recursal/Fanatic-Fandom huggingface dataset:
Hilda

The "Golden Dawn"

**Hilda Katherine Kalegarthé**, is a minor antagonist in the game of Somber Elegy; Broken Dreams. She was also the leader of the Golden Dawn.

## Biography

Hilda was born in Dawn's Hope Fortress in Harpeia. She was immediately told the ways of the Golden Dawn.

At an early age, Hilda was forced to practice the Dark Arts to please their God and hope that he doesn't eradicate them when the Decimation occurs ever 200 years. Hilda's parents were very strict on her and kept her inside her house at all times, making her practice the Dark Arts.

Over the years, Hilda's use of the Dark Arts proved to be quite useful and powerful. She quickly rose to the top of the ranks of the Golden Dawn. She felt that her powers weren't strong enough and wanted more. She created a pendant to enhance her Dark Magic which made her become the Leader of the Golden Dawn in a short period of time.

At age 18, Hilda quickly made the Golden Dawn an extreme force to reckon with. She took control of Harpeia at a quick pace and fortified her home, Dawn's Hope, as well.

Hilda became quite interested in Elysia Pereguine, who was the Dark Mage that started the War of the Dark Ages over 2,000 years ago. She wanted to know where her secret library was so she can have the vast knowledge of the one who created the Dark Arts. She believed that she can rule the entire planet with this knowledge. As the days went on, Hilda has destroyed towns, killed many people just to find this library. She finally pin pointed it's supposed location which is inside the infamous city of Myth Laurelin. She took control of the ruined city and opened it's doors to every archaeologist, excavator, and treasure hunter around the world. She believed that she can let them find the library for her.

For nearly 10 years, Hilda and her group have made Myth Laurelin their base of operations. With Hilda still looking for that library, she had her group keep watch of it's denizens. She finally believes that the library has been uncovered and she can't wait to open the doors so she can rule the planet with sheer terror.

## Death

Hilda's death is determinate. Myth Laurelin's entrance is only open at a certain time. If Katelynn fails to enter Myth Laurelin then Hilda has access to Elysia's Library.

If Katelynn is able to make it through a sabotage Hilda's operation. Katelynn is able to kill Hilda in the Altar in the Secret Gardens inside of Myth Laurelin.

## Trivia

* Hilda is one of the few antagonists that their deaths can be determinate by the player.
* Hilda's doppelganger is known as Pandora.
Assassination of the Heirs

The **Assassination of the Heirs** is an event towards the end of the Utefue War of Independence, orchestrated by the rebels and the Eastern Regime in an attempt to draw the Neu-Eden Empire away from Utefue after the invasion of their shores from years prior. The plan escalated to assassination when the Empire insisted on keeping the colonies and waged war against Utefue for rising up against the Empire.

Both Princess Myranda and Prince Joseph were locked within the Palace of Yanese for safety as the Royalist Rebellion was starting to topple the Empire. With their lives on the line both of the heirs had high security, until Yanese was breached. Both of the heirs were brutally killed. Thus ending the lineage of the Empire, and causing the Neu-Eden Empire to leave Utefue completely.
Prentiss Hyborne

**Prentiss Hyborne**, was one of the Four True Enlightened who ended the Taurtus War, and fought in the War of the Dark Ages before her untimely demise in battle. She left behind her legacy which was: The Kingdom of Oasis.

## Biography

Prentiss Hyborne was born in the Divine Bastion and, the daughter of the Goddess of Light, Luxianna. From a young age, Prentiss showed an aptitude for combat, constantly playing with wooden swords and shields with her siblings. As she grew older, her skill with weapons and tactics only increased, and soon she was known throughout the valley as a warrior of unparalleled strength and cunning.

It was during a particularly brutal raid by bandits that Prentiss first proved herself as a hero. While the other villagers cowered in fear, she single-handedly drove the bandits back, using nothing but her trusty sword and a fierce determination to protect her home. From that day on, she was hailed as a hero, and her reputation only grew as she went on to lead successful campaigns against other raiders and marauders. But Prentiss had bigger dreams than simply protecting her home. She saw the vast potential of the Fertile Valley, and she knew that it could become a true kingdom, with her at its helm. And so, she set out to make it a reality.

With her unmatched charisma and her natural leadership skills, Prentiss quickly rallied the people of the valley to her cause. She promised them a new life, free from the constant threat of violence and chaos, and she backed up her words with action. Within a few years, she had created the Kingdom of Oasis, a thriving civilization that brought prosperity to the once-sleepy valley. But Prentiss' ambitions didn't stop there. She saw herself as a defender. With her brother and sister they called themselved the Four True Enlightened, heroes of Aurelia and Beyond. She knew that she had a responsibility to protect them from the forces of darkness that lurked beyond the borders of her kingdom. And so, when the War of the Dark Ages broke out, she answered the call to arms.

Prentiss led her army into battle after battle, always at the forefront of the fight. Her skill with a sword was unmatched, and her tactical genius was feared by even the most experienced generals of the enemy forces. But her bravery and her determination would ultimately lead to her downfall. In the final battle of the war, Prentiss charged headlong into the enemy lines, determined to turn the tide of the battle with her own hands. And though she fought valiantly, she was ultimately struck down by the enemy's most powerful champion.
Mother Ia

**Mother Ia** is known to be the founder of the Heretic Empire. She was considered to be very totalitarian. Her rule over Misbah brought a lot of consequences that came down along the time in the future. She was believed to have been killed by an unknown individual.

