GRpgV3 Magic

## Magic

**Available Magic**

Ah magic, one of the key systems in many fantasy rpgs. There are many different magics in GRpgV3. Each magic does something different and has different effects when used on a target. There are 36 different magic types in the game and some of those magics have 2 different options, Creation / Manifestation or Control / Manipulation. Creation allows the user to create that element and control it whereas Control allows the user to control a pre-existing element in the environment.

## Magic Type Chart

When manifested magics collide, there is a chart to determine which magic should win. This was generated by ChatGPT in the AI Update and is subject to change in the future. ChatGPT has generated reasons for its choices but that will not be detailed here.

## Magic Constellations

In this universe magic is powered by the stars. Through these constellations players can choose their next magic. The player starts by selecting 1 of the 4 starting elements. Once they advance 15 levels they may choose one of the first magic in any constellation. Another 15 levels will allow them to choose another magic. The player may choose another magic of the same tier, choose a magic on the next tier, or choose a magic on the previous tier. This is a much more open version of GRpgV2's magic constellations.

#### Forbidden Magic

On the sixth stage lies forbidden magic (Demon King, Time and World God). These magic only come with 1 or 2 abilities, not total control. Demon King Magic is extremely powerful demon magic and is only accessible after obtaining Demon Magic. World God Magic is god-like magic and is only accessible after obtaining Holy Magic. Time magic allows the user to temporarily stop and slightly reverse time in selected areas, this is accessible by both Demon and Holy Magic. Using these magics have drawbacks. Using Demon King magic will slowly turn your body into you an unrecognisable demon which will rampage uncontrollably if taken over your entire body. World God magic will slowly link your soul to the heavens as you use the magic. Once the link is complete you will die and all memories of you will vanish. Time magic will steal your future. Basically the more you use it, the closer your time of death will be. It is only possible to specialise in Time magic, this will allow you to effect more area with your time and the consequence of using it will be lessened.

## Specialisation

Once a player reaches a magic they really like they can specialise in it. This means that all other magic that they possess will become unavailable to them and that power will be shifted to their specialised magic. This makes that 1 magic very powerful. Specialising in a magic can unlock cool abilities and even allows you to use both the creation and control forms of that magic. This includes the ability to control other people's magic as long as they are using your specialised magic.

## Multi-Casting

Only one magic can be casted at a time. However, High level magic can allow more magic to be casted simultaneously. The highest level magic that is used determines how many different magics can be casted simultaneously.
Some Examples:

* 1x Level 1 Magic | 1x Level 2 Magic = Allowed because the highest level is 2 and 2 magic are being casted
* 2x Level 2 Magic | 1x Level 3 Magic= Allowed because the highest level is 3 and 3 magic are being casted
* 3x Level 2 Magic | 1x Level 4 Magic= Allowed because the highest level is 4 and 4 magic are being casted
* 1x Level 1 Magic | 2x Level 2 Magic= Not Allowed because the highest level is 2 and 3 magic are being casted

## Incantations

The player may create a phrase or incantation to generate a specific spell or effect. This can be up to 1.5x stronger than the usual silent casting (the method most people use). All Incantations are written down on their respective magic wikis and can be looked back on at anytime. This also means that its possible to use pre-existing incantations.

pre-existing incantations can be modified by using a colon ( : ) and then adding additional words. This can be used to create different forms for the same incantation.

## Scrolls

Incantations can be inscribed onto a scroll which can be read by anyone. If the person reading out the incantation does not own the magic the spell uses, then a weaker version of the spell is generated instead. (T5, T6, and Energy Magic spells cannot be inscribed).

## True Affinity

A natural, yet mysterious phenomenon that happens during a person's moment of desperation. A kind of 'last stand' ability that enhances ones physical and magical abilities. When True Affinity happens, the user's eyes will glow, the colour changes based on what magic they're using, and they will experience a moment where their power is multiplied. True Affinity only lasts a few seconds before the user will suffer from severe exhaustion. True Affinity does not happen often and some may view it as a 'favour from god'.

## Creation / Manifestation

Choosing this option for magic allows the user to manifest that magic nearby. The magic can be manifested anywhere on the body but is most effective in the hands. Having a low control stat (under 200) means that the user will have to manifest the magic directly from their body. Having higher control can allow the user to manifest the magic from outside their body. See the table below for more info:

 100 to 200
 200 to 300
 300 to 500
 500+

## Control / Manipulation

Choosing this option for magic allows the user to manipulate nearby existing forms of said magic. Manipulation is stronger and easier to control than Manifestation however it doesn’t allow for the freedom that the other option provides. Having a lower control stat limits the quantity of existing magic the user can manipulate. See the table below for more info:

 50 to 100
 100 to 200
 200 to 300
 300 to 500
 500+

Keep in mind that the tables above are just a guidance and are not fully enforced

## Raw Magic

Raw Magic is like a blank slate that allows for the conversation to other magic. Raw Magic can be produced by itself without constellation conversion. This is released as an unstable power, which is nearly impossible to control. Raw Magic appears as a sparkly light grey. It often comes out in sudden bursts with the only form of control being which direction it fires in. No matter how powerful, no one has been able to successfully control raw magic yet.

## Hidden Magics

There are some magic in the world that only a few select individuals are able to control. These individuals were incredibly lucky to be born with such powers however they cannot access any other magic. These hidden magics cannot be obtained through the magic tree. The only way for hidden magic to be used by players is for them to use some kind of magic item imbued with said magic.

### Living Pyro, Hydro, Dendro, Anemo:

Grants the user the ability to bring their fire/water/nature/wind magic to life. Able to create life and control it.

### Modify:

Grants the user the ability to modify the weight, scale and state of any object they are touching.

### Gravity:

The user can manipulate gravity in a 5m radius of them. The user can increase the strength of the gravity.

### Mimicry:

Grants the user the ability to use any ability that directly hits them. However they are only able to use it exactly how their opponent did it (hit by fireball, can only create fireballs).

### Time:

Grants the ability to manipulate time. Time can be stopped for an amount of seconds equal to the user's ctrl stat. Time in the immediate vicinity of the user can be rewound up to an hour in the past.

### AntiMagic:

Allows for the user to negate nearby magic. When magic comes into close proximity of AntiMagic, it will weaken it considerably. When magic comes into direct contact with it, the magic will vanish completely. These also takes effect against the user's own magic. Once the user gains more control over the magic, they will be able to expand the radius of the AntiMagic's effects.

### Energy:

Allows for the user to forcefully take a type magic from someone, the stolen magic is then given to the user. Stealing multiple of the same magic type will advance it a tier.

The user is then able to gift their magic onto other people. There is no limit to how much magic the user can give or take. However, whenever the user uses this power, it will significantly exhaust them.