recursal/Fanatic-Fandom huggingface dataset:
V.2.0.3

**V.2.0.3** is a hotfix released February 5th, 2021.

## Fixes

* Fixed - Legends sometimes could not be completed after loading game with less progress from Pause
* Fixed - Crash when attempting to join a full 4 Player SoA game
* Fixed - Pyre for burning bodies could become available for burning again on loaded games
* Fixed - Village tab in Notebook sometimes did not unlock properly
* Fixed - Swimming had smaller dead zone when using a Controller
* Fixed - Main Menu music is too loud by default
* Fixed - Snare Trap with caught animal duplicated when destroyed in co-op

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.2.1.8

**V.2.1.8** is a hotfix released Decemeber 21st, 2021.

## Fixes

* Fixed - FOV value doesn't change properly for horizons in opened Inspection
* Fixed - Tooltips in some menus are too high when using a Controller
* Fixed - Game version is not at the bottom of the screen in 21:9 and 32:9
* Fixed - Pressing any key on the Keyboard does not prompt the change of input
* Fixed - 'Save & Quit' can be used in combat
* Fixed - Crash when Ladder is destroyed while it is used by another Player
* Fixed - Cooking progress icons are moving with the camera on higher FOVs
* Fixed - Notebook is displayed partially off-screen on smaller FOVs
* Fixed - Map's coordinates are off-screen after zooming on smaller FOVs
* Fixed - Respawn button is covered by warning hint and unresponsive

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.2.3.3

**V.2.3.3** New Achievement Update released September 12th, 2022.
## New Additions

* Added 28 brand new achievements to be earned for Spirits of Amazonia game mode and Animal Husbandry.

Note: if you have already finished all the parts of the Spirits of Amazonia series, you will get most of the new achievements by just loading your saved game.

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.2.2.1

**V.2.2.1** is a hotfix released March 31st, 2022.

## Fixes

* Fixed - Sometimes cannot give item to Fisherman after loading save
* Fixed - Player can die in multiplayer during dialog with Rope Kid
* Fixed - Iron Ore does not save on Pottery Table
* Fixed - Centipede model can stay on Player
* Fixed - Fisherman automatically finishes giving reputation on Tourist difficulty
* Fixed - Running Kids can duplicate in loaded coop games
* Fixed - Cannot finish constructions placed under Tribe camp buildings
* Translation fixes
* Fixed - Big Clay Bowl now displays properly in multiplayer

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Tobacco Plant

Used in: | CraftingFirst AidCookingPlant cultivation

The **Tobacco** Plant is a plant which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Tobacco** Plant is recognizable by its small pink flowers. The plant can be cut down by most weapons or tools and drops three tobacco leaves and one tobacco flower. The Tobacco Plant can be located all around the rainforest.

Once collected, the Tobacco Leaf can be stewed for antivenom properties. They can be also used to craft Tobacco Dressing bandages.

## Plant Cultivation

The player can grow the **tobacco** plant by collecting flowers from cutting down the plant. The flower, once dried, can be used in the small planting box. When the **tobacco** plant has fully matured, it can be cut down for leaves and flowers.

## Gallery

* **Tobacco Plant**
* Closeup **Tobacco Plant**
* Tobacco as shown in notebook
* **Tobacco** Leaf
* **Tobacco** Flower
* Tobacco plant growing in
 small planting box

## Update History

**Flora**
Unknown Herb B

Used in: | CookingPlant Cultivation

The **Unknown Herb** is a consumable food item in Green Hell added in the animal update V.0.2.0

## Basic Info

The **unknown herb** can be found by cutting down the unknown herb plant. The flower can be eaten 'as is' however it will give the player food poisoning.

It can be used in plant cultivation to grow the unknown herb plant, however it will need to be dried first. Flowers will naturally dry within 12 hours if left in the players backpack. If space in the players backpack is limited, the flower can also be placed on the lower half of the dryer. The leaves are capable of curing food poisoning, the flower stem causes it.

## Update History

 V.0.2.0 | New plants -Added.
V.0.4.4

**V.0.4.4** was a hotfix released February 27th, 2019.

## Fixes

* Fixed - Game crashes when Players harvest fish directly from a Spear.
* Fixed - Armor have to be taken off in order to remove Worm, Leeches and apply Bandage

## Additions

Added FPS counter.

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Stand - Ropes

The **Rope Stand** is a storage structure added in the Stands Update V.1.7.0

## Basic Info

The blueprint for the **rope stand** can be unlocked by finding and collecting liana. The **rope stand** can hold up to 20 pieces of rope.

Pressing `E` while looking at the stand, will add rope on to the stand from the players backpack. To remove rope from the stand press the `Right Mouse Button` and select the amount required from the drop down menu.