## Biography

Mother Ia was believed to have been born in a small village in the heart of the Atheian countryside. Her parents were simple farmers who struggled to make ends meet in a world ruled by the whims of the gods. From a young age, Ia was a curious child who questioned the ways of the world and the role of the gods in their lives. As she grew older, Ia became increasingly disillusioned with the gods and their supposed benevolence. She saw how they used their power to control the populace, manipulating them with false promises of protection and prosperity. It was clear to her that the gods were not the kind and loving deities they claimed to be, but rather selfish and tyrannical beings who cared only for their own interests.

Driven by her desire to reveal the truth about the gods and their atrocities, Ia began to study the ancient texts and myths that had been passed down through the generations. She spent countless hours poring over these texts, deciphering their hidden meanings and piecing together the true history of their world. Eventually, Ia's studies led her to discover a shocking truth: the gods had been responsible for countless atrocities over the centuries, manipulating and controlling humanity for their own purposes. It was a truth that the ruling elite had long sought to suppress, fearing that it would undermine their authority and cause chaos among the populace.

But Ia was not afraid to speak the truth. She began to spread her message, traveling from village to village and city to city, sharing her knowledge with all who would listen. Her message spread like wildfire, and soon she had amassed a large following of believers who shared her vision for a world free from the tyranny of the gods. With her army of believers behind her, Ia began to organize a rebellion against the ruling elite and their godly overlords. She led her followers into battle, using her knowledge of the gods' weaknesses to defeat them one by one. With each victory, her legend grew, and soon she was known throughout the land as Mother Ia, the great empress who had started the Great Atheian Empire.

Under Mother Ia's rule, the Great Atheian Empire flourished. She abolished the old religious orders and replaced them with a new system based on reason and logic. She encouraged the pursuit of knowledge and the arts, and her empire became a center of learning and culture. But Mother Ia's reign was not without its challenges. The ruling elite and their godly allies were determined to bring her down, and they launched several attempts to overthrow her. But Mother Ia was a skilled strategist and a fierce fighter, and she was able to repel each attack with ease.. Though she can only hold on for so long. Mother Ia was believed to have been assassinated by her own, but no one ever came forth knowing what happened to Ia, or who killed her.
Tempest Scriven

**Tempest Scriven** was the mother of Mayra and Jessica Scriven. She was born in the desert town of Tseldora in the Country of Misbah. She was one of the researchers hired by the group known as the Red Embers to investigate the legends of the secrets of Al'khaazar. She was killed at a young age by Garus Albrandbt.
Nuhbin

**Nuhbin, the God of Light**, is one of the few gods and goddesses that are living in the Divinity Realm.

## Biography

Nuhbin doesn't have much information on him. Knowing well that he helped create the light in the universe and stopped Lotris and Valhalla from destroying the world. Nuhbin never really shows his presence to those on the surface.

## Trivia

* Despite being the God of Light, He is friends with the King of the Devils, Velvamak.
Scroll Merchant

**Scroll Merchants** are NPCs that sell Scrolls, which can be attuned to varying locations and have varying prices. These merchants can be found in every major town in all the countries/provinces, providing a means of fast-travel back to the town in exchange for gold. As players reach higher-levelled areas, the teleport Scrolls become more expensive.

## Dungeon Scroll Merchants

**Dungeon Scroll Merchants** are located in all major towns and sell Dungeon Teleport Scrolls. They wear a crimson hooded robe and have a black hole where the face should be. Each Scroll costs two Dungeon Fragments of the destination dungeon and teleports to its entrance. You still need to provide a key to enter it.

## Usage

Only larger cities and towns house Scroll Merchants, and they are spread across the provinces, covering nearly all regions. As long as a player has visited a given city before, they will be able to use the corresponding Scroll and return there instantly. Smaller towns and villages do not usually have their own merchants, and as such players who wish to use Scrolls to access them must buy a Scroll at a nearby city instead, and then travel the rest of the way.

## Locations

Each city's scroll has a different price depending on its destination and the city it was bought in. The listed prices apply to scrolls that were bought in the same town they point at. Scroll Merchants also sell scrolls to lower leveled towns for several times the original price.
Lady Terra

* Human Form
* Goddess Form

**Lady Terra**, known simply as the **Goddess of Earth**, is one of many creation gods and goddesses that created the world of Aurelia and the surrounding continents, including the vast universe. She took part in the creation of Aurelia when the planet was being formed by Lady Luxianna as a last bastion from Valhalla's mundicide across the universe. Lady Terra protected the world along side the other creations gods and goddesses during the War of Light.

Knowing that they are on a losing side, Lady Terra asked Luxianna to take away her powers so she can try, and save humanity and protect them from the inevitable destruction that awaits.
Maidie

Maidie of Vacete

**Maidie,** is a minor antagonist of the game The Star Rod Chronicles and Somber Elegy: Broken Dreams. She is one of slavers that inhabits the Quetzalhuitl Island that is located south of Tutankhamen, Misbah. She is eventually incarcerated within Rarsaw for her crimes of multiple accounts of slavery.
The Three Fingers

### Geography

Plains and river valleys, with forests in the south and to the north; temperate/Mediterranean climate on the coast around Sosnya City

### Culture

Humans
Enlightened (formerly)

### Towns

Ki'ia (destroyed)
Ma'ri'an (destroyed)
Ai'rn (destroyed)

The **Three Fingers** are one of the many regions of the Country of Harpeia. Instead of being ruled by a Lord, the Three Fingers are ruled directly by the Empress from the Iron City, the largest city in all of Aurelia.
Emperor's Road

