Alphonse Capone

Alphonse Capone also know as Al Capone is a notorious gangster and the boss of the Chicago **THE OUTFIT**. Capone wields significant power and influence in the criminal underworld. On the map, Al Capone 's Faction is depicted with the colour Blue.

```
Background:
The child of immigrants from Salerno, Capone worked hard from childhood
to put food on the table. His meteoric rise to gang leader has left him
happy, if a little reckless. He maintains his power by allowing no
disrespect.

```

Bonuses:

 * **+100%** Faction rating
* Bribing police always susceeds
* **−20%** Brothel ambience upgrade cost

## Overview:

Al Capone is a formidable boss who provides robust support through his boss ability called "**Rain of Fire**." While he may not be the most dominant boss in direct combat (as his ability is primarily supportive/zoning), he makes up for it with his exceptional precinct bonus abilities.

#### Initial Stats

Capone, like any other **Boss**, becomes your most formidable unit as his six base stats (HP, Initiative, Marksmanship, Leadership, and Persuasion) scale alongside your increasing notoriety. His stats reach a total of 250 HP and 100 in each of the other 5 base stats.

#### Boss Ability:

**Rain of Fire**: Fire a stream of bullets over the highlighted area. Anyone caught in the area of attack is suppressed and will take damage when they move.

Fire a hall of bullets over the target area. All characters in the area take damage and are suppressed.

#### In Combat:

Like other bosses in the game, Capone possesses the adaptability to wield any weapon in the game. With his elevated base marksmanship, boosted by the "Happy" trait, he can effectively utilize powerful weapons that typically come at the cost of decreased marksmanship. Alternatively, he can rely on base weapons like shotguns or rifles to ensure accurate hits. Additionally, Capone can also opt for melee combat due to his 'Barroom Brawler" trait and the use of high-damage weapons such as machetes, allowing him to quickly incapacitate or inflict serious harm upon his targets.

Capone possesses average movement capabilities, neither exceptional nor underwhelming. His skill tree encompasses a combination of Doctor, Demolitionist, and Enforcer abilities, granting him a broad range of options that may render certain base gangsters redundant. While his boss ability, "Rain of Fire," provides an empowered overwatch that can trigger multiple times in a single turn, it has a specific niche and can be interrupted if Capone is hit or injured. This limitation exposes him to potential attacks from enemy units not in cover, bypassing the overwatch check. However, as Capone reaches Tier 4 in his skill progression, the addition of "Covering Fire" mitigates this issue to some extent. Nonetheless, Capone's elevated base stats at that point may render it more viable to eliminate targets directly rather than relying on his boss ability.

Despite his relatively lackluster combat abilities, Capone compensates for this through his Precinct/Empire bonuses. These bonuses enable him to expand and improve rackets at a reduced cost and engage in advantageous trades with other bosses, including a higher chance of deceiving them with counterfeit alcohol. These trade bonuses can facilitate the acquisition of superior weapons and equipment for your gangsters, providing a significant advantage in your operations.

In summary, Capone leans more towards a strategic approach rather than relying solely on brute force as a boss in the early stages of the game. Obtaining superior weapons/money through missions/trades can significantly impact the gameplay and make it smoother compared to other bosses who heavily rely on their physical abilities.

## Quotes

When building

* Brewery: That's what i"m talking about.
* Brothel: Get a lot of these buds. | I'm Liking this!
* Speakeasy: My kind of place.
* Casino: And that's how is done!
* Loan Shark: