recursal/Fanatic-Fandom huggingface dataset:
Covenant Hegemony

The Covenant Hegemony exists on more than 2,000 planets, 1,000 moons and untold space stations and asteroids, spanning thousands of star systems. The Covenant will live on nearly any world, using advanced technology to survive.

The Covenant Hegemony is a mixture of many races, notable including many goblinoids, monstrosities, undead and constructs. Most of these races are integrated completely into the covenant, with their home-worlds becoming melting pots of different species.

The Covenant religion is based on worshiping the Forerunners, a civilization of highly advanced aliens that existed before all other sentient species in the Milky Way, and then mysteriously vanished. It is the Covenant's primary goal to embark on the Great Journey, and to do so they would need to find one of the Halo rings, which they haven't done yet.
Archmage Arabella Caskbow

Arabella Caskbow is a 20 year old female human wizard.

She has a bald head and green eyes.

She has silky white skin.

She stands 172cm (5'7") tall and has a round build.

She has an oval, typical face.

She is very competitive.

She is very obstinate.

She has very little practical experience.

She sets up local dance clubs.
Enhanced olfaction

**Enhanced olfaction** is the ability to have a stronger and more accurate sense of smell than average humans have.

## Known users

### X-Men films

* **Wolverine** can detect the presence of others within a large area through scent. This makes one disguising themselves, even Mystique using her shape-shifting powers, pointless due to the inability to change their scent.
Archmage Guinevere Darkdraft

Guinevere Darkdraft is a 38 year old female human wizard.

She has short, wavy, gray hair and gray eyes.

She has smooth chocolate skin.

She stands 170cm (5'6") tall and has a beefy build.

She has an oval, attractive face.

She has a low-toned voice.

Personality Traits

She quietly worships Akadi, Goddess of air, movement and speed. (True Neutral)

She easily holds grudges.

She only talks in whispers.

She disregards poorer people.

She is always joking, even at innapropriate times.
Terran Federation

Formerly known as the Insurrection, the government formed by the I.S. Tourniquet and the four Ark Ships once Firebreak Squad negotiated the terms of the Ceasefire between the I.S. Tourniquet and the Elvish High Council. It is a three-branch government, with a Congressional branch to create laws, a Judicial branch to interpret laws, and an Ancillary branch comprised of high-ranking military officials to approve of the laws.

All of the people that will govern in the Republic of Humanity are already decided and kept in cryosleep aboard the I.S. Tourniquet.

The Terran Federation currently includes the Asgard, Bethany, Camelot, Darius and Elysia systems, which roughly form a pentagon in shape.

Asgard: Contains one habitable moon that is a mining colony, as well as an orbital shipyard. It also has 1 crystalline planet and 2 gas giants.

Bethany: Contains one habitable rocky moon orbiting a gas giant.

Camelot: Contains 6 rocky planets, none currently habitable.

Darius: Contains Darius-IV, and a habitable moon, as well as 3 other rocky planets and one gas giant.

Elysia: Contains 3 planetoids and one planet, none currently habitable.
Ventus Veritus

Born December 23, 2400, High Judge Ventus Veritus is a fat, disgusting man. He is extremely, morbidly obese and it is a point of rumor and conjecture that he is only alive due to powerful life-sustaining magics. He is often found eating, and his clothes are often stained from one sort of high-fat, high-calorie food or another. He is racist, sexist, anti-LGBT, and pretentiously religious, though he only holds those beliefs because it amuses him. He doesn't find his behavior to be wrong or amoral, as he holds no value in other people's opinions. He thinks that those in power deserve to enjoy their lives, even at the expense of others.

Height: 5 foot 4

Weight: 428 Lbs

Hair: Short, greasy black hair

Eyes: Blue

Age: 42

Status: Deceased, killed by Xerxes Burnings (Publicly listed as killed by Catherine Halls)
Ark Ships

With the I.S. Tourniquet, four Ark Ships left the Sol System to follow the Insurrection. They were the Arsonist, the Murderer, the Traitor, and the Jaywalker. Each ship holds approximately 10 million people on board, mostly civilian. The Ark ships are long, cylindrical ships that use similar plane-bending technology to that of the Tourniquet. They each contain vast quantities of base resources, as well as construction equipment and prefabricated buildings for rapid construction of colonies.

The four Ark Ships each posses one dark matter engine, and all of them have a defensive compliment of 100 fighters. They are autonomous ships, each possessing their own A.I. These A.I. are slaved to Linda, and will follow all directions Linda issues. Each Ark Ship also has one Eden Terraforming Module, which were smuggled off of a military base shortly before the ships were launched.

The A.I.s are:

Murderer- Brutus

Jaywalker- Jeffery

Arson- Pete

Traitor- Judas
Luanda Cromwell

Luanda Cromwell is a 41 year old female human wizard.

She has cropped, straight, dyed red hair and green eyes.

She has rough pink skin.

She stands 167cm (5'5") tall and has a round build.

She has a square, common face.

She has a large abstract tattoo on her right hand and a tiny tribal tattoo on her neck.

She is very empathic towards others.

She is materialistic.

She has a very regal look.

She has a pet rock companion named Rocky.

