recursal/Fanatic-Fandom huggingface dataset:
LA RATA

**La Rata** es recordado como uno de los profesores más singulares en la historia, conocido por su personalidad extravagante y su aspecto de koala enano, reminiscente del personaje de la película "Sing". Su presencia era inconfundible y dejaba una impresión duradera en la comunidad estudiantil.

Una de las anécdotas épicas relacionadas con La Rata fue cuando, en medio de una clase, se encontró en problemas para bajar el telón de proyección. En un acto impresionante, saltó y se elevó hasta alcanzar el telón, resolviendo la situación de manera espectacular.

Además, La Rata era conocido por su costumbre de finalizar las clases antes de tiempo, aparentemente con la intención de dirigirse a Santiago. Entre sus frases más típicas y recordadas se encuentran: "Yapo 2do medio", utilizada cuando alguien se comportaba como un niño; "No coman pizzas ni empanadas", dirigida a quienes entraban comiendo; y "Hable más fuerte allá, no lo escuchan", utilizada cuando quería burlarse o humillar a un estudiante. Su estilo único y su forma de enseñar dejaron una huella imborrable en la memoria de quienes tuvieron el privilegio de ser sus alumnos.
Julie Corporation

La Julie Corporation est un groupement d'entreprises investissant dans tous les secteurs de l'économie de l'Eldorado fondé en 2023 par Julie F. qui venait alors de débarquer à Vieux-Village.

L'entreprise a révolutionné grâce à son énorme fond d'investissement la vie des habitants de Vieux-Village. Par exemple au niveau immobilier, un nouveau village a été découvert. Des nouveaux services de transport tels que le RER ou le JulieMétro ont été proposés et ont eu un si fort succès que en Juin 2023, la Julie Transport System a obtenu par semi-privatisation les droits d'exploitation des lignes de métro municipales.
Referals

Eclesiar's Referal system is a program that motivates people to invite their friends to play the game.

Referal statistics and information can be found through the menu: **Community > Referals.**

New players can register through the referal link attached with your ID.

After registration using the referal link, and if you reach economic level 10, both, the invited player and the inviter receive 5 gold.

On top of that, the inviter also receives 10 % of the referals gold rewarded by achievements and 5 % of gold bought in the Gold Shop.

The Inviter is rewarded by Armor equipment from Tier 1 up to Tier 5 based on the number of invited players.

In the Pre-Release campaign, the inviters were given special Founder achievement for 5 verified invite players.
RER (Résau Express Régional)

Le RER est une ligne de transport en commun ferroviaire mise en service sur les voies de la Julie Transport System par cette dernière. Contrairement à la ligne MER qui est un service public, l'entièreté des bénéfices générés par le RER sont versés à la JulieCorp.

La ligne a été inaugurée en 2013 entre les gares de Vieux-Village Stade et de Julieville, qui venait tout juste d'être fondée. Elle a été par la suite prolongée jusqu'à Delassade en 2017.

Le prix actuel d'un ticket pour prendre le RER est de 4 Eldorados. Il existe aussi un abonnement annuel appelé le JuliePass qui permet de prendre cette ligne ainsi que le JulieMetro en illimité pour 220 Eldorados.
Savania

**Introduction de la Commune**

Savania est un village situé à grande proximité de Julieville, mais dans la vallée. Il a été découvert assez rapidement et modernisé par le gouvernement d'Eldorado.

**Transports en commun**

La commune de Savania est desservie par le Monorail Express Régional qui la relie en quelques minutes à Vieux-Village ou à Julieville.

La Julie Transport System à annoncé bientôt développer une ligne de bus dans ce village.
Wiki Vieux-Village-Métroville Terre d'Eldorado

**Bienvenue sur le Wiki officiel du serveur Eldorado !**
Nous sommes un site Web communautaire et collaboratif à propos de Vieux-Village que n'importe qui joue sur le serveur peut modifier. Les wikis comme celui-ci dépendent de l'ajout de contenu par les participants. Cliquez sur le bouton « Ajouter une page » ou « Modifier » en haut de n'importe quelle page pour commencer !

## Articles importants

PlaceholderUne page sur votre thèmePlaceholderUn personnage principalPlaceholderLe premier épisodePlaceholderUn lieu importantPlaceholderUn événement cléPlaceholderUn objet crucial
Swordcraft (Class)

# **Introduction**

Swordcraft is one of six classes in Shadowverse Evolve. Swordcraft is a class focused on follower interactions, playing on a steady pace to gain advantage and eventually victory. Swordcraft features decent stats followers, stats buffing, board creation, and multi-attack followers.

## Gameplay

Swordcraft is a class focusing on follower-to-follower combat, with many cards dealing effect damage, placing more followers onto the board, and buffing stats to get ahead of the opponent. Creating, preserving, and removing of followers is the basis for this class. There are currently X variants of Swordcraft: **Midrange Leonidas**, **Hero**, **Omen Thief**, and **Naterra**.

