recursal/Fanatic-Fandom huggingface dataset:
Lake Timea

**Lake Timea** is a lake on Partizan, located inside the Memoria Teardrop, toward the northern reaches of Stel Columnar. It is home to the Sable Court, and although their presence is not widely known, it is rumored to be haunted, hexed, or otherwise unholy.

## Appearance

The lake itself is surrounded by a forest to the north. A small beach, also to the north, is called Red Soil due to its appearance.

## References

1. ↑ PARTIZAN 05: Profit and Loss, dossier
2. ↑ 2.0 2.1 PARTIZAN 07: Ambush in the Sand, dossier
The Shepherd's Crook

**The Shepherd's Crook** is a sect inside of Received Asterism which began soon after the founding of the church as a collection of monks who provided safety and service to then-new colonies… in exchange for wealth and power. Though their extortionist tendencies (and military might) was reined in by the central church, they remain a group focused on local communities rather than central bureaucracy or dogma.

They’ve become the home of the Sovereign Immunities, an elite rank of political advisor which carries the freedom to speak directly when others would be censored and which is offered a high degree of diplomatic immunity.

The Lambic House, a group of beer-brewing monks who both operate a brewery and manage a sizable civilian settlement deep in the mountains of the Pique Ridge, are also part of the Shepherd's Crook.

## References

1. ↑ PARTIZAN 09: DESERT SQUIRE - VANTAGE
2. ↑ PARTIZAN 20: On the Eve of Revolution
The Curtain

**The Curtain of Divinity** is the secretive organization which serves as the actual power behind the throne of Stel Kesh. Knowledge of the Curtain is carefully guarded, and its membership is even further protected.

## History

The Curtain was founded by the Peaceful Princept, after an expedition into the Scutum-Centaurus arm of the galaxy met the True Divine and established the Honourable Oath.

The Curtain was originally established to rein in the Principality’s most tyrannical institutions and encourage growth and equity over generations, while hiding the truth of what lied beyond the Scutum-Centaurus Portcullis. Over time, their more noble aims were eroded, and only this final goal remained, along with a much more selfish goal of controlling the state. Because of this goal, though, the group is currently engaged in a silent war against The Pact of Necessary Venture.

The Curtain keeps a simple, cell-based hierarchy, with individual worlds reporting up to star sectors, which then report up to the highest tier of command.

## Tier Ranks

At each tier there may be countless operatives, but each reports to one of five key figures in their tier:

### The Silk

Minister in charge of Curtain diplomatic corps. Commands undercover agents who have infiltrated foreign governments.

### The Damask

Philosopher, theologian, and scientist whose purview is performing and obtaining heretical and otherwise forbidden material.

### The Lace

Marshall in command of the Curtain’s military forces, including reconnaissance and martial saboteur units.

### The Linen

Steward, Quartermaster, Armorer, Bookkeeper. In charge of industrial espionage.

### The Gabardine

Chief spymaster, keeper of all information, and (traditionally) the executive who proposes large scale, cross-branch action.

Each planet and/or sector has their own chief operatives in these roles, which roll up to the top, Divinity-wide tier. When referenced in speech or text, the operatives use only these titles, e.g. “The Lace of Partizan” or “The Gabardine of Divinity.”
Epoché

**Epoché** is the mech of Kleos. It is a prototype, developed by the Columnar’s Zenith Fund.

## Appearance

Deep brown, triangular head, humanoid machine with gold accents, and a faceplate made of brown stone, and heavy skirt plates to defend its upper legs/lower torso. A long, oval shield built onto it’s left arm, a pair of grappling hook launches on its skirt waste. Wields a guisarme—a spear that has a hook on the reverse side of the blade. There’s a rope inside of it, so it splits and you can spin it around like a ranged weapon.

## Reference

1. ↑ SHORESIDE RECOVERY - BLACKGLOVES, 0:42:58
Summer Passage of Arms

The **Summer Passage of Arms** is the Divine Principality's equivalent of the Olympics.

As much an event as an organization, it is a committee that holds a yearly competition of athletics, martial prowess, cultural acumen, and all else expected in a hero of the Divine Principality. As such, each Stel serves as patron to an official team, though smaller organizations (Progressive Asterist churches, Stel Orion corporations, Columnar regional funds, etc.) are known to send their own teams. As Partizan is the rare place where all five Stels meet, the event is held on the moon yearly, with results shared (albeit slowly) across the whole of the Principality. Though key events change from Summer to Summer, they often include an element of hollow proficiency.

## History

For the Summer Passage of 1423 (during the events of PARTIZAN) sponsored teams were required to compete across hollow wrestling, synchronized sharp shooting, poetry, the biathlon, and the Divine Providence, a race and obstacle course that tests each competitors endurance and agility. Though they were not official events, patrons were also encouraged to participate through a general display of style, and a non-ranked demonstration of spear technique.

Dahlia is known to have swept the Summer Passage the year of their majority by winning six events.

## References

1. ↑ 1.0 1.1 1.2 PARTIZAN 27: Millennium Break: She said, "To Win We Must Play!", dossier
Boole Batanca

**Boole Batanca** is the chancellor of The Isles of Logos, one of two chief executives of the small sovereign nation. The Society of Banners and Bright Returns had a mission objective to extract Batanca if they thought that the Principality was going to win a fight in Auspice.

## Appearance

Batanca is a member of cephalopod type species, squid-like species, the same as Gigas Acano from Twilight Mirage. They have white/blue skin with black/brown markings. Tentacle hands, tentacle mouth, and eyes that adjust in size depending on environment and light.

