recursal/Fanatic-Fandom huggingface dataset:
Seam

## Features & Adventure History

Seam hates goblinoids and has come to express his hatred.

In Episode 6 - Second Journey to the Old Manor

In Episode 12 - Storming the Ruined Monastery

In Episode 16 - Return to the Old Manor

In Episode 23: Assault on the Crumbling Tower

## Tool Proficiencies

Flute

## Equipment

Bandit Armor
longbow

2x shortswords

1 necklace of prayer beads: 1 bless 1 Smite

The *goat of travail:* becomes a giant goat for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.

## Languages

Common

Elven

Gnoll

## Spells

* 1st Level: Hunters Mark, Goodberry, Hail of Thorns
* 2nd Level: N/A
Lore

Dead adventurers and creatures cling to it like leaves to a tree, and it breathes sickly poisonous fumes that taint the environment around it.

Some call it "Serpentor"...

### Stag-Man Lore

The Stag-Man fought against the Hydra-God, finally defeating it after it slew thousands of his men, but was mortally wounded in the process. His followers took him and his weapon to be buried in a tower.

### Fey Lore

In the fairy rings, is a Man with two faces - that of himself and that of his own Sister, who seems to have been corrupted by some darkness in a cave. At night, horrors fill these rings, and present frightful deadly danger to those that venture into them.

### Other Lore

"some how some way when I run the great modron march mctacky will be involved in the inciting incident" - Greg Hansen [*Citation needed*]
Season 2 - The Shrouded Coast

# The Shrouded Coast

The Shrouded Coast will be the region of the Lands Beyond the Mists that we will be exploring in the second incarnation of this west marches style campaign. This campaign will be played in a slightly earlier period. The Imperium of Man has defeated the goblinoids and pushed them out of the lands of the Imperium, and now set its sights on the mysterious Lands Beyond the Mists. Empress Sofia II has ordered adventures and settlements be made in these new lands to uncover the magics and mysteries that lie beyond the Mists. (From Season 2 Welcome Document)

## Adventurers in the Shrouded Coast

Heroes of Rimeview [PC Roster]

Notable Figures of the Land

Fallen Heroes

## Locations of the Shrouded Coast

Rimeview

Three Sisters Isle

Timbervale

Mathwin Sepulcher

Stallions Run

Heaven’s Pillar

Shallowrest

Cinder Ruins

Dragon Fire Mine

Rustport

Shimmer Harbour

Cragmourne

Thornwrest

Golden Oasis
Greg Hansen

Source: Screengrab of Frozen Frontier

## The Dungeon Master

He is the DM for Seekers of Sarmanth & Land Beyond the Mist on his own Twitch channel.

On Koibu's twitch channel, Greg is the Dungeon Master for the 2nd Chapter of Legends of Arcadia: Genesis.

Also on Koibu's twitch channel, Greg was the Dungeon Master in Shenanigans Episodes 35, 40, 42, 46, 50, 55, 62.

## The Player

Greg has been a player in several campaigns on the Koibu Twitch Channel.

* Hardcore Heroes - Croak & Kel Belle
* Frozen Frontier - Jaromir
* Legends of Arcadia: Genesis - Jun & Rae Kwon
* The Legend of Yaka - Taytay
* One Shots: Fortunes End - Bishop

In the Shenanigans campaign on the Koibu channel Greg has played:

* Josofat Farseer in episode 24.
* Ffflewoour in episode 34.
* Eilwony in episodes 37, 39, and 47.
* Gimp in episodes 66, 77, and 87.
* Johnny Vegas in episodes 115, 116, 119, 125, and 127.
* Pastor P in episode 180
* Captain Brag Swaggins in episode 184

## Links

* Twitch
* Twitter
* YouTube
NICE GIRL Trainee

NICE GIRL Project! Kenshuusei (NICE GIRL プロジェクト！研修生) also known as NICE GIRL Kenshuusei (ナイスガール研修生) and NICE GIRL Trainee (ナイスガールトレイニー),  was a program under NICE GIRL Project! where a collection of young girls receive free dance and vocal lessons in the hopes that they will one day be able to debut into full idols.

They often performed live events, and some members had appeared on Tsunstube. Some of the current and former members have participated in AKIHABARA Backstage pass.

NICE GIRL Project! Kenshuusei was disbanded when NICE GIRL Project! was shut down on November 16, 2014, resulting in all the members being let go from their contracts
Season 1 - Land Beyond The Mist

**Background** - The Land Beyond the Mist is place of mystery beyond the mountain range named for the heavy mists that always hang over them. A generation ago, the good king Osric drove the goblinoids out of the lands of men, elves and dwarves back over the Mist where they once came from. Following this victory settlements pushed north beyond the mist, but failed to take hold. Now only a single settlement remains beyond the Mist. The untamed wilds and dangerous monsters keep most sane people away these days, but rumors powerful magics and untold riches to be claimed continue draw adventures out to the end of the King's Road and to the Land Beyond the Mist.

**System** - We will be using the 5th edition Dungeons and Dragons rules from the Player's Handbook and Dungeon Master's guide. In order to keep the campaign accessible to the most people we will not be including rules from other source books or online resources. Monsters will largely be out of the Monster's Manual, although they may be reskinned to some extent to match the world created for you to explore. And be prepared, there will be some creations of Greg's own for you to conquer as well

**Creating Characters** - All new characters will come into the game at level 1. Characters can be made using any method, feature, or class in the PHB or DMG. Stats can be rolled, point bought, or determined with the standard array. Basically if its in the books its legal. (Although if you come bopping in with three 18s in all your primary stats we may be suspicious). Note the **Variant House Rules** on PC Creation, and visit **PC Rules** for full Character-creation info.
Sandy Cheeks

Sandy is a character from the series. She likes acorns and lives in her treedome. When out of her treedome, she is wearing a white suit with a zipper and yellow badge with an acorn on it and a helmet with a flower. When in her treedome, she is only wearing a bikini that contains a purple bra, a purple skirt, and green undies.
Lake

## Features & Adventure History

Lake is a local to the area from a bit outside of the civilized area. He is looking to help the community be safe from threats.

