recursal/Fanatic-Fandom huggingface dataset:
Crystalline Stag/Rulings

## Frozen Energy

* Frozen energy does not contribute to the damage a creature deals when attacking or being attacked.
	+ Example: Player 1 summons Dimensional Desperado onto a pile of 3 energy. Player 2 summons Knight of the Frozen Claymore and freezes one of the energy attached to Dimensional Desperado. Player 2 then declares an attack against Dimensional Desperado. Dimensional Desperado will only deal 2 damage to Knight of the Frozen Claymore while Knight of the Frozen Claymore will deal 3 damage to Dimensional Desperado.
	+ **NOTE:** If a creature is on a pile of 1 energy, and that energy is frozen; that creature still remains in play but will deal 0 damage in battle.
* As of 7/22/18 - Existence Games has explained that if a pile of energy has at **least** one frozen energy in it; no creature or energy may be added to it **from hand**.
	+ This effect is seen with Crystalline Stag.
	+ Energy may be added to the pile via card effects like (but not limited to); Glimpse of the Sanctuary, Endowment, Energize, Beacon of Worlds, Departure, etc.
	+ Creatures may be added to the pile via card effects like (but also not limited to); Nebula Geyser Meadow or Nebulawood Barrier.
Dragon

## Secret Rare **Dragons**

* Hollowfire Halo Dragon - Found in Set 4.
* Runeglyphis, Eeventide's First Key - Found in Set 4.

## Rare **Dragons**

* Dimensional Dragon - Found in Set 1 and Set 2.
* Amberblade Dragon - Set 1 Promotional
* Cerulean Stormstream Dragon - Set 1 Promotional
* Mistrai Dragon - Set 1 Promotional
* Dream Blossom Dragon - Found in Set 2.
* Drangel - Found in Set 2.
* Ethereal Aurorialis - Found in Set 2.
* Bridge Bastion Dragon - Found in Set 2.
* Tanglewood Snag - Found in Set 4.
* Embershard Siren - Found in Set 4.
* Clockwork Automata - Found in Set 4.
* Horncrest Cloudgorger - Found in Set 4.

## Uncommon **Dragons**

* Mistrai Dragon - Found in Set 1.
* Oceano Dragon - Found in Set 1.
* Asteroid Dragon - Found in Set 1.
* Calamity Dragon - Found in Set 1.
* Stellar Elliptical Dragon - Found in Set 2.
* Tourmaline Dragon - Found in Set 3.
* Roiling Storm Thunderhymn - Found in Set 4.

## Common **Dragons**

* Clock Dragon - Found in Set 1.
* Density Dragon - Found in Set 1.
* Darcrest Dragon - Found in Set 1.
* Bedragoth - Found in Set 1.
* Valforce - Found in Set 1.
* Slither Drake - Found in Set 1.
* Bellflower Dragon - Found in Set 2.
* Calligraphy Inkveil - Found in Set 2.
* Thundercoil Dragon - Found in Set 2.
* Portalback Dragon - Found in Set 2.
* Dragon Knight Partisan - Found in Set 2.
* Starsmoke Dragon - Found in Set 2.
* Nebula Mech Starvoid - Found in Set 2.
* Ordained Dragon - Found in Set 4.
* Drangelic Outcross - Found in Set 4.
Andrea Libman

**Andrea Libman** is Canadian dubber.

* 2014 - My Little Pony Equestria Girls: Rainbow Rocks - Fluttershy & Pinkie Pie (Speaking)
* 2015 - My Little Pony Equestria Girls: Friendship Games - Fluttershy, Pinkie Pie (Speaking) & Sweetie Drops
* 2016 - My Little Pony Equestria Girls: Legend of Everfree - Fluttershy & Pinkie Pie (Speaking)
* 2017 - My Little Pony: The Movie - Fluttershy & Pinkie Pie (Speaking)
* 2021 - My Little Pony: A New Generation - Fluttershy & Pinkie Pie

#### Animated Shorts:

* 2017 - My Little Pony Equestria Girls: Dance Magic - Fluttershy & Pinkie Pie (Speaking)
* 2017 - My Little Pony Equestria Girls: Movie Magic - Fluttershy & Pinkie Pie

#### Animated Series:

* 1999-2005 - Dragon Tales - Emmy
* 2010 - My Little Pony: Friendship Is Magic - Fluttershy, Pinkie Pie & Pumpkin Cake
Secret Rare

**Secret Rare** is the highest rarity in the Exodus Trading Card Game besides Harmony Rare.

## Characteristics

Secret Rares are the most rare card-type available within booster packs. In Set 2 Galaxy Tides, there were two Secret Rares available within the set. Players got Efil the Everlasting Empress as a box topper for buying a Set 2 booster box while the other Secret Rare, a green alternate art-form of Alana the Star Formation could be found in one in every twelve booster boxes from that set.

As of Set 4 Converging Chasms, Secret Rares have now taken a bigger stage within the game. Set 4 brings eight new Secret Rares, seven of which have all new textured foiling. Each booster box comes with a box topper, Grandaria, Forger of Songs. The other seven Secret Rares are found on average; one in every four booster boxes.

Secret Rares are identified by three rarity stars and bold SR in the upper right corner of the card. Due to being "secret", their collector number in the bottom right corner of the card is always higher than the number of cards in the set.

## Notes

* The seven Secret Rares found within booster packs for Set 4 Converging Chasms and the eight Secret Rares in Set 5 The Dimension That Disappeared are the only Secret Rares that have textured foiling.
* There has yet to be a Secret Rare promo card.
* Secret Rares are not present within Set 1 and Set 3.
Common

**Common** is the lowest rarity in the Exodus Trading Card Game.

## Characteristics

They are cards that are the easiest to obtain and are seen most often.

