recursal/Fanatic-Fandom huggingface dataset:
Остров

*Эта статья не закончена. Вы можете помочь The Forest Вики улучшив ее.*

**Остров** это основное место действия The Forest. Именно на нем Вы терпите авиакатастрофу. Внешне, растительность Острова напоминает Канадскую тайгу, что неудивительно, ведь команда разработчиков проживает в Канаде. Однако, официальных заявлений о источниках вдохновления не было.

Остров является домом для множества живых существ. В лесах можно обнаружить как мирных оленей и птиц, так и враждебных игроку каннибалов. Также, на Острове есть разветвленные системы пещер, в которых обитают мутировавшие каннибалы[1], утратившие человеческий облик.

### Местность

* Заброшенные лагеря
* Пляжи
* Деревни каннибалов
* Пещеры
* Самолет
* Яхта

### Карта Острова

Остров не меняет своей формы полностью, случайным образом на старте генерируются менее значительные детали (вроде места падения самолета). В самой игре карты Острова нет, и ориентироваться приходится в основном по памяти и по пиктограммам лагеря. Однако существует несколько пользовательских, неофициальных карт Острова. Весьма удобная интерактивная карта с пометками для крафта и картами пещер распологается по адресу.
AN UNEXPECTED BUREAULOG (activity)

**An Unexpected Bureaulog** is a Mercenary activity on Coraab.

**STORY**

Briefing:

**Cyk Darchdjendzug:** *This must be a joke, right? Have a look! The Enlightened from Great Bureau have sent me an order to shut down my business till the end of this Tol for repeated violation of the air corridor over Ma’Kaar. The thing is, I don’t even have any gravs - I’m just an ordinary hairy date farmer! And Ma’Kaar? I’ve only seen that place on a postcard… Could you help me out? I don’t know my way around all that red tape…*

Debriefing:

**Cyk Darchdjendzug:** *Looks like those years spent on Orbitala weren’t in vain after all! The Enlightened do whatever you tell them, cool. The Great Bureau have sent me another bureaulog that should remedy the situation. They apparently made a clerical error in my name - they wrote “Darchjendzug” instead of Darchdjendzug. Thanks.*

**OBJECTIVES & REWARDS**
V0.11a

Обновление является фиксом к предыдущему патчу и направлено на исправление проблем со звуком.

### Список исправлений

* Исправлена ошибка, когда пещерные звуки продолжали искажаться даже после смерти игрока или начале новой игры.
* Исправлена ошибка, когда звуки костра исчезали некорректно

## Ссылки

1. Страница обновления в Steam
2. Страница обновления на сайте разработчиков

v0.07 • v0.08 (v0.08b • v0.08c • v0.08d) • v0.09 (v0.09b) • v0.10
Деревья

Деревья - основная флора в лесу. Они уничтожаются только при помощи топоров, бомб и коктейлей молотова. При помощи топора они уничтожаются за 16 ударов в среднем. После того, как Вы срубили дерево, оно падает и разваливается на брёвна, которые можно подобрать.

```
Примечания:
1) Аборигены могут лазать по деревьям.
2) Шум упавшего дерева привлекает аборигенов
3) До версии 0.16 можно было лазать по деревьям (нажатием кнопки прыжка возле дерева)
4) С версии 0.18 дерево падает в сторону последнего удара по нему.
5) С версии 0.18 каждый топор срубает дерево за разное кол-во ударов (современные топоры лучше)

```
V0.08c

**v0.08c** - небольшое обновление, главной целью которого являлось устранение конфликтов игры с видеокартами AMD.
Обновление вышло 26 октября 2014.

## Изменения/исправления

* Исправление проблем совместимости с видеокартами AMD
* Добавлены новые анимации для голодающих каннибалов
* Сохраненные игры старых версий теперь игнорируются при загрузке. Это связано с проблемами совместимости. Если же такая сохраненная игра загрузится, она попросту начнется заново, с самолета
* Исправлена ошибка места крушения, из-за которой игрок, мгновенно умирал, после того, как выбирался с самолета, если не принял таблетки
* Исправлена ошибка, связанная с увеличением времени загрузки из-за некоторых построек
* Исправлена ошибка, связанная с исчезновением зданий после сохранения игры.

## Ссылки

1. Страница обновления на официальном сайте игры.
2. Страница обновления в Steam

v0.07 • v0.08 (v0.08b • **v0.08c** • v0.08d) • v0.09 (v0.09b) • v0.10
Флора

*Эта статья не закончена. Вы можете помочь The Forest Вики улучшив ее.*

Экосистема Острова состоит из множества элементов. Одним из главных элементов этой системы является разнообразная растительность.

Внешне, лес Острова очень похож на таежный, большинство деревьев очень высоки, а в густом лесу очень мало света.
С большинством растений на Острове можно и нужно взаимодействовать. Однако стоит быть осторожным - некоторые растения довольно ядовиты

### Растения

* Кустарники
* Деревья
* Лечебные травы
* Грибы
Кустарники

**Кустарники** - неотъемлимый элемент флоры Острова.

Большинство кустарников носит исключительно декоративный характер, и взаимодействовать с ними игрок не может. Однако есть три вида кустарников, доступных для взаимодействия с игроком.

К сожалению, из этих трех доступных видов, два - ядовиты.

### Голубика

Голубика - это единственный кустарник, ягоды которого неядовиты и, следовательно полезны для игрока.

В игре, куст голубики представлен видом *Vaccinium ovalifolium*, иначе называемом как *Голубика овальнолистовая*.

Ягоды кустарника описаны в гиде по выживанию. Ягоды крупные, нежно-голубого цвета, в соцветиях по 6 ягод.

### Жимолость

Жимолость - кустарник, ягоды которого ядовиты. Если игрок употребит их в пищу, индикатор голода незначительно увеличится, однако уменьшится здоровье, и главный герой издаст характерный вздох.

