recursal/Fanatic-Fandom huggingface dataset:
Connect

## Description

Attempts to manually connect or reconnect, or connect using an existing profile, or connect given account information.

## Syntax

```
#connect
```

```
#connect <profile>
```

```
#connect <account> <password> <character> <instance>

```

## Parameters

* profile
	+ an existing profile (such as PlayernameDR)

### Alternative Parameters

* account
	+ name of the account to connect to
* password
	+ password of the account
* character
	+ name of the character on the account to use
* instance
	+ game name: DR, DRT, GS3, etc.

## Examples

```
#connect PlayernameDR
```

## See Also

#profile
Match

## Description

Provides a way to compare game text with particular patterns to find a match. When a match is found, the script jumps to the target label to continue execution. There is no return from a match.

Must be combined with matchwait.

## Syntax

```
match <label> <pattern>
```

```
match clear
```

## Parameters

* label
	+ target label to jump to when the pattern matches the game text
* pattern
	+ non-regex pattern to match against

## Examples

```
match wave when just arrived.
matchwait

wave:
put wave
```
Detention Chamber

Detention

Punishment

Welcome to Detention!

This classroom, situated below ground, is where Ilvermorny students serve detention. They may be asked to clean trophies or complete overdue home or classwork; the professor on duty might either be the professor who issues the detention, or whoever is free. Some professors, however, prefer to have students serve detention in their own offices.
Eval matchre

## Description

Determines if the regex pattern matches anywhere in the string, returning true if a match is found, and false otherwise.

## Syntax

```
matchre(<source>,<pattern>)
```

## Parameters

* source
	+ any text
* pattern
	+ any regex string to find within the source text

## Examples

```
var sourcetext Hello World
eval result matchre("%sourcetext","\bWorld\b")
```
Debug

## Description

Debug shows processed script evaluations as they occur throughout the script while the debug level is greater than 0.

## Syntax

```
debug <level>
```

## Parameters

* level
	+ 0: off
	+ 1: goto, gosub, return, labels
	+ 2: pause, wait, waitfor, waitformove
	+ 3: if evaluations
	+ 4: variables, math, evalmath, counter
	+ 5: actions
	+ 10: shows all script rows

## Examples

```
debug 10
```
Lastindexof

## Description

Finds the last position in the source string where the pattern can be found. Returns the index at the beginning of the match, otherwise returns 0 if not found. Case-sensitive.

## Syntax

```
lastindexof(<source>,<pattern>)
```

## Parameters

* source
	+ any text
* pattern
	+ any string to find the last of within the source text

## Examples

```
var sourcetext Hello World
eval result lastindexof("%sourcetext","o")
```

Result: 8
Link

## Description

Lists commands waiting to be executed in queue, or adds a new event to the queue.

This *schedules* a command to execute at a given time defined by the current time + delay seconds. It is not affected by #send or #queue commands, so it can be used to create reminders or start scripts at specific times.

## Syntax

```
#link [>window] {linktext} {script}
```

## Parameters

* window
	+ target window to display a clickable link
* linktext
	+ Clickable text. If not inside {}'s then only the first word is counted as the link, and the rest becomes part of the execution.
* script
	+ any script to execute once the link is clicked

## Examples

```
#link {Hide Me!} {put hide}
```

## See Also

#macro
Or comparison

## Description

Combines multiple conditions for evaluation. Only when one or both are true will the combined result be true.

Or results
 false

## Syntax

```
<bool> || <bool>
```

Less common:

```
<bool> OR <bool>
```

## Parameters

* bool
	+ any true or false value, such as a variable or result of evaluation

## Examples

```
if ($stunned || $webbed) then waiteval (!$stunned && !$webbed)
```
Scripting Command Reference

## Script Commands Ordered Alphabetically

* action classes
* counter
* debug
* delay
* echo
* eval
* evalmath
* exit
* gosub
* goto
* if
* if\_X
* else
* elseif
* include
* match
* matchre
* matchwait
* math
* move
* nextroom
* pause
* put
* random
* return
* save
* send
* shift
* timer
* var
* unvar
* wait
* waiteval
* waitfor
* waitforre
* &&
* <
* >
* =
* %
* ^
* ()
* %local
* $global
* {}
* labels:

Eval Functions* contains
* count
* element
* endswith
* indexof
* instr
* instring
* lastindexof
* len
* length
* match
* matchre
* replace
* replacere
* startswith
* substr
* substring
* tolower
* toupper
* pi

Matheval Functions* cos
* sin
* tan
* floor
* ceiling
* max
* min
* arcsin
* arccos
* arctan
* sqrt
* log
* log10
* abs
* round
* ln
* neg
* pos
If

## Description

Executes a single statement or block when the condition evaluates to true. Can be combined with else and elseif. Conditions can use as AND (&&) and OR (||) to evaluate multiple expressions at the same time.

