recursal/Fanatic-Fandom huggingface dataset:
Springside Quay

**Springside Quay** is an area in Hope Springs, Pacific City. It is a harbor that was made to replace the Docklands.

## Surveillance File: Springside Quay Docks

**Surveillance:** "Lot of Cell activity around the docks. Looks like we were right about them targeting Agency shipments. They've set up gun turrets so any air approach is risky. A controlled, methodical sweep might be best here. Shouldn't present any major difficulties for one of our skilled assault teams."
Sergei Yuriev

**Sergei "Sovetnik" Yuriev** is a general of the Volk, he is a paranoid slave driver with a taste for trench coats who runs (and rarely leaves) the Volk's oil refinery.

## Gang Dossier

### Briefing

Sergei "Sovetnik" Yuriev runs the Volk's oil refinery on the Den's north coast, pushing workers hard in continuous shifts to create vast amounts of cheap fuel to sell at a high profit on the black market.

Yuriev is convinced that the Agency is out to get him - and, of course, we are, which is why he never leaves his tower at the centre of the refinery and is guarded like gold.

### Debriefing

Sergei "Sovetnik" Yuriev is no more. Without his authority and expertise the Volk's black market fuel operation is struggling to maintain efficiency and cost-effectiveness. This will impact heavily on the Volk's finances.
Igor Biragov

**Igor "Rafik" Biragov** is a general of the Volk. The wheelman's favourite activities include hijacking and hauling ass, preferably on four wheels.

## Gang Dossier

### Briefing

Igor "Rafik" Biragov's formative years were spent forging a far-reaching reputation from driving unsound trucks packed with volatile hazardous compounds over incredible distances and through treacherous conditions.

These days he drives the smooth running of the Volk's substantial fleet of trucks and military vehicles. His dedicated teams of "Gators" shadow all haulage routes throughout the city and hijack trucks forced to pass through the Den. Biragov then sells the merchandise to desperate immigrants and uses the proceeds to buy military vehicles from his extensive contacts.

### Debriefing

Igor Biragov's timely demise has destabilized the Volk's vast vehicle operation, devastating its replenishment and maintenance. Biragov's demoralized Gators have gone their own ways leaving the compound in the Agency's hands - and the city's truckers breathing easier.

## Trivia

* Biragov is one of the tallest characters in the game.
Gang Wars

The **Gang Wars** was a conflict between the Agency and three crime rings: Los Muertos, the Volk, and the Shai-Gen Corporation.

The wars ended with the Agency's first major victory against organized crime, resulting in their total control of Pacific City and its denizens.

## History

In 2019, as criminal violence escalated to rival urban warfare, the Agency was forced to focus its might on localized gang activity. Pacific City was once a peaceful metropolis that soon became dominated by three gangs: Los Muertos; a Latin-American cartel, the Volk; a militia of hardened mercenaries and labour workers from eastern Europe, and the Shai-Gen Corporation; a private corporate entity originating from east Asia. Each of these gangs were funded and supplied with munitions directly by the Agency to ensue anarchy among the city's population and, ultimately, total control over the city.

Around this time, the Agency began experimenting with the Human Modifications program engineered by former Agency scientist Dr. Baltazar Czernenko, which would soon result in the creation of Agents. During the Agency's early biological augmentation days, many Agents failed training due to adverse reactions to their bio-upgrades. In time, many of the Agents would soon complete training and would soon be used in the fight to reclaim Pacific City from gang violence.

## Aftermath

In the immediate aftermath of the Gang Wars, a group of several journalists began an inquiry into rumours of the Agency's corruption. During a press conference with the Agency director, many of these journalists were killed in a sudden bombing attack. The Agency responded to this attack, and claimed it to be a terrorist incident. It is later revealed by the Agency Whistleblower's conversations with Catalina Thorne that the bombing was intentionally set up by the Agency to quell down the public image of corruption.

## Appearances

The Gang Wars are featured prominently in *Crackdown*, and mentioned in subsequent games.
Tow Truck (Civilian vehicle)

The **Tow Truck** is a vehicle featured in *Crackdown*. It is a truck used for transporting improperly parked, impounded or indisposed vehicles.

## Location

The Tow Truck cannot be impounded at the Agency Garage, it is also one of few vehicles that is not seen driven by civilians.

A Tow Truck can be found parked outside Los Banditos.
Rockstar North

## Rockstar North Limited

**Rockstar North Limited** (formerly **DMA Design Limited**) is a British game development company and a studio of Rockstar Games based in Edinburgh.

The company is best known for creating the *Grand Theft Auto* series, which has gone on to sell over 370 million units worldwide.

## History

The company was originally founded as DMA Design in Dundee in 1987 by David Jones. Their first major hit was *Lemmings*.
Project Sunburst (achievement)

**Project Sunburst** is an achievement in the Premium Deluge Pack of *Crackdown 2*.

## Requirements

Play Deluge with Project Sunburst enhancements or with someone who had this achievement.

## Walkthrough

This achievement could originally be collected by playing the mobile spin-off game *Crackdown 2: Project Sunburst*.

Due to the mobile game being delisted and the Windows Phone server shutdowns, this achievement is only obtainable through playing online with others who have collected it already.
Colonel Axton Cowell

**Colonel Axton Cowell** is a general of the Shai-Gen Corporation. He is an ex-Special Forces member who provides defenses for the kingpin.

## Gang Dossier

### Briefing

Colonel Axton Cowell acts as Shai-Gen's defense director, providing watertight protection for "the big fish".

From the top floor of his war room, Cowell keeps track of all key figures and events throughout the city, ready to act when the need arises, typically to stop trouble before it starts.

It's not clear why this highly decorated ex-Special Forces legend has aligned himself with Shai-Gen but his presence is a significant obstruction to justice.