The **Emperor's Road** is a grand roadway between the city of Infinium and the capital of Aurelia, Adrium. Lorewise, the path stretches all the way until the entrance of Oralice Falls. There are many small ruins scattered all over the area, as well as the Whispering Loch. The path is filled with high-level zombies, with even some special variants like the dangerous Darkfallen.
The Road of Kings and Queens

The **Road of Kings and Queens** formerly known as **The Grand Road** is the longest and grandest highway in Aurelia, running from Causasonee from the cold south at the Province of Blytheneau all the way north to the unofficial capital city, The Iron City. The Road of Kings and Queens runs near the capital of Tribane Harbor, but not directly through it. A short road from Tribane Harbor leads to a crossroads where travelers from the ciy can turn north to go up the Road to Skinn'r's Forest, or follow the Road south to the Iron City.

The Inn at the Crossroads, in the center of Harpeia, is a popular stop for travelers on the road. It continues south past the Thousand Acres until it terminates at the city of Causasonee, the capital of Blytheneau.
Lady Flaria

* Human Form
* Goddess Form

Lady Flaria, known simply as the Goddess of Fire, is one of many creation gods and goddesses that created the world of Aurelia and the surrounding continents, including the vast universe. She took part in the creation of Aurelia when the planet was being formed by Lady Luminelle as a last bastion from Valhalla's mundicide across the universe. Lady Flaria protected the world along side the other creations gods and goddesses during the War of Light.

Knowing that they are on a losing side, Lady Flaria asked Luminelle to take away her powers so she can try, and save humanity and protect them from the inevitable destruction that awaits.
House Ma'Rhegar

(Knight Titles)
The Great Protector

"*The Ma'Rhegar name truly tainted the lands throughout Oasis and the Valley. The Gardeners truly held up their name. They made the land blossom. The last great Ma'Rhegar was Justin. When he left, it all went down hill.*"
―Leona talks about the Oasis Valley history
**House Ma'Rhegar of Oasis** is a noble House from Oasis. Their seat used to be Tutankhamen until the take over from the Heretic Empire. They later made Oasis their next castle for their new seat. They were minor rulers, trying to live up to the Gardener name before them.

Their ancestral weapon is Gaia Greatsword, a blade forged from the metal from the Valley below with the hilt made from the first oak tree planted in Oasis. The Oasis knight that bears the sword is granted the title of "the Great Protector".
The Red Embers

The **Red Embers** are a group of people who hail from Misbah's desert region. Most of them are mercenaries by trade and conduct business across Aurelia and certain parts of the world.

## Overview

"*Rather than a 'hero,' I'd call myself someone who 'isn't afraid of dying so that they might truly live.' This was something that my mother told me, and she herself heard it from the Embers.*"
―Mayra Scriven
The Red Embers hail from an ancient civilization in Misbah's vast desert. They are split into multiple factions, each with their own beliefs and code of conduct, although some Embers may travel between different groups and these factions are not mutually exclusive. Strife sometimes erupts between different groups, which is why consultants and advisors are appointed by Marie Carmichael to facilitate communication.

Most scholars from Harpeia, have a negative perception of them and describes them as "true soldiers of fortune who will do anything for money," and goes on to state that some of its members wield "bizarre yet formidable powers." Appan-Il, an Ember tribesman with access to such powers, mentions that these powers are borrowed from ancient spirits that can manipulate the elements, and are not inherent to the Embers.

## Factions

### Ajan-Kabul

The Ajan Kabul are members of the Embers who guard Mesza City. They are based in the Citadel of Regzar, to the northeastern side of Mesza City. Unlike most other Embers, they wear green scarves..

Marie Carmichael is a notable former member of the Ajan-Kabul.

### Ayn Al'Afdal

The Ayn Al'Afdal are a group of Embers active in Port Royal and are devout believers of the ancient emperor of Akkadia, and view the Gods poorly in comparison to him. They take their name after the Emperor's alleged true name, Al'Afdal.

### Marie's faction

Marie Carmichael has her own faction located near Valley of Ku-Aya. Similar to Ayn Al'Afdal, her and her faction are also believers of the Emperor and initially despised the Gods, especially Luxianna and the Enlightened folk. However, after witnessing the truth about the great deed of the previous True Enlightened, Marie and her group have abandoned their prejudice and are willing to help the Enlightened with bringing forth a new age of peace.

### Munawwirtum

The Munawwirtum are a group of Embers related to Ahati-Munaw. They are currently led by Ahati-Waqrat, Munaw's daughter, and are assisting Skye Hart and the Empire with capturing Enlightened all across Misbah.

### Erishti-Aya

The Erishti-Aya are a group of Embers active in the desert, and are also devout believers of the Emperor. To be able to explore the secret of Al-Amnu, Erishti-Aya has seeked knowledge and collaborators from every sources, from Harpeia researchers to the Empire. Joshua and Tempest Scriven were once referred to as the twin blades of Erishti-Aya.

The Erishti-Aya were originally based in Tseldora, but overtime they took a pilgrimage to the old Nayru Towers.

### Arwia

The Arwia are an Ember tribe active in the desert. They live in the southern border of the Desert of Ipqu-Aya. The current leader of the Arwia is Ku-Aya.
Dungeons

**Dungeons** are found all across the Continent of Aurelia, and the found across the world of *Somber Elegy* as a whole. They all have three tiers (Normal, Hard, Abyss)

Boss are encountered inside special enclosures. Engaging any enemy within these areas will start a countdown, after which the area's exits will be blocked, preventing exit or entry until either all enemies are defeated or the party is wiped out.

