Fractured Infinity

The **Fractured Infinity** Event is a Disney Mirrorverse Event that lasted from June 21 to July 31 2022. It featured Buzz Lightyear and Tron facing off against Zurg.

## Synopsis

*Deploy your favorite Gravity Defying Guardians and take on a new challenge in this Zurg-themed event quest. In his relentless pursuit for power across time and space, Zurg came across the Fractured Mirror. Mesmerized by its energy, he attempts to absorb it and infuse his suit with its power. Now, believing he reached his prime form, this ultimate being aims to disperse his army of Zurg Bots, imbued with Fractured energy across all worlds to rule them all, and there’s only one artifact capable of enabling his nefarious plans: The Stellar Mirror.*

*Amidst one of Tron’s defensive sub-routines, he spots data irregularities in the cyberspace that point to Zurg’s imminent invasion, so he rushes to warn Mickey about it, who points out that the massive concentration of Fractured energy arriving is unlike any other. With the scale of this conflict in his mind, Tron devises a plan to defend the Mirrorforge, and he needs every Guardian’s help!*

*Help Tron and the Guardians stop Zurg, before he spreads his rule across all of infinity… and beyond.*
## Story

Mickey Mouse calls in the Guardians as Zurg attempts to attack the Stellar Mirror. Tron arrives and reads on the sensors that he has summoned a massive force of the Fractured. Buzz Lightyear declares that then they will teach them a lesson. Unfortunately, Zurg's forces are too powerful for the three of them. Tron suggests releasing a virus to disable his armor, which will cut off his contact with his army, but Buzz says that it is too late. Tron then suggests tapping into the chronofield around Zurg, which can send them back in time a short amount. Mickey tells him to do it, as it is their only chance at survival. The chrono-field works, giving the Guardians a chance to send a virus through the Fractured, which gives them victory and defeats Zurg.

As of the **First Anniversary** rerun, another Zurg then emerges from the rubble to congratulate the Guardians on defeating his alternate-timeline self. He says that he may join the Guardians when the time comes, as he is impressed by their strength.

## Gameplay

All levels, except for the solo levels, have the following buffs:

* **Defying the Odds**: For each Gravity Defying Guardian on your team, enemies are 15% more likely to Miss.
* **Timeline Distortion**: If there are 3 Gravity Defying Fuardians present, every time a Guardian uses their Special, they get +50% Crit Chance and +25% Crit Damage for 8 seconds.
* **Fractured Assimilation**: If Guardian Zurg is present, all Allies gain Buffs when defeating enemies based on the enemies' role:
	+ Melee: +5% Attack
	+ Tank: +5% Defense
	+ Ranged: +5% Focus
	+ Support: +10% Heal

### Chapter One

 Hard

There are two enemy encounters.

The first encounter begins with a Basic Ranged Goon, Basic Tank Goon and two Basic Melee Goons.

The second encounter has the team facing off against a Fractured Zurg as the Boss. He also summons a Basic Melee Goon and Basic Tank Goon.

### Chapter Two

 Hard

There are three enemy encounters.

The first encounter has a Basic Tank Goon and Basic Support Goon. They will later summon three Basic Ranged Goons.

The second encounter begins with a Fractured Sulley, along with a Fractured Mike Wazowski. They will later summon a Basic Support Goon and Basic Tank Goon, followed by a Basic Ranged Goon.

The second encounter has the team facing off against a Fractured Zurg as the Boss. He also summons another Fractured Sulley and Mike Wazowski, then finally a Basic Support Goon and Basic Tank Goon.

### Chapter Three

 Hard

There are two enemy encounters, with a Sorcerer's Choice inbetween.

The first encounter begins with an Elite Melee Goon, Elite Tank Goon, and Elite Ranged Goon. They can later summon a Basic Tank Goon and Basic Melee Goon.

Ian Lightfoot then offers the team one of three items:

* Precision: Gain Focus.
* Destructive Bursts: Defeated enemies explode.
* Safeguard: Gain Defense.

The second encounter has the team facing off against a Fractured Zurg as the Boss. He also summons a Fractured Buzz Lightyear, and then an Elite Tank Goon and Elite Melee Goon, then a Basic Melee Goon and another Elite Tank Goon.

### Chapter Four

 Hard

There are four enemy encounters.

The first encounter begins with an Elite Support Goon and Elite Ranged Goon. They can later summon a Basic Ranged Goon.

The second encounter has a Fractured Tron, who will later summon two Basic Ranged Goons.

The third encounter has a Fractured EVE who will later summon two Basic Support Goons.

The fourth encounter has the team facing off against a Fractured Zurg as the Boss. He also summons another Fractured EVE, and then another Fractured Tron.

### Chapter Five / Boss

There are four enemy encounters, with a Sorcerer's Choice inbetween the third and fourth.

The first encounter begins with a Basic Tank Goon, Elite Tank Goon, and Elite Melee Goon.

The second encounter has a Fractured Buzz Lightyear, along with a Basic Melee Goon and Elite Melee Goon.

The third encounter has a Fractured Judy Hopps, along with an Elite Tank Goon and Elite Melee Goon.

Ian Lightfoot then offers the team one of three items:

* Healing Burst: All Guardians recover some Health.
* Innate Strength: Gain Attack.
* Enchanted Plate: Gain Armor.

The final encounter has the team facing off against a Fractured Zurg as the Boss. He will later summon two more Fractured Buzz Lightyears, and then an Elite Melee Goon and Elite Tank Goon.

## Sources

1. ↑ 1.0 1.1 Zurg Tie-In Event - WebArchive 07/01/2022