recursal/Fanatic-Fandom huggingface dataset:
All Creation Extra Ops

**All Creation** is the one hundred and ninety-fifth Extra Ops and the forty-seventh Rare Boss introduced in *Metal Slug Attack*.

## Story

Dragunov continues to lead her rebellion against the cultists. Several soldiers question why they can't enter the town, and that they have to maintain secrecy lest a fight break out. Dragunov orders her men to rest outside the outskirts of the town as she notices a leaf that has been perfectly sliced in half.

A resident soon stumbles into the group, forcing the soldiers to take them prisoner as they must not have any witnesses. Licht soon barges in, prompting the soldiers to apprehend him to. However, Jin swiftly intervenes and wounds the soldiers, before slicing a bullet aimed at her clean in half. Dragunov is impressed with her swordsmanship and mentions Yoshino, which in turn Jin states that she knows her. Dragunov prepares for a fight, ordering her soldiers to activate the Emain Macha.

Jin slices the Emain Macha in half, prompting Dragunov to order a retreat. Licht wants to chase them, but Jin stops him from doing so. Licht states that he is more than capable of defeating all of them, but Jin knows that it is most likely a trap and tells Licht that he isn't ready just by telling from his repsonse.
Everlasting Summer Beatriz

**Everlasting Summer Beatriz** is a playable unit in *Metal Slug Attack*, introduced for the Guild Ops titled Snatch Wars Season 4.

She's essentially a reskinned version of herself. Her attacks and purposes are fairly the same, as the only thing different is that her long range attack knocks her back a bit to increase her chances of survival on the battlefield.

When placed in a deck with Aswang, they form the "Cheeky Girl" team lowering their AP costs by 10%.

## Attacks

### Long Range

 **Reverse Air Freeze Gun** (Spread) - Like the normal freeze gun, but knocks her back a bit upon using.

### Special

 **MAX POWER Freeze Gun** (Spread) - Fires a prolonged shot from her freeze gun.

## Introduction Video

常夏ベアトリス：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Black Future Extra Ops

**Black Future** is the eighth Extra Ops introduced in *Metal Slug Attack*.

## **Story**

The future rebel troops, along with Kraken and other future air-crafts are ready to dispatch and attack, but after Kraken leaves the screen, the Future Infantry is surprised by Professor, an old rebel scientist who allied with the Mars People, kills all the troops.

At the ending, Professor finally defeats Kraken, who leaves a portal to the past. Some drones are send through that portal, appearing on the Amadeus's base, where the Alpha Computer awaits and start up.

## **Event Items**

[Special] Attack Damage **+100**

**x2**:
[Special] Attack Damage **+125**
[Special] Attack Damage **+150**

**x15**:

**x5**:
[Special] Attack Damage **+175**

**x15**:

[Special] Distance **+15**

**x1**:
[Special] Distance **+30**
[Special] Distance **+60**

**x5**:
[Special] Distance **+120**

**x3**:

## Notes

* Extra Op's name references the 1985 movie.
Everlasting Summer Alice

**Everlasting Summer Alice** is the fourth variant of MS-Alice, first appearing in the Extra Ops titled "United Front the 20th". She later appeared in the oddly-named Another Story chapter "Foever Everlasting Summer".

Her stats have been further improved over earlier models, although her ability to seal off enemy special attacks has been lost. Her "retreat" maneuver now allows her to attack enemies while reversing her tank, however.

If paired up with Growl, both units receive a 10% discount to their AP costs, via the "United Front XX" team bonus.

## Attacks

### Short Range

 **Retreat** (Unlabeled) (Spread): Moves away from the front line while firing her water cannon.

### Long Range

 **Vulcan** (Spread): Fires vulcans at nearby enemies.

### Special

 **Poseidon Shooter** (Spread): Fires a concentrated water blast from her cannon.

### Extra Attack

 **Metal Slug Attack** (Spread): Whenever MS-Alice's SV-001 would be destroyed, she'll charge it into enemy forces before detonation.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Amadeus Corporal

The **Amadeus Corporal** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled "Destroy the Tower".

A high-rank Amadeus soldier, Amadeus Corporals use AR-10s to attack the enemy from afar. They could be considered a stronger version of the Rebel Army's Gatling Soldier, as a group of Corporals can deal massive amounts of damage if well protected. The Dark Monoeye is the most effective counter against Amadeus Corporals as its monoliths via special attack will block their bullets.

When placed in a deck with the Toschka Dalanue, they form the "Last Bastion" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Knife** (Spread) - Swings a combat knife at the enemy.

### Long Range

 **Machine Gun** (Spread) - Fires a short burst at the enemy.

### Special

 **Machine Gunfire** (Spread) - Crouches and fires a prolonged burst at the enemy.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Chowmein-Conga(Red)

A red Chowmein-CongaIts quickness and thick armor help it survive an intense struggle for existence, along with the rhythm of its many friends.

**Chowmein-Conga(Red)** is a playable unit in *Metal Slug Attack*, first appearing in the Guild Ops titled 'Try Line 7th' where its parts can be obtained by participating in the event.

