recursal/Fanatic-Fandom huggingface dataset:
Wanderer Anti-Missile

## Description

As a defense against the tracker pods used by the Unfettered Hai, the Wanderers have developed a hard-hitting anti-missile system that can knock almost any missile out of the sky with a single shot.

## Information

* Purchasing the Wanderer Anti-Missile requires a Wanderer Outfits License.
* The Wanderer Anti-Missile only becomes available during the Wanderer campaign.
* The Wanderer Anti-Missile is probably the third best anti-missile turret in the game, being more efficient than the Warder Anti-Missile in mass, energy, and heat while having the same per-second utility. The Point Defense Turret is superior in its damage output and firing rate, allowing one Point Defense to potentially replace two Wanderer Anti-Missiles, but is less efficient in energy and heat, and has shorter range. The Tier 3 Anti-Missile is obviously superior to both but is difficult to obtain and limited in numbers.
* Due to its efficiency and small size, the Wanderer Anti-Missile is preferred over other anti-missile turrets on smaller ships.

## Location

These are the ports where the Wanderer Anti-Missile can be purchased.

* Vara K'chrai, Ka'ch'chrai
* Ap'arak
* Iyech'yek
* Es'sprak'ai
* Kiru'kichi
* Si'yak'ku
* Pik'ro'iyak
* Aya'k'k
* Kiro'ku
* Ka'pru
* Ik'kara'ka
* Chy'chra
Yllke

## Yllke

### Outfitter

No

Yllke is an uninhabited binary system in Gegno space.

## Landing Locations

Yllke does not have any landing locations.

## Links

Yllke links to the following systems:

* Aleit
* Iigen
* Tscera

## Mining

The following mineable asteroids spawn in Yllke:

* Aluminum
* Iron

## Fleets

The following fleets spawn in Yllke:

* Gegno Basic
* Gegno Cargo
* Gegno Miners
* Quarg (Gegno)
Wah Ki

## Commodity Prices

### Luxury Goods

1135

Wah Ki is a system that is located in Hai space. It is controlled by the Hai.

## Landing Locations

Wah Ki has the following landing locations:

* Cloudfire

## Links

Wah Ki links to the following systems:

* Bore Fah
* Bote Asu
* Wah Yoot
* Zuba Zub

## Amenities

Cloudfire possesses both an outfitter and a shipyard.

## Mining

The following mineable asteroids spawn in Wah Ki:

* Iron
* Lead
* Titanium

## Fleets

The following fleets spawn in Wah Ki:

* Small Hai
* Large Hai
* Small Hai Merchant
* Large Hai Merchant
* Small Hai Merchant (Human)
* Large Hai Merchant (Human)
* Small Hai Merchant (Sympathizers)
* Large Hai Merchant (Sympathizers)
* Small Human Merchants (Hai)
* Large Human Merchants (Hai)
* Large Plundering Unfettered
Wezen

Wezen is a binary system that is located in the Deep and controlled by the Republic.

## Landing Locations

Wezen has the following landing locations:

* Alfheim
* Phoenix Station

## Links

Wezen links to the following systems:

* Naos

## Amenities

Alfheim possesses an outfitter, but not a shipyard.

## Mining

The following mineable asteroids spawn in Wezen:

* Silicon
* Titanium

## Fleets

The following fleets spawn in Wezen:

* Small Deep Merchants
* Large Deep Merchants
* Small Deep Security
* Large Deep Security
* Small Northern Merchants
* Large Northern Merchants
* Small Northern Pirates
Zenith

Zenith is a planet in the Alnilam system. It is controlled by Pirates.

## Image

Zenith is a cold and unpleasant world, where the fog seldom lifts and the sun is rarely seen, where much of the lowlands are flooded each day by the tide, and storms are unpredictable and fierce. It has, however, one major advantage as a place to settle: it is far enough away that the Republic makes no attempt to control it.

Several villages have been founded near the equator, and in addition there are an unknown number of private holdings, ranging from underground bunkers to enormous concrete fortresses. Because the land is owned by no government and anyone can build a dwelling without permission or paperwork as long as they are willing to fight off any other claimants, the total population of Zenith is unknown.

## Spaceport

To create a spaceport for Zenith, one enterprising privateer a few centuries ago used a mixture of explosives and heavy machinery to shift the top of one of the tallest mountains down into the neighboring valleys, creating a high plateau that is (usually) above the fog line. There are landing pads both for starships like yours and for airships that carry cargo to and from the settlements elsewhere on the planet. The port is nearly deserted, however; it is clear that they do not do much business here.

## Information

* Zenith has a tribute value of 400 and is defended by small Northern Pirate fleets.

## Story (SPOILERS)

During the mid-late Wanderer storyline, the player discovers an Alpha base on Zenith that acts as the control center for a massive, stolen Kor Sestor fleet. When this fleet begins an invasion of Republic space starting at Farpoint, Admiral Danforth tasks the player with delivering an experimental bomb to Zenith in hopes of destroying the base and sending the fleet into disarray. Though the choice of whether to bomb Zenith is left to the player, the size of the invading Kor Sestor fleet means that defeating them conventionally is almost impossible without cheats. When deployed, the bomb proves to be much more powerful than even nuclear weapons, cracking the planet's crust and sending shockwaves across the planet's surface, devastating what little human civilization exists there. The explosion's aftermath can be seen from space for several months afterward, and the last paragraph in the planet's description will be permanently replaced with the following:

The settlements here were never more than tenuous villages operating on the brink of starvation as they sought to make a living in this icy wilderness. Now, many of them have collapsed due to massive earthquakes that came after the Oathkeepers had the planet bombed to destroy an Alpha base.Zenith after being bombedZenith 40 days after the bombing
Rajak

Rajak is an uninhabited system that is located in the Far North. It is controlled by the Republic.

## Landing Locations

Rajak does not have any landing locations.

## Links

Rajak links to the following systems:

* Hassaleh
* Sumar
* Ultima Thule

## Mining

The following mineable asteroids spawn in Rajak:

* Silicon

## Fleets

The following fleets spawn in Rajak:

* Small Northern Pirates
* Large Northern Pirates
Pelubta Station

Pelubta Station is an Arachi station in the Pelubta system.

