General Maximilian Veers

### GC Abilities

* 25% discount for AT-AT, Elite AT-AT, AT-PT, AT-DP, AT-ST, AT-ST/R, AT-AA/AT-MAA's, AT-DT, SPMA-T

## Combat Statistics

### Shield Refresh Rate

N/A
N/A
N/A

### Armor Type

1700.0
[4] Very Heavy

### Armament

Primary:* x2 Heavy Long Range Laser Cannons

Secondary:

* x2 Long Range Light Laser Cannons

### Unit Abilities

* OVERLOAD WEAPONS: Charges energy stores and release a burst at the target.

### Max Speed

800.0
6.0

### Bonus

* GENERAL(10% Combat Bonuses for all units)

## Player evaluation

General Veer's personal walker is an upgraded model of Improved AT-AT with advanced armor giving him extra heath. He also comes in with a nice 10% bonus for all ground units and immunity against cable attacks, which is useful during longer offensives. Having General Veers at the beginning of the campaign does give the Empire an edge in battles on the ground it needs. Veer's walker can easily crush any enemy vehicles that come in front of his heavy laser cannons and can deal with turrets of all kinds from anti-vehicle to turbolaser towers. This combination of heavy armor and firepower allows imperial player to obliterate low level Rebel or Black Sun bases with Veers and some anti-infantry support units at the start of the

campaign with ease.

As the game progresses the advantage of the Imperial General has diminished a bit, because rebels start fielding a lot more missile units, which are the Achilles heel of any imperial armor. Given the low maneuverability of the AT-AT they can't evade enemy missiles and even with the impressive health it doesn't take long for the large walker to topple. For this reason, it is necessary to protect AT-ATs and General Veers from enemy missile teams either by eliminating them or by deploying AT-AA or force users nearby, who can divert the incoming missiles.

## Lore Description

Maximillian Veers is a General serving under the Galactic Empire. He is serving as a top commanding officer of ground component of the imperial battlegroup called Death Squadron. He was recommended to this post by Grand Admiral Thrawn after his impressive tactics during an operation on Correlia to capture a Black Sun warlord. He was often percieved as a brilliant tactician and a cool and efficient officer, commanding battles from his Improved AT-AT. He is also known from the Battle of Hoth, where he commanded an elite Imperial task force called Blizzard force, consisting of multiple ATAT's, ATST's, and various other military units and infantry, in their advance to the recently discovered rebel base. He was the one to command the destruction of the Rebel's shield generator, allowing the rest of the Imperial force to continue the siege, but they arrived too late as the last GR-75 Medium Transport had already left the base. During the battle, one of Rouge Squadrons members flying a T-47 Airspeeder managed to crash into the cockpit of Veers's ATAT, disabling it but not killing its commander.Although the Battle of Hoth was a great victory for him, bringing him fame and glory, it was overshadowed by a report from his son's COMPNOR SAGroup commander. The commander reported that Zevulon Veers had gone missing during a SAGroup mission dealing with Rebel spies. However, the honored General suspected that his son had defected to the Rebellion and disowned him. The betrayal of his son brought shame and dishonor to the Veers name despite the General's victory at Hoth. He would suffer from the ignominy his son brought forth for the rest of his life.