recursal/Fanatic-Fandom huggingface dataset:
Firebird

* Standard
* Improved

## Additional information

**Will have 1 of the possible effects:*** 25% increased accuracy

**Firebird** is an automatic assault rifle in *Redfall*.

G36 clone - The BEST AR in the game for general exploring - Dam is not huge but the ROF makes up for it and you can easily off a vamp with a few well placed bursts even if you are playing run-and-gun.

If you have the ammo skill upgrades - this is the best way to burn through your AR supplies in a very satisfying fashion.
Blood Remnants

**Blood Remnants** is a note in *Redfall*.

This appears after a few main missions at the Fire Station alongside a vial of Vampire Blood.

## Text

*A friend pulled this out of the back of an abandoned ambulance. I thought it was just normal blood, but I think it has something to do with the vampires. Like everything else on this island it's giving off a weird vibe when I touch it. I thought if anyone could make heads or tails of it it'd be you.*
*-Rev Eva*
Siphon

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Siphon

**Siphon** is a specialized vampire in *Redfall*.

## Overview

The Siphon is capable of rapidly depleting a player's health by taking their blood and then using it to shoot projectiles. Siphons can be found at key areas within a vampire's territory.

## Tactics

Siphons will often stop moving when they drain you - if you can tank the damage get in close and unload a clip or 2 whilst they are immobile.

Siphons can also spawn with shields - if out doors try to kite them to a fire trap (eg gas can or abandoned car) as they freeze up when on fire and some quick shots can finish them easily.
Bellwether Profile: Addison, Peter

**Bellwether Profile: Addison, Peter** is a note in *Redfall*.

## Text

*Name: Addison, Peter
Age: 68
Eyes: Blue
Hair: White
Gender: Male
Ethnicity: White
Nationality: U.S. Citizen
Height: 6'0"
Weight: 167lbs
Blood type: AB+*
*Last known family: Addison, Amelia--daughter (deceased); Parsons, Janine--ex-wife*
*Medical condition: Neurodegenerative disease--collaborated with Charles Beck to improve his condition with parabiotic experiements.*
*Aevum Position: R&D Director as of 2014*
*Last seen: Addison mansion, Aevum Clinic, Aevum HQ, Overton Theatre, Museum*
*Before Aevum: Fired from his position as a biochemistry professor after conducting parabiotic experiments on human test subjects. Continued to perform experiments on his daughter until she died at age 11. Did not leave his house for seven years.*
## Notes

* Oddly, when picked up it'll only show a photograph of Peter. However, opening up this note in the Archive will reveal the full text.
Moving Out

**Moving Out** is a note in *Redfall*.

## Text

*[Text message conversation from Leo Flores to Elton Varga]*
*LF: Hey i'm not trying to get in your business but i keep hearing weird sounds coming from your room and i'm not judging but you're starting to freak me out.
LF: also our lease says we can't have more than 4 ppl sleeping here and i think you have a lot more than that in your room. I'm gonna crash at a friend's place for awhile but i think i need to move out.
LF: sorry*
Fix Me!

**Fix Me!** is a note in *Redfall*.

## Text

*[A note scribbled in Dr. Hunt's handwriting]*
*Dear anyone who might have a moment:*
*Fixing this thing might cheer us all up a bit! Goodness knows we need it. If you're looking for ideas, maybe try the Overton Theater for a popper repair kit. They're the only other place in town with a popcorn machine, so they're the best place to start.*
*- Terrence*
Devinder Crousley

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Basic Information

### Aliases

Mr. Crousley
Dev
Mothman

### Occupation

Paranormal investigator
Cryptozoologist
Inventor

## Appearances

### Appears in

*Redfall*

**Devinder "Dev" Crousley** is one of the four protagonists in *Redfall*.

## Official Description

*Devinder Crousley is an internet-famous paranormal investigator, amateur cryptozoologist, and aspiring inventor. His recent book tour landed him in Redfall, just before it went dark. After years of struggling to create cutting-edge tech to hunt paranormal phenomena, everything is finally starting to click. In Redfall, monsters are real and his inventions work. As he puts them to use fighting vampires, he documents every step of the way. If he gets out of this alive, he’ll have all of the validation he needs.*
## Gameplay Description

Dev's action skills are centered towards crowd-control abilities as well as area of effect damage.

* **Arc Javelin** - Dev throws a javelin that sticks to surfaces. After 1 second it shocks multiple nearby enemies as it emits chain lightning. After multiple ticks, repeats after a ~1-sec delay. 10 seconds up time.
* **Blacklight** - A UV emitter petrifies enemies, stunning them for a short duration.
* **Ultraviolet Light** - Blacklight stays active even longer, the radius of Blacklight effects is further increased, and when Blacklight expires it violently explodes, shattering petrified vampires.
* **Translocate** - Dev throws one of his homemade devices in an arc. You are translocated to the location of the device offering you the ability to quickly move around by teleporting to a specific location.

##### **Fun Facts:**

* Dev does not know how to swim.
* Dev is self-taught when it comes to knowing how to shoot, arming himself with a rifle and tranquilizer darts.