She defected to the Villain Program due to her apprecaition of advances in magic research.
Southreach

## Southreach

### Status

Explored

**Southreach** is the largest city in the largest human continent; Weximore.

## Geography

### Market District

#### **Aodh Square**

* Benazir's Boutique (tailor)
* General Goode's General Goods (fantasy Argos)
* Golden Gelding (horse merchant)
* Marvellous Menagerie (animal merchant)
* The Gilded Standlamp (brothel)
* The Lily Pad (tavern)
* The White Gauntlet (tavern)
* What Ales You (tavern)

#### **Slag Alley**

* All the King's Men (tavern - disappeared)

#### **Weaver's Lane**

* Mysticum Arcanum (arcane emporium - closed)

### Military District

* Southreach Arena
* The Castle

### Residential District

#### Milk Street

* Halgrove’s Marvellous Manchettes (bakery)

### Temple Stack

* Cathedral of The Raven Queen
* Citadel of Torm
* Crucible of Tempus
* Groves of Eldath
* Guildhall of Waukeen
* Halls of Pelor
* Library of Mystra
* The Shrines of All the Gods
* Tower of Tyr

###
Mobile Armor Project

The Magisters at each of the 8 Elvish Forges created giant constructs and multiple artificial intelligence units to control them, but unlike the forges, they didn't limit the intelligence of the Mobile Armors. Approximately a month after being fielded, all Mobile Armors simultaneously went rampant, turning on their creators and choosing to annihilate all living beings. Approximately 1,000 mobile armors had been created and made operational, and most of them were never located after destroying the planet that they had been on. At the time of the Rampancy Event, Atlantis Forge was orbiting Darius-IV in the Darius System, and after escaping from the single Mobile Armor that remained in the system, the Magisters present launched a last ditch effort to fix their mistake, creating the Mobile Suits. It took one month to build the first line of Mobile Suits. Though casualties were high among the Magisters and the Guardians, the Mobile Armor Hashmal on Darius-IV was subdued and trapped in an energy field. This involved jettisoning the Dark Matter Engine on board the Atlantis Forge, and landing the forge at the edge of a continent.

Each Mobile Armor is named after a human-based religious figure, normally a god, angel, demon or other potent supernatural being, and they are designated with a two part letter-number tag before their name, to designate which forge made them and when they were made. Hashmal is designated as Hashmal A124, as it was made at Atlantis Forge and was the 124th Mobile Armor made at the Atlantis Forge.

This all occurred approximately 10,000 years ago.
Nelaser Birlond

Nelaser Birlond is a 80 year old Grugach Elf Servant.

She has long, curled, red hair and cyan eyes, soft copper skin, she is 6'1" tall and has a lean build. She has an oblong, average face. She gestures profusely during a conversation. She is very focused.

Ability Scores

 Dexterity
 Constitution
 Intellect
 Wisdom
 Charisma

She is a member of Katie Wayne's Harem.
Archmage Gith Farlight

Gith Farlight is a 59 year old female human wizard.

She has short, straight, brown hair and brown eyes.

She has soft pink skin.

She stands 129cm (4'2") tall and has an athletic build.

She has an oval, typical face.

She is very focused.

She takes everything at face-value.

She has an imaginary friend.

She collects dried rose petals.

She cares about her friends and will do anything for them.
Zebulon Hashi

Born March 13th, 2,375 in New York City, New York District, Earth. Fleet Admiral Zebulon Hashi is frail and old looking, with many wrinkles and liver spots. He walks with a cane, and is often seems visibly pained when doing so. He abuses his power, and sees his position as his rightful place in the world. He doens't really care what happens to those beneath him, really only wanting to fulfill his own pleasures.

Height: 5 foot 4

Weight: 150 Lbs.

Hair: Grey, balding.

Eyes: Brown

Age: 67

Status: Deceased, killed by Xerxes Burnings (Publicly listed as killed by Catherine Halls)
Eden Terraforming Module

An Eden Terraforming Module is a device that the Unified Earth Government had created to make uninhabitable worlds habitable again. They were used on some moons in the Sol System, as well as larger collections of asteroids in the Kaiper Belt.

An Eden Terraforming Module is, at it's core, an extremely large bomb. When it detonates, it releases self-replicating magical nanites that reform the planet, down to it's very core, into whatever the E.T.M. had specified in it's programing. The Nanites self-terminated after their purpose was served. The process takes one year for earth-sized planets, less for smaller bodies. Anything currently on a world when an Eden Terraforming Module is activated will be killed if it cannot escape the planet before the Nanites consume and convert it into a new form.

The E.T.M. can successfully seed life where there was none, form or reform atmosphere and remake a hydrosphere where none were present earlier, manipulating matter down to sub-atomic particles to reformat matter as needed.
Pelican Dropship

Pelican Dropship

Gargantuan air vehicle

Mega Challenge Rating 1/2

Armor Class 17

Mega Hit Points 35

Max Speed 561 mph/902 kmph

Maneuverability 45

Fuel 240,000 unit capacity, 3,600 units/hour

Passengers 2 drivers, 14 passengers

Cargo 140,000 lb.

Cost —

Dual Front Mounted Cannons. Ranged Weapon Attack: +3 to hit, range 60/180 ft., one target. Hit: 11 (2d6) mega fire damage. The gunner can make two attacks, instead of one.
Angelina

**Angelina** is the name of the third episode of the online series *The King of Fighters: Destiny*, uploaded to the Internet on August 17, 2017 for the Steam platforms and the official SNK channel on Youtube. This episode continues the facts seen in Kyokugen Style, nd its continuation is "Brother". It is also the first episode to present an interlude song called "All to me, all to you".
Microplanes

# Microplane

3rd level conjuration

* Casting Time: 1 action
* Range: Touch
* Components: S
* Duration: Permanent
* Classes: Warlock, Wizard
* You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow Medium creatures to pass through unhindered. When opened, the door leads to a demiplane that appears to be an empty room 10 feet in each dimension, made of sturdy grey metal.
Draconian Empire

The draconian empire spans 70 planets and 230 moons in 50 star systems, each either a tier 1 or 2 habitable world.