### Debriefing

Colonel Axton Cowell's removal is doubly beneficial. Without his all-seeing eye to guide them and his considerable security system to protect them, Shai-Gen is more vulnerable than ever before.
Dr. Baltazar Czernenko

**Dr. Baltazar Czernenko** is a general of the Shai-Gen Corporation. He is a research director and former Agency scientist who was previously involved with the controversial human modifications program, which resulted in the creation of both Agents and Freaks.

## Gang Dossier

### Briefing

Doctor Baltazar Czernenko is Shai-Gen's research director. His most successful inventions are the emotion suppressants used to keep civilians docile and the genetic accelerants used to create so-called "Super Soldiers".

Czernenko's work focuses on every unlawful, unethical and unfounded field of medicine. The results are seldom practical or pleasant, but Shai-Gen is confident another breakthrough is imminent.

Fortunately for them, Pacific City provides a healthy supply of potential test subjects.

### Debriefing

Doctor Baltazar Czernenko is dead - and with him died a many great secrets. Shai-Gen's Super Soldier program is crippled and crucial experiments are fundamentally flawed. The corporation is struggling to contain increasing numbers of powerful Freaks. The research facility is now on the verge of liquidation.

## Trivia

* It is revaled that Catalina Thorne once worked with Dr. Baltazar Czernenko, likely during her time as a research assistant with the Agency.
Civilians

**Civilians** are non-player characters (NPCs) featured in the *Crackdown* series. They are not affiliated with any faction, and are generally non-combatants.

## Description

In each main game of the *Crackdown* series, civilians can be seen walking around or driving. They also occasionally talk amongst themselves. When present to any form of danger, civilians will attempt to flee the area in panic - and will only stop fleeing when they are out of danger.

In *Crackdown*, depending on which district of Pacific City an Agent finds themselves in, civilians can be heard speaking one of three core languages *(Spanish, Russian or English).*

In *Crackdown 2*, civilians can be seen interacting more with the environment (e.g. civilians will play music or sell vehicles to others). They also speak exclusively in English.

## Vehicles

### In *Crackdown*

* Cabriolet
* Sportscar
* Coupe
* Sports Pickup
* Microcar
* Luxury Sportscar
* Baggage Carrier (unused)
* Pickup
* SUV
* Ramp Truck
* Delivery Truck
* Delivery Van
Shai-Gen Corporation

The **Shai-Gen Corporation** are a gang featured in *Crackdown*. They operate in Pacific City, out of a district commonly known as *The Corridor*.

## Gang Dossier

### Briefing

The Shai-Gen Corporation is a sinister and pervasive force for evil. It was founded and funded by the previous government with a remit to evolve radical pre-emptive defense solutions. Its intensive scientific research, strategic influence initiatives, and black propaganda yielded staggering and disturbing results.

The burgeoning division became financially independent—probably through illicit sources—and more powerful than its original patron. This led to its purchase by a mysterious individual and the birth of the Shai-Gen Corporation... and, as a result, the Agency. Shai-Gen is based in the Corridor, a space created for the lavish lifestyle of its personnel—and a superficial utopia for its numbed citizens.

### Debriefing

The Shai-Gen Corporation is liquidated. Now that its remaining enforcers and black mist containment units are eradicated, the Corridor is ready to be revised and rebranded Unity Heights.

The Agency and its Peacekeepers are deconstructing the extensive propaganda, debriefing the dazed and confused citizens, and teaching them how to think for themselves and lead their own lives.

## Gang Bosses

### Generals

* Vitaliy Rzeznik (Security Director)
* Colonel Axton Cowell (Defense Director)
* Dr. Baltazar Czernenko (Research Director)
* Mrs. Timbol (Human Relations Director)

### Bosses

* Melissa Fang-Yin (Intelligence Director)
* Thadeous Oakley (Public Relations Director)

## Vehicles

* Sportscar
* Sedan
* 6WD SUV
* SUV
* Limousine

## Weapons

* Bastion SX900 "Longshot"
* Dempsey 190 "Equalizer"
* Harlington HMG-90
* Harman MP-50
* Ingalls MG-60
* Smithers Punisher
* Watson HE99-X "Firefly"
* Cluster Grenade
* Grenade

## Trivia

* One of the gang's main insignias is **邪亙** *(Xié gèn)*, which means "Evil" in Chinese.

## Gallery

### Concept Art

Concept art for Zuang Lun Wang.Concept art for Vitaliy Rzeznik.
### Renders

Render of Zuang Lun Wang.Render of Vitaliy Rzeznik.Render of Melissa Fang-Yin.Render of Dr. Baltazar Czernenko.
Over Our Heads

**Over Our Heads** is an achievement in *Crackdown*.

## Requirements

Successfully complete all 12 Rooftop Races.

## Walkthrough

The list of all Rooftop Races required for this achievement are:

* Los Muertos Rooftop Race
* Rooftop Acrobatics Race
* Around the Wheel Race
* La Mugre Skyline Race
* Top of the World Race
* Watch Your Step Race
* Leap of Faith Race
* Goin' Home Race
* The Wolf's Teeth Race
* Wings Are for Suckers Race
* Ascending the Cells Race
* High-Volk-age Race
Melissa Fang-Yin

**Melissa Fang-Yin** is a general of the Shai-Gen Corporation. As director of intelligence, she keeps close tabs on everything (and everyone) in Pacific City.

## Gang Dossier

### Briefing

Melissa Fang-Yin is Shai-Gen's exceptional intelligence director.

Her comprehensive intelligence network relies on the interception and assessment of all communication within, to and from the city. Refined information is directed to the relevant departments to control conduct within the Corridor.

The population is under constant, vigilant scrutiny from field operatives known as 'Analysts'. They seek out infractions and insubordination and convey precision data to the Enforcers who administer immediate and extreme reprisals.

