Jacob Lebree

**Jacob Lebree** is the phone guy and the deuteragonist of *Those Nights at Rachel's*, and presumably one of the previous security guard that worked at *Doug's 'N' Rachel's*.

## Personality

**Jacob** seems to sound somewhat doubtful toward the company's decisions, and as the nights go by, he starts to get even more agitated on each phone call, even to the point where he supposedly tells the player about an incident that had involved *The Thing*, one of the more mysterious "animatronics" in the *Doug's 'N' Rachel's* establishment.

## Dialogue

### Night 1 DEMO:

> **\*Phone picks up\*** "Hello and welcome to your new job, at Doug's 'N' Rachel's. We have the best animatronics and food available at the lowest prices, straight up guaranteed. Since this is your first night at your job, we'll connect you to a live call with our colleague. He will be your guide throught your first night. Have fun, heheh..."
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- Phil

> **\*Beeep\*, \*Beeep\*, \*Beeep\*, \*Beeep\*- \*Phone picks up\*-**
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> "-Uh, Hello? Hello hello? Are you there? Uh... Hi! Uh- you must be the new night guard! Well. Uhh if that's the case, which it probably is, then I'm supposed to help you with our, *AMAZING*, technology. It's a bits- uh. It's a bit cheesy but... you get the point, right? Well!, for starters, the company thinks that putting up security cameras in, practically any corner is going to help, and, honestly I don't think it will... with what you're going to have to deal with. Uh. but- uh anyway, you can switch the security cameras using the arrow keys located on your keyboard on the desk, allowing you to track any part of the building at any time.
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> But, uh, let me tell ya, the power bill has been expensive with almost every damn night guard. So hopefully, by limiting the power, you won't be like them. *\*sigh\** Nevertheless, you can track the power on the secondary monitor, but- for god's sake do NOT break it. Honestly I feel like I'm repeating myself at this point. The power is usually measured through the closable doors in your office, which can be closed at anytime using the "Z" and "X" keys. But, anyways don't *leave* them shut.
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> Uhh, alright! A few more things and then I can send you on your way! We actually have a spare room next to your office, which has pretty much been deserted for, some time. However we used to allow employees to go in there, but uh, d- um, hrmm. Kinda had an accident, in there. Uh. Long story short- ALWAYS, close the curtains! Don't ever, ask why either. It's just company rule! Honestly, I, heh, ha- even know myself! You can walk there using the "W" key.
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> Soo, umm, YEAH! That will send you on your way. Close curtains, monitor the building, toggle flashlight, and you will be promoted as soon as you know it! And actually-...**please** don't hurt yourself, we had some, *issues*, with our reputation and kinda went downhill recently; **damn**, pizzeria down the street. Fazbear's, pizzer, something... It's really taking our costumers lately. t's a bit, unsanitary and rude but, **customers are customers**, we don't need them, **we need their cash!**
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> But uh, YEAH! Enjoy your first night here!, and I'll try to be there for tomorrow. Good night!"
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> **\*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\*.**
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- Jacob Lebree

### Night 1 Full release:

> **\*Phone picks up\*** "Hello and welcome to your new job, at Doug's 'N' Rachel's. We have the best animatronics and food available at the lowest prices, straight up guaranteed. Since this is your first night at the job, we'll connect you to a live call with our colleague, he will be your guide throught your first night. Have fun, heheh..."
>
>

