recursal/Fanatic-Fandom huggingface dataset:
Scolipede

Scolipede is a Bug/Poison dual-type Pokémon.
It evolves from Whirlipede on level 30 and is the final form of Venipede.

## Biology

### **Physiology**

(From Bulbapedia)Scolipede is a centipede-like Pokémon that usually stands with the front half of its body raised vertically off the ground. Its segmented body is dark magenta, except for its smooth, dark gray underside. Long, slightly bent horns similar to antennae extend from its head, as well as an identical pair of horns on its rear. Purple bands decorate these horns, and teardrop-shaped rings of the same color mark each body segment, one on each side of its body. It possesses four pairs of short, purple fore-claws on the body segments that make up its neck, which are used to inject poison. The four hind legs are longer, thicker and spaced farther apart. Each hind limb has curved dark grey bands around the middle. Scolipede lives in lush forests. It is very aggressive and will not give up until victorious. This Pokémon chases down enemies with great speed, and then attacks relentlessly with its horns until it prevails.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By Breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Scolipede
* **Bold** indicates a move that gets STAB when used by Scolipede
* *Italic* indicates a move that gets STAB only when used by an evolution of Scolipede

## Trivia

### Design Origin

(From BulbapediaScolipede's species shows that it was inspired by the centipede, most likely the Scolopendra gigantea. It could be based on Arthropleura, a prehistoric relative of centipedes that grew to two and a half meters. Scolipede also has a little in common with millipedes, and may also draw inspiration from a red Archispirostreptus gigas, a species of millipede often kept as a pet.

### Name Origin

(From Bulbapedia)Scolipede is a combination of Scolopendra (genus of centipedes) and centipede or millipede. Skolo- is an Ancient Greek principle part meaning "pointed" or "impaling".
Stamina (ability)

**In-game description**

Stamina is an ability introduced in Generation 7. So far, 3 Pokémon can have this ability.

## Effect

### **In battle**

When a Pokémon with Stamina is hit by an attack, its Defense rises by one stage.
If a Pokémon with this Ability is hit by a multi-strike move (such as Fury Swipes), each hit activates this Ability.
Poliwag

**Poliwag** Water-type Pokémon .

It evolves into **Poliwhirl** starting at level 25 which evolves into **Poliwrath** when exposed to a Water Stone or into **Politoed** through unknown method possibly requiring **King's Rock**.

## Biology

### **Physiology**

(From Bulbapedia) Poliwag resembles a blue, spherical tadpole. It has large eyes and pink lips. There is a black and white swirl on its abdomen, which are actually its internal organs showing through its semitransparent skin. The swirl looks clearer after it eats, and the skin is very elastic so that it will not break if the Pokémon is bitten. The direction of the belly spiral differs by area, with the equator being thought to have an effect on this. It has newly developed legs that are poor at walking, and no arms. Its long, mostly transparent tail makes it a powerful swimmer. Because of its ineptitude on land, Poliwag is more likely to be found swimming in small freshwater ponds and lakes. In the anime, Poliwag feeds on salveyo weed, which can only be found on clear lake bottoms.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Poliwag
* **Bold** indicates a move that gets STAB when used by Poliwag
* *Italic* indicates a move that gets STAB only when used by an evolution of Poliwag

## Trivia

### Design origin

(From Bulbapedia) Poliwag is based on a tadpole. The spiral pattern on its belly is supposed to represent how the intestines of tadpoles are sometimes seen through their transparent skin.

### Name origin

(From Bulbapedia) Poliwag is a corruption of polliwog (outdated term for tadpole). Wag may refer to its long tail, although it is worth noting that polliwog literally means "head-wiggle."
Slowking

**Slowbro** is a dual-type Water/Psychic Pokémon.

It evolves from **Slowpoke** when traded while holding a King's Rock (data not available in verison 0.1.2). It is one of Slowpoke's final forms, the other being **Slowbro**.

## Biology

### **Physiology**

(From Bulbapedia) Slowking is a bipedal Pokémon with a Shellder latched onto its head. It is primarily pink, with a pale yellow muzzle and scaled belly. Its feet and hands each have a single clawed digit, while the hands also have a clawless thumb. Around its neck is a spiny ruff with alternating red and white stripes. The Shellder on its head has a spiral shape with two horns near the base. A red gem resides in the center of the Shellder.
Shellder's bite releases venom into Slowpoke's brain, causing a chemical chain-reaction that unlocks a superior intelligence and extraordinary power. More venom is injected into Slowking every time it yawns. The more venom the Shellder releases, the more intelligent Slowking will become. However, if the Shellder on its head comes off, it will forget everything it has learned. Slowking's intelligence can match that of a human and it constantly attempts to learn more. Its inspiration and intuition are also highly developed, and Slowking is able to stay calm in any situation and plan situations with effective results. In the anime, it can understand and speak the human language. According to The Complete Pokémon Pocket Guide, it has such an easy-going personality that it is never stressed. Slowking lives by the water's edge. It has been seen eating seaweed and drinking coconut milk. In Alola, Slowking occasionally matches wits with Oranguru by the beach.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Slowking obtained at level 1
* **Bold** indicates a move that gets STAB when used by Slowking
* *Italic* indicates a move that gets STAB only when used by an evolution of Slowking

