recursal/Fanatic-Fandom huggingface dataset:
King Sombra

**King Sombra** is a male initially-umbrum unicorn, the former tyrannical ruler of the Crystal Empire, and the antagonist of the season three premiere and the IDW comics' thirteenth story arc. Princess Celestia tells Twilight Sparkle that he took over the Crystal Empire a thousand years ago but was banished into the frozen north. Before his banishment, King Sombra put a curse on the Crystal Empire which made it vanish into thin air. When the Empire returns, so does Sombra, who attempts to retake it. He is defeated by Princess Cadance and the Crystal Ponies' use of the Crystal Heart, later returning again with help from Radiant Hope and eventually reforming.

"*My crystal slaves...*"

—King Sombra, To Radiant Hope.

## Appearance

*Voice actor:* Mark Acheson (English), Not Known (Japanese), Not Known (French), Raffaele Farina (Italian), Tomasz Borkowski (Polish), Not Known (German), Not Known (Spanish), Not Known (Danish), Not Known (Finnish), Not Known (Norwegian), Not Known (Swedish), Not Known (Dutch), Not Known (Russian), Guilherme Lopes (Brazilian Portuguese), Miguel Jenner (European Spanish), Víctor Aguilar (Latin American Spanish)

### Appearance

King Sombra is a dark gray unicorn with a black spiky mane and tail. Unlike regular unicorn horns, which match the pony's coat color and are straight and segmented, Sombra's horn is curved, smooth, sharp at the tip and it gradients from dark gray to red. He has sharp teeth with two visible fangs unlike other ponies and red—green when younger—irises, but most often his otherwise white eyes appear green and have a purple mist emanating from them, which disappears both times he is attacked. He wears silver armor on his legs and neck, a crown with horn-like points on his head, and a red cape that covers his flank. When his flank is shown briefly in Princess Celestia's flashback, he has no visible cutie mark. When he is turned to shadow in the flashback, only his head remains, and when he returns as an amorphous black cloud, only his eyes are visible at first.

## Personality

King Sombra is described by Princess Celestia as a unicorn whose heart is "black as night". In terms of personality, King Sombra is sadistic, fierce, and cruel, as evidenced by his referring to the Crystal Ponies as his "crystal slaves" and appearing to take delight in seeing them suffer. Though rarely speaking, he appears desperate to retake the Crystal Empire, as he chases Shining Armor, Spyro, Avenge Landers and the Mane Six during their first encounter and curses Shining Armor, causing black crystals to grow on his horn and nullify his magic, and when rushing toward Spike in an attempt to regain the Crystal Heart.

## Abilities and Powers

### Magic

Twilight Sparkle says that King Sombra uses dark magic. Black crystals shoot out of the ground as he advances towards the Crystal Empire, and he turns into a shadow in various scenes, dodging attacks and traveling large distances. His horn dissolves when it touches Princess Cadance's protective shield around the empire, and he is eventually repelled by her Crystal Heart magic.

## External links

* King Sombra *My Little Pony: Friendship is Magic Wiki*
Trap Team

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The **Trap Team** (トラップチーム, *Torappu Chīmu*), individually referred to as **Trap Masters** (トラップマスターズ, *Torappu Masutāzu*), are a group of Avenge Landers who use special crystallized weapons to weaken villains in *Legend of the Avenge Landers: Trap Team*. They were the ones who originally caught and imprisoned the villains, including the notorious Doom Raiders, in Cloudcracker Prison. However, they were scattered and seperated after the prison walls were blown up by Kaos.

When near a Traptanium crystal cluster or when facing a trappable villain, the Trap Team's Traptanium weaponry glow brightly.

"*.*"

—About the Trap Team Avenge Landers.

## List of Trap Masters

* Snap Shot (leader, Water)
* Blastermind (Convexity)
* Bushwhack (Plant)
* Enigma (Magic)
* Gearshift (Tech)
* Gusto (Air)
* Head Rush (Earth)
* Jawbreaker (Tech)
* Ka-Boom (Fire)
* Knight Light (Light)
* Knight Mare (Dark)
* Krypt King (Fear)
* Lob-Star (Water)
* Short Cut (Fear)
* Thunderbolt (Electricity)
* Tuff Luck (Beast)
* Wallop (Earth)
* Wildfire (Fire)

## History

### Past

They were the ones who originally caught and imprisoned the villains, including the notorious Doom Raiders, in Cloudcracker Prison. However, they were scattered after the prison walls were blown up by Kaos.

## Notes & Trivia

* Gearshift, Head Rush, Tuff Luck, and Knight Mare are the only female Trap Masters.
* Out of all the Trap Masters, Blastermind and Short Cut, are the shortest.
* When used with Villains, they get a timer that drains slower, but recharges faster.
* Trap Masters are the only Avenge Landers that can open elemental gates in *Trap Team*.
* Snap Shot, Lob-Star, Gearshift, Gusto, and Ka-Boom are the only Trap Masters to use long-range weaponry.
Star Swirl the Bearded

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**Star Swirl the Bearded** is a male unicorn who appears and is alluded to within in the series and other media. He is first mentioned by Twilight Sparkle in Luna Eclipsed as "the most important conjurer of the pre-classical era." Twilight, Spyro, Spike and Pinkie Pie visit a wing in the Canterlot Library named after him, which houses time-related spells, in the episode It's About Time.

"*Never doubt yourself... You'll do great things for your subjects. We all know that.*"

—Star Swirl the Bearded.