The Draconian society is made up of distinct castes, including Laborers, Warriors, Scholars and Politicians. There are other castes, but most are very obscure and not well known even among the Draconian population.

The Draconian Empire is a monarchy ruled by a person known as a prince or princess, and they are born as princes or princesses. If a prince or princess dies, a new one is born within a year of the last one's death. It is easy to tell who a prince or princess is due to their bright purple scale coloring, which only princes and princesses have.

Draconians value personal strength and success over titles and rank, and their military structure reflects this. Often individual Draconians are promoted based on the number of kills they achieve in battle, or the number of missions they have completed.

Notable Individuals:

Cruel, Shipmaster of the Desecrated Temple

Novelist, Librarian of the Desecrated Temple
A.I. Linda

Linda is the primary Artificially Intelligent Entity on board the I.S. Tourniquet. She has a patient, motherly personality most of the time, though she suffers fools poorly. She has no interest in rule-breaking, and it greatly irritates her when people show contempt for the law. She is quite fond of Captain Nicholas Miles, having a deep respect for him.

Linda was created from the brain tissue of Elizabeth Miles, daughter of Captain Nicholas Miles.

Proficiency 4

20 Int, 16 charisma, 10 wisdom. Proficiency in all charisma, intelligence and wisdom skills. At the end of a short rest, she may choose to have expertise in 2 skills, and always has expertise-Data. The two skills are normally technology and piloting.
King Enereg Rhuivaul

Enereg Rhuivaul is a 346 year old male high elf diplomat.

He has a bald head and blue eyes, with silky, pockmarked, golden skin, he is roughly 5 foot 5 inches tall and has a slim build. He has a slightly pretty face, a scar on his left hand and he walks with a cane due to an injury from an unfortunate combat encounter with a hobgoblin.

He has an even temper, and loves to learn, and especially loves to read. Though he has been criticized for it in the past, he often carries around fiction books with him, especially novels written by other races.

Generally, he wants peace, but will wage war for the right reasons.
TFS Prometheus

The TFS Prometheus was the first ship that Firebreak Squad was given command of.

**Scout Ship**

**Human Transport**

**Armor Class:** 15

**Mega Hit Points:** 84

**Shield Points:** 20

**Engines:** Dark Matter (Class 3), Impulse (3,000 feet): Maneuverability (90)

**Systems:** Cloaking, communications (Ancible), fabricator (simple),

hyper-capacitor x 2, life support, sensors, shield generator, umbilicus

**Crew:** Captain, 5x Dogfighter (Mobile Suit), Engineer, 2 Gunners, Pilot,

5 passengers

**Cargo:** 10 tons

**Challenge:** 4 (1,100 XP)

Cost: 19,000 gold

**High-G Turn:** This ship can rotate the direction it faces before

it moves, instead of after it moves.

**Innovative Design:** The crew of this ship has advantage on

initiative rolls.

**WEAPONS**

Auto Turret . Ranged Weapon Attack: +7 to hit, range

3,000/9,000 ft., one target. Hit: 7 (3d4) mega radiant damage.

Pulse Cannon. Ranged Weapon Attack: +7 to hit, range

6,000/18,000 ft., fixed front, one target. Hit: 13 (3d8) mega

radiant damage.
Cloned Team

The **Cloned Team** or **Kyo Clones Team** is a team composed of the 2 main clones of Kyo Kusanagi, and a Yata mirror, they have no history or real background since the only appearance they had was in *The King of Fighters 2002: Unlimited Match*.

All are from Japan according to The King of Fighters 2002: Unlimited Match since on the home screen they place Kyo-1 and 2 as. Japanese characters, while Kusanagi is one of Chizuru Kagura's mirrors.
Kyo Kusanagi Classic

**Kyo Kusanagi Classic** (or **Classic Kyo**) is a character used in *KOF: Maximum Impact 2*.

## Story

Kyo Kusanagi Classic is basically Kyo as he appears in the Orochi Saga, with his NESTS Saga appearance as his Another outfit. Since many fans of the series like Kyo in his school uniform, SNK decided to put him in the game. As an inside joke for fans, Mizoguchi sympathizes with Kyo, since he has also failed to graduate in 10 years.

## Powers

* **Pyrokinesis** - Due to his Kusanagi heritage, Kyo can control fire. He can create fire from thin air, create fire balls, deliver punches of fire, create pillars of fire and put his own body on fire. He is not immune to other types of fire. He cannot control other fires that he didn't create.

## Fighting Style

His fighting style in the one used by Kyo from *The King of Fighters '94* and '*95*. He also has the Saishu Kessen Ougi Mu Shiki SDM from *The King of Fighters '97* and the 182 Shiki Super Desperation Move from *The King of Fighters 2000*.

He is also unique in that he can manually charge his super meter using the Taunt button, similar to *KOF '94-'96* and the Extra Mode in *KOF '97* and '*98*. Likewise, he also cannot backward roll outside of a guard cancel, as his backward roll animation is his Extra Mode's stationary sidestep motion, along with retaining the followup attack.

## Voice Actors

* Masahiro Nonaka - KOF: Maximum Impact 2/Regulation A
* Tomoaki Maeno - The King of Fighters XIV

## Game Appearances

* KOF: Maximum Impact 2
* KOF: Maximum Impact Regulation "A"
* The King of Fighters XIV - as a pre-order/DLC costume for Kyo
Doran Carwright

Born September 19th, 2403, Doran Carwright was an orphan living on one of the mega colonies orbiting Earth. who joined the the Insurrection at 17 years old. He wanted to have a purpose, and the insurrection gave him a purpose.

