RUE

## Powers

### Bound Interaction

The user can interact with the 3D world by simply jumping off of the 2D surface they are bound to. The user can effectively and thus interact with anything they are not supposed to by "jumping" off the surface and gaining 3D properties, though they can still be bound to the surface they came from.

### Omnipotence

Omnipotence (from Latin: Omni Potens: "all power") is a quality most commonly attributed to deities in monotheistic religions. The concept of Omnipotence has been represented in a myriad of vastly different ways - Pantheism, where being Omnipotent is synonymous with being one with everything, Agnosticism, which postulates that God and the Omnipotence it possesses is incomprehensible, Monotheism, where there can only be Omnipotent being, which is God etc. - all of which have differing views on the attributes of Omnipotence and hence their 'level of power'. Some philosophers claim that Omnipotence can do that which is only confined within the realms of human logic, while others claim that Omnipotence can do anything and everything, no matter how contradictory. However, due to the nature of this concept, the existence of Omnipotence is impossible to prove, much less fictional characters possessing Omnipotence. Due to the innumerable variations of Omnipotence that exists, this page will only delve into the most inconceivable variation of Omnipotence, thus also making it the most 'powerful' version of the concept, which will be referred to later on as True Omnipotence.

### Principles of True Omnipotence

Absolutely Everything; It can do and be whatever it wills to absolutely anything and everything infinitely, and that still wouldn't be an infinitesimal fraction of its power. Omnipotence encompasses everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, conceivable, unconceivable, etc. and even the everything beyond it, and the everything beyond that, and the everything beyond that. Additionally, since our "everything", including the concept of omnipotence and God, is a human construct, omnipotence would transcend infinitely far beyond all of humanity's thoughts, imagination, conceptualizations etc. In other words, its power reaches anything, even things that are outside of humanity's collective knowledge and limitless imagination

### Only One

Due to its nature, there can only be one omnipotent being. Suppose omnipotence splits into parts, each one of these parts are omnipotent. As an omnipotent entity would be able to do absolutely anything, any slightest opposition between each part will lead to successfully negating the doing, and hence the result is nothing happens until there is unity. But that is the same as one omnipotence, thus removing the distinction of splitting and not splitting omnipotence into multiples. In short, there can be only one omnipotent being, as another of equal power and authority would act as a limit to each other, making both not fully omnipotent.If it can create a being more powerful than itself, than that being would be a limit, making the omnipotent being not omnipotent in the first place. Transcending omnipotence would have the exact same outcome as well. This also applies to the aforementioned situation of there being two omnipotent beings.
Omnipotent is the ultimate end-all of everything, meaning that there is no "beyond omnipotence" no matter how much logic a being is stated to transcend. Suppose again that there was a being that was "beyond omnipotence", whatever is being transcended was never omnipotent in the first place, and the "beyond omnipotent" being would be omnipotent in its place. This cycle can repeat forever and ever. An infinite "beyond omnipotence"s. And the end result would still be, without exception, omnipotence.

### Trans-Fictional

Omnipotence is fundamentally a trans-fictional concept, meaning, no fictional character, place, item, or concept, can ever be truly omnipotent regardless of how many statements or feats its author provides, whether it'd be their character transcending fiction, viewing the real world as mere thoughts, their character being incomprehensible to the human mind and thus any of its concepts (including omnipotence), or asserting that me typing this very sentence itself is somehow the result of their character's meddling, said entity will never be considered to be truly omnipotent. This is due to the simple fact that their very nature acting as a limitation that can and will never be overcome.

### Illogical

Omnipotence is a concept that is beyond human comprehension and language or any of communication isn't enough to fully describe it, any attempt to perceive or attribute meaning or understanding to it would dull its absoluteness. Since the dawn of this concept as an attribute to God, many paradoxes have emerged from philosophers and theologians coming up with different interpretations for what it means for a subject to be omnipotent, giving rise to 'types' of omnipotence, with the two most well-known types being logical and illogical omnipotence. True omnipotence is where one is unconstraint by logic, doing the impossible such as "bigger than infinity", "making a squared circle" or "beyond omnipotence". Moreover, logic is but a human construct at the end of the day, and hypothetical truly omnipotent being would obviously be unaffected by the conceptions of humans. Any definable trait or aspect of omnipotence only represents an inconceivable fraction of its true nature. The act of imposing a definition onto something of this caliber is equivalent to diminishing it. True omnipotence is a concept that is ultimately incomprehensible to the human mind as humans, and similarly any other sentient being, have limitations to their imagination and perception that severely impede its capability to conceive the true nature of omnipotence.

### `Eternity`

`It is for this reason that omnipotence is impossible to achieve. An omnipotent being must exist since any conceivable 'beginnings' for the simple reason that any period that an omnipotent being isn't omnipotent makes the omnipotence it possesses not absolute.`

### Omni-Manipulation

Users can manipulate anything and everything -- be it physical (matter, energy, the space-time fabric, etc.); or metaphysical (soul, mind, life, death, logic, aspects of reality, and even concepts). The user has complete control and precision over absolutely everything and whatever is beyond. They can manipulate the totality of all things to the highest degree; there is nothing imaginable and unimaginable that this user cannot perfectly manipulate. Users of this likely have Omniscience/Infinite Experience or at least possess a fundamental level of knowledge over everything. This user can use this power to its full potential and cannot improve further as their power is limitless. Usually, users of this power level are nigh-supreme beings whose skill out-classes any being in existence but a true Omnipotent Being.

### Omnificence

Users can create absolutely everything/anything without limits, including concepts, existence, reality, and even the totality itself. They can also create from nothing or even create one thing from another, e.g., manifesting an image from a comic book, creating life from the dead, and duplicating anything. The user can create basically anything they choose on an unlimited scale.

### Absolute Destruction

Almighty/ Meta/ Pata/ Omni/ Omnipotent/ Infinite/ Ultimate/ Godly/ Divine/ Supreme/ Boundless/ Transcendent/ Indiscriminate/ Illimitable/ Limitless/ Unlimited/ Unrestricted/ Fundamental/ Totality/ Total/ True/ Perfect/ Complete Destruction/Elimination/Annihilation/Destructive Capacity Absolute Elimination/Annihilation/Destructive Capacity Total Ruin Inducement/Ruination

### ABSOLUTE ERASURE

Ain/Ayin Absolute Elimination/Annihilation/Wipe Almighty/ Meta/ Pata/ Omni/ Omnipotent/ Infinite/ Ultimate/ Godly/ Divine/ Supreme/ Boundless/ Transcendent/ Illimitable/ Limitless/ Unlimited/ Unrestricted/ Total/ True/ Perfect/ Complete/ Totality Erasure/Elimination/Annihilation/Wipe

### Nonexistence

The users of this power can wipe out absolutely anything and everything regardless of immunity, be it existence as a whole, all the way down to the very minute details of their targets, such as Powers, Life/Death, Space/Time, Definition, Concepts, Memories, Possibilities, Miracle Manipulation etc. While the user can erase anything as a whole, they can choose to erase only certain aspects of something instead, for example user could simply erase someone's emotions causing them to become apathetic, or by erasing their presence in a certain plane of existence such as the 3-Dimension, causing them to only exist as a 2-Dimensional entity.

### Nothingness Manipulation

User can create, shape and manipulate nothingness, the absence of entities or substance; with this they can remove energy and matter from existence, by simply making things disappear, preventing energy from ever being conceived or via varied other means. They can control the essence of oblivion, allowing them to delete an eternity, removing targets from all timelines in every dimension, alter, reverse, or negate energy; etc. This could also lead to an ultimate goal of "destroying matter and energy" as in bringing it out of existence. Far superior to Destruction and Erasure, which merely cancel/remove targets from existence, this power allows to control the very nature of nothingness allowing the user to break any attack and defense since anything that comes into contact with it disappears irremediably without leaving any trace behinde

### Darkness Manipulation

Users can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.

### Absolute Reality Warping

The user can manipulate reality or the existential state of anything or everything the user chooses to command. Reality is the sum or aggregate of all that is real or existent within a system. Everything that humanity has categorized as real or possesses a physical impact on their surrounding area can be defined as actual. From the laws of physics (matter, energy, space-time), the universe to intangible phenomena such as logic is considered to exist. How reality warping actually works is the user overwrites their target's current existential state, for example, a super-earth. The user pastes their interpretation of what the super-earth should be, a mercury-size-planet or massive illuminated brown dwarf. Another example is overwriting the universe, erasing or pasting their exposition over the original universe. It is similar to editing a word document, erasing and overwriting existing content to provide space for the original content. Not to be confused with an advanced variant of reality warping: existence manipulation. Users of existence manipulation shape their target instead of pasting over its current state, enabling them to alter the existence or actuality of their target freely.

Reality Warping is a general term for characters to manipulate reality; they can utilize anything. From matter and energy, due to its interconnectivity with the layers of reality, potent cosmic or psionic powers, space-time, overwhelming emotions, dreams, imagination, and fundamental forces. The most common variant of reality warping is mentifery, the power to manipulate reality through the power of the mind. These two superpowers are often indistinguishable, both wielding the same properties and control, except mentifery possesses raw power and enormous potential due to being fueled by the mind, considered the most powerful concept or source in the universe to its complexity and mysterious nature. Users can materialize their imagination, thoughts, dreams, or mind into the material world and shape them to shift reality according to their willpower. The main limitations of reality warping are an advanced variation of the superpower or understanding the sophistication of reality itself; everything requires understanding to be used effectively. At basic or advanced levels, the user can manifest their imagination (beings or objects) into reality, generating corporeal forms of their role models, superpowers, families, pets, to fantasy, bend reality to cause only beneficial events to happen only to the user, denying the laws of physics, or re-editing their current condition to achieve godhood. At master or ultimate scale, the user overrides anything tangible on a large scale, shaping massive quantities of planets, stars, or galaxies into any form the user desires, manipulating the laws of physics that they can only benefit from or make beings suffer from their renewed laws, or warping the universe akin to photo editing. Due to reality warping's potential, the user can manipulate the universe, multiverse, omniverse, possible totality, and even anything that doesn't possess a tangible form or is nonexistent.

In conclusion, reality warping can achieve abundance amounts of applications with the assistance of comprehension and inventiveness of their surroundings. The user can be many places away from being second only to the the omnipotent being of their verse

### Omni-Negation

The user can negate and nullify absolutely any/all concepts, powers, universal definitions, laws, boundaries, logic, etc. on any/all levels, making them immune to anything and everything.

### Omni-Immunity

The user is completely immune to literally anything and everything on all levels, regardless of its type or status. Absolutely nothing can affect the user in any way regardless of what it may be, including powers, diseases, forces, concepts, laws, etc.

### Absolute Immortality

The users are absolutely immortal, and cannot die, age, get sick, be permanently wounded, are absolutely self-sustained and, as their mind and soul are as immortal as their biological bodies, they are both immune to mental and spiritual damage. Any injuries the user suffers will immediately heal, even if the user's body is blown up, disintegrated or completely destroyed to the sub-atomic level and even if the user is completely erased, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes. Either way, they are unerasable and are unaffected by time manipulation of any level. The users completely transcend the concept of death itself, though many users transcend both the concepts of life and death.

### Eternal Existence

Users of this power are eternal in two aspects: possessing no end as well as no beginning. They were never created by anything and will never be concluded existing in all points of time. No matter how deep one goes into past or future, they will never find a point where the user starts or ends as these beings are truly eternal. Being truly timeless, the user is immune to death, destruction and erasure, and time, ultimately being free from reality and concepts. Because of this, only eternal embodiments, undetermined, conceptually transcendent and/or omnipotent beings can exist in this way. Hence going off their paradoxical nature, Omnipotence is the only way to affect the user's existence

### Existence Embodiment

Users become or are the personification of existence, the state of being/living.

