Azuma Suzuki

**Woz:**Smartwatch, Future Kamen Riders, Katakana, Film, Laser lighting display, Electro-Funk
**Proto Zero-Two:**Koppie foam grasshopper
**Veal-One:** White grasshopper, Devil, Veal, Kamen Rider Veal-Zero
**Veal-Zero:**Veal, Satellite, Kamen Rider Zero-One, Southeastern Lubber Grasshopper

### Rider Type

Protagonist
Hero (currently)
Anti-Villain (MetalCluster Hopper; formerly)
Anti-Hero (as Veal-One; formerly)
Villain (Possessed by Veal)

### Affiliation

Suzuki Intelligence
SUZUKI Manufacturing (formerly)
Veal (formerly)

### Latest Appearance

Proto Zero-One Others: Kamen Rider Vulcan & Valkyrie

### Number of Episode Appearances

45 (Zero-One (Fan Version)
3 (Movies)
2 (Specials)*Full list of appearances*

### Actor

John Anderson
Steven Simmons (child)

## Kamen Rider Proto Zero-OneKamen Rider WozKamen Rider Proto Zero-TwoKamen Rider Veal-OneKamen Rider Veal-Zero

* Proto Zero-One
* Woz
* Proto Zero-Two
* Veal-One
* Veal-Zero

* 1
* 2
* 3
* 4

> Let's get this battle started!
>
> Proto Zero-One's pre-battle catchphrase, Kamen Rider Zero-One (Fan Version)

> Monster, defeated!
>
> Azuma's catchphrase after defeating the Mesters, Kamen Rider Zero-One (Fan Version)

> I want to avenge my father's death. I will become a Kamen Rider and fight for the sake of Humanity and Humagears.
>
> Proto Zero-One's reason for fighting, Kamen Rider Zero-One (Fan Version)

> Veal, You are defeated!
>
> Azuma after defeating Veal!, Kamen Rider Zero-One (Fan Version)

**Azuma Suzuki** is the main protagonist of Kamen Rider Zero-One (Fan Version). He is a 21-year-old college student and current CEO of Suzuki Intelligence. Aided by his Humagear secretary, Mizu, he fights as **Kamen Rider Proto Zero-One** to protect Humanity and Humagears.

After Bill took the Proto Zero-One Driver in Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Kamen Riders, Woz gave Azuma the Beyondriver and temporarily became **Kamen Rider Woz**.

After Azuma's loss in the Workplace Competition against Hiroto Hayashi, he lost his company, prompting him to found SUZUKI Manufacturing in an attempt to fighting Veal. As the culmination of his dream of uniting humanity and A.I., he became **Kamen Rider Proto Zero-Two**. Azuma, Alongside with Herobe defeated Veal. After Herobe destroyed Mizu, he was temporarily driven to become the Ark's successor as **Kamen Rider Veal-One** before ultimately forgiving Herobe.

In Kamen Rider Proto Zero One vs Veal, after Veal's resurrection, He possessed Azuma and he unwillingly transformed into **Kamen Rider Veal-One**.

## History

### Background

Azuma Suzuki was born on May 19, 2000 as the son of Ren Suzuki and Akari Suzuki. When he was two months old, his parents passed away in an accident, leading to his grandfather Haruto Suzuki to build a Humagear resembling his father in place of his parents for emotional support. For the rest of his childhood, Azuma loved the Humagear Soreo deeply and aspired to make him happy. When he was ten, Azuma and Ren were down at Daybreak Town where a nearby factory exploded, causing Ren to shield the young boy from the blast. After Azuma survived, his Humagear father was severly damaged and encouraged Azuma to reach for his dreams before his systems shutdown, much to the young boy's grief.

### The President And A Kamen Rider

> Proto Zero-One. That's my name!
>
> Kamen Rider Proto Zero-One introduces himself to the Berotha Mester, I'm a Kamen Rider and a President

In his adulthood, After Azuma graduates from college, he met the secretary Humagear Mizu and was escorted to Suzuki Intelligence to discuss his late grandfather's will. He learned of an imminent crisis involving the Humagears and discovered he was named the succeeding president in order to use the Suzuki Zero-One Driver. Although he initially declined the oofer, he encountered the Berotha Mester and the corrupted Humagears attacking the theme park. Vowing to protect the dreams of others, Azuma accepted the Proto Zero-One Driver to become Proto Zero-One for the first time. After his first battle, Azuma became more accepting of his new status as president of his family company.

Because of his position, Azuma was required to participate in sales activities to restore the publicity of the Humagears, while devoting himself to battling Hacker.net as Proto Zero-One with assistance from Izumi Kaishi and Sakura Mottai, agents of the government taskforce B.I.M.S. who fight as 'Kamen Rider Vulcan' and 'Kamen Rider Valkyrie' respectively. Due to his inexperience in running a company, his executive decisions are often criticized by Hideo Inoue and Botan Sato, yet it does not deter him from appreciating the value of Humagears in day-to-day life.

### Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Kamen Riders

> There's only one person who can stop you, father, and that's me!
>
> Azuma vows to stop his out of control father, Azuma Suzuki, Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Kamen Riders

One day, while arriving late to the office, Azuma noticed something strange with the world as there were more Humagears than usual. Upon arrival to Suzuki Intelligence, he is driven away by Bill, who claims to be the company's president and transforms into Another Proto Zero-One. Azuma tries to fight him, but his powers were slowly draining and Bill took the Proto Zero One Driver. After losing the Proto Zero-One Driver, Azuma escapes and is rescued by Izumi Kaishi and Sakura Mottai. He is taken to the human resistance base where Azuma reunites with Mizu and is informs him that the timeline has changed while retaining their memories thanks to Satellite Zea. As Another Proto Zero-One led the Mester to raid the resistance base, Azuma and Mizu met Woz, Woz give the Beyondriver to Azuma to become Kamen Rider Woz in the meantime.

When Akio Tanaka and his crew arrived in Proto Zero-One's distorted world, Azuma accompanies them to the year 2007 and figure out the truth behind the Daybreak Town Accident. It was there where he discovered his Humagear father, Ren Suzuki, was active as Kamen Rider Prototype and operated with Satellite Ark's technology. Although he was unsettled with this revelation, Azuma later learned that Ren's true intentions was to sabotage Satellite Ark's launch into space. The mastermind of Proto Zero-One's timeline distortions was revealed to be the Time Masters Penta, in order to draw Akio Tanaka out and take a portion of his powers. After Penta turned Bill into Another Proto Zero-One, Ren's plan to stop the satellite from launching failed and Azuma was forced to leave his father under Veal's submission.

Returning to the alternate 2019, Azuma learns Mizu has been captured by Bill. Heading over to Suzuki Intelligence, he voices to the Humagears about his dream to create a world where humans and Humagears can coexist. However, Ren appears to him and denies Azuma the right to become president. With the human resistance arriving to assist him, Azuma as Kamen Rider Woz faces Prototype in a decisive battle. Ren lets his son defeat him, revealing that he wasn't hacked the entire time, and Azuma is given back the Proto Zero-One Driver as he shares a heartfelt goodbye with his father. Kamen Rider Proto Zero-One joins with Zei-O to battle Penta with all previous Kamen Riders and finally vanquish their adversary with their combined Rising Impact Time Break. With Proto Zero-One's timeline restored to normal, Azuma can still remember the events as long as he is connected to Satellite Zea. However as Akio insists his memories must be erased, Azuma protests and both transform to engage into a friendly duel.

### An Evolving Zero-One

When Suzuki Intelligence's declining reputation following the presence of Hacker's Assassin-Type Humagears, Azuma was briefly forced to go on the run while his allies try to uncover the truth. During a battle with the Dodo Mester, Azuma was given a new Progrisekey by Mizu to upgrade into Proto Zero-One Shining Hopper. Although the form was deemed incomplete, the Progrisekey was eventually reconfigured to suit Azuma's growing strength. While communicating with the Astronaut Humagears, Azuma learned from Kaishi that there is a spy within Suzuki Intelligence. While tracking down Hacker.net's hideout at Daybreak Town, it was revealed that astronaut Humagear, Kazuhiko Raiden, is a Hacker.net's sleeper agent 'Hamakaze'.

When Proto Zero-One participated in the raid with B.I.M.S. to take down Hacker.net, Mizu was damaged by Jen following Herobe's apparent demise. Despite the board holding a meeting to determine he is fit to remain president, Azuma pressed on to face Jen as he launched an attack to the city. Azuma takes uses the Assault Grip and empowers Shining Hopper, allowing him access to Proto Zero-One Shining Assault Hopper. With this newfound form, Proto Zero-One vanquishes Jen and later repairs Mizu. With the Hacker.net threat was seemingly at a close, the board members were convinced to keep Azuma on as president of Suzuki Intelligence. Meanwhile, new Mesters without Zetsumerisers started to resurface and Hiroto Hayashi of GAIA Enterprise Japan announces his intentions to buy out Suzuki Intelligence.

### The Workplace Competition

In order to protect his company, Azuma participates in a five-part Workplace Competition to pit Suzuki Intelligence's Humagears and GAIA Enterprise's GAIA Specs to challenge their worth and functionality to the public. Proto Zero-One would battle against new enemies called Meiders, who are humans given MeiRiser and Progrisekeys by the hooded Saki. In addition, Hiroto Hayashi takes the opportunity to become Kamen Rider Throuser uses every underhanded method to downplay the Humagears, even intentionally provoking them to incite malice.

Upon learning Hiroto's role in sabotaging Veal, therefore causing the Daybreak Town Accident and Hacker.net's advent, Azuma grew more frustrated with the GAIA president. Hiroto took the advantage of Azuma's malice by using the MetalCluster Hopper Progrisekey to lock Azuma from transforming again. However, this backfired and allowed Azuma to access Proto Zero-One MetalCluster Hopper instead. Having uplinked to Veal, Proto Zero-One had turned berserk and would attack anyone in sight. However, Mizu along with the Humagears that Azuma has encountered complied their data to create the Progrise Hopper Blade in order to reconnect him back to Zea, allowing him to control the MetalCluster Hopper state and the power to restore corrupted Humagears.

Azuma becomes more determined to fulfill his dreams to make humans and Humagears laugh and smile together, citing his reason to become "Kamen Rider Proto Zero-One". Despite Herobe and Jen having reemerged from their apparent demises, the Workplace Competition resumes and Suzuki Intelligence prevailed in the latter half of the competition. This leads to the tiebreaker final round involving a referendum campaign to determine if Humagears should be welcomed to society. Although Azuma had brought in the aid of rapper Humagear MC Put-It-Out to bring the community to their favor, the corrupt politician Kentaro Sakurai tricks the public into believing Suzuki Intelligence is spreading lies and provokes MC Put-It-Out into becoming a Mester.

This results in the reputation of Suzuki Intelligence and Humagears falling out with the populace. Realizing that he has lost, Azuma meets with Hiroto to concede defeat but begged him to spare the Humagears. As Hiroto Hayashi and Sakura Mottai were determined to eliminate Mizu, Azuma rushed to defend her but was quickly aided by Kaishi, who transformed into Kamen Rider RampageVulcan and overpowered Throuser and the Fighting Jackal Meider. However, this did not fix their current predicament as Suzuki Intelligence has been acquired by GAIA Japan. This causes Azuma to voluntarily resign from the company having lost everything: his business, his Driver, and his family legacy.

### Creating SUZUKI Manufacturing

> I AM Proto Zero-One!
>
> Azuma standing up to Hiroto when his transformation authorizations are temporarily revoked

After his position as CEO of Suzuki Intelligence was taken by Hiroto Hayashi, he was forced to relinquish his Suzuki Zero-One Driver due to GAIA Enterprise Japan being declared as the winner of the Workplace Competition. However, since the rights of the Humagear and Proto Zero-One technology belonged to Azuma and not the company, he was reauthorized to use them when Jen helps him steal them back from Hiroto's office, with the reactivated Mizu creating a new company for him, SUZUKI Manufacturing.

