recursal/Fanatic-Fandom huggingface dataset:
C Preprocessor

```
#define makrónév karaktersorozat

```

A define lehetőséget ad argumentumokkal rendelkező makrók definiálására.

```
 #define ABS(a) ((a<0) ? -(a) : (a))

```

### #error

Az #error direktívával a fordítás felfüggesztésére kényszeríthetjük a fordítót. Ahogy a fordító ezzel a direktívával találkozik, abbahagyja a fordítást.

```
 #error üzenet

```

A fordítás megállításakor az üzenet és a #error-t tartalmazó sor száma jelenik meg a képernyőn.

### #pragma

Impelementáció függő direktíva, amely különböző instrukciók közvetítését teszi lehetővé a fordítóhoz.

### A # és a ## prepocesszor operátorok

#### # operátor

A # operátorral garantálhatjuk, hogy a mögötte található argumentumba idézőjelek közé zárt string kerüljön:

```
 #define mkstr(s) #s

 int main()
 {
 cout << mkstr(Tetszik a C++);
 return 0;
 }

```

Az előfeldolgozó:

```
cout << mkstr(Tetszik a C++);

```

sort

```
cout << "Tetszik a C++";

```

sorral helyettesíti.

#### ## operátor

A ## operátorral két alapszimbólumot konkatenálhatunk össze.

```
 #define concat(a, b) a##b

 int main()
 {
 int xy=10;
 cout << concat(x, y);
 return 0;
 }

```

A prepocesszor a sort

```
cout << xy;

```

sorrá alakítja.
Ssh config

Edit SSh config: **~/.ssh/config**

```
Host firsthost
 SSH\_OPTION\_1 custom\_value
 SSH\_OPTION\_2 custom\_value
 SSH\_OPTION\_3 custom\_value

Host secondhost
 ANOTHER\_OPTION custom\_value

Host \*host
 ANOTHER\_OPTION custom\_value

Host \*
 CHANGE\_DEFAULT custom\_value

```

[1]

# Values

We define options using a key-value system. Each pair should be on a separate line. Keys can be separated from their associated values either by white space, or by an equal sign with optional white space.

# Identity File

```
Host something
 HostName 10.10.10.10
 IdentityFile ~/.ssh/id\_rsa\_common

```

# StrictHostKeyChecking

```
Host Something
 HostName 10.10.10.10
 User kona
 StrictHostKeyChecking no

```

# SSH proxies

If you have an SSH server that’s only accessible to you via an SSH session on an intermediate machine, which is a very common situation when dealing with remote networks using private RFC1918 addresses through network address translation, you can automate that in .ssh/config too. Say you can’t reach the host nathost directly, but you can reach some other SSH server on the same private subnet that is publically accessible, publichost.example.com:

Host nathost

```
ProxyCommand ssh -q -W %h:%p public.example.com

```

This will allow you to just type:

```
$ ssh nathost

```
SRSIA

The Soviet Russian Spy Intelligence Association, known as the SRSIA, is the primary intelligence group in the eastern part of the world, most famously in Russia. This is the only fragment of the Soviet Union that remains intact. Their non-European allies are North Korea, China, and the Middle East.

The SRSIA is very war-heavy and stands beside a controlling and brutal international government.
Qt Adatbázis elérés

```
main.cpp
#include <QCoreApplication>
#include <QApplication>
#include <QtSql/QSql>
#include <QtSql/QSqlDatabase>
#include <QtSql/QSqlDriver>
#include <QtSql/QSqlQuery>
#include <QDebug>

bool createConnection();

int main(int argc, char \*argv[])
{
 QApplication app(argc, argv);
 if (!createConnection()){

 qDebug() << "Not connected!";
 return 1;
 }
 else{

 qDebug() << "Connected!";

 QSqlQuery query;
 query.exec("SELECT name FROM student");

 while (query.next()) {
 QString name = query.value(0).toString();
 qDebug() << "name:" << name;
 }

 return 0;
 }

 return app.exec();
}

bool createConnection(){
 QSqlDatabase db = QSqlDatabase::addDatabase("QMYSQL");
 db.setHostName("localhost");
 db.setDatabaseName("testdb");
 db.setUserName("root");
 db.setPassword("rootpassword");
 if (!db.open()) {
 qDebug() << "Database error occurred";
 return false;
 }
 return true;
}

```

Important: Before you compile and run the above file, you need to ensure that the libmysql.dll is present within the MySQL directory. Also check whether the path to the same has been added to your Environment Variables.

```
.pro file
QT += core
QT -= gui
QT += webkit webkitwidgets
QT += sql
TARGET = TestMySqlExample
CONFIG += console
CONFIG -= app\_bundle

TEMPLATE = app

SOURCES += main.cpp

```
Cpp point class

```
class point{

public:
 double getx(){return x;}
 void setx(double v){x=v;}

 point operator+ (point& p1, point& p2){
 point sum = {p1.x + o2.x, p1.y + p2.y};
 return sum;
 }

 ostream& operator<< (ostream& out, const point& p){
 out << "( " << p.x <<", " << p.y << " )";
 return out;
 }

private:
 double x, y;
}:

```
GnuMake

## Text functions

`$(subst from,to,text)`
Performs a textual replacement on the text text: each occurrence of from is replaced by to. The result is substituted for the function call.
`**$(word n,text)**`
Returns the nth word of text. The legitimate values of n start from 1. If n is bigger than the number of words in text, the value is empty.
Juggernaut Armor

## Overview

Juggernaut Armor is the strongest armor in the game, with 80% damage reduction. Wearing a single piece, however, will give slowness 1, and wearing two or more will give slowness 2, also negating the ability to sprint.