## Videos

Redfall - The Cryptid Hunter - Devinder Hero Trailer
## References

1. ↑ Twitter: Crypid Hunter Devinder Crousley
2. ↑ "The Nerds of Color" article, June 30, 2021, by Jamal Michel and the official site of Khan
3. ↑ Official Website
Bellwether UV Orders

**Bellwether UV Orders** is a note in *Redfall*.

## Text

*[Bellwether Order 0451]*
*Get UV lights to every squad inside victor territory asap. Throne Royal is reporting a special breed of bloodbag that spews red mist. Mist is highly toxic. Ultraviolet bakes the bloodbag on the spot, stopping the mist.*
*-Cpt. Martinez*
## Trivia

* The "0451" number is likely a nod to *System Shock* and subsequent other titles that have used this number for various easter eggs and achievements.
Basswood

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Information

### Location

West of Heritage Rock and north of Shadetree Heights

**Basswood** is a neighborhood found in District 1 within the town of Redfall.

## Locations

* Basswood Safehouse
* Basswood Water Tower
* Bill's House
* Dead Catch Records
* Reverend Eva's Apartment
* Samuelson's Shipyard
* Rowan TV Repairs
* Golden View Mobile Community
* Hilltop Gravesite
* Stormy Point (Map Marker)
* Samuelson Overlook (Map Marker)
* Autumn Trail Road (Map Marker)

## Missions

* A Voice in the Dark
* Whiskey and Cigars
Disproportionate Response

* Unrivaled

## Additional information

**Will have 3 of the possible effects:*** Killing an enemy with this weapon grants it 20% increased damaged for 8 seconds
* Magazines hold 2 extra rounds
* Staggers enemies 50% faster

**Disproportionate Response** is a shotgun in *Redfall*.

I really wanted this to be better - the graphics are great. Sadly the shotgun is not - really solid gun let down by a sloth-like reload speed that renders it useless once you have shot your initial load.

You can get a version with reduced reload time - it works well as you can run and gun with practice - but it is still disappointing. The exception here is fighting ROOK - you can usually do enough damage to make him port away and reload while you wait for him to re-appear.

Jacob makes best use of it as he can cloak and reload, but there are better options.
Historical Marker

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*
**Historical Markers** are special markers throughout *Redfall* that can be used for fast traveling around the map. If one should die, the closest discovered one acts as the nearest respawn point.

## List of markers

* Supper Club
* Zenglé's Madness
Bloodbag

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Bloodbag

*"Cultists turned Bloodbags revel in their beautiful grotesque form, seeing themselves as superior creatures who hold the privilege of offering up their rarified blood to the vampires. They'd rather die in a gory explosion than let a single drop fall into enemy hands."*
— Official Description

**Bloodbag** is a specialized vampire in *Redfall*.

## Overview

Bloodbags are Cultists that have been transformed into vampires. Despite the promise of becoming powerful vampires, they have been tricked into becoming the personal food source to other vampires. Nevertheless, Bloodbags welcome the change and are pleased to serve their masters. When within range of the player or when enough damage has been sustained, Bloodbags will explode a large amount of blood from their bodies, inflicting damage to the surrounding area. Additionally, once detonated, all nearby enemies will be alerted.
Butcherbird

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*

* Standard
* Improved
* Superior
* High-End

**Will have 1 of the possible effects:*** This weapon deals an extra 10% damage
* 10% increased reload speed

## Additional information

**Will have 2 of the possible effects:*** 50% reduced movement speed penalty while aiming down sights
* 25% increased accuracy

## Additional information

**Will have 2 of the possible effects:*** 10% increased reload speed
* Staggers enemies 50% faster

**Butcherbird** is a stake launcher in *Redfall*.

## Description

*Butcherbird -- an avian predator known for impaling its prey on thorn bushes -- is an apt comparison to this triple-barreled stake launcher. Perhaps you should likewise consider impalement as a survival trait.*
Efreet

* Standard
* Improved
* Superior
* High-End

**Will have 1 of the possible effects:*** Magazines hold 1 extra round

**Will have 2 of the possible effects:*** Magazines hold 1 extra round
* 10% increased reload speed

## Additional information

**Will have 2 of the possible effects:*** Magazines hold 2 extra rounds
* Shatters petrified enemies 50% faster
* 20% increased reload speed
* Staggers enemies 50% faster

**Efreet** is a sniper rifle in *Redfall*.

## Description

*Designed for long range deterrence and denial against multiple hostiles in extraction scenarios where speed and precision are required. The Efreet has acquired a reputation for the silent tableau of bodies that it leaves as a calling card.*
## Notes

* For the standard version, it goes up about 18 in damage with each level.
Clacker

* Unrivaled

## Additional information

**Will have 3 of the possible effects:*** Each bullet fired by this weapon has a 10% chance to electrocute the enemy it hits. Does not affect enemies immune to electrocution.
* This weapon deals an extra 20% damage
* Magazines hold 6 extra rounds

**Clacker** is an electric pistol in *Redfall*.

Worth noting - Clacker is a full-auto pistol :)
Founder's Knoll

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.
**Founder's knoll** is a neighborhood found within District 2 of the town of Redfall.

