Galdera, the Fallen

* **Octopath Traveler**
* Octopath Traveler II

**Game Sub-Pages:**

**Galdera, the Fallen** is an enemy in *Octopath Traveler*. It is an optional boss and the second phase of the true final boss, Galdera.

## Battle

Randomly immune to two weaknesses each break cycle.

Immune to damage while the Abyssal Maw, Lyblac or the Blade of the Fallen are alive. Has three actions per turn once the three parts are slain.

* **Veil of Darkness:** Used immediately upon battle starting. Galdera cannot be damaged, broken, debuffed, or afflicted with status conditions as long as any extremities survive.
* **Shadowy Aura:** Emotes "Galdera is eyeing you forbiddingly." Next turn either all status debuffs are removed from Galdera, or all status augmentations are removed from the party, alternating.
* **Augmentation:** Increases speed by 50% and physical attack by 50%. Targets the Blade of the Fallen, or Galdera, the Fallen once all three parts are slain.
* **The veil of darkness expands!:** Used each time when the Blade, Lyblac, or Maw are slain. Adds two shield points to the remaining extremities for each extremity slain. When only one extremity remains, its vulnerabilities are changed to its second set.

*Abilities below are only used once the Blade, Lyblac and Maw are slain.*

* **The veil of darkness surrounding Galdera has lifted!*:*** Used on Galdera's next turn after all extremities are slain. Removes Galdera's invincibility, sets his shield to 9, exposes his weaknesses to daggers, ice, and light, and allows him to move three times per turn. Always followed by ***The Souls of The Dead Writhe Ominously before you***.
* ***The Souls of The Dead Writhe Ominously before you:*** Unlocks all of Galdera's weaknesses. Uses Banish Soul the next action after emoting if not broken.
	+ **Banish Soul:** Reduce all party members' HP to 1, and BP to 0. Uses Create Soul the next action.
		- **Create Soul:** Increases Galdera's break shields in proportion with the amount of BP drained by Banish Soul.
	+ ***The Souls Trapped by Galdera Are Set Free!:*** Emoted by Galdera if broken before using Banish Soul. Grants full BP to all party members.
* **Eternal Void:** One hit of very heavy dark damage to all party members.
* **Exterminate:** Two hits of extreme physical damage to random party members.
* **Meteor Storm:** Eight hits of heavy fire damage to random party members.
* **Crushing Death:** Three hits of heavy physical damage to all party members.
* **Impending Doom:** Instantly kills one party member after a 1 turn countdown that can't be removed.

* Abyssal Maw
* Lyblac
* Blade of the Fallen
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* **Hell's Thunder/Frozen Hell/Hellwind:**  Three hits of heavy elemental damage to all party members.
* **Nightmare:** Very heavy dark damage to all party members. Inflicts Elemental Attack down and Physical Attack down.
* **Consume Aether:** Drains 25% of maximum SP from all party members, rounded down.
* **Shadow Eye:** Inflicts Physical Defense down to all Party members.
* **Elemental Dominance:** Permanently increases the damage of the Maw's elemental abilities. Used when Lyblac or the Blade of The Fallen are slain.
* **Dark Flame's Curse:** Prevents use of any magic abilities until the Maw is broken.
* **Temptation of the Fallen:** Used when the Abyssal Maw or Blade of the Fallen is slain. Causes **Lyblac's Deceleration** to target all party members.
* **Toxic Rainbow:** Maximum HP reduction for the entire party at the end of every turn. If a party member has above maximum HP at the end of the turn, current HP will be reduced to match the new maximum value. Used when the Blade of the Fallen and Lyblac are slain. Destroy Abyssal Maw to disperse Toxic Rainbow. Entire party will keep reduced maximum HP for the rest of the battle.

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* **Protection:** Grants physical defense augmentation to all enemies for 4 turns.
* **Enchantment: Darkness:** Causes the Blade of the Fallen to inflict Blindness on its next attack.
* **Enchantment: Fear:** Causes the Blade of the Fallen to inflict Terror on its next attack.
* **Elemental Augmentation:** Increases the elemental damage of the Abyssal Maw by 50%.
* **Soul Healing:** Restores three break shield points on the lowest of the three parts. (Is also used on the lowest HP extremity when broken, does not show any healing, needs clarification.)
* **Auspices of the Fallen:** Permanently applies elemental attack up, elemental defense up, physical attack up, physical defense up, evasion up, speed up and accuracy up to Lyblac. Used when Lyblac is the only remaining extremity.
* **Deceleration:** Deals dark damage and drains up to 2 BP. Targets physical defense, and can be dodged with Sidestep.
* **Sanguine/Stygian Sorcery:** Three hits of heavy fire/dark elemental damage to all party members.
* **Weakness:** Inflicts elemental defense down, elemental attack down, physical defense down, physical attack down, speed down, evasion down and critical down to a single party member for 5 turns.

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* **Mistcutter:** Used after Lyblac casts Enchantment: Darkness. One hit of heavy physical damage to all party members, inflicts blindness.
* **Shrieking Blade:** Used after Lyblac casts Enchantment: Fear. One hit of heavy physical damage on all party members, inflicts terror.
* **Sweep/Mighty Sweep/Almighty Sweep:** Physical damage to all party members. Mighty Sweep is used when Lyblac or the Abyssal Maw are slain, and Almighty Sweep when both are slain.
* **Overpowering Slash:** Extreme physical damage to one party member, may inflict unconsciousness. Increased damage when Lyblac or the Abyssal Maw are slain.
* **Vorpal Strike:** Reduces one party member to 1 HP.
* **Wanton Bloodshed:** Four hits of physical damage to random party members. Used when the Abyssal Maw and Lyblac are slain.
* **Infernal Curse:** Prevents use of any physical abilities until the Blade is broken. Used when the Abyssal Maw or Lyblac are slain.
* ***The blade's movements become more intense!*:** Allows the Blade to move two times per turn. Used when the Abyssal Maw and Lyblac are slain.