recursal/Fanatic-Fandom huggingface dataset:
División política del Imperio colombiano

Después de la adopción del sistema de federación en el Congreso Admirable de 1830, el Imperio colombiano pasó a componerse originalmente de doce Estados constituyentes, que en 1834 disminuyeron a once y se aumentaron dos territorios nacionales administrados directamente por el Gobierno imperial. Los estados tenían su propio sistema de Gobierno, dividiéndose a su vez en circunscripciones cada vez más pequeñas, llamadas departamentos, provincias y cantones.

Cada componente federado enviaba tres representantes al Consejo de Estado Imperial, además de un número variable de diputados y senadores al Congreso de acuerdo a la población de cada uno de los departamentos. El territorio con mayor jerarquía era el Reino de Cundinamarca, donde se encontraba la capital y el centro económico más importante de la federación: Bogotá. Las relaciones entre esta ciudad y los demás territorios eran relativamente fluidas y pocas veces entraron en conflicto.

Extraoficialmente los estados colombianos se alineaban a su vez en círculos de acuerdo a su afinidad política, que casi siempre estaba vinculada a la proximidad geográfica, la similitud cultural e histórica y el comercio interno.

## Evolución de la división territorial

### **División territorial de 1831**

Ante la inminente disolución de Colombia en 1830, el Congreso Admirable reunido en la ciudad de Bogotá y presidido por Antonio José de Sucre acordó la creación de un Imperio federal constituido por doce Estados que se gobernarían de manera independiente a sí mismos, pero mantendrían una unidad política y militar ante las potencias extranjeras. Estos territorios autónomos se dividirían jerárquicamente en departamentos, provincias y cantones.

Cada Estado federado debió enviar una propuesta unánime de los gobernantes que deseaban y el tiempo que estos se mantendrían al frente del Gobierno. Tras la aprobación de propuestas enviadas por los diferentes Estados al Congreso Imperial, la división territorial entró oficialmente en vigencia el 1 de enero de 1831 con doce componentes similares a los antiguos departamentos de la extinta República de Colombia.

El siguiente cuadro ilustra de manera ordenada la división de la época:

### **División territorial de 1834**

En 1834 el país se divide de forma definitiva en once estados, que se dividen a su vez en 41 departamentos, estos en 171 provincias, y estas en cantones. Además, existían dos territorios nacionales que dependían directamente del Gobierno imperial: Orinoquia y Amazonia, divididos a su vez en 5 provincias y estas a su vez en 15 cantones.

Esta división política se mantendría hasta la disolución del Imperio en 1946, con apenas algunas alteraciones a nivel de provincias y cantones, estos últimos constituían las circunscripciones territoriales menores de las que estaban conformadas las provincias y que estaban regentadas por un Cabildo (Municipio).

 Maynas | Iquitos | Iquitos, Loreto, Amazonas
Crestful

Crestful is the largest community in Eamonvale, it is a large producer of farming goods such as wheat and pigs. The town itself is quiet and has a tight knit community, which could also be called a superiority complex. Outsiders aren't welcomed unless they come with a sack full of gold.

A mansion lays on the large hill overlooking the town, many villagers wanting to knock it down over the years but none daring to, it is a blemish of the town they are so proud of.
Emperadores de Colombia

## Títulos

Su Majestad

* Emperador de Colombia
* Rey de Cundinamarca
* Duque de Amazonia
* Duque de Orinoquia
* Defensor de la Federación

## Cronología

1. ↑ https://es.wikipedia.org/wiki/Carlos\_de\_Austria-Teschen
2. ↑ https://es.wikipedia.org/wiki/Alberto\_de\_Austria-Teschen
3. ↑ https://de.wikipedia.org/wiki/Marie\_Theresia\_von\_%C3%96sterreich\_(1845%E2%80%931927)
4. ↑ https://es.wikipedia.org/wiki/Alberto\_de\_Wurtemberg
5. ↑ https://es.wikipedia.org/wiki/Felipe\_Alberto\_de\_Wurtemberg
6. ↑ https://de.wikipedia.org/wiki/Carl\_Herzog\_von\_W%C3%BCrttemberg
Chance Wiki

## About

Chance is an American television series created by Kem Nunn and Alexandra Cunningham starring Hugh Laurie. The series is based on the book by Nunn of the same name and was ordered straight-to-series on January 6, 2016 with a straight two-season-order, containing twenty episodes. It premiered on Hulu on October 19, 2016.

## Social Media

Twitter

**Hulu Originals**11.22.63 • Castle Rock • Chance • Freakish • Light as a Feather • Marvel's Runaways • Reprisal • Shut Eye • The Path
Imperio colombiano

El **Imperio Colombiano**, llamado también simplemente **Colombia**, fue un país sudamericano que existió entre 1831 y 1968, cuyos territorios correspondían a la de la extinta República de la Gran Colombia creada por Simón Bolívar tras el proceso de Independencia del noroccidente de Sudamérica, y que tuvo continuidad bajo el sistema monárquico presidido por la Casa de Austria-Colombia.

Durante sus 137 años de existencia, el Imperio colombiano creció hasta convertirse en una de las principales potencias económicas y militares del mundo, llegando a ocupar el sexto lugar entre los países más industrializados. Sin embargo, sería este mismo liderazgo lo que provocaría las ambiciones internas y acabaría revocando la monarquía en 1968, tras la Revolución de los Andes que respondía a los intereses de Estados Unidos en el marco de la Guerra Fría.

Pese a su percepción como estado-nación en el concierto político internacional, el Imperio colombiano era en realidad una federación de territorios independientes que únicamente respondían a la figura del Emperador como su líder supremo común, el único por sobre los gobernantes locales. Cada estado podía establecer sus propias leyes siempre que no transgredieran los derechos y obligaciones consagrados en la Constitución Federal que era discutida y legislada en el Parlamento Imperial, al que enviaban representantes de acuerdo al número de sus habitantes; además debían aportar para la defensa nacional, que funcionaba como una sola fuerza en caso de intervención.

## Territorio

Al final de su existencia (1968) el Imperio colombiano alcanzaba una superficie de 2.519.954 km², que lo colocaba como el quinto país más grande de América, sólo por detrás de Estados Unidos, Canadá, Brasil y Argentina, y por delante de México, Perú y Chile.

