recursal/Fanatic-Fandom huggingface dataset:
List of episodes (foreign)/languages/Polish

## Notes

1. ↑ "Odpalony" is the episode's official title. However, Patchy the Pirate calls the episode "Zwerbowani."
2. ↑ This episode aired again as a new episode on May 22, 2014.
3. ↑ The narrator mistakenly reads the title as "Syrenaman i Skorupin **IV**: Pełny Metraż"
4. ↑ This episode was originally supposed to air on November 11, 2009 but it was delayed for unknown reasons.
5. ↑ This episode premiered on July 14, 2012 with Romanian dub. It also reran on February 3, 2013 with Spanish dub.
Gargant Slayer

The Gargant Slayer is an Anzerani family heirloom. It is a glaive that was designed for dispatching the fearsome Gargants that inhabit the Plains of Anzerani. It is comprised of a 5'6" shaft and a 10" blade with 6" wings protruding from the base of the blade. The wings were used to catch the horns of the Gargant when it attacked. Aside from its history, this weapon is unremarkable.
Zellah Lahmia

**Zellah** is a Half-Vampire Sorcerer and a member of a group of adventurers mostly comprised of former mercenaries. She is played by Jack.

## **Character Information**

### **Notable Items**

* Item 1
* Item 2
* Item 3

#### **Racial Traits**

* Trait
* Trait

#### **Class Abilities**

##### **Class Features**

* Thing
	+ Thing
	+ Thing
* Thing
	+ Thing
	+ Thing
* Thing
* Thing

##### **Spells**

* Cantrips
	+ Thing
	+ Thing
* First Level Spells
	+ Thing
	+ Thing
	+ Thing
Naneth

Naneth - God of Oaths and Storms, suitor to Zanali, he has been constantly rebuffed. And so he has promised to constantly try to win her love with flashes of light. He had skin of green and mottled grey, quite a powerfully built goblin, most warrior goblins pray to Naneth for guidance through combat.

Rumours say he shows himself only to those who brave the harshest storms, and the he appears as a very sad looking goblin made of lightning with amber eyes.
Vida Adega

**Vida Adega** is the wife of Richard, mother of Troudy (19), Joshua (14), and Nathan (4), and foster mother of Lizzie (16) and Stephan (17).

Vida is a businesswoman. She was proud of herself for being a strict parent. She claims that she is strict because she is being her idea of a loving parent, meaning being firm and setting boundaries. In the beach, when she saw Lizzie and Stephan being romantic for the third time, she and Lizzie get into a huge fight about boyfriends and girlfriends. She also commented on a note Stephan wrote to Lizzie that she saw to be very suggestive.
Sorin Dawnbloom

Placeholder image of Sorin

**Sorin** is a Yuan-ti Pureblood Ranger. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Being transformed into a snakeman, Sorin has undergone many changes. His skin is comparable to that of your run of the mill fair skinned humans, except that it has a very slight grey pigment; it is subtle enough to not look out of place when he is standing alone or with other races. His eyes are serpentine in nature and are colored predominantly a deep green color with a splash of yellow around the iris. His canines are slightly longer than usual. Several patches of scales have manifest upon his body; the majority of which are located on his torso although they do appear on his arms and legs also (his back is almost completely scaled, while the patches on his arms and legs are much smaller) - these scales are a shimmering blue/red in color that change depending on the way the light shines on them. His body hair is black in color, his transformation has left him unable to grow a beard but the hair on his scalp is kept short, between and inch and two inches.

## **Biography**

### **Background**

Kidnapped by Goblins as a teenager, experimentation left him changed irreversibly into a snake/man hybrid. After returning home and explaining to his parents they were visibly distraught and so Sorin went into exile, training himself as a Ranger and hunting packs of Goblins anywhere possible for what they did to him. During the summer after his 26th birthday, he stumbled upon a mountain monastery being harrased by a Goblin warband - not wanting what happened to him to happen to any more innocent people he slew them down to their last and gained the eternal gratitude of the monasteries inhabitants; earning a place to stay, food and water and other general amenities. Their faith allowed them to see past what many would consider an unnaturality, as they could see that he was still a good person on the inside (other than the vindication for the Goblins, of course)

## **Character Information**

#### **Racial Traits**

* Darkvision
* Innate Spellcasting
* Magic Resistance
* Poison Immunity

#### **Class Abilities**

##### **Class Features**

* Favored Enemy: Goblins, Orcs
* Natural Explorer: The Underdark
* Discovery:

##### **Spells**

* Cantrips
	+ Poison Spray
	+ Animal Friendship
* Third Level Spells
	+ Suggestion
Dorian Lestrade

Placeholder image of Dorian

**Dorian** is a Human Fighter. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Dorian is a pretty well built man of almost 6 foot; his rough upbringing is thanks to that in addition to the state of his face. His nose has been broken in three places and has never been set quite right since. Several scars litter his face too - one small one on his left brow, a larger one running from his right cheek bone to his chin and another crossing his nose.  His slate blue eyes peer out from this scarred visage with a surprising charm and maturity that goes beyond what you would expect of a typical 24 year old male. A mop of messy dirty blonde hair sits atop his head, and his face is framed by similarly messy facial hair that is a little more than stubble but not enough to be called a beard.

