Card System

Cards are a main mechanic in Ragnarok Begins, all by default listed and sortable in your Adventure Index Card section by type/slot/rarity to easily find potential cards you might want. They empower your character in various ways and **can be removed** from equipment and put back into your inventory with a small zenny fee after they have been applied. Just about every monster in the game can drop a card when defeated, and you can also get them by using Booster Packs of varying rarities or using the Card Dealer to trade in 4 cards to get a random one based on what's traded. They also can be equipped to a slot by upgrading your slots to a certain card level using the Card Dealer.

### **Using the Card Booster Packs to get cards and where to get them**

Select the "Ball Poring" Gotcha menu option at the top right of your screen. From there you can spend booster packs to get cards by selecting what type you want to use and how many. You can see the chances of what cards you could receive by clicking "View Info" at the bottom left of the card draw screen. Saving up 90 Booster Packs will give you one additional free card, so patience might pay off!

Booster Packs can be found by killing certain enemies (check your Adventure Guide), manually fishing on Poring Isle, or gained through certain in-game events.

### **Using, Removing, and Swapping Cards on Equipment**

Cards can be used on equipment in two ways:

1. By selecting equipment with a slot, selecting the "Card" button, selecting the card from your inventory, selecting the slot, then hitting "Confirm".
2. By selecting the card you want to slot, selecting the "Card" button, selecting the equipment you want the card in, selecting the slot, then hitting "Confirm".

Cards on your equipment can be swapped with a new one by selecting the new card, selecting "Card", selecting the equipment with the old card, selecting the old card with "replace" above it, and then hitting confirm paying a small zenny fee.

Cards on your equipment can be removed by selecting the equipment with the card you want removed, selecting "Card", selecting the card you want removed, then hitting "Remove Card" paying a small zenny fee to remove it.

### Add a slot to equipment by unlocking it

The card trader NPC is in just about every city, and offers two useful services. The first service he offers is the ability to add a slot to a piece of equipment that can have one by sacrificing another of the same piece of equipment (Note: For items that have random stats, the stats on the items do NOT have to be the same, as long as it's the same base item it works). You can tell what items have a locked slot by the little dark card icon with a slash through it on the bottom right of the equipment.

### Trade cards to get different cards

The second service the Card Dealer offers is the ability to trade 4 cards for 1 random card. The chances of getting higher rarity cards goes up the more rare cards are given to him. If you want to see the probability of getting certain rarities before you trade your cards you can select the chance button at the top right of the combine cards window.

### Using the Card Trader to Upgrade Inscribe Slots and Inscribe Cards

Every card in the game has an alternative effect when it's equipped in it's inscribe slot. To equip a certain card to this slot, your slot has to be leveled to the rarity of the card you want to put there, and the card has to be used toward increasing your slot level. To easily explain this, think of it like a physical deck of cards. As you add more cards to the deck it gets bigger physically (the slot level), and you carry it with you everywhere and the cards there are still accessible (they are available to inscribe).

### **Useful Cards**

The Diamondback weapon card gives you +12% damage to all monsters that are not a boss. Not as good as a racial green weapon card, but all around ok.Green racial weapon cards boost your damage by 20% against a specific race. They are worth having around and swapping out.Green racial belt cards reduce damage you take by 20% against a specific race. They can save you potions during farming, meaning zenny in the long run.Green Ring/Bracelet element enhance cards that match the element of your weapon/skills are worth having and a decent boost to damage. Justin Headman for FIRE, Obeaune for WATER, Mimic for DARK, and Iara for LIGHT.Fire Frilldora is a lower leveled enemy anyone can farm on. It's card is a weapon card that increases your MATK by 10%.Archer Skeleton is a weapon card that gives you 10% more ATK.Choco is another low level monster that has a good card. It's an Earring/Bracelet card that increases Attack Rate by 3% and Movement Speed by 5%.One or two Desert Peco cards are usually seen everywhere on players. It gives a large boost to HP.Incenerator Goblin drops the "Mage Goblin" helmet card that increases your INT by 1 and MATK by 10.Furious Sandman is useful for higher level dungeons due to the amount of knockback. Getting two early on will get you ahead.Any Purple cards. They usually give good stats and can be added to your Index for a bunch of inscription points.