recursal/Fanatic-Fandom huggingface dataset:
Erika

## Recruitment

She can be found in the Deep Forest north of the virgin priestess, she is in a tent close to the center of the area and she is looking for a plant located just north of her camp. here you are given to options:

* Help her
* See what happens

Helping her will make her thank you and you will not see her again.

Seeing what happens gives you a nice scene where her breasts will be enlarged and the plant will rape her. she will enjoy this and will thank you for helping her find the plant; she will then leave and you will not see her until you go to Ornesse.

Upon reaching Ornesse you will go to the inn and a Nexillim will give you a pamphlet so now you can go to the opposite side of the area and get to the second floor. talk to the Nexillim behind the counter and inquire about the "Golden Girl," talk to some patrons and a scene will trigger where Erika will appear and will be peed on. you can talk to her after the scene and after a few quests the second floor will be empty and now you can talk to reka again: you are now presented with 2 options again:

* Make her your botanist
* Make her your slave

Making her your botanist (reduces corruption) will allow her to continue her research and replenish your potions.

Making her your slave (gives corruption) means she's found in the back of the general quarters, rather than the cabin. You can: ask her to make potions for you (unsure if there's any effect), ask if she can make the potion from the plant (the answer is no), or order her to bounce (no scene).

The H-scenes are available for both options. The difference is that, when she's a slave her dialogs are different and she calls you master.
Ardan

Position: Roam
Role: Protector

 Energy Points (EP)
 Weapon Damage
 Armor
 Attack Range

Ardan is a damage-soaking protector who dramatically changes the landscape of teamfights. Able to rescue friends from certain death and turn lost battles around with his powerful terrain-changing ultimate, Ardan brings immense utility to the team. Start Ardan in either the lane or jungle, depending on which ally you want to protect most.

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### Julia's Gift

Slot: Heroic Perk

Ardan heals for a percentage of his missing health every time he takes damage. Instead of energy, Ardan uses a yellow meter called Vengeance. Vengeance builds over time and can also be gained with basic attacks, critical strikes and abilities. Because Ardan has no energy, any bonus energy and energy regeneration are converted to crystal power.
.

### Vanguard

Slot: A

Ardan dashes to an ally, damaging and slowing nearby enemies while granting the target a burst of move speed and a barrier that scales with Ardan's bonus health. Any time the ally takes damage, Ardan gains vengeance. This ability can be used on Ardan, but the barrier, speed boost and vengeance gain is only half as strong.
.

### Blood for Blood

Slot: B

Ardan leaps and punches his target. This deals crystal as well as weapon damage (that can crit) and applies basic-attack effects. Blood for Blood can only be activated when Ardan has 100% vengeance and will consume all of it.
.

### Gauntlet

Slot: C

Ardan throws down the gauntlet, projecting a perimeter around the target area and gaining full vengeance. Enemies who cross the perimeter are stunned and take crystal damage. Successfully stunning an enemy grants Ardan vengeance. If Ardan leaves the perimeter it is immediately destroyed.
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Glaive

Position: Jungle
Role: Warrior

 Energy Points (EP)
 Weapon Damage
 Armor
 Attack Range

If you need a mercenary to siege a Halcyon Well, you look in the Undersprawl. And if you're particularly fortunate, you'll find a hulking Grangor brute towering over a card table, dominating (as in all things) based on pure feel, smell and instinct, despite being blind. This is Glaive, a terrifying presence in a cantina, much less a battleground. He's a rarity in these parts, as Grangors keep to frozen climates. Even more rare still is the size and force of Glaive's latest trophy: a crystal-powered axe with a jet engine strapped to it. Such an epic trophy elevates Glaive to alpha male among his race; it also makes him an infamously vicious and frightening foe in the Halcyon Fold.Glaive has one of the most feared abilities in the game: a jet-powered Afterburn strike that will slice through you and blast you back into a tactically fatal position. In team-fights, Glaive's area-of-effect cleave and Bloodsong lifesteal makes him incredibly hard to bring down. Try Glaive first as a jungler, but roam into the lane to rocket enemies toward your allies and turrets.

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### Hunt the Weak

Slot: Heroic Perk

Glaive's critical strikes cleave in a cone in front of him.

### Afterburn

Slot: A

Glaive rockets in the target direction, damaging all enemies along the way. His next basic attack is replaced by a frightening blast that knocks his target back several meters.

### Twisted Stroke

Slot: B

Passive: Increase critical strike chance and AOE cleave damage of basic attacks.

Activate: Instantly execute a critical strike. This deals weapon damage and is treated like a basic attack, but can deal bonus crystal damage if you have any crystal power.

### Bloodsong

Slot: C

Passive: Glaive will generate Bloodsong stacks from basic attacking or receiving basic attacks. Each stack grants him bonus lifesteal. Activate to swing Glaive's axe in a wide circle, dealing massive area damage based on number of Bloodsong stacks used, but removes all stacks.
.

## What you need to know:

* Glaive is a hulking brute who gets nastier and nastier as the game goes on.
* His first ability has a knock-back that can reposition enemies to devastating effect.
* Weapon Glaive is an attack speed and critical strike menace; Crystal Glaive melts enemies by using the Afterburn rocket for offense more than tactics.

## Tips for playing Glaive:

* Rocket past an enemy hero with Afterburn to knock them back toward your allies and turrets.
* Glaive can be effectively built focusing on damage, critical strike or attack speed.
* Think carefully before triggering Bloodsong since the passive lifesteal component will keep you alive.

