Races

What is a Race? Well you are! You are of the Human Race, a smooth skinned, omnivores mammalian that grows little hair, and has a rather good intellect. Elves and Orcs and Gnomes are all their own race, usually in fantasy settings races tended to be segregated from each other, ie there is a kingdom of elves that hate everyone that's not an elf, the Orcish raiders raid the puny human villages, the human villages practices open racism against the elves and orcs. you know generic fantasy stuff. I mean, this world is like that too, or heh heh, was. Magnus's apparent coming death started a chain of events, and this is just one of them. Having forbid the gods from directly interacting with Eden during the tournament, the peoples of Eden found a freedom they've never had before, no longer was the plane of Eden under the strong guiding hand of the gods, longstanding foundations the gods themselves had built crumbled, such as Animalia, a kingdom that has existed for as long as the beast races had, was destroyed a mere 20 years after the start of the tournament, and with one collapse, came the rise of the Humans.

Our Humans...yea for the most part their exactly the same blights upon all that was once good and sacred on Eden as they are in the real world. However don't they get a pass for their actions? i mean according to the god that made the Gnomes and Humans and Elves, all the other races are imperfect creatures. Why should they be equals with those failures? personally i dont like humans very much, they eat to many of my brothers and sisters.

Anyway Humans have more in common with the dwarves then they do the elves, which were created only a few years before humans themselves by the same god, Peter. The only visual difference between Elves and Humans is that Elves have long, sharply pointed ears, while humans have short rounded ones that droop down even. Humans and Dwarves visually are rather distinct, A dwarves' Skin tone Ranges From Light Purples to the darkest blues, and rarely midnight blacks in certain royal Bloodlines. while Humans tend to only range from whites and tans to brown, with the occasional albino specimen. Dwarves are short and stout, and are naturally muscular, children of all sexes, be it male, female or Hermaphrodital would have facial hair by their 4th year, with woman's beards generally being longer than the males. Basically as different as two races can be, 'cempt where it matters. Neither race were ever capable of of conjuring the Aether, they were not linked to the mother source as almost every other creatures was, but rather through prayer, and a willingness of a god, they were capable of channeling Aether through their respective gods. the Deity acting as a conduit between the Mother Source and Aether starved mortal.

## The Races List

i am going to give a brief over view of the stats and bonuses of each race, as well as a some other useful character creation information, for more, go to the specific race's wiki page.

### HUMAN

**Abilty Scores-**Special, see trait, Human Variety.

**Britannic Human-** "The God Peter hath once deemed humans the perfect beings upon their creation, an thus humanity stood together against their unworthy brethren." Britannic Humans Gain a +1 to hit and damage rolls made with either ranged or melee weapons against Goblinoids, Elves, and Gnomes but also take a -2 to Hit rolls made against fellow humans. you also Have -2 Persuasion when talking with other sentient races, And a +2 when dealing with other Humans.

**Equalist Human-** "Humans that are either not raised amongst their own or lived in close proximity to other species in the farther reaches of Britannia tend to develop certain...*tendencies." Gain +1 Overall endurance and Constitution.*

Kajukian Human- "Those whose traveled the width and breadth of the burning Kajukian sands to peddle their wares, Know true hardship." Kajukian gain a plus 1 to upper and lower body strength. and have double strength when decided max carry weight.

**Human Variety-** Humans have rolled stats. Roll 12 d6 with 1 being -2, 2 -1, 3 +-0, 4 +1 , 5 +2, 6+3. there may be no more than 4 negative rolls, should five or more dice result in a negative Sub Attribute, reroll the lowest rolled die until the number of negative sub attributes becomes =4. you may assign rolls as you please, exempt in the intelligence sub attributes, as they are special and have their own rules regarding starting sub stats. .

**Lucky Survivor-** Once per day, if you were to Either Fail a Dex saving throw, or take damage that would Result in death, You may chose to succeed Said saving throw, or remain conscious at 1 Crit HP respectively. you may only use one of these effects per day.

**Natural Linguist-** "You Humans have a knack for picking up languages, I mean, what better way to insult an elf than in their own language?" You can speak, read, and write Edenic, Britannic, and 1 other language of your choosing, you learn new languages in half the time.

Speed-humans have a combat speed of 25. and a travel speed of 10 miles a day at walking pace.

Size-humans are of medium size(class 3, 5-7 ft.)

1. ↑ A talking potato