Hozuki (Bloodline)

## All Things Are One

Hozuki, Otherwise known as Assimilation originated from the hard and firm belief of its originator in the belief that all life, material, and the immaterial, stemmed from chakra. With chakra being the source of all creation dictated by the mastery of both the Yin: Material and Yang: Immaterial. Where one's mastery of chakra could make the immaterial material and to a significant degree was what was believed to be the precursor to godhood. It is by no means an impossibility as many who've tangled with a Sakkakugan user have mentioned. Thus would begin the inception of Hozuki teachings. If all material is indeed at its core simply chakra at its core foundations, then certainly humans and all living beings are essentially alike in that aspect, and by mastering the careful manipulation of one's own chakras and adopting the chakras of the material could one, in turn, BE that material. What is the shinobi transformation technique if not turning from one thing into another? Those of the Hozuki clan have refined this ideology that all things stem from chakra at its core and its through this that even they can become said thing, true to form, becoming embodiment of the world around them.

## Hozuki Traits

* Assimilating into a Solid, Liquid, Gas, or Plasma has a [4] Post Cooldown before one has the ability to shift into another state
* If an Assimilation is within the same matter category alternating between them is on a [2] post cooldown. I.e Shifting from Water into Oil
* Liquid ,Gas, and Plasma Assimilation requires the proper training be done first and the State assimilation must be done in order. This is restricted via body rank.
* Without proper training, you cannot assimilate materials derived from bloodlines. ( Hyouton ice and iron sand, for example. However, normal ice and normal sand are fine. )
* When assimilating, remember that the element will retain its properties i.e Hyouton Ice can apply frostbite and assuming a scorch gaseous state can apply dehydration.
* Certain Assimilation's will be listed, and have their respective properties stated. All Assimilation's not listed must be approved in the Custom jutsu thread. However, this does not consume a custom slot. All assimilation's of bloodline and the like carry their respective properties.
* Note that unless using the appropriate [Movement Manipulation] method when Assimilated the Hozuki user is immobile and will also 'become' that assimilation. I.e Assimilating as water would turn one into a puddle of water instead of a human-like being of water.
* All Hozuki Users once learning an assimilation gain a [Mass Chakra Pool] the base [Mass Chakra] is equal to your body rank x4. The [Mass Chakra Pool] is recovered by using [Multi-Particle Revitalization Method]. However the Mass Chakra pool is unique in that it can go above its initial. When ones Mass Chakra reaches above [320] and each time it does so thereafter the Hozuki increases in size. Achieving Bijuu and Akimichi level sizes at a Mass of [1280] and capping there. Mass Chakra is used to perform Hozuki [Manipulations]
* A Hozuki is not exempt from pain when their assimilated form is damaged.
* If a Hozuki or a portion of themselves is inhaled as a gas or swallowed as a liquid, etc, they cannot reconstitute that form while it remains inside another individual. There must be enough space to reconstitute that portion of themselves...however, if one wanted to say reconstitute their eye in someone's stomach there is enough vacancy to do so. Portions of a Hozuki which manifest internally in a subject can be purged with a kai equivalent of the Hozuki's body rank.

## Bloodline Attributes

**▱▰▱ What is Yours is Mine |** When assimilating as a substance that correlates with a bloodline. The Hozuki user may use the techniques of that bloodline three ranks below their body rank. Minimum E.

**▱▰▱ Rock Hard Mastery |** The Hozuki's Stat Cap for [Strength] and [Endurance] is increased by [1] step when assimilating as a solid .[4]►[6] , [6]►[8], [8]►[10]

**▱▰▱ True Fluid Mastery |** The Hozuki's Stat Cap for [Speed] and [Agility] is increased by [1] step when assimilating as a liquid.[4]►[6] , [6]►[8], [8]►[10]

## Hozuki Assimilations

**▰ Katai Hozuki [ Solid Assimilation ] {Requires D-rank Body}**

By performing the appropriate string of handsigns, and then touching a nearby solid substance, the user will take on its properties. For example, if one were to touch a nearby stone- their body would become as hard as the stone they came into contact with. During such a state, the user could then apply the manipulations they've mastered in order to create unique and adaptable offensive or defensive maneuvers.

* Requires [2] posts to learn.
* Requires a [B-rank] amount of Chakra On Initial Use {No Upkeep}

**▰ Eki Hozuki [ Liquid Assimilation ] {Require B-rank Body}**

By performing the appropriate string of handsigns, and then touching a nearby liquid substance, the user will take on its properties. For example, if one were to touch a puddle of water- their body would become as fluid as the water they came into contact with. During such a state, the user could then apply the manipulations they've mastered in order to create unique and adaptable offensive or defensive maneuvers.

It should be noted that liquid assimilation is far more difficult to use than solid assimilation. It requires a certain amount of training before you can shape yourself while in a liquid form.