## Tips for playing Vs. Glaive:

* Kite, kite, kite. Glaive is a lumbering beast who needs to get close to do damage.
* Catherine's Stormguard is a great counter to Glaive's close-range attacks.
* In lane, assume Glaive will attempt to rocket past you and knock you back toward the enemy turrets. Don't give him the chance.
* Most people against weapon glaive don't build armor. This is crucial!
Rebel Soldiers

Rebel Soldiers are the main infintary of the resistance.

## Weapons

Rebel soldiers use a combination of ballistic weapons and laser weapons. They can be armed with rifles, shot guns, sniper rifles, and rocket launchers.

## Allies

Though primary resistance soldiers are human they recuit a variety of soldiers of all races and will work with any ally possible. They typically wear cammoflagued uniforms and if thats not available then they will wear brown uniforms.
Chat Troopers

Chat Troopers are the primary troopers of the Chat Empire. Their primary weapon is M-30s and they rely on a combination of modern tactics and storming tactics.

## The unyielding warriors

Chat Troopers have decent skill and know how to use their weapons, but what makes them worse then anything is that they are relentless. They will constantly attack enemies until they either take heavy losses or overwhelm their enemies. These troops will also use cover whenever around and occasionally will use trenches when fighting in open battlefields with very little or no cover.
Huragoks

Huragoks are a life form created by the forerunners using Neural physics, much like that the Precursors once did. They only have 1 instinct, to fix study and store data.

Huragoks are the most intelligent of all living things and make a.i's like cortona look like morons. They are despised by Yanme'e dew to reasons of jealousy.

Huragok technology is tier 1 and unlike basically everything else that devotes their time to war, huragoks have no milatarific system and focus instead on being cute.

When huragoks reproduce instead of doing it the fun way by having sex they literally gather material, team up with 1 or 2 other huragoks, and build a new huragok. The more huragoks contribute to helping with this the better, and the new member of the family is named after how successful they where designing the new one's buoyancy.

Huragoks are as fragile as piñatas and do not walk, but instead float using lumps on their back that produce gas. They have a ell like head with 4 eyes, 6 squid like tentacles, a jelly fish like body, and make whale sounds.
Ringo

Position: Lane
Role: Sniper

 Energy Points (EP)
 Weapon Damage
 Armor
 Attack Range

Ringo has spent many years in the loud and smoky underground of the Lower Quarter, drinking, attempting to master gambling card games and failing spectacularly. So spectacularly, in fact, he lost his shooting arm in a bet to an unforgiving Grangor. Despite that loss, he's still the best shot this side of the Iridescent Sea—and his uncanny shooting accuracy only increases the drunker he gets. Now with deep debts to dubious people, he has become a soldier for hire to work his way back into the black. Recently, he has succumbed to wagering on the outcome of his own battles as an attempt to double his earnings, but that just makes the stakes in the Halcyon Fold that much higher.Ringo is often played as the primary damage dealer for his team. He can shoot at blinding speeds and finish off fleeing enemies with an epic fireball that follows foes across the battlefield.

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### Double Down

Slot: Heroic Perk

Ringo's next basic attack after killing anything will be a critical strike.

### Achilles Shot

Slot: A

Ringo fires a trick shot at his target's ankle (or whatever lower extremity exists), slowing the target & dealing damage.

### Twirling Silver

Slot: B

Ringo slings bullets at his target in a mad flurry, dramatically increasing his attack speed & move speed for a few seconds.

### Twirling Silver

Slot: B

Ringo slings bullets at his target in a mad flurry, dramatically increasing his attack speed & move speed for a few seconds.

## What you need to know:

* Ringo is an incredibly nimble Weapon Carry who's great harassing in lane.
* Keep your distance and kite like crazy.
* Use your ultimate to target a single low-health enemy and finish 'em off.
* Ringo is weak early, so earn lots of gold in lane before picking big fights.

## Tips for playing Ringo:

* Kite all day long! Practice interchanging moving and firing to maximize Ringo's potential.
* Shoot an enemy hero after killing a lane minion. Ringo's Double Down Heroic Perk guarantees the next attack will be a critical strike.
* Use Ringo's Achilles Shot and Twirling Silver abilities immediately after firing a basic attack to maximize damage output.

## Tips for playing Vs. Ringo:

* Lock him down and cut him off. Both Koshka and Catherine can effectively nullify Ringo with abilities.
* Outrange Ringo in lane with Petal.
* Reflex Block is always a great purchase against Ringo. Trigger it as soon as you realize there's a Hellfire Brew fireball headed your way.
Trandoshans

Trandoshans are a reptilian race from the planet New Trandosha after 100 million trandoshans entered the ERL universe. Now there population has risen to around 300 million and 20 percent of them are mercenaries.

## Physical Abilities

Trandoshans can breath under water five times as long as humans and they can see three times as far. Trandoshans also are three times stronger then humans. There are three main types of tradoshans: the tall (typically 7 feet) and skinny ones, the tall and muscular ones, and the short and fat ones (typically 5 feet).

## Culture

Trandoshans love to hunt. Many trandoshans start hunting by the age of 12 and almost all of them start doing serious hunting at 15. For trandoshans serious hunting is killing predatory creatures and hunting in dangerous jungles. By the time trandoshans are 18 they set off to explore new worlds for hunting. Trandoshans also have enslaved other species in their past and some of them still do. One species the Trandoshans often enslave are uggnoy and twileks.

