recursal/Fanatic-Fandom huggingface dataset:
Медицинское объединение «Красной звезды»

**Медицинское объединение «Красной звезды»** (булг. *Целона обеденье «Кизиле йолдиза»*, вер. *Jеицин Хергаȷџацыа «Редо-Свена»*, кур. *Meðecíne Unita «Rota Asðra»,* рад. *Цлıтска уıедıненье «Чрвно-звıзде»*, слав. *Знахарское об'едıненıе «Червıной џвены»*, черн. *Медицинско удружење Црвене звезде*), сокр. **МОКЗ** (булг. *ЦОКЙ*, вер. *JХРС*, кур. *MURA*, рад. *ЦУЧЗ* слав. *ЗОЧД*, черн. *МУЦЗ*) — международная гуманитарная, спасательная и медицинская организация, осуществляющая свою деятельность как на постоянной основе различных государствах с разным уровнем интегрирования в медицинскую систему государства, так и на непостоянной основе в кризисных регионах.

## Миссии

Медобъединение, не считая центрального управления в Волгве, разделено на несколько миссий по странам. Под конец XX века официально, на постоянной основе, работают следующие миссии МОКЗа:

* Миссия МОКЗ в Булгакии (булг. *Задатак ЦОКЙ в Бɣлгакиꙗ*);
* Миссия МОКЗ в Верении (вер. *Целова JХРС ȷн Вӗрыне*);
* Миссия МОКЗ в Жемелии ();
* Миссия МОКЗ в Куррай (кур. *MURA'er missíon in Kurrei*);
* Миссия МОКЗ в Нарвии ();
* Миссия МОКЗ в Полынии ();
* Миссия МОКЗ в Радинии (рад. *Задача ЦУЧЗ в Радıниı*);
* Миссия МОКЗ в Рудинице (булг. *Задатак ЦОКЙ в Рɣденице,* рад. *Задача ЦУЧЗ в Рудıнıце*);
* Миссия МОКЗ в Славарии (слав. *Заданıе ЗОЧД в Славарıи*);
* Миссия МОКЗ в Чернословии (черн. *Мисија МУЦЗ у Црнасловиje*).
Дотский Бундесрат

Дотский Бундесрат

Союзная Палата, вид с улицы Святого Фридриха

**Союзный совет Дотландии** (дот. *Dottscher Bundesrat*, от «*Bund*» — «Союз» и «*Rat*» — «совет»), **Дотский Бундесрат** — орган конституционного надзора и представительства субъектов Дотской Союзной Республики. В определённых случаях выполняет функции верхней парламентской палаты (вместе с Фолькстагом), хоть официально и не является таковой.

## История

союзное правление времён вдс

учредительное собрание дотландии

## Структура

### Формирование

 2-5 млн. чел.
 5-8 млн. чел.
 свыше 8 млн. чел.

### Комитеты

* Комитет по внутридотским отношениям
* Комитет по международным отношениям
* Комитет по делам Ельвропейского Содружества
* Комитет по проверке выборов
* Комитет по обороне

## См. также

Смотрите ещё статьи по Дотландии в соответствующей категории [кликабельно].
Звезда Благодетеля Человечества

**Звезда Благодетеля Человечества** — одна из высших наград (орденов) Дотской Союзной Республики.

К Ордену могут быть представлены как граждане Дотландии, так и иностранные граждане.

Младшая награда — Крест заслуг. По старшинству может быть оценена как старшая, так и равная Золотому кресту.

## Степени

### В серебре

   **Звезда Благодетеля Человечества в серебре** вручается деятелям искусства и науки за достижения (открытия, изобретения, произведения искусства), в значительной степени положительно повлиявшие на мир, изменившие мировоззрение на него или открывшие новое мировоззрение, за значительный вклад в науку и искусство, а также гражданским и военным лицам, общественным и политическим деятелям за свершения, укрепившие мир и свободу и поспособствовавшие незыблемости прав человека.

### В золоте

   **Звезда Благодетеля Человечества в золоте** вручается всем лицам, спасшим человечество от глобальной катастрофы, результатом которой могла бы стать частичная или полная гибель человечества.

## Известные кавалеры

* Изя Бен-Давид Рабинович   (1996, 1997).
Гражданская война в Чернословии (1936-1939)

### Причина

Разрушительные итоги Великой Ельвропейской Войны. Нарастающие противостояние социалистов и их противников

### Итог

Победа левых. Образование Чернословской Социалистической Народной Республики. Приход к власти будущего диктатора Мирослава Титоева

### Территориальные изменения

Прекращение выборов президента. Переход с рыночной на смешанную экономику. Начало милитаризации страны
Рейхсбанк Дотландии

**Государственный банк Дотландии** (дот. *Dottsche Reichsbank*), **Дотский Рейхсбанк** — центральный банк Дотской Союзной Республики.

Отвечает за денежно-кредитную политику Дотландии, защиту стабильного курса дотской марки и финансовой системы. Осуществляет эмиссию дотской марки.

Входит в состав Дотского Рейхскабинета (правительства), не подведомствен ни одному из министерств. Возглавляется Директором Рейхсбанка.
Агентство национальной безопасности Дотландии

**Агентство национальной безопасности** (дот. *Agentur für Nationalsicherheit*, аббр. **АНБ**, *ANS*) — спецслужба внутреннего назначения Дотской Союзной Республики, осуществляющая деятельность по расследованию особо тяжких преступлений и преступлений против государства, пресечению попыток государственного переворота и покушения на конституционный строй, борьбе с терроризмом и организованной преступностью.

## История

~~Создана в июне 1995 г. на фоне трагических событий в Новокалиорнии.~~

## Руководство

Формально входит в состав Рейхскабинета.Контролируется Контрольной комиссией Фолькстага.