Unlike Gigas, they one also have some sort of shell like structure running up their back and parts of their head, like hair.
Hippocampus

The **Hippocampus** is a light chicken-walker mech. It has some flight capability via deployable helicopter blades, but is not highly maneuverable.

## Appearance

It has a small, ovoid cockpit, almost like a fighter jet cockpit. It has two chicken legs attached on the side for mobility, and deployable helicopter blades which fold out from the side of it's cockpit which give it some flight capability.

It is 25ft tall.

## References

1. ↑ PARTIZAN 02: Obelle, On Fire, 00:23:42
2. ↑ PARTIZAN 02: Obelle, On Fire, 00:23:53
3. ↑ PARTIZAN 02: Obelle, On Fire, 00:23:28
4. ↑ PARTIZAN 02: Obelle, On Fire, 00:26:05
Dahlia

PARTIZAN 47: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do (outro)

**Dahlia** is the Apokine and one of the claimant Princepts (the Glorious Princept) of the Divine Principality. The Peaceful Princept, Cynosure Kesh, is Stel Kesh's rival Princept.

Dahlia is a beloved leader who has proven themselves in court and on the battlefield in the ongoing war against the Branched far from the moon of Partizan. At the same time, they wage war against Stel Kesh and promise to bring to light misdeeds perpetrated by the Principality against the Apostolosian people -- the replacement of a historical Apokine with an imposter.

They pilot the Divine Commitment, which is a Stel Columnar divine normally piloted by two people that takes the form of an inky metal blackness.

## History

Dahlia was born the heir to the throne of Kesh. During their childhood they were taken hostage by The Farmer but rescued by the then-Apokine, who raised them from that time. After they came of age they declared their claim to both the status of Princept and of Apokine, causing military conflict between Kesh and Apostolos after Kesh's counterclaim of Cynosure.

In the year of their majority, they attended the Summer Passage of Arms as a competitor and won six events, sweeping the Passage and gaining the title “The Six-Fold Champion.”

## References

1. ↑ 1.0 1.1 She said, "To Win We Must Play!", dossier
2. ↑ The Road to PARTIZAN 10: Microscope Pt. 2
3. ↑ 3.0 3.1 The Road to PARTIZAN 11: Summary & Recap
Timea Asche

**Timea Asche** is a Thread-Runner in the Hypha fleet. She is tasked with releasing the Strand into space to prompt its guiding properties. She is a young Hypha with large brown spots.

Timea is very young for someone with this job, but very good at what she does. Her understanding of and experience with the Strand is beyond that of the average member of the Hypha. She was very sheltered growing up and has not had a lot of contact with outside cultures—she has been focused on ships for most of her life. She has a distinct interest in space and is always very eager to get back into space after landing.

Timea's first job was to recover the dead body of the previous Thread-Runner.

The Ashen and Ashen Strand are, in some part, named after her.
Courage

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Courage

### Affiliation

Lunar Leson(Spoilers for PARTIZAN 25) Zbheavatoevqr

## Appears In

### PARTIZAN

PARTIZAN 25: Millennium Break: Courage in the Shadow of Opportunity

**Courage** is a Divine. It resembles red cloths or flags in constant motion, knotting, unfolding into shields, or forming piercing weapons.

## History

It once fought the Orion Combine and Divine Collaborate on the side of the Divine Principality.

## References

1. ↑ 1.0 1.1 The Road to PARTIZAN 07: Beam Saber Pt. 2
Barranca

**The Barranca** is an Apostolosian province on Partizan. It lies to the north of Obelle. It is home to military bases and civilian settlements which are situated in the many ravines and crags that make up this area. Two named settlements are Lion's Rest (one of the larger cities) and Rezevi (a small village), both lying along the coast.

The Barranca Loop, an Apostolosian space-launch system, is also situated in the Barranca, as is Fort Icebreaker.

## References

1. ↑ PARTIZAN 04: SHORESIDE RECOVERY - BLACKGLOVES, dossier
2. ↑ 2.0 2.1 PARTIZAN 16: BITTER AIR - BEHEST, dossier.
3. ↑ PARTIZAN 20: On the Eve of Revolution, dossier
4. ↑ 4.0 4.1 PARTIZAN 04: SHORESIDE RECOVERY - BLACKGLOVES, Dossier.
Apokine

**The Apokine** is the title of the sitting emperor of Apostolos. It is traditionally a hereditary position. While Apostolos has had periods where its leaders were elected democratically, as the Divine Principality became a threat, Apostolos returned to its own ancient imperial history.

## List of Apokines

* Apokine (For the Queen)
* False Apokine
* Apokine (Dahlia's parent)
* Dahlia
Mario's Dream Wiki

**WELCOME TO THE MARIO'S DREAM WIKI.**
Never heard of Mario's Dream? Try it here: ☀https://gamejolt.com/games/marios-dream/426001

This wiki page is still being worked on. It is stable, but things are still being added.

Mario wakes up one night to find himself in a mysterious place, with the looks of an abandoned Toad Town... Mario then realises he's being hunted. He needs to find a way to wake up. Welcome to Mario's Dream.

Mario's Dream is a series of fan-created unofficial Nintendo games starring the famous Mario. Help Mario survive his deadliest dreams yet and find the source in these cartoony fast-paced horror games. Partake in monthly events to unlock new content, achieve goals on your way through, and more. Both Mario's Dream games are free to download, no payment is required for anything in the game. Mario is a property of Nintendo.

