recursal/Fanatic-Fandom huggingface dataset:
Find Patch Tape

## Mission Details

**Find Patch Tape** is the first mission given to the player when ending Osiris: New Dawn for the first time.

## Objective

Pick up

1  Patch Tape
.

## How To Complete

Look down and to the right. When you get the prompt to pick up the Patch Tape, use **F** to do so.

## Experience

You receive roughly **50xp** for completing the mission.

## Related Missions

Previous: **N/A**

Next: **Fix Suit Breach**
Grilled Tumbo Meat

**Grilled Tumbo Meat** is an item in *Osiris: New Dawn*.

## Background

Meat ripped right off the body of a Tumbo. Has been cooked and is safe to eat.

## Characteristics

**Grilled Tumbo Meat** is a consumable item. Simply put, it is Tumbo Meat that has been properly cooked and is safe to eat. Up to 50 pieces of meat can be stored in an inventory slot. Each piece of meat restores 15 Nutrition, 50 Health and 5 Quench.
Copper Ingot

**Copper Ingot** is a crafting material in *Osiris: New Dawn*. **Copper Ingot** is one of the most useful materials in the game as it is used almost every crafting recipe.

## Obtaining

* Crafted at a Stone Oven and Forge
* You receive 1 **Copper Ingot** each time you finish the crafting process.

## Not Implemented

As of May 11th Discovery Update, This item has been depreciated. Can no longer be crafted.[1]
Build 0.1.156

← Version history

**Released** - 28 September 2017

# **Lost and Found Update**

Remember the good ol’ days wandering the original Proteus 2 map with your trusty sidekick O.M.P.A.? Well, we’ve re-established contact with **BOTH!** You read that correctly, The Lost & Found Update has brought back both the O.M.P.A. and the original Proteus 2 map.

What does this mean? It means the O.M.P.A. has been re-wired, re-worked, and revamped to be better than ever. And as for the original Proteus 2 map coming back, don’t worry about it replacing the current Proteus 2 map, it’s more of an extension. Or think of it simply as the other side of the world. Basically after crash landing on the current Proteus 2 map you can walk towards the sand dunes and be prompted to travel to the original Proteus 2 map.

For further information on additions, tweaks, and fixes in The Lost & Found Update, please see the details below.

## How the O.M.P.A. has changed

* You can craft multiple O.M.P.A.s (make an army of them if you please).
* We’ve created a command menu specifically for the O.M.P.A.s, where you can control/direct 4 at any given time.
* The O.M.P.A has its own skill tree. Meaning, it’s up to you how you want to improve its performance.
* The O.M.P.A. now has a persistent existence, so you can fully customize its color, as well as manage its internal inventory.
* If you lose your O.M.P.A. you can teleport it to your location for half its energy.

## Original Proteus 2 map returning

* You can travel to the original Proteus 2 map from the sand dunes on the current Proteus 2 map.
* Original Proteus 2 map is now Site B, while current is Site A.
* When traveling between Site A and B of Proteus 2, you can also do it inside as either the driver or the passenger.

## Other improvements & fixes

* We’ve improved traveling between planets to help reduce incidents of players losing their spaceship.
* In single player, we’ve corrected the issue where people’s destroyed structures were reappearing.
* Fixed an issue where the game sometimes crashed when flying a spaceship.
Bed

**Bed** is a buildable item in *Osiris: New Dawn*.

## Background

A Bed can be used to save your progress and also replenish a bit of health. Build inside a Barracks.

Note: Resting in a Barracks bed will replenish 20 (40%) health, whilst resting in a Inflatable Dome bed will replenish 25 (50%) health. It is possible to use both to restore a large amount of health very quickly, provided they are within travel distance.

## Crafting

3  Iron Ingot

3  Aluminum Ingot

10  Rubber
Colossus

The **Colossus** (plural: Colossi) is an alien in *Osiris: New Dawn*.

## Description

The Colossus is a large creature with a horned head and beetle-like appearance.

* This alien is able to discharge a hurtful, brown liquid as an offensive mechanism.
* They can generally be found in packs of 4-6, though their aggro range is small enough where its rare to attract the attention of more than one at a time.

## Location

Colossi are generally located around the larger bluffs and flatter regions of Proteus 2.

## Gallery

* Colossus up close and personal
* Colossus will attack you only if you get too close
Glass container w/ Sap

**Glass Container w/ Sap** is an item in *Osiris: New Dawn*.

## Background

Sap is used for crafting more advanced items. Can also be drank to quench thirst.

## Characteristics

The Glass Container w/ Sap is a consumable item in Osiris: New Dawn. It is a small glass cylinder filled with water, capable of being consumed by the player to restore Hydration.
Berry Tree

## Characteristics

**Berry Trees** are natural sources of Berries and Red Berries on Proteus 2.

There are two types of trees which drop the two types of berries. You can tell which type it will drop by the general color scheme of the tree (reddish/purple). Simply use a Chisel on them to gather Berries.

Berries can also be planted within the Bio Dome structure inside of a Bin or Smart Bin.

## Locations

### Proteus 2

* lat -11.0°, long 17.4°
* lat -8.7°, long 16.0°
Crafting materials

**Resources** (crafting materials) are the first step of building a successful colony, providing the raw materials that can be processed into useful items or higher tier materials. They are divided into minerals and gases (raw materials, both harvested directly from a resource node), as well as complex materials and complex liquids (manufactured out of raw materials using various crafting stations). Some complex materials and liquids can be found inside reinforced crates or can be salvaged from failed colonies and crashed satellites, spacecrafts or escape pods.

# Scrap Materials

Gathered by wrenching wreckage with a Survival Tool. Used by the following crafting station(s): furnace, Workbench.

# Metals and minerals

Gathered by mining rocks with a chisel. Used by the following crafting station(s): furnace, forge, fabricator. All metals and minerals can also be gathered by a Deep Terrain Drill as well as sand and Rock.

