recursal/Fanatic-Fandom huggingface dataset:
Antiquity-Class Heavy cruiser

HMGDS-Antiquity-Class-Heavy-Cruiser

### Shields

-Heavy external shielding, light internal shielding-(post refit) plasma shielding external, light internal shielding

## General information

### Power system(s)

-Heavy fission reactor-(post refit) Heavy fusion reactor and multiple PM cores

### Fuel supply

-Uranium and xenon-(post refit) hydrogen and xenon

### Additional systems

Long range scanning and navigation devices and 4 eject-able heat sinks

## Overview

The Antiquity class is a lightly armed, but heavily armored ship in the Julitharian navy. In service between 79 DoS to 127 DoS before it was retired and then was brought back into service in 177 DoS during the Serpent war.

## Early service

The Antiquity class was created to fight off Cantium forces who were invading the Grand Duchy. 20 ships were originally commissioned but only 18 made it to active service, the other 2 were destroyed under construction by a suprise blitz by the Cantium. The ship features ablative armor as well as numerous redundancies; like a secondary bridge and a secondary shield system for vital areas. These systems gave the ship incredible survivability; which was a positive because the ship lacks a point-defense system, relying mostly on it's shields and armor to protect it. During its service only 4 were ever lost, mostly under heavily sustained enemy fire and in one case due to a nuclear core failure. It was decommissioned in March of 127 DoS due to the (then) recent Winter class cruiser being a cheaper more effective alternative. It was mothballed in cold storage (a process where all atmosphere is vented from the ship and they are covered in a aluminum cover to protect it from small debris impacting it's hull) till they either decided to scrap it or refit the ship.

## Returning to service

In 177 DoS the largest conflict in Aetherians history, the Serpent war, occurred. During the early stages of the war a project to refit the remaining Antiquity class ships was green light. It took 5 months for the outdated fission power systems to be replaced, but this turned out to be a boon as the Mass Alliance had managed to reverse engineer a plasma shield in that time, the Grand duchy managed to purchase the information on how to construct one from OSNI for the Antiquity refit. The Antiquity returned to service as one of the heaviest non-capital ships in Aetherian. However their lack of weaponry went undressed in the refit as it was more important to the Grand duchy to have a ship that had survive-ability to distract Serpents forces then one that could dish out damage; this lead to 8 Antiquities being destroyed or crippled completely during the war. The remaining 6 Antiquities returned to active service after the wars end in ███ DoS.

## Known ships

* HMGDS-Cavalier (reactivated in June of 177 DoS)
* HMGDS-Centaur (reactivated in June of 177 DoS)
* HMGDS-Yabusame (reactivated in June of 177 DoS)
Lancer-Class Fighter

<<predecessor: F-102 Cutlass>> and <<successor: F-104 Saber>>

## Overview

The MAS-Lancer-F103 is the primary fighter craft used by the Mass Alliance Grand Navy. The fighter is known for it's near perfect balance between speed and armament; making it one of the more versatile aircraft in the Aetherian sector.

## Design

The Lancer features a delta wing shape. VTOL abilities for use in supporting ground units where gunships would be unable to reach quick enough; however this was known to drain fuel. Internal missile storage and mock 1.4 under standard atmospheric conditions.
Scourge Class Cruiser

Scourge Class Cruiser

### Armament

1 long range plasma cannon, 3 long range laser cannons, 20 light plasma repeaters, 2 heavy plasma cannons and 16 plasma torpedo launchers

## Serpent Empire Scourge Class Cruiser

The Scourge is the most powerful none-capital ship-of-the-line in the Serpent navy. Carrying several attack wings the Scourge is able to single handily best a small fleet of Valiant's on it's own. They were one of the less common ships seen in combat, but when they were seen it was time to take cover or flee.
SE-100 "The Coffin"

### Discovery

At ██:██ ██/██/███DoS a signal was detected on a small moon of the gas giant ███████, a team was prepped to go down to the surface to investigate in two shuttles. Due to intense surface storms both crashed with one crew KiA'd. The second team made their way towards the signal which appeared to be a large tower of an unknown, none magnetic, metal. The team made their way to the object but were unable to find entry. After 32 hours several of the party had succumb to frostbite and any attempt at sending a rescue team had to be grounded due to weather. The team had to be abandoned and all were listed as MiA.

Three years later OSNI was prepped and ready to make another attempt at a landing. Using more robust transports rated for harsh atmosphere they were able to land and make their way to the signal source; "The tower" as it had been called. Huddled round the base of the tower was the remains of the first team which the team recovered their bodies. After some time of reconnaissance and surface scanning they discovered the true size of the object and began setting up a base camp for farther study.

### Investigation

After scanning the object its true size was determined to be 30 kilometres long by 10 kilometres wide with a hollow space in the center around 15 kilometres inside. Lead scientist **NAME REDACTED BY THE OFFICE OF STRATEGIC NAVAL INTELLIGENCE** suggested that it could have a crew numbering in the hundreds of thousands or a crew of a hundreds 20 meters tall. The investigation also revealed a number of technologies vastly more advanced then even the Ocilion empire was capable of. A shard of Atalanta was brought in under secret orders from **NAME REDACTED** to help study the vast amount of tech inside the object. Due to the level of tech inside the object it was assigned highest level secrecy and all tech moved in or out had to be layered in redundant levels of secrecy in order to ensure that no enemy of the Mass Alliance could find it.

