recursal/Fanatic-Fandom huggingface dataset:
Un lugar para la banda

un lugar para la banda es el segundo episodio de la primera temporada de banda de la madriguera la serie.donde la banda intenta encontrar un lugar donde cantar.este episodio se estreno el 17 de octubre del 2010 SINOPSIS comadreja,marmota,sapo y castor quieren encontrar un lugar donde quedarse a vivir y tocar musica TRAMA el episodio comienza con la banda conduciendo la camioneta luego sapo dice-oigan que hacemos exactamente viajando a lo que comadreja responde-buscando una casa de repente el motor se descompone,marmota y sapo empujan la camioneta mientras comadreja conduce y castor revisa el motor luego un tipo les pregunta-buscan una casa y ellos dicen que si,luego el tipo los lleva y les muestra un garage que a sapo le parece comodo ya que tenia un sofa comodo y un pequeño mcdonalds comadreja lo compra aunque el tipo lo daba gratis y asi paso,redecoraron todo pusieron una bandera con una M de mariguera en el techo,una maquina de sodas y mucho mas cuando en frente de ellos habia unos raritos llamados la kadrigera y decian que la casa les pertenecia,marmota trato de golpear a uno de ellos pero era muy veloz asi que castor tuvo que encargarse usando sus dientes como navaja luego son derrotados, la banda de la madriguera se queda con el garage y el episodio finaliza
Blue Valve

The **Blue Valve** is an item in Ice Scream 5.

## History

On January 3, 1983, The Blue Valve, along with the Red Valve and Green Valve, are used by Mike along with the Mini Rod's Nose to unlock the exit door. It can be found behind the pipes, which Mike cannot reach, as he will need to construct the magnet machine to obtain it.
Engine Room

The **Engine Room** is a room that appeared in Ice Scream 5 Friends: Mike's Adventures.

## Overview

The Engine Room is where the engine is located and the power for the factory is produced. In order to keep it in working order, Rod made the Mechanic Mini Rods.

## Appearance

It appears to have many pipes, which is most notable. A few areas also have metal fences as walls.

## History

### Background

when the factory was just a powerplant the engine room was used to make electricity and chanel steam, as the factory went to Joseph and then Rod it continued to be used for that purpose.

### Ice Scream 5

On January 3, 1983, Mike ended up in the Engine Room after jumping down his pipe. Using a telephone, he must communicate with J. to solve puzzles, to finally reunite with J.

## Gallery

### Gameplay :

West side of the engine roomControl buttons in the engine roomNorth side of the engine roomMain valve of engine roomEntrance to the telephone room
## Trivia

* The Engine Room only appeared in Ice Scream 5.
* The Engine Room is one of the most important places of the factory, as it makes all the factory's electricity.
* This is the only place of the factory located underground in the Ice Scream friends game.
Segunda generacion

la segunda generacion duro del 2013 al 2015 pero aun asi fueron los tiempos mas exitosos de la banda de la madriguera,no todo salio bien porque en facebook los inculparon de asar ratas secretamente pero fuera de eso fue una de las mejores generaciones y fueron entrevistados por el famoso entrevistador,timothy mcshellder.fue la generacion mas corta de todas.
Evil Nun 1

Icon

*For more information about the franchise, see the official Evil Nun Wiki.*

**Evil Nun: Horror in the School** (also referred to simply as ***Evil Nun 1***) is the first game of the Evil Nun Franchise. It was developed by Keplerians, and was released on August 12, 2018, for Android and iOS users.

## Characters

* Sister Madeline (Antagonist)
* Protagonist (Protagonist)
* William Bismarch
* Crocodile (possibly the same crocodile or an ancestor of Rod's Crocodile)
* Sister Philippa
* Sister Alphonso (Mentioned)
* Sister Lucie (Mentioned)
* Sister Claire (Mentioned)
* Mother Pi (Mentioned)
* Laundry Kids

## Summary

After receiving a mysterious invitation to a summer camp, you are captured by Sister Madeline inside Eagle's Junior High School. Now, your mission is to escape the school before Sister Madeline manages to complete her evil plan. Explore the school as you escape from Sister Madeline in your quest to regain your freedom. Solve puzzles and challenges until you find one of the multiple escape routes in the game.

Discover the secrets hidden in the laundry room and the mysterious boy with blue hands to complete the game 100%.

Some features:

- The most famous horror game!

- Fun puzzles: Solve clever puzzles to escape from the school.

- Mini-games: Complete puzzles in the form of mini-games and challenges that will test your skill.

- Multiple escape routes: Discover all available ways to escape from the school.

- Large map: Freely explore a large map with many secrets to discover.

- Intriguing story: Discover all the truth hidden behind the walls of Eagle's Junior High School.

- Different difficulties: Play at your own pace and explore without risk in Ghost Mode, or take on Sister Madeline in different difficulty levels that will test your skill.

-Customize your games: Unlock new weapons, school decorations and skins for Evil Nun to customize the game to your tastes.

- A terrifyingly fun game suitable for everyone!

## Overview

Set in 1964, The game starts with the protagonist, an unnamed boy, on his way in a taxi to a summer school, after given a mysterious invitation to the school. After he arrives at the school, he is met by the deranged Evil Nun, Sister Madeline, who hits the boy in the head, and takes him to a room within the school, after which, he will have to find a way to escape within three nights. In the game, there are four different escapes (endings). You can escape through the main door, through the parking, escaping along with the laundry kids in the hot air balloon, or even through the sewers. Every time you are caught by Sister Madeline, you lose an attempt. If all attempts are lost, you get a game over scene.