### Midrange Royal

This variant is a midrange variant of this class, a key card in this deck is **Leonidas** and his **Last Words**, summoning a **Leonidas's Resolve** token that buffs any Royalcraft followers that comes after. This ensures that the late-game stays relevant and keep the engine going.

### Hero

This variant features cards with the **Hero** trait, an aggro deck that tries to outrun their opponent with a combination of **Heroic Entry!** and **Mach Knight**

### Omen Thief

This variant features cards with the **Thief** trait, a midrange deck that has a side quest of milling the opponent's. This unlocks various benefits such as attack increase for followers, card draws, and an iconic ability to take and use cards from the opponent graveyard with the use of **Octrice, Omen of Usurpation**.

### Naterra

This variant features cards with the **Naterra** trait, a midrange deck that has good offensive capabilities and cards replenishment. Players can utilize **Naterra Tree** tokens to play certain spells for a reduced cost, deal damage to opponent followers, attack increase of followers, and enabling **Storm** for certain followers.
Runecraft (Class)

# **Introduction**

Runecraft is one of six classes in Shadowverse Evolve. Runecraft is a class focusing on spell plays, burn damage, and cheating extra turns. Runecraft features two keywords, **Spellchain** and **Earth Rite**. **Spellchain** is a keyword that triggers certain abilities whenever the player has a certain number of spell cards in their graveyard. **Earth Rite** is a keyword that features an amulet called the **Earth Sigil**, which holds a counter called **Stack** used to pay costs associated with **Earth Rite**.

## Gameplay

Runecraft specializes in playing spells, hand replenishment, a unique resource that pays for certain effects. There are currently 3 distinct variants of Runecraft: **Spellchain**, **Earth Rite**, **Omen**, and **Machina**.

### Spellchain

This variant mainly focuses on spell plays, with increasingly better effects and mana reduction/refund, putting down beefy stats followers then cheating for extra turns to go for an OTK (One-Turn-Kill), it is a more defensive playstyle of Runecraft.

### Earth Rite

This variant focuses more on the follower interaction and direct burn damage, with cards featuring the **Golem** trait being a prominent feature in this variant.

### Lishenna

This variant features the card **Lishenna, Omen of Destruction** and her amulets: **Destruction in White** and **Destruction in Black**. This deck focuses on self-sustain and burn damage, and synergy with cards with the **Idol** trait.

### Machina

This variant is a midrange style deck that feature followers with the **Machine** trait.

## Trivia

* Did you know that Unbodied Witch lets you draw the most card in this game?
Equipment Auctions

In Eclesiar, there's also the possibility to accquire Equipments. Hence, you'll also able to sell them, but this time is a little bit different.

Our equipment "market" will have an Auction House system, through bids a timers. To check it, go into **Market** > **Equipment Auctions**. Its interface is very simple and clean to understand.

As you can see, it's still empty, but it's easy to understand. You'll just need to have some equipments in your storage, which it will show on the collumn below that says "My Equipment".

You click on the equipment and a window will pop up, for you to set up your offer.

Here you go: Some basic setup of an equipment auction:

You can set up the timer you want, which can go from one hour to 48 hours. Have in consideration that, the more time the auction lasts, the listing fee will increase. You're able to see that change in the lower part of the window, next to the **Close** button.

Right after that, there will be an input to place the starting bid. **Equipments are always sold by gold.** No country currency will allow you to buy any piece of equipment.

Right after that, you'll have a menu with your auction running. It will show the current bid on your item, an image of the last bidder and the timer counting down.

In the end of the timer, you'll receive a notification saying that your item was sold, as the gold ammount paid for it.

   You're only able to wear five piece of equipment. So, if you have any duplicates, make sure to sell them or merge them. Find more about Equipments over here.
Delassade

**Introduction à la Communne**

Delassade est une commune de la Terre d'Eldorado dont le village en son centre a été découvert et est progressivement aménagé par la JulieCorp. La directrice de la JulieCorp, Julie F. A nommé ce village ainsi en hommage à son ancien professeur de mathématiques disparu.

**Transports en commun**

La commune est traversée et desservie par la ligne RER de la Julie Transport System, suivie des voies de fret. Une gare RER a déjà vu le jour et un projet de gare de marchandises accompagnée d'un projet de mine de charbon est en cours de financement.

Des lignes de transport par le bus pourraient aussi être envisagés à l'avenir après la modernisation du village.

**Contestations**

Récemment, de grandes manifestations ont eu lieu à Vieux-Village pour demander le départ de la JulieCorp et de l'armée du Général Mando du village de Delassade. Le Front de Libération Populaire, considéré comme terroriste par le gouvernement considère l'intégration de ce village autochtone à l'Empire d'Eldorado comme du Néo-Colonialisme.
Exitium Universum Wiki

## Welcome to the Exitium

I'm slowly going insane

Also Join the Discord

## Universal History: Post UC4 to Post UC5

### Prelude to Post UC4:

After the bitter loss in the Zenian War of Independence and the Glorfel-Singularian Wars, the Singularity faced internal strife. Economic turmoil and ideological polarization left the nation on the brink. Sinkular Sinkouma, a fascist leader, capitalized on the chaos and ascended to power, abandoning democracy.