**(Underlined names *are required main story quest dungeons.*)**
Crestfallen Bay

The **Crestfallen Bay** is the bay that lies to the east of the Country of Isling. It separates Aurelia from the lesser kingdom of Brightcrown to the east. The bay is relatively large passing east to west between the two landmasses and can be quite the challenge to cross. The islands within the bay, most notably Walsmeuse Island and the Three Sisters, are often passed by from any ships due to the trouble of docking. People often stay away from Walsmeuse Island in general as island is claimed to be extremely haunted, and covered in a purplish fog.

Current researchers also believe that the bay was created by two massive meteors long ago before any humans came to be. The meteors are believed to be both the Walsmeuse Island and the Three Sisters Archipelago.
Cultist Reborn Wikia

## Welcome to the Somber Elegy Series Wiki

This wiki covers the deep world of the Somber Elegy series set primarily in Aurelia, the characters, the stories and the legends and lore. A tool for inspiration and interest of reading, step into the realm of fantasy.

## Places to Start:-

Broken Dreams
Acceptance
Echoes
Dawn of a New Day
Second Dark Age
Awakened Nirvana
Storms of April
Aurelia
Utefue
Eos
Vacete
Kirbysay
Hybyythia
 **Main Characters:-**
Katelynn Tezzar
Katkin Rain
Leona Crawford
Vargis Solomon
Mayra Scriven
Damian Hendrix
Ari Barog
Alma Baines
Sylvia Rain
Loris Hathoway
Nora Arkovisky
Skye Hart
Cynthia Hart
Aurelia Ma'Rhegar
Eura Juleon
Maxwell Lor'an
 **Other:-**
Races
Arcane (Magic)
Weapons
Armor
Items
Monsters
The Historic Timeline
Factions
Nyra'arshg'll

"*Long have the sweeping plains of Nyra'arshg'll been home to the nomadic orc tribe, Za'ar'ak. Though the herding of livestock keeps them constantly on the move, the permanent settlement of Za'ar'ak forms the seat of power and the center of their society. It is there the Heretic Empire would test their destructive prowess by dispatching a vast host comprised of both imperial soldiers and cyborgs with King Gilgamesh at its head. Though, with relations between the orcs and humans were close to peace, the Empire swiftly came to disrupt the change. With Katelynn on the battlefield, the tide will turn to bring relations back to peaceful terms.*"
―In-game Description
**Nyra'arshg'll** is a level 96 Dungeon that can be accessed in the Country of Harpeia after the main quest line is completed.

## History

The orc tribe, Za'ar'ak, have lived in the sweeping plains of the Nyra'arshg'll for as long as anyone can remember. These orcs have always been known for their strength and ferocity in battle, often seen as a threat to nearby human settlements. However, the world came to know them as a truly terrifying threat when the Za'ar'ak came together under a new warlord, Grommash, who united the orc clans under one banner.

King Gilgemesh, a towering orc with deep green skin, was born with an insatiable thirst for power. He had a way of convincing others to follow him, to believe in him and his cause. His charisma and strength proved too much for the other orc clans to resist, and one by one, they fell under his banner. Under Gilgamesh's leadership, the Za'ar'ak tribe became a worldwide threat. They launched attacks on human settlements, looted and pillaged cities, and took control of entire regions. The humans fought back, but the orcs' strength and ferocity were too much for them. Soon, Gilgamesh and his army seemed unstoppable.

But as time went on, some of the orcs began to question Grommash's leadership. They saw the destruction that their tribe was causing and began to feel guilty for their actions. These orcs asked for peace with the humans, willing to lay down their arms in exchange for a truce.
B-3TA

"*My creator, has been looking for you. She needs to speak to you about this world's ever growing problem. As much as it pains her, she needs you to help find a way to stop this planet from dying.*"
―B-3TA speaks to Katkin about the planet's inevitable demise
**Prototype B: Terrestrial Terraforming Tech Agent**, also known as **B-3TA**, is a robotic humanoid that was created by Skye Hart within an alternate timeline of Aurelia where Skye ruled over the planet and surrounding galaxies. B-3TA was created amongst other robotics to further her operations of terraforming other planets to save the planet from dying from loss of resources due to her failed attempt of a planetary utopia. B-3TA would often stay close by Skye's headquarters in Aurelia for further instructions, but they have been waiting for 250 years for what to do next.
Rosetta's Cataclysm

"*More than twenty seven thousand years ago, a shower of meteors crashed down onto our planet, with the goal of wiping us out. Over two centuries later, the meteor storm stopped. We all managed to breathe fresh air knowing we are free from torment.*"
―A journal talking about the cataclysm in Misthaven's Library
**Rosetta's Cataclysm** was a series of major global climatic events took place that could easily be described as a global cataclysm with catastrophic consequences. Numerous accounts from all over the world from that period describe the start before the massive meteor storm, that the sun was getting dimmer and losing its light. Many accounts also described it as having a bluish-purplish color.

The effects were also observed with the moon – it wasn’t as bright anymore. The reduction of the light resulted in the reduction of heat on the planet, no rain, and a very long winter which resulted in crop failures and for birds and other wildlife to perish. Famine and plagues struck many areas and there were a huge number of deaths.