### División administrativa

Desde 1834 el Imperio colombiano se dividía en once estados, que se dividían a su vez en 41 departamentos, estos en 171 provincias, y estas en cantones. Además, existían dos territorios nacionales que dependían directamente del Gobierno imperial: Orinoquia y Amazonia, divididos a su vez en 5 provincias y estas a su vez en cantones.

Esta división política se mantendría hasta la disolución del Imperio en 1968, con apenas algunas alteraciones a nivel de provincias y cantones, estos últimos constituían las circunscripciones territoriales menores de las que estaban conformadas las provincias y que estaban regentadas por un Cabildo (Municipio).

 Maynas | Iquitos | Iquitos, Loreto, Amazonas
Child's Play (Franchise)

**Child's Play** is a supernatural slasher film franchise created by Don Mancini that consists of six slasher films, starring Academy Award nominee Brad Dourif. The franchise is all centered around Charles Lee Ray AKA Chucky, a notorious serial killer known as the Lakeshore Strangler whose soul is trapped inside a Good Guy doll following a voodoo ritual to avoid the afterlife.

The series originally started out a straight horror with the first installment *Child's Play,* which appears to have more psychological horror elements while it's successors are straightforward slasher films with elements of humor. As the films progressed, they became more satirical and campy until the series became a gothic horror comedy beginning with *Bride of Chucky* and *Seed of Chucky.* However, *Curse of Chucky* became a full-fledged horror film such as the original three installments. However, it does maintain some campy humor to a small degree. Since *Bride of Chucky,* titles no longer been released under the *Child's Play* name brand and now use the *Chucky* brand name and will continue to do so with future installments. It won a Saturn Award for the Best Horror Franchise.
Dark Queen Sarya

### Skill

Reaper IIIATK x9.0 Dark area attack with 100% chance to infect Malady for 2 turns. Cooldown 13.

### Combo skill

Death WishReduce single enemies HP by 30%. Ignores element and defense. Cooldown 13.

   ~Queen Sarya commands the Army of the Dead in the Underworld. She is done with the world of the living, which never bought her anything but pain.

## ***Combo Skill***

~*Sarya* combines her skills with that of Dark Knight Lilith / Death Knight Lilith / Black Goddess Lilith, to make a combo that reduces the health of their enemies.

## ***Evolution***

~This is *Sarya's* finial form, evolved from Necromancer Sarya.

## ***Enemy Skills***

Attack Timer: 2

* Melee
* Attacks can inflict Silence.
* Drainlife steals part of target's life force.
* Dark are attack with 100% chance to infect Malady.
Phandalin (Session)

"**Phandalin**" (1x02) is the second session of the first chapter of *Dungeons & Prospects*.

## Recap

*"Our heroes Andran, Don’Chunkk, Kai, Mattrambe, and Patar were requested to aid Gundren Rockseeker in locating and bringing the mine at Wave Echo Cave back into business.*

*The dilemma began when the crew encountered a road block, two abandoned horses, murdered. Upon further inspection, it appeared as though the Rockseeker brothers may have been dragged off into a cave dwelled by Goblins. Stealthily lurking, the crew managed to tame wild animals and avoid a flood before facing a new batch of enemies. Wiping out all but the leader, Yeemik, they promised to behead the higher-class bugbear Klarg in exchange for a human prisoner, Sildar Hallwinter.*

 *(success: Sildar wasn’t killed.)*

*Sildar reveals to Don’Chunkk that he is part of the Lord’s Alliance, a group built on creating prosperity. He travels to Phandalin in search of another group member, Iarno Albreck, who went missing. After much hesitation, he also reveals that he knew Gundren Rockseeker from Neverwinter, and believes him to be relocated at the entrance of Wave Echo Cave.*

*Originally planning to behead Klarg, the group’s decision is swayed when Sildar also reveals he overheard Goblin-rumor that a dwarf seeks Klarg to bring back to his leader, Black Spider. They aspire to keep him alive and hostage in order to obtain a map, also rumored, mainly by Klarg, to keep himself alive. Sildar of course, misheard the information, it being that Gundren was the one seeked by Black Spider, making Klarg perhaps a useless resource.*

*Gundren had a map showing the secret location of Wave Echo Cave, but the goblins took it when they captured him.*

*Regaining his memory when recovering from the brutal beatings he faced, Sildar says that Klarg sent the map and Gundren to the chief of the Cragmaws at a place called Cragmaw Castle. Sildar doesn't know where that might be, but he suggests someone in Phandalin might know. This is convenient as Sildar asks the group to accompany him for a small fee, in return asked to lead them to Gundren.*

*Sildar's only contact in Phandalin is a human wizard named Iarno Albrek. The wizard traveled to the town two months ago to establish order there. After the Lords' Alliance received no word from Iarno, Sildar decided to investigate.*

*Chapter Two begins in the town of Phandalin, with the option to discard or kill off the now weak and maybe useless Klarg. The group must seek the location of Gundren and interact with the townsfolk in order to unravel clues. Good luck!"*
Redbrand Hideout 2

"**Redbrand Hideout 2**" (1x04) is the forth session of the first chapter of *Dungeons & Prospects,* and the natural progression of "Redbrand Hideout".

## Recap

*"Our heroes swept into the Redbrand Hideout like incendiaries, cool as the night.*

*They found a letter left in the quarters of Glassstaff, addressed only by a mysterious spider insignia.*

*Kai’s initial failed attempt to eavesdrop gashed his head in upon the hinges of a door. After an ancient game of jacks, known as “Knucklebones”, the then-drunk Ruffians helped restore Kai’s physical state with bandages, freeing up his hand.*

*Don-Chunkk, with unrivaled might kicked in the next door to a room of four Bugbears, demeaning a small goblin for their entertainment. With a broad “Evening, n\*\*\*\*\*s” and a critical achievement of Intimidation, Don-Chunkk and the gang stole a key and some information from the group’s leader, Mosk. They learnt that Cragmaw Castle, a place briefly mentioned by Sildhar earlier as a potential location to find Rockseeker, is due north from Phandalin, through the trees.  They also gained a new recruit, the aforementioned goblin, Droop. Small and wise, Droop can be trained to learn a class and knows secret passageways hidden around the manor.*

*Heading on their way, the group found themselves in a natural cavern and a chasm, divided by two bridges.  A nothic, an insane subterranean monster that hungers for flesh, was seen briskly hiding behind a rock as they entered. Hoping to get to a hidden storage room, Oneshoe (Pablo) and the group tamed the nothic with a dead body from earlier. It worked and they found and looted crates. Crossing back over the bridge to Sildhar, Andran was thrown to the exit with success.*

*The group must now continue onwards, attempting to clear out the building and finally rid Phandalin of the threat."*
Droop

> "*Also, Droop shits on you*".
>
>

> - Alex, very often in some form when a Player rolls a critical failure.
>
>

**Droop** is a goblin, cleric, and NPC companion the group gain after taking over the Redbrand Hideout.

## Character Story

When the group found Droop in *Transendar Manor* in the "**Redbrand Hideout"** *(1x03)*, he was being bossed around by two bugbears, who degraded him for their own entertainment.