## Syntax

```
if <condition> then <statement>
```

```
if <condition> then {
  <statement1>
  <statement2>
  ...
}
```

## Parameters

* condition
	+ any evaluation and related functions that, when combined and evaluated, return true
* statement
	+ any script that should be executed when the condition evaluates to true

## Examples

```
if ($concentration >= 100) then put gaze my crystal
```

```
if ("$lefthand" == "Empty" && "$righthand" == "Empty) then
{
  put wield blade
  put remove shield
}
```
Config File Location

## Contents

Genie Configuration Folder structure:

```
├─┬─Config
│ ├───Layout
│ ├───PluginKeys
│ └─┬─Profiles
│   ├───BillyGS3
│   └───BobbyDR
├───Help
├───Icons
├───Logs
├───Maps
├───Plugins
├───Scripts
├───Sounds
├Genie.key

```

### Important Folders

* **Profiles** will store each character you log into and save the profile from Genie. This stores character-specific content, such as macros, variables, aliases, etc.
* **Logs** contain Genie's daily log files. Autologging is turn on by default and writes to this location. Old log files are not automatically deleted. Every action you perform and incoming text. (Scripts and plugins that echo text to the windows are not logged).
* **Maps** contain the Automapper maps for Genie. You can downloading these via SVN. (More instructions can be found at http://www.elanthia.org/GenieSettings/#Maps ).
* **Plugins** contain DLLs that you can download from http://www.genieclient.com/bulletin/ or elsewhere made specifically to enhance Genie in some way. Examples are SpellTracker, Circle Calc, and EXPTracker.
* **Scripts** contain custom scripts as well as scripts you find with the Automapper SVN resources. These folders use a unique language as defined in Scripting Command Reference.

## Default Location

The default location Genie will attempt to install to is in the user application data folder. You can find this folder by typing into the address of your explorer window:

```
%appdata%\Genie Client 3
```

## Alternative Setup

The following are descriptions and instructions for different types of setups.

### Google Drive

Using Google Drive to store config files to the cloud for shared use between multiple computers.

### Dropbox

Using Dropbox to store config files to the cloud for shared use between multiple computers.
(hash) echo

## Description

Displays text to a window. The text is not saved int he log. Instead use the log command.

## Syntax

```
#echo [>window] [color[,bgcolor]] [mono] <text>
```

## Parameters

* window
	+ target window name to send the text to. Default is "main" game window.
* color
	+ any colors or hexadecimal value for the font color
* bgcolor
	+ any colors or hexadecimal value for the background/highlight color
* mono
	+ echoes text using monospace font
* text
	+ the text to print to that window.

## Examples

```
#echo >Thoughts {Red,Yellow} Listen to meee!
```

```
#echo {black,#ffeedd} Some text!
```

## See Also

#color, #log
Labels

## Description

Labels are used to identify locations in the script that can be used with matchwait, goto, and gosub to jump to these locations and continue execution. A special label, labelError, when defined, will be the default location when attempting to jump to a non-existent label.

## Syntax

```
<label>:
```

## Parameters

* label
	+ any unique name followed by a semicolon to describe a location within the script that can be jumped to.

## Examples

```
next-item:
if_1 then goto repair
else exit

repair:
put get my %1
wait
put ask Catrox about repair %1
put put %1 on counter
pause
put stow my ticket
shift
goto next-item
```
Replacere

## Description

Finds all valid matches within the source string using a regex pattern and replaces them with the desired text.

## Syntax

```
matchre(<source>,<pattern>,<replacement>)
```

## Parameters

* source
	+ any text
* pattern
	+ any regex pattern to find on or more of within the source text
* replacement
	+ any text to replace the matches with

## Examples

```
var sourcetext Hello World
eval result replacere("%sourcetext","\w\s","'s"
```

Result: Hell'sWorld
(hash) math

## Description

Affects a global variable using basic math calls to affect it.

## Syntax

```
#math <variable> <action> <number>
```

## Parameters

* variable
	+ the name of a global variable to affect with an action
* action
	+ set
	+ add
	+ subtract
	+ multiply
	+ divide
	+ modulus
* number
	+ any real number

## Examples

```
#math concentration add 10;#echo $concentration
```

Result: 110

## See Also

#evalmath
The Wand Hall

Wand Hall

Your Wand
Awaits

Welcome to the Wand Hall!

The Wand Hall is the second part of a sixth grade Ilvermorny student's first journey. While some students will arrive already in possession of a wand, the large majority choose to stick to the age-old tradition as it is part of what sets Ilvermorny apart from other schools. In this hall, many lifelong bonds between witch/wizard and wand have been formed.
If X

## Description

Determines whether a particular number of arguments have been provided to the script, as %1, %2, ....

Useful to determine when a required number of arguments have been given, else exit or display usage text; or to consume arguments along with the shift command.

## Syntax

```
if_x then <command>
```

## Parameters

* x
	+ any number of arguments places up to 9, to see if the nth argument is provided
* command
	+ any statement to execute

## Examples

```
if_1 then goto sayhello

sayhello:
put say %1!
```
Load

## Description

Quickly load various configs rather than using the "#<config> load" command for each type.

## Syntax

```
#load <typelist|all>
```

## Parameters

* typelist
	+ one or more of:
		- vars, aliases, classes, triggers, config, macros, subs, gags, highlights, names, presets, layout, profile
* all
	+ loads all possible configs listed above

## Examples

```
#load vars aliases macros presets
```
Alias

## Description

Lists all current aliases, creates a new alias, or manages the aliases created.

Aliases can be removed with #unalias.