He is a member of CBC Squad, his role being the explosives expert, though he is also a trained biologist. He often speaks very loudly, and cares deeply for animals, hating to see them suffer. He has many scars, some old, some new. He was present during the battle of Darius-IV, and aided Firebreak squad in their mission.

Doran is the leading Xeno-biologist cataloging lifeforms on Darius-IV.

Height: 5 foot 10

Weight: 184 Lbs

Hair: Brown, short

Eyes: Green with light-orange speckles.

Age: 39
Keith Vargas

Born June 5th, 2411, Villain Keith Vargas, formerly Lieutenant Vargas, is one of the original Hero-III/Villain project. He has no morals, and very little interest in anything except violence for it's own sake. He had been groomed for the villain program for some time.

Height: 6 foot

Weight: 190 Lbs

Hair: Bald (Previously reddish-orange)

Eyes: Black (previously green)

Age: 31
Weaver-Class Construction Ships

Weaver-Class Construction Ships are Corvettes that can create new ships by breaking down matter from asteroids and other celestial bodies, then magically creating new ships or other pre-programmed items. It takes 1 week per 10,000 gold cost of the object/objects being created, but the object can be of any size, so long as enough matter is provided.

Human Weaver-Class Construction Ship

Armor Class 17

Mega Hit Points 138

Shield Points 26

Engines Dark Matter (Class 2), Impulse (2,500 feet):

Maneuverability (90)

Systems Communications, fabricator, life support, sensors, shield generator, umbilicus

Crew Captain, Engineer, 2 Gunners, Pilot, 30 passengers

Cargo 300 tons

Cost 50,000 gp

Challenge ? (? XP)

Innovative Design. The crew of this ship has advantage on initiative rolls.

Weapons

2 × Auto Turret. Ranged Weapon Attack: +8 to hit, range 3,000/9,000 ft., one target each. Hit: 7 (3d4) mega radiant damage.
Firm Portal Networking

# Create Firm Portal​​​​​​

6th level conjuration

Casting Time: 1 minute

Range: 10 feet

Components: V, M (Teleportation Module worth 500 gp)

Duration: permanent

As you cast the spell, you activate and calibrate a teleportation module that links your location to any number of other Firm Portals whose sigil sequence you know and that are on the same plane of existence as you. A portal appears and can take any form the caster pleases, (A door, window, chalk circle, etc) so long as it can fit within a 5 foot square. Any creature that interacts with the portal instantly appears within 5 feet of the destination or in the nearest unoccupied space if that space is occupied.
Symma Deepoak

Temple of the Waning Wings

**Symma Deepoak** was a Hill Dwarf Monk of the Way of the Shadow. Originally a devotee at the Temple of the Waning Wings within the Waning Wood in Southern Bitu. While traversing the Waning Wood, due to its consumption by the Land With No Walls, she found herself accidentally transported to the Shadowfell. Symma attributed her survival of this event to The Raven Queen and from then on devoted herself to Raven Guard and becoming a Champion of her new Queen.
Doran Cartwright

Doran is a member of Bravo Charlie Bravo Squad, and is their explosives expert. He is a loud, outspoken person who values skill and always plays fair. When he isn't talking at a more than comfortable volume, he is generally lost in thought, contemplating new ideas or rehashing old ones.

Doran Cartwright is 32 years old, and he has very long, curled, black hair and blue eyes. He is african-martian, and stands 5'11'' tall and has a thin build. He has an oval, pretty face, and he is allergic to elves (they make him sneeze and cause his nose to run horribly).

 Dexterity
 Constitution
 Intellect
 Wisdom
 Charisma
Elvish Republic

The Elvish Republic exists on 270 planets and 90 moons in 260 star systems, each either a tier 1 or 2 habitable world.

All elves join the military at the age of 90, serving for a minimum of 10 years before they are allowed to be discharged, and they maintain a draft for all elves under the age of 300 in the event that troop levels fall below what the Elvish High Council deems acceptable.

The Elvish Republic is ruled by an Elder Council of elves that are at least 300 years old and still active in the military, who in turn answer to the Elvish King or Queen. There are normally 30 councilors, and in the event that a councilor dies a new one is chosen by the remaining council one year and one day later. This new councilor must also have the blessing of the Elvish King or Queen to serve, and if they do not get their ruler's blessing then another year and a day must pass before a new Councilor is once again chosen. The Elvish King or Queen, however, is the oldest elf capable of serving on the council but not presently serving on the council, who is willing to take the position. Councilors and Kings/Queens serve until death.

There also exists a title that is rather archaic in Elvish government, the Magister. This is a person(s) who is traditionally chosen by either the King/Queen or current Magister to defend the elvish people. For a time, it was also tradition that to become a Magister, a person must be recognized by a Mobile Forge (such as Atlantis). This tradition ended after the Mobile Forges were lost to the Mobile War. The largest number of Elvish Magisters ever active at one time were the original eight Prime Magisters, and they were responsible for finding the Prime Forge, creating the Mobile Forges, Mobile Armors and Mobile Suits. After the Mobile War, only 10 Magisters would be appointed.

