Octangula ARG/An Incomplete History

This page is a detailed, narrative-style retelling of days where major progress was made in the Octangula ARG. Information for new days was usually added around a day after it was discovered, so it was not always up to date with the most recent events and findings. As the Octangula ARG has been discontinued, there will be no more new information added. This page is primarily edited by users Grasslandia, denightwalker, and GitGood, so if you have any questions, send them their way.

*[This article is still a work in progress, and is being reconstructed using the Day logs and saved VODS. Apologies for the incompleteness!]*

## Day 1

The first sign of the ARG was the Southwestern Octangula Symbol, which was first explored by VoiceOverPete. Pete fought and killed a polar bear name-tagged Herbert, who had been guarding a chest that contained the first Octangula Disc. Pete did not obtain the music disc until later when he returned to the symbol with his ally Technoblade and retrieved it along with the symbol's five beacons, thirty-six iron blocks, and nine diamond blocks.

The music disc, which appears as an enchanted version of C418's 11 in-game, contained distorted audio that featured both the Garfield theme song and morse code. Pete listened to the disc on his stream, where his chat then found coordinates hidden in the morse code.

## Day 2

With his Twitch chat guiding him, Pete followed the coordinates to an out-of-place looking chunk in Russia. It took a server admin leaving signs that led to the direct location, but Pete eventually was able to dig up a treasure chest. This chest contained 5 skeleton skulls, 6 bones, and some emeralds, but its most notable contents were a Totem of Undying named "Vigenère" and a book titled "Octangula".

The book contained the text "goienxns.ooo/ltrrfl", which was a code that Pete's audience decoded surprisingly quickly. They used a Vigenère cipher with the word "Octangula" as the key and discovered a link to the Stella Countdown. The server admins admitted that they hadn't expected this part of the ARG to be discovered so soon.

Also on Day 2, the Australian Triforce was explored by LukeOrSomething. It was surrounded by fire, with a chest in the center holding a book that had the same link Pete found earlier that day.

## Day 3

In the latter half of the day, Chip was displayed on the Northeast corner of the server's dynmap and appeared to be building a new landmark. This symbol is now called the Northeast Octangula. Reflex was the first to explore it, after he had been encouraged to do so by his Twitch chat. The symbol was built in the sky, and Reflex accessed it via water elevator.

In the center of the structure, Reflex found a villager named Nietzsche, who had been encased in iron and gold blocks. The server initially prevented him from being broken free, but with some delay, Reflex was able to break the blocks trapping him. This not only freed Nietzsche, but also revealed a chest which a new set of coded numbers in a book titled "Tetrahedron".

Another one of Reflex's findings was a chest containing a music disc, located at the top of the structure. The disc appeared as C418's "Chirp", and was named "definitely Chirp". After finding this, Reflex left the structure and began to seek out the help of Pete, who people had started calling the "protagonist of the ARG". Unfortunately, though, he refused to listen to the music disc with Reflex.

Instead, Reflex was joined by GrunksPromise as he crafted a jukebox to play the disc. To the confusion of both players, the disc played The Living Tombstone's Five Nights at Freddy's Remix. At first, they thought the intro of the song might have a hidden code, but what they thought was a different song being played was later identified as the beginning audio of the song's Youtube video, meaning the audio had been taken directly from there. The disc was ultimately labeled a red herring when chip messaged Grunk in-game that the disc was "unironically not part of the lore, [they] just forgot to take it out".

However, the coded numbers found in the Tetrahedron book are still entirely relevant to the ARG. Reflex's chat found that putting the ciphertext into the Nihilist cipher with the key word "Tetrahedron", it decoded to the word "holofractal". This discovery led to some theories about the story behind the ARG, which can be seen in the Story and Notes sections of the main page.

The day ended with Reflex dying in a cave with the new clues in his inventory, and all of his items despawning.

## Day 4

On Day 4, streamers Reflex, King Burren, MichaelMcChill, and DinksterDaily encountered the Wilderness faction on their way to raid the End Portal in Antarctica, and decided to explore it. The land claim had appeared on Day 2, but nobody had explored it yet. The main reasons that this area sparked interest is the fact that it had no description, no listed leader, and overall, no explanation. Furthermore, it was (and still is) one of the largest land claims for a faction on the entire server.

Shortly after arriving, they discovered a shrine in the center of the island. The shrine was in the shape of a either a compass or a sundial, and had light blue banners with yellow flower charges placed around it. Without really thinking, Reflex tried to break the blocks in the center of the shrine. Just like in the Northeast Octangula, the server didn't allow him to break blocks at first. However, due to a glitch, Reflex was able to gain access to a hidden barrel containing the a book titled "Warren", which contained a scrambled letter-based code (see Clues section).

Apparently, this was not how chip had intended for the book to be found; a horde of zombies was spawned immediately after the book was taken, and the book was taken directly from Reflex's inventory. Reflex and Dinkster went back to the shrine and took the book again, but stuck around this time. That was when chip started attacking the group with lightning bolts, but they still didn't leave. Reflex was occasionally checking the barrel to see if a new book had been added, and after a while he found a book from chip titled "Red Herring," declaring the information found in the first Warren book void. At this point, they decided to temporarily abandon the shrine to go fishing and let chip rebuild.

