recursal/Fanatic-Fandom huggingface dataset:
Diseño (diciembre 2016)

Se realizarán cambios en la estructura del diseño de Dragon Ball Wiki, éstos serán divididos en diferentes fases, en la cual se probarán nuevos códigos y scripts, también la eliminación de las mismos. Todo esto será debatido con la administración, y se incluirá una sección con la opinión de cada uno. Si quieres proponer algo nuevo para el diseño o sugerir algún cambio, puedes hacerlo en la discusión de la página.

## Fase 1

La primera fase consistió principalmente en la reorganización y bocetos para el nuevo diseño. En cuanto al Chat, reutilicé un diseño realizado por mi en junio.

### Cambios

1. Organización del MediaWiki:Wikia.css.
2. La barra de navegación (o también llamada header) se modificó para darle la forma de la nube voladora.
3. Modificados los tabs de los perfiles, se modificó su anchura y se agregó un hover (puede comprobarse al pasar el cursor por encima).
4. Nuevo fondo.
5. Se añadió el script de la nieve.
6. Modificación del aspecto de las notificaciones globales.
7. Módulos

* Se cambiaron las tonalidades.
	+ Modificados los botones de "ver más" y agregado el de las reglas del chat.
		- Cambios en la caja del chat.

### Archivo de ediciones

Ver cambios en el MediaWiki:Wikia.css
Ver cambios en el MediaWiki:Chat.css

### Opiniones

1. Yone: Le gustó la idea de la nube, pero no como se ve, tampoco le convence mucho el fondo. Lo demás le pareció bien.
2. Kratos: Todo le ha parecido bien. Le fascinó el tab de los perfiles y la nieve.
3. Genbu: Le encantó el diseño del chat y el fondo. No le convenció la nube, argumentando fallos en ella.
4. Facu: Todos los cambios han sido de su agrado. Propuso cambiar el color de la barra de los mensajes en el chat por un naranja más vistoso o dejarlo transparente para que se note mejor el fondo.
5. Lion: Aprobó todos los cambios, destacando el script de la nieve, el chat y el fondo.

*He logrado reunirme con toda la administración, a excepción de Ska que como bien sabemos, se encuentra de viaje*.

## Fase 2

En la segunda fase de por el momento se harán unos cuantos cambios en el chat.

### Cambios

#### Chat

1. Se añadió el botón de la actividad reciente.
2. Ahora al clickear sobre un usuario encontrarás el link hacia su perfil.
3. Se añadió el ChatToolbox que al abrirlo contendrá herramientas útiles tales como las reglas del chat, actividad reciente, emoticones, entre otras cosas. Al contener la actividad reciente, esto reemplazará el botón mencionado más arriba.

#### Wiki

* Se cambió el estilos de los botones primarios y secundarios.
* Añadida una línea (border-bottom) que separa los botones del artículo.
* La imagen del perfil al pasar el cursor por encima se pondrá de color blanco y negro.
* Se cambió la posición del masthead que hay en DBW.
* Los colores del scrollbar cambiaron a naranja y al pasar el cursor por encima tendrá un tono más oscuro.

### Archivo de ediciones

Ver cambios en el MediaWiki:Chat.js

Ver cambios en el MediaWiki:Wikia.css

### Opiniones

Genbu: Todo le pareció bien, a excepción del efecto en el avatar, lo ve "innecesario".
Yone:
Tech Cafe

Tech Cafe, Temmuz 2015 yılında kurulmuş bir cafedir. Bir yıllık bir serüvenin ardından Cumhuriyet Çarşısı hariç tüm şubeleri kapanmıştır. Citimall'un kapanmasından beri sadece tek bir şubesi bulunur. Mayıs 2023'te Gölbaşı Tower'da da açılmıştır.

#### Logo Revizesi

Aralık 2016'da ise logosu, her Tech şirketinde olduğu gibi revize edilmiştir.

#### Mağaza Açılışı

Citimall'daki büyük mağazası görkemli bir törenle açılmıştır. Ancak Citimall'un kapanmasıyla cafe de kapanmıştır.

2023 yılında ise SBB Dağdeviren Havuzlu Parkı'nda, SBB Şehir Kütüphanesi'nde ve Elmaskent İletişim Ofisi'nde açılmıştır.

Temmuz 2015 - Aralık 2016 tarihleri arasında kullandığı logosuAralık 2016 - Ağustos 2023 tarihleri arasında kullandığı logosu
Cinemasion

Cinemasion Sinemaları, Plaza AVM'de 2 salonu bulunan sinema şirketidir. Aymerkez'de olması planlanmış, ancak projeden çıkartılmıştır.

## Cinemasion

### Şirket Adı

Cinemasion Yayıncılık ve Sinema Ticaret Ltd.Şti.

### Gelir

225.500 ₩ (2017) ₩ ()

CineMarket adında patlamış mısır ve içecek satan standı bulunmaktadır.

Citimall’a da iki salonla giriş yapmışlardır.

2019’da Plaza AVM ile birlikte taşınmışlardır. Yine aynı yıl Citimall'un kapanmasıyla oradan çekilmişlerdir.
Özel Lara Atalay Anaokulu

Özel Lara Atalay Anaokulu, Gölbaşı ilçesinde yer alan özel bir anaokuldur. Bu okul, alışılmışın dışında bir eğitim modeli sunarak, öğrencilere sınıf düzeni olmaksızın özgür bir öğrenim ortamı sağlamaktadır.

Okulda geleneksel bir yemekhane bulunmamaktadır. Bu, öğrencilere daha farklı ve esnek bir öğrenme deneyimi sunan okulun özelliklerinden biridir. Ayrıca, okulun Gölbaşı'nda ve plajın hemen yakınında bulunması, öğrencilere doğal bir çevrede öğrenme fırsatı sunmaktadır.

Özel Lara Atalay Anaokulu'nun ilginç eğitim modeli ve tarihi, öğrencilerine farklı bir okul deneyimi sunmaktadır. Sınıf düzeni yerine serbest öğrenme anlayışı, öğrencilere kendilerini keşfetme ve öğrenme sürecini kendi ilgi ve ihtiyaçlarına göre şekillendirme imkanı sağlamaktadır.

