recursal/Fanatic-Fandom huggingface dataset:
Mata Orquica

e o primero mapa da campaha . e comandado pelos orc e o chefe Grav

* Nivel 1

nome : Campo dos pricioneiros de Guerra
 recompensas
* Bau de recompesa

conteúdo do bau :
1 Item comun
225-300 de comida
180-225 de Ouro.
- novo Habitate Tipo Trabalhador
-Cozinheiro
-Tesoureiro

* Nivel 2

nome : copas Azuis
 recompensas
Conteúdo do bau :
Item Comun
225-300 de comida
180-225 de Ouro.

* Nivel 3

nome : Clareira do Combate
 recompensas
* Bau de recompesa

conteúdo do bau :
1 Item comun
60-70 de comida
250-300 de Ouro.
- novo Habitate Tipo mago

* Nivel 4

nome : Matagal Carnívoro
 recompensas
* Bau de recompesa

conteúdo do bau :
2 Item comun
60-70 de comida
250-300 de Ouro.

* Nivel 5

nome : Estrada dos Desesperados
 recompensas
* Bau de recompesa

conteúdo do bau :
1 Item Incomun
60-70 de comida
250-300 de Ouro.

* Nivel 6

Nome : Caminho dos ladrões
 Recompensas
* Bau de recompesa

conteúdo do bau :
2 Item Comun
60-70 de comida
250-300 de Ouro.

* Nivel 7

Nome : Vigarista
 Recompensas
* Baú do Chefe

conteúdo do bau :
Arco da Escolha certa
(Item Incomun)
* 2 Novos Habitantes .

* NIvel 8

Nome : Beco do Herói
 Recompensas
* Bau de recompesa

conteúdo do bau :
1 Item Comun
1Item Incomun
60-70 de comida
250-300 de Ouro.

* Nivel 9

Nome : Cemitério Órquico
 Recompensas
* Bau de recompesa

conteúdo do bau :
1Item Incomun
60-70 de comida
250-300 de Ouro.

* Nivel 10

Nome : Magia ou Morte !
 Recompensas
* Bau de recompesa

conteúdo do bau :
1Item Incomun
60-70 de comida
250-300 de Ouro.

* Nivel 11

Nome : Copas Esmeraldinas
 Recompensas
* Bau de recompesa

conteúdo do bau :
4 Diamantes
100-120 de comida
400-600 de Ouro.

* Nivel 12

Nome : Clareira dos Ladrões
 Recompensas
* Bau de recompesa

conteúdo do bau :
1 Item Comun
4 Diamantes
60-70 de comida
250-300 de Ouro.

* Nivel 13

Nome : Caminho para o Matagal
 Recompensas
* Bau de recompesa

conteúdo do bau :
1 Item Raro
60-70 de comida
400-600 de Ouro.

* Nivel 14

Nome : Esconderijo do Grav
 Recompensas
* Bau do chefe

conteúdo do bau :
1 Armadura do Placas do Peso pesado
1 Besta do Tiro desapegado
10 Diamantes
Kamryn Beck

**Kamryn Elizabeth Beck** (born February 25, 2000) was a member of the Junior Select Ensemble in Season 4, with Abby's intention for her to challenge Chloe. She is the daughter of Jodi Gray.

## Relationship with Maddie

She knew Maddie before they appeared on the show.

## Other Information

* Her zodiac sign is a Pisces.
* Kamryn originally studied at Krystie's Dance Academy in Ohio, which is where Justice McCort went after leaving Candy Apple's Dance Center.
* She knew Chloe and Maddie before they appeared on *Dance Moms*.
* Kamryn moved from Ohio to Pennsylvania when she was in 5th grade.
* In 2015, she toured Australia as a special guest with TOKYO Kevin Inouye, Alisha Captain and Rudy Abreu. Along with Nick Daniels, she has also served elsewhere as a special guest for other Tokyo events in 2015.
* She thinks her strongest skill is her turns.
* Kamryn has been dancing since she was three years old.
* She began homeschooling in April 2014, but was attending a regular high school again in September 2014.
* She is of Italian heritage.
* Her biggest phobia is with germs.
* Kamryn has been constantly told that she looks like Rowan Blanchard.
* There was talk that Abby wanted to give Kamryn a permanent spot on the elite team after Nationals but supposedly the producers refused as Kamryn's mother "didn't cause enough drama".
* When Chloe won Choice Dancer in 2015, Kamryn revealed that she was happy for her.
* Her and Chloé Lukasiak share the same middle name.
Casa Imperial de Naciff

## Casa de Naciff

A Casa Imperial de Naciff é uma dinastia de grande importância e prestígio no Império de Houseki. Sua história remonta a impressionantes 820 anos, o que a torna a dinastia mais antiga do mundo. A Casa Imperial detém uma extensa lista de títulos nobiliárquicos, demonstrando sua influência e status na hierarquia aristocrática.

Atualmente, a Casa de Naciff governa não apenas o vasto território do **Império de Houseki**, mas também exerce autoridade sobre o Principado de Brasília, totalizando um território de cerca de 770 milhões de km². Essa vasta extensão territorial representa uma verdadeira marca da influência e do poder da dinastia.

Até o ano de 2019, a Casa Imperial de Naciff também controlava um **protetorado autônomo** sobre o Reino Oriental de Elltivia. No entanto, em janeiro de 2020, em meio à pandemia, o rei Ikarus optou por assinar a emancipação de seu país, pondo fim ao vínculo direto com a Casa de Naciff.

Além das fronteiras continentais, a Casa de Naciff possui um impressionante domínio sobre cerca de **80 ilhas no Pacífico Sul**. Entre elas, destacam-se *Molokai/Havaí*, adquiridas dos Estados Unidos por uma soma substancial de J$ 200 bilhões, bem como *Niue*, as *Ilhas Cook*, *Truk Lagoon* e *Palau*, sendo estas as únicas habitadas entre as 80.

