recursal/Fanatic-Fandom huggingface dataset:
Roberto da Costa (Earth 2000)

[Source]

"*By all the saints in heaven -- by all the sinners in hell -- truly, there ain't no justice!!!*"
―Sunspot[src]
**Roberto da Costa** (also known as **Sunspot**) was a Human Mutant businessman who served as a member of the New Mutants and later the X-Men as well as the Hellfire Club.

## Powers and Abilities

### Powers

**Solar Radiation Absorption**: Sunspot absorbs solar energy and can utilize it for physical strength. The cells of a normal human body convert energy from foodstuffs into a form of energy usable by the body. This energy was stored through converting molecules of adenosine diphosphate (ADP) in the cells into adenosine triphosphate (ATP); the energy is released when necessary by breaking a chemical bond in the ATP molecules, converting them back to ADP. Apparently Sunspot can store solar-derived energy in his cells through the same, or a similar method, and release it when necessary to enhance his physical strength. His body was cloaked in darkness because he drains all the ambient light from his skin.

Solar Re-channeling: ability to re-channel the solar energy which his body absorbs, by which he takes the solar energy and uses it for a variety of related purposes.

* **Flight**: ability to fly by propelling himself thorough the air, by force of will, by generating thermal updrafts. Bobby has also refined this ability to be able to hover in the air without leaving a heat trail, and can reach speeds of up to 150 mph maximum without over exerting himself.
* Thermokinesis: ability to project heat in intense waves when he absorbs and re-channels solar energy from any part of his body to raise the temperature. Roberto can also absorb heat into his body to lower the temperature in his immediate area. He can also project and absorb heat directly into/from people, causing intense discomfort at their fluctuating body temperatures.
* Limited Photokinesis: ability to project light in intense waves when he absorbs and re-channels solar energy, and absorb ambient wavelengths.
* Dark Solar Plasma Blasts: ability to project concussive dark plasma energy blasts from his hands, with about 20 tons of force behind them at their most powerful.

## Appearances

The ComicUniverse wiki has 0 images related to ***Roberto da Costa (Earth 2000)***.

The ComicUniverse wiki has a collection of quotes related to ***Roberto da Costa (Earth 2000)***.
Shanna O'Hara

[Source]

## Biography

### Early life

Shanna O'Hara was born in Zaire, Africa on December 22, 1972. She was the daughter of Gerald O'Hara, a Diamond miner living and working in Africa, and the Jungle Queen, Sheena. Shanna spent most of her youth playing in the jungles. When she was only thirteen, Gerald O'Hara went to kill a leopard that had gone rogue which used to belong to her mother. While hunting the animal, Shanna's father accidentally shot and killed her mother when she tried to stop him. This was the event that started Shanna's lifelong crusade against guns and other firearms. After the incident, Shanna moved to the United States of America to live with some relatives. Shanna studied to be a Vet at University and also became an accomplished Olympic athlete, specializing in track and field and competitive swimming.

## Personality and traits

"*..*"
―Shanna[src]

## Relationships

### Romances

#### Ka-Zar

"*Your offer's tempting, though... You're my type, Ka-Zar. Free and Wild!*"
―Shanna[src]

#### Peter Parker

"*Kiss me, Peter! Kiss me! Make me feel something! Make me know I'm alive!*"
―Shanna[src]

## Powers and Abilities

### Powers

**Enhanced Strength**: She was said to have the strength of "ten men".

**Enhanced Speed**: She was able to run 52 miles per hour over uneven terrain.

### Abilities

**Expert Hunter and Combatant**: Her hunting, foraging, healing, & fighting skills were at the limits of human capacity.

**Animal Caretaker**: She was a trained veterinarian and was highly skilled with wild animals.

**Multilingual**: She also instinctively knew the languages and history of the Savage Land and its people.

## Appearances

The ComicUniverse wiki has 0 images related to ***Shanna O'Hara***.

The ComicUniverse wiki has a collection of quotes related to ***Shanna O'Hara***.
Xavier Institute for Gifted Youngsters

Points of interest

[Source]

"*A school is what I'll make, a school to train young Mutants like myself.*"
―Charles Xavier[src]
The **Xavier Institute for Gifted Youngsters** was the school created by Charles Xavier to house and teach Mutants. It was also the base of operations for the X-Men.

## History

Located at 1407 Graymalkin Lane, just outside of North Salem, Westchester County, New York, the original ancestral Xavier estate was built in the late 1700s. Was owned by Professor Charles Xavier, this sprawling mansion was erected near Breakstone lake and serves as a school, as well as the secret headquarters of an elite team of mutants known as the X-Men.

The estate was originally named The Xavier School For Gifted Youngsters, but changed its name to The Xavier Institute for Higher Learning with the opening of a new school in Snow Valley, Massachusetts. Since the recent closing of the Massachusetts Academy, the original name was restored, although due to the reconstruction of the Mansion the name had once more been changed to The Xavier Institute for Higher Learning.

The Mansion had been destroyed on many occasions. During its reconstruction, the Mansion took on a bold new appearance; the overall Mansion was in the shape of an "X".
Although the outside looks modern, the inside had retained its 1700s-style decor with oak-paneled walls and wooden floors. The mansion still houses its state of the art facilities for the education, training and protection of mutants.
Rupert Thorne

[Source]

"*All men have something to hide. The brighter the picture, the darker the negative.*"
―Rupert Thorne[src]
**Rupert Thorne** was an influential Human politician who served as a city councilman in the New York City Council and affiliated with the Falcone Crime Family.

## Biography

### Early life

Rupert Thorne was born on August 2, 1924 in New York City to Irish immigrants that worked hard to provide for the family. Thorne was raised Roman Catholic and had a younger brother named Bradford, who would later become a doctor. He spent much of his youth in Elmhurst and Forest Hills, Queens, the same borough in which Peter Parker would later live.

When the United States entered World War II, he became a merchant seaman and served in the United States Merchant Marine during the war. After the war, Thorne attended a college university where he met the woman who would later became his wife. The couple married in Dublin on July 28, 1951.