### Parallel Existence Manipulation

The user can control the existence of alternate versions of places, people, and things in different, alternate universes and perhaps the universes themselves. They can change the events/life of an object/person or change their overall existence. They can add/remove how many alternate versions of something there is, making more than before, possibly altering their histories, form and such, or making it so there is only one in the multiverse. The user can create something in one universe and proceed to make alternate versions of that something in other universes

### Omnilock

Users resides or can be present outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. Due to being outside of all forms of existence, they cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility.

### Reality Rejection

The user can achieve supernatural feats by rejecting aspects of reality. They can become indestructible by denying physical damage, deny the laws of physics, and even become immortal by denying death/aging.

### Esoteric Mind Manipulation

The user can manipulate the esoteric side of minds and mental functions with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric minds for a variety of supernatural effects.

### Higher-Dimensional Manipulation

The user can manipulate, destroy, and create greater spatial and temporal dimensions than 3-D space, such as 4-D space and above.

According to infinity in projective geometry, and the concept of a Hausdorff dimension, each higher spatial (or added temporal) dimension is a more than countably infinite number of times greater than the preceding number.

### Dimensional Arts

The user can utilize the Dimensional Arts, a specialized system of techniques based on extra-dimensional/dimension-based power. Dimensional powers can include manipulating physical dimensions, channeling otherworldly essence like energy and/or matter or even being capable of traveling through different realms. Esoteric practices related to dimensional aspects can allow one to demonstrate various types of skills. These can include energy and/or matter manipulation involving exotic substances, creating portals and/or being able to teleport or creating connections between various worlds. Although the skills involved may be dependent on a certain state of being or link to a particular dimension, the user will be able wield skills that can be unavailable to those of standardized spatial proportions or bound by their native realm of existence and its laws.

### Destruction Arts

The user can utilize the Destruction Arts, a specialized system of techniques based around destructive power. Destruction is one of the most fundamental conceptual forces in existence. Its power enables for the annihilation of various essences and forms. Though naturally occurring, it can be harnessed by those who know how to access it. Through specialized practice and training, one can learn to wield creative forces to eradicate anything desired. Depending on one’s level of skill, destructive techniques can range from destroying material items (specific types of matter like elements, certain targets like weapons or enemies) to negation/nullification to annihilating immaterial things like concepts and powers.

### Plot Manipulation

Plot Manipulation is the ability to control the plot that governs reality. Commonly found in metafictional stories, the plot can be understood as a fundamental aspect of reality once one views that reality as fictional. It is the description of the world that doesn't only describe, but determines, reality itself. As such, by altering the plot, one can achieve virtually any effect, in a similar fashion as with Reality Warping. Despite that, plot manipulation has certain applications that are not exclusive, but characteristic for the power. Such examples are stopping not just time, but the plot, or creating something that lacks any discernible properties until the plot describes what it is (e.g. a glass holding a fluid, that truly is no specific fluid until it is specified that the fluid is water). Note that plot manipulation should not be listed just because a power is compared to a trope or otherwise metafiction is used as a metaphor. For instance, a character that is lucky or fated to win like the protagonist of a story would only get this power if that is done by altering the plot. Otherwise it would simply be Supernatural Luck or Fate Manipulation. Furthermore, regarding No-Limits Fallacies: Users can not simply be assumed to bring out any imaginable effect. They are assumed to be limited in both applications and scale to what they demonstrated or can be reasoned to be capable based on reliable statements.

### Void Manipulation

Void Manipulation, also known as Nothingness Manipulation is the ability to control and manipulate a void: nothingness or non-existence. Empty space and black holes are not examples of a void as they possess energy and exist in the conventional sense. Manipulating either is Spatial Manipulation and Black Hole Creation respectively. It should be noted that the ability to interact with nonexistent beings or objects directly as if they were physical objects is usually considered Non-Physical Interaction and does not grant the user the ability to manipulate nothingness in other contexts.

### Cosmic-Explosion Manipulation

Users can create, shape, move, control, interact and manipulate explosions, a rapid increase in volume and release of energy in an extreme manner, usually with the generation of high temperatures and the release of gases. Supersonic explosions created by high explosives are known as detonations and travel via supersonic shock waves. Subsonic explosions are created by low explosives through a slower burning process known as deflagration.

### Ultimate LevelTime Manipulation

Users can control and manipulate time, the indefinite continued progress of existence and events that occur in an apparently irreversible succession from the past, through the present, into the future, in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping it. The range of the affected area is proportional to the mastery of the user, with those at higher levels being able affect the entire space-time continuum. Since "time" exists and flows within "space", the two are interrelated, and by manipulating time, one is also distorting space proportionally. The effects of this relative distortion can vary, however. For example, controlling time of a mere object or person may not affect the space they reside in, whereas twisting the time-stream of an entire region of space can cause the area itself to warp. Additionally, due to time being so closely intertwined with our three-dimensional space, manipulating it might not affect another dimension, such as heaven or hell, in the same way it affects our own.

### Meta Time Manipulation

Users can manipulate time of any/all realities, dimensions and universes, whether they are physical locations, such as higher dimensions, heaven or hell, or metaphysical locations such as the dream world. They can create temporal effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities. This dominion of time can be conveyed by manipulating temporal and/or possible events in order to weave reality itself, going in to a conceptual depth of effect.

### Social Mastery

Users, either innately or through training, is a master in regards social cues, i.e., group mind, teamwork, sales pitch, understanding/inner knowing of individual characteristics and interests. Being able to act on using such forethought and taking the initiative in getting them to work together, a user can accomplish the impossible and cobble together a selection who are prone to conflict and infighting yet have them function like a well-oiled machine. They can take and change societal as well as cultural views by unifying vastly differing personas in order to bring about something spectacular through their union. Such a feature can be geared towards binding and tithing or destabilizing and unmaking those same special bonds that enable such opposing opinions to properly unify under one goal in the first place. With such an immediate grasp of communal questioning stemming to ethics, desires, quirks, proclivities, etc., they can act upon and utilize such in-depth understanding of both the singular (individual) as well as the whole (collective) to initiate the most impressive, united front any setting has ever seen. With such an impressive comprehension of mob rule, wielders can easily coax a large cloister of people into acting upon whatever it is they wish. Even going so far as to bring in scores of secular hearts and minds over to their side of thinking; they can just as easily sow discord amongst disparate clicks or gangs, however, in order to affect widespread chaos in a greater society for the sake of reaping the rewards of effective misdirection. This results in inciting tremendous amounts of unrest by exploiting all the worst qualities users can find in others, mainly underlying conceits, insecurities or petty grudges the mob may possess towards others within the pack as much at themselves.Individuals have a natural keen for leadership (as much as anarchy) for they can just as easily facilitate true interconnection between even with the most boisterous of sects and the sum of their parts, practically utilizing their adverse ideals and goals in order to bring them closer together, putting a sort of distaff fusionism that makes them more successful in a team because of it

### Social Influencing

Social Influencing is ones ability to manipulate other characters using some form of charm. This has several uses in the form of manipulation. Whether it be to manipulate how an opponent fights, thinks, or to get info from them that the user would want or need. This can be used in a number of ways via their looks, natural charm, or their way of speaking. While it does not usually seem combat applicable, this skill can be used in many ways that can affect a fight indirectly, including buying time, obtaining information that could be important, or manipulating how a person might approach a situation.

### Absorption

The user can absorb literally anything/everything, including matter/energy, power, concepts, etc.. They remove it from the source into their body and use it in various ways to gain some form of advantage: by enhancing themselves, gaining the drained power or concept, using it as a power source etc., either temporarily or permanently.

### Forcefield Creation

The ability to make forcefields (also known as barriers) to protect the user and/or their allies from physical, energy, and incorporeal attacks. Some characters can use barriers for other purposes, such as opening them up within their opponents to kill them, or trapping their opponents inside the barrier and then crushing them, or even trapping incorporeal entities within it. Forcefields can also be used to contain explosions, move objects/people around, and can be used to attack people in various ways, such as forcefield blasts. Certain characters can use this ability to create a soundproof wall around them so they cannot be heard by others

In addition, Forcefields can be used deflect/reflect certain forms of attacks, and create constructs, such as platforms to move upon mid-air. Forcefield Creation can be attained through various means, such as advanced technology, telekinesis, magic, energy manipulation/projection, and matter manipulation.

### Aura

Ability to have energy envelop the user. It can be used (consciously or subconsciously) for a variety of purposes (such as intimidation).

### Paralysis Inducement

Users can immobilize the target completely or partially, causing them to be left without movement and sensation. Making motor functions and muscle movement unavailable, the victim may freeze on the spot or crumple to the ground

### Almighty Telekinesis

**Omni-Manipulation** - Can manipulate anything and everything, be it physical or metaphysical aspects of reality, existence and beyond. Conceptual **Meta-Concept Manipulation** - Has the capabilities to create and assume control of concepts that aren't of a general mindscape. **Meta Perspective Manipulation** - Can manipulate all perspectives, even those that normally don't have them. **Concept Manipulation** - Can manipulate parts, parts of a set, all known parts, or all existent parts of concepts. **Logic Manipulation** - Can manipulate logic, the reasoning conducted or assessed according to strict principles of validity. **Dimensional Higher-Dimensional Manipulation** - Can manipulate, destroy, and create greater spatial and temporal dimensions than 3-D space. **Dimensional Manipulation** - Can create, shape and manipulate dimensions. **Dimension Manipulation** - Can create, shape and manipulate dimensions. **Energy Omni-Energy Manipulation** - Can create, shape and manipulate all feasible and imaginable forms of energy. **Ethereal Manipulation** - Can create, shape and manipulate ethereal and otherworldly energy.

**Physical Energy Manipulation** - Can create, shape and manipulate the physical energies. **Matter Meta Matter Manipulation** - Can create, shape, manipulate, summon, destroy and customize all possible forms of matter. **Omni Atomic Manipulation** - Can manipulate/shape all scales/sizes of matter. Particle Manipulation - Can create, shape, and manipulate particles, the basic units of energy and matter Vector Manipulation - Can control the magnitude and direction (vector) of matter. Life and Death, **Soul Absolute Death Manipulation** - Can create, shape, and manipulate the death/cause of death of any/all things. **Death-Force Manipulation** - Can create, shape and manipulate the essence of Death. Absolute Life Manipulation - Can create, shape and manipulate the lives of any/all things. **Life-Force Manipulation** - Can create, shape and manipulate life-force, the fundamental force that allows life to appear/exist. **Meta Life-Force Manipulation** - Can create, shape and manipulate any and all forms of life forces at an absolute level. Absolute Soul Manipulation - Can create, shape and manipulate the souls, spirits and ghosts of all aspects. **Physics Omni-Physics Manipulation** - Can bend, manipulate and rewrite the laws of physics of all forms. **Metaphysics Manipulation** - Can manipulate Metaphysics, the undetectable realm by the physical senses. **Reality Reality Warping** - Can create, shape, and can manipulate reality such as overwriting, erasing and rewriting reality. Alpha Reality - Possess limitless power over the Alpha Reality. **Omega Reality** - Can create, shape and manipulate with absolute authority the Omega Reality. **Spatial Meta Space Manipulation** - Can manipulate space of any and all realities and dimensions. Meta Teleportation - Can teleport absolutely anything to literally anywhere. **Fantasy Travelling** - Can travel/transport through the boundary of fantasy and reality

**Supernatural Meta Power Manipulation** - Manipulate absolutely all powers/abilities without limit. **Supernatural Manipulation** - Control the supernatural. Temporal **Meta Time Manipulation** - Can manipulate time of any/all realities, dimensions and universes. **Meta Event Manipulation** -Can alter the events of a person, place, thing or reality. Meta Probability Manipulation - Can manipulate any probability, regardless of its nature or scale.

