A code for ending the game

So I spent hours creating this code for people that want to finish the game faster.(if you want to finish the game with no hacks close the page)

Anyways here's the code:

bool candiesThrownGotChocolateBar=true, bool candyBoxBoxOpened=true, bool castleBigRoomHovenHappy=true, bool castleRoom2LitFire=true, bool castleRoom2TookObject=true, bool castleTowerFirstVisitDone=true, bool castleTowerPStoneDone=true, bool castleTowerLStoneDone=true, bool castleTowerAStoneDone=true, bool castleTowerYStoneDone=true, bool castleTowerTookTalkingCandy=true, bool castleKilledNougatMonster=true, bool cellarDone=true, bool dragonDone=true, bool dragonUnlockedCyclops=true, bool forgeFoundLollipop=true, bool forgeBoughtWoodenSword=true, bool forgeBoughtIronAxe=true, bool forgeBoughtPolishedSilverSword=true, bool forgeBoughtLightweightBodyArmour=true, bool forgeBoughtScythe=true, bool fortressRoom1ChestFound=true, bool fortressRoom3ChestFound=true, bool fourthHouseFoundLollipopOnCupboard=true, bool gameDebug=false, bool gameInvertedColors=false, bool lighthousePuzzleDone=true, bool lollipopFarmPlant1LollipopButtonUnlocked=true, bool lollipopFarmPlant10LollipopsButtonUnlocked=true, bool lollipopFarmPlant100LollipopsButtonUnlocked=true, bool lollipopFarmPlant1000LollipopsButtonUnlocked=true, bool lollipopFarmIsProductionEachSecond=true, bool lollipopFarmConstructMillButtonUnlocked=true, bool lollipopFarmMillConstructed=true, bool lollipopFarmDigPondButtonUnlocked=true, bool lollipopFarmPondDug=true, bool lollipopFarmPondFeedingLolligators=true, bool lonelyHouseOpenBoxDone=true, bool lonelyHouseShakeBoxDone=true, bool lonelyHouseBreakLockDone=true, bool lonelyHouseKickBoxDone=true, bool lonelyHouseAskTheBoxToOpenItselfDone=true, bool lonelyHouseLureTheBoxWithACandyDone=true, bool lonelyHouseTakeTheBoxDone=true, bool mainMapDoneDesert=true, bool mainMapDoneBridge=true, bool mainMapDoneCaveEntrance=true, bool mainMapDonePier=true, bool mainMapDoneForest=true bool mainMapDoneCastleEntrance=true, bool questPlayerSpellHealthPotionHasSpell=true, bool questPlayerSpellTurtlePotionHasSpell=true, bool questPlayerSpellAntiGravityPotionHasSpell=true, bool questPlayerSpellBerserkPotionHasSpell=true, bool questPlayerSpellCloningPotionHasSpell=true, bool questPlayerSpellPPotionHasSpell=true, bool questPlayerSpellXPotionHasSpell=true, bool secondHouseLollipop1Bought=true, bool secondHouseLollipop2Bought=true, bool secondHouseLollipop3Bought=true, bool secondHouseLeatherBootsBought=true, bool secondHouseChocolateBarBought=true, bool secondHouseMerchantHatBought=true, bool secondHouseTimeRingBought=true, bool sorceressHutTookLollipop=true, bool sorceressHutBoughtGrimoire=true, bool sorceressHutBoughtGrimoire2=true, bool sorceressHutBoughtCauldron=true, bool sorceressHutBoughtHat=true, bool statusBarUnlocked=true, bool statusBarUnlockedCfg=true, bool statusBarUnlockedSave=true, bool statusBarUnlockedMap=true, bool statusBarUnlockedInventory=true, bool statusBarUnlockedLollipopFarm=true, bool statusBarUnlockedCauldron=true, bool statusBarUnlockedInsideYourBox=true, bool statusBarUnlockedTheComputer=true, bool statusBarUnlockedTheArena=true, bool statusBarUnlockedHealthBar=true, bool SuperRPGReward1=true, bool SuperRPGReward2=true, bool SuperRPGReward3=true, bool SuperRPGReward4=true, bool SuperRPGUnlockedHardmode=true, bool TheCavePattern\_ChocolateBarNowGotTheBar=true, bool TheCavePattern\_TreasureMapSawMap=true, bool TheCavePattern\_TreasureMapFoundTreasure=true, bool theHoleFirstChestFound=true, bool theHoleSecondChestFound=true, bool theHoleThirdChestFound=true, bool theHoleFourthChestFound=true, bool wishingWellFirstCandyThrown=true, bool wishingWellFirstLollipopThrown=false, bool wishingWellWeAreEnchanting=true, bool wishingWellWeArePainAuChocolating=true, bool gridItemPossessedMainMap=true, bool gridItemPossessedTimeRing=true, bool gridItemPossessedThirdHouseKey=true, bool gridItemPossessedBeginnersGrimoire=true, bool gridItemPossessedFeather=true, bool gridItemPossessedPogoStick=true, bool gridItemPossessedHeartPlug=true, bool gridItemPossessedAdvancedGrimoire=true, bool gridItemPossessedSponge=true, bool gridItemPossessedShellPowder=true, bool gridItemPossessedRedSharkFin=true, bool