recursal/Fanatic-Fandom huggingface dataset:
Grunt (Enemy)

## Overview

Grunts are a standard enemy type and are worth 1XP.

## The Cult of Barnacle Bay

Once peaceful otter fisherman of the village, they were transformed by Elder Bane’s dark corrupting magic. Driven insane and given a monstrous crab claw, they now prowl the streets enforcing Bane’s dark will!

### Notes

There are 2 models for Crab-Otter Grunts. There are no differences between these models, they just add variety.

## LaCluck's Revenge

The Monkey Buccaneer Grunts are well known for their high flying antics and deadly penchant for back stabbing. Make sure to steer clear of these devious cheaters, whether it's at a game of cards or in a battle for your very life!

 2

## Gallery

Crab-Otter MaleCrab-Otter Male SketchCrab-Otter FemaleCrab-Otter Female SketchMonkey Buccaneer
Familiars

## Overview

Certain heroes can summon or control Familiars either through their starting items or by picking up a special relic item. Familiars have their own Attack, Defense, and Health which can be found on their cards and may be based on the enemy level of the scenario. Like heroes, if a Familiar is the closest target to an enemy, they are attacked by the enemy. If there is ever a tie between an enemy attacking a hero or a Familiar, the enemy will always attack a hero. Familiars do not count as a hero for things like Rallying.

Familiars operate on a special set of rules:

* **Initiative:** Familiars do get bonuses from the bonus the hero is on in the Initiative Track.
* **Movement:** Familiars may move with heroes for free and may move as many spaces as your hero can during a Move Action. A hero may also spend one Action to move the Familiar two spaces, while keeping the hero stationary. Familiars do not have to move in the same direction as the hero and are not slowed down by Water Spaces. Familiars cannot enter facedown Darkness Tiles and are considered to always succeed dodge rolls.
* **Attack:** Familiars do not need to be held in a paw slot to attack like Weapons or Spells. Heroes may spend one Action to command the Familiar to attack an enemy close to the Familiar.
* **Summoning:** When a Familiar takes wounds equal to the Familiar’s health, the Familiar is defeated and removed from the board. A hero must spend two Action to re-summon a Familiar token into that hero’s space at full health. When the hero controlling a Familiar is Downed, remove the Familiar token from the board. When a Hero controlling a Familiar Rallies, the hero may also summon a Familiar without spending any Actions.
* **Status Effects:** Familiars are not affected by Status Effects.

## The Cult of Barnacle Bay

The following are the familiars found in The Cult of Barnacle Bay.

### Fish Fiend

The Fish Fiend is a Relic and can be found in the "Hippo Race" campaign scenario.

### Hailey

Hailey is Bebo's familiar.

 2
 3

### Ink Blob

Ink Blob is Liz's familiar.

 2
 3

## Gallery

Fish FiendFish Fiend SketchHailey with BeboLiz
Lance (Hero)

## Background

### Notes

In honor of PCG friend, Lance Hinkel, who runs the great Youtube channel, Learn to Play Games[1][2]

## Lance's Shield

### Special Effects

CRIT causes Knockdown

Lance is an ex-navy officer who worships the goddess of the sea. After leaving the military, due to not agreeing with the direction of the local authorities, Lance became the captain of the seafaring faction of The Wanderer's Guild. Lance uses his nautical prayers to navigate his crew to victory!

## Hero Abilities

CRIT-ATK grants close heroes +1 DEF on next DEF Roll.
 2
+1 DEF when at the top of the Initiative.
 4
CRIT kill causes 1 close hero to heal 1 HP.
 5
When defeating an enemy, all Enemies in clearshot gain 1 wound.
Arctus (Hero)

## Background

Arctus was once a devout paladin that stood as a proud protector of his people. That all changed when a vile pestilence was unleashed upon the the town by a corrupt Druid that was spreading death across the land. Arctus fought valiantly to save the town against this dark magic to try and save the innocents. In the end Arctus was the only survivor. In his deep sorrow, Arctus lost his faith as a paladin and became one with the darkness that surrounded him. Arctus was reborn as the Plague Knight, using the vile magic that took his people as his new strengths to seek revenge on the vile Druid and stop any who wish to harm the innocent.

## Hero Abilities

All close enemies are -1 DEF.
 2
Heal 1 wound when defeating an enemy with CRIT.
 4
Defeated enemies drop traps. Traps deal 1 AoE wound.
 5
All close enemies suffer 1 wound per Attack Action.
Plague Knight (Hero)

## Background

Sometimes, the bomb is mightier than the sword. Deep in the recesses of his alchemical lab, Plague Knight perfects concoctions both poisonous and explosive. Toxin, disease, and death are his playgrounds. Even his comrades give Plague Knight a wide berth, because he spreads more than just the common cold. With an array of mysterious and magical bottles at his side, Plague Knight could be considered the black sheep of The Order of No Quarter.
Pandulu (Boss)

## Background

Pandulu is based on the Panda Cult Games Logo.

## AI Cards

Pandulu gains +1 ATK until 2 Objective Tokens are stood on at the same time.
 Old Ones Power

Shuffle all Darkness Tiles and place them back down according to the scenario. Pandulu gains +1 DEF until the Objective Darkness Tile is found.
 Reality Shift

All heroes in Defense Slots are attacked.
 Recruit the Cowardly
* 0-1: The wounded hero moves 2 spaces towards the closest hero to them and attacks.
 Recruit the Proud
* 0-1: The wounded hero moves 2 spaces towards the closest hero to them and attacks.
 Recruit the Weak
* 0-1: The wounded hero moves 2 spaces towards the closest hero to them and attacks.
 Summon the Loyal
 The Stars are Wrong
* 0-1: Hero suffers Curse.
* 2: Hero suffers Poison.
* 3: Hero suffers Knockdown.
 Toxic Spin
 Wreck the Unimpaired

If that hero suffers a wound, Spawn 1 Grunt close to the hero.

