recursal/Fanatic-Fandom huggingface dataset:
M/E Stories 9

"Echoes of the Sundered Realms"

In a world scarred by an ancient conflict known as the "Sundering," the kingdoms of memory and emotion have long since fallen into ruin. The once-cordial royal families of the Eastern and Western Kingdoms have become sworn enemies, their lands divided by a vast chasm born from the destructive aftermath of the war, aptly named the "Chasm of Lost Souls." This rift is a barren wasteland, an eerie expanse of void where fragments of forgotten memories and turbulent emotions swirl like ghostly specters.

At the heart of the Chasm stands the enigmatic "Tower of the Forgotten," a structure that has risen from the depths of oblivion. In its shadowy chambers, merchants and adventurers brave the treacherous void to retrieve memories and emotions from the remnants of the past, selling them to the highest bidders in the surviving kingdoms.

The central characters of our tale are woven into the complex tapestry of this post-Sundering world. Lady Elowen, a once-princess from the Eastern Kingdom, navigates the dangerous path of a merchant, seeking to provide for her ailing father and uncovering the truth behind the war that sundered the realms. Sir Aldric, a disgraced knight from the Western Kingdom, has found refuge within the Tower of the Forgotten, grappling with his shattered loyalties and discovering that his connection to the tower might hold the key to redemption.

As Elowen and Aldric's paths intertwine, they begin to uncover the secrets buried within the tower's depths. They realize that the tower itself was a creation of the royal families, originally intended as a repository of knowledge and a bridge between the realms. However, the manipulation of memories and emotions led to the Sundering, and the tower now stands as a twisted monument to their past mistakes.

With a shared goal of restoring the shattered realms and ending the bitter feud, Elowen and Aldric gather a band of unlikely allies. Among them are a skilled illusionist who can manipulate emotions, a historian seeking to preserve the truth, and a rogue Eidolon who once embodied the joy of unity. Together, they embark on a quest to mend the realms, with the tower's dormant powers as their potential salvation.

The journey is fraught with peril as they confront echoes of their own pasts, encounter treacherous remnants of the war, and navigate the machinations of those who seek to exploit the tower's power for their own gain. Through their trials, they are forced to confront the ethical dilemmas of memory manipulation and the true cost of power.

"Echoes of the Sundered Realms" is a tale of redemption, unity, and the resilience of the human spirit in the face of history's haunting echoes. As Elowen and Aldric navigate the shadows of their world's past, they strive to mend the Chasm of Lost Souls, reunite the realms, and reshape their destiny to forge a future that honors the memories they fight to preserve.

M/E Stories 10
Another plot

-a demon hunter who is actually half demon herself....

Arnarath
Kalveran

or maybe one day leading up to her birthday. she notices a mark appear on her body

-maybe the mark represents power

-maybe unknown siblings are looking for her in order to.

maybe the voice is after them or their on a mission to find their dad/mom/.......
- soul collecting -> magic

Dualblood
Sacred Energy

Transfiguration

Sanctity

Soul Pressure

Will
It shall be on the day that the sea swallows the earth, a promise shall bring forth the end of peace and the dawn of mankind.

Upon the day the moon turns blue, the new brother shall usher forth an era of sorrow.
It shall be on the day that the ground turns liquid, a secret woman shall mark the dawn of evil.
When white smoke rises, two sisters shall cause a country's doom and a reunion of enemies.

The day the air turns white and gray, a meeting shall bring forth a reunion of enemies and an aeon of fortune.

The day the sister becomes the mother, children of darkness shall bring the restoration of balance and the rise of mankind.

The childhood friend claims the young girl is living on a crossing of ancient, magic ley lines which could hold the power to bring balance and peace to this world, but the house would need to be destroyed to access this power. Distrusful of both this situation and of this childhood friend, the young girl somewhat reluctantly agrees to the proposal, but there's no time to waste, a decision had to be made quickly.
Light Tropes

