recursal/Fanatic-Fandom huggingface dataset:
Storage room

The **Storage room** is one of the rooms in HOUSE.

## Description

### While playing as Tabby

The storage room is located at the bottom-left of the main room. The door to the storage room is locked, and requires the gold key to unlock.

Inside the room is a bucket, a pile of logs with an axe in the top log, and a high-up shelf containing a crate with a shotgun shell inside, which must be shot down with the slingshot. Most notably, there is a window at the back of this room. Walking past this window will cause the Rat to break through it and begin chasing Tabby.

In Frozen Time, the Rat is absent, and instead, the Mouth chases Tabby around the room and tries to impale her with its teeth.

### While playing as Melody

As Melody, the storage room is the same, except the Rat is always in the room and is constantly being fed sandwiches.

## See Also

* Rat
* Axe
* Tabby
Basement

The **Basement** is an important room in HOUSE.

## Description

### Chapter 1

The basement is located underneath the parents' room. To access it, Tabby must drop the bowling ball onto the trapdoor to the right of the room.

Inside the basement, there is a table and an armchair. Toby's corpse is in front of the armchair, holding the slingshot. Tabby must chop his hand off with the axe to obtain the slingshot.

### Chapter 2

In this chapter, Toby's corpse is still in front of the armchair, however it is no longer holding the slingshot. James is now sitting in the armchair. Late at night, Toby's corpse will become re-animated, kill James, and begin chasing Melody.

## See Also

* Toby
* Slingshot
* James
Bathroom

The **Bathroom** is a room located to the left of the hallway.

## Description

### Chapter 1

The bathroom contains a toilet with the Akaname inside it, and the rubber ducky on a high-up shelf, which can be knocked down by using the bowling ball.

If Melody is not killed by the chandelier in the music room, she will come to the bathroom, and if the toilet is still intact, the Akaname will kill her.

### While playing as Melody

The toilet is now overflowing, and the rubber ducky is now on the floor. Either Toby or Grandma's ghost can appear in this room. Late at night, the ducky will transform into the Spider Ducky, which will begin chasing Melody once she enters the room.

Also, once Jizo has been defeated, the Akaname will appear from inside the toilet and can be talked to.

## See Also

* Akaname
* Ducky
Time

**Time** is a major mechanic in HOUSE. The current in-game time can be seen at any point by pressing Space or Esc.

## In-Game Compared to Real-Life

Time in Tabby's chapter passes at a noticeably faster rate in-game then in real life, with 3.333 minutes passing in-game for every real life second (or 60 in-game minutes for every 18 real-life seconds). Time in the game lasts from 8:30 am to 12 am (15 hours and 30 minutes), which, in real time, is 279 seconds, or 4 minutes and 39 seconds.

In Melody's chapter, time passes at a much slower pace, at 1 minute passing in-game for every real life second.

## Chapter 1

In Chapter 1, where the player plays as Tabby, the time goes on from 8:30am to 12am.

Notes:

* After 12am, in-game time will stop passing, as at this point a boss will spawn.
* When attempting the True Ending, the game will go into a state called Frozen Time, where time becomes irrelevant.
* Some events don't specifically happen when a certain time passes, but are influenced heavily by time.
* The following table will use 24 hour time instead of 12 hour, however, the game itself uses 12 hour time.
* A character's death will not be counted if it was directly influenced by Tabby (e.g she killed them with a weapon).

## Chapter 2

In Chapter 2, where the player plays as Melody, the time only goes from 1am to 6am.

Notes:

* After 6am, the time will turn into ???. Unlike Chapter 1, the player can continue to wander around the House after the main boss has been defeated.
* The following table will still use 24 hour time, even though the game never passes 12pm, stopping 6 hours before.
* Unlike Chapter 1, no character can be killed by the player. Characters can still die in other ways, such as Toby killing James.
Superman

Kal-El Krypton'un son çocuğudur. Babası Jor-El ve annesi Lara-Lor-Van onu bir kaçış kapsülüne koyar ve sonra General Zod, onları Hayalet Bölgeye hapseder. Kaçış kapsüiü dünyaya iner ve Smallville'deki bir çocuksuz aileye gelir. Jonathan ve Martha Kent, bebeğe Clark Kent adını koyarlar. Liseyi bitiren Clark, Metropolis'te bir gazeteci olur. Sarı Güneş, Clark'ı Güçlendirdiği için bütün Dünya onu Superman olarak tanımaktadır.
Marty

**Marty** is one of HOUSE's few protagonists. He can only be encountered while playing as Tabby.

## Description

Marty appears to be a basic green snail, however he is somehow able to speak English.

## Behavior

Marty can be found inside the music room, to the right of the piano. Marty only spawns after Tabby has died at least 10 times. If Tabby talks to Marty, Marty will offer to help her. If Tabby accepts, Marty will be then be positioned on top of Tabby's head until her next death. While Marty is helping Tabby, Tabby moves faster and her stamina lasts longer.

If Tabby kills a character who does not need to be killed to complete an ending, such as the Neighbor, Marty will be upset with her in the next run and will not offer to help her.

An achievement will be awarded if Tabby completes all of the endings with Marty, and another will be rewarded if she completes all of the endings without him.

## Gallery

Marty on Tabby's headMarty on Tabby's head illustrationMarty on Tabby's head illustration
## See Also

* Tabby
* Endings
Axe

The **Axe** is an important item in HOUSE. It can only be obtained in Chapter 1.

