Zaion

## Personality

Zaion has a generally jovial and whimsical attitude, and is often considered overly garrulous when ranting about subjects such as fishing or magical study. Zaion is very polite and well-collected.

## Appearance

Zaion has short and messy dark hair, and always wears a grey pentagram hairclip.

## Story Information

### General

Zaion, coming from a family of anglers, was a fishing prodigy, who eventually sought to learn magic in order to become even better. They were surprisingly adept, and eventually went on to use that magic skill for a profession outside of fishing.

Zaion was one of the members of the Ludusian Witch Guild, an organization ordered by Leviathan and formed/maintained by Caledonia to help protect Ludus against the growing onslaught of monsters. One of the greater hopes of the formation of the Ludusian Witch Guild was the mainstream introduction of magic and connection of isolated settlements into a broader Ludusian community, however, the guild was disbanded a few years after its release, being mostly unsuccessful in their goal and leading to the witches being seen more as common legends than genuine historical figures in only a generation's time.

### Timeline-Specific

* N
* Ƨ

Zaion was one of the Ludusian Witches who helped fend off the Nazcan invasion.

During Zaion's Chapters of *The Planet's Shadow: Historical Tales of Ludus*, Sanford randomly appears and starts attcking them, before being run off. Later, during a rematch, countless monsters descend and start attacking Ludus, interrupting their battle. Zaion is found and captured by paranoid gridmasks, and willingly goes with them, only to be bound and tortured. During this, Zaion magically creates Seira, who later goes back in time to slightly alter the events surrounding Zaion's death.

The Grim Game showcases that Zaion became the Supreme Psychopomp of Hell, and they challenge Ramus to a game to allow him a second chance at life.

As detailed in *Sanford's Big Hit*, Zaion was the most well-known of the Ludusian Witch Guild, one who constantly traveled across Ludus. Originally, Zaion and Sanford met during a mission to take down a powerful monster, and though Sanford was reluctant to work with Zaion, he eventually relented. During the mission they talked a lot and Zaion believed they became friends, though Sanford only felt growing hatred and humiliation.

Later, Sanford is tasked with assassinating Zaion, and accepts the offer. He tracks down Zaion and hides in their home until they come back, only to start following Zaion as she leaves to the village for a late night meal. Sanford accidentally gives away his location, startling Zaion, only to shoot Zaion twice.
## Attributes and Equipment

### Abilities

* Expert Fisher - Zaion is a very talented angler.
* Ethereal Hook - When concentrating, Zaion can conjure an ethereal line and hook from their fingertip, which they can control by motioning their other hand. The attack can sear through solid surfaces to attach itself onto living beings, allowing Zaion to drag them (with Zaion's own arm strength) or give them severe cuts. When focusing, the line can transmit vibrations. Being a talented angler, this attack can be very effective.
* Drawing Star - If Zaion draws a star shape, it will appear made of light, and Zaion is able to control it for offensive capabilities. Often used to sear and burn things, such as raw fish.
* Mind Blast - A technique pioneered by Zaion which draws enormous energy from both the "Heart" and "Soul" through the "Mind" in order to create a powerful blast. It requires a while to draw any energy, and a considerably long time to charge to truly destructive capacity. When used, it has enough power to "cook every fish in a lake."
* Necromantic Regeneration - By sacrificing blood and putting displaced body parts back were they should be, Zaion can regenerate flesh, unbreak bones, and reattach severed body parts. It cannot heal blood loss, is limited in use for certain internal injuries, doesn't mitigate pain, can be slow, and requires a functioning brain to activate.
* Demon Purging Fire - Learned from a magically-inclined dragonkin. Demon Purging Fire allows Zaion to breathe holy flames.
* Strength-Sapping Dragon - Learned from a magically-inclined dragonkin. Summons a dragon-shaped projectile that lowers the offensive capability of opponents.
* Left Legs - A technique that can alter memories. Requires Zaion to stand on only her left leg for a very long time to activate.

### Armament

* Pentagram Hairclip - Is believed to increase magical capabilities, but might just be a normal accessory.
* Black Pearl - Also known as the "soothsayer pearl," is an item used by Supreme Psychopomps of Hell.

## Appendix

### Appearances

**N**: The Planet's Shadow: Historical Tales of Ludus, The Grim Game
**Φ**: Muerteween Eve 2 - Yet Another Fun-Ball Story Again, The Vices of Chanukwanzaa - A Tale of Fun-Ball Legend
**Ƨ**: Sanford's Big Hit
### Trivia

* Zaion's name is based off of “Zion”, which means Heaven.
	+ This is somewhat ironic, considering Zaion's connection to Hell being much more prevalent than their connection to Heaven.
* Zaion's main associated color used to be **15196b**, but was changed to **111999**.

## Gallery

A rendering of Zaion's head, by LAT.Zaion as the Supreme Hell Psychopomp.