Os dois representantes vivos da Casa de Naciff são a Princesa Sereníssima do Reino de Brasília, **Jemima Naciff**, e o Imperador de Houseki, **Isaac Naciff**. Como irmãos de primeiro grau, eles desempenham papéis fundamentais na continuidade e na liderança da dinastia, consolidando o legado e a influência da Casa Imperial de Naciff no Império de Houseki e além de suas fronteiras continentais.
Continente Delta Wiki

**Bem-vindo(a) à Continente Delta Wiki!**
A Wikipédia do Continente Delta! Nossa Wiki é um espaço dedicado exclusivamente aos Jogadores do Political Simulator 2023, onde você encontrará um vasto acervo de conhecimentos variados relacionados ao Continente do Simulador. Aqui, você terá acesso a informações detalhadas sobre os aspectos políticos, econômicos, sociais e culturais que moldam este universo simulado. Explore wikis abrangentes que abordam desde a história e geografia até as dinâmicas políticas mais recentes. Esta é a sua fonte definitiva para desvendar os segredos do Continente e aprofundar-se nas complexidades do Political Simulator 2023.

-Posts

-Conceitos

-Países

-Instituições/Orgãos

-Esportes

e etc...

Somos uma comunidade sobre o Continente Delta, e qualquer jogador do Simulador pode lê-la. Clique no botão "ADICIONAR NOVA PÁGINA" ou "EDITAR" no topo de qualquer página para começar!

## Artigos importantes

PlaceholderUma página sobre seu tópicoPlaceholderUm Personagem PrincipalPlaceholderO Primeiro EpisódioPlaceholderUm Local ImportantePlaceholderUm Evento ChavePlaceholderUm Item CrucialMapa do Continente DeltaWiki Delta

*Precisa de ajuda para construir a sua própria comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

*Criou o seu Continente? Cadastre aqui a sua Wiki*

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!
Jojimbo

Le Yojimbo est un couteau spécialisé dans l'inflige de coups critiques après coups qui touchent les ennemis. Il possède deux attaques uniques :

* **"Charge Stab"** est effectué par charge->attaque\*3, ce qui amène Ace à charger vers l'avant et à infliger des dégâts de zone dévastateurs. Il a un modificateur de dégâts d’environ 3,5x à 4,2x pour chaque ennemi affecté.
* **"Slicer"** est exécuté par charge->attaque, ce qui donne au prochain coup un ajout pénétrant, endommageant plusieurs ennemis devant Ace. Il n'a aucun modificateur de dégâts.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 57-69 coup régulier, 111-138 coup critique (2x)
* 57-69 coups chargés, 111-138 coups critiques chargés (2x)
* 201-299 "coup de charge", 414-597 "coup de charge" critique (2x)
Contact

Le Contact est spécialisé dans l'inflige de dégâts aux ennemis proches de votre cible. Cependant, cet effet ne s'applique pas aux tirs chargés ou aux contre-attaques. Fait intéressant cependant, le Contact peut infliger des coups critiques à la tête comme le Revolver. Il propose deux options pour des attaques uniques :

* **"Mohaha"** est exécuté par charge->attaque, il tire trois balles qui infligent chacune environ 2,2x de dégâts. Cependant, un seul ennemi ne peut pas subir de dégâts de plus d’une balle.
* **Le "Contrôle"** est effectué par parade->attaque, la contre-attaque inflige environ 6x de dégâts et a un effet AoE, projetant les ennemis proches dans les airs.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 35-41 tirs réguliers, 74-83 tirs critiques (2x)
* 80 à 88 tirs chargés, 160 à 179 tirs critiques chargés (2x)
* 230-239 contre-attaques, 460-476 contre-attaques critiques (2x)
Utilitaires

Les **utilitaires** aident le joueur de nombreuses manières, depuis l'octroi d'options de mouvement supplémentaires jusqu'à la possibilité d'ajouter des combos créatifs avec leurs armes à leur arsenal. Les utilitaires sont débloqués en dépensant des points sur leurs plans dans l'atelier. Ces plans peuvent être trouvés autour du manoir ou abandonnés par les ennemis .

Voici les utilitaires que les joueurs peuvent actuellement trouver :

* Bombe de feu
* Coup de foudre
* Tir au crochet
* Dunker
* Réplique
L'enfer des balles

Bullethell tire des grenades qui collent aux surfaces et aux ennemis, et ne peuvent être déclenchées pour exploser qu'en chargeant. Jusqu'à 5 grenades peuvent être actives à la fois. Il a une attaque unique :

* **"Blaster"** est exécuté par parade->attaque, provoquant l'explosion de la prochaine grenade lancée à l'impact. Il a un modificateur de dégâts d’environ 5x.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 35 (175) tir régulier, 70 (350) tir critique (2x)
* 170-174 contre-attaque, 340-349 contre-attaque critique (2x)
Tempo

**Tempo** tire des grenades qui collent aux surfaces et aux ennemis, explosant deux battements plus tard. Fait intéressant, les bombes collantes peuvent s'attacher au Dunker, mais n'ont aucun effet supplémentaire autre que celui d'exploser 2 battements plus tard, partout où le Dunker l'emmène. Les bombes collantes détruisent cependant le projectile Replica, puis tombent directement au sol. Tempo a deux attaques uniques :

* "Tick Tock" est exécuté par charge->attaque, provoquant l'explosion de la prochaine grenade lancée à l'impact. Il a un modificateur de dégâts d’environ 1,5x.
* "Tick Tock" est exécuté par parade->charge->attaque, provoquant non seulement l'explosion de la prochaine grenade lancée à l'impact, mais propulsant également Ace vers l'avant sur une petite distance.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 80-84 tir régulier, 241-254 tir critique (3x)
* 125-129 tirs chargés, 376-389 tirs chargés critiques (3x)
* 125-129 contre-attaques chargées, 376-389 contre-attaques chargées critiques (3x)
Pistolet de détresse

Le Flare Gun est spécialisé dans l'inflige de coups critiques aux ennemis en feu. Toutes les attaques infligeront des dégâts de feu constants sur la durée (DoT), mais les DoT ne se cumulent pas avec les attaques successives. Un nouveau DoT peut être appliqué une fois l’ancien expiré. Le Flare Gun a deux attaques spéciales :