Over the course of the next **PERIOD OF TIME REDACTED** the base chipped away at the secrets of the Coffin with little progress.

## Serpent war

During the Serpent war the Coffin was destroyed using a eclipse grade nuclear device stationed at the facility. No known reason was recorded.
Karena

Karena and its two moons Varcani (Upper) and Barani (Lower)

Karena is primarily an oceanic planet with 80% of its surface being water. It is also the homeworld of the Vaylex species who live on the world's few large continents, countless smaller islands, and even artificial water surface cities of their creation. Karena is renowned for its diverse flora, fauna, pleasant climate, and gorgeous landscapes that consist mostly of tropical islands and mediterranian-like continents.

## **History**

Early in the vaylex’s history when they were nothing more than hunter-gatherers, they struggled in a battle for survival against the several apex predators that called the planet home. The vaylex, being a rather fragile and unimposing race, were easy prey for these creatures. Eventually, as they progressed in technology they would end up hunting their natural predators to extinction. This left the vaylex completely unchallenged and they quickly became the world’s dominant species. This loss of life also disrupted some of the planet’s ecosystem. In time it would end up recovering partly due to the efforts of the vaylex themselves. After a long history of technological development, wars, and population expansion, the vaylex would take to the stars and form the Commonwealth of Karena.

## **Present Day**

Today Karena remains the center of the Commonwealth government. The world is the most heavily defended planet in the nation, with a sizable garrison fleet, heavy orbital defenses and large forces on its surface. The planet’s main interest isn’t its defenses, being rather light in comparison to other nations’ capitals. To many on the outside and within it is seen as a world of true paradise. It is environmentally well-kept with little to no pollution while also highly developed with sprawling, advanced cities, some hosting up to a billion people. The planet is as much a center of governance as it is a luxury resort, and a surprisingly affordable one at that. Billions from across the Commonwealth and beyond travel to Karena to experience the world’s beauty and many forms of quality entertainment. These tourists visiting Karena, as well as its terrestrially similar tropical moon of Varcani, generate a great source of income for the Commonwealth. The planet has a large population of not just vaylex, but also katians, Aurelian humans, and skataran. The large number of diverse species living among each other adds to the symbolic nature of the world, reflecting the Commonwealth’s equality. The exceptional management of the planet, combined with the cultural, social, and infrastructural influences found in the rest of the Commonwealth cause Karena to have one of the lowest, if not the lowest crime rate of any developed world in the entire galaxy.
Which Hero is Which?

Which Hero is Which? is the eighth episode in the series.

## Plot:

A Super-Villain named The Switcher, switches The Elite Force bodies. So it's up to Douglas, Donald, and Horace to find a cure.

## Cast

#### Main Cast

* William Brent as Chase Davenport
* Bradley Steven Perry as Kaz
* Spencer Boldman as Adam Davenport
* Jake Short as Oliver
* Paris Berelc as Skylar Storm
* Kelli Berglund as Bree Davenport
* Tyrel Jackson Williams as Leo Dooley
* Devan Leos as Alan Diaz

#### Recurring Cast

* Jeremy Kent Jackson as Douglas Davenport
* Maile Flanagan as Terry Perry
* Carlos Lacámara as Horace Diaz
* Hal Sparks as Donald Davenport
* Elisha Henig as AJ
* Brandon Salgado-Telis as Bob
* Pearce Joza as Daniel Davenport
Talnora-Class Heavy Freighter

MSS-Talnora-Class Heavy Freighter

## Overview

Commissioned in 128 DoS and the first completed in 132 DoS the Talnora is a super heavy freighter that is used for the Mitura's multi-year merchant voyages. It is the largest manufactured ship in Aetherian. Its massive size is used to carry a truly unbelievable amount of cargo and make it feel like home to that huge crew that is required to maintain it. Often considered a flying city by most groups which isn't very far off from the truth.

The Talnora was also designed with an alternative mind set as well. It was designed to be able to be reequipped to fight large scale conflicts, able to have hundreds of 80mm turrets attached to it to make it a war ship like none before. Despite lacking a spinal mounted weapon its sheer size over all other ships means it could survive several high power shots and still keep kicking.

## Cultural impact

Over the years working on a Talnora merchant voyage became a large part of the culture of the Mitura people as it was one of the largest system income for the nation. It became a sort of pilgrimage for the youths to work aboard a Talnora to bring wealth and material back to the homeland. Many young Mitura hoping to find their wealth sign up to try and get a place aboard one of the 16 ships that come to port around Mitura prime once every 15 years.
Avarock Arrow Interceptor

### Builder(s)

Avarock Research and Development (a subsidiary of Novadora drive yard heavy industry)

### Width

7.8 meters (wings closed) 23 meters (wings open)

## Offensive and defensive specs

### Hull

C-grade Tungsten Titanium blend skin over carbon fiber frame

## Overview

The Avarock arrow was built and tested in 166 DoS by Avarock R&D. They took heavy inspiration from the Mass Alliance's Saber fighter, keeping its switchblade style design. It was competing against the Light-Rock Industrial (LRI) Predator Total superiority fighter. Marketed to the UCC as a cheaper faster alterative to the Predator only half of that statement would be true; well it ended up coming in at a third of the price of a single Predator they were 33% slower then a full burn of a Predator.
Pillar

## Pillar class drop shuttle

A staple of Serpent invasion forces the Pillar drop shuttle brought shock troopers to the front. With incredible speed and maneuverability as well as their plasma shielding they could insert force into strategic and important areas far outshined their Aetherian counterparts. They are equipped with two plasma cannons that can be used for defense against fighter craft or clearing landing areas. They also were equipped with a pulse engine that allowed them to rapidly traverse between planets in a system.

