recursal/Fanatic-Fandom huggingface dataset:
Fall of the New Rome

**Fall of the New Rome** is the fifth and final stage for the primary scenario of the The Sertorian War campaign.

## Briefing

Pompey: The Kingdom of Pontus to the east has declared war on us, and a slave revolt has broken out domestically. If the war drags on, the republic will suffer greatly. Now that many of Sertoruis' men are building resentment towards the Fabian strategy, the outburst time will be our best shot.

## Overview

### Objectives

**Primary Target**

* Own 4 key grid(s) (0/4) (Capture 3 Roman cities and 1 Lusitanian city in 24 rounds.)

**Secondary Objectives**

* Defeat 3 key legion(s) (0/3) (Defeat 3 Roman Generals.)
* Meet primary target in 14 rounds.

### Generals

**Player Generals**

* Pompey
* Up to 5 other generals

**Allied Generals**

* Roman General (Cavalry)
* Roman General (Infantry)

**Enemy Generals**

* Lusitanian General (Cavalry)
* Lusitanian General (Infantry)
* 2 Roman Generals (Archer)
* Roman General (Cavalry)
* Roman General (Infantry)
* Sertorius

### Dialogue

**Start of Round 2 Player Phase**

* **Sertorius:** Perperna, even though you replace me, there is no way that you can defeat Pompey. My soldiers and I will not give up easily.
* **Pompey:** Perperna and others did betray Sertorius. Now the two sides have started a tangled fight, which brings hope to suppress the rebellion.

**Sertorius Defeated**

* **Sertorius:** I didn't expect to fail in this way. Soldiers, your real enemy is Pompey, and you must drive him out of Iberia.

**Stage Completed**

* **Pompey:** Sertorius is indeed a tough opponent, and he has corned us several times. But without his command, the enemy's tactics will become unorganized. Now the slave rebellion in the mainland is getting out of control, so we have to rush to southern Italy. Our fight has just begun.

### Events

**Start of Round 2 Player Phase**

* The Morale of several enemy Roman units falls by 1 point.

**Start of Round 8 Player Phase**

* Enemy units appear in the southeast.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* 2 Siege scrolls (Southern wonder captured)

### Repeat

* 100 Gold

Template:Stages
Woad Raider

## Type and Perks

### Perk 2

Rampage

The **Woad Raider** is a unique infantry unit.

## Information

### Thump

1. Deal 115% damage to unarmored units
2. Deal 80% damage to light-armored units
3. Deal 135% damage to heavy-armored units
4. Deal 150% damage to rampart

### Light-armored

1. Take 115% damage when being slashed
2. Take 125% damage when being pierced
3. Take 80% damage when being thumped
4. Take 100% damage when being boarded

### Array

Deal +15% damage to the enemy when counterattacking.

### Rampage

Deal +50% damage to enemy archers.
Template:Navbox Units
Battle of Zama

**Battle of Zama** is the fifth and final stage for the primary scenario of the Punic Wars campaign.

## Briefing

Scipio: Hannibal has retreated to Carthage, and his army was no longer brave. Now that we have gained the support of the Numidian Cavalry, Hannibal will pay for everything he did on Roman soil.

## Overview

### Objectives

**Primary Target**

* Own 2 key grid(s) (0/2) (Capture 2 cities in 28 rounds.)

**Secondary Objectives**

* Defeat 4 key legion(s) (0/4) (Defeat 1 Carthaginian General and 3 War Elephants.)
* Meet primary target in 20 rounds.

### Generals

**Player Generals**

* Scipio
* Up to 4 other generals

**Allied Generals**

* 2 Roman Generals (Infantry)

**Enemy Generals**

* Carthaginian General (Archer)
* Carthaginian General (Cavalry)
* Carthaginian General (Infantry)
* Hannibal
* Masaesylian General (Archer)

### Dialogue

**Start of Stage**

* **Scipio:** Unsurprisingly, the enemy let war elephants to charge ahead, but this time the main troops are ready. We must cut our way to the right as fast as we can while they are engaged.

**Start of Round 2**

* **Scipio:** The Carthaginian war elephants seem to be out of control. Now! Take advantage of the chaos and advance to Hannibal's stronghold.

**Southeastern City Captured**

* **Hannibal:** Our rear has been lost. Order all the troops to slow down. We must turn round to deal with the invading Roman army first.

**Hannibal Defeated**

* **Hannibal:** The Romans are unstoppable, but I will not fail. One day the enemy will taste terror again.

**Stage Completed**

* **Scipio:** Hannibal still wants to resist, but the defeat in Zama leaves the Carthaginians the only choice of suing for peace. Now they have lost every territory except Africa, so Rome is the sole dominating power of the Mediterranean! Glorious triumphus awaits us.

### Events

**Southern City Captured**

* The player gains 200 Economy.

**Start of Round 8**

* Enemy Masaesylian units appear in the east.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals

### Repeat

* 60 Gold

Template:Stages
Modu

## Talent

**Modu** is a Xiongnu Archer General that can be bought for $7.99 during limited periods of time.

## Description

A military man and leader of the Xiongnu tribe, Modu staged a mutiny in 209 B.C., killed his father, Touman, and seized the throne of Shan Yu. Facing repeated provocations from the Eastern Hu, he led an expedition against them, unified the present Mongolian grasslands, and established the powerful Xiongnu Empire.
Battle of Segovia

**Battle of Segovia** is the third stage for the primary scenario of the The Sertorian War campaign.

## Briefing

Pompey: We are surrounded by Sertorius in the Lauron area, but the legion led by Pius is rushing to help us. Whether they can reverse the situation depends on how fast Pius can break through the enemy's blockade.

## Overview

### Objectives

**Primary Target**

* Own 4 key grid(s) (0/4) (Capture Lauron, 2 Roman cities and 1 Lusitanian city in 26 rounds.)

**Secondary Objectives**

* Meet primary target in 18 rounds.
* Hold 2 key legion(s) (2/2) (Defend Roman General and Pompey.)

