Patch 027

**Early Access Patch 027 - August 13, 2019**

This patch makes further improvements and balance changes following last week's Big Bad Update. Barring any unexpected issues, we will now be focusing on our next **Major Update**. Thanks for playing!

## General Gameplay

* After using **Mandragora Cure Pools** in the Temple of Styx, you now are briefly immune to poison
* Slightly increased frequency of **Valuable Urns** in **Styx** *(it is still less than before the last change)*
* Slightly increased frequency of **Wells of Charon** and **Pools of Purging**

## Weapons & Powers

* Stygian Blade: Increased damage radius of Nova special *(it is still less than before the last change)*
* Shield of Chaos: basic attack knocks foes away again *(we and many of you liked it better this way)*

## Boons & Blessings

* Poseidon's knock-away effects re-scaled *(they no longer scale in intensity at higher rarity levels)*

## Foes & Encounters

* The Minotaur: slightly reduced health; reduced speed boost while enraged
* Theseus: slightly reduced health; reduced speed boost while enraged
* Snakestone: reduced tracking speed *(it is still greater than before the last change)*
* Satyr Cultist: attack no longer staggers you
* **Final Boss**: now deletes your save progress if you lose *(just kidding; in actuality, the Final Boss now has reduced damage and health, plus other changes that should reduce the sheer difficulty)*

## Keepsakes & Items

* Lucky Tooth: increased healing to better align with the recent change to **Death Defiance** effects

## Level Design & Environments

* Minor fixes and improvements to some chambers

## Art & Visual FX

* Improvements to visual effects and death animation for **Final Boss** encounter
* Added death animation for Bother
* Updated look of **Styx Saw Blade Trap**
* Updated look of depleted **Mandragora Cure Pools**
* Other minor changes and improvements

## Menus & UI

* Minor fixes and improvements to **God Gauge** UI

## Music & SFX

* Added ambient sounds to many Temple of Styx chambers
* Minor sound effects updates for **Final Boss**
* Removed expiration warning sounds for **Greater Calls** with an instant effect
* Other minor SFX changes and improvements

## Voice & Narrative

* Minor additions, fixes, and tuning to some contextual voice lines
* Minor updates to requirements for some narrative events

## Miscellaneous

* Improved on-hit feedback for Max-Gauge **Aphrodite's Aid**
* Improved feedback when using **Artemis' Aid**
* Added more variety to the message when circumventing a certain multi-headed obstacle in **Styx**
* Updated feedback when using the **Fountain** in the **Styx Satyr Storage Chamber**

## Bug Fixes

* Fixed Theseus sometimes using his 'Bull Horn' combo attack after the **Minotaur** is defeated
* Fixed an issue with **Spent Spirit (Athena x Aphrodite)** giving **Theseus** more than one spear
* Fixed the sound when targeted by sniping attacks sometimes lingering longer than expected
* Fixed an issue where menu highlights sometimes vanished when closing and opening a menu
* Fixed an issue in 'Trial of the Gods' where foes blessed by **Athena** could damage you after being slain
* Fixed a minor camera issue entering the main hub in the **Temple of Styx**
* Minor text fixes
* Other minor fixes

## Quote of the Patch

> Now [I came] to bid farewell to Zagreus and to his sire, the hospitaler.
>
> Fragments (Aeschylus; H. Weir Smyth translation)

**Note: You should see v0.19998 in-game once you have the update.**