recursal/Fanatic-Fandom huggingface dataset:
Pinnath Gelin Levyman

**Pinnath Gelin Levyman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Pinnath Gelin;
* Ithilien (conquest);
* Ithilien Wasteland (conquest);
* Ithilien Hills (conquest);

## Behaviour

* Pinnath Gelin Levyman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pinnath Gelin Levyman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pinnath Gelin Levyman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pinnath Gelin Levyman, like most mobs, spawns in the daytime.
Pinnath Gelin Arhcer

**Pinnath Gelin Arhcer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Pinnath Gelin Arhcer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pinnath Gelin Arhcer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pinnath Gelin Arhcer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pinnath Gelin Arhcer, like most mobs, spawns in the daytime.
Ringlo Soldier

**Ringlo Soldier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Ringlo Vale Hills;
* Ringlo Vale;
* White Mountains (conquest);
* White Mountains Foothills (conquest);

## Behaviour

* Ringlo Soldier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ringlo Soldier has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ringlo Soldier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ringlo Soldier, like most mobs, spawns in the daytime.
Lindon Banner Bearer

**Lindon Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Angmar (invasion);
* Angmar Mountains (invasion);
* Angmar Forest-tundra (invasion);

## Behaviour

* Like other banner bearers, Lindon Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Lindon Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lindon Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lindon Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lindon Banner Bearer, like most mobs, spawns in the daytime.
Northern Rhún

**Northern Rhún** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;
* Forest;
* Rare Forest;
* Pine Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

No NPCs spawn in this biome, but if you conquer the biome, your allies will spawn there.

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rhúdel;
* Stiffbeards ;
* Blacklocks;
* Ironfists;

## Invasions

This biome can be invaded by the following factions:

* Dale;
* Rhúdel;
* Stiffbeards ;
* Blacklocks;
* Ironfists;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Spruce;
* Maple;
* Pine;
* Pine Shrub;
* Aaspberry;
* Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Redway (Neutral faction);
* Balcharas (Neutral faction);
* Ostron (Neutral faction);
* Gamil-Baruk (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rhudaur Hillman Banner Bearer

**Rhudaur Hillman Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Ettenmoors (invasion);
* Lone-lands (invasion);
* Eryn Vorn (invasion);
* Minhiriath (invasion);
* Weather Hills (invasion);
* Northern Lone-lands (invasion);
* Eriador Downs (invasion);
* Ettenmoors (invasion);
* Coldfells (invasion);
* Trollshaws (invasion);
* Eriador (invasion);
* Rivendell Hills (invasion);
* The Angle (invasion);

## Behaviour

* Like other banner bearers, Rhudaur Hillman Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Rhudaur Hillman Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rhudaur Hillman Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rhudaur Hillman Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rhudaur Hillman Banner Bearer, like most mobs, spawns in the daytime.
Lemon

**Lemon** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Umbar;
* Dor-en-Ernil Hills;
* Harhudor ;
* Harnennor;
* Gulf of Harad;
* Anfalas;
* Umbar Hills;
* Dor-en-Ernil;
* Fertile Khand;
* Harondor;
* Gulf Forest;
* Near Harad Oasis;
* Near Harad Coast;
* Near Harad Fertile;
* Southron Forests;
* Harad Desert Riverbank;
* Umbar Forest;
Wind Mountains Archer

**Wind Mountains Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Mountains of the Wind;
* Foothills of the Wind;
* Rhún Half-desert (conquest);
* Rhún Swamp (conquest);
* Last Desert (conquest);
* North Red Mountains (conquest);
* North Red Mountains Foothills (conquest);
* Fertile Khand (invasion);
* Rhúdel Steppe (invasion);
* Khand (invasion);
* Rhúdel Hills (invasion);
* Eryn Garan (invasion);
* South Red Mountains (conquest/invasion);
* Rhûn Forest (conquest/invasion);
* Rhûn (conquest/invasion);
* South Red Mountains Foothills (conquest/invasion);
* Northern Rhún (conquest/invasion);
* Rhúdel (conquest/invasion);

## Behaviour

* Wind Mountains Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wind Mountains Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wind Mountains Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wind Mountains Archer, like most mobs, spawns in the daytime.
Long Lake

**Long Lake** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Wood-elf Banner Bearer

**Wood-elf Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Mirkwood Mountains (invasion);
* Dol Guldur (invasion);
* Mirkwood (invasion);
* South Mirkwood (invasion);
* Northern Mirkwood (invasion);

