recursal/Fanatic-Fandom huggingface dataset:
Yew Wand +1

## Statistics

**Yew wand +1****(Club)** **All Races****DMG:** 8 **Delay:** 210 **INT** +4 **MND** +4**Lv.** 18 **WHM / BLM / RDM / SMN / BLU / SCH /
GEO****Damage Per Second:** 2.29**TP Per Hit:** 57

## Synthesis Recipes

Woodworking (23)

**Yield:** Yew Wand x 1
**HQ 1:** *Yew Wand +1* x 1
**Wind Crystal**
* 1 x Yew Lumber
* 1 x Yagudo Feather

## Desynthesis Recipes

Woodworking (23)

**Yield:** Yagudo Feather x 1
**HQ 1:** Yew Lumber x 1
**Lightning Crystal**
* 1 x Yew Wand

## How to Obtain

**Auction House Category:** Weapons > Clubs

***Only obtainable through synthesis.***
Undying Flames

Requirements
 Items Needed
 Title Granted
 Repeatable
 Reward

## Walkthrough

* Speak to Pagisalis in the Reliquary on the bottom floor of the Cathedral.
* He wants 2 beeswax to make sacred candles.
* Buy or craft these and give them to him for your reward.

## Game Description

Client
Pagisalis (Cathedral Reliquary, Northern San d'Oria)
Summary
Collect two lumps of beeswax for making candles to light the late papsque's road to Paradise.
The Worm's Turn

**Zone:** Waughroon Shrine
**Restrictions:**

**Level:** 40
**Members:** 6
**Time:** 30 minutes
**Orb:** Star Orb (40 Beastmen's Seals)

## Treasure

Your armoury crate will load out of the following groupings:

## Notes

* All have the Worm special attacks:

Bind, Rasp, Stone II, Stonega and Stonega II.
* Flayer Franz does Draw In.
* The Flesh Eaters are susceptible to Sleep, Lullaby, and Charm.
Water (Element)

*Were you looking for the Black Mage spell Water?*

 The element of Water is strong against Fire and weak against Thunder. Associated with Reverberation, Distortion, and Darkness (Skillchain). Associated with Mind. Governed by the celestial avatar Leviathan.

### Spells Affected by this Element

* Amplification
* Aquaveil
* Awful Eye
* Barfire
* Barfira
* Barvirus
* Barvira
* Corrosive Ooze
* Dokumori: Ichi
* Dokumori: Ni
* Drown
* Enwater/Enwater II
* Fire Carol
* Fire Threnody
* Flood
* Flood II
* Hydrohelix
* Maelstrom
* Poison
* Poisonga
* Poison II
* Poisonga II
* Poisonga III
* Poison Breath
* Rainstorm
* Regurgitation
* Spirited Etude
* Logical Etude
* Suiton: Ichi
* Suiton: Ni
* Suiton: San
* Venom Shell
* Water
* Water II
* Water III
* Water IV
* Waterga
* Waterga II
* Waterga III
* Waterga IV
* Venom
* Venom Shell
* Cursed Sphere
* Poison Breath
Windurst Mission 3-1

* Starway Stairway bauble

## Walkthrough

* Trade 1 Crystal to the Conquest Guard to unlock this mission or do the repeatable mission (2-2) until you have enough Rank Points.
* After starting the mission at the Gate Guard speak to Kupipi in Heavens Tower who will give you the Starway Stairway bauble.
	+ You will be granted access to the upper portion of Heavens Tower. Check the door on the left to go up.
* Speak to Rhy Epocan at the top of the tower for a cutscene.
	+ Use the blue teleporter at the top of the tower to return to the main floor.
* Speak to Hakkuru-Rinkuru at the Orastery in Port Windurst (E-7) for hints on Ajido-Marujido's whereabouts.
	+ Home Point #1 is closest to Hakkuru-Rinkuru.

 File:Castle Oztroja-map1.jpg
* Go to Castle Oztroja and fall down the trap door ((I-8) First map.) for a cutscene.
	+ Enter and go to (I-8). There will be two switches (not torches) and a fairly obvious floor panel. One switch will open the door, one will open the floor. Stand in between the two switches and check one. If it opens the door, check the other. They randomly switch, so it will never be the same, day by day.
	+ The person doing the mission must be the one to pull the lever. Multiple people doing this mission will need to stand back until the trap door closes then individually pull the lever.
	+ In the same room you drop into there is a Blank Target, which is for the Onion Rings quest. You can collect Old ring without having the quest flagged.
* Return to Rhy Epocan to complete the mission.
Windurst Mission 6-1

## Walkthrough

* Trade 4 crystals to the Conquest NPC to unlock the mission then accept it from the Gate Guard.
* Talk to Hakkuru-Rinkuru at the Orastery in Port Windurst for a cutscene and the Southwestern star charm.
* Go to the southwestern tower (Dahlia Tower) in West Sarutabaruta (F-11) and enter Outer Horutoto Ruins.
* Go to (J-8) in Outer Horutoto Ruins and click the Gate: Magical Gizmo to spawn 4 Jack Cardians.
	+ Jack of Batons (BLM) , Jack of Coins (RDM), Jack of Cups (WHM), Jack of Swords (PLD)
	+ It is not necessary to kill them all.
	+ Sneak up before examining the door to prevent aggro on pop.
	+ They are magic aggressive so make sure mages are well out of range.
	+ Make sure you do not kill the one you pulled before the others depop, if you do, you will not receive the cutscene when you examine the door.
	+ The Cardians NMs link with each other.
* Examine the door after defeating them for a cutscene.
	+ The cutscene may not trigger until the last Cardian's body as disappeared.
* **(Optional)**  Return to Hakkuru-Rinkuru for some dialogue on Ajido-Marujido's whereabouts.
* Enter Full Moon Fountain for a cutscene which completes the mission.
Water Crystal

**Water crystal**A crystal infused with water energy.**Stackable:** 12
**Note**
* *The high-quality, Exclusive version of this crystal is Torrent Crystal.*

 **Synthesis:** Uses the power of water to dissolve materials.

**Conquest:** Once you have obtained rank 2 in your home nation, you can trade crystals to obtain rank points. Once the rank bar is full, further points will be added to your Conquest Points.

### Dropped By

* All monsters that are Easy Prey or higher and marked as dropping a Water Crystal. Must have Signet active in an applicable area.

Dropped by the following monster families:

* Cardians ("of Cups" only)
* Crabs
* Flan
* Goobbues
* Leeches
* Pugils
* Quadav
* Sabotenders
* Sahagin
* Sea Monks
* Slimes

### Cluster

* Water Cluster - Using a water cluster produces 12 water crystals.

