recursal/Fanatic-Fandom huggingface dataset:
The Key Staff

The Key staff Is a device used to open the Kiu'Tu'Rak'Ka, a relic recovered by Connery's adventurers from an ancient civilization. The original staff was never recovered but scholars at Morgrave University, with the assistance of Payax Muxonmik, Doya'La, Akaal Enkhilesh and have devised several methods of creating a new staff using several uncommon components. All of the proposed designs include: A Focus Gem to direct the magic. A Gem Harness to hold and adjust the direction of the Focus Gem. A Control Matrix to weave the magic spells to send toward the Kiu'Tu'Rak'Ka. A Binding to Hold the various pieces together to avoid self destruction of the Key Staff. A Rail Shaft a 'tunnel' for the magical spells to travel through and be pulled from. And a Counter Flux, an end piece of the staff that provide opposing energies to the Focus Gem to keep magical balance and stop magic from charging up in the Rail Shaft.

**Focus Gem**

**Akaal Enkhilesh:** Elemental eye, specifically an earth gem elemental in The Blackcaps mountains near Drum Keep

**Payax Muxonmik:** Dragon Stone peridot

**Doya'La:** Moon Pearl at Moonwatch Bay from one of the giant clams

**Gem Harness** to hold the power

**Akaal Enkhilesh:** Roc wing bones at the Cliffs of Zendriss, west of the Black Pit

**Payax Muxonmik:** Warforged heart gear in the old depot #WK976 on the edge of the King's Forest NE of the First Tower

**Doya'La:** Dryad dream catcher at Ringbriar in the forest woods (Dagger Wood D on the map?)

**Control Matrix**

**Akaal Enkhilesh:** Hairs from a unicorn mane guardian in the Mistmarsh Woods SE of the Faded Forest

**Payax Muxonmik:** Automaton box which needs to be made by Artisan Hifta/Hefter, who is a secretive person in Sharn

**Doya'La:** Spiderweb berry tree - First Tower woods (R in tower on the map). Name refers to how the berries grow

**Arcane Binding**

**Akaal Enkhilesh:** Phase spider silk at Shadowlock Keep (and a cave in the King's Forest according to the halflings we saved)

**Payax Muxonmik:** Light Rail mufflers from Bralen's/Breland's Locomotives in Sharn

**Doya'La:** Silver thorn twine at the Cliffs of Shadowlock (South of the L in Shaarat Kol on the map)

**Rail Shaft** to shunt the energy (Handle)

**Akaal Enkhilesh:** Graveyard pick at the First Keep (Tower?) cemetary

**Payax Muxonmik:** Fire giant's smoking pipe in the Smoke Chasm (T in "The Howling Peaks" on the map). Beware of hellhounds

**Doya'La:** Lightning birtch strapling south of the King's Forest, just north of the Zilspar forest gate (Just under the "LS" in Zilspar on the map)

**Counter Flux** to count/resist extra energy

**Akaal Enkhilesh:** Minotaur's tusk from Black pits despair (Also in the Dark Enigma, an underground maze below the King's Forest, with the entrance near the King's Road)

**Payax Muxonmik:** Airship controls (control box) from Zilaorgo/Zilargo Skies in Sharn

**Doya'La:** Tree Ent knot from the Grove of the Ancients (in Skyraker Forest, right about the RA of Skyraker). Also at the Dark Heart of the Woods (where we were when we fought the pixies and Tree Ent
The Shadow

The Sovereign of Magic and Mayhem, The Shadow is the literal shadow of Aureon that attained sentience and godhood as a price paid by Aureon for arcane knowledge. A god of corruption, ambition, and dark magic, the Shadow is the patron of evil spellcasters and many monstrous races throughout Droaam and beyond. Legend says if the Shadow and Aureon were reunited the age of civilized peoples would come to an end.

Typically depicted as a shadow, occasionally he is portrayed as a shadow dragon.
Fast Forward\Rewind to Erase

Fast Forward\Rewind to Erase was one an event that happened to the original members of Group 82 in which they shared some sort of premonition or illusion shortly before each of them joined Connery's contest. Several characters are present in this vision and every member of Group 82 seems to be revered and respected. The characters present include: Ikar, Lapan, Telariel, and Somas as well as Jessica is being mentioned. The vision starts the night before a great battle with the heroes not being entirely sure who they got there, the following morning they set out astride an army known at "The Spear" that secures a path for them in the pitched battle on the other side of a large teleportation gate. once they reached there destination, a tower that they are told holds the "Anchor", they enter combat with three mighty monsters, a frost phase spider, a dragon, and a Demogorgon. After felling the last of these they hear a cheer from The Spear out side as well as a voice ominously saying "The Anchor has Fallen".
Aundair

**Aundair** is one of the five nations of the original Kingdom of Galifar. Although much of its western forest territory has now become the Eldeen Reaches, Aundair still possesses beautiful swaths of fertile fields that supply the nations of Khorvaire with food and fine wines, while large institutions of higher learning output scholars and knowledge. Much of Aundair's boundaries are marked by natural geographical features. The Wynarn River and Lake Galifar in the west, the Blackcaps to the south, the Eldeen Bay in the north, and Scions Sound and Aundair River in the northwest. The only border not so demarcated is that between Aundair and Thrane, its neighbor to the east. Breland sits to the south and the newly formed Eldeen Reaches borders the west. The lightning rail passes through the larger cities of Passage and Fairhaven while House Orien roadways network through to smaller cities and westward to the Eldeen Reaches.

