recursal/Fanatic-Fandom huggingface dataset:
Yuletide Feasting Hall

**Yuletide Feasting Hall** is a standalone Dungeon which was added to *Wizard101* during the first day of 12 Days of the Spiral on December 8, 2016. It contains the Krampus Skeleton Key Boss. There are entrances to the Dungeon in Ravenwood and Colossus Boulevard in Wizard City, Celestia Base Camp in Celestia, and Walruskberg Harbor in Polaris.

## Characters

*In order of appearance:*

* **Oma** (Oma\_MIR) — Unknown
* **Krampus** (Krampus\_MIR) — Unknown

## Dialogue

(*After entering the Yuletide Feasting Hall*)

 **Oma:** Come in, meine liebchen! The decorations are all hung, and the Yuletide feast is ready to begin! Please, take your seat at the table.
 **Oma:** And for goodness sake, be sure to mind your manners! We don't want anything disrupting the Yuletide festivities. Now, sit! Sit!
(*After approaching Oma and causing an ornament to fall off the Yuletide Tree and break*)

 **Oma:** Liebchen! You know better than to run in the Hall. Such bad manners! Now look what you've done.
 **Oma:** There will be no Yuletide Feast now. Nein, now you must answer to... him. Oh, my poor, naughty little liebchen. Why could you not just be good?
(*After using a Skeleton Key to enter the Krampusgarten and approaching Krampus*)

 **Krampus:** Naughty, naughty. Krampus sees all!
Two Rivals, One Mine

"**Two Rivals, One Mine**" is a Mainline and Instance Quest in *Wizard101* and the 13th Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "The Outback Steps In" and returns there once completed.

## Characters

*In order of appearance:*

* **Wallaby Raider (A)** (Wallaby\_Raider\_A\_WL-KING) — Unknown
* **Wallaby Raider (B)** (Wallaby\_Raider\_B\_WL-KING) — Unknown
* **Krokodile Dundara** (Krokodile\_Dundara\_WL-KING) — Alexander Brandon
* **Kangaroo Bushwacker (C)** (Kangaroo\_Bushwacker\_Mine\_A\_WL-KING) — Unknown
* **Kangaroo Bushwacker (D)** (Kangaroo\_Bushwacker\_Mine\_B\_WL-KING) — Unknown
* **Krokodile Hunter** (Krokodile\_Hunter\_WL-KING) — Nick Stevenson

## Dialogue

Dialogue continues from "The Outback Steps In" and returns there once completed
(*After entering the Lost King's Mine and exploring the next chamber*)

 **Wallaby Raider (A):** You're about to get more trouble than you bargained for.
 **Wallaby Raider (B):** With Dream Water, the Krokodile Hunter will conceive plans you can't possibly foil!
 **Krokodile Dundara:** Watch out, punk! Underestimating me is a tragic mistake!
(*After defeating the Wallaby Raiders*)

 **Wallaby Raider (A):** You think you can stop us? You think we've crossed the... line?
 **Wallaby Raider (B):** You think we've crossed some made up line between right and wrong? Fool! There is only inspiration and ambition for those bold enough to claim it.
 **Wallaby Raider (A):** Yeah, no, yeah, like the Krokodile Hunter! No one, not even you and your friend, can stop him!
 **Krokodile Dundara:** Let's keep going! That Dream Water they stole must be close.
(*After exploring the next chamber*)

 **Kangaroo Bushwacker (C):** On this day, we shall emerge victorious! The story of our feats shall be passed on to the generations, that on this day-
 **Kangaroo Bushwacker (D):** No time for a big soliloquy! Get them!
(*After defeating the Kangaroo Bushwackers*)

 **Kangaroo Bushwacker (C):** Let us depart. Our failure offends my very soul.
 **Krokodile Dundara:** What a bunch of amateurs. Let's find the Krok Hunter!
(*After exploring the final chamber*)

 **Krokodile Dundara:** Krokodile Hunter! I knew we were destined to meet once more.
 **Krokodile Hunter:** Dundara! Our longstanding rivalry will come to an end here and now! Though I can't say it hasn't been entertaining, mate.
 **Krokodile Hunter:** With Dream Water, my brilliant schemes are even more brilliant! Who knew that was even possible? You don't stand a chance.
(*Cheat voicelines when fighting the Krokodile Hunter*)

 **Krokodile Hunter:** Let the show begin!
 **Krokodile Hunter:** That's right- showed you!
 **Krokodile Hunter:** You're caught in the jaws of the Krok mate!
What a Crock... Hunter

"**What a Crock... Hunter**" is a Mainline Quest in *Wizard101* and the 17th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Ride or Cry" and continues to "The Great Emu Warrior."

## Characters

*In order of appearance:*

* **Sandiago** (Sandiago\_WL-OUT) — Scott Jones
* **Emu Rider (C)** (Emu\_Rider\_C\_WL-OUT) — Unknown

## Dialogue

Previous: "Ride or Cry"
(*Talking to Sandiago in the Outback*)

 **Sandiago:** I am not surprised few do them anymore. Normally, one must take several drinks of Dream Water along the way to bolster their minds.
 **Sandiago:** It is that bolstering that keeps them sane in the Dreaming's source. With the scattered lakes depleted, that task would prove difficult.
 **Sandiago:** Worry not, my friend, there is still much Dreaming to be found deep in the wilds beyond the Great Barrier. And Sybil's branch will shield us.
 **Sandiago:** For now, we'd best focus on our missing Krok Hunter. I know a ritual of locating, but I will need some of his possessions. The Emu Riders may have them.
 **Sandiago:** I will also need Water from the Local Pumps. Though Dream Water would be more potent, regular water should suffice.
(*After defeating Emu Riders and collecting "Krok's Stuff")*

 **Emu Rider (C):** Two, three, no escape for thee.
(*After defeating Emu Riders and collecting "Krok's Stuff")*

 **Sandiago:** Excellent. Water binds all things, Wizard, it is the engine of life, the origin point of sentience, in a way.
 **Sandiago:** So let me just douse these belongings.
Next: "The Great Emu Warrior"
## Notes

* The title is a play on the vulgar phrase "what a crock of sh\*t."
Card "Meredub"

***If you were looking for an article about the material, you here.***

**Card "Meredub"**- item, which can be found at the very beginning of the game, in the room of Rui and Serban, lying on the table above the old reference book.