In Episode 4 - Harvesting the Honeysuckle Grove

In Episode 6 - Second Journey to the Old Manor

In Episode 13 - Exploring the Gold Hills: Horsing Around

In Episode 16 - Return to the Old Manor

In Episode 24 - Assault on the Horned Tower

## Spells

* 1st Level: ??
* 2nd Level: ??
Special Game Rules

Due to the focus on exploration in an unknown land the campaign will be using some variant and house rules to facilitate that experience. We will use the *variant encumbrance rules* in the PHB. We will also be using a custom system for travel and resting that can be found HERE:

Some features in the PHB and DMG will be changed to support exploration and travel. These changes can be found HERE:

## Changes to Spells

### Good Berry

Good Berry works exactly as written with the following addition: The casting of the spell consumes the material component (a sprig of mistletoe). A sprig of mistletoe has a cost of 1 gold and is readily available for purchase in Farfield Keep.

### Create Food & Water

* Casting Time: 1 action
* Range: 30 feet
* Components: V, S, M (Tableware or other appropriate container costing at least 5gp, which the spell consumes)
* Duration: Instantaneous

You create 30 pounds of food, 20 gallons of water, and 50 pounds of feed; enough to sustain up to fifteen humanoids and five steeds for 24 hours. The food and feed appear in conjured containers of the same shape as the tableware or container used for the material component of the spell. The water appears in conjured barrels. The food is bland but nourishing, and spoils if uneaten after 24 hours. The water is clean and doesn't go bad. The conjured barrels and containers disappear after 24 hours.

### Create Water

Create Water works exactly as written but the material component is vial of water costing 1gp that is consumed by the casting.

## Other

There are also some Typical Rulings that Greg tends to make
Main Page TEST-WIP

## Welcome to the **Land Beyond the Mist** Wiki

A cooperative wiki for players of GregHansen's Land Beyond the Mist campaign. Streams occur on a semi-regular, semi-consistent, quasi-omnipotent schedule and are viewable at www.twitch.tv/GregHansen

This wiki will heavily feature community contributions, whether factual or hearsay, and is not to be taken as official, canonical, or legally-binding in any way. No souls were sold in the creation of this wiki.

Template:Navigation
Tadz

###

 First Appearance

3

## Adventure History

Tadz is down on her luck trying to make money out in the mists as nothing else has worked for her.

In Episode 3 - Journey to the Ruined Monastery

In Episode 15 - Scouting Past the Monastery

Alongside her companions, Tadz participates in two fights. First, they kill 3 living whirlwinds / wind elementals (one of which spawns two smaller, weaker whirlwinds itself). Tadz's distance from their blinding dust allowed her to cover the elementals in *Grease,* making them vulnerable. A later day, they kill a herd of Axe Beaks. One night, Tadz overhears the battle between multiple (apparent) animalistic creatures (at least that's what it sounded like to her). After a few minutes of such sounds, she witnesses the departure of a great winged creature (the apparent victor of the battle). To her later regret, Tadz discovers an (80 ft. encompassing) apparent fairy ring of mushrooms at the corner of their path. Her companions enter it and get swallowed by it one-by-one. First, Mel the bard is swallowed by it. Then Belmond the Warlock. Tadz binds her rope around him, ready to drag him out, when needed. Seconds after he enters, the rope is first tug on and then spit out by the "fairy ring" (the rope apparently bitten through). To Tadz's horror and despite her attempts of convincing him otherwise, Wandell, too, approaches the "fairy ring" / mouth of the hidden creature. He promises to return and collect her, should the area be safe. After his departure, Tadz confirms (with a mule) that stepping in and out of the area is in theory possible. Yet Wandell never returns. Tadz is yet to see either of her companions again. Through *Detect Magic*, Tadz discovers that the fairy ring radiates overwhelming amounts of Conjuration magic. At night, it displayed its true colors, presenting a scene of visual and auditory horror. After hopefully (and foolishly) awaiting the return of her companions, she sets off for home, the day after. Encountering another Axe Beak, she has to sacrifice her companions' mules to make it home safely.

Tadz levels up, becoming a Conjurer, learning *Shield* (a spell Neril showed her) and *Fog Cloud*, and increasing her max HP by 3.

In Episode 17 - Ascending Past the Pale Steps of Men

## Features

Tadz has the Mobile feat.

## Tool Proficiencies

* Disguise Kit
* Thieves' Tools

## Languages

* Common
* Elven

## Spells

* 1st Level: Grease, Tadz's Hideous Laughter, Thunderwave, Longstrider, Detect Magic, Comprehend Languages, Shield, Fog Cloud
* 2nd Level: ??
Tsunku

Mitsuo Terada (寺田 光男, born October 29, 1968), known by his stage name Tsunku (つんく, often written as つんく♂), is a Japanese record producer, songwriter, and vocalist. He is known for being very prolific. Total sales of the singles he has written exceed 37.9 million copies, making him the fifth best-selling lyricist in Japan.