## **Biography**

### **Background**

Dorian wasnt like the other children he grew up with, Dorian didnt respect almost any form of authority and would constantly pick fights with anyone and everyone. This drove his parents to disown him and leave him with a hostel in the city of Cog where he would be forced to perform menial tasks and manual labor or be beaten fiercely.

It was several months after his 15th birthday when he first had his nose broken; after refusing to clean the mess hall a rather ruthless warden lashed out at him. Several days later, after having his nose patched up by the nurse, Dorian concealed a knife in his sleeve during dinner and later that night murdered the warden in cold blood. Once done, Dorian fled the hostel and never looked back.

After a short period of vagrancy he fell in with a local street gang, his penchant for brawling lent itself perfectly for the role of an enforcer - he quickly earned the trust and respect of many of the others in the gang; boys and girls of all ages from 16 to 38. Together they commit a multitude of crimes, from petty theft to assault, to smuggling - you name it, Dorian has been parlay to it.

Despite this however, Dorian has come to realise that crime is no way to live ones life - despite all of his experiences he has very little to show for himself; a run down shack in the slums and barely enough coin to feed and clothe himself from day to day. His most valuable possessions are those he took from the bodies of people that he either killed or knocked out - a worn chainmail tunic, a handaxe and a simple but sturdy shortsword - as well as his caestus, brass knuckles, a set of thieves tools and a well used set of playing cards.

Its time for a new chapter in Dorians story; a chapter of adventure and redemption. He was determined to be better than this, to prove to himself that his parents were wrong in abandoning him. He would prove them wrong or die trying...

## **Character Information**

#### **Additional Features**

* Tavern Brawler
* Criminal Contact

#### **Class Abilities**

##### **Class Features**

* Fighting Style: Two Weapon Fighting
* Second Wind
Nielas Ambrosius

Placeholder image of Nielas

**Nielas** is a Human Fighter. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Nielas is rather short for a man, measuring in at 5'6". His green eyes always have a glint of cunning, his lip always curled into a sly grin. A short messy mop of ginger hair clings to his head like short orange strands of spaghetti. His nose has been broken in the past and was never set properly since.

Nielas tends to wear a dress shirt and waistcoat along with some fairly simple leather slacks and a worn leather duster jacket. A pair of dirty goggles can often be seen upon his forehead (though oddly never actually around his eyes...). When adventuring his belt has a rough leather holster for his pistol, and he wears some fine brown fingerless leather gloves.

## **Biography**

### **Background**

Nielas is the twin brother of Elein, and younger brother of Jasper. While Jasper is the genius in the family, Nielas and Elein practice subterfuge; Nielas is very cunning and is often more than one step ahead of people. This of course, has lent itself to shaping Nielas up as a con artist - with a deck of marked cards the only games he loses are games he wants to lose.

Of course swindling people does have consequences and while he only cons people in disguise, he has crossed some very shady characters who have a lot of time and money to track him down. Realising this, Jasper created Nielas a pistol to use as protection, as well as instructing him in the creation of ammunition. Since that day Nielas has practiced with it almost constantly. While it has provided some form of security, it has drawn the attention of others who are very much interested in getting their hands on it...

## **Character Bonds**

Elein Ambrosius - fill

Jasper Ambrosius - fill

## **Character Information**

#### **Class Abilities**

##### **Class Features**

* Fighting Style: Gunner
* Second Wind
* Action Surge
* Martial Archetype: Gunslinger
	+ Gunsmith
	+ Grit
	+ Deadeye Shot
Auron Veex

**Auron** is a /Half-Elf (Human and High Elf)/ /Paladin/ and a member of a group of adventurers mostly comprised of former mercenaries. He is played by Jack.

## **Description**

### **Personality**

I condemn other Gods and faiths. I judge people by their actions, not their words.

## **Biography**

### **Background**

Having a relativity normal child hood and teenage life, he became obsessed with trying to live a good and holy life. Living with his human mother in a small town.

He left home at 12 to live in a temple with his mothers wishes. To fulfil his dream of becoming the perfect pierce man to the Gods.

After 4 years of living as a monastic monk he began to become curious of the world. This resulted in him joining the Holy Knights of his god in the hopes that he'd be able to see the world and still live a pierce life.

After completing his training at 24 he got permission to leave and see the world, on the condition that he continues to spread the word of the Gods and live a good life.

Along his travels he went to the front line in hope of helping those he heard in stories of glorious battles. Instead he saw the horsiest of war. With this a slight doubt entered his mind of the benevolent Gods. How could they let so many die and just barbaric ways.

With the hint of doubt in his mind the reaper spoke to him. "In the next life those killed here will suffer for the murder that they committed. Doing their kings bidding, killing for him and their country. This isn't fair. Send their souls to me and I will judge them for all of their deeds. Sending the evil to hell and those who's only crime was fighting for what they believed in, or where tricked into thinking, to a place of peace. Pledge yourself to me and carry out my will in this world and reap the rewards that follow, knowing that you've done more for the dead than anyone else can."

At first he simply through that this was a daemon trying to take his mind. However, after continued hearings the voice began to take hold. Being a zealous individual trying to block out the thoughts of betraying his brothers and his God.

The more he saw of the war the harder it became to trust in the Gods that were life's creators and guardians. As such he began to see the world for what it was and his thoughts turned to the Reaper, who promised that he'd save the souls of the damned.

