recursal/Fanatic-Fandom huggingface dataset:
Ennard

Ennard is the true main antagonist of *Five Nights at Freddys: Sister Location*, composed of the endoskeletons of the Sister Location animatronics. It is a returning character in the Ultimate Custom Night.

## Appearance

Ennard is a humanoid animatronic, his body disfigured with protruding wires. Unlike the other Funtime Animatronics, He possesses no suit, wears a mask, a striped yellow with green accents party hat, and a red button on his chest similar to Balloon Boy/Nightmare Fredbear, the wires surrounding him simulating the shape of a clown's bow. There are hanging wires that run along the body of Ennard and are shaped differently from the other animatronics, which possess wires coiled to look like muscle tissue, while Ennard's wires are a tangled mess.

Ennard also seems much larger and bulkier than conventional animatronics. He has blue eyes and very sharp teeth like Ballora. The right eye of Ennard has wires wrapped around him, making the eye useless. There is also a hanging eye off of Ennard's head.

Several eyes from his body are eyes of the other animatronics, which is confirmed that all the animatronics' endoskeletons formed to create Ennard. The eyes on Ennard's body are similar to the pixelated version of Ennard, in which the player himself (Eggs Benedict) pukes out Ennard.
◾ A yellowish-orange eye on the right bicep belongs to Funtime Foxy.
◾ A green eye on the lower portion of Ennard's left leg belongs to Circus Baby.
◾ A pink eye on the left side of Ennard's waist belongs to Bon-Bon.
◾ A blue eye hanging from the right side of Ennard's head belongs to Funtime Freddy.
◾ The purple eyes in the Real Ending belong to Ballora.

By looking at Ennard's body, one can determine which animatronic's endoskeleton makes up each part of Ennard.

* Funtime Foxy makes up the legs.
* Ballora makes up the head and lower torso.
* Funtime Freddy makes up the arms.
* Circus Baby makes up the chest.

## Ultimate Custom Night

He also climbs in the vent system, but unlike the other animatronics in the vents, he is difficult to track, appearing only briefly here and there when moving. He can't be seen in the vent opening, but gives himself away by making a squeaking sound before attacking. Close the vent door on him to send him away.

# Gameplay

Ennard shows up in the vents and moves to your office. Ennard although does not appear clearly on the monitor nor does he get affected by the *vent snare*. You must wait until you hear a squeaking noise and then close the vent door.
Bonnie

Bonnie, aka Bonnie the Rabbit , is an antagonist in ***Five Nights at Freddy's*** and a returning character for the Ultimate Custom Night.

## Appearance

Bonnie the Bunny is a faded purple Rabbit animatronic wearing a deep crimson bowtie with lighter violet accents notably on his ears, belly, and snout. Similar to most animatronics from the first game, Bonnie only sports teeth on his bottom jaw, but they are dome-shaped with a flat top. Bonnie has no eyebrows, unlike his bandmates, and is the guitarist for the group, seen holding his rocker-style, red guitar when performing. His suit is covered with a fabric-like material while his bowtie looks like a single, solid object.

## Ultimate Custom Night

   Bonnie shares Pirate's Cove with Foxy this time around. Unlike Foxy however, if you look at Bonnie on the cameras he will become angry and scream into the camera, disabling all of your cameras for a brief period of time.

In order to tell if Bonnie or Foxy is currently active in Pirate's Cove, the player must view a little figurine on their desk, which changes frequently. If it's a figure of Foxy, the player should be regularly checking Pirate's Cove to keep him at bay. However if the figure on your desk is Bonnie, you should avoid looking at Pirate's Cove so that Bonnie won't knock out your cams.

## Trivia

* Bonnie was the second-to-last character programmed in the UCN roster at 98%.
* Bonnie flashing his glowing endoskeleton eyes when agitated too much in his mechanic might be a reference to his camera poses in the original Five Nights at Freddy's, where most of them consist of him either glaring or staring at the player with increasing aggression.
* Unlike the rest of the original animatronics (excluding the original Golden Freddy), Bonnie isn't given a jumpscare, instead a brief shot of him screaming at the Player's face when viewing Pirate's Cove.
* When seen in the camera, Bonnie’s screaming sound affect is the same as the one you hear in FNAF 1 when the player is killed by one of the animatronics.
Boongus

A rare photograph of a Boongus that escaped the Void

Boongi (plural of Boongus) are dangerous and extremely hostile creatures that live in the Void. They are one of the few creatures from the Void that are able to leave it and survive for extended periods of time.

The body of Boongi are actually quite vulnerable, however they are armed with Quantum Lightsabres which they are masters at using. Attempting to engage in melee combat with Boongi is strongly discouraged - they should only be attacked with ranged weapons. Those shooting at Boongi should be aware that the Quantum Lightsabre is capable of deflecting their lasers back at them, but the speed of the laser projectiles are significantly decreased once they have been deflected, meaning an aware Void explorer can dodge them.
Boongi will eventually tire and slow down after being shot at, after a time which varies between different Boongi, with some only taking a few minutes and others taking up to an hour. It should be noted that Boongi get tired much faster outside of The Void. At this point, they will be unable to deflect your lasers and they can be terminated. Attacking a Boongus anywhere in the Void has a death rate of over 100%, as explained in *Grachov's void probabilities, volume V.*
Nightmare Balloon Boy

Nightmare Balloon Boy, or simply Nightmare BB, is an antagonist exclusive to **Halloween Edition** of *Five Nights at Freddy's 4*. He returns in the Ultimate Custom Night.

