Hunter

Hunter is the second weapon class in the game, and fight its way through the monsters by poisoning the enemies. Hunter costs 100  to unlock.

## Abilities and weapons

Hunter has two weapons being the basic sword and the scimitar. The only ability is blow-dart. The scimitar only deals damage equal to the lowest damage of the basic swords attack range, but when it kills an enemy, it gains a poison. The potion has a great synergy with the rest of hunter's kit.

Hunter's ability is blow-dart. This will deal a fixed damage to the enemy, but it is doubled if the enemy is poisoned. For this reason, it is always good for hunter to have poison potions in the inventory, since it will make killing difficult monsters much easier.

## Skills

The 3 hunter skills are war horn, bow and arrow and deadly poison. These skills all help hunter deal more damage to the enemies. War horn has a similar effect of the poison, which will make the class deal +1 damage against the same monster.

The bow and arrow has 10 uses in total, and deals 4 damage. It only has a requirement of 1 luck, making it an excellent skill to unlock in the early game.

The last skill is deadly poison, which can make hunters use multiple poisons on the same enemy, which can make each attack deal a lot of damage. This does however require the player to have enough space in the inventory to use multiple potions. This also removes the effect of dealing +5 damage to a monster that is already poisoned.

## Strategy

The main strategy on hunter, is to have a lot of mana prepared for the final boss and a poison, in order to deal significant damage to the boss with only using the blow-dart ability. This requires a good early game, which is ensured by slaying monsters effectively, with the use of the secondary weapon and the hunter skills.

### Overall strategy

Hunter is one of the best classes in the early game. This is due to hunter being able to constantly poison the enemy, which will deal one extra damage for every attack. This is equivalent of starting the game in level 2. By making sure to kill the first monster with the scimitar, hunter can use this gained poison on the next monster as well, and making sure to kill this monster with the scimitar. This means, that if the basic sword has a chance to kill the enemy (the monsters health is in the range of the attack damage of the basic sword), the player should only be attacking with scimitar to ensure the poison. Some monsters like crab and slug are very easy to kill, and there should not be a need to use poison on these monsters. This will make hunter get multiple poisons.

Once hunter gets to level 2, the player should unlock the bow and arrow skill, by taking one point in the luck attribute. This skill should be used a lot in the first area, since it has the highest value when the enemy monsters are low. In this way, the hunter should be able to complete the first area, without having to use a lot of mana, which will be useful in the later games.

Following the first area, the monsters are beginning to have a lot more health, which could be a problem for hunter. If the player manages to get some useful items in the first shop, it will make the later areas a lot easier. Otherwise, the hunter should try to level up as much as possible, without using too much mana, but also without falling too low on health, since hunter has no natural way of healing. Therefore, monsters that provide health should always be killed, while killing monsters that does not grant EXP or health should considered more carefully. It is paramount always to have a poison in the inventory, so the player has the ability to slay important monsters, when they come along. Timid Rock is also a good monster to kill, since it provides a lot of mana, and is easy to kill with the blow-dart ability.

When reaching the final boss, it is *very* important to have a poison ready, while also having a lot of mana. Using blow-dart against the final boss while it is poisoned, is going to be the main source of damage. If this does not kill the boss, the player should have enough health to be able to kill of the rest of the boss.

### Attributes

The most obvious attribute to max out for hunter is wisdom, as it amplifies the damage on the blow-dart ability, which is used heavily against the final boss. The player should however also take one point in luck, as it unlocks the bow and arrow skill, which is used a lot in the early game. The player could also chose to unlock the warhorn skill by taking 2 points in charisma, however the player might be better of not to, as the effect of this skill is a bit small for the price.

### Items

There are a lot of items that can support hunter in the course of a run. Items that provides healing like the book of wonders or healing fate can be very useful, since these will give hunter a lot more sustainability over the run. Fire charge is also an excellent item, since it helps hunter deal with the monsters that have a lot of health. The ruby and the ruby and sapphire are also good choices, as they give the ability to use the hunter's poisons multiple times.