Carlos the Crab

## Overview

Carlos the Crab is a supporting character and the drummer in the entertainment restaurant Danny Diver's Pizza Place, a spin-off location created by Fazbear Entertainment. He is an animatronic crab who, along with the other animatronics of his location, have the ability to walk around during the night.  From 12:00 am to 6:00 am, he is free to wander around the pizzeria. If he sees a night-guard or any adult after hours, he will attempt to make them part of the band, ie put them into a standard-issue animatronic suit, which will kill whoever is put inside.

## Description

### Physical Description

Carlos the Crab is an animatronic crab, appearing as a red crab with ten limbs, being six legs and four arms. Carlos's exoskeleton gives the appearance of a lighter colored belly on his torso, and a bulky hip area. Carlos's head is shaped like the body of an actual crab, with the top half moving up and down to give the appearance of a mouth. His eyes are blue in color, and are surrounded by red shells of exoskeleton attached to metal poles. His eyebrows are the same shade of red as his body, mounted on rods. His torso sports four arms: two smaller arms on either side of his torso closer to the bottom, an arm with a small claw on his left, and an arm with a large claw on his right. His hip area sports six legs spaced evenly around.

### Personality

During open hours, Carlos the Crab is programmed to act lazy and comedic. He acts as the drummer in the band, using his multiple arms to strike his legs to create percussive sounds. His personality paints him as a wise-cracking friend who will help only if they see it as important. In his backstory given by Fazbear Entertainment, he is best friends with Danny the Diver, and friendly rivals with Samantha the Seagull.

### Robotic Aspects

Carlos, like Danny, operates via a hard drive in his endoskeleton's torso, powering all of his basic functions, such as moving his jaw and limbs. More important details, such as memory or speech, are located in a separate drive in his head. His endoskeleton, also like Danny, operates like a standard Fazbear endoskeleton, with the acception of the ball joints in his limbs. His eyes, eyelids, eyebrows, and jaw are controlled via rods attached to rotors, and his neck, claws, and limbs by remotes in the operator's booth. Carlos's endoskeleton, however, is unique among his compatriots, in its sheer complexity. Due to his additional limbs, Carlos requires two operators and more power than the rest of his friends. These additional limbs, however, allow him to get a better grip than the other characters, granting him the ability to cling to walls and ceilings. His speech is prerecorded, but can be rerouted to a microphone for a more immersive performance by his voice actor.

## Nocturnal Behavior

Alongside his bandmates Danny and Samantha, Carlos begins the night standing on the Seaside Show Stage. Instead of stepping off the stage into the dining area, however, Carlos goes into the interfloor passageway in the corner of the stage. He exits it in the Awesome Abyss Arena, and then makes his way through the Undersea Exploration Area and Orca Arcade to the stairwell. Coming up the stairs, Carlos then goes for the main entrance of the office. Alternatively, he will go to Party Room Two and enter the vent to the office. Same as Danny, firing the mini cannon at his head will deter him. If successfully warded off, Carlos will return to the stage and repeat the cycle.

On Night One, Carlos is one of two characters active, and takes his time getting to the office. The window of opportunity for firing the mini cannon and/or closing the vent door is five seconds long.

On Night Two, Carlos begins to pick up speed on his route. The mini-cannon firing and vent door window shrinks to four seconds.

On Night Three, Carlos will begin to skip moving through either the Undersea Exploration Zone or Orca Arcade, making him slightly harder to predict. The firing time for the cannon and closing of the vents reduces to three seconds.

On Night Four, Carlos moves faster than the previous nights, and has only two seconds to be warded off by his position's respective deterrent.

On Night Five, Carlos moves extremely fast, becoming capable of skipping the stairwell cameras and going straight to the entrance. There is only one second to ward him off by his position's respective deterrent.

## Trivia

* Carlos was originally conceptualized to be the rough equivalent of Chica in the pizzeria.
* Carlos was the second character to be conceptualized in the Danny Diver lineup.
* Carlos was considered to be named Carlo instead.
* Like his friends at Danny Diver's Pizza Place, Carlos is able to swim around in water, using his waist section as a rotor.
* Carlos had originally been planned to be an octopus, but was later decided to be a crab. The octopus concept was scrapped, but had been considered as a separate character.
* Carlos's legs contain impact sensors that, when striked, let out a percussive sound similar to that of a steel drum.

## Gallery

Concept art of Carlos's current designCarlos's first full renderSketch of Carlos arguing with Samantha