Tsunku is best known for having two major roles in the Japanese music landscape: first as the lead singer of the popular rock group Sharam Q, and now as the producer, primary composer, lyricist, and (until 2014) primary studio backing vocalist for highly popular idolgroup Morning Musume, in addition to Aya Matsuura and other associated idols under the Hello! Project banner, for whom he has written and produced the vast majority of their chart-topping hits. He has also produced music for other Japanese artists, including Ayumi Hamasaki's first number one single. As his musical influences he cites The Beatles, Japanese popular music (especially kayōkyoku), American and European hits being played on the radio when he was a schoolboy, disco acts such as Chic, Kool & the Gang and Earth, Wind & Fire, and bands like Duran Duran and The Power Station. He is mostly known outside of Japan for creating the Nintendovideo game series Rhythm Tengoku/Rhythm Heaven.
The Hatchery

The hatchery, also know as Talons Hatchery, is located in the Claws of the Clouds Mountains and is a post on the cannon Wings of Fire Wiki. It is where the hatchery gang first met. The hatchery post can be found here. It's mascot is the almighty Mop.

## Description

It has a small room where the eggs are kept. There is a mat open to skylight where the NightWings and RainWings are. The SeaWings are kept in a small rock pool. All the other eggs are found on wooden tables. Plants such as flowers and ivy grow in pots on the ceiling and tables, and they often show great growth if the LeafWing eggs have leaf speak.

Other then that, there is the front room where the entrance is and where Talon greets newcomers. The backroom is where stuff like blankets, scrolls, and even food (for the owners when they are hungry) is kept.

## The Hatchery Gang

The Hatchery Gang is a group of rather chaotic beings who met in the hatchery. It is unknown what species' each of them is, but it is likely there is at least one corrupt demon among them. Other rumors suggest there is a goat demon and a cat-like alien, not to be confused with the aliens.

As chaotic beings, members of the Hatchery Gang often say random words or phases; a record of some of these are kept here.

## History

There have been two versions. The first was destroyed after an alien invasion forced us to nuke it. Somehow the new one looks exactly the same. Frost has an animus SeaWing that likes hanging out there and yell alot, so maybe they helped.
Dòmeco

El dòmeco, també anomenat *idioma de poder* o *paraules de poder*, és un idioma capaç de conduir la voluntat que es diu que va ser llegat pel Gran Nigromant. Els sortilegis nigromàntics es formulen en dòmeco, i els membres de la Càbala semblen utilitzar-lo també en expressions fora dels sortilegis. La sonoritat del dòmeco (així com la dels personatges i topònims), està basada en el català, i visualment conté una abundància d'apòstrofs i guionets.

> —Mavus cal-domeco ba-sestestes bal-tucade! N’exosta!
>
>

## Traduccions

En la novel·la, algunes paraules poden entendre's pel context, però d'altres són traduïdes explícitament:

* **Agro**: Malson.
* **Alacrò:** Vida.
* **Àvar**: Cadàver.
* **Somatic**: Decrepitud.
* **Sul**: Ànima.
Dreams of Our Generation

Dreams of Our Generation (僕らの世代！ Bokura no sedai!?) is the song used in Night Walk as the Ending Theme in Rhythm Heaven Fever. The song was performed by NICE GIRL TRAINEE in Japanese (with backup rapping by U.M.E.D.Y.) and Annette Marie Cotrill and Aimee Blackschleger in English, written and composed by Tsunku♂, and arranged by Kaoru Okubo. A different, instrumental arrangement is used as Game Menu B, which replaces the original menu theme after Remix 7 is completed.

Although Rhythm Sesang Wii uses the English dub, a Korean translation is provided in Song Lyrics 5.

It was released as a B-Side on NICE GIRL TRAINEE's first CD Yaruki Konjo Iroke mo Sukoshi Kore ga Watashi Jishin (やる気 根性 色気も少し これが私自身 Enthusiasm, patience, and a little bit of sensuality This is who I am?) on June 5, 2013 in Japan. It was performed live by NICE GIRL TRAINEE at TwinBox on July 26, 2013. It was performed again duing Kobushi Factory & Tsubaki Factory Premium Live 2018 Haru "KOBO" (こぶしファクトリー&つばきファクトリー プレミアムライブ2018春 “KOBO” Kobushi Factory & Tsubaki Factory Premium Live 2018 Spring "WORKSHOP"?) on May 3 and 5, 2018 and the Hello! Project 2020 Winter concert tour from January 2 to February 24, 2020.

## Lyrics

* In-game Version
* Long Version
* Korean Translation
Kiwis

## People Kiwis

The people who live in New Zealand are also kiwis. New Zealand happens to be GMT+12 which basically means its one of the first places to switch over to a new day. This means that those over in the Americas are like 16 or more hours behind the kiwis. This often means that they are "in tomorrow" from our perspective.
Puck

### Appearance

Slightly portly (though slimming down), with a pompadour and chin length sideburns. White feathers and rose and vine inlays decorate his breastplate, matching his magical eagle's mask. The rest of his garb is the colors normally found in a swamp.

## Status

###

 First Appearance

Episode 10 - Surveying the Golden Hills

### Last Appearance

Episode 18 - A Sunken Fort the Third - Continued

## Stats

### Strength

26
25
14

### Intelligence

16
16
13

### Charisma

13
12

## Features & Adventure History

Puck worked as a swamp guide, until he recently retired due to a trip gone horribly wrong. He now seeks to find a new place of work, where the cash flows quick and the food and drink quicker.

In Episode 10 - Surveying the Golden Hills

In Episode 14 - A Sunken Fort the Third

In Episode 18 - A Sunken Fort the Third - Continued

## Tool Proficiencies

Lute

## Equipment

Armor - Breastplate, Haymanot's Shield

Weapons - Shortsword, Dagger, Shortbow

Magic Items - Mask of the Eagle, Rod of Webs.