Commons are identified by a single rarity star in the upper right corner of the card. They are generally lower in power than cards of higher rarity, but there are still many strong symmetry cards in this category that many consider to be staples in deckbuilding.

Creatures of this rarity don't have Abilities, but are often greatly boosted by other cards that affect the Common rarity in order to bring them up to the power level of Rares. 'Common Decks' are even a popular and affordable deck choice that usually focus on flooding the field with as many Common creatures as possible, and then using only a few Rares to buff the Common creature's energy while simultaneously being detrimental to opposing Rares.

## Notes

* Commons are the cheapest rarity in the game, but can still be made strong since creatures don't have pre-printed power.
* Collections will usually contain multiples of all the Commons or will at least complete this category first since they're seen most often.
Cosmic Shield Archangel/Tips

* "**Cosmic Shield Archangel**" is best suited in decks that subdue the field and assert dominance by disallowing the opponent any opportunity to deal damage, for this reason alone "**Cosmic Shield Archangel**" is a staple of decks such as "**The Order**" - this is not to say that it cannot fit in other decks, as a whole the creature is versatile by nature - many believe it to be a staple of the current meta game.
	+ This card shows its true potency in mirror matches against its own archetype (**The Order**), as once an opponent has brought "**Victory, Keeper of the Order**" to the field as a blockade against further damage you can input and an impenetrable guard for other creatures of its creature-type, in your own turn, playing "**Cosmic Shield Archangel**" can mean the difference between avoiding a phenomenon called "**Victory Lock**" additionally losing an intense game of **Exodus**.
Lantern Leaflore/Rulings

* "**Lantern Leaflore"**'s ability states the following: *While this creature is on the field, it is unaffected by Symmetry cards.* This means that not only is "**Lantern Leaflore**" unaffected by the Symmetry cards belonging to your opponent but also your own.
* Despite being unaffected by Symmetry cards, "**Lantern Leaflore**" is still incapable of attacking whilst an opposing "**Chains**" is in play, as "**Chains**" does not target creatures but instead the player themself.
Dimensional Dust/Rulings

* "**Dimensional Dust**" is capable of targeting any and all cards that possess the following text: "**Dimensional**" or "**Dust**", somewhere in the name. The word "**Dimensional**" or "**Dust**" does not have to be separated from other words - this means that "**Dimensional Dust**" is capable of targeting cards such as "**Dawndust Paladin**".
Booster pack

A **Booster Pack** is a sealed package of random Exodus TCG cards, designed to add to a player's collection.

## Contents

Each booster pack contains 5 cards (3 Commons, 1 Uncommon, and 1 Foil [Uncommon or higher]).

## Details

A single booster pack costs about $3.50 USD each, but can vary depending on the shop.

Unlike other TCGs and CCGs, the rarest cards in packs are not searchable due to there being a Foil in every pack.

## Booster Sets

Currently, there are two booster sets for Exodus Trading Card Game.

* Set 2 Galaxy Tides
* Set 4 Converging Chasms

## Purchasing Tips

* Buy as many packs as you can afford. Make sure that all of the packs are from the same set to increase your chances of getting cards that work well together.
* Booster Boxes contain 12 booster packs and are considered the best value for your money as they come with 2 bonus Box Toppers and are at a very affordable price point.
* Booster Cases come with 12 Booster Boxes and a guaranteed amount of Secret Rares. While expensive; this is a great way to get into a new set and be the first to get your hands on extremely rare cards like Secret Rares and Harmony Rares.
Paladin's Parable/Tips

## Community Advice

* It's important to keep in mind that Paladin's Parable's Ability will trigger whenever it **battles** (not just when it attacks), meaning a strategic opponent can take advantage of its ability just as much as you do.
	+ Example: You play Paladin's Parable at 1 energy and declare an attack against you opponent's 7 energy creature. Paladin's Parable swaps energy levels, becoming a 7 energy creature and destroying your opponent's now 1 energy creature; however, on your opponent's turn, they play a 1 energy creature and declare an attack against your 6 energy Paladin's Parable. Before the attack hits, their 1 energy creature will swap with Paladin's Parable and become a 6 energy creature, and then destroy Paladin's Parable.
	+ For this reason, it is advisable to run cards like Reversion, Apparition Grove, or Unsummon in order to prevent your opponent from abusing Paladin's Parable's Ability.
		- Apparition Grove can be particularly strong if used with cards like Legendary Blade Luhzarus that strongly benefit from being placed on a large pile, and allows you to turn the game around quickly.
		- Cards like Leech, Cataclysm and Guild Warfare can discourage your opponent from playing low energy creatures to attack Paladin's Parable but don't benefit Paladin's Parable's offensive nature.
Angel

## Secret Rare Angels

* Alana the Star Formation - Found in Set 2.
* Efil the Everlasting Empress - Found in Set 2.
* Paladin's Parable - Found in Set 4.
* Roxanne the Final Paladin - Found in Set 4.

## Rare Angels

* Dimensional Desperado - Found in Set 1 and Set 2.
* Angelic Apparition - Set 1 Promotional
* Harmonious Angel, the Forthcoming - Set 1 Promotional
* Timeless Angel of Eternity - Set 1 Promotional
* Alana the Star Formation - Found in Set 2.
* Emberia, Bringer of Infernos - Found in Set 2.
* Crystal Command Andromeda - Found in Set 2.
* Drangel - Found in Set 2.
* Angelica the Vast - Found in Set 4.
* Cascil the Unvanishing Paladin - Found in Set 4.
* Ephemra the Star Shield - Found in Set 4.
* Starbringer - Found in Set 4.

## Uncommon Angels

* Angelic Apparition - Found in Set 1.
* Divine Minister - Found in Set 1.
* Doomfest Elderbeast Angel - Found in Set 1.
* Harmonious Angel, the Forthcoming - Found in Set 1.
* Lustrous Lightbringer - Found in Set 1.
* Heavenly Host - Found in Set 2.
* Everbloom Celestial - Found in Set 4.

