1.4.2.106

The **1.4.2.106** update added a variety of new weapons and accessories for the rogue class, along with a dedicated Town NPC known as the Bandit. The update also reworked the defense and damage reduction systems, made several changes to the Boss Rush event, added new fishing items to the Astral Infection, and made a heavy amount of optimizations to the mod's performance.

## Additions

### Weapons

* Added Blast Barrel, Blazing Star, Bloodsoaked Crasher, Bouncing Eyeball, Celestial Reaper, Consecrated Water, Eclipse's Fall, Enchanted Axe, Gacruxian Mollusk, Iron Francisca, Kylie, Lead Tomahawk, Monkey Darts, Scourge of the Seas, Slick Cane, Stormfront Razor, Throwing Brick, and Utensil Poker.
* Added Black Hawk Remote, Elemental Excalibur, Halley's Inferno, Polaris Parrotfish, and Spark Spreader.
* Added The Syringe as an unobtainable item.
* Cinquedea and Glaive are now obtainable.

### Accessories

* Added Abyssal Mirror, Coin of Deceit, Dark God's Sheath, Dragon Scales, Eclipse Mirror, Feather Crown, Glove of Precision, Glove of Recklessness, Ink Bomb, Mirage Mirror, Momentum Capacitor, Moonstone Crown, Old Die, Ruin Medallion, Silencing Sheath, Thief's Dime, and Ursa Sergeant.

### Buffs and Debuffs

* Added Abyssal Evade Cooldown, Astrophage (buff), Eclipse Evade Cooldown, Ink Bomb Cooldown, Polaris Boost, and Vile Toxins.

### Other

* Added Bandit.
* Added Twinkler.
* Added Astral Crate.
* Added Arcturus Astroidean.
* Added Piggy Banner.
* Added Procyonid Prawn and Twinkling Pollox.
* Added Astrophage.
* Added a Mod Call for adding damage reduction to NPCs.
* Added custom death messages for dying to Alcohol Poisoning, Abyss drowning, Armageddon, Calamitas (Lore), Vulnerability Hex, Brimstone Crag Lava, Lethal Lava Burn, Holy Inferno, Shadowflame, Crush Depth, Plague, Astral Infection (debuff), Iron Heart, Nullification Pistol and Molecular Manipulator, Boss Rush's immunity curse, Boss Rush and Death Mode Devourer of Gods' head, Thorn Blossom, Cosmic Plushie, and Mana Overloader.

## Changes

### Bosses

* Adjusted most Boss Rush health values with the goal of making each fight last approximately 30 seconds to a minute. A full list can be found below:

	* Buffed Brain of Cthulhu's health from 200,000 to 1,000,000.
	* Buffed Creeper's health from 20,000 to 100,000.
	* Buffed King Slime's health from 500,000 to 3,000,000.
	* Buffed Blue Slime's health from 12,000 to 36,000.
	* Buffed Spiked Slime's health from 24,000 to 72,000.
	* Buffed Skeletron Prime's health from 980,000 to 1,100,000.
	* Buffed Golem's health from 450,000 to 500,000.
	* Buffed the main Profaned Guardian's health from 500,000 / **800,000** / **960,000** to 1,650,000 / **2,640,000** / **2,880,000**.
	* Buffed Astrum Aureus' health from 1,400,000 / **2,240,000** / **2,560,000** to 8,400,000 / **13,440,000** / **1,440,000**.
	* Buffed Eater of Worlds' head, body, and tail healths from 20,000, 30,000, and 40,000 all to 2,500,000.
	* Buffed Probe's health from 50,000 to 100,000.
	* Buffed Spazmatism's health from 1,300,000 to 1,500,000.
	* Buffed Retinazer's health from 900,000 to 1,250,000.
	* Buffed Bumblebirb's health from 900,000 / **1,440,000** / **1,600,000** to 3,000,000 / **4,800,000** / **5,120,000**.
	* Buffed Wall of Flesh's health from 2,400,000 to 4,500,000.
	* Buffed The Hive Mind phase 2's health from 1,400,000 / **2,240,000** / **2,560,000** to 3,000,000 / **4,800,000** / **5,120,000**.
	* Buffed Dark Heart's health from 12,000 / **24,000** to 18,000 / **36,000**.
	* Buffed Skeletron's head health from 1,300,000 to 1,600,000, and its hands' healths from 500,000 to 600,000.
	* Buffed Storm Weaver's health from **5,280,000** to **5,600,000**.
	* Buffed Aquatic Scourge's health from 4,000,000 / **6,400,000** / **6,880,000** to 10,000,000 / **16,000,000** / **17,600,000**.
	* Buffed Desert Scourge's health from 4,100,000 / **6,560,000** / **7,200,000** to 16,500,000 / **26,400,000** / **28,000,0000**.
	* Buffed Lunatic Cultist's health from 1,100,000 to 2,200,000.
	* Buffed Phantasm Dragon's health from 400,000 to 600,000.
	* Buffed Ancient Vision's health from 300,000 to 500,000.
	* Buffed Crabulon's health from 2,000,000 / **3,200,000** / **3,680,000** to 10,000,000 / **16,000,000** / **17,600,000**.
	* Buffed Crab Shroom's health from 90,000 / **180,000** to 150,000 / **300,000**.
	* Nerfed Plantera's health from 2,100,000 to 1,600,000.
	* Buffed Plantera's Hook health from 90,000 to 400,000.
	* Buffed Cryogen's health from 2,700,000 / **4,320,000** / **4,800,000** to 3,000,000 / **4,800,000** / **5,120,000**.
	* Buffed Brimstone Elemental's health from 2,000,000 / **3,200,000** / **3,680,000** to 6,500,000 / **10,400,000** / **11,200,000**.
	* Buffed Signus, Envoy of the Devourer's health from 2,200,000 / **3,520,000** / **3,840,000** to 2,400,000 / **3,840,000** / **4,160,000**.
	* Buffed Ravager's body's health from 2,100,000 / **3,360,000** / **3,680,000** to 4,600,000 / **7,360,000** / **7,680,000**.
	* Buffed Duke Fishron's health from 2,500,000 to 2,900,000.
	* Buffed Moon Lord's core's health from 1,400,000 to 1,600,000.
	* Buffed Moon Leech Clot's health to 8000.
	* Buffed Polterghast's health from 2,500,000 / **4,000,000** / **4,480,000** to 3,250,000 / **5,200,000** / **5,600,000**.
	* Buffed Plague Homing Missile's health from 200 / **400** to 20,000 / **40,000**.
	* Buffed Plague Mine's health from 100 to 10,000 / **20,000**.
	* Buffed Calamitas' phase 1 health from 4,100,000 / **6,560,000** / **7,360,000** to 5,200,000 / **8,320,000** / **8,800,000**.
	* Buffed Calamitas' phase 2 health from 3,075,000 / **4,920,000** / **5,520,000** to 3,900,000 / **6,240,000** / **6,600,000**.
	* Nerfed Cataclysm's health from **2,000,000** to **1,800,000**.
	* Buffed Catastrophe's health from 700,000 / **1,400,000** / **1,600,000** to 800,000 / **1,600,000** / **1,800,000**.
	* Nerfed Ice Shield's health from 400,000 / **800,000** to 10,000 / **20,000**.
	* Nerfed The Leviathan's health from **12,800,000** to **12,000,000**.
	* Nerfed the Ebonian Slime God's health from **4,000,000** to **3,840,000**.
	* Nerfed the Crimulan Slime God's health from **3,200,000** to **2,720,000**.
	* Nerfed split Ebonian Slime God's health from **2,000,000** to **1,920,000**.
	* Nerfed split Crimulan Slime God's health from **1,600,000** to **1,360,000**.

