Kyra Volcora

Artwork by Hazmi Thariq

**Kyra Volcora** is a player character in the *Forgotten Realms Campaign* of Nat19. She is a fire genasi wizard and Harper who left her home in search of her missing friend, got involved in a race to locate a vault of hidden gold in Waterdeep, and is currently on a mission to prevent the emergence of four evil, godlike archomentals. She is portrayed by *Eric Embleton*.

## Description

### Appearance

Kyra is a young fire genasi woman with red skin and dark red hair that extends down to her shoulder blades, which she ties into a ponytail. Her hair has a faint, fiery glow to it, which is especially prominent in the tips. She has gold eyes, as well as faintly-glowing, orangish-yellow lines across her body.

Originally she wore a white crop top with a black crop jacket and black pants, as well as black boots. However, after her adventures in Waterdeep, she updated her outfit. She now wears a black crop top and pants, leaving her stomach exposed. She also wears a crop jacket and half-skirt that hangs off her right hip, both of which are black and red, adorned with gold flame motifs. On her right index finger she wears an onyx ring with a sapphire embedded in it that acts as her spellcasting focus. Her arms are also covered in golden, magical bracers.

When emotional, her hair, eyes, and the lines on her skin will glow like fire to varying degrees depending on the intensity of said emotions. Interestingly, when in the tunnels beneath Tyar-Besil and the Temple of Black Earth, Kyra's hair suddenly grows, and looks as though it is actually made of animated flames. However, it returns to normal when she leaves these tunnels.

### Personality

Initially, Kyra was hotheaded and always eager for a brawl. She was reckless and overconfident in her skills, though she could acknowledge when something was drastically beyond her ability. This, however, was a facade disguising a lack of confidence and a feeling of inadequacy stemming from Eurybia's refusal to let Kyra join her in her clandestine mission, and Kyra's need to feel strong and skilled enough to locate her missing friend and help her with said mission.

However, after Kyra's first death, her recklessness faded. She began putting more consideration toward her own safety and that of her friends, approaching dangerous situations with far more caution, believing that in order to accomplish her goal she would need to think more strategically.

Kyra has always been fiercely loyal to her friends, willing to go to any lengths to ensure their wellbeing. She is also crude in her speech and mannerisms, generally not caring what others think of her save for her close friends.

She has a fascination with elementals, and much of her magical knowledge pertains to them. She has an admiration for them, but is not averse to killing ones that threaten her or her friends. She has a love for magic, and eagerly jumps at opportunities to learn more when they are presented.

## History

Kyra grew up in Zara Village surrounded by magic of all varieties, but she was never particularly interested in learning it. She was a poor student when it came to magecraft, for which she was bullied during her youth. However, this changed when a girl named Eurybia Maelstrom offered to tutor her. Kyra accepted Eurybia's offer, and finally began to learn and have fun with magic.

Years later, Eurybia left their hometown and went missing. Kyra left in search of her and made her way to the city of Athkatla along the Sword Coast of Faerûn. She wasn't there long before she had a run-in with the slave trade and had to quickly leave the city. She left aboard a ship called the Black Pool, and it is aboard this ship that she met Alyf. After a few weeks at sea, she arrived in the city of Waterdeep, still determined to find her friend.

## Relationships & Affiliations

### Eurybia Maelstrom

Eurybia is Kyra's best friend from childhood, whom she refers to by the nickname "Eury." Eurybia is responsible for much of Kyra's magical knowledge and passion, and is the sole reason she left her hometown. Kyra was fiercely determined to find Eurybia and make sure she was safe, so much so she put her life on the line numerous times in order to gain information on her whereabouts. It has also been heavily implied that Kyra harbors romantic feelings for Eurybia.

### Flare

Flare is Kyra's familiar and valued friend. Kyra cares greatly for Flare's wellbeing, despite his nature as an effectively immortal entity that can be easily resurrected. Seeing Flare in pain causes Kyra visible anger and distress, which she often turns on the ones that harm him.

Kyra enjoys Flare's company, as she frequently keeps him around even when he is not aiding her.

### O'bahd Baxter

Kyra and O'bahd met each other within the same week they were hired by Volothamp Geddarm to find his friend. In that brief time, they became friends due to their mutual interest in fighting.

### Alyf

Kyra considers Alyf a close friend, having sailed with her for a few weeks prior to forming the Dragon Heist Party together.
She sympathizes with Alyf's former life as a slave, and hesitates to manipulate that ingrained mindset even if it's for Alyf's benefit. Kyra is willing to assist Alyf in any way she can.

### Torrin Ghesh

Kyra initially respected Torrin's levelheadedness, but she also enjoyed giving him a hard time. After his betrayal of the Dragon Heist Party she grew to hate and resent him for hurting her friends — particularly Alyf — so much so that at one point she wished to kill him. However, upon seeing her friends' desire to allow him the chance to redeem himself, she relented and went along with their idea. However, she still holds a grudge against him.

### Krusk Bensly

Kyra used to give Krusk a hard time for his overdramatic tendencies, but she considers him a close friend. After the arrival of Shadow Krusk in Krusk's mind, Kyra began to worry for her friend's safety, and grew frustrated with his insistence on using its power. When it became clear that he only wanted to use its power to protect his friends, she was still worried, but understood she couldn't convince him to stop.

### Shula Volcora

Shula is Kyra's mother, and the two have a very loving and open relationship with one another. Kyra has displayed a degree of vulnerability in front of her mother that she hasn't with most others. Shula cares deeply for her daughter's wellbeing both physically and emotionally. That being said, Shula has parts of herself that she deliberately withholds from Kyra, though it is implied this is for her daughter's benefit.