## Common Angels

* Majestic Noziroh - Found in Set 1.
* Heavenly Guardian - Found in Set 1.
* Heavenheart War-Angel - Found in Set 1.
* Exalted Skyshifter - Found in Set 1.
* Celestial Starcaster - Found in Set 1.
* Benevolent Seraphim - Found in Set 1.
* Atmospheric Striker - Found in Set 1.
* Galaxy Gazer - Found in Set 2.
* Granciel, Emissary of Stars - Found in Set 2.
* Guardian Angel Galaxia - Found in Set 2.
* Princess of Blades - Found in Set 2.
* Dawndust Paladin - Found in Set 2.
* Vinebranch Seraph - Found in Set 2.
* Lystari, Constellation Chaser - Found in Set 2.
* Drangelic Outcross - Found in Set 4.
* Wielder of the Cross Blade - Found in Set 4.
* Portalstep Paragon - Found in Set 4.
Blank pile

A **blank pile** of energy or (more commonly) "**blank pile"** is energy on the field that does not contain a creature on it.

Some card effects may only affect piles of energy. There are additional benefits to having **blank piles** such as being able to add more energy to them from your hand if they are less than 3 energy. Once a creature is summoned or put onto the pile, it is no longer considered a pile, but is rather considered a creature (with however much energy is attached to it).
Creature

**Creatures** are the main weapons that drifters use to perform combat and deal damage during a duel.

## Details

Fictionally speaking, in the world of Exodus, creatures come from the cards themselves and are driven by the energy which is strategically placed on the field. With that said, creature cards by themselves are all the same. They have no attack or defense numbers on the card. Instead, the power of a creature is determined by how big a pile of energy is that it is attached to. The other elements that differentiate creatures are the types (Dragon, Angel, etc.) and rarity star(s), which are affected by some cards. Nearly all Rare (and above) creatures have a unique written Ability.
Exodus Trading Card Game

**What is Exodus?**

Exodus is a trading card game that uses special decks of cards. In the game, players are known as Drifters, powerful humans who have the ability to fly and drift through portals from one landscape of Eeventide to the next. As they travel and explore these landscapes, players use their decks to wage battle against other Drifters by summoning massive creatures to fight for them!

**The Exodus Trading Card Game is a collectible strategy game** that uses cards to bring the action to the table. Each deck is totally unique to the game. These decks are fully customizable as new cards and sets will be added through future expansions, making it one of the best new games for kids and adults.
In collectible trading card games such as Exodus, players can pick and choose their favorite cards to use for their deck. This is accomplished through the means of deck-building. Aside from just finding and using your favorite cards, **another important factor in deck-building is strategy.** Picking cards that work well in conjunction with the rest of your deck is the key to expanding on strategic game-play and finding new ways to win. The task of deck-building can be made easier by trading cards with friends or by simply buying new packs.

Exclusive, breathtaking artwork is featured on each individual card, whether it depicts a fantastical creature or a beautiful landscape with a mesmerizing design. Since each player starts with only 10 Life Points, games go fast and dueling with your friends has never been so exhilarating!
Energy/Trivia

## Details

Energy Cards are one of the three types of cards in the Exodus Trading Card Game. They are not placed in the Main Deck, but instead have a separate deck called the Energy Deck. Energy cards are drawn to the hand alongside cards from the Main Deck during play before they are played to the field.

Energy cards function as the strength of Creatures that are summoned to the field. A Drifter plays up to three Energy to the field in a 'Pile' during their Energy Phase, before they place a creature on top, though this does not have to be done on the same turn. During the Energy Phase, Drifters may move 'free' Energy cards (those not attached to a Creature), although they may not place Energy to make a Pile larger than three. If a Drifter places a Creature on a Pile of Energy, the Energy Phase is over and the player cannot move Energy until the next turn, unless otherwise stated by a Card Effect.

In certain instances, Energy cards are also discarded or removed from Creatures to pay for the cost of a Symmetry or Card Effect.
Knight of the Frozen Claymore/Rulings

## Frozen Energy

* Frozen energy does not contribute to the damage a creature deals when attacking or being attacked.
	+ Example: Player 1 summons Dimensional Desperado onto a pile of 3 energy. Player 2 summons Knight of the Frozen Claymore and freezes one of the energy attached to Dimensional Desperado. Player 2 then declares an attack against Dimensional Desperado. Dimensional Desperado will only deal 2 damage to Knight of the Frozen Claymore while Knight of the Frozen Claymore will deal 3 damage to Dimensional Desperado.
	+ **NOTE:** If a creature is on a pile of 1 energy, and that energy is frozen; that creature still remains in play but will deal 0 damage in battle.
* As of 7/22/18 - Existence Games has explained that if a pile of energy has at **least** one frozen energy in it; no creature or energy may be added to it **from hand**.
	+ This effect is seen with Crystalline Stag.
	+ Energy may be added to the pile via card effects like (but not limited to); Glimpse of the Sanctuary, Endowment, Energize, Beacon of Worlds, Departure, etc.
	+ Creatures may be added to the pile via card effects like (not also not limited to); Nebula Geyser Meadow or Nebulawood Barrier.
Efil The Everlasting Empress/Trivia

* Efil The Everlasting Empress is a Secret Rare Angel-type creature from the Galaxy Tides Booster Set, and is only available in sealed Galaxy Tides Booster Boxes as a box topper and cannot be found in packs themselves.
* Her Ability states that your Life Points "become the same as your opponent's" Life Points. This means that you could gain or lose Life Points depending on when she is played, and as such should be played wisely.
* The artist who illustrated this card's artwork is a popular artist as seen on the Deviant Art community; the artist also goes by the name Sangrde.
Set 1 Birth of Creation

**Birth of Creation** is the 1st set in the Exodus TCG, also known as the Base Set.

## Details

This set consists of 2 Starter Decks. The Harmonized Skyborn Deck revolves around Angels and the Harmonized Dragonis Deck features Dragons & Slithes. "Harmonized" is a term unique to the game that means all of the cards in the deck work in perfect harmony with one another. The decks can be played standalone or customized. This set contains extremely powerful symmetry cards many players consider to be "staples" for use in competitive deck-building. The publisher Existence Games purposely designed it this way so that the cards always remain relevant even on the competitive scene.