## Location Found

Juggernaut gear is found on the Juggernaut Islands, at the south of the map, one piece in each of the four dungeons. Each of the four dungeons contains a juggernaut chest, which has a 1/4 chance of spawning in a juggernaut piece per restock

 Chestplate
 Leggings
 Boots
C++

http://www.java2s.com/Code/Cpp/CatalogCpp.htm

# Demo progik

* CppTomb elemeinek osszeadasa templattel
* Cpp Dijkstra Shortest Path
* Cpp point class

# Castok

* static\_cast<type> - tipus biztos
* dinamyc\_cast<type> - classokra
* const\_cast<type> -
* reinterpret\_cast<type> - nem biztonsagos

# Cuccok

## Referencia változók

A C++-ban a C-hez képest egy teljesen új típuscsoport is megjelent, melyet referencia típusnak hívunk. Ezen típus segítségével referencia változókat hozhatunk létre. Definíciószerűen a referencia egy alternatív név egy memóriaobjektum (változó) eléréséhez. Ha bármikor kétségeink vannak egy referencia értelmezésével kapcsolatban, akkor ehhez a definícióhoz kell visszatérnünk. Egy X típusú változó referenciáját X& típussal hozhatjuk létre. Ha egy ilyen referenciát explicit módon definiálunk, akkor azt kötelező inicializálni is, hiszen a referencia valaminek a helyettesítő neve, tehát meg kell mondani, hogy mi az a valami.

Tekintsük a következő néhány soros programot:

```
 int v = 1;
 int& r = v; // kötelezô inicializálni
 int x = r; // x = 1
 r = 2; // v = 2

```

Mivel az r a v változó helyettesítő neve, az int& r = v; sor után bárhol ahol a v-t használjuk, használhatnánk az r-et is, illetve az r változó helyett a v-t is igénybe vehetnénk. A referencia típus implementációját tekintve egy konstans mutató, amely a műveletekben speciális módon vesz részt.

A referencia típus javasolt felhasználása nem is ez, hanem elsősorban a C-ben hiányzó cím (azaz referencia) szerinti paraméter átadás megvalósítása. Nézzük meg példaként az egész változókat inkrementáló (incr) függvény C és C++-beli implementációját. Mivel C-ben az átadott paramétert a függvény nem változtathatja meg (érték szerinti átadás), kénytelenek vagyunk a változó helyett annak címét átadni melynek következtében a függvény törzse a járulékos indirekció miatt jelentősen elbonyolódik. Másrészt, ezek után az incr függvény meghívásakor a címképző operátor (&) véletlen elhagyása Damoklész kardjaként fog a fejünk felett lebegni.

```
void incr( int \* a ) {
 (\*a)++; //"a" az "x" címe
}
 ...
int x = 2;
incr( &x );

```
```
void incr( int& a ) {
 a++; //"a" az "x"
 //helyettesítô neve
}
...
int x = 2;
incr( x ); // Nincs &

```

## Konstruktor dolgok

### Member initialization

[1]

```
class Osztaly {
public:
 int a,b;
 Osztaly(int x, int y):a(x),b(y){}
}

```
HW

* Szimmetrikus, nagy bemeneti ellenállású, szimmetrikus kimenetű erősítőfokozat
* Különbségképző fokozat (differenciálerősítő)

R
3

{\displaystyle R\_3 }

 és

R
4

{\displaystyle R\_4}

 ellenállások határozzák meg:

(

R
4

R
3

)

{\displaystyle \Bigg(\frac{R\_4}{R\_3}\Bigg)}
* A közös módusú jelet elnyomja (nem erősíti):

(

U
2

=

U
1

)

{\displaystyle (U\_2=U\_1)}

 esetén:

U

k
i

=
(

U
2

−

U
1

)

R
4

R
3

=
0
V

R
4

R
3

=
0
V

{\displaystyle U\_{ki}=(U\_2-U\_1) \frac{R\_4}{R\_3}=0V \frac{R\_4}{R\_3}=0V}
* R
3

=

R
4

{\displaystyle R\_3=R\_4}

 esetén a kimeneti feszültség pontosan a szimmetrikus bemenetre kapcsolt jel különbsége:

U

k
i

=
(

U
2

−

U
1

)

R
4

R
3

=
(

U
2

−

U
1

)

R
R

=
(

U
2

−

U
1

)

{\displaystyle U\_{ki}=(U\_2-U\_1) \frac{R\_4}{R\_3}=(U\_2-U\_1) \frac{R}{R}=(U\_2-U\_1)}

### Szimmetrikus bemenetű, szimmetrikus kimenetű erősítőfokozat

* U

k
i

=
(

U
2

−

U
1

)

(

1

2

R
2

R
1

)

{\displaystyle U\_{ki}=(U\_2-U\_1) \Bigg(1+\frac{2R\_2}{R\_1}\Bigg)}
* a különbségi jelet erősíti;
* a közös módusu jelre vonatkoztatott feszültségáttétele mindig 1.
Mediawiki

Mediawiki 1.24

```
 = Twitter =
{{#get_web_data:url=http://api.twitter.com/1/statuses/user_timeline/{{{Twitter|}}}.json?count=3|format=json|data=text=text,id_str=id_str}}

 {| class="table" border=0
 ! {{#if:{{{Twitter|}}}|Three Latest Tweets}} {{#for_external_table:
 {{!}}-
 {{!}} {{{text}}} }}

```

The {{{Twitter|}}} bit hooks in to the template field that created that People box on the right hand side of that page, which you can see in the above screenshot with my twitter account set.
ESO

The European Spy Organization, known as the ESO, is the primary intelligence group in Europe and is the group that founded Evergreen Academy. Its biggest contributors are Britain, where the academy is located, France, Italy, and Germany. Though, it also has a small number of non-European allies such as America, Japan, and North Africa.