Gathered by picking up small rocks. Used by the following crafting station(s): work bench.

Produced by the following crafting station(s): furnace, forge. Used by the following crafting station(s): fabricator, forge, Workbench, Printer.

# Organic materials

Carbon-based matter, mostly produced by living organisms such as multicellular animals, plants, and fungi.

## Body parts

Gathered by killing aliens. Used for crafting and cooking.

## Plant parts

Gathered by harvesting plants with a melee tool or weapon. Used for crafting.

## Fruit and vegetables

Can be found at the initial crash site or inside reinforced crates. Indigenous fruit can be harvested from trees by using a melee tool. Used for raw consumption and cooking.

# Complex materials

Produced by the following crafting station(s): Forge , Furnace, Chem Station.

Produced by the following crafting station(s): Chemistry Table, fabricator

# Complex liquids

Obtained from the wilderness. Used to quench one's thirst.

Obtained from the wilderness. Used for crafting.

Produced by the following crafting station(s): Chem Station.

# Gases

Obtained from a geyser by equipping a barrel. Used by the following crafting station(s): chemistry table.
Buggy

The Buggie is a vehicle in *Osiris: New Dawn*.

## Characteristics

The Buggie is a small vehicle with a small inventory. Being all-terrain allows it to move over rough terrain and it can easily evade aliens, especially considering that it is unarmed yet very durable.

Unlike other vehicles, the Buggie can be upgraded with several features such as a radar dish to assist in search of minerals, improving the engine so that instead of using Hydrogen as fuel the player can simply use "generic" fuel similarly to that of the Furnace and lastly either upgrading to a Tank Hauler or Cargo Hauler for carrying gasses and liquids or extra items.

It be built in the Laboratory, but rather several wreckages can be found across the Proteus 2 map that can be repaired. Requires 4-5 Rubber, 1 Hose, 1 Barrel and 1 Fuel Cell. In recent builds it may ask for Copper, Iron, and/or Bronze to repair the Buggy.

## Controls

Accelerate / Decelerate and Reverse
keys: W, S
Strafe
keys: A, D
Turning
mouse movement
Zoom Aim
right click
Speed up / Boost
Shift
Light
L
Azurnium

**Azurnium** is a crafting material in *Osiris: New Dawn*.

## Characteristics

* Can be found on the asteroids orbiting around Proteus 2.
* Can be dropped and picked up in small quantities from fallen meteorites (occurring both on Aziel and Proteus 2).
* Very rare chance of a small quantity (typically around 1 or 2 units) dropping when looting the corpse of a Hell Hound or Cerberus on Zer.

Was also previously found on the surface of Aziel. But disappeared in Build\_0.1.093 for unknown reasons,

It was possible to find some pure node there:

* lat 57.0°, long 40.0°
* lat 12.0°, long 15.0°
Hell Hound

*This article is a stub. You can help Osiris: New Dawn Wiki by expanding it.*

**Igneous Gargula**, meaning **Hell Hound** is an alien encountered in *Osiris: New Dawn*.

## Characteristics

A fast, fiery dog-like creature, found on Zer.

More will be known about this once the The Rise of Zer content is released.

Confirmed to use fireballs in an attack this user notes as resembling a barrage of mortars (information added by OmegaEntertainment).
Aluminum

**Aluminum** is a crafting material in *Osiris: New Dawn*.

## Obtaining

* Gathered by mining rocks with a silver metallic look.
* The Material has a hardness of 2.75

## Locations

Proteus 2
* Found primarily in the Crescent Valley

* lat -3.6°, long -24.3°
* lat -6.1°, long 16.2°
* lat -9.9°, long 5.1°
* lat -11.4°, long 7.5°
* lat 0.9°, long -12.9°
* lat 1.3°, long 6.7°
* lat 1.6°, long 7.2°
* lat 4.5°, long -4.2°
* lat 6.7°, long -8.3° (confirmed v0.1.131 - ~4 nodes)
* lat 13.2°, long 5.7°
* lat 19.2°, long -24.7° (v0.1.131 - coordinates in the desert, no resources)
* lat -16°, long 14°
Classes

There are four **classes** astronauts can choose from at the start of character creation. Each class comes with two class-specific items in addition to the four standard starting items and a class-specific amount of skill points per proficiency.

Selecting a certain class can affect gameplay in different ways. The variation in starting items for one can make a difference in combat, while additional tools may help with crafting or constructing certain items, structures or utilities earlier because resources are not used to craft new tools. Most importantly, the amount of stat points per proficiency allows players to progress faster within certain branches of the skill tree, unlocking essential gear or structures that can further accelerate progression.

# Overview

The standard starting items for all classes are:

Chisel
Locator
Multi-Tool
Pistol
Build 0.1.068

← Version history

**Released** - 26 October 2016

## Features

* Ground Turrets are now available for crafting
* Added alloy rocks that yield various minerals when mined.
* Improved Map system - Longitude and Latitude values now respond to direction
* New Updated Hives - Added two new Hives (Caves) with new entrances and exits.
* Hives now spawn creatures and are far more dangerous

## Notes/changes

* Updated Mining Mechanics
* New resolution support (5:4, 4:3, 3:2) - 1440x900, 1768x922, 1280x1024, 1600x1200, 3840x2160
* Harvesting Spawns - Mining now has a chance to agitate underground aliens
* Some aliens travel in packs and some will coordinate their attacks
* Food now replenishes health and Alien Meat can be grilled at the Forge
* New higher level creatures
* Added nickname feature to Structures, Utilities, and Furniture (including Beacons)
* After dying, a timer has been added to show how long you have to recover dead body
* Forge artwork implemented
* Creatures now damage structures
* Added damage ranges to weapons
* Improved low health indications and warnings
* Aliens guard Hive entrances

## Fixes

* Saving/Single Player issues fixed
* Online players will no longer show up in Single Player games
* All structures with complete walls will now be pressurized
* Fixed entering vehicles while holding a barrel
* Fixed worm rendering
* Fixed jitters on Map
* Improved weapon movement when player gets hit
Beacon

**Beacon** is a buildable item in *Osiris: New Dawn*.

## Background

A Beacon can be placed to help keep track of interesting locations in the world. Once a Beacon is placed, it will show up on your radar. You can cycle through interest points by equipping the map and clicking [LMB].

