recursal/Fanatic-Fandom huggingface dataset:
SECGEN (Outer Concil)

## SECGEN

### Purpose

To handle the Headaches of the Logistic Nightmares of Such Giant Projects (see in SECGEN)

### Affiliations

SECGEN (INNER COUNCIL), TENTHGEN (MILITARY)

## Overview

While the Inner Council are creating and presenting "totally practical concepts that 100% do not drain 680 Billion USD a Single Unit". The Outer Council does All of the governing in Newgold. They have a say in Approving further funding of "totally practical concepts that 100% do not drain 680 Billion USD a Single Unit", if it was even worth it. up to 5 Quadrillion of USD (funding) or lower is only Allowed.

Contrary to Popular belief, The **Inner** council also has a say in Approval of further funding. However, Unlike the Outer Council... The Inner Council can Allow a Funding up to 88 Quadrillion USD, assuming your project has been approved by both the Outer and Inner Council.

There are 2 Parts in **SECGEN**

Inner council (SECGEN)

Outer council (You are already here, nerd.)

## Current Territories

* Neymarverse
* Newgold Solomon Islands (Altered Modern History)
* The Edge (1%)
Nations

Nations, described as a 'large body of people united by common descent, history, culture, or language, inhabiting a particular country or territory.', is a major aspect of the rp, as they are the ones causing and resolving most conflicts happening.

Many nations exist in the rp, some stronger than others, some more relevant, some downright dead, or some may have just not been listed whatsoever. However, as long as they're listed in the story, and approved to be canon by one of the members in a position of power, then they are and will be canon.

* OG Nations
* Neymarverse Nations
 Those who got in the omniverse and got out of it to tell their tales.

As of now, there is only one Nation that got out.

* Newgold

As one of the Descendants of the Ez'aulans, The Newgold Empire is a expansive Empire with large amounts of Culture and History. with the Collapse of Mores Union and the Zoalan Empire, It stood as the only nation whose roots are Ez'aulan.

Winning the Medal for the Most Uncreative Color Pallete and is the contender most BS spewed in the rp (they are both facts btw)

Appearing as a OG nation, Newgold was a "Protagonist" Nation on the First Two parts,
Eventually Becoming the ""Second"" Antagonist of The Space RP on the Third and the Upcoming Fourth Part, Preparing for something.

(for more info, go to Newgold)

The neymarverse is Home to Many Smaller nations (that can't have spaceflight (yet)), However... there are 3 Prominent nations that had the ability to fly.

* Oridicans
* Aden
* Teloms
 A race of Humanoids that has vowed to destroy the superpower that is Newgold.
they are still in the neymarverse though, Using "Zadarian Cowardice" stratagies to evade the overwhelming force of TENTHGEN.

 A advanced conservative nation that fully supports Newgold and is the only Nation to Use giant Spears to defend themselves from enemy ships.
they are "slightly" racist to both the Oridicans and the Teloms

 They are, as dubbed ""second superpower"" of the neymarverse, just behind Newgold.
they tolerate discrimination from Adenans and Newgold People.
Coopérative

*La mise à jour redux de Chippy* a introduit un mode local et coopératif à 2 joueurs. Il permet à un vaisseau supplémentaire connecté à un contrôleur de combattre aux côtés du vaisseau principal, chacun disposant d'un pool de puissance séparé.

Le choix de ce mode a plusieurs effets supplémentaires :

* Il existe des classements séparés pour les combats à 2 joueurs.
* Les armes des joueurs infligent 10 % de dégâts en moins aux pixels et 28 % de dégâts en moins aux pièces.
* Si un joueur est vaincu, un module de réapparition apparaît 9 secondes plus tard. Le joueur durable peut détruire le module pour faire revivre son partenaire, mais s'il tombe également, l'étape se termine par une partie terminée.
* Quelques ennemis disposent d'attaques supplémentaires qui exploitent la présence de deux joueurs.

## Anecdote

* Le vaisseau du joueur 2 était à l'origine rose, car il avait un design féminin. Cependant, sa coque est devenue verte pour éviter toute confusion avec des balles roses nocives.
Médailles

Les médailles sont des récompenses spéciales pour la performance d'une personne par étapes. Outre une médaille creuse pour terminer une étape, il existe des médailles de bronze, d'argent et d'or.

## Contre-la-montre

La plupart des étapes nécessitent de battre un boss pour être terminées. Des médailles sont décernées pour avoir terminé l'étape dans un laps de temps limité.

## Sans fin

Dans une étape sans fin, de meilleures médailles sont décernées pour avoir survécu plus longtemps. En dessous d'eux, il doit y avoir un temps minimum distinct pour terminer l'étape.
Foo (disambiguation)

Disambiguation page for Foo (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Bouclier

Les boucliers sont des micros de protection qui permettent au joueur de survivre en cas de coup. En raison de la fonction des micros comme points de vie supplémentaires, ils constituent le bonus le plus omniprésent dans le jeu.

Sans aucun bouclier, le joueur tombe d'un seul coup. Avec un maximum de 3 boucliers équipés, vaincre le joueur nécessite 4 coups.

Si vous êtes touché par au moins un bouclier, l'échelle de temps ralentira brièvement et une seconde d'invincibilité sera appliquée, vous permettant de reprendre vos repères.
Échelle de temps

L'échelle de temps est la vitesse à laquelle le temps s'écoule dans les étapes Chippy, ce qui affecte la rapidité avec laquelle ils jouent par rapport à la conception du temps du joueur.