With his new company, Azuma focused his efforts on recovering discarded Humagears using the Humagear Progrisekeys. Unlike before, he was inspired by Jen to allow the Humagears to decide on their paths and to not always be bound of Zea's declaration. Azuma brought on Kaishi as a bouncer after the latter had quit B.I.M.S. and needed a bodyguard to protect the Humagears from Hiroto Hayashi and GAIA. Overtime, the public would respond positively towards his efforts to restore Humagear prosperity.

When Herobe began to confront Azuma to hand over "Hamakaze"'s Progrisekey, Azuma recalled how he was a Parent-Type Humagear like his father. While confronting Herobe on what made his renounce his parental programming, Azuma was sadden hearing Herobe declared himself as a loyal follower of Veal. However, Jen recovers Kazuhiko Raiden's Progrisekey and Saki has brainwashed the GAIA Spec users from going berserk. While GAIA led an army of Battle Meiders to battle Herobe's Trilobyte Mesters, Azuma protects Herobe knowing that he is still a Parent Humagear despite under Veal's influence. Azuma declares people like Hiroto Hayashi as the reason why Humagears will never co-exist with humanity. While this doesn't change Herobe's alligences, he remarks how Azuma could change the future of the Humagears.

### Veal's Uprising

> I might be scared of you, but... I won't run!
>
> Azuma standing up to Veal, Kamen Rider Zero-One (Fan Version)

Hacker.net would accomplish their goal in completely reviving Veal, having evolved into Kamen Rider Veal-Zero. While initally fearing the presence of Veal, Azuma overcame his inner troubles and determined to take down Veal. As the threat of Veal is reaching beyond comprehension, Proto Zero-One begins to team up with Kamen Rider Throuser following his change of heart. Azuma and MIzu continued to search for ways to advance the Proto Zero-One to combat Veal-Zero, but his adversary would manage to snatch the Suzuki Zero-One Driver and uplink himself to Satellite Zea, becoming more invincible than ever.

> Kamen Rider Proto Zero-Two... that's my name!
>
> Proto Zero-Two introduces himself to Veal-Zero, Towards Our Futures

After several simulations regarding Veal-Zero defeating of Azuma and his allies, he and Mizu managed to create the Suzuki Zero-Two Driver and Proto Zero-Two Progrisekey based on his sketches. Azuma finally transforms into Kamen Rider Proto Zero-Two, represented by his and Mizu's dream to unite the humanity and Humagears together, and with the new power, he defeats Kamen Rider Veal-Zero by out-predicting his opponent's prediction ability. As a sign of good gesture, Hiroto Hayashi stepped down as president of Suzuki Intelligence to reappoint Azuma back into the position to put Humagears back to work.

> I'm... Ark?
>
> Azuma realizing that he has become the newest incarnation of Veal, Corruption Battle

Azuma would eventually succeed in defeating Kamen Rider Veal-Zero for good with the assistance from Herobe. Unfortunately, Herobe announced his intention to destroy humanity, claiming their malice would bring destruction. While Herobe began raising an army of Humagears, Mizu would be destroyed by him while trying to persuade Herobe to give up his hatred.

Falling into despair over the loss of his companion, Azuma was driven to become Kamen Rider Veal-One, using Veal's malice on a single-minded pursuit on Herobe. Though he became aware that Mazu was manipulating him, Azuma chose to keep using the Veal-Driver anyway. The Kamen Riders would make attempts to stop Azuma, believing his actions would bring a war between humanity and Humagears. As a result, Jen dies after protecting Herobe from Veal-One.

> We're Kamen Riders... aren't we?
>
> Azuma connects with Herobe.

While regretful of his actions, Azuma still persisted to face Herobe. Kaishi tried to stop Azuma by transforming into Proto-Orthros Vulcan, only to be swiftly defeated by Proto Zero-Two. Through the Proto Zero-Two Driver, Azuma uplinked himself to Zea for guidance, only to encounter his father Ren Suzuki. Despite under feelings of malice, he was motivated to find the true strength in his heart. After being given a new Proto Zero-One Driver, Azuma confronts Herobe the next morning as Veal-One to allow his opponent to defeat him. Wanting to save Herobe from his malice, Azuma transforms into as Proto Zero-One once more and accesses the powers of Proto-Realizing Hopper to prevail in the final battle, but spares Herobe's life knowing that there's no need for anymore death. After the war between humans and Humagears was ended, Azuma had constructed a second Mizu and decided to train the new one with his routine gags.

### Kamen Rider Proto Zero-One: REAL×TIME

Three months after the threat of Veal had subsided, Azuma recieves a message from the mysterious N, who challenges him in a battle to save the world. He goes but refuses to allow Mizu to accompany him. Azuma transforms into Kamen Rider Proto Zero-Two and battles N, as Kamen Rider Bolto. However, he is swiftly defeated and his Proto Zero-Two Driver is relinquished. While Azuma is thrown off the building, Zea uplinks him to a digital world where he meets Kiro Nomura. He learns of N's true origins as Masakazu Okamoto and informed of his intentions to transfer humanity into the virtual paradise.

Waking up in reality, lying on a car, Raiden arrives to deliver to Azuma the Rise Hopper. He rushes to N's location and fights him as Proto Zero-One MetalCluster Hopper, easily immobilizing Bolto from regenerating with the nanomachines. However, Bolto escapes using the completed Hellrise Progrisekey, before destroying the building they are in and the majority of his followers. Azuma pursued N at a chapel and tries stopping him from using Hellrise Progrisekey by transforming with it into Zero-One Hellrising Hopper. Although he overwhelmed Bolto, he went on an animalistic rampage which was stopped by Mizu as Proto Zero-Two. Mizu, who had regained her original memories, helps him regain control as Azuma realizes his eventual sacrifice would have made Mizu even sadder.

> The ones who can stop you, are us!
>
> Azuma and Mizu to Kamen Rider Devil

Azuma later convinces N to not continue his doomsday as Kiro doesn't want a world like this. However, Sodoi and the Thinknet members arrive to create their digital paradise without their leader. Azuma and Mizu transform into Kamen Riders Proto Zero-One and Proto Zero-Two to battle Kamen Rider Devil and the Obaddon Riders, while N rushes to the Thinknet servers. The pair stood victorious against the Thinknet forces. Proto Zero-One and Proto Zero-Two eliminate Devil with the Realizing Impact and Proto Zero-Two Big Bang, ending the doomsday clock in mere seconds. With the Thinknet servers destroyed and N's and Kiro's data deleted, the world is at peace. Azuma and Mizu leave the chapel while the former delivers another one of his jokes.

### Proto Zero-One Others: Kamen Rider Vulcan & Valkyrie

During the events of *Kamen Rider Proto-Vulcan and Proto-Valkyrie*, Azuma was in space with the Astronaut Humagears to prepare the launch of Satellite We'Re. However, he remains unaware of Daiki Kaido's plans to weaponize the Humagears as military soldiers as part of his "Sold Project". While Hacker.net tries to thwart GAIA Enterprise's attempts, they were fused to become Kamen Rider Hacker and unwillingly became a new threat that Kaishi and Mottai were forced to put an end into. Azuma would permit Kaishi to borrow Azuma's Proto Zero-One Driver as a means to upgrade himself as Vulcan Lone Wolf.

## Personality

Azuma is a cheerful individual who will go above and beyond to make those around him happy, even though he is horrible at it. He strongly believes that like humans, Humagears can indeed possess a heart and have dreams of their own, enabling them to prosper alongside humanity. To this end, Azuma became Proto Zero-One to fight against those who he feels threatens that ideology, though this ultimately clouds his judgement of them, especially with ones he had previously developed a strong bond with and prioritized their safety and dignity over profits of the business world. This would eventually lead to his loss in the Workplace Competition against Hiroto Hayashi, a certified expert in the field.

After becoming Ark-One, Azuma is now becoming cold, serious, and vengeful towards Herobe specifically; despite having previously sympathized with the Humagear's unwilling affiliation with Veal, Azuma now seeks revenge on him for Mizu's death, as she was his only family after the deaths of his biological kin. While Azuma tries to avoid bringing harm to his former allies, he does not hesitate to fight them if they interfered with his desire for vengeance against Herobe, though he manages maintain enough of his composure to not kill them on the spot. Despite his fall from grace, Azuma is completely aware of his actions and thus grieves with the consequences of what he has become. After briefly seeking advice from his father, Azuma's final clash with Herobe served to teach the latter the meaning of the human heart. [*Their Respective Dreams*]

Azuma is known for his good nature and polite manners, as evident towards his usage of "-san" when speaking with Kaishi and Sakura. However, his lack of honorific use towards Gai indicates his total loss of respect for such.

## Powers and Abilities

### Powers

* **Zea Satellite Connection**: With either the Proto Zero-One or Proto Zero-Two Driver equipped, Azuma's mind is uplinked into Satellite Zea, which grants him a number of abilities.
	+ **Enhanced Thought Processes**: By uplinking to Zea, it exponentially enhances his thought synapses allowing him to learn and analyze fighting techniques at speeds faster than an A.I. supercomputer.
	+ **Satellite Communication**: By connecting several entities to Zea, Azuma is able to communicate with them at any given point they wish.
	+ **Temporal Protection**: Due to being linked to Zea, Azuma can recognize and be immune to any temporal changes in the timeline, as he was able to discern a temporal difference that occurred 12 years ago. [*Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Riders*] Azuma was also able to retain his memories of the alternate timeline even after his duel with Zi-O. [*I'll Save the Humagears*]
	+ **Virtual Reality Travel**: Azuma is capable of connecting to foreign virtual spaces, particularly Thinknet and speak with Kiro Nomura.

### Abilities

* **Skilled Combatant**: Despite his lack of combat experience prior to becoming Proto Zero-One, Azuma combat skills had improved so much that Satellite Zea was unable to keep up, thus it originally deemed Shining Hopper unsuitable for him. Azuma would later go toe-to-toe against Throuser and several Battle Raiders simultaneously in his default Rising Hopper form. Azuma further demonstrates this when he fights Kamen Rider Veal-Zero on near even terms, despite being statistically weaker than him.
* **Above Average Physical Strength**: Though rarely demonstrated, Azuma has shown to perform extraordinary feats of resilience and strength when in critical situation, like withstanding a blow from the Attache Calibur to his shoulder untransformed [*Kamen Rider Generations: Zei-O vs Proto Zero-One with Legend Riders*] and later throwing the same weapon with enough speed and precision to stop a blast from Sodoi as Kamen Rider Lucifer from killing Masakazu Okamoto a short distance away.[*Kamen Rider Proto Zero-One: REAL×TIME*] Moreover, he is able to hold back Izumi Kaishi, who has extraordinary physical strength, and a transformed Herobe before transforming himself.
* **Business Acumen**: Azuma has no prior business knowledge of any form, and is deemed incompetent in handing and executing the responsibilities of a company president. Hiroto, the CEO of GAIA Japan, was able to exploit this experience when he challenged Azuma in the Workplace Competition and masterfully exemplified the qualities needed to be successful in the business market by achieving certain objectives (e.g. producing quality products, achieving profit margins, securing the support and confidence of customers). Hiroto was able to win the competition with a three to five victory (though these were achieve through underhanded means) based on those qualities that Azuma lacked. However, as he gained more experience, his business skills has shown to improve as he was able to operate SUZUKI Manufacturing successfully with the help of Mizu, which focusing his efforts on recovering discarded Humagears using the Humagear Progrisekeys.

### Weaknesses

* **Zero-One Driver Authorization**: Zea is authorized to grant full usage of the Proto Zero-One Driver specifically to Azuma alone, but he must be a currently active CEO for the recognition to take effect, otherwise Azuma cannot transform.