* **"Fire in the Hole"** est effectué par charge->attaque, où le prochain tir a un module complémentaire perçant et transpercera toute une ligne d'ennemis, mais n'a pas de modificateur de dégâts.
* **"Brûler!"** est effectué par parade->attaque, c'est une contre-attaque qui inflige 4x dégâts et a une petite zone d'effet (AoE)

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 45-47 tirs réguliers, 135-143 tirs critiques (3x)
* 45 à 47 tirs chargés, 135 à 143 tirs chargés critiques (3x)
* 180-189 contre-attaque, 360-379 contre-attaque critique (2x)
ShowMaster

The ShowMaster is a Character in the CC verse, who is the owner of a travelling circus made up of demons that travel around the Continents To gather people to the circus. He possesses Strengthened Demonic abilities, and is on a Constant quest to gain more and more power.

## Appearance

### Clothing

The ShowMaster wears a White Mask that covers his entire head that has large blacked out eye holes and slits in it. He wears Black knight armor with certain runes and Symbols etched into it, over the armor he wears a large black cloak which is held in place by two large spikes on his back.

The Mask that He wears is made out of a very unstable, yet durable material, This mask is in a constant state of decay, and cracks normally. However ShowMaster's ability allow him to repair it. Due to the constant flow of vex energy that leaves ShowMaster the masks decays quicker and cracks form quicker.

The Mask keeps makes sure no unwanted psychokinetic waves interact with his way of thinking.

The Armor ShowMaster wears is made of extremely High quality materials from hell, The runes etched into the Armor keep him from loosing too much Energy.

## Abilities.

### Base Form ShowMaster

Telekinesis: ShowMaster's base telekinesis allows him the ability to lift and capably manipulate up to 90 tons of materials, Anything over this limit becomes increasingly tough, with it maxing out at around small bungalows. However the telekinesis has a range of about 5km.

Flame casting: ShowMaster has a Enhanced form of demonic flame casting, With his flames appearing black and having the ability to harm other demonic entities, these flames are highly irradiated.

The Pocket Dimension: ShowMaster has a pocket dimension that he can access at anytime he wishes. But for others to enter this pocket dimension he has to allow them, and they have to be walking through a door.

The pocket dimension is moldable to ShowMaster's Desires, It could be a luxurious office, A entire City with simulated people, Or a countryside with animals walking through it. However in every instance, A supermassive blackhole looms in the sky however avoiding tampering with gravity in anyway. This blackhole flashes the colors red, Blue, Green, and Purple and large bursts of energy usually shoot out of it.

Teleportation: He thinks of somewhere he wants to go, he explodes into black flames, disappears, Then reappears at wherever he wanted to go to.

Flight: ShowMaster can fly Via Telekinesis.

Mind Control: Mind control as long as it is in the telekinesis's range.

Vex Exertion: Vex rapidly leaves ShowMaster's body, this Vex energy can be molded into weaponry, blasts, and etc. However this energy is rapidly leaking and is only suppressed by runes on ShowMaster's armor. This type of Vex Energy is somewhat Nuclear, meaning that most attacks appear in the form of photons.

Photon Discharge: Using vex energy large nuclear photons can be discharged from parts of the body, these photons burn at around 500,000 degree Celsius, the range on these seemingly range into the upper atmosphere before fizzing out.
Ritsuki Ohigashi

Ritsuki OhigashiRitsuki OhigashiRitsuki Ohigashi is a Japanese idol and actor. His nickname is Rikki.

## History

Ritsuki Ohigashi joined Johnny's Jimusho on July 7, 2019. Before joining Johnny's Jimusho, he was active as a stage child actor, and in the past he also appeared on stage with Shiki Theater Company.

He left Johnny's Agency on July 16, 2023. On August 16, 2023, it was announced that he will be affiliated with the entertainment agency "TOBE" launched by Hideaki Takizawa.

## Appearance

### stage

* ABC-za Johnny's Legend 2019 (October 7-29, 2019, Nissay Theater)
* Skellig (July 31st - August 16th, 2020, Kinokuniya Southern Theater TAKASHIMAYA / August 22nd and 23rd, Matsushita IMP Hall / August 25th, Kariya City Cultural Center Iris Large Hall / September 11th, Tokorozawa Civic Cultural Center Muse Marquee Hall) - Michael
* Symphony Musical Drama “Bees and Distant Thunder” ~Hear the Light~ (March 27, 2021 - April 11, KAAT Kanagawa Arts Theater / April 17 and 18, Shin Kabukiza / May 1 - 3 (Sun, Hakataza) - Ken Koyamauchi role
* Nazodoki Theater "Don't Forget Ashita" (July 12, 2021 - August 8, 2021, Tokyo Globe Theater / August 11 - 15, Umeda Arts Theater Theater Drama City) - Mysterious Man Role
* JOHNNYS' IsLAND THE NEW WORLD (January 1-19, 2022 [Note 1], Imperial Theater)
* Endless SHOCK -Eternal- (April 10 - May 31, 2022, Imperial Theater)
* Endless SHOCK (September 5, 2022 - October 5, Hakataza)
* JOHNNYS' World Next Stage (January 1 - January 26, 2023, Imperial Theater)
* Musical "Darwin Young: The Origin of Evil" (June 7th - 25th, 2023, Theater CLIÉ / June 30th - July 2nd, Hyogo Arts Center Hankyu Hall) - Starring Darwin Young ( Ao Watanabe and W cast)
* Musical drama “Boys with Secrets” (November 17-23, 2023 (scheduled), Nippon Seinenkan Hall) – Role of Takumi Kurose

### concert

* Johnny's Jr. 8・8 Festival ~Starting at Tokyo Dome~ (August 8, 2019, Tokyo Dome)

