recursal/Fanatic-Fandom huggingface dataset:
Judit Minot

>
> JUDIT MINOT – "Jean, stop brutalizing him... He's trying."
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**Judit Minot,** or the **Horse-Faced Woman**, is a character in *Disco Elysium*.

## Background

Patrol Officer Judit Minot is an officer of the Revachol Citizens Militia. She was assigned to Precinct 41's Major Crimes Unit two months prior to the events of the game. She serves as a patient voice of reason within Harry's detective posse. After the inciting incidents in Martinaise, she became the temporary partner for Satellite-Officer Jean Vicquemare, trying to figure out what happened to Harrier - and how he could be helped.

It is also possible that she may have been a partner of Joseph Mills, a deceased detective and initial investigator on the MURDER AT THE HOOKAH PARLOUR case.

## Interactions

* The earliest opportunity to interact with Judit is by phoning up precinct 41.
	+ If you pass an Esprit De Corps check, you can learn that Judit defends Harry back at the station. It is Judit who makes the case for helping Harry.
* Minot and Jean Vicquemare - disguised as Guillaume Bevy - appear at the Whirling on Day 3, investigating Harry.
	+ If you perform Karaoke and fail the performance check then talk to Judit about your Karaoke performance, she will chastise Jean for mocking your performance and tell him, "He's not right... treat him like you'd treat McCoy's little brother." This suggests that Judit's patience for Harry is in significant part due to the fact she believes he has serious mental health issues.
	+ Judit can reveal that she has two children and a husband.
* Judit appears again during the final scene, where Harry is on trial to determine whether he can continue working for the RCM.
	+ Judit is the one who brings up that Harry has previously "blacked out" by consuming large amounts of alcohol following mentally taxing cases.

## References

JEAN VICQUEMARE – "Jude, he's drunk. It's cold. I'm fucking freezing. Let's get him to the station when he's sobered up. In two weeks or something."
JUDIT MINOT – "Lieutenant," she says with a heavy sigh. "My name is not 'Horse-Faced Woman'. It's Judit Minot. I was assigned to your unit two months ago. I thought we were friends..."
JUDIT MINOT – "Well... raising two children and half a husband on a patrol officer's wage. Yes, I guess I am working class."
Map of Martinaise

**Map of Martinaise** is an item in *Disco Elysium*.

## Description

A worn and torn map of the Martinaise area, dating from '48. A title on the top reads: Bienvenue à Revachol. It's a bit out of date, as it was originally created by a design studio in a failed attempt to spruce up Martinaise and turn it into a fancy tourist location.

## Uses

* When Harry has the map, the player may use the map screen to fast-travel between the Whirling-in-Rags, the Fishing village, and the Dolorian Church of Humanity in Martinaise.

## Gallery

* Original map
* Final Cut map
Lilienne's Twins

* Twin
* Other Twin

**Lilienne's Twins** are characters in *Disco Elysium*.

## Background

Lilienne's children and older twin brothers of Little Lily, the twins are identical in both appearance and voice. The two spend the majority of their time playing in the dirt just outside of their house in the Fishing Village.

## Involvement

* While asking about Ruby in the village, the twins can be questioned about whether they've seen her around.
* Failing the Shivers check at the Feld building mural multiple times may prompt the Work with the Children of the Big Sea task, which leads Harrier Du Bois to speak with them about a radio broadcast they heard.

### Post-Tribunal

**SPOILER WARNING:** Plot details for the main story follow. (Skip)

* After deciding to go to the island, Lilienne suggests talking to her sons before leaving. Harry may ask Lilienne's twins about what they've seen while visiting the island, who inform him of the presence of a man on the island.

**SPOILERS END HERE**. (Return)

>
> LILIENNE'S TWIN – The scruffy-haired little boy kicks a stone. He can't be more than five years old.
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Lily Carter

* The Final Cut
* Original

**Little Lily** is a character in *Disco Elysium*.

## Background

Lily is Lilienne the Net Picker's daughter. She resides in her family's shack in the Fishing village.

## Interactions

* If asked whether she is Lilienne's daughter, she will confirm. If she is told that you have met her mother; Lily comments that she's glad that you've met her.
* If asked whether the twins outside the shack are her brothers. She confirms that they are, and remarks that they don't like playing with her.
* You can ask about the tattered toy in her hand. She will reply that its name is Lamby. You can respond negatively or positively about the stuffed lamb's state. If positive, the option is given to hug Lamby, which heals +1 Morale.
* If the task Find all armour pieces is active, asking Lily where the Fairweather T-500 Gauntlets are reveals that she buried them under a sandcastle behind her house. She comments that its okay if you destroy the castle, since it was falling apart anyway.
* Asking about the Ruffed Grouse Taxidermy that hangs in the shack allows Harry to take it with her permission, as she doesn't like it.
* If the Find Ruby task is active, you can ask her and she will try to pronounce what you say. Kim makes a remark about her age.

## References

>
> LITTLE LILY – "Hello, mister!" A young girl, barely four or five years old, sits on the sofa. She is looking at you with frank curiosity.
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Ister AR-FA7

**Ister AR-FA7** is the weapon used by Ruud Hoenkloewen in the Mercenary Tribunal. It is a weapon built for taking out light armoured vehicles, making it absolutely devastating on soft targets.

In the game, it's represented by a reused Belle-Magrave model.

## References

1. ↑ Encyclopedia: "*An Ister AR-FA7, built for taking out light armoured vehicles. It will devastate you.*"
Off-Site Copy Filament Memory

**Off-Site Copy Filament Memory** is an item in *Disco Elysium*.

## Description

The cube-like crisscross of filaments feels oddly fragile in your hand, its intricate structure still cold to the touch. Silver tape on the side reads: OFF-SITE COPY. NOTE! This filament contains information that can be read using a radiocomputer.