## Trandoshan Armed Forces

The Trandoshan military consists of a army and a navy. Their army consists of mercenaries that enlisted to fight for their country ,but can quit whenever they like. The only ones that have to be deicated is the trandoshan commandos and the officers who serve 3 year terms ,but can always re-enlist. The trandoshans use a combination of ballistic and laser weapons in battle.

Trandoshans also have naval ships on seas that are armed with fuel rod turrets. Trandoshans also love to use sniper rifles and shot guns.
88-Razzi Rocket Launcher

The 88-Razzi Rocket Launcher is Resistance's primary rocket launcher. These rockets can take out a wraith in two direct shots or destroy a AT-RT in one direct shot. These rockets can even lock on to vehicle targets.

Rate of Fire: 30 shots per minute

Accuracy: 100 percent

Capacity: 1 shot

Maximum Ammunition: 8 shots

Fire Mode: Manual

Range: 500 meters

Ammunition Type: Rocket
Dead Relivith

Dead relivith is a planet that once belonged to the chat empire. It is the first planet successfully terriformed by the people of Aquamarine.

```
85 years ago Aquamarine was given interstellar technology by the Back with a Vengeance. They now though nowhere near tier 1 still have tecnoligy that can well compete with the covenant from the halo universe.

```

63 years ago this planet was called Planet Hades. It was a prosperous industrial world owned by the chat empire, but the envirment was heavily polluted by nuclear factories, trash, vehicles, and chemicals. The planet had a population of 93 billion. Unknown to them where the many volcanoes doormen for 3 million years. But the chat empire where so heavily dealing with rebels pirates and insurrectionists that they did not have the financial means to pay the people for their business properly, and in 10 years they went from a 1rst world planet to a 3rd world planet, full of poverty. In the end they got tired of not getting the money they deserved for their labor, and produced weapons againced the chat, rebelling. The war lasted another 10 years to no avail for the chat, few almost no victories sending in sky and ground forces. Finally they started nuking, glassing, and shelling the planet, using also microwave pulse wmds, and sound/radio weapons. Sky fire rained down apon the planet destroying the nuclear factories, and awaking the long doormen volcanoes. 45% of the continental landmass crumbled into dust, and washed as mud into the sea, leaving only 3 dwarf continents and many many new islands. Every living thing on planet Hades was anilated, down to the humblest single celled organism. The chat deemed the planet, what was left of the planet, unfit for terraforming back into something they can use, and burned the deed to the planet.

Then, the people of the planet Aquamarine, called by many Aquamarinears or sirens, came to the planet. With the combined scientific might of the clans of Sapphire, the clans of Whalers, the clans of Monsoon, the clans of Kelp Forest Ranger, and the clans of Shark people, they did the thought impossible, and brought back the planets inhabitability. The planet now breathing new life, was called in their tong, Planet Dead Relivith.
Ancient Forerunners

Ancient Forerunners were the first major race to build a massive galactic empire in the galaxy. They built various of structures and made many wonders throughout the galaxy.

## Discovery of the Rakatans

By the second century of the Forerunner empire their acient civilization discovered the Rakatans and they enslaved many Rakatans. The Rakatans eventually learned from the Forerunners and used a few of their own inventions to wage war with the Forerunners. During the war the force sensitive Rakatan warlords relied completely on using the dark side of the force in battle. The Forerunners were winning the war during the first 20 years until a number of unfortunate circumstances occurred.

Just as Rakatans were not far from extinction the Forerunners had a major plague that killed many of them. Then the disease took away the force sensitvity from all Forerunners. Although the Forerunners were still a deadly threat this made the war much more fair. Within the next five years the Fleet Forge was created to allow Rakatans to compete with the forerunner's surperior ships by making an extremely high production capacity where they could use swarm tactics to compete with foes.

The fleet forge also had the ability to specialy modify many Rakatan ships and although most were still a little worse or not much better then standard Forerunner ships this still made a difference. Due to the disease Rakatans also had the numbers edge and were able to wipe out most of the Forerunners. The few survivors fled to the far reaches of the galaxy to rebuild their numbers that were estimated to be less then two thousand.

## Legacy

Many Forerunner actifacts are still scattered throughout the galaxy leaving behind legacies that they had left in the worlds that they colonized. The Forerunners have not been seen for years until Forerunner mysteriously joined the Chat Empire. The Old Covenant even worshiped the Forerunner's acient artifacts and inventions which they based their technology off of.
ERL Wiki

## Welcome to the ERL Wiki!

Fight for the Elite Remnant Legion to form a new Great Covenant and return honor to the Sangheili.

Based off of the THDF wiki and Halo Nation, the Elite Remnant Legion Wiki is based off of a spinoff alternate timeline of THDF, with folks from Halo Nation and ideas from Team Heretic Dinofox all put into one awesome collage focusing on Halo and Star Wars!

Check out our Roleplay board right here!

## Help save the galaxy

Here on this wiki you can rp and fight for the remant or even rp as a villian. You will also be allowed to make your own stories about the wiki on your user page on blog pages. This is also a great place to cool down and talk with friends. Be sure to have any conversations you would like and add any videos you could like as long as they do not show any nudity or offensive material.

**Theme song:** (3:50-5:50) Exploration
Tempting Waters

## Quest Info

Ruksana and the Succubus asked me to check out a bathhouse, located in Yakotin, with them.

