recursal/Fanatic-Fandom huggingface dataset:
Floor 1333

The room is very open, dank, and oddly warm. It appears as though the entire interior is constructed of some sort of stone. A fire comes from the center of the room, 3 logs were pitched and burning. seats lay on either side of the fire, a couple of empty mugs lay across the ground. Upon further investigation one could notice there are several collapsed tents upon the ground, bedrolls still inside and backpacks laying everywhere.

There also appears to be a sobbing man near the exit of the room, if you are fortunate enough to find a penny, and should you pay him this. He will tell you things about the tower you wished you had not heard.
Floor 1889

Floor 1889 is a generic village floor predominantly occupied by shopkeepers servicing local farming floors and explorers passing through. The village, dubbed *Arancie* by the locals, is predominantly known for Esposito's Pizzeria, a favorite among locals and explorers familiar with the 1800's. Esposito's often comes under fire for shady business practices, damaging the success of both the pizzeria and other F-1889 shops.
Floor 930-1049 The Cult of the Raven

### Cult of the Raven Domain

These floors currently 930 - 1049 are occupied (to varied degrees, some floors being completely ruled by the cult, whilst others are disputed.) by the Cult of the Raven. A thick blanket of fog coats these floors now, even the flower haven of Floor 945 has been besieged by darkness. The residents of these floors are currently engaged in guerrilla warfare. Amon-Tahaka the current leader of the Cult has risen a army of hollows, mainly from the fallen occupants. The main resistance force to the cult is the alliance between floors 1040, and 1025.

### Notable Floors *(Add any created floors in this section)*

* Floor 932- 'A Office Space' - A strange floor with seemingly infinity spawning humanoid creatures, these creatures wear standard business attire with a name tag named Gary. The floor itself is very small less than 0.10 of a mile in diameter. The entire floor if covered in office space with the "Gary's" tapping away nonsense into computers at cubicles. Currently Dark Sorcerers are farming Garys to increased the amount of hollows. *Caution is advised on this floor.*

* Floor 945 - 'The Flower Haven' a small floor only a few miles in diameter covered in beautiful flowers, a shallow    meandering river, and one small village populated by perculiar creatures.
* Floor 993 - 'Giant Fish Tank'- Weird this floor is just a giant fish tank, holds countless species of fish, basically just a mini ocean.
* Floor 999 - 'Village of Putens' - Average sized floor around 5 miles in diameter, thick temperate forest climate, indefinitely spawning deer and wildlife for hunting. Single village of around 500 live in this area.
* Floor 1040 - 'Kingdom of Prolet' a large floor that has a small ocean, adequate farm land, and a decent military.
* Floor 1025 - 'Tribes of Uklant - Nomad tribes of the hill floor' extremely large floor that contains vast rolling hills with many different species.

### Origins of the cult

The Cult of the Raven originates from floor 953, and is also the location of their stronghold. Little is known about their beginnings.

### Current military standings

Cult of the Raven currently rules over:

* 450+ Cultists
* 7000+ Hollows (numbers rise every day)
* 10+ Dark Sorcerers
* 15+ Giants

Warning Cultists are much more physically capable than normal humans, hollows travel in huge numbers led by Cultists and Dark Sorcerers. Dark Sorcerers are currently farming humanoid creatures on Floor 932 to increase the hollow count.

### Purpose

The Raven Cult worships the demon օվլման who requires ritual sacrifices. They do not view this act as downright evil, and consider it to be for the greater good.

The Raven Cult has interest in the negative floors.
Floor 9

This floor is characterized by its cold temperature and the gentle snow that never stops falling. Small hills enclose the area where a frozen lake rests at the middle, among white painted trees. It would be comfy, if only there were some respite from the cold.

There seems to be no signs of life, although one can sometimes hear in the wind a voice talking about 'the Strongest'...
Recognition

**"*Recognition*"** is an episode of the animated web-series *Foolmates*. It premiered on May 28, 2019. While not a proper crossover, it features a cameo of Matthew and his characters in the post-credits scene.

As of 2021 it is the final crossover involving *CartoonMania*.

## Detailed Synopsis

The episode begins with Richard waking up Morry, letting him know that he's going to Comic Con again. When Morry gets curious about what he was cosplaying as, he simply responds with himself, claiming that people would recognize him. The episode then cuts to people recognizing him at Comic Con and asking him to say his famous line, that being 'fifty bucks'. Morry wonders if people would recognize him, however his plan fails.

Following the credits of the episode, it cuts to what seems like a CartoonMania episode with all the characters wearing Foolmates merch, beginning with the characters praising Richard, and includes Matthew ranting about the series and his merch. When he asks about where he got the money for this, Wacky Quacky reveals that it was from Matt's credit card, leading him to cuss and scream.