### Energy Projection

The user can emit/project energy in a variety of shapes and forms, such as waves, blasts, auras, etc.

### MASTER HEALİNG

The user can heal anything as long as the target is alive.

### Air Manipulation

Users can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and possibly wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes. Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge. Since air is the originator for most natural disasters and all forms of weather, the user has control over nature’s most dangerous element allowing them to perform a wide variety of feats.

### Homing Attack

Homing Attacks are moves that directly seek out its target, reducing the chance of missing even if the user or the opponent makes sharp turns, is in the air or suspended in space, and have a long distance between each opponent. Some homing attacks can continue seeking out their target even if there are obstacles between the homing attack and the target.

### Statistics Amplification

Statistics Amplification is when a character raises their parameters in the middle of a fight, and this is not related to their base form or some sort of "hidden power" that has been hidden or held back. These boosts are usually temporary and are specific to one or a number of statistics. This is also not to be confused with a change in form or state, and is thus not typically associated with any new abilities in particular. Instead, this ability serves as a means of overcoming the opponent through a sudden increase in combat effectiveness. This ability is very common in video games, but is still prevalent within other works.

### Extrasensory Perception

Users possess extrasensory perception: essentially a sixth sense that allows them to acquire information by means independent of any of their known senses or previous experience. This applies to any and all kinds of information, knowledge, wisdom, experience, etc. Information can be either personal (memories, thoughts, etc.) or impersonal (academic knowledge, data, etc.). This ability can be used passively (as an instinctual reaction) or actively (by wanting to know specific information). The most common applications of extrasensory perception include perceiving and detecting the presence of ghosts, spirits and other otherworldly beings, reading the memories or thoughts of people and objects, seeing into the future, or any other forms of gathering elusive information about the surroundings through unnatural means.

### Body Control

allows you to control the atoms and molecules of your own body. This gives a wide range of possibilities: from the almost unlimited regeneration and the highest level of adaptability to the unlimited changes in the shape and limited intangibility. Besides the characters, controlling molecules and atoms of the body almost invulnerable to enemy biological manipulation (as any impact will be immediately canceled).

### Weapon Mastery

Weapon Mastery refers to the ability to use one or more types of weaponry with greater skill than the average person. This classification can be used for any kind of weapon, such as a sword, spear, knife, or gun. However, the degree of one's skill with any particular weapon should be specified in the Intelligence section of the profile page rather than in the Powers and Abilities section.

### Power Mimicry

Power Mimicry is the ability to copy the powers and abilities of others through various mechanisms. The methods by which these are copied and any limitations - such as being restricted to only a certain kind of powers - vary depending on the character, but they generally need to see the power in action before they are able to copy it. Some characters can even apply this ability to martial and physical techniques, copying the fighting styles of others.

The user's copied abilities may be inferior to the original's, or may be retained only for a short period of time, but others can actually improve upon these powers. Others still actually steal the abilities that they copy, combining this power with Power Nullification; this is known as Power Absorption.

### Illusion Creation

The ability to create false images to confuse and manipulate opponents. A very versatile ability, illusions can vary greatly in strength and effects, ranging from small and virtually harmless, nothing more than distractions, to incredibly complex. The most powerful illusions can distort a victim's sense of time and mentally destroy them, potentially even causing them real pain or killing them outright. While some illusions can be simple and easy to escape once you realize that they are illusions, others are incredibly lifelike, potentially being depicted with perfect accuracy. This ability is often related to Perception Manipulation.

### Precognition

Users can foresee possible futures and observe what may happen. As knowledge of the future invariably causes that future to change, visions of the future are subject to frequent shifting. While not being able to select futures or travel through time, these visions may assist in possible courses of action

### Fear Manipulation

User can sense and manipulate the dread, fear, horror and terror, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling fear, even manifesting the emotional energy to physical level. They can cause others to fear even the most harmless of things to the point of becoming catatonic.

### Non-Physical Corruption

Using the ability to corrupt others through non-physical powers. The user's influence can infect the target from afar, bypassing the need to enter the body. Given that this doesn't have to necessarily deal with the body, it can be method that messes with the target the most, as a non-physical based power can potentially affect non-physical based things.

### Absolute Teleportation

The user is capable of teleporting anywhere, including from illusion to reality, into one's mind, even conceptual things such as teleporting wounds and diseases off of a body. The user can teleport effectively infinite mass

### High-Godly Regeneration

The ability to regenerate after the erasure of body, mind, and soul, along with at least one even more fundamental aspect of a character's existence, such as their place in the narrative, their entire history, or the underlying information (Type 2) or concept(s) (Type 1 or 2, but only very rarely 3, if there is strong evidence of being similar to the former types in terms of how hard it is to regenerate from them) needed for them to exist.

### Animal Manipulation

Users can create, shape and manipulate animals, multicellular eukaryotic organisms that form the biological kingdom Animalia. They can command, speak/understand, evolve/devolve, merge with, possess, etc., with all forms of animal life. Weaker users can only influence their behavior, commanding them to do their bidding.

### Electricity Manipulation

Users can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons). As an elemental power, electricity manipulation is very simple and straightforward accompanied with a near-limitless myriad of uses. Most commonly, users would be able to discharge large amounts of electricity in order to shock their opponents, potentially paralyzing them, burning them, or even stopping their hearts in severe cases. Beware accidentally harming allies if the user's control over electricity is not precise enough. Some users would also be able to summon lightning bolts and manipulate it within the skies or create thunderstorms at will. Even if their opponent is resistant to electricity, the immense heat generated from lightning traveling through the sky, which is around 6 times hotter than the surface of the sun, will definitely pose a threat to them. At a more advanced level, users would be able to exert control over electronics and other devices powered by electricity, allowing them to remotely access, disrupt, and control technology, such as mobile phones, televisions, computers, traffic lights etc. They would be able to perceive or even control data stored on electronic devices, or even assume control over the entire device purely through electrical connection. Some specialized users would be able to use electricity to for more miscellaneous uses, such as enhancing one's senses through Electroreception, the ability to sense natural electrical stimuli which can allow them to sense their surroundings by generating electric fields and detecting the distortions in those fields

At the ultimate level, users would be able to control electric fields and all charge carriers (Ions, Electrons, Protons, and Positrons), allowing them to manipulate the force that holds atoms together within objects or flow through the nervous systems of living creatures. At this stage, electricity manipulation becomes extremely dangerous and effective, essentially giving the user the ability to control living creatures and objects through the precise manipulation of electricity and electrical fields within them. In the former case, they would be able to read the thoughts of others through electrical signals produced by their brains and control their movements as if they were puppets by manipulating the electricity used by the nervous system to send signals to the entire body. In the latter case, users would be able to move objects as if they were using telekinesis.

### Absolute Speed Flight

Users can fly at absolute and limitless speeds, easily surpassing light speed infinitely, travelling infinite distances in a finite amount of time. With this ability, they can explore the entire multiverse and infinitely beyond in mere picoseconds, experiencing countless events, worlds and timelines

### Absolute Skill Level Telepathy

**Mindscape Materialization**: The ability to will one's thoughts and their inner world into reality. **Omni-Empathy**: The ability to sense and feel an infinite number of emotions across all universes, planes and dimensions. **Omni-Telepathy**: The ability to read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions. **Unimind**: The ability to be connected with all things and their essence

### Self-Sustenance

Users physical needs are greatly reduced or completely removed. These needs include air/breathing, sleep/rest, food, drink, bodily evacuations, shelter from environmental effects and their lack (heat/cold, dryness/wetness), etc. The user is also able to stay immobile without the normal effects this would have. Bodies of advanced users could also sanitize themselves, granting excellent health and immunity to any kind of disease.

### Power Nullification

Power Nullification, or Negation, is the ability to simply nullify the powers and abilities of others, negating their effects. The mechanisms by which this effect is accomplished and their restrictions vary from character to character, but the ability is often limited to a certain type of power, such as supernatural phenomena in general, or magic. In some cases, an ability can only be negated once it's been used or activated, but in others, powers can be nullified before they're even utilized. The effect may be temporary or permanent, and may be restricted by touch, or be something that the user can apply to any ability they see, or within a field that negates any powers within. Some characters accomplish these effects through applications of other abilities rather than a standalone ability in itself, such as using Power Modification to render powers useless. In addition, there are characters who combine this ability with Power Mimicry to not just seal the abilities of others, but steal them for themselves; this is known as Power Absorption. It would be a No Limits Fallacy to assume someone with this ability can nullify anything that falls within the phenomena their powers are made to counter. It is to be assumed that any negation power has its limitations based on the strongest thing it has nullified, and a character may be resistant to the ability (at least in one of its forms), preventing it from having its usual effects. However, certain forms of Power Nullification may prevent the usage of powers through less direct methods, making resistance less useful and the strength of the ability less relevant.

Anti-Magic: Abilities that focus on nullifying magic, potentially even rejecting physical characteristics augmented by magic or making it so that the user cannot be harmed by magic at all. This can negate spells, from simple blasts to more complicated effects, and may be capable of stripping magical items of their enchantments and magical properties. While useful against magic users, this ability cannot nullify non-magical supernatural abilities, such as those based on chi. A similar ability is known as Counterspelling, which are characters who can counter the spells and magical abilities of others through their own magical knowledge, often requiring some knowledge on the spell to do so. Immortality / Regeneration Negation: Many characters and weapons have the ability to ignore the immortality and regenerative abilities of their opponents, allowing them to kill characters with wounds they would otherwise survive. As with other powers, this is generally limited by the strongest level of regeneration and the types of immortality that the ability has nullified, and an ability may be limited to just immortality or just regeneration. Killing a character through means they can't survive even with their immortality doesn't count; killing someone who can regenerate from just a soul can just as easily be Soul Manipulation, depending on the context. Resistance Negation: The ability to bypass the resistances of other characters, such as controlling an opponent with mental defenses superior to one's own level of mental offenses by ignoring the resistance itself. This does not apply to characters who simply overpower the resistance with a power stronger than what their opponent has resisted

### Attack Reflection

Attack Reflection is the explicit ability to turn one's opponent's attacks against them. This is a rather powerful ability, being able to perform offense and defense simultaneously by effectively turning one's efforts against them. Some common limitations include only working on attacks of a certain type or power level, a lengthy preparation time, or a specific requirement for use. This is not to be confused with one using another's powers against them, as that is simple trickery rather than an ability tailored to reflect incoming attacks.

### Enhanced Senses

Enhanced senses are when a user has physical senses such as sight, smell, hearing, and touch far above what is normal for the user's species. Compared to humans, many other animals such as dogs (smell), bats (hearing), and birds (sight) would have super senses. There are more than five senses available to human beings, but beyond the five classical ones (sight, hearing, smell, taste and sound), the remaining are mostly internal senses, such as the sense of being aware of the position of your body parts, like legs or fingers.

### Information Analysis

Information Analysis, or Scanning, is the ability to gain information on a character or object by analyzing them. A basic analysis can grant only rudimentary data on the target, such as their level of strength, speed, durability, or intelligence, while more powerful analyses can grant extensive information on the target's abilities and even personal history. This ability often overlaps with Power Mimicry, allowing a character to copy another after analyzing them.

### Absolute Level Size Manipulation

User can shrink target below the size of subatomic particles and grow them beyond galactic size.