### Generals

**Player Generals**

* Roman General (Infantry)
* Up to 5 other generals

**Allied Generals**

* Pompey

**Enemy Generals**

* Lusitanian General (Infantry)
* Roman General (Archer)
* Sertorius

### Dialogue

**Start of Stage**

* **Sertorius:** We have succeeded in separating the enemy into two forces and setting up a defensive line. Pompey, being alone, is doomed to fail.
* **Pompey:** Now all we can do is take the city of Lauron and defend while waiting for Pius' reinforcement. Hope they can make their way to the city of Cadiz and break out from the barbarian territory as soon as possible.

**Central Key City Captured**

* **Sertorius:** I didn't expect Pius to actually break through here. Our priority is to stop the enemy from joining forces. It seems like I must go in person.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* Sailor (Gades captured)

### Repeat

* 100 Gold

Template:Stages
Legionary

## Type and Perks

### Perk 2

Square

The **Legionary** is a unique infantry unit.

## Information

### Slash

1. Deal 125% damage to unarmored units
2. Deal 115% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Heavy-armored

1. Take 80% damage when being slashed
2. Take 80% damage when being pierced
3. Take 135% damage when being thumped
4. Take 100% damage when being boarded

### Array

Deal +15% damage to the enemy when counterattacking.

### Square

Terrain effect increases by 100%.
Template:Navbox Units
Royal Elite Archer

The **Royal Elite Archer** is an Elite Arms archer unit that can be obtained from upgrading an Elite Archer once per battle.

## Information

### Pierce

1. Deal 115% damage to unarmored units
2. Deal 125% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Light-armored

1. Take 115% damage when being slashed
2. Take 125% damage when being pierced
3. Take 80% damage when being thumped
4. Take 100% damage when being boarded

### Volley

**Before LV.5**

* During the siege, deal -25% damage but enemy cavalry and infantry can not counterattack.

**LV.5**

* Enemy cavalry and infantry can not counterattack.

### Pierce (Lv.6)

Lower enemy defense by 75% when attacking.
Battle of Sucro

**Battle of Sucro** is the fourth stage for the primary scenario of the The Sertorian War campaign.

## Briefing

Pompey: Sertorius' guerrilla tactics are dragging us down, leaving us no time to wait for Pius. Send my order and charge the whole army! Pius can help clean up the battlefield!

## Overview

### Objectives

**Primary Target**

* Hold 3 key grid(s) (4/3) (Defend at least 3 Roman cities for 16 rounds.)

**Secondary Objectives**

* Population no less than 30. (23/30)
* Defeat 25 enemies. (0/25)

### Generals

**Player Generals**

* Up to 5 generals

**Allied Generals**

* Pompey
* Roman General (Cavalry)
* Roman General (Infantry)

**Enemy Generals**

* Lusitanian General (Cavalry)
* Lusitanian General (Infantry)
* 2 Roman Generals (Archer)
* Roman General (Infantry)
* Sertorius

### Dialogue

**Start of Stage**

* **Sertorius:** I didn't expect Pompey to be rushed and attack us. This is exactly what we need.
* **Pompey:** Order all legions to stand up to the enemy, and my troops will open a gap in the direction of Sukro.

**Start of Round 5**

* **Pompey:** The Lusitanian defenders are so tenacious, but I will not give up easily!

**Pompey Defeated**

* **Sertorius:** Pompey's army has lost its combat effectiveness. All-out attack and wipe out the enemy's remaining camps.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals

### Repeat

* 100 Gold

Template:Stages
Tips and Tricks

Please note that this tutorial is taken from the **Great Conqueror: Rome** community. It should be seen as a purely advisoral page. Feel freedom to play the game your own way.

* In this game the refund when you sell one of your generals is very interesting. Exemples: If you buy a general who cost 98 medals you will be able to sell it for 93 medals. If you buy a general who cost 590 medals you will be able to sell it for 561 medals.
* The first general you should buy is Pacorus I. He is very cheap (98 medals), his cavalry ability can reach level 7 and his talent (Inspire) always keep his moral high. He will be your first general (excepted the commander) so don't upgrade his skills.
Maroboduus

## Talent

**Maroboduus** is a Marcomannic Archer General that can be bought for 386 Medals and serves as the leader of the Marcomanni in the Augustus Time and Rome and Han Conquests.

## Description

Teutonic and Chieftain of the Marcomanni tribe. He received education in Rome as a young man. He returned to the tribe as its leader after the Romans defeated of the Marcomanni people. To deal with the threat of Roman expansion into the Rhine-Danube basin, he led the Marcomanni to the area later known as Bohemia to be outside the range of the Roman influence.
Achillas

## Talent

**Achillas** is an Egyptian Infantry General that can be bought for 215 Medals.

## Description

A general of the Ptolemaic Kingdom, one of the ministers of Ptolemy XIII. In charge of commanding troops, he was a courageous general. He killed Pompey at the suggestion of Pothinus, but led his troops to siege Alexandria, the then capital of Egypt, for his dissatisfaction with Caesar's attempt to restore Cleopatra to power.
National Technology

**National Technology** are in-game researches that can improve your economic output, strengthen your troops, aid in the construction of cities and buildings, and other miscellaneous upgrades. There are 3 total levels, each costing culture to research, to unlock the 2nd level, you need to amass a total of 5 research points, with the 3rd one being unlocked with 12 research points.
Fearless War Chariot

The **Fearless War Chariot** is an Elite Arms cavalry unit that can be obtained from upgrading a War Chariot once per battle.

## Information

### Pierce

1. Deal 115% damage to unarmored units
2. Deal 125% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Heavy-armored

1. Take 80% damage when being slashed
2. Take 80% damage when being pierced
3. Take 135% damage when being thumped
4. Take 100% damage when being boarded

### Chase

**Before LV.5**

* 60% chance to attack again after destroying enemy units.

**LV.5+**

* 80% chance to attack again after destroying enemy units.

### Grind

**Before LV.6**

* Deal +50% damage to enemy infantry.

**LV.6**

* Deal +65% damage to enemy infantry.
Egypt

* Ptolemy and Rome
* Cleopatra

**Augustus Time**:

**Scourge of God**:

**Great Conqueror Time**:

**Ptolemaic** **Egypt** was an ancient Hellenistic kingdom based on Egypt, which overtime became increasingly reliant on Rome to the point that it's basically a Roman protectorate. Under Cleopatra, Egypt allied with Antony to prevent itself from being completely consumed by Rome, and found itself annexed after losing.
Mad Tea Party Event

Event will run from 2 September 2019 04:00 PST to 30 September 2019 01:00 PST.