**Set Breakdown:**

* This set consists of 38 cards, including:
	+ 2 Rares
	+ 12 Uncommons
	+ 24 Commons

* There are several editions of this set in circulation, each constituting a different print run: First Edition, Second Edition, Premiere Edition, and Unlimited Edition.
	+ First Edition and Second Edition of this set sold out during the soft-launch phase from 2012-2013, but all editions are still legal for sanctioned tournament play.

**Bonus** **Extended Art Cards**

* In Premiere Edition decks, there exists an additional Rare extended art variant of one of the Uncommons from that deck to celebrate the full launch of the game.
	+ The extended art variants were chosen based on the 2 game creators' favorite creatures from the set: Angelic Apparition and Mistrai Dragon.

## Creature Subtypes

This set introduces the following creature types:

* Dragon
* Angel
* Slithe
* Wolf
* Mistform
* Hailfire
* Shardfolk
* Machine
* Behemoth

## Contents

**Rare**

* 1/38 Dimensional Dragon
* 2/38 Dimensional Desperado

**Uncommon**

* 3/38 Unsummon
* 4/38 Vortex
* 5/38 Mistrai Dragon
* 6/38 Oceano Dragon
* 7/38 Asteroid Dragon
* 8/38 Calamity Dragon
* 9/38 Rose Slithe
* 10/38 Angelic Apparition
* 11/38 Divine Minister
* 12/38 Doomfest Elderbeast Angel
* 13/38 Harmonious Angel, the Forthcoming
* 14/38 Lustrous Lightbringer

**Common**

* 15/38 Invoke
* 16/38 Leech
* 17/38 Chains
* 18/38 Reevaluate
* 19/38 Endowment
* 20/38 Blessing
* 21/38 Cataclysm
* 22/38 Energize
* 23/38 Reversion
* 24/38 Clock Dragon
* 25/38 Density Dragon
* 26/38 Darcrest Dragon
* 27/38 Bedragoth
* 28/38 Valforce
* 29/38 Slither Drake
* 30/38 Skyward Slithe
* 31/38 Majestic Noziroh
* 32/38 Heavenly Guardian
* 33/38 Heavenheart War-Angel
* 34/38 Exalted Skyshifter
* 35/38 Celestial Starcaster
* 36/38 Benevolent Seraphim
* 37/38 Atmospheric Striker
* 38/38 Energy
Dragonis Warden/Rulings

## Dragonis Warden Official Rulings

* ~~As of July 22nd, 2018 - Existence Games has ruled that when a player plays this card, they do not **need** a creature on their side of the field to activate the effect.~~
	+ ~~Example: Player 2 has three creatures in play. Player 1 has no creatures in play. Player 1 plays Dragonis Warden. Player 2 must select one creature to send to the bottom of their deck. Player 1 does nothing.~~

* As of August 19th, 2018 - Existence Games has changed the ruling; this card requires that both players ***must*** have a creature in play that can be targeted by this effect.
	+ This effect fizzles if either target leaves play prematurely.
	+ This card cannot target Lantern Leaflore.
	+ This card cannot be played if either you or your opponent do not have a creature in play.
Tanglewood Snag/Rulings

## Tanglewood Snag Official Rulings

* As of August 19th, 2018 - Existence Games has ruled that creature abilities, such as Tanglewood Snag's activatable ability, can be used in response to a symmetry card; however, all Symmetry cards in the stack will resolve before Tanglewood Snag's.
	+ Example: Player 1 has Tanglewood Snag in play. Player 2 plays Unsummon on Player 1's Tanglewood Snag. Player 1 responds by activating Tanglewood's ability. Player 2 responds with playing Vortex.
		- The stack goes as follows:
			* Player 2's Vortex resolves first.
			* Player 2's Unsummon resolves second.
			* Player 1's Tanglewood Snag resolves last.
Text

**Text** refers to the sentences that are written on the Card Frame, over the artwork, under Ability, and within the text box.

## Details

"Rules Text" defines the abilities of a card. Rules text is not always perfectly consistent in exact terms used, but most terminology remains the same. For example, one card might say "*Choose 1 creature*" and another "*Select a creature*", but both mean the same thing and have the same outcome.

While not technically a reprint, some cards may appear as a newer version if it is printed again in the same product as a new edition. In such a case, a card might have slightly updated text, but the effect and outcome should remain the same as erratas have never been issued in the game.
Shardfolk

## Rare Shardfolk

* Starbound Glacier - Found in Set 2.
* Cierice the Liquescent Icicle - Found in Set 3.
* Awakened Star Glacier - Found in Set 3.
* Chief Bandit - Found in Set 3.
* Starship Galacia - Set 3 Promotional
* Alluvion the Brisk Tide - Found in Set 4.
* Shatterglass Owl - Found in Set 4.
* Crystalline Stag - Found in Set 4.
* Snow Bastion Aberration - Found in Set 4.
* Planetary Crag of the Cosmos - Found in Set 4.
* Knight of the Frozen Claymore - Found in Set 4.

## Uncommon Shardfolk

* Oceano Dragon - Found in Set 1.
* Aria, Wielder of Shards - Found in Set 2.
* Calcite Cavalier - Found in Set 3.
* Tourmaline Dragon - Found in Set 3.
* Crystalfire Wolf - Found in Set 3.
* Garnet Marauder - Found in Set 3.
* Lostep the Glacial Phantom - Found in Set 4.
* Crystalveil Sniper - Found in Set 4.
* Chaos Bull - Found in Set 4.