## Image

Pelubta Station was built shortly after the Arachi discovered the hyperdrive, initially to take advantage of the massive amounts of solar power generated by the nearby stars. However, now it is mainly used as a hyperspace fuel refinery. Although it has endured some solar flares, constant maintenance means that the station still doesn't show its age.

Pelubta Station is also used to study one of the binary stars in this system, since it has a similar makeup and age to one orbited by a Heliarch ringworld. Most of this research is focused on predicting stellar phenomena, especially the most abnormal ones.

## Spaceport

The intake section has a consistently high traffic, mostly made up of Coalition merchants supplying the station and leaving with shipments of fuel to take to other Arach worlds. The science section seems to be completely closed off to non-Heliarchs. Considering that the work done here should be relatively benign, the station may also serve other purposes.

## Information

Coalition planets and stations cannot be dominated.
Yedikule

Yedikule is an uninhabited moon that orbits Xerolophos in the Arculus system.

## Image

Although much smaller than most gaseous planets - including the one it orbits - the thick atmosphere of Yedikule and its rocky core make it a gas dwarf. While it was not the first to be discovered in human history, it is very improbable to have formed around a gas giant, and the extreme differences between its atmosphere and the one of Xerolophos further suggest this was not its original location.

While virtually every craft that tries to land here is a fuel scooping drone, a large number of satellites orbit Yedikule at various heights, meaning that it must have been exhaustively studied in the past.

## Information

* Landing on Yedikule requires the gaslining attribute, which is only available on certain Remnant ships.
Warfeed

Warfeed is a planet in the Hi Yahr system. It is controlled by the Unfettered Hai.

## Background

### Outfitter

None

Warfeed is mostly covered in oceans, and much of its land area devoted to agriculture. Most of the fields are tilled and harvested by robots, but there are also many scattered homesteads of subsistence farmers, who survive with the aid of little or no technology.

In recent years, both the land and the seas of Warfeed have begun to show the toll of centuries of overharvesting. Large portions of the continents near the equator are now nothing but growing deserts, and even the best remaining farmland is sandy and nutrient-poor. All but the smallest marine organisms have been nearly fished to extinction.

## Spaceport

This spaceport is a collection of ramshackle wooden buildings and packed dirt landing pads. The wagons piled high with produce and bags of grain would not look out of place in many human ports, but they are being drawn by giant lizards instead of horses or oxen. There are no human beings here, and most of the Hai eye you with suspicion and distaste.

## Information

* Warfeed has a tribute value of 6,000 and is defended by Small Unfettered and Large Unfettered fleets.
Ultear - Seven Kin of Purgatory (event)

## Leader skill

Increase the power of water-attribute attacks by 20%

## How to obtain

Log-in bonus for logging into the game for 5 days during Grimoire Heart event

For 2nd Grimoire Heart event, available as possible reward through quest

## Additional Information

Inherent Magic: Rosen Krone 薔薇の王冠

Evolve with 5 Ultear-evolution items obtained through Caprico quest
Mizar

Mizar is an uninhabited system that is located in the Dirt Belt. It is controlled by the Republic.

## Landing Locations

Mizar does not have any landing locations.

## Links

Mizar links to the following systems:

* Algorel
* Arcturus
* Cor Caroli
* Ipsing

## Fleets

The following fleets spawn in Mizar before July 24, 3014:

* Small Southern Merchants
* Large Southern Merchants
* Small Southern Pirates

The following fleets spawn in Mizar on and after July 24, 3014:

* Navy Surveillance
* Small Republic
* Large Republic
* Small Southern Merchants
* Large Southern Merchants
* Small Southern Pirates
Ultimate . Dance of Magic Wikia

Welcome to the Ultimate Dance of Magic (fairytail-gkmh) wiki!
Please help us make this wiki grow by adding new information.

## Looking for editors!

Anyone is free to edit the wiki, so please help by adding information if you are able to. The unit and magic pages still need a lot of work!

 Genre
 OS
 Release date
 Maker

©真島ヒロ・講談社/フェアリーテイル制作委員会・テレビ東京

©COPRO
Winter Gale

Ship Class
 Image
 Standard Cost
 Shield
 Hull
 Mass
 Drag
 Fuel Capacity
 Heat Dissipation
 Required Crew
 Bunks
 Cargo Space
 Outfit Space
 Weapon Capacity
 Engine Capacity
 Gun Ports
 Turret Slots

## Shipyard Description

The Winter Gale was designed by the Wanderers as a hardier and better-armed alternative to their existing light patrol ships. The Gale's large number of weapon hardpoints makes it flexible enough to reconfigure for facing a wide variety of enemies.

## Location

The Winter Gale is not yet in the game, but it will be available for purchase in Wanderer space.

## Outfits

These are the standard outfits initially equipped on each Winter Gale.

## Information

* The Winter Gale is not yet in the game, and will probably be added with part 3 of the Wanderer storyline.
* Purchasing the Winter Gale will require a Wanderer Military License.
How to battle

## Things to note

* The order in which the characters in the team attack depends on their speed.
* All magics have a CT (cool time). It represents the number of turns before you can use that magic again.
* Ultimate magic (極魔法). When this button lights up, tap on it to attack all enemies at once.

## Abnormal status

Enemies can cause your characters to go into abnormal status.

* Burn (火傷)
* Freeze (凍結)
* Poison (毒)
* Darkness (暗闇)
* Stun (スタン)
* Confuse (混乱)
* Sleep (睡眠)
* Petrify (石化)

## Manual battle

   There are 2 bars shown beside the icon of each character in your team.

* Top: HP
* Bottom: Gauge - The higher the character's agility, the faster the gauge fills. The character can attack once the gauge is full.

You can choose to use "normal attack" or "magic attack" by tapping on the respective icons.

* There is no restriction on the use of normal attacks.
* For magic attacks, a CT number will be shown after the attack is used. This represents the number of turns before you can use that attack again.

You can use the "ultimate magic attack" when the icon lights up. This attack inflicts damage on all enemies.