> Meredub card. On the front side - the price, on the back - a small reference. Shan-La Craft Jewelry Magazine planned to make collectible cards like this with different materials. It all started with a meredub, and it all ended with a meredub. What a pity.
>
> Rui

## Application

Nothing can be done with the item, and no character will express their opinion about the card.

## Item description

**Peculiarities:**

* Printed on thick cardboard.
* Very hard.

A trading card that was once added to the Shan-La Craft Jewelcrafting magazine. On the reverse side you can find a brief and, in general, useless description of the meredub.

1. ↑ It is the item of the ***collection***- does not interact with anything in the game world (But some collectible items can be interacted with in the inventory, or given to other characters, while getting their opinion).
Trail Razer

"**Trail Razer**" is a Side Quest and Instance Quest in *Wizard101* which was released with the Wallaru expansion on November 27, 2023. It is given upon entering the Phantom Trail instance in the Wobbegong Territory. It continues from and returns to "More Like Kanga-Boo! once completed.

## Characters

*In order of appearance:*

* **Phantom Kangaroo** (Phantom\_Kangaroo\_WL-WOBB) — Unknown
* **Phantasmanian Devil** (Phantasmanian\_Devil\_WL-WOBB) — Unknown

## Dialogue

Dialogue continues from "More Like Kanga-Boo!" and returns there once completed
(*After entering the Phantom Trail*)

 **Phantom Kangaroo:** G'day. I know you. Can I give you a ride to Eucalyptus Forest and tell your fortune?
 **Phantom Kangaroo:** Oh, it's grim, I'm afraid. Lots of fighting, a life of constant grind. Oh... and I foresee you won't be accepting that ride.
 **Phantom Kangaroo:** Then I'm afraid your future is as lost as theirs.
(*After defeating the Lost Travelers*)

 **Phantasmanian Devil:** \*Hideous Scream\*
(*After going to the next clearing*)

 **Phantasmanian Devil:** \*Hideous Scream\*
(*After defeating the Phantasmanian Devils*)

 **Phantasmanian Devil:** \*HISS\*
(*After going to the third and final clearing*)

 **Phantom Kangaroo:** Last chance for that lift. My pouch leads to a realm of delicious torment. Come, join us. No? Then be kicked!
Zander

**Zander** is an NPC who appears during several main questlines in *Wizard101* as well as other quests. He is voiced by Nick Stevenson.

## IDs

* Zander\_AR-PreWL ("Das Day Afternoon" through "Walla-Me-And-You")
* Zander\_AR-PostWL ("Pax Arcana")

## Quest Appearances

* "Das Day Afternoon" [Mainline - Wallaru (1/83)]
* "The Quest for Dirt!" [Mainline - Wallaru (2/83)]
* "Walla-Me-And-You" [Mainline - Wallaru (3/83)]
* "Pax Arcana" [Mainline - Wallaru (83/83)]
* "Wallaru Magic" [Side - Wallaru]
* "Little Devils" [Side - Wallaru (Fire Spell Quest)]
* "Scary Frog Vampires" [Side - Wallaru (Ice Spell Quest)]
* "Bunyippie-Ki-Yay!" [Side - Wallaru (Storm Spell Quest)]
* "Dream Drop Bear Distance" [Side - Wallaru (Myth Spell Quest)]
* "Zander's Very Own Spell" [Side - Wallaru (Life Spell Quest)]
* "King's Shark" [Side - Wallaru (Death Spell Quest)]
* "Wrecking Rainbow" [Side - Wallaru (Balance Spell Quest)]
Wild West Pasture

"**Wild West Pasture**" is a Mainline and Instance Quest in *Wizard101* and the 32nd Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from and returns to "Hero of the Trails."

## Characters

*In order of appearance:*

* **Ned Collie** (Ned\_Collie\_WL-RANCH) — Jason Liebrecht
* **Judge Judi** (Judge\_Judi\_WL-RANCH) — Jill Blackwood
* **Dingo Guard (A)** (Dingo\_Guard\_Pasture\_A\_WL-RANCH) — Unknown
* **Dingo Guard (B)** (Dingo\_Guard\_Pasture\_B\_WL-RANCH) — Unknown
* **Dingo Guard (C)** (Dingo\_Guard\_Pasture\_C\_WL-RANCH) — Unknown
* **Dingo Guard (D)** (Dingo\_Guard\_Pasture\_D\_WL-RANCH) — Unknown

## Dialogue

Dialogue continues from "Good Golly, Ned Collie!" and returns there once completed
(*After entering the West Pasture*)

 **Ned Collie:** So you made your stand with the Judges, eh, kid? Shoulda figured, seein' as you saved their city and all.
 **Ned Collie:** 'Course no one bothered to save me place when the Emu Riders stampeded through, did they? Oh, no. As usual, we stood alone.
 **Judge Judi:** Baloney! I was deployed specifically to defend this place against the Emu incursion.
 **Ned Collie:** Were you now? One Judge against a horde? One that showed up long after they stormed through? Ye can't trust Judges, Wizard.
 **Ned Collie:** They'd just as soon punch ye as praise ye if it suited their ends. And what might those ends be, huh? But have it your way. Come and get me.
 **Dingo Guard (A):** If you can get through us that is.
(*After defeating the first Dingo Guards*)

