recursal/Fanatic-Fandom huggingface dataset:
Stable

*This is about Kingdom Two Crowns.*

The **stable**, **barn**, or **ranch** is a type of upgraded farm that provides housing for mounts.

## Upgrading

A stable is upgraded from mill house for eight pieces of coins with the help of the Stable Hermit—riding with the Monarch.

There is no specific limit on the amount of stables a Kingdom can have on an island.

## Housing

A stable allows convenient, less expensive and safe changing of mounts.

It gathers within it up to three unlocked steeds, including those unlocked only with gems and never used, as well as those left behind on previous islands.
As the mounts gathering around a stable are random among those that have been unlocked,**\***
if the Monarch has unlocked *more* than three alternative mounts, they may end up having to build more stables until the wanted mount can be accessed through the comfort of a farm.
Therefore, if the Monarch has the intention to use stables on a given campaign, it may be economically wise not to unlock more than three alternative mounts.

A few seconds after being built, the mounts will gather towards the stable and rest around there, as if it was their natural habitat (pretty much as vagrants around a bakery, but without consuming any items).
Mounts that are already on the current island will slowly walk towards the stable, while those left behind on other lands will simply appear out of thin air at the building.

The stable reduces the cost of switching mount to three coins if the desired mount is available there.

## Farm plots

In general a stable supports as many farm plots as a mill house, either with or without the blessing from the Statue of Scythe. 【  】Similar to the other types of farm main structure, the soil directly under the stable is untillable. As the stable is a bit larger than a mill house, upgrading a mill house to a stable may destroy the farm plots immediately next to it, while any plots further out remain. This can cause farmlands with only one or two fields to no longer function due to running out of space for the fields.

## In Norse Lands

#Pitchfork  #Hay fork  #Rancher
A stable in Norse Lands requires ranchers to function.
A rancher can be hired by purchasing a pitchfork at the barn for five coins.
Once this is done, a villager will come to pick the tool up and become a rancher.

Each rancher can handle one mount, and each Norse stable can support up to three ranchers, granting to this structure the same housing capacity it has on other settings.
The same number restrictions are applied on Norse Lands, with the difference that mounts appear not three by three as stables are built, but one by one as pitchforks are purchased.
Theories/Ghost

*This is a theory page. For the factual article, see: Ghost.*
## Death

The Ghost's death is an interesting question which may never be answered. The Ghost was a former Monarch who died before the events of the game. While the most likely reason why they died is because the Greed destroyed their kingdom and either killed them or left them to die of natural causes (old age, starvation, etc.), they could have been killed by an assassin, rebellion or some other death that involved direct input from another person or a group of people. Evidence to support this idea is the remains of an old battlefield near the armored horse which may have been a battle fought between two human armies.
Theories/Statue

*This is a theory page. For the factual article, see: Statues.*
## What are the statues and who made them?

This theory will talk about the statues and not the architecture shrine. The Statues are obviously magic but what exactly are they. One theory is that they are Statues of very well known people or of gods that exist in the in game universe. If so the Archer Statue might be a god that represents hunting, accuracy and marksmanship. The Builder statue would represent creativity and architecture. The Farmer Statue would represent life, nature and growth. The Knight Statue would represent honour, strength, courage, swordsmanship, chivalry and vigour. The Hourglass Statue may represent time and death. It could be a previous monarch ordered the statues to be built to honour the gods and the gods blessed the statues with their power.

The possible answer lies here.

*It didn't seem fair that only archers and builders got to have their own statue. So, using the already existing statues as reference, I made two new statues, one for the farmers and one for the knights. While I was at it, I also redid the pillars and activation effect.*
*We wanted to make all the statues reflect a female deity. As most Kingdom characters seem male, they needed some female guidance.*
Raw Fury/Kingdom: New Lands Coming to PlayStation 4 on January 16th!

Kingdom, the game that started it all for us and Noio, is coming to PlayStation 4 on January 16th! Ever since its debut on PC, we’ve been asked about a zillion times if Kingdom would ever come to PS4, and after a dozen red moons we can finally answer that question with a solid release date. The feels!
Every update that Kingdom: New Lands has received on other platforms will be baked into the PS4 version. All the treasure chests, all the bunnies, all the ragequits when your kingdom crumbles the day before you were going to set sail for the next island.

## New and Insanely Difficult Island Added for Free Today!

We’ve been working on something special for everyone who already owns Kingdom: New Lands, too! Today we’re revealing Skull Island, and it is challenging AF. Yeah, that’s right, capital A F. Fuuuuuuuuuuuu. What is Skull Island? HAHAHAHA, like we’d ever say. When have we ever given away Kingdom secrets? Here’s a hint – There is a new win condition. Bye bye boat, hello… 🙃🙃🙃

The Skull Island content update is FREE on every platform Kingdom: New Lands is available on. Own it on Steam or Switch? It’s available right now! Playing Kingdom: New Lands on mobile or Xbox One? The update will be there by the end of the week (and possibly sooner)!

We want to see your attempts at beating Skull Island, so if you’re streaming the game or you have a screenshot to share then HIT US UP on Twitter and Discord!

## Kingdom: Classic Giveaway on Steam Today Only!

**BUT WAIT**, we have one more announcement! Do you have a friend who hasn’t jumped on the Kingdom bandwagon? **For the next 24 hours only, we’re handing out Kingdom: Classic for free on Steam!** The original Kingdom that started it all is our holiday gift to everyone who hasn’t entered our mysterious world filled with cryptic statues, little creatures who want your crown, and a moon that just won’t stop messing with you.