## Auto battle

To play in auto mode, toggle "auto battle mode" to "on". You can choose the speed to be 1x or 2x.
Pulse Cannon

## Description

Like most examples of Hai engineering that you have seen, the Pulse Cannon does not stand out as a particularly advanced or elegant technology, but it has a reputation for being efficient, reliable, and well-balanced.

## Location

Pulse Cannons can be purchased at the following ports:

* Allhome, Heia Due
* Cloudfire, Wah Ki
* Darkcloak, Wah Yoot
* Giverstone, Zuba Zub
* Greenwater, Fah Soom
* Hai-home, Ya Hai
* Heartvalley, Io Lowe
* Icelake, Uwa Fahn
* Makerplace, Ula Mon
* Newhome, Da Ent
* Snowfeather, Bore Fah
* Stonebreak, Imo Dep
Oup Je

Oup Je is a planet in the Auhru system that is controlled by the Gegno Scin.

## Image

The many beveling formations here provide the Gegno Scin with a rich amount of materials for their cities and ships. Below are small woodlands that seem to be stripped down one way or another, with few living areas scattered about. It is apparent that this planet has been worn down over time, both to natural and unnatural causes.

## Spaceport

A few Scin in the spaceport are equipped with what looks like heavy mining gear instead of normal pilot attire, and are never seen boarding any spacecraft. Rather than cautious, they appear to be genuinely curious of your presence, staring at you in fascination. Presumably, these Scin spend most of their days deep in this planet's mines, so seeing anything beyond minerals or machinery, let alone foreigners, is quite astonishing to them.

## Information

* Landing on Oup Je requires a reputation of 1.
Pugglemug

Pugglemug is a planet in the Deneb system. It is initially controlled by the Pug but becomes neutral at the end of the Free Worlds storyline.

## Background

### Outfitter

No

This planet appears to be the Pug capital. Cities with impossibly high towers, connected by arches and bridges, are sprinkled across the landscape, and surrounding the cities are shorter, uglier buildings used as factories. However, a surprising amount of the land area is unsettled, its natural beauty untouched. Given how much damage humans did to Earth before discovering the hyperdrive, you find it hard to fathom how a species isolated in a single star system could have enough restraint to leave their home so pristine.

## Spaceport

The primary spaceport here is marked by an enormous collection of arches forming an open-air dome. Based on the power cables and devices attached to the sides of the arches, you suspect that the entire dome can be protected by an energy shield if necessary. Inside it, landing platforms jut out from the arches at many different levels.
Pre-registration

To pre-register, leave your email address at the bottom of this page, and click on the "iOS" or "Android" button depending on the OS your phone is using. You will be informed by email when the game is released.

## Pre-registration bonuses

The bonuses increase with the number of people that have pre-registered.

If the number of people who have pre-registered exceeds 10000, everyone will receive:

* 5 Fairy stones
* 300 of each type of Elementals

If the number of people who have pre-registered exceeds 50000 in a week, everyone will receive:

* [Swimsuit Requip] Erza Scarlet

If the number of people who have pre-registered exceeds 50000 in a week, everyone will receive:

* [Angry Fire Dragon] Natsu Dragneel

If the number of people who have pre-registered exceeds 80000, everyone will receive:

* 5 Plues (rare 2)
* 3 Plues (rare 3)
Ruchbah

Ruchbah is a system that is located in the Core and controlled by the Syndicate.

## Landing Locations

Ruchbah has the following landing locations:

* Crossroads

## Links

Ruchbah links to the following systems:

* Algol
* Alpha Hydri
* Ankaa
* Alpheratz
* Hamal
* Sheratan

## Amenities

Crossroads possesses an outfitter, but not a shipyard.

## Mining

The following mineable asteroids spawn in Ruchbah:

* Tungsten

## Fleets

The following fleets spawn in Ruchbah:

* Small Core Merchants
* Large Core Merchants
* Small Core Pirates
* Large Core Pirates
* Small Syndicate
* Large Syndicate
How to fill in details for unit pages

## How to edit this page

* Image width should be set to 700px for display.
* Infobox to be placed below image. Template:Infobox\_game\_character.
* Please fill in whatever information you can.
* If unit card is available, the image width should be set to 220px (default value).

### Character types

* アタック = Attack
* ガード = Guard
* サポート = Support

### Resistance against other attributes

* 強い = Strong
* 普通 = Normal
* 弱い = Weak

### Categories to tag

* "Unit"
* Name of character
* Rarity: [Rarity: 1] [Rarity: 2‎] [Rarity: 3] [Rarity: 4]
* Type: [Type: Attack‎] [Type: Guard] [Type: Support‎] [Type: Unknown‎]
* Incomplete unit pages should be tagged as "Incomplete"

## How to obtain

Information on how to obtain the unit goes here.

* Fairy stone gacha
* Jewel gacha
* Special gacha

Eg. Events, Quests

## Additional information

Any other notes about the unit
Backup/Transfer your account

Account details are automatically saved on the game's server. You can't link it to your email address or your social media accounts; instead, each account has a user id and secret code that identifies it.

**Please make sure you note down your account details somewhere once you have installed the game! If you don't do this and lose the app, you won't be able to get your account back.**

## 1. Obtain your account information

* Tap the icon with the Fairy Tail symbol on the main page, and you will be shown your account info.
* Copy down your user id and secret code.

## 2. Restart the game on your new device

Go back to the starting screen and tap on the "change device" button.
Reunion

Reunion is a planet in the Caph system near Earth. It is controlled by the Syndicate.

## Background

### Outfitter

Yes

Reunion is one of the most Earth-like planets found by the early settlers, all the way down to its moon and tides. It has grown into a mostly urban world, which supplies manufactured goods of all sorts to the neighboring systems.

Local politics are unusually lively for a Republic world, to the point where a seat in the local legislature is often more hotly contested than one in the Republic Parliament. Topics of debate include trade and taxation, of course, but also seemingly fringe issues like biodiversity regulations for city green space. It may be that a world with no terraforming needs is focusing instead on tweaking society itself.

## Spaceport

The spaceport, although designed as a clean and modern building, is a place of barely controlled chaos: vendors selling food on the sides of the hallways, tourist families with young children, and even a few farmers driving cattle. People of every age and race and occupation rub shoulders here, but there is no sign of the extreme sort of poverty that you have seen on some other worlds.

