Shifu

Health

## Bio

Expert in the martial art of Ni’Shu and master of the spear. A highly mobile and dangerous duelist, his extraordinary combat prowess culminates in a range of deadly melee attacks. Trained to hunt down his opponents and move like the wind, facing Shifu is like walking into a tornado of spearheads.

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## Abilities

### Basic Abilities

#### Spear Slash

Spear SlashLMB0s5%Cast Time: 0.35sMeleeMelee attack that deals 10 damage. Successful hits charge your weapon, increasing the damage of your next . Max Weapon Charges: 3v2.3

**Notes**

#### Impale

ImpaleRMB2s6%Cast Time: 0.3sCleaveLunge forward and thrust your spear in a line, piercing enemies to deal 10 damage. Deals 5 bonus damage per weapon charge. Damage Reduction per Hit: 40%v2.3

**Notes**

* An Impale with 3 charges will slightly knock back the target.

#### Fleetfoot

FleetfootSPACE11sCast Time: 0.1sMobilityYou become immaterial and remove negative effects. Your movement speed increases by 35% and damage dealt reduces by 50% for the duration. Duration: 1.3sv2.3

**Notes**

#### Kunju

KunjuQ8sCast Time: 0.1sCounterCounter the next melee or projectile attack. When you counter an attack, teleport behind your enemy, heal yourself for 16 health, become immaterial for 0.5s, and gain . Counter Duration: 1.2sv2.3

**Notes**

#### Javelin

JavelinE10s8%Cast Time: 0.25sProjectileThrow a javelin that deals 12 damage and leap towards the enemy hit. Javelin can be used to pull yourself to a wall. Air Time: 0.2s-0.4sv2.3

**Notes**

* Javelin has two charges.

#### Tendon Swing

Tendon SwingR15sCast Time: 0.5sCleaveSwing your spear in a cleaving arc to deal 12 damage and inflict Incapacitate. Incapacitate: Target is unable to move or use abilities for 2.3s. Any damage taken breaks this effect.v2.3

**Notes**

### EX Abilities

#### Tempest Rush

Tempest RushShiftSPACE11sCast Time: 0.1sMobilityYou become immaterial and remove negative effects. Your movement speed increases by 50%, damage dealt reduces by 50%, and  hits heal you for 14 health for the duration. Duration: 1.8sv2.3

**Notes**

* During Tempest Rush, you do not gain Energy from any abilities, even with .
* Tempest Rush benefits from  and .

#### Harpoon

HarpoonShiftE10sCast Time: 0.35sProjectileThrow a harpoon that deals 16 damage and drags the enemy towards you. Harpoon can be used to pull yourself to a wall.v2.3

**Notes**

* does **not** allow Harpoon or Javelin to be recast if it hits a wall, and does **not** allow Harpoon to be cast after hitting a wall with Javelin.
* Gains increased damage, but **not** increased range, from .
* Benefits from .

### Ultimate Ability

#### Whirlwind

WhirlwindF1sCast Time: 0.2sAoESpin into a whirlwind dance and deal 112 damage over 2.75s to nearby enemies. Grants you a Shield and movement speed increase for the duration. Haste Percent: 20% Shield Value: 30v2.3

**Notes**

## Buffs/Debuffs

#### Readiness

ReadinessYour next  has increased range and deals 7 bonus damage. Lasts up to 3s.

**Notes**

## Trivia

* Shifu is based on Spearmaster from Bloodline Champions.
* Shifu might be referring to Bruce Lee in his quote : "Someone once told me that boards don't hit back. They didn't."