After the giveaway ends, we’ll be selling Kingdom: Classic on its own! That way, folks can experience Kingdom but not spend as much as they would picking up Kingdom: New Lands. If someone who owns Classic on Steam wants to upgrade to New Lands though, we have 25% discount set up so they can save a few gold coins in the process. A gold coin saved is a gold coin spent at an archer statue to defend yourself from hordes of greedy creatures. This discount applies to anyone who received Kingdom: Classic during the giveaway. And if you buy both New Lands and Classic together at the same time then it comes out to $14.99, same as what we have it bundled for now. Huzzah!

That’s it! Now go check out Skull Island and tell your friends to swoop up Kingdom: Classic for free today! But more importantly, just enjoy yourself. Because video games.

**Give us a shout**

Site: kingdomthegame.com

Discord: discord.gg/rawfury

Twitter: twitter.com/rawfury

**Originally published:**
19 December 2017, at
rawfury.com/kingdom-new-lands-coming-playstation-4-january-16th (ARCHIVED).
**Shared:**
21 December 2017, on
Twitter.
Eps2.0 unm4sk-pt2.tc

**eps2.0 unm4sk-pt2.tc** – druga część pierwszego odcinka drugiego sezonu serialu *Mr. Robot*. Jego premiera odbyła się 13 lipca 2016 na kanale USA Network, a w Polsce 25 sierpnia 2016 na kanale Canal+ Polska.

## Znaczenie tytułu

* Maska w operacjach bitowych to dane, które odpowiadają za zmianę bitów w 1 (włączone) lub 0 (wyłączone).
* Rozszerzenie pliku `.tc` oznacza plik zaszyfrowany programem TrueCrypt.
Statue of Building

The **Statue of Building** is a builder statue which increases the maximum hit points of all defensive fortifications.

## Blessing

More precisely, the blessing of building allows builders to apply an extra coat of protection to each wall in the Kingdom.
That extra coat increases the amount of damage the wall can take by approximately eighty percent of its maximum initial hit points.
They do this as if they were repairing or rebuilding the wall.

The added hit points remain after the shrine becomes inactive but reactivation is needed to restore them after the wall takes damage. The bonus applies to all walls standing and walls constructed while the buff is active, even walls that were destroyed after the buff was last activated.

## Offering & effect duration

 *Kingdom: Classic* &  *New Lands* –
A six-coin offering in *Classic* and an eight-coin offering in *New Lands* gives or extends the duration of the blessing by a single day, for a maximum duration of three days, if eighteen coins in *Classic*, or twenty-four coins in *New Lands*, are paid all at once.

 *Kingdom Two Crowns* –
The Statue of Building is unlocked with three gems and activated upon a nine-coin offering.
For further details, see: Statues § In *Two Crowns*.

## Visual cue

A hammer will appear on an activated Statue of Building.

Each wall that has the blessing applied by a builder, will start glistening.

## Norse Lands

In Norse Lands, the statue has a different appearance.
Shield totem

Reason: It does not meet the wiki's quality standards; you can edit this page to improve it.

*This is about Kingdom Two Crowns.*

If the Kingdom has at least one subject with a shield (squire, knight, archer or builder) the shield totem will appear behind the outermost wall, allowing the Monarch to call everyone with a shield from that side to form a shield wall outside the wall for one coin, protecting the Kingdom and slowing down the advance of the Greed wave. When in a shield wall formation, the defenders will start retreating to the nearest wall when they start getting overwhelmed by the Greed. Since it costs only one coin to make the subjects form a shield wall, it makes the shield totem an invaluable and highly effective defense buff, especially on later islands and days as the Greed waves become stronger and Crushers start appearing in nightly waves.

While forming a shield wall, the defenders become immune to Crusher's charge, allowing them to stop the Crusher just like a tier 3 or higher wall would and kill it quickly afterwards, as the Crusher's actual health is relatively low. If subjects with shields are called to form a shield wall by the shield totem while the Greed are at the walls, then the defenders become immune to attacks from the Greed and push them back until they get into their position.

During the time an assault squad is in shield wall formation, they are not available to be sent in a portal attack.
Even if the nightly wave has been defeated on that side, they remain in the wall formation until the morning bell, when they go back to their regular routine.
That's when the coin slots for that group of warriors reappear on the outer wall banner.

Workers forming a shield wall
*For more Norse related content, see: Norse Lands*.
Stag

*This is about New Lands & Two Crowns.*

The **stag** is a profitable mount with a great mobility in the woods.

## Habitat

The stag is found deep in the forest near two stone lanterns with a small waterfall in between them.

 *Kingdom: New Lands* – This mount is unlocked with a signpost on the third island, after which it can be found on any island.

 *Kingdom Two Crowns* – The stag is always on the second island, and costs one gem to unlock and three coins to ride it.

## Speed

It walks slowly, but it gallops very fast when inside the forest, while its gallop speed is comparable to the black horse on open land. It normally has slightly more stamina than the original horse, but less so on open terrain. It can graze on grass to recover stamina, but is slightly slower than the horse on developed land.

 *Kingdom Two Crowns* –
As the stag can only run faster in the woods, its mobility inside the cave is the default, without the speed bonus, which means: regular gallop, and deadly slow walk speed.

## Captivating deer

The stag is also able to make deer follow it. Walking or standing near a deer for a short duration\* will cause an attraction harp sound to play. Afterward, small love hearts will appear above the normal deer along with the notification sound and the deer will begin following. The deer don't gain speed, so they cannot keep up with stag, but they will continue following even when off-screen.

