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Blue Bull

**Blue Bull** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Silencing Strike** -
* **Body Bash** - Physical attack. Hits single target once.
* **Stampede** - Heavy physical damage. Hits entire party once.
* **Extreme Charge** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Mighty Blue Bull stands ready!***:
Nature Force

**Nature Force** is one of the factions in *Epic Cards Battle*. Cards of this faction deal increased damage to those of the Dynasty Rising, yet take increased damage against Shrine Alliance cards.

Below are all the Nature Force cards, sorted by type.

## Unit

* Centaur Warrior
* Demon Huntress
* Dryad
* Elf Sentry
* Elven Fairy
* Faerie Dragon
* Frosthunter
* Goddess of Dawn
* Harpy
* Jenifer
* Lizard Man
* Master Druid
* Phoenix
* Red Dragon
* Storm Elemental
* Tauren Axe
* Treant
* Unicorn
* Werewolf

## Spell

* Elves Seduction
* Energy Twister
* Gathering Storm
* Power of Wizards
* Thundergod's Wrath

## Trigger

* Goddess' Favor
* Imprison
* Magic Overwhelm
* Pit Trap
* Vengeance
Challenge

**Challenge** is a recurring path action.

* **Octopath Traveler**
* Octopath Traveler II

**Game Sub-Pages:**

* Icon
* Tutorial

### Description

Challenge a townsperson to a feat of strength. (Cannot be used on certain individuals if your level is too low)

### Alignment

Noble

**Challenge** is Olberic Eisenberg's Path Action in *Octopath Traveler*. The ability allows Olberic to duel certain non-playable characters in the game in one-to-one combat.

This Path Action is the noble counterpart to H'aanit's Path Action, Provoke.

## Gameplay

When the player Challenges townsfolk to a duel, they will enter combat between Olberic and the single enemy; all other party members will be excluded from the fight. Olberic may only challenge NPCs once he is at or above the NPC's challenge level threshold. This threshold may be lowered in certain towns by inquiring or scrutinizing specific NPCs.

These battles are unique in the fact that Olberic can rarely die in these battles; rather, he will be left at 1HP and can walk away freely.

This Path Action is useful as Challenging can remove people that may be blocking a pathway, can be used to solve many side quests that are available in the demo (i.e stopping troublemakers), or can simply be used to extra earn money or experience.

However, if you defeat someone with Challenge, you can not use any other Path Actions on them until you leave and come back to the area.

## List of NPCs That Increase Challenge Path Action

**Gleaned information:** Challenge with Ease

**Effect:** Lowers level required to Challenge NPCs in the associated town. NPC stats remain unchanged.

 **Riverford** | Elderly Woman

## Trivia

* **Challenge** is one of two Path Actions showcased in the *Project Octopath Traveler Demo*.
* NPCs who have been knocked out by Challenge or Provoke can be walked straight over.
Cragspear

"*"This is Cragspear, the capital of the Kingdom of Edoras! It is my duty to take up arms against invaders!”*" —*Capital Guard*

**Cragspear** is a town in *Octopath Traveler: Champions of the Continent*. It is the royal capital of the kingdom, and within it tower the Castle Edoras over its populace. There are slums and poverty on the other end of town, and under the reign of Pardis III, a **Man Confronting Tyranny** is trying to incite a coup in order to improve living conditions. The state is working on improving the slums of Cragspear after the events of *Master of All*.

## Townspeople

**Edit Tab**

* Wealth
* Power
* Fame

 Fish-loving Child
 Castle Guard
 Retired Military Leader
 Brigand Boss

## NPCs

### Major NPCs

* King Pardis III, the God of War
* Queen Ulrica
* Princess Elrica
* Alaune
* Lebrandt
* General Mahrez
* Krauser

### Minor NPCs

#### Cragspear

  Jeweled Sword Tasty Experience Nut (M) Rare Tome

  Priestly Robe Sequoia Log Tasty Experience Nut (M) Wisdom Cuffs

  White Crystal Experience Nut (L) Fish Tooth

  Crescent Robe Crystal Horn

  Experience Nut (L) Good Whiskey

  Black Horn Giant Horn  Lizardstone Bronze-filled Pouch

  Silver-filled Pouch Nightshade Commemorative Coin Agility Bangle

  Pure White Fur Crescent Grass Experience Nut (L)

  Jeweled Spear Tasty Experience Nut (S)

  Black Cap Ancient Beast Hide Polarite Crystal Horn

  Platinum Spear Tasty Experience Nut (S) Sage's Brooch Meteorite Sword Meteorite Armor

  Shadow Bow Mahogany Log  Large Feather Large Feather

  Feather Duster Heavy Coin Pouch Crescent Hood

  Mythril Knife Blackwolf Claw Stylish Gold Coin

  Coesite Armor  Giant Beast Tusk

#### Castle Edoras Gate

  Rainbow Robe Quill Nut Garden Field Notes (Cont.)

