recursal/Fanatic-Fandom huggingface dataset:
Pair Bonding

*"This page is specifically about pair bonding. You may be looking for information on breeding males or another breeding mechanic"*

Pair bonding is a mechanic in which two chosen wolves can be put together as mates. It allows nonbreeding males to be bred to a certain female. **Pair bonding is unlocked on your 30th rollover, after which the accompanying quest becomes available to you!**

These pair bondings can be same sex or opposite sex. Opposite-sex pairbonds may breed together once a female is in heat. However, there is currently no effect to same sex pair bonding apart from lore. There are plans to add additional benefits to pair bonding, for both same and opposite sex pairs. Both types of bonds are also able to adopt a puppy a day from Lilliemore at The Enclave.

Pair bonds will last until one of the wolf's passes, one or both wolves in the bond leaves the pack due to neglect, or until you choose to disband the bond manually. Disbanding a pair bond does not cost anything and can be done on the Pair Lists page. However, after a pair bond is disbanded (whether through death or player choice), both wolves who were in that pair bond will lose all of their Mood. Disbanding a pair bond will also put both wolves on a 30-rollover pair bond cooldown during which they cannot be added to a new pair bond.

## Breeding Restrictions

An unlimited number of pairs may be formed, but breedings are limited. This starts at two breedings per month, regenerating at the start of each month regardless of rollovers. Every 10 territory spaces unlock an additional breeding each month, such that 10-19 spaces are 3, 20-29 spaces are 4, ect. The maximum monthly breedings is 22 with 200 territory spaces.

Within pairbonds, females have a breeding cooldown. Males used to as well, but it was removed due to being unnecessary. When a pair is broken, there is an additional breeding cooldown.

< 10 territory: 2 pair breedings
10 territory: 3 pair breedings
20 territory: 4 pair breedings
30 territory: 5 pair breedings
40 territory: 6 pair breedings
50 territory: 7 pair breedings
60 territory: 8 pair breedings
70 territory: 9 pair breedings
80 territory: 10 pair breedings
90 territory: 11 pair breedings
100 territory: 12 pair breedings
110 territory: 13 pair breedings
120 territory: 14 pair breedings
130 territory: 15 pair breedings
140 territory: 16 pair breedings
150 territory: 17 pair breedings
160 territory: 18 pair breedings
170 territory: 19 pair breedings
180 territory: 20 pair breedings
190 territory: 21 pair breedings
200 territory: 22 pair breedings
Lottery

"*Every day the creatures of Wolvden gather together to create a great prize pile! Only wolves can enter; a special benefit of being the leaders of this world.*

*Purchase a ticket to be entered in the lottery and have a chance at winning one of the daily prizes!*"

Once per rollover, the player can purchase a lottery ticket for 10 SC. The lottery ticket gives the player the chance to win a prize of up to 500 SC. Players may enter anytime between 1 am and 11:59 pm Wolvden time, with winners pulled at 12:45 am. If a player wins, they will receive a message in their notifications and will be unable to enter the lottery the following day.

 Runner Up Prizes
Fertility Snake

The Fertility Snake is an NPC that can determine the exact fertility percentage of your wolf, and also sells items to raise or lower your wolf's fertility.

## Revealing Your Wolf's Fertility

*"Leave ssssome of those ssssilver conessss with me, and I can permanently reveal a wolf's precisssse fertility."*

Revealing your wolf's fertility costs 20 SC per wolf, and will generate the exact percentage of your wolf's fertility. This will show up on her profile permanently, regardless of how many trades she goes through.

 Infertile
 Extremely Low
 Very Low
 Low
 Average
 Good
 Very Good
 High
 Extremely High
Lord Clonington

**Lord Clonington** is a playable character for Go All Out! coming from an indie game *World to the West,* which is a spin-off sequel for *Teslagrad*

## Backstory

### Before Cadread

Lord Clonington is a Gentlemen Aristocrat who's been cloned by Dr Hypodermia. He traveled through the different lands on special missions for the queen. Clonington is focused on showing the locals that he is the most Aristocratic Aristocrat in the world, unfortunately he can't achieve that, because Tycoon will always be a number one.

During the events of *'World To The West'* he visted an island for a special mission, but he ignored the instructions and decided instead to find the biggest beast, beat it to death and give it to the locals as his welcoming gift. Unknown to him, he was going to be part of a special event that caused a great threat to the island.

### Arriving at Cadread

Lord Clonington has been caught by the bright light after arriving at the new town. It brought him to Cadread.

He was surprised to see a Teslamancer in such a strange place.

When he was told about Calamity, Clonington saw it as a big challenge for him to overcome and quickly offered his help.

When he's not fighting he tells stories of his adventures to other fighters.

## Appearance

Lord Clonington's looks aren't changed in Go All Out - he looks exactly like he did in his own game.

Clonington is a big strong man with a hairy chest and a black mustache.

He wears maroon overalls, a small bowler hat and white wrist cuffs.

## Colors, Costumes and Equipment

Click here to view Lord Clonington's Colors

Click here to view Lord Clonington's Equipment

## Combat Moves

### Special Attacks:

#### **(Aristocrat Style)**

**Lvl 1 - Belly Flop**

When active, Clonington jumps forward attacking with his belly. He deals damage to anyone in front of him, before he lands on the ground, causing a small area damage that knocks back enemies standing nearby.

