recursal/Fanatic-Fandom huggingface dataset:
Summoning

Summoning is a profession that uses one Goblet Of Death and a set amount of stamina and health to summon a boss to kill. The boss rewards combat experience, gold, and Bonus XP. Summoning bosses can also drop Red (Rarity): Main Hand Weapons, Off-hand Weapons, Rings, and Amulets. If items from the same tier are equipped together they give special set bonus.

Goblet Of Death can be dropped from any Fighting Field monster at 1/200 drop rate, any Dungeon at a 1/20 drop rate, Exploration, and Gates of Hell. One goblet is required for every summon and is consumed on use. Using the Warlock Set increases the drop rate of goblets in Fighting Fields.

## Bonus XP

Summoned Bosses always reward Bonus XP for a set of 2 professions with a low chance of giving Jewelcrafting or Slayer bonus XP. Lord Ribbit rewards 50 Bonus XP, and every summon after rewards +50 more than the previous.

## Special Materials and Special Summons

Special Materials for summoning are rare drops from gathering professions: Amber from Fishing, Mythic Shard from Mining, Poisonous Mushroom from Herbalism, and Wyvern Wing from Hunting. The skill Greater Summon gives a chance on Summon to get a Special Material.

While the Special Material is in your bag it will allow you to perform a Special Summon for +100% Base Summoning XP, and double the Bonus XP reward. The Summoning XP Bonus is not doubled by Frenzy, but it is impacted by Potion Of Heroes and the Profession Experience Skills.

The item required to perform the greater summon is dependent on the Bonus XP the boss provides (for example: Lord Ribbit provides Herbalism and Alchemy bonus XP, to perform the Special Summon you will need a Poisonous Mushroom provided by Herbalism). You must have the item in your inventory for the Special Summon option to appear on the Summoning page.
Skills

Skills are various abilities you can level up using skill points that are earned primarily by completing challenges. They can be accessed at the upper left of the home screen. Each skill takes both gold and skill point(s) to increase the level, skills have a max level ranging from 200 to 1000.

You can also get skill points from: the Gates of Hell event, Ace & Blaze kills, Seasonal Events and seasonal event boss kills, the Captcha Shop, Rift Warden, Boss Tokens, raffles and player Exploration.

Upgrading skills costs 1 point per level, and increases by 1 per 10 levels and 100 gold x the skill level. The skill point cost caps out at 20 skill points per upgrade at level 191.

## Profession Skills

Double Gather and Artisan Mastery extras do not count towards weekly tops, or challenges.
Rifts

Rifts are special encounters against Dungeons and Summoning bosses that give increased gold, combat Experience, and Bonus XP rewards as well as a giving an increased drop rate for equipment. Rift bosses always drop Rune I, and have a high chance to drop Dragon's Gold.

To open a rift you will need to have a Riftstone of the appropriate tier (For instance: Riftstone 1 can be used to open a rift in Spider Cavern, Forgotten Grove or Wardens of the Forest). Rift bosses have the same attack and defence as the standard summoning and dungeon bosses do, but the health is 10x higher. Rift bosses will always deal damage no matter what your stats are and frequently inflict critical strikes. If you die to a rift boss you will suffer a 10% gold loss. After opening the rift you have 1 hour to complete it.

For additional information on Riftstones see: Riftstone.

## **Rift Warden progress...**

The Rift Warden meter is displayed on the rifts page, you start at 0% and each successful rift increases your progress. The progress gained is determined by the rift bosses rarity, and the difficulty of the rift boss. The reward for reaching 100% is an epic boss fight with the RIft Warden.

The Rift Wardens difficulty is based upon your combat level, and it's difficulty and reward increases every 25 combat levels. Rift Warden rewards a massive amount of gold, Dragon's Gold, some SP, combat experience, Rune II, and a Boss Token.

## Rewards

Rifts always drop a Relic Of The Dragon Lords (restores 100 Mana and gives an Uncut Amethyst). Dungeon rifts always rewards the Alchemy reagent the boss drops without needing a luck potion. Rift bosses also have a 25x increased drop rate for the dungeon/summon Red rarity drops and Mythic Equipment.

Each rift boss will be able to drop all Mythic items from the equivalent tier Fighting Field, Summon and Dungeon. For example: a Balor (Dungeon 9) rift will be able to drop: Mythic Elm Sword (Elm Woodland), Mythic Elm Helm (Shadow Maze) and Mythic Elm Cape (Lurkers Of The Perilous Woods).

All Summoning Rifts from the same Summoning Field have a chance to drop any set piece from that summoning fields set. For example: Lord Ribbit from Wardens Of The Forest can drop any piece of the Druid Set.
Rarity

There are 6 Rarities in the game. Black, Green, Blue, Purple, Red, and Dark Red. Black being most common items and Dark Red being the least common.

Drop rates for equipment are not made publicly available, early drop rates that were shared publicly were: Spider Cavern Red equipment is 1/1,000 chance, and for Desolated Tombs Purple items are 1/100,000 chance. Drop rates get lower as you progress higher in Dungeons, Summoning, and Fighting Fields.

Axes, Pickaxes, and Bows use Black through Purple rarity. Bags, Bank Chests, and Soul Stones use Black through Red rarity. Equipment utilizes all rarities.

## Category:Black (Rarity)

Most items are Black rarity as this rarity includes the majority of resources, player-made gear, and profession related materials.

Black rarity equipment comes from Fighting Fields and can be repaired into Blue rarity using Blacksmithing or Crafting.

