The Wild Hunt

Wizard

The Ucrellic Order (on occassions)

**The Wild Hunt**, also commonly known as **The Skyriders**, **The Riders of Lunarath**, **The Light of Liroja** or **Ailemnu's Hunt**, is a phenomenon and folklore motif that occurs all around The Prime Material Plane. They often appear as a group of riders riding across the sky, and are often seen protecting against extraplanar threats. Apart from being a folklore motif, this is an actual organization, with the goddess Ailemnu as their leader. The Wild Hunt seek to protect Prime from extraplanar threats, and they wish to respect and preserve the natural order. They value keeping the balance throughout the planes of cosmology.

## **Organization**

### **Led by Ailemnu**

It just so happens, that the leader of The Wild Hunt is Ailemnu - a goddess who was once a mortal, but ascended, which is of course against Wild Hunt agendas. This is because Ailemnu ascended unwillingly, and swore since the beginning to battle what ascended her.

### **Organizational Structure**

#### **Companies of The Hunt**

* The Shadowguards - This is a company of The Wild Hunt, they're kind of like a "task force", they are both Zelastar's Balendrals and Psions.
* The Voidblades - The Voidblades is an all-zelastar company of masked skyriders, who are trained greatly at melee-combat and are known as the best melee-fighters in the hunt, they wear masks and hide their identities, they are aso given "Voidblades", which are their powerful magical swords. They often work as a powerful military fighting unit, who can quickly be stationed across Lunarath to combat foes. They are often fighting Demons trying to cross over to Prime, and because of that often find themselves in The Underdark.

### **Third-party collaboration**

The Wild Hunt are often hiring heroes, powerful adventurers, champions and others to help them out with their needs, or in time of crisis. They own a large intelligence-network and have many resources that aren't usually available to most people, which is why they are very good at providing needed information or items, which are needed to combat certain things.

Examples of people who The Wild Hunt have recruited include: Aelura Laerelis, Ezekiel Gyudarian, Nymeria Harper, Qohrdyn Infernal, Queen Aela of Nethguar and Snaekol Gyzanir.

## **Commandments of The Wild Hunt**

1. Never dishonor or disrespect another member of The Wild Hunt, we are all equal.
2. Never misuse the powers given to you by The Wild Hunt, you should know what they are for.
3. Never actively contribute to greater imbalance, do not go against our goals.
4. Never disobey the command or refuse to carry out an order of a Wild Hunt superior.
5. Never leave behind another member of The Wild Hunt, and don’t expect anyone to leave you behind.

The Wild Hunt tasks their members with different tasks, some are better detectives and better at gaining information, some are better plane-travelers and know how to navigate the planes, some are better fighters and know how to defend themselves.

Even though The Wild Hunt is a neutral organization with the goal of keeping the balance throughout the planes of existence, not all members share that, but are still employed by The Wild Hunt, there can be both good and evil members of The Wild Hunt, though more often neutral and good, as long as they contribute to the virtues of The Hunt.

## **Members**

### **Current Members:**

* Ailemnu - Deity and leader of **The Wild Hunt**
* Baleygr Stonethrow - Chief general and lead raider
* Jade - Zelestar and Balendral trainer
* Gladys - Elite Balendral
* Kisha'alzar - Zelestar, one third of the Nex'ildrun Research Party
* Ragnir - Zelestar, one third of the Nex'ildrun Research Party

### **Previous Members:**

* Kuro Satanas - Zelestar, one third of the Nex'ildrun Research Party

Apart from their regular members, The Wild Hunt have many allies whom they work with, and also often employ people who aren't members of The Wild Hunt, but have a skillset that could aid them in a certain task. They often help out and get help from powerful adventurers and heroes, who might not share their virtues, but could be valuable for certain tasks or missions.