recursal/Fanatic-Fandom huggingface dataset:
Piggy & Mox

**McPiggy04** and **Moxanna** are a **Survivor 6** team in *TSM The Amazing Race 11: Unknowns*.

## Unknowns

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Imp & Ciera

**Impossibley** and **CieraEastin** are a **Survivor 2** team on *TSM The Amazing Race 3: Power of Two*. They later returned for *TSM The Amazing Race 8: Fighters*.

## Fighters

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
TSM The Amazing Race 9: New Connection

***TSM The Amazing Race 9: New Connection*** is the ninth season of *Nemo's TAR Fantasy*.

## Development

This season, 22 racers will meet at the starting line. But in a twist, racers will be paired up with someone they have never raced with before and will be forced to work together as they race around the world. Which new connection will take home the win?

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**
Paul & Jenn

**ItsPaul14** and **JennsUniverse** are a **New Connection** team on *TSM The Amazing Race 9: New Connection*.

## New Connection

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Soccer & Bwinter

**Soccerboyrox** and **BwinterT** are a team of **Rivals** on *TSM The Amazing Race 7: Rivals*.

## Rivals

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
TSM The Amazing Race 16: The Grand Champions

***TSM The Amazing Race 16: The Grand Champions*** is the sixteenth season of *Nemo's TAR Fantasy*.

## Development

In the Race's biggest season, 24 previous champions will resume their winning teams and compete among the most competitive field of racers ever. At stake, the biggest cash prize in race history and the title of Grand Champions. In the end, only one team will earn the right to be called the best. Who will rise above the rest to earn the title of Grand Champions?

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**

 **12th place**

## Leaderboard

### Voting History

Teams on the third leg verbally voted for who should receive the U-Turn in front of other teams. The two teams who had the most votes had to complete both Detour tasks. In the case of a deadlock, all teams involved in the tie would be U-Turned. The order in which teams voted is listed from top to bottom.

 Vote:
 Alex & Wilted
 Halcy & Ashley
 Iconic & Brittnee
 Mega & Cloud
 Clara & Nemo
 Getsome & Sarah
 Micky & Abe
Nemo's TAR Fantasy Wiki

**Welcome to the Nemo's TAR Fantasy Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
TSM The Amazing Race 6: Fusion

***TSM The Amazing Race 6: Fusion*** is the sixth season of *Nemo's TAR Fantasy*.

## Development

This season will feature 11 teams mixed up in a fusion. Three new teams, three mixed teams, and four returning teams will take part in a race around the world.

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**
Candy & White

**Candyfan68248** and **Whitedragon46** are a **Survivor 2** team and the **Official Winners** of *TSM The Amazing Race 2: Unfinished Business*. They later returned for *TSM The Amazing Race 8: Fighters* and *TSM The Amazing Race 16: The Grand Champions*.

## The Grand Champions

### Race History

 1 | 1
 2 | 2
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Eliov & Abomb

**Eliov1** and **Abomb1184** are a **Big Brother 1** team on *TSM The Amazing Race 2: Unfinished Business*.

## Unfinished Business

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**
Pachi & Asia

**Pachirisu\_1o1** and **Asia\_Slayz** are a **Survivor 4** team on *TSM The Amazing Race 6: Fusion*.

## Fusion

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Dlc & Ella

**Dlcgamer091** and **Ella77033** are a **Survivor 6** team on *TSM The Amazing Race 3: Power of Two*.

## Power of Two

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Whatup & Pika

**Whatupinator** and **Pikadark** are a **Survivor 6** team on *TSM The Amazing Race 6: Fusion*.

## Fusion

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Mac & Red

**Macattack5604** and **Redbeard101** are a team of **Rivals** on *TSM The Amazing Race 7: Rivals*.

## Rivals

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Jenn & Pie

**JennsUniverse** and **DrPieGuy81** are a **Survivor: Second Chance** team in *TSM The Amazing Race 12: Second Chance*.

## Second Chance

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Micky & Clara

**MickyBoomy** and **ClaraLittle** are a **Hero/Villain** team in *TSM The Amazing Race 15: Heroes & Villains*.

## Heroes & Villains

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
TSM The Amazing Race 1: World Tour

***TSM The Amazing Race 1: World Tour*** is the first season of *Nemo's TAR Fantasy*.

## Development

This season some of the best players from TSM Big Brother and Survivor will compete. Unlike Big Brother World Tour, this time the players will travel in a real world tour in the hopes of crossing the finish line first. Which team will come out on top?