The ESO attempts to spread peace and freedom worldwide. Their values lie with docile government and democracy.
Munetani Mashiro

*"Todas las desgracias son sólo peldaños para el futuro."*

*-Frase favorita de Mashiro.*

**Munetani Mashiro ( 宗谷ましろ Munetani mashiro)**, también apodada "Shiro-Chan". Es la primera oficial del Harekaze.

## **Apariencia**

**Munetani Mashiro** mide 1,59 (siendo una de las mas altas de la tripulación). Tiene una buena condición física. Usa el uniforme stardar de la tripulación el que concite en la camisa de marinera con un logo en la manga derecha, una pañoleta roja, una falda azul con una linea blanca, calsas azul oscuro y zapatos café. Cave estacar su cinta blanca que usa para sujetar su pelo.

## **Personalidad**

Shiro-Chan tiende a tener una personalidad seria debido a su puesto y las responsabilidad que conlleva, pero en el fondo ella es bastante alegre (personalidad que a mostrado en pocas ocaciones), se enoja con mucha facilidad, en especial por el actuar de la capitana Misaki. Aun así, es una muy buena persona y se preocupa por toda su tripulación y quien lo necesite.

## **Historia**

### **Infancia**

Mashiro nació el 27 de Mayo, proviene de una familia donde toda las mujeres pertenecen a las Blue Mermaid, tanto sus hermanas y su madre (quien es la directora de la escuela), por lo que esa fama familiar le pone mucha presión encima debido a las expectativas.

### **Primer arco (Se desconoce el nombre aun).**

Mashiro logra entrar de pura suerte a la escuela (debido a las malas notas que obtuvo en el examen de admisión). Durante su primer dia conoce a Misaki Akeno y debido a un accidente con una banana, esta cae por el muelle. Tras la ceremonia de ingreso, se le asigna como la primera oficial del Harekaze.

## Curiosidades

* Ella tiene una muy mala suerte. El mayor ejemplo de esto es su error al anotar las respuestas en la casilla incorrecta en su examen de ingreso a la escuela.
* Ella odia a los gatos (posiblemente por algún miedo a estos), pero debido a una situacion muy puntual, se termina encariñando de uno y lo adopta.
C

# Interrupt rutinok

Az interrupt rutinok a Copmpiler doksiban vannak leírva. pl.: PIC24F-é a C30-as doksiban (109-oldal)

Ezenkívül megtalálható még a linker file-ban: *<Compiler-DIR>\support\PIC24F\gld*

# Snippets

AsciitoHex

```
 unsigned char AsciiToHex(unsigned char n)
 {
 if(n < 0x3A)
 n = n - 0x30;
 else
 n = n - 0x57;
 }

```

HextoDigit

```
 char hexDigit(unsigned n)
 {
 if (n < 10) {
 return n + '0';
 } else {
 return (n - 10) + 'A';
 }
 }

```

```
 void charToHex(char c, char hex[3])
 {
 hex[0] = hexDigit(c / 0x10);
 hex[1] = hexDigit(c % 0x10);
 hex[2] = '\0';
 }

```

# Static Függvény

static int proba()

az adott modulra nézve lokálissá teszi a proba függvény láthatóságát, azaz másik modulban lévő függvényből nem tudod meghívni (a linker hibát fog jelezni).
Egyébként (static nélkül) a függvények teljesen globálisak, azaz elvileg bármely modulból meghívhatod (külön deklaráció nélkül is akár, ha int-et ad vissza).

A trükk a static-ban az, hogy van egy másik jelentése is: ha (függvényre nézve) lokális változóra alkalmazod, ekkor azt jelenti, hogy maradjon meg az értéke a két függvényhívás között (nem a stack-en foglal neki helyet a fordító), hanem egy fix memóriahelyen

# Constant Pointers

```
<type of pointer> \* const <name of pointer>

```

Példa:

```
int \* const ptr;

```

## Struct pointer return

```
 struct CircularBuffer\* get\_cbu(void)

 {

 return (&cbu);

 }

```

## Function Pointer

```
int (*POINTER_NAME)(int a, int b)

```

This will work even if the function pointer returns a pointer to something:

* Write it: char \*make\_coolness(int awesome\_levels)
* Wrap it: char \*(\*make\_coolness)(int awesome\_levels)
* Rename it: char \*(\*coolness\_cb)(int awesome\_levels)

## Attribute Weak

https://en.wikipedia.org/wiki/Weak\_symbol

Arra szolgál, hogy el lehet nevezni ugyanúgy az objektumokat, nem dob fordítási hibát a linker. Azonban linkelésnél a strong objektum (default) felül fogja írni a weak szimbólumot

# Typdef enum trükk

Ha az enum végére beszurunk egy NUM elemet, akkor a ciklusokban ugyesen fel lehet hasznalni a "dinamikus" méreteket. Egyszerű utólag bővíteni

```
 typedef enum {
 ALARM\_LOW\_PRIOR = 0,
 ALARM\_MED\_PRIOR = 1,
 ALARM\_HIGH\_PRIOR = 2,
 NUM\_ALARMS,
 } admit\_fsm\_alarms;

for(int i=0,i<NUM\_ALARMS, i++)
 ....

```

# Demo megoldasok

CTomb elemeinek osszeadasa

CFesus rendezes
Sanctuary Ruins

## Overview

The Ruined Sanctuary is a large dungeon, containing some of the best loot in the game. Because of this, it is also extraordinarily difficult to complete, with large amounts of infestors spawning. In the loot room, you will encounter a reaver. The area is also highly radioactive, meaning a gas mask ot otherwise is almost mandatory.

Wearing the "zombie head" on your head allows you to walk past the infestors, and with dogs and a gas mask, the reaver is not too difficult to defeat. You can also use a jetpack to get on top of the tower and jump down, bypassing the infestors.

## Layout

Ruins is a large, somewhat flat building, with various features sticking out of it. Although the dungeon might look easy to complete, and the loot tempting, come prepared, because it's quite difficult.
Morta

#### **SUMMARY**

Morta is a police area, spawning with police loot, possibly better due to its radioactive nature. It is located on the edge of the North Tundra of the map.

