recursal/Fanatic-Fandom huggingface dataset:
Берлинский пончик

**Берлинский пончик** (нем. Berliner Pfannkuchen) или чаще просто **берлинер** (разг. нем. Berliner) — популярный в Германии и Австрии обжаренный в масле пончик среднего размера из сладкого дрожжевого теста с начинкой из конфитюра (обычно клубничного или сливового) или реже крема. Встречаются региональные варианты: в Швабии и Франконии — с пастой из шиповника, в Баварии, Австрии и Южном Тироле — с абрикосовым джемом. В северных землях Германии встречается берлинер с заварным или ванильным кремом. Именно такой пончик называется берлинером в США, где он очень популярен.

Сверху берлинский пончик посыпан сахарной пудрой или полит сахарной глазурью. Берлинский пончик в Германии является традиционным угощением в новогоднее время и на карнавал, когда для розыгрыша могут в начинке использоваться горчица или лук.

По легенде берлинский пончик был изобретён в 1756 году неким берлинским кондитером, мечтавшим служить в артиллерии Фридриха Великого. Хотя кондитер не сумел проявить себя должным образом на военном поприще, он был оставлен при полку полевым пекарем. В благодарность за это «артиллерийский пекарь» в отсутствие печи придумал жарить круглые пушечные ядра из дрожжевого теста в масле на открытом огне. Пончики получили распространение в Берлине, где продавались с лотков. Когда и кем было придумано начинять берлинские пончики конфитюром, неизвестно.
Пончик (Adventure Time)

**Пончик** (англ. *Donut Guy*) — фоновый персонаж мультсериала «Adventure Time», впервые появившийся в эпизоде "Пять коротких шказок". Он был одним из зрителей Шоу талантов. Он кричал "Это потрясающе!" (ориг. "That's amazing!"), когда Принцесса Бугристого Пространства впервые бросила мяч зрителей, а он залетел в баскетбольную корзину. ПБП забила свой третий мяч, кинув его в лицо Пончика. Пончик падает со стула, но по-прежнему счастливо поет "ЛСП!" с остальной толпой, после своего поступка. В следующий раз он появился в "Глюк есть глюк", когда Финн и Джейк искали Принцессу Жвачку, он выходит из конфетного дома и кричит: "МОЕ ЛИЦО, МОЕ ЛИЦО! О, МОЕ КРАСИВОЕ ЛИЦО!!" и бегал вокруг. Позже он также кричал "ОХ, МОЁ ЛИЦО!! ВСЕ НАЛАДИЛОСЬ!!"?, когда Финн и Джейк спросили его, где Принцесса Жвачка.
В эпизоде "Заклятый враг" показано, что Пончик состоит в тайном обществе с Миротверцем.

## Источник

* http://ru.adventuretime.wikia.com/wiki/Пончик
Пышечная

**Пы́шечная** (или **по́нчиковая**) — заведение общественного питания, разновидность закусочной, в которой подают пончики, или по-петербуржски «пышки», а также горячие напитки. Пончиковые существуют с 1930-х годов по странам бывшего СССР и в современной России, в частности. Пышечные — традиционные заведения Санкт-Петербурга, пользующиеся популярностью у горожан и туристов, являясь достопримечательностью города.

Слово «пышечная» присуще петербургскому говору и применяется к предприятиям общественного питания Санкт-Петербурга, специализирующимся на пышках. В городе работают как пышечные, пришедшие из советского времени и Ленинграда (с классической «советской» обстановкой), так и новые, открытые уже в постсоветское время.

В Москве заведения общепита, где изготовляют и продают пончики называются пончиковыми. Пончиковые работают с 1950-х годов. Например, пончиковая у дворца «Останкино», которая открыта в 1952 году и существует по сей день.

## Содержание

* 1. Где найти
* 2. Самая старая пышечная в Санкт-Петербурге

## Где найти

Кафе-пышечные можно найти в разных районах города, как в полуподвальных помещениях (характерно для советских заведений), так и в крупных торговых центрах.

## Самая старая пышечная в Санкт-Петербурге

Пышечная «Желябова 25»

Самая старая из сохранившихся пышечных называется «Желябова 25» (находится на улице Большая Конюшенная; создана в 1958 г.). В 2008 году администрация города внесла эту пышечную в «Красную книгу памятных мест Петербурга», в которую включены объекты, находящиеся в центре города, значимость которых «бесспорна». По заверениям губернатораВ. И. Матвиенко, функция объектов из этого списка не может быть изменена..
Eminem

**Marshall Bruce Mathers III** (nascido em 17 de outubro de 1972), mais conhecido por seu nome de palco Eminem (estilizado: EMINƎM), é um rapper, produtor e ator norte-americano. Eminem rapidamente ganhou popularidade em 1999 com seu álbum de estréia em uma grande gravadora *The Slim Shady LP*, que ganhou o prêmio Grammy por Melhor Álbum de Rap. Além de possuir sua própria gravadora, *Shady Records*, possui uma banda D12.

*The Marshall Mathers LP* e seu terceiro álbum, *The Eminem Show* também ganharam prêmio Grammy, fazendo do Eminem o primeiro artista a ganhar três Grammy Awards consecutivos. Ele então ganhou o prêmio novamente em 2010 por seu álbum *Relapse*, dando-o a ele um total de 11 Grammys na sua carreira. Em 2002, ele ganhou o Prêmio de Melhor Música Origianl por "Lose Yourself" do filme 8 Mile, na qual também atuou como personagem principal. A canção também se tornou a que ficou como single #1 de hip-hop da história.