‘Just one soul’ he through. ‘To see what happens.’ After offering the soul to the Reaper he saw all the deeds the deceased preformed and was judged accordingly by the Reaper.

## **Character Information**

### Goals

He wants to serve his Lord to the best of his ability.

#### **Racial Traits**

* Trait
* Trait

#### **Paladin Abilities**

##### **Class Features**

* Divine Sense
* Lay on Hands

##### **Spells**

* First Level Spells
	+ Divine Smite
	+ Thunderous Smite
	+ Wrathful Smite
Xanth Erlan

Placeholder image of Xanth

**Xanth** is a Drow Fighter. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Xanth is a relatively young Drow Elf with a soft face and a head of long, messy blue-black hair. His pale blue-grey skin paired with his unusual eyes - black with a red iris - give him a particularly scary appearance.

 He wears a set of light leather armor over his underclothes. A short sleeved robe top sits over the leather chestpiece, terminating in tabard-like flaps of cloth that hang to his knees, allowing him to keep free movement of his legs. His left arm is bare from the elbow down, but his right is adorned with a simple cloth bracer.  A pair of knee length fur lined boots and a simple woven cord belt complete his outfit. All of the leather is stained pitch black, and the fabrics and fur are a combination of blues and blacks.

A pair of long bladed Katana hang on his right hip, a longbow at his back and a pair of handaxes can often be seen tucked away inside his robe top.

## **Biography**

### **Background**

Xanth is not like most Drow. His parents were very outspoken about their shunning of Lolth which drew great ire from the ruling classes. As such, the Erlan family were attacked during the night very early on in Xanths life - Xanth was saved by his mother who managed to rouse him from his slumber, although during their attempt to flee from the city she was forced to give her own life in order to buy Xanth enough time to escape.

Years passed since that night; Xanth was alone, penniless and unskilled, in addition to being a very uncommon sight above ground. Many times he came close to death but miraculously he survived through adversity, and eventually met a lone human male in a forest.

This man, Xanth would learn, was a master samurai who had taken dislike to the political state in the Empire from which he had come from, instead choosing to live a life of seclusion than live under people whom he did not believe were fit to rule. After hearing Xanths tale he decided to take him in as his adoptive son and began training him in the way of the Samurai.

His training was cut short however, as again, in the night assassins attacked. They were able to murder his mentor before he was able to defend himself, but the commotion allowed Xanth to be ready; he fought off the attackers, killing one outright and seriously wounding the other - sadly she did manage to escape into the night before he could finish her.

With nothing left for him in his now dead mentors house, Xanth buried him, said a prayer to the god that he had told him that he worshipped, and stripped the house of anything of worth before leaving, the threat of more of his kin finding him a constant fear in the back of his mind...

## **Character Information**

#### **Racial Traits**

* Fey Ancestry
* Trance
* Superior Darkvision
* Innate Magic
* Sunlight Sensitivity
* Drow Weapons Training

#### **Class Abilities**

##### **Spells**

* Cantrips
	+ Dancing Lights

* Third Level Spells
	+ Faerie Fire

* Fifth Level Spells
	+ Darkness
Season 2

**Season 2** of World's Strictest Parents consists of 8 episodes.

The 2nd season premiered on October 15 2009

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Episodes

* Kimbrough Family

```
* Unnikrishnan Family
* Selelo Family
* Peck Family
* Shaked Family
* Hajjar Family
* Perez Family
* White Family

```
Zuranme

The Zurami & Zuranni were once the same people called Zuranme. They split over culture differences the Zurami eat their male's dead flesh & other dead flesh while the Zuranni eat only living flesh and none of their own. The truce was put in place only on the agreement of a yearly gladiatorial match at Cosatall.
The Elginon

The Elginon are a race of highly diplomatic people, they have six limbs prehensile hands on each. They can walk on all six if required but usually walk on two. (They cannot walk on four) They have very apelike coat of hair which is sandy coloured. They stand when on two legs at 5'4”.
They mostly live in towns and cities of the the other races. Often employed as diplomats, accountants, bankers ect.
They have a single city kingdom on the plains, called Elitheon, where they originated from.
They do not condone fighting and so have made it clear that they will stay completely neutral in all fights.
The twin city that spans the canyon has two connecting bridges. The city is built semi-underground with a single entryway on either side of the canyon each of these entryways has a large fort protecting the city from attack. This is the only form of violence that the Elginon condone.
The city is a main thoroughfare for travellers and merchants.

The holy rock cakes, that are only made and eaten in the most holy place of the Elginon's kingdom.
Nirn Root

**Nirn** is a Wood Elf Fighter. He is played by Jack.

## **Intro**

*After leaving the safety of his home tree Nirn travelled with a* militia *to meet an orc raiding part and put a stop to their raiding efforts. After clashing with the orcs he suffered a wound that cut him from top to bottom along his ribs. Being one of only a few left returned home only to find that everyone was gone without a trace. And so set off on his own to track down his clan and family.*

## **Description**

### **Appearance**

Skinny shredded fair skin silky and smooth

Scar on right side of chest going around the ribs. Used to use a Glaive switched to sword and shield after that.

### **Personality**

Always calm. Has been isolate for a long time rarely speaks. Lost many friends slow to make new ones.