## Uses

* Can be returned to Soona to complete Help Soona with her project.
* Can be printed using the radiocomputer in the Doomed Commercial Area once you've gotten the password from Tiago and passed a passive Conceptualization check.
Hobocop

**Hobocop** is a thought in *Disco Elysium*.

## Description

### Problem

*A cop -- and a hobo. A hobo cop. Upsides: can be disheveled, doesn't have to wash, carries himself with lurched gusto. Hobocop doesn't need anyone or anything! No one can kick you out, because you don't \*have\* a home. Never pay rent again. Never again hear: "You're drunk! Why did you even come here, Harry? Go home. You're embarrassing yourself." Downsides: are there any? I mean, seriously, give me one.*

### Solution

*Technically, you wouldn't be a cop any more, but a hobo. That would mean game over for the cop chapter of your adventures -- but who knows where the hobo part takes you? To the bar, the old l'assommoir, to the pier or the sewers? To Le Royaume, where for three hundred years they interred the dead? You could plunder royalist crypts for long-forgotten triple malt bourbon, then fight the armakhaan beast that lurks the bottom-most sepulchers... The secrets of the city are all yours, at last.*

## Effects

*Requires 4h 20m research time*

* Research:
	+ -1 Composure: Ungainly and rambling
* Completion:
	+ More money from selling tare
	+ Reveals extra special collector's edition tare bottles on the map
	+ Raises Shivers cap to 6

## Location

* Refer to yourself as homeless, while wondering where your home is (You can't pick this thought at the same time as Lonesome Long Way Home).
Report your badge missing

**Report your badge missing** is a task in *Disco Elysium*.

## Context

You need to report your missing badge to the 41st Precinct as soon as possible. The lieutenant said that you can use the radio in his motorcar to call your station.

## Walkthrough

* This rather straightforward task is worth it for the experience reward and insight into the station's atmosphere and Harrier's position there. Just use Kim's Kineema and interact with the audio. After reporting the badge stolen, much to the annoyance of Jean Vicquemare and the amusement of the entire Precinct - Dick Mullen *lost his badge* - things get serious. When Mack Torson suggest asking Harrier about his gun, a red Drama Medium 11 check is necessary to pretend you still have it.
* A Passive Hand/Eye coordination check allows you to describe your service gun, the Villiers 9mm Pepperbox Pistol, and activates the Track down your gun task.
RCM Lieutenant's Cap

**RCM Lieutenant's Cap** is a clothing item in *Disco Elysium*.

## Description

The cap is sturdy and comfortable, and seems to retain its form very well. It fits you perfectly. The inside of it smells... like cheap tobacco and typewriter ink. It feels familiar somehow. Perhaps it, too, is yours? Though how \*the pigs\* got it is a mystery.
Pain Threshold

**Pain Threshold** is a skill under the Physique attribute in *Disco Elysium*.

## Description

Shrug off the pain. They’ll have to hurt you more.

Cool for: Unstoppable Fighters, Guys who don’t die, Masochists

Pain Threshold ignores damage so you can push on, bloodied and crawling, to the bitterest end. It enables you to negate damage you would otherwise take. Even mental pain – heartache and loneliness. In fact, these things can become a thrill you seek out and perversely revel in.

At high levels, Pain Threshold turns in on itself in seriously unhealthy way, with full-on self-destructive behavior. With a low Pain Threshold, however, you will suffer too easily. Even a slap from a teenager will make you whine and complain.

## Stat Bonuses

### Clothing

* FALN Faln Windbreaker (+1)
* Mesque Banger's Silk Scarf (+1)
* Fairweather T-500 Cuirass (+1)

### Thoughts

* Anti-Object Task Force (+1)
* Guillaume le Million (+1)
* Rigorous Self-Critique (learning cap raised to 6)
Julia Dobreva

**Julia Dobreva** is a character in *Disco Elysium*.

## Background

Known as one of the 'Revolutionary Lovers', Julia Dobreva was a leader of the Revacholian front of the Antecentennial Revolution, having immigrated there from Graad. She served as Dual Commissar of the Revolution alongside her partner, Jean Abadanaiz, and was noted for being charismatic and brilliant. The couple's role would inspire the notion of dual-leadership: the décomptage system present in the Insulindian Citizens Militia, which persists in its descendant, the RCM.

After Operation Death Blow in '08, as the Commune of Revachol began its final collapse, Jean and Julia both disappeared mysteriously. Some claim that Julia was killed during the fighting, her last words being: "Capital is past". However, the revolutionaries' bodies were both discovered in '35, in a beach in Ozonne, having apparently committed suicide by poison.

## References

1. ↑ 1.0 1.1 ENCYCLOPEDIA - Wow, this one's a deep cut. Julia Dobreva and Jean Abadanaiz, popularly known as the 'Revolutionary Lovers', served as Dual Commissars of Revolution on the Insulindian front during the Antecentennial Revolution. Their forbidden love, as well as their disappearance during the final collapse of the Revacholian commune only contributed to their mystique...
2. ↑ STEBAN, THE STUDENT COMMUNIST - "Julia Dobreva came from Graad. Jean Abadanaiz was born in Revachol. She was brilliant, charismatic, a revolutionary comet. He was her partner and stabiliser, the planet who kept her in orbit."
3. ↑ STEBAN, THE STUDENT COMMUNIST - "It's from them we get the notion of dual-leadership, the \*décomptage\*, Revachol's truly great contribution to revolutionary thought. I believe it even persists in some form in the RCM, even to this day."
4. ↑ YOU - "At any cost -- until humanity is free and the age of Capital is past."
SHIVERS - CAPITAL IS PAST.
JOYCE MESSIER - "Past?" She cocks her head to one side. "That's what Dobreva, the leader of the communards said, before she got a bullet in her head. Don't get me wrong..." There's sadness in her voice...
5. ↑ ENCYCLOPEDIA - Their remains were discovered on a beach in Ozonne in '35. Subsequent forensic analysis suggested suicide by poison.
Kvalsund KR+2 Multi-Tool

