Goblin

Like elves and a few other races, goblins started their existence as fey creatures. This is an entry for members of that race that turned to dwelling on the Prime and have become a mortal race.

Goblins were created by Slith. S/he wanted elves of its own making and goblinkind was the result. The race once ruled an empire that stretched throughout the regions of Rafiah, Mezorale and up the coast. They were accomplished spellcasters, so much so that each goblin was served by at least one jinni or powerful elemental. Then the empire collapsed. The exact causes have been debated by scholars for ages. But by the Age of Kingdoms the goblin sorcerers of the past were mere folktales. Some are rumored to dwell in the Fey Realm, but as a whole the race has devolved.

The typical goblin is around 3' tall with slightly oversized hands and feet. Their heads are particularly large with oversized pointed ears, beady red eyes and an almost nonexistent nose. (Some compare goblin proportions to gnomes, something that enrages both races.) Goblins have large mouths filled with jagged these that are surprisingly strong. In fact, goblins do not suffer from any conditions related to deterioration of tooth or gums. Even should a goblin lose a tooth there is a fair chance they will grow a new one within a year. Skin color is most commonly some shade of green, grey or blue. However, regional variation can be extreme. Nearly white snow-goblins dwell in cold regions. In the regions east of the Shan Wu Mountains goblins of vivid blue, yellow, orange and red exist. Their skin colors reflecting the oni that share the region. Goblins have a few evolutionary traits that have helped them spread across the globe despite the ire of many other races. For one thing that seem capable of eating anything without suffering any long-term ills. While they cannot digest any substance and gain nutrition like dragons, they also don't have to worry about spoilage or toxins. Secondly, they mature quickly and are extremely fecund. This is the reason for the idiom; "Breeding like goblins." Goblins reach adulthood at the age of 12, their lifespan is unknown as there are no records of a goblin dying of old age. Scholars speculate that they would be similar to other semi-fey races.

Goblin "culture" is primitive by any standard. The degeneration the species has experienced has left them ill-suited for societal growth. They are largely dim-witted, and easily distracted with poor memories. They prone to outbursts of violence and cruelty. To a point where a goblin might stab his own kin for taking a worm from him. They are near impossible to organize and when taught anything invariably end up distorting it. They like fire thinking of it as powerful magic, find violence funny and eat constantly. They hate dogs and are terrified of horses. (The latter they claim are demons from another world.) If they learn any writing it limited to misspelled common words that make for crude and offensive graffiti. In rural areas they exist in caves and gullies acting like bandits and thieves. In cities they are not quite as dangerous and tolerated mostly because they're impossible to eradicate once they get breeding. In such places they often take over the dump and sections of sewer if it exists.

It is of note that after God War, many goblin clans seemed to vanish. However, those dwelling in the city of Gateway began to worship the goddess of Evangellein converted by a local priestess.