Tusk

*“Chumi mi~~”*

— Tusk

* ACT1
* ACT2
* ACT3
* ACT4

**Tusk** is the Stand of Johnny Joestar.

Tusk is unique in that it works in tandem with the power of Spin, letting Johnny shoot nail bullets from his fingertips to deal maximum damage. Through several points in the story, Tusk evolves into three other forms known as "**ACTs**," similar to Koichi Hirose's Echoes.

## Physical Appearance

### ACT1

ACT1 looks like a stuffed animal of sorts. Whatever sort of animal it is I have literally no idea. Anyway it's pink, has some big 'ol ears, and a pointy nose. And a star on his forehead. When Araki drew this mf he designed him to be the mascot of Part 7.

### ACT2

ACT2 looks more mechanical like some sort of bug robot thing. It's still pink and has these weird antenna with big blue balls on the end. Its weird ass robo arms look like they shoot things and it has this tail/sac sort of thing hanging off it's butt.

### ACT3

ACT3 is more humanoid now but he's still fucking freaky. He has this long ass head with a spike in the middle-- he's still pink by the way. He is sort of hunched over a big and he's got these tiny ass arms and legs with three sharp claws on each. He's got a blue belly and these balls with stars on them on his shoulders.

### ACT4

ACT4 is a fucking beast. He is still pink. He is humanoid again, and looks almost like a skinny dude wearing this hulking suit of armor but the bottom half is like tassels or beads or something. He's got blue gloves and blue boots and he has a horseshoe on his forehead. His eyes are little tiny pin holes inside of a star.

## Powers and Abilities

Tusk is along range Stand.

After Gyro teaches Johnny the basics of Spin, Johnny unlocks his Stand, Tusk, after having stepped through the Devil's Palm. Tusk evolves three times, and has four forms- each with a new ability.

* **ACT1-** Allows Johnny to shoot his fingernails off his hands like bullets. The nails grow back quickly.

* **ACT2-** Allows Johnny to shoot more powerful versions of the fingernail bullets, but the regrow time is much longer.

* **ACT3-** With this form he is able to shoot holes into objects and transfer himself through them like a portal.

* **ACT4-** Allows Johnny to shoot Golden Spin fingernail bullets that are imbued with infinite rotation. This infinite rotation can counteract any ability.

### Part 7: *Steel Ball Run*

* Chapter 19: The Devil's Palm, Part 2 (ability)
* Chapter 20: Gyro Zeppeli's Mission, Part 1 (ability)
* Chapter 23: The Terrorist from a Faraway Country, Part 2 (ability)
* Chapter 25: Tusk, Part 1 (Ability only)
* Chapter 26: Tusk, Part 2 (ACT1)
* Chapter 27: Tusk, Part 3 (ACT1)
* Chapter 29: Scary Monsters, Part 2 (ACT1)
* Chapter 30: Scary Monsters, Part 3 (ACT1)
* Chapter 31: Scary Monsters, Part 4 (ACT1)
* Chapter 33: A Real Man's World, Part 1 (ACT1)
* Chapter 34: A Real Man's World, Part 2 (ACT1)
* Chapter 38: Catch the Rainbow (On a Stormy Night...), Part 1 (ACT1)
* Chapter 39: Catch the Rainbow (On a Stormy Night...), Part 2 (ACT1)
* Chapter 41: Silent Way, Part 2 (ACT1)
* Chapter 42: Silent Way, Part 3 (ACT1)
* Chapter 43: Silent Way, Part 4 (ACT1) (ACT2)
* Chapter 44: Silent Way, Part 5 (ACT2)
* Chapter 45: The Land of Promises: Sugar Mountain, Part 1 (ACT2)
* Chapter 46: The Land of Promises: Sugar Mountain, Part 2 (ACT2)
* Chapter 47: The Land of Promises: Sugar Mountain, Part 3 (ACT2)
* Chapter 52: Wrecking Ball, Part 2 (ACT2)
* Chapter 53: Wrecking Ball, Part 3 (ACT2)
* Chapter 54: Wrecking Ball, Part 4 (ACT2)
* Chapter 55: The Victor's Rights (ACT2)
* Chapter 57: Civil War, Part 2 (ACT2)
* Chapter 58: Civil War, Part 3 (ACT2)
* Chapter 59: A Dream of Gettysburg (ACT3)
* Chapter 60: Both Sides Now, Part 1 (ACT3)
* Chapter 65: Chocolate Disco, Part 2 (ACT3)
* Chapter 67: D4C, Part 2 (ACT3)
* Chapter 70: D4C, Part 5 (ACT3)
* Chapter 76: D4C, Part 9 (ACT2)
* Chapter 77: D4C, Part 10 (ACT2)
* Chapter 78: D4C, Part 11 -Love Train- (ACT2)
* Chapter 79: D4C, Part 12 -Love Train- (ACT2)
* Chapter 80: D4C, Part 13 -Love Train- (ACT2)
* Chapter 81: D4C, Part 14 -Love Train- (ACT3)
* Chapter 84: Ball Breaker, Part 2 (ACT2) (ACT3)
* Chapter 85: Ball Breaker, Part 3 (ACT2) (ACT1) (ACT4)
* Chapter 86: Ball Breaker, Part 4 (ACT4) (ACT1) (ACT2) (ACT3)
* Chapter 87: Ball Breaker, Part 5 (ACT4)
* Chapter 88: Break My Heart, Break Your Heart, Part 1 (ACT4) (ACT2) (ACT1)
* Chapter 89: Break My Heart, Break Your Heart, Part 2 (ACT4) (ACT1)
* Chapter 90: High Voltage, Part 1 (ACT2)
* Chapter 91: High Voltage, Part 2 (ACT2) (ACT4) (flashback)
* Chapter 92: High Voltage, Part 3 (ACT4)
* Chapter 93: High Voltage, Part 4 (ACT4)
* Chapter 94: The World of Stars and Stripes (ACT4) (ACT2)
* Chapter 95: The World of Stars and Stripes - Outro (ACT4)

### Part 8: *JoJolion*

* Chapter 22: Morioh 1901 (ACT4, flashback; death)

## Trivia

* This Stand follows along with a naming-scheme that the next JoJo's Stands all follow, that being being named after a material. In this case, it's bone.
* Araki designed Tusk ACT1 with it being the mascot for *Steel Ball Run* in mind.

## Navigation

**Parts**

**Spin-Offs**

**JoJos**

**JoJo's Stands**

**JoJo Villains**

**JoJo Villain's Stands**

**Other Stands**