* All Death Mode changes now apply to bosses and their servants during Boss Rush.
* All bosses are now immune to Exo Freeze, Glacial State, and Temporal Sadness if they weren't already.

#### Aquatic Scourge

* Nerfed head's contact damage from 100 to 80, and its defense from 20 to 10.
* Nerfed body's contact damage from 100 / **160** to 65 / **110**, its Sand Tooth damage from 74 / **104** to 60 / **100**, and its defense from 35 to 20.
* Nerfed alternate body's contact damage from 100 / **160** to 55 / **93**, its Sand Blast damage from 80 / **120** to 56 / **92**, and its defense from 25 to 15.
* Nerfed tail's contact damage from 100 / **160** to 45 / **76**, and its defense from 45 to 25.
* Nerfed Sand Blast vomit damage from 66 / **112** to 56 / **92**, buffed its Sand Tooth vomit damage from **96** to **100**, and nerfed its Poison Cloud vomit damage from 72 / **124** to 66 / **112**.
* Poison Clouds now last for 30 seconds instead of 25, and now have their Death Mode time value for Boss Rush.
* Poison Clouds can no longer hit the player when they are about to despawn.

#### Astrum Aureus

* Nerfed contact damage from 90 / **144** to 80 / **128**, and its defense from 70 to 50.
* Aureus Spawns no longer deal increased damage in Death Mode.
* Aureus Spawns no longer deal contact damage.

#### Astrum Deus

* Small worm stat changes:
	+ Changed head contact damage from 105 / **168** to 100 / **200**, and nerfed their defense from 30 to 20.
	+ Nerfed body contact damage from 90 to 85, and their defense from 45 to 40.
	+ Buffed tail contact damage from **112** to **119**.
* Spectral worm stat changes:
	+ Changed head's contact damage from 130 / **208** to 120 / **240**, and nerfed its defense from 40 to 25.
	+ Buffed body's contact damage from **160** to **170**, laser damage from **140** to **152**, and nerfed its defense from 60 to 50.
	+ Buffed tail's contact damage from 75 / **120** to 80 / **136**, and nerfed its defense from 80 to 75.
* Overhauled movement behavior to be smoother and more deadly.
* Smaller worms are slower and do not fire lasers from their bodies.
* Adjusted the way Astrum Deus gains speed at lower health.
* Lasers now last for 4 seconds instead of 3.
* Mines now last for 17 seconds instead of 20.
* Buffed orbital Astrum Deus Probe's mine damage from 110 / **168** to 120 / **180**.
* Buffed flying Astrum Deus Probe's laser damage from **140** to **152**.

#### Brimstone Elemental

* Nerfed defense from 20 to 15.
* Buffed Brimstone Hellfireball damage from 64 / **96** to 70 / **112**, and her Brimstone Hellblast and Barrage damage from **88** to **100**.
* Changed post-Providence health from 300,000 / **480,000** to 208,000 / **332,800** / **457,056** / **691,840**, nerfed her contact damage from 210 / **336** to 180 / **288**, and nerfed her defense from 210 to 60.
* Buffed Brimling's Brimstone Hellblast damage from 64 / **96** to 70 / **112**.
* Now has an indicator for where she is going to teleport.
* Increased teleport speed.

#### Bumblebirb

* Now has individual Revengeance and Death Mode health values of **48,000** / **56,000**, and a Death Mode Boss Rush health value of **104,000**.
* Nerfed clone's defense from 25 to 20.
* Buffed lightning feather damage from **180** to **200**.

#### Calamitas

* Nerfed phase 1's base contact damage from 70 / **112** to 55 / **88**, buffed her slow Brimstone Laser damage from 60 / **96** to 70 / **112**, and her rapid laser damage from 44 / **60** to 48 / **80**.
* Buffed phase 1's post-Providence contact damage from 150 / **240** to 165 / **264**, and nerfed defense from 130 to 45.
* Nerfed phase 2's base contact damage from 80 / **128** to 70 / **112**, and buffed her Brimstone Laser damage from 60 / **96** to 70 / **112**.
* Buffed phase 2's post-Providence contact damage from 160 / **256** to 210 / **336**.
* Buffed Cataclysm's base flamethrower damage from 64 / **104** to 76 / **120**.
* Buffed Cataclysm's post-Providence contact damage from 170 / **340** to 180 / **360**, and nerfed his defense from 80 to 50.
* Nerfed Catastrophe's post-Providence contact damage from 200 / **400** to 195 / **390**, and his defense from 95 to 50.
* Nerfed Life Seeker's contact damage from 35 / **70** to 30 / **60**, and its defense from 20 to 8.
* Nerfed Soul Seeker's contact damage from 60 / **120** to 40 / **80**, its laser damage from **88** to **100**, and its defense from 20 to 10.
* No longer enrages in Boss Rush.

#### Ceaseless Void

* Buffed beam portal damage from 116 / **168** to 120 / **200**.
* Nerfed Dark Energy's defense from 68 to 50.
* Dark Energies now deal **600** damage in Revengeance Mode instead of inheriting its Expert Mode damage value of **480**.
* Now permanently enrages during Boss Rush.
* Laser portal and lasers can no longer hit the player when they are fading away.