## Appearances

Template:Imagecat (Falcone)
Template:Quotepage (Falcone)
Winston Frost

[Source]

"*The richer you are, the more enemies you have, and I am very rich.*"
―Winston Frost[src]
**Winston Frost** was a Human male who founded and served as the first CEO of Frost International as well as a member of the Hellfire Club.

## Biography

### Early life

Winston Frost was born to Adelia and Joerg Frost, a fisherman from Maine. At a young age he received a letter containing a coin from the 10th century. Being worth $20,000 he sold the coin and invested the money into various stocks and founded Frost International. Due to his father's belief that his fortune was unearned, their relationship became strained.

Frost's holdings included Frost Enterprises, a genetics company Gen-U-Tech, a robotics firm, and Frost Technologies. Despite his father's belief that Winston did not deserve the gift that had launched his career, Frost continued to claim that he would one day prove himself a self-made man.

## Personality and traits

 File:Other Winston.jpg

"*Pay a man enough and he’ll walk barefoot into hell.*"
―**Winston Frost**[src]
Frost's plans were often intricate and Machiavellian. His behavior was often ruthless and amoral. He was obsessed with obtaining immortality for himself and his family.

He was notably not terribly vindictive as he saw revenge as foolish and even tended to try to see the positive side of his defeats. In fact, his plans often worked out beneficially to him in one way or another, despite the frequent intervention of many superheroes, namely the X-Men.

Another example was that, despite his clear intelligence and skills, he was not nearly as conceited as others would be in his position. Frost was fully aware of his strengths and limits, apparently by conscious choice. On one occasion when his head of security beat him in a sparing match, by his own statement, for the first time, and his security officer offered to pretend to lose, he responded by saying he'd "fire [him] if [he] did".

While Frost often tried to exploit metahumans and vampyres, he was equally driven to exploit humans. Xanatos never seemed bothered by the appearance of different species nor did he ever treat them with fear, scorn, contempt, hatred or any other emotion that humans often displayed towards other species.

## Appearances

The ComicUniverse wiki has 0 images related to ***Winston Frost***.

The ComicUniverse wiki has a collection of quotes related to ***Winston Frost***.
Superman: The Series

Run time
 Network
 Starring
* Gene Hackman
* Margot Kidder
* Annette O'Toole
* Marc McClure
* Valerie Perrine
* Christopher Reeve
* Helen Slater

[Source]

**Superman: The Series**, often referred to as simply **Superman**, is a television series centered around the Kryptonian superhero Superman.

## Episodes

 Two | 20
 Three | 20
 Four | 20
 Five | 20

## Credits

**By type**

Cast

* **Ned Beatty** as **Otis**
* **Lynda Carter** as **Diana Prince/Leto/Wonder Woman**
* **Jackie Cooper** as **Perry White**
* **Sarah Douglas** as **Ursa/Faora Hu-Ul**
* **Ralph Fiennes** as **Hades**
* **Glenn Ford** as **Jonathan Kent**
* **Brendon Gleeson** as **The Dagda**
* **Gene Hackman** as **Lex Luthor**
* **Stacy Haiduk** as **Pamela Isley/Poison Ivy**
* **Drake Hogestyn** as **Bruce Wayne/Batman**
* **Margot Kidder** as **Lois Lane**
* **Sheryl Lee** as **Dinah Drake Lance/Black Canary**
* **Liam Neeson** as **Zeus**
* **Lena Olin** as **Frigg**
* **Chris O'Donnell** as **Dick Grayson/Robin/Nightwing**
* **Jack O'Halloran** as **Non**
* **Annette O'Toole** as **Lana Lang**
* **James Marsters** as **Vril Dox/Brainiac**
* **Marc McClure** as **Jimmy Olsen**
* **Valerie Perrine** as **Eve Teschmacher**
* **Richard Pryor** as **August Gorman**
* **Christopher Reeve** as **Clark Kent/Kal-El/Superman**, **Bizarro**
* **F. D. Reeve** as **Jor-El**
* **Kurt Russell** as **Nick Fury**
* **Helen Slater** as **Kara-El/Supergirl**
* **Terrence Stamp** as **General Dru-Zod**
* **Phyllis Thaxter** as **Martha Kent**
* **Robin Williams** as **Pete Ross**
* **TBD** as **Jon Kent/Superboy**
* **TBD** as **Lara**
* **Lucy Lawless** as **TBD**
* **TBD** as **Jax-Ur**
* **TBD** as **Lena Luthor**
* **TBD** as **Morgan Edge**
* **TBD** as **John Corben/Metallo**
* **TBD** as **Mister Mxyzptlk**
* **TBD** as **Darkseid**
* **TBD** as **Emil Hamilton**
* **TBD** as **Lucy Lane**

Crew

## Notes and references

Template:Imagecat

1. ↑ 1.0 1.1 Cite error: Invalid `<ref>` tag; no text was provided for refs named `Cast`
Tabitha Smith

[Source]

"*Come on, guys. It's like... we're gonna have to do something... and fast!*"
―Boom-Boom[src]
**Tabitha Smith** (also known as **Boom-Boom** and **Meltdown**) was a Human Mutant thief who served the New Mutants, X-Terminators and the X-Men.

## Personality and traits

 File:Tabitha Smith.jpg

"*Yeah! Look out below. Boom Boom is bombin' in. Whoohooo.*"
―Tabitha Smith[src]

"*Hey, not to spoil this dramatic moment but I have a question -- if the cathedral was the intersection of all possible realities -- how do we know we returned to the right one?*"
―Tabitha Smith[src]

"*Look, Jube. If you don't shut up about all the things that Wolvie told you... I'll drown you in glop, I swear I will.*"
―Tabitha Smith[src]

"*Fine, then. Since you all seem to know what's best for me. Maybe I don't belong on this team anymore.*"
―Tabitha Smith[src]

"*Okay tin man, I know what you came for -- a heart! Too bad no one warned you about the heartache that comes with it.*"
―Tabitha Smith[src]

## Powers and Abilities

### Powers

**Time Bombs**: Boom-Boom could create balls of plasma, which she called her "time bombs." These "bombs" exploded with concussive force. She could produce marble-sized "bombs" which had little concussive impact and which she used for playing pranks. She had produced "time bombs" ranging up to the size of beach balls, which, when they exploded, could smash tree trunks and even metal objects. The amount of concussive impact depended on the size of the bomb she created, and she could, at least to some extent, control the amount of time until it detonated.