## Category:Green (Rarity)

Green rarity equipment comes from Crafting, Blacksmithing and Fighting Fields. Fighting Field Green drops are of lower quality than the equivalent tier of Crafting or Blacksmithing Green.

## Category:Blue (Rarity)

Blue rarity equipment comes primarily from Fighting Fields and fills the gap between Purple and Green items. Blue equipment is of lower quality than the purple items from the previous Fighting Field but slightly stronger than Purple items from 2 Fighting Fields below.

Black equipment becomes Blue rarity when repaired, and can be further upgraded to Purple rarity.

## Category:Purple (Rarity)

Purple Rarity equipment comes primarily from Fighting Fields, D1-D6 have purple items and D7 and beyond do not. Purple items from Fighting Fields are generally slightly stronger than level equivalent reds.

Damaged Items can be repaired then upgraded into purple (Ancient) items. These Ancient items are slightly weaker than equivalent level Red or Purple drops.

## Category:Red (Rarity)

Red rarity equipment drops from Summoning and Dungeons. Dungeon and Summoning Red items provide a special Set bonus when multiple pieces are equipped, for example: the Renegade Set provides a +25/50/75% Gold bonus in Fighting Fields. Red items are generally slightly less powerful than level equivalent Purples. Red items have a substantially higher drop rate when compared with Fighting Field Purples.

Seasonal Event equipment is also Red rarity.

## Category:Dark Red (Rarity)

Mythic Equipment and Boss Token weapons are Dark Red rarity and are the strongest and rarest equipment in the game. A Mythic weapon is slightly stronger a Purple weapon 20 levels higher. A chat announcement of the drop is made in General chat anytime an item of this rarity is found.

Boss Token weapons are as strong as Fighting Field 12 weapons.

The drop rate for Mythic Items are 20x lower than the Purple/Red Items in the same Fighting Field, Summoning Field, or Dungeon. By this metric a FF6 Mythic weapon could be 1/2,000,000 drop chance.
Reaper's Garden

Reaper's Garden occurs yearly from March 1rst to May 3rd. During the event you fight the Treant Elder event boss and earn Thorns to spend in the Event Shop. The boss appears every 3-4 hours from the last kill.

## Reapers Garden

When the Treant Elder appears it is announced by an event message that stays at the top of chat (like Gates Of Hell). The boss will appear with a varying amount of HP based upon it's rarity. You can check the bosses Rarity by navigating to Home >> Events.

Each round fighting Treant Elder rewards: 3x your level in combat experience and 1 thorn to spend in the Event Shop. You deal 1 fixed damage to the boss a round, and take 1-5 damage with a chance to be impaled by a dreadful thorn killing you instantly. When you are impaled you will gain a random amount of thorns. There is no gold loss for dying to the event boss. There is also a rare chance on hit to obtain a Treant Chest Key.

## Event Boss by Rarity

 900
 1000
 1100
 1200

## Reapers Garden Spring Shop

You can access the Shop by navigating to Home and clicking on the event icon. This also shows your total Thorns.

 Uncut Gem | Gives and Uncut Gem of a random color
 Skill Point
 Treant Chest Key
Chest rewards include: 10x uncut gems, 5 Skill points, a large amount of gold, +10,000 Herbalism bonus xp, Elixir Of The Soulless, and Spider (a Pet with +11% Attack and Defence boost)
 Elixir Of The Soulless | Increases your Defence by +50% for a whole hour, it will count as if you drank a Defence potion.
 Thorny Title | Permanently unlocks "Thorny" title
Quartz Titan

Quartz Titan occurs yearly from June 1 to August 31. During the event you fight the Quartz Titan event boss and earn Quartz Shards to spend in the Event Shop. The boss appears every 6-8 hours from the last kill.

## Azure Coastline

When Quartz Titan appears it is announced by an event message that stays at the top of chat (like Gates Of Hell). The boss will appear with a varying amount of HP based upon it's rarity. You can check the bosses Rarity by navigating to Home >> Events.

Each round fighting Quartz Titan rewards: 3x your level in combat experience and 1 Quartz Shard to spend in the Event Shop. You deal 1 fixed damage to the boss a round, and take 1-5 damage with a chance to be crushed killing you instantly. There is no gold loss for dying to the event boss. There is also a 1/1,000 chance on hit to obtain a Quartz Titan Chest Key

## Event Boss by Rarity

 1,250
 1,500
 1,750
 2,000

## Summer Shop

You can access the Shop by navigating to Home and clicking on the event icon. This also shows your total Quartz Shards.
Seasonal Events

There are 4 Seasonal events that offer special rewards for a limited period of time each year. New rewards are added at the start of each event.

24+ hour long Frenzy Events are activated towards the beginning/end of seasonal events and on some Holidays (Oct 31, Dec 25, Dec 31, etc). These events are normally announced in advance.

## Reaper's Garden (Spring Event)

Occurs yearly from March to May. Notable rewards include: Elixir Of The Soulless, Spider pet, and the "Thorny" title

## Quartz Titan (Summer Event)

Occurs yearly from June to late-August. Notable rewards include: Runestone Of Summer, Skull Of Sealed Spirits, Beelzebufo pet, Flaming Shadow Cape, the "Sunny" title

## DragonRIP Anniversary (September 15th)

Each year, during the week of the games release anniversary, a multi-day frenzy and raffle event is held. Raffle prizes include: Gold, Skill Points, Dungeon and Summoning set items, Fighting Fields Purple rarity equipment, and Mythic Equipment. The 2020 Grand Prize is Mythic Ocean Hammer. Grand prizes can require 700+ Achievement Points so get ready early!