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Slowking
* *Italic* indicates a move that gets STAB only when used by an evolution of Slowking

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Slowking
* **Bold** indicates a move that gets STAB when used by Slowking
* *Italic* indicates a move that gets STAB only when used by an evolution of Slowking

## Trivia

### Design origin

(From Bulbapedia)Slowking's shell makes it similar to hermit crabs, though it is physically similar to giant otters, giant salamanders, and hippopotamuses. Its shell "crown" may also be a reference to the mythical sazae-oni, a magical sea demon of Japanese folklore distinguished by its spiny "sazae" or "turban shaped" snail shell. It is also based on a king, as the growth around its neck is based on a king's ruff while its shell is similar to a crown.

### Name origin

Slowking is a combination of slow and king.
Sawsbuck

Sawsbuck is a dual-type Normal/Grass Pokémon

It evolves from **Deerling** starting at level 34.

## Biology

### **Physiology**

(From Bulbapedia) Sawsbuck is a brown and cream deer-like Pokémon with rhomboid ears and darker ear insides. Its eyes have light-orange markings that curve down to sides of its face. It has a dark-brown nose, and it sports cream fur on its chin and sides of its face. Light-orange stripes rim its underbelly, and its back is decorated with spots corresponding to the season: pink in spring, green in summer, orange in fall, and white in winter. Its limbs are slender and tipped with hooves. Unless it's summer, its brown tail points down. Sawsbuck lives in herds led by the Sawsbuck with the most splendid antlers. It can live almost anywhere as they adapt to the season, but prefer to live away from humans. It is herbivorous.
Its appearance changes depending on the season. During the spring, a tuft of cream fur appears on its chest, and its antlers are adorned with pink flowers. During the summer, its tail points up, it grows tufts of fur on the back of its head, and its antlers sport green leaves. During the fall, it sports a cream tuft of fur on its chest, and the leaves on its antlers are red and brown. During the winter, the cream fur turns white, tufts of white fur appear on its chest and lower limbs, and its antlers are coated in white.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Sawsbuck obtained at level 1
* **Bold** indicates a move that gets STAB when used by Sawsbuck
* *Italic* indicates a move that gets STAB only when used by an evolution of Sawsbuck

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Sawsbuck
* *Italic* indicates a move that gets STAB only when used by an evolution of Sawsbuck

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Sawsbuck
* **Bold** indicates a move that gets STAB when used by Sawsbuck
* *Italic* indicates a move that gets STAB only when used by an evolution of Sawsbuck

## Trivia

### Design origin

(From Bulbapedia) Sawsbuck may be based on a Père David's deer, which is a species of deer that decorates its antlers with foliage during the breeding season. Its antlers may also be based on a deciduous tree. It may also be based on one of the stories of Baron Münchhausen, in which he tries to shoot a stag using cherry pits in his musket. The stag survives and escapes, and the next year he discovers a stag with a cherry tree growing out of its head.

### Name origin

(From Bulbapedia) Sawsbuck is derived from sawbuck (a device for holding rough wood so that it may be sawn) and may be a combination of sawbuck and buck (male deer). Saws may also be an acronym for the names of the seasons (summer, autumn, winter, and spring).
Shroomish

**Shroomish** is a Grass-type Pokémon.

It evolves into Breloom at level 23.

## Biology

### **Physiology**

(From Bulbapedia) Shroomish is a small Pokémon similar to a mushroom. It has beady black eyes and a half-triangle-shaped mouth. Its upper body is beige with frilled segments along the bottom and a small opening at the top. There are green spots marking its upper body, while its lower body is completely green. It has small, round feet and no visible arms or hands. When it senses danger, it shakes its body and scatters toxic spores from the top of its head. These spores can make trees and weeds wilt and cause whole body pain if inhaled. Shroomish lives in forests that are damp. During the day, it hides under fallen leaves in the shade. It eats composted soil in forests, which is made up of fallen, rotten leaves.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

(From Bulbapedia) Shroomish is based on a mushroom. Between its egg-like shape, its color scheme matching that of a Pokémon Egg almost exactly, and its evolved form's resemblance to certain dinosaurs, Shroomish may also have been based on a dinosaur egg.

### Name origin

(From Bulbapedia) Shroomish is derived from mushroom and the suffix ish (almost like) or skirmish (Shroomish's evolved form is a Fighting-type Pokémon).
Travel Pack

> *Everything a traveler should need on their long journeys in Hawthorne! Consumable travel pack used for one Fast Travel trip.*
>
>

Travel Packs are a new item exclusive to Pokémon Phoenix Rising, that allows the player to quick-travel between two towns. The player is able to do this, by using a town's Map of the Region (not to be confused with a Town Map. It is the billboard located in each town). However, these items are a one-time-use consumable, thus the player will have to purchase a new Travel Pack, each time they wish to quick-travel.
Slowpoke

**Slowpoke** is a dual-type Water/Psychic Pokémon.

It evolves into Slowbro at lv.37 or Slowking through unknown method..

