Episode 15

Ruby, sapphire, opal are hidden in the mansion by Schaufhausen (whose robot just told us to go find these).

Schaufhausen announces that she is taking Conrad hostage, and Arnaldo covers his mouth and drags him away to the hidden fireplace dungeon.

Schaufhausen recognizes PT Sinclair as a terrible doctor and very lucky (and bad) adventurer, and gives the crew a clue: the house is haunted, and so they’ll get lost if they just go from room to room. The only way to find your way is to keep moving forward. Also, there is always time for a snack.

The remaining Outlaws go through a door, entering a hallway which is four stories tall. A big, ornate, four-story-tall double door (the width of a normal door) looms at the end of the hallway. It is lined with doors, some of which are on the upper floors but have no stairs to lead to them, they simply lead to mid-air in the hallway.

As the gang walks down the hallway, they hear all the spooky sounds. Seymour is with the Outlaws, and alerts at a door through which they can hear a crying puppy.

The ghosts (from the bag of bones) appear. PT sends them away to check out the place.

The gang goes to the door at the end of the hall. PT pulls out a key that seems to match, and together they open the door into a pitch black room. They inch along the side of the room, but go on for a very long time without finding the corner of the room. They decide to venture out together into the blackness of the room, lighters held out, hands on each others’ shoulders. They feel grass on their feet after a while. Seymour barks at something behind them. They see nothing. The ground begins to slope upward, eventually flattening out. A tree appears in front of them: a classic gnarled, bare, old tree.

PT feels around the tree finding a slit. Remy feels around inside it, pulling out a (34 x 34) pair of pants, which contain a wallet. The wallet contains cash and an ID paper for Wesley Warby, who looks like a dweeb. Remy hands the pants to PT, who attempts to clairvoy them. He sees a naked man sleeping in the grass, with PT, Remy and Robin on the hill in the background.

They approach the man, who is missing his eyes. He tells the Outlaws that they need to run away now. A mechanical noise sounds, and a fake paper moon, illuminated, emerges from the center of the ceiling. The three sprint away from Wesley and toward the door, and PT tosses the keys to Remy, who unlocks the door. The three, and Seymour, launch themselves through the door, locking it behind them.

As PT is having a mental breakdown, he spots a wolf head statue on a pedestal in the center of the room. It contains an opal. PT grabs the opal, replacing it with one of his bars of soap. The pedestal begins to move downward, and mechanical noises alert them to the fact that the wall has begun to lower. PT replaces the opal and the wall stops moving.

Remy, being the quickest, stays behind to grab the opal as the boys open the door. Remy snatches the opal and sprints toward the door as the werewolf (Wesley) vaults over the wall. She throws herself through the door and Robin slams it shut behind them.

They find themselves in the hallway that they had originally come through. The doorknob behind them rattles, and they hurry into the door directly across from them. Now they are in a bustling ballroom.

Slim Jim is behind the bar, though he claims he doesn’t know them. PT approaches a fancy-looking man, who is rather rude to him and jabs him with his cane. Remy tucks the opal into one of her inner (leather jacket) pockets.

They hear the clinking of silverware against glass, and look over to see a very fancy, middle-aged man with a cape making a toast from a large marble staircase in the center of the room. Remy notices that the man has a ruby on a chain around his neck. He announces that he has thrown this party for his friends etc. and introduces himself as T.P. Saint Clair. The party is to announce his engagement to Janelope. A dead-eyed young woman emerges from the crowd (low 20s). She shuffles forward and curtsies awkwardly. T.P. says that he will be tapping people from the party to join him at the afterparty. To join the afterparty, they must start the most interesting conversation.