**Kvalsund KR+2 Multi-Tool** is an item in *Disco Elysium*.

## Description

This is an advanced prybar -- a prybar +2, if you will -- built by Kvalsund, in Vaasa. The number of gadgets hidden within the frame of the yellow-and-grey multi-tool will stagger any technician.

## Uses

* Used to open containers too difficult for the Prybar, such as the ice cream maker in the Doomed Commercial Area and able to open other miscellaneous containers in much the same way as the prybar and Chaincutters.

## Trivia

* "Kvalsund" means "whale strait" in Norwegian.
Krenel

**Krenel** is an Oranjese military contractor, formerly known as Corps de Pharmacie and Downwell, and a powerful enforcer of the interests of Oranje's capitalists. It routinely rebrands itself in order to bury uncomfortable facts, such as atrocities committed during the Semenese conflict. However, it does not alter its mode of operation: Outfitting its mercenaries in the best possible equipment, such as Fairweather T-500 ceramic armour, then setting them loose on the population.

Krenel employees follow a military-style hierarchy and are given incredible leeway in handling situations, including retaliatory strikes on populations that kill a Krenel employee, artillery strikes on undefended villages, and more. In '51, it has over a thousand contractors on its payroll, and is just one of many companies on the payroll of great conglomerates like The Wild Pines Group. To keep costs down, it escalates conflicts slowly, first sending in a squad of four, and if that fails, a platoon of twenty and a gunship. Then a hundred. However, there are limits and their masters can stop escalation if they deem it profitable.

## Ranks

* King Reaper, the highest rank
* Colonel
* Sergeant Major
* Lance Corporal

## References

1. ↑ Raul Kortenaer
2. ↑ Rejoyce Leyton-Messier
3. ↑ Raul Kortenaer
4. ↑ Ellis Kortenaer
5. ↑ Raul Kortenaer
6. ↑ Phillis de Paule
Inland Empire

**Inland Empire** is a skill under the Psyche attribute in *Disco Elysium*.

## Description

Hunches and gut feelings. Dreams in waking life.

Cool for: Dreamers, Para-Natural Investigators, Mental Creators

Inland Empire is the unfiltered wellspring of imagination, emotion, and foreboding. It enables you to grope your way through invisible dimensions of reality, gaining insight into that which sight can’t see. What’s really going on? What do these enigmatic riddles mean for the world-fate?

At high levels, Inland Empire animates the inanimate. You’ll have conversations with your clothing, conversations that may change the course of the investigation if you’re not thrown in the loony bin first. With low Inland Empire, however, you’ll be void of imagination – and character. And then how will you shape the cosmos?

## Stat Bonuses

### Clothing

* Sunglasses Sub-Insulindic Rendezvous (+1)
* Horrific Necktie (+1)
* Eight-Eyed Teratorn Tie (+1)

### Thoughts

* Cleaning Out the Rooms (+1)
* Cop of the Apocalypse (learning cap raised to 6)
* Motorway South (+1)

## Trivia

* Inland Empire is a reference to David Lynch's film of the same name. Dreams and dreamlike imagery are commonly recurring themes in Lynch's work.
Production Schedule Filament Memory

**Production Schedule Filament Memory** is an item in *Disco Elysium*.

## Description

The cube-like crisscross of filaments feels oddly fragile in your hand, its intricate structure covered in dust. Silver tape on the side reads: PRODUCTION SCHEDULE. NOTE! This filament contains information that can be read using a radiocomputer.

## Uses

* Can be printed using the radiocomputer in the Doomed Commercial Area once you've gotten the password from Tiago.
Party Dragon's Silk Robe

### Effect(s)

+1 Drama: Become the dragon+1 Electrochemistry: Become an addict... in a strange bathing robe

### ID

jacket\_kimono\_robe

**Party Dragon's Silk Robe** is a clothing item in *Disco Elysium*.

## Description

This sleazy-silky bathing robe in vibrant blues features a roaring dragon on its front, ready to take off into the night. A red belt has been provided for fastening. It's culturally insensitive, but only for people who are not from Seol. The real Seolites probably don't care.
Inspect the traps

**Inspect the traps** is a task in *Disco Elysium*.

## Description

Check the traps for Morell the cryptozoologist, so he and his friend Gary can get some rest. There are four traps in total. After checking them all, return to Morell with the news.