They went back to the shrine after they heard a lightning bolt strike it. Upon their return, they found that chip had attempted to rebuild the shrine in a way that would prevent them from glitching their way into the barrel. However Reflex found a way around it, and got his hands on the second Warren book, which had a new code to decipher (again, see Clues). This prompted another siege of lightning, this time killing Michael and destroying his items. The group then backed off again as Michael made his way back to the shrine.

When Michael got back to the shrine, and insistently asked chip for his items back. Eventually chip caved, and gave Michael a full set of diamond armor and an enchanted diamond pickaxe called "Octangula", with efficiency V and silk touch. As he gathered these items, Reflex called for the rest of the group to return to the shrine one last time. This time, they tried to find the remaining items by actually solving the puzzle.

Michael discovered a piece of map art that just said "6000" in red text under the West marker of the shrine. This prompted them to explore coordinates (6000, 6000), but they didn't find anything there. (It was later discovered that the 6000 referred to how the dropper was to go off every 6000 ticks.) When they got back, Reflex triggered a dropper to release a block of TNT, a Compact Emerald Block, and a bow called "Octangula" with powerful enchantments. He did this by sitting on a staircase on the West edge of the shrine's center.

This was when the group realized that they now had the ability to mine blocks. Michael, Burren, and Dinkster took this as a chance to take the redstone from under the central area of the shrine. Underneath the shrine, they found 3 levers labelled "Chunk On/Off", which were most likely linked to command blocks, and some redstone wiring. Reflex mined the dropper that had given him the three items earlier. Inside was an enchanted golden apple, the music disc "Ward", and a nether star. Most of these things went into Reflex's inventory, but Burren picked up the nether star.

After they'd effectively ransacked the shrine, they all went their separate ways. Reflex put the music disc in his jukebox once he got back to his base, and it played what his chat identified as the opening of a 1998 kids show called "A Little Curious". The hype surrounding the ARG on the server itself then slowly died down.

Despite the action on the server ending for the day, SMPEarth's fan discord had been keeping up the new clues, and several members were already working on decoding the messages in the two books. The discussion moved to a voice chat just as the group at Wilderness began looking through the redstone under the shrine. The call had been going for 45 minutes when chip, InkTea, LukeOrSomething, and Grunk joined the server, and then the call.

In the call, chip told them that the ARG had been cancelled, and that it was more of a "Scavenger Hunt" than an actual ARG, while Grunk sent some shitposts to the text channel for the ARG. Luke stayed behind for a few seconds after the others left to say "he's lying, by the way" to the chat, and then left the call. At this point, we didn't know what to believe, and this confusion only deepened when chip tweeted that people had gone around impersonating him and his friends on SMP fan discords. The account that joined the server was definitely theirs though, since it was linked to their accounts on other social platforms. When asked about the ARG/Scavenger Hunt in the replies of the tweet, chip denied having any knowledge of an ARG.

Nonetheless, the discord chat continued analyzing the new clues. They also began pointing out different suspicious areas on the map, including a series of distinct lines carved into the ice in the Northwest edge of the map. There was also a suggestion that the items Reflex gained from the dropper could relate to the End, as emeralds and nether stars are both required to make an eye of ender. The only real progress made in decoding these new clues by the end of the day was the deciphering of the first line in the second Warren book (see clues section).

## Day 5

Although there were no major server events on Day 5, the discord chat spent the majority of the day decoding the most recent clues. Around midday, they deciphered the first half of the second Warren book getting "Past info is void Warren is dead! You cheated look elsewhere... The prize is not yours today" and shortly after, also got "Laramie? Where'd you go? Where are you, Laramie? Old happy Jack is red in the face! Why'd you run off like that? Meet me in the warren near the creek of crows" from the first Warren book. They decoded them both with a Vigenère cipher using the keyword "holofractal". It was soon discovered that there were two roads in Wyoming, USA named "Crow Creek" and "Happy Jack" that intersected at 41° 10′ 19″ N, 105° 4′ 51″ (although this info had been declared void, it was figured that it was best to carry on assuming that it might still be useful at some point).

Around this time, chip logged on to the server and started constructing the Northern End Portal. This suggested that the End Raid that had occurred the day before wasn't the way the End was intended to be reached, and the theory that the ARG is leading to some event in the End could still be true.

Later on, the second Warren book was completely decoded. The second half of the message was "The prize is not yours today look elsewhere bigprism", and it was deciphered by splitting the sections up, then using the same cipher and key. An empty lake near MI, Detroit Warren was also discovered, and people said it could possibly relate to how Warren was supposedly "dead".

The chat then speculated about various suspicious areas on the Dynmap, finding an area in Southern Russia that contained strange symbols (see Notes section). It also had a pattern that was identified as binary code, which translated to the numbers "14 15 23 2 14". Since all these numbers are less than 26, it was proposed that they might decode to letters, but "nowbn" didn't seem to mean anything. When put into coordinates on Google Maps, these numbers pointed to where someone had written "HELP" in the sand of the Sahara Desert (on the Dynmap, not Google Maps). However, this was all speculation based on some random symbols on the map, so they stopped looking into it after a while.