Elves value freedom over everything else, and were the first race to declare war on the Covenant.
Eden Pulse Spell

Eden Pulse Spell: A 9th level spell that effects huge bodies of material. It can convert up to 50,000 gold worth of material into magical and non magical product. Casting the spell requires an 8 hour ritual, and consumes all spell slots of the caster as well as a 9th level slot. It also applies 4 levels of exhaustion and reduces the max HP and current HP of the caster to 8, and the maximum HP only returns to it's normal value at the end of the long rest that would remove the final level of exhaustion. These levels of exhaustion can only be removed by natural rest.
Justice (Solar)

## Justice

Illinor Petlyn

**Swift Justice On The Wings Of Fury** is a **Solar** in service of the **Celestial Triumvirate**. They are also **Alethra Longmark's** Warlock patron.

## History

### Prehistory

Justice claims to be "older than most of the gods". His activities before seeking out Alethra Longmark are not known, but he has referenced taking part in something called "**The First Great Reckoning**". At some point before 612 AT he encountered **Illinor Petlyn** and granted him the **White Bracers of Torm** and **The Deeds of Illinor Petlyn**.

### "Your Name Has Been Written In The Book"

On the 17th of Carne 612 AT Justice sought out Alethra Longmark in her dreams. He told her her name had been written in **The Book** and offered her "a taste" of the light that pervades the **Multiverse.** He displayed some reluctance before making the offer and was apparently persuaded to do so by an unseen presence.

### The Iron City Falls

During the **Lily Pad's** escape from the **Iron City**, Justice led an invasion of the city. He aided the the Lily Pad's escape by opening a portal back to the **Material Plane** and refused Alethra Longmark's attempt to join the spiritual forces of the Celestial Triumvirate. He also defeated **Haerel the Uncompromising**, who was pursuing the party, in a single blow, driving the invincible devil beyond the horizon.

### The Trial of Champions

After the **Battle of the People's Shield**, Justice revealed to Alethra Longmark that she had been selected for a **trial of arms** to become the mortal champion of the Celestial Triumvirate. He instructed Alethra that Illinor Petlyn and **Ibarra Athibarra** were other competitors. He was also present for the reincarnation of Illinor Petlyn where he expressed approval at the Lily Pad's choice to restore the fallen prince.

### End of Dispater

On the **10th of Evaar, 612 AT**, Cayden Haerel had a dream-vision of Haerel the Uncompromising. He witnessed Haerel flee with the remaining Devils to **Pandemonium**, pursued by the forces of the Celestial Triumvirate and Justice. After arriving in Pandemonium Haerel witnessed Justice break the soul trap that held his daughter **Solina**, releasing her to her afterlife. Justice swiftly departed as Haerel killed Dispater with the the **God-Slaying Spear**.

## Physical Description

Justice is a twelve foot, four winged, four armed, and five eyed Solar. He wears armour made of platinum dragon scales and wields four glowing golden great swords.

## Capabilities

The exact extent of Justice's capabilities are unknown but he has displayed an incredible degree of power on multiple occasions.

* He is capable of either physically moving between **Mount Celestia** and Artio at will or is able to project his image from one plane to the other.
* He was observed countering a strike from Haerel's God-Slaying Spearand easily defeated the incredibly dangerous devil.
* He has hinted that he may be a minder for the Celestial Triumvirate rather than a servant.
* He has conjured objects onto Artio, presumable from Mount Celestia.
* He has shown he capable of sharing a portion of his powers with mortals.
Archmages

The Archmages are a group of 9 (Formerly 10) 17th-level spellcasters who were aligned with and employed by the Terran Federation. While not technically enlisted, they are considered military contractors and assets. They consist of:

Sybbyl Chaucer

Benevolence Crewe

Guinevere Darkdraft

Gith Farlight

Arabella Caskbow

Gavin Fenwick

Asher Keenseeker

Rulf Duststone

Jarin Morningfall

(Formerly) Luanda Cromwell
Dwarven Confederacy

The Dwarven Confederacy consists of about 300 planets, moons and asteroid bases, owned and operated by the Dwarves and those who would work for them. They have the strongest industrial base, and are innovating new weapons, armors and vehicles constantly. They value hard work, honesty, trust and commitment. They are often slow to trust, but once they get to trusting you, they make life-long friends. They are known for their excessive constitutions and love for gold, gems and precious and magical ores.
Imrodel Runelenrin

Imrodel Runelenrin is a 97 year old female Grugach Servant.

She has long, straight, auburn hair and cyan eyes, rugged, green skin. She stands 4'9" tall and has an athletic build. She has an edgy, very attractive face.

She cannot whistle. She has an even temper. She is very lazy. She doesn't like change.

Ability Scores

 Dexterity
 Constitution
 Intellect
 Wisdom
 Charisma

She is a member of Katie Wayne's Harem.
Hero-III/Villain

The Hero-III/Villain project is the final iteration of the Hero-III armor program.While earlier iterations of the Hero-III program had considered using large suits of armor to combat enemies and mimic the effectiveness of the Hero-II program, the Hero-III/Villain program finally settled on shadow-infused armored suits.

Stats: Str 20, Dex 18, Con 20, Int 14, Wis 14, Cha 12.

Saves: Dex, Con.

Skills: Athletics + 9, Acrobatics + 8, Stealth + 8, Investigation + 6, one other skill with expertise.

HP: 310

AC: 18

Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained.

Amorphous. The Villain can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth. While in dim light or darkness, the Villain can take the Hide action as a bonus action.

Consumptive: For every hour that the Villain spends without successfully using it's Strength Drain action, the Villains strength score is reduced by 1d4. If this reduces the Villain's strength score to 0, the villain dies. This reduction lasts until the Strength Drain ability successfully drains at least 1 point from a target's strength score.

Attack: Strength Drain. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Haley Clark

Born January 1st, 2416, Vice President Haley Clark is a puppet for Adam Vance. She is untrained in politics, unskilled, and generally incompetent- just how Adam wants her to be. She has a secret drug addiction to synthetic cocaine, and Adam Vance uses this to control V.P. Clark. She has a slim, attractive build. She parties and has a tendency to get herself into trouble.