## Shipyard

* Basic Ships
* Megaparsec Basics
* Syndicate Basics (shipyard)

## Outfitter

* Ammo North
* Common Outfits
* Lovelace Basics

## Information

* Reunion has a tribute value of 2900 and is defended by Large Syndicate Fleets.
* Landing here has no required reputation.
Wolf Pack

*This page may contain **Spoilers.***

A term used to describe a group of pirates who team up together to take down a target which they could not have individually taken down.

It is also the name of a group associated with the Free Worlds who try to end the war with the Republic faster by targeting Republic food convoys headed north. During the Checkmate storyline, they will also assist the Free Worlds by doing preliminary strikes on Republic ships by using nuclear weapons. However, their ships are destroyed by the Pug before they reach Earth.

### Consequences

Completing the mission chain (destroying freighters, then bulk freighters, then a bactrian) will prevent the Oathkeepers from assisting with the liberation of Poisonwood.
Shard Fabricator

## Description

To reduce reliance on supply chains during prolonged war time, this outfit contains specialized fabricators that produce simple kinetic missiles from stock materials and a small amount of stored fuel; their guidance system merely receives data from the shipboard radar. The missiles are fired in volleys of six at a time from each launcher, making them very effective at overwhelming point defenses despite their fragility. However, the low amount of fuel they carry means they can only home in on the target for about a second before they turn into unguided ammunition. Because they are manufactured on the spot, it takes a long time to reload.

## Location

This cannot be purchased but can be found equipped on the Black Diamond.

## Information

* Only twelve of these exists in the game.
* This weapon doesn't require ammunition, just a small amount of hyperspace fuel.
Small Steering Module

## Description

Despite its high efficiency, this module is not sufficient for any but the tiniest of ships. Instead, the modules are designed with the expectation that ships may use two or three of them in tandem.

## Location

This can be purchased from Coalition space.

## Information

* Purchasing this requires a Coalition License.
* Due to its very small size, this engine can be useful for craft whose performance doesn't matter, like the Boxwing.
Pages that need work

Please feel free to edit/add information to any of the pages.

## Tutorial pages

I have only uploaded the translated menus and pictures containing some information. Feel free to add text to these to make them clearer.

## Character info pages

Please help to create pages if you have screenshots of the character information. Instructions are listed on the sample unit page.

Do fill in any information you are aware of; incomplete info pages are still better than nothing!

Characters drop at rarities of 1-4, and can be evolved once.

*For evolved characters, add "(evolved)" to the end of the page name to separate them from the unevolved version.*

### Looking for stats of these characters:

* 【火竜の魔導士】ナツ Natsu - Fire Dragon Mage
* 【悠遠の衣】エルザ Erza - Robe of Yuen
* 【星霊魔導士】ルーシィ Lucy - Celestial Spirit Mage
* 【天空の少女】ウェンディ Wendy - Girl of the Sky
* 【サタンソウル】ミラジェーン Mirajane - Satan Soul
* 【聖十大魔道】ジョゼ Jose - 10 Wizard Saints
* 【ビーストソウル】エルフマン Elfman - Beast Soul
* 【楽園の支配者】ジェラール
* 【暗殺の三羽烏】斑鳩
* 【S級魔道士】ラクサス Laxus - S-class mage
* 【聖十大魔道】マカロフ - Makarov - 10 Wizard Saints
* 【氷の造形魔導士】グレイ Gray - Ice-Make Mage
* Minerva - Sabertooth
* Jiemma - Sabertooth
Gacha

[in progress, will clean up in future]

Gacha is where you can get most Rare 4 units. You can use fairy stones or jewels for a pull, and you randomly receive a unit. You can do a single pull, or eleven pulls.

Fairy Stone Gacha:

Obtained by using 5 fairy stones.  Units that you can obtain can range from Rare 2 to Rare 4.  This is where Limited Gachas are located when they are available.

Sometimes, due to popular vote done on the game's official page on Twitter, certain Rare 4 characters will have a higher obtainable rate.  Recently, most limited gachas have their obtainable rates increased.

[List of units available from Fairy Stone Gacha here]

Jewel Gacha:

Units that can be obtained here range from Rare 1 to Rare 3, for 20,000 jewels for one pull

Special Gacha:

Available duing limited intervals, players can use 1 fairy stone for units available in the Fairy Stone Gacha once per day
How to download

## iOS Guide

This game is only available from the Japan iTunes store. You will need to create a new account in order to download it.

1. Open iTunes and sign out of your account.
2. Scroll to the bottom of the page and you should see the flag of a country. Click on it and select "Japan".
3. Go to the Ultimate . Dance of Magic page and download the app.
4. Create a new Apple ID. Leave the gift card area blank.
5. Enter a new mail address and password.
6. You will need to input a Japanese address, so look up one.
7. You're done! See this if you need additional help.
8. When a new version is released, update the app as how you would for your other apps.

## Android Guide

### Via QooApp

Download the latest apk via QooApp.

1. Download the QooApp APK and install onto your device. *(You need to allow "unverified sources" in your phone settings.)*
2. Open the Ultimate . Dance of Magic page and download the app.
3. To update the app, do so via the same page.

### Via VPN

1. Download any VPN and change your region to Japan.
2. You should be able to download the game directly from the Google Play store.
3. You can deactivate your VPN once the download it complete, but you will need to activate it when you need to update the app through the Google Play store.
Test

Ancient Wood: Primal Ward

`Well, you need to start somewhere you know.`
 Ancient Wood x5

## **Bows**

* *Section **Not** Complete*
* Primary Material affects the item name and main properties
* Secondary Material affects quality and weight
* Last Update: Build 0.1010.3 - Beta branch

Dryad wood: Song of the Forest

`This fine weapon is crafted from the fabled Dryad wood. It is said you can hear their song as the arrows fly towards a worthy opponent!`
 Dryad wood x5
Großer Goldbonus

Der Große Goldbonus ist ein Promoevent, bei welchem Spieler durch gezieltes Aufladen Sonder-Boni erhalten.

Der Unterschied zum normalen Goldbonus ist, dass in diesem Fall größere Summen und bessere Preise vorhanden sind.