### TV drama

* Bungo Shonen! ~Reading a masterpiece with Johnny's Jr.~ Episode 7 (May 2, 2021, WOWOW)
* Dear Sir, Strange Neighbor (July 16, 2023, TV Asahi) - Yuta Kuwabe
* Boys with Secrets (October 7, 2023 -, Nippon Television) - Role of Takumi Kurose

### others

* Urban sightseeing bus tour "WOW RIDE" (August 1, 2022 - October 30, 2022) - Video bus guide
Marteau

Le marteau peut étourdir les ennemis lorsqu'il est lancé et infliger des coups critiques aux ennemis étourdis. Il a une attaque unique :

* **"Hammer Bonk"** est exécuté par charge->attaque, ce qui oblige Ace à balancer le marteau au lieu de le lancer, et a un modificateur de dégâts d'environ 1,25x et une petite AoE.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 100-109 coups réguliers, 200-218 coups critiques (2x)
* 130-134 coups chargés, 260-268 coups critiques chargés (2x)
Flux

Le Flux est un fusil de chasse spécialisé (sans surprise) pour infliger des dégâts importants à courte portée et pour infliger des coups critiques tout en glissant dans la plupart des circonstances (les contre-attaques sont l'exception). Il possède trois attaques uniques :

* **"Charrrrged"** est effectué par charge->attaque, il donne à votre tir chargé un ajout perçant et a un modificateur de dégâts de 1,5x.
* **"Bonkerz"** est exécuté par parade->attaque, la contre-attaque est appliquée à deux cibles, n'a aucune diminution des dégâts et a un modificateur de dégâts important.
* **"A1mb0t"** apparaît parfois sur le Flux et est exécuté par charge->utilitaire->attaque. Il ciblera toujours jusqu'à deux ennemis, n'aura aucune diminution des dégâts et aura un modificateur de dégâts important (voir les chiffres exacts ci-dessous).

Répartition des dégâts :

* 18-21 tir lointain, 22-85 tir médian, 85-174 tir rapproché
* 27-31 tir chargé de loin, 32-120 tir chargé à mi-hauteur, 121-236 tir chargé de près
* 252-256 contre-attaque
* 200-208 aimbot

Tous les coups critiques avec le Flux infligent 2x dégâts.
Revolver

Le Revolver est spécialisé dans l'infliger un coup critique lors d'un tir à la tête. On le trouve toujours au début d'une course et propose plusieurs options pour des attaques uniques sur les ennemis :

* **"Revolv'a"** est exécuté par charge->attaque, il donne à votre tir chargé un ajout perçant et inflige 2 fois plus de dégâts qu'un tir ordinaire.
* **"Btzzzz"** est exécuté par parade->attaque, essentiellement une contre-attaque qui inflige des dégâts de zone d'effet (AoE) et inflige environ 3,5 fois les dégâts à chaque ennemi dans la AoE.
* **"B000sted"** est exécuté par parade->charge->attaque, qui est une contre-attaque chargée avec un module complémentaire perçant qui inflige des dégâts substantiels à une ligne droite d'ennemis. Deux coups distincts sont calculés : le premier inflige 2x dégâts, le second inflige environ 10x dégâts. Cependant, si les PV restants de l'ennemi sont inférieurs aux dégâts qu'aurait causé le premier coup, le deuxième coup n'est pas appliqué.
* **"Haxx0r"** apparaît parfois sur les Revolvers et est exécuté par charge->utilitaire->attaque. Il s'agit d'un module complémentaire Aimbot qui cible jusqu'à 2 ennemis dans votre champ de vision et inflige 2,5 fois les dégâts sur chacun d'eux.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 51-52 tirs réguliers, 124-129 tirs critiques (2,5x)
* 100-104 tirs chargés, 225-233 tirs critiques chargés (2,25x)
* 180-190 contre-attaques, 360-380 contre-attaques critiques (2x)
* [100-104] + [520-540] contre-attaques chargées, [225-233] + [520-540] contre-attaques critiques chargées (1x, 2,25x)
* 122-138 tirs aimbot, 244-276 tirs critiques aimbot (2x)
CCverse (Aiden Timeline) Wiki

**Welcome to the CCverse (Aiden Timeline) Wiki!**
A dedicated wiki to Aiden Blackstone's timeline in the CCverse, the series with a totally ordinary plot.

We're a collaborative community website about CCverse (Aiden Timeline) that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderZial SekiPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Arco da Beleza mortal

Arco beleza mortal

## Tipo de Arma

A distancia

Kiling Beauty bow

## Estatisticas

Kiling Beauty bow

Arco da beleza mortal
de causar %-% de dano en um grupo de inimigos. -Ao atacar , tem %-% de chance de aumentar o própio ataque crítico em %- . Dura 10 seg.
 Rara
391 - 395 (Sem atributo).
de causar 55%- 70% de dano en um grupo de inimigos.
-Ao atacar , tem %-% de chance de aumentar o própio ataque crítico em %- . Dura 10 seg.
* Critico : -
* Esquiva : -

(com 2 atributos)
* Critico : -
* Esquiva : -

-Nota :

## Galeria

Icon do Arco da beleza mortalHomen equipando o Arco da beleza mortalMulher equipando o Arco da beleza mortal
Kuvoman languages

## Kuvoman

A map of the Kuvoman languages

The **Kuvoman languages** are a small language family natively spoken on Eastern Jeno Island. Despite the family's small size, it is spoken globally due to colonization.

## Overview

The language family consists of only 3 languages: Turenian, Taevic, and the critically endangered Kačovan language. The earliest discovered text in the language family was written in Old Turenian around Year -900.
Armadura de placas do mamute

Armadura de placas do mamute

Armadura de placas do mamute Lv 23 - 24

## Estatisticas

Mammoth plate mail

Armadura de placas do mamute
 Incomun
- (Com 2 atribustos)
* Armadura : -
* Armadura mágica : -

- (Com 2 atributos )
* Armadura : -
 rara
- (Com 2 atribustos)
* Armadura : -
* Armadura mágica : -

- (Com 2 atributos )
* Armadura : -
 Épico
- (Com 2 atribustos)
* Armadura : -
* Armadura mágica : -

- (Com 2 atributos )
* Armadura : -
* Armadura mágica : -

- Nota :
Niren War

## Niren Conflict

The Niren Strip (red)

The **Niren War** or **Niren Conflict** is a war which started over the disputed Niren Strip, a piece of land in the Kutarian state of Niren. It is being fought between Sargier, who claims the strip, and Kutar, who is the official owner. The latter is also being supported militarily by Manak.