## Morta

### Location

X 600, Z -1100

This Site is radioactive, and will give you a poison effect upon entering the area, even around Morta for a wide radius, which will leave you *extremely* vulnerable if you are not wearing a gas mask. Inside Morta is worse! With Reavers spawning everywhere and little loot to spare, it is ravenous in this Pripyat-like city. Enter at your own risk!
Overlord aircraft carrier

## Overview

The overlord carrier is the largest single structure on the map, dwarfing entire towns like AnnieVille or Olmbury, and it will most likely take you 2-3 hours to fully explore. First tip for exploring the entire thing? Don't. If you are after the loot, which almost everyone is, then stay at the top 2 floors, anything below that doesn't have very good loot. If you are exploring it, bring something that will allow you to see in the dark, because the builders appear to have forgotten that torches exist. Most people will never travel to this area either, making it valuable for it's free space.

## Route to travel here

Due to its long distance, there are several suggested routs for travel the the carrier:

* From Drydale, go across the large crack in the ground, cross the lake and stop at outpost bravo for supplies. from there, cross the desert to get to Carcazo airbase, cross the other half of the desert to the large forests. From there, follow a large path the the factory, then outpost delta. From there, Cross the channel of water to The Pit. Cross the entire length of the island, and from there, it should be a short swim to the carrier. This route is the second-best, and probably the second most dangerous.

* From the Safezone, cross the large bridge, swim across to Panjea isle. cross Panjea, And after a long swim, you should find yourself on the relic island. Or you might end up on Luna, which just means your navigational skills suck. This route is by far the most dangerous.

## Lore connection?

The pre-infection Military clearly had a large interest in the dungeons. Not only is the Observation station pointing at Luna, the military appear to have parked the carrier next to relic. Why do they have such a interest in there islands? Is it because of the Juggernaut armor? Unfortunately, it seems they never found out, as the location is now has a boss spawning there.
Military Outpost Bravo

## Overview

Military Outpost Bravo is an outpost in the Mainland Plains, and will give good Army starter weapons and armor. Be careful when stopping here, as this place is a common pit stop for lower leveled players. Mines, wire, and barricades run rampant in here. However, because of its good location near several common spawn points in the world, and its decent resources, stopping here would be recommended.
Luna

## Overview

Luna is one of the four islands in the south that contains 2 dungeon-loot chests and 1 juggernaut-loot chest. The juggernaut chest has a 1/4 chance to spawn in the Jugg Leggings. The infamous player Mr\_BittenPoptart is set up here with his clan home but beware his clan is very lethal.

## Layout

Luna is complicated, relying on tricks as opposed to zombies or traps. There are 2 stages in Luna: the first being a complicated maze which can be solved by walking around. The second is the loot room, which is filled with chests, with only 3 being filled with loot.

Cords for 2 loot chests:

2058.5 124 4663.5 DD3
2040.5 123 4670.5 D3

## Lore:

Luna was a research center based around finding solutions to the zombie problem. They discovered that using neurological towers was an effective solution, but the power consumption drained their heating and froze them to death.
Crashsite

## Overview

Crashsite, while considered a town, is a downed plane that contains a few chests with low level police loot. It is easy for zombies to catch you there due to it's openness, and its proximity to nearby Military areas means getting shot by players with no cover is common. This location is inadvisable to travel to, unless for exploration.
Citadel

Citadel is a main city in the Infected RPG world, is a common spawn area for Players and zombies, and is mostly filled with civilian and occasional police-grade chests. Wary players should know that snipers often camp in the large skyscrapers, and shotgun campers are common inside the police station.
Dig Site

Dig site is a location found on the eastern edge of the North Tundra. Due to its assortment of chests and proximity to other desirably locations, notably I.M.C and the USS Marshal, players may be often found frequenting the site despite its distance from most spawn points.

## Possible Loot

Dig site offers a variety of loot types.

Ammo crates may be found scattered around the outer edge of the site, and a few additional piles exist within it.

Supply crates are housed within some of the tents above the site.

Lower level police, industrial, and militia chests litter the above-ground section

Heading into the underground area, the walls of the tunnel are occasionally lined with tier 2 and 3 militia and police chests.

A single Confidential level 1 chest requiring a Confidential Key is located in the above ground area underneath what appears to be a large set of ribs. There may be more chests beyond the flooded tunnel within the underground area, though I could not confirm this.
Técnica de Cultivo

Las Técnicas de Cultivo se utilizan para aumentar la Fuerza del Alma de un Espiritista Demonio. En el Continente Divino se perdieron muchas técnicas y otras llegaron incompletas durante la Era de Oscuridad y las diferentes ataques de ordas de Bestias Demonio, sobre todo en lugares como la Meseta Celestial o la Prision del Abismo donde ni siquiera pueden desarrollar Espiritistas.

La Tecnica que se Cultiva en la mayor parte de los casos no es adecuada por lo que no da lugar a Espiritistas de alto Rango. Para la eleccion de una Técnica adecuada se puede tomar en cuenta el Atributo y la Forma del Reino Alma. Otras Técnicas requieren una personalidad determinada o pertenecer a una raza especial.