## Scenario

### Pandulu Rises

What lurks beneath the cold, unforgiving sea? One might get all sorts of answers in Barnacle Bay. Those answers could vary from the simple truth of the food and resources that keep Barnacle Bay afloat, to the stories of unclaimed riches inside wrecked pirate ships of Legend. Only one entity could even begin to tell the more horrifying and ill-omened truth: Elder Bane.

In Elder Bane's final effort, he spun his dark magic and whispered the doomed words that have brought towns, cities, and empires to ruin. The rain became a torrential downpour while a thick veil of darkness concealed Barnacle Bay. After defeating Elder Bane, the Wanderers were surprised to see that he suddenly disappeared after his incantation. In his stead, a cloaked panda with tentacles and eerie, glowing eyes would appear. With a twisted smile, he taunted, "Show me what it means to be a Wanderer, and I'll show you what it means to be a deity."

### Rules

This Scenario is intended to be played at the end of the Wander: The Cult of Barnacle Bay Campaign after facing off against Elder Bane in the final Boss Scenario. After defeating Elder Bane for the final time, the party should gain one additional level 3 Relic Item and three Level 3 Treasure Cards.

If you wish to play this Scenario as a one-shot Scenario, then draw nine Level 3 Treasure Cards and six Level 2 Treasure Cards. Work together to distribute the items across all the heroes in the party to be best equipped as possible. Discard any unused or extra items.

Good luck... you will need it if you wish to survive against the dark might of Pandulu.

### Special Rules

Remove all Objective Darkness Tiles from the Darkness Tiles Stack. Shuffle one Objective Darkness Tile with four facedown Darkness Tiles from the stack and place them facedown onto the board as shown in the scenario image.

### What You Will Need

1 x Start Token
1 x Pandulu Boss Figure
4 x Normal Spawn Points
6 x Wall Tokens
5 x Darkness Tiles (See Special Rules)
5 x Objective Tokesns
Singed (Boss)

## Background

LaCluck's First Mate, the Singed the salamander, has risen from the ashes.

This spectral fire salamander is no menace to be taken lightly. Singed will use his ropes and lanterns to hook his foes from ranged and throw them to distant areas of the map while setting the area on fire. Heroes will want to focus on offense and mobility to take care of this fiend quickly. Be sure to take care of the spreading fire or you will surely be overrun in this battle of burning chaos!
Aroonshire Harbor

Aroonshire Harbor is a quaint fishing village found along the gulf in the Wei-Ghon reigon of Tyvia.

Though on the larger side, the village doesn't quite qualify as a town. There is a bustling fishing community there, as it produces a good portion of the island's fish. Some merchants travel from Aroonshire to the local capital to sell their goods, fish included. The capital Wei-Ghon is only a hop and skip away from Aroonshire Harbor.

#### Notable locations

There is a semi large temple found within the town along the gulf.

It is nowhere near as large as some other Eldon temples, though this one has several classrooms and a large library.

There is a small market that opens from early morning to the start of evening. There are several permanent shops found surrounding the marketplace, these are things such as the healers, tailors and a local blacksmith.

The Drunken Fishermen's Inn is located just off of the docks, allowing for those arriving seaside to find a quick place to stay. The Inn is owned by one of few human families within the village.

Surrounding the village are fields that eventually break way into flowery plains with the occasional countryside house.

Alongisde Aroonshire Harbor is a small island bountiful in several types of herbs. This land is often frequented by the locals and especially by those being trained by the church in healing.
Helms (Equipment)

## Overview

Helm items work the same as Armor. Your hero can only gain the bonuses for one Helm item. If you ever receive a new Helm card while already having one equipped, you must either discard one of the Helm cards or drop one of them onto the tile space your hero occupies.

Their card background will be **blue**.

See Equipment for more information.
Bosses

## Overview

Bosses function differently than other enemies. Each Boss comes with a Boss Stat Card and a Boss AI Deck that determines its actions. Bosses do not have an Initiative Card and instead they activate at the end of each hero’s turn. When activating the Boss, you will reveal one Boss AI card which will determine what actions the Boss will take and who it will target. When setting up a boss encounter, do not spawn any enemies. You only spawn when an AI card their Boss AI Deck or Event Card states you should do so.

Each time you wound a Boss, your hero gains one XP for each wound inflicted upon the Boss. When a hero is the first hero to break into a new Experience Tier, all other heroes gain XP, just like other Scenarios.

Instead of a Tier Spawn, the first hero to break into a new Experience Tier causes the Boss to immediately take another action by revealing the next AI card.

### Notes

* Bosses are immune to special abilities that would change the boss's movement and effects such as Confusion or Knockdown but abilities like Pierce still work.
* Bosses are always considered engaged.
* Bosses will not activate after a downed hero's turn but will activate after a Step Up/Fall Back action.

### Mega-Brute

Mega-Brutes are like mini-bosses. One spawns if any of the heroes reach level 5 (or a scenario instructs otherwise).

## The Cult of Barnacle Bay

 Krex |     | The Crocodile-Lobster Terror

## LaCluck's Revenge

 Singed |      | The Salamander First Mate
Jon (Hero)

## Background

### Special Effects

Power Chord: 1 ACTION; Roll 1 die on an enemy within CLEARSHOT. Ranged success causes PUSHBACK.

