Dead Ringers

An adventure starring Arby, Bo, and Mary. A companion episode to You Only Live Twice.

## Short Episode Description

Dead Ringers is an actual play podcast using the Dicing with Death TTRPG system. Join Arby, Bo, and Mary as they navigate through the Land of the Dead, meeting old faces and working to return home.

## Non Player Characters

* Death
* Boatman of the Land of the Dead
* Obsidianna
* Dr. Crud III
* Ramona Buckler

## Plot Summary

Our adventurers find themselves in a room that they all see differently. Bo see's his football teams locker room, Mary perceives her fathers study, and Arby is in the workshop of Gnar Bonegrinder where he was built. The three hear an eerie bonging and are summoned by a voice to enter through a passage that appears on the wall in front of them. Mary confidently strides through to confront the voice followed by Bo, and Arby. They find themselves standing before a dark cloaked individual at a desk seeming to be doing some form of accounting on pieces of slate. Mary confronts the individual who tells them they have all found themselves dead through some very unforeseen circumstances. Bo and Mary came down with a deadly cold and Arby accidentally zapped himself with an electrical resuscitation device. The party is told by the figure of Death that they have one chance to return to the land of the living. They have a time limit and must seek passage by way of a ferry leading out of the underworld. Eventually they are all convinced to sign paperwork granting them passage back to the land of the living on the basis that they have a limited time to return. The party leaves determined not to be lost in the land of the dead.

The party travels outside of the office of Death where they find themselves in a bazaar of sorts where all sorts of spooky figures sell different objects and wares using bones as a currency. Bo lifts Arby on his shoulders who manages to see workmen carrying freight to the harbor. He begins leading them in this direction when he is stopped by the recently deceased Obsidianna La Caldere. She convinces Arby to join her in a tavern where they imbibe of some strange mind altering vapors, against their better judgements. Obsidianna convinces Arby to take a silver amulet back to the land of the living and place it on the grave of her sister. Arby is reluctant and is unsure if he wants to complete the task but accepts the amulet and asks Mary to inspect it for him. She manages to burn her hands attempting to investigate the amulet. Finally they head towards the harbor where the boatman asks that they show a glowing object which will provide their passage back tot the land of the living. Arby discovers his FBK tattoo is glowing and all three manage to provide proof that they have been granted passage. Upon the boat Mary sticks her hand in the waters of the river to investigate the lights flowing along its currents alerting strange skeletal fish which attack the boat in the form of a giant colossal fish shaped swarm. Arby is nearly consumed as Mary and Bo manage to smash the creature to bits damaging Arby a bit in the process.

Finally the group passes through the gates into the land of the living where they find that Dr. Crud III is preparing to chop their bodies up for spare parts. They devise a plan to make it back by tripping up the Dr. and sending him through a window. Mary and Bo return to their bodies in the center of a surgical amphitheater alarming the people inside. Finally Mary and Bo help Arby return to his body by distracting Ramona who is attempting to buy Arby's body for parts. The party then travel to the body of Obsidianna's sister and leave the amulet upon the grave to no immediate effect. However, a while after a horrific storm accosts Niqamui and a hand erupts from the grave as Obsidianna's voice seems to signal her return to the world of Drawes.