  Coesite Helm Tasty Experience Nut (S) Gold-Filled Pouch

  Horned Cap Hip Flask Old Coin

(After completing Master of All, Chapter VIII)

  Tasty Experience Nut (L) Dragonbone Shard Tasty Experience Nut (L)

#### Slums

  Magus Grimoire Lizardstone

  Birch Log Cherry Log Experience Nut (L)

  White Hood  Experience Nut (L)

  Jeweled Axes Avian Bone Bolstering Cuffs

  Strong Helm Wool Tasty Experience Nut (M) Experience Nut (L)

  Mythril Ore  Guardian Stone Whitesilver Ore Chalcopyrite

  Mage's Staff White Crystal Experience Nut (L)

  Enchanted Hood Pure White Fur Tasty Experience Nut (S) Heavy Gold Nugget

  Black Vest Mahogany Log Copper Lantern

  Small Cup Polished Handmirror Crescent Grass  Bronze-filled Pouch Antidote Charm I

  Fine Quill Empty Coin Pouch Weathered Boots Dirty Ball of Cloth

## Traveler Stories

* Heathcote's Tale
* Jose's Tale
* Molrusso's Tale
* Helga's Tale
* Aedelgard's Tale
* Aslyte's Tale
* Therion's Tale
* Bertrand's Tale
* Evelyn's Tale
* Lynette's Tale
* Heinz's Tale

## Chests

* 5,000

## Sub-Areas

* Cragspear: Slums
* Castle Edoras Gate
* Castle Edoras

## Trivia

* The tavern in Cragspear has great coffee, according to one of its visitors.
Conning Creek

"" —
**Conning Creek** is a town in *Octopath Traveler II*. It is the setting for Ochette's Chapter 2: Cateracta Route, Osvald's Chapter 3, and Temenos and Throne's Crossed Path: Part 2.

## Trivia

* Talking to the people of Conning Creek reveals that almost all of them have an extreme fondness of seafood, especially octopus.
Conrad

**Conrad the Impaler** is a townsperson in *Octopath Traveler*. He appears as a competitor in the tournament at Victors Hollow in Chapter 2 of Olberic's story.

He is described as being a master of pikes, spears, halberds, and other polearms, and has apparently been the victor of the shortest fight in tournament history. During the tourney, he is defeated and does not battle Olberic.
Calvary (Bow)

**Calvary (Bow)** is an enemy in *Octopath Traveler: Champions of the Continent*. One appears alongside Captain Na'gu during Chapter II of Bestower of Power storyline.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Stall Arrow**: Deal physical damage to single target. Inflict   for 3 turns.
* **Wild Stall Arrow**: Deal physical damage to random target 3 time(s). Inflict   for 3 turns.
* **Rain Arrow**: Deal physical damage to Front.
* **Leopard's Pursuit** - Used after any movement listed above. Deal physical damage to single target.
Divination

**Divination** is a Starseer skill in *Octopath Traveler*.

## Effect

Applies the  **Divination** buff to **one ally** for **2 turns**.

For the duration of the effect, all standard attacks and physical skills (but not elemental attacks) have a 100% chance to critically hit (dealing x1.25 damage). Additional casts of the same spell stack the duration additively, up to a maximum of 9 turns.

**Boost:** Adds **+2 turns** to the duration per level of boost (max. 9).

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, doubling the duration (max. 9)
* applies the  **Increased Physical Attack** buff to the **user**
* applies the  **Increased Physical Attack** buff
* applies the  **Sealticge's Seduction** buff for 3 turns, causing this skill to apply to all applicable targets, instead of one (all allies)
* /  will inflict more damage and correspondingly restore more HP/SP
* applies the  **Decreased Physical Defense** debuff to **one foe**
* applies the  **Counterattack** buff, causing the target to counter a foe's physical attack with a Standard Attack

### Support Skills

* on the equipping character increases the duration of buffs they receive by +1 turn (max. 9)
* halves and rounds down the SP Cost of this skill
* increases the Phys. Atk. stat by +50
* on the equipping character increases the duration of buffs they apply by +1 turn (max. 9)
* will cause Standard Attacks to restore SP equal to 1% of the damage inflicted (rounded up)
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* increases the damage of physical attacks by +6% for every 1% of HP below 33% the equipping character has, up to a maximum of ×3 damage at 1 HP
* applies the  **Increased Physical Attack** and  **Increased Physical Defense** buffs indefinitely
Carnivorous Plant

**Carnivorous Plant** is a mini-boss enemy in *Octopath Traveler* and *Octopath Traveler II*.

* **Octopath Traveler**
* Octopath Traveler II

**Game Sub-Pages:**

## Attacks

* **Attack** - Standard physical attack. Hits single target once.
* **Vorpal Sting** -
* **Photosynthesis** -
* **Proliferate** -
* **Healing Mist** -

## Trivia

* The Carnivorous Plant is a capturable version of the side story boss Devourer of Men, and only appears in the area once the Devourer of Men has been defeated.
Capture

**Capture** is H'aanit's unique talent. As part of her Beast Lore action, Capture allows her to tame most non-human enemies and convert them to limited use allies in battle.

## Mechanics

A successful capture immediately removes the enemy from battle and temporarily adds it to H'aanit's Monster Roster. Captured enemies can be summoned in battle a limited number of times via the Summon Beast action.

* All human enemies, story bosses and associated minions, cannot be captured.
* Leaf, EXP and JP will still be received after the battle from captured enemies.
* Multiple instances of the same enemy may be captured, but require encountering the enemy again.

Capture success rate is affected by several factors:

* Enemy HP Remaining: You gain +1% to your capture success rate per 1% of HP you inflict upon the enemy, up to a maximum of x2 capture rate if you reduce the enemy to 1 HP. Mercy Strike is an excellent ability for this.
* Each level of boost increases the success rate:

 Level 2
 Level 3
 Max

* H'aanit's level applies a multiplier to her capture rate:

 10-19
 20-29
 30-39
 40-49
 50-59
 60-69
 70-79
 80-89
 90-99

* Other Multipliers:

 x2.0
 ???

Use of  **Blindness** and  **Sleep** are very convenient for capturing stronger enemies, as those status effects can be applied for several turns and don't require inflicting damage if using Bottle of Blinding Dust and Bottle of Sleeping Dust. Both items are easily obtained in multiple copies by challenging/provoking two NPCs in Sunshade: the Old Man near the entrance to the town for Bottle of Blinding Dust and Master's Lackey near the dancers' dormitory for Bottle of Sleeping Dust. The NPCs are weak and drop their items often.