В игре, куст жимолости представлен видом *Lonicera involucrata*, иначе называемом как *Жимолость покрывальная*

Ягоды кустарника описаны в гиде по выживанию. Ягоды мелкие, черного цвета, расположены на ярком цветке по две ягоды.

### Снежноягодник

Снежноягодник - кустарник, ягоды которого ядовиты. Если игрок употребит их в пищу, индикатор голода незначительно увеличится, однако уменьшится здоровье, и главный герой издаст характерный вздох.

В игре, куст снежноягодника скорее всего представлен видом *Symphoricarpos microphyllus*, иначе называемом как *Снежноягодник мелколистный*

Ягоды кустарника отсутствуют в гиде по неизвестной причине. Ягоды крупные, белого цвета, в соцветии расположены по 6 ягод.
Животные

Все живые создания в Лесу являются важными элементами выживания на острове.

Некоторые из них являются отличным источником пропитания, другие - отличный источник ингредиентов для крафта. Ну а прочие попытаются убить Вас при первой же возможности.

### Враждебные существа

#### Аборигены

* Лидер каннибалов
* Каннибалы
* Голодающие каннибалы
* Каннибалы-младенцы

#### Мутанты

* Каннибалы-"осьминоги"
* Каннибалы-"пауки"

### Мирные (нейтральные) существа:

#### Люди

* Пассажиры
* Тимми

#### Животные

* Летучие мыши
* Птицы
* Олени
* Рыбы
* Ящерицы
* Кролики
* Еноты
* Чайки
* Акулы
* Морские звезды
* Жабы
* Черепахи

#### Насекомые

Пока в The Forest существует всего два вида насекомых: пауки и мухи. И те, и другие являются, по сути, декорациями и с игроком никак не взаимодействуют.

* Пауки

Пауки встречаются в основном рядом с паутиной. Также, пауков можно найти, подняв некоторые камни, или разрушив тотемы аборигенов. При обнаружении, пауки тут же пытаются скрыться от игрока. В игровых файлах есть анимации атаки, получения повреждений и смерти.

* Мухи

Мух можно обнаружить около мертвых акул. Как было сказано ранее, с ними невозможно взаимодействовать, они являются декоративными элементами

 **Нейтральные** | *Люди* (Пассажиры • Тимми) • *Животные* (Летучие мыши • Птицы • Олени • Рыбы • Ящерицы • Кролики • Еноты • Чайки • Акулы • Морские звезды • Жабы • Черепахи) • *Насекомые* (Пауки • Мухи)
Bo-Ke

**Race:** Bael

**Homeworld:** Coraab

**Era:** 3840 Tu - 4019 Tu

Bo-Ke was known as an incorruptible and ambitious kop serving in C'Ora in today no longer existing Sector commandos 0-LAMAE. In a corps plagued with omnipresent corruption and tardiness, Bo-Ke morally and physically stood out as a corabit beacon of hope. His record number of Tu'Kop awards allowed him to gain access to influential C'Orian officials including Hermes, who felt the need to control Bael's ambitions. While Bo-Ke accepted his offer to become an armo, he carried out Hermes's orders with great reluctance. Internal struggle ate away at Bo-Ke for several long Tu before he learnt of a legal loophole that allowed him to found a special independent elite unit *Bahoofa*. To stress out his protest, Bo-Ke even resigned from his armo position.

Hermes was infuriated by his rebelling subordinate and decided to punish him. When Bo-Ke returns home one Haze, he found a crushed body of his life partner Shi-Dzin in the meditation chamber. Bael immediately realized who stood behind such a heinous act and decided to forever free *Bahoofa* from the thrall of planetary government. Bael detectives then started to report only to Bo-Ke himself.

In 4017 Tu, Hermes's patience finally snapped. On his order, the army units of he Circle Council occupied the headquarters of *Bahoofa* and arrested Bo-Ke along with several of his inferiors. In his absence, the control over the institution was seized by armos loyal to the government. Bo-Ke was put in front of a show trial for high treason and exemplary executed two Tu later. In spite of that, his honor, diligence, and self-sacrifice has been a shining example for all members of *Bahoofa* until today.
2. Brief an Selina

## Fundort

* Festung Frostmotte, von Maximian Axius' skelettierten Überresten.

## Inhalt

> “
> Meine liebste Selina,
>
>
> Euphemius wurde heute Morgen von einem dieser widerlichen Rieklinge getötet. Wir eskortieren gerade einen Versorgungswagen von Festung Frostmotte zum Rabenfels, als ein Kriegstrupp der Bastarde uns von den Klippen her überfiel. Wir machten sie nieder, doch der arme Euphemius wurde von einem ihrer Speere aufgespießt. Die Heiler in der Festung konnten nichts mehr für ihn tun und ich sah ihm beim Sterben zu, während ich seine Hand hielt. Ich weiß nicht, wie lange ich es hier noch aushalten kann. Meine Treue zum Kaiserreich und die starken Worte, die General Carius jeden Morgen an uns richtet, sind die einzigen Dinge, die mir noch Kraft geben. Das Versorgungsschiff sollte morgen ankommen und ich verspreche, dass ich dem Quartiermeister meine Briefe geben werde, damit sie endlich zu uns nach Hause geschickt werden können. Gebt den Kindern einen Kuss von mir.
>
>
> Für immer Euer,
>
>
> - Maximian Axius
>
> 11 Morgenstern 4Ä 05
>
>
>
> — Maximian Axius
>
>
>
CREAK (card)

**Abilities**

* OPP Isolation (Your opponent can play 1 less Trick)
* Reveal the top card of your deck: OPP Summon (Your opponent sends the first character from the top of his or her deck to the duel)
* Reveal the top card of your deck; if it is a character of the faction Mercenary: You gain 5 Score
* Reveal the top card of your deck; if it is a character of the faction Unliving: OPP Boost (Opponent's character has all parameters changed by -100 %)

