recursal/Fanatic-Fandom huggingface dataset:
Energy crystal

## Description

The energy crystal is a consumable item that restores 40-60% of the character's maximum energy when used. It is recommended to increase the maximum energy capacity of your character to improve the efficacy of this crystal.

The maximum amount that you can carry is 10.

## How to find it

* Can be dropped by enemies.
* Can be found inside chests.
* Be purchased from a vending machine (+40 gold).
* Can be bought from Merchants.
* There is a low chance to acquire one when breaking crystal stalagmites
* Can be obtained by recycling energy weapons.

## Perks

* With the perk: "Rock Eater" energy crystal will also reduce some hunger when used.

## Notes

* When the “vampirism” effect is active, the chance of energy crystals falling out of robots is increased.
* "Haze" armor restores more energy from using an energy crystal.

## Version history

* 0.92.6 - Energy crystal added to the game.
Capítulo 13

## Digno rival

**Digno rival** (好敵手（こうてしゅ）, *Kōtekishu*?) es el décimo tercer capítulo de Rikudou en general y quinto capítulo del Volumen 2. Fue escrito e ilustrado por Matsubara Toshimitsu.

## Personajes

* Riku Azami
* Kyousuke Tokorozawa
* Shinji Baba
* Kaede Hyodo

## Resumen

Baba hace unos preparativos para que Riku entrene en un sparring, al final, se revela que su compañero de sparring será Kaede Hyodo.
Devourment bomb

## Description

Devourment bombs are a type of explosive that disperses a large amount of crushed devourment crystals when the bomb is detonated, these electrified absorption crystals instantly capture and concentrate a portion of the target's life energy into small crystals.

Devourment bombs are craftable.

The maximum amount that you can carry is 6.

## How to obtain

* Can be crafted in the Mobile Workbench T-7.

## Crafting recipe

Can be crafted using the following resources:

* 10 Simple components
* 8 Electric elements
* 8 Fire elements
* 15 Devourment crystals

## Version history

* 0.95.0.1 - Devourment bomb has been added to the game.
Necromech squad

## Description

The Necromech squad is an elite mop up squad that uses modernized and improved versions of regular exterminators, they use necro weapons and gear in order to weaponize the undead. Like all mop up squads, Necromechs are hostile to most factions.

As you explore the location you are in, eventually you can be tracked by mop up squads that will ambush you, the longer you stay in the location the stronger and larger the next squads sent will be. And after you pass Location 1 there is a chance that you will be attacked by the Necromech squad instead of regular mop up squads.

## Faction members

 Heavy Necromech | Cybernetic
 Corruptor Necromech | Cybernetic
 Assault Necromech | Cybernetic

## Allied factions

* Robots
* Skeletons

## Notes

* The Necromech squad can be summoned using a beacon after acquiring the perk: "Distorted Signal".
* The absence of the appearance of exterminators for several turns after being detected by the illusory entity is a sign that a detachment of Necromechs led by an Assault Necromech is about to appear.
* Necromech squads won't spawn naturally inside ancient ruins.

## Version history

* 0.95.1.9 - Assault necromech added to the game.
* 0.95.0.0 - Necromech squad has been added to the game.
Shadow electric bomb

## Description

An improved version of the Electric bomb that has the same effects as it's more common counterpart but also applies invisibility to the user for 3-4 turns.

The maximum amount that you can carry is 6.

## How to obtain

* Can be found in the Abandoned Lab.
* Can be found in the Old Factory.
* Can be found in supply chests/containers.

## Version history

* 0.95.0.2 - Shadow electric bomb has been added to the game.
Cerberus squad

## Description

The Cerberus squad is a mop up squad consisted of modified elite exterminators whose weapons and gear are mostly fire based. They are even more aggressive than the regular Mop up squad, as the Cerberus squad is hostile to all factions.

As you explore the location you are in, eventually you can be tracked by mop up squads that will ambush you, the longer you stay in the location the stronger and larger the next squads sent will be. And after you pass Location 1 there is a chance that you will be attacked by the Cerberus squad instead of regular Mop up squads.

## Notes

* The Cerberus squad can be summoned using a beacon after acquiring the perk: "Distorted Signal".
* Cerberus squads won't spawn naturally inside ancient ruins.

## Version history

* 0.94.9.8 - Cerberus squad added to the game.
Demons

## Description

Demons are hostile creatures that appear in the Lava Caves.

They are the magically gifted and technologically advanced successors of the Ancient Demons, they are hostile towards their predecessors, most demons don't actually inhabit the Lava Caves and will actually come from demonic portals once a trespasser (player) enters their territory. Demons are immune to fire and most of them have mastered the use of teleportation and will use it often in combat.

Demons are extremely aggressive towards other units and have no allies.

## Faction Members

Units that appear on the list below are members of the **Demons** faction, demons that don't appear here belong to other groups.

## Notes

* Demons may drop health crystal shards when killed (vampirism or devourment weapons aren't needed).
* Demons will drop black crystal shards if they are killed while vampirism is active.
* Demons will drop black crystal shards if they are killed by devourment weapons.
* Although demons are immune to regular fire and necro fire they can be burned by cursed fire and disintegrating fire.
* Sometimes demons will attempt to raid the Old Factory, but they will only be able to open few (and very scattered) demonic portals.

## Version history

* 0.95.2.2 - Omega Demon Minotaur added to the game.
* 0.95.1.0 - Regular and Elite cyber-priests Omega have been added to the game.
* 0.94.9.78 - Fire golem added to the game.
* 0.94.9.71 - It is now possible to summon allied demon imps.
* 0.94.9.6 - Demons have been added to the game.
Treasures

## Description

Treasures are a type of item added in the version 0.94.9.74, these valuable items are a solid piece of gold or emerald and their only purpose is to be recycled, so that the player can receive a large reward.