## Appearance

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Spanish), Not Known (Dutch), Not Known (Portuguese), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Deutsch), Not Known (Latin Spanish), Not Known (Brazilian Portuguese)

## Relationships

### Friends/Allies

* Princess Celestia
* Princess Luna
* Clover the Clever
* Scorpan

### Enemies

* Lord Tirek
* Sirens
* Dazzlings
	+ Adagio Dazzle
	+ Aria Blaze
	+ Sonata Dusk

## External links

* Star Swirl the Bearded *My Little Pony Friendship is Magic Wiki*
* Star Swirl the Bearded *Collectible Card Game Wiki*
* Star Swirl the Bearded *Fan Wiki*
* Star Swirl the Bearded *My Little Pony Gameloft Wiki*
Topics Summary

A

B

C

Colorado: NISP: Northern Colorado's Unnecessary Reservoirs

D

E

F

Farming: Impacts of Cattle Farming on the Environment

Food: Impacts of Cattle Farming on the Environment

G

H

I

J

K

L

M

N

O

Oceans: Polluting the Ocean

P

Pollution: Polluting the Ocean

Q

R

S

T

Trees: What is Killing all the Aspen Trees??

U

V

W

Water: NISP: Northern Colorado's Unnecessary Reservoirs

X

Y

Z
Magus

**Magus** is a Drow general who is one of the main antagonists in the comic story bundle, *Champions*.

"*.*"

—Magus.

## Appearance

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Spanish), Not Known (Romanian), Not Known (Dutch), Not Known (Portuguese), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Deutsch), Not Known (Hungarian), Not Known (Greek), Not Known (Russian), Not Known (Latin Spanish), Not Known (Brazilian Portuguese), Not Known (European Spanish), Not Known (Latin American Spanish)
Zabu

A monkey familiar nominally in the service of the human wizard, Zaszir Zolando. Zabu was conjured through a secret mix of eleven herbs and spices, as well as a breakfast from Berhtaz (way too much dill), in an alley garbage-fire.

Zabu resents Zaszir, a fact he makes plain at every available opportunity.

## Statistics

*Small fiend, unaligned*

AC: 12; HP: 13 (3d6 + 3 HP); Speed: 30 ft., climb 30 ft.

Skills: Athletics +3, Perception +3

Senses: Passive perception 13

Languages: --

***Telepathy.*** While the familiar is within 100 ft. of its summoner, the familiar can communicate with its summoner telepathically and receive telepathic communication from its summoner.

### Reactions

***Proxy Spellcaster.*** As a reaction, the familiar can cast a spell with a range of touch when its summoner uses his action to cast the spell through the familiar. The familiar must be within 100 ft. of the summoner. If the spell requires an attack roll, use the summoner's spell attack bonus.
Commander Hurricane

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**Commander Hurricane** is the leader of the Pegasus tribe and the Pegasus Weather Brigade, and one of the six founding members of Equestria.

"*This! Is! PEGASOPOLIS!*"

—Commander Hurricane.

## Appearance

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Spanish), Not Known (Dutch), Not Known (Portuguese), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Deutsch), Not Known (Latin Spanish), Not Known (Brazilian Portuguese)

## Personality

He is portrayed as very short-tempered and having a militaristic manner of speech.

## External links

* Commander Hurricane, Equestrian Founder *Collectible Card Game Wiki*
Wiki Entry Ideas

For this project, please present the facts, history, current impacts,
and (likely) future of a topic relating to an environmental issue.

If you're struggling to come up with an issue to present, please visit http://www.nrdc.org/issues/ and notice the following issues:

* Curbing Global Warming
* Creating the Clean Energy Future
* Reviving the World's Oceans
* Defending Endangered Wildlife and Wild Places
* Protecting Our Health by Preventing Pollution
* Ensuring Safe and Sufficient Water
* Fostering Sustainable Communities

Within any topic that you choose there are several topics to explore (for example, topics under Curbing Global Warming include Impacts, Clean Air Act, Water & Risk, and Health). Pick one topic and present it in this wiki.To create your page simply click on the Contribute button in the upper right section of the page, then select Add a Page.

Use graphics (pictures, graphs, etc), and text to present the facts, history, and future of the topic in the format laid out at the New Issue Template.
Drows

The **Drows** are an antagonistic subspecies of bluish-green elves in the *Legend of the Avenge Landers* series. They are evil elves who have turned away from the light and embraced The Darkness, being evil by choice. Despite their allegiance to Kaos, like all elves, the Drows retain a love for nature.

It would seem that the Drows are connected to the two elements of Plant and Air. The Drow military seems to be made up of ranged attackers, primarily the Drow Witches, and they seem to have manipulated the Air and Plant Spell Punks to be their spellcasters. Their melee units seem to be Goliaths and Blitzer Bullies, but the Spearmen are primarily used as meat shields.

"*.*"

—About Drows.

## Notable Drows

* Brock
* Magus
* Bobbin Rood
* Runys Pointyboots
* Olaf Crushersson

## List of Enemy Drows

* Drow Spearmen
* Drow Witches
* Goliath Drows
* Blade Witches
* Blitzer Bullies
* Armored Lance Masters
* Drow Lance Masters
* Drow Archers
* Armored Archers

## External links

* Drows *Spyro Wiki*
* Drows *Skylanders Wiki*

## Trivia

* In Sky Schooner Docks that the Drows have a large number of airships and balloons.
	+ The Drows claimed to have invented the hot air balloon, but it was really a Chompy that invented the idea.
New Issue Template

## Overview

This text introduces the topic, as a summary or overview; perhaps 2-4 sentences. There are rarely pictures in this section. The font for this section should be *Paragraph*

## History

Summary of the issue's place in our planet’s history. Is it a new phenomenon, or is it cyclical? Has it been ongoing and is simply more visible today?

