Endings

Everhood has multiple **endings**, all branching off from regaining Red's arm. Depending on what key choices the player makes, the story can go several vastly different directions. It is recommended that the player creates a secondary save file just before getting their arm back to make achieving new endings significantly easier. Endings are labeled as such since the full credits will roll afterwards, even though some endings are sparse on content.

## List of Endings

 Pacifist
 Dev Gnomes
 Corridor
 Yellow Doll
 Alone

## Normal Ending

The Normal ending is the intended route for the game and also unlocks New Game+ upon completion. After leaving Gold Pig's Temple, the goal is to kill all 30 souls. It is not necessary to kill characters like Save Points and Mushrooms.

Initially, the Midnight Town Door and Castle Door in the Cosmic Hub are locked, which blocks off Midnight Town and Cursed Castle. Interacting with or killing Blue Thief at the start of the game in the Peaceful Forest will open the way to Midnight Town; afterwards, the player can defeat Rasta Beast and unlock the Midnight Town Door. Traveling through the Green Door and climbing Cursed Castle's staircase allows the player to unlock the Castle Door.

Characters are in their expected locations, but the player can use the Magic 8 Ball or Soul Lantern to locate them more quickly.

Once the player has killed 29 of the 30 souls, enter the Court of the Lost Spirits from the Cosmic Hub and talk to a Lost Spirit in order to trigger the Sun fight. Afterwards, complete the Lost Spirit's Revenge fight, Universe fight, and Farewell Battle.

After completing the Farewell Battle, the game will automatically save. The location on the save file will change to "????", and any attempts to open the save file will result in a large wall of ciphered text to rapidly scroll up the screen before sending the player back to the game's main menu.

## Pacifist Ending

The Pacifist ending is the fastest one to complete. After acquiring Red's arm, do not kill any souls. (The second tutorial Frog fight has no bearing on the soul counter.) Visit the Forest Spirit in Mushroom Forest and refuse to kill them. Travel back to the Cosmic Hub and ignore the Lost Spirit's pleas to kill the Forest Spirit.

At the Cosmic Hub, the Heaven Door will appear. Enter the Heaven Door and agree to break destiny in order to do the Frog's Wrath fight. After completing the Frog's Wrath fight, the game will automatically save. Reloading the save file places the player within the Gate of Eternity, where they can continue playing in order to obtain a different ending.

## Dev Gnomes Ending

Acquire the three gems (Aquamarine, Emerald, and Ruby) and return them to the Cat God statue in the Cosmic Hub in order to fight the Dev Gnomes. The Cat God statue appears between the Lost Spirit Door and Green Door and has approximately a 9% spawn chance, so just leave and re-enter the Cosmic Hub until it shows up.

* The Aquamarine requires the Golden Key. The player can obtain the Golden Key by completing the Brown Mage's trading quest. Once obtained, go back to Mushroom Forest and traverse west towards the area the player first dropped down from on their first visit. Open the locked door and follow the path until reaching a dome that must be opened with the arm.
* The Emerald also requires the Golden Key. In the flower shop at Midnight Town, it can open the locked chest. After opening the treasure chest, it triggers the Light Being fight. If the player fails to kill it and they own Red's arm, it has a 50% chance of spawning in the movie theater at the Cart Carnival.
* The Ruby is given to the player after completing the Brown Slim Mushroom fight in Mushroom Forest. The pathway to Brown Slim Mushroom opens after locating all eight hidden Mushrooms and speaking to the Forest Spirit. Alternatively, killing the Forest Spirit opens the pathway without having to locate the Mushrooms.

The Golden Key is acquired from Brown Mage through the trading quest.

* A Flower Pot is obtained from Green Mage while progressing through Mushroom Forest the first time.
* Give the Flower Pot to the Shopkeeper for the Frisbee Hat.
* Give the Frisbee Hat to the Trash Can for Toilet Paper. Alternatively, if the player has their arm, they can kill the Trash Can to obtain the Toilet Paper.
* A Cake is obtained by completing Vampire's Obstacle Course in the Cart Carnival under 34.5 seconds.
* Give the Cake to the Stone Guardian in Midnight Town for a Fishing Hook. Alternatively, if the player has their arm, they can attack the Stone Guardian to obtain the Fishing Hook.
* Give the Fishing Hook to the Goldfish in Midnight Town for a Nice Stick.
* Batteries are obtained from the broken car in the Desert.
* Talk with Brown Mage in Midnight Town to give them the Toilet Paper and the Batteries in order to reach their house. At their house, give them the Nice Stick. In return, Brown Mage gives the player the Golden Key.

## Corridor Ending

The Corridor ending occurs after completing the journey through the very long corridor underneath Green Mage's house. On average, it takes about 3-4 hours to traverse all 888 rooms. It is recommended to place a weight on the right arrow key to traverse the first half of the rooms. The second half of the rooms requires manual input from the player due to scattered rocks that block the way forward. After room 23, going back one room displays the number of rooms traversed and gives the choice between fast-traveling back to the beginning or back by one room.

Notable Sights

* Room 9: Sign board 1. Green Mage asks themselves to turn back.
* Room 120: Sign board 2. Green Mage pleads to themselves to turn back.
* Room 220: Sign board 3. Green Mage gives up trying to convince themselves.
* Room 531: Rocks begin to appear. The amount of rocks in each room varies, but constant input is required at this stage. The rocks last 1-4 rooms, then stop for 1-2 rooms, then return.
* Room 888: Made it to the end of the corridor.

After the Corridor ending is achieved, the game will automatically save. The player can choose to reload their save file and continue playing in order to obtain a different ending. Walking backwards after completing this ending will teleport the player back to the start. Unfortunately, there is no option to teleport back to the end. Even if the player traverses the 888 rooms a second time, it is not possible to trigger the Corridor ending again.

## Yellow Doll Ending

The Yellow Doll ending requires New Game+. After the player obtains their arm on a New Game+ file, walk nearby the Grey Door in the Cosmic Hub in order to find Sam. Accept their deal to obtain access to the Lair Door, which leads to the Cat God's Lair and the Cat God fight. The player can either choose to kill Cat God or dodge its attacks until the fight is over.

Going inside the tree will lead the player to discover Super Racket 2. They can play it and either defeat Sam or quit the minigame. Afterwards, Sam leaves, and the player must eventually enter the door to the right of the treehouse to trigger the ending.

## Alone Ending

The Alone ending is a twist on the Yellow Doll ending. Killing Professor Orange (which requires killing GRUNDALL first) will give the player a different scene when they enter the door to the right of the treehouse.

## Trivia

* There is a fake-out ending after obtaining Red's arm, where the credits partially play out before being interrupted by Frog.
* Although not necessarily an ending, the player can choose "No" at the beginning of a new game to be sent back to the game's main menu.

## Gallery

Normal endingPacifist endingDev Gnomes endingCorridor endingYellow Doll endingAlone ending