Upon collecting a treasure the player will receive a large amount of XP (30-95), however although the player can store several treasures of the same type in their inventory each treasure will occupy a different inventory slot.

## How to find them?

Treasures can be found in any location and most will spawn surrounded by durable stone, but some can be found inside chests or even be harvested from Golems.

Treasures will be detected by the Ore detection sensor (It's glow will be orange).

## Variants

There are currently 5 types of treasure in the game:

* Gold Cup
* Gold Skull
* Emerald Skull
* Gold Golem Heart
* Emerald Golem Heart

## Recycling

After recycling a treasure the player will receive a large amount of gold or emerald (10~30) but the quantity depends on the efficiency of the recycler used.

## Perks

With the perk "Cave Raider" you will receive 5 extra inventory slots to store treasures and you will be able to retrieve a bit more gold/emeralds when recycling a treasure.

## Version History

* 0.95.0.3 - Emerald golem heart was added to the game.
* 0.95.0.2 - Gold golem heart was added to the game.
* 0.94.9.74 - Gold cup, Gold skull and Emerald skull were added to the game.
Caustic bomb

## Description

Caustic bombs are a type of explosive that spills acid when they explode, covering the ground and enemies caught in the explosion with acid.

The maximum amount that you can carry is 6.

## How to obtain

* Can be found in the Acid caves.
* Can be purchased at the vending machine.
* Can be found in containers (boxes, crates and etc)
* Can be found in chests.
* Can be dropped by Acid Terminators T-20.

## Notes

* The Acid Terminator T-20 is capable of using Caustic bombs.

## Version history

* 0.94.9.57 - Caustic bomb added to the game.
Invisibility

This page is about the magical effect, if you are looking for the ability that your characters may use go here.

## Description

Invisibility is a magical effect that turns the user invisible to other beings. However, the user can still be damaged while invisible. Attacking while invisible unmasks the invisibility with the only exception being when the user is using a Grenade gun. When attacking while invisible, the chance of a critical hit is increased by 70-80% (for wands it is increased by 10-15%).

The invisibility differs slightly depending on whether it is used by the player or by an unit:

* The player can remain invisible for a limited number of turns, while the vast majority of units have unlimited invisibility.
* The player, is protected from many dangers while invisible, a protection that no one else has: sparks from wands and arc weapons do not fall on the tiles where the player is, immunity to area damage from hammers, shotguns and lightning. But explosions still cause damage to the player.

### Methods of obtaining

* Scroll of Invisibility - Applies invisibility for ~15 turns.
* Shadow electric bomb - The thrower gains invisibility for 3-4 turns.
* Shadow weapons - Invisibility for 2-3 turns on a miss.
* Shadow armor plate -10% chance to become invisible for 2-3 turns when receiving damage.
* Shadow Medallion - 15% to become invisible chance for 2-3 turns when receiving damage.
* Energy shield "Shadow" - Invisibility for 1-2 turns when the shield is destroyed.
* Book of Chaos - Chance of invisibility for 2-5 turns when reading the scroll.
* Wand of Illusions - Invisibility for 2-3 turns when used.
* Sentinel armor - 15% chance to use invisibility for 2-3 turns when receiving damage.
* Strange Fruit - Chance of invisibility for ~5 turns.
* Any ring if you have the Lord of the Rings perk.
* A healing potion if you have the Alchemist perk.

### Consumption of available turns

Different actions when invisible consume different amounts of remaining turns of invisibility:

1. Doing nothing, moving or using a potion: 1 turn
2. Using a consumable for which you do not need to select a target (including a map scanner): 2 turns
3. Using a consumable for which you need to select a target: 4-5 turns
4. Energy impulse: 5 turns
5. Using a Grenade gun: 4 turns
6. Attack: Effect is lost instantly
7. Ghost, Ghost 2.0, Hunter: Attacking when invisibility is active will not remove the effect

### Units that use invisibility

* Bosses: Skeleton King, Portal Guardian, Illusory Portal Guardian, Illusory Cyber Guardian, Cyber Chaos Guardian, Super Terminator T-40, Assault Necromech, Omega Cyber Priest, Chaos Omega Cyber Priest.
* Red, Green, and Necro sentinels .
* Goblins: Hunter, Stalker, Pathfinder, Mechanic, Pyromancer and Shadow Thief.
* Robots: Stealth Cyborg Skeleton T-18, Blinker Cyborg Skeleton T-19, Assault Destroyer T-22, Shadow Cyborg Skeleton T-17 and Shadow Spidermines.
* Any ancient demon with the exception of the Shadow Trooper.
* Master.
Crystals

## Description

Crystals are a category of instant use items that usually affect health or energy scales.

They are minerals with several useful properties as they can be used to replenish health, energy, recharge wands or even give a second chance to characters who are about to die.

## Variants

### Stable crystals

This type of crystals are of great value due to their significant influence on certain characteristics and their ability of being stored in the player's inventory. These crystals include:

* Health crystal
* Energy crystal
* Resurrection crystal
* Pure energy crystal
* Magic crystal

### Unstable Crystals

This type of crystals has less influence on the scales and it is impossible to collect them due to their instantaneous use at the slightest contact. These include:

* Health crystal shard
* Energy crystal shard
* Black crystal shard

## Version history

* 0.95.1.0 - Magic crystal added to the game.
* 0.94.8.0 - Healing crystal shards and a black crystal shards have been added to the game.
* 0.94.7.2 - Resurrection crystal added to the game.
* 0.94.7.0 - Energy crystal shards added to the game
* 0.92.6 - Energy crystal added to the game.
* 0.91 - Health crystal added to the game.
Special Equipment

## Description

Special equipment are a type of gear that contains several extra slots for certain types of items, allowing them to not occupy your inventory as well as giving some bonuses to these items.

