Chinese Command Center

The Chinese Command Center as it appears in the original Generals game

## Introduction

The **Chinese Command Center** is the HQ building for all China factions. It is the most important structure to be found in a Chinese base.

## Overview

The Chinese Command Center uses cultural aesthetic shape as its design: A double-storey building in octagon shape, with two of them in different sizes joined together and an independent temple-like building built on a floor base that is formed by various sizes of trapeziums and rectangles. Besides, there are also exterior decorations such as PLA flags, outdoor shade tents and a big panel showing the insignia of the PLA. It has two compartments: a mini vehicle factory and a communications center: the vehicle factory produces dozers for base construction, while the communications center calls for reinforcements and support powers. To protect the precious technology blueprints and confidential data from being acknowledged by enemy forces, the command center has various encryption protocols, identification technologies and "kill switches" to avoid enemies from using the technology and equipment against the faction that owns it. It provides an upgrade to install pneumocushions on dozers, making them able to cross watery terrain. Unlike its American Counterpart, it does not come with a built-in radar. Any Chinese commander has to install a radar, in which it will raise up between the two buildings. The only defense system that the building uses is land mines to prevent any sabotage efforts.

Depending on the faction, the command center has some extra decorations (Note that they're cosmetics only and does not affect gameplay):

* Kwai: AP ammunition crates between the buildings.
* Fai: a terracotta army figure, possibly modeled after the same counterpart in Emperor Qin Shi Huang's Mausoleum, between the buildings.
* Tao: an unknown device, possibly for storing radioactive material, when the structure is badly damaged, the radiation can be seen leaking(Note the radiation is cosmetic only and does not affect gameplay).
* Bao: a pillar with a statue of a dragon holding a pearl between the buildings.
* Leang: the classic look, similar to vanilla version.

Along with the Dozer, the Command Center is the first building to appear on the map at the start of the game. Just like its American counterpart, the Chinese Command Center can produce dozers, upgrade itself with security measures such as land mines and it controls the General's Powers. It can also upgrade the dozers with Pneumocushion. This upgrade allows the dozers to become amphibious, which can be an advantage if the player quickly wants to build structures in a location that would be difficult to access otherwise. Besides, since it is the most important structure for a Chinese faction, it cannot be captured by the enemy, he/she will need to capture one of your dozers to have access to your arsenal. But be careful, you can only have one Command Center at a time so if it gets destroyed, be sure to have at least one dozer left to build another one, otherwise all will be lost for you. Furthermore, you need to upgrade the building with a radar in order to see the mini-map.

## Assessment

Pros:

* Cannot be captured.
* Produces construction units.
* Can upgrade itself with land mines.
* Controls the General's Powers.
* Can upgrade the dozers with Pneumocushion, they will then become amphibious.

Cons:

* There can be only one Command Center at a time.
* The player will lose the game if it is destroyed and there are no dozers left to build another one.
* Needs to upgrade itself with a radar to unlock the mini-map.
* Can be infiltrated by Saboteurs.

## Trivia

* The Command Centers of the individual Chinese generals are only differentiated by a symbol printed on the ground as well as a personified decoration.
* The Chinese Word engraved on the "panel" near the Command Center is “人不犯我，我不犯人” (If others do not provoke me, I do not provoke them)
* The true reason behind the Command Center's capturing immunity is because of a bug in which a player cannot use special powers until the centre is destroyed if he/she captures it. It is unfixable due to engine limitations so the developers took out the option to avoid the bug from happening. However, lore wise, we can assume that the Command Center has various encryption protocols, identification technologies and "kill switches" to avoid enemies from using the technology and equipment against the faction that owns it. However, the GLA Factory can be captured, which acts as a de facto Command Center. However, the Command Truck, which holds all of the GLA's support powers, cannot be built from a captured factory.

## Gallery

Flame Command CenterFlame Command Center upgraded with a Radar and Land MinesInfantry Command CenterInfantry Command Center upgraded with a Radar and Land MinesNuke Command CenterNuke Command Center upgraded with a Radar and Land MinesTank Command CenterTank Command Center upgraded with a Radar and Land Mines