## Locations

* Aeveum Ruins
* Burial Point Memorial
* Independence Hill
* Midnight Whale Brewery
* Orchard House
* Twintree Wellness Center

## Missions

* The Black Sun
* The Red Candle
Custom House Museum

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Information

### Neighborhood

Old Town

**Custom House Museum** is a location in *Redfall*.

## Notes

* Originally it appeared to be the name of Old Town's safehouse via the fast travel map, but the actual interactive map just calls it Old Town Safehouse.
Sunday School Notes 3

**Sunday School Notes #3** is a note in *Redfall*.

## Text

*[Excerpt from Sunday School Notes]*
*- Hab. 3:14 speaks to me on a deep and intense level, but I can't figure out how to apply it to the children's lives
"You pierced the heads of his warriors with their own spears.
They came as a whirlwind to scatter me,
gloating as if to devour the wretched in secret."
- Sometimes the best way to conquer someone is by using their strength against them?
- Never underestimate someone or taunt them before the argument has been settled?
- What activity makes sense with this verse?
- This might be a better lesson for the older youth group*
Amelia Addison

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Physical Description

### Gender

Female

**Amelia Addison** is a character that appears in *Redfall*. She was the late daughter of Dr. Addison who went on to become the Vampire God known as the Hollow Man.
A Grave Situation

**A Grave Situation** is a main mission in *Redfall*.

## Description

*Dr. Hunt would like his father's watch to be placed at his mother's gravesite so the two of them can be together.*
## Objectives

* Deliver the watch to Dr. Hunt's mother's grave

## Completion text

*Having decided the fate of Dr. Hunt's watch, it's time to return to the Fire Station.*
## Notes

* It is possible to loot Dr. Hunt's father's watch at the end of this quest. Doing so gives the player an Improved Blood Remnant, but this cannot be equipped until the slot unlocks via progression.
Centipede

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*

* Standard
* Improved
* Superior

**Will have 1 of the possible effects:*** Staggers enemies 25% faster

## Additional information

**Will have 2 of the possible effects:*** Headshots with this weapon deal an additional 25% bonus damage
* 10% increased reload speed
* This weapon deals an extra 10% damage
* Magazines hold 3 extra rounds
* Shatters petrified enemies 25% faster

## Customizations

### Stake?

Yes
No

**Centipede** is a semi-automatic pistol in *Redfall*.

## Description

*It's an evil thing that bites and doesn't stop, particularly one with a lethal sting. The Centipede is engineering stripped of everything but purpose, a semi-auto 9mm handgun used by intelligence services around the globe. The last round is the stinger.*
Ambition

## Additional information

Bullets from this weapon can kill vampires who are not petrifiedThis weapon deals an extra 20% damage Magazines hold 4 extra rounds

Offices of Cartier & Shruck

Appraisals and Insurance since 1892 December 14th, 2002

To Whom It May Concern:

At the request of your legal representatives I have examined the weapon (M1911A1 semi- automatic pistol. vintage 1951) and find that it possesses multiple unique features should you intend to auction it at some point.

For one, the elaborate scrollwork and deeply embossed motto AMBITION on the slide; for another, the dual clock-faces embedded in the grips. X-ray studies have been inconclusive in determining their internal mechanisms.

What I find most intriguing about it, however, is something else. There is a weight to the pistol. Even unloaded it seems heavy. Full of potential, waiting to be unleashed. It is a powerful feeling that I ascribe to the weapon's controversial history.

### Use in Game:

Ok - this is a very useful bit of kit - **it kills Vamps inc specials ones with normal bullets!!!** - it's really only good in close range, but is prob the best finisher/backup gun you can find.
Survivor Thank You

**Survivor Thank You** is a note in *Redfall*.

After completing A Voice in the Dark where the hostages were saved, this note will be found back at the Fire Station.

## Text

*Hello,*
*We owe you so much more than a letter for saving our lives, but this is all we have at the moment. You gave us the gift of a future, which is something none of us was sure we'd have.*
*We're not looking to put more on your plate, but we know there are others like us who need help. Maybe if you can take the neighborhoods back from the vampires, you'll be able to save more people who are trapped like we were.*
*Good hunting.*
Weapon:Disc-oh Pistol

File:2021-04-15.png

It is an Disco themed phone with a headphone on it, it shoots rockets that have travel time and deals very high damage. However there are weapons that deal even MORE damage then this weapon, like the: R007 Sniper Rifle. and the ARK Sniper Rifle.

# How to use:

Use this in small maps as the travel time is pretty fast. Use this to carry from point A to B as it has 100 mobillity. Use this also on large groups of enemies as it has little area damage and the fire rate is 82.

# How to counter:

Use an sniper without travel time that deals also very high damage like the: R007 Sniper Rifle. or the: ARK Sniper Rifle.

Use an automatic Primary with high DPS and no travel time to quikly finish users off.

Using Disco Pistol yourself can be effective when countering.
Miss Whisper

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Miss Whisper

*"You can't kill me. I am a nightmare!"*
— Miss Whisper

**Miss Whisper** is a Vampire God that appears in *Redfall*.

## Background

The woman that became Miss Whisper was originally an executive of Aevum Therapeutics. After Black Sun discovered Vampirism, Miss Whisper and the other executives performed experiments on themselves and became the Vampire Gods. They then created an army of Vampires, placing themselves at the top of the hierachy. To consolidate their power, the Vampire Gods took over the town of Redfall.

