Updates

Current version and previous updates will be on this page.

Note: Current update version might not updated here instantly and smallest updates doesn't appear on log.

**Update 0.0.103 (Adventure) 21.11.19**

* New: Adventure Zone 21 (9 items + 1 Boss item).
* Change: Z19/20 Atk/Def slightly increased (mostly to make the code uniform and easier to change, if they are too hard from now they will be lowered, but i know you guys are strong enough).
* Fix: Game breaking auto prestige bug fixed.
* Fix: First layer of each synergy page gains power properly now.
* Fix: Synergy bug in offline fixed.

**Update 0.0.102-1 (Fix & Change) 14.11.19**

* Fix: Offline Synergy exp.
* Fix: Class tooltip fixed for the Trait part on Beastmast & Animist.
* Fix: Conjuring Demons Trophy visual when bought is now displaying properly.
* Change: Barn Gathering base exp increased from 1 to 3.

**Update 0.0.102 (Trophy & Fix) 13.11.19**

* New: Trophy unlock on stage 100 and can be found under Stats (top right at the opposite of achievements).
* New: Story Chapter X is here.
* New: Recipe Re-Roll now costs 10% of the cost of a minor prestige.
* New: Offline Auto Prestige of Plaza is a thing now.
* Fix: Cultist class breaking dungeon above level 500.
* Fix: Improvement to Offline Synergy.
* Fix: Crash when prestiging slime adventure fixed (probably).
* Fix: Buy max exp buttons probably work every time most of the time now.
* Nerf: Increased the cost scaling of minor prestiges from 501 – 1000 a little. Increased the cost scaling after 1000 a lottle more.

**Update 0.0.101 (Class & Fix) 30.10.19)**

* Small Update.
* New: Necromancer class.
* New: Can hide color change recipes in alchemy lab.
* Fix: The Trainer Master pack weren’t giving the Slime/Love -Pill properly (it was always giving Soul no matter if you had it or not).
* Fix: Event log show the demons reward now.
* Fix: Achievement menu on UI1 were locked till stage 60 (it has been fixed).
* Fix: Jittery mixing direction thingy no longer jittery (in alchemy lab).

**Update 0.0.100 (Spooky Event) 25.10.19)**

* New: Spooky event is in and await you.
* New: A event pack that can be purchased 2 times.
* New: A trainer master pack for all the slime lover.
* Fix: Master Celeris + 1 is now giving Void skill properly.
* Fix: Many tooltip were still in the wrong place since the UI update fix, they should all be at the right place now.
* Fix: Exp injector will immediately level up the slime if possible.
* Fix: The training exp bar tooltip now shows XP per second and time to next level.
* Fix: Last two spells working properly offline (for real this time).

**MISSING UPDATES 0.0.96-0.0.99**

**Update 0.0.95 (Adventure + Boss) 12.08.19)**

Wizard And Minion Idle - Dandelion Games

* Adventure Z19 added (bringing the total zone to 30 :o).
* New Boss added (it require pet level 301+, stage 470+ & a little more.
* Zone T3 stats reworked (they were wrong so atk has been taken down and def increased) and drop & rarity increased.
* Zone SZ9 atk & def lowered, and drop & rarity increased.
* Fixed the crafting gems not hidding correctly.
* Drop & Rarity from Alchemy have been hard capped at 2500% & 1000% (no matter how high the outside bonus to alchemy are) for future balance reason.

**Update 0.0.94-1 (Fix) 07.08.19):**

Wizard And Minion Idle - Dandelion Games

* Fixed a bug with synergy page 3 dungeon damage using the wrong value.
* Fixed a bug with the new classes dungeon damage not applied properly.

**Update 0.0.94 (Synergy + Fix) 05.08.19):**

Wizard And Minion Idle - Dandelion Games

* Synergy 3rd page added.
* Cultist Class added.
* Fixed Inferno and Blade Storm not counting the T2 spell if OPM was done before finishing them (require 5 times less spell to be completed).
* Fixed third level of aggressive slime training showing up at training level 200 (close one, no one was anywhere close to hitting this).
* Fixed crash caused by extremely large amounts of extra slime exp.
* Fixed autofeeder triggering from exp injector.

**Update 0.0.93-1 (Bugs Fix) 29.07.19):**

Wizard And Minion Idle - Dandelion Games

* Crafting has now a toogle to hide/show the gems maxxed (yes, finally).
* Minion experience above 300 was wrong, it has been fixed.
* Fixed T3 body dropping from the wrong pool.
* Fixed a display bug with new gems for double chance.

**Update 0.0.93 (Adv, Craft Gen) 27.07.19):**

Wizard And Minion Idle - Dandelion Games

* Adventure zone T3 added.
* 2 New Generator bonus.
* 2 New Generator V2 bonus.
* 14 New crafting gems added.
* 2 New Soul Items for Synergy added.
* Auto Gathering tooltip is now leading people to go in setting.
* Beastmaster Perma isn't locked anymore while in Learn To Walk Challenge.
* Fixed a bug with Slime lab not returning the right bonus in the offline earning.
* Fixed more typos.

**Update 0.0.92 (Perk) 23.07.19)**

Wizard And Minion Idle - Dandelion Games

* 27 New perks added into the Plaza shop.
* Adventure Z17, Z18 & SZ9 Atk/Def reduced slightly.
* Mana Cap Rate above e+33 Cap has been added (and E+33 one made heavily harder).
* Slime adventure slime speed and respawn speed capped to level 900 and 450 (10%). Spent essence has been refunded.
* More typos, bug fixed and a few tooltip reworded.
* Performance improvement for slime adventure. The HP bar falling off can build up instead of being tiny slices.