Par défaut, cette valeur est à 1. Cependant, des moments soudains de lenteur surviennent comme moyen de retour cosmétique, si le joueur subit des dégâts, et via l'objet Slowmo.

Dans les étapes d'attaque temporelle, le chronomètre compte à un rythme constant sans rapport avec l'échelle de temps, mais dans les étapes sans fin, le temps du chronomètre peut s'accélérer ou ralentir et est donc identique au « temps de l'étape ».

Le seul moyen officiel d'accélérer l'écoulement du temps est d'utiliser l'élément Fast-Forward, qui n'apparaît que dans Crossfire et dans les crédits .

Timebrain a une tournure unique sur l'échelle de temps : le temps s'écoule aussi vite que le joueur se déplace.
Rediffusions

Rejouer une scène, c'est en regarder une lecture via la lecture.

Les rediffusions sont enregistrées hors ligne dans un onglet de menu séparé et téléchargées en ligne dans les classements des scènes publiques.

Il existe plusieurs outils supplémentaires fournis avec les rediffusions. Les commentaires peuvent être postés sur les replays et vus par les autres joueurs. La rediffusion peut également être ralentie ou avancée, indépendamment de l' échelle de temps du jeu . Il est également possible de détourner une rediffusion pour s'entraîner à partir d'un certain point, même si la session résultante ne sera pas enregistrée.

Une rediffusion peut être corrompue et se terminer brusquement à une certaine image. Cela peut être dû au fait que la rediffusion concerne une version différente de la scène et que la version originale n'a pas été conservée via versionvariable, parce que la course était illégitime ou à cause d'un problème.
Chippy

***Chippy*** est un jeu vidéo enfer des balles développé par Facepunch Studios et édité par Facepunch Studios. Ce jeu est publié en Steam pour Microsoft Windows en 14 juin 2019.

## Prémisse

Votre objectif est d'éliminer toutes les formes de vie basées sur les pixels en cassant leurs membres et en détruisant leur noyau. Affrontez-vous pour être le plus rapide dans les classements, regardez les rediffusions d'autres joueurs pour apprendre leurs astuces, ou faites équipe avec un ami en coopération locale.
Contrôles

Le mouvement et le tir sont les principales méthodes de contrôle de votre personnage dans *Chippy* . Ces actions peuvent être effectuées avec un clavier et une souris, ou avec un contrôleur.

## Contrôles de base

Le mouvement peut être effectué cardinalement ou en diagonale avec un clavier.

La mise au point (appelée freinage avant Redux ) ralentit le mouvement et le rend plus précis. Cela empêche également la rotation et augmente la répulsion des balles ennemies.

Tirer avec le pistolet peut être effectué de la même manière avec les touches fléchées dans des directions exactes de 45 degrés, ou viser et tirer avec une souris dans n'importe quelle direction de votre choix.

Les éléments peuvent être sélectionnés via le défilement du clavier ou de la souris, et un contrôle séparé est utilisé pour les activer.

## Techniques avancées

Tirer en arrière fera avancer le joueur. Tirer un canon en arrière et placer un pare-chocs produisent un effet similaire.

La fonction de visée relative du clavier et de la souris verrouille le réticule sur un pixel en mouvement, pointant automatiquement le pistolet et permettant une concentration totale sur l'évitement des attaques.

Les bonus peuvent être sélectionnés rapidement à l'aide de raccourcis clavier. Jusqu'à dix raccourcis différents peuvent être utilisés à l'aide des touches numériques d'un clavier, ou jusqu'à quatre à l'aide du pavé directionnel d'un contrôleur. Chaque raccourci peut être attribué à autant d'éléments différents que vous le souhaitez, et appuyer à plusieurs reprises sur un bouton attribué à plusieurs éléments que vous détenez fera défiler un élément successif.
Unités

Les unités sont des entités dans les étapes Chippy composées de pixels.

Chaque pixel individuel a une petite quantité de HP, permettant aux tirs du joueur de « transpercer » les particules qui composent le corps d'un ennemi.

La plupart des unités ont des pièces, des pixels formant une pièce qui possède un seul pool de santé. Pour chaque unité, il existe un seul noyau auquel tous les pixels restants doivent être attachés. Les PV du noyau doivent être épuisés pour que l'unité soit détruite.

Une fois que le noyau perd tous ses PV, l'unité respective entre dans un état appelé « implosion » qui implique une chaîne d'explosion visuelle avant de se dissiper.

Les conteneurs sont également des unités, composées d'un seul noyau constitué de pixels agrandis.

Certaines unités manquent totalement de cœurs. Si ceux-ci sont démontés, le plus petit morceau est détruit.
The Fall of Caelum Wiki

**Welcome to the The Fall of Caelum Wiki!**
Info and lore for the intricate world of 'The Fall of Caelum'. Get lost in the vast and rich realms that make up 'The Fall of Caelum' light novel series. Explore in-depth descriptions of the characters or study the vibrant cultures. Everything from the origin of Illar tea to the Crimes of Ifrit. Learn it all! (WORK IN-PROGRESS)

## Main Characters

Izen ReizLuna VasilievLinn DawnfireAthena

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hector James

## Appearance

He is 5'10/178 cm tall with tan skin and brown eyes.