## **Biography**

### **Background**

Spent the first 50 years of life in a Wood Elf home tree sentimental. Joined an militia groups of elves from his home tree because orcs began to raid the forest that he grew up in. Heading towards an Orcish stronghold was ambushed only Nirn and 4 of his friends survived. Heading back to the encampment that was set up he from noticed that it was a blaze. Arrived too late only orcs still there where burning everything. Another of his friends died killing these orcs. Headed homed with the reaming. Nirn and the remaining three friends head back home only to find that no one was there. The home tree had been sacked but not burnt down. No bodies where present and there was no trace of mass graves or funeral piles.In a heated discussion about what they should do now another friend was killed in a brawl between the group of them, as Nirn delivered the final blow he got an Adrenalin rush that he seemed to like. The two reaming friends were decided to head to high elf city. Nirn decided to stay for a while encase someone came back. After a year with no one returning and having travelled to other Wood Elf home trees with no look of finding him clan. Nirn began to wander the world in an attempt to find his lost Clan.

## **Character Bonds**

Without knowing the members of his party for very long Nirn was unable to form any meaningful bonds with them. However, still felt that it was necessary to travel north with Torvanok to try and find a way to return him to life as he fell in battle right in front of him.

## **Character Information**

### **Goals**

He wants to find his clan and reunite with his family.

### **Abilities**

Nirn is a relatively simple fighter. With Elvin training his ability with the Long Sword and Long Bow are only rivalled by his fellow Elves. He also acquired a light cross bow in his travels for the times where his bow might prove to be too unwieldy.

#### **Racial Traits**

* Mask of the Wild
* Dark Vision
* Fey Ancestry
* Trance

#### **Class Abilities**

##### **Class Features**

* Fighting Style
	+ + 2 to range attack
* Second Wind
* Action Surge
* Deadly Critical
Pyrrhon

Character
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Spirit Info**

Pyrrhon is one of the many Gods that Pit and Palutena encounter during the events of Kid Icarus Uprising. He puts on one hell of a hero act and is most eager to help Pit out when the alien race the Aurum invade. In the end it's all been a ruse as before Pit can vanquish the Aurum Pyrrhon merges himself with them to increase his own power.

## **Spirit Battle**

During this battle Pyrrhon will not use his Down Special and therefore is unable to transform into Ganondorf's second form, Ganon. Pyrrhon is also immune to the effects and damage of fire-based attacks which is helpful since the main platform of the Lylat Cruise stage is covered in flames which damage anyone who does not resist them.
Jasper Ambrosius

Placeholder image of Jasper

**Jasper** is a Human Artificer. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Jasper is a man with soft hazel colored eyes, slightly tanned skin and slicked back black hair. His face is rugged and angular. There's something about the way he carries himself, how he looks at people and things; as if he has figured out what makes everything tick, almost boredom but not quite. When standing straight, Jasper gives a lot of elves a run for their money, drawing himself up to a generous 6' in height.

His typical attire consists of a set of loose fitting leather slacks, a very flamboyant blue shirt with the emblem of the Tinkers Guild of Creed embroidered on it, and a long collared admirals coat. Jasper also has a very large hat collection, his favorite being a black leather Tricorne with a gold trim.

## **Biography**

### **Background**

Jasper is the oldest and most talented of Calen Ambrosius' children. An accomplished scientist, alchemist and inventor, he has become one of the first handful of people to design and fabricate functioning firearms. This of course has landed Jasper with a handful of... problems.

He doesnt care to sell his designs, his methods or his service to anyone. Representatives from all of the Duchies in the Kingdom have requested to buy, as have members of various cities from outside, and even several agents of the Empire have attempted to meet with him. None have walked away with what they seek however. Knowing that it is only a matter of time before someone tries to force him to cooperate he has taken to keeping himself locked up in his manor for most of his time, with the jaunts into the outside world being incredibly brief.

His reluctance to share his designs does stop with his brother however; he has previously crafted Nielas a pistol as protection from 'the wrong crowds' as he put it.

With the current stirrings of war threatening to spill further into the Kingdom though, Jasper has decided enough is enough - if he wasnt going to share his invention, he would most certainly put it to good use in ending this farce...

## **Character Bonds**

Elein Ambrosius - fill

Nielas Ambrosius - fill

## **Character Information**

#### **Class Abilities**

##### **Class Features**

* Magic Item Analysis
* Master Smith
* Speciality: Gunsmith
	+ Thunder Cannon
	+ Arcane Magazine
Ereni

Placeholder image of Ereni

**Ereni** is a Changeling Rogue. It is played by Marc Peasgood.

## **Description**

### **Appearance**

Erenis true form is a short and thin grey humanoid shape, similar to a young human but lacking body hair. Its head is slightly more bulbous also. Ereni has deep green eyes and short white hair with a very subtle pale green tinge in places.

## **Biography**

### **Background**

Ereni has had a very difficult time growing up in this world. Abandoned by its parents at a young age, it survived almost solely due to luck. Being a changeling, Ereni is often regarded with distrust and disgust when not in one of its personas.

