Chusai Tsume Clan

The Tsume clan is known for their strong connection to the arcane goddess Goy-an who created the main races of this clan, as such they have a natural adeptness with certain magics specifically Divination and Illusion school magic which they use in tandem with their natural sneaking abilities to pull ahead of the other clans.

> "Not having magic would put our grand civilization back thousands of years back to when we scrambled under the feet of greater beasts, thank Goy-an for this gift always." - Tajima Kim Tsume, Highmage of the Tsume Clan
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## Basic Information

### Common Symbol

A black feline hand with claws flexed producing a purple flame

### Associated Color(s)

* White
* Purple

## Relationships

### Allegiances

* Goy-an: The Dark Mistress
* Concordant Alliance

## Uniform

The uniform of the Tsume clan is often a way to represent ones power and status within the clan and perhaps within the Alliance, though it is not out rightly written down there are certain guidelines to how one presents themselves especially during festivals and important gatherings. As such, the uniforms of the clan are as follows: children of the clan wear pale lilac robes with a bell tide around the belt, teens wear a slightly darker lavender with simple white adornments, young adults wear a grayish purple with white adornments, adults wear dark purple with white adornments, and elders wear a purple so dark it's nearly black with white adornments; for the descendants of the direct bloodline the only change is inherited jewelry and that they wear their bell until young adulthood, additionally disciples of the clan wear completely white robes.

## Practices

* The Tsume clans primary focus is in ones dexterity and balance as well as reflexes, disciples train across various courses with each getting more and more difficult and dangerous.
* Discipline for break the rules of the clan often ask for the individua to reflect on what they have done as they balance and meditate atop the Tsugun Tower.
* It is expected for native disciples of the clan to learn at least 2-3 basic cantrips, if one does not have the skills required for this then they are encouraged to take up alchemy, a form of artistry, or a musical instrument.
* Children, even those of the direct Tsume bloodline, are encouraged heavily to play fight and explore the clans territory as it is believed to build character.
* If a child is shown to have a certain adeptness with magic they will be removed from their disciplinary lessons and instead instructed on spellcasting, spell crafting, and other arcane arts by the Nenshi.
* All members eat 6 small meals throughout the day which are known as breakfast, brunch, lunch, dinner, supper, and finally, snack; rather than the traditional 3-4 meals of varying sizes.

## Magical Items and Techniques

### Weapons

* Hesu (dagger), stronger when paired with Kisu.
* Kisu (dagger), stronger when paired with Hesu.

### Items

* Onyx staff of luck
* Twilight Pendant

### Techniques

* Shadows (spell)
* Caught tongue (cantrip)

## Society

### Politics

Kesseki Tsume of the direct Tsume bloodline had just recently been elevated to the position of clan leader after her mother disappeared, she is not the youngest of her many siblings but is still quiet naïve as she has been sheltered from the real world in order to gain an education on how the politics of the Alliance work, as such she has less favor with her subjects than her mother did and many are still hopeful that the late Ikessa will one day return.

### Nenshi

The Nenshi are an order of spy's and assassins who infiltrate the ranks of other clans and criminal organizations. Members are not given an option to join but are found as children with a glimmer of potential, that the Nenshi are always looking for, and trained in the art of spellcasting, dagger mastery, and various poisons/toxins to be honed into the perfect blend of subterfuge and skill.

#### Chosen

A child is chosen typically after they are seen to exert a large amount of magical energy be it inadvertedly or purposefully, they are then promptly taken from the family, not by kidnapping as the parents are told by the member of the Nenshi that goes to retrieve the child. The child will then spend several years apart from their family broken up only by visits which act as incentives for the child to work harder and reach certain milestones (for example learning their first 3 cantrips rewards a visit, reciting of the Nenshi Code of Conduct rewards two visits and so on and so on), other than this though the child is isolated from all other people with the only people they come in contact with being their instructors and their peers which are also learning to be a Nenshi.

### Diviners

One's believed to be touched by the goddess Goy-an herself, Diviners are children blessed with the ability to see into the future in various ways be it through an orb or an eye. They are often found at a young age and watched as they grow up and their powers develop more and more potency, if it is seen that they have enough of the touch then they are asked to join the clan leaders employ in order to see the possible futures across the clans and planes.

### Laws

As judged by the eyes of the local lawmaster [lawmasters are the judges of any particular area with each clan having 1 per 2000 citizens or so], any criminals convicted of crimes throughout the Alliance are subject to punishment befitting the crime. All punishments against a military member are doubled and crimes against nobles are tripled, crimes against the Emperor often result in execution.

* **Theft:** The removal of one finger, typically the index or thumb.
* **Worship of Oni:** Execution.
* **Trespassing:** 2 weeks of incarceration and manual labor.
* **Tax Evasion:** Execution.
* **Damage to Private Property:** 2 weeks incarceration and manual labor.
* **Damage to Noble Property:** 1 month incarceration and manual labor.
* **Kidnapping:** 1 week in the stocks and 2 weeks of manual labor.
* **Assault with Intent to Injure:** 1 month incarceration and manual labor.
* **Assault with Intent to Injure Nobility:** 2 weeks in the stocks, 30 lashes, 2 months incarceration, and manual labor.
* **Assault with intent to Kill:** 2 weeks in the stocks, 1 month of incarceration, and manual labor.
* **Assault with intent to Kill Nobility:** 2 weeks in the stocks, 50 lashes, 3 months incarceration, and manual labor.
* **Murder:** 1 week in the stocks, 2 months incarceration, and manual labor.
* **Murder of Nobility:** Execution.
* **Treason:** Execution.

### Clan Rules

* A child must always wear their bell.
* A direct Tsume must always wear their bell.
* Punishment is strictly decided between the parents and the clan leader, never an outside force.
* One must always be willing to serve ones clan.
* One must always adhere to the rules of ones clan.
* One must never leave the blinds undone.
* One must always salt their homes entrances.
* One must never let their children roam after dark.
* One must never harm ones child on purpose.
* One must never harm ones parent on purpose.
* One must always defend ones home, family, and life.
* Respect the power magic holds as it is the driving force of our clan.
* Respect the nature of the world as magic lays everywhere.