Vulcan

←  Vamana
 Xbalanque  →
**~ LISTA DIVINITÁ ~**

**Vulcan** è una delle Divinità giocabili in SMITE.

## Folklore

Quando gli Dei di Roma guidano carri attraverso il cielo, è Vulcano che li forgia. Quando cercano le armi da brandire in battaglia, è Vulcano che le ha forgiate. Quando la terra trema e le montagne eruttano fiamme brillanti, è la rabbia di Vulcano che brucia. Fabbro degli Dei, Vulcano crea con fuoco e forgia come un artista farebbe con pennelli e vernice. Quando era ancora infante, Vulcano era talmente orrendo che la sua disgustata madre, Giunone, lo lanciò nel mare dal Monte Olimpo. La caduta fu tanto grande, che ruppe una delle gambe di Vulcano, una ferita da cui non si sarebbe mai ripreso. Una ninfa marina, Teti, lo salvò e lo crebbe con sé. Quando Vulcano fu abbastanza grande, si avventurò sulla superficie e scoprì il fuoco e l’arte del fabbro. Il suo talento naturale emerse e forgiò meravigliosi gioielli per la sua madre adottiva.
Convocata per una festa sul Monte Olimpo, Teti indossò i regali scintillanti di Vulcano, ma quando Giunone scoprì che erano stati fatti da lui, ella, invidiosa, ordinò che ritornasse sul Monte Olimpo. Arrabbiato, Vulcano rifiutò. Al suo posto, egli mandò un magnifico trono di oro e gemme che imprigionò Giunone quando vi si sedette.
Per tre giorni Giunone rimase incatenata, e vi sarebbe rimasta per sempre se Giove, il padre di Vulcano, non fosse intervenuto. Egli offrì a Vulcano in cambio della libertà di Giunone la mano di Venere, la più bella tra le dee, la Dea dell’Amore. Vulcano acconsentì.
Nonostante la sua vendetta venne servita fredda, il fuoco della cattiveria brucia ancora nel petto di Vulcano. Incapace di perdonare davvero, egli ha perso sé stesso nella forgia. Nessuno dei ninnoli meravigliosi, dei gioielli o delle armi che crea potrà mai risanare il dolore che porta nel suo cuore, ma ciascuno di essi è degno di un Dio.

## Oggetti Consigliati

* Standard Build
* Arena Build

## Trivia

* Vulcan received two significant revision on SMITE Beta Version 0.1.1850 and SMITE Beta Version 0.1.1887, which transformed him from being a Melee Guardian into a Ranged Mage. For more information about the old kit, see Vulcan#Replaced abilities.
* Vulcan's Sentry skin is a reference to another game made by Hi-Rez Studios, *Global Agenda*.

## Aspetti

* Default
* Ironsmith
* Warforged
* Sentry
* Titan
* Vulcap'n Redbeard
* Full Metal Vulcan
* Golden
* Legendary
* Diamond

 Tipo
 Costo
 Requisiti

 Tipo
 Costo

 Tipo
 Costo

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.  This skin will be unlocked for free if you have reached or reach Level 30 with any character in the game Global Agenda.

 Tipo
 Costo
 Requisiti
  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Tipo
 Costo
 Requisiti
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Tipo
 Costo
 Requisiti
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Tipo
 Costo
 Parlato

 Tipo
 Costo
 Parlato

 Tipo
 Costo
 Parlato

## Storico Cambiamenti

Template:Unfinished changelog

**SMITE Version 3.12.3494 (July 6, 2016)**

* **New Passive – Master Craftsman**

* Whenever Vulcan successfully hits an enemy god with an ability he gains +20 MP5 and 15% Movement Speed for 5s.

**SMITE Version 3.5.3322.1 (March 29, 2016)**

* **Earthshaker**

* Increased point blank damage from ~~50%~~ → 60%.
* Reduced the travel time at max range.

**SMITE Version 2.15.3014 (October 6, 2015)**

* **Backfire**

* Fixed issue with ability preemptively hitting collision.

**SMITE Version 2.10.2868 (July 21, 2015)**

* **Inferno Cannon**

* Fixed being able to place Cannons inside collision.

* **Magma Bomb**

* Warm up is now team colored.

* **Earthshaker**

* Warm up is now team colored.