Playing With / Light 'em Up
Main

Laconic

Quotes

playVideoExamples

More

Create New

Basic Trope: Light-based powers; not necessarily associated with moral high ground.
Straight: In Heroes of Troperia, Lady Alice's power is Light, which manifests as a glowing light saber, glowy Healing spells, and a Holy Hand Grenade.
Exaggerated: Lady Alice rides a Humongous Mecha made of Light.
Downplayed: Lady Alice can change the light level in a room and do things akin to what you could do with a flashlight, but can't attack with it.
Justified:
The characters are fighting dark-themed monsters.
Lady Alice is a scientist who's studies focus on photons. Her magic/tools are all built around the concept of using light as a weapon because of her studies.
Inverted: Casting a Shadow.
Subverted:
Lady Alice's power is not Light, it's heavy particles.
Lady Alice's power is illusion; she just makes you think she's using light.
Double Subverted: But those heavy particles can't function without prior exposure to light (or Light).
Parodied: Alice's power is literally used to light the way, her light saber used as a flashlight.
Zig Zagged: Lady Alice gains and loses her powers of Light several times throughout the story.
Averted: Nobody use Light (or Darkness) in Heroes of Troperia.
Enforced:
"We need to show the audience that Lady Alice is one of the good guys! Give her light-based power!"
"We need a memorable villain that subverts audience's expectation! Give Lady Alice light-based power!"
Lampshaded: "Oooooh... shiny!"
Invoked: Lady Alice has a tutor teach her how to use the power of Light.
Exploited: The Big Bad creates minions immune to or that get stronger with the powers of light, knowing that, that's the power the heroes will be using against them.
Defied: Lady Alice refuses to learn how to wield the power of Light in favour of more traditional powers.
Discussed: "But if you choose to join the Solar Knights, you get a lovely package of light powers in return for monster slaying!"
Conversed: "Ooh, light-based powers! She either an All Loving Heroine or a Knight Templar, mark my words".
Implied: One of the items the Government Agency of Fiction is working on is called COPS - Combat-Oriented Photon Suit.
Plotted A Good Waste: The god in the setting is associated with light, so anyone with light powers is considered and angel.
Deconstructed: Users of Light are blind, due to constant exposure to strong light.
Reconstructed: Users of Light learn to blind their enemies.
Played For Laughs: "Somebody please turn the lights on... Why, thank you, Alice, but there's a switch right over there."
Played For Drama: "Alice stop! You're blinding your own allies!"
Here, let me throw a few ray beams so you can find your way back to Light 'em Up.
6 I like this

Sure, here is a fantasy story book similar to the Empirium Trilogy with a more unique magic power system:

* + The Book of Fate\*\*

In the world of Atheria, magic is a gift that is bestowed upon only a few. Those who are chosen are called Fated, and they are granted the power to control the threads of fate.

The Fated are divided into two orders: the Weavers and the Breakers. The Weavers use their magic to weave the threads of fate, shaping the future according to their will. The Breakers, on the other hand, use their magic to break the threads of fate, disrupting the future and creating chaos.

The two orders have been locked in a centuries-long conflict, each vying for control of the future. The Weavers believe that they are the only ones who can ensure a peaceful and prosperous future for Atheria, while the Breakers believe that the future is better off left unwritten.

The story follows two young Fated, a Weaver named Anya and a Breaker named Jax. Anya is determined to use her magic to create a better future for Atheria, while Jax is determined to break the threads of fate and create a new world order.

As Anya and Jax's paths cross, they are drawn into a web of intrigue and danger. They must use all of their skills and cunning to survive, and they must ultimately decide whether they will uphold the traditions of their respective orders, or forge a new path for themselves.

* + The Magic Power System\*\*

The magic power system in \*The Book of Fate\* is based on the idea of the threads of fate. Each person's fate is represented by a web of threads, and the Fated can use their magic to manipulate these threads.

The Weavers can weave the threads of fate, creating new possibilities and shaping the future. The Breakers can break the threads of fate, disrupting the future and creating chaos.

The power of the Fated is limited by the strength of their will. The stronger the will, the more powerful the magic. The Fated can also increase their power by learning to control their emotions.

The magic power system in \*The Book of Fate\* is unique in that it is both complex and flexible. The system allows for a wide range of possibilities, and it can be used to create a variety of different stories.

I hope you enjoy this fantasy story book!
Matter Manipulation

The power to **manipulate matter**.

## Also Called

* Materia Manipulation
* Matter Alteration/Control
* Materiokinesis

## Capabilities

The user can shape and manipulate matter, i.e. anything in the universe that has substance and mass/physical form, starting from molecules and atoms, to planets and other astronomical features.

The power to **manipulate matter on a molecular level**.

## Also Called

* Leptokinesis
* Molecukinesis
* Molecular Control
* Molecular Mastery
* Molecule Manipulation
* Molecular Alteration

## Capabilities

The user can manipulate molecules to achieve a wide variety of effects.

See List of Molecular Abilities:

* Molecular Acceleration: speeding up molecules to the extent that they either catch fire or melt or speeding one's own molecules up.
* Molecular Deceleration: slowing down molecules to make something move in slow-motion.
* Molecular Immobilization: stopping the molecules of something in motion so that it completely stops moving.
* Molecular Inhibition: lowering the temperature of molecules so that something freezes.
* Molecular Dispersion: splitting the molecules and sending them through space, destroying the desired target.
* Molecular Combustion: speeding up molecules so much that they tear causing an explosion.
* Molecular Reversion/Restoration: can revert any object or person back to its original form that has been tampered with by another Molecular Ability.
* Molecular Teleportation: can disperse molecules of an object or one's self and move them somewhere else.
Powers

## 1 idea

* The ability to see evil/demonic
* see evil as though it were smoke
	+ Hear evil/demonic forces in an individual and separate or fuse them

* To see how people will die

* The ability to shrink oneself or others

* Command air

* to hear Secrets/voices in the wind

* See through the eyes of other animals
* See through the eyes of other ppl

* Blast bullets optically

* Become disembodied at will

## To Expand on and research on

* Radio beams
	+ Radio wave beam
	+ Radio beam emission
A new one

Sanctum, a city where three distinct human species coexist — the relatively human, telepathic dream possessors, and memory wardens. The memory wardens, revered for their ability to wield memory magic, stand atop the societal hierarchy. Their main duty is to guard the border against creatures born from the chasm of lost memories. The Sanctum Academy, the epicenter of this society, trains young individuals in the arts of memory warding and dream possession.