Eminem é o artista que mais vendeu na década, vendendo 80 milhões de álbuns, e se tornando um dos que mais venderam na história. Eminem ficou na 82 posição na revista Rolling Stone da lista dos 100 maiores artistas de todos os tempos. Ele também foi nomeado o Melhor Rapper de todos da revista Vibe. Em dezembro de 2009, Eminem foi nomeado Artista da Década pela revista Billboard. De acordo com a Billboard, ele tem dois dos cinco álbuns mais vendidos da década.
シーズン3

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## シーズン3

### エピソード数

10
(日本では、クリスマススペシャルを9話と10話に分けて放送）

### ディレクター

ブライアン・パーシヴァル
アンディ・ゴダード
ジェレミー・ウェブ
デヴィッド･エヴァンス

シーズン3は、ダウントン・アビーの第３期。今シーズンは、全８話とクリスマススペシャルを放送。日本では、クリスマススペシャルを２話に分け、全１０話での放送。

ITVで、2012年9月16日から放送された。

## エピソード

* 第1話「挙式前夜」
* 第2話「晩餐会」
* 第3話「天国と地獄」
* 第4話「憂国の逃亡者」
* 第5話「絶望の淵」
* 第6話「追憶の日々」
* 第7話「目撃」
* 第8話「クリケット大会」
* 第9話「スコットランドの休日」
* 第10話「幸せの絶頂で」
Proof

**DeShaun Duprre Holton** (2 de outubro de 1973 - 11 de abril de 2006), mais conhecido pelo nome de palco **Proof**, foi um rapper e ator norte-americano de Detroit, Michigan. Durante sua carreira, ele foi membro do grupo D12. Ele era um amigo de infância do rapper Eminem. Em 2006, Proof foi baleado e morto durante uma briga no bar CCC em Detroit, Michigan.
Vane'durr

The fortress as can be seen from the outside.

Vane'durr is an abandoned dwarven fortress in the Northern Reaches. The cause of the abandonment is not well known, but speculation about a horrible tragedy occurring in the highest reaches of the king's castle are well known by people in the region.

## History

The fortress of Vane'durr was once a thriving manufacturing city constructed by the dwarves in the Northern Reaches. Initially itself a mining town, when the mines of the city dried out the residents turned to the import of raw materials from neighboring fortresses and the production of high quality goods from these imports to continue the growth of the town's economy to great success.

In roughly the year 200 P.C. some horrible event occurred in the town that resulted in the death of the vast majority of its residents, with the survivors amongst those largely fleeing the fortress or being corrupted into the cruel Duergar that now stalk the streets of the city. The exact details of the event are unknown to all but the leader's of the Duergar, but the event was said to be cataclysmic in its scale.

## Modern Day

The fortress was still populated as of the year 617 PC, now primarily with bands of adventurers and looters seeking to find fortune in the abandoned treasures of the dwarves. The inner reaches of the city remain under the control of the Duergar, and small factions maintain control of sections of the outer city.

## Groups

### The Adventurer's

Hematite (captured)

Otis McFay (alive)

Dashed Stonesin (alive)

Boravir (alive)

Mir Dir (alive, missing in action)

#### Allies

Kaylay (Witch, previously doomed)

Shank (Goblin)

Seon (Shabti Vizier)

Miner 201 (Duergar, defected)

##### Reclaimers

Odmad (Dwarf, current leader of dwarven reclaimers)

##### Band of the Stream

Shiva (leader of the Band of the Stream, party's main combatant)

Mera (wizard of the Band of the Stream)

Satsuki (rogue of the Band of the Stream)

Frobo (bard of the Band of the Stream)

### Drow

Jankiira Deani (Leader)

Boravir (defected)

### Duergar

Chancellor Aleski (leader)

Warden Axe (captain of guard)

Miner 201 (defected)
マシュー・クローリー

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## キャスト

### 吹き替え

佐藤拓也

マシュー・クローリーはダウントン・アビーの主要人物。ロバート・クローリー(グランサム伯爵）の遠い親戚で、相続人。

※詳しい書き込み募集中

人柄
--

※書き込み募集　参考:ロバート・クローリー

## 登場シーズン

※書き込み募集　参考:ロバート・クローリー

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Crekara

Crekara are massive crabs farmed by the Grippli weighing between 2,675 to 4,500 lbs. Crekara are deeply ingrained into Grippli culture, with their role in society being heavily romanticized.

## Purchase of Crekara

> *The below table gives general guidelines on the purchase of Crekara, with the listed prices being the average selling price from a Grippli merchant in or around the city of Drasil'doga. Higher end Crekara may be difficult to find outside of the regions surrounding the Great Tree, and some cities may simply lack a market at all.*
>
>

> *Each Crekara comes with a number of traits given in the list below. A Crekara must first meet a minimum number of drawbacks, flaws in the physicality or personality of the Crekara that are undesirable on a wide market. Younger Crekara tend to hold more drawbacks that must be trained out of them or be retained come adulthood, the number given in parentheses () indicates the number of drawbacks that a Nymph Crekara holds.*
>
>

> *Almost any Crekara experiences a certain number of drawbacks, however drawbacks beyond the required minimum give the Crekara an additional trait for each taken, up to a maximum of 2x the Trait Capacity given in the table.*
>
>

### Pricing

 Average Bloodline
 Prestigious Bloodline
Sviar

The **Sviar** are one of the great nations of the North. Their last kind, Ingjaldur the Mad, killed himself long ago, and since that time the Raven Throne of Svialand has been vacant. The **Sviar** have no king, but are ruled by the jarls they elect from among their own tribes. The jarls are advised by the *godhar* and *gydhjur* (*vide Godhi/Gydhja)* (priests and priestesses of the Northern faith), for the center of their religion is the Great Temple at Uppsalir.

**Source:** Roughly based on the folk of central and northern Sweden, with a very strong admixture of pure fantasy elements!
Weapon

## Weapons

Weapons are how the player deals damage in terraria. Ersion adds some of its own weapons

### Notes:

* Ersion changes the damage type of all boomerangs, the shadowflame knife, vampire knives, flying knife, and the magic dagger to thrown.
* Likely to be deleted/replaced shortly because these just don't make sense.
Eysteinn Glumra

**WARNING: Potential Spoilers Below!**

**Name:** Eysteinn

**Nickname:** *Glumra* ("Noisy Clatterer")

**Cultural Background:** Northmenn (made his home in Northmenn-settled Urkneyjar Islands)

**Born:** Unknown

**Parents:** Unknown

**Noble House:** Uncertain

**Spouse: Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper)**

The husband of Asa Oathkeeper (they met and married in *The Saga of Asa* *Oathkeeper*). He has very light blonde hair, eyes that are almost violet, and often wears a much-patched chainmail byrnie (inherited from his father) that rattles as he walks, hence his by-name *Glumra*, which means something like "Noisy Clatterer."

