recursal/Fanatic-Fandom huggingface dataset:
Armored Escort

**Armored Escort** is one of the Spell cards in Minion Masters.

You can have multiple Armored Escorts active, when playing a ranged minion, only one Armored Escort will be summoned, the other one being summoned on the following ranged minion you play.

## History

* Armored Escort was added in Update 78 - Guardians of the Crystal Spire (9 Oct, 2018) as a Season Card as part of the Guardians of the Crystal Spire Season

* In Update 80 (24 Oct, 2018) Crystal Sentry received the following changes, also affecting Armored Escort:
	+ Health increased from 250 to 275
	+ Damage increased from 50 to 55
* In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Armored Escort's mana cost was increased from 6 to 7
* In Update 1.5 (11 Sep, 2019) Crystal Sentry's damage was increased from 55 to 60, also affecting Armored Escort
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Mana Surge's attack speed bonus was reduced from +50% to +33%.
* In Update 1.33 - Invasion (3 March 2022), the health of the summoned Crystal Sentries was increased from 300 to 325.
* In a hotfix launched on 8 March, 2022, the mana cost of Armored Escort was increased from 7 to 8.
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), the cost of Armored Escort was increased from 8 mana to 9 mana.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Armored Escort was reworked:
	+ Mana cost reduced from 9 to 5
	+ Previous effect: Summon 2 Crystal Sentries by the next Ranged minion you play.
	+ New effect: Summon 1 Crystal Sentry by the next 2 Ranged minions you play. They gain Marksmanship and Mana Freeze (2).
* In Update 1.43 - Furry Fury (5 January, 2023), the health of the summoned Crystal Sentries was reduced from 325 to 300.
* In Update 1.47 - Into the Void (18 May 2023), the attack cooldown of Crystal Sentry was buffed from 1.5 to 1.4 seconds.
* In Update 1.49 - Vanguard (3 August 2023), Armored Escort was reworked.
	+ Previously: 5 mana. The next 2 minions you summon are summoned with a Crystal Sentry, and gain Marksmanship (+2 range) and Mana Freeze (2).
	+ Now: 2 mana. Give 2 minions in range Shield. When played, if you are above 6 mana, gain Mana Freeze (4) and the next minion you summon is escorted by a Crystal Sentry with shield.
* In Update 1.51 - Hail to the King (12 October 2023), the number of shields granted was increased from 2 to 3.
Battle Shi-Hou

## General

**Battle Shi-Hou** is one of the Minion cards in Minion Masters.

## Mechanics

Attack speed increases per enemy minion within 8 range of the Monkey, Max 5, doesn't count buildings.

 5+ | 0.4 sec | 187.5

## History

* Battle Shi-Hou was added to the game in Update 15 - Happy Lunar New Year! (26 Jan, 2017)
* In Update 20 - Metal and Magic (15 Mar, 2017) Battle Shi-Hou's ability was changed to not count buildings for its buff anymore.
* In Update 60 - Looks matter (28 Feb, 2018) Battle Shi-Hou's health was increased from 350 to 450
* In Update 83 (28 Nov, 2018) Battle Shi-Hou's attack speed was increased:
	+ Old Attack Speed:
		- No enemies nearby - 2.2 sec
		- 1 enemy - 1.7 sec
		- 2 enemies - 1.2 sec
		- 3 enemies - 0.8 sec
		- 4 enemies - 0.6 sec
		- 5+ enemies - 0.4 sec
	+ New Attack Speed:
		- No enemies nearby - 2.0 sec
		- 1 enemy - 1.5 sec
		- 2 enemies - 1.0 sec
		- 3 enemies - 0.6 sec
		- 4 enemies - 0.4 sec
		- 5+ enemies - 0.2 sec
* In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Battle Shi-Hou's attack speed was rescaled :
	+ Old Attack Speed:
		- No enemies nearby - 2.0 sec
		- 1 enemy - 1.5 sec
		- 2 enemies - 1.0 sec
		- 3 enemies - 0.6 sec
		- 4 enemies - 0.4 sec
		- 5+ enemies - 0.2 sec
	+ New Attack Speed:
		- No enemies nearby - 1.8 sec
		- 1 enemy - 1.3 sec
		- 2 enemies - 1.0 sec
		- 3 enemies - 0.7 sec
		- 4 enemies - 0.5 sec
		- 5+ enemies - 0.4 sec
* In Update 1.15 (30 Jul, 2020) Battle Shi-hou's health was reduced from 450 to 420
* In Update 1.40 - Torment (13 October 2022), the health of Battle Shi-Hou was reduced from 420 to 400
* In Update 1.50 - Highland Hijinks (7 September 2023), Battle Shi-Hou's health was reduced from 400 to 350.
Clear Skies

**Clear Skies** is one of the Spell cards in Minion Masters.

## History

* Clear Skies was added in Update 74 - Season of Raging Heat (15 Aug, 2018) as a season card as part of the Season of Raging Heat.
* In Update 78 - Guardians of the Crystal Spire (9 Oct, 2018) the mana cost of Clear Skies was reduced from 4 to 3.
* In Update 1.21 (4 Feb, 2021) All healing was halved on flying minions, also affecting Clear Skies.
* In Update 1.28 - Malediction (20 September, 2021), Clear Skies was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), Clear Skies was reworked:
	+ Previously: Healed all minions and masters for 250 health, and removed **Shield** and **Rage** from all minions
	+ Now: Heals all minions for 250 health. Heals all masters for 125 health. Removes **Shield** and **Rage** from enemy minions. Removes **Poison** and **Curse** from friendly minions.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Clear Skies was changed from Legendary to Supreme.
Minion Masters

**Minion Masters** is a game created by BetaDwarf.

## Description

Choose your Minion Master and collect an army of Minions to go head-to-head with other players online, in a real-time minion battle!