## Characters

* Morry
* Richard
* Matthew Littlemore
* Wacky Quacky
* Stanley
* Jojo Violet
* Count Quarterbacula
* Mr. Incredibone
* Roy
* Victor Virus
* Penny Bleat
* The StickFigure Brothers
* Captain McMallard
* Donald Trumpet
* Roland RG-402 Space Gecko
* McGee

## Trivia

* This is the third time *CartoonMania* and *Foolmates*' worlds have collided after "*Acknowledgement*" and "*Fifty Bucks*".
* Due to the fact that Foolmates is only intended for mature audiences, Matthew swears for the first and only time, saying "What the FUCK?!" after it's revealed his characters used his credit card to buy Foolmates merch.
* Due to a falling out between Matthew and creator of *Foolmates*, Isaiah A., the episode has become unlisted as of August 2019.
	+ Isaiah, however, noted in his Discord that he is in the works of re-working and re-uploading the episode to replace Matthew's characters with other characters.
Floor 7523

The immediate aroma of this room is very invasive. A strong scent of salt and crisped dough saunter to the rooms above and below.

The floor is made of pure pretzels, too thick to rip off or chew through. A cackling of an older fellow who wanders through the maze of standing pretzel sticks peppering the ground and tree-like pretzels with salt from a small basket he carries.

Be attentive whilst making your way through this room, it is said one can hear cries or muffles coming from the pretzels.
Floor 1697

Floor 1697, nicknamed "Oaks", appears to be a vast forest made entirely of Oak trees, few animals have been spotted but are unidentified as of February 25, 2003.
Floor 1697 does not have any exterior lighting except for strange light blue glowing orbs that will vanish when too close.
Floor 1697 is a very popular spot for picnics or for relaxation, on September 23, 1987, a newborn mysteriously went missing from a couple and was found 3 years later at a far corner feeding off of tree fibers. The child now lives with his family and is a fully functioning member of society.
In recent years a bathhouse has been opened up, but no one claims to be the owner. Its as if the forest generated it itself. People will commonly visit even though there is no staff. Every night at 9 PM doors will close until 6 AM. when entered again the entire thing will have cleaned and renewed itself. The Bathhouse is an exact replica of the bathhouse in a movie titled "Spirited Away" (Shown above), which can be viewed in Floor 345. Near the entrance of the forest, there is an extremely gentle and wise old man that greets and welcomes everybody in. He claims to be the "keeper" of the forest and has existed ever since the tower was created. During an incidint on October 1, 1001 a disgruntled man attempted to attack the keeper but was taken down with one swift blow before he could land a single blow on the old man. The old man then took him to the bathhouse where he was found days later fully healed with no signs of aggravation left in him. The man later went on to become a social leader.
Floor -9002

## (possible) Nesposito's Industrial Conspiracy

A floor with hundreds of rows of vats of feces. Pipes travel up from them to F--9001, but F--9001 treats it's own human waste, making the destination of the contents of F--9002's vats, as well as their origin, not yet known.

The vats have the crest of a floor administration adorned on them, which are likely the patrons of the floor's treatment services.
Floor -666

Floor -666 is an empty floor surrounded by windows. It has been reported that hammers appear in front of certain individuals, we haven't found yet the cause of this.

## **Hammers**

The hammers found on Floor -666 make the people who grab them to feel an unstopabble need of breaking the windows. It has been identified as a dangerous place and a group of knights from 1000 have been sent to keep the windows from being broken.

People who have grabbed one of the hammers before can't recover and will always want to break the windows.
Floor 29

Floor 29 is inhabited by a single lone human dweller. At the entrance to this floor you will be met with a cardboard wall with the words "No girls allowed" and "Keep out" crudely scrawled across the cutout door. It is recommended to proceed past this floor, but curious travelers have attempted to explore past the entrance. Inside, one will see a dark, filthy, windowless space with the dweller sloppily reclined in a swivel chair. He will be a massive, gelatinous figure, (rumored to be hundreds of years old) and will almost certainly be watching anime on a desktop. Travelers will report wading through mountains of Banquet chicken tender boxes, milk cartons, moldy fleshlights and butt plugs, empty cigarette packs, and cum-crusted figurines. The dweller will acknowledge travelers with only a slight turn of the head, and a shift of gaze back to his computer. Attempts to communicate to the dweller have only resulted in one-word or mumbled answers. If persisted, the dweller will react violently and bellow a deafening "Scree!" at which point a robotic, anime-stlyed female will escort you out, by force if necessary.
Floor 36

Floor 36 is home to the Sandwich Man, the proud owner of a sandwich shop advertised as "Perfectly Normal Beast Sandwiches". He seems to only sell food which could be described as... fragile. Strangely enough, he's never seen to be anywhere else other than his shop. When asked for details on himself, he discloses only that his name is "Arthur", but no more. Continued questioning leads to aggression, and attempts by the Sandwich Man to dodge the question.

The Sandwich Man seems to be blissfully unaware of the Sandwich Man 2. It's probably better not to tell him.
Floor 26

## Upon Entering Floor 26

Upon entering this floor you would likely see a rice field as far as your eyes can see. You will see a wooden sign that says "Welcome to the rice field matafaka"

## Floor Description

The climate on this floor seems to resemble the steoreotypical South East Asian country. It closely mirrors the seasonal nature of earth, with four yearly seasons that last around three months each.

*Note that because of the special climate, this floor also has an extra unpredictable monsoon season that can occur any time.*

There is a full day-night cycle resembling earth's cycle. A ceiling does not exist, with the sky seemingly stretching into the infinite. Although a sun and moon can be seen, astronomists say that this floor is in fact not located on earth, but on exoplanet on the other side of the Milky-Way-Galaxy.

"The sun and moon seem awfully like earth, but the stars don't make sense. Constellations on earth either can't be seen here or they are in the wrong orientation. I don't think we are actually on earth here."