**Lvl 3 - Final Blow**

Clonington uses a big punch first to catch any near enemies in his attack, then he makes a series of punches that deal heavy amount of damage in total. At the end he thrusts forward knocking his enemies back and dealing damage to said enemies. This special attack can be used even if he didn't catch anyone in the first punch.

## Trivia

* Lord Clonington was announced in the new fighters trailer on January 9th 2019, alongside with Yakshi, Yandere-Chan and Teslakid
* Lord Clonington is one of the two third-party characters from Rain Games, the other is Teslakid
* Teslagrad is the only third-party franchise to have 2 playable characters. World to the West is a sequel of Teslagrad.
* Lord Clonington is the 5th third-party character to join Go All Out!
* However, due to other characters joining in, he is the 8th third-party fighter to become playable
* World to the West/Teslagrad is the 5th thrid-party franchise to join Go all Out!

## Gallery

Promo art for Lord CloningtonEarly Render of Lord CloningtonClonington waving his hands in Teslagrad Towers
Variants

**Variants** are an applicator that can be applied to any adult wolf who does not have a primary mutation - though secondary mutations are ok. These applicators will affect the pose that the wolf appears in but will have no effect on the function of the wolf. Variants are not genetic and will not pass onto the wolf's offspring.

## List of Variants

### Relaxed

**Obtention:**
Bought in Grove for 3 GC.

### Sentinel

**Obtention:**
Crafted with 2x Wolf Skulls, 2x Wolf Tails, 4x Canine Fangs, 4x Canine Claws and 15x Glowing Spores
Custom Decoration

Custom Decorations, or 'Custom Decor', are items created by Wolvden Users and made into regular, equippable in-game wolf decor item, through an approval process. To submit Custom Decor item to be added to the game, a user will have to purchase a Custom Decor Creator for 10GC in the grove. You will recieve 3 copies of a decor item once they are accepted, and if they are rejected you will recieve explanation why. There are several rules in place that must be followed and accepted in order to have a Custom Decor item approved, they are listed below.

## ﻿Rules

1. No photographs or photomanipulations are to be used, including photos that you took yourself, or free-use photos.

2. No 3D images.
3. No copyright or trademarked characters (ex. Spiderman, Pikachu, Digimon, Scooby Doo, etc).

4. We do not expect all submissions to be sterling art quality but we request that users refrain from submitting MS-Paint or pixeled images, or from submitting art that generally does not fit the quality expected on Wolvden. We ask that users try to match Wolvden's art style by adding shading and fine lineart.

5. No bases, fur designs, or markings, unless they can pass as actual decors. Acceptable examples would be: body paint or tattoos instead of markings; fur extensions with extras such as expressions, ornaments, and scars; bases with body morphs, galactic swirls, etc.

6. Do not use art that does not belong to you or wasn't drawn by you.

7. If the art was made by somebody who gave you permission to use it, add their ID number in the artist field.

8. Custom Decor art must be drawn either by yourself or by someone on Wolvden. Any art made by somebody outside of Wolvden will be rejected.

9. Tracing over photos that you didn't take doesn't make it your art and isn't okay.

10. Reusing Wolvden's existing decor files to create custom decors is not allowed. Your art must be uniquely drawn, even if it's mimicking existing decors for mutations (for example, "Opal Jewelry for Dwarves"). Note: drawing your own official Wolvden decor versions for mutations is fine!

11. You may use Wolvden's bases and lineart to create your own custom decor art, such as body paint (i.e. clipping lineart layers to preserve shading continuity), but you still need to create designs that are unique enough so that our assets are not the main part of the decor.

12. No pornographic, sexual, or gory images.

13. Custom decorations which are already provided by the game in some way will not be accepted. For example: backgrounds, realistic markings, scars, dirt, minor modifications to features such as claws (adding a gradient, etc).

14. Memes are not permitted, but we will accept humorous images.

15. All submissions must abide by the Terms of Service and Code of Conduct of the site.
Other Reputable Resources

This is a list of resources which will be beneficial to players looking for more gameplay advice, information, or ways to enhance their gameplay. URLs will be linked either to the thread they can be found in or, if it is an older resource without a thread, directly to the document.

## Guides, Tutorials, and Walkthroughs

These resources offer guidance in regards to tasks related to Wolvden's features, or how to engage in or use certain parts of Wolvden to their fullest.

### FAQ For Newcomers

by red #1252

https://www.wolvden.com/chatter/topic/66326
A condensed guide for newcomers, with common questions early-game or new players have.

## Utility Resources

These resources offer utilities such as calculators for keeping track of certain things, or calculating data, or potential results. With each resource, the creator's Wolvden ID will also be linked for proper credit. Most calculators will need to be saved to the user's own Google Drive before use, you can do this by going to File > Make a Copy in the Google Sheets menu -- regardless, notes will be provided as a reminder under every URL.

### Feeding Usage Calculator

by GamerThrice #885

https://docs.google.com/spreadsheets/d/18d3aB3teoDIIZnUCJ00oANeKazK1b-xjLiajaPJHLFs
**Please make a copy of this calculator to your own Google Drive before using it.**
This calculator allows you to input all the wolves in your pack to see how many uses of food must be used to feed all your pack members.

### Final Stat Calculator

by GamerThrice #885

https://docs.google.com/spreadsheets/d/1oGki7kxjMXh70GEwhhUVvd5NyONU0sSoll61oDwPU\_0
**Please make a copy of this calculator to your own Google Drive before using it.**
This calculator allows you to input all the wolves in your pack to see how many uses of food must be used to feed all your pack members.