This Vampire God gave Jacob his vampiric eye and in turn his Raven companion. She attacked and slaughtered his Bellwether group beforehand.
Charlemagne and the Fox, Chapter Two

**Charlemagne and the Fox, Chapter Two** is a note in *Redfall*.

## Text

*[Excerpt from Charlemagne and the Fox by Ursula Weiss]*
*2. A Long Journey Begins*
*The Fox can tell that Charlemagne is no longer a young rooster, but the intense intelligence in his eyes belies his years. Those same eyes now fix on the horizon.*
*"Well," says the Fox. "I suppose we should be about it."*
*Charlemagne only stares at the line where distance blue meets brown earth.*
*"Look," the Fox says, "We're stuck together until we get --" She waves a paw. "Whatever that old woman wants us to get."*
*"There's darkness," Charlemagne replies. "Out there."*
*"Where?" The Fox looks around nervously.*
*"It's not here yet, but it's coming."*
Safehouses

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

**Safehouses** are a gameplay mechanic in *Redfall*. Located throughout the town of Redfall, Safehouses act as safe zones for players. Safehouses offer unique side missions as well the option to replenish supplies and interact with fellow survivors. Additionally, Safehouses act as fast travel points that allow players to traverse different areas of the game world quickly.

## Safehouses

* Basswood Safehouse
* Fire Station
* Heritage Rock Safehouse
* Old Town Safehouse
* Sedgewick Safehouse
* Shadetree Heights Safehouse
Sunday School Notes 2

**Sunday School Notes #2** is a note in *Redfall*.

## Text

*[Excerpt from Sunday School Notes]*
*- Review previous week's lesson as an extension of today's
- Answer any leftover questions
- Move into the new lesson from 1st Peter 5:8
"Be sober and self-controlled. Be watchful. Your adversary, the devil, walks around like a roaring lion, seeking whom he may devour."
- Hide and seek activity
- Discuss why it's not enough to hide from evil, you must also be aware of it and ready to save yourself or others
- Close out that's important to have fun in life, but it's equally as important to make sure you and your friends are always safe*
Class Special

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Additional information

Headshots with this weapon deal an additional 75% bonus damage 20% increased reload speed Shatters petrified enemies 50% faster

**Cass Special** is an Assault Rifle in *Redfall*.
Captain Bellamy's Journal

**Captain Bellamy's Journal** is a note in *Redfall*.

## Text

*[Excerpt from Captain Bellamy's Journal]*
*This my last passage. I won't be returning to Redfall. In my nearly 30 years of captaining this ferry, I've never seen anything as horrible or despicable as what I've seen over the last few weeks.*
*I've seen good, kind people attack innocent folks minding their own business. Creatures out of bed dreams biting into people begging them for it. I've heard a terrible voice playing through my TV. Missing child and pet posters are piling up. Lunatics wearing ski masks breaking into houses and pulling families out. The list goes on and I wish it didn't.*
*But it's time to save whoever is left. I need to get these scared, exhausted people out of here for good. At this point, it's all I can do.*
A Voice in the Dark

**A Voice in the Dark** is a main mission in *Redfall*.

## Description

*Someone is broadcasting emergency rescue plans over the radio, telling people they'll get food, shelter, and a way off the island at Samuelson's Shipyard. The signal is coming from Dead Catch Records, a local record store and radio station. You and your allies suspect the broadcast is fake, made by vampire cultists working for the Hollow Man to lure desperate civilians into a trap. Shut down the broadcast at Dead Catch Records, then go to Samuelson's Shipyard to look for any civilians that might have been duped.*
## Objectives

* Turn off the Fake Emergency Broadcast at Dead Catch Records
* Search Samuelson's Shipyard for the Missing Civilians
* Free the Hostages 0/3
* Take the Radio Diagrams in the Shipyard Office

## Completion text

*Cultists working for the Hollow Man were broadcasting fake emergency rescue plans over the radio, leading civilians to the Shipyard for an ambush. Anna thinks the diagrams you found could lead to the Hollow Man's Lair.*
## Notes

* There's an associated achievement during this mission, Skin of Their Teeth, that can be unlocked by rescuing all three hostages before any of them are killed.
Bellwether Mission Briefing

**Bellwether Mission Briefing** is a note in *Redfall*.

## Text

*[Excerpt from a Bellwether packet containing intelligence on Aevum Therapeutics]*
*Client: Elias Kurz (Board Chairman, Aevum Therapuetics[*sic*])*
*Operation Overview
- Secure and destroy all hard assets outlined in subsection 4c at mission site.
- Collect intelligence on the location and status of VIPs and submit to HQ.
- Neutralize any hostiles or witnesses.*
*Aevum VIPs
- Peter Addison
- Thomas Kildere
- Alice Young
- Claire Beck
- Charles Beck*
Shroud

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## Tactics

Creates areas of darkness to disorient players
Launches projectiles
Shifts through the ground to avoid damage

*"The Shroud is a killer diva who craves attention and entertainment - usually in the form of torturing prey. She enjoys disorienting heroes by summoning an impenetrable darkness or ghosting underground and ambushing them from below"*
— Official Description

**The Shroud** is a specialized vampire in *Redfall*.

## Overview

Shrouds cover the immediate area in darkness to disorient players. They can launch projectiles and and shift through the ground to avoid damage.
One of Us