 *Kingdom: New Lands* –
Deer have to look around before falling in love.
If a deer wasn't randomly performing the "looking around" animation when the stag approached, that animation will forcefully be the next one.
Once that cycle is completed, the love hearts will appear.

 *Kingdom Two Crowns* –
Deer can be captivated without looking around, but they have to conclude whichever cycle of idle animation they're performing when the stag approached them.
For that reason, Monarchs need less time to gather the same amount of deer, making the stag ability visibly more effective.

The charm effect wears off when the deer is damaged, but it can be re-charmed after a short period.

## Reindeer

 *Kingdom: New Lands* – During Christmas, Monarchs may find a mount very similar to the stag, the reindeer.
For further details, see: Reindeer.

## References

1. ↑ As found in the game files. Aka the **great stag**.
2. ↑ Kingdom: New Lands release trailer. *Youtube*. Timestamp: 32s. 3 August 2016.
Vagrant camp

**Vagrant camp** is a environment structure that spawns and supports up to two vagrants.

## Existence condition

They can only exist in the forest, and if the camp has a buffer of a single tree on both sides, it can remain in existence—even if walls are built beyond it. If either tree is cut down, the area is zoned as plains and the camp will disappear. 【  】Destroying a vagrant camp to expand the Kingdom is only recommended if better opportunities lie beyond.

A vagrant camp in the Shogun setting may be destroyed even if it's surrounded by trees on both sides.
This may happen if one of its sides is deforested, and left with only one tree.
One single tree on both sides is not enough to warrant the existence of the camp in this setting.
【  】This behavior apparently started as of version 1.1.13 (Conquest Update), which introduced the citizen house.
As this only happens in Shogun, some players have seen that as a bug, but developers haven't cofirmed if it is the case.
Regardless, the simple and effective workaround is to leave *at least* two trees on both sides of the camp when playing on that setting.

## Citizen house

 *Kingdom Two Crowns* – If a vagrant camp is removed, a citizen house can be built in its place.

## Vagrant appearance rate

After a vagrant is recruited away, it takes about half a day for a new vagrant to appear (two real life minutes since last recruit).

## Accommodation capacity

New vagrants appear in camps as long as there are fewer than two already there.

If a recruited citizen gets attacked and loses their coin, they will gather again by the nearest camp. The camps behave differently towards these arriving extra vagrants, depending on the game:

 *Kingdom: Classic* – Vagrant camps do not support extra wanderers. Any third beggar arriving at a camp area disappears immediately. 【  】Recruit them before they get there or that workforce will be lost forever.

 *Kingdom: New Lands* &  *Two Crowns* – Vagrant camps tolerate extra wanderers. This can make some camps appear with extra beggars, although these do remain lost, not attached to the camp, possibly slowly wandering a bit far from that area.

## History

*For the fixes related to the invisible/unrecruitable vagrants, see: subject's history.*

## References

1. ↑ Vagrant camp got destroyed without cutting the last tree. *Reddit*. 22 November 2021.
2. ↑ As seen in this video. *Youtube*. Timestamp: 15m 36s. 2 September 2021.
3. ↑ "Even through we left the last tree next to the camp, it disappeared. We later found out that the tree that we left was not a tree but a texture of the camp", said a player on *Reddit*. 22 November 2021.
Stable Hermit

*This is about Kingdom Two Crowns.*

The **Stable Hermit** is a hermit that turns a fully upgraded mill house farm into a stable to keep the mounts around it. The Monarch(s) can then switch mounts from the stable for a cost of only three coins no matter the change. However, it may destroy some crop fields under the building, potentially reducing the farm overall productivity and leaving a couple farmers unemployed. All mounts freed with gems and coins during a reign will be drawn here even if they were left on other islands. If the Monarch loses their Crown the animals in the stable will all disappear and will have to be unlocked again.

## Appearance

In Shogun this Hermit is a small black haired woman with bright pink clothing and bun hat.

In Dead Lands use to pull out of their pouch a tiny little screaming mandrake.

The Stable hermit in Europe has a little pet as well.

In Norse Lands, this hermit has a raven perched on their shoulder.

## References

1. ↑ 1.0 1.1 According to developer Angelica, 17 August, 2020, on Discord.
Theories/Banker

*This is a theory page. For the factual article, see: Banker.*
## How does the Banker get his interests?

Every experienced player knows the banker and enjoys his seven to eight percent interest rate, it could be even challenging to try to play without him! But let's think about that: we are on an island, the only way out is a broken boat, the only things generating money are hunting, cutting trees and farming. Yet how can a little man simply close his doors at night and come back in the morning with more money than he had as he went to bed?... Actually, he leaves precisely at nightfall, right at the moment where the Greed start to appear... Is it really a coincidence?

Here is my theory: the banker is secretly financing the Greed! It would make sense: they chase you and your subjects and head back as soon as they find some precious gold to actually please the banker. We could even think that they are also pleased with your dog or a hermit since they can trade them to the banker.

Yet, if the Greed risk their lives every night to get some coins to the banker, what does the banker give them? Why must they always give back more coins?

Maybe the Greed are in debt with the banker, maybe they owe some money to the banker, and every day they don't get enough money, so they have to send some more greedlings in order to get even more money back to repay this always growing debt! Okay, but then, where does this debt come from? The existence of this debt would mean that the banker had done something for the Greed in a previous time, the banker would have been therefore on the island some time before the arrival of the Monarch. We can actually notice that there is no banker in the city hall in the first few days, since it is not possible to upgrade your city to fast! So maybe the banker arrived with the Monarch but made a deal with the Greed on his arrival!

