recursal/Fanatic-Fandom huggingface dataset:
A-32

A-32's new image.

## Description

**A-32** is the second entity you will encounter in the game.

**A-32** is also known as ***The Rusher***. Because it is fast. its known as that.

**A-32** dosent rebound, but rushes at the lastest room.

## Appeareance

**A-32** appears to have a horror smile, big eyes.

## Tips

* In order to survive a attack from **A-32**. players must hide in a hiding spot. (lockers, tables.)
* Player(s) should listen to its explosion-like sound in order to know if its coming.

## Notes

* **A-32** cannot be outrunned due to him being fast.

## Trivia/Fun facts

* **A-32** rushes to the lastest room, thats why its named as ***The Rusher***.
* **A-32** and A-25 appears to be friends.

## Gallery

**A-32** on the wip version of the game. (Endless Rooms)
Academia: Generador de Amenaza

Bienvenidos al Generador de Amenaza, con éste artefacto podrán conjurar craituras y monstruos para poner a prueba tus habilidades en una situación real. Para ello, sólo busca la temática que estás buscando y prepárate para un combate aleatorio.

**Algunas reglas sobre estos entrenamientos:**

* La cantidad de jugadores para la que están balaneados estos enfrentamientos es de 4 héroes del rango que se menciona. Ser más o menos supondrá una desventaja/ventaja.
* Al igual que en los dominios, aquí no podrán morir realmente. Al caer a 0 de vida, serán transportados a la enfermería por el collar de entrenamiento.
* Las pociones, tatuajes o cualquier consumible que se gaste en este entrenamiento no se gastará realmente al terminar el mismo.

**Elige tu temática y comienza el combate!**

## Temática: Chult

Para esta temática, deben lanzar 1d20 y prepararse para el desafío.

*Este banco utiliza las fichas de enemigos de 5etools, una página sobre DnD en inglés. Si no estas familiarizado con ésta web, te recomiendo echarle un vistazo entre todos antes de comenzar el combate para entender las acciones, estadísticas y mecánicas del enemigo.*

Rango E

Rango D
 16-20

Rango C
 11-15

Una vez hayan lanzado el primer d20, deberán tirar un d4. Este dado indicará la cantidad de enemigos que será.

*Ejemplo: si soy Rango E y me sale un 15 en el d20 y un 3 en el d4. Deberé pelear contra 3 cultistas.*

* **Comportamiento de los enemigos.**
	+ El comportamiento enemigo, en caso de los dinosaurios será siempre agresivo, atacarán en manada al que tengan más cerca y así sucesivamente.
	+ El comportamiento enemigo, en caso de los magos o cultistas será también agresivo pero inteligente, usarán el terreno a su favor y atacarán primero al que se encargue de la curación o a cualquiera que amenace su vida gravemente.

* **Mecánica de escape.**

Si el combate se les hace muy difícil y necesitan escapar de los enemigos, podrán alejarse a la vez que el grupo deberá hacer una tirada grupal de Destreza (sigilo) contra una de Sabiduría (percepción) de los enemigos, si logran superar la percepción de los enemigos, escaparán éxitosamente. Si fallan, los enemigos los perseguirán y la pelea continuará hasta que logren vencerlos o escapar.
Horizonte Retumbante

Adentrado en el mar, debajo de una perpetua nube de tormenta que relampaguea sin parar, se encuentra un archipiélago conocido como Horizonte Retumbante. En este conjunto de 9 islas se edificaron cárceles de máxima seguridad conocidas como Picos, que utilizan la energía eléctrica que les brindan los rayos para alimentar sus sistemas de seguridad, y tortura.

## Pelath, el ''fundador''

La tempestad dejó una vasta cantidad de criminales que se quisieron aprovechar de la crisis, pero muy pocas prisiones para todos ellos. Cuando los resguardos se abrieron la gente comenzó a re-explorar el mundo y ahí se encontraron con el legado de Pelath, en una isla de Nelanther. Él era un mago que se atrincheró en su isla contra las amenazas. Desarrollando un sistema que usaba las frecuentes tormentas para almacenar energía y suministrarla a su propia prisión personal de tortura. Pero cuando llegaron no había rastro de Pelath, y sólo quedaban algunos remanentes vagando por la isla.

## Picos

En el 142 DT, el descubrimiento de Pelath se aprovechó para crear la primera prisión del Horizonte Retumbante,, nombre que le pusieron los piratas y marineros por el sonido de los truenos que se escuchan desde decenas de kilómetros a la distancia, y los destellos constantes. Con el tiempo, y el alza de villanos poderosos, se fueron construyendo más prisiones conocidas como Picos, cada una más fortificada y segura que la anterior.

En la actualidad, existen 9 picos en total y se consideran las prisiones más seguras, y lujosas, de La Costa de la Espada. Las primeras se pueden considerar ciudades donde conviven los criminales sin problema, bajo la supervisión de los guardias, mientras que las últimas son fortalezas oscuras que no permiten la interacción entre prisioneros de ningún tipo y las actividades internas son totalmente confidenciales.

## El Eje

En todas las puntas se encuentra un pilar de un metal que atraviesa el castillo entero, el cual atrae los rayos y los distribuye al resto de la isla.
Рыцари

**Рыцари** (яп. 理), или же — **найты** (яп. 差りゃ) — основная военная мощь в мире Ирелиона, а так-же путь жизни, избираемый любым желающим это ребёнком от пяти до семи лет. Для изучения рыцарства в самых разных государствах строятся военные академии, в которые поступают дети при своём желании. Обучение длится пять лет, а по окончанию, молодых рыцарей разбирают на команды по двадцать человек, назначая на каждого по двум капитанам, чаще всего, из более опытных найтов. Рыцари работают на свои государства, и, среди них существует определённая ранговая система. Хотя существуют существенные различия в разных аспектах иерархии между государства с государствоми, общая организационная структура и иерархия рыцарей везде одинакова. В случае европейских стран, существуют **короли**, имеющие свои определённые органы управления и советников в лице клановых лидеров. Рыцари подчиняются как и королю, так и если они из какого-либо клана, то и своему лидеру так-же. Найты выполняют разного рода миссии, сложность которых зависит от их положения в иерархии. Будь то охрана какого-либо человека, каравана, уход за лошадью и так далее. Соответствующее рыцарскому этикету, найт должен быть верен своему государству и соблюдать установленный рыцарский кодекс, а любые нарушители караются статусом преступника.

