recursal/Fanatic-Fandom huggingface dataset:
Netch

Netch is a shifter Shiere Knight from Cal Araenora.

## Description

Although advancing in years, Netch remains well-respected amongst his peers, having served the city in which he resides for much of his life. Sharp, insightful and alert, Netch has been involved in the training of two further generations of Shiere Knights, positing that his active lifestyle keeps his health ongoing - even if it does little for the shade of his hair and fur, which he instead leaves grey with pride.

## History

The Shiere Knight Enor crossed blades with Netch numerous times over the years in the training yard, and would later find Netch leading the guard of the entrance to the city's barracks upon their return to the city after their expedition across the Feywild. Though offering up their sympathies and understanding towards the anguish and anxiety of Cassiope Winterthorne regarding her mother Junipera they remained steadfast in their convictions, and deigned not to allow the dryadborne entry to the Nodulosis, cautious it might exacerbate the situation at hand.
Murryl Rakotan

Murryl Rakotan is a dwarven blacksmith based in Khonoldhur.

## Description

Owner and lead forgemaster at the Foundry of Rakotan, Murryl Rakotan is a stout dwarf near as wide as he is tall, a form as forged by the toils of his line of work as any blade, hammer or nail on sale within his storefront. Operating out of a smithy located a short walk into the Heart of Khonoldhur from the northern entrance at the Climb, it is customary for Murryl to find himself continuously busy on a number of projects, while somehow still finding time to serve personal commissions where possible

Murryl is highly regarded within the city of Khonoldhur, holding a number of contracts with the Banner of the Bulwark to supply them with the eponymous Bynar Blades of the guard unit of the settlement.
Rakrun Roam

Rakrun Roam was a hobgoblin warlord that commanded the Legion of the Black Hand.

## Appearance

Rakrun Roam stands just shy of seven foot tall and is of a heavy-set build, even for the martially-inclined hobgoblin race. Like all members of the Legion of the Black Hand, he is tattooed from brow to chin with the shape of his hand. Somewhat curiously however, the colouration of Rakrun Roam's nose is of a blue hue in place of the maroon-red skin tone more common amongst his race.

He wears a thick plate scared from battles and skirmishes past and decorated with vertical and diagonal marks painted in baleful black that cover most of its surface. At his waist hangs a central belt of ornate gold decorated with grasping hands that claw at the gemstones set at the centre of each of the five pieces.

## Personality

Rakrun Roam commands absolute loyalty from the members of the Legion, although does not appear to be truly bloodthirsty for the sake of violence. Instead of butchering an expedition party encountered in Carrast-Highreigh 3WD, he instead demanded tribute in broken Common.

## Death

During the assault on Whittengrove in Vluk-Amberlight 3WD, Rakrun Roam was slain by Siebern Kuiper with a *Pulse Wave* spell.
Ronagur Spiterender

Ronagur Spiterender, known more commonly as Ronnie, is an orc administrator currently working in Amber Run.

## Description

Ronagur, despite scars adorning his knuckles, one shattered tusk and an obviously broken nose and jaw, has started to take pride in his appearance since his appointment to serve in the *Stregarch Reginald Sherbet Augustine Fund for Development and Philanthropy* branch of the Curious Couatls Caravans in Amber Run. Most commonly clad in a fine black padded doublet complimented with a silver gorget, amber-yellow shoulder cape and studded moonstone earrings, he remains a surprising sight for any visiting the establishment - and avertedly a notable deterrent for ne'er-do-wells and vagabonds alike.

## History

Born in the Remnant Hills, Ronagur served in a brief stint as a Railrider, before being captured, fined and imprisoned by a sting operation enacted by the Bynar Blades of Khonoldhur. After serving his time, during which he converted to the teachings of Aita, he rejected offers from the Other Hand to act as an enforcer, instead seeking legitimate employment elsewhere to turn his life around, a path that would eventually lead him to a role in the new settlement of Amber Run.

After Alwin tlo Hambert's relocation to Rydoon following his marriage to Clio ohd Monime in 134WD, Ronagur was, at Alwin's behest raised to the title of Copperquill, and took out many of Alwin's roles within the settlement of Amber Run.
Rumble Spirit

Rumble Spirits are tiny lesser elemental creatures native to the Elemental Plane of Air.

## Description

Created after the destruction of larger elemental creatures, Rumble Spirits, like all so-called subsidiary elementals (a large group of similar creatures made up Blemish Spirits, Chill Spirits, Cinder Spirits, Gust Spirits, Puddle Spirits, Rumble Spirits, Soil Spirits and Spark Spirits) are thought to be formed when the residue of the original elemental is not fully reabsorbed and reclaimed by the Plane that wrought it into being, and so instead persists as a creature in its own right.

Subsidiary elementals are often found in subservient roles, naturally seeking out a master of sorts to fall in line behind and beneath, and thus are usually encountered working in menial, simple and repetitive tasks - although rarer still they may be utilised as familiars for spellcasters.
Pinkmail Gurnard

Pinkmail Gurnard is a species of sediment-dwelling fish found in coastal waters in Ahlus.

