Resetting, Prestige and Upgrades

## Resetting

After you reach February, you can reset the game and get 10 golden clocks. You can also earn golden clocks by other means:

* 10 clocks every 32 dungeon levels
* 10 clocks every 800 party levelups
* 1+ clock every time you beat a record (obtained instantly)
* 1 clock every achievement unlocked (obtained instantly)

If you purchase the Bronze Hourglass upgrade, you will also get all the hourglass you spent or not in the next run after resetting.

Depending on the characters you unlocked, recruited or fused in your previous run, you may start the next game with a new human class. Unlocking all human classes of the current tier unlocks the next tier in Reset.

## Permanent Upgrades (Golden Clocks)

Golden clocks can be used to buy permanent upgrades, those affect the current run, but are also carried to new runs after resetting. You can buy an upgrade with a left click, and sell it with a right click. To buy all the upgrades you can with your current clocks, use Ctrl+click

As of 0.14.33, there is a total of 8 golden clock upgrades:

* Seconds per Second: This upgrade increases the money you obtain by waiting. It's one of the most useful and popular upgrades, since it drastically speeds up everything. When you close the game and come back, all the time you spent without playing will be added to your money, multiplied by the s/s upgrade.
* HP/s: Increases the amount of HP your characters slowly heal where you are in Town. This also applies to the Rewind time upgrade.
* MP/s: Increases passive MP gain for your characters in town.
* EXP/s: Increases the passive EXP your characters get while not in the dungeon. Around 2048 EXP/s is required to get the "Level 1 to 10 in one second" achievement.
* Join Chance: Adds a 100% per level to the recruit chance of enemies in the dungeon. This is still affected by the tier of the enemy and your team size, so it won't always double the chance. It can make higher tier characters easier to obtain though.
* EXP Multiplier: Increases the base EXP by 1x per upgrade level. It affects the EXP before the level/dungeon level adjustment, but won't affect the 20% EXP dead characters get. Having 2x multiplier means you can still get 1x EXP if your character levels are double the current dungeon level.
* Time Upgrade Cost: Reduces by 1 minute all time upgrade costs. If an upgrade is already too cheap, the cost will become 1 second by default.
* Bronze Hourglasses: Gives you a fixed amount of Bronze Hourglasses that are added instantly to your game. This can be used to buy temporary upgrades that will disappear in your next run. But the Hourglasses you bought will come back in the next run, so you can use them again.

## Temporary Upgrades (Bronze Hourglasses)

Bronze Hourglasses can be purchased with Golden Clocks. They can be spent in temporary upgrades that only affect the current run, but are refunded when you Reset again. There are several unique upgrades you can buy with those:

* Time Warp: Increases the tier of your team members by 1 and adds some levels too. This is the only way to get Tier-S humans and other future Time Element characters.
* +1/+10 Level Team Members: Adds the specified levels to all your Party. Only works if you have a full party of 4 characters.
* +5 SKP to Team: Adds +5 SKP to everyone in your Party, without levelling them up. This can increase their effective level only. Only works if you have a full party of 4 characters.
* Mysterious Goo: Adds a Mysterious Goo (or ???) to your team. This monster can be fused with anything, either a human or a monster, and gives you a random character you have already unlocked, from the next tier of the fusion material used. The result can be either a human or a monster, chosen at random.
* Dungeon Shift: Adds +7 levels to the dungeon, advancing a week. It also shifts the Dungeon Element, so the first time you use it, January will become Earth Element, for example.
* Recruit Lv. 1 Tier N ally: There is an upgrade for every tier in the game. Only if you already unlocked a character of that tier, the button will appear. This upgrade cannot be used during gamemodes that limit the tiers of the characters you can get. The chosen ally will be a random one from all the characters you have unlocked in that tier.

## Time Upgrades

Time upgrades can be used in the Dungeon or during Battles. They all have a base cost of around 25m-30m, and the cost increases with the Dungeon level.

There are currently 3 main Time Upgrades:

* Fast Forward: Speeds up the game to around 10x as fast, skipping the Dungeon part and going directly to battles. During the FF effect, you can't get passive seconds/second.
* Bullet Time: Slows down time during battles. Your characters will attack twice, while enemies will have half turns. It also skips the Dungeon part and goes directly to battles. During BT effect, all your seconds/second are halved.
* Rewind: Goes back in time, slowly healing your characters and levelling them down by 1. If used during Hard Mode, Rewind acts as the Eject button, after the healing effect, you will return to Town.