Another Wilderness faction claim appeared in the USA, but was overclaimed by AntVenom after some confusion as to if he was in the faction or not. If he was in the faction, it is very much possible that this claim was made by AntVenom and has nothing to do with the ARG, but we are still unsure. Also, Grunk and chip were seen hanging around an odd structure at the coordinates (100, 100). It (initially) went unexplained as neither of them were streaming.

## Day 6 (to be added)

(Days 6-8 to be added. Don't worry, these days were mainly puzzle solving, and had nearly no server events)

## Day 9

      A few minutes before the Stella countdown went off, a Discord user used Inspect Element on its web page, and found a link to another page on the SMPEarth website containing nothing but the text “GUNS”. However, when this page was inspected, a pair of coordinates were found, leading to a strange land formation in Siberia that resembled a face. These coordinates were x: 8641 z: 2361. After the countdown went off, both websites crashed due to traffic, and after the server went back up, chip flew over the face.

The ARG team sent the coordinates to many streamers, but only Reflex and IAmSp00n showed interest. And since Reflex was busy (and they didn’t want him to talk over another disc), Sp00n was the one to actually go and investigate the coordinates. When he arrived, he found that the face was actually a crater with a river from a waterfall running through it. After digging at the exact coordinates, Sp00n found a chest underground that contained another music disc, this time titled "Sheridan". In-game, it showed up as C418's "wait". He then flew back to his base to play the disc.

Meanwhile, the chat continued to make theories. Their first suggestion was that the next clue might be in Sheridan, Wyoming, since some of the previous clues had also pointed to various locations in Wyoming. But when Sp00n played the disc, these theories were soon forgotten.

At first, the disc played a jazzy piano tune, with some scattered conversations over it. However, towards the end, there was a disturbingly loud sound, followed by what almost sounded like a fart sound. The chat knew almost immediately that they had to put it through a spectogram. Thankfully, they could do that, since Sp00n had stayed silent while the disc played. (Thank you Sp00ns if you're reading this).

When put through the spectogram, the audio revealed the word "SHERIDAN", an ominous face, and a string of alphanumeric numbers. These numbers, when put through a base64 decoder, revealed a new set of coordinates. These coordinates were x: 15880 z: 4369, located in Sheridan County, Kansas.

Once again, being the only streamer available to help, Sp00n once again set out to the coordinates. Just like before, there was nothing on the surface; Sp00n had to dig. Unlike last time, though, the location the coordinates led to was much deeper underground. So deep, in fact, that Sp00n began to doubt that anything was even at the coordinates. But eventually, below Y level 7, he found what he was looking for.

This time, the coordinates had led to a strange bunker that resembled an abandoned office. There were 4 desks in the room, each with a potted dead bush and computer. There was an iron door 3 of the four walls with a weighted pressure plate to open it in front; a framed map art piece of an octangula was over one of them. The fourth wall had a doorway leading to a small alcove. The walls were made of endstone bricks, the ceiling from smooth stone slabs and bricks, the floor from grey and red carpet, and the place was lit by sea lanterns. It also, for some reason, had a dog with a red collar sat waiting. The dog was unnamed, but tamed. Its owner remains unknown, but whoever it was was not coming back anytime soon based off of the looks of the place.

Sp00n went through the door with the octangula above it first, and it led to a strange room containing the BIGPRISM Computer (although we didn't know that at first). Upon stepping on the pressure plate that opened the door on the way out of the room, the message "CQMEIQ KY 1.0 // QTKPJM WZUMX ERAKIPZJ!" was whispered to him. The chat quickly figured out that if that text was put into a Vigenère cipher with the keyword "BIGPRISM", it translated to "BIGPRISM 1.0 // Please enter password!", although Sp00n didn't notice until much later. The "computer" he was looking at consisted of a rainbow map art of an octangula surrounded by 5 framed glass panes, with 2 levers on each side. A hopper was inlaid on the floor, surrounded by what (with Sp00n's texture pack) we presume to be bedrock. Aside from that, the floor of this room was made out of prismarine brick, and there was a hole in the corner next to a chest containing books, paper, and book & quills. The hole was letting a small stream of water in.

After taking a look at the southern room with the BIGPRISM computer, Sp00n entered the western room. This room was much emptier than the past two, with nothing but some wooden benches against the close walls and two skeletons. The skeletons, although they seemed like mobs that had spawned due to lack of light, were both named; The first was named "Warren", the second was named "Warden". This showed what chip meant when they said that "Warren is dead". Sp00n left the room shortly after killing the two skeletons.

He then headed to the alcove East of the main room, where he found a chest containing two books, both signed by BIGPRISM. The first was titled "BIGPRISM 1.0", and it contained a list of chapters relating to dimensions, holograms, holofractals, curvature, and pseudoscience, as well as the beginning of the first chapter, before the text started to deteriorate, and the book ended. The second book was called "Employees", and had profiles for what we presume to be different employees who worked in the office. The names were Mike Lincoln, Mariah Camrey, Jonas Rothschild, and Francine Colby. The last page might've also had a name, but the text was dilapidated, just as the last page of the other book had been. For each employee, the book specified gender (M or F), sex (yes or no), and gave a note (if deemed necessary).