## Gallery

* Empty Rope Stand
* Rope Stand
* Rope Stand showing max capacity
* Rope Stand entry in notebook
Quassia Amara Flower Dried

Used in: | Plant Cultivation

The **Quassia Amara Flower Dried** is a plantable item in Green Hell, added during the plant cultivation update V.1.1

## Basic Info

**Dried quassia amara flowers** also known as ‘unknown flowers dried’ are created by drying the quassia amara flower. The **dried flowers** are to be used with the large planting box to grow the quassia amara. After the **dried flowers** have been planted they will need water and fertilizer to help with plant growth.

When the plant has fully matured, it can be cut down to provide two flowers. The plot will then need to be plowed and seeds replanted.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
V.2.1.0

**V.2.1.0** Spirits of Amazonia Part Two Update released June 22nd, 2021.

## New Additions

* New Area in The Spirits of Amazonia mode with new Village, Legends and activities
* Hard mode is now available in The Spirits of Amazonia
* New Enemy - Thug
* New Threat - Tribesmen patrols
* New Weapon - Tribe Axe
* New Animals - Black Panther and Baby Tapir
* New construction - Drums

## Fixes

* Fixed - SoA singleplayer save converted to multiplayer is not usable
* Fixed - No cooldown for Groups and Patrols in Challenges
* Fixed - Turning off Tribes in custom mode turns off the puma and jaguar as well
* Fixed - Cannot drink anything from bowls with opened backpack
* Fixed - Tribes do not react on headshot of their partners
* Fixed - Player can scroll to 5th Weapon using mouse wheel
* Fixed - Gamepad icon is present in custom mode without plugged in controller
* Fixed - Tribes in Village are immune to changing volume
* Fixed - Many strings in Turkish appear small in game
* Fixed - Issues with terrain and collisions on map
* Fixed - Various typos

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Tobacco Dressing

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Used in: | First aid/Medication

The **Tobacco Dressing** is a healing item which was added in update V.0.1 to **Green Hell**.

## Basic Info

**Tobacco dressing** contains antivenom properties, making this the most effective bandage for venomous wounds caused by animals such as the rattlesnake, brazilian wandering spider, goliath birdeater spider, scorpion and stingray.

## Update History

**Crafting**
The Fish of Fortune

**The Fish of Fortune** is a legend quest only available in the Spirits of Amazonia Game Mode.

## Basic Info

Seven legend stones will need to be found and read by the player for **the fish of fortune** legend. After reading a legend stone, it will be logged in the players notebook under the second tab. Here the player can keep track of all clues found.

Once all **the fish of fortune** legend stones have been read, the question mark icon  will display on the map. It shows the location of a fish trap that can be found on one of the islands in the wetlands. Using the clues of the legend the player will see the ingredients needed to craft a fishing bait.

Once the player has collected all ingredients and crafted the fishing bait, it will need to be placed in to the trap. As stated in the legend, the Guss'alla fish only eats at night. The player can either keep checking the trap during the night or return the next morning, to collect the freshly caught Guss'alla fish. Caution is advised while travelling in the wet lands as caiman and piranha swim these waters

The player will need to return to the Habbacu Elder and give him the fish. In return the player will earn 100 trust points.

## Legend Meaning

**The fish of fortune** legend is the story of the Guss'alla fish, who brought the tribe great wealth. As the Habbcua tribe are a fishing village, it could be suggested that the wealth they mention is that of food. The Guss'alla is a very large fish, which would persumably feed nearly all the tribe. The fish is mentioned in the legend as to come from the golden city, this is possbile due to the golden colour of the fish and the amount of food it provides.

## Gallery

* The Fish of Fortune in notebook.
* Fishing bait needs to be added to the trap.
* The Guss'alla fish caught by the trap.
* Trap as seen from above.
* Take to the elder to give him the fish.
* The fish can be seen next to the elder.
Rattlesnake Meat

Used in: | Cooking

The **Rattlesnake Meat** is a consumable food item in Green Hell.

## Basic Info

**Rattlesnake Meat** is the product of killing a Rattlesnake. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Rattlesnake Meat** is a moderate source of protein.

Spoiled **Rattlesnake Meat** can be harvested for maggots.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Waterfall Oasis

## Basic Info

The **waterfall oasis** is where you wake up after the introductory stage of Story Mode. Otherwise, it can be found by crossing a fallen log over a small canyon northwest of the Mu'agi Village. Be careful as the water is initially contaminated (in Spirits of Amazonia Game Mode) with a toxic residue, which can kill the player. However, it can be cleaned by removing the trash at the water's edge. The cleansing will take some time though after burning the trash. The large pond has a rich supply of fish and water lilies. The surrounding flora offers bananas, nuts and coconuts. Honey can be collected from the nest found on the dead trees across the pond.

