Gameplay

In the game "Once Human", players will plunge into a challenging and brutal world. Players need to use all the resources at their disposal to improve their abilities, set their own territory, and defeat powerful monster, huge secret organizations as well as the corruption. In addition, players can engage in in-depth social interactions with other players, build their common home, or compete for valuable resources.

### **-You are the survivalist in the wilderness**

Most of the land, under the pollution of Stardust, has become a wild area which is difficult to be used by human beings, and is spread all over the teratogens and dangerous creatures. In such a harsh environment, the surveyors need to be 100 times careful to obtain available materials from polluted water and soil, and survive for a minute and a second.

### **-You are the soldier fighting against the catastrophe**

The Stardust catastrophe has spawned countless monsters, which have occupied almost the whole world. We must recover the homeland of mankind from them! Although the metamorphosis has always regarded humans as prey, now, transcendent, we have you... It's time for you to become a hunter.

### **-You are the builder of civilization**

Yes, brick by brick, from a house to a town, and finally, the whole civilized society of mankind. 30 years of grief almost annihilated the remaining human memory of the past, but you still remember. You should not only tell the latecomers about the prosperity, but also lead them to recreate it.

### **-You are the transcendent of human evolution**

What is the truth of the catastrophe? Is there any secret to the complete cure of dust pollution in the mysterious Rosetta base? To know this, it is not enough to rely on one person's strength. You need to gather all those who share the same ideals - both transcendent and ordinary human beings - to explore the mysteries of destruction and evolution.

## PVE BOSS

In multiplayer PVE mode, the Great Ones are powerful monster. They try to invade the world where the player is located. Multiple players are required to form a team to fight against it. Usually 2~4 players are recommended. the Great Ones are distributed in different areas of the map. After completing the initial challenge of Big ones, players can then unlock higher-level challenges of Big ones. Depending on the level and difficulty, player who kill the Great Ones can get the corresponding rewards like firearms blueprints, as well as equipments.

## Raid

The difficult dungeon is called Raid in the game. Compared with the Challenge of Big ones, the Raid has a longer process, richer level interaction mechanism, more interesting background story, higher numerical difficulty, and more rare rewards. Raid has 3 levels. Players need to team up to complete the mission of each level (killing Big ones, protecting targets, obtaining items, etc.) to clear the stage. Each level has corresponding rewards, and the final reward can be obtained after completing the entire dungeon. In addition to general rewards, Raid also provide limited firearm blueprints and limited rare development material.

## Missions

In addition to the above-mentioned PVE mode, Once Human also provides various tasks. Players can explore the big world according to the main quests and learn about the dramatic stories behind Rosetta and Mayfly. Besides players can take various side quests like hunt powerful aberration, or contain abnormal items that cause pollution and spread; or work with other players to solve the timed crisis events to remove the threat to humanity. By completing various tasks, players can gain a lot of experience and in-game tokens.

## Introduction to PVP Mode

### **Stronghold Contest**

In the game, players can form a team called Hive with a maximum number of 50 teammates. After forming Hive, players can compete for various resource areas in the game. After occupying the resource area, they can obtain rare materials for strengthening weapons and equipment for a long time. Players can also launch attacks on resource areas occupied by other Hives. After initiating a war, they can organize manpower to attack the target area. If the attacker successfully destroys the beacons protected by the defender within the limited time, will seize the dominance of the resource area.
In addition to obtaining stable resource income by occupying the resource area, players can also receive season rewards. At the end of each season, the system will issue rewards to each Hive according to their rank number.

