Norman, Lilliana, Junebug, Lenard, and George

# Neighborhood Puppets

**Norman**, **Lilianna**, **Junebug**, **Lenard**, and **George** are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.

## Character Info

### Favorite Toothpaste

Worcestershire sauce

**Norman** is the first puppet encountered in the game, first seen entering Stage 4 after Gordon receives the Stage 4 access key from Ricky, with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.

Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.

Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.

He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.

He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by John Syzmanski that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.

### Gallery (Norman)

Norman standing idle from the front.Norman standing idle from the back.Norman in the bathtubNorman after his jumpscare.Norman's arm through a doorway.A Norman statue.Norman through a garage door.Norman in the Steam promotional image.Norman after his fall jumpscare in the basement locker roomNorman crushed by cave rocksNorman before beating him in the MFN board gameNorman after beating him in the MFN board gameNorman gold bust statueNorman out of bounds behind the Studio Park PlaygroundNorman stone bust statueunshaded Norman fallling into the void out of boundsNorman chalk artNorman crushed by Bathroom stall doorNorman concept art with two different jacket colorsMFN themed gong featuring Norman in the middlewet floor warning sign (in-game)caves warning sign (in-game)keep door locked warning sign (in-game)Hot pipes warning sign (in-game)Loose set equipment warning signSewage Water warning signStairs warning signHot pipes warning signDamaged hot pipes warning signEven more damaged hot pipes warning signLock doors warning signWashing machine warning signWet floor warning signCaves warning signDamaged caves warning signgiant gold Norman statue holding a film reelNorman in Wanderer above the Sea and Fog painting (in-game)Norman in Wanderer above the Sea and Fog paintingNorman in Napoleon Crossing the AlpsNorman in Boy with a Basket of Fruit (in game)Norman in Boy with a Basket of FruitNorman in Whistler's motherNorman in agony. a secret only found under the floor outside during early gameGiant Norman found out of boundsPromotional image for the My Friendly Neighborhood and Youtooz collaborationNorman mugArnold's drawing of early Norman

## Character Info

### Favorite Toothpaste

Horseradish Sauce

Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.

She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.

She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.

Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.

### Gallery (Junebug)

Junebug standing idle from the front.Junebug standing idle from the back.Junebug in her first appearance.Junebug on a cardboard cutout.Junebug's hands.Junebug as a pirate from the front.Junebug as a pirate from the back.Giant Junebug found out of boundsJunebug stone bust statueJunebug gold bust statueJunebug in Marilyn (in-game)Junebug in MarilynJunebug in Ophelia (in-game)Junebug in OpheliaJunebug in the Birth of Venus with Hand, Randy, and Pig (in-game)Junebug in The Birth of Venus with Hand, Randy, and Pig

## Character Info

### Favorite Toothpaste

Mayonnaise

Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.

Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.

Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features Pearl, he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.

### Gallery (Lenard)

Lenard standing idle from the front.Lenard standing idle from the back.Lenard guarding the stairs.A Lenard statue.Lenard statue (active)Lenard's wooden cutout in the studio parkLenard with the Novelist on top of a crate in the Stage 4 garageLenard stuffed into a locker in the basement locker roomLenard concept artGiant Lenard found out of boundsLenard in Lady with an Ermine with Ricky (in-game)Lenard in Lady with an Ermine with RickyLenard as a farmer (In-game)Lenard as a farmer

## Character Info

### Favorite Toothpaste

Ants

Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.

She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.

Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.

### Gallery (Lilliana)

Lilliana standing idle from the front.Lilliana standing idle from the back.Lilliana standing idle.Lilliana gold bust statueLilliana wooden cutout inside of the PlaygroundLilliana in trash bin (outside)Lilliana in trashbin (inside)Giant stretched Lilliana found out of boundsLilliana in Christina's World (in-game)Lilliana in Christina's WorldLilliana without her hat in the Cardboard penthouse fireplace libraryLilliana deactivated in the cardboard penthouse before getting the cardboard dupe key

## Character Info

### Likes

Sponge Rats, Being a Taxi, Swallowing People

### Favorite Toothpaste

Relish

George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.

Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '*Rrr!*', navy blue and off-white striped pants, and brown leather low top shoes.

George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."

According to Cast Director Brandon Blaber on his tweet thread about his experience working on the casting for the game, one of the tweets mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[1]

### Gallery (George)

George standing idle from the frontGeorge standing idle from the back.George sitting in the dark.George as a pirate from the front.George as a pirate from the back.George gold bust statueGeorge wooden cutout in the PlaygroundGiant George found out of boundsGeorge concept art
## Many at once

More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.

### Gallery

Junebug and Lenard chalk artPuppet Pirate's Cove review featuring Junebug and George in the pictureGeorge, Lilliana, and Norman in Nighthawks with Ricky (in-game)George, Lilliana, and Norman in Nighthawks with RickyNorman and Lenard in Alexander and DiognenesNorman and Lenard in Alexander and DiognenesLilliana and Lenard in American Gothic (in-game)Lilliana and Lenard in American GothicGeorge and Lenard in Raphael's Angles (in-game)George and Lenard in Raphael's AnglesJunebug and George deactivated on the fountain in the Cardboard PenthouseThe gang deactivated in the theatre entranceCardboard computer's image file containing Norman and Junebugtiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawerEarly concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
## Trivia

* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a Twitter reply from concept artist Jesse Turner, the reason why Tumbles (unused) was given that name is because that's how he lost his eye