Season 13: Deliverance

**Season 13: Deliverance** was released on 8th July 2022.

## Description

Unfold the Chronicles and reach deliverance from suffering! In this update you can use the new Adrenaline Shot consumable to boost your body's performance, progress through the 75-level Battle Pass inspired by the Armaverse and make your enemies shake with the new SMG Berry M12! Discover the newly added Seasonal Challenges that are waiting for you, and don't forget to check out the new and cheaper instant craft boost in your Shelter!

## Content

* **Chronicles: Deliverance Battle Pass**
* **New dangerous weapon: Berry M12**
* **Adrenaline Shot**
* **New Premium Pack: Fallen Crown of DayZ**
* Newly implemented Seasonal Challenges & Special Rewards
* Improved Airdrop rewards
* Instant Weapon Crafting
* Rebalanced Shelter Improvements
* Improved first-time user experience
* Reworked UI for Challenges

## Main Features & New Additions

* Chronicles: Deliverance arrives to the Battle Pass!
* Newly implemented Seasonal Challenges for Outlanders to complete, with special rewards
* Improved Airdrop rewards based on the number of boosters
* New dangerous Berry M12 joins the fight
* Boost your performance with the Adrenaline Shot
* Instant weapon crafting is finally here
* Rebalancing of Shelter Improvements
* New Premium Pack: Fallen Crown of DayZ has arrived
* First time user experience improved
* UI for Challenges reworked

Encounters, Shooting, Weapons, Tools, and Looting

* Fixed: Left hand flailing in the air during jumping
* Fixed: Access to untextured house of Grontheim
* Fixed: Issue with Sawed-Off Shotgun and KS-23 clipping through camera view
* Changed: Crafting times of some weapons according to rarity
* Changed: Crafting times of some Consumables and Tools according to rarity
* Added: Spectated player now affects vegetation
* Tweaked: Hit registration system in order to improve hit detection

Shelter, Battle Pass, Legacy Season Battle Pass

* Fixed: Missing localization strings in the Report System
* Changed: Czech translation of Canvas bag
* Changed: Crowns earned through the Shelter's Antenna have been increased by ~30%
* Changed: Maximum capacity of Crowns held by the Shelter's Antenna at level 13 is now 20 instead of 25
* Changed: Food generated by the Rat Traps have been increased
* Changed: Maximum capacity of Food held by the Rat Traps in the Shelter at level 13 is now 240 instead of 576
* Changed: Box of Herbs generation of materials per hour has been increased (Level 1 used to generate 2 materials per hour, now it generates 5 per hour)
* Changed: Maximum capacity of Box of Herbs has been changed from 8640 to 2400
* Changed: Box of Plants generation has been adjusted
* Changed: Maximum capacity of Box of Plants has been changed from 672 to 504
* Added: Preview scenes in the Premium Pack tab where the packs are displayed in a more dynamic environment

Challenges

* Fixed: The challenge "Heal % of your HP in one Encounter" resets progress even after completed
* Fixed: The challenges "Use X consumables in one Encounter" and "Use X consumables in Encounters" reset
* Fixed: Tracking of "Survive X Encounters in a row" and "Retrieve X airdrops in a row" challenges
* Changed: The order of the onboarding Story Challenges now has been adjusted

Elimination & Shootout

* Fixed: The tractor in Fiske Fabrikk invisible cabin collisions when the cabin is hidden
* Fixed: A bug that allowed players to select multiple loadouts while having poor connection
* Fixed: Jammed weapons in Elimination when interacting during transition to the new round
* Changed: Elimination loadout picker to fix buttons loosing focus after a significant lag.
* Pressing navigation buttons should now return focus to the loadouts if the focus was lost.
* Accidentally pinging during the loadout picker phase should happen less often.
* Tweaked: The minimap for Elimination and Shootout to focus more on the playable area

Audio and Visuals

* Added: Missing ambient sounds in some parts of Kjerstin Dam
* Changed: Stagger sound has been adjusted

Onboarding

* Changed: Content of the onboarding crate
* Changed: Starting items for new players
* Changed: Gradual unlocking of new features
* New Shelter UI tabs are being unlocked during first 3 games, rest dynamically with progress (for example mementos get unlocked only after you find some and bring it back to the Shelter)
* Added: More info button
* Instead of overload of onboarding tips, there is less tips displayed by default, however this is compensated by "More info" addition that can display onboarding tip for specific Shelter tab only

Fixes made after the release of 13.0:

* Fixed: Seasonal Challenge progress is now tracked correctly
* Fixed: You can claim your rewards for completing Seasonal Challenges
* Fixed: Reestablished the image quality on PlayStation 5, Xbox One X and Xbox Series X
* Fixed: Shelter level appearance resetting to level 0
* Fixed: Debug circle causing weapon shadows