Familiar

*For the familiar research tree, see Familiars.*

**Familiars** are monsters that offer a variety of skills and effects to benefit the player. Familiars become available after the player completes Skirmish 8: Sacred War. This will unlock the buildings necessary to summon and enhance familiars.

## Obtaining Familiars

When the player merges Pacts in the Mystic Spire, they will receive a number of familiar Runes and/or Fragments. To unlock a familiar, players must obtain at least 1 Rune of that familiar. Higher level Pacts can be unlocked through Familiar Research. Some familiar Runes can only be obtained through special events or purchasing bundles. The player can then shatter any extra Runes to make Fragments.

###  Managing Familiars

Players can manage their familiars in the Monsterhold. Tap on a familiar in the Monsterhold to learn more about them. If the familiar has been unlocked, the information for that specific familiar can be viewed. If the familiar is not unlocked, the Max Strength preview will be displayed.

On the left side of the familiar profile, the avatar can be viewed. The blue bar on the top left displays the familiar's EXP; the Name and Familiar Level of that particular familiar is also shown here.

Most familiar related items can be found in the Pact Case, which is accessed from the Monsterhold. Anima is located in player's Bag.

### **Enhancing Familiars**

 *Main article: Familiar Training*

Familiars have three growth stages: Hatchling, Adult, and Elder. Familiars grow in size with each stage, and will glow with a different color: green for Hatchling, blue for Adult, and purple for Elder.

The requirements to enhance a familiar are determined by its Rarity, as shown below.

To enhance a familiar to the next growth stage, it must have the required number of its Runes, and it must reach its current maximum Familiar Level, detailed below. To increase Familiar Level, players can train them in the Gym, or use EXP Potions and Elixirs. Fragments may also be used. The special event, Familiar Workout, gives an added 50% boost to familiar EXP. Familiar Level cannot exceed the current Player Level.

The amount of experience needed to reach each level depends on the rarity of the familiar.

## Familiar Skills

Familiars have three types of skills, Permanent Effect, Support, and Attack. Once used, the skill enters a cooldown period and cannot be used again until the cooldown ends.

### Permanent Effects

* Permanent effects are active the moment the familiar is unlocked.
* They provide a wide variety of basic boosts to the player's economy and military strength.

### Support Skills

* When unlocked, tap on the familiar  button (in Turf or Kingdom Map) to use.
* Support Skills are further separated into Tactics, Military, Assistance, and Economy categories, depending on their use.

### Attack Skills

* When unlocked, tap on an enemy's Turf and select the familiar  button.
* Familiar attack skills will not be blocked by Shields. Using attack skills will not deactivate the players shield, or activate Battle Fury.
* Only one attack skill can be activated at a time. Players must wait for the familiar to finish attacking before they can use another attack skill.
* The Ward will be deactivated if a player uses their familiar's attack skill. The ward gauge will also be reduced to 0

### **Skill Level**

Skills can be upgraded to be made more potent and/or reduce the cooldown time. Fragments, or the Rune of that specific familiar, can be used to increase a familiar's skill levels. The cost increases each time Fragments or Runes are used. This increase is shared among all familiars and resets daily. The cost with runes is the same across all rarities. There is a chance that a familiar will get extra EXP for a use, either 2x or 5x. A familiar's current level restricts its max skill level.

Daily cost for first 10 uses:

###  Skillstones

Some skills require the use of Skillstones to activate. Skillstones are unique to each familiar and can only be merged in the Mystic Spire when the familiar reaches Elder Stage. Skillstones may require Ancient Cores or Chaos Cores, depending on the strength of the skill.

## Army Talents

Once certain familiars reach Elder stage, they can be Awakened, which means they can be deployed in battle, much like  heroes. Awakening a familiar requires the use of either Bright Talent Orbs or Brilliant Talent Orbs, depending on the rarity of the familiar. Army Talents can be upgraded further with these orbs. There are a total of five battle slots to place familiars; each of the five slots must be unlocked through the Familiar Battles research.

An Awakened familiar that is deployed in battle will activate its Army Talent either at the start of the battle or when a certain percentage of troops fall in battle. Army Talents serve to either boost the player's army or weaken the enemy's army.

When a familiar has Army Talents available, its Rarity icon will periodically shimmer. When Army Talents are unlocked for that familiar, its Rarity icon will change from blue to gold.

Keep in mind that Rarity 1 - 3 Familiars require  Bright Talent Orbs, while Rarity 4 and 5 Familiars require  Brilliant Talent Orbs. The cost for each Bright Orb is 3000 gems, and each Brilliant Orb is 7500 gems. Bundles of 10 are 28500 and 71250, and bundles of 100 are 285000 and 712500, respectively.

## List of Familiars

### **Paid / Event Familiars / Acquired in Kingdom tycoon familiars**

These can be obtained from the Kingdom Tycoon, the Labyrinth and the events that occur as well as P2P

## Tips

* Use fragments, rather than Runes, to increase a familiar's skills until they reach Elder Stage.
* Do not shatter Runes until that particular familiar reaches Elder Stage and their skills are maxed. It is cheaper in runes to buff the skill than it is in fragments.
* Use only Gyms and EXP items to increase familiar EXP; save fragments for upgrading familiar skills.