recursal/Fanatic-Fandom huggingface dataset:
Roamer

## ABOUT

"Master the surface of your home planet using new Exocraft. These land-based vehicles give new meaning to planetary navigation, combat and mining – and can be summoned from anywhere on the planet they were constructed upon."

The mid-range Exocraft is the Roamer, a great all-rounder capable of quickly crossing rugged terrain and adapting to most situations.

Now this little buggy is a go getter. Its not as fast as the Nomad, but it does have more space in it. A whopping 14 but its 13 with the motor in it.

But make sure to bring plutonium along, as your vehicle does not run on hopes and dreams. Now 007 let's talk upgrades.

## Upgrades

All of the Exocraft upgrades come from the Vehicle Mechanic at your Base. You will have to build them and compete that quest line to get them all.

### Speed

* Acceleration Module
* Acceleration Module Sigma - Makes boost better
* Acceleration Module Tau - Makes boost even better

With the acceleration module installed you can get a nice speed boost, need the jump a bigger canyon, or win that exo race? Put more boost under your hood and bring home the gold.

### Mining

* Exocraft Mining Laser
* Exocraft Mining Laser Sigma - Better mining laser

But maybe speed is not your thing, well bolt on a mining laser and get that resource without standing in the cold toxic waste. Side note it does not over heat, so no stopping to let it cool down. But it will eat some plutonium while mining so keep an eye out for that.

### Hunting

* Exocraft Cannon
* Exocraft Cannon Sigma - More damage from cannon

While do missions from the space stations, you might have to kill planetary creatures. Now one could do this on foot, but why, you have a cannon on the move. Plus the creatures can't hurt you or your Exocrafts\*. Sentinel drones will hurt you in side your craft.

### Searching

* Exocraft Signal booster - With this you can find Resource Deposits, and Depots

* Exocraft Signal booster Sigma - With this you can find Abandoned Buildings, and Drop Pods.
* Exocraft Signal booster Tau - With this you can find Ruins, and Monoliths.

## References

1. ↑ https://www.nomanssky.com/pathfinder-update/
2. ↑ https://nomanssky.gamepedia.com/Exocraft
Gambit

**Gambit** is a playable character in the *Everything VS Everything* series, first appearing as one of the only four *X-Men* characters in *Everything VS Everything*, and returning as a veteran in both *Everything VS Everything II: The Fighting Jam* and *Everything VS Everything III: Final Mix*.

Gambit is a mutant and a member of the X-Men, led by Charles Xavier and Cyclops.

## Appearances

* *Everything VS Everything*
* *Everything VS Everything II: The Fighting Jam*
* *Everything VS Everything III: Final Mix*

## Trivia

* Of the four X-Men characters present in *Everything VS Everything*, Gambit is one of only three heroes, the others being Wolverine and Deadpool.

Template:Playable Characters
Transform

## Character

In your harem/bedroom page, after having reached level **90**, a white cat will appear. Clicking on it will take you to the Transform/Transfer Hall

Transformation is first accessible at level **90**. Transformation becomes the vital condition to proceed through the game once the max level for that transformation round has been reached.

After Transformation of level **90**, your level will be changed to **1-70**. This does not 'downgrade' battle might.

When the player reaches level **1-130**, a second transformation is required to raise their level maximum. The player may transform twice at the time of writing this article (8/13/2017).

The level of the character will become level **2-110** after transformation, and the max level of a user who has transformed twice is **2-210**.

After transforming, equipment and heroes may also be transformed.

The hero will automatically promote after transformations. For example, after the first transformation, Physicians will become an Imperial Doctor and unlock two new active skills. Doesn't it sound cool? What kind of career will that become after transformation? Come and try it on your own!

Clicking on the skill setting button, players can freely choose the skills they want to activate.

Although there are many skills, only one active and passive skill may be equipped at a time. So definitely choose carefully which skills suit the role your Character plays in battle.

## Hero

The Hero's upper limit of level is consistent with the Character's current level. A player at level **1-89** can upgrade their heroes up to level **1-89**. Heroes simply require sufficient EXP to transform.

After the transformation is complete, the hero will get the attribute bonuses so definitely transform your heroes.

Transformation simply requires EXP pills for heroes.

The specific consumption amount is as follows:

* 0 > 1 requires 7.5 million experience or 75 Advanced EXP Pills.

* 1 > 2 requires 32.8 million experience or 328 Advanced EXP Pills.

## Equipment

Similar to heroes, equipment may advance to the next transformation once the Character has transformed to the next round. Their max level threshold is the level of the Character.

After the transformation is completed, the properties of the equipment will be improved.

Equipment requires gold to transform.

## Class Switch

If you are unhappy with the class you chose at the beginning of the game, this may be changed via transformation.

Please also remembers to take a look at your equipment assignments and line-ups after transformation. You may realize this equipment fits better with another hero, or this hero is too frail to be in the front, and etc.

Although there are multiple class switches, you should still exercise caution and consider carefully whether you want to change your class to so-and-so. Class transformations do cost, so please don't switch frivolously.

The introduction of the function of the Transformation system is all here. How do you think of that?
Life Support

## About

We here Euclid Information Corp, have been working with what maybe the most important Exosuit system tirelessly. We want to know all we can about this system. Our field testers have given life and limb\* to test the capabilities of there Life Support Systems, so you don't have to.

