Playing the Warrior

The Warrior, a medium-difficulty type class to play, has many different abilities that can kill any class-including a warrior like itself. That matters if you can kill people depending on how good you handle the warrior class. The Warrior is a close-ranged, strong class, the class with the most health, 180. You can get skill perks to raise the health.

Warriors have great, powerful attacks and abilities. These are the:

**Shield Slam:** The Shield Slam is a powerful boost downwards. To perform it, you must be in the air, hold your shield up, and left click, dealing your enemies a crippling amount of damage.

**Shield Rush:** The Shield Rush deals less damage, but it can deal more with skill perks, and with Immortal Warriors, it can collect damage in the shield and perform the shield rush with normal damage and the damage inflicted onto your shield. You perform a shield rush by holding up your shield and left clicking.

**Melee Swing:** The Melee Swing deals a small amount of damage to the opponent. If the click is held down for a long time, it can deal more damage. To do a Melee Swing, you can click or hold down a click for a more powerful one.

**Shield Block:** To block an oncoming attack, you raise your shield usually using the shift button. With an Immortal Warrior, the damage will be absorbed and put into your next Shield Rush.

The Warrior's powered up Melee Swing can do 125 or 85 damage-85 only when you have low energy. It is one of the most damaging attacks in the game, a powerful attack that can kill a Hunter in one shot. If only 100 damage is inflicted, then it will not kill a Hunter in one shot.

When with a Warrior, only do the Shield Slam, Shield Rush, and Powered-up Melee Swing when you are very near someone. Normal Melee Swing does not consume energy, so it is free to do anytime. Your Shield Should be raised if an enemy looks like they are shooting at you or if the enemy is attacking you in melee. When the enemy is in range of your weapons, be the first to attack-and try to do either the Powered-up Melee Swing or the Shield Slam. Try to not throw up your shield when no one is attacking you, because when your shield is up, you travel slower than you would when you did not raise your shield.

When you fight Hunters, keep away from the direction they are shooting at. If you can't escape their shot, raise your shield. Once you are in range, hit them with a Powered-up Melee Swing. If you have low energy, do a normal Melee Swing right after.

When fighting Berserkers, Shield Slam them and then do a Powered-Up Melee Swing when they are in range. Block their attacks with a Shield Block.

Fighting a Warrior requires greater skill to win. Try to break their shield with attacks that do not waste energy, and then take on them with powerful attacks.

The Warrior is a class that is good at any modes when you know how to handle it. You can block arrows from Hunters, block Axe Throws from Berserkers, block Melee Swings from Berserkers and Warriors, block boosts from Berserkers and Warriors, block Melee Spins from Berserkers, and block Shield Slams and Rushes from Warriors, as well as any type of Melee Swing. Also, you can do a Shield Slam twice in a row before you get Low Energy.

Warriors are great, and they take some time to master, but it's not that difficult. When you are a Warrior, you can look here for tips.