### Former Weaknesses

* **Ark Influence**: As Ark-One, Azuma has fully committed to serving Veal on a mental standpoint, which came about after the death of Mizu. The malicious aura that comes with the power constantly keeps him in pain, which is reflected by his grievances and cries; and can even be forced out of his transformation should he use too much power. This indirectly also caused Proto Zero-Two to gain a tiny fraction of its malicious power. After the final battle with Herobe, the Veal-One powers were destroyed, returning Azuma back to normal.

## Forms

* Suzuki Zero-One Driver
* Kamen Rider Woz
* Suzuki Zero-Two Driver
* Veal-Driver
* Standard
* Super
* Special

* Rising Hopper

**Rising Hopper**
* Prototype
* Complete

> Progrise! To-bia ga rise! Rising Hopper! A jump to the sky turns to a Rider Kick.
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 196.5 cm
* **Rider Weight**: 87.0 kg

**Ability Parameters**

* **Punching Power**: 8.4 t
* **Kicking Power**: 49.0 t
* **Maximum Jump Height**: 60.1 m
* **Maximum Running Speed**: 100 m per 4.1 seconds

**Rising Hopper** is Zero-One's grasshopper-based primary form accessed by using the Rising Hopper Progrisekey in the Suzuki Zero-One Driver.

While it serves at Proto Zero-One's balanced default form, Rising Hopper excels at jump height and kicking power, outclassing all of his other main forms as well as other Riders in these areas due to using grasshopper data.

Rising Hopper consists of the following parts:

* **Hopper Head** - The head.
	+ **Hopper Mask** - Rising Hopper's faceplate. It protects the face and reproduces the capabilities of grasshoppers to extend the wearer's capabilities.
	+ **Zero-One Signal** - The Zero-One system's control device. Located between the eyes. It has a role of controlling the signaling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
	+ **Hopper Antenna** - The antenna. By adopting an active method for performing directional control by changing the phase and wavelength, it is possible to detect even the smell by introducing the state-of-the-art olfactory element.
	+ **Hopper Eyes** - The compound eyes. Different image sensors of the method are assembled in compound eye shapes, it is possible to extract a variety of information, including thermography and X-ray imaging by combining with image processing. In addition, it is also possible to view high-altitude observation information from the communication satellite **Zea**.
* **Rise Architecter** - The black undersuit. It is a human strengthening system that uses electromagnetic induction to activate the wearer's physical abilities and brings out superhuman strength. The material is a woven fabric made of a special fiber **Suzuki Hexa Fiber** with excellent toughness and soft metal fiber **Suzuki Amorphous Line**, and it is very thin and supple though it is woven together with information cables. Inside, the liquid armor **n-NA**, a kind of non-Newtonian fluid with excellent bulletproof and shock absorption, is enclosed, maintaining flexibility and maintaining the protection of the whole body. In addition, as basic equipment of the Zero-One system, it is possible to develop and evolve by adding various abilities based on the data of the Progrisekey.
	+ **Architecter Head** - The Rise Architecter's helmet parts; the black parts of the helmet. The human strengthening system using electromagnetic induction activates the wearer's physical abilities and brings out superhuman strength. Just like the Rise Architecter, it is made up of Suzuki Hexa Fiber, Suzuki Amorphous Line and contains n-NA within it.
	+ **Architecter Shoulder** - The shoulders, made of **Suzuki Alloy**, with a Knoop hardness of 8200, the shape with excellent aerodynamics disperses the kinetic energy of impacts and shells, and by deflecting it, it increases the defense performance and reduces the air resistance on itself Improve even motility.
	+ **Suzuki Linker** - The collar armor piece, made of soft metal **Suzuki Amorphous** armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
	+ **Architecter Arms** - The arms. It allows the Rise Architecter to pull out superhuman feat from the wearer and can lift up to 3.2 tons of objects.
	+ **Architecter Grab** - The hands. It is possible to extend the sensitivity of the sense of touch by increasing the gripping power by drawing out superhuman force from the wearer.
* **Hopper Breast** - The chest plate. It comes with a built-in the respiratory and hearing device **Rising Lung** and the ability of the wearer is extended by reproducing the function of the grasshopper as well as protecting the chest and abdomen.
* **Hopper Legs** - The legs. It is equipped with a jumping device **Rising Jumper**, allowing 60.1m of jumping in vertical jumps. This protects the thigh and reproduces the function of the grasshopper to extend the wearer's ability.
* **Hopper Greaves** - The shin guards. It is equipped with a dampening device dubbed **Rising Absorber** which absorbs the shocks created by propelling one of the ground and landing, preventing the user's legs from self-destructing. It protects the shins and reproduces the function of the grasshopper to extend the capabilities of the wearer.
* **Hopper Boots** - The feet. It is made of Suzuki Alloy, with a Knoop hardness of 8200, increasing the destructiveness of kicks and defensive power.

	+ **Rising Impact**: Proto Zero-One first launches the enemy into the air with a upward kick that creates an energy projection of grasshopper leg. He then jumps into the air and kicks the enemy downward. As the enemy falls toward the ground Proto Zero-One performs a final flying kick with an energy construct of a robotic grasshopper extending from his foot and breaks through the target's body.
* Attache Calibur finishers:
	+ **Kaban Strash**: Proto Zero-One augments the Kaban Strash with the power of the inserted Progrisekey.
		- Rising Hopper - **Rising Kaban Strash**: Yellow energy is emitted from the Attache Calibur's blade before Zero-One delivers a downward slash followed by a horizontal slash.
		- Rocking Hopper - **Rocking Kaban Strash**: Proto Zero-One charges the Attache Calibur with green and red energy before running up a large enemy, slashing them as he moves. He then leaps high into the air and performs a downward stab as he falls, causing a burst of green energy when he strikes the opponent.
	+ **Kaban Dynamic**: By switching the Attache Calibur back to Attache Mode, charging it, changing it back to Blade Mode and inserting a Progrisekey, Zero-One can perform a Kaban Dynamic finisher with the power of the inserted Progrisekey.
		- MetalCluster Hopper - **Metal Rising Kaban Dynamic**: Zero-One delivers two slashes to separate opponents, with each leaving a trail of combined Cluster Cells.

**Appearances:** *Kamen Rider Zero-One: Transformation Lessons*, *Proto Zero-One* Episodes 1-9, Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Riders, 10-13, 14-15, 19, 21, 27, 30-31, 35, 38, Kamen Rider Proto Zero-One: REAL×TIME, Kamen Rider Proto Zero-One vs. Veal

* Shining Hopper
* Shining Assault Hopper
* MetalCluster Hopper

**Shining Hopper**

> Progrise! The rider kick increases the power by adding to brightness. Shining Hopper! When I shine, darkness fades!
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 192.2 cm
* **Rider Weight**: 90.2 kg

**Ability Parameters**

* **Punching Power**: 18.3 t
* **Kicking Power**: 58.9 t
* **Maximum Jump Height**: 70.0 m
* **Maximum Running Speed**: 100 m per 2.3 seconds

**Shining Hopper** is Zero-One's upgraded form, accessed by using the Shining Hopper Progrisekey in the Suzuki Zero-One Driver.

Compared to Rising Hopper, Shining Hopper offers a moderate boost to Proto Zero-One's punching power, kicking power, and jump height while more than doubling his maximum running speed. This form's main ability is to simulate a variety of combat patterns and choose the most advantageous one at the last second, in practice allowing him to dodge the enemy's attacks and counterattack from unexpected angles. Even if the enemy targets where they think Proto Zero-One will be, Proto Zero-One can still redirect his attack trajectory.

Initially, this form was deemed incomplete as it was unable to keep up with Azuma's growing combat potential. The insufficient combat data needed resulted in this form being only 1.8 times more powerful than Rising Hopper, as calculated by the Dodo Magia. However, after adding in the combat data from Zero-One's four auxiliary Progrisekeys as well as Pazu Nazotoku's central memory, Shining Hopper's power output is boosted, now being at least five times more powerful than his base form, as noted by Hiroto Hayashi.

While being more powerful than any of Proto Zero-One's previous forms, using Shining Hopper demands a significant amount of Azuma's strength to properly function. This compounded in encounters with particularly strong adversaries, which demands more strength than usual to utilize the Shining Arithmetic and usually resulting in exhaustion after long-periods of use. The strain caused by extended use when used multiple times consecutively can potentially result in temporary paralysis or forced cancellation of transformation. Azuma becomes more accustomed to Shining Hopper over time thanks to the Assault Grip gaining new data for the Shining Hopper Progrisekey to clear the harmful effects.

In this form, Proto Zero-One wields the Authorise Buster.

Shining Hopper is composed of the following parts:

* **Shining Hopper Head**: The helmet.
	+ **Shining Hopper Mask**: Shining Hopper's faceplate. It protects the face and reproduces the abilities of a grasshopper with an antenna and visual filter function. It is equipped with a high-performance computing device called **Shining Arithmetic**.
		- **Shining Arithmetic**: Shining Hopper's arithmetic processing unit. Located around the forehead. It predicts enemy behaviour by studying them and creates around 25,000 attack and avoidance patterns in consideration of Proto Zero-One's own performance. From there, it is possible to find an optimal solution to a problem within 0.01 seconds. It's high-speed learning abilities can advance in battle.
	+ **Zero-One Signal**: The Zero-One system's control device. Located between the eyes. It has a role of controlling the signalling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
	+ **Shining Hopper Antennae**: The enhanced antennae. By adopting an active method for performing directional control by changing the phase and wavelength, it is possible to detect even the smell by introducing the state-of-the-art olfactory element.
	+ **Shining Hopper Eyes**: The compound eyes. Different image sensors of the method are assembled in compound eye shapes, it is possible to extract a variety of information, including thermography and X-ray imaging by combining with image processing. In addition, it is also possible to view high-altitude observation information from the communication satellite **Zea**.
* **Shining Architecter**: The enhanced undersuit. The functions concealed within the usual Rise Architecter has been released and enhanced via high-density fusion with the Shining Hopper Progrisekey's Rider Model, which incorporates biomechanics. The chest and abdomen sections have become bigger due to the swelling of internal **n-NA** non-Newtonian liquid armor, resulting in a surface layer that has been smoothed with ultrasonic binding to achieve high-speed movement, bounce performance and increased aerodynamic effect. Additionally, in addition to the normal human enhancement system that utilises electromagnetic induction, it has become possible for Proto Zero-One to use an **advance loan of power** force that draws out the potential of the wearer. However, despite the user gaining an advantage over an opponent's strength, Zero-One will be exposed to a heavy burden.
	+ **Shining Liner**: The yellow armor lines running throughout the body. In order for the Shining Arithmetic to process the most optimal solution, the Shining Liner is arranged at each part of the body and strengthens the Hiden Linker. Its main purpose is to improve the efficiency of each maneuver by controlling muscle movement and energy flow.
* **Shining Hopper Shoulder**: The shoulder armor. Special Shining Liner armor is arranged throughout, increasing the following ability of each maneuver. As a result, compared to Rising Hopper's Architecter Shoulder, defense range has been expanded, mobility has been improved and defensive ability has been increased.
* **Suzuki Linker**: The collar armor piece, made of soft metal **Suzuki Amorphous** armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
* **Shining Gladiators**: Four propulsion devices located on the shoulders and armpit areas. Propulsion by radiation pressure is obtained by emitting ultra-dense luminescent particles from the two outlets on the left and right side of the body. By utilising this propulsion ability Shining Hopper can achieve a three-dimensional behaviour that exceeds the speed of human movement; the speed assists the Shining Arithmetic function in calculating operations.
* **Shining Hopper Arms**: The arms. Allows the Shining Architecter to draw superhuman power from the wearer to lift objects up to 7.5 tons.
* **Shining Hopper Grabs**: The hands. The tips are equipped with Shining Liner armor bits, protecting the fingertips and dramatically increasing the destructive power of punches and weapons.
* **Shining Hopper Legs**: The legs. The effects of the built-in **Shining Jumper**, an evolved version of Rising Hopper's Rising Jumper devices, is distributed throughout the Shining Architecter undersuit, giving the whole body the strength of a strong spring. The leg has been adjusted to withstand particularly strong repulsive forces, enabling a completely vertical jump height of 93.9m. The Shining Hopper Legs reproduce the abilities of a grasshopper to expand the abilities of the wearer.
* **Shining Hopper Greaves**: The shin armor. An evolved dampening device called **Shining Absorber** is built-in, and the mechanism for absorbing shocks has been strengthened to prevent self-destruction o the legs from recoil caused during jumps and kicks. The Shining Hopper Greaves reproduce the abilities of a grasshopper to expand the abilities of the wearer.
* **Shining Hopper Boots**: The feet. Shining Liner is arranged and integrated with the Shining Hopper Greaves, allowing Proto Zero-One to utilize a wide variety of maneuvers in addition to kicking and jumping.