You can find them in any location but they are more common in the Ancient Ruins, with the Guardian's Fortress being the place were they can be found more easily. Some enemies can also drop them when killed.

## Types

There are currently 3 types of special equipment in the game:

* Quivers
* Books
* Mechanical Belts (Can only be acquired through crafting)

## Version History

* ***0.95.2.3*** - When recycling quivers there is a chance that you may receive arrows.
* ***0.95.2.2*** - Now you can get a scroll when recycling books.
* ***0.95.0.0*** - Quivers and books received separate slots for special equipment.
* ***0.94.9.(?)*** - The number of additional item slots has been increased from 3 to 5 for all types of special equipment.
* ***0.94.9.89*** - Added item type "Special Equipment"
Boho Wedding (Kampagne 2020)

14
 2020
Boho Wedding

Promo

Informationen

 Ende
 Vorgänger

Alle Kampagnen aus 2020
**Boho Wedding** war die 14. Kampagne des Jahres 2020 auf MovieStarPlanet.

 Paket

## News

Dieses neue Diamantpaket strotzt vor Hochzeitsvibes und wir LIEBEN es! Wir hoffen, dass dir das auch so geht!

August 2020

Dieses neue Diamantpaket strotzt vor Hochzeitsvibes und wir LIEBEN es! Wir hoffen, dass dir das auch so geht!

August 2020
Ancient Demons

## Description

Ancient Demons are hostile creatures that inhabit the Old Factory.

Ancient demons are the technologically advanced and magically gifted predecessors of the demons that appear in the Lava Caves, and they are at enmity with the latter. Ancient demons have mastered the use of invisibility and will use it often during combat.

Unlike their successors Ancient Demons are not immune to fire.

## Notes

* Ancient Demons will drop health crystal shards if they are killed while vampirism is active.
* Ancient Demons will drop health crystal shards if they are killed by devourment weapons.
* There is a small chance that a Shadow Adept or Shadow Trooper may spawn inside a "Treasure room" in the Lava Caves.
* Ancient Demons are usually armed with special variants and will rarely use regular weapons.
* Many Ancient Demons are armed with cursed weapons, not only does this allows them to burn Demons, but also makes them more dangerous towards the player.

## Version history

* 0.95.1.0 - Regular Shadow Mage and Wither Mage have been added to the game.
* 0.94.9.6 - Ancient demons added to the game
Gold golem heart

## Description

The Gold golem heart is a valuable treasure that contains a lot of gold, the only way to obtain it is by killing a Gold Golem. You can recycle it to receive a great reward (19-30 gold).

The player will receive a large amount of XP when they collect a Gold golem heart.

### Trivia:

* The Gold golem heart is the first treasure in the game that can be obtained by killing an enemy.
* The Gold golem heart is incapable of performing an energy impulse.

## Version History

* 0.95.0.2 - Gold golem heart was added to the game.
Volumen 1

## Rikudou 1

**Rikudou 1** (リクドウ 1（）, *Rikudou 1*?) es el décimo volumen recopilatorio de Rikudou. Fue lanzado el 19 de septiembre del año 2014 en Japón.

## Capítulos

* Capítulo 1: Enuentro
* Capítulo 2: Batalla
* Capítulo 3: Quiero mis puños
* Capítulo 4: Gimnasio de boxeo
* Capítulo 5: 7 años después
* Capítulo 6: La prueba
* Capítulo 7: Lo que él quiere
* Capítulo 8: Las palabras de Tokorozawa

## Enlaces externos

* "Rikudou 1" en la página de libros de la Young Jump
EMP bomb

## Description

A very useful explosive that allows you to disable the invisibility of all units within the explosion radius. The radius of the area of effect is 1 tile greater than that of other bombs. As a weapon, the EMP bomb is extremely weak and can only do minor damage to energy shields and robots.

EMP bombs are craftable.

## How to obtain

* Can be found in the Old Factory.
* Can be purchased at vending machines (mainly in the Lava caves)
* Can be crafted.

## Crafting recipe

Can also be created on the Mobile Workbench T-2 and T-9 using the following resources:

* 7 Simple components
* 3 Fire elements
* 10 Electrical elements

## Notes

* The EMP bomb unmasks everyone, including you. Be careful not to get into an unpleasant situation.
* With the "Improved EMP Bomb" perk, it has an increased chance of causing a critical glitch on enemy robots.
* EMP bombs can't destroy stone or durable stone.

## Version history

* 0.95.0.5 - Added "Superior 2.0" armor, on which you can craft an EMP bomb.
* 0.94.9.92 - Added the "Mechanist" armor, on which you can craft an EMP bomb.
* 0.94.9.9 - Added the ability to craft EMP bombs.
* 0.94.9.6 - EMP bomb added to the game.
Electric charge

## Description

Electric charges are an item that serves as ammo for the Type-8, the maximum amount that you can carry is 5.

Electric charges can be found inside Abandoned laboratories, Old factories, stored in mechanical chests/supply chests, they can be bought from merchants or a vending machine and there is a small chance that a Scavenger T-5 may drop an Electric charge when killed.

## Version history

* 0.94.9.7 - Electric charge added to the game.
Black Lake

**Black Lake** war eine dänische MSP-Band, die 2009 von der Userin Jolia gegründet wurde. Sie bestand hauptsächlich aus Mädchen mit einem völlig anderen Style zu dieser Zeit. Sie wurden damals bekannt, weil sie Musikvideos und Guides auf YouTube machten, für die sie kostenlose VIP-Mitgliedschaften erhielten, wodurch sie für viele andere User als Moderatoren galten. Jolia war, wie die anderen Mitglieder, auf dem gesamten dänischen Server bekannt, da sie viele Stunden in allen Chaträumen saßen, sehr aktiv waren und anderen Spielern halfen.