## Languages

Common, Hafling, Elven, Thieves' Cant, Goblin
Murdock

## Status

###

 First Appearance

Episode 7

## Features & Adventure History

Murdock was a medic until his town was destroyed. He is looking for vengeance after his town was destroyed by goblins.

In Episode 7 - A Return to the Monastery.

In Episode 14 - A Sunken Fort the Third

in Episode 18 - The Sunken Fort Part 2

in Episode 19 - Yet Again to Wander the Gold Hills

## Skill Proficiencies

* Acrobatics
* Athletics
* Medicine
* Perception
* Sleight of Hand
* Stealth (Expertise)
* Survival (Expertise)

## Tool Proficiencies

* Thieves Tools
* Pan Flute

## Equipment

* Traveler's Clothes
* Trophy - Beaver Tail Hat
* Studded Leather Armor
* Bracers of Archery
* Pendant of the Crocodile
* Longbow
* Quiver
* Arrows
* Daggers (4)
* Pouch
* Thieves Tools
* Chalk (2)
* Tinderbox
* Silk Rope
* Grappling Hook
* Murdock's Bag of Tricks
* Healer's Kit (3)
* Healing Salve
* Potion of Healing
* Antitoxin
* Oil (3)
* Acid (2)
* Vial of Water (For Emergencies) (2)
* Caltrops (4)
* Bedroll
* Torch (3)
* Waterskin
* Rations (10)
* Sack
* Square Yard of Cotton Cloth

## Languages

* Common, Dwarvish, Halfling, Thieves Cant
PC Rules

All new characters will come into the game at level 1. Characters can be made using any method, feature, or class in the PHB or DMG. Stats can be rolled, point bought, or determined with the standard array. Basically if its in the books its legal.

**Changes to  Backgrounds & Class Features**

*Wanderer* (Outlander Background)

You have an excellent memory for maps and geography, make any navigation roll for the party with advantage.

*Natural Explorer* (Ranger Class Feature)

You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions. Choose one type of favored terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark. When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill that you're proficient in.

While traveling across your favored terrain, you gain the following benefits:

* Difficult terrain does not slow your party's travel
* Make any navigation roll for the party at advantage
* A successful forage roll finds enough food for one other party member (can negate one party member's failed roll
* While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area
7 - A Return to the Monastery

by lichbrush

## Cast

Greg Hansen - Dungeon Master

?

?

?

?

## Recap

This is a partial summary of the parts of episode 7 that have to do with the ruined monastery.

Ruined monastery: 60 feet wide 120 feet length once a gorgeous monastery ruined now, parts of the ceiling have caved inward. Stonework is cracked and crumbling but it keeps the elements at bay.

Outer guard: 2 human guards lounging on gargoyles in front of the monastery. Guards were not attentive.

Cleared grasses around the monastery cleared around 150 feet out.

Ceiling: a once steepled roof is caved and slouching downward

Dex stealth to place a grappling hook to climb to the roof.

Intentional hole in the room based on architecture, garden in the middle of the hole with a campfire, there were 5 bandits around it.

2 Guards outside are killed but they knocked the door waring those inside.

Brought out a large wooden bulwark, cover for 2 men, 2 men carry 2 men shoot with crossbows

Call for horses to run down a single target

2 warhorses come out, heavily barded carrying bandits have hooked swords, heavily implied that horses can attack.

4 more bandits emerge including a towering man with a large sword, he whistles and the horses come back. 3 more bandits lie dead.

Horses get new riders and continue to ride their direction, but they get away.

4 jackals ambush the party and are defeated.

Fight 2 bandits on horseback and 2 bandits walking, one was the special upgraded horseman and three were normal all killed

13 dead bandits total!
El Paradís Mort Wiki

**Benvingut/da a la wiki d'El Paradís Mort!**

Aquesta és una wiki dedicada a la novel·la de fantasia gòtica en català El Paradís Mort. No dubtis en col·laborar-hi!

Tingues en compte que algunes pàgines contenen espòilers: s'indicarà a la pàgina. Potser vulguis evitar-los abans de llegir el llibre!

Si vols explorar, pots anar a una pàgina aleatòria, o veure alguna de les categoríes:

* Personatges
* Llocs
* Mitologia
* Fauna i Flora
* Nigromància

Si t'interessa col·laborar, una bona manera es completant un esborrany, o creant una de les pàgines desitjades.

* Normes d'aquesta Wiki
* Ajuda per contribucions
Butcher

## Features & Adventure History

Butcher is looking to redeem himself beyond the mist for actions that caused him to be cast out of his dwarven home.

He has gone on two expeditions:

In Episode 6 - Second Journey to the Old Manor

He returned from the adventure with quite a bit of wealth, a horse and the cloak of the manta ray, but minus one companion.

In Episode 10 - Surveying the Golden Hills

This adventure found little in monetary wealth but gained a lot of information about the hills and set up a safe camp therein. Butcher expended some resources but it was worth it to scout out possible advance camp locations.

In Episode 12 - Storming the Ruined Monastery

We set out to end the bandits, Butcher got the blessing of a long dead minotaur hero to give to Darien anointing him to be a great hero in his own right. We then pushed on to clear out the bandits that had long plagued the area, explored the monastery uncovering a secret room with a creepy doll that stole one of his companion's hand and was brought back to the inn.