Miraleigh's mother, Santia, once a prominent memory warden, abandoned Sanctum to marry Niv, a regular human. Forced to return when Santia falls into a coma, Miraleigh faces the challenge of reviving her mother amidst a society that places her kind at the bottom of the hierarchy. Valima, born into a prestigious memory warden lineage, harbors ambitions of supremacy. Her arrogant and competitive nature fuels her desire to dominate Sanctum Academy.

Somer, the son of adequatley rich parents, is an hardly anomaly at Sanctum. Ge is truly one of the hardest workers to rise to the occasion at Sanctum Academy. Though he mingles with the elite, his true allegiance lies with Syles, his regular human childhood friend. Miraleigh and Somer share a complicated history—she once dated Syles, his best friend, which ended in heartbreak for him. Syles, despite the odds stacked against him, remains loyal and supportive.
Fire Manipulation

The power to **manipulate heat and fire**.

## Also Called

* Agnikinesis
* Blaze Control/Manipulation
* Fire Control
* Fire Element Control
* Fire Generation
* Flame Control/Manipulation
* Ignikinesis
* Phlegokinesis
* Pyrokinesis

## Capabilities

User can create, shape and manipulate fire, the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products, flame being the visible portion of the fire. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different.
More inspo

The once-great empire of Atheria has been torn apart by civil war, and the two rival factions, the Firebloods and the Icebloods, are locked in a bitter struggle for control.

In the midst of this chaos, two young women are destined to play a pivotal role in the future of Atheria.

Alana is a Fireblood princess, born with the rare gift of pyrokinesis. She is determined to restore her family to the throne, and she will stop at nothing to achieve her goal.
23

Sure, here is a fantasy story book similar to the Empirium Trilogy with a magic system not elemental based:

* + Title:\*\* The Art of Memory

* + Genre:\*\* Fantasy

* + Setting:\*\* A world of magic and mystery, where the power of memory is a powerful weapon.

* + Characters:\*\*

* \*\*Anya:\*\* A young woman with a gift for memory. She can remember everything she has ever seen, heard, or read.
* \*\*Evan:\*\* A powerful mage who is determined to control the world. He believes that Anya's gift is the key to his success.
* \*\*Kael:\*\* A mysterious stranger who is drawn to Anya. He knows more about her than she does, and he may be the only one who can help her save the world.

* + Plot:\*\*

Anya is a young woman with a gift for memory. She can remember everything she has ever seen, heard, or read. This gift makes her a valuable asset to the mages of the Empirium, who use her to gather intelligence and plan their conquests.

One day, Anya is captured by Evan, a powerful mage who is determined to control the world. Evan believes that Anya's gift is the key to his success. He forces her to use her memory to help him build an army of mages that will be unstoppable.

Anya is determined to escape from Evan and stop him from carrying out his plans. She knows that the only way to do this is to find Kael, a mysterious stranger who knows more about her than she does. Kael may be the only one who can help her save the world.

* + Magic System:\*\*

The magic system in this story is based on the power of memory. Mages can use their memories to create illusions, to control the minds of others, and to even travel through time. The more memories a mage has, the more powerful they become.

* + Themes:\*\*

The themes of this story include the power of memory, the dangers of power, and the importance of friendship. The story explores the idea that memory is a powerful weapon that can be used for good or evil. It also shows how the desire for power can corrupt even the best of people. Finally, the story emphasizes the importance of friendship and the power of love to overcome evil.

* + Ending:\*\*

In the end, Anya and Kael are able to defeat Evan and save the world. Anya learns to control her gift and uses it to help others. She becomes a powerful mage who uses her knowledge to protect the innocent and fight for justice.

I hope you enjoyed this fantasy story book!
M/E Stories 13

"Echoes of the Sundered Realms"

In a realm divided by the devastating conflict known as the "Sundering," two once-allied kingdoms, the Eastern Kingdom of Veridia and the Western Kingdom of Eldrath, now stand as bitter enemies. The Sundering resulted in the destruction of the lands that once connected their territories, leaving behind a treacherous chasm called the "Chasm of Shadows," where the void of memories and emotions intertwine. At the heart of this chasm rises an ancient, forgotten tower known as the "Tower of Echoes."

In the Eastern Kingdom, the royal family of Veridia struggles to maintain control. King Leofric, a once-noble ruler, has been consumed by grief and rage over the loss of his wife, Queen Elestren, during the Sundering. Their three children, Prince Ealdred, Princess Isolde, and Princess Elowen, each cope with their mother's death in their own ways. Ealdred has taken up the role of a fierce warrior, Isolde immerses herself in studies of magic and history, while Elowen dreams of a world where peace can be restored.

