recursal/Fanatic-Fandom huggingface dataset:
Secure Tungsten Door

## Overview

As of Alpha 10.4 build 10, **Secure Tungsten Door** was no longer available via the Creative Menu.

A **Secure Tungsten Door** was a craftable Door that has the ability to be locked by the player. Crafted from Tungsten Ingots this item was simple to make yet expensive on resources. A Secure Tungsten Door can not be scrapped or melted, however, Scrap Tungsten can sometimes be dropped by a Secure Tungsten Door upon its destruction.

## Usage

Built into a Secure Tungsten Door was a security function which offers the player three options in relation to the control of the Door. Holding down the E key while looking at the Door will bring up three icons showing each of the three options, these are explained below.

* Left Icon - This was a keypad icon and was used to set up a password for the Door, moving the cursor over the icon and releasing the E key will bring up the password input box. Using the password input box the player can type any password they like and set it by clicking the green set button, or press the red cancel button to exit the menu and cancel the password input. Once the player has set a password they will have to enter it into the Door to be able to open it, this only needs to be done the first time the player uses the Door. Any player that knows the door code will be able to open this Door.
* Centre Icon - This was a doorway icon, moving the cursor over this icon and releasing the E key with either open or close the Door depending on which state it was in when the player pushed down the E button.
* Right Icon - This was a padlock icon and represents the Door lock, moving the cursor over the icon and releasing the E key will toggle the Door between being either locked or unlocked. A Door that was locked without a password can only be opened by the player that locked it.

## Crafting

#### Required Items

To be able to craft a Secure Tungsten Door the player will first need the following items.

 **8x** Tungsten Ingot
#### Recipe

The items are placed into the crafting grid as shown in this crafting recipe.

## Notes

* Like every door, a Secure Tungsten Door must be placed on a block and between at least one block on each side.
* The only difference between a Tungsten Door and a Secure Tungsten Door was that the latter has the locking and password fuctions, all other statistics are the same.
* Using a pickaxe, on a NON-Keystone claim, the **Secure Tungsten Door** requires 50 swings to break through. The Double Reinforced Secure Hard Metal Door requires 75 to fully break down.
Shotgun Messiah

"Making guns for fun since 1851"

-Shotgun Messiah's slogan.

   **Shotgun Messiah** is a firearms manufacturer in 7 Days To Die. They have created the Shotgun Messiah POI's, Shotgun Messiah crates, and possibly some, if not all of the guns the player can scavenge throughout the world. Shotgun Messiah POI's are usually the place to be if the player wants to find good weapons or ammo, although many of them can be dangerous and contain large numbers of high level zombies, so players should keep that in mind before venturing into one.

## **Trivia**

Shotgun Messiah was established in 1851.

Shotgun Messiah is possibly named after the real life music band of the same name.
Switches and Triggers (Perk)

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*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## Unlocks

### Recipes

The following recipes require **Switches and Triggers (Perk)**:
Steel Boots

## Description

The **Steel Boots** is an item of Clothing which can be crafted by the player and worn by their character as Armor to help protect them from physical damage.

## Armor Set

* The Steel Armor Set includes the Helmet, Chest, Gloves, Legs, and Boots.
* There is no advantage to collecting and using a complete Armor Set.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Steel Armor Parts1Forged Steel10Leather2Duct Tape2Sewing Kit2Armored Up394857667511{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Steel Boots**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

When its Durability reaches zero, the Steel Boots ceases providing any protection until repaired. Repairing the Steel Boots requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.
Town

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Game Worlds
 **Random World Generation** | Yes

**Town** refers to areas in the world less populated than Cities but more populated than Rural Areas. Towns contain small collections of Points of Interest specific to Towns only.

## Common Points of Interest

* **Town or less populated**
	+ Barn
	+ Farm Shed
	+ House
	+ Garage
	+ High School
	+ Auto Parts Store
	+ Bomb Shelter

* **Town or more populated**
	+ Theatre
	+ Police Station
	+ Prison
	+ Movie Theater

## See also

* City
* Rural Area
* Wilderness
Shorts

## Description

The **Shorts** is an item of Clothing which can be worn by a character as Apparel, providing a boost to Heat and Cold Resistance.

