Sans

Sans

**Sans** is a character from the indie video role-playing game, *Undertale*. He previously appeared in the 69th episode of *One Minute Melee* where he fought against Bill Cipher from *Gravity Falls*. He previously in the 89th episode of *DBX* where he fought against Ness from *Earthbound.*

## Powers & Abilities

* **Gaster Blaster:** Skeletal-like faces that shoot of beams of energy.
* **KARMA:** A type of poison move that slowly drains the opponents HP away that adds up everytime they get hit by one of Sans' attacks.
* **Bones:** Sans can shoot out rows of bones at his opponents as very fast rates.
* **Blue Bones:** Similar to his brother, he can also shoot out blue bones in rows.
* **Teleportation:** Sans has been known to teleport around the underground calling them "shortcuts."
* **Timeline Awareness:** Similar to the other characters, Sans can still remember what happened in other timelines.
* **Soul Manipulation: Blue Mode:** Sans turns his opponents soul blue giving it gravity and allowing him to hit his foes more easily.
* **Telekinesis:** Sans can throw the opponents soul while in blue mode around causing damage every time he throws the opponents soul around.
* **4th Wall Awareness:** He is very aware in the player calling them the anomaly, and is aware that the player hacked the game in the dirty hacker ending.
* **Genius Intelligence:** Sans has shown to be very intelligent when it comes to science and catching his opponents off guard, he even knew what the sun was when they went to the surface when Papyrus did not even know what the sun was.
* **Homing Attack:** His Gaster Blasters acts as homing attacks that home in on his opponents.
* **Possible Time Stop:** During the talk with Sans at Grillby's the light goes in on Frisk and Sans which stops Grillby's sprite to stop moving, this makes fans believe that Sans can possibly stop time.
* **Technology Manipulation:** Sans was able to make a phone ring constantly in Deltarune.
* **Teleportation:** Sans can teleport himself and others to different areas instantly. Possibly related to stopping time; he may just stop time and walk to his desired location
* **Time Stop:** Possesses a small amount of DETERMINATION, allowing him slight control over thetimeline, like Flowey. The only thing he can use this for is to stop time. Cannot attack during stopped time, but can set up attacks. There is no explicitly stated limit to this ability in regards to duration, but there likely is one. Can bring others into stopped time with him. Does not have the ability to resist others' time stopping abilities, unlike characters such as Jotaro Kujo

## Strength

* **Small Building Class** (Has shown to be comparable to other boss monsters such as Asgore and Undyne)
* Although he is the weakest character in the game, he is still able to defeat Frisk/Chara and Flowey over time with his attacks
* Implied to have killed Frisk/Chara *at least* 11 times.

## Speed

* Immeasurable (He’s Extremely hard to hit and will dodge EVERY attack you can possibly imagine)
* Can dodge attacks from Frisk/Chara and presumably Flowey

## Durability

* Can withstand the heat of Hotland, which is hot enough to evaporate a styrofoam cup
* Can survive getting electrified by Flowey
* Despite only having 1 DF, he survived long enough to talk and even walk after getting hit for 99999 damage.

## Special Attack

* Sans does absolutely nothing.
* Locks the opponent in place so neither of them is able to do anything. He was prepared to use this to pressure the player into quitting and going another route.
* Teleports Frisk/Chara to the center if they draw too close to the "FIGHT" button with the flash of his eye.
* Only able to enforce it while awake.
* However, he can dodge if you attack him while he is sleeping (should be noted that Possessed Frisk attacked him while he was talking after he dodged).

## Feats

* Always strikes first on a Genocide Run, even when Chara knows exactly what's going to happen.
* *Uncannily* good at making observational inferences, the prime example being able to correctly guess the number of times he's killed Chara on a Genocide Run just by reading their expression.
* Capable of space manipulation to some extent, transporting himself and other objects/people in-and-out of battle.
* Defeated Flowey, numerous times (Flowey stated that he caused him more than his fair share of resets), so Sans should be able to have at least some experience fighting soulless beings.
* One of the few Undertale characters aware of the "SAVE" function, though he can't use it himself.
* Possesses meta-knowledge of Undertale's turn-based mechanics.
* Similar to Undertale's other endgame bosses, he is capable of utilizing extremely difficult-to-evade bullet hell.
* Capable of sensing Chara/Frisk's murderous intent on a Genocide Run, recognizing them as inhuman.
* He, alongside Undyne the Undying, is one of the two genuine threats to Chara, with in-game narration implying their dread of him.
* Can play incidental music for failures on his trombone, which annoys Papyrus