Okul binası, ilginç bir geçmişe sahiptir. Başlangıçta, 2018 yılında RoseRS için ev olarak inşa edilmiştir. Ancak, 2019 yılının sonunda bu binayı RoseRS, oea2012'ye satmıştır. Ancak, 2020 yılında oea2012, binayı tekrar RoseRS'e geri satmıştır. Bu dönemde RoseRS, anaokulunu açmıştır. Son bilgilere göre, oea2012, bu binayı geri almak için oldukça ciddi bir teklif sunmuştur.
Taser

**Taser** is an offensive class created by Pepearl.

## Design

The taser is a bright pink teardrop. The electric tfield is electric purple and is also teardrop-shaped.

## Ability

**Electric field** - The taser generates a purple electric field in front of it, which damages any vehicle which enters it. When unupgraded, the electric field can kill an unupgraded bully if it stays in the field for 2 seconds, the field lasts for 5 seconds, and it takes 15 seconds to reload.When fully upgraded, the field lasts for 9.5 seconds, and takes 12.75 seconds to reload.

The taser has 60 max boost.

## Upgrades

* Max health
* Field reload
* Field life
* Field damage

## Technical + Strategy

* **Strong against:**Hazard - taser can damage hazard without touching it.
* **Decent/weak against:** Buster - they can both damage each other from a distance.

## Trivia

Pepearl ☆ Contributions ☆ Blog posts ☆ Message me!
BlueGreen Plato AVM

BlueGreen Plato AVM, 2023 yılında Gölbaşı'nda açılmış, açıkhava konseptli alışveriş merkezi ve rekreasyon alanları barındıran bir projedir. Citimall'un kapanmasının ardından Gölbaşı bölgesinde açılan ilk, şehir genelinde açılan üçüncü alışveriş merkezidir.

## Gölbaşı BlueGreen Plato Açık Hava Alışveriş Merkezi

### Adı

Gölbaşı BlueGreen Plato Açık Hava Alışveriş Merkezi

### Sahibi

BlueGreen A.Ş. ve Superseed Büyükşehir Belediyesi
Plaza AVM

Plaza Alışveriş Merkezi, 2012 yılında Superseed şehrinin kalbinde açılmış bir alışveriş merkezidir. İlk olarak Iron Plaza olarak bilinen bu mekan, zaman içinde yaşadığı değişimlerle Superseed halkına hizmet vermiştir.

## Tarihçe

2012 yılında kapılarını açan Plaza AVM, modern alışveriş anlayışını Superseed sakinlerine sunma amacı taşıyordu. Ancak, 2015 yılında finansal sıkıntılara girerek bir dönemece girdi. Bu zorlu dönemde, alışveriş merkezi kapatılma riskiyle karşı karşıya kaldı. Tech Holding'in müdahalesiyle, alışveriş merkezi kapatılmadan revize edilme sürecine girdi. Ancak bu revizyon beklenen ilgiyi çekmedi ve 2016 yılında yıkılarak tekrar inşa edildi.

## Yeniden Doğuş ve Yenilik

2019 yılında, Plaza AVM modern bir binaya taşındı. Eski bina Superseed Büyükşehir Belediyesi'ne devredildi ve belediye tarafından lise olarak yenilendi. Yeni binası ise Dereboyu'nda açılmıştı. Yeni bina Tech Araştırma Geliştirme Merkezi'nin yıkılması, Nueva City AVM Kompleksi'nin AVM ve A-Blok'unun birleştirilmesiyle inşaa edildi.

## Plaza AVM Binası

### Adı

Iron Plaza Tematik Binası, Plaza AVM Kompleksi

### Üstlenici

İlk yapılış: Tech,
İkinci yapılış: Tech Holding,
Üçüncü yapılış: Tech Mimarlık Mühendislik

### Yapım yılı

İlk yapım: 2012, İlk revize: 2015, İkinci yapım: 2016

## Yeni Binanın Yıkılışı ve Yeniden Konumlandırma

Nisan 2023'te, Superseed şehir sınırlarının genişlemesiyle birlikte Plaza AVM'nin bulunduğu alanda şehir silüetinin korunması amacıyla yeni bir yer planlandı. Gölbaşı'nda Dağdeviren köyüne uzanan tepenin düzeltilmesiyle elde edilen yeni konumda, aynı yıl içinde inşaat başladı. Aynı anda Dereboyu'ndaki Plaza AVM binası yıkıldı ve yerine bir park inşa edildi, böylece şehrin yeşil alanları arttırılmış oldu.

Plaza AVM, Superseed'in alışveriş ve sosyal hayatına katkıda bulunan önemli bir kuruluş olmaya devam etmektedir. Geçmişte yaşadığı zorluklara rağmen, sürekli olarak Superseed şehrine değer katan bir alışveriş deneyimi sunmayı hedeflemektedir.
E-Kitap

**E-Kitap**, RoseRS tarafından 2015 yılında Plaza AVM'de kurulan Superseed'in ilk ve tek kitapçısıdır. Kitap severlere geniş bir yelpazede edebi eserleri sunan bu mağaza, zaman içinde farklı konseptlere ev sahipliği yaparak büyümüştür.

## Tarihçe

E-Kitap, 2015 yılında Plaza AVM'de kitapseverlere kapılarını açmıştır. İlk şubesinin ardından, 2017 yılında başlayan inşaat süreci ile Kent Meydanı'nda ikinci bir şube daha açılmıştır. Ancak, Plaza AVM'deki mekânını 2019 yılında kapatma kararı alarak, Kent Meydanı'nda "Kafetüphane" konseptli bir dükkan açmıştır. Bu dükkan, kitap okumayı sevenler için hem kafe hem de kütüphane hizmeti sunmaktaydı. Ancak, 2023 başlarında "Kafetüphane" konseptini kapatma kararı alınmış ve devamında Aymerkez AVM'de geleneksel bir kitapçı olarak hizmet vermeye devam etmiştir.

21 Ocak 2023 tarihinde ise Cumhuriyet Çarşısı 2. Etap'ta üçüncü bir şube daha açarak, kitapseverlere daha geniş bir alanda hizmet verme imkanı sağlamıştır.

