Anna Vahdi

* Casual
* Hero

### Costumed Appearance

In her costumed appearance she saw fit to wear a blue maids outfit, however she maintains the same socks & shoes.

## Personality

Anna remains relatively concise in how she acts, always taking the most simple route to what she needs to do, only really leaving that if she gets excited over something she enjoys.

Those things she enjoys being games and anime, leading to her maid dress and he lack of social skills, her ability being rather helpful in playing games.

She normally comes off as relatively un-caring despite her want to help people, and hopefully make some good money. Part of what makes her seem this way is also her paranoia towards how abilities work, not wanting to be touched or too close to people.

Her happier fluffier side is worth dragging out, however doesn't normally show.

## Character Background

Anna grew up in a normal household, however when she learnt the amount of money that heroes made she decided it was a worth while path to go down, hoping to be saving people more than actually fighting since a lot of powers could easily out-do her.She learnt to fight early on as self defense, and continued this when she realised it would help her become a hero.

Before enrolling in UA she learnt basic medical training, as well as how to fight to properly fulfill the role of being a hero (For money)

## Aspects

1. Un-caring
2. Cautious
3. One track mind

## Stat Points

Stat points are your character's physical capabilities and hopefully won't need too much explaining. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning. Remember, Will is an average of your 4 Stats and does not count towards the total.***

 Agility
 Perception
 Durability
 Will

## Quirk

#### **Gelahaan**

Allows for an increase in performance of the body and brain, allowing the user to act faster and more efficiently.

#### **Quirk Cost**

This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.

 Quirk Points Used
 Quirk Points Total

 * Clear Trail(-1): The user's eyes glow gold and their gains golden streaks that run through it.
* Super Speed(+4): The user's quirk allows them to increase their speed, increasing their agility tier by one. This can be purchased multiple times.
	+ Attach(+1)
	+ Super Speed(+4): The user's quirk allows them to increase their speed, increasing their agility tier by one. This can be purchased multiple times.
		- Attach(+1)
* Hyper Perception(+4): The user's quirk allows them to increase their perception, increasing their perception tier by one. This can be purchased multiple times.
	+ Attach(+1)
* Super Strength(+4): The user's quirk allows them to increase their strength, increasing their strength tier by one. This can be purchased multiple times.
	+ Attach(+1)

## Quirk Techniques

Any quirk techniques that have been approved should be listed here.

## Gear

This is where you type in the gear that your character owns. Gear is bought using quirk points which are then converted into Gear Points. Just like quirks, any gear you wish to purchase requires approval.

 Gear Points Spent
 Gear Points Remaining