recursal/Fanatic-Fandom huggingface dataset:
Kroniki Wardstone Wiki

# Witamy na Kroniki Wardstone Wiki!

Na tej Wiki znajdziecie wiele informacji o serii książek "Kroniki Wardstone".

## Ważne artykuły

Strona o tematyce wikiJohn GregoryThomas J. WardAlice DeanKroniki Wardstone

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Challenge Log

The Challenge Log contains a list of objectives for Eureka. These objectives upon completion reward a small amount of Gil and a large amount of Elemental EXP. The Challenge Log resets every Tuesday.

### Objectives:

**Forbidden Ice, Forbidden Lightning I**

Defeat 30 ice- or lightning-aspected enemies no more than two elemental levels below your own.

**Forbidden Ice, Forbidden Lightning II**

Defeat 60 ice- or lightning-aspected enemies no more than two elemental levels below your own.

**Forbidden Fire, Forbidden Earth I**

Defeat 30 fire- or earth-aspected enemies no more than two elemental levels below your own.

**Forbidden Fire, Forbidden Earth II**

Defeat 60 fire- or earth-aspected enemies no more than two elemental levels below your own.

**Forbidden Water, Forbidden Wind I**

Defeat 30 water- or wind-aspected enemies no more than two elemental levels below your own.

**Forbidden Water, Forbidden Wind II**

Defeat 60 water- or wind-aspected enemies no more than two elemental levels below your own.

**Forbidden Bone, Forbidden Ash I**

Defeat 20 ashkin in Eureka with an elemental level equal to or higher than your own.

**Forbidden Bone, Forbidden Ash II**

Defeat 40 ashkin in Eureka with an elemental level equal to or higher than your own.

**Forbidden Elements I**

Defeat 10 sprites in Eureka with an elemental level equal to or higher than your own.

**Forbidden Elements I**

Defeat 20 sprites in Eureka with an elemental level equal to or higher than your own.
Wiki New Terra

## Bienvenue sur le wiki !

* Esclaves
* Mobs Customs
* Items Customs

## Décrivez votre thème

Écrivez une description sur votre thème. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent.

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !

Fichier:Placeholder
Main Page

**Welcome to the HFŠ Wikia!**
We're a collaborative community website about HFŠ a that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Wikia o táborech HFŠ, aby se na vzpomínky z těchto táborů nikdy nezapomenulo!
Volume 1

* Normal
* Special Edition

**Volume 1** is the 1st volume of Shangri-La Frontier manga series.

## Chapters

* Chapter 1
* Chapter 2
* Chapter 3
* Chapter 4
* Chapter 5

## Summary

Second year high school student Rakurou Hizutome is interested in one thing only: finding "shitty games" and beating the crap out of them. His gaming skills are second to none, and no game is too bad for him to enjoy. So when he's introduced to the new VR game Shangri-La Frontier, he does what he does best—min-maxes and skips the prologue to jump straight into the action. But can even an expert gamer like Rakurou discover all the secrets that Shangri-La Frontier hides...?
Art

### The Wielder of In Órlasrach, the Spear of Night

Art is one of the two first bosses of the Baldesion Arsenal, alongside his brother, Owain. Art is found in the Orlasrach Containment Unit.

In battle, Art wields the spear of night, Orlasrach, and is elementally attuned to Earth.

Unlike his brother, he remains in this element for the entire duration of the fight.

Art is elementally weak to Water, as it erodes the Earth.

### List of Abilities

* **Legendcarver**: Art creates a circular AoE underneath him that does heavy damage, and applies a stack of Mortality
* **Legendspinner**: Art creates a donut-shaped AoE underneath him that does heavy damage, and applies a stack of Mortality.
* **Thricecull**: Art strikes his current target thrice with Orlasrach, dealing heavy damage.
* **Acallam na Senorach**: Art twirls around, dealing moderate damage to everyone in the containment unit.
* **Mythcall**: Art calls down four spears at the cardinals or intercardinals of the containment unit. These spears will copy Art's previously-used Legend- ability
* **Legendary Geas**: Art will perform a short cast, turning the floor shadowy for a short period. During this, any movement will apply a stack of Heavy.
* **Star-shaped line AoE**: Does moderate damage to anyone hit. Will happen in conjunction with **Legendary Geas**.
* **Pitfall**: Art disappears and creates a proximity AoE marker somewhere on the ground. Art will reappear at this marker when it goes off.
* **Betrayer's Desserts**: A big AoE ball will pursue a singular player, repeatedly doing moderate damage in a large AoE nearing their position.
* **Piercing Dark**: Art applies a circular AoE on random players.

### What to watch out for

#### Legendspinner & Legendcarver

Art is a very predictable fight, as you can reasonably expect what his next move will be. The only random parts of this fight are whether he'll use **Legendcarver** or **Legendspinner** as his first **Legend-** ability, as you can expect him to use the previously unused one next.

You can reliably expect that if Art does **Legendspinner**, the next time he'll do a **Legend-** ability, it will be **Legendcarver**, and vice versa. pi

Art will always call down a new set of spears with **Mythcall** just before doing a **Legend-** ability, and the spears will disappear after copying his **Legend-** ability.

#### Pitfall & Betrayer's Desserts

Very rarely nowadays, we get to see these two mechanics happen. What's important is that the person marked with Betrayer's Desserts chooses one direction to run in, away from the proximity AoE, and the rest of the expedition goes the other direction.

### Trivia

* Art, and his brother Owain, are references to the characters "Art" and "Eógan" in the Irish piece of literature known as "Acallam na Senórach". There, they are the two sons of the King of Connaught, and are bestowed the two spears "In Órlasrach" and "In Muinderg".
* Art's spear, Orlasrach, is also known as "The Gold-Flaming"
* Art shares his model with Connla, the add showing up during Scathach's encounter in Dun Scaith, further reinforcing his ties to Irish mythology and literature.
The Rampant Forest

## Shangri-La Frontier (world)

**The Rampant Forest** (跳梁跋扈の森, *Chōryōbatsuko no mori*) is a large forest between Firstia and Secondil. Its home of goblins and vorpal bunnies.