## Background

Sargier invaded the Niren Strip unprovoked on December 11, 2023. They attacked a Kutarian military base, igniting the Battle of Hedan Base.
Hamandoq (disambiguation)

**Hamandoq** may refer to:

## Subdivisions

* North Hamandoq Province, a subdivision of Manutonia
* South Hamandoq Province, another subdivision of Manutonia
* Hamandoq Province, a subdivision of Manutonia from 1854 to 1993

## Civilizations

* Hamandoqans, an indigenous people inhabiting the harsher areas of Manutonia
	+ Hamandoqan language, their language
* Kingdom of Hamandoq, a hypothetical country the Hamandoqans inhabit(ed)
Fejaqu language

## Fejaqu

Range of Fejaqu (red)

**Fejaqu** (Fejaqu pronunciation: **/fe.ʒɑquː/**), also known as **Fejaku**, is a language isolate spoken by the Fejaqu people of Ulkopotia. It is known for its unusual pronunciations.

## Phonology

Fejaqu has two dialects: West and East. The western dialect is significantly more common, and the eastern dialect is nearly extinct. Many describe the Eastern dialect as sounding more "primitive".

## Consonants

Fejaqu uses many consonants; 37, to be exact (4 of which are only used in the Eastern Dialect).

\*Eastern dialect only.

Fejaqu also uses the non-pulmonic consonant /tʼ/ (an alveolar ejective stop).

## Grammar

Fejaqu grammar is very complicated. Some strange features are:

* Distinguishing between transitive and intransitive (for example, **T'ane** is intransitive and **T'aneth** is transitive)
* Use of the nominative (for example, **Fejaqujek** is the nominative form of **Fejaqu**)

### "Zephiral"

In Fejaqu, a grammatical number called *Zephiral* is used for when one refers to 0 things. For example, in the sentence "We have no apples", apples would be zephiral as there are 0 of them.

### Declension

In the Fejaqu language, heavy declension is used. For example, with the word **Capa** ("language"):

## Diaspora

The Fejaqu diaspora, which is mostly located in nearby Sotria and Noraqu, is nearly all bilingual, being able to speak Fejaqu and whichever language is native to the area.
Videur

Le Bouncer est spécialisé dans l'inflige de coups critiques après avoir rebondi/ricoché sur des surfaces. Par défaut, les balles rebondiront sur les murs/surfaces jusqu'à deux fois. Le videur a deux attaques uniques :

* "Mad Bounce" est effectué par charge->attaque, ce qui donne à votre prochain tir deux rebonds supplémentaires (pour un total de quatre) et a un modificateur de dégâts d'environ 1,4x.
* "Mega Shot" est effectué par parade->attaque, il tire trois balles qui infligent chacune environ 1,3 fois les dégâts. Cependant, un seul ennemi ne peut pas subir de dégâts de plus d’une balle.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 70-79 tirs réguliers, 140-158 tirs critiques (2x)
* 100 à 109 tirs chargés, 200 à 219 tirs chargés critiques (2x)
* 90-98 contre-attaques, 180-199 contre-attaques critiques (2x)
Number i

**Number\_i** (ナンバーアイ) is a Japanese boy band associated with Tobe, formed in October 2023. The group is formed by Sho Hirano, Yuta Jinguji, and Yuta Kishi.

## History

The now three former members of Johnny & Associates' King & Prince, left the group on 22 May 2023. Hirano and Jinguji cut ties with the agency that same day, while Kishi left on 30 September 2023.

On 7 July 2023, Hirano and Jinguji announced on a YouTube livestream their new affiliation to Tobe co., Ltd, established by Hideaki Takizawa. Kishi's announcement that he now belonged to Tobe co., Ltd, done on the 15 October 2023 YouTube livestream, also included the news about the formation of Number\_i.

Kishi came up with "Number\_i" and Sho and Jinguji agreed with the group name. The "i" stands for Number One and Only One, signifying the aim to be number one, as well as the importance of the journey to get there. It also stands for Love "愛" in Japanese, and I (as in "me", "myself") in English, with the meaning of immersing themselves into the project, taking it as a unique thing for each one of the members.

On 1 January 2024, the 1st digital single "GOAT" was released.

## Other works

### Advertisement

* YSL Beauty Fragrance「LIBRE」（2023 November
* 「VOGUE JAPAN」Official Website Special movie, Pop-up Stand

## External link

* Number\_i Official Website
* Number\_i TOBE OFFICIAL STORE
* Number\_i - YouTube Channel

1. ↑ 元King & Prince平野紫耀＆神宮寺勇太、滝沢秀明氏の新会社TOBEに合流 (Japanese) (7 July 2023).
2. ↑ 元キンプリ3人目！岸優太がTOBE合流発表 平野＆神宮寺と新グループ「Number\_i」結成 (Japanese) (15 October 2023).
3. ↑ 岸優太「TOBE」合流 元キンプリ3人で「Number\_i」結成 平野「ファンとの距離を縮めたい」 (Japanese) (15 October 2023).
4. ↑ 岸優太「ｉにはオンリーワンの１や、愛の意味」ＴＯＢＥ合流 平野紫耀、神宮寺勇太と新グループ「Ｎｕｍｂｅｒ＿ｉ」結成 (ja) (2023-10-16).
5. ↑ 岸優太、ＴＯＢＥに合流＆平野紫耀、神宮寺勇太と新グループ「Ｎｕｍｂｅｒ＿ｉ」結成を発表「ＮＯ１でオンリーワンなグループに」 (ja) (2023-10-15).
6. ↑ 岸優太がTOBEに合流、平野紫耀＆神宮寺勇太と新グループ結成 (Japanese) (15 October 2023).
7. ↑ Number\_iの音楽活動がついに始動！全編ラップ詞の1stシングルで"最高到達点"へ (ja).
8. ↑ GOAT on Oricon Combined Singles (ja) (January 15, 2024).
9. ↑ GOAT on Japan Hot 100 (ja) (January 10, 2024).
10. ↑ Template:Cite magazine
11. ↑ 平野紫耀・神宮寺勇太・岸優太がつづる新たな物語。自由と強さを託す香り (Japanese) (2023-11-20).
12. ↑ Template:Cite news
13. ↑ 遠藤里紗 (2023-11-21). 「YSL」の香水"リブレ"に300人行列 平野紫耀&神宮寺勇太&岸優太のNumber\_iのファンが集う (Japanese).
14. ↑ 話題の新グループ『Number\_i』の平野紫耀、神宮寺勇太、岸優太がNYLON JAPANグローバルイシューのWカバーで世界初登場！.
Tagapana language

