Nokturnus (Revelation)

Destruction Key can be obtained from Legendary Nokturnus

Legendary

Fiend

Nokturnus
 Sizz
 Normal
 Fire Breath
 Normal

* **Threshold Skills (Bar Breaks)**
	+ Blue to Green: **Pearly Gates** (All: Physical Woosh: *~250 DMG*)
	+ Green to Yellow: **Pearly Gates** (All: Physical Woosh: *~250 DMG*)
	+ Yellow to Red: **Anger** (Self: Attack and Speed increases 1 step (20%))
	+ Yellow to Red: **Pearly Gates** (All: Physical Woosh: *~250 DMG*)
* **Regular Attacks**
	+ **Normal Attack** (Single: Physical: ~100 *DMG*)
	+ **Frigid Wave** (Removes all Buffs)
	+ **Accelerate** (Self: Agility increased by 1 Step (20%))
	+ **Repels the Power Gnawing Away** (Self: Removes all debuffs)
	+ **Heal Wounds** (Self: Recovers 999 HP)
	+ **Demonic Pity** (Single: Damage Target for 99% Current HP)
	+ **Looking this Way** (No Action)
	+ **Zapple** (Single: Magical Zap: *~??? DMG*)
	+ **Kazap** (All: Magical Zap: *~250 DMG*)
	+ **Demonic Roar** (All: Physical: *~100 DMG* + Agility decreased 2 steps (40%)) (**Anger** state)
* **Skill Gauge Moves**
	+ **Gigathrow** (All: Physical: *~300 DMG*)
	+ **Darkness Breath** (Random: Dark Breath: 4x *~100 DMG*)
	+ **Demonic Roar** (All: Physical: *~250 DMG* + Agility decreased 2 steps (40%))
	+ **Kazap** (All: Magical Zap: *~300 DMG*)
* Skill Gauge Moves start after turn 5 and go in this order: **Gigathrow** > **Dark Breath** > **Kazap** or **Darkness Breath** or **Gigathrow** or **Demonic Roar**

AI Pattern
 Turn 2
 Turn 3
 Turn 4
 Turn 5
 Turn 6
 Turn 7
 Random Normal Behavior
Accelerate
Repels the Power Gnawing Away
Heal Wounds

* Nokturnus will combine the current turn attack with one of the random normal attacks each turn.

**Strategy**

* Nokturnus is very susceptible to Attack Down, Defense Down, and Lock, so its a good idea to use Fizzle as your first action since it will cause him to be unable to use spells for his first few turns and to keep Attack Down on him to be able to control damage.
* Nokturnus will not use any Skill Gauge Moves until turn 5, at which time he'll use **Kazap** as a normal action, make sure to deal as much damage as possible to him before turn 5.
* Nokturnus HP is very high, but his defense is very low, so it might not be a good idea to lower his defense, but rather to buff your party with Attack buffs to increase damage.
* Nokturnus has very high attack, so its important that you keep your health up at all times.
* **Pearly Gates** is *~250 DMG* when not resisted, with resistance and Attack Down 2 steps, it does roughly *~100 DMG*. As for **Gigathrow**, it does roughly *320 DMG* when attack isn't lowered, but *~150 DMG* when not guarding when Attack Down 2 steps is on Nokturnus. So if Attack Down 2 steps is up, no need to defend, if its down, defend **Pearly Gates** and **Gigathrow**.
* Make sure to save all your skills for a huge chain when he reaches his final health bar, he'll use **Anger** and have **Demonic Roar** be used as a normal move. If he gets off **Demonic Roar** during that last bar, it'll inflict Agility Down 2 steps on the party and most likely cause a wipe.

**Revelation (Solo) Perfect video by GateofDestiny**:https://www.youtube.com/watch?v=Tj80Pah4Hb8

Notable Rewards
Nokturnal Helmet
Nokturnal Armour Top
Nokturnal Armour Bottom
Nokturnal Shield

Recommended Food

Recommended Items

Highly Recommended Resists

Secondary Recommended Resists