## Mitglieder

* **Jolia** - Gründerin
* **;-O** - Mitglied
* **Toph** - Mitglied
* **jeq'miq'zelv'oo' -** Mitglied
* **Cille Star** - Mitglied

## Trivia

* Sie haben einen YouTube-Kanal. Klick hier.
* Einige der Videos der Gruppe wurden zum Beispiel aufgrund von Gewalt entfernt.
* Black Lake hat auf dem dänischen Server noch immer viele Unterstützer, auch wenn Black Lake seit Jahren nicht mehr aktiv ist.
Gauss bullets

## Description

Gauss bullets are a projectile with ferromagnetic properties that serve as ammunition for Gauss rifles. They can be found inside Abandoned laboratories, Old factories, be found inside mechanical chests, be bought from Merchants or be dropped by some enemies (very rare).

The maximum amount of Gauss bullets that you can carry is 20.

## Version history

* 0.95.0.6 - Gauss bullets added to the game.
Daggers

## Description

Daggers are small bladed melee weapons, although they deal less damage per strike than most melee weapons daggers will strike twice per attack.

The effectiveness of a dagger depends on the strength (40%) and agility (60%) of your character.

Their base critical damage is 180%.

## Quality Variations:

Certain attributes of normal daggers may change depending on their quality.

## Special Variants:

The base critical damage of special daggers is 180%.

## Notes

* By killing enemies with daggers you can get the in-game achievement "Master of daggers"

## Version history

* 0.95.1.9 - Bone dagger and Blood dagger were added to the game.
* 0.95.0.9 - Shadow dagger added to the game.
* 0.95.0.8 - Improved characteristics of the sharp dagger: added 10% ignoring armor.
* 0.95.0.5 - Inferno dagger was added to the game.
* 0.95.0.1 - Scout dagger was added to the game.
* 0.94.9.98 - Chaos dagger was added to the game.
* 0.94.9.8 - Necro dagger was added to the game.
* 0.93 - Daggers were added to the game.
Grenades

## Description

Grenades are items that serve as ammo for Grenade guns, they are small explosives that will explode after a short period when triggered. The maximum number of grenades that you can carry depends on the type of grenade, this ranges from 6 to up to 30.

## Types

### Simple grenades:

The most common type of grenade but doesn't have any special properties. The maximum amount that you can carry is 30.

### Electric grenades:

Deals electric damage and destroys energy shields with ease. The maximum amount that you can carry is 15.

### Electric grenades T-2:

An improved version of the electric grenades, the T-2s have a slightly larger explosion area and they are capable of destroying metal doors with a single grenade. The maximum amount that you can carry is 6.

### Impulse electric grenades:

An improved version of the electric grenades that causes an impulse at the point of explosion that pushes all targets around it within a radius of 1 tile. The maximum amount that you can carry is 15.

### Caustic grenades:

Spills acid on the area of the explosion. The maximum amount that you can carry is 15.

### Fire grenades:

Sets the area on fire. The maximum amount that you can carry is 15.

### T-2 Landmines:

They explode if an enemy steps on a tile where a T-2 mine was installed. They cannot be placed on tiles that already have a mine or on tiles that have chests and (working) doors. The maximum amount that you can carry is 15.

### Necro grenades:

Necro grenades have a very high chance of summoning allied skeletons when they explode, they also create necro fire on the area of the explosion. The maximum amount that you can carry is 15.

## Notes

* Most types of grenades can be crafted on the T-4 mobile workbench (Necro grenades an Impulse grenades are the only ones that can't be crafted).
* Some enemies (mostly robots) can drop active grenades on the tile where they died, this can also happen if a robot attempts to self destruct but is killed before detonating.
* Grenades will explode immediately when they are fired into acid/lava pools.

## Version history

* 0.95.2.5 - Impulse electric grenades have been added to the game.
* 0.95.1.9 - Necro grenades have been added to the game.
* 0.94.9.97 - T-2 Land mines added to the game.
* 0.94.9.89 - T-2 electric grenades have been added to the game.
* 0.94.9.6 - Fire grenades have been added to the game.
* 0.94.9.59 (fixes and improvements) - Caustic grenades have been added to the game. The maximum number of grenades that you can carry has been increased.
* 0.94.9.59 - Simple and electric grenades have been added to the game.
Liquid plasma charge

## Description

Liquid plasma charges are an item that serves as ammo for the Plasma guns, the maximum amount that you can carry is 250.

The only way to obtain Liquid plasma charges is by killing members of the Chrono squad, as they may drop it when killed.

## Version history

* 0.95.2.8 - Plasma guns and Liquid plasma charges have been added to the game.
Thermite bomb

## Description

Thermite bombs are a type of explosive that are not meant for combat, but only for demolition and mining purposes. Thermite bombs have an unique feature as they aren't thrown by the user but instead are placed on walls. On the next turn after being installed on a wall, it produces a chain of explosions that will create a tunnel that is 1 block wide and up to 5 blocks deep. The thermite bomb leaves a trail of fire in the tunnel, and at the end of the path it may explode like a Firebomb but with a greater fire spread.

Although Thermite bombs aren't intended for combat and thus are much safer than other explosives, they can still pose some dangers that the player must be wary of, such as the flames created inside and (sometimes) at the entrance of the tunnel, and if the wall where the bomb was placed has a hardness of 1, then there is a chance that the explosion may cause some damage to those near the bomb.

Thermite bombs are craftable.

The maximum amount that you can carry is 6.

## How to obtain

* Can be crafted at the Shelter.
* Can be crafted in the Mobile Workbench T-1, T-2, T-5, T-8 and T-9.
* Can be crafted if the player acquires the perk "Field craft".