## Biology

### **Physiology**

(From [1]) Slowpoke is a pink creature that resembles a cross between a salamander and a hippopotamus. Its vacant eyes never seem focused, and it has curled ears and a rounded, tan muzzle. It has four legs, each of which ends in a single white claw. Its long, tapering tail has a white tip. This tail drips a sweet, sappy substance that is attractive to many species of fish. Slowpoke uses it as a lure for fishing, and it will grow back if cut off. In Alola, its tail is often dried and used in home cooked stews.
Slowpoke has notoriously dim intellect, and often forgets what it was doing. It takes a long time to respond to outside stimuli. For example, it can take up to five seconds to process pain and can take an entire day to notice when its tail has been bitten. Slowpoke is commonly found at the water's edge.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Slowpoke obtained at level 1
* **Bold** indicates a move that gets STAB when used by Slowpoke
* *Italic* indicates a move that gets STAB only when used by an evolution of Slowpoke

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Slowpoke
* *Italic* indicates a move that gets STAB only when used by an evolution of Slowpoke

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Slowpoke
* **Bold** indicates a move that gets STAB when used by Slowpoke
* *Italic* indicates a move that gets STAB only when used by an evolution of Slowpoke

## Trivia

### Design origin

(From [2]) Due to its marine nature, shape and association with shellfish, Slowpoke may be based on various species of otter. It may also be based on a giant salamander or hippopotamus.
Its ability to regenerate its own tail if cut off refers to autotomy.

### Name origin

(From [3]) Slowpoke is literally slowpoke, a term for someone who is slow. It can be also a combination of slow and poke (an abbreviation of Pokémon).
Ribombee

**Ribombee** is a Bug/Fairy dual-type Pokémon.

It evolves from Cutiefly at level 25.

## Pokédex Entry

Ribombee is a tiny, insectoid Pokémon with a large head, slightly smaller body, and thin arms and legs. It is covered in fluffy, yellow hair with a white face, hips, and a tuft of hair on its back. It has big eyes with a small, brown square speck in the lower half. Over its eyes a white hairs similar to eyelashes and it has two black antennae. Around its neck is a brown scarf with a needle-like projection on the front. Two wings nearly as large as its body sprout from its back. The wings are clear with three brown loop designs near the base. Its four thin limbs have bulbous hands or feet.

Ribombee uses its fluffy hair to hold pollen it collects from flowers. Rain turns its hair dirty and its pollen damp, so it only visits fields if the weather will remain clear. When storms are in the horizon, Ribombee hide in tree hollows and wait stock-still. The pollen and nectar its collects is used to form balls called "Pollen Puffs". Pollen Puffs have a variety of uses. These balls can be used as food, to attack with paralysis or dizziness, or even relieve tiredness with a soothing effect. The Alolan people sell Pollen Puffs as valuable nutritious supplements.

## Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Ribombee
* *Italic* indicates a move that gets STAB only when used by an evolution of Ribombee

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Ribombee
* **Bold** indicates a move that gets STAB when used by Ribombee
* *Italic* indicates a move that gets STAB only when used by an evolution of Ribombee

## Trivia

### Design origin

(From Bulbapedia) Ribombee appears to be based on a bee fly. It may also be based on fairies and sprites. Its "pollen puffs" may draw inspiration from fairy dust, a magical dust thought to be used by fairies.

### Name origin

(From Bulbapedia) Ribombee may be a combination of ribbon, Bombyliidae, and bee. It may also involve rimbombante, the Spanish word for flamboyant.
Toxic (move)

**Stats**

* **Affected by Protect**
* **Affected by Magic Coat** and **Magic Bounce**
* Not affected by Snatch
* Not affected by King's Rock
 **Target**

 * On Bulbapedia

Toxic is an offensive Poison-type move. It is TM06, and currently cannot be obtained.

## Pokémon that learn Toxic

### Via TM

Every Pokémon can learn Toxic, except for Pokémon that cannot learn any TMs.
Timbre Woods

## Route Description

A deep forest with burrows and rare berries. Also used to evolve Eevee into Leafeon.

## Places of Interest

Search for burrows that may contain rare items

The other side of the bridge is blocked by a lv. 30 Ursaring that protects its children from trainers.

## Trainers

 * The second level at a Pokémon is for hard mode in v0.1.2.In newer versions, hard mode(extreme) levels are 2 levels higher than your strongest Pokémon.