**Appears In:** *The Saga of Asa Oathkeeper* and *Asa Oathkeeper Among the Giants*

**Source:** Loosely based on a historical Eysteinn Glumra, who some sources say married an Asa, but mostly the creation of Colin Anders Brodd, conflating several historical figures with the fantasy creation.
Colin Anders Brodd

Who is Colin Anders Brodd?

Colin Brodd grew up in the great state of Rhode Island and Providence Plantations, but currently resides in Phoenix, Arizona. His business cards read "Gentleman Classicist Extraordinaire." He has held many different positions in his life, but his main professional calling has always been a teacher of Latin and Classical Humanities. In addition to Latin and Ancient Greek, he enjoys working with Old English and Old Norse and other old Germanic languages. His favorite genres of fiction are fantasy and science fiction, and he has a great love of RPGs (role-playing games). His favorite nonfiction books tend to be classical and military history or linguistics and languages (especially the aforementioned Greek and Latin). Colin is the author of several books set in the world of Midhgardhur, and the award-winning short story series Tales From Midhgardhur. He sincerely appreciates your interest in his work.
Sjaelland

An island of Denaland, seat of one of the most ancient Danir kingdoms and the Skjoldungar dynasty that rules from the settlement at Hleidhra in the north central part of the island. The fishing village of Rorvik ("Reed Bay") is at the southern tip of the island. On the northeastern tip of the island is a fortress called Helsingor that is controlled not by the Danir, but by Gautar od the Helsingar tribe. This fortress, together with the fortified settlement of Helsingborg across the Oresund strait, controls the strait and the waters around that area for the Helsingar Gautar.
Dofri

## Dofri, the Giant of Dofrafjall

**WARNING - POTENTIAL SPOILERS AHEAD!**

**Dofri** was a giant who dwelt upon a mountain named for him, the Dofrafjall, located between Heidhmork and Throendalog in Noregur. **Dofri** was a rather barbaric outcast from his people, the Jotnar of Jotunheimur. During the reign of King Halfdanur hinn Svarti (Halfdanur the Black), **Dofri** raided the human settlements of Noregur until captured by forces under the command of the king. The king's son, the young Haraldur (the future King Haraldur Halfdansson the Einkonungur) tried to argue for the giant's life, since he could make a powerful ally. King Halfdanur hinn Svarti (Halfdanur the Black) refused his son, declaring that anyone who tried to save the giant would forfeit his life.

Young Haraldur decided to defy his father and release the giant, cutting his bonds. **Dofri** then escaped back to Dofrafjall. When the king discovered his son's treachery, he could not bear to slay his son, but rather cast him out as an outlaw. Young Haraldur escaped to the Dofrafjall and was fostered for about nine months by the giant **Dofri. Dofri** spoke to the young prince of dark prophecies from the world of Jotunheimur that spoke of him as a great king (King Haraldur Halfdansson the Einkonungur). **Dofri** seemed to take it as a holy responsibility to his god, Thrymur, King of the Frost Giants, to protect and preserve Haraldur, who was foretold to be a powerful force againt Odhinn in the preparations for Ragnarokkur.

Eventually, King Halfdanur hinn Svarti (Halfdanur the Black) repented of his words and recalled his son from banishment. **Dofri** returned the boy Haraldur to his father's kingdom, but remained an ally of the boy as he grew to be a powerful man and king in his own right.

**Appears in:** "The Tale of Halfdanur the Black"

**Source:** A character from Norse lore, including the *Heimskringla*.
Creatures and Wights

## **D**

Djupur (plural *Djupir*), a.k.a. Deep Ones

Dragon

Draugur (plural *Draugar*)

*Dvergur* (plural *Dvergar*)

## **I**

Icewyrm

J

*Jotunn* (plural *Jotnar*)

## **L**

Landvaettir (Singular *Landvaettur) -* Landwights

*Linnorm*

*Lytlingur* (plural *Lytlingar*)

## **S**

Skoggothur (plural **skoggothar**)

*Svartalfur* (plural *Svartalfar*)

Sverdhkottur (plural **sverdhkettir**)

## **T**

*Thurs* (plural *Thursir*)

Troll

Trollfolk

Trollkyn
Nine Noble Virtues

The concept of the **Nine Noble Virtues** is found in modern heathenry (Germanic reconstructionist religion, such as Asatru). The idea is to state the values of heathenry, using the sacred number nine. Some formulations may vary, but the usual list includes:

1. Courage
2. Truth
3. Honor
4. Fidelity
5. Discipline
6. Hospitality
7. Self-Reliance
8. Industriousness
9. Perseverance

This concept was used in the formulation of characters in *The Saga of Asa Oathkeeper*. For example, each virtue on the list was used as the basis of at least one character, who was meant to embody that virtue. Here was the original list:

1. Courage - Steinthorr of the Geirungar
2. Truth - Freydis
3. Honor - Hrefna Oathbinder
4. Fidelity - Hjalti of Vestfold
5. Discipline - Hrafn Herulason
6. Hospitality - Ketill Falkason
7. Self-Reliance - Bjornulfur Gudhmundsson
8. Industriousness - Albinn Volundsgodhi
9. Perseverance - Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper)

**Source:** Germanic Reconstructionist Religion, such as Asatru
コーラ・クローリー

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## キャスト

### 吹き替え

片貝薫

コーラ・クローリーはダウントン・アビーの主要人物。ロバート・クローリーの妻。

※詳しい書き込み募集中

人柄
--

※書き込み募集 参考:ロバート・クローリー

## 登場シーズン

※書き込み募集　参考:ロバート・クローリー

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Orc

Orcs are, alongside in some ways the Llean, the only race that has managed to survive the transition between worlds. Two cultures exist, Ragata and Sollenei. A schism in beliefs between a central Orc civilization early in Anachain's history. The Ragata aligned themselves a seemingly immortal leader who promised them conquest and power, while the Sollenei refused this temptation, forming instead a beneficent Oligarchy.