**Update 0.0.91 (Spell Exp button) 14.07.19)**

Wizard And Minion Idle - Dandelion Games

* OPM3 target set at 325 and 2 T2 Spell as reward.
* T2 Spell UI slightly improved with new border.
* New buttons for the exp shop. Buy as many levels as you can with half your exp or buy the maximum amount with your exp. For those of you we need more than 100m of something that is.
* Exiting Real Estate Challenge now properly reset the reproduction demons.
* Added the Event level next to each fuze.
* Fixed Machinist Generator bonus.
* Fixed a few visual glitch in battlefield numbers.
* Fixed SZ9 Slime drop.
* Fixed Slime Class exp bonus not applying (work for class & subclass exp).
* Fixed Auto prestige is disabled in LTWA challenge now.

 **Update 0.0.90 (Event & More)**

* July 10, 2019

- Easter event is gone but don't worry the Summer one is here!!!!.
- A new Summer pack is available providing some extra EP with a few more goodies (can be bought 2 times, it will award soul for item already owned).
- Slime auto feeder added into the soul shop for 75k soul.
- SZ9 added with 3 Item + Bait 23 (This mark the 300th item of the game :o).
- Reworked the Classes exp potion to last 2 times longer.
- Beastmaster Exp required is increased after level 300 (If you were previously above 300, you have had that xp refunded and applied at the new xp rate).
- Machinist gained exp been increased (x2).
- Removed the 500k spell limit for soul in info.
- Conjuring now add the whole base cost for the reincarnation bonus.
- Plaza upgrade button has been removed (you can click the box with the plaza name to upgrade just like town), and 2 box with current & max level are now under each plaza.
- Performance improvement for Slime Adventure, floating damage notifictaions 'stack' now.
- New Slimes added up to zone 18 and special zone 9.
- Slime lab, the arrow is now clickable and will set the maximum conversion amount without changing screens.
- Slimes and Dungeons now only show the most recent notification, way less spam from them now.
- Aggressive training option added to slimes (Training level 50, 100 and 200 to unlock).
- Slimes are now restricted to the previous three zones. Zone 1 and 2 can drop up to zone 3.
- Slimes that only drop with a high enough training level are now limited to a max level. Yummie will not drop after the Transition 3 zone.
- Fixed Machinist exp going to -infinity and it shouldn't happen again (I hope).
- Auto Plaza can now continue through reincarnations, just check the extra box.
- Kongregate Leaderboard limit increased.
* July 02, 2019

Update 0.0.89-1 (Change & Fix)

- New players get a Mana Refill/Mana Power Loyal slime on reaching stage 40, feels good man.
- Can enter the Slimes screen during Learn To Walk Again challenge, slimes are not active but you can manage them/recycle.
- Alchemy Lab most bonuses are now available during Learn To Walk Again challenge, only those directly impacting the challenge are disabled now.
- Sort filter added for Class Exp in Adventure Inventory.
- Changed new class unlock requirement and the exp scaling to level it.
- Reworked Beastmaster 2nd trait (unlocking at 165 instead of 80 previously).
- Prevented a offline bug resulting in battle mage gaining negative exp.

* July 01, 2019

Update 0.0.89 (Adv & Fix)

- Z18 has been added and boss 3 item 6.
- The 7th class has been added.
- Fixed Bait 21 Display (again and for good this time).
- Removed the 500k limit on spell from info.
- Learn To Walk Again 2nd completion goal is stage 365 now.
- Fixed Reincarnation window still showing Training instead of Spell.
- Fixed Learn To Walk Again fastest completion timer that wasn't saving properly, this is not retroactive only your next completion will show the time.
- Fixed Synergy offline that had some bug (i hope it work fine now.. and resetted Energy to 0 as it's not used until 1 or 2 more update it still ok).
- Fixed PetCOMRSL cosmetic not working properly.
- Fixed Z17 Feet giving the wrong bonus (Perk Bonus instead of Pet Point).
- Fixed Beastmaster formula on tooltip (wasn't showing the x2).

* June 25, 2019

Update 0.0.88 (Cosmetic & More)

- The new Cosmetic shop is here you can support the game by buying Minion portrait (there is no bonus or boost it's only visual as a request of player that want to support the game but have no advantage with soul).
- 2 Packs has been added they have a bunch of idlers or items inside and a bunch of potions.
- Steam Soul Bag was changed from 22$ for 450k + 60k Soul to 25$ for 500k + 75k Soul.
- Added 2 Slime Lab slot (unlocked with Alchemy blue recipe).
- Added Bait 22 in the perk shop
- Slime above a current level of 200, exp increased <just a little bit>.
- Slime adventure above a current level of 500, exp increased <just a very little bit>.
- Synergy offline has been improved and made more accurate.
- Fixed a bug with Slime lab offline (was using 0.5s instead of 1s for the 3rd & 4th skill).
- Fixed Bait 21 not giving the proper fish and information on it were wrong.
- Fixed the spell soul gain (was x10 for a few days by mistake, might do more often small event like that on weekend etc where the limit are x2 or spell give x5 etc).
- Fixed more typos & bugs.

* June 20, 2019

Update 0.0.87-1 (Fix)

- I forgot to let people know that Sin Energy etc... is in for the next feature. So it has no use right now but at least you start gaining it already.
- Fixed a display bug with Spell current bonus on tooltip.
- Fixed the spirit dungeon not properly resetting when going into LTWA.
- Fixed the LTWA not rewarding the classes & demons market demons when completing it.
- Fixed more raycast that were removed to optimize the game.
- Fixed Daily Exp that was giving insane amount of Exp into LTWA (it now give the exp but for your outside challenge Exp saved.