## Appearance

Unlike his regular counterpart, Nightmare BB is dangerous and scary. His eyes are big and red with white pupils, red nose and cheeks. His propellor hat is now purple and red, his hair is brown and short.

His teeth go all around his mouth and are sharp, his suit has also changed from blue and red to red and purple.

Interestingly, Nightmare Balloon Boy appears to be in a perfect and completely undamaged shape.

## Locations

Nightmare Balloon Boy only exists in the *Fun With Balloon Boy* minigame, which functions almost exactly like *Fun With Plushtrap* minigame.

## Quotes

* > "'**Heheheheh! You're not so big! Just a bite-sized morsel! Ha!'**"
>
>

― Nightmare Balloon Boy's death quote from *Ultimate Custom Night*.

* > "'**Come closer... Help me count my teeth!'**"
>
>

* > "'**You knew I'd get eventually'**"
>
>

* > "'**There just isn't room in here for both of us! Heheheh...'**"
>
>

* > "'**Flash that light all you want! It can't save you now!'**"
>
>

# Ultimate Custom Night Description

He sits in your office throughout the night, usually slouched over. When slouched, be careful not to shine your light on him. If he is standing, however, shine your light to return him to his sitting position, otherwise he will attack when you turn away.

# Gameplay

Nightmare BB will automatically be in the office in a slunched position when the night starts. The player must not shine the flashlight on him in this position or they will get jumpscared. Sometimes when pulling down the monitor, Nightmare BB will be in an attacking pose, which at that point the player must shine their light on him or they will get jumpscared.
Phantom Freddy

Phantom Freddy is a secondary antagonist in *Five Nights at Freddy's 3* and a returning character for the Ultimate Custom Night. He is a hallucination of a burnt and damaged Withered Golden Freddy.

## Appearance

Phantom Freddy is essentially, the same model as Withered Golden Freddy from the second game, but instead has white pin-pricked pupils in his eyes like the other phantoms. He appears to be charred or burnt, foreshadowing the fire that broke out in the establishment. His mouth can usually be seen hanging open.

His two lower legs are never seen in the game, but through his walking animation, the lower right leg looks ripped out and torn from his body. Like Golden Freddy, he appears to have wires coming out of his left eye as well. he appears to be colored yellowish-green, though this may simply be from his burnt appearance or the overall green hue of the game, as the other phantom animatronics share the same properties of his color scheme.

## Ultimate Custom Night

He will slowly materialize in your office, fading-in from nothing. Shining your flashlight at him is the only way to make him disappear again. If he fully materializes, he will jumpscare you and cause you to black-out temporarily.

# Gameplay

Phantom Freddy will randomly materialize in the Office, so the player has to occasionally flash their flashlight at him in order to fend him off. Otherwise, if the player fails to do so, Phantom Freddy will proceed to jumpscare the player, allowing other animatronics (specifically in the Vents) to attack in the process.

## Trivia

Phantom Freddy's mechanic is a reversed version of his original behavior in *FNaF 3*, where the player had to ignore his presence to avoid getting jumpscared. Right here, the player needs to flash their light at him to prevent him from fully appearing.
Phone Guy

Phone Guy is a supporting character in *Five Nights at Freddy's*, *Five Nights at Freddy's 2*, and *Five Nights at Freddy's 3*. He returns as an antagonist in the Ultimate Custom Night.

## Appearance

It is unknown what Phone Guy might look like because you never see him, you only hear his voice and only see the phone you get the call on.

## Ultimate Custom Night

He will call at random into your office, and you will only have a brief amount of time to mute his call. If you fail to mute the call then you will be forced to listen to the whole thing, which will aggravate you as well as any animatronic that is sensitive to the noise level. Also, the mute button will appear in unpredictable locations.

# Gameplay

He will call you sometimes, and you must mute his call before he begins. But the problem is that the "Mute Call" button is always on a different part of the screen every time he calls, which may make it difficult to find; and if you don't click on the mute button in time then he will disturb every noise sensitive animatronic in the building, leading potentially to a jumpscare.

## Trivia

If the player fails to mute Phone Guy in time, they will be forced to listen to one of the calls from the first three games. It eventually ends without finishing, however.
◾ On April 1st, Scott Cawthon supposedly added Phone Guy's mechanic along with Foxy and Nightmare Freddy. However, the mechanic turned out to be an April Fool's joke, referencing the common theory of Phone Guy originally being Springtrap's identity. The mechanic reads:

**“ He will call into your office at random, creating a lot of noise and momentarily increasing the aggressiveness of the animatronics. He cannot call, however, if Springtrap is in the vents, because he can’t be in two places at the same time. ”**
Nightmare Mangle

Nightmare Mangle is an antagonist exclusive to *Halloween Edition* of **Five Nights at Freddy's 4**. He returns in the Ultimate Custom Night.