 **Dingo Guard (A):** Cripes, they got through us.
 **Dingo Guard (B):** I'm all outta mana. Now what?
 **Dingo Guard (A):** Run, you nit, run!
 **Judge Judi:** Let's go, Wizard!
(*After going to the next field*)

 **Dingo Guard (C):** Great. A Judge and the Wizard they say defeated a "Storm Titan." What chance have we got?
 **Dingo Guard (D):** We've got righteousness on our side!
 **Dingo Guard (C):** No, we don't! I saw you literally steal candy from a baby!
 **Dingo Guard (D):** That baby didn't need any more candy!
 **Dingo Guard (C):** Oi, we are very much about to be thrashed here.
(*After exploring the second Dingo Guards*)

 **Dingo Guard (D):** You know, it's your negative attitude that made us lose.
 **Dingo Guard (C):** What negative attitude? This Wizard invented two worlds and then beat up everyone on them, I heard.
 **Judge Judi:** Ahem.
 **Dingo Guard (C):** Also there's a Judge here and she too is very tough. And merciful and funny and nice. We'll just wait by the house.
 **Judge Judi:** You do that.
(*After going to the third field*)

 **Ned Collie:** Must say, Wizard, I'm disappointed. Thought you bein' a fugitive from the Spiral and all, you'd see our side of things.
 **Judge Judi:** You have no side. You're just a thief and a scoundrel. You abducted Judges, held tourists for ransom. You are a criminal.
 **Ned Collie:** Yeah, well, what are you gonna do?
(*Cheat voiceline when fighting Ned Collie*)

 **Ned Collie:** I'll take that!
Who could it be now?

"**Who could it be now?**" is a Mainline Quest in *Wizard101* and the 7th in the Wizard City storyline. It was added to the game as part of the First Time User Experience (FTUE) revamp of the Unicorn Way questline, which was released with the "Sizzling Summer Update" on August 1, 2019. The Quest continues from "Finding Out Why" and leads to "Sinister Skeleton."

## Characters

*In order of appearance:*

* **Lady Oriel** (LadyOriel\_001) — Unknown
* **Gamma** (Gamma\_001) — T.J. O'Leary
* **Ceren Nightchant** (CerenNightchant\_001) — Brad Rothwell

## Dialogue

Previous: Finding Out Why
(*Talking to Lady Oriel in the Hedge Maze, Unicorn Way*)

 **Lady Oriel:** Is that? But how...? The Fairy Dust displays scars of a dark magic banished from this world long ago. Could it be... 'rattle in the Darkness'...
 **Lady Oriel:** Rattlebones! In life, a ruthless tyrant who was banished to the Underworld for his crimes. If I focus, perhaps I can sense his location...
 **Lady Oriel:** Ooh, so much Darkness! No, my vision is obscured. All I see is a Tower ringed in bones. Ceren Nightchant knows Unicorn Way. Perhaps he can help?
 **Lady Oriel:** You must hurry. Here, take this Broom. It will allow you to travel to Ceren much faster. Now fly, and may the Light guide you!
 **Gamma:** You've received a temporary mount that will expire after one day. You can also purchase permanent Mounts from Mount vendors or the  Shop!
 **Gamma:** To equip a Mount, press "B" to open your Backpack. Next, click on the MOUNT tab and double-click on the Mount you wish to use.
 **Lady Oriel:** Quickly, you must ride to Ceren at once. Ask him if he knows of a Tower ringed in bones. Go!
(*Talking to Lady Oriel again before talking to Ceren Nightchant*)

 **Lady Oriel:** Quickly, you must ride to Ceren at once. Ask him if he knows of a Tower ringed in bones. Go!
(*Talking to Ceren Nightchant*)

 **Ceren Nightchant:** Hello! You were gone for so long I was beginning to worry you'd run off and joined a Skeletal Pirate crew. What did Lady Oriel have to say?
Next: Sinister Skeleton
There and Outback Again

"**There and Outback Again**" is a Mainline Quest in *Wizard101* and the 23rd Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Up in the Sky, It's a Bird!" and leads to Hero of the Trails."

## Characters

*In order of appearance:*

* **Judge Hopner** (Judge\_Hopner\_WL-OUT) — Brian Jepson
* **Air Rider (A)** (Air\_Rider\_WL-OUT) — Unknown
* **Punk Wallaby (C)** (Punk\_Wallaby\_Clearing\_WL-OUT) — Unknown
* **Someone in Distress** (Someone\_in\_Distress\_WL-OUT) — Unknown
* **Phett** (Phett\_WL-OUT) — Unknown
* **Cadd** (Cadd\_WL-OUT) — Unknown

## Dialogue

Previous: "Up in the Sky, It's a Bird!"
(*Talking to Judge Hopner in the Outback*)

 **Judge Hopner:** I'll hold off the Riders, Wizard, you destroy that Emu Cannon.
(*After destroying the first Emu Cannon*)

 **Air Rider (A):** Four, five, it's time we fly.
 **Judge Hopner:** After them, Wizard. They'll lead you to the next Cannon.
(*After following the Air Rider into the Cannon Ledge*)

 **Punk Wallaby (C):** Load the boomer. Rain down the scaries!
 **Punk Wallaby (C):** You're eyed, Wizard. Eyed by me, and by the Arcane Toad. He's eyed you a long time.
 **Punk Wallaby (C):** Calls you "Chain Breaker, Sand Sifter, Dream Ender." And he dreams now to ends you.
(*After defeating the Punk Wallabies*)

 **Punk Wallaby (C):** One, two, Wizard, he's coming for you.
 **Punk Wallaby (C):** Three, four, to even the score.
(*After leaving the Cannon Ledge through the Clearing*)

 **Someone in Distress:** Help! Help! I'm in distress! There are monsters and shadows and squeaky things with teeth! HEEEEEEEEEELLLLLPPPPP!
 **Someone in Distress:** Help! Help!
(*After following the "Person in Distress" into the Distress Cave*)