## Trivia

* This is the first game released by Keplerians.
* This is the only game made by Keplerians with a coin system.
Shopping Center

The **Shopping Center** is one of the locations of the Ice Scream Franchise. It was first introduced in Ice Scream 3.

## Overview

The Shopping Center is one of the largest areas introduced in the Ice Scream Franchise. It consists of two escalators that don't seem to work or just switched off; a small food court with tables and chairs and it's two floors high. Both of these floors consist of small stores on the sides; a few arcade machines and it has a small section that seems to be a pond where there are a few clownfish swimming in the center. It is unclear whether the Shopping Center is abandoned or not since it is mostly an empty area, but it is probably still an active place since there is the Shopping Center Guard who stays there on night duty though we can only communicate with him through a machine.

### Items found in the Area

* Shovel
* Fishing Rod
* Motorbike
* Red Horse
* Golden Fish (though it is a rare item)
Ice Scream Tycoon

**Ice Scream Tycoon** is a game created by Campero Games, a group of game developers who also collaborated with Keplerians in the creation of Horror Brawl.

## Overview

It is an idle game based on the Ice Scream Franchise, this game takes place in the late 1970's or the early 1980's, In the game, Rod actually kidnaps you to be his minion. In the beginning of this game, Rod greets you in a friendly manner and asks for your name, however Rod will find your name boring (he will actually find every name boring for some reason) and thus will call you Junior. The protagonist then gets the mission of making Rod's Factory work greatly while Rod himself will be doing his evil jobs, chasing J and his friends like in the franchise. The Mini Rods will help you get this factory working. In the game, you have to get the Mini Rods make ice cream and get coins and gems that you can exchange in the store to upgrade Rod's factory and get more Mini Rods to make the factory bigger, better, and more productive. Every 60 minutes, Rod will stop by his factory once in a while to check the progress for 5 minutes, you will receive a spin-and-win game mechanism which will depend on whether you will get extra resources or an extra energy boost for the Mini Rods which will speed up the production of the factory so you can get resources faster during those 5 minutes. However if your arrow lands on an angry Rod icon, he will be angry and freeze everything in the area, causing the factory production to slow down.

## Characters

* Rod
* Mini Rods
* Boris
* Mati
* J (Description)
* Charlie (Description)
* Lis (Description)
* Mike (Description)
* Joseph (Mentioned as “father”)
* Junior (Protagonist)
* Sister Madeline (mentioned as "mother")

## Trivia

* This is the first game by Keplerians which is a tycoon.
* This game first released on iOS, then released on Android in July 22, 2022.
* It is unknown why, but keplerians seem to have given up on Ice Scream tycoon since it was released.
Cage Key

The **Cage Key** is an important item in the Ice Scream Franchise. It first appeared in Ice Scream 1.

## Other Information

### Appearances

☆ Ice Scream 1
☆ Ice Scream 2
☆ Ice Scream 3

### Location

☆ Rod's storage unit (Ice Scream 1)
☆ The Church (Ice Scream 2)
☆ Rod's Chest (Ice Scream 3)

## Usage

The Cage Key is needed to unlock the cage in Rod's truck. It is usually located in an area that is owned or frequently visited by Rod and is usually locked in something, requiring an item to open. It is the final item required to beat the game.

## History

### Ice scream 1

On December 27, 1982, the Cage Key is locked within Rod's storage unit, in the Parking. In order to obtain it, J must complete a series of puzzles and obtain the Cutting Pliers from the Cafeteria's storage unit to cut the wire holding a stage light, which is in the storage unit directly above Rod's. The stage light will break through the slightly broken part of the floor. You can then access Rod's storage unit and obtain the Cage Key.

### Ice scream 2

On December 28, 1982, the Cage Key is located in the Church of the town's Cemetery. In order to obtain it, J must complete puzzles to obtain the Small Gas Canister, Cat Alarm Clock, and the Matchbox. These items combined will allow J to blow up a wall in the Church. Inside the church, there is a cabinet that is missing a handle, and to open it, J must obtain the handle from Mike, after giving him the Perfume. Once J unlocks the cabinet, he can obtain the Cage Key.

### Ice scream 3

On January 3, 1983, the Cage Key is in Rod's treehouse, which is located in the Camping. To obtain it, J must complete puzzles to obtain four Wooden Horses. To obtain the first one, J must simply open a drawer in the treehouse, and grab it. For the last three, J needs to complete more complicated puzzles. For the second one, J needs to obtain the key to the clown's caravan in the Circus and obtain the horse, which is on the window. The third one is stuck to a piece of gum, in the Metro Station. Since it is stuck, it takes time to grab it. Unfortunately, it is on a train track, and trying to grab it runs the risk of J getting run over by the Metro Train. J will need to find a way to redirect the tracks, so the train won't hit him. The fourth one is obtained after J completes the Mall Racer mini game in the Shopping Center, in which the Shopping Center Guard rewards J with the last wooden horse. Putting all four horses into the chest rewards you with the Cage Key.

## Trivia

* The Cage Key is only in the first three episodes of the franchise and does not appear in the later ones.
* As shown with the message that displays when interacting with the cage's lock, it reveals that the Cage Key we find is actually a spare, and not the real key. It is unknown where the real one might be.
* It is unclear whether Rod only has one spare Cage Key, or if he has multiple spare keys in different locations, since through Ice Scream 1 - 3, the Cage Key is always found in different locations, but the message when interacting with the lock will say "...Rod must keep a spare one somewhere...," which indicates that Rod only has one spare key.
Metro Train

The **Metro Train** is a vehicle in Ice Scream 3.

## History

### Past

the Metro Train has been going in the Metro Station from atleast the 1960's, seen by a photo of Rod being 25-28 in the Metro Station.

