Profane Inquisition

## Grand Inquisitor

**The Profane Inquisition** is a Boss in Megido: Abyss.

The fastest path back from the Leere Save Crystal (Assuming the 2nd Shortcut of Bloodroot Necropolis has already been unlocked) is:

Use the Leere Blacksmith Shortcut, move right (opposite of where the False Idol arena is), follow the leaves, perform a plunge attack on a Pygmy, kill the two other Pygmies (if you cannot kill them in one attack, a minimum-charge charged attack should be good enough), continue forwards, enter the underwater tunnel on your left (Dolphin Ring is required for this), go through the underwater tunnel while avoiding the Naval Mines or dashing through them, then continue forwards in the cave.

Once you have entered the area, be careful not to fall down any of the islands, or you will immediately die and have to start over.
Jump onto the first island and climb to the second layer of it. On the jungle wood platform, there will be a Shambling Corpse ambush above and ahead of you. A charged attack or emptying your entire Stamina bar by performing light attacks should be enough to take the Corpse down (Alternatively, you can jump back to where you came from and use Lasso to send it into the void.
Next, continue forwards on the same island and kill the Huntress. Block her arrows with any kind of Shield to avoid taking damage and dodge the Repel to avoid being staggered.
After defeating the Huntress, jump onto the next island with the fence gate shortcut. Continue forwards and jump to the third island, climb the ladder and staircase, move straight and jump to the final island with the Boss Arena.

The nearest Save Crystal is located at Leere, making this one of the longest Boss "runbacks" in the game.

### Profane Inquisition Lore

> The remnants of the Grand Inquisitor of Bloodroot. In return for her invasion of Bloodroot, the Queen of Darkwater was tried in absentia and sentenced to unending servitude to the god she so despised.
>
> - Essence of the Inquisitor

## Attacks

* Throw Corpses - The Inquisitors begin casting a spell, the central bonfire erupts in flames and, after a short delay, 3 corpses (Skeletons) are thrown towards the player. This is repeated two more times, with short delays in-between. After the third set of Corpses is thrown, the bonfire flames stop erupting and the attack ends. The best way to time dodges is to be near the edge of the arena and react to when you see the Corpses appear. Corpses take more time to travel the further away you are from the center, so it is best to be near the edge of the arena.
* Impaling Spikes -
* Arrow Volley -
* Miasma Wave -
* Repel -
* Blood Curse -
* Emit Shock -
* Fire Snake -
* Blood Curse (Clockwise) -

## Attack Sequence (Repeating)

### Phase 1 - Profane Inquisition

* Stage 1 (100-66% HP)
	+ Throw Corpses -> Impaling Spikes x 3 -> Arrow Volley -> Miasma Wave -> Repel, Impaling Spikes -> Blood Curse x 3 -> Emit Shock
* Stage 2 (66-33% HP)
	+ Fire Snake -> Miasma Wave x 3 -> Emit Shock -> Throw Corpses, Fire Snake -> Arrow Volley x 2 -> Impaling Spikes x 3 -> Repel -> Impaling Spikes
* Stage 3 (33-0%)
	+ Blood Curse (Clockwise) -> Repel -> Emit Shock -> Miasma Wave -> Emit Shock, Fire Snake -> Blood Curse -> Throw Corpses -> Miasma Wave

### Phase 2 - The Inquisitors

Upon the defeat of the Profane Inquisition, the Inquisitors retreat, and the fog wall of the arena opens. Begining the next phase. You must traverse and accend through the rooms after the fog wall, Inquisitors will spawn at set locations to halt the your advance. These Inquisitors no longer have shared health, and can now be individually killed.

* Impaling Spikes (Close-ranged)
* Blood Curse (Long-ranged)

### Phase 3 - The Grand Inquisitor

At the top of the structure, you will enter a room that appears to be the office of the Grand Inquisitor. Defeat the leader of the Profane Inquisition to claim victory.

* Miasma Wave

## Rewards & Drops

* Essence of the Inquisitor
* 40,000 Anima

## Strategy/Tips

* The Boss is immune to all Status Effects, therefore using Weapons that have any kind of Status Inflict is not recommended.
* It is recommended to bring high Bleed resistances equipment, such as the Bandit Set, Blood Set, or the Blackguard Set. Additionally, the Ring of Toughness or its +1/+2 variants in NG+ can be incredibly helpful, as one of the most dangerous attacks in the fight is Blood Curse.
* Commonly used rings for Bosses are helpful in this fight, such as Fleetfooted Ring and Brawler Ring.
* A shield (ideally one with high Stability, such as Wooden Greatshield or Iron Greatshield) for blocking the Arrow Volleys to avoid taking damage is helpful in this fight.
* Stay near the walls for when the Profane Inquisition casts *Impaling Spikes x3*, if you manage to hit all 3 Inquisitors in one attack, you will deal **triple** damage towards their shared health bar.

### Heavy Melee Strategy

* Before each cast of *Impaling Spikes*, you have enough time to land a hit and dash.
* Make sure to take advantage of your weapon's 3 (or 4) range, depending on the situation, you may be able to sneak in an attack through a *Miasma Wave* and have enough time to dash out of danger.
* All the attacks on phase 1 have the Inquisitors emerge in a set location, for a majority of these spawns, they will be facing towards the bonfire. Memorize a few of these locations to deal a backstab.

## Trivia

* The Profane Inquisition has its own unique music track - Megido Abyss OST - #25 Keeper of Shadow

Bosses (Base Game)