## Liste der Events

* 4.6. - 6.6.2016 Stolz
* 14.5 - 16.5.2016 Bescheidenheit
* 7.5. - 9.5.2016 Schwertschwester Jeanne
* 29.4. - 1.5.2016 Neid
* 22.4. - 24.4.2016 Mondhexe Abigail
* 26.3. - 28.3.2016 Mitgefühl
* 11.3. - 13.3.2016 Julia Rosenblühte
* 26.2. - 27.2.2016 Die Leere
* 12.2. - 14.2.2016 Der Wagen
* 29.1. - 31.1.2016 Sonnenschein
* 15.1. - 17.1.2016 Die Königin
Splashdown

Splashdown is a planet in the Canopus system. It is controlled by the Republic.

## Image

Splashdown is an aging world where plate tectonics have long since died down and the weather has worn the surface down into lowlands, marshes, and shallow seas. Most of the land area is not suitable for growing anything but rice, and only a few settlements have been built here.

Visitors tend to find this world boring, but the locals say they find beauty in the big sky and the subtle colors of the grasslands.

## Spaceport

The spaceport is in the "highlands," a wide plateau only a few hundred meters above sea level. In all directions, the horizon is an almost perfectly flat line, varied only slightly by low hills and copses of trees.

The port itself consists of some grain silos and warehouses, an open air marketplace, and a barbecue restaurant with outdoor seating. The buildings are all single-story, wood-framed construction.

## Information

* Landing here has no required reputation.
* Splashdown has a tribute value of 600 and is defended by Large Republic Fleets.
Managing your magic

Each character can only be equipped with up to 3 magics.

* [ALL] - for all characters
* [アタック] - for attack type
* [サポート] - for support type
* [ガード] - for guard type

### CT (cool time)

Every magic has a CT. The number represents the number of turns before you can use the magic again.

### Range

* Single unit (単体)
* All units (全体)

### Maximum level

The maximum level of magic is 20. However, this can be increased to 40 by limit breaking with the Secret Book of Magic.
Tree Skeleton Key Stone

Although in appearance it may look somewhat similar to a tree, you don't know how it is supposed to resemble a skeleton. You aren't sure you want to find out either.

## Location

This outfit can be found on the Prototype B3-CC4 Person Ship.

## Information

* This outfit has the same effects as the Quantum Keystone/Quantum Key Stone outfits.
* This outfit can only be obtained by looting or capturing the Prototype B3-CC4 Person Ship.
Item overview

## Elementals

Used to create or level up magic.

**[View quest timings]**

## Seeds of Magic

Used to create or level up magic.

**[View list of items]**

## Secret Book of Magic

To limit break magic from level 20 to level 40. Obtained when friendship of mages is increased.

## Plues

Used to evolve mages. Obtained from selling mages or specific quests.

**[View quest timings]**

## Potions

     Magic soul potion: To recover team's HP

## Misc Items

Battle Tickets

For use in player vs player battles. 5 free tickets are given per day. There is an event featuring Ichiya every few days that gives an extra ticket per completion
Sunder

* Overhead
* Thumbnail

The **Sunder** is a ship specialized for mining operations.

## Description

The Sunder is a versatile mining platform equipped with dedicated prospecting equipment, most notably an undercarriage that supports two Mining Drones. The lineage of this ship can be traced back to the old asteroid mining ships used in the Sol Main Belt centuries ago; however, because of recent Syndicate efforts to further exploit the Core's mineral wealth, the newest model of the Sunder is now manufactured by Syndicated Shipyards.

## Outfits

These are the standard outfits initially equipped on each Sunder.
Conflux Plain Air

# Сфера Воздуха

**Гравитация:** Слабая субъективная - обитатели плейна сами определяют направление своего притяжения, медленно дрейфуя в вабраном направлении.

**Течение времени:** Нормальное.

**Размер:** Бесконечный *Плоский* мир - снизу переходит в Материальный мир, Сверху вливается в Изначальный хаос элементов.

**Изменчивость:** Изменяемый.

**Элементы и Энергии:** Преобладает воздух, окружен астралом и не проходит через фазы влияния негативного и позитивного плейнов.

**Магия:** Нормальная.

Сфера Огня связан со следующими сферами:

* Материальный Мир
* Изначальный Хаос Элементов
* Астрал
Conflux World

В общем повторяет **The Great Wheel** космологию с небольшими отличиями.

* Элементальный Хаос разделяется на 4 элемнта которые сливаясь фомируют Материальный мир и его Эхо.
* Эфир обвалакивает и служит границей миров защищает их как буфер от воздействия асрала и прямого течения энергий других миров.
* Материальный мир получает Энергию через эфир от плейна позетивной энергии, и отдает её на плейн негативной энергии.
* Млечное море является хрнилищем жизненый энергии, одушивляющих все миры. Потоки жизненой силы проходят через миры, неся души всего живого в млечное море и возвращая жизненую силу обратно в миры.
* Астрал заполняет все протсранство между мирами не соедененными друг с другом
Opus Dwarf

# Краснолюды

## Овражные (Hill Dwarf)

Незримый Север = Андскальт - Анды, Андскальты, Скальцы (Анд, Андиец, Андскальтец, Андскиец, Андскатка, Андскийка)  - На Север от Трех Королевств, на Юг от Тролленхайма = Скандинавские гномы из легенд.