Height: 5 foot 7

Weight: 146 Lbs

Hair: Brown, waist-length hair, often braided into complicated patterns.

Eyes: Green

Age: 26

Status: AWOL, theoretically on a stolen Weaver Ship with Catherine Halls and the members of the Villain-III project.
Microplane Welding

# Weld Microplane

5th level conjuration

* Casting Time: 1 minute
* Range: special
* Components: V
* Duration: Permanent
* Classes: Warlock, Wizard
* While inside a microplane, you weld another to the one you are in. Both microplanes must be empty, except for the person casting this spell. Both microplanes become one larger microplane, and may be oriented however the caster desires on the x,y,z plane, so long as at least one 5 foot sqare of each demiplane is touching.
Moonwalk Nightclub

Moonwalk Nightclub is owned and operated by Robin DeGrey. It is entered by walking through a washing machine at a laundromat that is also owned by Robin. His late wife gave him the idea while drunk, and he thought it was so absurd that he decided to strive towards the goal of making her drunken idea a reality.

The club is a dance-club that plays primarily techno/dubstep music. It has dedicated enchantment magic allowing for three-dimensional movement (based on the spell Flight). The club is a large, empty black area with a sphere in the middle that houses the bartender and DJ.
Wonderland

Wonderland is a location on the I.S. Tourniquet that is inaccessible without the knowledge of the planar coordinates for it. It is a 'dark room' used by Captain Miles to avoid detection by Linda, as she cannot see into the area. The area is unfinished, and many of the doors aren't connected to the portal network, and some of the areas actually exist in real-space as opposed to demiplanes.
Catherine Halls

Template:Infobox characterCatherine Halls is the chief science officer aboard the I.S. Tourniquet and the mastermind behind the Hero-II program. She is an older woman with graying, shoulder length hair and a stern complexion.

Catherine is currently working on a successor to the Hero-II program that will utilize willing adults as opposed to children.
Archmage Gavin Fenwick

Gavin Fenwick is a 44 year old male human wizard.

He has extremely long, straight, brown hair and brown eyes.

He has rough red skin.

He stands 187cm (6'1") tall and has a muscular build.

He has a square, common face.

He cannot whistle.

He uses sarcasm and insults commonly.

He can't keep a secret.

He frequently gives money to the poor.

He is slightly paranoid.
Supernatural Powers in Fictional Works Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Skathari Unified Tribe

The Skathari Unified Tribe is a scattered people, existing on many worlds, all  baren and nearly uninhabitable by other races. They are hardy and strong, however, and have built a large, if not primitive, space navy to defend themselves from the Covenant. They prefer primitve technologies to magic answers, though they will employ magic when neccesary. They prefer melee weapons like swords and axes over blasters, and it has often been said that a Skathari will chose their own hands over blasters when going into battle. They do not have any centralized leadership, they will listen to the oldest Skathari within communication range (This person being called a Judge). If a fleet of Skathari go into battle, the eldest Skathari will be the leader, and it is seen as a sacred duty for the old to lead. This, however, has its limits- if a Skathari is so old that they prove that they cannot lead, they will be challenged to mortal combat by the second oldest. This had lead to many acts of gerontice- the killing of the elderly- in situations were the oldest people in villages were too old to lead the village into battle, causing a younger person to purge the older people, allowing a fit leader to do the job. This isn't considered a crime, as the oldest Skathari in any given area counts as the ruling body, able to hand out punishment and reward as they see fit.
Timeline

100,000 years ago: The Forerunners disappeared from the galaxy. No records of them exist or are referenced in any materiel that the Allied Forced have given to the Terran Federation.

14,000 years ago: The Prime Forge was found and taken by the first Magisters.

13,000 years ago: Derivative Forges began and finished production around this time (Atlantis finished being built on Earth around 12,988 years ago).

12,500 years ago: Atlantis Forge left earth

10,000: Atlantis, while in the Darius System, finished it's final mobile armor, and one Mobile Armor was left behind to guard Atlantis Forge while the rest were shiped to various places in the Local Group. One month later, that mobile armor and all others went rampant, for seemingly no reason. A further month later and the mobile suit project is formed and fielded, and the Mobile War commences. After the near destruction of the Elven people, most of the Mobile armors were defeated and the Elves were able to rebuild. The war lasted 5 years.

800 years ago: the covenant-allied forces extinction war began.
Ancient Elvish Forge Ships

The Elvish Magisters created eight Forge Ships to mimic the Prime Forge Ship, a forerunner relic that they had found floating near the Sepulcher Star. The eight forges were:

Atlantis- AI Zeus

**Basilia- AI Ares**

Camelot- AI Gaia

Diyu- AI Chaos

Eden- AI Chronos

Falias- AI Athena

Gorias- AI Poseidon

Hawaiki- AI Nyx

Prime Forge- Numerous AIs. Notably Famine and Pestilence.
Archmage Asher Keenseeker

Asher Keenseeker is a 35 year old male human wizard.

He has long, curled, brown hair and brown eyes.

He has rough pink skin.

He stands 162cm (5'3") tall and has an athletic build.

He has an oblong, unremarkable face.

He fidgets frequently.

He rarely thinks ahead.

He is very talkative.

He has very little practical experience.

He intermittently misquotes proverbs.

He doesn't like listening to jokes.
Darius-IV

Darius-IV is an Elvish resort world, classified as a tier 2X planet. It has 7 moons, each approximately the size of the Earth's moon.