## Main Articles

Mario's DreamMario's Dream 2MarioPhantarioMimi
### Rules

* **Do not make pages that have nothing to do with Mario's Dream.**
* **Do not be rude to other people.**
* **Don't delete other people's pages for no reason.**
* **Don't be a troll.**

Follow these very simple rules, and you should have a good time!

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Oxbridge

A view of the city, its buildings separated by canals and small bridges.

Oxbridge's position in the southeast of Partizan, with the Prophet's Sea to its north and a large lake to its south.

**Oxbridge** is a city on Partizan, located in the eastern part of Stel Orion's Low Slate. It is situated under a large aquaduct -- the Bridge of the Ox -- which connects ocean ports to the docks of largest freshwater lake on the moon. Oxbridge is a dense city of canals and crimson light, and the first large scale Principality settlement to come to the moon, nearly 1000 years ago.

Oxbridge is split into three regions: Brightsky West, Underbridge, and Brightsky East. To the East and West, merchants, nobles, and the ever-upwardly mobile live, work, shop and play. But below the bridge’s shadow is an undercity of laborers both local and transient, eking by from job to job, day to day, by the fuel of their effort and the light of the red, phosphorescent “lamps” that give Underbridge its distinct glow, even in daytime.

Connecting it all together are a network of waterways, roads, and secret tunnels. And above it all is the Bridge of the Ox, the symbol of Orion’s commitment to (and mastery of) brute-force ideology.

Oxbridge is the home base of the Rapid Evening and hosts their favorite bar, the Deep Dish Steak House. The Oxblood Clan also headquarters here.

## References

1. ↑ PARTIZAN 09: DESERT SQUIRE - VANTAGE, dossier
The Strand

A mechanism using colored lights made of smaller spores that delimits and directs the Hypha in future travel. It essentially directs where the Hypha should go next as nomads. The Strand is launched into space and illustrates complicated patterns in the sky in order to direct the fleet. The individual who delivers it into the sky is known as a Thread-Runner. The Strand eventually becomes the Ash after its properties are weakened by the interference of the Divine Principality.
Cruciat

**Cruciat** is a city on Partizan, and the jewel of Kesh’s holdings on Partizan. It is the home of the Stel’s Winter Palace.

The city is located on a cross shaped island in the northernmost reaches of the Prophet’s Sea. Its cruciform shape made the city easily divisible into districts. The long southern arm is given to government, first to miles of civil bureaucracy and then to noble homes along the waterside, and finally to the famous, icelike Winter Palace. To the east, and across some of the nearby islands that dot the coast, the large proletariat cram into homes. On the west, Kesh’s military marches in formation and launches naval vessels to probe at Apostolos’ borders. The north is industrial, situated so that it can more quickly intake both incoming supplies and outgoing shipments directly from the continent. Finally, the center is a bustling downtown, filled with music, food, shopping, and pleasure of all kinds.

It’s never quite night time in Cruciat, partly because of its place north on the moon, and partly because the gas lamps saturate the northern fog with white-blue light. It’s a color matched by the stonework buildings, whose light grey facades grow darker as you move north, towards the factories. Horses carry nobles whose homes are worth a thousand thousand times the laborers they pass. And the smell of warm stew is in the air.

## References

1. ↑ PARTIZAN 06: A Palace During a Wake, Dossier.
Mourningbride

PARTIZAN 22: Millenium Break: Forward, to Piracy (Sharp Tensions Across Tremulous Seas)
PARTIZAN 23: Millennium Break: Who Will Lead Millennium Break?
PARTIZAN 24: Millennium Break: The First and Second Arrests of Clementine Kesh
PARTIZAN 25: Millennium Break: Courage in the Shadow of Opportunity
PARTIZAN 26: Millennium Break: Breaking Vigil
PARTIZAN 27: Millennium Break: She said, "To Win We Must Play!"
PARTIZAN 28: Millennium Break: The Storm Over Cruciat
PARTIZAN 38: The Red Light
PARTIZAN 45: Operation Shackled Sun: Act 1: The Fray

**Mourningbride** is an Ashen who lives on Partizan. Born to a high ranking family, Mourningbride was once the Elect of Courage, but left her post and journeyed to the Sable Court after learning about her people’s ancient history. With his final act, Cymbidium requested that Thisbe deliver a message to Mourningbride.

## References

1. ↑ 1.0 1.1 The Road to PARTIZAN 10: Microscope Pt. 2, intro
2. ↑ PARTIZAN 05: Profit and Loss, dossier
True Divine

The Church of the Resin Heart

The Nobel

The **True Divine** is an unknown entity. References to Them are found in some Progressive Asterists texts and doctrine, but also across heterodox and heretical religious creeds and in the teachings of gnostic and esoteric secret societies. They are the god of the Nobel and the Church of the Resin Heart, having granted the power to transform Partizan into a living world to Logos Kantel 1000 years ago, and guided the Nobel and other cultures in the Scutum-Centaurus arm through the course of their history.

A God of becoming, not being, process, not finality. Their origin is unknown, sometimes debated, but rarely considered important to their devotees, who care more about Their current divinity rather than the circumstances by which it was arrived at.

## References

1. ↑ PARTIZAN 19: On the Edge of Fracture, dossier
Motion

Hyacinth (Elect, Former)
Laurel (Elect, Current)
Ver'million Blue (Rival of)

PARTIZAN 47: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do

**Motion** was a Divine of the Divine Principality, aligned with Stel Apostolos, and a signatory of The Pact of Necessary Venture. She commands the Black Century. Ver'million Blue has declared her as her Rival.

## History

Motion was created by Apostolos, after it was made a Stel. This puts her age at less than 500 years old.