#### Cryogen

* Nerfed contact damage from 60 / **96** to 50 / **90**, and buffed its defense from 10 to 12.
* Buffed Ice Bomb damage from 44 / **88** to 50 / **100**, and made them slower.
* Buffed Ice Shield's contact damage from 25 / **50** to 50 / **100**.
* Buffed Aurora Spirit's defense from 5 to 8.
* Buffed Cryocore's defense from 5 to 6.
* Buffed Cryocore (buffed)'s damage from 37 / **74** to 40 / **80**.
* Now has an indicator for where it is going to teleport.
* Now teleports quicker.
* Decreased how many ice shards are created during Cryogen's ice rain attack.

#### Desert Scourge

* Stat changes:
	+ Changed head's contact damage from 20 / **72** / **180** to 30 / **66**.
	+ Buffed body's contact damage from **25** to **27**, and nerfed its defense from 8 to 6.
	+ Buffed tail's contact damage from **19** to **20**, and nerfed its defense from 12 to 9.
	+ Nerfed sand blast damage from **60** to **48**.
* Nerfed smaller scourge's body's defense from 5 to 4, and its tail's defense from 8 to 7.
* Nerfed Dried Seeker's body's defense from 4 to 2, and its tail's defense from 6 to 4.
* No longer gets a speed boost after Skeletron has been defeated.
* Smaller scourges no longer gain an increased segment count after Skeletron has been defeated.
* Decreased maximum amount of Dried Seekers from 5 to 3.

#### The Destroyer

* Removed resistance to Holy Arrow's stars.

#### The Devourer of Gods

* Phase 1 stat changes:
	+ Buffed head's contact damage from **400** to **500**, and its defense from 0 to 30.
	+ Buffed body's contact damage from **288** to **306**, and its defense from 0 to 70.
	+ Buffed tail's contact damage from **240** to **255**, and its defense from 0 to 50.
	+ Buffed laser damage from 136 / **220** to 140 / **232**.
* Phase 2 stat changes:
	+ Buffed head's contact damage from **480** to **600**, and its defense from 0 to 50.
	+ Buffed body's contact damage from **352** to **374**, and its defense from 0 to 70.
	+ Buffed tail's contact damage from **288** to **306**, and its defense from 0 to 50.
* Buffed Cosmic Guardian's head's defense from 0 to 40, its body's defense from 0 to 60, and its tail's defense from 0 to 70.

#### Golem

* Now permanently enrages during Boss Rush.
* Now drops 5-10 / **8-13** Essences of Sunlight.

#### The Hive Mind

* Buffed phase 1's contact damage from 10 / **16** to 20 / **32**.
* Nerfed phase 2's contact damage from 40 / **64** to 35 / **56**.
* Buffed Dank Creeper's contact damage from 24 / **48** to 25 / **50**, and its defense from 5 to 6.
* Buffed Dark Heart's health from 65 / **130** to 150 / **300**, decreased how much rain it creates, and it no longer deals contact damage.
* Reduced maximum amount of Dank Creepers and Dark Hearts in phase 2 from 2 to 1 each.
* Shaderain clouds now rain down less rain.

#### Jungle Dragon, Yharon

* Buffed phase 2 projectile damage from **424** to **440**, and nerfed his defense from 200 to 100.
* Nerfed projectile Detonating Flame's defense from 150 to 50.
* Nerfed melee Detonating Flame's defense from 150 to 75.
* Can now drop Drew's Wings on any difficulty mode.

#### King Slime

* All slimes now have increased health during Boss Rush.

#### Moon Lord

* Reworked Revengeance Mode AI:
	+ Buffed core's health multiplier from **1.9x** / **2.4x** to **2.2x** / **2.7x**.
	+ Massively increased movement speed.
	+ Attacks all now deal more damage directly instead of only some of his attacks being boosted by Revengeance Mode's boost list.
	+ Now slows down while firing the Phantasmal Deathray.
	+ Once Moon Lord's core is exposed, the Phantasmal Deathray goes through tiles and rotates much quicker.
	+ Once all three of Moon Lord's eyes are killed, his attack pattern becomes much faster.
	+ True Eyes of Cthulhu completely removed from the Rev+ fight. Moon Lord's eyes never detach on Rev+.

#### The Perforators

* Nerfed the Hive's contact damage from 35 / **56** to 30 / **48**, and buffed its defense from 0 to 4.
* Small Perforator stat changes:
	+ Nerfed head's damage from **69** to **60**.
	+ Nerfed body's contact damage from 20 / **28** to 18 / **28**, and its defense from 8 to 4.
	+ Buffed tail's contact damage from **14** to **16**, and nerfed its defense from 18 to 8.
	+ Buffed blood clot damage from 22 / **36** to 30 / **48**.
* Medium Perforator stat changes:
	+ Nerfed head's damage from **80** to **70**, and buffed its defense from 0 to 2.
	+ Nerfed body's contact damage from 25 / **35** to 21 / **33**, and its defense from 10 to 6.
	+ Changed tail's damage from 15 / **21** to 14 / **22** and nerfed its defense from 22 to 10.
	+ Buffed blood clot damage from 22 / **36** to 30 / **48**.
* Large Perforator stat changes:
	+ Changed head's damage from 40 / **92** to 45 / **90**, and buffed its defense from 0 to 4.
	+ Nerfed body's contact damage from 30 / **42** to 24 / **38**, and its defense from 12 to 8.
	+ Nerfed tail's damage from 20 to 18, and its defense from 25 to 12.
	+ Buffed blood clot damage from 22 / **36** to 30 / **48**.

#### The Plaguebringer Goliath

* Nerfed defense from 55 to 40, buffed her weaker missile damage from **112** to **128**, and her barrage missile damage from 114 / **168** to 120 / **192**.
* Nerfed Plague Charger's defense from 20 to 15.
* Nerfed large Plague Charger's defense from 23 to 20.
* Buffed Plague Mine's health from **100** to **200**.
* Is now faster earlier in the fight, but slower at lower health.
* Charges are more aggressive at higher health.
* Increased top speed.

#### Plantera

* No longer enrages during Boss Rush.
* Revengeance Mode spore clouds can no longer hit the player for a short period of time.

