recursal/Fanatic-Fandom huggingface dataset:
Camel

The **Camel** is a  Tier 3 Pet, available in the **Turtle Pack**. When the Camel takes damage, it gives a buff to the nearest friend behind it. Levelling up the Camel increases the size of the buff given.

## Strategy

The Camel is best when paired with animals that cause damage to the player's own team, like Elephant and Rat (via Dirty Rat) that can do small amounts of damage.

## Version History

### 8th June 2023

* Changed the Camel's base stats to 2/4 from 2/6.
* Changed Hurt abilities to also trigger if the pet fainted.

### 10th May 2022

* Changed the Camel's base stats to 2/6 from 2/5.
* Changed the Camel's ability to "**Hurt**: Give the nearest friend behind +2/+2, +4/+4, +6/+6." from "**Hurt**: Give the nearest friend behind +1/+2, +2/+4, +3/+6."

## Trivia

* The Camel's sprite is a Bactrian, or a two-humped camel, named after a historical region in Central Asia. This is as opposed to the single-humped camel, known as a  Dromedary.
	+ Unlike the Dromedary, which lives in the hot deserts of Arabia and North Africa, the Bactrian lives in cold steppes and mountains, and is therefore much fuzzier.

## Gallery

The standard sprite of the CamelThe classic sprite of the Camel
Cookie

The **Cookie** is a Tier 1 Food, only found in Weekly and Custom packs. When a Pet is fed a Cookie, it gets +2/+2 until the end of battle.

## Strategy

The Cookie is used to temporarily buff the stats of a Pet, often bought when other options are depleted. It is used to win early earlier rounds but suffer from not having much of a use later on except for a used slot in the Store.
Leech

The **Leech** is a  Tier 3 Pet, available in the **Star Pack**. At the end of the turn the Leech will deal damage to the nearest pet ahead and gain a buff to its health. Levelling up the Leech increases the amount of health gained.

## Strategy

The Leech is useful when paired with pets that have **hurt abilities**. The leech can used as either a tall scaler or a wide scaler depending on the unit it's put behind, for example when put behind a  Camel it can become an alternative  Bison while when put behind an  Armadillo or  Piranha it can give stats to the whole team. One of the strongest strategies with leech it to put it behind a  Peacock and feeding your peacock a  Lollipop whenever its attack gets too high, dubbed "Leechcock". A Leechcock combo can quickly reach 50/50 if lucky enough. The leech is also strong with  Triceratops. Leech/Triceratops provides great scaling, giving more health and attack than  Monkey, and is easy to pivot to from any hurt pets you already have. It's also possible to have multiple leeches on the same team. When leveling, the damage done to pets does not increase, so a  Cucumber or a  Koala can be used to regain the 1 health lost.

A more niche strategy is to use leech to kill pets with a **faint ability**, although it usually isn't better than using a  Sleeping Pill. Leech will be able to kill an ant or a dove in one turn and a flamingo in two turns. The process can be sped up using fried shrimps or by giving your leech a  Pineapple.

Note that leech will not do anything when put behind a  Blowfish and will die when put behind a  Porcupine.

## Trivia

* Using a Leech,  Parrot,  Gorilla, and a couple of  Seagulls, you can get permanent  Coconut Perk on any unit you want, detailed in this reddit post.

## Gallery

The standard sprite of the LeechThe classic sprite of the Leech
Ant

The **Ant** is a  Tier 1 Pet, available in the **Turtle Pack**. When the Ant faints, it buffs the stats of one of its friends. The friend buffed is chosen at random, and the size of the buff increases with the Ant's level.

## Strategy

The Ant's stats are mediocre, but its ability is incredible for a Tier 1 Pet. Not only does the Ant's good attack mean it can trade with most tier 1 pets, but its huge buff when fainting often allows one of its friends to get an extra KO, meaning the Ant usually trades 2-for-1.

However, this doesn't always pan out in practice. Firstly, if the Ant's buff hits a 1 health friend (often another Ant), then that friend is unlikely to get an extra KO, wasting the Ant's ability. Secondly, the Ant is prone to getting sniped by the ability of the  Mosquito or  Iguana before it can attack, preventing it from trading. Thirdly, it can't trade with a  Duck,  Beetle or  Seahorse. Having multiple Ants will simply multiply these weaknesses, so it's usually better not to have multiple Ants in the first round.

As most Tier 1 pets do, the Ant falls off in the mid-game. Though the Ant still has power in that it can be given a  Sleeping Pill, its ability will activate and give one of its friends a nice, permanent buff to their stats.

Overall, the Ant is a very powerful early game unit that can easily win early rounds, and can be sacrificed for scaling later on.

## Version History

### 8th June 2023

* Changed the Ant's base stats to 2/2 from 2/1.
* Changed the Ant's ability to "**Faint**: Give a random friend +1/+1, +2/+2, +3/+3" from: "**Faint**: Give a random friend +1/+2, +2/+4, +3/+6"
* Removed from the **Puppy Pack**.

## Trivia

* Over **12,000** species of Ants are identified currently around the world.
* Ants are found in every continent on the planet except **Antarctica.**
* Ants have the **longest** lifespan among insects.
* The Ant is one of the world’s **strongest** creatures in relation to its size.

## Gallery

The standard sprite of the AntThe classic sprite of the Ant
Frilled Dragon

The **Frilled Dragon** is a  Tier 1 Pet, available in **Custom packs** and sometimes available in the **Weekly Pack**. At the start of battle, the Frilled Dragon gains temporary stats according to the amount of friends with a faint ability. Levelling up the Frilled Dragon increases the amount of stats it gains per friend with a faint ability.