It's not unusual to have pictures in this section; links may also be found here. Any facts, data, or outside information should include a reference. (References, the additional comments at the end of an entry, are created by going into the Source Editor and surrounding your reference with **<ref></ref>** tags. For examples, choose to view the Source Editor for this page and look at the referenced items.)

## Influence

Whom the issue affects: humans, fish, birds, etc. If humans, is it a geographical issue or global? Does it affect both developed and developing countries?

It's not unusual to have pictures in this section; links may also be found here. We have discussed how to include links in the Student Editor history page, though as a recap you simply click on the 'link' icon next to the B and I formatting tools above. Any facts, data, or outside information should include a reference.

## No-Action Impact

Expected changes to planet or those affected (i.e. those mentioned in the preceding section) if no action takes place.

It's not unusual to have pictures or links in this section. Any facts, data, or outside information should include a reference.

## Effort

Who s working on the issue, if anyone? What actions are they taking, and what is the status of their efforts?

It's not unusual to have pictures or links in this section. Any facts, data, or outside information should include a reference.

## Future Action

What actions do you recommend, and who should take them? Governments, citizens, businesses? Is it one large global solution, or millions of community solutions?

It's not unusual to have pictures or links in this section. Any facts, data, or outside information should include a reference.

## References

1. ↑ Overview is worth 10% of your project grade
2. ↑ Add links using the Add Link tool at the top of the editor
3. ↑ History is worth 20% of your project grade
4. ↑ Influence is worth 20% of your project grade
5. ↑ No-Action Impact is worth 20% of your grade
6. ↑ Effort is worth 20% of your project grade, so it's worth spending some additional effort to find a group or person who is working to address your chosen issue
7. ↑ Future Action is worth 10% of your project grade
Spell Punks

**Spell Punks** (スペル・パンク, *Superu Panku*) are wizard-like enemies in the *Legend of the Avenge Landers* series. They are wizards who only use their magic to cause mischief, and certain ones work as 'bad guy employees' for Kaos, while most of them serves Spellslamzer. Each of them has the power to wield one of the elements of the world or a completely different ability, varying in different appearances and attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element.

In the current Avenge Landers adaptions developed by Vicarious Visions, such as *Legend of the Avenge Landers: Swap Force* and *Legend of the Avenge Landers: SuperChargers*, the Spell Punks are capable of defending themselves by firing bolts of magic at the Avenge Landers rather than keeping a safe distance. Some of them even have different elemental abilities to help assist other enemies.

"*.*"

—About Spell Punks.

## Types of Spell Punks

* Air Spell Punks
* Water Spell Punks
* Tech Spell Punks
* Fire Spell Punks
* Fear Spell Punks
* Life Spell Punks
* Plant Spell Punks
* Magic Spell Punks
* Earth Spell Punks
* Poison Spell Punks
* Ice Spell Punks
* Electricity Spell Punks
* Time Spell Punks
* Beast Spell Punks
* Psychic Spell Punks
* Aether Spell Punks
* Dark Spell Punks
* Sunscraper Spire Light Spell Punks
* Regular Light Spell Punks
* All Elemental Spell Punks (Spellslamzer only)

## External links

* Spell Punks *Spyro Wiki*
* Spell Punks *Skylanders Wiki*

## Trivia

* No one knows what Spell Punks look like beneath their giant hoods, but many suspect that their heads are as pointed as their hoods.
* All Spell Punk elements have a small version of their element symbol, on the middle of their robe to easily identify which element that Spell Punk is from.
* In *Gill Grunt and the Curse of the Fish Master*, Spyro mentioned that not all Spell Punks usually works together.
Gems

**Gems** or **jewels** are prominently featured in several episodes of *Legend of the Avenge Landers*, the signature collectibles and can be found in nearly of every random-able locations. Gems mostly act as the currency. Unlike actual gemstones, gems in the series are found already cut and polished when extracted from the ground or from rocks. Gems are also eaten by certain species that are known or classified as gem-eaters, including Spike, which is odd since he is a dragon.

"*.*"

—About the Gems.

## Description

### Appearance

Cut gems are featured throughout the series on jewelry, cutie marks, clothing, and more. Rarity has a particular affinity towards gems: her cutie mark is three lozenge diamonds, and she uses a gem-finding spell in A Dog and Pony Show to get more gems for her gem-studded clothing, the same spell which triggered in The Cutie Mark Chronicles prior to her discovering a rock full of gems. Princess Celestia wears a jewel-studded crown and necklace, and the Elements of Harmony are studded with jewels that match the main ponies' cutie marks. In Sisterhooves Social, Sweetie Belle uses all of Rarity's baby blue sapphires to form the shape of a heart and glues them on a drawing. In Hearth's Warming Eve, Twilight Sparkle and Rarity, in the respective roles of Clover the Clever and Princess Platinum, find a mountainside encrusted with gems.

Spike's gem-eating diet is first introduced in The Ticket Master where he asks the waiter for rubies. He expresses his love of eating gems in several other episodes, and he's shown eating gems in A Dog and Pony Show, Over a Barrel, Owl's Well That Ends Well, Dragon Quest, Party of One, Secret of My Excess, Just for Sidekicks, and Princess Spike. Both the red dragon in Dragonshy and the green dragon in Owl's Well That Ends Well hoard gold and gems in their lairs.

In Just for Sidekicks, it is also shown that ponies can and will accept gems as an alternative form of currency in place of bits. Even one tiny, ruby-colored gem was enough for the Cutie Mark Crusaders to purchase a large, industrial-sized pet dryer. In the same episode, Zecora donates a gem to a Girl Scout-like charity, and Spike is forced to use several gems to pay a bribe, get onto a train, and as compensation for food the pets ate. In Rarity Takes Manehattan, Rarity tips a hotel bellhop with gems and insists that he keep the change.