## Basic Information

### Rewards

1,400 XP

**One of Us** is a main mission in *Redfall*.

## Objectives

* Meet with Bloody Tom's Messenger.
* Approach the Front Gate of the Bladewell Compounds.
* Meet with Costelle at the Ranger Station.
* Contact the Blood Offering from the Bloodbag in the Bladewell Sea Caves.
* Meet Costelle at the Crane.
* Make the Blood Offering.
* Listen to the Bellekeeper.
* Kill Erica Costelle.
* Enter Bloody Tom's Psychic Space.
* Obtain Bloody Tom's Remnant.
* Collect Bloody Tom's Psychic Echoes (3).
* Destroy the Sin-Eaters (3).
* Exit Bloody Tom's Psychic Space.
* Kill The Bellkeeper.
* Exit Bloody Tom's Psychic Space.

## Documents

The following notes can be found during this mission:

### Bladewell Ranger Station

* Costelle's Kill List
* The Bloodbags Are Hungry!
Not on My Side

**Not on My Side** is a note in *Redfall*.

## Text

*[Excerpt from an anonymous journal]*
*I saw the soldiers coming in on inflatable rafts before the water went all Moses, trapping us here. Bellwether, like in the Modern Mercs documentary.*
*At first it seemed like a good thing. Hell, yeah. Kick some ass on these creepy bastards and the looter idiots following them around. The squad I saw set up turrets, then lit up one of the creeps, turning it to ashes. But I waited, watching to see what they were going to do next. I'm no fool. Sure, enough, when some whining civvies approached, begging for help, they got zip tied. I'm not sure whose side Bellwether is on, but not mine.*
*I saw an abandoned cop car a few blocks from the bridge. Most of them have sand in their tanks now, from the looters. But maybe there's a uniform in the trunk. Would Bellwether ease up if they thought I was Law Enforcement?*
*Nah, too risky. I might just search the cop car for guns, then find someplace to hunker down. That might be the right idea, shoot anybody I don't know. Maybe some I do know.*
End of the World Therapy 3

**End of the World Therapy #3** is a note in *Redfall*.

## Text

*[Excerpt from Opal Shadler's Journal]*
*Day 7*
*It is strangely comforting to know that everything you thought about life is actually true.*
*No one really likes each other. They're more than happy to throw someone else to the wolves.*
*And vampires. Still processing that. But I'd be lying if I said I was completely surprised.*
*Dr. Shada says I'm too cynical.*
Nova

* Standard
* Improved
* Superior

**Will have 1 of the possible effects:*** This weapon deals an extra 10% damage

## Additional information

**Will have 2 of the possible effects:*** This weapon deals an extra 10% damage
* 50% reduced movement speed penalty while aiming down sights

**Nova** is a flare gun in *Redfall*.

## Description

*No one ever said " I wish I only had one flare." With the double-barreled model you can signal for rescue, set someone on fire, or both. Or either twice! Now you have options, the key to survival.*
Morrigan

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*

* Standard
* Superior

## Additional information

**Will have 2 of the possible effects:*** 10% increased reload speed
* 25% increased accuracy

**Morrigan** is an assault rifle in *Redfall*.

## Description

*A banner in conflicts throughout every geopolitical theater over the last five decades, the Morrigan is the career soldier's weapon. In the vast majority of combat scenarios it outperforms OPFOR by a significant factor leading to its adoption by multiple nation-states.*
Ashumet Springs

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.
**Ashumet Springs** is a neighborhood found in District 2 within the town of Redfall.

## Locations

* Ashumet Springs Safehouse
* Kildere Residence
Grim Tide

**Stub**
*This article is a stub. You can help Redfall Wiki by expanding it.*This article is currently **under construction**. It may contain little or inaccurate information.

## General information

### Allows stake?

Yes

* Unrivaled

## Additional information

**Will have 3 of the possible effects:*** Killing an enemy with this weapon grants it 20% increased damage for 8 seconds
* Shoots 2 extra pellets per weapon fire
* Shatters petrified enemies 50% faster

## Customizations

### Stake?

No
No

**Grim Tide** is a shotgun in *Redfall*. It is obtained as part of the Vampire Hunter Pack which is obtained either by pre-ordering the game or by playing it with Xbox Game Pass.

Best shotgun for your early levels if you get it in the pre-order - sadly gets rapidly out preformed as you go up levels - still a cool looking gun and very good for those early encounters.

## Description

*Dive #: 74
Date: 4/5/21
Location: Bermuda Coast
Dive Site: Nuestra Señora de las Tormentas
Water: Salt, perfect temp
Weight: 3-6kg
Depth: ~19m*
*Storm came through a few days ago, silt has finally settled down. Decided to take a look at the Señora and give it a once-over before the tourist boats start buzzing around. Everyone wants to see the haunted shipwreck but it's just rusted metal and a few empty bottles, already picked over. But storms have a habit of stirring things up. Worth a looksee I thought.*
*And there it was, sitting on the floor like it had just been laid there for me to find. It's in a bit of rough[*sic*] shape. Nothing ever comes up pristine. But despite that it has the oddest way of catching the light. It seems to ripple, like sunlight just beneath the surface. Technically the government has first refusal on the sale... but what if they buy it? I've never seen anything like this. Gonna sleep on it.*
Kill Miss Whisper

## Basic Information

### Rewards

1,400 XP

**Kill Miss Whisper** is a main mission in *Redfall*.

## Objectives

* Find Miss Whisper's Door.
* Place Underboss Skulls on the Altar (3).
* Place Miss Whisper's Remnant on the Altar.
* Enter Miss Whisper's Lair.
* Kill Miss Whisper.
* Take Miss Whisper's Remnant.
* Take Miss Whisper's Skull.
* Exit Miss Whisper's Lair.
The Cult

**Stub**
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**The Cult** is an enemy faction in *Redfall*. Cultists are humans who have allied themselves with vampires under the promise of being transformed into vampires themselves.

