recursal/Fanatic-Fandom huggingface dataset:
Patch 3.0.1.0

**Patch 3.0.1.0** is a minor update focused on fixing immediate bugs and imbalance from the 3.0.0.0 Update.

## Patch Notes

### Changes

* **General Fighters**
	+ Fixed a bug that allowed Blockman, Jack, and Velocispider to hold onto their melees when touching ground.
* **Lilac**
	+ **Neutral Special | Cyclone**
		- Fixed a bug that prevented Lilac from doing 5 hits with Neutral Special.
* **Penelope**
	+ **Up Melee**
		- Hitbox size increased to hit more reliably.
* **Shovel Knight**
	+ **Hitbox**
		- Lowered on top by 12 pixels so he's not as easy to hit.
	+ **Side Melee**
		- Damage increased from 4 to 5.
* **Velocispider**
	+ **Side Melee**
		- Damage reduced from 5 to 3.
* **Yolk**
	+ **Tether Grab | Silly Sausage**
		- Can now grab opponents once per jump, but can grab terrain infinitely.
	+ **SUPER | Victory Trophy**
		- No longer hits multiple times while falling.
		- Damage when falling reduced from 12 to 10.
* **Zorbie**
	+ **Side Special | Fart Knocker**
		- Fixed a bug where certain attacks weren't removing the helmet. Zorbie now loses his helmet from these non-knockback hits:
			* Penelope: Bullets from Grounded Charge
			* Yolk: Small fireballs from Neutral Special
			* Fishy: Water bullets from SUPER
			* Bullet Kin: Sword projectile from Melees
* **Stages**
	+ **Block World**
		- Added an invisible wall piece to the left side to prevent blast zone deaths.
* **Shop**
	+ Fixed a bug that required players to buy multiples of the same item in the shop (you will need to rebuy one last time).
Patch 3.0.7.0

**Patch 3.0.7.0** is a minor update that adds additional Canabalt variants, 3 new skins for fighters as well as a rework to Teching.

## Patch Notes

### Additions

* 2 New variants for Canabalt Skyline added to the shop.
* Added 3 new skins to Fishy, Lilac and Zorbie

### Changes

* **Teching**
	+ Successful techs now grant Invicibility Frames.
	+ Rolls can now be done out of Teching.
	+ Teching goes on a cooldown if you press the button and miss the window.

## Patch Notes - Patch 3.0.7.1

This is a small patch that fixes a glitch in the shop system.

### Changes

* **General**
	+ Lilac's skin shop fix
Patch 1.0.10.0

This patch was a minor patch released right before launch. It contains some last minute bug fixes. It is mistakenly referred to as version 1.0.10.1 in game.

## Patch Notes

* Fixed bug where online matches failed to start.
* Fixed bug on Rematch Screen when players choose to return to lobby.
* 2v2 team choice fixed.
* When changing full lobby from Free-For-All to 1v1, excess players are auto-kicked.
* Viridian's blue V's no longer deal hitstun.
* More names to credits.
Kragg

Kragg's in-game sprite

**Kragg** is a character owned by Dan Fornace, and makes a cameo in Indie Pogo. He comes from the game *Rivals of Aether*

## Trophy Quote

> "*The East Bastion and defender of the colossal Aetherian forest. Deliberate and loyal, he is one of the infamous Wall Runners who patrol the Rock Wall. Normally slow thanks to his bulky and sturdy body, Kragg can curl up into a ball and roll around at high speeds.*"
> ― Kragg's Trophy Description.
>
>

## Character Origin

Kragg is a character of the earth element in Rivals of Aether. Unlike other Wall Runners, Kragg has the legendary ability to control the earth with his will.

When in peril, Kragg can summon the earth to aid him, and he repairs the Wall when it is under siege.

## Gallery

Kragg's trophy page, as seen in Indie Pogo
## References

1. ↑ http://www.rivalsofaether.com/
2. ↑ https://rivalsofaether.com/characters/kragg
Dragon Valley

Dragon Valley as seen in Indie Pogo.

**Dragon Valley** is an starter stage in Indie Pogo. It comes from the game *Freedom Planet*.

## Stage Origin

*Freedom Planet* is a 2D action platformer. Dragon Valley is the first area in both Freedom Planet games. It features a grassy, rocky landscape, filled with twists and turns, as well as geysers that launch the player high into the air upon contact.

## Summary

### Development

The development of this stage was announced on the 24th of June, 2019 in the Indie Pogo Discord. It was revealed that the actual stage layout would be determined with a stage design contest, prompting fans to submit their mock-ups for a chance to have their layout make it into the game.

> "*In the near-future, we'll be adding a stage based off of Dragon Valley from Freedom Planet. This time, we decided to get the community involved in this process to see what kinds of ideas you all have! So we're hosting a stage designing contest!*"
> ― Trevor Lowe
>
>

At the end, a total of four layouts were chosen to be featured in-game. These stages were designed by Ocanha, HAZBOMi, Garg, and Starturbo (in addition to Bandana Blue).

## Trivia

* Dragon Valley is the first stage to be designed by fans.
* Dragon Valleyis the first stage to feature more than one music track, being Dragon Valley 1 and Dragon Valley 2 from *Freedom Planet*. It shares this feat alongside Block World

## Gallery

INK as shown in the stage select.Stage Select icon for INKDragon Valley as it originally appeared in *Freedom Planet*
## References

1. ↑ https://freedomplanetgame.com/
2. ↑ https://discord.gg/IndiePogo
Abandoned Hospital

Screenshot of Abandoned Hospital from the Lowe Bros. Twitter account.

**Abandoned Hospital** is a DLC stage in Indie Pogo. It comes from the game *Super Meat Boy*, made by Team Meat.

## Stage Origin

*Super Meat Boy* is a tough as nails platformer. The Hospital is the second world in the game, and the Abandoned Hospital stage takes place in the same location as C.H.A.D.'s boss fight at the end of that chapter, featuring an identical layout to the first floor of the boss arena.

