Build:5 Hex No Jinx

**5 Hex No Jinx** is a Character Build in *Outward*, created by Rikka361.

## Full Build Details

This build utilizes hexes without waiting for jinx to apply all hexes for us. 2 totems from the Primal Ritualist gives enemy Doomed and Haunted, ornate chakram with Musing of a Philosopher gives Chill and Schorched and Talus Cleaver gives pain(Yes it is a hex too!). So you can apply 4 hexes to multiple enemies in 1 second and apply the last hex to 1 enemy then pop all the hexes. To get the most out of this build, I strongly recommend that you use the Frozen Chakram after applying 2 hexes with Ornate Chakram.

Even without using Torment/Rupture build has great damage. After using both chakram skills with Ornate Chakram, enemy will have -%25 less protection against fire/frost damage, and after using Talus Cleaver, they will have -%25 protection against physical damage. And if you pop Discipline-Cool-Warm you will have more damage with those elements. So if you put hexes with Ornate Chakram and switch to Frozen Chakram, You will have:

```
 %35(armor set) + %20(Fire Boon) + %15(Fire Affinity) + %15-30(Lockwell's Revelation) + -%25 on enemy(Schorched Hex) + -%25 on enemy(Elemental Vulnerability from Frozen Chakram) = %135 - %150 Fire Damage

```

```
 %20(Cool Boon) + %15-30(Lockwell's Revelation) + -%25 on enemy(Chill Hex) + -%25 on enemy(Elemental Vulnerability) = %85 - %100 Frost Damage

```

```
 %15(Discipline) +%20(Physical Attack Up from various potions/food) + -%25 on enemy(Pain Hex) = %60 Physical Damage

```

Both Sunfall Axe and Frozen Chakram deals half Frost/Fire and half Physical so you will be dealing a lot of damage in 3 types even without popping the hexes. Plus Sunfall Axe inflicts burning and Sky Chimes inflicts Holy Blaze to burning enemies. And you will never have Stamina-Mana problems if you play smart. Leyline Connection always gives mana and you will have %55 Mana Cost reduction-%50 Stamina Cost reduction with Economy + Luxury Tent. When using Bouillon du Predateur + Water you can run infinitely with 0 stamina cost if you are not very tired -tired is fine- (it regens immediately).

This build also has strong defense capability. With Antique Plate Set you will have 9 protection, and when you are in totems range you will have +5 to both protection and barrier. If you pop torment after they get into your totems range, the enemy will have Sapped and Weaken, so they deal less damage to you and you take less damage with protection and barrier.

You can use any Faction you want with this build. Soroboreans are good for Preferential Treatment for more money, cooldown reduction and movement speed and Tsar Chakram is a good weapon to use always. Heroic Kingdom is good with %15 more damage and Holy Mission is good with more tankiness/+10 damage to lightning-ethereal-decay or %10 mana and stamina cost reduction(both options are good). Just choose which Faction is best for your playstyle. 3 points of mana is perfect for this build. More will damage your stamina and with less, you wont be able to use Torment/Rupture freely. You will have %45 mana reduction + 0.34 mana regen so you will always be fine with 3 points.

**IF YOU ARE NEW TO THE GAME/DONT KNOW HOW TO MAKE MONEY**

Simply watch this video:

https://www.youtube.com/watch?v=T0zEeWmFvig&t=1118s&ab\_channel=SheenShots

Shoutout to SheenShots, made me love this game even more and taught me so much about Outward with his videos/live streams. I highly reccommend you to watch his guides to learn much about this game.