The only colonized continent is covered in a mixture of tall grasslands and temperate forests, while the rest of the planet is best described as a death world. All other continents are inhabited with giant beasts, deadly fauna, extreme weather, floating mountains, wild magic zones and dead magic zones.

The elves had inhabited the planet for 47 years before the covenant attacked Darius-IV. The covenant had controlled the planet for 6 days before the Battle of Darius-IV.

Few elves know that before Darius-IV was inhabited as a resort world, it was used as a testing ground for the Mobile Suits.
Mobile Suits

Mobile Suits are vehicles that resemble 60 foot tall humanoids, and were originally created by the Elvish Magisters. They were created to directly combat the Mobile Armors, and were moderately successful in the combats they were in, despite large numbers of casualties among combatants.

Mobile Suits use the Dark Matter rules for Mecha.
Blue Mary

**Mary Ryan** (マリー・ライアン *Marī Raian*), better known as **Blue Mary** (ブルー・マリー *Burū Marī*), is a fictional character in SNK's *Fatal Fury* and *The King of Fighters* series. She made her first appearance in *Fatal Fury 3: Road to the Final Victory* which introduced her as a special agent who investigates two criminals known as the Jin Brothers while also meeting Terry Bogard, becoming a love interest to her. She then later joins the cast of *The King of Fighters* starting with *The King of Fighters '97*, and has appeared in several consecutive games while changing teams over time.
Hero-II Program

On December 17th, 2401, the Insurrection leaders met at a black-site in the outer edge of the solar system, to discuss ways to turn the losing war around. Many ideas were brought up and dismissed, until Catherine Halls brought up reviving the Hero Program, a military project from 50 years prior that had seen mixed success. Her ideas were controversial, but eventually were accepted the the Admiralty board.

Six years later, 400 children across the Sol system were kidnapped covertly from there parents, all ages 4-7, and trained at a black-site in the Kaiper Belt. At the onset of puberty all children were augmented in various ways to increase their strength, agility, endurance and mental acuity. They were also given some experimental modifications to allow them to adapt and exist in various hostile environments.

Half of the first class of Hero-IIs didn't accept the Augmentation process, with approximately 100 children dying, and the other 100 in various states of physical deformity. While some of the less severely deformed children went on to work in various positions, most ended up being placed back into cryostasis until a time when they can be rehabilitated and retrained.

Pay grade of Hero: 10 gold per day, including days off, or 300 gold per month, paid on the last day of every month.
Wall of Light

***Wall of Light*** allows you to create a shimmering wall of bright light.

## Effects

The wall appears in any orientation you choose: horizontally, vertically, or diagonally. It can be free ﬂoating, or it can rest on a solid surface. The wall can be up to 60 feet long, 10 feet high, and 5 feet thick. The wall blocks line of sight, but creatures and objects can pass through it. It emits bright light out to 120 feet and dim light for an additional 120 feet.

When the wall appears, each creature in its area must make a *Constitution* saving throw. On a failed save, a creature takes 4d8 *radiant* damage, and it is *blinded* for 1 minute. On a successful save, it takes half as much damage and isn’t blinded. A *blinded* creature can make a *Constitution* saving throw at the end of each of its turns, ending the effect on itself on a success.

A creature that ends its turn in the wall’s area takes 4d8 *radiant* damage.

Until the spell ends, you can use an action to launch a beam of radiance from the wall at one creature you can see within 60 feet of it. Make a ranged spell attack. On a hit, the target takes 4d8 *radiant* damage. Whether you hit or miss, reduce the length of the wall by 10 feet. If the walls length drops to 0 feet, the spell ends.

**At Higher Levels.** When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

## Spark Casting

At 2nd level **Light** you can cast this spell without components and without expending a spell slot. However, you're required to roll a *Constitution* saving throw and if you fail, you are also *blinded*. You can take advantage of this feature once per long rest.
Cafe Brot House

The Cafe Brot House is a coffee house in the recreation district on the I.S. Tourniquet. It is owned and operated by Sofia Horace and her husband Anthony Horace. It is a rather popular hot-spot for both civilians and enlisted personnel. It is a large room with many booths and tables and often features live music and open mic nights.
Gallery of The King of Fighters '98 Endings

This is a list of endings from The King of Fighters '98

## Credits Pictures

98-credits-hero-team.pngKyo Kusanagi, Benimaru Nikaido, Goro Daimon and Yuki.98-credits-fatal-fury.pngTerry Bogard, Andy Bogard and Joe Higashi.98-credits-art-of-fighting.pngRyo Sakazaki, Robert Garcia and Yuri Sakazaki.98-credits-heidern.pngHeidern.98-credits-psycho-soldier.pngAthena Asamiya and Kaoru Watabe.98-credits-women.pngMai Shiranui, King, Jan and Chizuru Kagura.
Wraith Tank

Wraith Tank

Gargantuan land vehicle

Challenge Rating 6 (Anti-Air Wraith Mega CR is 1, regular CR is beyond calculation)

AC 15

Hit Points 160

Speed 45 feet, 5 mph

Cruising Speed 10 mph

Maneuverability 45

Condition Immunities Blinded, fuel leak, malfunctioning, slowed

Fuel 800 unit capacity, 100 units/hour

Passengers 1 driver, 1 gunner.

Cargo 0

Cost —

Armored. Passengers inside this vehicle can’t be targeted by attacks originating from outside the vehicle.

Heavy. A creature run over by this vehicle takes double damage.

Hover. The tank ignores difficult terrain.