## Summary

### Layout

Abandoned Hospital features two solid platforms extending from the left and right walls in the lower corners of the stage, a short solid platform suspended high up on the left side, and a long platform in the center of the stage with a tall column dividing it.

### Hazards

A river of blood runs along the bottom of the stage. If a fighter falls in, they will start slowly sinking but can escape by repeatedly pressing the jump button. However, if a fighter stays in the blood for more than a few seconds, C.H.A.D. will leap out from below them and instantly kill any fighter he touches before sinking back into the blood.

### Development

This stage was announced on 24th December, 2020 on the Lowe Bros. Twitter account, following the announcement of Meat Boy and the Nintendo Switch port.

> "*With Meat Boy, also comes the Abandoned Hospital stage! Watch our social media for more details in 2021!*"
> ― Trevor Lowe
>
>

 It was released as part of Patch 3.1.0.0 on 22nd October, 2021.

## References

1. ↑ https://store.steampowered.com/news/app/818210/view/2930120081786276949
2. ↑ https://twitter.com/LoweBros/status/1342146626178191367
Slugcat

Slugcat's in-game sprite

**Slugcat** is a character owned by *Videocult* and makes a cameo in Indie Pogo. These creatures come from the game *Rain World.*

## Trophy Quote

> "*Slugcats are nomadic creatures that are both predator and prey in a broken ecosystem. After being separated from its family following a devastating flood, this slugcat was forced to wield a spear and brave the industrial wastes, hunting enough food to survive.*"
> ― Slugcat's Trophy Description
>
>

## Character Origin

*Rain World* is referred to as a survival platformer. You play as a slugcat, trekking through the hostile, dystopian world for food and the rest of its kind. Armed only with a spear, it's a battle against natural selection for this little creature, with the odds well out of its favour.

## Gallery

Slugcat's cameo pitch during the game's KickstarterSlugcat's trophy page, as seen in Indie PogoConcept sketches of Slugcat (centre one matching the Indie Pogo Trophy)
Masked Kid

Masked Kid's in-game sprite

**The Masked Kid** is a character owned by *Paper Castle*, and makes a cameo in Indie Pogo. He comes from the game *Underhero.*

## Trophy Quote

> "*One of the masked minions who make up the sinister Mr. Stitches' army might have found a way to incapacitate the fabled hero. Now wielding the hero's legendary talking sword, named Elizabeth IV, the Masked Kid must traverse the Chestnut Kingdom, with the goal of returning the Triviality Stones to various boss monsters.*"
> ― Masked Kid Trophy Description
>
>

## Trivia

* Masked Kid's trophy sprite was rendered by Discord user and artist *Water*

## Gallery

Masked Kid's trophy page, as seen in Indie Pogo
## References

1. ↑ https://store.steampowered.com/app/573320/Und
2. ↑ https://twitter.com/WaterPixelArt
Cadence

Cadence's in-game sprite

**Cadence** is a character owned by Brace Yourself Games and makes a cameo in Indie Pogo. She comes from the game *Crypt of the NecroDancer*.

## Trophy Quote

> "*Against her Uncle Eli's wishes, Cadence approached a magical crypt in search of her missing father. When entering, she fell, enduring what should have been a mortal blow. While unconscious, the NecroDancer stole & cursed her heart to forever beat to his music*"
> ― Cadence's Trophy Description.
>
>

## Character Origin

Cadence is a young human explorer. She comes from the game *Crypt of the NecroDancer* where the player's goal is to 'beat' the crypt and challenge the NecroDancer.

## Gallery

Cadence's character box, on the Kickstarter pageCadence's trophy page, as seen in Indie PogoCadence as seen in *Crypt of the Necrodancer*
## Trivia

* Cadence was considered to be a playable fighter at some point in development, but was eventually cut in favor of the NecroDancer stage instead.
Battle of the Leap Lords: Double Time

Battle of the Leap Lords: Double Time was the third Indie Pogo tournament, and the first Doubles tournament, hosted on September 8th, 2018.

## Summary

Battle of the Leap Lords: Double Time was the third Indie Pogo tournament, hosted by Munkee Haruka. Due to it being a doubles tournament, all player slots were used up, so there was no official livestream. However, Mustache livestreamed his run of the event with his partner Deep Gnome, even having other notable Indie Pogo players join the call during the final bit of the tournament.

## Winners

Because this was a much smaller tournament, here are the 4 highest-placing teams. Congratulations!!

1st: **Munkee Haruka** (Blockman, Orcane) & **Dead Line** (Blockman, Teslakid)

2nd: **Deep Gnome** (Teslakid, Stardrop) & **Mustache** (Lilac)

3rd: **Windchilled** (Welltaro, Viridian) & **etehwierdokid** (Welltaro)

4th: **boatman\_** (CommanderVideo) & **Z-Dex** (CommanderVideo)
Ref

Ref's in-game sprite

**Ref** is a character owned by Colin Lane and Folmer Kelly and makes a cameo in Indie Pogo. He appears in the game *Expert Wrassling*.

## Trophy Quote

> "*Wrassling is the national sport of Slamdovia, where champion Wrasslers are regarded as the most skilled athletes in the world. As Wrasslers expertly waggle their arms, it is the Ref's job to determine a victor. He also enjoys officiating Indie Pogo matches.*"
> ― Ref's Trophy Description.
>
>

## Character Origin

Ref comes from the 2 player game Expert Wrassling, where the goal is to throw the opponent out of the ring to progress and fight tougher enemies and even bosses. As such, he has a habit of reading Indie Pogo fighters to filth when they lose:

* Player ? needs some practice.
* I'm embarrassed for you, Player ?.
* Player ? is a n00b
* Whomp Whomp, Player ?!

* Player ? is just awful!

* Pass the controller Player ?!

* GAME SET

## Gallery

Ref's character box, on the Kickstarter page.Ref's trophy page, as seen in Indie PogoRef's one-liners add a comedic effect to every knockout
## References

1. ↑ http://www.agame.com/game/expert-wrassling
Beta 0.0.0.2

This beta build brings a new universal mechanic to Indie Pogo : grabs and throws.

## Patch Notes

### Additions

* Addition of grabs and throws: grabs are accessed by pogoing and pressing the dodge or parkour button.
* Dodging into a hitstunned or tumbling opponent grabs them too.
* When grabbing, characters can move and air jump.
* Characters can throw their opponent in any angle.
* Throw knockback depends on weight classes and how much HP an opponent has left.

### Changes

* Parkour is now usable in helpless state (after a dodge).
Icekit

If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Icekit** is a name shared by two different MoonClan cats. Did you mean...

Icekit, who appears in the *Three Special Kits Arc*, and later becomes Icesplash?
**OR**

Icekit, who also appears in the *Three Special Kits Arc*, and later becomes Iceshard?
Bouncy Castle

Bouncy Castle as seen Indie Pogo.

**Bouncy Castle** is an unlockable stage in Indie Pogo. It comes from the game *Shütshimi*, made by Neon Deity Games.

## Stage Origin

*Shütshimi* is a randomized shoot'em up about Fishy defending the seven seas. During their playthrough, the player will likely stumble upon an item looking like a beach ball. Buying that item will transform the next round in a bouncy session taking place in this underwater castle.

## Summary

### Layout

Bouncy Castle takes place underwater in a bouncy castle. The stage is completely flat, with two walls going all the way to the top blast zone. It offers a neutral experience when the hazards are off.

### Hazards

The floor of the stage will constantly bounce you around, as well as moves such as Blockman's Up Aerial. This bouncing prevents characters from using their charged attacks or parkour unless hazards are turned off. The bouncing also reduces the duration of characters' jumpsquat.

## Gallery

Bouncy Castle as show on the stage select screenStage icon for Bouncy CastleBouncy Castle's origin in *Shütshimi*
## Trivia

* Since Quick Rolling will always allow the player to parkour on the ground no matter what, it is possible to roll on the floor when hazards are on, with precise timing.
Corbie

Corbié's in-game sprite

**Corbié** is a character owned by Étienne Périn & Simon Périn, and makes a cameo in Indie Pogo. He comes from the game *Zorbié.*

## Trophy Quote

> "*Corbié is the faithful doggo belonging to Zorbié. He was trained to fetch Zorbié's axe whenever Zorbié gives his doghouse a knock. Whenever his axe is thrown and lands, Corbié will always bring it back. He too likes to eat birds and turds, just like his master.*"
> ― Corbié's Trophy Description.
>
>

## Character Origin

Corbié is Zorbié's canine companion. If Zorbié has previously lost his axe, his Grounded Charge will bring Corbié out of his doghouse to fetch it for his master.

## Gallery

Corbié's trophy page, as seen in Indie PogoCorbié's dog house is summoned
## References

1. ↑ https://itunes.apple.com/us/app/zorbie/id592117730?mt=8
Tamako

Tamako's ingame sprite

**Tamako** is a character owned by Studio Stobie and makes a cameo in Indie Pogo. She comes from the game *Rising Dusk.*

Tamako is young girl with green hair, brown eyes, a pink dress, sandals and what looks like a karate belt. Although her exact age is unknown, she is probably around 7 at the youngest and 12 at the oldest.

Tamako is one of the only cameos to appear within the menus of the game, appearing in the shop area alongside Randy Ronin and Flappy Fighter.

## Trophy Quote

"Tamako is a young girl who finds herself trapped in the shadowy realm of the Yokai. On her journey to return home, she must avoid the coins she finds. They weigh her down, preventing her from being nimble enough to make the journey out of the spectral realm." ― Tamako's Trophy Description

## Character Origin

Tamako stars in the platformer *Rising Dusk*, whose main - and somewhat ironic - gimmick is being an "Anti-Coin Collecting" game. Her journey takes her to the world of the undead, where survival (and prizes) must be earned where the value of money is anything but good.

## Trivia

* When she was announced as a trophy, the Twitter post did not include the coin
* Tamako is one of the few cameo's who animates both on Gachapon collection and in the Trophy gallery

## Gallery

Tamako's trophy page, as seen in Indie PogoTamako on the shop screen, to the left
## References

1. ↑ https://risingduskgame.com/
2. ↑ https://twitter.com/LoweBros/status/1029055802559135749
Pix

Pix's in-game sprite

**Pix** is a character owned by Pastagames and makes a cameo in Indie Pogo. He appears in the game *Pix the Cat*.

## Trophy Quote

> "*Pix has the cat-like reflexes required to rescue forsaken ducklings from the nested levels of the infamous GRID of INFINITY. The ducklings followed him closely, believing him to be their mother, until he could safely drop them off at exit portals.*"
> ― Pix's Trophy Description.
>
>

## Character Origin

Pix comes from the game Pix the Cat, which is the mash-up of the classic games Snake and Pac-Man. Aesthetically, however, the game bares a strong resemblance to *Chu Chu Rocket*.

## Gallery

Pix's character box, on the Kickstarter page.Pix's trophy page, as seen in Indie PogoPix as he appears in his namesake game
## References

1. ↑ http://www.pastagames.com/pix-the-cat/
2. ↑ https://www.sega.com/games/chuchu-rocket-universe
Sexy Hiker

Sexy Hiker's in-game sprite

**Sexy Hiker** is an indie character owned by a Czech solo developer *Jazzuo* and makes a cameo in Indie Pogo. He appears in the game *Sexy Hiking* and acts as Diogenes' Hard Mode Trophy.

## Trophy Quote

> "*Sexy Hiking is the precursor to Getting Over It With Bennett Foddy. Much like Diogenes, the hiker must use a hammer to climb over a dead tree and onwards, which proves to be an uncompromisingly difficult task. It's a frustrating process, but that unyeilding frustration is essential to the act of climbing.*"
> ― Sexy Hiker's Trophy Description
>
>

## Character Origin

As *Getting Over It* uses gameplay inspired by *Sexy Hiking*, the two are almost the exact same. Unlike Diogenes' game, there are four dedicated levels to complete, navigating cliffs and trees to reach the end of the level.

