Ancient Arena/Specific

This page regroups information about the Ancient Arena maze that are specific to one or a few gumballs.

Generic guidelines (there can be exceptions):

* If it's essential to the maze (like getting the hidden gumball), put the info in the main page and eventually a link to it in this "/specific" page
* If some special encounter is available to all gumballs but with special results or options for some gumball(s), you can duplicate the information if it is very small (like "Vampire gets +10 HP"). If not; it is usually better to have the main page give a link to the sub-page like this:
	+ Special results with [[Vampire]] as main, see [[thismaze/specific#Vampire|details here]].

## Monster specific info

### Usual Enemies

* General info
* Steals
* Souls
* Photos

*Human*    | **Duel**: Increase Attack when alone on the battlefield
*Human*    | **Infuriate**: Double attack when HP less than 50%
*Human*    | **Backstab**: Attack once every 4 rounds and cause 300% damage
*Beast Class*     | **Bloodlust**: Help all friendly targets increase Attack when hit
*Human*     | **Magic Missiles**: Launches a long-range attack every 2 rounds
*Beast Class*     | See Boss section

 **Gladiator**
*Human*     | Rank 1 armor (Can be Hunter's Leather Armor, Noble Silk Ribbon, Rune Ring, Forging Spectroscope)
*Human*     | Knight's Suit part
*Beast Class*     | EP

*Human*     | Broken Mercenary's Soul: Recover 30 HP
 **Butcher**
*Human*     | Broken Scoundrel's Soul: Casts Stoneskin
 **Assassin**
*Human*     | Broken Mercenary's Soul: Recover 30 HP
 **Ogre**
*Beast Class*     | Broken Orc's Soul: Defense +5 (Floor only)
 **Wandering Mage**
*Human*     | Broken Mage's Soul: Power +10 (Floor only)
 **Orc Fighter**
*Beast Class*     | Basic soul:
* Barbarian Lord's Soul: Attack +3

Special souls:
* Bloodthirsty Farao's Soul: Attack +2, Ignore 15% Physical Resistance
* Greedy Graham's Soul: Bending Coins +20, Add 2 Items in Supply Depot
* Warmonger Kalanick's Soul: Attack +2, Melee Title EP Cost -10%

*Human*     | Blurry Mercenary's Photo: Recover 30 HP
 **Butcher**
*Human*     | Blurry Scoundrel's Photo: Casts Stoneskin
 **Assassin**
*Human*     | Blurry Mercenary's Photo: Recover 30 HP
 **Ogre**
*Beast Class*     | Blurry Orc's Photo: Defense +5 (Floor only)
 **Wandering Mage**
*Human*     | Blurry Mage's Photo: Power +10 (Floor only)
 **Orc Fighter**
*Beast Class*     | Barbarian Lord's Photo: Attack +3
or Astana's Photo (rare): Power +2, Obtain 200~400 EP at random

### Lounge Enemies

* General info
* Steals
* Souls
* Photos

### Bullfighting Arena Enemies

* General info
* Steals
* Souls
* Photos

*Beast Class*     | **Arena**: Launch an attack every turn in the Arena
**Robust Physique**: Decrease the damage sustained by 30%
**Fighting Anger**: Increase Attack by 20% when under attack
 **Pirate**
*Human*     | **Arena**: Launch an attack every turn in the Arena
**Bullfight Armor**: Physical Resistance +30%, Spell Resistance +30%
**Crescent Slash**: Launch an attack every 4 rounds, deal triple damage to the enemy, *penetration effect* attached (Increase the damage sustained by 50%, last for 3 rounds)
 **Bandit**
*Human* | **Arena**: Launch an attack every turn in the Arena
**Reflection Barrier**: Reflect damage by 50% when under attack
**Barrier Reforge**: Recover HP by 5% every round
 **The Undefeated**
*Human* | **Arena**: Launch an attack every turn in the Arena
**Winning Will**: Revive with full HP at the time of death
**Billow**: Launch every 3 rounds, decrease the enemy HP by 10%
 **Toy Soldier**
*Machine* | **Arena**: Launch an attack every turn in the Arena
**Hero Tale**: Immune to all abnormal status; Immune to prop damage (damage items)
**Thunder's Fury**: Launch an attack every 3 rounds, deal quadruple damage to the enemy, clear the enemy buffs
May drop Toy Soldier

 **Ogre**
*Beast Class*     | 50 EP
 **Pirate**
*Machine* | EP +500

 **Pirate**
 **Toy Soldier**
*Machine* | None

*Beast Class*     | Blurry Orc's Photo: Defense +5 (Floor only)
 **Pirate**
*Human*     | Blurry Scoundrel's Photo: Casts Stoneskin
 **Bandit**
*Human* | Blurry Scoundrel's Photo: Casts Stoneskin
 **The Undefeated**
 **Toy Soldier**
*Machine* | Clear Mechanical Creature's Photo: Ignore enemy's Physical and Spell Resistance by 1%

## Adventurer

Villagers specific to this maze can give the following rewards (1x/run each):

* 5x Rotten Coconut
* Boots of Toughness or Medal of Loyalty
* Justice Armor or Belt of Courage
* Attack +2, Power +2, HP +20, MP +20

## Bunny

See Bunny#Egg Contents to understand the mechanics.

Maze specific drops per quality:

* Normal
	+ 3x Bent Coins
* Silver
	+ Orc's Liver
	+ Bottle of Blood
	+ Shadow Badge
* Gold
	+ Burned Parchment
	+ Shaman's Ear
	+ Eyeball Tincture

## Chef

See Cooking#Ancient Arena

Highlights:

* HP +10, 1% chance of dealing double damage when attacking
* HP & MP +10, Inflicts 2% extra damage against *human* enemies.
* Attack and Power +100% in the Arena (lasts 5 rounds, see Cooking#Gladiator Set Meal for details)
* Attack and Power +2, Recover 100% HP and MP (1x/run)

## Future Cat, Prince & others

Bank VIP Box gives:

* 10x Bent Coin

## Gang Cadre

Special blackmail from Supply Depot:

* 10 Bent Coins ( ?x/run)

## Junkman

Maze specific rubbish bin:

* 20x Bent Coin

## Pirate

Maze specific treasure chest:

* 20x Bent Coin