## Obtaining

Beacons are crafted from the F2 Crafting Menu under the Utilities tab. You will require Glass, Lithium, and Scrap Metal.
Barracks

**Barracks** is a buildable item in *Osiris: New Dawn*.

## Background

The Barracks are your personal living quarters, where you can build additional interior items such as a bed, couch, computer desk and shower. As of the Architect update (Aug 2017) all of these items are now working.

NOTE - once you've placed the barracks shell, you will need additional materials to complete the walls and pressurize the room:

24  Steel

45  Aluminum Ingot

* Barracks Frame
* Completed Barracks

## Available furniture

Bed

Computer desk

Couch

Shower
Controls

As of version 0.1.089, controls can be customized from the defaults below:

* **Esc** - Game Menu
* **`** - Auto-run toggle
* **1**-6 - Switch active item
* **Tab** - Inventory/character menu
* **Q** - Skip current mission
* **W** - Move forward
* **E** - Equip/Unequip active item
* **R** - Reload equipped weapon
* **A** - Turn left
* **S** - Move backward
* **D** - Turn right
* **F** - Perform action
* **L** - Flashlight toggle
* **Enter** - Chat
* **Left Shift** - Sprint (hold)
* **C** - Access droid control panel
* **V** - Change camera POV
* **M** - Mission list
* **Left Ctrl** - Crouch toggle
* **Space** - Jump (hold to hover)
Hallway

**Hallway** is a buildable item in *Osiris: New Dawn*.

## Background

A hallway can be used to tie together multiple living structures without having to pressurize each with a separate airlock. A breach in any connected piece may compromise the entire chain.

## Notes

* Hallways are currently functional and are saved by the game. Connect structures directly to couplers.
* A hallway is roughly 8 meters long.
* There are 12 pressure walls that each require 1 aluminum and 1 iron. However, a new hallway only requires that 5 be built. The additional walls are there for you and may be destroyed individually. However, this is not recommended.

* Hallway Frame
* Completed Hallway
Cobalt Pistol

The **Cobalt Pistol** is a weapon in *Osiris: New Dawn*.

## Background

The Cobalt Pistol utilizes the same ammunition as the Pistol with twice the durability. This weapon can be crafted in a Fabricator.
The Cobalt Pistol uses a Laser Cell as a source of ammunition, at 12 rounds per cell.

## Characteristics

A weapon with higher durability than the original Pistol that uses the same ammunition. Higher durability yields fewer repairs in the long run.

This weapon loses 0.6% durability per round.
Copper

**Copper** is a crafting material in *Osiris: New Dawn*.

## Obtaining

* Gathered by mining rocks with a copper metallic finish.

## Locations

Proteuse II

* lat -2.0°, long -6.0° As of version 0.1.131

* lat -22.4°, long 8.0° As of version 0.1.131 (8-10 nodes
* lat -3.5°, long 6.0° As of version 0.1.131 (4-6 nodes)
* lat 10.4, long -1.4 As of version 0.1.131 (4-6 nodes)
* lat 12.6°, long -1.5° As of version 0.1.131 (2 nodes)
* lat 21.7°, long -20.2°
* lat -5.0°, long -5.0° As of Version 0.1.131, 14 nodes.
* -5.2 Lat, -5.0 Long As of Version 0.1.131 (10-12 nodes)

LAT -14.7, LONG -3.3 AS OF VERSION 0.1.115 OR 6 HARD TO TELL

* lat -16.7, long -2.9 as of version 0.1.180

* The mine As of version 0.1.180 (11 raw ore)

copper location is in the latest version

Lat 8.6

Long -4.2

## Gallery

* Copper node on Proteus 2.
Blue Blades

**Blue blades** is an item in *Osiris: New Dawn*.

## Background

Blades taken from a Blueblade plant used as an ingredient to craft different items.

## Characteristics

Indigenous purple plant found in the wild.

Can be eaten to restore 3 health, 3 nutrition and 3 quench.

Can be used to craft Drug Kit or Advanced Drug Kit in the Chemistry Table.

Can be harvested with a Chisel.

## Location

Can be found in lakes or pools of water on Proteus 2, mostly in blue grass plains.
Glass Container w/Phencyclidine

**Glass Container w/Phencyclidine** is an item in *Osiris: New Dawn*.

## Background

Phencyclidine (PCP, C17H25N), also known as 'Angel dust' among other names, is a dissociative drug. PCP was brought to market in the 1950s as an anesthetic pharmaceutical drug but was taken off the market in 1965 due to the high prevalence of dissociative hallucinogenic side effects.

In chemical structure, PCP is a member of the arylcyclohexylamine class, and, in pharmacology, it is a member of the family of dissociative anesthetics. PCP works primarily as an NMDA receptor antagonist. As an addictive drug, PCP is associated with compulsive abuse.

