Loyalty

**Loyalty** measures how loyal your followers are to you. In practice, it's essentially a level-up system. Increase a Follower's Loyalty and they will eventually give you a large reward.

Each Follower has a Loyalty bar that can hold up to 100 points. Once the bar is filled up, it will reset, raise the follower's level by 1, and reward you with 20 Devotion points and a Commandment Stone Fragment. The higher the Follower's level, the more Devotion and Sermon points they can generate, and the more valuable they become in certain Rituals or tasks.

The maximum Loyalty Level is X. But previous saves from earlier versions had reached past Level X.

Followers can't lose Loyalty or Levels, though the permanent benefits are naturally lost if a follower dies, unless they are resurrected.

## Effects

The Loyalty level affects how much points the Follower can generate:

* At the Shrine, Follower gives an amount of Devotion points equals to their Loyalty level
* At Tabernacles, Follower gives an amount of Devotion points equal to their Loyalty level +1
* During Sermons, Follower gives an amount of Sermon points equal to their Loyalty level

In some Rituals:

* Ascend Follower Ritual: The ascended Follower will give you [Loyalty level] amount of Sermon points and increases the Loyalty of other Followers by [Loyalty level]×10 (max 50) points. (Maxes out with a Level 5 Follower)
* Ritual of Enrichment: Each Follower will give you [Loyalty level]×20 amount of  Coin
* Sacrifice of the Flesh: The sacrificed Follower will fill up ( 0.4 + [Loyalty level]×0.1 ) (max 1) of the Sermon bar. (Maxes out with a Level 5 Follower)

In some tasks:

* Demonic Summoning Circle: Higher level Followers will have better stats when converting to demons
* Missionary: Higher level Followers have a higher chance of success collecting items. Levels 1-2 are considered in the "low level" bracket, Levels 3-4 are "medium level" and level 5+ are "high level"
* Tabernacle: Higher level Followers will pray faster
* The Resurrection ability's effect depends on the Loyalty level of the chosen follower, reviving the Lamb with more Red Hearts based on it.

## Increasing Loyalty

There are a lot of ways increase one Follower's Loyalty. Actions are available once per day per follower.

* "Bless" action: +20 (+35 if the Follower is at level 1)
* "Inspire" action: +25 (+40 if the Follower is at level 1)
	+ Nearby followers not dissenting will be affected by this action, increasing their loyalty the same amount as the target follower.
* "Intimidate" action: +15 (+30 if the Follower is at level 1)
* "Bribe" action: +15 (+20 if the Follower is at level 1)
* "Smooch" action: +10 (requires them to be married)
* "Gift" action:
	+ Necklaces: +25 (+30 if the Follower is at level 1) (not possible if the Follower is already wearing a necklace)
	+ Small Gift: +20 (+25 if the Follower is at level 1)
	+ Big Gift: +30 (+35 if the Follower is at level 1)
* "Pet" action: +5 (exclusive to the Dog form)
* Complete Follower's quests: +50
* Make them eat Meager Mixed Meal, Modest Mixed Meal, Magnificent Mixed Meal, Splendid Vegetable Feast or Minced Follower Meat: +30
* Perform Sermon: +5 (+10 if the Follower is at level 1)
* Declare new Doctrines: +5
* Confession Booth: +75
* Performing Alms for the Poor ritual: +30
* Performing Ascend Follower Ritual
* Performing Fight Pit Ritual:
	+ Spare: Loser gains +20 Loyalty
	+ Kill: Winner gains +50 Loyalty
* Have them talk to a Loyalty Enforcer: +5
* Interact with the NPC that increases one Follower's Loyalty: +60