## Details

* If Harry offered to check up on the traps that Morell, the Cryptozoologist set up on the coast, he will find them in the following places:
	+ At the Cryptozoologist's Camp, the trap which Morell set up last.
	+ At Land's End, far north-east of the Feld building.
	+ Near the Boathouses, west of the Feld building.
	+ Near the Waterlock, south-east of the Fishing Village.
* Whichever trap Harry inspects last will be empty. Return to Morell in the Whirling-in-Rags, and inform him of this. Harry may offer to restock the traps, and may also confront Cuno about any suspicions he has about The Missing Insects Case.
Inexplicable Feminist Agenda

**Inexplicable Feminist Agenda** is a thought in *Disco Elysium*.

## Description

### Problem

*Something stirs in you -- something \*interdisciplinary\*. Is it a newly formed reaction to the tyrannical gender roles around you, or something you've always had? One thing is for sure: you're not a \*mild\* feminist. Oh no, these are incendiary thoughts aimed at undermining the very pillars of society. Could you fashion them into some sort of \*weapon\*, perhaps? A first strike weapon to decapitate the XY chromosome hegemony...*

### Solution

*There is something you need to see, sir. We have found the remnants of an ancient artifact lodged in your hypothalamus. It is a cylindrical object, piss-weathered and smelling of liquor. The paint is peeling off, but you can clearly make out the letters REVOLUTIONARY FEMINIST AGENDA on the hull. It appears that some time ago, before you became a joke, you were an actual feminist. Somehow you’ve come to that conclusion. Perhaps you can work your way back?*

## Effects

*Requires 3h 45m research time*
Research:

* +2 Authority against men

Completion

* +1 Empathy: Could evolve into RFA
* -1 Electrochemistry: Would have to quit drugs to get there

## Location

There are two ways to get this thought, both must be done before you finish your first conversation with Garte while Kim is with you.

* Start the game with a Drama score of 4 or more.
* Talk to Garte BEFORE Kim and press him about Sylvie
* When talking to Garte with Kim ask about Sylvie, find out why she left, and then claim to be a Feminist.

Or:

* Do not talk to Garte with Kim until you have a Rhetoric score of 4 or more.
* When talking to Garte with Kim ask about Sylvie, find out why she left, and then claim to be a Feminist.

It is also possible to get this thought this way:

* After talking with Kim, interview Garte (you do not have to talk to Garte before this step)
* Introduce yourself as "the harbinger of ruin", and keep going with apocalypse stuffs. When you ask him why Sylvie left, follow with "She pertains to the coming apocalypse", and then claim to be a Feminist.
Orange Bum Hat

### Location

In a container in the alley behind the greenhouse, next to Gary's apartment door

### Effect(s)

+1 Reaction Speed: Feeling twitchy-1 Rhetoric: Bum brain

### ID

hat\_bum

**Orange Bum Hat** is a clothing item in *Disco Elysium*.

## Description

An orange beanie with a couple of big-ass holes on the side. It looks like it might have been used as a mask during an armed robbery.
Help Soona with her project

**Help Soona with her project** is a task in *Disco Elysium*.

## Description

Soona will cooperate with the ravers' nightclub plan... if you help her out with the research project first. Find the filament memory with an off-site copy from her old workplace and bring it back to her, then wait for further instructions. If you run into any problems you can always ask for Soona's help.

## Details

* Once Harry encounters Soona Luukanen-Kilde at the church, he can volunteer to help her finish the research project that began with her work at Fortress Accident. Harry returns to the basement of the Doomed Commercial Area to find the Off-Site Copy Filament Memory.
* When attempting to open the ice cream maker to retrieve the filament, equipping the Kvalsund KR+2 Multi-Tool (which can be borrowed from Soona) is required, as the Prybar is not strong enough. Wearing gloves will give Harry a better grip on the tool and make it easier. If Harry passed through the basement earlier and unplugged the machine, it will have thawed and will make opening it much easier as well.
* Harry then returns to Soona to hand over the filament memory, and assists in her research, adjusting the bowls of water on the floor of the church.
* If the ravers are not already in the church by this point, Harry negotiates with Soona and eventually allows them to set up their sound system.
* Harry solves the Egg Head puzzle so that he can speak to Egg Head about plugging Soona's radiocomputer into his speaker, and Soona then uses it to play audio through, shaking the church until it very nearly collapses.
Man on water lock

* Current
* Previous

**Man on water lock** is a character in *Disco Elysium*.

## Background

A burly man hanging out by the water lock, carving up a generous serving of salami with an old hunting knife. He is currently separated from his buddy, Barry, and is busy eating up his salami. Although powerful, he's a gentle man whose primarily role is telling you that the water lock is broken. By the time the water lock is fixed on day 3, he and Barry are gone, even before it is closed.

## Interactions

* If you ask the man for some of the salami that he is cutting, he will freely give it to you, restoring 1 point of Health.
Lilienne Carter

**Lilienne, the Net Picker** is a character in *Disco Elysium*.

## Background

The net-picker is a middle-aged woman who is of independent nature and carries a sword. She is the mother of Lily Carter and the twins.

## Interactions

* You can point out to her that you've crashed your motor carriage into the ocean. You can give a reply based on your character, and you end up wondering if a funeral is needed for the sunken carriage.
* You ask about the sword that she carries and she will respond that it's used to intimidate others.
* You can talk about the lack of men in the fishing village. This leads to her sharing that she lost her husband, explaining that he drowned due to being drunk at sea. This opens up a white Suggestion check to take her on a date, which you can go on with or without your partner. at the end of the date, she will give you her sword.
* You could ask her why she is not working currently. She states that the sea is terrible right now, and that she is waiting for it to calm down.
* Asking about Ruby will yield no results with her.
Opioid Receptor Antagonist

**Opioid Receptor Antagonist** is a thought in *Disco Elysium*.

## Description

### Problem

*You can see it so clearly. In a dark alley behind a boite de nuit, a young couple is having sex on a shopping cart. Their eyes are bloodshot and their brains fried. They are in the throes of \*narcomania\*. On the top floor of an office building, a young exec takes a drag from a short spliff and his eyes roll to the back of his skull. He too is a \*narcomaniac\*. Someone needs to take a stand. The world needs a Narc. The world needs you. (Don't worry, you can still drink and smoke, those aren't real drugs.)*