You're Life Support System work with out you having to do anything\*\*. Expect for recharge it, failure to do so will cause death. Once you are on the ground and moving your Life Support will keep you happily minning, Hunting, or site seeing. As you are sight seeing keep an eye on the charge, your Exosuit auto system will warn you about the charge at 75%, 50%, 25% and depleted. Once Depleted the Traveler will start to experience pain starting in the extremities\*\*\* the longer it's off online the more painful, till death sets in.

## Recharge

We at Eulid Information Corp, have numerous ways to help you avoid these all to common disaster.

* Keep a supply of Thamium9 on hand to recharge or

* Keep Power Gel on hand or

* Keep Power Canisters on hand, or you can sometimes find them in debris piles.

## Tips and Tricks

* If power low find supplies.
* If power low, go to Space Staion for free recharge, not very time friendly but will keep you alive.\*\*\*\*

## As required by galactic law

\*All testers where told about limb loss and deaths from testing. Recompense for limb loss was a reasingment to outer systems for exobiology testing.

\*\*Some suits where found after the tester failed, to be defective and in need of maintenance. Tester failed to charge system before test.

\*\*\*Depending on pain tolerance level of tester, feel pain more or less than other testers.

\*\*\*\*Euclid Information Corp is not liable for death or dismemberment, cost or fees, associated with space flight, or space station.

Back: Exosuit, Main Page
Astronomics

## Welcome to Astronomics

In this department are extremely excited about all the new Galaxies, Solar Systems and Planets our staff bring to us. The wide variety of strange things we have found is just breathtaking, some as that are highly toxic and would kill you quickly without your Exosuit.

## Solar Systems

* Esholu
* Onmato VI

## Planets

* Aetonm Teshmanz
* Eouding Geynnei
* Lainensiglin
* Nagaokawa Minor
* Oichizen Amfin
* Ouzugnesit Veva
Trijnist Buana

## Resources

* Solanium
* Aluminum
* Nickel
* Heridium

## Fauna

There are Seven on this on planet

* Hunimunfosae Imoyst
* Igioeum Mionar
* Ighulyaea Hucel
* Ahaleae Catic
* Akariuseusae Bucul
* Ovagerae Ihil
* Cayllisorvisis Catic

## Weather Edit

* Temperature around 170 F in the day time
* Temperature around 140 F in the night time
* Radiation around 2.0
* Toxicity around 2.0

## Surface

The surface is very dry looking no water anywhere. It have deep valleys covering the surface making it hard to walk or drive around at night time. The weather is hot so watch your Hazard Protection, but luckily Zinc is not to hard to find.

This planet is very good to live on, it seems to have a lot of things to do. Have found 80 way points at the time of writing.

Back: Solar Systems,
Akariuseusae Bucul

## Body Structure

Its I shell like body atop 6 legs, it has a set of six legs.

On its face its has eyes all facing in same direction, maybe the eyes have different view angles? There are Antennas underneath its eyes. Under the underside of its top shell below the Antenna is what appears to be a mouth, or maybe a break like mouth.

It has two big claws on the front of the body that it uses to hunt and kill prey. This animal is aggresive, will attack and kill other fauna of similar size. This would include the Traveler whom gets to close. It is a fast runner with little to no sound as the 6 legs move it a long.

It is a brownish gold, body with blue markings in the back of the top shell. The legs are long and skinny. With Blue and black rings.

BACK: Fauna, Main Page
Colossus

## About

Master the surface of your home planet using new Exocraft. These land-based vehicles give new meaning to planetary navigation, combat and mining – and can be summoned from anywhere on the planet they were constructed upon.

Finally, the Colossus is the largest of the Exocraft. This lumbering behemoth offers an enormous cargo hold perfect for those looking to harvest resources.

Now this 8 wheeled monster, is slow slow slow. You might just want to walk after driving this slow boy. But with 24 slots it's a great way to store things you might need to use later. By the way we know it drive under water as well as on land sp if looking for a slow sub here it is.

## Upgrades

All of the Exocraft upgrades come from the Vehicle Mechanic at your Base. You will have to build them and compete that quest line to get them all.

### Speed

* Acceleration Module
* Acceleration Module Sigma - Makes boost better
* Acceleration Module Tau - Makes boost even better

With the acceleration module installed you can get a nice speed boost, need the jump a bigger canyon, or win that exo race? Put more boost under your hood and bring home the gold.

### Mining

* Exocraft Mining Laser
* Exocraft Mining Laser Sigma - Better mining laser

But maybe speed is not your thing, well bolt on a mining laser and get that resource without standing in the cold toxic waste. Side note it does not over heat, so no stopping to let it cool down. But it will eat some plutonium while mining so keep an eye out for that.

### Hunting

* Exocraft Cannon
* Exocraft Cannon Sigma - More damage from cannon

While do missions from the space stations, you might have to kill planetary creatures. Now one could do this on foot, but why, you have a cannon on the move. Plus the creatures can't hurt you or your Exocrafts\*. Sentinel drones will hurt you in side your craft.

### Searching

* Exocraft Signal booster - With this you can find Resource Deposits, and Depots

* Exocraft Signal booster Sigma - With this you can find Abandoned Buildings, and Drop Pods.
* Exocraft Signal booster Tau - With this you can find Ruins, and Monoliths.

## References

1. ↑ https://www.nomanssky.com/pathfinder-update/
2. ↑ https://nomanssky.gamepedia.com/Exocraft
Jet Pack

## About

The Euclid Information Corp test team has been testing the capabilities of the suits Jet Pack for some time. Your Jet Pack is standard equipment with all Exosuits. Opon engaging the J.P. a jet of what seems to be highly pressurized gas is released, and the Traveler is propelled skyward. There seems to be no back blast, so other need Travelers will not be harmed. After each use the J.P. will recharge it self automatically.