## Strategies

The hunter skill, Mercy Strike, can help maximize capture chance by reducing an enemy's HP to 1. A traveler with hunter as a secondary job to use Mercy Strike frees up H'aanit's turn to make a capture attempt.

Skills that increase BP generation, including Merchant's Donate BP and Starseer's BP Boost can increase how often boosted Capture attempts can be made.

A Scholar's Analyze skill can identify how much HP the enemy has remaining, as well as help identify weaknesses to exploit to break the enemy's shield.

Avoid Support Skills with uncontrolled effects, including but not limited to Eye for an Eye, Second Serving, Incidental Attack.

## Monster Roster

Captured enemies will be added to H'aanit's Monster Roster. A maximum of 6 additional monsters can be added to the Monster Roster; Linde will always be the first entry for a total of 7.

## Gallery

Capture attempt confirmation for a Shadow Bat
## See Also

* Beast Lore
* Summon Beast
* Monster Roster
Cohazeh

Cohazeh is a character in *Octopath Traveler II*.

## Prior to Story

At some point in her early life, Cohazeh met Lady Clarissa while studying together at an academy before going their separate ways to pursue their goals, with Cohazeh settling on Toto'haha with a group of humans to create and live in a village next to the beastlings, with her being elected their chief. With her goal of attempting to drive the beastlings from their land, she would often butt heads with Juvah, the island's warden, about the ruins' use to make homes as well as territory issues between the two groups.

## Story

### Chapter 1

One day, after hearing of an act of aggression by some of her townspeople to the beastlings, Cohazeh, accompanied by a couple of villagers, brought food as a peace offering before she asked Juvah to find a missing child that was last seen near the Tombs of the Wardenbeasts. Despite Juvah's suspicions and misgivings, Ochette, his apprentice, volunteered to go find her, to her delight.

After Ochette found the missing child and defeated the monster that attacked the village afterwards, Cohazeh appeared to her and Juvah again, where she thanked them for their help and declared a temporary peace between the two groups before departing.

### Chapter 3

Cohazeh appeared to Ochette and Master Juvah again to resume talks about land ownership while the group was preparing for an upcoming calamity on the island. Despite warnings from Juvah about what was to come, she refused to believe him and departed the area. While en route to the village, she witnessed the beginning of the Night of the Scarlet Moon and saw that her village had come under attack by shadow monsters. Returning to Juvah and Ochette, she demanded an explanation and was enraged at first, accusing Juvah for withholding information despite his warnings, but ultimately decided to have her villagers work with the beastlings to repel the attackers.

After Ochette defeated the monster responsible, Cohazeh witnessed the end of the calamity before finally making peace with the beastlings, announcing that they will work together side by side from now on.

### Lady Clarissa's Next Chapter

Cohazeh reunited with a visiting Lady Clarissa at the entrance to the village, where the latter was interested in the area's ruins. After talking about the history of the beastlings and reminiscing about their academy days while visiting the ruins, they both agreed to meet up again another time to continue their discussion.
Building Bridges

"*I wanna know more about beastlings, and be their friend, but how?*" —

**Building Bridges** is a side story in *Octopath Traveler II*.

## Resolution

Obtain the  from the **Beastling Girl** at the Beastling side of Beasting Village.

The tale ends once the **Amulet of Affection** is given to the **Human Boy**.

"*Item: Amulet of Affection
The beastling girl gives the boy an Amulet of Affection, and the two become fast friends.*"
## Epilogue

Upon completion of the side story, the following occurs:

## Trivia

* This side story is one of the side stories available in the Octopath Traveler II Prologue Demo.
Darius's Henchman

**Darius's Henchman** is an enemy in *Octopath Traveler*. Player encounters only one in the whole game alongside two Darius's Lackeys during Therion's Chapter 3.

## Battle

* **Attack**: Physical attack, single target.
* **Running Slash**: Physical attack, single target. Augments himself with  **Increased Speed** for 3 turns.
* **Strip Armor**: Applies  **Decreased Physical Defense** and  **Decreased Elemental Defense** to a single foe for 3 turns.

## Gallery

The battle with Darius's Henchman and Lackeys.
Cleric (Octopath Traveler II)

**Cleric** is a recurring job.

* Octopath Traveler
* Champions of the Continent
* **Octopath Traveler II**

**Game Sub-Pages:**

**Cleric** is a job in *Octopath Traveler II*. It is Temenos Mistral's primary job.

## Guild Location

The Clerics Guild is located in Borderfall in the Crestlands.

Travel to either Flamechurch or Montwise and navigate to Borderfall. From the save point, travel northwest to a long rope bridge running in the north-south orientation. Cross the rope bridge and enter the church building at the north. The **Clerics Guild Master** is inside the church building. Speak to the **Clerics Guild Master** to receive a **Cleric License**.

### Additional Licenses

To obtain additional **Cleric License**s, the following tasks must be completed:

 To Be High Priest, Part II

## Support Skills

 Inner Strength | 5
 Evil Ward | 6
 Rise Again | 7

## Notable Clerics

* Mindt
* Roi
Dancer Marionette

**Dancer Marionette** is an enemy in *Octopath Traveler*.

It can be only be encountered alongside Simeon and Father Marionette during the first phase of the final battle of Primrose's Chapter 4.

It is a marionette that resembles Primrose, and is garbed in a blue dancer outfit like Yusufa. It is used by Simeon to psychologically torment Primrose.

## Battle

Dancer Marionette will begin battle with one action per turn. Once it reaches 50% of its maximum health, Simeon can apply a permanent buff to the marionette, increasing its actions per turn to two, and changing the moves available to it.