## History

### Life on Earth

Raised as the heir of the James family, a rival underground assassin clan. His father was approached by Sera Reiz to capture Izen Reiz for her in exchange for inside information on the Reiz family. He accepts and gives it to Hector to complete. Hector does his research and discovers Alexi Reiz's warped personality and decides to use it. Alexi agrees on the condition that he can have Luna Vasiliev and Mia Amari afterwords. He gives Alexi a powerfully modified knockout gas designed by his family to use on Izen. Unexpectedly Izen kills several of Hector's men before he passes out.

Angered that his men died he blames Alexi and backs out of the deal, keeping Luna and Mia for himself. Alexi argues that it wasn't his fault but the weak gas which only angers Hector more, saying it's impossible for something his family created to be weak. Izen wakes up to join the conversation and antagonizes Alexi into crossing a line with Hector. Hector loses his cool and orders his hidden assassin to kill Alexi.

Izen turns his attention to Hector and manipulates him into giving him an opportunity to escape. Izen gets free and Luna and Mia kill everyone in the room while Izen kills Hector's assassin. Terrified he tries to escape but is stopped by Mia. Izen interrogates him about his backer and Hector begs for his life while telling him Izen's mother Sera was behind the order. Izen is shocked by this news and Hector sees an opportunity to kill him. Mia notices and pushes Izen out of the way killing her instead. Luna quickly kills Hector in reaction to his gunfire.
Kit (Fighter)

## Kit (Fighter, AOE, Teamfight)

* Kit is a clever feline and cute feline, often using their cuteness to win battles; and also their claws. Kit can only sustain their cat form due to other reasons.

## Stats

- HP: 250

- AT: 35

- SP: Fast

## Skillset

**[PASSIVE]: Whenever Kit is below 40% HP, Kit gains a 0.5s cooldown reduction to all attacks.**

Basic Attack - Yarnball: Kit throws a yarnball in the designated area, dealing 35 DMG. CD: 0.9s

Skill 1 - Catch: Kit morphs into a yarnball, projecting themselves in the designated area, dealing 35 dmg. CD: 0.9s

Skill 2 - Catfight: Kit attacks multiple times in a direction with their claws, dealing 12 dmg 5 times. CD: 6s.

Skill 3 - Full Feline: Kit lunges at the targeted enemy, dealing 25 dmg and double if no other enemy is in range. When an enemy is in range during Kit's first/second lunge, Kit then lunges at the enemy but dealing 30% less damage and continuing until it is done 3 times. CD:10s

## Background

* A cat living in a normal household, with a knack for puns. He seems 'punny'.

[PHOTO]

Likes: Tuna, normal cat stuff, yarn.

Dislikes: Dogs, stuff cats hate (uhfueh)

### Voicelines:

Crying cat face. - [WHEN HIT]

Do I smell tuna? - [START OF MATCH]

I'm feline good. - [KILL/ASSIST]
Kidnapper

File:KidNapper.png

The **Kidnapper** is an antagonist in *Scrutinized*. According to his B.O.L.O (Be-On-LookOut), he's a Russian criminal that exclusively targets women, whom he kidnaps to sell off in the sex trafficking market. He breaks into Luna Youngman's house with intentions of abducting her.

## Appearance

The Kidnapper is a bald, muscular, middle-aged Caucasian man dressed in a t-shirt, fingerless gloves, cargo pants, and combat boots, all black. He has a tattoo of Saint Basil's Cathedral on his right arm.

## Gameplay

As of the 1.1 update, is remarkably less active than Tanner and follows a certain pattern of behavior. The Kidnapper will only try and enter areas where the lights are off. After a certain period of time, he will begin trying to pick the lock on a window in said room. During this time he can be seen at the window. Shining the flashlight on him will cause him to run off, effectively resetting this pattern. If he isn't caught in time, eventually he will open the window and sneak inside the house. Trying to head back out to the computer from one of the other rooms once he's already inside will lead to Luna getting ambushed at the computer and end in a Game Over. If Luna neglects the windows and lights for too long, she'll be ambushed at the computer. If Luna goes to bed with any lights off or any windows left insecure, the Kidnapper will abduct her at the end of the night, leading to yet another Game Over.

Dealing with the Kidnapper is overall simple and straightforward. All you have to do is keep all seven windows closed and locked and all six light switches on at all times. If not, he will abduct Luna. Like Tanner, he can occasionally be spotted on the three cameras and gets more aggressive the more productive the player is with filing reports.

## Quotes

* *"Добрый вечер." ("Good evening.")* - His most common voice line when he finds you
* *"Это просто бизнес" ("It's just business.")*  - One of his voice lines when he finds you.
* "*Мы получим за тебя много денег*" ("*We will get a lot of money for you.*") - His voice line when he catches Luna, while she's sleeping.
* "*Не усложняйте это сложнее, чем должно быть.*" (*Don't make this harder than it needs to be.*) - One of his voice lines when he catches Luna in a doorway.

## Gallery

KidnapperBOLO.pngThe Kidnapper's B.O.L.O.
## Trivia

* Go here for the Kidnapper's appearance in *Welcome to the Game*.
* The Kidnapper's method of breaking into the house is likely a reference to one jumpscare from the original Welcome to the Game, where he would come through the player's open window if they made a noise while he was walking by it.
* The Kidnapper has several noticeable tattoos on his arms. On his right arm is a partial sleeve tattoo of Saint Basil's Cathedral, and on the upper portion he has several tally marks and groups that disappear under his sleeve. On his left arm, an anchor is partially visible just underneath where his sleeve falls.
Linn Dawnfire

## Appearance

### Light Elf

She is 6'2/188 cm tall with an athletically toned body. Honey brown skin with long ears pointed ears. Beautiful long silver hair and watery golden hazel eyes. Her incredible beauty gave her an unapproachable noble aura.

