Lord of Illusion

The Lord of Illusion is a Boss in Megido: Abyss. In his second phase, he gains the title of Luveno, Architect of the Abyss.

### Lord of Illusion

The Lord of Illusion, also known as Luveno, or simply Illusion, is the boss of Phantasmagoria. You can get to him by \_\_\_\_. The nearest Save Crystal is located in Phantasmagoria.

## Lore

*Main article: Illusion*

Luveno, as the Lord of Phantasmagoria, is a major character in Megido: Abyss, responsible for the catastrophes that led to the events of the game. Luveno goes by many different names and titles, this is seen in the description of multiple items:

1. Most early game references refer to Luveno as *Illusion*, seen in the Necromancer's Scythe or the essence of the Magistrate.
2. The Goblin set refers to Luveno as the *guardian of the seal of wind*.
3. Both Phantasm Blades (I and II) refer to Luveno as the *ruler of Phantasmagoria*.
4. The Executioner's set refers to Luveno as the *master of Phantasmagoria*.
5. The Illusory Wand refers to Luveno as *the master illusionist*.
6. The essence of himself and the Maleficent Scourge refers to Luveno as the *Lord of Phantasmagoria*.
7. His true name of "Luveno" is revealed in his bossfight, and most subsequent references refers to him as such: Luveno's Archive, Watcher Axe description etc

## Attacks

* Nocturne Dash: Luveno trasforms into a flock of invulnerable bats which converge in another location.
* Dash: A regular dash, contains i-frames.
* Backstep: A dash backwards, contains i-frames.
* Single Strike: A basic melee attack.
* Semi-Charged Strike: Luveno charges up his melee attack, but only briefly.

### Phase 1

* Blood Curse: Luveno conjures a hex that travels towards the player quickly, inflicts great bleed buildup and some fire damage
* Parrying Stance: Luveno enters a stance where, when detecting an attack, would preform a parry.

### Phase 2

* Chandelier: Luveno crashes the chandelier at the top of his keep, darkening the room and beginning his second phase.
* Whirlwind Fury: Luveno leaps into the air, sending shockwaves of magic down the four pillars around the air that, when impacting the ground, would spread in concentric circles which cover the whole room except for the opposite corner.
* Dimensional Fracture: Luveno summons two portals at the front of the room, preforms a semi-charged attack, then fills the room with portals after a short delay. Luveno's melee attacks will come out of every portal.
* Dimensional Rift: Luveno summons a single portal at the player's location, which act in the same way as the ones summoned in *Dimensional Fracture*.

## Attack Sequence (Repeating)

**IMPORTANT NOTE**: Megidola, Emit Shock and Wrath are used interchangeablely in certain attack sequences. So in the chart below, those instances will be refered simply as "**Wind Spell**"

### Phase 1

* (**Complete Sequence**) Sequence A-> Sequence B/C/D/E -> Sequence F -> Repeat
* (Sequence A) Nocturne Dash -> Single Strike -> Single Strike -> Single Strike -> Semi-Charged Strike -> Single Strike -> Semi-Charged Strike -> Backstep -> **Wind Spell**
* (Sequence B) Nocturne Dash -> **Wind Spell** -> Nocturne Dash -> **Wind Spell** -> Nocturne Dash -> **Wind Spell**
* (Sequence D) Nocturne Dash -> Blood Curse/Emit Shock -> Nocturne Dash -> Blood Curse/Emit Shock -> Nocturne Dash -> Blood Curse/Emit Shock
* (Sequence E) Nocturne Dash -> Parrying Stance -> Nocturne Dash -> Parrying Stance
* (Sequence F) Nocturne Dash -> long pause

### Phase 2

* (Phase 2 Opening) Chandelier -> Begin looping *Complete Sequence*
* (**Complete Sequence**) Sequence A -> Sequence B -> Sequence B -> Sequence B -> Sequence C -> Repeat
* (Sequence A) Whirlwind Fury -> Nocturne Dash (onto throne) -> Dimensional Fracture -> Semi-Charged Strike -> Nocturne Dash (into center)
* (Sequence B) Semi-Charged Strike -> Semi-Charged Strike -> **Wind Spell**
* (Sequence C) Semi-Charged Strike -> Dimensional Rift -> Semi-Charged Strike -> Dimensional Rift -> Semi-Charged Strike -> Dimensional Rift

## Rewards & Drops

* Essence of the Lord of Illusion
* 40,000 Anima
* Wind Crystal

## Tips

### General Tips

* After certain attacks, Luveno will pursue you without actually performing any attacks, use this to regenerate your stamina. This behaviour occurs in:
	+ Phase 1, Sequence A: After casting his **Wind Spell**, Luveno will wait for player input before advancing to the next sequence.
	+ Phase 1, Sequence F: Luveno only continues on player input.
* Luveno will preform a parry if you're attacking near him when his is in his parrying stance, whether you actually land the hit does not matter. Baiting out a parry allows you to land extra hits ***(See gallery video 1)***.

### Heavy build

* While Luveno destroys his chandelier, you can charge up an attack below him, as the chandelier itself doesn't do any damage ***(See gallery video 2)***.
* After Whirlwind Fury, there are two oppurtuinities of performing a fully charged attack against Luveno:
	+ One as he falls from the air after preforming the last shockwave.
	+ Another one as he dashes onto his throne (charge up the attack while the animation is playing to stagger him out of his own charged attack).