Maybe the banker came to the island, went to see the Greed, and they told him they were not happy with the arrival of this new Monarch on their lands, and there he made a deal with them and paid for the building of the great portals, used by the Greed to spawn, and the Greed promised to give him his money back by chasing the kingdom.
Patch notes/Eighties

* Classic
* New Lands
* Two Crowns
* **Eighties**Eighties

This is a list of patch notes for *Kingdom Eighties*.

## Demo

A free demo (R21340) for the game was made available on *Steam* on 19 June 2023.
The day after, a hotfix (R21347) was applied on that version.

* Fixed an issue where at the start of the game the greedling carrying the Wiz's tech could get stuck.
* We're also doing a few adjustments to the end of the demo when a massive greed wave spawns. And yes - it is indeed impossible to beat that wave! Although, we do love to see you try. ;-)
Wildlife

#Animal  #Fauna

Various kinds of animals exist to form the **wildlife** (or **fauna**) in *Kingdom* and hunting them serves as the primary source of stable income in the early game (and afterwards, if preferred). Only free-roaming archers can hunt animals. Archers stationed in towers and those accompanying knights will ignore animals. Hunting becomes more difficult as a kingdom grows and wild lands disappear, although the practice can be continued by creating space for open fields outside the walls, and/or by making sections of forest part of the Kingdom.

## Winter hardships

*Main article: Seasons.*
Wildlife are one of the many things to disappear when winter starts. This slows any hunting income a kingdom may have had to nothing at all. However in Kingdom Two Crowns you can find the Boar which - if killed - grants thirty to sixty coins.

## Trivia

* **Birds** will sometimes appear on bushes and fly away when the Monarch gets too close. They are white in colour and cannot be hunted.
The Proposal: Character Breakdown

## **Margaret Tate**

Margaret Tate, played by Sandra Bullock, is a

high-powered, hard-working Canadian book editor working for a

   prestigious New

York publishing company.  Work is her
life, and she knows exactly what she wants and how to get it, so when it comes
to figuring out a way to escape her imminent deportation, she has no trouble
coming up with a plan of avoidance.  Unfortunately
for Margaret, her incredible work ethic and leadership do not compensate for
her social ineptness.  When she coerces
and blackmails Andrew (Ryan Reynolds) to marry her, she has no idea that she
will be forced to spend a weekend meeting his family in secluded Alaska.  Through awkward family introductions and
uncomfortable family outings, Margaret is forced to deny her reclusive
tendencies and project excitement and love, all the while dodging immigration
calls and visits and keeping her little dark secret under wraps.

## **Andrew Paxton**

Andrew Paxton, played by Ryan Reynolds, is the meek,
yet determined assistant to Margaret.  With

the patience of

   a saint, Andrew works hard to do whatever he can for Margaret

in the hopes that she might one day promote him to editor.  Whether it be drinking the same coffee drink
in case he spills one, giving up his vacation time, or making midnight tampon
runs, Andrew never ceases to sacrifice in order to appease “Satan’s Mistress.”  Fortunately for Andrew though, his
willingness to blindly comply does not come without intelligence.  When Margaret tries to coerce him into
marrying him to avoid deportation, he agrees, but not without a set of
stipulations of his own.  By his own wit
and manipulation, he overcomes his submissive nature and finally speaks up to
secure his own wants and desires.
Thor's hammer

*This is about Kingdom Two Crowns.*

**Thor's hammer** (called Mjolnir in Norse mythology) is one of the Norse mythical weapons linked to the Stones of Power. It is located on the third island.

## Unlocking

To find this item, the Monarch must reach the third island to find Thor's shrine, which has a statue of him alongside a number of swords, all covered in moss and dirt. The shrine also features a runestone and requires solving a puzzle that requires at least eight coins, but likely more.

Half of runestone is covered in moss, while the other half is in the dirt, showing how the runes should be placed. The puzzle is solved by rotating the sword hilts to match runes of the runestone, each rotation costing one coin. Afterwards, seven coins are offered to Thor's statue.

If the runes have been placed incorrectly, the incorrect runes glow red while correct ones glow light-blue, and shrine will not activate. If all runes are correct, the hammer will show up and can be picked up for one coin.

## Ability

By activating the Monarch ability, the hammer can be used to summon six lightning bolts that strike at random places, one after another. The lightning bolts do not damage subjects, but will kill animals if they land on them by chance. If the Greed are nearby, the lightning will target them, killing both masked and unmasked greedlings instantly and severely damaging breeders and crushers.

It is strongly recommended to let Greed swarm the wall and then activating the hammer for maximum effect, because Greedlings sometimes can dodge the lightning by running and masked ones will only have their masks fall off if they evade well enough.

## Trivia

* Thor in Norse mythology is god of thunder, strength, sacred groves, and storms. He is depicted as a warrior god who watches over humanity, carrying his warhammer Mjölnir and having a chariot pulled by two goats Tanngrisnir and Tanngnjóstr.
* Swords on in-game Thor's shrine resemble those of the actual monument named "Sverd i fjell" ("Swords in rock") that can be found in Norway.
* Runestone and puzzle are mixing both Elder Futhark and Younger Futhark, having Algiz (ᛉ), Isaz (ᛁ), Ár (ᛅ) Laguz (ᛚ), Naudiz (ᚾ), Isaz (ᛁ), Yr (ᛦ). If runes are transcribed to English alphabet, it would be "zialnir".

