recursal/Fanatic-Fandom huggingface dataset:
Basilon

The Rise of the Earthshakers

Fangs and Fury

The Conquest of Howling Rock

**Basilon** is a character in *Tyranny*.

## Background

Basilon is the commander of the Earthshaker detachment sent to Gulfglow Oldwalls to harvest Azurelith for the ritual to permanently kill Cairn and blight the Stone Sea/preserve his essence (Rebel path with Earthshakers recruitment). Problem is, the cavalier mage is in a little over his head, fighting the better part of the Stonestalkers Tribe.

## Interactions

The Rise of the Earthshakers

Fangs and Fury

### Quests

Disfavored, Rebels
* Securing The Sea, The Rise of the Earthshakers: Basilon needs aid to complete his mission.

Scarlet Chorus
* Fangs and Fury: His Shard of Pure Azurelith is needed to enter the Earthshaker compound at Howling Rock for In Pursuit of Cairn.

Anarchist
* The Conquest of Howling Rock: Basilon must be killed for the Shard of Pure Azurelith.
(ESS) Dagesta-Debach

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

**(ESS) Dagesta-Debach** is a star system in No Man's Sky.

## Summary

**(ESS) Dagesta-Debach** is a procedurally generated Red star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is Uncharted. As it is devoid of any intelligent life-forms, its economy, wealth and Conflict Level are classified as **- Data Unavailable -**.

## Discovered Date

7/1/2019 (20:29) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Planets & Moons

This star system contains 4 planets and 1 moon.

## Starships

Not available. System devoid of intelligent life-forms.

## Freighters

Not available. System devoid of intelligent life-forms.

## Traveller Graves

Not available. System devoid of intelligent life-forms.

## Location Information

### Locating (ESS) Dagesta-Debach

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## Gallery

Exploring the star system.

## ESS Info

Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
(ASC-1)Grenesin-T3 High Tech

The information from this article is up-to-date as of 16 February, 2021.

*The subject of this article is from the NextGen update.*
The information from this article is up-to-date as of 16 February, 2021.
*This article is a stub. You can help No Man's Sky Wiki by expanding it.*

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**(ASC-1)Grenesin-T3 High Tech** is a star system in No Man's Sky.

## Summary

**(ASC-1)Grenesin-T3 High Tech** is a star system in the No Man's Sky universe.

## System Location

Located is the Hosfeldt Adjunct region in the lower half of the Alpha quadrant.
(ESS) Cancleek Nawac

The information from this article is up-to-date as of 18 February, 2020.

*The subject of this article is from the Synthesis update.*
The information from this article is is up-to-date as of 18 February, 2020.

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**(ESS) Cancleek Nawac** is a planet in No Man's Sky.

## Summary

**(ESS) Cancleek Nawac**  **is a planet in the star system (ESS) Edyanogd in the No Man's Sky universe.**

## Planet type

**(ESS) Cancleek Nawac** is a **Flourishing Planet** with a **Lush** Biome. Its Weather has **Scalding Rainstorms**. Its Flora is **Rich** and its Fauna is **Common**.

## Resources

The following resources can be found on this planet.

* Star Bulb
* Activated Copper
* Paraffinium
* Sodium

## ESS Info

This planet is in the area of operations of the Euclidean Scholar's Society. Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
(ESS) Eutovo-Nidiac IV

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

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**(ESS) Eutovo-Nidiac IV** is a star system in No Man's Sky.

## Summary

**(ESS) Eutovo-Nidiac IV** is a procedurally generated Yellow star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is populated by the Gek faction. Its economy is based on **Energy Supply**, and have a **Declining** wealth. The Conflict Level on its space is **Gentle (1)**.

## Discovered Date

19/12/2018 (23:53) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Planets & Moons

This star system contains 3 planets and 1 moon.

## Traveller Graves

Traveller Graves that has been found in this system. A portal Glyph can be learned there. The location has been marked with a Communications Station:

## Location Information

### Locating (ESS) Eutovo-Nidiac IV

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## ESS Info

This system is in the area of operations of the Euclidean Scholar's Society. Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
Boom

### Desc.

Distract the Forge-Bound smith in Lethian's Crossing until he loses control of his magic.

**Boom** is one of the Achievements in the game Tyranny.

## Unlocking

* Go to the Forge at Lethian's Crossing. Keep clicking on the Forge-Bound apprentice hammering the sword by the forge until he explodes. Beyond the achievement, you can also loot the Misstep from his remains.
A Widow's Revenge

**A Widow's Revenge** is a side quest in *Tyranny*, unlocked after Raetommon's attack on the Crossing.

## Synopsis

Deya asked you to avenge her wife's murder. Sandro, a member of the Bronze Brotherhood, killed Phaedra and stole her necklace. Deya wants you to find Sandro and get the necklace back.

