Benthomaar

King Benthomaar (often called **Bentho** for short) is the current ruler of Merlopia and the Endless Sea.

When little, he was adopted by King Trimaar of Merlopia, becoming the brother of Prince Kalmaar.

Through the years, Benthomaar tried to convince Kalmaar to accept him as his brother, but he never succeeded.

Years later, when Kalmaar became closer to awaken the sea serpent Wojira, the protagonists visited Merlopia and learned Kalmaar's plan to awaken Wojira.

Kalmaar kidnapped Ian and Irma to get the location of the Storm Amulet as the other part required to awaken the Serpent.

Kalmaar would soon blast their father and turn the ninja into fugitives to Merlopia.

Struggling to save him, Benthomaar saw as his father die, telling to him that the ninja are not to blame and that he should stop his brother.

After helping the ninja escape the Merlopian guards and tell his story with Kalmaar, he and them traveled to the Island of the Keepers to get the Storm Amulet before Kalmaar, however they discovered that the one they have is a fake one and the real one is with Clutch Powers.

Kalmaar would soon attack their ship, but they managed to return to New York City thanks to Ian bringing in whales.

Once there, they confronted Kalmaar again.

They got the Storm Amulet before Kalmaar could, and Benthomaar decided to stay with the ninja for a while.

However, it turned out that they had the fake amulet again and Kalmaar had the real one.

Thus, Kalmaar finally managed to awaken Wojira, who brought destruction and flooded Ninjago City.

Confronting his brother one last time, he finally stopped declaring him as his brother and broke his trident, losing control of Wojira, resulting into Wojira eating Kalmaar alive.

After Ian and Irma sacrificed themselves merging with the Endless Sea and defeating Wojira, Benthomaar was present at their memorial.

After returning to Merlopia, he was crowned King of Merlopia and became the ruler of the Endless Sea.

One year after Ian and Irma's sacrifice, King Benthomaar, the Maaray Guards, and the Keepers, alongside lots of the other allies, joined them in the final battle against the Overlord and his army of Crystal Warriors, also helping the Ninja to achieve Dragon Form and succeed in the Overlord’s defeat.

After the battle, the allies were called again by Dareth to help the Ninja rebuild the Monastery of Spinjitzu.

## Appearance

Benthomaar has blue-gray skin with many dark blue and black symbols.

He has black hair combed up on his head and a white chest with marked abdominal muscles.

He also has bright blue eyes with rough eyebrows, black and white markings on his cheeks, and small sharp white teeth.

He is relatively modestly dressed, as he wears gold armor that covers half of his chest with a gold chain extending to his back resembling his adoptive brother's.

He also has dark blue gloves and the same armor around his hips and thighs, under which is an orange garment resembling scales.

As a child, he did not wear armor and his hair was combed to the left.

As a baby, he did not have abdominal muscles or armor.

He also had much thinner eyebrows and his hair was shorter.

His cheek markings were much smaller.

## Personality

Benthomaar is a kind and gentle person who thinks positively of people and tries to please them in the best way he could through his caring and considerate characteristics.

However, it is characteristics such as this that leads to his vulnerability where he is easy to manipulate and taken advantaged of due to his friendly and benevolent nature.

His kindness manifests itself especially in the fact that he constantly tried to please Kalmaar and gain his favor, as he did not understand that his older brother would never like him.

Kalmaar therefore took advantage of his naivete and manipulated him to help him find the Temple of Wojira.

When he finally realized that Kalmaar had just cheated him and would never love him, Benthomaar tried to defy his manipulative side and no longer trusted him, even calling him Kalmaar instead of brother.

He still told him that he hoped to find what he was looking for.

However, this did not last long, and for a while he felt again that his brother might love him, started calling him brother again and even defended him when Trimaar thought he had sunk the surface-dwellers' ships.

He only became fully aware of Kalmaar's hatred after learning that he had killed their father.

Benthomaar also has a sense of obedience, although he broke it several times.

For example, he went with Kalmaar to the Tartarus Trench, although he was aware that it was a dangerous and, above all, forbidden place.

However, his desire for his brother's love convinced him to break his father's ban.

After he and Kalmaar discovered the Temple of Wojira, he did not tell this information to his father.

Even with all that however, Benthomaar has a strong sense of justice and is not afraid to stand up for others in the right of a situation.

As soon as he learned that Kalmaar had killed his father, he immediately went to help the ninja and left his home kingdom to help them escape.

During the years that Benthomaar was only with his father and realized Kalmaar's hatred, he felt that Trimaar was the only being who could love him.

Therefore, he could not immediately accept his death, realizing that the only one who ever loved him was gone.

However, the protagonists immediately misled him and offered to be his friends.

Benthomaar was very happy about this and was sincerely pleased when they offered him the opportunity to stay in the monastery.

During this stay, he developed a relationship with the protagonists, and especially with Ian and Irma, and finally refused to tell her how Nyad had merged with the sea because he did not want them to suffer the same fate, but Ian and Irma eventually convinced him.

Benthomaar is shown to sympathize with those who have faced troubling times, such as when he felt bad when he's reminded of sunken ships in the graveyard of ships and siding with those that feel that they are inferior.

He holds a great deal of concern for those he's with despite the terrible things they have done to him.

Benthomaar also has a way with words and is not afraid to lie if it is for a good cause as displayed when convincing a group of Maaray Guards that Kalmaar sent for them in which they believed his statement.

After Kalmaar destroyed Ian/Irma's physical form and defeated Jay in a duel, Benthomaar insidiously attacked his brother from behind and tried to kill him, completely controlled by emotions from the loss of his father.

He told Kalmaar that he would pay for what he had done to Trimaar, and renounced Kalmaar his king.

Although Kalmaar defeated him and threw him from Wojira, Benthomaar managed to destroy Kalmaar's trident with his arrow and thus cause his death.

As soon as Wojira swallowed Kalmaar, Benthomaar looked sad, realizing what he had done.

## Skills & Abilities

* **Amphibious survival:** Benthomaar is able to survive on both land and water.
* **Swimming:** Benthomaar is an exceedingly excellent swimmer, as he was able to not only keep up with Cole's mini submarine but also swim through the poisonous vents of Tartarus Trench.
* **Superhuman strength:** Benthomaar is stronger than an average human, as he was able to catch and throw an eel against a wall.
* **Origami:** He is able to make an accurate paper model of Wojira.

## Weapons

* **Spear:** Benthomaar carries a spear with him that he is able to use well in combat.
* **Arrows:** Benthomaar always has a quiver holding small, golden arrows that were able to destroy Kalmaar's trident.

## Family

* King Trimaar (Adoptive Father)
* Kalmaar (Adoptive Brother, Deceased)