**CHARACTER'S STORYLINE AVAILABLE HERE!**
Baron Forger

**Race:** Demag

**Homeworld:** Pretto

**Era:** 3736 Tu - 3870 Tu

Dubbed by many the  *'Pretton scrapbaron'* . Forger inherited a small domain from his ancestors, which he in his boundless arrogance and insatiable desire for power ravaged and plundered. Right at the moment he came to power, Baron signed an enormously lucrative contract with the industrial consortium Zen'Ga through which he ceded control over local habitable planets. Without hesitation, the corporation built huge docks on both worlds. From that point onward, its magravs ceaselessly dumped imported trash from other developed worlds right into the star in the middle of the system. In dozens of Tu, Pretto turned into one huge environmental disaster. Of course, by that time Forger already dissappeared along with all the money he made from the "deal of the century".

Because of the colossal and intentionally perpetrated catastrophe on Pretto, the Cosmopolitan Worlds soon offered a great bounty on the head of Baron Forger. However, the treacherous Demag managed to hide himself on a peripheral world - Coraab turned out to be a perfect hideout for the rest of his long life. The responsible bodies still lament the fact they failed to bring him to justice.

Baron Forger tried to act as a law-abiding citizen of Coraab. He assumed a fake identity (mainly using the name *Chavok*) and donated significant amounts of money to Orbital University, where he also regularly organized huge charity events. It is said he secretly wanted to turn the entire Coraabian University into the biggest xenobrothel around. Luckily, this plan never came to fruition.
A DEEP DESCENT (activity)

**A Deep Descent** is a general activity on Coraab.

**STORY**

Briefing:

**Gwazai:** *Good news, my dear friend! Our institute was finally granted all necessary permits to enter the polar areas around Lake Wat-Pagae. Researching its deep Dump bedrock might be the highlight of my career. No one has descended there since the last visit of U-Tal. I need your best men and a bathyscaphe plated with the strongest anti-radiation alloys one can find. I want to make sure nothing goes South…*

Debriefing:

**Gwazai:** *I’m positively thrilled! We managed to reach the depth of 150 -BOL. Although it wasn’t the deepest dive ever, interesting discoveries were made. Curators from the An-Waranh museum will surely appreciate the fragments of Dumpers’ technological marvels.*

**OBJECTIVES & REWARDS**
CCORD BOKH (card)

**Abilities**

* When this character  enters the duel for each 1 Trick in your hand: Your opponent dumps 1 Trick from his or her hand at random
* When this character  enters the duel for each 1 Champion in your hand: Your opponent dumps 1 card from the top of his or her deck
* Dump 2 Xennos from the top of your deck: Restart (Change compared parameter)

**CHARACTER'S STORYLINE AVAILABLE HERE!**
The Forest Вики/Flex section

**Updates**
**Current Version**

v0.12
*(released Шаблон:CurVersionDate)*

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The Forest Map
Bimmak Son

**Race:** Ptikh

**Homeworld:** Annor

**Era:** 4245 Tu - present

Bimmak is currently the youngest guardian of Annor's acient temple complex of Nnada-Ran. This jewel of architecture was build during Annh Edu's reign, who unexpectedy put Ptikhs in charge of protecting its chambers. It was a time when these distant relatives of saurids were considered primitive and undeveloped race. They soon proved their skill and worth as guardians of the most important monument of Annor. Bimmak definitely didn't choose his path on his own as the title of guardian is passed down from the ancestors. Besides that, no one less than legendary Nullan Son, honored savior of Annor, is his ancestor, guardian of Doge's holy urns. Bimmak is constantly being reminded about this, much to his displeasure.

Bimmak would love to change his life but after centuries spent in isolation, temple Ptikh evolved to be too different from their regular brethren. Guardians no longer use their original language, forgot how to hunt and their orientation sense dulled. Even if he managed to escape the temple Son would never find his place in the Annor society. He never left the temple walls and therefore doesn’t know what happens in the outside.

Bimmak crafts small statues from splinters of hardened Chaalk wood, their look based on illustrations from temple's ancient sub-logs. He tries to sell them in secret to temple visitors. His goal is to make a few Xots in order to pay himself out of his job. Statues sell really well, yet cunning turists often pay him in glass or plastic because poor Bimmak is illiterate.
Каннибалы-"осьминоги"

Мутировавшие организмы, которые развились путём слияния двух или более туземцев. Имеют шесть рук и четыре ноги. Отсутствует голова. Обитают в пещерах и практически никогда не выходят оттуда(иногда встречаются на острове). Осьминоги выше и сильнее обычных жителей острова, и могут убить главного героя с одного удара. Способны сломать построенные игроком стены. В версии 0.0.4 появилась возможность убить оружием ближнего боя. До этого могли быть убиты только с помощью взрывчатки.
Aikonur

**Race:** artificial intelligence

**Homeworld:** Agan, Cosmopolitan Worlds

**Era:** 4118 Tu - present

Also nicknamed as *Jumper* or *Bubble*. Aikonur was developed by Ligan scientists tasked with a specific assignment – to create an autonomous mobile unit for transportation of individuals and small operating teams over difficult terrain and areas not reachable by air. The main focus was thus on development of Aikonur's motoric apparatus and overall environmental adaptability. This machine is capable of traversing rocks, bodies of water and after certain modifications, even quicksands and magma fields. Even though it is equipped with two thermionic missile launchers and a pair sub-power laser cannons, these weapons are rather symbolic in modern warfare and thus Aikonur's main role remains transportation. Jumper is constructed out of specially-shaped titanium alloys, which make it very hard to hit and even harder to destroy.

