Mechanics - Comfort

House Comfort

Any indoor area, either natural like a cavern or built by the survivor, like a Shed, Mud Hut or a Cellar, will have an associated House Comfort  value.

This stat has a positive effect in Mental Structure and Morale, while lowering Stress and after a few pieces of furniture, reduces Loneliness.

A good way to ensure survival in optimal conditions over time, specially when Isolation starts to accumulate is to have a high House Comfort .

This stat is also related to one of the game ending, which needs to be maxed as a requisite to get a victory screen.

The are a few ways to decrease this stat, either by deconstructing or moving one of the permanent upgrades, when one of the temporal boosts are consumed or when the roof collapses in a Hut or a Shed.

The opposite stat to House Comfort  is Discomfort .

## Furniture

### Stove

Stove

*"I should be able to light it with some lit tinder."*

Type
Structure

Obtained
House Blueprint

Unlock
Blueprint is unlocked when turning on a Kiln

Category
House Furniture

Blueprint
14 Mudbricks + 4 Sticks + 6 TP

The stove aside increasing House Comfort , it also works as a vastly superior campfire as 4 items can be cooked at the same time with the added benefit that meat or fish can be smoked to increase their longevity while also to increase the time period to burn other foodstuff.

While lit, the Stove will provide light in the area and protect the survivor from cold temperatures.
Finally, it also does not raises the temperature inside the structure, like a campfire.

There are a few things the Stove can't do as a campfire, like making rustic spears or heating clay bows.

Multiple stoves can be built in one area.

It can be destroyed with a Hammering Tool  investing 12 TP, but there is no reason at all to do.

### Chair

Chair

*"A chair to sit on."*

Type
Furniture

Obtained
House Blueprint

Unlock
Blueprint is unlocked at 20% Woodworking Skill

Category
House Furniture

Blueprint
7 Wooden Planks + 1 Sharp Axe + 1 Sharp Knife + 8 TP

The Chair will be the first one of the most advanced pieces of furniture available to the survivor because of the skill requirement of 20% woodworking and the requirement to use sharp tools.

The chair itself raises House Comfort  by just being present in the area and has the benefit of waiting 1 TP or rest for 4 TP as clicking the ingame clock allows.

There is also an option to pick up the chair to move it elsewhere, but only one Chair can be inside an area.

The most important bonus for this furniture is unlocked when a Table is also present in the area, as having them allows the Major Workplacebonus providing a time and happiness bonus when building blueprints or mixing cards.

Only one Table can be present in the area.

### Table

Table

*"Should help me with my crafts. Looks good too!"*

Type
Furniture

Obtained
House Blueprint

Unlock
Blueprint is unlocked at 47% Woodworking Skill

Category
House Furniture

Blueprint
14 Wooden Planks + 8 Treenail + 1 Sharp Axe + 1 Sharp Knife + 1 Hammering Tool+ 14 TP

The Table is one of the best pieces of furniture available to the survivor as it allows a Workplace bonus that helps with blueprints and combining cards.
For the maximum effect a chair also needs to be present in the area.

Only one Table can be present in the area.

### Wooden Bed

Wooden Bed

*"A nice and comfortable wooden bed. My back will thank me."*

Type
Furniture

Obtained
House Blueprint

Unlock
Blueprint is unlocked at 47% Woodworking Skill

Category
House Furniture

Blueprint
12x Wooden Plank + 6x Treenail + 1x Sharp Axe + 1x Sharp Knife + 3x Very Large Cloth + 16x Snake Grass + 24x Fiber Cord + 3x Bone Needle + 40x Feathers + 16 TP

The Wooden Bed not only raises House Comfort  but also is the best card available to rest or sleep as it causes a low amount of Backpain .

This is one of the most difficult blueprint recipes because of the skill unlock requirement , the tools needed and the amounts of items. The collection of feathers should be done as soon as possible.

Only one Wooden Bed can be in the area.

### Drum

Drum

*"Make yourself heard across the island!"*

Type
Instrument

Obtained
Medical Mental Blueprint

Unlock
Blueprint is unlocked at 20% Woodworking Skill

Category
House Furniture

Blueprint
1x Half Log + 1x Sharp Axe + 1x Metal Knife + 12x Fiber Cord + 1x Bone + 2x Cured Skin + 24 TP

The Drum raises House Comfort  and the card can be easily moved around as it goes in the middle row and it does not weight much.

This is the only way to train Percussion  and to have an infinite option nearby to raise the Entertainment stat.

Multiple drums can be in the area.

### Bookshelf

Bookshelf

*"A shelving unit, can store and display things on it."*

Type
Container

Obtained
House Blueprint

Unlock
50% Woodworking skill

Category
House Furniture

Blueprint
9x Wooden Plank + 1x Sharp Axe + 1x Sharp Knife + 16 TP

Aside raising this attribute, they work as a container where items can be stored and their Encumbrance  does not increase the total of the area.
The Bookshelf also can be used to display items, giving an extra boost to the stat.