## См. также

Смотрите ещё статьи по Дотландии в соответствующей категории [кликабельно].
Мудрения

* Государственный
* Гражданский

Мудрения (зелёный) на карте мира (серый)

↘ 863 млрд мудр.

* На душу населения

↗ 19 383 мудр.

↘ 408 млрд мудр.

* На душу населения

↗ 10 845 мудр.

76 432 640 чел.

* Перепись (2002)

75 296 125 чел.

* Плотность

30,2 чел./км²

**Мудрéния** *(мудр. Mudrenija)*, полное официальное название — **Федерати́вная Респу́блика Мудрéния** *(мудр. Mudrenija Föderatjön Republika)* — государство, расположенное на севере Аськи. Сухопутно граничит с Конфедерацией Куррай (конкретней с кэн Гонте-Маарен и Макойсен). По воде граничит с Сайлентеро.

Столица — Вайсбург. Государственный язык на всей территории страны — мудренский, в некоторых регионах установлены свои официальные языки. Денежная единица — мудренский мудр. Интернет-домен — *.rm.* Телефонный код — +5. Автомобильное движение правостороннее.

Мудрения — многонациональное государство с широким этнокультурным, религиозным, расовым и национальным многообразием. Население страны составляет 75 244 321 человек (данные по последней переписи населения — 1 октября 2002 г.)

## Этимология

Слово *«Мудрения»* происходит от мудренского слова *«Mudren»* (мудрые), что является множественным числом слова *«Mudre»*. Таким образом, *«Mudrenija»* буквально переводится как страна мудрых людей. Современная форма написания названия страны используется с IX века.

## География

### Географическое положение

Территория Мудрении составляет 2 490 279 км². Расположена полностью в Южном и Западном полушариях. На западе омывается водами Далёкого океана, на востоке — Безмолвным морем.

~восточный берег дно~

### Границы

Мудрения граничит на севере-западе с кэн Гонте-Маарен (территория Конфедерации Куррай), кэн Макойсен (территория Конфедерации Куррай), на юге с ничейной землёй. По воде Мудрения граничит с Сайлентеро.

Общая протяжённость границ Мудрении составляет 2866 км.

 Кэн Гонте Маарен (Куррай)
 Кэн Макойсен (Куррай)
CampAboutKoolEdibles Wiki

**Welcome to the CampAboutKoolEdibles Wiki!**
CampAboutKoolEdibles is an object camp hosted on discord by @dont, @mat and @cehop. In the camp, instead of using object ocs, you use pre-made ocs revolving around the ideas of cake.

## Important articles

Cakes

ChallengesPlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Библиотека Smeshout Вики

**Добро пожаловать на Библиотека Smeshout Вики!**
Библиотека Smeshout

Это онлайн-энциклопедия о **Библиотека Smeshout Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
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* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
«Человек года» (BarPost Daily)

**«Человек года»** (бар. *«Menshe auf jaahres»*) — номинация барденлийского журнала (газеты) BarPost Daily. Традиционно Человек года объявляется ежегодно в декабре, начиная с 1931-го года. Выбор лауреата осуществляет главный редактор журнала. Звание Человека года не является наградой, титулом или одобрением со стороны редакции BarPost Daily, но признанием могущественности, известности, популярности и весомости в мировой истории.

**Первым** Человеком года был признан президент Чернословии Димитар Йованович.

**Трижды** Человеком года становился лишь один человек — Изя Бен-Давид Рабинович.

Ниже представлен список "людей года" по годам.
Великая Ельвропейская война

* Демократический переворот 1935 г. в Пройце, свержение хунты «Стальной гвардии», образование Пройцкой Демократической Республики
* Переворот 5 января 1936 года и возвращение Барденлии к демократии
* Начало гражданской войны в Чернословии
* Кризис власти, способствовавший началу гражданской войны в Лейдене

### Территориальные изменения

* Аннексированные Барденлией в 1933 году территории возвращены Славарии
* Упразднение Пройцкого Рейха, обретение независимости Южной Барденлией, Данским Королевством и Хальтой

Стороны конфликта|  Великая Барденлия Диктат Лейден |  Чернословия Славария

 Пройцкий Рейх (1932-1935 гг.):* Рейхсхеер

Командующие|  Великая Барденлия:* Руфюс Дербарреан †
* Ханнес Лебартен
* Антониу Шарантер
* Витольд Бебельман
* Карл Юнгерон
* Иван Домбровский
* Милан Гроняк
* Висмунт Вильшчинчьский
* Эдгарс Дальбкичс
* Драгомир Валерич

 Пройцкий Рейх:* Йохан фон Клебер †

**Великая Ельвропейская война -** ...

## Память о жертвах

Февраль 2002 — дот волонт предл созд в бард кладб
Федеральная служба безопасности и разведки

**Федеральная служба безопасности и разведки** (тай. *Lîîttovaltîon Turvallîsuustîedustelupalvelu*; сокр. *LTTP*) является агентством безопасности и разведывательным управлением Тайгардии, отвечающим за национальную безопасность, такую как контрразведка и борьба с терроризмом, находящимся под юрисдикцией Министерства внутренних дел.

## История

Тайгардское разведывательное сообщество (тай. *Taĵgardîan Tîedusteluyhteîsô*) было сформирована в 1926 году взамен своей предшественницы, Государственной жандармерии (тай. *Osavaltîon Santarmî*). В первые годы своего существования главной целью Тайгардии в области разведки была угроза, исходившая от подпольных коммунистических ячеек внутри страны и от шпионов из стран Социалистического блока. Но вскоре был создан специальный отдел стратегической разведки, занимавшийся агентурой в «недружественных странах».
«Песнь единства»

**«Песнь единства»** (дот. *«Einigkeitlied»*) — патриотическое стихотворение (песня) Ганса фон Францбрауна. Является **национальным гимном (песней) Дотландии** и дотчан (дот. *Dottsche Nationalhymne*), а в сочетании с мелодией Йозефа Гелля — **государственным гимном Дотской Союзной Республики** (дот. *Reichshymne der Dottsche Bundesrepublik*). Текст песни посвящён единству дотских земль и пожеланию стране счастливого будущего.