* June 19, 2019

Update 0.0.87 (Synergy & Adv)

- Synergy feature added, it require stage 415 and Learn To Walk Challenge completed once (new challenge also :o).
- Adventure Z17 has been added at stage 415 with B3 item 5.
- Training now runs offline the same speed as online (50 a sec max).
- Farmer Life Challenge 3rd completion target reduced to 750k.
- Small patch note, big new content!!!

* June 13, 2019

Update 0.0.86-1 (Fix & Opti)

- Fixed the Auto plaza that was staying active even after i changed it to free (without having it yet from RE1).
- Tried to optimize more the game resource usage (a lot was changed so if any functionality on the UI is not working please let me know so i can fix it asap).
- Fixed more small bugs & typos.

* June 12, 2019

Update 0.0.86 (Rework & Fix)

- Auto Plaza has been REFUND, it is now free and earned with Real Estate 1st completion (default speed is set to 3s).
- Soul Idler Auto Plaza can be bought 5 times and cost 50k (it reduce Auto Plaza speed by 0.5s).
- Real Estate challenge were unlocking too early (sorry i overestimated you ^^) the unlocking condition is now 250. If you are in the challenge you can always QUIT from the challenge screen, but it will be locked till 250 again.
- Fixed a bug with Demons reproduction not resetting after Real Estate challenge.
- Fixed more visual glitch.

* June 11, 2019

Update 0.0.85-1 (MCR Fix)

- Fixed a MCR bug in challenge not refreshing
- 50K Soul that come with the pop up is a general thanks to everyone for the huge support the game got since it's release 6 month ago
* June 11, 2019

Update 0.0.85 (Slime Museum)

- Slime Museum has been added.
- 6 Perks / 5 Alchemy Recipe / 1 Exp purchase all related to the Museum.
- New challenge has been added.
- SZ8 added.
- Challenge Reward has been reworked (Mana Cap & Exp has now the flat reward + a part of your highest cap or lifetime exp earned).
- Daily Reward Exp & Pet Point has been greatly increased (from 2% to 20%).
- Minion exp required from 220 to 300 has been reduced.
- Z13+ Adventure monster defence has been reduced.
- Slimes pots has been added into the daily ultimate pack (from Daily power 3, Perks pots are in the ultimate pack & from Daily power 4, Classes pots are in also).
- Adventure monster attack & defense added into the formatting (above 1b).
- Battlefield info now has the CoD & Speed Cap.
- Color mix recipes can now be reversed, with graphic indicator. Slime juices re-ordered on the right side.
- Added ability to click and hold to purchase multiple levels of food/rarity/drop chance in the Minion screen.
- A bug with Spirit offline has been fixed.
- Clicking on the Version in Info now reopen the Offline Gain + Patch note window.

* June 4, 2019

Update 0.0.84 (Class & Adv)

- New class has been added.
- Fishing Bait 20 added in the exp shop.
- Auto Spirit has been enhanced (you can now input the Spirit you want in gathering under Settings, once this amount is reach and added automatically in the bank the overflow will go into the Generator).
- Slime Lab offline for Juice & Essence has been fixed.
- Gold/Exp dungeon offline fixed.
- Battlefield Wave color changed.
- More typos fixed.

* May 29, 2019

Update 0.0.83-1 (Bug Fix)

- Fixed a bug with the daily soul limit (and 10k soul as compensation for everyone).
* May 28, 2019

Update 0.0.83 (Adv, Gen & Stuff)

- Zone 16 (stage 400) & Boss 3 item 4 added.
- New Generator bonus unlocked at stage 375.
- Slime Lab 3rd & 4th bonus can be unlocked via alchemy.
- Slime Lab now defaults to the amount of food available.
- Soul Limit is now 10k daily from Spell (it doesn't have the 500k level limit anymore but the amount has been lowered to an average of 100 soul per hour when all spell make 50 lvl per seconds) / Demons / Conjuring / Town feature (reset with daily reset).
- Beastmaster exp gained has been doubled (SZ7 require also beastmaster lv50 for people that were below 250 on the classes update).
- Conjurer exp required above 200 has been increased.
- Minion PF & Rarity Upgrade cost above 500 increased, Drop Upgrade cost above 1000 increased.
- Dynamite fish increased from 16 to 20.
- Gathering potion got some new bonuses to cover end game bbing with speed.
- Cooking Slime Drop Rate run faster when time is on.
- JaduMantar & Shaba bonus added into the formatting.
- Adventure item filter now sorts (mostly) alphabetically. You will likely start on the 'wrong' filter.
- Alchemy Lab now will clear the current mix if the queue is empty and you click a slime juice.
- Fixed Alchemy Lab sorting.
- Fixed the idle fishing mastery gain display (it wasn't showing the bonuses).
- Fixed fishing bait 15+ display that was slightly off.

* May 22, 2019

Update 0.0.82 (Gen v2 & more)

- Generator V2 unlock at stage 380.
- Replaced the Baby Endurance for balance reason and to lower the active time needed (something else will come for Fishing endurance later don't worry).
- Can't tell if your slime has a double stat? It now has a + after the bonus name.
- Dungeon auto now switches dungeons offline as well.
- Sort filters added to alchemy lab.
- Fixed mana refill bug from cooking perms.
- Fixed offline DE from baby not applying for the Reincarnation bonus.
- Fixed Exp Injector not being usable with certain cooks active.

* May 18, 2019

Update 0.081 (Fishing Lover)

- Bulk Fishing added (can increase the amount of fish caught & endurance spent while actively fishing).
- 1 Exp item and 1 Soul item added for the Bulk fishing.
- The classes exp potion was not saving the time properly, it has been fixed.
- Cooking recipe slime bonuses has been change to slime drop rate (the slime bonuses is still in the cooking list but come later in the special recipe.

