Missions

These are the various 'Missions' given by the "The Mech Designer System" to Ves that catapulted him from being a Novice to a Journeyman Mech Designer with a peculiar Specialty.

The Mission Hall was ultimately a great addition to the System it came after the systems update. Before, Ves had no ability to accept Missions on his own accord. He had to wait for the System to serve him with one. As a result, years could go by before he could gain another Mission. Missions offered by the Mission Hall periodically refreshed if Ves had left them alone for too long. This meant that Ves had to make sure to visit this place on a regular basis in order to keep his eye out on any easy or exceptionally lucrative Missions.

## **Mission: Tutorial Part 1 - Your First Design**

**Difficulty:** F-Rank

**Prerequisites:** Be an idiot who can't solve his own problems

**Description:**
As a mech designer, it is shameful that you have not completed a single design that is ready for sale. Use the Mech Designer System and the provided mech model to design a customized mech that has a minimum deviance of 10% and a performance improvement of 2% of its base model.

**Reward:** A random 1-star virtual mech license. A random 1-star virtual component license.

**Issued:** Chapter 2

**Completed:** Chapter 3

## **Mission: Tutorial Part 2 - Your First Sale**

**Difficulty:** F-Rank

**Prerequisites:** Completed Tutorial Part 1

**Description:** You cannot call yourself a proper mech designer if your design isn't used. Please endeavor to sell a mech based on your first design.

**Reward:** 1000 Design Points

**Issued:** Chapter 3

**Completed:** Chapter 4

## **Mission: Tutorial Part 3 - Mass Production**

**Difficulty:** F-Rank

**Prerequisites:** Completed Tutorial Part 2

**Description:** A Mech Designer should not be content at selling a model once. Real designers must have flocks of people begging to purchase their products. Please sell a hundred virtual mechs of your own creation within a month.

**Reward:** 1 random 10-year combat mech production licence

**Issued:** Chapter 4

**Completed:** Chapter 10

## **Mission: Tutorial Part 4 - X-Factor**

**Difficulty:** B-Rank

**Prerequisites:** Completed Tutorial Part 3

**Description:** Some have characterized the profession of mech designer to the modern Prometheus. Are mechs purely machines, or are they something more? Please design a mech with a prominent X-Factor, ranking at least E- or higher.

**Reward:** 1 random 10-year medium armor production licence, 200 tons of raw materials reserved for armor production

**Issued:** Chapter 15

**Completed:** Chapter 19

## **Event Mission: Fusion Cup**

**Difficulty:** A-Rank

**Prerequisites:** Qualify for the Fusion Cup

**Description:** The Fusion Cup is your first public stage where you can exhibit your talents as a mech designer. Do not cower from the challenges you face, but instead embrace them! A mech designer must be bold under pressure and fearless when performing in public. Crush your rivals and achieve a supreme result by winning first place!

**Reward:** Variable depending on your final rank.

**Issued:** Chapter 43

**Completed:** Chapter 43

## **Mission: Gender Change Operation**

**Difficulty:** C-Rank

**Prerequisites:** None

**Description:** A mech designer never cowers before a challenge. To be a successful designer is to be adventurous in testing new concepts. To complete this mission, you must satisfy your client's wishes and deliver a mech he can cherish as his personal war steed.

**Reward:** Random attribute candy worth 0.5 attribute points, 3,000 Design Points

**Issued:** Chapter 60

**Completed:** Chapter 66

## **Promotion Mission - Apprentice**

**Mission:** Acknowledge a Master

**Difficulty:** A-Rank

**Prerequisites:** Promote a main skill to Journeyman

**Description:** No Apprentice Mech Designer has ever reached this level without guidance. A master teaches more than simple theory. He or she also prevents their apprentices from going astray. The guidance of an experienced hand is essential in forming a stellar design philosophy. You must seek out a Master Mech Designer and convince this person to take you in as an apprentice or disciple within a month.

**Failure condition:** Fail to apprentice yourself to any Master Mech Designer within 1 month of receiving this mission. You will not be able to promote again for 1 year.

**Reward:** Your profession is upgraded to Apprentice Mech Designer, which comes with increased benefits and privileges.

**Issued:** Chapter 66

**Completed:** Chapter 106

## **Mission - Obtaining the Core**

**Difficulty:** B-Rank

**Prerequisites:** Find your way to the Glowing Planet

**Description:** The rogue planet that has been discovered by humans hides a special ore that originates from its core. Seek out a hand-sized sample of this ore and offer it to the Mech Designer System.

**Failure condition:** Fail to acquire a substance from the core of the Glowing Planet within ninety days from the issuance of this mission. Your ability to spend Design Points will be curtailed for two years.

**Reward:** Special Upgrade Voucher (Machine), 10 golden lottery tickets

**Issued:** Chapter 294

**Completed:** Chapter 314

## **Upgrade Mission - Physics**

**Mission:** Design and Fabricate a Functional Gamma Laser Rifle

**Difficulty:** C-Rank

**Prerequisites:** [Physics - Journeyman]

**Description**
The essence of a laser rifle revolves around converting energy into a form that causes damage to the target. Conventional laser weapons predominantly utilize the infrared portion of the electromagnetic spectrum.

However, a mech designer should not be content with remaining within the boundaries of artificial rules.

Explore the potential of laser weapons and design a gamma laser rifle by yourself. Then fabricate it and test the weapon to verify its performance.