On many occaisions Ereni would eat and drink thanks to hanging around in taverns and assuming the appearance of patrons who it overheard have tabs in place, although this would only work for so long before the owners of each establishment started wising up. In an act of desperation after being thrown out of a tavern one particularly cold night, Ereni was skulking around the local stable in the hopes that someone with more gold than sense would come by - and sure enough they did. Out of the shadow it darted, knife in hand; it was over in a flash but Ereni didnt have the heart to kill the victim, it merely took everything of value it could as well as their clothes and fled into the night as a pair of city guard rounded the corner...

## **Character Information**

#### **Class Abilities**

##### **Class Features**

* Sneak Attack
* Thieves Cant

* Expertise
	+ Thieves Tools
	+ Deception
Sander Nielstrom

Placeholder image of Sander

**Sander** is a Human Fighter. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Sander is a deceptively fair looking human, despite his background. His long black hair is kept in check by a simple green bandanna with a gold threaded trim. His deep blue eyes almost always seem to be frowning and judging those around him. His nose is rather narrow and pointed, and his lips are pale and very rarely smile. Sander has no facial hair at all.

In terms of attire, he wears chainmail of a style unlike that of the people of the kingdom due to the land that Sander hails from. It is green in color and is decorated with animal motifs.

## **Biography**

### **Background**

Sander is a Hunter. He hails from a far off land past the northern sea bordering the continent that our adventure takes place on.

Much of his life was spent learning from his father and grandfather how to hunt beasts far larger than any normal man or woman would ever consider fighting. Beasts that shouldnt exist. But beasts that \*do\* exist.

His people are tribal nomads, wandering the land and living for the thrill of the hunt. However, Sander would often come to blows with others in his tribe, over disputes about who would hunt what. It was because of this that Sander was cast out from his tribe.

With nobody but himself to rely on, Sander wandered the land, carving a bloody swath wherever he went out of rage, jealousy, sorrow and emptiness. He despised the fact that he was outcast yet there was nothing for him to do but prove to himself that he is the best hunter the world had ever seen, and so he sailed south in search of - what to his people would be - exotic beasts that would be more of a challenge for him. What he found instead would challenge him in ways he would never have imagined...

## **Character Information**

#### **Racial Traits**

* Proficiency in the Sleight of Hand Skill
* Polearm Master

#### **Class Abilities**

##### **Class Features**

* Fighting Style: Great Weapon Fighting
* Second Wind
Jay

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Reginald Weatherbottom

**Reginald** is a Human Wizard. He is played by Luke.

## **Description**

### **Appearance**

Reginald has fair but weatherbeaten skin, white hair that is receding at speed and light brown eyes. He's slightly portly to say the least. Tends towards wearing fairly bright red robes, though he lost his set in an incident and replaced them with some fairly standard commoner clothes.

## **Biography**

### **Background**

Born an only child to human parents he has no recollection of, Reginald was left at a very young age, with nothing but his name as his parents perished in a spell gone wrong. Taken in by an old family friend, he learned of the tragedy that had befallen his parents and their lives as practitioners, but through his grief, resolved to learn all there was to learn about magic. With that in mind, with years upon years of research backing him, he made his way to the Temple of the White in an attempt to further his knowledge, and perhaps pass it on to likeminded folk. Upon arrival, he found work as a professor and began achieving both aims. However, one of his best and brightest students went missing, and feeling personally responsible for such a bright young mind, Reginald went in search of said student and so began a life of adventure.

## **Character Information**

### **Goals**

Finding his missing student.

Learning more about Dereth.

Learning as much as possible about magic

### **Notable Items**

* Quarterstaff
* Ornate Spellbook
* Wizards Robes
* Arcane Focus

#### **Racial Traits**

* Trait
* Trait

#### **Class Abilities**

##### **Class Features**

* Arcane Recovery
* School of Abjuration
	+ Abjuration Savant
	+ Arcane Ward

##### **Spells**

* Cantrips
	+ Firebolt
	+ Light
	+ Message
* First Level Spells
	+ Feather Fall
	+ Detect Magic
	+ Magic Missile
	+ Unseen Servant
	+ Sleep
	+ Tasha's Hideous Laughter
	+ Witch Bolt
	+ Alarm

* Second Level Spells

* Hold Person
* Cloud of Daggers
Bolton Anders

Placeholder image of Bolton

**Bolton** is a Half-Elf Mystic. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Bolton has short jet black hair, pale skin and deep blue eyes as is typical for those born with The Gift. He stands at 5'8" tall and is incredibly gaunt. His face is unremarkable outside of the coloration of his eyes, and he could pass for a human despite his half elven heritage.

He typically wears the blue-green robes of his order; when adventuring he dons a blue dyed leather chest piece and a short cloak.

## **Character Information**

#### **Racial Traits**

* Composite Plating
* Living Construct

#### **Class Abilities**

##### **Class Features**

* Domain: Protection
	+ Heavy Armor Proficiency
	+ Shield of the Faithful

##### **Spells**

* Cantrips
	+ One
	+ Two
	+ Three
* First Level Spells
	+ One
	+ Two
Marros Ironhand

Placeholder image of Marros

**Marros** is a Human Monk. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Marros is incredibly pale compared to many other humans in the Kingdom, due to his upbringing in the mountains. He is fairly short compared to an average human but makes up for it with his immense bulk; every muscle in his body is a tightly coiled machine. His face is stoic and unwavering, he rarely conveys emotion. His eyes are a dazzling brown that almost look like jewels set between his bushy eyebrows and his thick black beard - other than this he has no other hair on his head. A simple mark of his order of Monks is tattooed on his forehead. His nose is very angular.

