Betas

Betas are how the backrooms is made. The developer adds bits and pieces of the next version beta after beta, until a release with bugfixes is made.

There is one way to access them if they exist at a time of when they are being made.

It is a code. "BetaModeActivate"

## List of Betas

Do note that some things may be missing or incorrectly named. If you find an error, edit it please.

- Joshuag132007

### Betas of Release Version II

#### Level 10 Beta / RII Beta II

* adds Level 10: The Wheat Field
* also adds new entities: Partygoers and Clumps

#### Level 11 Beta / RII Beta III

* adds Level 11: Endless City
* New speical items: Soft Headband and Deathmoth Pheromones

#### Sandbox Beta: RII Beta IV

* Adds in a new mode: Sandbox Mode
* New Entity: Guides
* Level 11 has more exits

#### RII Beta V

* Introduction of Paintings
* Adds New Achievements
* New Hallucinations

#### RII Beta VI

* Smilers can appear outside of Level 2
* Expanded Credits screen
* Bloody overlay appears when the Player's health is low
* More Realistic Camera motion

### Betas of Release Version III

#### RIII Beta I

* Adds 4 Levels: Level 12: The Matrix, Level 13: Infinite Apartments, Level 14: Paradise, and The Hub

#### RIII Beta II

* Adds 3 Levels: Level 15: Futuristic Halls, Level 16: Barren Asylum, Level 17: The Carrier

#### RIII Beta III

* Introduction of the Negative Levels: Level -0: Untextured, Level -1: Dissonant Hall, Level -2: Overflown Bunker

#### RIII Beta IV

* New Main Level: Level 18: Memories
* 2 New Enigmatic Levels: The Whiteout and the Blackout
* 2 New Entities: Boiled and Elevators

#### RIII Beta V

* 3 New Enigmatic Levels: The End, The Electroscape, and Level Fun =)

#### RIII Beta VII

* New Translations
* Boulders appear as Decorations on Level 14
* Performance Improvements
* New Achievements

#### RIII Beta VIII

* Credits screen expanded once more
* Circle Windows appear as Decorations on Level 17

### Betas of Release Version IV

#### RIV Beta I

* Introduction of Sub-Levels: Adds sub-levels between Levels 0-8

#### RIV Beta III

* New Levels: Level 19: Crawlspace, Level 20: Warehouse, Level 21: Numbered Doors, Level 22: Free Parking

#### RIV Beta IV

* New Negative Levels: Level -3: Multicolor Mania, Level -4: Glitched Forest, Level -5: Buried City
* Introduction of Structures: Outposts, Archives, Vaults, and Dens

#### RIV Beta V

* New Entites: Insanities, Sentient Rifts, Death Moths, Facelings
* 10 New Sub-Levels

#### RIV Beta VII

* New Secret Level
* Some Levels made harder

### Betas of Release Version V

#### RV Beta I

* New Levels: Level 23: Abandoned Factory, Level 24: Moon Bunker, Level 25: Arcade
* Introduction of Mini Games: Runner, Snake, Fireball, and Dropper

#### RV Beta II

* New Levels: Level 26: Otherworldly, Level 27: Woodrooms, Level 28: Lost Stronghold
* Introduction of Filters

#### RV Beta III

* New Levels: Level 29: Artistic View, Level 30: Vacant Diner, Level 31: Chromatic Gauntlet, Level 32: Lockdown

#### RV Beta IV

* New Level: Level 33: Infinite Mall
* New Entity: Snairs

#### RV Beta V

* New Negative Levels: Level -6: Chaotic Descent, Level -7: Utopia, Level -8: Binary Corridors, Level -9: Aquatic Thresold aka Poolrooms
* New Entities exclusive to Negative Levels: Corrupters and Menders

#### RV Beta VI

* New Negative Level: Level -10: The Edge
* New Level: Level 404: My Dear Fragmented (True Ending)
* The End is more eleborate in the false reality event

#### RV Beta VII

* Last Level: Level 998: Zenith (Secret Ending)
* New Achievements

#### RV Beta VIII

* Expanded Credits screen
* there is more...But you'll have to wait

***What The Future Has In Store For The Backrooms***