## Walkthrough

* Travel to Twin Rivers. Sandro is hiding on a small plateau in the north-eastern corner, accessible by climbing (52 Athletics). Talk to him.
* If you don't attack immediately, you will be able to pry his version out of him. Subterfuge 52 and Athletics 57 work well. It turns out that Sandro is a *witness* who saw Deya kill Phaedra. You can investigate the matter and use Athletics 31 or Lore 31 to get a more complete statement (lying by omission is a violation of Kyros' law).
* Sandro points out a couple of facts. First, as the granddaughter of Lethian, Phaedra *owned* the land Lethian's Crossing was built on and thus was the formal leader. She never really paid it any attention, only doing what was needed to get by. Second, Deya desired the land, so she married Phaedra, fooling her that she was in love. She desired the land it was built on and in case of an unfortunate incident, she would inherit the Crossing.
* If you don't kill Sandro, you can confront Deya. Asking Sandro to give you the necklace (which wasn't Phaedra's, but bought in Ardent ten years earlier as a gift to a friend) will make prying the truth out of Deya easier. You can give her the necklace and question her on the reasons for her murder. As it turns out, she never liked her, she hated her ever since their first meeting. Her sunny optimism grated on her and the fact that she owned the Crossing only solidified her resolve to eliminate her and seize control.
* You can choose to extort Deya for a merchant price cut in exchange for your silence. Or kill her, as is the penalty for disturbing Kyros' Peace.→
(EPM) GenBra Space Corp Embassy

The information from this article is up-to-date as of 10 June, 2020.

*The subject of this article is from the ExoMech update.*
The information from this article is is up-to-date as of 10 June, 2020.

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**(EPM) GenBra Space Corp Embassy** is a star system in No Man's Sky.

## Summary

**(EPM) GenBra Space Corp Embassy** is a star system in the No Man's Sky universe.

This system has been claim in honor of the XBox group Empire of Phantomium Marxium, maintained by GenBra Space Corp.

## Location information

### Navigation Images

* System View
* Region View

## Space station

* Multi-tool found in the Space station when first warping into this system

## Additional information

There are at least two player bases in this system on the PS4 platform:

* GenBra Embassy Phantomia by *AstromonsX*
* (EPM) Scientific Xplay Diplomatic Center by *intothedoor*

## Gallery

* System welcome message
* Planet info
* Portal near the **Xplay Diplomatic Center**on planet **Oteusio Minor**
local coords: **+39.57, +63.04**
* Planet info
* Planet info
* Portal on planet **GenBra Embassy Phantomia**
* Portal on planet **GenBra Embassy Phantomia**
local coords: **+51.78, -38.47**
* *AstromonsX's* Base, the GenBra EPM Embassy

### Discovery Info

* System discovery view
* Planet discovery info
* Planet discovery info
* Planet discovery info

## Organization

This page provides documentation for **GenBra Space Corp**., an exploration entity.

Visit the Other Galaxies Reddit Community

### Key Navigation Tools

* Coords to Glyphs conversion: NMS PORTALS DECODER
* 2D Mapped view of location within Galaxy Pilgrim Star Path
* Black Hole Suns Distance and Route Calculator
(ESS) Hyegony-Keho

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

**(ESS) Hyegony-Keho** is a star system in No Man's Sky.

## Summary

**(ESS) Hyegony-Keho** is a procedurally generated Blue star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is populated by the Vy'keen faction. Its economy is based on **High Tech**, and have a **Balanced** wealth. The Conflict Level on its space is **Medium (2)**.

## Discovered Date

9/2/2019 (18:10) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Planets & Moons

This star system contains 2 planets and 1 moon.

## Traveller Graves

Traveller Graves that has been found in this system. A portal Glyph can be learned there. The location has been marked with a Communications Station:

## Location Information

### Locating (ESS) Hyegony-Keho

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## ESS Info

Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
(ESS) Itvale IX

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

 Spectral class
 Distance to centre
 Galactic coordinates
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 Updated

**(ESS) Itvale IX** is a star system in No Man's Sky.

## Summary

**(ESS) Itvale IX** is a procedurally generated Yellow star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is populated by the Gek faction. Its economy is based on **Construction**, and have a **Medium Supply** wealth. The Conflict Level on its space is **Alarming (3)**.

## Discovered Date

21/1/2019 (14:58) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Traveller Graves

Traveller Graves that has been found in this system. A portal Glyph can be learned there. The location has been marked with a Communications Station:

## Location Information

### Locating (ESS) Itvale IX

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## ESS Info

Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
(ESS) Isportiz

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

 Spectral class
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**(ESS) Isportiz** is a star system in No Man's Sky.

## Summary

**(ESS) Isportiz** is a procedurally generated Blue star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is populated by the Vy'keen faction. Its economy is based on **Prospecting**, and have a **Sustainable** wealth. The Conflict Level on its space is **Belligerent (2)**.

## Discovered Date

13/1/2019 (21:27) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Traveller Graves

Traveller Graves that has been found in this system. A portal Glyph can be learned there. The location has been marked with a Communications Station:

## Location Information

### Locating (ESS) Isportiz

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## ESS Info

Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
Accent Sigils

**Accent Sigils** are optional secondary modifiers that offer basic enhancements to the spell. Different types of accents can be stacked.