A red Chowmein-Conga, this Chowmein-Conga no longer relies on close quarters combat. It instead spits combustible bubbles that burns over the enemies upon contact as both its primary and special attack.  **4** doubles the amount of bubbles spitted.

 **3** causes the bubbles to have knockback capability. Though it may prevent the crab from dealing full damage, their rate of fire coupled with a good pushing unit can help gain ground that the enemy gives up from being hit by the projectiles. It would essentially make it a superior ranged version of the Blaze Armor, another unit of similar cost that has high knockback capability.

When placed on the same deck with the Zoni Doloma, they form the "Fake Treasure" team, reducing their AP costs by 10%.

## Attacks

### Long Range

 **Combustible Bubble** (Spread) - Spits 3 foam bubbles that burns over enemies upon contact.

### Special Attack

 **Combustible Bubble** (Spread) - Spits 6 foam bubbles that burns over enemies upon contact. Spits 12 bubbles with  **4**.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
12000000 Well Soldiers

The **12000000 Well Soldiers** is a playable unit in *Metal Slug Attack* made to commemorate the 12 million downloads of the game.

A Rebel Infantry lurking inside the well to surprise its enemies, just like its *Metal Slug Defense* version, the 12000000 Well Soldiers is built by a miner, although the miner has significant durability, is still rather frail.

Upon deployment, the divers inside the well will hurl rockets as their primary attacks, or sending out larger rockets to fall down on a set area as their special attack.  **4** doubles up the number of rockets.

All of their attacks are capable of knockback when  **3** is unlocked.

While the diver is concealed inside, it is invulnerable to all attacks. The well itself also doubles as a projectile blocker, deleting any projectiles that collides into it.

## Attacks

All of the 12000000 Soldiers' attacks are capable of knocking back the enemy forces with  **3** unlocked.

### Long Range

 **Missile** (Spread) - The diver jumps out to throw a missile to the enemy.

### Special Attack

 **Well Missile** (Spread) - The well summons 3 missiles to fall down against the enemies.  **4** doubles up the missile to 6.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Dararin Dara Dara

The **Dararin Dara Dara** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Riders' High".

Like its previous appearances in the series, the Dararin Dara Dara is a support unit that helps cover allies with its materials. It is capable of attacking the enemy with them. The materials falling from the sky is also capable of hitting air units.

As its special, it drops its materials (not as clunky this time). The health of the materials are greatly increased with  **2** and **4**. While the materials can have a lot of health (roughly the same as the Dararin Dara Dara), unfortunately they do little to stop spread/mass damage attacks and will fall quickly to them. If the Dararin is destroyed while it still has materials being used as a shield, they will automatically be destroyed alongside it.

One should be careful enough as any unit with "spread" based attacks can easily destroy all the materials, and likely the Dararin itself.

When placed in a deck with the Iron Vermilion, they form the "Iron Wall" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Material Drop** (Spread) - Drops its materials on enemies. Materials replenish quickly, dropping from above.

### Special

 **Shield Material**(Spread) - Drops its materials with better precision, forming a wall with them. Stays immobile until the materials are destroyed, after which it starts moving and gets resupplied.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Blaze Keesi

The **Blaze Keesi** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Freestyle" as the boss unit. Parts could be obtained by participating in the event.

A Keesi II customized for Blaze Brigade, it's a massive upgrade over its original incarnation by possessing higher durability. As a standard attack, the Blaze Bull Chans on top of it fire a single arcing incendiary shot each. It also has evasion capability with  **3**, which causes it to retreat temporarily (much like a knockback animation) whenever it activates.

As its special, it flies forward to the enemy lines to drop a Blaze Bull Chan (two at a time with  **4**) into the ground below, demolishing it, before gliding backwards and dropping another. The ruined Bull Chan then serves as a wall, and can also attack enemies with a piercing projectile. While on the way to drop the Bull Chans it is invulnerable to attacks, but it loses this invulnerability and evasion capability when dropping the Bull Chan.

When placed on a deck with the Blaze Bazooka Soldier, they form the "Blaze Detonation" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Fire Bomb** (Spread) - The Bull Chans on the Blaze Keesi fire a single shot at nearby enemies.

### Special

 **Airdrop Tank** (Spread) - Glides forward to the frontlines before dropping a Bull Chan (or both with  **4**), before moving backwards slightly and repeating itself.

## Build Up

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Clone Abby

**Clone Abby** is a playable unit in *Metal Slug Attack*, first appearing for the "Extra Ops titled Double Face". Parts could be obtained from her limited Box Crank.

The Professor's version of Abigail, Clone Abby fights in the same manner as her original counterpart: attacking from afar with beam weapons. It has more health and deals more damage, using two Electromagnetic Cannons (compared to Abigail's set of four Laser Devices) and lacking her high-powered close range attack. Clone Abby can neither pierce nor debuff with its special, but deals far more damage to affected targets.

Compared to the Mars People Attacker, Clone Abby does less damage with her special, but makes up for it with longer range. Overall, she's a more expensive version of the Attacker that does less damage, but has significantly more health to deal with enemy attacks.

When placed in a deck with Everlasting Summer Madoka, they form the "Double Face" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Electromagnetic Cannon** (Spread) Fires a sustained pair of beams.

