recursal/Fanatic-Fandom huggingface dataset:
Evilox Conquest

Armorial of the Abyss Stalkers

The **Evilox Conquest** is a notable Imperial campaign conducted by the newly incepted Abyss Stalkers Space Marine Chapter and their Imperial allies as a part of the much larger Indomitus Crusade, to recapture lost Imperial worlds that had fallen to either xenos or the Forces of Chaos. This was a year-long campaign that saw the liberation of multiple Imperial planets from the enemies of Mankind.

## Background

The conquest for Evliox was one of the many first strikes inside the Friorhol Crusade led by the Abyss Stalkers Space Marine Chapter. The focus of the campaign was to bring imperial peace back to the Evliox in the wake of the Great Rift and the Era Indomitus. The campaign ultimately lasted less than a year as the Abyss Stalkers 3rd Great Company, alongside various Imperial supplements went world to world examining and recapturing lost Imperial Planets. Initially the campaign went smooth, as most imperial worlds didn't have the forces or machines needed to combat the raw power of the Adeptus Astartes, this was until the 3rd Great Company came up the planet of Clearport-B04. Once the systems capital planet, it was reduced to nothing more then a reduced atmosphere, and the remains of humanity that attempted to survive on the slowly dying planet. Upon the 3rd Great Companies attempt to reclaim the planet they fell into a ambush by the Black Legion Warband known as Abaddon's Dragoons.

The savage and dying nature of the planet brought with it the perfect opportunities to hire and recruit new members into the warband's cult, and with a precise attack they attempted to take down the 3rd Great Company before they could call in reinforcements. Though calculated the Warband was unable to predict the might of the new Primaris marines, and what they thought was a perfect ambush only turn into their own slaughter. Though only losing two squads of their own, the Dragoons were able to wipe out four of the Abyss Stalkers, creating a gash in the already hard to replace marines of the chapter.
Devourer of Life

The ***Devourer of Life***, was the designation for an encroaching Space Hulk that invaded the home system of the Blood Serpents Space Marine Chapter. With the majority of the Chapter out on various campaigns and training missions, the purgation of the space hulk fell to the Chapter's elite 1st Company. They successfully purged the massive vessel and ensured it's destruction.

## History

Barely a Terran year after the Blood Serpents returned to the galaxy, a Space Hulk designated the *Devourer of Life*, emerged on a crash course for the world of Astoran. With most of the Chapter out on training missions the only force on Astoran was the Veteran 1st Company, the "Archserpents", led by Captain Karoth.

Despite their lack of numbers, the 1st Company launched a bold space hulk purgation mission. The Chapter's terminator-armored elite of the Chapter bravely entered the massive floating derelict. Sweeping the massive hulk from bow to stern, the Archserpents managed to purge the space hulk with cleansing flame, storm bolter and blade. Eventually, they fought their way towards an enginarium located within the bowels of the space hulk and set time detonator charges.

Their mission completed, the Blood Serpents withdrew and detonated their charges, causing a catastrophic chain of explosions. The *Devourer of Life* erupted into a massive, spectacular explosion, eradicating the immediate threat and preventing the infestation from landing on Astoran.
Defense of Vaeturn

## Defence of Vaeturn

A Primaris Knight of the Order of the Winterbound walking among devastated lands of Vaeturn.

## Campaign

### Outcome

Imperial Victory

The **Defence of Vaeturn** was a defensive campaign carried out by the Penitent Knights newly received Primaris Space Marine brethren, in support of the Aegimius System's forge world of Vaeturn from the predations of large force of Heretic Astartes.

## History

With the Cicatrix Maledictum torn open and the galaxy split in twain, the Penitent Knights began efforts to reinforce the Aegimius System against the horrors pouring out of the enormous Warp Rift. With the entirety of the Chapter's fleet defending the Fortress-System, the minions of Chaos were held at bay for a few brief years until a host of Chaos Marines broke through a weakness in the Penitent Knights' void patrols and were poised to assault Aegimius' forge world Vaeturn. And thus, the Primaris of the Orders of the Winterbound and Gryphon were given their first challenge in a hurried support of the forge world.

However, due to the seeming dour nature of the Primaris Knights, unit cohesion was much more difficult between the new and old guard. Moreover, the Primaris Knights argued that it was best they focus on protecting solely the crucial factorums and leave the hab-blocks undefended, to the deep chagrin of their older brothers. While most of the Primaris accepted their orders, Primaris-Sergeant Alissar abandoned his quarter of civilian housing to reinforce the factorums, leaving the mortal workers to be slaughtered in their homes by Chaos' minions. When after days of continued war, Vaeturn was successfully defended, Alissar was shown the thousands of innocents slain by his disregard for them. And so, in shame and guilt, Alissar became the first Primaris Justicar, to mete out death to the Chapter's enemies armed with only a power sword to atone for deeds committed.
Farhold Alpha

(to be added)

**Farhold Alpha** is a fortress world in the Farhold System. It was colonized by the Emperor during the Great Crusade to protect terra from threats from outside the galaxy. It is part of the Farhold system, which has Farhold Gamma a Forge world, that supplies them with their tools of war.