Thaliost, Aundair's former capital and the cradle of its culture was occupied by Thrane in The Last War. Much to the displeasure of Aundairian people, the Treaty of Thronehold left it in Thrane's possession. Aundair's people are a model of duality. Split between rugged hard working agriculturalists and learned, bookish individuals the "typical" Aundarian is anything but. Metropolises bustle with activity as two major dragonmarked house enclaves and two centers of learning draw heavy business, while solitary monasteries dot the landscape where monks live in almost complete solitude, rarely venturing from their homes. Aundair's temperate climate and fertile soil make it a haven for good farmland and Aundair's wine is especially well known across Khorvaire. Two great centers of learning reside in Aundair, The University of Wynarn and the floating city of arcane study Arcanix. Both of these institutions have suffered from a lack of students during the Last War, but admissions are increasing yearly.

Aundairians are known for their somewhat arrogant attitudes. Although arrogance is hardly a trait unique in the Five Nations, the Aundarians learn at a young age the results of a strong will in competition with others. That is not to say that every Aundarian is stubborn, or thick-headed, but that they will not easily concede a point they believe to be right, and indeed public duels have become a staple of Aundarian society; so much that many Aundarians have adopted names for specific maneuvers and styles used in duels.

Aundair is big and roads network throughout the nation making travel easy. Most Aundarians live away from major cities in farmlands, but still remain connected to their local cities and towns; thus Aundarian horsemanship is second only to the elves of Valenar.

Like most nations of Khorvaire the majority worship the Sovereign Host however, the purified of Aundair are unique calling themselves Puritans. Puritans are far more fanatical than most other members of the Silver Flame. The reason for this is Aundair's resentment towards Thrane and the Silver Flame after spending many years at war with each other.
Flying Squirrels

**Flying squirrels** (scientifically known as **Pteromyini** or **Petauristini**) are a tribe of 50 species of squirrels in the family Sciuridae. They are not capable of flight in the same way as birds or bats but are able to glide from one tree to another with the aid of a patagium, a furry, parachute-like membrane that stretches from wrist to ankle. Their long tail provides stability in flight. Anatomically they are very similar to other squirrels but have a number of adaptations to suit their life style; their limb bones are longer and their hand, foot bones and distal vertebrae are shorter. Flying squirrels are able to steer and exert control over their glide path with their limbs and tail.

Molecular studies have shown that flying squirrels are monophyletic and originated some 18–20 million years ago. Most are nocturnal and omnivorous, eating fruit, seeds, buds, flowers, insects, gastropods, spiders, fungi, bird's eggs and tree sap. The young are born in a nest and are at first naked and helpless. They are cared for by their mother and by five weeks are able to practice gliding skills so that by ten weeks they are ready to leave the nest.

In the event a flying squirrel was to fall 200 FT It would take 3.53 seconds for a flying squirrel to make impact with the ground, and they would make impact at 77.28 MPH. However, this not take into account the natural parachute like qualities of a flying squirrel allowing them to dramatically slow their descent through little to no effort (see above).
Aureon

The Sovereign of Law and Lore, **Aureon** is the patron of wizards and a figure venerated by scholars and librarians. He is the god of magic as a tool for mortals to use. Although all members of the Host are considered equal it is typically written that the Host follows Aureon's guidance due to his vast wisdom.

Long ago, Aureon bound all the evil in his soul and banished it from his personage. This monster became known as the Shadow. It is said that Eberron will come to an end when he and his shadow rejoin. Aureon is the brother of Onatar and the husband of Boldrei. Aureon is portrayed as a gnome or human wizard and occasionally as a blue dragon.

The legendary blue dragon Ourelonastrix brought the secrets of magic to the giants of Xen'drik ultimately leading to their destruction. This event is known as *kurash Ourelonastrix* or Aureon's folly.
Sir Connery

Connery is the eponymous leader of Connery's Adventurers, a legendary group of adventurers in Eberron. Little is known about him other than his leadership of the adventurers and his impressive longevity. It was reveled by Vrumm that every member of Group 82 was in some way related to Connery, though Morgan had suspected something similar for some time.
Violet Prescott

Violet J Prescott was born a third born daughter to a third born daughter from the Dragon Mark House of Medani. Growing up she was able to have a freedom that most of her family was not allowed due to her low status. She took the chance to indulge in her inner curiosity exploring everywhere. Having a quick temper her family did send her to the monastery of the the family where she was trained to fight and one day protect the family. In the winter of her 14th year she developed a dragon mark on the back of her neck, forever changing her fate. When she focus' on a problem her mark glows violet. She is still learning to control it's use but as of now she can not always control when she uses the mark.

Since her mark has developed her life has not been her own. Her family has focused more of it's attention onto her and providing her with more duties. In order to break free from her families control (and to prove to herself that she is worthy of the mark) she decided to Join the contest. She has made an agreement with her Aunt that even if she were to win the contest she would agree to marry into House Vadalis but would then be allowed to continue on her adventures if she so desired.
BRNK

BRNK is an organization that has existed in Sharn for many years, the name is an acronym of the names of its founders: Brinell, Rigen, Nilean, and Korik. In 1311, as the Connery's adventurers contest was getting underway the organization and it's foundry were apparently defunct, with there facilities and members falling into disrepair and obscurity.
The Cardinals Petal

One of the Inns endorsed by the contest, Group 82 was barred from the establishment by the proprietor Wendy after an incident involving a fight on the floor the group was staying on. Faerosh, being unfamiliar with the specifics of the incident, attempted to reconcile with Wendy and reimburse her for any damages, though he had little success.
Soul Wells