* **Atttck:** Physical attack, single target
* **SiCKenING OdE:** Elemental damage, . Targets entire party.
* **LioN D3ATH!!!:** Augments single foe with  **Increased Physical Attack** for 3 turns.
* **FuNErEAL?DanC3:** Augments single foe with  **Increased Physical Defense** for 3 turns.

Dancer Marionette will uses the following abilities once the effects of Simeon's ***Come, my shadowy friends!*** has been applied:

* **!!!kcattA:** Physical attack, single target
* **StrANgL3:** Physical attack, single target. Restores health by damage inflicted.
* **???L0Se ConTrOL???:** Physical attack, targets random allies. Hits 4-6 times.
Captain Kaldena

*This page is about the battle against **Captain Kaldena**. For the main character page, see Kaldena.*

## **Captain Kaldena**

* Captain Kaldena
* Kaldena of Night

### Music

For the Dawn
The Journey for Truth Ends

## Battle

### Item Drop (Rate %)

 (100%)

**Stats**

 565
 565
 431
 410

 285
 266
 181
 171

**Status Effect Effectiveness**

## Battle

### Captain Kaldena

* **Attack:** Physical attack , single target.
* **Hollow Sword:** Physical attack , single target. Reduces target's BP by 1.
* **Elemental Bane:** Physical attack , single target. Inflicts  **Decreased Elemental Attack** and  **Decreased Elemental Defense** debuffs for 3 turns.
* **Waves of Darkness:** Elemental damage, , targets entire party. Chance to inflict  **Blindness** for 1–3 turns.
* **Dark Tomb:** Incapacitates a single target afflicted with  **Blindness**.
* ***Kaldena concentrates the waves...*:** Kaldena enters boost mode for 1 turn. Uses **Blinding Shock** if not broken before Kaldena's next action.
	+ **Blinding Shock:**

### Kaldena of Night

* ***Darkness descends upon the area... // Healing will be less potent.*:** Automatically activates after Kaldena transforms into her second form. Cuts all healing effectiveness in half and gains permanent  **Increased Physical Attack** and  **Increased Elemental Attack**, as well as  **Increased Physical Defense** and  **Increased Elemental Defense**.
	+ ***The darkness has momentarily lifted!*:**Breaking Kaldena will temporarily dispel the effect.
	+ ***Darkness descends once more...*:** Automatically activates when Kaldena of Night recovers from a break.

* **Thrash:** Heavy Physical attack , targets entire party. Chance to inflict  **Blindness** for 2 turns.
* **Pulverize:** Physical attack , single target. Removes all of the target's BP.
* **Depths of Hell:** Physical attack , single target. Inflicts  **Blindness** for 3 turns and  **Terror** for 2 turns.
* **Deadly Frenzy:** Physical attack , targets entire party.
* **Invigoration:** Increase Kaldena's actions to 3 per turn.
* **Seething Bloodlust:**
* ***The darkness pulses with life...*:** Kaldena enters boost mode for 1 turn. Uses **Abyssal Wave** if not broken before Kaldena's next action.
	+ **Abyssal Wave:** Heavy Elemental damage, , targets entire party. Chance to inflict  **Blindness** for 3 turns.
Cecily

* Octopath Traveler
* Champions of the Continent

**Cecily** is a character in *Octopath Traveler*.
## Profile

### Appearance

Cecily appears as a young woman with her lilac-colored hair tied up in a ponytail with a red ribbon. She wears a long, red coat with black sleeves.

## Story

Cecily is first seen in Victors Hollow overhearing a barker advertising the arena tournament when a newcomer in town asks about Gustav, one of the finalists in the tournament. Noticing his sword, she thought to herself that he could be of use to her.

Using Ned to size him up, she approaches the knight to give him advice on how to talk to Gustav, which was to enter the tournament in place of one of the other tournament fighters by way of a duel and to ensure as many people saw it as possible. Asking for his name in order to draw up a contract, she and Ned are shocked to find he is none other than Olberic Eisenberg himself.

After Olberic defeats two low-end fighters looking for trouble, she appears again to advertise him to the public. His duel with Victorino, one of the eight remaining finalists, won him his spot on the tournament roster.

Cecily and Ned supported Olberic and let him know who he was facing next, as well as wished him luck behind the scenes. After his victory in the tournament, they saw him off in the town entrance, as he thanked them for their help.

**Cecily** is a character in *Octopath Traveler: Champions of the Continent*.

## Cecily

### Prereq(s)

* Bestower of Power Chapter II
* 5 or more party members

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 Fame x 20

## Cecily

### Prereq(s)

* Prologue
* 5 or more party members
* Cecily must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 Cecily's Guidestone x 20

## Cecily

### Prereq(s)

* Chapter I
* 5 or more party members
* Cecily must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 Cecily's Guidestone x 20

## Cecily

### Prereq(s)

* Chapter II
* 5 or more party members
* Cecily must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 Cecily's Guidestone x 20

## Skills

### Passive Skills

#### Resilience Skills

  Dark Resilience
  Light Resilience

## Gallery

Chibi concept art of Cecily.Artwork of Cecily in *Octopath Traveler: Champions of the Continent*.
Bodyguard I

**Bodyguard I** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Slice** - Deal  damage to single target.
* **Cleave in Two** - Deal  damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Slice** - Deal  damage to single target.
* **Cleave in Two** - Deal  damage to single target.
* ***Mighty Bodyguard stands ready!***: Mighty Bodyguard enters boost mode. Uses **Spirited Slash** if not broken before its next action.
	+ **Spirited Slash** - Deal  damage to single target.