 **Phett:** Told you my Wizard call would work.
 **Cadd:** That you did. Now it's time... to hunt.
(*After defeating Phett and Cadd*)

 **Phett:** Eh, the Prince ain't going to like this.
 **Judge Hopner:** Wizard, I saw you enter this cave- gah! Huntsman Spiders? In Wallaru? Not on my watch. You're under arrest, you mercenary creeps.
 **Cadd:** We have come on official business for the Colonial Council of Novus. This fugitive is wanted for creating blackholes and general mischief.
 **Judge Hopner:** Uh-uh, no! The Spiral's wars do not come to Wallaru. We have laws about that. I'll tell you about them downtown... or in town.
 **Judge Hopner:** Wizard, let's take this outside.
(*After leaving the Distress Cave and talking to Judge Hopner in the Outback*)

 **Judge Hopner:** So you're popular. As a Townie, I would really want to know why another world considers you a fugitive; we try to stay on good terms with them.
 **Judge Hopner:** But securing Hope Springs is my top priority. So I'll delay these guys. You get to that last Emu Cannon.
Next: "Hero of the Trails"
## Notes

* The title is play on *The Hobbit, or There and Back Again*, the full title of the 1937 novel *The Hobbit*.
The Way of the Wombat

"**The Way of the Wombat**" is a Mainline Quest in *Wizard101* and the 26th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Hero of the Trails" and leads to "Perchance to Scream."

## Characters

*In order of appearance:*

* **Sandiago** (Sandiago\_WL-OUT) — Scott Jones

## Dialogue

Previous: "Hero of the Trails"
(*Talking to Sandiago in the Outback*)

 **Sandiago:** My, Wallaru has grown quite wild. The Waters from the Dreaming have receded, the springs have dried up...
 **Sandiago:** And now you say a toad man is using the Emu Riders to war against the waking world? Strange. But Ned Collie is a name I know.
 **Sandiago:** As I awaited you in town, I spoke to the locals. Many spit at Ned Collie. Many whisper his name with quiet awe.
 **Sandiago:** He is thought to hide out in a township in the distant Wobbegong Territory. Let us report this mishap and then continue our-
 **Sandiago:** What? You wish to rescue Judge Hopner? Yes, yes, of course we must. Indeed, the Wobbegong is on our way, the territory of the Drovers.
 **Sandiago:** We will need their permission to enter the Dreaming; perhaps your Judge Hopner can entreat them officially for us.
 **Sandiago:** We'd be wise to secure a creature to take us. Have you seen the Wombats? They serve as beasts of burden in this world. Let us seek their aid.
(*Talking to Sandiago again further in the Outback*)

 **Sandiago:** The noble Wombat is hardier than it appears. It would have to be to survive in this world. Still, they are docile once they've warmed up to you.
 **Sandiago:** The fastest way into a Wombat's heart is to just playfight. Like an energetic pet, they love a good tussle... albeit with cards and magic.
 **Sandiago:** Fight with the Wombats until you've earned their trust.
(*After defeating 3 Wombats*)

 **Sandiago:** Well done. Let us prepare for a long journey.
(*Talking to Sandiago again nearby*)

 **Sandiago:** You know, I've been thinking on this Freddie Kroaker, the so-called Arcane Toad that enlisted Emu Riders from the Pink Shores.
 **Sandiago:** It's interesting. Like Dundara said, Emus are extinct. They died out with the Juggernaut Crabs and other animals... long ago.
 **Sandiago:** So where did Freddie get them? Could it be the 'Pink Shores' are a body of Dream Water as yet un-depleted? Could he be dreaming things into existence?
Next: "Perchance to Scream"
List of Characters

These are relationships in The Birth of Tragedy (and therefore a lot of people are born!). People linked by ',' have been married, at least once they were.

τζιαν Τσαν, Νταε λέ τζιη（Who have given birth to Μροχυντε

Μα τδε Τσεν, Γγον τσεν

Τζάν λο ξει, τσιεν γε ντιε（Who have given birth to Σι τζια γη

Κιλιη, Τζάν ρο τσοι, Δια γεν ταυ（Who have given birth to Υιν ρι

Ταν τεν μπω, Τζάν συ γούει（Who have given birth to Τσεν τσαν

Σι χο τζουν, παν αν（Who have given birth to Α γούει

Είμαιγγω, τσιεν γε ντιε（Who have given birth to Του αν

Σουν δου γουν

These characters below are only included in The Times of Gay so far.

Τσεν η ξει
Unicorn Delight

"**Unicorn Delight**" is a Side Quest in *Wizard101* that is only available during the *Hallowe'en* celebration. It is given by Jack Straw at Unicorn Way in Wizard City. The Hallowe'en Quests can be completed in any order.

## Characters

*In order of appearance:*

* **Jack Straw** (JackStraw\_QST) — ???
* **Narrator** (Narrator\_NAR) — Dell Aldrich

## Dialogue

Previous: "Straw Man"
*(Talking to Jack Straw in Unicorn Way)*

 **Jack Straw:** Well, Jack Straw here says the best treats are to be found in Unicorn Way.
(*After interacting with the Jack O'Lanterns, in a random order*)

 **Narrator:** "Trick or treat! Trick or treat is how we greet!" *you say to the Hallowe'en pumpkin.*
 **Narrator:** *You address the pumpkin with the magic phrase said each Hallowe'en:* "Trick or treat!"
 **Narrator:** *You say the third line of the magic phrase said each Hallowe'en to the magic pumpkin:* "Trick or treat! Trick or treat! Give me something fun or sweet!"
(*Talking to Jack Straw before completing your goal*)

 **Jack Straw:** There's pumpkins to be tricked, or treated, whichever ye choose.
(*Talking to Jack Straw after interacting with all the Jack O'Lanterns*)

 **Jack Straw:** Ol' Jack Straw told ye right, did he not? Seek out our brothers, and they'll set ye on the path for more fine treats.
Wattle You Talkin' About

"**Wattle You Talkin' About**" is a Side Quest in *Wizard101* that was released as part of the Wallaru expansion. It is given by Eloise Merryweather in Hope Springs.

