Stats

The Stats page displays various stats, including common stats, total amount of resources collected, enemies defeat count, and a Damage Type explanation. Additionally, you can see what your Offline Rewards will be in specific times. *(see more below)*

## Show Offline Rewards

You can see what your offline rewards will look like in a minute, an hour, 24 hours (a day), 72 hours (3 days)

* Gems shop upgrades *Offline Profits +750%* and *Max Offline Time* both affect total offline gains. Offline Crunches/MLC's can be increased through various methods, and *Offline Ancient Leaves* is required to earn Ancient Leaves offline.
* Piling is an effective method used to increase offline rewards for most leaves. When paired with the  Gravity Ball and the  Wind artifacts this task can be made simpler and at times even more effective.
* Offline Rewards also benefit greatly in Offline Areas (a timer at the top of the screen will notify you if the area is an offline area). It also provides increases to various mechanics not listed anywhere within offline rewards ( Converters,  Dice Battlefield Rolls,  Death Book and the  Soul Forge. See more on each mechanic's respective page).

## General

Listed below is the Stats tab. These stats all change based on your progress throughout the game. Some stats have a cap, and there others that are uncapped. Both can be improved through the help of  Cards,  Dice,  Borbventures, and more. The capped values will be marked in bold. The theoretical cap on everything is 1e308 (due to the game using a double variable), such as damage, but those numbers will not be included below.

Blowing Power, ALB Blowing Power, Craft Max Chance, have caps that are boosted by battlefield enemies, the current cap is currently unknown. *Printer Printed/second can be boosted with the printer die and has a more rigorous capped value that is currently unknown with all 6 rarities having max rolls.*

## Resources

This tab of stats previews all Leaves, Resources and various collectables collected throughout all stages of the game.

* Most resources preview the total amount collected throughout your journey.
* Prestige Type rewards  display the stats of: Total earned, Highest collected in 1 Crunch/Prestige, Fastest Time Prestiging/Crunching back-to-back and Total gained offline per minute.
* Leaves display the stats of: Total earned, single reward per leaf, seed value and the max value gained per second.
	+ Azurite/ Niobium and Galaxy leaves do not have seeds/nor does the value of each leaf decrease with Combo.
* Number of  Fruits and Seeds collected are also previewed, although only the total amount collected is represented.
* Electrical Energy's max storage is previewed.
* Flowers/Butterflies have their total amount collected displayed, as well as the spawn chances for each flower/butterfly.

Materials currently do not have their stats listed.

## Enemies

The Enemies section of the stats tab displays all enemies, Tower bosses, and bosses found throughout the game. (Battlefield enemies are not included.)

* Slap damage is 10% less here towards boss enemies compared to the general section.
* Boss kills here are affected by Death Book kills.

## Damage Types

Ancient, Cursed, Regular damage types cannot currently be crafted. See more here.

* Damage Types are only effective in Progression/Energy Belt against the first 5 bosses.
* Most enemies are Regular type, meaning any Damage Type doesn't affect them.
* The Cursed Cheese/ The Doomed Tree are both affected by the Weakness upgrades in their respectiveEvent Shop tab.
* Bosses in Fire Fields are affected by the Weakness upgrades in the  Coal Shop Coal Leaf Shop, as well as by their respective cards.
* Bosses in Quark Ambit are also unaffected by Damage Types/Regular damage types and are only affected by features confined to Quark Ambit (Quark Damage).

## Miscellaneous

* Before update 2.21.0, existed a secret tab that could only be accessed by moving tabs with Ctrl + Tab/Ctrl + Shift + Tab. The tab listed all sources of damage and oddly even hinted at damage from sources that had never even provided a bonus.