After reading the books for his viewers to see, Sp00n continued to explore the office. He found a chest containing 7 iron ingots and 9 diamonds next to the Northern door, but didn't go through the door until it was pointed out by the chat. The door led to what appeared to be the boss's room, which was at the end of a crumbling hallway. The room was fairly small, and only had the boss's desk and chair, as well as some barrels in the corner. Behind the desk was a map art poster that read "Laramie Online", which is what we presumed to be the name of the company these people were working for.

Now Grunk and Luke had joined Sp00n's Twitch chat, and Grunk reminded Sp00n to check the barrels in the boss's room since he almost forgot to. The bottom barrel contained 9 pieces of paper, 7 more diamonds, 2 empty maps and an "Unknown Map" that showed the overworld of where the office was. The barrel on top, however, contained 11 pieces of paper, an empty map, another 7 diamonds, an emerald, a totem of undying, another unknown map, and a book. This book was written by Mike, not BIGPRISM, and was titled "Parp". It simply read: "Daryll- What is a "PARP"? -Mike".

In the opposite corner, Sp00n now noticed another stack of barrels to check. This time, the bottom barrel held 12 pieces of paper, 2 empty maps, 5 diamonds, 3 emeralds, and a book called "BIGPRISM", which this time was written by Mariah. It read: Daryll- would it be possible for you to send me the new password for BIGPRISM? The firmware is ancient and needs an update. Just write it in a book and send it to me. -Mariah". The top barrel only contained 10 pieces of paper, an empty map, and an unknown map.

Now, Sp00n's objective was to figure out the password to the machine in the southern room. His first idea was to throw a torch into the hopper and see if it would take something that wasn't even a book. The machine outputted the message "J'U YDIZQ. NVB ZWRB'K FIM CGFVY BBAYLFZV! // KPC GGV WFQ TBKE RESK // CQMEIQKY", which decoded to "I'm sorry. But that's the wrong password! // You are one step away // BIGPRISM" when put through a Vigenère cipher with the keyword "BIGPRISM". Sp00n waited around for a bit as his chat came up with possible passwords for the machine.

They continued debating over what the password might be for a while, but the first thing they ended up trying was the text "PARP" in an unsigned book. This triggered the Sheridan disc to play again, but it was cut off before it could play all the way through. They tried "PARP" in an unsigned book again, and this time, Sp00n got whispered: "Invalid password - 10 more attempts remaining - Book must be signed - BIGPRISM". So Sp00n tried again, doing the same thing as he did last time aside titling the book "PARP" and signing it. The machine's response was the same as before, just this time there were only 9 more attempts remaining. Sp00n tried throwing in the book titled "PARP" that had been signed Mike, and got the response "Invalid password - 8 more attempts remaining - Time is ticking - BIGPRISM".

The next thing they tried was "OSLA" written in the book, then the book titled the same thing and signed. They'd gotten OSLA from putting PARP through a Vigenère cipher with the keyword BIGPRISM, as they'd been doing for the other coded clues from this area so far. Apparently, this counted for 1.5 attempts, as the next message Sp00n got told them that they had "6.5 more attempts remaining", and that the book "title is the same as book content". It was at this point, however, that Sp00n had to go back to his base to craft more book & quills. He joined a voice call on Discord with Grunk and InkTea\_, who offered him both feathers for his books and help with the puzzle.

Sp00n then returned to the underground office, now accompanied by Grunk. Sp00n and his chat discussed whether the previous whispered message was telling him why his message was wrong or if it was telling him what it needed to be right. Eventually, after crafting more book & quills and coming to a consensus on what their next attempt should be, Sp00n threw another book into the hopper, this time containing the content "OSLA" and being titled "BIGPRISM". The response they got was "Invalid password - 5 more attempts remaining - The title must be the same as the book content - BIGPRISM", answering their earlier question a bit too late.

Their next theory involved the "BIGPRISM 1.0" book Sp00n had found earlier; specifically the last page. They guessed that the deteriorated text might've been "The first step before you thrust your conscious being into a different reality is coping with your own death", and therefore, the password would be "Death". When they tried this (content "DEATH", title "DEATH") though, they were told that they had "4 more attempts remaining" and "No more hints! Easier than you think". The message, once again, was signed by BIGPRISM.

Sp00n, Grunk, and the chat continued debating the meaning of the hints they'd been given and what the password might be. They were in the middle of this discussion when the machine messaged that they'd put in another incorrect password, even though they hadn't. The message read: "Invalid password - 3 more attempts remaining - You're on thin ice - BIGPRISM". This was possibly due to a timer in the redstone system, but we are still unsure why this happened.

As this was happening, Grunk accidentally let a bat that had spawned in the lounge room into the main room. Sp00n told Grunk to kill it, and he did, but in doing so also hit the dog that had been sat next to one of the desks this whole time. The dog, as programmed, attacked Grunk; leaving him with no choice but to kill it.

After the unfortunate death of the dog, they all continued to discuss the password for a good while. As they began to consider "fart fart" as the password, Sp00n accidentally threw an empty book & quill into the hopper. This triggered another message, which was "Incorrect password - 2 more attempts remaining - You are brave - 13 - BIGPRISM". The 13 was of particular interest, and kinganii (who wasn't even with the pair in the Laramie office) suggested that it might mean that the password was 13 letters.

They took the 13 letter hint into consideration, but only in context of their current lead "fart". Once more, everyone went back to their pondering. It was then that InkTea\_ showed up unannounced; he looked around the office, but didn't join Sp00n and Grunk's voice call. Eventually though, he did join the vc, and he stuck around to help them with the password. Grunk continued to push the idea that the password might be 13 characters, and it eventually led to them thinking "LARAMIEONLINE" as the password. Sp00n gave Grunk the book to write it in, and he did, but we were never shown the contents of the book, so we can't be entirely everything was done correctly. In the end, it didn't matter; the machine sent a message saying "Incorrect password! Try again in 24 hours" before Grunk got the chance to throw the book in. When they did throw it, they got the same answer.

This further pushed the idea that the machine was on a timer, but at this point, the chat was starting to fall into chaos. People accused the machine of being broken, but chip themself said in Sp00n's Twitch chat that the machine, in fact, was not broken. But Sp00n finally left the office and went back to building, and the hype for the ARG died down, leaving only scattered groups of people on Discord solving an theorizing into the early hours of the next day.

## Day 10

The theorising about possible passwords went into the early hours of Day 10, and continued throughout the day. This theorising included theories about both possible passwords and the story behind the ARG. Due to the 24 hour cooldown though, nothing could happen until 1:23am PST, which fell into Day 11 (according to how this wiki has been keeping track of the history).

One notable discovery outside of these things was a video on chip's Youtube channel containing the audio from the Sheridan disc and various images related to the ARG flashing on the screen. However, since the video was posted long before the server was even released, it wasn't looked into.

By the end of the day, the Discord had come up with a list of passwords to try when the time came around. These passwords were LARAMIEOnline, FART, SHERIDAN, LARAMIEONLINE (since the password is case sensitive), PARP (again), and BIGPRISM.

## Day 11

As Day 10 bled into Day 11, the ARG team started to become active again, and started to establish the most likely passwords to give to a streamer when the 24 hour timer finally ended. But early in the morning, a new contender joined the playing field: Sneegsnag began to show interest in the ARG, after his chat messaged him about it. He investigated the numbers that had been part of the End Landing prank after being led there by his chat. Unfortunately, neither he nor his chat knew that they had already been debunked around Day 6, and since he had seen Day 9's commotion surrounding the password in chat, he asked chip in chat where he was supposed to enter possible passwords. Chip, of course, didn't give him the answer he was looking for, so he continued to run around for a while before he was finally pointed in the right direction by someone on the Discord in his chat.

The news that Sneeg was headed towards the office spread, and a bunch of what the streamers had started to call the "ARG People" joined the stream, and asked him not to lock the machine, but that only made him agree with the people in his chat saying to lock it more. After some running, he found where Sp00n had dug down to reach the office bunker. He descended the long staircase and eventually reached his destination: the BIGPRISM Computer room. Upon entering, he came across the chest in which Sp00n had stored a book with all of the passwords he'd tried, along with the hints the machine had given them after failed attempts.

He looked around the office a bit more and found the barrels in the boss's room, which only served to deepen his confusion. On the way out of the room, he spotted some Nether Quartz in the wall- and proceeded to mine out a small room in search for more. He then thought, "It would be even better if there were some diamonds down here", so he went into the lounge room and said that if he found diamonds in the first 25 blocks of mining, he wouldn't lock the machine. He did not find diamonds.

Just as Sneeg started heading back to the BIGPRISM Computer room, Sp00n joined his twitch chat and said that if Sneeg messed anything up, he'd be very upset. Sp00n had been preparing to go back to the Laramie Online office when he'd been notified that Sneeg already there, but he couldn't do anything right away, as he had to take a break from his stream to stretch and eat. Sp00n also tried to bribe Sneeg into waiting with diamonds, but in the end, his efforts proved futile.

Sneeg, despite having caused the ARG team mass panic for the past half hour, eventually got around to reading the books Sp00n had found around the office the day before. After reading several messages from both his chat, the ARG team, and Sp00n, he decided that he would try "FART" as the password. He signed the book as "FART", then threw it into the hopper. Much to everyone's dismay, the machine responded with the same message as it had for the last password attempt: "Too many failed attempts. Try again in 24 hours." And to make matters worse, chip confirmed that by throwing in the book, Sneeg had restarted the 24-hour timer.

Sneeg was not very happy with this, arguing that he shouldn't have gotten the penalty since he had no way of knowing about the timer without help from chat. In his angry fervor, he discovered that he was able to break blocks in this area, and proceeded to mine around the BIGPRISM Computer. Getting flashbacks from when Reflex cheated to get the Warren book, the ARG team advised him against breaking the blocks, but it didn't matter; the computer's redstone was encompassed in bedrock.