## Background

Farhold Alpha is a fortress world similar in size to Mars. The operations of Farhold Alpha are directly controlled by the inquisition. The whole planet is covered in walls and turrets, the whole planet is a barren wasteland full of nothing but marching troops.

### Pre-Heresy

Farhold Alpha was built up in the time leading up to the Horus Heresy, and soon became a sign of the Emperors power. it was used as a outpost for re establishing a foothold in the Segmentum Pacificus.

## **Geography**

Farhold Alphas geography is simple, it is a barren plain. the only notable features of Farhold Alpha is the military fortresses, and landing pads that stretch up into the sky. the only notable geographical feature is known simply as the hole. it is a massive dent in the surface that stretches down deep into the planet.
Endless Search Campaign

Lasting for about two hundred years and costing the life of half the Chapter's companies, the Endless Campaign is the blackest time of the Sin Seekers' history. It was early in the Chapter's history, and before the Oath of Pursuit had been perfectly cemented in to the Chapter's doctrine. Not much is known of the identity of the prey the Chapter was pursuing, only that they lost men and ships every year in the pursuits.

Confidential records shared with the Inquisition reveals that the Chapter's Second and Third Company displayed a lack of coordination with the other units, helping other Imperial forces and wasting time. The Chapter Master of the time is said to have executed the Company Captains after the events.

The Sin Seekers returned to their primary Pursuit target with a renewed Oath. The later half of the campaign saw fewer losses and parts of the Company found the opportunities to eradicate some lesser Warbands, but Sin Seekers still do not talk about this time period with just anyone.
Dvaravati Crusade

The **Dvaravati Crusade** was an Imperial campaign carried out on the ocean world of Dvaravati against a massive Ork WAAAAGH! Three Space Marine Chapters came to the aid of the beleaguered world, including the Gulf Hawks, Space Naga and Spectral Rangers.

## History

Dvaravati was an Ocean World located at the north eastern borders of Ultima Segmentum. The Ocean World is filled with millions of islands, and coral reefs. When the news of an Ork Freebooters making a planet fall and slaughter the local populations, a gladius strike forces consist of 1st, 4th,and 5th companies under the leadership of Captain Irving were sent to defend Dvaravati from Ork incursion. The Gulf Hawks are aided by their gene-brothers, the Space Naga's 5th Company under leadership of Captain Parashuram and the Spectral Rangers 2nd Company under command of Captain Matthew Cutter. The three Space Marine Chapters are sworn to liberate Dvaravati and destroy every last greenskins sighted.

Through the air, land, even in the depths of the sea, the brave Scions of Guilliman are fought bravery against the barbaric Ork Freeboterz. The Space Naga and the Spectral Rangers are focused their fight on the land while the Gulf Hawks rule the sky and fought under the sea of Dvaravati. The brave marines from the Gulf Hawks armed with custom made underwater Boltguns and Heavy Bolters, inflict a grievous casualties among Ork Navy, destroying their submarines and their makeshift warships with ease. The underwater demolition and boarding ship tactics are much in used by the Gulf Hawks Tactical Squads.

Though the Crusade were much less burden, the massive number of Ork Freebooters are causing the planet to be liberated by 806.M41. The planet is liberated when the Space Naga Librarian successfully killing the Ork Weirdboys guarding the underwater installations and Captain Cutter single handedly slaying the Ork Megabozz MacChoppa. The planet is liberated from Greenskin threat and the three successors of Guilliman are honored.
Evacuation of Herculeia

The **Evacuation of Herculeia** was an Imperial campaign conducted by the Wolf's-Head Marines Space Marine Chapter against encroaching Forces of Chaos when several systems were engulfed by a massive warp storm that erupted from the Eye of Terror.

## History

The first recorded appearance of the Wolf's-Head Chapter occurred in the terrible year 666.34 when a vast warp storm erupted out of the Eye of Terror spawning a dozen or so wandering daemon stars to threaten worlds and shipping in the surrounding sectors. It was at this time that a strike cruiser with unfamiliar heraldry appeared unexpectedly in the skies over doomed Herculeia, a civilized world in the Rubicon Sector, which was sliding inexorably into the grasp of an eerie green warp star. The accompanying electrical storms and earthquakes triggered by gravitic stresses were wreaking havoc and complicating evacuation.

The Wolf's-Head Captain aboard offered the services of his sixty or so marines to the Governor of Herculeia who, of course, gratefully accepted. The Wolf's-Heads promptly took the over the evacuation, organizing collection centers, performing search and rescue operations all over the globe, and overseeing the loading of the refugees aboard the Imperial Navy and regular merchant ships who had answered Herculeia's call for help. When these proved inadequate to the need the Strike Cruiser White Wolf went out and collected more ships - by force since no captain in his right mind would willingly get any closer to the Green Star. As Herculeia was drawn nearer to its nemesis loops and tendrils of warp-energy erupted from the star's corona engulfing the dying world and shredding reality.

