Hildryn

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ไฟล์:TopWarframe.png Warframes   * Main
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## **Hildryn**

### Subsumed Ability

Pillage

CODEX
The best defense is a good offense. Hildryn draws from her Shields to fuel her abilities, while Energy recharges her Shields.

> Drawing from her shields like a battery, her defensive and offensive utility are unparalleled. This is Hildryn, the domina of armament.
> In the sky or on the ground, Hildryn fills her victims full of dread.
>
> Lotus

**Release Date:** March 7th, 2019

Reinforced by her stalwart physique, the Herculean cyborg, **Hildryn**, fortifies her allies' defenses as enemy barricades crumble beneath her overwhelming might. Rocket skyward at full thrust, achieve atmospheric flight, and launch shield-powered warheads to raze the battlefield with heavy artillery firepower. Hildryn first rained death from above on March 7th, 2019 during Operation: Buried Debts.

## Acquisition

Hildryn's main blueprint can be bought from Little Duck for **5,000 Standingไฟล์:ReputationBlackx64.png 5,000** upon reaching the rank of **Agent** with Vox Solaris. Her component blueprints can be acquired as drops from the Exploiter Orb.

 Neuroptics Blueprint
 Systems Blueprint

All drop rates data is obtained from DE's official droptables.
**Expected** refers to *total* number of attempts a player can *expect* to need in order to receive at least one of each drop associated with the respective values.
**Nearly Guaranteed** refers to the *total* number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.
*For more detailed definitions and information on how these number were obtained, visit here.*

## Notes

* If Hildryn wields her signature Larkspur in Atmospheric mode, the weapon holds an additional **300** reserve ammo, for a total of **700**.
* Hildryn has the highest base shields out of all Warframes in the game: 450 and 1,575 at rank 30.
	+ When taking overshields into consideration, Hildryn is the Warframe with the second highest total shield value, behind Harrow.
* Hildryn, along with Lavos, boasts the lowest base energy out of all Warframes in the game, having none at all.

## Tips

* As a Warframe with large Shield capacity, Hildryn gains a lot of benefits from Guardian and Arcane Enhancements affecting Shields, namely Arcane Aegis and Arcane Barrier.
* As with other Warframes with high shield values, Hildryn also benefits well from Adaptation, essentially increasing the amount of damage her shields can absorb.
* Hildryn can absorb a higher amount of damage while being airborne with Aegis Storm, by equipping Aerodynamic, Agility Drift and/or Aviator.
* Hildryn's lack of energy makes her an ideal Warframe to use in missions where energy regeneration would be severely hampered, such as in Nightmare Mode missions with the **Energy Drain** modifier, or **Energy Reduction** Modifiers in Sorties.
	+ Conversely, Hildryn should not be brought on missions that severely affect shields, such as the **No Shields** Nightmare Mode modifier.
	+ In Rathuum and The Index where Tenno start with no energy, Hildryn can immediately utilize her abilities.
* Hildryn's reliance on shields instead of energy for abilities means that she does not suffer from energy loss caused by energy drain attacks and abilities, such as from Parasitic Eximus units and Sensor Bars.
	+ Conversely, due to her lack of energy, all energy interactions other than energy orbs provide no benefit for her, such as Trinity's Energy Vampire, Energy Siphon, Rage/Hunter Adrenaline, Quick Thinking/Gladiator Finesse, Zenurik Focus, or Arcane Energize.
* Decaying Dragon Key may sound like an undesirable choice for a shield focused Warframe, but reducing maximum shield capacity will allow her Shield Wall passive to recharge faster. Combining it with shield recharge mods like Fast Deflection and Arcanes like Arcane Aegis can allow for shields to recharge quickly during the invulnerability period, putting Hildryn in an invulnerability loop if Arcane Aegis is triggered often enough.
	+ This particular build will severely hamper Hildryn's ability to cast powers however, due to the greatly reduced shield pool from which to draw shields to fuel her powers.
* Having a Sentinel/MOA (Companion) with Guardian can allow for Hildryn's shields to instantly recharge upon depletion, effectively resetting her Shield Wall passive.
	+ Equipping Shield Charger is also useful for boosting shield regeneration and providing temporary additional shields and overshields.
	+ Both Guardian and Shield Charger have a cooldown of 30 seconds.
* Hildryn has significantly reduced effectiveness against the Infested as they often lack armor or shields for her to Pillage and replenish her own shields.
	+ This weakness can be circumvented with Balefire Surge or Blazing Pillage.

## Trivia

* Hildryn was first revealed in Devstream 122 along with Wisp, sharing space in the same concept art.
* *Hildr* is an Old Norse word for "battle".
	+ *Hildr* is also a valkyrie in Norse mythology, attested in the *Prose Edda*.
* Hildryn is the 39th Warframe to be released (excluding Primed and Umbra variants).
* Hildryn is the second Warframe whose blueprint can be acquired from a syndicate, Vox Solaris, using standing, the first being Baruuk.
	+ Unlike Baruuk, Hildryn's component blueprints cannot be acquired from Vox Solaris. Instead, they are dropped from the Exploiter Orb.
	+ She is the first Warframe whose component blueprints are dropped from a Landscape's boss.
	+ She is also the first Warframe whose component blueprint acquisition method depends on a recurring Event, Thermia Fractures (also see Operation: Buried Debts).
* Each of Hildryn's component requires 2 Lazulite Toroids to build, for total of **6 Lazulite Toroids**. Considering each Lazulite Toroid provides **12,000 Standingไฟล์:ReputationBlackx64.png 12,000** and her main blueprint costs **5,000 Standingไฟล์:ReputationBlackx64.png 5,000**, Hildryn is the most expensive in terms of syndicate standing, worth **77,000 Standingไฟล์:ReputationBlackx64.png 77,000** in total.
* Hildryn is the first Warframe that does not use energy for any abilities, later followed by Lavos.
	+ Also, Hildryn is the third Warframe to use an alternate resource for her abilities, after Nidus and Baruuk and later Gauss. In Hildryn's case, she uses her shields.
* The Orokin script on her default helmet reads "shield maiden".
* Hildryn is the second Warframe with unique rolling animations, the first being Limbo. She instead deploys "wings" from her shoulders and launches herself forward a short distance, similar to Rhino's Rhino Charge.
* Hildryn is the first Warframe to have an Exalted Weapon as a first ability, immediately available from Unranked.
	+ Other Warframes with Exalted Weapons have theirs as a fourth ability, available at rank 10 and onward.
* Hildryn is the first Warframe to have an Arch-gun, Larkspur, as a Signature Weapon.
	+ The Larkspur is her only signature weapon, however she also possess an Exalted Weapon, the Balefire Charger.
* Hildryn is the second Warframe that can be airborne via a channeled ability, Aegis Storm, the first being Titania.

## Bugs

* Hildryn can't use most of the normal interactions that drain energy from Warframes, such as the energy draining hall in Lua Spy missions and puzzles, due to having zero energy.
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