### Ice scream 3

On January 3, 1983, It appears whenever J tries to grab the Wooden Horse that is stuck in the gum, J will redirect the trains tracks and all the passengers end up in the wrong place.

## Trivia

* The Metro Train can cause J to lose an attempt if J gets hit by it. It can also knock-out Rod for 60 seconds, if he gets hit by it.
Elisa

**Elisa** is a minor, yet important character of the game "Evil Nun 2", she is the daughter of Sister Madeline and the older sister/previous life of Rod Sullivan. She died young before Rod was born. She was seen only in the family photos with her and Sister Madeline.

## History

### Background

Elisa was born in 1931 and lived a happy life, It is evident that she met William sometime in the mid 1930's, She died in March 17, 1938, due to a bomb blast by Germany. It was Sister Madeline's grief over the loss and the fact that she desperately tried to bring her daughter back to life was what started the events of Evil Nun 2.

On October 31, 1940, Sister Madeline managed to put part of Elisa's soul in Gummy, on December 31, 1940, after Sister Madeline made a deal with Nàzrat, Elisa's soul entered rod.
Small Gas Canister

The **Small Gas Canister** is an item in Ice Scream 2.

## History

On December 28, 1982, The Small Gas Canister is used by J to blow up the wall of the Church. It can be found in the Circus, and can be obtained once J has removed the screws using the Allen Wrench.

### Gallery

With screwsJ has removed the screwsOn the column 1/3...With Cat Alarm Clock 2/3...With Matchbox 3/3...Wall explosion!
Fuse

The **Fuse** is an item in Ice Scream 5, Evil Nun: The Broken Mask and Evil Nun 2.

## Fuse

* Evil Nun 2 (1940)
* ENTBM (1964)
* Ice Scream 5 (1983)

### Source

★ Item

**disclaimer** : there is more than one fuse.

## History

### Evil nun background

In the early 20th century, There was a Fuse that powered the greenhouses in Eagle's Junior High School, on December 31, 1940, William cut the Fuse so that he could use it to power the lever, on January 1, 1941, the Nuns probably found it and returned it to the school garden, in January 1956, in order to make The school puzzles harder, Sister Madeline started taking out some of the fuses and scatering them around the school as a puzzle for the children who get tricked into going to the school in the first place.

### Evil nun the broken mask

On april 16, 1964, Our protagonist must put the fuses back so he can open the gate, he does this again the next two days.

### Ice scream 5

On January 3, 1983, The Fuse is can be used to open the doors upon J's second attempt loss, on J's side. It needs to be placed in the fusebox, along with the other fuses, and they need to be in an order from smallest to largest. It can be found in one of the cages, after J finishes the puzzle the door would open.
Forest security guard post

The Forest Security Guard Post is a location in Ice Scream 8.

## Appearance

#### Outside

The outside of the Forest Security Guard Post has gray walls and a red roof. There is also a CCTV camera on the left side, and a fan and a dark yellow exterior window.

#### Inside

Inside it has old walls and tiled floors. There is a gray-blue safe and a system table for opening the forest gate. The windows look bright yellow.

## History

### Past

In the early 1950s, Joseph built this post in his backyard near the forest to maintain the forest security system so that no one could enter the forest presumably without permission, then the post was passed down to Rod after Joseph's death.

### Ice Scream 8

In January 1983, Mike must enter the Forest Security Guard Post to access the forest security system with a forest key to open the entrance to the forest so he can enter.

## Triva

* In Ice Scream 5, if the player uses cheats to go outside of the factory and look at the back page, there is no forest security post, which indicates that Keplerians only added it when making Ice Scream 8.
* The design of the Security Guard Post is the same as the design of the security guard post in the parking area.

## Gallery

#### Inside

Viewed from the frontForest security systemThe front sideBack side
Mr. Meat

*For the character, see Mr. Meat.*

*For more information about the franchise, see the official Mr. Meat Wiki.*

**Mr. Meat: Horror Escape Room** (also referred to as ***Mr. Meat***) is a game in the Mr. Meat Franchise. It was developed by Keplerians, but was originally developed by Kalipso Games when Keplerians later brought the game.

## Characters

* Jeffrey Meteny (Antagonist)
* Anthony (Protagonist)
* Amelia
* Rebecca Meteny
* Pig 13
* Dr White
* Andrew

## Overview

Set in March 1990 (or 1991), The game starts with the protagonist, a young man named Anthony, who is a bounty hunter. He received a report about a woman, Amelia, who accepted an internship job at the *Mr. Meat* company, where she was last seen. In the game, you are only given three nights to rescue the girl, with the option for an extra life. There are three different endings, one where you rescue Amelia, another where you rescue Rebecca, who is Jeffrey's daughter, or one where you call the cops on Jeffrey, and get him arrested, along with ultimately saving Amelia and Rebecca's lives.

## Trivia

* This is the only game that Keplerians bought from a different development team.
* This is the first Keplerians game that has all of its Good Endings as cannon, but take place at different time points, the second being Evil Nun The: Broken Mask.
Hamster

The **Hamster** is a character in Ice Scream 7.

## History

### Past

in the 1980's, the Hamster was sick and Rod found it, he decided to take the Hamster to his factory where he will expirement to get a cure for the Hamster.

### Ice scream 7

On January 3, 1983, The Hamster is found in Lis's side of the lab, in a cage, as it is what Rod experiments on in the lab. Lis heals the Hamster with a new liquid and used it to sabotage the electrical wiring in order to unlock Lis's exit.
Andrew

**`Andrew** is a supporting character in the Mr Meat Franchise.

## Appearance

He wears a standard police officer’s uniform. He also wears sunglasses, and wields a baseball bat as a weapon. He has brown hair and a brown mustache.