## Lista de Técnicas de Cultivo

* Técnica del Relampago Escarlata Celestial (Táctica Fuego Cielo Rojo Trueno en el manhua)
* Técnicas de Tian Lin
* Técnica de Sagrado Caos Primordial
* 3 Técnicas del grupo atributos Sagrado, Llama Sagrada, Dios
* Técnica del Dios de la Guerra
* Técnica del Dios del Vacio
* Técnica del Dios Celestial
* Tecnica Viento Trueno del Dragon Alado
* Tecnica de los 9 Giros del Fenix de Hielo
* Técnica para el Físico Marcas Celestiales
* Técnica de la Madera Espiritual Rotatoria
* Técnica del Yang Espiritual
* Técnica de Lobos Ceniza
* Técnica Siete Corazones
* Técnica Miriada de RugidosDragon
* Técnica Adivinación del Cielo
* Técnica Llamas Dragón de Nueve-Transfotmaciones
* Técnica Nubecelestial
* Técnica Dharani
* Técnica Lengua de Dios (Creada por el Maestro Ancestral Daozang)
* 36 Técnicas del Clan Divino Cielo Original
* Técnica Pulso Divino (praticada por el Emperador Tian Yuan)
* Técnica Canto Corazón Aniquilación del Cielo
High School Fleet

**High School Fleet** (ハイスクール·フリート), también conocido como **Hai-Furi** ( はいふり) Es un anime de la televisión japonesa producida por la producción IMS. Dirigida por Yuu Nobuta y compuesta por Reiko Yoshida, con el diseño de personajes por Naoto Nakamura y diseños de los personajes originales de Atto. Ahora está a transmitirse en Japón y la transmisión de todo el mundo.

Una adaptación del manga ilustrado por Kañari Abe comenzó la serialización en la revista seinen manga de Media Factory Monthly Comic Alive cuestión de diciembre de el año 2015 lanzó el 27 de octubre de 2015.

## Piloto

Con Japón después de haber desarrollado como una nación marítima, se hizo necesario contar con escuelas especializadas para enseñar habilidades esenciales para la protección del mar. El ajuste es una escuela tan sólo para chicas. Las niñas que se inscriben aquí estudian para convertirse en "sirenas azules" a través de instrucción en el aula y la enseñanza de habilidades prácticas. "sirenas azules" son mujeres que persiguen el océano para su ocupación profesional. Ellos viven por el lema "En el mar el que vivimos, el mar protegemos, y por el mar que van." Deben sobresalir en sus estudios, sino que también deben adoptar una mentalidad internacional. Son el "Elite del Mar", y se espera que sean conocedores de las costumbres y culturas de otros países, así como su propia.

## Historia

"En el mar el que vivimos, el mar nos protege, y por el mar vamos ... azules de las sirenas!" Japón, 100 años después de subducción de placas causó muchos otros países para ser sumergidos.

Para guardar el resto de países, las ciudades costeras que se habían construido hasta se pusieron en marcha en los mares, y las rutas marítimas entre ellos se expandieron. Con esta ampliación, la necesidad de personal que podrían proteger los mares se levantó.

Las mujeres comenzaron a buscar empleo en esta nueva industria, y pronto, el "Blue sirenas," los que guardan el mar seguro, comenzaron a ser una fuente de admiración para muchos.

Los amigos de la infancia Misaki Akeno y de China Moeka buscado convertirse azules sirenas sí mismos, y junto con otros que compartían su sueño, se inscribieron en la Escuela Secundaria Marina Yokosuka de las niñas .
Atlas Peak

## Overview

Atlas peak is a large juggernaut island located just off of the Scorn Penensula.

## Layout

Atlas peak is a difficult dungeon, with infectors spawning around the island, and deep trenches made by the smoke monster covering it. The actual tower is in the center of a deep trench, reachable only with a transportation device or gun recoil. After that, the parkour is reasonably easy, with the only challenge being a reaver that spawns at the top of the dungeon, with the chests.

## Lore

The lore of atlas peak has not been entirely found and deciphered, however, it seems to be a communications hub. In addition, it was a target by the smoke monster for unknown reasons.

## List of Possible Loot

 Army Gear
 M2 Browning
 FAL
 Butterfly knife
 Blood Transfusion
 MedPack
 Barret m99 sniper
Coast Guard Ship

## Overview

The coast guard ship is a military ship containing military-grade loot and ammo crates. It also has a boat (vehicle) spawner in the front, and will frequently give army and ghillie armor.

*Note: Due to its small size, only the occasional zombie will spawn on the ship, the rest will spawn in the water!*

## Possible Loot

Add if you get something not on this list!
The Book Of Yom

## Overview

The book of Yom is a book that can be occasionally found in supply crates. It reads...

## Transcript

*In the beginning there was Notch... a young but talented coder in a world of massive gaming franchises and a thriving game community... He first created the sun and the Yom to watch over an love the sun... Years past as Yom grew stronger and stronger...*

*Confident in this deity Notch had created, he allowed the almighty Yom to venture out from the sun and manipulate the world as he felt fit... The almighty and great Yom did so... and without failure constructed the world you now stand on...*

*A Thriving world of life, love, and happiness. All the people in the world lived of harmony. Yom then created you... and the person next to you... his greatness created all the life you see around you and from that life came forth all the great cities,*

*towns, settlements that now scatter the land... When Notch finally returned to see Yom he was astounded at what Yom had created... he was jealous of Yom's ability and skill... Anger filled Notch as he clenched his fist and did the unspeakable...*

*Notch cursed a part of Yom's soul, splitting him in two... the great Yom fell from the heavens down to earth, followed by a massive pillar of black smoke... its roar bellowed through the lands and could be heard for miles... the monster is all he could call it... Yom, now weakened from a vengeful Notch used what power he had left to fight the wicked monster... Lightning and fire lit up the sky as the battle progressed... The terrifying screams of the monster tearing the sky apart...*

*The people of the World joined Yom to defeat the Monster... Notch, offended by Yom's loyal humans cursed them with a terrible virus. Chemical Z... the Monster tore through the streets of Impirius and Newarch* (?) *killing hundreds of soldier and civilians...*

*Yom finally forged a temple to act as a prison for the monster and fought the evil beast into its darkest abyss... Yom, now weakened, flew to his tomb to rest... But the monster still lives and when summoned terrorizes what's left of the humans... The humans*

*tried to stop the virus. They locked the very first subject into a hatch* (Island Hatch) *in the middle of the lost jungle to secure and do research on it... It failed and the facility was compromised... one by one the major cities fell and Yom was nowhere to be a seen*

*as millions of people begged him for his blessings or his mercy... Now the lights have faded.... now all that once was is not... Now the world is a place of survival.... Now your story begins.........*

~Yom

## Summary

Notch made yom, Yom made people, Notch got jealous, made a ying/yang situation, you jailed monster and went to sleep, world ended in zombie apocalypse. Your story begins. Now get out there and kill some zombies!
Volcano

## Overview

Volcano is a large and daunting dungeon containing 5 chests with a chance of giving a juggernaut chestplate.