### Debriefing

Melissa Fang-Yin's demise has numbed Shai-Gen's basic senses. Her Analysts lack appropriate direction and what data they have is incomplete and poorly communicated. This makes it harder for Shai-Gen to suppress insurgents and cope with other inconveniences.
Agents

* Crackdown
* Crackdown 2
* Crackdown 3

**Agents** are the main playable protagonists in the *Crackdown* series. They are genetically-altered superhumans designed by the Agency using work from disgraced scientist Dr. Baltazar Czernenko, whose controversial human modifications program was utilized during the creation of Agents.

## Skills

All Agents have access to 5 core skills: Agility, Driving, Explosives, Strength and Firearms.

### Agility

Upgrading the Agility skill enables Agents to run faster and jump higher.

Collecting Agility Orbs, participating in Rooftop Races and killing enemies from above will increase an Agent's Agility skill level.

### Driving

Upgrading the Driving skill gives Agents access to new vehicles and enhancements to stock Agency vehicles.

Running over enemies, going through stunt markers and participating in Road Races will increase an Agent's Driving skill level.

### Explosives

Upgrading the Explosives skill increases the blast radius and damage of explosions caused by an Agent.

Eliminating enemies with explosive-based weapons such as grenades and missile launchers will increase an Agent's Explosives skill level.

### Strength

Upgrading the Strength skill increases an Agent's durability to damage and allows Agents to carry heavier objects.

Eliminating enemies in hand-to-hand combat will increase an Agent's Strength skill level.

### Firearms

Upgrading the Firearms skill increases an Agent's accuracy and marksmanship with weapons.

Eliminating enemies with ranged weapons will increase an Agent's Firearms skill level.

## Notable Agents

*Crackdown 3* introduces named Agents with their own backstories:

* Commander Jaxon
* Marshall

## Appearances

Being the main playable characters, Agents appear in all *Crackdown* titles.

## Trivia

### Crackdown

* During development, *Crackdown* was to have playable female Agents. This concept was ultimately cut from the final game but renders of female Agents still exist.

### Crackdown 2

* Civilians in *Crackdown 2* will often compare the Agent to comic book hero Superman.

### Crackdown 3

* Originally, Marshall was heavily featured in pre-release promotional footage for *Crackdown 3* up until E3 2017 when Commander Jaxon was introduced as the game's main character.

## Gallery

### Concept art

Default Agent concept.Ditto.Agent concept.Alternate Agent concepts.
### Renders

Default Agent render.Agent lineup render.Ditto, edited.Agent & SUV Render.Agent skin renders.
Natalya Gryzunova

**Natalya "White Fox" Gryzunova** is a general of the Volk. She is a cunning and highly controlling recruiter who is key to the legendary entrance of the Volk's brute squads.

## Gang Dossier

### Briefing

Natalya "White Fox" Gryzunova rose to power through strategic contact with selected bodies. Once she had their hearts, trust and assets, she took their lives.

This cunning and fierce woman craves control over her surroundings to compensate for her extreme volatility. She commands mindless but dependable brute squads that maintain order in the Den.

Gryzunova personally prepares her people in a training ground to the north of the Den, but is usually found where trouble thrives, typically in the black market area to the south of the Den.

### Debriefing

Natalya Gryzunova's passing leaves her brute squads lacking an authority figure to control them. Their reduced effectiveness is made worse by rebellious immigrants gaining confidence - a diversion likely to make the Den a less dangerous district for Agents on patrol.
Crackdown Wiki

**Welcome to the Crackdown Wiki!**
A wiki & community dedicated to the *Crackdown* series. The Crackdown Database was personally created as an information site for everything related to *Crackdown* - a series of action-adventure, third-person shooters published by Xbox Game Studios.

## Important articles

AgentsPacific City

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: We are a dedicated community of *Crackdown* series fans.
Rafael Diaz

**Rafael "Chuco" Diaz** is a general of Los Muertos. He is Los Muertos' chief wheelman and vehicle supplier.

## Gang Dossier

### Briefing

Rafael "Chuco" Diaz is a renowned and accomplished car thief, joyrider, and driver. His extensive skills and knowledge are literally a driving force for all Los Muertos behind the wheel.

Diaz supervises the creation of Los Muertos' high performance vehicles, from the illegal acquisition of the best civilian transportation available to the extensive customization process.

His base of operations is a distinctive garage on La Mugre's northern island where he and his "Easy Riders" regularly race.

### Debriefing

Rafael Diaz is dead. The loss of his exacting standards means Los Muertos' choice of source vehicles is poor and their modifications substandard. This is a decisive blow for justice.

## Effect of Elimination

Eliminating Diaz removes the roadblocks barring entrance to the kingpin compound.
Thadeous Oakley

**Thadeous Oakley** is a general of the Shai-Gen Corporation. He is Shai-Gen's cadaverously pale PR affiliate, who has a good brain for subliminal branding techniques.

## Gang Dossier

### Introduction

Thadeous Oakley is dedicated to "The Message": the corporate lines that capture the hearts and minds of a nation.

His management of Shai-Gen's extensive and effective public relations campaign is exemplary. He single-handedly made the company universally irresistible and encouraged an unprecedented influx of new talent.

Oakley uses his own highly addictive subliminal branding techniques, and the methods are too sophisticated to be understood by anyone else. Clearly Shai-Gen's reputation hinges on Oakley's existence.

### Conclusion

Thadeous Oakley has taken an early retirement - that's the official line. Of course, we know the reality... We also know that public faith in The Message is failing and Shai-Gen's recruitment rate is already falling fast.