**SMITE Version 2.0.2573.3 (February 11, 2015)**

* **General**

* Fixed the Sentry skin turrets always showing crowd control immune glow on.

**SMITE Version 1.0.2476 (December 17, 2014)**

* **Magma Bomb**

* This ability no longer stuns as it knocks up.
* Range reduced from 65 to 60.
* Added a ground target warning indicator where the Magma Bomb is going to land.

**SMITE Version 1.0.2379.3 (October 29, 2014)**

* **General**

* Voice has been updated.

**SMITE Version 1.0.2326 (October 1, 2014)**

* **Backfire**

* Fixed an issue where if this ability is used while walking forward, Vulcan became stuck bent over until the player stopped moving.

**SMITE Version 1.0.2188.3 (June 24, 2014)**

* **Magma Bomb**

* Fixed missing impact sound fx and hit particles.

**SMITE Version 1.0.2173 (June 12, 2014)**

* **General**

* Added targeters for Sentry skin.

**SMITE Beta Version 0.1.1968 (February 6, 2014)**

* **Magma Bomb**

* Recovery time reduced from 0.2 to 0.1.

**SMITE Beta Version 0.1.1918.2 (January 8, 2014)**

* **General**

* Basic attack animations now include trails on his hammer as he swings it.
* The shockwave basic attack projectile is now blue for his Sentry skin.
* **Backfire**
* Pre-Hit reduced from 0.5 to 0.25.
* Increased magical damage scaling from 70% to 80%.

* **Inferno Cannon**

* Pre-Hit Delay reduced from 0.49 to 0.4.
* Post-Hit Delay reduced from 0.24 to 0.1.

* Magma Bomb

* Post-Hit Delay reduced from 0.4 to 0.2.
* This ability can now be placed inside of walls.
* Increased magical damage scaling from 60% to 70%.

* **Earthshaker**

* Post-Hit Delay reduced from 0.7 to 0.2.
* Added a vertical beam to the targeting fx to make it easier for Vulcan to see at distance.
* Fixed an issue where the red outline in the warmup FX wasn’t visible for enemies.
* This ability can now be placed inside of walls.

**SMITE Beta Version 0.1.1888.2 (December 20, 2013)**

* **Heavy Shot**

* Slow increased from 15% to 20%.

* **Backfire**

* Damage Increased from 65/95/125/155/185 (+70% of your magical power) to 80/120/160/200/240 (+70% of your magical power). Cooldown changed from 9/8/7/6/5 to 7/6.5/6/5.5/5s.

* **Inferno Cannon**

* Health per rank changed from 100/150/200/250/300 to 220/300/380/460/540. Protections per rank changed from 5/10/15/20/25 to 5/15/25/35/45.

* **Magma Bomb**

* Damage scaling increased from 40% to 60% of Vulcan's Magical Power.

* **Earthshaker**

* Increased projectile speed for long range shots from 45 to 50. (Shot has the same minimum time of 1.5s, but the maximum time at full distance is reduced slightly). Increased magical scaling from 120% to 130%.

**SMITE Beta Version 0.1.1887 (December 18, 2013)**

* **General**

* Vulcan has had an ability overhaul, and is now positioned as a Mage. His base stats have been adjusted accordingly. Vulcan’s Basic attack is now ranged.

* **Backfire (No Change)**

* Vulcan blasts a fireball out of his Forge, pushing him back and dealing 65/95/125/155/185 (+70% of your magical power) damage to all enemies in its path, marking the first god that is hit. The Inferno Cannon prioritizes the marked target and deals 10% more damage to that god.
* Cost: 40/45/50/55/60 mana.
* Cooldown: 9/8/7/6/5 seconds.

* **Inferno Cannon (No Change)**

* Vulcan constructs an Inferno Cannon that shoots fireballs in a cone that deal 45/70/95/120/145 (+35% of your magical power) damage to the target every second. The Inferno Cannon lasts until destroyed or another is placed. This inherits Vulcan's penetrations but does not apply on-hit effects. Inferno Cannon takes 50% additional damage from non-god sources.
* Cost: 65/70/75/80/85 mana.
* Cooldown: 15 seconds.