## Gallery

Sexy Hiker's trophy page, as seen in Indie Pogo
## References

1. ↑ http://www.gamemakergames.com/archive/sexy-hiking
2. ↑ https://getting-over-it.fandom.com/wiki/Sexy\_Hiking
Patch 2.1.1.0

This patch addresses some major bugs with the v2.1.0.0 patch, mainly pertaining to Online, crashes, and Diogenes, on top of general cleanup.

## Patch Notes

### Changes

* **Bullet Kin**
	+ Fixed a bug related to Active Reload.
* **Gameplay**
	+ Fixed a bug that caused Local Tourney Rules to crash the game.
	+ Fixed an issue with Augments while using Bubble Swap.
	+ Fixed an bug that prevented taunts from working with keyboard controls.
* **Main Menu**
	+ Title screen logo offset fixed.
* **Online**
	+ Fixed some desync issues.
* **Single-Player Modes**
	+ Fixed a bug with Crow's AI while fighting him as Diogenes.
	+ Fixed a bug that prevented Diogenes from receiving his trophy after beating his Arcade path on Hard.
	+ Fixed a crash bug related to the Pogo Pantheon challenge.
	+ Fixed a bug that prevented the Orcane Pogo challenge from being beaten.
* **Marketplace**
	+ Fixed Diogenes' sprite offset when previewing his purchasable skins in the shop.

## Patch Notes - Patch 2.1.1.1

This is a small patch that fixes a couple bugs that intruded on gameplay.

### Changes

* **Gameplay**
	+ Fixed a bug that caused the game to crash upon adding CPU to local matches.
* **Online**
	+ Fixed a bug where Online Lobbies defaulted to 1v1s between matches.
Patch 1.0.12.0

This patch was made to re-balance certain fighters, as well as add additional content.

## Patch Notes

### Additions

* 2 new trophies added to the Gachapon (Slime-san and Adventure Pals).
* Aquatic Adversaries challenge added for Orcane.
* Alternate Vysnc option added to fix sprite flickering.

### Changes

* Velocispider's neutral damage changed: min from 6 to 4, max from 12 to 9.
* Teslakid Up Aerial punch damage: from 9 to 10.
* Fishy can now down-punch multiple times per jump.
* Fishy down-punch damage changed from 10 to 12.
* Trophy typos corrected.
* Crow now uses drill attack 3 times on Normal instead of 4 times.
* Low level AI's are now less aggressive.
* Bug fixed where landing multi-hit attacks lost pogo combos.
* Bug fixed where Zorbie's axe was effected by wind on Sovereign Deck when hazards are toggled off.
Carol Tea

Carol's in-game sprite

**Carol Tea** is a character owned by GalaxyTrail. She comes from the games *Freedom Planet* and *Freedom Planet 2*.

## Trophy Quote

> "*Lilac's best friend, roommate, and former member of the Red Scarves, Carol can be counted on to fight for good, even moreso with a reward in store if she does! She mainly uses kicks and claw swipes to defeat her foes, but also has a knack for driving.*"
> ― Carol's Trophy Description.
>
>

## Gallery

Carol's trophy page, as seen in Indie Pogo
## References

1. ↑ http://freedomplanet.galaxytrail.com/
2. ↑ https://freedomplanet2.com/
Retro Zone

Retro Zone as seen in Indie Pogo.

**Retro Zone** is a starter stage in Indie Pogo. It comes from the games *BIT.TRIP Presents: Runner2: Future Legend of Rhythm Alien and GO! GO! CommanderVideo*, both made by Choice Provisions.

## Stage Origin

In *BIT.TRIP Presents: Runner2: Future Legend of Rhythm Alien*, the player will encounter Retro Cartridges along regular levels. When bumping into it, the player will enter a more difficult level with 8-bit graphics. it also appears as the base location of the IOS game *GO! GO! CommanderVideo*, with a castle in the background.

## Summary

### Layout

Retro Zone consists of three platforms along with pits, one pit on each side and two pits in the middle of the stage. The two platforms on the side are higher up, allowing for height-involving strategies.

### Hazards

There are no stage hazards in Retro Zone.

## Trivia

* This stage uses the music "Impetus", which comes from the BIT.TRIP RUNNER soundtrack, instead of using a music from Runner2.
* The trees are lacking faces, unlike in Runner2 where most trees have weird faces.
* The stage is viewed from a 2.5 dimensional perspective, but it is completely flat in the original game.
* As of Patch 3.0.0.0, the stage was made to be visible from the start.

## Gallery

Retro Zone as shown on the stage select displayStage icon for Retro ZoneOriginal Famicom "mock cartridge" the stage icon is based off.
Convict

The Convict's in-game sprite

**The Convict** is a character owned by Dodge Roll and makes a cameo in Indie Pogo. She comes from *Enter the Gungeon*.

## Trophy Quote

> "*This dangerous lady, , formally, known as 'Laser Lily' was once the head of a criminal organization. She wound up in the Gungeon after a betrayal left her at the mercy of the law. She elected to enter the Gungeon when given a choice between that or a life sentence in prison. Her seedy past has prepared her for the dangers that stand between her and The Gun That Can Kill The Past.*"
> ― The Convict's Trophy Description.
>
>

## Gallery

The Convict's trophy page, as seen in Indie Pogo
Pilot

The Pilot's in-game sprite

**The Pilot** is a character owned by Dodge Roll and makes a cameo in Indie Pogo. He comes from *Enter the Gungeon*.

## Trophy Quote

> "*Some sort of smuggler. Found holding cargo owned by the Imperial Hegemony of Man, confronted by the HM Absolution, he fleed instead of surrendering, leaving his friend Z to be captured. Feeling bad about all this, The Pilot enters the Gungeon in hopes of going back in time and saving his friend.*"
> ― The Pilot's Trophy Description.
>
>

## Gallery

The Pilot's trophy page, as seen in Indie Pogo
Phantom King's Mansion

Phantom King's Mansion as seen in Indie Pogo

Phantom King's Mansion is a unlockable DLC stage in Indie Pogo. It comes from the mobile game, *Candies 'N Curses*, made by Tako Boy Studios.

