Camille/LoL/Gameplay

de:Camille/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

**Edit**

* Hide
* Details
* Video

**Info**

## Damage type

### Type

Shield

Notes
* The shield-typing is determined based on the total damage the target has dealt to champions that game (as a percentage) versus Camille's current armor and magic resistance.
	+ For example, with little bonus resistances Camille would likely gain the most obvious shield-typing - i.e. physical versus marksmen and magical versus mages. However, with a full-armor build - she may gain a magic damage shield versus a target like **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, as his physical threat is already mitigated by the armor.
* What shield she will gain is displayed as an icon beneath an enemy's health bar: Orange for Physical or Blue for Magical.

**Video**

**Edit**

* Hide
* Details
* Video

**Info**

## Damage type

### Sub-type

Proc damage
 <span style="color:**Script error: The function "keyword" does not exist.**;">Physical damage /  <span style="color:**Script error: The function "keyword" does not exist.**;">True damage

## Counters

### Parries

Not Blocked

Blocked

Notes
* Both casts count as ability activations for the purposes of on-cast effects such as Spellblade, charging **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, and stacking **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* Both enhanced attacks **cannot**  critically strike.
	+ On-hit effects do not interact with the true damage conversion, however life steal does.
* *Precision Protocol* applies to structures but the recast does not convert to true damage.
* Because the conversion to  true damage happens after certain modifiers from **Camille** herself are already applied to the attack damage, it may be modified despite being true damage. Modifiers include:
	+ **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** Active reduces *Precision Protocol'*s damage before the conversion.

**Video**

**Edit**

* Hide
* Details
* Video

**Info**

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Projectile

Blocked

N/A

Notes
* **Camille** can move during the delay, but the hitbox and **Camille's** model are fixed to the initial target direction.
	+ **Camille's** facing-direction, for effects such as **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, is the direction she is moving, and not the direction the model is facing.
* The 50% damage reduction against non-epic monsters applies after the cap. Because of this the actual cap against non-epic monsters is 150 damage.
* Using the active of **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** / **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** will cancel the animation, but the sweep will still strike and **Camille** is still unable to basic attack.

**Video**

* Hide
* <strong class
* <strong class
* Tips & Tricks
* Map-Specific Differences
* Video
"error">Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value). Details=

{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|Ability details/Info}}"error">Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value). Details=

{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|Ability details/Info}}

{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|pst2|tips}}
{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|pst2|tips}}

{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|pst2|differences}}
{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|pst2|differences}}

**Video**

{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|pst2|video}}
{{Data Camille/**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**|pst2|video}}

**Edit**

* Hide
* Details
* Video

**Info**

## Damage type

### Sub-type

Proc damage

Magic

## Counters

### Knockdown

Blocked

Disabled

Not Interrupted

Notes
* **Camille** will attempt to basic attack the target.
* The trapped victim is locked out from casting **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** until *Hextech Ultimatum* ends.
	+ **PENDING FOR TEST**: **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** / **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**.
* The ability will cancel and go on  cooldown and expend  <span style="color:**Script error: The function "keyword" does not exist.**;">mana if the target  dies or becomes  untargetable during the dash.
* **Camille** will follow targets that change locations (e.g.  displacements,  blinks,  dashes) but not those that exceed the range limit, in which case *The Hextech Ultimatum* is cancelled and goes on  cooldown and expends  <span style="color:**Script error: The function "keyword" does not exist.**;">mana.
* Knockaway speed is 1000.
* The boundaries are not considered terrain (**Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**), and enemies that try to move out of the area will be displaced back inside.
	+ Dashes,  blinks,  displacements, and other forms of forced movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.
	+ **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will still deal damage at the hologram's location.
	+ An active **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** on a target outside the perimeter will cause **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** to continue her charge until *The Hextech Ultimatum* ends. She can knockback and damage secondary targets multiple times.
	+ If the target  attaches to a unit, they will only be displaced back inside once they detach. *The Hextech Ultimatum* does not end nor break the bind to the victim. Effects such as **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** allow them to bypass the borders if the unit they're attached to leaves the area.
* If **Camille** enters  resurrection during the initial cast, the  dash is stopped and the zone is formed immediately. The zone will form around **Camille** and not her target however (they are still trapped).\*
	+ *The Hextech Ultimatum* ends if the target enters *resurrection*, but not if **Camille** does.
* The following table refers for interactions while **Camille** is dashing.

 Abilities
 Movement
 Items
 Disabled
 Interrupted by
 Consumables
 Spells
 Disabled
 Interrupted by

**Video**