## Crafting recipe

* 8 Simple components
* 5 Electric elements
* 8 Fire elements

## Version history

* 0.95.2.0 - Added the "Field craft" perk, when used you can make thermite bombs.
* 0.95.0.5 - Added armor: Superior and Superior 2.0 - on which you can craft thermite bombs.
* 0.94.9.9 - Added "Juggernaut" armor, on which you can craft thermite bombs.
* 0.94.9.93 - Added armor "Prospector 2.0", on which you can craft thermite bombs.
* 0.94.9.92 - Added the Mechanist armor, on which you can craft thermite bombs.
* 0.94.9.91 - Increased the effectiveness of the thermite bomb.
* 0.94.9.9 - Thermite bomb added to the game.
Artifact

Artifacts are equipment that grant various effects to character. Only equipped artifact is in effect. Artifacts can be obtained from barrel drop, enemy drops, chests, Merchant, Vending Machine, purchase upon starting new journey, Random Teleport Potion, Teleport Potion, and Magic Altars.

MLE: melee skill

RGE: ranged skill

BLK: blocking skill

CRIT: critical hit
Maces

## Description

Maces are blunt weapons capable of ignoring the target's armor, although Maces deal less damage compared to other melee weapons their armor piercing capabilities allows them to be efficient weapons against enemies with medium or high defense. Their base critical damage is 170%.

### Quality variations

Certain attributes of regular maces will change depending on their quality.

### Special variants

The base critical damage of special maces is 170%.

## Notes

* By killing enemies with maces you can get the in-game achievement "Master of maces".

## Version history

* 0.95.1.6 - The Fire arc mace was added to the game.
* 0.95.1.2 - Chaos mace was added to the game.
* 0.95.0.9 - Arc Mace added to the game.
* 0.95.0.8 - Caustic mace was added to the game. Increased Armor Penetration for Reinforced Mace (80% » 90%)
* 0.95.0.1 - Reinforced mace was added to the game.
* 0.95.0.0 - Necrofire mace was added to the game.
* 0.94.9.95 - Electric midas mace was added to the game.
* 0.94.9.8 - Necro mace was added to the game.
* 0.94.9.6 - Fire mace added to the game.
* 0.94.9.1 - Mace of Destruction, Midas and Electric Mace were added to the game.
* 0.92.7 - Mace added to the game.
Mining Tools

Mining tools are a type equipment meant for mining and destroying walls.

* **Efficiency** of mining tools means capability to remove durable rocks and strong walls.

* **Speed** of mining tools means the real time taken for a turn of digging/drilling.

* **Drills** can break multiple rocks at the same time (non-targeted rocks will be mined with an efficiency of 1).

## How to find them

* Most mining tools are found inside chests and containers scattered through the caves.
* You will always receive an Iron pickaxe when creating a new character.
* The most common way to acquire the Steel pickaxe and the Mining drill from the shelter is by purchasing them after finding their blueprints,
* The only way to find an Energy pickaxe is by crafting it, here are the resources necessary to make one: 15 simple components, 10 electrical elements, 8 plasma elements.
* Goblin pickaxes are dropped by Expert Goblin Bombers or found inside the goblin outpost while both Goblin drills can be found inside chests in the goblin outpost.

## Notes

* Mining tools purchased in the shelter differ from their counterparts only in appearance.
* Due to the fact that after the first hit on durable rock its hardness drops to 1, the Energy pickaxe consumes energy only once per block. Also, if you are low on energy, it's efficiency will drop to 1.
* Many types of pickaxes or drills can be found under the Christmas tree or in supply containers.
* You can find mining tools from the shelter in the Christmas tree even if you haven't found their blueprints yet.
* The only way to get an Iron pickaxe is by creating a new character.
* After finding and equipping a Plasma drill you will receive the achievement "High-Tech digging" (Google play).

## Version history

* 0.95.2.2 - Added 3 goblin mining tools.
* 0.95.1.92 - The energy pickaxe protects the character from receiving damage when mining dangerous ores. Reduced pickaxe power consumption (5 » 4).
* 0.95.1.3 - The Energy Pickaxe has been added to the game.
* 0.94.9.72 - Midas Drill added to the game.
* 0.94.9.59 - Added 8 mining tools. Now they occupy a separate slot in the inventory.
* 0.86 (first public version of the game) - The iron pickaxe was present in the game initially.
Inversion

## Description

Inversion is a magical effect that reverses the effects of poisons and healing items: healing items cause damage, and poisons restore health. Inversion only affects the player.

### How to get this effect:

* Scroll of Inversion: Inflicts Inversion for ~13 turns
* Strange Fruit: Inversion for 8 turns.

### Interaction with other effects:

* Inversion also works on mushroom intoxication.

## Notes

* Inversion does not affect spilled acid, passive regeneration (including metabolism), health restoration due to armor effects, and crystals.
* This effect is very useful for fighting spiders and mutants, since those creatures will often poison their targets during combat.
Fire immunity

## Description

Fire Immunity is a magical effect that gives the user immunity to normal and necro flames, as well as high resistance to cursed and disintegrating fire. Fire immunity reduces the chance of being set on fire. In addition to this, if you were set on fire by a burning tile while under this effect, then you will receive burning for the number of turns that does not exceed the duration of the effect (for example, if there are 2 turns left until the end of immunity, then you will receive burning for 2 turns).

### How to get this effect:

* Fireshroom - Immunity to fire for ~12 turns.
* Centurion - Immunity to fire for 6-7 turns.
* Strange Fruit - Chance of getting immunity to fire for ~7 turns.
* Firefruit - Immunity to fire for ~12 turns.
* Book of Fire - Immunity to fire for several turns.
* Omega fire wand - Immunity to fire for 6-7 turns.
* Healing potion if you have the Alchemist perk.
* Ring if you have the Lord of the Rings perk.