## Physiology

Orcs are similar to most mammals biologically, needing food, rest, etc. Unique to the race, however, is a strong will and a sturdier constitution than other creatures.

The two cultures of Ors, Sollenei and Ragata, actually manifest almost no physiological difference. Differences between the two groups are truly the result of cultures, the Ragata putting value on conquest and personal achievement, the Sollenei on understanding and cooperation.

## Sollenei Culture

Home City: Toketsu

Druid Circle of Some Sort

Significant Temple

Monastery

Archery School (Maybe part of Monastery)

## Ragata Culture

Home city: Jigoku

School of Alchemy

Martial Academy

Church of War God and a few others, mix a few good gods in here for moral conflict and so this isn't literally Mordor

## Statistics

> The Ragata and Sollenei have cultures that foster different skills in their people. Ragata encourage brutal cunning and martial skill, while the Sollenei value thoughtfullness and peaceful methods.
>
>

### Orc Traits

**Ability Score Increase:** Your Constitution score increases by 2.

**Age:** Orcs mature at an average rate, reaching maturity in their late teens and living less than a century.

**Alignment:** The alignment of Orcs tends to be determined by their upbringing. Ragatan Orcs tend toward evil alignments, while Sollenei tend toward neutrality.

**Size:** Orcs range in height from around 5'6 to over 6 feet tall. You are a medium creature.

**Speed:** Your base walking speed is 30.

**Languages:** Orcs begin play speaking Common and their personal variant of Orcish, Ragattan or Sollenei.

### Ragata

**Ability Score Increase:** Your strength score increases by 1.

**Menacing:** You gain proficiency with the Intimidate Skill

**Relentless Endurance:** When you are reduced to 0 hit points but are not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.

### Sollenei

**Ability Score Increase:** Your Wisdom score increases by 1.
Alof Haraldsdottir

One of the many children of King Haraldur, a sorceress who takes after her mother, Queen Gydha, who is not entirely human and bestowed some unusual powers on her daughter. Her brothers often overlook her because she is a woman.

**Appears In:** *The Saga of Asa Oathkeeper, Asa Oathkeeper Among the Giants*

**Source:** Based on a historical daughter of King Haraldr and Queen Gyða of Norway.
Draugur

**Draugur** (plural **Draugar**) - A term designating an undead being, usually corporeal, and usually human. *Draugar* return to a semblance of life, or rather un-life, through unnatural means, such as powerful sorcery, curses, the will of the gods, or even proximity to powers from beyond Midhgardhur (such as the Void of negative energy known as Ginnungagap.
Hordhaland

Hordhaland - In the southwest of Noregur, the land of the Hordhar people, descended from the ancient Hardhingar or Hordhingar, under the Gulathing assembly. The last independent king of Hordhaland (before the unification of the petty kingdoms into one united Noregur by King Haraldur Halfdansson the Einkonungur) was King Eirikur of Hordhaland, father of Queen Gydha Eiriksdottir (the Dark Valkyrie)

**Source:** Roughly based on historical Hǫrðaland in Norway.
Bjornulfur Gudhmundsson

**WARNING: Potential Spoilers Below!**

**Name:** Bjornulfur Gudhmundsson

**Nickname:** none

**Cultural Background:** Northmenn (from Vestfold in Noregur)

**Born:** Unknown

**Parents:** Gudhmundur (father, otherwise unknown)

**Spouse:** Bjornulfur was not known to have married.

Bjornulfur was a woodsman, a ranger and huntsman in service to King Ragnvaldur hinn Heidhumhaeri (Ragnvaldur the Mountain-High). Because of his association with Hjalti of Vestfold, he ended up tutoring the young Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper) on matters of woodcraft, and ended up fleeing with them after the attack by King Haraldur Halfdansson the Einkonungur at Haugar.

Bjornulfur was described as slim and deadly, somewhat uncouth of manner, preferring the solitude of the wilderness to the companionship of other people.

He later betrayed Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper).

**Appears In:** *The Saga of Asa Oathkeeper* (June 2015)

**Source:** Created by Colin Anders Brodd
Ran

Like her husband Aegir, **Ran** is a goddess with origins among the Jotnar, but is not said to be actively hostile to the gods of the Aesir and Vanir. She is the goddess of those who die at sea, particularly those who drown, and she does receive offering from mortals hoping to avoid that fate. Symbolically, she is said to pull mortals down into the depths with her net.

Ran has nine daughters, who are said to be personifications of the waves. In Midhgardhur, these daughters of Ran are said to have given birth to the first *Djupir*, or Deep Ones (*vide* Djupur), who in turn have given rise to a whole aquatic race of Deep Ones and Deep One Hybrids (the "sons of Aegir and daughters of Ran").
Arngrimur of Kaupangur

A wicked innkeeper at the Green Anchor Inn of Kaupangur in Noregur active around the mid-800s N.Y. He occasionally acted as a pander for his guests, but he also sometimes colluded with his wenches to rob or murder guests. His ultimate fate is unrecorded, but one presumes he ended up in Hel's Hall.

**Appears In:** "Dark Valkyrie" (*Tales From Midhgardhur, Volume I*)

**Source:** Created by Colin Anders Brodd
Ragnarokkur

The End of All Things and The Doom of the Gods in Northern belief. The Northern religion tells of detailed prophecies of the events doomed to occur during Ragnarokkur, but the gods of Midhgardhur seem to believe that they can avoid or at least mitigate the worst of the prophesied events. This is indeed the motivation behind most of Odhinn's actions - trying to prevent or at least lessen the tragic impact of the terrible events foretold for Ragnarokkur.