## Pumpkin King (Autumn Event)

Occurs yearly from October to mid-November. Notable rewards: Skull Of Sealed Spirits, Spooky pet, the "Pumpkin" title.

## Winter Event

Occurs yearly from December to mid-January. Notable rewards: Snowball, Frosty pet, and Santa Hat.
Runes

Runes are non-inventory items (similar to how Riftstones don't occupy space) that are shown on your Bonus XP page. Runes give Bonus XP in any profession of your choosing. There are 6 runestones in the game: Rune I-V, and Runestone Of Summer.
Runes can be obtained from the Rune Finder Skill, Treasure Chest, Rifts, Rift Warden, and Dragon Keys. When consumed Runes take an amount of health based upon the rune level, Runestones Of Summer use no health.
Title

Titles and chat colors can be obtained by: gaining achievement points, purchasing with the premium currency Dragon Tokens, or through Seasonal Events. The titles and colors are purely cosmetic.

## Achievement Point Titles

For every 100 Total Achievement Points after 50 you get a new rank and change your chat color.

## Premium Shop Titles

Titles available for 25 Dragon Tokens each.

 Crusader

## Premium Shop Color

Colors available for 50 Dragon Tokens each.
Statistics

The statistics are the state values of your character, you upgrade them by spending level points when you level up, with the exception of stamina.

They are 4 different Statistics :

Attack, Defence, Health Points and Stamina Points.

Base stats are: 20 health, 100 stamina, 5 attack and 5 defense.

## Attack

Attack increases the damage you deal and your damage is reduced by monster defence.

You gain 1 points of Attack per 1 point spent. Additionally your total Attack is increased by Equipment and can be increased by a % by Clan Building, Pet or Charm of Power.

## Defence

Defence is damage reduction against monster attack. Summoning and fighting fields 9+ require high amounts of defence.

You gain 1 points of defence per 1 point spent. Your total Defence is increased by Equipment and can be increased by a % from Clan Building, Pet or Charm of Protection.

To kill a fighting field monster, summon boss, or dungeon boss you only need to have defence equal to the monsters attack which reduces your damage taken to 1 damage 1/3 of the time. For every point below the monsters attack you are you take 1 damage each round of a fight.

#### Clan Beast and Treasure Chest Boss Damage:

Clan beasts and Treasure Chest bosses do a set amount of damage, Draco does 1-4 damage a round, Kraken does 4-7 damage a round regardless of your defence. Using defence equipment serves no purpose when fighting them.

## Health Points

Health Points keep you alive, there are currently only 2 ways to heal yourself :

* Wait for the auto heal of 10 points every 8 minutes ( \* time to confirm \*)
* Eat fish to instantly regain health. There are various fish with various healing value : (1,2,3,7, etc...)

Placing level points in health is recommended, just a much lower amount proportionally than attack or defence.

You gain 5 points of Health per 1 point spent.

## Stamina Points

You use Stamina for fight normal monsters. You gain 2 stamina per Slayer level.

You start the game with 100 Stamina and use 2 each time you fight a monster. You regain Stamina over time, depending on your status. If you have Berserk State active, you regain 10 points every 1 minute and 30 seconds. When you're not berserk, you regain 10 every 3 minutes.
Riftstone

Riftstones are used to open Rifts that summon bigger versions of Dungeon and Summoning bosses that have an increased drop rate for Reds and Mythics. Riftstones are account bound and require no inventory space, they will be shown in Rifts page.
You will be able to get Riftstones from Summoning and Dungeons. Summoning chance for Riftstone 1/1000. Dungeon chance 1/500.
While Diabolic Aura is active, your chances of getting Rifstone will increase by 20%.

The Kaiju ability will increase chance to drop Riftstone while doing Summoning and Dungeons. Each Kaiju level increase chances by 0.2%. Up to 40% at max 200 level.
Quests

Quests require you to fight monsters, gather resources, and turn in player created equipment. The rewards include: gems, gold, equipment and Soul Stone II. Magic spells and auras, as well as Mana Potions, are unlocked by the Toxic Wetlands Quest Saga.

## Quest Sagas

 Misty Forest Quests | 49
 Cursed Savanna Quests | 56
 Toxic Wetlands Quests | 20
 Grim Mountain Quests
 Desolated Tombs Quests
Professions

Training in various professions allows you to improve your skills. You can gather resources and refine those resources to create new Equipment, create clan boosting items, and produce food to heal yourself or restore your stamina.

The experience for professions is the same progression as combat levels.

Mining
Blacksmithing

Fishing
Hunting

Cooking
Crafting

Slayer
Summoning

Woodworking
Magic
Beastmastery
Tavern

Most links are pretty self explanatory, one of the most important areas within the Tavern is the
Wild Captcha Shop.

You can also change your username color and "rank title" within the Settings area, you can change these from any you already have unlocked at any time.

HiScores
Weekly Tops

Voting Booth
Settings

Recruit a Friend
Monsters

Wild Captcha Shop
DragonRip Expansion
Raffle

The DragonRIP Raffle can be entered using Gold Pieces which can be made using the Blacksmithing Profession.  The raffle randomly selects a player that enters and gives a predetermined reward based upon the type of raffle. There are 5 raffles.

## Daily Raffle

100 Achievement  points and 1 Gold piece is required to enter. Draws daily at 18:00 GMT (DragonRIP time).

### Rewards

The Daily Raffle rewards Skillpoints or Gold. Rewards include: 400k, 500k, 600k Gold, 25 Skillpoints(SP), or 30 SP.

