THE CAPITOL

the capitol is the capital of jassune. the kingdom is situated on an archipelago of islands and islets, with part of the kingdom on the mainland. to its north is the greatwood, to its east is the lay sea, to the south is the toadstall mountains and to the east is the forget lakes - making it a naturally very hard to get to place. the capitol is home to windkeep and the lochmunn family, also known as the royal family, the current ruler being queen { name } lochmunn.

the mainland of the city is protected by a curtain wall with flanking towers and battlements. it's the most populous of the cities, and is very densely built up compared to the rest. built in a rocky area, there are plenty of houses built into the side of hills or cliffs, and houseboats too.

the demonym used for its inhabitants is "capitols", of which there's about nine million of. they largely speak the common tongue - since the capitol doesn't have any culture of its own, being full of people from various jassuneian kingdoms, and from outside countries too.

## GOVERNMENT & ECONOMY

### autonomy

jassune and the capitol has been autonomous for as long as people can remember. it is said that the gods made it autonomous by making the oceans around it so hard to navigate. that way, the country could not be navigated - at least, not with the tools they had at the time ( or today ). even with the help of the lighthouse.

### government

the capitol is ruled by a monarchy, along with nobility which help make decisions for the whole country and their own provinces. the current monarchy consists of queen { name } lochmunn, and her twenty one children. there are also nobles - who have their own governing bodies in various other towns and cities, and help make decisions for the whole country.

### military

the capitol's military is supposed to be voluntary, though, under recent monarchies - people are often blackmailed, intimidated and manipulated into joining said military. it's considered a right of way for young noble boys ( and girls ) who are not first in line for their seat, and they have always been pressured into joining. while the military can be joined by anyone of any age, important roles such as royal guards and knights are often given to older people who've been there the longest, and are therefore more trustworthy, or else noble family members. anyone younger than eighteen is, usually, put into the role of squires or sword polishers until they're picked up and trained by someone. while men of lower classes can become knights, women who are not noble are often left as squires or not allowed in at all. it's also a similar sentiment towards certain creatures: often speaking, orcs, giants, dragonborns, centaurs, etc are all welcome into the military with no questions. however, more 'delicate' creatures such as elves, halflings, fae, nymphs, sirens and merfolk aren't - despite their powers being extremely helpful. the military is often seen in black armour - black chain metal, metal plates and leather. on the chest plates is a unicorn.

### punishment

common punishments are fines, shaming, mutilation, or death. it's decided by the monarchy. shaming may include the stocks, or something similar to that. mutilation might be cutting off a body part, or scarification of some kind.

### natural resources

* granite.
* slate.
* tin
* copper.
* kaolinite.
* wood.

## LAYOUT

### entrance

the only way to enter the city is from a canal going through the gate in the curtain wall. this moat is protected by murder holes, a manned gate tower, a portcullis and a big gate, which a mechanism above the gate has to open. it's often manned by four guards, who check the documents of everyone getting in.

### inside

within the city, there are many manses, arbors, granaries, bakeries, blacksmiths brick storehouses, timbered inns, merchant stalls, taverns, graveyards and brothels - pretty much any shop you can think of is somewhere in the city. the main streets are actually made up of waterways and canals, all of which lead through the entrance and to the forget lake outside the city, with small alleyways that can be taken by foot with a lot of steps and hilly areas. close to the main streets, houses are built into the cliffs or the sides of the hills out of the granite already there, with balconies looking out over the canals. other people live in little boathouses, or narrowboats, on the canal. however, further up, you'll see houses built out of the granite with tin roofs, all mined from the local mines. there are always plenty of market stalls up, along with merchants moving up and down the canals.

### natural

the capitol is in the mid-east of the country of jassune. to the north is the greatwood, to the east is lay coast, to the south is toadstall mountains and to the west is the forget lakes. it's fully of granite intrusions with rough grass, heather and bog flora. inland, between the castle and the lake, there's arable farmland and pastures that are good for creatures such as horses, sheep and goats. the lay coast, on which the capitol is situated, is occupied by high, rugged cliffs. due to the rocky, rugged nature of the cliffs, there are plenty of geographical features such as caves, arches, stacks, coves, islets, bays and a ophiolite. windkeep is mostly made of an archipelago, with the city being on the mainland, and the farms being further inland. due to being between mountains and a large forest, the winds from the west and the east create a wind tunnel, meaning the capitol can be an exceptionally windy place at times.

the capitol is considered a temperate oceanic climate, with mild winters and cool summers, with rare hot weather. however, they do experience cold, harsh winds sometimes due to being in a kind of wind tunnel. along with this, storms and floods are quite common in the area, due to the sheer amount of water around. along with this, there's some seismic activity and earthquakes.

### notable locations

* windkeep, the royal castle.
* lay coast beacon, the lighthouse on the cliffs of the capitol.

## CULTURE

### religion

they follow the jassune pantheon, with their patron god being amroth - the god of creation, men, royal blood, weather and the sky. their secondary god at the moment is zayah - the goddess of creation, women, sexuality, beauty and summer. the other gods, of course, have their own temples in the capitol - due to their being so many different people from different walks of life.

### gender

capitols believe that men are more dominant, and that women are homemakers. boys in the family are taught to fight and rule, while girls are taught to knit and sew. however, anyone who isn't noble is usually fairly relaxed on the rule - since, unlike the royal family, so sometimes women are taught to fight, and men are taught to cook.

### traits & fashion

there are no specific traits of people of the capitol - since no one's native to the place. you can even find the odd orc or giant or elf in the city, though that's rare considering they have their own villages and towns. and, the same thing goes for outfits. outfits tend to be a mixture of all of the different kingdoms, though, a rule is that their outfits must be at least ankle length and cover their shoulders.

### mannerisms & greetings

generally, on a day to day basis - capitols greet each other with a nod or a handshake, some will bow if they're speaking to someone of a significantly higher status. good friends often kiss each other on the hand as a sign of a greeting. general mannerisms include saying "tsk tsk tsk" when feeling disappointed, clicking to show urgency, etc etc.