### Chocobo Digging

* Occasionally found during **Water Weather**.
Ullikummi

**Family:** Golem
**Crystal:** **Light**
**Weak to:**
**Notorious Monster**

 Shrine of Ru'Avitau
* Oblation Abjuration
* Ulfhedinn Axe

**Notes:**

* Spawned by trading a Diorite to the ??? at F/G-8/9. These drop from Aura Statues in the room with the ??? at a rarte of 1%.
* Killable by: 12 characters level 70+, 6 characters level 74-75; Solo as RDM75/NIN37; Duo with BLM75/WHM37 and NIN75/WAR37
* Special Attacks: Banishga III, Diaga II, Flash

### Historical Background

In Hurrian (Anatolian) mythology (the Hurrians were a people who resided in northern Mesopotamia, roughly where modern Turkey, Syria, and Iraq have their borders meet), Ullikummi was a giant stone monster which grew so rapidly and so large, it towered from the shoulders of Upelluri, a dreaming god (who like the Greek Titan Atlas is holding up the heavens), to the heavens. Ullikummi posed a threat to the gods who dwelt in the heavens, but none of them could harm it. The gods considered abandoning their dwelling, but Ea noticed where Ullikummi's feet were positioned. Ullikummi's feet were cut off with a copper saw by the god Ea, causing the giant to topple and be destroyed. Ullikummi was specifically made out of volcanic rock. Ullikummi was created by Kumarbi, a god who sired all other gods and who once ruled but who was deposed by the storm god Teshub, one of his sons, to get revenge on Teshub and the other gods. Ullikummi was said to be 9000 leagues tall (that's 27,000 miles or 45,000km. For reference, the diameter of Earth is 12,756km and the diameter of Neptune is 49,528km).
Vorpal Blade

* Stacks with Sneak Attack.

**Critical Hit Rate by TP:**

## Levels

* **Vorpal Blade** is only natively available to Paladins, Blue Mages, Warriors, Dark Knights and Red Mages. While other jobs can obtain the required 200 Sword skill, they must use one of the aforementioned jobs as their support job in order to gain access to **Vorpal Blade**.
* Sword skill level 200 is obtainable by the following jobs at these corresponding levels:
The Wisdom of Elders

Requirements
 Items Needed
 Reward

## Walkthrough

* Talk to Benita; she's having problems cleaning her chimney but says her mother-in-law has a secret for doing it easily.
* Talk to the mother-in-law (outside at [I-5]), Tete, to find out about Bomb Ash.
* Trade a Bomb Ash to Benita to complete the quest.

## Game Description

Client
Benita (House, Port Bastok)
Summary
The chimney in Benita's house is clogged with soot. Her mother-in-law, who's gone outside with Benita's daughter, knows the perfect item for clearing chimneys. Go consult the elderly woman, and find the item.
Wild Card (Quest)

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* Talk with Honoi-Gomoi again after zoning.
* Speak with Kohlo-Lakolo Port Windurst (G-5)
* Go to the House of the Hero in Windurst Walls. You will meet either Joker or Apururu.
* Go to Toraimarai Canal and open a coffer for the Joker Card.
	+ *Picking the coffer as a Thief will work.*
* Return the card for your reward.
	+ If you spoke to Joker, return to the House of the Hero,
	+ If you spoke to Apururu, find her at the Manustery in Windurst Woods.
* Finally, talk to Honoi-Gomoi to complete the quest.

## Notes

* The cutscenes for this quest are affected by your progress in the Windurst Missions.
	+ Normally, Joker will greet you at the House of the Hero (pt.1), and he will give you your reward at the end (pt.2).
	+ However, if you have completed The Jester Who'd Be King (Windurst 8-2), Apururu will greet you instead (pt.3), and your final cutscene will be in Windurst Woods.
	+ Finally, if Joker greets you in the House of the Hero (pt.1), *and then* you complete The Jester Who'd Be King, Apururu will greet and reward you in the House of the Hero in a longer cutscene (pt.4).

## Game Description

Client
Honoi-Gomoi (Merchant's house, Windurst Waters)
Summary
You have been asked to take apart the Joker Cardian and steal its Mana Orb. But ... Where, o where has the Joker gone? O where, o where can he be?
 **SPOILER WARNING: *Click here for additional details about this story line.***
Sorcery of the North

Requirements
 Items Needed
 Reward

## Walkthrough

* **Note:** Change area after completing Healing the Land to be offered this quest.
* Talk to Eperdur who is located at 2nd floor of Cathedral in Northern San d'Oria to start the quest.
* Defeat Shadows, Ore Golems, and/or Underworld Bats to obtain a Fei'Yin Chest Key which can be very elusive.
	+ Alternatively one can use Thief's Tools as a Thief to obtain the key item.
* Head to Fei'Yin. Sneak will likely be needed.
* Open a Treasure Chest and you get the Fei'Yin Magic Tome key item.
* Bring it back to Eperdur to complete the quest.

## Game Description

Client
Eperdur (Cathedral, Northern San d'Oria)
Summary
An ancient tome of magic is lost. Journey to Fei'Yin and find another to replace it.
Tukuku

274 - 298
The Star Sibyl at the dawn of the Magic Age, reigning from 290 to 298.

At three years old, she unconsciously cast her first black magic spell, unwittingly incinerating her own home. She was then summoned as an apprentice scribe into the service of Tabilolo, the Star Sibyl of the time. Upon Tabilolo's passing in 290, Tukuku was named to succeed her as Star Sibyl.

However, not one Tarutaru chieftain attended the rite of succession; the advent of magic had escalated conflicts between the tribes to new heights.

In 294, Tukuku appeared at the site of a major battle between two tribal alliances, and cast a powerful spell that stunned both sides of the conflict. She then gathered all of the chieftains and strongly urged them to unite as one nation. Thus after three days and three nights of negotiations, the Federation of Windurst came into being.

To the lament of many, Tukuku passed away soon afterwards, in 298.

*Taken from: Vana'diel Tribune II Issue No. 03*
Yonin

## Job Ability

Increases enmity by 10 and reduces Utsusemi cooldown, but impairs Attack by 15%. Reduces enemy Critical Hit Rate against the player.

