Special Events

**Special Events** are the contrast to Classic Modes. These events don't give or remove IQ Points from a player's IQ Point count, and are meant to be casual modes without the fear of getting punished for losing. All players can play Special Events regardless of IQ Point count. Although players must be at tier 5 or higher in the Gold Pass, being at tier 5 or higher will grant you access to Special Events regardless if you bought for the paid Pass or not. Special Events are up for about 3 days, which will then end until the next event comes.

All Special Events are separate modes in Private Games but Classic Mode difficulties are just 1 general "Classic" mode. Special Events cannot have unique rules made by a host in a Private Game unlike Classic mode.

## Modes

### Chit Chat

Chit Chat is the exact same as Classic, but with proximity chat, where players can still voice chat with each other without having to call a Meeting, but players can only talk to each other as long as they are a certain amount of space away from each other. Meaning players can only talk to others if they are next to each other.

### Hide & Kill + Chit Chat

Hide & Kill is a Special Event that is different because instead of the game being a "murder mystery" style game, it changes how the entire game is supposed to be played.  The roles being played in this mode are Killers and Guests. For the Guests, their goal is to finish all their tasks without getting caught by the Killer(s). Either by hiding, and then going to a task, or playing strategically to not be in the same area as the Killer(s) As the Killer(s), you must kill every single Guest before all tasks are completed. By either using cameras, or activating lights to manipulate the movement of the Guests. More on the gamemode can be found on it's page.

### Vigilantes

Vigilantes is a mode that has a role exclusively made for it, called the Vigilante, who can kill Guests in case they are the Killer, but kills themselves instead of killing the player if the player attacked by the Vigilante is innocent. (For more on what the Vigilante can do, go to their page.) Chit Chat is disabled in this mode

### Poisoner

Poisoner is a mode that has a role exclusively made for it, called the Poisoner, who is just like the Killer, but the Poisoner kills players by poisoning them, which means they'll die after a couple of seconds, instead of immediately. The Poisoner's substitutes the Killer in this mode. (For more on what the Poisoner can do, go to their page). All players are also slower in this mode. Also, Chit Chat is enabled.

### Master of Disguise

Master of Disguise is a mode that replaces the Killer with a role exclusively made for it, called the Spy, who is just like the Killer but can turn into the closest player next to them and pretend to be them. (For more on what the Spy can do, go to their page). Chit Chat is disabled in this mode.

### Everyone Can Kill

Everyone Can Kill is exactly like the Chit Chat event, except that Guests have the Kill ability. The goal is the find who the Killer is, but since everyone can kill, it's more difficult, as when someone is dead, it could've been by anyone. The kill cooldown for the Guests are 30 seconds, and the kill cooldown for the Killers is 60 seconds.

### Boogey Monster

Boogey Monster is a mode that replaces the Killer with a role exclusively made for it, called the Boogey Monster, who is really different from the Killer, they don't need to press a button to kill, and instead they only need to stand next to a player to. They also have many other adverse abilities that change the game. The Boogey Monster also is incapable of sabotaging the lights and planting bombs. (For more on what the Boogey Monster can do, go to their page). The Boogey Monster has a visual effect that signifies where they will spawn before they get sent to kill the Guests which looks like this:

The roles being played in this mode are the Boogey Monster and Guests. For the Guests, their goal is to finish all their tasks without getting caught by the Boogey Monster. Either by hiding, and then going to a task, or playing strategically to not be in the same area as the Boogey Monster. The gamerules for this gamemode can be found at Hide & Kill's page.

### Team Wars

Team Wars is a mode where there are three teams of players.

Team Revolver (Blue), Team Wrench (Green) and Team Dagger (Red), the game will show which team you are in and who you are with on the start up screen when starting a new Team Wars match. The goal of each team is to eliminate every other team in the game. One only needs one player on their team to be the last standing to win. All players' names recieve a different colour in this mode which is dependant on the team they're in, players with a blue name are on Team Revolver, players with a red name are on Team Dagger, and players with a green name are Team Wrench.

Players on both teams have a kill button that has no cooldown, that they have to use to eliminate other players. Once a player gets attacked, they instantly die and become a Ghost. There is friendly fire, so players on the same team can kill each other. Chit Chat is enabled

## Gallery

Gamemode banner artwork for Hide & Kill featuring Nix and Chippy running away from another player.Gamemode banner artwork for the Team Wars mode featuring promotional artwork with Finn, Rita and Fuzzy on team pink, and Piggy, Donna and Buck on team blue.An animation featuring the same characters from the previous image fighting, which shows up when starting up a Team Wars match.Gamemode banner artwork for the Chit Chat mode featuring characters Chippy and Finn gossiping behind Fuzzy's back.Gamemode banner artwork featuring a Vigilante chasing a Killer.Gamemode banner artwork for the Boogey Monster mode featuring Jade in imminent danger of being killed by the Boogey Monster.Gamemode banner artwork for the Master Of Disguise mode featuring Piggy in a disguise to look like Donna.Gamemode banner artwork for the Everyone Can Kill mode featuring Nix, Finn, Chippy, Buck and Fuzzy running around with knives.