## History

### Life on Azura

Born on the elven planet of Alfheim as the daughter of the famous female commander to the Frostguard Kingdom, Syinn Dawnfire. Her father is unknown, but because of her mother's reputation everyone believed it was a powerful hidden cultivator. Linn was raised as her mother's successor until she tuned 15 and was supposed to enter the Tower of Potential. She was a prodigy and had reached the peak of the mortal realm. Excited she convinced her mom to attempt a breakthrough before going to the tower. her mother easily gave into her precious daughter. During the breakthrough something went wrong, and she blacked out. When she came to, she was surrounded by ruins and her mother in a terrible state. She ran to her mom in worry only for her mom to attack her out of fear knocking her unconscious.

When she awoke the second time her body was raked with pain and her cultivation had fallen back to the mortal. Her mom was back to normal and explained to her that breakthrough failed but that the healers were able to save her core. So, after some rest she would be back to her previous self, and she could attempt again after the tower. The Weeks leading to the trip to the tower her mom became more and more distant. The morning she left for the tower her mother stopped her and suddenly gave her a long loving hug before telling her she loved her. Linn was relived and overjoyed to have her mother back and left for the tower in high spirits.

After entering the tower, she was horrified to find she failed and was deemed to be without potential. Without hesitation she was teleported to the sealed island where all failures are sent. She spent the next six month afraid and alone before getting into a fight for her life. She was still a prodigy in sword and bow skills, so she fought off men for her survival. Wounded and covered in the blood of the men she killed she found her resolve to continue living without fear.

For the next twenty years she perfected her skills and even founded the number one guild on the sealed island. Then she met Izen Reiz and found herself in a situation she had never experienced before. Wanting to explore this new feeling she helped him settle on the island and teaches him the way of Azura.
Scrutinized Achievements

A list for all 21 achievements for *Scrutinized*.

* **Casual Gamer:** Beat the game on Casual mode.
* **Gamer:** Beat the game on Normal mode.
* **God Gamer:** Beat the game on Nightmare mode.
* **Power Tripper:** Trip the power.
* **True Detective:** beat the game with no rejected reports.
* **Poop Yourself:** Poop your pants.
* **Don't Open It:** Get the hidden Tanner jumpscare.
* **Upgrades Deluxe:** Get all the upgrades in a single run.
* **Faint of Heart:** Beat the game with jumpscares turned off.
* **Fearless:** Beat the game with jumpscares on.
* **Gotcha!:** Catch Tanner on a security camera.
* **Be Gone!:** Catch the Kidnapper trying to lockpick a window with your flashlight.
* **RootKit Pro I:** Crack 10 phones in a single run.
* **RootKit Pro II:** Crack 20 phones in a single run.
* **RootKit Pro III:** Crack 30 phones in a single run.
* **RootKit Pro IV:** Crack 40 phones in a single run.
* **RootKit God:** Crack 50 phones in a single run.
* **Detective I:** File 5 reports correctly in a row in a single run.
* **Detective II:** File 10 reports correctly in a row in a single run.
* **Detective III:** File 15 reports correctly in a row in a single run.
* **Detective IV:** File 20 reports correctly in a row in a single run.
Custom biomes

**Custom biomes** are player-made often derived from standard *Equilinox* vanilla biomes. This involves introducing creative twists, such as genetic modifications or alterations in the presence or absence of key elements like trees and rocks. Hybrid biomes can also be created, resulting from the combination of existing ones.

## Creating Your Custom Biome

1. **Selection of an Appropriate Area:** Identify a suitable area, considering factors such as altitude, to ensure compatibility with the envisioned biome.
2. **Plant Selection:** Carefully choose a diverse array of plants, ranging from grass tufts to desert grass and umbrella trees.
3. **Genetic Modification of Plants:** Apply genetic modifications to the selected plants, allowing for personalized features like altered colors or sizes.
4. **Skip if in Creative Mode): Plant Growth and Reproduction:** Observe the natural growth and reproduction of genetically modified plants, fostering the establishment of the biome.
5. **Introduction of Animals:** Incorporate animal species into the biome, applying genetic modifications as desired.
6. **Skip if in Creative Mode): Ecosystem Observation:** Monitor the custom biome to witness the dynamic interactions between plants and animals, noting whether the ecosystem thrives or faces challenges.
Athena

## Appearance

### Olympian Goddess

In her smaller Human form, she is 5'10/178 cm tall and in her Olympian form she is 7'2/218 cm tall. She has long golden blonde hair and light skin that looked like she was kissed by the sun. She had soft light pink lips and sharp round eyes that were a beautiful silver. Her stoic facial features were flawless, making her beauty illusory.

## History

### Life in Caelum

Born in the realm of Olympias as the favorite daughter of Zeus, the god of sky and thunder. She grows to become one of the most powerful among the gods as is known as the goddess of wisdom and warfare. After the exodus of all gods from Earth several millennia ago, the creation of Azura was made by the Elder Gods. In the time since its creation the state of it is deteriorating very quickly. Its collapse would be disastrous for the higher realms of Caelum. So, she decides to get involved with the games of Azura to take over a rule it. After spending centuries building her Familia, she is still lacking in winning a sufficient amount of games to truly take over Azura. At a lost she dives into looking at powerful bloodlines and discovers a powerful bloodline on Earth. At her arrival she finds Izen Reiz's 15-year-old pregnant mother Sera Reiz. She realizes it's the child inside her and decides to watch as things develop.
Conteneurs

Les conteneurs sont des unités inanimées d'une seule pièce qui imposent des effets de jeu selon qu'elles sont détruites ou non par le joueur.

