Lakar

"Every step of the operation was planned meticulously*. If any aspect failed, they had a plan on how to remedy the problem effortlessly. If those plans failed, they also had a solution. It's as if the Lakar have endless backup plans and never consider failure as an option. "*

***- Marcario Moorehome, The Lakarian Occupation***

The **Lakar,**sometimes called Lakarians, are a humanoid race from Waesyn and currently beneath the surface in Lakaria. Lakar are known to be calculating and at times ruthless. They are talented spies,

  Statistics

* ***Ability Scores**+2*Intelligence, -2 Constitution; The Lakar are clever but their bodies desire precise conditions making them more prone to exhaustion than other species.
* ***Age***Lakar are treated as adults once they reach the age of 13, even if they are not physically matured. They typically live under a century and make it on average to 90 years old.
* ***Speed***Your base speed is 30 feet.
* ***Size***Medium
* ***Dark Vision***Lakar can see 60 feet away in the darkness.
* ***Languages*** You can speak, read, and write Glisten and Sotteran -or- Velli.
* **Combat Decoy:**Lakar often utilize some sort of decoy to allow retreat. Once per day you may avoid an attack of opportunity and re-gain your movement speed after the attempt.

* **Cunning Rhetortic:**Lakar are always a step-ahead in planning, whether it is in battle or diplomacy. They may use their Intelligence modifier instead of their charisma when determining Bluff and Diplomacy checks.
	+ This applies to special combat actions such as feinting.
* **Detail Orientated:**Lakar are meticulous in nature and gain a +2 bonus to search and gather information checks.
* **Photographic Memory:**Lakar have short-term photographic memories and can perfectly recall any written document, map or picture for 1 + INT modifier hours after seeing the image. Typically this can only be used for one document or object at a time.
* **True Seeing:**Lakar naturally see through various illusions and other parlor tricks. They gain a +2 against any illusion and cannot be tricked by the effects of 0 level illusions and prestidigitation.

## Lakaria

*Main article: Lakaria*

Lakaria is a subterranean area of Waesyn that can be entered by various caves throughout the mainland. It is very humid and hot and unlike any surface region of Waesyn. Some cities utilize both the ceiling and natural cave platforms to build on. rivers of both lava and water can be found throughout Lakaria-- as well as bright glowing veins that provide natural light. Parts of Lakaria's "ceiling" glows so brightly it is almost like a sunset sky beneath the ground.

## Physiology

Lakar have rough light grey skin that matches the scenery of the caverns of Lakaria. They often have darker colored eyes and all have black hair until they become seniors in which case their hair begins to grey. Despite having rough skin they are quite sensitive to sunlight being a subterranean species. They are about the same size as a human though they tend to be more on the broadside.

## History

The Lakar are secretive in sharing their history with outsiders and like the Zutonesse, have a calendar of their own since their development was not determined by the Sotteran Empire and the Monumentals. Lakaria lacks the natural resources of that the surface has access to and while they've always had entrances to upper-Waesyn the Lakar once feared the surface world, with travelers coming back with tales of brutish giants who were unintelligible.

Eventually resources diminished toa point that a police state was put in place to control the populations intake of food, water and other resources. The switch in government worked and the Lakar have since operated as state with rigid laws and practices.

Despite the governmental switch being successful the Lakar still desired to have a surplus of food and the military began planning and training their troops to invade the surface who, to their knowledge, did not know the Lakarian State even existed. The planning went on for generations as they tried to gather information and send spies to the surface as students began studying memorization and spy techniques, and the best were recruited to be sent on missions to the surface.

The first attack was on Karthyn but the desert warriors were too mobile and the bright sun hindered Lakarian troops too much. The attacks were quickly abandoned and the Lakar changed their target to Rhoda who was overwhelmed by the sneak attack and in turn was subjected to a six and a half year occupation by the Lakar until Zuton and Shura liberated the mountain province.

Lakaria agreed to join the surface nations in a summit in Caldas hoping to get trade routes as a result. Midway through the summit the Eladrin attacked Caldas and ended negotiations with only half of the paperwork signed and brought into action-- and the other half of the documents still remained unsigned to this day.

## Culture

The Lakar teach students that nothing is more important than pleasing and serving the state of Lakaria. Schooling is strict, rigid and competitive. Most surface dwellers would think a common Lakarian schoolhouse is a military school. All Lakar children have a molar extracted at the age of 13 and kept on record. This is so the government always has something to use in case they need to track you down via scrying.

## Religion

Certain practices from ancient Lakar such as burying the dead and honoring them have lived on though Lakaria is uniquely agnostic. They understand that the gods exist as that is something that cannot be disputed however they neglect to use their powers as that would acknowledge that there is something more powerful than the Lakarian State. Thus throughout the cycle holy text and other written miracles have been acquired by Lakarian spies and transcribed and studied-- eventually allowing them to understand the divines with the aid of arcana and science. Because of this all spells that would typically be divine use arcane magic as a power source instead. Paladins are instead known as Inquisitors of the state and what the surface would call clerics or priest are instead known are Jurist. Occasionally the term Parson of the state is used, being the only religious term the Lakar truly use. All-in-all; there is no god-- only the state.

## Military

The Lakarian military is efficient. No battle is ever picked without the area mapped out beforehand and studied by tacticians. In order to utilize their units without deploying unnecessary troops calculations based on spy-granted intelligence are made to equate how many opposing troops will be on the battlefield and the Lakar generally do not expend more than is necessary and try and always have field advantage.

There is nothing more chilling than becoming a prisoner of a lakarian Inquisitor. Even the various slave the lakar keep would rather continue living in work camps then live the week a prisoner of war would have to endure. Masters of torture and excavating information; even the most powerful eladrin spell-words or h'yuun marshals fear a lakarian inquisitor. Many see questioning from an inquisitor more dreaded than death itself. Especially lakar citizens.

Lakar understand that arcana is an important tool that more and more nations are using and thus they have begun constructing military-arcane schools to combat the magic threat. However, Lakar also realize that spellcasters can be caught off-guard and cannot spend as much time focusing on combat maneuvers and training. This has caused the army to focus heavily on alchemy. Many alchemists are at military camps brewing potions and sending scouts out with them to administer them to soldiers.