## Steps

* Travel to the Amber Waterfall in Yakotin

## Walkthrough

Ruksana wants to go to the House of the Amber Waterfall located outside of Yakotin. The Succubus chimes in and says she would like to go in too. If you accept the quest, go use the fast crystal to Yakotin and go outside to the entrance area. The place you are looking for should be on the left side. Go inside and make sure Ruksana and the Succubus is in your party. Jia, the person behind the counter, will explain that sludge is preventing people would using the bath here and the sludge attacked her while she tried to remove it. After removing the sludge monster in battle, you are rewarded with a free bath which is a H-Scene pretty much. Also, the succubus will gain affection.
50 Rack Shot Gun

The 50 Rack Shot Gun is one of the primary shot gun used by Resistance Forces. This weapon is also very popular among mercenaries. These shot guns fire 10 scattered bullets at a time.

Rate of Fire: 60 shots per minute

Range: 10 feet

Ammunition Type: Lead Bullets

Capacity: 5 shots

Maximum Ammunition: 30 shots
Needlers

Needlers fire rapid cystal needles. The same type of needles that are used to fuel violet lightsabers.
Just 5 of these needles is enough to cause an explosion. When they needles are fired at foes they fly straight inside of their targets and explode after 5 shots. These needlers are also extremely hot and burn enemies upon contact. These guns are favored by ERL for close or mid range combat.

Range: 165 meters

Maximum Ammunition: 180 needles

Rate of Fire: 160 shots per second

Fire Mode: Automatic
Covenant Carbine

The Type-51 Carbine, also known as the Covenant Carbine is a weapon used by the original Covenant, Swords of Sangheilios and the Covenant Remnant. It is a very effective gun.

The Covenant Carbine is the Covenant Counterpart of the UNSC Battle Rifle, the UNSC DMR and the Promethean Light Rifle. Just like most other Covenant guns, it fires plasma bolts. It has 18 plasma bolts in each clip. It also has a 2x Scope.
Humans

Humans are a numerous and politically influential race in the ERL Universe. Unlike some species the humans are divided into different major factions. Many are in theChat Empire and others are part of the Resistance. Humans often colonize new worlds reguardless of what cause their in.

## Physical abilities

Humans are sort of balanced in most of their abilities. Humans are not considerably slow or fast, tall or short, strong or weak. Many Humans believe they are the center of the galaxy.

## History

Humans are descendents of the world Eafth. A world that has a history of being the captial of the Chat Republic and the Chat Empire years later. Humans in general battled against the covenant in the halo universe before any one made the transition into the ERL universe. After the Great Schism many sangheili became allies with the humans.
Federation of Xauran

*"For the faith of Zorx, we must all stand firm and battle the Resistance, and must not let Lord Rewtar fall to their feet!"*

*-Unknown Soldier*

The Federation of Xauran is a small socialist republic within the ERL Universe. It is heavily allied with the Chat Empire and neutral with the Elite Remnant Legion, but the Federation is arch enemies with the Resistance. The Federation was formed from the remnants of the Xauranese Empire, with it's capital being the planet Xaur.

## The Revolution

After the fall of the Xauranese Empire, the region of Xaur was divided up into different sections, each section containing splinter groups formed by the Xauranese remnants. The largest of the splinter groups, called the Jokrin, one day decided to take over the weaker sections in order to grow and develop. After a decade, the Jokrinese established a republic in order to eliminate all past tidings to the former Xauranese Empire. However, after a few years the republic became corrupt and in economic turmoil, causing Xauranese to rise up and to defy the government, only to cause a 1 year Civil War that would ultimately end in the end of Xauranese capitalism.
Kig-Yar

Kig-Yar are a race in this wiki.

## Genetics

Kig-yar are bird-like humaoids. They are typically 6 feet tall and are incredibly fast (three times more then humans). Kig-yar have surperior vision to humans and can see five times as far as humans. Kig-yar also can jump three times their height, are twice as strong as humans,and reflexes are three times better then humans.

Kig-yar can also hear 8 times more then foxhounds and 5 times more then bloodhounds.

## History

Kig-yar are from the world Eayn. They had a moderate ammount of wars and most Kig-Yar enjoy to hunt. Kig-yar have renowned marksmen and have throughout history. Kig-yar also enjoy to have races and track is an extremely popular sport on Eayn.
M365 Designated Marksmen Rifle

The Designated Marksmen Rifle aka DMR is a popular Resistance weapon. The Resistance prefers DMRs over slightly cheaper battle rifles (which are more popular amongst mercenaries) because of their better range and accuracy. The Resistance typically prefers accurate weapons over rapid fire ones.

   Range: 800 meters

Rate of fire: 160 shots per minute

Ammunition Type: Lead bullets

Fire Mode: Manual

Capacity: 10 shots

Maximum Ammunition: 60 shots
ATAV

The Chat Empire's All Terrain Attack Vehicle, also known as the ATAV, is an armored recon vehicle that allows for the quick insertion of small strike teams.

The vehicle is covered in 3/4in tungstinum armor and has a top speed of 110 mph. It has off road capabilities, as the each axle operates independently, allowing for better handling on uneven surfaces. The ATAV also has bullet proof glass, re-inflating tires, and can carry up to five people. It is armed with a heavy plasma turret that fires 900 rounds a minute. The vehicle does have a slow acceleration and cannot take tight corners at high speed, or it will role over. However, it offers more protection then the M12 FAV, though at the cost of speed and maneuverability. These can be seen all over Chat controlled worlds, being located on bases and patrolling cities.
Categories:
Arrival at Valorn

## Quest Info

Bijark from the House Jun asked me for help in search of his missing daughter.

## Steps

* Find Padraig and Bahis in Cinkahn.
* Find Renda Jun and return her to her family.