## See Also

* Ravus Guard I
* Ravus Guard II
* Ravus Soldier III
* Morlock's Mercenary I
* Morlock's Mercenary II
* Werner's Man I
* Werner's Man II
* Werner's Man III
Creeping Shadow

**Stats**

 500
 490
 532
 494

 301
 117
 201
 144

**Status Effect Effectiveness**

### Immune

**Creeping Shadow** is a boss in *Octopath Traveler II*. It is encountered in Part II of The Apothecary and Hunter Crossed Path.

## Battle

### Abilities

* **Invitation to Darkness:**
* **Rip Open:**
* **Oppressive Shadow:**
* **Dark Wave:**

## Trivia

* Creeping Shadow's sprite is a composite of Vide's tentacles: Wriggling Tentacle, Lithe Tentacle, Creeping Tentacle, and Thwarting Tentacle.
Crest-bearing Ruffian

**Crest-bearing Ruffian** is a townsperson in *Octopath Traveler*. They are part of the side story, "The Price of Vengeance", in which the player must collect the three mercenary crests by defeating three mercenaries around the map using H'aanit or Olberic. They are located in Goldshore, in Coastlands, down the stairs on the beach.

After defeating them, they are removed from the game permanently.
Brigand II

**Brigand II** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Thrash** - Deal  damage to Front.
* **Super Spin Attack** - Deal physical damage to Front.

## Related Enemies

* Brigand I
* Brigand I (Story)
* Brigand II (Story)
* Brigand III
Trigger

**Trigger** cards are a special type of card that is placed upon the field of battle. It will only activate after certain conditions are met; otherwise, the card merely takes up a slot.

Below are all the trigger cards, sorted by faction.

## Fanstiya Empire

* Die Together
* Philosophers Stone

## Hell Legion

* Corpse Explosion
* Sabotage
* Shadow Shield

## Nature Force

* Goddess' Favor
* Imprison
* Magic Overwhelm
* Pit Trap
* Vengeance

## Shrine Alliance

* Blade Shield
* Frost Trap
* Slashing Strike
* The Ultimate Seal
* Withstand
Cliff Birdian I

**Cliff Birdian I** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Wind Slash** -
* **Spin Attack** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Spin Attack** - Deal  damage to Front.
* **Wind Slash** - Deal  damage to single target.

## Related Enemies

* Cliff Birdian II
* Cliff Birdian III
* Cliff Birdian IV
* Cliff Birdian V
* Cliff Birdian VI
* Cliff Birdking I
* Cliff Birdking II
* Cliff Birdking III
* Sea Birdian I
Bottle of Blinding Dust

## Bottle of Blinding Dust

### Description

Inflicts blindness on a single foe with a given probability

### Effect

XX% chance to inflict  **Blindness** on a single foe

## Sources

### Chests

* **West Goldshore Coast**

* **Tomb of Kings**

### NPCs

#### Purchase/Steal

* Townsperson (Flamesgrace)
* Melancholy Youth (Cobbleston, varies) (post-Olberic Ch.1)
* Gossipy Townsperson (Victors Hollow: Arena Gate)
* Guard (Wellspring)
* Unsavory Man (Farshore)
* Traveler (Riverford)
Captain Stenvar

*This page is about the battle against **Captain Stenvar**. For the main character page, see Stenvar.*

## Battle

### Item Drop (Rate %)

 (100%)

**Stats**

 370
 350
 185
 170

 185
 110
 70
 115

**Status Effect Effectiveness**

## Battle

**Captain Stenvar** will begin battle with 2 Stenvar's Footman at his side. He can summon two additional **Stenvar's Footman** one time during the battle once the initial two are defeated.

Prior to any action taken at the start of battle, Stenvar will seal and lock all his weaknesses as a free action.

Defeating one **Stenvar's Footman** will unlock his weakness to polearms and lightning. Defeating the other unlocks the rest of the weaknesses.

### Abilities

* **Stenvar uses one of his guards as a shield!:** Used at the beginning of battle. Locks all of Stenvar's weaknesses. Weaknesses are unlocked upon defeating the two **Stenvar's Footman**.
* **Summon Guards:** Used at 50% health. Summons two more **Stenvar's Footman** to the field.
	+ **Summon Guards // *No one answered the call...*:**
	+ **Beg for Your Life // *Obtained 1,000.*:**

* **Attack:** Physical attack, single target.
* **Downward Swing:** Physical attack, single target.
* **Suppression:** Applies debuffs  **Decreased Physical Attack** and  **Decreased Elemental Attack** to entire party for 3 turns.
* **Destroy Evidence:** Elemental attack, , single target.
* **Special Orders:** Applies buff  **Increased Physical Attack** and debuff  **Decreased Physical Defense** to any of his footmen for 3 turns.
* **Get them!:**
* **Bluster // *Guards can take more actions!*:** Increases the actions of **Stenvar's Footman** to 2.
* **Mass Punishment:** Elemental attack, , targets entire party.
* ***A grin spreads across Stenvar's face...*:**
	+ **Condemning Strike:**

### Minions

* Stenvar's Footman
 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 320
 250
 180
 165

 180
 85
 80
 95

**Status Effect Effectiveness**

### Immune

* **Attack:** Physical attack, single target.
* **Cleave in Two:**
* **Wild Cut:**
* **Desperate Blow:**
Donnie

**Donnie** was a member of the Blacksnakes.

## History

Not much is known about Donnie's early life, though it is known that he was one of Claude's many children inducted into the Blacksnakes and began to work alongside Throné Anguis, Pirro, and Scaracci, all of which he struck a friendship with (and unbeknownst to him, his half-siblings).

During their time, he and the others discussed a treasure rumor regarding "Alpates" and made bets on whether or not it existed, with Donnie voting against its existence.