Aikonur is also equipped with a spherical module, which envelops the whole cockpit and its crew and gave the machine one of its nicknames. In emergency situations, this "bubble" can be ejected into planet's atmosphere. Thanks to special Wak technology, this module is lighter than air, allowing it to safely float up to the edge of free space. There, the crew can be safely extracted by the mothership.

Aikonurs were at first used exclusively by the Liga, but several series were later sold by ligan command to friendly worlds as a gesture of alliance. Coraab currently owns seven of these machines, which are mostly used by local law enforcement units. Due to its many advantages, illegal variants and copies of Aikonur appeared on the black market soon after its introduction. These are very popular among leaders of authocratic regimes around the universe.
Boyre

**Race:** Mogra

**Homeworld:** Agan, Cosmopolitan Worlds

**Era:** 4230 Tu - present

Moa'Iol, the beating heart of the Orbital University, processes countless streams of information and data from all corners of the multiverse. The complex machine requires ideal environment and conditions for its correct functioning, which are ensured by a large team of engineers and specialists. In 4255 Tu, the function of supreme technological overseer (also called the *heartkeeper*, *Bumma'Tuol*) was overtaken by an exceptionally talented Mograt oroist Boyre, who set himself the goal to carve Moa'Iol into a real wonder of sub-net engineering and an showpiece of Coraabian technology. Despite astronomical costs of the upgrade plan Boyre bravely submitted to the rector Qan Koolai, the project received a green light. In between 4257 Tu and 4270 Tu, the university's heart was gradually upgraded to the almost unbelievable sevenfold of its original processing power.

The breaking point came in 4272 Tu, when the whole system unexpectedly crashed and Orbital University was cut from all information streams for several Tols. The up to then celebrated Boyre was promptly blamed of amateurism and mismanagement. The heartkeeper continuously deflected all the accusations and tirelessly kept working along his squad to get the system back online. In the end, he managed to fully restore the machine to its original working state.

The reason for failure was found afterwards. Moa'Iol was damaged by a small Orbotoshan reptile, which somehow managed to escape from the university's kitchen and fried itself in the central interware. Boyre became worried that another such accident could ruin his life-long work and has not left the gigantic machine ever since. A rumor spreads around the university's halls that the weird Boyre has even engaged in a love romance with the heart's controlling artificial intelligence.
BOGG (card)

**Abilities**

* Reveal the top card of your deck: Your opponent dumps 1 Champion Unliving from his or her hand at random
* Reveal the top card of your deck; if it is a character of the faction Unliving: OPP Boost (Opponent's character has all parameters changed by -50 %)

This card is a reward for the activity - KHE RE'KRMMAH! I (U)

**CHARACTER'S STORYLINE AVAILABLE HERE!**
Bei Shaam

**Race:** Baia

**Homeworld:** Annor

**Era:** approximately 200 Tu - 3740 Tu

Shaams were indigenous healers and dream interpreters.According to ancient legends, some of them were also capable of controlling the elements and could influence weather. The real power was in the hands of Black Shaams of the Baians. They had a symbiont, called *Thei Kai* grown into their backs, which kept releasing various substances into the host's body. These could sometimes cause battle berserk, night vision, stun the body with a neural poison or strengthen it with substances prolonging life. A young Baian could take on the path of a Bei Shaam right after the adulthood ritual, if he heard the nature's call during his "dream journey". Such event usually only happened once per generation and were subject of monumental celebration connected with sacrifice of hunted animals or even better - enemy prisoners. Their blood was poured into the Shaam's eyes to teach him to see the pulse of life.

"The Nature's call" was the process of luring the creature known as *Thei Kai*. This already extinct meta-slime was feeding on mental energy of annorean animals, which could not resist his psychic call. Some Baians were empatically more sensible to this call and felt need to seek Thei Kai out. Lower creatures were always killed by Kai's energy demands, but Shaams became his symbiontic partners thanks to their higher resistance.

Sometimes, it happened that a girl heard the Thei Kai's call. If this "gift" is noticed soon enough, such girl became the accoucheuse of her tribe. The price for this honourable post was a painful ritual, during which she was sterilized by the other accoucheuses. A girl that managed to merge with Thei Kai was hunted and killed without remorse. A female Bei Shaam was said to be able to control or even kill others with a mere thought.
Alchemietutorial

## Lösungsweg

Abhängig davon, welche Siedlung das Drachenblut zuerst besucht, kann ein unterschiedlicher Alchemist die gleiche Unterweisung anbieten.

### Stelle einen Trank her

Der Aufgabengeber sagt dem Drachenblut, wie man einen einfachen Heilungstrank herstellt und liefert das entsprechende Rezept, welches Weizen und Blasenpilz benötigt, welche von den Drachenblut kostenfrei gesammelt oder von Aufgabengeber erstanden werden können.

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Barnaba Mikułowski

**Country:** Poland

**Webpage:** www.vaticinator.com

**Bio:** Barnaba Mikułowski was born in Wroclaw in 1986. After graduating from The Eugeniusz Geppert Academy of Fine Arts and Design in Wroclaw at the Faculty of Graphic Arts in 2010, Barnaba was employed as a laboratory assistant in the Department of Printmaking. From 2012, working as an assistant in the studio of Graphic Expansion.

