Deimos

Created by: ✝ 𝐵𝑎𝑚𝑞 𝐽𝑖𝑟𝑜𝑛𝑒 𝐿𝑜𝑣𝑒𝑐𝑟𝑎𝑓𝑡 ✝ | On date: 8th January 2023

## Basic Information

㇐ ㇄ Name㇕ : Deimos

➣ Derived from “Δεῖμος” meaning “dread.”

㇐ ㇗ Alias | Alternate Name㇕ : War God of Dread

➣ Developed from his name and affective presence.

㇐ ㇗ Species | Ethnicity | Lineage㇕ : Greater Elder Demigod, Hermetic Greek, Spartan

➣ Offspring of Ares & Aphrodite according to Greek accounts.

㇐ ㇗ Gender | Sexuality㇕ : Male, Bisexual

➣ Pagan concept of free love conditioned into him

㇐ ㇗ Age㇕ : 2,347 years

➣ Was conceived around 325 B.C.

㇐ ㇗ Personality㇕ : Deimos on first glance is an apathetically enigmatic individual who is well past the years in wisdom and experience than his youthful appearance might suggest. As a warrior God he is typically described in a stoic manner, being a veteran of true fearsome strength; one might otherwise have ever caught his more passive side. Despite being classed as a formidably exalted deity of the weariness of war he is surprisingly sympathetic towards the partakers of war. Although he greatly favors his own worshipers over another, his sympathies go out to all warriors and foot soldiers alike.

➣ Allegedly no direct inspiration: entirely fabricated.

㇐ ㇗ Likes㇕ : Deimos is an advocate to battle, war, and tactical prowess alike. Unlike his father who represents more of a mongrel standpoint of war, he and his brother concede well with conventions to limit casualties of war as they both resonate with mortals; after all they had been essentially raised alongside them for the first couple decades of their lives. Deimos also loves: beef jerky, bread & salted butter, Greek pies, warrior courtship, as well as the people of Sparta.

➣ Inspired off the sheet of Phobos

㇐ ㇗ Dislikes㇕ : Despite being an aforementioned war deity of dread, war weariness, and shuddersome pessimism he is unusually opposed to the needless slaying of infantryman; although this doesn't always count for everyone, armies and army man who show great valor and cunning receives Deimos utmost sympathies. That being said, Deimos is also a partially ascended being of impeccable levels of intellectual and spiritual aptitude, he is always cautionary of his actions and how they physically, mentally, and emotionally impact others. At the time of his childhood it was common for otherwise cruel and unjust order to be exacted without consequence; so it's safe to stand Deimos also dislikes some of the patriarchal practices the forefathers of Greece practiced on their man, woman, and children.

➣ Also heavily inspired off of Phobos

㇐ ㇗ Affiliations㇕ : The Elder Gods // Gods of War.

➣ Phobos and his brother are both sons of the archetypal God of War; known by many many other monikers including: Ares, Mars, Sarutahiko, Kauriraris, Svetovid, Bandua, Belatucadros, Camulus, Neit, Rudianos & Segomo, Neto, Tyr, Laran, Qamaits, Nuxálk warrior goddess Winalagalis„ Kwakwaka'wakw, etc. Also believed to be offspring of the Sky Father archetype commonly known as “Nodens.”

## Combative Information

### ㇗ POWERS㇕

㇐ ㇗ Demigod Physiology; Type II㇕ : The user can gain the powers and traits of demigods; beings who are part-god and part-mortal, possessing a partial, or lesser form of divinity that they gain by either through inheriting or by unlocking a dormant power in a species. Demigods are famously known for having powers of that of the gods themselves because of their abilities, some because they are the offspring of a god and a mortal, however some but not all the powers of a god due to their mortality. However, most demigods can obtain their divine status after death ascending their divine spark to achieve a higher status to that of an actual deity, although this may require the action of a real deity and is usually accomplished after physical death.

➣ Death Transformation

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    ➥ Almighty Ascension

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➣ Supernatural Condition

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    ➥ Semi-Immortality
    ➥ Nigh-Invulnerability
    ➥ Lightning Bruiser

```

➣ God Inheritance

➣ Divine Spark

㇐ ㇗ Menacing Appearance㇕ : Sub-power of “Influential Presence.” Users possess an overwhelming and intense menacing aura that induces fear and dread into those around them, which can cause hallucinations, insanity, self-doubt/insecurity, weakness, or even paralysis or death.

➣ Anxiety Inducement

➣ Despair Inducement

➣ Discouragement

➣ Fear Inducement/Meta Fear Inducement

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    ➥ Death By Horror

```

➣ Insanity Inducement

➣ Killing Intent

➣ Mental Inducement

➣ Mental Pressure

➣ Pain Inducement

➣ Submission

➣ Will Breaking

㇐ ㇗ Belliscience㇕ : Sub-power of “Combat Embodiment” and “Absolute Combat.” The user knows everything about conflict so is any concept surrounding it, be it combat, battle, action, dueling and anything in between. Due to this, they are cognizant and aware of any conceivable warrior, so is their past and future endeavors in battle and the circumstances to bring about such skirmishes. They possess a deep and total understanding about combat, the art of fighting and war, hence everything associated with such an event. Therefore, they will know the specifics/details of war alongside the secrets lying within and around it. The users know war for its secrets lay bare, being acquainted with the ways, causes and consequences of war and combat come into fruition.

➣ Chrono Vision - To witness and be aware of wars, combat and conflict...