In the Western Kingdom, King Godric, who orchestrated the destruction that caused the Sundering, rules with an iron fist. He is obsessed with the Tower of Echoes, believing it holds the key to restoring his kingdom's power and erasing the memories of his violent deeds. Godric's daughter, Princess Seraphina, harbors doubts about her father's methods and secretly seeks a way to mend the rift between the kingdoms.

Lysandra, a skilled Memory Seeker from a humble background, becomes embroiled in the power struggle between the two kingdoms when she discovers a hidden path into the Chasm of Shadows and stumbles upon the Tower of Echoes. With her ability to communicate with the Eidolons that reside within, Lysandra realizes that the tower's secrets could change the fate of both kingdoms. She is joined by Kael, the enigmatic Revelator, whose ability to interact with living echoes has led him to the Tower in search of answers to the impending calamity.

As Lysandra and Kael navigate the dangers of the Chasm and the intrigues of both kingdoms, they begin to uncover the Tower's true purpose. Created by an ancient civilization in an attempt to manipulate the balance between memories and emotions, the Tower's dark influence has fueled the conflict between Veridia and Eldrath. The forgotten memories stored within the Tower hold the key not only to restoring the lost lands but also to preventing a catastrophe that threatens to plunge the realm into eternal darkness.

United by their common goal, Lysandra, Kael, and their companions must confront their own pasts and personal demons as they work to dismantle the Tower of Echoes and mend the sundered realms. Along the way, they grapple with questions of identity, sacrifice, and the true nature of power. The echoes of the past resonate deeply within them, shaping their choices and determining the destiny of a fractured world.

M/E Stories 14
The Black Coats (Harton)

## Info

Template:Group Templates
The "Black Coats" is a faction in the planet of Harton, they are currently allied with the CIS and they are the dictatorship looking to keep control of the planet with CIS backing.

#### History

During Enigma Battalion's deployment to Harton, the Black Coats, alongside the CIS make it their number one objective to get rid of Enigma Battalion's presence in the planet. The Black Coats have already had a few encounters with Enigma Battalion, such as the first major battle in Harton.
Vivia Ravenscroft

Background: Vivian Ravenscroft, born into a long line of vampire hunters. Turned into a vampire during a failed mission, facing rejection from her family.
Personality: Fierce and conflicted, torn between her vampiric nature and her roots. Struggles with a thirst for blood and the morality of her actions.
Power: "Bloodsong" - Control over blood, granting her superhuman strength and limited mind control.
Ezra Thorne

Background: Ezra Thorne, raised by a coven of witches who practiced forbidden magic. Banished for using dark rituals to seek vengeance against those who wronged him.
Personality: Mischievous and cunning, harboring a deep-seated hatred for his coven. Operates in the gray area between good and evil.
Power: "Hexblading" - Magical manipulation through runic symbols, allowing him to cast spells and curses.
16

Sure, here is a fantasy story book similar to the Empirium Trilogy with a magic system not elemental based:

* + The Book of Shadows\*\*

In the land of Aethyr, magic is not elemental based. Instead, it is based on the power of the mind. Those who are gifted with magic can manipulate the world around them through their thoughts and desires.

The story follows a young woman named Anya who is one of the few people in Aethyr who is gifted with magic. She is also the last descendant of a powerful line of mages. When Anya's parents are killed by a group of bandits, she is forced to flee her home and go on the run.

Along the way, Anya meets a group of other young people who are also gifted with magic. Together, they must learn to use their powers to fight against the forces that are threatening Aethyr.

The magic system in this story is based on the idea that the mind is the most powerful force in the universe. Those who are gifted with magic can tap into the power of their minds to create change. This can be used for both good and evil.

The story follows Anya's journey as she learns to use her powers for good. She must overcome many challenges along the way, but she eventually becomes a powerful mage who is able to protect Aethyr from those who would do it harm.

* + Here are some other details about the story:\*\*

* The story is set in a world that is similar to medieval Europe.
* The main characters are all young adults who are trying to find their place in the world.
* The story explores themes of good vs. evil, love, loss, and redemption.
* The magic system is complex and well-developed.

I hope you enjoy this story!
22

Sure, here is a fantasy story book similar to the Empirium Trilogy with a magic system not elemental based:

* + The Song of the Strings\*\*

In the land of Aethel, magic is a gift bestowed by the gods. But not all magic is created equal. Some mages can control the elements, while others can create illusions or even heal the sick. But there is one type of magic that is rarer than all others: the magic of the strings.

Those who can wield the magic of the strings are called stringweavers. They can create music that can control the emotions of others, or even bend the very fabric of reality. But the magic of the strings is also dangerous. Those who use it too much can lose themselves in the music, and even their sanity.

The story follows two stringweavers, Anya and Elora. Anya is a young woman who has just come of age, and she is eager to learn the ways of the strings. Elora is a more experienced stringweaver, but she is also more jaded. She has seen the dark side of the magic, and she is determined to keep Anya from making the same mistakes she did.

As Anya and Elora learn more about the magic of the strings, they also learn more about themselves. They discover that they are both capable of great things, but they also learn that the power of the strings can be a curse as well as a blessing.

In the end, Anya and Elora must decide whether to use their power for good or for evil. The fate of Aethel hangs in the balance.