## Appearance

Nightmare Mangle, like the other Nightmare animatronics, is a more damaged version of its normal counterpart. Its head is more tattered and broken than Mangle's, with the endoskeleton being exposed at the snout and the ears being even more damaged. Its red cheeks, nose, and lipstick are still intact, and it has one yellow eye. Mangle has two sets of sharp teeth, and its body is still mostly endoskeleton parts and wires, and its second head also features sharp teeth and resembles a human skull.
Saurornitholestes sullivani

* Figure
* Package

**Saurornitholestes sullivani** is a Deluxe Raptor figure from the Raptor Series.

## Features

The figure measures approximately 12″ long by 5″ tall, with 26 points of articulation, includes a display base, interchangeable closed running toes, plus a unique background display insert. The material for the wings and tail are softer plastic and the tail is posable.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Balloon Boy

Balloon Boy, abbreviated as BB, is an antagonist in *Five Nights at Freddy's 2*. He returns in the Ultimate Custom Night.

## Appearance

Balloon Boy has pale skin, with red cheeks and brown hair. He has a propeller hat that is red in color and has blue and red strips running down the top to the bottom.

He has light blue eyes, with tan eyelids, he has a triangular nose and has a smile on his face that has two sets of teeth, both bottom and top.

## Ultimate Custom Night

He will try to sneak in through the side vent. Close the side vent and wait until you hear a thud indicating he is gone. If BB slips in, he will temporarily make a nuisance of himself, disabling your flashlight until he leaves.

# Gameplay

BB will try to sneak in through the side vent. The player has a short time to close the side vent. Failure to close in time will result in BB slipping in and disabling the player's flashlight for a short time.
Nightmarionne

Nightmarionne, aka **Nightmare Marionette**, is the main antagonist of the exclusive *Halloween Edition* of *Five Nights at Freddy's 4*. He returns in the Ultimate Custom Night.

## Appearance

Nightmarionne is black in colour, with some type of ribcage on his torso, and the arms and legs are twisted.

Unlike Puppet, his lips are black, as well as the eye strips. He is much taller than Puppet, as his body almost looks like a skeleton with skin, and his body is COMPLETELY black.

His mask is white with black lipstick and tears running down his face, and his eyes are black with white specks. His teeth are razor sharp and quite small.

## Ultimate Custom Night

His presence moves randomly to different locations in your office as you play, and begins to reappear when your mouse cursor moves over him. Be quick to avoid the area of the office that he occupies, or your run will end with a jumpscare!

# Gameplay

Nightmarionne appears in a few positions up close in the Office while the Monitor is down. If the player holds their mouse cursor over him, he will start to fade in until he is completely visible, immediately jumpscaring the player.

## Trivia

* Scott's Steam post of beta-testing the 50/20 mode and recording its results surprisingly mentions that he got jumpscared multiple times by Nightmarionne, even to the point of describing his reaction as "Nightmarionne seems to be a real problem."
* Nightmare be is voiced by Aleks Le.
	+ In addition, his Voices.com  page lists his character as a "demonic-looking marionette having a heavily distorted, almost unintelligible voice."
* ***Sometimes*** Nightmarionne may appear at the very start of the night.

## Errors

* There's a glitch where Nightmarionne won't talk after being Jumpscared by him.
Ultimate Custom Night

**Ultimate Custom Night**, also known as just *Custom Night*, is a game released on June 27th 2018. The Official Steam Page can be seen here.

## Details

### Steam Description

Welcome to the ultimate FNAF mashup, where you will once again be trapped alone in an office fending off killer animatronics! Featuring 50 selectable animatronic characters spanning seven *Five Nights at Freddy's* games, the options for customization are nearly endless. Mix and match any assortment of characters that you like, set their difficulty from 0-20, then jump right into the action! From your office desk, you will need to manage two side doors, two vents, as well as two air hoses, all of which lead directly into your office.

This time you will have to master other tools as well if you want to complete the ultimate challenges, tools such as the *heater*, *A/C*, a **global music box**, a *power generator*, and more. As if all of that weren't enough, you'll also need to set up laser traps in the vents, collect Faz-Coins, purchase items from the prize counter, and as always, keep a close eye on not one, but two, Pirate Cove curtains!

Other features include:

* Challenge menu including sixteen themed challenges.
* Voice acting from returning favorites as well as from new arrivals to the franchise!
* Unlockable office skins!
* Unlockable cutscenes!

### **Character Behavior**

On March 9th, 2018 Scott released a Steam Post about him programming the Characters with his progress being shown on the website Programming Characters!. Some character behaviors were officially and specifically revealed in its trailer.
Golden Freddy

Golden Freddy, (referred as Yellow Bear in the game file), is a hallucination in *Five Nights at Freddy's* and an antagonist *Five Nights at Freddy's 2*. He is a returning character for the Ultimate Custom Night. He is the spirit of Fredbear's suit.

# FNaF 1

Golden Freddy is just a recolor of Freddy from the first game without eyes and always sitting slumped on the ground never moving.

# FNaF 2

Rather than being a simple recolor of *Withered Freddy*, Golden Freddy now has a unique model of his own. He appears to be in a decrepit state, much like the other withered animatronics, with a missing left ear, and a good deal of damage with loose wires and exposed parts. Also similar to the other withered animatronics, he now has upper teeth, wires are coming out of his empty sockets and shoulders, and small bits of the suit are faded and ripped. His arms and legs seem darker than the rest of his body. His head is noticeably thinner than Freddy's. He seems to be more visibly clutching his microphone rather than having it lay on his palm.

