WWE SmackDown vs. Raw 2010

### Platform(s)

Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360, iOS

### Mode(s)

Single-player, multiplayer

“*It's your world now.*”
―Tagline
***WWE SmackDown vs. Raw 2010*** (also shortened to ***WWE SvR 2010*** or *SvR 2010*) is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Wii, Nintendo DS, Xbox 360, and iOS. It is the eleventh video game in the *WWE SmackDown vs. Raw* series.

## Gameplay

### Create modes

The game features revamped create modes, which have received a complete overhaul compared to past years' editions. In addition to the original create-a-superstar and create-an-entrance modes, the game introduces the WWE Story Designer mode, where the player can now design storylines featuring WWE's weekly shows (Raw, SmackDown, or ECW) and pay-per-views with storylines, scenarios, and matches of their creations using a variety of preset options, with over 100 different animations and 25 different locations to design each scene. Subtitles can be written in through a controller or through a USB keyboard. Similar to previous editions in the series, the player can create storylines; however, the player can now control how long the storylines goes on, how many superstars or Divas are involved, and what takes place in the storylines. The match-making feature allows the player to set a match type, set a stipulation, and set any winning conditions. In addition to using created superstars, the player may also integrate actual WWE superstars and Divas into their created storylines, scenarios, or matches. On the Xbox 360 and PlayStation 3 versions, each storyline can feature up to 500 segments including 450 matches and 50 scenarios, while the Wii, PlayStation 2 and PlayStation Portable versions have a limit of 55 segments. Created wrestlers are limited in the PS3 and Xbox 360 versions to ten appearances in the mode.

Unlocking abilities for a created superstar has been made easier, as players no longer have to assign points or take the created superstar into a career mode specifically to improve their attributes. Instead, attributes can be increased in all modes of the game, including regular exhibition matches as well as the create-a-superstar story in the Road to WrestleMania mode. The maximum threshold is extended by 5 points in one or two categories, depending on how the player performed in the match. And available attribute points are determined by what happens in each match. There are 21 unlockable abilities, which are easier to unlock that in previous years. This time, players are required to build up certain attributes to unlock the option of certain skills. They can be assigned in Create-A-Moveset mode. They include new ones such as Fired Up, Pull Back Attacks, Exploder Turnbuckle Attack, and others.

The create-a-finisher option has also been reworked, with the addition of 30 percent more content. Introduced in the previous game, the player was able to create a finisher in the front grapple position. In *WWE SmackDown vs. Raw 2010*, the mode has been expanded to include aerial techniques. The player is also able to adjust the jumping trajectory and speed of the maneuver.

Along with these new customization features, players for the Xbox 360 and PlayStation 3 versions are able to share their created wrestlers, moves and shows online with other players. The player can also rate other creations online in terms of quality. Evolving from the previous year's Highlight Reel mode, a compilation of the match's highlights will be listed after each match. The player can subsequently choose to watch or save any of these highlights. Players are also able to convert their created Highlight Reels into entrance movies for their created wrestlers. Players of the PlayStation 3 version are able to upload their highlight reel videos directly onto YouTube.

A new addition to the game this year is the WWE Rivals feature. This option allows the player to set superstars' allies and enemies which can be used to their advantage or disadvantage in exhibition matches with the interference option on. If a superstar is set as an enemy, then that enemy may appear during the peak of a match. The enemy has a number of choices including standing by the ring and breaking up pinfalls, using his or her finisher, or coming in with a weapon. Allies work in a similar fashion. The intensity of the rivalry or alliance can be changed by changing the position of where the certain superstars are slotted.

### Road to WrestleMania

The *Road to WrestleMania* mode returns from *WWE SmackDown vs. Raw 2009* with six new stories based on various WWE wrestlers. Unlike the previous year, *WWE SmackDown vs. Raw 2010* features a Diva-based story involving Mickie James and a story specifically for one of the player's created wrestlers. This year's co-operative storyline, titled "Brand Warfare", features Triple H and John Cena. The remaining three stories involve Edge, Shawn Michaels, and Randy Orton respectively. This year's *Road to WrestleMania* mode also includes storylines that branch out through interactive cutscenes before and during WrestleMania XXV.

## Roster

*WWE SmackDown vs. Raw 2010* features 67 in-game superstars and divas on each console with the exceptions of the Nintendo DS version which features 30 superstars, and the mobile version which features 11 superstars. Hornswoggle is the only manager in this game.

## Arenas

### Weekly Shows

* Raw
* SmackDown
* ECW

### Pay-per-Views (PPV)

* Judgment Day '08
* Night of Champions '08
* The Great American Bash '08
* SummerSlam '08
* Unforgiven '08
* No Mercy '08
* Cyber Sunday '08
* Survivor Series '08
* Armageddon '08
* Royal Rumble '09
* No Way Out '09
* WrestleMania XXV
* Backlash '09

## Soundtrack

The game's soundtrack features eight licensed songs from Adelitas Way, Lions, Lynyrd Skynyrd, The Parlor Mob, Sick Puppies, Skillet and Trivium. Several songs have been used by WWE as theme songs for their PPVs ("You're Going Down" for *Extreme Rules*, "Still Unbroken" for *Breaking Point*, "Monster" for *Hell in a Cell (2009)*, and "Hero" for the *2010 Royal Rumble*) and shows ("Invincible", which was the theme song to *WWE Superstars*)*.*

* Adelitas Way - "Invincible"
* Lions - "Start Movin'"
* Lynyrd Skynyrd - "Still Unbroken"
* The Parlor Mob - "Hard Times"
* Sick Puppies - "You're Going Down"
* Skillet - "Hero"
* Skillet - "Monster"
* Trivium - "Down From the Sky"

## Reception

*WWE SmackDown vs. Raw 2010* was met with mostly positive reception from numerous video game publications. GameRankings and Metacritic gave it a score of 81.29% and 80 out of 100 for the Xbox 360 version; 80.60% and 81 out of 100 for the PlayStation 3 version; 79% and 78 out of 100 for the Wii version; 76% and 76 out of 100 for the PlayStation 2 version; 73.29% and 75 out of 100 for the DS version; 71% and 71 out of 100 for the PSP version; and 48.33% and 42 out of 100 for the iOS version.

## Trivia

### General

* This is the third and final *SvR* game to feature ECW, as the latter show airs its final episode on February 16, 2010.
* This is the only game that Green and Red are playable.
* Though this is former SmackDown GM, Vickie Guerrero's first appearance in the WWE game, her voice was heard from the voice mail on Triple H's cell phone, during the "Brand Warfare" storyline.

### Meta

* This is the first PlayStation game where he earned the Platinum trophy. The second is *The LEGO Ninjago Movie Video Game*. Though, this is the first time he earns a Platinum on the PS3 system.