## Features

* **FAST-PACED HEAD-TO-HEAD DUELS**

* Your eager Minions will blindly charge toward their opponents, leaving it entirely up to you to decide their course by where you play them.
* Minions can claim the bridges and destroy the rival Master.
* Claiming bridges earns you xp and allows you to level up, earning unique perks based on your chosen Master.
* You can also use mighty spells to tip the tide of the battle, for example with a well aimed healing fireball (it’s a thing) in the midst of your wounded troops.

* **UNLOCK OR CRAFT MAGNIFICENT MINIONS AND SPARKLING SPELLS**

* Like the Demon Warrior that grows stronger every time you play it - Raid boss time!
* Use a well-placed the Beam of DOOM! spell to obliterate any big minions that get too close - like the Demon Warrior ;)
* Or have fun with the peace-lovingMana Puff, that bounces onto the bridge and gives you extra mana as long as he’s happy - which is always.
* Of course, you could also get the Troubadour, a large, friendly gentleman with the greatest collection of bagpipe songs in history!

* **REAL-TIME ONLINE MATCHES - FROM CASUAL TO LEGENDARY**

* Play online against worthy opponents who think they can outwit you.
* Lightning-fast matches let you play “just one more” all the time.
* Or invite your friends for a good-natured romp. Just kidding, we know you’ll just show off your “Pure Legendary” deck!

* **”ANYTHING ELSE?”**

* Replays!
* Rapid game updates!
* Collect your own Arenas!
* Season rankings!
* Gorgeous 3D visuals!
* Pick one of a bajillion strategies
* Did we mention the Puffs? There’s even a King Puff!

## Requirements

### Minimum

* OS: Windows 7, Windows 8, Windows 10
* Processor: Intel Core i3, 2.4 Ghz or equivalent
* Memory: 4 GB RAM
* Graphics: Nvidia Geforce GT 240 or equivalent, minimum 512 MB of VRAM
* DirectX: Version 10
* Network: Broadband Internet connection
* Storage: 6 GB available space

## External links

* Official website
* Steam Storefront
Caber Tosser

**Caber Tosser** is one of the Minion cards in Minion Masters

## Mechanics

First attack after summoning and after each Revelry trigger is a Caber throw:

**Caber**:

* Attack range: 6
* Damage: 150
* Width: 4
* Length: 5

This counts as a melee attack for units such as Defenso Chopper or Succubus. After throwing, switches to his regular melee attack. He can only carry 1 caber at once.

## History

* Caber Tosser was added in Update 1.7 - The Quest for Mountainshaper (5 Dec, 2019) as part of The Quest for Mountainshaper Battle Pass
* In Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) Caber Tosser's damage was increased from 80 to 90 (Caber damage increased from 160 to 180)
* In Update 1.12 (30 Apr, 2020) Caber Tosser received the following changes:
	+ Caber Width increased from 3 to 4
	+ Caber Toss attack range increased from 4 to 6
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the damage of Caber Tosser was increased from 90 to 100 (Caber damage from 180 to 200)
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Caber Tosser's caber damage was reduced from 200 to 150.
* In Update 1.51 - Hail to the King (12 October 2023), Caber Tosser's Revelry effect was changed from "Gain another Caber" to "Gain Rage and give nearby enemies Slow".
Lord Fanriel the Stormcharger

**Lord Fanriel the Stormcharger** is one of the Minion cards in Minion Masters.

## Mechanics

Stormcharge:

* Damage: 130
* Speed: +8
* Cooldown: 2 sec.

Stormcharge counts as a melee attack. For example, Succubus will teleport away, and Fanriel will be stunned if he collides with a Defenso Chopper.

## History

* Lord Fanriel the Stormcharger was added in Update 1.13 - Charging into Darkness (28 May, 2020) as a season card as part of the Charging into Darkness Season Pass 1.
* In Update 1.14 (25 June, 2020) Lord Fanriel's damage was increased from 100 to 120
* In Update 1.21 (4 Feb, 2021) Lord Fanriel received the following changes:
	+ Damage reduced from 120 to 100
	+ Charge damage reduced from 150 to 100
	+ All damage dealt changed to **True Damage**: Goes through any protection.
* In Update 1.22 - Outlandish Operations (4 March, 2021) Lord Fanriel the Stormcharger's damage and charge damage was increased from 100 to 130.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Mana Surge's attack speed bonus was reduced from +50% to +33%.
* In Update 1.28 - Malediction (20 September, 2021), Lord Fanriel the Stormcharger was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Fanriel received the following changes:
	+ No longer has Mana Surge
	+ Damage increased from 130 to 140.
Brothers of Light

**Brothers of Light** is one of the Minion cards in Minion Masters.

Armor of Light:

* Damage: 75
* Activation delay: 0.3 seconds after taking damage and surviving
* Cooldown: 14 seconds
* Radius: 4

## History

* Brothers of Light was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
* In Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) Brothers of Light's damage was increased from 130 to 140
* In Update 1.9 (16 Jan, 2020) Brother of Light's damage was increased from 140 to 150
* In Update 1.18 (29 Oct, 2020) **Armor of Light's** cooldown was increased from 12s to 14s
* In Update 1.23 - Outlandish Operations (21 April, 2021) Brothers of Light's health was reduced from 600 to 550.
* In Update 1.28 - Malediction (20 September, 2021), Brothers of Light was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.31 - Invasion (6 January, 2022), the health of Brothers of Light was increased from 550 to 600.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the damage of Brothers of Light was reduced from 150 to 130.
Idol of Sacrifice

**Idol Of Sacrifice** is one of the Minion cards in Minion Masters.

## Mechanics

This card starts as a building and doesn't attack. When you play a card with Sacrifice, and sacrifice any Slitherbound to it, this turns into a Living Statue with **Haste** and gets healed for 250 health.

