Projection Clone

You are a Projection Clone, created from the last remnants of undamaged human DNA, from a young girl. Only these projection clones can travel beyond the city limits to explore the Islands and gather the resources needed to rebuild the Town. You are humanity's last hope.

#### Appearance

The Tomorrow Children: Phoenix Edition uses asynchronous technology. In short, you will only see other players and they will only see you when you are doing something. Blowing your whistle will briefly reveal all nearby projection clones. As other players phase in and out, you will notice their color representing their social standing.

#### Social Standing

The projection clones social standing status is represented by the sync color of the projection clone.

* **Proletarians** (GREEN) - Projection clones who have not yet acquired Bourgeoisie Papers. Only able to carry out basic work and purchase certain tools. Proletarians are denied certain freedoms afforded to the Bourgeoisie and the Bourgeoisie Rezidenty.
* **Bourgeoisie** (RED) - Projection Clone who has acquired Bourgeoisie Papers but not built a personal residence in the current town. Enjoys access to better tools at the various shops as well as being able to purchase clothing from the Apparel Shop.
* **Bourgeoisie Rezidenty** (WHITE) - Projection Clone who has acquired Bourgeoisie Papers and also built a personal residence in the current town. Rezidenty have the right to paint and relocate facilities and amenities.
* **Snubbed** (BLUE) A temporary status, that represents a Projection Clone has done "bad things". This is a temporary status and will clear automatically with time. A snubbed Projection Clone may be jailed if they get too close to a Constable or an Immobilizer.

#### Comrade Stars

Another social system is **Comrade Stars** representing how much you have been liked by other players within a town. Comrade Stars are tracked separately for every town. There are 4 levels (0 stars, 1 star, 2 stars & 3 stars). Players earn points towards a Comrade Star when they receive Praise from other players. It can also be a random reward from a treasure chest on an island. Comrade Stars will unlock certain actions at the Police Booth and Administrator Tower. The higher your Comrade Stars, the more Comrade Star Points you give to other players when you praise them. Players with higher Comrades Stars will earn greater rewards when Town completion milestones are awarded. Comrades Stars appears above the head of other projection clones and a player can view their own on the Player Info screen.

#### Health, Death and Revival

As a projection clone, you have a physical presence in in the world but cannot truly die. Rather, Projections Clones have "Phase Cohesion" representing health, When Phase Cohesion reaches zero, the Projection Clone will faint and drop any resources in their Resource Pouch and need to be revived. State sponsored revivals are free and restore the clone in the center of town, Other revival options are at a personal residence, a tent (that you are registered at), with a bribe using Freeman Dollars to continue from where you fell, or another player can revive you by sacrificing 25% of their max phase cohesion (if they have enough). Phase Cohesion can be restored by eating apples, sitting on a bench, using playground equipment, and various other methods.

#### Inventory

Projection clones will always have a Resource Pouch with them which appears as a backpack. The Resource Pouch will store, a limited number of resources, as well as small and large Tools. Resources can be emptied into appropriate locations semi-automatically without dumping the entire contents. Alternatively, the player can opt to equip the Resource Pouch remove resources. The amount and slots inside the Resource Pouch are tied to the player and not the pouch, so you can change the Resource Pouch to change it appearance. Some items are not held in an inventory, such as clothing, resource pouches and brooches. Options for equipping these are available while in a Residence or a Tent.

#### Experience, Levels and Bourgeoisie Points

Players will earn Experience Points for almost anything productive. Earn enough experience and a level is earned which includes a reward of Bourgeoisie Points. Players can assign these Bourgeoisie Points to permanently increase various stats of the Projection Clone. Bourgeoisie Points be reset/reassigned with reverter permits available from the Black Market the Party Member Catalog.

#### Stats (Bourgeoisie Points)

* Dexterity: Affects the speed with which tools are used.
	+ Improved Projection Clone neurotransmitters boost skill and perception.
	+ Work faster! Work smarter! See the true nature of matter!
	+ BECOME THE HAND OF LEGEND!
* Fortitude: Affects the Projection Clone's maximum health.
	+ Cell therapy and mental conditioning boost Phase Cohesion stability and healing.
	+ Don't fear the darkness! Take the hits!
	+ YOU ARE UNBREAKABLE!
* Might: Affects damage dealt to Izverg.
	+ Direct neural programming and enhancement allow you to dig deeper and fight harder.
	+ Target acquired! Resources detected!
	+ YOU ARE TRENCH WARFARE!
* Patriotism: Affects Toil-to-Coupon conversion.
	+ Deeper love of order boosts Toil-to-Coupon conversion and gives tool kiosk discounts.
	+ Who's that girl! Such a hard worker!
	+ YOU DESERVE A BONUS!
* Agility: Affects movement speed.
	+ Muscle conditioning and Inner ear treatment boost movement and reaction time.
	+ Run the extra mile! Run the town!
	+ YOU ARE A DYNAMO!
* Strength: Affects kicking and throwing distances of objects.
	+ A good proletariat is a strong proletariat.
	+ Every point increases the range objects can be kicked or thrown.
	+ THROW YOURSELF INTO YOUR WORK!