Joseph Peterson

Joseph Peterson in the 1960s.

Joseph Peterson is a minor mentioned character in Atilliary Facilities 1 and 3, and the main villain in Atilliary Facilities 2. He is a professor who worked in Atilliary Facilities' testing sector, and was involved with the creation of Cherri Cheesecake and SADoS 2.0 and responsible for the fall of the entire facility. In the prequel, he is killed by the player. He appears as a main subject of mystery in Atilliary Facilities 5.

## Personality

Joseph Peterson is an extremely manipulative, evil person. He has no problems in killing others, and even seems to take some joy in it. He is also very intelligent, being able to sabotage the SADoS 2.0 project and make it look like the A.I was going rouge, when in reality he was secretly controlling everything SADoS did.

He seems to be jelous of Ashton Mault, the creator of SADoS, going so far as to killing him using his own invention, while making it look like an accident.

## Events in Atilliary Facilities 1

A quote by Joseph Peterson is seen in a long report log on the creation of SADoS which was accidentally leaked to the Waste Disposal Plant offices. Here he gives a suspiciously specific concern about SADoS possibly going rouge. This shows that Peterson had been planning to make SADoS 2.0 go rouge long before the project was even completed. He might have been trying to make everyone worry about the A.I going rouge from before, to make it more believable when he later controls SADoS to act rouge later.

> "Has anyone considered the possibility of the A.I going REDACTED? Giving this A.I control of the entire facility is irrational." ~Prof Joseph Peterson
>
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Another quote is then seen on activation day, but the data was serverely corrupted due to the damages caused by SADoS (controlled by Peterson.)

> "Somethnody shut off the god adn mmachiknmsakkkkkkkkkasssssssss"~Prof Joseph Peterson
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>

The prequel reveals that Peterson says "Somebody shut off the god damn machine!" Again, Peterson did this so that he looks innocent, which is especially suspicious since SADoS never seemed to even realize that Peterson even existed.

## Events in Atilliary Facilities 2

### The Activation

When the player (The Professor) goes to observe the activation of SADoS, professor Peterson is in the control room to greet the The Professor and gives him the honors to activate SADoS. He also comments how he had a bet with Ashton Mault, creator of SADoS, that it won't work. However, SADoS becomes rouge, and Peterson appears to lose control over the rouge A.I and tells the player to escape using a dangerous emergency exit, and initiates an evacuation. He makes no attempt to save Ashton Mault from being destroyed by SADoS, and acts in complete surprise and horror. Here, a danger theme (named Fault!) plays which plays a slow, mechanised serious version of the Atilliary Facilities danger themes. Interestingly, the introduction of the theme sounds very close to the introductory danger theme variant used in Joseph Peterson's boss theme, which may be a musical nod to SADoS being controlled by Peterson.

### The Escape

While the Professor escapes, Peterson then continues controlling SADoS behind the scenes, using SADoS to murder and trap multiple scientists and cause overall chaos. Using SADoS, Peterson traps the Professor in multiple random test chambers, such as the virtual find-the-button maze, and other difficuilt test chambers made even harder by SADoS' broken test-generation skills. Here the facility can be seen in absolute ruins due to Peterson's chaos. Some of Peterson's personal feelings come though SADoS in a particular section where the player answers "Who is the CEO of Atilliary Facilities?", where answering "Ashton Mault" makes SADoS (Peterson) comment on how Ashton is dead.

At some point the Professor escapes from the test chambers thanks to the broken programming, which Peterson (through SADoS) warns the player to turn back. Thanks to an automatic entrance log, the player eventually finds that Joseph Peterson himself was recently in the flammable liquid containment sector, having sabotaged a bridge in an attempt to delay the Professor further. In the same area Joseph Peterson can be seen in an inaccessible room in the room with the pit of lava, staring down at the player. Fittingly, the chapter and music for this area is called "Is Someone Watching Me?". Here a variation of the MI5 theme plays, remixed with the Atilliary Facilities sad theme. The fade-in and fade-out of the song have the same backing melody of Peterson's boss theme which follows right after. However, a glitch causes the music to cut off extremely early because of the lava popping sound and bad resource-pack implementation.