* **Obtained:** Ninja Level 20
* **Recast Time:** 4:30
* **Duration:** 5:00

* Translates loosely as "Exposed (open) Ninja"
* This effect cannot be dispelled.
* There is no decay to the bonuses granted.
* Cannot be used with Ninja as a support job.
* Reduces the chance an enemy can critically strike a Ninja.
Teleport-Yhoat

## Statistics

**Scroll of Teleport-Yhoat****WHM Lv.38** Teaches the white magic Teleport-Yhoat.
Transports qualified party members
within area of effect to Yhoat.The spell will only function on characters possessing the Yhoator Gate Crystal and have the Rise of the Zilart expansion pack installed. The key item can be obtained by traveling to (F-9) in Yhoator Jungle and examining the Telepoint located in the clearing there.
* If the caster does not meet the requirements, they are still able to teleport any of their nearby qualified party members, but the caster will be left where they are.
* If the caster has the key item but does not wish to be teleported, they may avoid being teleported by casting the spell and immediately running into the next zone when the spell casts. The caster will end up in the neighboring zone but any nearby party members will still be teleported to the intended destination. It is also possible to avoid teleportation by having a Nomad Moogle change your job immediately after the spell is cast.

## How to Obtain

**Auction House Category:** Scrolls > White Magic
Trouble at the Sluice

Requirements
 Items Needed
 Reward

## Walkthrough

* Belgidiveau thinks the watergate may have been poisoned and asks you to get a counteragent for it.
* Head to Bostaunieux Oubliette and talk to Novalmauge and ask him to make the counteragent.
* He needs you to get a Dahlia first.
* Trade a Dahlia to Novalmauge and receive the Neutralizer.
* Return to Belgidiveau to complete the quest.

## Game Description

Client
Belgidiveau (Sluice Gates, Northern San d'Oria)
Summary
It seems poison was thrown into the water near the sluice gates. Find an antidote before someone falls ill.
Warrior

Specializing in the art of battle and war, Warriors (WAR) are masters of all aspects of melee combat. Warrior is the most versatile melee job found across Vana'diel and can equip almost all of types of weapons available in the game. Aspiring warriors with their ability to goad foes and equip heavy armor can often find themselves fulfilling the tank role. Their mastery of the powerhouse weapons of axe and great axe typically sees them shift to a damage dealer role as their class advances. When starting out, warriors can find themselves starting off with an Onion Great Axe.

 Evasion | C
 Parrying | C-
Waders

## Statistics

**Waders****[Feet]** **All Races****DEF:** 2 +1 **Fishing Skill** +2**Lv.** 1 **All Jobs**

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Guild Points

Must have a Fishing Rank of Journeyman with Skill of 48+
Grants title: Fastriver Fisher upon obtaining these.

 Fennella | Port Windurst ()
Vana'diel Clock

The **Vana'diel Clock** keeps track of the time in Vana'diel. Like most Massively Multiplayer Online Role Playing Games (MMORPGs), the game takes place in real time. The time can be viewed in game and off game.

## In Game

The time can be viewed in game at the lower left hand corner of the screen. You can also see the time and moon phased by typing /clock or selecting it from the menu.

## Software

The online program allows a person to find out when various things will occur next in Vana'diel. This is possible since Vana'diel time follows a program that is similar to, although far faster than, Earth time and since all servers are synchronized in the same time. This is a very important tool to crafters who need to know when the opposing or aiding element day occurs, for finding out when a certain race's RSE is next avaliable, or to simply know when the next ferry or airship is due.

## Hardware

HORI released a Vana'diel Clock called the Final Fantasy XI Vana'diel Forever Clock which is officially licensed by Square Enix. It was released March 2005 and re-released November 2005. The clock is about eight inches tall and displays Vana'diel time, the moon phases, and Earth time. There are four alarms that that can be set to either Vana'diel time or Earth time. The alarms are the theme sounds to San d'Oria, Bastok, Windurst and Jeuno.

## Vana'diel Clocks

* The MithraPride Vana'diel Clock
* Pyogenes Timer
* Vana'naVi
* Nakama Timer

Only Vana'naVi's clock seems to be synchronized with the game world. To be on the safe side, check for yourself with "/clock" or "Current Time" before attempting something using the above clocks.

## Smartphone Apps

* Android: Vana'Diel Timepiece - can become desynchronized but has the option to adust sync in-app
* iOS: FFXI PDA Free - works well enough
Tractor

## Statistics

**Scroll of Tractor****BLM Lv.25 / DRK Lv.32** Teaches the black magic Tractor.
Drags a K.O.'d target toward you.Transports K.O.'d players without having to revive them.
* When cast, the K.O.'d player gains the option to be moved to the caster's location (which they may accept or decline, similar to Raise status).
* Due to Tractor's short spellcasting range, multiple casts of Tractor are required to move a character over long distances.
* Tractor does not work in some instanced BCNMs, such as Assault areas, Salvage battlefields, or The Ashu Talif.

The spell is primarily used to move K.O.'d players out of dangerous areas so they can be Raised. Also, to transport players to areas that are otherwise too difficult or time-consuming for them to reach on foot (alive).

* A couple of well-known examples of the latter are reaching the northern entrance to The Eldieme Necropolis in Batallia Downs (normally only accessible by using the Sparkling Light at (F-5) or traversing through Beaucedine Glacier), or reaching the area in Yuhtunga Jungle where the  Fire Fragment for Headstone Pilgrimage is obtained (normally only accessible by passing through Ifrit's Cauldron).

Raise and Tractor statuses cannot coexist. Tractor has "no effect" on a player with active Raise status. They must decline the option to revive before they can be Tractored. Likewise, someone with Tractor status active must accept or decline it before they can be Raised.

**Tractor counts as moving to another area** (even though you end up in the same area). Certain quests or NM fights involving multiple steps require that players do not move to different areas between steps; otherwise, they have to start them over from the beginning. The target's TP is also set to 0.

* For instance, if your party is fighting a ???-spawned Notorious Monster for a quest and a party member is K.O.'d prior to the NM's defeat, casting Tractor on him/her after the NM is defeated may prevent the Tractored player from getting the key item from the ??? point that normally becomes available after defeating the NM. Then the player must spawn and fight the NM again to receive credit.
* **Accepting Tractor during Besieged resets all Imperial Standing and Experience Points accumulated during the battle**, and refreshes the Temporary Items obtained upon zoning into Al Zahbi during a beastman invasion.
* **Removes Allied Tags when accepted during a Campaign Battle. All potential experience points and Allied Notes accumulated during the battle are lost** when the player is Tractored.
* **In Abyssea, Tractor removes Abyssea-related effects (Atma, Cruor buffs, and Visitant Status. The player is also transported back to the entrance camp with 5 minutes until ejection.**

Tractor does not work in towns where battle is not possible. Attempting to cast it gives the message "You cannot use Tractor in this area."