One night, Donnie, along with Throné, Pirro, and Scaracci were assigned to raid the Diamante manse to acquire a mark for the group's leaders. Unfortunately, they were caught and while they tried to escape in the sewers, Donnie was gravely wounded, with Throné assisting him. As they arrived at a nearby exit, some of their pursuers caught up with them and forced the remaining three to engage them in battle. However, after defeating them, Donnie succumbed to his wounds.
Conny

**Conny** is a character in *Octopath Traveler: Champions of the Continent*. She is one of the eight octuplets striving to repay their parents for raising them lovingly.

## Background

*Merchant and second sister of a set of octuplets.*

*She is so used to putting up a tough front in business that she finds it hard to open up.*

## Octuplet Travelers: The Merchant

### Description

Aspiring merchant Conny is one of a set of octuplets. She wants to make life easier for her family, so she plans to become a great merchant and give back to her parents.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Wealth x 10

## Business Basics

### Description

Conny can't seem to sell any of her goods. She decides to ask a more experienced merchant for some tricks of the trade.

### Prereq(s)

* Prologue
* 2 or more party members
* Conny must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Conny's Guidestone x 20

## A Dream Out of Reach

### Description

Conny has improved her judgment thanks to Tressa’s advice. Her business seems to be going well, but it’s still not enough for her.

### Prereq(s)

* Chapter I
* 2 or more party members
* Conny must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Conny's Guidestone x 20

## Setting Sights High

### Description

Conny marvels at Tressa’s impressive sales skills and grows determined to figure out the trick to trading.

### Prereq(s)

* Chapter II
* 2 or more party members
* Conny must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Conny's Guidestone x 20

## Skills

### Battle Skills

  Fire Up
  Electrocute
  Relax
  Tease
  Repeated Thrust

## Gallery

Artwork of Conny8 days until Champions of the Continent release promotional art, featuring **Conny**, Nanna and JoseConny, playing the trumpet, alongside the Octuplets
## Trivia

* She is one of Chosen One's first companions in the game, along with Jose and Nanna.
* According to Letter from the Devs Vol. 2, Dorrie is the second-born daughter and fourth eldest of the Octuplets. Her likes include "small animals and napping with cats" while her dislikes include "ghosts and ghost stories."
Descended from Royalty

"*My ancestors were royalty in this region! Dammit... If only I had some sort of proof...*" —

**Descended from Royalty** is a side story in *Octopath Traveler II*.

## Resolution

The side story may be resolved using one of two methods:

###  Obtain Item

Travel to the Abandoned Village. Obtain the  from the **Villager**.

The tale ends once the **Nyx Royal Family Tree** is given to the **Royal Descendant**.

"*Item: Nyx Royal Family Tree
Armed with proof that he is in fact descended from royalty, the man vows to live a life worthy of his lineage.*"

###  Glean Information

Travel to Montwise and enter Montwise: Library. Glean information from the **Historian** to obtain the knowledge .

The tale ends once the knowledge ***Nyx Family History*** is shared with the **Royal Descendant**.

"*Information: Nyx Royal Family History
Though he is indeed royalty, the man learns he is the descendant of a prince who destroyed the kingdom. He vows to value his own life and deeds over his lineage.*"
## Epilogue

Upon completion of the side story, the following occurs:
Cerveza

**Cerveza** is a character in *Octopath Traveler: Champions of the Continent*. He is the main antagonist of Odette's Traveler Story.

## Battle

Cerveza will begin the battle with two Scoundrels.

* **Attack** - Deal standard physical damage to single target.
* **Thunderclap Slash**: Deal  damage to single target. Impart self with   for 3 turns.
* **Flashbolt**: Deal  damage to Front. Inflict   for 3 turns.

* Scoundrel (Polearm)
* Scoundrel (Sword)
 **Edit Tab**

* **Attack** - Deal standard physical damage to single target.
* **One-handed Thrust**: Deal  damage to single target. Impart   for 3 turns.

 **Edit Tab**

* **Attack** - Deal standard physical damage to single target.
Cleric (Champions of the Continent)

**Cleric** is a recurring job.

* Octopath Traveler
* **Champions of the Continent**
* Octopath Traveler II

**Game Sub-Pages:**

## Secondary Job Stat Bonuses

"*Clerics wield staves and specialize in powerful healing magic. Many utilize their high magic defense and healing arts to become the party's protector.*" —*Champions of the Continent Job Description*

**Cleric** is a job in *Octopath Traveler: Champions of the Continent*.

## Skills

### Battle Skills

Cleric (Champions of the Continent)/Skills

### Support Skills

Cleric (Champions of the Continent)/Support Skills
Carroll

**Carroll** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Merchant ever gazing at the sky and sea.*

*Unhurried by nature, she hates to rush anything. She has confidence in her powers of observation and memory and puts them to good use professionally.*

## Looking for Love

### Description

Carroll is a merchant looking for her future husband. After hearing rumors of a dashing fisherman, she’s come to Rippletide.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Power x 10

## A Good Listener

### Description

The easygoing Carroll found herself at a loss for words in the face of Legulos's dashing nature. She seems to be devoting herself to being the listener this time around.

### Prereq(s)

* Prologue
* 2 or more party members
* Carroll must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Carroll's Guidestone x 20

## Sea of Emotion

### Description

Carroll sold fish for Legulos, and has heard stories of the sea in return. She decides to take advantage of this momentum and reveal her feelings to him.

### Prereq(s)

* Chapter I
* 2 or more party members
* Carroll must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Carroll's Guidestone x 20

## Sunny Days on the Sea

### Description

Legulos ran off after Carroll’s confession, leaving her stunned. Perhaps she went too fast?

