Shogun/Guide

## A Leader to Victory

Good day or night ladies and gentlemen. I will try to explain you how to play for Shogun. This guy is both damage dealer and a tank. He may kill anyone and stay against all enemy team. But how to reach it? Let’s try to find out. =)
Shogun is a universal hero. He is quite good on a line and very useful in a jungle.

Shogun is one of those heroes who can lead his team to a victory.

Shogun is able already on 3rd level of the castle. So I guess a lot of players will be glad to try him. =)
If you like to gank, take all damage on yourself this hero is for you.

### Talents

 **Warchief:**
Each nearby ally increases the hero’s Fortitude and Will. On Native Terrain, the hero’s Strength is increased, as well.

 **Warchief's Strike:**
The hero hits all of the enemies in front of him.
After the hero learns **Crushing Blow**, his Warchief's Strike also lowers enemies’ Stamina for a set duration. On Native Land damage is increased by 50% (remember it, its very important)

 **Breakthrough:**
The hero charges at his enemy, stunning him and inflicting serious damage. On Native Terrain, this damage is much greater.
After learning the **Battle Spirit talent**, nearby allied soldiers will join the Shogun’s attacks. All of those allies will also receive a temporary bonus to their Speed and Agility.

 **Charmed Plate:**
For 10 seconds, all nearby allies receive magical protection which inflicts magic damage to any enemies who attack them.
After learning **Robust Plate**, the hero’s charmed armor will reduce any damage he receives.

 **Sacred Banner:**
The hero can plant his banner in the ground, increasing the maximum Health of all nearby allies. The land around the banner becomes Native Terrain. When using this talent on Native Terrain, the hero also increases the Agility of all allies near the banner.
After learning **Last Stronghold**, the effect from the banner (besides all those mentioned above) also heals heroes and soldiers.

### Necessary stats

* 1) Strength – with help of strength we increase our auto attack, talents «Warchiefs strike», damage from talent “Breakthrough” . But the main thing that our passive ability “Warchief” also depends on Strength. Each friend (including creeps) increases our Will and Stamina. That’s why during 5 vs. 5 battle we may have unbelievable stats. I strongly recommend putting all points in a castle to Strength.
* 2) Stamina – our 2nd stat. It gives us damage from a talent “Charmed Plate” and gives us more Health while using “Sacred Banner”. As you understand already, more Strength we have more Stamina will be during team fights. That’s why Stamina is not most important stat.
* 3) Will – quite useful for a tank but not so necessary.
* 4) Health – we are on first position and take a lot of enemies damage. That’s why we should have a lot of it.
* 5) Health regeneration – very useful in the beginning and not useful in the end.
* 6) Energy regeneration – our ultimate asks for a lot of energy. That’s why we should have 1 or 2 talents for it.

Our talents. As we all play not so long let’s think about build with starting talents. =)

As you can see I recommend “Advantage” on a 1st tier. It’s really useful in jungle and helps you to clean jungle faster. Talent “Love of the Land” will let you always have +50% damage from “Warchiefs strike”.

### Tactics

1) We are on the line. I recommend to take 1 heal pot at first. Very accurate make last hit. Until 5th level. Learn upgrade of talent “Breakthrough”. Now your soldiers will attack your enemy with you. Make such jumps each time. Play aggressively. Don’t forget that you have acceleration after jump. That’s why after jump run behind enemy so you will be able to make more auto attacks before he runs away. If you dominate on a line, it’s time to check glyphs and look for a gank. Always remember about wards. If your jungler doesn’t put it you can do it. Don’t be greedy, spend 150 prime=)

2) We are jungler. Learn talent “Warchiefs strike”. If you are on Keepers side, go to the bottom jungle. Clean 2 grey packs. Then buy 1 heal pot. Don’t learn “Breakthrough”at second time, learn “Advantage”. Now to the top jungle. Also clean all grey packs. Then 2 ways. If you have found a glyph, it’s time to gank, mid or top. If there is no chance to gank someone you can die in jungle. Learn talent “Tenecity”. Then die on top gold pack. You will reborn soon. Having +health, +prime and full HP and energy.

Don't forget about wards, always put them near glyphs. If you have someone in mini-game ask him for a Healing Scroll, very useful in the beginning. Don't spend teleport uselessly. There is always may be a situation when you should save your teammates ass=) and yep, always have 1 scroll for teleport, to be active.

Stealing enemy’s jungle is good but dangerous. I recommend putting a ward near enemies gold pack in bot jingle. When you will see enemy near it, ask your teammate on middle line to gank him in 4 hands. =)

### Necessary advice

1) Use pots and wards. Better spend some prime then going to your base. You will lose a lot of time.

2) Always spam jump on a line, play aggressive. AGGRESSIVE!!!!

3) Always look at the map. There is always a chance for a gank, don't lose it.

4) When you have ultimate you may grab your enemy under his tower.

5) In team fights always put your flag then use “Warchiefs strike”. Native Land is soooo good for our damage. =)

6) Our soldiers make us a real Terminator. Before team fight it would be perfect to wait for a wave of creeps.

7) Gold packs should be cleaned always. Time of respawn: grey packs – 3 minutes, gold packs – 4 or 4:30 minutes. Check timer to always clean them in time.

8) Shogun is very good in modes "Native Land" and "Apocalypse". In "Native Land" our sgtrength is growing up unreally. But dont forget to take talent "Love of the Land". With it you may jump on enemies land, use it and have your own land now. In "Apocalypse" always try to kill soldiers with auto attack. All zombies will also attack target which you jump on.

**Guide created by:** Clockwork Bird.