## Characteristics

Liquid used for crafting more advanced items.
Build 0.930

← Version history

**Released** - 30 September 2016

## Fixes

* Laboratory fix: this opens up vehicle crafting found in the trailer (note: the mech is currently not craftable)
* Fixed storage container randomly deleting resources.
* Fixed hallway issues - reload disappearing, coupling issues, etc
* You will be able to build things in the barracks (no more pressurization error)
* Private Universe creation error (the was an issue with special characters and spaces in universe and Steam ID names making it impossible to create a private session)
* Single Player character creation error
* Sound FX fixes (we have balanced many of the sound effects so they are no longer very loud)
* Added hit points to structures so they will not be so easy to destroy
* Colony name should no longer change after logging out and back in
* Storage containers default to private ownership, and have an interact option to make public to colony
* To accept a colony invite go into your character menu and hit accept (this has been changed so the player can choose to accept later when they are in a safe place if they choose)
* Added small amount of plutonium near all spawn points
* Use confirm box before destroying buildable fragments
* Fixed a few small graphical issues
* The "Glitch Effect" is now an Option in the Options Menu (you can turn this off if you wish)
* Bullets no longer auto give resources into player inventories
* Plus a handful of other minor issues
Build 0.1.093

← Version history

**Released** - 7 January 2017

# Build 0.1.093

## Notes/changes

* Improved HUD
* Added Auto sort feature to backpack and inventory containers
* Added degradation rates options to Private Universes and Solo mode
* Removed Oxygen Replenishing beeping sound
* Added FOV options
* Added Draw Distance option
* Added Debug Text Toggle option

## Fixes

* Made Mech destroyable
* Vehicle shooting in Multiplayer
* Hybrid spitting in Multiplayer
* Plus some other small fixes
Giant worm

The **Great Sandworm** (often referred to as 'Indlewrath') is an alien encountered in *Osiris: New Dawn*.

## Strategy

Upon entering certain craters, all of which are named, there's a chance that the worm will be triggered. It's relatively easy to avoid being hit by the worm.

Once activated, a deep lengthy rumbling will begin shortly before it (the worm) emerges, once it does, however far away from you that it requires to complete an arc and land right on top of you is precisely the distance from which it will surface. Initially it will be aiming for where you were when it surfaced, however as it progresses into the air and begins to curve downwards, the worm will slightly pull to whichever direction you head.

Sprinting towards the worm, instead of away from it, while using your jump jets so far seems to be the easiest and most effective way to dodge the worm's landing. When using the jump jets, it is recommended that you holster your current item.

## Gallery

* Worm at Abaddon Crater crashing down
* Giant Worm
* Giant Worm
* Lights out.

## Location

The giant worm appears in certain craters scattered around the map.

##### Known craters:

* Bunmar
* Ezekiel
* Abaddon
* Willemsen
* Denia
* Esdios
* Hallow Basin

Or above the desert while flying in a spaceship.

## Characteristics

The giant worm appears to be covered in rock-like spikes. Shortly after launching itself into the air, the mouth of the worm splits open into thirds, revealing a lengthy tongue-like appendage.

## Origin

Indlewrath is the last of the Great Sandworms that riddled Proteus 2 for hundreds of thousands of years. Though not as large as many of its predecessors, Indlewrath dominated the moon alone for centuries, lurking both beneath and above ground.
Engineer

**Engineer** is a class in *Osiris: New Dawn*.

## Overview

Engineers enjoy a bonus to their building speed, allowing them to craft everything faster than other classes.

## Character Creation

### Class Description

Engineers have trained in many different fields giving them an edge at creating different structures and tools needed to accomplish tasks. Engineers are great at building up the bases and vehicles for their colony.

* UNE Engineer Emblem

### Skill Points

* Combat: 15
* Engineering: 45
* Science: 15

## Starting Items

* 1 Multi-Tool
* 1 Locator
* 1 Pistol (with Laser Cell x1)
* 1 Chisel
* 1 Pick Axe
* 1 Conduit Bender

## Beta description

Engineers can craft vehicles and structures faster than a squirrel on speed. If your goal is to build more toys than you could have ever imagined, this is the way to go.
We are, we are, we are the Engineers!
Find an Exit

## Mission Details

**Find an Exit** is a player mission in **Osiris: New Dawn**.

## Objective

Find an exit from the escape pod and move to safety.

## How To Complete

Look straight ahead at the Escape Pod door and when given the prompt to open the door, use **F** to do so.

## Experience

You receive roughly **100xp** for completing the mission.

## Related Missions

Previous: **Heal Wounds**

Next: **Break Escape Door**
Build 0.1.070

← Version history

**Released** - 28 October 2016

# Build 0.1.070

## Notes/changes

* Increased structure limit
* Increased players per server
* Balanced structure health
* Added structure degradation
* Balanced alien infestation levels
* Added new functionality to Alien Meat
* Lots of balancing for creature spawns and XP curves

## Fixes

* Fixed some ammo saving issues
* Fixed recipe for pistol to not include fluorine
Debris Hut

The **Debris Hut** is a build-able structure in *Osiris: New Dawn*. It was replaced by the Scrap Hut.

## Background

The Debris Hut provides a small living area, built from pieces of Space Debris taken from your downed ship. This is too small to build furniture in and isn't air tight, but can keep you hidden from creatures through the night.

## Characteristics

You can find the requisite Space Debris at your location when you start the game, as well as sporadically peppering the landscape of Proteus 2.

The Debris hut contains a save point, which has a five(5) minute cooldown.

old version - outdated
Blitz

**Blitz** is a consumable item in *Osiris: New Dawn*.

## Background

A weak compound created to give a small boost to your stamina.

## Characteristics

Blitz is a consumable item in Osiris: New Dawn, made for boosting up the stamina of the Astronaut. It can be stored in your inventory backpack or in an action slot for quick use.

* Upon use, it increases the stamina by 25% for 8 minutes.
* Weight: 0.25 kgs
* Stack: 50
* Craft time: 1s

*This article is a stub. You can help Osiris: New Dawn Wiki by expanding it.*
Alien Blood

## Description

Usage is cooking. Can be harvested by using a Botany Kit on a dead alien.

## Obtaining

* Using the Botany Kit on a dead alien.
* You will only collect the Alien Blood if you have an empty Glass Container that is empty.

## Usage

Alien Blood is used in the Kitchen to make Blood Sausage. You can drink it although effects are unknown.
Aurelio Bluff

## Description

**Aurelio Bluff** is one of the landmarks found on Proteus 2, Site A. It is an raised plateau with many resources in the immediate vicinity, making it an ideal starting location for a first base.