## Description

Typically growing to a length of around three foot at maturity, Pinkmail Gurnards are an important species for a number of fishing communities throughout those dwelling in coastal regions, wherein even the largest of individuals can be frequently found. Rarely venturing further inland that river estuaries and deltas, pinkmail gurnards are most common in sand and gravel-bedded waterways, but can sometimes be found in muddier and more silty regions hunting for crabs, shrimp and other crustaceans.

Prized for their meaty flesh which is compared favourably to other large predatory fish such as swordfish or monkfish, they are named for the collection of thick and sturdy rose-pink scales found along the underside of their neck, gills and belly. Tough and semi-translucent, they are often used for jewellery, or sometimes also as the foundation for armour pieces for merfolk and sea elves.
Meyznokrinth

Meyznokrinth was an adult blue dragon that resided somewhere within the Ironfangs.

## History

Deeply covetous of his older and more powerful brethern Irsecrinth, Meyznokrinth approached the Legion of the Black Hand and brokered an agreement that would grant them further strength by imbuing their form with the spirit of the Exarch of the Black Hand Thurkaervaeri. This ritual torn the scales from Meyznokrinth's flesh, transforming his very being into that of a gargantuan armoured celestial in the form of a dragon.

The extent to which Meyznokrinth still exists within the being remains unclear, with uncertainty pertaining to whether the dragon and the Exarch merged, or rather the Exarch has simply fully taken the corporeal form for itself in entirety.
Qol

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Qol is a settlement on the southwestern coast of Great Perianth, watching over the Temper Straits.

## Government

Ruled remotely by the Radiant Triumvirate of Viridell, Qol maintains a local Governor that takes the responsibility for most of local matters.

## Defence

A small contingency of Glimmerguard are stationed at the port of Qol, but further inland patrols are rare. Most of the settlement's defence comes by way of the sharp crags dotted around the isle, restricting the approach of most vessels.

## Commerce

Common mundane provisions are readily available, as well as a breadth of locally sourced goods. A few taverns are scattered along the shore front, though the availability of most items is heavily dependent on the recent arrival of merchant ships.

## Organisations

A few plantations are maintained by merchant guilds, employing much of the local population. Shrines to Veth and other idols associated with the sea and travel are commonplace upon the stark cliff faces.

## Description

The larger of the two settlements on the isle of Great Perianth, Qol serves as an important stopping point for those seeking to travel across the Cobalt Sea, serving as the final port before the open expanse of the waves for those bound from Viridell, or the first refuge for those ending their travel upon them. Beyond the small settlement built upon the cliff face, connected to the port by means of a series of lifts, as well as a winding wooden staircase.

Like Verdlicay, the port of Qol is harried by a pair of dragon turtles that are known to enact tolls and tributes from passing ships, threatening to sink those that rebuke them.
Rangarn Blackopal

Rangarn Blackopal is a dwarven jeweller originally based in Whittengrove.

He now resides within the city of Viridell.

## Description

Alongside his brother Rotron, Rangarn Blackopal operated Blackopal Brothers, a jewellers' store specialising in gemstones, precious metals and enchanted pieces of jewellery. He was encountered by an adventuring party in 132WD, who passed by the store shortly after it had been ransacked from below, his store room accessed through tunnelling from the mine system and sewer system passing nearby. No magical residue was located in the premises, and the responsible party had brutishly pillaged from the containers, though left those of no inherent value - such as the cheaper items shaped from polished tin and copper with insets of glass in place of crystal.

After the Attack on the Pearl Ward the following day, Rangarn decided to cut his losses, moving shortly after to the city of Viridell to be closer to his suppliers and continue his business there.

## Personality

Rangarn was understandably distraught at the prospect of the entirety of his stock being stolen, furthered still by the wanton destruction of his shop in the process. Nonetheless, he remained helpful throughout, explaining his knowledge of the situation to both the Rosehelm city watchmen and the adventuring party, keen for their aid in resolving the matter.
Orbbalure

Orbbalure is a magical longsword that was previously wielded by the Hobgoblin Warlord Rakrun Roam.

## Description

Slender and delicate, the black metal composition of Orbbalure is etched with a series of glyphs written in Undercommon. First and foremost amongst them are those running down the length of the fuller - on one side the name (meaning "Spider's Gift") and the other the sultry promise of a "Lustful Kiss".

## Research

### Completed by Zareyl Arkenviir

*Orbbalure is clearly of drowish origin, but even by drow standards it is a fine quality blade. Wrought from an adamantine alloy, it at first appears jet-black but in reality reveals a green sheen in candlelight and a more purple-white hue when viewed with aid of magical light. The handle in softened with strips of black-stained leather, stitched with silver-white spider silk. Set into the minimalistic crossguard is a fine-polished purple shard of iolite.*

*Closer examination reveals the maker's mark, bearing the name Nydar Olonrae and a location - Castle Jalzazhuss. Although neither are of any great meaning, it is clear that a source of adamant ore is unlikely to be found anywhere but in areas of extensive geological activity such as mountain ranges or the Underdark itself.*

*After spending significant time with the blade, upon grasping it again a passing whisper carried upon an impossible breeze danced through the chamber behind Zareyl. Awaiting her attention stood a slender figure wrapped in a dozen layers of billowing silks that weave in a wind unfelt. At her neck hangs a pendant - eight-pointed, decorated with a central ruby and strands of mithral arranged to form a web. Plump lips twisted into a wicked smile, muttering words in a sultry tone.*

*"A castle of non-believers. They fled from me, turning to a false god in spite. Teach them the error of their ways."*

*A blink, and the figure disappears from sight.*
Nibelyton

Nibelytons are owl-like fey most commonly associated with the residents of Blinkwind Haven.