An Aurelian statesman described the start of the cataclysm to one of his subordinates in a letter:

* The sun's rays were weak, and it appeared a "bluish-purplish" color.
* At noon, no shadows from people were visible on the ground.
* The heat from the sun was feeble.
* The moon, even when full, was "empty of splendor"
* "A winter without storms, a spring without mildness, and a summer without heat"
* The seasons "seem to be all jumbled up together"
* The need to use stored food to last through the situation.

Further phenomena were reported by a number of independent contemporary sources:

* Low temperatures, even snow during the summer (snow reportedly fell in Utefue, which caused the harvest there to be delayed)
* Widespread crop failures
* "A dense, dry fog" in Kirbysay, Vacete and Utefue
* Drought in Hybyythia, which affected the local culture
Food and Drinks

Many different kinds of **food and drinks** can be found across Aurelia, The East, Escalia and the rest of the known world.

As some parts of the world possess a medieval level of technology, most of their economic activities are agrarian, striving to meet the basic food needs of the population. The majority of the population are poor, common smallfolk working the fields, who usually have only a basic subsistence diet. In the few major cities of the world such as Adrium or Tutankhamen, the urban poor are outright separated from farmlands which produce foods, and thus if they cannot afford to buy imported food with money, they face a truly meager existence.

## Aurelia, The East, Escalia, and Eos

### Basic Foodstuffs

* Bread
* Eggs
* Hard cheese
* Honey
* Milk & cream
* Olive oil

#### Produce

* Almonds
* Apples
* Bananas
* Blackberries
* Carrots
* Dates
* Elderflowers
* Figs
* Grapes
* Lemons
* Melons
* Mushrooms
* Onions
* Peas
* Plums
* Potatoes
* Raspberries
* Sour cherries

### Meats and Game

**Livestock:**

* Beef
* Mutton
* Pork

**Wild game:**

* Frogs
* Rabbit
* Deer meat
* Wild boar
* Bear meat

**Poultry:**

* Chicken
* Duck
* Partridge
* Pigeon
* Turkey
* Pheasant
* Dove
* Geese

**Fish and Seafood:**

* Various fish
* Various shellfish
* Shark
* Whale
* Sea urchins
* Caviar
* Sea cucumbers

### Dishes

* Beef Bourguignon
* Lemon Butter Fish
* Sarmale
* Ciorbă
* Sweet Onion Pie
* Roasted Lamb
* Mafruka
* Shish Barok

It is considered distasteful or disgusting mainly in Aurelia to eat dogs, cats, and rats, though people will choke them down if they are starving, with a notable example of this being the Serf's Rebellion of Harpeia. They find it somewhat less distasteful to eat horses if no other meat is at hand, but it is considered a waste of a draft animal, so they will only eat horse meat if they have no other options. People have also been known to eat bears if they manage to kill one during a hunt, though they usually don't seek them out. People will also eat snakes if they are in the wilderness and there's nothing else to hunt.

## Vacete and Kirbysay

* Dried horse jerky
* Duck
* Goat meat
* Habala oranges
* Pomegranates
* Vinegar
* Watermelons

## Wines and Teas

### Aurelia

* Whispering Hills Bourbon
* Castille Red
* Golden Roses Wine

### The East

* Pu'erh tea
* Oolong tea
* Yellow tea
* Black tea
	+ Assam tea
	+ Darjeeling tea
	+ Lapsang souchong
	+ Keemun tea
	+ Nilgiri tea
* Green tea
	+ Sencha
	+ Gyokuro
	+ Longjing
	+ Genmaicha
	+ Hojicha
	+ Bancha
	+ Matcha tea

### Escalia

* Blackberry wine
* Starfish pear brandy
* Sweet teas

### Vacete

* Brandy alexander
* Bronx red
* Bronx white
* Rookermire gold

### Kirbysay

* Castille red
* Golden Rose red
* Soclor Pape' red

### Eos

* Pear brandy
* Elderflower brandy
* Pomegranate wine
* Primani gold

### Hybyythia

* Blackberry wine
* Hybyy pear brandy
* Hybyy chianti

## Other Beverages of the World

* Ale
* Beer
* Honey meade
* Salt beer
* Rum
* Bourbon
* Absinth
La Evidencia

Si realmente antiguos alienígenas visitaron la Tierra, ¿cuál fue su legado? ¿Dejaron pistas a su paso que podemos ver a simple vista como sofisticadas aeronaves, intrincados sistemas eléctricos o compleja maquinaria para la construcción? Textos hindúes en sánscrito que datan del año 6000 a.C. describen con variado, pero elocuente detalle, máquinas voladoras denominadas vimanas. Según algunas interpretaciones, los escritos judíos del Zohar describen una máquina de maná que preservaba la vida y cuyo funcionamiento era inquietantemente similar al del sistema actual de procesado del alga chlorella. Mientras, en Egipto, las estructuras megalíticas revelan la precisión en el trabajo de cortado de piedra. Pero, ¿hay pruebas fiables de que estos increíbles mecanismos existían en la Tierra hace ya miles de años, o se trata simplemente de ejemplos de tecnología moderna?.
Krystal o'Hare

**Krystal o'Hare**, was one of the Four True Enlightened that was born by Lady Luxianna to quell the Taurtus War. She fought during the War of the Dark Ahges alongside her siblings. When Prentiss was killed in battle, she became devastated and took her life.

## Biography

Krystal o'Hare was born from the Goddess of Light, Luxianna, and given to the same adoptive parents with her other siblings. Her new parents were both famous knights who served in the Fertile Valley. Krystal was trained from a young age to become a skilled warrior, following in her family's footsteps. She excelled in swordsmanship, archery, and horseback riding, quickly becoming known as one of the most talented fighters in the Valley.