Account closed.
Nolan North

**Nolan North** is an American voice actor. He is best known for voice acting several notable game characters such as Nathan Drake from the *Uncharted* series, Desmond Miles from the *Assassins Creed* series and the Prince from *Prince of Persia* (2008). In the *Crackdown* series, he is known for voicing Chad Stroker - a minor character in *Crackdown 2*.
Tow Truck

Disambiguation page for Tow TruckThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Tow Truck** may refer to:

* Tow Truck (Civilian vehicle) - a vehicle used by civilians and featured in *Crackdown*.
* Tow Truck (Cell vehicle) - a vehicle used by Cell and featured in *Crackdown 2*.
25 Ways to Die

**25 Ways to Die** is an achievement in *Crackdown 2*.

## Walkthrough

The 25 ways you can get yourself killed in order for the achievement to unlock include:

### Firearms / Explosives

* Shot with bullet
* Shot with harpoon
* Shot in the head (PvP only)
* Shot / blown up by chopper weapon
* Shot / blown up by mounted turret weapon
* Shot / blown up by grenade or satchel charge
* Blown up by rocket
* Blown up by proximity mine
* Blown up by exploding object
* Blown up by Quacker.

### Melee / Physics

* Hit by player with ground strike
* Hit by player with held object
* Hit by driven vehicle
* Hit by chopper blades
* Hit by hand-to-hand melee
* Hit by thrown object
* Hit by falling to ground
* Killed while in vehicle

### Enemy Types

#### Freaks

* Killed by Scrounger
* Killed by Reaper
* Killed by Pounder
* Killed by Agent Reaper

#### Humans

* Killed by Cell
* Killed by Heavy Armored Cell
* Killed by Peacekeeper
World Defying Dan God

## Synopsis

Young Shen Xiang received an unparalleled inheritance, acquired the Heaven Defying Divine Veins, learned the Supreme Divine Techniques, and mastered extraordinary alchemy, which made him feel triumphant on the road of martial arts. When hungry, he refines some medicine to eat as a snack, and when bored, he plays with those martial arts experts who come to seek alchemy.
Charles Goodwin

**Charles Goodwin**, also known as **Director Goodwin**, the **Agency Director** or the **Voice of the Agency**, is a central character in the *Crackdown* series, he serves as the lead director of the Agency.

## Crackdown

> *Congratulations, Agent. Peace at last. You overthrew the world's most evil criminal masterminds and their dominant empires, you have returned law and order to Pacific City, you gave the people back their lives. Thank you. It's taken years of meticulous planning and patience to reach this stage, but it was worth it. Who do you think supplied Los Muertos? Who do you think turned a blind eye to the Volk's activities? Who do you think was Shai-Gen's biggest supporter? Who do you think ran organized law enforcement, and ran it into the ground? The people had to experience absolute anarchy before they would accept unconditional control. You are the portent of a New World Order, Agent... Pacific City was only the beginning...*
>
>
Bonnie Ross

**Bonnie Ross** is an American game developer. She was the head of 343 Industries, the main development studio for the *Halo* franchise, from 2007 to 2022.

## Game credits

### With Xbox Game Studios

* *Gears of War* (2006) : Special Thanks
* *Viva Piñata* (2006) : Special Thanks
* *Crackdown* (2007) : Special Thanks
* *Lost Odyssey* (2007) : Special Thanks
* *Project Gotham Racing 4* (2007) : Special Thanks
* *Viva Piñata: Party Animals* (2007) : Special Thanks
* *Gears of War 2* (2008) : Special Thanks
* *Too Human* (2008) : Special Thanks
* *Halo 3: ODST* (2009) : Special Thanks
* *Alan Wake* (2010) : Special Thanks
* *Gears of War: Ultimate Edition* (2015) : Special Thanks
* *Killer Instinct* (2016) : Special Thanks
* *Halo: Fireteam Raven* (2018) : Special Thanks

### With 343 Industries

* *Halo: Combat Evolved - Anniversary* (2011) : General Manager
* *Halo 4* (2012) : Studio Head
* *Halo: The Master Chief Collection* (2014) : Corporate Vice President, Head of 343 Industries
* *Halo: Spartan Assault* (2014) : General Manager
* *Halo: Spartan Strike* (2015) : General Manager
* *Halo 5: Guardians* (2015) : Corporate Vice President, Head of 343 Industries
* *Halo 5: Forge* (2016) : Corporate Vice President, Head of 343 Industries
* *Halo Wars: Definitive Edition* (2017) : Corporate Vice President, Head of 343 Industries
* *Halo Wars 2* (2017) : Corporate Vice President, Head of 343 Industries
* *Halo Infinite* (2021) : Corporate Vice President, Head of 343 Industries

## Trivia

* Bonnie Ross is credited in the special thanks section for *Crackdown* due to her association with the game developers of Realtime Worlds. She is credited as Bonnie Ross-Ziegler.
Max Morgan

## Biography

Max was born on March 19, 1994, at Parade District during an event known as Secret Uprising. He wants to be a singer when he was thirteen years old. When he become a singer at the record studio during Spring break,

## Physical Appearance

Max has brown hair and grey eyes. He wears red beanie, glasses, dark grey shirt, maroon pants with white belt and black sneakers.

While disguised as Wellie, he wears ???

## Events of *The Mysterious Quest*

Max first appear, sings at the coffee shop with his guitar at the audience until he sees Daisy and Kate who enter the coffee shop. After finishing his song, Max gets off the stage.

## Trivia

* Max is shown singing when he is at wherever place he goes.
* He is shown to be a martial artist when he practices.
* He uses the guitar to sing "Make Believe Live".
* When he is not at the stage, Max sings by himself and sometimes with a partner
* In his game over death screen, a news stating that Max is on a world tour.
* His original name was Boyle before it changed to Morgan.
Hope Tower

**Hope Tower** is a building located in Unity Heights, Pacific City. It is a skyscraper that was made to replace Central Point.

