Nun

## **Overview**

> "The kind Little Red Riding Hood does not like to use violence to solve problems. "Injuries of the body are far easier to treat than those of the heart and spirit." This is Little red Riding Hood's motto. Perhaps this is the reason why she is more understanding than others."
>
>

### Difficulty

Very Hard: Prayers require planning and dedicated deck building. Luckily a good number of the Nuns cards give you options to choose between its abilities.

## Starter Deck

 Basic Attack (2/3)x2
 Moonlight Code (1/2)
 Mana (1/3)
 Attack Prayer x2
 Milk Tea (1/2)

## Abilities

* Blessing: Transform one of your cards (change one card into a random new one). Cooldown 6 combats

In combat

* Discipline: Restore health equal to 50% of damage dealt (lasts 2 turns). Cooldown 2 combats.
* Prayer: Speed: Get 1 extra turn. Cooldown 3 combats

## Blessings

This page lists all Blessings available for the Nun

It might be incomplete. You can help by creating more pages for it or correctly linking existing ones

## Builds

Unlike other classes, Nun lacks actual damaging cards. Nun mostly carries armor-related or life-gaining cards.

* Over Healer: Keep yourself alive by healing and building armor. The more popular and easy build.
	+ Holy Providence gives persistent heal and draw, but is much better when combined with Turbo Cast and Prophecy. Spam it whenever you can.
	+ Divine Strike is a particularly good attack card as it heals and does damage.
	+ Simple healing spells like Cure is better than overheal-shifted spells like Blessing because overhealing already is shifted into damage.

* Confessions: If you can get the Confessions equipment, you can go for this build.
	+ Stack confession cards, mana, and mass heal cards with effect if possible. 1-3 Self-torture cards. Blessings that can add to your confession damage is encouraged, and Justice Trial blessing from Hard 1 is the best match.
	+ Penitent Spirit solves the momentum problem when playing Confession card with prayers, but playing prayer itself can also hurt momentum. It's recommended to stock on prayer-related cards and draw cards for Penitent Spirit build.

* Mana the Gathering: Equip Magic Staff to deal damage for every 2 mana gained. Preferable with a minimum of 2 for consistency in damage.
	+ Lots of mana cards to build up mana every turn.
	+ Due to continuously building mana, high cost spells would be very beneficial, such as Life Leech.
	+ Painful Strike to deal damage and get mana.

* Prophet: Get Prayer cards and cards to decrease the praying time
	+ Attack Prayer, Life Prayer, Rage Prayer, Misfortune, Smite, Regretful Prayer, Rebirth Prayer, Glorious Prayer and Prayer of Doom are the only prayer cards available.
	+ Piety and Peek into the Future decreases the prayer turn count. Bane of Doom decreased the prayer turn count for the whole combat.
	+ Moonlight Enlightens is a Blessing that decreases the prayer turn count by 1 when the prayer is played.
	+ Holy Scepter is an important Spell, it brings all the Prayers into play. Enhance the Holy Scepter by Mana Expansion (double Spell effects). Use Prophecy to ensure Holy Scepter draw.
	+ The strength of Divine Portrait is proportional to number of prayers in play. A full prayer deck with Holy Scepter can cause Confession to raise by over 50 per turn when Divine Portrait is equipped, which can slay most normal enemies.

## Tips

* The Prayers have a greater effect when you choose a longer time, but some enemies can cancel them. Plan ahead so your prayers don't go off while the enemy is immune to damage.
* Time the "Discipline" ability and Moonlight Enlightens blessing with your prayers
* The Prayer cards will only return into your deck after they have taken effect