## Event Shop

The most efficient way to collect the White Roses to spend in the Event Shop is through the *Throwing a Tea Party Again* story line and *Assemble Everyone* (57 AP) section. Below is an example of how much AP would be spent thru each story line section of the event in order to obtain 3000 White Roses in order to purchase Olivia:
Dina

**Dina** is the tritagonist on Netflix's I Am Not Okay With This. She is portrayed by Sofia Bryant.

## History

### Background

Dina Bryant is another one of Sydney's best friends besides Stanley and is a high school senior who is dating Brad. Sydney secretly has a crush on her.

Sydney and Dina moved to the area at around the same time.

Sydney says in the first episode that Dina was there when Sydney found out her dad died and cried with her.

## Personality

Dina Bryant seems to be really friendly, much more than her boyfriend, Brad. She is described by Sydney as being "very cool and badass."

## Relationships

### Romantic

Dina Bryant is in a conflictual relationship with Brad for a while until she found out he had cheated on her. She ended it with Brad as soon as she found out. She also says to have 'Not disliked' when Sydney kissed her at Ricky's Party.

### Friendships

Dina's best friend is Sydney. Sydney mentions in the first episode that she and Dina moved to Brownsville around the same time and became close after that. Sydney has a secret crush on Dina but is unaware until the last couple of episodes.

## Memorable Quotes

"I totally would, but I sorta promised Brad I'd take him to the pep rally."
Siege of Cyzicus

**Siege of Cyzicus** is the first stage for the primary scenario of the The Mithridatic Wars campaign.

## Briefing

Lucullus: At the time of the Sertorius war and the Revolt of Spartacus, Mithridates has begun to invade our territory. Now their westward advance has met desperate resistance at Cyzicus, and the expedition faces a short supply. This is a golden time to avenge.

## Overview

### Objectives

**Primary Target**

* Own 2 key grid(s) (1/2) (Hold Cyzicus + capture 1 Pontic city in 24 rounds.)

**Secondary Objectives**

* Defeat 1 key legion(s) (0/1) (Defeat Mithridates VI.)
* Meet primary target in 16 rounds.

### Generals

**Player Generals**

* Pompey
* Up to 5 other generals

**Allied Generals**

* Lucullus
* Roman General (Infantry)

**Enemy Generals**

* Mithridates VI
* Parthian General (Infantry)

### Dialogue

**Start of Stage**

* **Lucullus:** Cyzicus is under siege by Mithridates. We must rescue them as soon as possible and unite two allies to completely defeat Mithridates.

**Round 2 Enemy Phase**

* **Mithridates VI:** The Roman reinforcements are coming. Cyzicus has not been taken after a long time of attack. Now we had to retreat to prevent us being surrounded by the Romans.

**Mithridates VI Defeated**

* **Lucullus:** We have defeated the main force of Mithridates so easily. I am already seeing the dawn of victory!

**Northwest Pontic Force Defeated**

* **Lucullus:** After defeating all the enemies, the morale of the whole army is greatly boosted. It is time to attack them!

### Events

**Cyzicus Lost**

* The Morale of all Roman units falls by 1 point.

**Northwest Pontic Force Defeated**

* The Morale of all Roman units rises by 1 point.
* All Romans are controlled by the player.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* Rain of Arrow scroll (Southern Pontic city captured)

### Repeat

* 100 Gold

Template:Stages
Daily Resources

The following are all of the guaranteed ways to gain resources every day. Depending on how they are completed and your luck, there may be additional rewards or costs associated with getting some of these:

Premium Character Gacha (guaranteed 3-star or better character for free)

Equipment Gacha (guaranteed 3-star or better equipment for free)

Popular Rank:

* 10000 Coin

Daily Missions:

* Intimate Time (Royal Decree) 6 Times: 5200 Coin
* Arena (Royal Decree) 3 Times: 5 Magic Stone
* Quest 3 Times: 3200 Coin
* Gacha 1 Times: 3000 Coin
* Level Equipment 3 Times: 4600 Coin (note that the minimum cost of completing this is 474 Coin)
* Level Character 3 Times: 4600 Coin
* Attack World Bosses 20 times (Royal Decree): 50 Magical Stone
* Auto Battle 20 Times: 3 Magic Stone

Arena (match rewards, win or lose):

* 10x1200 Coin
* 10x150 EXP

Scavenger Hunt (bonus hours don't affect gold or EXP):

* 30x670 Coin
* 30x27 EXP

Magic Mirror:

* 2500 Coin @ 5 minutes
* 100 Magical Torn Page @ 15 minutes
* 2 Reforge Stone @ 30 minutes
* 100 Magical Bookmarks @ 50 minutes
* 1 Golden Shard @ 75 minutes
* 50 Magic Stone @ 105 minutes
* 1 Rainbow Shard @ 140 minutes

Quests:

* 2 EXP per AP (576 per day)
* 40 Coin per AP (11520 per day)

24 hours offline battle/auto battle:

* 2880 EXP
* 57600 Coins
* 288 LV1 Water Energy Stone
* 288 LV1 Fire Energy Stone
* 288 LV1 Wood Energy Stone
* 288 LV1 Wind Energy Stone
* 288 LV1 Earth Energy Stone
* 27 Golden Shards
* 288 Magical Bookmarks

Total for 24 hours of the above (assuming only one boss fight participated in and completed):

* 134320 Coin
* 5766 EXP
* 108 Magic Stone
* 100 Torn Magical Page
* 2 Reforge Stone
* 388 Magical Bookmarks
* 28 Golden Shard
* 1 Rainbow Shard
* One 3-star or better character
* One 3-star or better equipment

In addition to all of that, there are the following potential daily resources:

* rewards for Intimacy Time (expect four Intimacy or Advanced Evolution items per three Energy, or 64 per day)
* random Scavenger Hunt rewards (if done during Bonus Hours, expect approximately 1 Rainbow Shard, 10 Golden Shards, 1 Energy Potion, 1 AP Potion, and 40 Reforge Stones)
* bonus rewards for quests (depends on the quests done)
* ranked rewards for killed bosses contributed toward
* Honor Points for retaining rank in Arena
Liu Bang

## Talent

**Liu Bang** is a Han Infantry General that can be bought for $7.99 during limited periods of time.

## Description

A military man and politician of the late Qin and early Han dynasties, Liu Bang established the Western Han Dynasty after his victory at the Battle of Gaixia, becoming the founding emperor of the Han Empire and the first emperor of civilian origin in history.
Elite Marksman

The **Elite Marksman** is an Elite Arms archer unit that can be obtained from upgrading a Marksman once per battle.