## History

* Idol of Sacrifice was added in Update 1.39 - Slithery Sacrifices (1 September, 2022) as a season card.
* In Update 1.40 - Torment (13 October 2022), the mana cost of Idol of Sacrifice was reduced from 5 to 4.
* In Update 1.41 - Chapel of Light (10 November 2022), Idol of Sacrifice gained Haste.
* In Update 1.44 - Mechanized Menace (2 February 2023), Idol of Sacrifice lost Haste.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Idol of Sacrifice's health was reduced from 1000 to 900.
* In Update 1.46 - Arise! (April 13, 2023), the buff received by Idol of Sacrifice was changed from Rage to Haste.
M0nitor Gn4ts

**M0nitor Gn4ts** is one of the Spell cards in Minion Masters.

## Mechanics

Gn4ts:

* Flying, ranged minion
* Health: 15
* Damage: 10
* Attack delay: 0.8 seconds (12.5 DPS)
* Range: 10

When you cast the spell, a random minion within its radius is chosen. The Gn4ts each move behind that minion, but otherwise target enemies like they are independent minions. When the minion they are protecting dies, they also die.

The Gn4ts have a speed of 10, so will lag behind a very fast minion such as Lord Fanriel the Stormcharger or Ravenous Swarmers. They are immune to movement-preventing effects such as stuns or Unholy Ground.

## History

* M0nitor Gn4ts was added in Update 1.31 - Invasion (6 January, 2022), as a Season Card.
* In a hotfix launched on March 10 2023, Gn4ts' attack cooldown was increased from 0.7 to 0.8 seconds.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of M0nitor Gn4ts was changed from Common to Rare.
Minion Masters Update 0.25

# Update 0.25 - Death from above | April 19, 2017

## New Cards

* AtG Drone x8

* A tough but slow flier with only Air-to-Ground weaponry. Shoots at all nearby targets.

## Balance

* Chain Lightning

* Added projectile travel time.

## Misc.

* Fixed an issue where Settsu and Infiltration could land inside Master pedestals.
* **Developer notes:**

* Offensive unit spawning spells now have their own category, which means changes to spell targeting won't affect them. They (and future offensive spawns) are now using their own targeting scheme which doesn't allow spawning in places units can't move, i.e. Master Towers and the center gap.

* Added some leeway in casting spells on the Master Tower, the eligible space is now bigger.
* Added chat command /netstats to see ping times.
* Clicking update teaser will show the Road Map.
* Added GG Emote.
* Added WP Emote.
* Added a teaser for something mysterious.

Source
Last Stand

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Last Stand** is one of the Spell cards in Minion Masters.

## Notes

* A Level-Up Reward awarded for reaching level 25.

## History

* In Update 22 - A Mysterious Portal! (29 Mar, 2017) Last Stand's Legionnaires summoned if opponent holds both bridges was reduced from 8 to 7.
* In Update 73 - Demons and Dragons (8 Aug, 2018) the health of the Legionnaires was increased from 150 to 160
* In Update 1.33 - Invasion (3 March 2022), the health of the Legionnaires was reduced from 160 to 150.
Disruptor Puff

**Disruptor Puff** is one of the Minion cards in Minion Masters.

## History

* Formerly known as Disruptor Puffs.
* Original ability: While on the bridge, each disruptor puff increases the cost of a random card SLOT in the opponent's hand by 2.
* In Update 13 - Scratty Tech (13 Jan, 2017) the maximum cost increase from Disruptor Puffs per card slot was capped at 10 mana.
* In Update 1.6 (16 Oct, 2019) Disruptor Puffs was reworked:
	+ Mana cost reduced from 2 to 1
	+ Count reduced from 2 to 1
	+ Now known as Disruptor Puff
	+ Old ability removed and replaced by new ability: teleport to the other bridge every 6 seconds.
* In Update 1.12 (30 Apr, 2020) Disruptor Puff received the following changes:
	+ Initial Teleport delay increased from 2s to 5s
	+ Subsequent teleport delays reduced from 6s to 5s
* In Update 1.14 (25 June, 2020) Disruptor Puff's teleport cooldown was increased from 5s to 6s
* In Update 1.19 - Uprising (3 Dec, 2020), Puffs were reworked, affecting Disruptor Puff:
	+ ”Puff” is now a card type, not a faction. Puff cards can only be spawned by the master tower and do not trigger minion abilities like Ratbo’s first and third perks.
	+ In addition, Disruptor puff received the following changes:
		- Faction changed from Puff to Outlander
		- Card type changed from Minion to Puff
		- Initial teleport delay reduced from 6s to 2s
		- Speed increased from 5 to 10
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), Disruptor Puff now stuns enemies on the bridge it teleports to.
Brother of the Burning Fist

**Brother of the Burning Fist** is one of the Minion cards in Minion Masters.

## Mechanics

**Armor of Holy Fire**:

* Cooldown: 14 seconds
* Activation delay: 0.3 seconds (If the brother dies within 0.3 seconds of taking damage while his armor is active, then no Holy Fire will be made)

**Holy Fire**:

* Damage: 75
* Healing: 75
* Duration: 5 sec
* Radius: 4.5

## History

* Brother of the Burning Fist was added in Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) as a season card as part of Saving Jadespark Jungle Battle Pass.
* In a hotfix launched on 12 Mar, 2020 Brother of the Burning Fist's mana cost was increased from 6 to 7.
* In Update 1.31 - Invasion (6 January, 2022), the cooldown of Armor of Holy Fire was increased from 12 seconds to 14 seconds.
* In Update 1.33 - Invasion (3 March 2022), the damage and healing of Holy Fire were reduced from 100 to 75. (Duration remains the same, 5 seconds)
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the damage of Brother of the Burning Fist was reduced from 150 to 130.
Bats Bats Bats!