## History

### Background

nothing is known on Andrew's old life, but it is known that he became a Police officer.

### Mr Meat 1

On march 19, 1990, he gets called by Anthony and When Andrew arrives at Jeffrey's house, Anthony shows him the photos. He arrests Jeffrey for his crimes and takes him to prison.

### Mr Meat 2

On October 12, 2001, He meets Rebecca and tells her to prepare everything for a helicopter escape, and when she prepares everything on October 13, 2001, he helps her and her friends and family escape from Jeffrey by helicopter.
Circus

* The Circus (Ice Scream 2)
* The Circus (Ice Scream 3)
* Map icon

The **Circus** is one of the locations shown in the Ice Scream Franchise. It makes its first appearance in Ice Scream 2.

## Overview

The Circus is one of the locations that the player can travel to with the travel-map system of Ice Scream 2 and 3. It consists of a huge Circus in the middle with a couple of houses surrounding the area. It is seen as a snowy area. That is also where Dungeon Comics, a disused comic book store, is located. In Ice Scream 2 (December 28, 1982), the Circus was under construction and partially inaccessible (the only way to access the middle was through the roof by sliding down a cable with a hanger as the middle is blocked) and was filled with boxes and cages. However, in Ice Scream 3 (January 3, 1983), the Circus was complete and can be accessed directly; that is where you can find a Homeless Man with a key that belonged to the caravan of a clown who was probably one of the performers in the Circus. This place is also where the Security Guard's house is located.

### Items found in the Area

#### (Ice Scream 2)

* Cat Food
* Clothes’ Hanger
* Gas Canister
* Special Pass
* Slingshot (Only if you forgot to bring it from J.’s bedroom initially)
* Doorknob (from Mike)

#### (Ice Scream 3)

* Wooden Yellow Horse
* Circus Key

## Trivia

* The Circus is one of the few locations that appeared in more than one game in the series.
* The Security Guard's house is located in the Circus.
* The Circus is one of the locations that is a part of Horror Brawl's map - Neighborhood.
* It is unknown if the circus opened in December 1982 or January 1983.

### Gallery

#### Roof / Cable

J. use Hanger (successful)J. use Hanger (unsuccessful)

#### Secret Lair

Dialogue with CharlieDialogue with MikeMike replaced Perfume to the doorknob
Michelle

## Michelle Miller

   **Michelle Miller** (Born 198?) is a character in Mr Meat 2.

Michelle Miller is Sister of Rebecca Meteny

She was Pig in Game (Mr Meat 2)

## History

### Background

Michelle was born sometime in the 1980's as the daughter of Susan and Jeffery, she lived a happy early life.

### Pre-mr.meat 1

On October 22, 1989, Jeffrey discovered that Susan was cheating on him using Frank and kicked Susan and her from the house, from then she continued living with her mom.

### Between mr.meat 1 and 2

somewhere in the 1990's, Michelle got back with Rebbeca and they started living together.

### Mr.meat 2

In 2001, news of Jeffery's execution arose, on October 12, 2001, she came with the others to watch his execution, but as he was gonna die he escaped from his chair, the next thing she knew she was a pig because she drank the bloody marry which was actually the red potion, but on October 13, 2001, Rebbecca turned them back into humans and they escaped with Andrew by helicopter.
Cash Register

The **Cash Register** is an interactable in Ice Scream 1.

* Cash register is closed
* Cash register is opened

## Usage

The Cash Register is used to obtain the Stack of Coins. However, you need to find the Cash Register Code in order to access the coins.

## History

### Past

The Cash Register has been in the Cafeteria since 1957 or before, where it is used to store cash.

### Ice scream 1

On December 27, 1982, the Cash Register contains a Stack of Coins, which J needs to obtain the Paintball Gun. To obtain it, you will need the Cash Register Code, to which the code is 4859.
Incinerator Room

It's a room that first appearance in Ice Scream 5, and located in the factory.

## Appearance

This room has old gray walls that are rusty due to the effects of rubbish, and a cream colored floor that is dirty There are also oil pipes which function to power the furnace and there is also a giant pile of rubbish near the furnace,Above it there is also a garbage cable car which is useful for carrying rubbish from the waste treatment room to this room.

## History

### Past :

In the 1940's or the 1950's, when Joseph brought the Factory he needed a place for all the Trash to go, so he built an incinerator Room where the trash would get burned, in the early 1950's, the Prototype Mini Rod took the job of burning trash.

### Ice Scream 5 :

On January 3, 1983, J has to go to the Incinerator Room to fill his Ice Cream Tub with oil, To make a smooth rusty lever that is useful for shutting off steam leaking in the engine room so Mike can pass.

## Triva

* The incinerator room first appeared in the making video of Mini Rod and Boris, as a sneak peek for Ice Scream 5 along with concept art of the prototype Mini Rod.
* There is a secret door in the incinerator room that only Rod can accesed by Rod.

## Gallery

#### Gameplay :

Back sidePiles of rubbishFront sideViewed from the frontFurnaceFrom the left sideFrom the right side
Battery

The **Battery** is an item in Ice Scream 5.

## History

On January 3, 1983, the Battery is used by Mike as part of three items, along with the Transformer and Piece of Wood, to construct the Microwave Gun. It can be found in the Engine Room, however, it is uncharged. You need to charge it with the battery charger that is located on the upper floor of the Engine Room.
Pride vs ambitions

Think of it as a  Firestar V Tigerstar battle, (Firestar is pride, and Tigerstar is ambition) of course, Firestar, our hero, will win because this is fantasy and the good guys always win, but Firestar will win because he is busily trying to prove himself because of his 'Kittypet' blood, while meanwhile, our villan, Tigerstar, is focused only on ambitions. Sure, be ambitious is a great thing, just don't let your ambitions take over you, or you may end up Tigerstar, which would be horrible.
Rod Gun

The **Rod Gun** is a weapon in Ice Scream 8.

