young status. This includes your Blade Spirits and Energy Vortex attacking other player's pets.). It is HIGHLY RECOMMENDED to take advantage of this 24 hours, that means, do not train AFK with a new player, since you will burn those hours too quickly. Raise stats, go out, and have fun, since you will not lose stuff on death. It is a once in a lifetime opportunity to easily collect gold without the risk of loosing it, much too valuable to waste it on afk macroing.

See Young Status for more info.

### Equipment

There are many types of items. I will review some of the more common items to help you get started on our shard. I will not be including all of the items in the game. You’ll have to discover some of them on your own!

#### Containers

Containers are items that can store additional items inside for organizational purposes. Most bags can hold 50 items while some crafted bags can hold more. You can right click a bag to set it as a “Loot Bag” or a “Craft Bag”. All items that are picked up with the auto loot feature will be placed in the “Loot Bag”. Items that are created during crafting will be placed in the “Craft Bag”. If you hover your mouse near the bottom of any container you will see a drop down option. Clicking this button will provide a drop down menu of all items within that container.

#### Armor

Armor is what protects you when you are hit in melee. The more Armor Rating or AR you have the less damage you will take from attacks. If you’re a mage, you may not want to wear heavy armors as you cannot meditate through it. (Mages can meditate in Leather Armor)

#### Weapons

There are several weapon skills. Archery, Fencing, Mace Fighting and Swordsmanship.

Each weapon itself is categorized by a weapon class. Interrupt, Light, Medium, and Heavy are the weapon classes.

Interrupt weapons are designed to do exactly that. Interrupt spellcasting due to their extreme fast speed. They do not do very much damage though, especially if the target is armored.

Light weapons are more damaging than interrupt weapons but also slower.

Medium weapons are more damaging than light weapons but also slower. However they also benefit from special chance based abilities depending on what weapon skill they use.

Heavy weapons are the most damage and slowest weapons you can use. They also benefit from special chance based abilities depending on what weapon skill they use.

Some weapons only require one hand to use while heavier weapons require both hands. Hovering over an item will show you which category the weapon belongs to. Each weapon has unique abilities for the “Q” and “E” hotkeys that can be used once you have met the skill level requirements.

#### Magic Weapons

As with magic armor, you will find magic weapons while adventuring. The additional damage added to the weapon is based on the strength of the magic weapons enchantment. The strength of the weapon from least additional damage to most additional damage is; of ruin, of might, of force, of power and of vanquishing. Note that “of power” weapons are equivalent to exceptionally crafted weapons that players can create.

#### Slayer Weapons

These weapons are attuned to killing a specific foe. They do much more damage to that creature type than magical weapons. Creatures have enemies too! Slayer weapons will drop from creatures attuned against their enemy. For example; Undead creatures are enemies with humanoid creatures so they have a chance to drop Repond Slayer weapons while humanoid creatures have a chance to drop Undead Slaying/Silver weapons which are strong against undead. Each slayer type has an opposite enemy type that has a chance to drop them. If you know you’re going to be fighting a specific creature type for some time it would be wise to invest into a slayer weapon against that creature type.

#### Arrows

Arrows are required to use your bow. They can be made by using the Fletching skill.

#### Bandages

Bandages heal you, other players or pets depending upon which skills you have.

#### Engraving Tool

Used to rename bags, pouches, boxes, chests, etc. Extremely useful tool when trying to stay organized.

#### Tools/Crafting Stations

There are a variety of tools and crafting stations on LoU. Some allow you to gather resources while others allow you to perform specific functions or give you access to craft items with the appropriate skill. You can find most tools or crafting stations available to use in the cities.

* Engraving Tool - Used to rename containers. Does not require any skill.
* Pickaxe - Used to mine ore/stone or smelt ore/items with Mining.
* Hatchet - Used to gather wood from trees with Lumberjacking.
* Hunter’s Knife - Used to skin creatures, usually for Tailoring or Cooking.
* Loom/Tailor Scissors - Used for Tailoring and cutting cloth.
* Alchemy Table/Mortar & Pestle - Used for Alchemy to create potions.
* Carpentry Table/Dovetail Saw - Used for Carpentry to create items.
* Anvil - Used for Blacksmithing to create metal armor/weapons.
* Forge - Used by the Mining skill to forge ore into ingots and smelt metal items.
* Inscription Table/Scribe’s Pen - Used for Inscription to create spellbooks, scrolls and runes.
* Stove/Cooking Pot/Campfire - Used for Cooking to create food.
* Tinker's Tools - Used for Tinkering to create a vast assortment of items including tools.
* Fletching Knife - Use in Fletching to create bows and arrows.
* Cartographer’s Pen - Used in Cartography to create items, such as blank scrolls.

### Spells

Spellbook: This is where you store your spells permanently. You can open your spellbook by double clicking it or right clicking it and selecting “Open”. You can add spells to your spellbook by right clicking on scrolls and selecting “Add to Spellbook” or by dropping the scroll onto the spellbook itself. A spellbook will function while it is in your bag. You do NOT need to equip it, doing so will cause it to wear out and eventually be destroyed.

Reagents: The consumable components used to call a spell. These can be purchased in town from a mage vendor or an alchemist vendor. They can be harvested in small amounts randomly around the world as well.

Scrolls: These single use items allow a player to cast the spell with much lower skill than normally required. They are destroyed in the process upon successful cast.

Runes: These runes can be magically marked by mages using the Mark spell to store a specific location anywhere in the world. Once a rune has been marked you can use the Recall spell or the Gate spell to instantly teleport to that location.