*Since Jon was a young lad adventure he did dream.*

*Up high in the Horaku canopies cantrips he did sing.*

*His clan of the Triad were so proud and wise,*

*but they cared little about the world below with chins in the skies.*

*Day in and day out Jon trained so hard.*

*Yet with little to fight he became the town’s bard.*

*Jon sang songs filled with battles and lore*

*While the Triads traditions became such a bore.*

*Jon grew tired with the Triads close minded ways.*

*So down he did climb to find better days.*

*Out for excitement and to hone new skills.*

*The thought of learning magic gave him thrills.*

*The magic city of Papillis was his first destination.*

*Jon sought Arcane knowledge with such dedication.*

*Through his mystic studies he became quite astute*

*Learning everything from power chords and magical lutes.*

*Soon Jon grew restless after so much mediation.*

*He then decided it was time for a new vocation.*

*Now a musician, a mage, and crafty with a blade*

*Jon quickly became a jack of all trades.*

*With a lust for adventure to never be filled.*

*He fitted right into the Wanderer’s Guild.*

## Hero Abilities

Heroes in the same space gain +1 ATK RE-ROLL, including Jon.
 2
Heroes in the same space gain +1 ATK, including Jon.
 4
1 ACTION; All CLOSE enemies to Jon have -1 DEF until Jon's next turn.
 5
Heroes in the same space gain +1 ATTACK ACTION, including Jon.

### Notes

* Heroes gain bonuses from Jon’s abilities when they perform the affected action while in the same space as Jon.

## Young Hero Abilities

Heroes in the same space get +1 ATK RE-ROLL.
 2
1 ACTION; Check KNOWLEDGE: On 2+, a CLOSE enemy attacks another enemy in range.
 4
All heroes attacks while in the same space gain PIERCE.
 5
All CLOSE enemies have -2 DEF.

### Notes

* Heroes gain their Free Move Action from UP TEMPO at the beginning of their turn if they are in the same space as Jon and it must be used immediately.
* The healing effect from SONG OF HEART can only be used while enemies are engaged.
Eldion

### Background

The Eldion are a race of people created by the god Eldon. They were once created to accompany him in his Lunar plane. They were capable of seeing into the middle plane and as their interest grew they wished to descend down and explore. Although Eldon was somewhat against this, he knew that with their one true purpose was to learn and gain knowledge. He allowed groups of them to descend into different locations throughout the middle plane. These Eldion found themselves falling in deep love with the land, many falling away from the teachings of Eldion.

Despite this; many Eldion who descended found themselves following Eldon's teachings. These Eldion would play a key role in keeping the worship of Eldon alive through the following centuries.

Within a decade all but a few Eldion left the lunar plane and traveled down. Those who remained were some of the original Eldion who had pledged their lives to Eldon as his servants.

As time went on, humans would move into areas where Eldion were native. Their name among humans would shift from "Eldion" to "Elf".

Many groups of Eldion would move to secluded or areas away from Humans, this was especially true with those that devoutly worshiped Eldon.

### Appearance

Eldions have features that define them from humans, these are their pointed ears, often times blue hair and eyes that are often described as resembling the night sky. Below can be found two spectrum of which their hair color may be.
Milla Jasmine

**Milla Jasmine**, née **Marie Charlotte Germaine**, est une candidate de téléréalité.

## Parcours

### Téléréalité

* 2015 *—* Les Princes de l'Amour 3 (prétendante)
* 2016 *—* Les Anges 8 : Pacific Dream
* 2016 *—* Les Marseillais & les Ch'tis VS le Reste du Monde 1
* 2017 *—* Les Anges 9 : Back to Paradise
* 2017 *—* Les Marseillais VS le Reste du Monde 2
* 2018 *—* Moundir & les Apprentis Aventuriers 3
* 2019 *—* Les Marseillais VS le Reste du Monde 4
* 2019 *—* Les Princes et les Princesses de l'Amour 7
* 2020 *—* Les Marseillais VS le Reste du Monde 5

### Amours

* Nikola Lozina (*flirts en 2015 sur le tournage des Princes*)
* Jordan Faelens (*en couple en janvier 2017 sur le tournage des Anges 9, séparation en février 2017*)
* Julien Bert (*en couple en mars 2017 sur le tournage des Anges 9, séparation au printemps 2017*)
* Anthony Nacca (*en couple en juin - juillet 2019 sur le tournage des Marseillais VS le Reste du Monde 4*)
* Mujdat Saglam (*fiançailles en septembre 2019 sur le tournage des Princes 7, annulation en juillet 2020 sur le tournage des Marseillais VS le Reste du Monde 5*)
* Anthony Nacca (*baiser en mars 2020*)
* Taylor (*en couple en septembre 2020, séparation en octobre 2020*)
Armor (Equipment)

## Overview

Armor is a type of passive equipment that stays in your hero's inventory slot and does not need to be readied to grant its bonuses. A hero may only gain the bonuses for one Armor equipment card in their inventory. If you ever receive a new Armor card while already having one in your hero’s inventory, you must either discard one of the Armor cards or drop one of the cards onto the space your hero occupies.

Their card background will be **blue**.

See Equipment for more information.
Tank (Hero)

## Background

Always dreaming of following in his father's great footsteps, Tank joined the Empire's army at a young age. He was an ideal soldier; he followed orders to the letter, ferociously defended his comrades in battle, and stood toe-to-toe with the mightiest of adversaries. He quickly rose through the ranks, and was well on his way to becoming a high General, which is one of the most honored positions in the army.

Jealous of his success, other high ranking officers abandoned his unit to fend for themselves during a particularly ugly engagement. While trying to save as many lives as he could, he was struck down and lost his arm in the process. He was discharged for being "incapable" of leading a unit into fray and losing the battle.