The stairs that lead up to floor 27 seem to be located somewhere in the rice field; some say that the stairs are made of crudely formed stone.

```
There are many more unexplored areas in this floor so if anyone ever been to floor 26 feel free to contribute your knowledge about this floor.

```

## The Purpose of This Floor

The purpose of this floor is unknown at this time. Many explorers that reached this floor left many notes about their experiences on this floor scattered in the field. Some say that the rice in this floor is good for cooking, whereas one said that this floor is like hell to him because of the all the bugs he keeps finding among the rice stalks.

## Example of Notes That Found In This Floor

> Note 1 "Who ever made that wooden sign is a fucking underage faggot"
>
>

> Note 2 "Fucking SEA monkey did this!"
>
>

> Note 3 "Only a rice muncher that would make a meal which compose of rice"
>
>

> Note 4 "I bet (((they))) did this don't you know that rice contain a lot of Estrogen"
>
>

> In the back of note 4 the writer draw a man with big long hooked nose, bearded,some what bald rubbing his hand with the capture"Gee I wonder how could be behind this"
>
>

> Note 5 "I really want to leave this shit hole of a floor as soon as possible"
>
>

> Note 6 "
>
>

> >Be me a normal explorer
>
>

> >exploringfloor26.gif
>
>
>
> >get hungry
>
> >FuckIForgotMyFoodSupply.jpeg
>
> >Fuck I got nothing to eat
>
> >FuckItMaybeIShouldEatSomeRice.mp4
>
> >Turn into a trap due to Estrogen in rice
>
> >Fuuuuccccckkkk!
>
>
>
>
> >How could I ever recover from too much Estrogen."
>
>

```
And many more notes continue to be found to this day.

```
Floor 42

Floor 42 is an expansive library containing an almost infinite amount of books. In the centre of it is a single large tome with the words "DON'T PANIC" inscribed on it, though it cannot be opened. The books contained in the library cover nearly everything one could imagine, however most of them appear to be incoherent rambling.

One of the books includes "A Historie of the Endless Tower", it's discovery spurred a great surge of hope in finding the tower's origins, unfortunately it has been nearly destroyed, and the only decipherable phrases throughout the book are:

* The floors 403 and 405 have naught to separate themselves, suggesting the absence of a floor 404

* Floor 609 contains a rather large aquarium, surpassed only by a rumour [faded text] concerning floor [the number is illegible]
* Travelers beware! Travel not below the first of floors
* Travelers beware! Tread silently and make as little sound as possible when traversing through floore 14.
Floor 6200

Floor 6200 is a open level. Upon arrival, Floor 6200 is empty and deafeningly silent. There are no walls on this floor, only a ground and ceiling. The open space is revitalizing for travelers who usually haven’t felt fresh air in weeks. Looking at the

view of this floor, it seems the tower is floating aimlessly in dead, black void. Jumping off the tower will prove useless however, as stepping over the apparent edge of the floor reveals an invisible, solid ground. This ground covers all four sides of the room, and one can walk out on this invisible ground for miles. It has been confirmed by travelers that the tower is seemingly infinite both above and below this floor. A break from the chaos, this floor is highly sought after as a floor of peacefulness, bliss and solitude.
Floor 7459

Floor 7459 is a small and plain workshop room with shelves upon shelves of carved candles. Large tubs of hot wax for dipping new candles sit in the center of the room, as well as a worktable for carving and decorating the candles. The only inhabitant of the room is a silent, middle-aged German woman who appears to be the creator of all the room's candles.
Floor 1488

Floor 1488 is the subject of a book found in the library at floor 42. The first chapter reads.

> "As you enter the pillared marble room a television from a century past is resting on a stand before you. You begin to hear the drone of music, a sombre song with triumphant tones progressively blaring louder. The first words of an old German recording are heard clearly by you:
>
>

> "Horst wessel lied...".
>
>

> The television screen began to whirr to life, bearing a title screen of the video it displays with the words:
>
>

> "The greatest story never told".
>
>

> This, however, does not interest you, as in front of you under a bright overhead light stood an officer of the SS in full leather regalia. Upon his lapel was something not a part of his uniform; it was a cashier's name tag with an inscription on it that read
>
>

> **RUDOLF HESS**
>
>

> *SS Command*
>
>

> As the man moves towards you out from under the harsh lighting he begins to appear less and less composed with every step he takes, a stench of blood being brought along in toe. His strong posture is neglected by your eyes for his bruised and bloody face, and his bloodied trousers. The crisp cotton pant legs were marred around his groin by an unbelievable splatter of blood.
>
>

> "Not only was I a commander of Hitler's Reich," Hess spoke in a firm, stiff voice, "I was also second in command to my Fuhrer himself. Never could I have predicted that the brutality of my Jewish wardens would ever be directed to me, nor any brutal wrath of Jews to any but my countrymen and my comrades. If I had not confessed my subordinates would have surely been subjected to the same tortures."
>
>

> A scholar of history you aren't, but you had the knowledge that all politicians in the German Reich who were captured by the coalition of the West and East would have been killed to sate the blood lust of the Jewish people, enemies of the Reich since their operations within it were opposed.
>
>