His curiosity piqued, Sneeg decided to look on the wiki page for the ARG, and also got a few helpful messages from ARG team members in his chat. A bit after he finished reading, Sp00n was finally able to join him. Sneeg caught Sp00n up on what he'd done since he got down there, and Sp00n tried to explain what passwords he had tried the day before and why.

While Sp00n and Sneeg were in the middle of discussing possible passwords, C418's "stal" began to play from within one of the walls. Sneeg located where the sound was coming from, and mined the jukebox, taking both the jukebox and the stal disc for himself. But overall, the pair ignored it, and Sp00n continued to explain his previous password attempts. About a minute later though, Sneeg checked his inventory and both the disc and the jukebox were gone. A few moments later, the music disc suddenly appeared in an item frame on Sp00n's staircase down into the office.

Strangely enough, it wasn't chip messing with them, as chip was in Australia helping Jameskii with faction claims. Another one of the server administrators was behind this tomfoolery. JoshA20 had been sending scattered messages to both Sneeg and Sp00n's Twitch chats, and was vanished from the map, despite being online.

Sneeg and Sp00n persistently kept discussing possible passwords for the machine. In the midst of this discussion, KaraCorvus joined their voice call, claiming that she too was interested in helping to solve the ARG. She'd started to make her way to the office to join them. After another period of conversation, they came to an agreement that BIGPRISM should be their next guess. They threw the book in the hopper even though the 24 hours were not up yet; Sneeg argued that the 24 hour cooldown was unreasonable, as people new to the ARG would have no idea it existed.

Initially, the machine didn't respond at all. But after a few moments, an unsigned book & quill appeared in Sneeg's inventory, containing text that was decoded with a base64 decoder. The text was a new set of coordinates, which were at another random location in ice. The group flew there, and found a platform of bedrock sat on the ice. They began to break the ice around it, and Sneeg dove underwater to search for any clues that might be on or below the ocean floor.

After some digging at the exact coordinates, Sneeg found a chest that had another unsigned book in it. This book's text, when put through a base64 decoder, revealed the end of a Youtube link. As people had started to guess, this link led to a rick roll. The group reconvened back at the Laramie Office, but they weren't there for long before Sp00n declared that he was done for the day, and flew back to his base. Kara and Sneeg soon followed suit and decided that they were done with the ARG for the day. The excitement also died down within the chats, as this whole thing ended around 2 am PST.

For the rest of the day, there were scattered conversations about theories and passwords within the ARG Community. The general consensus was that the next best password attempt would be "LARAMIEONLINE", as it was a fairly simple answer (it was written on a poster in the room across from the computer), was only 13 characters, and hadn't been entered yet. Some people also theorized about the Laramie Online company, who they were, what happened to them, and how their storyline might relate to past clues. No conclusions were drawn though, and most of the theories were left as open-ended questions.

Around 10 pm EST, Sp00n and Sneeg decided that they were going to wait until the next day to try another password, just so the solving could be done at a more reasonable time.

## Day 12

Day 12 was another day that was mostly spent waiting for the next chance to enter passwords. And when waiting, what better is there to do than make conversation?

Various members of the ARG team continued discussions about passwords and theories for the majority of the day.

## Day 13

At roughly 1 AM EST on Day 13, KaraCorvus was sent by members of the discord to attempt to submit some of their new password guesses to the BIGPRISM machine. While in a call with AntVenom and Sneegsnag, she flew over to the location of the office. She spent a couple of minutes searching for the entrance before eventually finding the small patch of dirt and marking it with a dirt tower.

While descending the stairs, Kara asked the members of her chat what they wanted her to do. However, these instructions would be unneeded; upon her arrival, Kara discovered four signs and a chest that were waiting for her instead of the empty room her chat had expected. The signs stated that whoever was in the room should "MAKE SURE IT'S BEEN 24 HOURS", as the writer had "FUCKA-IT UP EARLIER", and confirmed that "THE PASSWORD IS LARAMIEONLINE". These signs were initially presumed to have been placed by Chip, but they stated otherwise in a comment on a reddit thread about the event.

The third sign asked the reader to "SIGN DIS BOOK AND THROW IT BUT WAIT FOR PLSSSSSS", while the fourth reiterated that "THE TITLE IS DA SAME AS DA INSIDE OF BOOK".

This was met with shock from both her Twitch chat and the ARG team, as they did not expect the answer to have been given that easily. They didn't dwell on it for too long; after all, "LARAMIEONLINE" had been their most-prioritized password guess. The primary reason they hadn't suggested it during Sp00ns first encounter with the machine was that doubts had stemmed from the password being "too easy", as it had been written on the wall in the Boss' office only a few blocks away.

Kara searched the chest to find a single book and quill in the center with the content "LARAMIEONLINE" already written in it. Being sure to confirm with her chat, Kara signed the book and titled it "LARAMIEONLINE". After inputting it into the machine, a broadcast message was sent to the server and the "ender dragon defeat sound" played. The broadcast message described how the system was "booting up", at "12:00 AM GMT" (7 pm EST), "files" would be "ready".