À l'exception des pods de réapparition, les conteneurs disparaissent ou éclatent d'eux-mêmes s'ils sont laissés seuls trop longtemps. Depuis la mise à jour Redux , leurs minuteries respectives sont mises en pause à chaque fois qu'elles sont filmées.

## Conteneurs de bouclier

Lorsque vous combattez un boss, un conteneur contenant un pick-up de bouclier apparaît parfois. Le détruire à temps libérera le pick-up Bouclier, qui se déplacera ensuite vers le joueur afin qu'il puisse être récupéré.

Ces unités sont utiles pour les joueurs qui reculent devant un boss ; ils les ont laissés se remettre des dommages en toute sécurité.

## Bombes

De nombreux boss ont des conteneurs qui explosent lors d'une attaque contre le joueur s'ils ne sont pas « désamorcés » à temps. Le temps restant de ces bombes à retardement est affiché sous forme de nombre au centre.

Lorsqu'elles sont tirées, les bombes à retardement libèrent Néophyte les balles de vengeance du sur le joueur.

Les bombes à retardement n'apparaissent jamais en mode Facile.

## Pods de réapparition

Si un joueur meurt en coopération , un conteneur avec une silhouette de joueur apparaîtra environ neuf secondes plus tard. Pour garantir qu'il est toujours possible pour les deux joueurs d'être à nouveau actifs, les modules de réapparition n'ont aucune limite de temps à briser.

Un joueur à terre peut déplacer lentement son module de réapparition pour le rendre plus facile à atteindre pour son partenaire.

## Objets défensifs

Quelques versions supplémentaires du conteneur de bouclier existent ailleurs dans le jeu officiel.

* La fin de l'étape de Goliath apporte un conteneur contenant 10 objets Slowmo. Il est plus fragile que les autres conteneurs (hors mode Facile).
* Monarch peut générer des conteneurs similaires au conteneur Bouclier, mais avec un élément Purge et trois éléments Gel (dans les première et deuxième formes, respectivement).

## Anecdote

* Les conteneurs de bouclier apparaissent dans toutes les étapes officielles, à l'exception des non-Nightmare Neophyte , Quartet , Ball Pit et Credits .
* Les bombes à retardement apparaissent dans toutes les étapes officielles non faciles, à l'exception de Neophyte , Kraken , Xulgon , Quartet , Ball Pit , Credits et Timebrain .
* Les conteneurs de Crossfire ne mettent pas leur minuterie en pause lorsqu'ils sont tirés, tout comme avant la mise à jour Redux.
Mises sous tension

Les bonus sont des outils abandonnés par les boss qui aident le joueur de diverses manières. Ils apparaissent par paires ; parmi chacun, un seul peut être choisi. Les bonus peuvent apparaître sous différents nombres et sont codés par couleur pour différents objectifs offensifs et/ou défensifs.

La plupart des objets offensifs et défensifs sont limités à 3 ou 9, pour décourager la thésaurisation des bonus et encourager une utilisation stratégique.

Le code du jeu les appelle effets de statut. Ceux-ci sont traditionnellement utilisés pour compter les objets et les effets, mais des utilisations alternatives peuvent être mises en œuvre dans les étapes créées par des fans.

## Articles

Tous les bonus en forme de losange sont des objets actifs que le joueur peut déclencher manuellement. Ceux-ci peuvent déclencher une attaque puissante (par exemple Cannon, Barrage), imprégner un effet utile (par exemple Double Gun, Slowmo) ou manipuler son environnement pour les protéger (par exemple Repousser, Geler, Effacer).

## Micros

Les cercles à collectionner sont des micros passifs dont les effets se produisent automatiquement. Les deux plus courants sont les dégâts et le bouclier.

## Effets

Tous les impacts durables sur le joueur et/ou le jeu sont des effets, dont la plupart peuvent être lus dans le menu pause. Certains effets sont obtenus grâce aux bonus, mais d'autres sont des
Blueblood Killer

File:Blueblood Killer.png
The **Blueblood Killer** is the main antagonist of *Scrutinized*. He's a serial killer at large with a body-count in the double-digits. He mainly targets law enforcement personnel, like investigators and police officers. One of these officers was Sarah Youngman, loved one of Luna Youngman. This inspires Luna to hunt him down by-the-book.
Scrutinized

***Scrutinized*** is a video game of horror simulation genre developed by Reflect Studios and published by Reflect Studios. It was released on Steam for Microsoft Windows on August 5, 2020.

## Premise

*Work to expose the numerous criminal degenerates that plague your quiet town. Use citizen-issued reports, police records, social media accounts, text conversations, and more to determine who’s an actual threat and who’s harmless, all while avoiding the killers trying to infiltrate your home.*
Alexi Reiz

## Appearance

Alexi is 5'8/173 cm tall and thin with the aura of a rich pretty boy. He has pale skin and a charming smile with styled blonde hair and green eyes.

## History

### Life on Earth

Alexi was born in Spain into a branch of the Reiz family. While the way he was raised wasn't as strict Izen Reiz it was still very tough. Because of this he developed a warped personality and an obsession with women. He was assigned as Izen's handler for a deep cover contract in London. There they meet Luna Vasiliev and Mia Amari. Alexi quickly becomes infatuated with them, but they spend most their time with Izen and keep him at a distance.