## Personality Traits

Though typical goblin temperament presents conflict, Droop is calm and friendly, often only doing wrong by mistake. Droop has a shrill, expressive voice and is most fond of Don-Chunkk, likely because Don-Chunkk saved him with a critical role.

## Cleric

The group decidedly brought Droop to the Shrine of Luck, where they asked that Sister Gar to train him into a cleric. Overnight, she did so and when the group returned he was a capable cleric, with a white cloak.

## Conflict

Seemingly without reason, a large part of the group seem to be very willing to off Droop if he steps out of line, particularly Andran. This spawns from a lack of trust in goblins.
Megacorps

The game revolves around the 4 megacorps that al have different views or purposes on the cores.

There is no good or bad Megacorp, just different believes about what to do with the information send to us from the future.

To get more detailed information about each Megacorp look in the Megacorp section.
Don-Chunkk

> "*Evening, n\*\*\*\*\*s*"".
>
>

> - *Don-Chunkk*, greeting Mosk.
>
>

**Don-Chunkk** is a half-orc barbarian and a member of the main group of protagonists in "Dungeons & Prospects". He is played by Deon Naltchadjian.

## Personality Traits

Don-Chunkk enjoys being strong and breaking things. He has also shown to be very speculative when put in a questionable situation.

## Backstory

*Don-Chunkk worked in Camp Grummok, his place of birth. The camp was small, and joining his military was the highest honor of all jobs in the camp. Don-Chunkk worked with the highly respected and fierce General Zuda in his military fleet, and honed his skills with his fellow Half-Orcs, striving to be Zuda's strongest pupil. He went through countless battles in other Orc camps and Dwarven Fortresses, driven forward by the promise of expanding his camp's supply sources. Don-Chunkk respected Zuda more than any other Orc or Man he had ever met. He watched Zuda sacrifice himself to save Don-Chunkk from an Orc invasion from neighbouring Camp Vothug, his last words still encouraging him to not have mercy on my opponents. Since then, I've become the General of Grummok and vowed to kill Bugrash, the Half-Orc who killed Zuda. After finally gathering the resources, him and his fleet ambushed Camp Vothug and captured Bugrash, leaving his fleet behind. They tortured and killed him, and Don-Chunkk wears his tooth around his neck as a reminder of Zuda's might and courage in battle. That was three years ago, and now more than ever he wishes to become the strongest warrior on the planet. If he comes across any Orcs or Half-Orcs from Volthug, they receive no mercy from Don-Chunkk and will pay for Zuda's unjust death.*
Gold Dragon Siva

File:Gold Dragon Siva.jpg

## Combo Skill

Gold Dragon Siva's combo skill is with Claara. It changes all drawn Cards to the Light element.

## How to obtain

Gold Dragon Siva can be obtained in multiple ways:

* Can be evolved from Dragonling Siva.
* Can be crafted from Epic Hero Pieces (Random 4\*).
* Can drop from Rare Summon.
* Can drop from Light Summon.
* Can drop in chapter 11: Broadleaf Grove - Lonely Monk on Hell
* Can drop in chapter 16: Watery Ruins - Sharp Golden Teeth on Normal.

## Evolve

Gold Dragon Siva can be evolved into Ancient Dragon Siva.

This evolve will cost:

1. Gold Dragon Siva at max level 60
2. 3 4-star heroes
3. 2 Light Spirit King
4. 300K Gold
5. Another Gold Dragon Siva
Peter Do

**Peter Do** plays Paytur Fireforge in *Dungeons & Prospects*, an axe-wielding mountain dwarf.

## Dungeons & Prospects

Peter often plays Paytur as a laidback, brute-force who is always ready to both fight and have a pint. It is often these clashing interests that put Paytur into ridiculous situations, sometimes even facing a promiscuous androgynous dwarf.
Linhas da Auto Viação Íris

Linhas da Auto Viação Íris

Prefixo: 5000

Escrita: Lucida Bright

Linhas:

550-Km.27 x Km.28

553-Km.27 x Centro

555-Km.27 x Castelo

557-Km.27 x Victória

551-Km.27 x Paulo Matos

559-Km.27 x Monte Castelo

2552-Km.27 x Vale do Sol

2554-Km.27 x Recanto do Sol

Auto Viação Íris

Endereço: Rua Jabuticaba 650, Km.27, Turquesa

Telefone: (25) 27677800

Frota: Volkswagen sem ar condicionado.
Triboar Trail

"**Triboar Trail**" (1x08) is the seventh session of the first chapter of *Dungeons & Prospects*. With the group's personal goals in Phandalin fulfilled and their companion Droop successfully trained as a cleric, the group must now descend into the wild to seek Craigmaw Castle...

Paul guest DM'd this session before reprising his roll as Pablo in the next.

## Recap

*"Where we last left off, our heroes seeked the moonlit tower of the Songstress at night. She told of great, harrowing truths but also dug her words into Kai, seemingly for no reason. The group spent time in Phandalin finishing personal goals and had their companion, Droop, successfully transformed into a cleric. Now they must wrap up, and move on."*

## Airdate

This session is scheduled to take place on Friday, November 11, 2016.
God Pasura

### Combo skill

Healing WindsHeal all allies 500 HP modified by ally REC. Buff stats 30% for 4 turns. Cooldown 18.

   ~Pasura was named the God of the Hidden Scrolls of War after defeating the Chaos corrupted god Erastil in Asgard.

 Att
 Def
 Rec

## ***Combo skill***

~Pasura combines his skill with Azata / Bard Azata / Empyreal Lord Azata, to heal all allies.