Here are some of the unique aspects of the magic system in this story:

* The magic is not elemental based. Instead, it is based on music. This allows for a wider range of possibilities, and it also makes the magic more personal.
* The magic is dangerous. Those who use it too much can lose themselves in the music, and even their sanity. This adds an element of suspense and danger to the story.
* The magic is both a blessing and a curse. It can be used for great good, but it can also be used for evil. This forces the characters to make difficult choices about how to use their power.

I hope you enjoy this story!
Telepathy

The power to **mentally receive and/or transmit information**. Users of this power are often called *Telepaths* or *Mind Readers*.

## Also Called

* Mental Surfing
* Mind Induction
* Psyche Probe
* Thought-Casting
* TP

## Capabilities

User can read/sense another person's thoughts, communicate with them mentally or affect their minds/thoughts. Telepathy has two common abilities or categories; *Telepathic Communication*, which is the ability to transmit information from one mind to another and *Telepathic Perception*, which is the ability to receive information from another mind knowing an opponent’s moves and attacks.
Another testy2

```
   <img src="character_image.jpg" alt="Character Image" style="max-width: 100%; border-radius: 8px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);">

```

## Character Name

**Class:** Wizard

**Race:** Dwarf

**Alignment:** Neutral Good

### Attributes

**Intelligence**

95

**Wisdom**

80

**Charisma**

75

### Background

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin eget...
Hmmmmm

Mystical Country Names:

Valoria - The land of eternal flames and fierce warriors.
Aquaterra - A realm submerged in water, where underwater cities thrive.
Aethervale - A floating kingdom above the clouds, ruled by the Windbloods.
Terramoria - A vast expanse of earth and mountains, home to the Earthbloods.
Sylvaria - A lush and mystical forest country governed by the Woodbloods.
Metalluria - A kingdom built upon metal and machines, ruled by the Metalbloods.
Stormreach - A realm constantly beset by lightning storms, ruled by the Stormbloods.
Golden Knights

Golden Knights is a male contestant on Paper NHL Battle. Little is known about him, and most of the other contestants aren't even sure if he can talk. His appearance frightens some people. Golden Knights wears a helmet to hide his face, a piece of information he told to Predators in episode 9. He claims that he was bullied for his appearance in the past. When Golden Knights has his helmet on, the only parts of him that are visible are his limbs and his red eyes which glow from within his helmet. Golden Knights was on Common Sense from episodes 0-9 when he was eliminated along with Canadiens. In the very next episode (episode 10) Golden Knights rejoined onto the Chief Bear Ranger Lords where he stayed through episode 18. Golden Knights was eliminated again in episode 26 after being eaten by Quatchi.
Magic

expression + spirit magic......

villain uses expression (dark magic): wants to use life magic: which draws it powers from life force and death

s2 primordial sources of magic where magic originates
they serve the spirits who create magic/ the spirits of ancient witches which are channeled through their blood

1 primordial source betrayed he other and let them die?

twin warlocks-> represent a link o that power which could cause total destruction...
Another site

A policeman has 24 hours to derail the runaway train. The situation is concluded by a fight.

a destitute son has a week to recapture 10 secret truths/powers

A domineering bounty hunter is punished for a mysterious disappearance.

When they make a pact with God, a patrol of lost soldiers go on safari. The situation is straightened out by escaping through the city drainage system.
20

Sure, here is a fantasy story book similar to the Empirium Trilogy with a magic system not elemental based:

The year is 2345. The world is a very different place than it was just a few centuries ago. Magic has become commonplace, and people with the ability to wield it are highly sought after.

In this world, magic is not based on the elements. Instead, it is based on the five senses: sight, hearing, smell, taste, and touch. Each sense has its own corresponding magic, and those who are able to master it can perform incredible feats.

For example, a person with sight magic can see things that are invisible to the naked eye. They can also see through walls and read minds. A person with hearing magic can hear things that are far away, even if they are whispered. They can also control the sound of their own voice, making it louder or softer at will.

A person with smell magic can smell things that are miles away. They can also identify people or objects by their scent. A person with taste magic can taste things that are not even there. They can also create illusions of taste, making food seem more delicious than it actually is.

A person with touch magic can feel things that are not there. They can also control the way that things feel, making them soft or hard, hot or cold.

These are just a few examples of the many different types of magic that exist in this world. The possibilities are endless, and the only limit is one's imagination.

The story follows the journey of a young woman named Anya, who has the ability to see the future. Anya is thrust into a world of danger and intrigue when she is forced to use her magic to help a group of rebels overthrow the tyrannical government. Along the way, she learns to control her powers and discovers the true meaning of courage.

The book is full of action, adventure, and romance. It is a story about the power of the human spirit and the importance of fighting for what is right.