## Вооружённые силы

Вооружённые силы, они же регулярные войска (яп. 利, 絵) образуют основу государства и систему найтов. Большинство рыцарей, кроме преступников и отступников своих государств, принадлежат к этому подразделению, которое выполняет большинство задач, как индивидуально, так и в командах. Им также поручают различные задания внутри, такие как обучение и административные обязанности.

Рыцарем становятся дети в двенадцать (чаще всего) лет, получая звание ранайта. Тогда, дети оканчивают свои курсы обучения в военной академии, выучив рыцарский этикет, умение владеть всеми тремя направлениями использования чакры и базовые предметы (история, аэродинамика, т.д). Стать кинайтом можно по рекомендации капитанов команды, где участвует ранайт. Тогда, со всего континента в определённое нейтральное государство съезжаются команды ранайтов и их капитаны для сдачи экзамена. А получение статуса ненайта, коих так-же называют королевскими рыцарями можно лишь через рекомендацию какого-либо члена канцелярии вооружённых сил.

### Ранги рыцарей

#### Студент военной академии

**Студент военной академии**, он же **академик** (яп. 赤, *Перевод:* *akademishian (яп. アカデミシャン)*) является самым низшим рангом в военной иерархии. В период учёбы в военной академии, дети изучают рыцарский этикет, включающий в себя пословия вроде защиты слабых, любви к родине, соблюдения чистоты нравов, защиты добра и т. п. Так-же, для увеличения профита рыцарей в бою их обучают всем тремя направлениям техник, куртуазноти, основам термодинамики, математики, истории мира или той-же литературы.
A-84

The spooky.

## Description

**A-84** doesent have various different faces. but a strange mouth and tall/short eyes.

**A-84** is also the first intense shaking entity.

## Appeareance

**A-84** appears to have a tall eye and wide eye with a strange mouth. Also very distorted. And emits a orange light and high tempurated image (Photopea.)

## Tips

* **A-84** is very fast and cannot be outrunned.
* In order to survive a **A-84** attack, player(s) should hide in a hiding spot (lockers,tables)
* **A-84** is a loud sound. so it can block A-25, X-25, A-32 and A-60. Becarefull when surviving a **A-84** attack! Entities can spawn while **A-84** rushes.
* Player(s) should listen to its bang-like sound from **A-84** in order to know if its coming.

## Notes

* **A-84** can cover entities sound.
* **A-84** is not edited with paint.net.

## Trivia/Fun facts

* **A-84** is very fast and can trip entities slower than him.
* **A-84** and A-60 plans attacks on X-25 and A-32.
Mugman

Mugman is one of the protagonist from the game: Cuphead

## Personality

his official personality is scared and nice just as long as you don’t mess with him

### Hunger games

in the hunger games videos it’s always random but mainly he is a killer with a cold heart

#### Win record

WARNING: clicking on the link will spoil the hunger games videos do you want to continue?

* yes
* no
Lista de Locais

Canal 0 completamente escrito
Lista das páginas sobre os lugares do RP

## Grupo I (0-9)

Canal 0 - "O Lobby Principal"

Canal 1 - "Zona Obscura"

Canal 2 - "Corredor Escuro"

Canal 3 - "Estação Elétrica"

Canal 4 - "Oficina"

Canal 5 - "Hotel com *H*"

Canal 6 - "Apague as Luzes"

Canal 7 - "Águas Profundas"

Canal 8 - "Caverna"

Canal 9 - "Balada"

## Canais Enigmáticos

*"O Quebrado"*

**Veja a lista de Entidades aqui**

**Veja a lista de Objetos aqui**
Guia de Escrita

Nesta página, iremos ensinar a você a como escrever para nossa wiki e ajudar com a lore do Roleplay

### Primeiro, as regras

Não saia escrevendo qualquer coisa! Iremos apresentar regras para seguir e sair tudo bonitinho:

1. Não crie páginas sobre canais inexistentes, você está liberado a apenas criar páginas sobre os canais que ainda não tem página e a criar sub-areas das áreas já existentes.
2. Não crie áreas piada, tente escrever algo de qualidade
3. Você está liberado a criar qualquer entidade, objeto ou algo relacionado ao RP, com a exceção citada na regra 1.
4. O tamanho mínimo de página é de 2048 Bytes.

#### Regras de Entidades

1. Não crie entidades overpower e tente no máximo ser só algo que viverá em um canal específico, mas também poderá usar ela em outros canais caso ela não seja muito poderosa.

#### Regras de Objetos

1. Não crie objetos overpower que modifiquem o ambiente absurdamente mas dê valor a ele (poder, utilidade, etc.).

### Oque fazer agora?

Agora que está ciente das regras, sinta-se livre para contribuir para a wiki, não tenha medo de editar uma página ou de pedir permissão para saber se pode editar, apenas edite!