* Gallery of artist Barnaba Mikułowski
BOSOLEM (card)

**Abilities**

* Gamble 2 (When this character enters the duel, you may have both characters gain 2 Points)
* Reveal the top card of your deck; if it is a character of the faction Guardian: Domination (Your character wins the duel for 0 points regardless of parameters)
* Reveal the top card of your deck; if it is a character of the faction Xenno: Your opponent dumps 4 cards from the top of his or her deck

**CHARACTER'S STORYLINE AVAILABLE HERE!**
สิ่งก่อสร้าง

**การสร้างสิ่งก่อสร้าง** ใน Hurtworld นั้นง่ายมาก หลังจากที่คุณได้ ไอเท็ม และ ทรัพยากร ที่ต้องการมาเรียบร้อยแล้ว สิ่งที่คุณยังต้องการนั่นก็คือ ค้อนก่อสร้าง  เพื่อการก่อสร้าง
เมื่อคุณถือ ค้อนก่อสร้าง  ไว้ในมือ คุณสามารถเลือกสิ่งก่อสร้างได้ โดยการกดปุ่ม 'F' (ค่าดั้งเดิม) ที่คีย์บอร์ด
การก่อสร้างในเกม Hurtworld จะแบ่งพื้นที่ออกด้วยเส้นกริดแสดงระยะก่อสร้างทรงสี่เหลี่ยมจัตุรัส ที่จะปรากฏก็ต่อเมื่อคุณได้ถือสิ่งก่อสร้างไว้ในมือ และถ้าพื้นที่นั้นมี เสาแสดงเจ้าของ  สร้างไว้ คนที่สร้างเสานี้ และคนที่ได้รับอนุญาติเท่านั้นที่จะสร้างในพื้นที่นั้นได้
Agent Zmuchlan

**Race:** various

**Homeworld:** Coraab

**Era:** 3802 Tu - present

The infamous security agency *Zmuchlan* was once founded by splitting from its parent company Lubro, which sparked a state of permanent hostilities between these two organizations. While Lubros are fully specialized in the art of sabotage and industrial espionage, Zmuchlans act as auxiliary units of Coraabish police force. Their comparative advantage lies in high mobility and vast knowledge of local bureaucracy, which often allows them to arrive at the crime scene well before the actual policemen. Agents from Zmuchlan pass virtually the same training as planetary policemen while enjoying significantly higher salaries - the benefit of working in the private sector. On the other hand, the government has not granted them any actual competencies and they are authorized to use only non-lethal weapons.

Zmuchlan agents often present themselves in public as the government agents Lubro to earn more respect. Conversely, Lubros often pretend to be Zmuchlans in escalated situations, especially when they want to wash their hands of previous failures. Unsurprisingly, police officers treat both agencies as a couple and jovially call them *Zmubro*.

Some say the agencies never actually split up and still secretly form a single apparatus. The whole situation is so unclear on the outside that no one can support this allegation with any facts. Another rumor has it that *Zmuchlan* has been mired in red numbers ever since the inflow of generous government subsidies dried up and is therefore on the brink of liquidation. Nobody knows whether the parent agency will buy it back eventually.
Bosolem

**Race:** Rlah

**Homeworld:** Rad'Zaak

**Era:** 4183 Tu - present

Rlahs ane a mysterious nomads from xennozone that spread to most of developed worlds in Coraabia many years ago. Bosolem hails from the biggest Rad'Zaak branch (known as *Arlah'Za*). He grew up in isolation from other cultures, becoming very traditionalist. Orthodox Rlahs refuse to wear clothing and use any technology, they communicate by *Buuo*, sophisticated sign language using all their upper arms. Their potencial underdevelopment is compensated by perfect coordination, making them very dangerous in combat. Bosolem excels in this field. Dexterity and lighting reflexes are invaluable assets for bodyguard he is.

In combat, Rlah use three to five staves called *Yortu*. Those are to this day manufactured in traditional way - slowly molding and shaping fine scales from rare meta-timber. Every warrior creates his own staves, process, that takes considerable time. Bosolem is able to deflect bullets or poisoned darts by quickly spinning his Yortu, very usefull skill at Rad'Zaak, where those are favourite tools for killing.

Bosolem served as bodyguar of Garama Varga during her visit in Kla'Waska on Rad'Zaak. In 4220 Tu Bosolem closely prevented assassination attempt at Garama. To this day he didn't forgive himself for the failure - yes, his spinning Yortu deflected most of the attacker's bullets, but one hit Garama's side and severely wounded her.
Annor

**Annor**, oficially *Annori preeta aia haph Anna-thei-tei li nnoma bei* (roughly *Annorian Sovereign Domain, The Seat of Wise People of White Eyes*).

# Description

**Annor** is one of the major developed worlds of the Xenozone. Annor overflows with vegetation and orbits the star Annors call simply *Nnor*.

Annor has two moons – Annkor and Arnn. Annkor is inhabited, has atmosphere, and possesses unique biotopes. Arnn is a small piece of rock that threatens a collision with Annkor from time to time.

The capital of Annor is the centropolis Annora, which has almost 19 million inhabitants. Other cities on Annor are comparably small and dispersed all around the inhabitable area of the planet. In total, around 40 indigenous ethnicities developed on Annor (and they often form their own states or intercity alliances) as well as around 3,500,000 exotic lifeforms.

The surface of Annor is covered mainly by three continents – Nnopa, Ainh, and Ka-pai.

# Politics

## Annh

For the majority of Annorian history, **Annh** has been a title used when referring to the supreme ruling authority on **Annor**.

The ruling seat of Annh, Lord of Annor, is called *Annoi*.

The current Annh is an experienced advisor of the former ruler, the wise Annh Durai.

The tradition of Annorian Annhs has lasted for centuries but they do not form a single ruling lineage. The new Annh is always elected by the council of Annorian doges, *Nnodoa*.

# Economy

Annor is currently the largest and most important breeder of ruuk breeds in Coraabia.

The primary export material is then the precious Chaalk wood, on which Annor has a monopoly.

Annor basically lacks any heavy industry. All advanced technologies as well as metals have to be imported. However, Annors are excellent woodworkers and meta-woodworkers, whici is reflected in their architecture and consumer goods. Cosmopolitans often mockingly call Annors *Guanasallar* (mog. *Cloggers*).

Tourism's share on the Annorian economy has been constantly rising. Annor boasts breath-taking natural sceneries and its fauna and flora is one of the tru jewels of Coraabia. In the last centuries, this world regularly ranks among the top tourist destinations in the multiverse.