## Weekly Raffle 1

200 Achievement points and 5 Gold pieces are required to enter. Draws every Sunday at 19:00 GMT.

### Rewards

The weekly raffle 1 also rewards Gold or Skillpoints but much more than the daily one. Rewards include: 1.5M 1.75M, 2M Gold, 90 SP, 100 SP.

## Monthly Raffle 1

300 Achievement points and 20 Gold Pieces are required to enter. Draws the 28th of each Month at 20:00 GMT.

### Rewards

Winning the Monthly raffle rewards a piece of the Pyromaniac Set from Volcanic Crater.

## Weekly Raffle 2

400 Achievement points and 10 Gold pieces are required to enter. Draws every Wednesday at 21:00 GMT

### Rewards

Rewards one of: 3M Gold, 3.5M Gold, 4M Gold, 160 SP, 180 SP, or 200 SP.

## Monthly Raffle 2

500 Achievement points and 40 Gold pieces are required to enter. Draws the 14th of each month 22:00 GMT.

### Rewards

Rewards a randomly selected piece of the Revenant Set from Frozen Halls.
Pumpkin King

Pumpkin King is a yearly Halloween Seasonal Event boss that begins on Oct 1st and ends on November 21st. During the event you fight the Pumpkin King and earn Pumpkin Seeds to spend in the Halloween Shop. The Pumpkin King appears between every 3-4 hours from the last kill.

## Pumpkin Field

When Pumpkin King appears it is announced by a chat global and the boss will appear with a varying amount of HP based upon it's rarity. You can check the bosses Rarity by navigating to Home >> Events >> Pumpkin Field.

Each round while fighting the Pumpkin King you receive combat experience, deal 1 fixed damage to the boss, and you are dealt 1-5 damage, with a chance to instantly kill you. There is no gold loss or death penalty for dying to the Pumpkin King. Every hit against the boss gives you 1 Pumpkin Seed to spend in the Halloween Shop. There is also a 1/500 chance on hit to gain 2-7 Cursed Pumpkins from Pumpkin King and a chat global will appear.

## Scarecrow

You need 200 Achievement Points to be able to hit Scarecrow.

Scarecrow is a boss you fight in the Halloween shop using 1 Cursed Pumpkin per attack. The boss deals 10 damage per round and you suffer a gold loss if you die to it. The boss drops one of the following rewards at random for each attack against it: 25,000 Gold, Random Gems x3, 2-3 Skill Points, and Spooky(an event exclusive pet).

## Pumpkin King by Rarity

 900
 1000
 1100
 1200

## Event Rewards

You can access the Halloween Shop by navigating to Home and clicking on the Pumpkin. This also shows your total pumpkin seeds.

 Uncut Gems | Gives Gems of a random color
 Skill Point
 Cursed Pumpkin
 Skull Of Sealed Spirits | +50% to Att potion, lasts 1 hour
 Pumpkin Title | Unlocks Pumpkin title for use
Slayer

Slayer is a combat profession that awards 2 Stamina points per level. Slayer Experience is gained by navigating to the Slayer Profession page and selecting a Fighting Field. When you select the fighting field you are given a monster from the seven in that Fighting Field to kill between 100-200 times. Each time you kill the specified monster you gain Experience based upon the specific monster you are killing. Upon completion of the Slayer task you are given 1 slayer point and can select a new task.

If you find the selected monster too tough for you or wish to swap tasks, you can cancel the task from the Slayer page and select a new one. It costs 20k gold to cancel the task, or 10k with Berserk State active.

## Slayer Shop

With the slayer points you earn from completing tasks you can purchase items from the slayer shop which is located under the slayer profession page.

## Slayer Experience by FF

### Neverending Tundra

 Yeti
 Crystal golem
 Jin
 Frostsaber
 Nightmare
 Frost Giant

### Elm Woodland

 Primal Troll
 Swampkeeper
 Stone Giant
 Treant
 Amarok
 Black Phoenix

### Azure Ocean

 Devil Whale
 Greenbeard
 Tsunami
 Charybdis
 Oceanus
 Nereus

## Bounties

Bounties, found in the Slayer menu offer a given number of monsters from the Fighting Field, Dungeons, or Summoning that must be killed within 8 hours of claiming the bounty. This timer starts once the bounty is claimed. Players can claim up to 5 bounties every day. Claimed bounties cannot be cancelled.

Offered bounty timers and the offering themselves are global, making popular higher level bounties often something players share with each other in chat. While the available bounties are global, the completion requirement is per player.
Everlook

From the right angle, goblin architecture is beautiful. This isn't that angle.

Everlook is a Steamwheedle village in Winterspring. Light only knows the opinion of the local elves on this matter.

It served as MoCo's temporary HQ when we were stationed in Winterspring, and proved to be far, far more pleasant than Un'Goro.

## History

Everlook is a fairly young village, being established within this generation by goblins. Like most goblin village, it serves an economic purpose, being built at the crossroads of several trade routes.

Everlook exports thorium, truesilver and arcanite. It is a common stopping-point for pilgrims headed up Mount Hyjal, especially those pilgrims that the elves won't allow to go any higher up the mountain.

## Notable Features

There's...a...nice wall around it? Lots of snow. A remarkable number of escaped mechanical creatures, especially, for some reason, chickens. It contains a bank, of course, and a goblin laboratory. The intricate and massive telescope built for observation of Hyjal has become something of an emblem for the village.

## Hosting MoCo

After the heat and disaster of Un'Goro, Moco retreated to the snowy arms of Everlook, where half of us promptly caught colds. It turns out it's not healthy to go straight from the tropics to endless winter. Who knew?