## Walkthrough

So the quest starts with a visitor named Brejok from Valorn. He tells you that his sister is missing and that his father requested you for aid. So you will go to Valorn and once you arrive here, you will meet Bijark. Now you must find the two guards who are suspected to have taken his daughter. They are dressed in red and green. Go a bit Southeast and you will see them. There is no way of getting the information without a battle so fight the battle and then go to the right.

Then, there will be another battle. Then use the teleportation crystal and free Renda. Then you will be back to Bijark's house. Bijark will be grateful and told the Innkeeper to give you guys a room so head there and rest.
Cursed Rods

## Quest Info

Roderick, a strange talking staff, approached me in Novos. He seems evil, maybe its best to keep him in the closet?

## Walkthrough

There are stairs in the same room with Roderick that leads to the cave that has the gold ring. There are 2 mimics there. Once you give Roderick the ring, you have an option to let him join the party or leave him in the closet.
Skipper Large Dorsel

Skipper Large Dorsal is a friendly merchant from the Sapphire clans of Aquamarine. He became a skipper when he was 32 years old and commanded a sea ship, carrying merchandise to other countries and selling them, then returning to his own country with goods that he bought on his travel and selling them their. Mostly things needed. 2 times he volunteered his ship in service when the Saphhirians where at war with the infamous clans of doldrums. 12 times he volunteered his ship in service to fighting pirates who haunted the waters between 2 countries high in trade. As time went on he got rich enough he bought a spaceship to carry his merchandise to other planets instead of the seaship that can only carry it to other countries. He is now 135 years old and his ship is a cargo frigate named "Celestial Songs". He has traded with many costumers including the Kig-yar pirates of Outpost Alpha which only he knows where to find. Skipper Large Dorsal is a warrior hearted merchant who is very noble and honorable, and he often picks fight over flight, and though a civilian he is well armed. Although his only true enemies are pirates who chose to attack him. He prefers negotiation as his first line of defense, seeing to it that if he must defend him self his attacker had their chance before the storm.

More to come on the character as rps happen.

Celestial Song is armed with twin Siren tec 785mm mac guns very similar to what the unsc use. Also it has 25 140mm full auto rail flack guns, 30 covenant pulse lasers, 4 main torpedo launchers, 20 side-mound torpedo launchers with a 248mm railgun in the center of the double quad tubes, and 36 side mound lightening cannons. These ship weapons arm only by password activation and are used only for self defense. The ship is crewed by a tri-super-computer and 1340 crewmen. The ships hull is shaped like a fish known only on his native planet. The ship has 5 engines that are rocket while in space and convert to jet in atmosphere, and 8 ion thrusters. It has no shields and light armor. The ships main number 1 focus is on cargo holds and crew quarters as it is a merchant variant. It also has two size 3 out of 25 hanger bays with a total number of 30 jumbo sea swan cargo star shuttles and 10 submersible cargo seaboats. Ships like these meant for military purposes how ever are far more heavily armed and armored.
Bubble rifle

The bubble rifle is a Siren weapon that has been used in combat for 2084 years, it is made almost entirely of a titanium alloy blended with unknown mettle.

The bubble rifle is a non lethal weapon that's ammo is no more then ultra super compressed oxygen. Its maximum range is 75 feet in human arms comparasince. It comes with a baunet sharp at both ends and made of a unknown steel recipe. When fired this gun will reless a single bubble of ultra super compressed oxygen at 256 mph with 92.68% accuracy, and anything it hits from the size of a siren to 20 times larger will be temporarily stunned by impact for a length of time dependent on how critical the hit and how close the target was, best results stunning a victim for 3 minuets allowing the shooter to then charge them with a net or melee weapon. The rifle only has 14 shots, after which it needs recharged. Do note that this weapon is 100% useless in onland combat.
Outpost Άλφα

Outpost Άλφα is a Kig-yar pirate hide out in the asteroid belt of the horse star, a system that consist of 5 lifeless planets and a asteroid belt that once had 7 commits before those commits got harvested to make h20 for the asteroid colony. It consist of a town hall building, 4 launch pads, 80 ware houses, 40 home houses, a harbor, a great garden, a aquarium sea food breeding facility, 4 barns, 15 Type-38 Anti-Aircraft Cannons, 20 mass drivers, 37 pulse laser turrets, and 5 Archer missile turrets, all powered by a plasma power core in the center of the asteroid. The base is protected by 2 layers of plasma shield and 3 layers of hardlight shield. Population is 80000 Ruutian Kig-yar, fleet consist of 7 ships, classification: a well balanced cross between a unsc frigate but 3 times as large, a unsc prowler, and a unsc pelican, but with all covenant weapons exept for 1 double barreled 485mm mac cannon of a 50-50 human and siren technology, 2 unsc tec Spartan lasers, 2 siren lightening cannons, 60 unsc archer missiles, and 40 siren javalpoon cruise missiles. Shielding light 2 layers plasma shielding, and 1 medium layer hardlight shield. Covenent weapons 6 small plasma torpedo cannons, 8 mild practical beam cannons, and 46 pulse laser turrets.These ships carry with them 1 war refit fishing ship.

. These Kig-yar pirates base location is known only by a siren skipper named Large Dorsal who is a business and merchandise ally.

40% of the base is underground and 12% smaller asteroids linked by tubes.
Spectre

The spectre is a covenant support vehicle and the primary support vehicle of the ERL.

