Dungeons

Development in progress

Dungeons
**Dungeons** are a sublevel that you can ocassionally find. Dungeons contain some exclusive enemies, exclusive objects, and some dungeons have special bosses. Dungeons contain more loot to help the player; however, there are no Campfires inside a dungeon. Thus, the player has to rely on their own inventory to heal themself.

 "Dangerous creatures inside. Enter at your own risk. There are no campfires..."

At the entrance of the dungeon is a Blacksmith and a Sign that warns the player about the dungeon.

Dungeons can be classified into six types:

## The Mines

The Mines is a cavern dungeon and the first-tier dungeon that the player will encounter. It contains minable Ores.

### Enemies

* Flan (exclusive to this dungeon)
* Snake (exclusive to this dungeon)
* Skeleton
* Spider
* Bat

### Bosses

* Hydra
* File:Cobra.png Cobra (encountered after level 10)
* File:Mossy Hydra.png Mossy Hydra (encountered after level 30)

### Interactables

* Minable ores (exclusive to this dungeon)
* Barrels
* Crates
* Sign
* Boss Chest

## The Ruins

The Ruins is the second-tier dungeon that the player will encounter. It will only start to appear after the player has reached level 10. It contains Traps and Obelisks which buff nearby enemies.

### Enemies

* Kappa (exclusive to this dungeon)
* Nymph (exclusive to this dungeon)
* Snapper (exclusive to this dungeon)
* Tentacle (exclusive to this dungeon)
* Scary Tree (exclusive to this dungeon)
* Spinx
* Cursed Sword
* Goblin
* Ghoul
* Cyclops
* Dark Mage
* Snare Trap

### Interactables

* Obelisks
* Barrels
* Crates
* Locked\_Gate
* Sign
* Ladders
* Buffy (NPC)
* Chests

## Desert

The Desert is the third-tier dungeon that the player will encounter. It will only start to appear after the player has reached level 15. This dungeon contains two unique biomes where the beginning is filled with traps and obstacles and the second half is an open desert filled with Cactuses.

### Enemies

All enemies here are exclusive to this dungeon.

* File:Worm.png Worm
* File:Scorpion.png Scorpion
* File:Cowboy.png Cowboy
* File:Scarab.png Scarab
* File:Baby Scarab.png Baby Scarab
* File:Sand Monster.png Sand Monster
* Sword Dancer
* File:Wendigo.png Wendigo
* Traps besides Snare Trap *(uninteractable)*

### Interactables

* Vases
* Cactuses
* Bandit (NPC)
* Sign
* Chests

## Underworld

The Underworld is the fourth-tier dungeon that the player will encounter. It will only start to appear after the player has reached level 20. This dungeon holds the most valuable loot out of every other dungeon; however, it is also one of the toughest dungeons to raid. All chests in this dungeon contain more loot than found in any other dungeon.

### Enemies

* File:Scorched One.png Scorched One
* Gargoyle
* File:Dreamer.png Dreamer
* File:Mummy.png Mummy
* File:Rat.png Rat
* Bat
* File:Minotaur.png Minotaur
* Skeleton
* File:Caster.png Caster
* Trap

### Bosses

* File:Sentinel.png Sentinel
* File:The Beholder.png The Beholder (low spawn rate and exclusive to this dungeon)

### Interactables

* Crates
* Locked Gate
* Sign
* Chests
* File:Forger.png Forger (NPC)

## The Castle

The Castle is the fifth-tier dungeon that the player will encounter. It will only start to appear after the player has reached level 30. This dungeon features bookshelves which give Wisdom XP.

### Enemies

* File:Banshee.png Banshee
* File:Rat.png Rat
* Dark Mage
* Ghost
* Gargoyle
* File:Brute.png Brute
* File:Fire Dragon.png Fire Dragon
* Cursed Sword
* File:Caster.png Caster
* Spider
* File:Dreamer.png Dreamer
* Snapper

### Interactables

* Bookshelves
* Levers
* Crates
* Chests