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Bats Bats Bats!** is one of the Spell cards in Minion Masters.

There is a small time period between each Nether Bat being summoned.

Bats **Netherstep** in the direction of the card that was played.

**Netherstep:**

* Teleport distance: 8

## History

* Bats Bats Bats! was added in Update 84 - Rise of the Howling Moon (17 Dec, 2018) as a season card as part of the Rise of the Howling Moon Battle Pass
* Due to the extensive community feedback, and because of the approaching of the holidays, in a hotfix launched on 20 Dec, 2018 Bats Bats Bats! received the following changes:
	+ Mana cost increased from 3 to 4
	+ Nether Bat's health was reduced from 35 to 30
	+ Nether Bat's attack delay was reduced from 0.8s to 0.6s
* In Update 1.9 (16 Jan, 2020) the duration of Bats Bats Bats! was increased from 5s to 6s
* In Update 1.11 (26 Mar, 2020) Bats Bats Bast! received the following changes:
	+ Mana cost increased from 4 to 5
	+ Duration reduced from 6s to 5s
	+ Nether Bat's damage increased from 20 to 35
	+ Nether Bat no longer has reduced aggro range.
* In Update 1.22 - Outlandish Operations (4 March, 2021) Bats Bats Bats! received the following changes:
	+ Mana cost reduced from 5 to 4.
	+ Bats now Netherstep in the direction of the card that was played.
	+ Nether Bat's damage reduced from 35 to 20.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the mana cost of Bats Bats Bats! was increased from 4 to 5.
* In Update 1.28 - Malediction (20 September, 2021), Bats Bats Bats! was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.32 - Invasion (3 February, 2022), the mana cost of Bats Bats Bats! was reduced from 5 to 4.
In-Game Moderator

**In-Game Moderators** are *Minion Masters* players chosen by BetaDwarf staff due to their commitment to the in-game community. They are volunteers and help to maintain a safe and friendly atmosphere in the game.

## Moderator abilities

In-Game Moderators can be recognized by their red usernames in chat. In addition to being able to immediately contact BetaDwarf staff members for support, In-Game Moderators are able to implement temporary bans and chat mutes in the event of rule-breaking.
Jez'Ra, the Voidmother

**Jez'Ra, the Voidmother** is one of the Minion cards in Minion Masters.

## Mechanics

Her attack is a large AoE attack that hits all minions near her twice for 75 damage.

If there are no minions alive nearby after swinging once, her attack finishes early and Jez'Ra starts moving again.

Jez'Ra stops moving and attacking while Void Tear is being played.

## Notes

Can not be obtained through random effects such as Ritual of Servitude, Future Present or Future Past.

## History

* Jez'Ra, the Voidmother was added in Update 1.47 as a season card as part of the Into the Void season pass.
* In Update 1.48 - Shroom Season (June 22, 2023), Jez'Ra's health was increased from 675 to 750.
* In Update 1.51.1 - Mid Season Balance Patch (November 9, 2023), Jez'Ra's damage was increased from 130 to 150.
Arcane Golem

**Arcane Golem** is a perk for Milloween. It is only available to Milloween.

## Mechanics

The card is added to Milloween's deck automatically every 30 seconds during a match after reaching level 1, as the next available card.

Whenever Milloween casts a spell, she gains an Arcane Spark which increases her attack damage.

After Arcane Golem is summoned, it gains +30 Health and +5 Damage per Arcane Spark that Milloween had, consuming them all.

In 2v2, spells cast by the other Master do not count.

The health gain adds to both its current health and maximum health pool.

## History

* Arcane Golem entered the game along with its master, Milloween, in Update 22 - A Mysterious Portal! (29 Mar, 2017)
* In Update 55 - Jingle spells, jingle spells...(14 Dec, 2017) Arcane golem was rescaled :
	+ Health up from 100 to 300
	+ Health grow per spell cast down from +100 to +30
	+ Damage up from 10 to 40
	+ Damage increase per spell cast down from +10 to +5
	+ Attack speed reduced from 1.5s to 1.3s
	+ Max stacks capped at 10 (previously no cap)
* In Update 67 - Give it up for House Valor! (31 May, 2018) Arcane golem received the following changes:
	+ Health grow per spell cast up from +30 to +40
	+ Damage increase per spell cast up from +5 to +6
* In Update 1.6 (16 Oct, 2019) Arcane Golem's speed was increased from 2 to 3
* In Update 1.15 (30 Jul, 2020) Arcane Golem received the following changes:
	+ Mana Cost reduced from 3 to 2
	+ Health reduced from 300 to 250
	+ Damage reduced from 40 to 30
	+ Health grow per spell cast reduced from 40 to 30
	+ Damage increase per spell cast reduced from 6 to 5
* In Update 1.16 - Nightmares (20 Aug, 2020) Arcane Golem's speed was increased from 3 to 4
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the damage of Arcane Golem was increased from 30 to 35, but the damage increase per spell cast was decreased from +5 to +3.
* In a hotfix launched on July 8, 2022, the base damage of Arcane Golem was reduced from 35 to 30.
* In Update 1.44 - Mechanized Menace (2 February 2023), Arcane Golem gained Mythic.
* In Update 1.47 - Into the Void (18 May 2023), Milloween and Arcane Golem were reworked:
	+ Milloween's Basic Attack:
		- Previously: Fires 3 arcane sparks at nearby enemies every 2 seconds, dealing 9 damage each. Fires another spark for each spell in her hand.
		- Now: Fires 3 arcane sparks at nearby enemies every 2 seconds, dealing 10 damage each. Whenever you cast a spell, gain +1 spark (up to a maximum of 5 additional sparks, for 8 total)
	+ Arcane Golem:
		- Previously: Gains +30 health and +3 damage whenever you cast a spell (up to 10 times)
		- Now: When summoned, consume all additional Arcane Sparks your master had. Gain +30 health and +5 damage for each consumed.
		- Range reduced from 8 to 4
		- Can no longer hit flying minions
		- Cooldown reduced from 30 seconds to 25 seconds, and now starts when the golem dies
		- Lost the Mythic keyword
* In Update 1.49 - Vanguard (3 August 2023), Arcane Golem's health was increased from 250 to 300.
Assassin

## General

**Assassin** is one of the Minion cards in Minion Masters.

Stealths instantly on spawn.