### Post UC4:

Sinkouma allied with Oren, a similarly fractured nation, forming an authoritarian bloc. They launched a campaign of conquest, absorbing Zeni and Wrenland while occupying West Ocen. The weakened Glorfels and Anniahlators fell victim to this newfound alliance.

### Mid-Post UC4:

The Singularity, bolstered by its successes, initiated UC5. They invaded the DRA, Gunia, Holinko, and parts of Bork-Unikarta and Kleeve. Mjinko, Orenie, Plec, and Dimention Z joined, aiming to carve out 'living space' within the Combine.

### Late Post UC4:

The Singularity's aggressive expansion continued as they occupied Doleco, establishing Sinkommisiariats. East Mjinko and parts of Onruk were ceded to Mjinko and Onruk respectively. Outer Orenie also gained independence, further shifting the power dynamics in the region.

### UC5 Conflict:

The combined forces assaulted the Combine, quickly gaining ground and forcing the Combine to retreat to Mwaskinar. The Singularity established Sinkommisiariats in captured territories, cementing their dominion over the occupied lands.

### UC5 Aftermath:

Bork-Unikarta and Kleeve collapsed, their territories splintering into smaller factions. Sinkommisiariats were established in their wake. The Gunsmoke of UC5 settled, leaving a new order in its wake, marked by Singularity's expansion and the rise of dystopian Sinkommisiariats.

### Post UC5:

The region witnessed a proliferation of dystopian governance under Sinkommisiariats. Ostlansinaland, Belias-Kumania, Kaukland, Gunia, Mwaskinar (Later on), Holinko, Bork-Unikarta, Kleeve, and Doleco epitomized life under oppression and control. Surveillance, propaganda, and fear became tools of subjugation, extinguishing hopes for freedom.

This era bore witness to the tides of conflict, the rise of authoritarian regimes, and the grim reality of life under their oppressive rule. The struggle for liberty and autonomy seemed ever distant as the galaxy grappled with its new, dystopian reality.

Until.

The West Combine War of Liberation

## Map of the Exitium

Rise of The New Order | Meet The Sinkommisiariats

A Light Among The Darkness | The Bleeding Union

## The East

The East is a Region of the Exitium, its in the name, but Here's
A-10

A-10 is currently a ultrastub.This means that A-10 is nowhere near to being finished and may contain incorrect information/is an extreme WIP. Help Interminable Rooms But Low Detailed Wiki editing it.

## A-10

* Normal
* Transforming into X-10

## Information

### Related Entities

A-60 (Similiar behavior)X-10 (Not Added Yet)

## Additional Information

### Creator(s)

Zvardin (Original A-10/15)
A-35\_REAL (Current Design)
Julieville

**Introduction de la Communne**

Julieville est une ville nouvelle fondée par la JulieCorp lors de son arrivée en Eldorado. Elle a été bâtie sur la plateau de Arkomana, juste au dessus du village de Savania.

**Quartiers**

Pour le moment, Julieville est divisée en deux quartiers bien distincts. Le quartier le de la Mairie essentiellement articulé autour de la mairie et de la gare RER, c'est un quartier résidentiel qui abrite des maisons-appartement à deux étages (deux appartements superposés l'un sur l'autre avec escalier externe).

Le deuxième quartier est nommé la SkyLine. Au bout la rue de la Mairie, il accueille cinq grandes tours, chacune étant le siège sous d'une des grandes sous-entreprises de la JulieCorp.

**Transports en commun**

La ville est reliée d'un part à Delassade et d'une autre à Vieux-Village par les trains du RER. Elle est reliée à Savania en bas du plateau, puis à Vieux-Village (Gare de Terrain Vague) par le Monorail Express Régional (MER).

Les deux quartiers de la ville mentionnés précédemment sont également reliés entre eux par une petite ligne de transport souterraine baptisée Tapis Roulant Express.

Un service de bus pourrait également peut être voir le jour si la construction d'un troisième quartier accueillant des usines se concrétise.
HyM

**HyM**, o "Ache y Eme", es un personaje enigmático que se dedica a lanzar sus disparos mientras surca los cielos, a veces, de manera inesperada, alcanzando a niños desprevenidos. Su nombre es un misterio, ya que las iniciales corresponden a su nombre real, pero se dice que mencionarlo atraerá su presencia y provocará que dispare sus líquidos proyectiles.

La historia de HyM se origina en la plataforma de Twitter, donde, desafortunadamente, olvidó proteger su información personal, incluyendo sus "likes". Esto condujo a la filtración de sus retorcidos y extraños gustos, los cuales contrastaban fuertemente con sus declaraciones políticas y su estilo de vida. La revelación de esta disonancia entre su imagen pública y sus preferencias personales lo puso en el ojo del escrutinio público. Finalmente, debido a errores cometidos por un miembro del consejo, HyM tomó medidas drásticas y puso en privado todas sus cuentas en redes sociales.