### Special

 **Super Electromagnetic Cannon** (Spread) Combines her twin cannons to create a more powerful beam attack. Duration extended with  **4**.

## Videos

DOUBLE FACE： MSA EXTRA OPSCLONE ABBY：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Everlasting Summer Nova

**Everlasting Summer Nova** is a playable unit in *Metal Slug Attack*, first appearing in the Guild Ops titled 'Try Line 2nd' as a pre-acquisition unit.

Nova wearing a cheerleader outfit for a summer Rebel Army event, she is a considerable upgrade over her two other incarnations, she has a similar moveset to her original counterpart however.

For her primary attack, she dashes forwards with a roundhouse kick, dealing massive damage and prematurely stopping if it hits an enemy, while she converts her christmas variant's special attack as a close-quarters attack.

Her special is a much enhanced version of her original special attack, Everlasting Summer Nova performs her long range attack which then she unleashes flurries of punches with her fists before ending it with an eye beam.

When placed on the same deck with Norah, they form the "Try Line II" team. This lowers their AP cost by 10%.

## Attacks

### Short Range

 (Spread) - Generates a powerful energy with her first before she punches in the air, generating a massive blast of energy at the closest enemy.

### Long Range

 **Invicta** (Spread) - Dashes towards the enemy with a roundhouse kick.

### Special

 **Stella Transvolans** (Spread) - Performs a long range attack then unleashing multiple punches from her fists before firing laser beam with her eyes. Duration extended with  **4**.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Videos

常夏ノーヴァ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Anti Air-Craft+

The **Anti Air-Craft+** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Tiny Super Girl" as its Rare Boss. Parts could be obtained by clearing such stages.

A modified version of the Anti Air-Craft, the Anti Air-Craft+ is similar to its original model by launching mortars at nearby enemies. However, it possesses stun capability with  **3**. The Anti Air-Craft+ also fires twice as fast compared to an undamaged original, but it lacks the second form that the original possesses. However, it is immune to stuns when built, and the Miner that constructs it also shares a higher health pool. All of the Anti Air-Craft+ attacks have homing capability, but it is incapable of damaging units next to it.

As its special, it launches two sets of two mortar shells. This is doubled to two sets of four with  **4**.

When placed in a deck with the K-O3 Coupled Armored Vehicle+, they form the "Coupled Battery" team, lowering their AP costs by 10%.

## Attacks

### Close Range

 **Mortar** (Spread) - Fires a set of two short-range guided mortars.

### Long Range

 **Mortar** (Spread) - Fires a set of two long-range guided mortars.

### Special

 **Mortar Blind Fire** (Spread) - Fires two sets of two long-range guided mortars, doubled to two set of four long-range guided mortars with  **4**.

## Build Up

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Assy Nero

The **Assy Nero**  is a Super Rare unit in Metal Slug Attack, first appearing in the Extra Ops titled "Golden Soldier". Currently, Assy Nero's parts can be obtained through the Regular Army's second chapter in Another Story dubbed "The Sand Kingdom and the Golden Hero".

When deployed, it initially hides underground - although players can still see where it is via their radars. When it reaches an enemy ground unit, Assy Nero will burst up, and will also destroy projectiles that are above it when it appears. Enemy units that touch Assy Nero will also be damaged when it appears. The damage it deals when appearing increases greatly when  4 is unlocked.

Once it appears, Assy Nero will stay there (like units built by the Miner), launching missiles at the enemy as a standard attack. It's high health and large size give it good tanking capabilities, though it fares poorly against units like Cleopatra who can destroy it with ease. Sending Assy Nero with a large amount of similarly sized units (like the Big Shiee) can surprise opponents.

Compared to its MK II variant, it's inferior in almost every way - it costs more, and has far less health and damage. Its inability to move can also make it problematic if it appears in the wrong spot, though it can serve as a nice back-up wall if that occurs.

When Assy Nero, Big Shiee, and The Keesi II are placed in the same deck, they form the "Second Rebellion" team, lowering their AP costs by 15%.

## Attacks

### Long Range

 **Drilling Missile** (Spread) - Fires seven homing missiles from its mouth.

### Special Attack

 **Electromagnetic Convergence Ammo** (Spread) - Seemingly goes idle before a big blast of energy erupts from its mouth. A large boulder shortly appears and crushes enemies in front of Assy Nero.

## Introduction Video

アッシ・NERO：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Elite Hover Unit

The **Elite Hover Unit** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Destroy the Tower". It is a modified Hover Unit that the Special Forces use in battle.

Rather than launching a missile and leaving the screen, the Special Forces soldier uses the Hover Unit's machine guns to fire upon the enemy. Activating the special causes the soldier to use its powerful laser beam instead. The laser beam can debuff the attack of enemies hit by it when  **4** is unlocked. This unit has a suicide attack once  **3** is unlocked, where it crashes into the ground, exploding and damaging enemy units near it. The soldier dies alongside the Hover Unit, rather than leaping out and converting into a standard Special Forces unit.

When placed in a deck with Yoshino, they form the "Destroy the Tower" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Gatling Gun** - The Special Forces soldier tips the Hover Unit and fires its gatling gun at enemies below it.