## Syntax

```
#alias
```

```
#alias <alias> <command>
```

```
#alias clear/load/save/edit
```

## Parameters

* alias
	+ text that Genie will trigger off of to fire an alias's command(s)
* command
	+ any script to execute when the alias is used

### Alternative Syntax

* clear
	+ delete all current aliases (not permanent unless saved)
* load
	+ loads all current saved aliases
* save
	+ saves all current aliases
* edit
	+ opens the alias config file for editing

## Examples

```
#alias {af} {aim $1;fire $0}
```

## See Also

#trigger
Global variable

## Description

Global variables persist past a script's termination, and they can be referred to by any other script. A script should not reuse the same variable name unless intentionally making changes to it to affect other scripts.

#var is used to declare global variables (see the example below).

Global variables are normally cleared when Genie is closed. However, global variables can be saved to the user's profile, allowing them to persist indefinitely.

It is generally better to use local variables in order to protect against other scripts accidentally creating conflicts.

Several global variables already exist and are managed by Genie.

## Syntax

```
$<name>
```

## Parameters

* name
	+ the name of a variable storing a value

## Examples

```
put hide
pause
if ($hidden) then echo You are now hidden!
else echo You failed to hide!
```

```
put #var default_spell MAF

---- cast.cmd ----
var spell $default_spell
if_1 var spell %1

put prep %spell
```
Gosub

## Description

Gosub jumps to a label with the intention of returning back to the jump point. You can also pass in argument as you do so, referencing each one as $1, $2, etc. These features provide a more powerful method of executing sections of script than with goto.

Goto does not clear the ability to return, however action goto does.

## Syntax

```
gosub <label> [arg1 arg2 ...]
```

## Parameters

* label
	+ the name of the label to jump towards with an expectation of a return statement
* arg1, arg2, ...
	+ any number of arguments, referenced via $1, $2, ...

## Examples

```
gosub sayhello world
exit

sayhello:
say hello $1
return
```
(hash) log

## Description

Lists commands waiting to be executed in queue, or adds a new event to the queue.

This *schedules* a command to execute at a given time defined by the current time + delay seconds. It is not affected by #send or #queue commands, so it can be used to create reminders or start scripts at specific times.

## Syntax

```
#log [>name] <text>
```

## Parameters

* name
	+ name of the file to save to. Used as a prefix as "Name\_<datestamp>.txt"
	+ if not set, then saves to "<$charactername>\_<datestamp>.txt"
* text
	+ any text to save to the log file

## Examples

```
action put #log >notes note to self: call $1 ugly when (\w+) just arrived.$
```
Head of Wampus' Office

Head of Wampus' Office

**Ailsa Callaghan**
**Defense Against The Dark Arts** Professor

Welcome to the office!

It seems you've come by on a good day – Professor Callaghan's become conscious of the fact she can hardly expect her students to keep their dorm rooms clean if she can't keep her office as clean as she expects them to be, even if she does work better in organised chaos. Either that, or another professor whose opinion she cares about has come by. You can find the Defense Against the Dark Arts and Head of Wampus here shortly after your class, but other than that, she's often busy. Doing what, nobody ever truly seems to know.
MACUSA Lobby

MACUSA Lobby

**Where Legislative Magic Happens**

Welcome to MACUSA!

The lobby is filled with bustling witches and wizards headed this way and that, either toward their jobs or to make enquiries, their chatter resulting in rather the cacophony of sounds. Welcome Wizards and Witches hasten to help anyone who doesn't know their way, while paying no mind to those with a business-like walk – with the number of people who pass through this lobby each day, it's just not possible to check on absolutely everyone.
General RP:Herbology2

Herbology

Taught by:
Professor \_\_\_

Welcome to Class!

Herbology is a core subject taught at Ilvermorny School of Witchcraft and Wizardry. It is the study of magical plants, how to care for them, and how they can be used. The classes for grades ten to twelve can be found here, but for grades six to nine, go here.
Element

## Description

Extracts a word from a list delimited by pipes (|).

This appears to be redundant as you can simple use var to acquire a list.

## Syntax

```
element(<list>,<index>)
```

## Parameters

* list
	+ any list of text or numbers delimited by a pipe character (|)
* index
	+ any number, starting from 0, up to the size of the list minus 1

## Examples

```
var sourcetext Hello|World
eval result element("%sourcetext",1)
```

Result: World

More common:

```
var words Hello|World
eval result %words(1)
```

Result: World
Ilvermorny Sonorus Office

Ilvermorny Sonorus

Chief Editor:

Welcome to the office!

This is the office of the school paper, the Ilvermorny Sonorus. It's mostly the definition of organised chaos, but the editors are enthusiastic whenever an interest is taken in their work. Pages only halfway written on are everywhere, scattered across the desk in front of a haphazard ideas pinboard. It might not be a well-organised operation, but it's one seriously taken.
Parenthesis

## Description

Encapsulates expressions to enforce desired order of operations. For instance:

Order of Operations Comparison

## Syntax

```
(<expression>)
```

## Parameters

* expression
	+ any mathematical expression or function that should be evaluated as a single unit

## Examples

```
if (!$dead && ($webbed || $stunned)) then
{
  put #echo {Red} *** Not dead, but stunned or webbed
  pause 4
}
```
Portal Pendant