Actualmente, HyM forma parte del grupo de los viernes conocido como "Los Avengers", junto a otros miembros notables como Mi Compa y Clon de Martín. Su participación en este grupo aporta un elemento enigmático y lleno de sorpresas, lo que agrega un toque intrigante a las hazañas de este equipo excepcional.
Chófer 005 - "Hippie"

**TRANSFER Nº023**

**Hippie (Chófer 005)**, uno de los choferes más enigmáticos en la comunidad de transfers, permanece rodeado de misterio. Su participación en el ejército de "Lagarto" durante la "Civil War de Transfers" lo vincula con el lado oscuro de este conflicto, donde se le ha atribuido la responsabilidad de maltratar a estudiantes en Viña del Mar, en complicidad con "Lagarto".

El aspecto de Hippie se ajusta a su nombre, con cabello largo y una gorra característica que lo hace destacar en la multitud. Su transfer es igualmente distintivo, ya que es un vehículo viejo y descuidado, adornado con detalles de madera que contribuyen a su misterio. Aunque su historia y motivaciones siguen siendo un enigma, su participación en eventos oscuros durante la "Civil War de Transfers" lo ha convertido en una figura intrigante en el mundo de los choferes, cuyos secretos ocultos han dejado una profunda impresión en la comunidad.

El apodo de **Hippie** puede haber sido objeto de debate en algún momento, ya que algunos lo relacionaron con el término "metalero". Sin embargo, los historiadores que se han adentrado en sus orígenes han concluido que su verdadera esencia y estilo de vida lo conectan de manera más sólida con la contracultura hippie. Su identidad y su participación en eventos controvertidos continúan generando especulaciones y misterio en la comunidad de transfers, y su legado como chofer enigmático perdura en la memoria colectiva.
Interminable Rooms But Low Detailed Wiki

**Welcome to the Interminable Rooms But Low Detailed Wiki!**
Interminable Rooms But Low Detailed is a scratch game.

We're a collaborative community website about Interminable Rooms But Low Detailed that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
IR: Low Detailed Remastered

IR: Low Detailed Remastered is currently a ultrastub.This means that IR: Low Detailed Remastered is nowhere near to being finished and may contain incorrect information/is an extreme WIP. Help Interminable Rooms But Low Detailed Wiki editing it.

Interminable rooms Low Detailed: Remastered is a game, obviously overhauling the entire thing.

The owner of the game is KapiGHS or BobmationsGH.

Yeah, idk what to say.
A-150

* Animation
* Frame 1
* Frame 2
* Frame 3

### Behavior

An paper will appear in the middle of the room, and will give the player 5 seconds to hide under a table, then it will come out of the paper and checking all lockers in the current room and then, after checking all lockers it will go to the paper again and despawn.

### Speed

Kinda Slow (4 seconds to glide to an position)

## Additional Information

### Creator(s)

ZvardinRB: created the original entity.Idkwhatusernameiuse: for putting the entity in the game.
Dimension

The dimension of a mathematical space or object is defined as the minimum number of coordinates needed to specify any point within it. Lines have a one-dimensional dimension (1D), while surfaces like the boundary of a cylinder or sphere have a two-dimensional dimension (2D). A two-dimensional Euclidean space is a two-dimensional space on the plane, while the inside of a cube, cylinder, or sphere is a three-dimensional (3D) space due to the need for three coordinates to locate a point within these spaces. In higher dimensions, such as four-dimensional (4D) or five-dimensional (5D) spaces, additional coordinates are required to specify a point within the space. These higher-dimensional spaces are often used in advanced mathematical theories and models, such as string theory or multidimensional calculus. The concept of dimensionality plays a crucial role in understanding the structure and properties of mathematical spaces across various fields of study.

Classical mechanics uses four dimensions of spacetime, which differs from the four needed for electromagnetism. Spacetime is approximated without gravity, while pseudo-Riemannian manifolds describe spacetime with matter and gravity. Superstring theory uses 10 dimensions, supergravity and M-theory use 11 dimensions, and quantum mechanics' state space is an infinite-dimensional function space. These extra dimensions are believed to be compactified or curled up at scales too small to be detected by current experiments. They play a crucial role in explaining phenomena like particle masses and the hierarchy problem.
JulieMetro

La ligne JulieMetro est la toute première ligne de métro à être gérée par Julie Transport System. Elle a été ouverte en 2010 dans Vieux-Village entre la station Vieux Port et Terrain Vague - RER.

La ligne a ensuite été prolongée vers le tout nouveau stade d'athlétisme Julie F. dans l'optique de la candidature de l'Eldorado aux Jeux Olympiques de 2032. Quelques mois plus tard, le JulieMetro a été à nouveau prolongé à château Grialou dans l'objectif de désaturer la ligne MER qui n'avait alors pas encore connu de travaux de rénovation de son materiel roulant et de ses stations.