Mas é claro, existe algumas exceções como:

1. As edições livres são apenas para adicionar conteúdo, NÃO exclua nenhum conceito ao menos que tenha sido escrito por você mesmo
2. Não zoe a página, tente algo sério
3. Não crie algo que modifique o lugar 100%
Dreamers Album - Re Version

Dreamers Album - Re Version เป็นอัลบั้มแรกที่บันทึกซ้ำของแซม

Dreamers (Re Version) เป็นสตูดิโออัลบั้มชุดแรกของ Sam ที่กำลังจะบันทึกเสียงใหม่ และมีกำหนดวางจำหน่ายในวันที่ 10 ตุลาคม 2023 (วันเกิดครบรอบ 20 ปีของ Sam)

## พื้นหลัง

หลังจากการโต้เถียงกับ CK Talent แซมตัดสินใจอัดเสียงทั้งอัลบั้มอีกครั้งกับศิลปินที่เขาร่วมงานด้วย อัลบั้มเริ่มต้นด้วย Dreamers แซมรู้สึกงุนงงเพราะเขาเคยบันทึกซ้ำอัลบั้ม 18 แต่หลังจากนั้นก็ประกาศว่าเขาจะหยุดพักและบันทึกใหม่ตามลำดับ และ Dreamers เป็นอัลบั้มเปิดตัวชุดแรกในการบันทึกซ้ำชุดนี้

ในตอนเย็นของวันที่ 28 พฤษภาคม 2023 - บนเว็บไซต์ของเขา แซมได้ประกาศภาพลักษณ์อย่างเป็นทางการของอัลบั้ม Dreamers (เวอร์ชันที่บันทึกซ้ำ) และอนุญาตให้แฟนๆ สั่งซื้อล่วงหน้าและบันทึกล่วงหน้าบนแพลตฟอร์มเพลงออนไลน์ได้

## ติดตามรายการ

แทร็กทั้งหมดมีคำบรรยายว่า "Re Version"

***หมายเหตุ: เพลงเป็นภาษาอังกฤษจึงยังเป็นภาษาอังกฤษไม่ได้ทับศัพท์เป็นภาษาไทยเพื่อไม่ให้เข้าใจความหมายของเพลงผิด***

***Regular version***

* **Sunny autumn**
* **Rain one afternoon**
* **Back to that autumn**
* **Last meeting**
* **She doesn't love me**
* **What U Need**
* **Humble ending**
* **Make Forget**
* **Dreamers**
* **Dreamers ( more words)**
* **Crying over the flowers**

***Bountrack version***

* **Autumn chrysanthemums**
* **Bye Bye Girl**
* Track 11
* Track 12
* Track 13
* Track 14
* Track 15

### **Notes**

* แทร็กทั้งหมดมีคำบรรยายว่า "(Re Version)" ขณะนี้เพลย์ลิสต์แสดงรายการเพลงจาก Dreamers Deluxe Edition ในสหรัฐอเมริกา (ไม่รวมเวอร์ชันอะคูสติกและรายการทีวีสด

## อ้างอิง

แซมเผยแพร่ภาพปกอัลบั้ม Dreamers บน Instagram, Website และ Facebook
A-25

Not to be confused with X-25.

A-25's new image.

## Description

**A-25** is the first entity you will encounter in Endless Rooms. **A-25** is the most slowest in the game however players cant even outrun it or dodge it due to his hitbox.

**A-25**'s arrival is a bang sound or also known as a thud sound. Since it is loud, players can know that its coming,

**A-25** dosent rebound, it will go to the lastest room door and then dissapear.

## Appeareance

**A-25** appears to have a tall right eye and a short left eye. with a wide mouth. expressing a grin smile. it glows a blue light. with blue and white colors.

## Tips

* In order to survive a **A-25** attack, players must hide in a hiding spot (such like lockers, tables. etc)
* After A-040. players can cover more distance they can before **A-25** is in a point where its too close. Because of how slow it is . it takes a while to catch up to the lastest room.
* Players should listen to **A-25**'s arrival sound (bang or thud-like sound) to know if its coming. Aswell its ambience to know its arriving/coming.
* **A-25**'s can be blocked by A-32's sound. so be carefull when encountering entities that block **A-25**'s sound.

## Notes

* **A-25** is one of the slowest entity in game.
* **A-25** might sound like its near or coming. even tho its still far away.

## Trivia/Fun facts

* **A-25** was supposed to change faces. but then it didnt.
* **A-25** can be replaced by X-25 rarely.
* **A-25**'s origin image is A-60's 5th face.
* **A-25** is A-32's friend.

## Gallery

**A-25** on the wip version of the game (Endless Rooms)
FideDeum Вики

**Добро пожаловать на FideDeum Вики!**
Это онлайн-энциклопедия о **FideDeum Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

Боги и пантеоныПерсонажиСходкиЛокацииPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
X-25

Not to be confused with A-25.

X-25's new image.

## Description

**X-25** is a X varient of A-25.

**X-25** is also known as ***The Speeder***.

**X-25** dosent rebound, just like A-25

## Appearance

**X-25** appears to have a wide big smile and a bit tall eyes. Emits a cyan hue and light.

## Tips

* In order to survive a **X-25** encounter, player(s) should hide in a hiding spot (such like lockers,tables)
* **X-25** cannot be outrunned, so its recommended to hide
* Players should listen to its bang-like sound in order to know its coming.

## Notes

* **X-25** is faster than A-25. so it cannot be outrunned.

## Trivia/Fun facts

* **X-25** was originally named as A-45 but then got renamed to X-25.
* **X-25** is known for being fast so its called ***The Speeder***.
Fnaf series

Fnaf (also known as five nights at Freddy’s) is one of the most popular horror games in history.

let’s take a looks at the content

## The current show number

the current show number will be 2 but currently we just have 1.

fnaf plush and the pizzaria games speaking of the pizzaria games.

## Fnaf plush

fnaf plush is a web series made by thegageinator and contains constant made with fnaf plushies.
A-60

Not to be confused with A-60 or any A-60 from other rooms fangames.

**A-60** ambience by Rooms Wiki.

The Multi-Monster.