## ***Evolution***

~This is Pasura's final form, evolved from Warrior Monk Pasura.
Sonic Christmas Blast

```

## Sonic Christmas Blast

 ### Genre

 Action/Adventure
Science fiction
Slapstick comedy

 ### Written By

 Bruce Shelly
Reed Shelly

 ### Directed By

 Blair Peters

 ### Casting By

 Marsha Goodman
Paul Quinn

 ### Talent Coordinator(s)

 Shirley McGregor Ford
Stephanie McCorkle

 ### Voice Performers

 Jaleel White
Long John Baldry
Phil Hayes
Garry Chalk
Chris Turner
Eric Pospisil
Jay Brazeau
Paulina Gillis

 ### Composer(s)

 Stephen C. Marston

 ### Country of origin

 United States

 ### Language

 English

## Production

 ### Executive Producer(s)

 Andy Heyward
Robby London
Michael Maliani

 ### Production Executive(s)

 Stacey Gallishaw

 ### Running time

 30 minutes

 ### Production company(s)

 DIC Entertainment
SEGA Corporation

 ### Distributor(s)

 Bohbot Kids Network

## Release

 ### Original network

 USA Network

 ### Audio format

 Dolby SR

 ### Original release

 November 24, 1996

## Chronology

 ### Preceded by

 Adventures of Sonic the Hedgehog

```
Ultraforce

```

 ### Genre

 Animated television series

 ### Voice Performers

 Robert Bockstael
Katie Griffin
Andrew Jackson
Toby Proctor
Susan Roman
Rino Romano
John Stocker
Chris Wiggins

 ### Country of origin

 Canada

 ### Language

 English

 ### No. of Seasons

 1

 ### No of. episodes

 13

## Production

 ### Executive Producer(s)

 Andy Heyward
Michael Maliani

 ### Producer(s)

 Scott Mitchell Rosenberg

 ### Running time

 22 minutes

 ### Production company(s)

 DIC Entertainment

 ### Distributor(s)

 Bohbot Entertainment

## Release

 ### Original network

 USA Network

 ### Original release

 September 21 - December 21, 1995

 ### Dates of syndication

 1995-1996
1998-1999

```

*Ultraforce* was an animated television series that ran for 13 episodes. It was based on the first version of the *Ultraforce* comic book, and was produced by DiC Entertainment and Bohbot Entertainment. There was also an *Ultraforce* action figure line produced by Galoob.

### Episode list

1. "Prime Time"
2. "The Stuff of Heroes"
3. "Armageddon"
4. "Lord Pumpkin's Pie"
5. "You Can't Go Home Again"
6. "Wrack & Ruin"
7. "Night and The Nightman"
8. "Prime Ambition"
9. "A Veiled Threat"
10. "Pump It Up!"
11. "Primal Scream"
12. "Everything That Rises Must Converge"
13. "Jumpin' at the Boneyard"

### Reception

The TV show had a poor reception from critics.
United Paramount Network (UPN), V2 Wiki

## Welcome to the United Paramount Network (UPN), V2 Wiki

This is all about the UPN kids shows, syndicated cartoons aired on UPN stations, acquired sitcoms aired on UPN stations, UPN sitcoms, acquired dramas aired on UPN stations, UPN dramas, and WWF/WWE Smackdown.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Master Engineer Tusk

### Skill

Pulse Cannon III100% chance to Stun enemy for 2 turns and allies +2 skill energy. Cooldown 16.

### Combo skill

Divine ShieldRemove poison, burn and corrupt and Shields all allies with both heroes DEF x5.0 for turns. Cooldown 16.

~The best inventions Tusker kept himself. His rough but brutally effective gear can match even the most experienced warriors on any battlefield.

## ***Combo Skill***

~*Tusk* combines his skill with Torsten / Ironglove Torsten / Steelglove Torsten.

## ***Evolution***

~This is *Tusk's* final form, evolved from Inventor Tusk.
Bureau of Alien Detectors

```

 ### Also known as

 BAD

 ### Genre

 Science fiction

 ### Directed By

 Ron Myrick
Bob Nesler

 ### Casting By

 Jamie Simone

 ### Voice Performers

 Michael McConnohie
Bree Anderson
Peter Spellos
Reuben Daniels
Sammy Lane
Walter Rego
Tyrone Week

 ### Composer(s)

 Shuki Levy
Haim Saban
Larry Seymour

 ### Country of origin

 United States

 ### Language

 English

 ### No. of Seasons

 1

 ### No of. episodes

 13

## Production

 ### Executive Producer(s)

 Joel Andryc
Eric S. Rollman

 ### Producer(s)

 Ron Myrick

 ### Running time

 30 minutes

 ### Production company(s)

 Saban Entertainment

 ### Distributor(s)

 Buena Vista Television

## Release

 ### Original network

 UPN

 ### Original release

 September 8 - December 1, 1996

 ### UPN air dates

 September 8, 1996 - September 14, 1997

```

***Bureau of Alien Detectors*** (commonly initialized as ***BAD***) is an American animated series by Saban Entertainment that aired on the UPN network's weekend-morning cartoon block UPN Kids. The rights to the series were acquired by Disney after their purchase of the Saban Entertainment/Fox Kids Worldwide library in 2001. It was touted as "X-Files meets The A-Team."

## Broadcast history

Repeats later aired as part of Jetix on Toon Disney. In Australia, the series was shown on Network Ten's Cheez TV block beginning in May 1998. In the UK, it aired during 2004 as part of the international Fox Kids channel.

## Cast

* Michael McConnohie as Ben Packer
* Bree Anderson as Casey Taylor
* Peter Spellos as Moose Trengganu
* Reuben Daniels
* Sammy Lane
* Walter Rego
* Tyrone Week