## Obtaining

The axe is located at the back of the storage room, which can be unlocked with the gold key. It's impossible to obtain the axe without causing the Rat to appear, so after obtaining it Tabby will either need to trap it with the bear trap, kill it with the axe, or exit the room without being killed.

## Usage

While Tabby is holding the axe, the player can press S to make her swing it in front of her. This can be used to damage certain characters and objects, however it has limited uses.

It can be used to:

* Kill Melody, Lisa, the Cat, the Rat, Dolly, the Neighbor, and the Fingers in one hit.
* Damage the Frog Lord.
* Chop down the boards covering the parents' room.
* Chop Toby's hand to obtain the slingshot.
* Break the vase in the music room to obtain a shotgun shell (this can also be done with the slingshot).
* Destroy the toilet and the chair in Melody's room in order to prevent Melody from dying.
* Destroy the clock and activate Frozen Time.

However, it will break after certain usage, e.g. killing Melody when she is moving. Thus one may want to consider in what order the axe should be used to achieve different objectives.

## See Also

* Items
* Tabby
* Storage room
Possessed Melody

**Possessed Melody** is an optional enemy in HOUSE. It is only encountered while playing as Tabby.

## Description

Possessed Melody appears to be the possessed corpse of Melody, hanging from a noose. This references one of the ways Melody can die, in which she commits suicide by hanging herself.

## Behavior

Possessed Melody will only appear if Melody has died, either by natural causes or by Tabby's hands. At 9:00pm, her shadow will appear above the rug in the main room, and if Tabby approaches it, Possessed Melody will appear and begin chasing her. If she catches Tabby, she will grab her and drag her upwards, killing her.

Tabby can kill Possessed Melody using the shotgun. It's unknown if it's possible to kill her with the axe.

When could you kill her with the shotty what 😔😔😔

## See Also

* Melody
* Tabby
Deaths

While playing as Tabby or Melody, there are many objects or characters that can kill the player. Once this happens, the game will end and the player must restart.

On the third death of Tabby, an entry is unlocked for the Diary.

Certain behaviors of the player will change certain characters' actions the next day loop if the day ended with player's death or reaching an ending.

## Tabby

Bear TrapRatHostile SpiritAkanameDemon RugBed MonsterBansheeDemon CatDemon MomPossessed MelodyLanklerJames (first form)James (second form)James (third form)
Frog LordHuskFingerMouthSeamstress
## Melody

DuckyPiano DemonTreeScissorsLady SpiritSpider DuckyToby's CorpseNoose TrapJizo
Blackwhip

Blackwhip was the Quirk used by Daigoro Banjo and later inherited by Izuku Midoriya.

It became the first of Midoriya's six Quirks that was activated inside One for All.

## Usage

Blackwhip grants the user the ability to produce black energy tendrils from any part of their body and command them at will.

This quirk appears to be powered by emotions, primarily anger, meaning the greater the anger, the stronger the quirk becomes.

This was demonstrated during the Paranormal Liberation War, when Izuku uses the anger and hatred he felt toward Tomura to increase Blackwhip's power, allowing him to restrain Tomura while he was unsuccessful before.

Daigoro describes Blackwhip as a top-grade Quirk.

It appears to be useful for capturing enemies and increasing one's own mobility by grabbing onto objects.

## Weakness

As Daigoro described it, if not fully in control of their emotions, the user runs the risk of losing control of Blackwhip.

## Users

* Daigoro Banjo (Formerly)
* Izuku Midoriya (Currently)
Jizo

**Jizo** (also known as The Old Man or The Facestealer) is a major enemy in HOUSE. He serves as the main antagonist of Chapter 2, and possibly the main antagonist of the game.

## Description

Jizo appears to be an old man, similar in appearance to the Puppetmaster. His head has a face and resembles a skull, although this could be a mask . He holds a wooden cane and wears a large backpack. His purpose is to steal the faces of the house's residents, slowly whittling away their souls throughout every loop until they are dead permanently.

## Behavior

At 6:00am, the time will change to "???" and Jizo will arrive at the front door in the main room. He will begin to chase Melody, and if he catches her, he will remove her face, killing her.

To defeat Jizo, and therefore complete the game, Melody needs the help of Lisa, James and Toby. All three of these characters must be interacted with in certain ways to bring them to Melody's side. Once they are on her side, they will wait around the house, ready to attack. Melody must lure Jizo to each of these characters, and they will each attack him before having their heads crushed. Once all three have attacked Jizo, he will become stunned, at which point Melody can cut his legs with the scissors to cause him to stumble backwards and fall through the floor, knocking him out and allowing the ending to be achieved.

## Quotes

* *"What's this, a shift in the paradigm? A fresh soul is near. Come to me, child, I shall escort you to the other side."*
* *"Are you still in there, little girl?"*
* *"Accept your fate, girl. There's no way out of this."*
* *"You can't keep this up forever, little girl."*
* *"How many times must we do this?"*

## Trivia

* Jizo appears to be based off of a Japanese spirit of the same name. The spirit finds orphaned souls of children and helps them pass on to the afterlife. Both are similar in appearance, and wish to help Melody move onto the next life. Another supporting factor is the name of the track that plays when Jizo appears bears the same name him.
	+ House's Jizo seems to be much more hostile then the Japanese spirit is, and has more violent and sinister intentions.
* There is somewhat of a resemblance between Jizo and the Happy Mask Salesman from the The Legend of Zelda series. This is further implied by the taking of Melody's face in the kill animation. However, it is unknown if the similarities are intentional or not.
* There is a secret screen that can activate when launching the game after Melody escapes, where Jizo replaces tabby and melody and the living room is much more run down. The tv channel showing tabby and melody sitting at the lake is replaced with Tabby and melody sitting in the living room, implying that he’s watching them.