## Description

Fiercely intelligent and loyal to their riders, nibelytons are widely considered to be highly fickle to much of the populace that has crossed paths with one, although this is in reality a reflection of the deep bond they share with those that have reared them. It is generally believed that as long as their rider still draws breath, a nibelyton will not allow any other to mount it alone, regardless of how familiar said person may be to the creature. Rarely, in such a case that a rider dies before their mount, they will agree to take another, but the deep connection shared by the pair more often results in the demise of the fey shortly afterwards.

This is thought to be due to the deep psychic connection shared between the rider and the nibelyton, which persists throughout their lives. As long as they exist on the same plane of existence, the pair can always sense the other's location, as well as communicating with them telepathically while within a certain range. Further still, when in close proximity, a nibelyton and their rider can align their minds further still, this union causing their eyes to glow with a intense blue-white haze, giving each razor fast reactions in perfect unison with each other and bolstered resilience to mental assaults.

## History

Upon visiting Cal Araenora shortly after their expedition to the Feywild, Enor, Cassiope and Timbermitt spied a Nibelyton flying overhead, travelling with haste for the centre of the settlement.
Roasted Chayote

Roasted Chayote, known also by the regional names of Mirliton and Choko, is a vegetable staple served alongside a wide variety of dishes from the lands of Tourmalini'i.

## Description

The abundance of Chayote in Tourmalini'i has led to the crop being used as a staple foundation for many meals in a variety of forms. Its leaves, roots and seeds are also edible and often used in salads, stir-fries and other vegetable dishes, but in most cases it is the tuber itself that is best known. Typically roasted or fried in slices, chayote has a mild flavour, instead providing texture, bulk and nutrients to a meal, and thus often is served as a side or accompaniment to another dish such as Spiced Goat.
Raateni's Reef

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Raateni's Reef is a series of shallows along the edge of the Corrogo Archipelago.

## Description

Name for the reclusive bronze dragon known sometimes as the Delver of the Depths, Raateni's Reef is a particularly treacherous region of shallow sandbanks and deep trenches nestled between the isles of the Corrogo Archipelago. Over the last century, countless vessels have run aground in the waters, leaving sailors stranded on narrow spits of rock with the choice of swimming the straits to safety, or fending off sharks and merrow alike while awaiting rescue.

Despite the nomenclature, no evidence has been ever presented that the Delver of the Depths Raateni resides within the reef named in their honour.
Ori

Ori was an elderly woman that tended to the graveyard known as Xorithromlax's Slumber in southwestern Ahlus.

In reality, Ori was the Ancient Silver Dragon Xorithromlax.

## Description

Wizened and prominently hunchbacked, Ori was a smattering over four-foot tall and seemingly blind - her eyes glazed over silver-grey to the point that her pupils are near no longer visible. Despite this, she seemed to have an astute awareness of her surroundings, capable of deftly, if albeit slowly, navigating the graveyard safely and zealously tending to its upkeep. Upon encountering an adventuring party passing through, she noted their number, providing an appropriate number and size of mugs and cups for each when offering them some fresh-brewed mulberry tea.

As far as Ori was concerned, she was still in the prime of her life, and did not plan on retiring from her duties anytime soon, nor appears to be yet concerned with seeking someone to replace her should her time come.

## History

During a visit to the graveyard, the firbolg Ronan encountered Ori and surmised that she was in reality the dragon Xorithromlax in humanoid form. After initial riddles and vague responses, this suspicion was all but confirmed by Ori.

Xorithromlax claims to have been created by Ilemer for the specific purpose of serving Tohmos, which they did faithfully for over nine hundred years - battling such threats as the Basilisk of Ophidian, the Eventide League and the Whisper Bairn. After such a time, they were given respite by the Master of the Hammer and encouraged into a deep and unbreaking slumber with the promise that they would be awoken when they were needed once more.

Despite this, Xorithromlax claims that they awoke by seemingly their own accord, the world ravaged and absent of much of the life they had fought so zealously to protect. Disheartened, their faith to Tohmos wavered and so dedicated themselves instead to Iotl, whom they have served ever since. Despite it, Ori has overall proven to be a steadfast mentor for Ronan, most notably so during his crisis of faith following the destruction of Forgemaster's Might at the hands of the Exarch of Bane Thurkaervaeri.

## The Empyrean Forge

Later when Ronan plane-shifted to Mount Celestia alongside Fawn, Aphyllia and the afflicted Aenarion, Xorithromlax in her draconic form awaited them in the Halls of the Empyrean Forge.

*"Circling overhead, forged in scale of an enamouring argent gleam, the dragon trailed through motes of lantern light that revelled in their passage, arcing a wake of ebullient delight. Cloud stirred to steady their descent, a being of silver plate, glimmering in splendour."*

At the point of Ronan's greatest struggle, she sacrificed her mortal form to empower the forge further still, becoming the silver-white flame necessary to reforge the fragments of Forgemaster's Might, her soul becoming the core around which the Remnant weapon that followed was created.
Quorr

Quorr, birthname Jacquet, is an Atral earth genasi currently working at Ambertoast Brewery.