## Trivia

* When visiting the Hidden Grotto for the first time, the player will always receive a Foongus egg. After taking the first egg and waiting full game day the Hidden Grotto will then spawn a number of items and Pokemon. All of which can be soft reset.
Fletchinder

**Fletchinder** is a dual-type Fire/Flying Pokémon.

It evolves from Fletchling at level 17, then evolves into Talonflame at level 35.

## Biology

### **Physiology**

(From Bulbapedia) Fletchinder is an avian Pokémon with predominantly orange and black plumage. It has a sharp, black beak and a small, pointed crest atop its head. Its black eyes have yellow, mask-like marks extending from the back. It upperside is reddish-orange and its belly is gray, with a flame pattern marking the boundary on the breast. Its pointed wings are black with yellow tips and undersides. Its legs are also black, with sharp talons with two toes forward and one back. Its long black tailfeathers are marked with two white "v"-shapes. The tail ends in two points and has another feather sticking out of the base on each side, giving the impression of the fletching on the end of an arrow.
Fletchinder has a flame sac in its belly. As its internal fire gradually heats up, it can fly at increasingly faster speeds. Fletchinder is known to hunt by igniting tall grass and swooping down on prey that attempt to escape the blaze. It is territorial, even against its own kind.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Fletchinder
* **Bold** indicates a move that gets STAB when used by Fletchinder
* *Italic* indicates a move that gets STAB only when used by an evolution of Fletchinder

## Trivia

### Design origin

(From Bulbapedia) Fletchinder is based on a Japanese robin. Its Fire-type may be a reference to the flame robin.

### Name origin

(From Bulbapedia) Fletchinder may be a combination of fletching and tinder, or possibly cinder.
Swellow

**Swellow** is a dual-type Normal/Flying dual-type Pokémon.

It evolves from**Taillow** starting at level 22.

## Biology

### **Physiology**

(From Bulbapedia) Swellow is a large, dark blue bird Pokémon with a red breast and face. A crest of feathers sweeps back from the top of its head. A blue stripe separates the red markings on its head and chest, and it has a white underside. It has small, narrow eyes, a pointed, yellow beak, and red feet with black talons. Each foot has three forward-facing toes and one pointed backward. Two long, pointed feathers with red tips form its tail, and are an indication of good health when standing up straight. Swellow's wings taper to a sharp point. An impressive dive-bomber, it will never miss its target. Additionally, it takes great pride in its glossy plumage, and often cleans the wings of other Swellow. It searches for warm meadows while in the air. Swellow preys on Wurmple.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Swellow
* **Bold** indicates a move that gets STAB when used by Swellow
* *Italic* indicates a move that gets STAB only when used by an evolution of Swellow

## Trivia

### Design origin

(From Bulbapedia) Swellow is based directly on swallows, specifically a barn swallow or welcome swallow. However, it shares characteristics with other types of birds as well. In terms of behavior, its predatory habits and incredible speed suggest inspiration from falcons, or perhaps the swallow-tailed kite. Its coloration, appearance, and crested head are similar to treeswifts, though its head also resembles that of a secretary bird. Swellow's Shiny colors of green, red and white, combined with its two long tail feathers, also resemble the Resplendent Quetzal.

### Name origin

(From Bulbapedia) Swellow is a combination of swell (to grow larger) and swallow.
Ludicolo

**Ludicolo** is a dual-type Water/Grass Pokémon.

It evolves from Lombre when exposed to a Water Stone, and is the final form of Lotad.

## Biology

### **Physiology**

(From [1]) Ludicolo is a bipedal Pokémon that appears to be a mixture of a pineapple and a duck. There is a green, sombrero-like growth on its head that is similar to a lily pad. Growing out of the top of its head is a short brown stem with a yellow spiky upper portion. It has black eyes surrounded by a patch of green and an orange bill. Its body is covered with shaggy yellow fur and has several zigzagging brown stripes. The female has thinner stripes than the male. It has large, green hands with two black lines on its palms. It has thick green legs with a black circle on the underside of its feet. Ludicolo becomes more powerful when it hears festive music and will appear near laughing children on hikes. As it becomes more energetic and active, it will break into a dance. Ludicolo lives near the water's edge.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Ludicolo obtained at level 1
* **Bold** indicates a move that gets STAB when used by Ludicolo
* *Italic* indicates a move that gets STAB only when used by an evolution of Ludicolo

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Ludicolo
* **Bold** indicates a move that gets STAB when used by Ludicolo
* *Italic* indicates a move that gets STAB only when used by an evolution of Ludicolo

## Trivia

### Design origin

(From [2]) Ludicolo may be based on a duck, platypus, kappa, and a giant colocynth or pineapple. With its sombrero-shaped head, poncho-like body hair, and association with music and dance, it also seems to be based on a stereotypical Mexican dancer.