## Gallery

Map of The Rampant ForestPanoramic view of the region of Rampant ForestIntroduction to The Rampant ForestLarge treetopsArea boss territory (Ravenous Snake)
## Monsters

* Typical monsters found in the region around **Firstia** City:

Due to the snake's poison and that most players are still new when they encounter it, at Secondil it was a common sight seeing players running while poisoned and looking for an antidote or respawn save.
Marťyn

### Účast na filmech

Kouzelnice Kleopatra, Hercův průvodce náhrdelníkovou apokalypsou - Ghost house, Kouzelnice Kleopatra 2, Jak je důležité míti Matěje, Kouzelnice Kleopatra 3

### Sociální sítě

Instagram: @martinjagr\_\_45
YouTube: Martinjagr

**Marťyn** je jedním ze členů JMH Studia, které stojí za filmovou sérií o Kouzelnici Kleopatře. Dále se účastnil na filmech Hercův průvodce náhrdelníkovou apokalypsou - Ghost house a Jak je důležité míti Matěje.
Andrew

**Andrew** is a supporting character in Hetaveyond 2007: The Mist Beckons. He is a resident of the Undercity.

He is based on Hutt River from Hetalia and Deb from Aveyond 4: Shadow of the Mist.

## History

After Team Mythic Beasts successfully retrieves Wendy, Andrew expresses his gratitude by gifting them a tentacle, which he had found inside his sister's pocket.
Thomas J. Ward

Thomas J. Ward jest głównym bohaterem serii "Kroniki Wardstone". Przez większość części prowadzi narrację i opowiada o swoim ciekawym, a także pełnym niebezpieczeństw życiu. Przyszedł na świat trzeciego sierpnia. Kiedy miał jedynie trzynaście lat rozpoczął swój termin u stracharza Johna Gregory'ego. Jego matka bardzo na to nalegała i wierzyła, że jej syn dobrze sobie poradzi w tym trudnym fachu. Wybór do tej funkcji chłopiec zawdzięcza również swoim nieprzeciętnym zdolnościom i umiejętnościom. Nabył je z faktu, że urodził się jako siódmy syn siódmego syna. Tym samym, stał się naturalnym wrogiem Mroku.
Nie każdy jednak podołał tak trudnym zadaniom, ponieważ Tom Ward był aż trzydziestym uczniem swojego mistrza, a zarazem ostatnim i najbardziej uzdolnionym ze wszystkich poprzednich.

#### Zdolności

Tom Ward wykazywał wiele zdolności z samego faktu, że był siódmym synem siódmego syna. Czyniło to z niego naturalnego wroga Mroku. Jedną z jego umiejętności było wykrywanie zagrożenia z mrocznej strony. Kiedy w pobliżu znalazła się istota posługująca się siłami ciemności, czuł przejmujący chłód w swoim ciele. Dzięki specjalnym zdolnościom, wiedźmy nie były w stanie przeczuć tego, czy Tom się do nich zbliża.
Poza zdolnościami, które posiada każdy ze stracharzy, nasz główny bohater potrafił manipulować czasem. Potrafił go spowolnić, jeżeli odpowiednio się skupił. Inną cechą była możliwość wykrycia tego, gdzie udał się przeciwnik. Kolejnym talentem było wyczuwanie tego, że czyjeś dni zbliżają się ku końcowi. Kiedy dana osoba umierała, Tom wyczuwał charakterystyczny zapach kwiatów. Te dary odziedziczył po matce, która była pierwszą i najpotężniejsza ze wszystkich greckich czarownic Lamii.

#### Rodzina i przyjaciele

Tom zanim wstąpił na termin u stracharza, mieszkał na farmie wraz z braćmi i rodzicami. Jego ojcem był John Ward, dawny żeglarz, a obecnie farmer. Matką była sama Zenobia, pierwsza Lamia. Do czasu nikt nie zdawał sobie z tego sprawy. Zajmowała się zielarstwem i pracowała jako położna.
Jak wiadomo, Tom miał sześciu starszych braci. Lepiej mieliśmy okazję poznać jedynie Jack'a i James'a, którzy występują w kilku częściach. Jack zajmował się farmą i po śmierci ojca, to właśnie ona mu przypadła. Mieszkał tam wraz ze swoją żoną Ellie i córką Mary. Natomiast James przez pewien czas pracował jako kowal w oddalonym miasteczku. Po jakimś czasie otworzył kuźnie na farmie swojego brata.
Thomas na swojej drodze spotkał wielu przyjaciół. Jednak najbardziej zaprzyjaźnił się z Alice Dean'e. Bardzo dobrze się dogadywali, lecz stracharz starał się zachować czujność, ponieważ Alice miała wiele wspólnego z dwoma najgroźniejszymi klanami wiedźm z Pendle.

#### Wygląd

Thomas jest osobą leworęczną, tak jak większość stracharzy. Ma szczupłą sylwetkę, ponieważ musi być cały czas przygotowany na walkę z Mrokiem. Nie jest człowiekiem specjalnie wysokim, ale też nie jest niski. Charakteryzują go zielone oczy. Nosi na sobie typowy dla swojego fachu czarny, długi płaszcz z kapturem i wygodne buty. Jego podstawową bronią jest drewniana laska z wysuwanym na końcu ostrzem.
Kouzelnice Kleopatra (film)

Jedna ze scén z filmu

**Kouzelnice Kleopatra** (zkratka *KK*, někdy též *Kouzelnice Kleopatra 1*, zkratka *KK1*) je animovaný film, prvotina JMH Studia. Vznikl na HFŠ 2016.

### Obsah filmu

Stručně řečeno (očima diváka):

Po ulici jde náhodná postava, která chce použít násilí na jinou náhodnou postavu. Mezitím jiná náhodná postava vykrade banku. Poté je v chatě v lesíku babka a jsou tam s ní jiné dvě náhodné postavy. Do jejich chaty vstoupí další jiná náhodná postava a spadne na ní televize. Poté vyrazí babka s dvěma postavami na cestu, jdou hodinu. Babka zjistí, že si doma zapomněla brýle. Potkají postavu, co chtěla použít násilí na jinou postavu, postavu, na níž chtěla použít násilí první postava a postavu, co vykradla banku. Poté babka narazí do postavy, co chtěla použít násilí na jinou postavu. Ta se rozpadne. Poté dojde k několika výbuchům a všechny postavy začnou říkat náhodné věty a zmizí ze scény.