During Stel Kesh's push for Fort Icebreaker, Motion did not fall for the ploy that the rest of Apostolos's forces did. She marched the Black Century to Point Juniper.

Motion later attacked Auspice using GLORY and the Black Century during Millennium Break's showing of a promotional film, with the goal of disrupting the alliance talks between Millennium Break and the Isles of Logos. The Society of Banners and Bright Returns was able to defeat her at this time.

## Notes

1. ↑ Stel Apostolos joined the Divine Principality in year 980 of the Perfect Millenium, and the events of PARTIZAN take place in 1423-1424.

## References

1. ↑ 1.0 1.1 BITTER AIR - COMBUSTION
2. ↑ BITTER AIR - THREECARD, 1:40:33
3. ↑ PARTIZAN 32: GLORY Arrives
The Prophet's Path

DESERT SQUIRE - SLEIGHT

**The Prophet's Path** is an autonomous region of Partizan running from east from the barren edge of the desert, through the tropical coast, and through the Isles of Logos. Independent towns and cities like Obelle make up the bulk of its continental settlements.

## History

The path is believed to be the area through which the prophet Logos Kantel travelled on their miraculous journey one thousand years ago, when they terraformed Partizan from a barren moon into something liveable. At the end of the path is the Isles of Logos, where it is said he performed the miracle of creating the Prophet's Sea, Partizan's ocean.

## References

1. ↑ PARTIZAN 02: Obelle, On Fire, Dossier
Apokine (Dahlia's parent)

This **Apokine** was the Apokine before Dahlia. They rescued Dahlia, the Kesh heir, who had been kidnapped by the Farmer. The Apokine pledged to raise Dahlia until they reached adulthood, and then return them to Kesh. However, it seems that they eventually granted Dahlia permission to take the position of Apokine.
Battle for Dream Island

**Battle for Dream Island** is an animated web series similar to the Total Drama series, except most characters are animated objects. This show is a favorite show of Mewcakes especially in 2012-2014 and mid-2019. This is because of the high drama and relatable personalities of the many objects in BFDI, and because Mewcakes is an objectophile.

### A Better Name Than That

* 8-Ball
* Basketball
* Blocky
* Golf Ball
* Grassy
* Robot Flower
* Tennis Ball
* TV

### Beep

* Balloony
* Cloudy
* David
* Leafy
* Nickel
* Roboty
* Rocky
* Woody

### Death P.A.C.T.

* Black Hole
* Bottle
* Liy
* Pen
* Pie
* Pillow
* Remote
* Tree

### Free Food

* Bell
* Eraser
* Foldy
* Fries
* Marker
* Puffball
* Stapy
* Yellow Face

### GABOP

* Book
* Dora
* Gaty
* Ice Cube
* Lollipop
* Saw
* Taco
* *Teardrop*

### iance

* Bubble
* Fanny
* Flower
* Lightning
* Match
* Pencil
* Ruby
* Snowball

### Team Ice Cube!

* Barf Bag
* Bomby
* Bracelety
* Donut
* Firey Jr.
* Gelatin
* Naily
* Spongy

### The Losers!

* Cake
* Clock
* Coiny
* Eggy
* Firey
* Loser
* Needle
* Pin

### Others

* Four
* X
* Announcer
* Firey Speaker Box
* Flower Speaker Box
* Puffball Speaker Box
* Evil Leafy
* Nonexisty
* Purple Face
* Winner
* Camera
* Lego Brick
* Waffle
* Tune
The Divine, Arbitrage

**The Divine, Arbitrage** is a Divine on Partizan, located in Oxbridge. It is an information broker.

## History

The Divine, Arbitrage was present in the Twilight Mirage, where it was called **The Machine, Arbitrage**, as it did not yet want to be considered a Divine.

## References

1. ↑ PARTIZAN 19: On the Edge of Fracture, dossier
Kenzington “Kenzi” Be

**Kenzington “Kenzi” Be** is the commanding officer of the Columnar 301st Appraisal Unit, and previously she commanded the Emerald Eskadrille.

## Appearance

She has legs that can fold down into tank treds--in some ways, she looks like the humanoid version of Broun’s mech, the Three Cheers! Has a long oval torso and a totally spherical head with dozens of cameras on it that sort of extends from her torso.
Modus Maria

**Modus Maria** is a Branched sent to ask the Apokine for an alliance. She joins the Apokine's court on a journey to meet with representatives of the Divine Principality after a long and devastating war.

The Divine Integrity spoke to her during their journey, but she refused to wield it.

Her war form resembles common Blades from Xenoblade Chronicles 2.
The Road to PARTIZAN 07: Beam Saber Pt. 2

## Episode Description

The world of Grona is said to hold the key to ending the war between the ever-expanding Divine Principality and its rivals, the recently allied Orion Combine and the Divine Collaborate. But whatever secrets are held on its surface are locked behind a gate, a gate patrolled by the Divine Courage, defended by orbital cannons, and barricaded behind the constant gunfire and flame of a raging battle.

Somehow, a squad comprised of superstar mechathlete Memphis Longhand, the brothers David and Smack Talk, and the Candidate Pigeon must breach this perimeter. And they have to do it while carrying a very big box.

**This week on the Road to PARTIZAN: Beam Saber Pt. 2**

////ASSET: FORMERLY HABITABLE WORLD, ‘GRONA’

////LOCATION: Lagoon-N 1232

///STATUS: ABANDONED | EXPENDED

///DESCRIPTION: From its initial colonization in the Miraculous Millennium, through its time as battlefield in the Victorious Millennium, and until the final days of the Perfect Millennium first century, Grona was Class IV planet under the Lammer classification system. However, once hostilities settled after ██████████████████████████████████, Yes! Power, Better Brighter, and other firms were able to more fully utilize the planet’s resource basin. With Orion’s extractive mechanisms working at full capacity, Grona was elevated for two centuries from habitable world into a more a more comprehensive portfolio of bundled resources. No attempt should be made to recover.