During the Serpent war these craft were deployed in massive quantities, however in the post war these became highly sought after by independent militias and mercenary groups.

### Variants

* Gunship
* Gunboat
* Torpedo boat
Qilin

## OES-TSF-106 "Qilin"

The Qilin Total Superiority Fighter is the Ofilian Empires main tactical fighter, fast maneuverable and operable in both space and atmosphere. The Qilin was designed in 299 (R)DoS and intended to be a drone fighter but the third diplomacy act of 301 (R)DoS outlawed all autonomous weapons forced them to make it piloted. The cockpit is famously tight and cramped and pilots hate getting in and out of it.

The majority of Qilin fighters detachments are located aboard the white dragon carrier to be used for boarder defense and attack, however mostly exist as a boasting point for the empire to use to deter any advance into their territory.

During the Serpent war these ships proved their value as they could deliver the large sledgehammer torpedo with terrifying accuracy and speed. They were able to rack up ship kills throughout the Ofilians short run in the war, only flight groups from the Absolute Victory held more kills at the wars end.
Charlotte Vituralian

## Early life

Charlotte Vituralian was born to a poor family in the outer colonies on the boarder with the Republic of Judecen and grew up decoding broadcasts from them. She was very influenced by their media and was filled with idealistic views. By the time she was 14 she had become a master decoder and had spent a lot of her life fixing transmitters for the colony. She signed on to a merchant voyage aboard a Talnora freighter and served for 3 tours becoming vastly wealthy on her third as she managed to make a lucrative trade deal with a group inside the Mass Alliance.

## Entering politics

At the end of her third tour she decided that the moving life was not for her. Using her well developed negotiation skills she managed to find her way into the Peoples Party on her idealistic position on policies. After major infighting among the group an internal election was had that lead to Charlotte becoming vice-head of the party. Following the 355 election the Peoples Party won and seized 6 of the 11 seats in a majority government.

## Becoming prime minister

After a five year term the prime minister and leader of the peoples party was forced out of position due to schandel and Charlotte Vituralian became the acting prime minister. Following this an election was had that found the Peoples Party losing their control. Charlotte Vituralian kept her position as the head of the party and the next election season in 374 DoS Charlotte ran on her idealistic reforms of the Mitura autocratic government to reflect the more free flowing society with more government sponsored programs. In a landslide victory the peoples party won 8 out of 11 seats for a majority government, the second under Charlotte's leadership. Well Charlotte pulled Mitura closer to the direction of the Republic of Judecen and Mass Alliance she found herself getting stonewalled by the wealthiest groups within Mitura. This lasted till 377 DoS when the next election was intended to take place, however the Serpent war began before an election and the Mitura voted to declare war and give emergency powers to Charlotte Vituralian. Due to the war occurring outside Mitura territory and no major damage suffered to their infrastructure the Mituran people received a massive economic bump and used that to give out loans to damaged nations in the post war world.
SE-1076 "Encounter at far point"

## Strange Encounter #1076 "Encounter at far point"

### Official event

On the date of September ██ ███ DoS at **LOCATION CLASSIFIED** ship Valiant MAS-**NAME CLASSIFIED** encountered a strange blip on their sensors well on patrol. They recorded it and sent the information back to command not considering it worth checking out. This blip was recorded as an object over 6,000 km across and was assumed to be a rouge planet and a course was predicted by AI that calculated it would miss populated areas as it passed though Aetherian. As far as the official record is concerned that is all that occurred.

### Investigation

After the the blip was recorded and concluded to be a rouge planet the Office of Strategic Naval Intelligence (OSNI) reviewed the data and **NAME REDACTED** concluded that this object was unlikely to be a rouge planet given the shape of the scan being oblong. On October ██ ███ DoS a team of 3 Reverent class stealth corvettes were dispatched to investigate. These teams consist of **NAMES REDACTED**.

Upon arrival at the predicted path that the "rouge planet" was calculated to be at they found empty space and scans of long range radar and thermal scans found nothing. After 3 days of searching the area they encountered the blip, this time being 4,500 km across and 1,649,400,000 km off course from its calculated route.

Once the team arrived they found the object in question was a large disk measuring 7,000 km across exactly. The large object was scanned for several hours as the ships attempted to close in to it but found the rotation of the disk to risk to be within 10,000 km of it's surface. The object was also radiating radio signals that were recorded but has been dismissed by many scientists as random white noise given off by solar radiation still clinging to it. After 6 days of following the object they dispatched probes to follow it and returned for resupply. After 4 weeks of following this disk the probes lost power, nearly simultaneously, and the object was lost. Return trips to all possible routs that this disk could have traveled along even accounting for shifts in its trajectory were unable to locate it.