As many of these can be built in the area, can be a fast way to reach maximum House Comfort .
It can be dismantled using 8 TP.

The following items can be stored to increase House Comfort .

## Improvements

### White Washed Walls

White Washed Walls

*"Cleaner and nicer."*

Type
Area Improvement

Obtained
Indoor Area Improvement

Unlock
Obtain Quicklime Card

Category
Indoor Improvement

Blueprint
4x Water + 16x Quicklime + 24 TP

The White Washed Walls can be the second addition to any area to raise House Comfort  as the requirement to build this are pretty low, aside the time invested to build this.
As the Stove unlock is to lit a kiln, the survivor already has a Kiln available to burn Heavy Stones, to bash them and get the Quicklime. Two burnt Heavy Stones are needed to complete this upgrade.
The water to build this also can be sea water, making it even easier to get if the resource is available.
A secondary bonus to have this improvement is it will slow down the speed the area accumulated dirtiness .
As this is an Area Improvement, this can only be built once.
This also can't be build inside a Shed, making it only available for Caverns, Mud Huts or Cellars.

Stitched-Hide Floors

Stitched-Hide Floors

*"Cleaner and nicer."*

Type
Area Improvement

Obtained
Indoor Area Improvement

Unlock
47% Crafting Skill

Category
Indoor Improvement

Blueprint
16x Cured Skin + 32x Fiber Cord + 4x Bone Needle + 24 TP

The Stitched-Hide Floors can be a difficult improvement to build because of the skill requirement to unlock and the amount of skins needed to build.
It can be built slowly over time, but no bonus is provided until the blueprint is finished so might be a good idea first to accumulate enough skins to finish this in a couple days than slowly crafting it over time.
A secondary bonus to have this improvement is it will slow down the speed the area accumulated dirtiness .
As this is an Area Improvement, this can only be built once.

Door

Door

*"A proper Door. Should keep unwanted guest out."*

Type
Area Improvement

Obtained
Indoor Area Improvement

Unlock
47% Woodworking Skill

Category
Indoor Improvement

Blueprint
8x Wooden Plank + 1x Sharp Axe + 1x Sharp Knife + 6x Tree Nails + 1x Hammering Tool + 1x Long Stick + 2x Rope + 12 TP

The door is an important improvement to build as soon as possible as it gives protection against unwanted animal raids like Macaques, Sea gulls or Rats to avoid losing items or time trying to get rid of them.
As the skill has a 47% woodworking unlock requirement, the player will be given the choose to build this first or the table furniture.
If the player already have containers to store their important assets, it maybe be better to build this later and use these animal raids as an extra source of food or skill training.
As this is an Area Improvement, this can only be built once.

### Sea Trophy

Sea Trophy

*"Meaningful mementos from my maritime adventures."*

Type
Area Improvement

Obtained
Indoor Area Improvement

Unlock
Get Shark Jaws Card

Category
Indoor Improvement

Blueprint
2x Wooden Plank + 1x Sharp Axe + 4x Fiber Cord + 3x Glue + 1x Shark Jaws + 12x Pretty Seashells + 16 TP

The Sea Trophy might be one of the last upgrades built to raise House Comfort  as obtaining the Shark Jaws card can be difficult, time consuming and a bit of luck is required.
The survivor must first find the shark and then able to kill it in combat using a spear. Even if succeeding slaying the creature the survivor may left hurt by a deadly wound.
As the upgrade require wooden planks, another requirement to build this is 20% woodcutting skill and have sharp tools available to craft the planks.
As this is an Area Improvement, this can only be built once.

### Home Sign

Home Sign

*"A wooden sign that symbolizes the start of my new life."*

Type
Area Improvement

Obtained
Indoor Area Improvement

Unlock
Survive for 121 on the island.Reach maximum location comfort.

Category
Indoor Improvement

Blueprint
2x Wooden Plank + 1x Sharp Axe + 2x Tree Nails + 1x Sharp Knife + 4TP

The Home Sign most likely will be the last upgrade done to increase House Comfort  as the unlock requirement is to have a maxed Comfort.
This card has two uses.
The first one is to get a boost to reach maximum comfort is a temporal boost was reached to reach the maximum level.
The second one is related to one of the game endings.
As this is an Area Improvement, this can only be built once.

## Temporal Boosts

There are a few ways to raise House Comfort , but they are not permanent like the cards described above.

### Candles

Each candle lit in the area will provide a bonus while they last.

### Jasmine Flowers

Having Jasmine flowers in a clay jar or in a plastic bottle will provide a bonus while they last. They should be kept watered to increase their lifespan.