Character Creation

Use Roll20 or D&DBeyond to create your character sheet. It is important to use these specific sheets as our games are ran in Roll20 using the browser extensions Beyond20 for D&DBeyond users.

For help creating a character in Roll20 please read our Basic Guide to Character Creation Roll20 Edition and for D&D Beyond users Basic Guide to Character Creation D&D Beyond Edition.

Once you've created your character, make a post in #character-approval. In your post, please follow this format:

After you have successfully created a character and it has been approved via 👍 reaction you may create a bio in #bios, you will be given the @initiate rank and you will be able to create your tupper bot and start RPing!.

If you need help creating a Tupper bot see our Tupper Bot Guide.

Sign your character up for the guild by Rping at the reception desk inside one of the three halls (#hall-1, #hall-2, #hall-3). If there is not a receptionist available to RP it is assumed one will help you and give you the required items.

Our current receptionists are:

* Breyla (A Tiefling teenager and niece to the guildmaster)

Upon signing the packet (Which is a copy of the Guild Handbook) you will receive a key to a personal room within the #barracks that contains a bed and a personal chest.

It is also recommended you turn in a will at the reception desk (this is in case of player death during patrol) you will need to write your will in character and it should be posted in #wills and will be kept private and disappear after writing.

If you need to view your latest will please contact a member of staff.

## Character Choices

### Stat Selection

Characters start at level 2.

Stats are created using standard array (15, 14, 13, 12, 10, and 8) or standard point buy: 27 points, starting ability scores must be between 8 and 15. When calculating hit points, take the maximum possible HP for first level and use the average for all additional levels adding your constitution modifier every level.

### Races

* Check out our Approved Races list in Inanis Demographics
* We allow the use of Custom Origins from Tasha's Cauldron of Everything, should your character's origin concept not match up with the provided stats. (Please list these changes on submission)
* Please check with Rockstardeath if you wish to play a **Changeling**, **Orc**, **Dragonborn**, **Merfolk or** **Triton** to ensure full understanding of potential world plotline ramifications down the line before submitting a character to character approval.

### Classes

* Check out the Approved Books and Approved Homebrew Classes/subclasses.
* Start at **level 2** with the **starting items or gold** for your class.
* If you choose gold you will need to roll for it in one of the rolling channels (#rolling-1, #rolling-2, #rolling-3) and link your result in your character approval post

### Backgrounds & Personality

* **No Chaotic Evil Alignments**
	+ Despite any alignment, you are expected to be a cooperative team member on patrols. Don't ruin anyone else fun.
* **Custom Backgrounds** are permitted using the below rules.
	+ Backgrounds with features that provide feats take the place of the starting feat you would otherwise get.
	+ You will take the starting equipment for the background you chose your background feature from.
	+ You cannot use Baldur’s Gate features
* **Characters must be adults physically and mentally.** For races similar to humans in sourcebooks (aasimar, tieflings...), that is 18 years. For races with significantly longer or shorter maturity rates (elves, aarakocra, dragonborn), use the ages given in their race descriptions.
* It's okay to not have a backstory fully hammered out, but **a basic backstory should be listed in bios.**

### Feats

When you create a new character you get one free starting feat.

Select one from: Magic Initiate, Tough, Skilled, Artificer Initiate, Dungeon Delver, Healer, Mage Slayer and Skulker.