## Stage Origin

Phantom King's Mansion comes from the game, Candies 'N Curses. In Candies 'N Curses, you play as Molli Pop as you fend off hordes of adorable ghosts in a twisted mansion forever haunted by the Phantom King.

## Summary

### Layout

The stage takes place in Phantom King's Mansion. The stage itself has two rooms with a upper area and a lower area that you can fight on.

### Hazards

There are no stage hazards in Phantom King's Mansion

## Trivia

* Phantom King's Mansion is the most expensive stage in the game. Originally, the stage cost 15000 Coins. However, this was changed due to popular demand and is now one third the original sale price.

## Gallery

Stage icon for Phantom's Haunted mansionMolli Pop in the Mansion, as originally seen in *Candies 'N Curses*
TumbleSeed

Tumbleseed's in-game sprite

**TumbleSeed** is a character owned by Greg Wohlwend and Benedict Fritz, and makes a cameo in Indie Pogo. It comes from the game *TumbleSeed: A Rolly Roguelike*.

## Trophy Quote

> "*While taking a nap on a beautiful, sunny day, FlagSeed was awoken by the Vinegard to climb a treacherous mountain. FlagSeed and friends dodge pits and foes in order to save their fellow TumbleSeeds by planting themselves atop the mountain's peak. FlagSeed has the ability to plant flags in glowing soil in order to prevent itself from falling too far down the mountain.*"
> ― Tumbleseed Trophy Description
>
>

## Trivia

* TumbleSeed's trophy sprite was rendered by Discord user and artist *BrawlersintheZone*

## Gallery

TumbleSeed's trophy page, as seen in Indie Pogo
## References

1. ↑ http://tumbleseed.com/
2. ↑ https://twitter.com/BrawlersinZone
Trevor Lowe

Trevor's character portrait.

**Trevor Lowe**is the co-founder of Lowe Bros. Studios and the Pixel artist for Indie Pogo. He co-created Stardrop with fellow Lowe Bros. co-founder Jaron Lowe.

## Biography

> "*In 2013, Trevor Lowe left an emotionally-grinding job working for Zynga of San Francisco to pursue a career in not-copying-existing-games. Within a few weeks of solo protoyping, he linked up with Christopher Atkins on twitter, and they revived a game development mantle that was used before Trevor's grad school days: Lowe Bros. Studios.*"
> ― | Indie Pogo Press Kit
>
>

In 2017, Trevor got a car accident and had to spend all the Indie Pogo budget on repairing his car. He decided to create a Kickstarter in September so that he could fund the game with the pledges coming from many backers.

Trevor was interviewed by content creators like Pelvic Gaming or The Voice Over Show when promoting Indie Pogo.

Trevor is also the Community Manager of Lowe Bros. Studios on social media.

## Gallery

2018 saw Formal Trevor announce *OrcanePogo*... on April 1st2019 saw Trevor's inclusion before TheBigOneTM... on April 1st
## Trivia

* Zorbié is Trevor's favorite fighter to play as.
* Trevor made an appearance in the Rivals Direct on April 1, 2018, where he joking announced 'Orcane Pogo'
* Trevor co-composed a song for Indie Pogo, titled "Pogo Worldwide".
* Trevor lives in Florida.
Magic Touch Wizard

The Wizards's in-game sprite

**The Wizard** is a character owned by *Nitrome*, and makes a cameo in Indie Pogo. He comes from the game *Magic Touch: Wizard for Hire.*

## Trophy Quote

> "*The Wizard was hired to perform defensive duties. Unlike a normal attack, aggressive hordes of intruders have been dropping into castles from above via colorful balloons. He was a bit of a novice at the start, but learned how to turn enemies intro frogs, summon lightning, and even stop time, all on the job!*"
> ― Magic Touch Wizard's Trophy Description
>
>

## Gallery

The Wizard's trophy page, as seen in Indie Pogo
## References

1. ↑ https://play.google.com/store/apps/details?id=com.nitrome.magictouch
Night 3

***Night 3*** is the third night of Five Nights at Baldi's. The night has a huge difficulty spike, as the majority of the cast is introduced.

## Characters

Playtime, the Principal, and Gotta Sweep still remain active. Golden Baldi, Baldi, 1st Prize, Arts and Crafters, and It's a Bully are introduced on this night.
Block World

Block World as seen in Indie Pogo

**Block World** is a starter stage in Indie Pogo. It comes from *The Blocks Cometh*, made by Halfbot.

## Stage Origin

Developed by Halfbot, *The Blocks Cometh* is a indie game about dodging and climbing an endless series of falling blocks.

Like in the source game, rockets and ships can be seen flying throughout the city in the background. The stage takes inspiration from *The Blocks Cometh*'s trailer.

## Summary

### Layout

Block World has a lengthy base platform along with a platform above it on the left side. The platforms go past the side blast zones, making it a walk off stage.

### Hazards

Every so often a block of any size will fall on the right side of the stage that you can jump on. If a block hits you while falling, it will deal 8 damage. The block will quickly form a pile of blocks where the fighters can jump on.

## Gallery

Block World on the stage select screenBlockworld's Stage IconBlockworld's Shop Icon
## Trivia

* Block World was the only stage to have a "walk-off" blast zone until Patch 3.0.1.0, after which it was blocked off.
* As of Patch 3.0.5.0, Block World shares the title along with Dragon Valley as the only stages to feature two music tracks, and the first to release the 2nd tracks alongside the addition of stage variants ("Attack of the Blocks" )
	+ "A New Block" was available at release, but only played in a side mode of the source game (GameBot Levels)
* Block World is currently the only stage to have two variants owned by the same person, being owned by Discord user Reshivan.

## References

1. ↑ http://www.noodlecake.com/games/the-blocks-cometh/
2. ↑ https://www.youtube.com/watch?v=HClTBD0HixA
3. ↑ https://www.youtube.com/watch?v=AC4uY\_7EQHg
4. ↑ https://www.youtube.com/watch?v=HCLZZoVBETI
Polar Dimension

Polar Dimension as seen in Indie Pogo.