Soul Wells are arcane forms of conveyance positioned throughout Khorvaire, Group 82 first utilized one to travel between Zilspar and Baran's Keep. Upon their arrival and subsequent meeting of Arbiter Lipik they learned that many wells existed throughout the continent, including ones at Starlasker, The Greywell Outpost, and several near the border of the Mournland. Lipik also informed them that the wells were powered by a fragment of the users soul and that overuse (more than three times per week) could adverse effect the user. He also noted that some believe the fragments of soul are offerings to a malevolent entity, and that this fact by be a contributing factor to their currant lack of widespread use.
The Headdress of Night

The **Headdress of Night** is a large ceremonial headdress with great purple/blue feathers spreading back from a stone-carved skull, adorning a large beak of a tropical bird that hangs over the face. This headpiece is both beautiful and ominous, with Aztec overtones and a slight aura of magic meant to inspire awe. If looked at closely the inside headband and deep recesses of the skull's eye sockets reveal dried blood from ages past, hinting at ancient horrors and even older secrets.

This headpiece was handed down from one Grung priest of the **Iu-Lo'K Tribe** to another for generations in the lands of the *Xen'drix Jungle.* It was revered as a cultural artifact, denoting the **Iu-Lo'K's** connection to the mystical energies over life...and death. Then one day the tribe fell afould of the *"Breeland Forestry and Sawmill"* Company that was branching out to harvest Xen'drix lumber. The two forces collided, and great battles were had where many died on both sides; the natives feeling the brunt of the losses.

The *"Breland Forestry and Sawmill"* Company decided to hire out mercenaries to little avail: anyone entering the jungle area domiciled by the **Iu-Lo'K Tribe** would either never be seen again or would come back their numbers reduced and limbs missing. Unknown to the Company the **Iu-Lo'K Tribe** also prayed to their god, the Head Priest using the **Headdress of Night** as a conduit, to deliver themselves from the evils of the invading force.

Yiklusas Zsothu Anethi and her warriors answered both calls.

It is unknown what exactly happened after "Lady Yiki" was hired. All that is known is that Company paperwork verified that her and her group were contracted to take care of the "Grung problem." A few days later, ALL of the **Iu-Lo'K Tribe** were slaughtered... along with everyone from the *"Breland Forestry and Sawmill"* outpost in Xen'drix. The only survivors were a handful of her warriors and Lady Yiki...wearing a new purple-blue headdress.

Lady Yiki successfully argued in Sharn's court that her group's contract was written in such a manner to wipe out the Grung Tribe, and not to protect the Outpost. The *"Breland Forestry and Sawmill"* Company had to reluctantly agree the judge's decision that they had to pay her the agreed upon gold, regardless of their unproven suspicions that Lady Yiki or her warriors were responsible for the death of their workers. So, they paid her their agreed upon sum and interest...and decided the Outpost was not worth the hassle to rebuild.

For her part, Lady Yiki's reputation grew for her savagery AND her ability to argue in the courts. A part of this was due to the fact that she wore the **Headdress of Night** during the whole trial, inside the courtroom and out. Once the verdict was given, she was never seen with it again and refused to speak on the matter. It was thought to be lost or secreted away into some vault for safekeeping.

The skull of the **Headdress of Night** keeps smiling in the meantime...keeping its own secrets.
Rohan

Rohan is a high ranking cleric of the Church of the Silver Flame, he met Faerosh while traveling from Flamekeep to Sharn, teaching him the ways of the Flame as they traveled. Rohan has been investigating a radical sect of the church that he believes is determined to eradicate all fey presence in the material plane. While meeting with Faerosh, he did not seem bothered by the presence of Violet or Morgan, even though he seemed to be able to insight the truth of both party members' backgrounds.
Крестоносцы

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**Крестоносцы**-были признаны одним из крупнейших орденов противостоящих нежити в Третьей Греческой империи

# **История**

Впервые упоминается в 170 году когда Вторая Греческая империя существовала ,представился как орден помогающий больным и раненым в бою против нежити.

в 450 годах прославляется своим первым боем с нежитью.И был признан военным орденом Третья Греческая империей.В это время впервые появляются рыцари **крестоносцы**.Там был выбран первый предводитель крестоносцев в военном деле-Иоанн святейший.Который в свою очередь, начинает поход в земли нежити. Тогда же происходит первый бой в море,которую они проиграли конечною.Но зато из 35 крестоносцев,они уничтожили 100 нежити.

Так за удачами и победами они уничтожили около 10,000 нежити.И набрали в свой орден 8,000 людей.

# **Состав**

После реформ в армии,проведенных Ричардом Львом.Нынешний состав выглядит так:

Рыцари-около двух тысяч солдат

Копья-около двух с половиной тысяч

Копьеносцы с щитами-около полуторы тысяч

Кавалерия-тысяча

Тяжелые рыцари-Около тысячи

И сам Ричард Лев-сильнейший войн за весь орден крестоносцев.
Philsberth Derrel

Philsberth is the former regent of artifice at Morgrave University. He reached an agreement with Morgan and to allow Group 82 to use the university's teleportation apparatus for the even days of the second challenge. He was killed while group 82 tried to rescue him from a shadowy group of rogues who were forcing him to sign a contract. Markus summoned an efreeti and, due to the vagueness of his wording, the rogue was transported away and Regent Philsberth was nearly clawed in half.
The Minstrel

The Minstrel is a member of Connery's Adventures and operates as a musician and infiltrator for the group. Their gender is unknown and it is said that no one has seen there true face below their mask. Group 82 has met The Minstrel several times during the competition, most often in disguise, and they chose them to speak with at the conclusion of the first trial. The Minstrel has a standing agreement to relinquish their that anyone that identifies them while in disguise.
King's Forest