## **Biography**

### **Background**

Marros was born to a sect of Warrior Monks that call the mountains their home. These Monks devote their life to balance in all things; while it is true they are incredibly potent warriors in their own right they are also equally sharp intellectuals. The libraries in their monasteries are extensive and contain information on almost everything worth documenting on the continent and beyond. However, when Gadwin, the Elder of the Order asked Marros to answer a deep philosophical question, Marros was left questioning many things he had come to know as truths. In search of the answer he poured through the many esoteric tomes housed in the libraries of the Order, but turned up nothing that would help him answer the question. Vowing to Gadwin that he would answer him some day, he set out to various bastions of knowledge, returning every year to report back... however in the year 429, on returning to the Monastery where Gadwin resided, he was welcomed by the terrible news that Gadwin has succumbed to the grasp of old age. This evoked a terrible feeling of sorrow in Marros, as he had failed his task set out before him; he would never be able to answer Gadwin. However, eventually he snapped out of this episode and steeled himself; he would find the answer anyway - its what Gadwin would have wanted.

## **Character Information**

#### **Racial Traits**

* Proficiency in the Perception Skill
* Dual Wielder

#### **Class Abilities**

##### **Class Features**

* Unarmored Defence
* Martial Arts
Thorn

Placeholder Image of Thorn

**Thorn** is a Drow Rogue. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Thorn is a very bulky for a Drow, let alone a Rogue. He prefers to wear incredibly little in the way of armor to show off his numerous tattoos and even more numerous scars, as well as his muscles. These tattoos are all done in white and red ink and are markings relating to his faith in Lolth or his rank and deeds performed in service of his Brotherhood of Assassins. He wears a pair of hardleather bracers, a large leather belt with a flashy depiction of Lolth in the buckle, a pleated hardleather kilt and knee high leather boots. All of these are red and black in coloration.

His face is at first glance, as is usual for Drow, incredibly handsome; however looking deeper you can see clearly malicious intent behind his visage. His brow is almost always furrowed as if he is searching for his next victim, his blood red eyes peering out from under them. His elven ears are daggers that protrude from his shoulder length snow-white hair, and his lips are more often than not curled into a grimace of delight.

## **Biography**

### **Background**

Thorn is a member of one of the largest Assassin Brotherhoods in the Underdark. While his skillset would label him as a Rogue, he prefers to deal with his marks and targets with brutality rather than deception; falling back on his exceptional strength rather than his dexterity. He has been told by many that if he doesnt change his ways he will never make it as a top Assassin, that he isnt smart enough or wise enough, but Thorn doesnt care. All Thorn cares for is to see his targets face down in a pool of their own blood, their riches his to do with as he wishes.

Recently he and a close friend, a fighter known as Sever, were tasked with finding and killing a runaway Drow by the name of Xanth. A previous assassination attempt ended horribly, leaving one of the two dead and the other wounded almost fatally. The problem with this however, is neither Thorn or Sever are usually let loose on the surface world, and so the pair decide to spend their time almost leisurely, putting their mission on the backburner and frequenting the shadier districts in large cities of the Kingdom and the Empire alike.

Thorns main motivation for his time on the surface? To find and reclaim a lost artifact belonging to his idol - one of the Grandmasters of his brotherhood - in order to bring himself one step closer to that rank himself.

## **Character Information**

#### **Racial Traits**

* Superior Darkvision
* Fey Ancestry
* Trance
* Drow Weapons Training
* Drow Magic

#### **Class Abilities**

##### **Class Features**

* Sneak Attack
* Thieves Cant

* Expertise
	+ Investigation
	+ Perception

##### **Spells**

* Cantrips
	+ Dancing Lights
* Third Level Spells
	+ Faerie Fire
* Fifth Level Spells
	+ Darkness
C-01 Bulwark

Placeholder image of C-01 Bulwark

**C-01 Bulwark** is a Warforged Cleric. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Bulwark is (when drawing himself up to full height) a rather tall figure, however it isnt his height that sets him apart from a crowd - being a warforged carries several unusual qualities, the least of which being the fact that he is composed of wood, stone and metal instead of flesh, blood and bone. He has a digitgrade walk rather than a plantigrade walk (his legs are more like a birds, or a dogs hind legs, than a humans). His face (for lack of a better term) is comprised of a single eye and a small vertical slit running from the bottom of his head to about halfway up where a nose would usually be for a human. The eye, when 'open' is lit with a lurid pale green glow; this same glow can be seen shining from gaps in his plating as well as flashing from his 'mouth' in sync with his words. Bulwarks metal plating is a rich copper in coloration and covers much of his form. A simple purple shawl covers his head and shoulders, along with a loin cloth embroidered with the symbol of Namlek.

## **Biography**

### **Background**

Bulwark was created by one of the most brilliant minds in the Kingdom of Voyage as a proof of concept that a sentient machine race could be created and utilised as something more than just a mindless servitor. Designated C01, Bulwark is the first (and currently only) of his kind.