## Styl filmu

Film má svůj unikátní styl (nazývaný též někdy kleopatrismus). Je animovaný zvláštním způsobem - postavy jsou vytvořené z modelíny a okolní prostředí je nakreslené, postavy se pohybují velmi pomalu. Soundtrack zní po celou dobu filmu. Protože trvá jenom dvě minuty, řadí se mezi filmy krátkometrážní. Dabing je poměrně nepřehledný a obsahuje mnoho přeřeků. Scény na sebe nenavazují a film vypadá jako sled náhodně poskládaných scén. Hlavní postavou je **Kleopatra**, ovšem prostý divák neví, která z šesti hlavní postav to je. Byla pojmenována po egyptské královně Kleopatře.

## Tvorba filmu

Film vznikl, jak již bylo zmíněno, díky JMH Studiu. Vyráběl se na Herecké Filmové Škole 2016. Tým JMH zařídil animaci, dabing, režii i scénář. Střih obstaral Jan Ohrablo, který ovšem není členem JMH Studia. Dále se na filmu podílelo několik dalších lidí.

## Hudba

V KK byl použit naprosto náhodný soundtrack, později bylo zjištěno, že se jedná o soundtrack z filmu *podivné vyšetřování* (aka Indagine Su un Cittadino al di Sopra di Ogni Sospetto) od světoznámého italského autora Ennia Morriconeho. Soundtrack se do filmu vůbec nehodí, přesto dělá film takovým, jakým je.

## JMH Studio

***Toto téma je podrobněji rozebíráno v článku JMH Studio.***

JMH Studio (uváděno též jako ''Studio JMH'') jsou hlavními tvůrci filmu. Název studia se odvíjí od prvních písmen jmen členů.

Členové:

* Juráš Moštík
* Martin Oskar Zirkler
* Jan Zavadil

Podle všech zdrojů je Juráš Moštík vedoucím týmu.

## Postavy a herci

* Juráš jako Kouzelnice Kleopatra, pracovník banky a vedlejší role
* Honza jako dinosaur, Jajkl pejšánek a menší role
* Marťyn jako troll, lupič a menší role

## Kritika

I přes ohromný úspěch má film Kouzelnice Kleopatra své. Nejčastěji bývá film kritizován za to, že nemá žádný děj, dále také za to, že postavy neotevírají ústa, tudíž není známo, která mluví (a v některých situacích také která postava je která). Někteří kritici také tvrdí, že si Kouzelnice Kleopatra takový úspěch nezaslouží.

## Pokračování

Na popud fanoušků vzniklo pokračování filmu (Kouzelnice Kleopatra 2) a vzniká také třetí díl.

Tento článek byl převzat ze sesterského projektu KK Wikia
Wisdom of the Elder

Increases magic damage dealt by 35% and magic defense by 1,000, while decreasing spell MP costCannot be used with other Wisdom abilities.

Effect ends upon reuse or upon replacement of duty action.

## Combinations

Wisdom of the Aetherweaver +Wisdom of the Ordained +

Magic Burst L

Wisdom of the Guardian +Stoneskin L +

Magic Burst L
From the Living World, With Love

**From the Living World, With Love** is an EX Unique Scenario. An unique NPC, Setsuna of Faraway Days would task the players to defeat and put at peace Wezaemon the Tombguard.

This unique scenario was found by Ashura Kai member Arthur Pencilgon, and used by Ashura Kai members as XP farming location. Later Sunraku, Pencilgon and Oicazzo formed a party and were able to defeat Wezaemon and clear the scenario.

## Conditions

To start the scenario, the players need to find the Hidden Garden in the Prismatic Forest Grotto, which is usually noticeable only during nights with a full moon.

Once players had found the secret area, they can encounter Setsuna of Faraway Days inside, sitting next to a dead tree. Speaking with her will trigger the scenario.

Returning to Hidden Garden during a night with a full moon, players will then find a different area, Hidden Field, where they will encounter Wezaemon the Tombguard, one of The Seven Colossi.

## Rewards

### Titles

* "The Caring" - awarded for clearing the scenario
* "Feeling the Moment" - awarded for receiving Rank A clear
* "Certified by the Elders", "Always There, Near or Far", "Knight of the Wild Hand" - awarded for completing set conditions

### Loot

* Inventoria Key
* Tome of Truth: The Tombguard - not awarded if defeating Wezaemon without his sword
* Seiten Skillbook - awarded to Sunraku
* Ether Reactor - awarded to Oicazzo
* Brooch of Faraway Prayer
Elke

**Elke** (エルク, *Eruku?*) is a vorpal rabbit. The eldest of triplets, Emul's sister, the Skill Gardener and manages a facility at the Rabbit Palace. She speaks in a drawling tone and is concerned about money.

## Appearance

Elke is a Vorpal rabbit with pink fur and droopy ears like Emul's. Her face is rounder, and she wears long magenta pink fabric clothes that cover her paws. She also enjoys wearing jewelry, such as a necklace and rings on her ears. Her eyes are almost always closed.

## Personality

Elke is a softly-spoken but shrewd rabbit. Emul tells Sunraku not to be deceived by his sister's friendly manner, and if is persuaded, he might end up with no money.
Humbakuk

## Účastníci

### Herci

Barbora Bezoušková, Evelina Wajtrová, Tereza Zmatlíková, Alica Vacková, Ráchel Otte, Amélie Polanová

### Kamera

David Pokorný, Alica Vacková, Míša Luisa Vysušilová

### Střih

David Pokorný, Matěj Drobný

****Humbakuk**** je film vytvořený Barborou Bezouškovou, Evelinou Wajtrovou, Terezou Zmatlíkovou a Alicí Vackovou pod vedením Týnky a Summer v rámci programu Tvůrčí práce u filmu na HFŠ 2015. Je to také první a jediný film na HFŠ v žánru pohádka.

## Děj

Na začátku filmu nás po zobrazení textu "Bylo nebylo" princezna Hildegarda uvede do děje pohádky: království ohrožuje zlý skřet Humbakuk, který jí chce unést a vzít si jí za ženu, aby se mohl stát králem pohádkové říše. Hilgedarda Humbakuka nechce, protože "je jí pro takového hnuse taková škoda". Tatínek Hildegardy získal od dobrého čaroděje Květoslava "Pryčo Humbakuko LEKTVARUS" - pokud s tímto lektvarem pokropí všechnu půdu v království a Humbakuk na ní vstoupí, teleportuje se "neznámo kam, kde mu ani GPSka nepomůže".