* **Magma Bomb (No Change)**

* Vulcan tosses a bomb that explodes in a radius on impact with the ground, damaging for 70/120/170/220/270 (+40% of your magical power), stunning for 1s, and knocking back nearby enemies.
* Cost: 50/55/60/65/70 mana.
* Cooldown: 10 seconds.

* **Earthshaker (NEW)**

* Vulcan launches a rocket that explodes on impact with the ground, causing 400/520/640/760/880 (+120% of your magical power) damage. The rocket starts at 50% damage strength, and increases damage the further it travels from Vulcan.
* Cost: 80/90/100/110/120 mana.
* Cooldown: 90 seconds.

**SMITE Beta Version 0.1.1868.3 (December 5, 2013)**

* **Backfire**

* Fixed an issue in which Vulcan could be stuck moving backwards.
* Fixed an issue in which Vulcan could sometimes get stuck in “hunchback” pose under some circumstances.

* **Inferno Cannon**

* Fixed an issue where it would target towers.

* **Magma Bomb**

* Updated the targeter to be more clear where the center of the blast will be.

**SMITE Beta Version 0.1.1850 (November 20, 2013)**

* **General**

* New loading screen card.
* Vulcan received some visual FX upgrades to his melee attacks and other miscellaneous areas.
* Vulcan should no longer play his intro animation twice.

* **Backfire**

* The backward dash movement on this device has been re-enabled. It will also now slide against angled walls and surfaces, rather than come to a complete stop. Note: The movement now acts like a traditional dash. He will no longer have invulnerability frames, or lose the point in Domination while moving.

* **Inferno Cannon**

* The tooltip now indicates that this turret takes 50% additional damage from non-god sources.
* The Inferno Cannon’s current target will also now have a targeting beam drawn to them, similar to those of Towers.

* **[New #3] - Magma Bomb**

* Vulcan returned to the workshop and re-emerged with a new gadget. His Thumper XVI has been replaced with the Magma Bomb. The Magma Bomb is a ground target projectile that explodes on impact, damaging nearby enemies, dealing magical damage, and stunning and knocking back enemies within the explosion radius.

* **Volcanic Overdrive**

* The bonus protections have been removed and replaced with 30% damage reduction across all ranks.
* This ability now also grants CC immunity while active.

**SMITE Beta Version 0.1.1740 (September 25, 2013)**

* **Thumper XVI**

* An issue has been fixed where this turret was only dealing damage to enemies within a cone. This will now deal damage in a 360 radius again, as intended.

**SMITE Beta Version 0.1.1740 (September 25, 2013)**

* **General**

* Fixed an AI issue with turrets.

* **Backfire**

* The mana cost for this ability has been reduced from 50/55/60/65/70 to 40/45/50/55/60.

**SMITE Beta Version 0.1.1739.1 (September 19, 2013)**

* **General**

* Fixed an AI issue with turrets.

* **Backfire**

* The mana cost for this ability has been reduced from 50/55/60/65/70 to 40/45/50/55/60.

**SMITE Beta Version 0.1.1738 (September 18, 2013)**

* **Backfire**

* This ability no longer pushes him backwards.
* The cooldown of this ability has been reduced from 13s to 9/8/7/6/5s.
* The base damage of this ability has been decreased from 85/145/205/265/325 to 65/95/125/155/185.

**SMITE Beta Version 0.1.1738 (September 18, 2013)**

* **Backfire**

* This ability no longer pushes him backwards.
* The cooldown of this ability has been reduced from 13s to 9/8/7/6/5s.
* The base damage of this ability has been decreased from 85/145/205/265/325 to 65/95/125/155/185.

**SMITE Beta Version 0.1.1666 (August 7, 2013)**

* **General**

* Basic attacks switched from dealing/scaling physical damage to magical.

**SMITE Beta Version 0.1.1629.0 (July 17, 2013)**

* **Backfire**

* This ability now marks the first god that is hit for 4 seconds, causing the Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.

## Abilità Rimodellate

  Health Transfer: 20%
Video Abilità

EmbedVideo is missing a required parameter.

  Ability Type: Passive
Video Abilità

  Slow Duration: 2s
  Ability Type: Pet
  Cooldown: 15 seconds
Video Abilità

EmbedVideo is missing a required parameter.

  Structure Attack Speed: 50%
  Ability Type: Buff
  Cost: 100 mana
Video Abilità

EmbedVideo is missing a required parameter.

Gods