Chocolate Milk

**Chocolate Milk** is a passive item.

## Effects

* Grants charged tears that deal greater damage when fully charged.
	+ Tear damage scales from approximately 10% damage at a minimum charge to 400% damage at full charge.
		- The minimum charge damage increases as Isaac's fire rate increases.
* Tear delay: \* 2.5.

## Notes

* Repeatedly pressing a key to fire allows Isaac to fire as quickly as the key is pressed, up to the equivalent of a maxed tears stat. This is not generally recommended, as overall damage per second is greatly reduced.
	+ Rapid-fire can be useful for dealing with low-health enemies, for whom DPS is less relevant, or chance based tear effects.
* Having multiple instances of Chocolate Milk has no effect.
* At 30.00 fire rate or above, charging is no longer needed. Higher fire rate results in higher tear damage. At 120.00 fire rate, tears deal 4x Isaac's damage.

## Synergies

* //: Fires multiple charged shots.
* //: Since split tears tend to hit the same target the main tear hits, this can allow for much higher damage.
* The Forgotten: When charging the club, instead of being thrown, the club grows bigger in size and damage.
* : Charging the shots increase the size and damage of the aura.
	+ Charging the shots increase the size of the aura, but not its damage.
* : Firing quickly generates lots of Blue Flies, which can lead to much higher damage than firing tears alone.
* : Increased tear delay. Completely charged shots and their burst tears are larger and deal higher damage than normal. Chocolate Milk also allows low-damage Haemolacria shots to be fired rapidly.
* //: The size and damage of all generated tears correspond to the current charge level of Chocolate Milk. Isaac's Tears will nearly instantly recharge while charging a Chocolate Milk shot.
	+ Charge level does not effect generated tears. Isaac's Tears recharge only when a shot is fired.
* : Increased tear delay. Charged shots deal massively increased damage, as the +40 damage from Ipecac is run through the damage multiplier of Chocolate Milk. It also allows low-damage Ipecac shots to be fired rapidly.
* : Rapidly firing small, uncharged tears can cause the fed tear to grow into a gigantic tear that will still deal fairly low damage while feeding tears with charged tears will result in higher-damage tears.
	+ Charged and uncharged fed tears deal similar damage.
* : Spiders rapidly spawn while charging.
	+ Spiders spawn only when a shot is fired.
* : Reduces Isaac's current tear delay by 20%, allowing Monstro's Lung to charge faster. Each tear from Monstro's Lung is also a charged Chocolate Milk shot, massively increasing damage.
	+ Tear damage, along with the number of tears fired is dependent on charge time.
* : Increased tear delay. Massively increases the damage of each shot, and charged tears decay in damage much slower as they pierce as a result.
* : Booger damage is influenced by the damage of the individual tear, so fully-charged Chocolate Milk shots can result in very potent damage over time.
* : Damage dealt by the laser is equal to Isaac's current charge, leading to constant high damage from a safe distance.
	+ The laser deals 13% of Isaac's damage regardless of charge, tears are affected by Chocolate Milk as normal.
* : Fully charged beams deal four times normal damage. Trisagion's shots are colored brown.

## Interactions

* : No effect, but retains the reduced tear delay.
* Azazel/: Reduces Isaac's current tear delay by 20%. Doesn't increase damage.
	+ The beam takes longer to fully charge, but can be released at any point during its charge. Width and damage of the beam increases at higher charges; width scales from 50% at minimum charge to 160% at maximum charge, while damage scales from 25% at minimum charge to 250% at maximum charge.
* : Overrides Chocolate Milk.
* : The charge bar only indicates the current charge for Chocolate Milk, not for Cursed Eye; the latter's charge is determined by the eye's glow. If charged until Cursed Eye fully glows, Isaac fires one Chocolate Milk shot, followed by up to three minimal power ones.
	+ Cursed Eye takes longer to charge, but low damage shots can be fired rapidly. If fully charged, Isaac fires five Chocolate Milk shots.
* : Reduces Isaac's current tear delay by 20%. Bombs can't be charged.
* : Reduces Isaac's current tear delay by 20%. Missiles can't be charged.
* : Reduces Isaac's current tear delay by 20%. The tear can't be charged.
	+ Overrides Chocolate Milk.
* : Reduces Isaac's current tear delay by 20%. Doesn't increase damage.
* : Isaac will automatically charge his shots. Fire rate increases when the crosshair is closer to Isaac, and damage increases when the crosshair is farther from Isaac.
* : Firing the Mega Blast beam while Chocolate Milk charges preserve the charge, but does not increase the beam's damage.
* : Overrides Chocolate Milk's active charge. Tear damage is determined by how charged Neptunus is.
	+ **Neptunus** + : Isaac will not fire any tears during the Kidney Stone burst.
* : Overrides Chocolate Milk, but Isaac gains a flat +1 damage bonus after the Soy Milk damage penalty.
	+ Shoots moderately charged shots at a quick pace with no increase in damage.
* : The size and damage of the sprinkler's tears depend on Isaac's current charge amount.
	+ No effect on Sprinkler.
* : Reduces Isaac's current tear delay by 20%. Lasers can't be charged.
	+ Lasers can be charged, dealing up to 4x damage when fully charged. Low-damage lasers can also be fired rapidly.
		- At 30.00 fire rate or above, charging is no longer needed and lasers deal 4x damage.
* : Reduces Isaac's current tear delay by 20%. Doesn't increase damage.

## Trivia

* This item is used in Onan's Streak (challenge #29).