## Characters

*In order of appearance:*

* **Eloise Merryweather** (Eloise\_Merryweather\_WL-HOPE) — ???

## Dialogue

*(Talking to Eloise Merryweather in Hope Springs)*

 **Eloise Merryweather:** Wizard! How splendid to see you visiting a normal world again. No lost collections of islands. No worlds that are also people that are also Nothing.
 **Eloise Merryweather:** Just good, simple folk trying to make lives for themselves in a positively ordinary place. Now, let us discuss duck flowers.
 **Eloise Merryweather:** Or more accurately, the Golden Wattle, a most beauteous bloom that resembles the webbed feet of a duck. Some say they even walk around at night.
 **Eloise Merryweather:** Which is presumably how they moved all over Wallaru. In your travels, if you should find any of these quacking curiosities, do be sure to bring them back to me. Ta.
*(Talking to Eloise Merryweather again after getting all the Golden Wattles)*

 **Eloise Merryweather:** You brought me the Golden Wattles? Aren't you a dear. \*Sniiiiiifffff\* Smell that bouquet. Like sea air and feathers.
 **Eloise Merryweather:** I'm certain these will make for quite the resplendent exhibit. Until next time, Wizard.
## Change history

* Sometime between the launch and end of Test Realm, all of the dialogue was re-edited and compressed.
Test tube

A **test tube** is an item that belongs to the category of useful. You can find it in Wander 's greenhouse , on a lamb .

## Actions

The test tube can be shown to Vander :

“ Look what I found under the ram leaf.

“ Oh, Rui , what is this?

— Don't you know?

— No, of course not! It didn't happen this morning!

- Let's admit it. And how did it get there in your opinion?

- Mad Rook , not otherwise. What's inside?

- I don't know... Let's see.

This dialogue is followed by a mini-game in which you need to put the pieces of the message together.

After Rui says:

- The message is written on the most ordinary wilde . And it means... "Bon appetit."

In the end, Wander will take the test tube, respectively, it will disappear from the inventory.

## Item Description

Peculiarities
* Soaked in lamb juice.
* There are some papers inside.

A mysterious test tube that I found on a lamb .
Schools and Ideology

Think straight and do cool things, no bad disguise: especially maths. In case of social sciences, eh, they all have to be destroyed.

We will destroy 100% of the current lives, none of them don't deserve to be preserved, in case we can create better.

Plans of future platforms, institutes and Will to Power.

-Science Institutes

-Military Institutes

-Politics Institutes

-Philosophy Institutes

-Religion Institutes

Plans of future commence and politics, for achieving the goals.
The Quest for Dirt!

"**The Quest for Dirt!**" is a Mainline Quest in *Wizard101* and the 2nd Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023.

## Characters

*In order of appearance:*

* **Zander** (Zander\_AR-PreWL) — Nick Stevenson
* **Erasmus Snifflesworth** (Erasmus\_Snifflesworth\_AR-PreWL) — Brian Jepson

## Dialogue

Previous: "Das Day Afternoon"
(*Talking to Zander in the Hall of Theurgy*)

 **Zander:** Oh no, I couldn't come with you for the same reasons we never accompany you: there's far too much to study. Besides there may still be... warrants.
 **Zander:** Your task is simple, the experience anything but. Cross the Outback to reach the Dreaming. Then take the soil you brought with you from Novus and-
 **Zander:** You didn't bring soil from Novus? I could have sworn I told you to. Hmm, maybe not. Things were quite hectic here at the time.
 **Zander:** At any rate, you need that soil. It is Novus. Novus is Dasein. Bringing that to the Dreaming will bring Dasein there too.
 **Zander:** Quickly, return to Conatus and collect a soil sample.
(*After exiting the World Door in Conatus*)

 **Erasmus Snifflesworth:** Wizard, by Jove, you've returned to Novus, have you?
 **Erasmus Snifflesworth:** Emergency! Everybody run! The Wizard has returned to Novus! The Bringer of Black Holes! The Stealer of Bananas! Alarm! Alarm!
(*Returning to Zander after collecting the Dirt in Conatus*)

 **Zander:** You've brought the soil? Excellent. I'll keep a small sample here with me for the moment. The rest you must take with you.
Next: "Walla-Me-And-You"
The Times of Gay Wiki

**Welcome to the The Times of Gay Wiki!**
It's about an original work called "The Times of Gay" and its miserable version, temperately marked as "The Birth of Tragedy", contributed by the core members of SuperHuman Club.

Edit if you are intelligent enough. Check if I am intelligent

## Important articles

List of Characters

Important Scenes

Life in the Primitive World

Life in the Medieval-like World

Other Buildings and Cute Items in process

Games and Artworks

Schools and Ideology

Plans and Comments
Check if I am intelligent

*This pages welcome intelligent edits.*

You should be clear that when the roots of thoughts vary, the intelligence level varies even if the same answer is concluded. This page still cannot gaurantee you to be intelligent. We also ignore some possible way for intelligent humans to muddle through the test and score full Hell of Foolish answer. In all, this may be a joke. **But we can still use it to disgrace foolish people that are in charge for so long and make sure our place is purified.**

Do you consider yourself a core member of SuperHuman Club? If Yes, +10

Do you love your country (neither future kingdom of your own nor your imaginary one),? If No, +10, if yes, consider again now or you are not intelligent at all, if yes and why (annoyed), you are not intelligent at all and you should go straight to The Hell of Foolish.