## Strategy

Frilled Dragon, is an effective Pet as of early game. With useful faint ability Pets like  Ant and  Cricket, it will gain many stats and create a powerful unit for the team. However, note that giving a pet  Honey does not make it count as a faint pet.

To offset this, the Frilled Dragon has the lowest base stats of any Tier 1 Pet (not counting the  Sloth). This makes it especially vulnerable to snipes from a  Mosquito due to it having higher attack and therefore triggering before the Frilled Dragon is able to gain any stats.

However, it quickly becomes outshined by many other pets with permanent buff abilities, such as the  Giraffe and the  Penguin. It also becomes hard to keep many pets with faint abilities midgame. Although keeping it is still possible, it forces the player to level up the Frilled Dragon that would be better replaced by something like a  Shark.

Overall, it is still a good early game pet but should be sold once better faint synergy pets become available.

## Version History

###### 15/08/2022

* Changed the Frilled Dragon's base stats to 1/1 from 1/2

## Gallery

The standard sprite of the Frilled DragonThe classic sprite of the Frilled Dragon
Lizard Tail

The **Lizard Tail** is a token that spawns when a  Lizard is hurt. Lizard's ability will override the Lizard Tail's stats, giving it 3/6/9  attack and 1/2/3  health depending on the Lizard's level.

## Version History

### 26th January 2023

* The Lizard's ability is changed to "**Hurt**: Summon one 3/1/6/2/9/3  **Lizard Tail**." from "**Hurt**: Summon one 2/1/4/2/6/3  **Lizard Tail**."
Praying Mantis

## Ability

### Level 1

**Start of turn**: Knock out adjacent friends and gain +2  attack and +2  health.

### Level 2

**Start of turn**: Knock out adjacent friends and gain +4  attack and +4  health.

### Level 3

**Start of turn**: Knock out adjacent friends and gain +6  attack and +6  health.

**Praying Mantis** is a  Tier 4 Pet, available in the **Star pack**. At the start of turn, the Praying Mantis knocks out the nearest adjacent friends and gains a boost in stats. Leveling up the Praying Mantis will increase the amount of stats it gains.

The amount of stats won't change regardless of how many friends are knocked out. However, if there are no friends to be knocked out, Praying Mantis will *not* gain stats.

## Strategy

Praying Mantis is the equivalent of  Bison from Turtle pack, as both requires at least one "dead" space for them to buff themselves. It's mainly placed in the front or back of the team to make sure it will only knock out 1 friend.

It has good synergies with **Faint** pets. Knocking out summoners like  Stork or  Anteater will allow you to sell the summoned pets for extra gold, or keep them to be knocked out next turn. Knocking out  Dove will give you stats and  Blobfish for experience. In late game, pairing it with  Spinosaurus is good for giving the team even more stats.

However unlike Bison, Praying Mantis' ability cannot be safely ignored. Once it's on the team, you will have to bring a sacrifice each turn for the rest of the game (or until the Mantis leaves the team). This means that you tend to lose gold on new sacrifices, and if they don't have good abilities, then it's 3 gold just for a meat shield.

## Trivia

* The Praying Mantis' ability to knock out its own friends is a reference to how female praying mantises kill their lovers, in which the game manifests as allies.
Eggplant

The **Eggplant** is a  Tier 3 Food Perk which in found in the **Golden pack**. At the start of the battle, it pushes the enemy that's in the position of the enemy's team as this pet is to its team, 1 space forward.

If there are no enemies in the position it's supposed to push, Eggplant will target the nearest enemy to that position.

## Strategy

Eggplant is used for team disruption, messing up teams that can only work in a specific order like summoning teams, pets that require a friend in front,  trumpet teams, and so on. Its value heavily depends on which teams you're matched against, it can either be the best food you've ever purchased, a complete waste, or worse, it can somehow fix the enemy's bad positioning.

The best spot for Eggplant is often the second position, which swaps the front-most enemy with the second one, breaking strongest-to-weakest ordering as well as common teams utilizing  Poison Dart Frog,  Nyala, etc. Another good option would be last position Eggplant, which works specifically against backline support pets like  Saiga Antelope,  Secretary Bird,  Grizzly Bear,  German Shepherd.

Eggplants will trigger accordingly to attack order, so it's possible to chain Eggplants and shuffle enemies in the exact order of your choosing.

## Version History

##### 9th January 2023

* The Eggplant is added into the game as part of the Golden Pack.

## Gallery

The standard sprite of the EggplantThe classic sprite of the Eggplant
Rat

The **Rat** is a  Tier 2 Pet, available in the **Turtle pack**. When the Rat faints, it summons a level 1  Dirty Rat at the front of *the enemy's team*. Leveling up the Rat will increase the amount of Dirty Rats summoned.

## Strategy

The Rat will summon pets for the enemy, which is almost always a detriment. It's a risky buy that is often only used for its high stats in early rounds. You should not overvalue its potential synergies with other pets. Never put Rat in front of  Ox. And **never** put Rat in the last position.

With all that said, since Dirty Rats are weak and can be easily knocked out, they can be an effective way to enable abilities that are otherwise tricky to trigger safely or multiple times: **Hurt** pets ( Peacock,  Camel), **Knock out** pets ( Hippo,  Rhino), and **After attack** pets ( Elephant). By putting Rat directly in front of pets with these abilities, it will summon Dirty Rats for the opponent which when attacked will trigger the ability at the cost of only 1 damage per Dirty Rat. These synergies can be further amplified with  Kangaroo or  Snake behind the pet that will be facing the Dirty Rats.