## List of accents

 Sigil of Cyclical Energies

 Sigil of Limitless Boundaries

 Sigil of Piercing Strength

 Sigil of Precise Action

 Sigil of Reaching Grasp

 Sigil of Staggering Force

 Sigil of Strength

 Sigil of Timeless Form
Aurora

**Aurora** is a character in *Tyranny*.

## Background

Aurora, Stone Shield of the Second Cohort, is one of the veterans of the original Apex campaign two years prior. She is part of the contingent sent to quell the uprising of the Oathbreakers. All things considered, she has been serving with the Disfavored for over seven years, interrupted by a brief stint at Fort Resolution just before the Conquest. Still, she is one of the younger members of the Legion.

## Interactions

### Other interactions

Act I
* Aurora is the first character the player interacts with and serves to demonstrate the game's reactivity. For example, if you chose to govern Lethian's Crossing *and* favored the Disfavored, she will remark on this fact and recognize you.
* With Lore 20, you can point out that the collapse that sealed you in the valley was magical in nature. This is one of many skill checks that provide skill experience and level them up. Another check (Subterfuge 20) allows you to point out the mistrust between the two armies.
* She will provide combat support until you reach Verse and then break off.
* After killing Pelox Tyrel, you can talk to her.

Act II
* Aurora forms part of the Disfavored delegation at Tunon's Court.
Big Head Mode

## *"Big Heads mode gives character heads that are ludicrously disproportionate to their bodies. Thanks Josh."*

Big Head Mode is a graphical setting that is arguably the definitive way to experience Tyranny. When enabled, it causes most character's heads to be disproporionately large in relation to the rest of their bodies. This effect extends to NPCs, Companions and even the fatebinder, being able to also display any equipped head armor as well. Though at first glance it seems to be merely a comedical option, a keen player will notice the immediate pros when enablind this mode, such as the tactical advantage of seeing enemies more clearly and thus, being able to plan more effectively to such encounters. Not only that, but it will also keep the player in a good mood as they bind the fate of The Tiers in motion as they see fit.

The mode comes from Obsidian's previous game, Pillars of Eternity (2015), which plays and feels very similar to Tyranny. In Pillars of Eternity, the player can also enable a big head mode, a feature put in by the game's director Josh Sawyer  as a homage to Tony Hawk's Pro Skater  and various older titles, which featured a similar mode, beloved by many. Naturally, when Tyranny was released in 2016, the same mode could be found in the game as well, which was considered a relief by many players that would consider the game virtually unplayable otherwise.

* Big Heads Mode as seen in the game's graphic settings menu.

1. ↑ https://www.pcworld.com/article/431986/pillars-of-eternity-josh-sawyer-talks-mods-pc-first-focus-big-head-mode-and-more.html
2. ↑ https://twitter.com/jesawyer/status/1168260133761277953
Afflictions

**Afflictions** are explicitly bundled sets of status effects that can be applied to, suspended, or fully removed from a character. While some afflictions have explicit overriding or exclusivity rules, most afflictions can co-exist with other afflictions.

When a spell is cast on a target, it and its subordinate effects and afflictions are all bundled together in a procedurally-bundled container created by the spell. If these procedurally-bundled containers are applied while an identical version is in effect, the new version replaces the old.

No matter how many effects are on the target, generally only the best bonuses and the worst penalties are applied. Some enemies can be immune to one or more afflictions. If so, these afflictions cannot be applied to those enemies.
(ESS) Amayka-Rachu

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

 Spectral class
 Distance to centre
 Galactic coordinates
 System ID
 Planet(s)
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 Wealth
 Conflict level
 Claimed by
 Game Mode
 Updated

**(ESS) Amayka-Rachu** is a star system in No Man's Sky.

## Summary

**(ESS) Amayka-Rachu** is a procedurally generated Yellow star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is populated by the Gek faction. Its economy is **Alchemical**, and have an **Unpromising** wealth. The Conflict Level on its space is **Tranquil (1)**.

## Discovered Date

7/1/2019 (20:09) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Traveller Graves

Traveller Graves that has been found in this system. A portal Glyph can be learned there. The location has been marked with a Communications Station:

## Location Information

### Locating (ESS) Amayka-Rachu

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## ESS Info

Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
Azure Shield

Champion's Boon: When activated, the Azure Shield grants its wearer a bonus to Quickness, movement speed, and Accuracy. Bonus scales.

**Azure Shield** is an artifact in *Tyranny*.

## Background

This shield was traditionally an object of ceremonial importance.

Champions of Azure carried it during times of cultural significance - the signing of treaties, declarations of war, meeting of diplomatic envoys and celebrations of past victories. Perhaps its most noted appearance was during the notorious Tarnished Flag incident of 289 TR, when a foreign delegation met on neutral ground and attacked the Azure representatives. The Azure Shield was raised to parry the assassination attempt, and all who stood behind it left the encounter unscathed.

Since the fall of Azure, the shield has passed through numerous hands, and presently reeks of Beastwoman musk.