## References

1. ↑ https://en.wikipedia.org/wiki/Sverd\_i\_fjell
2. ↑ https://en.wikipedia.org/wiki/Elder\_Futhark
3. ↑ https://en.wikipedia.org/wiki/Younger\_Futhark
Character Breakdown

## Lucy

   The film’s main attraction, Lucy Eleanor, is very reserved and appears to be a bit nervous or timid. Her wardrobe mainly consists of oversized clothes, and dark colors. With no family and few friends, Lucy becomes so captivated with the odd but funny Callaghans and their mutual unconditional love.

## Jack Callaghans

Jack  (Mr. Pullman), Peter's suspicious younger brother, is curious about if Lucy and Peter are really engaged. He is a gentlemen and his personality is very charming. He appreciates that Lucy has saved his brother's life, and soon he is walking her through the snow and following her to a party because he is unconsciously falling in love with his brother's "fiancé."
Speedrun

In order to provide an easier overview of the **speedrun** ranks added to the wiki,
this page assembles the content of all "Speedrun" sections, which are usually found on articles about the campaign and challenge lands.

## *Classic*

These are the current speedrun world records for the classic land.

## *New Lands*

These are is the current speedrun world records for all five islands in a row, with all features unlocked.

**\*** Per island: V–VII–X–XIV–XVII.

**\*\*** Per island: V–VIII–XI–XIV–XVII.

### Skull Island (NL)

This is the current speedrun world record for the Skull Island in *New Lands* with all features unlocked.

## *Two Crowns*

### Europe & Shogun

The current speedrun world records held on campaign islands on normal difficulty are as follows:

Note that as updates are released, and the balance changes are applied on the game, campaigns can become more or less lengthy, possibly influencing the newer records.
The most relevant changes are listed below.

### Dead Lands

The current speedrun world records held on Dead Lands are as follows:

### Norse Lands

The speedrun world record held on the Norse Lands campaign:

### Skull Island (TC)

These are the current single player speedrun world records held on Skull Island:

Currently all records were held on PC on the European setting, and they do not aim the cursed crown.

### Dire Island

These are the current speedrun world records for the gold crown held on Dire Island:

Currently all records were held on PC on the European setting.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Details for the runs, the full rank of players, and other speedrun categories at **`speedrun.com`**
(*Classic*,
*New Lands*, and
*Two Crowns*).
Theories/Kingdom

*This is a theory page. For the factual article, see: Kingdom.*
## Do *Classic*, *New Lands* and *Two Crowns* take place in the same universe?

It is hard to tell if this is true or not because either way we have no evidence to support the theory but If they did take place in the same universe The Greed would not have different strategies of attacking. It is still unknown if the games take place in the same universe; it is probable but unknown.

If we were to assume this is true, each game would likely be along the same timeline but at separate points, as games progress in technology with the *Kingdom: Classic* being the first before *New lands* whereupon technology has progressed some with the advent of the Hermits knowing what amounts to lost arts, then Two Crowns where technology has progressed further to the point of having a true offense against the Greed in the form of the bomb.
Statue of Scythe

*This is about New Lands & Two Crowns.*

The **Statue of Scythe** or **Statue of Sithe** is a farmer statue which increases the supported crop fields cap number of each farm type by two fields.

## Blessing

This means a water well farm can have six plots instead of only four, and a mill house can have eight instead of six. Barns in *Two Crowns* also gain the ability to support two plots of land, so farmers can hence work at a barn.

## Offering & effect duration

 *Kingdom: New Lands* –
A four-coin offering is enough to allow for one day of increased yields, whereas twelve coins all at once will allow the effect to persist for three days straight.

 *Kingdom Two Crowns* –
The Statue of Scythe is unlocked with one gem and activated upon a seven-coin offering.
For further details, see: Statues § In *Two Crowns*.

## Visual cue

A scythe will appear on an activated Statue of Scythe.

During the time of blessing all crop fields around farms will have a sparkling effect.

## Norse Lands

In Norse Lands, the statue has a different appearance.

## Gallery

An activated Statue of Scythe in Dead Lands

## References

1. ↑ "Sithe" is an archaic spelling of the word "Scythe". It is used on the *Steam* Trading Cards for the game
Undead horse

*This is about Kingdom: New Lands.*
*For the Dead Lands starter horse, see: Standard horse.*

The **undead horse** is a special mount only available during the Halloween event. Equipped with infinite stamina, it is a highly desirable steed for any ruler who ain't afraid of no ghosts. However, this massive advantage comes at a cost: the Monarch riding the undead horse is transformed into a semi-transparent ghost, unable to switch to other mounts until the Crown is stolen.

The undead horse doesn't have to be unlocked and it may appear in any island, except the first, always in front of a haunted house, standing next to a noose. It's possible to encounter multiple undead horses during the event on different islands.

While the horse is only available during a limited time period, it can be kept indefinitely after the event ends, as long as Monarch doesn't lose the Crown.

## History

 2016-12-21
 Introduced.

## References

1. ↑ Also known as cursed horse, creepy horse, spooky horse, nightmare horse, zombie horse, skeleton horse or the bonemare.
Rydia

Rydia researchers prophecies. She comes from a long line of Diviners/Priest (Mullen)that are often sought after and often exploited for their ability of the"sight". Rydia is was raised in Frostpeak as refuge of war. Her parents though It be safer for her to live there with her aunt and uncle. Rydia is aware of her parents however she hasn't seen them since she was a child. Her aunt and uncle never told her of her powers and have strongly discouraged her from using them out of fear. Rydia has always had visions of the past, present, and future, She doesn't know what to make out of them. Then a few years ago she would research the visions and learn how to weave that knowledge into the arcane arts. Her aunt and uncle were afraid that would happen and suggested that she leave Frostpeak to find her parents and learn the true meaning of those visions and how they can be averted.
Water horse

*This is about Kingdom Two Crowns.*

The **water horse** is a slow defensive Norse mount that can feed anywhere.
It's mostly inspired by Nordic and Celtic legends of nykur and kelpie respectively.