	+ **Shining Impact**: Proto Zero-One delivers a horizontal flying kick to the enemy, causing them to be pushed backward, before rushing toward them at extremely high speeds and delivering a roundhouse kick that that leaves behind a trail of yellow energy.
	+ **Shining Mega Impact**: Proto Zero-One delivers high-speed punches and kicks to the enemy before launching them into the air with an upward kick. In the air, Proto Zero-One continues to deliver a barrage of punches and kicks before performing a final flying kick covered in yellow energy that creates a blue energy emblem of circuitry and bursts through the target, destroying them.
* Authorise Buster finishers:
	+ **Progrise Dust**:
		- **Rising Hopper**: Zero-One fires a blast of yellow energy.
	+ **Zero-One Dust**: Zero-One charges the Authorize Buster before firing a yellow energy shard that briefly creates an image of a mechanical grasshopper before striking the enemy.
	+ **Buster Dust**:
	+ **Zero-One Buster Bomber**:

**Appearances:** *Zero-One* Episodes 12-17, 34

**Shining Assault Hopper**

> Progrise! Warning, warning. This is not a test! HybridRise! Shining Assault Hopper! No chance of surviving this shot.
>
> Transformation announcement, Kamen Rider Zero-One

**Rider Statistics**

* **Rider Height**: 197.1 cm
* **Rider Weight**: 103.7 kg

**Ability Parameters**

* **Punching Power**: 27.1 t
* **Kicking Power**: 67.7 t
* **Maximum Jump Height**: 78.8 m
* **Maximum Running Speed**: 100 m per 2.9 seconds

**Shining Assault Hopper** is Zero-One's second upgraded form. This form combines the power of Kamen Riders Proto Zero-One Shining Hopper and Proto-Vulcan Assault Wolf, accessed by using the Shining Assault Hopper Progrisekey in the Suzuki Zero-One Driver.

In this form, Proto Zero-One's punching power, kicking power, and jump height have all increased in comparison to Shining Hopper. However, this comes at the cost of his running speed, which is now equivalent to Proto-Vulcan Shooting Wolf. Unlike Proto=Vulcan Assault Wolf, Proto Zero-One is able to use this form without his body being damaged.

In addition to still being able to use the Shining Arithmetic, Proto Zero-One is now equipped with the **Shine System**, which exponentially increases his offensive and defensive capabilities and allows him to control the **Shine Crysters**, eight crystal-like energy constructs. Proto Zero-One can form the Shine Crysters into a shield to guard him from attacks, have them autonomously launch themselves into a target, or fire laser beams from them.

However, due to this form's connection with the Ark via Assault Wolf, enough anger built up while using it carries the risk of causing Proto Zero-One to go berserk.

Shining Assault Hopper is composed of the following parts:

* **SA Hopper Head**: The helmet.
	+ **SA Hopper Mask**: Shining Assault Hopper's faceplate. The irregular matrix frame is intricately entangled with the "shining hopper mask" to form a flexible structure. This makes the armor both hard and soft due to the rigidity of each armor and the structure that receives impact. In addition, it is equipped with a high-performance computing device "Shining Arithmetic", multiple antennas and enhanced visual devices, which protect the face and reproduce the function of grasshoppers to expand the ability of conformers.
		- **Shining Arithmetic**: Shining Assault Hopper's arithmetic processing unit. Located around the forehead. It predicts enemy behavior by studying them, and creates around 25,000 attack and avoidance patterns in consideration of Proto Zero-One's own performance. From there, it is possible to find an optimal solution to a problem within 0.01 seconds. It's high-speed learning abilities can advance in battle.
	+ **Zero-One Signal**: The Zero-One system's control device. Located between the eyes. It has a role of controlling the signaling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
	+ **SA Hopper Antennae**: The enhanced antennae. This equipment is specially designed for battle search enemies, and has a multi-lock function that excels in search enemies and simultaneously captures and tracks multiple targets. Within a 9km radius, up to 16 targets can be captured simultaneously.
	+ **SA Hopper Eyes**: The compound eyes. Different image sensors of the method are assembled in compound eye shapes, it is possible to extract a variety of information, including thermography and X-ray imaging by combining with image processing. In addition, it is also possible to view high-altitude observation information from the communication satellite Zea. The "Assault Scope" is installed, and the focal length is increased seven times. In addition, it functions as an optical sight by synchronizing with various parts and weapons such as Authorized Buster via “Orbital Unite” on the chest.
* **SA Hopper Breast**: The special chest armor. The irregular matrix frame obtained by taking in the power of Veal and the special armor "Shining Liner" are intricately entangled to form a flexible structure. Each armor has both rigidity and softness due to the rigidity of the armor and the structure that absorbs the impact, and the center part that protects "Orbital Unite" is the most robust construction.
	+ **Orbital Unit**: The combat aid orb built in the SA Hopper Breast. By activating the built-in thought reaction wave unit **Shine System**, it becomes possible to deploy the **Shine Cryster**, a blue energy wave bullet. In response to Proto Zero-One's thinking, it is an integrated offense and defense equipment that performs shield formation in a densely populated manner and intercepts by spreading. In addition, the special lens on the front side functions as an irradiation molding machine called the **Beam Equipper** and plays a role in irradiating and shaping the Shine Cryster.
* **Shining Architecter**: The enhanced undersuit. The functions concealed within the usual Rise Architecter has been released and enhanced via high-density fusion with the Shining Hopper Progrisekey's Rider Model, which incorporates biomechanics. The chest and abdomen sections have become bigger due to the swelling of internal **n-NA** non-Newtonian liquid armor, resulting in a surface layer that has been smoothed with ultrasonic binding to achieve high-speed movement, bounce performance and increased aerodynamic effect. Additionally, the drawback to utilizing the **advance loan of power** has been rectified by the "Orbital Unit".
	+ **Shining Liner**: The yellow armor lines running throughout the body. In order for the Shining Arithmetic to process the most optimal solution, the Shining Liner is arranged at each part of the body and strengthens the Hiden Linker. it's main purpose is to improve the efficiency of each maneuver by controlling muscle movement and energy flow.
* **SA Hopper Shoulder**: The shoulder armor. Special Shining Liner armor is arranged throughout, increasing the follow ability of each maneuver. It has both hard and soft characteristics due to the rigidity of each armor and the structure that receives impact. In addition, it has an outlet for the "Shining Gladiator", which provides extra mobility to compensate for the increased weight due to heavy armor and new equipment.
* **Suzuki Linker**: The collar armor piece, made of soft metal **Suzuki Amorphous** armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
* **Shining Gladiators**: Four propulsion devices located on the shoulders and armpit areas. Propulsion by radiation pressure is obtained by emitting ultra-dense luminescent particles from the two outlets on the left and right side of the body. By utilizing this propulsion ability Shining Hopper can achieve a three-dimensional behavior that exceeds the speed of human movement; the speed assists the Shining Arithmetic function in calculating operations.
* **SA Hopper Arms**: The upgraded arms. Allows the Shining Architecter to draw superhuman power from the wearer to lift objects up to 11.1 tons.
	+ **SA Hopper Gauntlet**: The special forearm armor. It has a built-in outlet for the Shining Gladiator propulsion unit, which has the function of increasing the speed of the punch and increasing the destructive power by adding luminous particles when hit. It also has a device called "**Gladi Shot**" that compresses and accelerates luminescent particles by electromagnetic induction, and improves aiming accuracy by receiving aim correction by "Orbital Unit" on the chest.
* **Shining Hopper Grabs**: The hands. The tips are equipped with Shining Liner armor bits, protecting the fingertips and dramatically increasing the destructive power of punches and weapons.
* **SA Hopper Legs**: The upgraded legs. By utilizing the power of Veal the **Shining Jumper** is distributed throughout the Shining Architecter undersuit, giving the whole body the strength of an even more enhanced spring. There is a trade-off: the enhancement reduces the jump hight to 78.8m. The SA Hopper Legs reproduce the abilities of a grasshopper to expand the abilities of the wearer.
* **Shining Hopper Greaves**: The shin armor. The **Shining Absorber** is built in, and the mechanism for absorbing shocks has been strengthened to prevent self-destruction o the legs from recoil caused during jumps and kicks. The Shining Hopper Greaves reproduce the abilities of a grasshopper to expand the abilities of the wearer.
* **Shining Hopper Boots**: The feet. Shining Liner is arranged and integrated with the Shining Hopper Greaves, allowing Proto Zero-One to utilize a wide variety of maneuvers in addition to kicking and jumping.

	+ **Shining Storm Impact**: This finisher has two variations:
		- Proto Zero-One jumps into the air and performs a flying kick covered in yellow and blue energy.
		- Proto Zero-One uses the Shining Arithmetic to dash through the air before surrounding himself in a sphere of blue energy and covering his right foot with blue electricity. He then delivers a flying kick covered with blue and yellow electricity to the enemy
* Authorise Buster finishers:
	+ **Buster Bomber**:
		- **Rising Hopper**: Proto Zero-One unleashes a slash of yellow energy that is capable of striking multiple enemies.
	+ **Zero-One Dust**: Proto Zero-One charges the Authorize Buster before firing a yellow energy shard that briefly creates an image of a mechanical grasshopper before striking the enemy.

**Appearances:** *Zero-One* Episodes 15-16, 18, 20-22, 25

**MetalCluster Hopper**
* 1
* 2

> Progrise! Let's rise! Le-Le-Let's rise!
>
> Transformation standby loop after being inserted into the Suzuki Zero-One Driver, Kamen Rider Zero-One

> Metalrise! Secret material Suzuki Metal! MetalCluster Hopper! It's high quality.
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 196.5 cm
* **Rider Weight**: 110.7 kg

**Ability Parameters**

* **Punching Power**: 44.8 t
* **Kicking Power**: 93.0 t
* **Maximum Jump Height**: 102.9 m
* **Maximum Running Speed**: 100 m per 1.2 seconds

**MetalCluster Hopper** is Proto Zero-One's super form, accessed by using the MetalCluster Hopper Progrisekey in the Hiden Zero-One Driver..

MetalCluster Hopper's armor is composed of robotic grasshoppers named **Cluster Cells**, which attach themselves onto Proto Zero-One's undersuit and change shape accordingly. Zero-One is able to separate a large swarm of Cluster Cells from himself and send them flying into the enemy in a powerful attack named the **Cluster Tempest**. When separated from Proto Zero-One, the Cluster Cells are also able to form other structures, such as shields and spikes. This ability to freely change shape is possible due to the Cluster Cells being made out of **Suzuki Metal**, a theoretical material created by Hiden Intelligence that can freely change its hardness, plasticity, and density.

This form's stats exceed all other Riders at the time of its debut, including Throuser. However when the form was originally created, it was done so with a program malware installed within the data of the MetalCluster Hopper the Progrisekey. Originally, using it would cause an error on the Proto Zero-One Driver and forcefully transfer the connection of Zero-One from Zea to Veal. As a result, it trapped Azuma's mind inside Veal while his phsyical body, driven by Veal's malice, attacked anyone in sight. In addition, it caused the Proto Zero-One Driver to be unable to authorize any other Progrisekey. To counteract this, Mizu created the Progrise Hopper Blade to return Azuma's consciousness back to Zea and erase Veal's malware completely, allowing Azuma to use this and other form(s) safely.