How about mysterism? If No, +10

Do you like moral and moderate people? If yes, you are not intelligent at all. Especially if the guy is older than you, or if you have a sexual appetite towards them, then you should go straight to The Hell of Foolish.

Do you feel belong to any community? If yes, you are not intelligent.

Do you like animes? If yes, you are not intelligent, if yes and I like eva, you should go to The Hell of Foolish.

Do you like Genshin Impact? If yes, go straight to The Hell of Way Too Foolish because ordinary hell of foolish is not suitable for you such a genius.

There are so many kinds of foolishness, so I cannot display all of them. To sum up, intelligence is very rare. But SuperHuman Club manages to own it.
The Great Emu Warrior

"**The Great Emu Warrior**" is a Mainline Quest in *Wizard101* and the 18th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "What a Crock... Hunter" and leads to the Instance Quest "Little Big Man" before returning here and then continuing to "I Dream of Meanie."

## Characters

*In order of appearance:*

* **Sandiago** (Sandiago\_WL-OUT) — Scott Jones
* **Lord Very-Tall** (Lord\_Very-Tall\_WL-OUT) — Unknown
* **Krokodile Hunter** (Krokodile\_Hunter\_WL-OUT) — Nick Stevenson

## Dialogue

Previous: "What a Crock... Hunter"
(*Talking to Sandiago in the Outback*)

 **Sandiago:** And there. Then it's just a simple incantation.
 **Sandiago:** Locus Pocus!
 **Sandiago:** Drink some of the water, Wizard. There you go. And now you should intuitively know where to find the Krok Hunter.
 **Sandiago:** Almost as though an arrow were pointing your way.
Dialogue continues in "Little Big Man" and returns here once completed
(*After defeating Lord Very-Tall in the Rebel Mine*)

 **Lord Very-Tall:** AHHHHHHHH!
 **Krokodile Hunter:** Oh, thank you, thank you... er... my terrible foe. But one day I- Oh, Paul told you everything, did he?
 **Krokodile Hunter:** Sorry about the ruse. It was all a bit of fun. Usually there isn't anything that hazardous in Kingsland anymore, but those wild ones are different.
 **Krokodile Hunter:** And I don't want to know why. Where is Paul? By your camp? Excellent. I'll see you there.
(*Talking to Krokodile Hunter in the Outback*)

 **Krokodile Hunter:** I'm telling you, Paul, it's like nothing I've ever seen.
Next: "I Dream of Meanie"
Pablo 2

Pablo 2 is a member of the Goop Troop party, and is a dragonborn Paladin of Zasiol.

## Backstory

Pablo is an ordinary religious dragonborn who rose to heroism through religion and public service. Pablo is from Rendington, and seems to have spent most of his life in the area. He was a member of Rendington's fire department and the church of Zasiol. His values revolve around protecting the weak and helping others.
Pantheon Masterpost

## Deities from the Pantheon

* Terrut (God of Earth, Precious Metals and Gems)
* Scilla (God of Death, Medicine and Youth)
* Zasiol (God of Light, Order and Safety)
* Invarl (God of Trades, Creativity and Merchants)
* Iera (God of Stars, Magic and Artistic Expression)
* Auroskus (God of Oceans, Storms and Induction)
* Alisore (God of Sustenance, Harvest and Showers)
* Estt (God of Snow, Winds and Flight)
* Teyunai (God of the Moon, Knowledge and Travel)
* Cira (God of War, Blood and the Forge)
* Zefran (God of Fate, Divination and Lightning)
* Vir (God of Gravity, Demiplanes, and the Abstract)
* Caspar (God of Darkness, Duplicity and Mystery)

## Other Deities (Demiplane Deities and others)

* Ahmet's Patron
* Ichtharion
* Neriifernuen
Quest Log

## Main Quests

* **Terrorism in Meldiras**
	+ Investigation: Who blew up the street?
* Best Friend Mars (Completed?)
* **Niblet's Family Reunion (Ongoing)**

## Side Quests

* Venes' Sacred Mission
* Extinguishing Rendington (Completed?)
	+ Investigation: Who was the arsonist?
* Learn more about the Piss Turkey (tell Alice)
* Pick up Pablo's Armor
Auroskus

Auroskus is the God of the Sea, Storms and Induction. They are the sibling of Terrut, the God of Earth.

## Symbols and Physical Depictions

Auroskus' main symbol is a septagonal quartztet crystal which constantly leaks water.

## Mythology

There is a legend (similar to the legend of Prometheus), wherein the first quartztet is stolen from Terrut and Auroskus by a man. The quartztet is shattered, spreading the material to the people of the material plane. As punishment for his actions the gods shatter the man into fractured versions of his former self, cursed to roam this plane until his pieces all meet again.
Pontifex Virus

The Pontifex Virus (or PTF-X13) is a strain of infectious viral bacteria that when infecting a biological host, causes the host organism to rapidly decay in both physical and mental capacity. When the host dies the virus reanimates and puppeteers its body with the sole goal of spreading the infection to more targets, in a process alarmingly similar to (or exactly like) zombification.

## Origin

Project Pontifex was developed by Dr. Maxime Burghoff, under the jurisdiction of the Morrison-Takeuchi Corporation. The goal of the initiative was to develop organisms resistant or immune to the negative effects of disease, injury and illness. After several failed rounds of pre-clinical trials and millions of dollars wasted, PTF-X13 showed incredibly potent and promising results. Subjects hosting PTF-X13 reported no loss in bodily function from small arms fire, were able to resist predatory viral infections like the AIDS virus, and healed open wounds at a rate seventeen times faster than the average human.
The Traveller's Tears

## Campaign Events

In the party's first time in Rune Vass, they decided to stay the night at the only tavern in town, the Traveller's Tears. While at the tavern they got a meal, and a bath, and also took notice of a group of people who were watching them suspiciously. Ahmet found that the group were all wearing matching clasps on their cloaks that had the symbol of a moth's wings. Oleander was immediately alerted because of this, since he knew this to be a symbol of the cult he was born into, and it was fairly likely that this group is looking for him and could cause the party danger.
Pathways

In total, in the first chapter of The Crown of Leaves there are 3 paths (rue): a shovel (digging Baranets ) + a small free DLC "Immortal horses" as a branch to this path, an ax (cutting down Baranets ) with wine and an ax with a dart.