## How to Obtain

**Auction House Category:** Scrolls > Black Magic
Wrapped Bow

## Statistics

**Wrapped bow****(Archery)** **All Races****DMG:** 19 **Delay:** 360 **Lv.** 24 **WAR / RDM / THF / PLD / DRK / BST /
RNG / SAM / NIN****Damage Per Second:** 3.17**TP Per Hit:** 93

## Synthesis Recipes

Woodworking (24), *Leathercraft (6)*

**Yield:** *Wrapped Bow* x 1
**HQ 1:** Wrapped Bow +1 x 1
**Wind Crystal**
* 1 x Yew Lumber
* 1 x Sheep Leather
* 1 x Wool Thread

## Desynthesis Recipes

Woodworking (24)

**Yield:** Sheep Leather x 1
**HQ 1:** Wool Thread x 1
**Lightning Crystal**
* 1 x *Wrapped Bow*

## How to Obtain

**Auction House Category:** Weapons > Ranged

### Merchants

 Name
 Chaupire | Northern San d'Oria ()
Yellow Globe

## Statistics

**Yellow globe**This saltwater fish is famous
 for its venom.**Stackable:** 12**Habitat:** Saltwater**Size:** Small *(Something caught the hook!)***Food Effects:** (5 minutes, Mithra\*)
* **Dexterity +2**
* **Mind -4**

## Used in Recipes

* 12 Poison Dust

* 96 Brain Stew

### Fishing

 * Batallia Downs
* Batallia Downs (S)
* Beaucedine Glacier
* Beaucedine Glacier (S)
* Buburimu Peninsula
* Lower Jeuno
* Mhaura **\***
* Port Jeuno **\***
* Qufim Island *(Ice Pond)* **\***
* Qufim Island *(North)*
* Qufim Island *(South)*
* Sauromugue Champaign
* Open sea route to Al Zahbi
* Open sea route to Mhaura
* Lugworm
* Robber Rig
* Rogue Rig
* Sabiki Rig **\***
* Worm Lure **\***
* Composite Fishing Rod
* Ebisu Fishing Rod
* Halcyon Fishing Rod
* Hume Fishing Rod
* Lu Shang's Fishing Rod
* Mithran Fishing Rod
* Single Hook Fishing Rod

  *Will Possibly Break:*
* Bamboo Fishing Rod
* Clothespole
* Fastwater Fishing Rod
* Glass Fiber Fishing Rod
Tiger Leather

## Statistics

**Square of black tiger leather**Tough leather made from the hide
of a black tiger.**Stackable:** 12
## Other Uses

* Temple Gaiters +1

## Synthesis Recipes

Leathercraft (61)
**Yield:** *Tiger Leather* x 1
**Dark Crystal**
* 1 x Windurstian Tea Leaves
* 1 x Tiger Hide
* 1 x Distilled Water
Leathercraft (61)
**Yield:** *Tiger Leather* x 1
**Dark Crystal**
* 1 x Willow Log
* 1 x Tiger Hide
* 1 x Distilled Water
Leathercraft (61)
**Yield:** *Tiger Leather* x 3
**Dark Crystal**
**Tanning**
* 3 x Windurstian Tea Leaves
* 3 x Tiger Hide
* 1 x Distilled Water
* 1 x Tanning Vat

## Used in Recipes

* 68 Cermet Sword

* 70 Saber

* 38 21 21 Shade Mittens

* 39 23 21 Shade Tights

* 40 22 21 Shade Leggings

* 42 24 25 Shade Harness

* 78 43 33 Quadav Barbut

* 91 41 Cursed Subligar

* 92 41 Cursed Gloves

* 94 ?? Cursed Leggings

* 99 52 47 Unicorn Cap

* 99 ?? Wyvern Helm

* 100 41 Cursed Harness

* 102 ?? Unicorn Harness

* 83 War Brais

* 86 51 42 War Aketon

* 91 42 41 Rasetsu Jinpachi

* 92 43 43 Rasetsu Sune-Ate

* 92 44 41 Yasha Sune-Ate

* 93 50 ?? Cursed Hat

* 93 ?? Sha'ir Seraweels

* 94 41 41 Yasha Tekko

* 95 ?? ?? Rasetsu Tekko

* 96 ?? 35 Yasha Hakama

* 97 ?? 46 Yasha Samue

* 97 ?? 35 Rasetsu Hakama

* 99 52 48 Rasetsu Samue

* 56 ?? Crow Gaiters

* 59 50 38 Brigandine

* 62 Hard Leather Ring

* 63 ?? Crow Hose

* 66 Battle Boots

* 69 34 Byrnie

* 70 ?? 46 Black Cotehardie

* 71 ?? Pigaches

* 71 ?? Silken Pigaches

* 71 Swordbelt

* 73 39 Battle Hose

* 74 Tiger Trousers

* 75 ?? Tiger Ledelsens

* 76 Tactician Magician's Pigaches +1

* 77 Tiger Gloves

* 78 ?? Tiger Helm

* 78 Black Mantle

* 79 Tiger Jerkin

* 80 ?? 46 Blue Cotehardie

* 81 57 Noble's Pumps

* 83 55 War Beret

* 84 ?? Wise Pigaches

* 85 War Boots

* 90 Sniper's Ring

* 92 60 ?? Sha'ir Crackows

* 94 ?? ?? Cardinal Vest

* 96 46 ?? Sha'ir Gages

* 97 54 Bison Kecks

* 97 ?? Khimaira Kecks

* 99 55 Blessed Pumps

* ?? ?? Styrne Byrnie

* 68 Darksteel Katars

* 72 38 Darksteel Cap

* 73 41 Darksteel Mittens

* 74 42 Darksteel Subligar

* 75 ?? Darksteel Leggings

* 78 ?? Darksteel Harness

* 92 ?? Cursed Breeches

* 93 ?? Black Cuisses

* 93 ?? Hachiman Kote

* 95 51 ?? Hachiman Sune-Ate

* 96 ?? Hachiman Domaru

* 97 ?? Adaman Cuisses

* 97 ?? ?? Plastron

* 100 60 Adaman Sabatons

* 103 60 Adaman Cuirass

* 99 ?? Cursed Togi

## Obtained from Desynthesis

* ?? Lynx Baghnakhs

* 92 Rasetsu Sune-Ate

* 94 Yasha Tekko

* 95 Elite Beret

* 96 Yasha Hakama

* 99 Rasetsu Samue

* 62 Hard Leather Ring

* 70 Black Cotehardie

* 74 Tiger Trousers

* 83 War Beret

* 94 Cardinal Vest

* 96 Sha'ir Gages

* 99 Dusk Gloves

* 73 Darksteel Mittens

## How to Obtain

**Auction House Category:** Materials > Leathercraft

### Merchants

 Name
 Kueh Igunahmori  | Southern San d'Oria ()
Western Altepa Desert

Connecting Areas | Quests/Missions | NPCs

This enormous expanse of desert covers the entire western half of Zepwell Island. Out of its center rises Revelation Rock, which was once used by the Galka as a location for spiritual training. To the northeast, one can find the largest oasis of the desert-Rabao.
Connecting Areas
Rabao
Eastern Altepa Desert
Quicksand Caves
Kuftal Tunnel

