Koish

**Koish** (#143) is a Water Temtem.

It does not evolve into or from any other Temtem.

It has many subspecies that can appear with any other secondary type.

### Tempedia

*Unique amongst all Temtem, Koish sub-species are known to span all Temtem types. This extreme range of diversity is attributed to early mutations in the Xolotic-Moyoan-Sillarin ocean of prehistoric Paninsula.*

### Subspecies Variations

Koish a special Temtem in that it has multiple subspecies. Each has a different typing and appearance, including the colors of its tail. These are the possibilities along with their Normal and Luma appearances:

* Water
* Neutral
* Wind
* Earth
* Fire
* Nature
* Electric
* Mental
* Digital
* Melee
* Crystal
* Toxic

## Type Matchup

<taЬЬer>
Water=

Neutral=

Wind=

Earth=

Fire=

Nature=

Electric=

Mental=

Digital=

Melee=

Crystal=

Toxic=

</taЬЬer>

## Evolution

Koish does not evolve into or from any other Temtem.

## Techniques

### By Leveling up

<taЬЬer>
Water=

Neutral=

Wind=

Earth=

Fire=

Nature=

Electric=

Mental=

Digital=

Melee=

Crystal=

Toxic=

</taЬЬer>

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Koish.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Koish.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Given the Iridescence Trait and the Mental subspecies, Koish is the only Temtem that is weak to Neutral attacks.
* Given the Iridescence Trait and either the Mental, Digital, or Melee subspecies, Koish is the only Temtem that is resistant to Digital attacks.
* Koish has 2 possible whisker lengths, 2 possible fin sizes, 6 possible colors for each of its 3 tail stripes, and 12 type combinations (each with a different pool of tail colors). This results in 864 variations of each Koish type and 10,368 variations total, not including Lumas.
* Koish, along with Chromeon, are the only Temtem with a subspecies for each type.

#### Stats

* As of Early Access 0.9.4 and due to its various subspecies:
	+ Koish has the lowest base stat total of all Water Temtem if Water Chromeon isn't counted.
	+ Neutral Koish has the highest base  of all Neutral Temtem. Venx is the next highest if Koish subspecies aren’t counted.
		- And by extension, all fully-evolved Neutral Temtem. Yowlar has the next highest if Koish subspecies aren’t counted.
	+ Neutral Koish is tied with Goty for the lowest base  of all Neutral Temtem.
		- And by extension, all fully-evolved Neutral Temtem. Vental is the next lowest if Koish subspecies aren’t counted.
	+ Wind Koish has the highest base  of all Wind Temtem. Tuwire is the next highest if Koish subspecies aren’t counted.
		- And by extension, all fully-evolved Wind Temtem. Tuwire has the next highest if Koish subspecies aren’t counted.
	+ Fire Koish has the lowest base  of all fully-evolved Fire Temtem. Hazrat is the next lowest if Koish subspecies aren’t counted.
	+ Digital Koish has the lowest base  of all fully-evolved Digital Temtem. Hedgine is the next lowest if Koish subspecies aren’t counted.
	+ Toxic Koish has the lowest base  of all fully-evolved Toxic Temtem. Hazrat is the next lowest if Koish subspecies aren’t counted.

#### Name Origin

* Koish's name is derived from *Koi* and *Fish*.

## Gallery

* Koish's StickTem! sticker.
* Water Koish as seen in the Tempedia's Photo Mode.

### Renders

<taЬЬer>
Water=

* Unofficial full body render of Koish.
* Unofficial idle animation of Koish.
* Unofficial full body render of Luma Koish.
* Unofficial idle animation of Luma Koish.

Neutral=

* Unofficial full body render of Neutral Koish.
* Unofficial idle animation of Neutral Koish.
* Unofficial full body render of Luma Neutral Koish.
* Unofficial idle animation of Luma Neutral Koish.

Wind=

* Unofficial full body render of Wind Koish.
* Unofficial idle animation of Wind Koish.
* Unofficial full body render of Luma Wind Koish.
* Unofficial idle animation of Luma Wind Koish.

Earth=

* Unofficial full body render of Earth Koish.
* Unofficial idle animation of Earth Koish.
* Unofficial full body render of Luma Earth Koish.
* Unofficial idle animation of Luma Earth Koish.

Fire=

* Unofficial full body render of Fire Koish.
* Unofficial idle animation of Fire Koish.
* Unofficial full body render of Luma Fire Koish.
* Unofficial idle animation of Luma Fire Koish.

Nature=

* Unofficial full body render of Nature Koish.
* Unofficial idle animation of Nature Koish.
* Unofficial full body render of Luma Nature Koish.
* Unofficial idle animation of Luma Nature Koish.

Electric=

* Unofficial full body render of Electric Koish.
* Unofficial idle animation of Electric Koish.
* Unofficial full body render of Luma Electric Koish.
* Unofficial idle animation of Luma Electric Koish.

Mental=

* Unofficial full body render of Mental Koish.
* Unofficial idle animation of Mental Koish.
* Unofficial full body render of Luma Mental Koish.
* Unofficial idle animation of Luma Mental Koish.

Digital=

* Unofficial full body render of Digital Koish.
* Unofficial idle animation of Digital Koish.
* Unofficial full body render of Luma Digital Koish.
* Unofficial idle animation of Luma Digital Koish.

Melee=

* Unofficial full body render of Melee Koish.
* Unofficial idle animation of Melee Koish.
* Unofficial full body render of Luma Melee Koish.
* Unofficial idle animation of Luma Melee Koish.

Crystal=

* Unofficial full body render of Crystal Koish.
* Unofficial idle animation of Crystal Koish.
* Unofficial full body render of Luma Crystal Koish.
* Unofficial idle animation of Luma Crystal Koish.

Toxic=

* Unofficial full body render of Toxic Koish.
* Unofficial idle animation of Toxic Koish.
* Unofficial full body render of Luma Toxic Koish.
* Unofficial idle animation of Luma Toxic Koish.

</taЬЬer>

## Update History

* Early Access 0.9
	+ Synergy Master replaced with Synergy Adept.
* Early Access 0.7.2
	+ Quetza-leño removed from Fire subspecies learnset.
* Early Access 0.6.12
	+ Introduced.