* May 15, 2019

Update 0.0.80 (Class & Adv)

- New Class added.
- Z15 added at stage 385.
- New Exp Bait, Perk Bait and Adventure bait available (bait 12+ fish target reworked).
- Slime Lab bonuses greatly increased.
- Fishing Rod & Bait art removed.
- Classes Trait explained in info.
- Baby Fishing Endurance reworked (Fishing skill x5 is t he endurance gained).
- 2 Soul Items for Classes & 1 Potion.
- Plenty typos fixed.

* May 09, 2019

Update 0.0.79 (Perk)

- OPM2 Reward has been changed (the previous one is now a Slime Alchemy recipe).
- 3 New Spell as reward for OPM2.
- A new perk that will now save all highest plaza value (so prestiging won't make you lose the bonuses anymore).
- Leveling conjurer will now give demons when reaching the milestone (can't give retroactively based on the conjurer level players already have).

* May 07, 2019

Hot fixes since 0.0.78

- Minion lab has a Max level, this is made mostly to be able to make a proper adventure balance (Slime drop & rarity are also totally removed).
- Z10 Z11 Z12 Z13 Z14 Monster stats lowered by 10-25% & T2 Z13 Z14 Drop Rarity boosted.
- Auto Conjuring fixed (it wasn't including the new Conjurer bonus).
- Fishing Bait 14, 15 & 16 tooltip fixed.
- Alchemy Lab 'cancel' recursion bug fixed.
- Z13 Drop & Rarity buffed.
- Mana Cap Rate has new tier.
- SZ7 fixed.
- Exp purchase got 1m & 100m button (next update will have a custom purchase).

* May 05, 2019

Update 0.0.78 (Classes)

- Classes has been added when you reach stage 225.
- New special recipe added to Alchemy Lab, Minor Prestige (unlocks after 6th prestige). All the recipe resets you could possibly want.
- Z14 / SZ7 & Boss 3 item 2 added.
- Z14 Bait + 2 Perks Bait has been added.
- Z13 Slime Exp increased.
- Color Blind Mode added for Alchemy Lab (and Slime Adventure).
- Individual checkboxes for each dungeon when using auto dungeon.
- Fix: No reincarnation challenge time is fixed.
- Fix: Capt Morgue (Z13 slime) adventure bug fixed.
- Fix: Slime juice appearing in wants before stage 275 cleared.

* Apr 28, 2019

Update 0.0.77 (Slime lab)

- Slime Lab has been added (stage 360+ to buy the recipe, it require a lot of pet food so be sure you got high level perk on pet food).
- Fix: Perk and exp buttons getting 'stuck' fixed hopefully.
--------------------------Hot fixes since 0.0.76--------------------------
- Improved: Can now enter 1.23e6 or 1.23m style values in the mana input. Short scale only goes to decillion.\nq = quad, Q = quint, s = sextillion, S = Septillion.
- Improved: Click and hold on perk purchases to buy multiple quickly.
- Fix: Notifications no longer fade in, it always just looked like a 'glitch'.
- Fix: Can not mix spam if you didn't have enough of the third color in a mix.
- Fix: Alchemy lab tool tips (several small issues).
- Fix: Slime bonus bonus now updates the total and not just the current value (no more 103%/100%).
- Fix: Exp x5 Perk T3 Tooltip showing wrong price is fixed.

* Apr 24, 2019

Update 0.0.76 (World Boss and stuff)

- World Boss 3 is here with the first item (Stage 350+ / Minion Level 201+ / Secret).
- Achievements for Slime Adventure and Alchemy lab.
- Lab displays the mix you are currently mixing.
- Plenty of new Leaderboard data on kongregate has been added.
- Slimes are apparently now from some fantasy world where people don't ask for things you can't give them anymore. (No more locked feature wants).
- Bait 12 cost has been reduced in the Exp Shop (and overflow exp refunded).
- New sort filters new bonuses in Adventure equipment.
- A lot of Slime bonuses has been increased (from Z7+).
- Gathering exp scale increased after level 5000 & 25000.
- Gathering Achievements Log / Ore / Gem scale increased after level 200.
- Fixes for alchemy lab experiments, should be smoother overall now.
- Fixed a display bug with Battlefield Gathering cost reduction upgrade.

* Apr 21, 2019

Update 0.0.75 (Z13 & Fix)

- Z13 Added with a full set of 9 items.
- Fixed a bug with exp x5 showing x10 on kill.
- Fixed a perk tooltip displaying the wrong price.
- Fixed a bug with offline gathering not triggering properly.
- Improved tooltip on slime juices, now shows the current amount (instead of the very rounded short display).

