The Stow-Aways

The Stow-Aways are a group of cats that live in the rural Twolegplace about five hours away from the Twolegplace next to the clan territories. They are noted to be violent toward anyone who messes with them and are also noted to have a strict code that they follow. They are the only group that had experience with BloodClan before they had shown up in the Lake Territories, as they used to have feuds with them in the past.

The Stow-Aways are noted to be masters of travelling using the Thundersnake, not only using it for travel but also to find better places to hunt during tough times. They know how to board it, hide within it when train cars are inspected and know how to get off it while moving. They also use them to attack others, travelling to places where rogue camps are settled and raiding them.

Their territory is the entire rural Twolegplace, however, they mainly patrol the alleyways, so other rogues, loners, or kittypets living in the Twolegplace aren't typically messed with as long as they leave The Stow-Aways alone. Due to their size and strength, they aren't often challenged, however, in the past, when BloodClan lived near the rural Twolegplace, they were nearly overthrown and slaughtered by them, however, The Stow-Aways managed to keep that from happening, chasing BloodClan out of the rural Twolegplace, which led them to the Twolegplace by the clans.

The Stow-Aways function similar to how a pack of wolves might, with roles such as an Alpha, a Beta, and Omega, however, the Omega, instead of being the lowest member of the gang, is the 3rd most powerful and the gang's tactician.

The code The Stow-Aways follow is mostly unknown, though one part of the code, the rule of Kill or Be Killed, stating that cats who are disabled beyond being able to fight or hunt for the group are to be executed, was changed by Gylespie, who instead made it a rule to care for cats that have given to The Stow-Aways.

## Ranks

### Alpha

The leader of The Stow-Aways, they're capable of making rules as well as changing them, and they are to be respected above all else, as their word is typically law. They work with the Beta and Omega before making major decisions. Alphas are typically a former Beta that took the role when the former Alpha passed away or gave up the role, or a cat of the former Alpha's choosing.

### Beta

The deputy of The Stow-Aways, the Beta acts as a general or advisor to the Alpha and helps them make decisions as well as helps manage the Underlings. They are chosen by the Alpha, Omegas do not become Betas unless stated by the Alpha.

### Omega

The tactician of The Stow-Aways, Omegas are smart cats that can help the Alpha and Beta strategise attacks or plan out anything else. Like the Beta, they are chosen by the Alpha.

### Medic

The medic keeps all of The Stow-Aways healthy, whether by treating wounds or by helping sick cats get better. The medic is typically chosen by the Alpha unless they have a Pupil, in which the elder Medic's pupil will become the next Medic if they are to die or leave.

### Underlings

Underlings are cats who are not of the above ranks, they are the "warriors" of The Stow-Aways, and are cats who have graduated from being Pupils. They are able to train younger Stow-Aways and typically hunt and fight for the group.

### Pupils

Kits aged eight moons are made pupils in The Stow-Aways, assigned to an Underling or, in special cases, a Medic to be taught how to fight, hunt, and survive in the rural Twolegplace. They typically train until their mentor thinks they're ready to become a full Underling.

## Important Roles

#### Alphas

 Django
 Gylespie

#### Betas

 Budweiser

## Known Members

### Current Members

* Ash
* Budweiser
* Chrysanthemum
* Corona
* Crow
* Dibbles
* Grim
* Gylespie
* Harper
* Hickory
* Ivy
* Jasper
* Laramie
* Leaf
* Mar
* Pandora
* Quill
* Rommel
* Scout
* Smirnoff
* Snort
* Stitches
* Ulysses
* Wynonna

### Former Members

* Al Capone
* Caviar
* Colour
* Day
* Django
* Garrison
* Goose
* Hook
* Krakatoa
* Lily
* Selene
* Teddi
* Valerie