**Author's Note:** My use of the spelling "Ragnarokkur" is a departure from my usual orthographic and linguistic practice in adapting Old Norse names and terms to English for Midhgardhur. In this case, I have opted for the less etymologically and historically correct "Ragnarokkur" (from **Ragnarøkkr)** instead of "Ragnarok" (from **Ragnarök)** precisely *because* it is a more unusual form and spelling, thus the "Midhgardhur" version of the word is very much *mine*, as opposed to the "Ragnarok" of popular culture.
Norrani Imperium

The Norrani Imperium is in many ways equivalent to our world's Roman Empire. The foundation of the Empire marks the beginning of the calendar count by the system of Norrani Year (N.Y.). The empire fell around 500 N.Y. The Norrani Imperium extended its dominion across much of the South, intending to rule the whole of Midhgardhur, but it was a deeply corrupt empire that relied too heavily on black magic to maintain its power. The Norrani Imperium is frequently used as a simultaneous symbol of vast power but equally vast corruption.

**Equivalent:** The Roman Empire
"straw death"

A **"straw death"** is a death by natural causes. The name comes from the idea of dying in bed, since in the North of Midhgardhur, most "beds" are fairly rough affairs, essentially wooden pallets with mattresses of straw. The term "straw death" is somewhat pejorative, a death in bed by natural causes being contrasted with dying on one's feet, in battle, for a worthy cause. Not everyone in the North thinks a "straw death" is lacking in honor, but the mere existence of this expression is very telling of the strong warrior ethos of the North.
Landvaettir

**Landvaettir** (singular **landvaettur**), or *landwights*, are the sentient humanoid species besides humankind created by the gods of the Aesir and Vanir to inhabit Midhgardhur and the Nine Worlds. They are sometimes called *demihumans*, since from a human perspective they seem almost, but not quite, human-like. The **landvaettir** of Midhgardhur include (but are not necessarily limited to) alfar ("elves"), dvergar ("dwarves"), lytlingar ("littlings" or "halflings"), and huldrufolk ("hidden folk" or "gnomes"). Some of these have their own worlds (the world of Alfheimur granted to the alfar by the Vanir, for example), some have lost their worlds (e.g. the dvergar, lytlingar, and huldrufolk once dwelt in a realm called "Myrkheimur" which has since become the world of Svartalfaheimur), and some **landvaettir** have even become corrupted by the Jotnar, like the svartalfar.

Some of the Northern faith believe that the souls of human dead can sometimes achieve reincarnation rather than dwelling forever in the halls of the gods, and that reincarnated souls sometimes become **landvaettir** rather than humans.

**Source:** The *landvaettir* in traditional Norse myth are spirits of the land and nature. Author Colin Anders Brodd created the *landvaettir* of Midhgardhur based on the "demihuman" races of traditional fantasy role-playing games, who are often supposed to be closer to the land (often: dwarves to stone and caverns, elves to trees and forests, halflings to cultivated lands and fields, gnomes to hidden places in the hills, forests, and wilderness). He wrote: "I wanted to be able to work into the Midhgardhur stories the concept of fantasy 'races' like in FRPGs (Fantasy Role-Playing Games), but I wanted them to also have a solid basis in Norse folklore and mythology. Thus, I set mine up as land-wights, using traditional Norse names of *alfar* elves and *dvergar* dwarves, reassigning the fairy-like *huldrufolk* as gnomes, and creating *lytlingar* halflings whole cloth, as Tolkien and writers since him have done, from common legends of human-like 'little people'. It involved some creative juggling of the myths from the sources, but I think it works."
King Haraldur Halfdansson the Einkonungur

## King Haraldur Halfdansson the Einkonungur (One King)

**WARNING: Potential Spoilers Below!**

**Name:** Haraldur Halfdansson

**Nickname:** Einkonungur ("One King" or "Emperor")

**Cultural Background:** Northmenn (from Vestfold in Noregur)

**Born:** 850 N.Y. (Norrani Year)

**Parents:** King Halfdanur Gudhrodhsson of Vestfold, aka Halfdanur Svarti (Halfdanur the Black) (father)

Queen Ragnhildur Sigurdhardottir (mother)

**Noble House:** descended from the Ynglingar

**Spouses:** Haraldur was polygamous, quite contrary to the customs of the North!

Queen Gydha Eiriksdottir (the Dark Valkyrie)

The usurper who claimed the Kingdom of Vestfold and united Noregur by conquest.

**Appears In:** *The Saga of Asa Oathkeeper* (June 2015), *Dark Valkyrie* (November 2015)

**Source:** Based on the historical King Haraldr who unified Norway
The Gray Book of Husavik

The Gray Book of Husavik is named for the gray leather with which it is bound and the place where it was apparently written. The author of the manuscript is unknown, but is apparently a historian, and someone familiar with the tales of those who dwelt at Husavik, including Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper)
50th Trainer's Tournament

The 50th Trainer's Tournament was the year of the second Quarter Anniversary and it was held 8 years prior to the start of the story. Ken Anderson announced before the second Quarter Anniversary that teamwork is required in Pokémon battles, hence the reason why each participant was required to have a tag partner before competing.

Known participants include Shiki and Amethyst and the Robertson twins, Alison and Alexandra. The Quarter Anniversary were won by the former, who later went on to become the Legendary Dragon Duo, with each of them gaining the individual titles of Dragon Prince and Dragon Princess.

## Trivia

* In the FS, this is known as the 25th Trainer's Tournament.
* As each participant was allowed to use six Pokémon each during the Top 16, this tournament had the record of the longest battles, as well as the most amount of Pokémon used in a single battle, with a total of twenty four Pokémon.
Hel

**Hel** is the goddess of death and the dishonored dead in the Northern faith of Midhgardhur. When she uses her divine powers, her eyes are described as glowing red, and glowing red eyes is often as sign of a mortal imbued with Hel's powers in the Midhgardhur stories.

She serves as an antagonist to the gods of the Aesir and Vanir - she believes that with her army of dishonored dead who are prophesied to sail to battle on the side of the Jotnar at Ragnarokkur, she can triumph and rule over whatever remains of the Nine Worlds. Just as Odhinn meddles in the affairs of Midhgardhur, trying to influence the outcome of Ragnarokkur, so too does **Hel** try to nudge fate to favor her side in the coming eschaton.

**Hel** actually appears as a character in some of the Tales From Midhgardhur stories, most notably "Dark Valkyrie" (in Volume I) and "Angels of Death" (in Volume II) to date.

