Town

*(This page is updated to v1.2.0)*

The town is usually the first area most players check out. It is split into two separate sub-areas – **Exploration** and **Work**. Town exploration will confront you with a lot of speed-checks  and lead you to the Cleric. Working focuses on charm , and leads you towards capturing the Rogue, as well as letting you unlock Julian's circus.

## Explore

### Progression

#### The First Few Visits

When visiting the town, you are presented with several options. The resulting events are listed below:

#### Meeting the Cleric

On your third visit, a new option appears: **What's Going on over there?** When choosing to investigate you encounter the event *Cleric Preach*. After passing it once, you will forcefully encounter the event *Cleric Persecution* on your next visit. After Passing it, you unlock a new event pool to explore when visiting town-exploration – the **Underground**. At this stage, your options are as follows:

#### Capturing the Cleric

After successfully mapping out the underground four times, your next visit will finally let you unlock the hunt for the Cleric; also permanently removing the option to explore the undeground.
After converting the Cleric, the event *Book Burning* is added to the event pool of "**Do some scouting**".
This will leave you with these final event pools:

### Event List

 Picking Pockets
 Rob Mansion
 Cleric Preach
 Cleric Persecution
 Underground Expedition
 Underground Sharkgirl
 Book Burning

## Work

### Progression

#### The First Few Visits

When first visiting town-exploration you will always encounter one of the following events:

After your first visit, you are able to be a bit more selective about what kind of work your are lookung for. Your options and possible resulting events are as follows:

#### Meeting Julian

Choosing **Well this one's strange...** when **looking for an odd job** leads you to assist Julian in a stageshow. Helping Julian 2 times will make him invite you to his circus. On the night of the next day after helping him a second time, you will receive a letter with tickets, unlocking the circus. There you can make further progress towards catching him. If you progress to the last step of gathering clues to unlock his hunt, the *Julian Stageshow* event is replaced by *Julian Sabotage* – another option to gather information to unlock the hunt. Capturing him will remove his events entirely.

#### The Detective and the Rogue

On your fifth visit you will forcefully encounter the event *Meet Detective*, when **looking for an odd job**. You come across a detective investigating the Rogue. This unlocks a new work option to **work with the detective**.

Successfully *investigating* four times will unlock the hunt for the Rogue, also removing the option to work with the detective.
After capturing the Rogue, your next visit to the town-work area will be the one-time forced event *Detective Reward*.

Your fifth visit after capturing the Rogue will be the one-time forced event *Slave Market*.
Passing this event gives you the ability to sell slaves, and will also relpace the event *Crowd* with *Slave Market Party*.
This will leave you with these final event pools:

## Notes

1. ↑ this is actually a normal  check (as of v1.1.1)
2. ↑ this is actually a ++ check (as of v1.1.1)
3. ↑ this is actually a + check (as of v1.1.1)