The passage is described at the time of the current version 2.0.2.
Shan-La

***Shan-La*** is the world where the events of The Crown of Leaves and the comics "Endless Circle of Wolves" and "Disembodied" take place. In this world, the essence of all sentient beings is divided into two parts - *Shan* (*soul') and* La *(body).*

A wide variety of creatures live here, and yet the bulk of them are immortal tsurai and mortals sahash, as well as people.

Unfortunately, there is not much to tell about the lore in the public domain, since a fairly large part of the information is located at Patreon and is available only for a paid subscription.

The world has its own page on Toyhouse , which, however, is still quite raw.
Alek

**Alek** works as a lifeguard on a beach of Lake Dalan. He stays in Hill Camp only during the summer season. For the rest of the year he visit marquees and takes commissions from local barons to paint for them.

## Entry in Mindscape

* Standard

A beach lifeguard, who makes it safe to bring the Hill Camp children to the lake and swim there until the sun goes down. He likes to glance at the cute young sahash (of both sexes) while he's on duty.

Besides a ton of stuffed fish in the boat shed, I found a lot of colorful pictures and sketches; the signature in the bottom corner leaves no doubt about Alek's authorship.
Locations Masterlist

This is a list of all locations :)

* Fort Kreygull
* the Lab

### The Ruins of Alator

A settlement that specialized in advancing Quartztet technology, with rapid unchecked technological growth coming out of the area, funded by the governing bodies of Vuedul. Alator was destroyed overnight, the settlements and people vanished and the landscape ruined.

## Xaot

### Rune Vass

* the Docks
* The Traveller's Tears

### Adira

Small fishing town with a few simple shops and tavern.

* Francine's Store (Manned by Fran)

## Merelith

### Kugdar Bazaar

A sandbar that is sometimes used as a place to set up a massive bazaar where many goods are traded.

### Skipper's Wake

A territory technically belonging to Terrelis that is run and ruled mainly by pirates, who use the island as a home base of their operations. The crime zone.
Oleander Nerium

Oleander is a teifling wizard-artificer. He is a main character and party member of the group known as the Sewer Clowns or the Goop Troop.

## Appearance

He has black hair and deep red skin. He is mostly humanoid shaped other than a long tail and the fact that he has hooved feet and satyr like lower leg joints. He has medium sized horns protruding straight out from his forehead, curved upward.

## Gallery

* Olly1.jpg
1/1
Meredub

**Meredub** is an extremely rare and valuable material for jewelry.

## ***Entry in Fantasy***

* Standard

*Meredub is a rare and capricious ornamental material in work, and besides, it is insanely expensive. Almost all the mere-oak groves were cut down half a century ago, and I have never seen them live. In the handbook they are described as "low frozen willows with sad blue crowns". The trunk is completely made of transparent resin, and a real tree is hidden inside - this is the Heart of the Meredub. And yes, it looks like the heart of a living being. Jewelers make their jewelry out of it, so that mystics later use them in various rituals - sometimes for a wedding, sometimes for a funeral ... They say that the meredub has strong magic, but I'm not a mystic, and I won't go into details. That meredub, whose Heart I got, used to grow in the Black Baron's garden. Now it doesn't grow.*

## Participation in the story

In the story of the game, meredub appears as the material from which Rui must make a bracelet for the Black Baron's bride for a handsome reward.

Trying to "work a little more on the bracelet" in a room will misfire and leave a scratch on the bracelet. Here is how the protagonist comments on it:

 *- "I officially declare that meredub is the meanest material in the world. Sometimes the blade goes through the wood gently, almost like clockwork, and sometimes with difficulty, as if trying to cut a stone.*

*Damn, that scratch... I hope I can cover it up. I will return to the bracelet later. We need to take a break from each other."*
CSBocalypse Wiki

The GAW Nomad Database
If you're reading this, you're one of the last survivors left with access to the old NET. Welcome nomad, here is the home for the broken pieces that we have left to scrape together. I implore you, if you have news or information about goings-on in the wider GAW, please share it with your fellow survivors here.

## Important articles

PlaceholderPontifex VirusPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item
Bird movement

The **bird movement** is a square wave shaped movement pattern, the original type is writen in movement notation has [1,i,1,-i], or generalized to [a^b,(c^d)i,e^f,(g^h)i] where a,b,c,d,e,f,g and h are natural numbers and i is the imaginary number (can be named has (a,b,c,d,e,f,g,h)-bird or just (a,c,e,g)-bird ignoring the exponents).

It's named due to the B-mod cell named bird that has this movement pattern.

## Specific types

The classic bird, blue bird or just *bird* movement is the movement represented has [1,i,1,-i] and is the movement of a B-mod cell. The color of the cell is the same than Blendi, the owner of the CelLua discord server (Is a goose). The movement is a squarewave pattern.

The *red bird* movement (named by Benhide) is a bird whose movement is [1,i,i,1,-i,-i] or [1,i^2,1,-i^2], moves in a squarewave pattern but in a 3 cells width trail instead of 2 like the blue bird.

The *purple bird* (named by KyYay) is a "intermediate" of the red bird and blue bird, moves in a knightwise direction in an ascendent squarewave pattern, the movement pattern is [1,i,i,1,-i] (or its conjugate [1,i,1,-i,-i])

## Similar

A diagonal bird is a pattern whose movement is [1+i,-1+i,1+i,1-i].