A forest located just East of Sharn. It is a large forest that contains a vast ecosystem of creatures and cultures. There was a corruption in the dark heart of the woods that was causing the inhabitants to turn dark and violent, but was rooted out by group 82 with use of the Maelstrom Needle. It is Morgan's birthplace.
Mera Goldleaf

Mera is the current matriarch of the Goldleaf family, she was a key figure in the first trial of Connery's contest. Faerosh agreed to appear at the opening of a new light rail station as a favor to Mera after telling her that he would do anything to make up for Group 82's lack of consideration for her during the first trial. She is the Granddaughter of Aliocious and Petara Goldleaf and as such is a member of House Cannath and may have a mark of making.
Thrane

**Thrane** is one of the original Five Nations that formed the Kingdom of Galifar before The Last War. It is the only nation out of the Five Nations that has replaced its monarchy with a theocracy. Unlike the other nations which largely worship the Sovereign Host religion, Thrane's state religion is the Church of the Silver Flame. Thrane is located in central Khorvaire, sharing its western border with Aundair and its southern one by Breland. It also shares a small land border with The Mournland in the south-east. Thranes are overwhelmingly honest and passionate about their state religion The Church of the Silver Flame. Thranish culture is conservative in that the Thranish are devoted to religion, family, work and puritanical ideals. Thranes are known to be hard working, once accepting a task they devote themselves to its completion. The Thranish tend to lead abstinent lives, gambling, carousing and similar hedonistic activities are frowned upon. Despite common belief, the majority of Thranes are not zealots and tolerate other belief systems because most are aware that Tira Miron herself started as a paladin of Dol Arrah. The Thranish understand that The Silver Flame demands its followers only destroy evil incarnate in the forms of the undead, fiends and other abominations. If a paladin sensed the evil within a person they would council them back to the light and as a rule would not attempt to execute them. However on some extreme occasions this has been too hard a set of ideals to follow.

The Thranish national anthem is *Light the Way* the lyrics are as follow.

*Through war and darkness and despair;*
*O Silver Flame, we shall not stray!*
*Spirit of Thrane, hear our prayer.*
*No foe can dim your argent glow*
*No child can live beyond your light*
*With swords in hand,*
*Your soldiers stand,*
*O Silver Flame, burn ever bright!*
Salmuttotabreabbitlecochicarrochopotatie Pie Cake

A **salmuttotabreabbitlecochicarrochopotatie pie cake** is a combination of a steak, a pork chop, a cod, a chicken, a carrot, a cookie, a pumpkin pie, an apple, a loaf of bread, a rabbit, a salmon, a mutton, a potato, and a cake. It is bound to kill anyone who eats it because it gives them a heart attack.
Элеонора Дмитриевна

**Родницкая Элеонора Дмитриевна** (24 июля 701 П.Н. — ...) — царевна Великого Королевства, первая дочь цесаревича **Дмитрия IV Антоновича** и его супруги Нимфадоры Углинской, внучка **Антона I Благочестивого**, одного из величайших царей за всю историю Великого Королевства. Учёная-энциклопедистка и мыслительница, лексикограф, естественный теолог. Изобретатель. Владеет почти всеми науками своего времени.

## Биография

### Рождение

Летопись Великого Королевства о её рождении сообщает:

> «В лето 701 году (После Наутилуса), месяца июля в 14-й день, родилась у старшего царевича и великого князя Дмитрия Антоновича всея Великого Королевства»…
>
>

В числе грамот её крёстного отца патриарха Фрактория (627 П.Н. - 706 П.Н.) есть «О рождении царевны Элеоноры Дмитриевны». Девочка была крещена в Диодоровом монастыре Фракторием, крестили её сам патриах и келарь Александр.
Летописец Борис Роговицкий в 710 П.Н. рассказывает:

> "В году 701, июля в 14 день, родилась сыну Государеву, Дмитрию Антоновичу, Царевна Элеонора Дмитриевна, росла она по годам, а умнела как-будто по часам."
>
>

Девочка с ранних лет продемонстрировала задатки вундеркинда - с первого раза научилась держать в руках, ползать, ходить и говорить. В год уже знала алфавит и самостоятельно читала детские книги, к трём годам развив навык чтения до уровня многостраничных сочинений, иногда даже читая научные исследования учёного Фёдора Фетца, однако морская биология её не особо интересовала. Уже в 4 года она заинтересовалась пополнением своих объёмов знаний. Однако никто не решился взять малолетку на столь раннее обучение, кроме Эдинбургского университета, куда она поступила на курсы лексикографии и теологии. Затем, постигая науку за наукой, Элеонора к 9 годам обзавелась почётным званием учёной-энциклопедистки.

### Научная деятельность

Элеонора очень рано окончила Эдинбургский университет, в 9 лет получив диплом лексикографа и естественного теолога. Работала редактором словарей восточно-приморского языка в Роднице. Проработать достаточно долго она там не успела, так как буквально через год началось второе нашествие Смертинии. Однако, между началом работы и нашествия Смертинии, в 711 году П.Н. она сработалась с выпускником Родницкого университета - Иваном Ивановичем Белинским, ещё одним умным человеком, придумавшим концепцию часового механизма. Вместе с Элеонорой Белинский создал в Великом Королевстве первые полноценно работающие часы, которые затем подарили деду Элеоноры - Антону.