#### Polterghast

* Nerfed base defense from 150 to 90.
* Buffed Polterghast's Phantom Shot damage from 110 / **184** to 120 / **192**, and its Phantom Blast damage from 120 / **104** to 140 / **240**.
* Buffed Necroghast's Phantom Shot damage from 120 / **196** to 130 / **212**, and its Phantom Blast damage from 130 / **212** to 150 / **260**.
* Buffed Polterghast's Hook's health from 50,000 to 100,000.
* Nerfed Polterghast's Hook's Phantom Shot damage from **240** to **192**.
* Buffed Phantom's health from 1500 to 1500 / **3000**.
* Buffed Phantom's Phantom Mine damage from 140 / **232** to 150 / **248**.
* Now drops 10-20 / **20-30** Phantoplasm.
* The Reaper Shark's roar will now play when defeated for the first time.

#### Profaned Guardians

* Buffed the main guardian's contact damage from 100 / **160** to 140 / **224**, its spear damage from 96 / **132** to 120 / **200**, and its Flare Dust damage from 112 / **152** to 140 / **110**.
* Buffed the rock guardian's contact damage from 80 / **112** to 110 / **176**, its defense from 40 to 50, and its spear damage from 96 / **132** to 120 / **200**.
* Buffed the crystal guardian's contact damage from 80 / **112** to 90 / **144**, and its defense from 25 to 35.

#### Providence, the Profaned Goddess

* Buffed Holy Blast damage from 126 / **184** to 130 / **208**, her Holy Fire damage from 118 / **160** to 120 / **192**, her Molten Blast damage from **156** to **168**, her Holy Bomb damage from **176** to **192**, her Holy Shot damage from **192** to **208**, and her crystal's damage from **208** to **228**.
* Buffed the defensive guardian's contact damage from 80 / **160** to 100 / **200**, and its defense from 40 to 50.
* Buffed the healer guardian's defense from 30 to 35.
* Buffed the offensive guardian's contact damage from 100 / **200** to 120 / **240**, and its defense from 30 to 40.

#### Queen Bee

* Now always charges three times in Revengeance Mode.
* Now significantly more aggressive while enraged in Revengeance Mode.

#### Ravager

* Original fight stat changes:
	+ Buffed body's contact damage from 100 / **160** to 120 / **192**, changed its laser damage from 96 / **136** to 90 / **180**, buffed its fireball damage from **112** to **160**, changed its flare damage from 80 / **112** to 70 / **140**, and nerfed its defense from 80 to 55.
	+ Buffed head's nuke damage from **160** to **180**, and nerfed its defense from 70 to 50.
	+ Buffed free head's nuke damage from **160** to **180**, nerfed its defense from 70 to 50, and changed its missile damage from 84 / **120** to 80 / **160**.
	+ Nerfed claw's damage from 88 / **176** to 80 / **160**, and its defense from 50 to 40.
	+ Nerfed leg's defense from 60 to 40.
* Post-Providence fight stat changes:
	+ Changed body's health from 350,000 / **560,000** to 298,900 / **478,240** / **599,200** / **1,008,000**, buffed its contact damage from 100 / **160** to 200 / **320**, and nerfed its defense from 180 to 110.
	+ Nerfed Flame Pillar contact damage from 180 / **500** to 100 / **360**, and buffed its flame damage from **128** to **180**.
	+ Nerfed Rock Pillar damage from 180 / **500** to 120 / **400**.
* Flame Pillars and Rock Pillars are no longer vulnerable to Ichor.
* Free head no longer gains any additional health or defense after Providence has been defeated.
* Free head no longer deals any contact damage.
* Removed leg stomp attack.

#### Signus, Envoy of the Devourer

* Nerfed scythe damage from 124 / **196** to 120 / **192**, and buffed essence dust damage from 104 / **196** to 140 / **240**.
* Nerfed Cosmic Lantern's defense from 85 to 50.
* Decreased teleport speed.
* Removed cosmic flame burst attack.
* Now has an indicator for where it is going to teleport.

#### Siren and Leviathan

* Buffed The Siren's contact damage from **112** to **119**, and nerfed her defense from 25 to 20.
* Buffed The Leviathan's contact damage from **144** to **153**, and nerfed her meteor damage from 96 to 80.
* Buffed Ice Shield's contact damage from 45 to 55.
* The Siren's Frost Mists no longer home while The Leviathan is alive.
* While The Siren isn't present, The Leviathan can now only spawn up to 6 Paraseas and 2 Aquatic Aberrations at a time instead of 10 Paraseas and 4 Aquatic Aberrations.
* While The Siren is present, The Leviathan can now only spawn up to 3 Paraseas and 2 Aquatic Aberrations at a time instead of 5 Paraseas and 2 Aquatic Aberrations.

#### Skeletron

* Now has an indicator for where it is going to teleport.
* Decreased the speed of Revengeance Mode hands.

#### Skeletron Prime

* Revengeance Mode Skeletron Prime no longer fires homing skulls while its arms are alive.
* Revengeance Mode Prime Laser and Prime Cannon now move more quickly.

#### The Slime God

* Nerfed the core's contact damage from 60 / **96** to 40 / **80**, nerfed its Ebonian Abyss Ball damage from **76** to **68**, nerfed its Crimulan Abyss Ball damage from **68** to **64**, and buffed its defense from 0 to 6.
* Nerfed the Ebonian Slime God's contact damage from 60 / **96** to 45 / **76**, its Abyss Ball damage from **76** to **68**, and its defense from 15 to 10.
* Nerfed the Crimulan Slime God's contact damage from 60 / **96** to 50 / **80**, its Abyss Ball damage from **68** to **64**, and its defense from 20 to 12.
* Nerfed the split Ebonian Slime God's contact damage from 50 / **80** to 40 / **68**, its Abyss Ball damage from **76** to **68**, and its defense from 10 to 8.
* Nerfed the split Crimulan Slime God's contact damage from 50 / **80** to 45 / **76**, its Abyss Ball damage from **68** to **64**, and its defense from 15 to 10.
* Buffed flying Corrupt Slime Spawn's contact damage from 30 / **60** to 40 / **80**, and nerfed its defense from 10 to 6.
* Nerfed grounded Corrupt Slime Spawn's defense from 10 to 4.
* Buffed Crimson Slime Spawn's contact damage from 30 / **60** to 35 / **70**, and nerfed its defense from 10 to 4.
* Buffed Crimson Slime Spawn (spiked)'s contact damage from 30 / **60** to 45 / **90**, and nerfed its defense from 10 to 6.
* Renamed Spiked Crimson Slime Spawn to Crimson Slime Spawn.
* Mines now have randomized slowdown values.