## See Also

* Melody
* Lisa
* James
* Toby
Demon Rug

The **Demon Rug** is a minor enemy in HOUSE. It is only encountered in Chapter 1.

## Behavior

The Demon Rug is located in the hallway. It is initially harmless, but after a while it will begin to move towards Tabby. If Tabby steps on it, it will eject large, deadly spikes that will instantly impale her.

Tabby can stop the Demon Rug from moving by dropping the bowling ball on top of it. While this will stop the rug from moving, allowing Tabby to safely move around it, it will not stop the rug from impaling her.

## See Also

* Tabby
* Bowling Ball
Bowling Ball

The **Bowling Ball** is an important item in HOUSE. It can only be obtained in Chapter 1.

## Obtaining

The bowling ball is one of the first items Tabby can obtain. It is located on the bookshelves in the main room.

## Usage

While Tabby is holding the bowling ball, the player can press S to drop it on the floor.

It can be used to:

* Awaken the Cat early.
* Crush the Cat, the baby rats, the frogs, and Marty.
* Make the bear trap fall off the wall.
* Make the rubber ducky fall off the bathroom shelf.
* Stop the Demon Rug from moving.
* Open the trapdoor to the basement.
* Defeat the Mouth.

## See Also

* Items
* Tabby
* Main room
Cup

The **Cup** is an equippable item found in Chapter Two of HOUSE. It is simply used to scoop up various liquids.

## Location

The cup can be found in the Kitchen sitting on the upper-left corner of the table.

## Usage

Melody can use the cup to scoop up spilled liquids, like the toilet water in the bathroom or spilled wine.

Once filled, it can then be used on the Rat, though doing so is a one-time use.

## See Also

* Kitchen
* Rat
* Bathroom
Tabby

### Enemy

James, Lankler, Akaname, Puppetmaster, Seamstress, Demon Rug (with spikes), Banshee, Bed Monster, Mouth, Eyes, Fingers, Heart, Possessed Sister, Demon Mom, Demon Cat, Frog Lord, Husks, Hostile Spirit, Dolly

### Fate

Dying continuously in looped dreamsEscaping the house and Puppetmaster (whilst losing her arm)

**Tabby** is the main protagonist of HOUSE, and the character which the player controls for the first chapter of the game.

## Description

Tabby has short brown hair and wears a green oversized sweater that covers her hands, as well as small purple shorts and brown boots.

## Story

Tabby is stuck in a never-ending loop of reliving the same day in the house, and she is one of the few characters who retains memories between loops. She can save or slay her family.

In the True Ending, she loses an arm while escaping the Puppetmaster. However, she continues to have dreams of the house, and in these dreams, she still has her arm.

## Gallery

Tabby with Marty on her headTabby and Marty illustrationTabby and Marty illustrationSisters by Chris RatsDaddy's home by Chris RatsFamily photo
## Trivia

* Her mother, Lisa, in Chapter 2 revealed Tabby's real name is Tabitha.

## See Also

* Melody
* Endings
Eyes

The **Eyes** are minor monsters in HOUSE. They are only encountered in the True Ending of Chapter 1.

## Behavior

Once Frozen Time is activated, the Eyes can be found inside the parents' room. There are two eyes, and to defeat them, each of them must be shot with the slingshot while they are open. Defeating the Eyes are required for the Heart to appear, and for the True Ending to be achieved.

Shooting the Slingshot will make the eyes toggle from open to closed or back

## See Also

* Tabby
* Heart
* Slingshot
Mouth

The **Mouth** is a minor monster in HOUSE. It is only encountered while playing as Tabby, and while Frozen Time is active.

## Behavior

Once Frozen Time is activated, the Mouth can be found inside the storage room, and the rat will be absent. It will constantly and slowly follow Tabby around the room, and if Tabby is ever below it, she will fall in and be impaled by its teeth. To defeat the Mouth, Tabby must drop the bowling ball on it while its teeth are closed. Defeating the Mouth is required for the Heart to appear, and for the True Ending to be achieved.

It is possible to get the Mouth to close it's mouth prematurely by dropping the any item on the mouth.

## See Also

* Tabby
* Heart
* Bowling Ball
* Frozen Time
Flute

The **Flute** is an important item that can be obtained in Chapter Two of HOUSE.

## Obtaining

The flute can be found in the bottom right of the Music Room. Obtaining it is difficult because of the Piano Demon that will chase you when staying in the room for too long. An easier way of obtaining it is by waiting until 3:00 Am, when the Piano Demon starts playing itself, rendering it passive for a little while.

## List of songs

The Flute can play a number of songs that have different effects. Songs are unlocked together with diary entries.

 "Remembering"
 "Father"
 "Friend"

## See Also

* Music room
* Melody
Spirits

* Passive
* Hostile
* Lady

**Spirits** are enemies in HOUSE. They are the spirits of people formerly trapped within the house's curse.

## Description

There are currently three types of Spirit: the Passive Spirit, the Hostile Spirit, and the Lady Spirit. The Passive Spirit has white eyes, the Hostile Spirit has red eyes, and the Lady Spirit has green eyes.

