Super Mario Bloodhunt (fangame)

The main music was first used in diagonal mario world as the athletic theme, and is re-used in here as the credits theme.

#### Old powerups

* Mushroom
* Fireflower
* 1-up
* Star
* Iceflower
* Tanooki
* Boomerang

#### New powerups

##### Pickaxe

The pickaxe is sort of like the hammer from Super Mario 3d World (SM3DW) and you can press the Y button to do an attack, which can be used to break hard blocks and kill enemies.

##### Alien Blaster

Mario's appearance is Fireflower Mario, but with his arms held out and appearing to have some sort of gun. If you press Y with the alien blaster, then Mario shoots a pure green bullet, that can be used to stun enemies. When stunned, you have an 8-second window to jump on the enemies to get rid of them once and for all. But watch out, you only have 15 shots! It will make a sound when you only have 3 more shots. When hitting a wall, the bullets turn into coins.

##### Cappy

Cappy can be thrown with Y, and if held down, Cappy floats for longer. The longer Cappy floats, the longer the cooldown before using is again. While in the air, the right stick can be tilted to move Cappy in circles. Can destroy enemies. In this stage with Cappy, if you grab a costume mushroom (see Costume Mushroom below), then Cappy will dress up, not just Mario.

##### Costume Mushroom

Replaces regular mushrooms if Mario is already in a stage 3 powerup (fireflower, iceflower, anything that when Mario loses his powerup, he will not turn into small Mario but rather big Mario.) then Mario will dress up as something like someone who's in a wedding, as the Pope, or even just a square. This will turn Mario into a stage 4 powerup.

### Storyline / Gameplay

#### Part 1 - The menu

When on the menu, it looks exactly like the regular Super Mario Bros., except that all the goombas are upside down. When you play the game for the second time, the music will change into a distorted version of the regular one, and from the 3rd time onwards, the menu will not display at all except for a continue button.

The music that plays the first time you play.

The music that plays the second time you play.

Pressing play on the menu will proceed to quit the game. If you press New game or Continue game, then it will... well, what I just said.

#### Part 2 - 1-1

When pressing new/continue game, then it will bring you to the original 1-1. The only thing different is that you have -1 lives, and when you lose a life, it goes into -2, then -3, making it theoretically impossible to get a game over. When finishing the level, then your lives will reset to -1, and you will be brought to a level called 1+1.

#### Part 3 - 1+1

After completing 1-1, then you will be brought to 1+1, which appears to be a clone of 1-1.

In this level, as you go on, there is glitched tiles, almost like 9-1 or D-1 or even ■-3.

### References

1. ↑ The pickaxe is a reference to the pickaxe from Minecraft and appears as a diamond pickaxe.
2. ↑ Reference to being able to break stone, not just dirt with Minecraft pickaxes, and can deal more damage to mobs.
3. ↑ Could be a reference to Space Invaders, but appears to be a Nerf Gun instead.
4. ↑ Almost like the ones you see in Space Invaders, but when the gun only has 3 shots left, these come out a bit wobbly.
5. ↑ 5.0 5.1 Super Mario Odyssey!
6. ↑ A maximum of 8 seconds before auto-returning.
Here is what it looks like. It's a bit glitched, but this is one of the timeframes with nearly a quarter of the possible glitch tiles that could appear. Just so it's not too hard on the eyes!