## History

Like most ERL ground vehicles the spectre is famous for being impractical. These vehicles have 1 driver and 1 turret manual gunner. Plus they can hold up to 2 passengers. Sadly, the driver and passengers are directly exposed to enemy firepower. Anyone in a spectre can be easily killed by infintary, turrets, ground vehicles, or air vehicles. These spectres also make easy targets for rockets, missiles, and machine guns. Whenever most infintary see Spectre's they can't help but laugh.
Aquamarine

Aquamarine is a planet that orbits a very large and hot star Hygeriose in a 15 planet system including 3 gas giants 1 terrestrial giant 7 asteroid belts and 3 comet belts. The planet its self has a green moon and 3 gigantic asteroids caught in its orbit, 3 black 1 purple acting as 3 other moons. The planet is over 98% covered in water the amount more then 98 and less then 99 depending on the tide.

Native to the planet is a Pliosauroidea race who have for almost 1400 years colonized nearly their entire star system including asteroid colonies and space stations all over the system with out advancing past tier 4 dew to it not being a necessity, and swiftly advanced through the ranks of tier 3 once their population on and off world made it a necessity. Aquamarinears by many nicknamed sirens for their cultural talent of charming songs are highly social and live in clans, the clans often united into a united clan nation under rule by either a king president or dictator under a endless variety of cultures.

The biggest world power of the planet is the nation of the united sapphire clans, under the rule of the inheritor of the blood line of sapphire. Saphhirians have a strong military and exercise it strongly but like to avoid actually using it unless necessary except to rid their shipping lanes of criminals who offend them.

The wild life has a appearing endless variety of both sea and island life as well as birds. The weather is usually calm but at worst their are hurricanes that make earth hurricanes look gentle.

Only the allies of the sapphires are allowed interstellar travel and under their watch, this is to keep aliens from blaming their entire species if just 1 nation causes trouble.

Most of the natives have a capitalist society that is based on the envirment being kept healthy to insure successful industrialism. Sirens, aka Aquamarinears believe they are the rulers guardians and protectors of their planets sea, and that the gods will punish them if they corrupt their responsibility. Their biggest advancements in life is scientific campaigns.

Aquamarine is the 6th planet from its star but because its star is so big and hot it is fully tropical from pole to pole. The people of the planet when having visited other planets have shown compatibility to survive in non tropical and even fresh water ecosystems. They are only actually united as a species in their planets orbital defense zone, which is strong enough to push back a attack that can shatter 30 planets while calling in back up from the rest of the star systems naval forces.
Wraith

Wraiths are the primary ERL artillery vehicle.

Wraiths mainly shoot at hostile infintary and vehicles from the distance. Their main plasma launcher can travel up to 2 miles. Unfortunately, these artillery attacks are very easy to spot from the distance by vehicles or infintary. Even slow vehicles can avoid these artillery strikes as long as they are not within 50 meters of the wraith. Fast vehicles can dodge these shots easily from any range.

These wraiths have an anti infintary turret incase infintary attempt to rush them ,but they are normally just blown up by rocket launchers before they can even do that. These wraiths are also worthless if ambushed of if attacked from above. These wraiths shots can even be dodged by infintary if they sprint or dive out of the way and its not very difficult to do so unless infintary are within 20 meters of the wraiths.

Wraiths typically travel in pairs of 2 or 3 (on big battles). During the ground battles in the Saurian IV War between Resistance and ERL forces the main reason the Resistance survived was because of the ERL's inconsistent vehicles.
Phantom

Pulse\_phantom.png
Type-52 Troop Carrier (Pulse Laser Phantom)

Length:

28.2 Meters

Width:

18.9 Meters

Armament:

```
   *Heavy pulse laser (1)
   *Side-mounted plasma cannons (2)
   *Light pulse laser (1)

```

Crew:

```
   1 pilot
   1 weapon officer
   3 gunners

```

Minimum crew

5

Passengers
up to 25

Cargo capacity
30

Consumables
Healing-gel dispensers

Other systems
Gravity lift
Usage

Earliest sighting
2556

Role(s)

```
   Light air assault
   Troop transport

```

Era(s)

```
   Human-Covenant War
   Galactic Chat War

```

Affiliation

```
   Elite Remnant Legion
   Scouting Fleet of Generous Distribution
   Guardians of Eden

```

Pulse phantom

The Pulse Laser Phantom.
M632 Decimator

The M632 is a chat greande launcher. The chat empire prefers to not use portable rocket or missile launchers. They think there too heavy and inconsistent. Instead the Chat Empire praises weapons like this that are not very heavy and fire powerful yet, unpredictable shots.

Unlike rocket launchers, the goal of these weapons is to decimate infintary rather then vehicles. The chat empire prefers to rely on air strikes and vehicle support to destroy enemy vehicles. The grenades launched from this gun can travel up to 100 miles an hour.
Hespin

Hespin is a gas giant that is has a few beautiful built platform cities in it. Though the planet is mainly used for transporting valuable resources and minerals.

## Economy

Hespin's ecnonmy thrives in wealth mainly due to the resources the world has in its atmosphere. Hespin also has great tourism because of its beautiful view and great year round weather. Hespin is always from 60-80 celcius. The planet also has a super bowl Opp Ball stadium at its capital Cloud City.

Hespin also is famous for its great restaurants (especially its breakfast ones). Bespin also has controlled sky diving facilities where the divers will land in thick yet, comfortable nets that will transport them to the city safely.

## Government

Hespin is a parliamentary democracy. Bespin also has a military that has a history of being peaceful. Bespin's military has not fought in over 3 decades and the military is basic. The government has an air force and a defense force. The defense force is a branch that mainly consists of police who are in bespin's branch. These police have blue uniforms, pistols, tasers, and batons.