## Plot

### Opening

And by us, I do mean real people, but I also mean—I especially mean—Orion. We’re a good fit, don’t you think? Committed. Hard workin’. We don’t ask for much, and when we need something, you know we take it.
But most of all, we bring people together and we get the hell out the way. We don’t need to be the painting on the wall. We can be the canvas. We can be the little plaque that explains the painting. Hell, we can be the gallery.
And all of this is why I hate that old debate: Did the Divine Principality conquer us? Did we conquer us? Who cares. Backstory don’t matter. The only thing that does is ensuring that Stel Orion is so ubiquitous that it’s like we’re not there at all.

## Cast

* Austin Walker as GM
* Memphis Longhand (Art Martinez-Tebbel)
* Pigeon (Ali Acampora)
* Smack Talk (Jack de Quidt)
* David Talk (Keith J Carberry)

### Other Characters

* The Divine Rogalian
* The Divine Harmonious
* The Divine Courage
* Lunar Leson
* Rudolf Constance
* The Divine Persevering
* Albatross
Dialect

***Dialect*** is a game by Kathryn Hymes and Hakan Seyalioglu about an isolated community, their language, and what it means for that language to be lost. In *Dialect*, building the community's language tells the story of their Isolation. New words come from fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world.

*Dialect* was played during The Road to PARTIZAN, where Austin, Janine and Dre explored the assimilation of the Hypha into the Divine Principality.
Stel Columnar

**Stel Columnar** is a Stel of the Divine Principality. Stel Columnar's formation is notable for being relatively bloodless, of the Stels which joined after the formation of the Principality -- this event was called the Courting of the Columnar Tabulary.

Stel Columnar is a fence-sitting democracy, made up largely of synthetics on the cutting edge of technology, art, politics, and war.
Eudora

**Eudora** is the adopted sibling of the Apokine, and joins them on a journey to meet with representatives of the Divine Principality after a long and devastating war.

Their nominal family attempted to rebel against the Apokine, which led to Eudora's fostering as a (failed) attempt to prevent continued coup attempts. As a result, they are largely treated with suspicion by the Apokine's court. However, they were not actually a member of that family, but a replacement brought in to keep up appearances on the Apokine's side, as the original child died of an illness.

They wear an ornate Venetian mask at all times, given to them by the Apokine in order to disguise their features.
Phrygian

**Phrygian** is a character in PARTIZAN. Their playbook is **the Transformed**.

## Backstory

Phrygian is a member of the Branched who arrived on Partizan with a team of undercover researchers, seeking to understand the God preached about by Gur Sevraq. While investigating, they and their team were captured and researched by Stel Apostolos and The Pact of Necessary Venture. Phyrgian is the only remaining member of their team.

## Mech

Phrygian does not have a mech -- they can instead transform themselves to gain the abilities a mech would provide them, by spending one stress. Phrygian's war form's name is the sound of a guitar strum playing the G over A♭ chord, though it can be spelled out in words as "G over Ab" or "Gab" for short.
House Whitestar

**House Whitestar** is a noble family within Stel Kesh. They have an ancient connection to Apostolos via the city of Whitestar on the planet Torru (once jointly held by the ancestors of Stels Apostolos and Kesh).

For generations, House Whitestar was among the smallest vassal families of House Kesh. With modest holdings and minimal political influence, it seemed they’d inevitably fade into history. But after the Apokine Dahlia declared themselves the Glorious Princept, Stel Kesh announced that Cynosure Whitestar-Kesh was the true Princept. With his rise, they’ve grown in importance and power. They have a little weight to throw around and a chip on their shoulder. Home to the virtuoso strategist Lucia Whitestar.

## References

1. ↑ 1.0 1.1 PARTIZAN 16: BITTER AIR - BEHEST, dossier
2. ↑ PARTIZAN 02: Obelle, On Fire, dossier
Beam Saber

***Beam Saber*** is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too.

*Beam Saber* is played in The Road to PARTIZAN to zoom in to the climax of the Divine Clash using the characters created in *Dusk to Midnight*.
Larry Labs

**Larry Labs Corporation**(formerly Team Larry International Corp.) was founded on June 18th, 1972, by Mr. Larry Rogers (Norman 's father). The company focused on weapons research and development, as a subsidiary of Lennox Industries , which was part of the Alophsys Group of companies at first. Later, in 1981, the Team Larry Corporation, was renamed to the Team Larry International Corp., and broke away from the Alophsys Group of companies .

In 1998, when Larry's health was turning fatal, in a press conference, Larry gave the company to his son, Norman, and according to his assistant at the time, Lawrence Tyson (who is now his co-worker and friend), Tyson stated, *"Like any rational new-CEO would do, Norman immediately shut down the weapons development center, shotgun"*.

In 1999, after his father, Larry, passed away, Norman changed the name of the company from Team Larry International Corp. to Larry Labs Corporation, due to the company's new production lines. Larry Labs was still a research and development company, but instead of looking into weapons development, nuclear power, and others, Norman turned Larry Labs Corp. into a slightly less dangerous workspace. Larry Labs was now producing motor vehicles, both commercial and for military; commercial airliners, military bombers, cruise ships, submarines, tanks, cars, trucks, armoured vehicles, and others.