The Wolf's-Heads rallied and led the remainder of the planetary PDF against chaotic incursions as the last of the population was taken off. Their fate remained uncertain until the White Wolf appeared in the Compito system to drop off some thousand or so PDF survivors several weeks after the other Herculean refugees had arrived. The Wolf's-Heads exchanged a few brief and uninformative messages with the authorities, ferried down their passengers, then vanished into the void.
Devala Uprising

The **Devala Uprising** was an Imperial xenocidal purgation campaign conducted by the Shattered Star Space Marine Chapter that was tasked to bring the wrath of the Emperor down upon the Imperial world of Devala, after failing to turn over their planetary tithes to the Administratum over several decades. Upon further investigation, the Chapter discovered that the rot of corruption had spread further than they originally thought - the planet's nobility had been infiltrated by Genestealers over several generations. Within a matter of weeks, the planet was fully purged by the unforgiving Chapter.

## History

The planet of Devala was a rich mining colony that was ruled by the high priest, that changed when he gave power to a noble family out of random. Within the next few centuries the family became more and more powerful, first they controlled the Factorums, then the local munitorum, and then the local church. While the family became more powerful the planetary tithes became less and less. Before this problem was taken care of the family made planet revolt against Imperial rule, luckily the Shattered Star saw this planet revolt in the Pathfinder's vision and so traveled to Devala. When the chapter assaulted the traitor guardsmen the family revealed their true allegiance the genestealers, while the chapter managed to cut through cult's forces their headquarters a mighty fortress. The company had to enter the fortresses' catacombs, with the companies armour laying siege to the fortress. After a few weeks of purging the chapter came out victorious.
Discovery of Ancient Blood

Armorial of the Knights of Aryith.

The **Discovery of Ancient Blood** is another notable event that occurred in the history of the Knights of Aryith Space Marine Chapter, when they made a discovery of great importance aboard another derelict Space Hulk - the ancient forms of over four dozen ancient IX Legion Astartes locked in stasis. Debating on what to do with this discovery, the Chapter elects to sequester their findings beneath their fortress-monastery back in their Chapter home world of Aryith for the time being.

## Background

In 865.M41, the Knights of Aryith dispatched several strike forces to search a massive derelict space hulk. During their investigation, the Knights discovered ancient preserved gene-stocks of pure progenoid glands, whose origins seemed to herald from the ancient IX Legion.

Miraculously, they also discovered fifty Legionaries in stasis, with their equipment and weapons. After much deliberation, these newly discovered gene-stocks and Astartes glands were brought back to the Aryith and officially put into stasis under the fortress-monastery of the chapter.
Defence of Alpha Nexus

Armorial of the Chalie Heralds.

The **Defence of Alpha Nexus** was an Imperial defensive campaign conducted by the Chalice Heralds Space Marine Chapter against an unnamed invading Ork WAAAGH! upon the forge world of Alpha Nexus.

## Background

Uther the Dragon and Girardus the Righteous were on Alpha Nexus upholding a promise the chapter made to the forge would. An Ork WAAAGH! was approaching the planet and the Chalice Heralds were sworn to protect it. To do this, Uther commanded that they would intercept the Orks before the reached the planet. So the fleet gather and made for the incoming Orks, The Dragon's Lair at its head. Soon the two fleets met and a terrible battle began. The Ork ships tried to break through the Chalice Heralds' fleet but were stopped short and forced in to combat. Ships crashed into ships, torpedoes slammed into hulls, and great barrages from broadsides cut vessels in half.

As casualties began to rise Uther and Girardus ordered that boarding actions would be taken. Together they teleported on the the warboss's ship, but were separated in the process. Uther and his honor guard headed towards Girardus's locator signal. Clad in cataphractii terminator, they slaughtered their way to Girardus. But, when they reached him, what Uther saw filled him with fury. Girardus laid broken and bloody at the feet of the warboss, who appeared to be laughing. The warboss than began to say something but was drowned out in Uther's cry of rage as he charged the beast his bolter screaming with him as it shot out a storm of fire.

The warboss, not expecting this, was caught off guard and was slow to react. Uther made him pay for his mistake and rammed The Maw into the warboss's chest, staggering him. The warboss than swung his cleaver at Uther catching him in the side but be for he could do anything more Uther's honor guard attacked and mortally wounded the Ork. Uther than grabbed the xeno's head and crushed it to a pulp.

Uther than ordered the wounded Girardus to be taken by the apothecary and they both returned to The Dragon's Lair. The remainder of the Ork Waagh was slaugther leaving no survivors as to the wishes of Girardus who was shamed by his injuries and wanted vengeance.
Defence of Usides

Armorial of the Dawn Stalkers.

The **Defence of Usides** was an Imperial defensive campaign conducted by the stalwart defenders from the Dawn Stalkers Space Marine Chapter against a strike force comprised of Asuryani from the warlike Craftworld Biel-Tan.

## Background

During a routine patrol of their local area, the Dawn Stalkers of the 6th Company had been requested to assist in a defensive action on a local Forge World dubbed 'Usides'. Knowing that the local world was crucial to the construction of defensive systems and constructions to civilian populaces the Astartes of the 6th made all hate towards the world. They found it under siege by Aeldari forces, information that boiled blood and churned rage in the 6th. However, they held their minds firm and requested an appropriate area of defence. The Dawn Stalkers had just finished fortification of their position when a strike force from the Biel-Tan Craftworld sought to recover Aeldari artefacts in possession by the Forge World for study.

