Mannequins

*Art can elicit all sorts of reactions. Delight, inspiration, desire... but also doubt, fear and dread...**This article is about The Dark Pictures Anthology's fourth installment,* ***The Devil in Me***
***.***

## Chapter Guide

**Mannequins** is the sixth chapter of Act 2 in *The Devil in Me* and the nineteenth overall.

The player controls Mark (Theatrical Cut) and Kate (Curator's Cut) as they find a creepy recreation of their dinner meeting.

## *Lobby, 11:17 P.M.*

Mark and Kate walk around the empty, darkened lobby, calling out for Charlie and Jamie. Mark tells Kate to check out the gate over the lobby doors, and Kate asks if they are locked in here before hearing voices from the restaurant. The two investigate and find mannequin versions of the entire crew sitting around the table, with Charlie standing and giving a toast equivalent to what he said in Dinner (or Mark giving it if Charlie said nothing).

Mark approaches the mannequins, and Kate can either tell him to stay back from them or say that they're being played with. Mark can say they're only mannequins or question what Charlie has gotten them into.

The two can explore the restaurant and examine each mannequin, with the mannequins saying various quotes from dinner as the scene continues. Mark and Kate observe how realistic the mannequins look, and can also find an obol in the corner before, eventually, they hear footsteps from outside.

Mark and Kate hide next to the door and must complete a Keep Calm segment as Mark (or Kate if the game is in Curator's Cut and she does not have her crystal) grabs a nearby ashtray. If the segment is completed, Mark (or Kate if the game is in Curator's Cut) can complete a QTE to attack the person opening the door. Regardless, the person is revealed to be Jamie, who is startled if she is hit with the ashtray and deflects the blow if attacked with the crystal, decreasing her relationship with whoever attacked her.

The two are relived to see Jamie, who says they need to get out of here. If the game is not in Curator's Cut, Mark can say he's glad she is okay or ask what happened. If the game is in Curator's Cut, Kate can ask if Jamie is okay or ask where Charlie is. Jamie then reveals that Du'Met killed his groundskeeper in front of her and Charlie, who she got separated from. Jamie's mannequin starts talking, which angers Jamie. Kate tells her to shut it up as it starts repeating the word "dead," so Jamie picks up a bottle and hits it in the head.

An eyeball flies out from its head and lands on the table, scaring them. Mark says it must be a prop or from an animal, but Jamie picks it up and says it is real before dropping it in disgust. Kate says they have to get out of there but finds a set of doors in the lobby locked, with Jamie saying the door she came through is locked too. As the trio is shown being watched on camera, Mark challenges Du'Met to come out and face them.

## Collectibles

### Obols

* 5 Obols - On the ground near the shelf.

### Photo Opportunities

*Note: Both of these photo opportunities can only be collected in the Theatrical Cut.*

* Kate - Walks along with Mark throughout the chapter.
* Dinner Recreation - In the middle of the restaurant.