The first thing found in testing, was to do the testing out doors\*. Once you have a clear fight path, engage the J.P. and reach your goals. Watch your charge though, you might just run out of power before reaching the goal and land hard\*\*. Thankfully if the fall is not too bad your Exosuits Hazard Protection will activate and save your life.

Uses of Jet Pack include but not limited to;

* Getting over a hole in the ground
* Getting up a hill or mountain
* Getting up stairs quickly
* To stand a top use ship
* To stand atop your base
* To let air tank refill while swimming
* To break a fall from high places

## Usage

To use your Jet Pack press and hold. The longer you hold the higher you go, make use to watch the power level. When its empty you are coming down fast.

PC - Space Bar

PlayStation - X

Xbox - TBD

## Upgrades

You can upgrade the power of your Jet Pack with Blue Prints

Jet Pack Booster Sigma  - Adds about 1 second of flight time

Jet Pack Booster Tau  -

Jet Pack Booster Theta  -

## Tip and Tricks

* If your going jump from high place into water it will not cause damage
* If running out of air while swimming, Use the J.P to do as high as you can, once it runs out you will fall in the water. The J.P will cool off instantly, then use it again. Do this till air tank full \*\*\*.

## As required by galactic law

\*All tester where told about the failure of indoor testing and the loss of life that occurred. Thank you Tester 56439. The knowledge you helped grather will save more lives.

\*\*All tester where told about the failure of landing hard from to high. Thank you Testers 56567, 43785, 13782.  The knowledge you helped grather will save more lives.

\*\*\*Euclid Information Corp is not liable for Death, Dismemberment, Broken bones, Broken Equipment, or Drowning, that may result for following any information on this page.

 Back: Exosuit

1. ↑ https://nomanssky.gamepedia.com/Controls
2. ↑ https://nomanssky.gamepedia.com/Jetpack
3. ↑ https://nomanssky.gamepedia.com/Jetpack
4. ↑ https://nomanssky.gamepedia.com/Jetpack
Vehicles

## Welcome to the Vehicle Shop

We here at the Division of Motor Vehicles, want to make sure your not waiting in long lines all day to find your preferred mode of transportation. We are gathering all we can about your exploration craft. And making sure you know how to trick out your ship.

## Exocraft

Here in the Exocraft area we will cover your needs for ground transportation. There are 3 Exocrafts currently available to you Traveler.

* Nomad
* Roamer
* Colossus

Tips

* If you build a Geobay on other planet, your Vehicle with all contents on board will travel with it. Making the Colossus a good portable storage container.
* There Colossus can drive underwater with the Traveler needing air or taking environment damage.

## Starships

* Class C
* Class B
* Class A
* Class S

## Freighter

* Class C
* Class B
* Class C
* Class S
Summerkit

## Cause Of Death

### Cause Of Death:

*unknown* (presumably let her darkened soul take over, as she is a Dark Soul now)

## Kin

### Brother(s):

Harestem
 Leafstar
 Blackocean

### Sister(s):

Skypelt
 Alderbranch

Summerkit is a small she-cat with an unknown description in life (as a Tainted Soul, that description is bound to be the overall looks of her host plus red eyes, however). Her host is Mistystar, a former leader of WindClan.
Big Council

The Big Council is one of 2 governmental bodies in Brightwater. While lesser in power than the Small Council, it is the Big Council that handles most governmental tasks.

## Membership

The Big Council's members are appointed by the guild's they represent. Any guild officially recognized by Brightwater may appoint at least one representative. A guild's size and influence may qualify it to appoint multiple representatives. However, the tax rate levied against the guild increases as it adds representatives. This increased tax rate affects all members of the guild and is a factor many potential recruits take into account.
Blazefeather

**This article is a disambiguation page for Blazefeather**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

You may be looking for...

Blazefeather, the ShadowClan cat first seen in *Grass Storm*
OR...

Blazefeather, the SkyClan cat first seen in *The Black Ocean*
Horus'ahn

The Shuul'ar brood

The Horus'ar brood

Horus'ahn is the sovereign of the ziggurat city of En'iqar, now also of Sen'kilah. He is one of the last living Nerubian spiderlords; a capable warrior, alchemist and necromancer, he was the founder of the Shuul Sokheni, the Nerubian organization that seeks to cure the plague of undeath.

Despite the Mists, he was able to stay in contact with his mantid affiliate, Thar'tikk.
Sombra

Sombra is a massive and extremely powerful jet black she-cat with aquatic blue eyes. Her real name is Sombrasong. Unlike her host, Ashenfrost, she has an odd liking to bloodshed and deaths (so long as one of them is not her own).

## Information

Sombra is the Queen of the Tainted Souls at the time of Blackocean's life. She is the only Soul to have a secondary gift.

### Forming

In order for Sombra to form, Ashenfrost must be surrounded by blood and fighting. When she is, her eyes will get brighter and her fur will get darker. Once that is done, Sombra will be in Ashenfrost's place. This formation is one of the most important because right afterward, Sombra will use her secondary gift: the gift of inflicting pain without ever touching a cat. This gift will end up being used on all the other Tainted Souls' hosts, and everyone else's Soul will form and rush off to the Tainted Soul Camp.

## Trivia

* Sombrasong was the Tainted Soul Queen during Blackocean's life.
* She does not like being called Sombrasong by anyone she does not trust.
* When she died, Adakami was granted her secondary gift.