## Description

Quorr was born to two human parents, Berthelot and Melisent, who had moved to the capital of Chalimar from Storm's Break several years before his birth after Berthelot's fishing business crumbled with the sinking of his skiff in a passing squall. Managing to secure a modest abode in the Hearthfire Canton of the settlement, Quorr was the youngest of the five siblings (Erard, Marnier, Hess & Caterina) - and the only to possess a heritage touched by the elemental planes.

From the moment he was lifted high by the healer of the Matron House that had aided in the birth, the difference between him and his older siblings was immediately obvious - and not just because that his first cries were garbled and resonate like the grinding of stone. Berthelot immediately accused Melisent of infidelity, and despite eventually accepting pleas of innocence, Jacquet's presence would serve as a continued stain on the family. Likewise, as rumours started to spread, Jacquet found himself the endless targeted by his peers, who used his appearance as weaponry with which to insult both him, and his mother.

When Jacquet was twelve, his father was caught in an affair with a spellslinger acolyte that he had met whilst working in his role as a mason to rebuild a tower in the Besculus Canton that had been damaged during a magic mishap. When confronted by his mother Melisent, Jacquet's father Berthelot once more raised accusations of infidelity in return, using Jacquet as all the proof he required. As the argument raged into the night, Jacquet packed up his few modest belongings and fled through the Green Gate down the Melody Walk and out of the city.

On the road, by chance, Jacquet would be taken in for a time by a travelling frost genasi called Rime hailing from Ironbreach in the north, who had been tasked by his employer to oversee transport of lead bars to the Crimson College of Redbloom. Acknowledging Jacquet's troubled soul, he encouraged Jacquet to set aside his past and strive forwards anew. Taking the name Quorr, Jacquet embraced his earth genasi heritage and later found passing work in the settlement of Hobs' Fall when Rime was called back to the frigid north. While working as a ratcatcher for tavern keeps and warehouse owners, Quorr was approached by the halfling Gilet Ambertoast, who offered to employ Quorr to manage the woodpecker population at his brewery as to keep the resident Chwinga population contented.
Runehound

Runehounds are quadrupedal aberrations from the Far Realm, the maddening uncertainty that lies Beyond the Wandering Worlds.

## Description

Vaguely dog-like in appearance, runehounds rely not on scent or sight to hunt their quarry, but rather mental vibrations. Seemingly naturally subservient, when encountered they are often done so under the command of other creatures, particularly so other aberrations. Their eyes are cloudy-grey, seemingly devoid of vision, whereas their blotchy-white skin is corded with muscle, ending with limbs with human-like hands in place of paws.

Although the bite from their twinned mandibles is vicious, capable of chilling a target to their core, a runehound's primary attack is that of rippling tear of reality manifested through a haunted howl, after which tendrils spring from a void within its open maw, restraining any creature unfortunately to be standing in the way. This disturbance seems to be empowered by the runehounds' unusual nature with magic, the aberration somehow able to disrupt magical spells cast in their vicinity, feasting on the resulting distortion of the Weave to bolster itself.

## History

Eordemos Lightvale commanded a Runehound when encountered at Easel's Might, having used the creature to aid him in tracking down Zareyl Arkenviir to recover the Legacies of Distant Reverie in her possession.
Nikolaos

Nikolaos was a Water Genasi Wizard residing in the city of Rydoon.

He was the owner of Runes and Rods, a magic store within the settlement.

In reality, Nikolaos was killed, his physical form used as a disguise by Thurkaervaeri to further its intentions within the city of Rydoon.

## History

Nikolaos was first encountered by the adventuring party at Fort Zruldralbar during their assault on the stronghold of the Legion of the Black Hand. After being reunited with his arcane focus, a series of gold coins upon a necklace that hum with arcane power when he casts, he reported that he was kidnapped during a goblinoid raid to the west. After recovering a few belongings, he teleported away, presumably back to his magic shop.
Potion of Ogre Strength

Potions of Ogre Strength are uncommon magic potions that imbue their drinker with bolstered strength.

## Description

This potion's transparent liquid has floating in it a sliver of nail from an ogre. Such an appearance is not coincidental, for the creation of a Potion of Ogre Strength using Alchemist's Supplies requires the inclusion of an ogre's nail which will sometimes dissolve fully in the combination of Fundamentum Fortis and Thal's Eye - but more rarely a small amount remains, presenting a wildly unpleasant choking hazard to the imbiber.

Potions of Ogre Strength are more oft than not used to brew Potions of Giant Strength rather than drunk in their base form.

## Effects

When you drink this potion, your Strength score changes to 19 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.
Matron House

Matron House is a place of healing located deep within the Rydooni district of Estaemarl.

The Matron House has more recently given its name to an organisation that continues their goals and intents.

## Description

Operated by Lady Ilana, any and all can come to the Matron House to receive care and healing - no questions asked. In return all is expected is an offering to Aita, who watches over the site in statue form. Be it gifts of healing potions and herbs, money or simply a genuine and well-meaning prayer of thanks, many lives have been saved in the Matron House.

The House itself seems to have been converted from an old ballroom, hall or perhaps a theatre, though regardless it is a construction that has seen better days. Sturdy but ragged bedding is arranged in neat rows, effiges of Aita decorating the bedframes of each in turn.
Odysseus

Odysseus, known sometimes by his title of Wormswoe, was an aasimar member of the Rydooni Legionaries.

## Description

Said to be of a bloodline blessed by the Lady of the Red Mist during Aita's Second Gift, Odysseus manifested his gifts freely during the Eidolo final of the 118th Kroan Games, becoming a quick audience favourite. Selected shortly afterwards to serve in the Stregarch's personal retinue, he, like all others that he fought alongside were briefly dismissed from service by Roque qu Leos during his ploy to isolate Alkestis for sake of using him as a vessel for Thurkaervaeri within the Labyrinthe. After the death of the standing Stregarch, Reginald S. Augustine pledged his name in service and in acknowledgement of his fearsome prowess and divine might, was quickly chosen as his successor.

It was during this service that Odysseus found his way to the settlement of Claygate, aiding in its defence against the attack of The Hive. After aiding to clear the civilian population, he managed to slay the marauding Aberrant Leechworm loosed upon the townstead, earning him the moniker Wormswoe.

Odysseus was also involved in the Battle of Manifestation's Return, where he fought alongside his Stregarch faithfully and with skill and tact alike.
Nelenet's Sentry

Nelenet's Sentry was an animated construction utilised by the wizard to guard the Waymark Rooms.

## Appearance

The Sentry stood somewhat taller than the typical adventurer, although is small enough to move through the narrow hallways and corridors of Nelenet's Tower without difficulty. Wrought from a polished brass-like metal, the ornate clockwork pieces appeared to be held together by an arcane force that crackles like lightning.

It had shown some ability to transform its form, rearranging its limbs to create the long multi-faceted keys necessary to open the doors to the Waymark chambers. Nelenet also appeared to have the ability to project his voice through the construction, allowing him to communicate with new arrivals without needing to be present in person.
Peony Broadlet

Peony Broadlet is a location within the Feywild.

## History

Somewhere within a seemingly quiet forest, Peony Broadlet is a clearing of tall grass broken only by a stream flowing from north to south. Curiously however, it was quickly noted that the stream seems to change the direction of its flow when not actively observed. While not devoid of life, few birds fly between the trees on the periphery, although during a visit in 7WD, Jas-Highreign, Aenarion encountered at least one other local occupant - the hedgehog bard Marcellus.
Obvert Moss

Obvert Moss is a type of flowerless plant that grows predominantly in humid places.

## Description

This yellow-orange moss can be found usually growing near a constant supply of water, preferring moderately shade-covered stretches of river banks, partially submerged caves and the across the roots of trees at the edge of gullies and ditches.

Similar to the more common Nymph Vine, Obvert Moss is seemingly able to mildly modify its surroundings to better suit its proliferation, although can have a wider effect than the water purifying vine. Obvert Moss seems able to change the acidity or alkalinity of the soil and encourage or discourages aeration by releasing pheromones to attract or repel burrowing creatures. As such, Obvert Moss often outcompetes any other plants in its vicinity by changing the surroundings to favour it over its competitors.

## Usage

When used as a reagent, it can cause a potion to yield an opposite effect, and so is most commonly utilised by adding the moss into a Potion of Growth, which, under the right conditions, can transform it into a Potion of Diminution.
Mawcap

Mawcaps are a type of fey that reside within the Mar-o'-the-Maw.

## Description

Born in the twisted image of redcaps that readily engaged in the wanton slaughter that followed with the Maw of Undoing's invasion of the Feywild, as their homicidal bloodlust loosed upon all sides taking part, Mawcaps spawn where the vast quantities of spilled ichor from both fey and fiend alike soaked into the ground. Somewhere in appearance between a wizened gnome and a devilish imp, Mawcaps are covered in burns and scars, their clothing and boots melted to their flesh, their sickles wreathed in flames.

When slain, Mawcaps burst into sudden and violent flame, leaving their weapons and cap where they once stood.

## History

A group of adventurers travelled through part of the Mar-o'-the-Maw to reach the domain of the Forgotten Prince, deliberately getting themselves lost in the process as to better stumble across the castle. As they passed through the region, they were attacked by a group of Mawcaps and a Mawmarred Treant, defeating the assailants in a tough fought battle.
Oyster Bay

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Oyster Bay is the estuary bay of the Lotus Run, the largest river in Ahlus.

## Description

Meeting the Cobalt Sea at its estuary, the Lotus Run spills out into Oyster Bay, named for the abundance of the shellfish found within the waters. Bounded by Bloodhawk Point to the west and the coastline matted in the forest of the Chittering Holt to the east, Oyster Bay has held particular geographic significance over the centuries. The entryway into the continent by means of the Lotus Run, it is a common through route for waterborne vessels, as well as helping to define the historical borders of Atralran and Lachlen. Damaged by war, weather and misfortune alike, the wrecks of countless vessels are scattered throughout the shallows and depths of Oyster Bay, the cargo holds long since plundered.