## MACUSA

* Woolworth Building
* MACUSA Lobby
* Pentagram Office
* Wand Permit Office
* Young Wizards Daycare Center

## United States

* Steward Square
	+ Steward Square Grounds
	+ The Portal
	+ Gresko’s Candy Store
	+ Fairylight Cinema
	+ Magical Musicians
	+ Ilvermorny Pride Merchandise
	+ Quodpot Supplies
	+ Stationery and Supply Spot
	+ Starbucks
	+ Chipotle
	+ McDonald's
	+ Demiguise Express
	+ Little Caesar's
	+ Snallygaster Ice Cream
	+ Chili's
* Boston
* New York City
	+ Times Square
	+ The Nightingale
* Las Vegas
* Miami
* Los Angeles
* Honolulu
* Curtain's Part
* Detroit

## International

* London
* Paris
* Rome
* Berlin
Teachers' Lounge

Teachers' Lounge

Away From (Most Of)
The Stress and Chaos

Welcome to the lounge!

This is the Teachers' Lounge, where you might expect to find a professor if they're not in their office, or teaching a class. It's a designated place for professors to wind down, catch up, mark papers or simply have that coffee they've been dying for over the last several hours.

## Archive

* Archive 1
* Archive 2
* Archive 3

## Roleplay

### Alexandria & Michaelangelo

-*No matter what people tell you, words and ideas can change the world.*
**Message Me** – 18:13, August 13, 2018 (UTC)

-*There's no need to repeat yourself, I ignored you the first time.*
**Message Me** – 18:24, August 13, 2018 (UTC)

-*No matter what people tell you, words and ideas can change the world.*
**Message Me** – 18:44, August 13, 2018 (UTC)

-*There's no need to repeat yourself, I ignored you the first time.*
**Message Me** – 19:15, August 13, 2018 (UTC)

-*No matter what people tell you, words and ideas can change the world.*
**Message Me** – 20:01, August 13, 2018 (UTC)

-*There's no need to repeat yourself, I ignored you the first time.*
**Message Me** – 20:25, August 13, 2018 (UTC)
Computer Room

Computer Room

Technology Safe Zone

Welcome to the room!

This computer room is situated in one of Ilvermorny's technology-safe zones; when it is not in use for teaching, students are welcome to use this facility at their leisure, whether it be for idle searching or updating social media. However, students caught viewing inappropriate material will be reprimanded, and if any law-breaking in the use of the internet is suspected, the case will be turned over to MACUSA authorities.
Detroit

Detroit

Michigan, U.S.A.

Welcome to Detroit!

Detroit is the most populous city in Michigan, and was formerly the state capital. It is infamous for the level of crime that takes place within its limits, especially in decades gone by. Still, it is a hot seat for business, so many still choose to make their home and living in this city.
Categories

This is a list of categories to put on your character page accordingly.

## Birthdays

* January Birthday
* February Birthday
* March Birthday
* April Birthday
* May Birthday
* June Birthday
* July Birthday
* August Birthday
* September Birthday
* October Birthday
* November Birthday
* December Birthday

## Birthplaces

* Born in the United States
* Born in Canada
* Born in Mexico

## Blood Status

* Pure-Blood
* Half-Blood
* No-Maj-Born

## Exotic Characters

* Animagi
* Half-Goblin
* Half-Vampire
* Half-Veela
* Legilimens
* Metamorphmagi
* Occlumens
* Part-Nymph
* Seer
* Werewolf
* Vampire

## Genders

* Male
* Female
* Agender
* Bigender
* Genderfluid
* Transgender

## Houses

* Pukwudgie
* Horned Serpent
* Thunderbird
* Wampus

* Pukwudgie Students
* Horned Serpent Students
* Thunderbird Students
* Wampus Students

* Pukwudgie Alumni
* Horned Serpent Alumni
* Thunderbird Alumni
* Wampus Alumni

## MBTI

* ENFP
* ESFP
* ENFJ
* ESFJ
* ENTP
* ENTJ
* ESTP
* ESTJ
* INFP
* ISFP
* INFJ
* INTP
* INTJ
* ISFJ
* ISTP
* ISTJ

## Relationship Status

* Single
* Dating
* Engaged
* Married
* Divorced

## Sexual Orientation

* Heterosexual
* Bisexual
* Homosexual
* Pansexual
* Asexual
* Demisexual

## Romantic Orientation

* Heteroromantic
* Biromantic
* Homoromantic
* Panromantic
* Aromantic
* Demiromantic

## Grades

* Sixth Graders
* Seventh Graders
* Eighth Graders
* Ninth Graders
* Tenth Graders
* Eleventh Graders
* Twelfth Graders

## Zodiacs

* Aries
* Taurus
* Gemini
* Cancer
* Leo
* Virgo
* Libra
* Scorpio
* Sagittarius
* Capricorn
* Aquarius
* Pisces
Wand Permit Office

Wand Permit Office

**No Permit, No Wand.**

Welcome to MACUSA

This room is the former Wand Permit Office. Since Rappaport's Law was repealed its purpose is largely defeated, but several MACUSA workers come here if they wish to work in the quiet, away from the chaos that can often exist in the other offices they would regularly work in.
Miami

Miami

Florida, USA

Welcome to Miami!