Вместе с теми кто не мог встать за Отечество или был слишком дорог чтобы так рано умирать, Элеонора отправилась в Гирландскую Империю, где продолжила работать над часовым механизмом на пару с Иваном Белинским. В своём самом первом сочинении «Хронология, или памятники минувших поколений» (711 год П.Н.) Элеонора собрала и описала все известные в её время системы календаря, применявшиеся у различных народов мира, и составила хронологическую таблицу всех эпох, начиная от основания Поморы (300-е года До Наутилуса).
Kenzie Gemeinschaft Beta

**Kenzie Gemeinschaft Beta** is a fandom of users who have friendships with Oldies Music or his friend, Kool Kenzie. Unlike Kenzie Gemeinschaft Alpha and The 6 Train Fandom, none of the fans in Kenzie Gemeinschaft Beta have interest in or upload logo bloopers or logo effects videos. It is most closely related fandom to a larger Alfonso Zamorano Fandom, although it had developed with fans from the Vyond associated fanbases and the meme fandoms.
Online fandom

An **online fandom** is a fandom that takes origins from a social media conglomerate, such as Facebook or YouTube. Each fandom usually has a Discord server of the owner, administrators, and moderators, and rules.

*More information is needed about this topic*

## Toxicity chart

The toxicity chart shows how toxic each fandom is by colors ranging from green (not toxic) to black (toxic in the highest rate).

**Green =** No gossiping, threats, hacks, stalking, or racism have happened in the fandom.

**Lime =** No gossiping, at least one minor threat, no hacks, no stalking, and no racism have happened in the fandom

**Yellow =** Rarely gossiping, 1-5 minor threats, no hacks, no stalking, and no racism have happened in the fandom

**Orange =** Some gossiping, 5-15 minor threats, 1 major threat, 1 hack, some stalking, and rarely racism have happened in the fandom

**Red =** Lots of gossiping, 15-30 minor threats, 1-10 major threats, 2-5 hacks, some stalking, and some racism have happened in the fandom

**Black =** Lots of gossiping, more than 30 minor threats, more than 10 major threats, more than 5 hacks, lots of stalking, and lots of racism have happened in the fandom

Danganronpa is gonna be a black right there
New London

**New London** is a fictional city and Minecraft world created by Alfonso Zamorano. It is famous for most of its houses being built in a Beta 1.8 NPC village architecture.

## History

On July 8, 2018, after Alfonso Zamorano was losing some of the interest on an older city and Minecraft world he was growing called San Felipe, he decided to think of creating another one that he thought would become his first Minecraft server. In that same day, he created and settled New London, which was just a hamlet of 4 houses, 1st Street and Didacus Steet, with a Beta 1.8 NPC village not so far away from it. As time passed by, he built more houses, more streets, it’s first restaurant, and it’s first church. This turned New London into a village. On April 23, 2019, when version 1.11.0 of the Village & Pillage Update was released, some small villages near the city were added, which turned New London into a town. Later that same year, Alfonso Zamorano began building a hotel called Zamorano Hotel, which wasn’t finished or opened until March 28, 2020. It became the tallest skyscraper in New London until the World Trade Center was built on April 21, 2020. Today, New London is just a small city that is home to a lot of houses that were built in a Beta 1.8 NPC village architecture.

## Geography

New London lies on the plains surrounded by small hills, about less than a mile southeast of the birch forest, less than a mile south of the biggest swamp near it, less than a mile northwest of the big desert, where the San Rodrigo neighborhood is settled, a few miles south of the savanna, and a few miles west of the nearest badlands and beaches, and more than 1 mile of another swamp, a forest and some more plains.
Khorvaire

**Khorvaire** is the primary continent of the world of Eberron. Most of the published material for the Eberron campaign setting concerns Khorvaire and its residents.

Khorvaire is found in Eberron's northern hemisphere. It is bounded by the Bitter Sea to the north, the Lhazaar Sea to the east, the Barren Sea to the west and the Thunder Sea to the south.

The landscape of Khorvaire varies greatly, from wastelands and forbidding mountains in the north to deserts and jungles in the south, with everything in between.

Khorvaire is a large continent with many nations and autonomous regions. The borders of many of these areas are disputed, despite having been determined in the Treaty of Thronehold. The major nations and regions of Khorvaire are: Aundair, Breland, Karrnath, Thrane, and Mournland(Formerly known as Cyre).
Vilgor

Vilgor is a malevolent being that inhabits the Efreeti Bottle carried by several members of Group 82. It takes the wishes of people under the curse of the bottle and twists them to the determent of the person making it. Vilgor is likely connected to the Seals, as one of the conditions of a wish that Aranys made was breaking the third seal, and he has mentioned them at several other times. Arbiter Lipik told Group 82 that Vilgor was a demon devil hybrid, and that the bottle was acting as a sort of hex bag, though the bottles confinement has grown tenuous since it was damaged.
Flamekeep

**Flamekeep** is the largest metropolis in Thrane, with a population of 150,000. However, nearly half of the 2.3 million people of Thrane live within the immediate region of the city. The city is the religious and political heart of the nation as well as the population center. In 299 YK when Tira Miron plunged her sword through the couatl and demon, creating the Silver Flame, **Flamekeep** was built around that Flame, and the cathedral later built from the keep. The city eventually grew around the holy site.