### Solution

*Halt! Put down the pipe, scumbag! The Narc is on the scene and he's gonna tell it to you straight. Drugs are for losers. They fry your brain and rewire your circuits to \*self-destruct\*. And they make you masturbate too. Have a drink instead. Have two. Have three bottles of wine, it's impossible to masturbate after three bottles of wine. And remember, friends don't let friends get high...or be sober. Peace out, little brother.*

## Effects

*Requires 55m research time*

* Research
	+ -2 Electrochemistry

* Completion:
	+ No positive effects from drugs
	+ No negative effects from alcohol

## Location

* Talk to Klaasje about her drugs and tell her they're nothing to be proud of.
Motorway South

**Motorway South** is a thought in *Disco Elysium*.

## Description

### Problem

*At the edge of the map the landmass begins to disintegrate – into pure trigonometry. The ocean melts, becoming a tangle of sines and cosines, the mountain range turns into a sharp-angled azimuth. Its green rain shadow dithers, like music turning into a waveform. And then vanishes. This is the end, a half-remembered textbook from your childhood – the porch collapsing on the edge of the isola. A transition from reality to pale. A single vector shoots out, like a rocket. It's the Motorway South, splintering off from the known pale! \*To where\*? Where does it go?*

### Solution

*The lone vector stretches in your mind’s eye into the wild pale yonder. For an unimaginable distance, forgetting, forgetting... Until you can no longer remember anything – no cities, no mountains, no oceans. And finally – no vector. Nothing remains. A blank space with no point of reference, where only one type of motion is possible. The motion of a human throat, swallowing. And then it comes to you: to reach the end of the Motorway South is to be \*unborn\*. You've had this thought before while aimlessly wandering the streets of Jamrock. A lost piece of the man you were. A dark hope.*

## Effects

*Requires research time:* 8h 10m.

* Temporary research bonus:
	+ -1 Visual Calculus: Bizarre angles
* Completion bonus:
	+ All intellect White Checks unlocked
	+ +1 Inland Empire: The swallowing motion

## Location

* Ask about the pale from Joyce and then talk to the Paledriver about it.
Interfacing

**Interfacing** is a skill under the Motorics attribute in *Disco Elysium*.

## Description

Master machines. Pick locks and pockets.

Cool for: Machinists, Tinkerers, Instrument Players

Interfacing wants you to connect to machines: to use and improve them, because that makes you a better human organism. It enables you to understand interactions with machines – be that how to repair the motor of a Kineema motor carriage, how to analyze the way a suspect used a pen, or how to re-figure electrical circuits. It even lets you steal keys off a keyring without being noticed.

At high levels, Interfacing will isolate you from society – why bother with people when you can talk to machines? And why bother with things like money when you can just pocket that display sandwich? At low levels, however, you will have a crucial part of the world cut off from you. People use machines to commit crimes all the time – if you can’t understand how a crime was accomplished, how can you solve it?

## Stat Bonuses

### Clothing

* Yellow Gardening Gloves (+1)
* Fairweather T-500 Gauntlets (+2)

### Thoughts

* Arno van Eyck (+1)
* Torque Dork (+2)
Ozonne

**Ozonne** is a location in *Disco Elysium*.

## Background

An archipelago located in Insulinde, to the north of Le Caillou, Ozonne is a posh, wealthy region with expensive boutiques and restaurants. Fond de l'Air and Virmandeux are both citiies in Ozonne. Cindy the SKULL and Evrart Claire both claim Joyce Messier is from Ozonne, though she does not confirm this. However, in her early twenties, Joyce visited Jamrock with girlfriends from Ozonne, having a "brief dalliance" with a broad-shouldered man from the area.

After the collapse of the Antecentennial Revolution, Ozonne became the site of mass graves for dead communards and anarchists. The bodies of revolutionary leaders Julia Dobreva and Jean Abadanaiz were later found there, having apparently committed suicide by poisoning.

## References

>
> YOU – Squint first -- can you see \*cities\* on the islands?
>
>
>

>
> MAP WALL – You can. On Caillou -- Revachol, a single black star; on Ozonne -- Fond de l'Air and Virmandeux; on Archipelagos -- Croyant-Morain, Villiers; on Semenine -- Olduvai. And on Laurentide -- Deora Of The Seven Seas...
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> YOU – "You're quite fond of this village, aren't you?"
>
>
>

>
> JOYCE MESSIER – [...] "In my youth I had a brief dalliance here in Martinaise. He was an older man, with impossibly broad shoulders... He's probably dead by now -- even his shack is long gone... not that it matters. These buildings are all carbon copies of one another."
>
>
>
>
> JOYCE MESSIER – "Hah! I think I was in my twenties actually. I'm ashamed to say I wasn't a teen anymore. It must have been my early twenties, because I remember a particularly \*vile\* disco track."
>
>
>
>
> JOYCE MESSIER – "[...] It's not like this was the only place we visited -- me and my girlfriends from Ozonne with our shiny boats, like reavers... We told ourselves we were the worst thing to happen to the coast since the Coalition landed in '08. Imagine!" She tosses her head."
>
>
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5. ↑ JOYCE MESSIER: "Indeed. They piled them in mass graves in Ozonne and, well -- that's the last anyone heard of those people."
6. ↑ ENCYCLOPEDIA: Their remains were discovered on a beach in Ozonne in '35. Subsequent forensic analysis suggested suicide by poison.
Ruffed Grouse Taxidermy

**Ruffed Grouse Taxidermy** is an item in *Disco Elysium*.

## Description

The dead body of a grouse stuffed with some unknown material. From a distance it might just pass off as the real thing. The bird itself looks extremely... ruffled. And slightly grumpy.