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**

## Trivia

* Peanut & Amy and Micky & Abe are tied for most legs won with 3.
* Bwinter & Liam hold the record for most last places with 3.
Gizmo

Identidade: Karl Lopes Jones

Poder: Nenhum

Atuação: Storming City

A infância de Karl não foi fácil. Sua mãe morreu cedo e ele e o irmão mais novo, Marx, foram morar com o pai no interior. Ele era violento e batia muito nas crianças, especialmente em Marx. O caçula ainda sofria bullying na escola e, para defender o irmão das crianças e do pai, Karl apanhava muito. No inicio da adolescência ele reencontra a irmã de sua mãe, Tia Erica. Ela era uma lutadora de boxe que havia acabado de se aposentar e ensinou Karl a se defender. Quando ele começa a proteger Marx sem se machucar decide se tornar um super herói. Nesse momento passa a ser um nerd do mundo super, estudando e lendo tudo que tem contato da história destes seres. Decidido a fazer parte deste mundo pede ajuda para a Tia Erica que o coloca em contato com pessoas que lhe ensinam a lutar com bastões, atirar e parkour. No ensino médio começa tentar a vida de herói, deu porrada em uns valentões da escola, impediu que nudes de algumas alunas vazassem e expôs o professor pedófilo além de ajudar algumas pessoas do bairro. Mas logo percebeu que suas habilidades não eram o suficiente para combater o crime de verdade e que sem poderes seria difícil ser um super herói. Resignado, na vida adulta foi viver longe do pai em Central Capital. Ainda apaixonado por super-heróis quando teve a oportunidade de trabalhar como segurança no museu dedicado a esse seres não pensou duas vezes. Um dia um incidente aconteceu no museu e a mente de Karl foi controlada, quando o incrível Elmo Branco apareceu e apesar da luta dura, mandou Karl para o hospital. Enquanto recuperava-se das queimaduras decorrentes da poderosa magia de Elmo Branco o recebeu uma visita do fantástico mago. Ele foi desculpar-se pelas consequências do combate e curou as queimaduras de Karl. Foi então que ele revelou para o Elmo Branco seu desejo de ser herói também e ajudar as pessoas. Então Karl foi presenteado com algumas quinquilharias mágicas e passou a combater o crime em Central Capital e a medida que provava seu valor ganhava mais presentes do Elmo Branco. Atualmente, mudou-se para Storming City onde seu irmão foi trabalhar como professor na escola do bairro e onde sua Tia Érica também mora. Lá toca a vida fazendo pequenos reparos domésticos como marido de aluguel, fazendo bicos na Confeitaria da Sonia, trabalhando como braço forte do detetive particular Sheldon Lair nos casos que sua ética permite e recebendo recompensas pela sua atividade como herói do povo. Ao usar seus itens mágicos adota o nome de Gismo para preservar sua identidade. Certa vez, Gismo salvou um grupo de jovens que tentava filmar uma luta sua para colocar no youtube, hoje Gizmo tem trabalhado com os garotos fazendo aparições no canal Onomatopeia e participando do podcast Telepatia Auditiva. Isto tem rendido um dinheiro do patreon e uma certa fama. Gismo chegou até a gravar um comercial para TV do Armazem Kanto pois "Quando não achar o que precisa em seu manto, passe no Armazém Kanto".
TSM The Amazing Race 4: Fans & Favorites

***TSM The Amazing Race 4: Fans & Favorites*** is the forth season of *Nemo's TAR Fantasy*.

## Development

This season will feature 11 players from TSM who are new to The Amazing Race. But in a twist, they will be partnered up with a past racer and together must race around the world with the goal of finishing first.