## Appearances

The ComicUniverse wiki has 0 images related to ***Tabitha Smith***.

The ComicUniverse wiki has a collection of quotes related to ***Tabitha Smith***.
Warren Worthington II

[Source]

"*You might wanna try handing out some hope every once and a while? Even if there's a 99% probability that they are utterly, hopelessly screwed, folks are much more inclined to hear that 1% chance that things are going to be okay.*"
―Warren Worthington Jr[src]
**Warren Worthington Jr.** was a successful Human businessman noted for his time as the head of Worthington Enterprises, an international company.

## Personality and traits

"*I am a business man, and a damn good one.*"
―Warren Worthington Jr[src]
Warren stated many years later that he was like his son during his childhood. He also taught Warren how to play chess at a young age.

## Powers and Abilities

### Abilities

**Business Sense**: He is a talented businessman whose wealth ranks him in the lower part of the Fortune 500 list.

## Appearances

The ComicUniverse wiki has 0 images related to ***Warren Worthington II***.

The ComicUniverse wiki has a collection of quotes related to ***Warren Worthington II***.
Thomas Cassidy

[Source]

"*May you get to heaven before the devil knows you're dead.*"
―Black Tom Cassidy[src]
**Thomas "Tom" Cassidy** (also known as **Barrington** and **Black Tom**) was a human mutant who served as a member of the Brotherhood of Mutants as well as a field agent for MI-6.

## Biography

### Early life

Thomas Cassidy was born in Dublin, Ireland on March 4, 1961. Cassidy and his half-brother Sean were rivals ever since they were young children. In early adulthood, he and his brother fought for the affections of a woman named Maeve Rourke, with whom Sean later married. His relationship with his brother worsened after Sean won both Cassidy Keep, their estate, and the family fortune from Tom in a game of dice.

While Sean was away, working for INTERPOL, Maeve gave birth to their child, a daughter, Theresa. Not much later, Maeve died in an IRA bombing, but the child was saved by Tom. With no means to contact Sean, Tom took care of young Theresa for awhile. When Sean returned to learn of his wife’s death, he was devastated. Before Tom could even tell him what happened to his son and of the existence of his daughter, Sean lashed out at Tom with his sonic scream for not having taken better care of Maeve. The attack resulted in Tom falling down a chasm and breaking his leg. In retaliation, Tom swore to make Sean pay and vowed to never tell him about his daughter, raising her himself instead.

## Powers and Abilities

### Powers

**Bio-Organic Thermokinetic Blasts:** Cassidy had ability to generate blasts of concussive force or heat by using wood as the focus for his power, typically a wooden shillelagh.

**Possible Genetic Immunity:** Black Tom was highly resistant, if not immune, to Banshee and Siryn's sonic screams, and they were similarly protected from his bio-blasts. This was very similar to Scott and Alexander Summers's sibling power defunction to each other.

## Appearances

The ComicUniverse wiki has 0 images related to ***Thomas Cassidy***.

The ComicUniverse wiki has a collection of quotes related to ***Thomas Cassidy***.
Sara Grey

[Source]

"*?*"
―Sara Grey[src]

## Powers and Abilities

### Powers

**Power Activation**: Sara Grey could project an energy field out from her body that accessed any additional neural pathways found in the human brain, temporarily causing the sudden activation of any paranormal abilities (including: other mutations, extraterrestrial, magical, etc) so long as they were within range of her field’s variable radius, which was approximately 10 yards.

## Appearances

The ComicUniverse wiki has 0 images related to ***Sara Grey***.

The ComicUniverse wiki has a collection of quotes related to ***Sara Grey***.
Sif (Earth 2000)

**Aliases/Nicknames** | * Lady Sif
* Erika Velez
* Mrs. Chambers

[Source]

"*I am the Lady Sif. Born a god and forged a warrior. I have been bathed in the tears of my foes. And their children's children fear my name.*"
―Sif[src]
**Sif** was an Aesir/Vanir hybrid warrior of legendary status.

## Personality and traits

"*Revolting! To think that any sentient creature could resort to such depravity! These aberrations cannot be suffered!*"
―Sif[src]

## Appearances

Template:Imagecat (Asgard)
Template:Quotepage (Asgard)
New Mutants

Notable members
* Boom-Boom
* Cannonball
* Cypher
* Feral
* Firefist
* Husk
* Icarus
* Karma
* Magik
* Magma
* Moonstar
* Multiple Man
* Siryn
* Skids
* Sprite
* Sunspot
* Warpath
 Headquarters
 Affiliation

[Source]

The **New Mutants** were a junior team of the X-Men founded by Professor Charles Xavier.

## History

### Origins

Charles Xavier, founder of the X-Men, became increasingly worried after losing several students. The first Thunderbird was believed dead on his second mission, and Changeling died while impersonating Xavier.

His friend, colleague and lover, Moira MacTaggert finally convinced him to reopen the school to new students to help young mutants after receiving a letter from Mr. Fantastic regarding Xuan Coy Manh's need to control her powers. She said her alternatives were the Hellfire Club or Magneto. This time, Professor Xavier would only train them in the use of their special powers, and not send them out into combat.

Moira returned to Scotland where she encountered a wolf that changed to the form of an orphan adolescent girl she knew, Rahne Sinclair. She had been shot and was being pursued by villagers led by the Reverend Craig. After Moira backed them down, she became Rahne's guardian and took her to Xavier's School for Gifted Youngsters where they met Xuan, a.k.a Karma, who had just arrived. Karma's power was to possess a person, controlling the body.