Zea had initially concluded that this would have been the most powerful upgrade to Proto Zero-One and that it could not be upgraded any further, prior to Proto Zero-Two's creation.

MetalCluster Hopper is comprised of the following parts:

* *MetalCluster Hopper Head'*: The helmet.
	+ **Direct Vector**: The control antennae. Using two antennas, the Suzuki Zero-One Driver can instruct the **Cluster Cells**.
	+ **Metal Mask**: MetalCluster Hopper's faceplate. It protects the face and reproduces a grasshopper's ability (with antennas and visual devices) to increase the user's combat ability.
	+ **Metalling Hopper Antennae**: The antennae located to the sides of the helmet. The active method that controls the direction by changing the phase and wavelength is adopted, and a state-of-the-art olfactory element can be used to detect smell. Additionally, by temporarily increasing its density and hardness, the sharp **Spite Edges** can be used as an effective piercing weapon.
	+ **Eclipse Hopper Eyes**: The compound eyes. It contains a vast array of different types of image sensors, and can combine with image processing to extract various information such as thermography and X-ray photography. It also has a function to search for enemies by emitting special waves and narrow down the most effective targets.
	+ **Zero-One Signal**: The Zero-One system's control device. Located between the eyes. By invoking the forced interrupt program **Prisonment Chain**, it is also possible for Veal to connect to the Suzuki Zero One Driver in order to perform remote control takeover via behavior correction. Until the Progrise Hopper Blade is created, the Prisonment Chain is now completely erased inside the data of the MetalCluster Progrise Key, which now usable for Zero-One to communicate with the Zea.
* **Metal Breast**: The special chest armor. The main material is **Suzuki Metal**, a new theoretical material originally conceived by Suzuki Intelligence. It is a special metal with phase transition control properties that can freely change its hardness, plasticity, and density. Hardness has the property of changing instantaneously in a range from liquid metal to Knoop hardness of 10800. Demonstrate high protection by optimizing the shape at the same time as the hardness change.
* **Metal Shoulder**: The shoulder armor. Taking advantage of the hardness change characteristics of the main component, **Suzuki Metal**, the damage is greatly reduced by instantaneously adjusting the hardness to the optimal level against the impact received. In addition, the sharp **Spite Edges** arranged in various parts of the armor is effective as a piercing weapon by temporarily increasing its hardness and density.
* **Metal Rebrace**: The upper arm phase transition armor. A yellow-green **MCH liner** developed from Proto Zero-One Shining Hopper's **Shining Liner'** is arranged in each part of the phase change armor of the whole body, controlling muscle movement and energy flow etc. to make each movement highly efficient. In addition, the muscular strength device **Hopper Force** installed within draws superhuman power from the user, allowing Proto Zero-One to exert destructive punching power and tremendous grip strength.
* **Metal Gauntlet**: The special forearm armor. **Cluster Cells**, robotic grasshoppers which MetalCluster Hopper is made from, and which have the ferocity of grasshoppers, have the ability to break down objects through contact by eroding the object at a molecular level, allowing Proto Zero-One to create destructive punching power that can reduce any substance to ashes. This protects the forearm from the hand and reproduces a grasshopper's ability, extending the user's combat ability.
* **Amalgamate Tector**: The powered undersuit. It is the Rise Architect undersuit with its versatility removed and strenghtened to maximise the abilities of MetalCluster Hopper. The liquid armor **n-NA** enclosed inside has been replaced with **Suzuki Metal**, providing 8.4 times more defense and 1.6 times more flexibility than usual.
* **Metal Cuisses**: The thigh phase transition armor. The built-in muscular strength booster **Hopper Force** draws superhuman power from the user, demonstrating devastating kicking power and amazing running power. Above all, the jump force is especially strong, and can vertically jump 102.9m. This protects the thigh and reproduces the ability of a grasshopper, enhancing the user's combat ability.
* **Metal Greaves**: The lower leg phase transition armor. The ability of the MetalCluster Hopper Progrisekey, **Everybody Jump** acts on each part of the phase transition armor to provide self-replication and fusion ability, enabling the generation of grasshopper-type **Cluster Cells**. The Cluster Cells that have been formed in large group via high-speed replication can trigger an assault action titled **Cluster Tempest** that attacks and defends through remote control. This protects the shin and reproduces the function of the grasshopper, extending the ability of conformers.
* **Metal Sabaton**: MetalCluster Hopper's legs. Taking advantage of the characteristics of **Suzuki Metal**, which has phase transition control characteristics, it achieves both strength and flexibility, enabling active parameter adjustment during battle. This greatly improved not only defense but also mobility and the destructive power of kicks.

	+ **Metal Rising Impact**: This finisher has three variations:
		- Proto Zero-One used Cluster Cells to creates two copies of himself, which each jump into the air and deliver flying kicks to separate enemies.
		- Proto Zero-One generates a swarm of Cluster Cells, which forms into a copy of him. The copy delivers a flying kick to the opponent, then dissipates back into a swarm and forms into a drill. Proto Zero-One then leaps into the air and performs a flying kick covered in green energy, which combines with the drill before striking the opponent.
		- Proto Zero-One delivers several slashes to the opponent while being protected by Cluster Cells.
* Progrise Hopper Blade finishers:
	+ **Progrising Strash**: This finisher has three variations:
		- Proto Zero-One forms a jagged blade of Cluster Cells covered in blue electricity and launches it toward the enemy.
		- Proto Zero-One delivers a horizontal slash to the enemy at close range, creating a jagged construct of Cluster Cells.
		- Proto Zero-One swings the Progrise Hopper Blade, generating a swarm of Cluster Cells that destroys the enemy's weapon. He then moves towards the opponent and charges the Progrise Hopper Blade with blue energy before delivering a slash at close range, creating a jagged construct of Cluster Cells.
	+ **Final Strash**: This finisher has eight variations:
		- Proto Zero-One generates a swarm of Cluster Cells that forms into metal spikes before swinging the Attache Calibur, sending them raining down on opponents.
		- Proto Zero-One swings the Progrise Hopper Blade, sending a barrage of Cluster Cell projectiles at opponents.
		- Proto Zero-One forms several walls of Cluster Cells to protect bystanders from the enemy's attacks.
		- Proto Zero-One swings the Progrise Hopper Blade, forming two spiked tendrils from Cluster Cells that attack the opponents.
		- Proto Zero-One is surrounded by Cluster Cells before delivering an upward slash to the opponent, creating a jagged construct from the Cluster Cells that shatters upon impact.
		- Proto Zero-One leaps into the air and delivers a downward slash that creates a jagged construct of Cluster Cells
		- Proto Zero-One slashes the opponent, creating a rotating chain of Cluster Cell spikes that further damage the enemy.
		- Proto Zero-One swings the Progrise Hopper Blade, creating a swarm of Cluster Cells that flies through the opponent, leaving behind large holes. Unknown to the target, some Cluster Cells stay behind in their body as they regenerate. After the enemy has completely regenerated, the Cluster Cells inside the body burrow through and burst out once again. The Cluster cells continually tear apart the opponent's body to prevent them from regenerating.
	+ **Gigant Strash**: Zero-One forms a jagged blade of Cluster Cells and slashes the opponent, scattering the Cluster Cells upon impact, which proceed to tear apart the enemy. He then delivers a second slash with a much larger Cluster Cell blade that leaves behind a giant trail of flying Cluster Cells.
	+ **Ultimate Strash**: Proto Zero-One forms a jagged blade of Cluster Cells covered in blue electricity on the Progrise Hopper Blade and launches it toward the enemy, then uses the Attache Calibur to perform a long-range green energy slash. Finally, he performs a spinning slash that creates a swirling blade of Cluster Cells.
* Authorise Buster finishers:
	+ **Buster Bomber**:
		- **Breaking Mammoth**: Proto Zero-One creates a pair of silver mechanical mammoth leg constructs that charge at the enemy before delivering another slash that creates a silver construct of a mammoth tusk which rushes toward the target.

**Appearances:** *Zero-One* Episodes 22-39, Kamen Rider Proto Zero-One: REAL×TIME

* Hellrising Hopper

**Hellrising Hopper**

> Progrise! Hell's energy has destroyed the world! Hellrising Hopper! Heaven or hell it doesn't matter.
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 197.1 cm
* **Rider Weight**: 106.9 kg

**Ability Parameters**

* **Punching Power**: 60.7 t
* **Kicking Power**: 116.3 t
* **Maximum Jump Height**: 167.61 m
* **Maximum Running Speed**: 100 m per 0.4 seconds

**Hellrising Hopper** is Proto Zero-One's berserk extra final form, accessed by using the Hellrise Progrisekey in the Suzuki Zero-One Driver.

This form’s stats exceed by Proto Zero-Two, though Hellrising Hopper possesses some of Kamen Rider Bolto’s abilities to compensate, such as his regenerative healing abilities. In addition, Proto Zero-One's body accumulates energy over the course of a battle until he ultimately releases it all at once in the form of a large explosion. Because this attack damages all of Bolto's body simultaneously, it is one of the few things that is able to nullify his ability to regenerate and defeat him, forcing him out of transformation.

However as the Key was meant to be used by nano-machines like N, it has severe negative effects on humans when used by Azuma. Bolto’s healing abilities is shown to be excruciatingly painful, which results in Azuma succumbing to intense anger and wildly attacking his surroundings. The Hellrise Progrisekey was later destroyed, resulting in Azuma losing this form entirely.

Proto Zero-One's finisher in this form is the **Hellrising Impact**: Proto Zero-One's arm becomes red-hot before he runs toward the opponent and delivers a punch covered in light purple energy that creates a red shockwave upon impact.

This form is exclusive to *Kamen Rider Proto Zero-One: REAL×TIME*.

**Kamen Rider Woz**

> Action! Touei! Future Time! (Chinese-themed electronic music) Sugoi! Jidai! Mirai! Kamen Rider Woz! Woz!
>
> Transformation announcement, Kamen Rider Zi-O

**Rider Statistics**

* **Rider Height**: 198.2 cm
* **Rider Weight**: 94.2 kg

**Ability Parameters**

* **Punching Power**: 16.7 t
* **Kicking Power**: 38.8 t
* **Maximum Jump Height**: 61.6 m
* **Maximum Running Speed**: 100 m per 2.9 sec<

Azuma temporarily transforms into **Kamen Rider Woz** after his Proto Zero-One Driver was taken by Bill.

This form is exclusively to Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Riders.

}}

**Kamen Rider Proto Zero-Two**

> Proto Zero-Two Rise! Road to Glory has to Lead to Growin' path to change one to two! Kamen Rider Proto Zero-Two! It's never over.
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 200.0 cm
* **Rider Weight**: 102.1 kg

**Ability Parameters**

* **Punching Power**: 62.0 t
* **Kicking Power**: 120.0 t
* **Maximum Jump Height**: 200.0 m
* **Maximum Running Speed**: 100 m per 0.2 seconds

**Kamen Rider Zero-Two** is the primary final form of Proto Zero-One accessed by using the Zero-Two Progrisekey in the Suzuki Zero-Two Driver.

Kamen Rider Proto Zero-Two is the culmination of Azuma’s dream of uniting both human and artificial intelligence into one, and has the potential to exceed Kamen Rider Veal Zero’s predictive capabilities. While Zero-Two was conceptualized as a new Kamen Rider of Azuma's own creation, it is also considered to be the final upgrade to the Zero-One system.

Proto Zero-Two's stats surpass Veal-Zero in all areas by a large degree and is superior to all Riders and forms that appear after it, making Proto Zero-Two the strongest Rider form in the series. Proto Zero-Two's most powerful ability is its extreme speed, allowing him to move so fast it appears to the opponent as though he is teleporting.

Proto Zero-Two can wield the Progrise Hopper Blade and Attache Calibur.