### Name origin

(From [3]) Ludicolo may be a combination of ludic (aimlessly playful) or ludicrous (laughable or absurd) and colocynth (a plant that bears a round, yellow and green fruit). Colo may be an anagram of loco, the Spanish word for crazy. The name may also come from paludicolous (inhabiting a swamp or marsh).
Alternatively, it may be a reference to the Spanish word ridículo meaning ridiculous, just as Lombre is a reference to the Spanish word hombre.
Umbreon

**Umbreon** is a Dark-type Pokémon.

It evolves from Eevee when leveled up with high friendship during the night.

## Pokédex entry

Umbreon has a sleek black body with four slender legs and crimson eyes. There are two pairs of pointed teeth visible when its mouth is open, one in the upper jaw and one in the lower. It has long pointed ears and a bushy tail, each with a yellow band around them. Its forehead and legs have yellow rings on them.

### **Special abilities**

Its yellow markings glow at night and strike fear into anyone nearby. It hides in the darkness while waiting for its opponents, and its yellow rings glow when it leaps to attack. It is also capable of spraying a poisonous sweat whenever it gets agitated.

### **Behavior and Habitat**

This Pokémon is rare in the wild, and is more often found in urban areas under the care of people.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Umbreon
* **Bold** indicates a move that gets STAB when used by Umbreon
* *Italic* indicates a move that gets STAB only when used by an evolution of Umbreon

## Trivia

### Design origin

(from Bulbapedia)
Umbreon shares characteristics with foxes (especially the fennec fox), cats, and dogs — in particular, it may be based off a black cat or black fox. It may also reference the moon rabbit from East Asian mythology. The rings on its body likely represent a solar eclipse.

### Name origin

(from Bulbapedia)
Umbreon comes from *umbra* (Latin for *shadow* or *ghost* — also the term for the dark portion of an eclipse) and *eon* (an immeasurably long period of time, presumably in reference to the concept of evolution). *Eon* is also a suffix shared by all Eeveelutions and was Eevee's prototype English name.
Core Narrative 3

Phase 2 Macro Core 3 Grande Success

Micro Story Title: Godly Spin

Platform: Comic

Logline: In the year 2328, a group of non-techer hackers find out that Bose are being controlled by divine forces and submit an article to raise awareness to robots being controlled. The tabloids decide to make something big out of this article, and spin the story to headlines reading "God is in our Robots". As a result of this spin, citizens in their deluded glee fall immensely in love with these Bose and believe that God loves them.

About: 30K of our 250K budget will be going into writing, drawing, illustrating, coloring, printing, marketing and distributing our comic book. The market for comic books are still at a high, and we are confident that we will be able to reach target audiences of males under 25.
Core Narrative 2

Phase 1 Macro Core 2 Enter Bizarro World

Micro Story Title: “Verner’s Vlog”

Platform: Vlog

Logline: In the year 2228, an age where every citizen has been handed a free Bose to perform various duties; Verner Kincaid a non-techer spy poses with his free Bose in everyday life in order to case physically dominant homosapiens and sends his research back to Brask Industries, the company which sent him for the mission. Tolivar Brask, a paranoid non-techer plans to use blood samples from physically dominant humans to create an artificial species to destroy the Bose, if Bose one day decide to take over.

About: We will be filming and releasing a vlog. We will be releasing this vlog in the first phase because it will not cost much to make the video. Vlogs are immensely popular with this modern age and we feel by releasing the vlog on YouTube, this would be a great way to influence audiences into this narrative universe, males under 25 in particular.
Woobat

**Woobat** is a dual-type Psychic/Flying Pokémon.

It evolves into Swoobat when leveled up with high Friendship.

## Biology

### **Physiology**

(From Bulbapedia) Woobat is a blue, spherical Pokémon, resembling a Honduran White Bat. It is covered in shaggy fur and has a large, piggish nose with a heart-shaped nostril. Two tufts of shaggy fur hide its eyes, and its mouth has a single fang in the center of its upper jaw. There are two relatively small, black wings on either side of its body.

Woobat's nose serves various purposes: It uses ultrasonic waves from its nostrils for echolocation, and it can also be used to grip walls as Woobat sleeps, which leaves heart-shaped marks on the walls of caves.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

(From Bulbapedia) Woobat appears to be based on the Honduran white bat (a white species of fruit bat) and a literal interpretation of a heart-nosed bat.

### Name origin

(From Bulbapedia) Woobat may be a combination of woo and bat. It may also involve wool from its woolly appearance.
Vulpix

**Vulpix** is a Fire-type Pokémon.

It evolves into Ninetales when exposed to Fire Stone.