The Keeper of the Flame, Jaela Daran, ostensibly rules from here. The Council of Cardinals, in practical terms, runs the country from the city, though they are in fact subservient to the Keeper of the Flame; she seems primarily interested in spiritual rather than secular matters though. High Cardinal Krozen, in particular, has taken most of the secular administration of the nation into his purview and largely treats Thrane as his personal kingdom.
Dol Arrah

The Sovereign of Sun and Sacrifice, Dol Arrah is the light, not only of the sun, but also of the good aspects of the mortal soul. Many Vassals see her as important as Aureon and Boldrei in the formation of a community, and believe that if more of their number recognized that, their faith would be much brighter. The patron of paladins, diplomats and all who seek justice, as well as explorers who bring light to dark and forgotten places, Dol Arrah oversees all those who fight with wisdom as well as weapons. She also provides the light needed for Arawai's harvest. She is often portrayed as a human or half-elf knight shining with holy radiance, and occasionally as a red dragon perched atop a cloud. Dol Arrah is the sister of Dol Dorn and the Mockery.
World Trade Center (New London)

**World Trade Center** is a skyscraper located at 2nd Street and Stinson Street in Downtown New London. Standing in a height of 17 stories, it is the tallest skyscraper in New London, surpassing Zamorano Hotel by 6 stories.

## History

Before the World Trade Center, the tallest skyscraper in New London was only 11 stories. Alfonso Zamorano, the creator of the city, wanted to build a skyscraper that could change the way the New London skyline looks, by building a skyscraper that looks modern. Groundbreaking of the skyscraper started on April 20, 2020. During that same day, the pillars of the skyscraper where built, as well as second story. The second story was then cloned using a command block to make the process of building the skyscraper much faster and easier. The World Trade Center Alfonso Zamorano called it, was finished and opened on April 21, 2020.
Alfonso Zamorano

**Alfonso Zamorano** (born August 26, 2005) is an American YouTuber, gamer, memer and animator. He is well known to people as the creator of Alfonso Zamorano’s Soda Can Camp, New London, this wiki, and the Minecraft Swimming Sheep Race. He is also the only known Zamorano Multi-Interest fan to exist. He also has a fandom ( obviously )

## Alfonso Zamorano

### Relatives

Juan J. Zamorano (Biological Father) Osiris Zamorano (Biological Mother)Juan Marcos Olivares (Biological Brother)Alondra Zamorano (Biological Sister)Micheal Neri (Half-Brother)Odalys Neri (Half-Sister)

### Friends

DAMDevin The YouTuber (formerly)MalletBoiOldies MusicMechanical Music UploadsBrant Disney FanFuntime Puppet YTTotalDramaLava23 R62FourTrainOfSurvivorMustafa KhanJeremiah SantanaFannys HateNathan AnimationKappaster9000Eggyay Jonas Ferreira KiwimationsRifty AnimatesHarris TangSuperWaterGem 79KoolKenzie SonicGamingTv2019Kyle’s AdventureMaath (formerly)LoserFan2018Hailey Chan 1206 TrainCanadianGoose\_

### Enemies

Tapu Koko Gaming Nathan Peterson Devin The YouTuber MaathBlocker2112
List Of Alfonso Zamorano’s Subscribers

This is a (incomplete) list of YouTubers that subscribed to Alfonso Zamorano.

* chu-play XD
* DatPerfectWhitestoneGuy Est. 2005
* DAM
* 6 Train
* AGPYT
* MalletBoi. (Formely)
* Oldies Music
* Kool Kenzie / KK 2020 Reactions
* Alex Questions
* Random Craziness
* Grey Pencil Creations
* Stickman De Lolli
* PlushyDoom 2004
* A-ME Films
* SuperGamingMarbler3225
* Bread animations
* Godzilla Gamer
* MustafaAnimates
* DatCoolRedstoneGuy Est. 2004
* SpaceyAnimates
* Pinpoint The Artist
* Captain Brickstarz
* SRPFC
* MichTop [GD] GMDT SAUTTP // GD Fanatic2K5 RST
* Jeremiah402
* Jewels The 4 & X Fan 2020
* LooneyTraceYT
* The Queen Of Lions
* IceCreamFan2006
* PewdsAndBeastFan
* Funtime Puppet
* Alex Canine
* Abject Pompano
* William Vaulter
Влад

Влад - друг Енота, работает на ферме. Там он следит за порядком, охраняет ферму, спасает людей от викингов и нашествие, наводнения.

## История.

Когда Влад был молодым он работал в общество аборигеннов но вдруг на них напали рапторы. Влад был единственный кто смог сбежать, потом он встертил Енота и решил работать у него на ферме.

## Характеристика персонажа.

Размер: большой.

Оружие: бревно с коль

Скорость: Средняя.

Частота появлений: редкая.

## Характер.

На первый взгляд может показаться что Влад злой и серьёзный. Однако в глубине души он добрый, сострадающий и всегда поможет.

Иногда есть исключение, но редко.
Венсан

**Талан Венсан** ( Венсант, 70-первый ) девятнадцатилетний вампир ( не пьющий кровь ), пришедший из другого мира. Хорошо известен в СОНР ( ныне ЦМ ), ГИ ( ГИР ). Член ордена вампироборцев ( орден в другом мире ), неоднократно участвовал в боях с Александром Скелетом и против него, в СОНР известен также как **"объект 71".**

## Внешность

19 лет, брюнет, носит длинные волосы ( часто заплетает их в косичку ). Имеет довольно бледную кожу, на груди есть несколько татуировок с иероглифами, иногда на лбу также могут появляться странные символы. Носит чёрные брюки, белую плащ-рубашку ( иногда на голое тело ), сапоги.
Легион

Легион, это же основная часть армии Третьего Греческого Империи, которое помогло победить стране не 10 раз а больше.И также оно ранее появилось в Первом Греческом империи,как подкрепление и поддержка.Но легион стал реже применяться в востоке из-за слабости против артиллерии и армады скелетов и сильных солдатов.

## Состав

На одну отряд:

Минимум:10 щитоносцев,20 мечников.

Стандарт:30 щитов, 50 мечников.

