Regaroth strategies

**Regaroth Strategies:**

Regaroth can be spawned using the Swirling Energies any type of the day near a sky island. Regaroth is a fast-moving boss that is intended to be fought after defeating all of the mechanical bosses. The boss' unique effect, Darkened Skies, occurs right after defeating any of the three mechanical bosses. The boss can be very challenging and overwhelming in the first encounter because of the hindrance of movement at its spawn location and the boss' difficult movement and behavior, but these strategies will help aid you in the fight.

These strategies are applicable to both Normal Mode and Awakened Mode.

Regaroth strategies (Regaroth 1st phase)  (Regaroth 2nd phase)Statistics

* **Item (Quantity)****Rate**
* Regaroth Trophy10%
* Regaroth Mask10%
* Energy Weaver's Helm20%
* Energy Weaver's Breastplate20%
* Energy Weaver's Leggings20%
* Eye of Regaroth25%
* Thundering Recurve25%
* The Silencer25%
* Energy Staff25%
* Sky Essence (5-25)100%
* Treasure Bag(Regaroth)
• Stone of Hope**100%**

## **Terrain Preparation:**

This boss requires a large, polished arena to defeat with ease. 3-4 rows of platforms, about 350 blocks long, and 10-15 blocks apart vertically should suffice. A long row of asphalt blocks can help fasten movement to dodge the boss' various styles of attacks. Additionally, placing campfires and heart lanterns throughout the arena increases life regeneration, too. Furthermore, using placeable buffs can also help including the Sharpening Station for melee, star lanterns and Crystal Ball for mage, Bewitching Table for summoner, and Ammo Box for ranger. Designing housing for the Nurse for the instant health refill and the Dryad for the Nature's Blessing buff(8 extra defence) will also be very helpful. The primary movement style is to kite or loop the boss in an oval-like movement pattern.

## **Gearing Up:**

### Armor:

#### **Melee**:

Turtle Armor is the most viable option for this boss fight because of its superior defense and damage reduction at the cost of slightly inferior damage. Chlorophyte Armor is another good choice that provides great damage capabilities(set bonus, damage buffs, critical chance, buffs). Lastly, the Empyrean Armor can be utilized for swing speed and upgraded movement speed.

#### **Ranger**:

Chlorophyte Armor is the supreme ranger set for this battle, mainly due to its increased damage buffs and set bonus with a well-rounded defense. Empyrean Armor can also be used for this fight for the prior mentioned movement upgrades.

#### **Mage**:

The only usable mage set for this fight is the Chlorophyte Armor combined with its unrivaled increased mana, mana usage, magic damage, etc.

#### **Summoner**:

The easily obtainable Spider Armor is the most elite of the summoner sets at this stage of the game merged with 3 extra minion slots and immense summoner damage, but a very vulnerable defense value.

### Weapons**:**

#### **Melee:**

* The Master Sword is the overall strongest sword for this battle with its piercing waves of formed energy that can briskly penetrate through the Thunderlings and the main worm with extreme simplicity.
* The Ataxia II is a strong projectile-based sword that can deal massive amounts of damage to the main body of the boss with its crystalline edges that remain on screen for extended periods of time.
* The Bounty Hunt is another good option that excels in explosive splash damage, but suffers with a lack of piercing damage.
* The Launcher is a great yoyo with its similar splash damage, but its very weak flexibility deems it hard to use for a normal player.

#### **Ranger:**

* The Desolation II is a powerful option when combined with Holy Arrows or Jester Arrows.
* The Searing Blaze functions similarly to the Desolation II, but it suffers with slightly slower velocity and speed.
* The Daedalus Stormbow, despite being a Vanilla weapon, is an exceeding choice with Holy Arrows, decimating the boss with downpour of arrows in only a matter of seconds.

#### **Mage:**

* The Lament II is by far the greatest weapon for this fight with its lasting bursts of blue bolts.
* The Signal Booster is a decent weapon that can deal reasonable damage with its purple explosions.
* The Planetary Wave can be deemed useful for dealing consistent damage across the large surface area of the worm with little difficulty.

#### **Summoner:**

* The Disarray II can quickly displace the orbs spawned by the boss with its extended range.
* The Enchanted Staff is a fine weapon for the fight but suffers with its limited range.

### Accessories:

#### **Movement**:

* The Shield of Cthulhu and the Shield of the Desert both provide the ability to dash and increased immunity frames.
* Fire Treads are necessary for this boss fight because of the extremely helpful movement stats.
* The Badge of the Sky is very helpful, particularly in the sky due to its buffed flight time and movement speed.
* Skyline Wings provide godly flight time and swift enough flight speed.
* The Scourge Drive greatly increases movement speed, consequently increasing damage if fast enough.
* The Great Thunder Idol also greatly increases movement speed with the addition of armor penetration.

#### **Restorative and Defensive:**

* The Ankh Shield is the best choice to negate knockback.
* The Worm Scarf helps to reduce damage taken by a significant margin.
* The Charm of Myths helps the player to recover from deadly attacks with its increased life regen and potion buffs.
* The Ward of the Clouds can also negate knockback with the plus of better movement and maneuverability.

#### **Combat:**

* Class Emblems increase class damage.
* Melee players should use the Yoyo Bag if they are using yoyos, the Frozen Gauntlet regardless of the type of weapon, and the Fire Gauntlet for some melee damage buffs.
* Ranger players should use the Magic Quiver when using bows or repeaters.
* Mage players should use the Energy Geode, Mage Focus, Ethereal Shell, Shield of Magic, and/or Mana Flower for the various upgrades to magic stats.
* Summoner players should use the Old One's Army summoner accessories to ensure greatest damage potential.

## **The Fight:**

Regaroth, similar to other worm enemies, tries to charge toward the player. Regaroth can also fire damaging bolts towards the player while trying to catch up to the player by hovering over or below the player. Regaroth also encircles the players, spawning Thunderlings and portals in the process. Portals can either deal contact damage or shoot waves of energized bolts. When reaching 50% health, the boss changes to its second phase changing the boss fight significantly, most noteworthy increasing the boss' damage and quickening the boss' speed.

## **Common Helping Hands:**

* Use the Rod of Discord to evade Attacks.
* Defeat prior bosses to disable other prior bosses' effects.
* Reforge weapons and accessories to suite your preferred playstyle.
* Redo the fight many times when failed to learn the boss' AI and behavior to effectively dodge the boss' attacks.
* Fight boss during daytime to navigate the boss' various attacks.