## Appearances

The ComicUniverse wiki has 0 images related to ***New Mutants***.
Young Justice

* Bumblebee
* Cyborg
* Donna Troy
* Miss Martian
* Nightwing
* Raven
* Red Robin
* Speedy
* Starfire
* Superboy
* Terra
 Founding

[Source]

**Young Justice** (also known as the **Young Justice League**) was a team of younger heroes affiliated with the Justice League who worked to keep the United States of America and the entire world safe.
Superboy: The Series

Run time
 Network
 Starring
* Gene Hackman
* Justin Hartley
* Margot Kidder
* Kristen Kreuk
* Allison Mack
* Annette O'Toole
* Marc McClure
* Michael McKean
* Christopher Reeve
* Michael Rosenbaum
* Helen Slater

[Source]

**Superboy: The Series**, often referred to as simply **Superboy**, is a television series centered around the half-Human half-Kryptonian Superboy.

## Episodes

 Two | 20
 Three | 20
 Four | 20
 Five | 20

## Credits

**By type**

Cast

* **Sean Bean** as **Odin**
* **Lynda Carter** as **Diana Prince/Leto/Wonder Woman**
* **Katie Cassidy** as **Dinah Laurel Lance/Black Canary**
* **Jackie Cooper** as **Perry White**
* **Don Diamont** as **Tony Stark/Iron Man**
* **Sarah Douglas** as **Ursa/Faora Hu-Ul**
* **Erica Durance** as **Donna Troy/Wonder Girl/Wonder Woman**
* **Ralph Fiennes** as **Hades**
* **Brendon Gleeson** as **The Dagda**
* **Gene Hackman** as **Lex Luthor**
* **Justin Hartley** as **Oliver Queen/Green Arrow**
* **Chris Hemsworth** as **Thor**
* **Tom Hiddleston** as **Loki**
* **Drake Hogestyn** as **Bruce Wayne/Batman**
* **Michael Huisman?** as **Hercules**
* **Margot Kidder** as **Lois Lane**
* **Kristen Kreuk** as **Tana Moon**
* **Sheryl Lee** as **Dinah Drake Lance/Black Canary**
* **Allison Mack** as **Chloe Tompkins**
* **Liam Neeson** as **Zeus**
* **Lena Olin** as **Frigg**
* **Chris O'Donnell** as **Dick Grayson/Nightwing**
* **Annette O'Toole** as **Lana Lang**
* **James Marsters** as **Milton Fine/Vril Dox/Brainiac**
* **Eric Martsolf** as **Michael Jon Carter/Booster Gold**
* **Marc McClure** as **Jimmy Olsen**
* **Michael McKean** as **Donald White**
* **Michaela McManus** as **Aldrif**
* **Elsa Pataky** as **Sif**
* **Valerie Perrine** as **Eve Teschmacher**
* **Michelle Pfeiffer** as **Selina Kyle**
* **Christopher Reeve** as **Clark Kent/Kal-El**
* **F. D. Reeve** as **Jor-El**
* **Michael Rosenbaum** as **Lex Luthor Jr.**
* **Kurt Russell** as **Nick Fury**
* **Helen Slater** as **Kara-El/Supergirl**
* **Terrence Stamp** as **General Dru-Zod**
* **Tom Welling** as **Jon Kent/Superboy**, **Kon-El/Bizarro**
* **Robin Williams** as **Pete Ross**
* **Robert Scott Wilson** as **Damien Wayne/Robin/Batman**
* **Lucy Lawless** as **TBD**
* **TBD** as **Apollo**
* **TBD** as **Artemis**
* **TBD** as **Diana**
* **TBD** as **Lena Luthor**
* **TBD** as **John Corben/Metallo**
* **TBD** as **Darkseid**
* **TBD** as **Lucy Lane**

Crew

## Notes and references

Template:Imagecat

1. ↑ 1.0 1.1 1.2 Cite error: Invalid `<ref>` tag; no text was provided for refs named `Cast`
Theresa Cassidy (Earth 2000)

[Source]

"*If'n ye want t'play this game with me... ye'd better play t'win*"
―Siryn[src]
**Theresa Cassidy** (also known as **Siryn**) was a Human Mutant private detective noted for her time as a member of the X-Men.

## Biography

### Early life

Theresa Maeve Rourke Cassidy was born to Sean Cassidy and his wife Maeve on March 16, 1991 in Dublin, Ireland. Soon after she was conceived, her father, an Interpol agent, was sent on an undercover anti-terrorist mission for many months, not knowing when he left that Maeve was pregnant. Shortly after Theresa's birth, Maeve was killed in an IRA bombing along with a number of other people. Those who knew of Theresa's existence assumed that she had been killed in the explosion and never told Sean Cassidy that Maeve had had a daughter. Sean was so filled with anguish when he returned and learned of his wife's death that he left his ancestral home of Cassidy Keep and threw himself into a series of highly dangerous missions in order to lose himself in his work. Eventually this led to his resignation from Interpol, his drinking problem and later involvement in criminal activities.

## Personality and traits

 File:Op5nrb.jpg

"*?*"
―Theresa Cassidy[src]

## Appearances

The ComicUniverse wiki has 0 images related to ***Theresa Cassidy (Earth 2000)***.

The ComicUniverse wiki has a collection of quotes related to ***Theresa Cassidy (Earth 2000)***.
The Uncanny X-Men

Run time
 Network
 Starring
* Taylor Dooley
* Chad Duell
* Billy Flynn
* Armie Hammer
* Jason Isaacs
* Chance Kelly
* Simone Lahbib
* James Lafferty
* Frederick Lau
* Stephen Lunsford
* Nadia Nakai
* Holland Roden

[Source]

**Uncanny X-Men** is a television series centered around the superhero team of the X-Men.

This whole fucking page is bullshit. No references anywhere about a live action X-Men series in 2003.

