Level 41

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**Survival Difficulty: Class 3**
»⠀Starry
»⠀Moonlight
»⠀Love

Level 41 is the the 42nd level of the Schoolrooms.

">A photo of the entryway into Level 41. Photographer's status unknown

## Description

Level 41, or "Under the Stars", is a very beautiful level to walk into. This level was found recently, but T.S.E. has done quite a lot of documentation on it in a small amount of time. Level 41 features a beautiful, large gymnasium fully decorated with twinkling lights, clouds, stars, and a crescent moon on a stage. There's even a small river built in the middle surrounded by flowers.

It is unknown what the liquid inside of the river is, but it is not safe to drink. Samples were taken of the liquid and it isn't any known chemical or substance, though it is highly corrosive. It won't melt through metal or glass, but it will have the same effect on human skin as sulfuric acid. Blue and pink lights complement the decorations perfectly. Many tables are set up around the floor with similar colors and decorations adorning them. Some of the tables hold a centerpiece, but they're unable to be taken off of their respective tables.

">The main room of Level 41

Lights hang high that look and twinkle exactly like stars with small clouds hanging from different parts of the ceiling. Wanderers that enter Level 41 will notice the feeling of calmness and joy all around them and the soft sound of water flowing gently through a stream. It will be a bit dark until the wanderers take a few steps into the room and all of the lights and music turn on. Classical music usually plays at first, then after around 10-15 minutes, the lights dim and the tables and chairs will all vanish. The river is the only thing to remain.

Several pairs of young students materialize from thin-air dressed in prom dresses and tuxedos. They stay motionless and quiet until soft, slow love songs start to play, then the pairs begin to slow dance with each other around the room. Wanderers who look closely enough will notice that the faces of these students are horribly disfigured.

These students are considered entities and some of them may be former wanderers. There is an event in this level that has been appropriately named the Starfall event, but it is not random. As the music begins to play and the students materialize, small shining "stars" fall from the clouds placed around the room.

This substance is highly dangerous and under no circumstances should any wanderers make contact with this substance. If contact is made, anyone that happens to be traveling with said wanderer is recommended to quickly leave the level and trap the affected wanderer inside of the level until their screams can longer be heard.

This substance is the cause of the student's heavily disfigured faces and the reason that Level 41 is so dangerous. This only happens once per dance and lasts for around 1 1/2-2 hours. Once the music stops and the students disappear, it's safe for wanderers to explore the level again.

Wanderers that find themselves inside of Level 41 during the Starfall event are able to hide underneath the fake river to take cover from the falling "stars", but they are recommended to leave the level once they hear the music if possible. Wanderers have 10-15 seconds after hearing the music to leave Level 41.

">The main room of Level 41 during the special event

Wanderers that enter Level 41 will walk through a small canopy of beautiful shining lights with doors at the end that lead straight into the main room. Lights are set along the floor to make the canopy shine brighter, but they don't seem to be connected to anything and are powered by an unknown source. Once wanderers enter the main room, they will find it empty with soft music playing quietly.

There's another special event that occurs, but this event is rare and only a handful of wanderers have seen it for themselves. The tables and chairs disappear, along with the river in the middle, and a large stage rises up from the floor.

The same students appear, but they don't dance this time. Instead, they hold their hand out to the wanderer as if asking them to dance. Do not interact with or touch any of the students, even if you think you know them. Touching them has the same effect as the stars that fall from the clouds, only it's much quicker and severe when exposed this way.

Instead of just the face being distorted and disfigured, it will spread to the rest of the body. 3 wanderers have touched one of the students and their friends reported watching them melt in front of their eyes with screams that they've never heard before.

Wanderers are able to refuse to dance by simply not taking one of their hands or shaking their head, but the students do not like rejection and will begin to chase all wanderers present through the room until the wanderers are caught or escape.

## Entities

">A photo of one of the disfigured students. Taken by a T.S.E. member

The only entities present in Level 41 are the disfigured students. Some argue that the substance that falls from the clouds is an entity, but T.S.E. has not officially recognized it as one. The students were present when Level 41 was first discovered, so it's believed that these students were killed and trapped here by the substance in the clouds.

Wanderers that fall victim to the substance will wear a tuxedo or dress, depending on their gender, and are only recognizable by their shoes. It is unknown why their shoes are the only thing not to change on infected wanderers, but T.S.E. feels it isn't worth the trouble or lives to investigate it further.

These entities have a strange effect when a picture is taken of them. The entity shows up in the photo, but the rest of the photo is black. T.S.E. has taken multiple pictures of these entities only for the entire background to be nothing but black. The students don't bother anyone unless it's during the rare event that takes place when the stage emerges from the floor.

Wanderers have tried getting their attention as they dance around the room together, but the entities will ignore all wanderers unless it's during the rare event. They don't speak or make any noise unless they're chasing a wanderer. When this happens, the students emit a high-pitched scream that causes instant migraines and nosebleeds.

Wanderers are advised against trying to communicate with these entities and are recommended to leave the level quickly to avoid any problems. Wanderers that make contact with any of the students will become severely disfigured, depending on how long the contact is for. Below is an estimated amount of time it takes for wanderers to experience the multiple stages of disfigurement:

* 1-5 seconds: The wanderer's face will instantly begin to "melt" and the wanderer screams as their faces become mangled beyond recognition.
* 5-10 seconds: The wanderer's body, arms, and legs will begin to deform and bend unnaturally.
* 10+ seconds: The wanderer will completely fall apart and fall to the floor dead.

(Please note that touching any of the students during the rare event will result in the wanderer experiencing the 10+ seconds exposure effect.)

Do not touch or attempt to help any wanderer experiencing these effects as they are instantly contagious and considered deceased. Wanderers that have prolonged exposure and perish will not vanish from the floor unless wanderers leave Level 41 and re-enter. It is unknown what happens to the wanderer's body when other wanderers leave the level. When wanderers fall dead, the students will stop moving and will only stare at the wanderer.

They don't try to touch the wanderer or say anything. Wanderers have watched the students do this for 15 minutes before they decided to leave the level and the students never looked away from the dead wanderer. When this happens, all events seem to be on hold. The music stops playing and the tables reappear around the room. It's almost as if the entire level is put on hold until the living wanderers leave.

Leaving Level 41 seems to "reset" it in a way and everything will progress normally if wanderers come back into the level. For this reason, T.S.E. suspects that the entities control Level 41 and its events, since nothing happens when they are in their motionless state. This theory hasn't been proven, but after multiple reports of this occurrence, the entities have been officially stated as being in control of Level 41 and its events.

## Colonies and Outposts

Due to the events that take place and the dangerous nature of the students, colonies and outposts are impossible to establish and maintain in Level 41.

## Entrances and Exits

### Entrances

* Touching a picture of the prom King and Queen in the halls of Level 0 will send wanderers to Level 41. (rare)
* Wanderers can enter the doors of the gymnasium to be sent here, but only during prom season.

### Exits

* Wanderers can exit by simply leaving through the doors they walked through to enter the main room and are sent to a random level, most commonly Level 0. The doors lock during the main event and wanderers will be required to wait until the event ends in order to leave Level 41 if they aren't fast enough.

**> Open Author & Licensing Information****> Close Author & Licensing Information****Author: Async**