Humbakuk požádá o pomoc temného pana Lafačika, protože se potřebuje dostat do království. Lafačiko Humbakukovi daruje kouzelné ramínko. Když do něj práskne a řekne "Nechť se dějí zázraky" ramínko se roztočí a Humbakuk na něm může přeletět lektvar. Humbakuk poděkuje, aktivuje ramínko a po chvíli odletí pryč za princeznou.

Hildegarda se zrovna upravuje u sebe, když k ní vtrhne Humbakuk. Je udivená, že se k ní Humbakuk dokázal dostat, ale ten jí vysvětlí, že viděl jak její poddaní rozlívají po království "Pryčo Humbakuko LEKTVARUS". Potom Humbakuk unese Hildegardu, aby si jí vzal.

Vidíme jak se Humbakuk snaží unést Hildegardu, která na něj křičí, když najednou přiběhne již od pohledu krásný a jistě šikovný a silný mladý muž, který skřetovi řekne ať Hildegardu pustí. Humbakuk tak udělá a je ze situace zmatený. Mladý muž se představí jako Evžen a Humbakuk se jeho jménu vysměje. Evžen na něj vylije "Pryčo Humbakuko LEKTVARUS". To HUmbakuka přemístí na neznámou poušť. Jeho mobil je od lektvaru celý promočený, takže mu "už ani GPSka nepomůže".

Hildegarda řekne Evženovi ať se tváří na kameru šťastně a pak řekne divákům, že "žili šťastně až do smrti
Wisdom of the Guardian

Increases defense by 1,800 and maximum HP by 10%.Cannot be used with other Wisdom abilities.

Effect ends upon reuse or upon replacement of duty action.

## Combinations

Wisdom of the Guardian

Wisdom of the Platebearer +Protect L

Wisdom of the Platebearer + Stoneskin L

Wisdom of the Platebearer +Incense L +

Incense L

Stoneskin L +Stoneskin L +

Stoneskin L
Felix Bergsson

## Felix Bergsson

### Fæðingardagur

1. janúar 1967

**Felix Bergsson** (fæddur 1. janúar 1967) er íslenskur leikari.

## Hlutverk

* Aladdín - Aladdín (1993)
* Simbi - Konungur ljónanna (1994)
* Pongó - Hundalíf (1995)
* Viddi - Leikfangasaga (1996)
* Kvasimódó - Hringjarinn í Notre-Dame (1996)
* Pétur - Hefðarfrúin og Umrenningurinn (1997)
* Jaki - Öskubuska (1998)
* Flik - Pöddulíf (1999)
* Viddi Bíll - Bílar (2006)
* Viddi - Leikfangasaga 2 (2000)
* Viddi - Leikfangasaga 3 (2010)
* Viddi - Leikfangasöguræmur: Frí á Hawaii (2011)
* Viddi - Leikfangasöguræmur: Partysaurus Rex (2012)
* Viddi - Leikfangasaga 4 (2019)
Gosi

**Gosi** (enska: *Pinocchio*) er bandarísk Disney-kvikmynd frá árinu 1937. Myndin er byggð á ævintýrinu um Mjallhvíti. er bandarísk teiknimynd framleidd af Walt Disney Productions. Myndin er byggir á **samnefndri skáldsögu** ítalska höfundarins Carlo Collodi. Myndin var frumsýnd þann 7. febrúar 1940.

## Tilvísanir

1. ↑ https://www.non-disneyinternationaldubbingcredits.com/gosi--pinocchio-icelandic-voice-cast.html
Pöddulíf

**Pöddulíf** (enska: *A Bug's Life*) er Bandaríkin Disney-kvikmynd frá árinu 1998.

## Söguþráður

Flik er maur sem veldur alltaf óhappi í nýlendunni sinni. Nýjasta óhapp hans eyddi verslunum sem voru notaðar til að greiða Hopper. Nú krefst Hopper að maurar framleiði tvöfalt meira af mat eða verði eytt. Flik heldur síðan í ferðalag til að ráða vörn.
Aladdín (kvikmynd)

## Aladdín

### Skrifað af

Ron ClementsJohn Musker
Ted Elliott
Terry Rossio

### Talsetning

Felix Bergsson
Edda Heiðrún Backman
Þórhallur Sigurðsson

### Tónlist af

Alan Menken (score and songs)Howard Ashman (songs)
Tim Rice (songs)

### Studios

Walt Disney Pictures
Walt Disney Feature Animation

### Útgáfudagur

25. nóvember 1992 (BNA)
26. desember 1993 (Ísland)

### Fylgt af

Konungur ljónanna

**Aladdín** (enska: *Aladdin*) er bandarísk Disney-kvikmynd frá árinu 1992.
Leikfangasaga

**Leikfangasaga** (enska: *Toy Story*) er bandarísk Disney-kvikmynd frá árinu 1995. Myndin segir frá lífi ungs drengs og leikfanga hans sem lifna við um leið og drengurinn lætur sig hverfa úr herberginu.

## Söguþráður

*Toy Story* fylgir litlum dreng, sem heitir Addi, og leikföngin hans, sem lifna við á meðan hann er í burtu. Uppáhalds leikfang Addi, sem heitir Viddi, er öfundsjúkur eftir komu geimfarans Bósi Ljósár.

## Hljóðrás

Hljóðrásin var samin af Randy Newman. Í íslenskum útgáfum eru öll lög sungin af Kristján Kristjánsson.

## Trivia

* Íslenski titillinn var **Leikfangasaga** í kvikmyndahúsum en er þekktur sem enskur titill, **Toy Story**, á DVD og VHS.
Skógarlíf

**Skógarlíf** (enska: *The Jungle Book*) er bandarísk Disney-kvikmynd frá árinu 1967.

## Söguþráður

Mógli er alinn upp í skóginum og þar vill hann vera. dag einn kemur tígurinn ógurlegi aftur í skóginn til að hefna sín á Mógla. Þá upphefst mikil þrautaganga hjá vinum Mógla þeir draga Mógla nauðugan af stað í áttina að þorpi mannanna en hættur skógarins leynast við hvert fótmál.