## Appearance

The Rod Gun has the appearance of a gun in general, but the colors of the Rod Gun are blue, red, and white and there is also a Joseph mask whose nose is the center of the hole.

## Overview

The Rod Gun is a weapon that can knock-out most enemies for 60 seconds, with the exception of Rod's Crocodile, Boris, and Mati. It works by releasing a frost stream that is similar to that of Rod's breath.

## Triva

* This is the sixth gun in the Ice Scream franchise, previously the Charlie's ball gun, Electro gun, Microwave gun, Paintball gun, and Rod golden revolvers.

## Gallery

The Rod gun as one of the ice scream 8 RewardsThe Rod gun in transparent image
Дровяной светильник

* Оригинал
* Bloody Moon

## Дровяной светильникWood Burning Lamp

Дровяной светильник (англ. Wood Burning Lamp) - Расходный предмет в игре Niffelheim.

## Описание

Используй лампы для освещения подземных коридоров. Светит очень тускло.

## Крафт

### Создаётся

*Дровяной светильник*

**Рецепт:**5=
1+
2

## Описание

### Стоимость:

0

Дровяной светильник (англ. Wood Burning Lamp) - Расходный предмет в игре Niffelheim.

## Описание

Используй лампы для освещения подземных коридоров. Светит очень тускло.

## Крафт

### Создаётся

*Дровяной светильник*

**Рецепт:**5=
1+
2
Camping

The **Camping** is a location in the Ice Scream Franchise which was first introduced in Ice Scream 3.

## Overview

The area is a medium-sized school camp which consists of many tents, a few small houses and a campfire in a corner. There is a treehouse on one side though a fence where Rod used to play as a child.

## History

### Past

in the late 1940's and 1950's, Rod used to play in the Camping, he even got himself a Treehouse there.

#### Ice scream 3

On January 3, 1983, J can find Lis hiding in one of the bushes near the campfire. The Camping is possibly somewhere near Eagle's Junior High School since Sister Madeline arrived in the area in the Secret Ending of Ice Scream 3.

### Items in the area

* Map of Key
* Key of Treehouse
* Blue Wooden Horse
* Firecracker
Kalipso Games

They were the original developers of Mr.Meat 1 (known as psychopath hunt at the time)

## Games

* Mr. Meat 1: Horror Escape Room (known as physocapath hunt at the time) (October 19, 2018)

## Information

They were the original developers of Mr.Meat, known as Phsycopath hunt back when it released on October 19, 2018, but Keplerians brought the game and changed it to fit their own lore and style.
Frosty Ice Cream Co.

It's the company Joseph led.

## History

### Background

In the 20th century, Joseph made Frosty Ice Cream Co to help him make and sell ice cream in his Ice cream parlor, they received many Customers, in 1944, Joseph had discovered a Secret Ingredient that makes his ice cream delicious, they started becoming popular from then on, and it became better when Joseph got a factory.

### Downfall

In the early 1950's, Joseph discovered how to make robots and he built the Prototype Mini Rod, the employees jobs started getting taken over by Mini Rods, until the only workers Joseph had were plain Mini Rods.
Proteins

The **Proteins** is an item in Ice Scream 7.

## History

On January 3, 1983, The Proteins is used by Lis as part of three ingredients to make the new liquid, the others being the Stabilizing Liquid and Secret Ingredient, to fatten up the Hamster and cure it from it's sickness. It can be found in Lis' side of the laboratory.
Factory Backyard

Factory Backyard is a new place behind the factory that was first introduced in Ice Scream 5.

## Backyard

### Location

Frosty ice creams Factory, USA Washington State

## Appearance

The backyard has land with dense green grass and regular trees and cypress trees too, there is also a gray brick bridge which is useful for crossing the road.

## History

#### Past :

In the late 1940s, coinciding with the construction of his factory, Joseph made a house in his backyard as well as a camp area for his personal affairs, A barrier gate was also built to enter the nearby forest so that no one would enter carelessly then after Joseph's death the factory and Backyard were handed over to Rod.

#### Ice Scream 5 - 6 :

The backyard can be seen as a view when we climb the waste treatment system or from the kitchen window

#### Ice Scream 8 :

In January 1983, the kids had to go through the Backyard to find generators in each different place and also had to solve puzzles in the Backyard too.

## Triva

* The backyard cannot be seen as a view in Ice Scream 7 because the game only focuses on the lab, especially since the windows are not transparent.
* Since Ice Scream 8 was released, the Backyard has undergone a major overhaul such as several trees being removed and bushes being added, there are also lights added and also the addition of toilets too.

## Gallery

Backyard from the other sideViewed from behindSeen from the other sideBridge
Крепкое зелье здоровья

* Оригинал
* Bloody Moon

## Крепкое зелье здоровьяStrong Tincture of Health

Крепкое зелье здоровья (англ. Strong Tincture of Health) - ресурс в игре Niffelheim.

## Описание

Крепкое зелье здоровья с приятным цветочным ароматом. Восстанавливает большую часть здоровья за короткий срок.

## Крафт

### Создаётся

*Крепкое зелье здоровья*

**Рецепт:**2=
1+
1+
1

### Используется

*Зелье регенерации*

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*Густое зелье здоровья*

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## Описание

### Стоимость:

0

Крепкое зелье здоровья (англ. Strong Tincture of Health) - ресурс в игре Niffelheim.