The object was latter jokingly dubbed the turtle due to it's disk shape and slow movement when under observation. The turtle was listed as SE-1076 and few ideas of what it is or where it came from exist, possible theories suggest it was an Ocilion creation that was an attempt to create either an orbital device of some kind or the beginnings of a Dyson shell, well other theories suggest it could be a Grimwar device of some type. In any event this event was classified and hidden from the public and the official record remains that the object encountered by MAS-**NAME CLASSIFIED** was a rouge planet.
Crystal Station

The Crystal Station

## Overview

Originally named Kava'do'ala, or "the gem in the desert" in the Tribion's written language, the Crystal station gets its name from the large diamond shaped crystal formally in the center. This feature was intened to absorb sunlight and radiate it during all hours for continuous daylight, however it was removed to make more space for docking stations. It uses centrifugal forces from its rotation to simulate 1G of gravity in its six large main areas that extend off its center. It completes 176.544 rotations per day.

## Dimensions

### Instillation size:

Diameter: 59.5 km

Length: 62.33 km

### Ward size:

Length: 62.33 km

Width: 19.3 km

Height: 3 km

### Arm size:

Length: 1 km

Width: 9.65 km (at it's widest)

Height: 19.75 km

## History

After the Tribion left their home world of Tribion prime in 1 BDoS they soon realized a large issue with continued space travel: They're home worlds gravity was to high. As they began colonizing other worlds it was clear that they needed a hub for resources and returning to their home world was becoming more of an inconvenience and resource drain. In 36 DoS they began work on the Crystal station, at the time called "Kava'do'ala". The project would take 51 years before the founding of the Mass Alliance and the Tribion's joining and would find additional funding to be complete in 98 DoS. With it's massive construction completed it became a hub of trading between the Mass Alliance and the United Cantium Conglomerate (UCC) and found itself as the second most important location on the Mass Alliance and became a second capital after the Shield.
Jerico Class

Jerico class

### Additional systems

High capacity water purification systems, long range scanning devices, various science devices and attachable hard points and ATD ring to assist in long range exploration

## Jerico Class Heavy cruiser

The Jerico class though called a heavy cruiser is incredibly lightly armed even for a smaller class such as corvette or frigate but given it's size and function it got the classification of heavy cruiser. The Jerico is a one of the most common capital ships in the Federation of Cathlium and serves in a multi purpose role of science/exploration/defensive position; though the as a warship the Jerico would be a laughing stalk with it's two guns and only a handful of torpedo tubes. Though the weapons can be used against another ship it's most comely used to shoot down debris or for breaking apart small asteroids or commits; as such laser weapons were the ideal choice for the Jerico.
Scout Cruiser

Malist Class Cruiser

## Malist Class Heavy Cruiser

The Malist is one of the oddest ships in the Serpent Empires navy. Unlike most of their ships it's not used as a ship of the line or to be used in fleets but rather a stealth ship with similarity to the Revenant stealth ships used by OSNI or the Phoenix stealth ship used by the Grand Duchy of Julithar's Bureau of Intelligence and Threat Response (BITR). The Malist is only somewhat bigger then a Serpent light destroyer and much faster. How the Malist works in Serpent's overall strategy is unclear as Serpent force's do not appear to scout worlds before they attack, it has been suspected that its stealth elements may be used for tactical incursions of units to take down powerplants linked to orbital defense to clear the way for Serpent's main fleets; such as the battle of Octavia or the later battle Empress.

The Malist also features two unique stealth field generator mounted to its mid stern dorsal hull. OSNI operative NAME REDACTED suspects that these stealth fields allow them to detect other stealth ships, which allowed them to detect ships attempting to scout the Portal for operation Gate Keeper.
Zweihänder Bomber

## Overview

The mainline bomber of the Mass Alliance Grand Navy the Zweihänder was commissioned into service in 108 DoS from Thorin Incorporated before the succession of the ICP and subsiquent banning of Privet Military Corporations (PMC's).

## Design

The bomber could reach speeds of up to 1,200 meters per second under normal atmospheric conditions with its large set of four pulse detonation engines mounted horizontally near the rear of the aircraft. Can hold up to 4500kg's of bombs in flight and or missiles. However it lacks any gun weapons and is not maneuverable enough to be good in combat. Instead the Zweihänder would need an escort to get to a target location. This lead the MAGN to question its usefulness as outside of its lifting capacity most of its ordinance could be carried by other fighter bombers. However with the main fighter of the MAGN being the F-102 Cutlass which had limited atmosphere ability the Zweihänder was needed for troop support. However when the F-103 Lancer came into service many assumed this would mean the end of the Zweihänder's service life. However it served up until the Serpent war in 177 DoS as the MAGN was not willing to invest in a new bomber as the Lancer could carry a similar amount of ordinance without to much difficulty and to make a larger bomber would put strain on its ability to be launched from a carrier. This left the Zweihänder in the awkward position of not good enough to excel in its role but not bad enough to be retried.
Tempus Drive

The Tempus Drive begun Koonesh development over 120 years ago as a rising need of FTL was becoming apparent. Though originally the drive made small wormholes that allowed for single light year jumps within every month, ex-chairman of Black Lotus brought forth the possibility of merging the drive into the ship's main reactor system. Upon this spike of power, the drive overloaded and appeared to open a wormhole into another dimension much unlike ours, even though it should only be capable of creating conventional wormholes. Ships launched into this other world the first couple of times came out as mangled husks of the vessels they once were, their crew mutated beyond recognition.

