Session Summaries

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## Session 0  | The Tale Begins

For many generations, the regions of Erradia have lived peacefully under the alliance of the races across the land. Recently, Jireth, the king of the elves for the last several centuries, had passed away. Tsaradel, son of Jireth, inherited the throne upon his death. Shortly after this transition of power, a tension has swept across the land, for reasons unbeknownst to the common citizens of Erradia.

Amidst this conflict is a utopian landscape riddled with aspiration and opportunity - the Carnival of Carnega. A melting pot of culture seemingly secluded from the rest of the world, the carnival brings together people from all walks of life to begin or end their journeys.

## Session 8  | Avian Assembly

Our dysfunctional band of adventurers hesitantly gather themselves after a deadly encounter. They were guided to a cave that was theirs to call home for the night, but it was not only theirs to call home, as several massive insects that the Aarakocra feed on nest in the cracks between these rock walls. Upon their victory with these creepy crawlies, Pluto decided it be best to put his book necromancy to the test. While attempting to move a single mandible on one of these deceased bugs, he managed to reanimate the entire creature for but a brief moment.

## Session 9  | Over the Hills We Go

Pluto's act of necromancy put the party on edge, for it is a school of magic unbeknown to them, with both dire consequences and seemingly limitless potential. After a brief discourse among the party, it was stated that perhaps Pluto would limit these experiments to anything except bodies but be allowed to continue them.

Sensing that there were no longer any active threats in the feeding cave, the party slept peacefully for the evening, as this location was much preferable to that of their last place of rest. Turok, however, slept un-phased as he is a madman with nerves of steel. In the deep of the night, Kandula had a strange vision of two yellow eyes a distance from the entrance of this cave, peering in at the party. Nearing the morning, Kandula also had a dream of flying (perhaps due to himself being surrounded by bird folk recently).

As everyone awoke, they were greeted by a white bird known as Gey'ka who had an oversized bow strapped around his body. He informed the party that it was his responsibility to escort us to one of the two exits from Thenfaith, the choice of which path to take was ours. While talking amongst ourselves deciding which path would lead us to the direction we ultimately wanted to go, Atsu recalled his conversation with Ta'Parek in which he learned more of Ierunit, specifically that Ierunit has human cultists in their employ, but the party had encountered Drow and Kenku previously. Assuming the Aarakocra in Thenfaith had been purposely misinformed by Tsaradel, Kandula took this opportunity to showcase his newfound ability of flight and flew to the overlook where the council of Thenfaith presides. It took a bit of convincing and a bit of a roundabout conversation, but Kandula got the point to the birds that what they were told was a lie. They still didn't trust Kandula, but they had the information and they were to do with it as they will. Kandula saw his way out and flew back to the cave where Atsu and Pluto were waiting. Where is Turok you might ask? He wanted to catch up with Kandula and ran across the side of the basin of Thenfaith up to the council, then had to run his way back to the cave as Kandula was just leaving when he arrived.

The party decided on the "shortcut" path presented by Gey'ka, which would lead them to the eastern exit of the mountain. But to the parties surprise, they learned Gey'ka had never before heard of fun! The slightest comprehension he had of this was organizing his rock collection. So, the collective consciousness of the party had an idea to show Gey'ka a good time with a joyous sled down the side of the mountain. Besides, it'd be quicker anyways, right?

Speeding down the mountain on a shoddy wooden shed presumably made from a discarded piece of fence, the party (plus Gey'ka) narrowly evaded trees and other obstacles in their course. With the sighting of a slope up ahead, Pluto uttered an incantation of shatter to give us a slight speed boost to clear the slope.. but, the mountain had other plans. A rumbling in the ground followed by a crashing wave of snow chased after the party. While most were able to hold themselves to the sled, Gey'ka was apparently too engrossed in this captivating activity and flew off into the wind and blinding white snow. Meanwhile, Turok had broken off from the sled and found his own homemade snowboard which he zoomed ahead and did some crazy 360 flips (which probably netted him at least 1000 points if this was Tony Hawk's Pro Skater). The rest of the party finally came to a stop, where Kandula's growing concern for Gey'ka compelled him to take Pluto and fly to find our new winged friend, locating him by the curiously oversized bow on his back. At the location, Kandula blasted away enough snow to uncover the body, which was unfortunately recently deceased. Despite noble attempts from Pluto to heal any wounds present on Gey'ka, there were no signs of life from him. Distraught, Kandula walked away from the site, and away from the mountain, his gaze fixed on the horizon as someone else he knew has now died.

