Mega

## Purpose

### Description

Automatically repairs damaged structures. Capable of carrying blocks and small ground units.

## Research

### Research Cost

10000  Silicon
6100  Titanium
2800  Metaglass

The **Mega** is a Tier 3 support Air Unit on Serpulo obtained after upgrading a Poly through the Multiplicative Reconstructor. It inherits all of the Poly's abilities and command mode options except for its Repair Field. Of these abilities, its structural build and repair speeds get substantial improvement while mining speed and tier are increased (including the ability to mine Titanium). It also has a small payload capacity of 2x2 blocks (the same dimensions as a Container), which can be used to carry blocks and units inside itself. When not under command mode or logic control, they will flee from dangerous units.

Megas can be upgraded into the Quad through the Exponential Reconstructor, either directly or through Payload Conveyors.

## Command Mode Options

 Repair
 Rebuild
 Assist Player
 Mine

## Strategies

### **For**

WIth 260% build speed, a group of Megas can easily make any block get built almost instantaneously. With rapid-fire healing lasers, it can easily repair any damage and stop very dangerous units from breaching your defense. When not needed, they can be set to mine, providing an ample supply of titanium. Together, these make the Mega an ideal support unit, especially as they are relatively cheap (compared to the Quad) and can survive some damage, unlike the Poly. You will still have to watch out for any piercing and splash projectiles from enemies like the Vela and Corvus, which can erase groups of them with just one attack. This unit is absolutely necessary for the mid and late-game if you wish to survive for more than a few waves.

The Mega begins a transition in the support air branch from mining and base support to directly supporting real combat. Along with impressive repairing and building, it can airdrop otherwise slow and predictable Ground Units to your enemy's vulnerable positions. Its health and armor are quite low, so fly clear of even modest air defense. The payload capacity also lets you put your old Ground Units into reconstructors, saving your resources by not having to kill and rebuild them.

Under player control, a Mega is a viable long-term substitute for your Core Unit, as it is capable of everything a Core Unit can do and often does a better job at it, having a faster build speed than even the Gamma. A Mega can also airlift small buildings or units like Erekir's Core Units (and unlike Serpulo's). The Mega is also more durable than a Core Unit, which can be useful when directing units under fire, without having to sacrifice your building capabilities by taking control of a pure combat unit. Some of the downsides are that you lose your Core Unit's contribution to build speed versus setting a Mega to "Assist Player" mode, and if your Mega is destroyed, you will have to spend resources to build another one instead of getting a new one for free.

### **Against**

Although the lower-tier support units are too weak to do anything, the Mega's healing power can be turned against you when on the enemy team. Large groups of them can out-heal any damage you deal with, but against units their performance is pitiful. The Zenith is useful for taking them down as it is equipped for combat rather than support. It is vital that enemy Megas must be destroyed instead of being distracted, as they can also rebuild destroyed blocks and reset your progress. Failing that, you can simply get tier 4 units with the Exponential Reconstructor, which will easily take care of any Megas in the way due to their extremely high damage.

## Changes

 Version 6.0, Build 125
 Version 7.0, Build 127
 Version 7.0, Build 128
 Version 7.0, Build 129
 Version 7.0, Build 136
 Version 7.0, Build 137

## Trivia

* The Mega functions like the discontinued Spirit Repair Drone, except it is much more resilient and can hold its ground against small enemy fire.
* The Mega is named after the metric unit prefix mega-, denoting a factor of one million.
* When a Mega carries a block or unit that fills its payload capacity, such as a container or Fortress, the sprite of the payload sticks out of the Mega. This also applies to the Quad.
* Despite having the same size as its payload capacity, the Mega is unable to carry itself.
* The Mega's sprite is made up of 3 Trident Mechs, a removed mech from 4.0-5.0.
* Mega and Nova share the same firing sound.