This unit has six variants that are upgraded separately. The variants are the following:

* Roman
* Barbarian - the barbarian tribes and kingdoms of Europe.
* Carthaginian - the Carthaginians, Greeks, Arabs and North Africans.
* Eastern - the Asian kingdoms, barring Armenia.
* Egyptian - Egypt and Cyrene.
* Han

## Information

### Pierce

1. Deal 115% damage to unarmored units
2. Deal 125% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Light-armored

1. Take 115% damage when being slashed
2. Take 125% damage when being pierced
3. Take 80% damage when being thumped
4. Take 100% damage when being boarded

### Volley

**Before LV.5**

* During the siege, deal -25% damage but enemy cavalry and infantry can not counterattack.

**LV.5**

* Enemy cavalry and infantry can not counterattack.
Battle of Vosges

**Battle of Vosges** is the second stage for the primary scenario of the Gallic Wars campaign.

## Briefing

Caesar: After dealing with threats from the Gauls, the Germanic united army, led by Ariovistus, has poured into Gaul. Although they express their wish for peace talks, the wicked enemy continuously stations troops in our direction. Order all regiments to keep close eyes on the enemy's move.

## Overview

### Objectives

**Primary Target**

* Defeat 4 key legion(s) (0/4) (Defeat Ariovistus, 2 Marcomannic Generals and 1 Suebian General in 26 rounds.)

**Secondary Targets**

* Defeat 25 enemies. (0/25)
* Meet primary target in 18 rounds.

### Generals

**Player Generals**

* Caesar
* Up to 5 other generals

**Allied Generals**

* Roman General (Cavalry)

**Enemy Generals**

* Ariovistus
* Marcomannic General (Cavalry)
* Marcomannic General (Infantry)
* Suebian General (Archer)

### Dialogue

**Start of Stage**

* **Caesar:** Ariovistus attacked as expected. The Germanic armies are so dependent on their generals that when they are broken down one by one they will collapse.

**Suebian General Defeated**

* **Ariovistus:** Caesar was prepared! Our plan of a surprise attack has failed, and we had to retreat temporarily to avoid the Roman army.

**Marcomannic Cavalry General Defeated**

* **Caesar:** We have hit Marcomanni's army badly. Intercept the enemy before they escape, and do not allow the Germanic coalition to converge on the rear.

### Events

**Suebian General Defeated**

* The Morale of all enemy units falls by 1 point.

**Marcomannic General Defeated**

* The Morale of all enemy units falls by 1 point.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals

### Repeat

* 140 Gold

Template:Stages
Rome

**Roman Empire**:

**Western Roman Empire**:

**Rome** was a country that existed between 753 BC to 476 AD. It was a Kingdom following its inception until 509 BC, when it became a Republic, which lasted from 509 BC until 27 BC when Octavian was proclaimed Augustus. During The Punic Wars conquest, Rome controls the entirety of the Italian peninsula, the isles of Corsica and Sardinia, and parts of Illyria and Albania. Throughout the Caesar Time and Augustus Time conquests, Rome is separated into 3 powerful states:

* Roman Iberia and Africa is placed under Pompey, and later Lepidus.
* The Italian mainland is given to Caesar, and after his conquests, Gaul was given to his successor, Octavian.
* Cyrene, Greece and Roman Asia is under the control of Crassus, and later Mark Antony.

After being reunited under Caesar Augustus, Rome fully annexes Numidia, Egypt, and parts of the near East.

As the Western half of the Roman Empire, the territories under its jurisdiction was reduced to Italia, Sicila, Raetia and Noricum.
Elite Heavy Cavalry

The **Elite Heavy Cavalry** is an Elite Arms cavalry unit that can be obtained from upgrading a Heavy Cavalry once per battle.

This unit has six variants that are upgraded separately. The variants are the following:

* Roman - barring the Eastern Roman Empire.
* Barbarian - the barbarian tribes and kingdoms of Europe, barring the Huns.
* Carthaginian - the Carthaginians, Greeks, Arabs and North Africans.
* Eastern - the Asian kingdoms, barring the Parthians/Sassanids.
* Egyptian - Egypt and Cyrene.
* Han

## Information

### Slash

1. Deal 125% damage to unarmored units
2. Deal 115% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Heavy-armored

1. Take 80% damage when being slashed
2. Take 80% damage when being pierced
3. Take 135% damage when being thumped
4. Take 100% damage when being boarded

### Chase

**Before LV.5**

* 60% chance to attack again after destroying enemy units.

**LV.5**

* 80% chance to attack again after destroying enemy units.
Battle of Utica

**Battle of Utica** is the fourth stage for the primary scenario of The Punic Wars campaign.

## Briefing

Scipio: Conservatives led by Fabian have finally agreed to my plan of African expedition, but they will not provide any aid. This shall be a chance to turn the tide in Rome and Carthage, and the occupy of Utica will mark the first step in our counter-offensive against North Africa.

## Overview

### Objectives

**Primary Target**

* Defeat 20 enemies in 24 rounds. (0/20)

**Secondary Objectives**

* Economy reaches 500. (500/500)
* Meet primary target in 18 rounds.

### Generals

**Player Generals**

* Scipio
* Up to 4 other generals

**Allied Generals**

* Massylian General (Cavalry)

**Enemy Generals**

* Carthaginian General (Infantry)
* Hannibal
* Masaesylian General (Archer)

### Dialogue

**Start of Stage**

* **Scipio:** We have allied with the eastern Numidian Kingdom, and their reinforcements are on the way to the battlefield. Capture the towns around Utica soon. We are all alone in the enemy's territory. We desperately need supplies.