## Description

**A-60** is commonly known as The Multi Monster. Because it changes faces. its called like that.

**A-60** has creepy smiles. Being a scary entity (for people who dosent know the game Rooms)

**A-60** infact has 6 different faces. Its iconic design being the second and first face mixed.

## Appearance

**A-60** appears to have 6 different faces.

* First face appears to be some kind of fire eyes with crooked-like teeth.
* Second face appears to be a bad injured face with some kind of flesh and blood with 2 tiny black dot eyes.
* Third face appears to be SCP-087-B face. A grin smile of orange-like teeths with 2 white dot eyes.
* Fourth face appears to have 2 fleshy eyes and 1 fleshy mouth. It has a disturbing backstory.
* Fivith face appears to be a smile with white teeths and strange nose & eyes.
* Sixth face appears to be the second form of Giygas from Earthbound, a red swirl with a face that has black eyes and red teeth.
* All images in A-60 are tinted dark red {170,0,0}.

## Tips

* Unlike the og Rooms A-60, **A-60** acts different than rushing to players.
* **A-60** rebounds 3 times. and also very fast and quiet, Which means, **A-60** static can block other entities sound.
* In order to survive a **A-60** attack, Player(s) must hide in a hiding spot (lockers, tables) to survive, In the rebounds of **A-60**, player(s) must hide again each rebound A-60 does.
* You must have 70%+ volume in order to hear **A-60** static audio to know its coming.

## Notes

* **A-60** infact is very fast and cannot be outrunned due to its speed.
* **A-60** will not chase you if your not hiding.

## Trivia/Fun facts

* **A-60** breaks your audio and ears if you have 70%+ volume and a high amount of volume in your device. (Maybe?)
* X-25 and A-32 are **A-60** enemies.
* **A-60** has a gif script which makes him a animated billboard gui.
Roleplayers

Overview

Pages:

New World

Unholy Roleplay

The Nexus

Roleplayers who are currently active within the pages

Mei Hana

Joey

TheLastOutlaw

Hayden

Wraith

FaZe

Kai

Dormant:

These are Roleplayers who are currently on break/temporarily inactive

Shadora

B Shae

Acotosh

Prometheus

Ace

Eps

Inactive

These are Roleplayers who have quit/gone inactive

Alex Mercer

Kayla

BenClice

Riley

Alucard

Dizzy

Roxanne

Judah

Sammie

Yoworld Exclusive:

Roleplayers who were in Yoworld who have never or briefly roleplayed on pages, but have characters who were Involved/mentioned

April

Joseph Emric

Jake

Luna

Caden

Gwendolyn
Katana

## Main Information

### Alias

Kat (Nickname)OneeChan (Honorifics)

Sis (Blade, Howl and Tails)

Momma (Miyuki)

Kitana (Sora Nickname)

The Chosen One (Princes)

The Blood Mother (Nyx)

## Relationships

### Family

Blade (Twin Brother)Miyuki (Adopted Daughter)

Merle Marcellus (Deceased Bio Mother)

Sebastian Marcellus (Deceased Bio Father)

Sting (Adoptive Father)

Tails (Adoptive Sister)

Howl (Adoptive Brother)

Blair (Proclaimed Sister)

### Love Interest

Lisandra (Crush)Harumi V1 (Deceased Ex Lover)

### Allies

Aeson Ultimatius (Ally)Alijax Laoch (Ally)

Dreslock (Ally)

Hunter (Ally)

The Rangers Mercenaries (Friends/Allies)

Darrius (Friend)

Bradley (Friend)

Eloise (Friend)

The Giant (Ally)

Leonardo Myrtle (Reincarnation)

## Abilities

### Powers and Abilities

HydromancyCyromancyBloodbending Swordsmanship
Danthel

## Overview:

The Kingdom of Danthel is a current Kingdom within the Unholy Universe located on the center of the continent of Ere. Its Federal Goverment is currently an Imperial aristocratic monarchy with legislative magical oversight.It is mostly populated and dominated by Elves and Demons. Due to its heavy involvement in the "1000 year war", their society is mostly very Xenophobic to outsiders, especially ones ranging from "Kaigan".
Anna

* Armoured
* Unarmoured

Anna is a fictional character known for her kind-hearted nature and unwavering compassion towards her friends. She has captivated the imaginations of readers, viewers, and fans alike through her endearing personality and genuine warmth, and has since become an iconic figure within Airplane Food.

Anna is widely admired for her kind and compassionate nature, which serves as the foundation of her character. She consistently demonstrates empathy towards her friends, displaying a remarkable ability to understand and connect with their emotions. Her genuine concern for their well-being often motivates her to go above and beyond to provide support, comfort, and guidance.

As a surprise to everyone in The L.O.G, Anna has proved to be a deadly warrior, and an excellent marksman. She is commonly seen training with The Andesite Warrior, as well as maintaining and devising new weapon systems in her free time. She uses the skills she has gained in the past to help protect the ones she holds dear to her.

Known for her nurturing spirit, Anna possesses a remarkable capacity for listening and offering heartfelt advice when her friends face challenges or difficulties. She actively seeks to uplift those around her, offering words of encouragement and acts of kindness that help her friends navigate through life's ups and downs.

Despite her unwavering kindness, Anna is not without her flaws. She can be overly trusting at times, which occasionally exposes her to heartache or disappointment. However, she learns from these experiences, growing wiser while maintaining her compassionate nature.

Anna's relationships with her friends are at the core of her character. She is deeply invested in the well-being of those around her, and often takes on the role of a confidante and supporter. Her friendships are characterized by mutual trust, respect, and emotional vulnerability. It is worth pointing out that Anna had a liking to Inax, due to how he also possesses caring attributes.

Through her compassion and understanding, Anna builds strong bonds with her friends, becoming a pillar of support in their lives. She values their individuality, cherishes their strengths, and provides solace during their moments of weakness. Her ability to offer a non-judgmental ear and a caring heart makes her an invaluable presence in their lives.