Everlook was remarkably idyllic, and some of us might have made a play to stay forever if it wasn't so damn cold. We fished, we helped an *extremely* out of place Sea Giant (!), we mined some truesilver. It was marvelous.
Blank Character Template

## \*\*YOUR CHARACTER NAME HERE\*\*

Caption your picture

A brief summary of your character goes here.

## History

Where is your character from? Who are their parents? How about siblings? Spouses? Favorite horse? Have they fought in any wars? How about education, or apprenticeship? Were they ever stranded on a desert isle?

Keep in mind that this should all be publicly available knowledge.

## In Modan Company

What do they do now? This section should include more than just 'Security' - how well do they work with their coworkers? Do they have any particular knowledge they can share? What are their professional aspirations?
Weekly Tops

Weekly Tops is a contest that runs between 00:00 Monday and 00:00 Sunday server time every week. Totals are tracked for the categories below and prizes are awarded for the higest scores. The first place player has their score recorded in the Hall of Fame, and receives a Soul Stone III along with a permanent badge displayed on their profile. Second place receives 20 skill points, and third receives 200,000 gold. The current leaders for the week, along with your ranking and score, can be found under Tavern > Weekly Tops.

## Categories

Fighting

* Fights Won In Fighting Fields
* Completed Dungeons
* Slayed Monsters in Fighting Fields
* Summoned Creatures

Gathering

* Mined Ores
* Fishes Caught
* Animals Hunted
* Plants Harvested

Artisan

* Smithed Items
* Cooked Fish and Meat
* Crafted Items
* Potions Made
Wild Captcha Shop

Under the scroll subsection (where you find your tasks and upcoming events) you will see how much time is left til the next Wild Captcha Event. When the timer reaches 0 the webpage will automatically be directed to the Wild Captcha prompt page, so if you are afking a task make sure to know how much time til your next event because it will interrupt your current task.

After you press Home you will be directed to the Wild Captcha Event! There will be 5 icons displaying different items and above the icons will be your task, or what you need to find. In this example I needed to find a mushroom. Click the mushroom and then hit Done. If correct you will be rewarded with the randomized number of Wild Captcha points. (I've seen any value between 1-5 so far).

When you are ready to spend your points head over to the Wild Captcha Shop within the Tavern page.

The cost for each item is in the picture of each item. Currently the best items to buy imo is uncut gems, and skillpoints. I've been told Dragon Essence is like a Soul Stone and both are UNTRADEABLE. The amount of gold seems small as well as the combat xp. I still don't know why you would want to extend the time to when the event activates and it costs the most amount of points to increase. I've heard for those 100 points it changes it by +1 min.
Хеллфаер Полины

Хеллфаер Полины (англ. Pauline's Hellfire) - подобие базуки. Стреляет маленькими бревнами или камнями, но наносит урон достаточный.

Так же Хеллфаер лично принадлежит Полине, так как она его соорудила и разбирается в нем.

## Интересные факты

* Слово "Хеллфаер" основано на двух словах - hell (ад) и fire (огонь). Значит орудие называется "Адский огонь".
* Хэллфаер и Гаусс-пушка идентичны.

1. ↑ Гаусс-пушка и Хэллфаер имеют одинаковый звук выстрела.

Гаусс-пушка и Хэллфаер одинаковы по размеру.

Различия:

Хэллфаер стреляет бревнами, камнями и другой мелочью, а Гаусска - аккумуляторами/кустарными батареями.
Woodworking

Woodworking is a profession that is both a gathering and artisan profession, supplying it's own ingredients. Currently the profession consists of: cutting trees in the Primeval Forest, making Ash Arrow(s), making a Staff for use with the Magic profession, creating Wood Creatures for use with the Magic profession, and making Clan Artillery (currently under development). The profession also adds a global boost in the form of the Bonfires.

## Bonfires

Bonfires are a global buff that changes each hour. For one hour the bonus boosts a single professions base experience, or provides an Attack and Defence boost in either dungeons or fighting fields. For professions the base boost from bonfires starts at 10% and can be increased up to 50%. For the Attack and Defence boosts it starts at 5% and can increased up to 25%. While performing the applicable profession or fighting, a small bonfire icon will appear at the top middle of the screen when the buff is active. The other way to check is opening the woodworking profession page.

To boost the bonfire buff, players can throw logs from the Primeval Forest into the bonfire (this can take a lot of logs!). Throwing logs into the bonfire increases the buff only for your side (lightside or darkside) and there are two different bonfire icons to represent this in the woodworking page. A global message will appear when the bonus increases.

## Primeval Forest

In this area of woodworking you gather the logs. An axe is required for woodcutting, and the base rate of success is 50% using a Bronze Axe.

## Arrows

Ash Arrow(s) are obtained from woodworking. The Arrowhead needed to make an arrow can only be purchased from the General Store.

## Wood Creatures

Wood Creatures are used for Invocations from the Magic profession.

## Staffs

Staffs are Main Hand Weapons that are required to use attack spells from the Magic profession.
Boss Token

Boss tokens are a 1/100 chance reward from Treasure Chest, additionally Skeleton King Token drops from Sunken Treasure. Boss tokens summon bosses that have 50,000 Health and deal 4-20 damage a round. These Bosses have a death penalty, if you die, you lose the boss itself and 10% of your Gold. Bosses from tokens also have a incredibly low chance to drop Main Hands and Off-hands that are as strong as Fighting Field 12 weapons. Due to the drop rate most players may never find one.

