Otsutsuki Clan

## Template Statistics

Str +5, Con +5, Dex +5, Int +5, Wis +5, Cha -10

The Otsutsuki all start at 20th level, however, all members of the clan progress at a slower rate, gaining a level every 3000 words of solo/random RP, instead of the usual 2000. Missions grant them progress at a normal rate however.

The Otsutsuki clan is more resilient than humans, and as such they can function normally in most environments, even in the harsh conditions of space. They can ignore terrain effects such as difficult terrain, or being checked in a natural storm. This doesn't grant them elemental damage reduction, but they cannot be drowned nor suffocated.

## Abilities

At first level, every Otsutsuki gains the ability to manifest the Byakugan, as the Hyuuga ability. Every 10 levels (10, 20, 30, etc) of character progress an Otsutsuki can add an additional ability from the list below:

* Wood Release: The member gains the ability to manifest wood jutsu; however this ability does not confer the base natures required to use the release.
* Shikotsumyaku: Like the Kaguya clan, the member gains the ability to manipulate their own bone structures.
* Sharingan: The Byakugan can be transformed into a Sharingan, but it can no longer revert to the Byakugan again.
* Yomotsu Hirasaka: This ability grants the Otsutsuki to teleport via a portal to another location, this ability has no limits of its range. The portal created is usually only sized for one person, but at the cost of 3 chakra per extra person, the portal can fit up to 1/2 the character's level number of additional Medium Sized passengers. A creature of Large Size counts as 2 medium creatures, Huge counts as 8, Colossal counts as 32. If used offensively, the target must make a reflex save, or it is treated as being flat-footed. This ability can be used defensively, as if the user has the Reactive Counter Jutsu feat, allowing them to use it to counter an attack without first reserving an action, though it does take away a standard action from their next turn. Finally, this power grants the Otsutsuki a fly speed with perfect maneuverability equal to 5 ft per character level.
* Tool Creation: The Otsutsuki gains the ability to create a wide variety of weapons, all created of chakra. As chakra, these weapons bypass all damage reductions, regardless of the damage type they deal. An Otsutsuki is able to control a number of weapons equal to 1/10th their character level and can use multiple weapons as they wish. Weapons can be held in the hand, or manipulated telekinetically, effectively granting the user the ability to use perfect-multiweapon fighting (increasing the number of attacks they can make in a full-round action). The weapons created have a weapon enhancement bonus equal to the character's level.
* Kama: A failsafe technique that allows an Otsutuski to reincarnate themselves, when an Otsutsuki dies (reaches -10 HP) they automatically attempt to infuse themselves into the target, compressing their entire being into a single point on the target. This is treated as a Fortitude save, with a DC equal to 20 + character's level + the character's Con modifier. At the end of every week the target bears this mark, they must make this save or gain another +1 to all stats that Otstutsuki gain, as well as a -1 penalty to their charisma score. If the target makes this save, the next save DC is increased by 2. When the target's cumulative charisma is a -10 they become fully Otsutsuki.
* Puppet Technique: The Otsutsuki gains the ability to manipulate puppets, with a caster level equal to a puppeteer of the same level. Unlike a puppeteer, the Otsutsuki cannot use jutsu with these puppets, but they can be used over any distance, and the number of puppets they can control is limited to the Otsutsuki's base attack bonus.
* Mangekyou Sharingan: Requires Sharingan. This allows the Otsutsuki to manifest a Mangekyou Sharingan, as well as the Sharingan abilities. Unlike the Uchiha Sharingan, the Mangekyou granted by this ability does not deteriorate with use, but it can also not be transplanted. Upon attaining this ability the Otsutsuki 2 special abilities with their MS, chosen from the same list as an Uchiha's Mangekyou.
* Sukunahikona: This ability allows the caster to change the size of themselves or any non-living matter. Every 5 levels, this ability allows an additional change in category size. This ability can be used on the caster, decreasing or increasing their size, and grants the appropriate benefits and penalties. When used against an incoming attack or jutsu, this technique requires a caster level check (character level +d20 vs 11 + the caster level of the incoming jutsu) to succeed in suppressing the incoming jutsu. Against an incoming physical attack, this character level check is done against the character level of the attacking character. Success means that the weapon is shrunk by the caster, and it becomes unusable until the caster decides to return it to its normal size. If the caster uses this to shrink themselves, they are able to attempt to possess another being. The DC is a Fort save vs 10 + the Otsutuki's character level and their Con modifier.
* Elemental Kekkei Genkai: The Otsutsuki is able to manifest any of the advanced nature kekkei genkai. This ability can only be taken once, and it doesn't grant the ability to use the basic natures associated with the kekkei genkai.
* Chakra Extraction: Requires Tool Creation. Using the tools they manifest, the Otustuski is able to cut away or steal some of the opponent's chakra. This requires a touch attack or ranged touch attack. Instead of dealing damage, the created tool instead rips out a chunk of chakra equal to the damage it would normally deal. This chakra can be absorbed by the Otsutsuki and this allows them to replicate a portion of the original wielder's power. Every 40 points of chakra the Otsutsuki absorbs from their target, they are able to replicate a single innate ability or jutsu, up to a maximum rank that they can cast themselves.