Due to the abundance of resources and the lack of predatory animals and enemies, this beautiful location is an ideal area for players to set up camp. The cave located here provides a roof for campfires and dryers without needing any further preparation. Also, three iron ore veins can be found nearby (one is in the cave and two are at the northeast corner of the lake). Unfortunately, this location lacks medical plants like molineria or tobacco plant. That problem can be easily solved by cultivation.

To the northwest is a valley leading to the Abandoned Tribal Village (Un'garaca Village in SoA), however natives often travel through this valley. Capybara and the Red Footed Tortoise can be found near the dried-up riverbed. Caution is advised as jaguars roam this area.

## Flora

Below is a list of the most common plants and trees found at this location:

* Banana Tree
* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Water Lily

## Wildlife

 Angelfish

 Discus Fish

 Arowana

 Mystery Snail

 Cane Toad

 Caiman Lizard

 Scarlet Macaw

 Brazilian Wasp

 Toucan

## Gallery

* Coordinates shown on players watch.
Stingray Meat

Used in: | Cooking

The **Stingray Meat** is a consumable food item in Green Hell.

## Basic Info

**Stingray Meat** is the product of killing and harvesting a River Stingray. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Stingray Meat** is a good source of protein and will provide a small amount of energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Scarlet Macaw

The **Scarlet Macaw** is a species of Passive animal in Green Hell. When placed in the backpack it is described as a Parrot (Body) and weighs 2.2 kg.

## Basic Info

**Scarlet Macaws** are brightly colored birds which can be seen flying around the jungle canopy. They will squawk loudly when the player is near proximity.

Occasionally **Scarlet Macaws** can be seen landing on rocks and fallen trees. Using a ranged weapon such as the bow and arrow or by throwing stones, the player can kill the **scarlet macaw** while it is resting. Walking too close to the **scarlet macaw** while it is perched will cause it to fly away.

Dead **Scarlet Macaws** can often be found on the rainforest floor, these can also be harvest for meat and feathers.

## References

*For information pertaining specifically to the real-world Scarlet Macaw, see the relevant Wikipedia article*

## Gallery

* Dead Scarlet Macaw
* **Scarlet Macaw** on Tree

## Update History

 V.0.1.2 | Parrots sounds are less aggressive.

**Animals**
Stick Armor

Throwable: | No

The  **Stick Armor** is a type of armor which was added in the combat update V.0.4.0.

## Basic Info

**Stick armor** is used to protect the players body from wounds obtained through combat or animal attacks. **Stick armor** provides decent protection for small wounds such as rash, scratches and abrasions. It is least effective for larger wounds such as lacerations. The durability can be increased through the crafting skill.

## Update History

 V.0.5.0 | * Broken Armor can’t be taken off when hidden
* Fixed - Armor could be stacked on another Armor after loading
 V.0.4.3 | * Fixed – Armor picked up from limb, changes position for second if not picked directly from slot
* Fixed – Player can block incoming projectiles with Armor during Inspection
* Fixed – Armor hit sound is played on Ants/Bees attack and fall damage
* Fixed – Broken Armor removal is awkward
* Fixed – Leeches can fall off from players hand after placing an armor
* Fixed – Bandages are clipping through Armor dragged to slot
* Fixed – Leeches can be taken off after hiding Armor
 V.0.4.2 | * Fixed – Stick Armor and Bone Armor have black squares on their models
 V.0.4.0 | New Armor System.

**Crafting**
Stand - Big Stones

The **Big Stone Stand** is a storage structure added during the Stands Update V.1.7.0

## Basic Info

The **big stone stand** is a simple container made from sticks. It can hold and store large objects such as big stones, green coconut and mudbricks . The player can add said to the stand by pressing `Q` whilst holding a big stone and looking at the stand. Items can be removed from the stand by pressing `E` and selecting `Take` from the drop down menu. Only one stone can be removed from the stand at a time.

To unlock the blueprint for the **big stone stand**, the player will need to find a big stone and simply pick it up.

### List of Items that can be placed/stored

* Big Stone - 20
* Mud Bricks - 8
* Green Coconut - 50

## Gallery

* Big Stone Stand
* Stand showing max capacity.
* Storage for big stones.
* Big stone stand as it appears in the notebook.
Spike Tree

Other: | Has poisonous spines.Removing the stump willstop tree regrowth

The **Spike Tree** is a plant which was added during the spirits of Amazonia part one update V.2.0.1.