## Quality and Durability

* Apparel items do not have a Quality or Durability stat. They do not take damage and never need to be repaired.

## Cold and Heat Resistance

* Apparel items generally have both a Cold Resist and Heat Resist stat. These are determined randomly within a given range for the item type.

## Modifier Slots

The Shorts has one Cosmetic Slot for dyes and one Modifier Slot.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Cloth Fragment50Sewing Kit1{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}Needle & Thread Vol. 4{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Shorts Recipe

1x
 **00:51**
Set In Concrete

Set In Concrete is a Recipe Book that formerly unlocked various recipes that use concrete.

## Details

#### Description

"Teaches you how to make a repair tool and hammer for repairing structures."
## Recipe Unlocked

* This book will unlock the following recipes:

 Concrete Mix
 Cement
 Rebar Frame
 Rebar Ramp Frame
## Scrapping

As for all Recipe Books, **Set In Concrete** scraps into 15 Paper

## History

* This book was added in Alpha 12
* As of Alpha 14, this item is no longer in the game and concrete is instead learned through the Concrete Mixing perk.
Snowberry Poisoning

## Description

Eating too many Snowberries or Snowberry Juice will give the status effect **Snowberry Poisoning**, which damages Health by 1 point every 20 seconds, and Wellness by 0.1 every 20 seconds. It drops off shortly after 40 minutes in game. There is no countdown timer, unlike standard Food Poisoning. This effect stacks in duration.

## Mechanics

There are two hidden mechanics upon eating Snowberry Poisoning or any snowberry product. Eating a snowberry, drinking its juice, or consuming its extract will add 144, 720, and 1640 "snowberry count" to metabolize, respectively. Snowberry count is metabolized at a rate of -10 count every 10 seconds. If snowberry count exceeds 1040, the player will then receive **Snowberry Poisoning**, and will lose it once snowberry count goes below 1040. Additionally, if any Snowberry Poisoning are being metabolized, the player will dehydrate twice as fast (more specifically, losing an additional 1% water every 45 seconds).

## Example

Here is what happens after the effects of too many Snowberry Juices wear off
Trader Joel

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

**Trader Joel** is one of five current NPC Traders in *7 Days to Die*.

## About

Located in the forest biome in the base Navezgane map, Joel is the trader that specializes in clothing and armor. Joel's trading post is one of five possible options for the White River Citizen quest, wherein the player must travel to the nearest Traitor Joel's location. It is possible for him to spawn in random world generation maps, but not guaranteed.

Like the other trader's posts, Joel's cannot be used as a base, as the player cannot place or destroy any blocks and is constantly thrown out during night.

## Speculation

* Joel may be the namesake for the Traitor Joel's locations, but we have no concrete proof other than the name itself.

## Trivia

* Trader Joel's name and appearance are based on that of The Fun Pimps co-founder Joel Huenink.
Stone Axe

## Description

The **Stone Axe** is a primitive, multi-purpose tool that can be used to harvest resources, upgrade blocks, and repair damaged blocks. It can also serve as a basic melee weapon to attack enemies and destroy blocks. The Stone Axe is the staple tool of choice for any beginning player, requiring very few easily obtainable resources to craft and to repair.

## Uses

* Harvesting. Using the primary click (default left mouse button) will swing the Stone Axe, hitting any item or block that is targeted by the crosshairs and within range. This will allow the player to cut down trees, mine a boulder, or mine down into the Stone found underground with decent speed. Harvesting most items or blocks will provide Resources with each swing.
* Butchering. When harvesting a recently slain animal corpse, a carcass or a body bag, the Stone Axe acts as a Butcher Tool, allowing the player to obtain resources from the corpse that wouldn't be acquired when using a tool that is not a designated Butcher Tool.
* Repairing Blocks. Using the secondary click (default right mouse button) while targeting the crosshairs on almost any damaged item or block within range will use the Stone Axe to repair that item or block, provided that the player has the appropriate repair material needed in their inventory.
* Upgrading Blocks. The player can also use a Stone Axe as an upgrade tool by using the secondary click while targeting a block that is upgradeable. The appropriate upgrade material must be in the player's inventory and the block to be upgraded must already be fully repaired before the upgrade process can be started.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Small Stone2Plant Fibers2Wood2{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Tools Digest1357101{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Stone Axe**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