Another use for Rat is body blocking the enemy's summons. For example, when Rat trades with a  Deer and knocks each other out, if the Rat has higher attack, the Dirty Rats will be summoned first, blocking the  Bus from being summoned.

To avoid less or no Dirty Rats being spawned, the Rat must create some space in the enemy team first through knocking out enemies. This means that in later rounds, a weak Rat is a useless Rat. Keeping a Rat around means scaling it or wasting its ability. Although, not triggering the ability might actually be a positive.

Beware that if the enemy team can benefit from having more pets summoned like  Shark that will benefit from their death, or  Turkey that could give them enough stats to take out one or more of your pets, then you will truly regret buying Rat.

## Version History

### 8th June 2023

* Changed the Rat's base stats to 3/6 from 4/5.
* Removed from the **Puppy Pack**.

### 10/02/2022

* Dirty Rats are now summoned to the front (was summoned to the back)
* The number of Dirty Rats summoned now depend on the Level of the Rat.

### 08/03/2021

* Changed the Rat's base stats to 4/5 (was 5/4).
* Dirty Rat no longer has ability "Friend ahead attacks: Deal it 1 damage."

## Gallery

The standard sprite of the RatThe classic sprite of the Rat
Cricket

The **Cricket** is a  Tier 1 Pet, available in the **Turtle pack**. When the Cricket faints, it summons a weak  Zombie Cricket in its place. Levelling up the Cricket increases the stats and level of the summoned Zombie Cricket.

## Strategy

The Cricket, with low stats and a mediocre ability, can typically be most useful in the early game. It fits best in  Horse teams, as it is the only tier one summoner and can additionally work in front of an early  Ox. Most other synergies are better filled using a more versatile long term summon pet like a  Deer or  Fly.

However, if you are going to be going late-game with the cricket for achievement hunting, the best strategy is to put it in the back. This means that if the cricket ties with the other back pet, it will summon a cricket and get you a win instead of a draw. Leveling the cricket, which is normally a bad idea, can allow the Zombie Cricket to survive a summoned  Bee, another very common tie-breaker.

## Version History

### 05/05/2021

* Level 2 and 3 now summons a 2/2 and 3/3 Zombie Cricket respectively.

## Gallery

The standard sprite of the CricketThe classic sprite of the CricketThe standard sprite of the Zombie CricketThe classic sprite of the Zombie CricketA Cricket with  Honey.
Dragonfly

The **Dragonfly** is a  Tier 4 Pet, available in **Custom packs** and sometimes available in the **Weekly Pack**. At the end of a turn it gives a stat buff to one random friend of each level. Levelling up the Dragonfly increases the amount of stats given to each friend.

## Version History

### 8th June 2023

* Changed the Dragonfly's base stats to 1/1 from 2/4.

## Trivia

* Dragonfly used to buff from left to right, meaning you could target the buffs based not just on level but also on positioning.
Fred Andrews

Fred Andrews is the main protagonist in Five Nights at Chuck E. Cheese's Rebooted.

## Appearance

Being the night guard, the player never sees what he looks like.

## Backstory

Fred Rogers has been hired to watch over his local Pizza Time Theatre until they receive the renovations. Not everything goes as planned, however, the animatronics become hostile towards him over the course of his week.

## Trivia

Fred Andrews is the original player character in Five Nights at Chuck E. Cheese's.

It can be presumed that he lives in San Jose, California as evidenced by Crusty the Cat; Crusty never made it out of the first Pizza Time Theatre.
Emperor Tamarin

The **Emperor Tamarin** is a  Tier 3 Pet, available in **Custom packs** and sometimes available in the **Weekly Pack**. When sold the Emperor Tamarin will give a percentage of its stats to the left most shop pet. Levelling up the Emperor Tamarin will increase the percentage of stats given.

## Strategy

The Emperor Tamarin is a sell-based pet that gives a powerful buff to the leftmost pet in the shop, equal to a portion of its stats. Since the buff targets the leftmost shop pet, the player can freeze a pet in the shop, and reroll, to very easily target which pet receives the stats.

The Emperor Tamarin is a very good way to store and multiply stats for late-game pivots. Scaling and leveling a Tamarin early essentially allows you to bank stats to pass on to a higher-tier pet that has a far more powerful combat ability later on. The Tamarin can easily bring a tier 5 or 6 pet with a very powerful ability to maximum stats.

While the Emperor Tamarin may seem to have synergy with other early shop-based pets, like the  Dromedary and  Beetle, it is not advised to run a team that relies on such shop scaling. Since the Tamarin applies all scaling at once when sold, and not over time, the Dromedary and Beetle do not work well with it unless you plan a pivot many turns in advance. Thus, the most notable synergies with a Tamarin are to simply scale; any run-of-the-mill scaling team generally works the best with an Emperor Tamarin.

## Version History

### 8th June 2023

* Changed the Emperor Tamarin's base stats to 3/3 from 2/4.
* Changed the Emperor Tamarin's ability to "**Sell**: Give 33%/66%/100% of attack and health to the leftmost shop pet." from: **Sell**: Give 50%/100%/150% of attack and health to the leftmost shop pet."
Penguin

The **Penguin** is a  Tier 4 Pet, available in the **Turtle Pack**. At the end of every turn, the Penguin will give a stat buff to two random level 2 and 3 friends. Levelling up the Penguin will increase the amount of stats that are given.

## Strategy

The Penguin is a versatile wide scaler, with its restrictions being very lax compared to the  Siberian Husky or the  Poodle, and without positioning constraints like the ones imposed by  Giraffe or  Komodo. However, the Penguin's versatility is not without its costs: Penguin can at most only buff up to 2 pets whereas the other wide scalers can affect 3 or more.