These are the simplest enemies to combat in Redfall. They use limited tactics, deploy standard weapons plus death mist grenades, and are vulnerable to standard weapons as well as melee attacks.

Despite cultists aligning with vampires, they're split on which Vampire God they back. These differences are strong enough that different cultists will fight each other, such as Bloody Tom's cultists fighting Miss Whisper's followers.

## List of enemies

### Hollow Man Cultists

* Hollow Man Cultist
* Hollow Man Bloodskin
* Executioner (during A Voice in the Dark)
* Lilith Maclean (during A Voice in the Dark)
Mercenaries: From Antiquity to Contemporary Times

## General information

### Type

Note

**Mercenaries: From Antiquity to Contemporary Times** is a note in *Redfall*.

## Text

*[Table of Contents from Book 1, The Western World]*
*i. Antiquity*
*\* The Persian Empire and the Greeks
\* Mercenaries and the Fall of Rome
\* Byzantium and the Varangian Guard*
*ii. The Middle Ages*
*\* Free Lances and the Routiers
\* Landsknechts and Machiavelli*
*iii. The Modern Age*
*\* The Napoleonic Wars
\* Revolutions and Wars of Independence
\* The World Wars*
*iv. The Contemporary Age*
*\* Neo-Colonialism and Proxy Wars
\* The Middle East
\* The Rise of Bellwether*
Revelations of Divine Love by Julian of Norwich

**Revelations of Divine Love by Julian of Norwich** is a note in *Redfall*.

## Text

*[Excerpt from Revelations of Divine Love by Julian of Norwich]*
*"And for the tender love that our good Lord hath to all that shall be saved, He comforteth readily and sweetly, signifying thus: It is sooth that sin is cause of all this pain; but all shall be well, and all shall be well, and all manner [of] thing shall be well. These words were said full tenderly, showing no manner of blame to me nor to any that shall be saved."*
Food

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**Food** are small bits of food items one can find throughout *Redfall*. By themselves they don't restore a lot of health, but a bunch together can. They cannot be carried and saved for later so best to only pick them up when needed.
Remi De La Rosa

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## Appearances

### Appears in

*Redfall*

**Remi De La Rosa** is one of the four protagonists in *Redfall*.

## Official Description

*Remi De La Rosa is a combat engineer, and a brilliant one at that. She's lived her life on the frontlines of conflict, using her brilliant mind to protect her loved ones and help those in need around the world as part of an elite Navy rescue unit. On their way to investigate the Redfall incident, her ship was destroyed, and her entire crew was lost. Now, with the help of her robot cohort, she's determined to help rescue Redfall's survivors and eliminate any enemies that stand in her way.*
## Gameplay Description

Remi's action skills grant her a wide range of abilities that are centered around support.

* **C4 Charge** - An explosive device that can be thrown with an arc.
* **Siren** - Remi has a little robot companion, Bribón, that can distract enemies. You can pinpoint a target location for Bribón to go to and create loud noises to draw enemies to it. Bribón takes on a defensive posture with its legs tucked in so it can withstand more damage.
* **Mobilize** - Remi establishes a control point, healing and reviving anyone in its radius.

## Videos

Redfall - The Ingenious Ingeniera - Remi Hero Trailer
## References

1. ↑ Combat Engineer Remi De La Rosa
2. ↑ "The Nerds of Color" article, June 30, 2021, by Jamal Michel and NOC interview with Adriana, July 1, 2021.
3. ↑ Official Website
Aevum Therapeutics

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**Aevum Therapeutics** is the biotech corporation responsible for the outbreak of vampires in the town of Redfall.

## Background

Aevum Therapeutics is a medical research company founded by 23-year-old twins, Claire and Charles Beck, with the goal to try and stop aging. They received initial backing from their father and entrepreneur, Edward Beck, who had founded NeuTronics, but didn't really get noticed until another venture capitalist, Elias Kurz, took notice.

They partnered with Redfall General Hospital in 2015 to set up their first clinic in the town of Redfall. Seeing blood as the key to their goal, they set up various blood drives and conducted human trials. In the years that followed, Aevum became an international leader in blood data research. Eventually, an experiment went wrong, leading the company to discover Vampirism. The leaders of the company embraced their discovery, transforming themselves into the Vampire Gods and building their ranks through their like-minded employees and followers. Their first act was to build their ranks to eventually take over the world. To accomplish this, they took over Redfall by blocking out the sun and pushed back the water from the shores of the island.