Disillusioned with the Empire and his military life, he decided to become a Wanderer. He doesn't let his handicap define him, and is happy to challenge others to try and prove him otherwise.

*"Tank was a promising soldier in the Empire, his time serving cut short when he lost his arm in battle. Not one to site on the sidelines, Tank would join the ranks of the Wanderer's Guild, quickly proving himself to be one of the best fighters and leaders despite his handicap. Tank serves as the Guild's martial trainer, ensuring that all our inexperienced Wanderers are ready for their next fight. I even hear he has quite the passion for baking."* -- Lorekeeper Vaelynn.

## Hero Abilities

CRIT-DEF causes 1 WOUND to CLOSE attacking enemy per CRIT.
 2
Can ready TWO-HANDED items in one hand.
 4
+1 DEF.
 5
CRIT-ATK roll causes AOE KNOCKDOWN.

### Notes

* Damage triggered from VICIOUS COUNTER ignores DEF.

## Young Hero Abilities

+1 ATK RE-ROLL. May ready TWO-HANDED items in one hand.
 2
Gain 1 free ATTACK ACTION after a DEF roll with zero successes.
 4
+1 DEF.
 5
CRIT-DEF roll causes 1 AOE WOUND to enemies.

### Notes

* Young Tank cannot hold 2 items. He only starts with his hammer since only holding the shield would leave him without a weapon to attack with.
* The free action gained from HEADBUTT must be used immediately after it triggers.

## Gallery

TankTank SketchYoung TankYoung Tank SketchChild TankTank Baking
Benjamin Samat

**Benjamin Samat** plus couramment surnommé **Benji** est un candidat de téléréalité réputé pour ses participations aux différentes saisons des « *Princes de l'Amour » et des «*Marseillais*».*

## Parcours

### Téléréalité

* 2013 *—* La Belle et ses Princes 3
* 2013 *—* Les Princes de l'Amour 1
* 2014 *—* Les Marseillais 3 à Rio
* 2014 *—* Les Ch'tis VS les Marseillais 1
* 2017 *—* Les Princes et les Princesses de l'Amour 5
* 2018 *—* Les Marseillais 7 Australia
* 2018 *—* Moundir & les Apprentis Aventuriers 3
* 2018 *—* Les Marseillais VS le Reste du Monde 3
* 2019 *—* Les Marseillais 8 Asian Tour
* 2019 *—* Les Marseillais VS le Reste du Monde 4
* 2020 *—* Les Marseillais 9 aux Caraïbes
* 2020 *—* Les Marseillais VS le Reste du Monde 5
Baron Sinnodel

The oldest child of the Sinnodel family, he takes care of the farm.

Relationship with Satoshi

Satoshi has met his uncle on several visits back to the farm. Satoshi was aware of friction between his mother and uncle on how Satoshi was being raised.

After the Moonlit Harvest, Satoshi made his way back to the family farm before departing again, this time on the journey of bringing his mother back. Baron never expressed an opinion to Satoshi on this matter.

During the time at the farm, Baron gave Satoshi hands on experience with taking care of livestock and crops. It often seemed to Satoshi as though Baron tried to take on a form of fatherly role. Baron also became engaged to a local girl he had been courting for some time before Satoshi left.
Jess (Hero)

## Background

Jess is eager to find a dancing partner to tango in destruction against the foes of The Wanderers Guild. Jess has the ability to choose another hero has her dance partner granting bonuses to both of them across the board. Different dances create different bonuses for the pair. She is ruthless on her own, but pair her with a well chosen partner; it is will be worthy of a standing ovation.

## Hero Abilities

+1 Atk Re-roll for you and your Dance Partner.
 2
When you or your Dance Partner defeat an enemy, the other may perform 1 free Action once per round.
 4
You and your Dance Partner may teleport to each other's space for 1 Action.
 5
All heroes gain +1 Action.

## Special Rules

At the start of an encounter, Jess can give another hero Jess's Dance Partner card. They are now considered the "Dance Partner". Jess can spend 1 Action to pass the card to a different hero.
Gunnbjorn (Hero)

## Background

Gunnbjorn was a creature of many dislikes. In fact, he could write whole tomes about the myriad of things that displeased him, and, as you would know if you ever spent an extended period of time with Gunnbjorn, a single passage of said tome could have a page count in the hundreds. That is, of course, if Gunnbjorn could write. Well, to be fair, he might be able to write, he just doesn't, because he doesn't like it.

However, of all the things Gunnbjorn hated, the sea might top the list. Gunnbjorn didn't swim, he didn't sail... Hell, he hardly ever bathed. That's why when he was tasked by the Wanderer's Guild to help retake Barnacle Bay from the clutches of a horrible cult, he was, once again, less than pleased.

Upon arriving at Barnacle Bay, though, Gunnbjorn did discover that the sea-side village did offer him one solitary bit of joy: hitting many things with many heavy objects. Again, Gunnbjorn isn't much of a fan of following the standard methods of melee combat. It doesn't matter what he's swinging as long as it's heavy enough to crush his enemies, and, often, it doesn't even matter if he's swinging it at all, as Gunnbjorn has developed a penchant for being equally effective in combat at throwing his weapons.

Barnacle Bay might be a bit closer to the water than Gunnbjorn would like, but at least there were lots of nasty things to hit with his hammer.

## Hero Abilities

May READY two-handed items in one hand.
 2
May attack with MELEE WEAPONS from range. (roll RANGED result.)
 4
When moving into a space, roll 1 die/enemy. MELEE success causes KNOCKDOWN.
 5
All heroes starting CLOSE to Gunnbjorn gain +1 free ACTION, including Gunnbjorn.

