East Rivers

The East Rivers form a Geographic Structure and are located in North-East of Sansara. The name was given by East River Community.

## Overall

The North-Eastern part of Sansara has a limited road infrastructure, consisting only of a few roads. Here, Sansara Waterways Network becomes an important way to get around. The area is mostly part of Hidden Lakes Subcontinent and in part of East Coast Cities. To North is Linden Village.

The waterways are an important way for navigation. They are in some parts wider and in others narrower. They form, in certain areas, a complex network with many branches separating a lot of islands.

The East Rivers consist of a **Main East River** in West, from whom the **Great East River** separates to North-East and the **Little East River** flows from East. There is a **Branch East River** which connects the two. The Great East River has an area with many islands, the **East River Inner Delta**. There are branches who reach the Linden Village to North. In the far East, the Great East River reach some water sims that work as a buffer zone between mainland Sansra and the North Islanders. The Little East River ends-up reaching the Void Ocean. The Main East River flows into Mare Secundus.

## East River Community

The East River Community was established at the junction of the two rivers. It never fully controlled any entire sim but still spread on multiple sims. At some point, it had its own train system, the East River Railway or *rapidER*. It also had its own ferry system. As for 2023, the only Ferries running are managed by the Yava Script Pods. Despite occupying only a small area, the East River Community has managed to leave its landmark on the subcontinent.

## Main East River

The Main East River is a wide waterway that flows in the North of Mare Secundus. Because it is wide, it can be used by large ships. Airplanes also often fly above its waters. The river forms at *Helvellyn* from the merger of Great and Little East Rivers. There is an island at their junction which is private-owned. Little bit to South, the river is crossed by a massive bridge inside *Macclaine* sim. The Macclaine Bridge also works as a station for SLGI Trains. It is a high bridge, which allows large ships to pass through. A bit further South, the river flows into Mare Secundus close to its distinctive feature, The Big Two. There is an island near the mouth of the river.

## Great East River

The Great East River flows from the North Islanders towards the Main East River. For a significant part of its route, it is a wide river, allowing large ships to navigate. It can be divided into a few separate sections:

### Downstream

Upstream from *Helvellyn*, where it meets the Little East River, it flows as a large waterway. As for 2023, there are two private-owned bridges that cross the river within *Kirkstone* sim. In this area, the river is used for both navigation and as a route for airplanes. It flows like this up to *Cook* sim, where its inner delta starts.

### Inner Delta

Great East River's inner delta spans through a few sims, between *Cook* and *Brampton*. Here, it splits into many canals and form an intricate waterway network. The system consists of at least 11 islands (subject to local terraforming, there can be more or less). Unlike the islands from Heterocera's Outer Delta, which stand on coral reef and where through terraforming altitude can be changed easily to make them rise above surface or be submerged, the islands here are not that flat and not that close to surface. Some islands cannot be lowered below water level and some places cannot rise above surface. Ground texture often resembles riverbed texture, while higher land is covered with grass.

The multitude of canals often follow interesting paths, they intersect, merge or separate. They are narrow and not suitable for large ships. Still, a small boat can easily find their way through.

In the upstream part, within *Brampton* sim, there are three large docks, which are made by four peninsulas. This area appears to be Linden-owned.

### Linden Village Section

Not to be confused with the Subcontinent of Linden Village, which is located further North. This is a part individually owned by a few Lindens along the river. Here, the river is wider, but not as wide and not as deep as in its downstream part. This section is between *Kirkby* and *Derwent* sims. Through this area, land does not allow object-entry and automated vehicles are absent. Still, it is possible to sail your own ship through. The river forms a few meanders.

### Upstream

From *Derwent* upstream to *Torver*, the Great East River is narrow. It often happens that the Protected Route is not through the middle of water but along one shore, while the other shore and part of the water are Inhabited Land. Still, in many places, as for 2023, residents seem to allow a boat to pass through. Sailing is possible only with small ships. A large ship will not fit through.

Upstream from *Torver* lie three water sims, which form the buffer zone between East Coast Cities (part of mainland Sansara) and North Islanders. This inland sea is the source of water for Great East River.

## Little East River

The Little East River is narrower and flows East - West. It merges with the Great East River at *Helvellyn*. Through its lower reaches, up to *Yelas* sim, it is large, suitable for big ships and also used by airplanes who fly above water. There is (as for 2023) an airport further upstream. There is an island at *Munck*. From here, it becomes narrower. Upstream from Yelas, the river is still large enough for many boats and follows an almost straight path towards East. The southern shore is steeper, especially in *Brauer* sim, where it comes close to a road.

Halfway between source and mouth, within *Erie* sim, there is a lake that fills almost the whole sim. Most of the lake is private-owned, leaving a wide enough channel for navigation. However, since parcel border lines are not always visible through water, sailing can be tricky. It is also a place where a branch flows to the Great East River (see below).

The upstream section of this river is narrower but still large enough for small ships to pass through. It stretches from *Huron* to *Bleaberry Tarn*. Shores are steep at first, but upstream the river flows through a terrain with marshes. The swampy terrain is inside East Coast Cities, one of the most remote places of Sansara, where roads and waterways are extremely rare.

The river reaches the Void Ocean after passing through Bleaberry Tarn.

## River Bypass

There is a connection between Great and Little East River. It starts in *Erie*, at the lake that marks halfway on the Little East River. Sailors following the Little River might easily be tricked into thinking this bypass is actually the river, when in fact it is not.

After flowing for a while, inside *Fritts* sim, the River Bypass receives two tributaries. One comes from West, from *Meyers*, where it has a straight coure. The other one omes from a swamp located inside *Solway*. Both tributaries are navigable and a good way to get deeper and explore the Hidden Lakes Subcontinent, which, in this part, completely lacks road infrastructure. Further West, inside *Fritts*, the river bypass has 6 docks: three on the left and three on the right. While water is Protected Land, the dryland is Inhabited Land. It is of high importance for the residents living here to have these docks and water access.

The River Bypass ends inside *Joiner* sim, where it meets the Inner Delta formed along the Big East River. From here, through a network of narrow waterways, one can go further North into the Linden Village, East towards North Islanders or West towards Mare Secundus.

## Northern Rivers

There are three large rivers that flow from North, from the Linden Village into Great East River's inner delta. All three are wide, navigable and protected land. There are large infohubs on the islands that separate the rivers. Also, there is a road (the only road in the area) which crosses all three rivers over large bridges. Sailing is easy.

Of particular interest, there is a Japanese bridge built inside *Hawkshead* sim.

## Southern Rivers

Not far to South lies the Lost River, the only river in Sansara that is completely unconnected from both road and water networks of the continent.

## Importance

In an area where roads are less developed, waterways take the bulk of traffic. The rivers allow the best access through the area. A sailor can notice the gradual change of landscapes, how the rivers get narrower as you get upstream, the small islands within the Inner Delta and the highly isolated areas of East Coast Cities.

The Yava Script Pods have both a pod and a ferry service along the downstream parts of the rivers and through the River Bypass. The SLGI Trains travel mostly along the road, but the SLGI Taxis enter all roads.

## See Also

* Second Life Geography
* List Of Geographic Structures
* Hidden Lakes Subcontinent
* Lost River
* East River Community
* Sansara