### Hunting Party Spreadsheet

by Gem #3187

https://www.wolvden.com/chatter/topic/15379
**Please make a copy of this calculator to your own Google Drive before using it.**
This hunting party organizer will show the optimal placement of each potential wolf for a hunting party.As well as make note of any potential personality clashes.

### Pupsitting Spreadsheet

by Venti #1171

https://www.wolvden.com/chatter/topic/42497
**Please make a copy of this calculator to your own Google Drive before using it.**
This calculator allows you to divide a pupsitter's total protection rate by pup to see how many pups you can realistically have them pupsit for optimal survival

## Communities

These communities offer a space to discuss Wolvden to its fullest extent, they may have their own resources, or features as well.

### Wolvden Kingdom

by Clemintine #644

https://discord.gg/trwrjWZ
Wolvden Kingdom is a large, member made, hype discord that offers constant updates on Wolvden, as well as an active community. THey also have a roleplaying discord for Wolvden.
Pack Roles

**This article is a disambiguation page for Pack Roles**
Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed.

It is necessary to have a number of wolves in your pack to fulfill different roles. You will need hunters to bring back food, scouts to discover new biomes, pupsitters to protect puppies, and a herbalist to help wolves with illnesses.

## Roles

* Lead Wolf
* Breeding Male
* Scouts
* Herbalist
* Hunters
* Pupsitters
* Apprentices & Mentors
General Information

Wolvden has many different in-depth components to it that can be hard to understand at first. Here, you will find some of the simpler information that will still be as helpful in guiding your way on your journey while playing Wolvden!

## General Leveling

The stats a wolf gains every level is equal to two times a wolf’s level. For example, a wolf that turns level 10 will gain an assortment of stats equal to 20 total stats.

  Amounts of EXP Required for Level-up

## General Proficiency

Wolves will gain 1% proficiency upon task completion (ex. scouting trip, foraging, crafting medicine), and will lose 1% proficiency on rollover.
Mutations

On each wolf, there are two slots available for mutations, this means that sometimes two mutations can be bred onto the same wolf. However, not all mutations can be doubled up.

Primary mutations always take up the primary mutation slot, and secondary Mutations almost always take up the secondary mutation slots (which means a wolf can have no primary mutation but can have a secondary mutation present). In general, large, drastic mutations with line art changes like polycephaly will take up the Mutation slot, while smaller changes like albinism will take up the secondary mutation slot.

## Passing Mutations

Though some mutations appear by sheer random (low) chance, mutations are normally determined by hidden genes present in some wolves. These hidden genes are always recessive, meaning that both genetic parents must have the recessive gene, and both genes must pass to the puppy for the puppy to develop a mutation.

Non Carrier x Non Carrier = 100% Non Carrier
Non Carrier x Carrier = 90% Non Carrier, 10% Carrier
Non Carrier x Mutation = 15% Carrier, 85% Non Carrier
Carrier x Carrier = 10% Carrier, 10% Mutation, 80% Non Carrier
Carrier x Mutation = 15% Carrier, 15% Mutation, 70% Non Carrier
Mutation x Mutation = 10% Carrier, 20% Mutation 70% Non Carrier
Some mutations are also available via applicator. These mutations can be passed down by the parent, but do not follow the genetic rules and cannot be recessive.

### List of Mutations

View Primary Mutations and Secondary Mutations for comprehensive lists of mutations. There is currently 11 mutations implemented in game.
Currency

## Regular Currency

There are two **Regular Currencies** in Wolvden. They are not account-bound and can be transferred to other players.

###  Silver Cones

Silver Cones (SC) are one of the two Regular Currencies in the game.

They can be obtained through Exploration, Completing Quests, and Games. This is the currency used for trading in the Raccoon Wares.

###  Golden Cones

Golden Cones (GC) are one of the two Regular Currencies in the game.

It is a premium currency that can be purchased with real-life money via the Grove. There is no in-game way to obtain them otherwise, except trading with other players, or winning Raffles. be it official- or player made.

## Event Currency

Certain items during Events can only be purchased with the current **Event Currency**. Event Currencies can be obtained in different ways depending on the Event. It is account-bound, meaning that it can not be traded or given to other players.

###  Lunar Tears

Lunar Tears (LT) is the Lunar Event's main currency, used to purchase items from the Lunar Shoppe.

Lunar Tears are collected by exploring in the Dreamlands at night using Lunar Essence. Every encounter in the Dreamlands will provide the opportunity to gain at least one Lunar Tear, and you are also awarded some Lunar Tears when you win battles in the Dreamlands.

The maximum number of Lunar Tears that one can earn in one day is 250, though this requires perfect luck.

You can see how many Lunar Tears you currently have by visiting the Event tab. You cannot see how many Lunar Tears you have if the event is not currently running.

Unspent Lunar Tears will carry over through rollovers and future events.

###  Smoky Quartz

Smoky Quartz (SQ) is the Coigreach's main currency, used to purchase items from the Badger Cave.

Smoky Quartz are collected by exploring the map, battle encounters during the event, and through doing 'favors' for the badger in the Badger Cave. Special encounters with certain wolves, foliage, and wisps will provide the opportunity to gain Smoky Quartz.

Following a wisp into a cave may initiate a battle with exclusive enemies, which upon winning will drop between 1-2 Large Smoky Quartz. Those can be broken up into more of the "regular" Smoky Quartz pieces.

