Cole MacGrath

Birthday
 Sex
 Species
 Height
 Weight
 Alignment | Neutral GoodNeutral Evil (Evil Cole)

**Cole MacGrath** is the main character of the video game series 'inFAMOUS'. He is an electric-manipulator conduit and an outsider.

## Background

Cole MacGrath was once just an ordinary bike courier delivering packages in Empire City. That was until he received a phone call from a mysterious man, telling him to open the mysterious package he was currently delivering. Cole initially refused, but after he was offered $500, he ended up making the biggest mistake of his life. The package he opened contained a Ray Sphere, a device that instantly destroyed most of the Historic District and all of its inhabitants. Shortly after the explosion, a wounded Cole awoke in the center of a massive crater, with unexplainable control over artificial and natural electricity. During his nursing process, the city became plagued by an unknown lethal disease and was put on lock-down by the government, and to make matters worse, a group of unknown terrorists with strange powers began to take over the city. The recovered Cole, who also started to manage his new lightning powers, was given a choice: either save the citizens from this wave of evil and become the hero the city needs, or take over the city himself and become its worst nightmare.

## Powers & Abilities

* **Prime Conduit Physiology:** Cole is what is known as a Prime Conduit, pretty much a marvel mutant the best form a conduit can be. He is far more physically capable than any regular human, his biology has been altered, and he is granted numerous supernatural abilities from his conduit gene.
	+ **Superhuman Physique:**
		- **Superhuman Strength:**
		- **Superhuman Speed:**
		- **Superhuman Durability:**
		- **Superhuman Reflexes:**
		- **Superhuman Agility:**
	+ **Healing Factor:**
	+ **Electrokinesis & Electromagnetism:** Cole’s Conduit ability is the control over and generation of electricity & magnetic energy. Over the course of his journey, he became much more powerful and versatile, allowing him to manifest this superpower in unimaginable ways.
		- **Bolts:** Cole is able to shoot lightning bolts from his hands
			* **Lightning Bolt:** Introduced in inFAMOUS 1, the Lightning Bolt fires a standard electric projectile but can be upgraded. Every time Cole manages to hit an opponent with this bolt, energy is restored. His health is also restored if he manages to strike it at an opponent's head. The Lightning Bolt can also cause a chain reaction between enemies although this only happens if they’re struck in the head.
			* **Alpha Bolts:** Replaces the Lightning Bolt in inFAMOUS 2. It is a standard electric projectile that is easy to fire and can string together for a long series of electric shots.
			* **Pincer Bolts:** Shoots out 3 homing bolts in a single blast.
			* **Artillery Bolts:** Shoots out a slower, stronger bolt.
			* **Magnum Bolts:** One of the most powerful bolts available to Cole, but it is also one of the slowest.
			* **Bolt Stream:** Shoots out weak bolts that can home on targets and the rate of fire is increased, creating an automatic weapon of sorts.
			* **Missile Bolt:**
			* **Scythe Bolt:**
			* **Bolt Skull:**
		- **Blasts:**
			* **Alpha Blasts:** Standard electric shockwave that pushes away enemies and objects.
			* **Detonation Blast:** Instead of a shockwave, this is a condensed ball of kinetic energy that can stick to surfaces and enemies. It can be detonated afterwards for a strong explosion, or alternatively used as a boost upwards.
			* **Graviton Blast:** Stronger kick that keeps those affected stuck floating in the air temporarily.
			* **Sniper Blasts:** More precise, but less devastating.
			* **Shockwave:** An electric shockwave that can push away enemies and objects. If anyone is caught in this shockwave they will float in the air in slow-motion.
			* **Electromagnetic Shockwave/Blast:**
			* **Punch Blast:**
		- **Grenades:** Cole can throw electric balls that explode like grenades.
			* **Shock Grenades:** A ball of electromagnetic energy that explodes. It can stick to people and objects. It can even restrain enemies.
			* **Alpha Grenades:** Electromagnetic energy condensed and lobbed that explodes after a period of time.
			* **Cluster Grenades:** The best variant by far, it turns into several smaller grenades that are just as powerful. Excellent for crowd control and maximum damage.
			* **Sticky Grenades:** Sticks to any surface before exploding.