### Jalester Silvermane

Kyra and Jalester are friends. They met at the Yawning Portal, when Kyra piqued his curiosity as both a foreigner and a genasi. Jalester seems interested in hearing what Kyra has to say, and the latter will occasionally come to the former with requests for information.

### Rishaal

Kyra and Rishaal are friendly acquaintances, and the former is also a frequent customer of the latter's magical book store. They both share an interest in the arcane arts.

### The Harpers

Kyra was approached by a man named Mirt, requesting that she join the Harpers. She accepted his offer as a means to potentially gather information from them about Eurybia.

## Abilities

### Genasi Abilities

* Subrace: Fire Genasi
	+ Darkvision *(60ft)*
	+ Fire Resistance
	+ Reach to the Blaze
		- Produce Flame *(cantrip)*
		- Burning Hands *(1st level spell; 1/long rest)*
		- Flame Blade *(2nd level spell; 1/long rest)*

### Wizard Abilities

* Arcane Recovery *(4 slot levels)*
* Arcane Tradition: School of Conjuration
	+ Benign Transposition
	+ Conjuration Savant
	+ Minor Conjuration
* Cantrip Formulas
* Ritual Casting
* Spellcasting *(Intelligence-based ability)*

### Feats

* Multi-Task Caster *(Somnus Domina: Feats & Races Pack I; FG Mod)*

### Spells

##### Cantrips

As a wizard, Kyra has a number of cantrips determined by her wizard level. With the Cantrip Formulas feature, Kyra is able to swap out one cantrip at the end of a long rest.

##### Level 1 Spells

* Alarm
* Burning Hands *(Reach to the Blaze)*
* Detect Magic
* Disguise Self
* Find Familiar
* Ice Knife
* Identify
* Mage Armor
* Magic Missile
* Shield
* Tasha's Hideous Laughter
* Witch Bolt

##### Level 2 Spells

* Detect Thoughts
* Flame Blade *(Reach to the Blaze)*
* Invisibility
* Knock
* Misty Step
* Scorching Ray
* See Invisibility
* Shatter
* Tasha's Mind Whip

##### Level 3 Spells

* Counterspell
* Fireball
* Leomund's Tiny Hut
* Melf's Minute Meteors
* Sending
* Volcora's Empowered Familiar

##### Level 4 Spells

* Arcane Eye
* Conjure Minor Elementals
* Locate Creature
* Summon Elemental
* Storm Sphere

## Special Equipment

### Weapons

* **Wand of Fireballs**: A magic wand that has 7 charges. While holding it the wielder can use an action to expend 1 or more of its charges to cast the Fireball spell (save DC 15) from it. For 1 charge, they cast the 3rd-level version of the spell. They can increase the spell slot level by one for each additional charge they expend. The wand regains 1d6+1 expended charges daily at dawn. If they expend the wand's last charge, they must roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

### Clothing

* **Elven Chain**: An immaculate set of elven-made chain mail taken from Marlos Urnrayle's private chambers. The wearer gains a +1 bonus to AC while they wear this armor. They are considered proficient with this armor even if they lack proficiency with medium armor.
* **Harper Pin**: A pin with the image of a harp inside a crescent moon. It was given to Kyra by Mirt, and signifies her membership with the Harpers.
* **Helm of Teleportation**: A magical helmet containing three charges. By expending one charge its wearer can cast the Teleport spell as an action. It regains 1d3 charges per dawn. It was loaned to Kyra by the brass dragon Orecintis in exchange for her telling him about her adventures in Waterdeep.

### Other

* **Bag of Holding**
* **Broom of Flying**: A magic broom that can fly when its command word is spoken, allowing its wielder to ride it. It can also be commanded to fly independently to a specific location as long as that location is within 1 mile of the wielder. It has a flying speed of 50ft.
* **Pearl of Power**: A small pearl that allows its holder to regain a single expended spell slot, so long as it is 3rd level or lower.
* **Sending Stone**: A lone sending stone given to Kyra by Sir Ambrose Everdawn. Everdawn is in possession of its twin, and gave it to her so she could contact him if ever the Dragon Heist Party needs him.
* **Spellbooks**
	+ **Aerisi's Spellbook**: The spellbook of the deceased leader of the Howling Hatred cult, Aerisi Kalinoth.
	+ **Kyra's Enduring Spellbook**: Kyra's personal, enchanted spellbook.
	+ **Leather Runic Spellbook**: A spellbook Kyra received from Uza Solizeph for completing her first mission for the Harpers.
	+ **Losser's Spellbook**: The spellbook of the deceased necromancer Losser Mirklav.
	+ **Skeemo's Spellbook**: The spellbook of the deceased potion brewer and wizard Skeemo Weirdbottle.

## Trivia

* Kyra's birthday, the 1st of Tarsakh, is a reference to her player's birthday of April 1st, as both are the first day of the fourth month in their respective calendars.
* Normally the Broom of Flying's movement is limited to 50ft, with the rider being unable to take the Dash action to move an additional 50ft. However, an exception to the item's rules has been made for Kyra, allowing her (or anyone else riding it) to do so.

## Gallery

Kyra Volcora
(Princes of the Apocalypse)
(Artwork by Hazmi Thariq)Kyra Volcora
(Waterdeep Dragon Heist)
(Artwork by Angrial7)