## See also

* Spirit Gems
* Light Gems
* Dark Gems
* Orbs

## External links

* Gems *Spyro Wiki*
* Gems *My Little Pony: Friendship is Magic Wiki*
Homeless man

The **homeless man** is a supporting character in *Train to Busan*.

He is protrayed by Choi Gwi-hwa.

He has a severe limp, possibly from tripping or spraining one of his ankles during a zombie attack.

## History

This man witnessed the first cases of an unknown virus, which caused him to suffer from PTSD. He goes on a train that leaves for Busan and hides himself in the toilet. He's noticed by Yong-suk, a rich businessman who wants that man to be drop off. Although an attendant tells him to go out, the man remains afraid and stays inside.

Later, he was noticed again by Seok-woo after the train passengers began to be infected. The homeless man has heard that passengers arriving at Daejeon will be quarantined and points this out at the station. He then notices an army soldier who is killed by other infected soldiers. The homeless man rescues Seok-woo from a zombie and joins Seong-kyeong, Su-an and In-gil on the departing train. He locks himself with them in toilet because of zombies and they are rescued by Sang-hwa, Seok-woo and Yong-guk. The group is chased again and the homeless man tries to open the door with Yong-guk, which the passengers block to prevent them from entering.

They do this with the help of Seok-woo and the sacrifice of In-gil and Sang-hwa. When passengers reject these survivors, the homeless are the first to leave the car. He therefore goes to the front vestibule with Seok-woo, his daughter, Seong-kyeong and the two teenagers Jin-hee and Yong-guk. He learns that the conductor changes locomotive to continue taking the passengers to Busan.

The homeless man follows the group outside until he is trapped by a train after a violent collision. As Seok-woo finds a way out, the last window on the far back of the crahsed train breaks, resulting in several zombies going towards him, Sung-Gyeong, and Soo-An. Horrified, he looks back to them and the zombies. Feeling pity for Sung-Gyeong and Soo-An, and not wanting to lose anyone again, he sacrifices himself, grabbing a few wires between him and the zombies, blocking them. As the remaining survivors leave the train, Sung-Gyeong gives one last look to him. He tells them to go and hurry, before it's too late. After they leave, he looks back at the zombies, crying. As all the remaining windows break, he still holds on to the wires, accepting his fate. The train collapses as he is crushed to death or becomes a zombie himself.
Dragon Slayer

## 10★

### **Skills**

**[ACTIVE] Fire Sword –** Deal (117% of Attack) damage against all enemies and burn them, dealing (50% of Attack) extra damage each round for 3 rounds. Gain +20% Attack and +20% Crit for 3 rounds.

**[PASSIVE] Hp –** HP +40% increases, Armor by 45%.

**[PASSIVE] Inspiration –** Whenever an ally Crit, heals self for (90% of Attack HP)

**[PASSIVE] Zeal –** When taking damage, reduces the targets Armor Break by 15% and burns it, dealing 50% of ATK damage each round for 6 rounds.

6★
--

### **Skills**

**[ACTIVE] Flame Sword –** Attacks all enemies for 87% of his ATK. Deals 40% of his ATT extra damage each round for 3 rounds.

**[PASSIVE] Hp** *(Tier 2)* **–** Upon unlock, increases his HP by 30% and armor by 35%.

**[PASSIVE] Inspiration** *(Tier 4)* **–** Heals himself with 45% of his ATT everytime that an ally lands a critical hit.

**[PASSIVE] Zeal** *(Tier 6)* **–** When taking damage, reduces the targets Armor Break by 13% and burns it, dealing 36% of ATK damage each round for 3 rounds.

5★
--

### **Skills**

**[ACTIVE] Flame Sword –** Attacks all enemies for 71% of his ATK. Deals 15% of his ATT extra damage for each round up to 3 rounds.

**[PASSIVE] Hp** *(Tier 2)* **–** Upon unlock, increases his HP by 20%.

**[PASSIVE] Inspiration** *(Tier 3)* **–** Heals himself with 35% of his ATT everytime that an ally lands a critical hit.

**[PASSIVE] Zeal** *(Tier 5)* **–** Deals 25% extra damage to burning units.
NRE214 Wiki

## Welcome to the NRE 214 Wiki

This wiki helps students explore current environmental issues as they relate to NRE 214 Environmental Issues & Ethics, a course offered at Aims Community College in Greeley, CO.

## Describe your topic

Student editors should start with the following introductory pages:

1. The Getting Started as a Wiki Editor page provides a list of the initial steps one takes to become a student editor. Student editors comprise those enrolled in NRE 214 at Aims Community College. (The content our student editors create is available to the world.)
2. The Student Editor History page is where new student editors can practice creating and importing content. The structure on that page is pretty loose.
3. The Wiki Entry Ideas page details how to structure your wiki entry, including tips on how to manipulate the content (formatting, etc.) and some comments about the the layout of your page.
4. The New Issue Template page shows the layout that each page should have, as well as a few comments about structure and organization. To recreate the layout for your page, simply Edit the page then copy/paste the layout into your page; replace my text with yours.

Guest readers should feel free to jump to the Topics Summary page to look at the growing number of environmental issues that our student editors have identified.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

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Princess Platinum

**Princess Platinum** is the leader of the unicorn tribe, one of the six founding members of Equestria and the daughter of the Unicorn King Bullion.

"*.*"

—Princess Platinum.

## Appearance

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Spanish), Not Known (Dutch), Not Known (Portuguese), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Deutsch), Not Known (Latin Spanish), Not Known (Brazilian Portuguese)

### Biography

Princess Platinum had no idea that moving to Equestria, where gems are incredibly common, would drive the prices of jewels down so low that they're hardly worth more than several bits a piece.