In 2001, Norman partnered with Scott to create the Hub, which partial funding was from the Larry Labs Corporation, even though it had nothing to do with Larry Labs Corp.

In 2002, Team Norman Company purchased Larry Labs Corporation for $23million, so now Team Norman Company is now Larry Labs Corporation's parent company.
Three Cheers!

The **Three Cheers!** is Kal’mera Broun’s hollow, a heavily modified Adamant Arms and Artifice (aka AdArm) machine. Humanoid with the ability to take a mobility form. Equipped for long range volleying. Easily removable/replaceable plates with non-standard rivets. It is capable of accelerating quickly, due to having a good engine.

## Appearance

The Three Cheers! is basically humanoid in form, with an extremely pointed chest, and shoulders. The shoulders are missile launchers. The limbs can fold into themselves, shortening their length, which Ali has said could be used to hold onto objects that Broun doesn't want people to take.

If the legs are folded down, the hip sections have wheels which pop out, providing the fast acceleration.

It is between 50 and 60 feet tall when standing--a comparable size to the Troop--and 35 feet tall when folded, as this causes it to lose a lot of its bulk.

## References

1. ↑ PARTIZAN 02: Obelle, On Fire, 00:24:32
2. ↑ PARTIZAN 02: Obelle, On Fire, 00:24:19
3. ↑ PARTIZAN 02: Obelle, On Fire, 00:26:18
4. ↑ PARTIZAN 02: Obelle, On Fire, 00:26:40
Millennium Break

Lambic House

The Red Fennecs

HORIZON

The Mysteries Metronomica

The Oxblood Clan

The Sable Court

The Church of the Resin Heart

The Company of the Spade

Strand Semaphore

Zo'la's film crew

Dissidents, idealogues, rebels, and mercenaries launch a revolution from a state-of-the-art mobile fortress. They agree on little, except this: It is time for a new Millennium.
Vessel's Gold

**Vessel’s Gold** is a mercenary from the ruined planet of Earth, near the center of the galaxy. They specialize in high risk/high reward combat. Gold has a very fast mech called the High Price that charges around the battlefield with a big lance. Their playbook is **the Imposter**.

Gold's arms are chrome and mechanical with LED tattoos. They wear a “very sick” bomber jacket with a classic, fuzzy collar. On the back is stitched the phrase “Up Close and Personal” and a pin-up lady and beefcake man holding the lance that their mech holds. One of them is giving finger guns and the other is winking and blowing a kiss.
Portcullis System

The **Portcullis System** is the dominant form of FTL travel in Divinity, outside of Stel Apostolos. It is a series of stone and metal rings placed near star systems of interest, which open every ten days to allow ships to pass. It was created after the Principality's FTL capabilities were reduced by the Perennial Wave.

Travel through the Portcullis system is uncomfortable, and requires training so that any users are not left ill for several days.

## References

1. ↑ PARTIZAN 01: The Seaside Town of Obelle, Introduction
2. ↑ Summary and Recap
3. ↑ PARTIZAN 11: DESERT SQUIRE - SLEIGHT, 1:49:15
THE WALT DISNEY COMPANY (Content ideas) Wiki

**THE WALT DISNEY COMPANY (Content ideas) Wiki**
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Smack Talk

## Appears In

### Road to PARTIZAN

The Road to PARTIZAN 05: Ech0 & Dusk to Midnight (Dusk to Midnight)Beam Saber (Road to PARTIZAN Arc)

**Smack Talk** fought in the Divine Clash on behalf of the Orion Combine's Oricom Logistics Division and the YES! Power utility company. He was part of a group transporting the Divine Courageous, and later moved the EDICT System onto the planet Grona.

His mech was called the Blue-of-Heaven and was a YES! Power Close-Range Combat Chassis, manufactured by Pallas Heavy Industry. It was a large blue mech with flexible joints, aggressive stance, and backup reactors. It was able to shoot reflective shrapnel from shoulder cannons, which could both damage enemies and increase its apparent size.

He wore aviator shades and smoked a cigar.
Lunar Leson

**Lunar Leson** was a character in the Dusk to Midnight and Beam Saber games of The Road to PARTIZAN.

She used to work for a galactic florist company called HIGHbiscus as a cargo guard, piloting the Rose-of-Sharon. After the war began, she fought on the side of the Orion Combine. Lunar went missing between the events of Dusk to Midnight and the Beam Saber game. She later reappeared as the Elect of the Divine Courage, allied with the Divine Principality .
Стас

**Стас** - это второстепенный персонаж. Муж Ирины.

## Краткая биография

Ирина, написала в передачу "Мужское/Женское", так как думала, что он ей изменяет. Но тот сказал, что его похищают инопланетяне, и доказал это, показав царапины на спине. В конце передаче, они поцеловались.

## Факты

* На спине у Стаса, есть царапины инопланетян.
Woodfellas Adventure

"**Woodfellas Adventure"** is the fifth episode of Season 3 of *The Great North*, being the thirty-eighth episode overall.

## Plot

The entire town of Lone Moose is determined to win the annual Cavalcade of Ships parade. Wolf uncovers a parade secret that could change everything.

## Full Story

Archie Scrimm is confronted by the town council.

## External Links

TBA
Future

**Future** is a Divine, previously of the Divine Principality under Stel Columnar, and currently in the possession of Gur Sevraq.

It is an ancient divine, dating back to the second major war in the Golden Branch star sector, and exists in the form of golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. It offers its chosen unparalleled perspective on the hopes and dreams of themselves and others, and the endless vigor with which to pursue them.