### **Impasse Exploration**

Impasse Exploration is the PvEvP mode. Desperate is the most polluted area in the game so that even the beyonders are difficult to keep sane in it. But Impasse has valuable materials that are difficult to obtain in other ways. In Desperate, players can obtain rare material "Chaotic Cortex" by killing aberrations and elite. Through the purification facility hidden in Desperate, "Chaotic Cortex" can be converted into Source, which is a precious material used to improve skills and gun attributes. However "Chaotic Cortex" will all be lost if players died. Also there is no PVP rules at all, so the player must always be on guard against attacks from other players, in order to succeeded away with great rewards

## Territory Construction Rules

In the game, players can freely choose locations to build a house for themself. Before building a house, players need to set a territory because only the buildings in the territory can exist for a long time. Using different foundations, walls and ceilings, players can freely build house of different styles. Players can also share the construction and use rights of the territory with their friends, and build a common home.
After setting a territory, players can place various facilities in the house. The acquisition of indoor facilities needs to consume some raw materials, for example making a table requires a certain amount of wood. Therefore building a house requires a lot of raw materials tjat need to be obtained in daily tasks.
In the territory, you can build garage, workbench, armbench, equipment bench, stove and other facilities to obtain personal daily necessities, or to improve the quality of items.

### Instructions for resource collection, cooking, decomposition, weapon building, and equipment building

Players can pick various resources in the game, for example obtain logs by cutting down trees, crops by planting, meat by killing wild creatures, etc. You can also use the Disassemble Bench in the territory to decompose scrap and turn it into raw materials or craft low-level materials into high-level materials through the furnace in the territory. These resources can be used to create necessity items for players.

- Armbench: use the collected resources to forge or upgrade weapons.

- Equipment bench: use the collected resources to build or upgrade equipment.

- Workbench: use the collected resources to build/repair vehicles or make tools, ammunition, etc.

- Stove: use the collected resources to cook food to ensure survival.

- Vehicle Modification Bench: modify and change the appearance of vehicles.

Players can improve the level of the territory and the facilities by consuming materials. The higher the level, the more blueprints can be unlocked to make more advanced things..

## Cultivation and evolution rules

### **Level**

Players can obtain experience by completing various taskes in the game, and then level-up. The character level determines whether the player can promote their own territory technology, and whether they can wear stronger equipment and use more powerful weapon.

### **Memetic**

The memetic system is for players to explore various abilities in the game (such as survival, manufacturing-related abilities). Players can choose three directions: "Collector, Survivalist, Engineer", each direction represents a different ability. After that, players can earn points by leveling up, and each point can unlock a Memetic. When all the Memetics are unlocked, players will get the master Memetic, which can provide players with stronger abilities.

For example：Hoarder Memetic - Expands 10 slots on the Backpack for scraps

### **Cradle**

The Cradle system can provide players with active skills. Carrying active skills will enhance the players' combat ability. As the level increases, more skills will be unlocked. Players can choose any 2 skills to use together.
For example：Blaze Explosion - Lob a fireball towords aiming direction and the explosion deals huge blaze damage

### Character survival rules, diet, drinking water, health and other status descriptions

In the game, players have 5 status values, namely sanity, health, hydration, energy level, and oxygen.
There are Stardust-contaminated environments and aberrant monsters everywhere in the game.

Players will lose their sanity after entering such a polluted environment or being attacked by aberrations. Decreased sanity will reduce the upper limit of health. If sanity drops to a certain level, players even can not see food. It is possible to restore their sanity by taking medicines.

When players are attacked by creatures, or fall from high-attitude, or get poisoned, or drowned, health value will be reduced. Once health value is reduced to 0, players will die. Health value can be restored by using activators.

Hydration and energy level will decrease with time. When they drop to 0, players will be in the water shortage and starvation state. In the water shortage state, players cannot sprint. In the starvation state, players can not automatically recover health over time. Eating food and drinking beverage will solve the problem.

When players are diving, their oxygen is reduced. When it drops to 0, players will be in a state of suffocation, and the health value will continue to decrease. The state will be recovered after leaving the water.