## Kraken Token

Drops from Treasure Chest. Storm Bringer and Off-hand Storm Bringer

## Basilisk Token

Drops from Treasure Chest. Impaler and Off-hand Impaler

## Crusher Token

Drops from Treasure Chest. War Hammer / Off-Hand War Hammer

## Skeleton King Token

Drops from Sunken Treasure. Dawnbreaker and Off-hand Dawnbreaker.
Winter Event

Winter Event occurs yearly beginning December 1 and ending on January 26. During the event you fight the Snowman event boss and earn Ice Crystals to spend in the Winter Shop. The boss appears between every 3-4 hours from the last kill.

## Ice Plains

When the Snowman appears it is announced by an event message that stays at the top of chat (like Gates Of Hell). The boss will appear with a varying amount of HP based upon it's rarity. You can check the bosses Rarity by navigating to Home >> Events.

Each round while fighting Snowman you gain 3x your level in combat experience, deal 1 fixed damage to the boss, and you are dealt 1-5 damage with a chance to be crushed by a giant snowball(which awards 1 Iceberg). There is no gold loss or death penalty for dying to the event boss. Every hit against the boss gives you 1 event currency to spend in the Event Shop.

## Iceberg Mining

You need 200 Achievement Points and a Pickaxe to be able to mine Icebergs. Iceberg mining rewards 250 Mining bonus experience(like Summoning) and one of the following: Random Gems x3, 1-2 Skill Points, 10 Snowballs, 1 Candy Cane, or Frosty (an event exclusive pet).

## Event Boss by Rarity

 900
 1000
 1100
 1200

## Winter Shop

You can access the Shop by navigating to Home and clicking on the event icon. This also shows your total Ice Crystals.

 Uncut Gems | Gives Gems of a random color
 Skill Point
 Iceberg
 Candy Cane | +10% luck for 1 hour
 Santa Hat | +100 Health
Lazer Zac

Lazer Zac (Eugene Kingswill) Is A Superhero Of The NBH Belonging To The Team Possessors.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

***General Information -***

Real Name : Eugene Kingswill

Superhero Name : Lazer Zac

Aliases : Super Mega Warrior Zac

Relatives :

Team : Possessors

Occupation : Superhero

Other Occupation : Video Game Store Helper

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

***Physical Information -***

Species : Human

Gender : Mail

Hair Color : Ginger

Eye Color : Brown

Height : 1.70 Meters

## History / Backstory

When Eugene Was Young, He Was Badly Bullied By A Group Of Kids Who Were Chasing Him Through The Rooftops Of New Bull City, While Running Away From Them, Eugene Accidentaly Tripped And Fell From Building, As Soon As He Was About To Hit The Ground, Without Even Realizing It, Eugene's Skin Automatically Turned Rock Hard For The First Time, And Thus The Fall Had No Effect On Him, And His Life Was Saved.

## Personality

Eugene Was An Intoverted However Lively And Soical Geek Who Had A Strong Interest In Videogames, Comic Books, And Collectibles. He Possessed A Comedic Sense Of Humor And Often Served As The Funny Individual Of The Possessors.

## Powers / Abilities / Skills

### Powers

**Skin Hardening** : Lazer Zac's Primary Superpower Is His Ability To Harden His Skin To Almost A Limitless Extent. This Hardening Increases Lazer Zac's Strength And Durability, Making Him Near Invulnerable To Many Things.

1.***Near Invulnerability*** : Lazer Zac Can Harden His Skin So Hard To The Point Where Almost Nothing Can Break It. If Lazer Zac's Hardened Skin Was To Get Shot, Then The Bullet Would Instantaneously Break Upon Immediate Contact With His Skin.

2. ***Superhuman Durability*** : His Hardened Skin Vastly Enhances His Durability. Allowing Him To Take Hundreds Of Blows Without Showing Any Form Of Pain Or Injury.

3. ***Increased Strength*** : Zac's Hardened Skin Slightly Increases His Physical Strength, However Not Much.

### Superhero Stats

Lazer Zac's Superhero Stats :

**Strength*: 3/5***

**Speed *: 2/5***

**Intelligence*: 4/5***

**Combat : 2/5**

**Endurance : 4/5**

**Energy Eminence : 1/5**
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☀ב-28.12.2016, יום רביעי בחופש חנוכה, בשעה 13:00- קויים מפגש צופים עם הראל ורז (ערך מורחב: מפגש מפגיש) בסינמטק ת"א. כל המשתתפים קיבלו צמיד אקסקלוסיבי של MineFor4Craft.

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. ☀איתי
The Ring of Little Interest

Instead of a picture of a circle, enjoy this lovely vase instead

**Physical Description:** This is a ring of exactly average size, crafted from some kind of silvery, goldish, or possibly coppery metal with either a shiny or matte finish. It might have a stone of some sort, maybe a gem or a pebble or a wad of balled up paper, or maybe that's fallen out. It fits the finger of the wearer, though not very well.

**Powers:** These are vague and ill-defined. The most interesting thing about this ring is that it isn't.

**Historical Notes:** Not surprisingly, there is no historical record of this ring.

**Discovery**: Found on the corpse of Fleegus Mehgear, a Gnomish rogue who somehow managed to go through life without being accused of a single robbery, caper or crime. No doubt the man's astonishing personal wealth, incredible art collection and sprawling mansion were a comfort in the face of his professional failings.

**Organizational Notes:** *Is this a placeholder for something useful? -Tindselle*
Pearlfin Village

Jewel of Jade Forest

Pearlfin Village is a Jinyu village set beside Pearl Lake, like some kind of unspecified precious object in a ring. It was the temporary home of MoCo one pleasant April.