Anna has sparked important discussions about the power of empathy and the significance of fostering strong and supportive relationships. She serves as a reminder of the positive impact individuals can have when they approach others with kindness and understanding.

Chibi AnnaAnna KISSING Inax (canon)
Персонажи

Все персонажи во вселенной Ирелиона.

ЛеоСаламон

       Лео с детства тянулся к изучению рыцарства, в чём ему помогала его больная мать. Она, вместе со своим мужем до проявления своей болезни, по видимому, была рыцарем высокого класса, а так-же смогла передать свои знания Лео, что помогло ему на протяжении всего пути к Ирелиону. Вместе с Саламоном, Лео изучал мир Ирелиона и оттачивал свои навыки, в конце-концов, стать способным убирать почти все преграды на своём пути. Читать дальше..
UNHOLY ROLEPLAY Wiki

**Welcome to the UNHOLY ROLEPLAY Wiki!**
A database/Character wiki for role-play story on Unholy and other rp pages

UNHOLY ROLEPLAY

## Important articles

PlaceholderMain storylinesPlaceholderMain CharactersPlaceholderLocationsPlaceholderA Key EventPlaceholderRoleplayers

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wiki La Era de Remanecer y Prevalecer

**¡Bienvenido a La Era de Remanener y Prevalecer!**
Esta es una variable del universo de Reinos Olvidados (Spin-off homebrew). En el año 1476 DR ocurrió un evento que cambiaría el rumbo del mundo, y de todos sus habitantes, para siempre.

**Historia**
Explora a gusto éste universo lleno de misterios, magia y aventuras para comenzar tu camino y dejar tu huella en él!

**Juega en este mundo y crea tus historias!**

Si te interesa jugar aventuras de rol en éste mundo, puedes encontrar una comunidad de rol dedicada en nuestro discord!

-> Únete al discord <-

-> Juega en la Academia de Héroes <-

**Personajes**

**Ubicaciones**

**Links oficiales**
Si te gustaría escuchar partidas, noticias y más contenido al respecto, visita el canal de ZafaDM!

Canal y redes de ZafaDM

**Campañas en vivo**

**Tutoriales de rol**
Метафизика

**ИРЕ**

*М
Е
Т
А*

**Л**

*Ф
И
З*
И *К*
А ***ИОН***

  **ВВЕДЕНИЕ**

Все в сборе. Интродакшен информация, надобная для понимания всего, что происходит в этом клятом мире.

 **ТЕХНИКИ**

Все в сборе. Все техники, продемонстрированные в Ирелионе! Некоторые секреты и объяснения их работы.

 **ПЕРСОНАЖИ**

Все в сборе. Все персонажи Ирелиона! Их характеристики, личная и внешняя (!) информация.

## ВВЕДЕНИЕ

*Основные статьи: Чакра, Инь-янь, Инь, Янь и Техника*

 **Инь-янь**

Ментальная и духовная энергия является неотъемлемой частью всего сущего в мире Ирелиона, что может производить буквально всё из ничего. Основным компонентом конечно же является жизненная энергия пользователя, она же Чакра. Объединённые в себе Инь и Янь способны быть настолько смертоносными, что верх совершенства манипуляцией Инь-Янь, техника Достигшего Рая в прямом смысле способна откатить всю жизнь во вселенной и изменить судьбу мира.

 **Инь**

Весь мир разделён на Инь-Янь, то есть если есть что-то тёмное, то в нём да будет проблеск света. Таким образом, понимания иня и яна постоянно параллельны друг-другу, но без силы бога, эффекта управления обоими аспектами не достичь. Поэтому люди используют либо инь, либо янь. Предрасположение к ним определяется с рождения. Инь позволяет воссоздать иллюзию в реальность и наоборот, и, исходя из этого, смертоносные техники по типу Достигшего Рая — способны не только изменить судьбу, но и обратить желание в реальность.

 **Янь**

Как и говорилось, инь и янь могут создавать всё из ничего. Таким образом, в отличии от техник Иня, которые воссоздают иллюзию в реальность, Янь способен вдохнуть в иллюзию жизнь, зародить в ней сознание и заполнить своей/заставить создать свою волю. Когда бог жизни вдохнул жизнь в проплывающего в воде микроба, тот начал жить и вести себя совсем по другому, начав избегать тех, кто могут быть сильнее его и став менее рискованней. Инь позволяет манипулировать мыслями, что позволяет говорить без слов и тому подобное.

**Чакра**
Чакра является важнейшим компонентом самого существования вселенной. Одним словом, при помощи чакры вращается земля, при помощи чакры люди ходят, при помощи чакры планеты не летят друг на друга и создают второй вселенский бум. Она является не только энергией для выполнения разного рода техник, но и заменщиком всех сил, действующих во вселенной. Чакра притяжения, чакра удлинения, чакра трения и так далее тому подобное. Тот, кто овладел всеми геномами и смог объединить Инь и Янь в своей крови (в ней тоже протекает чакра), тот достиг управления над всей чакрой в мире, буквально став богом.

 **Техника**

Весь мир разделён на Инь-Янь, то есть если есть что-то тёмное, то в нём да будет проблеск света. Таким образом, понимания иня и яна постоянно параллельны друг-другу, но без силы бога, эффекта управления обоими аспектами не достичь. Поэтому люди используют либо инь, либо янь. Предрасположение к ним определяется с рождения. Инь позволяет воссоздать иллюзию в реальность и наоборот, и, исходя из этого, смертоносные техники по типу Достигшего Рая — способны не только изменить судьбу, но и обратить желание в реальность.
Blood Zombies

**ENTITY #:** 3

**NAME:** Blood Zombies

**HABITAT:** Many

**DANGER CLASS:** HOSTILE

Blood Zombies are a common entity in the Blockrooms.

