Mana Mines

## Overview

**Mana Mines** is the fourth Dungeon players have access to in *Venture Tale*. It is an underground mine in the desert with lots of glowing mana crystals seen around the mines. The inhabitants of this dungeon consists of miners infected with mana sickness, along with some desert wyrms and elementals infused with mana.

## Difficulties

* Easy
* Normal
* Hard
* Raid

>
> *"The crystals reverbrates with magical energy. It appears the reckless mining operation has awoken someone or something from its deep slumber in the earths."*
>
>
>
>

Easy difficulty is suitable for level 21-25. The health multiplier is [], the shield multiplier is [], and the damage multiplier is []. The objective of the difficulty is to clear the two rooms before the boss. After defeating the boss, the dungeon will be considered completed.

>
> *"Even as their mind and body gets taken over by mana sickness, the miners work tirelessly at the beckoning of a certain mining captain. Perhaps it is time to put a stop to this unjust labor."*
>
>
>
>

Normal difficulty is suitable for level 26-30. The health multiplier is [], the shield multiplier is [], and the damage multiplier is []. The objective of the difficulty is to clear the two rooms before the boss. After defeating the boss, the dungeon will be considered completed.

>
> *"The crystals are formed from the pools of mana-infused water. The charged water will magically overload and kill anything that submerges in it, but rumors say that theres a creature that thrives in it."*
>
>
>
>

Hard difficulty is suitable for level 31-35. The health multiplier is [], the shield multiplier is [], and the damage multiplier is []. The objective of the difficulty is to clear the two rooms before the boss. After defeating the boss, the dungeon will be considered completed.

>
> *"As you descend further down, you feel the air get thick with dust and mana. Who knows what this high mana concentration does to the inhabitants here."*
>
>
>
>

Raid difficulty is suitable for level 36-40. The health multiplier is [], the shield multiplier is [], and the damage multiplier is []. The objective of the difficulty is to clear the nine room dungeon and defeat the three bosses. After defeating the final boss, the dungeon will be considered completed.
## Enemies

* Mad Miner
* Mad Blaster
* Mana Elemental
* Desert Wyrm

### Mad Miner

*Main article: Mad Miner*

Mad Miners are the melee enemies in Mana Mines. They act similarly to the Bandit Marauders where they slash their pickaxe at the player. Additionally, they do a ground slam with their pickaxe, creating earth spikes.

### Mad Blaster

*Main article: Mad Blaster*

Mad Blasters are the ranged enemies in Mana Mines. They throw spiked bombs at the player. A notable behaviour of the mad Blaster is that, when a player is nearby, they back out to a farther distance.

### Mana Elemental

*Main article: Mana Elemental*

A bulky melee and ranged enemy, Mana Elementals fire a mana beam at a distance and moves to attack the player with its rock like hands when close.

### Desert Wyrm

*Main article: Desert Wyrm*

A stationary enemy that fires a poison blob which lingers on impact, damaging players inside the pink bubble.
## Bosses

### Mana Golem

Main Article: Mana Golem

The Mana Golem is the boss of Mana Mines Easy, as well as being the first boss in Mana Mines Raid. This giant golem has numerous punishing attacks which can prove a challenge when facing it.

### Mining Captain

Main Article: Mining Captain

The Mining Captain is the boss of Mana Mines Normal, as well as being the second boss in Mana Mines Raid. In addition with her regular attacks, she can summon additional miners to aid her in combat.

### Desert Hydra

Main Article: Desert Hydra

The Desert Hydra is the boss of Mana Mines Hard, as well as being the final boss in Mana Mines Raid. This giant serpent has some hard hitting attacks including its wide ranged poison breath and its barrage of poison blobs that it spits out. Additionally, defeating the first Desert Hydra will summon four more of them for the player to defeat.