* Apr 18,2019

Update 0.0.74 (Slimes adv / Alchemy Lab)

- Added Slimes Adventure. This is unlocked after beating stage 275, you can send your Slimes on adventure (praise dan for the nice art).
- Added Alchemy Lab Feature. While the Slimes are adventuring they will find differents colors that can be mixed into 500+ Recipes to gain differents bonuses affecting every part of the game (they aren't all unlocked right away).
- Fishing skill maximum has been raised to 100 allowing you to catch more fish.
- 11 Bait added to the fishing, some can't be unlocked till future update for balance reason (they will unlock as people progress).
- 16 Fish added (1 or 2 can't be caught before next update) to go with the new skill limit and the differents bait.
- 22 Cooking recipe added (yes not less, some are hidden and need to be unlocked with a high fishing skill).
- 38 Perks (new kind of perks) added to the plaza shop with a cost scaling unlike the usual one.
- 9 Unique Perks related to Slimes / Slimes Adv / Alchemy Lab added.
- 2 normal Perks also...
- 3 Exp Misc purchase related to to Slimes / Slimes Adv / Alchemy Lab added.
- 1 Dungeon as reward for completing OPM2.
- 1 Generator after stage 350 is beat.
- Blade Storm Challenge got new reward for completion 2,3,4 & 5.- Level 15 Training allows you to slowly change your slimes personality to be more aggressive or more tame.
- Slimes now earn offline time that can be used with the Exp Injector, slimes gain their full experience and training experience.
- Slimes wants are now more limited based on your progression. They still will want some things you have not unlocked yet.
- 3 Items in the Soul shop related to the Slimes Adventure & Alchemy Lab.
- 2 Idlers also added related to Slimes Adventure & Alchemy Lab.
- Soul Shop Slime Potion has been added into the Slimes Wants (the 5k flat potion has been removed and every unused one has been refunded.
- Auto Conjuring can now turn on/off each conjuring individually by right clicking on any of them (red = off / green = on).
- Auto Plaza is now twice as fast at least until you run out of mana.
- Offline gathering was limited at 2 days, now it doesn't have a limit anymore.
- Offline boss auto allow limit raised to 100 (50 previously).
- Reincarnation bonus after doing TL3 are now correctly saved (also fixed a bug with the 4th bonus).
- Fixed steam chat not notifying you of disconnections (hopefully).
- Fixed the cooking recipe STR/DEF now should show OFF/DEF.
- Fixed a display bug with Gold/s Exp/s not counting OPM/NRC reduction.
- Fixed a display bug showing the wrong perk earned from prestige if you had bonuses.
Fixed the offline battlefield dungeon not working.
- Fixed Bait 11 not showing Equipped when selected.
- Fixed the Exp shop still showing Training Crossbow (it will now display the new Spell unlocked).
- Fixed the Inventory width is now remembered.
- Fixed the Inventory sort filter should now properly restore on loading.
- Fixed a bug with the Stage Auto not going back to the proper stage when dying.

* Mar 30, 2019

Update 0.0.73 (Changes & Fix)

- Exp Misc Drop & Rarity reworked so it's not a buff anymore but a permanent purchase.
- Exp Shop Mana now has a new row of purchase (bigger number).
- Auto Exp can now be used on every Cap / Refill / Power button.
- Food income from the minion screen now refresh every 1s instead of 0.02s.
- Drop & Rarity, Dungeons and Battlefield added into the number formatting (no more decimal displayed).
- Reincarnation screen misalignement is fixed.
- The event enter button was changed from x-mas to e-str.
- After many request the Blindfis is back to a Blindfish...
- Soulshop multiple buy limit are increased for Generator charge, speed and Drop / Rarity.
- Soulshop multiple buy items also show Bought when maxxed (yes yes finally ^^).
- Achievements Pet Food rework didn't work last time so now it should be good (i also reworked the Demons Created one).
- More typos fixed.
* Mar 27, 2019

Update 0.0.72 (Easter Event & Story) (27.03.19):

- Xmas event is over and replaced by the Easter Event.
- Story added up to Stage 50.
- Pet Food Achievement target after 100 reworked.
- Battlefield Hell Spirit Upgrade Wave HP & Timer Reset will now apply the reduction instantly (like Demonic essence upgrade do).
- Lots of typos fixed.
- Next feature is ready but still on test and will be added around 2nd week of April. (actually it might be 3 new feature at once :o).

* Mar 20, 2019

Update 0.0.71 (New Gems)

- 21 New Gems added.
- More bugs.
- Few typos fixed.

* Mar 18, 2019

Update 0.0.70-6 (Offline Fix)

- Fixed the battelfield building slider of unit 3 & 4 (they were inverted).
- Fixed a bug with baby demons not calculating the offline hell spirit refill correctly.

* Mar 15, 2019

Update 0.0.70-(1 to 3) (Fix & Typos)

- Challenge time is back inside the challenge menu.
- Stage auto wasn't refreshing after upgrading Temple it now should.
- Max baby demons value wasn't saved and now it will.
- Smithy & Armorer from town changed to Enchanter & Tailor.
- Some fixes to confirmation on recycling slimes and achievements have been updated to show correct names.
- The fancy on/off now affects the player and enemy health bars in training/town/demons/conjure screens.
- Various fixes to progress bars (minion exp, void gather/battlefield, etc).
- Cooking window slightly reworked so the bonus column is bigger & timer smaller.
- Settings window reworked (to fit better).
- Slimes level and wants are now seeded.
- Fixed a few place where the old training name were left as well as challenge one.
- Fixed a bug with the mana cap achievement for new player that was going negative.
- Fixed the pet point perk from plaza shop not showing in the adv log.

* Mar 14, 2019

Update 0.0.70 (Slimes & Buildings)

- 5 Battlefield buildings added that summon unit overtime (unlock after wave 100 & stage 330).
- Hell Spirit can be created with baby demons.
- Hell Spirit Shop added in the Battlefield Building window with 16 upgrades.
- Training completely removed from the game.
- Spells feature added to the game.
- Reward added to FL2 (and even FL3 :o).
- 2 Exp Unique upgrade added.
- Stage Auto reworked, it now have 3 settings (Push, Exp/s, Gold/s) that are on the player UI next to the stage box (if stage auto is bought).
- Some achievements reworked as they were easily exploitable.
- Three brand news challenges (OK, training and related challenges were renamed not removed).
- Brand new slimes feature, it's totally different than the previous feature (old feature available via super secret code ↑↑↓↓⇆⇆ba, say your farewells, they may return in some other form in the future).
- Bug: Auto prestige setting saving properly now in Auto Plaza.