When the War of the Dark Ages began, Krystal was an adult woman with plenty of knowledge of her previous exploits. But she was determined to fight and protect her kingdom. She, and along with her siblings called themselves the, Four True Enlightened, a group of powerful warriors who fought against the dark forces threatening the land. The siblings fought side by side in many battles, their skills and bond as siblings making them an unstoppable force. However, during one of the final battles of the war, Prentiss was killed in action. Krystal was devastated by the loss of her sister, her heart filled with sorrow. Vah'Loren and Nalu both saw Krystal freeze in shock, and devastation. Nalu ran away, but Vah'Loren stayed with Krystal to fend off the remaining enemies.

After the war ended, Krystal returned to the Kingdom of Oasis as a hero. But despite her victory, she was consumed by her grief. She withdrew from her family and friends, unable to cope with the loss of her sister. She stopped training, stopped eating, stopped living. Her depression consumed her, and she saw no reason to continue living without her sister by her side.

In the end, Krystal took her own life. Her death was a shock to all who knew her, as they had thought her to be strong enough to overcome any obstacle. But the pain of losing her sister was too much for her to bear. Her legacy as a skilled warrior and one of the Four True Enlightened would never be forgotten, but her untimely death served as a tragic reminder of the toll that war can take on even the strongest of individuals.
Ondine

**Lady Ondine** was a creation goddess that formed the ocean on the planet Atlas. Though during her time on helping form the planet, she was casted down for rebelling against Luxianna. She was imprisoned beneathe the waves of the ocean where she waits for her time to strike against those that did her wrong.

## Biography

In the beginning, when the universe was young and formless, the gods and goddesses were born. Ondine was one of these deities, born from the sea foam and the salt of the ocean. She was a stunning creature with long, flowing hair that shimmered like the sun on the waves, and her eyes sparkled with the mystery and wonder of the deep. But Ondine was not content with the world as it was. She saw the other gods and goddesses creating creatures and shaping the land, and she wanted to do the same. But the other deities did not trust her, for they knew she had a rebellious streak that could not be tamed.

Despite their warnings, Ondine went ahead and created her own creatures. She crafted them from the seaweed and the coral, and gave them life with a wave of her hand. These creatures were the sahuagin, a fish-like tribe that lived in the depths of the ocean. At first, the sahuagin were peaceful, content to swim in their underwater homes and hunt for food. But as time passed, they grew more aggressive and began to attack passing ships and drown unsuspecting sailors. Ondine was pleased with their violent behavior and encouraged it, reveling in the chaos and destruction they caused.

But the other gods and goddesses could not tolerate the sahuagin's actions. They banished Ondine to the depths of the sea, where she could no longer interfere with their creations. For centuries, she remained there, nursing her anger and resentment at the other deities. As time passed, Ondine's reputation grew. She became known as the Goddess of the Undersea, feared and revered by sailors and sea creatures alike. Her sahuagins continued to wreak havoc on the surface world, and many believed she had an army of them at her command.

But in truth, Ondine was forgotten by most of the world. She remained hidden in the depths of the sea, her powers waning as fewer and fewer creatures worshipped her. Eventually, even her beloved sahuagins began to turn on her, seeing her as weak and useless. And so Ondine faded into obscurity, a forgotten deity of the deep. But some say that she still dwells there, watching and waiting for the day when she can rise again and claim her rightful place among the gods and goddesses.
Levasca

**Levasca** also known as **Comarca de la Levasca** is a very populous region that is found along the coast of Ryalis. Levasca is one of the administrative regions of Ryalis, and was formerly a sovereign nation known as the Kingdom of Levasca before the Traveler's Conquest. It has been ruled by the Providence Line since the Conquest.

The valleys found within Levasca is considered to be the most fertile part of Aurelia, blessed with vast, blooming fields of crops and flowers, and numerous and well-populated villages and towns; it traditionally helps supply other less fertile parts of Aurelia (most notably Misbah and Shandoria) with grain, fruit, wine and livestock. Levasca is also the most heavily-populated part of Aurelia and is one of the richest, second only to the Kingdom of Castillion, ruled by Katelynn Tezzar. However this claim is suggested to be rather outdated as the gold mines—the source of Castillion's wealth—have dried out, and have been weakened over the years during the War of Corruption, thus making Levasca actually the wealthiest kingdom. Due to this, Levasca could traditionally field the largest army in Aurelia, almost as large as the armies from two of the other populous kingdoms combined. This vast supply of manpower, land, and food production gives Levasca enormous strategic value during the Dystopian Heretic War.

Levasca withdrew from the sovereignty of the Aurelian Republic due to the deaths of virtually all its liege lords in the Battle of Aurelia, an act perpetrated by Skye Hart, who quickly became Queen due to the resulting "suicide" of Vanessa "Dani" Hart.

After the Battle of Aurelia, Levasca was brought into a state of panic as the majority of lords and nobles lost their lives during the battle. Thus the Levacian region was presumably briefly controlled by the Heretic Empire and several other kingdoms, before their new host was smashed smashed during the Battle of the Bridge, leaving the region in an ambiguous status and likely a power vacuum.
The Cultist War

**The Cultist War**, is a war that took place around Dawn's Hope Fortress and Copacanti Fjord. Some people from the Travelers of the Warm East decide to break off and study the arts of magic to take control some parts of the world. The Golden Dawn, one of the most highly intelligent and feared cultists groups at the time, find about the new so called cult known as the Meszian Cultists. The Golden Dawn have decided to let them grow before they sparked a war.

