Jeremiah Hale

## **Character Sheet**

**Classes:** Ranger (Lv. 1), Survivalist (Lv. 3)

**Stats and Bonuses:**

 Dexterity
 Constitution
 Intelligence
 Wisdom
 Charisma

 Evasion Bonus
 Perception
 Bluff / Diplomacy
 Damage Bonus
 Knowledge / Academics

## **Features**

### Befriend

Trainer Action, At-Will. Target is a Restrained Pokemon. Give the Pokemon the Helpful title. This ally will remain under the Ranger’s guidance until it is hit by an attack, severely distracted, or has helped the Ranger in a significant manner once, such as by making an attack. You do not get a list of any capabilities or moves you cannot deduce yourself, and it cannot be taken from the area you found it in or it will run away. You may only give the Helpful title to one Pokemon at a time.

### Companion

Trainer Action, At-Will. Target is a previously wild, Restrained Pokemon. Give the Pokemon the Companion title. You may only have one Companion at a time. If you give a new Pokemon the Companion title, you free your previous Companion and replace it with your new one. This process starts the Companion at Loyalty 2 at least and obedient towards the Ranger, regardless of circumstances before being Restrained. The Companion gains experience and levels exactly like a Captured Pokemon, as well as counting as Owned for the purposes of levels and features, but cannot participate in official battles or contests (doing so is fraud). The Pokemon cannot be returned to a Poke Ball, and Pokemon Centers may charge more for healing a Companion. Companions are considered Helpful, but act in combat as if they were owned.

### Befriender

Static. You may subtract an additional 10 from your Restrain rolls, and you may give the Helpful title to two additional Pokemon. You may take this feature up to two times, for a total of -30 on Restrain Rolls and 5 Helpful Pokemon.

### Food Scavenger

Daily. Roll 1d20 and add your DEX modifier. If the total exceeds 12, you find enough food and water for a whole day for up to seven humans and/or Pokemon.

### Internalized Senses

Static. At anytime you can discern the direction you are facing. You know a complete forecast of the day’s natural weather. You know a rough estimate of the time of day, to the nearest quarter of an hour.

### Master Gyver

Trainer Action, At-Will. Roll 1d20 and add your DEX and CHA modifiers, if the total is higher than 22, you can create any non-electronic tool/gadget/etc. within reason. You are a master of ingenuity and can create one time use contraptions to solve your various problems. You can also create partially hidden shelter from the surrounding area large enough for 5 people and/or Pokemon, which will last X days, X being your DEX modifier. More than 2 shelters close together become easy to see by any passing Pokemon or human.

### Acid Rain

Trainer Action, Daily. When the Pokemon uses a Move with the Weather keyword, instead of replacing a Weather effect already on the field, both Weather effects simultaneously exist on the field. If a new Weather effect is placed on the field after the two that are out, both are replaced by the third.

## **Current Pokemon**

Belle (Female Bellossom, Lv. 22)

Caspar (Male Castform, Lv. 20)