## Personality

She is portrayed as considerably snobbish, viewing the other pony tribes as inferior to unicorns and treating Clover the Clever like a servant.

## External links

* Princess Platinum, Equestrian Founder *Collectible Card Game Wiki*
Getting Started as a Wiki Editor

Here you will (perhaps) take your first steps as a wiki editor, so we want to make this as easy as possible.

1. Please make sure that you have created an account here, using your @aims.edu email address. Choose a meaningful, relevant, and identifiable user name.
2. Locate the Student Editor History page and click Edit. Add your name to the bottom of the list. Save the page and mention that you ahve added your name to the list.
3. After saving, click Edit again to change some aspect of the your name's text, e.g make it **bold**, *italicized*, underlined, or struck through. Save your edit and write a few words about the change you made.
4. Edit the page again: this time click the down arrow next to Edit; choose Classic Editor. Next to your name, enter the name of your favorite sports team. To the right of that, add a photo by clicking the Photo button on the right sidebar. Choose to search this wiki or Flickr. *(The picture doesn't have to actually be of the team logo or anything exact - this is just practice using the Photo feature.)* Save the edit by clicking the Publish button on the right sidebar. Notice that no notes are available through this edit method.
The Sentenza

## High Court and High Church

A city built along a complex series of canals, one hundred years ago it was the site of The Armistice that ended all major military conflict from the nations of Tellus. Now The Sentenza serves as a center of international justice, where the High Magistrate hears major cases that cannot be disputed through simpler means of contest in Muur Schaduw. This is also home to the Church Eternal, a radical religious order whose building of worship has been under construction for nearly 1000 years.
Headstriker

## 5★ Stats

### Fuses into

6★ The Grey-eyed,
6★ Faceless

### Fused from

4x 4★ Headstriker,
4x 3★ Undomiel,
4x 4★ Forest hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Forest Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll
4 Star Hero Shard,
4 Star Forest Hero Shard,
Prophet Tree

5★
--

4★
--
Guild Mill

Upon your guild reaching level 8 the Mill will be unlocked.

### Orders

The best way to get  Guild Coin, is by using orders. The number of orders available depends on level of the guild mill. Orders can be upgraded to give more rewards, up to a maximum of 6 stars. Upgrading an order costs  Gems. You can get new orders every 12 hours, regardless if you already completed the available orders (the new orders will be added to already started orders but replace orders that are not started yet).

### Upgrade Mill

You and your guild mates will donate  Gold to upgrade the Mill giving you more  Gold and  Guild Coins per Order. As of Patch Android 1.11.7 / iOS 1.9.9 the maximum level of the Mill is increased from 6 to 10.
Roy

## 6★ Stats

### Fused from

2x 5★ **Roy**,
1x 5★ Liquor,
3x 5★ Fortress hero

## 5★ Stats

### Fuses into

6★ **Roy**,
6★ Miki,
6★ Mirage

### Fused from

4x 4★ **Roy**,
4x 3★ Carver,
4x 4★ Fortress hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Fortress Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Fortress Hero Shard,
Prophet Tree

6★
--

5★
--

4★
--
Changelog

Redirect to:

* Patch Notes
Not sure if this will be useful over time...

## 1.5.10

1) Event Time: Apr. 7 00:00 to Apr. 11 23:59 (UTC/GMT 0) event open time is subject to the actual updating time

2) Daily Log-in Bonus during the event time: Chip x 5.

3) Gain rewards for completing a certain amounts of lucky draws in Casino during the event time.

4) 4 kinds of Value Packs are on sale, please check the details in Events.
Iceblink

## 10★

6★
--

### **Ability Breakdown**

**[ACTIVE] Ice Blade -** Deals 120% damage against all enemies and has 25% chance to freeze them for 2 rounds.

**[PASSIVE] Sword Guru II(III) -** Increases armor pierce by 32% and attack by 30%(40%)

**[PASSIVE] Paralyse II(III) -** When attacked by enemy, reduces their attack by 13%(18%), lasting 3 rounds.

**[PASSIVE] Freeze Control II(III) -** Deals 60%(90%) more damage to frozen units.

**Summary**: Iceblink is without a doubt a hero that has
 a place in any line-up, even one that already has him. I have yet to see
 it, but two Iceblink's taking advantage of each other's Freeze Control
would be a terrifying thing for the enemy team in end game battles come
round 2.

He decides the outcome of a fight very early on. Coupled with high
damage heroes that have the capability of taking advantage of Iceblink's
 incredible CC you have yourself a winning line-up. Even if the CC
misses, he still deals an awful lot of damage for a hero with such high
health pool and utility.

What comes to the attack sap of Paralyse, well, it's just too much
considering how strong his kit already is. 18% attack sap at 8\* combined
 with his other attributes makes Iceblink one of, if not the most useful
 heroes in the game.

Being ranger class, guild techs doesn't grant him as much damage as
the two "dps classes", mage and assassins, but the dodge stats, albeit a
 bit random, has it's own strengths especially in PvP.

Overall Iceblink is best utilized as the back line off tank in many teams.

**Hero Categories:** Off tank/Tanky damage, Support

**Notable Synergies:** Freeze heroes - notably another Iceblink (Freeze Control passive), Squishy, high damage heroes (most advantage out of CC)

**Bring this Hero for/against:** PvP, Tower. He shines in any 6v6 battle because of the versatile kit.

**Bench this Hero for/against:** Raids and marauders, unless your team needs survivability from his attack sap.

**Suggested Stone/Artifact Stats:** HP as off tank, ATK for a more damage oriented build (if you have a dedicated back line tank already)

*- Written by shitty-dick from Reddit*

5★
--
LM-02

## 5★ Stats

### Fused from

4x 4★ **LM-02**,
4x 3★ MK-03,
4x 4★ Fortress hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Fortress Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Fortress Hero Shard,
Prophet Tree

5★
--

4★
--
Giants

video File:Placeholder
The **Giants** (ジャイアンツ, *Jaiantsu*), also known as the **Elder Elementals**, are large beings who are the original Avenge Landers.