### Banking and Vendors

Banks: Your bank storage can be accessed by visiting the “banker” NPC’s inside the cities. Say “bank” in say chat and the bank box will open. You can store goods here and access them at any other banker in the world. Banks are not shared between characters. Bankers have commands that you may speak to deposit gold, withdraw gold, create checks or check your bank balance. Checks can only be remade into gold with the bank box. Place the check in your bank box and double click it to make it return to gold. Checks are blessed items. They cannot be stolen or looted. Use these for safe transfers.

These commands are intended for making custom commands. You can simply walk up to a banker and say "deposit all" without "/say" in front.

NPC Vendors: These are the vendors in cities and towns across the world. They will have goods for sale. You can either double click them, right click them or speak to them to interact. Some vendors will buy specific items from you. (The items a vendor will buy from you have been limited to stimulate the player economy.) I would advise NOT buying any tools from NPC vendors as they are very overpriced. You should visit player vendors for the majority of your needs.

Player Vendors: Players who own a house can hire vendors to work for them and sell their goods. You can access them in the same way as NPC vendors. Some player vendors store everything they are selling within the vendors bag. You can hover over items to see the price and right click if you wish to buy the item. Not all vendors are set up like this, other players may put the good for sale on tables or in chests on the tables. If a vendor is empty, look at the tables to see if he/she is using this method. I suggest using the drop down menu within the containers to make for easier browsing of a vendors goods.

## Adventuring

Congratulations! You've made it! You’re ready to start adventuring. Here's what you need to know before heading out into the wild.

* Looting: When you have successfully killed a creature or player a corpse will appear on the ground. You can double click the corpse to open the coffin and drag items out and into your bag. You can right click a corpse and select “Auto Loot” and it will pull all the items off the corpse and into your bag. The easiest looting method is to hold the alt key and left click the corpse to begin auto looting.
* Item Decay: When you drop an item or an item is left on the ground, this item will disappear after 5 minutes.
* Dying: When your character takes more damage than you have hit points, you will die. Upon death, your corpse will fall to the ground and your character will turn into a ghost. You will need to run as a ghost to a healer or shrine to be resurrected. Veteran players with the Healing skill can resurrect players with bandages or mages can resurrect players using the Magery skill. When you are brought back to life you will be naked. A corpse will decay after 30 minutes and anything on that corpse will forever be lost. Remember, while you are dead, other players can loot you! (Young players will not lose items from dying)
* Mounts: You can ride mounts. You can also attack while mounted. You can mount a pet by double clicking on it or using the /mount command. Mounts can die just like players. Mounts can be purchased from the stables in cities or tamed by players. Mounts can also be “stabled” for safekeeping by the stable master for a small price.
* Bandages: Bandages are the bread and butter for healing as a new player. It is the cheapest and most efficient way to keep your character alive. Your character should start with some bandages to get you going. If you need more, you have two options: make them or kill enemies that drop them. Making them takes very little effort. You will need to find cotton plants in the wild. You can double click the cotton plants to harvest them. Bring the cotton to the loom in town. Double chick on the cotton near a loom. This will create bolts of cloth. Use Scissors, which can be purchased from the Weaver vendor, to cut the bolts of cloth into cloth scraps. Once cut into cloth scraps, cut them once more to turn them into bandages. Clothing can also be cut into bandages.
* Exploring: After you have spent some time training your skills and slaying monsters in the sewers you may decide it’s time to go out and explore. Do not be afraid, this time may come earlier than you realize! If you no longer have the young status at this point, you should place all items you can’t afford to lose into your bank. The world is an unforgiving place. There are dangerous dungeons to explore, infestations to root out and murderers hiding in the shadows! While exploring, remember to use your map and mark important locations you find! Keep a mental note where you see wandering healers - usually by a crossroad or near an entrance to dangerous areas. Good luck and see you in game!

## Pets

Pets Bond after 10 days - right-click them and select "Start Bonding".

"Give Affection" every day (every 20 hours) to lower this timer by 1 day per coddle, to a minimum of 5 days.

Released pets will vanish never to be seen again. It takes 15 minutes for a released pet to Vanish.

You get 6 stable slots. With 100 Animal Taming you get +2 stable slots. With 100 Animal Lore you get +2 stable slots. With 100 Veterinary you get +2 stable slots. You can get a max of 12 stable slots.

## Misc

* If, on trying to connect, the server status says it's “Full”, that means the server is still loading up after a restart. It's not actually full, just give it a couple of minutes.
* A Training Dummy will only Raise your skills to 30.
* You can buy up to 30 skill from the NPCs in town for up to 300gp. A list of trainers can be found on the Skills page.
* A "Blessed" item means you won’t lose it on death.
* Runes are not Blessed.
* Runebooks are Blessed.
* Cursed Runebooks are not blessed.
* You can right click containers to be a Loot Bag or a Craft Bag, keeps your inventory cleaner.
* Clicking 1 time on the enemy Health bar from /targbar will show the health of the enemy in numbers.
* J shows health bars.
* H shows names. (insert key changes the filter for what names are shown)
* Holding ALT and Left clicking a body will AUTO LOOT it, if close enough.
* Blessed items need to be in your inventory, not in another container in your inventory.

## Murderers/PKs

A lot of information about this can be found on the Notoriety page.

* To see your kill count type “I must consider my sins” in chat or /say
* It takes 5 kills to go Red and become a Murderer.
* You can still enter towns when red, but you won't be able to interact with NPCs, including the banker or healer.
* Red vendors can be found in Buccaneer's Den

## Inventory / Container searching

Mouse over the bottom of any container or your inventory or even your bank, and look for the little arrow on the left.

Click it for a list view of the contents.