Unlike his appearance in the first game, he seems much shorter, and unlike the other animatronics, he has human pupils instead of animatronic's pupils, and he appears to have no bow tie. If one looks closely, he has a black button on his chest, similar to Freddy. His head also seams to be tilting to the left rather than to the right. He seems to have some blood on his suit.

# Gameplay

Golden Freddy will occasionally teleport in the Office in his usual slumped form. There are two ways to fend him off. The first involves flicking the monitor up like in the first game. The second involves putting on the Freddy Mask to make him disappear. If the player fails, Golden Freddy will attack the player.

He is also used to trigger Fredbear's jumpscare through a specific process. To do it, the player must have Golden Freddy on level 1, with everyone else at 0. The player must then search for 10 Faz-Coins around the camera system in order to buy a Death Coin from CAM 07. Once the player has obtained a Death Coin, they must have Golden Freddy teleport into the office, by repeatedly looking at and bringing down the monitor. This step proves quite repetitive as Golden Freddy is only set at level 1, meaning he rarely makes an appearance. Once the player triggers Golden Freddy, they must quickly click on the Death Coin icon at the top left of the screen. Doing so will activate Fredbear's jumpscare and give the player a game over.

# Void Cutscene

After unlocking every cutscene the player unlocks this cutscene of Golden Freddy (from the first game) sitting in a dark void twitching violently while getting dragged into the darkness away from the camera.
Blossom

Mid-tier: Abjuring, Amplifying, Conjuring, Destructive, Illusion

Low-tier: Abjuring, Amplifying, Conjuring, Destructive, Illusion

> *"You can **try** surrounding me with **swords**. Overfledge me with **arrows**. Cast a spell that turns my bones to **dust**... just know that it **won't** end well for you."*
>
>

## Powers and Abilities

### Powers

**Magical Energy Manipulation:** Blossom is equipped with magic capable of god-tier.

### Abilities.

**Genius Intelligence:**

**Master Sorcerer**
Gansnorb

Granscorb

Grinscob

Gansoob

Gansnorb was the evil clone of Goosnav who attempted to take over Goosnav HQ, including all of Goosnav's existing social media outlets while he was away on an expedition. Mr. Long was the only one who could stop Granscoob from taking over but, thinking ahead, Gonsnorp trapped Mr. Long in the infamous Dodecahedron prison where he remained there for an indeterminate amount of time. Mr. Long eventually escaped the prison and trapped Grinscob in the box and threw him down a miniature Voidal Warpgate, presumably killing him.

## History

In the early 28th century prior to the year 2736, Gansnorb was created via a cloning system in Goosnav's laboratory. He was a direct clone of Goosnav but possessed a genetic fault in his mental capacity, making him a left-leaning liberal. He remained in the laboratory waiting to make his escape, and found the opportunity when Goosnav left on an expedition to the Void.

Gansnoob, when free, attempted to take over Goosnav's Instagram and Youtube accounts along with the entirety of Goosnav HQ but was met with retaliation from Mr. Long. Gansnorb did not like how Mr. Long said the N-Word, so he banished him to the Dodecahedron prison where he remained there for the duration of Gansborb's rule.

In 2736, Gansbob released a plethora of transmissions detailing how he was almighty and powerful, and how he was going to send the Quantum-Verse into a new era of progressive political correctness, banning the use of the N-Word along with many other anti-semitic remarks. His power at the time was frightening to many, and nobody dared to stand up to him.

All the way back in the year 2450, Heverandt Bartholomew Krissos II was listening in on the trans-temporal news feed and decided to do something about it. In secret, he recorded a message detailing his plan to rescue Mr. Long from the Dodecahedron prison along with Professor Drey and Jonk the 'Entrepreneur' via time-travel into the future. They did so, and by slipping Mr. Long the words of the Codex BEFORE he was sent into the Dodecahedron prison, they managed to save Mr. Long from his eternal fate.

Gansnorb was quickly overpowered by Mr. Long once he was out of the prison, and after some stupid spiel about saying the N-Word, Mr. Long had enough. He threw Granscoob into the Box and sent the Box down a Voidal Warpgate which presumably killed Grinscob.

## Links and References

* The Gansnoob Chronicles
* Goosnavic Lore Google document
Pyroraptor olympius

* Figure
* Package

**Pyroraptor olympius** is a Deluxe Raptor figure from the Raptor Series.

## Features

The figure measures approximately 12″ long by 5″ tall, with 26 points of articulation, includes a display base, interchangeable closed running toes, plus a unique background display insert. The material for the wings and tail are softer plastic and the tail is posable.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Styracosaurus albertensis (Fans Choice)

* Figure (Clean)
* Figure (Bloody)
* Package

**Styracosaurus albertensis (Fans Choice)** is a figure from the Ceratopsian Series.

## Features

This figure measures 12" long and features 20 points of articulation. The package art is made by the creator of "Dinosauria", David Armsby. There will be two versions- clean and bloody versions. The figure will feature newly-sculpted horns specific to the Old Buck design. David's art will also be featured on the background insert and the collector's card.