The Durability of the Stone Axe deteriorates with each use by 1. When its Durability reaches zero, it becomes unusable until repaired. Repairing the Stone Axe requires 1 Small Stone. Repairing restores its Durability back to Max Durability.
Shotgun Duckbill Mod

## Description

Modifies projectile spread to a horizontal pattern instead of the normal round one.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Iron5Glue5Mechanical Parts5Spring10{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Shotgun Duckbill Mod SchematicWorkbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Shotgun Duckbill Mod Recipe

1x
 **01:06**

## Notes

* Can NOT be used together with other Barrel Mods (Barrel Extender, Flash Suppressor, Muzzle Brake, Sawed-Off Shotgun Barrel, Shotgun Choke, Silencer)

## Compatible Items

 Burning Shaft Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fortifying Grip Mod ·
 Metal Chain Mod ·
 Metal Spikes Mod ·
 Rad Remover Mod ·
 Serrated Blade Mod ·
 Structural Brace Mod ·
 Stun Baton Repulsor Mod ·
 The Hunter Mod ·
 Ranged
 Barrel Extender Mod ·
 Bipod Mod ·
 Cripple Em Mod ·
 Drum Magazine Mod ·
 Fore Grip Mod ·
 Laser Sight Mod ·
 Magazine Extender Mod ·
 Muzzle Brake Mod ·
 Polymer String Mod ·
 Reflex Sight Mod ·
 Retracting Stock Mod ·
 Sawed-Off Shotgun Barrel Mod ·
 Scope 2x Mod ·
 Scope 4x Mod ·
 Scope 8x Mod ·
 Shotgun Choke Mod ·
 Shotgun Tube Extender Mod ·
 Silencer Mod ·
 Trigger Group: Burst Mod ·
 Trigger Group: Full Auto Mod ·
 Trigger Group: Semi Mod ·
 **Tools** |  Bunker Buster Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fireman's Axe Mod ·
 Grave Digger Mod ·
 Iron Breaker Mod ·
 Power Tool Large Tank Mod ·
 Power Tool Small Tank Mod ·
 Structural Brace Mod ·
 Tempered Blade Mod ·
 **Armor/Clothing** |  Advanced Muffled Connectors Mod ·
 Armor Double Pocket Mod ·
 Armor Plating Mod ·
 Armor Pocket Mod ·
 Armor Triple Pocket Mod ·
 Ball Cap Mod ·
 Banded Armor Plating Mod ·
 Bandolier Mod ·
 Clothing Double Pocket Mod ·
 Clothing Pocket Mod ·
 Cooling Mesh Mod ·
 Cowboy Hat Mod ·
 Customized Fittings Mod ·
 Dye ·
 Helmet Light Mod ·
 Impact Bracing Mod ·
 Improved Fittings Mod ·
 Insulated Liner Mod ·
 Muffled Connectors Mod ·
 Press Boy Cap Mod ·
 Skull Cap Mod ·
 **Vehicles** |  Vehicle Expanded Seating Mod ·
 Vehicle Fuel Saver Mod ·
 Vehicle Off Road Highlights Mod ·
 Vehicle Reserve Fuel Tank Mod ·
 Vehicle Super Charger Mod ·
Scrap Leg Armor

## Description

The **Scrap Leg Armor** is an item of Clothing which can be crafted by the player and worn by their character as Armor to help protect them from physical damage.

## Armor Set

* The Scrap Armor Set includes the Helmet, Chest, Gloves, Legs, and Boots.
* There is no advantage to collecting and using a complete Armor Set.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Iron50Leather2Duct Tape1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Armored Up13571010.5{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Scrap Leg Armor**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

When its Durability reaches zero, the Scrap Leg Armor ceases providing any protection until repaired. Repairing the Scrap Leg Armor requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.
Steel Chest Armor

## Description

The **Steel Chest Armor** is an item of Clothing which can be crafted by the player and worn by their character as Armor to help protect them from physical damage.

