Update V41

## **Release Notes - V.41 Update**

Major Features

* Wraith arrived in Agora.
* New store content:
	+ Just Don't
		- Wraith Emote

* New to Loot Crates
	+ Polished Novaborn Greystone Skin Variation.
	+ Instructor Feng Mao Skin Variation.

	+ Corrected an issue which caused heroes to sometimes not receive the appropriate Card Points
	+ Red damage indicators now appropriately display all instances of damage taken from enemy Heroes and minions

 **Aurora**

* Polish and Bug Fixing
	+ Improved collision upon finishing her Glacial Charge animation

 **Crunch**

* Polish and Bug Fixing
	+ Corrected an audio issue causing the footstep sounds to not play

 **Dekker**

* Containment Fence
	+ Containment Fence is now a solid wall that only Dekker and her allies can pass through
	+ Containment fence will no longer apply knockback, damage, or a stun
* Polish and Bug
	+ Stasis Bomb targeting was completely accurate if Rocket Boots was activated before confirming the ability

 **Gideon**

* Black Hole
	+ Initial pull removed
	+ Steady pull increased
		- Steady pull has increased from 300 to 450 units every .35 seconds

 **Greystone**

* Greystone Guitar Riff Emote added to the store

File:Hero Portrait Grim.exe.png **Grim.exe**

* Polish and Bug Fixing
	+ Corrected an issue which caused Grim.EXE’s GTFO ability to go on cooldown if: The animation was cancelled, and Deflector Shield was immediately activated afterward.
	+ GRIM.EXE's Deflector Shield now appropriately blocks Shockwave's slow and damage

 **Grux**

* Polish and Bug Fixing
	+ Corrected an issue causing Grux's Charge audio to play even if the ability was interrupted

 **Kallari**

* Kallari Shadow Walk fade audio can now be heard by enemies
* Casting Shadow Walk will now play a sound heard by both allies and enemies
* Cheat Death audio will no longer play if Kallari is already in the Shadowplane

 **Khaimera**

* Polish and Bug Fixing
	+ Ambush
		- Now damages only the selected target rather than dealing AOE damage upon landing
		- The slow effect is now conditional upon the damage being dealt
		- Tooltip no longer states that it will inflict AOE damage

 **Kwang**

* Polish and Bug Fixing
	+ Kwang's sword can no longer be recalled during his ultimate animation

 **Morigesh**

* Mark mana cost from 75/85/95/105 to 90/95/100/105
* Hive damage per DoT tick from 20/32/44/56 to 18/28/38/48
* Hive mana cost from 80/90/100/110 to 100/115/130/145
* Swarm mana cost from 100/120/140/160 to 80 at all levels

 **Murdock**

* Polish and Bug Fixing
	+ Long Arm of the Law can be now canceled if basic attack (LMB/R2) is double-pressed/double-clicked immediately after activating

 **Phase**

* Telekinetic Link cast range decreased from 1900 to 1800
* Telekinetic Link tether range decreased from 2500 to 2200
* Telekinetic Link total health regen decreased from 60/90/120/150 to 48/72/96/120
* Telekinetic Link health regen duration increased from 2s to 4s
* Psychic Flare blind duration decreased from 1.5/2/2.5/3s to 1.25/1.5/1.75/2s
* Polish and Bug Fixing
	+ Phase's Telekinetic Link tooltip has been updated to reflect the new link mana cost and pull mana cost
	+ Corrected the display issue caused by Phase's Psychic Flare on ultrawide monitors
	+ Energy Lance audio limited to one instance
	+ Corrected an issue which caused Phase’s blind to function incorrectly when going in/out of the Shadow Plane
		- This corrects an issue where all heroes would become invisible to countess if she used Shadow Slip while affected by Phase's Psychic Flare ability

 **Revenant**

* Obliterate ability now requires line of sight to lock-on to a target
* Obliterate base damage reduced from 120/200/280/360 to 115/190/265/340
* Obliterate Card scaling reduced from 1.4 to 1.25
* Obliterate mana cost increased from 70/75/80/85 to 90/105/120/135
* Scar mana cost increased from 40/45/50/55 to 50/60/70/80

 **Sevarog**

* Polish and Bug Fixing
	+ Phantom Rush now sends Sevarog in the direction the camera is facing when emoting
	+ Removed green colors from Severog's smoke skirt and removed green light from basic attacks, to help with visual noise.