Studying the vessels, trace radiation was found on the hulls acting like no other form of energies seen within this universe, though it quickly perished violently into large plumes of heat. This energy was called Tempus radiation. Areas this radiation had clung to seemed mostly undamaged, though caused severe mutation upon touch.

After much work, a protective layer could be established around the vessel, made out of Tempus radiation, thus the vessel could survive transit. When exiting this other dimension, the radiation is purged through conversion into heat energy, leaving the ship's exterior dangerously hot. The vessel had a coat of solarite added into the paint. However, on the second attempt, the ship's speakers and sensors were bombarded with white noise, scrambled screens and what the crew insisted were 'Demonic screeches'. Most of the crew reporting such screeches were given psychological treatment after a few were found with self-inflicted mutilation upon their face and arms.

After this, the ship had all sensory and auditory equipment turned off in transit. This seemed to have removed the negative effects, though few people reported scratching sounds near the glass, no negative effects were observed. A year later, the first successful jump to another system was made, the scorching hot hull greeted by the view of a cold, icy planet. The drive has since been improved in power consumption, but there's no workaround for the overheating hull.
Thermoshell

Thermoshell cannons are a weapon commonly used by the Earth Coalition Navy and Army. The weapons fire thermite encased in large heat-resistant shells coated with more thermite. The weapons explode on impact, dealing a large amount of damage, and spreading thermite nearly everywhere.

## Use

Used primarely for ship-to-ship combat, but are mounted on some tank models, and even used as ammunition for hand-held weapons.
Artemis 2-Atmosphere fighter

## Overview

After the largely disappointment Artemis entered service the Grand Duchy demanded a far more effective fighter, the research and development branch attempted to fix the errors in the Artemis 1's design by making the fighter faster, stronger, better payload and could operate over a longer distance.

## Development

Starting just after the completion of the Artemis 1 the development crew felt that the Artemis didn't push the envelope in any real area, rather just being a stop gap fighter. They moved quickly in order to built a a much better, faster, stronger fighter. The Artemis 2 prototype was developed on the saved research budget. The Grand Duchy R&D branch gave the team a tight deadline to present a producible fighter. As a compromise to all the improvements they wanted to make to the Artemis's design they couldn't reduce the size of the fighter, leaving it near double the size of the Artemis 1.

### Weapons

The Artemis 2 uses mostly inlaid weapons, with its missiles stored in small hatches on the under belly of the fuselage. However its main two weapons are its H4-111 rail guns mounted on the shoulders where the wings meet the body. These weapons are meant for air-to-air combat and use stagger fire to do a one two punch against enemy aircraft.
The Fight in Centinum City

**The Fight in Centinum City** is the twelfth and thirteenth episode and season 3 finale

## Plot:

Roman and Riker return to Centinum City and teamed up with a familar face to take down the elite force

## Cast

#### Main Cast

* William Brent as Chase Davenport
* Bradley Steven Perry as Kaz
* Spencer Boldman as Adam Davenport
* Jake Short as Oliver
* Paris Berelc as Skylar Storm
* Kelli Berglund as Bree Davenport
* Tyrel Jackson Williams as Leo Dooley
* Devan Leos as Alan Diaz

#### Recurring Cast

* Jeremy Kent Jackson as Douglas Davenport
* Maile Flanagan as Terry Perry
* Carlos Lacámara as Horace Diaz
* Hal Sparks as Donald Davenport
* Booboo Stewart as Roman
* Ryan Potter as Riker
* John Eric Bentley as Mr. President

## Trivia

* The Elite Force's mansion gets destroyed in the battle.
* Eddy, Bob, Daniel, and AJ don't appear due to there actors schedule
* The shadowy figure returns
* Roman and Riker get new powers
* Riiker gets kidnapped but Roman escapes
* The Shadowy figure is revealed to be Victor Krane's clone
Outlander-Class Cruiser

UCCS-Outlander-Class Cruiser

## Offensive and defensive specs

### Armament

1 300cm heavy coil gun, 24 50mm point-defense guns, 4 80mm-B2-A heavy cannons, 12 buster missile pods

### Complement

14 shuttles, 16 space superiority fighters

## General information

### Power system(s)

Fusion reactor and smaller PM cores to supplement

## UCCS-Outlander-Class Cruiser

The Outlander was designed by the Union of Artalago as a replacement for the aging ship lines and was developed in tandem with the Defener class heavy cruiser as a sword and shield style of combat, with the Defender taking the brunt of enemy fire well the Outlander can hit enemy fleets hard. However the Outlander class came out vastly over budget and they stripped off multiple of its additional armaments to cut down on cost well the Defender got several upgrades to its weapon systems making them about equal in terms of overall fire power. Instead the Outlander was redesigned as a patrol vessel that could serve on deep voyages for long periods of time.