After a year he comes to a boiling point with his obsession with them and he's approached by Hector James from a rival family. He readily agrees to help capture Izen on the condition they he can have the girls. After successfully capturing Izen, Luna and Mia he gets into an argument with Hector over his end of the deal. Izen wakes up during the argument and antagonizes Alexi into crossing a line getting Hector to order his death.
Luna Vasiliev

## Appearance

### Human

At the start of the light novel Luna is 5'4/163 cm tall with a toned curvy figure. She has porcelain skin and thin pink lips with soft facial features. Vibrant pale grey eyes and wavy platinum blonde hair. She has an irresistible aura and a smile that could melt even Izen's frozen heart.

## History

### Life on Earth

She was born in Russia to a rich and well-connected political family. She killed her first man at 12 when an American spy tried to kidnap her for political ransom. Her mother died during the kidnapping and after the incident her father couldn't take being around her because she reminded him of his wife. A government friend suggested giving her to a secret academy for future KGB assets. He agreed and the government quickly faked her death. She spent the next ten years being trained as an elite assassin. During her training she started to lose her sense of self and became more and more emotionless. That was until she met Mia Amari and slowly started becoming herself again. They were each other's center and easily became newfound sisters. They worked as a femme fatale duo and quickly became the KGB's go to contractors.

Several years later they meet Izen Reiz on a contract in London. They happened to be assigned to take out the father of his target. Izen confronts them, and they come to compromise and decide to work together. For the next year while reluctantly working together they grows close to him. They end up flowing together extremely well and easily complete both of their missions. To celebrate they go to a karaoke bar much to Izen's dismay. During the celebration they are ambushed and drugged by Alexi Reiz.

They wake up surrounded by guards and quickly pretend to be unconscious until they understand the situation. Then they hear Izen antagonizing Alexi into getting him killed and get a signal from Izen to make a move. After taking care of everyone they join Izen to interrogate the man behind their capture, Hector James. Things go south during the interrogation and Mia is killed. Luna kills Hector in response, but before either of them can understand what happened a Sera Reiz appears and shoots Izen.

Before he dies an explosion of light consumes them and she meets Athena for the first time. She heals Izen and offers to take him away. Luna having just lost the only thing left that matter to her in the world asks to join. Athena agrees and takes them through a portal to Azura.

### Life on Azura

Having just lost Mia and getting a reality check in her own mortality she decides to act on her feelings for Izen. After a night together they meet a member of Athena's Familia the next morning and are taken to the Tower of Potential. She enters first and receives an A-rank potential along with a passive skill, 'Slaughter'.
Fast forward

When Daisy is planted in its suitable biome, it thrives and undergoes multiplication. Subsequently, upon task completion, a new objective emerges: planting a tree.

Similar to Daisy, the Oak Tree is well-suited for the Grassland biome. Optimal planting near existing grass is recommended.

Trees, including the Oak Tree, require a considerable amount of time to mature. The fast forward function proves invaluable in expediting this process. Located at the bottom of the screen, adjacent to the clock, the fast forward icon facilitates accelerated time progression with each click.
Transplantation

Plants refrain from uncontrolled proliferation even under favorable conditions, and exceeding a certain density can impede new growth. In situations where genetic manipulation imposes restrictions, preventing desired plants from growing, proactive thinning becomes crucial.

Hence, the current count of grass plants might not reach 50. To address this, adjustments are necessary, and planting new grass in a distant area proves effective. The methods available are:

1. Purchase a new plant from the shop and plant it.
2. Transplant existing growth.

Both approaches have merits; buying from the shop is cost-effective but results in default genetic information, while transplantation preserves existing individuals with favorable genes. The choice depends on the specific scenario.

For a demonstration, here's a step-by-step guide on how to utilize transplantation:

1. Select the grass.
2. Choose "Transplant" from the hand icon. Note that it incurs a cost of 250dp, making it 2.5 times more expensive than purchasing new plants.
3. Opt for a suitable, remote location for transplantation.

With the completion of the transplantation process, while this may not suffice to reach the target of 50, additional plants can be procured through new purchases or strategic transplantations.

It's worth noting that the same procedure applies to relocating animals, despite retaining the term "transplant."

When engaging in transplantation, prioritize individuals with high health. The untimely demise of transplanted animals, without producing offspring, can pose a problem.
JzBoyEL (E58 version)

```
NOTES: This is NOT a original character from DeerKeenah_58. It belongs to JzBoy and its original wiki article can be found here.

```

```
Warning: the next page contains spoilers about The Wrath Soul series. Read at your own risk.

```

### Relatives

Frank (father), Feona (mother), Lily (sister)

## Appearances

### Appears in

All the chapters Frank is in, The Wrath Soul series

### Debut

not defined

JzBoyEL is a secondary character in Experiment 58, and one of the main characters of The Wrath Soul. In Keenah's comic, he's a 10 years old kid that follows his father everywhere he goes.

## Physical description

### Experiment 58

EL is a 10 years old kid with grey eyes and silver hair. He has pale skin and has a missing tooth. He wears a long-sleeves white coat, to hide the scar a earlier version of Emily did to him when he was younger.

### The Wrath Soul

EL doesn't experience too many physical changes 5 years later. The only difference is that he now wears a black headband and his missing tooth came back.

