Freelancer, Epic (Homebrew Epic Class)

*They are often called jack of all trades, master of none, but sometimes are better at copying the trades they learn than others. It is these that are far less common and far more dangerous.*

**Requirement:** Must have 20 levels in the freelancer class.

**Epic Freelancer creation goes as follows:**

At 21st level, you begin with 60 Job Points (JP) to spend. At each level thereafter, you gain 40 JP to spend. Any leftover JP (except 21st level, which are lost) carries over to the next level.

**Base Freelancer Stats:**

**Prowess:** Low (as Wizard) free, Medium (as Magus) 10 JP, High (as Barbarian) 20 JP

**Damage Bonus:** None (as Wizard), Low (as Magus) 10 JP, High (as Barbarian) 20 JP

**Limit Break:** At 21st level and every 10 levels after, you gain an additional limit break.

The above is a one-time JP cost. After 21st level, you cannot change your base epic freelancer stats.

### Abilities

You can buy Extraordinary, Spell-Like, or Supernatural abilities from any class and any archetypes (assuming it fits with what you buy) but the abilities have to be the level you buy it from. For example, at 1st level, you may buy Sneak Attack, but you could not buy Uncanny Dodge until you are of level to buy it. Any abilities that increases by level costs you half of the JP when you reach a level that improves it. Same example, at 1st level, you buy Sneak Attack for 20 JP, and when you reach 3rd level, Sneak Attack improves and costs you half of the cost, which in this case would be 10. You can buy abilities from lower levels as well. Abilities that multiple improvements from the same ability cost JP as well. So, for example, a 5th level freelancer could buy Sneak Attack as a 1st level ability. Which improves by every 2 levels and would cost you half the cost as normal.

### Ability Cost

* Extraordinary, Spell-Like, or Supernatural abilities that improve by level cost 20 JP. (This includes animal companions, avatars, bone commanders, and automatons, which also improves every level. Familiars count as a feat, however, and cost only 10 JP.)
* Full Spellcasting costs 20 JP (Astrologian, Black Mage, Blue Mage, Geomancer, Illusionist, Necromancer, Summoner, Time Mage, White Mage). 10 JP per spell level gained. You gain the Spellcasting of the class chosen as well as the MP pool and Cantrips.
* 3/4ths Spellcasting costs 15 JP (Bard, Cleric, Red Mage, Scholar). 10 JP per spell level gained. You gain the Spellcasting of the class chosen as well as the MP pool and Cantrips/Jingles.
* 1/2 Spellcasting costs 10 JP (Dark Knight, Holy Knight). 10 JP per spell level gained. You gain the Spellcasting of the class chosen as well as the MP pool. (Must be chosen at 4th level or higher.)
* Extraordinary, Spell-Like, or Supernatural abilities that don’t improve by level cost 10 JP.
* Capstones (level 20 abilities) cost 20 JP, regardless.
* Bonus Feats cost 10 JP, (max of 1 per level). Epic Feats cost 15 JP, (max of 1 per level).
* Purchasing abilities from prestige classes cost 5 JP more than the equivalent ability from a base class.
* Purchasing abilities from epic classes cost 10 JP more than the equivalent ability from a base class.
* Spellcasting continues to progress as normal into epic levels and must continue to be paid for at the same rate.
* Your spell points continue to progress as normal if you are a sphere-caster.
* ***Your MP will continue to progress. (I just need to math these out.)***

### Restrictions

* You cannot freely multiclass, nor can you take any prestige classes.
* You cannot purchase multiple sources of the same ability from different classes.
* You must qualify for the class or archetype you purchase class features from. For example, you must be the appropriate race to purchase a feature from a racial archetype.
* You must have the base ability when purchasing the epic variant of an ability.
* You may purchase more than one spell-casting ability, but it does not give you extra MP.
* You may only have 1 type of “pet” ability (Animal Companion, Familiar, Avatar, Automaton, etc.)
* You may only have 1 precision-based attack (Sneak Attack, Precision Attack, Holy Strike, etc.)
* You may only have 1 capstone ability (level 20 ability). At level 30 and every 10 levels there after, you may purchase an additional capstone.
* Any abilities with level improvements (including Spellcasting) must be paid at half JP cost each time you would gain improvements.
* You may not select prestige class capstones.