This does not mean the Penguin should not be disregarded; though you will need to swap it out for better scalers later in the game, it is still a wide scaler that can be kept for a turn or two when needed.

## Version History

###### 10/05/2022

* Changed the ability of the Penguin to "End turn: Give three level 2 and level 3 friends +1/+1" from "End turn: Give other level 2 and 3 friends +1/+1"

###### 15/08/2022

* Changed the ability of the Penguin to "End turn: Give two level 2 and level 3 friends +1/+1." from "End turn: Give three level 2 and 3 friends +1/+1"

###### 17/08/2022

* Changed the base stats of the Penguin to 2/4 from 1/2.

## Trivia

* The scientific name of the Penguin is ***Spheniscidae***.
* A group of penguins in any body of water is called a **raft** but on land, they’re called a **waddle**.
* The black and white “tuxedo” look, donned by most penguin species is a clever camouflage technique called **countershading.**
* Due to being flightless birds, penguins have evolved to "fly" underwater

## Gallery

The standard sprite of the PenguinThe classic sprite of the Penguin
Magpie

The **Magpie** is a  Tier 1 Pet, available in the **Golden Pack**. At the end of turn it will take excess  Gold and give it back at the start of the next turn. Levelling up the Magpie increases the amount of gold it can take and then give back to you next turn.

## Strategy

The Magpies ability may seem odd and unusable at first but what little power it possesses lies in that it spends gold without actually using it up. This is useful for pets like the  Gazelle,  Meerkat and  Bird of Paradise because they all benefit from an increased amount of gold regardless of how it is gained or spent. Keep in mind that the Magpie only needs up to 3 gold once, and then will be able to carry that gold over each turn as long as the player only spends 10 gold per turn.

Outside of those pet specific synergies the Magpie can still serve as a rudimentary  Avocado: spending gold on one turn to benefit from it the next turn. This can be helpful in situations where the player knows having more gold next turn is more valuable than having it on the current turn such as just before a shop tier upgrade.

## Version History

### 9th January 2023

* The Magpie is added into the game as part of the Golden Pack.
Puma

The **Puma** is a  Tier 6 Pet, available in the **Puppy Pack**. Puma repeats the ability of the current friendly Toy. Levelling up the puma will increase the level of the repeated ability.

## Strategy

Beside simply enhancing combat abilities, similar to  Tiger from Turtle pack, Puma's ability can work in the shop phase and gives it an additional role as a scaler. When paired with late game toys such as  Flashlight and  Television, as well as  Chameleon  Pill, Puma can give an immense amount of stats and easily max out the team.

## Version History

### 8th June 2023

* The Puma is added into the game as part of the reworked **Puppy Pack**.
Orangutan

The **Orangutan** is a Tier 4 Pet which can be found in Expansion pack #2 as well as Weekly and Custom packs.

## Version History

### 22/04/2022

* Changed Orangutan's ability to "End Turn: Give the lowest Health friend +3  Health" From "End Turn: Give the lowest Health friend +1/+2"

### 25/05/2022

* Changed Orangutan's ability to "End Turn: Give the lowest Health friend +4  Health" From "End Turn: Give the lowest Health friend +3  Health"

## Gallery

OrangutanNew.pngThe sprites of the OrangutanThe old sprites of the Orangutan
Lioness

The **Lioness** is a  Tier 6 Pet, available in the **Weekly Pack** and **Custom Packs**. At the end of turn, Lioness will give a stats boost to all shop pets. Leveling up the Lioness will increase the amount of stats it gives.

## Strategy

Lioness is the most consistent shop scaler in the game.  Canned Food and  Chicken can trigger their abilities multiple times per turn, but requires plenty of luck to scale properly. Lioness instead always provides +2/+2 each turn, which can be stacked to scale even faster.

If found early, Lioness can snowball and lead to 50/50 shop by turn 14 or 15, at which point it becomes nigh impossible to lose.

## Gallery

The classic sprite of the LionessThe standard sprite of the Lioness
Gecko

The **Gecko** is a  Tier 1 Pet, available in the **Puppy Pack**. At the start of battle, if the team currently posses a toy, the Gecko will gain a temporary buff to its health. Levelling up the Gecko increases the amount of health gained at the start of battle.

## Version History

### 8th June 2023

* The Gecko is added into the game as part of the reworked **Puppy Pack**.
Action Figure

The **Action Figure** is a Hard Mode Toy, available from Tier 2 onwards.

## Version History

### 8th June 2023

* Changed the Action Figure's ability to "**Start of battle**: Give Coconut to enemies front-to-back for every second shop tier." from: "**Start of battle**: Give Coconut to enemies front-to-back for each shop tier."
* Changed the Action Figure's minimum tier that it can start appearing in to  Tier 2 from  Tier 1.

### 6th March 2023

* The Action Figure is added into the game alongside the Hard Mode difficulty option.
Carrot

The **Carrot** is a Food item, only obtainable in pack #2. It gives a Pet a passive buff at the end of every turn, however takes up a food slot and thus pets with this food cannot carry other food effects.

## Strategy

* The **Carrot** should not be used in most situations. It essentially gives an Apple to a pet every turn, but it takes up a food slot and thus pets with this food cannot carry other food effects. It's too slow to provide enough value and it's outclassed by other food effects of the same tier like Pepper and Lemon.
* It can still be used in some situations - it can be given to a pet that is affected by a pet that gives food effects during combat like Bear and Turtle so it can get the passive buff while still receiving a useful food effect. However, it shouldn't be used when you have a Husky because it doesn't give buffs to pets with food effects.
* The carrot should be used on pets you're going to keep for a long time to provide more value instead of pets you're keeping temporarily.