#### Storm Weaver

* Phase 1's head and body segments now take low amounts of damage instead of setting all damage to zero, nerfed both of their defenses from 99,999 to 0 and 1 respectively.
* Buffed phase 1's body's contact damage from **160** to **170**, and its tail's contact damage from **128** to **136**.
* Buffed phase 2's body's contact damage from **192** to **204**, and its tail's contact damage from **160** to **170**.
* Buffed lightning damage from 140 / **200** to 150 / **248**.
* Nerfed armored Stasis Probe's laser damage from 140 to 120, and its defense from 100 to 60.
* Nerfed naked Stasis Probe's laser damage from 140 to 120, and buffed its defense from 10 to 30.

#### Supreme Calamitas

* Buffed defense from 0 to 120.
* Buffed the brothers' healths from 1,200,000 / **2,400,000** / **2,800,000** / **2,000,000** to 1,800,000 / **3,600,000** / **4,200,000** / **3,000,000**, and nerfed their defenses from 150 to 100.
* Nerfed Soul Seeker's defense from 100 to 80.
* Supreme Calamitas and her brothers no longer resist Apotheosis.

### Enemies

* Adjusted various enemy defense values. A full list can be found below:

	* Nerfed Amber Crawler's defense from 18 to 10.
	* Nerfed Amethyst Crawler's defense from 8 to 4.
	* Nerfed Angry Dog's defense from 20 to 10.
	* Nerfed Armored Digger's body's defense from 40 to 30, and its tail's defense from 55 to 45.
	* Nerfed Aquatic Aberration's defense from 18 to 14.
	* Nerfed Blighted Eye's defense from 18 to 8.
	* Nerfed Bloom Slime's defense from 50 to 25.
	* Nerfed BOHLDOHR's defense from 28 to 18.
	* Nerfed Calamity Eye's defense from 24 to 12.
	* Nerfed Charred Slime's defense from 20 to 10.
	* Nerfed Cloud Elemental's defense from 40 to 18.
	* Nerfed Cnidrion's defense from 10 to 6.
	* Nerfed Crimulan Blight Slime's defense from 12 to 8.
	* Nerfed Cryo Slime's defense from 12 to 8.
	* Nerfed Cryon's defense from 20 to 10.
	* Nerfed Crystal Crawler's defense from 18 to 12.
	* Nerfed Diamond Crawler's defense from 16 to 8.
	* Nerfed Earth Elemental's defense from 30 to 20.
	* Nerfed Ebonian Blight Slime's defense from 12 to 8.
	* Nerfed Emerald Crawler's defense from 12 to 6.
	* Nerfed Fearless Goldfish Warrior's defense in Hardmode from 20 to 10.
	* Nerfed Heat Spirit's defense from 20 to 8.
	* Nerfed Ice Clasper's defense from 23 to 12.
	* Nerfed Irradiated Slime's defense from 100 to 10.
	* Nerfed Melter's defense from 35 to 15.
	* Nerfed Overloaded Soldier's defense from 28 to 18.
	* Nerfed Parasea's defense from 9 to 8.
	* Nerfed Perennial Slime's defense from 16 to 12.
	* Nerfed Pestilent Slime's defense from 25 to 12.
	* Nerfed Phantom Debris' defense from 35 to 20.
	* Nerfed Phantom Spirit (normal)'s defense from 40 to 10.
	* Nerfed Phantom Spirit (sad)'s defense from 50 to 20.
	* Nerfed Phantom Spirit (angry)'s defense from 70 to 30.
	* Nerfed Phantom Spirit (happy)'s defense from 100 to 40.
	* Nerfed Pitbull's defense from 12 to 4.
	* Buffed large Plague Charger's defense from 23 to 25.
	* Nerfed Plagueshell's defense from 48 to 32.
	* Nerfed Profaned Energy's defense from 58 to 50.
	* Nerfed Ruby Crawler's defense from 14 to 8.
	* Nerfed Sand Tortoise's defense from 34 to 30.
	* Nerfed Sapphire Crawler's defense from 10 to 6.
	* Nerfed Shockstorm Shuttle's defense from 20 to 15.
	* Nerfed Stormlion's defense from 9 to 8.
	* Nerfed Sun Bat's defense from 20 to 10.
	* Nerfed Sunskater's defense from 10 to 4.
	* Nerfed Topaz Crawler's defense from 6 to 4.
	* Nerfed Viruling's defense from 38 to 18.
	* Nerfed Wulfrum Drone's defense from 6 to 4.
	* Nerfed Wulfrum Slime's defense from 4 to 2.

* Changed Aquatic Aberration's health from 1100 / **2200** / **4400** to 1600 / **3200**, and they can now spawn naturally after Calamitas has been defeated.
* Calamity critters can no longer be targeted by homing weapons.
* All Celestial Pillar enemies now drop their respective celestial fragments.
* Hive and Perforator Cysts now spawn more frequently after either vanilla evil boss has been defeated, but before either Calamity evil boss has been defeated.
* Removed unused Impious Immolator code that attempted to make them inflict On Fire! and Holy Flames on contact.
* Buffed Parasea's damage from 45 / **90** to 50 / **100**, and it can now spawn naturally after Calamitas has been defeated.
* Changed happy Phantom Spirit's Phantom Shot damage from 120 / **240** to 130 / **212**.
* Nerfed Plaguebringer's contact damage from 80 / **160** to 70 / **140**, buffed its stinger damage from 40 / **80** to 52 / **104**, and its missile damage from 50 / **100** to 66 / **132**.
* Shockstorm Shuttles now only drop Martian Conduit Plating after Golem has been defeated.
* All Calamity slimes are now pacified by Royal Gel.
* Toxic Minnow clouds now last significantly shorter, and will no longer hurt the player while fading out.
* Wulfrum Drones now use NPCHit4 as their hit sound instead of NPCHit1.

