Seer (Web Game)

SEER is a turn-based competitive development game developed and operated by Shanghai Taomi Network Technology Co., Ltd., which was released in mainland China on June 12, 2009.
Taking adventure cultivation, elf battles and community exchange as the main gameplay, the game tells the strange story of the tortuous twists and turns between the AI robot "Sier" and various elves when it is looking for new energy and livable places for human beings. [1]
In 2011, the first animated film was launched [2]; in 2012, the animation of the same name was also launched. In 2020, the interoperability platform "Sier Classic Edition" was officially launched, which can realize the sharing of data between PC, Android and iOS platforms and web game account data, as well as brand-new games. Play interface. [19] [23-24] [30-31]

SEER (Space EnErgy Robot)
Game Type
Turn-based RPG Battle/Virtual Network Community [1]
Game Platform
Page [1]
Client [1] [19]
Intercom APP [19]
belongs to the series of
Saier,
mainland China, Hong Kong, Macao and Taiwan, China [1] [15-16]
Developer
Shanghai Taomi Network Technology Co., Ltd.
Distribution Company
Shanghai Taomi Network Technology Co., Ltd. [1]
Taiwan Taomi Technology Co., Ltd. (issued by agent) [15]pieces)
In 2100, the earth's non-renewable resources were depleted, and environmental pollution seriously threatened human life. In order to find a better living environment and explore better energy supplies, scientists began research on Saier robots. This is a scientific research group that brings together all outstanding scientists from all over the world. The United Nations provides them with the best research environment and the richest environmental resources. With the attention of countless eyes around the world, after half a century, "Sear" was finally born, bringing the wings of hope and dreams. People changed that year (2170) to the first year of Saier to remind everyone that there is still a long way to go in space exploration. Since then, with human dreams and other galaxies to find more and better resources, the Seers have marched to the depths of the universe. By playing the role of Saier, the player commands the elves to fight against wild elves and unlock the plot to achieve the goal of the game. [3-4]
(Note: Endless energy is not the setting of this work. This setting was imposed to connect the animation, but it was cancelled soon after [1])
The protagonist setting
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In The Seer, the protagonist played by the player is called "Sell", which is an ordinary "Sell robot".
Saier is the player's role in the game. Players can only control Saier except for elf battles. Saier mainly commands the elves to participate in the battle, but he did not participate. A player can only control one Saier, and the player-controlled Saier can change the name and skin color at will in the game. At the same time, Saier can dress up differently and wear meritorious titles. Seer can invite other Sayrs, challenge in person, and make team alliances, or greet other Sayrs with head shots or shooting throws. Saier has no attributes, no hierarchy and no skills, but he can complete achievements and be promoted to the rank.
Some NPCs are also Saier robots, and NPCs have no attributes. When the player clicks on the NPC, the plot and tasks will be triggered.
Combat units
The elf is the basic combat unit of Saier and a powerful partner of the players in the game. Players mainly rely on elves to fight. The main sources of acquisition are four major ways: wild capture, activity exchange, challenge acquisition, and paid purchase. Usually, the elves are declared dead with a blood value of 0, thus withdrawing from the battle; however, some elves have the ability to avoid death in times or rounds and have a stronger survivability. [1]
Elves have names and serial numbers. The same serial number elves have the same race values, attributes, and learnable skills. Some elves also have the ability and mechanisms of certainty such as exclusive characteristics (soul seals). The elves will have different levels, talents, learning ability, personality, resistance, ability bonuses and engraving bonuses due to the cultivation of players, so that the final attribute values are different. It is worth emphasizing that there are elves with different serial numbers but duplicate names in the game, as well as elves with monomers with multiple different forms.
Elves have height and weight, but height and weight have no impact on actual combat, and can only play a certain role in the plot or fan creation. All elf height and weight information has been updated with the update of the elf guidebook, and only a few elves have no record of height and weight. Similarly, elves also have non-competition attributes of "calling" and "love food", but these two attributes are no longer updated after the launch of the new elf guidebook, so only elves in the era of the old elf guidebook have the above two non-war attributes.
Elfs have three genders: "male/male", "female/female" and "gender-free". The gender of elves will more or less affect the judgment, but the new guidebook will not be displayed. Players can view the gender of the elf following the wizard information bar and the best cultivation bar.
The elves have 100 levels. After the level is upgraded, the ability will also be improved, and it can evolve to reach a certain level. Evolution will change the elves and improve the race value of the elves. Some elves have super-evolutionary or complete body functions (for example, the God of War Alliance is completely body followed by the canonization and the form of Holy Spirit/Chaotic).
Players can choose 4 skills from all the skills that can be learned by the elves. The skills of wizards are used by physical attacks, special attacks and attribute attacks. There is a limit on the number of attacks, and the number of attacks needs to be restored, otherwise the skill cannot be used. Wizards can also use the fifth skill after unlocking the fifth skill, but one elf only has one fifth skill and is irreplaceable.
Wizard can have one feature (the automatic random opening feature of the fusion wizard). Now 50 different features can improve the potential of the wizard to a certain extent, but not every feature is fixed for all wizards. In particular, the elves of the "power elves" series also have "traits", but the traits only take effect in PVE.
The spirit seal can make the ability of the elves more targeted. It can provide several passive or active bonuses for the elves, or limit the ability of the opponent. An elf has only one soul seal, which cannot be replaced, but some of the spirit seal can be enhanced and upgraded. Each elf's soul seal has its own unique judgment, and the priority of the judgment also critically determines the strength of the elves. Elf resistance allows the elf to be immune to abnormal conditions at a certain probability, and provides the ability to resist fatal blows, fixed damage and percentage damage.
In the early days, most of the images of elves were beasts, plants, robots, weird, etc. There were few humanoids, but there were many humanoids. However, now mainstream elves are usually humanoids, but there are also many outstanding monsters and robot-shaped elves