# Trivia

* Almost 83% of all ruuk species bred on Annor today actually comes from other worlds of the Xenozone.

* Annors worship *Nui'Patu* as their patron. Historians speculate it might be the same character as *Nu'Pataai*, one of the Nu'Beings mentioned on other worlds as well.
Stinkeye

**Mana:** | 190

*Cet article est une ébauche. Vous pouvez aider Orcs Must Die! Unchained Wiki en ajoutant à l'article.*
**Stinkeye** est un héros jouable sur Orcs Must Die! Unchained.

## Description

* Stinkeye est un héros à distance de l'Unchained qui nécessite une certaine finesse. Il est très à l'écoute de la magie de la faille. Invoquez des totems pour aider si bien vous que vos alliés.
Budda

**Race:** artificial intelligence

**Homeworld:** Khalfass

**Era:** 4107 Tu - present

The khalfassian Third war of honour in 4105 Tu - 4109 Tu brought to life an effective combat conversion of a service bot, later marked as *BUDDA* series. It was created as an universal concept, how to turn a civilian unit to a capable guardian with minimum of effort and resources. The serial body of bot got armored with recycled corabit parts from destroyed combat machines, hassalian over-bridging was used to bypass the pacifism blocks and a simple electro-cannon was attached to the skelet. The service bots have high social intelligence, which helps the sizable BUDDA to quickly learn from its owner to analyze and solve new situations. The absence of advanced aiming routines is overcome by use of diffusion weapon, which sprays the target with a burst of dangerous discharges.

The project *BUDDA* was created by Hassaj, who was a technician of the fusion power plant Bu-Folssa. In desperate effort to protect himself and his colleagues from the advancing front, he reprogrammed and rebuilt a simple service bot to a combat machine. He connected six portable tokamaks to an adjusted electro-cannon. The devastating streams of energy launched from the central production hall of Bu-Folssa literally torn the attackers apart.

According to some historians, the *BUDDA* concept was not the only defensive machines used by the endangered civilians in Bu-Folssa. Hassaj allegedly constructed even a mobile walking bomb known as *BUDDB*. It was created as a connection of four manipulation bots carrying a middle-sized tokamak, which was overloaded and brought to controlled explosion in the right moment. However, no evidence remains to confirm this mad concept.
AZURA (card)

**Abilities**

* Aggression (If the compared parameters are equal, this character wins the duel)
* Dump 2 Outlaws and 2 cards from the top of your deck: Restart to Danger (Change compared parameter to Danger)

This card is a reward for the activity - THE REVENGE OF TALS II (C)

**CHARACTER'S STORYLINE AVAILABLE HERE!**
A MISSION TO IONTAL II (activity)

**A Mission to Iontal II** is an Outlaw activity on Coraab.

**STORY**

Briefing:

**Lin Rezzt:** *This is your only chance to make up for what you did, rocht. The last thing standing between me and a trial circle is this official log. Curry me favor with Tals at C’Orian governorate or else I’ll have you stomped to dust by a herd of Kategats! You got me in this mess, you’re gonna get me out of it. There’s nothing worse than sitting in the same circle with Mawazaan!*

Debriefing:

**Lin Rezzt:** *You dodged a bullet here. It took only a few bribed bureans in C’Orai to make me breathe freely again. My flight has been authorized for departure, I’m heading home to lick my wounds. Whenever I need something screwed up, I’ll surely hire you again!*

**OBJECTIVES & REWARDS**
Лидер каннибалов

Туземцы, которых можно отличить по наличию «статусных» предметов одежды. Всего можно встретить три варианта лидеров — с закрепленной палкой за спиной, на которую насажен череп с фонариком в глазнице, с большим украшением из человеческих рук за спиной, и с украшением из компакт-дисков. Все аборигены группы слушаются лидера: если он убегает - весь отряд убегает, если он атакует - все атакуют. Если убить лидера, все аборигены группы убегут, некоторые останутся, но будут запуганы.
A MYSTERIOUS LODGE I (activity)

**A Mysterious Lodge I** is an Unliving activity on Coraab.

**STORY**

Briefing:

**Kanaan:** *WAREEI’IL’WREE. THE PATHS OF EXISTENCE ARE CURVING. RUMORS ABOUT A RISING UNLIVING POWER SPREAD IN THE CITY OF LIVING. I NEED TO VISIT MY SISTER FROM THE OPPOSITE SEVEN. JAMAMBA BEARS A LOT OF INFLUENCE. SHE WAS A MEMBER OF THE CIRCLE LODGE BEFORE IT WAS FORCEFULLY DISBANDED. ONLY SHE KNOWS WHAT IS REALLY HAPPENING IN THE CITY OF LIVING. ACCOMPANY ME TO THE PERIPHERY AT ONCE.*

Debriefing:

**Kanaan:** *JAMAMBA HAS SPOKEN. A NEW FORCE IS BEING BORN IN THE CITY OF LIVING. I HAVE TO LEARN MORE. I WOULD HAVE NO OBJECTIONS WERE YOU TO FURTHER FOLLOW MY STEPS.*

**OBJECTIVES & REWARDS**
BLOWOUT AT ZANX (activity)

**Blowout at Zanx** is a general activity on Coraab.

**STORY**

Briefing:

**Shosho-San:** *Well hello there! It is my honor to invite you to a gastronomic feast at our Golden ZanX. My chef has prepared an elaborate twelve-course degustation menu for the most demanding gourmets from the entire Xenozone! But I need someone with a cast-corabit stomach to taste every single meal before the guests show up. If me or my boys tried to eat all this, we would pop like a fried kliman! Could you recommend someone?*

Debriefing:

**Shosho-San:** *That Traxolian gastro-bot solved the issue nicely. He rated the flavor as above-average and the visual side as well as texture received full marks! The xalien big shots will be drooling all over the place! You’ll be always welcomed here at ZanX!*

