Combat Attributes

There are 5 combat attributes you can raise to improve your performance in the arena, the dark tower, and the daily adventure. The relative levels of each attribute are a matter of strategy. Some players may choose to emphasize speed, luck and strength, others may choose to emphasize defense and health points, while others may balance all 5 attributes. You can check your current values by saying combat values or combat stats.

**Health Points**: increases the amount of damage you can take before you are conquered in combat or killed in the dark forest (this is the only combat attribute that is also relevant in the dark forest)

**Strength**: increases the damage done to your opponent; your strength is countered by your opponent’s defense

**Defense**: reduces the damage done by your opponent; your defense counters your opponent’s strength

**Luck**: increases the chance to hit your opponent, and higher chance of a critical hit; your luck is countered by your opponent’s speed

**Speed**: increases the chance of first attack, and makes it more difficult for the opponent to land an attack; your speed counters your opponent’s luck

There is a 6th combat attribute introduced in Season 11: critical boost. This attribute raises the damage of your critical hits. It comes entirely from the deadly accuracy bonus, with each bonus purchased increasing the power of your critical hits by 100 points. Critical boost has no effect on the damage done using regular hits or skills.

#### Raising Your Attributes

* Each time you level, you can assign a skill point to one of the five attributes; this will increase the base value by 10 points through the end of the current season. Starting at level 100, if you have more than 5 skill points to assign, you get the option to assign more of the remaining ones to the attribute you just chose.
* You can also raise your attributes by buying the corresponding bonus in the store; each bonus costs 100 diamonds and permanently raises the attribute by 50 points.
* When you reach certain combat ranks, you get the benefit of a 5% increase in one of your combat attributes.
* You can increase your strength and defense by buying upgrades at the blacksmith; upgrades to the shrine of luck and monument of haste for your order will increase your speed and luck.
* You can buy a potion at the bar to increase each attribute by up to 30% for one hour
* Certain items will raise an attribute while equipped:
	+ Items in the Healing Set (bracers, breastplate, cloak, and pants) increase the wearer’s health points
	+ Items in the Destiny Set (breastplate, chain, gloves) increase the wearer’s strength
* Certain foods can be eaten to boost one of your attributes temporarily:
	+ Crusty bread: +250 health points for 30 minutes
	+ Dragon meat pie: +10 percent of your base strength for 30 minutes
	+ Large meal: +15 percent of your base health for 15 minutes
	+ Small meal: +5 percent of your base health for 15 minutes

\*The new deadly accuracy bonus provides a critical boost, increasing your strength by 100 points for each bonus, but only for critical hits.

### Calculating Total Attribute Points

Your total attribute value comes from adjusting your base value by the upgrades, rank perks, bonuses, foods, and potions that are in effect. Foods, upgrades and combat division perk increases are all applied to the base attribute; potion increases are applied to your total attribute after all other increases including bonuses have been applied. For example, with strength:

* Base value=1000
* Blacksmith/order upgrade at 10%: 1000 + 100 (10% of 1000 base) = 1100
* Rank perk gives +5%: 1100 + 50 (5% of 1000 base) = 1150
* One dragon meat pie gives +10%: 1150 + 100 (10% of 1000 base) = 1250
* Bonus owned 6 times: 1250 + 300 = 1550
* Potion at level 30: 1550 + 465 (30% of 1550 total) = 2015
* Breastplate of Destiny adds 2000: 2015 + 2000 = 4015

You can hear the full calculation for each attribute by saying **my {attribute name}**, for example, **my strength.**