## History

There was a time when the Pearlfin Tribe stood at the brink of ruling all Pandaria - though look where that got the Mogu. Through a series of unfortunate hozen-related events, the jinyu's power and numbers declined, and now they reside in the eerily beautiful Pearlfin Village.

Although initially (and sensibly) mistrustful of outsiders, the jinyu of Pearlfin Village were eventually convinced of the Alliance's peaceful intentions through a combination of good deeds and aiding them in their war with the hozen, thus proving that fish don't have a great grasp of irony. Although they do not appear to have joined the Alliance proper, they are still valued...er. Allies. There are even rumors that some have joined SI:7.

The principal exports of Pearlfin Village are large fish, pearls, jewelry, small fish, bamboo goods, pet fish, turtle meat, miscellaneous fish and fish.

## Notable Features

As the heart, soul and last stronghold of the once-mighty Pearlfin Tribe, Pearlfin Village contains all things jinyu. It is where the bulk of their eggs are kept and fostered, and where their children are divided according to the needs of the tribe, and raised in what begs to be called a school. They are not terribly open about the details of their religion, but they do have what appears to be an interesting temple, and a thoroughly unnerving store of hozen skulls, which are of significance to them. The nearby lakes are beloved for fishing, especially by the kind of sportsmen who set out with three kegs but only one hook, and the pearl-industry tours are surprisingly interesting.

In an effort to be friendly to visitors, they have established a small but thriving fish-themed tourist goods industry, and an extremely pleasant spa-slash-inn.

## Hosting MoCo

Pearl

   fin Village served as a remote headquarters for Modan Company in the (relatively) peaceful April after the defeat of the Legion. Setting up field HQ in the village did not go smoothly - the telemancer who was supposed to be holding open the portal on the Jinyu side fell asleep. Although everyone survived the disaster, they were scattered through the Jade Forest.
The Fountain of Prunes

It does not look at all like this

**Physical Description:** Really, prunes.

This is a silver-colored fountain of the sort designed to go on a table top and fountain food in a very fancy fashion - typically, melted chocolate or cheese. This one fountains prunes, drawing them from a heated reservoir that is clearly not designed to hold dried fruit and showering them down over itself in a manner that is vaguely revolting.

Warm prunes, to be specific. Warm, rich, moist prunes.

Prunes.

**Powers:** It seemingly produces prunes from nothing. The prunes themselves are not magical, except in the way all prunes are.

**Historical Notes:** Who would admit to owning this? Other than us, of course.

**Discovery**: Found in the sprawling, richly appointed estate of Fleegus Mehgear, a Gnomish rogue of remarkably little note, the Fountain of Prunes says quite a lot about the man's diet and lifestyle. And even more about the mages he knew.

**Organizational Notes:** *Really prunes. -Tindselle*
Kirthaven

Home of Modan Company

Our beautiful home! If you empty the coffee machine, make more. Kirthaven is the location of the Modan Company offices, barracks and some artifact storage, and, consequentially, also the home of several of our members. In a much more real sense, though, it belongs to a long-suffering clan of Wildhammer Dwarves.

## History

Although it has been suggested that Kirthaven was once the main city of the ancient Dwarven alliance of Northeron, there is little architectural evidence to support this. The village is populated largely by Wildhammer Dwarves, and has been described as "a sleepy backwater", though certainly not by anyone who wishes to remain in the good graces of the locals. It has attained some fame through the high quality of the local gryphons and gryphon fliers.

MoCo's arrival marked the start of a period of excitement, which the Dwarves have been remarkably tolerant of - aided, no doubt, by MoCo's amiable willingness to take on difficult and dangerous jobs in exchange for not being evicted, arrested or evictarrested. Not to be confused with being evicerated.

## Notable Features

Kirthaven is home to Modan Company's offices, barracks, coffee maker and some artifact storage. Several members of the company make it their home, including Tindselle, and Greg, MoCo's effervescent and stone-backed mascot.

The village itself boasts a top-notch gryphon aerie, a blacksmith shop, an Inn, an attractive public square with a well maintained fountain, and an excellent view of the writhing corpse of a dead Old God. To the endless frustration of the locals, it has not been deemed populous or important enough for a mailbox, even though the smaller and less interesting village of Thundermar obviously *bribed -*

## Notable Events

Every Wednesday, MoCo has their non-mandatory company meetings, unless they decided to hold it elsewhere this week.

Kirthaven has been under attack from numerous sources, including demons, musically inclined ghosts and numerous thieves.
Molli Brightwidget

Aw yeah

Molli is a bit of a rarity - a Gnomish Paladin in service to the Silver Hand. Standing at a comparatively tall 3'5", the gnome cuts a surprisingly imposing figure. (She is buff as heck, is what I'm saying.) She tends to be more pragmatic than most Paladins - befriending death knights with ease, but still mistrustful of warlocks and demon hunters - and has some anger issues. Regardless, at heart she is a champion of good and a protector of the weak, doing her best to exemplify what a paladin should be.

## Public History

Born Wendy Wobblewidget to Wilbur and Winnifred, Molli spent her early life in a small house with her parents and eight siblings (Walter, Wallace, Wembly, Wimble, Wekzi, Welma, Wilford, and Witzel). She tended to be bossy but protective of her brothers and sisters, and was generally the one they came to for conflict resolution. Around 35 years of age, she changed her name to distance herself from her family and left home to join up with a mercenary company, where she eventually rose to second in command. During the war against the Lich King in Northrend, her outfit joined with the main alliance army to push in to Icecrown, but the entire company was obliterated, save Molli. She spent several years lost and without purpose, but eventually sought training to become a Paladin, as part of a desire to make the world a better place. It took many more years, but she finally found a mentor in Vindicator Aulir, who showed her how to access the light and become a full-fledged Justicar.