Miami is a major port city in the state of Florida. The Downtown Miami Historic District is the city's largest historic district, with buildings ranging from 1896 to 1939 in the heart of Downtown. Miami is split into many different sections, roughly into North, South, West and Downtown.
General RP:Civics

Civics

Taught by:
Professor \_\_\_

Welcome to Class!

Civics is an elective subject taught at Ilvermorny School of Witchcraft and Wizardry. It is the study of rights and duties of citizenship, with more of a focus on the wizarding society while simultaneously looking at the contrast between muggle and magical rights and duties.
House of Representatives

The House

Home to House Representatives, Quodpot Captains and Speakers

Welcome to the House!

The House of Representatives plays host to Ilvermorny's two Speakers, the House Representatives from each House, and the Quodpot captains, assuming they choose to reside here rather than with the rest of their House. Here, there are the advantages of the possibility of single rooms, and having to share the faculties with a far smaller pool of people. Each House possesses its own floor, with the uppermost one reserved for the Speakers.
Wampus Dorms

The House of Wampus

The Body
of a Warrior

Welcome to the Wampus Dorms!

These dormitories are solely for students sorted into **Wampus**. Each dormitory can contain from three up to six students dependent on group size. While as a standard, the room contains a desk and beds with cranberry and blue coverings, anything can be added to the room as long as it is appropriate and approved by all those living in the dormitory.

## Rules

* Years are not permitted to mix.
* A person can choose to live solely with their own gender, or co-ed.
* A person *must* share a room.
* All rooms must be orderly and clean; Heads of Houses conduct a monthly search.

### Dorms

* Dorm 1
* Dorm 2
Steward Square

Steward Square

A Magical Community

Welcome to Steward Square

In one small corner of Adams, Massachusetts lies a wizarding community named Steward Square. The Square is actually made up of several small streets with names such as Wampus, Hodag, Dryad, Nixie, Boot, Sayre, and so forth. Although technically it is not No-Maj-proof, the community goes largely unnoticed by anyone without magical blood. Much of the Square is occupied by shops and stores. All have at least a hint of magic, though many are No-Maj chain stores and similar. Residents live on the floors above the shops.
Students at Ilvermorny are allowed to visit Steward Square as long as they are age thirteen or above and have permission from their parent/guardian. The students hike down to the entrance portals and go through a specific portal which leads to the bottom of the mountain (advisors check to ensure that the students have their Gordian Knot pendants with them so that they can return to the school).

When the students go through the portal, they emerge in an enormous hole between the roots of an old, gnarled tree. They climb out of the hole and walk the hidden path to Steward Square where they are let loose to entertain themselves.
Ilvermorny Pride Merchandise

Pride

Express Yourself

Welcome to Pride!

Ilvermorny Pride Merchandise is where students can find many ways in which to express their pride! While popular with LGBTQ+ wizards and witches year round, it finds itself especially busy around Ilvermorny Pride, or times when Pride would be celebrated in large cities around the No-Maj world.
Sorting

Hi! I'm Nebuliss, Head of Sorting. This forum is for approving student characters. For adult characters, go here!

In order to get sorted, please type your **character's name** into the box below, click the button entitled "Get Sorted!" and follow the directions on the page. Remember, your character must have a real name and not the name of a Harry Potter character, and not your username. Also, they can't be related to important Harry Potter characters either. Please log in or create an account before making a Sorting request, or your request will be denied. A member of the Sorting department will contact you on your talk page, informing you of your result. Thank you!

## **FAQ**

### **How long does it take for my character to get sorted?**

 Your character will be sorted in approximately 2 days or less. Please be patient, please avoid creating blogs because your character hasn't be sorted. Your character won't be sorted straight away, please be patient a wait for a admin to approve your character. If you feel that it is taking too long, contact a member of the Sorting department (which can be found here).

### **My sorting been denied. What does this mean?**

 This means that there is a problem with your forum. A few reasons that your sorting is denied could be that you haven't created an account, your character doesn't have a last name, the questions aren't answered or the character goes against a policy. On a denied forum an admin would have posted a message at the bottom of the forum explaining why the forum has been denied. You may fix this problem by editing the page. An admin would check the forum again, and approve it IF the problems had been fixed.

Generally, the more complex and exotic the char's abilities, the greater the risk of difficulties.

### **How do I bold my answers?**

When getting your character sorted. You will have to bold the answers. To do this you can use the following code
```
'''Bold Text Here'''
```

### **Can my character be part of the sorting ceremony?**

Yes! If your character is a sixth grader, or a transfer student, and is made before or during the first week of the school year, their sorting ceremony can be RPed. Just specify in your sorting forum, or owl one of the members of the Sorting Department about it.

### **Does my character have to be a sixth grader?**

No, they don't. You can choose what year you want your character in.

Please read the sorting guidelines here. Also, remember to read the Character Policy before making your character!
If you have anymore questions or concerns, contact any of the admins!.

break=no
prefix=Sorting:
align=center
preload=template:Forumheader/Sorting 1.0
buttonlabel=Get Sorted!

**Sorted Characters:**

**Denied Characters**:

**Unsorted Characters:**

**Thank You!**
The Shrouded Lake

The Shrouded Lake

Watch Out
for the Nixies!

Welcome to Shrouded Lake!

