Mongul II (Post-Crisis)

## Powers and Stats

Tiering System**: 4-B+**

**Name:** Mongul II, Mongul, Mongul Jr

**Origin:** DC Comics

**Gender:** Male

**Age:** Unknown

**Classification:** Alien, Tyrant, Conqueror, Leader of the Yellow Lantern Corps (temporarily)

**Powers and Abilities:** Superhuman Physical Characteristics, Hand-to-Hand Combat, Mind Control via the Black Mercy, Has 6 Yellow Lantern Rings Which Grant Him  Flight, Energy Manipulation & Absorption & Projection, Matter Manipulation, Telepathy, Very Strong Telepathic Defenses, Self-Sustenance (Type 1. Can Survive in Space.), Can Cross Dimensions and Manipulate them to a limited extent, Creation of Solid Energy Constructs, can heal self and others, limited Reality-Warping and Time Manipulation, automatic shields, can grant power to others, can perform very fine manipulations on small - scale structures such as brain surgery or removing nanomachines from an organic being, Intangibility (must be activated), can create Forcefields, computer hacking and data processing/transmission, can analyze targets very quickly and accurately and identify most beings, substances, and anomalies, can open portals to other universes, can translate nearly any language, Invisibility, Illusion Creation, Can create copies of the ring, can summon other Yellow Lanterns

Attack Potency**: Solar System level+** (Fought against Superman. Stronger than Wonder Woman, matched several Green Lanterns by himself including Kyle Rayner and the new Ion Sodam Yat), can ignore conventional durability via the Black Mercy

Speed**:** **Massively FTL+** (Can keep up with multiple Green Lanterns)

Lifting Strength**:** **Stellar+**

Striking Strength**: Solar System Class+**

Durability**: Solar System level+** (Took a serious assault from Superman and was back up on his feet moments later, can shake off punches from Sodam Yat [who became the new Ion] and withstood a charged blast from a bloodlusted Sinestro), can further fortify his defenses with Auto-Shields

Stamina**:** Large (Mongul can function under optimal conditions for an extended period of time without tiring, plus he can fight multiple opponents at the same time with grave injuries.)

Range**:** Interstellar (40 AUs) to Cross-Dimensional

**Standard Equipment:** The Black Mercy and 6 Yellow Lantern rings

Intelligence**:** Highly skilled fighter, has a great militaristic mind, quickly learned everything that was needed to know about the Yellow Lantern rings so that he could use them to their fullest potential

**Weaknesses:** The yellow ring holds a limited charge and need to be recharged after depletion, cannot be used without the ability to inspire great fear, its power can be disrupted by a Blue power ring, if focus/concentration is lost, its power can be weakened

**Notable Attacks/Techniques:**

* *The Black Mercy*: a plant that creates a dream of a person's perfect life by tapping into the pleasure centers of a person's brain, while keeping the victim totally paralyzed. Black Mercy feeds on the psychic energy produced by the victim's interaction with his/her "dream". Mongul II later genetically modified the Black Mercy with his Yellow Lantern rings to show the victims their worst nightmares instead of a perfect life.

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