Game Guide

* Overview
* Battle Interface
* Turns
* Cards
* Play Modes
* FAQs

## Win Conditions

Reduce the opposing player's health to zero.

## Shikigami

*For more information see Shikigami*

Visual
HP
Orbs
Shikigami
Cards
Field

Deck

1. Card Selection
2. Upgrade
3. Cards
4. Attacking
5. Damage and counterattack
6. Status cards
7. Turn end
8. Victory
9. Rewards

## PVP

There are two modes for PVP card matches, Ranked Match and Player Match.

* Ranked Match: A laddered duel mode in which players advance in tiers and ranks by winning games against other players. Rewards are given for advancing to the next tier and for achivieving 3-win streaks (or higher).
* Player Match: A non-laddered duel mode where players can be randomly matched outside of their PVP rank, or create rooms to fight with a specific player. No rewards are given upon winning these matches. However, winning them will still fulfil PVP win requirements for daily quests.
* Sealed Deck: Unlocked at Level 12, and is accessed using 15 Jikkaeru Tickets or 15,000 each time. Players select 8 Shikigami one by one in a series of 8 choices (2 options per choice) from a limited pool available in the Sealed Deck (not from the player's collection) to make 2 decks for combat. Each deck becomes unable to battle once it loses 2 times or wins 6 times. The player plays through a number of matches. If 12 wins are accumulated, the player is awarded a **Medal of Honor**.

An additional mode is Hyakubun Chess, which does not follow the card match format. 8 players battle each other in automated 1v1 rounds using non-Shikigami units. Before each round, players are given a limited amount of time and cards to upgrade the units. The units then automatically attack each other until all the units on one side are defeated. The excess attack/Power points are used to attack the losing player. Players lose upon reaching zero health, and the last surviving player is the winner.

## PVE

There are 4 modes for PVE matches.

* Story Mode: A combination of story cutscenes and matches, with each chapter covering following a different storyline. Chapters following the first must be unlocked with required items before they before playable. Notable rewards include a Classic Card Pack for clearing a chapter, and single Cards.
* Kaidan: Unlocked at Level 10, and is accessed using 10 Myth Scrolls or 10,000 Gold each time. Players select 4 Shikigami (not from their own collection) to form a combat deck. Different Volumes (split into Events - a series of story cutscenes and matches) have different pools of Shikigami and rewards, and follow different storylines. Rewards for clearing Events include Card Packs.
* Shotengai: Yokai will periodically appear in the Shotengai and be available to be battled. Rewards are in the form of Daruma Coins (the currency for developing the Hakoniwa), and Sake/Gold. The number of Daruma Coins earned increases based on the number of Shotengai combat encounters the player has previously cleared.

## Hakoniwa

After a certain level, the Hakoniwa gameplay will be unlocked in the Shotengai, where players are able to build and decorate machiya rooms (including Guest Rooms for interacting with Shikigami recruited for Shopkeeper Dispatch). Hakoniwa gameplay is largely separate from the rest of the game, and the player's Shotengai Level is tracked with Sakura EXP points. Daruma Coins are earned to be spent on Hakoniwa gameplay.
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