Worst case senario which is normally against criminals. Hespin will use its troopers who have blaster rifles, sniper rifles, blaster pistols, or thermal detinators. Foretunately, crime is also rare in Hespin.
MFX-37 Sniper Rifle

The MFX-37 is the Resistance's primary sniper rifle. These sniper rifles pack a punch and can penetrate shields and armor. Rebel marksmen ususally save their ammo and only pick off the most dangerous threats such as officers, turret gunners, vehicle drivers, or special forces.

Rate of Fire: 60 shots per minute

Range: 2 miles

Maximum Ammunition: 20 shots

Ammunition Type: Steal Bullets

Capacity: 4 shots
Proving Grounds

The **Proving Grounds** is a place where developers will be able to test, or "prove out", things having to do with game balance. Subscribers will have access to the Proving Grounds as well to give feedback on the things being tested.

## Trivia

* The name of Descent 3: Retribution level 12 was "PTMC Proving Grounds".

## References

1. ↑ Wingman's Hangout (Pre-Kickstarter) Episode 4
Zin-Metin

## **Herkunft:**

In jeder Map1 findest du einen NPC mit dem Namen "Special Porter". Um nun zum Zin-Metin zu kommen, musst du die Region Fanatsy Wald auswählen. Der Metin spawnt auf der gesamten Map 1x. Weitere Zin-Metins findest du beim NPC "Special Porter" in der Map "Metins Map". Dort trifft man diese Steine vermehrt an.
Metin Jeon-Un

## **Herkunft:**

In jeder Map1 findest du einen NPC mit dem Namen "Special Porter". Um nun zum Metin Jeon-Un zu kommen, musst du die Region Fanatsy Wald auswählen. Der Metin spawnt auf der gesamten Map 2x. Du findest ihn einmal auf der linken seite Seite der Spawnposition Fanatsy Wald und einmal auf der rechten Seite.Weitere Metins Jeon-Un findest du beim NPC "Special Porter" in der Map Metins Map. Dort trifft man diese Steine vermehrt an.
Locust

## Reputation

Locust are one of the only ERL vechiles that is treated with moderate respect. They are the primary covenant vehicle used in jungles where they are feared. When fighting in other environments they out match light vehicles (ghosts, speeders, and spectres) ,but are outmatched by tank vehicles  (at-tes or IFT-X tanks) in close range. However, Locust outmatch most tanks in long range combat.

## Design

Locust can fire at a range of 1 mile. These locust fire powerful lasers straight at their foes. The Locust biggest disadvantage is their limited mobility. Locust pretty much won't dodge any shots fired at them ,but their lasers fire so fast that other vehicles can rarely avoid them. Everything ultimately comes down to who shoots first or who has the better range. Locust also have shields that can be taken out in 1 rocket or heavy shot ,but it gives them just a little longer to get in the fight. Their rapid fire lasers make it easy for them to dispatch enemy infintary.

The only major threat against Locusts is artillery and air strikes.
Wingman's Hangout

**Wingman's Hangout** is the tentative title of Eric "Wingman" Peterson's weekly show about Descent: Underground. It is going to be similar in style to Wingman's Hangar.

## Pre-Kickstarter Series

Shortly after Wingman announced that he was leaving CIG, he began a weekly series on his personal YouTube page to talk about his new game, which was tentatively titled "Ships That Fight Underground". This series aired 4 episodes between November 6 and December 5, 2014. These episodes were all recorded in Wingman's home office, and had an average run time of 25 to 30 minutes.

* Episode 1 - November 6, 2014
* Episode 2 - November 14, 2014
* Episode 3 - November 21, 2014
* Episode 4 - December 5, 2014

## Official Series

In tandem with the launch of the Kickstarter campaign, Descendent Studios began to produce Wingman's Hangout. It is a more formal presentation being produced by Michael "Viewmaster" Morlan, and Wingman frequently has discussions with other team members. The series began on March 10, 2015 with a two hour Kickstarter Kickoff, and since then has ran on Thursdays at 11 AM Eastern Time (the second episode ran at noon Eastern Time, but was moved one hour earlier due to a conflict with another live stream). This series often includes answers to questions from users on the Descendent Studios forums, their Twitch channel, or even via Skype at "descendent.studios". These will be regular episodes at least through the end of the Kickstarter.

* Episode 1 - March 10, 2015
* Episode 2 - March 12, 2015
* Episode 3 - March 19, 2015
* Episode 4 - March 26, 2015
* Episode 5 - April 2, 2015

## References

1. ↑ Wingman's Hangout (Pre-Kickstarter) Episode 1
2. ↑ Wingman's Hangout (Pre-Kickstarter) Episode 2
3. ↑ Wingman's Hangout Episode 3
4. ↑ Wingman's Hangout Episode 2
Giftschwert

## **Das Giftschwert:**

Das **Giftschwert** ist eines der beliebtesten Schwerter in seinem Levelbereich. Du kannst es mit ein wenig Ausdauer entweder auf der Map " Fantasy Wald" droppen oder du gehst in die "Metin Map". Um auf diese Maps zu gelagen, musst du in die Map1 den NPC mit dem Namen " Special Porter" aufsuchen. Dort kannst du dann die jeweilige Map auswählen.

## **Droppen:**

Das **Giftschwert** kann von folgenden Metins / Monster gedroppt werden:

- Feuer der Macht

Weitere Infos zum Feuer der Macht bekommst du, indem du auf den Namen klickst.
Tentacle Monster

The Tentacle Monster is a creature companion.