* Mar 06, 2019

Update 0.0.69-1 (Training Fix)

- Fixed a bug with Training adding twice the mana in input (if you have mana missing, right click the mana box at the top to reclaim all of it)
Update 0.0.69 (Achievements and Challenges)

- Steam achievements (sorry for the spam you are about to receive if you've been playing a while).
- Much improved in game achievement menu, also, sorry for the notification spam as a few newly added achievements are achieved.
- 2 New Challenges.
- Waifu beds available shown on the waifu screen.
- Auto Build and Auto Prestige Plaza added (Available in the Soul Shop).

* Mar 03, 2019

Update 0.0.68 (New Demons & Adv Zone)

- A new game mechanic added for demons after T2.
- Added Adventure zone T2 with 9 items & SZ6 with 3 items and a waifu.
- Z12 Atk/Def lowered from 200/100k to 180/90k.

* Feb 27, 2019

Update 0.0.67-3 (Setting & Perks)

New:
- Setting to make the notification faster or turn them off.
- 12 New Perk in the Plaza Shop. (Very costy, don't focus on them a new mechanic is coming soon regarding Perk).

Fix:
- Waifu base bonus as you level Genealogy slighly increased.
- Spirit Refill / Demons bonuses reworked to be higher (base & increase on level up).
- Waifu is a fun feature and very early in the game, a lot more is to come to Waifu for end game.

* Feb 26, 2019

Update 0.0.67 (Waifu

New:
- WAIFU Feature unlocks at stage 40 (try to find the perfect one).
- Adventure Z12 added with 9 items + Boss 2 final drop.
- Soul Shop: Auto Dungeon, Beer Pack, Harem Bed, Satanas, Love Pill, Love Potion.
- Enhanced notifications, mouse over to dismiss or click to go to the feature.
Fix:

- Sort filter moved, labeled and organized for end game as bonuses only show if you have items with those bonuses.
- Kongregate Leaderboard limit increased and Genealogy Level added.
- Gathering high numbers added into the Short scale.
- Boss 2 Legs Attack & Defense increase per level fixed.
- Save button disabled until offline time completes or until no saves are found.
- As always a lot more typos fixed.
Price changes and other details:

**Conjuring**
- Abraca & Hocus Mana Cost increase more after level 100
- Open & Izzy Mana Cost increase more after level 90
- Simsa & Alak Mana Cost increase more after level 80
- Jantar & Shaba Mana Cost increase more after level 70
- Crappis, Bobbidi, Jadu, Labala Mana Cost increase more after level 40
- Bibbidi level max is set to 50
- Bibbidi is no longer affected by Plaza Magic Circle
**Town**
- Cottage level max is set to 35
- Pens level max is set to 50
**Plaza**
- HellWell Log Cost increase more after level 50
- HellWell Mana Cost increase more after level 100
- Aqueduct Log Cost increase more after level 50
- Aqueduct Mana Cost increase more after level 75
- Arena & Commando Log Cost increase more after level 35
- Arena & Commando Mana Cost increase more after level 50
- Magic & Laboratory Ore/Mana Cost increase more after level 35
- Workshop & AdvGuild Ore/Mana Cost increase more after level 30
- Field & Academy Gem/Mana Cost increase more after level 25
- Library Gem/Mana Cost increase more after level 20
**Dungeon:**
- Attack/Defense HP increase more after floor 150
- Mana HP increase more after floor 150
- Conjuring HP increase more after floor 75
- Gold/Exp HP increase more after floor 100
- Meditation HP increase more after floor 100
- Essence HP increase more after floor 100
- Gathering HP increase more after floor 75
- Reincarnation HP increase more after floor 75
- Spiritus HP increase more after floor 75
- Battlefield HP increase more after floor 100
- Fishing HP increase more after floor 25

* Feb, 13, 2019

Update 0.0.66-1 (Adv Zone & Fix)

New:
- Added Z11 with a 9 Items.
- Added 1 Item on Boss 2 for Minion level 176+.
- Inventory can now be expended by dragging it to show all the items at once.
Fix:
- Save files modified and should be more reliable now.
- BA & Block Auto now work even if adventure isn't focused.
- Settings button has arrow so it make it more clear that you can scroll down menu.
- Inventory will now display the stats of equipped items when mousing over their location in the inventory.
- Better tooltips for dungeons.
- Fixed Labala spell (had a bug with the + button).
- Fixed the tutorial reward color (was too flashy previously).
- Fixed the Fishing Dungeon not working Offline.
- Fixed a bug with Auto Lab.
Steam:
- Account linking removed, it's safer to simply use export and import.
- Chat system improved.

* Feb 3, 2019

Update 0.0.65-4 (Adv zone & Change)

- Added SZ5 in adventure.
- 5 New Fishing Rod.
- 5 New Fishing Bait.
- 1 New Dungeon.
- 7 Plaza Perks added.
- Fixed some crafting gem displaying the wrong name in the requierement.
- Fixed more typos on the new items.
- Added 1 items in the soul shop that boost Drop & Rarity.
- Time Loop 3 Reward now give the reincarnation bonus back after doing a challenge.
- Daily Reward timer lowered to 23h.
- Steam is now ready and is released in 4 days, you can import/export between the 2 platforms and update will be done simultaneous or a few hours difference.
- Road map now is to work on the 2 new features, and more adv zone / challenge / perks / bait / rod etc...

* Jan 31, 2019

Update 0.0.65-3 (Fix)

- Fixed the plaza BF price perks.
- More typos fixed.