## Горные (Mountain Dwarf)

Вод Асиль - на Восток от Трех Королевств - На Запад от Туран Бэйл - Воды, Асильцы (Асилец, Водан, Асилийка, Асилка, Водачи)

Пайк Стрэд - На Восток от Ярсад Бэйл - Пайки, Страды, Пикты (Пайк, Пикт, Страдец, Пикта, Страдка)

# Вера в “Первых”

*Культ Предков*

Громаш - Первый среди войнов и пьяниц = Символ: Руна Gar = Домен: Война

Зарак - Первый Рунописец = Символ: Руна Ziefu = Домен: Знания

Орно - Составитель Кодекса Кланов и Первый Смотритель традиций = Символ: Руна Hael  = Домен: Знания, Смерть

Гурин - Хранитель Руд и Первый Счетовод = Символ: Руна Feoh = Домен: Трюкачество

Первый Заклинатель Тверди и Почвы, Первый Геомант = Символ: Руна Ear = Домен: Природа

Имра - Первая среди жен и матерей = Символ: Руна Oefel = Домен: Жизнь

Скульд - Хранитель Огня, Первый среди кузнецов = Символ: Руна Cpeorf = Домен: Свет
Кляйн - Первый среди покорителей поверхности,Первый покоритель Бурь (изобретатель Громоотвод) = Символ: Руна Dae = Домен: Буря
Opus Elf

# Эльфы

## Эладрины

На Север от Трех Королевств, за Андскасьтскую Стену, в Сердце Троллехайма - Зимний Двор (Культ Дикой Охоты)

## Высшие

На территории Трех Королевств, городские диаспоры - Весенний Двор (Единники)

Древняя Мудрость - Городские Цыгане, Евреи, Киликийцы (Средневековые Грузины)

## Лесные

На Запад от Фаран Бейла, На Юг от Риада Дау - Осенний Двор (Древняя Мудрость - Культ Госпожи Леса)

## Дроу

На Юг от Трех Королевств - Двор Праха (Многоцветный Двор) / Древняя Мудрость (Культ Белого Паука) - Берберские пираты
Severe Injuries Table

## Randomiser

Click **HERE** below to regenerate results. This automatically generates a result of 1-10 with no modifiers.

**Head**

**Arms**

**Body**

**Waist**

**Legs**

## Head

 6
 **10+** | **Destroyed tooth:** If you have 3+ courage, you boldly spit the tooth out and gain +2 insanity! Otherwise, the blow sends you sprawling and you are knocked down.

## Arms

 6
 **10+** | **Hit the dirt:** The blow sends you sprawling and you are knocked down.

## Body

 6
 **10+** | **Bowled Over:** The blow sends you sprawling and you are knocked down.

## Waist

 6
 **10+** | **Belly-up:** The blow sends you sprawling and you are knocked down.

## Legs

 6
 **10+** | **Hit the dirt:** The blow sends you sprawling and you are knocked down.
Phanteon Booster

Der Phantheon Booster kostet 298 Gold/Rubine und enthält mindestens zwei epische Karten.

Darunter befindet sich eine der folgenden Karten:

* Windtänzerin Fayne
* Ada die Bezaubernde
* Inuyasha
* Venus
* Minerva
* Tritonia
* Apollina
* Nepthys
* Tethys
* Tara die Erleuchtete
* Persephone
* Sachmet
* Ceres
* Spinnenkönigin Arakhi
Weisheit der Karten

Bei der Aktion **Weisheit der Karten**, welche auch Tarot Board genannt wird, ist es möglich sogenannte Sehersteine gegen Tarotkarten zu tauschen. Beim Großen Goldbonus gibt es 50 Sehersteine für 10.000 aufgeladenes Gold (130€).

Zeitplan der letzten Tarot Boards und der jeweiligen Tarots.

* 19.8.2018 - Der Teufel
* 25.5.2018 - Hohenpriesterin
* 6.5.2018 - Der Wagen
* 8.4.2018 - Rad des Schicksals
* 17.3.2018 - Der Herrscher
* 10.2.2018 - Die Liebenden
* 16.1.2018 - Die Königin
* 29.12.2018 - Sonnenschein
* Juli 2017 - Tod
* Juli 2017 - Gerechtigkeit
* 20.6.2017 - Urteil
* 13.6.2017 - Eremit
* Dezember 2016 - Der Gehängte
* ? - Die Leere ab hier sind alle Tarots erstmalig erschienen
* März 2016 - Sonnenschein
* ? - Der Wagen
* ? - Die Königin
* ? - Der Herrscher
* ? - Der Mond
* ? - Der Narr
* ? - Der Teufel
* September 2015 - Rad des Schicksals
* ? - Urteil
* ? - Die Sonne
* August 2015 - Der Magus
* Juli 2015 - Stärke
* Juni 2015 - Die Hohenpriesterin
* Mai 2015 - Die Liebenden
* April 2015 - Der Hierophant
* März 2015 - Der Turm
* Februar 2015 - Der Gehängte
* Januar 2015 - Der Stern
* Dezember 2014 - Die Welt
* November 2014 - Mäßigkeit
* Oktober 2014 - Tod
* September 2014 - Gerechtigkeit
* August 2014 - Der Eremit
Hybride

Hybride sind Kreaturenkarten, welche ab dem Update 2.0 erscheinen sind. Ihre Besonderheit ist das Herstellungsverfahren und die Durchmischung der Völker. Derzeit gibt es 72 Hybridenkreaturen die in 12 Gruppen unterteilt sind.

## Herstellung

Hybride werden im Alchemielabor aus zwei vorhandenen Karten fusioniert. Um eine Hybrid-Karte zu bekommen benötigt man je eine Karte von der jeweiligen Rassen mit denselben Rang und einen Synthesykristall. Das Ergebnis wird dann vom gleichen Rang sein, wobei es Zufall ist welche Karte man genau bekommt.

Es ist zu beachten das Karten von Gewöhnlich bis Episch Synthesekristalle benötigen während für Legendär und Göttlich ein Fortgeschrittener Synthesekristall benötigt wird.

### Synthesekristall / Fortgeschrittener Synthesekrisall

Synthesekristalle bekommt man durch:

* Für 20 Siegel im Siegelshop der Himmelsstiege
* Einlog- und Knappschaftsevent

Fortgeschrittene Synthesekristalle bekommt man durch:

* Für 1688 Gold im Shop
* Einlog- und Knappschaftsevent

## Gruppen

### Engel - Menschen

#### Heilige Krieger

* Himmlischer Kreuzknappe

* Himmlischer Kreuzritter
* Himmlischer Heerführer
* Schirmherr Alain
* Wächter der Templer
* Beschützer der Templer
* Hüter der Templer
* Großmeister Bastian

#### Himmlische Boten

* Herrlicher Bote
* Himmlischer Bote
* Vollendeter Bote
* Erhabene Leilani

### Engel - Elfen

#### Feen

* Türkis Fee
* Tigerauge Fee
* Lapislazuli Fee
* Königin Amnethyst
* Dämmer Fee
* Dunkel Fee
* Schatten Fee
* Zwielicht Auberon

