New player guide

## Using this guide

This guide has headings for each element of your character will help you navigate your way to any lore you might need or want to know about that aspect. We've broken it into two major sections to help you navigate. The first is the lore to help you understand the world and fit your character in while the second is our character creation rules. These include bans, modified content and expectations.

## Lore

### Picking a race

D&D has a wide variety of races available to choose from and Atlas offers many of them as playable options. To start your character creation journey, try picking one of the playable races in the links below..

### Place of origin

Where you come from can be important to a lot of characters. These blurbs will introduce you to the planets and their attached links can take you to full write-ups

**Planets of the Sol System:**

**Mercury (Kalashtar)**

Home to the Kalashtar, Humans, and Inspired, Mercury uses the Hanbalani Altas, obelisks that shield parts of the planet from harsh solar radiation, making life possible on an otherwise desolate planet. The majority of the population serves the Unity of Riedra (or the Unity), a theocratic police state dedicated to the II-Altas, extradimensional psionic god-like beings. Unity promotes collectivism and community, and shuns individualism as it’s seen as selfish. Directly opposed to the Unity, the Kalashtar Concord, although structured as a nation, acts more as a rebel group due to the sheer size difference of it’s opponent, the Unity of Riedra. Holed up in the mountains and protected by nearly impenetrable magic shielding, the sheer power of the Unity still looms over them.

**Venus (Yuan-Ti, Vedalken, Simic Hybrids, Terran)**

Venus has a warm and wet, tropical climate with vast oceans and expanses of marshlands that are wracked with the subtle sting of acidic rain. Here, the Yuan-Ti dominated Ssethic Imperium is an ever threatening force that seeks to swallow the globe while the Vedalken founded Vestrilian Scientific Federation leads efforts to hold back Imperium Tyranny and to expand the bounds of technological capabilities.

**Earth (Terran Races: Dragonborn, Dwarves, Elves, Gnomes, Half-Elves, Halflings, Half-Orcs, Humans, Kenku)**

The ancestral home of the Terran peoples, present day Earth is yet still recovering from the great environmental disasters of the 20th through the 23rd centuries. While significant portions of the planet have been declared as environmental sanctuaries under the Sol system's 'Terran Recovery Act', major governments yet thrive on the pale blue dot and it's moon: Luna.

**Mars (Dragonborn, Tiefling, Kobold, Terran)**

The Red Planet is a thriving world inhabited by peoples who live in both above ground and great below the surface settlements. Much of this life has been historically dependent on live giving Geothermal rifts which have shaped the planet's cultures. Today, Mars is a nexus of Dragonborn, Tiefling, Kobold, and Terran culture.

**Saturn (Gith)**

Saturn is a hub of trade and commerce. Gith ships skim the gas giants surface and their extensive trading networks lead back as they coordinate information from across the galaxy.

**Triumvirate (Jupiter)**

Home of Goblins, Hobgoblins and Bugbears the Triumvirate is a trio of moons. The other two species live under the thumb of the hobgoblin navy who's military defines their entire society.

**Planets of the Kloak System**

**Amdigrol (Aasimar)**

Home to the Aasimar, Amdigrol is quite a solitary planet. The monasteries that inconspicuously dot the countryside are home to groups of Aasimar. While some call them cults, each monastery has their own virtues and rules, however most believe technology to be a burden on one’s path to enlightenment, so most of the planet is fairly archaic. The planet as a whole is not very welcoming to outsiders as the residents see them as lower mortals. Each monastery has their own warriors that defend their sect, and fighting between monasteries is fairly common and encouraged.

**Beleron (Aarakocra, Leonin, Lizardfolk, Loxodon, Tabaxi, and Tortle)**

Inhabited by the Aarakocra, Leonin, Lizardfolk, Loxodon, Tabaxi, and Tortle, Beleron is about three times the size of earth and made up of about the same amounts of land and water. The whole planet is governed by a council, each of the races getting one seat with a leader picked among them, rotating every 5 years. Beleron is a mostly peaceful planet striving for technological advancement.

**Geletulth (Harengon, Fairies)**

Geletulth is a planet of extremes. Rifts to the shadowfell and fey wilds at either pole have plunged this planet into a state of eternal war and driven the Fey military technology to a new level. All who come from Geletulth are soldiers themselves or rarely the children of soldiers.

**Ritania (Firbolg, Goliath)**

Ritania is a large planet home to the giantkin. The planet is about half fresh water, with only small salt lakes. Originally coming from one race of giant that split into several species. Ritania is focused on agriculture: grains, hops, and grapes fill their lands, and the giantkin are natural farmers. Most don’t ever leave the planet, but their technology has advanced enough for long distance space travel.

**Thel'Roistea**

The four elemental Genasi peoples of Thel'Roistea live together alongside the Triton and possess a shared human ancestry. Though the five peoples have not always coexisted harmoniously, through decades of progress, they have come to work together and trade in what is a peaceful and mutually beneficial relationship. While the rocky desert mountains that stretch the globe give home to the Fire and Earth Genasi, the two connected oceans floating harbor the Armada of the Water Genasi people, and The Spire, the capital of Thel'Roistea is where not only many Air Genasi, but of each of the four lineages call home. As for the deep sea native Triton, many live on the ocean floor while some come up to live amongst the Water Genasi's Armada.

### Class

A characters class can be a big part of them. If you've got a class in mind and want to know more follow the link to your class

#### Factions

The world of atlas is filled with a variety of factions. The biggest are listed here while the rest can be found in the Faction directory

## Expectations

A full list of banned content and character creation instructions can be found in the #character-creation-rules channel on the discord so in this section briefly covers our expectations of characters. The first point to be aware of is the servers central premise is you're all members of the Atlas Armory Initiative (AAI) (make into link later) so when creating your character keep in mind they'll end up joining the AAI for one reason or another.

We also allow evil characters as mercenaries and bounty hunters certainly aren't known for being the most virtuous of people in space but what does this look like when you actually make an evil character. Evil characters still have to abide by all server rules especially the guidelines lain out in the Roleplay safety tools page. You should also keep in mind that evil or not they've got to work with a team so be sure to add a reason why they want to be on the station and accepting mercenary work.