* Jan 29, 2019

Update 0.0.65-2 (Fix & Fix)

- Added Z10 (Z9 slightly nerfed).
- Minion level max increased.
- Fixed a visual bug with Fishing mastery not counting the conjuring spell.
- Quick fix for the next life mana cap generated after upgrading the plaza.
- Tooltip having a weird display is fixed as well as the Polaris gems.

* Jan 25, 2019

Update 0.0.65 (New Inventory)

- The new inventory system is here, no more bag and space limitation. It is now like a book with a list of items that you can sort by stats or by zone, and that can be scrolled left/right up/down.
- Tutorial text has been totally remade by Rayanth, it should be way more clear for new player.
- 24 New Gems in the crafting menu (All the adventure materials were removed, it now requires gathering material).
- Crafting speed slightly increased (will work on improving it more).
- 6 New Fish & 6 Cooking Recipe to go with them.
- Max Fishing Skill raised to 40 for now.
- Leaderboard ranking increased.
- More typos & bugs fixed.
- Feel free to give any feedback regarding the new inventory to improve it or add more options.

* Jan 16, 2019

Update 0.0.64-4 (Dungeon Fix)

- Small fix on the dungeon.
- A big thanks to everyone for the support

* Jan 15, 2019

Update 0.0.64-2 (Drop Boost)

- Adventure Drop boosted for early zone (~20% for SZ3 / T1 / Z7 / Z8 / SZ4).
- T1 Portal defence lowered from 6500 to 6000.
- Fixed a bug with Minion lab point & auto.

* Jan 15, 2019

Update 0.0.64 (Plaza Prestige & More)

- New feature "Plaza Prestige" can be found in the plaza.
- Added a Plaza Shop with 22 Perks (work with the plaza prestige system).
- 2 New Conjuring Spell.
- 2 New Training.
- 1 New Dungeon.
- 2 New Generator.
- 1 New Challenge.
- 1 New Fishing Rod.
- 2 New Fishing Bait.
- 3 New Idlers.
- A few typos fixed & more added, same with the bug.

* Jan 11, 2019

Update 0.0.63-3 (Offline fix)

- Fixed the Gathering offline gain that were messed up in the last patch, giving astral 2 times and no divine, this patch is equalizing all the log/ore/gem.

* Jan 11, 2019

Update 0.0.63-2 (Change)

- Plaza T5 changed from adventure attack & defence bonuses to gathering ressource & exp bonuses (this change is made to fit the next update).
- Fixed a bug with the new Exp Misc purchase.
- Finding a bait without the skill now unlock it but the button show the fishing skill required.

* Jan 10, 2019

Update 0.0.63-1 (Fix)

- Fixed a bug with generator charge not recharging offline if you had 3 or more.
- Fixed the bait tooltip unlocking without the conditions meet.

* Jan 10, 2019

Update 0.0.63 (Fishing Rods & Bait)

- Fishing Rod & Bait added into the fishing window (4 Rods & 4 Baits but more to come).
- Adventure time warp added to No Conjuring Challenge and in the exp shop under Misc (can buy multiple time).
- Adventure Drop & Rarity boost added in the exp shop under Misc (must finish FS4 to unlock).
- Food Slot & Point Slot from soul shop can now be bought multiple time.
- More Loadout added in the soul shop.

* Jan 6, 2019

Update 0.0.62-9 (Important Change)

- Changed most of the timer upgrade tooltip that were still unclear for many players, it now show the divider instead of the multiplier and the tooltip explain the formula used (the result is unchanged and the balance is unchanged, only the tooltip).
- Mana Cap tiers & rate added under Infos.
- Lowered the Adventures Guild price.
- Fishing Eat timer now work offline.
- More Typos & small Fix.

* Jan 4, 2019

Update 0.0.62-8 (Battlefield & Change)

- First change to battlefield the units attack & upgrade buffed.
- Reclaim Demons no longer reclaim the Reproduction one.
- Plaza tooltip now show the available mana & gathering ressource (the smallest one).

* Jan 3, 2019

Update 0.0.62-6 (Fix)

- Fixed the challenge lock showing when inside a challenge.

* Jan 3, 2019

Update 0.0.62-5 (More Change)

- Demons, Spirit & Shadows now have a reclaim all with right click the same as Mana.
- Adventure map now show the Minion Attack & Defense + the zone marker (Z1/Z2/SZ1 etc...).
- Gathering now has a toggle to turn on/off the auto spirit in bank (only if Demons Master 1 is completed).
- Challenge are now locked when you can't start it with the condition displayed.
- Current life is now displayed in stats (even when in a challenge you can check your current life time).
- Daily Reward button will turn green when it's ready to be claimed.
- Battlefield button will turn green when wave 1 has full HP, it will turn yellow dark when unit or wave reset is ready from the soul purchase BF Timer (green has priority on yellow dark).
- Infos Achievements now show the total bonuses you have from them.
- Town now show the level under the building name.

* Jan 2, 2019

Update 0.0.62-4 (Small Change)

- Farmer Life gathering count no longer reset on reincarnation.
- Increased idle fishing mastery gain to be the same as active (i’m gonna work to make active less painfull still looking for idea on how to change this).
- Added a version check that will show in the top right box next to Auto Save when a new version is available.
- Challenge window reworked a little for future feature.
- Reworked the character panel UI that were showing all rare/epic/leg items blurry & resized all the common items that was a pixel off showing them blurry in the inventory.
- Town visual improvement, less blurry effect.
- Infos totally remade by Rayanth, a big thanks to him for the help making this part way more clear for everyone.
- Loadout now display the name in the tooltip.
- Fixed the crappis spell, it now give the right amount of temp demons.