At level 30, the Otstuski clan gains additional powers, or they can improve existing abilities. They automatically progress their Byakugan into a Rinnegan, granting the powers below:

Rinnegan: The Otutsuki gains the ability to manifest a Rinnegan. Unlike an Uchiha's Rinnegan, this ability doesn't come with the ability to use the paths, but the Otsutsuki is able to use the Rinnegan to absorb jutsu that affect them. In fact, their ability to do this is greater than a human's for any jutsu the Otsutsuki absorb they are able to utilize, even if they do not have the nature for it. This number of techniques is limited by the Otsutsuki's Intelligence modifier, but once absorbed they are able to use the jutsu as naturally as if they could cast it themselves. Their character level is the caster level of this jutsu, and the Otsutsuki may choose to use any mental stat for the DC of the jutsu. Unlike the basic Rinnegan, this can also be used against jutsu with physical effects, such as Earth Release, or Wood. If used against a jutsu that can also absorb chakra, the Otsutsuki must make a caster level check to see which technique is nullified.

Additionally an Otsutuski can acquire any of the abilities listed below:

* Shikotsumyaku: Taking this ability as second time allows the Otsutsuki member to improve their Bone Pulse into the kekkei mora version. On any successful hit by their Dead Bone Pulse, which deals at least 1 point of damage, the target is instead disintegrated, destroyed utterly. Bone Weapons created through this are now 2/3 the character's level, instead of half as Kaguya.
* Chakra Edible Creation: This ability can only be used on a willing subject. The Otsutsuki turns the creature wholly into a pill that they can consume. Doing so is treated as absorbing an amount of chakra equal to the target's current chakra pool, not maximum. This ability can be used in conjunction with Regenerative Absorption, but it does not otherwise give back the caster any health otherwise. Upon consuming the edible the Otsutsuki gains all the feats, natures and other natural or class abilities the creature possesses. They do not gain knowledge of any jutsu the creature possessed, but they are able to learn and develop jutsu as if they had the natures naturally. They are also able to use any of the target's ability scores in place of their own. The Otsutsuki can store a number of these fruits equal to their Charisma modifier (their natural one) but and all templates are considered to be manifested simultaneously. Once consumed these abilities can no longer be progressed, an Otsutsuki eating an Uchiha with Mangekyou Sharingan cannot take the feats to obtain Eternal Mangekyou Sharingan. Alternatively, the Otsutuski can create smaller pills from the jutsu they have absorbed with their Rinnegan. Consuming these smaller pills grants the Otsutsuki 10 HP per level of the jutsu consumed and also 20 chakra per level, however then the Otsutsuki can no longer manifest the technique they consume in this manner.
* Regenerative Absorbtion: The Otsutsuki can gain health as well as chakra from any jutsu they successfully absorb. In addition to the 3 chakra per level of the Jutsu, the Otsutsuki also gains 2 HP per level of Jutsu.
* Yomotsu Hirasaka: This ability gains the additional power of creating a pocket dimension that the Otsutsuki can travel to. Every 10 character levels, they may manifest an additional dimension with this power. As a full-round action, the Otsutsuki can transport anyone within sight range into this dimension, up to a maximum of 1 creature per character level. A creature of Large Size counts as 2 medium creatures, Huge counts as 8, Colossal counts as 32.
* Tool Creation: Weapons created with this ability now have an enhancement bonus equal to 1.5x the character's level, and also can be created with enhancements from non-epic table of weapon enhancements. At 40th level this ability grants access to epic weapon enhancements as well.
* Time Rewind: The Otsutsuki is able to step forward into the future, just a few seconds. This grants them an insight bonus equal to 2/3 character level to AC and all saves, but any effects over time on them are considered to be moving twice as fast (buffs have only half-duration or any negative effects activate twice in a round that they would activate). This effect can only give them 5 seconds worth of insight.
* Kama Rift: This grants the Otsutsuki the ability to teleport to any vessel that bears their Kama seal with no chance of failure, even across dimensional divides. If two vessels decide to cooperate, however, this ability can be used in reverse, and they can instead travel to the Otsutsuki.
* Royal Byakugan: Requires Royal Bloodline Feat. The Otsutuski evolves their Byakugan into the Royal version. This ability can only be taken at level 30, and replaces their Rinnegan with the Royal Byakugan.