"When a perfect opportunity presents itself, are you considered foolish if you do not seize the moment?" Pluto probably thought as he scooped up the remains of Gey'ka to bring him to the party. Atsu created an image of a giant boulder on the mountain to conceal Pluto's necromantic attempts to revive this body. Unsure of how to operate this book of necromancy or even comprehend the language it was written in, the attempts fell short of success, barring a tiny bit of smoke appearing from Gey'ka's foot. Atsu and Pluto buried the bird with his bow, in the case they found a solution to this problem and would be able to locate him later.

Continuing their journey down the mountain on which some of them once faced their death, they came across a familiar location, Tof's compound. Despite their efforts to sneak across stealthily, Xander the sigma dwelve was alerted to their presence, and came outside to find out wtf was up. Initially just wanting to talk and find out why the party was there, his emotions quickly changed once he realized Pluto had his coat. His minions tried to slow the party down and engage in combat, but the party was tired of their shit at this point and trucked on ahead. Further along the path, a large centipede bug type monster emerged from the rumbling earthy path and halted the party. Some light injuries were sustained, but the party was ultimately successful in dispatching this rather large creature. Turok collected some materials from the fallen insect.

Currently, the party is looking to head to Montavast to find more information on Ierunit, and perhaps to locate Athena to mend relations with Thenfaith.

## Session 10 | What Lies Ahead

A mere 20 minutes from the base of the mountain, Turok informed the party that he must uphold his core values and take responsibility for the actions of the party (referencing the death of Gey'ka). Kandula, Atsu, and Pluto said their farewells to Turok and warned him of the possible dangers that lie ahead. Seeing as there were only two bodies to carry now instead of three, Kandula offered to give us a bird's eye view of the surrounding landscape to scout out any potential danger.

Landing at the base of the mountain, we decided to take an eastern path which led us to a cart tailored to a wheelbarrow with a particular looking man near it. In this cart was a child (sound familiar yet?). The man introduced himself as John and the child as Dillon. This was bullshit, and the party knew it. These two individuals seemed much more hesitant around Pluto, and after harassing them for a bit, we were able to figure out that these were the same bandits we ran into on the way up the mountain. And we may have killed a couple of them. With that out of the way, the man reintroduced himself as Hadoli and the child as Chida. The remaining members of the party purchased some mystery goods from him and went along their way.

With the night coming to a close, the party was brainstorming ideas on how to make money. The idea of presenting a show came through their minds. After exploring this thought, the party made their way to their bedrolls and called it a night, with Atsu taking the first watch. But, he didn't do much watching. He fell asleep waaayy earlier than intended.

Kandula had a strange dream about a bright red massive dragon up in his face, and subsequently woke up to two buffalo stuffing their faces with rations from Atsu and Pluto's bags. We engaged in a fight in the middle of the night, when a sort of Kobold Bulldog looking thing came out of the bushes and tore the buffalo to shreds, feasting on the remains.

As strange as this event was, the party decided to put it on hold for the moment and to deal with it in the morning. Kandula cast tongues and comprehend languages and found the symbol "Adamek" on this creature. It responded to "Montavast", which coincidentally happened to be the place we were heading to, so why not bring this thing along with us.

Approaching the north side of Montavast, we were told some of it's characteristics and features, being that it the Montgomery family owns it, it is the human capital of Erradia, a grand and opulent city with a center that is dominated by the royal palace surrounded by noble quarters. Meanwhile, Montavast south was the blue collar/working area of the city. It wasn't run down or anything like that, just not really a place where the nobles hung out.

Entering Montavast, Adamek splashed around in a fountain causing a huge scene. Sensing this distraction, Pluto took Atsu away from the party and approached a guard with a proposition. He bet that Atsu could get out of his handcuffs and we put down gold on this bet. Atsu, being too distracted by the gold, forgot that the whole idea was also to get the handcuffs from the guard to contain Adamek. Although they got some gold out of this ordeal, they still needed a way to hold back the dog they happened to find.