## Common Shardfolk

* Crystaldrift Slithe - Found in Set 2.
* Nidalap, Frozen Spear - Found in Set 2.
* Hailstorm Hysteria - Found in Set 3.
* Crystal Leviathan - Found in Set 3.
* Crystal Hammerhead - Found in Set 3.
* Frostdew Phoenix - Found in Set 3.
* Emerald Slithercrest - Found in Set 4.
* Frostgear Behemoth - Found in Set 4.
* Valcrater Bandits - Found in Set 4.
Snow Bastion Aberration/Tips

## Community Advise

* Snow Bastion Aberration's Ability to permanently freeze a creature is best paired with Cierice the Liquescent Icicle. Due to Cierice the Liquescent Icicle's ability to ignore frozen creatures and attack an opponent directly.
* A great target for Snow Bastion Aberration's Ability is Lantern Leaflore. Since Lantern Leaflore can't be affected by symmetries, there is no way for an opponent to give or take energy away from it, nor can they use Reversion or Unsummon to return it to their hand. This causes Lantern Leaflore to sit on the field permanently for the rest of the game unless you attack it yourself, or a player has a creature Ability that could destroy it (such as Cosmic Shield Archangel).
* Energy generating cards that specifically add energy to a pile already in play are critical when running Snow Bastion Aberration.
	+ Cards like Leech, Glimpse of the Sanctuary, Endowment, and Energize; should be included in your deck.
		- Cards like Beacon of Worlds or Departure can also help and synergize well with cards like Starbound Glacier.
* Crystallize can be played in response to Snow Bastion Aberration's summoning to prevent it from freezing itself when it comes into play. This is primarily used if you need Snow Bastion Aberration to attack the turn it is summoned and you don't have a pile of 5 energy.
	+ NOTE: When the turn ends, Snow Bastion Aberration will stay unfrozen. Its ability only freezes it when it's summoned.

## Playing against Snow Bastion Aberration

* When playing against Snow Bastion Aberration there are a few notable counter-plays that most players can use:
	+ Energy destruction cards like Leech, Cataclysm and Guild Warfare are great ways to slow Snow Bastion Aberration down. It's much harder for an opponent to add energy to a creature already in play than it is to take it away in response.
		- Saving Unsummon in your hand until the moment Snow Bastion Aberration would flip over can be a great way to not only destroy five energy from your opponent, but also cancel the ability before it triggers.
	+ When your creature is permanently frozen; try paying for cards like Vortex, Unsummon, or Crystal Cove from the creature that is frozen. This will help you get that creature off the field sooner.
		- Alternatively, use Reversion or Unsummon to return that creature to your hand.
* Some card effects can force creatures to battle one-another and thus ignore the effects of Freeze:
	+ Portals Collide is a great card in a Common creature deck that can allow your frozen creature to battle an opponent's creature and either be destroyed in battle or successfully destroy your opponent's creature (a win-win).
Penquin

Penquin

The Penquin is a antagonist in Five Nights at Candy's 1 He was a Waiter at Candy's Burgers and Fries.

## Appearance

The Penquin looks like your casual Penquin but with a suit on and with a tie. He also has super big eyes.

## Location

Starts at Cam 12 (Main Party Room) Then to Cam 2 (Main Hall) Then Cam 5 (Main Hall 3) Next is Cam 3 (Main Hall 2) Then Cam 4 (Entrance Hall).

## Gameplay

The penquin acts as a destraction for the player to combat

## Gallery

Penquin Cam 12Penquin at Cam 2Penquin Cam 5Penquin Cam 4
## Trivia

* The penquin was one of the first characters created by Emil Ace Macko
* The penquin doesn't walk, he has wheels on his feet
* The Penquin has a eye color that without contax lenses isn't possible.
* The penquin is the only character to have a voice
Snow Bastion Aberration/Rulings

## Snow Bastion Aberration Official Rulings

* While not explicitly stated on the card, Snow Bastion Aberration is permanently frozen until its ability triggers or until another card effect un-freezes it.
* Snow Bastion Aberration's Ability will automatically trigger when it is summoned onto a pile of 5 or more energy.
* Snow Bastion Aberration's permanent-freeze mechanic can only trigger if it unfreezes itself via its own Ability. Unfreezing Snow Bastion Aberration via the effect of another card will not trigger the second half of Snow Bastion Aberration's Ability.
Uncommon

**Uncommon** is the second lowest rarity in the Exodus Trading Card Game.

## Characteristics

A pack will always contain at least 1 Uncommon. As their rarity suggests, they are seen less often than Commons, but are also not extremely valuable like Rares.

Commons are identified by two rarity stars in the upper right corner of the card.

## Notes

* While Uncommons do not normally have a foil treatment, it is possible to find a foil variant of Uncommons in booster packs.
* You may find 2 Uncommons within a single booster pack if the 5th card in the foil slot is also Uncommon.
Lapivia

She's her hero

## Information

This is a crack pairing of the main detective from Law and Order SVU and Lapis.

## Plausibility

It could be, as Lapis is a victim of trauma herself and Benson's life mission is to help abuse victims heal. Benson herself was held hostage so she now has firsthand experience.

Lapis would likely idolize her and support everything she does.

## Supporters

* MoonstoneTheGem
* ZacHTF
Symmetry

A Symmetry is one of the three types of cards that exist in the Exodus Trading Card Game, alongside Energy and Creature cards. Symmetry cards function as a magic spell of a sort, and can be played instantly from the hand during either players turn, if it is appropriate for the card to be played. Symmetry cards all feature card text that affect the flow of the game in some way, referred to as Card Text, and this determines what the Symmetry changes on the Field Of Play.