Stealths instantly after exiting Black Hole.

Re-Stealths after a delay. Stealth delay timer is reset each time it attacks, is attacked or is stunned.

### General stealth mechanics

When stealthed, other minions and masters ignore this minion and the opponent can't see it.

Stealthed units are revealed if they attack or take damage or are stunned.

Stealthed units can still be targeted by random effects like Spirit Infusion, Lightning Bolt and Chain Lightning.

## History

* In Update 44 - Double Dragon (13 Sep, 2017) Assassin's damage was increased from 50 to 60. (Stealth attack damage increased from 150 to 180)
* In Update 76 - Avatars and much more! (12 Sep, 2018) Assasin's damage was increased from 60 to 70.(Stealth attack damage increased from 180 to 210)
* In Update 1.16 - Nightmares (20 Aug, 2020) Assassin's health was increased from 130 to 150.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Assassin was changed from Rare to Common.
Minion Masters Update 0.26

# Update 0.26 - Barrel roll | April 26, 2017

## New Cards

* "Armored" Scrats

* These Scrats are surprisingly hardy. Maybe they're not just regular Scrats wearing a barrel.

## Balance

* Walking Blind Date

* Does not summon a Minion when getting Wizard Puff'd.

## Misc.

* Enabled Milloween in draft.
* Added a card collection zoomed out view. 120 cards per page.
* Fixed a bug where Succubus Teleport would be triggered by Spear Throwers.
* Improved the deckbuilding search bar. You can now search by type and rarity.
* Flying minions placed in approximately the same height.
* Reworked the Link Master feature in deckbuilding.
* Added minion count to Ratbo's second perk.
* Added crosshair effect on target of Ratbo's second perk.
* Added flying minions placement indicator.
* Fixed a bug where crafting would take the wrong amount of shards.
* Added a countdown to next Master free rotation.
* Added new arena to the shop. The Treasure Vault.
* Tweaked Red Golem effects.
* Tweaked spectators in the arenas.
* Added option to turn off spectators.
* Fixed a double Quest bug that would make you unable to open chests. - Thanks Freeman
* Fixed an issue where you would see some placeholder UI before starting the match. - Etherlord, Khazlariko, Euphytose and others
* Fixed a bug with replay function and switching sides that would switch you back.
* Fixed some font scaling issues.
* Added social icons to main menu.
* Graphics settings are now stored locally. - Thanks Skullious
* Fixed an issue with muting people not working. - Thanks Darcoom

Source
Kurrrnath Crystalback

**Kurrnath Crystalback** is one of the Minion cards in Minion Masters.

## History

* Kurrrnath Crystalback was added in Update 1.29 - Malediction (21 October, 2021) as a season card.
* In Update 1.30 - Malediction (25 November, 2021), Kurrrnath Crystalback's health was increased from 350 to 400.
* In Update 1.31 - Invasion (6 January, 2022), Kurrrnath received the following changes:
	+ Ability now can damage enemy buildings (including the Master Tower)
	+ Ability is no longer active during summoning sickness
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Kurrrnath Crystalback received the following changes:
	+ Ability now activates whenever anyone casts a spell
	+ Ability can no longer damage the enemy master tower
* In a hotfix launched on 9 May 2022, Kurrrnath received the following changes:
	+ Mana cost increased from 4 to 5
	+ Now only 1 Kurrrnath activates per spell cast (so multiples from wildcards or Spawn of Fury do not trigger at the same time)
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), Kurrrnath's ability now only reaches units within 14 range.
* In Update 1.40 - Torment (13 October 2022), the range of Kurrrnath's ability was increased from 14 to 18.
* In Update 1.42 - Techsplosion (8 December 2022), Kurrrnath received the following changes:
	+ Health reduced from 400 to 300
	+ Mana cost reduced from 5 to 4
	+ Ability range reduced from 18 to 16
* In Update 1.49 - Vanguard (3 August 2023), the attack delay of Kurrrnath was increased from 1.1 to 1.2 seconds.
Impetus Blast

**Impetus Blast** is one of the Spell cards in Minion Masters.

## Mechanics

Has a very large knockback on enemies, able to push them from next to the top bridge to next to the bottom bridge. Knockback distance does not depend on how close the affected units are to the center of the spell.

This spell doesn't knockback **Mythic** minions such as Siege Imperator Ruby, but will still damage them.

