Omaha Beach

**Omaha Beach** is a location in *Mud and Blood: Steam's* **Campaign** mode. It lasts for 1 day and is the first map of the Campaign.

## Overview

### History

##### The First Wave

On June 6, 1944, Allied forces landed in Normandy. The 29th Division, as part of V Corps, landed at Omaha Beach. The 116th were tasked with seizing the western four sections of the beach. These were Dog Green, Dog White, Dog Red, and Easy Green.

Of the **1st Battalion, 116th RCT, 29th ID:**

* A Company suffered very high losses, with 120 casualties and only 7 survivors. Survivors of the landings had to take cover close to the water, where they were caught by the rising tide.

> *Within 7-10 minutes after the ramps had dropped, “A” had become inert, leaderless and almost incapable of action. The company was entirely bereft of officers... ...Captain Taylor N. Fellers and Lieutenant Benjamin R. Kearfott had come in with 30 men from “A” aboard LCA 1015, but what happened to that boat team in detail will never be know. Every man was killed; most of the bodies were found along the beach.*
>
>
> * B Company was scattered upon landing and were forced to join with the survivors of A.
> * C Company, accompanied by tanks and under the cover of smoke, managed to take a part of the seawall with less casualties at Dog White.
> * D Company, equipped with the battalion's heavy weapons, took heavy fire. While wading to shore, most of the weapons were abandoned.
>
>
>

### Terrain

The Terrain of Omaha Beach consists of an open beach littered with anti-tank obstacles, and a large bunker. Beyond the beach, you'll find a field, with trees and some cover scattered throughout. A house provides a final strongpoint at the end of the map.

Since 0.4.4 D-Day has been divided into two separate maps: The default map, **Standard mode**, and **Hard Mode.**

## Standard Mode

### Situation

Your men will land equipped with 3 Garands, 1 Thompson, 1 BAR, and 1 Springfield. Take care of those weapons, because from this point on all you'll be getting are Springfields. Enemies will have limited fighting capabilities, and the bunker gunners are heavily nerfed. 3 friendly aircraft will strike enemy concentrations.

### Terrain

The Terrain of Omaha Beach consists of an open beach littered with anti-tank obstacles, and a large bunker. Beyond the beach, you'll find a field, with trees and some cover scattered throughout. A house provides a final strongpoint at the end of the map.

## Hard Mode

### Situation

In 0.4.4, hard mode was added. It can be enabled in the settings.

Hard mode gives the enemy additional items and capabilities, such as

* Panzershreks and Panzershrek ammo crates
* Enemy gunners able to use bipod
* Germans with medkit capable of healing wounded Germans (need confirmation)

* Bunker
* Trench Network
* Emplacements
* Friendly NPC Troops
* Delayed Allied tank support (randomized between Sherman and Stuart, don't ask how on the latter one)
* (add)

### Terrain

In addition to previously mentioned terrain features, barbed wire fences and wire obstacles are present on the beach (2 layers with no gaps). A large trench network can be found right after the bunker and the beach, alongside several emplaced weapons, like the ZB-60.

### Tips

Right off the beach, you need to immediately push forward before the emplacements (randomized) can zero in on your troops. Those wires aren't going anywhere so you have to run through them and take advantage of the Big Red One soldiers to assist you. There are at least 10 Big Red One infantries alongside your men, allow them to push forward and take the heat while your men eliminate the threat, but remember that your allies can die too. And most of all.... Good luck!!!