Weapons

There are many weapons available for the player to choose from. These weapons range from Swords to Scythes and Bows to Crossbows.

## Abilities

All weapons in Mystical World have certain abilities. Some examples are a sword's Dual Attack and a bow's Leg Shot. You can choose to do these abilities in battle and depending on your luck, they may help you or hinder you.

## Mastery

Mastery over a weapon is obtained when you gain 50 XP with that certain weapon. For example, if you killed enemies equal to 50 XP with a sword, you will gain Mastery over swords. Gaining Mastery over a weapon allows you to perform a special ability linked to that weapon.

## Weapons

### Swords

*Basic Class, Low Range, High Damage*

Swords are one of the main weapons acquirable being found in almost every island in the game. Swords can be made of all 6 minerals in the game and the damage changes depending on which type of sword you are using. Enchantments can be applied to swords and they can be sold to Swordsmiths.

#### Damage

To calculate damage properly, the numbers need to be multiplied by 10. For example, to calculate a proper hit with the Bronze Sword, you must type Ranint(30, 65) instead of (3, 6.5) as most calculators do not accept decimal numbers in Ranint(). After doing this, the result you get needs to be divided by 10, so if you get a 56, divide that by 10 and the damage you dealt is 5.6.

Wooden Sword: Ranint()

**Stone Sword:** Ranint()

**Bronze Sword:** Ranint(3, 6.5)

**Silver Sword:** Ranint()

**Gold Sword:** Ranint()

**Amethyst Sword:** Ranint()

#### Sword Abilities

**Basic Attack -** This is the normal attack of your sword. It doesn't have any advantages or penalties. You calculate it by doing Ranint() and then adding the minimum and maximum damage of that type of sword to the Ranint().

**Dual Attack -** On your turn, you have the option to do 50% less damage, however, you do an extra 75% of the damage + the normal damage on your next turn.**Next Slice (Unlocked at Level 2)** - On your turn, you can choose to use the Next Slice ability, giving every attack of yours for the rest of the battle 33% (of the normal damage) additional damage. However, when you use Next Slice, you lose your turn.

**Ram (Level 3) -** On your turn, you can choose to use the Ram ability. Do a Ranint(1, 2) on your calculator and if you get a 2, then you successfully ram an enemy. Ram lets you do double the original damage if you succeed. However, your opponent gets an attack on you. This can be really risky as you might do double damage but are also risking 2 attacks from the enemy.

### Bows

*Basic Class, High Range, Low Damage*

Bows are one of the main weapons acquirable being found in almost every island in the game. Bows can be made of all 6 minerals in the game and the damage changes depending on which type of bow you are using. Enchantments can be applied to bows and they can be sold to weaponsmiths. Bows also have a special passive ability which lets you get the first turn in combat, with any other weapon, the enemy will always get the first hit.

#### Damage

**Wooden Bow**: Ranint()

**Stone Bow:** Ranint()

**Bronze Bow:** Ranint()

**Silver Bow:** Ranint()

**Gold Bow:** Ranint()

**Amethyst Bow:** Ranint()

#### Bow Abilities

**Basic Attack -** The basic attack of the crossbow. It is determined by Ranint(minimum damage, maximum damage).

**Multi Attack (Level 2) -** On your turn, you can choose to Multi Attack which lets you attack three different enemies at once (regardless of if they're in combat) but do 50% less damage.

**Leg Shot (Level 2) -** On your turn, you can choose to do a Leg Shot. Doing this makes your attack do 50% less damage but reduces the enemy's speed by 33%. Doing this three times in a row breaks the opponent's leg and their speed becomes 0.

**Head Shot (Level 3) -** On your turn, you can choose to do a Head Shot, this has a 50% chance of failing (which is determined by Ranint(1,2) on a calculator, if you get a 2, the attack succeeds.) but if you succeed, you do 50% more damage.

### Axes

*Basic Class, Low Range, Mid Damage*

Axes are one of the main weapons acquirable being found in every island in the game. Axes can be made of all 6 minerals in the game, it's damage changes depending on which type of axe you are using. Enchantments can be applied and they can be sold to weaponsmiths.

#### Damage

**Wooden Axe:** Ranint()

**Stone Axe:** Ranint()

**Bronze Axe:** Ranint()

**Silver Axe:** Ranint()

**Gold Axe:** Ranint()

**Amethyst Axe:** Ranint()

#### Axe Abilities

**Basic Attack (Level 2) -** The basic attack of the axe. Determined by Ranint(minimum damage, maximum damage)

**Enraged (Level 3) -** On your turn, you can choose to become enraged. This means you will skip your turn but do +1 damage for the rest of the battle. This is stackable.

**Combo (Level 3) -** On your turn, you can choose to do a Combo. This means you skip your current turn but you do 2 turns on your next turn.

### Spears

*Intermediate Class, Mid Range, Low Damage*

Spears are an Intermediate Class weapon and they are slightly harder to obtain than Basic Class Weapons

TBA

### Daggers

*Intermediate Class, Low Range, Low Damage*

TBA

### Crossbows

*Advanced Class, High Range, High Damage*

TBA