## Credits

**By type**

Cast

* **Gemma Atkinson** as **Betsy Braddock/Psylocke**
* **Jamie Bell** as **Mortimer Toynbee/Toad**
* **Mischa Collins** as **Logan/Wolverine**
* **Adam Copeland** as **Victor Creed/Sabretooth**
* **Taylor Dooley** as **Kitty Pryde/Ariel/Sprite/Shadowcat**
* **Richard Dormer** as **Sean Cassidy/Banshee**
* **Chad Duell** as **Warren Worthington III/Angel**
* **Tom Felton** as **Pietro Maximoff/Quicksilver**
* **Billy Flynn** as **Henry McCoy/Beast**
* **Armie Hammer** as **Piotr Rasputin/Colossus**
* **Jason Isaacs** as **Max Eisenhardt/Magnus/Magneto**
* **Glenn Jacobs** as **Cain Marko/Juggernaut**
* **Aimee Kelly** as **Rahne Sinclair/Wolfsbane**
* **Chance Kelly** as **Professor Charles Xavier**
* **Simone Lahbib** as **Doctor Moira Kinross**
* **James Lafferty** as **Scott Summers/Cyclops**
* **Frederick Lau** as **Kurt Szardos/Nightcrawler**
* **Stephen Lunsford** as **Bobby Drake/Iceman**
* **Jason Momoa** as **John Proudstar/Thunderbird**
* **Nadia Nakai** as **Ororo Munroe/Storm**
* **Mark Pellegrino** as **Nathaniel Essex/Mr. Sinister**
* **CJ Perry** as **Emma Frost/White Queen**
* **Ryan Reynolds** as **Wade Wilson/Deadpool**
* **Holland Roden** as **Jean Grey/Marvel Girl/Phoenix**, **Madelyne Pryor**
* **Zach Roerig** as **Alex Summers/Havok**
* **Mark Sheppard** as **Sebastian Shaw/Black King**
* **Arnold Vosloo** as **En Sabah Nur/Apocalypse**
* **Sylta Fee Wegmann** as **Wanda Maximoff/Scarlet Witch**
* **Paul Wight** as **Frederick "Fred" Dukes/Blob**

Crew

## Notes and references

Template:Imagecat

1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Cite error: Invalid `<ref>` tag; no text was provided for refs named `Cast`
Rahne Sinclair (Earth 2000)

[Source]

"*Maybe that was simply the first time I realized how even the most innocent of places -- the most lovely of days -- could be turned foul and corrupt.*"
―Rahne Sinclair[src]

## Personality and traits

"*?*"
―Rahne Sinclair[src]

## Appearances

The ComicUniverse wiki has 0 images related to ***Rahne Sinclair (Earth 2000)***.

The ComicUniverse wiki has a collection of quotes related to ***Rahne Sinclair (Earth 2000)***.
Roland the Merchant

* Quaal’s Feather Token Whip 250 gp
* Potion of Fire Breath 150 gp
* Scroll of protection from evil 180 gp
* 6 +2 arrows 100 gp each
* 8 Single use +1 ammunition 25 gp each

* Assassin's Bolts - 25 gp each - These appear to be normal crossbow bolts. When fired, any bolts that miss dissappear just before impact. They make no sound in doing so, though they can be spotted while traveling by an alert watcher.
* Chilling Sphere – 35 gp - This small glass sphere could easily be mistaken for a toy marble. It continually radiates a small, chilly aura. Prolonged contact or proximity is not generally harmful, though it is uncomfortable. These simple magical items are popular for keeping beverages cold.
* Spiny Coppers – 1 gp each - These appear to be ordinary coins of various denominations. When the command word is spoken, the coins sprout a multitude of blades and spikes, often injuring the holder and destroying containers. The coins can function as caltrops when activated.
* Helmet of Theme - 450 gp - When the owner and wearer enters a room or does something awesome, they (and ONLY they) hear their theme song play. No one but the owner can ever hear this song or believe it exists. When this song plays, the owner gets a +1 to their next action/roll.
* Boots of Mild Courage – 442 gp -When facing enemies 3 levels below or lower, you feel absolutely no fear and are immune to any fear effects they create. When moving towards any enemy you have +5 ft to speed.
* Awesome Suit Jacket of Buoyancy – 350 gp - This kickass, spike-studded, classy dinner jacket prevents the user from sinking in any liquid. while worn and makes you the envy of all other adventurers. Standing on lava or acid still hurts, though.
* Nocturnal Lighter of Fire – 250 gp - This bat-topped cigarette lighter is wreathed in harmful, magical fire when flicked on. The effect only works at night. It comes with a special scabbard, which is the only way to safely contain the flames.
* Hamster of Thunderbolts – 185 gp - This hamster, when thrown at the enemy (an improvised thrown weapon), lets out a squeal upon being thrown and regardless if it hits the target’s square a giant thunderbolt from the sky rains down upon the surrounding 100 ft. area. Anybody in this area must make a DEX save (this negates anyone’s evasion) DC 18 or they are comically scorched black and tickle. The hamster is alive and will make it's way back to the owner at a speed of 5 ft per round.
Legal Stuff

Dungeons & Dragons is of course trademarked by Wizards of the Coast.  There should be some legal mumbo jumbo here about IP stuff, but I am fairly sure that nobody cares.  If I make a million dollars, I promise to hire a lawyer and get a good disclaimer.

Dus Hara and the seven gods of Dus are copyrited by Lawrence Watt-Evans.  When I asked him if I could use them and mention them on this wiki, his reply was, "No, I don't mind."

If you haven't heard of it, his Lords of Dus Series is well worth the read.  If you are one of my players, don't read it until after we finish the campaign.

Any Easter Eggs and hidden references to stuff in the real world is also owned by the original copyright owner.

If you have any questions, leave a comment.

Your humble and benevolent DM
-Chris
Thomas Cassidy (Earth 2000)

[Source]

"*May you get to heaven before the devil knows you're dead.*"
―Black Tom Cassidy[src]
**Thomas "Tom" Cassidy** (also known as **Barrington** and **Black Tom**) was a human mutant who served as a member of the Brotherhood of Mutants as well as a field agent for MI-6.

## Biography

### Early life

Thomas Cassidy was born in Dublin, Ireland on March 4, 1961. Cassidy and his half-brother Sean were rivals ever since they were young children. In early adulthood, he and his brother fought for the affections of a woman named Maeve Rourke, with whom Sean later married. His relationship with his brother worsened after Sean won both Cassidy Keep, their estate, and the family fortune from Tom in a game of dice.

