Voices of the Void/Events

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*
Spoiler Warning*This article/section contains **spoilers** for Voices of the Void. Please be careful when reading.*
*Spoiler type: **Event Spoilers***
# Events

Events are occurrences that happen within Voices of the Void. They can happen at random, by player action, or on a set day and time. Events can be visual or auditory. Some events will cause the player to lose their ability to pause, save, and sleep.

There are many different types of events, such as Dreams, 3:33am Events, Random Events, Story mode Events, and Game Over Events.

## Dreams

Dreams are an event that have a chance of occurring when sleeping within a bed, and always happen when caught by the entity "Insomniac". Every single dream is able to be completed to gain stamina and even hunger depending on the dream, but if not completed, they will result in stamina loss. The dreams are representation of Kel's mind and needs which manifest as the goal of the dream. There are currently a total of five dreams that are playable.

### List of dreams

#### Burger Dream

You are placed onto a burger platform that is connected to several other burgers with floating glowing burgers scattered about, all while in a black void.
**How to beat**: Collect all ten burgers within the stage and stay on the floating burger platforms until the dream ends to complete the dream. You will gain 50+ hunger when you complete this dream.

#### Mannequin Dream

You are placed into one medium-sized open room with several tall and skinny pillars inside. The main room is surrounded by four smaller rooms in-which the mannequins spawn in at.
**How to beat**: Do not get touch by the mannequins for 120 seconds to complete the dream.

#### Work Dream

You are placed in a medium sized box in front of a desk with various work-related things on it, such as drives and a drive box. The walls slowly close in.
**How to beat**: Get under the desk and try not to be crushed.

#### Raising Water Dream

You are placed into a very large area, with several tall and huge pillars and **one** door. Water will slowly raise to engulf you.
**How to beat**: Find the door to complete the dream before the water engulfs you. You will gain 50+ hunger when you complete this dream.

#### Hallway Dream

You are placed into a small and narrow hallway. At the very end of the hallway is a door. Water(?) will come out of the other end and chase the player as they run down the hallway.
**How to beat**: Race to the end of the hallway before the water gets you.

#### Climbing Dream

You are placed into a tall room with thin towers with pillars sticking of the sides and one large tower with a door on it.
**How to beat**: Climb to the top and enter the door.

#### Park-core Dream

You are placed on a pillar in a room with several other pillars, one of the pillars will have a door on it.
**How to beat**: Climb and jump your way to the door and enter it.

#### Spotlight Dream

You will be placed onto a small circle platform, and 4 Skinwalkers will raise from the void to stare at you. You will automatically wake up from this dream.

#### Shed Dream

You will be placed into a small shed within a small area of a forest. After a few moment, a UFO will spawn above the player and the player will be forced to look at it as it starts to pickup the player. You will automatically wake up from this dream.

#### Dream Image Gallery

Burger DreamWork DreamHallway DreamRaising Water DreamMannequin Dream

## 3:33 Events

These are events only triggered by the player doing a specific action when the in-game time is 3:33.

3:33 Events [SPOILERS]

## Signals Events

Any event listed this happen due to downloading and/or processing a signal.

## Random Events

Any event listed here are unrelated to Story Mode, and can happen at any time. Random events can happen even while another event is happening.

## Story Mode Events

These events are related to the Story of Voices of The Void. They are events that only show up on a set day.

**Images of Story Mode Events [Spoilers]**

The tree-house on day 27The tree-house on day 28The tree-house on day 29The tree-house on day 30The tree-house on day 31, the final day for tree-house"Bao" telling Kel to climb the tower

## Game Over Events

These events are extremely dangerous, one should take extreme caution when dealing with such events and will cause a game over screen once done.

Game Over Events [BIG SPOILERS]

**Image gallery of Game Overs [Spoilers]**

THE END IS NEAR's game over screen.BAD SUN's game over screen
Transcripts:

* THE END IS NEAR
* BAD SUN

>BEGIN

SUBJECT: DR\_KEL

STATUS: TERMINATED

LOCATION: EARTH

STATUS: CONVERTED

CONCLUSION: CANCEL MISSION, RETURN BACK HOME, RETRIEVE RESOURCES, FOLLOW THE OBJECT

>END

[GAME OVER]

>BEGIN

LOCATION: SOLAR SYSTEM

STATUS: UNKNOWN

CONCLUSION: IGNORE PROTOCOLS, ANNIHILATE THE SUN, RETRIEVE ALL UNITS, CAPTURE THE REMAINING LIGHT.

>END

[GAME OVER]

## Trivia

* "Death won't stop work" is the only event to generate another human skull prop, and is the only human skull that is unrelated to the Hell Portal event
* The "Gears" event may be a reference to "Vintage Story", a game where every few days at night gears are seen in the distance during a Temporal Storm
* "Bad Sun" is partly inspired by SCP-001 "When day breaks" and is often confused by the fandom as a direct reference