### Prereq(s)

* Chapter II
* 2 or more party members
* Carroll must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Carroll's Guidestone x 20

## Skills

### Battle Skills

  Assault
  Gust
  Relax
  Deadly Thrust
  Vigorous Assault
Coy Cait

**Coy Cait** is a rare enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* **Leaf Toss** - Deal physical damage to single target.
* **Big Leaf Toss** - Deal physical damage to random target 3 time(s).
* **Flee** - Escapes from the battle.

## Encounters

Coy Cait can be found in the following areas around Orsterra:

## Related Enemies

* Cait
* Cultured Cait
* Coy Cultured Cait
* Chubby Cait
* Coy Chubby Cait
* Fallen Cait
Collect

**Collect** is a Merchant Skill in *Octopath Traveler*.

## Effect

Attempt to collect leaf (money) from the enemy, with the success rate increasing the lower the foe's remaining HP. Money collected is typically double what would be obtained upon defeating the enemy, and you will also gain the normal amount for defeating them. Each enemy can only be successfully collected from once, though you may repeat the attempt as many times as you need until you succeed.

Certain bosses, as well as some NPCs who have been challenged/provoked are immune to **Collect** even though they reward leaves on defeat.

While classified as a buff skill, no buff is applied.

## Formula

Collect Chance = 5% + (100% - Enemy %HP Remaining)

**Boost**:
Increases chance to collect money from the enemy.

```
+1 Boost: +10%
+2 Boost: +30%
+3 Boost: +90%

```

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, making two attempts to obtain leaf. The skill can only collect from each enemy once, so the second attempt will fail if the first was successful.
* applies the  **Sealticge's Seduction** buff for 3 turns, causing this skill to apply to all applicable targets, instead of one (all foes)
* unleashes a  Bow attack on **one foe**, sparing them with 1 HP if it would otherwise kill them, giving the user of this skill a 100% chance to collect leaf from them

### Support Skills

* halves and rounds down the SP Cost of this skill
* applies a 50% chance to follow up this skill with a Standard Attack
* doubles the loot you obtain upon success, collecting twice as much leaf

## Trivia

* **Collect** is a default Merchant skill and does not require JP to learn.
* **Collect** is a counterpart to the Thief skill .
Coastlands

The **Coastlands** are a seaside tropical region in eastern Orsterra. The region includes the town of Rippletide which is home to the merchant Tressa, Goldshore and Grandport.

The Coastlands are bordered by the Flatlands to the north and the Highlands to the south. It also known to house the Shrine of the Trader.

## **Locations**

* Octopath Traveler
* Champions of the Continent

### Towns

*Best destination for tourist, pirates and merchants. Including the Colzione Family Provisoners.*
 Goldshore |  | Welcome to Goldshore, the town by the sea! Known for its pristine beaches.
*The Goldshore cathedral and traveling apothecary save heaven.*
 Grandport |  | Welcome to Grandport, the largest city in the Coastlands. Anything you want from all the corners of the world can be found at this trading post.
*Once a year,* *Aston Wyndham held the Merchants' Fair for his daughter.*

### Dungeons

***Bold Words** marks relevant to tie the main story.*

### Field Locations

* East Rippletide Coast
* North Rippletide Coast
* Path to the Caves of Maiya
* Moonstruck Coast
* West Goldshore Coast
* Road to the Caves of Azure
* Road to the Seaside Grotto
* West Grandport Coast

## **Side Stories**

### Towns

 Grandport |  | Welcome to Grandport, the largest city in the Coastlands. Anything you want from all the corners of the world can be found at this trading post.

### Dungeons

***Bold Words** marks relevant to tie the main story.*

### Field Locations

* North Rippletide Coast
* Rippletide Coast
* Grandport Coast
* Middlesea: Off the Isle of Orsa

## Enemies

### Random Encounters

* Ambling Bones
* Bandit Jones II
* Barnacle Crab
* Black Scissors
* Brine Anemone
* Buccaneer Bones
* Butcher Crab
* Cetus Maximus
* Cetus Colossus
* Davy Jones
* Dark Elemental
* Flying Fish
* Greater Kingfisher
* Gooey Slug
* Hermit Conch
* Kingfisher
* Killer Conch
* Mossy Tortoise
* Reaper Crab
* Sailfish
* Scissor Crab
* Scythe Crab
* Sea Anemone
* Sea Birdian I
* Sea Birdian II
* Sea Birdian III
* Sea Birdian IV
* Sea Birdian V
* Sea Birdian VI
* Sea Scorpion
* Soarfish
* Stormy Sea Birdking II
* Stormy Sea Birdian I
* Stormy Sea Birdian II
* Stormy Sea Birdian III
* Warrior Bones

### Elite Enemies

* Animated Armor
* Barnacle Tortoise
* Cetus Maximus
* Cleaving Armor
* Ettin Boa
* Ice Remnant Mk.II
* Mossy Tortoise
* Rock Tortoise
* Stormy Sea Birdking I
* Treasure Bones
* Crested Portly Penguin

## Side Stories

* Must first complete **The Selfish Artist**
Blue

**Blue**  is an character in *Octopath Traveler: Champions of the Continent*. She is the leader of the Blue Jade and serves as a boss during Chapter II of Gilderoy's Traveler Story and as a minion in the final fight in Chapter III.

## Battle (Chapter II)

* **Swift Stance** - Used in the first action. Permanently increases her actions per turn to two.
* **Attack** - Deal standard physical damage to single target.
* **Piercing Thrust** - Deal  damage to single target.
* **Piercing Wild Thrust** - Deal  damage to random target 3 time(s).