Ганс фон ФранцбраунЙозеф Гелль

## История

Дотландия продолжительное время не существовала как единое государство и пребывала в условиях феодальной раздробленности, а на её территории располагались различные княжества, герцогства, королевства и города-государства. На тему объединения Дотландии в 1841 г. (предположительно, в промежуток между 7 и 15 октября) хальтийским поэтом Гансом фон Францбрауном было написано стихотворение «Песнь единства». Первое его публичное исполнение состоялось 26 октября в Олденбургской опере на мелодию остерлихского композитора Йозефа Гелля.

В 1848 г. был образован Великодотский Союз, чьим гимном стала (неофициально) Песнь единства, исполнявшаяся до этого бунтовщиками во время Мартовского путча 1847—1848 гг. — наравне с другими патриотическими песнями. После краха Союза в 1879 г. гимн утратил свою актуальность и исполнялся в частном порядке во всех частях раздробленной Дотландии.

Во времена правления «Стальной гвардии» 1926—1935 гг. в Пройцком Рейхе Песнь единства перестала исполняться в качестве хора и стала маршем и применялась в пропагандистских целях для аннексии ближних к Пройцу дотских земель. Функцию же государственного гимна исполнял Гвардейский марш. В Пройцкой Демократической Республике Песнь единства практически не использовалась, так как была, по сути, дискредитирована авторитарным режимом «Стальной гвардии».

В 1995 г. произошло Великое дотское объединение и образование современной Дотской Союзной Республики — единой Дотландии, спустя много лет. Песнь единства исполнилась многочисленными жителями Бёрлонда в полночь на 11—12 апреля (день объединения) перед Дворцом Справедливости (зданием Фолькстага), а также по всем уголкам Дотландии. Позже, в этом же году, произошло и первое официальное утверждение национальной Песни единства в качестве государственного гимна — государственного гимна новообразованной ДСР.

## Текст

Стихотворение состоит из двух строф, но на официальных мероприятиях иногда исполняется лишь первая. Рифмовка — перекрёстная, стихотворный размер — хорей.

* Ориг. текст
* Досл. пер.

 I.

*Einigkeit ist unser Streben
Über alles in der Welt:
Von der Runn bis an die Mefmel,
Von der See zum Andel-Berg.
Lass uns dir von Herzen singen,
Dottsches einig Vaterland.*
𝄆 *Möge Dottland zu gedeihen,
Ewig leben, Vaterland!* 𝄇

II.

...
Единство — наше стремление,
Важнейшее всего на свете:
От Рунна до Мефмеля,
От моря до Андельской горы.
Позволь нам спеть тебе от сердца,
Дотское единое Отечество.
Пусть Дотландия расцветает,
Живи вечно, Отечество!
Пусть Дотландия расцветает,
Живи вечно, Отечество!

...

## См. также

* Флаг Дотландии
* Герб Дотландии

Смотрите ещё статьи по Дотландии в соответствующей категории [кликабельно].
Политическая система Дотландии

Законы федерального уровня (союзные законы) принимаются в следующем порядке:

1. Вынесение на рассмотрение Фолькстага.
2. Обсуждение, внесение правок.
3. Одобрение Фолькстагом (количество голосов зависит от типа закона).
4. Одобрение Бундесратом (при необходимости, зависит от типа закона).
5. Подписание Союзным Президентом. Союзный Президент также может отказаться подписывать закон (наложить на него вето) и отправить на доработку. Вето Союзного Президента не может быть преодолено Фолькстагом.
6. Обнародование и вступление в силу.

   Обнародование происходит через правительственную газету Доттчер Адлер.

Правом предложения биллей (законопроектов) обладают Союзный Президент Дотландии, Верховный Канцлер Дотландии и члены Рейхскабинета, депутаты и Президент Фолькстага, члены и Председатель Бундесрата, Президенты Союзных земель и Бургомистры, Председатель Верховной судебной палаты Дотландии.
География Дотландии

## Рельеф

Основная часть Дотландии расстилается на Западноельвропейской долине и полуострове Данск. Восточная треть территорий располагается на Андельской возвышенности.

С севера страна омывается Дотским заливом и Ельвропейским морем, в котором располагается архипелаг (Северодотские острова) островов Нарвань, Капен и остров Святого Фридриха.

## Климат

Дотландия целиком расположена в умеренном климатическом поясе. На севере климат морской, южнее переходит в умеренно-континентальный.

## Реки

Западная граница Дотландии (дотско-аляндская) определяется крупной рекой Рунн, берущей исток из Ельвропейского моря. С Андельской возвышенности стекает река Дурнава, которая расходится на реки Мааск и Мефмель, частично определяющую дотско-барденлийскую границу на востоке. Мааск также разделяется: реки Эхт и Гуссен. У второй происходит очередная бифуркация на реки Шпеер (впадает в Дотский залив) и, после озера Баттфалль, Антония (в Ельвропейское море).

## Природные ресурсы

На западе Дотландии, вдоль реки Рунн, расположен богатый Руннский угольный бассейн. Также уголь в малых количествах находится в землях Бэйлан, Гусс-Бар и Пройц.

В территориальных водах Дотландии, в Ельвропейском море, расположены месторождения природного газа. У берегов Ельвропейского моря также добывается нефть, в земле Аден-Тройц.

В Гусс-Баре находятся небольшие залежи цветных металлов (хром, медь, вольфрам и т.д.).

Остерлих, Бэйлан, Пройц и Хальта — источники древесины, а на полуострове Данск (земля Нордмарк) расстилаются хвойные леса.