## Tilvísanir

1. ↑ Skógarlíf / The Jungle Book Icelandic Voice Cast (en).
Magnús Jónsson

## Magnús Jónsson

### Fæðingardagur

24. október 1965

**Magnús Jónsson** (fæddur 24. október 1965) er íslenskur leikari.

## Hlutverk

* Bósi Ljósár - Leikfangasaga (1996)
* Bósi Ljósár - Leikfangasaga 2 (2000)
* Bósi Ljósár - Bósi Ljósár (2000)
* Purkur - Mjallhvít og dvergarnir sjö (2001)
* Dr. Kalíkó Blake - Bolt (2008)
* Bósi Ljósár - Leikfangasaga 3 (2010)
* Bósi Ljósár - Leikfangasöguræmur: Frí á Hawaii (2011)
* Bósi Ljósár - Leikfangasöguræmur: Partysaurus Rex (2012)
* Bósi Ljósár - Leikfangasaga 4 (2019)
Perception L

Reveals all traps within a 15-yalm radius.If no traps exist within 15 yalms, detects whether any traps are present within a 36-yalm radius.

Only effective within dungeons.

## Combinations

Wisdom of the Breathtaker +Wisdom of the Breathtaker

Stealth L +Dispel L +

Wisdom of the Breathtaker

## Can be used by

MNK, DRG, NIN, SAM, BRD, MCH, DNC, BLM, SMN, RDM.

Perception L is used for finding the traps inside the Baldesion Arsenal.
Stealth L

Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%.Has no effect on certain enemies with special sight.

Cannot be executed while in combat.

Effect ends upon use of any action other than Sprint, or upon reuse.

## Combinations

Stealth L

Wisdom of the Ordained +Shell L

## Can be used by

PLD, WAR, DRK, GNB, WHM, SCH, AST, MNK, DRG, SAM, BRD, MCH, DNC, BLM, SMN, RDM.
Episode 14

## Shangri-La Frontier (anime)

**Squish** is the 14th episode of Shangri-La Frontier anime series.

## Summary

Dragonfly eventually wins one duel using a double-punch glitch Rakuro and other players haven’t seen before, impressing them as no one has discovered a new BERP glitch in years. In exchange Rakuro shows her a glitch he discovered; Doppleganger, which creates a glitch clone of himself as an ally in duels. Dragonfly decides to invent a name for her new glitch. Returning to Shangri-La Rakuro decides to try Skill-Linking by visiting one of Emul’s triplet siblings, Elke the Skill Gardener in Rabituza. He acquires six linked skills and a Vorpal Moonblade skill, not initially realizing Elke is completely money obsessed, and convinces him to spend almost all his coin. Arthur reveals the next problem; since Ashura Kai use Wethermon to harvest experience there will definitely be Ashura Kai members there on the day of the duel unwilling to let Wethermon actually die. Luckily, a new update has placed a restriction on assassins; if an assassin dies all their accumulated money and equipment gets transferred to whoever killed them, leaving them totally harmless when they respawn. Therefore, before they can fight Wethermon Arthur decides they must completely destroy Ashura Kai by assassinating all its members.
Wisdom of the Indomitable

Increases defense by 2,000.Grants one stack of HP boost each time damage equal to or greater than half of maximum HP is taken from a single-target attack.

Cannot be used with other Wisdom abilities.

Effect ends upon reuse or upon replacement of duty action.

## Combinations

Wisdom of the Platebearer +Incense L +

Double Edge L

Protect L +Spirit of the Remembered +

Double Edge L

## Can be used by

PLD, WAR, DRK, GNB.

It can be difficult to keep the HP boost stacks up, therefore usually only the main tank brings this.

Catastrophe L can help with retaining the HP boost stacks.
Dispel L

Removes one beneficial status from target.

## Combinations

Dispel L

Esuna L +Wisdom of the Ordained

Esuna L +Esuna L +

Esuna L

Tranquilizer L +Tranquilizer L +

Tranquilizer L

## Can be used by

WHM, SCH, AST, MNK, DRG, NIN, SAM, BRD, MCH, DNC, BLM, SMN, RDM.

Dispel L is vital to the success of the fate I Don't Want to Believe and the fate The Baldesion Arsenal: Expedition Support

### "I Don't Want to Believe" Fate

This fate has only one enemy called Ovni. Whenever Ovni casts Fluorescence it will gain a Damage Up buff that stacks. This buff should be removed with Dispel L after every Fluorescence cast.

### "The Baldesion Arsenal: Expedition Support" Fate

This fate has two waves of small mobs, and then the boss Tristitia spawns.

Tristitia has two skills which gives a buff that needs to be dispelled immediately after.

* Shock Spikes - Damage Up buff
* Mighty Strikes - Critical Damage Up buff

Cast Dispel L immediately after the boss casts either of these. If the buff is not removed the Meteor ability can wipe everyone in the fate area.
A Key Event

A key event would be when the school hears a scream. They follow it until they spot Princess Rainfall lying dead on the ground. Hurricane admits she knows who the assassin is, confessing that her mother was killed by the same one. She says it is a long forgotten tribe named the ShadowClaws and that they have dark magic, making them dangerously deadly. Later, everyone spreads out to find the Assassin and then Hurricane and Kasai evacuate the school to the makeshift camp. That is when a war between the BreezeClaws, FlameClaws and ShadowClaws breaks out.
Focus L

Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 30% per stack.

Shares a recast timer with all weaponskills.

## Combinations

Wisdom of the Skirmisher +Bloodbath L

Bloodbath L +Bloodbath L +

Bloodbath L

## Details

### Works well when combined with the following weaponskills:

* Drill (Use Reassemble first, then Drill)
* Midare Setsugekka (Use Hissatsu: Kaiten first, then Midare Setsugekka)
Lee Jihwa

Lee Jihwa is one of the main characters in **Painter of the night**. He is described to have **Brownish red hair** and wears **yellow/orange hanbok.** and most of the time has **Messy Hair**. He has one known relative which is his Father **Lord Lee** or who some people call **Papa Lee**.