			* **Electrocution Grenades:** More volatile, electrocuting anything nearby. Can be re-absorbed for energy.
			* **Stalker Grenades:** Doesn’t go particularly far, but will hunt down any nearby enemies before it explodes.
			* **Double Grenades:**
			* **Chained Grenades:**
		- **Rockets:**
			* **Megawatt Hammer:** A rocket-like electrical blast. Deals splash damage. Enemies caught in the blast will be knocked upwards and fall slower, in addition this blast can hit multiple enemies at once.
			* **Alpha Rockets:** Explodes on contact with anything. It can electrify targets and can cause a chain reaction between enemies.
			* **Redirect Rockets:** This rocket can be used as a standard rocket or as a homing rocket. For it to home on a target Cole must hit an enemy with a bolt attack while the redirect rocket is mid-flight.
			* **Sticky Rockets:** Splits into three smaller rockets that home in on and stick to a target before detonating.
			* **Tripwire Rockets:**
			* **Tesla Missile:**
		- **Miscs:**
			* **Radar Pulse:** The Radar Pulse detects electricity in objects and even organisms. Thanks to Radar Pulse, Cole is able to detect nearby energy sources, enemies and blast shards (very useful if you want to 100% the games). Shapeshifting is ineffective against it, as Cole was able to sense an enemy through their disguise in a sidequest. Radar Pulse can differentiate someone from friend or foe. In inFAMOUS 2 it got an upgrade, allowing Cole to see diseases within other people such as the Ray Sphere Plague.
			* **Kinetic Pulse:** Cole can magnetize objects to levitate them, and can follow this up by hurling them violently. It also has a pretty cool infinite height glitch!
			* **Electric Drain:** While Cole’s energy is limited, he can easily recharge it by running to a nearby power source and directly siphoning electricity from it. Plus, this also can heal Cole from any wound he receives. While it takes a bit to drain at first, upgrading it allows for a much faster drain speed. Various power sources Cole is capable of draining include street lamps, telephone booths, cars, generators and even storms.
			* **Psychic Vision:**
			* **Magnetism:**
			* **Static Thrusters:** Whether traversing buildings or breaking a fall, Cole can use his static thrusters to slow down his descent to allow for more precise mobility. In Infamous 2, he gains an upgraded version of this ability where it also slightly propels him into the air. Cole can also pair this when grinding on rails, cables and so on to get around faster.
			* **Lightning Tether:** An electrokinetic rope that pulls Cole toward whatever it latches onto. Useful for reaching areas faster and for making a quick escape.
			* **Lightning Hook:** This blast power is different from the others. It sends an electromagnetic hook that pulls enemies and objects close to Cole. Think like Iku’s thunder ribbons.
			* **Induction Grind:** Should Cole get on a power line or train track, he can use the electromagnetic forces underneath to zoom himself forward at impressive speeds fast enough to outpace a train. He can attack while using this ability plus this will completely recharge him of his electricity and heal any injuries he has received.
			* **Induction Launch:** The ability allows Cole to reach higher places via cars and electrified poles. He can even perform this via a detonation blast before it explodes.
			* **Polarity Wall:** This power lets Cole create an electromagnetic force field that acts as a shield from attacks, and can also convert fired bullets into energy to use for himself. Although, this shield isn’t impenetrable, seeing as it can’t protect Cole from rocket launchers.
			* **Precision:** Whenever an enemy’s difficult to hit, Cole is able to slow down time to better target his foes. While using precision, Cole can launch a precise bolt at any unfortunate targets. It also increases the range of his lightning bolt, and Cole can upgrade this once to increase the time dilation.
			* **Thunder Drop:** Allowing for both style and good damage, Cole can drop from above and unleash a large, electrical burst upon crashing down. It is good for crowd control and anyone who is caught in the blast will be electrified.
			* **Overload Burst:** A powerful lightning bolt that chains off conductive surfaces, striking anyone near a metal object.
			* **Gigawatt Blades:** Cole forms a pair of blades from his arms using his currents to attack foes with. It can also take the form of a singular larger blade from one of his arms instead. The blades themselves allow Cole to dismember opponents if need be. This was initially just a DLC ability in Infamous 1, but Cole has been shown using it in the comics from the scan above.
