Super Continent

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> "*After the reunion, The Continent became the Super Continent. It now drifts in an infinite expanse. Its Elemental Lands shelter Monster youngsters who grow and play. The Lands are bordered by quiet fault lines. Below, the Super Continent is hot and active, with a living core of Fire. New Monsters always fit in, and the chorus sings on.*"
> ― In-game description
>
>

 File:Map cont.png

## Super Continent

The Continent is a super island manifested from the conjoined lands of Plant, Cold, Air, Water, Earth, and Fire.

New players will begin the game in the Plant Lands. Before unlocking them, the Cold Lands and Air Lands will be shrouded in clouds. The top of Water Lands can just barely be seen in the ocean to the south east. The Earth Lands are located under the Continent. A volcano can also be seen to the east. and Fire land is located between Water land and Earth land. Fire land is the largest land of them all.

The Cold Lands are unlocked at level 9. The Air Lands can be unlocked at level 19, the Water Lands at level 30, the Earth Lands at level 35, and the Fire lands at Level 41.

This time you can get two Castles; First one is already unlocked & once upgraded to maximum level bought with coins can hold 2944 beds. Second one can be bought for 250,000 coins.

## Obstacles

The Lands of the Continent are covered in the same obstacles as in DoF. Air Island has Cacti instead of Yucka Trees. The trees in Earth and Cold Island seem to be alive rather than being dead like in the original game. The rocks appear more or less similar to their original counterparts, although they correlate to the Medium Rock of each Natural Island of the original game. Fire Lands has burnt trees and red rocks.

## Song

It plays at approximately 100 beats per minute in mostly G-minor like the Continent in DoF. All songs can be divided on seven parts.

When the player loads the Super Continent, the song will begin with the first part (introduction) of Goblet, Torrt, Shugabeats, Congle, Seffloe, Borkupite, Dwumrohl, Yuggler, Hawlo and Noggin sounds, with Toe Jammer joining in around a quarter through the part. Halfway through, Dandidoo, Bellowfish, Blow't, Beebat, Bridg-it and Clamble join in. The first half of this part doesn't loop, and could only be heard when a player loads the Super Continent. Bandshee then makes a transition to the next part.

During the second part (Whaddle's) Attmoz, Bowgart, Clackula, Periscorp, Scups, Riff, Brump, Shugarina, Dermit, Lavawind, Scargo, Furnoss, Creepuscule, Tapricorn, Mammott, Blipsqueak, Tiawa, Floot Fly, Edamimi, Gluggal, Whaddle, Shellbeat, then Boskus join. Then Dermit stops for a while as Incisaur transitions until it stopped at the Phangler part, then Maulch, Shrubb, Arackulele, Tring, Boombeat, Fluoress, Clarampus, Didgaroo, Bambidextro, Swice, Kayna, Stardark, Blasoom, Draconda, Thwok, Plukt, Pobyc and Oaktopus join the song (this part repeats a second time to include Arackulele's entire track), then Maulch, Boskus, Floot Fly, Tiawa, Riff and Kayna stop for a while, then TooToo, Meetalika, Hawlo, Blow't, Polybius, Pixolotl, Shugabush, Shugavox, Potbelly, PongPing, Glaishur, Stogg, Pango, Astropod, Reebro, Whisp, Punkleton, Lavox, Drumpler and Quibble, then, finally, Kayna, Riff, Boskus, Tiawa and Dermit join back in & Thumpies join in as well.

At third part (Phangler's) most monsters stop playing, except Stogg, Quibble, Congle, Creepuscule, Clackula, Shellbeat, Polybius, Shrubb and Clamble; Crystullie, Ziggurab, Theremind, Blabbit, Phangler, Fwog, Sneyser, Tympa, Bandshee, Bowster, Bass-Bass, Auroribo, Lampyro, Shugabass, Beatpad, Poppette, Monculus, Nebulob, Peckidna, Vhamp, HippityHop, Syncopite, Kazilleon, Grumpyre, Clavi Gnat, Firebrix, Fiddlement, Humbug, Deedge, Shugabuzz and Pummel start singing. Then Entbrat, Riff, Flum Ox, Sooza, Rootitoot, Krillby, Bowgart, Bleenkurr, Acijo, Keyrex, Boombeat, Blowblee, Stardark, Vibrochness, Xylodilo, Spotan, Bassum, Oovoc, Planxeon, Edamimi, Choirtar, Thumpies, Astropod, Ghazt, Furcorn, Gheegur, Wubbox, Compet, Iceynth, Shiveraca, Clydestalk, Frostbyte, Zynth, Fung Pray, Scaratar, Dwumrohl, Blasoom, Shugajo, and Shugarock do their parts.