Overall, the Carrot is an underwhelming food compared to others and it's only used in some niche situations.
Leopard

The **Leopard** is a  Tier 6 Pet, available in the **Turtle pack** and the **Puppy pack**. At the start of battle, the Leopard will deal  damage to a random enemy, equal to 50% of the Leopard's current  attack. Leveling up the Leopard will increase the amount of random enemies it will hit with its ability.

## Strategy

Leopard can be considered an extreme upgrade to  Mosquito, with the only difference being the absurd amount of damage it deals. Given enough time and resources, a leap of Leopards has the potential to become an unbeatable team that knocks out everything before the battle even starts, but this isn't very likely to happen. In a typical game, Leopard often shows up too late with few ways to be scaled to a threatening level, and its shots while do a lot of damage, often don't meaningfully contribute to the battle beyond just for popping  Melons.

Leopard works very well with  Dodo which can give it a good amount of attack before it starts shooting. This requires the Dodo to have higher attack than the Leopard.

### End game

A level 3 Leopard with 50 attack will deal a total of 75 snipe damage, this gives it an important role in end game teams. In scenarios with teams full of level 3 50/50 pets, having multiple Leopards can break through Melons/Coconuts and eliminate everything in sight. There are only few setups that can retaliate against this, and they are usually other snipers like another Leopard team,  Sword Fish from Star pack, and  Nurse Shark from Golden pack.

Since these teams can knock out through Melons, it can be better to use  Mushroom or  Popcorn, or go for powerful summoners like  Rooster,  Beluga Whale,  Highland Cow to fight the post-snipe battle instead of trying to survive the carpet bomb.

## Version History

### 12/08/2021

* Changed the Leopard's base stats to 10/4 from 6/4.

## Trivia

* If the Leopard has 1 damage — achievable by giving it  Mushroom and then  Sleeping Pill — then each shot will deal 0 damage. These 0 damage shots do not trigger **Hurt** abilities, do not interact with defensive food perks and aren't affected by ailments. However, they *are* affected by  Pineapple, which will increase the damage to 2.

## Gallery

The classic sprite of the LeopardThe standard sprite of the Leopard
Caterpillar

### Level 3

**Start of battle**: Transform into a  Butterfly and copy stats of the strongest enemy.

The **Caterpillar** is a  Tier 4 Pet, available in the **Puppy Pack**. At the start of each turn, the Caterpillar gains 1  experience, which also increases its stats by 1/1. When it reaches level 3, its ability changes.

At the start of battle, a level 3 Caterpillar transforms into a level 3  Butterfly with 1/1 stats. The Butterfly will then copy the stats of the enemy with the highest total stats. Transforming into a Butterfly removes the Caterpillar's food perk.

Level 3 Caterpillar will not trigger its ability if it's knocked out.

## Strategy

Caterpillar is a long term investment that works as a counter pet. After 5 turns, it will reach level 3 and act as a copy of the strongest enemy, allowing you to focus on scaling fewer pets while the Caterpillar is piggybacking off of the enemy's team. With 2 Caterpillars bought on the same turn, they can be merged into a level 3 after just 2 more turns. Even if you're not using Caterpillar for its level 3 ability, it's still good to keep around since it provides passive level ups as you progress through the game, which unlocks higher tier pets and can later be sold for extra gold.

On the downsides: Caterpillar is extremely weak to snipers. A level 3 Caterpillar with low stats can be sniped before it transforms, while one with high stats will transform, but then can be sniped as a 1/1 Butterfly before it gets to copy the stats. In either case, you'll essentially lose a high stats pet before the battle even begins. You can put defensive food perks onto the Caterpillars as a safety measure against snipers, but it will never be fail-proof. One particular hard counter is the  Dolphin, which at base stats will always snipe the Butterfly right after it transforms.

Butterfly relies on having a strong pet to copy, and at best can only trade with the enemy it copies. If the enemy team doesn't rely on stats, the Butterfly loses a lot of value.

### More technical details

Level 3 Butterfly has a unique ability order: After Caterpillar transforms, it will wait for one Start of battle ability to trigger before copying stats, then the rest of Start of battle abilities will resume as usual. This means it's possible to counter snipers by having a Start of battle pet with slightly lower attack than Caterpillar, ensuring it's the second Start of battle ability to trigger: Caterpillar transforms -> friendly Start of battle pet -> Butterfly copies stats -> Enemy snipers trigger.

## Version History

### 8th June 2023

* Changed the Caterpillar's base stats to 1/1 from 2/2.
* Changed the Caterpillar's level 3 ability to "**Start of battle**: Transform into a Butterfly and copy stats of the strongest enemy." from "Start of battle: Transform into a Butterfly, then copy stats of the strongest friend."

#### 23rd May 2022

* Changed the base stats of the Caterpillar to 2/2 from 1/3.
* Changed the Tier of the Caterpillar to 4 from 3.

#### 8th December 2021

* Changed the base stats of the Caterpillar to 1/3.

## Gallery

The standard sprite of the CaterpillarThe classic sprite of the Caterpillar
Lasagna

The **Lasagna** is a  Tier 5 Food, available in the **Puppy Pack**. When a pet is fed a Lasagna, it receives +2 attack and +3 health. The Lasagna is between the  Pear and  Chicken Leg in both Tier and overall stats given to an individual pet.

## Strategy

The most potent source of Lasagna is from the  Oven Mitts Toy (summoned by buying a  Puppy) which can stock 1/2/3 (depending on level) free Lasagnas in the shop once it has broken. Due to this availability of a Tier 5 food as early as Tier 3 the Oven Mitts sourced Lasagnas are a viable scaling strategy early on.