In all accounts, the Xenos should have broken the lines and taken what they believed theirs for their own. But through sheer hate and resilience, the Dawn Stalkers 6th held the lines, losing no inch of ground as their shields thudded against the oncoming fire, while simultaneously lobbing fire of their own back towards the quick-footed but weak-willed Aeldarii forces. The battle was won that day, and the Xenos menace was thrown off the world, but at the cost of half of the 6th company, including their captain.

However, in recognition of their service to the forge world, and to tie bonds with the chapter, the leading members of the Forge Worlds council gifted the Dawn Stalkers with an ample supply of rare and powerful two-handed power swords, those which the 'Sword of Day' would later primary. Alongside this they had offered to replace any equipment they could should the Dawn Stalkers find themselves wanting of more advanced equipment, such as the ancient boarding shield design.
Destruction of Voecarro

The **Destruction of Voecarro** was an Imperial castigation campaign conducted by the Graven Skulls Chapter against an unnamed Necrons threat on the Imperial world of Voecarro.

## History

Voecarro was a Necron Tomb World covered in ever shifting sands and inhabited by only small pockets of hardy survivalist clans. However, the Necron Dynasty buried below soon rose, utterly exterminating the inhabitants of the planet and beginning the process to convert the surface into the Necron world beneath.

Unusually, instead of simply purging the planet with orbital bombings, the Graven Skulls 3rd Hallowed deploys in its full might to quash the threat. So it was the Necron forces hunted the Skulls for 100 solar hours, playing a deadly game of cat and mouse that would climax on the Bul Plateau. It was here the Graven Skulls fought their foes of living metal head on, standing as a bulwark as their brothers evacuated to the heavens above. Finally, when only Nujuk and his Voidwrath guardians remained, the Necron Lord surfaced.

In a brutal battle Nujuk laid low the fiendish Lord, rending his torso in two with his power scythe. But the death of their lord only served to embolden the Necron's relentless advance. As their gauss beams cut down Nujuk's guards and tore his flesh, a series of sudden, catastrophic explosions shook the planet. As if from the Necrons very own shadows, unmarked and bolt pistol armed Space Marines appeared and tore into the living steel army. The Harrowed squad had placed melta charges at the very core of the Tomb Worlds systems, causing tectonic upheaval so great the entire surface of the planet became a molten hellscape. Nujuk and his remaining guards were saved that day as the Harrowed fell on those grounds, a testament to the tenacity of their craft.
Discovery of Kailos

Armorial of the Howling Wolves

The **Discovery of Kailos** was a momentous event in the history of the Howling Wolves Space Marine Chapter when they discovered the long-lost Prius Prime and Prius Secundus sub-sectors that had been cut off from the rest of Humanity since the era of Old Night. Brought back into the Imperial fold, the Howling Wolves choose the inhospitable death world of Kailos to be their Chapter homeworld.

## Background

Almost thirteen years later the Howling Wolves discovered a planet that was perfect for them to inhabit. It was located within the newly named Prius Sector, an area containing a lost long part of Humanity since the days of Old Night that was re-discovered in the most recent campaign of the Howling Wolves which saw the destruction of an Ork Warboss attempting to start up a WAAAGH!.

Within days of the defeat of the Orks, the lost fragment of Humanity was brought back into the fold, including a forge world, a feudal world, at least two hive worlds, an agri-world and a death world, all of which made up at least two whole sub-sectors. The Howling Wolves chose the first of the sub-sectors, which was named Prius Prime, the other being Prius Secundus. This sub-sector contained the death world of Kailos, the forge world of Ilux, and the hive world of Mordhau, with the world of Kailos being selected due to it being farthest from the other worlds and its inherent protection, being an inhospitable death world. Upon landing, the labour forces and architects brought along with them after confirming this with the High Lords of Terra began work on a grand keep built into the world's largest mountain ranges to isolate it from the many dangers below, but to also offer the greatest strategic placement possible. While this occurred the 10th Company began scouting operations to locate points of interest on the world as well as to identify the multiple species present while the rest of the Chapter fortified the local area.
Fall of Artemis

The **Fall of Artemis** was a lamentable event that occurred in the history of the Star Knights Space Marine Chapter during the tumultuous era of the Age of Strife, to defend their Chapter homeworld of Artemis from the forces of the Mad High Lord, Goge Vandire, that were set on enacting their vengeance against the Star Knights Chapter for the 'interference' during the previous campaign on the world of Garos.

## History

However when they arrived, the two companies were shocked to find their home under attack. With the multitude of warp storms appearing at random, a warband of the World Eaters Traitor Legion had appeared and were besieging Artemis. Acting immediately, Rahdik and the 3rd Company attacked the traitors from the rear, taking some heat off of their brothers. It was at that time they were finally able to make contact with Jared Paeru, Chapter Master at the time. Jared revealed that the warband had attacked just hours after Rahdik and his forces had left to protect Garos, and that much of the planet had been lost to corruption and the chapter had taken heavy losses. With what inhabitants the Star Knights had managed to save, Jared declared they would evacuate Artemis and that the 1st and 3rd Company would cover their brothers retreat from the planet, while Jared at the Honor Guard would keep the World Eaters occupied.

