Five Nights at Freddy's 3

*Not what you were looking for? See Five Nights at Freddy's (disambiguation).*
*Or were you looking for the mobile version, its home console version, or the troll version?*

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**“***He will come back. He always does. And we have a place for him.***” -** FNaF 3 Trailer Tagline.

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***Five Nights at Freddy's 3*** is an indie point-and-click survival horror video game and the third installment of the series developed by Scott Cawthon. It's chronologically the fifth game of the series, and the sequel to *Five Nights at Freddy's* set decades after the events of the first game.

## Summary

*Welcome back to the new and improved Freddy Fazbear's Pizza!*

*In Five Nights at Freddy's 2, the old and aging animatronics are joined by a new cast of characters. They are kid-friendly, updated with the latest in facial recognition technology, tied into local criminal databases, and promise to put on a safe and entertaining show for kids and grown-ups alike!*

*What could go wrong?*

*As the new security guard working nights, your job is to monitor cameras and make sure nothing goes wrong after-hours. The previous guard has complained about the characters trying to get into the office (he has since been moved to day-shift). So to make your job easier, you've been provided with your very own empty Freddy Fazbear head, which should fool the animatronic characters into leaving you alone if they should accidentally enter your office.*

*As always, Fazbear Entertainment is not responsible for death or dismemberment.*

## Gameplay

Like the previous games, it is an indie point-and-click survival horror video game in which the player must yet again survive the night, now in the new Fazbear's Fright: The Horror Attraction.

Unlike the previous games, there's only one animatronic that can attack the player. However, there are six Phantoms, each with unique behaviors that if the player fails to avoid, will attack the player and hinder their systems, allowing the animatronic to move faster.

The player has no way to defend themselves from Springtrap when he reaches their office. They have to use audio lures to keep him away and seal off the vent that is connected to the camera he's in to prevent him from reaching the office quickly.

Either randomly or if used too much, the player's systems (audio lures, the camera system or ventilation) will go offline, and they have to use the Maintenance Panel to reboot them, which often allows Springtrap to reach to the office faster, meaning the player has to carefully use their systems, especially on harder nights where errors happen more frequently.

For specific information and strategies on each night, look here.

## Development

On November 16, 2014, before the game's official reveal, Scott's website only displayed the site header and the word "'offline." Brightening the picture shows small text in the bottom left corner of the image saying "**until next time.**" When viewing the image's code, one could find that the alt-text read "`soon.`" This "soon" was removed on December 8, 2014, but was re-added the same day - likely a mistake.

On December 6, 2014, when brightened, Scott's website had a very large number three on the bottom right, hinting at a third installment to the *Five Nights at Freddy's* series. The same day, however, the large three was removed from the bottom right, leaving only the word "offline." This third image did not include the words "until next time," either.

On December 7, 2014, the 3 was re-added. Furthermore, when viewing the page's source, it displays the keywords of the page as: "`five, nights, at, freddys, 30 years later, only one.`" Earlier versions read "`20 years later," and "only one left.`"

As of December 9th, 2014, the 3 was removed and replaced by a "Merry Christmas!" message below the "offline" text. The page's source has also changed to say "`five nights at freddys, taking a break, Merry Christmas everyone! :)`". The "soon" alt-text has also been removed again.

On January 3rd, the "offline" image was replaced with a picture of Springtrap's face looking out from the darkness with the accompanying text, "I am still here." When brightened, a tiny gray 3 can be seen in the bottom-right corner. In the source code, there is text that says "`I remain`" - replacing the previous Christmas message. The source code also reveals that this new image is named "`fnaf3.jpg`".

On January 14th, the website is updated, revealing a teaser of the animatronics' empty heads, including the paperpal, inside a box. A big, red "3" is seen above them. When the image is brightened, Springtrap is seen standing to the right of the box. The source code still has the "`I remain`" text, but the image is named "`whatcanweuse.jpg`".

On January 26, 2015, Scott released the teaser trailer for *Five Nights at Freddy's 3* on its Steam Greenlight page, the page also containing various in-game screenshots.

The game was officially released on March 2, 2015 - first, as a demo given out to Let's Players on Twitch.tv and YouTube, then hours later as a full game available to the public on Steam. An Android version was released on March 7, 2015, followed by an iOS release on March 12, 2015.

## Stars

There are 4 stars to unlock in the third game:

1. Beat Night 5. *(See **here** for strategy)*
2. Beat Night 6. *(See **here** for strategy)*
3. Beat Night 5 with the "Good" ending unlocked.
4. Beat Night 6 with "Aggressive" mode activated. *(See **here** for strategy)*

*\** Getting the third star unlocks the cheat selection from the Extra menu.
## History

### 2014

* On December 6, 2014, when brightened, Scott's website had a very large number three on the bottom right. This was possibly hinting at a third installment to the *Five Nights at Freddy's* series. Then, a very small text named "until next time" and then "Merry Christmas!"

### 2015

* On January 3, the "**Offline**" image was replaced with a picture of Springtrap's face looking out from the darkness with the accompanying text, "**I am still here**". When brightened, one can see "3" on the right bottom. Another version on Reddit is "**I'll always be here**".
* On January 14, the deteriorated animatronic image was replaced with a picture of the toy animatronics' empty heads, including the BB paper plate doll, inside a box. A big, red "3" is seen above them. When the image is brightened, one can see Springtrap at the right of the box.
* On January 27, after the trailer's release, Scott replaced the image on his website with a black image with very light text that reads "**He always does**".
* On February 3, an image on Scott's website appeared to have a map on it with an icon that reads "YOU" and an arrow across from said icon.
* In Steam Greenlight, Scott made a post about him being hacked and sent a troll game available for download here.
* On March 1, the image was changed once more on Scott's website of an image of Phantom BB that reads "**Guess Who?**" with a faded 10 on the bottom left-hand side.
* On March 2, Scott released another image of Phantom Chica and Phantom Foxy that reads "**It's all in your mind**".
	+ On this same day, Scott released a demo to a number of Let's Players on YouTube and Twitch. Hours later, the full game was officially released to the public.
	+ Minutes before the game's release Scott Cawthon did a countdown on the Steam Greenlight page, claiming "he was trigger happy when it comes to releasing games".
* On March 7, an Android version of the game was released.
* On March 12, an iOS version of the game was released.
* On November 29th 2019 a console port for Nintendo Switch Playstation 4 and Xbox One was released.