## Unlocking

The water horse can be found on a waterfall deep in the woods of the fourth island of the Norse Lands campaign.
It costs three gems to unlock, and ten coins to ride.

## Abilities

Trigger for the special ability
 2nd Player
 N. Switch
 PS4

### Water waves

Outside of winter, the main ability of the water horse is somewhat similar to the griffin's ability, pushing greedlings, crushers and breeders away with waves of water. However, unlike the wind from the flapping wings, the waves would put out flames, be it fire trails from the fire tower, or ignited greed units.

### Ice wall

During winter, the water horse casts a huge ice wall instead of the liquid water waves. Much like the golem's roots, the ice wall serves as a barrier, able to withstand up to thirty damage.

Up to three ice walls can be active at a time.
Casting a new ice when there's already three walls up, will cause the oldest wall to melt.

### Feed anywhere

The water horse is able to absorb water from any type of ground to replenish its stamina.

## Appearance

The water horse is dark green during the hot seasons, and whitish blue during the winter.
These colors, along with the way it emerges from the waterfall in the forest, the way it can feed on any type of ground, the reflections on its body, and even the shape of its tail, all these details indicate that this mount is indeed made of water, and it's frozen throughout the winter.

## Nordic & Celtic mythology

Shape-shifting water spirits appear throughout the folklore of many Northern European peoples.
In Nordic mythology, they're called nøkk or nykur.
In Celtic legends, they're known as kelpie.

There are many stories surrounding those mythical creatures, however they are commonly described as a spirit that would lure humans to ride onto their back, after which the victim would be unable to get off. The water horse would then drown their victim by running back towards the body of water from which they rise from.

In Norse Lands, however, the water horse is more benevolent than the folklore counterpart.
It's only a bit troublesome for the Greed.

The 2019 Disney's animated movie Frozen II also features a similarly harmless water horse called Nokk.

## History

 Introduced.

## References

1. ↑ Water horse on *Wikipedia*.
2. ↑ Other variants are: nixie, nix, näcken, näkki, nøkken, nicor, and nicker.
3. ↑ Nykur. *A Book of Creatures* (WordPress blog). 4 June 2021.
4. ↑ Nykur on *Wikipedia*.
5. ↑ Kelpie on *Wikipedia*.
6. ↑ Nokk on *Disney Wiki*.
Eps2.0 unm4sk-pt1.tc

**eps2.0 unm4sk-pt1.tc** – pierwsza część pierwszego odcinka drugiego sezonu serialu *Mr. Robot*. Jego premiera odbyła się 13 lipca 2016 na kanael USA Network, a w Polsce 25 sierpnia 2016 na Canal+ Polska.

## Znaczenie tytułu

* W operacjach bitowych maska to dane, które zmieniają bity w 1 (włączone) lub 0 (wyłączone). Jest to prosta operacja, której celem jest wyświetlenie obrazu na ekranie.
* Rozszerzenie pliku `.tc` oznacza plik zaszyfrowany programem TrueCrypt.
Statue of Archery

The **Statue of Archery** is an archer statue that increases the accuracy of all archers of the Kingdom for as long as the shrine is active.

## Blessed aim

The archery blessing tremendously increases the chance for archers to hit their target, making them overall much faster while hunting wildlife and killing Greed.

### Additional damage

There are evidences that the blessing from the Statue of Archery increases the single damage of archers' attacks.
One of the more obvious indications is that, in *New Lands* and in *Two Crowns*, archers *without* the blessing have to hit a deer three times to kill it, while archers *with* the blessing only need to hit it twice.

However, it's uncertain if the additional damage also applies when they're fighting monsters and destroying portals.
It's also uncertain if the extra damage is one full hit point (doubling the total damage output), or if the game uses fractional amounts, rounding them up or down at a certain point.

## Offering & effect duration

 *Kingdom: Classic* &  *New Lands* – A five-coin offering in *Classic* and an four-coin offering in *New Lands* gives or extends the duration of the blessing by a single day, for a maximum duration of three days, if fifteen coins in *Classic*, or twelve coins in *New Lands*, are paid all at once.

 *Kingdom Two Crowns* – The Statue of Archery is unlocked with three gems and activated upon a ten-coin offering.
For further details, see: Statues § In *Two Crowns*.

## Visual cue

A bow and arrow will appear on an activated Statue of Archery.

When active, the buff will illuminate the archers' arrows, while a cluster of arrows will create a laser-like projectile if fired synchronously from the same direction.

## Norse Lands

In Norse Lands, the statue has a different appearance.
Eps1.7 wh1ter0se.m4v

**eps1.7 wh1ter0se.m4v** – ósmy odcinek pierwszego sezonu serialu *Mr. Robot*. Jego premiera miała miejsce 12 sierpnia 2015 na kanale USA Network. W Polsce odcinek miał swoją premierę 19 listopada tego samego roku na usłudze Seriale +.

## Znaczenie tytułu

* Whiterose jest postacią z serialu, która przewodzi tajemniczej i niebezpiecznej grupie hakerów o nazwie Mroczna Armia.
* Rozszerzenie `.m4v` oznacza format pliku audio/wideo używanego w systemach Apple oraz do kodowania plików w usłudze iTunes.
Eps1.5 br4ve-trave1er.asf

## eps1.5 br4ave-trave1er.asf

**eps1.5 br4ave-trave1er.asf** – szósty odcinek pierwszego sezonu serialu *Mr. Robot*. Jego premiera miała miejsce 29 lipca 2015 na kanale USA Network, a w Polsce zadebiutował 5 listopada tego samego roku w usłudze Seriale +.