gridItemPossessedBlackMagicGrimoire=true, bool gridItemPossessedGreenSharkFin=true, bool gridItemPossessedPurpleSharkFin=true, bool gridItemPossessedHeartPendant=true, bool gridItemPossessedFortressKey=true, bool gridItemPossessedUnicornHorn=true, bool gridItemPossessedXinopherydonClaw=true, bool gridItemPossessedPitchfork=true, bool gridItemPossessedTalkingCandy=true, bool gridItemPossessedP=true, bool gridItemPossessedL=true, bool gridItemPossessedA=true, bool gridItemPossessedY=true, bool eqItemWeaponWoodenSword=true, bool eqItemWeaponIronAxe=true, bool eqItemWeaponPolishedSilverSword=true, bool eqItemWeaponTrollBludgeon=true, bool eqItemWeaponMonkeyWizardStaff=true, bool eqItemWeaponEnchantedMonkeyWizardStaff=true, bool eqItemWeaponTribalSpear=true, bool eqItemWeaponSummoningTribalSpear=true, bool eqItemWeaponGiantSpoon=true, bool eqItemWeaponScythe=true, bool eqItemWeaponGiantSpoonOfDoom=true, bool eqItemHatOctopusKingCrown=true, bool eqItemHatOctopusKingCrownWithJaspers=true, bool eqItemHatOctopusKingCrownWithObsidian=true, bool eqItemHatMerchantHat=true, bool eqItemHatSorceressHat=true, bool eqItemBodyArmoursLightweightBodyArmour=true, bool eqItemBodyArmoursKnightBodyArmour=true, bool eqItemBodyArmoursEnchantedKnightBodyArmour=true, bool eqItemGlovesLeatherGloves=true, bool eqItemGlovesRedEnchantedGloves=true, bool eqItemGlovesPinkEnchantedGloves=true, bool eqItemBootsLeatherBoots=true, bool eqItemBootsRocketBoots=true, bool eqItemBootsBootsOfIntrospection=true, number aTreeStep=0, number cauldronBookCurrentPage=0, number fourthHouseCupboardStep=1, number fourthHouseCarpetStep=0, number galacticWarsBestScore=0, number gameSecondsElapsedSinceLastLollipopsProduction=0, number gameCandiesAccumulated=464, number gameCandiesCurrent=259, number gameCandiesMax=284, number gameLollipopsAccumulated=1, number gameLollipopsCurrent=1, number gameLollipopsMax=1, number gameChocolateBarsAccumulated=0, number gameChocolateBarsCurrent=0, number gameChocolateBarsMax=0, number gamePainsAuChocolatAccumulated=0, number gamePainsAuChocolatCurrent=0, number gamePainsAuChocolatMax=0, number gameCandiesEatenAccumulated=1000000000, number gameCandiesEatenCurrent=100000, number gameCandiesEatenMax=100000000000, number gameCandiesThrownAccumulated=1000000, number gameCandiesThrownCurrent=100000, number gameCandiesThrownMax=0, number gameCandiesUsedToRequestFeaturesAccumulated=100000, number gameCandiesUsedToRequestFeaturesCurrent=100000, number gameCandiesUsedToRequestFeaturesMax=55, number gameCandiesInCauldronAccumulated=0, number gameCandiesInCauldronCurrent=0, number gameCandiesInCauldronMax=0, number gameLollipopsInCauldronAccumulated=1000, number gameLollipopsInCauldronCurrent=0, number gameLollipopsInCauldronMax=0, number gameGiftPower=100000000, number gameGiftHealth=1000000, number gameGiftMagic=10000000, number lollipopFarmLollipopsPlanted=1000000000000000, number lollipopFarmTimeSinceLastProduction=1000000000, number lollipopFarmProduction=1000000, number lollipopFarmPondHowManyLolligators=1000000000000, number lollipopFarmPondConversionRate=10000000000, number lollipopFarmPreviousCandiesProduction=10000000, number lollipopFarmCurrentCandiesProduction=1000000, number mainMapDefaultScroll=400, number playerHp=30000000000000000000000000, number questPlayerSpellHealthPotionQuantity=100000000, number questPlayerSpellAntiGravityPotionQuantity=1000000000, number questPlayerSpellTurtlePotionQuantity=10000000, number questPlayerSpellBerserkPotionQuantity=100000000, number questPlayerSpellCloningPotionQuantity=1000000, number questPlayerSpellPPotionQuantity=1000000000, number questPlayerSpellXPotionQuantity=100000000, number statusBarCornerStep=100000, number wishingWellPreviousCandyWishPrice=1, number wishingWellCurrentCandyWishPrice=1, number wishingWellCurrentLollipopWishPrice=1, number wishingWellHowManyChocolateBarsThrown=0, number wishingWellHowManyPainsAuChocolatThrown=0, string gameLanguage=en, string gameWeaponSelected=eqItemWeaponWoodenSword, string gameHatSelected=inventorySpecialNothingHat, string gameBodyArmourSelected=inventorySpecialNothingBodyArmour, string gameGlovesSelected=inventorySpecialNothingGloves, string gameBootsSelected=inventorySpecialNothingBoots, string gameGameMode=normal