### Units:

There are many types of creatures that, by their nature, have permanent immunity to fire, such as:

* Demons
* Scavenger T-5.
* Plasma Scavenger T-6.
* Protector Cyborg Skeleton T-11.
* Heavy Cyborg Skeleton T-15.
* Grenadier Cyborg Skeleton T-16.
* Super Grenadier T-22.
* Fire Terminator T-25.
* Super Terminator T-40.
* Midas Guardian
* Cyber ​​Chaos Guardian
* Incinerator Cyborg T-23.
* Liquidator T-24.
* Necro Incinerator Cyborg T-29.
* Ashmaker Cyborg T-30.
* Mechanical skeletons T-X1, T-X2, T-X4, T-X6.
* Fire Gunner T-X8.
* Necro Gunner T-X9.
* Ashen Gunner T-X11.
* Members of the Cerberus squad.
* Members of the Necromech squad.
* Members of the Chrono Squad.
* Superior bots.
* Spider mines.
* Spider-bots.
* Merchant.
* Master.

## Version history

* 0.94.9.88 - Fire immunity has been added to the game
Emerald skull

## Description

The Emerald skull is a valuable treasure made from a single piece of emerald, it can be found at any location and always spawns surrounded by durable stone. You can recycle it to receive a large amount of emeralds (13-17). You will also receive a lot of XP when picking up this item.

## Version History

* 0.94.9.74 - The Emerald Skull was added to the game.
Wands

## Description

Wands are magical ranged weapons, they are powerful weapons that cause area damage while also unleashing magical effects. The damage dealt by a wand doesn't depend on agility or strength but rather on the level of your character.

Wands are powered by magical charges with a charge being spent every time the wand is used, charges can be replenished by "Magic crystals", the wand can be "reloaded" once it's charged and it takes 2 turns to "reload" a wand.

Although they are rarer than other ranged weapons Wands can be found inside chests, ruins or be dropped by elite enemies/bosses.

## Variants

Sparks released by wands of sparks deal 40% of the wand's damage.

## Perks

* With the perk: “Master of Wands” there is a chance not to waste a wand’s charge when used (except for Omega wands).
* The Master's wand can only be obtained by purchasing the very rare perk "Master's wand"

## Notes

* Most wands can hold up to 60 charges, while the Wand of vampirism can only hold 40.
* The Wand of Vampirism is the only wand that cannot create any area effect.
* The Wand of Illusion will not allow you to switch places with an invulnerable enemy
* During their first time recycling a wand the player will unlock the blueprints to craft the "Techno-wand core" and the "Ashen techno-wand"
* Increasing ranged skill can slightly affect the Wand's damage.
* Sometimes a Merchant may offer a magical weapon in exchange for a large amount of coins(300+).
* By killing enemies with Wands the player can get the achievement "Master of wands".
* Split copies created by split wands will die after only 1 hit and will vanish after a successful attack.
* The Ashen techno-wand is the only wand that isn't magical.

## Version history

* 0.95.2.2 - The Wand of fire lightning has been added to the game.
* 0.95.2 - The Master's wand has been added to the game.
* 0.95.1.9 - Wands of poisoned and bloody spores have been added to the game.
* 0.95.1.4 - The Wand of Illusions has been added to the game.
* 0.95.1.1 - Wand of lightning sparks has been added to the game.
* 0.95.1.0 (build 41525) - Critical damage of wands changed (180% » 170%)
* 0.95.1.0 - Wands have been added to the game.
Rifle bullets

## Description

Rifle bullets are an item that serves as ammo for rifles, they are relatively common in the Acid caves and Lava caves, the maximum amount of Rifle bullets that you can carry is 300.

## Suitable weapons

* Battle rifles
* Revolver rifles

## Notes

* Rifle bullets can be fully blocked by the target.

## Version history

* 0.94.8.5 - Rifle bullets have been added to the game.
Type-8 "Mjolnir"

## Description

The Type-8 is an experimental weapon that shoots electrical charges that cause huge amounts of damage on a large area (5x7 tiles), afterwards the area near the epicenter of the shot becomes electrified and several electrical explosions will occur there over the course of several turns (like from a lightning scroll, but much stronger).

Type-8s use "electric charges" as ammo and take 5 turns to be reloaded. The base critical damage of Type-8 is 100%.

However due to it's high damage and relatively large area of effect firing this weapon at point-blank is very likely to kill your character, so use the Type-8 with caution.

## How to find it

The Type-8 can be found in:

* Abandoned Laboratory
* Old Factory
* Vending machine

## Recycling

By recycling a Type-8 the player may receive:

* 1 Arc discharger "Mjolnir"
* 1 Energy core
* 13-17 Electric elements

## Trivia

The weapon's name is a reference to Mjolnir, the hammer of the Scandinavian god of thunder and lightning, Thor.

## Notes

* Although the Type-8 and it's ammo can be purchased at vending machines they are some of the most expensive items available for purchase (+200 coins)
* Although the Type-8 affects a larger area than the Type-6 it deals less damage than it's plasma counterpart.

## Version history

* 0.94.9.9 - Added the Arc discharger "Mjolnir", which can be obtained by recycling.
* 0.94.9.7 - Type-8 "Mjolnir" has been added to the game.
Volumen 3

*Este artículo es un esbozo. Puede ayudar en Rikudou Wiki expandiéndolo*.

## Rikudou 3

**Rikudou 3** (リクドウ 3（）, *Rikudou 3*?) es el segundl volumen recopilatorio de Rikudou. Fue lanzado el 19 de marzo del año 2015 en Japón.