Another slope bird are knightwise bird [2+i,-1+2i,2+i,1-2i], camelwise bird [3+i,-1+3i,3+i,1-3i], or generalized to any (a,b)-slope bird [b+ai,-a+bi,a+bi,b-ai], or furthermore with any (a,b,c,d,e,f,g,h)-bird.

A *pidgeon* (named by benhide, never used term) is a pattern with movement [1,i,1,-i,1,-i,1,i,1,i,1,-i] = [1,i,(1,-i)^2,(1,i)^2,1,-i], has a aproximated triangular pattern.

Bee movement
The Shadoe

**The Shadoe** is a character in *Wizard101* who appears in the Lemuria and Wallaru questlines.

## IDs

* Shadoe\_LM-PostWL ("Heroes of Old")
* Shadoe\_NV-PostWL ("Bam, Zoom, to the Doom" and "Wizard vs. Spiral")
* Shadoe\_Radio\_NV-DOOM ("Doom Moon 101")

## Quest Appearances

* "Heroes of Old" [Mainline - Wallaru (76/83)]
* "Bam, Zoom, to the Doom" [Mainline - Wallaru (77/83)]
* "Wizard vs. Spiral" [Mainline - Wallaru (81/83)]
* "Doom Moon 101" [Mainline & Instance - Wallaru (82/83)]
Paints

***Paints*** are a useful item in *The Crown of Leaves*. They belong to Rui (he bought them when he was in Nouri), but he never used them. Paints will be needed to complete the path with a shovel if you are on good terms with Serban and Alek drove the people off the beach, at your request.

## Location

The paints are in Rui's room on the right side, on the table.

## Use

The paints have only one use - to give them to Serban to give them to Алеку to further the storyline.

## Item description

Peculiarities
* Expensive
* quality

Very good paints that I bought in Nouri .
The packaging is kind of strange (albeit cool), it only fits three cans, it's inconvenient to carry it with you...
I never even used them.
Bo

**Bo** is a friendly and cheerful person. The best friend of Rui, who has no memories of him, and Flynn, with whom he constantly argues. Very courteous, so he never starts a quarrel and does not offend anyone. He cares about his friends so much that he puts his own life in danger for a gift.

The player will not be able to spoil the relationship with Bo in any way, only to move away or re-friend. He has a completely different view of the world than Flynn, so he can tell a lot of interesting things about the world of the game.

## Recording from Fantasy

* Standard
* Addition
 My tsurai friend (hard to believe, I know). I expected him to speak in rhymes or be mysterious, but Bo turned out to be cheerful and frivolous. He loves to joke, and although he looks like a huge snake, and his teeth are the size of my palm, I don't think he can harm me.

Bo can't cook. The other sualokins are pros, but Bo didn't get the culinary talent, so he still hasn't decided what he wants to do.

## Appearance in the game

Bo appears in the game on every route . His role and dialogue change depending on whether Rui buried the sheep or cut it down, and whether Rui went with Flynn willingly or under threat. If Rui is not on the best of terms with Flynn, the latter will leave, finally ordering Bo to keep an eye on Rui.

At the end of the chapter, Bo will give Rui an expensive camera and ask him to take a picture of them with Flynn.
The Crown of Leaves

***The Crown of Leaves*** is an adventure visual novel game developed by Lingrimm and published by The Broken Horn. It was released on Steam for Microsoft Windows on November 27, 2018.

## Premise

*Roui, a resilient city dandy, a half-educated jeweler and the author of scientific magic articles, was met with a colossal failure and must return to his homeland Latori.*
Adventures of the Goop Troop Wiki

# **Welcome to the Adventures of the Goop Troop Wiki!**

this documents the adventures of the goop troop, aka the sewer clowns

## Important articles

PlaceholderThe Sewer ClownsPlaceholderLocations MasterlistPlaceholderNPC Masterlist

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Antiquity

**Antiquity** is a referenced character in **The Crown of Leaves**. She is a singer, "*Baroness-with-a-male-voice",* performs songs in the genre of rock and roll.

> ...OH GOD, OH GOD, IT CAN'T BE! Antiquity came to us in Latori?
>  I... I... I have to get the tickets. I hope they're still not sold.
>
> Rui while looking at the Antiquity poster.

## Entry in Fantasy

* Standard
* Examine the poster on the bulletin board

*Antiquity. God, Antiquity. She is gorgeous. She is often referred to in the papers as "The Baroness-with-a-male-voice", and it's not hard to see why. Her beautiful timbre drives both guys and girls crazy (fortunately for me, Antiquity prefers the former), and therefore her name can often be seen among the voice actors of radio series. She also hosts her radio show.
 Antiquity sings and plays amazingly in rock'n'roll genre. My favorite song is "Let's hunt dragons. Yes. I'm not afraid to admit it. And let Laszlo and Mermeil always laugh at me."*

*Anticquity is doing a concert this year called "Press the Red Button!" I thought that because of this whole thing with my "expulsion" from Nouri, I would never be able to go to her performance again, but she's here! In Latori! And she always said that she was ready to perform for her compatriots almost for free. A day and a half is not a price.*

## In-Game Mentions

1. In the left corner of the room Rui and Serban you can find the Antiquity plate. Upon inspection, Rui will say:
— '*Antiquity's third album. The critics think it's not up to her usual level, but they're just idiots.
 I have a big collection of records. It is a pity there is no gramophone here to listen to them.
 It's so hard to work without music.»*
2. On the bulletin board you can find the Antiquity poster.

## Notes

* The entry in Fantasy will appear when you examine the plate in the room, and will be completed if you examine the poster on the bulletin board (This will also give you achievement "***Devote fan"' '**).*
* Rui borrowed the clothing style from Antiquity.
* Native of Latori.