## Resources

* There are nodes of basic metals like Aluminum, Magnesium, and Iron all around the bluff.
* Banana Leaves trees
* Berry Trees
* Branches
* Cinna Fern
* Rocks

## Indigenous Life

* You may also find random Skeliopods, Parasytes, and Snubs

## Gallery

* The flat top of the bluff, large amount of beginner resources, and relative safety from predators make Aurelio a great place for a beginner base.
* View from the top of the bluff. You can see the Worm Graveyard in the background.
Build a Furnace

## Mission Details

**Build A Furnace** is a player mission in **Osiris: New Dawn**.

## How To Complete

Simply gather enough Space Debris to craft and place a Furnace.

## Mission Text

{quote|Now that you've made it to solid land, you should build yourself a furnace so you can process raw materials. This will be necessary if you want to build anything more advanced. Find space debris at your crash site or by searching the area with your locator for fallen shuttle parts.}

## Experience

You receive roughly **250xp** for completing the mission.

## Related Missions

Previous: **Exit Escape Pod**

Next: **Build Depository**
Bunmar Crater

**Bunmar Crater** is one of the Landmarks on Proteus 2.

## Description

Dwelling inside the bunmar crater and beyond are the graves of the elder past. A boneyard in which the colossal skeletons of sandworms far greater than the one which dwells the planet today sit in silence.

## Life

Indlewrath ( Giant worm ) is active within the Bunmar crater.
Crab Meat

**Crab Meat** is an item in *Osiris: New Dawn*.

## Background

Meat ripped right off the body of an indigenous Crab Monster or Snub. Cook to avoid food poisoning.

## Characteristics

Alien Meat is a consumable item in Osiris: New Dawn. It's literally raw meat ripped straight from the corpse of whatever unfortunate creature died. It can be consumed raw to restore 20 Nutrition, however it should be considered a last resort since it will poison you slightly, resulting in -10 health damage. So eat at your own risk!

There are various forms of alien meat: arachnoid meat, snake meat, tumbo meat etc.

Some of them deliver additional benefits, like tumbo meat e.g.: health: +10, nutrition: +15, quench: +5

Arachnoid Meat
**Crab Meat**
Crab Leg Meat
Gnat Meat
Alien Meat
Orcek Meat
Skeliopod Meat
Snake Meat
Tumbo Meat
Conduit Bender

The **Conduit Bender** is a player-equipable weapon in *Osiris: New Dawn*.

## Background

A heavy metal tool used to bend piping, re-purposed for self-defense. Makes for an effective bludgeoning weapon. One of the stronger melee weapons in the game.

Contrary to what it appears to be actually used for, it has no use in crafting.

Given on game start to the Engineer class.

Very effective for mining as it can mine a piece of an ore node in one swing.

Craft Time: 5s
Beacon Kit

**Beacon Kit** is a craft-able item in *Osiris: New Dawn*.

## Background

Kit used to build Beacons. To build, right-click on inventory item and select Build or select the Beacon from the Utilities tab in your character menu.

## Crafting

Item is crafted at the Fabricator.
Material Costs:

1  Steel

1  Glass

1  Plutonium Ingot

## Instructions

Once built, you can cycle through your existing beacons by clicking Left Mouse Button while having the Map equipped.
Apple

*This article is a stub. You can help Osiris: New Dawn Wiki by expanding it.*

**Apple Fruit** is a consumable item in *Osiris: New Dawn*. It is a rare drop from Reinforced Crates on Proteus 2.

## Background

Nutritious fruit to replenish hunger. Can be eaten while equipped or straight from storage.

## Characteristics

Can be planted into a Bin or Smart Bin within a Bio dome to continuously produce Apples in the future.
Jaculus

*This article is a stub. You can help Osiris: New Dawn Wiki by expanding it.*

**Jaculus** is an alien encountered in *Osiris: New Dawn*.

## Characteristics

Slow Snake that does its damage. Drops two units of meat of different quantity when killed.

## Trivia

The Jaculus bears some physical similarities to the main enemy from the classic Atari game *Centipede*.
Primitive Work Bench

*This content is currently not implemented.*

**\*\*\*\*\*As of the Architect update, this item is no longer available in the game.\*\*\*\*\***

This Item has been replaced by the work bench.

~~**Primitive Work Bench** is a buildable item in *Osiris: New Dawn*.~~

## Background

A Primitive Work Bench is an outdoor crafting table that can be used to make items that require high heat.

## Crafting

Items are crafted by clicking and holding on their icon in the Primitive Work Bench. Different items take different times to manufacture. Each build is indicated by a spinning action on the icon similar to the second hand on a watch or clock. Each build is also signaled by an audible *chirp*.
Hover bike

**Hover bike** is a vehicle in *Osiris: New Dawn*.

***NOTE: As of patch V1.131 the Hoverbike no longer has cargo space or weapons.***

## Background

Fast, sleek, and maneuverable, with low durability and limited range. Unlike most vehicles, this one can glide over most obstacles with ease.

## Characteristics

The Hover Bike is a nimble and highly reactive vehicle, offering high speed and maneuverability in a compact scout design. Able to travel up to 46kph/28.6mph without boosting (138kph/85mph with boost), the hover bike is ideal for quick transit, scouting and resource gathering.

Although it is a highly maneuverable vehicle, it has several drawbacks. The bike is not very durable, nor as easily able to handle obstacles as well as the G.A.V. or Rover. The driver may find himself having to repair his vehicle more often than usual due to jarring bumps and landings.

Also this vehicle is unarmed, has no storage slots and short range due to it's small fuel tank and high energy consumption.

So make sure you build a fueling station Small gas tank or a Large gas tank and fill it with hydrazine which is crafted at a Chem Station. Once the tank has some fuel. All you have to do is drive it next to the tank and it should start refueling as long as the tank has fuel.