If you see a quest that is listed as **Yes** but is not working properly please report it on GitHub. Make sure to list as many details as possible when describing what is not working. If there happens to already be a report on that quest regarding your problem, just add your experience to that report.

#### **Legend**

**Yes** = Quest is in game and working

**Yes but bugged** = Quest is in game but not working properly and being worked on or in que to be worked on.

**No** = Not in game yet but is planned
The Weight of Your Limits

Requirements
 Items Needed
 Reward

## Walkthrough

* Talk to Iron Eater in Metalworks who will give you the Axe of Trials and the Weapon Training Guide.
* Use the Axe of Trials until the latent effect disappears.

* How to remove the latent effect:

* You must perform Weapon Skills and Skillchains on monsters that check as Easy Prey or higher.
* Weapon Skills performed while under Level Sync count.
* You receive 1 point for opening/soloing a weapon skill, 2 points for closing a Lv.1 Skillchain, 3 points for closing a Lv.2 Skillchain and 5 points for closing a level 3 skillchain.
* You must accumulate 300 total points.
* To check to see if the latent effect has disappeared, simply look at your elemental resistances. If you are not receiving the elemental bonus from the Axe of Trials then you have broken the latent. It is NOT necessary to un-equip/re-equip the weapon.
* You will not be able to tell if the latent is broken while under the effect of Level Sync. You will not receive the elemental bonuses while Level Sync is in effect. Therefore, you must be unsynced to check.

* Once you no longer receive the latent effect bonus, head back to Metalworks and trade the Axe of Trials back to Iron Eater who will take the weapon from you and give you a Map to the Annals of Truth and tell you to head to Sanctuary of Zi'Tah.
* Once in Sanctuary of Zi'Tah go to F-6 and click the ??? (ignore map's mark, it's just wrong) in the far northwestern corner of the square to spawn the NM named Greenman.
* Once the NM is dead, re-examine the ??? to obtain the Annals of Truth. If you zone and forget to check the ???, you will have to fight the Greenman again to get the key item.
* More than one person can gain the key item from a single fight, as long as they check the ???.
* Bring this back to Iron Eater for your reward.

## Game Description

Client
Iron Eater (In front of the President's Office, Metalworks)
Summary
Use the axe given to you by Iron Eater to test your might. When you feel that you have reached your limits, bring the weapon back to the President's Office.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Windurst Walls

**Table of Contents:**
Connecting Areas | Quests/Missions | Fishing | NPCs

This quiet, residential area of Federation of Windurst provides a home away from home for some of the more respected residents of the Federation. Accessible from all other areas of Windurst, the Walls district also provides access to the North Auction House. To the extreme north of the Walls district is the abandoned House of the Hero, underneath which is a hidden and guarded passageway into the Toraimarai Canal.
Obtaining the Windurst Walls Map

Connecting Areas
Heavens Tower: H-7
Windurst Woods: J-14
Windurst Waters: B-6
Toraimarai Canal: H-3 (Requires that you have the Rhinostery Certificate Key Item.)
Windurst Mission 1-1

## Walkthrough

* Speak to any gate guard, and accept the mission.
	+ Mokyokyo-Windurst Waters-F-5; Janshura-Rashura Port Windurst-B-5; Rakoh Buuma-Windurst Woods-K-10; Zokima-Rokima-Windurst Walls-H-7
* Head for the Orastery in Port Windurst. Speak to Hakkuru-Rinkuru at (E-7) for a cutscene.
* Make your way to (J-7) in East Sarutabaruta. You're looking for a large stone tower. Head down the stairs to the Inner Horutoto Ruins
	+ The Inner Horutoto Ruins Survival Guide places you at the right tower if you have it unlocked already.
* **(Optional)** Speak to Sama Gohjima near the entrance for some dialogue.
* Inside, you'll be in the Lily Tower on Map 1. Go down the stairs in to the main room.
* Run to the other side, and look for the **Cracked Wall**, around (H-9). Past the door, go left.
* Check the **Magical Gizmo** at (I-9) for a cutscene with the Minister.
* Now, head back out and check the six different Ancient Magical Gizmos until you are given the Cracked Mana Orb. It will be at a random Gizmo.
* Head back to Hakkuru-Rinkuru and speak with him to finish the mission.
Windurst Quests

## Quests of Note

* If you cannot access a specific quest, repeat quest Mandragora-Mad to level up fame.
* See Quick Reputation Guide for alternative options to level fame.
* Fame can be checked at NPC Zabirego-Hajigo (F-10) Windurst Waters North.
* See Windurst Reputation for determining what level your fame is at.

## Quests List

* Table below is sorted by how quests appear in the completed quest log section.
* Table is formatted for quick copy and paste to a spreadsheet.

## Heavens Tower

**VIEW MAP**

**QUESTS: 90**
Turtle Shield

## Statistics

**Turtle shield** **All Races****DEF:** 6 **VIT** +3 **AGI** -6 +6**Lv.** 24 **WAR / RDM / PLD / BST / SAM**
**Shield Type:** Buckler
## Other Uses

 **Guild Resale Price:** 799~922 gil (will buy at least 36/game day)

## Synthesis Recipes

Bonecraft (35)
**Yield:** *Turtle Shield* x 1
**HQ 1:** Turtle Shield +1 x 1
**Earth Crystal**
* 1 x Beetle Shell
* 1 x Turtle Shell

### Merchants

**6,273 gil**

* Shih Tayuun - Windurst Woods (). Only stocked if adventurers sell to her. Not automatically restocked.
Trial Size Trial by Wind

Requirements
 Repeatable
 Reward

## Walkthrough

* Speak to Rahi Fohlatti in Rabao as a Summoner.
* If you qualify, she will give you a Mini Tuning Fork of Wind.