			* **Pulse Heal:** So long as they’re alive, Cole can aid any injured citizen across his missions. By using his hands and shocking his target similar to a defibrillator, Cole can restore citizens back to their feat. Although Pulse Heal can’t save the severely wounded seeing as he couldn’t save Trish with it. In Infamous 2, he can use an upgraded version of this move dubbed **Group Heal** which sends a short pulse from a healed civilian that also restores any injured people nearby. Though should note that he has never used this ability on himself.
			* **Arc Restraint:** If Cole finds a downed enemy, he can lock them in place with Arc Restraint, where he manufactures his own electricity into bands to hold the foe down.
			* **Lightning Arcs:**
			* **Bio-Leech:** An action that allows Cole to drain the bioelectric energy of another person. This allows Cole to replenish his energy reserves, but results in the death of the victim. This does give Cole evil karma, but this is a move he can use regardless of his karma rank. Despite this ability being an evil karma associate, Cole has shown to use it in the comics.
				+ **Bio-Leech Overload:** Cole preforms a Bio Leech that grants him unlimited energy for a short time period.
			* **Karmic Overload:** Upon reaching the maximum level of good (or bad) karma, Cole can temporarily enter a state which grants him infinite energy for about 10 seconds. While useful in a pinch, using it causes Cole’s karma meter to decrease immediately afterwards, preventing him from maintaining this state indefinitely.
			* **Electricity & Lightning Immunity:**
		- **Electrokinetic Constructs:**
		- **Force-Fields:**
		- **Mental Manipulation (via Neuroelectricity):**
		- **Telepathic Resistance:**
		- **Weather Manipulation:**
		- **Clairvoyance:**
		- **White Lightning Manipulation:**
		- **Long-Distance Gliding:**
		- **Full Flight:**
		- **Kinetic Energy Manipulation:**
		- **Energy / Aura Sensing:**
		- **Radar Sense:**
		- **Telepathy:** After touching a dead woman's skull he saw images detailing what actions took to get to this place and saw an “echo” of someone running away.
		- **Precognition and Retrocognition:**
	+ **Cryokinesis:** Lucy Kuo, a rather unlucky conduit, was injected with a substance that gave her cryokinetic powers. Kuo’s powers had also been grafted onto other people by way of a Power Transfer Device. So when Cole eventually allied with her and they got access to it, he made the decision to add some frosty abilities to his own arsenal.
		- **Frost Shield:** Polarity Wall, but as an ice ability.
		- **Ice Launch:** Launches Cole into the air via an ice stalagmite beneath him
		- **Ice Barrier:**
		- **Freeze Rockets:** A ball of sub zero gas that instantly freezes a target on contact and leaves them as a fragile, frozen shell.
		- **Ice Grenades:** Creates a cluster of ice spikes upon detonation.
		- **Shatter Blast:** Creates a collection of ice spikes that blasts at the target.
		- **Ice Platform:**
		- **Extreme Cold/Ice Resistance:** Can survive attacks from Kuo and other ice conduits without being frozen, despite their ice properties.
	+ **Ionic Abilities:**
		- **Ionic Storm/Lightning Storm:** Undoubtedly Cole’s most powerful attack, seeing as he used it to finish off Kessler and The Beast. He calls upon a storm accompanied by a massive lightning bolt from the heavens to rain down and obliterate anyone and anything unlucky enough to be caught in the blast. This move is pretty much an instant win in most situations.
		- **Ionic Vortex/Electric Tornado:** Cole shoots out a giant electrically charged vortex that sweeps up the surrounding environment and electrocutes victims, a devastating area-of-effect attack that’s almost impossible to escape.
		- **Ionic Freeze:** With the added powers of Cryokinesis, Cole can violently launch forward a wave of large icicles, freezing anyone in its path solid. Luckily this doesn’t include civilians, as Ionic Freeze will only affect enemies, somehow.
		- **Ionic Drain:** With the added power of Napalm, Cole can drain the life force from enemies standing around him, any nearby energy sources, or literally even from the surrounding environment itself.
* **Parkour Skills:**
* **Combat Skills:** Despite Cole much preferring to use his electrokinesis on opponents, he is no stranger to utilizing H2H.
* **Strategist:**