Средняя:60 щитов,100 мечников

Максимум:100 щитов,140 мечников

## Применение

Применяется против слабых солдатов, которых задержат щитоносцы,а мечники в тот очередь начнут бить их сзади.Также применяется против лучников и дальнобойных стрелков,кроме мушкетеров.Против артиллерии молчу.

## Переход к Манипулам

Но из-за слабости их, их начали заменять манипулами, более лучшие версия легионов,у которых лучше боеспособность и боевой дух и оружие,которые способны уничтожить Королевскую гвардию.

## Вооружение

Первое ряд: Щитовики

Второй ряд:Мечники

В первом ряду стоят щитовики в основном,иногда с мечом и щитом,иногда и без щитов(худший выбор)а во второй ряду стоят Мечники.

## Другое Описание Легионеров

Легион, состав из храбрых, но не сильных как бы не предувеличили другие книги, но воинственные. Они всегда побеждают слабых и мелких, применяется часто в разведка, они способны помочь другим собратьям которые сильнее их. Они более сильны против фермеров нежели Нежити, Династии и Королевства.
Zilargo

**Zilargo** is a Gnomish nation in the South of Khorvaire. It is best known for its national newspaper, elemental binding, bards, Korranberg Library and diplomatic expertise. The kingdom of Galifar invaded Zilargo around 5YK and Zilargo swiftly surrendered. During the negotiations Zilargo managed to become an independent province within the kingdom. Under the Treaty of Thronehold Zilargo managed to become an independent nation state once again, though it still retains close diplomatic ties to Breland. Zilargo is situated in the south of Khorvaire. It is bordered in the north and west by Breland, in the east by Darguun, and in the south by the Thunder Sea. Geographically its borders are defined by the Howling Peaks in the northwest and the Seawall Mountains in the east. The country is networked by several House Orien roadways, and the lightning rail passes along the eastern border with a stop in Zolanberg and terminus at Korranberg. Despite its relatively small size Zilargo exports a large array of goods and services. Due to their renown for diplomacy, Zil translators, advocates and mediators are highly sought after. House Sivis regulates these services and maintains a lock on communication throughout Khorvaire. Zilargo is well known for its poets, orators and bards who weave word and magic together to produce shows of illusion and song. In addition is the newspaper Korranberg Chronicle which is shipped throughout the Five Nations to its many readers. The library of Korranberg is potentially the largest collection of general knowledge in Khorvaire and scholars from across the continent study there. The gnomes of Trolanport are among the greatest shipwrights and cartographers of Khorvaire, and even the Lhazaar princes travel there to commission Zil vessels. Tremendous wealth pours from the jewel mines of Zolanberg and the Zil have discovered a method for binding elementals to vehicles, weapons and armour.
Малоградский договор

**Малоградский договор -** договор 2 октября, 45 года д.н (До Наутилиуса), действовавшее до 200-ых годов. Подписавшими договор стали Республика Заречье и Княжество Соколово, одни из осколков Великой Мухты. Договор предполагал, что два вышеупомянутых государств объединятся в одну конфедерацию (а позже, уже в федерацию), ради "объединения против общих врагов во время гражданской войны в Мухте". Договор был аннулирован после входа союза в состав Великого Королевства. Сторонами соглашения были Владислав Пастырский (Заречье) и Дмитрий Григорьевич,

## Предыстория и процесс

К началу гражданской войны, Республика Заречье и Соколово представляли собой одной из многочисленных сторон в войне. Несмотря на крайнюю отдаленность друг от друга, между правителями сформировались дружественные взаимоотношения, а после и между странами. Население обеих стран приветствовало идею повторного объединения, поэтому уже были посланы дипломаты для заключения мелких соглашений, в основном о подготовке к союзу. К удивлению, процесс объединения прошел (из-за появления уже сильных претендентов (и соответственно из-за страха поглощения ими)) стремительно, и к осени формально союз заключен.

## Последствия

На арене распавшейся Мухты образовалась новая сила - СЗИКС. Как и преедшественнику, войны с Княжеством Ордатью были на постоянной основе, особенно кровавыми сражения были на территориях Княжество Красного, Эрнзацке ("современное название страны вставить сюдв"), Тумбукте и пригородах Заречии.
Динар

**Динар** (**с древнего наречья**: *Правитель в тёмные времена*) (*499 П.Н. - наст. вр.*) — король-маг лесных гигантов, правивший в *Поздний период истории гигантов (543 П.Н. - настоящее время)* городом в Великом лесу Восточного Континента, под названием Неонан-Лотар. Отличный генерал и выдающийся тактик, в истории более известен под прозвищем «Последний король гигантов». Последний из королей лесных гигантов Восточного континента.

## Биография

Несмотря на вассальную клятву, которую Динар принёс своему народу, ему и его клану всё же пришлось покинуть свой город, спасаясь от погромов. В конце концов, беженцы из Неонан-Лотара покинули Великий лес, чтобы возвести свой новый дом под озером Альцион в Великом Королевстве, Бинанснель, что в переводе с древенего наречья (язык на котором говорят гиганты) означает «Залы Новых вод». Через какое-то время Динар был низложен культистами Люцифера, из-за чего вместе со своей семьёй бежал на северо-восток ВГФ, где попросил прибежища у Диренни, которому, как считается, и прослужил остаток дней. Его имя связывают с великой победой **Антона Благочестивого** в **битве при Вересковом лесу**, в которой вторгшиеся греческие полчища были разбиты и отброшены назад на Западный континент.