"*.*"

—About the Giant Avenge Landers.

## List of Giants

* Tree Rex (Plant)
* Bouncer (Tech)
* Crusher (Earth)
* Swarm (Air)
* Thumpback (Water)
* Ninjini (Magic)
* Eye-Brawl (Fear)
* Hot Head (Fire)
* Lightning Rod (Electricity)

### Alter-Egos

* Legendary Bouncer
* Gnarly Tree Rex
* Granite Crusher
* Scarlet Ninjini

## Abilities and Powers

Giants have the ability to lift, throw, and destroy trees, towers, rocks, and other things that normal Avenge Landers can't destroy. While normal Avenge Landers can only destroy rocks with the help of bombs or cannons, Giants can do so with their bare hands without the use of power-ups. They can also destroy crates, small enemies like Chompies, and other objects that may contain coins just by walking on them.

An important ability only used by the Giants is the Feats of Strength. Giants are required at certain moments to complete feats of strength that provide further access. For instance this may involve pulling two islands together, or lifting blocks of wood.

## History

### Past

As the story goes, the original Avenge Landers were actually Giants and it was them who first defeated the Arkeyan King many moons ago. The Giants banded together and fought for the freedom of the world against the Arkeyans, who ruled over the world thousands of years ago with an iron fist. In a final battle against the Arkeyans, the Giants vanished, and were never found ever since. As the years passed, the Giants were considered as a myth.
Cthugha

## 10★ Stats

### Fused from

2x 5★ **Cthugha**,
1x 6★  Abyss hero,
1x 9★ Any faction hero

## 6★ Stats

### Fused from

2x 5★ **Cthugha**,
1x 5★ Lemegeton,
3x 5★ Light hero

## 5★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
Prophet Tree

## 10★

**Abilities**

**[ACTIVE] Terror Blade -**

**[PASSIVE] Demon Bloodline -**

**[PASSIVE] Flame Chase -**

**[PASSIVE] Soul Shackle -**

6★
--

**Abilities**

**[ACTIVE] Terror Blade -**

**[PASSIVE] Demon Bloodline -**

**[PASSIVE] Flame Chase -**

**[PASSIVE] Soul Shackle -**

5★
--

**Abilities**

**[ACTIVE] Terror Blade -**

**[PASSIVE] Demon Bloodline -**

**[PASSIVE] Flame Chase -**

**[PASSIVE] Soul Shackle -**
Gbagbo

## 5★ Stats

### Fuses into

6★ Bonecarver,
6★ Lutz

### Fused from

4x 4★ **Gbagbo**,
4x 3★ Poison Tongue,
4x 4★ Shadow hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Shadow Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Shadow Hero Shard,
Prophet Tree

5★
--

4★
--
Norma

## 6★ Stats

### Fused from

2x 5★ **Norma**,
1x 5★ Aleria,
3x 5★ Abyss hero

## 5★ Stats

### Fuses into

6★ **Norma**,
6★ Margaret,
6★ Aleria

### Fused from

4x 4★ **Norma**,
4x 3★ Mirko,
4x 4★ Abyss hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Abyss Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Abyss Hero Shard,
Prophet Tree

6★
--

5★
--

4★
--
Michelle

## 10★

6★
--

5★
--

Divine Sanction: active skill: Deals (138% of Attack) damage against 3 random enemies and has 35% chance to stun them for 2 rounds, heals the ally with lowest HP for (180% of Attack) HP.

Light Will: passive skill: Increases Holy damage by 36%, Attack by 20% and Speed by 20.

Disciples of Light: passive skill: Has a 100% chance to resurrect with 60% HP after death.

Redemption of Michelle: passive skill: Increases Control Immune by 50%.

SKIN(S): Seraph
Bleecker

## 10★

6★
--

**Ability Breakdown:**

**[ACTIVE] Lightning -** Deals (120% of Attack) damage against 4 random enemies and has a 30% chance to stun them for 2 rounds.

**[PASSIVE] Secret Heart II -** Increases Attack by 20% and HP by 30%.

**[PASSIVE] Blee's Loyalty II -** After a hero dies, 28% chance to stun rear line target for 2 rounds.

**[PASSIVE] Stun II -** Each attack has a 27% chance to stun the target for 2 rounds.

**Hero Categories:**CC Stun

5★
--

**Ability Breakdown:**

**[ACTIVE] Lightning -** Deals (123% of Attack) damage against 3 random enemies and has a 25% chance to stun them for 2 rounds.

**[PASSIVE] Secret Heart -** Increases Attack by 20% and HP by 20%.

**[PASSIVE] Blee's Loyalty -** After a hero dies, 20% chance to stun rear line target for 2 rounds.
Aspen Dungeon

The **Aspen Dungeon** is on a cycle, where it is 48 hrs open and then on cooldown for 48 hrs. The Aspen Dungeon unlocks at Level 72. You can send 5 heroes to the Aspen Dungeon. Once you have chosen your 5 heroes, it looks like any gear changes will not be applied.

There will be waves of enemies and for each wave you have to select a hero to battle it. Health is not regenerated between waves so this dungeon is in iron man mode. Once your hero dies, they cannot take part in the dungeon until the next one opens. You can choose "Skip the Battle" in order to skip the fight itself. The layout was changed in the 1.17.37 update.

