Game Guide

* **Radio** - You can tune the radio with the oval button (The button is a little broken) to access radio channels. The government can tell you the tomorrow's weather, or ask you to signal for help/ tell you when to come to the airport.
* **Map** - Helps you travel to other places to visit to collect resources.
* **Flashlight** - Illuminates the basement when the power goes out, and can be used to signal for help.
* **Gas Mask** - When travelling, saves you from radiation (The Gas Mask disappears if the condition reaches 0. The condition only goes down if radiation is MEDIUM or HIGH).
* **Potatoes and Carrots** - You will be able to plant them for your family to eat. Potatoes are used as currency too.
* **Axe** - Can be used to chop wood in the forest or as a weapon in combat. You can get the axe in the supply run before a nuke hits your house. You can also get an axe in the forest (rare)
* **Shovel** - Can be crafted from the workbench. You can dig a trench in front of your shelter with the shovel to gain bonus defense points when defending your shelter. Used to bury dead family members as well.
* **Wooden Bat** - Can be crafted from workbench. You can use this as a weapon in combat. You can also go to your house and smash the window with this bat.
* **Medkit** - Can be used to treat family members with injuries or sickness. The default medkit has 2 charges maximum, but you can buy better ones in the shop. If you want to turn a mutated family member back to normal, you need 3 charges.
* **Ladder** - Needed to access the mines. Can be crafted or found around the map when you go further.
* **Pickaxe(s)** - there are 3 tiers: wooden, stone and uranium. You need pickaxe when you go mining. I recommend trying to get a ladder and pickaxe as early as possible.

Alive In Shelter has a Hard mode by default. If you want to change the difficulty you need to tap the red button on the main menu. In easy mode, you will get 23 second to collect stuff from your home before You start the adventure. The characters will have an exclamation point to let you know that they will die if you don’t feed them or give them water.

The game has DLC's that will boost you up and make the game easier, though if you favor the challenge of surviving without that help you will need to have a strategy when you go out to venture.

Potatoes are also the game currency. In the map you will be able to go to the "Shop" area and buy essentials for your shelter. If you grab the potatoes in the supply run before the nuke hits your house, you will be able to plant the potatoes in the shelter, and harvest them to get more. Keep doing so in order to get more of the currency so you can buy whatever you need. Once you have extra potatoes you can also use 3 of them to make alcohol. With 2 litres of alchol you can hire people or use it in crafting.

**Map areas:**

\*It is important to know, that if you forget to collect the map in the beginning of the game, you will only be able to collect food and water without being able to explore\*

1. **Shop** - In this area you will be able to collect different supplies to your shelter and also buy supplies with potatoes.

**Airport** - In this area you will come across a hooded figure who will let you join his people and give you food and water every EVEN day number. Also there is a trap door you can go into but it will have a monster to fight, so make sure you have an Axe.

1. **Forest** - In this area you will find a cabin, around it you will find different items you can take home like a gun, blueberries and wood. This is where you'll find the cook as well. Sometimes axes and medkits spawn here.
2. **Go further** - Unlike the other areas, this area takes at least one more day to get to. One can get there instantly by bike. First time you go further, you will draw a map, and won't actually be able to visit.
3. Go further- beach it will usually have a extra map piece and/or a car piece, there will be a crafting bench it has

```
Raft 1/2 8x wood and 2x wires

```

1. 1. 1. Raft 2/2 1x Sheets and 2x wood + raft 1/2
		2. 6.0kg rations
		3. Fishing 1/2 xwood
		4. fishing 2/2 2xwood and 2xwires + fishing 1/2

1. Shop#2 has random items like Tv and Pills/med kit
2. Front yard
	1. Broken car needs (fixing?)
	2. Usually has coke behind the car it

      **\*Important: Always collect food and water last in each exploration, once you click the water and food you will return to the shelter.\***

Characters can go missing in the game, either by getting attacked or simply not having enough food or water to support the family. Each time one of your characters go out to explore they will gain 50% thirst and 20% hunger. To avoid your character from running away because of lack of food simply feed and give them water before sending them out to explore.