While Sean was away, working for INTERPOL, Maeve gave birth to their child, a daughter, Theresa. Not much later, Maeve died in an IRA bombing, but the child was saved by Tom. With no means to contact Sean, Tom took care of young Theresa for awhile. When Sean returned to learn of his wife’s death, he was devastated. Before Tom could even tell him what happened to his son and of the existence of his daughter, Sean lashed out at Tom with his sonic scream for not having taken better care of Maeve. The attack resulted in Tom falling down a chasm and breaking his leg. In retaliation, Tom swore to make Sean pay and vowed to never tell him about his daughter, raising her himself instead.

## Powers and Abilities

### Powers

**Bio-Organic Thermokinetic Blasts:** Cassidy had ability to generate blasts of concussive force or heat by using wood as the focus for his power, typically a wooden shillelagh.

**Possible Genetic Immunity:** Black Tom was highly resistant, if not immune, to Banshee and Siryn's sonic screams, and they were similarly protected from his bio-blasts. This was very similar to Scott and Alexander Summers's sibling power defunction to each other.

## Appearances

The ComicUniverse wiki has 0 images related to ***Thomas Cassidy (Earth 2000)***.

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Adamantoise

**Crystal:** **Earth**
**Weak against:** **Ice**
**Notorious Monster**
**Title Obtained:** Tortoise Torturer (Valley of Sorrows)

* Adamantoise Shell (???%)
* Sipar (???%)
* Heavy Cuirass (???%)
* Red Pondweed (???%)

## Notes

* Spawns every 21-24 hours; Aspidochelone is a lottery pop with Adamantoise.
* Uses Draw In if the target with hate attempts to pull/run away.
* Rages after 60 minutes.
* Has Auto Regen when in its shell.
* Tortoise Stomp has a conal AoE and can be dangerous if players are caught unaware.
* Physical defense is normally very high, but characters wielding Item Level weapons can tear through it easily.
* Weak against elemental magic.

## Historical Background

Adamantoise is a *Final Fantasy*-series creation, first appearing in *Final Fantasy II* (1988). Adamantoises, sometimes translated as Adamantaimai, have appeared in *Final Fantasy II, III, IV, V, VII, VIII, IX, X,* and *XIII*, as well as many *Final Fantasy* games outside the numbered line. Its name is based on the words "adamant" and "tortoise".

As a verb, "adamant" describes anyone with unshakable determination. As a noun, adamant refers to any impenetrable substance. In mythology, adamantine substances are capable of harming or binding even the gods. For example, in Greek mythology, Cronos uses an adamantine sickle to castrate his father, Ouranos (Uranus), and the Greek pit, Tartarus, is sealed with columns of adamant. In Norse mythology, Loki is shackled with adamantine chains. Adamant is derived from the Greek word "adamas" meaning "unconquerable".

A tortoise is a land turtle.
Session 1

## Members

* Tomas the Paladin (Alexander)
* Mel the Sorceress (Mel)
* Dukat the Monk (Calvin)
* Beatrix the Rogue
* Naryrr the Druid (Natalie)

## The Adventure

We begin our adventure in the small town of Drellin's Ferry.  The adventurers have signed on to be guards for a local merchant named Finn.  The first night passed uneventfully, but as the caravan traveled on the second day, they were ambushed by a group of kobold maunders.  The fight was tough, but in the end, the PCs won out.

Arriving Beridel Castle, the Keep on the Borderlands, the PCs were questioned by the city guard.  Naryrr tried to pass off her aristocratic background to keep her weapons, but the guards were having none of it.  While distracted by Naryrr's antics, Tomas pulled a guard aside and won him over.  The guard waved everyone in behind Naryrr and got them all into town by the time naryrr had had her weapons checked.

In town the adventurers visited the various shops and the tavern.  Tomas took an instant disliking of one of the Acolytes at the church of Bob. The Curate, however, was a jolly old man who the party took a quick liking to. Inquiring about local jobs, the Curate went to get the Castellan, the Commander of the Keep. The party followed them to the tavern, where they got down to business.

Castellane offered a bounty for dead kobolds:  5 sp each.

With the idea of loot to be had, the party headed out to the Caves of Chaos early the following morning.  The first fight went well, but not so much for the second one.  Searching ahead for traps, the paladin found the first one, but managed to fall into a pit trap just after the net trap he had avoided.  The fall damage was massive and then he was chewed to death by rats.

The party got him stabilized, but just barely.  They chose to save resources and carry him back to the keep instead of healing him.  The city guards were amused that the party returned so early and with one of their members needing to be carried.

Some quick healing at the Church of Bob and Tomas was good as new.  Except with a strange new fear of rats ... and rat bites on his arm ... and legs ... and scratches on his armor.

The following day, the party headed back to the caves.  Much kobold killing was done.  They scouted the left passage and found the stench was from a great garbage heap.  And rats.

To the right, they found the kobold common room.  A fight went down, and the party won out in the end.  They trucked it out of the Kobold Lair and headed back to the Keep to collect their bounty and rest up for the final assault on the kobolds.

## Notable NPCs

Tenderfoot the Centaur - Town Blacksmith

Henderbeard the bearded Elven bartender

Jergen the Acolyte

Castellan - Commander of the Keep

The Curate - Head of the local church

Sevac - Half-orc shop keeper

Finn, his wife Anara, and thie two guards:  Eddard and Paul

XP
--

Current Individual XP: 300

(Current level: 2, 600 XP until next level)

## Loot

Each PC was awarded 10 gp for succesfully getting Finn to the Baridel Castle

332 sp

10 cp

Note:  2gp was taken out for Jergen's pay.
Sara Grey (Earth 2000)

[Source]

"*?*"
―Sara Grey[src]

## Powers and Abilities

### Powers

**Power Activation**: Sara Grey could project an energy field out from her body that accessed any additional neural pathways found in the human brain, temporarily causing the sudden activation of any paranormal abilities (including: other mutations, extraterrestrial, magical, etc) so long as they were within range of her field’s variable radius, which was approximately 10 yards.

## Appearances

The ComicUniverse wiki has 0 images related to ***Sara Grey (Earth 2000)***.