## Tagapana

**Tagapana** is a language spoken in Tagamuda.

## Grammar

Tagapana uses four numbers: singular, dual, trial, and plural.

Tagapana's grammar is notable for its conjugation and declension, both of which contain features no other (currently known) Kojanitejan language has. For example, the word "Kut" (to walk):

 Second person
 Third person
Alora

## Map

**Alora** is a city in Hulanordt, situated on its northern coast. With a population of around 90,000, it is the second most populous city in the country after Alvnoro.

## Etymology

The name Alora is from Manakian. It is from **Alor**, which means "Alone" or "Isolated" + **-a**, a common feature in Manakian place names.
Nordian languages

## Nordian

A map of the language family

The **Nordian languages** are a language family spoken in northwest Kojanitejo. The languages in the family are spoken on Manutonia, northern Wostir Island, and formerly in the Afalonian Archipelago and on the island of Gonaro.

## Overview

The language family has 4 confirmed languages, though there are believed to be up to 7 in total. Out of these 7, two are extinct, both of them being from the 3 unconfirmed languages. The third of these is Hamandoqan, which is spoken by the Hamandoqans, a nearly uncontacted tribe. Their language has less than 50 known words.

The two extinct languages, Afalonic and Gonaric, are only known from some early mentions which mostly date back to the Manakian discovery of Afalonia. Only Gonaric has known vocabulary.
Taderkuk language

## Taderkuk

"Datarkuq" in Taderkuk script.

**Taderkuk** (Taderkuk: **Datarkuq**; /dɑ.ˈtɑr.kʊq/) is a language spoken in northern Gonaro around the Strait of Ku-Din. It is the least spoken official language in the country, being spoken by just under 10% of the population.

## Etymology

**Taderkuk** is an obsolete romanization of **Datarkuq**. Datarkuq comes from **Datar** ("ocean"/"open sea") + **-kuq** ("resembling"), with both of *these* words originating from Proto-Kudinian.

## Script

The Taderkuk script is simple, using shapes, lines, and dots for their letters. It has 5 vowels: A (/ɑ/); Aa (/æ/); I (/i/); U (/ʊ/); and Uu (/u/). It is written left to right.
Solravona

Flag of Solravona

## Map

Solravona (red)

**Solravona** (Solravonic: **Zeilaveine**) is a country on Vulanat Island. Its capital and largest city is Kuvrakos.

## Tourism

Solravona has a thriving tourism industry. Popular tourist destinations include Jhara, a city on multiple islands, and Leizuplajadetanterdaveineiena, known for its extremely long name.
TOBE Wiki

**Welcome to the TOBE Wiki!**
Tobe co.,Ltd. is a Japanese talent agency based in Hachioji, Tokyo. It is established in March 16, 2023 by Hideaki Takizawa, who also serves as the agency's representative.

We're a collaborative community website about TOBE that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Current artists

* IMP.

* Number i

* Ritsuki Ohigashi
Yedhela

## Ýedhela

A map of the archipelago

**Ýedhela**, **Yedhela**, or **Yeðela**, officially know as the **Yedhelic Archipelago**, is a small archipelago, located directly south of Kelohosa Island in Thavam. It is notable for only being discovered in Year 2023, despite the widespread use of satellite technology.

## Discovery

On December 16, 2023, a family in Tasevam reportedly saw two men in a boat wash ashore. They appeared confused after seeing the suburban area of the city. They knocked on the family's door, and held out a slab with an unknown script. Because of the unusual situation, the family called a nearby translator to determine the language. However, he was unable to read it, and said it could "(either) be an unknown language, an extinct language, or a prank." When they asked the two men where they were from, they did not understand the family. The men are, as of December 22, 2023, learning Kutarian.

When the boat was examined, it was determined to be wood from a Thavam tree, which confused the family, as the men had been sailing *towards* Kelohosa from the seemingly endless ocean. An expedition was then ignited, and Ýedhela was found around an hour before midnight. The globe was shocked, as satellite technology should have discovered the islands long ago. Some people assume that everyone who viewed the islands merely assumed they were a part of Thavam or Vûntur.
Ulkopotian Wars

Ulkopotia immediately before the war

The **Ulkopotian Wars** or the **Ulkopotian War** were a period of war between Tureno and the Múnú, a collection of kingdoms within modern-day Ulkopotia. Although the war technically lasted from Year 1833 to Year 1890, the fighting was not constant, simply being defined as having ended when Tureno successfully annexed the island of Ulkopotia.

## Timeline

On April 9, Year 1833, Tureno declared war on West Qukwe. East Qukwe also attacked West Qukwe, though Ehonek, Nuhwa, and Fejapania declared war *against* the two.

Within weeks, Tureno had successfully annexed the small countries, and was now also invading Wecpa. After this attack, they took a break from fighting the countries, focusing on other parts of Kojanitejo. However, in Year 1835, they invaded and annexed East Qukwe on an unknown date.

In the 1850s, they invaded and annexed Mak.

In the 1870s, Tureno started pushing south, annexing both Tu'a and Zhe. They also invaded the Dezhen Empire, though they stopped this attack after about a month.