## Описание

Крепкое зелье здоровья с приятным цветочным ароматом. Восстанавливает большую часть здоровья за короткий срок.

## Крафт

### Создаётся

*Крепкое зелье здоровья*

**Рецепт:**2=
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Magenta Key

The **Magenta Key** is an item in Ice Scream 7.

## History

On January 3, 1983, The Magenta Key is used by Charlie, along with the Cyan Key and Yellow Key, to unlock the safe containing the Keycard. It can be found in a small wooden box on the rooftop of the Stall, and in order to grab it, charlie needs the Pool Cue from the Parking.
Dark sapo

dark sapo es el enemigo de sapo,es uno de los enemigos de la banda,dark sapo es un tipo estupido pero no es demasiado flojo como sapo.dark sapo siempre suele obedecer las ordenes de su lider huron,tambien siempre trata de destruir a sapo,quien siempre termina venciendolo cuando las dos bandas se encuentran,dark sapo es muy manipulador y soberbio pero sus planes nunca salen como el lo espera
Key of Treehouse

The **Key of Treehouse** is an item in Ice Scream 3.

## History

On January 3, 1983, The Key of Treehouse is found and used by J to unlock the red lock on the Treehouse in order to access it. It can be found buried under the various dirt mounds in the Camping, for which you need the Shovel to dig it up. The dirt hole it is buried in is random, however, you can use the Map of Key to find where it is easily.
Old Woman's house

The **Old Woman's house** location in the game Ice Scream 2: Horror Neighborhood

## Overview

The Old Woman's house have kitchen, hall, bed room and bath room.

## History

### Past

Sometime in the 20th century, the Old Woman and the security gaurd lived in this house, they also took care of their pet Black Cat here, but in the 20th century, After the Old Woman died, and on July 15, 1975, the security guard was killed by Rod, no one lives in the old woman's house anymore, it seems like it hadn't even been touched since it's owners died.

### Ice Scream 2

On December 28, 1982, J. went into the house and took the cat food and the hanger.
Cemetery

* Cemetery
* Map icon

The **Cemetery** is one of the locations shown in the Ice Scream Franchise. It was first introduced in Ice Scream 2.

## Overview

The Cemetery only appears in Ice Scream 2 when you use the travel-map system in the game. The area consists of different tombstones, closed or empty grave boxes (which can be used as hiding spots in some of them to escape from Rod with a Church which is situated in the middle. The walls in the cemetery make the area slightly resemble a maze. This place is also where Joseph's tombstone is located. In a corner, a grave of an Old Woman can also be seen which is being watched by a black and white cat on a branch of a tree above the grave.

### Items in the Area :

* Black Cat
* Matchbox
* Cage Key

### Known graves :

* Joseph sullivan
* The old woman
Rod's Crocodile

**Rod's Crocodile** is a character in the Ice Scream Franchise. She appears as an antagonist who makes an appearance in Ice Scream 3 and Ice Scream 8.

## History

### Background

The Crocodile was adopted by Rod sometime in the 20th century.

### Between Ice Scream 2 and 3

In late December 1982 or early January 1983, Rod took the Crocodile to the Stall, where she later lays eggs which Rod is ready to see hatch.

### Ice Scream 3

On January 3, 1983, J can find the crocodile placed in the Stall, and she can be useful for obtaining Rod's Golden Revolvers by eating the Golden Fish with the key in its stomach.

### Between Ice Scream 3 and 8

Later that day, Rod moved his Crocodile to his Factory near the Hydroelectric Power Plant so that she can look after her eggs well until they hatch.

### Ice Scream 8

In Ice Scream 8, she was placed near the pond who Rod made near the hydroelectric power plant along with her eggs, she gets her eggs back from Mike.

## Overview

### Ice Scream 3

The Crocodile is usually passive and just relaxes either in the pond or just stays outside without attacking anybody. However, if J disturbs her by going near her, the Crocodile will become aggressive and will start to chase J around the pond. It is dangerous as getting caught by it results in a death, or a Game Over if you are on the last attempt. The Crocodile can still see and chase J even on Ghost Mode, making it a hazard on all difficulties. The Crocodile has no important role in completing the game, hence you can win the game without the need to go to the Stall where the Crocodile stays. It can also knock-out Rod if he gets in the way of the Crocodile to chase J and gets hit by the Crocodile's snout. You can also knock-out the Crocodile with the Electro Gun. The Crocodile also loves fish, so you can feed her by catching some fish from the pond in the Shopping Center. If you manage to catch a Golden Fish, you can feed it to the Crocodile by putting it in the dish which is located in the corner of the pond. The Crocodile will eat the fish and leave the Key of Showcasebehind which is used to unlock the glass case in the stall to retrieve the Golden Revolvers. You can use it to stun Rod, but she will not kill him as they are just toy guns that shoot darts.

### Ice Scream 8

The Crocodile can be found in the river next to the Hydroelectric Power Plant. She swims around the river keeping close watch of her eggs. If you get too close to the Eggs, the Crocodile will start to chase after you. If you aren't quick enough, the Crocodile will attack you, which will send you to a Game Over. If you manage to retrieve all three Crocodile Eggs, you can have the Crocodile incubate them, which allows you to obtain the Forest Key without getting attacked. The Crocodile is also resistant to every weapon.

## Trivia

* The Crocodile wears a small hat that is similar to the one attached to Rod's mask.
* On a letter written by Rod at the Stall, it that Rod was bringing his crocodile to his factory.
	+ The Crocodile is in the river near Rod's Factory, as that is the closest body of water to the factory.
* Rod presumably "adopted" this Crocodile.
Home Key

The **Home Key** is an item in Ice Scream 3.