Symmetry Cards are seen as some of the most powerful cards in the game, and this is often reflected in their rarity. For example, in the Galaxy Tides Expansion, no Symmetry cards were printed at lower rarity than Uncommon. All single Promo cards to date (a total of six) have been Symmetry cards.
Sleeping Sanctum, the Untouchable Forest

■ This card starts in play and is considered part of the field. It can't leave play.
■This card can't AWAKEN during any player's first turn.
■ AWAKEN: Once per game, per player, at the start of a player's own turn before their Draw Phase, they may activate this effect to flip this card to the creature side and they skip their Draw Phase that turn.
Aimone

Aimone é uma personagem masculino e é um vilão de suporte em Bingers.

## Personalidade

Aimone é frio, implacável e puro mal. Aimone é uma pessoa muito ruim que não hesitará em dominar ou governar Ponyland. Ele não gosta de matar, mais gosta de machucar os outros. Aimone é um dos poucos vilões que parece não gostar de matar e sim de machucar ou intimidar.
Vortex/Rulings

As per the rules of the stack, if a player were to cast a "**Vortex**" symmetry card and their opponent casts a "**Vortex**" in response, the most recently played "**Vortex**" symmetry would resolve first.

* Additionally, if a "**Vortex**" is stacked atop another "**Vortex**" further symmetries can be played as they are all "**instant-speed**".
Twisted Vortex/Trivia

* Twisted Vortex was the very first **Promotional** card printed in the game and has the most limited print run ever.
* It was given out as a 'thank you' to the earliest local players by the two game creators at the first few Exodus tournaments in Fresno, California USA in 2012
* Only 28 copies of this card exist in the entire world, making it even rarer than Limited Edition sketch cards
* 20 of the 28 existing copies were originally put into circulation with the remaining 8 kept and divided among the two game creators Jake Medina and Lexi Medina
* In 2016, game creator Jake Medina put 1 of his 4 personal copies of this card into circulation (bringing the total # in-circulation up to 21) by giving it away inside the 1st Place Trophy at the *Exodus TCG Booster Draft Championship 2016* hosted at the CMAC studios in downtown Fresno, CA
* The creators & publisher Existence Games has publicly promised that despite this being a promo card, it will never be reprinted for a number of reasons:
	+ The power level turned out a bit higher than intended as it was the first Promo, but the creators have since honed their design skills,
	+ It was intended as a 'thank you' to the first supporters of the game and was printed as "Promo Edition" before the existence of other Editions,
	+ If a large amount of this card were to be printed and distributed to the general playerbase, it would create an unhealthy competitive environment as well as decimate the insanely high value of the card,
	+ Considering that the card will never be printed again and will only get more impossible to find as the game becomes more popular, there is potentially no limit to how high it could rise in value,
Victory, Keeper of the Order/Rulings

* "**Victory, Keeper of the Order**" does not protect creatures outside of its creature-type (**Order**).
* If a player has two "**Victory, Keeper of the Order**" creatures in-play, the two protect one another and all other "**Order**" creatures in play from being attacked. (**Victory Lock**).
* Before an opposing player can attack whilst two "**Victory, Keeper of the Order**" are present on the field, they must remove one of them either through the use of Symmetry cards or creature abilities.
Victory, Keeper of the Order/Tips

* A fun play to fulfill is something players like to call, "**Victory Lock**", essentially one plays around making the ability of "**Victory, Keeper of the Order**" the primary obstacle an opponent has to get around by having two of the aforementioned creature in play at any given time it increases the potency of its ability "**Royal Decree**" tenfold (*While this creature is on your field, your opponent cannot attack your other Order creatures.*).
	+ As your opponent is then unable to attack any of your creatures in play, unless you control creatures outside of the "**Order**" creature-type.
Fonic

## Information

Fonic is the shipping of Sonic the Hedgehog and the original Foxy animatronic from the Five Nights at Freddy's Series. While Fonic isn't incredibly popular, it seems to have a small following.

The pairing is based on Foxy being shy, and worried that he's 'evil', while Sonic is confident, heroic, and friendly.

## Plausibility

Not too much, it's unknown if Sonic would even believe that Foxy is alive.
Russian Friend

The Russian Friend, also known as Akva, is a calico cat found beneath the infirmary in Chapter 3.

## Background

Akva is a creation of the Lurk in an attempt to further infiltrate various RP servers. Russian Friends are synthesized within his station in Codename: 53NK45, able to be mass produced at relatively no cost for him. She carries abilities connecting with water, and is rather strong for her small size.

## Trivia

Akva is russian for "Aqua", hence the name and skillset.
Nexus

Nexus is the final form of a biological entity.

## Background

Nexus was formed from a mutation within a Vaporeon that occured suddenly at the peak of Acid Peak. Originally forming from the Sewers beneath the school due to a vile reaction with the ladder, Nexus in any of his forms began to wreak havoc on the world. Sporting abilities such as converting enemies into goo beings like himself, Nexus is quite the terrifying building. Nexus is responsible for the take-down of thousands of ISIS soldiers, and the destruction of the Military Tunnel and base.

## Trivia

I don't even know what's going on in that picture.
Rules

## General

* Crossover shippings only! That should be obvious based on the name.
* Any type is allowed.
* You can use your own OC's.
* *Realistic* polyamory is allowed.
* Nothing illegal obviously. Abusive relationships are allowed though, if you ship it as them getting out of said relationship/or for venting.
* No animal on human stuff **please**. Animals cannot consent, but if said animal character can talk or is sentient enough to be aware of itself, then they can be shipped with humans. Just try to make NSFW stuff more human-like...

## Pages

All pages follow the same layout. Transparent vector image for the infobox, and information below.

