Militia HQ

**Milita HQ** is an encampment location in *Dead State*. It is the headquarters of the Militia (also known as the Sons of Texas), led by Jefferson Claude.

## Introduction

This is the headquarters of the militia of Texas who call themselves the **Texas Sons of Liberty**. The HQ is a Bullseye Store surrounded by a fence reinforced with cars and guard towers. The gate to the camp is guarded by a guy named Filmore, whom you might have met briefly in the encounter where you can recruit Troy. He is pretty abrasive to the point of being hostile and cannot be persuaded to allow you access to the leader of the militia.

## Location

Militia HQ is located in the south area of the map (southeast quadrant), near State Highway 87. Ken Nash mentions it is in Fredericksburg, TX.

## Resources

A place with some loot but nothing spectacular, fuel, luxuries, food, parts, ammo, medicines, weapons and armor.

#### Notable Loot

* Disaster Axe
* Antique Revolver(the 2nd one in the game)
* Tire Armor on Jefferson
* Industrial Hammer on Filmore
* Dumbbell in the storage room
* Microscope near Parisa
* Two Chickens for the coop

## Doors, locks and alarms

Not many doors and what there is, is open or unlocked.

## Allies & Neutrals

* Parisa Sharazi
* Jefferson Claude
* Filmore Claude

The militia are, I guess, potential allies. I didn't explore that angle.

## Enemies

None, unless you attack the Militia. When you do they muster the following:

#### At the gate

* Filmore(Industrial Hammer, Tactical Vest, Butcher Gloves, Construction Boots)
* Militia Gate Guard(9 mm Pistol(8 bullets), 4 Bullets, Claw Hammer, Corrugated Tower, Swat gear, Welding Mast, Yard Gloves, Combat Boot, Molotov Cocktail, Protein Bar, Bandages, 4 Parts)
* Militia Gate Guard(9 mm Pistol(8 bullets), 4 Bullets, Claw Hammer, Corrugated Tower, Swat gear, Welding Mast, Yard Gloves, Combat Boot, Molotov Cocktail, Protein Bar, Bandages, 4 Parts)

#### Drawn in when you start a fight:

* Militia Lookout(Compound Bow, 11 Arrows, Combat Knife, Flare Gun, Gas Mask, Wrist Guards, Sneakers)
* Militia Lookout(Level-Action Rifle(4 bullets), Torch, Tree Trimmer, Bola, Firefighter Helmet, Weightlifting Gloves)
* Militia Archer(Compound Bow, 11 Arrows, Bowie Knife, Gas Mask, Tactical Arm Guard, Combat Boots, Jerky, Chewing Tobacco)
* Militia Sharpshooter (Sniper Rifle(4 bullets), 6 Bullets, Kukri, Ballistic Vest, Paintball Faceplate, Combat Boots, Candles, Purification Tablets)
* Attack Dog

#### Further in

* Militia Trapper(Crossbow(1 bolt), 8 bolts, Bola, Bowie Knife, Paintball Faceplate, Butcher Gloves, Snack Cake, Chewing Tobacco)
* Militia Member (Antique Revolver(6 bullets), Combat Machete, Bola, Combat Boots, Wild Berries, Toilet Paper)
* Militia Member (Hunting Shotgun(2 shells), 5 shells, Pitchforks, Yard Gloves, Can of Chili)
* Attack Dog

#### Inside the Bullseye, but might sally forth when making loud noises

* Militia Gate Guard(9 mm Pistol(8 bullets), 4 Bullets, Claw Hammer, Corrugated Tower, Swat gear, Welding Mast, Yard Gloves, Combat Boot, Molotov Cocktail, Protein Bar, Bandages, 4 Parts)
* Jefferson (357 Magnum(6 Bullets), Disaster Axe, Marksman Gloves, Tire Armor, Construction Boots, Tear Gas, Bola, 3 Grooming Kit, 3 Parts, Bourbon, Cigar)
* Militia Commando (Crash Axe, Buckler, Swat Gear, Tactical Arm Guard, Gas Mask, Combat Boots, Molotov Cocktail, Bandages, Whiskey, 3 parts)
* Militia Archer (Compound Bow, 11 Arrows, Bowie Knife, Gas Mask, Tactical Arm Guard, Combat Boots, Jerky Chewing Tobacco)
* Militia Member (Hunting Shotgun(2 shells), 5 shells, Pitchforks, Yard Gloves, Can of Chili)
* Militia Chemist ( Combat Machete, Spear, Jar of Acid, Gas Mask, Ballastic Vest, Cleats, Herbs, Mushrooms)
* Militia Rifleman( AKA7(15 bullets), Snubnose(6 bullets), Combat Knife, Ballistic Vest, Marksman Gloves, Combat Boots, Potted Meat)

Remarks: Zombies will spawn when making loud noises.

## Notes

* Filmore is tough but a sniper rifle can deal a lot of damage to him.

* Jefferson is not much of a challenge if you pick the balistic vests.

## Gallery

* Militia HQ location on the Area Map.
* Filmore Claude guarding the Militia HQ entrance.