* Sombrasong was believed to be an evil reincarnation of Aquasong from the Super Edition *Cherrystar's Path**.*
Ship Information System Wiki

## Ship Information System

Welcome Traveler.

You have found repository for the Euclid Information Corp. We have developed the Ship Information System as a highly specialized and portable information system to capture and distribute the Information you need as you want it.

We at EIC want to grather as much information as we can to help ensure safe and knowledgeable Travelers make it to their own destination safely. We are currently working on a file structure that will help your get your information quickly. Don't want fellow Interlopers getting eating by the vast wild life, because they could not recharge their muilt-tool. Why succumb to exposure because your Exosuit ran out of charge.

Our experienced team of EIC information officers are in the field with you to help ensure the information is accurate and up to date. We have many great team members, working around the clock, this is a huge galaxy with many, many new finds just waiting.

We at Eulid Information Corp. Want to make your

Please be patient as we try and get all basic information and layout the most effective.

## Information Departments

* Astronomics - Collection of Galaxies, Solar Systems, and Planets

* Technology - Collection of Blue Prints, Muilt-tools, and Exosuit
* Vehicles - Collection of Exo Craft, Star Ships, and Freighters
* Flora - Plant life
* Fauna - Animal life
* Geology - Plantantery formation, Elements
* Structures - Base building, Differant structures

## About Eulid Information Corp

Chief Executive Officer - G35.Steven

Chief Financial Officer

Chief Information Officer

Vice President of Testers

## Address

Galaxie - Eulid

Solar System -

Planet - Trijnist Buana

Lower hemisphere to the right if traveling from space station.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Kyujin

**Kyujin** is a ruthless two-faced eerie black and white she-cat with one red eye and one silver/gray eye. She has a love for bloodshed, unlike her host, Summerspell.

## Information

Kyujin is a ruthless Tainted Soul who will do anything to please either her mate or her leader. When she became Queen of the Tainted Souls, however, her loyalty to her mate wavered.

### Forming

In order for Kyujin to form, Summerspell will first get engulfed in a ball of lightning. While inside this ball of lightning, Summerspell's left flank will become white and her right eye will turn red while her left eye loses its color and goes gray. When the ball of lightning rips itself open after this transformation, Kyujin is there, and in Summerspell's voice, she says "*Here is black and white*!"
Crimsonblaze

Crimsonblaze is a small ginger she-cat with pale blue eyes.

## Trivia

* She was sent to the Place of No Stars after dying because while she was still herself, she drowned another cat in the Lake.

### Mistakes

* In the prologue of *Call of the Meadow*, she is mistakenly described with dark blue eyes.
* In *The Black Ocean*, she is seen at a gathering(Blackpaw's first), but is called Crimsonpaw.

## References

1. ↑ Revealed in *Call of the
Meadow*, prologue
Adakami

Adakami is the versatile, scary, and ruthless Tainted Soul of Blackocean. Unlike Blackocean, he has purple eyes.

## Information

Adakami is a Tainted Soul that only does what Sombra instructs him to (until Sombra dies, and he becomes the next Tainted Soul leader, the King). He has the power of command. To do this, he shoots an invisible light beam from his eyes into the cat he wishes to take over. It only lasts a total of 15 minutes a blast, however.

### Forming

In order for Adakami to form, Blackocean will stand still as an odd musical melody (Adakami's theme song) emanates from his jaws for three seconds. Then Blackocean's eyes will turn purple and his darker fur will melt away to become one shade lighter. Then, once Adakami has formed, he will say the following words, *"If you are feeling discontent, die!"* in a gruff voice before Blackocean's original voice takes over, but Adakami now has control of his host, and can make Blackocean say things he does not want to say. After becoming King of the Tainted Souls, he would use the secondary gift granted to him by Sombra's spirit to send the other Tainted Souls out and to the Souls' camp.
Charred Whiskers

* Original Cover
* Redone Cover

*Charred Whiskers* is the second book in the ***Broken Fire*** series. The cat in the middle of the Original cover is Summerspell.

## The Blurb

*The Tainted Souls are growing...and that means bad news. After losing Perchpaw to the Tribe of Swirling Clouds and their medicine cat, Elmstreak to StarClan, Blackocean is left with a choice: move on and get a new apprentice* or *never move on and never get another apprentice? Along with that difficulty comes the setbacks of having a Soul inside his body that wants to take over. As the threats of the Tainted Souls loom closer, maybe a prophecy will help them uncover the truth.*
Tainted Soul

A **Tainted Soul** is like the altered personality of a cat that can cause them to be seen as *evil, heartless,* and sometimes even cruel. While most Tainted Souls are white, black, or silvery tabby, there are a few ginger Tainted Souls out there.

## All Known Tainted Souls and their Hosts

* Sombra(song)----Tainted Soul of Ashenfrost
* Adakami---Tainted Soul of Blackocean
* Kyujin---Tainted Soul of Summerspell
* Weishim---Tainted Soul of Ratstar
* Kazamaki---Tainted Soul of Crimsonblaze
Mystic Gardener

You have been taught the secrets of some mystical gardening techique, alchemical seed preparation, magical fertilizers or some other method used to grow plants of mystical power.

**Prerequisite:** Profession (Gardener) 1 rank.

**Benefit:** Select a single Spell Blossom from the verdure's spell blossom list. You may grow the selected Spell Blossom using half your total character level in place of caster level for any level dependent effects. You may have only 1 Spell Blossom from this ability active at any given time.
Founding Clans of Rockport

The five founding clans of Rockport are the original clans that made up the great horde which settled the swamps at the southern tip of the Sundered Sea and built the city of Rockport.
Members of the five clans still make up a majority of the orcs that inhabit Rockport and their leaders sit upon the Ruler's Council.