The ComicUniverse wiki has a collection of quotes related to ***Sara Grey (Earth 2000)***.
Session 7

## Members

* Naryrr the Druid (Natalie)
* Oleander Thorne the Fighter (Matt)
* Harakka the Bard (Adam)

## Rumors (plot hooks)

1. There are hordes of tiny dog-men in the lower caves.
2. A powerful magic-user will destroy all cave invaders.
3. Beware of treachery from within the party.
4. The big dog-men live very high in the caves.
5. Lizard-men live in the marshes.

### Resolved Rumors

1. An ogre sometimes helps the cave dwellers.
2. There is more than one tribe of orcs within the caves.
3. A magic wand was lost in the caves’ area.
4. Tribes of different creatures live in different caves
5. A merchant, imprisoned in the caves, will reward his rescuers.
6. There is more than one tribe of orcs within the caves.
7. If you get lost, beware the eater of men!
8. The bugbears in the caves are afraid of dwarves!

### False Rumors

1. “Bree-yark” is goblin-language for “we surrender”!
2. Piles of magic armor are hoarded in the southern caves.
3. All of the cave entrances are trapped.

## Current Contracts

* 1 gp per goblin ear
* 5 gp per orc ear
* 20 gp to kill the ogre (Negotiated up from 7 gp by he paladin)

XP
--

Current Individual XP: 6,500

(Current level: 5; 7,500 XP until next level)

## Loot

* 100 gp
* 50 ep
* Silver ring (10 gp)
* Brooch with a gem (15 gp)
* Gold Necklace (20 gp)
* +1 Platemail Armor
* Staff of Healing
* Potion of healing
* Potion of growth
* Potion of gaseous form
Session 21

## Members

* Oleander Thorne the Fighter (Matt)
* Naryrr the Druid (Natalie)
* Rolar the Ranger (Josh)
* Innos Goldrake the colonel (Slav)

## The Adventure

This session, we took over the Tower of Pradaqa.  The party has a new appreciation of the depredations of the Taldor. The lizards are savage and evil. Taldor clerics aren't very powerful, but the make up for it in numbers.

The party moved up, floor by floor, killing everything in sight. Crits were had. Crits were dealt. We finished with you owning your first true home. Taken by your own hands. A familiar place in a foreign land.

In a chest at the top of the tower, you come across a beautiful orb. Clearly an artifact. You remember back to the your talk with the Dwarven chieftains. This is one of the items they seek.

XP
--

5,000 Each

Current XP: 64,000

Current level: 10; 21,000 XP until next level

## Loot

* 2500 gp
* +1 hide armor (lizard skin)
* 2 Potions of healing (2d4+2)
* Rinwen Orb
Sword of Bheleu

Sword of Bheleu - Legendary

You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or
the DM decides that the creature is too big for its head to be cut off with this weapon.  Such a creature instead takes an extra 6d8 slashing damage from the hit.

Once per short rest, up to three creatures you choose within 30 feet of you take 4d10 lightning damage.
Hooks

## Rumors (plot hooks)

1. Lizard-men live in the marshes near Baridel Castle.
2. Beware the mad hermit of the north lands.

### Resolved Rumors

1. A powerful magic-user will destroy all cave invaders.
2. Beware of treachery from within the party.
3. A fair maiden is imprisoned within the caves.
4. An elf once disappeared across the marshes.
5. Altars are very dangerous.
6. There are hordes of tiny dog-men in the lower caves.
7. An ogre sometimes helps the cave dwellers.
8. There is more than one tribe of orcs within the caves.
9. A magic wand was lost in the caves’ area.
10. Tribes of different creatures live in different caves
11. A merchant, imprisoned in the caves, will reward his rescuers.
12. If you get lost, beware the eater of men!
13. The big dog-men live very high in the caves.

### False Rumors

1. “Bree-yark” is goblin-language for “we surrender”!
2. Piles of magic armor are hoarded in the southern caves.
3. All of the cave entrances are trapped.
4. The bugbears in the caves are afraid of dwarves!
5. Nobody has ever returned from an expedition to the caves.
Past Adventures

## Past Adventures

Session 34 - DM Matt's Adventure Part 6

Session 33 - DM Matt's Adventure Part 5

Session 32 - DM Matt's Adventure Part 4

Session 31 - DM Matt's Adventure Part 3: Defending the Church

Session 30 - DM Matt's Adventure Part 2

Session 29 - DM Matt's Adventure Part 1

Session 28 - Water ... Lots of water

Session 27 - Into the depths of the tomb

Session 26 - Back to Pradaqa and a Secret Map

Session 25 - Then End of Dus Hara

Session 24 - Dus Hara is Burning

Session 23 - From a Player's Perspective

Session 23 - The Four Horsemen and the Deck of Many Things

Session 22 - The Eve of Destruction

Session 21 - Pradaga Tower

Session 20 - The Road to Pradaga Tower

Session 19 - First Footsteps in a Foreign Land

Session 18 - From the fishbowl to the Firefly

Session 17 - The big crab and Introduction to Indoctrination

Session 16 - Halloween in WPM

Session 15 - Going to the Right

Session 14 - WPM Part II - Where the paladin dies

Session 13 - First Steps into White Plume Mountain

Session 12 - Attack of the Commoners - Guest DM Matt

Session 11 - One shot part two - Guest DM Alex

Session 10 - One shot... Right? - Guest DM Alex

Session 9 - All Good Things

Session 8 - Where the gnolls die

Session 7 - Bugbear Prisoners and the death of the Minotaur

Session 6 - Near death at the hands of the Bugbears

Session 5 - Orcs or the goblin menace

Session 4 - Orc Loot and the Clearing Out of Some Hobgoblins

Session 3 - Against the Orcs

Session 2 - Death of the kobold clan and first encounter with the hobgoblins

Session 1
Rinwen Orb

*"Mother has told me stories about how Rohrkhad, the dwarf god, plucked out his eye and put it in a statue to watch over the the Land of Tarq. When the statue was broken, the eye was lost in the ocean. The dead eye is called 'Orb' now."*

The Rinwen Orb is actually the polished silver eye of Highgelfor a giant, living, steel statue made by Rohrkhad to guard his island home during the first Tarq War. The single eye of the statue was said to be able to to see the whole of Tarq. It was plucked out by a human hero who snuck up behind the statue using a magical cloak and hit the back of the statue's head with a battering ram, popping the eye into the ocean. It was recovered by Bloogridpr, the merman hero who used it to find the hidden shrine of the Tlengle god, and defile it. Then he gave it to the air god for safe keeping.