Динар принял активное участие в контр-атаке Антона на Греческую Империю, поучаствовав во всех битвах которые прошли за время кампании **Великого Королевства** на Западном континенте. В ходе осады Рима Динар получил смертельное ранение, но не в последнюю очередь благодаря общим усилиям врачевателей Великого Королевства и его союзников, выжил. После этого Динар со своим народом с позволения Антона вернулся в Великий лес. Со временем государство лесных гигантов в Великом лесу развалилось из-за кризиса низкой рождаемости среди гигантов и в целом крайне удручающей ситуации в этом самом государстве, которую Динар, даже при всей своей мудрости, исправить никак не смог. Динар со своей семьёй основал свою общину в Великом лесу, и она до сих пор спокойно себе существует, не в последнюю очередь благодаря помощи Великого Королевства.

Через неизвестный промежуток времени после битвы при Вересковом Лесу, Динар гостил в Пустом городе как раз в тот момент, когда тот был атакован силами Смертинии Радикулитовны в 700 П.Н.. Динар возглавил оборону города, но, будучи опытным воином, прекрасно понимал, что положении безнадёжно. В отчаянии он слал мольбы о помощи богине гигантов Дильрании и его мольбы были услышаны. Понимая, что она не сможет противостоять в открытую повелительнице смерти, Леди Бесконечных Энергий перенесла город в Хладную Гавань, сделав его своей базой для продолжения войны.

## Интересные факты

* Динару посвящена книга династийской писательницы Араки Цинн «Последний король гигантов».
Альфред Хичкок

**Альфред Хичкок** (Полное имя - **Альфред Джозеф Хичкок**) - западный государственный и политический деятель, первый всенародно избранный президент **Союза Демократических Штатов** (700 П.Н. - по сей день), один из отцов-основателей **Независимого Союза Западных Колоний**, позже - **Независимого Союза Демократических Штатов**, главнокомандующий так называемой **Континентальной армии**, участник войны за независимость НСКЗ и автор первой конституции НСДШ. Хичкок родился в семье землевладельца, работал в экономическом бюро, участвовал в экспедициях великого князя Георгия Нечаева.

В 682 году вступил в ополчение, принял участие в военных действиях против арабаджи (народ, населявший нынешние земли НСДШ до прибытия туда армии **Великого Королевства**), побывал в плену. Спустя шесть лет вышел в отставку в чине полковника и женился на Эмме Ричардсон и активно занялся обустройством своего имения, стал одним из самых богатых плантаторов Западных колоний.

В течении 17 лет избирался в Законодательное собрание Западных колоний, где боролся с колониальным сенатом за права этих самых колоний, осуждая тем не менее насильственные действия. Был одним из делегатов Первого континентального конгресса. После вооружённых столкновений с Великим Королевством Хичкок был единогласно избран главнокомандующим Континентальной армией. В августе 700 года П.Н., после заключения Филадельфийского мирного договора, Альфред Хичкок был избран председателем Конституционного конвента, выработавшего Конституцию Независимых Штатов. Спустя некоторое время после этого, Альфред Хичкок был единогласно избран первым президентом НСДШ.

Будучи главой государства, он содействует укреплению Независимого Союза, претворению в жизнь принципов конституции и строительству столицы Демократических Штатов. Занимается формированием центральных органов власти и системы управления, создаёт прецеденты института президентов, поощряет развитие экономики.
Молот Наутилуса IV

**Молот Наутилуса IV** — боевой молот, артефакт, двуручное оружие некогда принадлежащее королю Наутилусу IV Родницкому, основавшему королевскую династию Великого Королевства - династию Родницких.

## Краткий ЛОР

Наутилус IV Родницкий был предводителем королевских легионов Восточного материка все кровавые годы правления короля Базилевса IV Криценда. Поговаривали, что молот Наутилуса сокрушил столько врагов Великого Королевства, что стал через их кровь навечно связан с их злостью и пожеланием, чтобы никто иной не выстоял против оружия, погубившего их. Молот сопровождал Наутилуса до самой его смерти, и с тех пор молот сменил множество владельцев, которых своей негативной энергией свёл с ума. На данный момент молот пропал, и никто не знает где и как его найти.

## Краткая история молота

*Однажды Наутилус нанял одного очень известного кузнеца, у которого попросил выковать этот молот.* *Было в высшей степени необычно, чтобы сам королевский военачальник (в будущем - король) сражался на передовой тяжёлым боевым молотом, однако же Наутилус легко выиграл все схватки. И молот при том остался цел. До конца своей долгой и насыщенной жизни, Наутилус даже не прикасался к другому оружию. Он прожил много лет, а перед смертью завещал молот своему шестому сыну Ансельму, который сошёл с ума из-за его воздействия, передав его одному своему знакомому, который подарил его другому знакомому, и с тех пор молот постоянно терялся и менял хозяев, пока вовсе не испарился*.

## Описание

На молоте хорошо видна печать династии Родницких, а клеймо кузнечного цеха Великого Королевства на рукояти хоть и поставлено, однако, при этом, почти не заметно. Металлические полосы надежно крепят тяжелый металл к древку. Хоть этому боевому молоту и недостает изящества, это с лихвой окупается его бесценной практичностью.

## Особенности молота

* **Базовые атаки молотом** значительно совершенствуются, благодаря проходящей через человека из молота ярости. При завершении абсолютно любой череды атак враги сбиваются с ног
* **Увеличенная физическая сила** позволяет пользователю молота отправлять противника ударами в полёт (зависит от силы удара).
* Со временем пользователь молота пропитывается всей накопленной яростью и болью, которыми всегда и везде переполнен сам молот. Этот фактор со временем **сводит воина с ума**.