## Gallery

See gallery.
Albertosaurus sarcophagus

* Figure
* Package
* Concept

**Albertosaurus sarcophagus** is a figure from the Tyrannosaur Series, and the last tyrannosaur figure to get its concept art produced for the series, as well as the last tyrannosaur figure to be funded on kickstarter.

## Features

The figure will measure 20”. 22 points of articulation, base, interchangable standing lower legs, bendable tail end, and alternate feet.

## Gallery

See gallery.
Weastern Set

* Figure
* Package

**Weastern Set** is a future product of the Raptor Series. It features the Buitreraptor from the Wetlands pack, and the Stenonychosaurus from the Mountain pack, sporting new colors.

## Features

Each set features 2 raptor figures, each approximately 6″ long with 7 points of articulation and includes two bases, multiple posing rods and attachments, collectible trading card, and unique background display insert. Packaging features red-foil printing and art by Shannon Beaumont.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • **Weastern Set** • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
David Silva

**David Silva** is the creator and sculpter of the Beasts of the Mesozoic, and founder of the Creative-Beast studio.

## Carrer

David Silva has worked on multiple toy factories since graduating from college. He specializes in sculpting of creatures/animals. His personal project focuses on dinossaur and prehistoric creatures.
Teratophoneus curriei

* thumb
* Package
* Concept

**Teratophoneus curriei** is a figure from the Tyrannosaur Series. On October 2, 2021, fans were concerned about the neck of the teratophoneus prototype being too slim. David Silva soon beefed it up on the same day along with the first look of the prototype for the Dryptosaurus.

## Features

The figure will measure 12 “ 1/18th scale”. 20 points of articulation with base, stand, bendable tail, alternate feet.

## Gallery

See gallery.
Velociraptor osmolskae

* Figure
* Package

**Velociraptor osmolskae** is a Deluxe Raptor figure from the Raptor Series.

## Features

The figure measures approximately 12″ long by 5″ tall, with 26 points of articulation, includes a display base, interchangeable closed running toes, plus a unique background display insert. The material for the wings and tail are softer plastic and the tail is posable.

## Second Release

In the second run of the Raptor Series, color adjustments were made to the figure.

## Gallery

 See Gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Phantom Balloon Boy

Phantom Balloon Boy, or simply **Phantom BB**, is an antagonist in *Five Nights at Freddy's 3*. He returns in the Ultimate Custom Night.

## Appearance

Phantom BB is the same model as the original BB, with his hat and big eyes. This time his colour scheme is darker and spookier, with a mix of black, dark blue, dark red and white.

His propeller hat is now a dark red and blue, with black smudged throughout it. His cheeks are a dark black, and so is his nose. His eyes are wide and his pupils are white and black. BB's smile is the same, as-well as his teeth.

The rest of his suit is now smudgy red, black and blue. His button is now black as-well.

## Ultimate Custom Night

*He will appear on your viewing monitor at random. Quickly change cameras or close the monitor to avoid his jumpscare. Getting jumpscared by Phantom BB will cause you to black-out temporarily.*

# Gameplay

   Just like *FNaF 3*, he will appear on a camera. If the player doesn't switch the camera or lower the camera fast enough, they will be greeted with a jumpscare by Phantom BB. This will cause a load of noise and blackouts.
Raptor Nestling 3-pack

* Amber
* Grey
* Black
* White

**Raptor Nestling 3-pack** is a pack of figures from the Raptor Series, featuring juvenile raptors. It comes in 3 different colors. In the second run of the series, a fourth color, white, was anounced.

## Features

Pack of three raptor nestlings in scale with the existing 1/6 raptor action figures at about 2″ tall and 3″ long each. This pack contains three figures each with eight points of articulation and small bases with ball pegs. Necks, arms and legs are interchangeable between the three figures for a variety of posing options. These small bases are compatible with the accessory packs.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • **Raptor Nestling 3-pack** • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Utahraptor ostrommaysi

* Concept (BotM
* Concept (Cyberzoic)

**Utahraptor ostrommaysi** is a planned Deluxe Raptor figure from the Raptor Series and the Cyberzoic Series.

## Features

The figure measures approximately 13.5″ long, plus a unique background display insert, interchangeable “standing toes” and a new adjustable clear base.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • **Utahraptor ostrommaysi** • Achillobator giganticus
Forest Accessory Pack

* Figure
* Package

**Forest Accessory Pack** is a product from the Raptor Series.

## Features

The Forest environment accessory pack includes one 6” long Microraptor gui action figure featuring seven points of articulation with foot base, one over-sized main base, various diorama parts, a small posing rod and a deluxe raptor jumping rod. Main base is designed to fit with existing deluxe raptor bases. Diorama accessories and posing rods are interchangeable between all Beasts of the Mesozoic: Raptor Series accessory packs and deluxe figure bases.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Carlo Arellano and Jacqueline Jocson

**Carlo Arellano and Jacqueline Jocson** are the art duo responsible for the package art of some of the Ceratopsian Series figures.