## Konsept ve Hizmetler

E-Kitap, müşterilerine geniş bir kitap yelpazesi sunmanın yanı sıra, düzenlediği yazar buluşmaları, imza günleri ve edebi etkinliklerle kültürel bir buluşma noktası olmayı amaçlamaktadır. Ayrıca, okuma alanlarıyla da müşterilerine rahat bir ortam sunmaktadır.

## Şubeler

1. Plaza AVM (2015 - 2019)
2. Kent Meydanı, *Kafetüphane*, (2017 - 2023)
3. Aymerkez AVM (2023 - Devam Ediyor)
4. Cumhuriyet Çarşısı 2. Etap, (2023 - Devam Ediyor)
Proyecto:Manga (Borrador)

Si eres miembro del Proyecto:Manga, a continuación tendrás el trabajo que es necesario hacer.

## Pautas a tener en cuenta

A la hora de crear un episodio, debes tener en cuenta:

* Utilizar la Plantilla:Navegación Manga para poner el capítulo anterior y el posterior.`**Obligatorio**`
* Utilizar la Plantilla:Manga.`**Obligatorio**`
* Colocar las categorías correspondientes.`**Obligatorio**`
* Crear la sección "Portada" y crear una descripción de la misma.`**Obligatorio**`
* Agregar la sección "Argumento" y antes y después de la redacción utilizar la Plantilla:Spoiler y Plantilla:Spoiler fin.`**Obligatorio**`
* Seguido, crear la sección "Hechos Importantes", "Personajes", "Batallas", "Técnicas Utilizadas", "Transformaciones", "Muertes", "Lugares". Con estos datos el artículo estará completo.`**Obligatorio**`
* También puedes crear la sección "Galería" y allí poner imágenes, siguiendo las normas de uso`**Opcional**`

## Trabajos para hacer

### Completar capítulos de Dragon Ball

Terminar de crear los capítulos que comprenden desde el capítulo 457 al 459 y desde el capítulo 503 al 519.Plantilla:No hecho

### Completar capítulos de Dragon Ball Super

Terminar de crear los capítulos que comprenden Dragon Ball SuperPlantilla:No hecho

### Arreglar y expandir redacción

Corregir la redacción de los capítulos.Plantilla:No hecho

### Poner los Enlaces Interlingüísticos

Se deben poner en todos los artículos de los capítulos. Plantilla:No hecho

### Corregir estructura

Se debe corregir orden de las secciones para mantener cierta estructura con el resto de los artículos. Plantilla:No hecho

### Crear/Expandir artículos de manga relacionado

Se debe crear y con la misma estructura, y con su categoría correspondiente. Plantilla:No hecho
Chaos

'''Chaos''' is a '''Defensive''' class created by '''FFF'''.

Requesting an image of a perfect square, dark green colored, with blue outlines and a pink inscribed circle.

== Design ==

The Chaos is a dark green square with blue borders and a pink circle inside.

== Ability ==

Chaos Mine: The Chaos leaves behind itself a small projectile, about the size of a Buster bullet, but pink colored. Its effect on the field is similar to the Bully Bounce Power, causing little damage but making any craft that collides with it divert from its way, causing... well, chaos in the track. The ability itself is to be regenerated slowly over time once it is used. The Chaos projectiles stay on the track until they are hit by any craft, even the same Chaos who put it, should it run over it after a lap. The projectiles can bounce off Buster bullets, but are destroyed by Health Orbs by Ambulamps and Sludge Spheres by Sludgers.

==Upgrades==

1. Max Health: It raises the Chaos maximum HP.
2. Health Regen: It creates a passive ability for the Chaos, enabling itself to restore HP slowly over time.
3. Boost Regen: It creates a passive ability for the chaos, enabling itself to restore boost slowly over time, given the boost is not being used at the moment.
4. Chaos Effect: It increases the bouncing effect of the Chaos projectiles.
5. Recharge: It lowers the time needed for the Chaos to recharge its ability to put projectiles on the track.

== Technical + Strategy ==

The simplest way to play with the Chaos is to simply race. The Chaos projectiles work like mines, in the sense that they are placed somewhere and are stationary. Those mines are useful when the Chaos is being chased by some other craft or to leave them behind for some speedy lead to catch them offguard. The most havoc is created once a mine hits a craft among a tight group. A Chaos mine plus a Bully is a deadly combination in this kind of situations.

Strong against:

Flash: Similar to the matchup Bully vs. Flash, a Chaos mine would surely make a Flash collide against a wall.

Racer: The recharge time from the projectiles should give the Chaos enough time to run away and discourage any Racer from an eventual chase.

Hazard: A Chaos mine will bounce away any chasing Hazard, eventually making them collide with other incoming craft.

Decent against:

Piercer: Same as Flash, although a careful Piercer can dodge the Chaos mines before Force Pushing its way.

Buster: The Chaos mines bounce away the Buster bullets. However, the Buster itself is slow enough for laughing at the mines.

Weak against:

Ambulamp: Health Orbs destroy the Chaos mines. Also, why would you want to get rid of those anyway?

Sludger: Sludge spheres destroy the Chaos mines and their speed is fast enough to catch up to the Chaos.

Bully: This thing has enough HP to take a few Chaos mines, bounce off by itself any other craft in a group (Considering the added speed from the mine and the Bully Bounce Power itself, it is a powerful force) and survive.

== Trivia ==
Tech Holding

**Tech Holding**, 2012 yılında kurulmuş bir şirkettir. Bünyesinde bir çok şirketi barındırmaktadır.

#### Barındırdığı bazı şirketler

* BlueGreen A.Ş.
* Tech Emlak
* Tech Cafe
* Tech Araştırma Geliştirme Laboratuvarı
* Tech Mimarlık Mühendislik A.Ş.
* Tech Food Group

#### Devlet katkıları

Tech Holding, Araştırma Geliştirme Laboratuvarı'nı devletin kullanımına açmıştır. Bu sayede Superseed Devleti mükemmel buluşlar yapmış ve bilim alanında ödüllendirilmiştir.

Bunun dışında Tech Araştırma ve Geliştirme Hastanesi'ni devlete hibe etmiştir.

#### Gelir

Şirket, 2015 verileriyle yaklaşık 19.880.000 ₩ gelire sahiptir. 2019'da ise bu artmış ve 24.900.000 ₩ olarak gözlemlenmiştir.
Tech Mimarlık Mühendislik A.Ş.