## The Five Clans

Grimclaw

Axebreaker

Redtooth

Sunbreaker

Wormfeeder
Blackocean

Blackocean is a black tom with light-blue eyes. He is the only member of his litter to have a Tainted Soul. Blackocean is the oldest of six kits.

## History

### In the Original Series

#### *The Black Ocean*

When we first see Blackkit, he is sitting next to Leafkit in the elder's den, listening to Rabbitclaw tell a tale about a badger attack and how he singlepawedly took down three badgers with one blow. Springsky's kits, Springkit and Brookkit pop in just as Rabbitclaw says that he managed to kill each badger with just one blow, and the 5-moon-old kits say that isn't true. Rabbitclaw sighs and contradicts the older kits, telling them that when they become warriors they'll be able to pull off impressive feats as well. Springkit puffs out his chest and says that if by 'impressive feat' you mean losing an eye because of a badger then the path of a warrior isn't that exciting. Blackkit and Leafkit take it upon themselves to leave, and they aren't seen again in the elders' den until the next day. Shortly after leaving, their mother asks them where Springkit and Brookkit are. Blackkit says that they're in the elder's den.

## Quotes

"*Have you ever thought about your future, Leafstorm? All that you are, were, and could be? Please, don't go...*"
—Blackocean to Leafstorm *The Black Ocean*, chapter 43

"*Blackpaw: My first Gathering! I--I'm nervous, Alderpaw...I don't know what to expect. I just hope they don't hurt me!
 Fireshade: There's a truce declared on this night so no-cat is allowed to fight. If a fight breaks out, StarClan'll be mad. Very mad.*"
—Blackpaw and Fireshade to Alderpaw *The Black Ocean*, chapter 21

"*Maybe we're just not meant to be brothers! [...] I know it's drastic, but we have to end things until you* change*! You've ruined everything. You're not my brother anymore, Leafstorm.*"
—Blackocean to Leafstorm *The Black Ocean*, chapter 43

"*Do you* understand*? Even though I care about RiverClan, I won't have Leafstorm's Clan be sabotaged like that! Oh, come on, you know Leafstorm ran away! I won't let Scarstar just ruin ShadowClan like that, okay?*"
—Blackocean to Cedarstar *River of Blood*, chapter 14

## Kin

**Mate:** Summerspell Living (as of *Call of the Meadow*)
**Mother:** Cedarfoot Deceased (Verified StarClan member)
**Father:** Fawnstar Deceased (Verified StarClan member)
**Brothers:** Harestem Deceased, no residence
 Leafstar Deceased (Verified StarClan member)
**Sisters:** Skypelt Deceased, residence unknown
 Alderbark Deceased (Verified StarClan member)
 Summerkit Deceased (Verified StarClan member)
## Trivia

* Blackocean was named after the first book in the series.

### Mistakes

* In *Charred Whiskers*, he is listed in the allegiances as a warrior named Blackpaw.

* In chapter 5 of that same book, he is sharing a mouse with Summerspell...when he should have been sharing a fish instead.
	+ It is stated a few sentences before that he asked Summerspell to 'share a newly caught fish' instead of mentioning a mouse.

* During Blackpaw's first gathering, when Fawnstar announces that she has new apprentices, Blackpaw's name is spelled Blaackpaw.
Awoken

The awoken are...

## Racial Traits

+2 Dexterity, +2 Wisdom, -2 Strength
**Awoken:** Awoken are humanoids with the awoken subtype.
**Medium:** Awoken are Medium creatures and have no bonuses or penalties due to their size.
**Normal Speed:** Awoken have a base speed of 30 feet.
**Major Image:** Awoken can use Major Image as a spell-like ability once per day with a caster level equal to their character level.
**See Invisibility:** An awoken can see any objects or beings that are invisible within their range of vision, as well as any that are ethereal, as if they were normally visible. Such creatures are visible to them as translucent shapes, allowing them easily to discern the difference between visible, invisible, and ethereal creatures.

This ability does not reveal the method used to obtain invisibility. It does not reveal illusions or enable the awoken to see through opaque objects. It does not reveal creatures who are simply hiding, concealed, or otherwise hard to see.

**Limited Telepathy:** An awoken is able to mentally communicate with any creature within 30 feet with whom she shares a language. It is possible to address multiple creatures at once telepathically, although maintaining a telepathic conversation with more than one creature at a time is just as difficult as simultaneously speaking and listening to multiple people at the same time.
Tower of Conjuration

A tower of conjuration is a magical research facility dedicated to studying, perfecting and expanding the knowledge and practice of conjuration magic.

Such towers often also serve as educational institutions.

## Known Towers of Conjuration

Tower of Alacritous Preregrination in Brightwater

Tower of Paratellurian Superintendence in Shevana's Gate
Stone Ward

The Stone Ward is the central hub of Rockport and home to its most prominent citizens. The permanent residents of the Stone Ward are almost exclusively members of the five founding clans of Rockport  as well as diplomats and guild representatives from Brightwater.

## Districts

The Stone Ward is divided into five districts corresponding to the five founding clans of Rockport.

Grimclaw District
Axebreaker District
Redtooth District
Sunbreaker District
Wormfeeder District

## Factions

Factions whose influence is significant in the stone ward as a whole go here.