**Masaesylian City Captured**

* **Hannibal:** The Romans actually made it to north Africa. It seems right to return to Carthage. We can not allow the Romans to get a firm foothold.

### Events

**Start of Round 2**

* Allied reinforcements appear in the south.

**Masaesylian City Captured**

* Carthaginian reinforcements arrive in the north.

**Northern City Captured**

* The player gains 400 Economy.

**Southern City Captured**

* The player gains 300 Economy.

**Southeastern City Captured**

* The player gains 200 Economy.

**Utica Captured**

* The player gains 300 Economy.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals
* Escort scroll (Northern village occupied)

### Repeat

* 60 Gold

Template:Stages
Mr. Barber

**Mr. Barber** is a recurring antagonist on Netflix's I Am Not Okay With This. He is portrayed by Mark Colson.

## History

### Background

Not too much is known about Mr. Barber, other than the fact that he is a truck driver and Stanley's rather uncaring and abusive father.

He also is most likely an alcoholic.

## Personality

Mr. Barber seems to not care about his son and even calls him a "fagg\*t" when he dresses up for the school dance, meaning he's homophobic and bigoted.
Caesar's Conspiracy

**Caesar's Conspiracy** is the first stage for the secondary scenario of the Gallic Wars campaign.

## Briefing

Ariovistus: We offered Caesar an invitation of peace talks, but scouts have found Caesar's army is advancing on us. We have to take actions first, striking a fatal blow before their arrival.

## Overview

### Objectives

**Primary Target**

* Defeat 4 key legion(s) (0/4) (Defeat Caesar and 3 Roman Generals in 24 rounds.)

**Secondary Targets**

* Economy reaches 1500. (500/1500)
* Meet primary target in 16 rounds.

### Generals

**Player Generals**

* Ariovistus
* Up to 5 other generals

**Allied Generals**

* Marcomannic General (Cavalry)
* Marcomannic General (Infantry)
* Suebian General (Archer)

**Enemy Generals**

* Roman General (Cavalry)
* 2 Roman Generals (Infantry)

### Dialogue

**Start of Stage**

* **Ariovistus:** Caesar has secretly gathered a great number of troops army as I expected. We must quickly take Vesontio and prevent the Roman army from dividing us.

**Vesontio Captured**

* **Ariovistus:** The Romans have launched a fierce attack on our allies. If the other tribes are defeated, the morale of the coalition would be shaken.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals
* 1 Breakthrough scroll (Central Roman city captured)

### Repeat

* 140 Gold

Template:Stages
Frog and the Princess Event

Event will run from 19 August 2019 03:00 PST to 16 September 2019 01:00 PST.

## Battle

There are three battle levels available with this event:

1. Mushica:
Two wood enemies in a straight line
**Point Bonus**: Mushica 20%
2. Goldeno
Single wood enemy
**Point Bonus**: Goldeno 20%, Dorothy 20%
3. Froggy
Three wood enemies in the front row (impossible to damage) & three earth enemies in the back row
**Point Bonus**: Froggy 20%, Pebba 20%, Pink Fairy 20%
Eagle Legionary

The **Eagle Legionary** is an Elite Arms infantry unit that can be obtained from upgrading a Legionary once per battle.

## Information

### Slash

1. Deal 125% damage to unarmored units
2. Deal 115% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Heavy-armored

1. Take 80% damage when being slashed
2. Take 80% damage when being pierced
3. Take 135% damage when being thumped
4. Take 100% damage when being boarded

### Array

**Before LV.5**

* Deal +15% damage to the enemy when counterattacking.

**LV.5+**

* Deal +25% damage to the enemy when counterattacking.

### Square

**Before LV.6**

* Terrain effect increases by 100%.

**LV.6**

* Terrain effect increases by 140%.
Halloween Event

Event will run from 01 October 2019 03:00 PST to 28 October 2019 01:00 PST.

## Battle

There are three battle levels available with this event:

1. Rabby (Halloween):
Two rows of three wind enemies.
**Point Bonus**: Rabby (HW) 20%
2. Rapunzel:
Three earth enemies in the front row (impossible to damage) & three water enemies in the back row.
**Point Bonus**: Rapunzel 20%, Pinocchio 20%
3. Alice (Halloween):
Three water enemies in the front row & three earth enemies in the back row (impossible to damage).
**Point Bonus**: Alice (HW) 20%, Reaper 20%
Urban area

## **City centre:**

### Military camp:

Military camps can initially only produce Infantry units. Cavalry and Archer units are unlocked after building the Stable and Archery range respectively.

 **Tier unlocked:** | Tier 1
 **Cost:** | 80/8

### Defense area:

 **Garrison attack bonus:** | +5%
 **Cost:** | 60/8

### Port area:

 **Upgrade unlocked:** | Warship
 **Economic output:** | +3
 **Industrial output:** | +1
 **Cost:** | 80/8
Events

## Current Events

* Halloween - 01 October 2019 03:00 PST to 28 October 2019 01:00 PST

## Past Events

* Frog and the Princess - 19 August 2019 03:00 PST to 16 September 2019 01:00 PST
* Mad Tea Party - 2 September 2019 04:00 PST to 30 September 2019 01:00 PST

**Lua error in Module:Events at line 20: attempt to index field 'ends' (a nil value).**
Märchen Nocturne Wiki

Characters ⋅ Equipment ⋅ Intimacy

World Bosses

**Lua error in Module:Events at line 20: attempt to index field 'ends' (a nil value).**

## 2019-10-01

Hi Lord Magician:

Thank you for your patience. The maintenance has been completed!

* [Contents]
*New in this update*
	+ Halloween Event
	With both event item dropping special quests, and the roulette wheel battle point collecting event!
	Gain enough battle points and get 6 star event limited character “Gothel”!
	+ Halloween Limited Gacha
	+ Halloween Limited Special Gacha
	+ Halloween Shop that using event items for exchanging
	+ Equipments that can be exchanged by event items

* [Fixes]
	+ Minor bug fix.