## History

* Impetus Blast was added in Update 1.32 (3 February, 2021) as a season card as part of the Invasion battle pass.
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), the cast delay of Impetus Blast was reduced from 1 second to 0.5 seconds.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Impetus Blast was changed from Rare to Supreme.
"Armored" Scrats

**"Armored" Scrats** is one of the Minion cards in Minion Masters.

**Barrel Shield**:

* Health: 60
* Speed: -2

## History

* "Armored" Scrats was added in the game in Update 26 - Barrel Roll (26 Apr, 2017)
* In Update 67 - Give it up for House Valor! (31 May, 2018) the attack speed of Armored Scrats was reduced from 1.2s to 1s (DPS increased from 16 to 20)
* In Update 1.3 (17 Jul, 2019) "Armored" Scrats received the following changes:
	+ Health reduced from 90 to 60
	+ Count increased from 3 to 4
* In Update 1.11 (26 Mar, 2020) "Armored" scrats received the following changes:
	+ Reworked: instead of dying, turn into a regular scrat
		- (The card now summons regular scrats but with **Barrel Shield**)
	+ Damage reduced from 20 to 10
* In Update 1.15 (30 Jul, 2020) **Barrel shield**'s health was reduced from 60 to 50.
* In Update 1.19 (3 Dec, 2020) "Armored" Scrats received the following changes:
	+ **Barrel shield**'s health was increased from 50 to 60
	+ Count reduced from 4 to 3.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the attack cooldown of Scrats was increased from 1 second to 1.1 seconds.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of "Armored Scrats" was changed from Common to Rare.
Abandoned Scrat Arena

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Abandoned Scrat Arena** is one of the Arenas in Minion Masters. This arena is unlocked with 600 Shards or 375 Rubies.

## Description

You can still see the dead spectators, who waited too long for a match that never came. Maybe you can rekindle the glory days of this old arena?
Coax the Diplomancer

**Coax the Diplomancer** is one of the Minion cards in Minion Masters.

## History

* Coax the Diplomancer was added in Update 1.28 - Malediction (20 September, 2021) as a Season Card as part of the Malediction Season Pass.
* In Update 1.29 - Malediction (21 October, 2021), Coax received the following changes:
	+ Health reduced from 400 to 350
	+ Hypnotize is now inflicted for 10 seconds, and only once per minion (so he can no longer permanently Hypnotize a minion)
* In Update 1.30 - Malediction (25 November, 2021), the damage of the Skeletons that Coax summons was reduced from 25 to 20.
* In Update 1.33 - Invasion (3 March 2022), Coax received the following changes:
	+ Hypnotize duration reduced from 10 seconds to 5 seconds
	+ Damage increased from 4 to 6
* In Update 1.42 - Techsplosion (8 December 2022), Coax received the following changes:
	+ "Accursed Ascension: Raise enemies you kill as Skeletons" removed
	+ Health reduced from 350 to 300
Elite Swarmer

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**Elite Swarmer** is one of the Minion cards in Minion Masters.

## History

* Elite Swarmer was added in the game In Update 20 - Metal and Magic (15 Mar, 2017)
* In Update 1.20 - Uprising (7 January, 2021) Elite Swarmer's health was increased from 225 to 250.
* In Update 1.30 - Malediction (25 November, 2021), Elite Swarmer's health was reduced from 250 to 225.
* In Update 1.49 - Vanguard (3 August 2023), the attack delay of Elite Swarmer was increased from 1.1 to 1.2 seconds.
* In Update 1.51.1 - Mid Season Balance Patch (November 9, 2023), Elite Swarmer received the following changes:
	+ Attack delay reduced from 1.2 to 1.1 seconds
	+ Damage reduced from 25 to 20
Minion Masters Update 0.22

# Update 0.22 - A Mysterious Portal! | March 29, 2017

## The mysterious portal can now be opened!

Watch Streamers on Twitch.tv as they complete Watch & Win events to get portal keys.

Each key can be redeemed in-game for a small reward. Collect all 25 unique keys to open the portal and uncover its mysteries!

Click the event icon in the main menu to redeem keys and check your progress.

## We have translated the game into several languages:

* French
* Italian
* German
* Spanish
* Russian
* Simplified Chinese
* Portuguese-Brazil

## Balance Changes

* Crossbow Dudes

* Count down from 3 to 2.

* Last Stand

* Legionnaires summoned when opponent has both bridges down from 8 to 7.

* Spear Throwers

* Health up from 80 to 100.

* Magma Storm

* Radius of each rock up from 3 to 3.5.

## Misc.

* Season Reset. New Season started.
* Introduced more Voice lines for C-SAR - Rarities, currencies, Level up, unlocking new features, Mana Frenzy, Match level up, Legendary cards and all tutorial battles.
* Removed the startup screen so the game now proceeds directly to the menu. The information about the beta can be seen in the ? menu button in the upper left corner.
* Implemented proper Elite Swarmer ragdoll.
* There is now a search bar in the deckbuilding menu.
* Introduced a Success message after Twitch authentication.
* Number of streams is now shown on the Stream highlight in menu.
* setchatfontsize now changes font size in the input field as well.

## Fixes

* Fixed an issue where Stormbringer could be a free rotation Master.
* Fixed an issue where card previews would ignore volume sliders from settings.
* Fixed an issue where the Claim reward button in draft would show “Battle!” for text instead. - thanks Beancake12
* Fixed an issue where Volco’s third perk could make some units invisible or remove Rage. - thanks PakoMANIAC and more
* Fixed an issue where Minions with stealth gaining health would be revealed.
* Fixed an issue where placeholder Master text would be displayed when you went into Master selection the first time.
* Fixed an issue where inspecting cards during drafting phase would move the camera wrongly.
* Fixed an issue where any Card rewards would be sorted wrongly when displaying rewards. - Thanks markljunggren’s guide to draft
* Fixed an issue where having no free tokens left would display that you had no Power Tokens.
* Fixed an issue where the assassin’s health bar would disappear after having been in a Black hole. - Thanks Khazlariko
* Fixed an issue where you could use the same Master to complete the Win with 3 different Masters Quest. - thanks Devexia
* Fixed an issue where Stone League reward wouldn’t give the correct currency. - thanks Katsunaka
* Fixed an issue where AI would predict a target dead and switch targets, but if the target was healed by a Priestess it survived. Death prediction now takes predictable healing into account - e.g. priestess but not Healing Fireball.
* Fixed an issue where the Master shop tab would be missing a / in the strings.