The city of Whittengrove is built upon the shore of Oyster Bay, and its elite guard, the Order of the Oyster, get their name from the coastline. The Atral port of Storm's Break is also located on its eastern stretch, and so Oyster Bay is one of the most heavily trafficked stretches of water in the continent.
Sand of the Beach

Sand of the Beach, often known simply as Sand, is a tabaxi traveller first encountered at The Smokepot in Faelight Falls.

## Description

Although lithe and slender, the puffy gambeson worn by Sand of the Beach does much to hide his exact physique, alongside long leather gloves and boots. When encountered at The Smokepot, he was openly standoffish, particularly with regard to the efforts of the Glimmerguard, and quick to accuse Hywell Genest of treachery, having developed some level of rivalry with the mage.

Through means or purposes unknown, his room was found to contain some of Hywell's belongings, an occurrence that Sand denied any involvement in. He likewise refuted having heard anything during the night when questioned, but changed his story several times throughout questioning - something that went unnoticed by the investigating party, the reasoning for this uncertain following Sand's prompt departure.
Grondol

Grondol are diminutive ogre-like creatures known for their cruel disposition.

## Description

Small amongst giantkin, grondol are of similar height to an ogre, but maintain a slouched and uneven posture that means they may stand eye-to-eye with the tallest amongst the Principal Races. They live isolated nomadic lives deep in stony refuge of caves and ruins, dense forests, the heights of hills and mountains, or the fetid depths of swamps, though are known to venture out of their temporary camps on account of their hyper-acute hearing - leading them to adventurer's camps, village celebrations and other sources of noise, all considered detestable and hideous. Sufficiently loud festivities may attract numerous grondol from the surrounding area, who will overwhelm the source of the noise, typically attacking first to crush the head of the humanoids they find, lest they loudly scream as they are torn limb from limb and eaten.

## History

The Fomorian King Ninlith was served by a number of grondol, as was the annis hag Crooked Dolores Tallowstumble. Populations of grondol have been spotted attacking merchant wagons passing through the Heartsword Pass over the years.
Petal Bay

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Petal Bay is a minor bay off the coast of Tourmalini'i.

## Description

Once covering a much larger region, Petal Bay has found itself redefined in the past few decades by the emergence of the Corrogo Archipelago and the Perainth Isles. While classically Petal Bay extended from the edge of Tvia Bay to the Penance Peninsula to the northeast and the Tyndian headland to the south, Petal Bay is considered by geographers to extend no further than the the island of Great Perianth, as defined by the settlements of Qol and Verdlicay.

Nonetheless, the biodiversity of Petal Bay brings fisherfolk and zoologists alike, with numerous species of mammalian, reptilian, piscine and otherwise ichthyic creatures.
Naggog

Naggog was a lizardfolk shaman that served as the tribe leader of the group inhabiting Fernlight Keep, which has since been converted into the settlement of Fernlight.

## Description

Short of stature and generally unimposing in form, Naggog had worked to get around this undeniable fact through two methods. Adorning himself with bright feathers, gemstones and other minor trinkets to distract onlookers, his true power came instead from the fist-sized blue gemstone in his possession, its surface etched with tally marks, claw scratches and other imperfections.

According to Naggog, he was the smarterist and mostest intelligible lizardfolk to have ever lived, having stolen his cunning from kobolds and his schemes from dragons. How else had he maintained his position of tribe leader for so long? His Blue Slaad enforcer Rolto surely had nothing to do with it.
Ring of the Apostle

The Ring of the Apostle is an artifact discovered at the Tomb of Ayep, although the lands of Anorcor do not seem its origin.

## Description

Wrought from green-gold, this decorative ring is set with a large and rough hewn shard of green aventurine. It has the ability to change size depending on whom tries to wear it.

## Research

### Completed by Zareyl Arkenviir

*Cross-referencing with the notes taken from the Tomb of Nakhelos, you determine that the ring uncovered in the Tomb of Ayep was not the same as the one depicted in the relief that was granted to the one they call Ayep, the Zealous. Instead, its origin seems quite different to that of the other compositions and designs used by the Anorcorians, suggesting it instead came from an outside source.*

*With careful examination, you discover etched within the green-gold of the ring a small incantation, a protective ward of sorts. It makes reference to Vyra, the Avid Eye and Beguiling One, who appears to be the Ahlusian Goddess of Curiosity. She ordered her followers to do the following:*

* *Follow the whispers of the world, sate your curious urges hunting the secrets that it holds.*
* *A little mischief to bring joy and success is far more desirable than a lacklustre life lived bound rigidly by the chains imposed by others.*
* *Aim to bring laughter to those that never had laughed. A grin upon the face of a stoic figure is a victory greater than any battle can provide.*

*When attuned to this item, you gain the following benefits:*

* *You can use an action to speak the command words "Secret Sister", and cast an illusion from the ring. Mechanically this is a Deck of Illusions, with two charges per day. One of these charges is recharged at dawn.*
* *If an enemy finishes its turn within 5ft of you, you may, on your next turn, move an additional 5ft.*
Ocelotl

Ocelotl is a creature that occupies the jungles of Tourmalini'i.

## Appearance

Humanoid in shape and of an medium size, the silhouetted form of Ocelotl is unassuming. A mass of fur and black matted hair weaved around rags, the only true clothing the creature possesses are a pair of gauntlets. In place of a head an unblinking skull rests, bleached white with time but caked in dirt and grime nonetheless.