## Behaviour

* Like other banner bearers, Wood-elf Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Wood-elf Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wood-elf Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wood-elf Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wood-elf Banner Bearer, like most mobs, spawns in the daytime.
Morwaith Warrior

**Morwaith Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Arid Hills;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Forest;
* Harnennor (conquest);
* Ithilien (conquest);
* Taurethrim Clearing (conquest);
* Perdorogwaith (conquest);
* Taur-i-Thorogrim (conquest);
* Ithilien Hills (conquest);
* Harondor (conquest);
* Near Harad Fertile (conquest);
* Southron Forests (conquest);
* Ithilien Wasteland (conquest);
* Far Harad Jungle (conquest/invasion);
* Far Harad Jungle Edge (conquest/invasion);
* Far Harad Jungle Lake (conquest/invasion);

## Behaviour

* Morwaith Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith Warrior, like most mobs, spawns in the daytime.
Rowan

**Rowan** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Ithilien Hills;
* Lindon;
* White Downs;
* Enedwaith;
* Vales of Anduin;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Anfalas;
* Uttermost East Forest;
* White Mountains;
* Lamedon Hills;
* Rohan Gate;
* The Wold;
* Dwarf Camp;
* Woodland Realm Hills;
* Shire Marshes;
* Rohan Woodlands;
* Andrast;
* Uruk Highlands;
* Pelennor Fields;
* Woodland Realm;
* Northern Extreme East;
* Shire Moors;
* Wilderland;
* Western Gondor;
* Lindon Coastline;
* Source of Anduin;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* The Shire;
* White Mountains Foothills;
* Lindon Woodlands;
* Eriador Downs;
* Tower Hills;
* Chetwood;
* Anorien;
* Gladden Fields;
* Rhún Swamp;
* Rohan;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Northern Rhún;
* Pinnath Gelin;
* Lamedon;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
Shire Pony

**Shire Pony** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* White Downs;
* Shire Moors;
* Shire Marshes;
* The Shire;
* Shire Woodlands;

## Behaviour

* Shire Pony, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Shire Pony has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Shire Pony can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Shire Pony, like most mobs, spawns in the daytime.
Western Gondor Levyman

**Western Gondor Levyman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Gondor;

## Behaviour

* Western Gondor Levyman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Western Gondor Levyman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Western Gondor Levyman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Western Gondor Levyman, like most mobs, spawns in the daytime.
Swanfleet

**Swanfleet** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Swamp Lowland;
* Swamp Lowland;
* Swamp Lowland;
* Swamp Upland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;
* Swan;

## NPC

The following NPCs are spawned in this biome:

* Ranger of the North;
* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* High Elves;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

The following kinds of trees grow in this biome:

* Tall Oak;
* Large Oak;
* Swamp Oak;
* Birch;
* Large Birch;

## Structures

The following structures can be encountered in this biome:

* Gundabad Camp;
* Ruined Donedain Tower;
* Ruined House;
* Burnt House;
* Rotten House;
* Ranger Camp;
* One of a kind of ruin;
* One of a kind of ruin;
* Ranger Watchtower;
* One of a kind of ruin;
* Rotten House;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* North Downs (Neutral faction);
* South Downs (Neutral faction);
* Eryn Vorn (Neutral faction);
* Minas Girithlin (Neutral faction);
* Mistalonde (Neutral faction);
* Tharbad (Neutral faction);
* Argond (Neutral faction);
* Dol Ninden (Neutral faction);
* Fornost (Neutral faction);
* Annúminas (Neutral faction);
* Greenway Crossroads (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lothlórien (biome)

## Lothlórien

**Lothlórien** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;
* Hills;
* Hills Forest;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Deer;
* Butterfly;
* Bird;
* Rabbit;
* Swan;

## NPC

The following NPCs are spawned in this biome:

* Galadhrim Elf;
* Galadhrim Warrior;
* Galadhrim Warden;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Dol Guldur;
* Mordor;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Mallorn;
* Mallorn Boughs;
* Party Mallorn;
* Extreme Mallorn;
* Beech;
* Large Beech;
* Larch;
* Aaspberry;
* Giant Aspen;
* Lairelosse;

## Structures

The following structures can be encountered in this biome:

* Galadhrim Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Caras Galadhon (Lothlórien);
* Cerin Amroth (Lothlórien);
* House of Nimrodel (Lothlórien);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Edhelvir Ore (6.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Wind Mountains Scout Commander