- Phil

> **\*Beeep\*, \*Beeep\*, \*Beeep\*, \*Beeep\*- \*Phone picks up\*-**
>
>
> "-Uh, Hello? Hello hello? Are you there? Uh... Hi! Uh- you must be the new night guard! Well. Uhh if that's the case, which it probably is, then I'm supposed to help you with our, *AMAZING*, technology. It's a bits- uh. It's a bit cheesy but... you get the point, right? Well, for starters, the company thinks that putting up security cameras in practically any corner is going to help, and, honestly I don't think it will... with what you're going to have to deal with. Uh. but- uh anyway, you can switch the security feed using the click of our standardized mouse that the company put out. Heh, that's one way to describe it. It's, REALLY old, buts- uh, you'll get throught it.
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> ...But, uh, let me tell ya, the power bill has been expensive with almost every damn night guard. So hopefully, by limiting the power, you won't be like them. \*sigh\* Nevertheless, you can track the power on the secondary monitor, and, for god's sake do NOT break it. Honestly I feel like I'm repeating myself at this point. The power is usually measured through the closable doors in your office, which can be closed at anytime using the "Z" and "X" key. And you'll need to shut them as soon as something, uh-, un, -DESIRABLE, may, appear. Uh. You probably don't know what I mean. which in that case, it's probably for the better. But, anyways, don't LEAVE them shut.
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> Uhh, alright! A few more things and then I can send you on your way! We actually have a spare room next to your office, which has pretty much been deserted for, some time. However we used to allow employees to go in there, but uh, d- um, hrmm. Kinda had an accident, in there. Uh. Needless to say, don't ever let those curtains open **all the way**. And if you by some chance you see anything, or, anyone, back there. Uh, don't, go telling the media.. oookay?... We've had some rough edges, in the past, and probably even more than I've seen myself. But uh. Long story short: Always close the curtains. Don't ever, ask why either. It's just company rule. Honestly, I, heh, ha- even know myself. You can walk there using the "W" key.
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> Oh! Um, if an animatronic, specifically a raccoon and the- th- th...*the thing*, from the curtains, find your way into your office, you can't hide from them. Somehow they have increased awareness, possibly some sort of uh. Developing, mistake? Ehh- iit's best not to think about it too much.
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> So, uh, yeah!! That will send you on your way, close the cur- OH- Oh- wai- wai- wai- wait wait, one more thing. If two of our, AMAZING, animatronics somehow manage to, uhh find their way to BOTH of your doors, we have found a small trick for that: Hiding under the desk seems to actually help! And even saved my li-... I mean-I me \*nonsense\* uhh- My job. Well uhh, it helped me save my job one time. So, uh, yeah- Close the curtains, monitor the building, toggle flashlight, hide in the desk, and you'll be promoted as soon as you know it!
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> Actually, please don't hurt yourself. We've had some, *issues*, with our reputation and it kinda went downhill recently; DAMN, pizzeria down the street, Fazbears, Pizzer, something. SOMEHOW its managed to absolutely DESTROY our reputation due to them having some sort of, robot, incident. After that discovery, animatronics just may be looked in a uh, different, way. \*tsk\* Yeah. It's a bit unsanitary and rude but, customers are customers. We don't need them, we need their CASH.
> But uh, yeah!! Enjoy your first night here, and I'll try to be there for you tomorrow, good night! *heheh...*"
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> **\*Beeep\*, \*Beeep\*, \*Beeep\*.**
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- Jacob Lebree

### Night 2:

> **\*Beeep\*, \*Beeep\*, \*Beeep\*, \*Phone picks up\*** "Shit **\*Something falls\*** Damn it, don't... Uh. Hello? Uhh, hi!! Uh- Welcome back to Doug's and Rachel's and um. *Yeah.* Um, company didn't really want me to record any more phone calls after your first night. Buut I figured why not!? After all they don't monitor the calls after the first one, so I'm safe to say whatever I want. Heh.
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> Well, for starters, which I'm sure you know by now, the animatronics are REALLY, jumpy. Easiest way to say it is something like, preforming after hours, but with a bit more of a "kick". They seem to actually move around and no one knows why...actually..one of the night guards started some investigating himself, uhh which was probably the dumbest idea ever, poor kid. It's safe to say that it didn't end particularly well, huh. Other than that, nothing really happened recently, although I really shouldn't say that yet. You're our 4th...er..fifth...fifth night guard right now...um...the others being in an unnatural state. One of them even stopped talking, and some sort of burgled communication problems, very strange, uh?. We had to take him to some therapist and then the family tried suing us!.. Cool. Despite all their efforts, of course, it didn't work. Nothing ever does... I'll taste the company's little bit of money before they wash all the troubles away. Eh..I shouldn't question it and neither should you, for the sake of our job, at least. As hellish as this may all seem, you'll get through it...
> ALMOST, all of us do... heheh."
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> **\*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\***
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- Jacob Lebree

### Night 3:

> **\*Beeep\*, \*Beeep\*, \*Beeep\*, \*Phone picks up\*-** "-Don't you think taking the endoskeletons was enough? ..W-Wait- Ohhh shit-" **\*Phone hangs up\***
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- Phone Guy hangs up, then calls again.