###  Cryptid Scales

Cryptid Scales (CS) is the Cataclysms's main currency, used to purchase items from the Brokerage.

Cryptid Scales can be earned by doing quests for and fighting the cryptids in Exploration.

###  Mysterious Effigies

Mysterious Effigies (ME) is the The Pyre's main currency, used to purchase items from the Halloween event The Alter.

Mysterious Effigies can be earned by participating in exclusive Encounters in Exploration.

###  Lovebugs

Lovebugs (LB) is the Matchmaker's main currency, used to purchase items from the Boutique of Delights.

Lovebugs can be earned by participating in exclusive Encounters in Exploration, as well as concluding successful Matches in the Matchmaking game.

## Pseudo-Currency

###  Acorns

Acorns are a pseudo-currency the player can use all year round, used to trade with animals in explore encounters for various other rewards.

Acorns can be found in explores or via rescouting.
The Grove

The Grove is where Golden Cones can be purchased using real-life currency. Golden Cones can also be exchanged here for assorted items and services, such as creating a fully customized wolf or renaming one’s pack.

Items that are purchased from the grove have a one-hour refund timer on them. Thus, you are able to return an item for a full GC refund if it has not been used or traded away.

## Grove Amenities

**Gold Cones**

*¹Above prices are in USD*

**Customizer**

The customizer can be used to create your perfect wolf. Using it, the player can create a new wolf or customize an existing wolf. The price starts at 20 GC and has an added 2 GC per markings (minus the first one) for a possible total of 38 GC.

**Feed All Play All**

    Enables a tool which allows you to give food and entertain all of your wolves from a single dropdown menu. Still requires food and toys.

* 30 Rollovers = 10 GC
* 180 Rollovers = 60 GC
* 365 Rollovers = 120 GC

**Auto Nesting**

    Enables auto-nesting which automatically nests your pregnant wolves on the day they are due. Still requires Nesting Material.

* 30 Rollovers = 35 GC
* 180 Rollovers = 210 GC
* 365 Rollovers = 420 GC

**Pup Stages**

This unlocks two new stages worth of art for your puppies, the newborn pup (0 months - 1 month old) and the young pup (1.5 months - 4 months old). It is a one time purchase of 50 GC.

**Rename Pack**

Renames pack for 1 GC.
December Gifting

## Event Basics

**December Gifting** is a month-long mini event that takes place in the month of December. Being a mini event this event does not affect the gameplay of the player and can be completely avoided if the player chooses to do so.

*See this forum for information on how to opt out of recieving gifts.*
### Gifting Players

The ony feature this event adds is the ability to give and recieve gifts. Until December 24th at 23:59 Wolvden time, players will have the ability to create small gift bundles, with up to five items, for other players on their den pages. These gifts can contain regular currency, items, or food who's rotting time will remain frozen until it is opened. Aditionally, these gifts may be left anonymously. You can even choose a personalised gift wrapping for them!

Please note, you can only gift each player once, so be sure with what it is you want to leave for them.  Additionally, you can only leave a gift to a player who has been active during December!

**Gift Wrappings**

### Recieving Gifts

Any player who views your profile can send you a gift! You'll see an indicator of how many gifts have been left for you at the top of your den page.  These gifts will remain until December 25th 00:00 (Wolvden Time) where you will be able to open them until December 31st 23:59 (Wolvden time). Any gifts left unopened by January 1st will be stored away and will be unable to be opened until December 25th of the following year.

## Achievements

**A Generous Benefactor**

Leave 100 gifts for others during the December event.

**It's Not a Popularity Contest!**

Receive 100 gifts from others during the December gifting event.

**Last Minute Shopping**

Leave a gift for another member on the 24th December.

**Happy Holidays!**

Open a gift on the 25th December.
Slot Machine

Slot machines is a game where the player may deposit 10 SCs in order to spin the slot machine- with a total of five spins per hour. The goal of the game is to get matching items.

If the player does not match any items, they will earn no rewards. If the player matches two items, they will get a bone or +2 SC. If the player matches three items, they will get different prizes depending on what items they match.
Lady Scarlet

Lady Scarlet is a playable Fighter in *Go All Out!* A supporting character from Oscar Brittain and Akupara Games, *Desert Child*

## Backstory

### Before Cadread

Lady Scarlet comes from a futuristic world where humanity managed to colonies and live on the planet Mars, Lady Scarlet is a known racer who often chills and relax, having an easy and straight forward life.

in the time of 'Desert Child' when Scarlet was driving her bike on the desert of Earth, she found a young Rider who has the same model bike as her. She challenged him to a race and the Rider managed to win, despite his engine puffing out black smoke. After the race, she gave some useful tips for the Rider on how to get into the big leagues of racing, before diving off and heading back to Mars.

### Coming to Cadread

she was in the middle of a race when she was caught by a bright light, right when she crossed the finish line. She found herself on Cadread and learn about what's going on, she decided to join the fight, but also chill while wating for the final battle against Calamity.

she also became friends with Erica, who likes her hoverbike

## Appearance

Lady Scarlet apperance is very different than her original game, mainly showing her appearance in a 3D environment since Desert Child has a pixel 2D style with no faces, with her outfit being the same aside from her sunglasses, which has orange lenses instead of black.