**Polar Dimension** is a starter stage in Indie Pogo. It comes from *VVVVVV*, made by Terry Cavanagh.

## Stage Origin

Developed by Terry Cavanagh, *VVVVVV* is a 2d platformer indie game, featuring Viridian. In this game, Viridian must find his scattered crew members after a “dimensional interference”.

Instead of jumping in the game, Viridian can reverse the direction of gravity when on a surface.

The upper part of the stage comes from a section in *VVVVVV*.

## Summary

### Hazards

There is a ceiling above the main platform, stretching to the right and featuring spikes that deals 12 damage and usually bounces fighters straight to the bottom of the stage, where they get knocked out.

## Trivia

* Due to its low ceiling and more confined layout, Polar Dimension was one of the least popular stages among the competitive side.
	+ It was later fixed in Patch 1.0.14.0 where the ceiling was removed when hazards are off.
* Polar Dimension technicaly has two icons, as the shop icon reuses the monitor featured on the stage floor (not the *VVVVVV* icon used at the stage select).
* The stage is viewed from a 2.5 dimensional perspective, but it is completely flat in the original game.
* As of Patch 3.0.0.0, the stage was made to be visible from the start.

## Gallery

Polar Dimension as shown on the stage select displayStage icon for Polar DimensionShop icon for Polar DimensionPolar Dimension's ceilingPolar Dimension is inspired by a section in *VVVVVV*
Dewstar

***Spoiler warning:** Plot and/or ending details follow.*

**Dewstar** is a lithe, long-furred, gray she-cat with pale green eyes.

*More Coming Soon*

*More Coming Soon*

*More Coming Soon*

## Trivia

* She became deputy after Voleblaze decided he was too old to remain in the position.
* She is planned to die in the final book of the first arc.
	+ There are four other leaders planned after her, including Morningshine.

## Character Pixels

<gallery>
<gallery>

Dewkit.kit.png*Kit Version*Dewpaw.apprentice.png*Apprentice Version*Dewheart.warrior.png*Warrior Version*Dewheart.queen.png*Queen Version*Dewheart.deputy.png*Deputy Version*Dewstar.leader.png*Leader Version*
## Kin

**Mate:**

Thornheart: Living (As of *The Great Flood*)

**Daughters:**

Pinespeckle: Living (As of *The Great Flood*)

Minnowfur: Living (As of *The Great Flood*)

**Son:**

Boulderstrike: Living (As of *The Great Flood*)

*See More*
**Granddaughters:**
Iceshard: Living (As of *The Great Flood*)

Silverglow: Living (As of *The Great Flood*)

Ebonyheart: Living (As of *The Great Flood*)

Streamshine: Living (As of *The Great Flood*)

Willowkit: Living (As of *The Great Flood*)

**Grandsons:**

Troutfin: Living (As of *The Great Flood*)

Rockkit: Living (As of *The Great Flood*)

Berrykit: Living (As of *The Great Flood*)

## Leader Info

*End of spoiler warning*
Carrie

Carrie's in-game sprite

**Carrie** is a character owned by Cleave/InkDragonWorks and makes a cameo in Indie Pogo. She appears in the game *Carrie's Order Up!*.

## Trophy Quote

> "*When Carrie showed up to work one day to a notice of closure on the restaurant door, she knew she was the only crab with enough pizzazz to keep it afloat. She tirelessly runs, carries, & spins through an array of rambunctious customers in classic arcade fashion!*"
> ― Carrie's Trophy Description.
>
>

## Character Origin

Carrie is a crab waitress. She comes from the game *Carrie's Order Up!*.

## Gallery

Carrie's character box, on the Kickstarter pageCarrie's trophy page, as seen in Indie PogoTitle snapshot from *Carrie's Order Up!*
## References

1. ↑ https://store.steampowered.com/app/522490/Carries\_Order\_Up/
Patch 1.1.2.0

This patch adds the long awaited cloud saving to Indie Pogo, and adresses several balancing issues.

## Patch Notes

### Additions

* Cloud Saving (MAKE SURE YOU PLAY THE GAME ONCE ON A COMPUTER THAT HAS A SAVE FILE ALREADY ON IT, OTHERWISE CLOUD SAVING WILL OVERWRITE YOUR CURRENT DATA WITH A NEW FILE)
* Jack costume in the shop
* Basic parkour now taught in tutorial
* 1 New Kickstarter NPC

### Changes

* Shovel Knight can now dodge downward
* If Lilac uses up air explosion, then she cannot use up aerial again before landing on the ground
* Lilac up aerial startup increased slightly
* Lilac explosion no longer adds to Pogo Combos
* Fighters no longer can become invisible after Teslakid Magnetism pull
* Bug fixed where Velocispider audio charging sound plays after jumping on Welltaro Balloon
* Bug fixed when tracking in-game stats
* Game no longer crashes when Corbie's Doghouse is placed on a platform that vanishes
NightMare 1st Prize

FNAB 2: NightMare Baldi \* Nightmare PlayTime \* NightMare Principal \* NightMare Gotta Sweep \* NightMare Golden Baldi \* NightMare Bully \* NightMare Arts And Crafters \* **NightMare 1st Prize**
FANB R: Shadow Baldi \* Remastered Playtime \* Remastered Baldi \* Remastered Its a Bully \* Remastered Principle of the Thing \* Remastered Gotta Sweep \* Remastered Arts And Crafters \* Remastered FileName2 \* Dark Baldi \* Dark Playtime \* Dark Arts And Crafters
Wrastor

Wrastor's in-game sprite

**Wrastor** is a character owned by Dan Fornace, and makes a cameo in Indie Pogo. He comes from the game *Rivals of Aether*

## Trophy Quote

> "*The Wind's Fury. Being the youngest trainee in the history of the Air Armada, Wrastor is known for his arrogance and brashness. Despite the way he acts, his feats can't be ignored, as he has become an Aerial Ace and one of the most powerful assets in the armada.*"
> ― Wrastor's Trophy Description.
>
>

## Character Origin

Wrastor is a character of the air element in Rivals of Aether. Within a year, Wrastor became renowned not just in Air Nation but across Aether as a fierce and unpredictable figher.

