Shrines

Shrines are places of worship to the various mechanical gods. If Fight happens to find one, it can make an offering of scraps. If the deity is pleased with your offering, you may be given a reward. Up to three gifts can be granted before a shrine's power is depleted.

A list of the shrines, and the non-random scrap offerings.

Each Shrine has it's own Lucky Number. You can learn their Lucky Number by the following, hearing the Tutorial Smith tell you it, seeing it as graffiti in the background, or seeing it in their picture while talking to them. (The number is displayed by roman numerals.)

Note that if a item is present on the seed (via normal pickup or any ally shop), the item obtained from the shrine will be rolled through any of the other available options. Also donating more than the suggested amounts, as long as it follows the Holy Number, can roll a random item upon the item pool (with certain affinity to some items)

## Tyr

* 3 - 96 Scrap (multiples of 3) - Scaling damage blessing from 1 to 10 points. Lasts 300 seconds.
* 9 - 99 Scrap (multiples of 9) - Scaling shot size blessing from 0.5 to 2 points. Lasts 300 seconds.
* 3 Scrap + 1 Colored scrap - 1 permanent damage boost
* 3 Scrap + 1 Red + 1 Green + 1 Blue - 3 permanent damage
* 6 Scrap + 1 Green - Wrecking Shell, Damage Boost Aura
* 6 Scrap + 1 Red - Shoot Orb
* 6 Scrap + 1 Blue - Fragment Shot, Energy Axe
* 9 Scrap + 1 Green - Penetrative Shot
* 9 Scrap + 1 Red - Lil' Tyr Portable Shrine
* 9 Scrap + 1 Blue - Aura Bolt
* 27 Scrap + 1 Green - Deadlock Boots
* 27 Scrap + 1 Red - Mega Damage
* 27 Scrap + 1 Blue - Triple Shot

Possible rerolls:

Wrecking Shell, Wraith Shell, Damage Boost Aura, Tyr's Horns, Twin Orb, Shoot Orb, Big Bolts, Penetrative Shot, Laozi Bolts, Triple Shot, Mega Damage, Homing Bolts, Swell Bolts, Aura Bolts, Laser Beam, Deadlock Boots

## Zurvan

* 15 - 95 Scrap (multiples of 5) - Scaling health regeneration blessing from 0.5 to 2.5 points. Lasts 240 seconds.
* 5 Scrap - Full Heal
* 5 Scrap + 1 Colored Scrap - 1 Permanent Health
* 5 Scrap + 1 Red + 1 Green + 1 Blue - 3 Permanent Health
* 10 Scrap - Boss Map, Zone 1, 2, or 3 Map
* 10 Scrap + 1 Red - Explorb
* 10 Scrap + 1 Green - Attractor Helm
* 10 Scrap + 1 Blue - Artifact Map
* 15 Scrap + 1 Red - Lil' Zurvan Portable Shrine, Health Vorb
* 15 Scrap + 1 Blue - Mega Health
* 15 Scrap + 1 Green - Regeneration Helm, Personal Teleporter
* 15 Scrap + 5 Red - Zurvan's Pentangle
* 20 Scrap + 1 Red + 1 Green + 1 Blue - ETH Chip

Possible rerolls:

Attractor Helm, Health Vorb, Mega Health, Zurvan's Pentangle, Crystal Shell, Explorb, Mega Health, Artifact Map, Search Burst, Lil' Zurvan, Repair Kit, Health Orb, Mega Health, Regeneration Helm, Zone 1-3 Map, Personal Teleporter, Master Map