В Зайер-Пфальсе, Гусс-Баре и Пройце добывают различные горные породы.
Episode 0.75- Bounty

**Episode 0.75**- Bounty- As the dust settles from the Weiner battle, Cooter McShooter surveys the battlefield. As he searching for his fellow marauders, he’s approached Sweet Peaa, and some the Saboteur Monkeys! Meanwhile, Jones wakes up, captured by the Weiners! After believing his fellow Marauders have been Weinerized, Jones tries to strike a deal with the Weiners, in order to help them get back to their planet. That plan….involves Team Hellcat, and their crystals.

Watch Full Episode Here!
Artifacts

Artifacts:

**Blue Crystals**: Crystals that used to power the ancient civilization in Dune. Has a positive energy, that can charge mall energy devices. (Found in Cave, Temple, and Dune)

**Purple Crystals -** Much more rare crystal found deep in the cave. Says to have unknown properties, only harvested by ancient teachings. (Found in Cave)

**Rift Portals**- Portals that have suddenly appeared. A rift in the the space time continuum, that sends you flying high…or somewhere else.

**World Portals-** Portals that have appeared everywhere, that sends people from map to map, within the same region.

**Energy Orbs -** orbs that allows humans to quickly absorb energy and transport to another destination. (Found in Fort and Monolith)

**Guns-**The guns of this world are possessed by the ancient souls of the Raiders.

**Potions-** Originally created by the ancient civilization at Dune.

**Speed Boost**- First ever potion. Used to increase the overall speed of the user.

**Climb Boost**- The second ever potion. Used to increase the speed of climbing, to gain the advantage on an opponent.

**Infinite Fuel-** The first potion created by the Nexus Nation, after the Fall of the Temple. Used to give you infinite fuel.

**Infinite Radar-** The most recent potion created by the Nexus Nation. Used to give you infinite radar on your enemies.

**Juggernaut-** Second ever potion created. Forbidden. Used to turn the user into the mighty Juggernaut.
The Great Orb

**The Great Orb**

Long ago, when all the worlds were connected, and there was light all across the land, the Great Orb was everything. It’s power seemed to greater than any could imagine, but it wasn’t scary. It was light. Many, many legends and superstition came of asking, where it came from? Who created it? Why was it here? And to some….how can I achieve its power?

Many people worshipped this orb, however over the years, the Skylanders of Shimmer Aisle, almost believed themselves superior to the orb. As if it was no more than a piece of nature, and should be regarded as such.

However, other regions (Aisle of the Oogahs), seemed to worship the Orb to no extent.

One day, the Skylander Bao decided to take a trip to the Aisle of the Ooghas, disobeying the wishes of his leaders. What he discovered there, changed him forever.

Not much is known about what happened to with Bao at Oogah aisle. At some point, a portal was opened releasing Kyorg the demon king. Shortly after this event, Bao, now Boo, escaped back to Shimmer Aisle, while the Aisle of the Oogahs, slowly became “Doom Peak”.
Schism (The Great Divide)

**Schism (The Great Divide)**

This was the battle between Oogahs vs the Demons. The Oogahs were led by Boo, formerly known as the sky nomad, Bao. The demons were lead by the demon king Kyorg, and his army of demons. It was during this conflict where the regions began to disperse. During battle, they end up tearing opening the void, which poured out leagues of dark energy, and unleashed many deadly entities unto the world.

A few regions tried to band together at first to stop the forces, however over time, the regions began to separate further and further, in order to help keep the darkness from being able to breach borders, and overtaking the lands. Some regions were more amicable in their split than others.

The great Shimmer Aisle was the first to turn its back on the rest of the world. They claimed it was in order to protect their greatness, however a few believe they feel responsible for Boo, and the Oogahs.
Backstory and Lore

Long ago, the world was connected. The people lived in jubilation in peace. There was no war. But nothing…can last forever.

One day a dark force began to overtake the universe. The powers of the Demons and their undead army began to spread throughout all the lands, destroying everything in their path. Strife fell on the world, and wars began. Wars between brothers and neighboring lands, soon began to destroy everything around.

In order to stop the spread of this evil, the links to all the lands were severed. Each leader bidding each land good luck on destroying the evil in their world.

Recently, there’s been a disturbance in the for…err..world. Portals have all of sudden, began sprouting all over the world, transferring creatures and people to and from their homes. Some portals devouring entire worlds.

The Great Orb

Schism (The Great Divide)

The Battle of NorthWatch

The Elven Massacre

The Fall of the Temple

Dawning of Nexus
Dawning of Nexus

**Dawning of the Nexus**

After the battle, Shimmer Aisle has turned away from the world, and the Dune is in shambles. The Nexus quickly becomes the technological hub center, for civilization. They quickly build an industrial like region, prepping for any possible other future wars happening like that, where they won’t be wiped out. They were actually able to retrieve some the old notes from the dune on creating potions, and used their technology to create “Infinite Fuel” and “Regeneration”.

They currently hold their pieces of the orb at the Fort, in order to uphold their end of the world treaty.

They currently considered the strongest military on the regions, with the exception of NorthWatch, which like Shimmer Aisle, has completely locked themselves away from the world.
Clans/Tribes/Races

**Clans/Tribes/Races**

**Sky Nomads-** The ancient culture that used to populate Shimmer Isle. They were among the first to separate themselves from the world.

**Weiner Clan**- Not much is known about this strange race, other than the fact they came from planet Weinis. They weren’t part of the old world, and only appeared when the portals arrived. There’s word that there was a great Schism on Weinis, which divided it’s population into Weiners…and Glizzy’s.

*Key Members:* Captain Weiner, JuJu Bando

**Cyber Men-** A technologically advanced civilization, who’s origins derived from the Nexus, but eventually evolved to space. In order to provide an energy source for their ships, they’d mine the crystals in the Cave, served by their trusty help bots.