Taking one glass container of Hydrazine with you is highly recommended. Both due to it's short range and because you don't really learn to appreciate the speed of a hover bike until it runs out of gas far from your base. To refuel this way, simply place the fuel on your belt and select it while standing in front of the hover bike. Press F.

Note: Repairing the hover bike now works in sections. You will no longer be able to repair it simply by spamming F or G while using your Repair tool. You will need to use it by walking around your vehicle and repairing things like left thruster, right thruster, nose and so on.

Note: The hover bike has a homing beacon on it so you can find it if you do have to leave it some were. Use the Locator tool to lock on to it's signal. Left click until the hover bike shows.

For the astronaut looking to cover lots of distance and catch some serious air, the Hover Bike is the ideal vehicle. Have fun!

## Controls

Accelerate / Decelerate and Reverse
keys: W, S
Strafe
keys: A, D
Turning
mouse movement
Zoom Aim
right click
Speed up / Boost
Shift
Cerberus

**Cerberus**, meaning **Guardian of Hades** is an alien encountered in *Osiris: New Dawn*.

## Characteristics

A large, towering creature, Cerberus is found on Zer. Wreathed in fire, Cerberus stand twice the height of an average human.

Cerberus are slow moving, and rely on a charged area-of-effect attack, that does massive damage in a 10-15 meter radius. This attack can puncture your suit.

## Gallery

* Concept art depicting the relative size of Cerberus, compared to an average human.
* Cerberus rears up right before using a crippling area-of-effect attack
Custom Base Building

## Description

With the introduction of the **Architect Update** the base building in Osiris New Dawn received a major boost with the addition of 50+ new building pieces. These pieces can be freely placed without the need for being tied to the normal modular habitat model (though they can be used in with the habitat pieces as well).

## Notes

* Currently, you cannot build habitat furniture inside a custom base.
* There is no way to pressurize a custom base at the moment. (March 2019)
Chem Station

**Chem Station** is a buildable item in *Osiris: New Dawn*.

## Background

A Chem Station is both an outdoor utility for crafting. You will however need a power source to use this Station.

## Obtaining

The Chem Station is obtained from a Cryptex disk with the marker SN:114.87.

## Crafting

The Chem Station can currently craft the following items:

### Complex Items

 Hydrocarbon Solution

 Hydrocarbon Solution
Heat Pistol

The **Heat Pistol** is a weapon in *Osiris: New Dawn*.

## Background

The Heat Pistol fires a heat blast and has a quick recharge. It can fire approximately 2 rounds per second. This weapon can be crafted in a Fabricator.
The Heat pistol uses a Heat Cell as a source of ammunition, at 12 rounds per cell.

The recipe for learning to create this weapon is gained by decrypting an Unidentified Cryptex

## Characteristics

A decent weapon with higher damage output than the regular pistol, maintaining the same amount of ammunition per magazine. As noted, it has a fast rate of fire and requires care when shooting.

This weapon loses 0.6% durability per round.
Build 0.1.131

← Version history

**Released** - 29 June 2017

# 0.1.131

Hey guys! This hotfix clears up the character deletion issues in the mine and a few other nagging problems.

## Fixes

* Mine: Magni no longer makes character inaccessible (Currently the quest line ends there)
* Skills now unlocked the correct weapons
* Mecha Crab no longer disappears on re-logging
* Liquid tanks now save their inventory
Build 0.1.111

← Version history

**Released** - 29 April 2017

# 0.1.111

Hey guys! Here's a hotfix to solve the multiplayer issues and squash a few other ugly bugs.

## Fixes

* Fixed loading of Avatars on Public Universes
* Fixed bug when completing Build Inflatable Dome mission
* Fixed bug saving Ranger class characters in multiplayer mode
* Fixed bug for losing inventory when travelling to dungeon
* Fixed some visual and collision bugs
Build 0.976

← Version history

**Released** - 6 October 2016

# Build 0.746

## Notes/changes

* Support for 16X10 Resolutions (1440 X 900, 1900 X 1200, 1680 X 1050, 1080 x 1050)
* Added display of amount of people in a server into multiplayer UI
* Added UI hint to compass “Use map to select target”
* Giant Worm now has sound (volume still needs to be adjusted)
* Quick Slots 5, 6, 7 and 8 are now active
* Rear Stabilizers on Hoverbike now has increased health amount
* LAB can now only be used by owner/colony
* Added ramp to LAB placement icon

## Fixes

* Fixed Auto Sprint Oxygen and Stamina issue
* Massive optimization fixes throughout the game
* Raised ground clearance with Hoverbike
* Raised ground clearance and adjusted handling of controls for G.A.V.
* Hoverbike no longer sinks into lab floor when driving into the lab
* Fixed GAV FX on local client
* Fixed seaming issues around map edge
* Flashlight / Vehicle Lights save state changes
* Kitchen text description corrected
* Save warning added to vehicle inventory that currently doesn’t save correctly
* Improved Weather Syncing
Glass Container w/Hydrazine

**Hydrazine** is an item in *Osiris: New Dawn*.

## Background

Hydrazine (N²H⁴) is a toxic chemical used in rocket fuel. It is also used in fuel for vehicles.

## Characteristics

Liquid used for crafting more advanced items.

Can store large quantities of this chemical in Liquid Tanks.

## Gallery

* Full glass container full of Hydrazine fuel for a Hover bike.
Fabricator

**Fabricator** is a buildable item in *Osiris: New Dawn*.

## Background

A Fabricator is an indoor crafting table that uses advanced technology to print new complex items from basic components. Build inside a Habitat.

Note: This cannot be built inside of a Habitat with a Coupler roof attached, as the elevator is automatically spawned in the same location when an Upper Story habitat is placed.