## Location

* Stone Sea: Carried by Red-Fang at the Gulfglow Oldwalls. In the Anarchist path, the Azure Shield is one of four artifacts which Bleden Mark want you to find.

## Acquisition

* Disfavored path: Red-Fang is killed as part of Securing The Sea.
* Chorus path: Kill Red-Fang during Fangs and Fury.
* Anarchist path: Red-Fang will give you the Shield if you
	+ kill the Earthshakers at Gulfglow Oldwalls (which saves you time as you'll need the Shard of Pure Azurelith from Basilon for The Conquest of Howling Rock) OR
	+ kill her OR
	+ demand that she hand over the artifact. This is possible only if you have "helped the Stonestalker tribe" (1 Favor, 0 Wrath, and doing all the side quests without harming any Beastfolk is enough), or are the new Prima.
* Rebel path: Kill Red-Fang during The Rise of the Earthshakers.
	+ Note that you *cannot* acquire the Shield if your allies in the Stone Sea are the Stonestalkers.
Aversion

**Aversion** is a weapon in *Tyranny*.

## Background

The fierce design of this blade is a cause for hesitation and unease in all who find themselves facing off against its wielder.

## Location

* Quest reward for completing Assault on the Citadel as an anarchist.
* Random spawn in hidden and/or locked containers. Each container is in a fixed location, but contents are random.
Acalia

**Acalia** is a character in *Tyranny*.

## Background

A young woman standing apart from the rest of the Sages. She fidgets and twitches, hopping back and forth from foot to foot, murmuring to herself. Even though she seems energetic, her eyes are tired and rheumy, with dark circles underneath them. She leans against the wall, bouncing up and down on the balls of her feet. Acalia suffered from low constitution, falling asleep over her scrolls, so she endeavored to fix the problem. She found references to ~~drugs~~ herbs that could help her stay awake and decided to partake. By the time the Fatebinder arrives, she has been working non-stop for two weeks. Without sleep. The curative properties of the herbs helped her stay alive and (relatively) sane. She only hallucinates two times a week now, instead of thrice daily. Progress! And to cap the weirdness off, she is dedicated to the study of the arcane, particularly the ancient sigils of the builders of the Oldwalls and Spires.

## Interactions

* Note that Acalia can only be interacted with on a Rebel path; in all other paths, you can only kill her. The sole exception is an Anarchist who was formerly allied to the Scarlet Chorus, accepted (and did not complete) Snuffing Them Out and avoided Effigy until after Betray Alliance.

### Quests

* Language of the Ancients: She asks you to take down sigils at the Twin Rivers Oldwalls.

### Other interactions

* Bring Lantry and ask her about the herbs. No, really.
A Stab in the Dark

**A Stab in the Dark** is a missive in *Tyranny*.

## Transcript

It appears you've gotten yourself into a bit of trouble - but was it treachery or merely a misstep? In the heat of combat, gut intuition is not infallible, I'll give you that. Of course, most do understand they'll be little more than a warm splatter on the ground, should they decide to fight both foe and ally at once. Your saving grace is the Spire's awakening, which has floored even the Adjudicator. However, if you defy the Overlord again, the Court will have no choice but to also openly denounce you. I would caution you to tread more carefully should you truly wish to walk among the righteous and chosen. This path you now skirt is one of darkness and death. Will you keep closer to the light or the shadows, as they say? Choose correctly - or I'll be compelled to kill you as I have slain countless detractors and Archons before, understand?
However, perhaps most luckily for you, as an acting agent of the Court, you still have a chance for redemption. Your penchant for mayhem has brought discord on our conquest and ired our allies. Should you become caught by one of them, my guess is they'll have an interesting punishment awaiting you. Come to an agreement with Ashe or Nerat, and we all would rest easier. Do hurry - if you'd like to live a little longer.
-Bleden Mark, Archon of Shadows and Court Blade

## Replies

### Hold the missive over candlelight

you've got gut s I'll give you that. Of course, they'll be little more than a warm splatter on Your Spire's floor if you defy the Overlord again, so openly . I would caution you to tread more carefully should you truly wish to walk This path of darkness . keep closer to the shadows, as they say - or I'll be compelled to kill you as I have slain countless detractors and Archons before, understand?
However, perhaps most luckily for you, Your penchant for mayhem has caught my interest . Come to Ash we al d - if you'd like to live a little longer.
- Mark

#### Arrange a meeting

As you said, I am still within the good graces of both the Overlord and the Court. As such, I have nothing to fear and will not be cowed by your not-so-veiled threats.
If you have something you wish to say to me, meet me face to face. Or can you yourself not step from the darkness in order to do so?
I'll be waiting,
- [Player Name]

#### Mark's reply

Learn to read between the lines, will you? How can I teach you to run if you refuse to even crawl, hm?
But luckily - for you - I'm feeling particularly hospitable today. Meet me at Ashweald, and who knows, maybe I won't kill you on sight.
- Mark
Barbed Fur Mantle

