Face Your Fears

The **Face Your Fears** update introduces a new character, as well as reworks to Walter, the Dread Eye, Ancient Trepidation, work-in-progress reworks to Winona and the Crab King, and much more!

## Restored

* Restored Uncompromising Mode's skins! Now requires Modded Skins API.

## New Additions

* **Wixie, The Delinquent**:
	+ Good with a slingshot
	+ Has a mighty shove
	+ Is Claustrophobic
* Added "Whaler" treasure preset, containing Rocky Hide or Gnarwail Horns, Sludge, and more.
* Added Insight compatibility for Deerclops, Wilting Dragonfly and Mother Goose spawn timers.
* Added a config for Hostile Flares spawning bosses.
* Added a Lazy Deserter config.

## Balance Changes

### Reworked Bosses

* Crab King:
	+ Reworked main attack, now with 3 variations; no longer causes leaks.
	+ Ramming Crab King with a boat now deals damage.
	+ Ramming or shooting Crab King with a cannon stops him from healing.
	+ Imposing Claws no longer break structures.
	+ Imposing Claws now have to bite through bumpers first.
	+ Killing Imposing claws deals damage to Crab King, and stop him from healing
	+ Removed the freeze attack.
	+ Crab King is now fireproof.
	+ Crab King now targets non-boats.
	+ Reworked trident to match Crab King's new attack.
		- Attacking occasionally generates a geyser, dealing 34 more damage. Works on land.
	+ Pirates can no longer spawn when Crab King is active.

### Character Changes

#### Walter

* Walter has a Whistle he can use with the right mouse button, he can command Woby to;
	+ Sit/Stay.
	+ Pick up items.
	+ Distract enemies and kite them.
	+ Dig up objects when she is big (Like Tree Stumps and Snow Piles!).

* Walter hates to see innocent animals suffer. Walter will lose sanity when he kills innocent animals or Woby takes damage.
* Walter can craft a portable Jerky Hat, which lets him (and his friends) dry foods on the go! Foods will dry faster when moving around, and when riding on mounts. This has bonus compatibility with the various fish of Island Adventures!
* Walter's favorite foods have expanded to include Jerky, and Small Jerky!
* Walters First-Aid training allows him to gain 50% extra over time healing from items like Bandages and Salves. When Walter applies them to his allies, they also gain that bonus!
* Walter now has additional Crafting Tooltips to show what he gains bonus effects from.
* Walter has a custom theme when he's riding Woby, composed by Rampage!

* Woby now has her own hunger meter that depletes at 35% speed of a survivor's hunger rate. Walter will lose sanity when she is starving.
* Woby will transform back to small Woby at 20% hunger instead of when she is starving.
* Woby will gain extra hunger from Monster Jerky (It's her favorite, after all!).

#### Winona

* Winona can now overcharge Bug Zappers, Morning Stars and upgraded Miner Hats/Lanterns up to 200%
	+ Fuel drain doubled while overcharged.
	+ Morning Stars deal +34 damage against clockworks, and stun enemies.
	+ Bug Zappers do hitstun on the AoE effect.
	+ Miner hats and lanterns have increased light radius (and, of course, duration.)
* Added Winona-specific tips related to overcharging, portable structures (if enabled) and upgrading.
* Winona's generators' minimum fuel usages rate is now 0 (from .2)
* Winona-limited generators config is now off-by-default.
* Buffed Contraption Container/Toolbox slots to 12.
* Increased fuel value of Winona's Energy Cell from 112.5 to 180
* Charging on Winona's Generator now uses 25% fuel, instead of 90%.
* Winona can now dismantle and pick up her buildings. Missing art assets.
	+ Renamed Winona's Toolbox to Contraption Container.
	+ Contraption Container now accepts nitre and gems.
	+ Contraption Container no longer accepts tools.
	+ Winona's Generator, GEMerator, spotlight and catapult's recipe now give the item.

#### Wickerbottom

* Lunar Grimoire rework:
	+ Now transforms and mutates everything in a 4 tile radius.
	+ Recipe now calls for Moon Rocks instead of an Iridescent Gem.

* Apicultural Notes rework:
	+ Now fills up to 10 Bee Boxes in a 4 tile radius.
	+ Recipe now calls for a Honeycomb instead of honey.

#### Winky

* Winky no longer loses sanity from spoiled food.