In the 1880s, Tureno annexed the Dezhen Empire while also annexing all of southwest Ulkopotia. They also invaded Kwe Guhe, but this invasion carried on into the 1890s, as it started in December of Year 1889. They annexed the rest of the island in late Year 1890, ending the wars.
Kibian languages

## Kibian

A map of the Kibian languages

The **Kibian family** is a language family originating on Kib Island, where it gets its name. It covers a very large area.

## Overview

5 languages are confirmed to be in the family. Some believe that Garmoric, a hypothetical language said to be spoken (or at least formerly spoken) in Garmorei, is also in the family.

The family originated in Eastern Montula around Year -2500. It quickly spread across the island and even to the nearby islands of Alkujem, Oklu, and Jeno, along with other small islands. It spread significantly thanks to many historical civilizations such as Ancient Dokurdo and the Muntoran Empire.
Manak

**Manak** is a country on Kojanitejo. It owns the entirety of both the island of Manak, which it is named for, and the Alorodt Archipelago. It is the oldest continuously existing country on the planet, having existed since Year 126 without any coups or invasions.

## History

Manak has existed since Year 126, when it became independent from Kutaria. The country controlled all of Manak Island by around Year 350.

In Year 803, the country discovered Vulanat Island, where they formed Iskodt Colony. It was abandoned in Year 949.

In Year 960, they discovered Manutonia, which became known as Manutona Colony. Although it originally only occupied the island's east coast, it controlled the entire island by Year 1050 and the entirety of the modern country by Year 1373. They also formed Gonaro Colony in Year 1130, though like Iskodt Colony, it was abandoned in Year 1218.

They expanded into modern Nordekendria in Year 1488, though sold their territory in the area to the Kutarian Empire in Year 1679.

In Year 1643, Manak discovered Alorodt and rediscovered Vulanat Island; they became Alorodt Colony and Hulanordt Colony, respectively.

Manutonia became independent in Year 1854, while Hulanordt became independent in Year 1985. Alorodt was turned into Alorodt State after the latter's independence.
Sotralkan language

## Sotralkan

Current (red) and historical (light red) range of Sotralkan

**Sotralkan** is a language spoken in Sotria and, formerly, Ulkopotia.

## Grammar

In Sotralkan, words are created by stringing together multiple affixes that mean different things. A longer example is **Kujaðeatuk**, meaning "prayer", composed of 6 morphemes (ku-, ja-, -ðe, -ea, -tu, -k).

The language uses accents aigus relating to their 5 grammatical cases. These suffixes can make confusing pronunciation, most often shown when added to words ending with vowels. Said grammatical cases consist of the following (with examples):

* Delative: Ñetoneteo**á** (**from** Sotria)
* Elative: Tuanea**é** (**out of** the house)
* Adessive: Ñuta**í** (**on** the table)
* Inessive: Kunteatoman**ó** (**in** Kutar)
* Illative: Xajak**ú** (**into** the boat)
Aklec language

## Aklec

**Aklec** is a language spoken in the Leclend Province of Sargier. Having descended from English around Year -1700, it is an Indo-European language related to Sargierian and Kutarian.

## Etymology

"Aklec" comes from the language's now-obsolete name, **Aglec**. This name comes from the Old Aklec word **Anglec**, which itself comes from the word "English".

## Grammar

Aklec grammar is very simple, and the language is generally described as the most similar language to English on Kojanitejo.
Mackenzie Ziegler

**Mackenzie Frances Ziegler** (born June 4, 2004) is the youngest child of Melissa Ziegler-Gisoni and Kurt Ziegler and is the younger sister of Maddie Ziegler.

Whilst on *Dance Moms*, Mackenzie was always the youngest dancer on the team. She was often pressured by Abby and Melissa to follow in the footsteps of older sister Maddie.

Besides dance, Mackenzie is also interested in music. In 2014, she released her debut album entitled "Mack Z". The album reached #1 on the iTunes pop chart list in America, as well as reaching #7 on their overall album charts..

Mackenzie and her family chose to depart from the show mid-Season 6 to pursue other projects. Not long after, the sisters left the ALDC completely and switched to Dance Mechanics.

## Other Information

* Her zodiac sign is a Gemini.
* Mackenzie has been taking voice and dance lessons since she was two and a half.
* Mackenzie's half-brother, Tyler, has a tattoo of her birthday in roman numerals on his side. He also has a similar tattoo for Maddie on his chest.
* She has done some modeling through Ralph Lauren in 2014 and 2016 alongside Levi Miller.
* Mackenzie has stated that Maddie is a huge inspiration to her and that she looks up to her.
* Her earliest memory with Maddie was that when she was just born, Maddie squeezed her so hard that her face turned red.
* Mackenzie's middle name is in honor of Melissa's mother.
* She describes herself as being a night owl, as she can be hyper before going to bed.
* Mackenzie has mentioned one of her bad habits is biting her nails and that she has to get acrylics to let her nails grow.
* Mackenzie loves apple juice and hates orange juice.
* Mackenzie's favorite styles of dance are acro and hip hop.
* In 2019, Mackenzie voiced the character Lily in the film Ice Princess Lily, which is the American version of the German film, Tabaluga.
* In 2020, Mackenzie is set to star in a movie called Let Us In as Ivy, alongside Siena Agudong and Sadie Stanley.
* Mackenzie released her song "Exhale" featuring Sia in the Summer of 2020.
* In November 2020, Mackenzie released another single, "Donuts", this time featuring Yung Bae.
* In 2020, Mackenzie appeared on FOX's show, The Masked Dancer, and placed third.

## External Links

* Official Website
* Facebook Page
* Twitter Page
* Instagram Account
* TikTok Account
* YouTube Channel
* iTunes Page
* IMDb Page
Comona Forest - Cave

## Lore

Our ship crashed 62 nights ago. I don’t know if I’m the only survivor but all this time I was trying to survive alone, until…

I was running all night, from what I don’t know… It made horrendous sounds, like an infernal machine. Then I finally came across this cave. When I woke up I heard a bear noise. It was probably out searching for food when I came into the cave.