## Description

Blood Zombies resemble overworld zombies in many ways, however they are a blood red color, hence their name. The clothes they wear vary between instances, but always appear to be tattered.

## Behavior

Blood Zombies are invariably hostile. They appear to be significantly smarter than overworld zombies, able to jump, sprint, and find their way to players.

## Do's and don'ts

### Do

* Attempt to sneak away if you see one nearby.
* Run if it notices you.

### Don't

* Try to interact with one.
* Rely on simple jumps or "parkour" to deter blood zombies - their advanced pathfinding will likely allow them to get through.
Niki Riley

**Nicole "Niki" Riley** is one of the two main characters in the cozy mystery novel, *Pop Diva Mystery*.

## Notes

* She signed a recording contract with Smash Records when she was 16 years old.
* Her song, "Foolish Beat", was her first single to hit the #1 on the Billboard Hot 100 charts.
* She posed nude in an eight-page pictorial for the March 2005 issue of Playboy magazine. (February 2005)
* She owns her of record label, Starlight Records.
* She posed for the March 2005 issue of Playboy, to coincide with the release of her single, "Naked".
* She is of Italian/Sicilian descent on her mother's side.
* As a kid, she grew up listening to hard rock music.
* Frequently talks about her rivalry and friendship of Teri O'Hara in several interviews.
* She was in relationships with two important men in Teri O'Hara's life.
	+ She had a brief relationship with Braden Montgomery, Teri's ex-husband.
	+ She dated Sean O'Hara, Teri's older brother, for a year and a half.
* Her signature fashion accessory is her black fedora hat.
* She is a dancer.
* Her signature music is a mixture of Pop, Dance-pop, Pop rock, and Freestyle
2014年

* 日历
* 男足
* 女足

* 国家队

* 3月练习赛
* 第十六届亚足联亚洲杯
* 6月友谊赛
* 9月友谊赛
* 10月友谊赛
* 11月友谊赛
* 12月练习/友谊赛

Template:20140301CHNA

* 预选赛

* C组

Template:20140305CHNA

Template:20140618CHNA
Template:20140622CHNA

Template:20140629CHNA

Template:20140904CHNA

Template:20140909CHNA

Template:20141010CHNA

Template:20141014CHNA

Template:20141114CHNA

Template:20141118CHNA

Template:20141213CHNA
Template:20141217CHNA

Template:20141221CHNA
Home

Welcome to the official Ass FL wiki. This was created to explain the lore, events, and much more about the small town of Ass Florida. Before you check out the wiki, please read the rules so you understand what you can or what you cant do here.

Ass Florida is a fictional town located in the city of Tampa, created on December 25th, 1844 by a group of men. The town was mainly founded by Robert Maynard, Irie Miller, and Jeffery Yooker.

You can also visit us in substack!

## BASIC INFO

* History and Information about Ass Florida

* Leaders and People
2020年

* 日历
* 男足
* 女足

* 国家队
* U23

* 1月练习赛
* 5月练习赛

* 第四届亚足联U23锦标赛

* 小组赛

* C组

* PPTV全场视频：http://sports.pptv.com/vod/30864280/8113796?from=pptv

* PPTV全场视频：http://sports.pptv.com/vod/30880973/8113797?from=pptv

* PPTV全场视频：http://sports.pptv.com/vod/30893793?from=pptv

* 国家队

* 1月练习赛
* 第三十二届夏季奥运会足球比赛

* 预选赛

* 亚足联

* 第三轮

* B组

* PPTV全场视频：http://sports.pptv.com/vod/pg\_h5video/30994896/8114419?from=pptv

* PPTV全场视频：http://sports.pptv.com/vod/pg\_h5video/31015448/8114446?from=pptv

* PPTV全场视频：http://sports.pptv.com/vod/pg\_h5video/31020855/8114494?from=pptv
Rules

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Level 7

**SURVIVAL DIFFICULTY: CLASS III**

**ACCESS CLASS: 2 (pretty easy to enter)**

**ESCAPE CLASS: 4 (somewhat hard to exit)**

**ENTITY CLASS: 2 (few dangerous entities)**

**SUPPLY CLASS: 1 (almost no useful supplies)**

Level 7 is the 7th level of the Blockrooms, and one of the more difficult to navigate. It is the final of the Main Seven.

## Description

The majority of Level 7 consists of an infinite Minecraft ocean. The level has a sky consistent with that of the overworld, but also a flat, infinite bedrock ceiling 50 blocks above sea level. different sections of the ocean vary in depth, with the highest mountains reaching 37 blocks down from the surface of the water, and the lowest crevices reaching down as far as 173. The "floor" of the ocean consists of a 3 block thick layer of packed ice blocks, on top of an unknown amount of bedrock.

The most notable and prominent feature of Level 7 is the house that entering players spawn in. It appears to be a simple village house, consistent with one present in a pre-v&p village. It floats at what is believed to be the center of the level, about 10 blocks up from sea level, 40 blocks from the ceiling.

Besides the main island, the only other landmasses present in Level 7 are icebergs of various sizes and shapes. These are incredibly rare, and have never been observed spawning within 100 blocks of each other.

## Entities

Level 7 is inhabited by one entity: The infamous Darkness of the Deepest Depths, a well-known level-7-exclusive entity that hunts in the water. it mostly exists at least 50 blocks under the surface, but has been known to sometimes come to the surface of the water.