**SPOILERS AHEAD**

He is one of the "rivals" in the love story early on, but he did let go of Nakyum after realizing what Seungho would have felt if he had killed Nakyum. He was also very heartbroken after Seungho had declined his love.
Anemos Loot Table

## Loot from Anemos

Any loot from Anemos drops from Anemos Lockboxes, or mob kills. Anemos Lockboxes are rewarded for a successful comletion of the FATE(NM). Once acquired, the Expedition Lockpick in Port Surgate (or any other hub) or R'ghonati in Kugane at Pier #1 can open these. In addition, specific FATEs(NM) have rare drops from their respective bosses as well.

You can use this spreadsheet to track your loot from any Eureka zones.

If your main goal in Eureka is to collect Relic Weapons and Armor, you can use this spreadsheet to track your progress.

## Loot Table for Anemos Lockboxes

Anemos Lockboxes are awarded for completion of Notorious Monsters. Once acquired, the Expedition Lockpick in Post Surgate (or any other hub) or R'ghonati in Kugane at Pier #1 can open these.

## Possible Loot Drops from FATE(NM) Bosses

Certain bosses drop Triple Triad cards, items needed for relic weapons, glamour items, and housing items.

Boss Drops
 The Swarm Never Sets
 Short Serket 2
 Simurghasbord
 Wine and Honey
 Wail in the Willows
* Altar to Pazuzu
* Pazuzu Card

## Possible Loot Drops from Random Mobs

By killing random mobs, you have a chance to get Protean Crystals, which you can exchange for Anemos Crystals by talking to Gerolt.

When weather condition is Gales, Typhoon Sprites spawn in certain parts of the map. These mobs have a chance to drop extremely rare item called Over-aspected Cluster, which operates as a Phoenix Down inside Eureka(excluding The Baldesion Arsenal, the endgame dungeon of Eureka).

## Rarest Anemos Items to be aware of

Even though uncommon, most of the items from bosses are not that rare. Most of the glamour pieces or housing items from Anemos Lockboxes are also very common. However, there are some rare, or extremely rare items you need to be aware of. These are:

* Tyrannosaurus Horn from Anemos Lockboxes, a rare mount.
* Red Mage Barding from Anemos Lockboxes, quite rare barding.
* Over-aspected Cluster from Typhoon Sprites when weather condition is Gales, extremely rare miscellaneous item. A collector's dream.
List of cities in Ceduk

This is a list of the largest cities in Ceduk. All cities on this list have 1,000 or more people. According to the Ceduk Census and Population Registration Office (CCPRO), a "Metro City" is any city with more than 30,000 people. A town has slightly different government from a normal city, but is still considered a city
Mnemes

Mnemes are obtained by appraising Logograms. Mnemes are stored in the Logos Manipulator and used to craft Logos Actions in the Astral Array and Umbral Array inside. You can use up to 3 Mnemes per array per craft. The more Mnemes used in the craft, the lower the success rate becomes.

### List of Mnemes

* Backstep L
* Bloodbath L
* Cure L
* Cure L II
* Dispel L
* Double Edge L
* Eagle Eye Shot L
* Esuna L
* Featherfoot L
* Feint L
* Incense L
* Magic Burst L
* Paralyze L
* Protect L
* Raise L
* Shell L
* Spirit Dart L
* Spirit of the Remembered
* Stealth L
* Stoneskin L
* Tranquilizer L
* Wisdom of the Aetherweaver
* Wisdom of the Breathtaker
* Wisdom of the Guardian
* Wisdom of the Ordained
* Wisdom of the Platebearer
* Wisdom of the Skirmisher
Double Edge L

Increases physical damage dealt while dealing damage to self over time. Stacks increase every 3 seconds, up to a maximum of 16.

For each stack, physical damage dealt is increased by 15%, and potency of damage dealt to self increased by 1,200.

## Combinations

Double Edge L

Wisdom of the Skirmisher +Bloodbath L +

Wisdom of the Guardian

## Can be used by

PLD, WAR, DRK, GNB, MNK, DRG, NIN, SAM.

When used properly **and** **in co-ordination with your healers,** Double Edge L can increase your damage tremendously and when optimised is unrivalled in its potential damage output. When used improperly, it will decrease your damage tremendously because a dead player does no damage.

### Basic Usage

Before using Double Edge L you should always check that you have sufficient healing available to keep you alive at higher stacks. If you intend to use it during a BA run, always ask your healers **first** before equipping it, as without their help you will not be able to make proper use of this action and would be better off taking something else instead.

You should always pair Double Edge L with an appropriate Wisdom for your role: Wisdom of the Martialist for Tanks or Wisdom of the Duelist for Melee DPS.

While it might seem tempting to pair Double Edge L with an action like Bloodbath L for sustainability, you will **always** do more damage just by having an appropriate wisdom and performing your normal rotation well. The flat damage gain from the Wisdoms should not be overlooked.

The damage taken from Double Edge L is not only the responsibility of the healer to mitigate, the user can contribute a lot in making it safe to use as well. As a Double Edge L user, you should always be using the highest ilvl buff food you can obtain for the maximum vitality bonus, and **using Eurekan Potions on cooldown**. You should activate your first Eurekan Potion 5 seconds after activating Double Edge L as the healing effect only lasts 40s and the damage taken from the first few stacks is minimal compared to when at the full 16 stacks.

The most dangerous time when using Double Edge L is when you are at high stacks and there is incoming damage, e.g from a raidwide AoE. The overlapping damage from a tick and the AoE could kill you outright, and so you should always be paying careful attention to your HP. It's always better to be cautious than risk dying, the damage lost from a death will always outweigh any potential gain. Every Double Edge L user should have a macro on their hotbar to remove the buff, or be ready to click it off manually from their debuff bar. An example macro would be:

English:

```
/statusoff "Double Edge L"

```

German:

```
/statusoff "Logos-Zweischneid"

```

French:

```
/statusoff "Évocation Logos: Double tranchant"

```

### Role Specific Tips

nin fuma?

how to best use DE per job, rotation specific
Wisdom of the Skirmisher

## Wisdom of the Skirmisher

Increase damage dealt by 20%.Cannot be used with other Wisdom abilities.

Effect ends upon reuse or upon replacement of duty action.