### Elfen - Menschen

#### Halb-Elfen

* Flinke Schwester
* Wachsame Schwester
* Heldenhafte Schwester
* Athelia Celestant

### Dämonen-Oger

#### Orog

* Orog Raufbold
* Orog Wüterich
* Orog Verwüster
* Arag Geisterknüppel
* Brutaler Oger
* Wilder Oger
* Barbarischer Oger
* Throgg Gulba

### Dämonen - Untote

#### Todesboten

* Seelensammler
* Höllenwächter Guta
* Seelenverschlinger
* Beau Nidle
* Blauer Reaper
* Grüner Reaper
* Pinker Reaper
* Reaper Seth

#### Femmes Fatales

* Betörung
* Verlockung
* Verführung
* Jezebel die Wolllüstige

### Oger - Untote

#### Geflickte Gestalten

* Zottiges Elend
* Schäbiger Lump
* Wüstes Scheusal
* Viktors Monster

### Drachen - Bestien

#### Hydra

* Hydra
* Zornige Hydra
* Rasende Hydra
* Feurige Nagaroth
* Barbarischer Drakoth
* Brutaler Drakoth
* Böser Drakoth
* Talen Dragonius

#### Qilin

* Glimmender Quilin
* Glühender Quilin
* Feuriger Quilin
* Oriel Aschmähne

### Drachen - Goblin

#### Leprachaun

* Leprachaun
* Leprachaun Händler
* Leprachaun Banker
* Smeiktan Volzo
* Verschlagener Hobogoblin
* Launischer Hobogoblin
* Hinterlistiger Hobogoblin
* Khan Zharghun

#### Dragoner

* Dragoner Häscher
* Dragoner Scherge
* Dragoner Handlanger
* Waidmann & Scharfzahn
Stadtzentrum

Das Stadtzentrum ist dein wichtigstes Gebäude, hier kannst du den Hafen, das Alchemielabor, die Schmiede, den Stall und die Stadtmauer errichten als auch das Stadtzentrum selbst regelmäßig aufwerten. Die Stufe des Stadtzentrums bestimmt die Höchststufe der anderen Gebäude. Zum Aufwerten von Gebäuden werden Kristalle benötigt, die man durch Tägliche Abgaben im Stadtzentrum, sowie bei Events und Eventbossen erhalten kann.

Die erhaltene Menge an Abgaben steigt mit der Stufe des Stadtzentrums.

## Ausbauen

Im Stadtzentrum können fünf Gebäude errichtet und ausgebaut werden.

Durch den Ausbau des Stadtzentrums erhöhen sich die täglichen Silber- und Kristallabgaben. Alle anderen Gebäude können nicht höher als die aktuelle Stufe des Stadtzentrums gebaut werden.

Der Ausbau des Hafens erhöht die Ausbeute beim Segeln und schaltet neue Expeditionen frei.

Wird das Alchemielabor ausgebaut, verbessert sich die Erfolgswahrscheinlichkeit beim Kombinieren, ab gewissen Stufen können auch noch weitere Funktionen des Labors genutzt werden.

Das Ausbauen der Schmiede ermöglicht nach und nach neue Funktionen und verbessert die Erfolgswahrscheinlichkeit beim Verzaubern der Ausrüstung.

Durch das Ausbauen des Stalls kannst du die Herstellung von Sätteln beschleunigen, außerdem erhöhen sich die XP für das Recyclen von Sätteln.

Durch den Ausbau der Stadtmauer, werden die Silberabgaben erhöht und verstärkt diese gegen Angriffe.
Rachsucht

## Beschreibung

Rachsucht zählt zu den sieben Todsünden.

Je länger diese Karte auf dem Feld ist, desto größer wird der Angriffswert von verbündeten Kreaturen.

Verbündete und Gegnerische Kreaturen erhalten jedes mal 1 Feuerschaden, wenn Rachsucht am Zug ist. Zudem erhalten Verbündete Kreaturen die Fähigkeit Raserei 1 bzw. 2 und erhalten durch jeden erlittenen Schaden + 1 bzw + 2 Angriff.
Magistere

Un Magistere est un mage qui siège au Cercle des Magisteres. Il est élu lors du Magiini pour une durée de 10 ans. Il représente le pouvoir législatif du Magisterium.

Il vote les lois qu'il propose ou qui sont proposées par le Regnus. Il a accès à l'aile de la mémoire du Château de Pouvoir et loge dans l'aile du pouvoir de ce dernier ou dans le (village).

C'est donc un mage influent qui donne sa vie pour la survie des mages et la continuité de leurs savoirs. Ce sont généralement des mages doués voire extrêmement puissant avec une vision de la destiné des mages. Ils viennent des quatre coins du monde. Ils n'ont pas besoin d'avoir vécu à Magiinum pour être élu.
Impal

Impal ou Impallys (Nom à définir), est le continent le plus à L'est de Larken. Pour une raison inconnu, ce continent n'accueillie pas de grande Civilisation durant l'Age Blanc.

Ce continent à une forme d'autruche ayant le cou courbé.La tête pointe vers le Sud Ouest. Ce Continent est situé à l'Est de Centis

La tête est la plus peuplé car au centre des échanges du monde. De nombreuses citées états s'y trouve, a plupart du temps fondée par des marchands Jintsuu. La plus connu d'entre elle est sans doute Ydriss surnommé La ville aux ponts.
Booster

*Booster* sind Gegenstände, welche geöffnet werden können, um Karten zu erhalten. Jedes Booster enthält sechs zufällige Karten für die Kartensammlung. Dabei kann ein Booster auch mehrmals die gleiche Karte enthalten. Die Karten sind meist unterschiedlichen Ranges, je nach Booster variiert die Zusammenstellung der Ränge. So sind beispielsweise in einem Novizen Booster größtenteils gewöhnliche Karten, in einem Majestätischen Booster jedoch nie.

Booster können gegen Silber, Gold oder Rubine erworben werden. Für spezielle Eventbooster gibt es auch Quest, durch welche sie erhältlich werden.