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**
Elmo Branco

Identidade: Arthur Lamb

Poderes: Magia

Afiliação: Os Salvadores, Ordem Branca

Os pais de Arthur em busca de conciliação em seu matrimônio buscam auxilio espiritual em uma casa de santos de santeria. Através dela eles constroem um relacionamento feliz e a gestação de Arthur. Como presente o espirito-guia do casal dá a criança o dom da cura.
Quando Arthur ainda era bebê conflitos religiosos na cidade fazem com que seus pais afastem-se da santeria e mudem-se para Atlanta. Lá seus pais aproximam-se de igrejas neopentecostais onde Arthur passa a se tornar celebre por sua capacidade de cura ainda na infância. Aos 19 anos Arthur já estava entre os pastores mais famosos da congregação e aos 24 funda sua própria igreja a Mão de Deus, alguns meses depois passa a transmitir seus cultos pela televisão e apresentar programas na rádio e TV tornando-se um dos pastores mais conhecidos do país.
Aos 30 anos, durante um culto, Arthur tem contato com um espirito que chama sua atenção por conhecer muito bem sua vida e a de seus pais. Ele decide então investigar e sua curiosidade aumenta, Arthur então decide tirar um ano sabático e roda o mundo. No Brasil, conhece Mestre Drauzio que indica que o espirito que lhe concedeu poderes é um Mestre do Oriente chamado Dathri. Arthur descobre que este é um deus hindu e viaja para a India, onde passa um tempo estudando.
Ao retornar para Atlanta tenta transformar sua igreja aplicando suas descobertas. Porém, ele é acusado de possessão demoníaca e expulso de sua própria igreja. Funda então a Igreja da Verdade Cósmica, uma igreja que busca a propagação do conhecimento que Arthur adquiriu. Ele continua tão fundamentalista como era nos tempos da Mão de Deus e a medida que sua nova Igreja cresce a rivalidade entre as duas igrejas cresce. Agressões entre os membros passam a acontecer e toram-se cada vez mais comuns até que um dia membros da Mão de Deus tentam assassinar Arthur a tiros em um culto a céu aberto. Arthur é hospitalizado mais sobrevive. Líderes da Verdade Cósmica inflamam os fiéis à retalhação, Arthur de dentro do hospital e mal informado apoia a ideia o que leva seus fiéis a provocarem ataques à Mão de Deus. Acontecem destruições de prédios, linchamentos e assassinatos. A mídia passa a cobrir o caso e o rosto que está nos jornais é o de Arthur. Apesar de não ter sido o mentor dos ataques Arthur se vê forçado a fechar um acordo com a promotoria e passa 3 anos preso.
Na cadeia recebe a visita de Mestre Drauzio que diz ter sido enviado por Dathri, Arthur então dedica seu tempo de prisão a estudar os ensinamentos. Aprende a comunicar-se com Drauzio e Dathri através da meditação. Desperta poderes inatos que não sabia ter e passa a conectar-se com as almas de outros seres vivos além de aprender a utilizar magia.
Após cumprir sua pena, Arthur decide viver uma vida mais discreta em Central Capital. Vivendo do dinheiro que lhe sobrou dedica sua vida à caridade. Ele o faz em serviços sociais no templo hindu da cidade e como membro dos Salvadores.
Abi & Jeeven

**AbiMariaGomesX** and **Jeevencena** are a **Survivor: Second Chance** team in *TSM The Amazing Race 12: Second Chance*.

## Second Chance

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.
Diário de Karl

## Anotação 1

Há alguns dias me mudei para a Vila do Sonho em Storming City e estou feliz por viver novamente perto de meu irmão e minha tia. Nesses dias que passei no apartamento dele vi que os anos de faculdade lhe fizeram bem. Embora Marx continue frágil e inseguro ele é mais independente e desenrolado. Tia Érika é impressioniante. não parece ter 60 anos, até hoje ela entra no ringue para treinar os garotos e tem um jogo de pernas impressionante.
E a vida está ótima. Minha kitnet é pequena, mas o lugar é bom e os vizinhos são ótimos. Dona Sonia até me contratou para ajudá-la na confeitaria quando tem muita encomenda e tenho conseguido fazer vários bicos pelo bairro.
Tenho conseguido algum dinheiro como herói de aluguel desde o incidente na pastelaria. Aquela gangue de garotos entediados estava causando problemas pela vila há algum tempo e deram azar de querer roubar naquele dia. Desde então as pessoas tem me pedido ajuda, as vezes pinta um trocado. E o senhor Lair me paga bem quando requisita meus serviços.
E o trabalho tem sido bastante divertido: recuperamos alguns objetos roubados; desmascaramos o tráfico de mulheres que rolava no Aline's Drinks; demos fins em alguns sequestros e acabamos com o vandalismo daqueles homofóbicos na Deer & Frog. Nos dias de folga tenho trabalhado também, as vezes evito alguns assaltos e crimes menores e finalmente garanti que aqueles neonazistas xenófobos não vão mais pisar aqui na Vila dos Sonhos.
Algumas vezes as coisas complicam e eu preciso usar os brinquedos que o Elmo Branco me deu. Os bons recebem poderes e o mesmo acontece com os maus. Aquele brasileiro que quis se vingar dos americanos que o chamaram de latino era só um cara racista e confuso, mas quando isso vem junto com o controle de trovões em Storming City, o problema é grande. E tem aquele espirito zombeteiro que aparece as vezes, a Mãe Zumira do terreiro disse que é só um cara que não encontrou o caminho para o além, tenho pena dele mas quando ele aparece eu dou um jeito de espantá-lo. Em uma batalha contra ele eu conheci o pessoal do Onomatopeia. Eu já estava ligado que eles vinham tentando me filmar em ação, mas se eu não estivesse atento eles teriam virado comida de jacaré.
Red & Soccer

