The dragons dance fleet

## The Void Dragon Corsairs of the Dragon’s Dance Fleet

The Void Dragons are one of, if not the largest Corsair fleet in the galaxy. Known as Anhrathe to their Aeldari kindreds they play the stars with no restrictions or controls on their minds or powers. They are free to do as they please, be it raiding, killing, trading, drugs, psychic powers, or all-out war. The Void Dragons will pray on any race, including other Aeldari if it comes to it, but will also ally or sell their services to any faction willing to pay. Corsairs tend to migrate from area to area so as not to attract too much attention, but the Void Dragons are powerful enough to have permanent bases that only the foolish would challenge. These could be around an Exodite world, work from a Craftworld or even have remote bases like Haven Spires.

The current leader of the Void Dragons dance is Rurinil Blade Dancer. He appeared one day with a small band of loyal Corsairs and took over the fleet through cunning and clever deals with Barons. When he took over the fleet, it was swift and mostly bloodless, with only the former prince and his Bladesworn being cut down.

After taking up the mantle of Prince, Rurinil started leading his Coterie on a string of victories over human worlds in the sub-sector. This lasted for about 50 years until the sub-sector gained the attention of other races. A large migration of Orks invaded from Spineward, the traitor Astartes of the Death Guard and, worst of all, a Necron tomb world awakening. In desperation, the humans who were being terrorized by the Corsairs begged for their aid and offered tributes for protection as none of their cries for help where answered. Little did the humans know a Torchbearer fleet was on rout to the sub-sector made up of custodies, tomb keepers and other support elements.

While defending the humans from the various threats, gaining a large amount of plunder and renown, and establishing a haven spire in a small nebula, it was during this time that Rurinil was contacted by an old flame; an exile from his Craftworld called Syndriel, the Heart of the Red Moon. In their long separation, she had followed him into exile and become a Void Dreamer. Together they fought the various races for the glory of the Void Dragons!

The void dragons are divided on the idea of Ynnead and Yvraines vision but for the dragons dance its not a question at all. There loyalty is to Yvraine and her promise of victory over chaos. For Rurinil he was set on his course when the corsairs were called to Iathglas the maiden world where Yvraine promised a win for the Eldar by combining the might of all the fractured kindreds. The corsair’s fleet where part of the lance strikes bombarding the Slaaneshi deamons while the Coterie Fight alongside the Exodite against the deamons. Though they where far away from Yvraine and her champions the corsairs gained glory and gained faith in the whispering god, even though the battle way a pyric victory with a bitter aftertaste the dragons dance saw on a large scale something all corsairs know it doesn’t matter where the Eldar comes from as long as they fight with you.

at a request from saarania the void dragons dance has diverted forces to Laevenir to aid all the kindreds agaisnt the tyranids

## Notable Battles

the void dragons dance is currently fighting a grueling campaign in the Melianiel system at the request of the ynnari

### Battle of the Dead Pass (major victory)

up in the glacial mountains was a signal that dated from the war in heaven, the corsairs wanted this relic ether to keep it away from the Necrons or to use it against them. The corsairs managed to reach the artifact first over the slow trudging Necrons and while many skyreavers put themselves in mortal danger to give the prince time to recover the artifact and pull away from the enemy. With a few carefully timed hit and run strikes the Necrons where kept away from the relic until a webway rift could be made for extraction. The relic was completely unknown to the Eldar so must have been a Necron artifact, when Rurinil got back to his ship he found a white seer come to take the artifact to the black library for its protection.

### War of kin strife (draw)

a disastrous battle two separate fleets of void dragons come to blows. Rurinil’s fleet is met by a force lead by Kallas as each of there alliances want a relic that has appeared out of the warp. The two forces argue, and talks break down so that the only recourse is o take the relic with blades. During the combat the relic fades back into the warp forever loosing the power the artifact could have given and leaving both factions to pick up the pieces of there shattered forces

### The Battle of the Plague City (win)

The Corsairs fought a desperate defence against the Death Guard, who were attempting to raid and despoil supply cashes. The Corsairs decided the best defence was offence and quickly engaged with Voidstorm and Bladesworn, cutting down the hordes of Poxwalkers and squads of Plague Marines. The most glorious act in the battle involved the Bladesworn, who while fighting to retrieve their Prince. They were engaged by the Chaos Lord, who was swiftly cut down by their vengeful glaives. The day was won by the corsairs who held out long enough to get transports to retrieve the supplies.

### The leading trap (loss)

after the battle of the dead pass the Necrons didn’t just give up on the artifact and were making their way to a ancient dolmen gate to chase down the white seer, the corsairs didn’t have the forces available to blunt such an incredible force so came up with a scheme to bring the deathguard into the fight unwittingly. In a series of slow retreats, the corsairs egged on the deathguard pulling them closer and closer into the path of the Necron host. Unfortunately for the Aeldari the deathguard proved to incompetent to stop or block the Necrons and while portions peeled off to engage the corsairs and deathguard no where near enough  where blocked. In a last desperate gambit Syndriel hoped to use all the weapons to hand to kill the void dragon shard in the centre of the force, she almost succeeded bringing it to its knees before being overwhelmed and having to use a webway rift to escape. Rurinil can only hope the Necrons do not catch the white seer.

### Battle in the City of Water (draw)

The Corsair’s natural environment is space but will fight elsewhere as needed, but on this occasion a new and unfamiliar battlefield was called for: underwater. With the ages, the seas had claimed cities, formerly full of humans. The corsairs had located a warp rift that the Death Guard could use to summon daemons if they found it and find it they did.  While the corsairs failed to fully seal the rift the Death Guard were culled in large enough numbers, ending with both armies pulling away from each other and leaving the monsterious sea creatures to feast of the remains and stragglers.

