Offensive Maneuvers

**Offensive Maneuvers**, unofficially known as **Vehicular Combat**is a mechanic appearing in all *MotorStorm*titles, fanonical and canonical alike, which allows the player to gain a temporary edge over their opponents. This would include punching another opponent, or ramming another opponent's vehicle.

## Official Maneuvers

Riders of certain motorcycle classes can only ram, and also kick another rider off their vehicle, while certain motorcycle classes can only punch, despite in certain classes, their offensive maneuvers are less accurate, meaning that they are significantly harder to time.

It is also possible for bikers to punch a Buggy or Power Wheeler's driver out of their vehicle, should the driver be taunting the biker, despite it can be countered by rudimentarily dodging the bikers' punch by ramming in the other direction.

Just like how rams are used in *MotorStorm: Pacific Rift*and *MotorStorm: Apocalypse*, it uses boost, meaning if a ram is unsuccessful, the players' boost will be wasted, though the heavier the vehicle is, the more effective a ram will be. A clear example of this would be if anything in the heavy weight division were to ram anything below the medium weight division, it would result in an immediate wreck.

It is also noted that rams take a moderate amount of a vehicle's boost, despite the massive and gigantic weight vehicles have much bigger boost bars.

## Unofficial Maneuvers

It is noted that in *MotorStorm: Return to the Wild*, multiple different offensive maneuvers have been enabled. For example, Bikes, ATVs, and Trial Bikes can cause any vehicle up to a Racing Truck to lose control by landing on them. By rightly timing the O button, the rider will stomp the front window in, and wheelie off, causing the vehicle it landed on to completely spin out of control and wreck, despite the bigger vehicle can counter the attack by ramming a vehicle either equal in size, or heavier to throw the biker off their vehicle, causing them to wreck.

Another maneuver that is an unofficial would be using any of the vehicles with big enough tires, such as the Monster Trucks, or the Boggers can flatten anything up to a racing truck, either by driving over them, or even landing on them, despite Big Rigs can also flatten most classes by landing on top of them.

There is also the Suicide attack, which would be ramming another player's vehicle off the track at a high speed, which can cause another player's vehicle to roll over.

Players can also PIT maneuver other players in the sense of spinning them into the opposite direction, or deny them the chance to overtake, by using the ram to block them from passing.

SuperMinis, Ice Racers, Super 2000s, and any other compact car based class are able to drive underneath the Monster Trucks, and force them to spinout with a properly timed ram, and can even survive driving underneath the truck's wheels.

Lowriders can use their custom hydraulic suspension to drive over other classes, and even jump over other classes at high speeds, despite the class is mainly an aggression based class.

In *MotorStorm: Untamed Tundra* and *MotorStorm: Off The Grid*, all of the massive and gigantic weight vehicles, as well as certain heavy and bruiser weight vehicle classes can accommodate a selection of Frame Addons to further their vehicle's combat prowess, despite the AI can also use the frame addons as well, but to a lesser extent.

Lastly, there is also the method of brake checking, using any vehicle past the puny division, the player can slam on the brakes in an attempt to slow down their rival, though it isn't recommended to brake check with anything smaller than a Racing Truck.