Star-Gadgets.

Star-Gadget: Power 8

Star Power: Power 9

Rare SG unlock chance: 1.5121%

Super Rare SG unlock chance: 1.4023%

Epic SG unlock chance: 1.3097%

Mythical SG unlock chance: 1.2019%

Legendary SG unlock chance: 1.0230%

Chromatic SG unlock chance: 0.9390%

40 gems for Legendary SG.

35 gems for Mythical SG.

30 gems for Epic SG.

25 gems for Super-Rare SG.

20 gems for Rare.

15 gems for Uncommon.

10 gems for Common

***This website has been sent to @Supercell and they will review this shortly.***

(Shotgun Barrage) Shelly: Shelly's shot speed is increased by 20% with a tighter shot spread (Bear-ing Slam) Nita: Whenever Nita spawns Bruce on top of an enemy, they get pushed back. (Trigger Happy) Colt: Every 2 times colt uses super, his next row of attacks are supercharged.
(Life-Saving Kit) Bull: When Bull falls below 40% health, he has a chance to heal 1500 HP.
(Rapid-Fire) Jessie: Whenever Scrappy is about to die, It shoots a barrage of bullets.
(Boombox) Brock: When Brock dies, music plays around where he died, stunning enemies.
**Uncommon Star-Gadgets:**
(B00m) Dynamike: When he uses his super, enemies are knocked back 48% further.
(Trapped) BO: There is a 20% chance for BO's mines to trigger instantly.
(Headless) Tick: Tick loses his head, halving his health but doubling his damage.
(Attack Leap) 8-Bit: When 8-Bit dies, he doubles the boost on his Damage Booster. (If active)
(Life-Steal) Emz: When Emz defeats a player, she morphs into that player for 20 seconds.
**Rare Star Gadgets:**
(El Kick) El Primo has a chance to kick a nearby player, dealing 800 damage. (If in range)
(Healing Potion) Barley: When friendly brawlers step into Barley's super, they heal 300 HP.
**Super Rare Star-Gadgets:**
(Guitar Slam) Poco: When he uses De Capo, he slams his guitar on the ground dealing 500 HP.
(Grass Chomper) Rosa: While her super is active, every 2 seconds, she heals 200 HP.
(Bounce Gun) Rico: Rico shoots more bullets, but his damage is reduced by 20%.
(Tight Metal) Jackie: All incoming damage is reduced by 20% for 5 seconds after her Super
**Epic Star-Gadgets:**
(Big Ball) Penny: Once Mortar spawns, it shoots a big cannonball, dealing 1500 damage.
(Bouncy Barrel) Darryl: When Darryl hits an enemy with his super, it stuns them for 5 seconds.
(Cloner) Carl: When Carl dies, his boomerang stays on the ground, dealing 400 damage.
(Stitch) Frank: When Frank is under 40% HP, his damage improves by 25%.
(Gum Bouncer) Bibi: When Bibi knockbacks a player and her super is in use she deals 10% more damage.
(Bea-utiful ) Bea: When Bea hits an enemy with a supercharged shot, it stuns them for 1 sec.
(Reinforcer) Nani: She has 20% more health, but Peep does 30% less damage.
(Snapshot) Piper: She fires a quick shot out of her umbrella, and if it hits it deals 600 damage.
(Junky) Pam: When enemies come within 2 tiles of Pam super, it shoot's 2 quick shots dealing 325 damage.
**Mythic Star-Gadgets:**
(Fortune Teller) Tara: Tara's attack can heal teammates for 400 HP.
(Magic) Gene: His attack has a 35% chance to deal 200 extra damage.
(Ro-Porter) Mr P: He can control his porter, making him vulnerable while gaining a 30% shield.
(Sharp Shovel) Mortis: His reload speed is buffed by 30% but his health is reduced by 30%.
(Poisonous Drink) Max: Her movement speed is reduced by 30% but her health is increased by 30%.
**Legendary Star-Gadgets:**
(Leaf-Antenna) Sprout: Sprout's hedge can heal him for 500 health per 2 seconds.
(Cactus Former) Spike: Spike drops a cactus on the ground, dealing 600 damage per 2 seconds if rivals walk apon it.
(Peck) Crow: Crow throws a fourth poison dagger at enemies, dealing 65 damage per second.
(Stealthy Reptile) Leon: Leon's health is improved by 30% but his ATK is reduced by 30%
**Chromatic Star-Gadgets:**
(Sand Wave) Sandy: Sandy's super shoots a beam of sand at enemies, dealing 600 damage.
(Fur Hat) Gale: Incoming damage is reduced by 30% but damage he does is also reduced.
(DJ Mixer) Surge: Surge starts dancing dealing 550 damage to nearby enemies.
Idea by @Nooob & @F3lizxad.