Outside of being summoned early on, the Lasagna is a rather straightforward Food and whether or not it should be purchased is entirely dependent on current scaling and any potential pet synergy with purchased foods. If the 3 gold it takes to purchase can create more potential stats when spent elsewhere, then the choice becomes obvious.

Keep in mind that the Lasagna is the Puppy Pack's only viable source of food stat scaling in later turns, plan pet-based scaling accordingly.

## Trivia

* The Lasagna is the only food without a classic sprite, due to a basic copyright free emoji not existing.
Cheese

The **Cheese** is a Tier 4 Food item, only obtainable in Weekly and Custom pack. It is a held food item which gives a Pet the Cheese perk, which doubles the damage that pet can do for one attack per battle.

## Strategy

It is stronger than Steak when given to pets that have at least 21 attack or more.

You can give cheese to a 36 attack pet, this enables it to do 72 damage which is just enough to one-shot an opposing 50/50 pet through Melon armor.

A 50/50 level 3 Panther with Cheese will attack for 250 damage for severe overkill to any one pet not holding either Coconut or Pepper.
Glossary

*This page is incomplete. You can help by expanding it.*

The following is a list of terms used in game and what they mean. This page is intended for new players.

## Ability triggers

Ability triggers indicate what causes an ability to be triggered. Take the Turtle's ability:

"Faint: Give friend behind Melon Armor."

This means that when the condition for the Faint trigger (i.e. the turtle faints) is met, then the Turtle's ability (giving the friend behind it Melon Armor) will activate.

Unless specified otherwise, the effects of abilities are permanent. There are, however, two exceptions:

* Nothing that happens in battle is permanent. Otherwise, you'd have to buy a new team every time you lose!
* Abilities that buff the shop only affect the shop's current inventory, unless specified otherwise.

### Buy

Triggers when the pet is bought from the shop and placed. It doesn't matter where the pet is placed; if the bought pet is placed on a pet of the same type and they merge, the ability will still activate.

### Buy food

Triggers when any Food is bought from the shop, regardless of whether it feeds this pet. Buying a Cow's Milk triggers this ability, despite being free.

### Buy tier 1 pet

Triggers when any tier 1 pet is bought from the shop and placed. It doesn't matter where the pet is placed; if the bought pet is placed on a pet of the same type and they merge, the ability will still activate.

### Eat shop food

Triggers when the pet eats any type of Food. Bought foods which are not used to feed this pet will not trigger its ability.

### End turn

Triggers when the "End turn" button is clicked, but before the battle begins.

### Faint

Ability triggers when a pet faints, in or out of battle. This will happen if its health drops to 0, or if it is fed a Sleeping Pill.

### Friend bought

Ability triggers when a friend is bought. Does not trigger when a pet is bought from the shop onto this one.

### Friend faints

Ability triggers when one of its friends faints.

### Friend summoned

Ability triggers when a friend is summoned, by any means. Can be triggered by pets summoning other pets with their ability, or when a pet is bought from the shop and placed in an empty slot.

### Knockout

Ability triggers when this pet causes another pet to faint, by any means.

### Start of battle

Ability triggers at the start of every battle. Abilities trigger in attack order: the pet with the most attack goes first, then the second most, etc.

### Start of turn

Ability triggers at the start of every turn, when the player first enters the shop.
Bus

The **Bus** is a Token that is summoned when a  Deer faints. Bus always comes with  Chili perk. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

## Version History

### 5/5/2021

* Level 2 and 3 deer now spawn a 14/14 and 21/21 bus

## Gallery

The standard sprite of the BusThe classic sprite of the Bus
Boomerang

The **Boomerang** is a Hard Mode Toy, available from Tier 1 onwards.

## Version History

### 8th June 2023

* Changed the Boomerang's ability to "**Start of battle**: Deal 30 damage to the highest health friend." from: "**Start of battle**: Deal 30 damage to the highest health friend. Triggers 2 times."

### 6th March 2023

* The Boomerang is added into the game alongside the Hard Mode difficulty option.
Peanut Jar

The **Peanut jar** is a  Tier 6 Toy. at the start of battle it will give the 1/2/3 right-most friend  Peanuts

## Version History

### 8th June 2023

* The Peanut Jar is added into the game as part of the reworked Puppy Pack.

### 9th March 2023

* Art and name change to Peanut Jar from RC Car

## Gallery

The sprite of the Peanut Jar.The sprite of the RC Car in the test server.
Goat

The **Goat** is a Tier 5 Pet, available in the **Puppy Pack**. When a friend is bought, the Goat will refund the player some  Gold. However, this only works twice per turn. Levelling up the Goat will increase the amount of Gold received whenever a friend is bought.

## Version History

### 12/08/2021

* The gold returned now increases as the Goat levels up. This comes at the expense of having only two charges every turn.
* Attack and Health were changed to 4/6.
Moose

## Ability

### Level 1

**End turn**: Unfreeze shop and give one random friend +3  health for each tier 1 shop pet.

### Level 2

**End turn**: Unfreeze shop and give one random friend +6  health for each tier 1 shop pet.

### Level 3

**End turn**: Unfreeze shop and give one random friend +9  health for each tier 1 shop pet.

**Moose** is a  Tier 5 Pet, available in **Custom Packs** and sometimes available in the **Weekly Pack**. At the end of turn, if there is at least one tier 1 pet in the shop, Moose will unfreeze the entire shop and give one random friend a buff to their health. This ability is repeated for each additional tier 1 pet in the shop. Leveling up the Moose will increase the amount of health given each time its ability is triggered.

