Fear and Hunger Pathway

### Symbol

An "R" facing another inverted "R" over an opened book with a blooming flower as the background

### Mythical Creature Form

A blob of writhing flesh with countless eyes and mouths, with spikes and chains jutting out of it irregularly. The creature seems to be in perpetual agony and soundlessly screaming.

## Pathway

### Sefirot

Altar of Darkness

The **Fear and Hunger Pathway** is the Pathway that belongs to the God of Fear and Hunger. It did not originally exist as a Pathway, but was split off from F&H and transformed by the Main Universe, similar to the Ashen, Void and Sin Pathways. Fear and Hunger Beyonders specialise in **survival, combat, alchemy and necromancy.**

At Higher Sequences Beyonder gain the ability to **traverse the Spirit and Astral World, Divination and Scrying abilities, Luck-related powers and being able to use various spells**. They also have a penchant for **decryption** and gain multiple **Mind-related powers**. However, Beyonder of this Pathway also suffer a type of curse.

The Above the Sequence is simply **the God of Fear and Hunger** and it is a lone Pathway with no adjacent Authorities. However, it shares some select Authorities with the Chained, Death and Hanged Man Pathways. Since this Pathway originates from the Void, advancing along it would allow the Void Monarchs to speed up "Their" invasion while also assimilating you into the God of Fear and Hunger.

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0

## Pathway Symbol

An "R" facing an inverted self on an opened book with an orange flower blooming in the background. The "R's " represent the name of F&H: by turning inverted,. "She" is showing "She" has twisted "Her" original nature. The book represents knowledge and advancement while the flower means life and birth.

## Mythical Creature Form

A blob of writhing flesh with countless eyes and mouths, with spikes and chains jutting out of it irregularly. The creature seems to be in perpetual agony and soundlessly screaming. It also has several arms formed at the base that grasp at everything wildly.

## Sequence 9: Dungeon Crawler

* The Beyonder gains survival-based knowledge
	+ The can now measure out and ration food, water and various other supplies

* They have better vision and can see better in the dark
* They have a heightened instinct for danger and opportunity
	+ They can also tell if they are being followed

## Sequence 8: Depth Dweller

* All abilities are upgraded
	+ Beyonder now has near-perfect vision in the dark and light
	+ The Beyonder can measure and notice the smallest details
	+ They can also tell if they are being observed via mystical means
* The Beyonder gains an affinity for darkness
	+ They become harder to notice in shadows
	+ Shadow-based attacks deal less damage
* The Beyonder can withstand intense pressure
* The Beyonder excludes a disgusting and unwelcoming aura that automatically makes others reject them

## Sequence 7: Tenebrous Alchemist

* The Beyonder can obscure themselves with darkness and shadows
	+ They can also make themselves appear fuzzy and unclear in someone's memories
* The Beyonder gains the ability to make potions on a similar level to a Doctor
	+ They can concoct various other solutions, such as acids and reactants
		- They can create potions that detect mystical phenomena and other Beyonders.
* The Beyonder gains an advanced lifespan
	+ They can easily live up to a hundred, and delay aging for a decade or two
* The Beyonder seems eerie and unapproachable, making people less likely to befriend and associate with you.

## Sequence 6: Tormented Artist

**Upgraded Abilities:**

* The Beyonder can now withstand outrageous pressure, including that emitted by more powerful Beyonder
	+ Their pain tolerance is incredibly high
* The Beyonder can now create potions that have a greater grasp over the Life domain
* The Beyonder can see how much a person needs of certain substances to continue living
	+ They now how much food, water and air you need to continue living at a single glance.

**New Abilities:**

* The Beyonder can see the emotions of others on their Mind and Astral Body.
* The Beyonder can capture these emotions and use them to create various pieces of art
	+ Those who witness the art will suffer the same emotions in an exaggerated manner
		- The art can be a painting, sculpture or photo
* The Beyonder gains strength from suffering
	+ By inflicting pain on themselves, they only grow stronger
* The Beyonder can cause your worst and most painful memories to re-surface
	+ They can also make old wounds re-appear