The Shrouded Lake is called so because of the thick mist it generates every morning. It is impossible to see before dawn, but once the sun breaks over the horizon, the fog starts to clear. Usually by 9:00 am (10 in the winter), the air is completely clear.

However, this mist is somehow special. If collected in an appropriately enchanted container (such as a jar), the mist can be used once to conceal anything you want it to. It will spread to an area, and remains thick for about an hour in direct daylight.

The Shrouding Mist (named after the lake it comes from) is not the only magical thing about the Lake. It is home to many creatures, such as Hodags, which are a common interest among newcomers to Ilvermorny. The Shrouded Lake is also home to a tribe of a curious subspecies of Nixies often simply referred to as the Shrouded Lake Naiads.
The Willow of Petonowit

The Willow of Petonowit

Petonowit's
Ghost Willow

Welcome to the Willow of Petonowit!

Long ago, before the Europeans ever set foot in North America, when the Wampanoag tribe was young, a traveler asked for admittance into a certain encampment for the night to hide from the night terrors. The chief was a compassionate man, and he accepted the traveler’s request. The traveler stayed, ate, and spoke with his hosts, telling them stories of what he had seen on his journeys.

The next morning, the traveler presented the chief with a single seed as thanks for his graciousness. This seed, he explained, would grow into a willow tree with the power to call spirits to it. If it was planted with respect, only spirits of loved ones and those with good intentions would gather to the tree, but if he who planted it did so with evil and darkness in their heart, evil and dark spirits would terrorize the tree and those near it.

The chief thanked the traveler for his kindness for his gift and the traveler departed. The chief and his people lived happily, and they kept the seed. When the chief passed away, he came to his son, the new chief, in a dream. He told his son to plant the seed. The son walked deep into the forest and did as his father said in a large clearing at the centre of a small valley.

## Roleplay

### Ailsa and Tempest

-❝ Not a care in the world they feel, this is the rhythm as the heart beats on and on. ❞
**Message Me** – 22:47, August 14, 2018 (UTC)

-❝ Not a care in the world they feel, this is the rhythm as the heart beats on and on. ❞
**Message Me** – 23:08, August 14, 2018 (UTC)

-❝ Not a care in the world they feel, this is the rhythm as the heart beats on and on. ❞
**Message Me** – 17:52, August 17, 2018 (UTC)
Gresko’s Candy Store

Steward Square

A Magical Community

Welcome to Candy Store

The sweet smell of sugar wafts through every inch of this store. It stocks both No-Maj and magical sweets alike, and is guaranteed to be filled with throngs of Ilvermorny students on their visits. Gresko's is a family-run business rather than a chain, and has been for several decades, so the chances are you'll recognise the person serving you.
Greater than

## Description

Compares two variables, determining whether the left variable is larger. Returns true if it is larger, false otherwise.

Can be combined with = to determine if it is greater or equal to.

## Syntax

```
<var1> > <var2>
```

```
<var1> >= <var2>
```

## Parameters

* var1
	+ any comparable value, generally a number value
* var2
	+ any comparable value to compare against of the same type as the first value

## Examples

```
if ($mana > 70) then
{
  put #echo {Green} *** Able to cast spells!
}
```
Gordian Knot Sorting

Welcome to the Gordian Knot sorting forums!
Click on this image if you want to create a student character.Click on this image if you want to create an adult character.
Welcome and thank you for deciding to join us! Before you start, we'd like to make sure you understand the policies on sorting forums. So, let's start out with some rules!

1. Quiz:The Sorting Quiz must be completed unless otherwise stated! This is a REALLY important aspect of your character, and one of the more fun things to do! Trust me, you'll love it.
2. Name: Your character must have a first and a last name. As well, your character's names cannot be gibberish, (IE:Yggvb Grinbnnl) Your character cannot be related to an important character in any of the Harry Potter lore, but they can share a last name.
3. History:Your character history must have 21 sentences. That is, 3 paragraphs, seven sentences long. Also, we request that you include details. Going on about the same thing is boring! Tell us where they came from! Tell us who their parents are, if they have any siblings, and their first sign of magic.
4. Personality: The personality of a character is VERY important, and so we request that they be 2 paragraphs, seven sentences each. That is 14 sentences. Tell us about their hopes and dreams, and why they are how they are.
5. Rare and Natural Abilities:We have a limit of 15 characters, so as a rule, only 33.3% of those characters are allowed to be exotic. That's five! Along with this, your first two characters are NOT ALLOWED to be exotic. This includes Veela, Legilimens, Occlumens, part/full vampires, werewolves, or metamorphmagi. Refrain from these if you just joined!

Welcome to Ilvermorny! We're glad to have you!
Steward Square Grounds

Complex

Magical Apartments

Welcome to Steward Square

Steward Square Grounds – while an odd name – actually refers to an apartment building not far from where Ilvermorny students emerge from the portal. Many young witches and wizards who do not wish to venture far from familiar territory post-leaving the school will choose to settle here.
The Lake Gate

The Lake Gate

The Entrance Gate to The Lake

Welcome to The Lake Gate!