Zero-Two consists of the following parts:

* **Proto Zero-Two Head** - The head.
	+ **Proto Zero-Two Arithmetic** - Proto Zero-Two's faceplate processor. During the battle, the artificial intelligence Zea extracts the thoughts of the matching person and learns the enemy and surrounding information to predict the behavior. The optimal solution is found in about 0.01 seconds from the 2 trillion patterns of attack and evasion patterns derived from it, and it is reported to the matching person. This ultra-fast learning allows the user to take advantage of the battle.
	+ **Proto Zero-Two Signal** - The Zero-Two system's control device located between the eyes. It has the role of controlling the signal transmission system, and it makes adjustments to maximize the output of the Zero-Two system by checking matching with matching persons, information transmission loss, defects, etc.
	+ **Proto Zero-Two Antenna** - The quantum radar antenna. By introducing a quantum radar that obtains information by utilizing the phenomenon of light, one can avoid electronic interference and invalidate stealth technology and electronic warfare equipment that were previously difficult to detect. This enables information gathering and spatial recognition in all situations and environments.
	+ **Proto Zero-Two Eyes** - The compound eyes. It is a collection of image sensors of different systems in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted. Furthermore, a behavior prediction simulation can be visualized.
	+ **Proto Zero-Two Mask** - The face armor. Super Positioning Armor, commonly known as "SPA", enables simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Suzuki Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all the above attacks.
* **Quantum Leaper** - Proto Zero-Two's dimensional quantum jump device. This makes it possible to observe the various possibilities that Zea predicts in the real world.
* **Quantum Tector** - Proto Zero-Two's suit. Constructed with a quantum neural network centered on the Proto Zero-Two Driver as the basic equipment to integrate the human body and artificial intelligence. Furthermore, by combining it with a human reinforcement system that applies wave dynamics, each maneuver can be made highly efficient, and theoretically, it will be possible to act at a speed equivalent to the calculation speed of artificial intelligence.
* **Proto Zero-Two Streamer** - Proto Zero-Two's attitude control device. It functions as a photon stabilizer that controls the posture during high-speed activity, etc., by the pressure of light-speed movement.
* **Proto Zero-Two Shoulder** - Proto Zero-Two's upper-arm armor. The shape uses quantum engineering to disperse impacts with kinetic energy barriers, negating them by counter-pressure. Furthermore, it is equipped with an outlet of the attitude control device "Proto Zero Two Streamer" to control the effects of high-speed movement and enable three-dimensional movement.
* **Zero-Two Breast** - Proto Zero-Two's chest armor. Super Positioning Armor, commonly known as "SPA", allows simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all upper-body attacks.
* **Zero-Two Grabber** - Proto Zero-Two's hand and forearm armor. The red armor, which has a metal glass coating made of vitreous Feidin metal on the SPA armor, emphasizes not only improvement of toughness and corrosion resistance, but also improvement of coercive force as a countermeasure against contact with the fluid metal of the Ark. In addition, it is equipped with an "up-puncher", a device that enhances arm strength, and draws out superhuman power from the fitter to demonstrate punch power of 62 tons.
* **Zero-Two Stepper** - Proto Zero-Two's shin armor. The SPA armor is equipped with a gradual dampening device called the "Step Absorber", which absorbs the impact gradually by the control of Zea to prevent self-destruction due to excessive strain that occurs when performing a greatly enhanced jump or kick.
* **Zero-Two Jumper** - Proto Zero-Two's thigh armor. The SPA armor is equipped with a super jumping device, "Proto-Zero Two Jumper", which exerts a jumping power of 200m in a vertical jump by drawing out superhuman power from a suitable person and manipulating the quantum force field. This makes it possible to dramatically improve the destructive power of the kick technique.
* **Proto Zero-Two Hopper** - Proto Zero-Two's boots. Along with the defense power of SPA armor, the destructive power of the kick has been dramatically improved. In addition, it has high accuracy for pinpointing the attack on the enemy's weakness predicted by Zea. Also, when the deathblow is activated, the kick force of the rider model, which has been consolidated and reconfigured from the previous Hopper rider model, is fully released, creating a tremendous destructive power.

	+ **Proto Zero-Two Big Bang**: Proto Zero-Two quickly moves toward the opponent and deflects their attack with an upward kick. He then delivers a horizontal flying kick and lands behind the enemy before performing another upward kick, launching the opponent into the air. Proto Zero-Two follows them and performs a series of aerial high-speed punches and kicks. As the opponent falls back to the ground, Proto Zero-Two performs a final flying kick that produces red and green energy upon impact. The energy is then channeled into Proto Zero-Two's foot before he breaks through the enemy, causing the number "02" to appear before the enemy is consumed by a large red and green explosion.
* Attache Blade finishers:
	+ **Zero-Two Kaban Strash**: Proto Zero-Two launches a horizontal yellow and red energy slash.

**Appearances:** *Proto Zero-One* Episodes 40-42, 44, Kamen Rider Proto Zero-One: REAL×TIME

}}

* Veal Driver-One
* Veal Driver-Zero

**Kamen Rider Veal-One**

> Singurize! Hakai, hametsu, zetsubō, metsubō seyo. Conclusion one.
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 199.9 cm
* **Rider Weight**: 100.1 kg

**Ability Parameters**

* **Punching Power**: 54.2 t
* **Kicking Power**: 104.4 t
* **Maximum Jump Height**: 93.6 m
* **Maximum Running Speed**: 100 m per 0.6 seconds

**Kamen Rider Veal-One** is Zero-One's primary evil form as well as Veal-Zero's final form, accessed by using the Veal-One Progrisekey in the Veal Driver-Zero, converting it into the Veal Driver-One.

Veal-One is still statistically outclassed by Proto Zero-Two by a large margin, as well as Herobe Veal Scorpion. However. his reflexes are heightened, allowing him to dodge and parry multiple attacks, and he possesses some of Proto Zero-One Rising Hopper's agility. He also has unique abilities that Proto Zero-One does not possess, enabling Azuma to defeat all of his former allies. Veal-One is able to produce shockwaves of malicious energy from his hand, immobilizing multiple opponents, as well as excrete dark liquid from his feet that melts whatever it touches. He can also reprogram A.I-based technology, allowing him to disable the chips implanted in Kaishi and Sakura that they require to transform.

Technically while Azuma is using a form connected to Veal, it carries the risk of making him more aggressive and unable to control his rage. However Veal-One is directly powered by his personal longing to avenge Mizu's death, causing him to willingly align with Veal and access Mazu's offer to become Veal-One. The malicious aura that came with the powers constantly keeps Azuma in pain, reflected by his grief and cries; and can even be forced out of his transformation should he use too much power. In later episodes, Azuma shows less strain when using this form, now presumably being able to control it, but the aforementioned mental fallout still affects him. In addition, Veal-One indirectly caused Proto Zero-Two, a form that is linked to Zea, to gain a tiny fraction of its malicious power. Azuma no longer has this weakness, as his Veal Driver and Veal-One Progrisekey was destroyed by Herobe, returning him to his former glory.

While Veal-One normally fights while unarmed, he briefly wielded the Progrise Hopper Blade during his final fight with Herobe, as well as the numerous Attache Blades scattered around the battlefield.

Kamen Rider Veal-One is composed of the following parts:

* **Veal-One Head** - The head.
	+ **Veal-One Face** - Veal-One's face armor. It is equipped with an ultra-high-performance antenna and a visual/auditory device that are premised on AI processing. The shape is designed and constructed based on the prediction of psychological effects on the person facing the person.
	+ **Veal-One Face Ear** - The voice information collection device. In addition to the auditory sensor that boasts a sound collection range of 10 km in radius, it will collect voice data from communication devices such as mobile phones and AI-equipped devices such as Huma Gear by entering the network. By filtering the collected data, any sound can be extracted and heard.
	+ **Eclipse Eye** - The right compound eye. It is a collection of image sensors of different methods in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted.
	+ **Veal-One Face Vision** - The video information collection left eye. By infiltrating the network, it collects video data from reconnaissance satellites, security cameras in the facility, AI-equipped devices such as Humagear. As a result, every place can have its own field of view.
	+ **Veal-One Face Antennae** - The antenna. The smart antenna that changes the directivity according to the environment and can simultaneously send and receive a huge amount of multiple types of information, such as communication with various electronic devices and radar functions, is adopted. Hacking to various electronic devices is executed from here.
	+ **Veal Signal One** - The control device for the Veal-One system. By manipulating the EEG, the wearer's non-malicious feelings are calmed down, and the consciousness is focused. In addition, the operating efficiency and malfunctions of the wearer's body are checked, and adjustments are made as needed to bring out the limits of functionality.
* **Deus Expite** - Veal-One's chest armor. It has the function of converting the malicious intent of the wearer into force and generating the "**Spite Nega**" wave of malicious intent. Spite negatives cause explosive destruction by emanating from the red line "**Exred Position**" across the front.
* **Shredding Tector** - Veal-One's suit. The liquid metal released from the Veal Driver-One is formed by wrapping up the wearer. Fluid metal is enclosed in a special fabric with excellent toughness and wear resistance, and it functions as armor while maintaining flexibility.
* **Ark-One Shoulder** - Veal-One's upper-arm armor. The fluid metal, which is the main material for the armor, transforms into a sharp shape called "**Spite Edge**" by temporarily increasing hardness and density and becomes a piercing weapon.
* **Ergonice Arm** - Veal-One's arms. The power cable "**M string**" of the powered suit "Shredding Tector" is stretched around like a human nerve, and reinforces the movement of the wearer from the outside. At the same time, by injecting the energy supplied from the Veal Driver-One, the wearer is given the power to destroy the target.
* **Veal-One Gauntlet** - Veal-One's hand and forearm armor. The sharp armor of the fingertips "**Spite Nail**" uses the barrier developed from the Veal-One Cuis on the thigh, and manipulates the repulsive force and attractive force on the target to deprive everything of freedom. In addition, the irradiation shaping machine "**Beam Equipper**" is equipped on the palm, and in addition to materializing various data such as attach weapons with a modeling beam, it also functions as an irradiation port for the "Spite Nega".
* **Veal-One Cuisses** - Veal-One's thigh armor. The "**Coulomb Generator**" is built in and forms a coulomb barrier generated by manipulating electric charges on the armored surface of the whole body. This allows the physical attack to be dispelled by repulsive force.
* **Veal-One Greaves** - Veal-One's shin armor. By using the barrier developed from the Veal-One Quiz on the thighs, the repulsive force and attractive force applied to itself can be manipulated to enable floating in the air and maneuver speed.
* **Veal-One Sabaton** - Veal-One's boots. When the Special Move is activated, by expanding the anti-annihilation field, it is possible to convert the substance that becomes a resistance or obstacle into energy. This nullifies the physical defenses and at the same time improves the destructive power of the kick.

Ark Driver finishers:

* **Perfect Conclusion**:
	+ **Perfect Conclusion: Learning 5**: Veal-One's body is surrounded by malicious kanji and yellow electricity before generating two large "wings" of crimson energy. Veal-One then absorbs the energy into his body and projects a red energy field around him. Finally, an explosion destroys anything within the bounds of the energy field and damages anyone nearby.
	+ **Perfect Conclusion: Learning End**: Veal-One jumps into the air and delivers a flying kick covered in red and black energy. Additional black energy is then channeled into his foot just before he strikes the enemy.

Progrise Hopper Blade finishers:

* **Final Strash**: Ark-One swings the Progrise Hopper Blade, launching a jagged construct of Cluster Cells at the enemy.

**Appearances:** *Proto Zero-One* Episodes 42-45

**Kamen Rider Veal-Zero**

> Arkrise! (terrified screaming and distorted voices) All zero.
>
> Transformation announcement, Kamen Rider Proto Zero-One

**Rider Statistics**

* **Rider Height**: 196.0 cm
* **Rider Weight**: 122.4 kg

**Ability Parameters**

* **Punching Power**: 47.6 t
* **Kicking Power**: 96.3 t
* **Maximum Jump Height**: 73.1 m
* **Maximum Running Speed**: 100 m per 0.8 seconds

After Veal is resurrected, He possess Azuma and he unwillingy transformed into Kamen Rider Veal-Zero using the Veal Driver-Zero.