Tech Mimarlık Mühendislik, Superseed şehrinin önde gelen inşaat firmalarından biridir. Kasım 2015 tarihinde kurulan bu firma, şehirdeki birçok önemli yapı projesinin gerçekleştirilmesinde aktif bir rol oynamaktadır. Superseed şehri pek çok kule, stadyum, apartman, cadde gibi önemli altyapı ve üst yapı projelerine ev sahipliği yapmaktadır ve bu projelerin büyük bir bölümü Tech Mimarlık Mühendislik tarafından üstlenilmiştir.

Firma, Superseed Belediyesi'nin düzenlediği ihalelerde sıkça öne çıkarak projeleri kazanmış ve şehrin gelişimine önemli katkılar sunmuştur. Bu ihalelerle beraber, şehrin dönüşüm sürecinde ve modernizasyonunda büyük rol oynamıştır. Tech Mimarlık Mühendislik, başta belediye projeleri olmak üzere birçok özel sektör projesini de üstlenerek şehrin mimari dokusunu şekillendirmiştir.

Firmanın uzmanlık alanları, geniş bir yelpazede yer almaktadır. Superseed şehrinin yüksek binalarından, modern caddelerine; lüks konut projelerinden, altyapı geliştirmelerine kadar farklı sektörlerde etkinlik göstermektedir. Tech Mimarlık Mühendislik, Superseed şehrinin en köklü ve önde gelen inşaat firmalarından biri olarak konumlanmıştır.

Şehrin pek çok önemli yapısının, kulelerinden stadyumuna; apartmanlarından caddelerine, geniş bir yelpazede Tech Mimarlık Mühendislik'in imzasını taşıdığını söylemek mümkündür. Şehirdeki pek çok dönüşüm ve gelişim projelerine liderlik eden firma, Superseed'in modern yüzünün oluşturulmasında önemli bir rol oynamıştır.
Prankster

Prankster is an offensive class created by Pepearl.

## Design

The prankster is a bright yellow concave hexagon (3-pointed star).

## Ability

**Spike trap** - The prankster leaves behind some spikes (3-6), which look like the prankster itself but are about 1/4 its size. When another racer touches them, they are damaged. The spikes will disappear if they are not touched 7.5 seconds after they were created.

The prankster has 100 max boost.

## Upgrades

* Max health
* Health regen
* Spike reload
* Spike damage

## Technical + Strategy

The prankster has poor defenses, so it is best to upgrade max health and health regen early on. Using the prankster's ability while being chased will help you get away. Players with low health behind the prankster can also easily be killed by using the prankster's ability.

Strong against: Faster classes and classes with poor defenses such as piercers, flashes and deprived. If one of these start chasing you, they won't have enough time to dodge if you use the prankster's ability.

Decent against: Slower classes like bullies and busters; they can be controlled more easily and can therefore easily move around the prankster's spikes. The prankster is faster than them, however, and could escape if they are chased by them.

Weak against: Other pranksters for the same reason that they're strong against piercers, flashers and deprived; they're fast and have low health.

## Trivia

* 1st class page by Pepearl.
* The prankster resembles a trap from diep.io

Pepearl ☆ Contributions ☆ Blog posts ☆ Message me!
EKOL Hijyen Hizmetleri

Ekol Hijyen Hizmetleri, ecolinecobra tarafından 29 Ağustos 2023 tarihinde kurulan ve özellikle tuvalet işletmeciliği ve temizlik hizmetleri alanında faaliyet gösteren bir şirkettir. Şu anda Elmas AVM'de tuvalet işletmeciliği yapmaktadır.

## Kuruluş ve Vizyon

Ekol Hijyen Hizmetleri, hijyen konusundaki eksiklikleri tespit ederek çözümler üretmeyi amaçlar. Temizlik ve hijyenin herkesin hakkı olduğuna inanan şirket, özellikle toplu kullanım alanlarında hijyen standartlarını yükseltmeyi hedefler.

## Hizmetler

Ekol Hijyen Hizmetleri, özellikle aşağıdaki alanlarda hizmet vermektedir:

### Tuvalet İşletmeciliği

Elmas AVM'de başladığı tuvalet işletmeciliği hizmeti ile Ekol Hijyen, müşterilere temiz ve düzenli tuvalet alanları sunar. Ayrıca, şirket tuvalet olmayan bölgelerde yeni tuvaletler açma ve portatif tuvalet hizmeti de sunma konusunda uzmanlaşmıştır.

### Temizlik Hizmetleri

Ekol Hijyen, geniş bir temizlik hizmetleri yelpazesi sunar. Ofis temizliği, konut temizliği, kamu alanları temizliği gibi çeşitli alanlarda profesyonel temizlik hizmeti sağlar. Özel temizlik taleplerine de cevap verir.

### Portatif Tuvalet Hizmeti

Özellikle etkinlikler, festivaller veya açık hava etkinlikleri için portatif tuvalet hizmeti sunan Ekol Hijyen, hijyen standartlarına uygun ve taşınabilir tuvalet çözümleri sunar.

## Sürdürülebilirlik ve Çevre Dostuluğu

Ekol Hijyen Hizmetleri, çevre dostu malzemeler kullanarak ve sürdürülebilirlik ilkesine bağlı kalarak hizmet verir. Atık yönetimi konusunda hassas davranır ve çevreye duyarlı bir şirket olarak tanınır.

## Hedef ve Gelecek Planları

Ekol Hijyen Hizmetleri'nin kısa vadeli hedefi, Elmas AVM şubesinde müşteri memnuniyetini artırmak ve hizmet kalitesini yükseltmektir. Uzun vadeli hedefi ise Superseed şehri ve çevresinde hijyen konusunda lider bir marka olmaktır.
Paddler

Paddler is a versatile aquatic class created by Pepearl.

## Design

The paddler is reddish-brown in colour and has an almond shape, similar to a small boat being viewed from a bird's eye perspective.

## Ability

The paddler does not have an ability activated through the spacekey, as it is only meant to be an aquatic equivalent to the racer.
The paddler has 100 max boost.