### Special

 **Laser** - The Special Forces soldier moves forward with the Hover Unit, burning enemies with its laser. Has attack debuff properties when  **4** is unlocked.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
6000000taro

**6000000taro**, aka **Roppyakumantaro**, was presented to *Metal Slug Attack* players in commemoration of the game's six-millionth download. Near identical to Issenman Tarou (provided to *Metal Slug Defense* players for its ten-millionth download), he could instead be called "The Six Million Download Man". Free parts were provided each day over several days, bringing him up to his gold evolution.

He's not a very powerful unit (as his common rarity suggests), being of use primarily as a meat shield for the newest of players.

## Attacks

### Short Range

 **Roundhouse Kick** (Spread) Exactly what it says on the tin.

### Special

 **Energy Ball** (Spread) Fires a short-range blast, or two with  **4** unlocked.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Big John

Big John is a playable unit in Metal Slug Attack, first appearing as the main boss of the event titled '*Zombie Parade*'. Its parts are currently available at the Another Story SP's second chapter.

The Big John like any other stationary unit is built by miners, so it is important to deploy it on the desired spot as soon as possible otherwise, the miner won't build it. It primarily attacks by deploying a rocket on its right arm. This rocket has surprisingly long range, which can be further boosted via  **2**. Having  **3** unlocked adds a secondary rocket in every long range attack. As its special, it deploys its left arm to rain down deluge of projectiles.

When placed on the same deck with Hazmat Soldier and Tar Man (Red). They form the "Zombie Parade" which reduces their AP cost by 15%.

## Attacks

### Short Range

 (Spread) - Opens up the hatch of its right arm to drop vials of infectious zombie fluids into its enemies.

### Long Range

 **Missile** (Spread) - Fires a long-ranged missile, fires two missiles instead with  **3**.

### Special

 **Bombing** (Spread) - bombs down the area with its cannon.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Combat School

**Combat School** *(unlocked at level 4)* is a new game mode introduced in Metal Slug Attack that has inherited traits of *Metal Slug Defense*'s **Mission** mode.

The player is presented with a **Training List** - a set of challenges that rotate depending on the day of the week. The Training List consists of 5 mission types that are further broken down into 6 difficulties (Training Programs) - harder difficulties require specific levels to play. A selection of mission types can be completed three times each day (losses don't count, and the school refreshes at 0400 hours server time) regardless of the difficulty chosen. Items and MSP are given for every victory.

 **Daily quests** offer 100 EXP and  5,000 MSP for scoring at least one victory in the Combat School [as of 1.3.0].

## Mission Types

### Releasing P.O.W.s

This mission type requires destroying contraptions that bind P.O.W.s at the end of the level (other P.O.W.s on the way there are optional). Restraints cannot be targeted directly, necessitating the use of special attacks (the AI doesn't consider P.O.W.s hostile even though they appear purple on the radar).

### Large Battles

This mission type requires destroying the base of a Rebel Army battle group.

### Suppression

This mission type requires eliminating a fortified unit at the opposite side of the level before the timer runs out. There are often pre-placed units defending the objective.

### Survival

This mission type requires destroying a base on the far end of the level before the timer runs out.

### Performance Test

This battle mode requires destroying a solitary combat vehicle advancing towards the player's base before the timer runs out.
Doctor Type: AI

The **Doctor Type: AI** is a playable unit in *Metal Slug Attack*, first appearing as the main reward of the Extra Ops titled "Kung Fu Guru" where it can be obtained by completing all of the stages.

It's essentially a "boss" version of White Baby, utilizing two turrets to fire lasers at enemies from afar. For its special, it expels out a large electromagnetic shock wave (three with  **4**), similar to Rootmars' special. It inflicts a single, but massive hit around it.

When placed with Amadeus Rocket Bomb Soldier, they form the "Mother Computer" team, reducing their AP cost by 10%.

## Attacks

### Long Range

 **High Powered Laser** (Spread) - Summons two turrets to vaporize enemies with its laser turrets.

### Special Attack

 **Shock Wave** (Spread) - Reveals a hidden core in the center of the computer, charging up an electromagnetic shockwave.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Begin Training Extra Ops

**Begin Training** is the one hundred and tenth Extra Ops and the twenty-sixth Rare Boss introduced in *Metal Slug Attack*.

## Story

A mysterious entity laughs as it traps Leona and an unknown woman in a mansion.

As the unknown woman wakes up, she attempts to wake Leona, only to be swiftly attacked. Leona wakes up and the woman is startled by the fact that she did nothing to warrant an attack for waking her up. The woman introduces herself as Kelly, and as they try to regain their bearings, Marco and Eri appear and attack. Leona believes it to be the start of a practice session, something which Kelly finds absurd due to the dangerous nature of the training.

The two take defeat Marco and Eri, who fade away. As the two attempt to find out where they are, the mysterious entity puts the two to sleep and laughs, beginning their adventures into the Heroines world.
Christmas Midori

**Christmas Midori** is a playable unit in Metal Slug Attack, first appearing in the Another Story titled "A Christmas Miracle". Parts can be currently obtained from the Medal/VIP Crank.