> You look around the room again to try to uncover an answer to the mystery. Whilst the columns of the room initially obscured it's size, you notice that there is only one row of them, with the circular room ending shortly thereafter. Apart from the television and stand, the marble columns, and the intricately carved and ornamented walls, the room is bare.
>
>

> You return your gaze to where you believe the answer to the mystery lies; in Rudolf Hess. Just as you face him again he reaches his arms towards the top of his forehead. You watch as his nails sink into his flesh and then as his arms suddenly jerk the mass of flesh which was his face off. The rest of Rudolf's flesh slides off his body, revealing his true form.
>
>

> Rudolf Hess was a **skeleton**."
>
>
Floor 1137

Not much is known of this floor, other than that it is home to an entity (or perhaps, group of entities), named "Karen", which has been known to assimilate multiple beings, including but not limited to multiple humans, and a dog of unidentified breed. This being is known to obtain the memories and skills of those it assimilates, and as such, hoards a large stockpile of communications technology, which it uses to lure gullible travelers into its domain, to be consumed.

The only currently known being to have been in extended contact with Karen and lived is the elusive Lunch Guy, believed to be Karens ex (having split due to the consumption of his pet dog). He is currently on an expedition in floor 403, in order to locate rare minerals, and to get away from Karens machinations.
Floor -305

Floor -305 holds a small village like area. It is moderately populated, assumed to have the average amount of people that would live in a small village. It has an Inn, a Tavern, a market. Their main source of income comes from trading with the floors below, where they trade the resources gathered from their protein farming. Filled with mushrooms, the most common flora.
Floor 881

Floor 881 has only one known resident, an old man using a cotton candy machine. The machine has been rusted out for longer than most would care to remember. The older residents of the tower claim to have seen an apprentice next to the old man, but this is unlikely due to the only contents of the floor being the man and his machine. The walls and floor are covered with about 3 centimeters of what appears to be cotton candy. Upon examination it is highly acidic and able to be used as a powerful hallucinogen. The man likely thinks the machine is working and he's been making cotton candy ever since he entered the floor. There is a notable lack of any lighting, the only source coming from The Root Engine

## The Man

The operator completely ignores his surrounding and shows no response to external stimulous. Hw wears a pink and white, strped apron (not unlike one seen at a carnival) and a matching paper hat. He appears to be in his late 60s and his body has wasted away except for what little bone mass and skin he has left. He remains mostly silent execpt for occasional, incoherant mumbles.
Floor -121

Home to the Septisexual Society

## Floor Layout

Floor -121 resembles a normal floor that would be found on any hotel. It is a 5 diameter floor filled with apartments, shops, and even a ghetto. For the convenience of both travelers and floor inhabitants, the entrance to the floor below is not inhabited by any locals.

## Inhabitants

The Septisexual Society is a population inhabiting most of floor -121. They seldom wander out of their territory, as their physical appearance frightens nearly everyone.
The male locals have all been observed to have seven penises, which can all be used to function as a sort of third hand. Similarly, females have all been observed to have seven vaginas, making them good potential prostitutes for the brothel on floor 709.

The culture of the Septisexual Society is similar to that of normal people, with a few differences. While they are generally calm, they idolize their genitals to the point where they would rather isolate themselves from the rest of the tower than cover up. Even suggesting that they wear pants that cover their groins is considered as bad as suggesting that they cannibalize their newborns. Lastly, they are known to have a tradition in which males will always prepare food with their seven finger-like penises.
Floor 682

This floor was recently the target of a mass-shooting. 17 giant lizards in the floor's main high school fell victim to the attacker, who got away through the ventilation shaft leading to Floor 709. A manhunt is currently underway, but with resources being tied up in the recovery of Floor 1999, it seems unlikely the suspect will be caught anytime soon.
The Ugly Caterpillar

**The Ugly Caterpillar** is the seventh episode of *Connie the Cow*.

## Summary

Connie finds a tree in the meadow with lots of creatures living in it. There's also a group of caterpillars, feeding on the leaves. Among them, one is extremely ugly. The other caterpillars are unkind and mock him. This caterpillar is sad, but Connie makes friends with him.
Time goes by, and the caterpillars change into butterflies. That's when the situation begins to change.
Floor 666

Floor 666 is a white room containing nothing but a seemingly endless dark pit, possibly an elevator shaft. experiments have been carried out by dropping lengths of rope down it in hope of reaching a bottom, this has proven unhelpful as ropes of all materials break due to their own weight before revealing anything but more pit.

Strange graffiti decorates the walls, with arguments upon whether an entity named "Carlos" is, or is not, a faggot. It is unknown who this being is, though most believe that it will not return.
Floor -12

Floor -12 is a space made entirely of pizza boxes. Explorers to Floor -12 have noted an unidentifiable odor that smells "Vaguely of semen and cheese," and that the only ambiance is the Spiderman 2 Pizza Theme being played from an unknown source. It is further noted that Floor -12's ceiling exhibits the ability to generate fresh pizza, though Hawaiian seems to be the only style it can materialize.
Floor 15

Dubbed "the training room" by those who have explored it, floor 15 is comprised of a raised concrete tile arena in the shape of a square with the dimensions 30 meters by 30 meters. When entering the room, a lone man in some kind of medieval knight's armor can be seen stationed at the far end of the arena, with a greatsword in his hands resting point first on the ground. To the side of the arena is an armory filled with various types of armor and melee weapons such as swords and war hammers.

