ACME Wheel of Fortune

Freddie (Season 2)

Greg Lee

Various groups from ACME Crime Net (i.e. Chipmunks/Chipettes)

***ACME Wheel of Fortune*** (or simply ***ACME Wheel***) is a fan-fic game show series based on the game show of the same name created by Merv Griffin. The show premiered in 2017 on the ACME Crime Net boards as a competitor to *Crime Net* (also produced by ACME).

The show's main host is Jonathan Mann. In Season 1, he is accompanied by iKing [who is best known for appearing on the Big Jon's PC Games version of Wheel of Fortune]. In Season 2, Mann is accompanied by Freddie [a raccoon who lived in Chucklewood]. "Captain" Greg Lee joined the show as a third host often rotating with Mann/Freddie. Beginning in Season 3, Lee left the show leaving only Mann/Freddie.

Various ACME detectives and characters served as announcers and assistants to the hosts [usually always by turning the letters].

## Gameplay

Three school-aged contestants (two starting in Season 3) (aged 10 to 18) compete in this adaptation of *Wheel of Fortune*.

Game play is played similar to the pre-Toss Up era of *Wheel*. They are a few notable differences:

### Main Game

#### Seasons 1 and 2

The main game is only played in four rounds. The dollar amounts on the wheel are significantly lower than the current version.

* **Free Spin** replaces Free Play and it is played similar to the 1975-89 rules except that when a player lost his/her turn and if he/she has the Free Spin token, he/she will immediately receive a free turn.
* **Power** is a wedge in which a player can take whatever money an opponent has to extend their lead. When landed, he/she must guess a correct letter in order to use the Power.
* **Super Bankrupt** is the second Bankrupt to the wheel in Rounds 2 and 3. When a contestant landed on a Super Bankrupt, not only their total cash for the round is taken away, but also their money won in the previous rounds.
* **Car** - introduced in Season 2. A contestant can win up to three extra chances of winning a car. The contestant must land on the Car space, guess a correct letter, and solve the puzzle to win an extra car chance. The extra car chances are lost in Super Bankrupts. A contestant must in the game and solve the bonus puzzle in order to play for a car.
* Round 4 is the Big Money Speed-Up Round. The game is played exactly the same way as the current speed-up round with the following differences:
	+ The minimum amount for the Speed-Up round is $1,000. The maximum amount is $8,500.
	+ There are no Bankrupts or Lose-A-Turns on the wheel for this round.
	+ The time limit to solve the puzzle is five seconds (as opposed to three).
* At the end of the game if two or three contestants are tied, a tiebreaker toss-up puzzle is shown with no category. The first contestant to ring in with the correct solution wins $1,000 and the game. If not correct, the other contestant has a chance to solve the puzzle. The contestant cannot win by default, he/she must solve the puzzle.

#### Seasons 3-Present

Beginning in Season 3, the show will begin using a best-of-three match format. The first contestant to solve two puzzles wins the match and the right to play in the Bonus Round. The maximum wheel value is $1,000. The third game (if necessary), uses the Speed-Up Round as before. The Speed-Up will use the pre-1999 rules. In addition, episodes can now straddle. This means episodes can end in the middle of a game (except for the Speed-Up round) and resume on the next show.

### Bonus Round

In the bonus round, the winning contestant has a chance to increase their winnings up to ten times their total. He/she picks an envelope out of ten from a tray (usually carried by a female or in some cases a ACME Crime Net group). Four of the envelopes have a double (2x), three of the envelopes have a triple (3x), two of them have a quadruple (4x), while only one of the envelopes increased the contestants winnings by 10x. Beginning in Season 3, the envelopes is reduced to six with three doubles, two triples, and one quadruple.

Once the contestant picks the envelope, he/she is then given a little puzzle. Just like in the current version, he/she is given R-S-T-L-N-E to start. Then, he/she can select three consonants and one vowel. Instances of those letters then appeared, then the winning player had fifteen seconds to solve the puzzle, and if he/she solved it, the winning contestant increased their winnings from the chosen envelope. The contestant will also be invited back to a tournament where he/she can also win a new car.

### Car Game

In Season 2, any contestant who solves the bonus round is eligible to play for a brand new car. A contestant chooses one of five set of keys (either on a tray or carried by an ACME group) to the car. He/she will press a button on the remote. If the correct key is chosen, a car alarm sounds and the contestant wins the car. If not, an ominous tune (recycled from the John Davidson version of Hollywood Squares) is played.