I’m scared of moving and making a noise. The wound on my stomach won’t stop bleeding, it hurts so much if I try to get up. I don’t know how I got it but it probably happened while I was running from… It was horrible, the only thing I remember is hearing that scary noise...
Kojanitejo Wiki

**Welcome to the Kojanitejo Wiki!**
funny

We're a collaborative community website about Kojanitejo that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Shimmer Mine - Rock Platform

## Lore

I’m a researcher, hired by some explorers in order to unlock the secret of some gemstone. I was aboard the Ipsilon, we crashed sometime ago, I never kept time. Well, since everyone is dead and gone probably, I’m no longer required to do their work, they won’t mind I suppose. However I got fascinated with this place, stone creatures, skeletons moving and these savage creatures.

This place is beyond our world! I never thought of leaving ever, I want to observe every inch of this place until the day I pass over. I must learn forever and develop myself. Sometime ago I happened to come across a friendly face, he looked insane, not so friendly anymore maybe? I tried to talk to him and ask things but he yelled at me ‘Don’t come any closer you savage monster!’. Maybe this place has taken its toll on him. He didn’t look good... I followed him for a time but then lost him at the entrance of some animal cave probably, afraid to follow I went my own way. He is probably dead by now I suppose.

Then I discovered this place, these creatures are seemingly drawn to these shiny gems, they are not very crowded so i managed to slip inside with some camouflage. The  humanoid creatures mostly eat raw meat and human flesh is a delicacy to them, fascinating really! There is also a bigger creature at the end of this mine, their leader i suppose, the smaller ones praise it much. I never tried to get closer to that monstrosity because I was afraid. I pity those who came and will come across that creature…
Международная Организация Государств

### Официальные языки

Русский, Китайский, Японский, Французский, Английский, Немецкий, Нидерландский, Фрамандский

### Страны-участники

Сибирь, Фрамандия, Индокитония, Ярская республика

## Заголовок раздела

### Председатель

AlGumer

Международная Организация Государств (МОГ) - международная организация, созданная для поддержания и укрепления международного мира и безопасности, а также развития сотрудничества между государствами.

МОГ была создана после создания Ярской Республики; новая организация должна предотвращать будущие войны.
Wiki ROBOBEAT

**Bienvenue au...**
**Wiki ROBOBEAT**
**21 pages • 4 fichiers • 209 modifications**

**À propos du jeu**

***ROBOBEAT*** est un jeu vidéo combat a venir développé par Simon Fredholm et édité par Kwalee. Ce jeu sera publié en Steam pour Microsoft Windows en 2024. (En savoir plus...)

**À propos du wiki**

Ceci est le wiki Fandom français du jeu vidéo *ROBOBEAT*. Le but de ce wiki est de documenter en profondeur ce jeu en langue française.
Shadowmoon Keep - Machinery

## Lore

Could it be? Maybe everything Queen Hatti said is true after all. Sorcemus taught me to doubt everything at first when I became his apprentice. He loved my idea of guardian golems. He was a human but still, he was like a father to me. Until that barbarian butchered him… If what the Queen says is true, I hope he is living a better life now. I’m not sure if the Lod Stone should be destroyed or not.

Our world has become cursed to live our lives from the beginning when we die. Was there an afterlife to even begin with? We weren't able to stop that barbarian even in death. There is something special about him, he keeps coming back… Sorcemus was working on a project for the Queen. I must confront the Queen and ask her some questions about this.
Électrochoc

L'électrochoc applique l'effet de statut de choc aux ennemis et infligera des coups critiques aux ennemis avec l'effet de statut mouillé. Il possède deux attaques uniques :

* **"L'électrocution"** est effectuée par charge->attaque, elle a un grand effet de zone si le coup se connecte et a un modificateur de dégâts de 1,25x sur tous les ennemis.
* **"Boomzz"** est exécuté par parade->attaque, il a un petit effet AoE et un modificateur de dégâts ~2,33x.

Répartition des dégâts (y compris les modificateurs de dégâts critiques) :

* 60-69 tirs réguliers, 120-139 tirs critiques (2x)
* 75-79 tirs chargés, 150-159 tirs chargés critiques (2x)
* 140-159 contre-attaques, 350-399 contre-attaques critiques (2,5x)
Hatti's Dark Brook - Cave

## Lore

I have been watching them from the shadows for some time. What are those 4 people doing here and where did they come from? Maybe from where the first humans came from. It’s been a while since I’ve seen a pure human besides Sorcemus. I thought they were extinct. Looks like they are searching for something. Possibly the Lod Stone. I don’t think they will ever reach it without any help. It is guarded by the high walls and cliffs of Shadowmoon keep.

I was banished from the commune and have been on the run since. Prince of the moonborn... I’m a disgrace, a coward. Maybe with my help those 4 can get into Shadowmoon keep. I can also reclaim my birthright as the king of the moonborn from my mother Hatti and avenge my father. All those wars started by my mother for nothing, just to feed her power ego. I will reveal myself to them tomorrow and tell them about my plan.
Aiden Blackstone

Aiden Blackstone is the main protagonist of the CC Verse. Who is the cambion child of Larx and Samantha Blackstone. He possesses extremely long abilities as he is the prophesised Antichrist, opposer of gods.

## Appearance

### Clothing

From Chapters 1 - 15, Aiden wears a long blue coat, with a grey shirt and pants. After his coat burns and he loses his eye in Chapter 15, Aiden changes his style and replaces his old blue coat with a dark black one and gets a black eyepatch to cover his missing eye.

After recovering his eye and evolving with his powers. Aiden returns back to his old style and wears a dark blue coat with demon forged armour.

### Physical Attributes

In the beginning, Aiden stands at 5'7" with a weight of 143lbs. He has pale skin, with short brown hair and blue eyes.

After losing his eye, he changes his hair to black and grows it out longer.

After evolving his powers he changes his hair back to brown. Once he gets his eye back a faint scar is displayed around it.