Anyone who attempts to climb onto the arena without both a weapon or adorned in any armor is met with an invisible wall of force that prevents access. This force wall seems to only allow melee weapons and certain types of armor, and so anything taken from the available armory is acceptable, although the force wall has allowed outside weapons and armor brought from other floors instead- however it is picky as to what it considers acceptable.

Upon gaining access to the arena, the knight will utter the words, "*You wish to accept the challenge of the silver knight?*". If agreed to, the knight will begin combat. The force wall prevents any intrusion by other denizens of the tower. It has been made clear that the fight is to the death, and very few challengers have been able to best the knight, for he has proven himself to be a skilled and exceptionally strong wielder of his greatsword. If killed, the challenger's body will simply disappear, along with any blood or viscera in the arena. The only known way that any challenger has won is by striking the red painted part of the chest armor- causing the knight to cease combat and walk towards his initial position, ready to fight another challenger.

Upon beating the knight, the challenger is sent to an unknown floor from which only a few have returned. Those who have returned claim they failed "*The test of wisdom*", and therefore were not granted residency in a place dubbed "*The Elite Kingdom*". Although these challengers claim to have failed the challenge, all return with great prizes, be it gold, enchanted weaponry, regained youth, even beautiful women with complete loyalty to the owner.
Floor -709

If you thought the brothel of floor 709 was degenerate, this floor would probably be too much for you to handle. Known as "The Succubus Pit", this dingy room stretches all around, covered in various pieces of cumstained silk cushions and rugs. The floor is littered with tents, each inhabited by both depraved sex workers and people who have decided to set up base here.

Traps and futas dominate the floor, and women without penises are a rarity here. All manner of narcotic and psychedelic drugs can be found here, the most popular being "super LSD"- which not only causes a terrifying and scarring trip, but then triples the sex drive of any takers for days.

At the far end of the room from the elevator sits the giantess Mammaris, who indulges who have a fetish for giant women. She is the largest known futa in existance, with giant lactating tits, a large throbbing cock and balls, and a cave-like vagina situated beneath the balls. There are constantly visitors to the floor crawling all over her and demanding that she eat them (even though this has proven to be fatal).

Most of the permanent inhabitants of the floor are trap succubi, who never leave the floor in their entire lives, preferring to spend every waking second having fetishistic sex with each other and visitors to the floor.
The 1999 Fiasco

In the earliest days of the tower (during the year 1001), something strange happened in the top floors of the second thousand. The following is an attempt to historically document these phenomena.

### 18:53

> THIS IS FLOOR 1999, MONASTERY OF THE SACRED FOURTH LIFT CALLING FOR SUPPORT, I REPEAT, CALLING FOR SUPPORT. IT WAS NOT A PIGEON INFESTATION, THEY'RE HERE, I REPEAT, THEY'RE HE---
>
>

The message above is received by all those listening to the Thread.

### 18:55

All communications, even standard ones, cease from floor 1999, and all floors below down to and including 1996.

Soon thereafter, a group of NEETs from Floor 2000 report that their toilet has overflowed, citing excessive tendie consumption as the cause (the main cause of the infamous "Tendie Tax" of Thread 1).

### 18:57

Conflicting accounts soon emerge however: one traveler is skeptical of the information from Floor 2000, noting that most plumbing problems are had on Floor 1810. Another wanderer isn't so wise though, and falls for the trick

### 19:04

The adjacent image is distributed to all following the action, with the attached message:

> Uuuh so guys, i advise you to refer to this pic if you want to go near 1999. You know. Just in case.
>
>

There followed a prolonged silence, from all parties, from the denizens of floors 1996, 1997, 1998, 1999, "2000", and the other travelers keeping track of the action.

### 23:20

A number of hours later, a team of crack /k/ommandos decided to follow up on this mystery. It is known that they brought with them multiple items suited to tower-combat, including but not limited to explosives, gas-masks, and a handful of combat plumbers. Their last report was that they were being dispatched immediately.

### 01:00

After this second long wait with no information, undoubtedly a brave yet fa/tg/uy, decided to go on a quest to find out the cause of the comms blackouts of the missing floors, and the whereabouts of the /k/ommandos sent in.

It is unknown of this fa/tg/uys location, as they too have disappeared, being the most recent case of this ongoing crisis.
Floor 329

The room has this smell of "Fresh" baked pastries and spilled soft drink, and the white floor is sticky enough to annoy.

The shelves were all barren of any products, the Clerk, never moves, besides his eyes as he will watch customers meander through the store. To his right on the wall is a photograph of himself, the words "Employee of the month since" and then some garbled figures which cannot be described.