## Combinations

Wisdom of the Skirmisher

Wisdom of the Martialist +Feint L

Wisdom of the Martialist + Wisdom of the Martialist +

Wisdom of the Martialist

## Can be used by

BLM, BRD, DNC, DRG, MCH, MNK, NIN, RDM, SAM, SMN

This is the cheapest wisdom to make for DPS roles.
Episode 13

## Shangri-La Frontier (anime)

**Only Resentments About the End of Life Remain** is the 13th episode of Shangri-La Frontier anime series.

## Summary

Arthur leads them to Setsuna’s secret hiding place in the Prismatic Forest. She explains Wethermon blames himself for her death which occurred during a silly marital argument, so he sealed her grave behind a barrier powered by moon magic, hence why it is only accessible once a month when the moon is dark. She hopes they defeat Wethermon so they can be together again. From her modern clothing and language Rakuro suspects her backstory involved dying in the games Age of Divinity, and wonders if she knows anything about the Vorpal Scenario. Rakuro is aware Arthur’s real identity is Towa, a supermodel constantly hounded by her fans, and suspects it causes her to feel sympathy for Setsuna. Based on Wethermon’s fighting style Rakuro skips levelling up and instead trains his own play style not in Shangri-La, but in the BERP trash game. There he meets Dragonfly, a first time novice gamer. Agreeing to a duel Rakuro shows Dragonfly how to take advantage of glitches. Elsewhere Rei attempts to write a letter to Rakuro asking to join his party and play together, but everything she writes embarrasses her so she doesn’t send him any of the letters.
Spirit of the Remembered

Increases maximum HP by 10% and accuracy by 30%Additional Effect: Grants a 70% chance of automatic revival upon KO.

Effect ends upon reuse of upon replacement of duty action

## Combinations

Spirit of the Remembered

Wisdom of the Martialist +Wisdom of the Guardian

Wisdom of the Aetherweaver + Wisdom of the Martialist +

Wisdom of the Platebearer

## Detailed explanation of Spirit of the Remembered

When you use the Logos Action Spirit of the Remembered your character will get a buff which will remain on your character for 3 hours. This buff will automatically revive you with a 70% chance upon KO. The buff will go away in the following cases

* The 3 hours duration runs out
* You die
* You change classes
* You leave the Eureka Instance
* Some mobs can also remove a random buff from you, including Spirit of the Remembered.

## Use of Spirit of the Remembered inside of the Baldesion Arsenal

Spirit of the Remembered is one of the most important Logos Actions for the Baldesion Arsenal.

Inside of the Baldesion Arsenal you cannot get resurrected by normal means, which makes the 70% to resurrect upon KO very valuable.

Whenever you die inside of the Baldesion Arsenal you should immediately use a new Spirit of the Remembered and activate it to get the buff again.
Juráš

### Účast na filmech

Kouzelnice Kleopatra, Hercův průvodce náhrdelníkovou apokalypsou - Ghost house, Kouzelnice Kleopatra 2, Jak je důležité míti Matěje

### Sociální sítě

Instagram: @picsjirka

**Juráš** neboli **Jujík** je frontmanem JMH Studia, tedy studia kteréžto stálo za filmovou sérií o Kouzelnici Kleopatře. Kromě toho byl také členem Happy krepy crowd studia, které stojí za spíše nepopulární sérií Hercův průvodce náhrdelníkovou apokalypsou. Dále se podílel na filmech Jak je důležité míti Matěje.

Účastnil se šesti ročníků HFŠ.
The Logos Manipulator

The Logos Manipulator is where your Mnemes are stored. And where you craft your Logos actions. Once crafted the Logos action will go on your Logos action bar. Once you activate it from there it will become a Duty action.

## Astral Array

This is the array on the right side of the Logos Manipulator. If you're crafting a single action you have to make it on the Astral Array.

## Umbral Array

This is the array on the left side of the Logos Manipulator. If you're crafting a single action you will be unable to use the Umbral Array.

The Umbral Array is unlocked by doing the lvl 38 Pyros quest.

## Dual Logos actions

If you insert Mnemes on both the Astral and Umbral array it will create a dual action. The dual actions can be used alongside each other. For example Wisdom of the Duelist + Spirit Dart, or Spirit of the Remembered + Wisdom of the Fiendhunter.

For the action on the Umbral (left) side you use the "Duty Action II" button, for the Astral (right) side you use the "Duty Action I" button.

The more Mnemes you use in the craft, the lower the chance of success.

* 1 Mneme = 100% success
* 2 Mnemes = 100% success
* 3 Mnemes = 100% success
* 4 Mnemes = 70% success
* 5 Mnemes = 50% success
* 6 Mnemes = 30% success

## Storing a Logos action

If you craft a Logos action and your Logos action bar is full, the Logos action will stay within the Logos Manipulator until you either destroy it or place it on your bar.

It will even remain there if you leave eureka or log out of the game. As such it can be useful to store an action there for when you're doing The Baldesion Arsenal. As you can pop a single spirit of the remembered and then immediately grab the stored Logos action from the Logos manipulator.
Eurekan Academy Wiki

# **Welcome to Eurekan Academy!**

We're a collaborative community focused on providing information about Eureka in Final Fantasy XIV. The wiki primarily focuses on:

* Learning and sharing information about Eureka and its four instances
* Providing additional guides for more specific help
* Providing information about the Baldesion Arsenal - the endgame Eureka dungeon

We're coming from Light DC (EU) and run a community discord there, but our guides are available for anyone to check out. We've been active in Eureka since launch in Stormblood, but are updating the information with the current times (currently 6.x patches).

## **Guides**

Basic logic of leveling in Eureka

Solo Leveling in Anemos

Solo leveling in Pagos

Solo leveling in Pyros

Solo leveling in Hydatos

BA Logos Newbie Guide

BA Logos Advanced Guide

## **Info pages for specific instances**

The Forbidden Land, Eureka Anemos

The Forbidden Land, Eureka Pagos

The Forbidden Land, Eureka Pyros

The Forbidden Land, Eureka Hydatos

The Baldesion Arsenal

## **Useful resources for Eureka / BA** *(links to be added)*

Eureka Bestiary

Relic weapons: requirements and showcase

Relic gear: requirement and showcase

Eureka loot tables

Player etiquette in Eureka

Light farming methods

## Frequently asked questions

##### Do FATEs block other FATEs from spawning?

Long answer: in most cases, FATEs don't interact with each other, and in almost all of the cases, it's better to work on multiple FATE preps at once. If any FATE is being paused by another, but the spawning conditions are met, it will spawn as soon as the other is killed. This has even been observed in cases when weather conditions for the later FATE has technically stopped and it shouldn't be possible to spawn it anymore.