*Key Members*:

**Battlebots**- Formerly the “help” bots of the Cyber Men. When an enemy force threatened the Cyber Men, they were forced to convert their “Help” bots into “Battle Bots”. After the bots assisted in their victory, they quickly turned on their masters, and began a struggle for supremacy that continues to this day.

**Ninja Clan-** A group of ninja’s who’ve recently made their base in the temple. They have a certain understanding of the ancient civilization, and the power of the crystals.

*Key Members*: Raider Soul, Spiked Punch, CJKing, YaBoyColby

**Marauders-** A group of outcasts led by the sky nomad, Plymouth Jones. The group consists of individuals who’ve seen to be cast away from their tribe. They search out bounties for cash, and do whatever it takes to survive.

*Key Members*: Plymouth Jones, Evad Da Prince, P00RSPORT, Chasing Cee, Nuno33r, TheGodfather2.0

**Sabateur Monkeys-** The driving military force in the Nexus. They’ve firmly planted their troops and groups around the Nexus to maintain order, and prepare or attacks from outside forces.

*Key Members*: Kirby Dog, Psychogoul, Sweet Pea, Canillo.

**Hellkats-** The group the runs Club Hellcat. Run by Kitty Melissa or “Queen Kitty”. They’re known to strike underground deals, and smuggle rare and exotic merchandise.

*Key Members:* Kitty Melissa, Fizz, Saiko Rippa, BigMan, Sunn. Flower,

**Bounty League**- The group that runs the bounties in the land.

*Key Members*: Almighty Bass

**Anubis Tribe-** The Guardians of the Dune Energy Orbs. The Orbs are located at Monolith, and they’re sole goal, is to keep them safe.
Episode 7- Oogahs Attack pt 3 Boughs' Blitz

**Episode 7** Oogahs pt 3 -Boogah's Blitz- After realizing activity going on with Nexus' orbs, Boo sends Boogah to lay waste to the Sab monkeys. Meanwhile, Kitty and the Hellkats are on a rescue mission to save Fizz! It's a race against time as Boogah battles for control over the Fort's orbs! And what's become of Jones!?

Watch Full Episode Here!

[1]
Episode 0.25- Operation: JuJu Bando

**Episode 0.25**- Operation JuJu Bando- While Jones awaits the tournament, he decides to collect a bounty, while he’s got nothing better to do. His good friend (the plug), Almighty Bass sends Jones on a mission to capture the mischievous JuJu Bando, who’s caused more than his fair share of disturbances. Jones obliges, and captures the rampant Weiner.

Watch Full Episode Here!
The Fall of the Temple

**The Fall of the Temple**

The Ancient Civilization of Dune were revered for their knowledge of ancient runes and the powers of they crystals. The first potion they mastered was the Speed Boost. With this they were able to move faster to avoid deadly enemies (such as dragons, the Sandworm). One day, the Temple was attacked by a giant dragon. The people then created the Climb Boost, in order to climb large lights quickly, to get the advantage of the creatures. The people lured it Death Valley, where they able to trap and kill it. It wasn’t long before parts of the dragon became valuable (scales, claws, teeth.) However, it was soon discovered that by harvesting their bones, and eyes, they could use that to help with their alchemy.

They soon used this, to create the mighty Juggernaut potions. With his potion, they too could build armies to help fend off invading nations. This however would not be enough to stop the battle of the Demons and the Oogahs.

The Oogahs arrived first, looking for the secret crystals (purple crystals) that they were rumored to be hiding. They were met by the Juggernauts, with great force of resistance. During the battle, Boo makes his way to the Temple where their “heart” crystal shined brightly. While there, here discovers the existence of the alchemy labs, that harnessed the powers of the crystals, and created the Juggernauts that were taking on his Army of Oogahs. He then syphons power from the crystals, in order to give him power he needs.

Boo returns to the battlefield, only to discover that the Demons have arrived! An epic battle ensues between the parties. In the midst of their battle, searching for the Dune’s Energy Orbs, they end up laying waste to most of the region, essentially wiping out most of its general population.

During the battle, a band of heroes, including a powerful wizard, a mighty warrior, a skilled alchemist, and  show up to interfere. Together, they were able to open a portal to the dark realm in the “Pit” of the belly of one of the giant sandworms. They then trap Boo inside, stripping the Oogahs of most of their power.

Another portal to the dark realm opens as Kyorg’s entire army is sucked inside. Kyorg, and a few of his demons manage to escape, and return to Doom Peak.
Worlds

**Worlds:**

**Nexus Nation**- A bustling metropolis! Was once the hub of all the the entire world. It’s the epicenter.

* **Club-** The hotspot in Nexus! Currently run by Kitty and her Hellcats! This is the place bustling with life and entertainment. Looking for a good time? Take a trip to Club Hellcat. Only…don’t piss her off…word on the street is, she runs an underground crystal smuggling ring.
* **Skytrain-** A transportation center! Mostly international, long distant travel.
* **Station-** Another main transportation center. Has recently been taken over by Captain Weiner, and the weiners, after they were displaced from their world.
* **Depot-** A major port in Nexus.
* **Cargo-** A Storage Facility.
* **Yard-** Where the war was one. The Sab monkeys now use this mostly as a training facility.
* **Fort-** Sab Monkeys main base, where they’ve harvested energy orbs.
* **Silo-** Sab Monkeys facility, where they work on the expansion of their military.

**Dune Nation-** An ancient civilization lived here. Back in a time with great battle with dragons/creatures/Juggernauts. They harvest crystals for power. Hints of the dragon creatures bones can be found in the hub.