Unfortunately, by some cruel twist of fate, the forces of Vandire had arrived above the planet, the same forces the Star Knights had driven off beforehand. Knowing that returning to Terra in defeat would result in a horrendous fate, the commanders decided to destroy the Star Knights' homeworld as revenge. Even upon seeing the Traitor Legions and the Star Knights battling each other, the Vandire's forces began orbital bombardment on Artemis, hoping to destroy the Star Knights and Chaos forces in one fell swoop.

Seeing this dire situation, Rahdik issued these orders to Captain Ilenzo Aller of the 3rd Company: While the Star Knights 3rd Company cover and guide the Chapter's forces to safety, the 1st Company would hold off both the Traitor Legions and Vandire's forces to buy them time. With a heavy heart, Ilenzo followed these orders as Artemis burned behind him, along with the Chapter's 1st Company and Honor Guard.
Death of the Gorebrakah

Armorial of the Bloodied Hunters.

The **Death of the *Gorebrakah*** is the name of the Imperial castigation conflict conducted by a Great Company of the savage Bloodied Hunters against the Ork fleet of WAAAGH! 'Eadsplittah. Despite being heavily outnumbered and outgunned, the valiant Bloodied Hunters remained undettered in the face of overwhelming odds, and launched a devastating assault upon the Ork's Space Hulk that that acted as their main flagship. After much ferocious fighting, the Bloodied Hunters managed to penetrate deep into the bowels of the mighty vessel and eventually destroy it from within.

## History

A titanic flagship of WAAAGH! 'Eadsplittah bursts from the depths of the Warp uncomfortably close to an adjacent Imperial world near the Bloodied Hunters' home system, Jarl Sigurd Goresson, famously stubborn and ferocious, immediately diverts his meagre fleet's course to engage the space hulk. Though initially victorious in his early engagements, as Goresson orders the iron prow of his vessel, *Vargyr's Wrath*, to be driven through the Ork Killkrooza Teefrippa and out the other side, breaking the vessel in two. However, his ships are dwarfed by the gargantuan *Gorebrakah*, and quickly the tide of battle turns, as Jarl Goresson's fleet sustains serious losses from the flagship's overwhelming firepower.

Undeterred, Sigurd orders his vessel to drive through the unrelenting firestorm and aims his vessel directly in the hulk's path, slamming home into the maw-like launch bays of the hulk. He then leads his Great Company in an all-out assault on the Ork vessel, launching a sustained boarding action against the Greenskins within. The resultant war in the bowels of the *Gorebrakah* lasts for the better part of five months, but nonetheless, Sigurd eventually emerges triumphant, as he finally emerges from within, the massive severed head of Ork Warboss Steeltusk 'Eadsplittah hanging from his belt.
Engagement with the Black Guard

The **Silver Lions** met the group of Fallen who called themselves the Black Guard. On the Hive World of Goran, the Lions began their hunt for their prey.

It was there that it was discovered that one of Black Guard's number had been responsible for the uprising upon the planet. The Lions engaged the Black Guard and captured a self proclaimed Knight.

 This lost soul so taken to the interrogator chaplains for questioning and repentance. In their interrogation, it is revealed that the herotic was once known as Sergeant Forras. Before his death, he brought to light the existence of the Black Guard.
Defense of Pall'avia

Armorial of the Dominators Chapter.

The **Defense of Pall'avia** was an Imperial defensive campaign carried out by the Dominators Space Marine Chapter against an invading war host of blood-maddened Khornate Berserkers upon the Imperial world of Pall'avia.

## Background

In 426.M35, the shrine world of Pall'avia was set upon by an invading horde of blood-crazed Khornate Berserkers. However, their desperate cries for aid did not go unheeded. Their saviours arrived in the form of the unforgiving and stalwart Dominators Space Marine Chapter. When they arrived, the Astartes unleashed themselves upon the Khorne Berserkers with matching fury.

The two sides fought one another to near-mutal annihilation, but in the end, the Dominators managed to utterly destroyed the whole warband without remorse. The Dominators needed more to satiate their lust for vengeance so they began the Crusade of Dominus, launching their Chapter against the Forces of Chaos wherever they could be found.
Fall of Dolumar IV

The **Fall of Dolumar IV** was an Imperial castigation campaign conducted against both the nefarious Tau Empire and a Chaos Warband of the infamous Word Bearers Traitor Legion.

## History

A call for aid was sent out to the Adeptus Administratum as the Planetary Governor (Meyloch Severus) was concerned of the Tau Empire are planning on attacking the Desert World of Dolumar IV. They sent in the 501st, 412th,the 182nd and the 111th Cordanian Regiments to aid in the coming war. But a warp storm has cut off the main route to the planet so they have to reroute their path. They came to the system a week late and the Tau have already made steady progress against Dolumar Planetary Defense Forces. So when they had analyzed the threat. They unload all of their transport ships across the battlefields while the Battlefleet was providing cover for them to the surface while they can hold of the Tau battlefleet and try to cut off their reinforcements. They successfully got all of their regimental troop carriers to the planet.

Their task now is to regain grounds and trench lines that were lost from the Tau forces. These tasks are given to the 501st and the 182nd, while the 111th is given the task of clearing out the civilian population out of the war zone while also providing aid to the surviving Dolumar Planetary Defense Forces. The 412th was given the task to drop assault into gaps that are in Imperial lines so that the T'au force have no chance of escaping through them. They were making great progress against the Tau forces until a high order was given by Captain Ardias of the 3rd Company of the Ultramarines.