I hope you enjoy this story!
Another testy1

```
   <img src="character_image.jpg" alt="Character Image" style="max-width: 100%; border-radius: 50%; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);">

```

## Character Name

**Class:** Rogue

**Race:** Human

**Alignment:** Chaotic Neutral

### Abilities

**Strength**

75

**Agility**

90

**Stealth**

85

### Background

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin eget...
Story Planning

* Sunblood
* Woodblood
* Ironblood/ Metalblood(?)
* Stormblood

hmm

* Netherbloods but this essense b/w life and death magic

or

* Phoboblood = magic deridved from fear - could also be the shadow thing (User can sense and manipulate the dread, fear, horror and terror, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling fear, even manifesting the emotional energy to physical level. They can cause others to fear even the most harmless of things to the point of becoming catatonic.)

idea; lands where the ppl need to be exposed to theor constant source of magic or their power drains
individual strength varies

## Main Character

* Miraselle/Emselie
* Karlin/Kairum
* Kazimir
* Sylvannus
* Theron/Thalon
* Balasar
* Valen
* Seren
* Elysande
* Faelan
* Julius
* Branor
* Anara
* Cassian
* Hester
* Evander
* Evren
* Drystan
* Rosamund
* Hadriel
* Belara
* Galadriel
* Balin
* Yseult
15

Sure, here is a fantasy story book similar to the Empirium Trilogy with a magic system not elemental based:

* + The Nameless One\*\*

The Nameless One is a young woman who lives in a world where magic is based on the human soul. There are two types of magic: white magic, which is used for healing and protection, and black magic, which is used for harming and controlling others.

The Nameless One is born with a rare gift: she can see the souls of others. This gift makes her a target for those who practice black magic, and she is forced to flee her home.

On her journey, she meets a group of travelers who are also on the run from black magic users. Together, they must find a way to stop the forces of darkness from destroying the world.

The magic system in this story is based on the idea that the soul is a powerful force that can be used for good or evil. This is a different approach to magic than the elemental-based magic systems that are common in fantasy stories. It allows for a wider range of possibilities, and it makes the story more complex and interesting.

The Nameless One is a strong and resourceful heroine who is determined to use her gift to help others. She is a good role model for young readers, and she teaches them that even the smallest person can make a difference in the world.

Here are some other elements that could be included in the story:

* A dangerous journey through a dark and dangerous forest.
* A battle against a powerful evil sorcerer.
* A love story between the Nameless One and one of her companions.
* A discovery that the Nameless One is the key to saving the world.

The story could be told from the perspective of the Nameless One, or it could be told from the perspective of one of her companions. It could be a standalone novel, or it could be the first book in a series.

I hope you enjoyed this fantasy story book!
Harold-Arnold Barx III

New Republic

* Expeditionary Fleet

> "I'm sure you'll make it back- seeing how well you beat the crap out of that blue bloke."
>
>

> - Barx's final words to Viper
>
>

Harold-Arnold Barx the Third, more commonly referred to as Barx was a Communications specialist aboard the Triumphant, a failed voice actor he would join the navy to later serve as Blank's aide during the Galactic Civil War, Bores' aide during the Heart of Kyber voyage and finally an ally of Viper and Tarr during the Imperial Civil War, After the seige of the heart of Kyber, Barx wrote on his experiences and thoughts, coining the Ideology "Barxism-Vexinism"

## Biography

### Legacy

Following the destruction of the Heart of Kyber, both Rata and Barx were safely teleported to the places they considered home, it's quite possible the two ended up in the same place due to their comradery. The two went on to serve together in various ships crews, as logistical and communications personnel respectively.

While on his many travels, Barx wrote a memoir of his own, recounting his story aboard the Triumphant and in particular- a meticulously detailed report of the Imperial Civil War which he titled *Imperial Decline; Cults and Revolts*, In it he explained the Ideology of him and his comrades and he felt it drew similarities to the actions undertaken by Vexin after the Republic's Fall. The Ideology of Barx and his comrades became known as Barxism-Vexinism, which was both widely adopted and critiqued in the years following.

## Personality and Traits

Barx was not a particularly emotional person and usually gave his broadcasts in a clear monotone voice, although he was known to stutter and say "Uh" quite commonly

While the Impression over the intercomm may have been one of a monotone and one dimensional man, Barx was known to be supportative and optimistic outside, he formed close friendships with his former superiors, Admiral Blank and Captain Bores and developed a close comradery with fellow Lieutenant Commander Rata. He served under Viper and Tarr faithfully and loyally and could be counted on for his support.

## Equipment

While serving in the Imperial Navy, Barx wore a standard grey green Imperial Officers Uniform, as a Lieutenant Commander his rank plaque was a 2x2 square, he also had a single code cylinder.

During the Imperial Civil War, Barx wore standard issue field armour over his uniform, consisting of a loose chestplate, an armoured belt and a wide brim helmet with goggles, for a weapon he made use of an acquired E-11 which he kept clipped to his belt, it is noted he was not a particularly good shot.

## Behind the Scenes

* Barx is British, therefore it is disputed by many among the scientific community that his species can be accurately described as Human
Página principal

Nadie sabe a ciencia cierta dónde queda Zynssaranyumn, el continente perdido.

Tampoco nadie recuerda el tiempo en que Zynssaranyumn surgió, allende los Mares Astrales.