### Notes

* Heroes gain bonuses from Gunnbjorn’s abilities when they perform the affected action while CLOSE to Gunnbjorn.
Brute (Enemy)

## Overview

Brutes are a standard enemy type and are worth 2XP.

## The Cult of Barnacle Bay

The formerly loyal bear guards of Barnacle Bay have had their minds and bodies twisted to do the Cult’s bidding and are now berserking Bearsharks!

*Bearsharks were, once upon a time, dutiful bear guards who once protected Barnacle Bay from evil. After Elder Bane's corruption, they now terrorize the fishing village as mutated, bear-shark hybrids with no purpose other than to satiate their hunger for devastation. I can't help feeling a certain amount of sorrow and horror for the cruel fate of these creatures.* -- Lorekeeper Vaelynn.

 3

## LaCluck's Revenge

With their fiery cannons and salty attitudes, any adventurer should fear running across the sights of the fearsome Rhino Cannoneers!

 2
SatoshiThomas Wiki

== Characters ==

Sassenach Siannodel

Satoshi Thomas / Alphonse Dilias

Baroness

Eva Sinnodel

Baron Sinnodel

Angelica Sinnodel / Angelica Moorin

Leorich Dilias

Nahlaas Baaldane

## Locations

Aroonshire Harbor

Brimmark

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Promos

There are currently several known promotional cards for Wander.

* **Laughing Le'Sav:** Available as part of the 2019 Dice Tower Kickstarter. May still be available in the BGG Store.
* **Dragon Bow:** Convention Exclusive. Offered as part of the LaCluck's Revenge Kickstarter.
* **Miniature Monthly Shield:** Convention Exclusive. Offered as part of the LaCluck's Revenge Kickstarter.

## Gallery

Laughing Le'SavDragon BowMiniature Monthly Shield
Leorich Dilias

### Early Life

Leorich's early life was a fairly simple one. He was raised by an Eldion mother and father. He spent plenty of time in schooling to gain a higher education. Both of his parents were wealthy, as his mother's family owned a successful business while his father was involved in local politics.

Like most Eldion he spent time every day at the temple until around the age of 15. This was the point in time where he made his decision to shift his focus. Up to this point he would have been a part of general studies. This would encompass understanding the basic teachings of Eldon and other religious figures while also teaching about basic life skills.

### Teenage Years

During his teens Leorich started focusing his study on politics, specifically local ones. He had hoped to follow in his father's footsteps and one day take over leadership of the city. Many people described his personality as utterly stunning and kind. Nearing the age of 19, he had failed at achieving any traction

### Adulthood

During his adulthood he started gaining some level of traction in the political world. Upon his father's passing, many of those who looked up to his father started looking to him as a predecessor for his policies and systems. He's gained some level of infamy among other Eldions as there are few participating actively in politics.

It's known he searches for a son that was stolen out from under him, however; little more is known. It was played out that the night of the child's birth he was kidnapped. It was played off originally that his wife was pregnant with the child and a crazed concubine kidnaped them.

He tends to have a brute and snide personality. His kindness is little, only shown when something is gained out of it. It's known since the events of the abduction, the relationship with his wife is strained.
Moonlit Harvest

The Moonlit Harvest is perhaps the largest festival held by Eldon worshipers. The holiday is often held mid autumn during the time where most crops are being harvested and meat is being prepared for winter. Many Eldion gather and prepare a feast that surrounding villages will gather for. There is food, music and stories being told. The meals are created using crops and animals donated for the festival.

Elders gather in small groups to tell stories to children (adults as well-- but the primary focus are keeping the children entertained). Performers also prepare songs or plays to be put on during the meal. Some Moonlit Harvests have been recorded to go on until early morning the next day.
Nagrith Vaxnar

Is still fairly young, though has reached adulthood. Lived in a cave system for some time as hunting was good. His parents left the area after he was old enough to take care of himself.

### Relationship With Satoshi

Vex had been spending some time living in a cave when Satoshi also found himself staying there. After Satoshi discovered the small pseudodragon , he did everything he could to gain the trust of Vax. Satoshi did this through giving him shiny coins and other trinkets. Vax would often sit on the other side of the cave on top of the treasures Satoshi gave him. Once Satoshi was prepared to leave, the dragon made the decision to follow Satoshi after developing a bond with him.

Vax is very hesitant but curious with most things. He can come off skittish but wants to learn more about the outside world. Satoshi was the first non animal that he had met. When threatened / commanded he will attack prey or threats.

Vax's favorite shinies are gold and silver.
Nahlaas Baaldane

### General Information

Nahlaas is a member of the Baaldane family, one of the few human families in the village. She has lived in Aroonshire Harbor her whole life, only knowing bits and pieces of her family to the far south.

Her father is a local guard who also worships Eldon, despite being a human. Her mother does not work, instead takes care of the home and Nahlaas.

### Relationship with Satoshi

Nahlaas and Satoshi have been friends for many years. The two met at the Winter Solstice celebrations when Nahlaas was five, Satoshi was six (human years).

The two spent most of Satoshi's freetime together. The duo would fish, swim, study at the temple or find other things to do throughout the village.

Satoshi is unaware what happened to her at Moonlit Harvest, the two were supposed to meet up that night to watch a play together.
Eva Sinnodel

## Angelica Sinnodel / Angelica Moorin

### Relatives

Fidherald Sinnodel (Father, Alive)Eva Sinnodel (Mother, Alive)Baron Sinnodel (Older Brother, Alive)Sassenach Siannodel (Younger Sister, Alvie)Satoshi Thomas / Alphonse Dilias (Newphew, Alive.)

