Granatgevär m/49

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*"A Swedish military recoilless rifle. A difficult weapon to handle, it does the most damage of all and has high range, but at a slow rate of fire. Perfect as an anti-armor weapon."*
— In-game description

The **Granatgevär m/49** is a recoilless launcher that appears in the game Generation Zero. It uses high explosive Dual-purpose rounds and its single shot rocket launcher. It is one of the two launcher you’ll come across.

### Pros

* High explosive damage.
* Considerable blast range.
* Versatile selection of munitions compared to the RLG-7.

### Cons

* Ammunition is relatively rare.
* Takes a while to reload.
* Cannot use scopes or vision modules, making it harder to use at long ranges.

### Weapon Attachments

 Vision Module
 Barrel
 Magazine

### Locations

**Dilapidated**

* Salthamn naval base (In the gas room).
* Next to a dead soldier in the warboard: Building blocks

**Worn**

* F23 Överby Underground Bunker (In the gas room, requires mission flying blind).
* Norrmyra Maintenance Bunker (hangar) (-2797, -2885)

**Good**

* Inside Torsberga Fort.
(Coordinates: -4511, 4504)

**Exceptional**

* In the half-submerged container.
(Coordinates: -2515, -4318)

**Special**

* Östertörn Bridge
(Coordinates: -1363, -4828) Requires: The Bridge

**Experimental**

* Potential drop from:
	+ Home Base missions if player level is at least 25.
	+ Base Assault if player level is at least 25.
	+ Rivals if player level is at least 25.
	+ Reaper at any player level.

## strategy

* Because of the Granatgevär’s large splash damage radius it can be used as crowd control to kill multiple smaller machines in close quarters combat.
	+ This gets even more effective and damaging when using the experimental Granatgevär, since it fires 2 grenades instead of 1.
* The Granatgevär eats through its high explosives ammunition quickly, if you have as little as 10 or 5. So it should be used for dealing out quick damage.
	+ If playing only with the Granatgevär or experimental variant, make sure to carry 50 high explosive dual-purpose rounds or more.
* It’s generally and highly recommended to use the experimental variant since it fires 2 rounds doubling the damage.
* If you find yourself over-Encumberment, you can use the explosion to knock yourself down and respawn at a safehouse without the need to walking to a safe house. This also works with other explosive weapons like the RLG-7 Rocket Launcher.

## Trivia

* The Granatgevär M/49 is based on the Carl Gustaf recoilless rifle in Swedish service as the *Granatgevär m/48.*
	+ Now why would the Swedish army use an outdated recoilless launcher is questionable. Because by the year 1986 the Swedish army would have created the Carl Gustaf m3 Recoilless rifle an upgrade over the M2 and M1.
	+ The word "Granatgevär" translates to "Grenade rifle" in English.
* The Granatgevär can’t use any sight attachments for long range and has to Rely on its iron sights whilst the real-life Carl Gustav can use a scope, sight, or reflex attachments for long ranges.
* The experimental Granatgevär can unrealistically hold two grenades whilst the Carl-Gustaf can only hold one.
	+ After firing the weapon with two grenades in the chamber, the player character will unload one grenade and reload two. The developers must have forgotten to animate unloading that second casing, assuming it wasn't already pushed out by the second grenade during the firing sequence.
* The player doesn’t push on the carl gustav's venturi locking device when reloading, which is that part that locks the venturi in place. in real life, if the Venturi lock is not locked, it may cause the breech to open unexpectedly and cause injury to the operator, hence the operating manual also instructs soldiers to lock the venturi.
* The Granatgevär incorrectly features recoil despite being a recoilless launcher.
* No backblast is delt to the players or machines behind the Gustav, realistically the extreme heat and pressure from the back of any launcher's is high enough to fatal to hits a person within 30 meters (100 ft) and hazardous to about 50 to 75 meters (160 to 250 ft) radius, hence the operating manual also instructs soldiers not to use it in confined spaces.

## Real-life counterpart - history

The Carl Gustaf M1 was developed around 1946 by Hugo Abramson and Harald Jentzen at the *Kungliga Arméförvaltningens Tygavdelning* ("Royal Swedish Arms Administration") and produced at Carl Gustafs Stads Gevärsfaktori from where it derives its name. Development of the weapons system was preceded by the 20mm Pansarvärnsgevär m/42 developed between 1940 and 1942. Despite advances in recoilless rifle technology introduced by the device; it was quickly discovered that a relatively small-bore solid steel penetrator was obsolete for a shoulder-fired antitank weapon. The 84mm weapon was first introduced into Swedish service in 1948 as the *8,4 cm Granatgevär m/48* (Grg m/48), filling the same anti-tank role as the U.S. Army's bazooka, British PIAT and German Panzerschreck. Unlike these weapons, however, the Gustaf used a rifled barrel for spin-stabilising its rounds, as opposed to fins used by the other systems.

The use of the recoilless firing system allowed the Gustaf to use ammunition containing considerably more propellant, firing its rounds at 290 m/s (950 ft/s), as opposed to about 105 m/s (340 ft/s) for the Panzerschreck and Bazooka and about 75 m/s (250 ft/s) for the PIAT. The result was superior accuracy at longer ranges. The Gustaf can be used to attack larger stationary targets at up to 700 m (2,300 ft), but the relatively low speed of the projectile restricts attacks on moving targets to a range of 400 m (1,300 ft) or less. [*citation needed*]

The Gustaf was soon sold around the world and became one of the primary squad-level anti-tank weapons for many West European armies.