## Gallery

Xenoceratops foremostensis IllustrationZuniceratops christopheri Package ArtStyracosaurus albertensis Package ArtPsittacosaurus mongoliensis Package ArtCentrosaurus apertus Package Art
## External Links

* Arellano's website
* Jocson's website
Triceratops horridus

* Figure
* Concept
* Package

**Triceratops horridus** is a figure from the Ceratopsian Series. It and all additional Wave 3 figures were fully funded via Backerkit after the Kickstarter campaign had ended.

## Features

This figure measures 18" long and features 20 points of articulation. This is the only ceratopsian figure to feature two sets of interchangeable horns to portray a young adult or an older adult.

## Gallery

See gallery.
Springtrap

Springtrap, later known as *William Afton*, is the main antagonist of *Five Nights at Freddy's 3* and a returning character for the Ultimate Custom Night.

## Appearance

Springtrap is a greenish-yellow springlock suit holding the corpse of William Afton. He used to be yellow but decayed over the years. He is a dark green in color, with yellow/green eyes resembling those of a human being. Springtrap's body is heavily tattered, especially his torso and arms that expose his human flesh. He also appears to wear a black button on his torso, possibly hinting at his past occupation at Fredbear's Family Diner.

He has two sets of teeth, one on the bottom and one on the top. His ears are broken, mainly the right one, which is missing the rest of it. His eyes are larger than the regular animatronics'.

## Ultimate Custom Night

He climbs around in the vent system, making his way toward the vent opening embedded in the wall in front of you. Track him by watching the vent monitor. He moves silently, so don't bother listening for him, but when he is poised to attack you will see his face looking back at you from the vent. Close the vent door on him to send him away.

# Gameplay

He climbs though the front vents to get into your office and jumpscare you. You can see him in the Vent Systems monitor and he always pass by the right vent to go in the "crossing". He can't be stopped by the vent snare but you can see him peeking at you when he's about to attack you and close the front vent door to block him.

## Trivia

* Springtrap was programmed together with Molten Freddy and Ennard at 40%.
* It's clearly unknown how Springtrap changed his appearance during the events of Pizzeria Simulator, although it's possible he salvaged some animatronic parts to repair himself after being damaged in the burning of Fazbear's Fright.
* Springtrap is one of the 5 animatronics that climbs into the central vent, the others being Withered Chica, Mangle, Ennard, and Molten Freddy.
* Springtrap, along with (possibly) Golden Freddy, are the only animatronics that presumably originate from Fredbear's Family Diner.
* Springtrap's groans are actually edited alpaca noises.
Pyroraptor olympius (Fans Choice)

* Figure
* Package

**Pyroraptor olympius (Fans Choice)** is a Deluxe Raptor figure from the Raptor Series.

## Features

The figure measures approximately 12″ long by 5″ tall, with 26 points of articulation, includes a display base, interchangeable closed running toes, plus a unique background display insert. The material for the wings and tail are softer plastic and the tail is posable.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Tyrannosaurus Rex WWD (1/35th)

* Figure
* Concept
* Package

**"Walking with Dinosaurs homage" Tyrannosaurus Rex** is a Kickstarter Exclusive figure from the Tyrannosaur Series. Based on the T.Rex from the 1999 BBC documentary Walking with Dinosaurs and the first figure from the *Beasts of The Mesozoic* to be in 1/35th scale. This figure has the same sculpt as the 1/18th T Rex but in a smaller size. the only way to order this figure is on kickstarter.

## Features

The figure will measure 14”. 20 points of articulation with base, interchangeable standing lower legs,bandable tail end and alternate feet.

## Gallery

See gallery.
Foxy

Foxy the Pirate or simply known as Foxy, is an antagonist in *Five Nights at Freddy's*. He is a returning character in the Ultimate Custom Night.

## Appearance

Foxy is a large, animatronic pirate fox with crimson fur. He appears to have a black nose with freckles in the same color on each side of his snout, which has a lighter color than the rest of his fur, except his chest and belly, which have the same color of his snout. He also has dark red eyebrows, with a tuff of fur on the top of his head.

Foxy has a yellow colored eye (right) with a black eye patch on the other (left). He has a grey hook with a black rim replacing his right hand. Foxy's body is heavily damaged, especially considering the number of tears on his torso and legs. His endoskeleton left hand, shins and feet are even exposed due to this state of disrepair. It's currently unknown why Foxy is in such disrepair.

## Ultimate Custom Night

Foxy, like Bonnie, hides behind Pirate's Cove and the player has to constantly check on him to prevent the former from sprinting out. In order to do so, the player has to check the Office to see whether a figurine of Foxy is on the desk. Like the first game, Foxy heads out of Pirate's Cove in 4 phases:

1. Foxy is initially seen only exposing half his body. He is also staring at the camera.
2. Foxy's whole body is now fully shown, except parts of his arms.
3. Foxy has now stepped out of Pirate's Cove and looks directly at the camera, with his jaws wide open.
4. Foxy, his jaws still open, is now looking away from the camera and heading towards the player's office. The curtains of Pirate's Cove are now completely open by this phase.
If Foxy succeeds in getting out of Pirate's Cove, he will find any open doors and vents in your office and will proceed to toss in his parts (head, arms, torso, and legs) in the Office. As the player keeps flicking up their monitor, Foxy (fully complete) will jumpscare the player in the process while spinning his head a rapid 360° twice in a few rows.
Dromaeosaurus albertensis (Fans Choice)