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    ➥ Prescience - ...yet to come.
    ➥ Synscience - ...still happen.
    ➥ Retroscience - ... and came to pass.

```

➣ Complete Mastery over all forms of strategy and Combat

➣ Enhanced Intelligence

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    ➥ Tactical Genius

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➣ Enhanced Memory/Panmnesia

➣ Enhanced/Supernatural Wisdom

➣ Instilled Knowledge

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    ➥ Encyclopedic Knowledge - Full-scale didactic knowledge of war, and its in-and-outs.

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➣ Omni-Empathy - To be empathetic to all the emotions war can bring out.

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    ➥ Emotional Intelligence - Bringing a close understanding of the psychology of war.

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➣ War Manipulation - Intimate understanding of war can translate into a direct control of it...

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    ➥ Combat Manipulation - As with combat... (Any)
    ➥ Martial Arts Manipulation - And close battle. (Any)
    ➥ Strategy Manipulation any and all strategies

```

### ㇗ SKILLS㇕

㇐ ㇗ Enhanced Swordsmanship㇕ : Users possess incredible proficiency and skill in wielding and utilizing a sword, a bladed melee weapon intended for cutting or thrusting that is longer than a knife or dagger, consisting of a long blade attached to a hilt. Regardless of the sword’s shape or size, the user can wield it as if it were an extension of their hand(s). They can also wield a sword with incredible expertise in speed, power, and skill, allowing them to perform feats such as stopping and deflecting bullets, decimating large objects or areas, cutting through solid material such as steel, and even hold back their strength to deal damage to their foes without killing them. The user can sword-fight with little or no effort, deliver skillful strikes to weak points with great precision, and cut only and exactly what they want. This ability also allows them to become naturally skilled with multiple swords or any type of sword regardless of shape or size to suit their needs in combat. Their remarkably fast weapon control may allow them to bypass obstacles in order to cut their intended target.

➣ Bisection

➣ Counter

➣ Cutting

➣ Decapitation

➣ Deflection

➣ Defense Break

➣ Dual Sword Proficiency

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    ➥ Multi Slash

```

➣ Enhanced Precision

➣ Impale

➣ Pressure/Precise Strike

➣ Severing

㇐ ㇗ Tactical Analysis㇕ : Sub-power of Combat Perception and Archetype:Setup Fighter. The user is an extremely skilled strategic genius and apply this skill to several objectives, able to intuitively create strategies and plans several steps ahead of the opponent. They can elaborate complex plans/strategies and apply them not only in battle but all activities that involve cunning intellect, e.g., strategic games. They can instinctively anticipate all the possible obstacles/opportunities and know what the best actions to take in any situation, allowing them to adapt and prepare for future events in advance by considering numerous scenarios/outcomes/options/paths, and plan ahead for them, to be ready for any situation that may occur and handle it effectively. Most of the users of this ability are very analytical and can understand or anticipate the enemies' moves, and always be two steps forward in any situation.

➣ Adaptive Mind

➣ Battlefield Adaptation

➣ Cheating Mastery

➣ Counterstrategy Mastery

➣ Detail Detection

➣ Enhanced Charisma

➣ Enhanced Preparedness

➣ Enhanced Calculation

➣ Enhanced Wisdom

➣ Enhanced Response

➣ Nigh-Infinite Resourcefulness

➣ Game Mastery

➣ Hypercompetence

➣ Improvisation Mastery

➣ Leadership Mastery

➣ Opportunity Sense

➣ Pattern Sense

➣ Probability Computation

➣ Psychological Mastery

➣ Rhetoric Mastery

➣ Tranquil State

➣ Trapping Mastery

➣ Victory Inducement

### ㇗ WEAPONRY/ITEMS㇕

㇐ ㇗ Σιδερένιο κοντό δόρυ [Iron Short Spear]㇕ : The [Iron Short Spear] is in fact an iron Yklwa which is essentially a spear (constructed of cast steel) with a short hilt and a preferably elongated blade. There is nothing too remarkable about this weapon other than that fact it's fairly well made; but something to note is that it's bonded with the spirit of Deimos, allowing it to be summoned and utilized at will.

## ☨ - Origin - ☨

Deimos is the demigod born son of the archetypal Elder God of War. He is also the offspring of the archetypal Elder Goddess of beauty, sexuality, feminine strength, combat, etc. known as Aphrodite but who's original caricature was Ishtar of Mesopotamia. Despite having two transcendentally divine parents, Deimos is characterized as only a demigod; due to the fact that Deimos has a twin brother, Phobos, their divine powers was split between the two of them causing their essence to be only one third(⅓) to one half(½) of there original.

Once they were conceived Deimos and his brother Phobos would be raised together in isolation alongside their father near a sanctuary in Sparta for some decades; they grew and matured quickly, given minimal sustenance and rest although through good behavior and theft they achieved a surplus. This also had the added side effect of grooming them into some of the most pristine of warriors. This would be the turning point in their lives when they achieved their sense of godhood. They would eventually accompany their father as warrior gods of panic, dread, and fear respectfully.

Upon their official introduction into the pantheon, Deimos served to represent the feelings of dread and terror that befell those before a battle, while Phobos personified feelings of fear and panic in the midst of battle. They became a well known and equally feared duo of deities. Due to this irrefutable fact they were disliked by much of the Greek world aside from the great city of Sparta who embraced them with war loving open arms. But their names didn't remain in obscurity for too long as they were adopted and widely accepted by the Romans in their replicated polytheistic pantheon of deities as well.

## Physical Information

㇐ ㇗ Height㇕ : 195 cm (6'4¾")

㇐ ㇗ Weight㇕ : 92 kg (202.8 lbs)

㇐ ㇗ Morphology | Stance㇕ : Anthropomorphic, Bipedal

㇐ ㇗ Natural Weapons/Defenses㇕ :

➣ Menacing Presence

㇐ ㇗ Miscellaneous Details㇕ : Like his brother, Phobos, they share the similarity of having large manes of black hair with white locks, thus people often mistake them for lion-headed war gods.