## Layout

Volcano is a large, unforgiving stone mountain, arguably the largest of all dungeons. After climbing the mountain, a small facility is carved into the side of the interior. It contains 2 X2 and 3 M2 chests. The real loot lies at the bottom of a volcano, a small tower rising out of the lava. It contains 2 D2, 2 D3, and 1 DD3 chest. There is also a chance of getting weapons and most notably, an alice pack.

## Lore

The volcano was apparently a geothermal plant, providing power around the area. The plant appears to be no longer functional after infection.

## List of Possible Loot

Juggernaut
Chest plate
 TTI AR
 Heavy Plate
Carcazo Airstrip

## Overview

The Carcazo Airstrip is an airport located at the Carcazo desert, which spawns planes and has army grade loot. It is one of the most popular areas to get good gear for combat as it is very easy to obtain army armor and top of the line weaponry. The Boss Killa spawns on the Carcazo Airstrip.

## PvP

Considering how the loot in Carcazo is very good, it is quite popular with the OP people and some clan homes reside here meaning that it's a PvP hotspot. If you want to survive in the airstrip, make sure you bring a few allies or a lot of good gear.
Voting

## Overview

Voting is a mechanic that will give you different types of crates, often token, which when opened will give you different loot types.

## Voting Links

Planet Minecraft

Minestatus

This Place

This Other Place

Minecraft Servers

Minecraft IP List

## About the Crates

Token crates: Token crates are crates that gives tokens, there are 3 tiers of token crates : Tier 1, Tier 2, Tier 3. Tier 1 is worth about 100 tokens tier 2 about 300 and tier 3 500 tokens.

Camo crates: Camo crates are crates that gives weapon of all kinds , camo crates gives 2 weapons per 1 opening , it gives decent weapons from all kinds. Camo crates has 3 tiers: Tier 1, Tier 2, Tier 3. These crates can be obtained by voting on the server's website. Tier 1 is worth about 150 tokens tier 2 about 500 tokens tier 3 is about 700 tokens

Rare crates : Rare crates are crates that gives very decent and rare items and even potion effects, rare crates give 2 things per 1 opening. Rare crates has 3 tiers: Tier 1 , Tier 2 , Tier 3. These crates can be obtained by voting on the server's website. Tier 1 is worth about 700 tokens, tier 2 about 1.500 tokens tier 3 about 2300 tokens

Wildcard crates: Wild card crates are my favorite crates, wild card gives 2 crates of every kind dis-including soul crates. Wild card crates can be obtained by voting or opening airdrop crates. Wildcard crates has only 1 tier and it is Wildcard Wild card are worth about 1000 tokens
Legendary crate: Legendary crate is one of the best crates, legendary crates gives about 3 very decent and rare items or potion effects. legendary crates can be obtained each time a person hits 100 votes or bought from the shop. Legendary crates only has 1 tier like the wildcard and its just a legendary crate. Legendary crate price jumps from 5000 to 10000

Soul crates: Soul crates in my opinion is the best crate you can get, soul crates only gives you 1 soul weapon. Soul weapons are weapons that you can never lose, well only if you throw them from your inventory or pvp log which will cause you to lose them. Soul crates can be bought from the shop. Soul crates only has 1 tier like the wild card and the legendary crate and it is a soul crate. Soul crate price jumps from 50000 to 60000

Airdrop crates: Airdrop crates are crates that gives you 4 types of things you will probably need to survive such as ammo , medical items, and some time gives you food to. Air drop crates can be obtained by the command /airdrop that gives you from 1 airdrop crate to 10 airdrop crates it is totally random. Airdrop crates only has 1 tier like some other crates which is airdropcrate. I'd rather not give airdrop crates a price because the command needed to obtain them costs 500 tokens.

Forgotten info: All the crates can be obtained to by looting the crashsites which is simply a helicopter that craches every 5 hours and you will need a compass to track the crach.

*(Descriptions Created/Written by BettermanMC)*
Gurkha Rifle

## Overview

The Gurkha Assault Rifle is a high-level assault rifle, usually found in high-level Army chests. The Gurkha Rifle is very accurate and has a high-rate of fire. It's recommended that you carry several stacks of High Caliber ammunition, especially for drawn-out or constant battles.

## Gurkha Rifle

### Is actually

*Unknown*

* The Gurkha rifle is modeled after the AUG
Hatch

## Overview

The hatch is a laboratory-esque building located beneath a large jungle island in the middle of the ocean. It is one of several locations integral to the overarching lore of the InfectedRPG world and is among a small list of dungeons that contains a boss.

## Tips

Several important notes if you want to tackle this challenge:

* A minimum of two players is required to open the first door in the dungeon, with the optimal number being four players.
* The boss, "Patient Zero", boasts incredibly high melee damage and a charge ability which overall makes it difficult to defeat with less than 2 players.
* The entrance to the dungeon is located in the middle of the island.
* Hatch is a maze like place, prepare to bring food and water for this long journey to the dungeon. Hatch contains no water sources.
* Something that can break glass is required for entrance to the dungeon.

## Notes about boss

* Patient 0, often abbreviated as p0, is extremely difficult. Come prepared with powerful weapons and armor.
* p0 drops the equivalent of D4 loot, making any killing worthwhile.