Mucho menos saben en qué momento se fundó Robot City, ni que sucede dentro del Bosque del Valle de los Muertos. Apenas hay recuerdos de la última erupción del Volcán del Destino, o de los habitantes del Imperio Perdido.

Zynssaranyumn es una tierra bella como las flores en primavera pero terrible como la nieve ardiente del invierno. La habitan criaturas de todo tipo y hay ciudades a las que a veces es mejor no acercarse. Sus territorios poseen vida propia, y muchos de ellos son más antiguos que el continente mismo.

Reinan sobre Zynssaranyumn tantas leyendas, historias y mitos que sus habitantes no saben ya cuáles son ciertos y cuáles son ficticios. Pero por sobre todos esos oscuros relatos y cuentos, hay algo claro, verdadero y cierto: Zynssaranyumn es el hogar de miles de seres, cada uno con su historia, cada una con sus sueños. Y entre esa maraña de historias y sueños, se eleva la Leyenda del Mito Único:

*Quién logre encontrar el Camino, dominará Zynssaranyumn y conocerá el misterio que existe allende los Mares Astrales.*
Gato de tres ojos

El gato de 3 ojos es un gato negro normal. Solo que cuando era chiquito su dueño un científico solitario estaba haciendo un experimento y sin querer se le cayo arriba del gato y este termino con 3 ojos. Pero no solo obtuvo 3 ojos también se volvió mucho mas rápido y saltaba mas alto que lo normal. El gato era agradable y divertido.
Incendia

(Fireblood)

* Country **Incendia**
* inhabitants: Flamewielders
* Capital:
* City: Emberholme
* City: Infernalis
* Capital City: Pyreforge

# Info

* Courts:Infernalis/ Ignus/Ignus Court
* House of Cindershroud (Ash Manipulation - Wood/Fire)
* House Azidare/House Ichor (Acid Manipulation - Fire/Water)
* House of Vitrumora (Glass Manipulation - Earth/Fire)
* House of Magmara (Magma Manipulation - Fire/Earth)
* House of Ferrona (Molten Metal Manipulation - Metal/Fire)
* House of Mistfire (Steam Manipulation - Water/Fire)
* House of Typhorga (Firestorm Creation: Fire/Wind)
Perros robot

Hay perros robot que te pueden dar lo que vos quieras por ejemplo le podes pedir comida, el teléfono más nuevo  y muchas cosas más. La mayoría de robots no los compran porque piensan que les pueden hacer daño por ejemplo: golpearlos robarle los datos de su casa (la dirección) lo que es raro porque todavía esos perros no han lastimado ni robado nada.
Tristam

Tristam es una ciudad donde ahí variedad de criaturas y especies ahí robots, animales salvajes hasta alienígenas. Pero las que destacan son los Flinfers unas personas que cuando están tristes o felices se refleja en su cara como esas mascaras que se usan en las obras de teatro. Que Tristam este lleno de distintas especien de otros lugares causa problemas entre Tristam y otros lados como Robot City y El valle los muertos. Aunque no es así con todos no tenían problema alguno con Atlantis. En Tristam hay un rey que se llama Apolo . Apolo Tiene la mitad del rostro feliz y la mitad triste la  gente lo voto por que era muy autentico y generoso.
List of characters up for debut

My Channel Logo But Put Green Headphones On His Head And He Has All Limbs And They Are Green And He Has White Eyes And A White Smile Like This He Also Has Green Sunglasses And Its Name Is CT﻿ But Make His Eyes Visible Thru Them But If U Cant Then Take Off The Glasses

## X box

### Total votes

1 vote (pepsi logo liked him more so he joins)
Skin-walkers

### Distinctions

Some certain families of skin-walkers a have birthmark denoting the certain creature their family is known to turn into but it's rare.

### Height

Typical human heights so it varies person to person

### Skin Color

* In their human form they have typical human skin colors
* In animal form in varies based on the animal so this can range from fur color to feather color

### Hair Color

* In their human form they have typical human hair colors
* In their animal form it is the color typical of that particular animal.

### Eye Color

* Their human form has typical human eye colors
* Animal form has eye colors typical of the animal they transform into.
* Some rare eye colors for human form include: a bright aqua, a dark violet, and dark lapis blue.
Supernatural Kpop Wiki

## Welcome to the Wold of the Supernatural

This is for my Supernatural Kpop fanfiction it has nothing to do with the TV show Supernatural. I own nothing associated with the Kpop groups used in this fanfiction and all rights go their respective owners. I don't own any pictures used as face claims or to represent the species and all rights go to their respective owners.
Other plot

The calm life of a man has a chance to change, for better or worse, as a childhood friend enters his life.

The childhood friend claims the man can pick one person in the entire world and that person will die. An evil dictator? Some crazy terrorist? A childhood bully? Pick whoever you wish, this man will supposedly take care of it, but there's only 12 hours to decide. Distrusful of both this situation and of this childhood friend, the man oddly willingly agrees to the proposal, surely this was the right choice to make, all of this has to have some truth to it.