## References

1. ↑ Tapping the Vein of Rejuvenation Research
End of the World Therapy 5

**End of the World Therapy #5** is a note in *Redfall*.

## Text

*[Excerpt from Opal Shadler's Journal]*
*Day 11*
*Yeah. I'm over this, thinking the ship would right itself but knowing all along it wouldn't. Optimism is the enemy. Time to go. Probably too late, but still time to go.*
*Dr. Shada, hope we get to process this when I'm in Marblehead. Can't wait to get your thoughts.*
Never Felt So Cold

**Never Felt So Cold** is a note in *Redfall*.

## Text

*[Excerpt typed into a phone's notes app]*
*Still no signal.*
*No sleep again last night.*
*I walked through basswood past where we used to live. I remember riding my bake up and down that road until aunties yelled to come home for dinner. This time nothing but bodies piled up on the curb. People from the apartments. "Commons kids" like we were. Dark mounds, buzzing with flies.*
*I felt like my head was full of molasses. Sleepwalking. No one came out to bother me.*
*But then up on one of the roofs, some thing was squatted down, eyes like headlamps. And another one on the other side of the street. Screeching back and forth.*
*Sat down on a porch half a block away. Never felt so cold in Fall.*
*Making notes when I can, because right now it's hard to remember one day to the next.*
Shadetree Heights Safehouse

**Shadetree Heights Safehouse** is the safehouse for the Shadetree Heights neighborhood in *Redfall*.

The generator here is in the locked garage, which will set off an alarm if not disabled. This alarm will cause a large group of cultists to run over from the nearby main road.

## Associated missions

* Bellwether Supply Drop
* The Vampire Underboss
Helene's Journal

**Helene's Journal** is a note in *Redfall*.

## Text

*[Excerpt from Helene's Journal]*
*Theo didn't come back after he went to get food for us. Papa saw him maybe in the alley looking up at us but he didn't smile or wave. Maybe he's waiting for dark to come so he'll be safe coming back! I just want him home again.*
Haven Lighthouse

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## Information

### Neighborhood

Haven's Lot

**Haven Lighthouse** is a location in *Redfall*. It is located within the Haven's Lot neighborhood of District 2. Haven Lighthouse also serves as a Safehouse.
Intermission Snack

**Intermission Snack** is a side mission in *Redfall*. It is activated by reading the note Fix Me! in the Fire Station.

There are three hostages that one can free from the locked freezer.

## Objectives

* Find the Popcorn Machine Repair Kit
* Fix the Popcorn Machine

## Completion text

*You fixed the popcorn machine and brightened up everyone's lives with a buttery snack.*
Professor of the Year

**Professor of the Year** is a note in *Redfall*.

## Text

*[Excerpt from Tolland University Newsletter]*
*This year's Professor of the Year award will be presented to Dr. Peter Addison, whose outstanding mentorship to both students and faculty alike is nothing short of astounding. Many of his pupils have gone on to be highly successful in a range of fields from medicine to private research, due in no small part to his unconditional support and encouragement.*
*Join us in congratulating Dr. Addison on this well-deserved honor.*
Death mist

**Death mist** is an environmental hazard in *Redfall*.

Death mist is a red, low-lying mist that acts as a deterrent in getting to areas past it. Spending too long (including trying to run through it) will kill the player.

Each death mist location is caused by a stationary, crouched vampire located near the center of the mist patch that can only be killed by the UV Beam "Medusa" weapon or Devinder's Blacklight device. The Blacklight can be placed near the vampire or UV Beam must be aimed via iron sights and the vampire will scream, petrify, and the mist will temporarily disappear, allowing the player to run up and melee the vampire to destroy it and eliminate the death mist for good.

Some cultists have found ways to weaponize the death mist, transforming it into a ghoulish sort of grenade.
Causeway

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## General information

### Type

Semi-automatic Shotgun

* Standard
* Superior

## Additional information

**Will have 2 of the possible effects:*** Staggers enemies 25% faster
* 25% increased accuracy while moving
* 25% increased accuracy
* 10% increased reload speed

**Causeway** is a shotgun in *Redfall*.

## Description

*Implacable is one word to describe this magazine-fed shotgun which blasts out round after round before exhausting its clip, grinding anything in its way into shattered pieces of wood, concrete, and viscera. For those intending to commit a screaming full-frontal assault.*

## Notes

* For the standard version, it goes up about 8 in damage with each level.
Subject: Inquiry

**Subject: Inquiry** is a note in *Redfall*.

## Text

*Subject: Inquiry
To: Peter Addison
From: Claire Beck
CC: Charles Beck*
*Good afternoon, Mr. Addison,*
*My name is Claire Beck, and CC'd is my brother, Charles. I'm reaching out to you today regarding your yet-unpublished research paper on parabiotics. I am the Co-Founder and CEO of Aevum Therapeutics, and my brother and I think we could use your particular expertise on our team.*
*Would you be interested in a phone call sometime this week to discuss our philosophy, and how we think you'd fit into it? We understand that not everyone comprehends the important work you were doing, but we do. We understand perfectly.*
*Please let us know what date and time work for you for a call. We look forward to speaking with you.*
*Regards,
Claire Beck, CEO of Aevum Therapeutics*
Loss of Sweet Madeline

