Crash Course (Roleplay)

## Roleplay Description

Crash Course is a war/secret service roleplay that investigates the happenings of strange geological events in the Rainforest Kingdom. AKA, weird stuff is happening, such as blood and acid rain, poisonous water, and other nasties.

## Introduction

Log 1077:

This will be my last entry. There is thumping and scratching at the walls as they try to get in to end my life, or to torture me. I don't know what I'll do if I can't escape this cavern. My entire team died, and I have no magic to escape. All of my weapons are shot. I don't know why they have cursed this forest. This will be my final stand. If someone, despite all of this, finds this journal, the previous pages speak of everything I have discovered.

Avor, Daddy loves you.

Happy birthday.

## Plot

### Warrior Plot

Something is happening, and it's not good. The water has a reddish tint and it poisons whoever drinks it, making them hallucinate and even die. Screaming echoes through the forest at night, filling all those with terror as minds race with what could've happened to those poor souls. Those that return are in hysterics, describing blood-filled creatures that controlled those they killed and spoke to them in their dreams. More and more paranoia rises throughout the village as Queen Viper of the RainWings works with several animi to kill this menace. With their help, weapons, more advanced than anything the rest of Phyrrhia has seen, are given to the most trained professionals and assassins the NightWings and RainWings have to offer. Ones that shoot fire, venom, and plasma. Masks filter out the reddening mist that's begun to settle over the north-most side of the rainforest and allow air to be inhaled. Better before you have vanished or gone insane.

Make every. Shot. Count.

### Monster plot

200 decades after being sealed away by SkyWings in the vacant forests, you have turned these caves into a death trap. The air is choking, your brethren run around like living, corrupted balls of blood. After 200 decades, you break down the weakest part of the walls and scream as the first moments of light hit your sensitive skin. No, light is dangerous now. But that did not mean you couldn't still kill them underneath the cover of night. Screams fill every single orifice of the night sky as everything knows what suffered, while your spores excrete across the vegetation to slowly make this place your own. You do not understand their words, as you speak in your language, but one beginning to make itself clear to you: Monster. You may be a monster, but those die. So long as the nest lives, you do, as well. You will never die.

Protect the nest, and immortality is achieved.

### The RainWing Village

The RainWing village is populated with both Night and RainWings, though other tribes stay there from time to time and try to help with their monster problem. This is where Queen Viper stays, where the armory is, basically anything Warriors need they can get here.

### The Nest

The nest is where the monsters exist. **If your character dies and they were a monster, wait 24 hours before roleplaying as that character again.** Anyway, the nest is filled with the monsters. They can get everything they need from right here, like armor and weapons if they need it.

### The Rainforest

This is where the action happens. **Most attacks by the monsters will be at night, but the time of day will be announced when the majority is ready for it. It will last for 12 hours before day returns.**

## Roles

### Princesses/Princes

Of course Queen Viper has children. What else do you expect me to say here?

0/6

### Warriors

The 'heroes' of the situation. Their base is in the RainWing village.

### Monsters

The 'villains' of the situation. Their base is The Nest.

### Loners

Those that don't conform to one side or another. They're masters at evading both sides at any time of day.