### Effect

**Thorns**: When critically hit, deal 1-10 Pierce damage to enemies in 6m radius.

## Technical

### Id

ACC\_UNIQUE\_BarbedFurMantle

**Barbed Fur Mantle** is an accessory in *Tyranny*.

## Background

This shawl of Beastman fur has been lined with thorns, tacks and dozens of sharpened rocks. Anyone with less than a thick pelt would find wearing the Barbed Fur Mantle an agonizing fashion statement.
Blood Stained and Torn Pieces of Parchment

**Blood Stained and Torn Pieces of Parchment** is an item in *Tyranny*.

## Description

Combined with the first parchment you found, you can see a crudely drawn Rho sigil in the center and a crudely drawn Citren sigil in the upper lefthand corner. Part of a third sigil can be seen in an adjacent corner, but it is obscured by blood.

## Location

* Twin Rivers Oldwalls - Depths: In the room with the mercs fighting off Bane, near the entrance.
At Any Cost

**At Any Cost** is a quest in *Tyranny*.

## Synopsis

The Stonestalkers tribe has possession of the legendary Azure Shield. Seek out the beastmen and find a way to recover the artifact.

## Walkthrough

* Head to Stone Down to begin your search for Hundred-Blood. A band of Scarlet Chorus stand between you and the Beastmen. Cut the Scarlet Chorus down.
* Find Hundred-Blood to the north-east and find out what she know about the Azure Shield.
* Hundred-Blood asks you to kill the humans at Jagged Maw Shrine. In exchange, she'll tell you what she knows about the Azure Shield.
	+ Alternatively, you can kill her and interrogate her in her dying throes. Or, if you have high Lore, her mentioning Gulfglow will automatically unlock the Aurora Spire.
	+ Having the Hunter background allows you to challenge Hundred-Blood for the position of Prima.
* After you wipe out the opposition, Hundred-Blood will tell you that Red-Fang at Gulfglow Oldwalls near the Aurora Spire knows the location of the Azure Shield.
* Head there. You can strike her down or eliminate the Disfavored and their Earthshaker allies for her.
	+ If you have "helped the Stonestalker tribe" (1 Favor, 0 Wrath, and doing all the side quests without harming any Beastfolk is enough), or are the new Prima, you can just ask for the shield and she will hand it over.
	+ Killing the Earthshakers now will save you time as you can immediately assault the Earthshaker Fort at Howling Rock after eavesdropping on Rolo.
* Return to Red-Fang if you took the second option and deliver the good news; allow her to lick the blood off your hands for Stonestalkers Favor. The Azure Shield is yours, along with the path to Howling Rock (after talking to Hundred-Blood again).
* Return to Bleden Mark at Ashweald. This must be the last step if you want to access Howling Rock, kill Cairn and resolve all the edicts).
Bone Whittler

Path to Power

The Silence of Secrets

Heated Words

**Bone Whittler** is a character in *Tyranny*.

## Background

Yet another Scarlet Chorus scavenger at the Library.

## Interactions

Path to Power

The Silence of Secrets

### Quests

* Extinguishing the Flames/Path to Power/The Silence of Secrets/Heated Words: Same drill as before. Kill. Except this time, you can't count on the Sages, as Whittler intimidated them very, *very* well.
Ardent

**Ardent** is one of the Free Cities, currently under Imperial control like the other surviving cities. The government of Ardent was wise in the way of contract and treaty negotiation, and ceremonial gestures like these were the currency of the realm. In spite of its magnanimous posturing, Ardent was a place of steep taxes and regulation, and mutually-beneficial trade agreements were seldom available or even possible by design. The very thing that made Ardent strong also made it isolated and vulnerable. Having alienated its neighbors through a series of self-serving commerce deals, no one answered the call for aid when the forces of Kyros amassed at Ardent's borders. The city was taken with little more than a formal missive and terms of peace. The Banner of Peace, a symbol of the city, represented unity in trade and war, but was lost in the wake of the Conquest.
(ESS) Abriskol

The information from this article is up-to-date as of 13 August, 2019.

*The subject of this article is from the Visions update.*
The information from this article is up-to-date as of 13 August, 2019.

 Spectral class
 Distance to centre
 Galactic coordinates
 System ID
 Planet(s)
 Faction
 Wealth
 Conflict level
 Discovered by
 Game Mode
 Updated

**(ESS) Abriskol** is a star system in No Man's Sky.

## Summary

**(ESS) Abriskol** is a procedurally generated Yellow star system in the **PC** universe of No Man's Sky. It is located at the Abikov Anomaly region of the Euclid galaxy.

This system is populated by the Gek faction. Its economy is based on **Mining**, and have a **Balanced** wealth. The Conflict Level on its space is **At War (3)**.

## Discovered Date

23/12/2018 (00:26) on **PC** by ESS's scholar *Edgarsoft*.

* Discovery info

## Traveller Graves

Traveller Graves that has been found in this system. A portal Glyph can be learned there. The location has been marked with a Communications Station:

## Location Information

### Locating (ESS) Abriskol

These are the distances (In light years) from this system to the 5 key points inside the Abikov Anomaly. Directions to the Black hole and Atlas Station systems can be obtained from Nada at the Nexus.