Grimclaw Clan
Axebreaker Clan
Redtooth Clan
Sunbreaker Clan
Wormfeeder Clan
White Dawn Shipping Guild
Dwarven Religion

Dwarves religion centers around ancestor worship.

## Afterlife

Dwarves believe that the quality of their afterlife is dependent upon the thoughts and memories of the living. The more people remember an individual and the more powerful the feelings and emotions stirred by those memories, the better one's afterlife will be. It is for this reason that most dwarven adventurers set out. They are looking to make a name for themselves and inspire stories to be told about them, this ensuring their place in the afterlife.

## Practices

Because the quality of their afterlife is dependent upon being remembered, many dwarven spiritual practices involve remembering their own ancestors. Each dwarven family and clan has a Book of Names, which is a collection of Names and stories about dwarves in that group. There are also dwarven monks known as Namespeakers that recite the names of the dead as far back as they have recorded to ensure their kinsman are not forgotten. Similarly, each individual dwarf typically carries a personal Book of Names in which they record their own direct lineage from their clan's founder as well as the names of their direct family and closest friends. It is common practice to recite the names in one's personal Book of Names each night before bed.

To ensure their own place in the memories of the living, extravagant funerals and conspicuous graves are common practice. Dwarves are not commonly interred with much wealth but no expense is spared on their resting places. Those with enough means go so far as to build monumental tombs and dwarves typically prefer to have their graves located in well travelled places to be seen by as many people as possible as often as possible. A portion of a dwarf's wealth is also used as gifts for those surviving them. It is common practice to leave wealth and property of some kind to as many relatives, friends and acquaintances as possible, making dwarven wills very long and detailed documents. Skilled dwarven Executors see to the preparation, maintenance and execution of such documents.

Dwarves are sometimes criticized by other cultures for being overly hung up and focused on lineage but it is central to their culture and vital to them spritually. One way to honor a dwarf is to announce them by their name as well as their forefathers. Using "son of" and then naming their father is common but greater honor may be shown by adding additional generations or naming other relatives. This helps those other relatives or ancestors be remembered as well. Similarly, dwarves will often include the name of a famous ancestor  with their own.

## Religious Orders

Executors
Namespeakers
Mazers

## Notes & Development

Holidays: Day of the Dead / Ghost Month Analog
- Tomb Sweeping Day analog
Death Mead?
Warehouse Steward

Warehouse Steward is a rank and title within a shipping guild. The warehouse steward is in charge of all operations at a specific warehouse. In many cities, a guild may have only one warehouse and in these cases, the warehouse steward is typically the highest ranking guild member in the city. In larger cities, a Warehouse Steward will report to the city's guild director.

Warehouse stewards oversee the loading and unloading of goods going in and out of their warehouse. They keep records, collect payments for storage and transport and manage all the warehouse employees.
Little Eunuch

Little Eunuch is a representation of a type of male that served in Ancient Chinese courts.

In Royal Chaos, he turns to be a Common Hero, as well as a General.

## Positioning: Warrior

Little Eunuch's primary stats are Defense and Support.

As a Common Hero, he lacks a passive skill and is thus not recommended in any build, especially due to the ease in gaining Rare and later Epic Heros

It is highly unlikely you will ever be forced to use Little Eunuch, but switch him out as fast as possible.

### Active Skill: Rock Breaker

The Little Eunuch wields the fly whisk, dealing 143% DMG of his attack, plus 54 bonus DMG to a single enemy in front, and reduces the target's Evasion Rate by 24% for 1 round.

### Treasure

Little Eunuch' s Destiny Treasure is Parasol.

As a Warrior, Little Eunuch can both attack and defend, but it's better to just use Rare Heroes for the extra passive skill they bring.

## Ideal Embattle Layout

There is no Ideal Embattle Layout as there are much better characters when starting the game.
Goblintown

Goblintown is a district within the Swamp Ward of Rockport. As it's name suggests, it is where the majority of Rockport's goblins make their homes. It is a chaotic array of buildings, scaffolds, bridges, ladders, nets, slides and more. The goblins who live here are constantly rearranging and rebuilding the town, making it very difficult to find specific individuals or places. Other inhabitants of Rockport have taken to calling it "The Hive" and it is unknown exactly how many goblins actually live here.

## Pickle Gangs

Stabby Horsechasers

Big Feet Headkickers

More Most Betterest Ear Chewers

Fire Bosses

Scariest Goblins
Salttooth Tribe

The Salttooth tribe is a tribe of lizardfolk native to the swamps near Rockport and currently residing there. The tribe relocated to Rockport after the Stargazer Plague ravaged their population as well as that of other lizardfolk tribes in the area. The Salttooths faired better than most lizardfolk tribes against the epidemic, though they lost over half their population. They reside primarily in the Salttooth Borough, a neighborhood within the Lizardfolk Boroughs of Rockport's Swamp Ward.
Jin'hee

Jin'hee is the successor to Grand Empress Shek'zeer. She was too young to take the throne by the time of Shek'zeer's death; now she's struggling to conquer it back from the factionists.

Jin'hee bears little physical similarity to her mother. She lacks Shek'zeer's height, grace and slenderness. She is not intimidating in stature like the previous empress, mainly due to her age.

## Personality

Jin'hee is stubborn, arrogant and vivacious. She believes the throne to be her unquestionable birthright and will stop at nothing to get it. She's demanding and selfish, having little regard for those who get in her way, but also easily intimidated by those older than her. She's also fiercely overprotective of her mates.