## Map Introduction

16km\*16km，玩家可以再其中充分的探索游玩。
The stage where the game takes place is a virtual island city called Nalcott. Before the disaster, it was a comprehensive city integrating scientific research, energy and tourism. Rosetta and other organizations have been existed here for many years. Nalcott is divided into 4 areas, namely the Blackfell in the east, the Arkam-Region in the north, the Great Plains in the west, and the downtown of Nalcott in the center. The entire game map is 16km\*16km, so players can fully explore and enjoy the game.
The Blackfell is dominated by Gobi wasteland and swamps, which have the most abundant mineral resources but a lack of water resouces. Sandstorms often blow up here, causing damage to the player's territorial buildings.
The Arkam Mountains in the north are covered with snow all year round. The temperature is low, and people lack food. But there are many unknown bunkers and shelters, where players can get a lot of ammunition and weapon supplies. The snowstorms in Arkhm Mountains are very raging, which could influence the energy level and hydration of players.
the Great Plains in the east used to be a tourist attraction, with flat terrain and many beautiful scenic buildings as well as subway lines extending in all directions.But now it is occupied by Vultures and aberrations. So players need to be careful about their attacks when exploring supplies.
The downtown of Nalcott in the center used to be the most prosperous urban area and it was also the core area of ​​Rosetta. But now it is the most polluted area by Stardust. Players cannot directly reach it unless they complete the preliminary tasks.

## Game Props

### arms

Firearms are the main weapons for players in the game. There are 6 types ——pistols, assault rifles, light machine guns, shotguns, sniper rifles, and submachine guns, with a total of 72 firearms, each of which has.similar shooting feel and properties to real firearms. These guns need to be produced by players with blueprints, and the blueprints can be obtained by purchasing, upgrading the territory level, or completing tasks. The firearm itself also has a rich cultivation. The firearms are associated with different organizations, for exanple Mayfly Gun Vulture Gun Union Gun etc. When dismantlng the gun, players can obtain common materials and firearm accessories. By assembling firearm accessories, the stability, recoil, range and other properties of the firearm can be optimized.
Another important cultivati on of firearms is the potential, which is the memory left by the warriors who used to fight with this kind of firearm. In the game, it is displayed in the form of slot cards. The number of potential of firearms that can be assembled vary according to their rarity. After assembling the potential of firearms, firearms can obtain various passive attributes, such as ignition, chain damage, freezing, etc. It can be combined with the player's active skills to form a rich matching strategy, bringing a richer combat experience.

### vehicle

In the vast world, vehicles are indispensable companions for players. Players can make and modify their own vehicles in the vehicle modification bench in the territory. The relevant blueprints can be purchased or obtained by exploration. The solo-piloted vehicle that players can make is a motorcycle, and the multi-piloted vehicle is an off-road vehicle. Motorbikes are more flexible and can reach more narrow areas, while off-road vehicles can be modified and carried at least 2 people. So player can drive it with friends to explore all corners in the game.

### equipment

The equipment mainly includes five types: helmet, jacket, trousers, gloves, and shoes. Wearing equipment can increase the upper limit of the character's health and improve the injury reduction rate of the damage. Equipment blueprints can be obtained through PVE modes or exploring the big world. Players can manufacture the equipment on the Equipment Bench table in the territory. Players can also exchange enhanced materials with merchants by using the source, and then use the enhanced materials to add richer passive attributes to the equipment.

## Furniture Atlas

Players can decorate their own territory in the game just like in reality. The types of furniture iare very complete, including chairs, tables, beds, etc. There are more than 100 furnitures for players to choose from.

## Economic System

### Energy Link

Energy Link is he most common general-purpose currency in the game, which is the high-energy battery invented by Rising Star Tech before the disaster. Now it has become a general-purpose currency because it can be stored for a long time, and has a unique appearance. It is usually obtained by players as a reward for quests, and can be used to buy props from NPC, or to repair firearms and equipment.

### Source

Source dropped in PVE mode when players beat bosses or complete Raid It contain the power of stardust, and can be exchanged for rarer items and blueprints at specific merchants.

### Star Color

Players can purchase Star Color and use it for buying season services、comprehensive limited purchase gift box, skins and etc.