## Znaczenie tytułu

* Według Fernando Very jego nazwisko tłumaczy się na *odważny podróżnik* (ang. *brave traveler*).
* Rozszerzenie pliku `.asf` jest przeznaczone dla streamowanych plików audio/wideo.
Eps1.6 v1ew-s0urce.flv

**eps1.6 v1ew-s0urce.flv** – siódmy odcinek pierwszego sezonu serialu *Mr. Robot*. Jego premiera miała miejsce 5 sierpnia 2015 na kanale USA Network. W Polsce odcinek miał swoją premierę 12 listopada tego samego roku na usłudze Seriale +.

## Znaczenie tytułu

* View source (pl.*pokaż źródło*) to komenda pozwalająca zobaczyć kod strony internetowej.
* W kontekście postaci serialu, view source jest metaforą wglądu wgłąb siebie, zobaczenia swojego „prawdziwego ja”.
* Rozszerzenie pliku `.flv` oznacza format pliku audio/wideo związanego z programem Adobe Flash.
Eps2.1 k3rnel-pan1c.ksd

**eps2.1 k3rnel-pan1c.ksd** – drugi odcinek drugiego sezonu serialu *Mr. Robot*, którego premiera odbyła się 20 lipca 2016 roku na kanale USA Network. Polska premiera miała miejsce 1 września 2016 na kanale Canal+ Polska.

## Znaczenie tytułu

* Kernel panic to nazwa komunikatu, który wyświetlany jest przez system operacjyny, gdy ten wykryje wewnętrzny błąd jądra systemu, którego sam nie może obsłużyć.
* Rozszerzenie pliku `.ksd` oznacza plik zaszyfrowany za pomocą programu Keep Safe.
Eps1.8 m1rr0r1ng.qt

**eps1.8 m1rr0r1ng.qt** – dziewiąty odcinek pierwszego sezonu serialu *Mr. Robot*. Jego premiera miała miejsce 19 sierpnia 2015 na kanale USA Network. W Polsce odcinek miał swoją premierę 26 listopada tego samego roku na usłudze Seriale +.

## Znaczenie tytułu

* Mirroring to metoda ochrony przed błędami dysku twardego, która polega na zapisywaniu tych samych informacji na dwóch zestawach dyskowych.
* W kontekście serialu, tytuł odnosi się do tego, że pan Robot jest kopią podświadomości Elliota.
* Rozszerzenie pliku `.qt` oznacza format pliku audio/wideo używany w aplikacji QuickTime tworzonej przez Apple.
Stats board

*This is about Kingdom Two Crowns.*

**Stats board** is part of a cutscene triggered when the cave on one of the five islands of the campaign is destroyed. It's a brown panel that shows the stats for the Kingdom on that island.

## Cutscene sequence

The full cutscene includes the following sequence of events:

1. cave explosion
2. reappearance of items stolen by the Greed on that island
3. game quote: **“***The monarch has secured the kingdom.***”**
4. game autosaves
5. stats board

This sequence is triggered no matter if the Monarch(s) manage(s) to make out of the cave before the explosion or not. If not, one last glorious quote reads: **“***No Crown, No King/Queen.***”**

## Stats

All the stats shown in the board are the numbers for the Kingdom on that specific island only, counting all the times the Monarch and their heirs, if any, have landed there. The only exception is "Reigns" that's related to the entire campaign. The stats are the following:

 Greed killed
 Reigns
 Coins spent

The logs appear one after the other in a plain and calm animation that lasts for fifty seconds, during which everything freezes, including the Monarch.

## History

The stats board used to read "pikemen hired" in Shogun, instead "ninjas hired".
This was not just a lack of text adaptation for that setting (as in "knights hired", instead of "samurai hired").
The game actually retrieved the number of pikemen hired on that run, obviously always displaying a total of zero units.
The number of ninjas hired used to be ignored, and kept undisclosed.

This minor bug existed since the game release, in December 2018.

 Made de boards skippable on PC and consoles (mobile players are still forced to wait).Fixed the statistics about ninjas on the board in Shogun, adapting the text to read "ninjas trained". 【  】
The stats board used to read "pikemen hired" in Shogun, instead "ninjas hired".
This was not just a lack of text adaptation for that setting (as in "knights hired", instead of "samurai hired").
The game actually retrieved the number of pikemen hired on that run, obviously always displaying a total of zero units.
The number of ninjas hired used to be ignored, and kept undisclosed.

This minor bug existed since the game release, in December 2018.

 2018-12-11
 Introduced.

## References

1. ↑ It's uncertain if the following coins count:

	* coins voluntarily dropped on the ground and taken by greedlings
	* coins that drop when attacked by the Greed, and end up being stolen or falling into the river
	* coins that drop when the pouch is full, and end up falling in the water.
2. ↑ The unskippable stats screen has been reported as a minor annoyance for some players. E.g. 1 and 2.
3. ↑ No pikemen, can't hire them, they don't exist. ChristopherOdd on *Youtube*. 31 December 2018.
4. ↑ Pikemen don't exist over here, so... Linus on *Youtube*. 3 January 2019.
Eps1.2 d3bug.mkv

**eps1.2 d3bug.mkv** – trzeci odcinek pierwszego sezonu serialu *Mr. Robot*. Jego premiera odbyła się 8 lipca 2015 na kanale USA Network, natomiast w Polsce odcinek zadebiutował 15 października 2015 w usłudze Seriale +.