## Pokédex entry

Vulpix is a small, quadruped, fox-like Pokémon. It has red-brown pelt, brown, pupil-less eyes, large, pointed ears with dark brown insides, and six orange tails with curled tips. The tails grow hot as evolution approaches for this Pokémon. Vulpix also has curled locks of orange fur with bangs on top of its head. At birth, Vulpix has only one white tail, which apparently splits and grows more beautiful and warmer as it grows older. Vulpix has a cream underbelly, and brown feet with lighter brown paw pads.
Vulpix has a flame inside its body that never goes out, and is capable of manipulating fire to such precision as to create floating wisps of flame. When the temperature outside increases, it will expel flames from its mouths to prevent its body from overheating. Vulpix is known to feign injury to escape from opponents too powerful for it to defeat. Vulpix can be found most commonly in grassy plains.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Vulpix obtained at level 1
* **Bold** indicates a move that gets STAB when used by Vulpix
* *Italic* indicates a move that gets STAB only when used by an evolution of Vulpix

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Vulpix
* *Italic* indicates a move that gets STAB only when used by an evolution of Vulpix

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Vulpix
* **Bold** indicates a move that gets STAB when used by Vulpix
* *Italic* indicates a move that gets STAB only when used by an evolution of Vulpix

## Trivia

### Design origin

(from Bulbapedia)
Vulpix is based on a fox, particularly the kitsune of Japanese legend, which have many tails and can breathe fire. After living a long time, kitsune take on spirit forms, which may explain why Vulpix can learn Ghost-type moves.

### Name origin

(from Bulbapedia)
Vulpix is a combination of vulpes (Latin for fox) and six (referring to its six tails).
Rhydon

Rhydon is a Ground/Rock dual-type Pokémon.

It evolves from Rhyhorn at level 42, and evolves into Rhyperior through unknown method.

## Biology

(Bulbapedia)
Rhydon is a large, gray, bipedal Pokémon with features of both dinosaurs and rhinoceroses. It has a cream-colored, drill-like horn on its snout, the female having a smaller horn than the male. There are other protrusions on the head as well, including a spike curving forward from the middle of its head, two triangular, points resembling ears to the sides, a wide, wavy crest under the ears, and spiky ridges on its cheeks. It has red eyes and two fangs protruding from its upper jaw. It has a cream-colored stomach and a row of spikes down its back. Rhydon has a long tail with skinny, black stripes.
Rhydon is a physically powerful Pokémon. It is recorded as being able to topple buildings with a sweeping blow of its tail, and its horn is able to bore through solid rock and shatter diamonds. Rhydon is protected from heat and physical blows by its armor-like hide. It is stated to be capable of passing unscathed through streams of magma and withstanding a direct blow from a cannonball without being harmed. However, because of this tough hide, it is insensitive. Rhydon has a well-developed brain, but can also be forgetful. It lives in rough terrain.

## Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Rhydon
* **Bold** indicates a move that gets STAB when used by Rhydon
* *Italic* indicates a move that gets STAB only when used by an evolution of Rhydon

## Trivia

### Origin

(Bulbapedia)It appears to draw much of its inspiration from a rhinoceros and some aspects of various dinosaurs, such as ceratopsids.

### Name Origin

(Bulbapedia)Rhydon may be a combination of rhinoceros and don. Rhy may also derive from the igneous rock called rhyolite, alluding to Rhydon's Ground/Rock type combination. Don, from the Latin dominus, may emphasize Rhydon's being the final evolution of its line (pre-Generation IV), as it is a title akin to lord in several Romance languages; -odon, ultimately from ὀδούς, the ancient Greek word for tooth, is a suffix commonly used in dinosaur names, and so Rhydon's name could be a reference to those prehistoric creatures as well.
Swagger (move)

**Stats**

* **Affected by Protect**
* **Affected by Magic Coat** and **Magic Bounce**
* Not affected by Snatch
* Not affected by King's Rock
 **Target**

 * On Bulbapedia

Swagger is a status effecting Normal-type move. It raises the target's attack stat by two stages and confuses it. If the target is protected from confusion or is already confused, its attack is still increased. It is TM87, and currently cannot be obtained.

## Pokémon that learn Swagger

### Via TM

Every Pokémon can learn Swagger, except for Pokémon that cannot learn any TMs.
Unfezant

**Unfezant** is a dual-type Normal/Flying Pokémon.

It evolves from Tranquill at level 32. It is the final form of Pidove.

## Biology

### **Physiology**

(From Bulbapedia) Unfezant is a Pokémon resembling a gamebird. It is primarily dark gray with lighter gray markings. The light gray markings consist of a heart-shaped patch covering its face and throat, two patches divided by a lacy line on its wings, and intricate stripes with dark rimming on its tail feather. Its beak and eyes are yellow, and it has light gray legs with three clawed toes and a spur on the ankle.

The male Unfezant has a reddish pink, wattle around its eyes. Long, ribbon-like growths from the wattle extend over its head and down past its shoulders. By swinging its head, the male threatens its opponents. The male also has a mint green underside with speckling towards the chest. In contrast, the female lacks a wattle and has brown markings on its underside. It is also more adept at flying than the male.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Unfezant obtained at level 1
* **Bold** indicates a move that gets STAB when used by Unfezant
* *Italic* indicates a move that gets STAB only when used by an evolution of Unfezant

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Unfezant
* *Italic* indicates a move that gets STAB only when used by an evolution of Unfezant

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Unfezant
* **Bold** indicates a move that gets STAB when used by Unfezant
* *Italic* indicates a move that gets STAB only when used by an evolution of Unfezant

## Trivia

### Design origin

(From Bulbapedia) Unfezant appears to be based on a gamebird, such as a green pheasant, turkey or tragopan. It is also similar in appearance to the greater roadrunner. Unfezant's gender differences reflect sexual dimorphism in real-life birds in that males have large wattles and are more colorful than the females.

