Adaptative Spell

**Adaptative Spell**

* Effect changed from 'Deal 5 damage to all enemies. Create a Temporary Focus, Introspection or Magic Blast.' to 'Deal 4 damage to all enemies. Create a Temporary Spell Weaving, Quip Shot, Unstable Bolt, Magic Blast or Sundering Blast.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Deal 8 damage to all enemies. Create a Temporary Focus+, Introspection+ or Magic Blast+.' to 'Deal 6 damage to all enemies. Create a Temporary Spell Weaving+, Quip Shot+, Unstable Bolt+, Magic Blast+ or Sundering Blast+.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 15 damage to all enemies if played after a Spell. Draw 2 played after a Skill. Gain 5 mana played after a Mana.' to 'Deal 5 damage to all enemies. Create a Temporary Focus, Introspection or Magic Blast.'
* Upgraded cost changed from 4 to 2
* Upgraded effect changed from 'Deal 24 damage to all enemies if played after a Spell. Draw 3 played after a Skill. Gain 7 mana played after a Mana.' to 'Deal 8 damage to all enemies. Create a Temporary Focus+, Introspection+ or Magic Blast+.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Effect changed from 'Deal 5x2 damage to all enemies if your last card played this turn was a Spell. Draw 3 if it was a Skill. Gain 7 mana if it was a Mana.' to 'Deal 15 damage to all enemies if played after a Spell. Draw 2 played after a Skill. Gain 5 mana played after a Mana.'
* Upgraded cost changed from 5 to 4
* Upgraded effect changed from 'Deal 10x2 damage to all enemies if your last card played this turn was a Spell. Draw 5 if it was a Skill. Gain 10 mana if it was a Mana.' to 'Deal 24 damage to all enemies if played after a Spell. Draw 3 played after a Skill. Gain 7 mana played after a Mana.'
* Card Tier changed from 1 to 4

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Name changed (was 'Adaptative Blast')
* Effect changed from 'Deal 10 damage to all enemies if your last card played this turn was a Spell. If it was a Skill, deal 15 damage to the first two enemies instead.' to 'Deal 5x2 damage to all enemies if your last card played this turn was a Spell. Draw 3 if it was a Skill. Gain 7 mana if it was a Mana.'
* Upgraded cost changed from 4 to 5
* Upgraded effect changed from 'Deal 15 damage to all enemies if your last card played this turn was a Spell. If it was a Skill, deal 20 damage to the first two enemies instead.' to 'Deal 10x2 damage to all enemies if your last card played this turn was a Spell. Draw 5 if it was a Skill. Gain 10 mana if it was a Mana.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 8 damage to all enemies if your last card played this turn was a Spell. If it was a Skill, deal 12 damage to the first two enemies instead.' to 'Deal 10 damage to all enemies if your last card played this turn was a Spell. If it was a Skill, deal 15 damage to the first two enemies instead.'
* Upgraded effect changed from 'Deal 12 damage to all enemies if your last card played this turn was a Spell. If it was a Skill, deal 16 damage to the first two enemies instead.' to 'Deal 15 damage to all enemies if your last card played this turn was a Spell. If it was a Skill, deal 20 damage to the first two enemies instead.'