La ligne est aujourd'hui moyennement fréquentée en raison de son prix important et de sa desserte pour le moment peu intéressante.
Megaverse

A Megaverse is a collection of numerous separate Multiverses, either finite or infinite in number, each with various qualities and interuniversal rules, such as the possibility of different cosmic events, such as Big Booms, etc.

A megaverse can be contained by a Gigaverse, Teraverse, or other -verses in the metric hierarchy, but this eventually goes back up to the Archverse chain.

Other multiverses in the same megaverse might be referred to as parallel multiverses, alternate multiverses, or simply other multiverses by occupants of a multiverse, depending on the degree of resemblance between multiverses in the megaverse. The first two are multiversal equivalents of altverses. Because they haven't found the Gigaverse yet, some civilisations refer to the Megaverse as the Omniverse.

The most prevalent type of megaverses are five-dimensional ones that are piled on top of one another in a six-dimensional universe, with several stacking atop one another to form a Gigaverse.
Histoire

En 1997 (an -6), Mando foule pour la première fois le sol d'un village en perdition qui semble alors être dans cet état depuis la fin du moyen-âge. En 1998 (an -5), il rassemble une armée et installe une base militaire dans une montagne voisine.

Se présentant comme un envoyé de Dieu, il entreprend de moderniser le village qu'il renomme Vieux-Village. Le maisons sont reconstruites, le quartier Le Port est réaménagé, les routes et les rues sont goudronnées et nommées, etc. Le village change et prends une forme de plus en plus concrète.

Le 21 Mars 2003 (an 0), la première ligne de métro voit le jour entre Vieux-Village et la base. C'est à ce moment que le général prends le contrôle de Vieux-Village. Il tue le maire et prends sa place en créant au passage une junte militaire communiste dont il fait son son parti politique : l'Union Socialiste Militaire (USM). Désormais aux mains de l'armée et du général, Vieux-Village connait de nouveaux changements. Le calendrier est remis à 0 et les lois sont complètement revues. Enfin, le général Mando signe un contrat de 5 ans avec la JulieCorp pour continuer l'urbanisation de Vieux-Village. Deux nouvelles lignes de métro verront le jour, ainsi que des installations sportives et une gigantesque statue à l'effigie de Poutine Large.

En l'an 7, plus aucun villageois ne semble connaître la réalité sur le monde. Pris dans la propagande incessante du ministre Adolphe Hithiers, jurant que rien n'a changé par rapport à l'an 0. Ils ne savent rien de la réalité sur la JulieCorp, qui a petit à petit pris le contrôle sur presque tous les domaines existants, USM n'agissant plus réellement qu'en temps que modérateur des actions de la JulieCorp et comme barrière entre les villageois et le monde, les enfermants dans cet écosystème factice. Finalement, en l'an 8, à la suite d'un désaccord avec Julie, le général Mando présente sa démission et se retire d'Eldorado, laissant Vieux-Village entre les mains de l'hypocrite ministre Hithiers. Celui-ci, favorable à l'établissement permanent de la JulieCorp, transforme USM en une machine à propagande devenue depuis filiale de la JulieCorp.
A-35

A-35 is currently a ultrastub.This means that A-35 is nowhere near to being finished and may contain incorrect information/is an extreme WIP. Help Interminable Rooms But Low Detailed Wiki editing it.

## A-35

* Design 1
* Design 2

## Information

### Behavior

Spawns and moves to the last door and rebounds where it spawned.

## Additional Information

### Creator(s)

Zvardin (Original A-35/45)
A-35\_REAL (Current Design)
Phlox (Future Design)

## Gallery

### Miscellaneous

Another version of **A-35** made by A-35\_REALDitto, but inverted.Oldest A-35 design 1 made by A-35\_REALDitto, but design 2.Old A-35 design 1 made by Phlox.Ditto, but design 2.Future design 1 made by Phlox.Ditto, but design 2.Scrapped A-35 design 1 made by Phlox.Ditto, but design 2.
Probability Manipulation

The ability to manipulate probability is akin to Certainty and Improbability Manipulation, but it's not the same as Probability manipulation.

## Capabilities

Users can manipulate probability, influencing the likelihood of events and propositions to occur. They can increase or decrease the likelihood of unlikely events, and prevent liable ones. They can also influence good and bad luck, sudden deaths, natural disasters, and apocalyptic events.

## Limitations

* Probability manipulation is a powerful tool that can cause or prevent likely or unlikely events, but it is limited by factors such as causality, logic, reality, and truth. It can only make the highly unlikely happen or prevent the highly likely from happening. The effort required may be inversely proportional to the likelihood of the event happening. Probability manipulation can only affect the past if it is unknown, such as winning the lottery or opening a box full of gold coins. It can also cause other equally likely or unlikely things to happen if measured for [blank].
A-100

A-100 is currently a ultrastub.This means that A-100 is nowhere near to being finished and may contain incorrect information/is an extreme WIP. Help Interminable Rooms But Low Detailed Wiki editing it.

