Hall of Justice

The **Hall of Justice** is the first headquarters for the Justice League until it becomes the **Justice League Memorial Museum** after the League is disbanded until the near start of the second season, where they make their new headquarters in the Watchtower. It is located in the middle of main street down in Hero City.

## Description (w/ Interior Concepts)

### Command Center

One of the busiest areas of the Hall, this wide, spacious area contains the Justice League Computer and the Trouble Alert, which notifies the League when there's danger going on. There's also a view screen which can allow the Justice League to watch over the world, and also allows anyone in danger to call the Hall of Justice. There are also chairs and a table for private conference and/or social meetings with Justice League members.

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### Conference Hall

The Conference Hall is an area of the drab, old classroom that blossomed into a spruced-up 1920's era Regimental Room. Features include a stone fireplace, gilt ceiling, mahogany wainscoting, flat screen tv, surround sound and period ceiling fans. The room is the home to the Regimental Silver and the walls have samplings of superhero history and photos, flags, guidons, and display cases of unique artifacts. It still maintains the full capability of a classroom/auditorium with an overhead projection system and portable tables and chairs.

### Simulation Room

The Simulation Room is a stage where participants may engage with different virtual reality environments. From a storytelling point of view, it permits the introduction of a wide variety of locations and characters, such as events and persons in the Earth's past, present, and/or future, as well as imaginary places or beings, that would otherwise require complicated set-ups such as time-travel or dream sequences. Even though the scenery extends beyond the room, one would still be able to walk up to and touch the walls during a simulation.

#### Simulation Control Chamber

The Simulation Control Chamber is a small compact room located above the arch and exit of the simulator room. Here, heroes observes the simulation while operating a panel which creates pre-programmed illusions using holographic scenes, simulated weather including wind and temperature, and sounds played from audio tapes.

### Kitchen

The Kitchen is a room or area where food and beverages were prepared for consumption.

### Gymnasium

The Gymnasium is a large room where superheroes train and do sports and games.

### Recreation Hall

The Recreation Hall is where members of the Justice League hang out, even in breaks before and after missions.

6,000 square feet of luxurious, custom space created to showcase a massive 900 square foot rim flow pool and spa, with 24 CT gold inlaid tile, capped by a replica of the Paris Louvre Museum Glass Pyramid.

Natural light abounds in this one-of-a-kind entertaining space, warmed by the soft patina of Vermont quarried marble, venetian plaster and plush textiles.

Five 60″ flat screen TVs and a 14′ media wall, commercial grade kitchen, two wet bars and fireplace seating area means a comfortable year-round space for any occasion.

Sophisticated commercial grade dehumidification combined with ozone and UV pool filtration, creates an odor free and environmentally comfortable space year-round.

Pool construction tolerances of 1/16th inch over 40′ were adhered to, which allows 1/16th inch of water to float over the edge tile thus creating a seamless surface in the room of deep blue water and pristine white honed marble.