## Locked Files

### (*Please note that this section is in locked company files; it should be treated as OOC knowledge)*

For about 13 years, Molli was a member of Very Good Mercenary Company, led by the tactically brilliant but woefully uncreative orc, Kraggosh Bloodfist. Mercenary work is rarely black or white, and Molli undertook a few questionable assignments, eager to prove herself.

Over time, she and Kraggosh were on-again, off-again lovers, but she was always careful to make sure her position in the company wasn't just a favor from her boyfriend. She earned the respect of her compatriots and was held in high esteem until the time of their demise.

She has a tattoo on her lower back that reads "Juicy", much to her embarrassment, received after one of many ill-advised one night stands in Booty Bay. She also has VGMC's logo on her right bicep, and a series of 10 gears going down her left.

Molli has a pendant with a small, opaque stone carved into the shape of a curled-up dragon. This pendant lets her call upon a blue dragon for a favor whenever she requests it.

## In Modan Company

Molli works primarily in Security, guarding researchers as they do their jobs. Her engineering expertise comes in handy for R&D, and she's slowly learning how to heal using the Light. Still, as she often says, her main job is to hit things and get in the way of projectiles, both of which she accomplishes with practiced skill.
Róu Heilong

## Rou

Roooooooou

Have you ever wondered what a hug would look like if it was a mobius strip? That's Rou: his only dimension is awesome, but there's so much of it that he somehow exists in our 3D world.

## Public History

Some say Rou is the lovechild of a rainbow and some kind of eye-licking lizard. Others claim he's the personification of the sound mlem. Most people just sit and adore.

## Locked Files

### (*Please note that this section is in locked company files; it should be treated as OOC knowledge)*

There are no secrets to Rou: all the coolness is right out there in the open. That said, it's like looking at the sun: all light and warmth and corneal scarring.

## In Modan Company

Rou's in Modan? Hooray! That's awesome! Dang, we are one lucky company
Chicken

Phoebe, also known as Chicken or Big Owl Thing

## Physical Description

### External

The construct is made out of what appears to be bronze, though combat with it has proven whatever the material actually is is far more resilient. It is covered in intricately crafted bronze feathers save for its masklike face in which the eyes sit and its legs, which appear to be a just-as-resilient silver.

The eyes are some sort of stone that appear as a different precious mineral to all who view it, typically the viewer's favorite crystal or stone.

### Internal

(Internal details courtesy of Phixis and Dan)

The inside of the construct is mostly the same material as the outside. The innards are suspiciously empty of any mechanisms that would serve to allow the construct to move, save for superfluous gears ringing the 'throat' and a large orb that is apparently its power source.

## Powers

* Extremely resistant to external physical attacks.
* Capable of shooting lasers from the gems that make its eyes.
* Capable of expelling electricity from its 'throat' when its mask opens. Notably, its core is vulnerable during such an attack.
* Becomes extremely hot when functional.
* "Feathers" are thin and sharp, making being near its wings extremely dangerous.
* Capable of flight despite its (likely immense) weight. Magic?

## Historical Notes

This artifact's history is unfortunately entirely unknown. It itself claims there is damage to its memory banks.

## Discovery

Discovered in a scorched field in the Arathi Highlands via a marking on a map liberated from a group of goblins during the mission to retrieve the Statue of Chill.
Tu'paaq

History Enthusiast and Storyteller

## Description

Tu'paaq is a Tuskarr of average build: Rotund and strong. Bristly, bushy, black whiskers sprout from his face into a pair of wild eyebrows and an impressive mustache and goatee combo. His brown fur-lined, leathery skin itself is deeply weathered by the sun and sea; reflecting his life as a sailing trader. His long tusks are carved with the intricate patterns indicative of his people.

While traveling around Northrend and the upper shores of Eastern Kingdoms and Kalimdor: He can typically be seen wearing fine furs, tanned leathers, and green, padded cloth. However, when he travels further south these layers will be shed to the point of a simple pair of small shorts for decency.

It is in such hot environments that his tattoos can be seen. While some of these appear to be of traditional Tuskarr origin, many more seem to reflect styles of places he has traveled. Some of these include:

### Biggie

Tu'paaq's mount and faithful companion; Biggie is a giant sea turtle that is the main means of Tu'paaq's foreign trade. Tu'paaq insists that Biggie shares ancestry with the great Pandaren turtle, Shen-zin Su. He never provides any proof of this outside of saying "Look how big he is!" with a big smile. Whether Tu'paaq really believes his own tall tale is a mystery.

## Company Relationship

In general: Tu'paaq's contact with Modan Company is one of distant appreciation. He is a fan of history and storytelling, and thus has asked to be kept informed of interesting Modan Co. discoveries in a sort of newsletter. In return, he offers his transportation services and skill as a guide should Modan Co find themselves in Northrend.

 Additionally, at the yearly Boat Bash, he and Biggie ride down to Thousand Needles to relax and do some trading with the Speed Barge and Gadgetzan. While Tu'paaq isn't a particularly large fan of the intense heat of the region, Biggie really enjoys the warmth. During this time: He invites Modan Co to come on out and enjoy the sun and sea on Biggie's back while he's in the area.