V1.0.1-14

**V1.0.1-14** of *Stormworks: Build and Rescue* was released on September 25th, 2020.

## V1.0.1-14

* Feature - Enabled Experimental Branch
* Feature - Enabled Modular Engine Components
* Feature - New playlist Lua to simplify vehicle spawning scripts
* Feature - Classic Career preset
* Feature - Re-added research and component unlocking
* Feature - Added test location button to locations in playlists
* Feature - Infinite Electric no longer requires batteries or logic links
* Feature - ?reload\_scripts now autosaves and fully reloads playlist data including locations
* Feature - added isTilePurchased(matrix) lua function
* Feature - Added test location button for Env Mods by treating them the same as normal locations

* Rework - Made tutorial end more clear
* Rework - Balanced mission rewards
* Rework - Balanced fluid/fuel costs
* Rework - Updated benchmark scenes
* Rework - Updated fluid gantries
* Rework - Updated playlist Lua
* Rework - Tutorial now only starts if components are unlocked (Disabled for old career))
* Rework - onCreate playlist callback now passes is\_world\_create parameter, this makes setting up events at world start easier (eg. set starting cash)
* Rework - Increased rope spool speed

* Fix - Updated video tutorial playlist link
* Fix - Disabled mission debug text in chat
* Fix - Updated playlist Lua help tab meta section
* Fix - Deprecated simple mode turbine
* Fix - Deprecated static block
* Fix - Equipment drop dupe bug
* Fix - Headless player in wardrobe editor
* Fix - New playlist now clears old Lua
* Fix - Old (unsupported) saves loading in current game version
* Fix - Tutorial active not resetting on new saves
* Fix - Charge player for starter boat
* Fix - Can no longer sell starter tractor and trailer
* Fix - Broken crouch anim in character editor
* Fix - Door jitter in multiplayer
* Fix - Detatch survivor from seats/ropes/carried if updated to NPC
* Fix - Mission editor workshop upload tags
* Fix - server.setGameSetting
* Fix - Tutorial blocking missions if loaded after tutorial ended
* Fix - Missions ending with wrong message when expiring
* Fix - Cargo script error when editing an iterated table
* Fix - Missions without fire support not spawning fire objective
* Fix - Lack of warning and component stripping when inf money is on and unlocked components is off
* Fix - Multibody child components appearing in the inventory
* Fix - Active item failing to disable when picking up items from the ground
* Fix - Electric/Fluid connections not severing when disconnecting Cables/Hoses
* Fix - Infinite fuel not applying to air/exhaust/coolant
* Fix - Career main menu description
* Fix - Microprocessor spawning when components not unlocked
* Fix - Tutorial always activating
* Fix - Component visibility when components locked
* Fix - CTD when radar raycasts physics with no user data
* Fix - Cargo script error when vehicle ID returns as nil
* Fix - Blueprints are now required for microprocessors even when inf money is off
* Fix - Tutorial now supports players other than host (Dedicated server fix)
* Fix - CTD picking up fire extinguisher on dedicated server
* Fix - Tutorial activating when tile is not purchased
* Fix - Added fix for tutorial getting stuck in a loop
* Fix - fixed research reward for missions
* Fix - Multiplayer equipment crashes
* Fix - Mission vehicles not spawning due to how they were saved
* Fix - Non-admins being unable to trigger custom commands
* Fix - Outdated code in playlist Lua help
* Fix - Game settings are now synced after using setGameSetting
* Fix - Tutorial script failing to update objectives if saving halfway through
* Fix - Set classic career start cash to 15000
* Fix - Infinite fuel no longer requires any inputs for engines to work
* Fix - Characters not updating follower chains when being set to NPC
* Fix - NPC names not saving
* Fix - Tooltips appearing in vehicle third person
* Fix - Cost labels not showing in custom mode (when toggling infinite money)
* Fix - Network event for unlocking all islands on dedicated server
* Fix - NPC ladder breadcrumbs not working
* Fix - Extended space for names in chat and capped names at 12 chars
* Fix - Dedicated server CTD on ?save
* Fix - Allow selecting/dropping disabled equipment and added UI icons to show disabled equipment
* Fix - Remove defunct UI for detatch rope
* Fix - Rotating jet exhaust, laser distance sensor, transponder, and transponder locator no longer use power unless active
* Fix - Rope state multiplayer sync
* Fix - Do not set tutorial starter boat to despawn
* Fix - Turned off chat name clipping, extended chat box
* Fix - Gearboxes not working after repairing them
* Fix - Equipment boxes mass and values
* Fix - Prevent drowning while swimming on the surface in first person
* Fix - Lua documentation fixes
* Fix - Fluid exhaust voxels and removed buoyancy surfaces
* Fix - Jet engines not working when infinite fuel enabled
* Fix - Purchase interactables no longer block raycasts
* Fix - CTD caused by fluid exhaust change
* Fix - Ropes causing issues when returning to workbench
* Fix - Mission system sometimes not saving correctly
* Fix - Reduced career starting cash to 20000 to match reduced cost of tutorial boat
* Fix - Hat not rendering sometimes when in a seat