That all Imperial Force now must stand down. This did not sit well with most of the Imperial Guard personnel, but they have followed their orders. But the Imperial forces were then betrayed by the Planetary Governor Meyloch Severus. To compound matters, a large Chaos Warband of the vile Word Bearers Traitor Legion made a massive surprise attack on the planet. So they begin an evacuation of the remaining civilian population, they also greatly made sure that they don't have any knowledge of Chaos. They use their own psykers to mind cleanse them of the knowledge of Chaos.
Extermination of Merill

Chapter Master Gabriel Ziad received Inquisitorial orders to locate, question and exterminate an Imperial traitor named Merill. Having sent other Imperial Forces to find this traitor and yielding no results, the Verum Illuminate was finally contacted. The heretic had a knack for escaping detection, and he was a master of disguise and deception.

When the Verum Illuminate sent a small battalion to the planet Zephrys, they immediately caught the traitor's "scent" using their chaos sense. The Seeker followed the trails of heresy, and the squad purged all traitors detected by the Seeker after they were interrogated. Soon they happened upon the traitor who looked nothing like the pict-file they had received, but his heresy was markedly more potent. Merill, having learned that Elite Astartes had been sent to find and exterminate him, had allied himself with a large cluster of cultists.

When the Seeker reported that he had found Merill, Chapter Master Ziad requested they await his arrival as he wanted to question the heretic himself. Once Chapter Master Ziad arrived at the front, he stood behind his men utterly still, concentrating on his target. The target became agitated and reckless, which caused Merrill to turn on his protectors in a fit of rage and destroy them.

Then, Merill fell on his sword when Merrill, once the last heretic of the cultist cluster, had been purged. The Chapter Master had manipulated Merrill into committing suicide, ensuring that the traitor's secrets would never be revealed to the Inquisition. The Verum Illuminate could continue their clandestine "Imperial" work.
Fall of the Elder Dragon

Armorial of the Iron Drakes.

The **Fall of the Elder Dragon** was an Imperial defensive campaign conducted by the Iron Drakes Chapter in defence of a triumvirate of Imperial worlds known as the Dragons Lair, against the ravaging hordes of Tyranids of Hive Fleet Inferno.

## History

When report of the Tyranid Hive Fleet Inferno came to the Iron Drakes, they did not hesitate to help the worlds that needed their protection. The three planets in question are simply known as the Dragons Lair. When the Iron Drakes came to the planets, they had only about three days to prepare against the Tyranid Swarm. The Drakes didn't have time to evacuate the civilians so they had been stationed in bunkers.

As the Hive Fleet made Landfall, it met only flames and bolters. The first few waves could be repelled by that. But the Swarm adapted and soon it became a deadly combat for survival. The Drakes didn't give in, but the Tyranids kept coming. They already had lost one planet. As the Swarm was about to take over the second one as well, Bahamat and the Tyranids Hive Tyrant met in battle. They fought for hours until a well placed shot in the monsters mouth killed it. But to Bahamat's surprise, it was not over.

Three Carnifexes charged the Elder Drake, who was too exhausted to do anything. Before the Drakes could help their Chapter Master, the Carnifexes tore him apart. But after that, the Hive Fleet retreated and disappeared for a long time. After the death of Bahamat, First Drake Lord Helix took over the mantel of the Elder Drake.
Fall of the Grey Orphans

Armorial of the Grey Orphans.

The **Fall of the Grey Orphans** is one of the earliest recorded events that occurred in the history of the newly incepted Grey Orphans Space Marine Chapter.

## Background

The origins of the chapter are shrouded in mystery, but extant reports show the Chapter began to first appear in official Imperial records only from 071.M37, onwards, when their flagship, the *Vox Imperatoris*, crashed on the desert planet Tarchon. What emerged were the remains of what was once the Chapter of the Gray Orphans: the 1st and 2nd Companies were completely annihilated, while the others suffered serious losses. In the meantime, the 10th Company was declared missing. Unable to leave the planet, the survivors decided to settle on the planet and rebuild the chapter. They established contacts with the primitive tribes of the planet, the natives, welcomed the Emperor's champions as gods and converted to the creed of the Imperium.

After purifying the planet from the plague of mutants, they created their fortress-monastery around the wreck of the *Vox Imperatoris* and began recruiting new Space Marines.
Defence of Texxus

The **Defence of Texxus** was a defensive campaign that was conducted by the Gulf Hawks Space Marine Chapter upon the Imperial world of Texxus against a large Slaaneshi horde of Heretic Astartes, Chaos Cultists and their daeminic allies.

## History

Texxus is a verdant grassland planet located close to Hive World New Merica after an asteroid belt called "Ring of Revere". Once a maiden world now belong to the Imperium, the council of Texxus had sworn loyalty to the Planetary Government of New Merica and form as united planet system that loyal to the Imperium of Mankind. There are only one Hive City in New Texxus where the lower hives have become a nest and safehouse for Rogue Traders, smugglers, or unknown cults. The rest of the planets are covered with grasslands, forests, and rocky mountains still lay uncharted by the Imperial Explorers. Over many centuries there begin to spread a rumor of an Exodite community that live secluded but yet conduct a trade agreement with the Rogue Traders.