## ESS Info

This system is in the area of operations of the Euclidean Scholar's Society. Our scholars are exploring this entire region and all the gathered info can be found on its main page: Abikov Anomaly.
Artifact Hunter

**Artifact Hunter** is a quest in *Tyranny*.

## Synopsis

Raetommon has stolen the Magebane Helm from Lethian's Crossing. Find him and get the Helm back.

## Walkthrough

* Talk to Eldian to learn of the Bronze Brotherhood operations at the Twin Rivers camp and Deserter's March. Start your search in either location.

### Twin Rivers

* Once you arrive, it turns out that the mercenaries are fighting the Bane. Brother Caelus pleads with you for help. As an anarchist, you can help the Brotherhood defeat the enemy.→
* Find Welby on the other side of the river, to the northeast. She will reveal that Raetommon had gone inside the Oldwalls at Twin Rivers. She also says that a man named Myrek has the Keystone required to get inside the Oldwalls - Myrek was headed toward Deserter's March. Find him there.

### Deserter's March

* Head directly north to find Locke and Myrek arguing. You can tell them both to stand down and, surprisingly, they will. Talking to Myrek will reveal that he's a fervent believer in Raetommon. You can attack or ask him to explain his position. He believes that all the men Raetommon killed were traitors. With Lore 48 you can point out that the Brotherhood must be rife with them.
* Speaking to Locke will result in him attempting to convince Myrek to go against Raetommon, but the fool sticks to his guns. Er, warhammer. Kill him and loot his body for the keystone.
	+ To convince Myrek to stand down, you must begin the conversation in a non-threatening manner, then:
		- snark that the Brotherhood must have a lot of traitors when Myrek claims that the executed Bronzemen were all traitors (Lore check);
		- mention how Raetommon have killed many of his own men at the Crossing (requires a Brotherhood garrison);
		- mention how unleashing the Bane has killed many Bronzemen (help out at Twin Rivers prior to the conversation (doesn't work on anarchist path, bug?)).

### Going back

* Return to Twin Rivers. Use the Oldwalls Keystone on the entrance and go in. This completes the quest.
Banecaller's Manteau

**Banecaller's Manteau** is an accessory in *Tyranny*.

## Background

This once-fine cloak has seen significant use and abuse over the centuries. Claw marks have reduced the hem to tatters, suggesting that the garment itself must be remarkable to have survived this long in one piece.

## Location

* Twin Rivers Oldwalls - Brotherhood Camp: In the hidden bag between the stairs.
Bloody Scarlet Fury Armor

**Bloody Scarlet Fury Armor** is an item of equipment in *Tyranny*.

## Background

This leather armor is a unique interpretation of the Scarlet Fury uniform, and shows evidence of heavy use.
New stitches and custom tailoring look designed to maximize flexibility while sacrificing nothing of the intended protection. Verse has sewn trinkets among the padding with care - snippets of hair, fur and claw, pieces of iron and bronze - all likely trophies of previous kills.
A Breach Between Worlds

**A Breach Between Worlds** is a quest in *Tyranny*.

## Synopsis

You have learned that the rebels are searching the Blade Grave Oldwalls for the remains of an Unbroken Regent, one believed to hold the Steadfast Insignia. This artifact is said to have the power to resist the fierce winds of Kyros' Edict of Storms, and may be your way into Sentinel Stand Keep.

## Walkthrough

* Travel to the Oldwalls Breach along the Blade Grave Oldwalls to locate the Unbroken soldiers hunting for the Steadfast Insignia. If not on the Rebel path, you'll have to kill them. Talk to Hieronymus.
* Hieronymus said the item you need to get into the Oldwalls is on the body of an Unbroken soldier who fell in battle, southeast of the Breach. Find his body and get the Garn Torchkey. It's to the other side.
* Enter Blade Grave Oldwalls - Central. Make your way to the center, where the Havoc is located. Pick up the Humming Keystone from Scribe Javala's body. Install it in the lower left receptacle.
* Move back, press the button by the entrance to the chamber to activate the way upstairs.
* Enter the right-hand corridor, open the room to the south with the wall switch. Clear the Bane. Use the red torchkey on the beacon, use the wall switch. Acquire the Cold Keystone from the freshly opened room.
* On the way to Blade Grave Oldwalls - West, enter the upper left chamber. Cross the bridge, and pick up the Stone of Elucidation. Use a piece of rubble found nearby to weigh the altar down to return.
* In the Western section, pick up the Saphir Torchkey at the altar. Use it to access the upper levels and get the Heavy Keystone from the chest.
* Head to Blade Grave Oldwalls - East. You want to reach the far eastern part of the level, with the beacon that requires a torchkey. Use it to open an altar room and acquire the Ambir Torchkey.
* Head to the beacon room on the opposite end of this level. Use the crystals on the beacons to unlock the room with the keystones. The correct order is Blue, Red, Yellow. Failing to use the correct color will summon increasingly powerful Bane, up to two Malices. Pick up the Bright Keystone in the room beyond the corridor.
* Return to the imprisoned Havoc. Rest if required. Insert the keystones in a clockwise direction starting from the humming keystone.
* Use the floor switch to release the Havoc. Defeat it. Loot the creature.
* Approach the First Regent's corpse and claim the Steadfast Insignia.
* Return to Graven Ashe (Disfavored path), Mattias at Duskwatch Fort (Rebel path), or head for Sentinel Keep (Anarchist, Chorus paths).
	+ A group of Disfavored will greet you outside. If not allied to the Disfavored, you have to fight them.
Ascension Hall