## Additional Lore

The boss, Patient 0, is said to be the first infected subject.
Belarus in the Junior Europe's Best Song Contest 2018

Selection process
 Selection date(s)
 Selected entrant

## Background

*Main article-Belarus in the Junior Europe's Best Song Contest*

On 1st August 2017, BTRC confirmed their participation for the 2018 contest. Then on 26th August 2017 it was announced that they will organize a national final for the 2018 contest.

### *NLiepšy Dziciačy konkurs piesni z Bielarusi - Jeŭropa vydannie 2018*

On 26th August 2017, BTRC announced that they will organize a national final. 31 songs were received. On 5th July 2018, the 5 finalist were announced.
Nedra

## Overview

Nedra is probably the most under rated dungeon on the map. It contains multiple civilian and dungeon chests giving access to lots of ammo and decent guns. Along with common chances of finding things like katanas or rafts. The parkour is easy and it is also near a airstrip for good mobility.

## Loot

With the C5, P3-4 and D1-2 chests, fantastic loot can be found. High civilian loot can give rare and pretty good items like sleeping bags, rafts, and katanas among them. Boxes of parts can be found here, and though they are not particularly rare, are still useful. The Dungeon chests require a little more jumping, but give excellent loot.
In Game Items

**Here you can find a list of all in game items, damage, value, and uses for them.**

This page is still not complete so feel free to help out with adding the information.

1. redirect Items

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
Observation Station

## Overview

The Observation station is a military outpost in the North Tundra, with military-grade chests. The is an old man who walks these grounds the name of this old man is rumored to be Nathan but no one really knows. This old being calls this place "his station" However not many people agree or know of this.

Note: While not directly pointing at anything in particular, the observatory telescope is pointing reasonably close to Luna.
Infected RPG (Dayz Minecraft Server) Wikia

## Welcome to the Infected RPG (DayZ Minecraft Server) Wikia

This Infected RPG Server is based in Minecraft, created by Yom\_. Here's a guide to your survival and rise to power!

## About the Wiki

This Wiki is *definitely* under construction, so don't expect anything great yet! Only general descriptions will be added now, but feel free to add more detail if you can!

- About the game: Survive, Explore, Rebuild, Bank.Survive in a post-appocalipstic world with over 200 guns and weapons, explore abandon towns and military bases, rebuild and get a stronger house, and get money!

* A World Map
* Impirius: The largest city in the center of the mainland
* Atlas Peak, Parkour with high reward
* Military Outpost Bravo
* Coast Guard ship off the Coast of the Carcazo desert
* An Airstrip in the Carcazo Desert
* A Downed Plane in West Country
* Luna: A Dangerous Island with Rewarding Loot
* A City in the Greatlands
* A military outpost in the heart of the North Tundra
* A Toxic City on the Shores of Tartarus
* A small city in the heart and heat of the Carcazo Desert
* A small warehouse that once housed the survivors of the Apocalypse
* Safezone: A place to store, trade, and recover
* A small city on the edge of the Greatlands
* A Toxic Police Base at the edge of the North Tundra
* A citadel of zombies and civilian loot
* A somewhat stronger city bordered by a small wasteland
* An Icy parkour leads to some loot
* A small logging camp at the edge of the Scorn Peninsula
* A small mansion at the edge of the Carcazo desert
* A large group of chests within a small area, suspended over lava
* A mysterious Endstone dome in the middle of Tartarus
* A city. Feel free to add more to this caption.
* Little mansion in the forest
* An inactive army missile silo
* A Radioactive power plant—Wear your gas mask, kids!
* Tank Factory. Nuff said.
* A Massive, multi-level aircraft carrier that takes hours to fully explore
* High-grade military loot in a corner of the northern tundra
* A D-Day-esqe scene on a small port town
* The quarantined island of Hatch, housing the powerful Patient Zero
* The Four Juggernaut Islands, Each containing one of the four pieces of Juggernaut Armor
* Seemingly docile four stone pillars, hold a dark secret within (lava parkour 4 jugg boots)
* A Sacrificial pit, a hole to the depths of despair, or a beacon of hope.... to those who want jugg armor
* What is, quite possibly, a missile that nosedived into the tartarus surface without detonating. Whatev, it has A9 loot.
1/36

If you have yet to start, jump right in, have fun, and kill some zombies!
Relic

## Overview

Relic is a large underground facility build before the zombie infection. The island is near the Overlord Aircraft Carrier and is radioactive.

## Layout

A medium-sized dungeon, is a more logic based dungeon, than others, relying on easy puzzles. A reaver spawns aboveground, so be careful of that when entering or leaving. The first room contains a series of vaults and a locked door, with the exit being a hatch on the ceiling, which then leads to the next room, another vault room where several infectors spawn. This room again has a hatch on the ceiling, which leads to a lava parkour area. The chest is at the end of the parkour.

## Lore

Relic was built as a last resort archive for art, literature and other things after the infection outbreak. It seems it wasn't a effective solution, considering you find zombies inside this juggernaut island.
Frost Lair

## Overview

The Frost Lair is a dungeon that gives high-level loot.

## Layout

The surface of Frost Lair is a water fountain surrounded by a circular ring of stone pillars. In order to get inside, you need to jump down into the water and you end up at the first section. Frost lair is divided into 4 sections. The first is a large door, which can be ender-pearled through. The second sections is ice parkour over lava. The second "trial" is ice parkour over a large hole into the void. The 4th section is a small loot room with 4 chests. It is worth noting that the parkour can be skipped with a couple dimensional shifts.

It is handy to hold a jetpack while you're parkouring if you don't have epearls on you. You can get high level guns, veteran survivor's cap and other armor from this dungeon.
Drydale

This is a major city on the Infected RPG map, and will give you civilian and the occasional police gear. Is a somewhat common spawning area

The large expanse of podzol surrounding the city is a common place for gunfights, as there is little cover apart from small holes and smashed vehicles. Snipers also enjoy camping within the large skyscrapers, as there is a lot of cover for them and not a lot for their targets. Players that spawn here are advised to either leg it into the adjacent woods, or prepare for a fight.
Factory

## Overview

"Factory" is a large tank factory made by pre-infection humans. One should not be deceived by its looks outside, inside the building is a large, somewhat open-air room that houses half built tanks. Several loot chests spawn there, but the most notable loot are the war machines that spawn in areas of the factory. This is the ideal place for either some higher grade military loot, or a war machine, as at least one always spawns there.

