Exp. Update 0.39.00

Exp. Update 0.39.00 is an update for Stranded Deep released on November 27, 2017.

Dual-analogue style **Controllers** are now officially supported in this update. You can view the controller mapping in the Input settings menu. See the patch notes for more info and the changes to the input system.

You can craft a new item - the **Coconut Flask**. These flasks can be used as an ingredient together with native plants to craft **Medicinal Buffs**, which you will find in the new **Consumables** crafting category. There are 5 new medicinal buffs: **Antidote**, which cures poisoning; **Gauze**, which stops bleeding; Aloe Salve, which prevents sunstroke; **Breath Boost**, which increases your breath by 50% for 3 hours; and **Shark Repellent**, which repels Sharks for 12 hours. The medicinal buffs use three new plants: **Pipi**, **Wavulvula** and **Ajuga**. These are small native plants that can be found growing in the ground cover around the islands. All of the recently added plants are farmable as well so you can collect and grow these new plants to make your medicines.

The Sunburn status effect has had some more tweaks in our efforts to really dial in the new environmental effects. The Sunburn status effect has been renamed to **Sunstroke** as it makes more sense. To recap - your sun exposure is kept track of in-game which is shown visually as sunburn on your arm. The time it takes for you to burn is based on the UV index, the same as before. If you are exposed for longer than the time it takes to burn you’ll get Sunstroke. When you’ve contracted Sunstroke you need to find shade to reduce your sun exposure. You can keep track of your sun exposure by checking for visual signs of sunburn on your arm. Aloe plants can be used to immediately reduce your sun exposure. This can be a simple way to prevent Sunstroke if you pay attention to the sunburn arm effect and re-apply every so often so it doesn’t escalate into Sunstroke. The other option is to be pro-active and craft **Aloe Salves** which will completely prevent any sun exposure and Sunstroke for 12 hours. **Sleeping** in a Shelter is a quick way to remove Sunstroke if you’re unable to craft a salve.

## Bug Fixes

* Fixed **Mission Maps** not being added to a new world when selecting New Game\*>Random.
* Fixed **Item Info UI** appearing incorrectly after saving options.
* Fixed **Driftwood Half Wall** crafting ingredients.
* Fixed **Snake** AI behaviour errors when close to a player.
* Fixed **Snake** rattle audio spamming.
* Fixed **Watch** not refreshing player effects list.
* Fixed **Fire Torch** burning underwater.
* Fixed **Detail Foliage** not generating when starting a game.
* Fixed **Player Speech** playing when underwater.
* Fixed **Palm Tree** not cutting when climb UI is displayed.
* Fixed **Palm Tree** stumps stopping placing building constructions.
* Fixed **Small Plants** stopping placing building constructions.
* Fixed **Skinnables** not casting shadows.
* Fixed **Labelmaker** input field being limited to 8 characters.
* Fixed **Labelmaker** not refreshing Hud UI immediately after renaming.

## Changes

* Added new **Consumables** crafting category.
* Added new **Input Remapping UI**.
* Added **Switch Item** key.
* Added **Sprint Toggle** functionality and input option setting.
* Added **Crafting Subcategory Icons**.
* Added **Radial UI** display for incomplete constructables.
* Added **Watch Effect Indicators** for positive and negative effects.
* Added **Sunblock Arm Effect**.
* Changed **Sunblock** duration to 12 hours.
* Changed **Sunburn** duration to 7 hours.
* Changed **Sunburn** Calorie and Hydration deduction from 350 to 200 per game hour.
* Changed **Hunger** depletion time from 3 to 2 game days.
* Changed **Health Regeneration** effect time to regenerate full health from 29 game hours to 7.
* Changed **Health Regeneration** effect to activate only when Hunger and Thirst are above 6 bars and no negative effects.
* Changed calorie and thirst reduction while Sleeping to be based on semi-realistic ratios.
* Changed **Snake** to now **Poison** player.
* Changed **Boar** spawn chance from 10 to 20%.
* Changed **Coconuts** to be consumed on use.
* Changed **Coconuts** to only provide **Hydration**.
* Changed **Potato** to be farmable.
* Changed **Potato** to no longer require Cooking.
* Changed **Potato** Calories from 100 to 200.
* Changed **Logs** Health from 150 to 100 units.
* Changed **Stone Tool** crafting combination to only require 1x Rock.
* Changed **Stone Tool** from ‘Invincible’ to have Durability.
* Changed **Stone Tool** damage from 3 to 5 units.
* Changed **Fire Torch** fuel from 6 hours to 12.
* Changed **Bed** model to be on a wooden frame when placed.
* Changed **Smoker** to be interactable like the Fire Spit and Hooks. You can now attach 5 items.
* Changed **Smoker** to cook smokables while smoking.
* Changed **Climb UI** to display the actual key binding instead of ‘Jump.’
* Improved **Watch** positioning in relation to the camera which adjusts with field of view.
* Updated **Potato** item model.
* Updated **Steel Raft Floor** deprecated model to new Clay building tier.

## New Features

* Added official **Controller Support**!
	+ Please note that the Cartographer has limited functionality with a controller and the Map Editor is not supported.
* Added new **Input System**.
	+ There have been some big changes to the input system which is now much more efficient than the old system. It’s fairly boring to talk about but a big deal; supporting multiple controllers is another step towards supporting multiple players in the scene. The changes to the input system potentially affects a lot of other systems so we appreciate your bug reports as always.
* Added **Coconut Flask** water bottle!
* Added **Antidote** consumable. Stops **Poison**.
* Added **Gauze** consumable. Stop **Bleeding**.
* Added **Aloevera** consumable. Stops **Sunstroke**.
* Added **Breath Booster** consumable. Boosts underwater **Breath** by 50% for 3 hours.
* Added **Shark Repellent** consumable. Repels **Sharks** for 12 hours.
* Added **Ajuga** farming plant!
* Added **Pipi** farming plant!
* Added **Wavulavula** farming plant!

## Map Editor

* Added **Coconuts** to Map Editor.
* Added **Coconut Flasks** to Map Editor.
* Added **Aloevera** plant to Map Editor.
* Added **Pipi** plant to Map Editor.
* Added **Wavulavula** plant to Map Editor.

## Dev Notes

* Updated **Intro** Private Jet interior models and textures.
* Optimised **Intro** Private Jet scene resources and asset loading.