## Armor Set

* The Steel Armor Set includes the Helmet, Chest, Gloves, Legs, and Boots.
* There is no advantage to collecting and using a complete Armor Set.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Steel Armor Parts1Forged Steel10Leather2Duct Tape2Sewing Kit2Armored Up394857667511{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Steel Chest Armor**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

When its Durability reaches zero, the Steel Chest Armor ceases providing any protection until repaired. Repairing the Steel Chest Armor requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.
Steel Smithing (Perk)

## Description

This perk gives the character the ability to craft various steel items. Unlocking the perk costs 30 skill points and upgrading the level costs the same. Level 1 of this perk unlocks Forged Steel, Spring and Crucibles for the player. To unlock level 1, the player must have obtained level 3 in Science (Perk), 4 in Weapon Smithing (Perk) and 6 in Tool Smithing (Perk).

This perk does not have an effect on the quality of items or on the speed at which items are produced.

### Recipes

The following recipes require **Steel Smithing (Perk)**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Shotgun Barrel Mold

## Description

A **Shotgun Barrel Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Shotgun Barrel. Due to the fact a Shotgun Barrel Mold is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A Shotgun Barrel Mold cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of iron and a Combustible fuel, a Shotgun Barrel Mold is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the metal item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the Shotgun Barrel Mold will be used to cast a Shotgun Barrel.

## Crafting

### Required Item

 **5x** Lump of Clay
 **1x** Shotgun Barrel

## Notes

* If the mold is removed from the forge during casting it will cause the current item that is being cast to disappear and you will lose the metal already used by it.
Skate Park

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Game Worlds
 **Random World Generation** | Yes

A **Skate Park** is a concrete place where people used to skateboard. There is a small building on the Skate Park which contains cash registers with money, and a kitchen like area.

## Location in Navezgane

One is located at 1123 S, 1325 W in the Wasteland next to the Ansel Adams River.

## Locations in Random World Generation

Skate Parks can spawn in cities, towns and rural areas.
Stone Crossbow Bolt

**Stone Crossbow Bolts** are an Ammunition type. As stated on the Crossbow page the bolt takes time to travel from the crossbow to its target and gravity does affect the bolt. Also, the materials needed to craft the bolt are easily found/crafted so it makes for a good starter ammo type.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Small Stone1Wood1Feather1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Stone Crossbow Bolt Recipe

1x
 **00:1.4**

### Crafting Recipe

To craft a Stone Crossbow Bolt Either click on the ingredients in your inventory and select “Recipes” then Stone Crossbow Bolt and “Craft”, or search for Stone Crossbow Bolt in your crafting window search bar.

## Notes

* Bolts are crafted one at a time, so choose your shots wisely!
* To load your Crossbow with different bolts, hold down the "R" button and a menu will pop up, where you can select between arrow types.
* Very good starter ammo for the Crossbow.
* Although the Crossbow is much more difficult to craft than the Wooden Bow, their basic ammo uses the exact same ingredients.
* Previously removed in Alpha 15

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Shotgun Short Stock

## Description

The **Shotgun Short Stock** is a Gun Part that can be Looted or recovered by dismantling a Sawed-off Shotgun. It goes hand in hand with the Shotgun Receiver, Shotgun Short Barrel, and Shotgun Parts when crafting a Sawed-off Shotgun.

### Recipes

The following recipes require **Shotgun Short Stock**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## How To Obtain

This Gun Part can be obtained in the following ways.