**Ascension Hall** is a location in *Tyranny*.

## Background

The central part of Vendrien's Well Citadel, Ascension Hall was the throne room of the rulers of Apex and a symbol of their influence. After Kyros' conquest, it became merely the heart of Imperial occupation. And then, the center of the insurgency...

## Points of interest

* This is a small room that plays a role as the arena of the climactic confrontation between the Vendrien Guard remnants and you and your party - and if you're siding with the rebels, the heart of your alliance.
* The teleporter allows you to access map travel.

## Characters

* Tarkis Arri and Eb.
* Fifth Eye, Iron Marshal Erenyos leading the invasion.
* Stratos, rebel supplier if you fight for the rebels.

## Loot

* Trickster's Tooth: Hidden in a loose brick in the northern wall.

## Gallery

* After the runes are uncovered
* What lurks benath
Aurora Spire

Mountain Spire Sunset Spire Dawning Spire Ocean Spire

**Aurora Spire** is a Spire in *Tyranny*, activated in the Gulfglow Runic Hall. Note that this article concerns only this specific Spire. For a general overview of Spire functionality, see Spires of Terratus.

## Background

Nestled among the mountains of the Stone Sea, the Dawning Spire and its twin, the Aurora Spire, watch over the remnants of Azure. Its position to the east ensures that it is one of the first places in the Tiers to see the rising sun, though few successfully reach this location.

The Aurora Spire in Gulfglow feels violent and unsettled, like it would claw itself from the earth if it had the strength. The stones, though clean, feel slick with blood. Something of the ritual and turmoil of the Stone Sea has warped this isolated place over the years.

## Gallery

* No upgrades
* Forge
* Infirmary
* Library
* Training Grounds
* Barracks (cut)
* Prison (cut)
* Concept art
Blood Chanter

**Blood Chanter**s are a Scarlet Chorus unit in *Tyranny*.

## Background

The Blood Chanters are the Scarlet Chorus' magical corps. Using fire magic stolen from the conquered School of Wild Wrath, and spells of fear and frenzy based on the study of Sirin, Archon of Song, the Blood Chanters practice a violent and visceral brand of magic.
Apex

## Maps

**Apex** was a mountainous realm to the east of The Bastard Tier. It stood by as their neighbors in the Bastard Tier fell to Kyros' armies. It wasn't until 429 TR that they tasted war, as a joint Disfavored and Scarlet Chorus force entered their realm, to take control over the Tiers' central valley.

## Background

The landlocked, mountainous land of Apex was once one of the four Younger Realms of the Tiers. Situated at the geographical center of the Tiers, the people of Apex are descended from seafarers but divorced from the ocean. They are masters of alpine living, and take great pride in their bronzework and beekeeping. More notably, the nobles of Apex have a rich tradition of warfare with their neighbors since its foundation in 2 TR. Its militant policies eventually backfired, when it faced a coalition of Haven, Azure, and Stalwart in 312 TR. Almost destroyed, Apex lost its lands outside Vendrien's Well, and reformed into an absolutist monarchy under the militant House Vendrien.

After the fall of the Bastard Tier in 429 TR, the Disfavored and Scarlet Chorus had pushed deep into the Tiers. Apex was the first of the Younger Realms to face Kyros' forces. Despite requests for help sent out by Vendrien Alanta, Queen of the Mountain Spire, Apex faced the invaders alone. Apex fell in the year 429 TR after Kyros' armies successfully crushed the army of the Vendrien Guard. The survivors swore an oath of fealty to the Overlord in the Hall of Ascension, traditional throne room of the rulers of Apex.

## Organization

The Kingdom of Apex was an absolutist monarchy, ruled by a single royal sovereign out of the Ascension Hall, with multiple noble houses playing a vital role in regional politics. The most important of these are Houses Vendrien (the ruling house since 312 TR), Pelox, Tarkis, and Matani. House members, like most nobles of the Tiers, go by their house name and then given name, in this order.

## Military

The military arm of Apex was the Queen's Royal Army of Vendrien, a standing force composed of infantry contributed by the noble houses. Their defeat in 429 TR resulted in the disbanding of the Army. It reformed in 431 TR as the insurgent Vendrien Guard.

## During Conquest

Apex is one of two postings the Young Fatebinder can opt for in year 2, the other being Lethian's Crossing.