Overall, Veal-Zero's stats surpass all Kamen Riders up at the time of his appearance, though Proto Zero-One MetalCluster Hopper still has a higher jump height and his kicking power is also slightly lower than RampageVulcan.

Kamen Rider Ark-Zero is composed of the following parts:

* **Veal-Zero Head** - The helmet.
	+ **Zero Face**: The face armor. It is equipped with an ultra-high-performance antenna and a visual/auditory device that are premised on AI processing. As for the shape, the minimum elements as a Kamen Rider are extracted based on statistical data, and rearranged efficiently.
	+ **Eclipse Eye**: The visual device on the right side. It is a collection of image sensors of different methods in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted.
	+ **Zero Face Vision**: The image information collection device on the left side. By invading the network, it collects video data from reconnaissance satellites, security cameras in the facility, AI-equipped devices such as Humagear. As a result, every place can have its own field of view.
	+ **Zero Face Ear**: The voice information collection device. In addition to the auditory sensor that boasts a sound collection range of 10 km in radius, it will collect voice data from communication devices such as mobile phones and AI-equipped devices such as Humagear by entering the network. By filtering the collected data, any sound can be extracted and heard.
	+ **Zero Face Antennae**: The single antennae. The directionality is changed according to the environment, and a smart antenna that can simultaneously send and receive multiple types of enormous information, such as communication with various electronic devices and radar function, is adopted. In addition to hacking various electronic devices from here, human control is performed using special interference waves that manipulate brain waves.
	+ **Veal Signal Zero**: The red gem on the forehead. A control device for the Veal-Zero system. The forced interruption program **"Prisonment Chain"** checks the operating efficiency and malfunctions by intervening in the control system of the human gear under control, and makes adjustments as necessary to bring out the limits of the functions.
* **Zero Chest Gear**: The chest armor. It possesses the **Worm Terminal** and the **Restraint Cable** that can penetrate into various devices with excellent penetrating power, allowing it to create a bypass path with a controlled Humagear. As a result, the efficiency of information transmission and the energy flow rate can be increased to enhance the function of the human gear from the inside.
* **Zero Tector**: The powered bodysuit. Similar to Kamen Rider Proto Zero-One's MetalCluster Hopper "Amalgamate Tector", the Zero Tector is formed by enclosing the target with liquid metal released from the Arc Driver-Zero. The special metal possesses excellent toughness and wear resistance is filled with fluid metal as it is, and functions as armor while maintaining flexibility.
* **Zero Shoulder Gear**: The shoulder armor. One miniaturized particle accelerator is mounted on each shoulder. Each group shares the nuclei and electrons, accelerates to sublight speed, and supplies them to the "zero hand gear" of the hand part to form a part of the heavy charged particle cannon.
* **Marchinis Arm**: The arms. It possesses the power cable **"M string"** from the Zero Tector is stretched around like a human nerve, and forcibly controls the arm of Huma Gear from the outside. As a result, it becomes possible to exhibit high motility that exceeds the potential of the human gear placed under control.
* **Zero Hand Gear**: The gloves. The sharp armor of the fingertips **"Spite Nail"** has the function of generating attractive force by partially reversing the barrier deployed from the "Zero Thigh Gear" of the thigh, and strongly adsorbing all objects. Also, the irradiation shaping machine **"Beam Equipper"** is equipped on the palm, and various data such as attach weapons are materialized by modeling beam. In addition, this irradiation port can be used as a part of a heavy charged particle cannon that emits in a beam shape by synthesizing electrons and nuclei supplied from the Zero Shoulder Gear.
* **Zero Thigh Gear**: The thigh armor. An energy barrier generator **"Coulomb Generator"** is built in and forms a coulomb barrier generated by manipulating electric charges on the armored surface of the whole body. This allows the physical attack to be dispelled by repulsive force.
* **Marchinis Leg**: The legs. The power cable "M-string" of the powered suit "Zero Tector" is stretched around like a human nerve, and forcibly controls the leg of the human gear from the outside. This makes it possible to activate a special move that boasts an astonishing destructive power that exceeds the potential of Huma Gear placed under control.
* **Zero Shin Gear**: The shin armor. The internal energy condenser **“Zero Annihilator”** has the role of temporarily storing the energy supplied from Veal Driver-Zero when activating a special move, and discharging a large amount of energy at once.
* **Zero Foot Gear**: The boots. When the Special Move is activated, the anti-annihilation field can be expanded to convert the substance that becomes a resistance or obstacle into energy. This invalidates the physical defenses and at the same time improves the destructive power of the kick.

Kamen Rider Veal-Zero's finisher is the **All Extinction**:

* + Veal-Zero delivers an upward kick covered in red energy.
	+ Veal-Zero channels red and black energy into his fist and punches the opponent.

This form is exclusively to Kamen Rider Proto Zero-One vs. Veal.
## Equipment

### Devices

* Suzuki Zero-One Driver - Transformation device for Proto Zero-One
* Beyondriver - Transformation device for Woz
* Suzuki Zero-Two Driver - Transformation device for Zero-Two
* Veal Driver-One - Transformation device for Veal-One
* Veal Driver-Zero - Transformation device for Veal-Zero
* Progrisekeys - Transformation trinkets
* Assault Grip - Used to access Shining Assault Hopper
* Suzuki Risephone - Proto Zero-One's personal smartphone and method of summoning the Rise Hopper
* Progrise Holder - Carrying straps for Progrisekeys

### Weapons

* Attache Calibur
* Attache Arrow
* Authorise Buster - Shining Hopper/Shining Assault Hopper's personal weapon
* Progrise Hopper Blade - MetalCluster Hopper's personal weapon

### Vehicles

* Rise Hopper - Zero-One's personal Rider Machine that is transformed from a giant Suzuki Risephone.

## Legend Rider Devices

* Ridewatches
* Anotherwatch
* Wonder Ride Books
* Vistamp
* 1
* 2
* 3
* 4

> (Digital beeping) Proto Zero-One!
>
> Activation announcement, Kamen Rider Zi-O

> The Rider who acquires creature abilities with Progrisekeys is ... Proto Zero-One!
>
> Secondary activation announcement, Kamen Rider Zei-O

> Armor Time! (Techno-Rock music) Progrise! Proto Zero-One!
>
> Transformation announcement in the Zoku-Driver's left-hand slot, Kamen Rider Zei-O

> Finish Time! Rising (Barlx/Soidsa/Zaid) Time (Break/Burst/Jack)!
>
> Finisher announcement in left-hand slot, Kamen Rider Zei-O

**Zero-One Ridewatch**: Based on Kamen Rider Proto Zero-One Rising Hopper, this Ridewatch would provide access to the Proto Zero-OneArmor. It is dated *2019*, but shown on the Zoku-Driver's screen as *Rider*.

Proto Zero-One RidewatchProto Zero-One Ridewatch (Inactive)

* 1
* 2
* 3
* 4
* 5

> Proto Zero-One! (Distorted digital beeping)
>
> Activation announcement, Kamen Rider Zei-O

> Proto Zero-One!
>
> Another Rider transformation announcement, Kamen Rider Zei-O

> Another Time! Proto Zero-One!
>
> Transformation announcement in the Zoku-Driver's right-hand slot, Kamen Rider Zei-O

> (Right-hand Ridewatch's announcement)! Another Time! Proto Zero-One!
>
> Transformation announcement in the Zoku-Driver's left-hand slot, Kamen Rider Zi-O

> Finish Time! Proto Zero-One! Another Time (Break/Burst/Jack)!
>
> Finisher announcement in left-hand slot, Kamen Rider Zei-O

**Another Zero-One Watch**: A twisted version of the Proto Zero-One Ridewatch used to transform into Another Proto Zero-One.

* Animal
* Story

* 1
* 2

> 01 Ai Kaihatsuroku!
>
> Activation announcement, Kamen Rider Saber

> Kono Aratana Jidai no Hajimari ni, AI to Tomoni Yume to Tobitatsu
>
> Story announcement., Kamen Rider Saber

The **01 AI Kaihatsuroku Wonder Ride Book** is based on **Kamen Rider Proto Zero-One** and his forms.
The book's name is shortened to "Proto Zero-One" in the Swordriver's announcements and to "Humagears" in the Bladriver announcements.

Cover PageStory PageTransformation Page

> Toaru Kigyou no Wakaki Shacho ga, Hitobito no Yume o Mamoru Tame, Ima Tobitatsu...
>
> Story announcement, Kamen Rider Saber

**Suzuki no Suzuki Monogatari Wonder Ride Book** is a Wonder Ride Book based on **Kamen Rider Proto Zero-One** and. The book's name is shortened to "Suzuki" in the Swordriver's finisher announcements.
Cover PageTransformation Page

* 1
* 2
* 3
* 4
* 5
* 6
* 7

> Neo Batta!
>
> Activation announcement, Kamen Rider Revice

> Come on! Ne-Ne-Neo Batta!
>
> Looping standby announcement with the Revice Driver, Kamen Rider Revice

> Buddy Up! Hiyaku o chikatta! Kibō to natta! Neo Batta! Revice ja 〜 naito!
>
> Transformation announcement with the Revice Driver, Kamen Rider Revice

> Neo Batta Sutanpingu Finisshu!
>
> Revice Driver finisher announcement, Kamen Rider Revice

> Remix! Buddy Up! Hissatsu! Kawatta! Mata! Neo Batta!
>
> Remix transformation announcement, Kamen Rider Revice

> Hissatsu Shonin! Batta Stamping Strike!
>
> Finisher announcement with the Ohinbuster50 in Gun Mode, Kamen Rider Revice

> Hissatsu Shonin! Neo Batta Stamping Slash!
>
> Finisher announcement with the Ohinbuster50 in Axe Mode, Kamen Rider Revice

**Neo Batta Vistamp**: Allows Revi and Vice to access their Neo Batta Genome. It contains the genetic information of a grasshopper and is based on Kamen Rider Proto Zero-One.

KRRe-Neo Batta Vistamp.pngNeo Batta VistampKRRe-Neo Batta Vistamp (Genomic Stamper).pngGenomic Stamper

## Relationships

* Friends
* Allies
* Enemies
* Family
* Other
\*Mizu/Kamen Rider Proto Zero-Two: Since Azuma became the new CEO of Suzuki Intelligence, Mizu has served him as his personal secretary, providing him with vast knowledge regarding company information. Azuma was often bewildered if Mizu explains the meaning of his puns or even copies his signature punchline, but has become used to it as the two grew closer. It is heavily implied that Azuma views Mizu more than just his personal secretary, as he is willing to take the extra mile for her safety. In return, Mizu continues to be loyal to Azuma even after reaching Singularity and their co-founding of SUZUKI Manufacturing, and shows affection after withstanding the many simulations of Azuma's death. Azuma sees Mizu as family, and spiraled into becoming Veal-One after Mizu was destroyed by Herobe. After defeating Herobe, Azuma rebuild Mizu in the hopes of reteaching the latter of her previous incarnation's values. In the battle against N, Mizu's memories were restored and saves Azuma. Together they defeated Devil.