Midori wearing a handmade snowman suit, she functions much like her normal variant in combat. However, the snowballs that she fires from her gun cover significantly more range, as they arc rather than staying mid-air. With  **2**, these snowballs have a chance of knocking back enemies.

For her special, she simply calls a Christmas version of "TETSUJIN KUN", which is deployed mid-air rather than on the ground. It fires four shells (tripled to 12 with  **4**), and is capable of blocking projectiles. When placed with her normal variant, the two can block most projectiles with ease. This essentially recreates the Dark Monoeye's special, but with more damage at the cost of its duration.

When placed in a deck with Mello, they form the "Time Collision" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Random Attack** (Spread) - Attacks enemies with her welding torch **or** ducks and reveals a hidden glove in her backpack to punch enemies.

### Long Range

 **Toy Snow PF88** (Spread) - Shoots four snowballs from her gun at varying angles.

### Special

 **TETSUJIN KUN Let's Go** (Spread) - Calls a Christmas version of "TETSUJIN KUN", which glides overhead in a straight line, shooting four cannon shells. Number tripled to 12 with  **4**.

## Video

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Because of Love Extra Ops

**Because of Love** is the two hundred and twenty-fifth Extra Ops and the fifty-third Rare Boss introduced in *Metal Slug Attack*.

## Story

Valentine's Day is coming and a local Rebel Army garrision is preparing for said day. Abigail and Beatriz prepare some chocolates and other related chocolate items; the former intending to give it to Trevor, and the latter to Abigail. Beatriz is excited to eat some chocolates with her sister when Invaders attack the base.

Abigail soon arrives to assist, wearing a new outfit. A soldier informs her that her preparations are nearly done before he takes leave. Beatriz is curious as to what her sister is planning but shrugs it off for the time being as they exterminate the Invaders.

With the Invaders gone, Beatriz then asks Abigail to eat some chocolate cake together, having prepared it herself. She then asks her what she is doing as Abigail shows her to a monitor. Abigail had created a large chocolate sculpture of herself and attached it to a missile, intended for Trevor. Beatriz becomes incensed and storms off, vowing to ice Trevor for taking her sister's attention.

In another area, Trevor is relaxing when a letter falls next to him and picks it up. After reading the letter, Abigail's chocolate-wrapped missile falls on him, exploding into a sticky mess as Tarma contacts him. Despite being baffled with what Abigail had planned for him, he finds the chocolate to be delicious.
Big Shiee MKII

The **Big Shiee MKII** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled "First Rebellion." Parts could be obtained by participating in the event.

A Big Shiee modified for use by the Blaze Brigade, MKII is easily comparable to the Golden Jupiter, as both units share the same starting health pool. Compared to its original design, MKII possesses larger bulk, faster move speed and a different special. As its special, MKII fires a single cannon shell which explodes and generates a large amount of flames, the area of which is increased with  **4**. The flames don't last long, but make up for it by rapidly chipping away at the health of enemy units in them, even can deplete more if the unit has a large hitbox such as boss units. Unlike the original design, MKII's cannon does not have the sweetspot traits (meaning that the shell does no damage itself). In addition, the shell can be deleted and will result in no flames if this happens.

Like its original variant, if it is destroyed mid-special, it will finish it before exploding. MKII's high bulk as a ranged unit (even more than the Golden Nosuke) can make it incredibly challenging to deal with - however, its large size means that it is easily susceptible to large AoE attacks and can fall quickly to poison.

When placed in a deck with the Scrap Cannon MKII, they form the "Burning Tank" team, lowering their AP costs by 10%.

## Attacks

### Close Range

 **Secondary Battery** (Spread) - Peppers the area with its secondary cannons.

### Special

 **Main Battery** (Spread) - Reveals a large cannon which fires a single cannon shell, creating a mass of fire upon impact. Speed of bullet and spread of fire increased with  **4**.

## Videos

ビッグ・シェイ MK II：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Dragunov

**Dragunov** is a unit original to Metal Slug Attack, first appearing in the Extra Ops titled "CODE : ASSAULT" (as a pre-acquisition unit, obtained by purchasing 10,000 medals).

She rides a customised Hover Unit equipped with a high-powered laser, and wields a heavy sniper rifle loaded with high-explosive rounds. The sniper rifle does considerably high damage via multiple rapid hits.

With  **4** unlocked, the destruction of her vehicle will allow her to continue on foot (with up to 98.4% of her original health, at level 50). She'll then perform melee strikes against enemies, much like Allen Jr.

A 15% AP cost discount applies to Dragunov if placed in a deck with Special Nadia and the Motorbike P.O.W., as part of the "CODE : ASSAULT" team bonus.

## Attacks

### Long Range

 (Single) Fires an explosive round at enemies.

### Special

 (Spread) Flies past enemies, frying them with her hover unit's laser.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Videos

コード：アサルト ：MSA EXTRA OPSドラグノフ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Biene Goldenes

**Biene Goldenes** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Try Line 18th" as a Campaign Box Crank prize.

The second of the Goldenes sisters, Biene is a bee-like Invader accompanied by numerous smaller bee-like creatures that act as her underlings. All of her attacks can poison with  **1**. In addition, she provides an enhanced attack buff for alien units with  **3**.