With this the ship line managed to come out 141 DoS, three years before the Defender class, and was quickly Incorporated into fleets to patrol boarder regions and far off colonies.
Dashan-Class Corvette

UCCS-Dashan-Class Corvette

## UCCS-Dashan-Class Corvette

The mainline Corvette for the United Cantium Conglomerate. The ship was a mandated design of the Conglomerate to make up for a lack of support vessel. However unlike the Defender class heavy cruiser it is available to be produced by any of the six nations at their own discretion.

The ship's crew section is very tight and considered uncomfortable by all but the Cantium. It's interior design is described best as looking like an early submarine with no space wasted and something squeezed into the smallest of areas, such as the galley of the ship squeezed into a tight room with just enough room for the chef and the cooking equipment.
Phantom-class stealth corvette

## Offensive and defensive specs

### Armament

1 35mm-rotary cannon with a bomb bay that can carry up to CLASSIFIED level armament

## General information

### Additional systems

Stealth drive, stealth ATD, Stealth plating, heat sinks

## Overview

The Phantom class stealth corvette is the predecessor to the Revenant class currently in use by the Office of Strategic Naval Intelligence. Commissioned in ███ DoS the Phantom was the first stealth ship in Aetherian by most accounts and served till the implementation of the Revenant class in ███ DoS.

As an act of subterfuge it is believed that OSNI uses the name "Revenant" for their current stealth ship, leaving other groups confused as to how the Mass Alliance's stealth ship is so advanced that they haven't needed to replace them in over a life time. It is believed that the previous ship classes are retroactively named after the new line is brought into service. The Phantom is the only other ship with substantiated records of its existence within OSNI's fleet.

The only reason that evidence of the Phantom class came to light was thanks to the Serpent war depleting resources and ships OSNI was forced to fall back on them before they were fully decommissioned. It is believed that they were intended to be used in operation gatekeeper near the early stages of the war after several Revenant's had been lost attempting to recon the portal; the Phantoms being deemed more expendable.
Orven-Class Cruiser

## Offensive and defensive specs

### Armament

1 240cm heavy coil gun, 8 80mm B2-C cannon, 64 dexus missile pods, 14 35mm point-defense guns

## KNSS-Orven-Class Cruiser

The Orven is the main line cruiser of the Kingdom of Nodith. Built for heavy combat the Orven class was commissioned in 122 DoS in an attempt to create a strong none-capital ship for the Kingdom. Its large bulky frame and use of multiple heavy 80mm guns makes it famously weak against smaller more agile craft and at close range.
Imperator

## Offensive and defensive specs

### Armament

1 200cm heavy coil gun, 1 240mm B2-C heavy cannon, 64 CF12 laser hard points, 192 Dathin missile pod, 7 35mm point defense guns, 19 CF10 laser point defense guns

## Overview

The Imperator is the oldest serving ship line in Aetherian, still fighting for it's old creators even when they have a new face. The Ship once served under the Ocilian empire and now servers in the Ofilian navy several centuries later. The Imperator is almost a symbol for the fall of the once great and proud empire, slowly stripped for parts to service the slowly dying and recovering nation; almost a skeleton of a ship now. The ATD and fuel tanks are exposed to space and much of the outer armor was stripped to build stations for keeping the species alive.

The Imperator line started life in 680 BDoS and served as the only means of defense for the Ofilian empire in their early years. Till the war with the Mass Alliance in 88 DoS where the battleship OFE-Arbiter was crippled by a combined naval strike by MA forces. After seeing one of their last remaining capital ships get nearly destroyed the Ofilians realize how woefully unprepared they were in the new world they found themselves in.

The Arbiter would be returned to the Ofilians in 99 DoS as a peace gesture by the Mass Alliance. It would be repaired and returned to service in 133 DoS with the other three remaining Imperators.

## Design

The Imperator once boasted sleek elegant armor that covered her from bow to stern, though only strips of it remains along her forward bow to cause rounds to bounce off her. The Imperator uses liquid fuel engines to make quick maneuvers but due to the cost of using these the ship typically the ship will cruise under the power of her port and starboard mounted ion drives.

Much of the ships external armor has been removed, a section along the bottom of the ATD was left in to mount point-defense guns along the ventral hull to keep the ship protected.

A conning tower was added near the top of the dorsal hull to protect against incoming missiles, at one point the Imperator didn't need to worry about these. But the computers sluggish response to incoming missiles necessitated this addition.

## Serpent war

During the Serpent war the Ofilians offered no loyalty to either side, until events forced their hand. The Imperator lead the Ofilian forces against Serpent battle groups during the eastern campaigns in the Republic of Judecen. During which time two ships were lost with all hands, one during the second battle of the portal.

