Power-Ups

**Power-Ups** are items which can be found around the map, inside a Mystery Ball, or be dropped by enemies in Freddy In Space 2. They will help out the player in some way, such as damage or healing.

## **Temporary Power-Ups**

Temporary Power-Ups grant the player with a boost for a duration of time, and after that, the effects go away.

### Pizza

Upon grabbing the **Pizza**, the player will instantly get healed by 10 HP.

### Cupcake

Upon grabbing the **Cupcake**, it will stay on the player for a while, before dissapearing. While active, it will heal 1 HP every second. Both the Cupcake and the Golden Cupcake can be active at the same time, the healing goes to 6 every second.

### Invincibility Shield

Upon grabbing the **Invincibility Shield**, it makes the player immune to any damage for a short duration. It also summons two meteors, which fly around the player, damaging enemies who get near.

### Reloader

Upon grabbing the **Reloader**, it makes the player's weapon get fully loaded, and not use any ammo for a short while.

## **Trophy Power-Ups**

**Trophy Power-Ups** can be achieved by grabbing trophies in the game. They stay in-between levels and never dissapear. These are difficult to get, but heavily reward the player, as these can only be obtained from secret bosses.

### Golden Cupcake

The **Golden Cupcake** power-up is an upgraded version of the Cupcake Power-Up, being a version of Chica's Cupcake. but with a golden coloration at the top. It heals a total of 5 HP every second. This power-up is unlocked by grabbing the Cupcake Trophy. Both the Cupcake and the Golden Cupcake can be active at the same time, the healing goes to 6 every second.

### Airplane

The **Airplane Power-Up** is a small blue airplane with a white stripe, with a mini Freddy as the pilot. It will instantly lock on any enemy it sees, and deals a burst of damage, in big intervals. It still fires if theres no enemies in sight. This power-up is unlocked by grabbing the Airplane Trophy.

### Grimm Reaper

The **Grimm Reaper Power-Up** is a small skeleton, with a blue cloth and a scythe. It gives the a increase in the party's chance of dealing critical damage by 10. This power-up is unlocked by grabbing the Reaper Trophy.

### Balloon Boy

The Balloon Boy Power-Up is a flying Balloon Boy head. It will increase the party's luck by 10. This power-up is unlocked by grabbing the Balloon Boy Trophy.

## **Special Weapons**

These power-ups, called **Special Weapons** in-game, can be used by doing a specific action, mostly by pressing a button. These can get more powerful by upgrading them when the player levels up a character, or by buying the Skill Point from Lolbit. These can be found on every level, except the final level, to be unlocked. There's one of each in each level, and pick-ups to refill them can be found on a Mystery Ball, or when killing an enemy.

### Black Hole Launcher

**Black Hole Launcher** activates when the player presses '>', or what the player set the button to. The weapon launches a black hole capsule on a diagonal line, that explodes after a short while. It does low damage, over a good amount of time.

#### Maximum Capacity

* 1 Collected - 5
* 2 Collected - 10
* 3 Collected - 15
* 4 Collected - 20

### Meteor Rain

**Meteor Rain** activates when the player presses 'w', or what the player set the button to move upwards, for a short ammount of time. Several meteors rain down from the sky, each doing a good amount of damage to all enemies on the screen.

#### Maximum Capacity

* 1 Collected - 25
* 2 Collected - 50
* 3 Collected - 75
* 4 Collected - 99

### Shock Strike

**Shock Strike** activates when the player gets hit by anything. This does high damage to all the enemies currently visible on the screen. The player still takes damage when using Shock Strike.

#### Maximum Capacity

* 1 Collected - 5
* 2 Collected - 10
* 3 Collected - 15
* 4 Collected - 20

### Laser Slide

**Laser Slide** activates when the player slides, by holding the downwards ('s' by default) and the jump ('Shift' by default) buttons. It does a moderate amount of damage when doing contact with the foes.

#### Maximum Capacity

* 1 Collected - 10
* 2 Collected - 20
* 3 Collected - 30
* 4 Collected - 40

### Amoeba Blaster

**Amoeba Blaster** activates when the player keeps pressing '?', or what the player set the button to fire their weapons for a time. When they appear, they will keep bouncing around the screen for a short while. It does a low amount of damage over a long duration, making it a very good option for bosses.

#### Maximum Capacity

* 1 Collected - 10
* 2 Collected - 20
* 3 Collected - 30
* 4 Collected - 40

## **Trivia**

* In beta versions of the game, Temporary Power-Ups would keep themself in between levels.
	+ The Invincibility Shield would also restart its duration every time, and it could get extended if the player got more, making it almost infinite if the player was lucky.