## History

### Background

in the 20th century, the Home Key was brought by Mrs. Brown and Mr. Brown to be a key to their house.

### Ice scream 3

On January 3, 1983, The Home Key is used by J to unlock the front door of His house to get outside in the beginning of the game.

### Spawn places

* Near the television.
* On the table.
* On the white table in the kitchen.
Generator

The **Generator** is an object in Ice Scream 8. It is what Rod uses to block his factory's security system.

## Generator

* In game
* In factory map

## Information

### Used by

* Joseph Sullivan (before)
* Rod Sullivan

### Effects on factories

Makes the power for the Control Room and the Factory security system

## Appearance

The Generator has a glass box, green walls, and white outer and inner walls with a black top. There are also buttons and writing that says "Frosty" near the main button, and there is also a large green pipe.

## History

### Joseph's Era

In the 1940's or the 1950's, Before Joseph's death, there was only one generator, namely at the Hydroelectric Power Station where he used the generator to attract iron objects like a magnet, he made the generator so that they can make power for the Control Room and the Factory security system, he also made a tower to power that generator.

### When Rod took over

After Joseph's death on December 31, 1955, Rod who already owned a factory, made a generator that was more modern than the generator his father had made in the past and also this time Rod made 3 generators, each of which was placed in a place in his factory, one of which was at Joseph and Rod's house too.

### Ice Scream 8

On January 3, 1983, As the kids escape from Rod to his van, Mike has a plan to make Rod's security system fail and make the barriers in the factory disappear, the first Generator was destroyed by Boris, the second was hacked, and the third shut down since the tower was destroyed.

## Gallery

3 generators on the mapGenerator in the Ice Scream 8 promo imageThe first generator in Joseph's houseThe second generator is in the gift shopThe third generator in the making area
## Triva

* The Generator is the most important item in Ice Scream 8 since it is used for disabling the factory's security system.
* In a minor update for Ice Scream 5, Rod's letter is under the Engine Room, claiming that only he has access to the Generators.
* The first Generator is in Joseph's house, the second Generator is in the souvenir shop near the museum while the third generator is in the Lab in the making area.
Sister Philippa

* Ice Scream 3 (Seen prostrating along with Mother Pi to the Newborn Baby Rod, as well as sending Rod a letter from Sister Madeline in the cutscenes)
* Ice Scream 6 (Appears in the cutscenes and kills Joseph)
* Ice Scream 7 (Looking at baby Rod in the cutscene)
* Evil Nun: The Broken Mask (game : PC Appearance)

### Voice Actor

Lindsay Sheppard

**Sister Philippa**, also called **Phillipa**, is a character in the Ice Scream Franchise and Evil Nun Franchise. In Ice Scream, she makes an appearance in a cutscene of Ice Scream 6.

## Overview

Little is known about her. However, we know she is the abbess (leader of nuns) of the order of the nuns of the school. She becomes Sister Madeline's assistant as she was cursed to be her slave. She is shy to people just as she really is in ENTBM.

## History

### Background

Sister Philippa once used to be a nun in Eagle's Junior High School, it is unknown when she left but she left Eagle's Junior High School for long enough to the point that we couldn't find the room of her in Evil Nun 2, she randomly came to Eagle's junior high school at times to make sure everything was in order.

### Encounter with Sister Madeline

In 1954, Sister Philippa "heard some news from the school" and went to it, and as she got inside, she realized that a nun named Sister Madeline, who had red eyes, was there. As Sister Philippa freaked out, Sister Madeline put a spell on Sister Philippa that would make her obey Sister Madeline forever.

### Joseph's Death

Sister Philipa came up with the idea to build the laundry area on December 30 or 31, 1955, but as Sister Madeline was building it, Sister Philippa came to Madeline with the news of Joseph Sullivan making the world's biggest ice cream. Sister Madeline told Philippa to then kill Joseph, and she would do so by running him-over using her van. Following Joseph's death, she would later start giving the series of birthday letters from Sister Madeline to Rod.

### The Laundry

Starting from January 1956, Sister Philippa would come in with people's dirty laundry for the laundry children to wash, but later on April 17, 1964, she had spotted the kid that would ultimately save the laundry children, on April 19, 1964, The child made the explosive doll explode on Philippa, possibly rendering her unconscious for the time being, when she wakes up she realises that all the laundry children had escaped.

## Gallery

Sister Philippa in Ice Scream 7Sister Philippa in Evil nun the broken maskSister Philippa concept art for Evil nun the broken mask with Sister Madeline and WilliamSister Philippa and Mother Pi bow down to the new born baby Rod
Snake

**Snake** is pet Of Witch Cry Horror House made by Honi Games and published by Keplerians he holding the door and The Player Timmy uses Wand to Snake into a Rope . And new update 1.0.7 Snake Rounds up the item the Rune from the Player and does the wand again to kill it

## History

### Witch cry 1

sometime in the 1800s, the Snake was guarding a Rune from Timmy so he wouldn't escape, Timmy later used his wand to turn the snake into a rope.
Police

Their car

### Eagle's junior high school

In 1944, all of Eagle's Junior High School's Nuns and students went missing, as the police, it's probable that they went to Eagle's junior high school to investigate but feared Sister Madeline and kept everything a secret.

### Calls

Over November and December 1982, the police got a lot of calls from people telling them that their children disappeared.

### Ice Scream 8

On January 3, 1983, the police got a call, an officer answered and it turned out to be Mrs. Brown, she tells them that her son J had disappeared along with his best friends, she says that she and her husband had been looking for J but they didn't find him, the officer asks her if there was anything strange she heard in the neighborhood, to which she replied by telling him that she has lately been hearing a strange ice cream man's melody.