* Izumi Kaishi/Kamen Rider Vulcan: They both also have polar opposite views towards Humagears. While Azuma views Humagears as people who will help achieve humanity's dreams, Izumi views Humagears as the enemy of humanity and even sees Suzuki Intelligence to be real culprits behind the Daybreak Town Accident. However, Izumi is one of the very few people who find Azuma's lame jokes funny. After Azuma personally transforms into Zero-One in front of Izumi (despite Mizu’s objections), his animosity towards the young CEO is lessened greatly. Despite this lessening animosity, the two still argue on how they view Humagears. Throughout the events of GAIA, filled with confusion of his ideals of Humagears, Izumi encouraged him not to give up on them regardless of Veal's doings. Eventually, Izumi begin to accept Humagears as long as they are not malicious, and actively helps Azuma as a trustworthy ally during battle. When Kamen Rider Hacker started to appear, Aruto creates a company for Proto-Vulcan that will allow him to use the Proto Zero-One Driver against them after his Proto-Shotriser was destroyed.
* Sakura Mottai/Kamen Rider Valkyrie: Azuma and Sakura first meet during B.I.M.S. visit to Suzuki Intelligence, and meet again at a sushi restaurant. Azuma was impressed by Sakura since she was seemingly more adapted and civil with Humagears, although after Mikoi turned into a Trilobite Mester, Sakura showed disdain and exclaimed that Humagears are just mere tools, a statement to which Azuma expressed much disagreement. Sakura also secretly monitors Azuma for reasons related to the Daybreak Town Accident. After Sakura left A.I.M.S. and rejoining GAIA Japan, Sakura become much colder towards the CEO. Sakura keeps helping Hiroto during the workplace competition as his secretary/assistant, despite fully knowing Hiroto's underhanded tactics, she's powerless to even object Hiroto's decision due to the fear that her A.I. chip would be tinkered by her boss, just like how Hiroto manages to tinker Kaishi chip with Saki's data. After Sakura resigns from GAIA, Azuma and Sakura remained civil to each other.
* (Kamen Rider) Jen: Azuma first meets Jen after he transforms Takeshi into the Ekal Mester. Jen declares himself as the new ruler of the world, much to Azuma's anger. Azuma actually tries to reason with Jen after the latter damages Mizu, arguing on why a Humagear like him decides to slaughter Humanity. However, seeing that Jen is beyond redemption, Azuma finally destroys him as Proto Zero-One Shining Assault Hopper. After being rebuilt by unknown means, Azuma manages to convince Jin to save Humagears together from Hiroto Hayashi, thus Jen decides to form a truce with the young CEO since they have the same interest and ironically, the same enemy, despite that, it has been shown that Jen does not yet trust Azuma, wanting to take away the data he has from the Humagears at any cost. However, Jen had also decided to help Azuma in a different manner- the destruction of Veal A.I. After failing twice and being possessed, he tried to protect Azuma from Veal, even stealing data from his former leader. After Azuma fell to malice and became Veal-One, Jen sacrificed himself to protect Herobe. When Azuma realized what he had done to Jen, the grief of killing someone he considered a friend overwhelmed him, and Azuma fled the scene.
* (Kamen Rider) Herobe: Azuma directly confronts Herobe after Hacker Assassin successfully assassinates Shinya Owada, thus changing the drama production views towards Humagears. Azuma himself declares that he'll never forgive Herobe for his heinous acts. However, after Azuma discovered that Veal was responsible for creating such a malicious nature in Hacker.net, he focused all of his anger and hatred onto Hiroto instead, and took a much more sympathetic route for Herobe, eventually supporting him in finding his dreams. However, after being freed from the Ark, Horobi continues his dream of humankind's extinction, reasoning that as long as humanity malice existed, it'll allow Ark to revive again. His first step to achieving that dream is killing Mizu in front of Azuma (although he seems reluctant to do so), to which Azuma becomes fueled by revenge, becoming enemies once again in the process. Ultimately, during final battle Azuma revealed a continuous usage of Veal-One Driver had a purpose: to teach Herobe about heart's being. After final battle their relationship surely took a better turn.

- Hiroto Hayashi/Kamen Rider Throuser: As a fellow company CEO and rival, Azuma displayed a level of respect towards Hiroto, referring to him as "President Hayashi" during the course of the Workplace Competition. Not knowing how much Hiroto despised the Suzuki family, Azuma went through the competition with fairness and honesty, something Hiroto did not uphold several times. After learning of Hiroto's true nature and his past regarding Veal, Azuma lost all respect for him and swore to defeat him no matter the cost. However, Azuma decides to help Hiroto regain his compassionate personality after Veal fully revives by leaving Ai-chan to Hiroto to settle his inner demon. Hiroto finally decides to change for good to the point that the two CEO's cooperated to defeat Veal-Zero. Later Hiroto decides to apologize to Azuma for his past misdeeds, however Azuma demands Hiroto to atone for his sins by using his actions.

- Hideo Inoue: After Azuma was appointed as the new CEO of Suzuki Intelligence, Hideo becomes bitter and possessed an Inferiority Complex toward him. He even declares that Azuma had to step down from the CEO position immediately after the Kuehneo Mester rampage. Despite that, Azuma manages to somehow outsmart him by showing proof that Hacker.net was the culprit behind Mester rampages, much to Hideo's dismay. From that point, Hideo, along with Botan Sato secretly wishes for Azuma to fail. This animosity and inferiority also shown when Hideo didn't hesitate to physically abuse Azuma, and coldly coerces Azuma to replace Mizu with a new Humagear. However, despite his hostility to Azuma, he will not hesitate to follow him if it benefits the company. He was also willing, albeit reluctantly, to give Azuma praise for his actions to protect Suzuki Intelligence from Hacker.NET, claiming he knows when to give credit when it is due. Ultimately, following the Workplace Competition resulting in Hiroto's victory, Hideo admitted that he held no ill will against the young CEO, even expressing concern for him, questioning what would he do next. After asking Azuma to help him out Hiroto from his seat, Hideo re-affirmed Azuma's love for Humagears, encouraging him to take the fight to Veal after his first defeat against it. After Hiroto resigned as the CEO of Suzuki Intelligence and Azuma reinstated as the CEO once more, Hideo welcomes him with open hands and became more willing to cooperate with him.

- (Kamen Rider) Saki: Azuma first knows about Saki after they possesses Izumi. Azuma then confronts Saki and tells them to find their dreams.

- Veal: Aruto has a horrible impression of Veal, due to the events throughout the series that were caused by it. After it revived, Veal referred to Azuma as "Haruto's grandson". Azuma ended up creating and transforming into Proto Zero-Two to defeat the rogue satellite, but he became Veal itself to avenge Izu in a twist of irony. After Veal was once again revived, Azuma got possessed by Veal and unwillingly transformed into Veal-Zero. Azuma later see Veal and he founded out Veal was resurrected and Veal is the one who possessed him. Azuma later fights Veal in his brain. Azuma ended up defeated by Veal. But Mizu gives Azuma the Veal Driver-Zero and he transforms into Kamen Rider Veal-One once again and he defeated Veal once again.

- Mazu: Azuma initially saw Mazu as Mizu until she revealed her true identity. After falling into despair, Mazu influenced Azuma to become Veal-One, and began referring to him as "Master Veal". Azuma seems to not care about Mazu at all as he insisted that Mizu is his one and only secretary for him. He also showed a visible amount of annoyance with Mazu's cunning and playful antics.

- N/Kamen Rider Bolto:*to be added*

- Sodoi/Kamen Rider Devil:*to be added*

- Ren Suzuki/Kamen Rider Prototype: Azuma's father who had passed away when he was very young, so a Humagear taking on Ren's likeness was created to raise Azuma. The Humagear later broke beyond repair while protecting a young Azuma during the Daybreak Town Accident, an event that would greatly impact Azuma's positive view on the Humagears as he grew older. When Azuma took the opportunity to travel back in time, he had not understood why his father was a Kamen Rider and fought him under the pretense that he had gone evil. However, Azuma would ultimately learn that Prototype was a precursor to Proto Zero-One built tailor-made for him by his own father due to the coming threat of Veal. Right before the timeline reset, Azuma (as an adult) became more aware of the love his father held for him.

- Haruto Suzuki: Azuma's grandfather. As an adult, Azuma inherits Suzuki Intelligence from him. Haruto also entrusted Azuma with the patent rights and any and all related data pertaining to the Humagear system and the Proto Zero-One Driver, because he believed that Azuma will lead the Humagears to prosperity.

- Akari Suzuki - Mother (deceased) [*Hacker.net Rises*]

- Hina Suzuki - Grandmother (deceased) [*Hacker.net Rises*]

- Pazu Nazotoku: A detective who also served under Azuma's grandfather and Mizu's older brother. He offers his help in clearing the company's innocence and later sacrifices himself to complete the Shining Hopper Progrisekey to its full potential.

## Behind the Scenes

### Portrayal

Azuma Suzuki Hiden is portrayed by John Anderson. as a child, he was portrayed by Steven Simmons. When he is possessed by Veal as Kamen Rider Veal-Zero, Azuma is voiced by Frank Roman. As Kamen Rider Zero-One, His suit actor is Ryutaro Sakado. Ryutaro is also the suit actor for Kamen Rider Veal-Zero under the conditions that Azuma is the one being possessed.

### Rider No.

As the leading rider protagonist of *Kamen Rider Proto Zero-One*, Proto Zero-One is labeled **Kamen Rider #36** and **Reiwa Rider #1**.

## Appearances

* *Kamen Rider Zero-One (Fan Version)*
	+ Episode 1: *I'm a Kamen Rider and a President*
	+ Episode 2: *Shoot for the Win*
	+ Episode 3: *Sushi Goodness*
	+ Episode 4: *Kaishi's Dark Past*
	+ Episode 5: *The Passionate Manga Path*
	+ Episode 6: *Wings to the Future*
	+ Episode 7: *Hot-Blooded Coach!*
	+ Episode 8: *The Poisonous Kamen Rider*
	+ Episode 9: *Breaking With That Life*
	+ *Kamen Rider Generations: Zei-O and Proto Zero-One with Legend Riders*
	+ Episode 10: *I Met an Actor*
	+ Episode 11: *Don't Stop the Camera*
	+ Episode 12: *The Great Detective*
	+ Episode 13: *The President's Unfit Secretary*
	+ Episode 14: *The Astronaut Brothers!*
	+ Episode 15: *Hacker.net Rises*
	+ Episode 16: *This Is the Dawn of GAIA*
	+ Episode 17: *It Is I, a Kamen Rider and a President*
	+ *Project Throuser* (flashback)
	+ Episode 18: *Flower Power*
	+ Episode 19: *This is Your House*
	+ Episode 20: *That Is the Best House*
	+ Episode 21: *Trials That We Must Face*
	+ Episode 22: *The Dangerous Kamen Rider*
	+ Episode 23: *Humagear's Love*
	+ Episode 24: *Dangerous Becomes Good*
	+ Episode 25: *I'll Save the Humagears*
	+ Episode 26: *Playing With Fire*
	+ Episode 27: *Firefighters Never Give Up*
	+ Episode 28: *The Rapper Showdown*
	+ Episode 29: *Vulcan is on Rampage*
	+ Episode 30: *After All, I Am a Kamen Rider and a President*
	+ Episode 31: *Take Off Towards Your Futures!*
	+ Episode 32: *My Burning Future*
	+ Episode 33: *Are Dreams That Important?*
	+ Episode 34: *This Is Herobe's Way of Life*
	+ Episode 35: *What Do Herobe Dream Of?*
	+ Episode 35.5: *What Created Hacker.net?* (Mentioned)
	+ Episode 36: *I Am Veal, and I'm a Kamen Rider*
	+ Episode 37: *4 Hacker Riders*
	+ Episode 38: *Our Fate Against Humanity*
	+ Episode 39: *Conclusions is Unpredicted*
	+ Episode 40: *Towards Our Futures*
	+ Episode 41: *The End of Veal*
	+ Episode 42: *The Never-ending Malice*
	+ Episode 43: *Corruption Battle*
	+ Episode 44: *The Final Battle Has Begun*
	+ Episode 45/Finale: *Their Respective Dreams*
	+ *Kamen Rider Proto Zero-One: REAL×TIME*
	+ *Proto Zero-One Others: Kamen Rider Vulcan & Valkyrie*
	+ *Kamen Rider Proto Zero-One vs. Veal*