## Znaczenie tytułu

* Debugowanie to proces wyszukiwania i poprawiania błędów w kodzie komputerowym, w celu sprawienia, by działał poprawnie.
* Rozszerzenie pliku `.mkv` to format plików audio i wideo, który jest popularny jako format używany na stronach rozpowszechniających nielegalne pliki torrent.
Information Behavior Theories

**Information behavior** theories attempt to explain information seeking behavior. Some of the most recent articles we have read in LIS 7500 on Information Behavior include:

The information search process by Carol Khulthau.

The impoverished world of outsiders by Elfreda Chatman.

The design of browsing and berrypicking techniques for the online interface by Marcia Bates.

Information seeking on the Web: an integrated model of browsing and searching by Chun Wei Choo, Brian Detlor, and Dan Turnbull.

Question negotiation and information seeking in libraries by R.S. Taylor
Eps1.4 3xpl0its.wmv

**eps1.4 3xpl0its.wmv** – piąty odcinek pierwszego sezonu serialu *Mr. Robot*. Jego premiera miała miejsce 22 lipca 2015 na kanale USA Network, natomiast w Polsce zadebiutował 29 października 2015 w usłudze Seriale +.

## Znaczenie tytułu

* W informatyce exploit jest programem, którego celem jest wykorzystanie błędów w oprogramowaniu.
* W odniesieniu do serialu, tytuł oznacza słabości każdej z postaci, jak np. ego Pana Robota.
* Rozszerzenie pliku `.wmv` oznacza format pliku wideo i audio, który używany jest przez system operacyjny Windows.
Trade Routes

*This is about Kingdom Two Crowns.*

* Single
* Co-op
 **Single**

 **Co-op**

**Trade Routes** is a challenge island that takes place in Dead Lands or Norse Lands across two sister kingdoms on different islands separated by the collapse of a great bridge. The Monarch(s) must rebuild the two kingdoms and secure their lands from the greed.

## Island layout

### Winter island

 Mount
 Dog
 Merchant

### Summer island

 Monarch
 Mount
 Dog
 Merchant

### Portals

There are two small portals on both sides of town.

* ❄️ Winter
* 🌾 Summer

The docks and cliff portals on the islands are aligned with the bridge. The bridge points to the dock side on each island, so on the winter island, the dock is always on the left side, and the cliff portal on the right. On the summer island, the dock is always on the right side, and the cliff portal on the left.

## Cursed crown

 **Single player** – *Only masterminding rulers will find this crown!*

Destroy all portals and the cave on both islands.
 **Cooperative** – *Only for masterminding unhesitating rulers!*

destroy both caves before day 50 and make 4 or fewer boat trips.

## Tips

It's very important on the winter island to budget precisely your spending and to know how many of each archers, builders and farmers you'll hire. Four, two and two works fine. Farmers will only harvest berries, which are a fair source of income. Alternatively you can herd deer towards your hunters.

You can't recruit anyone, so as soon as possible, start building the boat and escape to the summer island so you can build an army, and then return to the first land.

Whenever you leave the winter island, avoid ringing the wharf bell. Just let the Monarch board alone. And whenever you're on the summer island, always remember to use the wharf bell to fill the boat to its maximum capacity. This will allow you to gradually increase the population on the first land. It's recommended to travel to and from the summer island several times. 3-4 trips should be sufficient. Uniquely, the wharf bell on Trade Routes allows not just archers, builders, and knights to board the boat, but also 3 farmers and 3 pikemen.

## Video guide

The following video is a basic guide for earning the cursed crown in Trade Routes:

## History

 Introduced.
Eps1.1 ones-and-zer0es.mpeg

**eps1.1 ones-and-zer0es.mpeg** – drugi odcinek serialu *Mr. Robot*, którego premiera miała miejsce na kanale USA Network 1 lipca 2015.

## Znaczenie tytułu

* W informatyce jedynki i zera to wartości binarne.
* W kontekście postaci tytuł nawiązuje do decyzji Elliota o tym, czy pozostać pasywnym czy aktywnym wobec planów fsociety.
* Rozszerzenie pliku `.mpeg` to standardowy format kompresji plików audio i wideo.
Eps2.2 init1.asec

**eps2.2 init1.asec** – trzeci odcinek drugiego sezonu serialu *Mr. Robot*, którego premiera miała miejsce 27 lipca 2016 na kanale USA Network, a w Polsce 1 września tego samego roku na kanale Canal+ Polska.

## Znaczenie tytułu

* Init to część sekwencji rozruchowej systemów z rodziny Linux. Init1 uruchamia system w trybie jednego użytkownika, który jest używany do naprawiania błędów, jak tryb awaryjny w systemach Windows.
* Rozszerzenie pliku `.asec` oznacza zaszyfrowany plik systemu Android (**A**ndroid **S**ecure **E**n**c**rypted).
Eps2.3 logic-b0mb.hc

**eps2.3 logic-b0mb.hc** – czwarty odcinek drugiego sezonu serialu *Mr. Robot*, którego premiera odbyła się 3 sierpnia 2016 na kanale USA Network, a w Polsce — 8 września tego samego roku na kanale Canal+ Polska.

## Znaczenie tytułu

* Bomba logiczna (ang. *logic bomb*) to złośliwe oprogramowanie, które powoduje szkody tylko wtedy, kiedy zostaje spełniony jakiś określony warunek.
* Rozszerzenie pliku `.hc` oznacza plik zaszyfrowany programem VeraCrypt.