**Source:** Loosly based on the Hel of Norse mythology. Norse myth does not necessarily portray her as evil or malevolent in all cases, although her role as a personification of death does lend itself to vilification, but for narrative reasons I have portrayed her as utterly evil due to her role as an opponent of the gods at Ragnarok. Also, while Norse myth tends to portray Hel's hall as the probable common afterlife of virtually everyone except the rare heroes gathered by Odhinn and the other gods, I have chosen to make her more like the Judaeo-Christian Devil, and her hall more like the Judaeo-Christian Hell, receiving only the wicked dead, those who dishonored themselves in life. While Odhinn and the other gods are still free to choose evil mortals as champions (yes, bad people can go to Valhalla - it's *not* "Heaven"!), in my stories, she claims the wicked for her own, and actively tries to spread conditions of strife that will cause people to dishonor themselves and die dishonored.
Gautar

The inhabitants of Gautland (roughly corresponding to southern Sweden in our world), the **Gautar**  are renowned champions and monster-slayers in Midhgardhur. They share some ethnic identity with the Sviar and are linked with them politically. Fewer **Gautar** seek religious initiation, seeing the spiritual obsessions of the Sviar as slightly bizarre, generally preferring feats of arms to religious miracles.

**Source:** Roughly equivalent to our world's Geats, the people from whom Beowulf came to save the Danes.
Nornir

The *Nornir,* or Anglicized "Norns," are the goddesses of Fate, or *Wyrd.* There are three: **Urdhur** (who represents the past), **Verdhandi** (who represents the present), and **Skuld** (who represents the future).

**Anglicized Name:** The Norns

**Appear in:** *The Saga of Asa Oathkeeper*

**Source:** Norse Mythology. Some concepts borrowed from other, similar figures, e.g. The Three Fates in Greek Mythology.
Konungur

**"King" -** a ruler of a large nation, served by jarls (see Jarl) and their thanes (see Thane). When *The Saga of Asa Oathkeeper* begins, the title is held in Noregur by many rulers of petty kingdoms, but these petty kingdoms are all eventually subsumed into the Kingdom of Noregur under the rule of King Haraldur Halfdansson the Einkonungur, who makes himself the only man in Noregur to bear the title of **Konungur,** hence his nickname as **"Einkonungur" (One King).**

The proper plural should be *konungar,* but the plural rarely appears in my writings.

**Equivalent:** King
Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper)

**WARNING: Potential Spoilers Below!**

**Name:** Asa Ragnvaldardottir

**Nickname:** Asa Eidhsvardhkona, Asa Oathkeeper

**Cultural Background:** Northmenn (from Vestfold in Noregur)

**Born:** 855 N.Y. (Norrani Year) (born in *The Saga of Asa Oathkeeper*)

**Parents:** King Ragnvaldur *hinn Heidhumhaeri* (Ragnvaldur the Mountain-High) of Vestfold (father)

**Noble House:** descended from the Ynglingar

**Spouse:** Eysteinn *Glumra* (Eysteinn the Noisy, Eysteinn the Clatterer) of Urkneyjar (married in *The Saga of Asa Oathkeeper*)

**Appears In:** *The Saga of Asa Oathkeeper* (June 2015)

**Source:** Mostly the creation of the author, Colin Anders Brodd, although there are some references, perhaps spurious, to a daughter of Ragnvaldr named "Asa."
Shiki Kurobane/Trivia

* Shiki mentioned his entire family died during a pox epidemic when he was fifteen.
* Shiki has no preferred tastes regarding food, but if he was asked to name his favourite food, he would not name anything, because he only eats to avoid starving.
* Shiki does not have any particular hobbies, only doing things to try and see if he likes it.
* Shiki was apparently good at hacking and is knowledgeable at technology. He is stated to be rather resourceful as well, making an Idiot Gun and a laser gun out of scrap material. Phillip was seen to be fascinated by what he made.
* Shiki made his first kill at seventeen. Ironically, this is the same age Amethyst started killing, as Shiki was killed when she was seventeen, prompting her to kill her family in retaliation.
* Shiki was considered a genius in aura wielding, alongside Ash, Amethyst and Akeno.
* While the extent of his musical talent are unknown, he at least knew how to play the violin, piano, flute and harmonica, as he learnt how to do so since he was young as part of an aristocrat family. He was also mentioned to be good at singing, as he had once won a season of a Intercity singing competition.
* He was friendly rivals with Jude while they were competing in singing competitions.
* Shiki was stated to be good at sewing, having designed or modified some of the evening clothes Pakura wore on her Regional Tour. He was also stated to be excellent at building things, having built a house with unique facilities all by himself, which he intended to give as a wedding gift to Pakura.
* Shiki is an excellent marksman when it comes to shooting a gun. He usually slept with a gun under his pillow in case someone attacked their camp or tried to kidnap Amethyst (which did happen several times). Also, in the AV, he is apparently skilled in throwing a knife, being able to hit a Team Rocket grunt just by judging the grunt's general direction.
* It is implied that Shiki knows how to cook, as stated when Amethyst told Lance that Shiki said his cooking sucks. Furthermore, he was her taste tester when she made meals for him. Due to the fact that Lance did not label him as a hypocrite for that comment, it is safe to assume he can cook (although it's possible Lance did not say anything to insult Shiki in case it angers her, since he's trying to ask her on a date at that time.) It's possible Amethyst learnt her skills from him, although it is unknown how far his skills go.
* Shiki looks similar to Amethyst due to the fact that they both have black hair and purple eyes, which makes it easy for them to be mistaken for siblings. However, if one were to look carefully, one would notice that Shiki's eyes are a shade lighter than Amethyst's.
* Had Amethyst died and Shiki lived, Shiki would probably pose a greater threat to Ash and his Elites than Amethyst.
* If Shiki was in Hogwarts, he would either be a Ravenclaw with heavy Slytherin traits, or a Slytherin. He would likely have a Hatstall between these two Houses.
King Ragnvaldur hinn Heidhumhaeri (Ragnvaldur the Mountain-High)