**OBJECTIVES & REWARDS**
Aggak

**Race:** Tal

**Homeworld:** Coraab

**Era:** 4224 Tu - present

Man'Su comes from a traditional miner family, which derives its origin from Mo Tarha, who was the legendary pilot of the first miners' magrav to land on Coraab. Already in his 16 Tu, Man'Su was accepted to the elite military academy Bol'Karaa, where he became a student of the former C.P.F head armo Wronko. Thanks to his exceptional agrava combat flying skills, he was given a nickname - Aggak, which means "agravian" in coraabish. Wronko's sudden death made him an eternal hero in Aggak's eyes, whose legacy he decided to follow. For a time, he served as an armo of the skelletal Bahoofa units and due to his many successes, he managed to become the head armo of the C.P.F. In this position he repeatedly gets into conflict with intergalactic Hermes, whom he criticizes for his undoubtable position with the same enthusiasm as his former teacher.

During his studies, Aggak gained reputation of an unshakable (some would say even utopist) moralist, who believes that good exists in every being. Although fully occupied by his work for the C.P.F, Baels who he met in Bahoofa during his previous assignment remain his favourites. His reputable military command skills are in big contrast with his ruselessness (naivity), thanks to which he repeatedly looses significant sums of money to crooks.

Beloved by everyone, Aggak soon became uncomfortable for intergalactic Hermes, whos position of power he criticized quite often. Tubon - Hermes' puppet, is ordered to murder the popular armo, but fails in doing so. The attempt is recorded by a certain Humpitch! sub-porter, who then makes the case public and raises a wave of unrest. Hermes declines the charges and labels the case as sub-journal drivel. The public opinion remains on Aggak's side, though.
Abha-cu

**Race:** Bchai

**Homeworld:** Annor

**Era:** ? - present

Bchais are a rare ethnic group inhabiting the farthest areas of Bel-nnorian megachaalk on Annor. They hunt smaller ruuks and the biggest families build extended treetop dendropolises. These fourhanded Xennos have a unique ability to use sunlight to instantly regenerate their skin. They maintain its quality by getting nutritional tattoos with a high meta-lichen content, which they apply on the vast majority of their bodies. Bchais are well-known weavers of nets and cages, their products are selling well on Annorian markets. Thanks to two pairs of arms, they also climb very well - an essential skill in a life spent in dizzying heights. The title of *Abha-cu* is bestowed only on the best treeclimbers, who then have the honor to guard the Bchai dendropolis against any possible threat.

No Abha-cu can be spotted by another Abha-cu during his responsible patrol - it would lead to an utter social humiliation. Since these elite Bchai climbers carefully watch out for this faux pax, each Abha-cu gradually gains the impression that he perform his sacred service completely alone. Thus it has never been possible to determine their exact numbers – they live in complete isolation.

All Abha-cus must learn to anticipate the upcoming death and manage to get to their hideouts in order to rot in a camouflaged tree hollow unseen by anyone. Bchai liturgy states that if any Bchai sees a dead Abha-cu, it means the end of the world is nigh. Everyone who is elected Abha-cu and leaves the community is officially designated as a venerable spirit after ten rains.
BOT (subtype)

**BOT** (abbreviation of a common word robot) is a name for a corporal or immaterial representative of a wide range of AI, mechanical cultures, unique prototypes, or production series. There are many different production series of bots. There are also few AI that are completely autonomous, such as  PRACHAAN ZAAN.

**Subtype features**

* Ordinary industry BOT series have one big weakness, zero Karma. Many of them have the abilities Restart, or Summon, to compensate for this disadvantage.

**Cooperation**

* Some other cards or subtypes, such as  SOL GARA,  KONSTRUQUAKK or  WARRCHAR work with BOTs as well.

**Connections**

* BOTs have two different connections:

Honk to boost Danger

Corash Guilds to add points

* BOT CHARACTERS

* TRICKS COOPERATING WITH BOTS

**BOT characters**

* AIKONUR
* AUTOMATON
* BAR-KHET
* BUDDA
* CENTRO-BOT
* CHOPPA-BOT
* COR-BOT
* DESTRO-BOT
* EXCELLENCY 16
* GL9001
* INDIGO-BOT
* KODO-BOT
* MECHANITRON
* OKTAPOD
* OMEGA-BOT
* PERIFERO-BOT
* PRACHAAN ZAAN
* PIKO-BOT
* PTIKK
* QU-BOT
* RED COLOSSUS
* RED-BOT
* SADO-BOT
* SGLYPHTOR
* SILLICO
* TURGOR
Bodo Kox

**Race:** Unliving - Ilokaj

**Homeworld:** Coraab

**Era:** 4215 Tu - present

Legends tend to stick in memories of intelligent beings on Coraab. Myths of heroes, outlaws, but also of those who prevailed over the Dump. It is said that the ancient dumpdiggers had a sixth sense for finding hidden treasures. They could feel the otherwordly smell of Dumpers' artifacts hidden thousands of bols underground and they were able to reveal unexplored Dump caverns just by feeling the disharmony of the vibrating scraposphere. This all holds true for the most famous Ilokaj dumpdigger of today, Bodo Kox, whose star shines like the fiery corona of Unaar. One of the few dumpdiggers on Coraab who still rely on intuition, Kox only uses detection devices to confirm his initial assumptions. Apart from short stops in big cities to sell his findings, Bodo Kox can only be found exploring the inhospitable areas of the Rusty Dunes.

Bodo Kox started his career in a luxury antigrav factory. As an artificial intelligence enthusiast, he became the right hand of the mighty industrialist Zaan Tessar. Through his vast collection, the old Zomb initiated him into the secrets of ancient Dumpers' artifacts. Bodo eventually left the walls of the factory - and Tessar would never forgive him this "treason".