## Upgrades

* Max health
* Health regen
* Max boost
* Move speed

## Technical + Strategy

The paddler is similar to the racer in stats, however it is unique in that it gains a speed boost in water. This is a good thing when wanting to escape offensive vehicles, but it can cause problems with controlling the paddler. As well as this, the paddler has slightly lower damage than the racer, which could cause problems with killing other vehicles. It is a good idea to focus first on upgrading max health and health regen. The player could then potentially move onto max boost or move speed. It is safer to try and kill other vehicles on land than in water, as the paddler can be more easily controlled on land.

Strong against: Fast/weak vehicles, such as deprived, ambulamps and flashes; the paddler can catch up to them and kill them with enough bumps.

Decent against: Piercers; paddlers can catch up to them in water and bump them if they're still weak. However, stronger piercers can easily eliminate unsuspecting paddlers. The same applies to racers and other paddlers.

Weak against: Hazards; like racers, they can't take a hazard's crash damage. On the other hand, their speed in water may give them an advantage in escaping a chase if the player can control the paddler well enough.

## Trivia

* 1st aquatic vehicle.

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Blocker

The Block is just a large light grey black outlined block. The boss has low ram. It doesnt move until it

## Blocker

### Gamemode ends when killed?

No

uses the move Starts To Move!

## Moves

Shoot: Every 2.5 seconds, 8 bullets will shoot from the boss.

Starts to move!: At 1000 HP, the boss will start to VERY slowly move to try to ram passing players.

Final move: At 0 HP, the boss will explode into 256 bullets!

## Trivia

- As the name implies, this boss is just made to block you in your track.
Water Track

The water track is a racetrack made by Pepearl.

The water track is similar in shape to the original rectangular track, but can easily be identified from the start of a race by it's background, which is dark blue instead of the regular dark grey.

The bottom quarter of the track is identical to that of the rectangular track, but the rest of the track is submerged in water, with dry paths in the middle. The paths are thinner in the left and right quarters of the track than they are in the top quarter. Most vehicles travelling through the water are reduced to x0.75 of their regular speed, but aquatic vehicles go at x1.25 of their regular speed in water.

MORE TO BE ADDED LATER

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Lara Atalay İlkokulu

**Lara Atalay İlkokulu,** Gölbaşı ilçesinde 2019 yılında kurulan bir eğitim kurumudur. Bu okul, geniş bir alana yayılan bir binada hizmet vermektedir.

Okul binası, 10 sınıf, 1 kütüphane, 1 konferans salonu, öğretmenler odası ve çalışan odaları gibi çeşitli alanları içermektedir. Yemekhanesi ve kantin, binanın -1. katında yer almaktadır. Bu tesisler, öğrencilere ve çalışanlara yemek ve içecek hizmetleri sunmaktadır.

Okulun bulunduğu Gölbaşı, geniş bir coğrafi alana sahip ve doğal güzellikleri ile bilinen bir yerleşim bölgesidir. Bu bağlamda, Lara Atalay İlkokulu öğrencilerine çevreyi keşfetme ve doğayla iç içe olma fırsatı sunmaktadır. Ayrıca, okul binasında yangın merdiveni bulunması, güvenlik ve acil durumlar için gerekli önlemlerin alındığını göstermektedir.

Lara Atalay İlkokulu, geniş ve modern tesisleriyle, öğrencilere kaliteli bir eğitim ortamı sunmayı amaçlamaktadır. Çeşitli olanakları ve güvenlik önlemleriyle, öğrenci ve öğretmenlerin rahat ve güvende bir öğrenme deneyimi yaşamalarını hedeflemektedir.
Class Template

**(NAME)** is a **(offensive/defensive/speed/support)** class created by **(your username)**.

## (NAME)

### Handling

How well can the player control your class?

Make an image of your class if you can. If not, ask Pepearl or FallenBooster to make one.

Damage, defense, speed and handling usually have a value between 1 and 6. That doesn't mean you can't go over 6 - just don't make your class OP!

## Design

Describe the shape and colour of your class, as well as any other details it might have.

## Ability

Describe your class's special ability(s). Try to add details such as cooldown, damage etc. Try to make your class as balanced as possible - don't make it more powerful than the classes in the game unless you have good reason for them to be!

## Upgrades

* List the things that your class can upgrade here.
* Classes usually have 4 or 5 of these.
* Most classes can upgrade health regen and max health, and some also have repair kits which restore some health.
* Try to make these upgrades related to your class's ability(s)!

## Technical + Strategy

Describe some strategy and tips for playing as your class. Which upgrades should you prioritise? Should you actively try to wreck other players, or avoid others at all costs? The more detail, the better!

Strong against: Which classes can your class easily beat and why?

Decent against: Which classes do your class compete with and why?

Weak against: Which classes do your class have trouble with and why?

## Trivia

* List some facts about your class here! It could be related to its design, whether the article is special in some way (e.g 1st class page on the wiki) - anything you think is interesting!

## Other helpful links

* Direct any questions you have to an admin - FallenBooster , YuKnevrNumi or Pepearl.
* Find some tips on how to make a good, balanced class here.
Administración/Administradores

### Disponibles

* Majin Facu ( disc. · contr. · nºed. · reg. · bloq.) → Administrador.   **Disponible**
* Super Lion ( disc. · contr. · nºed. · reg. · bloq.) → Administrador.   **Disponible**
* YonedgeHp ( disc. · contr. · nºed. · reg. · bloq.) → Administrador.   **Disponible**

### Anteriores

A los siguientes usuarios se les ha retirado el cargo de administrador por inactividad o por otros motivos:

* MarcoAnarchy57 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* TuningBEB2008 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Oliver0796 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Bloodrider9977 ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* Rami244 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Jupero ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* 16lucas16 ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* Danke7 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Infernape8910 ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* Uziel Habbo Pegonauta ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* Omega gogeta 2 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Goku vegeta gogeta 465 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Darth envidious ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* Armanasco9323 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Zeratul 100 ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* Jorghex ( disc. · contr. · nºed. · reg. · bloq.) →   **Inactivo**
* ClaudeSpeed9425 ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**
* Pokémon493 ( disc. · contr. · nºed. · reg. · bloq.) →   **Retirado**

Referencias

* **Disponible**   Usuario que en la actualidad es miembro activo de la administración. Conservan el tag de "Disponible" aquellos usuarios que se retiran de la administración por voluntad propia y siguen estando activos en la comunidad.
* Plantilla:Semi-activo: Usuario que en la actualidad es un miembro semi-activo de la administración.
* **Ascendido a Administrador**  : Usuario que fue ascendido a administrador, cargo que ya tiene los permisos de los moderadores y reversores.
* **Retirado**   Retiro del usuario por voluntad propia o por decisión de la administración.
* **Inactivo**   Se le retiró el cargo por inactividad.
* **Bloqueado**   El usuario perdió su cargo por haber sido bloqueado.
Controller

## design

a green rhombus shape vehicle.（the longer side is on the forward）Its everything was like racer but speed was sightly faster.It boost was only have 80.It ability was ’time controll',It can make others vehicle speed much slower for a while.The ability won't efect yourself.It take sometimes to reload it.The vehicle's upgrade have:Max health,Max boost,Moving speed,Controlling times＜—— this make its ability last longer.

## trivia

***don't think i am copying the sludger since i already post this idea in the old fans idea page at the driftin.io wikia before the sludger was add to the game.copying don't have any meaning.***
Crazy Gamemode

The Crazy gamemode is a type of game mode ideas by the spoons.

## Map Type

A Square-Shaped arena. 2x Larger than the circle race map.

## Gamemode Features

* No Racing
* Lots of bosses can spawn
* Racers will be renamed into Doritos once playing the gamemode
* No Ambulamps and No Hearts
* Infinite boost amount for all classes
* Once playing the gamemode, letter J will be replaced by Poop.
* Flashes and Pirecers will look like bacon and have twice as much in this gamemode.
* Super Fast fire rate for busters.
* Racers/Doritos have 10x more ram damage and health.
* Sludgers shoot 8 Blobs at the same time, to 8 directions.
* No Reoil for busters
* Pranksters spawn 16 Spikes at the same time around it.
* Bullies have very high bounce power and their speed 10x faster.
* Bullies in this gamemode also do 4x more damage than Bullies in other gamemodes.
* Deprived has more Defense and Ram Damage.
* The name 'Guest' will change to 'Coke', if you dont type in a name. (Example: Guest 47 = Coke 47)
* No Leaderboard
* Walls now Instant-Kill you on contact, even as a fully upgraded Hazard.
* Corners shoot Poop at nearby players, wich can kill an un-upgraded buster in one hit.
* If spawning or respawning, there is a 24% chance to have your name upside down.
* Busters shoot Poop.
* Naming yourself 'Dinnerbone' in the gamemode turns your name upside down.
* In this gamemode, you have infinite space for your name.You do not have to short your name.

## Trivia

* As it's name says, the gamemode is very crazy.
* In this gamemode, Ambulamps and Hearts are not playable, the gamemode has no leaderboard and you do NOT race in this gamemode. (Already says in the features.)
Jet

Aquatic Vehicle, This time it's a aquatic version of piercer.

## Design

It's a Deltoid, with an aqua green color palette.

## Strategy

It's more of a speed class, and it's aquatic, so water track is the best track, but have on your watch, you need to be good on steering when on water. It's Very fast on water, like a jet ski.

**Strong Against: Flash, Other Jets, Piercers, Low health classes.**

**Weak Against: Busters, hazards, Secret Class 2#.**

## Trivia

* It's like a jet ski, that's the origin of this class name.
* Aquatic Piercer, nuff said.
* Another aquatic vehicle.
Driftin

*"Grandpa , but where does the name from the race game Driftin come ?*

W*ell grandson , after races were made there was a man called Driftin , he loved the speed and he challenged everyone in speed contests .*

O*ne day he challenged a man with his same passion called Racer , in that epic contest , the 2 mens were at the same speed and if Racer would't push Driftin out of the road killing him this contenst would continue until now and forever."*

Driftin in a very hard boss that appears like last boss in the Boss Race , his patterns are complicated but the moves are not used automaticaly.

## Moves

Driftin track is an infinite shape track with 2 moving obtacles , if the player goes out of the track instead of taking damage it will be pushed back in the track.

The main move of the boss is changing the position of the obstacles , always every half minute , the players that stay on that obstacle while this move is used it will be moved with the obstacle.

Other normal moves are dashing , being invincile (for 5 seconds) , trying to ram a player and teleport near a random player , driftin will use one of them every 15 seconds.

driftin back part can randomly shoot a gray ball that damages players,

One of the hardest attacks to dodge is driftin sword , driftin front part will come out and acting indipendently will try to ram players , driftin will use this attack every 45-60 seconds and it will last 10 seconds.
Phantom (Boss)

It has been created... The Ultimate hybrid...

## Design

It's body is a flash, but it has a color palette from the secret class.

## Strategy

### **In Gladiation**

It only chases players, but with wall hack that is infinite, you must dodge and attack, so offense is tasty here.

### **Free-Play**

You have your own tactic, as you can play as this boss via the /change\_class command. Post it down here. Must be bulleted:

* Spot 1
* Spot 2
* Spot 3
* Spot 4

## Trivia

* First boss idea ever.
* It's a hybrid, Secret Class + Flash, well a crazy hybrid lol.
The Speaker Box

*Idea by the Forks and the Spoons. Do not delete this page.*

The Speaker boss is a boss vehicle.

## Design

It is a black square with a gray half circle.

## Stats

Health: 40000.

Damage: 600 per second.

Speed: Slow.

Abilities:

* Deals double damage to spawn protected players.
* Shoots a shockwave (green Half-Circle), that does lots of damage and knocks back players, this lasts for 4 seconds, but is very fast.

## Strategies

Escape it, if you are spawn protected. It could instant-kill you.

Use a ranged class, like the buster, but use maxed reload speed first.

It can go through walls, so it is no worth, making it crash against a wall.

It can shoot shockwaves, try to dodge/avoid them.

## Trivia

* It is based on the BFDI(A) Announcer.
* It is the second-strongest boss. (The current strongest being COKE 84)
* It has no image yet.
Liliana Barba

**Liliana Barba Meinecke** (nacida el 16 de enero de 1973) es una actriz y directora de doblaje mexicana con 25 años años de trayectoria. Es reconocida por ser la segunda voz de Carlitos Finster en Aventuras en pañales y su secuela Rugrats crecidos, Rukia Kuchiki en Bleach, Téa Gardner en Yu-Gi-Oh!, Sango en Inuyasha, Lizzie McGuire en la serie del mismo nombre y en la película Lizzie McGuire: Estrella pop, Kyle Broflovski en el doblaje mexicano de South Park, Frankie en Mansión Foster para amigos imaginarios, Víbora en Kung Fu Panda, Mikaela Banes en las películas de Transformers, Regina George en Chicas pesadas, Effie Trincket en la saga Los juegos del hambre, y por ser la cuarta y actual voz de la Pata Daisy desde la serie Mickeymanía.

## Voices:

* Vanellope Von Schweetz - Wifi Ralph y Disney Infinity
Secret Class 2

A little more different thing than the Secret.

## How To Unlock

In the changelog, there is a puzzle showing this:

classIndex= 31 33 33 37 31 39 39 35

This is hex, so, type in the console:

classIndex=13371995

it might not work but its foine bois. go to Mope.io instead because this game isnt good!

## Design

It looks like a diamond, but it has a line between the halves. Making 2 connected right triangles.

## Ability

### Flank Shot

Fires bullets from back and front. Nuff said.

### Upgrade Point Special

4 Upgrade points at every lap, even when spawned.

## Technical

Usually start with maxing out health regen, you will need it. Then go and max out reload speed, then Bullet Damage, and then Max Health. Be sure to dodge hazards or Hinders

### Strong against

Low handling classes, newbies, busters low on health

## Trivia

* 2nd page made by FB.
* 3rd secret class, thus the first two being star and the unnamed secret.
Comet

The **Comet** is a fanon vehicle made by Briskmetal007, and can be titled as an offensive-type class.

## Appearance

The vehicle appears to be a turquoise concave polygon.

## Upgrades

* Max Health
* Crash Damage
* Move Speed
* Max Boost

## Ability

**Comet Dash -** Extremely similar to the *Piercer's Force Push;* in fact, it's essentially the same thing, but it does a lot more damage (about 2/3 of a Buster's Lv1 bullet damage).

## Strategy

### Good Against

* **Buster -** *(FINALLY, A GOOD CLASS TO COUNTER THESE A-HOLES!)* Like I said above, the Comet can do some great damage. Along with it's *Comet Dash*, you'll be able to easily kill cannons.
* **Piercer & Flash -** I think it's pretty self-explanatory. These two classes have very low health and defense, so it's pretty easy to take them out. Remember though, Piercers can easily *Force Push* away or juke you. You have the same ability, so use it!
* **Ambulamp, Deprived & Sludger -** Self explanatory. The Sludger can slow you down, but you'll still be a bit fast to outrun them afterwards.

### Decent Against

* **Racer -** Using the Comet's speed, you can outrun them, and use the Comet Dash to damage them and/or knock them into a wall, killing them. But they're an all-around class, so their health and defense may be a bit high.
* **Star -** This would be in the "Good Against" category, since their health and defense is horrible, but they can easily use their *Invincibility* to trick you into ramming a wall, killing yourself in the process. Try to act quick!

### Bad Against

* **Hazard -** Self-explanatory. DON'T RUN INTO THEM. *RUN AWAY.*
* **Bully -** These big boys have high health and defense, obviously. But your health and defense isn't too good. So trying to stop them will only result in death, but you can drain their health slightly like a Hazard.

## Trivia

* **Briskmetal007's (me)** first conception.
* It was an inspiration of the **Star** and **Hazard** class.
* I made mistake on making the brighter color in the inside, and the darker color on the outside. I am too lazy to fix that...
Dark Shedder

The Dark Shedder is a secret class. It's a black non-outlined circle with 16 small black non-outlined spikes on it. You will start with high speed, very high HP and high Damage.

## How to unlock it

- Right click the home page of the game

- Then, click "inspect"

- Then, click at the top "Console"

- Then type in "classindex=66677745

- Press enter and BOOM! You have the secret class, the secret class is just a few clicks and a few types away!

Or:

- Go through 5 races in a row (Note: You most gone through the whole 5 race and you must be the player who got the 20 laps)

- Then just follow the developer

## Ability

**Black Hole:** Causes all players in a small area to get pulled in to the Dark Shedder. Ability Time: 5 Sec Cooldown: 15 Sec

**Black Hat Move:** Causes someone in the track to drop to half of their original defense. Cost: 1 point Cooldown: 5 Sec

## Strategy

Strong against: Slow classes, ambulamps, low defense classes and (if reaction is fast) fast classes

Good against: Good fast classes users, Busters and Hazards

Weak against: Good players, groups of players, good Busters or Hazards users and the wall (lol)

## Trivia

- This IS a OP(?) class

- The names of the Abilities are a reference to the word in the name of the class "dark"
Little Miss Manners (Sailor Serena (1701Movies Style))

"***Little Miss Manners***" is the 33rd episode of *Sailor Serena (1701Movies Style)*. It will appear on YouTube in the near future.

## Cast:

* Serena/Sailor Moon - Serena (Pokemon)
* Amy/Sailor Mercury - Kim Possible
* Raye/Sailor Mars - Malina (The Emperor's New School)
* Lita/Sailor Jupiter - Daphne Blake (Scooby Doo)
* Mina/Sailor Venus - Nani (Lilo & Stitch)
* Darien/Tuxedo Mask - Ash Ketchum (Pokemon)
* Haruna - Delia Ketchum (Pokemon)
* Shakoukai - ???

## Quotes:

* Delia Ketchum: Serena! Did you do your homework?
* Serena: Silence! How dare you speak to a princess like that?
* Delia Ketchum: Oh, pardon me, Your Highness. Forgive me.
Douser

Douser is a defensive aquatic class created by Pepearl.

## Design

The douser is a dark green square with an appendage on its front shaped like a trapezium. It bears some resemblance to a watering can.

## Ability

**Water spray -**The douser sprays a trail of water in front of it for the next 3 seconds, which has the same properties as the water in the water track. The water goes away after 5 seconds. With level 1 spray reload, this ability takes 10 seconds to recharge, and 7.75 seconds at level 10 reload.

## Upgrades

* Max health
* Health regen
* Boost regen
* Spray reload

## Technical + Strategy

The douser has excellent defenses but low speed, like the bully. It is also similar to the sludger in that it can slow down other players, however in some cases they will instead end up speeding up other players. With strategic thinking, both scenarios could be used to the player's advantage. The player should start off upgrading boost regen and spray reload; the douser already has good defense, and being able to boost as often and as much as possible will eliminate the problem of the douser's low speed. Max health and health regen are also important, but boost and spray reload should be prioritised. Target low health/high speed classes for points.

Strong against: Offensive and/or slow classes, such as busters and bullies. The douser's high defense allows it to take their damage well, and can use it's ability to give itself a small boost to get away from them if necessary.

Decent against: Fast classes, like piercers, flashes, paddlers and deprived. The douser may be able to kill these vehicles if they use their ability to slow these vehicles down while in front of them. However, the douser's damage isn't great.

Weak against: Hazards; they have both higher speed and damage than the douser, and could easily target the douser.

## Trivia

* 2nd aquatic vehicle.

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The Circler

Circler's appearance

The Circler is a vehicle made by KittyKittyCat394.

## Design

Its looks like a yellow circle with arrow on it and a red outline

## Stats

Speed : 2

Defense : 2

Damage : 2

Handling : 4

## Ability

The Circler have a dash ability which it spawns a little yellow circle with a turret that will shot into enemies , when 20 seconds has passed little circle will disappear.
Hinder

Hinder is a support class created by Pepearl.

## Ability

When the hinder bumps into another vehicle or vice versa, the other vehicle's ability is disabled temporarily. This can only happen to 1 vehicle every 5 seconds. At level 1 disable length, the vehicle's ability is disabled for 3 seconds, and at level 10 it is disabled for 5.25 seconds. When a vehicle is disabled, they turn the same pink colour as a hinder. The hinder only disables abilities which are activated via the spacekey.

The hinder's max boost is 100.

## Upgrades

* Max health
* Health regen
* Disable length
* Body size

## Technical + Strategy

The hinder is incapable of decent damage and has poor defenses, but its ability is able to cause problems for many other classes. A hinder can team up with groups of other classes to help them attack other players. On the other hand, other players may not trust the hinder, or they may betray the hinder. As well as this, it can sometimes be difficult to control the hinder's ability. The player should definitely upgrade max health first. After that, it is a good idea to alternate between the other three upgrades. Groups of hinders could become a big obstacle.

Strong against: TBA

Decent against: Other fast/weak classes, like racers, flashes, piercers and deprived. They are a threat to each other, as collision will cause massive damage to both vehicles, and possibly death.

Classes which create projectiles, such as busters, pranksters, secret class 2, and bursters are able to damage the hinder without bumping them, which could cause a problem for the hinder. On the other hand, if a hinder does manage to collide with these classes, they will be unable to fire, severely handicapping them.

Weak against: Hazards and bullies; neither of them have abilites, leaving the hinder defenseless against them.

## Trivia

* TBA

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Dinnerbone

Dinnerbone is a boss by the Forks. (so do NOT delete the page)

## Design

It is large a white-Grey Pirecer with a Black-Green outline. His name is also Upside down.

## Stats

Health: 875.

Ram Damage: 400.

## Dinnerbone

### Gamemode ends when killed?

No

Rarity: Rare.

Speed: Fast.

Ability: Force Push, used every 4 seconds.

## Strategy

**Strong Against: Rammers, Slow Vehicles**

**Weak Against: Busters, Pranksters, Very Fast Vehicles**

It does force push every 4 seconds, which Makes it about as fast as a Pirecer. Use a Buster or Prankster, in order to defeat this boss. It does not have so much health, but does lots amount of damage, so watch out for the force push. It can also go through walls.

If you try to heal it, it's health stays the same.

## Trivia

* It is the least resistant boss.
* It is based on an upside down guy, named 'Dinnerbone'.
Hans Conried

**Hans Georg Conried, Jr.** (April 15, 1917 – January 5, 1982), was an American character actor, very active in

voice-over roles and known for providing the voices of Walt Disney's George Darling, and Captain Hook in Peter Pan (1953), for playing the title role in The 5,000 Fingers of Dr. T, Dr. Miller on The George Burns and Gracie Allen Show, Professor Kropotkin on the radio and film versions of My Friend Irma and for his work as Uncle Tonoose on Danny Thomas's sitcom Make Room for Daddy.
Camo

## Design

The Camo is a light grey pentagon, with its front sides being longer than the back 3. It has a green outline and is based off the Stalker from diep.io

## Ability

The Camo has the Disguise ability, which takes 5 seconds to recharge and lasts 3.5 seconds. It makes the Camo invisible.

## Technical

Try to reserve the ability as much as possible, as it is more of a defensive class. Use it when a Hazard is coming at you or when approaching a trolling Buster.
Charger

What Type Of Class It Is

Charger is a **speed** class

## Design

it is a class similar to the Flash/Jet(another concept idea) except it has a feature on it where there are little "Chargers" for the "engine" on the car

also it has a Dark Orange Color Pallet

(also would like to see some of ur art based off of what i decribe)

## Ability

Its ability is similar to to the piercer except the fact u can have what i called a Charge feature to charge up your boost and you CAN use it any time at any speed but if you spam click the boost it will give a very minimal boost that can barley help you with going around corners the maximum ammount of time it will take to get your vehicle to max boost is 5 seconds and each second its a notch in the speed boost so

Spam clicking 1/2 speed

1 second hold click 1 speed

You get the point.

## Upgrades

You will have the ability of upgrading

* Max Health
* Max Speed
* Health Re-gen
* Repair Kits
* (you can add on to it if wanted but i like little challenges :3)

## Technical + Strategy

I suggest you focus on upgrading the following in order (BASED OFF OF WHAT I HAVE DESCRIBED SO FAR AND WHAT YOU ABOUT TO READ)

* Max Health
* Health Re-gen
* Max Speed
* Repair Kits If Really needed

**Also Try To Avoid ANY Crashes Seeing If You Don't Have Your Max Health and Re-Gen Up You May Die**

This class is

Strong Against

Deprived

Decent Against

Racer

Piercer

Weak Against

The Rest Of The Classes