**Redbeard101** and **Soccerboyrox** are a team of **Villains** on *TSM The Amazing Race 1: World Tour*.

## World Tour

### Race History

 1 | 1
     The team finished in first place
     The team finished in last place and was **eliminated** from the race
     The team finished in last place in a **non-elimination leg**
     The team that won *The Amazing Race*
     The team that crossed the Finish Line second
     The team that crossed the Finish Line third
**►** The team used the **Fast Forward** pass
**ϵ** The team used the **Express Pass** somewhere during the leg
**⊂** The team used the **U-Turn****⊃** Recipient of the **U-Turn**

**1**: This featured two Roadblocks and no Detour. The team member who sat out the first Roadblock was required to perform the second one.

## Trivia

* Red has also raced with Macattack5604 and Blazing\_Jack.
* Soccer has also raced with BwinterT and Sonic\_DJzZ.
Draximunders

Draximunders são criaturas colossais que atravessam sistemas devorando seus planetas. A origem desses monstros é desconhecida, mas alguns estudos feitos por cientistas da Polícia Intergalática apontam que os Draximunders na verdade pertencem a outro universo, sendo transportados para este através das conhecidas Fraturas Multiversais. A teoria é baseada no fato da anatomia destas bestas ser completamente distinta de qualquer outro ser catalogado.

Em determinado período, Draximunders foram uma grande ameaça para toda a galáxia. Estudos estatísticos indicavam que em poucas eras este universo inteiro seria devorado por sua fome insaciável. Porém, pelo menos 2/3 dos Draximunders foram eliminados por uma equipe especial da Polícia Intergalática, o que pode ser considerado um dos maiores feitos da corporação até o momento. Esta grande operação foi executada por um grupo de seres dotados de muito poder, podendo ser considerado o primeiro rascunho do que seria no futuro uma das maiores e mais importantes equipes de heróis de todo o universo, mais conhecida também como a Força Especial de Seres Superiores, ou apenas F.E.S.S.
Dwarfland

Hoje, Dwarfland é um planeta árido com clima seco e terras assoladas pela fome. Mas sim, um dia Dwarfland prosperou, com o avanço da tecnologia e da fundação de sua primeira civilização (mesmo que desorganizada).

Já faz 6 bilhões de anos que um Dwarfiniano construiu a primeira arma do planeta, algo semelhante à um tacape de pedra, só que a laser. Dwarfinianos são considerados uma das raças mais inventivas da galáxia, eles conseguem transformar a mais podre das sucatas em algo útil, por incrível que pareça. Porém, infelizmente toda essa desenvoltura tecnologica que os nanicos obtiveram ao longo das eras, não foi o suficiente para salva-los de um caminho sem retorno, a escravidão.

Dwarfinianos sofreram e ainda sofrem as consequências do mercado escravista (patrocinado pelas mega corporações) que tomou conta de Dwarfland. E por mais que essa raça tenha se desenvolvido exponencialmente no âmbito tecnologico, os esforços para impedir a tomada do planeta por invasores não foi eficaz. Parte disso se deu por conta da falta de uma organização política dentro do planeta, onde todos viviam em comunidades afastadas e pouco unidas, fator que influenciou diretamente nas invasões e na detenção destes Dwarfinianos que posteriormente se tornariam escravos.