Property: A character can use the device to see over virtually any distance or into other planes of existence. You can see and hear some creature, which may be at any distance. If the subject is well known, and succeeds on a DC 16 Wisdom save, the scrying attempt simply fails. The difficulty of the save can also increase depending on how well you know the subject and what sort of physical connection (if any) you have to that creature. Furthermore, if the subject is on another plane, it gets a +5 bonus on its Wisdom save
Osborn Corporation

* Newman Osborn
 Associations
 Subsidiaries
* Osborn Electronics
* Osborn Laboratories
* Osborn Manufacturing
* Oscorp Technologies

[Source]

"*And one day this will all be your's.*"
―Norman Osborn to Harry Osborn[src]
The **Osborn Corporation**, (also known as **Oscorp** for short), was a multi-billion dollar multinational corporation founded by the brothers Newman and Norman Osborn as well as the scientist Mendel Stromm.
Elves of the Inaka Wiki

## Welcome to the Elves of the Inaka Wiki

Welcome to the Elves of the Inaka Wiki.  Season two is here .

We began our adventure in the Borderlands, a low magic area in an unnamed plane.  Our heroes signed up guard a caravan, and having successfully arrived at Baridel Keep, they decided to stay.  Castellan, the commander of the keep, has hired to clean up the monsters in a near by cave comples and investigate rumors of a strange cult that seems to have moved in.

The party cleared the caves and headed back to civilization.  Moving forth to the Elsir Vale, they were hired to retrieve a stolen weapon and investigate the 1000 year old wizard Keraptis in his stronghold of White Plume Mountain for their current quest.

The Cast

Handouts

Setting

Previously on the Elves of the Inaka

Current Loot

Plot Hooks

Legal Stuff
Session 6

## Members

* Paldrag Adinon the Paladin (Alexander)
* Naryrr the Druid (Natalie)
* Oleander Thorne the Fighter (Matt)
* Tsubotai the ranged fighter(Tim)

## The Adventure

We begin our adventure in town.  Paldrag and Oleander noticed a newcomer in the tavern and they talked to him. He was Tsubotai the fighter. Tsubotai mentioned his interest in fighting and after a hard bargain, he joined them for a 1/3 cut of the loot. The party did some research, and learned of a bugbear lair in the caves. A previously undiscovered cave to the north.

After a long discussion, Castellan offered the party 90 gold to clear that lair. This new fixed price method is something he pushed. He also took 40 gp off the top for income tax. The party headed out for adventure.

Moving forth, they found the bugbear lair. Many trees in this grove, especially those closest to the cave mouth, were hacked and scored. A broken shield
nailed to a tree next to the cave reads in Common, “Safety, security, and repose for all who enter—welcome! Come in, and report to the first guard on the left for a hot meal and bed assignment.”

### Slave Pens

West Chamber:

* Liam, Sonja (Human Commoners): AC 11; hp 7; Str13 (+1), Dex 12 (+1)
* Macarn (Dwarf): AC 10; hp 8; Str 13 (+1)
* Shara, Vindil (Elves): AC 12; hp 5; Dex 15 (+2)
* Nirk, Pex, Meepug (Kobolds)
* Glepe (Goblin): AC 11 (no armor or shield)

East Chamber:

* Hobgoblins (3): AC 10 (no armor)
* Gnoll: AC 12 (no armor)
* Shadrag (Rebel Bugbear): AC 12 (no armor). This captive hates his fellows and is willing to fight against other bugbears for as long as the party stays in this cave.
* Ragnar (Human Berserker): AC 10 (no armor); this wild-eyed, muscular human is prone to fits of violence.

## Rumors (plot hooks)

1. The bugbears in the caves are afraid of dwarves!
2. There are hordes of tiny dog-men in the lower caves.
3. If you get lost, beware the eater of men!
4. A powerful magic-user will destroy all cave invaders.
5. Beware of treachery from within the party.
6. The big dog-men live very high in the caves.
7. Lizard-men live in the marshes.

### Resolved Rumors

1. An ogre sometimes helps the cave dwellers.
2. There is more than one tribe of orcs within the caves.
3. A magic wand was lost in the caves’ area.
4. Tribes of different creatures live in different caves
5. A merchant, imprisoned in the caves, will reward his rescuers.
6. There is more than one tribe of orcs within the caves.

### False Rumors

1. “Bree-yark” is goblin-language for “we surrender”!
2. Piles of magic armor are hoarded in the southern caves.
3. All of the cave entrances are trapped.

## Current Contracts

* 1 gp per goblin ear
* 5 gp per orc ear
* 20 gp to kill the ogre (Negotiated up from 7 gp by he paladin)

XP
--

XP this session: 5000

Current Individual XP: 4,850

(Current level: 4; 1,650 XP until next level)

## Loot

* 48 gp
* Six pieces of silk (20 sp each)
* Big chest containing 462 sp
* Ivory statue of Hruggek the bugbear god (10 pounds; 200 sp)
* 2 potions of healing
* Keg of oil (20 flasks)
* Trade goods worth 30 gp
* Silver urn (275 sp)
Winterblade

+2 Longsword

Requires attunement

1d8 damage with the versatile property (1d10 wielded 2 handed)

When this sword is drawn, the had grabs on to the user's wrist and holds (DC 20 STR save to break this grip) on until the bade takes a life.

If the blade is somehow removed from the user, it crawls back. If any part of the user's arm is removed, that damage can be changed to the sword, and it will regrow in 1d4 days.

This sword is intelligent, imbued with a dark personality (INT 17) and cannot be un-attuned in the normal way. It hungers for destruction.