Kuroki Kuki

## Feats

*Level*: 14

*HP*:

*BAB*: +14

*Skill Points*: 56+28

*Speed*: 60 (land) 30 (Good, Fly)

*Initiative*: +6

*Hero Points*:

*Racial Traits*:

*Traits*:

*Languages*: Auran, Common

+4 DodAC vs AoO

## **Class Features and Feats**

### **Warrior Poet Samurai**

Skirmisher's Challenge: 5/day swift; first successful attack against target deals bonus Samurai level damage each round. -2AC vs non-challenge targets. +4 DodAC +4 sacred saves vs attacks/abilities of target

Order: Order of the Songbird - **Edicts**: The samurai must never destroy art unless doing so is part of an artful act or performance of her own. She must respect the skill of her opponents and never desecrate or purposefully humiliate a foe. If she takes a sapient life, she must create a piece of art, performance, or poem in honor of the fallen creature or creatures in order to memorialize what she has taken from the world.

* Skills: Add half level to Craft and Prof(Gardener)
* Versatile Performance (Ex) Perform (Dance) can be used in place of Acrobatics, Fly checks
* Poetic Inspiration (Ex) Swift; allies in 30' +Cha Comp to Att and weapon damage rolls for 1 round

Dancer's Grace (Ex) When not wearing armor or using a shield, gain a bonus to AC equal to Cha mod (To max of Samurai leve); loses bonus when denied Dex bonus

Resolve (Ex) 6/day; +1 daily use after defeating challenge target

* Determined: Std; remove fatigued, shaken, sickened, exhausted, frightened, nauseated, staggered; if duration >1hr, suppress for 1h
* Resolute: Immed when Fort/Will saves, roll twice
* Unstoppable: Immed when reduced to fewer than 0hp but not slain; auto stabilize and remain conscious until more damage is taken
* Greater Resolve: Immed make crit against samurai into normal hit

Honorable Stand (Ex) 1/day swift; immune shaken. frightened, panicked; doesn't fall unconscious below 0hp; spend resolve to reroll saving throw

Flourish (Ex)

* Exodus of Speed- +10 land speed while light/no arm and carrying light load
* Kitsune's Mystique- Imp Fient; spring attack/move action to move, fient as free action against one threatened enemy
* Exodus of Speed- +10 land speed while light/no arm and carrying light load
* Chrysanthemum's Blooming-Vital Strike bonus feat, can use during Spring Attack

Graceful Warrior (Ex) Gain Weapon Finesse as a bonus feat. Can apply to glaives, katanas, naginatas

Battle Dance (Ex) 6th: Gain Spring Attack 12th: Imp Spring Attack 18th: Gtr Spring Attack; Does not need to meet prereqs

Graceful Strikes (Ex) When using Weapon Finesse on a weapon, add half Samurai level to damage

### **Feats**

01 Airy Step - +2 vs air/elec descript/deal elec; ignore first 30' of any fall to determine fall damage

03 Dodge - +1 DodAC

05 Mobility - +4 AC vs AoO

05b Imp Fient - Bluff check to feint as a move action

06b Spring Attack - Full; Move at least 10' up to speed, doing single attack at highest BAB to a target

07 Lunge - -2AC, +5' to reach

09 Chain Challenge - After challenge target is defeated, choose new target up to Cha extra targets

11 Inner Breath - No longer need to breathe; immune to effects that require breathing, doesn't grant immunity to cloud/gas attacks that don't require breathing

12b Imp Spring Attack - During spring Attack, can attack a second time at BAB-5

13 Wings of Air - +4 vs Air/electricity descriptors/deal elec damage; Fly (Su) base speed (Good)

13b Vital Strike - std attack +1[W] damage

#### Mythic Feats

Vital Strike (Mythic) - Multiplies Str/Magic/misc bonuses that would normally multiply with crits when using vital strike

## **Equipment**

### *Weapons*

Modifiers
 +1 Keen Katana

*General Goods*\*:

*Magic Items*:

*Containers*:

*Currency*:

*Carried Weight*:

*\*If quantity is unspecified, assume a quantity of 1*

## **Skills**

\*Armor Check Penalty applies

! Cannot use skill untrained