* **Pit**- a gigantic underground worm type creature that slowly grows under the Dune region.
* **Cave**- Contains the power source, that ran everything in the Dune civilization. They have Blue crystals, which act as a power source. Deeper in the cave, we find purple crystals, which are far more powerful, and more rare. The alien race of the Cyber People employed their Battle Bots to mine the caves. The bots quickly turned on their owners.
* **Death Valley**- Where they used to lead the dragon’s and juggernauts to trap and kill them.
* **Monolith-** Where the Oogahs look to invade in order to establish a base of power, in their quest for world domination.

**The Pirate Bay- N/A**

**The Wasteland-N/A**

**DeadWind Nation-N/A**

**Tundra Nation-N/A**

**North Watch Nation-N/A**

**GreenWood Nation-N/A**

**Blood Marsh-N/A**

**Doom Peak-N/A**

**Elven Nation-N/A**

**Shimmer Aisle-N/A**
Gun raiders the series Wiki

## Welcome to the Official Gun Raiders: The Series Fandom!!!

This is the official "Gun Raiders: The Series" fandom, where we give you everything you need to know about, about your favorite VR Gaming Series (or whatever this thing is, lol)

This show is only possible based off the strong community that has been slowly growing in the game. The show is made to provide all of us that "Saturday Morning Cartoon"/ "Anime" feel! And so far...we think it's working!

There's a vast world here GRTS! And as the world in the game grows...the lore in the series will continue to expand even more!

Make sure to check out the full series, and follow "PlymouthJones VR" on Youtube!

## Important articles

Backstory and Lore

Artifacts

Worlds

Clans/Tribes/Races

Episode Guide

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Flamefur

Flamefurs are bear-like land dwellers with thick fur that ranges from orange-red to maroon. Their eyes are amber or gold, and their ears and muzzle are darker than the rest of their body. A Flamefur can be found in mountain villages, where they live in haybale huts, or in forests, where they live as loners or groups, the latter being more common.

## Naming Scheme

Flamefurs name themselves after traits or objects, as long as it isn’t redundant. So no, a Flamefur cannot be called Flame or Fire. But Lamp can be a valid Flamefur name, because Flamefurs have very little knowledge of human definitions.

## Relationships

### Agoti

Flamefurs are in war with the Agoti, specifically the riverside base. They launch occasional attacks, but since the entrance to the base is narrow, the Flamefurs can't go inside and resort to shooting arrows from the entrance.

## References

### Notes

1. ↑ The exact date of Mind's reign is unknown. The earliest known date is 154AS (After Treaty).
Episode 1- Juggernaut

**Episode 1**- The Juggernaut-  Team Hellcat have one the fight…and now they have Jones, and a possibility of some coin! They go to Almighty Bass, in order to collect on their bounty, when they realized he’s being attacked by the mythical Juggernaut! Together, Jones, Bass, and the Hellcats, fight off, and defeat the Juggernaut. However, in the midst of battle….Jones made his escape!

Watch Full Episode Here!
Weiwor Wiki

**Welcome to the Weiwor Wiki!**
Weiwor is a series of books about a fictional world known as "Weiwor". The land is home to three main tribes: The aerial Zla, the aquatic Agoti, and the land-dwelling Flamefur. Each of the main races struggle with themselves and their world, their conflicts and their obstacles.

We're a collaborative community website about Weiwor that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Learn the Creatures

ZlaAgotiFlamefurChevlar.pngChevlarHuman.pngHuman
## Read the Books

Book1.pngBook 1Book2.pngBook 2Book3.pngBook 3

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Suovel

Suovel is an Agoti of an unknown gender. They are introduced in Book 1.

## Appearances

### Book 1

Suovel briefly chats with Articule when the latter tries to take the former's place. He refuses at first, knowing how long Articule can bathe, but when Yusra is mentioned, he reluctantly leaves, grumbling how he wants his spot back.
Zla

Zla are aerial creatures who live in the mountains. Their houses are tall two-story towers, the second floor for flying in and out, and the first floor for everything else. They raise chickens and cows, and despite being based on a water bird, they are allergic to fish. For the Agoti-Flamefur conflict, they refuse to take a side, but some Zlas leave the Agoti supplies when no one is looking. Their current leader is Yusra.

## Abilities

Their ability is flying, done by chitin wings under their arms and legs. These wings are connected from the elbow to the hip, and from the knee to the other knee, with a slight indent. They also have red colorblindness.

## Looks

Zlas are gray with faint hues ranging from green to green-blue. However, the Zlas have green colorblindness, so the typical Zla color appears gray-pink to blue-pink. Their average height is 5 foot 3, and their structure is thin. Since they are airborne creatures, they have hollow bones. Wings made of chitin are tucked under their elbows and attach to their body around the waist area. Similar wings are found on their legs, starting from the knees and dipping a little before connecting down the center. A Zla’s eye is diamond shaped and blinks vertically. Their eye colors are shades of red. Hearing is done through holes on either side of their head, but there isn't an ear like humans.

## Naming Scheme

Zla names are based on names found in human writing, including but not limited to letters and books. When a human with an undocumented name is found, that name is added to the list. Zlas use expandable name lists so they don’t have to think much. It’s also because Zlas have a fascination with human ideas.

## References & Citations

### Notes

1. ↑ When Yusra crash-landed at the Agoti base, Inez was left in-charge as temporary ruler.

### References

1. ↑ 1.0 1.1 Book 1, page 23.
2. ↑ Book 1, page 2.
3. ↑ 3.0 3.1 3.2 Book 1, page 15.
Book 1

Book 1 is the unnamed entry to the first arc of the Weiwor series. Its perspective is on the Zla, with its protagonist being Yusra.

