Downtime

Downtime represents what your character does while you're not active in the game.

In Asharia, your characters accumulate 1 workweek per Real Life day. This is tracked using the !downtime alias. If you haven't done so already use the command !downtime on. If your character dies or retires use !downtime off to cease accumulating downtime.

Downtime can currently be used for Training, Crafting, making Permanent Spells, Mini-Games, and other Miscellaneous activities that require in character time. A detailed pdf can be viewed here.

Downtime is tracked by posting an appropriate log in Downtime Logs. The format for the logs are pinned in the thread, as well as explained in each specific downtime activity.

Characters cannot accumulate downtime faster through time travel, planar travel or other magical shenanigans.

### Training Rules

1. PCs can spend downtime training to gain proficiency in tools and languages. Tools include everything discussed here, as well as any released in later source books; such as Space Vehicles.
2. Both PCs and NPCs can serve as instructors. NPCs only train if the location pin says they offer training. PC instructors can only offer instruction in the tools and languages they are already proficient in.
3. PCs must spend 10 workweeks and 250 gold to train a single tool or language proficiency, unless stated otherwise in a location pin. PC instructors must also spend 10 workweeks to give instruction. One PC instructor can train more than one student at the same time for tool or language, but all PCs involved in the training sessions must spend their downtime and gold within 24 hours.
4. For PCs gaining a proficiency, fill out the following form to log your PC's training downtime activity:
	* Player: Tag yourself
5. Run the commands !downtime -10 and !coins -250
6. For instructors, run the command !downtime -10

Clarifications:

* PCs cannot gain skill, armor or shield proficiencies through the downtime training activity.
* PCs with Spells or Magic items that grant tool proficiencies cannot train other PCs in those proficiencies.
* Instructors must be present for the entire 10 workweeks.
* Intelligence scores do not affect training time or cost.

### Mundane Crafting Rules

1. To craft mundane items, PCs must:
	* Have proficiency in and possession of a set of artisan's tools that makes sense to be used to craft the items
	* Expend raw materials worth 50% of the items' list price
	* Spend workweeks equal to the total value of the items' list price divided by 200, rounded up.
		1. E.g. A Suit of plate armor has a list price of 1500 gold. It would cost 750 gold in raw materials and 8 workweeks to craft.
2. Only a single character may spend downtime towards crafting an item. Other characters and creatures may be RPed as collaborating in the crafting, but they do not spend downtime, nor reduce the number of workweeks needed, to craft an item.
3. To register crafting mundane items, fill out the following form to log your PC's crafting downtime activity:
	* Player: Tag yourself
	* Total list price value of item(s) crafted:
	* Raw materials cost: [Total list price value] / 2 =
	* Workweeks spent: [Total list price value] / 200 = (round up)
4. Run the commands !downtime -[Workweeks spent] and !coins -[Raw materials cost] immediately underneath the form.

Clarifications

* Common raw materials like iron, wood, cloth, leather, etc. can be purchased in any merchant channel.
* All non-magical items are eligible to be crafted. Poisons are considered mundane items. Potions, Scrolls, and items made with special materials (e.g. adamantine, mithral, dragon scale, etc.) are considered magical items.
* If a character possesses a feature that reduces the cost or time to craft an item, then the cost and number of workweeks required are reduced accordingly.
* If characters can spend an hour or less to craft an item, they do not need to spend any workweeks to craft the item. These items will not be eligible to be sold to an NPC.

### Healing Potion Brewing Rules

PCs can spend downtime to brew healing potions with proficiency in and possession of herbalism kits.

1. The following table determines the cost of raw materials and downtime required to brew each potion.
2. To register the crafting of healing potions, fill out the following form to log your PC's brewing downtime activity:
	* Player: Tag yourself
3. Run the commands !downtime -[Workweeks spent] and !coins -[Raw materials cost] immediately underneath the form.
4. Other potions can be crafted using the Magic Item Crafting Rules.

### Spell Scroll Scribing Rules

1. To scribe spell scrolls, PCs must:
	1. Have proficiency in the Intelligence (Arcana) skill
	2. Have the spell on their known spell list
	3. Possess the necessary material components, which are consumed in the process if the spell requires
	4. Expend raw material and downtime set out in the following table
2. To register the crafting of spell scrolls, fill out the following form to log your PC's scribing downtime activity:
	* Player: Tag yourself
3. Run the commands !downtime -[Workweeks spent] and !coin -[Raw materials cost] immediately underneath the form.