**WARNING: Potential Spoilers Below!**

**Name:** Ragnvaldur Olafsson

**Nickname:** Ragnvaldur hinn Heidhumhaeri (Ragnvaldur the Mountain-High)

**Cultural Background:** Northmenn (from Vestfold in Noregur)

**Born:** Unknown

**Parents:** Olafur Gudhrodharson (Olafur Geirstadha-Alfur - "Elf of Geirstadhir") of Vestfold (father)

**Noble House:** descended from the Ynglingar

Ragnvaldur is the father of Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper). He is elected king of Vestfold after the death of King Halfdanur, but is treacherously slain by his 10-year-old cousin Haraldur, who usurps the throne of Vestfold and becomes King Haraldur Halfdansson the Einkonungur. The death of Ragnvaldur sets in motion the events of *The Saga of Asa Oathkeeper.*

**Appears In:** *The Saga of Asa Oathkeeper* (June 2015)

**Source:** Based on this historical Ragnvaldr Heiðumhæri
Kvenir

A non-Northern ethnic group of semi-nomadic tribes that dwell close to the Arctic of Midhgardhur. Many of them follow the reindeer herds. They are seen as barbarians by the Northerners.

**Source:** Roughly based on several Finno-Ugric peoples from our real world, especially the Finns and Saami. The name comes from an old Norse name that was often used generically for such peoples, but is now applied to specific linguistic and ethnic groups.
Characters

## Characters from the World of Midhgardhur

### **A**

Agyrtualinn

Allsterkur

Alof Haraldsdottir

Anlaf of Rorvik

Arngrimur of Kaupangur

Asa Ragnvaldardottir **(Asa Eidhsvardhkona, Asa Oathkeeper)**

**\*\*\***

### **B**

**Bjornulfur Gudhmundsson**

**\*\*\***

## **D**

Dofri, the Giant of Dofrafjall

Dragoslav

**\*\*\***

## **E**

King Eirikur of Hordhaland

Eysteinn Glumra

**\*\*\***

## **F**

Fafnir

Frodhi Haraldsson

Fullsterkur

\*\*\*

## **G**

Gunni Hallason

Guthormur Sigurdharson of Upplond

Queen Gydha Eiriksdottir (the Dark Valkyrie)

Gylla of Kaupangur

\*\*\*

## **H**

King Halfdanur hinn Svarti (Halfdanur the Black)

King Haraldur Halfdansson the Einkonungur

Hel, Goddess of Death and the Dishonored Dead

Hjalti of Vestfold

\*\*\*

I

\*\*\*

## **L**

Ljotur of Volldres

\*\*\*

## **R**

King Ragnvaldur hinn Heidhumhaeri (Ragnvaldur the Mountain-High)

\*\*\*

## **S**

Steinthorr of the Geirungar

\*\*\*
Bersekergang

**Berserkergang** is the name for that sacred state of consciousness, said to be the rather ambiguous gift of the god Odhinn to some warriors (although other gods may also grant it), in which a so-called "red rage" nearly blots out the conscious mind, allowing a warrior to fight with almost supernatural strength and stamina. A warrior in the state of **berserkergang** may not be capable of distinguishing friend from foe, and may be a danger even to their own allies and loved ones. A warrior who chooses to accept the gift of **berserkergang** is temporarily trading their rational mind for raw power.

**Source:** The idea of *berserkergang,* or "going berserk," is found throughout Norse folklore and legend. Parallels are found in related folklore, like the "warp spasm" of Celtic myth. In Norse folklore, *bersekergang* is linked to other, even more mystical abilities, such as shapeshifting into animals (e.g. boars, bears, and wolves) or projecting out of the unconscious body a kind of giant animal form (said to be the *fylgja,* or "fetch") to battle on the berserker's behalf.
Godhi/Gydhja

**Godhi** is a Northern term that translates roughly as "priest" and is used in Midhgardhur for a holy man dedicated to the gods (usually one of the Aesir). The plural is *godhar.*

**Gydhja** is the feminine equivalent term - roughly "priestess" - for which the plural is *gydhjur.*

The power to work miracles and wonders through prayers is attributed to *godhar* and *gydhjur* in Midhgardhur, derived from the priest's or priestess' special connection to their gods. A *godhi* or *gydhja* often takes this title as part of their surname, e.g. Bosi, a *godhi* of Thorr, might be known as Bosi Thorsgodhi = Bosi, Thorr's *godhi.*
Divine Beings

A compendium of some of the supernatural beings, the gods and goddesses, mentioned in Midhgardhur:

## **A**

Aegir

Aesir

\*\*\*

## **F**

Freyja

Freyur

\*\*\*

## **G**

Ganglati

Ganglot

\*\*\*

## **H**

Hel

\*\*\*

## **J**

Jotnar (singular **Jotunn**)

\*\*\*

## **L**

**Loki**

Lords of Ice and Fire, see Jotnar

**\*\*\***

## **N**

**Nornir**

**\*\*\***

## **O**

**Odhinn**

**\*\*\***

## **R**

Ran

\*\*\*

## **T**

Thorr

\*\*\*

## **V**

Vanir

\*\*\*
Huskarl

A *huskarl* is a "house-carl," a household warrior or guard. It is considered a great honor to be chosen as a noble's *huskarl,* since that denoted being a trusted personal guard, like a bodyguard, someone with whom a noble can trust his or her very life.

The proper plural is *huskarlar,* but I often employ an Anglicized "huskarls" for clarity, especially in *The Saga of Asa Oathkeeper.* In later work, I use the more correct *huskarlar* more consistently, since most readers have no trouble with the unusual plural.
Nations

## Northern Nations

"Nations" in Midhgardhur are not like modern-day nation-states, as we have come to think of them, but rather ethnicities (in the etymological sense of our word "nation," from the Latin *natio* having the sense of "sharing in the same birth"). Some of the nations of Midhgardhur include:

Danir

Gautar

Northmenn

Sviar

## Other Nations

Aaninen (a.k.a. Aaninen Karjalat)

Karljalar

Kvenir
Djupur

**Djupur** (plural *Djupir*) is a translation of the term "Deep One" from the Lovecraftian Mythos. The *Djupir* are a race of water-breathing, aquatic humanoids who rule vast cities underwater. They are not particularly friendly to humans or land-wights, but they do sometimes interbreed with them, producing hybrid Deep Ones. These beings can appear as relatively normal, if somewhat ugly, members of the land-dwelling species among whom they dwell, but some feel the "call" of the sea and become aquatic Deep Ones as they mature.