### Name origin

(From Bulbapedia)Unfezant may be a combination of the corruptions of unpleasant, unfazed, and pheasant.
Divine Invention Wiki

## Welcome to the Divine Invention Wiki

"Divine Invention" is a future earth where the evil gods trick technology-loving humanity into worshiping them as robots.

### This is a story that takes place in your future. You still have time to stop it.

```
Soapbox
 Full Description
 How it Impacts the Larger Good
 Non-Profit Partner

```

```
Storyworld
 Salable Description
 Map
 Creative Architecture
  Unfamiliarity
  Definable Location
  Broad Boundaries
  High Concept
  Character Groups / Alignments
  Social Segments / Status Ladders
  Special Sauce
  Room for History
  Mythopoeia
  Misc

```

```
Macro-Story
 Act 1
 Act 2
 Act 3
 Fence Posts

```

```
Micro-Stories
 Core Narratives
  Core Narrative 1
  Core Narrative 2
  Core Narrative 3
  Core Narrative 4
  Core Narrative 5
  Core Narrative 6
  Core Narrative 7
 Ancillary Narratives
  Ancillary Narrative 1
  Ancillary Narrative 2
  Ancillary Narrative 3

```

```
Major Players/Characters

```

```
Admin
 Team Members
 Phase 1 Plan
 Phase 2 Plan
 Phase 3 Plan

```
Full Description

* In the world we currently live people rely on technology far too much.
* In a staggering statistic published by

   BGR, every person in the United States stare at electronic screens on average 7.4 hours a day. This includes Television, Tablets, Laptops, Personal Computers, and Smartphones. This is a statistic published in 2016. The numbers have risen today to about 9 hours of every 24 hours, which is 37.5% per day. An average person sleeps roughly 7.4 hours a day, leaving 7.6 hours of the day not looking at screens. Realistically being awake the average human is looking at a screen over 53% of their waking life; leaving humanities ever changing need of communication reduced to less than half.
* Worldwide we are taking our eyes and focusing them on more advances in technology. Artificial Intelligence has increased and is becoming implemented into modern humanoid robotics, Virtual Reality and Augmented Reality has changed the way our perception of worlds exists. We can walk into a space using a VR headset, and our brains can be tricked into thinking we are in a completely different location. This is leading to MORE of a loss of communication and human connection. It may seem like a lie, but considering conversations today are becoming more focusing on the self and less on emotional connection.
* If we as a society do not stop relying on technology we will become so dependant on it that it will consume our existence. If we lose our humanity to machine we will become machines. We cannot allow this to happen. Our humanity is our only chance of survival. We NEED humanity to exist, to relate, and to connect.
Рой Биволо

**Рой Дж. Биволо** — мета-человек, способный контролировать человеческие эмоции. Сначала был известен как **Призма**, потом получил прозвище **Радужный Рэйдер**.

## История

Во время взрыва ускорителя частиц Рой Биволо был в Централ-Сити. Он получил способность контролировать эмоции людей, и начал грабить банки, подчиняя других людей себе. Его попытался выследить Флэш, но и сам стал жертвой способности Биволо. Тем не менее, Радужный Рэйдер был пойман объединенными силами Флэша и Стрелы и заключен в тюрьму под С.Т.А.Р. Лабс.

В эпизоде Воздушное безумие сбежал с остальными мета-людьми во время перевозки в тюрьму А.Р.Г.У.С.

## Силы и способности

Рой Биволо может влиять на эмоции и чувства других людей, заставлять их испытывать ярость и злость. Смотря в глаза человеку, он получает возможность влиять на отдел мозга, контролирующий эти чувства. Когда это происходит, радужные оболочки Биволо и его жертв на время становятся красными. Рой Биволо даже смог повлиять на эмоции Барри Аллена, хотя тот, сам будучи мета-человеком, имел возможность сопротивляться.

## Появления

* Сезон 1 (Флэш)
	+ Флэш против Стрелы
	+ Воздушное безумие

## Интересные факты

* Рой Дж. Биволо — это намек на сочетание Roy G. Biv, мнемонике для запоминания цветов радуги (по-английски, Red, Orange, Yellow, Green, Blue, Indigo, Violet). Отсюда он и получил свое прозвище.
Core Narrative 1

TITLE: Act Of Gods

CORRESPONDING MACRO-STORY BEAT: Monkey Wrench

Roberto Roberts is a successful businessman who has innovated technology so far that he is incorporating the use of Ro-Bose in every day life. His goal is to sell a Bose to every human on earth. He hired his assistant, Jensen Vons, to keep track of all of his archives and to assist in the business plan.