Após eras de sofrimento e abusos, muitos Dwafinianos conseguiram se reestabelecer em seu planeta de origem, formando comunidades mais próximas e até mesmo leis. Dwarfland ainda continua sem um líder, sem delimitação de terras, mas a Polícia Intergalática conseguiu estabelecer uma ordem mínima, inclusive sendo responsável pela reintegração de grande parte dos Dwarfinianos no planeta.

Não é como se Dwarfland tivesse voltado a ser o que era antes, esta longe disso, mas é notável que mesmo em situação precária, probres, famintos e abandonados em meio ao terreno desértico e fétido, os Dwarfinianos estão mais unidos do que nunca.
Dríade

## Background

Dríade era uma serva da grande mãe, deusa da vida e da natureza. Seu treinamento a ensinou a manipular as forças naturais o que ela utilizava para curar e proteger as pessoas. Um dia um demônio surgiu, ameaçando a terra onde Dríade morava. O demônio era muito poderoso e não podia ser derrotado, então, Dríade com a ajuda de um mago conseguiram desenvolver um ritual para aprisionar o demônio. Ele então foi trancado dentro do corpo da Dríade. Temendo que este demônio possa se libertar Dríade buscou exilar-se, afastando-se de sua terra natal. Em um momento seu amigo mago detectou uma quebra espacial e a enviou para o nosso plano.
Reptilianos

Desde os primórdios de sua existência, os Reptilianos se camuflavam para sobreviver. Mas o planeta de origem desta raça não existe mais, e as lendas sobre a terra abandonada por esses lagartóides, hoje pode ser considerada como esquecida, já que apenas boatos muito vagos são contados. No fundo, talvez os próprios Reptilianos tenham esquecido da própria origem, uma origem ofuscada pelo fingimento de pertencerem a algo que não são de verdade.

A evolução foi bondosa com os Reptilianos, concedendo a eles a incrível capacidade de modificar quase que por completo a própria estrutura corporal. Isso facilitou a sobrevivência e adaptação desta raça, que até hoje é catalogada como uma das mais populosas da galáxia, já que em muitos casos os Reptilianos passam a vida inteira no corpo de outra raça, o que dificulta a contabilidade de seus integrantes.

Em geral, os Reptilianos não podem ser representados por algo, já que não pertencem a nenhum planeta, nenhuma cultura ou afiliação. Esta é uma raça que em muitos lugares é considerada abominável, existem planetas inteiros que proibiram a entrada dos Reptilianos por motivos de segurança, inclusive utilizando um sistema avançado criado pelos Elfos para escaneamento do corpo, assim podendo identificar se o sujeito escaneado é um Reptiliano disfarçado ou não.

Hoje, existem Reptilianos trabalhando para a Polícia Intergalática, sendo treinados como agentes de infiltração e reconhecimento. Basicamente eles se infiltram no planeta, utilizando técnicas desenvolvidas por eles mesmos para aprender rapidamente a se comportar como os seres do planeta onde se encontram. Em alguns casos, como na própria Terra (ano 1560), os Reptilianos invadiram o planeta em formatação familiar, o que significa que agentes mirins foram enviados para se passarem como crianças terráqueas.
TSM The Amazing Race 14: Redemption Time

***TSM The Amazing Race 14: Redemption Time*** is the fourteenth season of *Nemo's TAR Fantasy*.

## Development

For the first time in Amazing Race history, fans had the ability to vote for and assemble the cast for the season. Fans voted from a pool of former teams, each of whom had raced only once together. They all have one thing in common; they want redemption. And now the 11 teams that made the cut will get another chance to take home the money. Which team will make the most of their redemption time?

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**
Mega & Cloud

**Megawhovian42** and **Cloudluver2014** are a **Fan/Favorite** team and the **Official Winners** of *TSM The Amazing Race 4: Fans & Favorites*. They later returned for *TSM The Amazing Race 5: All-Stars*, *TSM The Amazing Race 8: Fighters*, *TSM The Amazing Race 10: Best of the Best*, and *TSM The Amazing Race 16: The Grand Champions*.
Os Salvadores

Os Salvadores são um grupo de heróis baseado em Central Capital.