### BFR

BFR is short for Battle Field Removal, referring to one opponent forcing the other outside of their area of combat for a long enough period of time that the battle cannot be continued. As long as they cannot return from wherever they have been transported to within a certain amount of time - a week, going by Standard Battle Assumptions - victory is reached through BFR. The specific methods of BFR may vary, and they may be as simple as teleporting an opponent somewhere far far away to abandoning them in another time, sending them to a parallel universe, or knocking them into space.

### Pressure Points

Pressure points are a concept in many Eastern martial arts, referring to special parts of the body that, when struck, can cause intense pain, paralysis, and potentially even death, among many other possible effects, some of which are more beneficial

### Subjective Reality

User can manipulate the boundary between fantasy and reality (what is and what isn't), turning one into the other and blurring the border between them. It allows users to bring anything into existence, including impossible things - especially impossible things, as fantasies care little about reality's limitations. Fantasies can be brought to life as independent existences or infused into reality in more subtle ways. Users can also turn aspects of reality into fantasies, making them vanish as having never existed. By combining these two aspects, they can remodel existing things to their liking, or replace them with something entirely new.

Most users possess control and choice over which fantasy to fulfill and which not to fulfill, which can avoid many possible side effects. From big changes to small changes, from those that affect the whole reality to those that affect only the close space, etc., all kinds of changes will be shaped by the desires and fantasies of the user (though this may lead to alterations based more on unconscious desire than conscious choice). When using these capabilities at full power, the border between fantasy and reality becomes so thin that it might as well not exist. The affected area is no longer bound to reality and instead becomes an extension of the user's soul, a place where fantasy and reality are one and the same. In this impossible realm, unbounded by any rule, anything is possible, and things like "Heaven" and "Hell" are no longer just metaphysical concepts.

### Type 5 Acausality

Characters with this type of Acausality are completely independent of cause and effect, existing outside causality. Characters of this nature require evidence of being unable to be changed by any effect that relies on a system of causality, meaning that interacting with them normally is impossible. Though the character is completely Independent of causality to the point of being unaffected by any outside change, this only extends to as far as evidence shows and not to things beyond it's feats. Note: Being completely independent of time or laws; or similar forces, does not make you completely independent of causality without the relationship between these forces and causality being clarified, with it only being considered as evidence for an irregular relationship with causality otherwise

### Type 3 Conceptual Manipulation

Concepts that don't meet the same standards as Type 1 or Type 2, such as personal concepts that continue to govern the object in question, merely on a more specific scale, or concepts whose nature is not elaborated upon. Case-by-case specifications and explanations are necessary for such concepts and examples, and they are likely not going to meet the same standards for abilities such as High-Godly regeneration that other concepts may. Conceptual manipulation of this type can be resisted by those who resist sufficiently similar abilities, even if the exact mechanics may differ.

Concepts that are not abstract, such as those outlined in Idealism and Nominalism, do not qualify for conceptual manipulation of any kind. Such concepts exist strictly as non-abstract objects and hold no power over anything whatsoever. For a character to qualify for conceptual manipulation, the character must be able to manipulate abstract concepts that exist partially or completely independently of the mind

Indirect manipulation of concepts, such as the universal changing of the object, does not qualify as conceptual manipulation. The use of Social Influencing or any non-supernatural power to achieve an alteration of a concept does not qualify as conceptual manipulation, as this is not a direct manipulation of the concept.

It should be noted that the ability to interact with abstract entities (Type 1) directly as if they were physical objects is usually considered as non-physical interaction, and does not grant the user the ability to manipulate concepts in other contexts.

### Creation

Users can produce something out of nothing, either as finished objects or simply unfinished elements and substances. Higher level users can create anything they can think of, whether conceptual or sentient. This includes the creation of energy, souls and life of any complexity, dimensions or realities, stars, etc./This is also have Ability Creation Absolute Setting Creation Advantage Creation Advertisement Generation Almighty Law Creation Law Creation Alternate Abstractness Creation Alternate Reality Creation Alternative Dream Universe Alternate-Self Creation Anti-Energy Generation Anti-Magic Generation Antimatter Generation Antiparticle Generation Archetype Creation Army Creation Art Generation Artificial Intelligence Creation Attack Creation Block Generation Beast Creation Body Creation Lifeless Body Creation Chemical Generation Chemical Reaction Creation Concept Creation Embodiment Creation Constructs Creation Elemental Constructs Universal Force Constructs Consequence Creation Constellation Creation Cosmic Creation Galaxy Creation Planetary Creation Planetary System Creation Star Creation Continent Creation Creative Force Manipulation Cycle Creation Dark Matter Generation Data Generation Dimension Creation DNA Generation Energy Matter Generation Environment Creation Existential Plane Creation Explosive Generation Fantasy World Creation Fictional Material Generation Fundamental Forces Creation Future Creation Game Creation Game World Creation Group Creation Life Creation Historical Entity Creation Organic Generation Logic Generation Mathematics Generation Matter State Creation Mecha Creation Medium Creation Memory Generation Memory Manifestation Meta Ability Creation Mind Creation Object Creation Historical Object Creation Object Creation Touch Omni-Reality Creation Omniverse Creation Multiverse Creation Universal Recreation Universe Creation Orbit Creation Other Dimensional Creation Parallel Existence Creation Particle Construction Past Creation Path Creation Path Maker
Personal Domain Creation Physical Change Creation Physical Force Generation Physical Manifestation Creation Pollution Generation Phone Creation Portal Creation Potion Creation Probability Creation Property Creation Rank Creation Reality Creation Recreation Replicative Sculpting Robot Creation Rubber Generation Season Creation Sequence Generation Shard Generation Shape Generation Soul Creation Space Generation Space-Time Generation Story Creation Surface Creation Switch Creation System Creation Template Creation Undead Creation Universal Component Creation Vector Creation Voice Source Creation Void Creation Warp Generation Weapon Creation Writing Generation Yang Generation Yin Generation.

### Probability Manipulation

Users can manipulate probability, how likely an event is to occur, or how likely it is that a proposition is true. They can decide how likely events happen, making unlikely things occur more often or instantly and preventing liable events from happening. They can cause and prevent both good and bad luck, sudden deaths, natural disasters, and even apocalyptic events.

### Soul Manipulation

Users can create shape and manipulate the soul, the incorporeal and immortal essence of a living thing, souls are usually most obviously present in sentient beings. At some level all biological organisms have souls, and even non-biological entities (such as rivers and mountains) possess something that is analogous to a soul. Most users have to learn to control their own soul first and expand from there, some may be able to learn how to tap into the essence of everything living.

### Type 2 Information Manipulation

These characters can manipulate information, which serves as fundamental building block of reality. This can allow characters to rewrite the world to their whims, often by programming it much like they would a virtual reality. These manipulation can come on many levels. For some it might just be the mechanism behind mundane magical abilities, while others can rewrite information to change reality, causality or the laws of nature.

### Perception Manipulation

The user can manipulate perception, which is the brain's processing of sensory information to organize and interpret it. Forms of sensory information include visual (sight), haptic (touch), temporal (time) information. By manipulating perception, various effects can be achieved. An illusion, for example, is producible using this ability and so is the removal of perception itself. With a sufficient deal of control over this ability, it becomes possible to quickly and easily shape even complex “illusions” for others - to the point where even those who are aware of what is happening begin to doubt their own senses. There doesn’t seem to be any way to tell when this is being done, and as such there is no clear defense. Used on oneself, this power can render one effectively immune to any other form of illusion, as they would be able to perceive the underlying reality near-instantly. It is also a potent tool for gathering information, as it can be used to experience distant events, among other things.

Perception is what can consider the result of the combined experience of all of one's senses - the means by which someone is aware of the world around them. Manipulating perception is more than simply creating illusions. Rather, it is the act of directly changing an individual's ability to experience the world. From the basic senses such as sight and hearing, to those lesser known, such as proprioception or nociception, to the rare abilities to sense auras or magic - all of these senses together make up an individual's perception of the world, and manipulating it entails nothing less than restructuring the world as they are able to sense it.

Unlike regular illusion magic, which functions by creating some new form or sensation to be perceived, this acts directly on the mind of the target. As such, the illusions it creates are effectively flawless, barring some deliberate clue left by the wielder of the power. By shaping the way someone perceives the world, it’s possible to subtly alter what they can sense, adding, removing, or altering small details; or to go further and completely reshape how they sense the world, effectively trapping them in a perfectly detailed hallucination. However, affecting others’ perceptions in such a way is but one use of this power. It can also be used to see through illusions, or even into the minds of others. Being that there is no difference between affecting your own perception or that of another, it can grant these abilities to anyone, for as long as the wielder is willing to apply the effort needed to maintain the effect.

Owing to the way this power functions, it isn’t something that can be easily overcome. Only incredibly powerful individuals, or those whose own abilities deal specifically with the senses, have any hope of overturning its effects. To everyone else, it becomes impossible to tell if anything they perceive is real, or merely something fabricated by this power.

**And this is also have**

Absolute Senses Awareness Distortion Dream Manipulation Experience Manipulation Illusion Manipulation Absolute Illusion Imagination Manipulation Fantasy Manipulation Fiction Manipulation Knowledge Manipulation Location Displacement Omni-Perception(when master all perceptions) Perceptibility Manipulation Imperceptibility Perception Removal Reality Filtering Self Perception Sense Manipulation Sensation Manipulation Time Perception Manipulation Focused Time Perception Vision Manipulation Type VII and beyond Large Size is the largest thing in existence absolutely Dwarfing Stars, Galaxies, or even Universes and Above, Ranging from 100,000 Light years and beyond.

### Physics Manipulation

The user can create, shape, and manipulate the Laws of Physics, everything dealing with matter and its motion and behavior through space and time, along with related concepts such as energy and force, including momentum, friction, vectors, inertia, etc. They could, for example, change the direction a ball moves and how fast it travels. The user can focus on the three major fields of physics: Relativity, focusing on the macro (largest things) universe, Classical Physics, focusing on the moderately sized (most closely related to day-to-day life), or Quantum Physics, focusing on the micro (smallest things) universe.

### Ultimate Level Causality Manipulation

User possess absolute and unlimited power over cause and effect in whatever its forms and types. These users can induce absolutely any effect without any logical cause or set a rational cause leading to the effect desired. The entire causal interaction and rules is completely defined by the user and there is nothing that can oppose them since they are not redefining causality rules but themselves the one source originating the cause for anything. Simply put, the user is the own cause and the effect is whatever the user's want as they are transcendent of all causality. Users of this level of causality are usually all-powerful beings or ultimately powerful beings whose outclass their entire setting. Users have no limitations on what they can do, usually is not necessary full knowledge of causality but they apply it anyway and all powers put against them are totally overriden as every effect have a cause, which is utterly under user's control.

### Type 3.Paradoxical Nonexistence

Characters still exist, but paradoxically behave as if they don't when attacked. Equivalently, characters qualify which don't exist, but behave as if they do in some aspect other than their interaction with attacks and abilities. To qualify for this type, a character needs to be stated to be immune to manipulations of the aspects they are nonexistent in due to their nonexistence. An example of that would be a character who is able to think, and hence has a mind, but is stated to be immune to regular mind manipulation as said mind is paradoxically nonexistent in nature. The character doesn't necessarily behave exclusively nonexistent in regard to attacks, but that is the only requirement necessary to gain this type. In terms of binary, where existence is 1 and nonexistence is 0, this would be part 0 and part 1 simultaneously.

