Locksea (City)

Main populants are: Humans, Dwarves, Halflings, Half-Elves, High Elves, and Half-Orcs.

The city of Locksea is one of the largest cities on the continent of Kletra, and definitely the most busy and diverse. Its coastal position brings people of all kinds through its streets, canals and tunnels to do business and explore.

## City Districts

       The five districts of the city are as follow:

* The **Canal District**, located in the ceter of the city, is the hub of government and business. Rather than roads it has man-made canals splitting up its city blocks. This is where major ships come to port, young city residents go to party, and major deals are made for the future of the city. It is the third most populated part of the city.
* To the north of the city is the **Stone District**. This district is the most populous, and is a massive tangle of buildings and tunnels dug into the face of **Mount Vigilant**. Vigilant was originally a dwarven city before being absorbed into Locksea seventy years ago following a brief civil war., and the old Dwarven craftsmans’ guild have a strong control over the politics in this area.
* To the East of the city is **the Scatter**. The Scatter is made up of private and public islands, which contain a mix of important government buildings, ports, and the fabulous mansions of the city’s super-rich. This is the least populated part of the city.
* To the West of the city is **the Sprawl.** This region makes up the suburbs of the city and is the second most populous area. The Sprawl includes farms, village centers, and extends out into the wide open Orcish plains to the West.
* To the South of the city is the **Sunken District**. While this was always a struggling part of the city, it has been put into a disaster state ever since a dam broke a year ago, causing its canals to overflow and flood the entire neighborhood. Many people who could have moved out, and the water-soaked and damaged city blocks of the Sunken District now are home to many of the city’s most desperate (or dangerous) individuals.

### **Other Notable Locations**

* **The Starlit Academy:** An old and secretive academy of mages in the Scatter. Their admissions are extremely selective, and their curriculum a secret.
* **The Keystone:** On one of the farther Scatter islands, the Keystone prison contains criminals considered too dangerous to keep in the local district jails.
* **The Bank of Locksea**: The bank of Locksea holds the wealth of the city and its richest inhabitants deep within the secure walls of Mount Vigilant.
* **Hall of the Guilds**: The Master Craftsmen and Merchants of the city come here to manage and arrange business deals for the benefit of the city (and themselves).

#### **Temples:**

* The Temples of Pluvarum (the Ever-Crashing Shrine) and Akrazotz (the twin Shrines of Fury and Prudence) are in the Scatter.
* The Temples of Aescha (the All-Crossing) and Amorha (The Tenderheart) are in the Sunken District.
* The Temples of Rusys (The Cathedral of Unflinching Light) and Oryx (the Sanctum at the Veil’s Edge) are in the Canal Ward.
* Temples to Thahaht exist in the Stone District and in the Starlit Academy.
* The Temple of Amigaia is in the Sprawl.
* The Temple of Iv is secret and its location is unknown.

## **Politics**

The city is controlled by an executive council of seven voting members. The first five, known as Speakers of the North, South, East, West and Center, are each elected by their respective district’s population on a rotating basis for five-year terms. The terms are staggered so only one of the Speakers is up for election each year, barring deaths or resignations. The remaining two are selected by the Speakers upon the inauguration of each year’s new council. These positions are the Speaker of Faith– selected from nominees put forth by the various clergies of the city and responsible for guiding the decisions of the courts– and the Hand of the City, chosen traditionally (though not mandatorily) from among the military and law enforcement of the city to conduct the armed actions and foreign relations of the city. The current Speaker of Faith is Jarella the Unclouded, Justicar of Rusys, as it has been for the past five years.

The current District Speakers are as follows:

* Phineas Goldheart, Speaker for the North and Master of the Treasury.
* Tissa de Floria, Speaker for the West, recently elected 11 months ago
* Viscount James Vingloria II, Speaker for the East, Chairman of the Council
* Captain Antoine d’Rulier, Speaker for the Center
* Katha of the River Fork, Speaker for the South, up for re-election in one month, being challenged from the left by Folco Fleetfoot, a halfling candidate critical of her handling of the Sinking a year ago