Show more
## About

This wiki is dedicated to the online adult strategy game Märchen Nocturne which is available at Nutaku. Feel free to also join the official community Discord!

## Social

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Decisive Battle (The Punic Wars)

Secondary Scenario:

* Carthage
* Volcae

Secondary Scenario:

* Rome
* Volcae

**Decisive Battle (The Punic Wars)** is the first Decisive Battle of Campaign mode.

## Overview

### Primary Scenario

#### Objectives

Objectives
 Stage 2
 Stage 3
 Stage 4
 Stage 5
Meet primary target in 11 rounds

#### Generals

Generals
 Stage 2
 Stage 4
 Stage 5
Hannibal

#### Rewards (Chapter)

Rewards
Shield Wall scroll
Intercept scroll
March scroll

### Secondary Scenario

#### Objectives

Objectives
 Stage 2
 Stage 3
 Stage 4
 Stage 5
Meet primary target in 8 rounds

#### Generals

Generals
 Stage 2
 Stage 3
 Stage 5
Scipio

#### Rewards (Chapter)

Rewards
Mountain Fighting scroll
Charge scroll
Shield Wall scroll

Template:Stages
World Bosses

Every few hours there will be a World Boss that appears for all players to defeat together. During the battle with the World Boss, you can use the Magic Book's strength to boost all of the girls' ATK to help with the battle. There are three World Bosses during a 24 hour period. The time frames that these World Bosses appear are, as follows:

 17:00-00:00
FAQ

#### **How to turn off the broadcast?**

Please turn off the broadcast from “option”, which is on the upper right corner of the game, and reload the game after that.

#### **What does the bonus hours of scavenger hunt means?**

In bonus hours, it would be easier to get rainbow shards than other time.

*Players can only get 1 rainbow shard from scavenger hunt per day*

#### **Why I cannot find my 6-star selection ticket /golden shards /rainbow shards / Event limited item like [White Rose]**

We are afraid that some items could not be confirmed from [bag] but need to confirm from [shop].

You can also use that items in the shops directly.

#### **How to set a character as the main character?**

We kindly ask you to go to [Illustration] from the right side of the main page, choose the character that you would like to set, and press [set as main].

#### **How does evolution work?**

Each 7 girl has 3 phases, and each 6 or lower girl has 2 phases.

There are evolutions and breakthroughs.

* Evolutions need you to use any same  rated girl OR evolution stone to evolve them.
* Breakthrough needs evolution material instead and moves onto the next phase. This also provides a bigger power boost than a simple evolution.

The evolution order is as follows:

 Evolve1 >Evolve2 >Evolve3
Equipment

## **7\* Rainbow Set**

**Rainbow Wristband**

    Power: 10 (Max: 235)
HP: 0
ATK:20 (Max: 470)
DEF:0
Refine: ATK +39

**Rainbow Earrings**

    Power: 10 (Max: 260)
HP: 0
ATK:20 (Max: 520)
DEF:0
Refine: ATK +39

**Rainbow Necklace**

    Power: 9 (Max: 284)
HP: 0
ATK:19 (Max: 569)
DEF:0
Refine: ATK +38

**Rainbow Watch**

    Power: 10 (Max: 235)
HP: 60 (Max: 1410)
ATK:0
DEF:0
Refine: HP +117

**Rainbow Headwear**

    Power: 10 (Max: 260)
HP: 60 (Max: 1560)
ATK:0
DEF:0
Refine: HP +117

**Rainbow Shoes**

    Power: 9 (Max: 284)
HP: 57 (Max: 1707)
ATK:0
DEF:0
Refine: HP +114
Jonah Marshall

Jonah Marshall es un personaje de Miraculous Bizarre Adventure, aparece en el arco de " La peligrosa Nueva York ".

## Apariencia

Jonah es un chico de piel morena, de cara alargada y cabello teñido de color blanco. Siempre se le ve llevando una chaqueta negra con una sudadera de color gris claro.

## Personalidad

Jonah es despreocupado pero ansioso, cuando le piden que sea serio, siempre contesta con algún chiste. También llega a ser buscapleitos en muchos casos.

A pesar de esto, llega a ser bastante empático con los demás y se preocupa por las personas que el ama.

## Habilidades

Artículo principal: Mr. P-Mosh

***En construcción***
Kinetic

Kinetic

Japonés
動力学

Romaji
Dōryokugaku

Nombre
* Kinetic

Usuario
Jone Jocquette

Aparición
Jojo's Bizarre Adventure: Heart of War

Referencia
Energia cinetica

Tipo de Stand
* Stand de largo alcance (forma ACT 3)
* Stand de corto alcance (forma Act 1 y Act 2)
* Stand con poderes adicionales
* Stand armadura (forma Act 1)
* Stand Evolucionado

Estadísticas
* ACT1
* ACT2
* ACT3
 Poder destructivo: C  Velocidad: A  Rango: C  Durabilidad: A  Precisión: B  Potencial de Desarrollo: B Poder destructivo: C  Velocidad: A  Rango: C  Durabilidad: B  Precisión: B  Potencial de Desarrollo: A Poder destructivo: A  Velocidad: A  Rango: A  Durabilidad: B  Precisión: C  Potencial de Desarrollo: A

**Kinetic** (動力学, *Dōryokugaku*) es el stand perteneciente a Jone Jocquette. Protagonista de Jojo's Bizarre Adventure: Heart of War. Desarrollado después de la tragedia de Jone, siendo este el primer stand en ser presentado en la serie.

**Actos**

Kinetic ACTO 1
**Debut:** Episodio 1: Nueva vida

Habilidad
**Acumulación de energía:** La principal habilidad de kinetic es que este puede acumular la energia cinetica que genere el usuario, haciendo que las bolas que conforman al stand aumenten en cantidad y que a su vez estas se hagan mas grandes.
**Escudo cinético:** Al momento de activarse, kinetic esta disperso y moviéndose por todo el cuerpo de Jone, así que gracias a la acumulación de energía cinética, kinetic puede desviar y redirigir cualquier ataque que le impacte a jone, ya que este lo atrapara y lo deslizara entre la corriente cinética que lo conecta entre si mismo, redirigiéndolo hacia cualquier otro lado.