###### These characters lack some other fundamental aspect that would be necessary for a normal being's existence or have a nonexistent one. Examples would include things like lacking a history. They are hence immune to abilities that target that respective aspect. Which aspect should be mentioned on the profile, together with any detail regarding what it makes them immune to.

Note: The aspects in which a character is not nonexistent in the common sense are what makes them into a 'living' character. As such, if a character with this power is reduced to a state in which they can't display any properties of something that exists (e.g. becomes unable to take any actions), they are effectively dead/erased. A consequence of that is that feats or special reasoning are required for a character with this ability to survive the complete erasure of their plane of existence, as one needs to confirm that they are able to still display some existent properties on a different plane of existence.

### Meta Probability Manipulation

Users can manipulate any probability, regardless of its nature or scale. This includes quantum probabilities (which relate to the arrangement of, and interaction between microscopic entities) and those of a metaphysical nature (which are essentially the abstract or non-material equivalent of quantum probability). In practice, the user can achieve any result assuming that it is possible (logically achievable) given the rules that define the setting (world) they are in. Since this is the case, the user might need to understand what makes something possible to achieve it.

### Boundary Manipulation

Users can create, shape and manipulate boundaries — physical, material, spiritual, existential, pataphysical, logical, conceptual, metaphysical, and so on. Since everything is existentially and conceptually defined by boundaries, the possibilities offered are limitless — for limits themselves are nothing more than the boundary Possible/Impossible, and the user can manipulate even that. Simply put, there is ultimately nothing the user cannot achieve. The user can change their own boundaries to make the impossible possible.

### Omnicompetence

The user can handle anything and everything, regardless of the problem, situation or conflict, and have the needed skill, knowledge, experience, etc, for any purpose, and will know what to do, when to do it, and how to do it. They will never lose a fight, conflict, etc, because they will always be able to see a way to win or escape any situation, thus they just know what needs to be done to overcome any challenge no matter the odds, by making the most out of any and all circumstances, and tailoring it to their optimal benefit, enabling them to make the right/best decisions in any situation. The user is completely competent and aware of all the different facets of every situation they are in, able to perfectly think their way out of anything and achieve optimal results.

### Almighty Magic

Users possess and can use magic of omnipotent nature, entailing omnipotence, but in what we know as magic and everything associated, related and branched out from it. This includes the esoteric, mystical and supernatural.

### Omnifabrication

The users can invent and create any item, device, weapon, etc. they want/need with limited resources in exceptionally short time, which can perform actions that manipulate/distort reality. Users can make anything and everything they want in limited time with whatever they have access to

### Omnifarious

The user has complete and absolute control over their own being, allowing them to manipulate their shape, density, size, quantity or to be solid, liquid, gaseous, or pure energy. They can spread their form into smaller segments that keep their ability to transform and recombine as they wish. The user can take any form that they can imagine, independently from the laws of Physics and Logic.

They aren't immune to external alterations, but can change back instantly, rendering such efforts meaningless. Their mind remains immune to all external alterations and is as flexible as their body while still remaining whole and fully functional even if their body is separated into millions of smaller parts acting independently with the same exact of power. While external/environmental effects can affect users, they can simply take a form more adapted to the dangers and thus ignore most dangers or simply reform themselves.

### Omniarch

Users rule and reign over anything and everything, as such, the user has absolute Supremacy and Absolute control over all in existence and Beyond as if they were their servants, completely changing anything by simply issuing a command. They have boundless dominion and lordship over the infinite and ineffable, rewriting universal laws and concepts on a whim, creating and destroying multiverses by simply commanding it. This also includes individual entities and beings, turning even the most powerful figures, like cosmic beings and Supreme gods, into their puppets and servants, making them do their work as a lord would to his people as they are even beyond Beyond-Existance Physiologies.

Users rule and reign over anything and everything, as such, the user has absolute Supremacy and Absolute control over all in existence and Beyond as if they were their servants, completely changing anything by simply issuing a command.

AndRule over absolutely everything

### Omnilingualism

The user can speak, write, understand and communicate in any language, including computer codes, the universal language of mathematics and music, languages that have never been heard before, sign language (even lip-reading), illegible words, and backwards speech and writing with little or no training. The user may even communicate with non-human animals or read body language. This ability works by any one or more of these faculties. Aligist - able to speak, read, write and understand all languages. This however does not mean animals or anything other than human languages. Some certain type of aligist may also be able to understand underwater creatures but they are quite rare. Intuitive Multilingualism - capable of intuitively translating and learning new languages, including alien languages. Linguistic Assimilation - know another one's language through physical contact. Projective Omnilingualism - emit a field that translates every language spoken inside it, causing everyone to understand what others are speaking. Receptive Omnilingualism - the translation of any written language into the user's own native tongue, or through subliminal intuition of what by physical communication means. This ability may even employ telepathic faculty, where the psychic energy is read (by hearing or sight) to understand what the message is meant to convey. Telepathic Translation - translate all languages and cause others to hear languages they understand and vice versa. Usually, this ability is reciprocal, so that the user and the subjects can understand and communicate with one another efficiently.

### Omni-Element Manipulation

User can create, shape and manipulate all the elements in existence, no matter their nature. This can range from natural (like the classic elements, artificial elements, etc.,...) to supernatural ones (namely psychic, spiritual, etc., ...) and even immaterial ones (conceptual elements, for example). With it, the user may even be capable of controlling nature itself.

### Omni-Psionics

Users possess absolutely all psychic/psionic/mental powers/abilities/states. With an infinite supply and arsenal of abilities originating from the mind, one can accomplish anything in existence, defeating nearly any being by simply decreeing it, ruling the totality and infinitely more, with its limit being more powerful beings.

### Omni-Energy Manipulation

User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate. By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them. Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allows the user to replicate the effect of magic or spells, even psychic abilities, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, or siphoning psychic energy channeling telepathic or telekinetic powers, practically negating it.

### Omniverse Manipulation

Users can manipulate all/every universe that has, never, and will be with infinite/unlimited scale, manipulate everything in every parallel reality, timeline, break any boundaries, etc. in every universe in the Omniverse. So can manipulate almost anything. Namely Nigh-Omni Manipulation.

### Omni Fire Manipulation

User can create, shape and manipulate a variant of fire that contains and controls all types of fire and their various effects and properties.

### Omni-Power Replication

The user can copy the powers of any/every entity/object in existence; gaining not only all their abilities and level of power, but the status of the copied entity/object as well. That would also mean improvements on other aspects of this ability such as replicating any powers without any limit, thus they can retain the powers they copied for much longer time or permanently, be it real or fictional or in a far distance user can copy their taget's powers, access the full capabilities of the copied powers, and evolve/improve the powers they copied, without having to reach a painful limit.

### Omni Healing

User can heal/restore anything/everything to optimal condition/health, including people, objects/locations, environments, abilities/powers, defensive powers, souls, worlds, natural forces/concepts etc. Undoing any/all damage they may have suffered and potentially even making themselves stronger in process.

### Absolute Restoration

User can restore literally anything/everything back to its natural/original state with absolutely no flaws or mistakes in the process, regardless of how badly destroyed the target is. They can undo powers that can be otherwise apocalyptic, reverse altered effects, restore destroyed souls, resurrect, and heal any type of damage be it mental, emotional, spiritual, physical.

### Cosmic Otherness

The user possesses an essence that is absolute in its otherness and entirely exclusive to their nature alone. They are able to distinguish themselves from absolutely everything, everywhere, everywhen, and everyhow, without any exception.

### Alpha Reality

Users possess limitless power over the Alpha Reality, the one encompassing all realities and their origins, giving the user the omnipotent ability to create, manipulate and erase all forms of omniversal realities, capable of making the user the most powerful being in all of existence and beyond.

### Autopotence

The users are all-powerful over themselves, including their existence. They can make their existence ineffable and defiant of all laws and logic, also rewriting themselves on absolutely all levels, including structure, origin, conclusion, and many more. With absolute control over themselves, they can essentially do anything as long as it stems from their own existence, like granting oneself all powers/abilities, becoming one with everything, attaining true perfection, etc.

### Absolute Recreation

User can recreate perfectly anything/everything to the exact state it was in before it was erased or destroyed, such as recreating a person who died in every single detail from their memories, personality, thoughts, their body as it originally was, powers, soul, every detail would be recreated, even down to the molecules and atoms that made them up. The user can recreate something even if there was no trace of it left to recreate, even if the pattern used to create it in the first place was destroyed, even if the building blocks used to create it (molecules, atoms, etc) were completely and utterly gone, it could still be recreated, even if the only thing left of the object, person, place, etc was a distant and fading memory, in fact even if there wasn't even that to go off of the user could still recreate it.

### Absolute Manipulation

The user can create, shape and manipulate absolutes, the complete, unchanging, eternal/infinite, highest and supreme aspects, qualities or properties of things. Allowing them to manipulate the supreme and unfettered aspects of anything/everything, including space, time, form/shape, dimensions/realities, laws/rules, attributes/traits, systems, life/death, creation/destruction, to absolute levels.

### Infinity Manipulation

Users can manipulate infinity, whether it'd be the concept itself, anything that is infinite, or manipulate anything on an infinite level. For example, they can swap, copy, transfer, steal, reassign, remove traits that are infinite and do more, and they can control how objects with infinite traits interact with other objects of infinite traits, such as how an irresistible force interacts with an unbreakable, immovable or unstoppable object

### Meta Ability Creation

Users can create whatever ability they want without any limitation and bestow it upon themselves, others or even objects. They can notably create enhanced versions of already existing abilities, brand new ones or even normal abilities with any specific limitations, conditions or countermeasures they choose. It essentially grants users an unlimited number of abilities without any side-effects. Users can even take a step further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition. Also as this power is at a level that’s virtually limitless, any power that the user creates and bestows upon either themselves, others and/or even objects will be permanent. That no force in existence will ever be able to alter it or remove it from its vessel.

### Absolute Force Manipulation

Users can create, manipulate and shape force in all its forms, whether physical, transcendent, natural, spiritual, supernatural, mental, cosmic, etc. i.e. all the absolute forces that make up the flow and nature of reality.

### Primordial Force Manipulation

Users can manipulate anything and everything made by the primordial force, the unique source or origin of every universal concept; in other words, the primordial force that had generated everything, giving them the true position of a Supreme Being.

### Etherius Warping

Wielders of this power can control ether to the ultimate level. As the element behind all forms of creation and destruction, they can channel this element to distort and alter the known forces within existence and beyond. As well as this, the user is able to control the orderly and chaotic forces of existence to easily control the current realities, the beginning of all realities, or even the end of all realities to their favor, easily making it the strongest variation of Reality Warping. When focused on oneself wielders will be able to alter their own existence for whatever they can imagine. They can take on whatever form they desire and grant themselves whatever powers they desire, especially powers that are normally exclusive to either magic or psionics. Fundamentally, this would be because the wielder will be transformed into a being composed from the element, allowing them to surpass the limits of their mind and body more naturally. When focused externally, wielders will be able to distort the world around them. Not only would this apply to fundamental forces, but also concepts such as physics, logic, etc. It should be noted that due to ether's nature, wielders will be able to cause distortions that can affect all planes of existence. This means wielders will be able to affect beings or matter of a spiritual or eldritch nature.

### Absolute Will

The user has limitless willpower, which can be applied to achieve virtually anything through sheer force of intent. The user is completely immune to all forms of control, and possesses a complete and total freedom due to their willpower overriding anything put against them. Beings with immense willpower are capable of pushing themselves to, and then beyond, their limits through sheer force of will - Absolute Will takes this further, allowing the user to completely and perfectly transcend any and all limitations simply by willing themselves to, going so far as to gain a complete and total control over themselves, making their existence answer to their will alone.