Right in the beginning of his dumpdigging career, Bodo Kox made several ground-breaking discoveries, raising to the surface more than two dozen magrav wreckages from the Dumpers' era. This Ilokaj specializes in huge interstellar ships from very pragmatic reasons - the sale of the T'ung matter is a profitable business, which not only financially secures his future expeditions but also allows him to purchase other artifacts on the haze market.
CASHCOWS FROM KOCHARR (activity)

**Cashcows From Kocharr** is an Outlaw activity on Coraab.

**STORY**

Briefing:

**Tengo:** *Listen up! I’ve got a hot tip about a fleet of bank gravs that will head out from polygons in Kocharr at the end of this Light. Our plan is to clip their wings with some explosives and then have a look at what’s inside! Make sure you’re geared up for the occasion, my calculations say the cops will have us on their walls in few Oms. Not a lot of time for the job so make sure every Om counts.*

Debriefing:

**Tengo:** *Yeehaw! Close call! We almost met the most hardcore fuzz in the whole Sector but nothing can catch our new wings. We’we got ourselves some solid amount of dough, The Z will be glad to see us! You’ll get your share, don’t worry.*

**OBJECTIVES & REWARDS**
Borislav Mitkov

**Country:** Bulgaria

**Webpage:** www.bmitkov.com

**Bio:** Borislav Mitkov aka Borilius was born in 1975 in Arkhangelsk, Russia. He’s a concept artist working for UbiSoft – Sofia and freelance illustrator as well. He worked on projects like Assassin’s Creed, HAWX, Rayman Raving Rabbids, Prince of Persia, Roweyna etc.

* Gallery of artist Borislav Mitkov
* Bakuro
BIS-MICAH III (card)

**Abilities**

* When this character  enters the duel: Your opponent dumps 3 Tricks from his or her hand at random
* When this character  enters the duel for each 1 card in any player's deck: Boost (Your character has all parameters changed by +10 %)
* Restart to Vitality (Change compared parameter to Vitality)
Agroruuk

**Race:** Ruuk

**Homeworld:** Forneek

**Era:** ? – present

Also known as *Anna-Pam* (*Twinsaur*). Agroruuk is a feared and undisputed king of Forneekan fauna, a tireless predator who feeds itself solely on other ruuks. At full growth, it can reach fifteen metres in height and its skin reinforced by bio-silicone can easily withstand powerful impacts, fire and a majority of acids. Agroruuk can be killed only with highly penetrating weapons or a perfectly coordinated air strike. Since Forneek is a favorite resort of cream of Annorian society, mass twinsaur hunts called *annapammui* are periodically organized on the planet. For whole days, groups of aristocrats armed to the teeth chase these majestic creatures. As a result, the last centuries have seen this imposing titan of Xenno world degraded to a role of a mere spectacular adrenaline attraction for rich upstarts.

Agroruuk feeds mostly on wild sairuuks and can comfortably eat as much as ten of them every day. Its hunting strategy is clear - enter their ruukery with a mighty leap, trample the frightened ruuks and deadly harm as many of them as possible with its sideattacking twin heads. The feast may begin shortly afterwards. Agroruuk is one of the few chosen creatures in Xennozone capable of digesting the flesh of sairuuk.

Both agroruuk's heads telepathically communicate with each other thanks to its head rings which double up as some sort of "bio-emitters". A twinsaur can thus perfectly coordinate both halves of its body. Cases have been recorded in which more agroruuks communicated with each other at the same time. Annorian scientists even tried to experimentally implant a head into a different body - and the connection worked again.
BUKRAN (card)

**Abilities**

* Aggression (If the compared parameters are equal, this character wins the duel)
* Reveal the top card of your deck; if it is a character of the faction Unliving: OPP Boost (Opponent's character has all parameters changed by -50 %)
* Reveal the top card of your deck; if it is a character of the faction Outlaw: Your opponent loses 3 Score

**CHARACTER'S STORYLINE AVAILABLE HERE!**
A REDDAN SPY III (activity)

**A Reddan Spy III** is a Guardian activity on Coraab.

**STORY**

Briefing:

**X-NOK-500:** *This is X-NOK-500, code Vormit 11-Ormu-Paga. LabMagh is hiding in the ruins of the Dome of Joy. He is heavily armed and determined to resist arrest. I am sending you reinforcements - several gravtrons equipped with high-explosive shells Duum-KH. Their barrage will open new avenues to enter the complex but you must venture forth alone. Stay alert at all times, this elite Reddan diversionist is extremely dangerous!*

Debriefing:

**X-NOK-500:** *LabMagh has been terminated! Excellent work, boppa. The counterreddan units MARRU are indebted to you. I shall nominate you for the crimson sash. as you have successfully eliminated a dangerous threat without incurring significant civilian casualties.*

**OBJECTIVES & REWARDS**
Birrdyn

**Race:** Tal

**Homeworld:** Coraab

**Era:** 4222 Tu - present

Birrdyn Emrysh joined the S.I.T.A. (Society for Investigation of Transcentropolitan Affairs) as a young ambitious ornitofelist trained in a brand new method of police work. Thanks to her special gear, Birrdyn is able to launch herself to the height of many dozens of meters, hitting the assigned targets from the air while gliding or freefalling down. Her specialisation is arresting of suspects with diplomatic immunity, who tend to hide behind the walls of well-protected embassies.

During the recent tragic accident of Chaalk matter tanker in Sector 11, Birrdyn was personally assigned with extracting a powerful Annorian chaalkobaron from the wreck of the ship. Even though she was only able to evacuate the man with great difficulty, he forced her to return two more times to the burning hell - once for his business documents and second time for a decorative sillicon brooch.

According to guesswork of some nu-bloggers, the young policewoman's stylized costume is a compensation for a childhood complex, when her younger brother choked on a feathered birdpossum. When a minor tabloid *Provincial Scars* printed these allegations, its chief editor promptly received a stink-bomb in a box of birdpossum feed.