In Episode 12 - Storming the Ruined Monastery

## Proficiencies

Animal Handling

Perception

Stealth

Survival

Mason's Tools

Cartography tools

carpentry tools

## Equipment

(important stuff)

Cloak of the Manta Ray

Shaman Ritual Dagger

Splint Armor

Great Axe

Horse - "Freedom"

Donkey - "Comfort"

## Languages

Dwarvish

Common
Arion (corser)

Espòilers*Atenciò! Aquest article conté espòilers. Assegura´t d'haver llegit el llibre, o continua sota la teva responsabilitat.*
L'Arion és un corser gegantí que l'Àrduc allibera quan se'l troba encadenat a l'infern. És negre, té ales, una banya al morro, i la seva crin i cua tenen flames, tot i que no cremen a l'Àrduc. És capaç de volar i escopir foc. Al trobar-se amb l'Àrduc, l'Arion l'embesteix i la seva banya es trenca. Després, l'Àrduc utilitzarà la banya trencada com a arma, i l'Arion es convertirà en la seva muntura.

> "Una bèstia terrorífica, vagament equina, se'l mirava amb uns ulls encesos a uns cinc bastons de distància. Tota la criatura era flamígera. La seva crin eren flames rugents, i la cua, una riuada de foc. El negre del pelatge era lluent: la criatura es veia enorme, i salvatge."
>
>

En Furques comenta que és possible que la figura del déu Arion estigui inspirada en el corser, o que el corser sigui el mateix déu. Abans de trobar-se l'Arion, l'Àrduc mata una criatura vella amb una banya, que podria ser l'Arion de vell a través d'un viatge en el temps.
Natzara

Deessa de la lluna, guia dels morts. Natzara és una sira mencionada sovint a El Paradís Mort. Quan alguns personatges moren, es diu que Natzara els acull, i els llibres de nigromància que l'Àrduc usa per a estudiar la veneren. El Cor de Natzara porta el seu nom: la llegenda diu que Natzara va donar el seu cor als homes perquè el portessin al regne d'Aganeix. Juntament amb Aganeix, va engendrar a Arion, i per tant és àvia de Balzos.

> "Un pobre home, sí. Natzara l'acollirà al seu regne."
>
>
Jack Dreamriver

## Features & Adventure History

Was a magical fence in the south, made some bad deals and had to head out, now looking to find his fortune a different way.

In Episode 11 - Further Investigation the Golden Hills

Died In Episode 21 - Journey Beyond the Lizard Marsh

## Tool Proficiencies

Thieves' Tools

Playing Card Set

## Equipment

Dark Common Clothes Including a Hood

Belt Pouch

Quarterstaff

Component Pouch

Spellbook

Crowbar

Explorer's Pack

Bedroll

Mess kit

Tinderbox

10 Touches

8 rations

1 Waterskins

5 Jars

5 Veils

## Languages

Common

Dwarvish

Elvish

## Spells

* Cantrips:
	+ Ray of Frost
	+ Mage Hand
	+ Mending
* 1st Level:
	+ Mage Armour
	+ Magic Missile
	+ Comprehend Languages
	+ Burning Hands
	+ Shield
	+ Chromatic Orb
	+ Ray of Sickness
	+ Inflict Wounds
* 2nd Level: ??
Tech and Player Support

Games will be played in Roll 20 and use this discord for voice/video so a decent internet connection is a must. Sessions will be streamed on the twitch channel and uploaded to my YouTube so at least a reasonably good quality headset microphone or USB microphone is required. This doesn't have to be expensive or perfect, but you know good enough that it doesn't cause anyone else pain to listen to. A decent **webcam is preferred, but not required.** We don't want to turn down someone who wants to play but isn't comfortable on camera. We can work around that.

Get Roll20 here:

You can buy a webcam at many online and offline locations. **\*\*\* PUT AN AFFILIATE LINK HERE IF GREG OR SOMEONE HAS ONE??? \*\*\***
Smart Manny

## Description:

Smart Manny is the eighth episode of the first season of Manny and Friends.

There is a big math test, and Manny needs some help. He needs an invention that will help him pass the test. Luckily his friend Leilani is a scientist.

## Trivia:

• This episode marks the first appearance of Leilani

• This is the first episode to have Manny's name in the title.

• This is the first time the camera was still instead of being all shaky. It remains like this until the episode, The Plant Rises where everything was animated on a phone.

• This is the first time we see Manny and his friends at school. We would later see them at school again in, The Madness!.

## Errors:

• When we first see Manny with his brain exposed, the next scene shows the stem on the brain a different shade of gray.

## Episode Connections:

• In the episode Hair CUT! the Smart Helmet from this episode can be seen trashed at the dumpster.
Darien

## Status

###

 First Appearance

12

## Features & Adventure History

Darien hails from a small peasant town in some long-forgotten dale, but his fortunes changed when he stood up to Porlama, a cruel merchant-king who had taken over the local Province. Darien had no skills or talents, no military training, in fact the only thing he had going for him was his toughness - when the man beat him and the other peasants senseless, he feigned unconsciousness and then murdered Porlama in his sleep, freeing his subjects in the process.

Taking from the stables the valiant Camel Theodore, Darien fled the area to help other peasants, seeking his fortune and his destiny elsewhere...

Darien's ancestors, the **Ollgard**, were powerful warriors who rode incredible beasts into battle - some even say Dragons!

In Episode 12 - Storming the Ruined Monsastery

In Episode 17 - Ascending Past the Pale Steps of Men

## Tool Proficiencies

Cartographer's Tools

Land Vehicles

## Equipment

**Battleaxe of the Minotaur**

Jackal Hide Armor (+3 more)

Holy Symbol

Ring Mail

Shield

Flail

Javelin

Whetstone

Net

Camel Feed

Camel (Theodore)

Hide Camel Armor

Cartographer's Tools

Flask of Oil

Light Crossbow

Crossbow bolts

Pillow

## Languages

Common

Elvish

Draconic

## Spells

* 1st Level: Bless, Cure Light Wounds
* 2nd Level: ??
Yana

## Features & Adventure History

From a nomadic community on a pilgrimage to bring back something new to the community.
Recently became an adult, and thus is sent on a pilgrimage. She seeks something...some might call her a "Seeker"

Very skilled, knowledgeable, and plays the Pan Flute.