## Equipment

* **The Amp:** Ever since Cole fought The Beast for the first time, his friend Zeke made a device which is capable to channel his own powers to the Amp. With this melee weapon, it's capable to thrust people's neck flying and uses it as a finishing move.
	+ **Trid-Amp:** A version of the Amp in the shape of a trident.
* **Cellphone:** Used by Cole to contact with friends and allies. Can also be used to process information, playback recordings, and transmit data.
* **Ray Field Inhibitor (RFI):** A small portable device created by Dr. Sebastian Wolfe, as a counter-measure to the Ray Field Plague. It's basically an anti-Ray Sphere, since its's main function is to inhibit Ray Field Energy. The RFI's other features are the capablity of altering & draining Conduit powers, and when held by a Conduit, amplfiy their powers to beyond their limits, as well as possess an unlimited energy supply. The RFI power source is Blast Cores.

## Alternate Forms

### Evil Cole

* **Napalm Manipulation:**
	+ **Firebird Strike:**
	+ **Giga Punch:**
	+ **Nightmare Blast:**
	+ **Napalm Grenades:**
	+ **Hellfire Rockets:**
	+ **Spikers:**
	+ **Oil Slick:**
	+ **Heat & Fire Resistance:**

### Vampire Cole

* **Bite:** Cole grabs his victim and drains them of their blood, healing his wounds and refueling his vampiric abilities
* **Shadow Swarm:** Cole transforms into a swarm of bats and flies through the air. He is also seemingly intangible in this mode.
* **Vampire Sense:** Cole now possesses a strange supernatural sense that allows him to see the blood and veins inside of person's body. Extremely helpful for detecting any supernatural abnormalities inside of a person. This also passively warns him of any nearby supernatural enemies, even if they are disguised/transformed. Also allows him to see through illusions and read ancient vampiric languages.
* **Makeshift Stake:** A crude stake weapon used by Cole to pierce through the hearts of vampires to kill them permanently. Used like the Amp.
* **The Barbed Cross:** The Barbed Cross was created by Father Ignatius after Bloody Mary and her vampire followers began feeding upon the populace of New Marais. Its core was composed of wood from a crucifixion cross. The cross itself was forged from silver in Solomon's Temple and was then submerged in holy water in Vatican City. After its creation, it was blessed by the "Big Guy" Himself. It was the ultimate weapon for slaying vampires and other creatures of the night. The holy powers of the Cross could instantly incarnate the normal vampires that infested New Marais, can do considerable damage to powerful vampires like Bloody Mary.

### Beast Cole

* **Power Giving and Boosting:** Can give powers to those who have the Conduit gene. Can also enhance their powers as a passive effect. Natural conduit abilities are enhanced strength, durability and regeneration factor. Typically done with explosions, but can be done with a passive aura for activated Conduits.
* **Gravity Lift:** Allows the Beast to manipulate gravity and cause anything nearby to float.
* **Fireball:** Can summon gigantic balls of fire that easily sinks large ships and level buildings.
* **Shapeshifting:** Allows John to transform into a gigantic titan of magma, or to his former self.
* **Teleportation:** First used with his encounter with Cole once he became the Beast. Also used in order to create a new body in another area.
* **Gravity Hole:** Allows John to create a pseudo-black holes that pull anything close to it. It also breaks down and absorbs any matter sucked into it. Created when regenerating.
* **Ray Sphere Blast:** Large scale blasts that creates new Conduits and kills anything else non-Conduit, spreading harmful Ray Field radiation throughout the area. Powerful enough to destroy entire cities and the surrounding area for several miles.