He speaks in nothing other than garbled words and phrases, tongues, and ancient languages used by the old residents of Floor 1333, or so he claims in the few words he can speak.
Floor 2000

Neglect of this floor's plumbing system led to an overflow of the toilets after the lavatory saw heavy use by tendies-consuming NEETs. This overflow appears to have made its way to Floor 1999, causing a shutdown of the floor's communications system. An elite team of /k/ommandos has been called in to resolve the overflow, and recovery efforts are currently ongoing.
Floor 351

Floor 351 is a floor in tower similar to a hotel's hallway, there are three corridors, one facing the elevator, one to the left and one to the right. A man that goes by the name of Sweatboots wanders the floor, he claims that there is glowing orange man who stole his boots and that he's been here looking for him ever since. The floor is impregnated with an awful stench that Sweatboots theorizes comes from his feet, there is also an inexplicably thick fog which makes visibility slightly difficult. What stands out the most about this floor is the corridors, especifically the right and left ones. Both of them have only one door each, with the right corridor having an upside down door touching the ceiling at the end of it.  Similar to the right corridor, the left corridor contains only one door, but this time the door is on the ceiling. The left corridor is also the only one which leads to another location in this floor, that being the restaurant. It has 20 empty tables with Cheetos on the plates, except for one table that has a blurry photo on it.

Every 6 hours all of the lights turn off for aproximately 10 minutes, during these 10 minutes the glowing orange man will appear and disappear in flashes at random locations in the floor, once the 10 minutes passes the man vanishes completely, only returning the next day. Sweatboots states that he's tried to catch the man many times in the past, to no avail. When asked if he intends to leave the floor, Sweatboots stated that he couldn't even if he tried, "I can't, the elevator doesn't work when I'm inside it even if I'm with someone else. Other people can use, but not me, it seems." The identity of the supposed glowing orange man and his involvement with the situation are unclear.
Willow the Ferret

**Willow** is a yellow-and-blue striped ferret with a blue nose. She is a one-time character and a rare animal in the series and has only appeared since the episode "A Ferret Called Willow", where Connie took her with her to introduce her to all the other animals, but sometimes things go awry after she ate the cake, even gobbled and popped the ball.
Floor 1880

Floor 1880 is a plain hexagonal room with beige-colored walls. There are six unique doors, one on each wall, along with a pair of identical trapdoors on the floor and ceiling. All eight exits are irregular quadrilaterals, and are crafted from purple-colored wood. They have been described as "disgusting", "obnoxious", "unsightly", "nightmarish", and "sum finna Dr. Seuss Lazy Town Cthulu bullshit, mayne".

The floor is made of marble, although it is covered in a slimy, rancid mucus that smells of decay. This mucus is approximately an inch thick, and covers the bottom trapdoor entirely. There is various debris lying around, along with a few skeletons.

Floor 1880 has no native inahbitants, and is impossible to enter if occupied by at least one visitor.The only known way to enter Floor 1880 is from Floor 1879, through the bottom trapdoor. However, attempting to exit Floor 1880 through either trapdoor will result in the visitor emerging from the other.

If a visitor opens one of the six doors, it will lead to the wall or ceiling of a floor that the visitor has already been to, connecting to a doorframe that did not previously exist. If the visitor steps through and closes the door, it will remain on the wall or ceiling of the destination floor as a decoy door, and will be impossible to open. Multiple instances of decoy doors can be created within a floor, even if they were all spawned by the same door in Floor 1880.

If a visitor has already visited Floor 1880, then attempting to revisit Floor 1880 will instead lead to Floor 1881. It is currently unknown whether Floor 1880 can be revisited, whether Floor 1881 can be visited without visiting Floor 1880, or whether Floor 1881 is accessible from Floor 1880.
Floor 413

Floor 413 is an outlier floor featuring a bleak and hostile environment, occupied by a small population of enormous flying serpents, which prey on explorers and adventurers passing through.

Rolling hills, abnormally steep in some sections, cover the majority of this floor. Ancient ruins and ravines can be found throughout. The only threats on this floor are getting lost, or getting maimed/eaten by one of the flying serpents. The soil consists of barren dirt, with no grasses or other vegetation present. A heavy fog hangs over the entire floor and no matter how hard you look upwards, there doesn't seem to be a limit to how far upwards this floor goes.

Ravines appear scattered throughout the floor, the fog emerging from them. At the bottom of the ravines is where the serpents lay their eggs. These eggs, valued for their various culinary applications, are usually taken by adventurers before they can hatch. The long life spans of the serpents lets them endure and maintain a small population despite a low birth rate.

## Rules for floor survival:

* Track your movements, do not travel too far without leaving a marker. You will get lost.
* Do not sleep on this floor, as the serpents will find you and consume you.
* Do not light fires on this floor, it attracts the serpents.
* Avoid the serpents until you are properly prepared.
Floor 314

**The True Chad Pi Room (also available to virgins who aren't massive faggots):**

A curricular room filled to the brim with delicious pies including but not limited to: apple, blueberry, cherry, banana creme, chocolate, that moose chocolate, Boston cream, key lime, peach, etc. There's also a variety of mix ins and toppings so you can have it al la mode with vanilla ice cream or al la taxi driver with a slice of cheese. Venture in deep enough and you'll find a kitchen and a bedroom where you can make your own pies. Due to the antimatter residue in the walls, an antimattergnetic field occurs where other people entering the floor cannot see you unless you both exit the elevator physically holding onto each other.
Rules of the Tower

1. A ground floor has never been discovered and neither has a roof
2. People can not die of natural causes in the tower, all deaths are caused by other entities within the tower
3. The negative floor elevator stops working around floor -1,000
4. Communication cuts off around floor -10,000
5. Most positive floors have a set of stairs, there are some exceptions
6. Most negative floors have a well with a ladder in it that act as a replacement for stairs, there are exceptions
7. Floors do not conform to the vertical spacial geometry in the tower
Floor 343

Floor 343 is a flooded floor with a vacuum tight vault door from the staircase, it is very dangerous to explore this floor without scuba gear, however it is the only way to reach rooms above said floor. The best way to skip this floor is to quickly swim through the floor and reach the door and repeatedly jam the door open, once you do the water will drain, but will mysteriously gain water again.
Глава №1 Ванная.

