Orihime Inoue (BR)

**Orihime Inoue** (井上 織姫, *Inoue Orihime*) is a main character in the alternate storyline *Bleach: Reversal*. She is a compassionate and determined young woman who becomes a Shinigami after a life-changing encounter with Renji Abarai.

## Background

Orihime lives by herself in Karakura Town, where the story takes place and is supported by her distant aunt who provided that she continuously obtain good marks in school, which she does. She and her brother Sora were raised by parents who treated them poorly. When Sora turned eighteen, he ran away with Orihime, who was three years old and raised her like a daughter. For nine years, the siblings lived in harmony, until Sora died in a car accident.

## Powers & Abilities

Orihime's transformation into a Shinigami equips her with a diverse array of powers, blending defensive, healing, and offensive capabilities, making her a formidable force in the Soul Society.

### Natural Abilities

**Enhanced Spiritual Awareness**: Orihime possesses heightened awareness of spiritual phenomena, enabling her to sense Hollows, detect spiritual disturbances and navigate the Soul Society with precision.

### Shinigami Powers & Abilities

* **Shun Shun Rikka (盾舜六花, Six Flowers of the Hibiscus Shield)**: Orihime's offensive and defensive technique, manifested in the form of six fairy-like creatures, each possessing their own abilities and powers, providing her with a versatile range of skills in battle.
* **Koten Zanshun (孤天斬盾, Lance of the Shield)**: Using her hairpins, Orihime can create a spiritual weapon, a powerful lance, which she can use in combat with great precision and force.
* **Hakuda Skills**: Orihime's training as a Shinigami has honed her physical combat abilities, allowing her to engage in hand-to-hand combat with skill and agility when necessary.
* **Swordsmanship**: Orihime has acquired proficiency in swordsmanship, wielding her Zanpakuto with grace and precision, showcasing her growth as a formidable combatant.

### Zanpakutō

In this alternate storyline, Orihime's Zanpakutō is named **"Hikari no Tenshi"** (Angel of Light). When released, it takes the form of a radiant and elegant staff, symbolizing Orihime's nurturing and protective nature.

* **Shikai**: Upon release, "Hikari no Tenshi" emits a brilliant, soothing light, capable of both healing and providing protective barriers. This light possesses the unique ability to restore and strengthen allies, as well as repel negative forces.

**Abilities**:

* **Hikari no Megami (Goddess of Light):** Orihime can summon a protective barrier of light, capable of shielding her and her allies from various attacks, offering a sanctuary of safety amidst chaos.
* **Hikari no Kaifuku (Healing Light):** The Zanpakutō enables Orihime to channel rejuvenating light, healing wounds and revitalizing allies, demonstrating her unwavering dedication to protection and support.

**Bankai**: "Hikari no Tenshi" further evolves into **"Seinaru Hikari no Ōkami"** (Sacred Light Wolf), unleashing a majestic and powerful wolf-like entity made of pure light. This form amplifies Orihime's healing and defensive capabilities, enveloping the battlefield in a protective aura.

**Bankai Abilities**:

1. **Seinaru Ōkami no Gōei (Guardian of the Sacred Wolf):** Orihime's Bankai form projects a luminous shield that not only heals but also strengthens the resolve and spirit of those within its influence, fortifying their determination and resolve.
2. **Seinaru Ōkami no Raimei (Thunder of the Sacred Wolf):** Orihime can summon bolts of divine light, capable of repelling and purifying malevolent forces, emphasizing her role as a protector and beacon of hope.

### Kidō Spells

Orihime's proficiency in Kidō spells serves to complement her unique healing abilities and offensive techniques, making her a well-rounded and formidable force as a substitute Soul Reaper in this alternate universe.

* **Sōten Kisshun (Twin Sacred Return Shield)**: While primarily a healing technique, Orihime's Sōten Kisshun can also be considered a form of advanced Kidō, as it involves reversing the damage done to a target and restoring them to a previous state.
* **Hikō (Flight)**: Orihime has mastered the art of Hikō, a Kidō spell that allows her to achieve sustained flight, granting her increased mobility and strategic advantages in combat.
* **Sei Kidō (Binding Spells)**: Orihime has honed her ability to cast Sei Kidō, which includes a range of binding and restraining spells, enabling her to immobilize opponents and create strategic openings in battle.
* **Byakurai (Pale Lightning)**: Orihime has learned to harness the power of Byakurai, a direct, high-speed lightning bolt, allowing her to deliver swift and precise offensive strikes against her adversaries.
* **Sōkatsui (Blue Fire, Crash Down)**: Through rigorous training, Orihime has become adept at casting Sōkatsui, unleashing bursts of blue spiritual energy to incapacitate or subdue her opponents.
* **Shitotsu Sansen (Beak-Piercing Triple Beam)**: Orihime has mastered the art of Shitotsu Sansen, a Kidō spell that allows her to create three beams of light, which she can use to pin or immobilize her adversaries.