**Source:** Found in the writings of H.P. Lovecraft as part of his Cthulhu Mythos, known in Midhgardhur as the eponymous "Sons of Aegir, Daughters of Ran" (the title of a story in the Tales of Midhgardhur).
Guthormur Sigurdharson of Upplond

## Guthormur Sigurhdarson of Upplond

**WARNING: Potential Spoilers Below!**

**Name:** Guthormur Sigurdharson

**Nickname:** "of Upplond"

**Cultural Background:** Northmenn (from Vestfold in Noregur)

**Born:** Unknown

**Parents:** Sigurdhur Hjort

**Noble House:** descended from the Daglingar

**Spouse:** Unknown

Guthormur was the uncle of King Haraldur Halfdansson the Einkonungur, who encouraged and supported his usurpation of the throne of Vestfold.

**Appears In:** *The Saga of Asa Oathkeeper* (June 2015)
Hjalti of Vestfold

**WARNING: Potential Spoilers Below!**

**Name:** Hjalti (any other name unknown)

**Nickname:** none ("of Vestfold")

**Cultural Background:** Northmenn (from Vestfold in Noregur)

**Born:** Unknown

**Parents:** Unknown

**Spouse:** Hjalti is not known to have married

Hjalti was a Huskarl in service to King Ragnvaldur hinn Heidhumhaeri (Ragnvaldur the Mountain-High) who was appointed to watch over Ragnvaldur's daughter, Asa Ragnvaldardottir (Asa Eidhsvardhkona, Asa Oathkeeper). He was "grim-faced" and devoted to his duty.

After the attack on King Ragnvaldur hinn Heidhumhaeri (Ragnvaldur the Mountain-High) by King Haraldur Halfdansson the Einkonungur at Haugar in 360 N.Y., Hjalti took responsibility for taking young Asa to safety. He later transferred his loyalty as Huskarl to Asa.

**Appears In:** *The Saga of Asa Oathkeeper* (June 2015), "Hjalti's First Holmganga" in *Tales From Midhgardhur, Volume I*

**Source:** Created by Colin Anders Brodd
Thjodhiskmal

**Thjodhiskmal** is the "Common Tongue" of the North in Midhgardhur, spoken universally by the Danir, Gautar, Northmenn, and Sviar, as well as all their colonists (such as the Rys in the great eastern forests, the Nyjirmenn of the distant western isle of Nyrheimur, or the Vaeringjar who serve as the bodyguard of the Silver Emperor of the South).

**Source:** The name "Thjodhiskmal" comes from adapted Old Norse roots that mean something like "the language of the people" - Thjodhiskmal is a somewhat adapted and stylized form of Old Norse created specifically for Midhgardhur. It is as close to the vocabulary and grammar of Old Norse as author Colin Anders Brodd was able to make it, but with adaptations so that is can be spelled with the standard English version of the Roman alphabet (no special characters required), and with some deliberate changes in keeping with modern Icelandic in order to make it friendlier and more pronounceable by English-speakers (e.g. the Old Norse inflectional ending -r is replaced with modern Icelandic -ur, hence what would be Midhgardhr is Midhgardhur for ease of pronunciation!)
Songs and Tunes of Midhgardhur

* "Swans Take Flight" - a song mentioned several times in the story "The Harp of the Sisters" , in which it is described as a slow, sad, mournful tune, whistled or sung with accompaniment on a harp. The song apparently described swans taking flight for their long migration to the south for the winter, flying away to no longer be seen for a very long time, if ever again. The character Ilsa loves this tune with bittersweet symbolism of herself as a young swan flying away from home when she would marry her love, a thane named Vilhjalmur - her father Svanur's name means "swan".
Haugur

**Haugur** (plural **Haugar**) - a burial mound. Inhumation burials were typical of the ancient cult of the Vanir, although sometimes practiced among folk dedicated to the Aesir. *Haugar* are often places of awe or mystery in Midhgardhur, symbolic gateways to the Underworld, and sometimes occupied by *draugar* (*vide* Draugur) or other monsters.
Aesir

Also known as the Asa-gods, one of the two ancient families of gods worshiped by humans and *landvaettir*. Odhinn is their chief, and his son Thorr is their primary protector against giants who are their enemies.

**Source:** Norse Mythology, also influenced by Appendix N-style alignment systems and other systems of mythology
Things

## **B**

Barrow

Bersekergang - the Red Rage

## **C**

Calibrax (Sword)

D

## **G**

Godhi/Gydhja (Religion)

The Gray Book of Husavik (Object, Literature)

## **H**

Haugur (plural *Haugar*)

Haugathing (Politics)

Huskarl (Military, Politics)

## **K**

Konungur (Politics)

Konungstekja (Politics)

## **N**

Nine Noble Virtues

Norrani Year (N.Y.) (Timekeeping)

O

Oath Ring (Religion)

## **R**

Ragnarokkur (Religion)

Raven Throne, The, a.k.a. Hrafnstolinn (Politics)

## **T**

Thane (Politics)

Thing (Politics)

Thjodhiskmal (Language)
Skoggothur

An amorphous, blob-like creature of tremendous power that dwells under the seas and oceans of Midhgardhur. The *skoggothar* were bred as a slave-race by beings from beyond the skies, from another world beyond the Void between the stars. Some creatures still know the techniques of enforcing obedience from these terrible creatures, making some of them servitors and slaves, but many others are wild, beyond the control of any other sentient beings.

**Source:** These creatures appear in the stories of H.P. Lovecraft as *shoggoths*. "Skoggothur" is an attempt to render this name, coined by Lovecraft, in Norse phonetics and nominal declensional ending. They are first mentioned in Midhgardhur in the story "Sons of Aegir, Daughters of Ran"