* Requires [3] posts to learn.
* Requires a [B-rank] amount of Chakra On Initial Use {No Upkeep}

**▰ Kitai Hozuki [ Gas Assimilation ] {Requires S-rank Body}**

By performing the appropriate string of handsigns, and then coming into contact with a gaseous substance, the user will take on its properties. For example, if one were to touch a cloud of mist - their body would become as gaseous as the gas they came into contact with. During such a state, the user could then apply the manipulations they've mastered in order to create a unique and adaptable offensive or defensive maneuvers.

It should be noted that gas assimilation is far more difficult to use than solid assimilation. It requires a certain amount of training before you can shape yourself while in a gaseous form but furthermore it is also incredibly dangerous as while an individual is gaseous despite physical immunity they are highly susceptible to ninjutsu.

* Requires [4] posts to learn.
* Requires a [B-rank] amount of Chakra On Initial Use {No Upkeep}

**▰ Purazuma Hozuki [ Plasma Assimilation ] {Requires S+-rank Body}**

By performing the appropriate string of handsigns, and then coming into contact with a plasmatic substance, the user will take on its properties. For example, if one were to take in light their body will become intangible. Assimilating into Plasma is no easy feat and is deemed the epoch of a Hozuki user. There is no solid state that can be maintained as a plasma one is essentially raw energy.

* Requires [5] posts to learn.
* Requires a [S-rank] amount of Chakra On Initial Use {B - Upkeep}

## Base Assimilations

### Solids

* Rock
	+ Endurance is Doubled
	+ Strength is Doubled
	+ Speed is Halved
	+ Agility is Halved
* Rubber
	+ Immune To Blunt Attacks
	+ Immune to Raiton
	+ Katon Deals Double Its Rank in Damage {To the Hozuki user}
	+ Slashing Attacks Deal Double Its Rank in Damage {To the Hozuki user}
* Diamond
	+ Immune To Physical Attacks Below A-rank
	+ Speed is Halved
	+ Agility is Halved
	+ Endurance is Doubled
* Glass
	+ When Damaged Physically causes a [ B ]-rank amount of damage to the attacker
	+ Reflective
	+ Can Grant Invisibility
	+ Can Reflect Light-Based or Flash-like Properties
	+ Endurance is reduced to 0

### Liquids

* All Liquids Assimilations
	+ Are Immune to Slashing and Piercing Damage
	+ Reduce Strength By Half
	+ Reduce Speed By Half
	+ Reduce Endurance to 0
	+ Double Agility
* Water
	+ Raiton Deals Double its Rank in Damage {To the Hozuki user}
	+ Absorbs Suiton
	+ Absorbed Suiton is turned into Mass Chakra of the Absorbed Suiton's rank
* Oil
	+ Doton Deals Double its Rank in Damage {To the Hozuki user}
	+ Immune to Katon
	+ Targets if drenched in Oil will receive Damage from Katon as [1]-rank higher
	+ If On Fire The Hozuki can apply Tier 2 Burning Status to their physical attacks
	+ Strength is Reduced by Half
	+ Speed is Reduced by Half
	+ Endurance is Reduced to 0
	+ Agility is Doubled

### Gasses

* All Gasses are Immune to Physical Damage unless it is [Spiritual] in nature examples of Gasses are [Wind] , [Oxygen] , [Smoke]. None have significant properties. Pure Oxygen, however, is not recommended as it is highly combustible and if it were to explode it would be the Hozuki users death the same goes for any gas that would induce a chemical reaction of a similar result. As such many Hozuki users refrain from assimilating into gas entirely.
* All Gas Assimilations
	+ Are Immune to Physical Damage Aside [Spiritual]
	+ All Ninjutsu Deal Double It's Rank in Damage Aside [Doton] {To the Hozuki user}
	+ Endurance is Reduced to 0
	+ Strength is Reduced to 0
	+ Agility is Reduced by Half
	+ Speed is Doubled

### Plasma

* Light
	+ Immune to all attacks
	+ Can travel at light speeds
	+ Can assume the form of a mirage
	+ Can Cause Tier 2 Blindness when looked at
	+ Absorbs Hikariton
	+ Absorbed Hikariton is turned into Mass Chakra of the Absorbed Hikariton's rank
	+ Cannot Attack
* • Fire
	+ Immune to all attacks aside Suiton and Doton
	+ Physical contact inflicts the Tier of Burn or Burned Status{Hozuki's Choice} based on the rank of Chakra Spent following Tier progression, minimum Tier 2
* • Lightening
	+ Immune to all attacks aside Doton
	+ Physical contact inflicts the Tier of Paralysis Status{Hozuki's Choice} based on the rank of Chakra Spent following Tier progression, minimum Tier 2
	+ Can travel rapidly through Suiton

## Hozuki Techniques

**▰ Movement Manipulation Method | Rank Null | Sustained**

First and foremost, this technique grants natural movement to the [4] types of Assimilation's. Otherwise, the user is unable to maintain a concentrated state shape and form, this is the technique which allows the individual to maintain a human-like appearance despite their assimilation. The individual must pay chakra to be able to move as their current assimilated substance and maintain a tangible form that isn't just the substance itself. {D} For Solid, {C} For Liquid, {A} for Gas, and {S} for Plasma. Aside from these costs this technique does not consume any activation's and if not paid for the user becomes the assimilated property in its entirety until paying for it again. This method does not use [Mass Chakra] but natural chakra.