* Figure
* Package

**Dromaeosaurus albertensis (Fans Choice)** is a Deluxe Raptor figure from the Raptor Series.

## Features

The figure measures approximately 12″ long by 5″ tall, with 26 points of articulation, includes a display base, interchangeable closed running toes, plus a unique background display insert. The material for the wings and tail are softer plastic and the tail is posable.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Wetlands Accessory Pack

* Figure
* Package

**Wetlands Accessory Pack** is a product from the Raptor Series.

## Features

The Wetlands environment accessory pack includes one 6” long Buitreraptor gonzalezorum action figure featuring seven points of articulation with foot base, one over-sized main base, various diorama parts, a small posing rod and a deluxe raptor jumping rod. Main base is designed to fit with existing deluxe raptor bases. Diorama accessories and posing rods are interchangeable between all Beasts of the Mesozoic accessory packs and deluxe figure bases.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Linheraptor exquisitus (1/18th)

**Linheraptor exquisitus (1/18th)** is a scale variant of the 1/6th Linheraptor exquisitus from the Raptor Series, in order to match the size of the Ceratopsian Series.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • **Linheraptor exquisitus (1/18th)** • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Desert Accessory Pack

* Figure
* Package

**Desert Accessory Pack** is a product from the Raptor Series.

## Features

The Desert environment accessory pack includes one 6” long Mononykus olecranus action figure featuring seven points of articulation with foot base, one over-sized main base, various diorama parts, a small posing rod and a deluxe raptor jumping rod. Main base is designed to fit with existing deluxe raptor bases. Diorama accessories and posing rods are interchangeable between all Beasts of the Mesozoic: Raptor Series accessory packs and deluxe figure bases.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Shannon Beaumont

**Shannon Beaumont** is a package artist for the Raptor Series, Ceratopsian Series and Tyrannosaur Series.

## Gallery

### Raptor Series (2nd Run)

Eastern Set Package ArtWestern Set Package Art
### Ceratopsian Series

Pentaceratops sternbergii Package ArtChasmosaurus belli Package ArtKosmoceratops richardsoni Package ArtSpiclypeus shipporum Package ArtUtahceratops gettyi Package Art
### Tyrannosaur Series

Dilong paradoxus IllustrationGuanlong wucaii Package ArtYutyrannus huali Package ArtDilong paradoxus Package ArtDryptosaurus aquilunguis Package ArtEotyrannus lengi Package ArtQianzhousaurus Package Art
El sonámbulo egipcio

En el interior de la pirámide en el museo de arte egipcio,**Presley** les llevó hamburguesas para alimentar a sus guardianes,mientras le agradeció a **Rath** la llave que le había dado para poder abrir una puerta,pero la momia más sabia le informó que era un amuleto que le había entregado **Ra** para proteger al **Príncipe Rapsés**.En ese mismo momento **Scarab** los estaba viendo y se enojó porque con ese objeto no podría atacar al chico,enseguida su serpiente **Heka** dijo que esto era una "Pesadilla viviente",gracias a esa idea el villano hizo que de su boca saliera un escorpión violeta que tenía el objetivo de picar a Presley y llevarlo hacia el.

## Curiosidades

* En este capítulo Presley recibió el amuleto con el ojo de Ra que estaba energizado de un pergamino entregado por el faraón.
* También se construyó la rampa donde las momias salen de la boca de la esfinge
Phantom Mangle

Phantom Mangle is a burnt hallucination of Mangle and an antagonist in *Five Nights at Freddy's 3*. It returns in the Ultimate Custom Night.

## Appearance

Phantom Mangle is dark in color/colour & has a burnt texture to the look. It has have black and white eyes, the eyelids are a dark magenta in colour and has thin but long eyelashes. Just like the original Mangle, his body is still an endoskeleton with wires.

Its cheeks and lipstick are both black. With its teeth are still the same and so are his ears. His extra head is still the same but has a different eye.

## Ultimate Custom Night

Will appear at random in your viewing monitor. Close the monitor or switch viewing modes to make him disappear. If left onscreen for too long, he will invade your office temporarily, causing audio distractions and increasing your noise meter, which can attract even more problems.

## Trivia

* Phantom Mangle's mechanic in UCN is a direct throwback to its behavior in the third game.
* The burnt look may foreshadow the burning of the building.
Achillobator giganticus

* Concept (BotM)
* Concept (Cyberzoic)

**Achillobator giganticus** is a planned Deluxe Raptor figure from the Raptor Series and the Cyberzoic Series.

## Features

The figure measures approximately 13.5″ long, plus a unique background display insert, interchangeable “standing toes” and a new adjustable clear base.

Concept Model

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • Velociraptor mongoliensis (1/18th) • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus
Jack O' Chica

Jack-O-Chica, is an antagonist exclusive to the *Five Nights at Freddy's 4 Halloween Edition*. She returns in the **Ultimate Custom Night**.

## Appearance

Jack-O-Chica is an orange recolor of **Nightmare Chica**.