Source
Commander Azali

**Commander Azali** is one of the Minion cards in Minion Masters.

## History

* Commander Azali was added in Update 68 - Glory, Battle Pass and Demons (14 Jun, 2018) as a Season Card as part of the Season of the Demon
* In Update 1.2 - Morellia the Lich Queen (19 Jun, 2019) Commander Azali was changed to no longer affect Flying Minions
* In Update 1.28 - Malediction (20 September, 2021), the mana cost of Commander Azali was increased from 8 to 9.
* In Update 1.40 - Torment (13 October 2022), Commander Azali was reworked:
	+ Mana cost reduced from 9 to 7
	+ Health reduced from 800 to 650
	+ Damage reduced from 150 to 125
	+ Now can only shield 10 units per bridge capture (instead of an unlimited number)
Jing Long

**Jing Long** is one of the Minion cards in Minion Masters.

## Mechanics

* If Shocking Re-entry is triggered, Jing Long will stun all enemies within 6 range of himself for 2 seconds and deal 40 damage to them.

## History

* Jing Long was added in Update 1.20 - Uprising (7 January, 2021) as a season card as part of the Uprising season pass 2.

* In Update 1.23 - Outlandish Operations (21 April, 2021) Jing Long received the following changes:
	+ Shocking Re-Entry damage increased from 0 to 40.
	+ Damage increased from 20 to 25.
* In Update 1.23 - Outlandish Operations (21 April, 2021) Jing Long's jump cooldown was increased from 1.5s to 2.0s.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Jing Long became unable to capture bridges, since it is a flying minion.
* In Update 1.28 - Malediction (20 September, 2021), Jing Long was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Jing Long's ability was changed to only activate whenever you cast a spell.
* In Update 1.44 - Mechanized Menace (2 February 2023), the cooldown of Jing Long's ability was increased from 2 to 2.5 seconds.
Jadespark Watchers

**Jadespark Watchers** is one of the Minion cards in Minion Masters.

## History

* Jadespark Watchers was added in Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) as a season card as part of Saving Jadespark Jungle Battle Pass.
* In a hotfix launched on 10 Mar, 2020 Jadespark Watchers' Mana cost was increased from 8 to 9
* In a hotfix launched on 12 Mar, 2020 Jadespark Watchers received the following changes:
	+ Mana cost increased from 9 to 10
	+ Mu-Hou:
		- Damage reduced from 18 to 16
		- Attack speed worsened from 1.5s to 1.8s
* In Update 1.12 (30 Apr, 2020) Jadespark Watchers received the following changes:
	+ Mu-Hou:
		- Damage increased from 16 to 20
		- Attack speed worsened from 1.8s to 2s
* In Update 1.15 (30 Jul, 2020) Jadespark Watchers received the following changes:
	+ Mana cost reduced from 10 to 9
	+ Shi-Hou health reduced from 450 to 420
* In Update 1.23 - Outlandish Operations (21 April, 2021) Jadespark Watchers were changed to only have 1 instead of 2 Growthburst Shrooms.
* In Update 1.28 - Malediction (20 September, 2021), Jadespark Watchers was changed so that only up to 2 copies of it can be used in a Team Battles deck.
* In Update 1.30 - Malediction (25 November, 2021), Giant Growth (granted by Growthburst Shroom) was buffed to grant +30% health and damage (previously: +25% health and damage)
* \* In Update 1.40 - Torment (13 October 2022), the health of the Shi-Hou minions was reduced from 420 to 400.
* In a hotfix launched on March 10 2023, Giant Growth (granted by Growthburst Shroom) was nerfed to grant +25% health and damage (previously: +30%)
Living Statue

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Living Statue** is one of the Minion cards in Minion Masters.

## History

* In Update 31- Best of Brawny (31 May, 2017) Living Statue received the following changes:
	+ Health increased from 1000 to 1200
	+ Damage increased from 100 to 120
* In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Living Statue's damage was increased from 120 to 140
* In Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) Living Statue gained **Call Slitherbound**
* In Update 1.12 (30 Apr, 2020) Living Statue lost **Call Slitherbound**
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the speed of Living Statue was increased from 2 to 3.
* In a hotfix launched on 8 July, 2021, the health of Living Statue was reduced from 1200 to 1000.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Living Statue's health was reduced from 1000 to 900.
Ravenous Swarmers

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Ravenous Swarmers** is one of the Minion cards in Minion Masters.

## History

* Ravenous Swarmers was added in Update 68 - Glory, Battle Pass and Demons (14 Jun, 2018) as a Season Card as part of the Season of the Demon
* In Update 78 - Guardians of the Crystal Spire (9 Oct, 2018) the condition for Ravenous swarmers to gain **Rage** and **Haste** was changed from "if the last card you played was a 3-mana cost spell" to "if the last card you played was a spell"
* In Update 1.8 - Frostival 2019 (18 Dec, 2019) Ravenous Swarmers received the following changes:
	+ Mana cost increased from 2 to 3
	+ Count increased from 2 to 4
* In Update 1.15 (30 Jul, 2020) **Haste** bonus was reduced from +50% to +33%
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the health of the Ravenous Swarmers was reduced from 35 to 30.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Ravenous Swarmers was changed from Common to Rare.
Crystal Arcanist