### Items

* The Absorber and The Sponge now inherit Sea Shell's effect.
* Acceleration Rounds, Astral Blaster's Astral Round, Enhanced Nano Rounds, Flare Bolt, Flash Rounds, Frigidflash Bolt, Frost Bolt, Frostspark Bullets, Holy Fire Bullets, Hyperius Bullets, Superball Bullets, Tears of Heaven, and Verium Bullets now use sprites for their projectiles instead of just dust.
* Reduced Arctic Arrow's sell price from       2  40   to 24 .
* Arid Artifact now requires Desert Scourge to be defeated, but can now stop existing Sandstorms.
* Astral Sand can now be fired from the Sandgun and can be used to craft Glass.
* Summoner Auric Tesla armor now has an additional minion slot.
* Melee Bloodflare armor's healing bonus no longer ignores enemies with lifesteal immunity.
* All Calamity buff potions now stack to 999 instead of 30.
* All Calamity Candles, Lumenyl, and Prism Shards now count as light sources.
* Cosmic Discharge now inflicts Nightwither for 5 seconds.
* Decreased the volume on Deep Sea Dumbbell.
* Deific Amulet and Rampart of Deities now inherit Jellyfish Necklace's abilities.
* Dragon Pow's direct hits no longer count as true melee.
* Ethereal Talisman and Sigil of Calamitas' Spelunker Potion effect can now be toggled by visibility.
* Fire Gauntlet now gives 14% melee damage and speed instead of 10%, but now uses 5 Chaotic Bars in its recipe.
* Firestorm Cannon and Spectralstorm Cannon's flares now deal ranged damage.
* Flare Bolt, Frigidflash Bolt, and Frost Bolt's projectiles now last for 8 seconds.
* Gel Darts now penetrate 4 times instead of 5.
* Nerfed Heavenly Gale's damage from 700 to 585, massively reduced its lag, its tornadoes last for 4 seconds instead of 5, and its tornadoes now have a localNPCHitCooldown value of 6 instead of 5.
* Reduced Ice Star's sell price from 6  to       1  20  .
* Nerfed Lionfish's damage from 54 to 45.
* Renamed Marnite Rifle Spear to Marnite Bayonet.
* Mollusk armor and Shellfish Staff's shellfish no longer deal any damage to any enemy with over 99% damage reduction instead of only Ceaseless Void and the adult Eidolon Wyrm.
* Nerfed Mourningstar's damage from 650 to 230, decreased its sell price from 36  to 27 , it now uses 6 Cores of Chaos, 6 Cores of Sunlight, and 6 Divine Geodes in its recipe instead of 5 Cosmilite Bars and 5 [[Phantoplasm], and now requires an Ancient Manipulator to craft instead of a Draedon's Forge.
* Nanotech now uses a Moonstone Crown in its recipe, and inherits its effects.
* The Obsidian Rose can now be crafted with 10 Hellstone, 1 Jungle Rose, and 10 Obsidian at an Anvil.
* The Onyx Excavator Key's drill mount can now destroy Dungeon bricks if Skeletron has been defeated, but can no longer break Demon Altars, Crimson Altars, and Arena Blocks.
* The Oracle's direct hits no longer count as true melee.
* All four health boosting Permanent power-up items now have flavor text:
	+ Blood Orange: It has a distinctly sweet flavor and a strong aroma.
	+ Dragonfruit: Though somewhat bland, what taste can be described is unlike any other experienced.
	+ Elderberry: A tangy, tart flavor with a somewhat earthen touch.
	+ Miracle Fruit: Refreshing and cool, perhaps even a bit minty.
* Buffed Photoviscerator's damage from 165 to 250, and it now uses Halley's Inferno in its recipe.
* Pirate Maps and Snow Globes now stack to 20.
* Plague Staff's fangs now last for only 5 seconds.
* The Rare Elemental in a Bottle's healing projectiles are now slower, but heal for 25 health instead of 15.
* Revivify Potions now last for 30 seconds instead of 15.
* The Slime God's uncraftable weapon drops are now craftable for consistency:
	+ Abyssal Tome is now craftable with 20 Blighted Gel, 1 Book, and 10 Purified Gel at an Anvil.
	+ Eldritch Tome is now craftable with 20 Blighted Gel, 1 Book, and 10 Purified Gel at an Anvil.
	+ Overloaded Blaster is now craftable with 30 Gel, 5 Hellstone Bars, and 15 Purified Gel at an Anvil.
* Soaring Potions now restore flight time when the player hits an enemy with true melee.
* Made several balancing changes to enemy spawn rate modifying items:
	+ Tier shifted Calamity's spawn rate modifying items:
		- Chaos Candle now uses 2 Cores of Eleum in its recipe instead of 4 Pixie Dust.
		- Tranquility Candle now uses 2 Cores of Chaos in its recipe instead of 4 Essences of Chaos.
		- Zen Potion now uses 3 Cores of Eleum in its recipe instead of 3 Essences of Eleum, and its Blood Orb recipe now uses a Core of Eleum.
		- Zerg Potion now uses 3 Cores of Chaos in its recipe instead of 3 Essences of Chaos, and its Blood Orb recipe now uses a Core of Chaos.
	+ Changed the effectiveness of several spawn rate-affecting items:
		- Battle Potion now increases spawn rates by 150% instead of 100%, and max spawns by 140% instead of 100%.
		- Calming Potion now decreases spawn rates by 31% instead of 17%, and max spawns by 36% instead of 20%.
		- Decreased Chaos Candle's spawn rate boost from 5000% to 66%, and max spawn boost from 150% to 100%.
		- Peace Candle now decreases spawn rates by 30% instead of 23%, and max spawns by 37% instead of 30%.
		- Decreased Tranquility Candle's spawn rate reduction from 96% to 28.57%, and max spawn reduction from 98% to 60%.
		- Water Candle now increases spawn rates by 48.15% instead of 33%, and max spawns by 65% instead of 50%.
		- Decreased Zen Potion's spawn rate reduction from 98% to 33%.
		- Decreased Zerg Potion's spawn rate boost from 10000% to 200%.
	+ Tranquility Candles and Zen Potions now work at full power in the Abyss.
* The Spiteful Candle now only functions on enemies with less than 99% damage reduction.
* The Starter Bag now contains 3 Recall Potions.
* The player now must be wearing a rogue armor set to gain stealth.
* The Suspicious Looking Jelly Bean mount now makes the player immune to fall damage.
* The summoner Level Meter now shows minion slots.
* Svantechnical's tooltip now mentions its zooming ability.
* Reduced Terra Arrow's sell price from 4  to 40 .
* Titan Scale Potions now provide 25 defense and 10% damage reduction while holding a true melee weapon.
* Nerfed True Tyrant's Ultisword's damage from 200 to 185.
* Nerfed Verdant's damage from 247 to 218.
* Water Bolt can now be crafted with a Spell Tome, a Water Candle, and 3 Waterleaf at a Bookcase.
* Most Wings now have special effects:
	+ Angel Wings provide +20 max life, 15 defense and +3 life regeneration.
	+ Aureate Booster provides 15% movement speed if worn with Reaver armor.
	+ Bat Wings provide +10% movement speed and +100% jump speed. They also provide 20 defense, +15% damage, +7% crit chance and an additional +10% movement speed at night.
	+ Bee Wings constantly provide the health regeneration of standing in Honey.
	+ Beetle Wings provide 15 defense and 10% DR if worn with the Beetle Shell set, and +10% melee damage and crit chance if worn with the Beetle Scale Mail set.
	+ Bone Wings provide 30 defense, +15% movement speed, +12% ranged damage and +16% ranged crit chance if worn with Necro armor.
	+ Butterfly Wings provide +50 max mana, -5% mana usage, +10% magic damage and +5% magic crit chance.
	+ Demon Wings provide +10% damage and crit chance.
	+ Discordian Wings provide +10% damage if worn with Ataxia armor.
	+ Fairy Wings provide +80 max life.
	+ Festive Wings provide +50 max life.
	+ Fin Wings provide underwater breathing, unimpaired underwater movement, faster underwater falling speed, +20% movement speed and +180% jump speed.
	+ Flame Wings provide +10% melee damage and +5% melee crit chance.
	+ Frozen Wings provide +7% melee and ranged damage and +3% melee and ranged crit chance if worn with Frost armor.
	+ Hadarian Wings provide +20% movement speed and +40% jump speed if worn with Astral armor.
	+ Harpy Wings provide +30% movement speed.
	+ Mothron Wings provide 10 defense, +10% damage, +5% crit chance, +10% movement speed and +120% jump speed.
	+ Nebula Mantle provides +20 max mana, +5% magic damage and crit chance, and -5% mana usage if worn with Nebula armor.
	+ Solar Wings provide +7% melee damage and +3% melee crit chance if worn with Solar Flare armor.
	+ Spectre Wings provide 10 defense and 5% DR if worn with the Spectre Hood set, and +20 max mana, +5% magic damage and crit chance, and -5% mana usage if worn with the Spectre Mask set.
	+ Spooky Wings provide +1 minion and +10% minion damage if worn with Spooky armor.
	+ Stardust Wings provide +1 minion and +5% minion damage if worn with Stardust armor.
	+ Starlight Wings provide +5% damage and crit chance if worn with Daedalus armor.
	+ Steampunk Wings provide 10 defense, +10% movement speed, and +5% damage and crit chance.
	+ Tarragon Wings provide 15 defense and +2 life regen if worn with Tarragon armor.
	+ Tattered Fairy Wings provide +5% damage and crit chance.
	+ Vortex Booster provides +3% ranged damage and +7% ranged crit chance if worn with Vortex armor.
	+ Xeroc Wings provide +5% rogue damage and crit chance if worn with Xeroc armor.
* Yharon Soul Fragments now float.