## Abilities

Jin'hee has a hard time connecting with the winds that her mother commanded so masterfully. She's a skilled geomancer however, having learned much about the art from stolen pandaren scrolls.
Orc Binder

# Orc Binder CR 17

XP 102,400
NE Medium humanoid (orc)
**Init** +5; **Senses** darkvision 120 ft., low-light vision, see invisibility; Perception +28

DEFENSE

**AC** 32, touch 14, flat-footed 28 (+4 Dex, +18 natural)
**hp** 279 (18d10+180); regeneration 15 (acid or cold)
**Fort** +21, **Ref** +17, **Will** +15
**DR** 15/cold iron and slashing; **Immune** fire, sonic; **Resist** electricity 30; **SR** 28
**Weaknesses** vulnerable to cold

OFFENSE

**Speed** 50 ft., climb 50 ft.
**Melee** 4 chains +26 (5d6+10)
**Special Attacks** breath weapon (80-foot cone, 20d8 fire damage, Reflex DC 29 half, usable once every 1d4 rounds), entangling chains,
**Spell-Like Abilities** (CL 18th; concentration +23)

Constant—air walk, see invisibility
1/day—greater teleport (self plus 50 lbs. of objects only, and only to a bonded creature's side)

STATISTICS

**Str** 30, **Dex** 19, **Con** 31, **Int** 5, **Wis** 24, **Cha** 20
**Base Atk** +18; **CMB** +30; **CMD** 44 (53 vs. trip)
**Feats** Critical Focus, Greater Vital Strike, Improved Initiative, Improved Vital Strike, Iron Will, Lightning Reflexes, Power Attack, Staggering Critical, Vital Strike
**Skills** Climb +18, Perception +28; Racial Modifiers +8 Climb

Languages Common, Orc
**SQ** bind, planar acclimation

SPECIAL ABILITIES

**Entangling Chains (Su)** In addition to the chains it wields in combat, an orc binder can six of the chains that hang from its body as if they were its own limbs. As a standard action, it can cause these chains to snake outward to a radius of 30 feet. All creatures in this area take 10d6 points of slashing damage and become entangled—a DC 20 Reflex save halves the damage and negates the entangled condition. An entangled creature can escape with a DC 20 Reflex save or a DC 30 Escape Artist check made as a full-round action. The chains can also be sundered (hardness 10, hp 20, Break DC 28). The binder manifests these chains from its own body—destroyed chains regrow in 24 hours. The save DC is Dexterity-based.

**Bind (Su)** An orc binder can form a bond with a willing creature by touching that creature. This allows the binder to communicate telepathically with the bonded creature with no range restriction (provided the binder and its bonded creature are on the same plane). Both binder and bonded creature can sense the other’s condition as if both were under the effect of a status spell. A binder can maintain a bond with only one such creature at a time.

**Planar Acclimation (Ex)** An orc binder is always considered to be on its home plane, regardless of what plane it finds itself upon. It never gains the extraplanar subtype.
Aria

Aria is a Half-Elf Enchantress played by Taylor.

## Game Statistics

Female Half-Elf Enchantress 1
NG Medium Humanoid (Human/Elf)
**Init** +3; **Senses** lowlight vision; Perception +x

DEFENSE

**AC** 13, touch 13, flat-footed 10 (+3 Dex)
**hp** 7
**Fort** +1, **Ref** +3, **Will** +2
**Defensive Abilities** Immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

OFFENSE

**Speed** 30 ft.
**Melee** Whip -1 (1d2), Knife -1 (1d4)
**Ranged** Knife +3 (1d4)
**Spells Known** (CL 1st; concentration +5)
**1st (4 / day)** - Glitterdust, Mirror Image, Touch of Idiocy
**0th (at will)** - Acid Splash, Daze, Light
**School of Specialization** enchantment

STATISTICS

**Str** 8, **Dex** 16, **Con** 12, **Int** 18, **Wis** 10, **Cha** 10
**Base Atk** +0; **CMB** -1; **CMD** 12
**Feats** Scribe Scroll, Skill Focus (xxx)
**Skills** TBD
**Languages** Common, Elven, +4 others
**SQ**

## Equipment & Property

Write the second section of your page here.
Shapendazahovar

Shapendazahovar is a symbol of powerful sorcery. It can tempt mortals into self-destruction but can also cleanse them of contamination, absolve them of guilt, and overcome their fate. Shapendazahovar is also said to teach mortals the art of shapeshifting and thus is often honored by Orc Totem Warriors.

In the Rockport Calendar, Shapendazahovar rules over day Knife and over trecena 1-Jut (Water).
Plant Companions

## Plant Companions(Taken from Treesinger Archetype on Paizo site)

Each plant companion has different starting sizes, speed, attacks, ability scores, and special qualities. All plant attacks are made using the creature's full base attack bonus unless otherwise noted. Plant attacks add the plant's Strength modifier on the damage roll, unless it has only one attack, in which case it adds 1-1/2 times its Strength modifier. Some plant companions have special abilities, such as scent. Plant companions cannot gain armor or weapon proficiency feats, even as they advance in hit dice, and cannot use manufactured weapons at all unless their description says otherwise. Plant companions are otherwise treated the same as animal companions for determining what feats may be selected and applied to them.

As you gain levels, your plant companion grows in power as well. It gains the same bonuses that are gained by animal companions. Each plant companion gains an additional bonus, usually at 4th or 7th level, as listed with each plant choice. Instead of taking the listed benefit at 4th level, you can instead choose to increase the companion's Strength and Constitution by 2.