After the mystery of the BIGPRISM Computer's password was finally solved, RoastedJames joined the call. He had been talking to members of the community discord about the ARG and was planning to create a video on it. The creators noted the time the new events would take place and talked about whether or not they were interested in taking part. AntVenom denied any negative remarks he may or may not have made about the ARG. Eventually, Kara left to mine cobblestone at the surface, planning to return later after the files uploaded.

At 7 PM EST, Kara returned to the office and explored it again briefly to discover that nothing had initially changed, much to the confusion and disappointment of the ARG solvers. She left after a few minutes of exploration assuming that Chip hadn't had the chance to complete the update, and the ARG team joined a voice chat together.

At 7:23 PM EST, a broadcast message was sent to the server's chat, eliciting a "wat" from svyoshi.

* *(Broadcast) STARTUP COMPLETE*

KaraCorvus, upon noticing it, rushed back to the Laramie online office from the Atlantic Ocean, where she was mining prismarine. After pausing to light her dirt tower so that she would be able to find the office easier, she descended into the office to find that upon appearance, nothing had changed. She searched the different rooms for a brief moment, and while she was out of the computer room, an item frame below the octangula illusion on the computer was replaced by a sign.

After returning to the BIGPRISM computer, Kara noticed the new sign. She initially debated what item to insert, and decided to throw a string into the hopper experimentally.

An 'EXP ding' sound effect played, and a menu opened titled *"BIGPRISM // ENTER COMMAND".*

 Among the options was a diamond titled *"UPDATE SERVER"*, an emerald titled *"DOWNLOAD WEBSITE ARCHIVE"*, and a piece of coal titled *"CLEAR CACHE"*.

Kara initially selected "UPDATE SERVER", which caused a message to be sent in chat.

* *SERVER UPDATE IN PROGRESS. THE PORTAL HAS OPENED IN OUR SOUTHWEST DIVISION! TALK TO A SERVICE REP FOR MORE INFO. DO NOT COME ALONE!*

She then selected "DOWNLOAD WEBSITE ARCHIVE", which sent another message to her, this time a shorturl link.

Kara exited the menu to allow the ARG team to copy the URL and screenshot the text. The link turned out to download some files to the user's computer. After RubberNinja raided her stream, Kara opened the link herself, discovering the BIGPRISM Archived Files.

Kara scanned through the files, laughing hysterically while scrolling quickly through the html page about Mariah Camrey, much to the confusion of the raiding twitch chat.

Hidden messages could be found in the html page by opening the page in inspect element, which appeared to describe one side of a conversation between two people. It was later hypothesized that these messages may have come from Warden, a character previously mentioned in the ARG but not found in the employee books, as one of the messages described the sender as wanting his grandma back.

Kara then opened the README.txt file, and read through a user's translation of the files in chat.

The hexadecimal could be translated into ASCII text, and then put through a Vigenère cipher using the code FUGUESTATE, which had been a specific phrase taken from one of the hidden messages found by using Inspect Element on the Mariah Camrey page.

* *Something really big is coming. We're on a complete breakdown of the system. Sheridan is not safe and the incident with Laramie Online is way more serious than I thought. This octangula business is the tip of the iceberg of somethign way more serious than anybody could have ever imagined. You need to get out while you still can. I can't leave without my grandma. I don't know what's going to happen to her.*
* *I legitimately think the world is ending. Between the civil war and what's going on at the clinic, all I feel is a horrible dread that something worse is coming. Stay safe and try to get as far away from here as possible. I love you.*
* *Warden*

She then searched through the "Stella" folder, which contained the images used in the html site. Kara suggested opening the images as a text file, saying they usually produced interesting results. Upon doing so, the ARG team was disappointed to not find anything of note.

Kara tossed another string into the hopper, which opened up the menu again after a brief moment. She selected the option to "CLEAR CACHE". A message then appeared in chat.

* *CACHE CLEARED! CHECK INVENTORY*

Kara initially panicked, worried that the machine wouldn't work because her inventory was full. She attempted to dump items out of her inventory before discovering that that 32 diamonds had been given to her in her last formerly-empty inventory slot.

She then tossed a sunflower in to open the menu once more. Upon attempting to clear the cache again, an error message was sent instead.

* *CACHE HAS ALREADY BEEN CLEARED*

She stored her diamonds in a her shulker box, which she returned to her ender chest, and then debated on her next moves. During this time, the BIGPRISM menu opened up again without any prompt, which she closed.

She figured she didn't have time to parse through the new files, and instead decided to begin searching for the portal which had opened in the "southwest division". Some members of the team believed that the ice around the Southwest Octangula had began melting, and Kara agreed to explore it later. The Southwest Octangula was the first hypothesis for the new portal which had opened.

While Kara was climbing the stairs, the BIGPRISM menu opened once more without any prompt, much to her frustration. She displayed the update message again, and after re-reading the warning telling the streamer to "not come alone", she began debating on who to pick.

IAmSp00n was having connection difficulties, much to the team's disappointment. Kara pondered going alone, wondering if she could take the unknown threat as she was well-armoured. RoastedJames, who was also suggested by the chat, was not online.

