1.6.5.4

**Thorium Mod 1.6.5.4** served to add additional content, update many sprites, fix various bugs, and improve upon the functionality of various features in the mod.

## Additions

* Added Gorgon's Eye, Leeching Sheath, Titan Slayer Sheath, Bounty Banner, Technique - Sprint, Pear Tree Sapling.
* Added Amphibious Whip, Arsenal Staff, Beetle Blaster, Bloody Wand, Cell Reconstructor, Concussive Warhead, Phantom Face set.

## Changes

* Added 4 new Mod.Call functions for other modders to use.
* Added the Sword Sheath accessory tag, preventing multiple Sheath accessories from being equipped at the same time.
* Added crafting recipes for Living Mahogany Wand and Rich Mahogany Leaf Wand.
* Removed "Granite Saber", "Bronze Gladius", "Bronze Spear".
* Renamed "Benign Balloon" to Bundle of Benign Balloons, "Sol Priestess" to Sun Priestess.
* Updated sprites for:
	+ Yew Wood, Yew Wood Bow, Yew-Handled Flintlock, Goblin Warpipe, Shadowflame Staff, Falconeer's Cane, Goblin War Spear, Shadow Wand, Yew Wood Lute, Yew Wood armor, Goblin War Shield.
	+ Bone Flayer Tail, Grim Flayer, Elephant Gun, Tranquilizer Gun, Spine Buster, Hand Cannon, Mineral Launcher, Geyser Staff, Inferno Staff, Soul Cleaver, Soul Bomb, Bone Baton, Twilight Staff, Pocket Guardian, Nocturne.
	+ Bone Flayer.
* Changed the following items to all share a common loot pool instead of each having a drop chance independent of one another:
	+ Dark Heart and Fan Letter.
	+ Ninja Emblem, Cleric Emblem, and Bard Emblem.
	+ Angel's End, Life and Death, and Sonic Amplifier.
* Changed Star Trail into a flail.
* Changed Champion's Swift Blade effect from releasing a wind slash on swing to generating shorter ranged wind slashes on the first hit per swing.
* Changed Golden Shower minion, Antlion Spitter, Fiery Totem, and Spittin' Fish AI to adjust for gravity for higher attack accuracy.
* Changed Living Wood Acorn minion to be visible in darkness.
* Changed Technique - Soul Pulse effect from an enemy repel to a large AoE enemy stun and damage amplifier.
* Changed Whispering armor to be a bit more "whispery" in certain situations.
* Changed Spartan Sandals to function like Hermes Boots and increase technique point generation, but no longer grants free critical strike chances.
* Changed Captain's Poignard purchase cost from ~~2000\*~~20  silver to ~~800\*~~8  silver.
* Changed Dark Nexus set purchase requirement from a Solar Eclipse to a Blood Moon.
* Changed Writhing Sheath crafting recipe to use a Leather Sheath instead of 10 Leather.
* Changed Leaf Wand crafting recipe to require 2 less Living Leaves.
* Changed Bundle of Benign Balloons to now craft with 1 bundle and 3 of a material into 100 of the chosen throwing balloon; was previously 150 balloons and 5 of a material crafted into 150 throwing balloons.
* Changed Coalesced Energy, Fallen Champion, Scouter Cores, and Phylactery of a Thousand Souls to not despawn while the respective boss is still alive.

## Balance

* Rebalanced Cactus Fruit by giving additional immunity to Broken Armor, Feral Bite, Oozed, Liquefied, and Staggered, but nerfed its duration from 2 minutes to 30 seconds.
* Rebalanced Nurse's Purse coin drops to ~~3\*~~3  copper per healed life.
* Buffed "Lucrative" accessory prefix coin drop rate from 10% to 15%.
* Buffed Liberation, Zunpet, and Dream Weaver armor by giving additional immunity to Liquefied and Staggered.
* Buffed Danger armor by giving additional immunity to Cursed Inferno, Shadowflame, Electrified, Destabilized, and Granite Surge.
* Buffed Granite Reflector damage from 26 to 30, use time from 22 to 20, velocity from 10 to 12, and now inflicts Granite Surge on all nearby enemies for 5 seconds on its first hit.
* Buffed Energy Storm Partisan explosion damage from 50% to 100%.
* Buffed Shock Absorber by making it increase inspiration regeneration by 10%.
* Buffed Champion's Swift Blade damage from 26 to 30 and use time from 24 to 20.
* Buffed Writhing Sheath Void Blade base damage from 75% to 100%.
* Buffed Vile Flail-Core Ichor duration from 4 seconds to 5 seconds.
* Buffed Cursed Flail-Core Cursed Inferno duration from 2 seconds to 6 seconds.
* Buffed Technique - Stone Palm Technique Point cost from 2 points to 1 point.
* Buffed Dark Heart and Fan Letter drop chance from 20% to 50%.
* Buffed Bone Flayer maximum life to 300 / **600** life and it now has an additional attack.
* Nerfed Cure, Liberation, Zunpet, Valhalla's Descent, and Danger armor by removing immunity to Bleeding.
* Nerfed Mask of the Crystal Eye critical strike chance from 16% to 8%.
* Nerfed Abyssal Whistle drop chance from 1% to 0.5%.
* Nerfed Flamekin Caster, Spectrumite, and Dissonance Seer spawn rates.
* Nerfed Corpse Weeds by making them damageable; they now have 200 / **400** life.

## Fixes

* Fixed various channeling weapons not cancelling usage upon getting Stoned, Cursed, Frozen, or Webbed.
* Fixed Aquatic Depths lighting changes from Choking Aura and Untainted Waters being applied to all players in multiplayer, and occasionally causing visual glitches.
* Fixed "Lucrative" accessory prefix not working as intended.
* Fixed various coin dropping effects giving an incorrect amount of coins, and sometimes causing lag.
* Fixed Inspiration Notes not spawning in multiplayer.
* Fixed Icy Piccolo and Magma Rackett collision issues.
* Fixed Time Gate not having a circular hitbox, and not slowing down projectiles in multiplayer.
* Fixed Fork, Spoon, and Kitchen Knife sometimes not dropping Meat Slabs on killing blows.
* Fixed Living Wood Acorn minion spike attack ignoring platforms.
* Fixed pixels on Thorium Shield sprite.
* Fixed Shadowflame being removable by right-clicking.
* Fixed Shady Clock texture missing its clock face.
* Fixed Hanging Pots always placing the Living Leaf variant.
* Fixed various enemies being able to spawn in the Dungeon when they shouldn't.