## Capítulos

* Capítulo 19
* Capítulo 20
* Capítulo 21
* Capítulo 22
* Capítulo 23
* Capítulo 24
* Capítulo 25
* Capítulo 26
* Capítulo 27
* Capítulo 28

## Enlaces externos

* "Rikudou 3" en la página de libros de la Young Jump
Introduction

Caves (Roguelike) is a mobile roguelike game, available for the Android platform, by the russian developer 36dev. Roguelike is a genre based on the game Rogue, and mostly, it shares some basic similarities between games:

* Permadeath: Player characters die permanently; The game is hard and is constantly trying to kill you.
* Randomly Generated Maps: Every dungeon is different from the last playthrough; sometimes the game is endless or has hundreds of levels;
* Turn-Based Gameplay: Actions play out in turns;
* Tile-Based Map: Map is divided into tiles; Enemies, items, objects and the player occupy tiles.

CavesRL applies these aspects in some way or another as the core of its gameplay. In addition, it also incorporates Mining and Block Destruction to the mechanics, allowing for more ways to collect resources and change the map.
Experimental weapons

## Description

Experimental weapons are a type of rare weapons that have enormous power but their use has an equally high cost.

Due to their immense power and resource consumption the player should be very careful when using experimental weapons as misuse can result in fast depletion of resources/ammo, injuries or even death. Currently all experimental weapons are ranged and have a lengthy reload time (4-6 turns).

## Variants

### Type-6 "Eraser":

A weapon of mass destruction that shoots a powerful plasma bolt that causes colossal damage in a relatively small area (4×5 tiles) destroying everything in the area of ​​effect.

It uses "Plasma charges" as ammo and it takes 6 turns to be reloaded

### Type-8 "Mjolnir":

Mjolnir's electric charges are capable of destroying the targeted area with a strong and precise electrical discharge in the chosen target, it causes strong electrical explosions that affect a large area (5x7 tiles).

It uses "Electric charges" as ammo and it takes 5 turns to be reloaded.

### Disintegrator:

This experimental energy weapon fires a concentrated energy bolt that deals high damage and ignites the target, it uses energy as ammo and takes 5 turns to be reloaded.

It is one of the safest and is the experimental weapon that consumes the least amount of resources but although it is one of the strongest ranged weapons in the game, the Disintegrator is the weakest compared to other experimentals.

### Phase disintegrator:

A craftable version of the Disintegrator, it's almost identical to their predecessor with the only remarkable difference being that the Phase disintegrator has the "Chain reaction" ability, which allows it to damage multiple enemies at once.

It also uses energy as ammo and takes 5 turns to be reloaded.

### Gauss rifle:

A non-craftable sniper rifle that uses electromagnetism to accelerate it's projectile to great speeds allowing it to ignore most of the target's armor with the rest of the accumulated energy being released as an energy impulse.

It uses "Gauss bullets" as ammo and it takes 4 turns to be reloaded.

### Ashen techno-wand:

A craftable wand that unleashes deadly disintegrating discharges across the battlefield, they deal high damage and can burn enemies with disintegrating fire.

It uses energy as ammo and it takes 4 turns to be reloaded.

### Plasma gun:

A strange weapon of mysterious origin that fires bursts of liquid plasma, temporarily electrifying the target and nearby units.

It uses "Liquid plasma charge" as ammo and takes 4 turns to be reloaded.

## Notes

* Some elites and bosses can dodge/ignore a large percentage of the damage dealt by some experimental weapons.
* If the player is killed by their own Type-6 they will receive the achievement "Careless".

## Version history

* 0.95.2.8 - Plasma guns have been added to the game.
* 0.95.1.0 - Ashen techno wand has been added to the game.
* 0.95.0.6 - Gauss rifle added to the game.
* 0.94.9.9 - Phase disintegrator added to the game.
* 0.94.9.89 - Disintegrator added to the game.
* 0.94.9.7 - Type-8 "Mjolnir" has been added to the game.
* 0.94.9.45 - Type-6 added to the game.
Mutants

## Description

Mutants are hostile creatures that inhabit the Acid Caves.

Although they lost their humanity a long time ago, their bizarre mutations allowed the mutants to adapt to this hazardous environment they live in, creating great diversity among mutants with several types appearing over time ranging from simple ghouls to powerful shamans.

Mutants can be distinguished into two groups: the usual green skinned mutants and the tougher more resilient bloody mutants.

## Faction members

### Mutants

The mutants on this list are the most common mutants that you will find while exploring the Acid caves.

### Bloody mutants

Bloody mutants are a rarer type of mutant that carry a mutation that gives them a powerful healing factor capable of quickly healing grievous injuries.

## Allied factions

* Skeletons
* Goblins
* Robots
* Ogres

## Weaknesses

* Most mutants are susceptible to various poisons.
* Mutants may bleed when injured.

## Notes

* The perk "Bloody ritual" allows you to summon friendly Bloody Freaks when a blood spore summoned by the player explodes.
* Although the robots inside the Abandoned Laboratory are hostile towards Mutant Freaks they won't attack other mutants.
* Mutants will drop health crystal shards if they are killed while vampirism is active.
* Mutants have a chance to drop health crystal shards if they are killed by devourment weapons.

## Version history

* 0.95.2.0 - Added the ability to summon an allied Bloody freak.
* 0.95.1.9 - Bloody mutants and the High Mutant Shaman have been added to the game.
* 0.94.9.69 - The spore mutant has been added to the game.
* 0.94.8.0 - Armored Super mutant has been added to the game.
* 0.94.8.0 - Mutant shaman added to the game.
* 0.94.8.0 - Super Mutant added to the game.
* 0.94.8.0 - The Acid infected mutant has been added to the game.
* 0.94.8.0 - The Mutant freak has been added to the game.
* 0.94.8.0 - Decayed ghoul has been added to the game. The mutant ghoul has been added to the game.
Holodisks

## Description

Holodisks are small electronic devices meant to store data and information. They do not take up inventory space and have a separate inventory tab. Holodisks can be found almost anywhere and most are used to unlock mechanical chests.