Lady Scarlet facial features has her wearing orange and black sunglasses with long blonde hair, Scarlet also wears a red jumpsuit and black boots

Scarlet rides on a hoverbike which is coloured red, unlike the colour she had in game, which is blue (though it's an optional colours in the equipment section).

## Colors, Costumes and Equipment

Click here to view Lady Scarlet's colors

Click here to view Lady Scarlet's Equipment

## Combat Moves

**Special attacks:**

**(Racer Style)**

**Lvl1 - Biker Combo**

Lady Scarlet jumps forward to try and grab another fighter, if successful, she will create a three hit combo that puts the fighter in the air, first hitting them with her bike, then putting them up to the air, and finally shooting them while in the air

**Lvl3 - The Ex-Wife**

Lady Scarlet jumps on front of her bike to shoot the 'Ex-Wife' Railgun, creating one long ranged singular line that creates great damage and knockback to anyone hit by the long line.

## Trivia

* Lady Scarlet is the 8th third-party character to join Go All Out, being announced during an Impact Direct video on March 2019
* However Scarlet was announced to be in Go All Out before Zorro

* She is also the third female character in Go All Out, the others being Erica and Yandere-Chan
* Lady Scarlet is the first fighter in GAO to have a GAO finisher where she doesn't kill anyone. but rather relax on her bike with the text reading 'Just Chilln'!!!' on the top of the screen

## Gallery

Promo Art for Lady Scarletfirst shown image of Lady Scarlet modelScarlet's Bike (in red and black square skin)
Explore

Exploring with a lead wolf is the easiest way for them to gain experience, collect items, and find new wolves for their pack. Exploring is also required to complete many quests. While exploring, one can run into various encounters in which one may be given options that can provide different benefits or drawbacks. Some encounters do not provide any options and just act as flavor text. Explore encounters vary with biomes and time of day. *Things that can be received via explore encounters are*:

* Amusement items
* Food
* Decor
* HP can be restored or lost
* Energy can be restored or lost
* Hunger can be restored or lost
* Illnesses can be contracted

### Energy

Energy is the resource that is most commonly consumed while exploring. It is not regenerated on rollover or leveling up, but does restore by 10% for pack leaders (and 5% for pack members) every 7.5 minutes. Pregnant lead wolves will only restore 8% energy every 7.5 minutes. Certain illnesses will also slow your wolf's regeneration by half until it is cured.

It will take an hour and 15 minutes for a non-pregnant, healthy pack leader to fully regenerate all their energy (and 2.5 hours for any other pack member to do the same).

## Non-Optional Encounters

While exploring, different situations (encounters) will occur with every step. These encounters are sometimes only text, and have no additional effect, or they can cause different things to happen to one's lead wolf. *Different things that can happen are as follows:*

* Lead wolf loses or restores HP
* Lead wolf loses or restores energy
* Lead wolf loses or restores hunger
Raffle Studs

**The information in this article is outdated, incorrect, or incomplete. Help the pack out by correcting it!**

Every Friday, a new **Raffle Stud** arrives on the site's News page and on the Raffle Stud page.
In exchange for items, you can enter a raffle for a chance to breed to the current special Stud.

Raffle Studs have Special Markings, and/or Eyes that can only be obtained through breeding with Raffle Studs.

The value of a Stud lies in multiple regions; not only are Tier 2 Markings only obtainable through Studs, but also the Breed Only/Combo Tier 6 Markings in so-called "Rare Slots". As Combo Markings can only be achieved when two parents have a specific color of Marking in the same slot, and there is no item that allows swapping a Marking's Slot, there are a handful of specifically placed Markings that only exist on few wolves. An offspring that inherits a Stud's specially placed Marking is immediately more special and rare that way.

In order to enter the raffle, your lead wolf must be at least level 10. There will be between 20 and 50 raffle winners depending on how many entrants there were. The raffle is pulled manually by an admin every Friday, and there is not a specified time the raffle ends, so make sure to get your entry in before Friday! If you win the raffle, you will receive a PM, and you will have 7 days from when the winners are pulled to breed a wolf to the stud.

Raffle Studs exist in the game as a part of the Raffle Studs pack, and will show up in the heritage of the wolves descending from them. Each Raffle Stud is a 1st Generation wolf, has exactly 200 stats, with 40 in each individual stat, and is permanently frozen at 1 year 0 months old. It has been confirmed by admins that raffle studs are not carriers of any mutations, and that they will always have Tier I or Tier II bases.

The Leader of the Raffle Studs pack was decided through a design contest hosted in August 2021. The contest is located here and the winners were announced in this news post.

Players can suggest names for Raffle Studs in this forum post. If your name suggestion makes the cut, it will be added to a random pool to determine the name of the next stud.

## Raffle-Exclusive Traits

Raffle Studs currently have exclusive eyes or exclusive markings, though this may be expanded in the future to include more attributes. All raffle-exclusive genetics are listed below. Raffle-exclusive markings can also be applied via RMAs after the raffle stud has become available for breeding, however raffle eyes can only be obtained from breeding with these studs or their descendants. For more specific information about genetics, check out our genetics guide!
Cataclysms

New event! More info coming ^^

## Event basics

The Cataclysms is a month-long event that goes on for the whole duration of August. It adds a variety of new explore encounters, and even introduces a new concept- natural disasters! This event is focuses heavily on exploring and questing, as well as alliances and reputation, which will decide what items will be available in The Brokerage.