## Personality

### Experiment 58

EL is portayed as a average 10 years old kid: He is immature and happy. When Frank is talking with Emily, EL usually is playing around with his toys with Jackson.

### The Wrath Soul

The death of his mother and sister left a scar in EL's heart. Despite him overcoming the trauma, he is no longer a immature, happy kid. He seems to have matured pretty fast, since he thinks the way a adult would, and not like a 15 year old teen would.

## Lore/History

EL was 9 years old when the earlier version of Emily (the failed experiment of putting together a human and animal soul) attacked him, leaving a big scar across his left arm. After that accident, his father made sure EL never stepped on the Scarlet Corporation again.

During the rest of the comic, however, EL doesn't get more attacks or traumatic events. He lives happily as a kid, until the death of his mother and sister, and the events of his own series.

## Trivia

* As stated above, EL (along with Frank and Zack) is not property of Keenah. He belongs to JzBoy, who allowed Keenah to include them in her comic.
* Despite EL not having a canon name yet, Keenah headcanons his name is James.
Biome

Upon successful completion of the task, the introduction of Daisy as a new plant is accompanied by the addition of a new task centered around Daisy's cultivation.

Before delving into Daisy's development, it is crucial to elucidate certain key elements.

The ground where the grass has proliferated exhibits a subtle green hue, indicative of the expansion of the Grassland biome. This expansion is attributed to the inherent quality of numerous plants, emphasizing the need for strategic consideration when planting Daisy.

During the Daisy planting process, careful attention must be paid to the Environment and Suitable Biome values. Proximity to existing grass with a robust Grassland biome enhances the Suitable Biome value, consequently improving the Environment value. Conversely, planting Daisy far from grass results in a lower Suitable Biome value, leading to a diminished Environment value.

Practical experimentation involved planting Daisy in varying locations. The Daisy placed in an environment with lower Environment value exhibited decreased Health. Health serves as an indicator of remaining lifespan, implying that Daisies in less suitable environments may experience comparatively shorter lifespans.

It is essential to note that Daisy is inherently designed to thrive in the Grassland biome but not in Barren Land.

Detailed settings for each species, including animals and plants, can be accessed by selecting them or clicking the "i" icon in the shop.

Should challenges arise in the proliferation of plants and animals, it is recommended to scrutinize the characteristics of each species. Any difficulty may be indicative of environmental deterioration, warranting periodic checks to ensure optimal conditions for species development.
Newgold

>
>
> "Destroyed nations tell no tales."
> ==================================
>
>
>
>
> **הרפובליקה של ניוגולד**
> ------------------------
>
>
> REPUBLIC OF NEWGOLD
> -------------------
>
>
>
>
> Flag of Newgold
>
>
> ### Leader
>
>
> Oriel marshall
>
>
> ### Day of Formation
>
>
> July 19th, 2563
>
>
> ### Allies
>
>
> Aden
>
>
> Economy
> -------
>
>
>
> ### GDP
>
>
> 815 Septillion NWG (259,659,000,000,000,000,000,000,000 USD)
>
>
> ### GDP (Per capita)
>
>
> 524,460 NWG (3,186,000 USD)
>
>
> ### Status
>
>
> Stable
>
>
> ### Currency
>
>
> NWG (Newgold Gol)
>
>
>
> Population
> ----------
>
>
>
> ### Population Groups (%)
>
>
> 77% Newgold (Robotic and Human) 23% Others
>
>
>
> Government
> ----------
>
>
>
> ### Type
>
>
> ABSOLUTE ORGANIZATION CONTROL
>
>
>
> Capital
> -------
>
>
>
> ### Capital City
>
>
> Ares V
>
>
> ### Planet Of Capital
>
>
> Antulu
>
>
> ### Star System of capital
>
>
> Habras-IVA
>
>
>
>
>
> The Empire of Newgold are one of the 7 Nations of the Neymar-verse, Being the Only God damn Superpower.
>
>
> Their """""Utopianism""""" had brung Improvements since the **"Fog"** in their former territories, Resulting in Higher Qualities of Life than Their Counterparts (if you dont count the massive amount of warcrimes[1] that is).
>
>
> Currently, **SECGEN** Now has Absolute control of the Newgold Empire
>
>
>
>

Because Newgold had enough with Zadar fleeing from them, They would send what is considered "a ver-qun looking ass" ship to their Universe to Destroy Zadar. And also Zadar Dignity, Giving it a Excuse to Leave the Vercility and The Damn Omniverse.

## Governmental Forces of The Newgold Empire

National Council of Neymarverse Defense (6000-6004)

**SECGEN** (6004-)
Scrutinized Wiki

**Welcome to the...**
**Scrutinized Wiki**
**12 articles • 4 files • 906 edits**

**About the wiki**

This is a Fandom wiki about the game *Scrutinized*. It plans to document all of the content from this game.

**About Scrutinized**

***Scrutinized*** is a video game of horror simulation genre developed by Reflect Studios and published by Reflect Studios. It was released on Steam for Microsoft Windows on August 5, 2020. (Read more...)

**Navigation**

**Characters**

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Animals

**Animals**, distinct from plants, are procured through icons separate from their botanical counterparts. The placement process closely mirrors that of plants. It is crucial to situate them in areas rich in plants, considering their suitability for the Grassland biome.

Unlike plants, animals do not require pairs for reproduction; a single animal can multiply similarly to plants, for reasons undisclosed.

Of notable importance during sheep placement is the "dp/min" indicator located at the top left of the screen. Having previously been at 0, it should now register around a dozen dp/min.