## Início (2013)

O grupo teve seu início em meados de 2013, quando a organização paramilitar conhecida como Sellsword fazia experimentos em um monstro recém derrotado pela Ofensiva, criando um clone maior e mais forte, denominado de projeto Destruidor. O grupo, quando unido, derrotou o Destruidor e formou a mais nova equipe super heroica de Central Capital.
999 and 682

## **Addendum SCP-999-B**

The following is a report from an experiment in which SCP-682 is exposed to SCP-999 in the hopes that it will curb the creature’s omnicidal rage.

SCP-999 is released into SCP-682’s containment area. SCP-999 immediately slithers towards SCP-682.

**999:** (elated gurgles)

**682:** (unintelligible groans, growling) What is that?

SCP-999 moves in front of SCP-682, jumping up and down in a dog-like manner while calling out in a high-pitched squealing noise.

**682:** (groans) Disgusting…

SCP-682 immediately steps on SCP-999, completely flattening SCP-999. Observers were about to abort the experiment when SCP-682 started talking again.

**682:** (grunts) Hmmm? (unintelligible) what is this… (low noise, similar to light chuckle) I feel… good…

SCP-999 can be seen crawling up from between SCP-682’s toes, up along its side and around its neck, where it clings on and begins gently nuzzling with its pseudopod. A wide grin slowly spreads across SCP-682’s face.

**682:** (deep chuckling) Feel… so… happy. Happy… (laughs) happy… happy…

SCP-682 repeats the word “happy” for several minutes, laughing occasionally before escalating into nonstop laughter. As laughter continues, SCP-682 rolls around on its back, slamming its tail upon the floor with dangerous force.

**682:** (bellowing laughter) Stop! No tickling! (continues laughing)

SCP-682 and SCP-999 continue the “tickle fight” until SCP-682 finally wears down and appears to fall asleep with what would appear to be a smile on its face. After fifteen minutes with no activity, two D-Class personnel enter the room to retrieve SCP-999. When SCP-999 is removed, SCP-682 immediately wakes up and unleashes an unidentifiable wave of energy from its body, all the while laughing maniacally.

All people within the wave’s range collapse into crippling fits of laughter, allowing SCP-682 to escape and slaughter all in its path. Meanwhile, SCP-999 quickly rescues as many people as it can, taking them to a safe place to recover from SCP-682’s "laughter wave" while agents suppress and re-contain SCP-682.

Despite the tragedy that SCP-682 had brought upon the facility, SCP-999 has not shown any fear towards the creature and in fact has made gestures suggesting it wants to “play” with SCP-682 again. SCP-682, however, has stated, “That feculent little [unintelligible] can [DATA EXPUNGED] and die."

*Memo from Dr. ████: “While the test was unsuccessful and ended in tragedy, that had to be the funniest thing I have ever seen. I never thought I’d see the day when I would regard SCP-682 as “cute”. Please send me a copy of the security tapes ASAP.”*
Thalia Grace

**Thalia Grace**is one of the main characters of *Percy Jackson and the Olympians*and *The Heroes of Olympus.*

## *The Heroes of Olympus*

### *The Lost Hero*

Thalia, still lieutenant of the Hunters of Artemis, is concerned about Percy's disappearance and leads the search to him after being sent by Artemis to find him and bring him back to Olympus.
Armageddon Onslaught Wiki

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We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

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Scp-173

## Special Containment Procedures

Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.

## Description

Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.

Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behavior should be reported to the acting HMCL supervisor on duty.

The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.
SCP-4357-J

## **Special Containment Procedures**

SCP-4357-J is currently contained within a cylindrical space defined by a circular pattern of esoteric glyphs written on the floor in red and white chalk, 2.4 m in diameter. This design is furthermore surrounded by a square cage measuring 5m x 5m x 4m, composed of cold-wrought iron and inscribed with glyphs similar to those written in the inner circle. The cage is surrounded by a hexagram composed of sea-salt and silver dust.

Any personnel directly interacting with SCP-4357-J must have the symbols of at least 3 different religions clearly visible on their person at all times, and must be devout in one of them. They should carry a spray bottle or mister filled with purified water that has been blessed by an ordained clergy-member of the individual's faith. If SCP-4357-J becomes uncooperative or hostile, personnel are authorized to spray it with the water in order to provoke compliance.