**Reward:** [Physics - Senior]

**Issued:** Chapter 338

**Completed:** Chapter 355

## (Uncompleted) **Supply Mission - Orpheidan Glow Glass**

**Mission:** Material Supply 1

**Difficulty:** S-Rank

**Prerequisites:** Advance to Journeyman Mech Designer

**Description:** The Mech Designer System needs to be supplied with several rare materials to facilitate future upgrades.

This Supply Mission can be completed by offering 45.5343 grams of Orpheidan Glow Glass.

**Reward:** 1 use of the Inventorize ability, 10 golden lottery tickets (originally: 1 use of the Inventorize ability, 1,000,000 Design Points, 1 golden lottery ticket, but it was changed based on criticism from Ves)

**Issued:** Chapter 1137

**Completed:** Not completed

## (Uncompleted) **Supply Mission - EE-343F-00334R**

**Mission:** Material Supply 2

**Difficulty:** S-Rank

**Prerequisites:** Advance to Journeyman Mech Designer

**Description:** The Mech Designer System needs to be supplied with several rare materials to facilitate future upgrades.

This Supply Mission can be completed by offering 2.353 kilograms of EE-343F-00334R.

**Reward:** 1 use of the Inventorize ability, 10 golden lottery tickets (originally: 1 use of the Inventorize ability, 1,000,000 Design Points, 1 golden lottery ticket, but it was changed based on criticism from Ves)

**Issued:** Chapter 1137

**Completed:** Not completed

## **Supply Mission - Timpala Steel**

**Mission:** Material Supply 3

**Difficulty:** S-Rank

**Prerequisites:** Advance to Journeyman Mech Designer

**Description:** The Mech Designer System needs to be supplied with several rare materials to facilitate future upgrades.

This Supply Mission can be completed by offering 49.53 kilograms of Timpala Steel.

**Reward:** 1 use of the Inventorize ability, 10 golden lottery tickets (originally: 1 use of the Inventorize ability, 1,000,000 Design Points, 1 golden lottery ticket, but it was changed based on criticism from Ves)

**Issued:** Chapter 1137

**Completed:** Chapter 3336

## (Uncompleted) **Supply Mission - Yondu Milk**

**Mission:** Material Supply 4

**Difficulty:** S-Rank

**Prerequisites:** Advance to Journeyman Mech Designer

**Description:** The Mech Designer System needs to be supplied with several rare materials to facilitate future upgrades.

This Supply Mission can be completed by offering 12.556 milligrams of Yondu Milk.

**Reward:** 1 use of the Inventorize ability, 10 golden lottery tickets (originally: 1 use of the Inventorize ability, 1,000,000 Design Points, 1 golden lottery ticket, but it was changed based on criticism from Ves)

**Issued:** Chapter 1137

**Completed:** Not completed

## (Uncompleted) **Supply Mission - Abalask Eyes**

**Mission:** Material Supply 5

**Difficulty:** S-Rank

**Prerequisites:** Advance to Journeyman Mech Designer

**Description:** The Mech Designer System needs to be supplied with several rare materials to facilitate future upgrades.

This Supply Mission can be completed by offering 2 complete pieces of Abalask Eyes.

**Reward:** 1 use of the Inventorize ability, 10 golden lottery tickets (originally: 1 use of the Inventorize ability, 1,000,000 Design Points, 1 golden lottery ticket, but it was changed based on criticism from Ves)

**Issued:** Chapter 1137

**Completed:** Not completed

## **Upgrade Mission - Mechanics**

**Mission:** Design and Fabricate a bestial mech

**Difficulty:** C-Rank

**Prerequisites:** [Mechanics - Journeyman]

**Description:** Humanoid mechs are the predominant standard shape of mechs. Yet they are not the only option available. Humanoid mechs carry distinct strengths and weaknesses. Certain roles are best filled by bestial mechs which adopt shapes that do not conform to the human body.

Study the use and application of bestial mechs without aid and design a classical bestial mech that meets the Mech Designer System's standards. Then fabricate it and sell it to a worthy customer.

**Reward:** [Mechanics - Senior]

**Issued:** Chapter 1289

**Completed:** Chapter 1457

## **Upgrade Mission - Metallurgy**

**Mission:** Design and Fabricate a smart metal mech

**Difficulty:** C-Rank

**Prerequisites:** [Mechanics - Metallurgy]

**Description:** Mechs are ordinarily plated by fixed, inflexible alloys. This is not the only solution available. Smart metals have been developed that consists of nanomachines or other micro-level substances that can add a certain degree of flexibility to the usage of a mech.

Study the use and applications of smart metal without aid and employ them into a viable mech design that meets the Mech Designer System's standards. Then fabricate it and sell it to a worthy customer.

**Reward:** Metallurgy - Senior

**Issued:** Chapter 1289

**Completed:** Chapter 1457

## (Uncompleted) **Upgrade Mission - Battle Mechatronics**

**Mission:** Design a Non-Humanoid Amphibian Mech

**Difficulty:** C-Rank

**Prerequisites:** [Battle Mechatronics - Journeyman]

**Description:** Humanoid mechs are not the only mechs in existence. The advantage of machines is that they are not constrained by a specific form. In many cases, mechs that differ from the human aesthetic can adapt to a specific battlefield than bipedal mechs with articulating limbs.

Design a non-humanoid mech that is suited for battle in an amphibian environment. Fabricate at least one copy of your amphibian mech design and sell it to a customer who makes use of it in an amphibian battle environment.

The mech design must be up to standard and exhibit your profound understanding of Battle Mechatronics.

**Reward:** [Battle Mechatronics - Senior]

**Issued:** Chapter 2092

**Completed:** Not completed