His first year of existence was filled with him learning; be it a strict moral code, important goings on in the kingdom as a whole, social etiquette, the gods, world history - he learned everything necessary to function as a citizen. His second year was spent undergoing a rigorous combat training regime. He learned how to swing simple weapons, and cast limited magic. He was designated a combat cleric although not in the traditional sense; Bulwark had no real connection to the gods. However, because of the seals of Namlek inscribed upon his mechanisms and embroidered on the fabric he wears, he is able to channel a variety of the gods powers just as any other cleric would.

To this end, Bulwark was considered a success. He passed every test that was thrown at him with ease. However, one final test remained; to venture out into the world and prove that his kind are worthy of existence.

## **Character Information**

#### **Racial Traits**

* Composite Plating
* Living Construct

#### **Cleric Abilities**

##### **Class Features**

* Domain: Protection
	+ Heavy Armor Proficiency
	+ Shield of the Faithful

##### **Spells**

* Cantrips
	+ One
	+ Two
	+ Three
* First Level Spells
	+ One
	+ Two
Andurus Tolonen

Placeholder image of Andurus

**Andurus** is a Human Sorcerer. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Andurus is fairly average in regards to height and weight when compared to other humans. His skin is tanned to the point of \*almost\* being brown. His eyes are a dark Hazel in color, and his nose is a small round affair in the middle of his face. A short but thick beard adorns his face, although this makes the scar across his mouth stand out a little more than it would otherwise. His hair is short and predominantly black although there are red streaks in places. He very rarely wears robes or cloaks, instead preferring the ease of movement afforded by simple padded and quilted armor.

## **Biography**

### **Background**

Andurus has, for as long as he can remember, been completely obsessed with fire and explosions - often causing harm to both himself and others because of his recklessness. He spent a lot of his twenties and thirties as a performer in various capacities; part of a circus, part of a travelling pyro-troupe, and a solo pyrotechnic. On the day of his 33rd birthday something awoke in him; that something he would later learn was his sorcerous bloodline. It was his destiny to walk the path of the Phoenix as his gifted ancestors had before him. This of course had disastrous effects on his career as a pyrotechnic and caused him to instead to focus his gifts on bounty hunting instead...

## **Character Information**

#### **Sorcerer Abilities**

##### **Class Features**

* Sorcerous Origin: Phoenix Bloodline
	+ Ignite
	+ Mantle of Flame

##### **Spells**

* Cantrips
	+ Fire Bolt
	+ Ray of Frost
	+ Chill Touch
	+ Acid Splash
* First Level Spells
	+ Burning Hands
	+ Jump
Vanguard

Vanguard is a very finely crafted shortsword made from a material similar in composition to Steel but much more durable - this metal is most commonly found in the frozen wastes to the north and so is very rarely seen in the Kingdom of Voyage. Vanguard is sharpened to a very keen edge and has impeccable balance. This sword has often been seen paired with an ornate round shield.
Korun

Korun is member of a race of sentient weapons known as Hexblades. Currently he is sealed within the sickles carried by Mortarion Vaan. These sickles are made of an unkown black iron-like metal with dull red cloth wraps on the handles. Several white runes of sealing can be found running down the middle of the blades - the language is unknown to most. One interesting thing to note is that when cutting flesh the sickles do not become bloodied; it is almost as if the blades themselves are consuming the blood as soon as it touches the blade...

In its unleashed form, Korun retains the black iron-like metal for much of its construction, with a bleached bone demon skull and a portion of its spine serving as a connection between the blade head to the shaft. The 'tail' has several spiked bone protrusions. A large glowing red eye stands out against the dark black metal, peering out from the demons maw.
Largo Ostgood

Placeholder image for Largo

**Largo** is a Lightfoot Halfling Fighter. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Largo is slightly taller than your average Halfling, with a typical slender Halfling frame to go with. His many hours spent with vigorous combat training and physical labour has left him with a very well defined musculature which often takes people by surprise as Halflings arent typically known for their strength.

His face is wide and full of life, with a short, almost arrow like nose and bright sparkling emerald eyes. These eyes, in conjunction with his tanned skin and fiery red hair make him very distinguishable in a crowd; assuming he wants to be found.

## **Biography**

### **Background**

Largo Ostgood is a relatively young Halfling with a desire to put the world right; be that through his always cheerful and optimistic nature or his fighting spirit. Largo will do what he must to protect the weak and those who find themselves in danger regardless of the risk to himself.

He was born and raised in a small Halfling community just outside of Hearthmoor. During his childhood he would often pick fights with bullies to his parents dismay, although it did cause many of the locals to look up to him for being particularly brave... as well as earn him a few enemies.

On the day before his 21st birthday, one of the Halflings that would constantly try beating down Largos friends did the unthinkable; he broke into Largos house and killed both of his parents with a kitchen knife. Largo came home to see him covered in their blood, knife in his hand and a grin on his face, before he fled. Largo pursued but it was no use... the Halfling, Olo Ashworthy, had escaped. Largo swore that day that he would track him down and bring him to justice for what he had done.

For the next two years Largo trained constantly, to be faster, to be stronger, preparing himself for the day that he found Olo. He joined up with the Halfling Justice League for a short while and earning the name 'Quickfoot' before having to leave them as his methods were described as 'very chaotic' and not suitable for a place within their ranks. From there he found himself bouncing from town to town, asking anyone and everyone if they had seen or heard from Olo...