**Wind Mountains Scout Commander** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Wind Mountains Scout Commander, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wind Mountains Scout Commander has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wind Mountains Scout Commander can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wind Mountains Scout Commander, like most mobs, spawns in the daytime.
* Wind Mountains Scout Commander is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Wind Mountains Scout Commander sells next units:

* Wind Mountains Scout: 100 () no pledge, 50 () with pledge; 300.0+ alignment;
* Wind Mountains Scout Banner Bearer: 140 () no pledge, 70 () with pledge; 450.0+ alignment;
Rhun Beach

**Rhun Beach** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Seagull;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;

## Structures

The following structures can be encountered in this biome:

* Nomenorean Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Himling (Neutral faction);
* Tol Fuin (Neutral faction);
* Tol Morwen (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Rock Salt (4.0%; Y: 0-64);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (0.5%; Y: 56-80);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Wood-elf

**Wood-elf** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Woodland Realm;
* Woodland Realm Hills;
* Mirkwood Mountains (conquest);
* Forest Shelter (conquest);
* Dol Guldur (conquest);
* Mirkwood (conquest);
* South Mirkwood (conquest);
* Northern Mirkwood (conquest);

## Behaviour

* Wood-elf, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wood-elf has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wood-elf can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wood-elf, like most mobs, spawns in the daytime.
Morwaith Hutmaker

**Morwaith Hutmaker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Morwaith Hutmaker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith Hutmaker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith Hutmaker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith Hutmaker, like most mobs, spawns in the daytime.
* Morwaith Hutmaker is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Morwaith Hutmaker buys next items:

* Wheat: 1 ();
* Red Clay: 1 ();
* Red Sand Gem: 1 ();
* Yellow Sand Gem: 1 ();
* Coal: 1 ();
* Gold Nugget: 2 ();
* Diamond: 25 ();
* Ruby: 12 ();

## Sells

Morwaith Hutmaker sells next items:

* Morwaith Crafting Table: 100 ();
* Morwaith Brick: 1 ();
* Hardened Clay: 2 ();
* Orange Stained Clay: 3 ();
* Thatch Block: 2 ();
* Acacia Wood Planks: 3 ();
Pelargir

**Pelargir** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;
* Olive Orchard;
* Almond Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Lebennin Levyman;
* Pelargir Marine;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Gondor;
* Mordor;
* Rhúdel;
* Umbar;
* Near Harad;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Umbar;
* Near Harad;
* Khand;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Cedar;
* Large Cedar;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Oak Shrub (oak shrubland);
* Almond (almond orchard);

## Structures

The following structures can be encountered in this biome:

* Pelargir Watchfort;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Pelargir Watchfort;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Pelargir (Gondor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Oak Shrub

**Oak Shrub** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Rhúdel Steppe;
* Eryn Rhúnaer;
* Tol Rhúnaer;
* Drúedain Forest;
* Lossarnach;
* Imloth Melui;
* Drúwaith Iaur;
* Near Harad Oasis;
* Emyn Winion;
* Rhúdel Hills;
* Andrast;
* Eryn Garan;
* Dorwinion;
* Rhúdel;
* The Angle;
* Umbar (only in biome variants);
* Far Harad Bushland (only in biome variants);
* Lone-lands (only in biome variants);
* Harnennor (only in biome variants);
* Wilderland (only in biome variants);
* Gulf of Harad (only in biome variants);
* Western Gondor (only in biome variants);
* Umbar Hills (only in biome variants);
* Source of Anduin (only in biome variants);
* Beornings Domain (only in biome variants);
* Ithilien (only in biome variants);
* Dale (only in biome variants);
* Uttermost East (only in biome variants);
* Far Harad Bushland Hills (only in biome variants);
* Far Harad Arid Hills (only in biome variants);
* Near Harad Coast (only in biome variants);
* Enedwaith (only in biome variants);
* Khand Foothills (only in biome variants);
* Vales of Anduin (only in biome variants);
* Anorien (only in biome variants);
* Rhún Half-desert (only in biome variants);
* Khand (only in biome variants);
* Northern Wilderland (only in biome variants);
* Rohan (only in biome variants);
* Half-deserts (only in biome variants);
* Anfalas (only in biome variants);
* Lostladen (only in biome variants);
* Pelargir (only in biome variants);
* Far Harad Grasslands (only in biome variants);
* Dor-en-Ernil (only in biome variants);
* Rhûn (only in biome variants);
* Perdorogwaith (only in biome variants);
* Rohan Gate (only in biome variants);
* Fertile Khand (only in biome variants);
* Harondor (only in biome variants);
* Khand Mountains (only in biome variants);
* Near Harad Fertile (only in biome variants);
* Lebennin (only in biome variants);
* Far Harad Arid Grasslands (only in biome variants);
* Adornland (only in biome variants);
* Eriador (only in biome variants);
Wood-elf Captain

