recursal/Fanatic-Fandom huggingface dataset:
Large Charlie

Artwork

**Large Charlie** is an *Insaniteam* character created by CrystalManta.

## Appearance

Large Charlie is an entity resembling a minimalist flamingo. His body is bright pink with his legs being a lighter shade. His eyes are small dot eyes like those of a cartoon, and his beak is white with a black tip. While he does have wings, they are not normally visible on his body unless they are open, owing to his simplified design. Despite this being his official design, dialogue from other Fighters indicates that each Fighter sees him as a completely different entity.

## Personality

Large Charlie's personality is difficult to ascertain. He never speaks and only makes noises like those of an actual flamingo, but his wacky animations and bizarre attacks make him come across as awkward, clumsy, and eccentric.

## Relationships

### Allies

* Casey Donovan
* Toshiko
* Uncle Scrunkly

## Role in *Insaniteam*

* *Main article: Large Charlie/Aesthetics, Large Charlie/Gameplay*
The Hollow

**The Hollow** is one of the main levels in the first-person surreal horror game *Etheeriel*.

### Locations

* Ranger Station: Has its own sub-level
* Camping Ground: A collection of tents
* Stray Tent(s): A stray tent far away from the rest, possibly hinting at something happening

## Entities

* Forest Mermaid: A mermaid on a stone, can be heard singing in the distance. Her face matches missing posters in another area.
* Nightcrawlers
* Pillar Man
* Scribble Worm
* Wise Owl: Talking NPC
Spinsanity

**Spinsanity** is one of the playable game modes in *Insaniteam*.

## Rules

This mode is a more chaotic version of the standard Quick Brawl mode. Like in that mode, players can play either stock or timed matches in 1v1, 2v2, and Free-4-All configurations. However, at the beginning of each new match, a roulette wheel will randomly select an intrusive new gameplay mechanic called a Twist to interfere with the battle. Players can also set potential lobbies to filter out unwanted Twists.

### List of Twists

* **Fast Forward:** All players have greatly increased movement speed and air speed.
* **Heavyweight:** Gravity is greatly increased, causing Fighters to jump lower and fall faster.
* **Moon Gravity:** Gravity is greatly reduced, causing Fighters to jump higher and fall slower.
* **Reincarnation:** Upon dying, players will respawn as a randomly chosen Fighter.
Zoo Scenery

**Zoo Scenery** refers to items that can be purchased in *Zoopernatural* for the purposes of decorations to the player's zoo. Scenery ranges from usable objects like benches and trash cans to purely aesthetic items like fountains and archways.

## List of Scenery Items

* **Note:** Objects marked with an asterisk (\*) are flexicolor, meaning they can be changed to any desired color using a color wheel.

### Usable Scenery

* African Bench 01
* African Bench 02
* African Binoculars
* African Donation Box
* African Recycling Bin
* African Trash Can 01
* African Trash Can 02
* Australian Bench 01
* Australian Bench 02
* Australian Binoculars
* Australian Donation Box
* Australian Recycling Bin
* Australian Trash Can 01
* Australian Trash Can 02
* Classic European Bench 01
* Classic European Bench 02
* Classic European Binoculars
* Classic European Donation Box
* Classic European Recycling Bin
* Classic European Trash Can 01
* Classic European Trash Can 02
* East Asian Bench 01
* East Asian Bench 02
* East Asian Binoculars
* East Asian Donation Box
* East Asian Recycling Bin
* East Asian Trash Can 01
* East Asian Trash Can 02
* Elongated Coin Machine
* Pacific Northwest Bench 01
* Pacific Northwest Bench 02
* Pacific Northwest Binoculars
* Pacific Northwest Donation Box
* Pacific Northwest Recycling Bin
* Pacific Northwest Trash Can 01
* Pacific Northwest Trash Can 02
* South American Bench 01
* South American Bench 02
* South American Binoculars
* South American Donation Box
* South American Recycling Bin
* South American Trash Can 01
* South American Trash Can 02
* Urban Bench 01
* Urban Bench 02
* Urban Binoculars
* Urban Donation Box
* Urban Recycling Bin
* Urban Trash Can 01
* Urban Trash Can 02

### Statues

* Concrete Chinese Dragon Statue\*
* Concrete European Dragon Statue\*
* Concrete Loch Ness Monster Statue\*
* Concrete Mothman Statue\*
* Concrete Sasquatch Statue\*
* Concrete Unicorn Statue\*
* Golden Chinese Dragon Statue
* Golden European Dragon Statue
* Golden Loch Ness Monster Statue
* Golden Mothman Statue
* Golden Sasquatch Statue
* Golden Unicorn Statue
* Silver Chinese Dragon Statue
* Silver European Dragon Statue
* Silver Loch Ness Monster Statue
* Silver Mothman Statue
* Silver Sasquatch Statue
* Silver Unicorn Statue

### Atmospheric Effects

* Flame Large\*
* Flame Medium\*
* Flame Small\*
* Smoke Cloud Large\*
* Smoke Cloud Medium\*
* Smoke Cloud Small\*
* Water Jet Large\*
* Water Jet Medium\*
* Water Jet Small\*
* Water Splash Large\*
* Water Splash Medium\*
* Water Splash Small\*
Zoopernatural

***Zoopernatural*** is a hypothetical zoo management simulation game concept created by CrystalManta and CannApple for Frost Lobster Studios.

## Gameplay

*Zoopernatural* is a business management simulation game that puts players in the role of an aspiring zoo manager specializing in cryptids and creatures from different world mythologies. Players can adopt 42 different cryptid species from around the world. Cryptids are controlled by artificial intelligence and each species has its own needs regarding food, enrichment, and habitat. Certain Cryptids can coexist peacefully in mixed habitats, but others are predatory and will attack both other Cryptids and guests.

Speaking of guests, players must also manage their needs by placing food and drink stalls, restrooms, first aid stands, and other amenities. They must also manage the hiring and training of staff members to keep their zoos running. Players must manage their zoo's finances through taking out loans, running marketing campaigns, and other such endeavors.