Atsu and Pluto ushered Adamek to the south part of Montavast to find a blacksmith with some chains, while Kandula went to like a fancy bookstore place where he learned there was a recent break-in at the palace.

## Session 11 | Lucky Pants

Atsu and Pluto are finally able to drag Adamek farther into Southern Montavast where they finally reach their destination. Standing before them is a humble blacksmith's workshop, owned by none other than Obar, a tall and burly teal skinned Orc who is the very foundation of Montavast itself. He single handedly provides weapons for the militia of Montavast and is very proud of his work. While Atsu and Pluto are conversing with him, and also learning he has an apprentice named Ibar, the rambunctious bull-dragon known as Adamek begins chomping down on some of Obar's finest metalworks. After finally pulling him away from his mid-afternoon snack, he realized he wasn't entirely full and nuked a poor woman's show dog and beloved pet with a fire bolt. Seeing this commotion, the local guards questioned Atsu and Pluto, and decided it be best to just take the dog into custody. After all the trouble to purchase a harness and vest for Adamek, he gets arrested anyways and taken from the party.

Meanwhile, Kandula is indulging in the newspapers and random books he found at the best Barnes and Nobles in the world. He learned that Montavast dictates Tsaradel as territorial and basically really mean. Kandula's hometown is an ally to Montavast, along with the Vedalkins. They are offering magical and arcane aide. Carnega, however, has failed to come to an agreement on this matter involving Tsaradel, and therefore is not getting involved or taking sides.

He also learns of a string of crimes that have taken place throughout the kingdom (more so common in Montavast south, but the crimes seem to be expanding to the north) but they haven't been taken seriously until the palace became the latest victim. A statue depicting an angel was stolen and the palace and surrounding royal area has been closed off to the public.

Kandula also finds an ad about a lost brown hunting dog. Owner was Demitri Éclair

Also listed is an ad about instructional classes on magic hosted by the Oath of Hope. However, it seems like these classes are put on hold as the instructor went on a journey and has not yet returned.

As Kandula reads on, Pluto and Atsu head into a nearby tavern - The Howling Lamb -  for a quick break. The bartender here kinda gives off goblin vibes, but points them in the direction of a notice board with various jobs and information posted like the following:

* Flying monkeys took our family dog - bring our dog back!
* The well water started tasting funny - royal stamp on this one
* Lost shorts (in bad handwriting) - gone missing, no proof, 100 gold to someone
* BIG AWARD MONEY - need help with monsters in cave near forest
* Someone stole my chicken that lays metal eggs
* Missing priestess statue - contact local noble Archibald at the palace

Atsu noticed some particular purple ink writing on this board that said "back alley, sundown"

After wrapping up the tavern, Atsu and Pluto went to meet up with Kandula and track down these mysterious lucky shorts for some (hopefully) quick gold. While walking down the path to the location listed on the job posting, they were met with none other than Adamek. One look at his playful, yet murderous face told them that he was taken into holding but busted out of his flimsy cage rather quickly and escaped from all the guards. Not questioning the scenario any further, the party kept moving forwarding.

Upon meeting the author of this poorly written notice, and meeting his father as well, the party quickly learned why these shorts went missing in the first place. The kid (Marty) and his dad seem to be in a feud over these shorts. Marty loves them and considers them lucky, and the dad hates them cause they stank, and he threw them out.

So who better to go dig out some gross stinky shorts than the party. We head to the dump and obviously locate the shorts with Kandula's magic quite quickly and haul them back to Marty. There was a stake out outside his home while we waited for him to leave and go to his special 1000 gold card game. While on his tail (slightly blinded by the magic spots glowing on his ass from the lucky shorts), Marty was stopped by some members of the Thieves Guild, one which we learned was named Angelface. Lucky for us (even without the shorts) Pluto knows this guy, but he doesn't want to show his face around them at all. Our encounter with them was kept short due to Adamek mauling the entire crew, besides Angelface.