## Storyline

Although the Cataclysms event does not have a written-out storyline, like the Coigreach event, it still has interesting and detailed lore, mainly surrounding the cryptids.

## Event Currency

Cataclysms has it’s own event currency known as Cryptid Scales (CS), which is used to buy a variety of decors, backgrounds and applicators from The Brokerage. Cryptid Scales can be earned from doing quests and fighting cryptids in Explore.

## Event Shop

The shop works with what side you align by, giving you different decors based on that factor.

## Disasters

Every fifteen minutes, each biome has a small chance to develop a disaster. They are essentially real-world natural disasters, such as droughts, earthquakes, thunderstorms, etc. If a biome gets a disaster, it will persist for fifteen minutes, after which it will have a chance to either stop, continue, or become an even worse disaster known as a cataclysm.

For the duration of the event, each biome has a dropdown log showing recent disaster activity in that specific biome. New explore encounters can also be seen, though some can even be encountered in biomes that don't have any disasters at the moment.

Disasters also attract cryptids, which you can encounter and discover, before being able to take quests from them. Each biome has 6 unique cryptids, which amounts to 72 total cryptids that can be found in the game.

## Cryptids

Cryptids are new explore encounters and NPCs which will guide the player and provide quests throughout the event. They are split into three categories- the Merged, the Independent, and the Kinfolk. Depending on who you take quests from, your alliance will change to side with that specific category. In order to be able to take quests from a cryptid, however, you must first encounter a it in explore.

## Quests

* Catch an uncommon fish in the fishing game
* colect 5 branches
* Complete one scouting mission
* Get 5 large rocks
* Get 5 large leaves
Natural Changes

Natural changes are changes that happen on their own multiple times as the day progresses, such as weather and time, or over the period of a few days, such as the change in seasons.
The topmost sidebar panel contains this information alongside a profile picture of your lead wolf and your companion wolf. If you'd rather not have your companion wolf show up in the box with your lead wolf, you can turn this option off at the bottom of your profile page.

## Weather

The current weather changes which decor items are available in the Raccoon Wares, and changes the artwork for exploring, hunting, scouting, and fishing. Weather is different for each biome and changes every 60 minutes.

  Snow
  Sleet

## Time and Seasons

One rollover is equal to half a month of in-game time, and each in-game season lasts 6 days in real life. Certain encounters change per season, either in their results, appearance rates, or in their physical appearance. Hunting and pup survival are also affected by seasons - with winter decreasing these and spring increasing them. The art for exploring, scouting, and hunting also changes with the season.

## Time of Day

Certain encounters only happen in certain locations during certain times of day. The times of day are as follows: Dawn, Day, Dusk, Night. These times also affect the Lunar Event. You can only gain Lunar essence during Dawn, Day, or Dusk, and you can only visit the Lunar Dreamlands at Night. Additionally, certain items only appear in Raccoon Wares at certain times of day. The duration of each time of day is dependent on what season it is.

 Day
 Dusk
 Night

## Lunar Cycle

Currently, the lunar cycle doesn’t have any effect. It changes with each in-game night.

  Full Moon
April Fool's Day

## 2019

Despite the fact that Wolvden was not released by April 1st, 2019, the developers still wanted to celebrate the day with a "re-branding". A similar post was made on all of Wolvden's socials stating the following:

**"We here at Wolvden have been deliberating over a decision for weeks now. We've finally decided that we're changing the direction of the game to something a bit more.. frivolous and fun. We would like to announce...**

Moon-Moon Den!

You can bookmark us at *www.moonmoonden.com* for the full Wolvden experience coming soon to a screen near you!"

Wolvden SiteApril Fool's Tumblr PostMoon-Moon Den BannerMoon-Moon Drawing
## Lioden 2020

On April Fools in 2020, the Wolvden header was again changed to the Moon-Moon Den image from last year. In addition, on Lioden, all Lions were replaced with one of many different pre-made wolf designs, with three for each base group (Red/Black/Gold/Cream) in adult and puppy.

## 2021

Wolvden got a bright new appearance! Every page was changed to add this very Comic-Sans layout, complete with a vibrant pink background and gradients galore.

## 2022

Players in chat noticed something off this year. All text in chat was UwU-ified!

This effect applied to everybody, admins and moderators included.

## 2023

All wolves got a new look with images on wolf pages being replaced with a greyscale look. This included the wolves' appearance, backgrounds, and decor.
Befriending Wolves

**The information in this article is outdated, incorrect, or incomplete. Help the pack out by correcting it!**

**Befriending Wolves** is a type of Optional Encounter during Exploration.

## Encounter

There are currently two Encounters which can allow the player to enter the Befriending minigame.

 Follow the Delicious Scent
 Follow the Rancid Scent
 Follow the Stinky Scent

*¹ Only two of these options will appear at any given time
² Option will only appear if you have an empty territory slot*

 Attack (Level (...))
 Befriend

*² Option will only appear if you have an empty territory slot*

## Befriending

Upon meeting a wolf, there is no way to tell what kind of Disposition it has.¹ There are four options to choose from, and you have three shots at befriending the wolf. After choosing your first interaction, the wolf will react accordingly, and with it reveal their Disposition.

* *This wolf's disposition is unknown until you make the first move.*
* *Romantic disposition*
* *Friendly disposition*
* *Aggressive disposition*
* *Stoic disposition*

After you know the wolf's disposition, you can choose which actions to take to befriend a wolf. Each action affects the wolf in a negative or positive way depending on their disposition.

¹ Your Lead Wolf can learn the Talent "*Body Language*", which will let you know every wolf's disposition right away in befriending.

The results for each action, per disposition, are as follows:

## Chased Wolves

At level 10, players may run into wolves with a Pink Shooting Star that indicates **Chased Wolves**, or **Chased NBWs**.

Chased Wolves are wolves that previously belonged to another player's pack, but were Chased out. They keep their looks, but their age¹, stats, and heritage are reset. A wolf can be found in explore 4-48 hours after being chased.

¹ If a wolf is chased at 5 years and gets found, they will be the same age that they were when they got Chased. Any wolf older than 5 years will have it's age 'rerolled' if found, so it could be anywhere from 1 to 5 years old after that reroll. The maximum age for all NBWs is 5 years upon finding.

## Special Befriendable Wolves

At level 15, players may run into wolves with Rarity Stars that indicate unique features, called **Special NBW Bases**, **Markings**, and **Eye Colors**. These rarity stars are as follows:

* (1 unique trait)
* (2 unique traits)
* (3 unique traits)
* (4 unique traits)
* (5 unique traits)### **Bases**
Donner Donner

**Donner Donner** (ドナードナー *Donādonā*) was a troublemaker from Shinjuku.

## Appearance

In the anime, Donner Donner appears as a young woman, with straight black hair and red-rimmed glasses. She wears a white T-shirt with several blue lines running at the front, and string tied pants.

## Chronology

### Background

Donner Donner was a dangerous troublemaker who was based in Shinjuku. However it was reported that Donner Donner was among the troublemakers that were killed or in custody of the Materials Compiling Group No.3.

## Trivia

* In the anime, the police showed images of each individual troublemakers. Those who were captured were depicted behind bars. Others though such as the Barber were depicted with images possibly related to their deaths. For Donner Donner it was a snapshot of an indistinguisable hulk of flesh.
* The title Donner Donner, could be a reference to the Donner Party, American pioneers who were stranded while making a route to California and were forced to commit cannibalism in order to survive.

## References

1. ↑ *Dead Mount Death Play* (Manga): Volume 1, Chapter 6.
Other and Special Use

Other items are items that do not fit into any of the other categories. They most often have no use or a single use - most commonly being crafting. While special items also do not fall into any of the other categories, they are items that all have their own unique purposes that helps to benefit the lead wolf or their pack in some form.

   Key

Gr = Grasslands
Mt = Mountains | CF = Coniferous Forest
P = Prairie
RW = Riperian Woodland | De = Desert
Ta = Taiga | S = Swamp
Tu = Tundra | Gl = Glacier
Kiri Shinoyama

Anime

**Kiri Shinoyama** (四乃山 希吏 *Shinoyama Kiri*) is wife of Takeru Shinoyama.

## Appearance

A young woman, with sort straight dark back hair. Kiri wears a blue summer dress and a yellow shawl wrapped around her arms.

## Personality

Kiri appears to be a soft-spoken and yet kind hearted woman. She also appears to be very trusting, and willing to be familiar with people she just met, something which her husband chides her for. Kiri also seems to have her own agenda, such as expanding the Shinoyama Clan, even becoming friendly with Misaki Sakimiya after she became friends with "Polka Shinoyama", thinking she make a nice addition. According to Takumi Kuruya, he believes that her personality is a result of a sheltered life.

## Chronology

### Background

Kiri is the second eldest daughter of a wealthy family on par with the Shinoyama Group.

She is married to Takeru Shinoyama, though the marriage is rumored to have been a political arrangement.

### Lemmings Incident

Kiri makes a brief appearance in a family photograph Takeru kept on his desk, which is used by Lemmings to inform him and identify the boy he saw in Youtoukorou.

### Shinoyama Estate Arson

Kiri was among the members of the Shinoyama Clan at the mansion who greeted the returned "Polka Shinoyama" and his guest Misaki Sakimiya. While having a meal and hearing of "Polka's" role in "saving her life" after her attempt at suicide, Kiri hugged for the young in comfort, in light of the girl's experience and offered her help if she ever needed it. Later when Rozan Shinoyama made his appearance at the meal, Kiri asked in concern if the patriarch of the clan should be out and about given his ailing health. Though the old man assured her he was fine.

After witnessing Rozan warmly welcome "Polka" back home and invite him for private conversation at the traditional parlor of the mansion, Shizuki Shinoyama and Sayo Shinoyama commented on their grandfather's lack of harsher discipline towards their half-uncle. Kiri told them that Rozan would not do something so strict, as "Polka" had saved a life and more likely he would be scolded for not keeping regular contact after he ran away.

## Etymology

* The name **Kiri** means "rare, seldom" (希) (**saki**) and "official" (吏) (t**sukasa**).

## References

1. ↑ *Dead Mount Death Play* (Manga): Volume 2, Chapter 10.
2. ↑ *Dead Mount Death Play* (Manga) Volume 2, Chapter 14.
The Barber

**The Barber** (散髪官 *Sanpatsu-kan*) was a troublemaker from Shinjuku.

## Personality

Based on the anime depiction it is inferred that the Barber had a fixation on collecting hair scalps of their victims.

## Chronology

### Background

The Barber was a dangerous troublemaker who was based in Shinjuku. However it was reported that the Barber was among the troublemakers that were killed or in custody of the Materials Compiling Group No.3.

## Trivia

* In the anime, the police showed images of each individual troublemakers. Those who were captured were depicted behind bars. Others though such as the Barber were depicted with images possibly related to their deaths. For the Barber it was a snapshot of a hanging body wrapped in what appears to be hair, inferring that the troublemaker committed suicide.

## References

1. ↑ *Dead Mount Death Play* (Manga): Volume 1, Chapter 6.
Recipes and Crafting

**The information in this article is outdated, incorrect, or incomplete. Help the pack out by correcting it!**

### Recipes: Applicators

Trophy drop from foxes

Trophy drop from foxes

### Recipes: Ornaments

Explore - Unknown Encounters

Herbalist forage

Herbalist forage

Herbalist forage

### Recipes: Trinkets and Objects

Random from foraging for herbs

Encounters that give bones

Encounters that give bones

Raven Encounter

Encounters that give toys

Encounters that give bones

Encounters that give bones

### Recipes: Variants

Random from re-scouting
Kanon Shinoyama

**Kanon Shinoyama** (四乃山 カノン, *Shinoyama Kanon*), formerly **Canomuchelin Redrazalf** (カノムシェリン・レドラジャルフ *Kanomusherin Redorajarufu*), was the mother of Corpse God and Polka Shinoyama and the second wife of Rozan Shinoyama. Like many descendants of the Redrazalf line, she possessed the Elemental Eye.

## Appearance

Kanon possessed the pointed ears characteristic of Viveenya and long light-hued hair. In a flashback, she is seen wearing a delicate dress.

## Chronology

### In the other world

Canomuchelin was a daughter of the Redrazalf family, who, like her forefathers, possessed the Elemental Eye. She married a human man and bore him daughters and sons, one of whom—Rizdilusia—would not only inherit his mother's Elemental Eye but also possess the Evil Eye. That he possessed both was too much for his father, who would sell him to the imperial court sorcerers of the Byandy Empire when he was ten years old.

Canomuchelin's husband would kill his remaining sons and daughters for either money or drugs at some point or points over the following years while Rizdilusia gained fame as the necromancer "Corpse God" for his exploits on the empire's battlefields. Canomuchelin's actions and thoughts during this period remain detailed, as Corpse God could not glean any information on what became of her after his sale.

### On Earth

Through circumstances that have yet to be illuminated, Canomuchelin would migrate to Earth, where she married Rozan Shinoyama and bore him a son named Polka. The scrutiny that came with being Rozan's second wife was something that Canomuchelin—now known as 'Kanon'—struggled with, and she passed away while Polka was still young.

## Etymology

* The name **Kanon** is written in katakana (カノン), which means "canon" or "cannon". However, when written in kanji (花音), it could possibly mean "flower, blossom" (花) (**ka**) and "sound" (音) (**non**).
* Kanon's surname **Shinoyama** means "four" (四) (**shi**), "from" (乃) (**no**) and "mountain, hill" (山) (**yama**).

## Trivia

* **Spelling:** Kanon's birth name **Canomuchelin Redrazalf** was spelled **Kanomshellian Redrazhalf** when it was first revealed.

## References

1. ↑ *Dead Mount Death Play* (Manga): Volume 9, Chapter 74.
2. ↑ *Dead Mount Death Play* (Manga): Volume 9, Chapter 73.
Kazuki Shinoyama

* Manga
* Anime

**Kazuki Shinoyama** (四乃山 華月 *Shinoyama Kazuki*) is Shizuki Shinoyama's older twin sister and the youngest granddaughter of Rozan Shinoyama. Though neither she nor her brother knows it, their deceased older sister Suzuka still watches over them in spirit form.

## Appearance

Kazuki holds back her short black hair with a black headband, its diamond-shaped accessory invoking the Shinoyama Group logo, and has lilac eyes. She wears a plum-colored ascot and low-cut bodice over a light blouse, skirt, and cuffed two-tone lace-up boots. Her boots' colors are inverse to those of her brother's boots: her light-colored boots have dark-colored tongues, and Shizuki's dark-colored boots have light-colored tongues.

## Personality

Kazuki is a confident young lady well-versed in the social graces, as evidenced by her use of polite, formal greetings and curtsies. However, the hauteur she displays when referencing "the commoners" suggests that some of her attitudes stem from a perception of class superiority rather than good etiquette for its own sake; she scoffs at the idea of a 'commoner' telling her what to do and flaunts her family's influence over law enforcement without hesitation.

For all that Kazuki's nouveau riche upbringing was atypical, she is ultimately just a child. She is not above teasing her half uncle, she loses her temper when Takumi calls her an "uncultured little upstart" one too many times, and - when she is on the verge of tears - is embarrassed to have those tears called out.

Above all else, Kazuki is a child who has lost her older sister, who misses her, and feels responsible for her death. That she and Shizuki have promised to 'become stronger' for Suzuka's sake suggests her public confidence is part of the said effort; in truth, she is kinder and braver and very much the child she pretends she is not. She and Shizuki blush but are sincere when they thank Misaki Sakimiya for saving their lives, and it is Kazuki, not Shizuki, who bows deeply when they both thank 'Polka' (or rather, the Corpse God) for his own efforts.

## Etymology

* The name **Kazuki** means "flower, petal" (華) (**ka**) and "moon" (月) (**tsuki**/**zuki**).
* Kazuki's surname **Shinoyama** means "four" (四) (**shi**), "from" (乃) (**no**) and "mountain, hill" (山) (**yama**).