## Physical description

### Gender

Female

The middle child of the family, she did her best to follow behind what their parents expected of her. She spent a good portion of her young life involved in the church, eventually marrying a priest and settling down.

### Relationship with Satoshi

Much like Baron, Satoshi met Eva on several occasions. Satoshi's mother made an effort to visit a few times a year. A conflict arose two years prior to his mother's death where Eva and Sassenach fell out of contact. While visiting, Eva would avoid her sister.

Once Satoshi was staying with Baron, it was revealed that Eva wanted Satoshi to be raised around the family, offering to take him in if she refused to move back home. Eva expressed frustration at past actions of her sister, though never spoke of what they were. After Sassenach's death, she opened up some on what her sister had done. She revealed to Satoshi his mother's real name, however; was unaware of his birth name.

Though the family hated calling Sassenach by Yadril instead of Sassenach, they followed through, knowing she chose this for the safety of Satoshi.

Before Satoshi's departure from the farm, Eva made Satoshi aware of a man threatening the family, claiming to be the father of Satoshi.
Live. Laugh. Love!/Winner Grinner cast

### starring

Ryan Lowe as Friend #1, James O'Neill as Friend #2, Neil Warnock as Friend #3, George Clooney as Friend #4 & George Wishbone as Jamie Quizzer

### thanks to

Kelly Key, Richard Key, James Dean McGillis & George Walker Bush

### special thanks to

Sam Mendes, Ryan Lowe, James O'Neill, George Osborne, Kelly Rowland, Steve Clarke, Nick Clegg, James Bond, Nick Griffin & Zoe Hatz

### rights

All Rights Reserved © 2020, Some people might be dead or alive. Some voice actors might also be dead or alive. This is not safe for kids. First Edition, July 2020
The Admiral

**The Admiral** is the supreme commander of the navy of the Redcoat Empire. He appeared in the first and the last episodes of the series only. The Admiral is a bit arrogant man whose's main goal was to catch the Toyriffic Pirates who were a huge economical problem to the empire. As it was shown, after five years, he didn't care about the Toyriffic pirates anymore and mainly focused on the Bluecoats.

## Biography

After a duscussion with some importaint Redcoat soldiers, he sent Brickington on a mission to catch the Toyriffic Pirates. He told Brickington that if he returns without the pirates, he'll be shot. The Admiral appears the second and the last time in the episode Finale, the finale episode. He is appears with his men in Redcoats' Headquarters. He congratulates Brickington for catching the Toyriffic Pirates and capturing the Bluecoats' Admiral, Commander Willibrix and then he agrees that Brickington can keep the captured Bluecoat ship as his own.

## Physical Appearance

The Admiral is exactly the same as Admiral Woodhouse from the offical pirates theme. The only differences are yellow hands, white epaulettes and bicorne hat rotation.

## Appearances

* Episode 1 - Foreign Pirates and a Lesson in Economics
* Episode 9 - Finale

## Trivia

* The Roman Emperor from Brickington Ancestors: Centurion spinoff episode is Admiral's ancestor.
HMS Christian

HMS Christian is a Warship of the Royal Sverenian Navy. It is named after King Christian I., King of Sverenia.

## History

1st November 2020:

* HMS Christian is built
* HMS Christian and the BN Oclaria sail trough the Northern Sea to fetch a new Citizen of Sverenia
* HMS Christian patrols the English Channel

* HMS Christian's Sail is turned from white with a green cross to green with a white Cross
* HMS Christian is destroyed by the Pirate Republic
* HMS Christian is left as a wreck at Christianshavn

## Current Homeport

* The Homeport of the HMS Christian is Christianshavn, the main naval base of the RSN, HMS Christian was left in a wreck next to it after it was destroyed.
Lausse

A southern unexplored island thought to be dense jungle all the way through. Though efforts to explore the island have been made, very little progress has been made due to its denizens and nature. All manner of horrible magical beasts call Lausse home, savage and brutal mockeries of life from the mainland that would put even Jales to shame. Worse still is the island’s innate magic seems to corrupt civilized people who get lost in the jungle, few people going missing only to be later found as savages ready to kill their previous expedition members. Still the combined efforts of Mistfall, Terranus, Vincer, and even Haldrod have penetrated lightly into the island. Inside they’ve found scraps of something, clearly unnatural items that most think can’t have been the product of the magical beasts inside.

Black metals with a glossy sheen that are impossible to scratch, some sort of leather which held its shape until bent with heat. Crystals that magnify magical effects, strange pale shards which melt at low heat but are difficult to shatter. Many oddities, however the largest sample of any of these material is barely the size of a fingernail, held now by a merchant on Mistfall.

Worse yet the island is protected similarly to Mistfall, attempts to divine information come up unreliable, false, or just fail entirely. Teleportation attempts have resulted even worse than its sister island, the few fools who have tried it almost never being seen again and the ones that do only in scattered pieces returned moments after teleporting.
German Empire

## General

The German Empire was formed on the 20th of August 2020, The Empire nearly collapsed as British Mapping abdicated the throne, The country was taken over in a popular coup by Stetsed who has since ruled as Chancellor.

The Leader of Germany is Stetsed and it's main city is Helsingberg, where the country is run from

Motto: Einigkeit Recht Freiheit | Unity Justice Freedom

National Anthem: https://youtu.be/8434ULzpMsw

## Constitution

https://en.wikipedia.org/wiki/Constitution\_of\_the\_German\_Empire
Orcish Star Gods

Old orcs seemed to follow innumerable gods, all of which are now lumped together as the 'Star gods'. Very little of these gods remain, persisting only through sparse orcish traditions and the odd remnant of ancient temples that survive the wearing of time. The few orcs who do still follow a Star God have long since lost the 'voice' of their gods and follow the name more by tradition than divine influence.