## Entrances and Exits

### Entrances

* Find an exit in Level 6 that will lead here. This exit should be located within a water-filled cavern.
* This level can be entered from Level 5, either by going deep enough into the rivers & lakes of the Jungle, or by drowning in the swamp

### Exits

* Go back into Level 6 through the same opening you entered from.
* Go within 20 blocks of a shipwreck to travel to Sublayer 7.2.
* Opening oak doors found on icebergs will lead to Level 8.
* There are rumors that the ceiling of Level 7 may infact be the floor of Level 0, and the two levels are vertically connected. However, with no means of breaking bedrock, and no direct connection between the two levels, this theory cannot be confirmed nor denied.
* For a while, 7.2 was believed to be the only Sublayer of Level 7. However, a new Sublayer has been discovered, Sublayer 7.1, which can be accessed by traveling towards a coral reef, which materialize randomly within 100 blocks2 of the main island.

1. ↑ Village existing before the Village and Pillage update.
2. ↑ This is not recommended, as it will result in the deletion of your inventory.

< Level 6 **| Level 7 |** Level 8 >
Level 0

***SURVIVAL CLASS: I (MOSTLY SAFE)***

***>> ACCESS CLASS: 1***

***>> ESCAPE CLASS: 3***

***>> ENTITY CLASS: 0***

***>> SUPPLY CLASS: 0***

Level 0 is an enigmatic level of the Blockrooms.

## Description

Level 0 is an empty plane, devoid of any blocks, and simply possessing an overworld sky. Those who enter this level are sometimes misled that they have exited the Blockrooms, and are back in the overworld. However, once the world fails to load, players are simply subjected to an infinite void. There are rumors of blocks here, but they are all unconfirmed as of this time. Doors here can lead to other levels, but they are rare. The most common doors are dark oak, but these should never be entered, as they lead the player to Level -0, from which there is no known exit.

## Entrances and Exits

### Entrances

* Random blocks missing from the floor can sometimes lead one directly to Level 0. These are most common in Level 1.

#### Exits

* Oak doors usually lead to Level 8
* Spruce doors usually lead to Level 3
* Birch doors usually lead to Level 1
* Jungle doors usually lead to Level 5
* Acacia doors usually lead to Level -1
* Dark oak doors usually lead to Level -0 (DO NOT ENTER UNDER ANY CIRCUMSTANCES)
* Iron doors are extremely rare, but usually lead to Level -2.< Level -0 **| Level 0 |** Level 1 >
Level 5

***SURVIVAL CLASS: I-IV (VARIES BETWEEN SECTIONS)***

***ACCESS CLASS: 1 (EASY TO ENTER)***

***ESCAPE CLASS: 1 (EASY TO EXIT)***

***ENTITY CLASS: VARIES BETWEEN SECTIONS***

***RESOURCE CLASS: 3 (USEFUL SUPPLIES)***

Level 5 is the 5th level of the Blockrooms,

Level 5 appears to be an infinite forest. It is divided into three regions: the Forest, the Jungle, and the Swamp. All 3 areas have occasional caves, which serve as exits to Level 6.

## The Forest

***ENTITY CLASS: 1 (RARE ENTITIES)***

The forest is considered to be the main area of Level 5. It is composed of oak, birch, spruce, and acacia trees. It has a single path in the middle, which should lead to a wall of jungle logs.

Following the path in the middle should lead to a double iron door with exit signs over it. These should lead to the Jungle, but may rarely go to the Swamp instead.

## The Jungle

***ENTITY CLASS: 2 (RARE ENTITIES)***

The Jungle is exactly what it sounds like, an infinite Minecraft jungle. There are a few entities here, most notably Blood Zombies. This area also has exit doors, which will lead either to the Forest, or the Swamp. There are rivers and lakes here, and going deep enough into these can take you to Level 7.

## The Swamp

***ENTITY CLASS: 4 (COMMON ENTITIES)***

The Swamp is the final and most dangerous area of Level 5. It is a swamp with many entities, including Blood Zombies, Blobs, and Killagers. It contains exits to the previous two areas, as well as exits to other levels.

## Entities

Blood Zombies, Blobs, Villgers, and Killagers have all been reported here, most commonly in the Swamp, but occasionally in the Jungle as well. Only one player thus far has reported seeing an entity in the Forest, a villger.

## Entrances and Exits

### Entrances

- One may enter this level from an exit of Level 6.

- Rumors about trees in Levels 1 and 2 state that these alledged "trees" may teleport a player to Level 5 when fully mined.

### Exits

- Many caves can be found in all 3 sections, which will act as two-way entrances/exits to Level 6.

- Drowning in the swamp will leading to Level 7, but this will result in the loss of your inventory.

The Forest of Level 5The Jungle of Level 5The Swamp of Level 5
< Level 4 **| Level 5 |** Level 6 >
R&B Diva Mystery

R&B Diva Mystery

## Synopsis

Brianna and Camille became two of R&B's successful artists in the 90's and they once collaborated on their successful single that earned many Grammy nominations. Now, the two are back together for another collaboration, solving a murder.

## Premise

After the sucess of Pop Divas Mysteries, Wells create a sequel to the series called R&B Divas Mystery, featuring
Level 3

***SURVIVAL CLASS: IV (DANGEROUS)***

***ACCESS CLASS: 2 (MILDLY EASY TO ENTER)***

***ESCAPE CLASS: 3 (SOMEWHAT DIFFICULT TO EXIT)***

***ENTITY CLASS: 3 (COMMON ENTITIES)***

***SUPPLY CLASS: 3 (MANY USEFUL SUPPLIES)***

Level 3 is the 3rd level of the Backrooms, and arguably among the most dangerous.

## Description

Level 3 is one of the most dangerous levels of The Blockrooms. It consists of cramped stone brick tunnels only lit with redstone torches, with several lines of orange concrete and iron blocks running along the walls representing pipes. This level is infested with entities, and users in this level report sweltering heat in real life. For some reason, users touching the pipes report mild to severe burns on the exact same spot on their real body as where their character touched said pipe. The cause for this is unknown.

## Entities

Many dangerous entities roam here making it an incredibly dangerous level. Entities observed here include Blood Zombies, Villgers, and Blobs, which are all very common. Additionally, The Shadow is known to reside here.