## Variants:

There are several types of holodisk, each has their own features:

### Blue holodisk:

A common holodisk with a blue shell, they contain data required to unlock mechanical chests. By reading their contents you will discover the type of container being used, it's ID and password required to open it. These holodisks are usually dropped by enemies but there is a small chance to find them buried near their respective chests.

### Damaged holodisk:

Due to age and improper storage some holodisks have lost some of their data, when attempting to read them some of their content such as chest IDs and passwords will be incomplete, although it isn't very hard to guess the value of the lost codes. Damaged holodisks can be found buried near their respective chests or be dropped by enemies.

### Treasure coordinates:

These special holodisks contain the coordinates and the password required to open a mechanical chest that was buried in the location where the holodisk was found. They come in the following colors: yellow/gold or reddish orange.

These holodisks can be purchased from the Master, found inside certain structures or in treasure chests.

### Green and Red holodisks:

The player will receive these holodisks if they choose to skip the first 2 stages and start their journey on location 3 or 4, these holodisks contain the coordinates and passwords required to unlock chests that were buried nearby.

The Green holodisk leads the player to a supply chest and the Red holodisk leads the player to a chest containing healing items.

### LOG:

This unique holodisk contains information about the strange events that led to the death of a fellow prospector, upon reading it's contents you will unlock the armor "Prospector 0.1-A". The only way to obtain this holodisk is by witnessing the death of the other prospector.

The contents of the log are written below:

#xx
Armor Type: Prospector 0.1-A
########################
[X:xxx] Time anomaly detected
[Data corrupted]
[X:xxx] Critical armor state
[X:xxx] Evacuation protocol launched
[Error] Shelter connection lost

\*Values replaced by X will vary in-game

## Recycling

When recycling a holodisk there is a chance to receive 1-2 simple components or 1 electric element.

Recycling a holodisk does not consume a recycler charge (amount of times a recycler can be used).

## Version history

* 0.95.2.8 - The texture of many holodisks has been changed.
* 0.95.2.71 - Holodisks can be recycled now.
* 0.95.2.7 - Holodisks were added to the game.
Phase guns

## Description

Phase guns are ranged energy weapons that have the ability "Chain reaction" this allows them to hit multiple targets with an energy bolt. They use *energy* as ammo.

There are currently 2 types of phase gun: Phase guns and Phase repeaters.

## Phase guns

Phase guns are ranged energy weapons that shoot a single energy bolt capable of harming several enemies at once, Phase guns deal a decent amount of damage and have one of the fastest reload times in game, taking just 2 turns to be reloaded. And compared to other weapons that require energy to work Phase guns usually consume a very low amount of energy per shot. Their base critical damage is 170%.

## Variants (Phase guns)

* +5% Critical damage
* 1-2 Phase modules
 Phase gun T-1
* 1-2 Phase modules
 Phase gun T-2
* +5% to critical chance
* 1-2 Phase modules
 Phase gun T-3
* +10% to critical damage
* 1-2 Phase modules
 Phase gun T-4
* +5% to critical chance
* +5% to critical damage
* 1-2 Phase modules
* 1 Energy crystal

## Special variants (Phase guns)

The base critical damage of special phase guns is 170%.

* Chance to summon allied skeletons
* 1-2 Phase modules
* 1 Energy crystals

## Phase repeaters

Phase repeaters are a sub type of Phase gun that will shoot 3 times per attack and deal more critical damage but cause less damage per shot, they have a longer reload time than Phase guns taking 3 turns to reload a Phase repeater. Their base critical damage is 190%.

## Variants (Phase repeater)

* 1-2 Phase modules
 Phase repeater T-2
* +5% critical chance
* 1-2 Phase modules
 Phase repeater T-3
* +10% critical damage
* 1-2 Phase modules
 Phase repeater T-4
* +5% Critical chance
* +5% Critical damage
* 1-2 Phase modules
* 1 Energy crystal

## Special variants (Phase repeaters)

The base critical damage of Phase repeaters is 190%.

* Chance to summon allied skeletons
* 1-2 Phase modules

## Notes

* Phase guns and Phase repeaters aren't affected by artifacts that reduce reloading time.
* By killing enemies with any kind of phase gun you can get the achievement "Energy gunner".

## Perks

* With the perk "Energy Gunner" non-experimental ranged energy weapons deal more damage.

## Version history

* 0.95.0.2 - Different models of phase guns and repeaters now have different characteristics.
* 0.94.9.66 - Phase gun and the Phase repeater added to the game.
Rage

## Description

Rage is a magical effect that forces units within your field of view to attack everyone indiscriminately, this effects last for several turns (~14). The only way to cast this effect is by using a Scroll of Rage.

## Creatures immune to this effect

* Player
* All bosses
* Mop up squad, Cerberus squad and Necromech squad
* Necromancer Skeleton
* Electromancer Skeleton
* Midas Guardian
* Red Sentinel
* Green Sentinel
* Necro Sentinel
* Mutant Shaman (the original Shaman is immune to this effect but the copies are susceptible to rage)
* Robots (it should be noted although many robots in the caves are immune to rage, most of the robots inside the Abandoned Laboratory aren't immune)
Sniper bullets

## Description

Sniper bullets are a special type of ammunition that is only suitable for the Sniper Rifle. The only way to obtain Sniper bullets is by crafting them in the Shelter and the maximum amount that you can carry is 20.

## Crafting recipe

Sniper bullets are produced in quantities from 1 to 5 bullets depending on the amount of crafting components you have.

* 1-5 fire elements
* 2-10 simple components

## Notes

* Only a few enemies are capable of blocking sniper bullets.
* The perk “Sniper” increases the maximum amount of bullets you can carry to 25.