## Uses

* The ruffled grouse can be taken to Garte at the Whirling-in-Rags to fulfill the task to Take stuffed bird to Garte.
Mikael Heidelstam

**Mikael Heidelstam** is a character in *Disco Elysium*.

## Background

Mikael is the son of Trant Heidelstam. He is a young, smart boy who is very interested in computers and modern programming languages, such as the Graadian Orbis. At the same time, he enjoys coloring books and has a bit of trouble interacting with strangers - or maybe just creepy policemen reeking of booze, such as Harry.

## Interactions

* Mikael is encountered together with his father at the Feld building on Day 3. Harry can try to traumatize him with stories of bourgeoisie executions that occurred at the building.
Rosemary

**Rosemary** is a character in *Disco Elysium*.
Previously known as Female drunk, also previously known as Under Control*[citation needed]*. One of the Union of Moribund Alcoholics.

## Background

Rosemary was once a high school biology teacher, and married. At some point in his life he became an alcoholic and was prescribed "Torpedo," an aid for alcoholics to quit drinking. He didn't use it, and the next week he went into renal failure and had one of his kidneys removed.

In the present, he sells booze, smokes, and speed to his fellow drunks Don't Call Abigail and Idiot Doom Spiral. Despite his drug-dealing, he is unfazed by the presence of the RCM.

He began his "venture" by selling two bottles of fine liquor to the drunks, then used the profits to buy more products.

## Interactions

* Sells Smokes "Astra" for ✤ 2.00, Potent Pilsner for ✤ 1.50, and Speed Bottle for ✤ 15.00.
* He will offer Blue Medicinal Spirit for ✤ 300.00. If you ask him why it costs so much, he will lower the price to ✤ 3.00.
Revacholian Nationhood

**Revacholian Nationhood** is a thought in *Disco Elysium*.

## Description

### Problem

*They've fucked this place. Revachol is in ruins. The kojkos and the kipts and the armataurs with their desert pygmee magic spinning tops – they've fucked it! Oranjese liberals and vespertine moneylenders too. They're all socialists, especially the women and the kipts. You have only a vague idea what this means, but it's clear that a \*good strong state\* must be erected upon the ruins, if any of us are to have a future. The shadowy outlines of this State start forming every time you close your eyes...*

### Solution

*The Revacholian State will be a serene place. (You should get a drink.) A beautiful, serene place of mystery and peace. It will not be a place for women to infect with their frailty and hysterics. Or where the Semenese will be allowed to wear their pants around their ankles. All of that will go. (Once you get a drink.) The socialist professors at the École Supérieure will be fired, the editors of Trompe le Monde will have to beg in the streets. You'll pour your beer into their begging hats and laugh. (You should get a beer.)*

## Effects

*Requires 9h 10m research time*

* Research
	+ -1 Composure: Haggard nationalist
* Completion:
	+ Alcohol gives +2 FYS
	+ Nationalist dialogue options damage -1 Morale

## Obtained by

* Support Fascism and your stomach (Endurance) will contact you.
* Inside the apartment, next to the garden.
	+ Bow to the flag.
	+ Believe the images on the "Colonial Mug Collection" are *honest acknowledgements of* *diversity*.
Postcard La Delta '51

## Overview

### Location

In the Doomed Commercial Area, In the area before the Novelty Dicemaker in cans on the shelf

### ID

postcard\_la\_delta

**Postcard La Delta '51** is an item in *Disco Elysium*.

## Description

The sunlight has made this postcard almost completely sepia-toned. Midtown traffic passes, overhead the ghosts of skyscrapers disappear into a beige mid-day mist -- vapour rising from the delta on which the district was built. The postcard is pre-paid.
The New

## History

**The New** is the name of the third decade of The Current Century. Beginning 20 years after the end of The Revolution in Revachol, **The New** is marked by several things -- the apparent supremacy of the free market economy, "The New Style", and disco.

## Culture

### "The New Style"

"The New Style" is primarily characterized by gold-and-champagne-tinted interiors and façades.

### Disco

Guillaume Le Million was a popular disco artist in Revachol at the time. He is notable for his personal signature grin, \*The Expression\*.

## References

1. ↑ YOU - "What century?"

KLAASJE (MISS ORANJE DISCO DANCER) - "The Current Century."

YOU - "And that's what? What number?"

KLAASJE (MISS ORANJE DISCO DANCER) - "Centuries don't have numbers, they have names, and this is the current one."
2. ↑ ENCYCLOPEDIA - It belongs in The New -- the third decade of the current century. Enough time had passed from the failure of Revolution that, for a fleeting moment, free market economy seemed like the uncontested way of life for out species.
3. ↑ YOU - "Where did it spread from there?"

JOYCE MESSIER - "From Revachol and Graad? Not far. The world managed to cauterize itself. Mazov's government was overthrown in '08, and the Coaltion crushed the Revachol commune two years later. It was \*The End\*."
4. ↑ 4.0 4.1 ENCYCLOPEDIA - Things were good. It was \*smooth sailing\*. People made gold-and-champagne-tinted interiors and façades to suit the times, calling this \*The New Style\*. But, more importantly -- disco happened.

For Revachol -- your city -- that meant only one thing: Guillarme Le Million!
5. ↑ ENCYCLOPEDIA - Out of the dazzling swirl of disco music, in an open air \*boîte de nuit\* somewhere in Revachol West, Guillaume's blond man appeared on the screen. He sang some bullshit. Then he made \*The Expression\*.
Offer figurines to Dolores Dei

**Offer figurines to Dolores Dei** is a task in *Disco Elysium*.

## Context

Dolores Dei was fond of figurines. She deserves more. You should offer her any and all you have one day, if you meet her in person. What an odd task to give yourself—but here we are.