## Battle (Chapter III)

* **Swift Stance** - Used in the first action. Permanently increases her actions per turn to two.
* **Attack** - Deal standard physical damage to single target.
* **Piercing Thrust** - Deal  damage to single target.
* **Piercing Wild Thrust** - Deal  damage to random target 3 time(s).
* **Diamond Thrust** - Deal  damage to single target. Imparts to self   and   for 3 turns.
* **Jasper Thrust** - Deal  damage to single target. Imparts to self   for 3 turns.
* **Physical Fending Stance**: Imparts self with   for 3 turns.
* **Aquamarine Elixir** - Restore HP of an ally.
* ***Let me return the favor!***: Blue enters boost mode. Uses **Lapis Lazuli Burst** if not broken before her next action.
	+ **Lapis Lazuli Burst** - Deal  damage to Front.
Caves of Maiya

Vicinity

The **Caves of Maiya** is a location in *Octopath Traveler* and the dungeon of Tressa's Chapter 1. It is a small cave to the west of Rippletide used as a hideout for a band of pirates.

## Story

After a band of pirates, lead by Captains Mikk and Makk, rob the town of Rippletide, Tressa Colzione, a merchant from the town, pursues the pirates to their hideout in the Caves of Maiya. After knocking the pirates unconscious by slipping sleepweed into a cask of wine, Tressa sneaks into the caves and finds the stolen treasure. However, Mikk and Makk wake up and attack Tressa. Tressa defeats the two captains but is surrounded by the other pirates. However, she is saved by Captain Leon Bastralle who scares off the remaining pirates, and the two recover the stolen goods.

## Map

* Danger Level 1
* Danger Level 4
* Danger Level 7
* Danger Level 11

## Chests

* 1,000

## Trivia

* During Tressa's Chapter 1, all Pirate enemies will be asleep at the start of battle due to the Sleepweed she gave them.
Dark Priestess Signa

*This page is about the battle against **Dark Priestess Signa**. For the main character page, see Signa.*

**Dark Priestess Signa** is an enemy in *Octopath Traveler: Champions of the Continent*. She fights alongside Sazantos in the boss battle in Bestower of All Chapter VI.

## Battle

* ***I shall protect you, Sir Sazantos!***: Start of battle. Imparts on Sazantos permanent  .
* **Ward of the Black Flame**: Imparts   and   to all her allies for 5 turns.
* **Accurst Flame**: Deals  damage to single target.
* **Blinding Wave**: Deal  damage to Front. Inflict   for 3 turns.
* **Paralyzing Wave**: Deal  damage to Front. Inflict   for 3 turns.
* **Counter Weapon**: Can be used at the end of a turn. Imparts self with   for 2 turns. Counters with **Flood of Curse**.
* **Counter Magic**: Can be used at the end of a turn. Imparts self with   for 2 turns. Counters with **Flood of Curse**.
* **Flood of Curse**: Deal  damage to single target. Inflict   and   for 2 turns.
* **Demolishing Black Flame**: Deals  damage to Front. Inflict   for 2 turns.
* **Darkshield**: At 25% HP or less. Sets her shield points to 9 and imparts self with permanent  .
* ***The end is nigh...***: At 25% HP or less. Dark Priestess Signa enters boost mode. Uses  if not broken before her next action.
	+ :
Brightlands

Eastern Solistia is an urban region home to the continent's largest city.

Blessed by warm sunshine and a pleasant climate, it soon became known as the Brightlands. Agricultural abundance caused the region to flourish, and people flocked here in droves. Wealth soon followed, and development soon after. Before long, buildings like theaters and game parlors were erected to entertain the ever-growing crowds, and now the light of civilization shines as bright here as the sun does overhead.

At the center of all this lies the Brightland's beating heart: New Delsta. In the east of these lands can be found Clockbank, an industrial center that has prospered ever since the Age of Discovery.

## Trivia

* The Brightlands is the equivalent of the Flatlands from the first game.
Bows

**Bows** are a recurring weapon type.

* **Octopath Traveler**
* Champions of the Continent
* Octopath Traveler II

**Game Sub-Pages:**

In *Octopath Traveler*, the following jobs may use **Bows**:

* Merchant
* Hunter
* Sorcerer
* Warmaster

## Skills

The following skills deal **bow** type damage:

## Capturable Enemies

The following capturable enemies have **bow** type damage attacks:

## Summonable Townspeople

The following summonable townspeople have **bow** type damage attacks:
Bandit Leader

**Bandit Leader** is a mini-boss enemy in *Octopath Traveler* which is fought during Again with Alaic side quest.

## Battle

* **Attack**: Physical attack, single target.
* **Eye Smash**: Physical attack, single target. Inflicts  **Blindness** for 1-3 turns.
* **Lethal Stab**: Physical attack, single target. Chance to inflict instant death.
* **Roundhouse Kick**: Physical attack, targets entire party.
* **Running Level Slash**: Physical attack, targets entire party. Augments himself with  **Increased Speed** for 3 turns.
Bodyguard II

**Bodyguard II** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent*, and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Deal standard physical damage to single target.

## See Also

* Ravus Guard I
* Ravus Guard II
* Ravus Soldier III
* Morlock's Mercenary I
* Morlock's Mercenary II
* Werner's Man I
* Werner's Man II
* Werner's Man III
Cape Cold

" *Travel towards the coast, and you will find the fishing town of Cape Cold. Great hauls of salmon, trout, mackerel, squid and more are brought in almost daily. In addition, many who dwell here work in agriculture or textiles, and lately a hardy species of cold-resistant barley has caused quite a stir.*" — *the Mercantile Manuscript*

**Cape Cold** is a town in *Octopath Traveler II*. It is where Osvald's Chapter 2 ends.

## Shops

Tavern

Inn

### General Store

[1] - Glean Information: More Plentiful Provisions

## Townspeople

### Daytime

\* Name is Flustered Villager before completing his quest.

## Chests

* 2000