* Dismantle a Sawed-off Shotgun in the assembling.
* Looting

A Sawed-off Shotgun can be dismantled by clicking the "Assemble" button in their inventory. Once this is done the player may remove the stock from the Sawed-Off

## Notes

* In previous versions before A13 it was possible to craft and stack the stocks.
Strength

###  Strength Attribute

> Strength is the measure of your muscular might. Increasing Strength raises the headshot bonus and dismemberment chance with shotguns, clubs, sledgehammers and tools.
>
>

Strength is the measure of your muscular might. Level one of this perk gives 200% headshot damage to shotguns, clubs, sledgehammers and tools governed by Miner 69'er. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to weapons, general strength and construction.

## Perks

  Mother Lode | "Harvest more resources and bring home the mother lode."
Small Trash Bin

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## Description

**Small Trash Bins** is a lootable container found throughout the world in certain POIs.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Sectional Arm

Redirect to:

* Old Couch
*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

**Sectional Arm** is a craftable furniture item, found in housing in the City.

It is one of the three components of a couch.

## See also

* Sectional Corner
* Sectional Middle

## Crafting

### Required Items

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(Parameter=linkname)

Sectional Arm Recipe
 Image missing!(Parameter=imageresult)
1x
 **00:12**

## Crafting

Just Search for Sectional Arm in your inventory crafting menu search bar.
Snowy Forest

Game Worlds
 **Random World Generation** | Yes

## Description

The **Snowy Forest** is a dense, and snowy forest completely covered with Snow. It is the home of the Frozen Lumberjack, a tough zombie, which when looted has a chance of having rare items.

Points of Interest in this biome include Army Camps and Sawmills.

Dangers inherent to the Snowy Forest include the low visibility and low Temperature. Fog, snow and dense pine forest can obscure the player's vision, sometimes leading to unexpected zombie attacks. The Snowy Forest also has the lowest temperatures of all biomes, making it more difficult to survive during early game phases, when resources and player-statistics are low.

## Environment

There are plenty of Small Stones on the ground, and Blueberry Bushes also grow abundantly in this Biome , which makes for easy starter food. The player can also use some of the abundant Snow to make Bottled Murky Water.

When spawning in this biome, the character must take rapid measures against the cold; Plant Fiber or Cloth clothes can help keep the player warm. A cave to protect the player from the elements, as well as a warm Campfire, can also help.

The Snowy Forest makes a poor biome to live in until a survivor has adequate resources to withstand the extreme temperature.

## Points of Interest

Lumberjacks used to populate this Biome, therefore it's common to find Sawmills where lots of wood can be found. As in all biomes, it is possible to find cities, stores, and other POI's in this biome.

The only Points of Interest unique to the Snowy Forest are:

* Cabin
* Ski Lodge
* Sawmill
Splinted Leg

## Description

Splinted Leg is a status effect that occurs when a Broken Leg is stabilized with a Splint or Plaster Cast. It is not possible to shorten the healing phase by taking medicine. You still run slower than normal, but this is an improvement over hobbling around on the broken leg.

## Effects

A Splinted Leg increases movement speed by 20% over having a Broken Leg. Nevertheless, the speed of the player is still reduced by 28% compared to normal. In addition, the player is still more susceptible to additional damage. Sprinting, jumping, and pedaling fast on a Bicycle will increase the amount of time it takes for the injury to heal. The length of time the effect lasts is dependent on the length of time the broken leg was going to last, as well as the player's Physician level.

Steroids can be used to negate the effects of a broken limb temporarily allowing the player to move normally. Steroids also stop the healing timer from counting up when performing strenuous actions like sprinting and jumping. Instead of counting up the timer will simply stop while the action is being performed.
Switch

## Description

The **Switch** is a an electric device used to manually control the distribution of power. When the switch is turned on electricity flows to child components. When it is off the flow of power is halted. The Switch itself consumes 1W of power regardless of its state. Like other electric devices Switches allow only one input, but allow multiple outputs.

Use a Wire Tool to connect and disconnect devices to the switch.

Switches can be picked up by the owner of a Land Claim Block provided the switch is within the claim area.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Iron2Mechanical Parts1Electrical Parts1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Wiring 10125{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Switch Recipe

1x
 **00:20.4**
Steel Hatch

## Description

A **Steel Hatch** is a craftable hatch that has the ability to be locked by the player. It is crafted using Forged Steel, Springs, and Mechanical Parts.