#### Wathom

* Wathom's slide distance (his velocity after a leap) has been heavily reduced at low adrenaline levels, not sliding at all under 25 adrenaline.
	+ It's no longer linear as well, instead being set to pre-determined values at 25, 50, 75, and 100 (Amped) Adrenaline.
* Wathom starts running on all fours at 75 Adrenaline instead of 50.
* Increased Wathom's leap velocity between 25-50 to 7.5 (from 5)
* Increased Wathom's leap velocity between 50-75 to 10 (from 7.5)
* Added a 1 day cooldown to reviving with a life amulet while amped/death amped. - Wathom now gains 5 adrenaline per hit between 25-50, and 4 between 50-75.
* Improved Lag Compensation compatibility with Wathom.

#### Wilson

* Can transmute 1 Monster Meat into 2 Monster Morsels and 3 Monster Morsels into 1 Monter Meat.

### Mobs

* Updated Bunnymen drops to 50% for either Carrot or Meat, and 25% for a Bunny Puff.
* Rats now empty out items from chests one at a time.
* Rats can now be stunlocked when attacked repeatedly.
* Scorpions now have a 2 second cooldown between applying more stacks of their poison.
* Ancient Trepidation changes:
	+ Now randomizes its spawn location every "warning" nightmare cycle.
	+ Ancient Trepidation only becomes hostile during the "wild" nightmare cycle, but it can continue attacking in the "waning" cycle.
	+ Ancient Trep now despawns when the nightmare cycle calms down.
* Bee Queen will now retreat if she detects another boss nearby.
* The "roship" electric projectile now causes a bit of hitstun if it damages insulated players.
* Uncompromising Mode Hounds changes:
	+ Uncomp Hounds can now be interrupted when charging their attacks.
	+ Damaging a Glacial Hound during its charge will apply freezing to the player.
	+ Magma Hounds now deal fire based damage when attacked while charging.
	+ Attacking a charging Lightning Hound while insulated will not cause the player to take damage.
	+ Lightning Hounds will spawn a magic lightning bolt on death, similar to other elemental hounds ondeath effects.
* Reduced the range at which the Raid Dragonfly detects bosses.
* Decreased Catcoon attack speed to compensate the movement/lag comp changes.
* Mudfish now drop 1-2 meat. (From 1-3)
* Reduced Blocker Bee range to 1.5 (From 3.75)
* Increased Moonmaw Dragonfly's health to 8000.
* Dread Eyes disguise is now slightly more transparent from 40% to 100% sanity, up from 50% to 100%.
* Dread Eye should now properly stop attacking players who are not insane.
* Dread Eye disguises can now appear snow covered during winter.

### Items and Misc

* Driftwood Boat Corks now heal the boat when fixing leaks.
* Sludge Cannonball now leaves a lingering area of boiling water, that damages creatures and boats.
* Salt pack now properly has double the fuel amount.
* Spore Pack now refreshes spores.
* Long pig can now be haunted.
* Shelmet as increased drop rate to 50%; originally 10%
* Rain Coat now has 4 inventory slots.
* Fur Roll now restores 2  instead of 1 per tick.
* Tall Scotch Eggs now requires 3 Veggies.
* Steamed Hams now requires 1.5 Veggies.
* Boomberries now spoil after 6 days, up from 2 days
* Boomberry Pancakes now spoil in 15 days, up from 10 days.
* Added custom naming for Telelocator Focuses using a Feather Pencil.
* Reverted Butter Muffin's stats back to 37.5 , 5 , and 20 .
* The Fishing Net can now cause a Malbatross to spawn from a shoal just like the ocean fishing rod.
* Reduced maximum Fish Meat value based on weight for the following fish:
	+ Deep bass base fish meat value from 2 back to 1.
	+ Catfish value from 3 to 2, and now drops an extra morsel instead.
	+ Ice Bream value from 3 to 2.
* Changed the temperature reduction from summer caves from 75% of the surface temperature to 85%.
* New crafting recipes now only exist if their related configs are enabled.

## Work-In-Progress

These features are off-by-default, and will become on-by-default/not toggleable when finished.

* Crab King drops new unique loot based on your gem choice. Missing art assets.

## Credits

* Gearless, for the update's main art.
* c0aldri, for the puzzle-related art.
* Rampage, for the new Walter theme.