## Episode list

* 01 - 09/08/96 - "The Hunt"
* 02 - 09/15/96 - "Hothouse"
* 03 - 09/22/96 - "The Encounter"
* 04 - 09/29/96 - "Freezer Burn"
* 05 - 10/06/96 - "The Awakening"
* 06 - 10/13/96 - "The Curse of Tassim"
* 07 - 10/20/96 - "Always Faithful"
* 08 - 10/27/96 - "Twinkle Twinkle Part One"
* 09 - 11/03/96 - "Twinkle Twinkle Part Two"
* 10 - 11/10/96 - "Gifted"
* 11 - 11/17/96 - "Grease Trap"
* 12 - 11/24/96 - "And Then Comes the Rain"
* 13 - 12/01/96 - "Bone Deep"
Space Strikers

```

 ### Written By

 Jean Chalopin
Ted Pedersen

 ### Directed By

 Bruno Bianchi

 ### Creative Director(s)

 Choi An Hee

 ### Voice Performers

 David Coburn
Brian Cummings
Michael Donovan
Terry Klassen
Blu Mankuma
Jack Angel
Andrew Kavadas
Len Carlson
Janyse Jaud
Dan Hennessey
Peter Spellos

 ### Theme Music Composer(s)

 Shuki Levy

 ### Composer(s)

 Kussa Mahchi

 ### Country of origin

 France
United States

 ### Language

 English
French

 ### No. of Seasons

 1

 ### No of. episodes

 13

## Production

 ### Executive Producer(s)

 Haim Saban
Vincent Chalvon-Demersay
Jacqueline Tordjman

 ### Supervising Producer(s)

 Eric S. Rollman
Joel Andayc

 ### Producer(s)

 Sam Ewing

 ### Editor(s)

 Shuichi Kakesu
Michel LeFrançois
Nathalie LeGuay

 ### Production Executive(s)

 Dana C. Booton
Kathleen B. Thorph

 ### Running time

 30 minutes

 ### Production company(s)

 Saban Entertainment

 ### Distributor(s)

 Buena Vista Television

## Release

 ### Original network

 UPN

 ### Audio format

 Dolby Surround

 ### Original release

 September 10 - December 3, 1995

 ### UPN air dates

 September 10, 1995 - September 1, 1996

```

***Space Strikers*** was an animated television series that was based on the Jules Verne novel *Twenty Thousand Leagues Under the Sea*. The series aired on UPN from September 10, 1995 to December 3, 1995. Action sequences were shown in "Strikervision" 3-D. It was the first animated series to be made specifically for UPN.

In addition to Ron Wasserman composing original music for this series, Shuki Levy also co-composed for this series, recycling some of the music from *Starcom: The U.S. Space Force* which he would later reuse for the English dub version of Season 1 of *Digimon Adventure*.
Holy Archer Lisa

### Skill

Armor Piercing IIIATK x9.0 Fire area attack with 80% chance to halve target armor for 3 turns. Cooldown 13.

### Combo skill

Direct SunburnBoth heroes combined ATK x12.0 Light attack on a single enemy and 50% chance to burn for 3 turns. Cooldown 16.

   ~A veteran of Northern Wars, *Lisa* gain a reputation for being able to hit long distance targets well beyond the capabilities of normal human abilities.

 Att
 Def
 Rec

## ***Combo Skill***

~*Lisa* works with Acolyte Elsa / Magistra Elsa / Matriarch Elsa, to burn their enemies.

## ***Evolution***

~This is *Lisa's* final form, evolved from Royal Archer Lisa.
Leader Temple Guard

### Combo skill

Black SunBoth heroes combined ATK x15.0 Light attack on single enemy with 50% chance to corrupt, Cooldown 16.

   ~The grueling job wears out most guards, but a rare few survive and are appoint as leaders. The leaders are given names and they are free to think their own thoughts.

## ***Combo Skill***

~*Leader Temple Guard* combines his skill with Dark Temple Guard / Leader Temple Guard.

## ***Evolution***

~This is the final form of Light Temple Guard.
CXR (Hero)

### Combo skill

X-RayFlips DEF to negative for 3 turns for target and adjacent enemies. Cooldown 16.

   ~*CXR* was built by an ancient civilization, its original purpose now lost in time. It has been rebuilt countless of times, but the armor of unknown metal is original make.

## ***Combo Skill***

~*CXR's* work well with Droid Asai / Combat Droid Asai / Battle Droid Asai, to reduce the DEF on enemies they face together.
Key event

## Key events

There are currently two key events available to unlock, every key is able to unlock an event for 60 minutes, starting when the player presses the banner. For more information on keys press me!

### Bug Paradise:

This is the Iron Key Portal which takes you to the Bug Portal. Here you can get tons and tons of Gold very quickly, only cards which gives gold seem to spawn here (Golden Bug,Diamond Frog and Diamond Dragon)

### Ghost Paradise:

This is the Ruby Key Portal which takes you to the Ghost Portal. Here you can get tons and tons of ghost very quickly, only ghosts seem to spawn inside the portal. For more information press me!
Knight Rain

### Skill

Ace of WaterSpawns Ace card with Water element. Cooldown 12. Disabled in Fort defense.

### Combo skill

VaporizeBoth heroes combined ATK x7.0 Water area attack with 50% to reduce enemies DEF to 0 for 2 turns. Cooldown 16.

~Rejecting her duties as the heir to the tribe leader, Rain departed from her ancestral North to find her own path in the Greater Kingdom.

## ***Combat Skill***

~*Knight* *Rain* combines her skills with Flann / Knight Flann / Dragon Knight Flann.

## ***Evolution***

~This is *Rain's* second form, evolved from Rain.
Brawler Vlad

### Skill

Crushing Blow IIDEF x14.0 Water attack on single enemy with 50% chance to freeze target. Cooldown 13.

### Combo skill

Blood LustClear stat lowing effects and ATK x2.5 for next 3 turns. Cooldown 16.

~Looking for something to do, Vlad took on some shady and dangerous odd jobs that required unscrupulous muscle. He quickly gained remarkable notoriety.

 Att
 Def
 Rec

## ***Combo Skill***

~Vlad combines his fighting skills with Fighter Anann / Gladiator Anann / War Goddess Anann.

## ***Evolution***

~This is Vlad's second form, evolved from Vlad.
Mariella Franko

**Mariella Franko** was a patient whom Chance evaluated 19 months after she experienced a traumatic multiple-vehicle accident.

During the accident, her 68 years old father was decapitated by a flat barred piece of metal after crashing into a truck. The force of the impact sent the piece of metal flying towards their window from the cargo bed of the truck, instantaneously decapitating her father.

Chance had diagnosed her with post-traumatic stress disorder and major depression. He recommended a course of psychotherapy and antidepressant medication. Unfortunately, she went on to receive neither of the treatments because her disability benefits were terminated.
Doctor Froglicker

### Skill

Voodoo Magic IHeal all allies 20 HP each turn affected by REC for 5 turns and Buff stats 20% for 4 turns. Cooldown 15.

### Combo skill

Ancient SealClear stat lowering effects and DEF x4 for next 5 turns. Cooldown 14.