When placed on a deck with Grieving Geweih Metzelei, they form the "Try Line XVIII" team, lowering their AP costs by 10%. When joining her sisters, Drache Goldenes and Goldenes Krieger, they each get a 15% reduction.

## Attacks

### Long Range

 **Bienenstich** (Spread) - As a standard attack, she simply directs her two accompanying bees to launch a flurry of barbs from their stingers.

### Special

 **Bienenwabe** (Spread) - As her special attack, Biene dissipates into a black mist, targeting the nearest enemy unit as her start point, ignoring any fake walls set by the enemy. The silhouette of a bee's face appears in the background while bees swarm the nearby area, dealing massive damage to anything caught in it. If  **4** is unlocked, the attack lasts longer, with the bee face moving around to snap at enemies with its mandibles.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Notes

* Biene Goldenes is a German translation for "golden bee".

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Clario

**Clario** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled 'Try Line 6th' where her parts can be obtained through her Step Up Crank.

A space warrior helped by the Martians after her home planet was destroyed by the Invaders, Clario rides a circular platform which has an advanced computer technology to order her attacks. On-top of her platform is a large core called the "Tachyon Gate" which oddly resembles the Standard Force from the R-Type series.

For her regular attacks, she conjures 3 energy balls that homes in on the nearest enemy. As her special, she orders her Tachyon Gate to unleash a destructive laser beam.  **4** extends the duration of this attack. While performing this attack, she is invulnerable to incoming attacks and the generated laser is capable of deleting any projectiles it touches.

Like Kelly and Romy, Clario can also possesses the ability to reduce resistances of the enemy units with her special attack with  **3**.

Compared to Kelly and Romy, who work well when well protected and stacked, Clario can work well with significantly less protection as the special provides her with hefty invulnerability frames and is also fired at a much more optimal range due to the low range of her standard attack.

When placed on the same deck with the Special Gemini White, they form "Try Line VI" team, reducing their AP costs by 10%.

## Attacks

### Long Range

 **Physical Photon** (Spread) - Conjures 3 energy balls to attack the enemies.

### Special Attack

 **Tachyon Gate** (Spread) - Clario orders her Tachyon Gate to fire a large laser beam against the enemies. With  **3**, it reduces the resistance of the enemies, while  **4** extends the duration of this attack.

## Videos

TRY LINE 6th： MSA EXTRA OPSクラリオ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Augensterm Ver(P.M)

The **Augensterm Ver(P.M)** is the Ptolemaic variant of the original Augensterm in *Metal Slug Attack*. Unlike its Regular Army incarnation, this version is controlled by the Commander, and lacks any vulcans. It was originally available during the Extra Ops titled "Queen's Battle", as a rare boss reward.

It primarily attacks with its wire, which is the actual special attack of the original variant, while its own special consists of firing a second wire upwards towards aerial units. Unlocking  **4** increases its wire count to four.

The Augensterm Ver(P.M) is well-known for its AP cost and high health, allowing it to be deployed as an early wall (especially if used alongside UFO Invader and / or Flying Tara Ver. P.M.). Like Leona, any attack that would knock it back is instead *countered* (allowing the Augensterm to attack back while in turn becoming invulnerable to damage), allowing it to easily shrug off the likes of Ralf. Unfortunately it doesn't fair so well against units which do *not* lower resistance, such as Beatriz or Abigail. Another disadvantage about Augensterm Ver(P.M) is while it is performing its counterattack, back-line units behind it can be hit by some units.

When placed in a deck with the Jupiter Queen (P.M.), they form the "Homage Weapons" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Wire** (Spread) - Impales the enemy with its wire, dealing massive damage, while getting knockbacked this attack will be activated while Augensterm will retain an invincibility frame.

### Special Attack

 **Wire** (Spread) - Shoots two wires; the first one aimed upwards before shooting another downwards (like the standard attack)

* With  **4** unlocked, the Commander fires four wires (two top and bottom).

## Notes

* This variant may also speculate that Augensterm was originally a vehicle from Ptolemaic Army, as originally the Commander had to be defeated in order to ride the vehicle which ended up getting unused.
* The Augensterm Ver(P.M) along with Karn MK II are the only Rare Boss unit that is classified as a Super Rare unit.

## Introduction Video

アオゲンシュテルン（P.M） ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Aswang

**Aswang** is an original unit to *Metal Slug Attack*, introduced for the Guild Ops titled Snatch Wars Season 4.

A vampire, Aswang is extremely similar to Heidern in terms of combat; she possesses a medium range attack (though her bats have infinite range), and her special puts her in the front line like him.

As her standard attack, she shoots out six blood bats at her enemies. For her special, she turns into a bat herself and dashes as far as possible before reappearing. After a short delay, she starts sucking the life out of nearby units. She heals herself for 50% of the damage she inflicts while in this stance. If  **1** is unlocked, she will be able to convert enemy units to the player's side if she kills them with this attack. Upon finishing, she jumps backwards while saying "Bye bye!". If she says "Go!" after "Bye bye!", the converted unit will appear at the player's base.