 **Shinbi**

* Polish and Bug Fixing
	+ Shinbi can no longer activate her dash while she is stunned, rooted or silenced
		- She can now re-activate her second dash after she is stunned, rooted or silenced
	+ Rushing Beat can no longer be re-triggered if her initial dash is interrupted

 **Sparrow**

* Polish and Bug Fixing
	+ Sparrow’s bow no longer floats in air above her when she is knocked up
	+ Better aligned Sparrow's Rain of Arrows visual effects with each instance of damage

 **Steel**

* Polish and Bug Fixing
	+ Bull Rush
		- Collision smoothed out
		- Will now appropriately knockback enemies who are standing directly in front of Steel when ability activates

 **Wraith**

* Available 6/27
	+ New Store Content
		- Lunar Ops Wraith Skin
		- “Just Don’t” Emote

 **Wukong**

* Staff of Legend mana cost increased from 55/60/65/70 to 90 at all levels
* Staff of Legend cooldown changed from 12 to 14/12/10/8
* Staff of Legend no longer damages or pushes back targets behind Wukong

## Cards

* Weekly Card Pack
	+ Hunter's Drink
	+ Armavore
	+ Radiant Mantle
* Stasis Gem
	+ Price from 5CP to 6CP
	+ Cooldown from 45s to 60s
* Polish and Bug Fixing
	+ Divine Shield now appropriately blocks Shockwave's slow and damage
	+ Tainted Magik will now correctly apply a damage over time effect from abilities
	+ Bounty Stalker now correctly stacks critical chance on Basic Attack
	+ Portal Stone no longer goes on cooldown if it is canceled by an emote

## Monolith

* Polish and Bug Fixing
	+ Minions will now aggro to stealthed targets when revealed

AI
--

* Updated Bot behavior
	+ Bots will now act more according to their role
		- Jungler, Support, Carry etc.

UI
--

* Added two new difficulty settings for Solo and Co-op playlists
	+ Renamed difficulty options
	+ Stars will now change from three to five based on the difficulty selected
* Added PC shortcut key bindings for emotes
	+ Alt+1, Alt + 2, Alt + 3, Alt + 4
* Polish and Bug Fixing
	+ Physical and Energy damage numbers will no longer overlap
	+ Reduced the size of the floating eye icon that indicates a player is in the Shadow Plane
	+ Rewards for hero level 6+ should now be shown as locked if mastery has not been purchased
* Reshaped in-game HUD elements
	+ Moved the recall icon from the center of the screen to the bottom left of the screen
	+ The respawn timer no longer overlaps with the buff bar
	+ Reshaped the respawn timer from a diamond to a circle
* Tutorial:
	+ The Core will now highlight appropriately
	+ Steel should now correctly leave his spawn point in the Tutorial
	+ Corrected an issue causing players to get stuck if you were in the mute menu when a tutorial message pops up
	+ The "Win the Match" quest will now show up as checked off once you destroy the core
	+ The tutorial quest text box no longer clips off the bottom of some characters

## Replay

* Polish and Bug Fixes
	+ Phase's Energy Lance should no longer cause hitches or erratic movements during replays
	+ Corrected a crash that occurred when fast forwarding a replay from the draft lobby to the match

## Loot Crate/Monthly Mega Vault

* July Monthly Mega Vault
	+ Magma Scarab Grux
	+ Deck Slot (x2)
	+ Silver Chest (x3)
	+ Matrix (600)
	+ XP Boost: One Win (x15)
	+ Coins (x100)
	+ Gold Chest (x3)
	+ Card Pack (x5)
	+ Reputation (25,000)
	+ Loot Key (x2)
	+ Gold Loot Key (x1)
	+ Monastic Rogue Kallari
* Loot Crates Update
	+ Added
		- Legendary
			* Citrine Instructor Feng Mao
			* Solar Instructor Feng Mao
			* Gilded Polished Novaborn Greystone
			* Cobalt Polished Novaborn Greystone
		- Uncommon
			* Wukong Mastery
		- Common
			* Blush Default Serath
			* Jade Default Serath
			* Bronze Default Wraith
			* Onyx Default Wraith
			* Lavender Default Sevarog
			* Solar Default Sevarog
			* Onyx Fireball Iggy & Scorch
			* Tropic Fireball Iggy & Scorch