### Other

* The Archmage, Drunk Princess, and Sea King can now be teleported to King Statues.
* The Arms Dealer now sells the Sniper Rifle and Tactical Shotgun after Golem has been defeated.
* Each Boss Rush tier now has a damage floor which increases for each wave.
* Boulders now deal 35% less damage in all difficulty modes, but now inflict Broken Armor for 10 seconds.
* The Cyborg now sells the Rocket Launcher after Golem has been defeated.
* Adjusted the stat decreases from several Calamity debuffs:
	+ Armor Crunch now only reduces defense by 15 flat instead of cutting it by 66%.
	+ Astral Infection (debuff) now reduces both the player and NPCs' defense by 6.
	+ Brimstone Flames and Abyssal Flames now reduce both the player and NPCs' defense by 6.
	+ Glacial State now only reduces defense by 10 flat instead of cutting it by 50%.
	+ God Slayer Inferno now reduces both the player and NPCs' defense by 10.
	+ Plague now only reduces defense by 6 instead of 8.
	+ Whispering Death now only reduces defense by 20 instead of 50.
* Made several changes to the damage reduction and defense systems:
	+ Damage reduction now applies after defense for enemies instead of before.
	+ Defense counts for 50% instead of 25% for enemies with damage reduction.
	+ Damage reduction is now a diminishing returns system instead of a soft cap.
	+ The player will always get 75% defense effectiveness in Revengeance Mode, instead of it scaling.
	+ Defense increasing accessory modifiers now scale with progression.
* Explosives now deal 65% / **77.5%** less damage, but now inflict On Fire! for 10 seconds.
* The Jungle Temple is now forced to generate a gigantic room for the Golem fight.
* Auric Ore is now worth more than everything on the Metal Detector.
* Uelibloom Ore is now worth more than everything but Auric Ore on the Metal Detector.
* The Pirate now sells Pirate Maps.
* Moved several summoning items to different town NPCs:
	+ The Archmage now sells Cryo Keys instead of the Wizard.
	+ The Goblin Tinkerer now sells Goblin Battle Standards instead of the Dryad.
	+ The Sea King now sells Desert Medallions and Seafood instead of the Dryad.
* The Witch Doctor now sells Gypsy Powder after Golem has been defeated.

