Computers

* **Game Notes:** It is virtually impossible for a character using an Automap to get lost. As long as the device is linked to an orbiting source of data (such as a ship’s sensors or weather satellite) the device relays accurate data regarding the user’s location, local weather conditions, other moving objections and navigational hazards. The link requires a Moderate *computer programming/repair* roll once per hour to maintain. Failure indicates that the link has been terminated and the device will extrapolate the character’s position with marginal accuracy. (Unlinked automaps produce faulty position data on anything less than a Difficult *computer programming/repair* roll.)
* **Source:** Gundark’s Fantastic Technology (pg. 80)

### CFC-100 Corporate Watcher

* **Type:** Corporate watcher computer
* **Model:** CoreDataFiles CFC-100
* **Skill:** Business
* **Cost:** 12,500cr, 10,000cr annual service fee for weekly data upgrades
* **Availability:** 2
* **Game Notes:** Requires no specialized computer skills to install. However, an Easy *computer programming/repair* roll is required to retrieve information dealing with a given company’s recent operations. Moderate or higher skill totals are required when attempting to model hypothetical “what-if” scenarios and analysis of long-term trends.
* **Source:** Galladinium’s Fantastic Technology (pg. 28-29)

### Datapad

* **Type:** Portable computer workstation
* **Model:** Standard Datapad
* **Skill:** Computer programming/repair
* **Cost:** 25-100cr
* **Availability:** 1
* **Source:** Rulebook (pg. 226), Gundark’s Fantastic Technology (pg. 92-93), Heir to the Empire Sourcebook (pg. 106-107)

### Directional Transponder

* **Type:** Orientation console
* **Model:** Graph 18 Surface Locator
* **Skill:** Sensors: directional transponder
* **Crew:** 1
* **Cost:** 1,000cr
* **Availability:** 2
* **Game Notes:** Successful use adds +2D to *search: tracking* attempts to navigate unfamiliar terrain.
* **Source:** Rules of Engagement - The Rebel SpecForce Handbook (pg. 38)

### Dodonna's Battle Analysis Datapad

* **Type:** Battle analysis computer
* **Model:** Custom Battle Analysis Computer
* **Cost:** Not available for sale
* **Availability:** Unique
* **Game Notes:** In addition to displaying course, distance, shield strength, firepower, damage, speed and condition of vessel for all combatants, the BAC has *tactics: fleets* 5D and *tactics: starfighters* 5D. A battlefield commander may defer to the machine’s recommendations (use the BAC’s skill for *tactics* rolls), or the BAC may assist the commander (use the rules for “Combined Actions” from the Rulebook).
* **Source:** The Truce at Bakura Sourcebook (pg. 136-137)

### Duros Bio-Computer

* **Type:** Biological personal computer
* **Model:** MerenData Duros Bio-Comp 1000
* **Skill:** Computer programming/repair
* **Cost:** 35,000cr
* **Availability:** 4
* **Game Notes:** While considerably larger than the average personal computer, the Duros bio-computer offers a maintenance-free performance standard with virtual independence from any external power source
* **Source:** Galladinium’s Fantastic Technology (pg. 87)

### Galactic Currency Converter

* **Type:** Currency converter
* **Model:** Bank of the Core GCC-1000
* **Skill:** Business
* **Cost:** 300cr, 50cr (additional sector modules)
* **Availability:** 2
* **Game Notes:** Base unit handles data for all major Core, Inner Rim, and Colonies sectors. Additional program modules for additional sectors are also available. An Easy *business* roll is required for normal operation.
* **Source:** Galladinium’s Fantastic Technology (pg. 66)

### Handheld Computer

* **Type:** Computer
* **Model:** Standard Handheld Computer
* **Skill:** Computer programming/repair
* **Cost:** Varies (see below)
* **Availability:** 1
* **Game Notes:** Handheld computers can be used to access public information networks, or even to slice into the HoloNet or other secure networks. It can be loaded with as many as 5 data cards simultaneously. Handheld computers grant a *computer programming/repair* bonus to rolls relating to calculation, or involving the information download. The bonus depends on the computer’s power:

* 1D+1 - 1,500cr
* 1D+2 - 3,000cr
* 2D - 6,000cr

* **Source:** Hero’s Guide (pg. 125)

### Mainframe

* **Type:** Computer mainframe
* **Model:** Standard Mainframe
* **Skill:** Computer programming/repair
* **Cost:** Varies (see below)
* **Availability:** 1
* **Game Notes:** Mainframes are data processing and information storage computers, capable of supporting multiple users simultaneously. Mainframe security varies by the kind of corporation it belongs to. Mainframes grant a *computer programming/repair* bonus to rolls involving information download. The bonus depends on the mainframe’s power:

* 1D+1 - 8,500cr
* 1D+2 - 17,000cr
* 2D - 34,000cr

* **Source:** Hero’s Guide (pg. 124-125)

### MicroThrust Portable Computer

* **Type:** Portable computer
* **Model:** MicroThrust Portable Computer
* **Skill:** Computer programming/repair
* **Cost:** To calculate the price of a portable add the cost of the power to the cost of the memory
* **Availability:** F
* **Power:** The power ratings range from 0D to 5D. A character using a portable adds the machine’s power to their *computer programming/repair* roll. Power cannot be upgraded - a new computer has to be bought for more power.