## Hephaestus

* 18, 42, 54, 66, 78 or 90 Scrap - Scaling energy regeneration blessing from 0.5 to 2 points. Lasts 240 seconds.
* 30, 48, 60, 72, 84 or 96 Scrap - Scaling celestial blessing (invincibility). Lasts from 60 to 240 seconds.
* 6 Scrap - Full energy
* 12 Scrap - Randomizes colored archaic scrap
* 24 or 36 Scrap - Re-roll artifacts (non-progression artifacts, doesn't count orbs), Health Vorb
* 6 Scrap + 1 Colored Scrap - 1 permanent Energy
* 1 Red + Green + and Blue - 3 permanent Energy
* 1 Colored Scrap - 15 Gray Scrap
* 1 Red + 1 Green - 1 blue archaic scrap
* 1 Red + 1 Blue - 1 green archaic scrap
* 1 Green + 1 Blue - 1 red archaic scrap
* 3 Red - Rerolls artifacts (non-progression artifacts, doesn't count orbs), Radial Bolts
* 3 Red + 3 Green + 3 Blue - Re-rolls artifacts
* 12 Scrap + 1 Red - Energy Vorb
* 18 Scrap + 1 Red - Power Pauldrons, Lil' Pheastus Portable Shrine
* 18 Scrap + 1 Green - Mega Energy, Energy Axe
* 18 Scrap + 1 Blue - Artifice Helm
* 24 Scrap + 1 Red + 1 Green + 1 Blue - Celestial Charge
* 24 Scrap + 1 Green - Bolt Helm
* 60 Scrap - Invulnerability for a couple minutes (check exact time)

Possible rerolls:

## Wadjet Mikail

* 7, 21, 35, 49, 63, or 77 Scrap - Scaling power shield blessing. Lasts from 60 to 270 seconds
* 14, 28, 42, 56, or 70 Scrap - Scaling speed blessing. From 1.25 to 3.25 points. Lasts 300 seconds.
* 7 Scrap + 1 Colored Scrap - 1 permanent speed
* 7 Scrap + 1 Red + 1 Green + 1 Blue - 3 permanent speed
* 14 Scrap + 1 Red - Hunter Killer, Power Shield
* 14 Scrap + 1 Green - Mega Speed, Speed Boost Aura
* 14 Scrap + 1 Blue - Speed Shell, Radial Bolts
* 21 Scrap + 1 Red - Royal Orb, Lil' Wadjet Portable Shrine
* 21 Scrap + 1 Green - Laser Beam
* 21 Scrap + 1 Blue - Homing Bolt, Search Burst

Possible rerolls:

## Buluc Chabtan

* 8-96 Scrap (multiples of 8) - Scaling attack rate blessing. From 1 to 6 points. Lasts from 120 to 240 seconds..
* 8 Scrap + 1 Blue - 1 permanent speed.
* 8 Scrap + 1 Red, Green, and Blue - 3 permanent speed.
* 14 Scrap - Re-roll Artifacts (non-progression artifacts, doesn't count orbs)
* 16 Scrap + 1 Red - Tri Orb, Radial Bolts, Lil' Buluc Portable Shrine
* 16 Scrap + 1 Green - Machine Gun, Attack Boost Aura
* 16 Scrap + 1 Blue - Scatter Gun, Wave Bomb
* 24 Scrap + 1 Red - Mega Attack Rate, Lil' Buluc Portable Shrine
* 24 Scrap + 1 Green - Laser Beam
* 24 Scrap + 1 Blue - Big Bolt, Toxin Cloud
* 1 Green - Re-rolls Archaic Scrap

Possible rerolls:

## Orphiel

* Q9, 18, 36, 45, 63, 72, 90 Scrap - Scaling nanobot blessing. From 3 to 30 nano bots.
* 27, 54, 81, 99 Scrap - Scaling Shield Orb blessing. From 1 to 3 shield orbs. From 60 to 240 seconds.
* 9 Scrap + 1 Red - Explorb, Nanoswarm Generator
* 9 Scrap + 1 Green - Shoot Orb, Wave Bomb
* 9 Scrap + 1 Blue - Shield Orb, Phantasmal Orb
* 18 Scrap + 1 Red - Mothorb, Lil' Orphy Portable Shrine
* 18 Scrap + 1 Green - Royal Orb
* 18 Scrap + 1 Blue - Hunter Killer
* 27 Scrap + 1 Green - Health Orb
* 27 Scrap + 1 Blue - Health Vorb
* 36 Scrap + 1 Red - The Thief
* 3 Red, 3 Green, 3 Blue - +1 to all stats

Possible rerolls:

## All Shrines

* 4 Scrap, 4 Red, 4 Green, 4 Blue - a surprise.