Lazarus Oaklen

**Skills:**

## Weapons

**Ballistic Sword**
 Penetration
 Damage
 Special Effect
 Weight

**Ballistic Sword**
 Penetration
 Damage
 Special Effect
 Weight

**Attack Feature:** **Eject**

 Penetration
 Damage
 Strength Modifier
 Special Effect

**Breaker Concussion Gun V 1.0.13.1**
 Magazine Capacity
 Range
 Fire Rate
 Maximum Fire Rate
 Concussion
 Damage
 Recoil Rating
 Special Effect
 Weight

## Spells

**Nuclear Fireball**
 Range
 Energy
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Wall of Flames**
 Range
 Energy
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Gust**
 Range
 Effect
 Spell Charge Cost
 Magic Type

**Electromagnetic Field Impulse**
 Range
 EMP
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Electrical Bolt**
 Range
 Energy
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Chain Lightning**
 Range
 Energy
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Hallucinogen**
 Range
 Penetration
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Scout Senses**
 Range
 Penetration
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**Chameleon**
 Range
 Penetration
 Damage
 Effect
 Spell Charge Cost
 Magic Type

**The Reaper**
 Range
 Penetration
 Damage
 Effect
 Spell Charge Cost
 Magic Type

Jam Weapon
 Range
 Effect
 Spell Charge Cost
 Magic Type

## Mail Armor

Front Plate Back Plate Side Plate Helmet

Biological 0 0 0 N/A

Concussion 9 9 9 N/A

EMP 0 0 0 N/A

Energy 5 5 1 N/A

Penetration 12 12 1 N/A

Radiation 0 0 0 N/A

Armor Health 1050 1050 650 N/A

Special Effects: This armor may, once per turn, negate one attack that would have otherwise penetrated the armor. This attack still confers damage to the armor at normal value

Weight 9

Cost 3,500

## Kraken Armor

During the Alliance Unification War there was a serious need for individuals to wear incredibly heavy and bulky armor in order to compensate for the rise in caliber or rifles from all militaries as well as due to the more recent development of explosives and capability of rifles. In response the Allied Powers, which would later become the Alliance, developed Kraken Armor. The armor was bulky and slow but powerful enough to stop most calibers of rounds. Even the mighty fifty caliber machinegun often needed multiple shots to penetrate a plate.
 Front Plate Back Plate Side Plate Helmet

Biological 10 10 10 N/A

Concussion 10 10 10 N/A

EMP 0 0 0 N/A

Energy 14 14 10 N/A

Penetration 15 15 10 N/A

Radiation 10 10 10 N/A

Armor Health 1500 1500 1000 N/A

Weight 17

Cost 18,000 Credits

## Doomah Personal Energy Shield

Doomah Personal Energy Shields were built originally to be mounted on fighters but a design flaw caused them to be too weak to take the heavy amount of punishment that fighters could. Instead they served admirably as personal shields for mercenaries as well as pirates that could get their hands on them. However their significant cost prevented them from military service in the regular armies.

Shield Specs

Biological 20

Concussion 3

EMP 3

Energy 11

Penetration 6

Radiation 20

Shield HP 100

Shield Recharge 5hp per turn

Battery Type 50 Terawatt Plasma Cell

Power Capacity 1,000

Power Drain 5 when turned on, 15 when taking damage, 10 when regenerating shields

Special Effects None

Weight 1

Cost 5,500