Kara joined a voice call with IAmSp00n and Svyoshi, where she promptly invited AntVenom to join the call as well. She asked him if he wanted to join into the ARG, and he accepted.

Kara, Sneegsnag, and AntVenom attempted to head first to the Southwest Octangula, where they discovered a book signed by Warren.

* *WAIT, THE "SOUTHWEST DIVISION" DOESN'T REFER TO THE SOUTHWEST OCTANGULA? ARE YOU KIDDING ME? I CAME ALL THIS WAY FOR A LOUSY BOOK?*

They then travelled to the sundial in the wilderness claim, where they found another book signed by Warren, in which he rants about being wrong but isn't surprised as it wasn't "southwest". A similar scene was found at the most southwest corner of the map, where Warden ranted about how it was "stupid of [him] to assume, given that "division" implied a building".

The party split up afterwards, having no other guesses as to where the Southwest Division may be.

## Day 26

In the *#arg-talk* channels of the SMPEarth community discord server, WardenToons, who has a character based off of her within the ARG and connections with Chip, posted a message at 9:07 PM EST:

*"HI*

*---------------------------------------------------------------------------"*

The message was followed by an audio clip named "WARDENOCTANGULA.mp3". The clip contained a lot of ambient background noise and a song similar to distorted circus music. Near the end of the sound file was a faint sound similar to a button press. Spectrograms and other forms of audio analysis were attempted, though nothing yielded productive results.

When asked if she had given any actual clues, Warden responded, *"Yes I have. Though, I doubt you will be seeing the answers for a while; but keep stuff in mind."*

## Day 27

WardenToons remained active throughout the night and into the next day. When discussing the audio file, she made various comments in *#arg-talk*:

* *I gave clues that lead to a future yesterday*

* *the audio file isn't one to be analyzed like that*

* *but the audio file is definitely something*

* *just not something to be analyzed in the way you are doing it*

* *ANOTHER THING*

* *While that's a "clue" it's not a song clue*

* *the song playing isn't relevant and it could be any song in the background*

* *that's for you to decide*

At 2:12 PM, she eventually posted in the same chat:

"*HI*

*000000000000000000000000"*

This was followed by an audio file named "WARDENSTELLAOCTANGULA.mp3". The audio file contained more creepy ambiance, growl-like noises, various rising and falling sounds, screaming, some reversed sounds, and static.

The audio file when reversed revealed some different noises, though nothing of considerable meaning could be deciphered.

Warden commented, *"You folks are doing pretty good though so far"* while checking in with the group.

When later prompted to describe the audio file, Warden described it as her going *"abbalajabobboSHWOOOsH"*, though it was followed by *"Jk ^\_^" ":p" "K bye".*

**(The Incomplete History section had temporarily been put on hold for some time. Days 12-33 are to be constructed using VODS and logs from the discord chat.)**

## Day 45

The Octangula ARG had been put on hold for a long time following the search for the Southwest division. Aside from Chip and Warden's activities in the community discord, ARG efforts had been focused on the 7 ARG during this time, although at this time it was believed that the 7 ARG was a part of the Octangula ARG.

On the day of the SMPEarth Moon Landing, the ARG was updated with the reveal of the Moon Octangula and the "sewer room" under the main island.

During the battle with Big Bertha, GrunksPromise noticed the Moon Octangula off the main island's western edge. He abandoned the fight to build a cobblestone bridge across the void to reach it, as he had seen a similar Octangula structure before. Grunk requested that Chip teleport him to the structure. Chip did not provide a response.

Upon arrival, Grunk discovered that the central axis of the Octangula held a chest containing 15 diamond blocks and 2 sets of elytras, and that there were diamond ores abundant around the structure. He cautiously mined them, expressing shock that the Octangula held such rewards. He later returned to the main island to witness Big Bertha's death before jumping through the exit portal, returning to the overworld and storing the valuables in his ender chest.

After the battle with the Ender Dragon, CaptainSparklez managed to retrieve the egg from the Moon Octangula later. Sneegsnag discovered the fourth dragon egg in the Hidden moon base, which contained more ARG elements.

## Day 64

On January 24 at 12:37 AM EST, WardenToons posted a message to *#wiki-talk* in the SMPEarth community discord server;

*"Also my sweet audios were real fools*

*Arg people just too busy trying to find hidden images in waveforms as opposed to just listening to the scenes inside"*

The message seemed to confirm that the audio files posted on Day 26 & 27 were red herrings.

*History, lore and theories* •
*Chip* •
 Southwest Octangula | Octangula Disc •
Vigenere totem of undying •
 Northeast Octangula | Nietzsche villager •
Tetrahedron book •
 Antarctic Wilderness Sundial | First Warren Book •
Red Herring Book •
Second Warren Book •
 Laramie Online Office | The Stella Countdown •
Sheridan Disc •
Laramie Online (company) •
Laramie Online Books •
BIGPRISM Computer •
BIGPRISM Archived Files •
Mariah Camrey •
 The Moon | The Moon Octangula •
The Hidden Moon Base