 Results
* Beginning of the Sept of the Dreamer
 The Golden Dawn
 None
 Over 3,000 followers
Access to Armory in Dawn's Hope Fortress
Larger stockpiles of strong weapons and armor
Ruthless stalkers and hunters and cannibals
Limited supply of weaponry
Amateur magic arts users

## Summary

The Cultist War began sometime around 5,300 BC. The Golden Dawn wanted to be the most powerful cultist group known to man. The Golden Dawn destroyed any outpost or community the Meszian Cultists created. This sparked a war that changed Magic forever.
Farlot Swamp

**Farlot Swamp** is a murky and foreboding area of land, located between the Country of Isling and Hell's Reach. The swamp is known for its thick and dense vegetation, as well as the numerous dangerous creatures that inhabit its murky waters. The swamp is also notorious for the thick fog that often blankets the area, making it difficult to navigate.

The northern border of Farlot Swamp is marked by Hadrian's Wall, a towering, fortified wall made of stone that stretches for miles in either direction. The wall was built to keep the dangerous beasts that roam the swamp from venturing too far into Aurelian territory. It is a symbol of the Aurelian people's determination to keep themselves safe from the dangers of the swamp, and beyond.

To the south of the swamp lies the Shadow Bridge, the only entrance to Hell's Reach. The bridge is a rickety and narrow structure, barely wide enough to accommodate a single horse and rider. The bridge spans over deep rocky waters of the Asky Sea, and is constantly buffeted by strong winds. The Shadow Bridge is a dangerous and intimidating gateway to Hell's Reach, and only the bravest and most daring adventurers dare to cross it.

## Geography

Within Farlot Swamp itself, the terrain is treacherous and difficult to traverse. The ground is often boggy and unstable, with hidden pockets of quicksand and deep mud that can trap the unwary traveler. The vegetation is thick and tangled, with vines and brambles that can ensnare the unwary. The swamp is also home to a wide variety of dangerous creatures, including crocodiles, snakes, and giant spiders. Despite the dangers, there are those who call Farlot Swamp home. The swamp is home to a tribe of lizardfolk, who have adapted to the harsh conditions and make their homes among the tangled roots and murky waters. The lizardfolk are a proud and insular people, who keep to themselves and are wary of outsiders.

Overall, Farlot Swamp is a dangerous and foreboding place, filled with danger and mystery. It is a place that few dare to venture into, and those who do often find themselves at the mercy of the swamp's deadly inhabitants.
Acolytes of the Abyss

**The Acolytes of the Abyss**, also known as the Darkened Alliance, are a group of dark mages that follow the God of Darkness, Ragnarok to help complete his task of ridding the world of light and plunging the world into complete darkness.

## Post Acolyte Era

After the group plunged part of the world into darkness. They still feel a threat far more bigger than Ragnarok himself. More hatred and darkened aura is felt. This is Valhalla's miasma that is feared when he is close. The Acolytes are still planning out their attack on the world to completely plunge it into darkness where no light shall remain.

## Notable Members

* Ragnarok (God)
* Pandora
* Damian
* Azrielle, and his abyssal creatures
* Marcus
* Gryger, and his Darkened Legion
* Lanith, and her succubus fiends
Lezli Aziz

"*Fuck Skye! Fuck the Empire!*"
―Lezli's last words before her death.
**Lezli Armani Aziz** was an introductory character in the game, Somber Elegy: Broken Dreams. She lived in Mesza City for her whole life. At a very young age, she lost her parents to a rebellion against the Empire. She, along with orphaned brothers, would fend and survive for themselves within Mesza City. Lezli would often run to the Resistance to help fight for the liberation of Misbah against the Heretic Empire. Lezli would be killed at the age of seventeen by a Heretic Soldier.
Irma Laurier

"*I am no longer a mere student, but an emissary of truth. Allow me to share it with you, as it was shared with me... This precious gift of knowledge.*"
―Irma talks to her fellow students about the forbidden truth...
**Irma Jules Laurier** is a former student of the Harpeia Academy and was the eighth in the Heretic Empire's ranking system. She was born on the Continent of Kirbysay in North Grado. Her parents gave her away at a young age leaving her up for adoption. Her adoptive parents travelled all around the world, until they settled in Aurelia, where Irma learned how to do magic. When she got older she was put into the Harpeia Academy to help strengthen her arcane bond.
Endless War of Eos

* Unification of the Isle States and Rivers, States of Lhorn, the Tetraarchy, the Prismani States, the Holy States, and the Holy Empire as the Eosi Empire
* Foundation of Prismani Empire
* Liberation of the Lhorni Pits from Heretic Empire occupation
* Grentin Empire remains an independent principality
**Decisive Eos Monarchy victory (Phase II)**

* Liberation of the Prismani Union from the Grentin Empire
* Foundation of the Holy Empire of Nine Divines
* Liberation of Lhorn, Isle States, Prismani states from Holy Empire occupation

**Decisive Warring States victory (Phase III)**

* Liberation of Eos from the Eosi Monarchy

**Pyrrhic Eos Monarchy victory (Phase VI)**

* Re-fragmentation upon Emperor Cria's seizure of the Eosi Throne
* Tensions from the conflict carry on in Emperor Cria's war against the states
Autumn Wall