Updates 2018 (Click the expand button to see)

* Dec 30, 2018

**Update 0.0.62-3 (Crafting & Achievements)**

- Added achievements for Fishing and Cooking.
- Fishing endurance is now regenerated offline.
- Perfect hit has 10% chance to trigger on Excellent hit.
- Adventure Z8 Atk/Def increased & SZ4 Bonuses fixed.
- Crafting gems reworked (Edlrich, Celestial, Abyssal, Cosmic), the next crafting gems are coming soon.
- Eldrich/Celestial/Abyssal/Cosmic gems now won’t be crafted once they are maxxed.
- Eldrich/Celestial/Abyssal gems level max reduced from 250 to 100 (adventure material cost increased from 10 to 25).
- Cosmic gems level max reduced from 250 to 50 (adventure material cost increased from 10 to 50).

* Dec 27, 2018

**Update 0.0.62 (Fishing & Cooking)**

- 2 new features added, Fishing & Cooking (unlock at stage 175).
- 2nd boss added (pet cap level raised to 150, this enable you to get up to item 3 for now).
- Exporting will now reward soul every 23h.
- Zone 9 added with a new full set.
- Reworked a few items bonuses in T1 / Z7 / Z8 to goes with boss 2.
- Training / Conjuring / Meditation & Dungeon now have a time to completion in the tooltip.
- 3 Loadout for 75k soul each.
- Added a way to turn on/off boost strength & defense in demons.
- A lot of fix & typos (this goes with a lot of new one with this update <3).
- Next update going to be about the new feature achievements, a few new conjuring & generator stuff, more adv zone & crafting items, and maybe a few challenge with adventure / battlefield time warp limit upgrade as reward.

* Dec 21, 2018

**Update 0.0.61-4 (Challenge fix)**

- Fixed a bug with reward tooltip from time loop staying on screen.
- Time loop now use the next reincarnation bonus for the condition or goal.
- More typos & small fix.
* Dec 19, 2018

**Update 0.0.61-3 (Battlefield new Change)**

- Please read infos battlefield to know the new battlefield system.
- Fixed the gathering cost not refreshing after reduced cost.
- Fixed the demons boost all tooltip it now includeds daily demons.

* Dec 18, 2018

**Update 0.0.61-2 (Battlefield Change)**

- Update Undone.

* Dec 17, 2018

**Update 0.061-1 (Typos...)**

- As always my apologize, more typos fixed... a big thanks to everyones helping on this.

* Dec 17, 2018

**Update 0.0.61 (Xmas Event)**

- Xmas event is live replacing the Spooky one.
- T1 & Z7 items atk/def increased.
- Z7 monsters rebalanced.
- Added Dungeon damage in the bonuses from achievements trophy.

* Dec 17, 2018

**Update 0.0.60-6 (Monday Fix)**

- Fixed a big with daily reward exp.
- Fixed a bug where loadout were swapping when changing the input.
- Fixed a few typos.
-Battlefield & Adventure time warp at 5x speed (instead of 10x & 2x).

* Dec 16, 2018

**Update 0.0.60-6 (Item Loadout)**

- Next update gonna be the Xmas event so be ready for it!!!! (even if you aren’t ready it’s even more idle than the spooky one so you can enjoy the upcoming holiday with your family or friends). (this time for real !!!! :O)
- Added Loadout to adventure (1 free & 2 from challenge reward).
- Added Adventure time warp (speed 2x only as it can break stuff later on when it’s faster).
- Adventure & Battlefield time warp can be turned on/off by pressing the >>>> button.
- Changed the Training & Conjuring design a little.

* Dec 14, 2018

**Update 0.0.60-5 (Battlefield)**

- Next update gonna be the Xmas event so be ready for it!!!! (even if you aren’t ready it’s even more idle than the spooky one so you can enjoy the upcoming holiday with your family or friends).
- Added the offline time warp to the battlefield.
- Reworked the soulshop with differents category.
- Changed the Time Loop challenge goal & the special zone 4 in adventure.
- Added 2 helpers in the soul shop as a community request.

* Dec 12, 2018

**Update 0.0.60-3 (Visual fix)**

- Fixed a visual bug on total pet points.

* Dec 12, 2018

**Update 0.0.60-2 (Dungeon fix)**

- Fixed a bug with the new dungeon.
- More typos & visua fox.

* Dec 11, 2018

- New Daily Reward system added (this is not a streak system).
- More typos & visual fix.

* Dec 9, 2018

**Update 0.0.59-6 (Challenge & Dungeon)**

- 1 New challenge (In Spiritus).
- 1 New Dungeon (reward of In Spiritus).
**Update 0.0.59-4 (QOL)**

- Town Auto can now select which building are bought automatically.
- Crafting has now an On/Off button to make it stop.

* Dec 7, 2018

**Update 0.0.59-3 (Input Percent)**

- The Input Percent can now be customized with right click to choose the value (10/25/50/100% of current or total).

* Dec 7, 2018

**Update 0.0.59 (Battlefield & Plaza)**

- New feature called Battlefield
– Hire units to fight waves of enemies. There are 5 units you can buy and 15 upgrades to make them stronger, as well as 16 upgrades to gives you plenty of boosts.
- New part of the town unlocked after you reach stage 175, buying the 1st building unlocks the battlefield.
The whole patch note is too long so feel free to check in game or the forum post about game update.

* Dec 2, 2018

**Update 0.0.58-12 (Challenge)**

- First step & Slaves master challenge now have new reward
- Auto spirit in generator in exp shop is removed and is now a challenge reward doing auto spirit in gathering instead