* This item is not a Key Item like the regular Tuning Forks, but is a Rare/Exclusive item that needs to go in your inventory.

* When you are ready to go, return to Rahi Fohlatti and trade her the Mini Tuning Fork of Wind (she does not keep the fork) to be warped to the Cloister of Gales for the fight.
* Trade the Mini Tuning Fork to the protocrystal to enter the battle.

* Note that if you do not trade the Mini Tuning Fork and instead just select the protocrystal, you will enter the regular level 60+ party avatar battle if you have the regular tuning fork key item.

* Defeat her for your reward.

## Notes

* This is a solo battle.
* There is a level 20 cap on this battle.
* There is a 15 minute time limit.
* You can only use Carbuncle.
* Try to fight Garuda Prime on Iceday; do not fight her on Windsday.
* When you complete this quest you keep the Mini Tuning Fork of Wind, although Rahi Fohlatti will not warp you to the protocrystal a second time.

## Game Description

Client
Rahi Fohlatti (Near the oasis, Rabao)
Summary
The Rhinostery has developed a new "mini" tuning fork of wind. Ringing it upon the protocrystal in the Cape Teriggan will open the path to a one-on-one battle with the beast that awaits within. However, only summoners are allowed to take up this challenge.
Wonder Wands

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* If you have just completed the previous quest, you will need to zone before receiving this quest.
* Talk to Hakkuru-Rinkuru.
* *First:* Talk with following NPCs who are all in the Orastery, where you just talked with Hakkuru-Rinkuru
	+ Goltata, Captain of the WHM brigade, who talks about an Oak Staff.
	+ Yaman-Hachuman, Captain of the BLM brigade, who talks about a Mythril Rod.
	+ Ohruru, Captain of the RDM brigade, who talks about a Rose Wand.
* Trade the weapons to Hakkuru-Rinkuru.
* Your reward is a New Moon Armlets, 4800g and two of the three items back.

## Game Description

Client
Hakkuru-Rinkuru (Orastery, Port Windurst)
Summary
The black, white, and red mage brigades of the War Warlocks are arguing over how the Orastery's budget should be spent. The captains of the three brigades each want you to obtain a sample of the wands they want so they can decide which to buy.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Tricolored Carp

## Statistics

**Tricolored carp**This river fish lives throughout Quon.
Seen in Windurst as an ornamental fish.**Stackable:** 12**Habitat:** Freshwater**Size:** Small *(Something caught the hook!)***Food Effects:** (5 minutes, Mithra\*)
* **Dexterity +2**
* **Mind -4**

## Other Uses

### Guild Merchants

 Name
 Wahnid | Aht Urhgan Whitegate ()
*Open 1:00 - 18:00*
*Open 3:00 - 18:00*
*Open 3:00 - 18:00*

### Fishing

Erabu-Fumulubu
"Head north to the glaciers of the Quon continent to find any tricolored carps.
They should be biting away if a ball of insect paste is on your line."

 * Bastok Markets *(Waterway)*
* Bastok Mines
* Davoi *(Basin, )*
* East Ronfaure
* Ghelsba Outpost
* Giddeus *(Ponds)* **\***
* Giddeus *(Spring)*
* Gusgen Mines
* Jugner Forest *(Lake)*
* Jugner Forest *(River)*
* North Gustaberg
* Northern San d'Oria
* Palborough Mines
* Phanauet Channel
* Port San d'Oria
* The Boyahda Tree *(Basin of Waterfalls)* **\***
* Zeruhn Mines *(River)*
* Insect Ball
* Shrimp Lure **\***
* Rogue Rig (rarely)
* Robber Rig (rarely)
* Ebisu Fishing Rod
* Halcyon Fishing Rod **\***
* Hume Fishing Rod
* Lu Shang's Fishing Rod
* Bamboo Fishing Rod **!!!**
* Fastwater Fishing Rod **!!!**
* Glass Fiber Fishing Rod **!!!**
* Tarutaru Fishing Rod
* Willow Fishing Rod **!!!**
Tuna Sushi

**Plate of Tuna Sushi**
*Sliced, raw tuna served on a small*
*portion of sweet vinegar rice--a*
*popular dish in the eastern empire.*

**Stackable:** 12

**Food Effects:** (30 minutes, All Races)
* HP +20
* Dexterity +5
* Charisma +5
* Accuracy +14% (Max 52 @ 371 base)
* Pet: HP + 20
* Pet: Dexterity +3
* Pet: Charisma +5
* Pet: Accuracy +14% (Max 52 @ 371 base)
 Synthesis Recipes

**Yield:** *Tuna Sushi* x 4
**HQ1:** *Tuna Sushi* x 6
**HQ2:** Fatty Tuna Sushi x 1
**HQ3:** Fatty Tuna Sushi x 2
**Earth Crystal**
**Raw Fish Handling**
* 1 x Distilled Water
* 1 x Ground Wasabi
* 1 x Gugru Tuna
* 1 x Rice Vinegar
* 1 x Tarutaru Rice

**Yield:** *Tuna Sushi* x 4
**HQ1:** *Tuna Sushi* x 6
**HQ2:** Fatty Tuna Sushi x 1
**HQ3:** Fatty Tuna Sushi x 2
**Earth Crystal**
**Raw Fish Handling**
* 1 x Distilled Water
* 1 x Ground Wasabi
* 1 x Lakerda
* 1 x Rice Vinegar
* 1 x Tarutaru Rice

 Desynthesis Recipe
*None*

## How to Obtain

**Auction House Category:** Food > Meals > Seafood

***Crafted Only!***
Willow Wand

## Statistics

**Willow wand****(Club)** **All Races****DMG:** 5 **Delay:** 216 **INT** +2 **MND** +2**Lv.** 9 **WHM / BLM / RDM / SMN / BLU / SCH****Damage Per Second:** 1.39**TP Per Hit:** 58

## Synthesis Recipes

Woodworking (14)

**Yield:** *Willow Wand* x 1
**HQ 1:** Willow Wand +1 x 1
**Wind Crystal**
* 1 x Willow Lumber
* 1 x Insect Wing

## Desynthesis Recipes

Woodworking (14)

**Yield:** Willow Lumber x 1
**HQ 1:** Willow Lumber x 1
**HQ 2:** Willow Lumber x 1
**HQ 3:** Insect Wing x 1
**Lightning Crystal**
* 1 x *Willow Wand*