**Her eyes are a bright orange, same of the rest of her body, resembling a fire or jack-o-lantern. Her bib is torn, wires and endoskeleton are showing.**

Jack-O-Chica is essentially just a reskin of Nightmare Chica. The changes made in it involve Jack-O-Chica being orange, rather than yellow, having an orange candelight glow out of its body, as well as having the Nightmare Cupcake replaced with the less-menacing Pumpkin.

## Ultimate Custom Night

Jack-O-Chica gradually begins to manifest near the player's left and right doors simultaneously once the office starts to overheat. The player must close both doors at the same time before the temperature reaches 100 degrees in order to prevent Jack-O-Chica from entering the office and jumpscaring them.

# **Five Nights at Freddys 4: Halloween Edition**

She acts exactly the same as Nightmare Chica, with only a cosmetic change to her.

Jack-O-Chica's role parallels that of Jack-O-Bonnie, coming from the East Hall of the house. Unlike Bonnie, however, when the child's back is turned, she sends another animatronic, the Pumpkin, to do her dirty work. She is the slower out of her and Bonnie, and tends to wander into the kitchen, banging around dishes for unknown reasons. The child has to hold the right door shut to prevent her from getting in. If the child flashes the light at her when she is standing right outside the door, she will attack him, and if he turns his back on the door to look at the bed, Chica will have the Pumpkin enter the room and attack. The only way to tell she is at the door is to listen for her breathing. Holding the door will cause her to walk away, being unable to enter.
Toy Freddy

Toy Freddy is an antagonist ￼in *Five Nights at Freddy's 2* and a returning character for the Ultimate Custom Night.

## Appearance

Toy Freddy is light brown in color with bright red cheeks, and a lighter brown going on the outside of his eyes. He has a black top hat with a red strip running on the bottom of the hat. He has blue eyes, and black eye brows.

He has a light brown muzzle with a black nose and black freckles. Toy Freddy also has two sets of teeth, both bottom and top. He has a black bowtie with two buttons running down the middle of his torso.

# Description

Relax, Toy Freddy is retired. He sits in the Parts and Service room playing video games on his big-screen TV. What game is his playing? Five Nights With Mr. Hugs, of course. The problem is that Toy Freddy has never been very good at video games, and if he loses his game, he will probably blame you for it. Check the Parts and Service cam to see how he's doing. In Five Nights With Mr. Hugs, there are three ways into the office and only one door can be closed at a time. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from getting into his office. If you check on Toy Freddy and see GAME OVER on his screen, that means that Mr. Hugs has already jumpscared him, and now Toy Freddy is on his way to jumpscare you. Once Toy Freddy has been jumpscared, there will be no way to calm him down, and no way to save yourself.

# Gameplay

   Toy Freddy will start off playing a video game known as Five Nights with Mr. Hugs. To locate him, select Cam 8 on the monitor. To prevent Toy Freddy from jumpscaring you, you need to click on the green circles on his computer to close the door for that entrance into the office. If the computer screen has a black background with text saying **"Game Over"**, this means that Toy Freddy has been jumpscared. Once he has been jumpscared, you're dead as there is no way you can prevent his attack from there.

## Trivia

* Toy Freddy's mechanic humorously references Scott's steam post explaining why the former doesn't have that much importance in the franchise. The steam post reads:

> "*You people don't UNDERSTAND Toy Freddy. He's a very reclusive and private animatronic. He spends his evenings curled up reading a good book. He doesn't like the limelight. So please be respectful of Toy Freddy. He's retired.*"
>
>
>
Bume-Ra

Príncipe Rapsés

Es un arma utilizada en **MOMIAS Aquí!**.

## Episodios donde fue utilizada

* **No perturben a Geb**:**Presley** la lanzó y cortó a la mitad una mesa y golpeó en la cabeza a **Armon**.
* **El príncipe del desierto**:El joven atacó a **Heka** mientras era rehén de **Scarab** en el **Puente Golden Gate**.
* **Medio mojado**:Presley la lanzó en el parque para practicar mientras hablaba con **Ja-Kal**.
* **La venganza de Chantra**:Ja-Kal la utilizó para destruir a los **Shabtis**.
* **El reportaje del siglo**:Presley la utilizó y en el final del capítulo **Elaine** enojada con el chico lanzó el arma y al regresar la golpeó en el trasero.
* **La furia de Talos**:Fue usada por Presley.
* **El desafío**:El líder de las momias la usó para destruir a las máquinas que proyectaban imágenes de Scarab.
* **Mi padre el héroe**:Ja-Kal le estaba enseñando a Presley como usar el arma.Más tarde en la pelea contra Scarab,el chico lanzó el arma y logró quitarle la **corona de Rapsés** y lo hizo volver a su tamaño normal.
Velociraptor mongoliensis (1/18th)

Package

**Velociraptor mongoliensis (1/18th)** is a scale variant of the 1/6th Velociraptor mongoliensis from the Raptor Series, in order to match the size of the Ceratopsian Series.

## Gallery

See gallery.

 Build-a-Raptor Set A • Build-a-Raptor Set B • Raptor Nestling 3-pack • Eastern Set • Weastern Set • Linheraptor exquisitus (1/18th) • **Velociraptor mongoliensis (1/18th)** • Dromaeosaurus albertensis (1/18th) • Utahraptor ostrommaysi • Achillobator giganticus