In this game, most actions deplete dp (Diversity Points). However, these points can be replenished every hour through animals inhabiting the world. Furthermore, a conducive habitat and content animals contribute to an increase in earned dp. Essentially, a thriving environment accommodates more animals, enhancing overall game efficiency.

Detailed information on the dp output of each animal is accessible by clicking on individual specimens. It is worth mentioning that higher-tier animals, such as carnivores, tend to yield greater dp.
Equilinox Wiki

**Welcome to the...**
**Equilinox Wiki**
**12 articles • 11 files • 178 edits**

**About the wiki**

This is a Fandom wiki about the game *Equilinox*. It plans to document all of the content from this game.

**About Equilinox**

***Equilinox*** is a video game of simulation genre developed by ThinMatrix and published by ThinMatrix. It was released on Steam for Microsoft Windows, macOS, & Linux on November 23, 2018. (Read more...)

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Genetic modification

The subsequent objective to address is the "Genetic Modification" task, involving the cultivation of three light blue daisies through gene manipulation.

To initiate the process, select a Daisy and access the gene icon. The information presented encompasses genetic details such as size, color, and edibility (the rate at which the animal's hunger is satisfied when it consumes?). Since the task specifies a light blue Daisy, the focus lies in manipulating the color information.

Upon enabling "Selective Breed," a spanner icon becomes visible. Click on the spanner adjacent to Color, opt for Light Blue from the dropdown menu, shift the bottom scroll to the extreme right, and confirm the purchase.

Upon activating Selective Breed, the Daisy will exhibit a "+" speech bubble, indicating that newly bred individuals in its vicinity will inherit the predetermined genetic information.

This method successfully produces Light Blue Daisies. Consequently, with favorable conditions, the population should ideally reach three.

Note that when undertaking Selective Breed, prioritize individuals with optimal health. This is crucial as Selective Breed settings are tied to the specific individual, vanishing upon its demise. Losing a meticulously executed operation due to the individual's premature death results in a complete loss.

## Mutation

Occasional mutations may occur. In the event of an undesirable mutation, prompt elimination of the affected individual is advisable.

## Removing

To remove an individual, select the entity and choose "Remove" in the displayed image, or press the Del key.
Cyno (Assassin)

## Cyno (Assassin, Burst)

* An assassin roaming the outskirts of Celeste City.

## Stats

- HP: 245

- AT: 35 - 55 - 35x2 - 55, 35 DMG

- SP: Fast

## Skillset

* **[PASSIVE]: Cyno only has 1 skill, but it gets stronger and changes depending on how much kills he has.**
* LVL 2: 4 kills
* LVL 3: 6 kills
* LVL 4: 12 kills

* Basic Attack - Tough Hit: Cyno punches in a short direction, dealing 35 DMG. CD: 0.8s
* LVL 2 - Cleave: Cyno slashes in a line with his dagger, dealing 55 dmg. CD: 0.8s
* LVL 3 - Severe: Cyno slashes 2 times in a wide range, dealing 35 dmg 2 times. CD: 0.8s
* LVL 4 - Assassinate: Cyno slashes with his dagger in a short range, dealing 55 dmg before sending a projectile dealing 35 dmg. CD: 1.4s

* Skill 1 - Barrage: Cyno barrages in a medium ranged direction continuously, dealing 5 dmg 6 times. CD: 4s
* LVL 2 - Agitation: Cyno turns agitated, gaining 20% more movement speed, and 10 DMG reduction while slashing in a circular motion around him dealing 25 DMG. CD: 4s
* LVL 3 - Bloodrush: Cyno lunges at an enemy dealing 25 dmg while dashing back. CD: 3s
* LVL 4 - Execute: Cyno slashes at the targeted enemy (guaranteed hit), dealing 30(+Enemy's HP lost) CD: 19s

## Background

* Cold and stoic, Cyno never cared for anyone.

[PHOTO]

Likes: ...

Dislikes: ...

### Voicelines:

shimmy yay shimmy yay shimmy ya (drank) - [griddy]
Spirit Brawl Wiki

**Welcome to the Spirit Brawl Wiki!**
The wikia of the (IN DEVELOPMENT) game, Spirit Brawl! Made by Studio Magnificent.

We're a collaborative community website about Spirit Brawl that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

### The Characters of the Story!

Syntheria (MAGE) - The heart of peace and love, musicality and vocality!

Oul - Sleepyhead, but redeemable! The owl of the night, seeing all and everything!

Wonderia (Fighter) - So-called sister of Syntheria, a guiding light you can always hope to find!

Zaurius (Damage Dealer, Marksman) - A rogue prince of Etheria, can he be forgiven for his sins? Or will he prevail in the path of forgiveness?

Magnifico (Fighter) - A star of the show! Fret not if you're bored! For the great Magnifico shall fill that mind of emptiness!

Flora (Marksman) - The glimmer of hope for Vernia, praised and loved; what secrets could be cloaked?

Mico (Assassin) - Delivery guy across the continent of Etheria, and one could be forgiven for mistaking him of having clones.

Kit (Fighter) - A supposedly 'normal' cat, or is that so? I'm not feline good about this.

Chroma (Support, CE) - A timetraveller who doesn't really care much.

Masha (Fighter) - A leader of her tribe, she will do anything to protect it.

Cyno (Assassin) - An assassin with the ***shimmy yay shimmy yay shimmy ya (drank) sha-la-la-la***, Cyno was always the honored one

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.