Red Lady/Strategy

* Wolvesville
* Wolvesville Classic

*Note that strategies are partial, and vary player to player. These are only suggestions.*

## About

The Red Lady is a member of the village with a good aura. She is able to visit other players at night. If the player she visits is good or if they are attacked while visiting another player, she will survive. However if the player the Red Lady visited is attacked, both the Red Lady and the player she visited will die. The Red Lady will also die if she visits an evil player.

## Win Conditions

The Red Lady wins with the village unless converted to another team or she is coupled.

## Strategies

* The Red Lady should avoid visiting another player on the first night. Red Lady has no way to communicate with the village before or during that first night. If the Red Lady dies night one, the village will have to rely on the medium to find out who the Red Lady visited. Although the medium wants to help the village there are many situations in which the medium could be unable to communicate to the village who the Red Lady visited (such as being killed or fleeing the village).

* During the day the Red Lady should communicate who they plan to visit that night. This way if they die the village knows who the evil player was. However this also communicates to the werewolves where they could attack to try and get two players killed. There are two ways the Red Lady can avoid this. One way is for the Red Lady to ask a protector to protect the role they plan on visiting. Oftentimes merely asking for protection is enough to deter werewolves from killing this person whether or not a protector actually protects the player. It is important to note that this first option should never be used in games where a werewolf berserker is present. The second option is for the Red Lady to say two roles they plan on visiting. An example would be saying, “I will visit 15 or 16.” This way if the Red Lady dies the person that the Red Lady visited is narrowed down from the entire village to two players. From there the village can treat the information like they would from Spirit Seer or Detective and the werewolves or random killer will not know who to kill.
* If it is a Bomber game, avoid selecting any target within the first 15 seconds of the night and allow the bombs to explode first so you don't get dragged into unnecessary death. The same goes for Arsonist games if you feel like your target will die from getting ignited. In Sect Leader or Zombie games, the Red Lady may be more selfish than they usually are because they wish to not die. Even though not visiting is indirectly working against Village since you aren't doing your job, it is justified since you want to win alongside both factions if possible.

## Tips

* An advantage the Red Lady has over seeing roles is that the Red Lady is not affected by illusions/enchantments. The Red Lady also does not have to worry about players with unknown auras as they only deal strictly with good and evil. While it is ill advised for the Red Lady to visit a player that the seer has confirmed good, it could be a good idea to visit players with unknown auras. This way other seers can focus on people that have not been checked, but the unknown players can still be confirmed good without needing to fully reveal what their role is.

* In general a good way to decide who to visit if the player is unsure is to simply ask. Often evil players will not want to be visited because then they will be caught, so if the Red Lady asks “who wants a visit” or “who should I visit” often either a good player will respond or the seer can direct the Red Lady. It is important to note that this strategy is best used towards the beginning of the game as in the later game werewolves may not care about getting caught, instead they are playing the numbers game and would just like a "free" way to kill more villagers.

* This is a role that should be revealed during the first couple days. A Red Lady is more useful to the village gathering information instead of hiding. The quicker people are confirmed good or confirmed evil the easier it is to find evil players.