Die Inhalt der Booster und somit das Ergebnis welche Karten gezogen werden ist komplett zufällig und wird erst mit dem Öffnen sichtbar. Manche Booster garantieren jedoch bestimmte Karten aus einer entsprechenden Auswahl. Einen Überblick über die verschiedenen Booster gibt es auf der Kategorieseite.

Die Wahrscheinlichkeiten für die jeweiligen Karten können von Booster zu Booster unterschiedlich sein und müssen ausgezählt werden.

Booster sind vermutlich der effizienteste Weg (vom Kosten- und Zeitaufwand) um viele (neue) Karten zu sammeln, aber auch sehr willkürlich. Die Spieler können auf diese Weise schnell ihren Kartenpool vergrößern, aber um ganz besondere Karten zu erhalten, empfiehlt sich dieser Weg nicht.
Forteresse des mages

La forteresse des mages est le lieu où se sont établies la plupart des mages de (insérer nom du monde). Elle fut construite autours du lieu de fuite du mage Levenark. Ce dernier en fut le fondateur. Elle est devenue au fil des années une cité Etat appelée **Magiinum**. Elle est dirigée par le Regnus, chef du gouvernement des mages que l'on nomme le Magisterium.

Elle englobe les trois quart de l'île des mages. Elle fut construite au sein d'un immense cratère, vestige d'un volcan éteint s'élevant au Nord de l'île.

au nord où il y a le port du Château de pouvoir, qui profite de l'estuaire de la seule rivière de l'île, perçant le flanc : la chimère.

On y accède par le sud, une route part de la ville portuaire. L'entrer est strictement réservée aux mages. Le seul moyen d'y aller sans être Mage est d'en avoir reçu l'autorisation par le Regnus, l'Orbis ou l' (organisateur). Le Doyen, le Scriptarum ou le Majorem peuvent faire une demande à L'Orbis ou au Regnus afin d'autoriser un visiteur extérieur.

Même Les mages doivent suivre un long chemin administratif passant par l'Orbis afin de se voir accréditer d'un droit de séjour.

A ouest, on y trouve une forêt dense (nom de la forêt) qui cerne le château (nom), en ruine.

A l'est il y a la seule ville, (nom de la ville), de (nom du monde) constitué d'une population majoritairement mage. elle représente à elle seule un quart de la forteresse.

Entre les deux enfin, il y a le château de pouvoir. Cet immense château fort est le centre d'une étoile à quatre branches, (nom de l'étoile), symbole des mages. Les branches sont disposés ainsi : Nord Est : Branche du savoir, Sud Est : Branche de la garde, SO : Branche des accueillis, NO : Branche de l'apprentissage ou Académie des Mages.

Le château de pouvoir est percé en son centre par un plateau relativement haut (mettre hauteur) entouré de la (nom de la rivière) qui l'a érodé au fil du temps. En haut y a été construit le Palais du Regnus.
Ruf Shop

Im *Ruf Shop* können spezielle Karten unbegrenzt häufig gegen dementsprechende Silberpreise gekauft werden. Dabei sind diese Karte nach Völkern sortiert und werden erst nach und nach mit wachsender Ruf-Stufe freigeschaltet.

## Übersicht

Liste aller Karten im Ruf-Shop sortiert nach Ruf-Stufe und Volk.

Die Silberkosten pro Karte sind von Rang zu Rang unterschiedlich:

* = 100 Silber
* = 500 Silber
* = 2.500 Silber
* = 18.000 Silber
* = 320.000 Silber
Himmelsstiege

Die *Himmelsstiege* verfügt über 50 Ebenen, welche es wöchentlich zu bezwingen gilt. Sie stellt einen wesentlichen Aspekt des PvE im Spiel da und bietet über den Siegel Shop Zugang zu den Synthesekristalle um damit Synthesekreaturen im Alchemielabor zu erstellen. Die KI-Gegner verwenden bei den Kämpfen unterschiedliche Decks.

## Regeln

Jeden Dienstag um 5 Uhr Nachts wird der Fortschritt der letzten Woche zurückgesetzt und alle Spieler beginnen wieder auf Ebene 1. Es sei denn man befindet sich währenddessen noch im Spiel, dann wird es erst mit dem nächsten Relogg zurückgesetzt. Während der Woche haben die Herausforderer nun die Möglichkeit zu Ebene 50 zu gelangen und dabei wertvolle Siegel und Gold zu sammeln. Nur mit einem Sieg kommt man zur nächsten Ebene und kann weiterspielen, bei Niederlagen verbleibt man auf der vorherigen Ebene und muss eine neue Himmelskarte benutzen oder bis zum nächsten Tag warten. Eine Himmelskarte kostet 30 Gold, kann aber auch beim täglichen Heldenbonus und verschiedene Eventbosse gewonnen werden.

## Belohnung

Die Belohnungen für den Kampf werden durch eine Auswahl, genau wie nach Bosskämpfen bestimmt. Die Preise werden immer wertvoller, je weiter ihr die Himmelsstiege erklimmt.

Alle 5 Stufen gibt es garantierte Belohnungen:

 10
 15
 20
 25
 30
 35
 40
 45
 50

## Siegelshop

Im Siegelshop könnt ihr die durch Kämpfe verdiente Siegel gegen verschiedene Gegenstände und Karten eintauschen:

 Erhält
Richter Thytos
König Asterion

 Erhält
Kette der Weisheit
Elixier der Energie

 Erhält

 Erhält

 Erhält

oder für je 1 Siegel kann man sich Rufwappen des jeweiligen Volkes/der jeweiligen Klasse holen.

## Der Aufstieg

Zu unbestimmten Zeiten findet das Event: Der Aufstieg statt wo man zusätzliche Siegel und Kristalle bekommt wenn man bestimmte Stufen erreicht hat.
Sun Wukong

## Beschreibung

Sun Wukong beschwört durch seine Fertigkeit Silmian´s Schwert jede Runde 2 Affen (1/1/1) in angrenzenden Feldern.

Von Sun Wukong getroffene Kreaturen nehmen zu 50% (Episch/Legendär) oder 100% (Göttlich) bei allen weiteren Angriffen doppelten Schaden.

Wurde in China am 26.1.2016 als Questkarte releast.

## Werte

 legendär
 göttlich