Heroes and Summoners

## What is the total number of Heroes in SA? (sorted by number of stars)

142 Heroes

* 1 star heroes: 12
* 2 star heroes: 18
* 3 star heroes: 24
* 4 star heroes: 36
* 5 star heroes: 52

## How many Levels does each Hero have? Why is it divided into 5\* red and 5\* regular?

Each Hero will have a maximum level depending on the number of stars of that Hero:

* 1 star: up to 20 levels
* 2 stars: up to 30 levels
* 3 stars: up to 40 levels
* 4 stars: up to 60 levels
* 5 stars: up to 80 levels
* 6 stars: up to 100 levels
* 7 stars: up to 140 levels
* 8 stars: up to 160 levels
* 9 stars: up to 180 levels
* 10 stars: up to 200 levels
* 11 stars: up to 220 levels
* 12 stars: up to 250 levels

The 5\* red (tier A) has greater power than the 5\* regular (tier B). The summon rate for a red 5\* hero is 0.5%, compared to 1.5% for a regular 5\* hero.

## How many classes are there and their roles?

* Mage: High-damage AoE skills with crowd control
* Priest: Generating friendly buffs for allies and de-buffs for enemies
* Assassin: High-damage single-target skills, utilizing speed to take down opponent’s backline quickly
* Ranger: Advanced speed and high-damage critical attacks, providing sustainable damage output.
* Warrior: High defensive stats with decent damage, great fit for any frontline.

## How to unlock all 4 skills of Hero?

Players need to evolve the Hero to 6 stars to unlock all hero's skills in a skill set.

## What materials are needed to evolve, and where to find them?

To evolve heroes, players need to use a certain amount of ASG and some heroes. Heroes used as materials will be burned.

ASG can be earned by playing Campaign mode as well as Arena. Material heroes can be summoned.

## What materials are needed to leveling up, and where to find them?

Leveling up will cost the Hero experience pot. Players can earn experience pot when online game regularly. Every 5 seconds, the player will receive a certain amount of experience pot, increasing with a level in Campaign mode.

## Where Hero EXP can be earned? What is the maximum amount of experience potions you can get when offline?

Players can earn experience pot when online game regularly. Every 5 seconds, the player will receive a certain amount of experience pot, increasing with a level in Campaign mode. Players can only accumulate experience pot within 24 hours if AFK.

## What is the attack order of Heroes in a team?

The order of attack depends on the speed of heroes in the team. Hero with the higher speed stat will attack first. Speed buffs could change the hero's attack order.

## What's the difference among Sleep/Stun/Freeze/Petrify skills being cast? How to dispel those CC effects?

* Sleep / Stun / Petrified: are effects that make the hero unable to move or execute any active/passive skills.
* These effects will last for a few turns. When the effect ends, the hero will return to normal.
* Similarly, Freeze is an effect that makes the hero unable to move or cast spells. The difference is that, as the frozen hero get hit (either by active and passive skills), the effect will be removed immediately.

## How many Summoners are there and how to unlock them all?

There are 6 Summoners in the game with 1 default character, and 5 other summoners can be unlocked using 300 SAE.

## Summoners evolution cost?

Each time a summoner evolves, the player needs to spend a certain amount of SAE.

From 4 -> 5 stars: 2,000 SAE

From 5 -> 6 stars: 3,000 SAE

## When does the Summoner execute an active skill?

* When there are 5 flames existed above the Summoner, they will cast an active skill.
* To have enough 5 flames, the energy bar must recharge to its maximum 5 times.
* This energy bar will increase each and every time your team takes damage.

## What does each Summoner bring to the Hero?

* Malefica: Resist crowd control, increase skill damage, reduce damage taken
* Bellator: Reduce damage taken & increase health.
* Vesta: Increase healing speed and energy, reduce crowd control.
* Faber: Increase Critical Rate, Speed, and Dodge.
* Sagittarius: Increase damage, crit rate, decrease enemy's armor.