July 04, 2019 Patch

Source: Hot Dogs, Updates, and Fireworks

* Unit VO is now spatialized (Audio will closely match where the unit is located).
* Enabled additional sounds in unit combat.
* Yo, Reddit: Versus, Round Over and Round Start screens will close on any non-UI click or ESC keypress.
* Yo, Reddit: Versus, Round Over and Round Start screens won't appear if the user is dragging units or items.
* Many UI improvements have been done.
* Added description of how the Hero Pool works to the Season Info UI.
* Hero stat changes from basic items is now shown during combat as well during preparing.
* Fixed  Terrorblade Rank 2 and Rank 3 not updating his model after casting Metamorphosis.

### Mobile

* Added Battery Status.
* Fixed play/pause buttons disappearing.
* Added Tap to Move option: For those who like to tap to place instead of dragging on the board.
* Added Battery Saver mode.
* Can now query a hero's ability from the shop.
* More performance improvements.

### Gameplay

* Fixed Demon Hunters  not doing their jobs and leaving enemy demons with their buff on.
* Fixed  Techies planting their bomb in the wrong location.
* Fixed all known AI Pathing issues.
* Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
* Level 11: Tier 1 odds 10% -> 13%, Tier 2 odds 15% -> 20%, Tier 3 odds 30% -> 25%, Tier 5 odds 15% -> 12%
* Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.

### Reworked Streaks

#### Lose streak gold:

From:

* 3-4 losses – 1 gold
* 5-6 losses – 2 gold
* 7+ losses – 3 gold

To:

* 3-4 losses – 1 gold
* 5+ losses – 2 gold

#### Win streaks gold:

From:

* 3-4 wins – 1 gold
* 5-6 wins – 2 gold
* 7+ wins – 3 gold

To:

* 3-4 wins – 1 gold
* 5-6 wins – 2 gold
* 7 wins – 3 gold
* 8 wins – 4 gold

Win streaks reset at 8 wins.

### Item Changes

* Added  Force Staff: Tier Three Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
* Added  Scythe of Vyse: Tier Four Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
* Added  Big-Time Contract: Tier Two Support Item - Equipped unit is Blood-Bound  in addition to its other types.
* Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
* Shaman Pluck: Chance increased from 5% to 17%.
* Blink Dagger:
	+ Now generates 50 mana when activated.
	+ Cooldown reduced from 60s to 15s.
* Tooth and Claw: Fixed not stacking correctly.
* Coordinated Assault: It should be truly coordinated since it actually works now.

### Hero Changes

		- Now applies item effects on secondary shots.
		- Fixed not applying health buff correctly.
* Venomancer:
	+ Health increased from [500, 1000, 2000] to [550, 1100, 2200]
	+ Summon  Plague Ward:
		- Summon Count increased from 1 Ward to [1, 2, 4] Wards.
		- Ward is always Rank 1.
		- Cast Point reduced from 0.5s to 0.13s.
		- Cooldown increased from 5 to [5, 6, 7].
		- Wards have 50% magic resistance.
* Disruptor:
	+ Alliances changed from Brawny  Shaman  to Brawny  Shaman  Warlock .
	+ Static Storm:
		- Also blinds the targets inside the cloud for a 25% miss chance.
		- Cast Point reduced from 0.5s to 0.4s.
		- Cooldown reduced from 20s to 6s.
		- Damage from [ 100, 150, 200 ] to [ 50, 100, 150 ].
		- Heal from [ 75, 150, 200 ] to [ 50, 125, 175 ].
		- Duration from 6 seconds to 3 seconds.

### Alliance Changes

* Warlock :
	+ Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
* Shaman :
	+ Now requires 3 Shamans (up from 2).
	+ Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.

## Freedom Mini-Update

Source: Freedom Mini-Update
* Bug Fixes:
	+ Fixed crash when loading into a match.
	+ Fixed Druid  Alliance not upgrading Druids correctly.
	+ Fixed Win/Loss record updating at the wrong time.
	+ Fixed an item regression - effects will once again stack correctly for  Completing the Cycle,  Summoning Stone,  Shaman Pluck,  Unstable Reactor,  Check the Bodies, and  Strange Bedfellows.