Drell

Drell is a psionic alien soldier and prospective member of the Planet Killers. He is an ordained crusader in the Holy Lustrian Orthodoxy and carries the rank of Deacon-Aspirant.

## Personality

Drell has an outwardly calm demeanor that speaks to a rich inner life. In fact, he has deliberately induced something resembling Multiple Personality Disorder in his own mind (though each 'personality' is just a copy of Drell) and his quiet stoicism usually masks a heated discussion taking place constantly inside his head. He has the confidence and assurance of a man whose every decision is backed by all of his supporting friends, each of whom exists in his own brain, and he never second-guesses his decisions as they have all come from the consensus of a trusted committee.

Drell is a loyal soldier for the Lustrians, though he seeks greater prominence in the Church for underrepresented species like his own. He is keenly aware of his lowly position, but he hopes to elevate the lives of all his people through his actions. As a result, he has an extremely strong desire to achieve, and is more driven than nearly any of his peers. Unlike those Planet Killers who kill for fun, or simply because it has been ordered, Drell fights for the future of his planet and it shows in his eagerness to volunteer for even the most dangerous missions.

## Powers

Drell has unique mental powers that manifest in strange ways baffling even to experienced psychic combatants. He has mastered the ability to fragment his mind into multiple discrete cells, each one pursuing a different psychic task without his conscious supervision. This allows him to conjure and maintain potentially dozens of ongoing telekinetic attacks simultaneously. He saves the most delicate or complex tasks for the 'front' of his brain, where his consciousness has the most sway, but lesser foes can be easily dealt with by autonomous functions of his 'rear' brain partitions.

This strange mental architecture allows Drell to effectively fight entire platoons of enemies simultaneously. His favorite tactic is to grab a foe in a psychic grip, smashing them into the ground repeatedly while they try to free themselves with force of will alone. Against truly difficult foes, he uses his telekinesis to attack their organs directly, attempting to induce a deadly heart attack or brain hemorrhage. He can also implant false images in the minds of onlookers and even mind control multiple foes at once. Even if his manipulative efforts are initially unsuccessful, his mental partitions can assume the task of trying again and again while he turns his attention to other matters.

Because of his extreme control over his mind and bodily functions, Drell is a master of autohypnosis, and can easily ignore nearly any amount of pain or damage that doesn't manage to kill him. He typically assigns at least one portion of his mind to granting himself telekinetic defenses, in order to deflect attacks, as well as clumsy flight. Drell has access to several other common psychic disciplines-- pyrokinesis being chief among them-- but eschews their use except in very specific circumstances.

Drell is an ascetic from a race of desert-dwelling reptilian humanoids. He is perfectly adapted to long stretches without food, water, or rest, and can comfortably exist in the most hot and arid conditions. He can sit motionless for days at a time without losing focus, and his attention span is basically unlimited, making him an ideal sentry and assassin. His reptilian ancestry also grants him the ability to regenerate, even slowly regrowing lost body parts over the course of days.

As a Deacon in the Holy Lustrian Orthodoxy, Drell can call upon minor miracles in the Empress' name, though these are somewhat limited compared to the gifts granted to higher-ranking crusaders. He typically relies on his own abilities as much as possible, fearing that over-reliance on the Goddess' power will make him appear weak and incompetent.

## Weaknesses

Drell finds cold temperatures to be particularly unpleasant, and any source of extreme cold is very distracting to him. When in such an environment or subjected to cold attacks, Drell's ability to partition his mind begins to weaken as more and more of his consciousness becomes overwhelmed by discomfort.

Drell's species are rather short-lived by galactic standards, with a lifespan measuring about half that of a human's, and he is particularly eager to advance in the Church in order to receive the gifts of longevity promised to all the Planet Killers. As a result, he can occasionally be reckless in his desire to impress his superiors and takes risks uncharacteristic of an experienced warrior.