Dungeon Master Sphinx

The **Dungeon Master Sphinx** is the Boss of the Desert Raid in Idle Grindia.

*The marvelously groomed and ever-vigilant Sphinx prepares to attack. Roll for initiative!*

## Tier 5

* Tackle: Deal 180% Physical Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50
* Magic Tackle: Deal 180% Magic Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50

## Tier 6

* Tackle: Deal 220% Physical Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50
* Magic Tackle: Deal 220% Magic Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50

## Tier 7

* Tackle: Deal 280% Physical Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50
* Magic Tackle: Deal 280% Magic Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50

## Tier 8

* Tackle: Deal 340% Physical Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50
* Magic Tackle: Deal 340% Magic Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50

* Tackle: Deal 340% Physical Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50
* Magic Tackle: Deal 340% Magic Damage
* Roll the Dice
	+ Deal 50% Physical Damage
	+ Deal 50% Magic Damage
	+ 0.1% chance to Deal 100% Physical Damage
	+ 0.15% chance to  Reduce hero's SPD by 50 for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's STR and INT by 20% for 10 sec (unresistable)
	+ 0.15% chance to  Decrease hero's END and WIS by 20% for 10 sec (unresistable)
	+ 0.1% chance to  Increase SPD by 50