At fourth part (PomPom's) you can hear only PomPom, Spurrit, Cybop, Gob, MopMop, Goblet, Seffloe, Hoola, Rootknock, Beatpad, Bambidextro, Pango, Glaishur, Keyrex, Shugabeats, Tiawa, Bonkers, Furnoss, Creepuscule, Reebro, Kazilleon, Deadbeat, Lumdaria, Clamble, Deedge, Tympa, Ziggurab, Blipbeat, Dwumrohl, Fleechwurm, Knucklehead, Drummidary, and T-Rox. Then Shellbeat transitions as well as Clamble and Incisaur until they stopped at the end of this part, then Borkupite, Noggin, Congle, Eye Buttcheek, Peckidna, Shrubb, Vumel, Shugaboard, Scups, Wubbox, Galatar, Kairimble, PongPing, Pummel and Repatillo join in halfway. Wierdra and Dragong play at the very end as well as Kazilleon to transition the song to the next part.

Fifth part (Yelmut's) sounds tribal and starts with Rootknock, Barrb, Bulbo, Flowah, Whisk, Thrumble, Congle, Pummel, Vhamp, Reebro, Rooba, Hornacle, Jellbilly, Loodvigg, Attmoz, Punkleton, Firebrix, Glitchtune, Torrt, Clamble, Repatillo, Cantorell, Banjaw, Edamimi, Ketzelraka, Yelmut, Déjá-Jin, Kairimble, Noggin, Pixolotl, Dwumrohl, Chompibits, Boodoo, Whisp, Twayng, Blubbler, O-Deer, Dermit, Creepuscule, Maulch, Cacdella, Vumel, T-Rox, Kazilleon, Shugapipes, Woolabee, Lizmuri, Rare Wubbox, Drummidary, Bassum, Blipbeat, Shugabeats, and Shugitar. Ziggurab continues its rhythmic beat. Around a quarter through this part the Clamble stops playing & Blipsqueak joins the second half.

Sixth part (Glowl's) begins after, with Glowl, Congle, Yelmut, Wynq, Lumdaria, Maw, Scaratar, Sooza, Vhamp, Rare Wubbox, Shellbeat, Yool, Syncopite, Creepuscule, Seffloe, Crystullie, Errchenn, Plixie, Krillby, Woolabee, Lizmuri, HippityHop, Torrt, Noggin, Ziggurab, G'joob, Bona-Petite, Poewk, Viveine, Cacdella, Rare Galvana, Whajje, Keyrex, Tripipa, Blowblee, Tympa, Denchuhs, Jeeode, Lavox, Boodoo, Dig-Dog, Choirtar (Second track which is slightly calm & choir isn't as echoey), Auroribo, Lampyro, Eye Buttcheek, Bambidextro, Whisk, Boombeat, Goblet, Astropod, Pladdie, Shugaboard, Ghazt, Xyster, Swice, Dragong, Kazilleon, Floogull, Tring, T-Rox, Drummidary, Shugabass, and Shugarock playing.

The song ends (Formerly) in a calm and majestic manner, with only Congle, Megabite, Creepuscule (Giving it an Upbeat but majestic beat to it), Furcorn, Glowboox, Obsidrum, Kyral, Boombeat, Xylodillo, Schmoochle, Bowster, Shugabow, Scaratar, Blowblee, Clackula, Galvana, Hornacle, Plukt, Zuuker, Galatar, Oovoc, Squot, Candelavra, Torrt, Tweedle, Woolabee, Lizmuri, Choirtar (Second track again), Bleenkurr, Noggin, Quarrister, Spytrap, Molyte, Withur, Sooza, Webbowheely, Hawlo, Angelichoir, Shungalung, Bandshee, Polybius, Vibrochness, Stardark, Vibrabi, Keyrex, Sneyser, Gloptic, Screemu, Fung Pray, Sox, Humbug, Zuuker, Ghazt, Scargo and Tring playing. The Drummidary and Didgaroo also play during the second part of this section; then All except for Sneyser stop playing & Bisonorus, Frondley, Gobbleygourd, Reedling, Uuduk, Spunge, Pluckbill, Strombonin, Shugabox, Plinkajou, Wimmzies, Shugapipa, Swice, Floraflut, Dig-Dog & Shugaccordion do their parts, and Bleenkurr, Beatpad and Tring join in on the second part of the section. Then Sooza and Krillby join in for the final section.

## Notes

* All of the lands share the same song.
* Unlocking the Cold Lands and the Air Lands clears away the clouds surrounding those areas.
* The Continent's sea level drops when the Water Lands, Earth Lands, and Fire Lands are unlocked.
* When you return to the Continent from one of the Outer Islands and other Islands, a "Help" button appears for just a few seconds. If you tap on it before it disappears, you can see the Continent's info, as well as seeing your Continent's monster checklist. However, the image to the left of the info-box will be bugged, due to the fact that the Continent picture is larger than the frame. There is an easier way to see your monster checklist of the Continent.
* In the Super Continent's song, Flowah includes a sound that used to exist in early DoF updates (Specifically 1.1.0 and lower), Pompom, Wynq, Entbrat, Potbelly and Dandidoo have different voices, Whaddle, Kayna, Sooza, Boskus and Quibble have slighty different melodies. This can also be heard in the Dawn of Fire's game play and announcement trailers, as well as the soundtrack version of the Continent. Tring and Edamimi also have new beats that are less pointless compared to in DoF.
* A total of 180+ monsters can be bought or bred or awaken on the Continent, the largest amount on a natural island in MSM history.

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