Crash Site

**Crash Site** is a minigame which occurs every time you win ship-to-ship aerial combat(but not when you destroy the enemy using missiles or aircraft) during which you can scour the wrecks for loot.

You are presented with burning parts of destroyed ships, each with a ticking down timer represented by a shrinking bar. Once the timer reaches 0 the part is lost forever(or worse) You can choose what to save but this takes time(30 minutes in-game) during which all the other parts keep burning down. The progress of saving parts is not lost when you switch between them. It is impossible to save everything so you have to choose what to prioritize - or press the AUTO button which will complete the minigame for you but which is usually not very efficient.

List of possible options:

* Disassemble the Hull - gives you repair parts which you can use in cities for 2x faster ship repair. Since adding parts to a ship is technically repairing this will affect build speed as well. Repair parts are local, not global.
* Dismantle [randomly selected module(s) from one of the destroyed ships] - gives you said module(s) which you can use or sell. These are usually the most profitable parts in the site.
* Secure the Ammunition - adds random special ammunition to your Supplies, worth about 500-3000.
* Secure the Fuel Tanks - gives you 500-1000 fuel. Note that you still have to wait for your ships to fill up but the fuel will presist on the map even after the Crash Site burns down and even after you take off.
* Search the Captain's Cabin - gives you a hint about the location of a random Tarkhan. This can be a Tarkhan you already have a hint about or one you've already met. The info will NOT be added to your list on the strategic map so write it down.
* Search the Crew's Quarters - gives you a random Gift you can use when recruiting Tarkhans.
* Search the Radio Room - gives you a piece of the current cipher.
* Search for Survivors - gives you Crew which seems to be useless. Not saving the survivors means 50% chance of -1 Kindness.
* Crew Protection - negates the Dangerous Environment and Radiation status(see below) It has no timer and it's available in every site.

To spice things up there are three additional special conditions given to some parts:

* Explosion Hazard! - always applies to ammunition, fuel, missiles and bombs. Once their timer reaches 0 they will explode and you lose the part and one other randomly selected part except for Crew Protection. There are no chain reactions(i.e. if Fuel blows up Ammunition, Ammunition doesn't blow up anything else) You suffer no additional penalites if the part you're currently trying to save gets blown up. If Survivors get blown up the game treats it as if you didn't save them.
* Dangerous Environment - randomly assigned. When you try to save this part there's a 50% chance you lose some crew and a point of Morale. Even if you lose the crew you still get the part.
* Radiation - occurs if enemy craft was equipped with nuclear weapons in the ship designer, not necessarily in game(i.e. even if you don't start a nuclear war enemy Tarantul ARMs will still irradiate Crash Sites) Radiation seems to work the same as Dangerous Environment except it has a 100% fatality rate.

A part can only have one special condition at a time.

If the battle occured over a city - i.e. against the city's garrison - then you cannot land in the city until the minigame is complete(the smoke clears) You can leave the Crash Site at any time and it will persist until the last remaining part burns down. Only one ship needs to be present at a Crash Site to keep saving parts and you can swap them freely without losing progress.