**▰ Partial Assimilation | Rank : [Assimilation] | {C}**

This allows a Hozuki user to assimilate only a portion of their body while maintaining the rest of their physical form. This, however, while typically safer than full-body assimilation still causes the cooldown to occur. Thus it requires [2]-posts before the user can start to further assimilate other parts of their body. [4]-posts in the case of changing the assimilation's base form. Partial Assimilation grants all of the benefits a full assimilation would without any of the drawbacks so long as the assimilated part isn't used for techniques in which case the drawbacks apply. I.e turning one's arm into water would grant it waters benefits but the arm would also incur the water weaknesses.

**▰ Multi-Particle Manipulation Method | Rank X | {C}**

Learning this allows the Hozuki to break themselves apart and then travel or reconstitute themselves unimpeded in multiple parts. This technique may be used as evasion or for simply mobility of merging into something comprised of your current assimilated properties. The Hozuki may also weaponize these portions of themselves respectively by say turning their hand into a blade of their property, however if losing in a collision that damage is reflexive if re-assuming a human form. Many Hozuki will outright refuse to re-assume a human form ever at all and there have been many an instance of a Hozuki forgetting how. This manipulation can be incredibly tricky as by breaking off say ones arm they could have it move to be behind the opponent. I.e Can Fire a portion of oneself as an [X]-rank attack.

* Requires [Movement Manipulation Method] be paid
* Uses [Mass Chakra]

**▰ Multi-Particle Revitalization Method | Rank X | {C}**

Learning this allows the Hozuki to recover if the substance that comprises their assimilated form is present the Hozuki can add it to themselves and restore their [Mass Chakra]. However, the substance in question cannot be made of the users own chakra. Essentially this allows a Hozuki to heal themselves as long as their assimilated substance is present. Spends [1] Activation and restores Mass Chakra at a rate equal to the user's body rank per activation. By spending an X-amount of natural chakra for collisions the Hozuki may add that Chakra to their [Mass Chakra] assuming they are properly assimilated to said substance. I.e The user's water arm is destroyed. The user seeks a river and uses its water to accommodate for the mass they lost to heal themselves otherwise if returning to their base form they'll be missing a portion of themselves. Not necessarily the arm but the mass equivalent of one. Inexperienced Hozuki when re-assuming normal form will often forget this and revert forgetting a vital organ or something of the sort and either die or be on the verge of death because of improperly prioritizing their mass hence the fear of why many Hozuki remain in a assimilated state.

* Must Be Learned First Before Liquid Assimilation

▰ Shape Altering Manipulation | Rank X | {B}

By spending a {B}-rank amount of Chakra the Hozuki can re-shape their body parts or anything of their assimilated substance into a tangible form and shape that can be freely manipulated by the user as if being added to their own body. This allows for the creation of weapons etc. This does not consume an activation only a {B}-rank amount of [Mass Chakra] in the case of manipulating ones own body. A more refined version of honing the body these weapons and shapes can endure collisions by automatically deducting ones normal Chakra to maintain shape. The strongest use is its ability to manipulate and shape the surroundings of the similarly assimilated substance. If the substance assimilated is physically in contact with the Hozuki they may then shape and manipulate that substance as if it were their own for an X-rank amount of normal Chakra to be pitted for collisions. However, the caveat being that damage done to these manipulations will be reflexive in pain to the Hozuki.

▰ Mass Altering Manipulation | Rank X | {B}

The user may re-shape themselves in accordance with the amount of chakra they have at their disposal. As such the user can now transfer their own chakra into their [Mass Chakra Pool]. With each size increase the Hozuki gains [1] Endurance and [1] Strength but loses [1] Speed and [1] Agility. If a target is hit directly by a body part that has increased weight, the target must be able to lift the weight of the limb or body part per the strength stat limitation. If they cannot, they suffer the full force of trauma on impact even if the technique is blocked with equal rank. To escape,the target must exert stamina equal to the user's body rank along with two activation's.

▰ Density Altering Manipulation | Rank X | {B}

By paying upkeep equal to the amount used to Assimilate the Hozuki user may manipulate the density of the current Assimilation. Doing so nullifies [Stat] based negatives of the assimilation whilst maintaining the positives of the Assimilation. This manipulation uses normal chakra.

▰ Foreign Substance Assimilation | Rank {Null} | {S}

Allows the Hozuki access to assimilating as bloodline elements and obtaining their respective properties. Additionally, the Hozuki may they themselves if in possession of a legendary weapon or another similar item with properties may adopt said properties of the item. I.e The Hozuki when touching Samehada may Assimilate as the Samehada and have all the properties of the Samehada. This Assimilation requires [2] Activation's to accomplish on top of the Assimilation's base form {solid, liquid, etc}.