Note that she is not immune to damage while performing this attack. However, even if killed and a unit was killed from her special, they will appear at their base. Players using her special should be warned, as if she is "killed" during the special with enemy units nearby to heal her, she will continue healing and can generate massive amounts of AP to the enemy as a result of constantly "reviving".

The table below shows what units can or cannot be converted to the player's side:

When placed in a deck with Everlasting Summer Beatriz, they form the "Cheeky Girl" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Creature Shot** (Spread) - Shoots out six blood bats.

### Special

 **Blood Nightmare** (Spread) - Turns into a bat, arriving at the closest enemy ground unit before proceeding to drain the life out of them and any nearby enemies. Converts enemies into allies with  **1**. Extended with  **4**.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Notes

* **Aswang** is named after the Philippine mythological creature of the same name which refers to the shapeshifting evil spirits. (Such as vampires or werewolves)

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Dion

**Dion** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled "Hot Trap". Parts could be obtained from his limited time Step Up Crank.

A Rebel spy officer, Dion attacks enemies with his rapier. His most notable trait is his ability to evade attacks with  **3**, which also allows him to counter-attack enemies in retaliation.

As his special, Dion performs a flurry of attacks with his rapier before finishing it off with a single pistol shot.  **4** adds a second flurry of melee attacks before the pistol shot.

When placed in a deck with Special Izabella, they form the "Hot Trap" team, lowering their AP costs by 10%.

## Attacks

### Close Range

 **Tri-Slash** (Spread) - Performs three jabs with his rapier, followed by a single pistol shot.

### Special

 **Final Fente** (Spread) - Dashes into the shadows before reappearing and performing a flurry of slashes with his rapier, followed by a single pistol shot. Flurry extended with  **4** unlocked.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Notes

* Upon defeat, he will run away while calling someone on his phone. This makes him one of the original male unit that does not die in Metal Slug Attack.
	+ He is also the first male Step Up and Rebel Army unit in Metal Slug Attack.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Balor

*This page relates to a Metal Slug Attack unit; for more information about this vehicle in the main series, see **Balor**.*

The **Balor** is a playable unit in Metal Slug Attack, making its first appearance there during the Extra Ops event titled "Tough & Cool", as a Rare Boss. As the even has already ended, its parts are currently available in the Ptolemaic Army's fifth Another Story.

When deployed, it leaps to the front line in a similar manner to units like the Dog Mummy (when they have unlocked  **4**). This means that if no enemy ground units have progressed across the map (or have just been deployed), the Balor will appear right outside of their base, from where it stands a high chance of destroying it immediately, especially if "Reload" is used. To ensure the Balor will be in range of the enemy base, it is best accompanied with the Japonese Assault Force or the Dog Mummy.

As its standard attack, a rebel soldier appears armed with a bazooka that fires homing rockets. The Balor's special shoots many missiles out in front of it, greatly increased with  **3** unlocked.

The Balor is furthermore invulnerable to enemy attacks while performing its special, and if  **4** is unlocked, it'll automatically perform it one last time upon reaching 0 health.

Large units are recommended to counter the missiles sent out by the Balor, as they will soak its attacks and prevent them from damaging the base if one has spawned near it. Such examples include the Dark Monoeye, which also has an additional benefit of its monoliths blocking the missiles.

When placed in a deck with Sergeant Drill, they form the "Out of Place" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Bazooka** (Single) - The rebel soldier fires two bazooka shells at the enemy.

### Special

 **Missile rapid-fire** (Spread) - The submarine fires 1 wave of 14 missiles at the enemy; fires 2 waves of 14 missiles with  **3** unlocked.

### Suicide

 **Missile rapid-fire** (Spread) - With  **4** unlocked, the submarine fires three waves of 14 missiles before dying.

## Introduction Video

バロール：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Lüppinen Ruhestand

Ereignis, wo der Lüppis in einer Art "Ruhestand" ist. Über diesen Zustand ist aktuell nur wenig bekannt, allerdings sind Kneeschmeesch und Ceesch momentan sehr stark am forschen, um genaueres herauszufinden.

### Bekannt ist...

...dass dieser Zustand offenbar nur Temporär ist, da dieser Zustand schon mal war als die ALA noch nicht existierte. Außerdem vermutet man, dass der Lüppine Ruhestand nur alle 2 Jahre auftritt.
Dragunov Ver.Rebellion

**Dragunov Ver.Rebellion** is a playable unit in *Metal Slug Attack*, first appearing in the Another Story chapter Scrap Memory, briefly before becoming obtainable during the Extra Ops titled "First Rebellion". Parts could be obtained from her limited-time Step Up Crank.

Rebelling against Ptolemaios and Mira's command, Rebel Dragunov functions much like her original incarnation, riding a customized hover vehicle to the front. Its standard attack launches pairs of missiles, whereas its special fires a long-ranged laser beam, able to strike enemies while she remains in the back lines.

Her hover unit will crash into enemy forces if destroyed. If  **3** is unlocked she'll then continue on foot, attacking from afar with a sniper rifle (like her summer incarnation) - the special in this form fires a rapid volley of shots. While on the ground, it's also possible to knock off her "costume".