## Overview

The option to recruit the mysterious Tentacle Beast is made available during the quest to unlock the Hunter class, located just north of Oakshire.

He is a defensive character, you can talk to him about girls and try to feed them to him. He's a bro like that.

## Romancing

Can only be directly romanced by a female Protagonist. Scenes available without affection.

## Details

Starting Stats

* Level 3
* Health Points 730
* Mana Points 110
* Physical Attack Power 47
* Physical Defense 18
* Magic Attack Power 18
* Magic Defense 18
* Agility 37
* Perception 37
Metin der Untoten

## **Herkunft:**

In jeder Map1 findest du einen NPC mit dem Namen "Special Porter". Um nun zum Metin der Untoten zu kommen, musst du die Region Fanatsy Wald auswählen. Der Metin spawnt auf der gesamten Map nur 1x. Weitere Metins der Untoten findest du beim NPC "Special Porter" in der Map "Metins Map". Dort trifft man diese Steine vermehrt an.
Commander Zoncu

Commander Zoncu is a high ranking Skirmisher commander in the Federation of Xauran. He has made it his mission to wipe out the rebels that oppose the empire he serves.

## Weapons

Zoncu uses a needler rifle when in battle and an explosive knife when in close combat.. Zoncu will often have two body gaurds or three other skirmishers with him while in battle. Plus he also uses a hologram when engaging his enemies.

## Authority

Zoncu has command of around 15,000 kig-yar in the Federation. Mainly over the city Renosha. He also will take his forces with him when under going an offensive mission.
Clawyn

Clawyn is a female companion.

## Overview

Clawyn is recruited during the Deep Woods segment of the main story line where in the Protagonist assaults the Orc slave fortress that has been causing problems in the area. It is possible to recruit her within minutes of recruiting Ruksana and the two often have dialogues together.

In combat Clawyn is primarily dependant on damage overtime abilities and items, Clawyn is deceptively good at dealing with Boss fights.

## Romancing

Requiring just 4 affection to prompt the sex scene in camp Clawyn is perhaps the fastest girl in the group. This can be accomplished as soon as she has been Deep Woods segment of the story line has been completed.

## Events

At the beginning of ACT II you will be able to acquire her first companion quest asking you to go to Xas
An Ally In Need

## Quest Info

An Inqusitor is hunting down demons regardless their alignment. The Succubus asked me for help against them.

## Steps

* Talk to the Succubus.
* Find the Inquisitor
* Stop the Demon Hunt

## Walkthrough

The Succubus gives you a request that she wants to stop the Inquisitor from slaying her people. The Inquisitor kills them regardless of whether they are good or evil. This is the same Inquisitor that you met at the Summeredge church. You can start the quest by talking to the succubus after she mentions it and you will be transported to the scene around Slinsk where the Inquisitor is. If Tishtyra is in your party, she will have some dialogue here. The next scene will show the Inquisitor torturing a demon. Now you have a choice to knock out the guards or kill them.Now you get to confront the Inquisitor. So your choices are either put the Inquisitor in prison (she will not appear in your prison), have a H-Scene with her and the succubus, or say you are not interested in doing that which means the no H-Scene and I assume the succubus had her way with the Inquisitor off screen.
Schwarzstahlpanzer

Der **Schwarzstahlpanzer** ist eines der beliebtesten Panzer in seinem Levelbereich. Du kannst es mit ein wenig Ausdauer entweder auf der

Map " Fantasy Wald" droppen oder du gehst in die "Metin Map". Um auf diese Maps zu gelagen, musst du in die Map1 den NPC mit dem Namen " Special Porter" aufsuchen. Dort kannst du dann die jeweilige Map auswählen.

## **Droppen:**

Der **Schwarzstahlpanzer** kann von folgenden Metins / Monster gedroppt werden:

- Feuer der Macht

Weitere Infos zum Feuer der Macht bekommst du, indem du auf den Namen klickst.
Metin Shing-Nu

## **Herkunft:**

In jeder Map1 findest du einen NPC mit dem Namen "Special Porter". Um nun zum Metin Shing-Nu zu kommen, musst du die Region Fanatsy Wald auswählen. Der Metin spawnt auf der gesamten Map nur 1x. Weitere Metins Shing-Nu findest du beim NPC "Special Porter" in der Map "Metins Map". Dort trifft man diese Steine vermehrt an.
Ancient Desires

## Quest Info

The Barmaid's sister from Ornesse went missing and I was asked to find her for a reward. She was last seen in the Deep Forests, maybe I should ask around there?

## Steps

* Find the missing Sister
* Return to the Barmaid In Ornesse

## Walkthrough

Once you are in Ly'ras, there is a elvish woman to the right of the elder's house that says a Nexilim woman traveled to ancient temple and will take you there. Follow the path and collect 2 chests that has the plug of power and barbaric gloves of fortitude. Talk to the Nexilim woman and say her sister sent you here and say she is at the family shop in Ornesse. She will come with you and take her back for the reward.
Unification

## Quest Info

I was able to create an alliance between the minotaurs of Emek's Rest and the Lizagons. Maybe this is the first sign that peace is possible?

## Steps

* Rest at the Inn in Emek's Rest
* Save Emek's Rest

## Walkthrough

Go to sleep at the Inn and then you will wake up to an attack on Emek's Rest. Then you will need to fight battles and stop them from ruining the cannons. Then you have to put out fires in the area. After you put out the fires, Jenda will ask you to stop the Raven clan that are outside. Once you defeat the boss, he will teleport away.