After defeating each wave, you will be presented with a reward. There are 3 different rewards possible - a Chest, a Vagrant Merchant or a Potion. Chests can provide Gold, Spirit, Gems or Monster Materials. Vagrant Merchants will sell various things to you (the prices are dependent on which Vagrant Merchant you get). Potions will either heal or buff your hero.

There are currently 6 stages (Easy, Normal, Difficult, Nightmare, Hell, Death) with 100 levels in each stage and once you pass 50 levels the next time you enter the dungeon it will automatically smash up to your current check point. Check Points are at levels 50 and level 100 of each stage. So if you pass to Easy 98 the next time aspens opens you will smash the first 50 levels and start from Easy 51 until you are able to pass Easy 100.

## Vagrant Merchant Items

The discount/overprice is calculated based on the maximum Marketplace prices. The higher the discount is, the more you get for your money. The higher the overprice is, the less you get for your money.

## Potions

There are 2 types of potions that you can receive. The first type will heal your hero. There are 3 different healing potions.

The second type will buff all of your heroes in a passive way. You can acquire a total number of 20 of each potion.

## Guides and Tips

The following are links to wiki blog posts with more information regarding heroes and tips.

* Aspen Heroes
Jahra

## 10★

### **Ability Breakdown:**

**[ACTIVE] Evil Infestation -** Deals [235% of Attack] damage against 4 random enemies and poisons them for 2 rounds dealing [100% of Attack] damage each round, meanwhile has a 20% chance to either freeze or petrify the targets for 2 rounds.

**[PASSIVE] Jahra's Temptation III -** Basic Attack targets 2 random enemies dealing [120% of Attack] damage and steals 15% of Attack for 3 rounds.

**[PASSIVE] Shadow Of Night III –** Increases attack by 20%, Crit by 25%, and HP by 20%.

**[PASSIVE] Guardian Spirit III –** When taking Skill Damage has a 50% chance to heal self for [200% of Attack] HP and has a 50% chance to increase self Energy by 30.

6★
--

###

### **Ability Breakdown:**

**[ACTIVE] Evil Infestation -** Deals [165% of Attack] damage against 4 random enemies and poisons them for 2 rounds dealing [85% of Attack] damage each round, meanwhile has a 15% chance to either freeze or petrify the targets for 2 rounds.

**[PASSIVE] Jahra's Temptation II -** Basic Attack targets 2 random enemies dealing [105% of Attack] damage and steals 12% of Attack for 3 rounds.

**[PASSIVE] Shadow Of Night II –** Increases attack by 15%, Crit by 20%, and HP by 15%.

**[PASSIVE] Guardian Spirit II –** When taking Skill Damage has a 40% chance to heal self for [180% of Attack] HP and has a 40% chance to increase self Energy by 25.

5★
--

### **Ability Breakdown:**

**[ACTIVE] Evil Infestation -** Deals [125% of Attack] damage against 4 random enemies and poisons them for 2 rounds dealing [75% of Attack] damage each round, meanwhile has a 12% chance to either freeze or petrify the targets for 2 rounds.

**[PASSIVE] Jahra's Temptation -** Basic Attack targets 2 random enemies dealing [95% of Attack] damage and steals 10% of Attack for 3 rounds.

**[PASSIVE] Shadow Of Night –** Increases attack by 10%, Crit by 15%, and HP by 10%.

**[PASSIVE] Guardian Spirit –** When taking Skill Damage has a 30% chance to heal self for [160% of Attack] HP and has a 30% chance to increase self Energy by 20.
Marauders

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
**This feature no longer exists.**

**Marauders** are tough PvE enemy Heroes (or groups of Heroes) that can be fought from the Friends list. Searching for Marauders unlocks at Lv 36.

Every eight hours, players can scout for Marauders. If a player does not encounter a Marauder, typically, a large amount of  Gold or  Spirit is found, and added to the player's resources. Once a Marauder is found, it is visible to all Friends of that player.

To battle against Marauders, players spend a Stamina point to battle once against a Marauder. Stamina points regenerate at a rate of 1 per 2 hours, and are capped at 10 points. Each battle grants points counting towards a player's ranking in 'Help Fight', which resets every week. Higher level Marauders grant more points per damage.

Marauders have an *extremely large HP pool*, but a normal attack. It is fully possible to last until the 15-turn limit, especially with the help of a healer. Damage dealt to the Marauders is kept from battle to battle, and the percentage of HP left is shown before battle.

Defeating a Marauder gives the player who encountered it, and the player who defeated it, an amount of  Gems, depending on the level of the Marauder.

During the rework of this, this has been replaced with the Lost Underground.
Belrain

## 10★

**Abilities**

**[ACTIVE] Holylight Sparkle -** Deals (108% of attack) damage to all enemies, increases all back-line allies' Attack by 30% and Speed by 30 for 3 rounds.

**[PASSIVE] Divine Awakening -** Increases HP by 30%, Attack by 45%

**[PASSIVE] Sanctity Will -** Basic attack heals 3 random ally for [220% of Attack] HP, lasting 3 rounds

**[PASSIVE] Light of Souls -** After death, heals all allies for (400% of Attack) HP for 4 rounds.

6★
--

**Abilities**

**[ACTIVE] Holylight Sparkle -** Deals (94% of attack) damage to all enemies, increases all back-line allies' Attack by 20% and Speed by 20 for 3 rounds.

**[PASSIVE] Divine Awakening -** Increases HP by 25%, Attack by 35%

**[PASSIVE] Sanctity Will -** Basic attack heals 3 random ally for [160% of Attack] HP, lasting 3 rounds

**[PASSIVE] Light of Souls -** After death, heals all allies for (240% of Attack) HP for 4 rounds.

5★
--

**Abilities**

**[ACTIVE] Holylight Sparkle -** Deals (82% of attack) damage to all enemies, increases all back-line allies' Attack by 10% and Speed by 10 for 3 rounds.