## Surveillance File: Hope Tower

**Surveillance:** "This is as close as I want to get. Judging from the hardware on show at the tower base, this Cell unit's pretty much ready for anything. Patrols stationed on some upper floors too... Maybe some on the roof... Whatever's up there they want to keep it. Any hint of a rotor blade and it'll rain rockets. At a stretch an extremely cool or really stupid team could scale the building facade."
Blue Soul (EDATH)

**Blue Soul** is the Sixth Core of Destiny. He followed Nameless because they have a similar aura and become his partner.

## Appearance

It is a wolf with a completely blue body, incredibly huge in size. Compared to ordinary wolves, it had a more robust body, sharper claws and teeth, crueler eyes, and a more ferocious aura. Its entire body was blue, without a single impurity. Blue hair, blue eyes, and blue wolf ears. Whether in the real world or the virtual game world, it was the first time he saw a blue wolf.

## History

He helped Ye Tianxie to kill the First Core of Destiny, Blood Feather. It followed wherever Nameless went and did what he ordered. In terms of strength, Blue Soul is three times stronger than Nameless. It followed Nameless because they have a similar aura.

Nameless promised Ye Tianxie that if he defeated him, then the Blue Soul would become his. In chapter 1042, Nameless and Blue Soul fought against Ye Tianxie, Yao Yao, Xiao Bei, and Kaka. But, they were defeated.

After Nameless or Ye Ya disappeared, Blue Soul fused back with the Moment of Eternal Destiny in chapter 1052.
Body Armor

**Body Armor** is an achievement in the Getting Busy Bonus Pack of *Crackdown*.

## Requirements

Use the Harpoon gun to attach 5 gang member corpses to a single vehicle.

## Walkthrough

Contrary to the achievement's description, you can also use civilian corpses as opposed to gang members - which can make obtaining the achievement easier using the preferred solution below:

Head to the Agency Garage and commandeer a large vehicle such as the Agency Truck. Find a busy street area and exit the vehicle. Shoot the Harpoon Gun at any civilians that walk past the vehicle and they will attach to the it. Repeat this 4 more times and the achievement will unlock.
Entente

The Entente is an alliance formed by Great Britain, New England, and Portugal on May 12th 2019.

The Alliance created better ties between the nations.

***On May 12 - 13th, 2019***

DaDARKPass wanted credit for the CWTO project and when DaDARKPass mentioned he had created an European Transportation Project before they did, the Entente responded that they didn't want to plagiarize him and wanted to build projects to help the world not just Europe. The organization tried to cooperate and compromise with DaDARKPass to no avail, so the Entente prepared.

***On May 11th, 2019***

Spain formed and threatened to invade Portugal.

The Entente made plans to prepare when the server came out. On ***May 14th, 2019***  it was settled and the invasion was cancelled.

***On May 25th, 2019*** the Entente was formally disbanded until further notice (or until it is needed).

 File:Renam.png
Agility Orb

**Agility Orbs** are a collectible type featured in the *Crackdown* series. They are green-coloured Orbs that can be typically found on building rooftops and large structures.

Obtaining an Agility Orb will provide a small boost to an Agent's Agility skill.

In *Crackdown* and *Crackdown 2*, there are a total of 500 Agility Orbs that can be collected in Pacific City.

In *Crackdown 3*, there are a total of 750 Agility Orbs that can be found across New Providence.
Juan Martinez

**Juan "El Numero" Martinez** is a boss of Los Muertos. He is a short and stocky money man who has his ear to the ground and hangs out at Hillside Housing.

## Gang Dossier

### Briefing

Juan "El Numero" Martinez controls Los Muertos' eyes and ears - and, thanks to his loyal "Bangers", knows everything about anything on the streets.

Residing in the heart of the multilevel Hillside Housing area of La Mugre's south island, this manipulative and malicious criminal also holds Los Muertos' purse strings.

Martinez puts the gang's ample illegal earnings to especially effective use when threatened... by hiring the best assassins money can buy.

### Debriefing

With Martinez out of the way, Los Muertos' finances and information flow are severely disrupted. The low-level bangers lack the intelligence and expertise to effectively take his place, making Los Muertos a softer target.

## Effect of Elimination

Eliminating Juan Martinez does not have any effect on kingpin infiltration.
Freaks

**Freaks** are zombie-like monsters created by Dr. Baltazar Czernenko. They are the result of the Shai-Gen Corporation's failed experiments to create a Super Human program to rival the Agency's own Agents.

After eliminating Dr. Baltazar Czernenko, the Freaks will attack civilians and Peacekeepers roaming Unity Heights exclusively at midnight. Similar to Agents, they have the ability to carry and throw large objects such as vehicles.

## Appearances

Freaks appear in *Crackdown* as a minor enemy faction. They later appear in *Crackdown 2* as a major enemy faction.