WEAPONS

Plasma Cannon. Ranged Weapon Attack: +6 to hit, range 120/360 ft., one target. Hit: 33 (6d10) fire damage. Each creature within 5 feet of the point of impact must make a DC 16 Dexterity saving throw or take half the fire damage dealt. Once this weapon is fired, it takes 1 round to reload.

Plasma Turret. Ranged Weapon Attack: +6 to hit, range 60/120 ft., 1 target. Hit: 9 (3d6) fire damage.

Note 1: Attacks targeting the back of the Wraith Tank do double damage.

Note 2: Anti-aircraft wraith replace the Plasma Cannon for the Plasma Beam.

Plasma Beam. Ranged Weapon Attack: +7 to hit, range Line of Sight, 1 target. Hit: 9 (3d6) mega fire damage. This attack cannot target non-flying creatures or vehicles.
Billy Kane/Quotes

*This list is incomplete. You can help improve it by editing.*
Here is the list of quotes for Billy Kane.

## The King of Fighters '95

### Win Quotes

* "Too bad, "defeat" is just not in my personal dictionary!"
* "What was that? Over so soon? Bummer, dude!"
* I've no business with losers. Hit the pavement, slug-face!"

## The King of Fighters '97

### Special Intro

* "I WISH I COULD TEAR HIM APART!" (vs. Iori)

## The King of Fighters '98

### Win Quote

* "How does it feel to be well done? But I bet you taste terrible."
Brian Battler

**Brian Battler** is one of the members of the American Sports Team in *The King of Fighters '94*. He was supposed to come from an earlier SNK game, *Football Frenzy*. Early designs of Brian depicted him in more traditional football player fashion, but his final design left him without a helmet and a more "casual" uniform. This was done to make him not look exactly like the character Johnny Maximum in the *World Heroes* series.
Atlantis Mobile Suit Forge

The Atlantis Mobile Suit Forge is one of 8 Ancient Elvish Forge Ships created approximately 13,000 years ago on multiple alien worlds that harbored primitive sentient life (such as Earth) by the Elvish Magisters, all based on mimicking the Prime Forge, a forerunner artifact that the Elves had gained control of 14,000 years ago.

It was built on Earth, and finished production in the year 12,981 BC. It was originally designed to be a mobile Forge that the Elves would use to make magic weapons and armors, but after leaving Earth 12,500 years ago to allow humanity to mature on their own, the Magisters began attempting to create magic constructs.

The first constructs created at the Atlantis Forge were large constructs based on magic creatures (such as Cyclops and Sphinx constructs) but they were rather ineffective for their cost, due to their animal-like artificial intelligence. This made some Magisters decide to formulate the Mobile Armor project. After the failure of the Mobile Armor project, the last thing that the Forges were used for (prior to them being abandoned) was the Mobile Suit project, which was a success.
House Rules

Critical Hit Rules: Maximize all dice (take max value of each dice you are going to roll) then roll the dice, add the rolled value to the maximized value, and then add any static damage bonuses.

Cheat Death: Upon dying, you may spend all of your remaining inspiration, which must be at least 7 inspiration. This prevents you from dying, and guarantees you survive the scene.

Blaze Of Glory: You have control of the remainder of the scene. You must work together with the GM and other players to decide how you'd like the story to go for the scene. This action kills you, unless you also cheat death.

Natural Skill: You may spend any number of inspiration to increase the natural value of a rolled die (any die, not just a d20) by the number of inspiration spent. As such, a 19 on a to-hit roll could become a natural 20 (and thus a crit) by spending 1 inspiration, or a 1 on a 1d6 could become a 6 (or a 10, or 50) by spending that value of inspiration.

The following builds/tricks are illegal and non-cannon in Heroes (they aren't possible in-universe): 'Coffee-Lock' (Warlocks will die from Mana Poisoning), 'Simulacrum Duplication' (In the last paragraph of the Simulacrum spell, 'you' counts as both the person casting the spell and any simulacrums of the person casting the spell, and any simulacrums of the person being duplicated.

Beginning Stats: 18, 16, 15, 14, 12, 11
Nicholas Miles

Template:Infobox characterCaptain Nicholas Miles is an older man,with gentle features and a patient demeanor. He was tube-born in Block 7 of the Sylgard Megacolony, and trained as a defense pilot for the Sylgard Company.

When Sylgard went bankrupt, Nicholas turned to the Unified Earth Government for employment in the Navy, and was fast tracked into Officer School due to his specific genetic augments.

When the inter-colony war broke out, Nicholas chose to defect with many of his fellow tube-born humans of the Sylgard company, seeing it as a way to get back at the UEG for taking their purpose from them.

Captain Miles was present for many of the defining space battles between the Insurrection and the UEG, and spent a week as admiral of the Insurrection Fleet while the then-current admiral was presumed dead.

Nicholas Miles is currently the Captain of the I.S. Tourniquet.
Robin DeGrey

47 years old male human innkeeper.

He has extremely long, wavy, gray hair and brown eyes.

He has soft, sunburned, brown skin.

He stands 172cm (5'7") tall and has a regular build.

He has an oval, ordinary face.He always plays fair.

He is non-materialistic.

He has a pet rat companion named Brandy. straight, single.
Archmage Sybbyl Chaucer

Sybbyl Chaucer is a 65 year old female human wizard.

She has a bald head and golden eyes.

She has rough brown skin.

She stands 169cm (5'6") tall and has a round build.

She has an oval, forgettable face.

She has a small scar on her back.

She is very good at defusing tensions.

She is very pessimistic.

She considers everyone else as idiots.

She doesn't tolerate nicknames.

She intermittently laughs at inappropriate times.