In Episode 1: The Beginning

## Spells

* 1st Level: ??
* 2nd Level: ??
Kreature

## Features & Adventure History

Kreature was born in the deep woods, wearing lots of masks and covering his skin. He loves to collect many things.

He has made a pact with an undead Hydra in Episode 8. He has been performing rituals on the dead since then.

In Episode 8 - Seeking the Sunken Fort

In Episode 9 - A Hunt for Goblins

In Episode 19 - Yet Again to Wander the Gold Hills

In Episode 22 - Hobgoblin Hunting

## Spells

* 1st Level: ??
* 2nd Level: ??
Josoton

## Features & Adventure History

A failed merchant, trying to reclaim his fortune.

In Episode 10 - Surveying the Golden Hills

In Episode 11 - Further Investigation of the Golden Hills

## Tool Proficiencies

Jeweler's tools

## Equipment

Has a Riding Horse that carries a barrel of water

**Magic Items:**

Dagger of Thirst

      Drinks heat of life and lifeforce itself. Dagger absorbs heat.

      Expend 1 charge to cast Darkness.

      Expend 2 charges for area of cold.

      Killing a creature with the dagger absorbs lifeforce and gives 1 charge

      Charges give +1 to hit and damage. Starting at 0 at start of the day.

      When a new person grasps the dagger, wis save to slake the daggers thirst.

      Pacifist who has not slain any creature in THIS AREA make advantage

      100 creatures made as disadvantage. Wis Save DC 13.

Cloak of the Bat

Requires Attunement

While wearing this cloak, you have advantage on Dexterity (Stealth [1]) checks. In an area of dim light or Darkness, you can [2] grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or Darkness, you lose [3] this flying speed.

While wearing the cloak in an area of dim light or Darkness, you [4] can use your action to cast Polymorph on yourself, tran [5] sforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn.

## Languages

Common, Draconic

## Spells

* 1st Level: Shield, Burning Hands
* 2nd Level: Mirror Image, Levitate, Scorching Ray
Lost Boys

## Description:

Lost Boys is the eleventh episode of the first season of Manny and Friends.

Gavin, Rocky, and Keyontaye gets lost in the woods while trying to find the “most important place on earth”

## Trivia:

• This is the first episode of 2021.

• There is a deleted scene in where a bear shows up and Gavin, Rocky, and Keyontaye are scared. But then Rocky grabs a shotgun and shots at the bear killing it. Gavin would then say “WHERE DID YOU GET A SHOTGUN?!” And Rocky would say my dad has a closet full of different types of guns

• This is the first episode where Manny does not appear in it

## Episode Connections:

• In the Season 3 Episode: Gavin's Candy Addiction, when Chris asks Rocky where they should go, Rocky says they should go into the woods, which is the same woods that Rocky, Gavin, and Keyontaye got lost in.
Whiffles

## Features & Adventure History

This is actually his 2nd expansion expedition after one failed.

In Episode 7: A Return to the Monastery

In Episode 24: Assault on the Horned Tower

## Tool Proficiencies

Herbalism Kit.

## Equipment

Warhammer and shield combo, chainmail.

## Languages

Common, Giant, Dwarwish.

## Spells

* 1st Level: Shield ( Magic initiate)
* Cantrips: Guidance, Spare the Dying, Mage hand (Magic initiate), Sacred Flame, Minor Illusion (Magic initiate).
The Aliens

the ailens are good. there shapestilfer that can take the place of other users, and talk in a way us humans call slamming our face into our keyboard. there not form this world at all, and we've encountered then once before. there actual appearance is unknown at the time i'm typing this

exsamples of common phases:

FGDSJH: hello

FHESDUKJ: S L E E P

REKFJJEFBFD: destory

**forsgytr:** FROST

**HAKDTVT:** HELP

**FIEOPEJ:** FUZZY

**Tsidj:** talon

if any are found, please place food in the surrounding area right away and keep a stash of popcorn in the next building your in

they might be angry at us, but that might of been the moon.

\*gasp\*

OR MAYBE THE MOON IS THE HOME OF THE ALIENS! WE'VE BEEN LIED TO. AAAAAAAAAAAA-
The feathergons

the feathergon. there originally from a current series talon made with a friend. but a subspecies has been found living in (\*insert wherever the gods are form i dunno\*)

## appearance

feathergons are small dragons, about the size of a large eagle in real life. there slim in body shape with long tails, no horns or spines, and large, yellow or green eyes. there  most  notable feature is the oval shape, feather like scales that give the species there name. there as thin as feathers and act like them, but they still feel like dragon scales. they can be any color under the sun, with the ones on the tail, wings, limbs, and neak being dotted by red tips (orange if the feather is red.) they offen have 3 layer of feathers, some having different colors per layer, but can be less or more depending on there environment (ex, feathergons living in cold temperatures might have 5 layers, while hot temps might have 2)

## ablites

for there size, a single feathergon is surpisingly strong, and this is build even higher if multipole are involed. they are able of living pretty much anywhere

the red tip feathers. they are coat with a iquid that expoles on touch of another living thing. they can be thown like missles for this proposes. it needs to be mixed with another to work, so don't be scared if your feathergon starts rubbing you.