Главного
героя доставляют на территорию ванной комнаты. Первой миссией является найти
связного сопротивления в городском баре.

Найдя
пьяного в стельку связного,  проследовать
с ним в штаб сопротивления, попутно нарываясь на всех солдат федерации.

Добравшись
до штаба, главный герой знакомится Дикогом и остальными членами сопротивления.

Первым
заданием главного героя в штабе сопротивления будет навести порядок в штабе,
убрать мусор, помыть, убрать, и побить всех кто будет, мусорить на территории
базы.

После
того как вы наведет е порядок в штабе выяснится, что печатный станок сломан.
Вам необходимо его починить. Придется походить и поискать запчасти. После
ремонта станка будет напечатана пропаганда. Главному герою нужно будет поклеить
плакаты по городу (встреча с силами федерации гарантируется).

После
моральной подготовки населения силам сопротивления нужно урезать количество сил
федерации на территории.  Для этого надо
будет устроить засады с другими участниками сопротивления на силы федерации.
Количество засад и комичности некоторых из них зависит от желания команды.

На
последней засаде Диког осеняет, и он предлагает нарядиться федератами и
пробраться на корабль для диверсии. Чем вы и занимаетесь, но во время установки
взрывчатки  на корабле вас случайно видит
Оверпак. И вам приходится сразится с ним.

Оверпак
будет вашим первым боссом в игре. Оверпак имеет сильные  размашистые удары, которые будут идти не точно
(Он все таки пьян). Так же он будет метать в вас  бутылки, и пытаться налететь на вас на таран.
Иногда его может тошнить.

### **Стандартная концовка.**

После
победы над Оверпаком на корабле прогремят взрывы, и игроку нужно будет убежать
с корабля за отведенное время. Игрок бежит на корму и сбегает с корабля на
трап, а далее на землю.

После
чего смотрите красочный взрыв корабля.

### **Секретная концовка.**

После
победы над Оверпаком нужно оттащить его в грузовой отсек. В грузовом отсеке
необходимо погрузить его на шлюпку и на шлюпке уплыть с корабля до взрыва.
Снова вид на взрыв, но с другого ракурса.

После
спасения Оверпак будет постоянно пить в баре в депрессивном состоянии.  Вы можете получать от него информацию о
других боссах, против которых вы планируете бороться,  но для получения информации вам опять
придется побеждать его в бою.
Floor 100,000

Floor 100,000 is basecamp for those looking to explore above it. It is approximately 3 miles in diameter. The camp or rather the large rural town, is maintained by "The Research, Exploration, and Scouting Guild", and is home to a variety of traders, researchers, skilled professionals, and tradesmen. The Floor has many hydroponic farms managed by AI, which is maintained by a team of Agricultural Researchers and Engineers. Electric Power comes from luminous crystals found in the caves dotting the landscape. The floor has their own radio broadcast station, and plays comfy tunes for the other denizens of the tower to listen too. Internet infrastructure is up and running, though with very little entertainment due to the lack of expansion into the other floors. This floor very often experiences rain phenomena, which blankets the floor with a serene atmosphere. Travelers come and go, some stay and settle, having had their fill of the dangers traversing the tower.
Floor 999

Floor 999 is a detective office.

"*...The owner of the office is a giant pelican called Nety. The floor is very small and it smells like cigarettes, even though Nety doesn't smoke. Nety's wife Henrietta made him give up when their son 'lil pelican pete was born - didn't wanna see Nety go through what her 'ma went through. Old habbits die hard though - Nety would chew the erasers off his pencils on the slow days...and there were many this high up in the tower... drove his fuckin' secretary up the wall and into a daily fuckin' tums festival cooped up in that shitty little office barely four feet away from a giant talkin' gin-sippin' pelican..."*

Transcribed from a recording of "Janitor Gary (#687724)" - Upon request from the THE KULT OF THE BODY CORPORATE; concerning the ownership of tower Floor 999.
Floor -76

Negsevsixistani with his AR-15 after a wave.

Floor -76, known by its residents as Negativeseventysixistan, resembles a bombed out urban warzone covered in a permanent fog. A few dozen /k/ommandos live on floor -76 because it experiences constant demonic/eldritch invasions; to the Negsevsixistanis, this is entertainment and "kino". When the incursions briefly stop, the Negsevsixistanis can be found meticulously cleaning their guns, making incendiary devices, and taking turns with the girls (boys) that live in Negsevsixistan. In the center of the fort built around the floor entrance is a giant statue made of knives, dubbed the Knife Angel; Knifevangelism is the only recognized religion in Negsevsixistan.

Floor -76 constantly asks for more ammo and food and encourages people to visit with guns.
The Endless Tower Wiki

Reminder from the admin, since there's a new wave of threads. You are allowed to retcon everything you want, nothing is fixed, so if you see some gay shit and you think something from the new threads works better, replace it.

