Teasers

Work in Progress!*The content in this article has not yet been implemented into the game, and as such may not be entirely accurate. Be sure to cite your sources for such content should you edit the page. Pages with this notice will have the "Stubs" category applied to them.*

This page will compile a list of teasers about future game content collected from the Twitter, Discord, etc.

Each one will have its own page with more detailed information.

## AP Rename

Action Points (AP) will be renamed to "Energy" in the future (alongside a UI overhaul)

The exact reasoning behind this change is unknown, but could be an attempt to make AP seem more thematic (as mechs would need energy to run), or because it is a standardized term within the roguelike deckbuilder genre.

## Reactor Overdrive

*Reactor overdrive tooltip**Reactor overdrive teaser*
Reactor Overdrive is a planned effect that players can manually trigger at any time during a battle to make all cards in hand cost 0 energy, but gain 20 extra heat for each one played (e.g. Laser I would give 26 heat when played)

## New Weapons/Cards

*New burst laser cards and rarity**New laser cards and module name**Another set of new laser cards and module name**A set of heat rays. Possibly a rework of the existing gamma laser**A new type of "ult laser" that deals armor shredding damage**Drain Nano H being renamed into Vampire Nano, Heat Sinks being renamed to Ventilators, and an early concept for a stability card*
New weapons and cards are planned, as well as renames/reworks of existing cards.

Stability is also a planned mechanic, though it may be delayed or cancelled until the developers can find a better way to implement it.

## Orbital Trade Platform

The Orbital Trade Platform will function as a shop that players can visit between map locations to purchase & sell modules.

## Scrapping

Modules may be scrappable in the future, giving the player spare parts based on the rarity (and possibly type).

## Pilots

Pilots are a planned feature that will allow players to select a pilot in addition to a mech when starting a new run. They can be levelled up over time, allowing the player to unlock various skills that can influence their run in various ways.

*The pilot portrait as it appears in the demo**An early mock-up of the skill tree UI, provided by the developers.**The XP bar**The XP icon*

## New Enemies

*A new enemy teased on the Discord**The new enemies' health paperdoll*
Many new types of enemies have been teased in the past, alongside a new melee-themed weapon category. Stability will most likely replace heat when using melee weapons.

## Nano Corruption

*Concept art of a nano corrupted Stalker*Nano corrupted teaser.gif*Teaser video of a corrupted arena*
Nano Corruption will affect enemies and some arenas, but is in very early testing stages.

*A video of the corrupted arenas can be viewed on the Discord.*

## References

**Discord:**

1. ↑ https://discord.com/channels/645970124427493378/645970124427493386/968083909600501781
2. ↑ https://discord.com/channels/645970124427493378/645970124427493386/1022410371442679808
3. ↑ https://discord.com/channels/645970124427493378/645970124427493386/1028009580380307578
4. ↑ https://discord.com/channels/645970124427493378/645970124427493386/968078900326432818
5. ↑ https://discord.com/channels/645970124427493378/645970124427493386/1107734646206238740
6. ↑ https://discord.com/channels/645970124427493378/645970124427493386/730342592180650077
7. ↑ https://discord.com/channels/645970124427493378/645970124427493386/791224961624309781

**Twitter:**

1. ↑ https://twitter.com/RockAndBushes/status/1433357647697301504?s=20
2. ↑ https://twitter.com/IndieEveryone/status/1631643559962062852?s=20
3. ↑ https://twitter.com/RockAndBushes/status/1555164981032804352?s=20&t=h-o0hlETtOgXxjU29hyALA