### Mr. Meat 1

On March 19, 1990, Andrew, who is a police officer, was called Anthony, when Andrew arrived, Anthony showed him pictures of strange expirements conducted by Jeffery to turn people into pigs using the red potion, Andrew then arrested Jeffery for conducting expirements on humans.

### Between Mr. Meat 1 and 2

In the 1990's, Jeffery was punished to go to maximum security, there they forced him to tell some things about himself, in 2001, Jeffery got the death penalty, On October 4, 2001, that hired a new police officer named Terry, Terry would start helping Jeffery to plan his escape, random electricity outages started happening which made the police suspicious, On October 11, 2001, John angelin Digs a tunnel leading out of the prison in the shed, he puts the shed key in one prisoner's belongings.

### Mr. Meat 2

On October 12, 2001, The day of Jeffery's execution had arrived, Jeffery escaped the electric chair thanks to Terry, and the police turned into pigs because the bloody Mary they drank was actually the red potion, On October 13, 2001, Rebbeca and her friends and family escape the prison by helicopter, all while calling for backup.

## Police officers

* Police officer (Ice Scream 8)
* Andrew Jones
* Terry Martinez
Hard Mode

**Hard Mode**is the fourth difficulty mode in the Ice Scream Franchise and the hardest difficulty mode since Ice Scream 4.

## Hard Mode

* Ice Scream 1 - 3
* Ice Scream 4 - 7
* Ice Scream 8

## Information

### Rules

Rod walks quickly (Ice Scream 1 - 3)
Rod hears everything (Ice Scream 1 - 3)
You have three attempts! (Ice Scream 1 - 3)
Your enemies are very fast (Ice Scream 4 - 8)
Your enemies are on high alert (Ice Scream 4 - 8)
You have one attempt (Ice Scream 4 - 7)
Each kid has one life. You can't escape by struggling if you are caught (Ice Scream 8)
Your enemies are very dangerous (Ice Scream 4 - 8)

## Features

### Ice Scream 1 - 3

* Rod walks quickly
* Rod hears everything
* You have three attempts!

### Ice Scream 4 - 7

* Your enemies are very fast
* Your enemies are high alert
* You have one attempt!
* Your enemies are very dangerous

### Ice Scream 8

* Your enemies are very fast
* Your enemies are high alert
* Each kid has one life. You can't escape by struggling if you are caught
* Your enemies are very dangerous
Frosty Rifle

The **Frosty Rifle** is a weapon in Ice Scream 8.

## Appearance

The Frosty Rifle looks like a normal rifle. However, it fires small snowballs rather than bullets.

## Overview

The Frosty Rifle is a weapon that can knock-out most enemies for 60 seconds, with the exception of Boris and Mati. It can also be used at a distance, unlike the Rod Gun. The Frosty Rifle is also used to destroy the garage's lock, in order for it to open. The Frosty Rifle can be obtained from J. after he takes it from the locked case.

## History

### Past

In the 20th century, the Frosty Rifle was brought by Rod or Joseph, and it was kept in the Cottage.

### Ice Scream 8

On January 3, 1983, J finds the key to the Frosty Rifle's display case and took it, he later gives it to Mike, who uses it to open the Garage door to get the van out.
Stepladder

The **Stepladder** is an item in Ice Scream 4.

## History

On January 3, 1983, The Stepladder is used by J to climb up the scaffolding below the cracked floor, in the lower part of the factory. It can be found in the small storage closet, which is in the offices area, but it will be blocked by planks so you need the Crowbar to access it.
The Security Guard

* Poster
* Alive

**The Security Guard** is a character in the Ice Scream Franchise that appears in Ice Scream 1: Horror Neighborhood.

## History

### Background

Being born in the late 1930s or early 1940s, The Security Guard was actually one of Rod's classmates who bullied Rod because he was obese in 1953 and 1954. The trauma caused by the bullying made Rod have a thirst for vengeance and quit school.

### Getting work

in somewhere between 1963 and 1965, he started working as a security guard in the Parking lot.

### Death and the leadup to it

Rod, After getting the recipe for the Secret Ingredient from S.M on December 31, 1965, and Rod in the early to mid 1970s made it into his special ice creams, on July 15, 1975, The Security Guard became a victim of Rod after having the misfortune of trying Rod's special ice cream and died by disappearing forever (which basically means that he literally exploded).

## Appearance

Based on the posters and a photo in his house, he looked like a slim, middle-aged man with a moustache and black hair.

## Trivia

* The Security Guard's house is located near the Circus.
* His jacket is important as it contains a key to open his office in Ice Scream 1. he used to work in the Parking Lot. His jacket can be found in the Neighborhood Playground where he was "last seen."
* He is not the first victim Rod killed, Keplerians confirmed that Rod has killed all of his other classmates too and that the security guard was actually the last of Rod's classmates to die.
* That is confirmed in one of Keplerians Videos when they say that he killed all of his classmates.
* In the cemetery seen in Ice Scream 2, there is a grave of an Old Woman which was being watched by a Black Cat. The picture of the same woman and the cat can be seen along with the photo of the Security Guard in his house; in addition to it, there is some cat food in the house which indicates that the old woman is the mother of the Security Guard, and the black cat was their pet.
* Earlier, it was suspected that the missing Security Guard and the Shopping Center guard in Ice Scream 3 were the same person but it turned out they weren't when Keplerians revealed the missing Security Guard's backstory.
* The Security Guard made his first appearance in Horror Brawl Season 2 as a graffiti called 'Missing Poster'.