## Detailed Summary

Gylix is running from three Zlas, hurrying to a cliff. The cliff has a narrow tunnel going through it, where a light is shining. Gylix enters a room and locks the door. Three knocks echo, leading Gylix to panic. He looks for anything to weaponize, noting the supplies laying around. The human grabs a first aid box and waits for the Zlas to barge in. The moment a Zla enters, he swings the box at its face, then runs into the next room, locking the door behind him. While the Zlas go quiet, Gylix grabs illegal orbs from a chest and hides them in a tube, covering it with false stone. He opens the door and gives himself to the Zla, who push him outside. They grab him with their talons and fly him to the Zla Mountain Base.

Kallum inquires the guards over the human and loss of orbs, which is answered by Enid. The guards haul Gylix to the kyrix at command. He walks down his tower to find and open a chest. A chain is brought out, and Kallum accepts the truth that he has to inaugurate Yusra without the orbs, which breaks tradition. He looks out a window hole, gazing at the Abandoned Town, thinking about his daughter.

*More Coming Soon!*
Episode 5- Oogahs Attack pt 1

**Episode 5** Oogahs pt. 1- Doogah's Descent! In the midst of Jones and the Rogue Marauders' battle against the Ninjas, the Oogahs attack! Boogah, Doogah, and Boo arrive on the battlefield to lay waste! Doogah's up first! How do the Oogahs wield their incredible power, and how will Jones and the others hold up!? Also, what's Boo's plan with the Anubis clan!?

Click Here To Watch Full Episode!

[1]
Mandy Maynard/Relationships

Character
Gallery
**Relationships**
Outfits
Quotes

* The Roseweld Family
* The Rabbot Brigade
* The Wakeman Family
* The Carbunkle Family
* The Maynard Family

Katherine Milton
Gretchen Milton
Glacier the Hedgehog
Blizzard the Hedgehog
Blitz the Chao
Penelope Atchison
Zooey Fitzpatrick
Amelia Wilberson
Kate Anderson
Maxine Atwood
Kamiko Yokoyama
Addison Schneider
Samantha Hopkinson
Allison Vineyard
Kaitelynne Dougherty
Isabella Callahan
Andrea Hatfield
Jenny Wakeman
Nora Wakeman
Glenn Wakeman
Brad Carbunkle
Tuck Carbunkle
Addie Maynard
Bobby Maynard
External links
Terms

## Zla Terms

Kyrix: Jail, Prison.

Loe: A Zla’s foot or hands when not referring to the talons.

Jamica: Family, usually those with power.

Inferiors: Creatures who aren’t humans or humanoids.

Cursed Words: Words that mean a possibility that might not come true, such as if, maybe, and yet.

Macha: Machines unknown to Zlas.

Kha: Parent, guardian.

## Common Words

Interspeak: A language made of phrases and words for all races to understand. It’s taught early on between the main races. Chevlars are an exception.
Kyrix

Kyrix is the Zla term for jail. In the Zla's Mountain Village, the kyrix is a half-buried structure of stone and steel. Torn wires are on the top, and cave-ins are found, mostly in the back. A set of stairs leads inside, where a series of cells can be found. After Gylix's escape, the cell he resided in had its bars twisted outwards. A large table for discussions is on the side of the kyrix that is not buried. This table is large, with plenty of seats for folks to sit in. Several candlesticks sit on the table to provide light.

The condition of the kyrix is poor, as the stones are cracking and the bars are brittle. It's a problem that Kallum tried to solve it with a meeting, only to get no working to fix it. Some Zla also want it destroyed, though this option has been shot down.

## References & Citations

1. ↑ Book 1, page 6.
2. ↑ Book 1, page 8.
Acorn

Acorn is a female Flamefur who was involved in an attack against the Agoti.

## Looks

Acorn has a bulky muscular body with large paws.

## Appearances

### Book 1

Acorn attacks Articule, almost killing him, when she receives orders to go after Yusra. However, her attack fails, and she presumably returns to fight in the Agoti's main base.

## References & Citations

1. ↑ Book 1, page 30.
2. ↑ Book 1, page 31.
3. ↑ Book 1, Chapter 9.
Agoti

Agoti are aquatic creatures found in underground bases under rivers. They live in large, white bases filled with several rooms. Each of these rooms serve a certain purpose.

## Naming Scheme

Agotis take a name from traits or objects, and change the letters of it. They based their names due to the Agoti-Flamefur conflict, and it’s meant to mock Flamefurs. Flame would be “Flome” or “Flima”. It has to sound like the word it’s based on while being different.

## References

### Notes

1. ↑ The exact date of Matih's reign is unknown. The earliest known date is 154AS (After Treaty).
Gylix

Gylix is a male human introduced in book 1. He has an illegal stash of orbs in his possession. The Zla held him in their jail, but he managed to break out, and his current whereabouts is unknown.

## Looks

Gylix is described with a fur coat, though it's removed before he's put in the kyrix.

## Appearances

### Book 1

Gylix is fleeing from the Zlas, taking turns to avoid them. However, the light in his base gives away his location, leading to the Zla breaking in. After smashing one's beak, he rushes to hide his illegal orb stash. Once done, he gives himself away. Kallum has him hauled to the kyrix. An unknown time later, he breaks out, and no one can find his trail.

## References & Citations

1. ↑ Book 1, page 1.
2. ↑ Book 1, page 2.
3. ↑ Book 1, Prologue.
4. ↑ Book 1, Chapter 1.
Forrest

Forrest is a male Zla.

## Appearances

### Book 1

Forrest flies into Kallum's house to inform him of Gylix's escape. He and Kallum talk on the second floor about it. He is one of the Zla sent to the meeting. After Kallum's request of those with no ideas leaving, Forrest and Olivia are left. However, Forrest stands up, admitting he has no ideas, and then leaves.

## References & Citations

1. ↑ Book 1, Chapter 1.
2. ↑ Book 1, Chapter 2.
Articule

Articule is a male Agoti and plays a major role in Book 1.