However, among his superiors, he is more infamous for his brashness and arrogance than for his daring deeds. Currently an Aerial Ace for the Air Armada, Wrastor is wrecking havoc among the Armada's enemies and generals alike.

## Gallery

Wrastor's trophy page, as seen in Indie Pogo
## References

1. ↑ http://www.rivalsofaether.com/
2. ↑ https://rivalsofaether.com/characters/wrastor
Patch 3.0.4.0

### Highlights & Notes

Bugfixes and light balance changes, along with new emblems and hitbox corrections.

**Patch 3.0.4.0** is a minor update that adds additional cameos in the Marketplace, as well as some character balancing and bugfixes.

## Patch Notes

### Additions

* New Emblems are now available in the shop.
* Tamako and Flappy Fighter now appear in the shop village once collected.

### Changes

* **General**
	+ Fixed a bug with AI characters not being able to use up & down attacks.
	+ Lowered the height of hitboxes when characters are in land squish.
* **Blockman**
	+ **Down Melee**
		- Fixed bug that prevented Blockman from using this move.
* **Diogenes**
	+ **Down Melee**
		- Damage increased from 5 to 6.
* **Fishy**
	+ **Side Special | Fishbowl Cannon**
		- Removed Super Armor.
* **Kick**
	+ **Up Melee**
		- Increased damage from 3 to 4.
* **Penelope**
	+ **Neutral Special | Vampire Mine**
		- Fixed a bug relating to instances where Penelope would use Harpoon on a Vampire Mine next to a wall.
* **Teslakid**
	+ **General**
		- Adjusted hurtbox width.
	+ **Down Special | Teslastaff**
		- Fixed a bug that caused the game to crash if this move was used on Diogenes.
* **Yolk**
	+ **Silly Sausage**
		- Fixed a bug that prevented this move's cooldown from refreshing after being hit or dying.
	+ **Grounded Charge | Bomb Chicken**
		- Fixed a bug when kicking bombs placed on top of each other.
* **Zorbie**
	+ **Neutral Special | Corkscrew Flurry**
		- Horizontal movement speed is now reduced if Zorbie is holding his axe.
		- Now has 6 frames of startup.
	+ **Side Special | Fart Knocker**
		- Zorbie's helmet will now automatically pop off after 3 seconds of holding the move.
INK

The INK Stage In Indie Pogo

**INK** is a starter stage in Indie Pogo. It comes from the eponymous game *INK*, made by ZackBellGames.

## Stage Origin

*INK* is a fast-paced platformer about using colorful paint to uncover the player's surroundings. Every level is composed of a goal to reach. However, the terrain is invisible, so the player needs to discover the terrain by physically bumping into it, by performing a double jump or by, well, dying.

The stage INK functions similarly, except dying doesn't ink the terrain.

## Summary

### Hazards

At the start of the match, the terrain is invisible. When air jumping or using parkour, ink will apply on the ground.

## Trivia

* As of Patch 1.0.8.0, the stage was made to be visible from the start when Stage hazards are off.
* Before Patch 1.1.4.0, INK needed to be purchased from the shop for 325 Coins. Since this patch, it has became available from the start, just like it's fighter for Arcade Mode: Lilac.
* Contrary to popular belief, this stage has a set layout and isn't randomized.

## Gallery

INK as shown in the stage select.Stage Select icon for INKShop icon used for INK
## References

1. ↑ https://store.steampowered.com/app/385710/INK/
NightMare Bully

FNAB 2: NightMare Baldi \* Nightmare PlayTime \* NightMare Principal \* NightMare Gotta Sweep \* NightMare Golden Baldi \* **NightMare Bully** \* NightMare Arts And Crafters \* NightMare 1st Prize
FANB R: Shadow Baldi \* Remastered Playtime \* Remastered Baldi \* Remastered Its a Bully \* Remastered Principle of the Thing \* Remastered Gotta Sweep \* Remastered Arts And Crafters \* Remastered FileName2 \* Dark Baldi \* Dark Playtime \* Dark Arts And Crafters
Wiki Contributors

Below is a list of most of the people who have contributed to the Indie Pogo wiki so far, many of which are backers of Indie Pogo:

* AzureStrikerGunvolt
* Bandana Blue
* Bit
* Boatman
* Brawlitup99
* Breeky
* Chasmic98
* Cyberlink420
* Dead Line (Tyler Conley)
* Error\_72
* FlaresZ
* Fun Pak 64
* Genow
* JollyCrab
* Kerake
* Mail
* MonkeyDLenny
* Munkee Haruka
* RoboMaster
* Saxdude26 (@Maloy)
* Shinobi76
* Starturbo
* VCosmoz
* VixyNyan
* Windchilled
Max

Max's in-game sprite

**Max**is a character owned by *Renegade Kid* and *atooi* and makes a cameo in Indie Pogo. He comes from the game *Mutant Mudds*.

## Trophy Quote

> "*Armed with heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis, the Mutant Mudds. Max has blasted and hovered his way across soiled landscapes in search of mysterious water sprites who hold the power to banish the Mudds away forever.*"
> ― Max's Trophy Description.
>
>

## Character Origin

Maximillian comes from the *Mutant Mudds* franchise, a 12-bit action platformer series where you can leap into the third dimension by jetting between the background and foreground.

## Trivia

* Max was selected, during the Indie Pogo Kickstarter, as a potential fighter addition (via a poll)

## Gallery

Max's character box, on the Kickstarter page.Max's trophy page, as seen in Indie PogoMax's full art and original sprite, both of which the trophy is based on
Robbie Dolan

Robbie's character portrait.

**Robbie Dolan** is the sound designer & music composer for Lowe Bros. Studios, working on Indie Pogo.

## Biography

Robbie graduated from Florida State University with a BA in Commercial Music. After university he tried his luck working in the record industry in Los Angeles, but would abandon that after learning the harsh reality of the work. He later worked at Wild Woods Inc., a post-production facility for reality television, for a year before being laid off. After moving back to Miami, he shifted focus to the games industry and began attending conventions in the hopes of networking.