## Walkthrough

* Task will be prompted in Dolorian Church of Humanity in Martinaise, if having Figurine Set Headless FALN Rider or Figurine Set Revolutionary
* Dolores Dei can be met while sleeping in bed in Sea Fortress. After choosing and ending a dialogue option with offering figurines (though she won't accept any) will complete the task, giving 10 XP and the secret achievement "The Figurines Won't Win Her Back"
Royal Carabineer Jacket

**Royal Carabineer Jacket** is a clothing item in *Disco Elysium*.

## Description

The beautifully adorned jacket of the Royal Carabineers has three stars on its shoulders and the word Capitaine written on the chest. Neatly patched here-and-there, it's impossible not to feel love for the Fatherland when you wear it.

## Uses

* Increases your Fascist statistic by 1. If you have 4 or more Fascist points after the dialogue with Endurance, it will trigger the dialogue to opt-in to the Revacholian Nationhood thought.
Open apartment door for Evrart

**Open apartment door for Evrart** is a task in *Disco Elysium*.

## Description

Evrart asked you to open the basement door behind the greenhouse in the backyard, to intimidate the occupant. Do what you have to do, Evrart has promised to give you info on the case in return.

## Details

* Harry may choose either to proceed with the task as normal and do as Evrart Claire asks him to, or lie about it. After receiving the key from Call Me Mañana, visit the lone basement apartment near the larger Capeside apartment complex.
	+ If Kim Kitsuragi is accompanying Harry, he may be asked for an opinion on the task. He will suggest lying about opening the apartment door, as he does not believe that they are being watched, after which Harry can return to Evrart and complete the task.
	+ Otherwise, the door to the apartment can be unlocked with the key. Harry will be given a choice to enter the apartment, or report back to Evrart right away.
* If Harry waits until the water lock has been repaired on Day 3+ to complete the task, Gary, the Cryptofascist will have returned home, leaving Harry unable to unlock the door. Returning to Evrart at this point will still allow Harry to proceed with the next task.
Icosahedral Red Die

## Overview

### Location

A gift from the Novelty Dicemaker in the Doomed Commercial Area. Fail the Hand/Eye Coordination check to catch the Icosahedral Dice Set Sirens

### ID

red\_police\_die

**Icosahedral Red Die** is an item in *Disco Elysium*.

## Description

This 20-sided die is made of bloodstone and inlaid with lapis lazuli, its colours resembling police sirens. Its blue partner is missing. Kinda looks like... the fire department arriving on the scene? Got fucked. Shitfingers. NOTE! Look at the MAP tab in Journal to see which White Checks have opened.

## Uses

* Reopens white checks:
	+ Reduces the difficulty of smashing in the window of the abandoned lorry by 1.
	+ Reduces the difficulty of picking up Acele's tape recorder by 1.
	+ Reduces the difficulty of analyzing Gary, the Cryptofascist's composure by 1.
	+ Reduces the difficulty of hitting Tommy Le Homme with your best verse by 1.
Revolutionary's Hat

**Revolutionary's Hat** is a clothing item in *Disco Elysium*.

## Description

An \*ushanka\* with the mazovian logo -- a pair of deer antlers -- on its silvery-white front. Your ears feel cuddled and cared for by the state.

## Uses

* Increases your Communist statistic by 1. If you have 4 or more Communist points after the dialogue with Rhetoric, it will trigger the dialogue to opt-in to the Mazovian Socio-Economics thought.

## Gallery

* Concept art
* In-game location
Solve the Egg Head puzzle

**Solve the Egg Head puzzle** is a task in *Disco Elysium*.

## Description

There has to be some way to talk to this person, you just haven't found it yet. (It's definitely not about sines.) What if you just try again, find your way out of this maze of things to say?

## Details

* Talk to Egg Head:
	+ Choose: Say nothing.
	+ Choose: Still say nothing.
	+ Choose: Say nothing.
	+ Choose: Still say nothing.
	+ Choose: Say nothing.
	+ Choose: "No, but seriously... I'm a little worried it isn't."
	+ Choose anything.
* Talk to Egg Head again:
	+ Choose: Say nothing.
	+ Choose: Still say nothing.
	+ Choose: Say nothing.
	+ Choose: Still say nothing.
	+ Choose: Say nothing.
	+ Choose: "SO HARD CORE!"
	+ Choose: "IT IS!"
	+ Choose: "THE QUESTION IS, WHAT IS THE QUESTION?!"
* After the puzzle has been solved, Harry should be able to talk to him normally (necessary for Help Soona with her project).
Prove your authority to Titus Hardie

**Prove your authority to Titus Hardie** is a task in *Disco Elysium*.

## Context

You have to gain authority in Titus' eyes for the investigation to advance. Soften him up first. Maybe investigate the crime scene, or the body? Look for a witness? Get help from the Union boss, or the company rep? Tie them to any other crimes?

