Just Plain Epic

Remastered

## Just Plain Epic (Stealing the Diamond)

**Just Plain Epic**, originally titled **Epic Way** in the Legacy version, abbreviated to **JPE** is one of the three endings in *Stealing the Diamond*.

It is one of two endings achievable when choosing “Sneak in” at the start screen.

## Characters

* **Henry Stickmin** *(no lines)*
* **Gadget Gabe**
* Creeper *(from Mincraft)*
* Adolf Hitler *(picture)*
* **Dave Panpa**
* **Kurt Dietrich**
* Goombas *(from Super Mario)* *(picture)*
* Luigi *(from Super Mario)* *(picture)*
* Alien *(from Metroid)*
* MissingNo *(from Pokémon)*
* **Joseph Jo** *(no lines)*
* **Timothy Lewis** *(no lines)*
* **Alexander Garb** *(no lines)*
* Pterodactyl
* **Tony Franz** *(no lines)*
* **Clyde** **Jenkins**
* **Corporal Bill** **Bullet**
* **Unseen** **CCC Employee**
* Shoop Da Whoop *(satelite)*
* **CCC** **Robot**

## Outer Wall

* *(Deciding to **Sneak In** to the museum, Henry moves to the building's side. He then attempts to break in from there by going through the wall.)*
* Shrink Ray: *(Henry uses the shrink ray and shrinks small. Locating a small crack in the museum's walls, he moves to enter to the museum from there, but is ambushed by a worm. After a while, the creature then consumes Henry.)* (**Fail Message**): "Man, worms are so much more vicious up close!"
* Liquidificator: *(Henry reads the Liquidificator instructions, once again apporved by Gadget Gabe. It reads:*

Liquidificator

"*Turn yourself into a liquid and bend your molecules around or through any object!*" *(It shows the steps)*

10/10
"It's fantasically easy to use!"
- Gadget Gabe

* *(Henry uses the device and turns himself into water. Instead of being able to bend his molecules to his own will, the forces of gravity causes him to spill into the ground.)* (**Fail Message**): "What'd you think was going to happen?"
* Pick: *(While mining into the wall of the museum, a Creeper ambushes Henry and explodes, busting through the wall in the process.)*

## Dave Works at a Museum and Talks About a Certain Incident That Lead Him Being Fired From His Old Job

* *(Henry survives the blast and is inside the World War II exhibit of the museum, where Dave chats with fellow security guard Kurt Dietrich-)*
* **Dave**: Yeah, so apparently there was something in that cake, and, uh, he used it to escape, and then I got fired. Pretty lame, huh? Yeah, I don't really like this- what?
* **Kurt**: *(uninterested)* Ugh... Please... shut up!

## WWII Exhibit

* Timeout: *(If Henry doesn't do anything, Dave continues the awkward conversation with Kurt. As time passes, Kurt notices Henry.)*
	+ **Dave**: Oh, heh. I just- I was- I was just trying to have a conversation. You know, since, I mean, we're partners so... I just- just wanted to get- get to know each other a little bit? Y'know? I just kinda wanted to have a conversation. It's just, you know, just to lighten things up. I mean... what's gonna happen in a museum? I mean really. Do you feel a draft at all?
	+ **Kurt**: HEY! *(draws his gun at Henry*)
	+ (**Fail Message**): "This conversation can't be THAT interesting."
* Gun: *(Henry steals a gun from a glass exhibit and attempts to fire at the guards, but the gun isn't loaded. Kurt then points his own gun at Henry.)* (**Fail Message**): "Quick! Pretend you were joking! ...Good one, right guys?
* Bomb: *(Henry tosses an explosive on display, hitting Dave's foot, but it doesn't explode. Dave screams in pain and Kurt responds quickly by shooting at Henry with his gun.)* (**Fail Message**): "Why would they keep live bombs in a museum?"
* Plane: *(Henry throws a model aircraft and it knocks down Kurt. This surprises Dave and he flees.)*
	+ **Dave**: Uuuuuuh- I gotta warn some- *(he runs into a pillar and gets knocked out)*

* *(Advancing further into the museum, Henry finds a security guard, Todd Slimmonds, having trouble staying awake on the job. Henry hides behind a pillar so he won't get caught by an awakened Todd.)*