Ocelotl's limbs seem to move and twist in a manner unrestricted by normal humanoid physiology, the knees and elbows bending equally in both directions.

## Powers and Abilities

Ocelotl has been shown to regenerate from wounds inflicted. Radiant damage, as well as the anti-restoral effects of the *Chill Touch* spell seem to prevent this from occurring.

After seemingly coming back from a state of destruction, Ocelotl did so with new powers and abilities - including an aura of decay that damaged any in its vicinity. After subsequent destructions, it gained the ability to drain the strength of its foes, summon spectral claws and bounding great distances.

When destroyed, the component parts of Ocelotl seem to undergo an advanced decomposition, quickly turning into mulch. Use of *Dispel Magic* appears to halt this process for a time, and following further assessment via the *Identify* spell managed to gleam the body to be under the effects of both *Create Undead* and *Soul Cage*.
Nelenet

Elysian Institute of Arcana

Nelenet, known elsewhere as Karezen, was a Vedalken Wizard and patron of the expedition groups involved in the early exploring the Realms of Ahlus.

## Personality

Nelenet seems dedicated to his work, not pausing to personally greet new adventurers in person. Instead, he utilises his Sentry to communicate with them remotely in the Waymark Rooms within his Tower.

During the Fourth Battle for Viridell, Nelenet was summoned to the battle by his sentry following the continued assault of the Ancient Dragon Irsecrinth. Teleporting into the settlement after the destruction of the Radiant Waymark, he proved to be a fearsome combatant, despite specialising in the School of Conjuration. Utilising *Time Stop* and a seemingly innate ability to fly to close the space between him and the Dragon in its Tempest Ascendent form, sealing him away within repeatedly cast spheres made via the *Wall of Force* spell. When his strength eventually faltered with the continued harrying of the storm, his *Contigency* teleported him back to his tower.

Since this encounter, Nelenet appears to have further bolstered his arcane might through use of a pair of magical items, a set of astral bracelets that grant him further domination over Conjuration magic, and a monocle eyepiece that wards his mind, while granting ease in matters of peering into the thoughts of others.

## History

Nelenet is not a resident of Ahlus, much like many of those that have worked at his request to explore the Realms of Ahlus. Working previously as a researcher, he held a prestigious position amongst a council of powerful spellcasters, taking special interest in all matter of powerful arcane artifacts. During his studies, made ever desperate by a looming aberrant threat, he detected a demi-plane and through a variation of the spell *Dream of the Blue Veil* transported himself, his servants and his tower into it. Curious of the magic of the Wayfinder Stones, he sought out adventurers to explore the lands and bring him the artifacts for further study, hopeful that with them he might be able to deliver sanctity, security and safety for his chosen plane of residence. It is uncertain how long Nelenet has resided within the plane that houses Ahlus, citing some dilation between the planes.

As revealed when an expedition party visited the Elemental Tower, Nelenet intends to return to his residency on Elysia, bringing with him thousands of Elemental Gemstones. Intending to use to the elementals contained within as an army against the Mindflayers covetous of the Lachla Shards, one of which remains in possession, his plan is two-fold. Acknowledging the lack of corporeal flesh - more specifically brains - in elementals, those fallen in such a battle would not sate illithid hungers, while proving fearsome combatants once loosed en masse.

Nelenet and his tower, along with a number of adventurers travelled to the lands of Elysia to aid in the defence of the plane during the War of Temporal Avulsion. While the adventurers returned, Nelenet did not, despite claiming his intentions to do so.
Ronybar Lehmbach

Ronybar Lehmbach is a gnomish merchant based in Howell Town.

## Description

Operator of Howell's Heirlooms in Howell Town, an officially licensed establishment acting as a subsidiary of Howell Holdings, Ronybar is a well-spoken individual used to dealing with a certain calibre of individual, as befitting of those that most frequently pass through the Zenith Plaza of the Hearth's Bazaar, and thus could be considered somewhat snobbish by some. Nonetheless, and fittingly so, he is a shrewd businessman, acknowledging the values of his produce - a range of fine pieces of art worked from precious metal and gemstones, and a smattering of magic items.

## History

Ronybar was encountered during a visit to Howell Town by a small group of adventurers in 135WD. Trading in his Ring of Lightning Resistance, Covolt Dagger, a Potion of Frost Giant Strength and a sum of several thousand gold pieces, Ódóvir Jotunsson purchased a Belt of Frost Giant Strength from Ronybar, the magic item decorated with both the symbol of Howell Holding and Ronybar's maker's mark alike on the inner surface.
Rak Tulkhesh

## God of Rage

* Artwork
* Symbol

Rak Tulkhesh, also known the Storm of Rust and the Everstretching Tempest, is the Anorcorian God of Rage, a deity of Corrosion, Power and Terror.

It is also known to make pacts with would-be warlocks.