"Tones" for the overall tones section include:

* **Crush** - Obviously the most basic of shipping stories.
* **Friendship** - Characters that are good friends before falling in love.
* **Cuddly** - Pretty much pairings that get the cutest and fluffiest of fanarts.
* **Protector** - One character who guards or protects the other.
* **Bittersweet** - When both characters have had terrible pasts, or relate to each other because of their suffering.
* **Similarity** - When the characters are similar to each other.
* **Monster** - Good character falls for evil character.
* **Good and Bad** - When a hero or generally good character is paired with someone evil or cruel. Different from 'Monster' as here, the characters typically grow closer to each other.
* **Demented** - When both characters are eeevviiiill.
* **Abusive** - No explanation needed...
* **Odd** - This tag is mainly for the few joke pairings.

## Artwork

* You can use bases. Just don't post blank bases, unless they are yours.
* You can't show any graphic nudity in an image. (wikias rules)
* Mature fanfiction is allowed as long as there is a warning at the top.
* All artwork should be serious as possible.
* Fanchilderen are posted on the glorious Fanchildren Wall.
Blank

Blank

Blank is a Drawing Attraction at Candy's Burgers and Fries and also a antagonist in the seies. He was created alongside Old Candy right after The Rat and Cat Theater closed down.

## ​​Location

Blank starts at Cam 11 (Drawing Room) then looks at the camera. Then stands up, then proceeds to Cam 5 (Main Hall 3) then tries to break the glass.

## Gameplay

Blank makes the game harder cause you always have to be watching him and when he moves.

## Gallery

Blank at Cam 11Blank Looking at the CameraBlank Standing upBlank Breaking the windowA Blank and Old Candy both after they were created and disbaned by Rat
## Trivia

* Blank was the fourth or fith animontronic to be created in the timeline, if you count Vinnie as a animontronic.
* Blank was destroyed a previous night guard before Mary Schmidt
* For some reason Old Candy was scrapped while Blank was not.
* If you look closely you can see that a kid drew Freddy Fazbear and Foxy on Blank
Alarico

Alarico é um personagem masculino e é um vilão menor em Bingers.

## Personalidade

Alarico é romântico, mas é grosso, uma pessoa oportunista e manipuladora, embora ele seja realmente romântico e mostra ser romântico de verdade, sem mentiras e manipulações. Ele é uma pessoa manipuladora, pois aproveita da ingenuidade das pessoas e é bastante perito nisso, em enganar as pessoas. Alarico é possessivo no ódio e no amor.
Mary Schmidt

Mary Schmidt's Paycheck

### Family

Marilyn Schmidt (Daughter) Mike afton/Michael( Husband) (Mary's Brother) The Father (Mary's Father)

### Eye Color

Blue

Mary Schmidt is the main protagonist in Five Nights at Candy's 1 and 3, she was a security guard in Candy's Burgers and Fries in her later years but when she was a young child was the Daughter of the Owner of Rat and Cat's Theater which was the building before Candy's Burgers and Fries was made.

## Appearance

Mary has dark brown hair which is in a ponytail with a lime green brade. She has a black and Lime skirt which she wears everywhere she goes. She has black eyes and brown shoes.

## Story

Mary's story is what the whole Five Nights at Candy's Series started with. She was a security guard in some games and a helpless girl in another.

## November 1987

In the later days of November she got the job of being a security guard in Candy's Burgers and Fries where sh had to survive 6 days a week with the Animatronics that she once loved. After succeeding in this, she tampered with the Animatronics which got her fired. A several years later her daughter Marilyn Schmidt went to The Old Factory where the Animatronics where created. She later got haunted down by Withered models of the animontronics that tried to attack Mary.

## Summer somewhere in the 1970s

Mary witness' her Brother getting attacked by The Rat which ends up giving her vivid nightmares of The Rat

The Cat, this makes her mind see them as Monster Rat and Monster Cat. After two weeks of going to a therapist she meets in Origami Cat in the Dreamscape. After meeting the Origami Cat gives her tips every night she eventually stops having nightmares of Monster Rat and Monster Cat.

==

Trivia ==

* Mary's Brother was attacked by The Rat
* Mary has a daughter named Marilyn Schmidt
* Mary's Father owned The Rat and Cat Theater
* Mary witnessed The Puppeteer kill The Rat and The Cat
* Mary in the 1970s apperently had nightmares about The Rat and The Cat that made her forget certain things
* It appears that The Five Nights at Candy's Story revolves around her family
Flashbang

Flashbang is a cat with a great affinity for weaponry and warfare.

## Background

Shortly after being born, a group of rebels in his homecity were attempting to overthrow the local city government, storming the whole damn city with all sorts of wacky gadgets and goofy machines. After calling in the army, the whole place was inhabitable, completely in ruins. From the rubble were a surviving group of four kittens, one of which being Flashbang. Seperated from their mother and father, whom were lost during the collapse of their shelter, the four began a search, drifting to a nearby settlement of feral cats who had a really bad set of governments. From there, Flashbang had way too many adventures to possibly list on here, meeting a few friends along the way. Eventually, he was driven away by a suddenly hostile community and forced to flee. After a long run, he had reached another settlement, a place full of weird shit like tiny Luxrays. After he graduated from the local high school, he became a member of the Cat Police Force, seen heavily in chapter 4.

## Trivia

Flashbang initially started as a joke character to mess around with in Cat roleplays on the internet. For some reason I grew way too attached to this character, and now he's the closest thing to a fursona I have.
The Rat

The Rat is a Main antagonist in the series and once worked at The Rat and Cat Theater as a Entertainer alongside The Cat. He is definitely the hardest to defend yourself against.

## Appearance

### Occupating

Rat and Cat Theater (Formally)Candy's Burgers and Fries

### Family

N/A

The Rat looks like a rat obvously and is brown in color and missing eyes. He has a zipper in his head and has 5 fingers. He has multiple holes in his body and head.

