New Players Guide

Guilds of Gods should be familiar to anyone who has spent time on other MMOs such as Runescape, but if that is where your knowledge ends, you are missing out on all the great features that have been added to the game! This article should help you get the most out of your time here in GoG!

## Adventurers

In Guilds of Gods you are able to play up to a total of 5 adventurers simultaneously on a single account. You start with a single adventurer, and each subsequent adventurer costs increasingly more gold. Each adventurer starts with a variety of skills each starting at level 1. All adventurers have the ability to share bank storage as well as camps as long as they have the appropriate skill requirements.

 Third
 Fourth
 Fifth

## Camps

One of the biggest differences with this game over other similar games is the ability to automate many actions including resource gathering. Most camps allow you to automatically gather ore, logs, and fish from various resource nodes in the game. As the adventurer's inventory gets full the camp will automatically convert resources into a stackable noted form that can be exchanged at any bank. Other camps can even be used for combat such as the combat dummy which allows for safe, automated combat training. In general, the level requirement to build a camp is the level requirement of the resource + 10. For example, an iron ore camp would require 20 mining to build as iron ore requires level 10 in mining in addition to the 10 extra levels a camp requires. Other adventurers can operate a prebuilt camp from another adventurer on the same account as long as they have the base level requirement of the resource. Building a camp also requires 5 logs of the correct tier, an appropriate tool for the task, and a saw. Using a saw on any type of log will display the different camps and tools that are needed.

To begin with, train your woodcutting or mining to level 10 manually. As you can now build camps at level 10 of the appropriate skill, create a camp using a copper Axe or Pickaxe, 5 logs, and a saw. This will allow you to gather 50 copper/logs over about 5 minutes. As your construction level increases, so does the number of items your camp will gather with the following formula:

Which just means your camps start with 50 charges, increase by 2 for each construction level, and every 10th level you get a bonus of 10 charges. At level 100 construction this maxes out at 250 charges - enough to last approximately 45 minutes on osmium or magic lumber camps.

## Thieving

Thieving is one of the best early sources of money in the game. It is also one of the first permanently AFK skills! However, it is quite risky, especially now that Guards will attack any player who has earnt a bounty skull - earnt from either stealing from a chest or rarely from failing pickpocketting. After getting to at least 10 Thieving, preferably higher, you can move onto pickpocketting level 17 men. A reasonably safe choice is the NPC 'Thomas' found north west of the starting town. Otherwise you can move to the Woodcutting Guild - there are no Guards in this town.

## Item Bags

Bags allow you to hold multiple items in a single inventory spot. They are extremely handy for tasks such as smithing or crafting, allowing you to extend your trips far past just what your inventory can hold. You can create a bag by combining a drawstring with 3 blue cloth. A drawstring requires 20 crafting to make, and takes 3 flax for a 2%-5% chance at creating one. This creates a bag with one slot and one charge. You are then able to add more charges and slots by adding more cloth of different tiers. See the Item Bags wiki page for more information.

Unfortunately both the creation and upkeep of bags mean that they are more of a mid to late game item, early game if you choose to make bags you should be very selective about which ones you make, and consider keeping your bags smaller. A 25 slot coal bag is extremely useful for smithing training all the way from level 20 onwards. A clay bag can make crafting training a lot more convenient, and a flax bag can help make creating future drawstrings easier.

## Automatic Item Collection

There is jewelery that will pick up a specific item from a monster drop to your inventory for one charge. They can be extremely useful to help you gather certain monster drops, and make combat an extremely profitable skill to train. Your time training your melee stats can be used to gather almost all the arrows you need to train your ranged for example. They also make it so if you are hunting for a rarer item from a monster, you won't miss picking it up! Just note that currently Enchantment is a new addition to the game, so you will generally be buying your item collection gems from other players.

## Early Game Training Strategy

The most efficient start is to immediately work on unlocking your second adventurer. This can be done in about 40 minutes of opening level 1 chests on the Island (located on the western edge of the map). You can only access the island by a ladder that leads into a dungeon, which can be found on the western shoreline just south of the island.

## Island

Image showing how to access the Island.

Once you've thieved the island's chests and collected approximately 3.5k coins, you can then sell the essences you've obtained at any store to reach the required gold to unlock your second adventurer. After unlocking your new adventurer, it's a good idea to start working on leveling your Mining and Woodcutting while you're actively playing the game, and AFK pickpocketing men during inactive periods. Eventually you'll want to start concentrating more on mining, as smithing provides access to higher level content through improved tools and armor for melee training. You should also focus on leveling your melee combat skills for at least one adventurer. Once you reach level 10 in your melee Focus, Power, and Defense skills, you can begin AFK training combat at the goblin camp with a set of iron armor.

After that, your adventure is your own! Check out the list of Skills to find one that interests you, and look at the training strategy to get an idea of how to start training it!