# References

1. ↑ PARTIZAN 13: A Captive Audience, dossier
Exeter Leap

The Rapid Evening

**Exeter Leap** is a character in PARTIZAN. He is part of The Rapid Evening. His playbook is **the Infiltrator**.

## Backstory

**Leap** was a space pirate bank robber from Stel Columnar. He was captured and imprisoned on Partizan.

He, like most of The Equiaxed is a cyborg robot who has integrated organic parts into his body. He was created while The Equiaxed attempted to make robots that looked more like people, but initially his body was just a pair of robotic legs. He decided to balance it out by giving himself the rest of his body - a robotic torso with organs in it. He has about 80% of a human digestive system, including a tongue, and burns food into fuel.

His drive is to break out of prison.

## Appearance

He's a robot with a camcorder head, with a mouth. The mouth looks kind of like Crow T. Robot's from Mystery Science Theater 3000, but under a Geth eye.

He wears pastel and jewel-tone chino shorts and a mood ring color changing hoodie.

He has human hands. His eye can light up, to provide illumination.

## Mech

It's called Heads Up by Emergent Tech Rapid Response. It has large, cylindrical legs that taper through the torso towards the head, with large, armored fists and narrow shoulders. It also has a howitzer on its back.

Like Leap, Heads Up isn't smooth, and is constructed from pieces of machinery.

Quirks: Explosive Speed, Common Parts, Focused Design, Cartilage, Tissue, Synovial Fluid

## Beliefs

* Sovereign Immunity is playing in a bigger game than anyone else here.
* Clementine's job is to keep us around, and I don't think she can do her job.
* I bet there's something expensive around here, and I bet Million would help me steal it.
* Millie can draw attention, and drawing attention is useful.
* Millie will get me in trouble doing something reckless.

## References

1. ↑ Clapcast 27, 47:20
2. ↑ SHORESIRE RECOVERY - BLACKGLOVE, 0:28:00
Cas'alear Rizah

**Cas'alear Rizah** is the leader of the Swordbreakers, an elite Apostolosian Hallow unit. Cas has a reputation with cas' allies as being beautiful and brave, and as unflinching and unpredictable by cas' foes. Pilots the notorious Hallow Ataraxia.

## Appearance

Cas has mediterranean brown skin with dark green/teal hair up in a bun, with a few strands hanging down in front of their face (which is framed with similarly colored scales covering cas’ jawline and neck, as well as up cas' back). Broken sword tattoos under their emerald eyes. They have a similar face and build to Karen Joshua from Mobile Suit Gundam: The 08th MS Team, but far more proper-looking. They wear a blue-grey military jacket (coatee), with a long tail and a high waist, bronze buttons and fringe work, as well as light, khaki uniform pants, with black and gold boots. They have a sawed-off sniper rifle they wear in an under arm holster, which they make work.

## Mech

The **Ataraxia** is a white, purple, and yellow mantid-shaped machine blessed by the divine Commitment and developed by Stel Columnar’s Zenith Fund. Each of its six curved limbs can light up its edges with energy beams. On the ground, it can dance in combat in such a way that any two limbs can be its temporary feet, and when it’s in flight, it becomes a complete whirlwind of violence. Named for the philosophical concept key to ancient Stoicism.

## References

1. ↑ The Seaside Town of Obelle, dossier
2. ↑ SHORESIDE RECOVERY - DINNERDATE, 1:11:19
3. ↑ Obelle, on Fire, dossier
Stel Orion

**Stel Orion** is a Stel of the Divine Principality. The Stel with the largest territory, they are the most focused on industry and commerce, and also the most fragmented. Stel Orion was previously the Orion Combine, who, together with the Divine Collaborate fought the Principality until the Combine's surrender, and betrayal of the Collaborate. They are associated with space, wealth, labor, and expansion.

### Houses of Orion

* House Bittenbach
* House Callister
* House Leson

## References

1. ↑ 1.0 1.1 PARTIZAN 00: The Divine Principality, episode description
2. ↑ Beam Saber (Road to PARTIZAN Arc)
3. ↑ 3.0 3.1 PARTIZAN 10: DESERT SQUIRE - RIPOSTE, dossier
4. ↑ The Road to PARTIZAN 05: Ech0 & Dusk to Midnight, episode description
Keith J Carberry

David Talk (in *E&DtM* & *Beam Saber*)

Tarpon Gitch (in *E&DtM*)

**Keith J Carberry** is a player in *Friends at the Table*. In *PARTIZAN*, he plays **Exeter Leap** and **Phrygian**

Aside from *Friends at the Table*, Keith does Let's Plays with Kylie Churchill at **Run Button**.

## External links

* RunButton
* RunButton Patreon
The Winter Doctor

**Dr. Schuyler Stevens**, also known as **The Winter Doctor**, is a doctor who serves the Winter Palace for decades. Clementine Kesh called on him to help treat the injuries that The Rapid Evening received after their mission to retrieve Gur Sevraq.

## Appearance

Looks like Jackie Earle Haley, and slightly like Mark Rylance.
Stel Apostolos

Motion (Divine)

**Stel Apostolos** is a Stel of the Divine Principality. The newest of the Stels, having joined after a plot by the Apokine to assassinate the Princept of Stel Kesh was foiled. As a Stel, they are now a dynamic and diverse military powerhouse, guided by an iconic, but controversial leader -- Dahlia.
David Talk

**David Talk** fought in the Divine Clash on behalf of the Orion Combine's Oricom Logistics Division and the Better! Brighter! utility company. He was part of a mission transporting the Divine Courageous, and later moved the EDICT System onto the planet Grona. He piloted an HXE-44 mech, shaped like a box, after his previous mech was destroyed.