## Behavior

### While playing as Tabby

The Passive Spirit appears randomly throughout the day, usually in the main room. It does not interact with Tabby at all, and it merely walks for a bit before disappearing.

However, the Hostile Spirit only appears after 5:30pm, and it actively chases Tabby, trying to rip her apart. It can easily be avoided by simply exiting the room, and it will disappear after a short time. Alternatively, Tabby can shoot the slingshot at it to make it disappear immediately.

### While playing as Melody

When playing as Melody, only the Lady Spirit appears. Whenever it spawns, a brief laughter will be heard and the Lady spirit will fade into existance. It will pursue Melody for a short time before disappearing. If it is allowed to make contact with Melody, it will pick her up and slice her head open, killing her. If the player keeps their distance from it for a few seconds, it will fade away.

## See Also

* Tabby
* Melody
Kitchen

The **Kitchen** is one of the main rooms in HOUSE.

## Description

### While playing as Tabby

The kitchen is located to the right of the main room. It contains a table, a counter, and a fridge containing a bottle of milk. There is also a leak in the middle of the room, which causes water to drip onto the floor. This leak creates a puddle, unless Tabby places the bucket underneath it.

At 12:15pm, Lisa will enter the kitchen and begin making sandwiches. At 4:00pm, once she has finished making three sandwiches, she will walk over to the table and call her daughters over to eat. At 9:00pm, the Lankler's hand will attempt to grab Lisa. At this point, Tabby can attack the hand with the axe to activate the Lankler boss fight.

The Neighbor will also appear from the window in the kitchen at 5:00pm.

### While playing as Melody

Like every room in the house, the kitchen is much more run-down while playing as Melody. Lisa now spawns in the kitchen at the beginning of the day, and immediately begins making sandwiches, which rats will constantly pick up and feed to the Giant Rat. Later in the day, Lisa will begin drinking.

## See Also

* Lisa
* Lankler
* Tabby
Seamstress

The **Seamstress** is a minor enemy in HOUSE.

## Description

The Seamstress is a humanoid figure dressed in a pink dress, with long untidy hair. She is completely white, and has no facial features of any sort. She wields a pair of cutting scissors.

## Behavior

### While playing as Tabby

The Seamstress will only appear after the True Ending has been achieved and Tabby is dreaming.

She appears in a random room at 5:00pm, and will begin to chase Tabby if she sees her. There are five ways for Tabby to avoid being cut up by the Seamstress after she spots her; she can shoot her with the shotgun, lure her into stepping on the bear trap, or if she avoids her for long enough she will eventually fall on her own scissors and die, which is also likely to happen if she bumps into the piano while chasing Tabby, or if you have a bucket of water, pour it down on the floor and when she walks on the puddle, she will slip...After Tabby is dead, she will disappear into the floor or if she can not find Tabby in time, this also makes her go back into the floor.

### While playing as Melody

In Melody's chapter, the Seamstress can be found knitting in Tabby's room. If Melody talks to her, she will eagerly offer to play hide-and-seek with her. If Melody accepts, the screen will fade to black and the Seamstress will disappear.

If there is still at least one bump on the rug in the main room, the Seamstress will trip and fall on her scissors while she is looking around for a place to hide, killing her. However, if Melody flattens out all bumps in the rug beforehand, she will not die, and can be found hiding behind the Rat in the storage room. When Melody talks to her, she will congratulate her on winning and give her the scissors as a prize.

## Dialogue

### Before Hide and Seek

* "You're awake! Can we play now, Melody?"
* "Okay, close your eyes, and no peeking!"

### When Found

* “Woah, how did you find me? I thought for sure you wouldn't see me here..."
* "Here’s your prize... Scissors! Careful not to trip!”

### Post-Victory against Jizo

* "So, does this mean you're leaving? It went by so fast... and we only played one game! Do you even remember me? I know I've changed... But so have you, right? I don't blame Tabby for slicing me up. I was pretty rude, being possessed and all... But its felt so good to be alive..."
* "It never ends! ... just kidding,"
* "Get going, Mel!"
* "Tell Tabby I said hi."
* "Maybe you can dream about me someday..."
* "Did you like the doll I made for you?"
* "Maybe a new family will move in someday."

## Trivia

* A seamstress is someone, usually a woman, who sews clothes together.
* Dialogue that she has after the Jizo is defeated reveals that she created a doll for Melody. It's unknown if she is referring to Dolly or the Melody Doll. However, the same dialogue refers to her being sliced in half by Tabby but no longer being possessed, which implies that the Seamstress is Dolly. This could mean that the doll that was created for Melody was the Melody Doll.

## See Also

* Tabby
* Endings
Heart of Kandrakar

The Heart of Kandrakar (sometimes spelled **Candracar**) is a magical pendant.

It is bestowed to the leader of the Guardians, and enables them to transform into their superhero alter egos by channeling the elemental energies of the Aurameres into them.

## Appearance

It is necklace of sorts with a pink orb like crystal that often glows even when not in use.