**Wood-elf Captain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Wood-elf Captain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wood-elf Captain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wood-elf Captain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wood-elf Captain, like most mobs, spawns in the daytime.
* Wood-elf Captain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Wood-elf Captain sells next units:

* Wood-elf: 60 () no pledge, 30 () with pledge; 300.0+ alignment;
* Wood-elf Scout: N/A no pledge, 40 () with pledge; +350.0+ alignment;
* Wood-elf Warrior: N/A no pledge, 50 () with pledge; +400.0+ alignment;
* Wood-elf Banner Bearer: N/A no pledge, 70 () with pledge; +550.0+ alignment;
Lion

**Lion** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Bushland Hills;
* Far Harad Bushland;
* Far Harad Arid Hills;
* Kanuka Forest;
* Harhudor ;
* Corsair Coasts;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Mangrove;
* Far Harad Forest;
* Harad Mountains;

## Behaviour

* Lion, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lion has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lion can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lion, like most mobs, spawns in the daytime.
Red Mountains Smith

**Red Mountains Smith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Red Mountains Smith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountains Smith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountains Smith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountains Smith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Red Mountains Smith, like most mobs, spawns in the daytime.
* Red Mountains Smith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Red Mountains Smith buys next items:

* Iron Ingot: 3 ();
* Red Mountains Steel Ingot: 3 ();
* Cargon: 1 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Gammon: 3 ();
* Cooked Fish: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Bread: 2 ();
* Lava Bucket: 16 ();

## Sells

Red Mountains Smith sells next items:

* Red Dwarven Crafting Table: 100 ();
* Blacksmith Hammer: 18 ();
* Crossbow Bolt: 3 ();
* Dwarven Marriage Ring: 20 ();
* Red Dwarven Sword: 16 ();
* Red Dwarven Spear: 18 ();
* Red Dwarven Battleaxe: 18 ();
* Red Dwarven Warhammer: 18 ();
* Red Dwarven Poleaxe: 18 ();
* Red Dwarven Dagger: 13 ();
* Red Dwarven Axe: 15 ();
* Red Dwarven Pickaxe: 14 ();
* Red Dwarven Shovel: 12 ();
* Red Dwarven Mattock: 18 ();
* Red Dwarven Crossbow: 25 ();
* Red Dwarven Helmet: 25 ();
* Red Dwarven Chestplate: 36 ();
* Red Dwarven Leggings: 30 ();
* Red Dwarven Boots: 22 ();
* Red Dwarven Boar Armor: 25 ();
* Red Mountains Steel Bars: 20 ();
Utumno Troll

**Utumno Troll** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Utumno Troll, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Utumno Troll has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Utumno Troll can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Utumno Troll lives at night and does not spawn during the daytime.
Misty Mountains

**Misty Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Larch Forest;
* Pine Forest;
* Aspen Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Snow-troll;
* Angmar Orc;
* Angmar Orc Archer;
* Angmar Warg;
* Snow-troll;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Blue Mountains;
* Durin's Folk;
* Isengard;

## Invasions

This biome is not invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Spruce;
* Thin Spruce;
* Mega Spruce;
* Mega Thin Spruce;
* Larch;
* Fir;
* Pine;
* Aaspberry (aspen forest);
* Giant Aspen (aspen forest);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* Ruined Dwarven Tower;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Mount Gundabad (Gundabad);
* Mount Gram (Gundabad);
* High Pass (Neutral faction);
* Mount Caradhras (Neutral faction);
* Mount Celebdil (Neutral faction);
* Mount Fanuidhol (Neutral faction);
* Mount Methedras (Neutral faction);
* Goblin Town (Gundabad);
* Eagles' Eyrie (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Mithril Ore (0.25%; Y: 0-16);
* Glowstone Ore (8.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rhún Badlands