## Usage

A Steel Hatch offers three security feature options, in relation to the player's control of the Hatch. Holding down the 'E' key, while looking at the Reinforced Secure Wooden Door, will bring up the following three icons:

* Left Icon - This is a keypad icon and is used to set up a password for the Hatch, moving the cursor over the icon and releasing the E key will bring up the password input box. Using the password input box the player can type any password they like and set it by clicking the green set button, or press the red cancel button to exit the menu and cancel the password input. Once the player has set a password they will have to enter it into the Hatch to be able to open it, this only needs to be done the first time the player uses the Hatch. Any player that knows the door code will be able to open this Hatch.
* Center Icon - This is a doorway icon, moving the cursor over this icon and releasing the E key with either open or close the Hatch depending on which state it was in when the player pushed down the E button.
* Right Icon - This is a padlock icon and represents the Hatch lock, moving the cursor over the icon and releasing the E key will toggle the Hatch between being either locked or unlocked. A Hatch that is locked without a password can only be opened by the player that locked it.

## Crafting

To craft a Steel Hatch, either click on the ingredients in your inventory and select “Recipes” then Steel Hatch and “Craft”, or search for Steel Hatch in your crafting window search bar.

### Required Items

{{{nameresult}}}VaultHatch.png{{{yield}}}{{{time}}}Forged Steel10Spring10Mechanical Parts10{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Steel Hatch Recipe

1x
 **02:42**

## Repairing

You can repair a Steel Hatch with up to 12 Forged Steel, depending on damage level, with any repair tool.

## Notes

* It is useful for making a door to block the top of a ladder (as shown below).
* Can be used to make a window that opens and shuts when needed.
* It is also useful to cover the water source inside your base (usually a hole filled with water).
Steel Leg Armor

## Description

The **Steel Leg Armor** is an item of Clothing which can be crafted by the player and worn by their character as Armor to help protect them from physical damage.

## Armor Set

* The Steel Armor Set includes the Helmet, Chest, Gloves, Legs, and Boots.
* There is no advantage to collecting and using a complete Armor Set.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Steel Armor Parts1Forged Steel10Leather2Duct Tape2Sewing Kit2Armored Up394857667511{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Steel Leg Armor**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

When its Durability reaches zero, the Steel Leg Armor ceases providing any protection until repaired. Repairing the Steel Leg Armor requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.
Sniper Rifle Parts

## Overview

The **Sniper Rifle Parts** are a Gun Part that can be looted or recovered by dismantling a Sniper Rifle. While it is not possible to dismantle the Sniper Rifle Parts, they can be melted in the forge or scrapped into Scrap Iron.

## How To Obtain

This Gun Part can be obtained in the following ways.

* Find one by searching various Loot Containers.
* Dismantle a Sniper Rifle.

## Use In Crafting Sniper Rifle

The player must have first has read the following Skill Book.

 Sniper Schematic
Once the book has been read, the following weapon can be crafted using the Sniper Rifle Parts along with their relevant parts.

 **Sniper Rifle**
* They must be used together with the Sniper Rifle Barrel, Sniper Rifle Stock and Sniper Rifle Receiver when crafting a Sniper Rifle.

### Recipes

The following recipes require **Sniper Rifle Parts**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## Forge

Sniper Rifle Parts can be placed into the forge as a source of iron.

## Dismantling A Sniper Rifle

Once the Sniper Schematic has been read, from the inventory a Sniper Rifle can be dismantled. Do so by selecting the rifle and clicking the "Assemble" button. The player can then remove all of the rifle components and place them into inventory.

## Scrapping

Scrapping Sniper Rifle Parts will produce Scrap Iron.
Super Corn Seed

## Description

**Super Corn Seeds** are craftable Seeds, which are used to grow Super Corn Plants in order to get a steady supply of Ears of Super Corn.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}1Ear of Super Corn5{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Super Corn (Seed) Recipe{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Super Corn Seed Recipe

1x
 **00:01**
Shamway Factory

**Coordinates** | 65 E, 483 S
 Game Worlds
 **Random World Generation** | Yes

## Description

The **Shamway Factory** or **factory\_lg\_01** is a massive factory where Shamway products were processed. The exterior is a 3-5 story factory with gigantic 7 story silos. The interior scenery consists of many conveyor belts, smaller metal silos, a cafeteria, metal walkways, dozens of Shamway Crates, and great amounts of Cement and Cobblestone Rocks pallets. Also has some Wall Safes.