Robbie first met Trevor and Jaron at the convention 'Orlando iX'. Indie Pogo had a booth at the event which Robbie would repeatedly visit throughout the day, so much so that he helped the team take down the booth at the end of the event. After finding out that Robbie made music, Trevor asked him if he could work on music for Flappy Pipeyard before later making him a part of the team.

## Trivia

* Robbie uses Pro Tools 10 for all music & sound found in Indie Pogo.
* He mains Viridian.
* Robbie got married on November 2nd 2019.
* You can find more of Robbie's work from other games on his website: www.robbiedolan.com
Upcoming Content

This article includes all content confirmed to be coming to Indie Pogo in the future.

## Characters

### Kickstarter List

During the game's Kickstarter in late 2017, several characters were recruited and guaranteed to be added to the game as fighters post-release. 6 character were advertised as such, with Bullet Kin and Kick being the first two to get added.

### MonCraft Character

MonCraft is a monster tamer / survival hybrid game based on Pokemon and Minecraft being worked on by Lowe Bros alongside Indie Pogo. In July 2020, Trevor commented that once the game is done, or close to, a MonCraft character will be included as a fighter in Indie Pogo.

## Stages

### Kickstarter List

Also included in the Kickstarter was a list of recruited series that will be represented by stages. 4 stages were advertised as such, with INK being included base game and the Nitrome stage being scrapped in favour of Yolk.

## Unknown/Unconfirmed

### "Project Soda"

Community member Segamad has publicly stated that he paid Trevor "a lot of money" for a specific character to be included as a fighter. He has dropped several hints towards who it is, but has since left the server and no leads have been made on figuring it out. The current status of "Project Soda" is unknown.

### Public Approvals

Several studios and developers have given public approval as a result of pitches or other conversations on Twitter. Keep in mind, these games are not confirmed to be included in the game in any way shape or form.
Molli Pop

Molli's in-game sprite

**Molli Pop** is a character owned by takoboystudios who cameos in Indie Pogo. She comes from the horror themed game *Candies 'n Curses*.

## Trophy Quote

> "*Everyone knew Molli Pop was the bravest girl around. After taking a dare to enter the dreary mansion near the forest's edge, she discovered the rumors of ghostly hauntings were true. It was there that she faced the Phantom King to discover a devilish curse.*"
> ― Molli Pop's Trophy Description
>
>

## Character Origin

Molli Pop is a teenage girl with pink hair, acting as the main character of *Candies 'n Curses*. She is often depicted holding her lantern, while travelling with the dog familiar Goober.

## Gallery

Molli's trophy page, as seen in Indie PogoMolli and Goober in *Candies 'n Curses*, exploring Phantom King's Mansion
## Trivia

* According to the developers of *Candies 'n Curses*, Molli is in her early teens, described as being "13-ish."

## References

1. ↑ https://www.takoboystudios.com/candies-n-curses
2. ↑ https://candies-n-curses.fandom.com/wiki/Goober
3. ↑ https://candies-n-curses.fandom.com/wiki/Molli\_Pop
Hunter

The Hunter's in-game sprite

**The Hunter** is a character owned by Dodge Roll and makes a cameo in Indie Pogo. She comes from *Enter the Gungeon*.

## Trophy Quote

> "*A woman and her dog companion. 1,147 years prior to entering into the Gungeon, she travelled to Blacksword Manor to defeat Dr. Wolfenclaw; however, she was captured and stored in a Cryo Pod. Now, she must kill her past and kill her enemy to avoid being captured.*"
> ― The Hunter's Trophy Description.
>
>

## Gallery

The hunter's trophy page, as seen in Indie Pogo
Options

The **Options** menu can be located on the furthest left island on the main menu. Here, you are able to configure your game and adjust many settings related to gameplay and audio/visuals.

## Profiles and Controls

Allows players to create and delete profiles for use in gameplay. After selecting a profile, players can then edit their controls and set taunts for use in-game.

## Graphics

### Vsync

When enabled, it causes the graphics processor's frames to sync with the monitor's refresh rate. This stops graphical issues due to the two being out of sync. Enabling this may cause slight input delay.

### Fullscreen

When enabled, it puts the game into fullscreen mode.

### Window Zoom

Only available when fullscreen is disabled. Changes the size of the game window in windowed mode, 1x, 2x, 3x and 4x options are available.

## Audio

Allows the player to set the volume of music, ambient sounds and sound effects, as well as reset all three to their default value of 30%.

## Screenshake

Allows the player to set the intensity of screenshake during gameplay. Default value is 70%.

## Reset Game Data

Resets the players save data, restoring it to the original state found when first playing the game.

## Tutorial

Replays the tutorial and intro sequence positioned at the beginning of the game.

Trevor and Chris hard at work! Cheers guys!
Flappy Pipeyard

Flappy Pipeyard as seen in Indie Pogo

**Flappy Pipeward** is a starter stage in Indie Pogo. It comes from the game *Flappy Bird*.

## Stage Origin

Flappy Pipeyard comes from the Indie mobile game *Flappy Bird*. *Flappy Bird* was a side-scrolling mobile game featuring 2D retro style graphics. The objective was to direct a flying bird, who moves continuously to the right, between sets of Mario-like pipes. If the player touches the pipes, they lose.

## Summary

### Layout

Flappy Pipeyard is mostly a flat stage, there are two big pipe walls blocking off players from the rest of the Pipeyard. There are three pipes used as platforms, and three pipes coming out the ceiling, therefor mimicking the layout of a regular run in *Flappy Bird*.

## Trivia

* This stage uses custom music created for Indie Pogo, since Flappy Bird doesn't have any music.
* Oddly, *Flappy Bird* is one of two games represented in Indie Pogo to not have any trophy, the other being Canabalt Skyline.

* Flappy Pipeyard was the first banned stage in competitive rules to not feature harmful hazard. It was later joined by Bouncy Castle.