## Carnivorous Flower

Starting Statistics: Size Small; Speed 30 ft., climb 10 ft.; AC +2 natural armor; Attack bite (1d6); Ability Scores Str 10, Dex 17, Con 15, Int 2, Wis 12, Cha 10; Special Qualities low-light vision, scent.
4th-Level Advancement: Size Medium; Attack bite (2d6); Ability Scores Str +4, Dex –2, Con +2; Special Attacks rage (1/day, as the barbarian class feature for 6 rounds).

## Crawling Vine

Starting Statistics: Size Medium; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Attack slam (1d4); Ability Scores Str 13, Dex 17, Con 13, Int 1, Wis 12, Cha 2; Special Attacks grab; Special Qualities low-light vision, scent.
4th-Level Advancement: Size Large; AC +1 natural armor; Attack slam (1d6); Ability Scores Str +8, Dex –2, Con +4; Special Attacks constrict 1d6.

## Puffball (Floating Fungus)

Starting Statistics: Size Small; Speed 20 ft., fly 60 ft. (average); AC +1 natural armor; Attack thorn (1d4 plus poison); Ability Scores Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6; Special Attacks poison (Frequency 1 round [6], Effect 1 Con damage, Cure 1 save, Con-based DC); Special Qualities low-light vision.
4th-Level Advancement: Ability Scores Str +2, Con +2.

## Sapling Treant

Starting Statistics: Size Medium; Speed 30 ft., climb 30 ft.; AC +1 natural armor; Attack 2 slams (1d6); Ability Scores Str 15, Dex 10, Con 12, Int 2, Wis 12, Cha 7; Special Qualities double damage against objects, low-light vision.
4th-Level Advancement: Size Large; AC +2 natural armor; Attack 2 slams (1d8); Ability Scores Str +8, Dex –2, Con +4.
Elven Religion

Elven religion is animalistic and typically focuses on reverence and respect for spirits. It is believed that all beings as well as all things possess spirits and that as fellow spiritual beings, all are worthy of respect. This respect extends even to the spirits of unwanted things.

## Practices

Shrines and offerings are the most common and conspicuous aspects of Elven spiritualism. Shrines are typically modest but easily found. Most permanent structures and areas with specific purposes have at least one shrine and multiple shrines are common. There are even shrines, which honor multiple spirits. Offerings are made at shrines when present but may also be made independently. Incense are common, if generic offerings but specific spirits often have their own preferences so if those are known, It is considered better to make more personalized offerings when possible. It is also common to announce one's self to spirits, to ask permission when entering their domains, thanking and apologizing to them.

## Blight Shrines

A practice often considered peculiar by outsiders is that of blight shrines. These are most often encountered in agricultural areas. Elves, like all other civilized cultures, do not want plagues such as locusts or blights to harm their crops. Because they respect these things though and recognize their place in the cycles of the world, they create small gardens at the edges of their fields with shrines dedicated to such spirits. These garden are planted and tended but are not harvested. Instead they are left as offerings to the spirits as thanks for not attacking the fields. Similar practices are used in other areas as well such as places of healing, which can have isolated areas with shrines to disease and death. These are meant to appease these spirits so that they do not harm those in the healer's care. To outsiders however, it can appear as though these are secret places of worship of dark or evil forces.

## Religious Orders

Nidora - Makers of sacred incense & advisors on the appeasement of spirits.
Stathra - Keepers of spiritual balance
Obtinea - Custodians of public shrines & spiritual sites.
Dyslau Tree

The Dyslau or "bog chestnut" tree is an evergreen common in the mangroves near Rockport. Among the tallest trees in the area, their thick canopies typically reach 60 to 80 feet high with some specimens growing as tall as 100 feet. Bog Chestnut trees are easily identified by their trunks, which are heavily and irregularly fluted.
The tree has been very important to the orcs of Rockport as a building material as well as a source of food, medicine and an ingredient in the popular fermented beverage laubakh.

## Edible Uses

The seeds can be eaten raw or cooked. They are best when immature due to becoming more woody as the pods ripen. Thus, mature seeds while still edible, can be hard to digest. Seeds are also often grated and made into cakes, breads and puddings. The seeds do not keep well after being picked, making them rare outside of areas where they grow naturally.

## Medicinal Uses

Several parts of the Dyslau are used for medicinal purposes including the bark, leaves and roots.
The outer bark is used to treat stomach aches, nausea and diarrhea. It is also applied as a balm for skin burns.
The inner bark is  mixed with oils and applied to fractures as a bone healing aid. It is also used to treat bone pain.
Juice from the leaves is added to tea or mixed with honey and water as a fever reducer and  mild stimulant. It is also often given to help bolster the strength of those recovering from illness, injury or childbirth.
Gods & Spirits

There exists tremendous variability in the power and influence of the many spirits of the world. From the humble and transient spirit of a single raindrop all the way up to the gods themselves are a full spectrum of spirits of all kinds and of all things. Generally speaking, the power and influence of a spirit is tied to the broadness as well as the importance of the concept it embodies (or embodies it as some might argue). While priests and scholars contemplate and argue over the exact relationships and differences between various spirits, there are three main categories into which they are generally placed.

## Dieties

Diety of Death

Diety of Luck

Diety of Medicine

Diety of Nature

Diety of War
Entangle Chain

You can channel magical effects between creatures ensnared by your entangle effect.

**Prerequisites:** Ability to cast Entangle as a spell or spell-like ability.

**Benefit:** If multiple creatures are entangled within the area created by your entangle spell or spell-like ability and you target one of them with a spell, you may target one of the other entangled creatures as if you had also cast the spell on them.