Desarrollo
ACTO 1 despierta en el momento que Jone llega a la escena de la tragedia y por la impotencia de aquel momento, este despierta su stand.

Apariencia
ACTO 1 Es una especie de armadura conformada por bolas de energia de color amarillo las cuales se mueven aldedor del cuerpo de Jone.

Personalidad
No parece poseer una conciencia propia, limitándose a seguir los pensamientos de su usuario

Kinetic ACTO 2
**Debut:** ??

Habilidad
En desarrollo

Desarrollo
En mantenimiento

Apariencia
En desarrollo

Personalidad
En desarrollo

Too Bad ACTO 3
**Debut:** ??

Habilidad
En desarrollo

Desarrollo
En mantenimiento

Apariencia
En desarrollo

Personalidad
En desarrollo
Stands del zodiaco

Los Stands del Zodiaco son las contrapartes de los dioses egipcios de Stardust Crusaders, los cuales estan comandados por Jhonn Gray (Contraparte de Rohan Kishibe) y Gaby Walters (Contraparte de Vanilla Ice) con la mision de detener a Hayato Nechi, Hironi Mayo y Luca Zeppeli, pero finalmente fueron asesinados por las versiones alternativas de Kars y Eisidisi.

## Miembros

Julian: Este personaje es el usuario de Aries
Personajes Menores LFP y ECUS

Esta página presenta todos los personajes menores que aparecen en La Flecha Que Nos Perdio y El Culto del Ultimo Santo. También se incluyen aquellos personajes que no hubieran recibido un nombre durante el transcurso de la historia. Todos estos personajes debido a su poca o nula participación dentro de la trama principal, carecen de la suficiente información como para tener una página dedicada a ellos.

## La Flecha Que Nos Perdio

* Daciano I. Avolio
* Carpaccio
* María Océano
 Es el Padre de Dionisio I. Océano. Se nos cuenta que es un arqueólogo,

 Es un capo de la mafia italiana al cargo de Daciano I. Avolio, es el usuario del stand Paranoid. No hace ninguna aparición física en toda la trama, pero su stand frecuentemente es usado como intermediario en las comunicaciones entre los personajes protagonistas.

 Es la madre de Dionisio I. Océano
Jorge Teyo

Jorge Teyo (ホルヘ・テヨ,, Horuhe Teyo) es el protagonista Principal de Jojo's Bizarre adventure : atmosphere of absence.

Es uno de los hijos ilegítimos de DIO

(el cual fue concebido con el cuerpo robado de Jonathan Joestar). Introducido como un hombre de 30 años que vive en México el tenía una vida tranquila hasta que un día unos Narcos Secuestran a Su madre. Su misión es encontar a su madre y acabar con el Narco en México

## Información Social

### Parientes

DIO  (Medio-padre)
 Jonathan Joestar (Medio-padre)
 Mónica Rodríguez (Madre)
 Ignacio Teyo (padrastro)
 Juan Teyo (Hermano Gemelo)
 Gloria Teyo (Media-hermana Menor)
 Fernando Teyo (Medio-Hermano Menor )
 Julio Teyo (Medio-Hermano Menor)
 Roberto Teyo (Medio-Hermano Menor)
 George Joestar II (medio-hermano)
Lisa Lisa (media-cuñada)
Donatello Versus (medio-hermano)
Rikiel (medio-hermano)
Ungalo (medio-hermano)
Bebé Verde (medio-hermano)
Dario Brando (medio-abuelo)
Media-abuela por parte de DIO sin nombrar
George Joestar I (medio-abuelo)
Mary Joestar (medio-abuela)
Joseph Joestar (medio-sobrino)
Suzi Q (media-sobrina política)
Tomoko Higashikata (media-sobrina política)
Holy Kujo (media-sobrina nieta)
Josuke Higashikata (medio-sobrino nieto)
Shizuka Joestar (media-sobrina nieta adoptiva)
Jotaro Kujo (medio-sobrino bisnieto)
Jolyne Cujoh (media-sobrina tataranieta)
Ole Magnussen

Ole

**Ole Magnussen** es un aliado principal en JoJo's Bizarre Adventure: *Vodka is Undrinkable*. Es el usuario del Stand *Coldplay.*

## Apariencia

Ole es un muchacho de 17 años de estatura algo alta, con un pelo rubio algo largo y unos ojos marrones claros. Su complexión es algo musculada. Sus ropas son, frecuentemente una chaqueta azul muy claro, con una camisa azul más oscura. Suele llevar jeans negros, y unos zapatos deportivos blancos con líneas rojas.

## Personalidad

La personalidad de Ole es algo fría, y su actitud suele ser cínica, es decir, escéptica y pragmática, pero con algunos matices. Cuando se trata de sus compañeros, se preocupa bastante por ellos, ya que si ve a alguno mal, Magnussen no puede evitar pensar que si ha hecho algo malo o no, y no saber que es lo que necesita alguien en ese momento no le gusta absolutamente nada.

Su relación con Jorgen desde los primeros años de instituto fue algo que le influenció bastante en su forma de ser, ya que había rasgos que ambos compartían, al igual que gustos, es decir, conectaban perfectamente. Gracias a él, Ole se abrió un poco más, más allá de esa carcasa fría que porta, siendo, en el fondo, un sujeto que brilla con luz propia cuando se junta con los que más quiere.

## Habilidades

### Stand

*Artículo principal: **Coldplay***

El Stand de Ole, **Coldplay**, le permite canalizar la luz de su entorno, usándola como energía visible para, por ejemplo, crear "espadas" de luz, o herramientas parecidas. El factor clave de Coldplay es su entorno. Si la temperatura es muy baja, la luz de Coldplay brillará con mucha intensidad, y será una energía más poderosa, al contrario de si la temperatura fuera de bastante calor, situación en la que Coldplay se vería en desventaja ya que su luz sería algo apagada y con un poder pobre. También posee otros usos como:

* **Fix You** (フィクス·ユー *Fikusu Yū*): Usando sus poderes lumínicos, Coldplay posee la capacidad de curación, pero solo heridas leves y superficiales. También puede calmar las emociones de sus aliados si están muy estresados o agobiados, iluminándolos con el resplandor de su luz. Esta habilidad solo está disponible a temperaturas óptimas para Coldplay.