## Dangers

Factory has many notable dangers. Listed out are the more common ones:

* Players: Factory is in the ideal location for players. It is quite large, full of military loot, and the openness means firefights can happen from large distance.
* Terrain: With the various unfinished tanks lying all around, climbing on one for a better view seems like a good idea. Unfortunately, the tank bodies are just the right height to give you a large chance of breaking your leg when jumping off of one. One other notable danger is fire, which is spread out in small patches through out the area.
* Zombies: The large, open terrain is a open invite for zombies and infestors to come right in. Watch your back at all times.
Backpacks

Backpacks are items that are used to increase the player's inventory space. Backpacks have varying numbers of slots, take different amounts of time to open, and can either be a primary or secondary item.

To open a backpack right click it from inside your inventory if it's on your offhand. If it's in your hotbar right click to open it. While the opening timer counts down, actions such as left clicking or using some items, such as buttons, or firing a gun, will cancel opening the pack. A player can hold multiple of one type of backpack, and each bag will hold separate items. For example, a player might have two pilgrim packs, each with their own contents. Whether or not a pack is primary or secondary might interfere with a player's weapons if the backpack is in the hotbar.
Crossbow

The crossbow is a ranged weapon in the game. when used in the right hands, this is a powerful and potent weapon. This weapon requires arrows to reload, so be sure to have a good supply of arrows if you choose to use this weapon. This weapon can be found quite commonly in A4-up chests, so if you loot a place like Dark Palace, expect to find one.

## Usage Strategies

The crossbow can be used in multiple ways, all of which will be listed now:

* PVE: The crossbow can one-shot an unarmored zombie on a head shot, making this an excellent choice if you focus primarily on exploration. Don't get cocky though, the crossbow has a fairly short range and is generally inaccurate at long ranges. A suggested tactic is too wear a zombie head, allowing you to get close to zombies, then aim for the head, and boom, One shot kill. A stack of arrows can be gained from the "Noble" kit, so leveling up to Noble before using this weapon is recommended.
* PVP: using this in PVP would not be recommended due to this not only having an inferior range to most weapons, but needing a head shot to deal double damage. Unless you are fighting at a place where large amounts of unarmored combatants are located/spawn.
Tartarus Dome

## Overview

The Tartarus Dome is a small Endstone dome in the middle of a lake of lava in Tartarus. It has a parkour—or currently a bridge, thanks to barricades—and has an opening on the southwest side. No mobs spawn within, but there is also no loot. The tunnel leads to a lava flow with an island hanging over the void.

## Lore

The dome itself is suspected to be the meteor the smoke monster crashed to earth on - which makes it a chunk of the moon.
Icarus Station

Icarus Station is a large space station located on the rocky juggernaut island also containing Volcano.

### Location

Southeast of Volcano

Icarus is a difficult end-game dungeon, fit for only the best. It contains tough elite mercenaries with top-of-the-line weapons. Loot includes 1 D1 Chest, 3 D3 chests, 2 D4 chests, and 1 D5 Chest. Icarus also contains the warp point for the Moon boss battle, which requires the rank of *Savior.*

You can kill elite mercenaries with an AA12, Exo suit, M4A4, Raptor, KSG-11 or R1187. If you log out in Icarus Station, the mercenaries will spawn on top of you and kill you. It is always handy to bring a jet pack, and a gas mask, hazmat mask, astronaut helmet, or alien space mask to protect against the radiation while looting. This is one of the places you can get Specialist Gear (Protection 4 ghillie), and alice packs from.
Back to Where We Started

### Composer(s)

Unstoppable Force, Ruslan Mudarov, Mikhail Bugadaev, Dmitry Mugdanov, Ilya Mukhin-Bolko

### Lyricist(s)

Unstoppable Force, Ruslan Mudarov, Mikhail Bugadaev, Dmitry Mugdanov, Ilya Mukhin-Bolko

### Next entry

Florea Rață — "Think About the Future" *(2011)*

"Back to Where We Started" is a song performed by a Moldovan group Unstoppable Force. The song represented Moldova in the Europe's Best Song Contest 2010, after being selected internally by TRM, where it finished 13th in the final with 69 points.
Impirius

## Overview

Impirius is the largest city on the map, and is a common spawn area for players. It contains mainly civilian-level loot, but may turn up the occasional police chest.

Impirius is in the center of the map, and contains many iconic buildings such as the Impirius Police Department (IPD) which is a popular pvp spot in the warzone server.
Frontera Celestial Sagrada

Un lugar considerado muy sagrado localizado dentro de la Ciudad Gloria, en el Instituto Santa Orquídea. Los jovenes genios considerados mas talentosos tienen la oportunidad de acceder mientras tengan menos de 15 años. Si tienen aptitudes puede mejorar mucho tu cultivo en poco tiempo, pero si no, puede dañar el cultivo temporal o permanentemente. Si superan la prueva, la casa de Señor de la Ciudad  seguramente ponga bajo su proteccion y recibiran atencion y ayuda en el cultivo

La verdadera identidad es un Dominio donde el Ancestro Fundador Ye Yan selló la Espada Meteorito Dios del Trueno, que perteneció a otro de los Fundadores de la ciudad, y que era incontrolable por nadie más. El aura que puede dañar el cultivo y produce alucinaciones proviene de las miles de bestias asesinadas por la espada, pero al ser tan rica tambien puede ayudar si lo puedes absorber. El Ancestro Fundador conecto su alma a la espada para permanecer en la Frontera Celestial Sagrada y que su alma no se dispersara.