He had a calm face, trusting eyes, poofy hair and a skinny body. His style was vintage and he wore transition lenses (prescription).
Teasel Mode

**Teasel Mode** is a Hyphan/Ashen. She is the pilot of the mech the Day’s Eye. Her playbook is **the Witch**.

While her mech is driven by Divine power, it is neither Hallow nor Hollow. Teasel seizes the power that fuels her mech through her pact with Perennial. She leans on the Divine when in trouble and gets special boons and magical skills from Perennial. The Day’s Eye wields a very powerful and cool rifle.

Teasel wears a dark grey, very simple dress with sheer blue stockings and triangular black and white chevron adornments on her toes. She wears a long golden necklace that goes up to under her jaw. Her antlers are akin to small nubs to which she has attached etched glass horns/antlers that glow with colored lights (sort of like gift shop plaques).
Branched

**The Branched** are a post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free. They reside in the Golden Branch star sector, including the planets of Kesh and Apostolos. The Divine Principality has responded with constant military aggression, considering these planets the foundation of two Stels. This has forced the Branched to rebuild themselves as soldiers first and foremost.

## References

1. ↑ PARTIZAN 31: The Grand Premiere, dossier
Sovereign Immunity

**Sovereign Immunity** is a character in PARTIZAN. His playbook is **the Hero**.

## Backstory

**Sovereign Immunity** is a monk from a once mafia-like Received Asterism monastic order called the Shepherd's Crook. It hosts an elite rank of political advisors called Sovereign Immunities, which are offered a high degree of diplomatic immunity. As one might guess, Sovereign Immunity used to be one of those advisors. He worked for Stel Kesh, specifically for Clementine's mother, Crysanth.

Eventually, Sovereign supported a farmer rebellion, which ended his alliance to House Kesh. He kidnapped the child Princept, Dahlia, and was eventually captured by the Apokine. Since he officially has immunity status, on paper he now serves as the advisor to the prison warden on Partizan -- although he is still very much imprisoned.

His drive is to become Clementine Kesh's assigned Sovereign.

## Appearance

Despite being about 76, he looks much younger, with the body type of an action movie star.

He usually wears the prison uniform or drab robes in earth tones or greys and black.

His look is weathered, fit, weary, and chiseled.

## Mech

Sovereign Immunity’s hallow, **Old Glory**, is a modified Singh Sisters Wheel Service & Heavy Industry Ltd. “Deltoid” model. Used for rapid agricultural construction, able to create small shelters in minutes, and large modular structures in a matter of hours instead of days. Able to rapidly create barricades with large construction panels. Wields a spike-planting gun and a scythe, the latter of which was appropriated from an agricultural hollow. Once featured the icon of the Shepherd’s Crook, but this was melted by a flamethrower, then removed, leaving behind the negative space of the symbol instead of a scorch mark.

It still shows battle damage from its use during the rebellion. It doesn't have legs, and instead hovers.

It is blessed by Future.

## Beliefs

* Clementine's affections are my ticket off this lousy rock.
* Ver'million Blue: I am a scalpel; I'm not sure I am in need of a hammer.
* Exeter Leap: I love a scoundrel, I hate complications.
* Million is a delight. I simply must show her to the whole universe.
* Clementine can be the just ruler of a Stel.

## References

1. ↑ PARTIZAN 09: DESERT SQUIRE - VANTAGE, dossier
2. ↑ 2.0 2.1 PARTIZAN 17: BITTER AIR - THREECARD, dossier
3. ↑ PARTIZAN 09: DESERT SQUIRE - VANTAGE
4. ↑ PARTIZAN 16: BITTER AIR - BEHEST
Company of the Spade

The **Company of the Spade** is a veteran mercenary unit on Partizan, and was one of the groups that formed Millennium Break. It's members are majority space miners, who specialised in working in dangerous environments. They’ve been brought to Partizan to combine both types of expertise.

The Company has a core tenant of trying to help its members ensure that their bodies work as best they can, with an awareness that all bodies are different. Some of the hostile environments that the group works in require that the members modify their bodies, making it easier to work under those conditions. Additionally, due to the danger of working in these environments, several of the members of the Company of the Spade were wounded during their work.

They are a worker led organisation, similar to the Oxblood Clan.

## References

1. ↑ PARTIZAN 26: Millennium Break: Breaking Vigil
Cymbidium

**Cymbidium** is the Ashen Elect of the Divine Past. During the introduction of The Seaside Town of Obelle, he bought Past through The Portcullis System to Partizan.

He was then inside it when it crashed on Partizan near the town of Obelle. While dying, he saw Thisbe, and mistaking her for an Ashen, gave her a message to pass on to Mourningbride:
Si’dra Balos

**Si’dra Balos** was formerly part of a communications division of the Apostolosian Navy where si saw the cost of war first hand. Now they dream of a world where people can connect instead of fight. Having defected to Columnar, they now work for the messaging service Strand Semaphore. Si'dra is sunny, flexible and pacifistic.

They were close with Millie during their service days, and were "the only person who had any sort of idea that Millie was planning something." However, si believes Millie was KIA until Millie contacts si in PARTIZAN 20: On the Eve of Revolution under the name Cinnabar Cyan.

Si'dra is in their 20s. Their hair is in a curly red bob and they have purple-red scales.

## References

1. ↑ PARTIZAN 00: The Divine Principality
2. ↑ 2.0 2.1 PARTIZAN 20: On the Eve of Revolution 1:41:00-1:44:30