**Crystal Arcanist** is one of the Minion cards in Minion Masters.

## History

* Crystal Arcanist was added in Update 78 - Guardians of the Crystal Spire (9 Oct, 2018) as a Season Card as part of the Guardians of the Crystal Spire Season.
* In Update 87 - Guilds (7 Feb, 2019) Crystal Arcanist's attack delay was reduced from 1.4s to 1.1s
* In Update 1.6 (16 Oct, 2019) Crystal Arcanist's damage was increased from 35 to 40.
* In Update 1.19 - Uprising (3 Dec, 2020) Crystal Arcanist received the following changes:
	+ Health was reduced from 45 to 40.
	+ AoE range was increased from 2.5 to 3.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Mana Surge's attack speed bonus was reduced from +50% to +33%.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Crystal Arcanist was changed from Rare to Common.
Crystal Sentry

**Crystal Sentry** is one of the Minion cards in Minion Masters.

## History

* Crystal Sentry was added in Update 78 - Guardians of the Crystal Spire (9 Oct, 2018) as a Season Card as part of the Guardians of the Crystal Spire Season.
* In Update 80 (24 Oct, 2018) Crystal Sentry received the following changes:
	+ Health increased from 250 to 275
	+ Damage increased from 50 to 55
* In Update 1.5 (11 Sep, 2019) Crystal Sentry's damage was increased from 55 to 60
* In Update 1.20 - Uprising (7 January, 2021) Crystal Sentry received the following changes:
	+ Mana cost decreased from 4 to 3.
	+ Mana Freeze increased from 0 to 1.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Mana Surge's attack speed bonus was reduced from +50% to +33%.
* In Update 1.30 - Malediction (25 November, 2021), Crystal Sentry's health was increased from 275 to 300.
* In Update 1.33 - Invasion (3 March 2022), Crystal Sentry's health was icnreased from 300 to 325.
* In Update 1.43 - Furry Fury (5 January, 2023), Crystal Sentry received the following changes:
	+ Cost increased from 3 to 4 mana
	+ Mana Freeze removed
	+ Health reduced from 325 to 300
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Crystal Sentry received the following changes:
	+ No longer has Mana Surge
	+ Attack cooldown reduced from 1.7 to 1.5 seconds
* In Update 1.47 - Into the Void (18 May 2023), the attack cooldown of Crystal Sentry was buffed from 1.5 to 1.4 seconds.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Crystal Sentry was reduced from Rare to Common.
Drone Buzzers

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Drone Buzzers** is one of the Minion cards in Minion Masters.

## History

* Drone Buzzers were added to the game in Update 24 - The portal closes! (12 Apr, 2017)
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Drone Buzzers became unable to capture bridges, since they are flying minions.
Restless Dead

**Restless Dead** is one of the Spell cards in Minion Masters.

**Undying Corpse**:

* Delay: 25 sec

## History

* Restless Dead was added in Update 1.15 (30 Jul, 2020) as a season card as part of the Charging into Darkness Season Pass 3
* In Update 1.16 - Nightmares (20 Aug, 2020) Restless dead was change to summon the **Undying Corpses** randomly in your arena, as opposed to letting you choose where in your arena.
* In Update 1.18 (29 Oct, 2020) Restless Dead's mana cost was increased from 3 to 4.
Morgrul's Ragers

**Morgrul's Ragers** is one of the Minion cards in Minion Masters.

## History

* Morgrul's Ragers was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
* In Update 1.20 (Jan 7, 2021) Morgrul's Ragers health was increased from 225 to 250.
* In Update 1.30 - Malediction (25 November, 2021), the health of Morgrul's Ragers was reduced from 250 to 225.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Morgrul's Ragers was changed from Common to Rare.
Scrap Yard

**Scrap Yard** is one of the Building cards in Minion Masters.

Has Placement Aura - a mechanic that limits the placement of the building too close to the edges of the arena. This is done to prevent the building from being placed in a safe spot behind the master tower thus making it untouchable by minions attacking regularly.

## Notes

Every 5 seconds, this building checks how much Tech you have. It then chooses a random ground Outlander minion that you have the mana to summon, and summons it, spending 13 Tech per mana it cost.

Can not be obtained through random effects such as Future Present or Future Past.

Summonable Minions
 A.I.M. Bot | 65

## History

* Scrap Yard was added in Update 1.24 (5 May, 2021) as a season card in the Outlandish Operations battle pass.
* Scrap Yard's original ability was "Gain 20 Outlander Tech every 5 seconds (a total of 6 times over its duration). When you have over 100 Tech, summon a 3-5 mana Outlander minion and spend 20 Tech per mana."
	+ This meant that if you played it at 200 Tech, it would summon multiple Outlander cards instantly.
* In Update 1.25 (2 June, 2021), Scrap Yard was reworked:
	+ Now consumes all your Outlander Tech when played, grants you 100 Tech + 1.5x the Tech consumed when it was played over its duration
* In Update 1.26 (1 July, 2021), the base amount of Outlander Tech given by Scrap Yard was reduced from 100 to 60.
* In Update 1.28 - Malediction (20 September, 2021), Scrap Yard was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.31 - Invasion (6 January, 2022), Scrap Yard was changed to not appear through random effects such as Future Present, or Apep's perk 3.
* In Update 1.32 - Invasion (3 February, 2022), Scrap Yard was changed to give you no Tech at base (it now only gives you 1.5x the consumed tech)
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Scrap Yard was reworked:
	+ Previously: When played, consume all your tech. Gain 1.5x the consumed tech over 25 seconds. Whenever your tech reaches 100, summon a 3-5 cost Outlander card and spend 20 tech per mana.
	+ Now: No longer gives you tech. Every 5 seconds, summon a random 2-5 mana ground Outlander minion and spend 10 tech per mana.
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), the Tech cost per mana was increased from 10 to 13.
* In Update 1.38 - Wanderlust (August 4, 2022), Scrap Yard was changed so that Tech abilities no longer activate on the summoned minions.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the health of Scrap Yard was reduced from 400 to 300.