## **Description**

SCP-4357-J is a red-skinned humanoid standing 3 meters tall and massing approximately 200 kilograms. It has a barbed tail, two leathery wings emerging from its shoulderblades, and two curved, sharpened horns immediately above its eyes. It is naked, but does not possess any visible primary or secondary sexual characteristics. SCP-4357-J constantly emits heat in the range of 40-50 degrees Celsius, and occasionally as high as 95 degrees when angered. It does not appear to require food or sleep and is in an almost-constant state of agitation. It frequently insults staff members' intelligence and skill, specifically citing their incompetence in containing it.
Object Classes

## **Safe**

Safe-class SCPs are anomalies that are easily and safely contained. This is often due to the fact that the Foundation has researched the SCP well enough that containment does not require significant resources or that the anomalies require a specific and conscious activation or trigger. Classifying an SCP as Safe, however, does not mean that handling or activating it does not pose a threat.

## **Euclid**

Euclid-class SCPs are anomalies that require more resources to contain completely or where containment isn't always reliable. Usually this is because the SCP is insufficiently understood or inherently unpredictable. Euclid is the Object Class with the greatest scope, and it's usually a safe bet that an SCP will be this class if it doesn't easily fall into any of the other standard Object Classes.

As a note, any SCP that's autonomous, sentient and/or sapient is generally classified as Euclid, due to the inherent unpredictability of an object that can act or think on its own.

## **Keter**

Keter-class SCPs are anomalies that are exceedingly difficult to contain consistently or reliably, with containment procedures often being extensive and complex. The Foundation often can't contain these SCPs well due to not having a solid understanding of the anomaly, or lacking the technology to properly contain or counter it. A Keter SCP does not mean the SCP is dangerous, just that it is simply very difficult or costly to contain.

## **Thaumiel**

Thaumiel-class SCPs are anomalies that the Foundation specifically uses to contain other SCPs. Even the mere existence of Thaumiel-class objects is classified at the highest levels of the Foundation and their locations, functions, and current status are known to few Foundation personnel outside of the O5 Council.

## **Neutralized**

Neutralized SCPs are anomalies that are no longer anomalous, either through having been intentionally or accidentally destroyed, or disabled.
Scp-001

In order to prevent knowledge of SCP-001 from being leaked, several/no false SCP-001 files have been created alongside the true file/files. All files concerning the nature of SCP-001, including the decoy/decoys, are protected by a memetic kill agent designed to immediately cause cardiac arrest in any nonauthorized personnel attempting to access the file. Revealing the true nature/natures of SCP-001 to the general public is cause for execution, except as required under ████-███-██████.
Scp-343

## **Special Containment Procedures**

SCP-343 resides in a 6.1 m by 6.1 m (20 ft by 20 ft) room at Minimal Security Site 17. It should be brought any items it requests and visited by at least one staff member each day. Attempts to add further safety precautions or required clearances are unnecessary/impossible due to the nature of SCP-343 (see description).

## **Description**

SCP-343 is a male, seemingly race-less, humanoid in appearance with apparent omnipotence. SCP-343 was discovered walking the streets of Prague and detained after a staff member witnessed him disappear from the streets and reappear on a rooftop. SCP-343 is detained willingly in his chamber, as containment has proved impossible (see notes).

## **Addendum #343-1**

"SCP-343, colloquially nicknamed 'God' by the staff here, looks like an older man, although his features are different to each observer. In my first talk with him, he claimed outright to be the creator of the universe. When I asked him to prove this, he laughed, walked through the wall of the chamber, and returned seconds later with a hamburger in his hand. When I returned for a second visit, the previously bare cell had been furnished in up-scale, Old English style, complete with a roaring fireplace, and seemed many times larger than it did from the exterior. SCP-343 greatly enjoys speaking with people, and seems to have a knowledge of all topics. Visiting with SCP-343 has become a daily event for many of the staff here, and all employees report feeling generally happier after each visit. Attempts to bar staff below Level 3 clearance have proven unsuccessful, as guards assigned to watch the room quit their posts, saying 'You know He likes company' or shrugging when questioned. Since SCP-343 has thus far been harmless, all staff have been allowed access, and somehow they all have time to meet with him for as long as they need. For now, I leave this report open as further questioning of SCP-343 is ongoing." *- Dr. Beck*

**-[WARNING SL-4 or higher needed for further access]-**

## **Addendum #343-2**

In regards to document 343-1a, there are no relevant records available or seemingly in existence and, similarly, all records of Dr. ████████████ ███████████ ever working with SCP-343 or Dr. Beck are missing and presumed non-existent. All staff questioned about the document convey ignorance of Document #343-1a and claim not to have met Dr. ████████████ ███████████. In a related matter, Senior officer Dr. Beck has requested a higher staff rotation "…to increase morale in worse-off sections." This is a very odd request and was the subject of further investigation. Other localized anomalies such as better health, greater job satisfaction, and lower fatalities in this section have led to the request being granted. This subject is now closed on orders of O5-█.