Historians think that these old gods were once vastly more powerful than the modern gods, believing orcish society to have been built on the backs of clerics who wielded their power. Possibly even having a direct influence on the world in some way, something modern gods are entirely unable to do. Hence the belief that Frenn might be a surviving one, being that even sealed away it holds power similar to a modern god's. Though how it would've survived or how the star gods came to fall is unknown.
The Fan Blows transcript

* Friend #1: It is a perfect day at the beach. Nobody to bother us.
* Friend #4: I think I'm getting hot.
* (Friend #2 draws a fan and turns it on)
* Friend #2: Now you aren't.
* (Dolphin splashes)
* (everyone gets wet and laughs)
* All: Brrr! We're cold!
* (Friend #2 draws blankets on the friends)
* Friend #3: Thanks.
* (the friends sleep)
* Woman: Hey. Those 4 are sleeping! Hahahaha!
* Friend #4: (wakes up) Hey... Why are you bothering us?
* Woman: Sorry... (walks away)
* Friend #4: (sleeps) What a jerk...
* [A FEW HOURS LATER]
* Friends: (making sand castles) Wow.
* Friend #4: Aaaaaaaaaaand... We're done!
* Friends: (sinks in the sand) Aww...
* [THE END]
Drawing Days Wiki

**Welcome to the Drawing Days Wiki!**
We're a collaborative community website about Drawing Days that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Winner Grinner transcript

* Both: (playing Musical Chairs)
* Friend #1: You lose. Friend #4.
* Friend #2 and Friend #3: Weeee! Host! We don't need him!
* Friend #4: (grins angrily and freezes)
* Friend #3: Huh? Friend #4?
* Friend #1: Knock knock!
* Friend #1: He's not talking!
* Friend #2: Want to play a staring contest?
* Friend #2: (blinks) Ah! You win!
* Friend #1: He is not blinking. Nor moving!
* Friend #3: All he is is just angry.
* Friend #2: It's probably that he lost and we didn't listen to him.
* Friend #3: She's right. Friend #1. (sighs sadly)
* Friend #1: Ahem. We're sorry that we didn't let you sit on a chair. We just didn't listen to you. Do you still want to play? This time. We will let you sit on a chair!
* Friend #2: I don't think he will talk.
* Friend #3: Yeah! All he is is just angry. Not blinking. And just standing there!
* Friend #1: He's right. Friend #2.
* (ice cream truck shows up)
* Friend #1: Are you thinking what I'm thinking?
* Friend #2 and Friend #3: Nope.
* Friend #1: ICE CREAM!
* Friend #1, Friend #2 and Friend #3: We scream for ice cream!
* Friend #2: Except for Friend #4.
* Friend #1: Our favorite things are ice cream.
* Friend #3: It's also Friend #4's favorite.
* Friend #1: Hello. We would like 4 blueberry explosions.
* Ice Cream Man: Okay.
* [1 MINUTE LATER]
* (Friend #1 shoves the whole ice cream in Friend #4's mouth)
* Friend #2: Don't shove the whole thing in or he will freeze FOR REAL!
* (Friend #4 freezes in ice)
* Friend #1: My hand is... ...GRRR!... ...stuck!
* Friend #2: Don't worry! I have gadgets in my Gadget Box!
* Friend #1: Huh?
* Friend #2: I think I have my Meltinator in here. Aha! Here it is.
* (Friend #2 melts the ice with her Meltinator)
* Friend #1: OUCH! He bit my hand!
* Friend #2: Oops...
* Friend #1: It's not your fault. It was just on an accident!
* (Friend #4 mumbles and blinks)
* Friends: What?
* (Friend #4 puts his hands behind his back)
* Friend #4: I CAN'T STAND LOSING!
* (Friend #2 sticks her tounge out and freezes)
* Friend #1 and Friend #3: Oh goodness. Not you too. Friend #2!
* (Both. Including Friend #2 laughs)
* [THE END]
Errata

* **Page 22:** The example with Kira should indicate that she rolled "AXE/SHIELD" and "RANGED" symbol.

### Campaign

* **OA:** Any "oa" has mistakenly been capitalised – e.g. "gOAl" and "bOArd".
* **Intro Scenario:** A wall token is missing from the "What You Will Need" section.
* **Scenario 1.0C:** For Encounter Two, the Tile Guide should say 2B instead of 7A.
* **Scenario 1.5B:** For Encounter Two, the wall beside the Treasure token should not be there.
* **Elder Bane, Level 1:** The "What You Will Need" section is incorrect for this map.
* **Boss Fight - Krex:** The Tile in the Tile Guide is the incorrect color.
* **Scenario 2.0A:** The "What You Will Need" section should not indicate a Treasure Tile and should have 5 spawn tokens which are all used in the first encounter.
* **Scenario 2.0C:** For Encounter Two, the Tile Guide should say 5A instead of 4A.
* **Elder Bane, Level 2:** The Special Rules should indicate that you need to shuffle in 3 Objective Darkness Tiles.
* **Scenario 3.5A:** For Encounter Two, the Tile Guide should say 1A instead of 1B.
* **The Final Battle:** The Special Rules should indicate that for both encounters you must shuffle in the 3 Objective Darkness Tiles.

### Cards

* **Fish Fiend:** The Fish Fiend Relic Familiar card indicates that it takes your whole turn to summon, however this should indicate that it costs 2 actions.
* **Trixie's Test of Courage:** The correct number of treasures to draw is 3.
* **Trixie's Test of Speed:** The correct number of treasures to draw is 3.