## A-100

* Face 1
* Face 2
* Face 3

## Information

### Behavior

like other entities, it will spawn on the lobby, but unlike other entities, it will check lockers in the current room, after checking lockers, it will go to the lobby and will dissapear

## Additional Information

### Creator(s)

ZvardinRB: created the original entity.Idkwhatusernameiuse: for putting the entity in the game.
Water Manipulation

The ability to control water. different approaches to Elemental and Liquid Manipulation.

## Summary

Water and inorganic compounds in liquid, gas (steam, water vapor), and solid (ice) states can be created, shaped, and altered by users, including shifting their states from one to another. Water-related weather patterns, such blizzards and rainstorms, can be used by more skilled and strong users. There are users who can adjust the water's temperature to their hearts' content.

## Limitations

* Absorption of Water
* Water Negative
* The user's strength, power, and understanding determine factors like mass, precision, and distance, as well as the boundaries of their inherent power.
* It may be tiring to control and manipulate large bodies of water (ponds, lakes, seas, and oceans) for an extended length of time.
* Only if the water contains chemical impurities such as salts or ions is it susceptible to manipulation by electricity (and is not pure water).
* Other components, such as the manipulation of fire and air.
* Can be resisted by manipulation of heat, fire, magma, ice, or cold.
* Silicate particles can be used by sand manipulation users to absorb moisture from water.
* Might only be able to manipulate things that already exist, not being able to generate water.
* Since oil is hydrophobic, or repelled by water, it could not be effective against oil manipulation.
* Water might be electrolyzed to produce hydrogen and oxygen.
House Hasty of Conventry

**House Hasty** is a landed knightly house from the Stormlands. A common saying of House Hasty beyond appeals to the Faith of the Seven, is "Make Haste, Not Waste".

## History

House Hasty is a largely unremarkable house of landed knights, known for their piety. In return for loyal service to House Penrose, they were given a portion of the incomes from a series of convents tasked with taking care of the "noble dead", belonging to the Silent Sisters.

Ser Bonifer Hasty was a promising tourney knight in his youth, and he shared a mutual romance with the pious princess, Rhaella Targaryen. When the she was forced to wed her brother, Bonifer "the Good" dedicated himself to the Faith of the Seven and founded a Westerosi sellsword company by the name of the Holy Hundred.
Water C Mythology Wiki

**Welcome to the Water C Mythology Wiki!**
The main focus of this wiki is to provide a comprehensive resource on Water C mythology, ensuring that all content is directly related to Water C and its associated characters. In order to maintain the integrity of the information presented, any irrelevant or unsuitable content, including photos and jokes, will be strictly prohibited and promptly removed. Our goal is to create a reliable and informative platform for enthusiasts of Water C mythology to explore and learn from.

## Important articles

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Absorption

The capacity to take things in and make use of it in some way. Sub-Absorption Manipulation Power. In opposition to Generation and Expulsion.

## Summary

Literally everything and everything may be absorbed by the user, including concepts, power, substance, energy, etc. They take it out of the source and put it into their body, employing it for a variety of purposes to obtain an advantage either momentarily or permanently by improving themselves, regaining the drained power or concept, using it as a power source, etc.

## Limitations

* Users of Anti Storage are not affected by this power.
* May have a limit on the amount of absorption.
* Maybe only as much as the mind can take in (organic versus technology).
* May only be touch-sensitive, with a restricted range.
* Might not be shielded from harm brought on by the material or energy received.
* Omni-Absorption has the potential to overwhelm the user.
* Something (such life energy, power, etc.) that has been absorbed is more likely irreversible.
Beyond

The Barrel and all other Monocosms are held in The Beyond, a mysterious "place" beyond all of reality. Beyond the Barrel, the Outside, and the Omniverse. What is beyond could be very different from what most people would consider to be existence.

The "Beyond Bubble" is an infinite expanse containing numerous monocosms, each inaccessibly transcending each other. These monocosms, each glimming like a distant star, invite curious souls to explore the mysteries beyond their own realm. These monocosms, which can only be understood within their own monocosm, break perception boundaries and offer a glimpse into the vastness of existence beyond their own. As one ventures into the "Beyond Bubble," they are met with an awe-inspiring sight of countless monocosms, each with its own unique set of rules and possibilities. The allure of these enigmatic realms beckons adventurers to embark on a journey of discovery, pushing the boundaries of their understanding and immersing themselves in the boundless wonders that lie beyond their own reality.

## **The exploration**

An creature called simply as The Omniversal Explorer left the Omniverse in search of any existence beyond the infinitely wide abyss known as The Outside. This led him to explore Beyond and its myriad bright lights. This was a sort of life that was utterly different from anything he had ever known existed, so he christened it "Beyond."
Speed

A character's speed is only the fastest they can move in a certain length of time. Attack speed, combat speed, reaction speed, travel speed, and flight speed are the five different forms of speed that are employed in virtual reality. Typically, "Speed" refers to Combat Speed.

### Combat Speed

The rate at which a character may engage in combat.

### Attack Speed

The rate at which an assault advances. For instance, the X character is hypersonic, yet he can perform a natural beam of light attack. Because the attack's speed differs from the user's speed, the attack would travel at lightspeed even if the user isn't.