##### What gear do I need to do Eureka / Baldesion Arsenal?

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wisdom of the Irregular

Irregular is not recommended for beginners in the Baldesion Arsenal, as the Magic Defense reduction is rather significant. With some Elemental gear and Shell L, it becomes very safe and outperforms Wisdom of the Fiendhunter for Physical Ranged.

## Wisdom of the Irregular

Increases damage dealt by 30% while reducing magic defense by 60%.Cannot be used with other Wisdom abilities.

Effect ends upon reuse or upon replacement of duty action.

## Combinations

Wisdom of the Skirmisher +Wisdom of the Guardian

Wisdom of the Martialist + Incense L +

Wisdom of the Skirmisher

## Can be used by

MNK, DRG, NIN, SAM, BRD, MCH, DNC, BLM, SMN, RDM.
Refurinn og hundurinn

***Refurinn og hundurinn*** (enska: *The Fox and the Hound*) er bandarísk teiknimynd framleidd af Walt Disney Productions. Myndin er byggir á samnefndri skáldsögu eftir bandaríska rithöfundinn Daniel P. Mannix. Myndin var frumsýnd þann 10. júlí 1981.

Kvikmyndin var tuttugasta og fjórða kvikmynd Disney-kvikmyndaversins í fullri lengd. Aðalpersónur eru rauðrefurinn Teddi og hundurinn Kobbi. Leikstjórar myndarinnar voru þeir Ted Berman, Richard Rich og Art Stevens. Framleiðendur voru Ron Miller, Art Stevens og Wolfgang Reitherman. Handritshöfundar voru Ted Berman, Larry Clemmons, David Michener, Peter Young, Burny Mattinson, Steve Hulett, Earl Kress og Vance Gerry. Tónlistin í myndinni er eftir Richard Johnston, Richard Rich, Jim Stafford, Jeffrey Patch og Buddy Baker. Þegar myndin kom út var hún dýrasta teiknimynd sem framleidd hafði verið en kostnaðurinn nam $12 milljónum. Árið 2006 var gerð framhaldsmynd, *Refurinn og hundurinn 2*, sem var aðeins dreift á mynddiski.
Ivan the Ghastly

**Ivan the Ghastly** is a minor character featured in Hetaveyond 1795: Frozen Soul. He is Diadema's eldest and only biological son, who governs the Underworld as the **Lord of Souls** after his untimely demise.

## Connections

### Sibling(s)

**Sisters:**
 Xiaomei
 Yekaterina
 Elizabeth
 Natalia
 Chelles
 Erika
 **Brothers:**
 Gupta Shejatun (adoptive)
 Lucas Reynard (adoptive)
Owain

### The Wielder of In Muinderg, the Spear of Morning

Owain is one of the two first bosses of the Baldesion Arsenal, alongside his brother, Art. Owain is found in the Munderg Containment Unit.

In battle, Owain wields the spear of morning, Munderg, and uses the elements of Ice & Fire to defeat his opponents. Throughout the battle, he will continually switch his element between these two.

He will, as he switches, be elementally weak to Wind and Fire. Wind to snuff out the Fire, and Fire to melt the Ice.

### List of Abilities

* **Elemental Shift**: Owain switches his element between Ice & Fire.
* **Thricecull**: Owain strikes his current target thrice, dealing heavy damage to the victim.
* **Acallam na Senorach**: Owain sweeps the arena, dealing moderate damage to everyone.
* **Mythcall**: Owain calls down eight spears around the edges of the arena, suffused with either Ice or Fire.
* **Elemental Magicks**: A circular AoE appears underneath Owain. At the same time, spears that match Owain's element will also explode.
* **Spiritcull**: Circular AoE markers will be placed on random people.
* **Legendary Imbas**: Triangle markers will be placed upon people, indicating that they must stack together. Failing to do so will inflict heavy damage on the member that stood alone.
* **Pitfall**: Owain disappears from the arena, and a proximity AoE appears somewhere. Owain will reappear as the AoE goes off.

### What to watch out for

Elemental Shift, Legendary Imbas are the main ones.

### Trivia

* Owain, and his brother Art, are references to the characters "Art" and "Eógan" in the Irish piece of literature known as "Acallam na Senórach". There, they are the two sons of the King of Connaught, and are bestowed the two spears "In Muinderg" and "In Órlasrach"
* Owain's spear, Munderg, is also known as "The Red-Necked"
* Owain shares is a recoloured version of Connla, the add showing up during Scathach's encounter in Dun Scaith, further reinforcing his ties to Irish mythology and literature.
Eagle Eye Shot L

Delivers a ranged attack with a potency of 80.Potency increases up to 1,000% the lower the target's HP.

Generates significant enmity upon use.

## Combinations

Eagle Eye Shot L

Wisdom of the Skirmisher +Spirit of the Remembered +

Spirit Dart L

## Potency Scaling

Eagle Eye Shot L has a base potency of 80, increasing up to a maximum of 800 based on the target's remaining HP. There's no public information on exactly how the scaling is calculated, but after some experimentation it appears to be a simple linear function:

```
Potency = -7.2x + 800

```
Variables

**Variables** is the eleventh episode of season three. Content warning: swearing.

The transcript is here.

## Episode Description

Anger can be healthy. A really creepy laugh. It’s me.

## Cast and Crew

### Cast

* Anuja Vaidya as Norah
* Joshua K. Harris as Rudy
* Michael Turrentine as Wes
* David S. Dear as Thomas Wesley
* Regina Renee Russell as Evelyn Wesley,

### Crew

* **Writer**: Bilal Dardai
* **Sound Designer**: Alexander Danner
* **Director**: Jeffrey Nils Gardner
* **Theme Music Composer**: Stephen Poon
* **Recording Engineer**: Mel Ruder
* **Associate Producer**: Ani Enghdahl
* **Theme Performed by**:
	+ Stephen Poon
	+ Lauren Kelly
	+ Gunnar Jebsen
	+ Travis Elfers
	+ Mel Ruder
	+ Betsey Palmer
* **Unwell Lead Sound Designer:** Eli Hamada McIlveen
* **Executive Producers**: Eleanor Hyde and Jeffrey Nils Gardner