Minuette

DIOette

## Description

**Minuette**, also known as ***Colgate***, is a female blue unicorn pony, with a blue-white mane, that appears as a background in *MLP:FiM*, until season 5, where she goes on to make a side character in an episode. Said episode called "*Amending Fences*", Minuette appears when she's visited by *Twilight Sparkle*, when she goes to visit her old friends from Canterlot, and spend time with them. In the fandom, Minuette has been based on "***Minty Fresh Adventure***", a series of platform styled videogames, in which she's the main protagonist and goes through adventures in search of completing a particular goal, in order to change her Cutie Mark and with it, her destiny to finally be a *dentist*, instead of being a pony with supernatural powers that allows her to ***change the flow of time*** (hence her cutie mark, which is an hourglass). Minuette is an overactive, passionate and always prepared pony for everything, from cheering on her friends, and going through labyrinths, caves and dark forests to find her true destiny.

*On a mission to cure her "curse", Minuette is sent by Zecora to the world of mercenaries in search of a particular object that will help Zecora to do the cure and thus be able to change her cutie mark. **So she's more than ready with her brush and powers to change the flow of time to get it!***

## Abilities

Minuette's main mobility tool is **Super Jump**.

* Activation: **Secondary Attack** (Mouse2)
* Cooldown: 5s

Minuette has access to **Weighdown**.

**Main Rage** costs 100% rage. It is activated by the **Medic Call** key (E by default).

After a 2 seconds delay, the time stops, rendering all enemies, buildings and projectiles unable to move or act for 5 seconds. During this time, Minuette is completely immune to damage and all damage she deals to her enemies is delayed until the ability ends. Affected enemies cannot be backstabbed while frozen in time.
When Minuette uses the Rage, she gains 20 knives in her Secondary weapon slot, which she can throw like Flying Guillotines. Each knife deals 40 damage on hit and 1 damage per bleed tick.
Additionally, Minuette obtains 1 **Point Teleport**.
* Activation: **Reload** (R)
* Range: 1024 HU

**Spellblock** - Activating the Rage prevents enemies from casting spells for 12 seconds.
Minuette needs to receive 3500 damage in order to get from 0% rage to 100% rage.
## Weapon Attributes

### Melee Weapon

Conniver's Kunai | +210% damage bonus
+40% damage vs buildings
On Hit: Bleed for 5 seconds
-30% reduction in push force taken from damage
+50% greater jump height on wearer
-30% reduction in airblast vulnerability

### Secondary Weapon (Rage)

Big Earner | Functions like the Flying Guillotine
+210% damage bonus (Hidden)
+75% faster firing speed
30% faster weapon switch
+99800% increase in recharge rate
9900% fuse time on grenades

## Miscellaneous

Minuette's rage will freeze animations of taunts, as well as cancel out their damaging effect, if the taunt is able to deal damage.
Minuette is the only boss, other than Fluttershy, that can't destroy shields in one hit, as she does only 99 damage per hit.
On 21st April 2020, 21:21 UTC, Minuette's abilities, class and mechanics have been changed to match DIO, marking his removal.
* DIO has been added back about 2 years later on the Funbox server.
	+ The Funbox version of Minuette has a different ability set due to this.

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

*Please contact the wiki managers if you wish to help complete this article.*
### Battling as Minuette

When fighting as Minuette, you must take into account that Minuette isn't a hale with much force, since she, along with the trios, are those that do less damage per hit (99dmg), but you have a high jump height, so you can take advantage of this with the Super Jump, to move very fast around the map and killing mercenaries who are alone or not in large groups. You also suffer with the knockback, since she only have 25%, so it's not advisable to go straight to the center of everything to kill them all at once; you must play with patience and go killing one by one, reducing the number of players there is as much as you can and it will be easier for you.
Remember that it also causes bleeding damage to those who hit, so you can use it well to panic and run to ask for help medic, and begin to separate to finish it off.
Your ability to stop time is your best ability, since it allows you to kill the mercenaries freely without worrying about being pushed or moved, as they will literally stay frozen for 5 seconds; but you must select your main objectives to kill: engies, medics and even snipers, which will eventually annoy you and be your downfall. You can also use ZA WARUDO to kill mercenaries that are hard for you to kill.
When you use your rage, you will get knives that you can throw as guillotines, causing bleeding damage, so you can combine it with your melee to kill the fastest mercenaries, waste the spy's dead ringer, see a spy that uses cloack because of the bleeding, breaking the shield to the snipers and demomaning, causing little damage to soldiers who do rocket jump or scouts who are running all the time, and even to finish killing those who are left with little life.
And with the Point Teleport, you can teleport to the place where you are aiming, which will help you a lot to reach the fastest snipers to kill them, or approach an engie or class that is causing you problems, or even escape.
### Battling against Minuette

When fighting agaisnt Minuette, you must always be with your teammates to protect each other, and essentially from medics, since Minuette can't kill in one hit at any class, but it also causes bleeding damage, so the medics will they make a bestial counter, as well as with the engies for their sentries and dispensers, since Minuette has very little resistance to knockback.
When Minuette uses her rage, the best you can do is to jump down a cliff (of course without killing yourself when you fall), so that Minuette has to decide to throw herself and kill you or let you live, but she loses her time in the process in the case that she decides to kill you. Also being next to a medic with uber is a good idea since the uber still works when time is stopped.

## Controls

* **LEFT MOUSE** fires your active weapon.
* Holding **RIGHT MOUSE** will charge the Super Jump.
* **CALL FOR MEDIC** (E) activates the **Main Rage**.
* **RELOAD** (R) uses the Point Teleport.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)

## Music

**Super Paper Mario OST - It's Showtime**

**Sim Gretina - Trixie's Trix**

## Quotes

*"There you are!"* [Giggle] *"I thought you threw in the old towel and headed home!"* - [Intro]

*"Yowza!"* [chuckle] - [Super Jump]

*"Let's go!"* - [Rage]

[Giggle] - [Killing Spree]

*"Heeya!"* - [Backstabbed]

*"So what are you doing here? I mean, I know you're here all the time, but you never come to see me."* - [Last Man Standing]

*"Huh, guess they must've gone back to Ponyville."* - [Defeat]