### Perception Speed

The amount of time that a character takes to notice something or respond to something. Importantly though, this does not offer actual mobility; at most, it enables the user to employ an ability that is dependent on thought.

### Reaction Speed

The speed with which a character responds to a situation or action is known as their reaction speed. In most cases, this merely allows for a brief movement in response; however, several motions at the same pace cause it to change to fighting speed.

### Flight Speed

The velocity at which a figure or item travels across a specific distance, such as the distance between the earth and the sun.

### Travel Speed

The fastest that a character or item can go when jogging, or using other comparable techniques that don't need teleportation or flying.

## Speed Levels

**Infinite Speed** (Capable of moving an unlimited distance in a finite period of time or any finite distance in zero time. Not even teleportation counts. See the section below titled "Further Explanations" for further details.)

**Immeasurable** (Motion not limited by linear time. For this reason, it is impossible to gauge speed. Since S = D/T, the speed formula cannot be used if T is unknown. For the same reason, immeasurable speed is likewise granted by various temporal dimensions. See the section below titled "Further Explanations" for further details.)

**Omnipresence** (The consequences for fighting are similar to those of a speed meter, however this is better understood as a state of being than a speed. It applies to characters who have lived for the whole of a certain period of time or space. Each case has to be given more careful consideration and description, including if the character is ubiquitous in both time and space, in order to enable useful comparisons. Characters that exist only in time rather than space should be noted as possessing "Temporal Omnipresence" on their respective profile pages.)
X-100

X-100 is currently a ultrastub.This means that X-100 is nowhere near to being finished and may contain incorrect information/is an extreme WIP. Help Interminable Rooms But Low Detailed Wiki editing it.

## X-100

* Face 1
* Face 2
* Face 3

## Additional Information

### Creator(s)

ZvardinRB: created the original entity.Idkwhatusernameiuse: for putting the entity in the game.

## Description

X-100 aka the green horror has a odd faces but its eyes on those faces are swirled aka there swirled on scratch to.
Omniverse

Greater than any multiverse or archverse, the omniverse, commonly referred to as the Omniverse, is the biggest classical universe. It has limits when extrapolating something that isn't included in a certain interpretation of reality, even if it's supposed to encompass everything.

## Information

Everything that may be accessible through successive powersets of any given base universe (or "reality") is contained inside the Omniverse. It is the limit of archverse recursion; depending on the amount of recursion taken into consideration, this can be either a much higher transfinite or the first limit ordinal ω.

The omniverse contains all aspects of mathematics and physics, along with the ideas and philosophies that form and support it.

The concept of "all of Reality" is only possible if people perceive it as so. For instance, if a universe's inhabitants want to stay within the concept of "things that are real," they can propose an omniverse, gigaverse, or multiverse. However, the omniverse is the limit of this application. Therefore, elements that cannot be translated between senses of reality can be found in other omniverses in each other's relative Paradox Space.
Adaptive Artillery

The ability to design, develop, and or employ flexible range weaponry. Modification of Adaptive Weaponry and Power Artillery.

## Summary

The user has access to a range of situation-adaptable ranged weapons, including rifles, bows, slingshots, and cannons.

## Limitations

* It might not last forever.
* Adaptations might only go so far. An adaptation to one element, for instance, might make it susceptible to another.
* Might not be able to adjust to every circumstance.
Jillverse

This is Jill's verse; there are other verses involved. Jillverse is a compilation of Jill's lyrical writings that cover a wide range of topics and emotions. Jill's ingenuity and ability to express herself through the power of words are on display in these verses. Each poem is distinct and provides insight into Jill's ideas, feelings, and imagination. As Jill explores new genres and approaches in her poetry, she demonstrates a variety of skills and talents throughout the Jillverse. Each word, from eliciting deep emotions to painting vivid pictures, demonstrates Jill's ability and enthusiasm for writing. The Jillverse enables readers to go on a voyage of self-discovery and reflection as they dig inside Jill's thoughts and connect on a fundamental level with her words.

The Jillverse is brought to life by many characters, each with their own distinct viewpoints and tales. Readers are immersed in a complex tapestry of personalities and experiences, from the contemplative narrator to the colorful ensemble of supporting characters. These numerous voices offer depth and complexity to Jill's poetry, allowing readers to explore various parts of the human condition and find bits of themselves inside the Jillverse. Word power is essential. Each character's conversation and inner monologue show their thoughts, emotions, and intentions in the Jillverse. Readers receive insight into the complexity of relationships, personal growth, and the power of self-expression via their words. Jill's poetry captivates readers by carefully selecting and arranging language, eliciting a spectrum of emotions.

## Powers

The ability to manage time and the ability to reflect are two amazing powers that have captured human imagination for millennia. The ability to control time allows one to travel across time, changing the past or forecasting the future. Resurrection, on the other hand, refers to the capacity to bring the dead back to life, defying the natural cycle of life and death. These powers have enormous potential for both good and evil, making them fascinating notions in literature, mythology, and popular culture.
Elemental Manipulation

The ability to control components. Sub-power of Universal Force and Matter Manipulation. Not to be confused with manipulation of classical elements and powers of the periodic table.