## Ships of the line

* OES-Arbiter (Captured 88 DoS, returned to service in 133 DoS)
* OES-Confederation
* OES-Devastator (Lost at the second battle of the portal 378 DoS)
* OES-Resolute (Lost at the battle of Judecen 378 DoS)
Battle of Empress

## Unit Strength

### Mass Alliance

294 ships (2 Reparation carriers, 5 Killamanora light carriers, 17 Everest class dreadnoughts, 170 Valiant cruisers, 48 Brigade missile cruisers, 67 Cobalt frigates)

### Serpent Empire

131 ships (1 Assault carrier, 3 battleships, 2 light carriers, 12 cruisers, 6 transport cruisers, 19 light cruisers, 16 frigates, 16 heavy destroyers, 23 light destroyers, 33 corvettes)

## Overview

On November 8th 377 DoS Serpent attacked the world of Empress, home world of the Thental. Due to OSNI interception of Serpent craft and transmission they were well aware of their plan and arrival and arranged 3 fleets to defend the world, consisting of the combined 5th, 9th and 4th fleet.

## ship count

### Mass Alliance

#### 4th fleet

* 5 Everest Class Dreadnoughts
* 71 Valiant Class Cruisers
* 22 Cobalt Class Friagtes

#### 5th fleet

* 1 Reparation Class Assault Carrier
* 3 Killamanora Light Carriers
* 5 Everest Class Dreadnoughts
* 78 Valiant Class Cruisers
* 24 Brigade Class Missile Cruisers
* 25 Cobalt Class Frigates

#### 9th fleet

* 1 Reparation Class Assault Carrier
* 2 Killamanora Light Carriers
* 7 Everest Class Dreadnoughts
* 81 Valiant Class Cruisers
* 24 Brigade Class Missile Cruisers
* 20 Cobalt Class Frigates

### Serpent Fleet of Divine Regret

* 1 Assault Carrier
* 3 Battleships
* 2 Light Carriers
* 12 Cruisers
* 6 Transport Crusiers
* 19 Light Cruisers
* 16 Frigates
* 16 Heavy Destroyers
* 23 Light Destroyers
* 33 Corvettes
Earth Coalition Navy

The Earth Coalition Navy(ECN) is an organization under the Earth Coalition. They are the Swords and Shields of the Earth Coalition in space.

## Ships

Scouter-Class Heavy FAC

Angel-Class Destroyer

Angel-T-Class Destroyer

Archangel-Class Destroyer

Concomitant-class Destroyer

Glacier-Class Strike Cruiser

Seraph-Class Carrier/Cruiser

Snowstorm-Class Cruiser

Administrator-Class Command Cruiser:

Rift-Class Interdictor

Spirit-Class Assault cruiser:

Specter-class Battlecruiser

Avalanche-Class Dreadnought

Dale-Class Heavy scout

Runner-Class Light Transport

Reaper-Class Foehammer

Scythe-class Hunter Cruisers

Overcast-Class Hunter Destroyers
Aspects

Aspect

## Overview

The highest ranking species among Serpent the aspects are clones made with a bipedal body of their god Diciden. They have a neural network that connects them to Diciden that lets them control the vast Serpent empire from a single point with absolute precision They are extremely slender and tall; standing just as tall as a Juggernaut. They are seen almost always wearing dresses with ornate designs and a full helmet that fully covers their face. Between them and the Juggernauts its considered that high ranking Serpent species prefer anonymity.

## Role in the Empire

The Aspects are used to command any vessels larger then a destroyer. They are seen as tactician and diplomats as it seems that Diciden doesn't trust others to control their empire or make decisions on their behalf.

## History

Very little is known about the Aspects other then they are the closest thing to an original species from Serpent.

## Ranks

* Aspect
* High Aspect
* High Lord aspect
* Arch Aspect
* High arch Aspect
* High arch Lord Aspect
* High arch lord supreme Aspect
Shielding

## Shields

Aetherian use of low tech forms of shielding technology. The shield system make use of magnetically charged ions to create a thin wall around the ship, this shield can withstand minor impacts but falter after multiple impacts or higher level impacts. These shields are only able to be maintained through magnetic systems placed under the plates of armor, if these magnets are damaged the shield would be unable to function in that region around the ship. Due to the large power requirement to run all these magnetic systems the shields are normally left off until a combat scenario is encountered. Shields are very weak compared to what we normally envision shielding as, shields are able to take approximately 40% the impact of the ships armor. Because of this shields are nearly useless to primary coil gun rounds.

## Shield use in combat

Shields are to power consuming to be used all the time, so they have to be raised just prior to combat. Shield sections are broken into as many sections as possible in order to have as many segments as possible. Any segment that takes an impact with enough force to break it will trip that segment of shields breakers in order to prevent sensitive equipment from being destroyed in a power serge. After this that section of shielding will be inoperable as the crew will have to rest the breaker and reboot the segment of shield, this leaves that segment of ship vulnerable well they re-initiate the shield. An experienced crew should be able to reboot a shield segment in under 45 seconds.
Shrapnel-ultra tank

The Shrapnel tank is the Grand Duchy's ultimate vision of what they believed tanks would become, larger and larger to fit bigger and bigger guns. It really highlights the Julitharians lack of understanding of armored warfare, simply seeing it as a way to transport large weapons or quickly move around enemy forces such as the legion tank. They are far more interested in their Bunker armor systems and leave tanks to carry around heavy artillery.
Holy Legate