Most supernatural levels of willpower mean the strength of the user's intent can override factors relative to the individual, such as pain, fear, injury and even death, allowing them to continue striving for a goal even in the face of impossible odds. Some can even exert supernatural levels of willpower on other beings, overriding their will and replacing it with the user's own. Absolute Will again takes this further: it possesses limitless willpower that overrides everything put against it - all reality, logic, causality, truth, etc, mean nothing in the face of the user's sheer force of will. As such, Absolute Will is unlimited in its scope, and can be exerted to do virtually anything. Additionally, the user's limitless willpower can allow them exert their will on anything - not just living things - to control it, completely overriding all natural processes to make it do whatever the user wills it to. For example, anything that exists can be manipulated by the user exerting their will on it, including, but not limited to: matter, energy, causality, logic, emotion, etc. The user can grab hold of creation and twist, bend, sculpt, and re-sculpt it into whatever form that they desire or can imagine, and can even will things into existence - creating something from nothing through the sheer force of their intent to do so. To say that this power is limited only by the user's willpower would be redundant, as by nature the user of this power has an unlimited amount of willpower that the user can use to whatever effect that they desire. This power is capable of manipulating creation as a whole without becoming one with it.

### Absolute Soul Manipulation

The user is able to create, shape and manipulate the souls, spirits and ghosts of all aspects, of all places, realities, dimensions/realms, times, universes, etc., regardless of their location such as those in a higher dimension/plane, heaven, hell, or a metaphysical/conceptual one (i.e., a dream/dream world, an illustration, a complete void, in-between or outside fantasy and reality, an illogical/paradoxical world), The user will be able to create, shape and manipulate any and all forms of soul forces at an absolute level, gaining unimaginable power and great abilities involving all the forces of souls in the multiverse and everything connected to them.

### Absolute Life Manipulation

User can create, shape and manipulate the lives of any/all things, including mortals, amortals, undetermined beings, eldritch horrors, inanimate objects, concepts/conceptual beings, the dead, phenomena, transcendent beings, formless/omnipresent entities, and/or even Supreme Beings. User can bestow/grant/induce life, resurrect, change it, etc. Anything/Anyone that can even remotely or loosely be defined as being alive/living can be manipulated and shaped by this power.

### Absolute Reincarnation

User can reincarnate infinitely and perfectly reincarnate/reborn instantly after their death, obliteration, demise, coma, etc, into a completely new life with a much newer or permanent version of themselves while retaining all previous memories and capabilities in all their lifetimes.

### Absolute Spirituality

Users possess absolute spiritual power and status. They are the ultimate animating force of spiritual power and/or often the source of every other spirit or soul in existence. Users are Incorporeal and Immaterial beings possessing spiritual qualities, attributes, or properties going well beyond the normal, characterizing as formlessness, invisible, indivisible or oneness, infinite bliss, infinite power, pure infinite knowledge, infinite perception, and perfect manifestations of (countably) infinite other attributes

Users of this power are usually primordial, divine, or transcendent spirits who hold power or lordship over all other spirits as well as being a spiritual ideal that all lower existing creatures seek to conform, too.

### Absolute Transcendence

The user transcends absolutely anything and everything. This includes all dimensions, life/death, beginning/ending, concepts/ideas/principles, creation/destruction, boundaries, context, potential, possibilities/variables, levels of reality, existence/nonexistence, perfection/levels of perfection, embodiments, their personal status, being/non-being, etc. It may be impossible to categorize or find an exact description for them in any way as they can exist completely above and beyond all classification and definition. They are unbound and are free to defy absolutely all things; even logic itself. Usually, users of this power are limitless, eternal, timeless existences with no beginning nor end and are beyond the notion of personality and individuality. They cannot be grasped or understood as a concept at the core of themselves. Users are also distinguished from the totality as their very being completely out-classes it. Comparing the user to everything else would be like comparing a grain of sand to infinity. Thus, the user holds truly unfathomable power Infinitely exceeding that which exists within the framework of their world While they transcend all things and nothing can apply to them unless they wish it to, some may not be all-powerful being.

### Eternal Transcendence

Users are in a state of constant and endless transcendence, transcending one's unique state of being, existence, nature, capabilities, abilities, etc., to the infinity with no limit or restriction to their potential. Users are continuously transcending things like concepts and/or the various levels of reality endlessly, breaking free from the laws, principles, or rules that make up any reality, seeing all lower levels of reality as if they were nonexistent fiction and all transcended concepts as if they're meaningless. Ultimately, users will eventually exist beyond absolutely everything, becoming a completely unrivaled force unmatched by the totality of all existence and beyond, achieving true boundlessness and even then, the user will continue to ascend for all of eternity.

### Eternal Evolution

The user has the capability to evolve past any and all obstacles, limitations, restrictions, opponents, and environments, regardless of their current status, enabling them to evolve endlessly and infinitely with no limit or restriction to quantity and quality of their evolution, leaving the users body in a constant state of evolution and growth. Unlike most forms of adaptation and evolution, this power is not dependent on external factors and forces, such as environment, opponents, etc. The users will continue to evolve regardless of their internal and external condition and status. Their progress is continuous, even when they have transcended every limitation, opponent, etc.

Unlike Superior Adaptation, the user does not adapt to threats, they evolve, overcoming their weaknesses and limitations in order to render any opposing force obsolete.

### Almighty Mind

Users possesses a mind omnipotent in nature, being capable of doing anything and everything. They possess supreme dominion over everything similar to an omnipotent being, but solely through their mind or mental abilities. They can control everything, be unkillable, transcend everything, etc.

### Meta Resurrection

User can resurrect others absolute and regardless of what has happened to other, including whether or not they are erased, destroyed, disintegrated, nonexistent, removed, denied, negated, etc., in mass levels if necessary. No matter the condition/state of the target they can be absolutely and perfectly revived every time without fail.

### Absolute Law Manipulation

The user has the power to make, change, destroy or redefine any/all kind of rule/law, including physical, scientific, magical, divine, metaphysical or conceptual, granting them control over all limits, including their own.

### Absolute Derivation

The user is/can become the binding source of all existence forever bound and representing the infinite cosmos in creation that binds existence together by its primordial power/energy/force, and all things that emerges from the source such as the components of reality, both physical and metaphysical all the same. The users have indisputable dominion over totality, and so that as long as they exist, all that is and everything connected to all things does as well. Prime sources are a vital power source of the universes they were manifested into, sometimes they can be interpreted as physical manifestations of a Supreme Being, in which the entirety of creation courses in and out from it acting as a literal supply keeping everything running perpetually, being the living source of totality and sheer authority for being the origin of said totality.

### Transcendent Physiology

Users possess the traits, attributes, characteristics and/or abilities of transcendent beings, existing in a state of being free from the constraints of the material world, as in the most common case, a deity, or other beings that can overcome the limitations of physical existence and also be/become independent of it. They achieve this either through full or partial transformation into beings that have acheived transcendence, choosing to mimic certain aspects of such godly beings, or simply already being a transcendent being in the first place. The user is physically and mentally beyond essentially all forms of harm or other ways to influence them (outside of other beings of similar status, superior beings or some specific concepts), and gains powers that are supernatural to outside viewers. While they can enter into the material universe, becoming immanent, their true being is outside existence and thus both independent and outside of everything that happens to their manifested/avatar form. As they are able to perceive existence in a completely different and transcendent way, they can achieve things that are beyond the understanding of lesser beings. For example, a children's toy built by them could be used as a dangerous and unstoppable weapon by the lower races. There are also different variations within godhoods, and they are split into three flavors:

**Religion Focused**: Deities of this category originate from sacred doctrines, especially the fact that there is a single Supreme Being, which is basically the most powerful kind of God imaginable that created the entirety of existence. For example, God from monotheistic ideologies is an Omnipotent Deity, which is the purest and most accurate kind of Supreme Being

**Mythology/Folklore Focused**: Deities of this category stem from myths, also alternatively referred to as legends and folklore. Greek gods are some of the best examples of this category. More often than not, there are Divine Lords, which are basically Gods that are immensely powerful over their kind, though not to the same echelon of power a monotheistic deity has

**Race Focused**: Deities of this category are associated with races (like animals, beings, monsters, aliens, and the whole nine yards), yet have godly influence over the specific kinds of races they exclusively belong to. Race lords, while they are immensely powerful, are not of this since they aren’t of godly status. However, what the race lords and race-focused deities have in common is that they can both possibly be progenitors of the species they’re part of, and both are superior over their species. In basic terms, race lords are of course powerful, but no where near the same level as the race-focused gods. Unlike race lords, race-focused gods have physiological powers (and/or even abilities that their kin doesn’t always have in physiology terms), and most/all of their racial weaknesses are stripped clean, therefore making them nigh-unbeatable until a reliable way of defeating them is discovered, like forcibly giving them weaknesses via powers, objects, etc, and/or removing their godhood, and possibly others along those lines.

### Mythological Group

Users with this ability can use the powers of a deity or deities from mythology. For example, if someone wanted to gain the power of Zeus, they would gain electrokinesis, aerokinesis, and (possibly) asterokinesis. While the user can become incredibly powerful once mastering this power, it also shares the same weakness as Mythic Physiology, and is limited by the amount of knowledge concerning the deities. Users with this power will be weaker than those who wield the "true" version of this powerr.

### Transcendent Demon Physiology

The user is or can transform into a demonic being of godly power and influence. They are beyond the comprehension of lesser demonic beings rule over an entire pantheon of them as their god out of might and fear, with very few beings capable of opposing them.

### Archdemon Physiology

The user can have the traits and abilities of archdemons, the demonic counterparts of heaven's archangels. While beings similar to archdemons are found in a number of religious traditions (including Zoroastrianism), they are usually associated with the Abrahamic religions, Judaism, Christianity, and Islam. Archdemons are the highest and most powerful of all demons, possessing great dark and infernal powers and boundless influence over all lesser demons under them. These types of demons are the top and highest pinnacle a demon can achieve of their species next to be becoming a deity, with many of these greater demons being rulers of hell/underworld. Unlike alpha demons who are powerful demons in their own right, archdemons are above even them in influence, demonic powers and royal titles in hell.

### Omicron Physiology

The users are an Omicron: a supreme version of their kind who possess both the qualities and status of an alpha (self-exceeding species) and an omega (superseding host), making them the most powerful beings in the universe above both versions. These extremely rare and unique beings are by far the most powerful being in their universe as both an alpha and omega member of the known race as they are extremely capable of accomplishing superior and excellence of physique and mental acumen, that it can reach to the very peak of their power whilst tethered to an enigmatic force that fuels or advances their natural proclivities that transcends their already incredible power to untold levels. They already possess the apex of their status that is described as a totally incomprehensible entity, possessing all the natural traits of their own kind to the pinnacle and zenith of their power/status as they are limitless entities who can gain a multitude of capabilities from a known source of power that they host capable of reaching transcendence, inheriting brand new traits and appearance, physiology, etc., that intertwines with their own original physiological nature, resembling as the perfect version of their kind as both superior to any member of their species and as transcendent counterpart. Omicron can be considered the most powerful beings in their respected universes as they have the potential to surpass almost anyone regardless of whether their own natural powers or, because they can summon forth even greater power through the connection to a supernatural/transcendent force they host within themselves, depending on their nature behind the source of said power.