 High-Tech Upgrade

## Crafting

Items are crafted by clicking and holding on their icon in the fabricator. Different items take different times to manufacture. Each build is indicated by a spinning action on the icon similar to the second hand on a watch or clock. Each build is also signaled by an audible *chirp*.
Build 0.1.162

← Version history

**Released** - 14 November 2017

# **Into the Fray Update**

*Once more into the fray
Into the last good fight I’ll ever know
Live and die on this day...
Live and die on this day...*

-Joe Carnahan, The Grey

It’s time to prepare for a battle like you’ve never known. We’ve added two new creatures, unique in their own respects, yet equally terrifying in what they are capable of. We’re also introducing two new weapons with which to defend yourself against these formidable foes. You may be able to survive the aerial assaults, but it’s going to take every bit of courage to face what else we have in store for you.

## Notes/changes

* New weapons: charge rifle and hydrogen torch
* New creatures: flying skeliopod and the ghost
* Improved the particle effects for the Heavy Assault Rifle, as well as the Heat and Reactor Pistols.
* The O.M.P.A. can now travel with you. This means that if you mount the O.M.P.A. into your vehicle, or if he’s flanking/following you, he will travel with you.
* Players will now be able to use the Forge when pressing F and either ESC or TAB simultaneously.
* Infinite resource locations now take time to recover lost resources (e.g., a geyser still has infinite gas, but a player can no longer spam that as much as possible, as it will take time to recharge).
* Crates have updated inventory possibilities to include new weapons and new ammo.

## Fixes

* Spaceships should no longer get stuck on asteroids and be unable to take off.
* The description for Solar Panels has been corrected. They will no longer say they can power O.M.P.A.s.
* Fixed an issue where reordering the O.M.P.A.s in the control panel would cause the control panel to malfunction.
Make Landfall

## Mission Details

**Exit Escape Pod** is a player mission in **Osiris: New Dawn**.

## Objective

Escape from the sand dunes and locate stable land.

## How To Complete

Travel inland until you're out of the flat sand area you begin in on the outskirts of the map. You'll complete this as soon as you step foot onto the hillier landscape nearby.

## Experience

You receive roughly **100xp** for completing the mission.

## Related Missions

Previous: **Exit Escape Pod**

Next: **Build a Furnace**, **Finding Osiris 1**
Cinna Fern

**Cinna Fern** are a Crafting Material in *Osiris: New Dawn*.

## Background

Organic material used for crafting. Crafting method not yet known.

## Locations

Branches can be found throughout the terrain, but more abundantly in lush vegetation areas.

## Uses

By using the Shears you can collect materials needed for some of the buffs made in the Chemistry Table.

By using a Botany Kit you can collect hydrocarbon solution so long as you have an empty Glass Container.

By using a tool/weapon you can get Alien Fiber.
Aliens

**Aliens** are life-forms found on **planets** and moons alike. Currently known species include various types of arthropods, usually hostile when approached. Some genera are nocturnal and very aggressive, mostly capable of locating an **astronaut**s position. Some types tend to prefer dark **caves**, which they use as breeding and feeding grounds.

## Known species

Currently known life-forms living on **Proteus 2** are very aggressive and pose a serious threat to small colonies early on, due to the lack of proper defense systems.

### Hostile

* **Arachnoid**: Vicious, gangly aliens.
* **Crab monster**: As the name suggests, quadrupedal monstrosities capable of devastating charges. It is bigger than every alien other than the **Giant worm**
* **Skeliopod** : A fast slithery creature.
* **Parasyte**: Aggressive alien beetle
* **Jaculus**: Large sectional snake
* **Gnat**: Four legged, jumping, carnivorous creature. Mainly nocturnal.
* **Giant worm**: A large subterranean creature that dwarfs other monsters and can launch itself in large, arcing jumps, crashing back to the ground and instantly digging into it, consuming whatever is unfortunate enough to be in its path.
* **Salamander** : A fast aggressive creature (living on Aziel)
* **Snub :** A 4 legged beetle like creature. Found on Proteus 2
* **Magma Demon**: Massive aerial behemoth. Found on Zer
* **Cerberus**: Towering, fiery beast, standing more than twice the height of an average human. Found on Zer
* **Hell Hound**: Medium-sized, fiery dog-like creature. Found on Zer
* **Meduzoid**:Small, floating, jellyfish-like creature. Found on Zer
* **Igneopod**:Small, worm/leech creature. Found on Zer in the lava pools.

### Neutral

These creatures will not attack if you do not attack them.

* **Tumbo**: Large tortoise like creature
* **Colossus:** Large, beetle-like alien. Discharges hurtful liquids as a purely defensive mechanism.
* **Orcek** : Passive ostrich-like creature
* **Cow Giraffe**: Peaceful animal, possibly herbivore (living on Aziel)

## Unique

* **Ghost**: Ethereal creature, found in certain locations (Mark Watney Base, Refinery Site: Alfheim) at night on Proteus 2. Can only be damaged by the Charge Rifle.
* **Queen Cleo**: Hive Queen, found at the bottom of Mine: Magni on Proteus 2.
* **Watcher** *(tentative title)*: A humanoid alien that spawns infrequently on hilltops. Vanishes after about half a minute.

## Level of difficulty

Encounters with aliens can vary in difficulty, primarily depending on the options selected in the customization screen. Moving the sliders will impact alien health (how much damage they can absorb before they die), alien attack damage (how much damage they deal to the player) and their overall numbers. Moving the alien slider to the left (none) will not spawn any creatures, except for the giant worm.
Glass Container

**Glass Container** is a liquid container item in *Osiris: New Dawn*.

## Characteristics

* The Class Container is required to store liquid from the Liquid Tank to it.
* Can be use fill it with Water at the Water Reclaimer.
* It's used in several recipes at the Chemistry Table and Chem Station - most usefully with 25 Oxygen and 50 Hydrogen to create a full jar of clean water for rehydration.
* When using the Botany Kit collected liquid will instantly go to either an empty Glass Container or to one that has some contents in it.
Berry

**Berry** is an item in *Osiris: New Dawn*. It can be harvested from Berry Trees.

## Background

Nutritious fruit to replenish hunger, while sacrificing a small amount of health. Can be eaten while equipped or straight from storage. Also used as an ingredient in crafting of some items.

