Grand Valkyries

Being one of the most popular series of light novels to reach masses throughout the Western Galactic Core, the **Grand Valkyries Saga** remains one gigantic tale of fantasy and creativity on the Eternal Empire's vast collections of literary pieces from the 23rd. and 24th. Centuries. The series of books and artistic adaptations through various medias not only managed to sustain themselves by entire decades without aging much, but also accomplished the goal of being one of the most iconic stories of all, making several appearances as references in the real world as a result. In 2350, the epic romance is a cult classic, and whilst it first reached the public almost 100 years ago, it remains to be as reverberating as ever in the Imperial society that enjoys alternate worlds.

The original trilogy follows a story through the eyes of two main characters; **Ruby Pottlocket** and **Neptune Duncan**, two opposing figures that work together to overcome their challenges amongst the dark ages of galactic politics in a futuristic alternate fantastic universe. Both characters, although brought together several times to face off against villains of the story, branch off to form their separate arcs and experience their conflicts individually, with many helping faces supporting the plotline as the time flows on the Galaxy’s conturbated situation. The first three novels portray an explosive introduction to the main cast, followed by a series of flashbacks, spying and survival amidst certain defeat, then at last, an epic quest for the return of the heroes to their homeland, now wiser than ever, to reclaim their lost pride and people from corrupt forces of another star.

The story, although a clear parodical representation of historical events happened in the real world, manages to branch off with many unique technologies, cultures and factions that articulate for power amidst the growing tensions humanity faces. Released in 2265, in a time where the Eternal Empire struggled economically and militarily in the end/aftermath of the Great Northern War, many people embraced the story to simply forget about the harsh realities of the true world, ever closer to crumbling around them. For 80 years many exemplaries have found themselves all over the galaxy, with some of the novels even making an appearance over the Commonwealth, where they have been received with more critical taste than in the Western Galactic Core. It cannot be stated, however, that the Grand Valkyries Saga hasn’t made a heavy impact in entertainment in the Empire and society as a whole, bringing it one step closer to a grandiose masterpiece.

## **World Lore**

The Galaxy finds itself embroiled in a multitude of deadly conflicts throughout many years. In the East, a corrupt human nation gone by the name of **The Republic of Aleman**, or **The Eastern Aleman Republic**, threatens the sovereignty of several western states and governments, going by a continuous effort of destabilizing the local authorities in an attempt to bring their territories under their own fold of power. One of these western powers, The **Princedom of Inglaterria**, maintains their century-old policy of remaining neutral and isolated from the Galactic Crisis, managing their small territories whilst the bigger bordering Principalities and warring states grow stronger all around them, preparing for confrontation with the Eastern foe. The official leader of the Princedom, High Princess **Valeria I**, is young and inexperienced, presenting an easy target for the initial surprise push of the Aleman Republic. In the year 10044, amidst a seemingly peace negotiation housed over the neutral northern states, the four great Aleman Armadas smash through border defenses and make way for complete dominance of the western Galaxy, at last beginning the infamous Incivili War the story portrays as the main conflict.

The war, however, isn’t fought only between the small Princedom and the Eastern Republic alone. Nations like the **Ermerian Conglomerate**, the bordering knightley diplomats that enjoy orderly fights, the **Luberian Directorate**, a dictatorship always struggling for stability and on the verge of another collapse, the **Tyrudean Federation**, the largest and most strong military force of the west, and the **Trade Union**, an industrial powerhouse known for funding local wars for their own gains, all vow - Being together or not - to fight against the impending invasion started at Inglaterria and maintain their status quo within their own core territories. These powers are all widely explored during the storyline through certain extensions, let it be from stereotypical characters or revolving decisions during the war itself, enhancing and enriching the universe of Grand Valkyries on a galactic level of detailing and scale of the universe.

The other regions, however, remained much of a mystery in the initial part of the plot. The North somehow manages to stay neutral and isolated amongst the growing catastrophe nearing their borders, and the South is as barren as ever in the mysterious desert Wildlands it possesses, without any kind of life form or government to claim the territory. Whilst any venture in these places are possible, the lack of hospitality and supplies in the regions make for a dangerous task for even a group to survive, let alone a large war party to attempt the same. Most nations follow similarly looking societies and militaries at first, but differ much when analyzing in detail their culture and tactics in warfare as the story advances. Some value overwhelming fire tactics, others turn to inner defense forces, whilst the most intricate follow a chivalry system that collides directly with relentless stratagems of the East. In the end, the matters of survival and unity become a grander goal for everyone, further encouraging character growth in the plotline of Grand Valkyries.