At the beginning of 911.M41, Texxus is invaded by a massive Chaos horde, the 'Pride of Slaanesh', under leadership Chaos Sorceress Queen Tarnakh the Enslaver. The Sorceress Queen that once cast back into the warp were summoned by underground cult of Slaanesh. She open many portal gates and thus a massive horde of daemonettes poured forth bringing mass destruction upon New Texxus. A combined forces of Gulf Hawks 4th Company and the entire chapter of Void Rangers are dispatched to defend and destroy the Slaaneshi marauders.

On the course of battle, Captain Murphy, Librarian Cavill and Ranger Captain Hoult learn that Tarnakh the Enslaver had also summoned a company of Noise Marines from the Emperors Children Traitor Legion. Together the Gulf Hawks and Void Rangers alongside the armed citizen militia of New Texxus are manage to deliver a shocking blow amongst the Daemonettes.

The battle ends by the end of 911.M41. Though the Hive City are nearly destroyed, the daemonic horde were stopped after Captain Murphy manage to plant a hot blessed bolt rounds on the skull of the Sorceress. The remaining heretic forces were taken refuge to the Texxus forest. The Gulf Hawks then leave Texxus while hundred ships filled with Imperial builders, doctors, medicines, and foods are making a planet fall towards the ruined Hive City.

When Ranger Captain Hoult and his men hunt the heretics, they found a large camp full of death bodies of heretics, and Noise Marines, all slaughtered to pieces. The Ranger Captain then ordered the Void Rangers and the militia to burn the bodies and clean the place. Unknown to him, an Eldar Ranger watch him from afar knowing that the human inhabitants had clean the evidence they made.In a blink of an eye, the eldar vanish. Texxus were saved though with heavy cost.
Defence of Amasis VII

The **Defence of Amasis VII** was a joint-Imperial campaign carried out by both the Blades of Dorn and Ebon Knights Space Marine Chapters in defence of the vitally important world of Amasis VII.

## History

Elements of the Blades of Dorn Chapter joined with entirety of the Ebon Knights Chapter to combat a huge Aeldari strike force that was assaulting the world of Amasis VII. The two Chapters were seriously outnumbered by the Aeldari forces. When all hope seemed lost, the Blades of Dorn reluctantly pulled out their sorely-depleted forces after sustaining heavy casualties in the open phases of the conflict. They promised to bring nearby reinforcements from their Chapter as soon as possible. For five days the Ebon Knights valiantly fought alone, holding the Aeldari at bay. The Ebon Knights' Knight-Commander, Renannius Cole, held a breach in the Imperial lines, slaying two Aspect Warrior Exarchs single-handedly. The Aeldari prepared to launch their final assault on the beleaguered Space Marines when reinforcements finally arrived. The sky of Amasis VII filled with Blades of Dorn Drop Pods. Soon the two Chapters fought in tandem which altered the course of the battle and destroyed the Aeldari forces completely. After the fighting, the Blades of Dorn praised the Ebon Knights' courage and tactical prowess. Both Chapters formed strong bonds of friendship and brotherhood during this campaign.
Ferdorach Aodh

Armorial of the Steel Hart Chapter.

**Ferdorach Aodh**, Chaplain of the Steel Hart Chapter of the Adeptus Astartes, currently seconded to the Deathwatch. A devoted Chaplain, Aodh tends to his Brother's spiritual needs in their service to the Long Watch.

## History

Ferdorach Aodh is a warrior of impressive presence, his gaze as cold as the void -- it is said he could stare down a pack of Fenrisian Wolves with the intensity of his contempt – though in battle the fires of his fury are hot enough to inspire all who hear his stentorian tones. Since his induction into the Deathwatch, his inspirational hatred of the xenos has only been galvanised further. In Mankind’s eternal crusade, such indomitable conviction is the greatest weapon of all.

What little of his skin can be seen amid his life-sustaining bionics is gnarled and battle-scarred, and his one good eye burns with unfulfilled vengeance. Though Aodh is many Terran decades old, his arm remains strong and his aim true. His impassioned words have carried his brothers into battle on hundreds of worlds, firing them up with his own deeply-held passion and belief. Though Aodh is close to 300 standard years old, his sturdy presence on the Deathwatch's line of battle still fills the hearts of his younger brethren with pride and valour.

## Wargear

* **Crozius Arcanum**
* **Phobos Pattern Bolt Pistol**
* **Rosarius**
* **Frag and Krak Grenades**
* **Astartes Combat Knife**
* **Power Armor**
* **Chainsword**
Ferric Kings

Ferric Kings Armorial with Chapter Iconography

Ferric Kings battle-brother of the 4th Company, 6th Battleline Squad.

"*In all things made by man, one can find the perfection of the Emperor and the Omnissiah. With the untrained eye, however, one will only see objects. When I look here, I see the hidden beauty of the cog.*"
— Chapter Master Haldon Galfun
The **Ferric Kings** are an Ultima Founding Chapter, native to the Corribra Sector, Much like the Knights of Thunder Chapter, the Ferric Kings were raised in the hopes of plugging several defensive holes in the Southern Segmentum Tempestus, and so have made it their mission to stand watch over the Corribra Sector, defending it against whatever vile threats might rise from the Veiled Region beyond.