## Characteristics

* Indigenous fruit found on Berry Trees.

* Can be eaten, restore 5 nutrition, but at the cost of 1 health.

* Can be used to craft Drug Kit or Advanced Drug Kit in the Chemistry Table.

## Location

It can be found on Proteus 2 at Latitude 16.3 and Longitude -4.9

There is a small forest at Latitude -7.5 and Longitude -17.9
Arachnoid Meat

**Arachnoid Meat** is an item in *Osiris: New Dawn*.

## Background

Meat ripped right off the body of an indigenous Arachnoid. Cook to avoid food poisoning.

## Characteristics

Alien Meat is a consumable item in Osiris: New Dawn. It is literal raw meat taken straight from the corpse of whatever unfortunate creature died. It can be consumed to restore Nutrition, however it is unhealthy to do so, as it will poison you slightly, resulting in health damage.

Alien Meat can be stored in an inventory, up to 8 stacks, restoring 15 (30%) of nutrition whilst reducing 5 (10%) health, for a total of 120 (240%) nutrition restored but 40 (80%) health damage. Eat at your own risk.

There are various forms of alien meat: arachnoid meat, snake meat, tumbo meat etc.
Some of them deliver additional benefits, like tumbo meat e.g.: health: +10, nutrition: +15, quench: +5

**Arachnoid Meat**
Crab Meat
Crab Leg Meat
Gnat Meat
Alien Meat
Orcek Meat
Skeliopod Meat
Snake Meat
Tumbo Meat
Habitat Module

**Habitat Module** is a buildable structure in *Osiris: New Dawn*.

## Background

The center hub of the Space Station. A habitat module is a multi-purpose structure that provides shelter from the harsh environment of space. It can be used as a workshop and it allows storing resources and supplies as well by adding specific furniture.

## Construction

* Icon HabitatModule.png

Habitat Module

## Hardpoints

### Connectors

This module has four connectors, one on each end, and one on each side. The graphics that look like closed ports do not mate with anything.

### Solar Panels

This module has four connecting points for Solar Arrays, two on each side - one in front of the connector ring and one behind it.

## Tech Tree

Unlocks:

* Hallway Module
* Window Module
* Observation Module
* Power Module
* Skylight Module
Magma Demon

*This article is a stub. You can help Osiris: New Dawn Wiki by expanding it.*

**Komatite Mogwai**, meaning **Magma Demon** is an alien encountered in *Osiris: New Dawn*.

## Characteristics

A massive aerial behemoth, found on Zer. It typically is found launching from volcanic eruptions to rain fiery death down on unsuspecting players.

More will be known about this once the The Rise of Zer content is released.

## Gallery

* Concept art depicting the relative size of the Mogwai, compared to an average human.
Gold

**Gold** is a crafting material in *Osiris: New Dawn*.

## Obtaining

* Gold is a metal & mineral gathered by mining rocks. Your Locator will show deposits containing gold as "Precious Metals" when looking at them from range.

* lat 2.7°, long 17.5° -- 1 Node \* nothing as of 1.31
* lat -3.1°, long 6.0° -- 4 Nodes
* lat -6.0°, long 5.6° -- 1 Node
* lat -8.6°, long -9.1°-- 4 Nodes confirmed as of of 1.180
* lat 3.6°, long -21.6° -- 2 Nodes (spaced far apart) \* nothing as of 1.31
* lat 10.2°, long -3.8°-- 6 Nodes \* nothing as of 1.156
* lat 11.2°, long -24.4°-- 1 Node \* nothing as of 1.31
* lat 12.1°, long -1.3°-- 6 Nodes
* lat 1.2°, long 2.6° -- 6 Nodes \*
* lat 21.7°, long -1.7° -- 1 Node \*
* lat 2.8°, long -2.4° -- nothing as of v0.1.180 verified.
* Gamma Mine 3-Proteus 2

* Locations on Planet Aziel
* lat 56.0°, long 37.3° --  6 - 10 nodes on the sides and top of the hill you can land on the top (verified v0.1.180).

Note: Due to update 1.096 ("Mineral placement refined") ALL resource locations are now doubtable!
The old locations are marked with an asterisk\*.

Please delete asterisk if you can confirm a location, or delete whole location if you can confirm that the nodes disappeared.

Gold can also be found individually. It looks similarly to copper rocks but with a yellow gold metallic color. Your locator will show such deposits as "Gold" when looking at them.

* lat -3.1°, long 6.0° (as of 1.180) -- 2 nodes found around the rim of the Antipho Crater on the North West side; 1 node found on the South West side at Lat -6.0, Long 5.6. (East of Worm Tail Pass and South of Ampelisca Planitia). Caution - an adult crab in area, level 2!
Botany Kit

**Botany Kit** is a craftable item in *Osiris: New Dawn*.

## Background

Tool used for extracting fluids from plants and creatures.

## Obtaining

Only able to be constructed in the Workbench.

## Characteristics

The Botany Kit allows you to extract Tree Sap from Berry Tree, Organic Sludge from Glowing Sludge Tree or Dirty Water in some plants such as Cactoids and Alien Blood on creatures.
Moons

**Moons** are the setting of *Osiris: New Dawn* gameplay. Currently, the player may travel between these two moons using a Space ship. Gameplay begins on Proteus 2 for new games and on existing games until the player's position is saved on Aziel.

## Moons

* Proteus 2: a harsh desert world teeming with ferocious life-forms.
* Aziel: an icy natural satellite inhabited by hardy creatures.

*This article is a stub. You can help Osiris: New Dawn Wiki by expanding it.*