Characters

The first character, the player will meet in SSP, is Luna. But since this little fairy isn't a playable char, she won't appear on this page.

This page is about the playable chars in SSP - the so called Vessels of Mani - who do all the hard work for the player.

Each char may own one or two dedicated special weapons, which grant only this char special boni, and there are a bunch of different backpacks, which grant boni to every wearer - these weapons and backpacks are listed under Treasure.

## Character Classification

### Type

Characters are classified into their Class Group 'Type'. Where a particular character is associated with a single type.

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### Element

Characters are classified into their Elemental Specializations. Where a particular character is associated with a single Element.

The elements have certain benefits against another Element and weakness to their counters. It follows as such, Air (Wind) -> Earth -> Water -> Fire -> Air (Wind) ... means: Earth is weak against Air, but strong against water, and with no benefits nor disadvantages against fire ... countering the opponents element with the matching element of the own char is really important in the game

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### Class

Each char is dedicated to a specific class, what is only important for a really sophisticated playstyle, since each char also has advantages in fights against one specific class of chars and one specific kind of monsters.

The classes are:

Archer · Assassin · Clergy · Gunsman · Heavy Warrior · Light Knight · Ranger · Scholar · Sorcerer

### Base Rank

A freshly summoned char owns 1 to 3 stars, which might be raised with character specific or matching elemental or rainbow shards. This stars are important for the strenght of this specific char and - added up over all gathered chars - via Star-collection bonus for the strenght of the entire squad.

To summon a char with a base rank of 1 star, 10 character specific shards are needed.

To raise this 1-star-char to the 2nd star, additional 20 character specific, matching elemental or rainbow shards are needed.

To summon a char with a base rank of 2 stars, 20 character specific shards are needed.

To raise a 2-star-char to the 3rd star, additional 50 character specific, matching elemental or rainbow shards are needed.

To summon a char with a base rank of 3 stars, 50 character specific shards are needed.

For the 4th star, additional 100 character specific, matching elemental or rainbow shards are needed.

For the 5th star, additional 150 character specific, matching elemental or rainbow shards are needed.

For the 6th star, additional 180 character specific, matching elemental or rainbow shards are needed.

For the 7th star, additional 210 character specific, matching elemental or rainbow shards are needed.

The following table lists the added up amount of needed **character specific**, matching elemental or rainbow shards:

### Attack

There are two types of attacks in game, physical and magical. Each character uses physical or magical attacks. Most Magic chars are ... take a guess, while most Ranged and Melee characters are purely physical. Most means, there are a few exceptions from this rule of thumb - this might be important for choosing the random values of an armor, and for refining the used weapons values.

## XP Table

1. ↑ Requires 15x Essence (S) and 5x Essence Core (S) of the matching element
2. ↑ Requires 15x Essence (M) and 5x Essence Core (M) of the matching element
3. ↑ Requires 15x Essence (L) and 5x Essence Core (L) of the matching element
4. ↑ 4.0 4.1 4.2 4.3 4.4 Only for romancing vessels. Requires 10 hearts under Affection