## Powers, Skills & Abilities

* Wield Absolute Energy.
* Possess the power of Quintessence (control of Life Energy)
* Glamouring.
* Teletransporting.
* Sensing magical phenomena.
* Empathy towards animals.
* Empathy towards inanimate objects.
* Invisibilty.
* Hydrokinesis (control over Water).
* Change physical appearance of things.
* Influence minds.
* Hydromancy.
* Pyrokinesis (control over Fire).
* Thermokinesis (control over Heat).
* Telepathy.
* Geokinesis (control over Earth).
* Chlorokinesis (control over Plants).
* Telekinesis.
* Create soundproof rooms
* Aerokinesis (control over Air).
* Able to recall memories of others.
* Flight.
* Enhanced hearing.
* Open (after an encounter with the Seal of Phobos which was absorbed into the Heart) and close Portals in the Veil.

* Open folds.
* Create Astral Drops.
* Create multiple copies of the holder.
* Show a creature's true form.
* Shield holder from dark forces.

## Owners

* Nerissa Reventon (Formerly)
* Cassidy (Formerly)
* Yan Lin (Formerly)
* Will Vandom (Currently)
Bed Monster

The **Bed Monster** is a minor enemy in HOUSE. It is only encountered in Chapter 1.

## Behavior

The Bed Monster appears in Tabby's room at midday. Approaching it will cause it to hide under the bed, however standing beside the bed for too long will cause it to drag Tabby underneath, killing her through unseen methods. Dying to the Bed Monster will award an achievement.

## See Also

* Tabby's room
* Achievements
Caleb Reventon

Caleb Reventon is the son of Nerissa who is the leader of the Meridian Rebellion.

## Appearance

He has pale skin with brown hair and a Meridian outfit.

## Personality

He is has a true heart as he was unable to be corrupted by Nerissa and refused to join her ant anything.

## Skills & Abilities

He is a skilled fighter and has shown multiple times to be a good leader.

## Family

* Nerissa Reventon (Mother)
* Julian (Father)
* Cassandra Reventon (Sister)
Music room

The **Music room** is one of the main rooms in HOUSE.

## Description

### While playing as Tabby

The music room is a large room with a piano in the middle and a chandelier hanging above it. There is a bear trap hanging on the wall, which will fall down if Tabby drops the bowling ball, and a vase with a shotgun shell inside. Marty is also inside this room, to the right of the piano.

The chandelier above the piano will fall down at 5:00pm, however Tabby can make it fall down sooner, either by shooting it with the slingshot, or pouring water on Melody while she is sitting in front of the piano. If it falls while Melody is at the piano, Melody will be crushed. At 8:00pm, a fire will start, which lights the Cat on fire and makes the music room inaccessible unless it is put out by pouring a bucket of water on it.

In Frozen Time, the piano is absent, however multiple Fingers will appear from the floor and try to crush Tabby while she walks across the floor.

### While playing as Melody

The piano is still in the room, however it now contains a demon, and there is no chandelier above it. The painting has also fallen down, which the Cat now hides behind, and the flute is in the bottom-right corner of the room.

## See Also

* Melody
* Piano Demon
* Marty
Candle

The **Candle** is an equippable item in Chapter Two of HOUSE. While held, it will provide a slightly larger area of illumination around the player, in addition to uncovering hidden spirits around the HOUSE, such as Toby.

## Obtaining

Using the Flute to summon Grandma for the first time will unlock access to the candle. Afterwards, the candle can be reacquired in subsequent playthroughs by either re-summoning Grandma at any point, or finding her in either the Bathroom, Tabby's room, or Melody's room with the lights turned off, or at night.

## See Also

* Melody
* Grandma
* Flute
Melody's diary

**Melody's Diary** is an object that can be accessed while the player is playing as Melody. It is a collection of her own thoughts and recollections of the events happening in-game. Entries in the diary are unlocked by completing different situations and endings.

# Entries

## Entry #1 "Awake"

*"Today, I woke up for what feels like the first time in months. Like I’ve been stuck in a long dream."*

Unlocked at start.

## Entry #2 "Lost"

*"It feels like I’m losing my grip on reality. Is any of this even real? I’ve woken up in this nightmare x times."*

Unlocked after 3 deaths.

## Entry #3 "Scream"

*"I can still hear her screaming. Is she stuck in this rotting house too? Spending each day screaming in agony. Will that be me soon?"*

### Song

**Press the right arrow key and hold.**

Unlocked after discovering the Banshee.

## Entry #4 "Remembering"

*"Grandma always loved this song. I could never play it as well as she could. I guess I have plenty of time to practice."*

### Song

**Down, right, down, A, right, A, up, down, up, left.**

Unlocked after watching the Piano Demon play itself.

## Entry #5 "Father"

*"Is he even there anymore? Does he know what he did? It doesn’t matter, I still hate him… and I hate that song."*

### Song

**Press the arrow keys in the order: left up down right, twice.**

Unlocked after finding James in the basement.

## Entry #6 "Mom"

*"That’s not my mom. She’s become twisted by this house. But, maybe there’s a part of her still in there. If she could just put it down. If she could just see me."*

Unlocked after playing "Scream" song near Lisa.

## Entry #7 "Friend"

*"Woah, I’m feelin’ tipsy. Thanks, kid. This buzz is making me nostalgic. Do you know this one? Brings me back to when I was a youngin!"*

### Song

**Press the: up, down, left keys in that order, twice.**

Unlocked after giving the Rat wine.