While having existed for less than a century, the Chapter has had an embattled and glorious history. Their deeds include the reclamation of several minor forge worlds in the spinward Corribra Sector, the final breaking of WAAAGH Tazkil, and the recovery of not one, but two lost ancient Ark Mechanicuses. These deeds have gained them favor amongst the ruling magos of several forge worlds, allowing them access to soom of the Imperium's rarest and most cutting edge technology.

After joining the chapters of the Storm-Wall Alliance in 044.M41, the Ferric Kings would prove a vital part of the logistics and organization of the Alliances forces. This made the Alliance work at a speed and efficiency previously unseen, ushering in a golden for the Storm-Wall and its various chapters. Currently, the chapter has set itself on a fact finding crusade to uncover the truth of their lineage after new information brought their origins into question.

## Notable Quotes

### About the Ferric Kings

Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage

[Source]
Demetrius

**Misc. Articles**

" *We are the sons of Jahbulon. By His hands are we created and by His hands we will be buried. Let His shield protect us!* "
— Brother Demetrius addressing his brothers during battle.
**Demetrius** is the current Grand Sovereign of the Masonic Marines Space Marine Chapter. He is known as a stoic and prudent commander and a master of defensive strategy. Brother Demetrius has protected the Chapter and it´s homeworld *Solomon* for ages.

## History

Demetrius was born on Terra and lost his parents at a young age. As a teenager, he grew up in streets and alleys. Even as a young man, Demetrius discovered that he was different. He was not particularly verbal or social, which meant that he had very few people around him that he could call his friends. He stuck to his opinions and this often led to him being at a disadvantage in discussions. He noticed that he could withstand tremendous beatings when this happens as a result of his unforgiving persona.

As he once again clashed with a larger opponent and prepared to be knocked down again, a stranger appeared and violently stopped the fight. He picked up the injured Demetrius and carried him into a dark alley.

Once there, the stranger introduces himself as an agent of an organization that has set its sights on him and invites Demetius to become a recruit for this mysterious and nameless association.

He received no more information than that, but accepted the invitation without protest. This with the hope that it could perhaps be his ticket away from the life hand called his reality.

The stranger took Demetrius to a ship that was ready for launch and then he left Terra for good.

### Recruit

As a new recruit, it didn't take long before his qualities as a stoic and steadfast leader were discovered. These qualities led to Demetrius quickly ending up in the 4th Degree and as a full Battle Brother.

### Knight

Within only a couple of decades of his leaving Terra, Demetrius was on the verge of being inducted as a knight of the 7th Degree. His qualities as a warrior on the battlefield and an example to his fellow brothers led to him finally, as one of the few, being honored to be inducted into the Chapters highest level; Knight of the Grand Temple.

### Chapter Master

Over a century as Knight of the Masonic Marines he was elected Chapter Master. Under Demetrius leadership, he has maintained the traditions of the Chapter, both on his home planet and on battlefields around the galaxy.

## Wargear

* **The True Gavels** - Unlike ordinary Thunder Hammers that is often wield with both hands, The True Gavels are a pair of smaller one-handed dual-wielding Thunder Hammers.
Defence of the Gauntlet

The **Defence of the Gauntlet** was a joint-castigation campaign carried out by a Host of the Astral Warriors and their allies from the Storm Sentinels Space Marine Chapters. Received an astro-communique for immediate assistance, a Host of the Astral Warriors responded to the beleaguered forces of the Storm Sentinels Chapter. Once the Astral Warriors rendezvoused with their Storm Sentinels counsines, both Chapters rallied their forces and launched a devastating counter-assault that utterly decimated the Forces of Chaos. Since this campaign, strong bonds of brotherhood were formed between the two Chapters, and both have sworn to answer the other's call, should the need ever arise.

## History

Answering a call for help from the Storm Sentinels, an Astral Warriors Host comes to support their ally and engage in numerous void battles against a Chaos Warband and its slave Chaos cult. After their brave and valiant victory, a pact has been made between the two chapters, with a blood debt sworn and an exchange of one banner from each Chapter.
Fellguard Incident

The **Fellguard Incident** was a massive Imperial excoriation campaign conducted by the Rassian Iron Corps and dozens of other Astra Militarum Regiments in the defence of the fortress world of Kelthorn when it fell into insurrection due to the insidious corruption of Chaos.

## Background

In 452999.M41, the Imperial fortress world of Kelthorn turned to Chaos. Dozens of Astra Militarum regiments were mobilised and sent to quell the insurrection. The Cadian 39th Regiment assaulted the planet's capital city, Fellguard, but were repulsed when daemons arose from the bloody mire to slaughter Guardsman and Chaos Cultist alike.

The Rassians are quick to react, and quickly launched a brutal counter-attack against the Neverborn. They ground the daemonic foe beneath the treads of hundreds of tanks or mowed them down with millions of lasguns. Though the campaign was hard-fought and many lives were lost, the world of Kelthorn was saved from total Chaotic corruption.