### The Boss Fight / The Truth

The Professor finds a secret button that opens up a bookshelf in Peterson's office, revealing a large hidden area where Peterson had fled to escape from the player. Here Peterson hides in his metal tower, giving a speech to the player on how he was controlling SADoS this whole time, and that he now has to kill the player for finding him there. He sends out mind-controlled repair bots and flame turrets in an attempt to kill the player. He also throws harmful chemicals on the player as well as a last ditch effort when up close. The player pushes Peterson off the tower, but Peterson survives. The player then jumps down, and either kills Peterson with a weapon, a flame turret or by making him fall down an endless pit located in the boss room. When killed, the player picks up Peterson's elevator card to access the hidden real SADoS control room that Peterson had built inside the facility.

Here there are multiple levers to control SADoS' emotions, and a microphone to talk to SADoS directly, and to do a manual override (the player can not use the manual override since he does not have the password.) After flipping all the switches, SADoS becomes more human, and following the evacuation protocall helps the remaining scientists to escape the facility. SADoS does not seem to remember Peterson's mind control but does remember the bad things he did while rouge, which causes him to become slightly remourseful.

## Events in The Easiest Adventure MapTM Ever

Directly following the events of the prequel, it can be assumed that the player in TEAMTM was trapped by Joseph Peterson who was controlling SADoS during the 1999 incident of Atilliary Facilities 2.

## Events in Atilliary Facilities 3

Peterson is mentioned again in another report, this time about the Cherri Cheesecake project. Due to the old age of the project dating back to the 1950s, it can be assumed that Joseph Peterson was an extremely old man in 1999. Here he made many eager comments and was still a professor at the time. The rivalry between Peterson and Mault becomes more apparent here since Ashton Mault is revealed to be the CEO in the 1950s.

Quotes:

1950: "We'll be the first to discover some kind of...renewable energy to power our coal factories!" ~Prof Joseph Peterson

1960: "It's...staring at me..." ~Head Professor Joseph Peterson.

1964: "We've created a monster. But hey, at least it's still giving off heat and it's still connected to the facility pipes. It's working like a charm, even if it did kill the entire sector." -Peterson

## Events in Atilliary Facilities 4

It is revealed that Peterson worked in the 1960 Atilliary Facilities military complex, and was an assistant to Ashton Mault, who was the CEO. He is found arguing with Ashton Mault, telling him that he shouldn't have let the British army shut down the facility. Joseph Peterson created one of the military monsters, named I.S.M.A, and wanted to take her with him since she was like a daughter to him. Ashton, despite wanting to, could not go against the military's orders, which causes Peterson to have a grudge against Ashton for not helping him, repeating "I'll never forgive you" to Mault.

This explains why years later, in 1999 (Atilliary Facilities 2, the Prequel), Peterson sabotages Ashton's creation of SADoS to go "rouge" and even kill Ashton Mault with his own creation, though he later admits he was "going a little far" with killing him, which he laughs off.

## Events in Atilliary Facilities 5

T

    he player discovers that Peterson secretly ran the Hardware Amalgamation Peterson & Pascal Industrial (HAPPI) factory and pretended to work for Atilliary Facilities to steal their Artificial Intelligence equipment for himself. It is revealed that he attempted to turn his young daughter (named Isabella) immortal, because she had terminal brain cancer. In the 1960s, he wanted Ashton Mault to help him with his project to turn his daughter into a machine, merging her into his prototype I.S.M.A project called the Black Sponge. Ashton Mault refused to help him, as he did not want to play god with people's lives. Peterson takes this badly and develops a grudge against Mault, and plots to kill him and steal his mechanical resources to improve his own project.

In the "Revive Isabella" ending, you actually get to meet his daughter. She mentions that her father often helped her to walk, since she found it hard to move due to the cancer. She also unintentionally hints that when Peterson tried to make her immortal by putting her "in a metal cage", she died in the process. Peterson's desperate actions end up killing her daughter even quicker, causing him to go mad and seek revenge on the entire Atilliary Facilities personell, leading to the 1999 incident (AKA the events in the prequel).

The player has an option to revive Peterson temporarily. Amusingly, when he is awakened, Peterson will revive mid-scream, and makes a reference to dying from falling into a hole, confirming that the trap doors at the bottom of the Prequel boss fight is the canon way he died. Here, SADOS gets to shout at Peterson for all the trouble he has caused, in which Peterson will back down, apologize to SADOS and give him a very touching letter from Ashton Mault to make up for it. SADOS forgives Peterson and lets him return to rest in peace eternally as the ritual expires.