March 17, 2017

← March 10, 2017 • • • • • List of Patches • • • • • March 18, 2017 →

## New Content

* New tagline system that awards players for completing in-game actions.
* New American voice for the 1st Ranger Battalion unit. This voice will also apply to other playable units in the future.

## Updated Content

* Major art & lighting pass on Sicily.
* Invasion gamemode added to Foy, Crete & Ortona.
* Grenades in your kit will now show on third person models.
* Updated HUD compass needles for “backup” and “radio”.
* Updated sprint footstep equipment layer audio.
* Game audio is now ducked and filtered in the kit menu.
* Only show extended barrel and heat shield on Ithaca when a bayonet is attached.
* Updated menus
	+ New Coop & Multiplayer quick join menus.
		- Updated server browser styling.
	+ New practice menu.
	+ Updated escape menu with party system.
	+ Updated main menu background.
	+ Updated player count and version information.
	+ Text chat added to the party system.
	+ Added support for up to 4 news Items in the main menu.
* Updated in-game user interface
	+ New Scoreboard.
	+ New Spectator UI.
	+ HUD elements will now fade when in ADS.
	+ Tweaked floating HUD letter colors for better readability.
	+ Added drop shadows for item names in the kit menu.
	+ Changed item description font in the kit menu.
* User experience improvements
	+ Users can now personally mute other players from the scoreboard.
	+ Supply is now shown as spent & total available in the kit menu and HUD.
* Audio & Subtitles
	+ Updated VO for the original American voice.
	+ New additional VO for US Army Station.
	+ Added English subtitles for US Army Station and Commonwealth Station.
	+ Added English subtitles for gameplay related voice over to British, Scottish, and Canadian units.

## Visual Improvements

* Updated all unit UI renders.
* Updated all US face textures.
* New dead cows, destructible walls and rubble pile props.
* Updated textures for the following weapons:
	+ Bren Gun
	+ C96 Mauser
	+ Lewis Gun

## Gameplay Improvements

* Splintering grenade now causes suppression for an extended period.

## Bug Fixes

* Carpet bomber bombs should no longer cause explosions in the sky.
* Fixed a bug in Offensive where regrouping could still occur with zero waves.
* Fixed inventory loadout presets not refreshing correctly.
* Fixed end of round stat accuracy showing as 0%.
* Fixed players not always hearing the same game start VO lines.
* Fixed German “No Officer” VO not being played when an officer is not present on the team.
* Tutorial videos should no longer continue playing when you navigate away from the tutorial page.
* Fixed issue with radial subtitles appearing twice when the radio version was also heard.
* Fixed issue with radio subtitles showing multiple captions if heard through more than one radio.

## Map Balance & Fixes

* Comacchio
	+ Fixed sabotage spawns.
	+ Extended Offensive capture zone A and B.
	+ Small adjustments to restricted zones.
	+ Additional art pass.
	+ Fixed several issues throughout the map.
* Crete
	+ Auto exposure and HDR settings fixed.
	+ Additional art pass.
	+ Tweaked A Offensive spawns for both teams.
* Dog Red
	+ Flak position updated.
	+ Tweaked beach area left flank from CW.
* Foy
	+ Remade stone building in the field as an animal shack.
	+ Closed some windows on Hotel and other buildings.
	+ Added more cover in areas that required it around the map.
	+ Added extra entrance into Hotel side building.
	+ Added dead cows.
	+ Fixed non solid door exploit in Hotel.
* Ortona
	+ Additional art pass.
	+ Tweaked corner building near Frontline A to make it less easy to lock down left flank.
	+ Tweaked Offensive A to improve balance.
	+ Moved Wehrmacht Offensive A spawn a bit further back.
	+ Fixed numerous issues throughout the map.
* Reichswald
	+ Additional art pass.
	+ Updated Wehrmacht final spawn area.
	+ Fixed numerous issues throughout the map.
* Saint-Lô
	+ Navmesh updated.
	+ Reworked soundscape placement.
	+ Fixed numerous issues throughout the map.
* Salerno
	+ Additional art pass.
	+ Tweaked Offensive C building to improve balance.
	+ Fixed numerous issues throughout the map.
* Sicily
	+ Major art pass.
	+ Adjusted restricted zone A Offensive CW to avoid spawn camping inside first row of buildings near beach.
	+ Fixed numerous issues throughout the map.