~A medicine man from the South. Seemingly crazy yet equipped with great healing skills. Claims to be able to communicate with Treants.

## ***Combo Skill***

~*Froglicker* combines his skills with Treant / Ent.
Draconian Zere

### Combo skill

Heat DeteriorationBoth heroes combined ATK x14.0 Fire attack on single enemy with 100% chance to DEF flip for 1 turn. Cooldown 14.

~A group of street thugs attacked *Zere*, thinking him an easy target. This was *Zere's* coming of age, as he unleashed his full Draconian powers, demolishing the attackers.

## ***Combo Skill***

~*Zere* combines his skills with Half-Sack Conrad / Hammerer Conrad / Fire Hammer Conrad.

## ***Evolution***

~This is *Zere's* second form. Zere > Draconian Zere > Master Zere > Mythic Zere
Christian Scott

**Christian Scott** plays Kai D'Aurumvia in *Dungeons & Prospects*, and is a part of the group of protagonists.

## Dungeons & Prospects

Kai is often calm and perceptive despite his exterior goal being that of grandure. However, as of recent within the first chapter, NPC's have been negatively receptive to him. The reason to this is currently unknown. Christian also often roles sixes, much to his dismay.
Inventor Tusk

### Skill

Pulse Cannon II90% chance to Stun enemy for 2 turns and allies +1 skill energy. Cooldown 15.

### Combo skill

Divine ShieldRemove poison, burn and corrupt and Shields all allies with both heroes DEF x5.0 for turns. Cooldown 16.

~After the war, Tusker set up shop and started experimenting with revolutionary battle machines. They were always deadly, unfortunately often for the users.

## ***Combo Skill***

~*Tusk* combines his skill with Torsten / Ironglove Torsten / Steelglove Torsten.

## ***Evolution***

~This is *Tusk's* second form, evolved from Tinkerer Tusk.
Death Knight Lilith

### Skill

Drain Life IIATK x4.0 Dark attack which steals enemy lifeforce healing 50% of damage done. Cooldown 15.

### Combo skill

Death WishReduce single enemies HP by 30%. Ignores element and defense. Cooldown 13.

~Feeding on thousands of souls has made Lilith unhuman in both appearance and mind, but she has the powers to ask the Dark for favors.

## ***Combo Skill***

~Lilith combines her skills with Sarya / Necromancer Sarya / Dark Queen Sarya make a combo that reduces the health of their enemies.

## ***Evolution***

~This is Lilith's second form, evolved from Dark Knight Lilith.
Blade Master Kei

### Combo skill

JokerSpawns joker card which triggers instant 21. Cooldown 16. Disabled in Fort defense.

~In the war against Chaos, *Kei* proved his skills by slaying countless enemies. No longer ridiculed for his small size, people refer to him as Master *Kei*.

## ***Combo Skill***

~*Kei* teams up with Hunter Zaff / Witch Hunter Zaff / Hunter God Zaff, to give you a joker worth 21.

## ***Evolution***

~This is *Kei's* second form, evolved from Fast Blade Kei.
Captain Lynn

### Skill

Maelstrom IIDEF x5.0 Water area attack with a 70% chance of reduce ATK 50% for 3 turns. Cooldown 16.

### Combo skill

Vortex StormSkill energy +3. Cooldown 14.

~Lynn stole a ship for herself and became a feared pirate captain at a very young age. During her travels, she once saved Tiny from a band of bullies.

 Att
 Def
 Rec

## ***Combo Skill***

~Lynn combines her skills with Golem Tiny / Snow Golem Tiny / Snow Goliath Tiny.

## ***Evolution***

~This is Lynn's final form, evolved from Pirate Lynn.
Basics

## **Alignments**

Each hero has an alignment that is randomly assigned. The hero alignment affects how its base parameters are increased or decreased. Therefore, similar heroes may differ in their final stats depending on their type. For example, a max-leveled Breaker-type hero will have more ATK and less DEF compared to all other types for the same hero.

 Anima
 Breaker

## **Deck**

The game uses a typical 4 coloured deck with Fire, Water, Earth elements and then a combined Light & Dark element.

There is a similar amount of cards as in a typical Blackjack deck - with one notable difference: only two 10's of each element/land. The total amount of cards is 44.

Only one deck is used and it gets reshuffled when there are 5 cards left.
Beastmaster Jaz

### Skill

Release the Hounds IIATK x7.0 Earth area attack with 60% chance to infect Malady for 4 turns. Cooldown 16.

### Combo skill

Awakening of the WildThree heroes combined ATK x7.0 Fire area attack with 50% chance to delay for 3 turns. Cooldown 16.

~*Jaz* used to be called the Half-Beast. Growing in his abilities, he learned to control his wild side and this gave him the power over all beasts.

## ***Combo Skill***

~*Jaz* teams up with Lizardman Dille / Guardian Dille / Sacred Guard Dille & Minotaur Warrior / Minotaur Chieftain / Minotaur King.

## ***Evolution***

~This is *Jaz's* second form, evolved from Tamer Jaz.
Holy Light Artus

### Skill

Bright Light IIIHeal all allies 300 HP affected by REC and buff ATK x1.6 for 4 turns. Cooldown 15.

### Combo skill

Purifying RayBoth heroes combined ATK x12.0 Light area attack and remove stat buff. Cooldown 14.

   ~Said to talk directly with the gods, Artus holds one of the highest positions in the church. His powers and unnatural demeanor scare even his followers.

## ***Combo Skill***

~Artus combines his skill with that of Templar Tyron / Dark Templar Tyron / Black God Tyron / Mythic Evil Tyron.

## ***Evolution***

~This is Artus' final form, evolved from High Priest Artus.
Fire Hammer Conrad

### Skill

Fire Hammer IIIATK x8-x10 Fire area attack with 70% chance to burn for 2 turn(s).Cooldown 15-11.

### Combo skill

Heat DeteriorationBoth heroes combined ATK x20 Fire attack on single enemy and reduce ATK 100% for 3 turn(s).Cooldown 14-10.

## Evolutions

### 6 Star

Mythic Hammer Conrad

 File:Fire Hammer Conrad.jpg

## Combo Skill

Fire Hammer Conrad's combo skill is with Zere. The skill combines the both heroes ATK stat, and deals damage equals to 20x that number. The attack is on a single enemy and it reduces the ATK stat of the enemy target by 100% for 3 turns.