## Trivia

* They are also referred to as Lackeys in *Crackdown*'s official Prima game guide.
* Freaks appear within several in-game advertisements in *Crackdown 2*.
Crackdown (series)

**Crackdown** is a series of action-adventure games published by Xbox Game Studios.

## Titles

### Crackdown

> *Main article: Crackdown*
>
>

### Crackdown 2

> *Main article: Crackdown 2*
>
>

### Crackdown 3

> *Main article: Crackdown 3*
>
>

## Other media

A webcomic titled the "Pacific City Archives" was also released by Microsoft to accompany the worldwide release of *Crackdown 2*. Containing over 5 episodes, the webcomic series bridged the gap between the first two *Crackdown* games by expanding character backstory and game lore. The Agent is also an unlockable character in the Xbox Live Arcade game *Perfect Dark*.
Kiki Wolfkill

**Kiki Wolfkill** is an American game developer. She is currently employed at Xbox Game Studios.

## Game credits

### With Xbox Game Studios

* *Project Gotham Racing* (2001) : Art Lead
* *Quantum Redshift* (2002) : Art Lead
* *RalliSport Challenge* (2002) : Art Lead
* *Project Gotham Racing 2* (2003) : Art Lead
* *Midtown Madness 3* (2003) : Art Director
* *Fable* (2004) : Art Director
* *RalliSport Challenge 2* (2004) : Art Director
* *Fable: The Lost Chapters* (2005) : Art Director
* *Forza Motorsport* (2005) : Special Thanks
* *Kameo: Elements of Power* (2005) : Special Thanks
* *Project Gotham Racing 3* (2005) : Art Director
* *Gears of War* (2006) : Special Thanks
* *Zoo Tycoon 2: Marine Mania* (2006) : Art Director
* *Crackdown* (2007) : Art
* *Forza Motorsport 2* (2007) : Senior Art Director
* *Mass Effect* (2007) : Director of Art
* *Viva Piñata* (2007) : Special Thanks
* *Viva Piñata: Party Animals* (2007) : Special Thanks
* *Zoo Tycoon 2: Extinct Animals* (2007) : Art Director
* *Too Human* (2008) : Senior Art Director
* *Halo 4* (2012) : Executive Producer
* *Fable: Anniversary* (2014) : Art Director
* *Halo: The Master Chief Collection* (2014) : Executive Producer
* *Halo 5: Guardians* (2015) : Studio Head
* *Halo Wars 2* (2017) : Studio Head
* *Halo: Infinite* (2021) : Studio Head
Ken Lobb

**Kenneth Alan Lobb** is a game developer and creative director for Xbox Game Studios. He is best known as the co-creator of the *Killer Instinct* series.

## Trivia

* Ken Lobb is credited in the special thanks section for *Crackdown* due to his association with the game developers of Realtime Worlds.
	+ There is also a weapon in-game called the MSK Lobber, which is presumably named after Lobb.
* -
David Jones

**David Jones** is a Scottish game developer and entrepreneur. He is known for creating the successful *Grand Theft Auto* series, as well as *Lemmings* and the *Crackdown* series.

## Biography

David Scott Jones was born in Dundee, Scotland in October 1965. Prior to any involvement in the games industry, Jones was an apprentice for Timex before he decided to pursue a career in software engineering.

### DMA Design (1987 - 1999)

Jones founded DMA Design in 1987, developing games such as *Menace* and *Blood Money*. DMA Design's third game, titled *Lemmings*, was both a commercial and critical success - making Jones wealthy and famous in the games industry.

As DMA Design released more games, Jones conceptualized an idea for a fighting simulator set in a city. The studio later revised this concept and they decided to cross-blend it with a driving game, resulting in the release of *Grand Theft Auto* - which spawned the hugely successful *Grand Theft Auto* series. DMA Design would be purchased by several companies, leading to the studio's rebranding into Rockstar North. Jones remained with the company until the release of *Grand Theft Auto 2* in 1999.

### Realtime Worlds (2002 - 2010)

Dave Jones founded Realtime Worlds in early 2002. Their first game release was *Crackdown*, which was a commercial success that performed well critically. The game was awarded with the 2007 BAFTAs for Best Action-Adventure Game & Best Use of Audio.

Sometime later, Realtime Worlds released *APB: All Points Bulletin* - a multiplayer-focused open world game released exclusively for PC. The game's failure to meet expectations led to Realtime Worlds filing for administration in 2010.

### Cloudgine (2012 - present)

Jones formed Cloudgine in 2012, the studio's main focus is on cloud technology. After a hiatus from the series, Dave Jones announced that he was developing *Crackdown 3* with a focus on cloud computing. He would later resign from the project in 2017, stating that Sumo Digital were always the principal developer for the game.

Currently, Jones remains the president of Cloudgine while also working alongside Epic Games.

## Game credits

### With DMA Design

* *Menace* (1988) : Designer
* *Blood Money* (1989)
* *Lemmings* (1991)
* *Oh No! More Lemmings* (1991)
* *Lemmings 2: The Tribes* (1993)
* *Holiday Lemmings* (1993)
* *Hired Guns* (1993)
* *The Lemmings Chronicles* (1994)
* *Grand Theft Auto* (1997) : "Capo Di Tutte Cappa"
* *Body Harvest* (1998)
* *Space Station Silicon Valley* (1998) : "Boss and General Nuisance"
* *Tanktics* (1999) : "Boss Man"
* *Grand Theft Auto 2* (1999) : Creative Director

### With Rage Software

* *Mobile Forces* (2002) : Studio Manager

### With Realtime Worlds

* *Crackdown* (2007) : Creative Director
* *ABP: All Points Bulletin* (2010) : Creative Director
Hillside Housing

**Hillside Housing** is an area located in Green Bay, Pacific City. It is a multilevel residential complex.

In *Crackdown,* it serves as the location for Juan Martinez.

## Surveillance File: Hillview Heights

**Surveillance:** "Uggh. Monitoring Cell is giving me a headache. One second here, the next gone, then popping up somewhere you don't expect... And that's just the ones I can see. Who knows how many more are hiding. Look, any assault on Hillside Housing's gotta be hard and fast. An ambush could come at any time from one of those trash piles, or balconies and walkways. Getting drawn into a long firefight would be suicide."
Social Security & Welfare

**Social Security & Welfare** is a building located in Green Bay, Pacific City. It is a government office building.

In *Crackdown*, an Agency Supply Point can be found on this building's rooftop. It is strategically positioned near the locations of Los Muertos gang bosses Violetta Sanchez and Rodrigo Alvarez.
Boris Mikhailov

**Boris "Baron" Mikhailov** is a general of the Volk. He is a chief smuggler who uses heavy-handed recruitment techniques to flesh out his forces.