## Welcome to the The Endless Tower Wiki

We all live in The Endless Tower. There is a Floor 1, but it isn't the ground floor. No one has found the ground in a while. No one knows how high this tower goes either, countless secrets lie below Floor Zero, going into negative floors. Amazing wonders await in the upper floors, thousands of floors up. The floors are not uniform in size, some are bigger than others.

Please read the Basic Rules (for writing) before adding a wiki page.

### Useful articles

* Floor List
* The Tower
* List of the threads
* People of the Tower
* Major Events List
* Rules of the Tower

**Current Year: 2870**
Mutants

Mutants, often referred to as "Muties", are creatures that stalk the tower/apartment, and can be found on all floors between -1000 and +72, then they unusually stop at floor 71 and so on from appearing

## History

It is unknown where the mutants came from, however many a few believe the government created mutants, as they seem to be man-made. The average lifespan of a typical mutant is around 400 years. There are many types of mutants, and the most spotted variants are the following;

* Winged mutant: These giant flying creatures with a height of roughly 15~19 feet in height are mostly found in places with high roofs and suitable space to make nests on the ceiling.

* Regular mutants: These creatures are generic mutants, usually being around 6~10 feet in height. They are very fast, possess razor-sharp claws and teeth, and can kill any normal Anon who ventures down the complex. However, they are weak to fire, rifle ammunition, and UV Radiation, which pacifies them on contact and seemingly makes them 'friendly'.

* Shit mutants: Odd creatures from the sewers of the building that invade elevators and kill anons with the power of fecal matter, that, as the name suggests, resemble piles of animated crap mixed with sludge

* Tentacle mutants: These mutants are extremely dangerous on the lower negative floors

All mutants can usually be killed with 3-7 shots from a rifle, pistols take 8-10 shots, Melee is strangely very effective, as if you hit their sludge gland it will kill them instantly. BE VERY WEARY OF MOST MUTANTS, AS THEY CANNOT BE REASONED WITH, CANNOT BE BARGAINED WITH, AND WILL NEVER STOP THEIR ATTEMOTS TO KILL YOU INSTANTLY.

## Mutant gallery

Flying mutantGeneric mutantImprisoned mutantNormal mutantMutants from Minus FloorsTentacle mutants often steal the victim's body to create a larger body for themselves
Floor 345

The Comfy Floor. A vast fern-lined bedroom filled with comfy futons, reclining chairs, beds, etc. There are TVs showing anime, both new and old, and computer stations with every game published pre-loaded. Rumors have circulated that some anime and game titles originate from the tower itself and cannot be viewed/played from the outside. There's a nice little coffee shop, staffed by qt femboys, and a quiet bar open 24/7 for lonely patrons looking for a chat.

### Floor-Unique Items

Several magical items exist on this floor and are available for use on this floor. However, these items will disintegrate if one attempts to remove them from this floor; the comfy oak chest will replenish these lost items after some time.

#### Comfy oak chest

Various chests that contain magical items. Lost items will spontaneously regenerate, but only if the chests are closed. They are quiet heavy, requiring at least 3 anons to move.

#### Comfy blankie of perfect warmth

Magic blue blankets that shrink and warm to perfectly conform to the wearer's body and perfect comfy temperature. They also dry at 3x speed in case of spills, and don't get quite so dirty, either. Placing them back in the chest will instantly clean these blankets.

#### Beer mug of infinite brew

Magic beer mugs that replenish themselves when nearly empty, albeit somewhat slowly (at a rate of about 1 full glass in 5 minutes). By default, these mugs fill with the drinker's preferred craft beer, but can be commanded to fill with any kind of beer by whispering "Beer Mug of Infinite Brew, give me \_\_\_\_\_."

#### Snack bag of infinite snacks

Similar to the beer mug of infinite brew, these snack bags will fill and replenish themselves with the snacker's preferred snack, or with a choice of snack, communicated by whispering "Snack Bag of Snacks, give me \_\_\_\_\_."

#### Bong of perfect high

Like regular bongs, but give a much cleaner hit and high. Will replenish with the toker's preferred strain of cannabis.
The Tower

## Description

The tower is a mysterious entity everything known to man resides on. It appears to continue forever in both directions from floor 0. The tower appears to give one a sense of enlightenment as one ascends it, people returned from floors ranging into the quadrillions claiming to have seen the face of creation. However, some say that going bellow 0, the tower induces the opposite effect and corrupts whatever dares to descend it, as of yet, nobody has been able to return from further than around Floor -2000. Divers are the main ways for Mankind to shed a light on Negative Floors.

It is known that everything outside of the tower exists within an empty void; as evidenced by windows such as the ones on Floor 841 and the balconies on Floor 6200.

### Anomalies

Many of the tower's floors are anomalous.

Floor -108.354 - the first and only non integer floor to be discovered without the use of The Root Engine.

Floor 404 is claimed to be skipped entirely, it does not exist.

The Root Engine.

#### **Known Factions**

The Tower is home to various factions that lay claim to its infinite floors.

* The Cult of The Raven - A mysterious cult currently occupying over 100 floors, led by Amon-Tahaka.
* Military of Floor 2000 - [Redacted]
* The Reformed Reich - A Neo-Nazi group of an unknown size occupying a few floors in the range of 1450-1520.