## sociality

the feathergons are known for living is large flocks, often made. there lead by a apfa male and female, ofthen form the same flock. but others can join . other then the male and female, each dragon has there own role in the flock. from taking care of the gold two hunting

they can live anywhere, being a very vestral species they have there own language. that come form woops, crips, and hisses. each flock has it own cry to tell eachother apart. there very cat like in movement

they are named dragon names, bird names, and things that are related to the color of there feathers

## in this world

most feathergons live (\*insert a sliamr thing to the frist,\*) because there closely relation to birds. not as important as the gods, but are held close.

sliver feathered (which is quite famous in there home worlds) are more comon and have lost there imporaness

flew have been found in the void as well: there larger, darker and more beastly, with the same powers and flocks that are closer to wolf packs. this sub species don't have any understandable to humans langage, unlike the normal kind
Jonathon Robinson

### Appearance

Tall man with brown almost black hair, short beard, and hazel eyes. He is well built and can look a little intimidating but carries a friendly smile at all times to welcome everyone around him.

## Status

###

 First Appearance

Episode 4

## Stats

### Strength

25
30ft
18

### Intelligence

16
12
11

### Charisma

14
12

## Features & Adventure History

Jonathon Robinson is a local hero in his small village. His father is a retired knight who taught Jon how to fight with the sword and eventually giving him the family sword to use on his adventures. He had a kind mother that made sure he learned to respect the land and to always give back when possible she would teach him how to work with natures magics. Jon soon grew to a fairly large fellow who took it upon himself to keep his village protected. He defended the people from several beasts and monstrosities that came their way. After a few years of this the village encountered a time of peace as all the threats have been defeated. Jon eventually grew tired of the easy life, and left his family and village behind to explore the world. Spreading his heroism and helping all of those he meets along the way.

In Episode 4 - Harvesting the Honeysuckle Grove

In Episode 13 - Exploring the Gold Hills: Horsing Around

## Tool Proficiencies

Carpenter Tool's

## Equipment

2 Longswords (one is family ornate sword)

Elven Chain

Gator boots

shortbow

## Spells

* 1st Level: Cure wounds, Hunter's Mark, Fog Cloud
* 2nd Level: ??
Land Beyond The Mist Wiki

**Welcome to the Land Beyond The Mist Wiki!**
A cooperative wiki for players of Greg Hansen's *Land Beyond the Mist* campaign. This wiki will heavily feature community contributions, whether factual or hearsay, and is not to be taken as official, canonical, or legally-binding in any way. No souls were sold in the creation of this wiki.

* Season 2 - The Shrouded Coast
* Season 1 - Land Beyond The Mist

## Important Links

* Episode Guide
* PC Roster
* Special Game Rules
* Tech Support and Requirements
* Our Beautiful DM/GM
Killer bunny's

killer bunnies re one of the many monsters that live in the void. they orginalnate from Minecraft, where they need to be summoned in or cheated out into said game.

## appearance

the kb keeps it's original design from minecralf; white fur and red, horizontal eyes. they don't fully have the blocky shape, but some normaly round spot are more pointly. the eyes trend to glow in the void version

## activity

the kb is one of the only hostle monsters to be herbivores, often stealing from from the demon tribes to get it's food.

they will attack if anyone is is near, including monsters much bigger than it, with great speed and damage. be warmed when apponching. melee weapons work as well as ever, but only if you have a kind of defense. Magic is always a good second option.
Anja Spinelli

why do you play a ttrpg if you didn't want to trade vape secrets

Anja was born in West Virginia but spent a lot of her childhood moving up and down the east coast of the United States due to her father's military career. Her mother died from cancer when Anja was in her teens. After the Vietnam War, Anja's father had a lot of trouble adjusting to civilian life. It was his own daughter's help that he was able, for a time, to function normally outside of the war. But shortly after Anja graduated high school, her father was checked into a state mental hospital for his problems with PTSD. He died in the care of the hospital. Later investigations would reveal that this was due to medical malpractice, not a suicide as the hospital would claim. Anja didn't find this out until the 1990s, long after his unfortunate death.

Anja's grades during her high school career were above average. Even so, she knew she wouldn't be able to afford college, nor did she feel like dedicating herself to climbing the corporate ladder or serving "the man." She elected instead to pursue a musical career with her close circle childhood friends. She became the bassist and back-up vocalist for their industrial rock band, Rotting Bear Carcass. The band quickly gained underground popularity in the cities of West Virginia.

By the time Anja was in her late 20s, her band had gained enough of a following to have a national tour. During this time she began to experiment with heavy drugs. The result was an accidental overdose in a nightclub in New York. Here, one of her fans would find her - and Embrace her into the Gangrel clan before she could die.

## Trivia

* Anja's surname is taken from the Recess character of the same name, mostly because of the beanie.
* Her first name is pronounced "Anne-jah," not the traditional "Ahn-yah."
Kairo (Kai)

Name and Name Number- Kairo, 669

Reffered to as- Kai

Gender- Genderfluid

Pronouns- Any (Mostly He-Him)

Age- Unknown, around 300-400

Assumed tribe- Skywing

Personality- He is chaotic and can be an idiot. He like causing chaos and also being in it. He will most likely start a party if he's bored. He hates party poopers. He's quite airheaded and might be so into partying he doesn't notice anything else. He is energetic and tires quickly, and to recharge he often gets into trouble. He's mischevious and would steal your stuff if it cause chaos.

Description-

Kai is a ordinary looking skywing. Ooor that's what you WOULD say if they weren't an experiment. Their upper scales are a crimson red to a lighter red gradient. Their underscales are a golden yellow color, with occasional bright white patches. Their scales in general are dotted with yellow stars. (⭑) The most shocking thing about them is that their neck ends at about halfway to where it should, and instead of a head... they have a giant floating singular eye. The pupil in the eye is star shaped (like this ☆) and is a golden yellow. Their tail is also cut short, and where the end of the tail would be.. is a star (same as the pupi but biggerl) He is slightly translucent

He is missing his wings.