### Game Modes

* **Tutorials:** This practice mode puts players through a series of optional tutorial segments for the game's various mechanics.
* **Challenge Zoo:** This mode is the main mode of the game, tasking players with building a zoo with limited funds and occasional optional challenges.
* **Freeform Zoo:** This mode is similar to Challenge Zoo, but players are instead given infinite funds and have all assets unlocked from the start.
* **Campaign Tour:** This mode tasks players with playing through a series of campaign scenarios with different objectives and requirements.
Millie & Barnaby/Aesthetics

## Animation

### General Style

Millie herself should be animated to appear timid in battle since she would clearly want to be anywhere else. Most of her solo attacks without Barnaby should come across as reluctant and unsure, such as having her look away in fear while swinging wildly in a panic.

### Match Animations

* **Block:** TBA
* **Match Spawn:** TBA
Etheeriel

***Etheeriel*** is a hypothetical first-person surreal horror game concept created by CrystalManta for Frost Lobster Studios.

## Gameplay

### Controls

#### PC

* **WASD:** Move character
* **Mouse:** Look around
* **Left Mouse:** Take picture with camera
* **Right Mouse:** Toggle camera on/off
* **Mouse Wheel:** Zoom in/out with Camera
* **F:** Toggle flashlight
* **E:** Interact/Talk to NPC
* **Esc:** Open Pause Menu

## Content

### Maps

* The Expanse
* The Hollow
* The Pasture

## Trivia

* The game's title is a portmanteau of "ethereal" and "eerie".
Groonker

Example

**Groonker** is an *Insaniteam* character created by CrystalManta.

## Appearance

Groonker is a large rotund creature that appears to be largely amorphous but most often maintains a roughly humanoid shape. His skin is a pale flesh tone, crisscrossed with faint veins and dotted with cellulite. His torso is large and barrel-shaped, although it is wider towards the bottom than it is towards the head. His head is vaguely like that of a frog, consisting of a wide mouth and two eyes. His right eye is small, black, and beady and his left eye is large, bloodshot, and bulging. In addition, his lips are permanently curled on the left side of his mouth, showing off numerous sharp teeth. Groonker's left arm is thin, emaciated, and mostly atrophied. His right arm, on the other hand, is massively oversized and is covered in rough callous-like patches and bruises. His right shoulder, like its respective arm, is huge and essentially gives Groonker a hunched back. Finally, his legs are thick featureless stumps that spread out like a liquid on contact with the ground.

His conjoined brother Clornax the All-Seeing grows out of Groonker's left shoulder.

## Role in *Insaniteam*

* *Main article: Groonker & Clornax/Aesthetics, Groonker & Clornax/Gameplay, Groonker/Quotes*
Sonny D. Lite/Quotes

This page contains all of **Sonny D. Lite's** in-game dialogue.

	+ "You know you've made it big in Hollywood when they start sending assassins!"
* **Sonny D. Lite**
	+ "Thanks for helping me rehearse my lines!"
	+ "I'll have you know I take identity theft very seriously."
* **Toshiko**
	+ "Sorry, little lady, craft services says you're still banned from the set."
	+ "Who is your costume designer? Genius!"
* **Uncle Scrunkly**

## Announcer Quotes

### Pre-Match

* **Fighter Select**
	+ "Let's see those auditions!"
* **Match Start**
	+ "Alright, everybody to the set!"
* **Sudden Death**
	+ "Looks like we'll need another take!"

### During Match

* **Match Point - Player 1**
	+ "Player 1 is killing it!"
* **Match Point - Player 2**
	+ "Performance of the year, Player 2!"
* **Match Point - Player 3**
	+ "Impressive, Player 3!"
* **Match Point - Player 4**
	+ "Looks like Player 4 means business!"
* **Match Point - Player Team**
	+ "Looking good, my man!"
* **Match Point - Enemy Team**
	+ "Ooh, looks like they're getting *this* role."
* **60 Seconds Left**
	+ "Only a minute left!"
* **30 Seconds Left**
	+ "30 more seconds."
* **10 Seconds Left**
	+ "10 seconds."
* **Time's Up**
	+ "Everybody take five!"

### Post-Match

* **Match Victory**
	+ "Congrats, little dude. Now you're a star!"
* **Match Defeat**
	+ "No big, little dude! Can't win 'em all."
Basking Lamp

The **Basking Lamp** is a Toy Enrichment item available for purchase in *Zoopernatural*.

## Description

The Basking Lamp is a tall metallic pole shaped like a shepherd's crook. The curved end of the pole is tipped with a downward-facing heat lamp.

## Used By

This is a list of all Cryptids that can use the Basking Lamp:

* Arica Monster
* Chupacabra
* Cockatrice
* Hodag
* Kappa
* Tsuchinoko
Wreck Room

**Wreck Room** is one of the playable game modes in *Insaniteam*.

## Rules

This is a casual practice mode that can be played offline. Players can test out all characters, even those who have not been unlocked. Players can play local co-op but can also spawn CPU players, and said CPUs can be set to perform a variety of tasks such as blocking or jumping. Items can be spawned at will and custom Shield Meter amounts can be applied to all present Fighters. Players can also make the hitboxes of Fighters, platforms, and Items visible as well as pause animations and play them at different speeds.
Punch Meat/Gameplay

## Overview

**Punch Meat** is a heavyweight grappler-type Fighter, though he is among the faster heavy characters as opposed to Sonny and Groonker. As the roster's resident grappler, Punch Meat's greatest strengths are his grabs and throws. He has multiple command grabs and a cargo throw, a trait he shares only with Toshiko. Other than his throws, his standard attacks are above average in strength, though they tend to be on the slow side. His aerial mobility is slightly below average with slower air movement and high fall speeds, making him vulnerable to juggling.

## Moveset

### Standard Moves (Grounded)

 Side
 Dash
 Up
 Down
 Getup
 Ledge

### Standard Moves (Aerial)

 Side
 Back
 Up
 Down

### Special Moves

 Side
 Dash
 Up
 Down
 Grab

### Throws

 Pummel
 Side
 Up
 Down
"Horse"

* Default
* Staring

The **"Horse"** is an Entity that can be encountered in *Etheeriel*.

## How to Find

The "Horse" can be found out in the crop fields in The Pasture.

## Appearance

The "Horse" is, true to its name, a quadrupedal equine-like creature covered with short tan fur with a black mane and tail. However, instead of a head like that of a horse, this Entity has the head of a human man with empty eye sockets and a blank facial expression.

## Behavior

The "Horse" is completely harmless. In its default state, it stands idly, staring forward. If the player steps within a certain radius of it, it will turn its head to stare directly at the player until the player leaves.
Razzosk

**Razzosk** is an *Insaniteam* character created by CrystalManta.

## Personality

Razzosk hails from the Australian Outback and works as a professional assassin when not in battle. He is cold, sadistic, and incredibly sarcastic, often cruelly taunting his prey while killing them. While ostensibly a villain, he will work for the highest bidder regardless of their moral leanings and considers himself on an amoral side all his own. He prides himself on his toughness and perfect kill rate, which can lead to him becoming overly cocky at times.

## Role in *Insaniteam*

* *Main article: Razzosk/Aesthetics, Razzosk/Gameplay, Razzosk/Quotes*
Toshiko

Artwork

**Toshiko, Goddess of Hedonism and Excess** is an *Insaniteam* character created by CrystalManta.

## Backstory

Toshiko is a nigh-omnipotent goddess from an all-anime alternate dimension temporally and technologically similar to a medieval fantasy RPG. In her realm, she was part of a mighty pantheon of gods and goddesses that each represented one facet of the world. Specifically, Toshiko was the goddess of hedonism and excess, living in her own dedicated temple with thousands of loyal servants and having near-constant feasts and orgies. In an as-of-yet undetermined accident, she was abruptly sucked from her world and stranded in ours.

## Personality

Toshiko is happy-go-lucky, extroverted, and easily distracted. She is incredibly kind and friendly to everyone she meets, almost to the point of being naïve about potential threats. This doesn't mean she's unintelligent, but her lack of experience with our modern human world makes her a fish out of water and unprepared for a realm less fantastical and more technologically modern than hers. To the contrary, despite her airheaded personality and penchant for wanton hedonism, she is still a skilled warrior with quick reflexes and great strength. Her most prominent personality trait is her literally insatiable gluttony; due to her abilities, she is able to consume pretty much anything, edible or not, in unlimited amounts, much to the annoyance of her more level-headed teammates. She is in a closed polyamorous relationship with Casey and Millie.

## Relationships

### Allies

* Barnaby
* Casey Donovan (Partner)
* Millicent Undergrove (Girlfriend)
* Sonny D. Lite
* Milo Biscuits (Pet)

## Role in *Insaniteam*

* *Main article: Toshiko/Aesthetics, Toshiko/Gameplay, Toshiko/Quotes*

## Trivia

* Toshiko's original backstory depicted her as a drawing come to life. Specifically, she was a NSFW piece of fetish art drawn on a DeviantArt-like art gallery website that was brought to life after her creator's computer was struck by lightning. She was changed to an interdimensional goddess because giving her an actual history and established backstory in another parallel universe was deemed more interesting.
HO!

**HO!** is the seventh track from CHOCOCO's 1st full studio album, WE ARE THE DREAM GIRLS!.

## Audio

매일 걸었던 그 길이
분명 이 길이 맞는데
오늘은 다른 것 같아
며칠 꿀꿀한 날씨도
오늘은 화창 해진 게
괜히 날 위한 걸까
Hey boy, listen
I want your love, you know?
Oh baby 세상 모든 것들 곳들이
마치 날 위해 준비된 것 같잖아
어쩜 이렇게 날 설레게 만들어
니가 날 만들어 니가 날 만들어
너 땜에 머릿속은
Round and round and round
나를 바보로 만들어 만들어 또
자꾸만 웃음이 자꾸만 웃음이
나도 모르게 Ho-ho-hoo
별 볼 일 없던 내 맘이
너로 채워져 이만큼
티 내고 싶진 않은데
정말 꿈이진 않을까
어떻게 너와 내가
갑자기 부끄러워져
Shy ah ah ah ah
Oh baby 세상 모든 것들 곳들이
마치 날 위해 준비된 것 같잖아
어쩜 이렇게 날 설레게 만들어
니가 날 만들어 니가 날 만들어
너 땜에 머릿속은
Round and round and round
나를 바보로 만들어 만들어 또
자꾸만 웃음이 자꾸만 웃음이
나도 모르게 Ho-ho-hoo
안 그런척해도 다 티가 나
얼굴이 달아올라 어떡해
새하얀 내 맘속이 니 손짓 하나로
새하얀 내 맘속이 니 몸짓 하나로
너로 가득 찼어 너로 가득 찼어
니가 날 만들어 니가 날 만들어
Oh baby 세상 모든 것들 곳들이
마치 날 위해 준비된 것 같잖아
어쩜 이렇게 날 설레게 만들어
니가 날 만들어 니가 날 만들어
너 땜에 머릿속은
Round and round and round
나를 바보로 만들어 만들어 또
자꾸만 웃음이 자꾸만 웃음이
나도 모르게 Ho-ho-hoo
Na na na na na na na
I gotta let you let you know
Na na na na na na na
I gotta let you let you know
Na na na na na na na
I gotta let you let you know
Na na na na na na na
니가 날 만들어
Na na na na na na na
I gotta let you let you know
Na na na na na na na
I gotta let you let you know
니가 날 만들어
Na na na na na na na
I gotta let you let you know
나도 모르게 Ho-ho-hoo
Na na na na na na na
Gold-Digging Ant

The **Gold-Digging Ant** is a Cryptid available for adoption in *Zoopernatural*.

## Habitat Needs

### Social Needs

 Max. No. of Males (Adults)
 Max. No. of Females (Adults)

### Environment Needs

 Mud
 Sand
 Short Grass
 Snow
 Stone
 Tall Grass

### Enrichment Needs

 Food Types
 Feeders

### Mixed Habitat Tolerance

The Gold-Digging Ant gains extra enrichment points from sharing space with the following Cryptids:

* None
Fish Dummy

The **Fish Dummy** is a Toy Enrichment item available for purchase in *Zoopernatural*.

## Description

The Fish Dummy is a large leather dummy of a fish. Aquatic predatory Cryptids can practice their natural hunting behaviors on this durable-yet-responsive target.

## Used By

This is a list of all Cryptids that can use the Fish Dummy:

* Akhlut
* Chinese Dragon
* Dingonek
* Loch Ness Monster
* Ningen
* Ogopogo
* Qupqugiaq
Soundtrack

#### R1\_menu

As the name for the track suggests, it is going to be the main theme for the main menu.

#### R1\_EX

As the name for the track suggests, it is going to be the main theme for the Extras menu.

#### R1CN

As the name for the track suggests, it is going to be the main theme for the Custom Night menu.

#### R1Rave

As the name for the track suggests, it is going to be the main theme for the Office dance.

## Five Nights at tubbyland PLUS DLC

### Main

#### R1\_menu

As the name for the track suggests, it is going to be the main theme for the main menu.

#### R1\_EX

As the name for the track suggests, it is going to be the main theme for the Extras menu.

#### R1CN

As the name for the track suggests, it is going to be the main theme for the Custom Night menu.

#### R1Rave

As the name for the track suggests, it is going to be the main theme for the Office dance.

#### R1YouAreDead

As the name for the track suggests, it is going to be the main theme for the Game Over.

## Five Nights at tubbyland 2 PLUS DLC

### Main

#### R1\_menu

As the name for the track suggests, it is going to be the main theme for the main menu

#### R1\_EX

As the name for the track suggests, it is going to be the main theme for the Extras menu.

#### R1CN

As the name for the track suggests, it is going to be the main theme for the Custom Night menu.

## Five Nights at tubbyland 3 PLUS DLC

### Main

#### R1\_menu

As the name for the track suggests, it is going to be the main theme for the main menu.

#### R1\_EX

As the name for the track suggests, it is going to be the main theme for the Extras menu.

#### R1CN

As the name for the track suggests, it is going to be the main theme for the Custom Night menu.

## Five Nights at tubbyland 4 PLUS DLC

### Main

#### R1\_menu

As the name for the track suggests, it is going to be the main theme for the main menu.

#### R1\_EX

As the name for the track suggests, it is going to be the main theme for the Extras menu.

#### R1CN

As the name for the track suggests, it is going to be the main theme for the Custom Night menu.
World Talent

**World Talents** are passive abilities possessed by Noviluma in *Noviluma*. Unlike Battle Talents, World Talents are used to aid in puzzle solving and exploration in the main overworld. Each Noviluma has one World Talent.

## List of World Talents

* **Air Taxi:** The user can fly the player to any landmark or town they have visited. They can also be used to glide across gaps in the landscape.
	+ Accelerod
	+ D.I.Y.vern
* **Aqua Ride:** The user can be used as an aquatic mount for faster water travel.
	+ Captiger
	+ Glaschell
* **Confusion Storm:** The user can unleash an attack that briefly stuns nearby wild Noviluma.
	+ Imagiguana
	+ Professaur
	+ Squigment
	+ Helucix
* **Corrosion:** The user can spray a corrosive spit that melts certain barriers.
	+ Repugnape
	+ Slubbish
	+ Escarbage
	+ Magmunch
	+ Sleezlebug
	+ Twistrout
* **Cross Country:** The user can serve as a riding mount for faster land travel.
	+ Rologoster
	+ Fantomotive
* **Firestarter:** The user can start fires that burn plants and melt ice.
	+ Flingshot
	+ Spidapult
	+ Cannontula
* **Flash Freeze:** The user can create frozen walkways on bodies of water and freeze wild Noviluma.
	+ Frosquatch
	+ Snobunn
* **Green Thumb:** The user can accelerate the growth of plants and create barriers to block off wild Noviluma.
	+ Noctkernel
	+ Sinistalk
	+ Chamelyum
* **Jump Scare:** The user can scare away wild Noviluma to avoid unwanted encounters.
	+ Brieerie
	+ Monstarella
	+ Polterslice
	+ Droopsidazy
	+ Zombewilder
	+ Pestilix
* **Overcharge:** The user can emit electricity that jump starts or short circuits machines and stuns wild Kokozulu.
	+ Shramp
	+ Shrimpulse
	+ Marflare
	+ Morsetti
	+ Signalien
* **Scavenger:** The user can detect underground items.
	+ Puddlet
	+ Hogcano
	+ Twigfoot
	+ Heepwi
	+ Expostrich
* **Show of Force:** The user can destroy certain barriers and push heavy objects.
	+ Fishticuffs
	+ Slalmon
	+ Torosaurus
	+ Immoball
	+ Suspendulum
	+ Scrapparatus
* **Water Fountain:** The user can spray a stream of water that puts out fires and cleans surfaces.
	+ Clamboozle
	+ Impoyster
	+ Purrate
	+ Buccaneko
	+ Squonge
Scurries the Clown

**Scurries the Clown** is an *Insaniteam* character created by CrystalManta.

## Overview

Scurries is the main advertising mascot of Scurries' Burger Bug Jamboree, a fast food restaurant and arcade chain themed around animatronic insect clowns. He appears as a stage hazard on the Arena of the same name as the restaurant.
Brieerie

Artwork

**Brieerie** is a Fear Element Noviluma that appears in *Noviluma*. It evolves into Monstarella at level 18 and further evolves into Polterslice at level 34.

## Appearance

Brieerie is a small yellow spirit made of molten cheese constantly melting and dripping off of its goopy body. Its only facial features are a pair of eye sockets with small glowing yellow eyes and a small mouth. Brieerie's body tapers into a scrunched up tail, and there is a cream-colored mushroom lodged in its head.

## Trivia

### Origin and Etymology

* Brieerie is based on melting cheese, particularly the kind found on pizzas.
* Brieerie's name is a portmanteau of 'brie' (a type of French cheese) and 'eerie'.
Immoball

Artwork

**Immoball** is a Tech Element Noviluma that appears in *Noviluma*. It evolves into Suspendulum at level 32 and further evolves into Scrapparatus at level 50.

## Appearance

Immoball is a small spherical Kokozulu made of incredibly dense metals. It has a hinged mouth filled with large white teeth with a small bolt at each mouth corner. It also has two small black eyes.

## Life Cycle

**Immoball**Suspendulum Artwork.pngSuspendulumScrapparatus Artwork.pngScrapparatus

## Trivia

### Origin and Etymology

* Immoball is based on a steel wrecking ball.
* Immoball's name is a portmanteau of 'immobile' and 'ball'.
Smash Compactor

**Smash Compactor** is a playable Arena in the platform fighting game *Insaniteam*.

## Layout

This Arena is set inside a large industrial factory. The bottom Killzone is completely blocked off and the top Killzone is completely open. The main floor of the Arena consists of a large conveyor belt, and floating above it in the center of the stage is a single floating platform.

### Hazards

On either side of the stage is a large car compactor that periodically slams closed, crushing and severely damaging any players caught inside. The enclosed tunnels containing these car crushers also lead to the Arena's left and right Killzones. In addition, the conveyor belt that makes up the main floor is mostly still but periodically activates and begins moving players who stand on it to the left or right, dragging them towards the crushers on that side.
Wet Floor Sign

The **Wet Floor Sign** is a usable item in *Insaniteam*.

## Function

The Wet Floor Sign can be picked up by any player after it spawns. When a player picks up the sign, they can then set it back down in a location of their choosing. Upon being placed by a player, the Wet Floor Sign will generate a puddle of water on the floor around it, causing opponents to slip and fall if they step in it.
Warrior

**Warriors** ( also called fighters) are a diverse set of short-ranged combatants that specialize in shrugging off damage and still dealing some of their own. Warriors have access to myriad of heavy and consistent DPS (or damage per second) and contain a number of defenses, letting them thrive in extended fights. Warrior's lack of mobility though can put them at risk of being poked out, or via crowd control, mobility or range.

## Duelist

The melee champions who relentless march of their foes, punishing them for getting within their vicinity. They are the only subclass specifically designed to deal damage and take damage, but in turn lack the capacity in closing gaps because of their low range and mobility.

* Haron
* Hyndel
* Kelneth
* Norhu
* Vader

## Diver

*Divers* are the more mobile portion of the Fighter class. Divers excel at singling out high-priority targets to blitz toward, immediately forcing those targets (and their teammates) to deal with the diver’s presence. Divers are not as durable as the tanks or juggernauts of the world, but Divers can take their fair share of punishment while bringing enough damage to be a real kill threat if left unchecked.

* Anther
* Kalima
* Pelne
* Soren
* Yoben
Battle Talent

**Battle Talents** are passive abilities possessed by Noviluma in *Noviluma*. Unlike World Talents, Battle Talents take effect during the course of battle and can potentially turn the tide of combat. Each Noviluma has one Battle Talent.

## List of Battle Talents

* **Loop Hole:** When the user's HP reaches 50%, it changes forms and buffs its Attack and Speed stats.
	+ Expostrich
* **Mix-n-Match:** The user changes forms and rearranges its stats every three turns in a set cycle.
	+ Zombewilder
* **Soak Up:** The user takes a small portion of all incoming damage regardless of its position in the current party.
	+ Squonge
Spidapult

**Spidapult** is a Fire Element Noviluma that appears in *Noviluma*. It evolves from Flingshot at level 22 and evolves into Cannontula when given a [[]].

## Life Cycle

Flingshot Artwork.pngFlingshotSpidapult Artwork.png**Spidapult**Cannontula Artwork.pngCannontula

## Trivia

### Origin and Etymology

* Spidapult is based on a spider.
* Spidapult's name is a portmanteau of 'spider' and 'catapult'.
Classic Arcade

**Classic Arcade** is one of the playable game modes in *Insaniteam*.

## Rules

This is an offline single-player campaign wherein players must complete a series of sequential battles of various opponents. At both the halfway point and the final battle of the sequence, players will fight a special Nemesis Match against their chosen Fighter's assigned Nemesis.
Razzosk/Quotes

This page contains all of **Razzosk's** in-game dialogue.

## Menu Quotes

### Fighter Select

* "G'day, mate! Let's get to stabbing."
* "I’ll be expecting half payment upfront, right?"

### Level Up

* "There ain't no day like bloody payday!"
* "Throw in an extra zero and I'll even off their mum for ya!"
* "I'm top of the game, mates!"

### Match Victory

* "You blokes ain't got nothing on me!"
* "Ain't no bounty too much for me!"
* "Better luck next time, ya mongrels!"

## Combat Quotes

### Match Start

* "I ain't never missed a hit and I ain't about to start!"

### Respawn

* "Laugh while ya can, mongrel..."
* "I'm gonna make this extra painful for ya!"

### General Combat

* "I could take you out sittin' on the dunny!"
* "I don’t even have a contract on yer head, I’m just killin’ ya for fun!"
* "I’ve seen koalas tougher than you and only half as stupid!"

### Fighter-Specific

* **Casey Donovan**
	+ "Yeesh, mate…you're into some weird shit, aintcha?"
	+ "Remind me to put your little girlfriends next on my list!"
	+ "I'm an assassin, you bloody wanker, not a ninja!"
* **Coldsnap**
* **Galyxandra**
* **Garbage Gary**
	+ "It's almost like building things outta garbage is a shit idea, ya wanker."
	+ "Whose bloody idea was it to make you team leader?"
* **Groonker & Clornax**
	+ "I better charge me client by the pound for youse, mate!"
	+ "Keep yer mitts off me soul or I’ll gouge out all three of yer eyes!"
* **Large Charlie**
* **Millie & Barnaby**
	+ "You wouldn’t last ten seconds out in the bush, Sheila!"
	+ "Lot o’ good that walkin’ cabbage did for ya!"
	+ "Aww, what's wrong, Sheila? Did I step on a flower?"
* **Norm L. Mann**
* **Punch Meat**
* **Razzosk**
	+ "You're out here givin' all blokes-for-hire a bad name!"
	+ "Maybe try not standin’ out in the open next time!"
	+ "You sure you're from the Outback, mate? Could've fooled me!"
* **Sonny D. Lite**
	+ "I should be gettin’ yer award for acting like I give a shit about ya…"
	+ "Crikey, mate, even my ego isn't that big!"
* **Toshiko**
	+ "You'll be the world’s prettiest corpse, wontcha, Sheila?"
	+ "Now I'll have five trophies: yer head, yer feet, and both yabbos!"
	+ "Call me Nietzsche, mates, 'cuz I'm gonna kill God!"
* **Uncle Scrunkly**

## Announcer Quotes

### Pre-Match

* **Fighter Select**
	+ "Alright, mate, pick yer bloke."
* **Match Start**
	+ "Make it quick. I don't have all bloody day!"
* **Sudden Death**
	+ "Ooh, now it's gettin' good!"

### During Match

* **Match Point - Player 1**
	+ "Good on ya, Player 1!"
* **Match Point - Player 2**
	+ "Crikey, Player 2's got that one!"
* **Match Point - Player 3**
	+ "Struth, not bad, Player 3!"
* **Match Point - Player 4**
	+ "Player 4's not a total disappointment!"
* **Match Point - Player Team**
	+ "You blokes are almost as good as me!"
* **Match Point - Enemy Team**
	+ "Better catch up, mates!"
* **60 Seconds Left**
	+ "Ya got a minute left!"
* **30 Seconds Left**
	+ "30 seconds left."
* **10 Seconds Left**
	+ "10 seconds left, mates."
* **Time's Up**
	+ "Weapons down!"

### Post-Match

* **Match Victory**
	+ "Fair play, mate! Now gut 'em!"
* **Match Defeat**
	+ "Looks like you're gonna end up on someone's wall!"
Mud Pit

The **Mud Pit** is a Toy Enrichment item available for purchase in *Zoopernatural*.

## Description

The Mud Pit is a large hexagonal wooden frame containing a large mud puddle. Certain Cryptids love to roll around in the mud to keep cool during warmer weather, and the mud also helps deter parasites.

## Used By

This is a list of all Cryptids that can use the Mud Pit:

* Bunyip
* Dingonek
* European Dragon
* Hodag
* Kappa
* Mapinguari
* Mokele-mbembe
* Songòmby
* Succarath
Fort Castillos, California

**Fort Castillos, California** is a fictional American city and the main setting of the action-adventure horror game *Cryptic*.

## History

The settlement that would become Fort Castillos was built in 1782 by an expedition of Spanish explorers sailing up the Pacific coast from Mexico. The settlement was never formally named, but it was known for its most notable landmark, a large castle-like mansion built in the forests on the outskirts of the town. Due to this castle, the town was informally labeled as "El Castillo" or "Los Castillos" on early maps ("The Castle" and "Castletown" in maps used by English speakers).

"The Castle" itself was originally intended to be a Spanish mission funded by a wealthy entrepreneur. However, for unknown reasons the plans to use it for religious purposes were scrapped at some point during construction. Upon completion, a majority of the workers left while it became a private residence for the man who funded its construction. Most records of the building are purely anecdotal notes found in journals and letters, with most simply calling it "the castle".

In 1814, the city was successfully captured by Mexican rebels during the Mexican War of Independence. During this time the castle and several other buildings were dismantled to be used to construct military forts. As a result, the former location of the castle is unknown with multiple ruins rumored to be the original site. When the United States gained control of California followed the Mexican-American War, the city was renamed Fort Castillos.
Challenge Zoo

**Challenge Zoo** is one of the playable game modes in *Zoopernatural*.

## Rules

This is the main mode of the game. In this mode, players are tasked with building a zoo from scratching with limited funds and a limited starting selection of Cryptids and items. Cryptids and items can be unlocked by spending money on research, and players can choose which items they would like to research and can increase the funds provided to these topics to obtain them faster. Throughout the game, certain optional challenges will present themselves to the player, such as appeasing certain VIPs or breeding a certain number of Cryptids for different purposes.
Milo Biscuits

**Milo Biscuits**, usually referred to simply as **Milo**, is an *Insaniteam* character created by CrystalManta.

## Backstory

Milo was first discovered on the front porch of the team's mansion as a stray by Millicent Undergrove.

## Appearance

Milo is an average-sized Russian Blue housecat with greenish-yellow eyes.

## Relationships

### Allies

* Casey Donovan (Owner)
* Millicent Undergrove (Owner)
* Toshiko (Owner)

## Trivia

* Milo is based on, and named after, CrystalManta's own cat.
Flingshot

**Flingshot** is a Fire Element Noviluma that appears in *Noviluma*. It evolves into Spidapult at level 22 and further evolves into Cannontula when given a [[]].

## Life Cycle

Flingshot Artwork.png**Flingshot**Spidapult Artwork.pngSpidapultCannontula Artwork.pngCannontula

## Trivia

### Origin and Etymology

* Flingshot is based on a slingshot spider (genus *Theridiosoma*).
* Flingshot's name is a portmanteau of 'fling' and 'slingshot'.
Uncle Scrunkly/Gameplay

## Overview

**Uncle Scrunkly** is a slow slippery character with below average ground traction, causing him to slide for a second before coming to a complete stop. This, in turn, gives him the longest wavedash in the game and making him a potential master of mix-ups if played effectively. His main mechanic is his Paranoia Meter, which begins each stock completely empty and steadily fills as time goes on. If Uncle Scrunkly loses a stock, his meter resets. At certain intervals along the meter's progress, Uncle Scrunkly will become more paranoid and thus gain a boost to his movement speed, making him progressively faster the longer he lives.

## Moveset

### Standard Moves (Grounded)

 Side
 Dash
 Up
 Down
 Getup
 Ledge

### Standard Moves (Aerial)

 Side
 Back
 Up
 Down

### Special Moves

 Side
 Dash
 Up
 Down
 Grab

### Throws

 Pummel
 Side
 Up
 Down
Pterodactylman

**Pterodactylman** is an Anomaly that can be encountered in *Cryptic*.

## How to Find

The Pterodactylman can usually be found stalking Smoochin' Point. During the day, he is nowhere to be seen, but he generally can be found at any time from 10:00 PM to 4:00 AM.

## Appearance

The Pterodactylman is a deformed Caucasian male standing nearly six feet in height. His lips have been charred from the fire and have hardened into a crusty, black, beak-like structure. His eyes are small and generally squinted due to his aversion to bright lights. His ears are small and his hair has all been burnt off. His most notable feature is his "wings", which are in reality large flaps of skin dangling from his arms caused by his skin partially melting off. He generally is seen wearing a pair of burnt brown slacks and a wife beater with dried blood stains.

## Behavior

The Pterodactylman is a hostile entity that will chase and attack if the player gets too close. They will cease the chase when the player flees a certain distance from the area.

## Trivia

* Near the parking lot of Smoochin' Point, a small burnt-down shack can be found in a dense cluster of trees. During the day, ragged clothes can be found sitting on the windowsill. This implies that the Pterodactylman lives here, and it is implied by dialogue from local townsfolk that his current appearance is due to a raging fire that burnt down his shed.
* The Pterodactylman is loosely based on the Donkey Lady legend of San Antonio, Texas. They are both deformed humans changed into their current forms by a house fire.
Groonker/Quotes

This page contains all of **Groonker's** in-game dialogue.

## Menu Quotes

### Fighter Select

* "C'mon, Clornax! We show 'em real fright!"
* "It Groonker time!"

### Level Up

* "Can Groonker eat souls now?"
* "Groonker get prizes now? Groonker want pony!"

### Match Victory

* "Groonker all that is and all that will be!"
* "Groonker the best! Groonker the best!"
* "Groonker win! Groonker win!"

## Combat Quotes

### Respawn

* "You cause Groonker owie. Groonker mad!"
* "Time for Groonker revenge!"
* "Puny morsels think they kill Groonker? Ha!"

### General Combat

* "Fear Groonker, tiny morsels!"
* "Groonker love destruction!"
* "Tiny morsel no match for Groonker!"

### Fighter-Specific

* **Casey Donovan**
	+ "Groonker show you him favorite game: Eat the Soul!"
* **Coldsnap**
* **Galyxandra**
* **Garbage Gary**
	+ "Even vile soul worth eating, Gary..."
	+ "No more canned soul! Groonker prefer fresh!"
	+ "Gary soul just meal on wheel!"
* **Groonker & Clornax**
	+ "Clornax say Groonker is one of a kind!"
	+ "Merge with Groonker and all will be we!"
	+ "How there be two Groonkers? Groonker confused!"
* **Large Charlie**
* **Millie & Barnaby**
	+ "Groonker can't decide which soul eat first!"
	+ "Do big plant have soul? Groonker find out!"
	+ "Two for one soul combo deal!"
* **Norm L. Mann**
* **Punch Meat**
* **Razzosk**
	+ "Shadows no help. Clornax still see you!"
	+ "Groonker use big knife for toothpick!"
	+ "Groonker like soul on the barbie!"
* **Sonny D. Lite**
	+ "Groonker cause solar eclipse now!"
	+ "What Clornax say? Bring eternal night? Good idea!"
	+ "Mmm, Sun Man's soul nice and spicy!"
* **Toshiko**
	+ "Goddess eat Groonker and Groonker eat from inside!"
	+ "Divine have no power here!"
	+ "Groonker destroy puny goddess!"
* **Uncle Scrunkly**

## Announcer Quotes

### Pre-Match

* **Fighter Select**
	+ "Pick character now, morsel..."
* **Match Start**
	+ "Groonker want play now!"
* **Sudden Death**
	+ "You Groonker's prisoner now!"

### During Match

* **Match Point - Player 1**
	+ "Groonker maybe spare Player 1..."
* **Match Point - Player 2**
	+ "Player 2 winning now!"
* **Match Point - Player 3**
	+ "Groonker like Player 3 style!"
* **Match Point - Player 4**
	+ "All fall to Player 4..."
* **Match Point - Player Team**
	+ "Morsels in the lead now!"
* **Match Point - Enemy Team**
	+ "Morsels falling behind!"
* **60 Seconds Left**
	+ "Morsels have one minute left!"
* **30 Seconds Left**
	+ "30 more!"
* **10 Seconds Left**
	+ "10!"
* **Time's Up**
	+ "Give Groonker souls now!"

### Post-Match

* **Match Victory**
	+ "Groonker impressed with morsel..."
* **Match Defeat**
	+ "Morsel lose big fight!"
Campaign Tour

**Campaign Tour** is one of the playable game modes in *Zoopernatural*.

## Rules

This mode tasks players with playing through a series of campaign scenarios with different objectives and requirements. Each scenario has a different theme, takes place in a different location, and has a different set of challenges, with each scenario getting progressively more difficult.
Uncle Scrunkly

**Uncle Scrunkly** is an *Insaniteam* character created by CrystalManta.

## Appearance

Uncle Scrunkly's body mainly consists of an assortment of spheres, rectangles, and capsules, the three main basic shapes in most 3D modeling software. These shapes vary in color, with most of them being either red or blue. His feet are large half-spheres and his hands are composed of smaller spheres. The only actual facial features on his cylindrical head are a pair of large bulging eyeballs that appear to float in front of his face instead of actually being attached.

## Personality

Uncle Scrunkly is usually a helpful and friendly individual, but he unfortunately suffers from extreme bouts of paranoia. Due to his status as an "unfinished" being, his grasp on reality is tenuous at best, often spouting out non-sequiturs, spacing out, and mistaking his friends for random individuals. He is also pretty inept at most tasks, mainly due to his cowardice, forgetfulness, and extremely short attention span.

## Relationships

### Allies

* Casey Donovan
* Large Charlie
* Millicent Undergrove
* Sonny D. Lite
* Toshiko

### Enemies

* Garbage Gary
* Groonker & Clornax
* Razzosk

## Role in *Insaniteam*

* *Main article: Uncle Scrunkly/Aesthetics, Uncle Scrunkly/Gameplay, Uncle Scrunkly/Quotes*

## Trivia

* The word "scrunkly" is a slang term often used to describe something that is eccentric or strange but in an endearing way.
Zoopernatural/Downloadable Content

*Zoopernatural* could possibly receive **post-launch DLC** in the form of new Cryptids and items.

## List of DLC Packs

### Africa Pack

This DLC pack would contain eight new African Cryptids and a plethora of new building pieces and items.

 Emela-ntouka
 Grootslang
 J'ba Fofi
 Kongamato
 Marozi
 Mbielu-Mbielu-Mbielu
 Spiny-Backed Chimpanzee

### Aviary Cryptid Pack

This DLC pack would contain eight new aviary Cryptids and a plethora of new building pieces and items.

 Devil Bird
 Dingbat
 Greek Phoenix
 Skyfish
 Thunderbird
 Will-o'-the-Wisp

### East Asia Pack

This DLC pack would contain eight new East Asian Cryptids and a plethora of new building pieces and items.

 Bulgae
 Hibagon
 Kamaitachi
 Longma
 Maltese Tiger
 Moon Rabbit
 Wuhnan Toad

### Europe Pack

This DLC pack would contain eight new European Cryptids and a plethora of new building pieces and items.

 Dobhar-chú
 Lernaean Hydra
 Lou Carcolh
 Stratford Lyon
 Wild Haggis
 Wolpertinger
 Wyvern

### Miniature Cryptid Pack

This DLC pack would contain eight new small exhibit Cryptids and a plethora of new building pieces and items.

 Crowing Crested Cobra
 Dundas Island Blackfly
 Fiery Salamander
 Flashlight Frog
 Hoop Snake
 Sapo Fuerzo
 Snow Snake

### North America Pack

This DLC pack would contain eight new North American Cryptids and a plethora of new building pieces and items.

 Cactus Cat
 Champ
 Hopkinsville Goblin
 Michigan Dogman
 Partridge Creek Monster
 Skunk Ape
 Snallygaster

### South America Pack

This DLC pack would contain eight new South American Cryptids and a plethora of new building pieces and items.

 Cuero
 Lake Fagua Monster
 Manta Man
 Minhocão
 Mono Grande
 Tapire-iauara
 Tuyango
Casey Donovan

**Casey Donovan** is an *Insaniteam* character created by CrystalManta.

## Appearance

Casey is a Caucasian human of average height. They have a thin and lanky build with little muscle mass, likely due to their slacker lifestyle. Casey has green eyes and incredibly long bluish-purple hair that hangs down to their knees. Their usual outfit is a dark blue T-shirt with the *Galaxy Corps* logo and blue jeans.

## Personality

Casey is generally laid back and mellow and just prefers to go with the flow, but this also makes them a bit of a slacker. This apathetic attitude tends to go away in battle, however; in the heat of combat, Casey tends to become very snarky and can be a bit cocky. Obsessed with all things sci-fi and fantasy, Casey has a particular fondness for *Galaxy Corps*, a *Star Wars*-like multimedia franchise. They regularly attend pop culture conventions, often with their partners in tow. They are in a closed polyamorous relationship with Toshiko and Millie, often serving to balance out the airheaded Toshiko and overly cautious Millie with a more relaxed perspective. However, they are also a bit of a sexual deviant and have an large number of incredibly niche and increasingly bizarre fetishes (most prominently fat fetishism, breast expansion, and vore), leading to many schemes involving Toshiko’s powers.

## Relationships

### Allies

* Barnaby
* Millicent Undergrove (Girlfriend)
* Milo Biscuits (Pet)
* Toshiko (Girlfriend)

### Enemies

* Garbage Gary
* Groonker
* Razzosk

## Role in *Insaniteam*

* *Main article: Casey Donovan/Aesthetics, Casey Donovan/Gameplay, Casey Donovan/Quotes*

## Trivia

* An early version of Casey was a cisgender male character named Sir Tyler. He originated the character's use of pop culture in their moveset, but he had a fantasy/LARPer aesthetic as opposed to a sci-fi/gamer aesthetic.
Quarrel Reef

**Quarrel Reef** is a playable Arena in the platform fighting game *Insaniteam*.

## Layout

This Arena is set in an underwater wrestling ring located in a tropical coral reef and spectated by various sea creatures. This Arena is arranged as a large floating island with the ring in the center and the bleachers in the background. The wrestling ring itself takes up most of the Arena and has short roped fences, creating short barriers on either side of it. Beyond the ring is an open drop-off on either side of the island with all four Killzones open.
Waffle King

**Waffle King** is a playable Arena in the platform fighting game *Insaniteam*.

## Layout

This Arena is set in the parking lot of a 24-hour waffle restaurant at 3:00 in the morning. It is a largely flat Arena with no pits, meaning the bottom Killzone is inaccessible. There are two cars on the same plane of the parking lot as the Fighters, allowing them to stand on top of the cars. Dealing a certain amount of damage to one of the cars will cause its alarm to go off, and damaging it still further will eventually cause it to explode, damaging all nearby Fighters. On the far left side of the stage is a tall sign for the restaurant; this sign has a small floating platform attached to it about halfway up the pole.
Jones

> "Earth... it's such a beautiful place, right? But we always forget there's so much out there... So many different societies functioning at the same time. So many defenceless systems that need help. Some brave soul with the strength to protect them from whatever comes their way. That's what I do, Jones. I think you have what it takes to do that too."
>
> The Mileser, after saving Jones' life

**Leonard Jones**, known by others as just **Jones** is an American superhero, member of Stormstrike, head of the Mileser Corps and former member of P.U.L.S.E. Since he was young, Jones always had a desire to help others and was always interested in diverse forms of science. When he was a teenager, he joined the military as a scientific advisor but was soon drafted into active duty. After earning an honorable discharge, Jones joined the government agency P.U.L.S.E. and became involved with its military-science division BLADE. He become an agent and found himself working on various extra-terrestrial assignments, such as determining the hostility of other planets and researching their resources. On one particular assignment, which he was the lead operative of, him and his crew were dispatched to an unknown planet to see what resources it had to offer.

Unbeknownst to him and his crew, the planet Niraxia was abundant with deadly creatures and harsh environments. After only a couple days, Jones' entire crew had been slaughtered and he was abandoned on a hostile planet with a broken ship. He tried his best to live under the horrible conditions but was quickly filled with despair and ran out of feed rather quickly. Moments from death, Jones was saved by The Mileser and brought to a deserted planet with lush environments (which would later become the Mileser's Planet). After bringing him back to healthy conditions (not only physically but mentally) and sharing some wisdom with him, The Mileser returned Jones back to Earth. Inspired and thankful for another chance at life, he went to his superiors and demanded why he was sent to such a savage planet. He then learned that BLADE (a secretly corrupt division) had changed his team's original destination to Niraxia in order to try and get them killed. He quit P.U.L.S.E. and started his own corporation, the Mileser Corps - with the ideology of searching and defending the other planets in the universe, not just Earth.