## Julitharian Holy Legate

The Holy Legate is the top ranking military officers in the Grand Duchy. They are combination Admiral, General and gladiator. They dress is normally a military uniform but in combat they use the Holy legate armor which is a brilliant white and gold power armor with a lance spear (a traditional weapon of the Julithar). Normally marking such bright armor would make perfect sniper fodder but since they are not typically appearing on the field it is more an armor to inspire troops or nearby officers. They tend to wear their Olozon swear knife along the back of the upper waist.
Inceptor-class light-attack frigate

28 D-class particle accelerators

8x Phalanx missile tubes (15 each, with an additional two reloads per tube)

2 spinal-mounted light mass drivers

2x bow-mounted light torpedo tubes (5 each)

Optional:

6x Rad cannons

6x Realspace Pulse cannons

Nanite control module

Inceptors are the continuation of an ancient class of ship that was used during the conflict with the Tar'ell. Frigates at the time were used in fast-attack and lightning-war units during the war, quickly overwhelming superior numbers with sheer firepower. The Inceptor is no exception to this rule, allthough it's started to fall out of favor since the Navy was officially given a doctrine to go by. It's extensively armed with missiles, and is geared more towards anti-ship warfare.
Tidala

## Offensive and defensive specs

### Armament

1 CF 745 spinal mounted laser cannon, 8 CF10 hard point mounted laser cannons, 16 missile pods

## Overview

The Tidala was a science ship used by the Ocilian empire but was refit for service by the Ofilian empire as a light frigate. much, but not all, of the science devices had been removed in order to fit more fire power such as a spinal mounted laser cannon. The Tidala is cramped and not the most comfortable for the crew, but because of it's sub-light speed it can run circles around almost all other ships.
Shadow wolf- Total Superiority Fighter

## Overview

The Shadow wolf is the Grand Duchy's stealth superiority fighter. Taking the opposite but similar approach to the Mass Alliance's Saber fighter, it focuses on being slower and undetectable while carrying a large arsenal of weapons that can be pulled into the body of the aircraft.

## Design

The Shadow wolf uses a flat design with angled wings to control the flow of air around it to minimize its flight profile in atmosphere. Due to lacking vertical fins the Shadow wolf must rely on thrust vectoring as well as its numerous RCS ports to allow it to have fine control even in atmosphere. Allowing the Shadow wolf to out turn and out maneuver its opponents. As a trade off the Shadow wolf's overall speed is much slower then the Mass Alliance's advanced fighters or the UCC's fighters.

## Special attack abilities

The Shadow wolf was built with a special tactic to get in close to enemy warships to deliver a heavy payload. In close range it sends out a burst of junk data to scramble a ships computer at the same time it shuts down its engines and fires all missiles and flares to confused targeting systems the second they come back on line. This allows the Shadow wolf a brief window of invisibility to get as close as possible without the danger of point-defense's attacking them.
Exodus

## Offensive and defensive specs

### Armament

2- 700mm spinal mounted coil guns, 10- 20x102mm CIWS guardian point-defense guns, 98 Helios missile pods

## MAS Exodus

Sometimes nicknamed "the skateboard" was the competitor to Timit Incorporated's MK2 Valiant class the Exodus was never picked up by the Mass Alliance Grand Navy however multiple were commissioned for testing purposes and after the line was dropped many remained in service for testing out technologies.

## History

### Commissioning

Commissioned in 114 DoS to take the Mass Alliance's navy contract for a new primary light cruiser the Exodus needed to be capable of accelerating at 8,840 m/s at sub-light and be capable of mounting the MA's new ATD (Advanced Transit Drive) capable of moving at a speed of 9.31 light years per day. Gungneer incorporated took these requirements and went in the direction of building a small thin ship with strong port and starboard armor. Gungneer also attempted to innovate with a single deck design, leaving the Exodus as a very flat and thin ship, giving it an excellent profile from the front. However despite these innovations and design ideas the Exodus was rejected by the Mass Alliance Grand Navy's acquisitions board in favor of Timit's Valiant mark 2 design; citing a lack of overall firepower, versatility and carrying capacity from the Exodus. Instead the 17 built Exodus's were relegated to the special testing and support fleets where they would largely test new technologies that would go into farther supporting other Mass Alliance crafts.

Following the secession of the Independent Coalition of Planets (ICP) from the Mass Alliance in 118 DoS Gungneer's stock of ship and design rights to the class was purchased and moved to the Mass Alliance's possession.

### Serpent war

During the Serpent war of 177 DoS the Exodus class would be resurrected and put back into service as a cheap stop gap solution. Decreasing the armor spec's and crew count the Exodus made a surprising comeback as the ship didn't offer that much in the way of complicated machining to reproduce making it an easy stop gap solution while the Mass Alliance desperately built bigger and better ships to fight the Serpent empire.

## Cost

Construction price: 900,000,000 Shards

Armor cost: 4,500,000,000 Shards

Weapon cost: 4,500,000,000 Shards

Internal systems cost: 16,250,000,000 Shards

Total cost: 26,150,000,000 Shards

## Known ships

* MAS-Exodus -C.O Unknown -F.O Unknown
* MAS-Diaspora -C.O Unknown -F.O Unknown
* MAS-Locomotion -C.O Unknown -F.O Unknown
* MAS-Shifting -C.O Unknown -F.O Unknown
* MAS-Stirring -C.O Unknown -F.O Unknown