Edvanya Continent

## Edvanya

The **Edvanya Continent** is an island of continental proportions unified under the Grand Python Empire.

## History

### Era 0: The Age of the Gods

The Seven were seven ordinary people that lived in the continent before it was much populated or even had a proper name. It was a time when the island was a hellish scape riddled with monstrous creatures that preyed on the weaker and humanoids were their favorite food.

These seven ordinary people struggled and amassed great power until they ascended into divinity, slaying the worst of the beasts and allowing life to flourish. They created some of the ecossystems that are now found in the continent, including its internal sea, the Sea of Yue.

### Era 1: The Provincial Era (ProvEra)

As life begin to form and people could live longer and form lasting communities, the first settlements began to appear all throughout the island. At this point, the Seven decided to leave the Material Plane, as they were no longer tied to mundane affairs and their mere presence could cause several shifts in the mortals' lives.

It was at this point that a door from the Feywild emerged in the Cephallus Archipelago and even more people from different races made Edvanya their home.

The settlements soon rose to become cities and formed kingdoms. Kingdoms that would go to war with one another for an entire Era.

### Era 2: The Regency Era (RegEra)

The kingdoms plunged the Continent into an age of generalised war. All the kingdoms would strike at each other's borders for resources, expansion or political matters. Few were the times of peace, so much that they were known as mere cease-fires.

It was during this time King Jihad III rose to the throne of the kingdom of Python, a small region with large reserves of precious stones that was constantly attacked by its neighbouring countries. Jihad became king still young at his kingdom's most dire time, when they were near collapse. Within a few months of his reign, he claimed to have had a vision that pushed him to a journey by himself, he warned his close advisors of his departure and to keep it a secret, were he to not return within one year, they would declare him dead and pass the throne to his successor, a distant relative as he was an unwed men with no children or siblings.

King Jihad III returned within ten months with four beautiful women, to whom he immediately married after his arrival. His nupcials were surprising not only for their rushed manner, but the people did not know these foreign women and had not heard of or seen their monarch in almost a year. Soon the women were pregnant and surprisingly all gave birth on the same day, and then came the actual shock: the children were all humanoid reptilians, one golden, one silver, one bronze and one bright purple. It was then King Jihad finally revealed the fruit of his journey, the women were dragons loyal to him and would aid him in his quest to conquer the entire continent and have them under his rule, forming a single Empire.

His endeavour was quickly put into action and under a decade the entire continent was part of the Grand Python Empire, marking the beginning of a new age.

### Era 3: The Imperial Era (ImpEra)

His four dragon wives disappeared soon after the establishment of his Empire, he justified that dragons didn't dwell long on mortal affairs and each returned to their lair, but that they remained loyal to him. The rule of Imperator Jihad I was a time of relative peace, as all the nations were now part of the same territory, the battling almost completely ceased. The trouble came when it was time for him to choose a successor.

His four children were born on the same day from different women all married to him, they all had the same claim to the throne, so he chose one to succeed him, but determined that each lineage would continue to have equal claim to the throne throughout the generations, each Imperator or Imperatrix choosing the next ruler from any of the viable candidates of the different Lines. That soon plunged the Imperial Family into a culture of political machinations, coups and assassinations in their search for power.

That introduced into the continent a new kind of warfare, still affecting the entire continent, but more veiled and directed, as the Lines grew they became factions that allied with different powers in the Empire and would make targeted attacks at each other, as usual affecting the lives of the common folk. It all culminated in what became the final year of the ImpEra, with the execution of the entire Amethyst Line.

The execution was orchestrated by the eldest daughter of the then Imperatrix Fatima II of the Gold Line. Unbeknownst to her mother, she advised a plan with her allies to murder all of the Amethysts, even children and infants, for they were growing increasingly more powerful and threatened her claim to the throne and the other Line's power. As she announced the execution to her mother, the Imperatrix was horrified and had her daughter immediately arrested with the capital sentence, over the next few days she restructured the Empire, called upon the Lines and declared she would abdicate from the throne and named her nephew from the Bronze Line as her successor, but followed with her final imperial decree: he would marry the eldest living fertile people of the Silver and Gold, unifying the Lines as to prevent further acts similar to her daughter's, acts that had become common place amongst the Imperial House and in which she had taken part in herself, although noone had ever come to such a degree.

This settled the imperial disputes and diminished the amount of royals with time, the ruler and their consorts would still have to further all three Lines and choose a successor from their issue, but the diminishing of direct heirs in the line of succession eased the tensions and machinations in the Court. Imperatrix Fatima II lived the rest of her days in seclusion in one of her houses, having forsaken all titles and positions, with only a minimal staff and accepting few visitors. She marked the beginning of a new and the current age.

### Era 4: The Unified Era (UnEra)

On this the 236th year of the UnEra, there's peace between the nations of the Empire and further advancements in several areas of science and civilisation. The mercenary culture has been regulated by imperial law and this is an age of adventurers, working to help and defend the nations for hire and glory.

## Regions

* Marakush, the Imperial Capital
* The Arca
* Virum Armada
* Cephallus Archipellago
* Federal University of Pamet
* The Gateway
* Morrigans
* Commodia Principate