## Tunisian Entrance

* Up to Diamond: *(Henry dashes to the exhibit, but stops when the guard is awake in front of him.)* (**Fail Message**): "Hm. Must be a light sleeper."
* Left to Retro Room: *(Henry is able to make a quick dash to a retro-game themed exhibit, passing Todd without getting detected.)*

* *(Inside the retro-themed exhibit, Henry sees access to the diamond, but also sees two guards, Timothy Lewis and Joseph Jo on patrol.)*

## Retro Exhibit

* Alien/Metroid: *(Henry releases a Metroid from its capsule. He commands it to attack Timothy and Joseph, but the Metroid attacks him instead. He screams in pain.)* (**Fail Message**): "Looks like they don't take kindly to orders."
* Crowbar: *(Before Henry could reach the crowbar, a group of headcrabs pile on top of him.)* (**Fail Message**): "Man, I HATE it when that happens!" / "Why does that **ALWAYS** happen!?"
* Goodball/Pokéball: *(Henry challenges the guards to a trainer (Pokémon) battle. The guards send out Jo. Henry sends out MissingNo, which corrupts the game and causes a blue screen error.)* (**Fail Message**): "01100110 01100101 01100001 01110010 00100000 01101101 01101001 01110011 01110011 01101001 01101110 01100111 01101110 01101111": *Means Fear Missingno*
* Super Mushroom: *(Henry uses the mushroom and grows into a giant.)*
* *(Now giant-sized, Henry busts into the Diamond exhibit. There is little the security guards can do to stop the gigantic thief. One of Henry's stomps causes a pterosaur to hatch from a prehistoric egg exhibit, which would later take out Alexander Garb, presumably killing him in the process. As a giant, Henry is able to take the Diamond with ease, before the guards use a cannon against him. A cannonball hits Henry and causes him to lose the mushroom's power.)*

## C.C.C Encounters Chaos

* *(The museum then falls into chaos, which alerts the Center for Chaos Containment, a company somewhere from the southwest. An agent, Clyde Jenkins sees the chaos through his computer)*
* **Clyde** **Jenkins**: Uh, sir? You might wanna come look at this. *(the boss for C.C.C., Corporal Bill Bullet walks in and takes off his glasses)* I'm getting chaos readings at 10.6. It's coming from the museum.
* **Corporal Bill** **Bullet**: My god... IT'S OVER NINNE!....
* **Cly****de**: Yeah...
* **Corporal Bill** **Bullet**: I'm leaving this decision up to you, corporal. Just hit one of those buttons to deal with this, pressing situation. *(puts back his sunglasses on and walks back to the other employees, a comedy laughtrack is heard playing)* Who's watching TV? Get back to work!
* **Unseen** **CCC Employee**: Woah, sorry, chief! I'm going back to work now, sorry.

## The C.C.C

* Divide By Zero: *(A calculator is sent to the museum. When Henry picks it up, a robotic arm divides 1337 by 0 on the calculator, which causes the museum to collapse into the void.)* (**Fail Message**): "Sorry, I was in the bathroom. What'd I mi- Where'd... Where is everyone?"
* Nuke: *(The entire museum is alerted to an impending nuclear launch nearby. Henry ponders about his fate, before the nuke goes off-- destroying the museum, and the entire metropolis surrounding it.)* (**Fail Message**): "Don't feel too bad. He probably camped for the 25 kills he needed to get that nuke."
* Satelite: *(Shoop Da Whoop, as a satellite, fires a laser blast which destroys the museum, leaving only a deep crater behind.)* (**Fail Message**): "I couldn't resist."
* Gear: *(The CCC sends a gigantic robot to the museum, which begins to chip away at the building.)*

## Ending: An Epic Heist

* *(During the robot's destructive rampage, Henry finds the Diamond in between the robot's legs-- deeming it unsafe to recover the gemstone in the chaos, he makes a dash for the exit, and runs as far away from the museum as possible. As he stops to catch his breath on the road, the diamond is launched from the museum and lands right next to Henry on the grass. Having completed his heist in a rather unusual fashion, Henry begins celebrating, concluding and achieving this ending.)*

## Navigation

Multiverse Correction (**secret**)