After the massacre, the party settled into a nice tavern in the slums known as Pints and Potatoes. Kandula paid for two rooms and went upstairs with Adamek, while Atsu watched Pluto ingest several drinks, one called Dragon Piss. After getting rightly fucked up, Pluto makes his way upstairs while Atsu sips on his wine and munches on peanuts, and gives the rest of his peanuts to Kandula.

Before heading to bed, Kandula stares out the window wondering how he got where he was, saying that he didn't think being an adventurer would put him where he is now. He wanted to do great deeds and great things, but has been met with mere death and dismay. He briefly sheds a few tears, while Pluto is on the other side of the wall also sharing those tears due to the pain he feels in his stomach after those drinks.

The party plans to do several different things the next day. Kandula wants to find Athena to possibly get more information about Adamek. Pluto accepted a job to play at Pints and Potatoes. Atsu wants to infiltrate the Thieves Guild to see if there's a way into the palace.

## Session 12 | Ka-Ching $$$

As the morning rises in Montavast, Kandula's mind dives deeper into his slumber. But this time, instead of fantastical imagery of mythical beasts and heroes, he is greeted with an endless void, and a creature resting cross legged in the middle of this vast space. As the details emerge around this figure, he recognizes the face that belongs to his recently departed companion, Turok. Suddenly, a skeleton emerges from below and claws toward Turok, while icy shards appear as tears on Turok's face. Above, vultures with mangled bone wings and beaks are circling and waiting for their next meal. Looming behind him is a gigantic figure with a long hood encapsulating their face. With a tight grip, it swiftly raises the large two handed axe in its hands. After resting for a brief moment at the tip of the axe's momentum, the figure brings down the axe in full force and ---- Kandula awakens seconds before it makes contact with Turok.

Our bold group of adventurers and Adamek meet up in the first floor of Pints and Potatoes, recounting the events of the previous evening over some much needed breakfast. Kandula tells the part of his dream, in which they respond with mutual remorse but decide to continue their current journey in Montavast. Their server tells them of the adventurer's guild in Montavast, named Montavalor. As they leave the tavern, a newspaper is delivered inside with a large headline that reads "BREAK OUT AT THE LOCAL KENNEL"

The first order of business is to line their pockets with some gold, so the party heads to Montavast Bank to get face value for their loot. The banker, Sinji, exchanges their two diamond rings for 100 gold to the party, and also tells them about the gem shop across the street named Moxley's Roxly's. He also brings up the string of theft in Montavast North and how people are concerned about it. After a quick stop inside this gem shop (and a brief clean up from Adamek relieving himself), the party heads to the gate which guards Montavast's royal area.

Upon speaking to the guard named Marcus, they learn that Athena says Adamek is not her dog and that she won't even come down to look at him. The guards don't really care to help the party much, and just kinda want to go back to dicking off on the clock.

Seeking more information on the break in at the palace and how that occurred, the party ventures to Town Hall in Montavast, where Sir Viss, a finely dressed man with tufty silver hair, gives us a detailed summary of what possibly happened. That someone went in during the day (since the gate was normally unlocked to the public during daylight hours), stayed until evening, then stole the statuette and left. It is believed that this is the work of some sort of organized crime group. Reward for solving this mystery is our own Mystery Machine entry to the palace and 250 gold. It was stolen about a  week or two ago. Sir Viss also told us that a common drop off spot for ransom for this crime group is at a tavern called Tavern in the Rough in Montavast South. They have an image of a diamond outside their doors.

Seeking to make their pockets a bit heavier with gold, the party rented two horses and a cart from the stables outside Montavast and decided to ride up north to investigate a cave filled with zombies. Making quick work of the unwanted guests, we wrap things up while Pluto notices a certain aura around this magic that he is familiar with. With nothing more to lead on that at the moment, we ride back towards Montavast while passing another large horde of zombies close by this cave.

Upon arrival at Montavast, the party makes their way towards the person who posted the job who happens to be a rotund man named Sir Pass. He stated that his wife was once kidnapped and held for ransom by this crime group, and he commonly makes drop offs at the Tavern in the rough. He paid us 101 gold for clearing out his cave after he was informed that the party was paid 100 gold previously for fetching some lucky shorts.

Currently, Pluto has a job lined up to perform for the evening at Pints and Potatoes, and Atsu wants to find this Thieves Guild and get more information out of them.