Inside Shamway Factory contains many of the following zombies, the Businessman Zombie and the Utility Worker Zombie in many of the rooms. There are many zombies in certain areas and it can be easy to be overwhelmed. Zombies from areas already cleared can happen quickly.

## Location in Navezgane

The Shamway Factory can be found in Navezgane at:

* 65 E, 483 S

## Location in Random World Generation

A Shamway Factory usually spawns in towns.

## Images

* Front Entrance
* Silo
* Left side
* Rear entrance
* Aerial view
* Player Point of View

## History

* Older version of Factory 1
* Day time view of older version
Shepards Pie

## Description

**Shepards Pie** is a Food item that can be cooked using a Cooking Pot on a Campfire with a suitable source of Combustible fuel. Eating Shepards Pie will have a positive effect on Fullness, Stamina, and Health. It is an incredibly effective late-game level of food as it gives a great boost towards most stats. However, its ingredients are mainly composed of a mixture of looting and farming.

## Cooking

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Lamb Rations1Can of Peas1Ear of Corn1Animal Fat3Potato1Home Cooking Weekly70{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Master Chef{{{skillmod}}}{{{perkbook}}}{{{schematic}}}CampfireCooking Pot{{{inventorycraft}}}
(Parameter=linkname)
**Expression error: Unexpected < operator.**

*The recipe above contains the Resources needed to craft the **Shepards Pie** for each level of the Master Chef Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.*
Steel Club

## Description

The **Steel Club** is a tier 3 Club - a melee weapon used to pummel your enemies and a fair tool for destroying blocks.

It appears to be that a transmission gearbox assembly torn off a car.

## Uses

### As a Weapon

The Steel Club is a mid-range melee weapon. There is a chance that the Steel Club will cause the target to be dismembered. The Steel Club is one-handed and thus benefits from the Flurry of Blows perk. By combining the Batter Up! Perk Books, Weighted Head Mod, and Metal Chain Mod, the Steel Club can effectively stun and trip enemy indefinitely.

### As a Tool

The Steel Club is reasonably effective when used to destroy blocks.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Steel Club Parts1Forged Steel10Wood10Leather3Duct Tape3Big Hitters394857667511{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Steel Club**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Recommended Mods

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Sniper Receiver Mold

## Description

A **Sniper Receiver Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Sniper Receiver. Due to the fact a Sniper Receiver Mold is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A Sniper Receiver Mold cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of iron and a Combustible fuel, a Sniper Receiver Mold is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the metal item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the Sniper Receiver Mold will be used to cast a Sniper Receiver.

## Crafting

### Required Item

**5x** Lump of Clay

**1x** Sniper Receiver

## Notes

* If the mold is removed from the forge during casting it will cause the current part that is being cast to disappear and you will lose the metal already used by it.
Steel Spear

## Description

The **Steel Spear** is a tier 3 Spear which can be used as a one-handed melee weapon. All Spears were changed in Alpha 21 to being melee only items and are no longer able to be thrown.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Steel Spear Parts1Forged Steel10Wood10Leather3Duct Tape3Sharp Sticks394857667511{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Steel Spear**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Videos

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Scrap Gloves

## Description

The **Scrap Gloves** is an item of Clothing which can be crafted by the player and worn by their character as Armor to help protect them from physical damage.

## Armor Set

* The Scrap Armor Set includes the Helmet, Chest, Gloves, Legs, and Boots.
* There is no advantage to collecting and using a complete Armor Set.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Iron50Leather2Duct Tape1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Armored Up13571010.5{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Scrap Gloves**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

When its Durability reaches zero, the Scrap Gloves ceases providing any protection until repaired. Repairing the Scrap Gloves requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.
Steel Door 01

## Description

A **Steel Door 01** is a craftable Door that has the ability to be locked by the player. It is the strongest door in the game craft-able by players.

