Medic Camp

The **Medic Camp** is the makeshift hospital built on the City's limits to the north, run by the Doctors.

## History

Around the mid-1800s, before 65% of the city's population evacuated due to plague, the camp was constructed as an originally temporary structure to house the sick. Around the time another 15% left the city, the structure became more permanent, with several concrete rooms being constructed and added to the tents.

## Locations

### ENTRANCE

The front entrance has its own room lined with patient beds on both sides.

### MAIN

The central treatment room with beds lining all sides of the room, with a large table in the center for new patients and supply carrying.

### RECOVERY

The room where vulnerable patients stay until their health has restored enough to be released. The roof of the tent has a transparent window to allow what little sunshine there is in to promote optimism in patients.

### EAST ROOM

The smaller of the side rooms. Beds line the north and south walls and a stray file cabinet remains near its western door.

### WEST ROOM

The larger of the side rooms. Beds line all sides of the room.

### OFFICES

A series of three identical rooms that contain literature, textbooks, and the files of the Doctors’ administration. There are desks, trunks, and even some potted plants. In recent days, they have been empty and thus, there has been a backup of papers. An unusually common spot to find involved doctors making out.

### CHILDREN'S WARD

A room connected to the East Hall that houses patients under 16. Unlike all other rooms, this one has high-grade patient beds, toys, a rocking chair, children’s books and a bookcase. A dozen beds are lined along the north and south walls.

### LAUNDRY ROOM

A room on the northern end of the camp with wash tubs, a table filled with linens, and boxes of cleaning and sanitation supplies. Dr. Caim comes here to smoke.

### OPERATING THEATRE

A solid paved concrete room with audience stands framing a large metal desk. The area is used to observe surgical techniques, sometimes on live patients, and sometimes public autopsies. The room is often cold, dark, and abandoned except to train new recruits. There are stains everywhere.

### SPECIMEN ROOM

An all paved, tarp-covered room intended for the storage of limbs, organs, and medical leeches. The entire room is dark with only a single candle lighting a desk with relevant papers. The room is unoccupied most of the time. Only morgue doctors ever really need this room on a regular basis. Other visitors are operating theatre doctors and anyone who needs leeches. Another, slightly less common, place to find doctors making out.

### MORGUE

A half-paved, half tent room that both hosts autopsies, and serves as storage for collected bodies and their confiscated goods, like clothes and jewelry. Only the autopsy part of the room is well lit, the rest lies in darkness. No one makes out here because it’s dark and crowded with dead bodies.

### GORE HALL

The Gore Hall is the half-paved hall that connects the morgue and specimen rooms. All other halls are named after their location, but this is named for the two rooms it connects. It is named as such after all the organs and blood that have presumably fallen off trays and carts onto the floor, resulting in muddy-viscera mush and sticky, sometimes slippery, stained concrete. The only light comes from the morgue, which fades less than halfway into the hall. Some rumors of ghosts or a curse in the hall are passed between superstitious and conniving doctors. One rumor is of a dropped liver lying on the floor to trip doctors and cannot be removed.

### CHAPEL

The chapel is the room reserved for religious (primarily Christian) purposes. Here, patients and doctors alike can pray, ask for forgiveness and confess to Father Ave and the Sisters. It’s also available for doctors to spend their breaks and rest in. The room is equipped with pews, an altar, crucifixes and candles but no private confession rooms. One of the chapel staff will pull the confessor aside to speak in a quiet corner of the room.

### RECREATION/STORAGE

A whole tent separate from the main camp intended for long storage of food, water, and other non-medical goods. The tent also has space for recreational activity for doctors, including being a room for lunch, smoke breaks, staff parties, no-mask parties, and yes, making out.

### SURROUNDING LAND

The perimeter of the camp is empty lands with some dead tree trunks available for sitting. Many doctors use outside to spend their lunch, socialize, take a break or trip into the city, smoke, and actually rarely, make out. Most doctors who like to get it on while at work don’t like doing it outside because it feels very exposing. A figure known as the Flagpole Man can occasionally be seen on the horizon waving to people.

#### EDEN'S GRAVE

The resting place of Doctor Eden after his delayed autopsy. An artificial white rose is laid atop it. It lays north, behind the camp.

#### THE GIRL'S GRAVE

The resting place of “Jane Natalie-Tiffany Doe”, a little girl dead from quick plague found by Main Character.

## Gallery

* Maps
* In-Game

Detailed layout (missing Chapel)

Dr. Burke inside the Gore HallVarious jarred organs inside the Specimen Room