## Walkthrough

* After interrogating the Hardie boys for the first time, you'll have to prove your authority to Titus in order to get any more information out of him.
* The authority check can be made easier by several means, most of which can be achieved by pressing Titus on evidence you've found. Alternatively, failing the check twice will give you the option to ask Kim for help (by complaining about your garbage choices, NOT by asking for his gun -- that option leads nowhere good).
	+ Confronting the Hardie boys about the drug trade gives +1 to the check
	+ Confronting Titus with the fractured bullet gives +1 to the check
	+ Opening the apartment door for Evrart and then asking Evrart to have the Hardie Boys cooperate gives +2 to the check
	+ Discussing the eighth Hardie gives +1 to the check
	+ Appearing weak when you first met gives -1 to the check
	+ Having won against Titus in a physical standoff gives +1 to the check
	+ Warning the Hardie Boys about the tribunal gives +1 to the check
	+ Interviewing the Sunday friend and speaking to Titus about what you found gives +1 to the check
* Passing the authority check or calling on Kim will allow you to pressure the Hardie Boys into talking more about the woman they say was sexually assaulted.
* The task ends when you learn the victim's name: Klaasje Amandou.
Jamrock

Jamrock is a district of Revachol West comprised of the following quarters: Martinaise, Pox, Villalobos, Central Jamrock, Grand Couron, Old South and the Valley of the Dogs. A great district, filled with a chessboard of wooden houses, 80.000 living souls. Firetraps as far as the eye can see -- from Main Street to Grand Couron, from Precinct 41 to Boogie Street forking into the distant horizon.

Before the Revolution Martinaise was one of the greatest districts in Revachol, benefiting from Wild Pines investment and presence. In fact, the district was founded and developed by Wild Pines to support the cargo terminals used to transport goods across the known world. The Industrial Harbour rapidly became one of its most important parts, but it was the waterfront that became the main attraction for tourists. In '98, Rue de Saint-Ghislaine was teeming with parasol-wielding bourgeoisie and Wild Pines flags buttress the walkway.

## Landmarks

* Jamrock Public Library
* Precinct 41
Mysterious Pair of Eyes

**Mysterious Pair of Eyes** is a character in *Disco Elysium*.

## Background

The eyes peeking through the gap between the two harbour gates. Super suspicious. It is implied through conversation that they are affiliated, or at least sympathetic, to the Dockworkers' Union.

## Interactions

* It can only be found on Day 1.
* Increase your Perception to 9, click the yellow orb between the two harbour gates, then click on the gap between the two harbour gates to talk to the eyes.
La Fumée, Vol. 1 No. 4

**Book "La Fumée, Vol. 1 No. 4"** is an item in *Disco Elysium*.

## Description

The leading intellectual organ of Martinaise communism. Offers a radical Mazovian perspective on a range of contemporary issues. The cover features a stylised portrait of the late King Frissel with a pair of white antlers growing out of his head.
Itchy Pants

-1 Savoir Faire: Really uncomfortable

**Itchy Pants** is an item in *Disco Elysium*.

## Description

Itchy pants. These pants make you angry. Good LORD these pants are UNCOMFORTABLE. Punch someone in the face! They are striped and calf-length; too tight around thighs, too loose around waist -- the worst case scenario.
Report the dead body to the station

**Report the dead body to the station** is a task in *Disco Elysium*.

## Description

Another dead body, this time on the Martinaise boardwalk on the coast. You don't have time to look into it. Someone at the lieutenant's station can handle it. Call and let them know what you found -- after you've examined the body for clues.

## Details

* Call the station to hand over the case.
* Examine the library card found on the dead body.
Run the number on the victim's armour

**Run the number on the victim's armour** is a task in *Disco Elysium*.

## Context

You discovered a serial number on the victim's ceramic armour boots. Run the number using lieutenant Kitsuragi's shortwave in his motor carriage.

## Walkthrough

* The task activates once you glean the number from the ceramic boots. You can interact with Kim's Kineema to call Alice DeMettrie and ask her to run the number and investigate the owner. She will get back to you the next day, completing this task.
* You can ask her to pry into the matter after learning that it was manufactured in Sur-la-Clef and issued to Corps de Pharmacie (or rather, one of its many military contractors, Krenel). Alice will gladly try to talk the ICP into releasing information on the identity of the victim, by comparing it against custom-fitting orders. Esprit de Corps will chime in, noting that she'll gladly do this, to get some variety at work.
Yellow Gardening Gloves

### Location

Talk to the Gardener outside the Whirling-in-Rags and when you exit the conversation ask for her gloves (requires Interfacing or Inland Empire ≥ 4) or ask before starting the autopsy (no skill requirement)

### ID

gloves\_garden

**Yellow Gardening Gloves** is an item in *Disco Elysium*.

## Description

Thick latex gardening gloves in classic canary yellow. Maybe you should retire, take up gardening as a hobby? It's worth a thought.

## Uses

* Reduces the difficulty of the check when performing the field autopsy.
Hardcore Aesthetic

**Hardcore Aesthetic** is a thought in *Disco Elysium*.

## Description

### Problem

*Not only have you internalized the Hard Core Aesthetic, you’ve also \*contributed\* to it. How harder-core could you possibly become? Low-core people come around you to correct your “typos”: it’s “Hardcore” here, “hard-core” there, “Hardorcore” in a third instant -- what’s going on? Those aren’t typos, man, that’s how core hardness works. If you don’t know “hard-core” from “Our Happy Hardcore,” what the fuck are we even talking about?*
### Solution

*Oh yes. Drugs. We’re talking about drugs. Let’s face it, these flirtations with the Hard Core Aesthetic have all been leading up to one question: Can I do drugs \*harder\* now that I’m a Hard Cop? And the answer is: yes. You can. You can do one more blast of pyrholidon and yellow shit-powder, you can even pull a ciggie and a lager on top of that. There. You’ve \*truly\* made the Hardcore your own thing now.*
## Effects

*Requires research time*: 1h 50m
* Research
	+ -2 Interfacing: Fuck grammar!
* Completion
	+ +1 Volition: Same thing, Hardman
	+ +1 Endurance: Really useful for doing drugs

## Location

* Talk to Noid in the church about what "True Life" would be like, and pass a Conceptualization check.