## Looks

* Zla Appearance
* Normal Appearance

Articule has big, brown eyes and pale orange-yellowish scales. He has blue-purple fins and head spikes.

*Coming soon!*

## Appearances

### Book 1

Articule surfaces the lake where Yusra crash lands. He starts up a conversation with her to ask questions. After learning that she cannot fly, he drags her underwater to the Agoti Base. The Agoti gets her a spot in a healing pool, resulting in Suovel getting kicked out. He is given the request to send a messenger to the Zla. Articule gets permission from the general, who reluctantly sends Balic to set up a messenger. By the end of their conversation, Articule agrees to give Yusra a tour.

Articule shows Yusra to the housing complex, and later offers her a fish, where he is confused by the idea of Zla not eating it. Once Yusra mentions her colorblindness, Articule grabs a pair of colorblind-correcting glasses, but is unable to fit them on her head due to her lack of ears. At the end of the tour, he returns to his apartment while Yusra goes to the healing pools.

He is mentioned by Centray, who briefly interacts with Yusra to make sure she's okay.

## References & Citations

1. ↑ Book 1, page 21.
2. ↑ Book 1, Chapter 6.
3. ↑ Book 1, Chapter 7.
4. ↑ Book 1, Chapter 9.
5. ↑ Book 1, page 27.
Orbs

The orbs are special tools found and used by the Zla. When engraved into the skin, the orb gives a unique power to the wearer, ranging from speed to an extended lifespan to resistance. It's unknown who these were created by, though humans value these, especially The Black Scorpion. Human collectors are the most common to search and raid places with orbs, and while most are unsuccessful, cases such as Gylix's move these orbs without getting them put back.
Season 2

*Season 2*

**No. of episodes**
35 (67 segments)

**Original run**
June 3, 1999 – August 11, 1999

**Copyright Year(s)**
1997 (episodes 1–6)1999 (episodes 7–26)

**Season 2** is the first season of *My Life as a Teenage Rabbot*. It premiered on June 3, 1999, with “Fourteen Bouquets of Roses,” and ended on August 11, 1999, with both “Zooey and the Chamber of Carrots” and “Stephanie's Revenge.”
On May 1, 2001, the very next year, *My Life as a Teenage Rabbot* was renewed for a second season by Cartoon Network and the season consisted of 35 episodes in total.

 Amelia and Ami have a very difficult task at hand, that being that they each have to make at least 14 bouquets for a neighbor's wedding reception.
Dolby Digital

Dolby Digital

Abbreviation
DD

Formerly
Dolby Stereo Digital (1986-1995)

Formation
1986

Type
Audio compression format, lossy compression

Location
United States

Area served
Worldwide

Website
professional.dolby.com/tv/dolby-digital

**Dolby Digital** (originally synonymous with Dolby AC-3) is the name for what has now become a family of audio compression technologies developed by Dolby Laboratories. Formerly named Dolby Stereo Digital until 1995, the audio compression is lossy (except for Dolby TrueHD), based on the modified discrete cosine transform (MDCT) algorithm. The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints; today, it is now also used for applications such as TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles.
The main basis of the Dolby AC-3 multi-channel audio coding is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modifiation of the discrete cosine transform (DCT) algorithm, which was first proposed by Nasir Ahmed in 1972 and was originally intended for image compression. The DCT was adapted into the modified discrete cosine transform (MDCT) by J.P. Princen, A.W. Johnson and Alan B. Bradley at the University of Surrey in 1987.
Dolby Laboratories adapted the MDCT algorithm along with perceptual coding principles to develop the AC-3 audio format for cinema needs. The AC-3 format was released as the Dolby Digital standard in February 1991. Dolby Digital was the earliest MDCT-based audio compression standard to be released, and was followed by other MDCT-based audio compression standards for home and portable usage, such as Sony's ATRAC (1992), the MP3 standard (1993) and AAC (1997).

See Also
   * Dolby Laboratories
Episode 0.5- The Weiner Clan Attacks

**Episode 0.5**-  The Weiner Clan Attacks- Captain Weiner, leader of the Weiner Clan has caught word of JuJu’s capture. He’s not happy about it at all. He gathers his band of Weiners to launch an assault against Jones in the Marauders. After Jones talked about his wife (In the past), he wasn’t going to let Jones get away with anything else. The Weiners and the Marauders face off!

Watch Full Episode Here!
Дотская марка

Дотская марка

**Дотская марка** (дот. *Dottsche Mark*, аббр. **DM**) — денежная единица Дотской Союзной Республики.

1 марка (*Mark*) состоит из 100 шиллингов (*Schilling* или *DM Schilling* — **шиллинг дотской марки**).

## История

Дотская марка была введена в 1995 г. после Великого дотского объединения и образования единой Дотландии. До этого у каждого дотского государства в разные исторические периоды существовала своя валюта.

 Талер
* Дотская Конфедерация (1879—1928)
* Руннская Конфедерация (...—...)
 Рейхсмарка (имперская марка)
 Марка
 Золотая марка
 Крона
* ФР Бэйлан-Остерлих (19XX—1995)
 Франк
 Гульден
 Дотская марка

## Монеты

### Монетный двор

Монеты имеют на своём аверсе специальные символы, указывающие на место их чеканки — знаки монетных дворов:

* **B** — Бёрлондский монетный двор
* **O** — Олденбургский монетный двор
* **M** — Мондбургский монетный двор
* **W** — Вайндорфский монетный двор

### Памятные монеты

Памятные монеты выпускаются номиналом в 2 марки. Аверс аналогичен стандартной монете. Чеканка реверса же уникальна.

Фридрих I СвятойАльфред Браун — первый Канцлер ДСРВильгельм фон Манштейн — первый Союзный Президент ДотландииИзя Бен-Давид Рабинович

## См. также

Смотрите ещё статьи по Дотландии в соответствующей категории [кликабельно].