Experiment results (+) He is able to float without having to use wings. He has excellent eyesight. He is able to cast illusions with a sort of starry mist. He is able to make and manipulate said starry mist, and it is able to be used for multiple purposes (such as sleeping gas, illusions, and just making chaos in general) He is able to turn into the same starry mist and he will appear as a cloud of the mist. In this form he's pretty much invisible.

Experiment results (-) He is missing his neck, wings, technically his head and part of his tail. His sleep gas mist can affect himself, and if he isn't careful his illusions can too. He can't see very well in his mist except for when he is in his mist form, but he can't make the mist in his mist form. It depends on how much light there is in the room, that is the level of his "invisibility" In bright rooms, he appears his normal slightly translucent self. In dark rooms he's more invisible. He sometimes floats where he doesn't want to go because his floating has kind of a mind of its own.

Other- He calls his floating "Kevin" since it sometimes seems like it has a mind of his own. (Example: He's trying to exit the room and Kevin just says "NOPE!" When that happens he's often like "Ack, cmon Kevin, I want to go over there, not up to the roof!") He hates being bored and might poke someone randomly, or yell stuff to make something interesting

Kevin likes floating up to the roof
Xander (Cadence) Parkinsons

**cadnce**

This is an Ashes and Glass character (no ref yet)

Name and Name Number- Xander Parkinsons, #163

Reffered to as- Cadence, or Alexander (They prefer Cadence over Alexander)

Gender- Genderfluid

Age- 14

Assumed tribes- Nightwing

Personality- Cheerful, creative, partly insane, claustrophobic, scared of spiders, dislikes water, kind of smart

Description- He seems to be made of some strange liquid which isn't like any known liquid, though does have a bit of resembelance to liquid latex

The color of that liquid is in a gradient from iridesecent blue to black

One of his eyes are covered by a neverending stream of that same liquid, and the other one is pure white, though it changes colors with his emotions

(White: Neutral, Red: Sad, Blue: Angry, Yellow: DIsgusted, Green: Happy, Black: "Crazy" Mode, the Crazy mode can be a dark other color, if he's feeling any other emotion along with it)

Yes his eye colors aren't the traditional emotion colors hehe

He has two tails

He is always covered in the the stange liquid, but he seems to bear resembelance to a Nightwing in terms of anatomy

Experiment results (+): He is hard to grab, as the liquid he is covered in seems to be slippery, he has 4 front legs (six legs in total, 10 limbs in total, 6 legs+2 tails+2 wings= 10 limbs) and he seems to be able to sense emotions (like Nightwing empaths)

Experiment results (-): Since he is covered in a slippery liquid, he sometimes has a hard time holding things. Since he's an empath, he has major anxiety because most of the emotions he sensed were those of bitter scientists who thought he was a freak. He is clumsy and doesn't really know how to control his tails well, and often trips over his extra talons

Other- He can get agressive and has come to hate the scientists who thought of him as a freak because he knows that THEM and ONLY THEM caused him to be like that

At the mention of the scientists or after seeing a scientist, he goes on the offensive and is 20x more agressive than normal (He goes into his "Crazy" Mode)

He has a grudge against the scientists and actively wishes to murder them

They also love eating muffins and will literally murder to get their hands on one

They are 6'3

Their theme song is "Untrust Us by Crystal Castles"
The Cheese Skywing

The villain in the shadows. The lost child of Mop.

His last known location was the Void.

## personaty

he is quite defirnent about things, and can. he can have violet outbursts, and often saids his plans outload. other than that, he's pretty loney but never wants anyone around him, only keeping the ones usefull to him and disposing the rest

## Backstory

*Once upon a time, a great egg of sky was supposed to be born, far away from its homelands. A child of the great Mop. A demigod with a fraction of their powers.*

*However, only days after the egg was made, it fell into the Void, never to seen by either god or mortal ever again.*

*. . .*

*But he survived*

*The SkyWing, unnamed and scared, who has lived in the Void, with the monsters that lived there. He has grown to hate the gods for leaving him down there, plotting revenge on them.*

*And soon, he will be freed. . .*

## Abilities

Being the demigod of Mop, along with possessing a SkyWing's fire and flight speed, his powers are similar to the powers of the owl god

"mops true powers are unknown"

god dang it

Two of his rumored abilities are control over fire and being able to talk through other users and dragons; one has been proven true.

Talking through other users/dragons: At one point Noth (Cheez Skywing) used Talon to speak so- That's proved i guess

Actually he keeps doing it lol

## Trivia

His voice claim is "game" from there is no game
Mop

Mop is a genderless all-knowing being who takes the form of a very adorable owl. Their domains include the LGBTQ+ community and general health. Mop is also the hatchery's mascot and our lord and savor.

### Description

While mostly orange, pink tinges can be found in Mop's fur. Mop has a white face which is somewhat square, though the top portion of this square resembles the top of a heart. The lower portion of Mop's belly is white, though a heart with the colors of the lesbian flag covers some of this.

### Relations

There are rumors that Mop is related to the Duolingo owl, but this has never been confirmed. It is likely there is some relation between Rowlet and Mop, due to their similar features, though we do not know specifics.
Antioch

## Description:

Antioch is the name of a little town that Manny and his friends live in. Despite being a little town, the place has lots of buildings and even NASA is there!

## Trivia:

• In real life some of the creator’s friends live in different little towns. But in the cartoon, they live in the same town.

## Gallery:

Antioch in the medieval times being called: Ye Olde Antioch