Tribal Dominion Units

Tribal Dominion units have a wide variety of units.

## Description

Tribal Dominion, with Orc Clans and other races are joining their banner, has a different set of units as well.

## Orcs

Orc Clans have their set units on them.

Great Hall/Stronghold/Fortress:

* Peon - Orc worker. Replaced by Clockworker.
* Clockworker - Replaced Peons
* Goblin Shredder - Harvests Lumber.

### Deathbreeze Clan, Goldaxe Clan, Bloodhand Clan, Skullblade Clan, Ironthunder Clan and Ravaging Fire Clan

Barracks:

* Grunt - Basic melee unit. Has Pillage. Can be alternate to Axethrowers.
* Troll Headhunter - Ranged unit. Upgradable to Troll Berserker.
* Demolisher - Siege unit. Can learn Burning Oil.
* Clan Brute - Strong melee unit. Has Critical Strike.
* Shieldbearer - Strong defensive unit. Has both Piercing damage reduction, and melee damage reduction.

Shaman Hut:

* Warlock - Support unit. Has Firebolt, can learn Unholy Frenzy and Cripple.
* Necrolyte - Support unit. Has Raise Skeletons, can learn Lightning Shield and Chain Lightning.
* Witch Doctor - Support unit. Has Observer Ward, can learn Stasis Ward and Healing Ward.
* Shaman - Support unit. Has Purge, can learn Lightning Shield and Bloodlust.

Bestiary:

* Raider - Mounted unit. Has Ensnare, can learn Pillage.
* Warlord - Mounted unit. Can learn Pillage.
* Kodo Beast - Beast unit mounted by an Orc drummer, can devour people and learn War Drums.
* Wyvern Rider - Air unit mounted by an Orc spearthrower. Can learn Envenomed Spears.
* Troll Batrider - Air unit mounted by a Troll warrior. Can commit Suicide with Unstable Concoction, can learn Liquid Fire.

Dragon Roost:

* Red Dragon Drake - Air unit.
* Red Dragon - Air unit. Has Immune Skin.

### Darkmind Clan

Barracks:

* Outrunner - Basic mounted unit.
* Tracker - Ranged mounted unit.
* Avenger - Mounted unit.
* Demolisher - Siege unit. Can learn Burning Oil.

Shaman Hut:

* Warlock - Support unit. Has Firebolt, can learn Unholy Frenzy and Cripple.
* Necrolyte - Support unit. Has Raise Skeletons, can learn Lightning Shield and Chain Lightning.
* Witch Doctor - Support unit. Has Observer Ward, can learn Stasis Ward and Healing Ward.

Bestiary:

* Raider - Mounted unit. Has Ensnare, can learn Pillage.
* Warlord - Mounted unit. Can learn Pillage.
* Kodo Beast - Beast unit mounted by an Orc drummer. Can devour people and can learn War Drum.

Other:

* Wallcrusher - Melee unit. Only seen in A Dish Best Served Cold.

### Cliffhunter Clan

Barracks:

* Huntress - Basic unit. Has Ensnare, can learn Pillage and female version.
* Demolisher - Siege unit. Can learn Burning Oil.
* Fanatic - Elite melee unit. Has Critical Hit.
* Converter - Elite ranged unit. Has Critical Hit.

Shaman Hut:

* Shaman - Support unit. Has Purge, can learn Lightning Shield and Bloodlust. Female version

### Shipyard

* Transport - Carries units across bodies of water.
* Frigate - Light ship capable of shooting ground and air targets.
* Juggernaut - Heavy ship. Can besiege from a distance.

## Trolls

Trolls and Dark Trolls have different sets of units contributed to the Dominion.

### Blackaxe Clan/Troll allies

Barracks:

* Dark Troll/Troll Headhunter - Ranged unit. Can be upgradable to Berserker.
* Warrior - Melee unit.
* Warlord - Elite ranged unit.

Shaman Hut:

* Dark Troll/Troll Witch Doctor - Support unit. Has Observer Ward, can learn Stasis Ward and Healing Ward.

## Ogres & Cyclops

Ogre Legion (and Cyclops if rescued in Wrath of the Darkmind) has contributed their forces on the Dominion.

Barracks:

* Ogre Mauler - Melee unit. Has Maul.

Shaman Hut:

* Ogre Magi - Melee support unit. Has Frenzy. Can learn Hex and Roar.

Bestiary:

* Overlord - Melee unit. Has Command Aura.

## Gnolls

Gnolls contributed to the Dominion war effort. Dogs of War mainly.

Great Hall/Stronghold/Fortress:

* Runt - Gnoll worker.

Barracks:

* Brawler - Melee unit. Can be alternated to Warrior.
* Assassin - Ranged unit. Can be alternated to Archer.
* Bloodhound - Mounted unit. Has Ensnare and can learn Pillage.

Shaman Hut:

* Mystic - Support unit. Has Lightning Bolt, can learn Forked Lightning and Cyclone.
* Warden - Support unit. Has Heal, can learn Dispel Magic and Inner Fire.

Bestiary:

* Harpy - Air unit. Alternates to Wind-witch.
* Harpy Hunter - Air unit. Alternates to Wind-hag.
* Harpy Queen - Air unit.

## Goblins

Goblin Federation has contributed their efforts with money in exchange.

Great Hall/Stronghold/Fortress:

* Clockworker - Worker unit.
* Goblin Shredder - Mechanical unit. Harvests lumber.

Barracks:

* Shooter - Ranged unit.
* Pyromaniac - Ranged unit. Attacks ground units.

Laboratory:

* Warmech - Ranged unit, attacks ground units only. Can transform into air to attack air units.
* War Zeppelin - Air unit. Attacks ground units only. Can learn to able to fire at air units.
* Rocketeer - Ranged unit. Attacks air and ground units.

## Centaurs

Flammedus and his Centaurs are contributing to the Dominion.

Great hall/Stronghold/Fortress:

* Centaur Worker - Worker unit. Can harvest Gold and Lumber.

Barracks:

* Marauder - Melee unit. Can turn to Impaler.
* Khan - Elite melee unit.

Shaman Hut:

* Earthcaller - Support unit. Has Abolish Magic, can learn Spirit Link and Reincarnate.

## Furbolgs

Koydoss Tribe sent their contributions.

Barracks:

* Gladiator - Melee unit.

Shaman Hut:

* Elder - Support unit. Has Faerie Fire, can learn Rejuvenation and Cripple.

## Murlocs

Gorthog the Beastlord had allied with the Murlocs in Salria.

* Murloc Juggernaut - Strong melee unit. Had Crushing Wave, Frost Bolt, Summon Sea Elemental and Submerge.
* Murloc Mammoth - Melee unit. Has Ensnare.
* Lizard Spitter - Ranged unit. Can attack ground and air units. Has Slow Poison.
* Couatl - aerial unit. Can learn Abolish Magic.
* Siren - support unit. Has Parasite, can elarn Frost Armor and Cyclone.
* War Murloc Reaver - melee unit.
* Murloc Mutant - melee unit. Has Cripple.