### Resprites

* Resprited Irradiated Slime.
* Resprited Aegis Blade, Beastial Pickaxe, Berserker Waraxe, Bladedge Railbow, Cosmic Rainbow, Draconic Destruction, Everglade Spray, Feralthorn Claymore, Galactus Blade, Hellion Flower Spear, Lunarian Bow, Mangrove Chakram, Plague Keeper, Quagmire, Stellar Striker, Teardrop Cleaver, The Swarmer, and Ultimus Cleaver.
* Resprited Reaver Cap, Reaver Cuisses, Reaver Helm, Reaver Helmet, Reaver Mask, Reaver Scale Mail, and Reaver Visage.
* Resprited The Amalgam, Aureate Booster, Chaos Stone, Necklace of Vexation, and Reaper Tooth Necklace.
* Resprited Perennial Bar.
* Resprited Astral Dirt, Astral Ice, and Uelibloom Brick items.
* Resprited placed Aerialite Brick, Astral Brick, Astral Dirt, Astral Grass, Astral Monolith, Astral Sand, Astral Sandstone, Astral Stone, Charred Ore, Cinderplate, Cosmilite Brick, Cryonic Brick, Hardened Astral Sand, Perennial Ore, Sea Prism, Smooth Abyss Gravel, Smooth Brimstone Slag, Smooth Navystone, Smooth Voidstone, Stratus Bricks, and Voidstone.
* Resprited Profaned Bathtub, Profaned Bed, Profaned Bench, Profaned Bookcase, Profaned Candelabra, Profaned Candle, Profaned Chandelier, Profaned Chest, Profaned Clock, Profaned Door, Profaned Dresser, Profaned Lamp, Profaned Piano, Profaned Sink, Profaned Table, and Profaned Work Bench.
* Resprited Irradiated Slime Banner and Perennial Slime Banner.
* Resprited placed Aero Slime Banner, Amber Crawler Banner, Amethyst Crawler Banner, Angry Dog Banner, Aquatic Aberration Banner, Aquatic Parasite Banner, Aquatic Seeker Banner, Aquatic Urchin Banner, Aries Banner, Armored Digger Banner, Astralachnea Banner, Astral Probe Banner, Astral Slime Banner, Atlas Banner, Big Sightseer Banner, Blighted Eye Banner, Blinded Angler Banner, Bloatfish Banner, Bloom Slime Banner, Bobbit Worm Banner, BOHLDOHR Banner, Box Jellyfish Banner, Calamity Eye Banner, Catfish Banner, Chaotic Puffer Banner, Charred Slime Banner, Clam Banner, Cloud Elemental Banner, Cnidrion Banner, Colossal Squid Banner, Cosmic Elemental Banner, Crimulan Blight Slime Banner, Cryon Banner, Cryo Slime Banner, Crystal Crawler Banner, Cultist Assassin Banner, Cuttlefish Banner, Despair Stone Banner, Devil Fish Banner, Diamond Crawler Banner, Earth Elemental Banner, Ebonian Blight Slime Banner, Eidolist Banner, Eidolon Wyrm Juvenile Banner, Emerald Crawler Banner, Eutrophic Ray Banner, Flounder Banner, Frogfish Banner, Fusion Feeder Banner, Ghost Bell Banner, Ghost Bell Small Banner, Giant Clam Banner, Giant Squid Banner, Gnasher Banner, Great Sand Shark Banner, Gulper Eel Banner, Hadarian Banner, Heat Spirit Banner, Hive Banner, Ice Clasper Banner, Impious Immolator Banner, Laserfish Banner, Luminous Corvina Banner, Mantis Banner, Mauler Banner, Melter Banner, Mirage Jelly Banner, Moray Eel Banner, Nova Banner, Oarfish Banner, Overloaded Soldier Banner, Parasea Banner, Pestilent Slime Banner, Phantom Debris Banner, Phantom Spirit Banner, Pitbull Banner, Plague Charger Banner, Plaguebringer Banner, Plagueshell Banner, Prism Turtle Banner, Profaned Energy Banner, Reaper Shark Banner, Ruby Crawler Banner, Sand Tortoise Banner, Sapphire Crawler Banner, Scorn Eater Banner, Scryllar Banner, Sea Floaty Banner, Sea Minnow Banner, Sea Serpent Banner, Sea Urchin Banner, Shockstorm Shuttle Banner, Small Sightseer Banner, Soul Slurper Banner, Stellar Culex Banner, Stormlion Banner, Sun Bat Banner, Sunskater Banner, Topaz Crawler Banner, Toxic Minnow Banner, Trasher Banner, Viperfish Banner, Viruling Banner, Wulfrum Drone Banner, and Wulfrum Slime Banner.
* Resprited Astral Dirt Wall, Chaotic Brick Wall, Uelibloom Brick Wall, and Voidstone Wall.
* Resprited Draconic Destruction's beams, Quagmire's yoyo, and Reaver armor's Reaver Orb.
* Resprited Absolute Rage, Cosmic Freeze, Holy Flames, Reaver Orb (buff), and Reaver Rage.

## Fixes

* Fixed Aquatic Parasite and Cryogen's Shield's gores spawning in the wrong place.
* Fixed a sheeting error on Astral Monolith saplings.
* Fixed a bug with Astrum Deus' mines, which caused them to damage the player before becoming stationary.
* Fixed Aureus Spawns not spawning in Boss Rush.
* Fixed Calamity Bathtubs not counting as Tables.
* Fixed Boss Rush Eater of Worlds not spawning correctly.
* Fixed Brimstone Elemental's cocoon barrages not always going in the right direction.
* Fixed the Cosmilite Sconce causing other mods that added furniture to crash.
* Fixed Calamity's defense reducing debuffs not working properly.
* Fixed a bug that caused The Destroyer to be nearly invincible in Normal and Expert Mode.
* Fixed certain projectiles causing the player's dodges to activate even if said projectile deals no damage.
* Fixed an issue that caused the Eidolon Staff to make more noise than intended.
* Fixed a bug preventing the player from despawning Elemental Axe's minions.
* Fixed a tModLoader bug which caused the player to take fall damage while on mounts while wearing Calamity wings.
* Fixed Calamity furniture activating right click functions of items when clicked.
* Fixed a sheeting error on Hive.
* Fixed Jungle Dragon, Yharon's Infernadoes dealing no damage.
* Fixed Omniblade's hitbox.
* Fixed a bug where the Onyx Excavator Key's drill could destroy Chests.
* Fixed the Plague Infuser not being placed properly.
* Fixed a bug with Plague Mine's contact damage.
* Fixed a vanilla bug where Plantera's Expert Mode contact damage was lower than intended.
* Fixed Revengeance's tooltip saying that Adrenaline burnout happens after 3 seconds instead of 5.
* Fixed Sanguine Flare looking odd when held out.
* Fixed Signus, Envoy of the Devourer's scythes spawning in the wrong place.
* Fixed the hold offsets for Slag Magnum and Voidragon.
* Fixed an issue where Terra Edge was making the wrong use sound.
* Fixed The Transformer's tooltip spelling "electrical" as "elctrical".

## Removals

* Removed Ashen Key.
* Removed Locked Ashen Chest.