## Crafting

### Required Items

{{{nameresult}}}VaultDoor01.png{{{yield}}}{{{time}}}Forged Steel10Spring10Mechanical Parts10{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Steel Door 01 Recipe

1x
 **02:42**

## Usage

A Steel Door 01 offers three security feature options, in relation to the player's control of the Door. Holding down the 'E' key, while looking at the Reinforced Secure Wooden Door, will bring up the following three icons:

* Left Icon - This is a keypad icon and is used to set up a password for the Door, moving the cursor over the icon and releasing the E key will bring up the password input box. Using the password input box the player can type any password they like and set it by clicking the green set button, or press the red cancel button to exit the menu and cancel the password input. Once the player has set a password they will have to enter it into the Door to be able to open it, this only needs to be done the first time the player uses the Door. Any player that knows the door code will be able to open this Door.
* Center Icon - This is a doorway icon, moving the cursor over this icon and releasing the E key with either open or close the Door depending on which state it was in when the player pushed down the E button.
* Right Icon - This is a padlock icon and represents the Door lock, moving the cursor over the icon and releasing the E key will toggle the Door between being either locked or unlocked. A Door that is locked without a password can only be opened by the player that locked it.

## Notes

* A Steel Door 01 drops Iron upon destruction.
* A Steel Door 01 opens slightly slower than an Iron Door or a Wood Door.
* The Steel Door 01 will increase the Heatmap by 0.05% every time it's opened or closed (due to the noise generated).
Splint

## Description

A Splint is a medical item which is used to heal a Broken Leg. Both leg injuries can be caused by falling from a high point, thereby suffering fall damage. Fall damage can be avoided by landing on a Hay Bale, or by landing in water sources which are at least 2 blocks deep. A hit to the legs by a Zombie can also cause Broken Leg.

The Splint helps only against a Broken Leg or Sprained Leg. After the splint is applied, depending on if it was a sprained or broken leg it will take varied amount of time to heal, sprained taking as little as 40 minutes real time, and broken being 72 hours in-game time.

The Splint cures Sprains if the player has level 1 of Physician.

A Splint may may be found on a Plagued Nurse or in a pill case in generated structures such as Hospitals. It is also easy to craft a Splint.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Wood2Cloth Fragment10Duct Tape1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Splint Recipe

1x
 **00:11.4**
Snowberries

## Description

**Snowberries** are a food item which can be harvested from Snowberry Plants found in the wild in the Forest and Snowy Forest biomes. They are not available via Farming, as they cannot be crafted into seeds for planting. Eating **Snowberries** will have a positive effect on Fullness.

As of Alpha 20 Experimental, snowberry bushes will turn into Plant Fibers when hit.

## Snowberry Poisoning

Eating too many **Snowberries** or drinking too many glasses of Snowberry Juice used to give the status effect Snowberry Poisoning, but nowadays Snowberries are safe to be consumed.

## Videos

All about Snowberries, Snowberry Extract, Snowberry Juice and Snowberry Poisoning:
Steel Stairs

## Description

**Steel Stairs** are the upgraded version of Reinforced Concrete Stairs. Due to their exceptional strength, they will take a long time to be destroyed by Zombies. They can not be crafted using other materials, the only ways to obtain Steel Stairs is through upgrading Concrete Stairs or placing them using the Creative Menu.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Reinforced Concrete Stairs1Forged Steel10{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Steel Stairs Recipe

1x
 **02:31**

## Upgrading

### Recipes

The following recipes require **Steel Stairs**:
Steel Ingot

**This page is a candidate for deletion.**

If you disagree with its deletion, please explain why in this page's Discussion page or improve the page and remove the `{{delete}}` tag.

Remember to check what links here and the page history before deleting.

## **Notes**

* **Replaced by Forged Steel.**
* **Currently not in crafting menu (A17) but can be found in the creative menu.**