## High Tide Enemy Add-On

### Cards

* **Spawn Card:** A spawn card from High Tide is missing the number of Boomers to spawn. It should be considered as "2 Boomers".
* **Something Awful...:** This should read "Some dark corners...".

## The Cult of Barnacle Bay Kickstarter Bonus Box

* **Bebo:** Bebo's Hailey Familiar card indicates that it takes your whole turn to summon, however this should indicate that it costs 2 actions.
* **Jon:** Jon's Hero Card should read BATTLE BALLAD instead of BATTLE BALAD.
* **Liz:** Liz's Ink Blob Familiar card indicates that it takes your whole turn to summon, however this should indicate that it costs 2 actions.
* **Thalia:** Thalia’s Initiative and Starting gear have her name spelled incorrectly.

## Jon & Liz Hero Pack

* **Jon:** Jon's Hero Card should read BATTLE BALLAD instead of BATTLE BALAD.
* **Liz:** Liz's Ink Blob Familiar card indicates that it takes your whole turn to summon, however this should indicate that it costs 2 actions.

## Mary, Rayna, & Thalia Hero Pack

* **Thalia:** Thalia’s Initiative and Starting gear have her name spelled incorrectly.
Gadgets For Life transcript

* Friend #2: We need a way to have fun with gadgets. But how?
* Friend #4: Use your Vininator.
* Friend #2: Good idea! (TURNS ON, JUMPS ON VINE, SWINGS)
* Friend #2: Help! (SCREAMS IN FEAR)
* (FRIEND #2 FALLS AND SCREAMS)
* (THUD)
* Friend #2: I'm okay!
* Friend #1: There must be ways to--
* Friend #2: --use more gadgets?
* Friend #2: Weeeeee!
* [1 HOUR LATER]
* Friend #1: Are you sure about this?
* Friend #2: Yes.
* Friend #1: You just caused chaos.
* Friend #2: Whoops!
* Friend #2: Let's stop all of this mess.
* [3 MINUTES LATER]
* (MUSIC STARTS)
* (FRIEND #2 DELETES VINE AND DUMMY)
* (FRIEND #3 PUTS WAND IN HER BEDROOM)
* [2 HOURS LATER]
* Friend #2: We're done!
* [THE END]
Weapons/Off-Hand (Equipment)

## Overview

Weapons are the primary tools of battle. Use these during Attack Actions to inflict wounds on the enemy. They are considered either one-handed, two-handed, or dual-wield.

Spells are commonly used to perform a Ranged Attack and have unique Special Rules depending on the Spell. Spells function the same way as Weapons, but use a different Keyword (Spell) for certain Hero Abilities and items.

Unlike Weapons that you attack with, Off-Hand items are readied alongside Weapons and supply a variety of benefits based off their Special Rules. Off-Hand items can offer support and defensive bonuses, depending on the item.

You can Ready a variety of two one-handed Weapons, a one-handed Weapon and an Off-Hand item, or a single Two-Handed/Dual-Wielded Weapon (which is placed in the Two-Handed space between the left and right paw spaces).

Some Abilities only effect Weapon items. Weapon/Spells/Off-Hand items have **red** Item Card backgrounds.

See Equipment for more information.

```
You may only attack with one of readied weapon at a time per Attack Action.

```

### Melee

When using a Melee Weapon, heroes can only attack enemies that are close. They require "Axes" or "CRITs" when using Attack Actions.

### Ranged

When using a Ranged Weapon, you can attack any enemy in a straight orthogonal line and is in Clearshot. They require "Ranged" or "CRITs" when using Attack Actions.

### Special

Some items have the Keyword "SPECIAL" in their item description keywords. These items are **not** affected by bonuses from any other items, hero abilities, or the Initiative Tracker.
Mouse House/The Fan Blows cast

### starring

Ryan Lowe as Friend #1, James O'Neill as Friend #2, Neil Warnock as Friend #3, George Clooney as Friend #4 & Kelly Key as Squeaky

### special thanks to

Ryan Murphy, Kaz, Abigail Spencer, Dennis Rodman, Chris Christie, Martin Kratt, Ed Miliband, Peter Jackson, Adam Smart & James Taylor

### rights

All Rights Reserved © 2020 - Some people on this episode is dead, And some of the people is dead in Real Life, This is not safe for kids, - First Edition: August 2020
Trorin

Plantilla:HeroTrorin is the Boss of the Dwarves faction.

## Lore

Trorin is the youngest son of the last King of the Dwarves. His elder brother Dainard is a heir, but according to an ancient tradition, he cannot take the throne without the attributes of power — the hammer and the crown that were lost after the death of the King. Trorin is young, but already shows the qualities for which his blood is famous — persistence, cast-iron will and strong mind.

While the elder brother is forced to play political games with dwarven clan leaders and keep the remnants of the Empire from the final collapse, Trorin is in search of the lost relics of his people. Despite his youth, Trorin is a mighty fighter and a leader who is followed by dwarf warriors without a doubt. His armor and weapon are decorated with golden patterns but they are strong enough to withstand huge damage.

Trorin fights with an immense two-handed battlehammer, which many weaker warriors would not even be able to raise. The runes on his magical weapon allow him to send a hail of rocks on the enemies and strengthen the allies' resistance to enemy magic.

## Skills

  Archivo:Mountain Durability.png   | Mountain Durability
Trorin uses the power of runes to increase the magic resistance of his allies.
  Archivo:Stone Rain.png   | Stone Rain
  Archivo:Son of Kings.png   | Son of Kings
Passive skill. Trorin permanently increases armor for all allied Dwarves.

## How to get

Trorin's shards can be found in:

* Shop (for gold).