The Ruination

## Information

Type:Fake Despawner

Behavior:Rushes to current room and despawns in 5 seconds faking its despawn then it will respawn and it will do its real despawn after it reaches said current room.

Damage:(Fake Despawn) No Death (Real Despawn) Instant Death (Sickles) 10 Dmg

**The Ruination** or by the many names it goes by (**Death, The Angel of Death, Thanatos, Lord Death**) is an entity with power and access to every section and has a small chance to spawn in every section atleast 5 times and counting and can spawn its minions if it chooses to or the Guardians will mostly spawn themselves to prevent you from reaching the ??? section. It will spawn making a death bell sound (Or if you prefer calling it church bells) and will darken the rooms on its arrival (For higher graphics like PC) (and on mobile it will turn bright pink and/or red in all the rooms), then hook-like rotating weapons which are called **Sickles** will be seen thrown across the rooms from the lobby to the current door, which will notify it has spawned and you should stay out its way or the sickles will cause 10 dmg (Bugged on PC).
Its the very first entity to have access to all sections of the game and its **Guardians** which they have no designated door number (applies for **The Ruination**) which the main entity itself will arrive to the current room and stay in the middle of the room for 5 seconds not resulting death of the player and then fall through the floor faking its despawn and then it will come back as a false sense of security and to make you think its gone, then it will travel to the current room doing the same mechanic but it can kill you this time it comes back and then despawn.

## 𝚲⍴⍴𝘦Ƌ𝝘Ƌ𝞰ᶜ𝘦

It looks like a skull face which is supposed to represent the grim reaper and its eye sockets and mouth contain tendrils, its mouth has 3 sets of spiky teeth and a set of red piercing eyes, its other face contains the same thing except it doesn't contain eyes revealing its empty eye sockets with tendrils in it.

## ꚃʈ𝝘Ƌʈ𝘦𝗴𝘆 Ƌ𝞰𝙙 Ͳ𝓲⍴ᣵ

* To survive an attack from **The Ruination** you should be notified right away when the rooms change in lighting and atmosphere.
* Its minions have a chance to spawn in notifying its presense or not.
* Hide on its second spawn
* When the lighting changes immediately move out the way as the incoming flying sickles can deal you 10 damage on contact.
* It has a chance of spawning from infront to trick you so be extra precautionary when it spawns as it can spawn 1000 studs away.

## ℕʘʈ𝘦ᣵ

* It is the only entity to have access to all sections in the game
* Screenshake radius is 1000 studs
* It will darken the rooms at an unnatural low level of light to the point where your player rig and flashlight pointlight is no longer operational.

## Ͳ𝝘𝓲𝝯𝓲Ƌ

* The entity classifies itself as a deity as it is just the angel of death aka the grim reaper taking the form of the fear of the player as a floating nightmarish face.
* The reason the grim reaper aka **The Ruination** payed a rooms game a visit is you already know how there is so many rooms fangames and all of them involve the player being faced with monsters and demons head-on and just having to walk a thousand rooms is tiresome so he came to put an end to the player's misery from having to deal with entities that the player is faced with and the amount of rooms the player has to deal with so it is only here to do its job, to notify the player its time to go.
* It has created 5 guardians to notify the player to not go any further into the rooms and will spawn in all sections before the player reaches the W section of the rooms and possibly the ??? section to be met with the leaders of the sections.

## 𝗚Ƌ𝚰𝚰𝘦𝝘𝘆

### Images:

The Ruination Current VersionParticle Face Current VersionSickle Weapon (Seen being thrown by The Ruination in-game)Scrapped DesignScrapped Particle face design
### Miscellaneous:

Title imageBackground of the wikiEyes on community site imageEye on the wiki icon