## Gang Dossier

### Briefing

Boris "Baron" Mikhailov is responsible for the hordes of illegal immigrants flooding the city to become the Volk's new workers. Where they come from is unknown but the numbers are phenomenal.

Mikhailov brings in far more than required, reportedly in foul conditions to ensure the survival of only the fittest. The remainder that don't make the grade are let loose in the city to distract the Agency.

Mikhailov and his depraved "Govnyuk" guards reside at the Den's southern docks.

### Debriefing

Boris Mikhailov took his secret to the grave. Now no one will ever know how he managed to bring in so many immigrants undetected. But we do know that the replacement of skilled workers is proving problematic and new Volk recruits are negligible.
Fun Land Amusement Park

The **Fun Land Amusement Park** is an area located in Green Bay, Pacific City.

## Layout

Fun Land Amusement Park is a theme park that appears to have been closed down to the public. It is in nearby to Sunset Pier and El Castillo Apartments.

The amusement park's main attractions include a Ferris wheel and a helter skelter, side attractions include shooting galleries, arcades, a clothing shop and a souvenirs shop. There are also several small venues that offer food and drinks.

## Appearances

In *Crackdown*, the area serves as the location for Los Muertos' gang riot.

In *Crackdown 2*, this area is used as both a Tactical Location and a Freak Breach.
Jose Guerra

**Jose "Tremendo" Guerra** is a boss of Los Muertos. He uses his namesake club as a front for Los Muertos' illegal, drug-related operations.

## Gang Dossier

### Briefing

Jose "Tremendo" Guerra uses his failing nightclub on Los Muertos' southern island to ply his vile trade: the manufacture and distribution of a potent and addictive narcotic cocktail.

A cunning, cold-blooded character, Guerra takes deliveries of the drugs by day and deals them by night. His operation alone accounts for a significant percentage of Los Muertos' illicit income.

### Debriefing

Jose Guerra's timely demise spells the end of his club and Los Muertos' fertile drugs operation.

This represents a serious blow to Los Muertos' loathsome but lucrative trade.

## Effect of Elimination

Eliminating Jose Guerra does not have any effect on kingpin infiltration.
Puregy Refinery

The **Puregy Refinery** is an area located in Hope Springs, Pacific City.

In *Crackdown*, it serves as the location for Sergei Yuriev.

In *Crackdown 2*, the area is used as a Cell stronghold.

## Surveillance File: The Refinery

**Surveillance:** "Some commotion in the refinery yard last night. Cell have now built barriers around the valves on the main supply line. Aggh. They also have patrols everywhere - especially around the Agency's supply line. I guess that could be kinda worrying..."
Los Muertos Cleanser

**Los Muertos Cleanser** is an achievement in *Crackdown*.

## Walkthrough

This achievement is story-related and tasks you with tracking down and eliminating all seven Los Muertos gang bosses first. After defeating the kingpin, you will be instructed to head to a gang riot area to put down remaining gang members. The achievement will unlock soon after killing all rioting gang members at Fun Land.
Rage Games

**Rage Games** (formerly **Rage Software**) was a British game development company. The company was located in Liverpool, England and was known for its sports games, and later for games such as *Gun Metal*, *Mobile Forces* and *Rocky*.

Upon the demise of Rage Software, David Jones bought out Rage Games (Scotland) to form Realtime Worlds in 2002.

## Games developed

* *Striker* (1992)
* *Ultimate Soccer* (1993)
* *World Soccer '94: Road to Glory* (1993)
* *Elite Soccer* (1994)
* *Power Drive* (1994)
* *Striker Pro* (1994)
* *World Cup Striker* (1994)
* *Power Drive Rally* (1995)
* *Revolution X* (1995)
* *Striker 95* (1995)
* *Striker - World Cup Special* (1995)
* *FIFA Soccer 97* (1996)
* *Striker '96* (1996)
* *AYSO Soccer '97* (1997)
* *Darklight Conflict* (1997)
* *Jonah Lomu Rugby* (1997)
* *Trash It* (1997)
* *Dead Ball Zone* (1998)
* *Incoming* (1998)
* *Jeff Wayne's The War of the Worlds* (1998)
* *Microsoft International Football* (1999)
* *Millennium Soldier: Expendable* (1999)
* *UEFA Striker* (1999)
* *Space Debris* (2000)
* *Wild Wild Racing* (2000)
* *Rage Rally* (2000)
* *David Beckham Soccer* (2001)
* *Denki Blocks* (2001)
* *E-racer* (2001)
* *Eurofighter Typhoon* (2001)
* *Global Touring Challenge: Africa* (2001)
* *Hostile Waters* (2001)
* *Off-Road Redneck Racing* (2001)
* *Pocket Music* (2001)
* *Go! Go! Beckham! Adventure on Soccer Island* (2002)
* *Gun Metal* (2002)
* *Incoming Forces* (2002)
* *Midnight GT* (2002)
* *Mobile Forces* (2002)
* *Rocky* (2002)
* *Totaled!* (2002)
* *Twin Caliber* (2002)
* *Rolling* (2003)
* *Lamborghini* (2003)
Keys to the City

**Keys to the City** is a game mode featured in the *Crackdown* series. It gives players access to a menu with cheats.

In *Crackdown*, Keys to the City is available through the "Free-For-All" pack. This mode disables achievements, leaderboards and progress saving.

In *Crackdown 2*, Keys to the City mode returns and is expanded upon.
The Volk

**The Volk** (Russian for "**The Wolf**") is a gang featured in *Crackdown*.

## Gang Dossier

### Briefing

Tired of relentlessly fighting for poor pay and no recognition, hardened militia from all over Eastern Europe came together to put their skills to more profitable use: organized crime. The Volk brought with it a strong pack work ethic and a vast hoard of munitions and armored vehicles of war.