## How to Obtain

**Auction House Category:** Weapons > Clubs

### Merchants

 Name
 Arlenne | Northern San d'Oria ()
Turtle Shield +1

## Statistics

**Turtle shield +1** **All Races****DEF:** 6 **VIT** +4 **AGI** -7 +7**Lv.** 24 **WAR / RDM / PLD / BST / SAM**
**Shield Type:** Buckler

## Synthesis Recipes

Bonecraft (35)

**Yield:** Turtle Shield x 1
**HQ 1:** *Turtle Shield +1* x 1
**Earth Crystal**
* 1 x Beetle Shell
* 1 x Turtle Shell

## How to Obtain

**Auction House Category:** Armor > Shields

***Only obtainable through synthesis.***
Waters of the Cheval

Requirements
 Title Granted
 Repeatable
 Reward

## Walkthrough

* Speak with Miageau in Northern San d'Oria (L-7) just past the entrance to the Cathedral.
	+ Buy a Blessed Waterskin by trading 10g to Nouveil (to your right).
* Trade the waterskin to the *Cheval River* target in East Ronfaure at (H-5) to receive Cheval Water.
* Return to Northern San d'Oria and trade the Cheval Water to Miageau.

## Game Description

Client
Miageau (Cathedral, Northern San d'Oria)
Summary
Draw water from the Cheval River in East Ronfaure.
To Catch a Falling Star

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* Speak with Sigismund on the Orastery roof at E-7 in Port Windurst.
* He will tell you that he wants a Starfall Tear as a souvenir of Windurst.
* Talk to Tohopka (beside Sigismund) to find out that you need pugil scales to collect the tear.
* Get one set of Pugil Scales. You can get these from just about any Pugil, but the closest are Pug Pugils in East Sarutabaruta or Giddeus Pugil in Giddeus.
* Go to the Starfall Hillock in West Sarutabaruta. Once there, go to the Twinkle Tree at I-6.
* Target the base of the tree. Between the hours of **0:00** and **3:00**, examining this spot will give you the message: *A frost deposit at the base of the tree twinkles in the starlight.*

* During this time, you can trade a pugil scale to the tree to receive a Starfall Tear.

* Return to Port Windurst and trade the Starfall Tear to Sigismund. He will reward you with a Fish Scale Shield.

## Game Description

Client
Sigismund (Orastery Roof, Port Windurst)
Summary
Sigismund wants you to bring him a "Starfall Tear" so he can take it back to his country as a souvenir of Windurst.
de:Einen fallenden Stern fangen
Uggalepih Coffer Key

## Statistics

**Uggalepih coffer key**A key that opens a treasure coffer in
the Temple of Uggalepih.
## Other Uses

* Borghertz's Loyal Hands

## Possible Treasure

* 7,320~14,940 gil
* Map of the Temple of Uggalepih\*\*
* Myochin Domaru\*
* Painite
* Evoker's Doublet\*

\* Only available if you have the necessary quest active.

\*\* Automatically received if you do not already have the map. Quest items take priority.

## How to Obtain

***Cannot** be **auctioned**, **traded**, or **bazaared**, but **can** be **delivered** to a character on the same account.*
Wyvern Scales

## Statistics

**Handful of wyvern scales**The light and brightly colored scales
of a wyvern.**Stackable:** 12

## Used in Recipes

* 73 Vivio Wyvern Scale

* 74 48 Coral Mittens

* 76 ?? Coral Leggings

* 81 58 Darksteel Shield

* 82 ?? Dragon Cuisses

* 84 Dragon Finger Gauntlets

* 85 Dragon Greaves

* 87 Dragon Mask

* 90 41 Dragon Mail

* 92 ?? Cursed Gloves

* 94 ?? Cursed Leggings

* 94 ?? Dragon Mittens

* 95 ?? Unicorn Mittens

* 96 ?? Dragon Leggings

* 97 ?? Unicorn Leggings

## Obtained from Desynthesis

* ?? Cursed Cuisses

* ?? Cursed Mail

* 96 Dragon Leggings

* 87 Dragon Mask

## How to Obtain

**Auction House Category:** Materials > Bonecraft
Upper Delkfutt's Tower

Connecting Areas | Quests/Missions

This tower in the North of Qufim Island is overrun by a wide range of Gigas who were trapped there at the end of the Great War. Isolated in their gloomy tower, the Gigas are constantly searching for a way to get back to their homeland. The tower is split into three sections, Lower Delkfutt's Tower (Basement and Floors 1-3), Middle Delkfutt's Tower (Floors 4-9) and **Upper Delkfutt's Tower** (Floors 10-12).
Connecting Areas
Escapes to Qufim Island at (H-6)
Lower Delkfutt's Tower at (H-8)
Middle Delkfutt's Tower at (F-6)

## Involved in Quests/Missions

Delkfutt Chest Key

 * Guiding Bell \*
* Emeth Pick
* Amber
* Amethyst
* Onyx
* Light Opal
* Clear Topaz
* Tourmaline
 \* Only available if you have the necessary quest active.

Weather
Tuning In

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* Leepe-Hoppe requires three items:

* Magicked Steel (drops from Bugbears and Goblins in Oldton Movalpolos, and Bugbears in Newton Movalpolos).
* Spruce Lumber (drops from Tauri in Phomiuna Aqueducts).
* Extra-fine File (drop from the Fomor Warrior, Fomor Samurai, and Fomor Monk that spawn in the watchtower (H-8) and around the campfire (G-6) at night in Lufaise Meadows).

* Trade all 3 items to Leepe-Hoppe for a final cut-scene and your reward.

## Game Description

Client
Leepe-Hoppe (Rhinostery, Windurst Waters)
Summary
A Mithran Tracker has demanded the construction of a new type of tuning fork so she can converse with the sleeping gods. Help Leepe-Hoppe gather the necessary materials.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Wide Scan

## Scans the area for monsters, revealing them on the map.

* Wide Scan is available to Ranger and Beastmaster.
* Rangers may scan the largest range at level 60, followed by beastmasters.
* Each upgrade of this trait increases the area of the scan.
* Not all maps are to the same scale--you may appear to see a wider area on some maps, but this is due to a difference in scale.

 Wide Scan II
 Wide Scan III
 Wide Scan IV

## Accessing Wide Scan

* Wide scan can be accessed from the *Map* menu by selecting the *Widescan* button under *Markers*.
* This loads a list of every monster in your widescan range, indicated by the red dots on the map.
* Scrolling through the list displays crosshairs on the map, indicating exactly which red dot is the highlighted monster.