### Beyond-Dimensional Physiology

Users are superior in one way or another to the concept of dimensions. They are much different than merely zero-dimensional creatures; as rather than simply lacking dimensions at all (and thus are geometrically infinitesimal in every possible direction), they are conceptually superior to the concepts of dimensional physics. Their existence is fully transcendent of all dimensional levels on a conceptual or existential level, normally being portrayed as entirely external abstractions that lie outside of the applications of spatiotemporal dimensionality as a constant defined by physics on any level, even compared to infinite or uncountably infinite dimensions, usually by perceiving them as akin to fiction or something similarly insignificant. To summarize: Beyond-Dimensional Physiology is beyond the concept of all dimensionalities.

### Pan-Dimensional Physiology

The user is an infinite-dimensional entity who exists in infinite-dimensional function spaces or embodies infinite-dimensional structures. The user's dimensional/structural size would be equivalent to a countable or higher levels of infinity, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with either a countably or uncountably infinite set of dimensions.

Pan-dimensional beings can influence all higher-dimensional and lower-dimensional objects and spaces as well as embody all the concepts and laws of physics of lower and higher-dimensional spaces. If Infinity in projective geometry states that higher-dimensional beings are an infinite number of times greater compared to beings from a lower-dimension then pan-dimensional beings would simultaneously be lower, greater and equal to all other dimensional entities as all dimensional spaces are parts of them. This power is not to be confused with Unity as users encompass far more than mere dimensional space, but the totality of all existence resides within them with pan-dimensional entities being in size are more akin to germs in comparison.

### 4th Wall Manipulation

The user can manipulate the fourth wall, allowing them to make it so fictional characters from a fictional world can cross over to in-universe real world and vice versa. They may be able to manipulate their own/fictional world, as well as interact with those in the fictional world. The user can also make the fictional characters real and real entities fictional.

### Dimensional Entity Physiology

The user is an infinite-dimensional entity who exists in infinite-dimensional function spaces or embodies infinite-dimensional structures. The user's dimensional/structural size would be equivalent to a countable or higher levels of infinity, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with either a countably or uncountably infinite set of dimensions. Per definition, all higher-dimensional entities possess infinite volume by 3-dimensional standards, and as such, also infinite mass and energy/power. Infinity in projective geometry states that 4-dimensional beings are an infinite number of times greater compared to 3-dimensional space; 5-dimensional entities are similarly greater compared to 4-dimensional space, and so onwards.

### Higher-Dimensional Abomination Physiology

User with this ability either is or can transform into a higher-dimensional abomination. The user thus transcends three-dimensional space, with all of the benefits gained from that. The result is a truly terrifying being to lesser dimensional beings.

### Dimensional Manipulation.

The user can create, shape and manipulate dimensions, or at the very least dimensional barriers, alternate "spaces" often filled with other worlds, which collectively tend to make up multi/omniverses. Advanced uses include manipulation and linking to alternate dimensions and dimensional energy to achieve a variety of feats, such as teleportation, portal generation, and pocket dimension creation.

### Dimensional Travel

he user can travel between different dimensions and universes, and cross over different planes of existence or travel across various forms of reality. The user can travel to alternate universe/other earths or even pocket dimensions.

### Alternate Reality Traveling

Users can travel to other possible worlds that can or could've happened from the endless abyss of alternate outcomes and continuities, being able to taste how dissimilar those probable worlds are to their own. Consequently, one might take interest in one or a couple worlds and may create a permanent stay. Though while it be restricted to the context of the story, possible futures, pasts, and even present events withhold endless amounts of variety in spite of how distant or close it is to the original line of events, and users will inevitably find horrors, pleasures, joy, and sadness that could have been and still can unfold.

### Reality Shifting

The user can shift themselves or their reality into another reality or plane of existence and/or pulling existences from other planes into their residual reality. This ability can also allow the user to shift the fabrics of reality straight into afterlife planes, such as Hell, Purgatory, and Heaven for example as they please, especially if the owner of this power has empowerment abilities associated with afterlife planes, therefore putting this ability to good use.

### Afterlife Traveling

User can travel between the living world and the land of the dead, freely and safely navigating both the life and afterlife side and any adjacent dimensions connecting the two.

### Power Physiology

User is made up of or can transform their body completely into the essence of power itself. Users' transformed form is anatomically identical to their normal form, aside of being made of power, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogeneous matter, without any part of their form being more important than the other. Nigh Formed Power Beings are or can change into mostly physical beings, with the power flowing through their being, fortifying their cells, bones and muscles. Their power is mostly focused to their bodies and while they gain some amount of-attacks, the changes and applications are mostly internal. Full-Formed Power Beings are completely formed of power, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel power in various ways.

### Meta Space-Time Manipulation

The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire, even locations where time and space may not even exist. This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the Multiverse (or even the Omniverse) for their benefit.

### Non-Life Essence Manipulation

The user can analyze, shape and manipulate the non-living essence, the attribute or set of attributes such as that make substance/matter what it fundamentally is, and which it has by necessity, and without which it loses its identity. The user can manipulate all that is outside of the living. They can manipulate the essence of things like inorganic matter, energy, forces, supernatural things and even concepts as long as it is not organic or alive. They can restore matter, energy, forces, the supernatural and even concepts to good condition, and the can influence those things in other ways as well, such as enhancing or amplifying them. They can change one type of matter/energy/force/supernatural/concept into another, whether it is matter to matter or if it is matter to concept, or anything else

### Nothingness Physiology

User is made up of or can transform their body completely into nothingness. User can be anatomically identical to their normal form, aside of being made of nothingness, in which case it is somewhat vulnerable to attacks. Alternately, the user can transform into complete nothingness, without any part of their form being more important than the other. Nigh Formed Nothingness Beings are or can change into mostly physical beings, having an external physical form, with nothing but nothingness inside them. Their power is mostly focused to their bodies and while they gain some amount of nothingness based-attacks, the changes and applications are mostly internal.

Full-Formed Nothingness Beings are completely formed of nothingness, without anything truly left from their physical form or very existence. They gain impressive control over their form and vast capacity to control nothingness in various ways and are able to erase everything they come in contact with.

### Totality Embodiment

The user is the embodiment of absolutely anything and everything. They are the representation or expression of everything and everyone. Being one who personifies all, the user has acquired everything, everywhere, every-when, and every-how, without any exception whatsoever. This grants them unlimited power, knowledge, and control, for the very concept of limits are now irrelevant as they embody everything in The Omniverse and beyond, essentially being incarnations of anything and everything. Unlike Unity, the users are the representation or expression of everything that is rather than being everything itself. Making Totality Embodiment the strongest embodiment power.

And The user is the embodiment of everything, including the omniverse and whatever may be beyond that.

### Primordial Nothingness Manipulation

User can create, shape and manipulate nothingness of an ancient primordial nature, or the nothingness that existed before the existence of the universe or all of reality itself to anything. Similar to other primordial elements, the raw potency and primeval nature of this power enables the user to easily overpower Erasure Immunity.

### Primordial Particle Manipulation

The user can manipulate primordial particles, which are the building blocks of existence. This power has two classifications, one being the single potentiality of all things, and the second "merely" being the basic unit of primordial energy and matter. It is a unit of divine volition in its utmost conceivable state of simplicity. The unparticled matter that not only permeates all things but also impels them - and thus is all things within itself. A single, perfect pearl that was the sum of all things. As Sum of All Things: The user can manipulate the Primordial Particle, which is the initial state of all things. Even concepts such as magic, cosmic and primordial power, time, dreams, emotions. It all falls under one big category that is the primordial particle. It should be noted that "sum of all things" does not mean that all these things existed within the particle from before time began, but the possibility of these concepts and principles existed within it. As Basic Unit: The user can manipulate the primordial particles that act as the building blocks for everything, including the subsequent ancient matter and energy that would come afterward. Unlike regular particles, however, these do not exist in forms (photon, tachyon, etc) but are completely undifferentiated and singular.

### Prima Materia Manipulation

The user can create, shape and manipulate prima materia, a formless, primitive form of matter that the universe and all matter is said to originate from. The user is able to create whole universes from prima materia, transmute matter (for example, lead into gold), create new types of matter, affect its state, etc.

### Quantum Foam Manipulation

User can manipulate quantum foam, the smallest level and foundation of reality, from which existence and dimension emerges. Since the quantum foam is on an even smaller level than even quantum strings, it can bypass all the limitations that quantum strings have and even negate their effects. As the foundation and origin of reality, this power allows you to manipulate the principles of the existence, being able to create universes and forces out of a pure unity of substance, and rearrange/transmutate anything, give properties to anything without limits etc.

### Metaphysics Manipulation

The user can manipulate Metaphysics (from the Greek words μετά (metá) ("beyond", "upon" or "after") and φυσικά (physiká) ("physics")): the ability to deal with all things undetectable by the physical senses. Metaphysics includes science and goes beyond it to encompass all aspects and dimensions of existence experienced as "reality". In the conscious evolution, metaphysics has taken its place as one of the most comprehensive and most effective means of gaining knowledge and understanding about the true nature of the physical Universe

### Logic Manipulation

The users can manipulate logic, the reasoning conducted or assessed according to strict principles of validity or situations, actions, circumstances or qualities of being justifiable by reason. With this power, users can achieve fundamentally impossible feats on a whim, and freely redefine what is possible and impossible. This ability may be either derived from some highly transcendent powers, or simply exist without much of a cause. With it, the user can shape reality, metaphysics and causation with nothing but a thought, and ignore all rules like they didn't exist at all.

### Almighty Science

Users can manipulate and understand a level of science/knowledge that only an omnipotent being would possess. This power allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood. Most users use this unique type of science to enhance or bestow others. With omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities/reality without limit. Despite their great power and knowledge, most Almighty Science users will still possess noticeably normal emotions, like anger and joy, or the need to be entertained; some may even become the embodiment of all that is science or the embodiment of the universe in which they reside. Regardless, the only real explanation you will ever get as to how these almighty users are able to accomplish such amazing feats of grandeur is "because it's science".

### Extra-Dimensional Energy Manipulation

The user can create, shape and manipulate extra-dimensional energy, various forms of energy which originate from different dimensional realms or universes with different laws of physics therefore it may have different properties. Its foreign nature can allow for unique effects unavailable to the user by their own native dimensional energy.

### Space-Time Manipulation

Users are able to manipulate, bend, distort and control the space-time continuum, the fabrics of reality in which all exist in. Space-time serves as the boundary of existence, separating different realities and timelines and keeping them flowing properly; distorting this boundary can cause devastating effects, causing timelines to become fluid, even destroying all the world. Based on the general relativity, "manipulation of space" is synonymous with "manipulation of time", due to space and time existing as a single continuum.

### Cosmic Manipulation

The user can create, shape, absorb and manipulate cosmic forces and energies to produce nearly any effect they desire, including the manipulation of matter and energy across space and time, the manipulation of the space-time continuum, altering the fabric of reality, the creation of force fields, the creation of inter-dimensional portals and vortexes, psionics, energy projection, and cosmic awareness. The user can summon or manipulate comets, meteors, asteroids, moons, planets, stars, nebula, neutron stars, quasars, black holes, white holes, galaxies, antimatter and dark matter. They can generate stellar winds, solar flares, cosmic storms, and invoke meteor showers. They can also empower themselves and others by harnessing the power of cosmos. This power can also be used for combat purpose.

### Meta Space Manipulation

The user can manipulate space of any and all realities and dimensions, whether they are physical spatial locations — such as the fourth dimension, another timeline, heaven or hell — or metaphysical spaces — such as into a dream realm, into a painting, or even between fantasy and reality. Some examples of this power can be: Causing the space inside a painting world to expand or distort; teleporting anything from a dream or fantasy to reality and vice-versa with Meta Teleportation and also negating anyone using it; creating tears and portals within the boundaries of space to interconnect multiple spaces together. By manipulating and removing the boundaries between metaphysical spaces, one can essentially undermine the fabrics of reality. With this power in mind, the user can create spatial effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.