Their "Wolves" embrace strict military discipline and are experts in the use of firearms and explosives. They bolster their ranks with skilled illegal immigrants, and use the rest as a disposable workforce. The Volk controls the entire industrial area of Pacific City, locally known as the Den. The district's most notable trait is thick suppressive smog—appropriate for such an oppressive regime.

### Debriefing

The Volk is no more now that the last of the workers have been retired. The slave labor is free to formally join the existing citizens, and all are united in their relief.

The Agency's Peacekeepers are reclaiming the space, removing all associated grease and grime produced by the Volk occupation. A new name for the Den marks a new beginning - Hope Springs.

## Gang Leaders

### Generals

* Viktor Rabotnikov (munitions supplier)
* Olga Romanova (explosives supplier)
* Boris Mikhailov (recruiter)
* Natalya Gryzunova (trainer)
* Igor Biragov (transportation operator)
* Sergei Yuriev (financier)

## Vehicles

* Luxury Saloon
* Popular Saloon
* Limousine
* APC
* Military SUV
* SCUD Launcher
Hope Springs

**Hope Springs**, also known as ***The Den***, is a district in Pacific City.

It covers the industrial side of the city, including the docks, the utility companies, scrap yards, and the refinery.

## Points of Interest

* Exetron Oil Rig
* Camp Johnson
* Mason's Quarry
* Puregy Refinery
* The Docklands / Springside Quay
* City Memorial Observatory
* Maxim's Shopping Arcade
* Storage Facility
* Shorico Yard
* The Block

## Appearances

In *Crackdown*, the district serves as the base of operations for the Volk.
List of pop culture references in the Crackdown series

This page is a list of all known pop culture references in the *Crackdown* series. These may also include references from outside sources.

## Film

### Dirty Harry

* If an Agent fires a handgun in *Crackdown 3*, Director Goodwin will often say the line "Do you feel lucky, punk?" a famous quote originating from the 1971 action thriller film *Dirty Harry*.

### Full Metal Jacket

* If an Agent kills enough civilians in *Crackdown*, the Agency Director will say *"What is your major malfunction, Agent?!"* , which is taken from a line originating in the 1987 war drama film *Full Metal Jacket.*

### Robocop

* In *Crackdown*, idle Peacekeepers can be heard quoting lines from the 1987 sci-fi film *Robocop* such as *"Serve the public trust"*, *"Protect the innocent"* and *"Uphold the Law"*. These lines are first spoken by Robocop when he is asked about his prime directives.

## Games

### Gun Metal

* There is an Agent skin in *Crackdown 2* called Gun Metal, which is presumably named after a game developed by Rage Software.

### Halo

* *Crackdown* was originally bundled with beta keys to the much anticipated multiplayer for *Halo 3*.

### Minecraft

* The Xbox 360 Edition of *Minecraft* includes skins for the default Agent and Peacekeepers.

### Perfect Dark

* The Xbox Live Arcade release of *Perfect Dark* will unlock a secret Agent skin for multiplayer if there is a save game of *Crackdown 2* detected on the HDD.

## Other

### Dodge

* There are in-game advertisements for automobile brand Dodge in *Crackdown*.

### Superman

* Civilians in *Crackdown 2* will often compare the Agent to famed comic book hero Superman.
Colby EAR50

The **Colby EAR50** is a weapon in *Crackdown*. It is an assault rifle that has a total ammo capacity of 480 rounds.

As with most weapons manufactured by Colby, it is a standard-issue firearm for all Agents. The Colby EAR50 is a semi-automatic weapon that fires 12 rounds per second (among the fastest fire rates of any weapon available in Pacific City).
Delivery Van

Disambiguation page for Delivery VanThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Delivery Van** may refer to:

* Delivery Van (Civilian vehicle) - a vehicle used by civilians and featured in the *Crackdown* series.
* Delivery Van (Cell vehicle) - a vehicle used by Cell and featured in *Crackdown 2*.
Limousine

Disambiguation page for LimousineThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Limousine** may refer to:

* Limousine (Volk vehicle) - a vehicle used by the Volk and featured in *Crackdown*.
* Limousine (Shai-Gen vehicle) - a vehicle used by Shai-Gen and featured in *Crackdown*.
Garcia Point

**Garcia Point** is an area located in Green Bay, Pacific City.

## Layout

Garcia Point has a prominent statue of Don Domingo Garcia overlooking the southern island of La Mugre. The area also has a public bathroom leading to the hillside where an Agency Supply Point can be found. The area is nearby to the Hot Rides Garage and the Villa.

## Appearances

In *Crackdown*, the Garcia Point statue is toppled and removed after Garcia's elimination.

In *Crackdown 2*, the area is replaced by a shantytown.
Paul Simms

*(Not to be confused with Paul A. Simms)*

**Paul Simms** is a Scottish artist who has worked in the games industry. His most notable credits are for character art in *Crackdown*, and for being the creative art director for *Crackdown 2*.

## Trivia

* He was allegedly responsible for the design of many of the character models in *Crackdown* - including NPCs, gang members and DLC Agents.
Agency Tower

The **Agency Tower** is a landmark located in The Keep, Pacific City. It is a large structure which acts as the Agency's main base of operations within the city.

## History

The Agency Tower was originally constructed as a hotel for the city's wealthy tourists and citizens. As Pacific City's crime rates worsened, the Agency would use the tower as its own base to strategically overview the city.

## Layout

### **Crackdown**

Being one of the tallest buildings in the game, the Agency Tower can be viewed from almost anywhere in the city.