## How to obtain

Fire Hammer Conrad can be obtained in multiple ways:

* Can be evolved from Hammerer Conrad.
* Can be crafted from Legendary Hero Pieces (Random 5\*).
* Can drop from Rare Summon.
* Can drop from Fire Summon.
* Can drop in chapter 8: The Great Desert - Ring of Fire on Hell.
* Can drop in chapter 13: Haunted Desert - Fighting Pit on Nightmare.
* Can drop in chapter 13: Haunted Desert - Fighting Pit on Hell.

## Evolve

Fire Hammer Conrad can be evolved into Mythic Hammer Conrad.

This evolve will cost:

1. Fire Hammer Conrad at max level 80
2. ?? 5-star heroes
3. ?? Fire Sentinel
4. ?? Dragon Mimic?
5. ?? Gold
6. Another Fire Hammer Conrad
Moon (Hero)

### Skill

Energy Arrow IATK x12.0 Water attack on single enemy and +1 skill energy, Cooldown 18.

### Combo skill

Nature's PunishmentThree heroes combined ATK x7.0 Earth area attack with 100% chance to DEF flip for 3 turns, Cooldown 14.

   ~*Moon* grew up on the North Shore of Walburg, riding the waves like no man before until he became one with the power of the waves and did not need the sea anymore.

## ***Combo skill***

~*Moon* combines his attack with Dancer Mai / Fire Breather Mai / Fire Master Mai & Sky Knight Edon / Sky Hero Edon / Sky God Edon to reduce defense on enemies.
Light Cultist Head Priest

### Combo skill

Big BurstReduce enemies in area HP by 20%, ignores element and defense. Cooldown 14.

~The Head Priest is chosen among the most experienced priest of the Cult. After three years of service, the priest is said to ascend and a new one is chosen.

## ***Combat Skill***

~*Light Cultist Head Priest* works with Dark Cultist Priest / Dark Cultist Head Priest.

## ***Evolution***

~This is the Priest's final form, evolved from Light Cultist Priest.
High Priest Artus

### Skill

Bright Light IIHeal all allies 250 HP affected by REC and buff ATK x1.5 for 4 turns. Cooldown 15.

### Combo skill

Purifying RayBoth heroes combined ATK x12.0 Light area attack and remove stat buff. Cooldown 14.

   ~The youngest High Priest in the history of the Church of Light, Artus is powerful force of Light. But secretly, people whisper about what's hidden behind the mask.

## ***Combo Skill***

~Artus combines his skill with that of Templar Tyron / Dark Templar Tyron / Black God Tyron / Mythic Evil Tyron.

## ***Evolution***

~This is Artus' second form, he evolved from Priest Artus.
Acolyte Elsa

### Skill

Remedium Lux IHeal all allies 50 HP each turn affected by REC for 5 turns. Cooldown 15.

### Combo skill

Direct SunburnBoth heroes combined ATK x 12.0 Light attack on single enemy and 50% chance to burn for 3 turns. Cooldown 16.

    ~*Elsa* is on of the travelling Acolytes from the Monastery of light. She journeys around the world aiding any in need.

 Att
 Def
 Rec

## ***Combo Skill***

~*Acolyte Elsa* works with Archer Lisa / Royal Archer Lisa / Holy Archer Lisa, to burn their enemies.
Fire Breather Mai

## Skills

### Leader skill

Fire Counter Dragon IIImmune to Poison. 35% chance to counter Earth damage with Fire (5x damage taken). Ignores defence.

### Skill

Dance of Battle IIAll allies ATK x2 for next 3 turns. Cooldown 15.

### Combo skill

Nature's PunishmentThree heroes combined ATK x7.0 Earth area attack with 100% chance to DEF flip for 3 turns, Cooldown 14.

   ~The more Mai uses her fire powers, the hotter and harder to control the dragon blood burning in her veins grows.

 Att
 Def
 Rec

## ***Combo Skill***

~*Mai* combines her skills with Moon / Shock Bow Moon / Lightning God Moon & Sky Knight Edon / Sky Hero Edon / Sky God Edon to reduce defense on enemies.

## ***Evolution***

~This is *Mai's* second form, evolved from Dancer Mai.
Earth Queen Adela

### Skill

Earth Shield IIIShields DEF x3.0() for 5 turns and removes poison, burn and corruptCooldown 16-()

### Combo skill

Earth TransformChanges all cards to Earth element.Cooldown 12-().

## Evolutions

### 6 Star

Supreme Earth Adela

 File:Earth Queen Adela.jpg

## Combo Skill

Earth Queen Adela's combo skill is with Raziel. It changes all drawn Cards to the Earth element.

## How to obtain

Earth Queen Adela can be obtained in multiple ways:

* Can be evolved from Princess Adela.
* Can drop in Guardian of the Forest in chapter 7. South Jungles on Nightmare mode.

## Evolve

Earth Queen Adela can be evolved into Goddess Adela.

This evolve will cost:

Earth Queen Adela at max level 60

4 4-star heroes

2 Earth Spirit King

100k Gold

Another Earth Queen Adela
Armored

**Armored** is a trait that can be assigned to Heroes. Being Armored means that the Hero will take less damage from non-piercing attacks. Which means that if the attacking Hero does not have the Piercing trait, the defending Hero with the Armored trait will take less damage.

## Leader Skills that function with Armored

There are a few Leader Skills that have a function with the Armored trait. These are listed below.

* Sacred Chord (Torsten, Xal'ae, Skeleton)
* Dragon Armor (Tusk)
* Defence of the Ancients (Ent, Dark Temple Guard)

## Heroes with the Armored trait

* Adela
* Tapio
* Torsten
* Rain
* Flann
* Tyron
* CXR
* Aldric
* Lilith
* Edon
* Vlad
* Tusk
* Xal'ae
* Dille
* Hydra
* DXS
* Musashi
* Moss
* Freyr
* Skeleton
* Flame Soldier
* Light Temple Guard
* Dark Temple Guard
* Kraken
Light God Claara

File:Light God Claara.jpg

## Combo Skill

Light God Claara's combo skill is with Siva. It changes all drawn Cards to the Light element.

## How to obtain

Light God Claara can be obtained in multiple ways:

* Can be evolved from Divine Magistra Claara.
* Can drop in Holy Mage in chapter 11. Broadleaf Grove on Hell difficulty.

## Evolve

Light God Claara can be evolved into Supreme Light Claara.

This evolve will cost:

Holy Mage Claara at max level 80

4 5-star heroes

1 Light Sentinel

500k Gold

Another Light God Claara.
Holy Mage Claara

File:Holy Mage Claara.jpg

## Combo Skill

Holy Mage Claara's combo skill is with Siva. It changes all drawn Cards to the Light element.

## How to obtain

Holy Mage Claara can be obtained in multiple ways:

* Can be evolved from Mage Claara.
* Can drop in Sacred Magi in chapter 4. Temple of Light on Nightmare difficulty.
* Can drop in Holy Mage in chapter 11. Broadleaf Grove on Normal difficulty.

## Evolve

Holy Mage Claara can be evolved into Divine Magistra Claara.

This evolve will cost:

Holy Mage Claara at max level 40

3 3-star heroes

2 Light Bell Ringer

100k Gold
Blue Goblin

### Combo skill

Horde of GoblinsSpawns joker card which triggers instant 21. Cooldown 18. Disabled in Fort defense.

   ~Blue Goblins live near rivers, marshes and other watery areas. Their outfit usually consists of whatever they have been able to steal and find.

~ Can be found in chapters: 1.1, 1.2

 Att
 Def
 Rec

## ***Combo Skill***

~Blue Goblins team up with Green Goblin / Green Goblin Leader / King Green Goblin & Red Goblin / Red Goblin Leader / King Red Goblin.
Leader Temple Guard (Dark)

### Combo skill

Black SunBoth heroes combined ATK x15.0 Light attack on single enemy with 50% chance to corrupt. Cooldown 16.

   ~The grueling job wears out most guards, but a rare few survive and are appointed as leaders. The leaders are given names and they are free to think their own thoughts.

## ***Combo Skill***

~*Leader Temple Guard* combines his skill with the Light Temple Guard / Leader Temple Guard.

## ***Evolution***

~This is the final form of Dark Temple Guard.
Mythic Dracolich Mali

### Skill

Ace of Dark IISpawns Dark element Ace card and Dark allies DEF x3.5 for next 3 turn(s)Cooldown 12-().

### Combo skill

Dark TransformChanges all cards to Dark element. Cooldown 12-().

## Evolutions

### 6 Star

*Mythic Dracolich Mali*

 File:Mythic Dracolich Mali.jpg

## Combo Skill

Mythic Dracolich Mali's combo skill is with Wilfred. It changes all drawn Cards to the Dark element.

## How to obtain

Mythic Dracolich Mali can be obtained in multiple ways:

* Can be evolved from Dracolich Mali.
* Can drop from Rare Summon.
Archer Lisa

### Skill

Armor Piercing IATK x6.0 Fire area attack with 60% chance to halve target armor for 3 turns. Cooldown 13.

### Combo skill

Direct SunburnBoth heroes combined ATK x12.0 Light attack on a single enemy and 50% chance to burn for 3 turns. Cooldown 16.

   ~An Archer originally from a small village between Walburg and Northwind. Naturally talented, *Lisa* left her home village to find a master bowman to apprentice with.

 Att
 Def
 Rec

## ***Combo Skill***

~*Lisa* works with Acolyte Elsa / Magistra Elsa / Matriarch Elsa, to burn their enemies.
Minotaur Chieftain

### Combo skill

Awakening of the WildThree heroes combined ATK x7.0 Fire area attack with 50% chance to delay for 3 turns. Cooldown 16.

~*Minotaurs* are divided into warring tribes lead by chieftains from the great families, but they all bow to the king.

## ***Combo Skill***

~*Minotaur* teams up with Tamer Jaz / Beastmaster Jaz / Beast God Jaz & Lizardman Dille / Guardian Dille / Sacred Guard Dille.

## ***Evolution***

~This is *Minotaur's* second form, evolved from Minotaur Warrior.
Fast Blade Kei

### Combo skill

JokerSpawns joker card which triggers instant 21. Cooldown 16. Disabled in Fort defense.

~A travelling sword-for-hire. The rumour says his enemies are killed by a thousand cuts. No relation to Zaff, which nobody believes, which annoys *Kei* greatly.

## ***Combo Skill***

~*Kei* teams up with Hunter Zaff / Witch Hunter Zaff / Hunter God Zaff, to give you a joker worth 21.
Forest King Tapio

### Skill

Sniper Shot IIATK x16-x18 Earth attack on single enemy with 100% chance to inflict Malady for 7 turn(s).Cooldown 14-10.

### Combo skill

Force of NatureBoth heroes combined ATK x20 Earth attack on single enemy and reduce ATK 80% for 6 turn(s).Cooldown 14-10.

## Evolutions

### 6 Star

Mythic Forest God Tapio

 File:Forest King Tapio.jpg

## Combo Skill

Forest King Tapio's combo skill is with Hydra. The skill combines the both heroes ATK stat, and deals damage equals to 20x that number. The attack is on a single enemy and it reduced the ATK stat of the enemy target by 80% for 6 turns.

## How to obtain

Forest King Tapio can be obtained in multiple ways:

* Can be evolved from Forest Guardian Tapio.
* Can be crafted from Epic Hero Pieces (Random 4\*).
* Can drop from Rare Summon.
* Can drop from Earth Summon.

## Evolve

Forest King Tapio can be evolved into Forest God Tapio.

This evolve will cost:

1. Forest King Tapio at max level 80
2. 3 4-star heroes
3. 3 Earth Spirit King
4. 1 Bat Mimic
5. 300K Gold
6. Another Forest King Tapio
Lizardman Dille

## Skills

### Leader skill

Earth Counter Attack IImmune to Frozen. 25% chance to counter Water damage with Earth (5x damage taken). Ignores defence.

### Skill

Lethal Move IATK x3.5 boost to the hero itself for 4 turns. Cooldown 14.

### Combo skill

Awakening of the WildThree heroes combined ATK x7.0 Fire area attack with 50% chance to delay for 3 turns. Cooldown 16.

   ~Lizardmen live in the murky swamps of the deep south and guard their foul-smelling territory fiercely. Not that anyboby else would want to have it.

## ***Combo Skill***

~*Dille* teams up with Tamer Jaz / Beastmaster Jaz / Beast God Jaz & Minotaur Warrior / Minotaur Chieftain / Minotaur King.