## Entrances/Exits

### Entrances

Walk through a small painting in Level 1.

Spend an extended period of time in a room full of fake pipes in Level 2.

### Exits

Enter a room with less heat, which will contain a door leading to Level 4.

Find a tree, which leads to Level 5 when mined.

< Level 2 **| Level 3 |** Level 4 >
Blockrooms Wiki

**Welcome to the Official Blockrooms Database**
“ If ever you are playing Minecraft, and there is enough lag and/or your not careful when using cheats/exploits, and you suddenly see your character fall through the map, then chances are you've glitched the game so badly that you literally fell out of the overworld. This often kills you in-game, but if this has happened, and instead of dying, you've landed in a series of rooms with brown carpet and sandstone walls, then chances are, you are in The Blockrooms. Here, there are no materials to collect or caves to explore. Here, you cannot break blocks that you haven't placed yourself. You cannot break the decritive chiseled sandstone walls, or the brown-carpeted wooden floors, or the stone ceiling with redstone lamps that are powered by unknown means and constantly emit a loud continuous noise (resembling the buzzing of real-world fluorescent lights).

Here, is no background music or animal sounds, just your own footsteps, and the buzzing of the lights. Here, there are no trees, or caves, or villages, just an entire hidden dimension of infinite empty rooms to wander around in. While escape may be ever-so slightly possible, your world is most likely gone, as getting back to the base 3 Minecraft dimensions from here is almost impossible, and the only escape is to disconnect from the world.

There are still entities here. They're mostly hostile, but in some rare cases they can be passive. However, they are not really the Minecraft mobs you're used to... ”

This database serves to inform Minecraft players about the many levels and dangers of the Blockrooms. There is no catch or “real life consequences” from entering. The Blockrooms can actually be pretty fun to play provided that you do it right.

## Click Below to Start Reading

Rules & GuidesLevels & SublayersEnigmatic LevelsEntitiesEnigmatic EntitiesItemsGroupsNotable PlayersPhenomenaTales*New to this site?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Level 6

***SURVIVAL CLASS: IV (DANGEROUS)***

***ACCESS CLASS: 2 (MOSTLY EASY TO ENTER)***

***ESCAPE CLASS: 3 (SOMEWHAT HARD TO EXIT)***

***ENTITY CLASS: 4 (MANY HOSTILE ENTITIES)***

***SUPPLY CLASS: 5 (MANY USEFUL SUPPLIES)***

Level 6 is one of the first 7 levels of the Blockrooms. It is one of the more dangerous levels, but is frequently visited due to the vast amount of supplies within.

An unusually large section of Level 6. The light is from an exit to Level 4.The Magma of Level 6. Note the water in the background, which is somewhat rare.

## Description

Level 6 is a vast variety of caves, mines, and other natural underground structures. While the majority (with exceptions, see above image.) of caves and tunnels in level 6 are small and cramped, this is actually one of the largest finite Blockrooms levels, measuring a total space of around 400-700 blocks2 (the tunnels are known to rearrange frequently.) Pools of Magma or Almond Milk can be found frequently. Rarely, pools of regular overworld lava and water can be found.

In addition to being a great source of stone, this level, like many overworld caves, contains ores. These include coal, iron, gold, diamonds, emeralds, redstone, lapis lazuli, and even emeralds can be found. This makes level 6 a great source of resources, despite overwhelming dangers.

## Entities

Overworld monsters such as zombies and skeletons have been reported here. Blockrooms entities are just as frequent, and include Blood Zombies, Whills, Shadows, and many more. Trails of snow have been found, hinting that the Darkness of The Snow may roam here.

## Entrances and Exits

### Entrances

* Enter a cave entrance on any outside level to end up here.

### Exits

* Simply exit through the way you came, which will take you to the same cave entrance you were previously in.
* Find a different exit, which will, in turn, take you to another entrance.
* Drown in water or Almond Milk, which will lead to Level 7, but will delete your inventory.

1. ↑ While there is little to no evidence to support this, it would make sense considering that Level 6 is also connected to Level 4, which is currently believed to be their homeworld.
2. ↑ This is not recommended, as with any instance of randomly jumping into levels. It is impossible to know what level you will end up in.

< Level 5 **| Level 6 |** Level 7 >
Level 4

***SURVIVAL CLASS: I (MOSTLY SAFE, SOME ENVIRONMENTAL HAZARDS)***

ACCESS CLASS: 1 (EASY TO ACCESS)

ESCAPE CLASS: 1 (EASY TO EXIT)

ENTITY CLASS: 1 (RARE ENTITIES)

SUPPLY CLASS: 2 (SOME SUPPLIES)

Level 4 resembles resembles a snow biome, with a large wall of ice surrounding it. The size of Level 4 is different for every player, with the smallest occurance being 50 blocks, and the largest being over 700. There are several small pools and lakes of powdered snow which players can die in. The north half of Level 4 appears to be an "ocean" of powdered snow, with occasional islands of ice. Ice spikes, caves (which lead to level 6) and small forts resembling igloos have all been reported.

## Entities

This level is inhabited by the Darkness of the Snow, and unconfirmed theories state this to be their home base. The other entity here are Polar Bears.

## Entrances/Exits

### Entrances

The only guaranteed entrance to this level is by finding the door to it in Level 3.

Level 6 contains exits to this level, as with all outside levels.

### Exits

Find an exit door which leads to Level 5.

Die in powdered snow, which will teleport you back to Level 1.

< Level 3 **| Level 4 |** Level 5 >
The Andrew Sisters Mysteries Wiki

**Welcome to the The Andrew Sisters Mysteries Wiki!**
Two 80's pop sensations, with an old rivalry due to making it big as teenagers, unite to collaborate on an album together and to solve mysteries.

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