Level 24

**SURVIVAL DIFFICULTY:** *Class 5*
**⯁ Unsafe**
**⯁ Unstable**
**⯁ Non-Linear Geometry**
**⯁ Bodily Hazards**

Level 24 is the 24th Level of The Backrooms.

## Description

   **Level 24** takes the shape of a computer lab in 90s, with every few rooms all computers are either lit, or turned off, they are all functioning computers and actually have WiFi in them, allowing users to contact others from Baseline Reality. Though it is advised to not use them for way too long as other Life-Forms can track you down through it. In said rooms, exposed wires, broken walls and glass shards can be seen near hallways, and shards can also appear in chairs.

Puddles of Almond Water are near said wires, if stepped on, one will suffer from shock and possibly die, if one survives it is advised to seek for supplies that could help you treat your burns. Doors are usually present at the end of the hallways, and are covered by wires, the only way to get through is using a glass shard to break through and get inside the door, inside the door one will be met with a big room with computers all over the place, each one of these rooms have their own hallways, varying from just one to three of them.

As said before, to continue inside the Level one must use a glass shard to cut the wires to go inside the door, which sometimes lead you to small dirty rooms with 6 computes on each table near the walls, they are filled with dust and cobwebs are present all over the walls, there are cabinets from where you can find Energy Bars in pristine condition, inside these rooms there is a possibility to be met with a Smiler. To avoid said Smiler you must distract it or go through another hallway to go around it.

**Level 24**'s hallways can extend up to an entire mile, with severed wires, glass shards and cracked walls, with Almond Water dripping from the ceiling, these hallways have a sharp and delicious stench, though it is not advised to drink the Almond Water present in these halls, sometimes a hallway can be very narrow to go through, and others are very large, allowing a Traveler to go inside with no problems.

Each one of the computer labs may not look dangerous, though there have been reports of Deathmoths being present inside, if you ever deal with one, it is advised to move very slowly to the next hallway, using a computer will cause it to wake up from hibernation and will attack you if seen, however hiding under tables have been proven a effective way to hide from Deathmoths, eventually they will get tired again and go back to hibernate.

Lights are mostly present in each Computer lab, though there are none inside of hallways, forcing one to bring a flashlight to continue, to your luck, Batteries are often found inside a computer lab's cabinet, which can help you incase your flashlight's battery is almost depleted completely. Dullers have been reported to mimic Almond Water puddles in hallways, to avoid them, you can either run in the opposite direction, or blind it for a few seconds to run inside the next room, hiding under the table will help one survive, if you did exactly what you were told to do.

## Entrances

One way to get in the Level is to stay inside a house of the town of Level 23 for an unspecified ammount of time, leaving it will seamlessly teleport you here, with the house completely dissapearing behind you.

Another way to get inside is to find a hallway of cubicles in Level 4, eventually leading to a door that gets you to **Level 24**.

## Exits

Going through a metal door in a hallway will get you to Level 25.

« Level 23 | Level 24 | Level 25 »

**Lanimil Corporation**
**Exploring Limspaces since 1954**

**Credits**

**Close**

Author: Lxnar\_Whrxd

Concept by: Derrakuzu on Discord.

Images: Unknown Sources.