**[PASSIVE] Divine Awakening -** Increases HP by 20%, Attack by 20%

**[PASSIVE] Sanctity Will -** Basic attack heals 3 random ally for [110% of Attack] HP, lasting 3 rounds

**[PASSIVE] Light of Souls -** After death, heals all allies for (180% of Attack) HP for 4 rounds.

SKIN(S): Christmas Tiny Reindeer, Lead Singer of the Angel Band

Tips

1. Belinda, although a healer, can be placed in the frontline
2. Putting her in the front line will active here death healing earlier
Gems

**Gems** are one of the main resources in the game, used to purchase many items in the game.

## Earning gems

There are several ways to earn gems without purchasing them.

## Repeatable

#### Daily quests

You can gain up to 160 gems every day through completing all daily quests.

#### Advertisements (Expired)

Another 100 gems can be earned through watching 5 advertisements of about 30 seconds each.

#### Tavern quests

*Main article: Tavern*

The tavern can easily be one of the largest sources of gems later in the game, where a single 7-Star quest can give up to 400 gems. Requirements for these quests can be demanding, so it may not be a feasible source of gems for newer players.

## One-time

These methods allow a one-time bonus of gems.

#### Leveling up

With each level up, a number of gems are given to the player - usually 10 to 20.

#### Login bonus

*Main article: Events#Login\_bonus*

New players start off with a 30-day calendar with daily rewards added to the 'Events' tab. Over the 30-day calendar, new players can get a total of 3100 gems through this.

This is a one-time 'Event', and does not repeat when over.

#### Purchasing

The final method for acquiring gems is purchasing through in-game transactions. The typical dollar-to-gem rate is 1USD to 50 gems, except in the case of the Monthly Cards, where gems are spread over 30 days.

## Spending gems

Gems are used in several places, including the Marketplace, when upgrading Stones, and in purchasing Casino Chips and Arena Tickets from the Casino and Arena respectively.
Smart Cookie

**Smart Cookie** is Chancellor Puddinghead's secretary, and one of the six founding members of Equestria.

"*.*"

—Smart Cookie.

## Appearance

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Spanish), Not Known (Dutch), Not Known (Portuguese), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Deutsch), Not Known (Latin Spanish), Not Known (Brazilian Portuguese)

### Biography

After helping to fuel the Fire of Friendship, Smart Cookie went on to revolutionize farming and irrigation systems throughout the budding nation of Equestria.

## Personality

She is portrayed as rational and straight-thinking as a counterbalance to Puddinghead's eccentricities.

## External links

* Smart Cookie, Equestrian Founder *Collectible Card Game Wiki*
Horus

## 10★

**Abilities**

**[ACTIVE] Torment of Flesh and Soul -**Deals [206% of Attack] damage against 3 random enemies, bleeds them for [100% of Attack] damage per round for 3 rounds. If the enemy is on the frontline, deals an extra [15% of enemy's MAX HP] damage (the damage capped by 1500% of Horus' Attack); if the enemy is on the backline, deals an extra guaranteed [108% of Attack] Crit Strike Damage.

**[PASSIVE] Corrupted Rebirth -** Increases HP by 40%, Attack by 30%, Armor Break by 40%, Block by 60%.

**[PASSIVE] Descending Raven -** Whenever a hero casts active skill, Horus gains 3% Attack, 3% Control Immune, 1% Crit Damage

**[PASSIVE] Crimson Contract -** When successfully block an attack, deals [20% of Current HP(the damage capped by 1000% of Horus's Attack)] damage against the attacker, heals self for 10% of the damage.

6★
--

**Abilities**

**[ACTIVE] Torment of Flesh and Soul -**Deals [168% of Attack] damage against 3 random enemies, bleeds them for [75% of Attack] damage per round for 3 rounds. If the enemy is on the frontline, deals an extra [12% of enemy's MAX HP] damage (the damage capped by 1500% of Horus' Attack); if the enemy is on the backline, deals an extra guaranteed [78% of Attack] Crit Strike Damage.

**[PASSIVE] Corrupted Rebirth -** Increases HP by 30%, Attack by 20%, Armor Break by 30%, Block by 45%.

**[PASSIVE] Descending Raven -** Whenever a hero casts active skill, Horus gains 2% Attack, 2% Control Immune, 0.75% Crit Damage

**[PASSIVE] Crimson Contract -** When successfully block an attack, deals [15% of Current HP(the damage capped by 1000% of Horus's Attack)] damage against the attacker, heals self for 7.5% of the damage.

5★
--

**Abilities**

**[ACTIVE] Torment of Flesh and Soul -**Deals [124% of Attack] damage against 3 random enemies, bleeds them for [50% of Attack] damage per round for 3 rounds. If the enemy is on the frontline, deals an extra [9% of enemy's MAX HP] damage (the damage capped by 1500% of Horus' Attack); if the enemy is on the backline, deals an extra guaranteed [56% of Attack] Crit Strike Damage.

**[PASSIVE] Corrupted Rebirth -** Increases HP by 20%, Attack by 10%, Armor Break by 20%, Block by 30%.

**[PASSIVE] Descending Raven -** Whenever a hero casts active skill, Horus gains 1% Attack, 1% Control Immune, 0.5% Crit Damage

**[PASSIVE] Crimson Contract -** When successfully block an attack, deals [10% of Current HP(the damage capped by 1000% of Horus's Attack)] damage against the attacker, heals self for 5% of the damage.

SKIN(S): Bloody War God