Secondary Spark

A **Secondary Spark**, also called **Skill**, are spells that had been optimized due to repetition. Simply put, if a Sorcerer casts the same spell often, after a while they'll realize that it's easier to cast and less tiring than other spells. People with little talent normally decide early on to cast the same spell over and over again to at least be good at something.

## Description

The main Divine Spark is unanimously known as the magic power in general. It grows slowly as a person use it. A Secondary Spark is the same thing, but it is formed when they cast the same spell often. The Confederation calls this **Principle of Optimization**. When an individual first cast a spell, they are making a wish, but the magic is flowing through their body. Even though it is a fleeting moment, their body undergoes both short-term and long-term transformations. For example, they may use their Divine Spark to wish to run faster in order to outrun an enemy, which if repeated often will result in a Secondary Spark, or a Skill that they might name **Enhanced Speed** or **Speed Boost**. It will allow them to cast that spell more easily, more quickly, more efficiently for a lower cost. However, after some time, usually several months or years, they will also come to realize that they run faster even when they are not using magic. This is what the Confederation calls the **Principle of Transcendence**. Additionally, skills could gain passive effects when they level up, and gaining more passives as the skill's level goes up.

## Creation

The easiest way of creating a Secondary Spark is by repeatedly casting a spell until it forms a new Secondary Spark. Ikaris theorized for example, that if someone cast a Fireball spell, they would obviously develop a Fireball Spark/Skill, but they may also develop other Secondary Sparks to a lesser extent, such as Flame Control, Sphere Creation, etc. Since this was not the focus of the spell, these Secondary Sparks would surely progress at a slower rate, but in the long run the Sorcerer could expect increased proficiency in other Firespells, or spherical spells such as Waterball, Iceball, etc.

Another method is acquiring a Secondary Spark through a Blood Spark.

## Advantages and risks

The main advantage of Secondary Sparks is that they usually grow faster than the Divine Spark. The reason is that to make the spell easier, the Secondary Spark rewires the person's mind for that specific spell, which amplifies the power of the spell, creating a virtuous circle. Conversely, the growth of the Divine Spark is not dependent on the effectiveness of their spells, only on the amount of magic they use and the stamina they expend, which is directly dependent on their physique and the size of their Divine Spark.

However, not all is rosy as Secondary Sparks also had its' risks. Secondary Sparks to make a person's magic more powerful alters their personality more than they might think. When explaining this concept to Ikaris and Ellie, Malia told them a story of a young sorcerer who dreamed of shooting fireballs to reduce his enemies to ashes. He was consumed by his desire for revenge and when he met one of his hated enemies he launched a fireball at him that was much more powerful than the others. This power was due to the sheer intensity of his emotions. An explosive cocktail of anger, resentment and hatred, as well as a will to destroy everything, increased the power of his spell tenfold. He defeated his enemy and went back to training. But something had changed. When he cast his fireballs, he could not recreate the flame power of his previous fight. Not being a fool, he immediately found the cause. He was no longer angry. He tried to rekindle that anger and then cast the Fireball spell again. The result was immediate. The spell was several times more powerful. He began to practice, trying to hold on to that emotional state for better performance, and very quickly getting into that angry state became easier and easier. His fireballs and even his other offensive spells advanced rapidly and within a few years he became a formidable sorcerer. The enemies that had once sparked his anger had long since been wiped out, but he was still angry. He didn't realize it yet, but he had become a temperamental person, prone to get angry and seek revenge by resorting to violence. In the end, he became a bloodthirsty thug, unable to return to a normal life.

This story is the typical journey of what is called in the Forsaken Lands as a Sorcerer of Destruction. The Order of Destruction is one of the Confederation's six major Wizarding Orders and about five to ten percent of the continent's Sorcerers fall into this category. Some have taken this path by accident, but many make this choice with a clear conscience. To become stronger and progress faster, they deliberately choose to cultivate this kind of personality. Eventually, their personalities become so stereotypical that they even get nicknames like Sorcerer of Anger, Sorcerer of Vengeance, Sorcerer of Hate, Sorcerer of Fear and so on. Becoming a Sorcerer of Anger is not so bad, but Sorcerers of Fear are pitiful existences. Terror gives them wings, but the rest of the time they live in a constant state of anxiety, jumping up in fright at the slightest creak of a door.

## References

1. ↑ Chapter 10
2. ↑ 2.0 2.1 2.2 2.3 Chapter 11
3. ↑ Chapter 13