Arquitens-class Light Cruiser

## Arquitens Light Cruiser

None

* 65 Seconds (Galactic Conquest)
* 18 Seconds (Space Skirmish)

### Unit Abilities

Boost Weapon Power:* Divert power from the shields and engines to the weapons. For a short time, firepower will be increased at the cost of defense and engine speed.

## Player Evaluation

The arquitens class cruiser contains two weapons systems. It’s primary quad turbolasers and secondary heavy laser cannons. The primary weapons on this craft are it’s main strong point. They dish out large amounts of damage across a long range, which can be further increased by using its ability. These guns deal a large amount of damage in a single volley, which makes the guns better suited to taking down shields, hull hardpoints and hardpoints with large amounts of health such as shield generators or engines. These guns also have forward facing firing arcs which means it is important to keep the enemy in front of the cruiser. The long range of the guns is also very important to consider, as the guns out range the guns on most other crafts. This can provide a large advantage, which needs to be used when using the cruiser, by keeping the enemy in range of the arquitens but out of range of the enemy ship. The secondary guns on the cruiser are heavy laser cannons which are best against corvettes but also provide minimal protection against fighters. Overall the secondary guns are not offensive weapons, as they are shorter range and are only slightly effective against a small number of enemies. Defending the Arquitens is essential to using the cruiser effectively. The cruiser has a low amount of health so keeping enemies away from it is important. There are two types of enemies that need to be looked out for to effectively defend the arquitens. The first is larger ships which are heavily armed. These can be defended against by staying out of range of enemy ships and also placing tougher ships, such as dreadnought cruisers and star destroyers between the enemy and the cruiser to stop the enemy ships from closing the distance to the cruiser. The second enemy which needs to be looked out for are enemy fighters. In early game empire, these can be stopped by using fighter screening techniques to stop fighters reaching the arquitens, preferably over friendly ships to allow your anti fighter guns to be put to their best use. Later in the game, you can use more effective methods to counter enemy fighters by using escort anti-fighter corvettes. These are the lancer frigate or even better, the raider corvette. Placing these anti fighter vessels near the arquitens is safe by using highly effective point defense guns or even anti fighter guns to dispatch unwanted enemy fighters.

## Lore Description

The Arquitens-class light cruiser was originally a Galactic Republic ship. It was used by the Republic Navy during the Clone Wars, and continued to be used by the Galactic Empire afterwards. Its appearance bore some resemblance to that of a Venator-class Star Destroyer, with engines similar to those of the smaller Consular-class space cruiser. The Arquitens-class was often used as a scout, as a support ship, or as an escort for larger vessels, The ship was popular among Imperial commanders as a ship that could be used for artillery and handle most threats presented by pirates and smaller rebel groups.