* By selecting Apex, you will leave the Bronze Brotherhood in control of the Crossing. The Brotherhood does not operate a brothel, and the quests Remnants and Blind Ambition will be unavailable to you.
* The dilemma involving Cairn's actions at Edgering Fort can provide you evidence against Graven Ashe in A Trial of Archons.
* The final dilemma of the region involves Vendrien Alanta, the last Queen of Apex. Killing her will bar you from the Rebel path, while negotiating peace will earn you Favor with the Vendrien Guard.

## References

1. ↑ 1.0 1.1 Official World Map
2. ↑ Barik: "*"They used to be the Queen's Royal Army of Vendrien. I guess defeat inclined them to a shorter name. We crushed them back in 429 - I'm proud to say I took part in the decisive battle."*"
Alagan

**Alagan** is a character in *Tyranny*, appearing if you granted the Crossing to the Disfavored during the Conquest and after Raetommon's attack on Lethian's Crossing.

## Background

Brother to Gino, Alagan now runs the market stall his brother owned, happy to have a chance at running the business after a lifetime of taking a backseat to his brother.

## Interactions

### Quests

* A Person of Interest: Alagan is the "witness" spreading rumors about his brother. Depending on your story path, how he's introduced to you varies.
	+ In the Disfavored path, he has already taken Gino's place in Lethian's Crossing; Gino himself is hiding in Deserter's March.
	+ In other paths, he was running the stall when you return with full knowledge of what is going on.
Alphonsa

**Alphonsa** is a character in *Tyranny*.

## Background

A member of the Stone Shields, Alphonsa is a proud Northerner who isn't about to have a jumped-up ganger polute the ranks of her phalanx with his antics.

## Interactions

### Fatebinder

* You decide whether Halfways-Dead should be given the opportunity to fight under the Disfavored.
	+ On one hand, Graven Ashe only permits Northerners picked by him to fight in the ranks of the phalanx. On the other, Halfways-Dead is fullways dead if he goes back to the Chorus and the Disfavored really provide everything he and his gang ever wanted out of the military.
	+ Abandoning the duties of a soldier is unforgivable. You can order his immediate execution.→→ You can also order Alphonsa to hunt down the rest of the gang.→→. This will incur Wrath with Bleden Mark.
	+ You can consign him to hard labor.
	+ Or kick him out of the military entirely with a stipulation to live his life as best he can.→ Barik likes this. This will incur Wrath with Bleden Mark as well.
	+ Or you can accept a bribe (75 rings) *and* let him train. Understandably, this pisses the Disfavored off.→
(DDE3) Ligeia

The information from this article is up-to-date as of 10 August, 2017.

*The subject of this article is from the Pathfinder update.*
The information from this article is up-to-date as of 10 August, 2017.

 Spectral class
 Distance to centre
 Planet(s)
 Moon(s)
 Claimed by
 Game Mode
 Updated

**(DDE3) Ligeia** is a star system.

## Summary

**(DDE3) Ligeia** is a star system in the Lokushwinda Cluster. It is usually considered the third system of the siren planets.
Acalos

**Acalos** is a character in *Tyranny*.

## Background

Hailing from Balmywell, a small hamlet west from the Imperial capital, Acalos is an Iron Guard warrior of the 32nd Legion of the Disfavored. Joining by way of a tourney in his home village, he saw the Tiers from the bottom to the top. Starting as a latrine digger at the Gates of Judgement, he was promoted and sent to Lethian's Crossing and tangled with the Bronze Brotherhood. He also served in Stalwart, but luckily, rotated out before the Edict hit.

## Interactions

### Quests

* Broken Spear and Leave No One: Acalos begins the quests.
Against All Odds

**Against All Odds** is a quest in *Tyranny*.

## Synopsis

You rallied the people of the Tiers and formed a united alliance. You must now take the war to Graven Ashe and the Voices of Nerat to attain final victory.

## Walkthrough

With Final Judgement
* Note that with the proper setup, you can win Tunon's fealty in Final Judgement. Also, you can convict and get rid of Ashe at the trial of Archons. Mark is then disposed of at the end of your trial.
* At the conclusion of The Third Degree, you can send Verse (with at least 4 Loyalty) to Nerat, and she'll take over the Voices.

If Final Judgement is not completed
* Simple: Travel to Iron Hearth and Cacophony, then kill everyone and the Archons especially.
* If you wish to, travel to Ashweald and talk to Bleden Mark. Note that fighting him here will incur major Wrath with Tunon.
* Go to Tunon's Court and face Tunon.

Once all is said and done, you are the new Archon of the Tiers - and potential new Overlord. Only one step remains: Dealing with the Overlord's armies marching on the Tiers.
Blackened Iron Choker

**Blackened Iron Choker** is an accessory in *Tyranny*.

## Background

This choker seems to shrink and tighten of its own accord. Blood Chanters have been known to don such lethal accessories to satisfy some perverse delight.

## Location

* Lethian's Crossing Oldwalls - Antechamber: Hidden area in the right pillar of the central area, near the upper right beacon.