* **Viva La Vida** (ビバ·ラ·ビダ *Biba Ra Bida*): Coldplay crea una cegadora luz prominente de su cuerpo que ciega a todo lo que se encuentre alrededor en un rango de 5 metros, sin necesidad de canalizar nada, en el que solo el usuario y el Stand pueden ver con claridad en su interior de la luz. Si alguien aparte del usuario abre los ojos y mira esta luz, le causará una ceguera temporal de 10 minutos. Viva La Vida dura exactamente 1:03 minutos, en ese tiempo, Coldplay no podrá usar Fix You, ni canalizar la luz ni el frío. Después de los 1:03 minutos, seguirá sin poder usar nada hasta pasadas 6 horas.

## Historia

Ole es un muchacho proviniente de la ciudad Halden, Noruega, al igual que sus compañeros, Jorgen Yohontov, Monika Haaland y Bjorn Eriksen.

En construcción...
Take on Me

Stand con poderes adicionales

Rango: A

Durabilidad: B

Precisión: B

Potencial de desarrollo: C

**Take on Me** es el stand de Hayato Nechi, para la serie Jojo's Parkour Battle Adventure y la Copa Fanon.

**Take on Me** es un stand de alto rango y que amplia las cualidades psíquicas de Hayato, ademas de servir como un rastreador de mentes.

## Apariencia/Personalidad

Take on Me aparece como un stand de color azul, con una especie de armadura que le cubre la cintura y el pecho, con unos brazos debiles, pero capaces de estirarse.

En su cara, lleva una mascara que lo cubre totalmente. Esta solo tiene dos agujeros para sus ojos y con unos picos al final.

Este stand es especial, ya que puede intercambiar su mente con su portador, por lo cual se podría decir que tiene personalidad y a la vez que no.

## Habilidades

Telekinesis: La habilidad de partida de las demás. Con esta, Take on me es capaz de controlar a su adversario mentalmente, pero no le puede hacer daño.

intercambio mental con su usuario: Take on me es capaz de cambiar su mente con su usuario.
Travelling Without Moving

「**Travelling Without Moving**」(トラベリング・ウィズアウト・ムービング, Toraberingu Wizauto Mūbingu) es el Stand de **Fosco Focaccia** presente en JoJo's Bizarre Adventure: Stone Freeze.

## Apariencia

「Travelling Without Moving」 tiene una apariencia humanoide, tiene la piel blanca, una chaqueta negra con un patrón cuadrado que no tiene mangas y termina al final de los pectorales, en el medio de la chaqueta hay dos lineas blancas que terminan volviendose espirales, la espalda de la chaqueta tiene una placa de coche con "JK97" escrita en ella. Tiene unos ojos similares a las luces de un automovil viejo, rodeando su cuello está la misma fabrica de su chaqueta pero con color marrón. Tiene shorts que terminan a las rodillas, con el mismo patrón de la chaqueta, de color negro, que se vuelven marrones 4/5tos hacia abajo del inicio de los shorts. Encima de su cabeza hay un gorro grande y peludo marrón, con el mismo patrón que el resto de la ropa tiene.

## Habilidad

### Congelación de Objectos

La habilidad que posee「Travelling Without Moving」permite que objetos se puedan quedar quietos en donde están, estos objetos al ser tocados causan gran daño a lo que toquen, ya que estos objetos tienen la fuerza de un objeto que se está moviendo a velocidades rapidas, aunque estén quietos.
JoJo's Bizarre Adventure: Golden Requiem

**Golden Requiem** actúa como sustituto del quinto arco de la saga de JoJo's, Vento Aureo, tratándose de un reboot del mismo; creado en conjunto por Saail Gox y Zakura15.
Giorno Giovanna es el hijo ilegítimo de Dio Brando y Jonathan Joestar; nacido en Italia, fue criado por su madre, quién padecía paranoia desde el encuentro con el padre de su hijo, y se casaría posteriormente con un comisario, creyendo que de este modo podría darle una buena vida al pequeño Giorno. No obstante, el niño sufría maltratos por parte de su padrastro, hasta que un día es asesinado por una pandilla de la mafia con la que tenía deudas sin pagar. Este hecho quedaría marcado por siempre en GioGio, alterando su moral sobre la justicia.
Actualmente Giorno tiene 18 años, y la enfermedad de su madre sumado a su pobreza y la dificultad para conseguir los medicamentos necesarios lo obligan a tomar medidas extremas, y buscar refugio en el único lugar donde sería bien recibido, Passione, la mafia conformada por usuarios de Stand's.

* Giorno Giovanna
Twisted Sister (stand)

Twisted sister es un stand humanoide, viste de una mascarilla rosada, unas hombreras de oro y una pechera rosada con unas G (referencia al logo de la banda Twisted Sister), una faja con un cinturón con platos de oro, aguijones carmesí en la espalda, rodilleras plateadas y guantes y botas de un rojo oscuro

## **Habilidades**

* **Ralentizar el tiempo:** Twisted sister puede ralentizar el tiempo en un Radio de 100 metros, una cortina transparente se forma en el punto central de twisted sister, su tiempo de ralentización son de 30 segundos, y si el usuario esta en un estado eufórico o siente que esta al borde de la muerte, el tiempo aumenta de 30 segundos a 1 minuto, aumentando su fuerza y velocidad, debido a la velocidad que late el corazon y el sentimiento de morir, impulsa al stand aumentar su estadisticas fisicas y su habilidad, Apodando este estado **Burn in hell**

**Burn in hell:** Burn in hell es una habilidad que el stand usa automaticamente cuando el usuario esta al borde de la muerte o esta en un estado euforico, aumentando sus estadisticas brutalmente, tanto como su fuerza y velocidad, Twisted sister es un almacen de energia infinita en ese estado, **Burn in hell** durara lo que el estado de su usuario aguante o dure en ese momento

Stats

Stats al estar euforico

Twisted Sister Requiem: Proximamente...