One day when Mr. Roberts receives an unexpected visit from several hooded men who called themselves the divine rulers, offering him an unlimited amount of money to do whatever it takes to make sure that each human ends up with a Bose of their own. Mr. Roberts takes the deal.

Jensen over hears this deal and becomes suspicious. Programing a backdoor into the software, he plans on being able to check up on the systems after they are release worldwide. The divine rulers catch him tinkering in the system and ultimately kill him, unaware of the backdoor in the system.

GENRE Action/Adventure

PROTAGONIST: Jensen Vons, 22, A young assistant who makes an ultimate sacrifice for the greater good

ANTAGONIST: Divine Rulers, The ones who have an alternate motive to use the technology to take over the world.

MAIN SUPPORTING CHARACTERS W/ DESCRIPTIONS: Roberto Roberts, creator/inventor/founder of Ro-Bose industries

PRIMARY LOCATIONS WITH DESCRIPTIONS: Denver, Colorado

ADDITIVE COMPREHENSION: This is where you find out how the gods take over and that they are the divine rulers and are evil and why they feel they need to be worshiped again.

MEDIUM: Video Game

WHY IT WORKS IN THIS MEDIUM: There so many opportunities to make the story interactive and I can see this particular game being very popular due to the story and the challenges.

PLATFORM: Game Consoles

WHY IT WORKS IN THIS PLATFORM: Demographic is males 25 and under and it seems very stereotypical to say but video games are very popular amongst men especially with this story that I feel has action and adventure and will drive many people to play this game.
Ancillary Narrative 3

TITLE: The Evasion

CORRESPONDING MACRO-STORY BEAT:

A malfunction in the robots that killed a few people was an incident that the company said they would deal with the way the system works so they reprogrammed and updated it to ensure humans safety however some of the doctors who witnessed the aftermath and dealt with the bodies are skeptical that it was a malfunction or an accident they believe something more going on.

Jessica Hartline and her dad, Dave, work at a hospital in California. One of the robots that was injured in the malfunction was intertwined with one of the humans and was taken to the hospital as well, Dave Hartline is dealing with separating the two after successfully doing so he takes the robot to the electronics division to be turned into the government to be reprocessed in doing so he also finds rumors of a rebellion going on because of the supposed take over he quickly finds his daughter Jessica and her boyfriend Scott.

Dave tells them that they must leave the hospital because the divine rulers are coming to repossess The pieces of the robots from the accident. as non-techers they are intimidated and scared and plan and escape to find the rebellion while getting caught in the process Jessica’s dad sacrifices himself so that his daughter may have a chance at the future

GENRE: Drama

PROTAGONIST: Dave Hartline

ANTAGONIST: The Divine Rulers

MAIN SUPPORTING CHARACTERS W/ DESCRIPTIONS: Jessica Hartline, Dave Hartline, Scott Thompson.

ADDITIVE COMPREHENSION: This is where you find out that people are having enough strength to break away free from the control in the rebellion is starting

TARGET MARKET: Females over 25

PLATFORM: Broadcast/ Live tv

WHY IT WORKS IN THIS PLATFORM: I think it works in this platform because drama TV shows are most watched by females let alone females who are over 25. Also if it is a huge TV show it willing intrigue other demographics to look towards it if it’s good
Misc

In northern Russia there was damage to railway lines, airport runways, and oil and gas pipelines due to non existent permafrost. Open pit mine walls weakened and lead to the release of contaminants from mine tailing disposal facilities into the groundwater.

Many shallow streams, ponds, lakes and wetlands in the Arctic held water because of surrounding permafrost. Loss of permafrost resulted in these waters bodies disappearing as water drained into the ground.

The sun feels “stronger, stinging, sharp”. Sunburns and strange skin rashes, never experienced before, are becoming common

Increased UV levels are likely to affect many living things in the Arctic. In humans, excess levels are known to cause skin cancer, sunburn, cataracts, cornea damage, and immune system suppression. Ultraviolet radiation is also known to cause or accelerate damage to a number of materials used in the region’s infrastructure. There are also likely to be wide-ranging impacts on natural ecosystems.

Global warming caused the air in the stratosphere to circulate too fast. The Ozone above the tropics never full healed from the 1980s and the middle latitudes have over healed. This is slowly causing Ozone to accumulate in the lower atmosphere. Ozone has no color, no taste, and not much odor. It may sound harmless, but it has the ability to irritate your lungs or break down your lung tissues. Ground-level ozone can also damage the leaves of plants and trees. Some plants affected include soybeans, clover, onions, spinach, alfalfa, and milkweed. Trees such as lilac, aspen, ash, and white pine are also injured by ground-level ozone. Ground-level ozone can cause the leaves to fall off these plants, prevent the plants from growing very big, or even cause the plants to die. Then the humans, animals, and insects - like the monarch butterfly that depend on these plants may not have as much food or shelter.

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