For example, if there are 3 tier 1 pets in the shop, Moose will first unfreeze everything, then randomly distribute 3 health buffs to its friends. If there are no tier 1 pets, Moose does not unfreeze the shop, nor do anything.

## Strategy

Moose is a strong team scaler with equally hefty downsides. It's often used for late game scaling, when your team is locked and there's little to do in the shop. It synergies well with  attack scalers and  Lollipop to help balance out the health, as well as gold generators and pets with roll abilities.

To get the most out of Moose's ability, each turn, one should freeze any tier 1 pets that appear in the shop, then roll the remaining pets and repeat. The goal is to keep as many tier 1 pets in the shop before ending the turn. This requires a lot of gold, and the unfreezing ability is a major weakness since you cannot save good pets *and* foods for later turns.

## Version History

### 8th June 2023

* Changed the Moose's ability to "**End turn**: Unfreeze shop and give one random friend +3/+6/+9 health for each tier 1 shop pet." from: "**End turn**: Unfreeze shop and give +1/+1 to 1/2/3 random friends. Multiply with the lowest tier in the pet shop."

### 24th October 2022

* Changed the Moose's ability to "**End turn**: Unfreeze shop and give +1/+1 to 1/2/3 random friends. Multiply with the lowest tier in the pet shop." from "**End turn**: Give 1/2/3 friend(s) behind +1/+1. Multiplied with the lowest tier shop pet."
Dromedary

The **Dromedary** is a  Tier 2 Pet, available in the **Puppy Pack**. At the end of each turn, the Dromedary gives the 2 left most Pets currently in the shop a stat boost. When the shop is rerolled, these disappear. Frozen animals can retain the Dromedary's buff over multiple turns. Levelling up the Dromedary will increase the potency of the stat boost given.

Similar to the  Polar Bear with less restrictions but a weaker, more spread out buff.

## Strategy

The Dromedary is one of the earliest passive shop scaling Pets which makes it especially useful for buffing up 1 or 2 Tier 3 Pets that the player may have levelled up into early.

Rolling into a lot of Dromedaries early game can be very strong even if you have to sacrifice a few lives. Here it is recommended that you keep the Dromedaries separate from each other to maximize stats.

## Version History

### 10th May 2022

* Changed the Dromedary's ability to "**End turn**: Give the 2 left-most shop pets +1/+1, +2/+2, +3/+3." from: "**Start of turn**: Give shop pets +1/+1, +2/+2, +3/+3."

## Gallery

The standard sprite of the DromedaryThe classic sprite of the Dromedary
Avocado

The **Avocado** is a  Tier 3 Food, available in the **Golden Pack**. Upon being bought it will play a gold effect over your current pets and at the start of the next turn, you start with 3 extra  Gold.

## Strategy

Buying Avocados is effectively transferring gold into the turn. This nets you 0 gold, but counts as gold spent for synergies with  Meerkat and  Bird of Paradise, and the transferred gold works for start of turn ability like  Gazelle. Hunting for Avocados is a viable strategy that rapidly increases the "gold spent" count while keeping up a crazy high amount of gold at the start of turn.

If you have 3 gold left with an Avocado in the shop and nothing else worth buying, then buying the Avocado can be the correct choice instead of spending the leftover gold on rolling. First, if you roll this turn and find something good, freezing them will clog up the shop and reduce the efficiency of the automatic start of turn roll. Secondly, having 13 gold for the next turn might just be the difference between another mediocre shop and a crazy shop that changes the course of the run. At worst, these 3 gold will be spent on rolls that still won't give you anything useful anyway. This isn't always the correct choice however, since turns that upgrade shop tier will increase the pool of pets and foods, and lower the efficiency of rolls.

In Custom pack, Avocado also synergizes well with food discounting pets such as  Squirrel and  Sauropod.

## Version History

##### 9th January 2023

* The Avocado is added into the game as part of the Golden Pack.

## Gallery

The standard sprite of the AvocadoThe classic sprite of the Avocado
Peanut

The **Peanut** is a Tier 6 Food, but isn't normally available in the shop and can only be obtained through abilities. Whenever a pet with Peanut perk attacks and hurts an enemy, the enemy will be instantly knocked out.

## Strategy

Peanut acts as a special counter against scalers. Once hurt, regardless of how beefy the enemies are, they will be instantly knocked out by Peanut.

The pet with Peanut perk only really has to care about health. The longer it survives, the more likely it is to knock out more enemies. However, the enemy needs to be considered "hurt" in order to be knocked out. So against  Melon, the pet with Peanut needs to have 21 attack or higher to break through the Melon and knock them out. Peanut will always lose against  Coconut.

An ideal Peanut pet stays at 21 attack, and does not need to be scaled any further. The more stats it receives, the less effective Peanut is. At certain point, it won't be any more useful than other food perks.

A special interaction is against 1 health enemies with  Pepper. The Pepper will keep the enemy at 1 health, they will receive 0 damage and won't be knocked out by Peanut.

## Obtaining Peanut

 Scorpion comes with Peanut and is the most common Peanut pet.

Buying a  Mongoose to get  Peanut Jar, then  Pilling a  Chameleon to give the front-most pet Peanut.

Knocking out a  Walrus during shop phase will give random pets permanent Peanut. Giving pets  Donut before knocking out the Walrus to guarantee them receiving the Peanut. Target a  Seagull or  Chipmunk in order to duplicate more Peanuts.
Iguana

The Iguana is a  Tier 1 Pet, available in the **Star Pack**. The Iguana will deal a low amount of damage to any pets that were summoned or pushed on the enemy team. Levelling up the Iguana increases the amount of damage it deals.

## Strategy

The Iguana stats are less than ideal for a tier 1 pet. With only 1 attack, it usually has below average trades with many of the other tier 1 pets. It makes up for that with its relatively strong ability.

It synergizes with the  Seahorses' push ability for a  Mosquito-like snipe to the backmost unit. It also works with the  Donkey in much the same manner due to it's push ability.

At level 1 it shuts down the ability of  Cricket, the  Rooster, as well as the  Honey and  Mushroom food perks. At level 2 it counters level 1  Sheep and level 2 Crickets. You can pair it with a  Pineapple in order to counter higher level summon abilities. At level 3 with a Pineapple it can even completely knockout a level 1  Bus (assuming it was summoned in battle).

Iguana also pairs well with pets that summon tokens for your opponent, such as the  Rat and the  Bear but only if you weren't planning to use them to create knock-out fodder for something like a  Hippo or  Rhino.

## Gallery

The standard sprite of the IguanaThe classic sprite of the Iguana
Osprey

The **Osprey** is a  Tier 3 Pet, available in the **Golden pack**. When it faints, it summons a level 1  Groundhog. Leveling up the Osprey increases the amount of level 1 Groundhogs summoned.

## Version History

### 26th January

* The Osprey's base stats is changed to "3/3" from "4/3".

### 9th January 2023

* The Osprey is added into the game as part of the Golden Pack.
Ladybug

The **Ladybug** is a  Tier 1 Pet, available in the **Puppy Pack**. When a friend gains any Food Perk, the Ladybug gains a stat buff to its attack that lasts until the end of the next battle. When levelled up the amount of temporary attack the Ladybug will gain when a friend gains a food perk is increased.

## Version History

### 8th June 2023

* Changed the Ladybug's base stats 1/2 from 1/3
* Changed the Ladybug's ability to "**Friend gained perk**: Gain +2/+4/+6 attack until end of battle." from: "**Food Bought**: Gain +2/+4/+6 attack until end of battle."

### 15/08/2022

* Changed the Ladybug's ability to "**Food Bought**: Gain +2/+4/+6 attack until end of battle." From: "**Food Bought**: Gain +1/+1, +2/+2, +3/+3 until end of battle."

## Gallery

The standard sprite of the LadybugThe classic sprite of the Ladybug
Coconut (Effect)

**Coconut** is an Effect that negates all damage once (i.e. when attacked, the affected pet takes no damage and the Coconut Shield will disappear). It is essentially a more powerful version of  Melon. It can be obtained when a  Gorilla takes damage, when a  Doberman is the lowest tier pet, when a  Wildebeest spends  trumpet to gain it, or when given to a  strawberry pet by the  Velociraptor.

## Strategy

Coconut will block all damage from a hit, which means its value rests mostly in gaining maximum usefulness from a pet with high stats. Other than with use of Velociraptor, Coconut cannot (without a *very* specific example) be given to any random pet, as Doberman, Wildebeest, and Gorilla all gain their Coconut in battle, through their ability. This means that the best way to use Coconut pets is usually to use Scaling Pets to get high amounts of attack and health onto one of these three.Template:Navbox Effects
Reindeer

The **Reindeer** is a Tier 6 Pet, available in **Star Pack**. Before the Reindeer attacks, it gains  Melon, negating up to 20  attack from the opposing Pet. Levelling up the Reindeer will increase the amount of Melons it can gain in a turn.

## Strategy

Since the Reindeer gains  Melon before it attacks, it is beneficial for it to be buffed with efficient shop items such as  Chicken Leg or by buffing pets such as  Dragon,  Moose,  Poodle,  Stegosaurus and  Tyrannosaurus.

Reindeer can also be used in front of *when friend ahead attacks* Pets such as  Snake and  Kangaroo as more likely than not, they will guarantee more attacks due to Reindeer's natural bulkiness.

## Gallery

The classic sprite of the ReindeerThe standard sprite of the Reindeer
Ram

The **Ram** is a Token Pet with no abilities. Up to two of them spawn (depending on available slots) when a  Sheep faints. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

## Strategy

An easy way to get the hidden sticker Achievement for the Ram is to level a Sheep to Level 2 and then use a Sleeping Pill on the Sheep while having an empty slot available. This will spawn two Level 2 Rams into the user's team which can then be combined into a single Level 3 Ram. This is also particularly useful when trying to acquire a quick Level 3 Pet to activate the Bison's ability. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

## Gallery

The standard sprite of the RamThe classic sprite of the Ram
Abandon-Hat

The **Abandon-Hat** is a unique hat in Super Auto Pets. It is obtained by abandoning 5 games in a row.

Upon abandoning 4 runs in a row and attempting to abandon a 5th one, the player will receive a dialogue box that tells them they will be given the Abandon-Hat if they proceed. The hat is the devs way of punishing players for abandoning too many games. Upon obtaining the Abandon-Hat, any hat that the player is currently wearing will be replaced and the player will be unable to remove the Abandon-Hat until they finish a run (this includes losing a run). When wearing the Abandon-Hat, the player will **only** face other opponents who are **also** **wearing** the Abandon-Hat.

## Gallery

Abandon hat shown on shop petsAbandon warning given after abandoning too many games
## Trivia

* The Abandon-Hat looks like a dunce hat with a big "A" on it.
* Originally the Abandon-Hat was not removable due to a bug.
Loyal Chinchilla

The **Loyal Chinchilla** is a token that is summoned when a  Chinchilla is sold. The level of the Loyal Chinchilla summoned is determined by the level of the Chinchilla. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

## Strategy

The Loyal Chinchilla summoned can be sold for additional  gold after selling a Chinchilla.

## Gallery

The standard sprite of the Loyal ChinchillaThe classic sprite of the Loyal Chinchilla