Cross-Discipline Master

Wilders rely on their passions to carry them through
adversity and enact their will upon the world. Some—
perhaps even many—wilders develop new and exotic
powers as part of this paradigm, but cross-discipline
masters are a cut above such dabblers. True experts
in many disciplines, cross-discipline masters delight in
learning new and exotic powers and use them with a
smooth ease that can only be described as art.

The overwhelming majority of cross-discipline
masters are wilders, though other surging characters
are eligible for membership. Most continue along that
path after exploring their discipline mastery.

**Hit Die:** d8

### **Requirements**

To qualify to become a cross-discipline master, a character must meet the following requirements:

* **Skills:** Knowledge (psionics) 5 ranks, Spellcraft 5 ranks
* **Psionics:** Manifester level 5th
* **Special:** Wild surge class feature, able to manifest powers from three or more disciplines, one of which must be 3rd level or higher.

**Class Skills:** The cross-discipline master’s class skills (and the key ability for each skill) are Knowledge (psionics) (Int), and Spellcraft (Int).

**Skill Ranks per Level:** 4 + Int modifier

### **CLASS FEATURES**

The following are class features of the cross-discipline
master.

### **Weapon and Armor Proficiency**

Cross-discipline
masters gain no proficiency with any weapon or armor.

### **Powers Known**

At every level except 1st, the cross-discipline master gains additional power points per
day and access to new powers as if she had also gained
a level in any one manifesting class she belonged to
previously. She does not, however, gain any other
benefit that class would have gained (such as bonus
feats or class features). This essentially means that she
adds those levels of cross-discipline master to the level
of whatever other manifesting class the character has,
then determines power points per day, powers known,
and manifester level accordingly. If the cross-discipline
master had more than one manifesting class before
she became a cross-discipline master, she must decide
to which class she adds each level of cross-discipline
master for purpose of determining power points per day,
powers known, and manifester level.

Unlike other psionic prestige classes that advance
manifesting, the cross-discipline master does not
advance her wild surge. Do not add levels of cross-discipline master to levels of wilder to determine wild
surge’s intensity or the effects of psychic enervation.

### **Cross-Discipline Learning (Su)**

The cross-discipline
master learns how to utilize many disciplines at once.
At 1st level, and each level thereafter, she selects a
discipline. She learns a power from that discipline
(even if it’s not on her class list; if the power appears on
multiple class lists, use the highest-level version) and
increases her manifester level when manifesting powers
of that discipline by 1. The cross-discipline master must
select a new discipline for this ability at each level.

### **Adaptive Surge (Su)**

At 3rd level, the cross-discipline
master learns to use her passions to adapt to changing
circumstances. Up to three times per day, she may invoke
her wild surge as a swift action and learn a new power
from a discipline she has selected for cross-discipline
learning. She retains knowledge of this power for a
number of minutes equal to her wild surge’s intensity,
after which it dissipates from her mind.

### **Cross-Discipline Efficiency (Su)**

At 5th level, the crossdiscipline master becomes more efficient at using powers
from many disciplines; she reduces the base power point
cost of her powers by 1, to a minimum of 1 pp.

### **Cross-Discipline Mastery (Su)**

At 6th level, the crossdiscipline master reaches the pinnacle of her learning
in utilizing powers of many disciplines. She chooses a
metapsionic feat (she doesn’t have to know this feat).
Whenever she manifests a power from a discipline from
which she hasn’t already manifested a power during this
encounter, she may apply the chosen metapsionic feat
to it without expending her psionic focus. She still pays
any increased pp costs, and the power still needs to be
compatible with the chosen feat.