This gate, though outwardly identical to the others, is the preferred gate of those who frequent the Shrouded Lake as a haunt. What lies beyond is often obscured by the haze of the Shroud, so first-timers can easily get lost, but most of the students who make use of this gate know their way well enough to get there without getting lost, or falling in. Artists often sit just behind the gates on days where the Shroud is thinner, in order to best capture the landscape.
The Main Gate

The Main Gate

The Main Gate of Ilvermorny

Welcome to The Main Gate of Ilvermorny

One of the school's seven gates, the 'Main Gate' is situated on the East Wall of Ilvermorny. As the name suggests, this is the main gate that students, teachers, and other visitors use to get into the school, although some who prefer a quieter entrance or exit, often those planning to get into trouble, will elect to use one of the other six, instead.
General RP:Defense Against the Dark Arts

Defence Against The Dark Arts

Professor: Ailsa Callaghan

Welcome to Class!

This is the classroom used for the compulsory subject 'Defence Against The Dark Arts', a subject that is required for careers such as being an Auror. It is taught by Professor Callaghan. Here, you can find the classes for grades 6-9, but for 10-12, go here.
Professors Dorms/Dorm 1

Dorm 1

**Residents:** Ailsa Callaghan, Aleksander Levi and Michaelangelo Giordano

Welcome to their room!

Ailsa, Alek, and Angelo have been spending most of their lives together since the beginning of their time at Ilvermorny and even now, sixteen years later, the same is true. The piles of books by the bed are usually on account of Alek, while Ailsa has the chair (the chair that everyone has, that somehow, all the clothes they own somehow on it.) Really, the only reason it's even in any form of order at any time is all Angelo. Also, don't mind the random little bags of Alek's home-made soap.

## Roleplay

-*No matter what people tell you, words and ideas can change the world.*
**Message Me** – 00:27, August 14, 2018 (UTC)

-❝ Not a care in the world they feel, this is the rhythm as the heart beats on and on. ❞
**Message Me** – 00:37, August 14, 2018 (UTC)

-Ilvermorny Librarian
**Message Me** – {{{time}}}
Head of Horned Serpent's Office

Head of Horned Serpent's Office

**Felix Blackburn**
**Head of Horned Serpent** Professor

Welcome to the office!

Felix, though a bit of a neat freak, tends to have books sprawled out on his desk, as well as papers and work-related stuff. It's not much of a surprise considering teh Scholar's office is literally filled with books. If you happen to be looking for him, look no further. Though the room smells like dust bunnies and old books, it's Felix's haven, and he can usually be found in here.
The Library

The Library

**Librarian:**

Welcome to the Library!

With innumerable shelves stacked high with books on every subject imaginable, this is the library at Ilvermorny School of Witchcraft and Wizardry. The atmosphere is quiet, and at any given time a group of Horned Serpent students can usually be spied with their heads huddled together, whispering, either doing their essay or simply engaging in their next intellectual pursuit.
The West Gate

The West Gate

The Gate Leading to The Forest

Welcome to the gate!

As the name suggests, the West Gate is to the west of the school, and leads towards The Nanyehi Forest. As it were, this gate is often locked to keep students out of said forest, as much for its conservation as for the students' safety. It is often an initiation challenge to get through the gate and into the forest, particularly for new students of the houses of Thunderbird and Wampus.
Chili's

Chili's

Steward Square
Grill & Bar

Welcome to Chili's

**Chili's** – while technically a No-Maj chain restaurant – has found its home in Steward Square with its odd little mix of magical and No-Maj destinations. It is particularly popular with No-Maj-born witches and wizards, as well as the visiting wizards and witches from Ilvermorny.

## Roleplay

### Nikita and Clary

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 23:34, August 14, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 00:18, August 15, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 00:32, August 15, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 04:07, August 15, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 05:42, August 15, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 08:09, August 15, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 09:24, August 15, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 17:56, August 17, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 02:08, August 18, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 04:43, August 18, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}

-❝ Cause they will run you down, down 'til the dark, yes and they will run you down, down 'til you fall. ❞
**Message Me** – 18:32, August 22, 2018 (UTC)

-Comic book nerd
**Message Me** – {{{time}}}
General RP:Defense Against the Dark Arts2

Defense Against The Dark Arts

Professor: Ailsa Callaghan

Welcome to Class!

This is the classroom used for the compulsory subject 'Defense Against The Dark Arts', a subject that is required for careers such as being an Auror. It is taught by Professor Callaghan. Here, you can find the classes for grades 10-12, but for 6-9, go here.
Queue

## Description

Puts a delayed command into the queue, which will wait for any roundtime plus the delay in seconds. Can also be used to empty the queue prematurely.

Multiple #queue and #send commands will add delayed commands into the queue.

## Syntax

```
#queue <delay> <command>
```

```
#queue clear
```

## Parameters

* delay
	+ number of seconds to delay once this command is dequeued for execution.
* command
	+ the command to execute after the delay plus any roundtime.

## Examples

```
#queue 1 load
#queue 1 aim
#queue 2 hide
#queue 8 fire
```

## See Also

#send, send
Young Wizards Daycare Center

Daycare Center

**All work and no play
makes Jack a dull boy.**

Welcome to MACUSA

The Young Wizards Daycare ensures that mothers or fathers (or both, on occasion, it's not rare) who work for the Magical Congress of the United States of America can continue working without worries regarding childcare. It's a fairly rowdy place, as one would expect a place filled with children to be, so anyone who has no reason to be here gives it a wide berth.
"Six"

## Origins

The character of Six was inspired by the songs "The Prisoner" and "Hallowed Be Thy Name" from the 1982 Iron Maiden album Number Of The Beast. He is also clearly the creator's favourite NPC.