## **Addendum #343-3**

Data recovered on ██/██/████ from routine check of Dr. ████████████ ███████████'s network drive:
SCP FOUNDATION SCPs Wiki

**Welcome to the SCP FOUNDATION**

This is a Wiki that talks about SCPs and Object Classes while suffering of humans also please support the ORIGINAL Scp Foundation Wiki

## Important articles About SCPs

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List of characters

## Main characters

* Percy Jackson, son of Poseidon
* Annabeth Chase, daughter of Athena
* Grover Underwood, Percy's best friend
* Thalia Grace, daughter of Zeus
* Chiron, son of Kronos and Trainor of heroes
* Nico di Angelo, son of Hades
* Clarisse La Rue, daughter of Ares
* Luke Castellan, son of Hermes
* Tyson, son of Poseidon and Percy's half brother
* Rachel Elizabeth Dare, immortal and,  currently and The Oracle of Delphi

## Olympians

* Zeus, god of the skies king of Olympus and Thalia's father
* Hera, goddess of marriage in the queen of Olympus. She has no demigod children.
* Poseidon, god of the seas and father of Percy and Tyson
	+ Amphitrite, immortal wife of Poseidon and rather motherly with her stepson, Percy
	+ Delphin, god of dolphins
	+ Palaemon
	+ Triton, Amphitrite's and Poseidon son and Percy's half-brother who he has a sibling rivalry with
* Demeter, goddess of the harvest
* Persephone, goddess of spring and the queen of the underworld
* Ares, God of War and Clarisse's father
* Deimos, God of fear
* Phobos, God of terror
* Athena, goddess of wisdom and the mother of Annabeth Chase
* Apollo, god of the sun
* Artemis, goddess of the hunt
	+ Hunters
* Hephaestus, the gods blacksmith
* Aphrodite, goddess of love
* Hermes, messenger of the gods and father of Luke castellan and the Stoll twins, Connor and Travis
* Dionysus, god of wine
* Hades, god of the underworld
* Hestia

Hestia

Aeolus

Elpis

Ganymede

Hebe

Hecate

Hudson River

Iris

Janus

Kymopoleia

Morpheus

Melinoë

Nemesis

Terminus

Pan
Aphrodite

## Relationships

**Aphrodite** is a recurring character in the Rick Riordan's *Percy Jackson & the Olympians*. She is part of the second generation of the Olympians gods, the goddess of beauty, love, lust, desire, sexuality, and pleasure, and the mother of Piper McLean. Her Roman counterpart is Venus.

According to *Percy Jackson's Greek Gods,* Aphrodite was born from Ouranos' genitals after Kronos chopped his father into multiple pieces and cast him into the ocean. She was immediately born from the sea and was so beautiful, that Aphrodite nearly started a war amongst the Gods. When she appeared on Olympus, all of the male gods apart from Hephaestus began flirting with her, hoping for Aphrodite to become their consort. However, Hera realized that there was about to be a civil war between the gods until she got the idea of pairing Aphrodite and Hephaestus together due to her son being the only one not swooning over her. The duo were married on the spot. Despite Hephaestus promising to be a faithful husband, Aphrodite found him repulsive and wanted to have multiple affairs.

Hephaestus caught Ares and Aphrodite having an affair, catching them in a golden net.
Clarisse La Rue

Apollo (Uncle); Dionysus (uncle); Artemis (aunt); Athena (aunt); Hephaestus (uncle); Aphrodite (aunt by marriage)
Annabeth Chase, Luke Castellan (cousins)
Thalia Grace (aunt)

**Clarisse La Rue** is a major character in the Percy Jackson book series. She is the daughter of Ares and the former councillor of the Ares cabin.
Percy Jackson and the Olympians Wiki

**Welcome to the Percy Jackson and the Olympians Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

This is meant to be a guide easy for me and my book club who are reading the series. Both book and short lived movie series. Strictly Percy Jackson series only.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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