**Loss of Sweet Madeline** is a note in *Redfall*.

## Text

*[Excerpt from Watery Graves and Black Sails a book of famous New England shipwrecks]*
*At around 2 AM on November 22nd, 1859, the Sweet Madeline foundered on the rocks of a low island in Redfall's bay during a particularly rough winter storm. The ship had split in two and one of the halves sunk. Of the 63 crewman on board, only 15 survivors made it out of the frigid waters. Parts of the wreckage are still visible from the William Stone Lighthouse.*
Angler

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## Angler

*"Angler vampires use invisibility to ambush you with their harpoon-like arm. Make sure to cover every angle-r!"*
— Official Description

**The Angler** is a specialized vampire in *Redfall*.

## Overview

Anglers can be identified by their glowing eyes and vibrant red hair. They use invisibility to ambush players and will shoot a harpoon projectile to pull them to their grasp to start attacking.
Lumière is dormant again

**Lumière is dormant again** is a note in *Redfall*.

## Text

*Quin.*
*You're in charge.*
*Lumière's asleep. Next time they wake up there's going to be trouble if we don't have enough for them to eat in the freezer.*
*I'm taking Rudy and Trish out into the neighborhood to look around. Zach shouting thru his horn all day in front of the theater just ain't bringin in enough marks.*
*-Dingo*
Shadetree Heights

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## Information

### Location

South of Basswood and west of Sedgewick

**Shadetree Heights** is a neighborhood found in District 1 within the town of Redfall.

## Locations

* Island Crash Site
* Knott Cottage
* Lone Hawthorn Isle
* Shadetree Heights Safehouse
* Shadetree Heights Supper Club
* Tautog Peak
* Hillside Crash Site
* Wampywurk Sighting (Map Marker)

## Missions

* Carpe Noctem
* Two Birds One Stone
Heritage Rock Lighthouse

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## Information

### Area

District 1

**Heritage Rock Lighthouse** is a location in *Redfall*.

## Notes

* Originally it appeared to be the name of Heritage Rock's safehouse via the fast travel map, but the actual interactive map just calls it Heritage Rock Safehouse.
Bellwether Supply Drop

**Bellwether Supply Drop** is a safehouse mission in *Redfall*.

## Description

*Bellwether Operatives have set up a secure station to call down supply drops nearby. Locate their station, take them out, and call in a supply drop for your own purpose.*
## Objectives

* Use the Bellwether Communications Laser to Call in a Supply Drop
* Collect the Bellwether Supply Drop 0/2

## Completion text

*You defeated Bellwether Operatives and collected their supply drops.*
Maenad

* Standard
* Improved

## Additional information

**Will have 1 of the possible effects:*** 25% increased accuracy

**Maenad** is an assault rifle in *Redfall*.

IF - you get one that spawns with a decent sight and a stake - it makes a superb DMR and can replace a sniper rifle in many instances at mid ranges.

Slow ROF and limited Magazine size make it less than ideal for close combat, but it is a solid gun if you get a good one.

## Description

*The Maenad prioritizes impact over speed. Frequently used by nation-state rapid response teams as an arbiter for professional conflict resolution, after action reports indicate that it makes compelling arguments in its party's favor.*
Eva's Writings

**Eva's Writings** is a note in *Redfall*.

## Text

*[Excerpt from Rev. Eva's sermon notes for children's Sunday School]*
*I have something important to tell you. It's something that might be hard to understand right now. But you can keep it and read it whenever you want and each time you might understand it a little bit more. You are someone who has had to deal with a lot of hard things. Probably more than most people at your age.*
*I wish it wasn't so, but sometimes things happen to us that are painful and make us feel sad. Sometimes the pain is inevitable and unavoidable. Two words that sound kind of similar but mean different things. The first word means it's coming no matter what. And the second means you can't get out of its way, no matter what.*
*So, what are we supposed to do then?*
*Part of life, maybe the most important part of life, is leaning how to transform pain so that afterwards you have even more love, even more peace, and even more wisdom than you did when the pain first came to you.*
*[This is one of the great mysteries and wonders of being human.*
*Being a human being means that you can do this. Even though when you are in the middle of it you will feel like you cannot. But you can.*
*I know this is true, because:
 1. All the great spiritual teachers of history have taught this.
2. I have experienced this myself.
3. I have seen you do it and you are still here.*
*Imagine that you are like a little machine that takes in pain on one side, then something intense happens inside your machine parts, and then peace and love and joy come out the other side.*
*That may sound odd, but it's possible.*
*It's the same way an artist can take recycled material—trash!—and makes something beautiful out of it.*
*How does this happen? Well, I'll tell you one thing - it isn't something you ever figure out perfectly one time and never have to think about again. Instead, it's a way of living that takes practice and you get better and better at over your whole life.*
*Here are some example practices:
1. Do things that remind you about all the good things that are true about you and about life. Things like meditation, prayer, singing, going on walks, reading good books, making beautiful art and helping other people.
2. Spend time around people who love you well and help you remember all the good things that are true about you and about life.
3. And last, know that some of it happens automatically because it is a gift that is also part of being a human. It comes with you for free.*
*You just have to be still sometimes and know that God is near. Nearer to you than your own heartbeat. Nearer to you than your own breath. In God you move and live and have your being. And all shall be well and all shall be well and every kind of thing shall be well, forever and ever. Amen.*