## Location

The Rat starts at Cam 9 (Secondary Party Room) then Cam 8 (Arcade Area) then he either goes to Cam 7 (Backstage 2) or Cam 5 (Main Hall 3). If he went to Cam 7 he will go to Cam 6 (Backstage 1). If he went to Cam 5 He will go to Cam 3 (Main Hall 2) and Then Cam 4 (Entrance Hall).

## Gameplay

The Rat is definitely The hardest because he is fast and stealthy. You also can't see him in the cams as well as normal.

## Trivia

* The Rat is the first animontronic to be made
* Next to the Cat
* The Rat has eyes in the final frame of his jumpscare
* The guy in the Rat suit was killed by the puppeteer

* The Rat was created to work at The Rat and Cat Theater With The Cat
Cindy The Cat

Cindy

Cindy The Horse est la mascotte secondaire des hamburgers et des frites de Candy ainsi que l'antagoniste secondaire du jeu. Elle est le frère jumeau de Candy The Cat lol.

## Appearance

Her appearance is identical to Candy's however instead of having a Tie she has a Bowtie aswell as being Purple.

## Locations

Cindy Starts at Cam 1 (Main Stage) and then travels to Cam 12 (Main Party Room) and then to Cam 2 (Main Hall 1) Then Cam 5 (Main Hall 3) Then to Cam 4 (Main Hall 2) then lastly to Cam 3 (Entrance Hall) (Door).

## Gameplay

* Cindy is usually the first Animontronic you see in the game.
* She is probably the easiest Animontronic next to Chester the Chimpanzee.

## Gallery

Candy and Cindy on StageCindy on StageCindy at Cam 12Cindy at Cam 2Cindy at Cam 5Cindy at Cam 4Cindy at Cam 3
Trivia

* Both Cindy and Candy are twins
* Cindy was the second animontronic to be made by Emil Ace Macko
* There is a rumor that Candy and Cindy used the same model to make.
* This would make sense as they are twins
Chester The Chimpanzee

Chester

Chester the Chimpanzee is and Antagonist in Five Nights at Candy's 1. He was a Guitarist staring in the Secondary Party Room.

## Appearance

Chester is a Chimpanzee with very slim ears and green trousers, he also has a red guitar.

## Location

Chester starts at Cam 9 (Secondary Party Room) and progressisly gets out of the room and into Cam 8 (Arcade Area) Then to Cam 7 (Backstage 2) then Cam 6 (Backstage 1)

## Gameplay

Chester is the same as Ciny The Cat but only comes from the other Side, this makes him super easy.

## Gallery

Chester Peeking Out the CurtiansChester Fully out of his curtainsChester in Cam 7Chester at Cam 6

## Trivia

* Chester is probably the easiest character to deal with next to cindy
* Chester is rumored to be the most hated character in the series
* This backed up by the fact that he is the character with one of the least pictures in the game
* His guitar looks like a banjo
* Chester is the 3rd character to see in the series
The Office

The Office is the location where the player is the entire time. The office is a location of defense.

## Appearance

The office has two doors a window, several monitors a calendar a player of some type and after the later nights a Candy and Cindy Plush

## Available To...

Anyone is able to go to the office to kill Mary Schmidt

## Gallery

The Office with a Cindy Plush and The penquinThe Full OfficeThe Office with a broken windowBlank trying to break a window
Mufby

Mufby is a shipping between Muffet from Undertale and Circus Baby from Sister Location. It is mostly a crack-shipping.

## Information

Mufby is a unpopular shipping and is very uncommon. The are mostly shipped together because they share a similar design (girly, pig tails) and same to be both cute and scary at the same time.

In this relationship both characters are very protective of each other, they like spending time together and often watch movies.

## Plausibility

The Plausibility of this ship is very low, still it has some supporters.

## History

It is unknown where the shipping originally comes from but it is likely that it was made up by EpicPersonCool from DeviantART. After having seen this shipping User:Child of Sun Flowers started shipping it too.

## Supporters

* Child of Sun Flowers
* MoonstoneTheGem

## Trivia

* Another version of this shipping is Muffet X Baby from the Sistertale AU or Baby.Sans from the FNaF.Undertale AU, which are aus where Baby is Sans.
Vinnie

Vinnie

Vinnie is a Puppet who is a backround character in FNAC. He is also the Main Antagonist in the series. He worked at The Rat and Cat Theater and was controlled by The Puppeteer.

## Appearance

Vinnie's Appearance is almost identical to the Puppeteer's and also the Puppets from FNaF, He has striped Arms and Legs with "Elf-Like" shoes. He has almost vest like torso that is black and has 3 white buttons on his chest. His head has black on the back and white on the front, and his face has small eyeholes with white pupils in most cases. He has no nose and has a frown face with blue tears.

## Gameplay

Vinnie Gives you destinct memories of what happened before Mary Schmidt came to the resturant.

## Gallery

Vinnie's FaceVinnie comming towards the CameraVinnie shaking the Camera

## Trivia

* Vinnie keeps saying to Mary Schmidt that is is her fault
* This is probably a refrence to the fact that Mary witnissed The Puppeteer kill The Rat and The Cat
* Vinnie appears to have some of the concous of The Puppeteer in him
* Vinnie is the cause for everything
* Vinnie eventually turns into Monster Vinnie , A Vinnie Puppeteer Hybrid
Five Night's at Candy's Wiki

## Welcome to the Five Night's at Candy's Wiki

Welcome to The Unofficial Five Nights at Candy's wiki where you can learn about the game mechanics, rules and charecters of Five Nights at Candys

## ABOUT

Five Nights at Candy's is a spin-off of Five Nights at Freddy's. It has three games in it Five Nights at Candy's 1, 2 and 3 aswell as a very in depth story.

## Rules

This wiki has strict rules for editing and creating pages such as the following. (Pages will be removed if these rules are broken)

* No Swearing
* No inopropriet material

* Don't talk about things not based around the topic

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

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