## Limitations

* The wide scan list and position markers do not automatically refresh; you must close the map and reopen it for an updated view.
* No details on the targets, other than their name and location, are shown on widescan.
* Wide scan does not show many non-monster targets (in particular, Treasure Chests, Mining Points, Logging Points, ???s, etc.).
* Wide scan does show Field Manuals, Grounds Tomes, Ergon Loci, and some other special targets.
* Wide scan shows normal NPC locations, but not escort NPCs.

## Remote Scan

* There is a sub-option in the widescan interface called *Remote Scan*. This option can be used to limit widescan to a particular area of the map. For example, the widescan area of a level 60 Ranger is very large, making the list of monsters quite large and difficult to navigate. If you know the area of the map you wish to search, you can use remote scan to only show monsters in that area.

* After selecting *Remote Scan* you can position the highlighted circle on the map to select the region you wish to have displayed in the widescan list. You can zoom in and out on the map to adjust the size of the remote scan area.

* Remote Scan can only scan as far away as your Wide Scan is able to go, so you cannot scan the other side of the map if you can't normally see it with Wide Scan.

## Using Tracking

* Once you have a monster highlighted, selecting it gives you the option to *Track* it.
* After selecting this and closing the map, you can see a small blue arrow on your compass pointing you in the direction of the monster you selected to track.
	+ Unlike the wide scan list, this marker updates in real-time as you and the monster move.
Utsusemi

Utsusemi is the category of Ninja-only "spells", or rather, Ninjutsu, that aid in avoiding attacks. These spells put up Copy Images that absorb damage directed at the Ninja. Requires one Shihei tool per casting. As of the June 2010 update, the Copy Image now has a numerical counter which displays how many shadows are remaining. Ranges anywhere from 1 to 5.

Ninja Level 12 can use: Utsusemi: Ichi
Ninja Level 37 can use: Utsusemi: Ni
Zilart Mission 8

* Once inside Delkfutt's Tower, if you are using a Delkfutt Key, make a left at the first fork and go to (E-8) staying on the lower level. Click the Cermet Door and go downstairs. Follow the path to the next Cermet Door (J-8) Then go to (H-8) and search for a ???.
* Click it and you'll be transported to Upper Delkfutt Tower.
* In Upper Delkfutt Tower, go to (F-8) through the door. Head up the stairs to the 11th floor.

*Remember to sneak/invisible as you can get aggro from bats and giants. Watch out for dolls and pots that aggro to magic.*
* On the 11th floor, go to J-6 to the stairs that lead to the 12th floor.
* On the 12th floor, go to F-10.
* Go through the portal to Stellar Fulcrum. You will receive a cutscene.

* Fight and kill Kam'lanaut.
* Kam'lanaut casts Dispelga, Silencega, and Slowga. Slowga takes priority over Haste.
* His Elemental Blade ability gives him an En-Spell of that element and absorbs all damage of that element. He uses the ability often and changes the element.

*For example, if he has Lightning Blade up, and you cast Thunder IV on him, he will gain 1,300 HP instead of losing it.*
* Uses Great Wheel (~200 damage AOE and Hate Reset).
* Uses Light Blade (700-1,200 physical damage, single target). Can be absorbed by Utsusemi.
* Kam'lanaut is immune to Silence and Sleep.
* Has about 10,000 HP
White Mage

Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.

Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.

Players starting the game as a White Mage receive an Onion Rod and a Scroll of Cure.
Toraimarai Turmoil

Requirements
 Items Needed
 Title Granted
 Repeatable
 Reward

## Walkthrough

* If you are currently on Say It with Flowers, you must finish (fail or succeed) before this quest can be activated.
* IF you are currently on Chains of Promathia Mission; 3-3 The Road Forks, you will have to speak to Yoran-Oran before you get the cutscene for this quest.
* If you have just finished Blue Ribbon Blues, you will have to zone out and back in to get the quest. Also if you're on Windurst Mission 7-2 ( Awakening of the Gods), you may have to talk to Ohbiru-Dohbiru twice.
* Upon accepting the quest, you will receive a Rhinostery Certificate which will provide access to Toraimarai Canal via Windurst Walls.
* Talk to Ohbiru-Dohbiru. The Rhinostery wants you to kill Starmites in Toraimarai Canal. Collect all the Starmite Shells you can gather and bring them back to the Rhinostery.
* There are 2 paths to the Starmite camp:
	+ Starting from Priming Gate at H-3 of Windurst Walls, zone into Toraimarai Canal (Rhinostery Certificate is required for access):
		- At first intersection head east, follow path
		- Down stairs at I-8 & head east
		- Make 2 right turns at I-10
		- Up stairs at I-9
		- Head to G-9
	+ Starting from J-7 tower in East Sarutabaruta, zone into Inner Horutoto Ruins:
		- Cracked wall at G-8
		- Magic Gate of Horutoto at E-10
		- Cracked Wall at D-10
		- Sealed Portal at H-9 (Portal Charm or WHM, BLM & RDM required for access)
		- Through false wall at H-8
		- Toraimarai Canal door at H-6 & zone into Toraimarai Canal
		- Cross bridge at H-6
		- Down stairs at H-7 & turn right at intersection
		- Up stairs at H-9
		- Cross bridge at I-8
		- Down stairs at J-9 & head east to 2nd map
		- Up stairs at F-8
		- Down stairs at H-10
		- Up stairs at I-9
		- Head to G-9
* Ohbiru-Dohbiru will reward you with 4,500 gil for every 3 Starmite Shells that you bring him. Must talk to him each time to trade another 3.

## Game Description

Client
Ohbiru-Dohbiru (Rhinostery, Windurst Waters)
Summary
Become a certified Rhinostery adventurer in order to enter the Toraimarai Canal and cull the Starmites that are causing havoc there. Bring back the shells of three Starmites to receive your reward.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Warm Meat Broth

## Statistics

**Jug of Warm Meat Broth** **All Races****Calls Saber Siravarde.****Lv.** 51 **BST****Stackable:** 12

## Synthesis Recipes

**Yield:** Meat Broth x 4
**HQ 1:** *Warm Meat Broth* x 2
**HQ 2:** *Warm Meat Broth* x 4
**HQ 3:** *Warm Meat Broth* x 8
**Water Crystal**
* 1 x Gelatin
* 1 x Dhalmel Meat
* 1 x Giant Sheep Meat
* 1 x Hare Meat

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items

***Only obtainable through synthesis.***