## Summary

Elements may be created, shaped, and altered by users. The most basic, most basic, or most necessary component of anything material is called an element. In nature, elements are irreducible and combine to form other things, most of which are physical. Other things can be made by combining different parts in different ways. For instance, one way to think about ice is as a solid created by combining water and air. Canon and paradigm particular aspects apply to the precise combinations of elements, the functions of each element, and even the identification of elements.

#### Components of Folklore and Mythology

The ingredients of fiction are typically derived from historical ideas. On occasion, though, they are based on chemical elements instead, such those listed in the periodic chart.

#### Elements in Modern Fictions

Elements are present in modern fiction worlds and games, ranging from fire, air, and earth to exotic elements like arcane or psychic. In fantasy and fiction games, elements are often portrayed as dragons and robots. Expanded universes like the MCU and Arrowverse spread the concept of elements, creating meta-humans, mutants, and magicians. In the MCU, infinity gems (power, mind, soul, time, space, and reality) and universal incarnations are additional elements that turn each character into a deity.
Big Bang

The Big Bang theory is a scientific theory that explains the universe's early stages, based on the assumption that physics laws apply everywhere and the universe is homogenous and isotropic. It describes the universe's initial state around 13.799 billion years ago, which was extremely hot, curved, and dense. The term "Big Bang" refers to the rapid expansion of the universe from its initial state.

The Big Bang is often interpreted as the entire universe exploding from a singularity, from which all matter and energy originated. However, it's possible that the entire universe was not infinitely large at the beginning, and the universe's space was infinitely large during the Big Bang. This holds true even if the universe was a hyperbolic realmic open universe. For finite hypersphere-shaped closed universes, the entire universe initially expanded from a point. The Big Bang is not an explosion, but rather, the universe rapidly expanded during its Big Bang state.

## Timeline of the origin of the universe

The Planck epoch of the universe occurred from the Big Bang to one Planck time after it, characterized by a particle desert and background radiation temperature over the Planck temperature. All four fundamental forces were unified during this epoch, but theories like general relativity and quantum mechanics cannot predict their properties. The dominant effects of quantum gravity are assumed to have occurred during this epoch.

The grand unification epoch of the universe occurred after the Planck epoch, where gravity separated from the Planck epoch's force, forming the electronuclear force. Particle characteristics like mass, charge, flavor, and color charge were irrelevant during this epoch, which ended around 10–36 seconds after the Big Bang.
Water C

* Pre-Retcon Water C
* Normal Water C
* God Of Death Water C
* God Of Life Water C
* Cosmic Water C
* True Form Water C

> Well Kaname, everybody “dies” in this world. There is no way to escape it. The only being that can counter this is an ancient being. It is the Supreme Creator of this place, The Narrator.
>
>

## **Basic Info**

**Water C** is a Abstract Being that is the the supreme being of everything in fiction and real life and beyond real life. He transcends everything below him and everything above him. He cannot be passed by a single entity or a group of entities. Everytime a character (even a random made up character) is created, he gains the power, strength, speed and all of abilities of that character that was just created, even if a new character is created saying "Water C will not get the powers". Still, he will get the powers of that character without any limitations . Also, even if a charater gains powers, even a little bit, Water C will obtain said power.

For more information, see the lore, Water C lore

## **Powers & Abilities**

Because he everytime a new character is created, he has all of the powers in fiction and IRL. But, his most notable and famous powers & abilities are: **Plot Manipulation, Law Manipulation**, **Immorality, Conceptual Manipulation, Water Manipulation, and Creation.** But, all of the other powers & abilities in fiction an IRL.

## **Forms**

**Water C** has multiple forms that increase his power, speed, strength and his other abilities. He can activate these forms whenever he wants and use his forms as long as he wants. Anyway, here are the forms of **Water C**: (And also, the **Water C** we see is not even the **True Water C**, the **Water C** we see are just meer avatars. The avatars powers are infinitesimal compared to his true self which is completely transcends everything to a beyond true infinite degree)

### pictures have been removed as they didn't credit

**Pre-Retcon Water C** (First Picture)

**God Of Death Water C** (Second Picture

**God Of Life Water C** (Third Picture)

**Cosmic Water C** (Fourth Picture)

## **Tier**

Tiering: **High 0**

Attack Potency: **Infinite Boundless** (Can destroy the Boxeplex which includes The Box and The Antibox which is beyond the concept of being layered. It is also beyond true infinite layers.) **Infinite Boundless**(transcends fiction, Real Life, and Beyond Real Life.) **Infinite Boundless**(Is stronger than base **Water C**.) **Infinite boundless** (Is stronger than **God of Death Water C**) **Infinite Boundless**(Is a lot stronger than the forms listed below) **Infinite Boundless**(transcend his avatars and there forms by a beyond true infinite degree)