## Description

The clearest vision of the Storm of Rust was granted to Lady Zareyl Arkenviir after her attunement to the Coronet of Khitros:

"*Relinquished from the weight of the dunes and descending into free-fall beneath them, a form shifts in the abyss before you. Centauroid but covered in thick plaques of peeling skin, its humanoid torso is naked and bloodied, pierced through thrice with twisted nails racked with corrosion and rust. In place of hooves curved claws stir at the dust of the chamber, restless, the upright arms grasping a pair of long needle-like blades. With an echoing gurgle, the monstrosity's maw swings wide, held in place only by pale scraps of torn flesh, seemingly eviscerated by the dark and slick fangs too numerous for its grin. Weeping russet-red from two horns emerging from shattered eye sockets, the entire form rears upon its back legs, hooked and cadaverous wings spreading wide. The darkness at your feet falters, and you fall once more."*

## History

Rak Tulkhesh was once served by a being known as the Shadowsword, Mordakhesh, who held the title of Prakhutu, or Speaker. While the Storm of Rust delved into mysteries in the depths of the plane of called Dal Quor, the Prakhutu served his master in matters of council and rulership, forging the land of Anorcor in the centre of the Ahlusian continent. It is said that Mordakhesh sensed a corruption in his master, and so sought assistance from the Ahlusian gods known as the Holder of the Scales and the Master of the Hammer. While the latter reforged the eponymous shadowsword, the former did not offer his guidance.

In response, the Prakhutu took matters into his own hands - attempting to coup his master by turning his peoples against him. For this defiance, the Storm of Rust appointed three new exarchs of mortal men that stood fast and zealous to his worship. The Dustlords of Anorcor would strike down Mordakhesh after he tried to assassinate the Storm of Rust with his newly-forged blade and seized control of Anorcor once more in the name of the Everstretching Tempest, fusing the Prakhutu's life-essence with a huge gemstone as to siphon it for his power.

Rak Tulkhesh continued its expeditions into Dal Quor, and after a time its presence vanished entirely from the Prime Material Plane. With their disappearance, the Dustlords found their powers significantly weakened, and so Anorcor crumbled and collapsed.

After being freed from the Great Seal under the Tomb of the Shadowsword, Rak Tulkhesh once again sought out a means to return to Dal Quor, using a Legacy of Distant Reverie to try and rebuild the city of Ancruor and regain the followers and believers necessary to return it to his full power, greatly depleted as it was. It found the folly of its actions, its would-be zealous little more than Quori spirits mimicking its desires, and in this diminished state was destroyed by an adventuring party.
Purxie

**Purxie** is a former Rydooni nurse currently living as a stay-at-home mom in the Savage Creek Hills. She is the mother of the goblin sorcerer Moxzi Bluhedd.

## Description

Born in the Estaemarl district of Rydoon, Purxie's parents died when she was 7 and she was forced to take the responsibility to care for her young sister Venk and baby brother Tirrbo. She began working as an assistant nurse at the local Matron House, all the while trying to look after her younger and much more rambunctious siblings.

After a few years of working in the Matron House. She met a young gblin lumberjack from the Svage Creek Hills by the name of Warrf. The two began seeing each other with Warrf eventually proposing to her and bringing her back up north to be wed.

The pair have had eight children together. With Purxie using her incredible nurturing gift to not only take care of her new home with her husband, but also giving each of her children the attention and love the need to grow up happy and healthy. Something her thrid child Moxzi is convinced to have some sort of magical origin.
Moorcrown

Moorcrown is a ruined Fomorian Citadel located in the Feywild.

It was ruled by King Ninlith, before his death at the hands of an adventuring party in 7WD, Ardor-Amberlight during a rescue mission of the firbolg cleric Ronan.

## Description

Located within the Feywild's exaggerated Everdark echo of Covengrove, Moorcrown is an underground castle that was damaged irreparably by an ancient ritual carried out by Grey Marjorie to summon Graz'zt for his momentary aid. Once intricately carved stone tunnels cracked and collapsed asunder, the nearby river flowing in reverse and flooding much of its contents. The ritual also consumed the strength of its remaining residents, weakening them and indirectly leaving them vulnerable to their demise at the hands of a group from Whittengrove.

Scattered through the tunnels were dens of Nezim, arcane arachnids capable of causing illusionary psychotropic effects wherever their webs sprawled.

It was left abandoned after the demise of its King, presumably to slowly flood completely.
Rabenhex

Rabenhexes are monstrous bird-like creatures created by individuals of malign intent.

## Description

Said to have been first created by hags to aid them in their effort to vex and twist curses towards those that wronged them, Rabenhexes have since spread through the dark corners of the Material Plane, as well as further beyond besides. Similar in appearance to the corvid group of birds, the feathers of a Rabenhex are streaked with trails of red, giving them a bloodied appearance.

Rabenhexes are capable of afflicting a baleful hex on their foes, similar to spells used by certain spellcasters, picking out their target from afar, even in the gloom of the forests in which they often reside. Once afflicted in such a way, the talons of a Rabenhex almost seem to leech at the lifeforce of their target, and rumour has it that their feathers grow increasingly tinged in a manner reminiscent of gore.

## History

While travelling through the Feywild towards the Timeless Vale, an adventuring party from Amber Run found themselves at Teneserral Fort. Within they encountered, amongst a number of Shadar-kai, a Bloodwood Giant with a cage holding a trio of Rabenhexes. While the birds moved to harry the party upon their release, they were greatly hampered by the casting of *Storm Sphere* by Anivia Reman.