**Rhún Badlands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Utumno Ice Spider

**Utumno Ice Spider** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Utumno Ice Spider, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Utumno Ice Spider is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Utumno Ice Spider can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Utumno Ice Spider lives at night and does not spawn during the daytime.
Taurethrim Blowgunner

**Taurethrim Blowgunner** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Jungle;
* Far Harad Jungle Edge;
* Taurethrim Clearing;
* Far Harad Jungle Lake;
* Perdorogwaith (conquest);
* Far Harad Arid Hills (conquest/invasion);
* Far Harad Arid Grasslands (conquest/invasion);
* Far Harad Grasslands (conquest/invasion);
* Far Harad Forest (conquest/invasion);
* Taur-i-Thorogrim (conquest/invasion);

## Behaviour

* Taurethrim Blowgunner, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Taurethrim Blowgunner has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Taurethrim Blowgunner can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Taurethrim Blowgunner, like most mobs, spawns in the daytime.
White Bear

**White Bear** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Forochel;

## Behaviour

* White Bear, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* White Bear has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* White Bear can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* White Bear, like most mobs, spawns in the daytime.
Rohirrim Brewer

**Rohirrim Brewer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Brewer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Brewer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Brewer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Brewer, like most mobs, spawns in the daytime.
* Rohirrim Brewer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Brewer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Wheat: 1 ();
* Sugar: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Pear: 1 ();
* Plum: 1 ();

## Sells

Rohirrim Brewer sells next items:

* Ale: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Mead: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cider: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Perry: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Plum Kvass: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Apple Juice: 6 ();
* Orange Juice: 6 ();
* Blueberry Juice: 5 ();
* Blackberry Juice: 5 ();
* Raspberry Juice: 5 ();
* Cranberry Juice: 5 ();
* Elderberry Juice: 5 ();
Taurethrim Shaman

**Taurethrim Shaman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Taurethrim Shaman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Taurethrim Shaman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Taurethrim Shaman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Taurethrim Shaman, like most mobs, spawns in the daytime.
* Taurethrim Shaman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Taurethrim Shaman buys next items:

* Obsidian Shard: 3 ();
* Gold Nugget: 2 ();
* Emerald: 15 ();
* Amber: 10 ();
* Glass Bottle: 2 ();
* Mug: 1 ();
* Bone: 1 ();
* Rhino Horn: 5 ();
* Gemsbok Horn: 4 ();
* Hibiscus: 1 ();
* Flame of Harad: 1 ();
* Mushroom: 2 ();
* Mushroom: 2 ();
* Mango: 1 ();
* Banana: 1 ();
* Corn: 1 ();

## Sells

Taurethrim Shaman sells next items:

* Taurethrim Dagger: 12 ();
* Poisoned Taurethrim Dagger: 20 ();
* Taurethrim Blowgun: 25 ();
* Taurethrim Dart: 5 ();
* Poisoned Taurethrim Dart: 10 ();
* Bottle of Poison: 10 ();
* Jungle Sapling: 6 ();
* Mahogany Sapling: 8 ();
* Chocolate: 4 ();
* Taurethrim Cocoa: 12 ();
* Jungle Remedy: 20 ();
South Red Mountains

**South Red Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Beech Forest;
* Birch Forest;
* Larch Forest;
* Pine Forest;
* Maple Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Wild Boar;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Blacklocks Dwarf;
* Blacklocks Warrior;
* Blacklocks Crossbower;
* Blacklocks Miner;
* Wicked Dwarf;
* Blacklocks Dwarf;
* Blacklocks Warrior;
* Blacklocks Crossbower;
* Blacklocks Miner;
* Blacklocks Dwarf;
* Blacklocks Warrior;
* Blacklocks Crossbower;
* Blacklocks Miner;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Ironfists;

## Invasions

This biome can be invaded by the following factions:

* Stiffbeards ;
* Ironfists;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Spruce;
* Maple;
* Large Maple;
* Larch;
* Fir;
* Pine;
* Birch (birch forest);
* Large Birch (birch forest);
* Beech (beech forest);
* Large Beech (beech forest);

## Structures

The following structures can be encountered in this biome:

* Blacklocks Stronghold;
* Blacklocks Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Nargun-Khazad (Blacklocks);
* Baraz-Zigil (Neutral faction);
* Zirak-Dûm (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Cargon (12.0%; Y: 0-96);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Glowstone Ore (8.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);