### Magic Item Crafting Rules

PCs can spend downtime to craft magic items. PCs can only craft magic items appropriate for their tier. Note: Items with an asterisk in the Discerning Merchant guide are not eligible for Magic Item Crafting.

1. To craft magic items, PCs must:
	* Have proficiency in and possession of a set of artisan's tools that makes sense to be used to craft the magic item
	* Obtain the Formula for the magic item using the Magic Item Formula downtime activity
	* Obtain the Exotic Component(s) required by the Formula through an approved Adventure
	* Expend raw material worth 50% of the magic item's list price
	* Spend workweeks set out based on item rarity
		1. Note: Exotic components cannot be collected before obtaining a Formula.
2. For information on obtaining a Formula, use ?tag craftingformula.
3. For information on obtaining Exotic Components, use ?tag craftingcomponent.
4. The following table determines the amount of workweeks PCs must spend to craft the magic item, consuming the Exotic Components in the process.
5. Once all the necessary elements are assembled, to register the crafting of the magic item, fill out the following form to log your PC’s magical item crafting downtime activity:
	* Player: Tag yourself
	* Link to successful Formula Downtime Activity / Formula Source:
	* Link(s) to threads of Quest(s)/DMed adventure(s) to obtain the Exotic Component(s):
6. Run the commands !downtime -[Workweeks spent] and !coin -[Raw materials cost] immediately underneath the form.

### Obtaining Formulas

A magic item Formula list the Exotic Component(s) required to craft the magic item. Once a Formula is obtained, PCs can go on adventures to collect the required Exotic Components.

1. PCs can engage in the Magic Item Formula downtime activity to obtain the Formula for a desired magic item.
	* The following table determines the amount of workweeks PCs must spend to attempt to obtain a Formula for the magic item
	* Once the workweeks have been spent, the PC rolls 3 skill/tool checks of the player's choice against the listed DC. With 2 successes, they obtain the Formula
	* If the PCs fails two or more times in their skill/tool checks, they can repeat the Magic Item Formula downtime activity for the same item
	* Ability checks may only be modified by magic items, spells, or features that last for at least 8 hours and do not require concentration
2. To register the obtaining of a Magic Item Formula, fill out the following form to log your PC's attempt:
	* Player: Tag yourself
3. Then run the commands !downtime -[Workweeks spent] and the Avrae skill/tool check command against the appropriate DC immediately underneath the form.

Feel free to RP how your PC used their skills to obtain their Formula: carousing with a master artificer, a heist from a wizard, hours of dedicated research in a library, etc.

### Exotic Components

1. Once PCs have a Formula, they can begin to collect Exotic Components by going on DMed adventures or through approved Quests. Each adventure only awards a single Exotic Component.
	* The following table determines the number of Exotic Components required by a Formula
	* For a DMed adventure to be eligible to award an Exotic Component, the party must face a Guardian with the CR rating according to the above table. The Guardian will not be willing to simply give the Exotic Component to the PCs
	* Players may DM their own character's adventures
	* The particular Exotic Components are up to the player to flavor, but the Exotic Component and the Guardian should be related to the desired magic item to be crafted

### Miscellaneous Downtime Uses

1. Downtime can be used to make spells that require casting a certain number of times for a year to become permanent, such as Teleportation Circle or Mordenkainen’s Private Sanctum, permanent. These spells can become permanent so long as you can:
	* Cast the spell once in "Downtime Logs"
	* Have enough spell slots
	* Spend the material component cost (ex: Teleportation Circle costs 365 (casts) \* 50gp (component cost) = 18,250gp Mighty Fortress costs 52 (casts) \* 500gp (component cost) = 26,000gp)
	* Use 52 downtime
2. Downtime can be used to speed up time delays, for spells such as clone and for items that require the use of downtime:
	* Days required / 7 = downtime (workweeks) required (round down, minimum of 1)
	* Anything tracked in hours less than 48 = 1 downtime
3. For PCs casting a permanent spells or using items, fill out the following form to log your PC’s use of downtime:
	* Player: Tag yourself
4. Then run the commands !downtime -[Workweeks spent] and !coins -[Cost]

At the Guard’s and Guide's discretion, players may partake in mini-games that represent the PC’s efforts towards a long-term project.

If the minigame calls for ability checks, these checks may only be modified by magic items, spells, or features that last for at least 8 hours and do not require concentration.

### Downtime Table of Contents

* Downtime Overview
* Training
* Mundane Crafting
* Healing Potion Brewing
* Spell Scroll Scribing
* Magic Item Crafting
* Formulas
* Exotic Components
* Miscellaneous