* 0D Power - 5,000cr
* 1D Power - 10,000cr
* 2D Power - 25,000cr
* 3D Power - 35,000cr
* 4D Power - 45,000cr
* 5D Power - 55,000cr

* **Memory:** A portable comes equipped with 5D of memory. Each additional 1D costs 500cr. Memory can be upgraded by paying the cost of additional memory. Maximum memory is 20D.
* **Source:** Cracken’s Rebel Field Guide (pg. 10)

### Mon Calamari Aquatic Computer

* **Type:** Aquatic computer
* **Model:** Kee-Piru environment ACCA-1dx000
* **Skill:** Computer programming/repair
* **Cost:** 8,000cr
* **Availability:** 4
* **Game Notes:** Internal battery cell allows for continued use out of water up to 10 standard hours. As an advanced portable computer with powerful artificial intelligence modules, this computer adds +1D to the user’s *computer programming/repair* rolls.
* **Source:** Galladinium’s Fantastic Technology (pg. 88)

### Navigation/Direction Finder

* **Type:** Satellite navigation/direction finder
* **Model:** Celextrian SNDF-12
* **Skill:** Survival
* **Cost:** 850cr
* **Availability:** 2
* **Game Notes:** An Easy *survival* roll is necessary for normal operation. In lieu of standard orbital satellite networks, coordinated broadcast signals may be received from local broadcast networks by adjusting reception bandwidth (a Moderate *survival* roll).
* **Source:** Galladinium’s Fantastic Technology (pg. 67)

### Permit Datapad

* **Type:** Permit datapad
* **Model:** BoSS Documentation Datapad
* **Cost:** 150cr
* **Availability:** 2, F
* **Game Notes:** Altering data using the “read only” port as a “write only” port requires a Heroic *forgery* roll. Those using a custom-made input plug need to make a Difficult *forgery* roll, but the forger must first purchase or make his own plug. Cracking the datapad to change documentation requires a Very Difficult *forgery* roll. Don’t forget to factor in modifiers based on the *forgery* skill description on page 56 of the Rulebook. Failure at most of these rolls often lowers the forgery quality. Rolling a 1 on the wild die means the forger has accidentally fried the circuitry and destroyed the datapad.
* **Source:** Platt’s Smugglers Guide (pg. 46-47)

### Personal Combat Threat Analyzer

* **Type:** Combat scanning device
* **Model:** Battle analysis computer
* **Cost:** 4,500cr
* **Availability:** 4
* **Game Notes:** This device provides a +1D bonus to *tactics* or *search* rolls pertaining to a specific combat situation. The gamester can use this device to give characters hints about a given combat situation without having to divulge all the facts pertaining to the situation: the results are given as a percentage probability of a certain attack’s type, origin, and predicted future action.
* **Source:** Galladinium’s Fantastic Technology (pg. 88-89)

### Pocket Secretary

* **Type:** Audio activated datapad
* **Model:** MicroData Pocket Secretary
* **Cost:** 150cr
* **Availability:** 1
* **Game Notes:** Consists of a comlink-sized audio receptor device and an audio encoding datapad. Unit is activated with a predetermined code-phrase, and proceeds to translate spoken information into computer data.
* **Source:** Galladinium’s Fantastic Technology (pg. 29), Arms and Equipment Guide (pg. 96)

### Private Computer

* **Type:** Computer
* **Model:** Standard Private Computer
* **Skill:** Computer programming/repair
* **Cost:** Varies (see below)
* **Availability:** 1
* **Game Notes:** Private computers can be used to access public information networks, or even to slice into the HoloNet or other secure networks. It can be loaded with as many as 5 datacards simultaneously. Private computers grant a *computer programming/repair* bonus rolls relating to calculation, or involving information download. The bonus depends on the computer’s power:

* 1D+1 - 1,200cr
* 1D+2 - 2,400cr
* 2D - 4,800cr

* **Source:** Hero’s Guide (pg. 125)

### Spot-On Locator

* **Type:** Urban navigational device
* **Cost:** 50cr
* **Availability:** 1
* **Game Notes:** A user inputs an address directly onto the tiny device’s display, which then links with orbital satellites to provide and interactive map showing the best route and the destination’s district, megablock, block, subblock, level, and unit number.
* **Source:** Coruscant and the Core Worlds (pg. 19)

### Tag Scanner Datapad

* **Type:** Tag scanner and datapad
* **Model:** MerenData Data Scanner
* **Cost:** 150cr
* **Availability:** 2
* **Game Notes:** The datapad can be modified to interpret other scan coding. This requires access to the coding cipher program, a Very Difficult *computer programming/repair* roll, and a Moderate *sensors* roll.
* **Source:** Platt’s Smugglers Guide (pg. 50-51)

### TerexComm DataSearch 9C

* **Type:** Administrative data search device
* **Model:** TerexComm-Deluxe (DataSearch Engine 9C)
* **Skill:** Computer programming/repair
* **Cost:** 600cr
* **Availability:** 2
* **Game Notes:** An Easy *computer programming/repair* roll is required to connect the unit. When connected, it adds 1D+2 to the character’s *computer programming/repair* skill and 2D to the character’s *security* skill when used to search for information. A Moderate *computer programming/repair* roll is needed to modify the 9C with the power condenser to pull low-level encrypted files - though the files risk being destroyed by the modification
* **Source:** Gundark's Fantastic Technology (pg. 93)

### TerexComm DataSearch 12C-A

* **Type:** Administrative data search device
* **Model:** TerexComm-Executive (DataSearch Engine 12C-A)
* **Skill:** Computer programming/repair
* **Cost:** 850cr
* **Availability:** 2
* **Game Notes:** Using the 12C-A requires an Easy *computer programming/repair* roll. The 12C-A adds 2D to the character’s *computer programming/repair* skill when searching for information.
* **Source:** Gundark's Fantastic Technology (pg. 93)