## **Character Information**

#### **Racial Traits**

* Lucky
* Brave
* Halfling Nimbleness
* Naturally Stealthy

#### **Class Abilities**

##### **Class Features**

* Fighting Style: Dueling
* Second Wind
* Action Surge
Caspar Vedosi

Placeholder image of Caspar

**Caspar** is an Eladrin Elf Mystic. He is played by Marc Peasgood.

## **Description**

### **Appearance**

Caspar has short jet black hair, pale skin and deep blue eyes as is typical for those born with The Gift. His skin in some lights has a very faint blue tint to it. He is one of the shortest of the full fledged elves studying in the Halls of Mysticism, at 5'11" but thankfully height does not correlate to mental prowess. Caspars facial features are incredibly pronounced; from the tall thin face, the arrow tip nose, the long slender daggers that are his ears, to the constantly judging eyes.

Like the others of his order, he will typically wear the uniform robes for everyday use and while adventuring will pair them with a blue leather chest piece and a long blue hooded cloak.

## **Character Information**

#### **Racial Traits**

* Darkvision
* Fey Ancestry
* Trance
* Elf Weapon Training
* Fey Step

#### **Class Abilities**

##### **Class Features**

* Order of the Awakened
	+ Bonus Disciplines
	+ Awakened Talent

##### **Psionics**

* Talents
	+ One
* Disciplines
	+ One
	+ Two
	+ Three
Mega Evolução

* **Charizard X**
* **Charizard Y**
* **Mewtwo X**
* **Mewtwo Y**
* **Origin Groudon**
* **Origin Kyogre**
* **Mega Abomasnow**
* **Mega Absol**
* **Mega Aerodactyl**
* **Mega Aggron**
* **Mega Alakazam**
* **Mega Ampharos**
* **Mega Altaria**
* **Mega Beedrill**
* **Mega Blastoise**
* **Mega Blaziken**
* **Mega Diancie**
* **Mega Gallade**
* **Mega Garchomp**
* **Mega Gardevoir**
* **Mega Gengar**
* **Mega Glalie**
* **Mega Houndoom**
* **Mega Kangaskhan**
* **Mega Latias**
* **Mega Latios**
* **Mega Lucario**
* **Mega Manectric**
* **Mega Mawile**
* **Mega Medicham**
* **Mega Metagross**
* **Mega Pidgeot**
* **Mega Pinsir**
* **Mega Rayquaza**
* **Mega Red Gyarados**
* **Mega Sableye**
* **Mega Salamence**
* **Mega Sceptile**
* **Mega Scizor**
* **Mega Slowbro**
* **Mega Steelix**
* **Mega Swampert**
* **Mega Tyranitar**
* **Mega Venusaur**
ÉPICOS

1. {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"

1. * **Arceus**
	* **Articuno**
	* **Black Kyurem**
	* **Buzzwole**
	* **Celebi**
	* **Celesteela**
	* **Cresselia**
	* **Darkrai**
	* **Deoxys**
	* **Dialga**
	* **Diancie**
	* **Dragonite**
	* **Entei**
	* **Garchomp**
	* **Giratina**
	* **Goodra**
	* **Groudon**
	* **Guzzlord**
	* **Haxorus**
	* **Ho-Oh**
	* **Jirachi**
	* **Kartana**

1. * **Kyogre**
	* **Kyurem**
	* **Landorus**
	* **Latias**
	* **Latios**
	* **Lugia**
	* **Lunala**
	* **Manaphy**
	* **Meloetta**
	* **Metagross**
	* **Mew**
	* **Mewtwo**
	* **Mismagius**
	* **Moltres**
	* **Palkia**
	* **Pheromosa**
	* **Raikou**
	* **Rayquaza**
	* **Regice**
	* **Regigigas**
	* **Regirock**
	* **Registeel**

1. * **Reshiram**
	* **Salamence**
	* **Shaymin**
	* **Slaking**
	* **Snorlax**
	* **Solgaleo**
	* **Suicune**
	* **Tapu Bulu**
	* **Tapu Fini**
	* **Tapu Koko**
	* **Tapu Lele**
	* **Thundurus**
	* **Tornadus**
	* **Tyranitar**
	* **Victini**
	* **White Kyurem**
	* **Xerneas**
	* **Xurkitree**
	* **Yveltal**
	* **Zapdos**
	* **Zekrom**
	* **Zygarde 100%**
Abby

Clam (friend)

Abby is the damsel in distress of Sisters Forever

## Personality

She is an elegant three week old kitten. Unlike her more tomboyish sister, she cares about keeping her fur clean and free from getting dirty. She is also brattier and more sensitive, crying and screaming at the drop of a hat at everything. She can also be rebellious, often finding plans to aggravate her mother and Clam. She is also very bossy towards her younger twin. Other than that, she is very affectionate towards him and Emma.

## Appearance

She is a tiny calico kitten with some Burmese. She wears a lavender bow on her head, which singles her feminity and delicateness.

She is slightly chubbier than her sister.
Heather Garnett

**Heather Garnett** is the youngest daughter of Mark and Lynn and the younger sister of Hunter (16) and Mitchell (14)

According to her mother, if she heard a curse word at her age, she will pass out. She gave up her bedroom to Naomi when she came to stay with the Garnetts.

She was 12 when Naomi and Ross came to visit her, and as of 2017, she is now 21 years old.