### The battle of khaines shrine (minor win)

The corsair ships hidden in orbit kept track of the comings and going of the other races around the maiden world, but a new faction had joined the fray. The tomb keepers space marines had arrived in the mandival point with all the subtlety their kind usually showed and made haste for Meliniel the fleet advised the prince it would be wise to withdraw to a fortified position and let the marines fall on the other races to blunt their blades. This however didn’t come to pass for reasons the corsairs didn’t know the marines found their holdout an ancient shrine to Khaine and a redoubt of the Exodites. The marines made immediate planetfall to slaughter the Eldar within and steal their ancient knowledge.

The battle started with dawn rising other the mountain range accompanied by a second dawn of multiple orbital strikes. the marines decided to make the most of this advantage and attack from sunward and using craters as cover for there advance, the corsairs had spread their forces around the shrine reacted quickly however though the voidstorm band took heavy casualties, he main shrine however was protected by an ancient psychic shield (most likely what drew the attention of the marines epistolary in the first place) so took little damage, the rest of the battlefield could not say the same though. The balestrike band struck first using their dark lances to try and kill off the heaviest units but the bladeguard made an overlapping shield wall and rendered the darklight useless, in response Prince Rurinil gathered his bladeswarn and Syndriel for a counterattack, the counterattack was brutal but the abilities of the strike where reduces as the epistolary and Syndriel battled mentally and cancelled out each other’s powers. It was in the psychic maelstrom the human psyche lost control of his powers, maybe it was the mental duel maybe it was the latent energies of the shrine but in the end, it didn’t matter a warp rift of considerable power opened around the epistolary and everyone in the area was assaulted by the raw power of chaos. With his librarian down the captain challenge the prince to a duel and lost as he pulled away and dragged the body of his unconscious friend away from the battlefield, he ordered the rest of his forces to take down the shrine and its heinous energies, the Eldar realising the danger they where in and how damaged the fortress was started attempting to escape when a hellblaster added the final straw.

With the fortress psychic circuitry damaged and unable to control massive power the shield required, the fortress exploded only leaving some of the outer defences standing, Rurinil himself was impaled by a shard of wraith bone and fell unconscious only be rescued by Syndriel. Other corsairs where not so lucky and perished in the explosion but so did many marines. The last leader on the field an ancient called kye took command and having achieved his primary objective called his forces to retreat with the bodies of all who could be saved from the field. When Rurinil awoke in the beautiful exiles shrine of healing he was surrounded by fatigued reavers, but he had taken a gregarious wound and lost one of his eyes. He had ordered an agametic made for him, but it may take some time. His rage at the human’s stupidity was great. That being said he had kept most of his corsairs alive and forced the marines to move onto new targets. it wasn’t a loss but in his heart, it felt like one. he would send bonesingers to repair the shrine as it was still an excellent strongpoint though this time, he may make some personal changes to its design. At least the humans knew the price of waking a dragon…

### betrayal at the ork encroachment (major loss)

the void dragons where expecting a baron to return from enemy territory with a skyreaver band, when breaking out of the ork scrap zone they where ambushed by forces from both the space marines and the necrons, hoping to hide long enough to be rescued by the fleets forces the baron hid with his tactical data. Syndriel scrying the near future saw that no matter what they did Maeshar would be trapped and found unless suitable force was brought to bare in short order. with the rest of the fleets forces fighting around the planet only a small garrison that was stationed at khaines shrine where available to try to intercept the encroaching enemy's. even now this wouldn't be enough forces to fight a army of roughly twice the size, the corsairs needed aid and the only available force would be to broker a deal with the deathguard.

the deathguard accepted the deal on the grounds that the corsairs would retrieve an artifact for them at a later date. the corsairs accepted this in good faith but the deathguard had other plans. while the deathguard did engage in a minor way against the forces but mostly began a ritual of corruption to gain favor from there vile patron, leaving the corsairs unsupported and outnumbered. when baron maeshar was discovered by the space marines the voidstorm band Syndriels shield couldn't reach him in time and the marine ancient crushed his skull with a powerfist then smashed the data gem under his boot. the corsairs having lost the battle and taken heavy casualty's pulled out of the battle with bitter hatred to all the lesser races

## Notable Void Dragons

### Queen Saarania

Current leader of the Void Dragon’s fleet and supreme admiral. While having very little to do with the Void Dragons Dance, she has accepted the change in leadership.

### Void Dreamer Elres Trueshot

seer of the Elegent Echo and rival to syndriel. her family where nibility in commorah but to protect her they sent her away in quite possibly the only moment of compassion in her arents lives

### Baron Kern, Glory of the Stars

captain and Steersman of the Beautiful Exile and hand of the prince

### Baron Maeshar (KIA)

the baron who was tasked with gaining intel on enemy movements and strongholds. killed during the betrayed of the deathguard, formaly captain of the Eternal Echo

### Baron fyrreth voidsinger

fyrreth was a former bladeswarn who gained renown fighting for her prince as a bladeswarn and gained the reward of baron and a ship called the Elegant Testament

### Way Seer Elmechior

wife of Kern and syndriels closest friend, she was a child born on the fklagship before rurinil took control and under syndriels guidance has becomer a potent seer in her own right.

### shroud runner urliniel dreamstorm

a recent addition to the band, uriniel was at a haven spire where the various allies of the ynnari gathered. when he saw rurinils escort he aproched and requested passage but after a few skirmishes decided to remian with the ship as a shade runner.

## Fleet Assets

> You have a crude grasp at best of void combat strategy, I should not have expected much from your primitive race.
>
> unknown prince taunting the burning hulks of ork vessels

*Rurinil blade dancer*