## Entry #8 "Exhale"

*"It feels like I’ve been suffocating. Like a noose has been around my neck for months. But it’s grip has loosened. I can breathe again."*

Unlocked after defeating Jizo and releasing all spirits.

## Entry #9 "Reflections"

*"It’s been so long since we left the house. But I can still feel it watching, through a veil of static. But, I’m not alone anymore… We’re staring back at it together."*

Unlocked after defeating Jizo.

## See also

* Melody
* Tabby's diary
* Melody's room
Lankler

The **Lankler** is a boss in HOUSE. She can only be encountered while playing as Tabby.

## Description

Lankler has black hair, just below chin-length, and very few facial features. She is extremely skinny and tall, being taller than the Puppetmaster. She has red nails and does not wear any clothing.

## Behavior

The Lankler can technically be encountered in any ending. However, the only ending in which the player her is the "Family" ending.

Once Tabby has successfully saved Melody and the Cat, and prevented Lisa from slipping on the puddle in the kitchen, she must then wait in the kitchen. At 9:00pm, a long, bony hand will come out of the fridge and reach towards Lisa, who will now be passed out drunk at the table. Tabby must use the axe or shotgun to attack the hand. After attacking the hand, Lankler will emerge from the fridge and begin to chase Tabby.

The Lankler is one of (if not) the most dangerous enemies in the game. She cannot be killed by Tabby, so the only way to survive her is to avoid being caught by her until midnight: at which point the Lankler's head will explode, and she will be killed. To help Tabby survive, the Lankler can be stunned by various means, including the shotgun, bear trap, and bucket, and making her step on the piano. Using either of these items on her will stun her for around 2 seconds.

Each time Lankler enters another room, she needs to raise her body before being able to act. Thus, one "easy-mode" way to deal with her is simply using the hall, the main room and the kitchen. Once the chase begins, run into main room, wait beside hall door until Lankler comes near, then enter the hall; wait right beside the door, and once Lankler enters, use the time she uses to straighten up to run into main room and wait beside the kitchen door, and so forth. If you have not yet beat the True Ending, hostile ghosts are your only threat in this way.

After the Lankler is dead, the "Family" ending will be achieved.

## Trivia

* The Lankler shows a strong resemblance to the Akaname, right down to emerging from everyday appliances and killing a family member if not stopped.
	+ However, there are several differences, such as the Akaname having lighter skin, longer hair, and being less hostile. The Akaname is also much faster, and is almost definitely going to catch up to Tabby.
* The canon name can be found in the game's files in **resources.xml**.

## See Also

* Kitchen
* Lisa
* Endings
HOUSE (Flash Version)

The **Flash Version** of HOUSE was released on October 30, 2016. It was made in 30 days for a Game Jam, and won two different competitions, eventually being remade into a full game 4 years later.

Due to Flash being discontinued, this version of the game is much more difficult to play now. However, it can still be played on Newgrounds after you have downloaded the Newgrounds Player. If you have issues with launching the game, it is advised to uninstall and reinstall the player.

We are still looking into other ways to get it to work, so if you find another way, please tell us on the Discord, on a staff member's page, or in the comments of this page.

## Differences

This version features several differences from the remade version of HOUSE.

* The game features an entirely different menu look atone to a horror movie cover with different assets.
* When starting game or completing an ending you have to sleep in Tabby's bed to start the gameplay.
* You can only hold 1 item.
* Lights slowly turn off before James arrives.
* The Cat randomly spawns in the hallway, main room or dining room upon starting the game and killing it has no side effects.
* You can pick up and drop the Cat which allows you to give the cat to Dolly to ride or place it on the Demon Rug to kill it. The cat also meows when picked up or set down.
* You can disable the Demon Rug by turning the lights off in the Hallway.
* Sprinting is not featured in this version.
* The Demon Rug death is always active except when James is home or an Ending is occurring.
* The Akaname has a totally different design from the final version of HOUSE, and doesn't kill you.
* Tabby's room, the bathroom, the main room, the hallway and the storage room are all different from the final versions, even with the bathroom being featured in a different location where the music room would be.
* Endings are done slightly different than the final version of HOUSE.
* Animations and assets are different.
* Tabby can't die to the bear trap.
* When doing the Pure Ending, you cant kill Melody once you've started it by talking to her.
* Many monsters and characters are missing from this version, the most notable one being Lisa.
* The Spirits do not kill you and can even rarely appear in the main room being harmless.

## Endings

This version of HOUSE only features 3 Endings they are.

* Sister's Lullaby/Pure
	+ If you give the cat to Dolly then Dolly will come riding on it in the end, otherwise Dolly just walks in and sits instead.
* Daddy's Girl/Pure Evil
* Murderer
Grandma

**Grandma** is a character in HOUSE. She makes a very minor appearance in Chapter 1, but she plays a major part in Chapter 2.

## Behavior

### Chapter 1

Grandma will appear and shush Tabby if she makes too much noise. This can be done by dropping the bowling ball repeatedly. Having her show up for the first time will unlock an achievement.

### Chapter 2

To summon Grandma, Melody must find the flute, and play the song found in one of the entries in the journal. When this is done, Grandma will appear in front of her, talk to her, and give her the candle item.

Melody does not need to play the song again in order to see Grandma again and get the candle back. In every subsequent run, the candle will appear in either the bathroom, Melody's room or Tabby's room. When the lights are turned off in the room, Grandma will appear next to the candle, and when she is talked to she will give Melody the candle again.

After Jizo is defeated, Grandma will appear in the music room, and when talked to she will congratulate Melody on her victory.

## Quotes

### After Victory

* "Melody, sweet girl, you did it! I'm not sure what you did, but it sure was something! The house doesn't feel so dark anymore... Bye, sweetie."

## Trivia

* One of Grandma's possible dialogues reveals James's true name, and suggests that she is his mother.

## See Also

* Tabby
* James
RuPaul’s Drag Race Instagram (Season 1)

**RuPaul’s Drag Race Instagram (Season 1)** Is the first season of the RuPaul’s Drag Race Instagram Franchise. The Winner of This Season was **Kris** and the Runners Ups Was **Adriana** & **Sweet Boy**

## Contestants

*(Ages and names stated are during time of contest)*

█ The contestant won *RuPaul's Drag Race*.
█ The contestant was a runner-up.
█ The contestant won the maxi challenge.
█ The contestant received positive critiques, but did not win the maxi challenge.
█ The contestant received negative critiques, but was not up for elimination.
█ The contestant placed in the bottom two, but neither one was eliminated.
█ The contestant placed in the bottom two and won the lip-sync for your life.
█ The contestant placed in the bottom two, lost the lip-sync for your life, and was eliminated.
█ The contestant was voted Miss Congeniality by the contestants.
█ The contestant returned and appeared on the reunion episode, but was out of the running.
Ducky

The **Ducky** is a minor item in HOUSE. It can be obtained in both chapters, although it has different functions in each.

## Obtaining

In Chapter 1, the ducky is located on a high-up shelf in the bathroom. To pick it up, Tabby must use the bowling ball in order to make it fall down from the shelf. In Chapter 2, the ducky is already on the floor, so it can be picked up easily.

## Usage

### Chapter 1

As Tabby, the ducky essentially has no function apart from a small Easter egg. Tabby can pick it up and throw it across the room, causing it to make a squeaking sound. She can also pour a bucket of water on it, which turns it into a real duck, and awards an achievement.

### Chapter 2

As Melody, the ducky can be squished, causing it to make a squeaking sound. However, shortly afterwards, the duck will enter Melody's mouth and then rip a hole through her stomach, killing her. Later on in the night, the ducky will transform into the Spider Ducky.

## See Also

* Bathroom
* Spider Ducky
Main room

The **Main room** is, of course, the main room in HOUSE.

## Description

### When playing as Tabby

The main room is located to the right of the hallway. There is a rug in the middle of the room, a bookcase containing a bowling ball at the top of the room, and the Cat's cushion to the right, which has the gold key on it. It also has doors which lead to the storage room, kitchen and music room, and the house's front door at the bottom.

The Cat spawns here by default, and if Tabby kills Melody, the Possessed Sister can appear from the ceiling above the rug after 9:00pm. In Frozen Time, the Heart spawns in this room, as well as multiple Husks surrounding it.

### When playing as Melody

When playing as Melody, the main room is much more run-down. The bookcase is disfigured and no longer contains the bowling ball, and the rug seems to be covering up a large crack in the floor.

Most notably, the rug now has bumps in it which will change positions when Melody steps on them. It is possible to flatten out all the bumps in the rug by stepping on them in a certain sequence, this sequence being:

1. Top-left
2. Bottom
3. Bottom-left
4. Top-right
5. Top-left

Doing this is required to stop the Seamstress from tripping, and to obtain the scissors.

## See Also

* Cat
* Heart
Alan Sylvasta & Shirou Ogami

This is a relationship between Shirou Ogami and his arch enemy Alan Sylvasta.

## Current Series

Whenever Alan visits Anima City, Shirou always gets tense to the point where he even refused to shake his hand.

Shirou never trusts Alan even when the Mayor did.

Shirou's hatred towards Alan grew when the Nirvasyl Syndrome occurred and Alan made a drug that could practically destroy the Beastmans and that his ancestor was the general behind the destruction of Nirvasyl and the cause of his Silver Wolf powers.

The duo have fought two times with Shirou being the Winner at the end and Alan disappeared after the War on Anima City was over.

## Current Relationship

To say they hate each other was an understatement.

Shirou hates Alan because Alan made a drug that could practically destroy the Beastmans and that his ancestor was the general behind the destruction of Nirvasyl and the cause of his Silver Wolf powers to begin with.

Alan hates Shirou because Shirou was a "impure" beastman and was undeserving of the Silver Wolf powers.

## Type of Relationship

* Enemies
* Arch Enemies
Hallway

The **Hallway** is one of the main rooms in HOUSE, and the largest room in the house.

## Description

### Chapter 1

The hallway is a long room which leads to multiple other rooms. The rooms that can be accessed from the hallway, from left to right, are the bathroom, Tabby's room, Melody's room, the parents' room, and the main room. It contains the Demon Rug and the clock. There are also some pictures on the wall, depicting the different family members, which change depending on the states of the characters they depict.

In Frozen Time, some Husks spawn in this room.

### Chapter 2

In this chapter, the hallway is mostly the same, except it is much more run-down. Some of the floorboards are raised, which can trip Melody up if she runs on them. The Demon Rug is no longer present, however after 3:00am, trees will begin piercing through the floor, which will impale Melody if she does not avoid them.
Scissors

The **Scissors** are an equippable item found in Chapter Two of HOUSE. They are used to cut objects, and even some of the other characters.