> **\*Beeep\* \*Beeep\* \*Beeep\*- \*Phone picks up\*-** "-Uh hello? Uh, sorry about that... Just, accidentally picked up at the wrong moment. *\*exhales\** O-Other than that, welcome back to Rachel's, of course... By now, I think you have the hang on things so there's actually no point of rambling on, heh. I-I'm actually just surprised you've uh- lasted!, this long.- I mean, with your job. ..Uh- YEAH.
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> *\*heavy breathing\** Uhh... Uh- A-Anyways! I-I heard some news lately! Uhh- Nothing really interesting of course, y'know. ..Except the fact that the OWNER is missing. Weirdly. No one has seen him anywhere in the building, bit strange, don't you think?
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> Uh- Not that I really care just, curiosity, hm- you know. You uh, you wanna know the worst part? We, won't get promotions without him being here! I- Uh, hopefully, uh- wish he comes back...for the sake of that promotion, at least. It's stupid to think of getting the promotion by now though, interestingly enough. Probably due to the fact that the owner doesn't really wanna be, ATTACHED, to the company or the mascots for, some reason. Maybe he hates this place for, whatever reason? *Maybe as much as we do??* Haha!- I Uh- I know I do, in many ways that you, probably not ever imagine.
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> Uh this place sure does have a shitty past... Duhh- A-A-AAlright, I think I'm gonna call it quits now. I'll, chat with you tomorrow. See ya."
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> **\*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\***
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- Jacob Lebree

### Night 4:

> **\*Beeep\*, \*Beeep\*, \*Beeep\*, \*Phone picks up\*** " **\*Kids can be heard in the background\*** ..Uhh hello? Hello? Heh, uhhm welcome back to your fourth night here at Doug's 'N' Rachel's. Eheh.. Uhh still no sign of the boss, strangly enough! Hope he shows up by Friday! ...Uh- Hey! Do-Don-Don't touch that! **\*kid playfully screams in the background\*** I'm.. sorry. I'm attending my nephew's birthday party. I had to pre-record this message; first time I've done that in months. Heh. Kids are wild, bit too much, actually..
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> Duh- Anyways I'll try to get the boss's attention somehow, it seems strange that he'd just disappear like that, doesn't make any sense! I didn't find anything related to him but a phone stuffed in a *drawer in one of the back rooms towards the end of the building*... He left it unlocked- it, had something to do with a factory or, old pizzeria, s-something *I dunno*.. I didn't get a good look at it because, fellow employee caught me snooping around. II'll just keep the whole situation under wraps, I guess.
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> Well anyways, I'll look into it a bit more and, maybe get back to you on it. I, *don't know when tho*, hopefully soon. Actually, if we can't ever find him, which wouldn't necessarily be a bad thing! Eheh! Uh then they could probably hire another boss! That way we can receive our *RIGHTFUL* payment! But let me tell ya- there is **NO WAY**, I'm gonna to spend this much time in, *this* hellhole, to be skipped over on my own **last week!** You probably feel the same.
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> You know~ that engineer seems like it knows a lot about this place, maybe he can be a perfect candidate! Heh, I don't know if he knows as much as running a company though. O-Other than that, I can't figure out anyone else.-
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> Ahh, doesn't matter... I may retire, I'm still kind of on defence about it. I'll be sure to stick out a bit longer for your sake, though! I, know how hard it is to start here. It's unbelievable."
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> **\*Phone hangs up\* \*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\* \*Beep\***
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- Jacob Lebree

**Night 5:**

> **\*Beeep\*, \*Beeep\*, \*Beeep\*- \*Phone picks up\*** "Phil? Are you there? Look, are you going to talk or not? You told me to do something \*\*drastic\*\* so we can get a step ahead of the company down the street. What's the big deal?! They've already had one incident, throwing in another would TOTALLY work!
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> Oh, wait- Oh yeah, damn. Animatronic's reputation. Well, uh. Hah- heh, I guess I screwed up big time, huh? Buuut at least I've got the night guard thinking I'm someone completely different. He's too easy to fool, honestly! We have him tangled in our strings! But- I'm actually surprised that he hasn't asked any questions yet, sheesh!
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> I-If this upset you too much, you know I can't undo it, I promise won't do it again. For now, at least. I just find joy in these things, you know that, I'm sorry, eugh...
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> Alright, OTHER than that, what's up with your recent "*disappearance*"? I'm tired of feeding lies to the random stacks of people. It's not really fun anymore.- Also, are you even going to promote the new guard?? I can totally make up a story if you REALLY wanted me to.
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> Uh y-yeah just give me a call back once you're ready to talk. Orrr, better yet, there's that place downtown that we talked about a few days ago. *How about there?*
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- Jacob Lebree

## Trivia

* On Night 1's phone call, Jacob expresses his concerns for the company putting out too many cameras on the building, and how he saved his own life, or job as he calls it, by hiding under the desk when two animatronics got to his doorway. Because of this, it is very likely to guess that he has watched over the animatronics as a nightguard before.
* On Night 1's phone call on the full release game, the same laugh that Phil did at the end of his pre-recorded monologue can be faintly heard at the end of the phone call after Jacob wishes a good night to the nightguard.
* The phone beeps at the end of every phone call seems to have an inconsistent number, sometimes varying between three or seven beeps, and sometimes none at all.