She furthermore provides a Ptolemaic Army attack buff with  **4**, allowing players to combine her with the Commander or Mira to further increase their damage output.

When placed in a deck with Special Towa, they form the "First Rebellion" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Modified Firearm** (Spread) - Fires a pair of rockets.

### Special

 **Blaster Cannon** (Spread) - Fires a laser from the front of her vehicle, piercing through a large area.

## Videos

FIRST REBELLION： MSA EXTRA OPSドラグノフ Ver.Rebellion：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Dark Monoeye

The **Dark Monoeye** is a unit original to Metal Slug Attack, first appearing as the boss reward for the Extra Ops titled *Flying Ace*.

It attacks in a similar manner to the regular Monoeye, but uses a different special - instead of spinning in an invulnerable state while firing Light Grenades, it instead summons seven monoliths in front of it. While temporary (and enemy units can pass through these), these monoliths can block various attacks, such as Elysion's krakens and suicide attacks such as the Metal Slug Attack. If  **4** is unlocked, a second set of monoliths are added to this attack, making it a powerful blocker.

When placed in the same deck, Dark Monoeye and the Mars People Pocket form the "Mutation Individual" team. This lowers their AP cost for sorties by 10%. While it has no regular team bonus with regular Monoeyes, it does buff their power if  **3** is unlocked.

## Attacks

### Short Range

 **Light Grenade** (Spread) - Fires a stream of energy bursts near the Dark Monoeye.

### Long Range

 **Light Grenade** (Spread) - Fires a stream of energy bursts away from the Dark Monoeye.

### Special

 **Monolith** (Spread) - Lights its eye, calling down a set of monoliths (exactly 7) from the sky. With  **4**, an additional set monoliths are called down. If killed while performing special, the special will end abruptly.

## Introduction Video

ダークネスモノアイズ ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Daily

**Daily** is a set of tasks offering generous rewards for staying active in Metal Slug Attack. Without paying real money one can get in one day (refreshes at 0400 server time) (after unlocking all of the game modes):

* 280 [as of 1.3.0 and 1.4.0].
* **EXP** 920.
* 115,000 [as of 1.3.0].
* 400.
* 240.
* 200 [as of 1.3.0].
* 30 [as of 1.4.0]
* 1 "Reward Up" during Extra Ops. [as of 2.8.0].
* 1 "Deck Attack Up" during Guild Ops.
* 100 Crank Keys during Task Force Ops.
* 1,000 Battle Coins [as of 7.0.0]
Anti Air-Craft

The **Anti Air-Craft** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Try Line 3rd". Parts could be obtained from the rewards table.

A small camouflaged turret, it is built by a miner. However, unlike other buildable units, the miner has significantly increased durability, though he is still frail. Once the turret is built, it will start firing rapidly on nearby enemy units, launching twice as much shots when the special is activated.

If  **3** is unlocked, the turret becomes critically damaged rather than being completely destroyed. It possesses reduced health, but all of its attacks are doubled and launched significantly faster.

The turret enjoys stun immunity benefits as soon as it is built, making it both stun and knockback immune. However, it cannot hit small units right next to it, and despite its name, and is typically incapable of attacking small aerial units.

When placed in a deck with the K-O3 Coupled Armored Vehicle, they form the "Transportation Turret" team, lowering their AP costs by 10%.

## Attacks

If  **3** is unlocked, all attacks are doubled in its second form.

### Short Range

 (Spread) - Short range burst of three mortar shells.

### Long Range

 (Spread) - Long range burst of four mortar shells.

### Special

 (Spread) - Launches both the short and long range attacks simultaneously. Doubled with  **4**.

## Build Up

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
10000000taro

**10000000taro**, also known as **Issenmantarou** is a playable unit in *Metal Slug Attack*, appearing as a reward for 10 million downloads to the game. Parts can be currently obtained from the MSP Crank.

Hyakutaro Ichimonji celebrating the game's 10 millionth download, he's now dyed his hair blue and has become a melee combatant, unlike his previous incarnations who were primarily ranged.

He possesses evasion capability with  **2**, in which he retaliates back with an advancing roundhouse kick when triggered.  **3** causes him to sortie to the halfway point of a map.

10000000taro has low health, and any attack that doesn't kill him outright or trigger his evasion causes him to stagger backwards.

## Attacks

### Close Range

 **Energy Ball** (Spread) - Powers up to unleash energy.

### Special

 **Energy Ball Salvo** (Spread) - Powers up to unleash energy. Duration extended with  **4**.

## Notes

* Issenmantarou has originally appeared in *Metal Slug Defense* although this iteration was reintroduced in *Metal Slug Attack* as "6000000taro."
* After the short survey for feedback that was held during the 5.15.0, the 10000000taro was nerfed along with the Japonese Assault Force, Dog Mummy, and Mummy in the update 5.17.0 due to their frontline production skill, following the players' complaints. Prior to his nerf, he will spawn in front of the player's units rather than a few feet away.
	+ This gives him short invulnerability frames that can stall the player's units for a brief period of time, giving the opposing forces a chance to use their stronger units for a lethal combination.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent