Clownfish

Clownfish

Helps

Clownfish are fish, and small fish. Fish keep water in to oxygen. Fish oxygen is good in to shark to slowfish.

The **Clownfish** (in game ID: *fish*) is one of the six Tier 1 Animals a player can choose to start as in Deeeep.io. It’s one of the first animals added to the game, and like the other animals that were released along it, its designer and concept maker are not credited (because The Developer made it himself). It has an orange body with a single white stripe, which resembles its real-life counterpart, members of the Family Amphiprioninae.

## Buffs

* You gain **+15% more speed** if it is swimming near other clownfishes. this buff is stackable, but it gain also a little damage ***(speed +15% - 105% and more).***
* ***Immune*** to ***ocean corals.***

## Mechanics

Here is the list of mechanics that apply to the **Clownfish** intentionally in the game (As of the FFA gamemode).

* The **Clownfish** is a Tier 1 Animal which is at the bottom of the Evolutionary Tree, meaning that there are no existing animals that evolve into them.
* **Clownfish** evolve into Crabs. 4,000 XP is needed for the former to evolve into the later.
* Like other Tier 1 to Tier 8 Animals, the **Clownfish** is not able to damage or be damaged by their own kind.
* Like most Tier 1 Animals, the **Clownfish** is not able to damage or be damaged by the Oarfish and Tier 10 Animals in any way.
* **Clownfish** do not drop meat upon death, like other animals on its tier. Instead, they grant XP to the animal who killed them.

## Abilities

Each animal has its own unique abilities, and even the small **Clownfish** has a few tricks of its own. Its speed increases as it swims with its fellow kind, using the power of teamwork to escape from predators (definitely not teaming).

### Active Abilities

* Like most animals in the game, the **Clownfish** is able to dash boost. Normal boosting as a Clownfish will cause you to impulse yourself forward. Targets hit by a dashing animal will receive +25% damage (in this case,

20
d
a
m
a
g
e
[
20
d
a
m
a
g
e
×

(

25
100

)

# ]
25
d
a
m
a
g
e

)
.

{\displaystyle {\displaystyle 20damage+[20damage\times \left({\frac {25}{100}}\right)]=25damage}).}

 ) .

### Passive Abilities

* If a **Clownfish** swims near another **clownfish** (even if the individual is an AI), it will gain a +15% speed boost. This ability is stackable, but the maximum value of the speed boost is +50% (meaning that if you swim along with four **clownfish**, you should get a +60% boost but you’ll get a +50% boost instead since it cannot exceed that value). This is probably a reference of the species’ schooling behaviour in real life.
* The **Clownfish** is also immune to slowing corals.

## Suitable Habitats

Each animal will at least have three types of habitat that is suitable for them to live in. The biome they are in must have at least one similar trait out of each habitat class for it to be suitable for the animal to live in. Suitable habitats for a **Clownfish** are Warm, Salt and Shallow Waters.

* If a **Clownfish** leaves a Warm habitat, it will lose temperature.
* If a **Clownfish** leaves a Salt habitat, it will lose salinity.
* If a **Clownfish** leaves a Shallow habitat, it will lose pressure.
* If a **Clownfish** gets out of the water, it will lose oxygen.

## Food and Diet

Foods are entities that are essential for an animal to gain experience, evolve, heal and regenerate boosts. The table below shows the Diet of a **Clownfish**. [unfinished]

## Hiding Places

Hiding Places are props that allow animals to hide. Each animal has different hiding places that are suitable for them. At most cases, the bigger the animal, the fewer the Hiding Places they can interact with. Below are the Hiding Places that can be used for the **Clownfish**.

TBA

## Strategies

-Due to Crabs walking on land, it's a lot worse at combat due to it having to rely on a finicky slash attack, unless they're swimming which they're slow at. Therefore, you can beat them about 80% of the time.

## Skins

Skins are cosmetics used to change an animal's looks, or sometimes, an animal’s biome or size statistics slightly. The table below shows the list of approved skins that can be used for the Clownfish.

### Non-seasonal Skins

Non-seasonal skins can be used in every time of the year. They are mostly based on real-life species, or adjectives such as 'Battle-Scarred' or 'Dark'.

### Seasonal Skins

Seasonal skins can only be used in certain seasons, such as Christmas, Lunar New Year etc. They will disappear from the Store once the Season is over, but will be back next year, and remain in the player's inventory if they bought them.

## Trivia

* The **Clownfish** is one of the animals which have names different than their in-game IDs.
* The **Clownfish** is one of the first few animals to be added into the game. In fact, it was one of the two animals that are used in the game’s icon, other than the Shark.
* The **Clownfish** also exist as a coin symbol. Shiny!
* In 1v1, players most likely spawn as a **Clownfish** which is invisible or in an unknown location upon joining a server. This can be proved because the player’s icon is a **Clownfish** at the start. There are also cases where players spawn as a **Clownfish** RIGHT INSIDE the match. Theory suggested that the **Clownfish** can evolve straight into Tier 10 Animals only in 1v1.

## References

1. ↑ https://en.wikipedia.org/wiki/Amphiprioninae
2. ↑ https://www.reddit.com/r/deeeepio/comments/px8uxa/clownfish\_in\_1v1/