Buzzsaw

A buzzsaw in its active state

### Strategy

Stay ahead of its path and move as quick as possible; trick it into buying you time

### Introduced

Stage 24

The **buzzsaw** is a trap with an appearance initially being that of a square shape with spikes. It can only be encountered when accessing a secret way in Arcade and in some stages in Stage Mode, where it first appears in Stage 24.

## Behavior

After the player passes it in its deactivated state, the buzzsaw will align onto the X or Y axis and make a vibration sound. It will then transform into its moving state, chasing the player without hesitation. It will correct its path if the player crosses a tile that they have previously already crossed.

Hazards such as spikes, spike traps, bats, and dart traps can appear simultaneously in certain buzzsaw sections where the player has to avoid them. Teleporters and springs, which are both non-solid obstructions, can cause a buzzsaw to go haywire and crash itself onto a wall. Filler blocks, on the other hand, tend to be ignored by buzzsaws, passing through them even despite being in their solidified form. These elements are rarely found midway through a buzzsaw section in Stage Mode, however.

Buzzsaws break apart on the condition that the player crosses a box that turns into a regular block at the end of the section, or if there are no more paths that lead to the player.

## Tips

The buzzsaw follows the player's exact movement pattern, so players can trick it to buy extra time by touching all spaces in a small area, forcing the buzzsaw to move all across that area while the player escapes. Move fast as the buzzsaw can cover ground deceptively quickly. Do not go backwards.

## Appearances (Stages)

The below list presents the number of occurrences for the buzzsaw in each stage.

* Stage 24 - 3
* Stage 34 - 3
* Stage 52 - 3
* Stage 73 - 1
* Stage 87 - 1
* Stage 94 - 1
* Stage 95 - 2
* Stage 97 - 1
* Stage 100 - 1
* Stage 121 - 2
* Stage 128 - 1
* Stage 142 - 1
* Stage 145 - 2
* Stage 152 - 1
* Stage 173 - 2
* Stage 183 - 3
* Stage 187 - 1
* Stage 231 - 1
* Stage 237 - 1
* Stage 240 - 1
* Stage 248 - 1
* Stage 255 - 1
* Stage 294 - 1
* Stage 339 - 1
* Stage 371 - 3
* Stage 434 - 3
* Stage 437 - 1
* Stage 458 - 1
* Stage 469 - 2
* Stage 474 - 3
* Stage 484 - 1
* Stage 485 - 3
* Stage 491 - 1
* Stage 522 - 2
* Stage 530 - 5

### Colors (Levels; Appearances)

#### Gallery

Stages: 458, 522Stages: 73, 530Stages: 142, 145, 339, 469Stages: 474Stages: 24, 87, 152Stages: 94, 95, 484, 485Stages: 34, 97, 100, 294Stages: 231, 491Stages: 173, 237, 240, 434Stages: 371, 437Stages: 52, 183, 248Stages: 121, 187, 255Stages: 128
* Color 1: (2;3)
* Color 2: (2;6)
* Color 3: (4;6)
* Color 4: (1;3)
* Color 5: (3;5)
* Color 6: (4;7)
* Color 7: (4;6)
* Color 8: (2;2)
* Color 9: (4;7)
* Color 10: (2;4)
* Color 11: (3;7)
* Color 12: (3;4)
* Color 13: (1;1)

* Stages: 35
* Appearances: 61

## Trivia

* A buzzsaw is capable of breaking itself before it reaches the end of its intended path in certain stages if the player moves backwards after triggering it. This is very noticeable in later stages where boxes are found nowhere before the buzzsaw.
* Buzzsaws cannot be frozen by the freeze power-up and is the only one to do so.

## Gallery

Inactive buzzsaws in the secret buzzsaw maze in Arcade mode