## Location

Initially held by a passive Seamstress, Melody can obtain the scissors after locating and talking to her in the ruins of Tabby's room. By doing so, the Seamstress will want to play a game of Hide-and-Seek with Melody, with the scissors awarded as a prize if the Seamstress is still alive and successfully found.

## Notes

Running while holding the scissors poses a serious risk to Melody if the player is not careful. Bumps in the rug, as well as loose floorboards, will cause her to trip, resulting in her death.

Dying in this manner also rewards the player with the Running With Scissors achievement.

The Seamstress will die if the rug bump puzzle is not solved first, preventing Melody from acquiring the scissors.

## See Also

* Melody
* Seamstress
* Storage room
Items

In **HOUSE**, the player can find various items around the house. These items can be used for various purposes, and most of them are required to complete the game.

Once the player has picked up an item, they can use it by pressing S. More than one item can be picked up at once, and they can be cycled through by pressing Q and E.
Piano Demon

The **Piano Demon** is a monster in HOUSE. It is only encountered while the player is playing as Melody.

## Behavior

The Piano Demon resides inside the piano in the music room. When Melody enters the room, it will peek through the lid of the piano, before growing arms and legs and chasing her. If it catches Melody, it will eat her, ending the game. If Melody is hiding behind the fallen down painting, the Piano Demon will not target her.

At 3:00am, when all the lights turn out, the Piano Demon will begin playing itself, playing the same tune that Melody plays in Tabby's chapter. It will resume hostile behavior after finishing the song. After 6am, the Piano Demon will not come out of the piano again.

It guards the flute in the bottom-hand corner. It is possible to pick it up then outrun the piano, or wait after 3:00am to retrieve it uninterrupted.

It is possible to kill the Piano Demon by luring a baby rat into the room by playing the "Friend" song on the flute and the Piano Demon is playing the song. Doing so will cause the Cat to pounce on it, before jumping on top of the Piano Demon, killing it in the process. This grants you an achievement when accomplishing the ending.

## See Also

* Music room
* Melody
Chronostasis

Chronostasis is the Quirk used by Hari Kurono.

## Usage

Chronostasis grants Hari arrow-shaped hair that can extend itself in a straight line and cut others, slowing down targets if hit.

The "Minute Hand" is located at the front of his hair, above the forehead.

The "Hour Hand" is located on the back of his head around the nape.

The duration of the slowdown effect correlates to the unit of time represented by the hitting hair arrow.

## Weakness

Hari is incapable of using his Quirk while in motion, so he needs to remain motionless for his hair to extend.
Anima City

Anima City is an independent city-state and home to a species of anthropomorphic animals called Beastman.

The city is the main setting where the plot of *Brand New Animal* unfolds.

Anima City is located in the 93rd ward of Japan.

So far Anima City has only appeared in one chapter and it is currently unknown if it will appear in the future chapters.

## Description

The city is surrounded by water and isolated from human society.

The mayor and founder of the city is Barbara Rose.

The city is contained in the Beastman Special Zone and is protected under the Beastman Territory Law.

Sylvasta Pharmaceuticals was heavily involved in the development of the city.

Under the Special Beastman Territory Law, information about human society is censored and all attempts will be redirected to the Anima City homepage.

The city is isolated from Human Society and provides Beastmen a home that they can live and flourish freely without the danger and discrimination that is faced by Human Society.

## Geography

The city situated on a peninsula surrounded by water and mountains to the back, and only accessible through mountain tunnels and ferry from the human mainland.

The city resides in the Beastman Special Zone.

## Society

While initial appearance to those outside of Anima City makes it seem "flawless", there exists a dark hidden society that reflects that of normal human society and counteracts the tranquility and sanctuary that Anima City is perceived as to the public.

The official language appears to be Japanese, with some signage in English.

Many aspects of the society like social media seem to mirror modern Japan.

Many residents of Anima City seem to have a varying degree of faith in the Beastman Deity Silver Wolf.

Beastmen like Melissa have shrines in their homes for worshiping the Silver Wolf, and children still tell tales about the mythical beast as well.

Most residents can agree that Ginrou is a symbol of hope for Beastmen during times of need.

However, there are people who refuse to believe in Silver Wolf, especially residents in the poorer areas of Anima City like in the Slums.

Apart from the religious aspect, Silver Wolf is still strongly ingrained in Beastmen society.

The 10-year anniversary festival had a Ginrou float and attendees wore Silver Wolf-shaped masks.

Silver Wolf is also referred to in everyday speech similar to the usage of God in the real world.

## List of Locations

* The Slums
* Shipping Port
* Horner Residence
* Pizzanimals
* Medical Center
* City Council
* Anima City Police
* Beastman Co-Op
* Rabbit Town
* Anima Stadium
* Burger Lion
* Renzid Café
Hydra

Hydra was the unnamed Quirk possessed by Nine, who stole it from an unknown hero.

## Usage

Hydra allows Nine to summon a gigantic sea snake-like creatures from his back that he can control at will.

The creatures are large enough to crush a person in their jaws.

Nine usually summons one single snake although the creature can split in two when attacked.

When the Quirk is boosted by an enhancer drug, Nine can summons multiple snake heads.

Nine generally reserves this power to surprise enemies who attack him from behind.

## Users

* Unnamed Hero
* Nine