Amalia Stillgust

Art by plumeria.draws

**Amalia** is an Aasimar Warlock member of C.O.RE, played by Natascha.

At the age of 21 she started her journey in Ethil and travelled to New Atha.
There she started working as a waitress in a town named Ulsted. She pretends to be a human in hopes of avoiding unwanted attention, in case people find out that she is an Aasimar.

## Description

### Appearance

Amalia has purple eyes and long white hair that comes down to her hips. She usually wears rather modest dresses in different purple or red shades. Her Hands are constantly wrapped in bandages to conceal what's underneath. Most of the time she looks like a standard human and only changes to her Aasimar form if needed.

### Personality

Amalia is a quiet introverted person. She is rather shy and takes a long time to open up to others. Her trust issues are keeping her from making deeper connections but after travelling for a long time with the party, she slowly starts to reveal her secrets to them.

## Ulsted

While working at an Inn, a halfling man, Elras and a half-orc woman, Terry, enjoy their ale as the get asked if they could sort out the local Goblin Problem. The two of them ask Amalia if she'd like to join. The elderly man, Helfort, follows the three adventurers into the cave. There they find old inscriptions and a bunch of drugs. After getting rid of all the goblins, Helfort knocks the three unconscious and steals the retrieved items from them. The last thing they see of him are his weird reflecting eyes.

After that encounter they decide to stay together and Travel to their next destination. Since Amalia never stays at the same place for too long, it's the perfect opportunity for her to move to a new city.

They give Terry Parents a quick visit, but they seem occupied with other things and kick Terry out of the house.

They want to travel to Marksgrad, a city were Elras used to study. On their way they encounter people who tell them about lost children. The group doesn't manage to rescue the kids but instead find a Hayfield. Since they don't know if there are any enemies in there, they decide to burn it down. There are a few houses nearby but they look abandoned, or so they think.

They hear screams as the old mill explodes. Two men land in front of the group, catapulted out of the mill by the force of the flour dust explosion. Wiff and Fram, or how the group calls them, Twink and Twonk soon become friends and also join the three on their adventure.

After travelling through mountains an defeating a bunch a bandits it is revealed that Amalia is not a standard human but an Aasimar. A secret she kept from the others since the beginning.

## Before the Campaign

All she knows is that she grew up in the Orphanage with lots of other children and it wasn't all too bad but when she got older she started to notice that she isn't quite human. Amalia started to research as much as she could on her own but the local libraries didn't really answer all the questions she had.
When Amalia was about 14 years old she just went to the local market to get some groceries. A nice lady approached her, saying that she can sense something, but Amalia just brushed it off.
But the lady kept appearing at places that Amalia went to. Like the library or the market.
The woman noticed that Amalia is reading a lot about Angels and tells her that there is a place with more information about Celestials and that she just has to come with her.
Amalia is hesitant at first but when the woman calls her Angelblood, she managed to get Amalia's attention. Amalia agrees on going to “that place” the woman keeps talking about just to read up on a few things and leave again as soon as she gets the information she wanted.
And at the beginning everything is fine. She follows the woman who's name is Priscila\* to a building outside of the village. All the people there are very nice and welcoming and make Amalia feel at home. Soon her mistrust fades away and she visits this place regularly to do some research. She learns that she's actually an Aasimar and right when that happens the members of this “institution” don't let her leave this place again. Amalia wants to say goodbye to the other kids at the orphanage but she isn't allowed to go outside.
The members of this place tell her that it's important for her to stay here for a while and that she can soon see the others again. Together with Priscila she makes rituals and dips into the divine which awakens her divine energy. From that point on there is a faint halo above Amalia's head that changes in intensity when her mood changes. It gets brighter when she's happy and dimmer when she's sad.
This spark ignites her desire for the divine. Amalia wants to get closer to the celestial world and feels a strong longing towards it. The cult members encourage her to try to contact the other worldly beings and soon she gets visions in her dreams. A celestial tries to communicate with her in her sleep and promises her greater power if she makes a pact with that being. Amalia agrees and becomes a warlock in exchange for more knowledge.

When Amalia was 20 years old she manages to run away from the cult. She traveled a long way to get as far away as possible from them. It's been a year since she left the cult and now lives in a village far away from her hometown.