## Story

Six is a criminal wanted for attempting to form a cult and travel through time illegally. During The "Somewhere In Time" Campaign, the party comes across him and his cult being carried off to prison. They free Six, and he explains to them that he can help them travel through time and defeat the Eternal. He also tells them about the scar on his face and how he got it during a fight with one iteration of the Eternal, though he defeated him.

Of course, while he wasn't technically lying, Six is full of nonsense. In truth, he was using the party as task managers to do his dirty work for him, and once he had all of the power of the Eternal, he took it for himself and became the most powerful being on earth. Of course, the party still kills him at the end thanks to deus ex machina.

## Concept Art

**(Click on the links to see the photos in full resolution.)**

Six (Original drawing)

Mugshot

"RIP HIS FACE OFF!"

Six, the Eternal
Thunderbird Dorms

The House of Thunderbirds

The Soul
of an Adventurer

Welcome to the Thunderbird Dorms!

These dormitories are solely for students sorted into **Thunderbird**. Each dormitory can contain from three up to six students dependent on group size. While as a standard, the room contains a desk and beds with cranberry and blue coverings, anything can be added to the room as long as it is appropriate and approved by all those living in the dormitory.

## Rules

* Years are not permitted to mix.
* A person can choose to live solely with their own gender, or co-ed.
* A person must share a room.
* All rooms must be orderly and clean; Heads of Houses conduct a monthly search.

### Dorms

* Dorm 1
* Dorm 2
General RP:Arithmancy

Arithmancy

Taught by:
Professor \_\_\_

Welcome to Class!

Arithmancy is an elective subject taught at Ilvermorny School of Witchcraft and Wizardry. It is a form of divination based on assigning numerical value to a word or phrase, by means of a simplified version of ancient Greek isopsephy or Hebrew/Aramaic gematria, as adapted to the Latin alphabet.
General RP:Hospital Wing

Hospital Wing

Head Healer: Michaelangelo Giordano

Welcome to the Hospital Wing!

The hospital wing is where students go to have their maladies and injuries treated. There's several bottles of things around the room, including something that might well be Skele-Gro. The beds are neat, white, and identical. The Healer might be recognisable especially to those who belong to the house of Pukwudgie.

## Roleplay

### Ailsa and Michaelangelo

-❝ Not a care in the world they feel, this is the rhythm as the heart beats on and on. ❞
**Message Me** – 20:39, August 22, 2018 (UTC)
The Naming Stone

Naming Stone

New Wizard Detected

Welcome to the Naming Stone!

No one knows the creator of the Naming Stone. It was found among ancient Mayan ruins in Southern Mexico in 1834 by Gerard Froid and his esteemed team of skilled magical archaeologists. They knew it was a powerful object when weeks after its discovery, the outer ring changed drastically. The team’s Mayan language expert decoded the message and discovered that it was a name, a place, and a time. However, when Froid touched the Stone, the face carved into the center spoke out the name stated on the ring.
The Naming Stone was carefully transported to MACUSA headquarters, where it was studied closely. They found that any time a magical child was born within 300 square miles or so from the Stone, the Stone would tell the details of that child. Currently, the Naming Stone is deep in Ilvermorny Castle, protected by various enchantments that prevent everything from students accidentally stumbling upon it, to theft, to tampering.

The Stone’s power is magnified to cover the entire continent by echoing through smaller Stones (such copies of powerful objects that mimic to a smaller extent or magnify that object’s power are often referred to as “Echoes”).

## Roleplay

*Note: students cannot access the naming stone area.*
Auditorium

Auditorium

Drama, Music, and Speeches

Welcome to the Auditorium!

Ilvermorny's auditorium is a large room where its students gather en masse for assemblies. It is also used for drama and music classes as well as, when the chairs are cleared out, balls and other events. It's often used as a place for students to socialise in groups throughout the day, while others sneak their food from the overly crowded mess hall.
Thirteenth Tower

Thirteenth Tower

Initiations
and Old Traditions...

Welcome to Thirteenth Tower!

The Thirteenth Tower portion of Initiation is an old tradition still kept today. It takes place on the first years’ first night at Ilvermorny. They are led to the Thirteenth Tower by all older students who want to join the journey (it is usually headed by sixth and seventh years, but nearly 2/3 of the students attend) and they sit in a large circle around a bonfire. The older students light the bonfire with the Dispelling Torches they carry, telling the first years that it is to keep away the evil spirits of the Thirteenth Tower\*. They talk for a few hours and generally play games and have fun.

Then, at the stroke of midnight, the chosen story-teller gets the attention of the students in various ways, such as letting off a bang from their wand. The crowd slips into an almost eerie silence, and they begin their story.
Stationery and Supply Spot

Stationery & Supplies

The Quill Is Mightier Than The Sword

Welcome to the store!

The Stationery and Supply Spot offers both quills and parchment and notebook and pens to write away to your heart's content! There's also plenty of tools intended for artists, such as canvas, watercolours, acrylics and sketching pencils. (This store is probably not advisable for those with stationery addictions. They exist, believe me.)