But what if this childhood friend is just a crazy person. Or what if all this is an elaborate trap. How could an ordinary man figure out the truth in all of this. Time will tell.
Vampires

### Environment

Anywhere they've chosen to live they don't have a distinct area like most species

### Rivalries

* Angels
* Humans
* Fairies
* Elves

### Allies

* Demons
* Shapeshifters
* Human (rarely)

### Languages

* English (typically)
* Native Language (vampires from other countries or regions)

### Distinctions

Look similar to humans except when angry or hungry than easily identifiable by their fangs.

### Height

same heights as humans it depends on the individual

### Skin Color

Usually the one they had when they were human

### Hair Color

Usually what ever their hair color was as a human

### Eye Color

Usually what ever their eye color was as a human

### Weaponry

* Fangs
* Super Strength
* Super Speed
Werewolves

### Distinctions

Usually look human but during a fool moon change into their wolf form. Some rare packs of werewolves have a crescent moon birthmark.

### Height

Typical human height so it varies from person to person

### Hair Color

* Human Form: Their normal hair color
* Wolf Form: Fur color depends but ranges from pure white to solid black

### Eye Color

* Human Form: Their normal eye color
* Wolf Form: Green, Amber to Pale Yellow
Sentinel SF-70

## Political Information

### Affiliation(s)

Galactic Empire- Systems Force Omicron- Sentinel Contingency- Emperor's Powerbase

### Designation(s)

SF-70

> "The Galaxy will be reborn in fire, And My New Order will require something I have sought for many years.. The Heart of Kyber must be found, And I have deemed you two most suitable for this task. Find it and my Messenger will guide you back to me, The Empire will be reborn like a Starbird from it's flames. Operation Cinder, is to begin at once."
>
>

> - Sentinel SF-70 to Admiral Miranda Blank and High Colonel Viper
>
>

Sentinel SF-70 was a Type 4 Sentinel Contingency droid purpose coded to locate Admiral Blank and Colonel Viper and oversee their task of locating the Heart of Kyber, due to such it did not link back to the Resource and Instead was directly connected to ISD-27000, where the Claw and the Watcher remotely oversaw it's mission.

During the events of Harmony the Messenger roamed the ship, seeming to most like a broken droid, however a small group of individuals gathered around it's presence, becoming known as the Cult of the Messenger to others aboard the ship, the group became increasingly powerful and secretive throughout the voyage, leading to divisions among the Triumphant's crew

## Biography

### Construction and Early activities

SF-70 was constructed on Vetine as early back as 20 BBY alongside others of it's kind, however unlike it's fellow Messengers SF-70's coding was altered to sub directive 4 of Operation Cinder, rather then the standard sub directive 1, altering it's mission from the standard Cinder to the location of an adequate Imperial to lead the hunt for the Heart of Kyber
Kash Gedler

Kash Gedler, currently acting Captain of the Third Company within the 2nd Battalion.

As well in a love relationship with Bartolo Erka and acting as a mother to his son, Bas'tard Erka

### Biography

#### Enigma Battalion: Order

Kash Gedler used to be Captain of the Second Company within the 451st. She would host weekly trainings to the troopers within the Company to improve their battle experiences for when the time comes

##### Kaldhun Infiltration

Kash decided to provide overwatch for the 5th Platoon during the kidnapping of Gin Calvara, she hosted a few simulations before the mission to train for most possible entries. However, they weren't expecting a Jedi, resulting in more casualties than expected but made it out with the HVT
Vise Rieper

## Biography

At the age of 21, Vise is recognized for writing "a treatise upon the Binomial Theorem," which earns him the Mathematical Chair at one of Coruscant's smaller universities. Vise went on to write The Dynamics of an Asteroid, which is widely regarded. He is forced to resign his teaching position and leave the area after becoming the subject of unspecified "dark rumours" in the university town. He rises through the ranks of Coruscant, establishing himself as a "army coach," a private tutor for officers studying for exams. He enrolls in the Imperial academy, where he excels and is accepted into the officer training program. He graduated top of his class and was immediately put to duty aboard a star destroyer and throughout his career was given the rank of Lieutenant Commander where he worked in logistics, administration, and strategy.

## Personality

Vise is a ruthless and machiavellian character. Vise is capable of carrying out any atrocity flawlessly without losing any sleep over it. Vise does not take part in the activities he organizes; instead, he orchestrates the events or creates the plans that will lead to success.

### Enigma Battalion: Harmony

Vise masterminded the destruction of one of the Messenger droids by employing the skills of a death trooper by the name of Saber to build him a bomb. The plan worked, killing the messenger however killing many innocent personnel present on the bridge (where the bomb was detonated) including one by the name of Bores. Although the mission was successful Vise does not know it as there are many copies of the Messenger droid. In the later months he gathers a following and prepares plans to insight revolution within the Empire.
The Reformists

The Reformists were a partially underground political group and later resistance organization within the Imperial Remnant of Systems Force Omicron founded by Inquisitor Falon Tarr and High Colonel Viper.

The concept was initially founded upon Tarr's arrival on the Triumphant, in which he revealed his situation to Viper and discussed the need for the Empire to change and reform for the better.