**Autumn Wall** was a colossal fortification that used to stretch approx. 575 miles along the farthest point in Aurelia, Hell's Reach, located far down south in the Country of Isling. The wall was demolished during the War of the Dark Ages in an event known as the Fall of Isling. Within Hell's Reach, several volcanos erupted simultaneously and destroyed the wall and sank several miles worth of the land and chunks of wall into the ashy sea. Since the Fall, a secondary wall was built just north, past Great Magma Plains and Farlot Swamp known as, Hadrian's Wall. Autumn Wall was swiftly abandoned and left to rot within the hellish wastelands.
Country of Ibnia

### Cities

Iron City **·** Port Hassier **·** Port of Harpeia **·** **·** Sosnya (destroyed)

### Towns

Highburn Stronghold **·** Bardstown **·** Old Ashton **·** Mystmoor City **·** Portolambassa

### Villages

Thousand Acre Farmland **·** Village in Betwixt **·** Obsidian Garrison

### Castles

Narva Castle **·** Sapphire Castle **·** Castle of the First Emperor

### Founder

The First Emperor

The **Kingdom of Ibnia** is one of the administrative regions of the Aurelian Republic, and the Heretic Empire for a short time. Ibnia was formerly a sovereign nation known as the Rylia-Ibnia Republic before the War of the Dark Ages. Geographically, it is the largest region of the Aurelian Republic. It has been ruled by Skye Hart since the start of the Dystopian Heretic War.

It is the most fertile part of Aurelia, blessed with vast, blooming fields of crops and flowers, and numerous and well-populated villages and towns; it traditionally helps supply other less fertile parts of Aurelia with grain, fruit, wine and livestock. Ibnia is also the most heavily-populated part of Aurelia and is the richest country by far, ever since the Kingdom of Oasis and Levasca fell.
Lorelei Thatcher

"*You've come a long way, kid. You don't need me anymore. Use that strength of yours to protect your..."our" friends from now on, alright?*"
―Lorelie saying her goodbyes to Alma
**Lorelei Thatcher** is a supporting character in Somber Elegy: Broken Dreams. She's a spirit that haunts Alma's body, and is used as a vessel to contain her recklessness. Though very angry on the outside, she highly respects those who protect others who do good to the world. Overtime she began to respect Alma, and saw Katelynn's party as people she can try to protect one last time.

## History

Not much is known about Lorelei, apart from the fact that she used to be a highly respectable knightess in a faraway kingdom of Oasis. She was the protectorate of the Mother of the Valley, Elizabeth Gardener. Lorelei was selected to aid the Queen with certain tasks. At first Lorelei hated the tasks she was given, but overtime she began to be acquainted to Elizabeth. Both became good friends.

When Elizabeth started feeling ill from an unknown disease, Lorelei went out to search for a cure on her own. With no luck she still had others make one. Elizabeth would often tell her not to go to such lengths to prove her loyalty. Lorelei would respond with: "I'm not doing it out of blind loyalty. You're my friend, and I want to make sure you're okay". Elizabeth was touched by the remark. That Lorelei is doing it out of her willingness to help a friend in need.

Unfortunately, Elizabeth Gardener would soon pass away around 54 AD from the disease in her sleep. Lorelei would fall into a deep depression after the loss of her friend. Lorelei resigned her position of Royal Knight, and go out in the world to grieve. Only for her to take her own life from guilt that she couldn't save her friend.
Doomsday War

* Neu-Eden Empire annexes Athea and, northern Harpeia
* Neu-Eden Empire enacts the first ever genocidal conquest

**Decisive Rebel victory (Phase II)**

* Neu-Eden Militant suppressed by the Aldera Resistance
* Restoration of *status quo ante bellum*

*Details:*

* Neu-Eden Empire is dissolved
* The Heretic Empire falls after its third resurgence
* The Grentin Empire rises as a world super power, and works with the people of Aurelia to make the continent safe
* Providence Empire fails its second resurgence

Combatants| **Royalists:**Neu-Eden EmpireHeretic Empire | **Rebels:**Aldera Resistance (Phase I)Grentin EmpireProvidence Empire

**The Doomsday War** better known as **The Royalist Rebellion** was a multi-theater civil war that was waged in Aurelia sometime between the peak of the Neu-Eden Empire and the third resurgence of the Heretic Empire. It lasted sometime from 130,000 BC to ~127,000 during the first phase, although following the Great Purge the last rebel army was not wiped out until sometime in 127,000 BC, and the rebellion would inspire further uprisings such as the Grentin Empire and the second resurgence of the Providence Empire, which was directly inspired by the rebels of Athea, this kickstarted the second phase of the war. After fighting ended in 125,000 BC, it became known as the bloodiest civil war in world history, with 15 to 35 million dead, the established Grentin Empire won decisively along side other rebel nations, although the Neu-Eden Empire was eradicated from the war, this drove Aurelia into a power vacuum, though short lived until the Grentin Empire took Aurelia and helped bring back security it desperately needed.
Sosnya Kingdom

**Sosnya Kingdom** was an ancient kingdom based around an important oasis city along the Merchant's Road (Now named the Road of Kings' and Queens') known around 30,000 BC on the northeastern edge of Western Harpeia close to the Three Fingers peninsulas.

The kingdom fell to ruin after its king was assassinated by an envoy during the Dragonia Period; however, the town at the northwestern corner of the ruined kingdom retained the name of Sosnya. The kingdom included at various times settlements such as Ki'ia, Ma'ri'an, and Ai'rn. It was intermittently under the control by the Great Atheian Empire onward until its abandonment centuries later. The ruins of Sosnya remain close to the Three Fingers. The ruins are under protection to protect it against the elements that try to take it over.