Tower of Trials Floor 5

Published April 1 2022

**Defense:** 15616

**HP:** 275275

**Unique Info:**

* Skill Use Increase: Number of Skill Uses increased by 1
* The One at the Pinnacle: Removes Buffs and Debuffs from self and becomes immune to such effects when the hero’s Ultimate Move Gauge is completely filled
* Incapacitation Immunity: Immune to Stun/Petrify/Freeze/Coerce
* Ignore Evasion: Attacks while ignoring Evasion
* Hide: Cannot select targets if there is an ally hero on the battlefield
* Pierce Rate Increase: Increases the hero’s Pierce Rate by 20% for each Ultimate Move Gauge orb.  Increases by an additional 140% if it is completely filled
* Hidden Unique: Seals Ultimate Move - an effect is applied which prevents Ultimate Move Gauges from filling up at the start of the battle.  Enemy on the left reduces damage taken from Rank 1 attacks.  Enemy on the right reduces damage taken from Rank 2 attacks and when Ultimate Move Gauge is full, increases the defense of all allies by 2000%.  Escanor reduces damage from Rank 3 attacks and when Ultimate Move Gauge is full, becomes immune to all buffs and debuffs (The One at the Pinnacle).

**Skill Effects:**

* Elegant Blow
	+ Rank 1: Inflicts damage equal to 240% of Attack on one enemy
	+ Rank 2: Inflicts damage equal to 300% of Attack on one enemy and fills the Ultimate Move Gauge by one orb
	+ Rank 3: inflicts damage equal to 500% of Attack on one enemy and fills the Ultimate Move Gauge by two orbs
* Cruel Sun
	+ Rank 1: Inflicts damage equal to 180% of Attack on one enemy.  Ignites for three turns.  Ignite increases the damage taken by the target by 10% and can be stacked
	+ Rank 2: Removes Buffs from one enemy and inflicts damage equal to 180% of Attack.  Ignites for three turns.  Ignite increases the damage taken by the target by 10% and can be stacked
	+ Rank 3: Removes Buffs from one enemy and inflicts damage equal to 300% of Attack.  Applies two Ignite effects for four turns.  Ignite increases the damage taken by the target by 10% and can be stacked
* Ultimate Move - Punishment: Inflicts damage equal to 1440% of Attack on one enemy

### First Time Stage Clear Rewards

* 30 x Equipment Engraving Stones
* 5,000,000 Gold

### General Strategy

The enemy on the left reduces damage that is taken from Rank 1 attacks.  The enemy on the right reduces damage that is taken from Rank 2 attacks.  When the Ultimate Move Gauge is full, the enemy on the right increases the defense of all allies by 2000%, so he is the first enemy that should be focused on to be removed from the battlefield.  Escanor reduces damage taken from Rank 3 attacks, and when his Ultimate Move Gauge is full he becomes immune to all buffs and debuffs.

Viable DPS units to use for this floor are:

* Red Sariel
* Blue “The One” Escanor
* Red Purgatory Ban
* Green “Assault Mode” Meliodas
* Blue Demon Meliodas
* Red Lostvayne Meliodas
* Blue Fairy King Harlequin

Beneficial supports to use for this floor are:

* Green Halloween Gowther - increases Attack-related stats, ranks up skill cards
* Red Gowther - ranks up skill cards
* Red Excalibur Arthur - taunts, decreases damage taken and depletes Ultimate Move Gauge
* Red Zeldris - dissolve
* Green Estarossa - counter stance
* Green Arthur - increases damage dealt and reduces damage taken
* Blue Lillia - dissolves, heals and cleanses

Viable sub units for this floor are:

* Green Deathpierce - decrease enemy Crit Resistance and Crit Defense
* Red Twigo - increases HP of all Strength attribute allies
* Red Elizabeth - passive healing
* Red Jericho - increases Attack-related stats of for all Strength attribute allies

A great team to use for this floor is Green Assault Mode Meliodas for DPS, Red Zeldris for dissolving the enemy’s Ultimate Move Gauge, Green Estarossa for his Counter stance, and Red Elizabeth in the sub slot for passive healing.