### Higher-Dimensional Manipulation

The user can manipulate, destroy, and create greater spatial and temporal dimensions than 3-D space, such as 4-D space and above. According to infinity in projective geometry, and the concept of a Hausdorff dimension, each higher spatial (or added temporal) dimension is a more than countably infinite number of times greater than the preceding number.

### Absolute Invulnerability

Users of this power are immune to any/all kinds of damage, be it physical, spiritual, psychic, or even conceptual giving them a complete and perfect form of universal defense. The users are also completely immune to Damage Manipulation on an unrestricted basis since no kind of damage would even affect them

To give an illustration, users are immune to any kind of destruction from the smallest atomic to the greatest omniversal devastation. They would be unaffected by space-time alteration of any caliber and would stay in perfect condition. Their indestructibility transcends normal physical limitations and boundaries to metaphysical scales becoming independent from reasoning and understanding to such a great point that they can defy paradoxes, logic, and predeterminism of any kind.

Since most ways of murdering specialize ininat dealing lethal damage, users are particularly immortal in this sense. However, just like regular Invulnerability, it protects from enforced mutilation leaving space for natural inflicts to occur. This way, such contamination as aging or dying old cells still happens, and abilities that revolve around killing in other ways than earthly blows, conventional damage, and powers that can alter their biology to create new ways of affliction damage are potentially dangerous for them unless they possess respective counters.

### Transcendent Angel Physiology

The user is an angelic being of godly power. The user's power is to be considered utterly fearsome as no angel could ever hope to overcome or even equal. This gives the user the highest rank among the hosts of Heaven and even the potential to rule the entire universe, single-handedly with unchallengeable authority, or to even go as far as to having one's own creation, equal to the already existing one. The user is essentially the absolute pinnacle of all angels.

### Transcendent Nephalem Physiology

User with this ability either is or can transform into a nephalem of godly power born from the union of two high-level supernatural entities. Their power vastly surpasses that of other nephalems and most supernatural entities, easily overpowering them even in numbers. Some users are born from the very apex or even prime being of their respective parent species, inheriting the potential to become the most powerful being in existence, with major impact on the world and its power balance. Furthermore, the user’s angelic and demonic sides could be different than just plain angel & demon like Angelic Dragon/Demonic Dragon, Angelic Deity/Demonic Deity, etc which in turn could push the users potential and all other abilities far beyond normal transcendent nephalems.

### Mythic Physiology

Users either are/can become/archetype any being mentioned in any mythological tale with all the abilities, powers and traits included. For example, one can transform into a phoenix and gain its aspects. However, the limitations of the use of this power are only gaining the weaknesses of the creature one turns into, but also the amount of knowledge of the myths the wielder has.

### Meta Life-Force Manipulation

User can create, shape and manipulate any and all forms of life forces at an absolute level, gaining unimaginable power and great abilities involving all the forces of life in the multiverse and everything connected to them (physical, spiritual, mental, metaphysical, etc). Users of this can achieve anything involving all of the forces of absolute life, that allows all forms of life to grow and flourish throughout all of existence especially with their personal and absolute life-force that dwells within them which they can use and controllable for their own desires.

### Absolute Death Manipulation

User can create, shape, and manipulate the death/cause of death of any/all things, including mortals, amortals, undetermined beings, eldritch horrors, inanimate objects, concepts/conceptual beings, phenomena, absolute energies, nonexistent beings, transcendent beings, formless/omnipresent entities, and/or even supreme beings. They can grant, remove, negate, reverse, prevent, cause/induce, change death and/or even end it. Anything/Anyone that can be remotely or loosely defined as capable of death/dying can be manipulated and shaped by this power.

### Absolute Psionics

Users possess absolute, if not supreme, psychic power, tapping into absolute, pure psionic might, and achieving an unimaginable level of psychic power, capabilities, and precision that surpasses any and all other psionics by an outstanding margin. Unlike Omni-Magic, Physical Godhood, and Psionic Godhood, the user's Nigh-Omnipotent level of power is totally psionic, achieved through unique circumstances, or extreme training. The user is empowered by all forms of psionics and psychic energies/forces, they could be the mightiest psionic being across all universes, planes, and realms, and have a mind that exists everywhere and anywhere at the same time. They can achieve vast psionic effects such as manipulating matter and energy on any level they desire, communicate with anyone at anytime, anywhere, affect reality with their mind and manifest any desired effect of psychic powers. In Short, the user possesses a level of psionic power that would make them a nigh-omnipotent being.

### Omnimalevolence

Users of this power are devoid of any and all benevolent traits, thus making them the true evil incarnate and the source of all negative aspects of existence. Like its counterpart, this power has two versions: Inherent Omnimalevolence: to perceive and adapt perfectly to all evil concepts. Total Omnimalevolence: to be absolutely evil and surpass all forms of benevolence. The user is capable of being universally evil, but they can also deceive others into thinking they are actually good. Users can also spread their evil on cosmic and apocalyptic scales, simply by their presence or the power of their malicious will; they can corrupt anyone they desire, destroy virtually anything and cause terrible events to take place. In short, the user is the undisputed source of ALL EVIL whether it's natural, or in this case, supernatural. In all the cosmos, they are devoid of all redeemable qualities and are also completely ruthless, unforgivable, dangerous, fraudulent, and highly manipulative.

### Omnineutrality

Omnineutrality (“all-neutral”) is the power to have no limited boundary to neutrality, making them one of the most peaceful, powerful, yet ambiguous beings in all the cosmos. They come in two specific flavors like Omnimalevolence and Omnibenevolence. Inherent Omnineutrality - the ability to perceive and adapt perfectly to fit any concept of neutrality. Total Omnineutrality - the ability to be the perfect embodiment of neutrality, transcending any one concept of neutrality. Users have incomprehensible yet perfect neutrality compared to its lower level counterpart known as Neutral Embodiment. They can peacefully end absolutely any conflict that possibly exists, and they know the true values of neutrality. However, they usually prefer not taking any side in any of the conflicts, just only peacefully end them, otherwise the conflict between good and evil will cause harm around them in various ways, and to just bring a better end to said conflicts and get evil to be redeemed, and good to be pacified. They can be infinitely patient, almost or totally apathetic, reserved, fair, forgiving, courageous, gentle, and even all polite in nature, though they are still amoral at best and can outright punish others regardless if they are evil, neutral, or even benevolent, at least they tend to do so temporarily. The most extinguishable trait is that while they are in charge of balancing all of the realities in their wake, they are totally in charge of the very morality that they stem from. Another unique case is that they have all neutrality-based powers compared with both Omnibenevolence and Omnimalevolence. What they risk doing however, is keeping all of creation and among anything else in existence in balance, especially whenever it comes to evil and good like lesser forms of neutrality does.

Even though the individual is on top of the grey zone, the common standard they have is to view the opposites as being two sides of the same coin, and quite essentially, they cannot have one without the other, which also stems to the fact that benevolence cannot exist without malevolence, and also tend to view all the opposites being the same.

### Omnificence Genesis

The user can create an unlimited amount of anything from their own essence.

### Omni-Perception

The user can perceive entirely anything/everything, including the past, present, and future, reality, causality, boundaries, energy, even destiny and ultimately everything else.

### Omni-Physics Manipulation

Can bend, manipulate and rewrite the laws of physics of all forms, including Geophysics, Theoretical Physics, Quantum Physics & more.

### Omnireplication

The user can replicate absolutely anything such as themselves, others, objects, deities, knowledge, wounds, powers, skills and anything else they can imagine however much they want effortlessly and perfectly.

### Omnibenevolence

Omnibenevolence ("all-goodness") is the capacity to be infinitely good, and good in every capacity that good is recognized by any sentient being in existence. There is a distinction between this power: Inherent Omnibenevolence - the ability to perceive and adapt perfectly to fit any concept of goodness. Total Omnibenevolence - the ability to be the perfect good, transcending any one concept of goodness. The user has the capacity for perfect and infinite goodness. In some manifestations, the user can perceive what others see as being good, and can emphatically adjust his behavior and perspectives to understand and fit that perception of goodness. However, other manifestations imply that the user has mental, emotional and spiritual access to a concept of absolute, universal goodness, which may not be understood by most mortal minds. Because of this, some users may make decisions that seem negative to mortals, but in reality they always make the wisest possible decision regarding benevolence, as their minds function in an unlimited way when it comes to figuring out which option is correct.

### Omni-Absorption

The user can absorb any/all concepts, powers, universal definitions, laws, boundaries, and even Totality itself etc., while removing it from the source, into their body and utilize it in some way.

### Omnilegence

User has an encyclopedic knowledge of all written, scribbled, typed or otherwise recorded material in existence, including computers and the internet (possibly including visual forms of material/media as well), so as humanity's knowledge grows, so does the user's. They have access to knowledge written down thousands of years ago and in a different languages simply by their connection to the written and typed word, including the ability to understand idioms, symbolic words and phrases.

### Omnicounter

Omnicounter allows the user to oppose to all things, beings or powers. The power is split into sections where it counters that all original positions with opposites. It opposes basically anything with its direct opposites e.g. existence with nonexistence, life with death, fire with water, or fake with real vice versa, but not fire with nonexistence or good with darkness etc.

### Omnipresential Attack

The user is able to attack their target regardless of their locality and temporality in the universe. Regardless of where or when an opponent is, the user can reach them with ease. This ability acts as a great weakness to Omnipresent beings as the attack can stretch to all localities, therefore attacking the beings regardless of when/where they are. Since the attack strikes at all time periods, it can successfully hit the target at a time when they are vulnerable (i.e. before acquiring intangibility or immortality).

### Omni-Atomic Manipulation

User can manipulate/shape all scales/sizes of matter, from the macro-scale down to the planck scale, allowing them to control the workings and structure of matter regardless of its level and size, including celestial/cosmic bodies, atoms, molecules, particles, quarks, strings, branes, and even the quantum foam/foundation of reality. Unlike Meta Matter Manipulation, user simply controls all sizes of matter, from the most massive to the most small.

### Omni-Reality Creation

User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of reality itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself. As users of this are responsible for the existence of the Alpha Reality, they may transcend it as well.

### Pataphysics Manipulation

The user can manipulate Pataphysics: the ability to have control over the ineffable, the unknown and the unknowable, transcending metaphysical laws and boundaries. It also manipulates imaginary solutions, which symbolically attributes the properties of objects, described by their Virtuality, to their lineaments. Beyond truth, reality, and everything, even Things that exist beyond everything.

### Conceptual Manipulation

Conceptual Manipulation or Idea Manipulation is the ability to freely manipulate, alter, create, or even destroy Concepts. A Concept is an ideal/definition for concrete and abstract (I.E The Concept of Time, The Concept of Gravity, ETC.). Some users of Conceptual Manipulation can't use this in combat while others have extreme mastery of this ability to the degree where it's hard to counter Every Concept is assiocated with an "object" and thus altering a concept will change every "object" of whatever concept it falls under. Which also effects reality on the very fundamental level.

### Non-Corporeal.

Non-Corporeal (also referred to as Incorporeal) is the state of existing without any physical form or shape. Users of this ability exist without any physicality and shape, making them unable to be interacted with by conventional means (I.E physical abilities that rely on mass). Non-Corporeal entities also have the potential to manifest themselves physically, such as in the form of an avatar or vessel, of which if destroyed, would ultimately have no effect on the true essence of the being itself. Non-Corporeality is different from Intangibility, as the body the intangible being is using is their true body, whilst the body a Non-Corporeal being uses is only an aspect