## Feats

### Strength

* Casually tore apart and sank a military aircraft carrier.
* Can stagger and draw blood from David Warner with a single punch multiple times, and sliced his arm off with a single swing of the Gigawatt Blade.
	+ David Warner took a direct hit from a building-busting explosion and wasn't even slowed down.
* Physically overpowered Kessler and sent him flying through the air with a single punch.
	+ Kessler can casually create destructive earthquakes by striking the ground.
* His Thunder Drop can create massive shockwaves and craters, and tear up the earth.
* Can pull vehicles like ambulances and semi-trucks several feet through the air with physical strength.
	+ Said vehicles weighing 7 Tons and 40 Tons respectively.
	+ Can lift these vehicles with greater ease with Electromagnetism, and throw them over the horizon.
* Lifts a military APC with electromagnetism and throws it at some soldiers.
	+ Appears to be a Stryker LAV, which weighs 20 Tons.
* Can pry open the mouth of a Devourer with his bare hands.
	+ The Devourer has a calculated bite force of 47 Tons per square inch.
* Can effortlessy lift a steel tower over his shoulder.
* Heavily injured The Beast.
	+ Who can tank a nuclear explosion without a scratch.
* His power:
	+ Cole's maximum voltage clocks in at 8 Gigawatts in inFAMOUS, and 9.33 Gigawatts in inFAMOUS 2.
	+ Can casually absorb 750 Megawatts at once (AC/DC Trophy).
	+ Fought and heavily injured The Beast, blasting his body apart several times.
		- The Beast can effortlessly destroy cities such as Empire City, Panama City, and New Marais in a single blast (the latter of which was merely a side-effect off transferring his powers), and took a direct hit from a nuclear explosion without damage to it's body (City level).
		- Dr. Sebastian Wolffe, the missile's creator, stated the missile to be approximately 51 Kilotons (Town level).
		- It should be noted that the regeneration The Beast was referring to was from being destroyed by the Ray Sphere. From what we can see, The Beast is only staggered by the nuclear explosion, unlike Cole's attacks which can blast his head off numerous times.
	+ Even while in a heavily weakened state, Cole's body can casually emit 20,000 volts.
	+ Can casually melt and blast through steel.
	+ Can easily destroy attack helicopters in one shot.
	+ Can easily destroy multiple buildings.
	+ Sank a military aircraft carrier in one shot with a giant pillar of lightning.
		- Said lightning was calculated to be 4.7 Megatons (Small City level).
	+ Destroyed the Ray Sphere in one shot, which was completely undamaged by it's own detonation.
	+ Can create and draw energy from thunderstorms. Even without kinetic energy, the ambient energy of a thunderstorm is approximately 239 Kilotons (Large Town level).
	+ Ice attacks reach sub-zero temperatures.

* Can causally charge car batteries.
* Overpowered a Devourer.
* Destroyed the Fremont Bridge.
* Can turn bullets into energy with Polarity Wall (85.9 kilotons - 14.7 megatons).
* Can create tornadoes with Ionic Vortex.
* Can generate ice pillars and large waves of ice spikes with cryokinesis.
* Ionic storm creates, well, storms (1.6 - 34.4 megatons).
* All of his energy was enough to charge the RFI.

### Speed

* Can easily react to bullets multiple times (Supersonic).
* Casually redirected an RPG rocket within inches of it's target, calculated at Mach 1.5 (Supersonic).
* Dodged lightning from close range.
* Can easily tag spy drone UAVs high above the sky. UAVs were built by the First Sons (100 years ahead of the globe in knowledge). Could be faster than Brazil's 14-X and NASA's X-43 (Supersonic - Hypersonic).
* Took out a fleet of Northrop Grumman B-2 jets (Mach 0.95 ) with a smirk across his face. (Transonic - Supersonic).
* Can react to and dodge Kessler's lightning blasts from close range, even after they've been fired.
	+ Lightning step leaders move at 98,000 meters per second, or Mach 287 (Massively Hypersonic).
* Can dodge energy beams from the RFI.
	+ These same beams were shown to reach low earth orbit within seconds. Triple digit mach speed at least (Massively Hypersonic).
* Can escape The Beast's pseudo blackholes with his Static Thrusters.
* Reacted to mini-gun fire from a helicopter.
* Navagated electricity moving at 90% the speed of light.

### Durability

* Survived the Ray Sphere blast explosion which leveled 6 blocks of Empire City, which left him with severe lacerations and third degree burns, and nearly died from his injuries, with even Kessler being afraid he wouldn't survive.
	+ The Ray Sphere explosion was said to have an equivalent of 50 megatons.
* Can shrug off powerful explosions and anti-tank weaponry without damage, such as RPG rockets, hellfire missiles, and mortar shells.
* Unharmed from being crushed under Alden's steel and concrete junk tower, which rivaled a skyscraper in size.
* Shrugged off an explosion which collapsed a cave and then frees himself from the rubble.
* Can shrug off the Dust Men's projectiles which can pulverize helicopters in one shot.
* Tanks being thrown through a building, then survives a point-blank building busting explosion without much issue.
* Unfazed by Blast Shard Bombs going off in his face, which can cause this much damage.
* Survives a building-busting explosion without issue.
* Resisted Sasha's Tar, which possesses both city-scale mind manipulation and highly corruptive transmutative properties.
* Survived David Warner absorbing his neuro-electricity.
* Takes multiple attacks from The Beast, who can effortlessly destroy cities in a single blast.
	+ The Beast confirms he had no control over himself and was essentially bloodlusted.
* Fought The Beast.
	+ Who can one-shot entire cities.

* According to Zeke, he survived being run over by a truck with only a few bruises; this happened even before his Conduit powers awakened.
* Can survive being hit by speeding trains in gameplay.
* Gets a helicopter’s gas tank thrown at him and manages to walk off the resulting explosion (Karma dependent).
* Gets hit by a large piece of flaming wreckage thrown by the Beast and is only momentarily dazed.
* Smacked by a helicopter leg.
* Jumped out a 6th story window and was no worse for wear.
* Survived a blast from a mortar round without a scratch.
* Survived a shotgun blast at point-blank range.
* Has been electrocuted (Kessler), burned (Nix), blasted with ice (Kuo), bombarded with acid (Betrand), tar (Sasha), been shot (general gunfire) and so on and walked it off.

### Skill

* Defeated a plethora of Conduits with a wide variety of abilities and much more experience.
* Defeated Kessler, his future self, in an all-out fight.
* Absorbed energy from a thunderstorm and other electrokinetic attacks.
* Defeated factions of Conduits with several years of military training and experience, and are capable of decimating the world's military forces.
* Activated the RFI and saved the world from the Ray Field Plague and The Beast (Good Karma).
* Inherited The Beast's powers and conquered the world with an army of Conduits (Evil Karma).
* Was titled the Demon of Empire City, but later became the Patron Saint of New Marais.
* Fought his way through the military, the militia, the Reapers, and the Dust Men.
* Helped rebuild Empire City.
* Mastered Electrokinesis and Cryokinesis powers.
* Defeated Sasha, Alden Tate, Bertrand, Lucy Kuo, and Bloody Mary.
* Killed The Beast.
* Finished off David Warner, a super Conduit that fed on neuro-electricity.
* Fought Metal Gear's Raiden to a stand still... wait, What?

## Weaknesses

* Large bodies of water can short-circuit and eventually kill him.
	+ However, he can survive being submerged in neck-deep water for around 30 seconds before being killed. He is also unaffected by small amounts, as he is seen able to drink bottles of water and beer, and is unbothered by puddles and small fountains (although this causes the water to produce a static field, electrocuting anyone other than Cole that stands in it). Falling into the middle of the ocean will usually kill him instantly, though he has survived it on one occasion after his initial confrontation with the Beast. This is the limit of his ability to interact with water, and it is stated that he must sponge bathe.
* Runs on limited energy.
	+ Needs to recharge to maintain powers.
* Highly resistant to electricity, but can be harmed by electrokinesis equal to or greater than his own (such as Kessler).
* White Lightning Manipulators can bypass his immunity to electricity.
* Can cause firearms and cars to explode in contact.
* ~~Nowhere as edgy as Evil Cole.~~

## Fun Facts

* He is 27 years old in inFAMOUS 2.
* His backpack has the Sky Cooper logo.
* On Death Battle Deviantart, has defeated foes such as Electro, Alex Mercer, James Heller, and even Starkiller. And has yet to lose.
* Calculations have put his maximum power at Multi-Continent to Moon Level destruction.
* Calculations put his maximum voltage at 20 Gigawatts(200,000,000,000 Volts).
* Phone Number is 555-0127.
* Quit college just to piss of his folks.