## Basic Info

The **Spike tree** is medium sized tree with a slim trunk which is covered in poisonous spines. The tree can be cut down for building materials, however caution is advised. Cutting down the **spike tree** will give the player a venom wound, and the amount of poison received will stack depending on how many times the player hits the tree. The lowest amount of poison received from hitting the spike tree once is x2 venom.

Cutting trees down while it is night makes the spike tree deadly for the unprepared player. For the untrained eye it can sometimes be difficult to tell the difference between the **spike tree** and normal trees in the dark.
To avoid injury while cutting down the **spike tree**, the player must protect themselves by wearing armor. This will prevent the player from receiving a venom wound.

The **spike tree** provides the following resources when cut down:

* x2 Logs
* x2 Long Sticks
* x4 Small sticks

## References

*For information pertaining specifically to the real-world Spike Tree, see the relevant Wikipedia article*

## Gallery

* Spike tree
* Close up showing poisonous spines
* Spike tree stump
* Venom wound caused when cutting down the spike tree

## Update History

**Flora**
V.2.5.2

**V.2.5.2** is a hotfix released September 13th, 2023.

## Fixes

* Items taken from a Shelf in co-op session no longer become inactive
* The game no longer crashes when using Save & Quit option after repairing the boat in the Spirits of Amazonia Mode
* The Survival Guide book found in the Spirits of Amazonia Mode now properly unlocks constructions in the Notebook
* Closed liquid containers no longer loose their contents after destroying the Shelf they are stored on
* Items no longer duplicate after destroying the Shelf they are stored on

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.0.3.1

**V.0.3.1** was an hotfix released December 7th, 2018.

## Changes

* Brazilian Nut spawn rate increased, allowing easier access to fishing rods.

## Fixes

* Fixed - Stingrays were absent in shallow rivers
* Fixed - Disappearing river in left top corner
* Fixed - Missing fishing skill in notebook
* Fixed - Fishing Rod's rope has wrong positioning if player press F while casting
* Fixed - Tutorial rope cutscene

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Unknown Item

There are many items in Green Hell which are named as **Unknown**. Currently players can only learn some of the names these items by reading collectables in story mode.

## Unknown Bulb

* Unknown Bulb
* Unknown Bulb

## Unknown Flower

* Unknown Flower
* Unknown Flower
* Unknown Flower

## Unknown Fruit

* Unknown Fruit
* Unknown Fruit
* Unknown Fruit
* Unknown Fruit

## Unknown Herb

* Unknown Herb
* Unknown Herb
* Unknown Herb
* Unknown Herb

## Unknown Mushroom

* Unknown Mushroom
* Unknown Mushroom
* Unknown Mushroom
* Unknown Mushroom
* Unknown Mushroom
* Unknown Mushroom
* Unknown Mushroom

## Unknown Root

* Unknown Root
* Unknown Root

## Unknown Seed

* Unknown Seeds
* Unknown Seeds
Stick Blade

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

The **Stick Blade** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

A stick blade is primarily a tool gather resources but it can be used as a weapon for defence. However it is not recommended as the stick blade has a very short range and the risk of injury to the player is very high.

It is currently the weakest and heaviest blade option and is primarily useful only when Stone is scarce. With an additional small stone, the player can instead craft a lighter, more durable Stone Blade.

Natives may drop a stick blade when they are killed.

## Update History

**Blades**

**Crafting**
V.0.1.4

**V.0.1.4** was an update released September 18th, 2018.

## Additions, Changes, & Fixes

**V.0.1.4 Changelog**

**Fixed**

* Backpack issue with widescreen (21:10,21:9)

**New Languages Added**

* Japanese
* Korean
* Thai
* Vietnamese
* Czech
* Swedish

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Unknown Herb Plant 2

Spoils: | No

The Unknown Herb is a plant which was added in update V.0.2.0 to **Green Hell**.

## Basic Info

The Albahaca **Herb** is a medium height plant with large green leaves that fade to a deep red/purple towards the stem. A red/purple flower stem protrudes from the top.
Harvest using a tool of your choice and the plant will drop two parts. The green leaves and the red flower stem. The leaves are capable of curing food poisoning, the flower stem causes it.

## Gallery

* Albahaca Herb (plant) growing on the forest floor
* Unknown Herb A (leaves)
* Unknown Herb B (flower)

## Update History

 V.0.2.0 | New plants -Added.

**Flora**
Raft Challenge

**Raft Challenge** is a game mode added in V.0.1 to Green Hell

## Basic Info

The **Raft Challenge** requires the player to find and build the raft within a 3 day time limit. The challenge also requires the player to stock the completed raft with resources to survive the journey.

As with all challenges the player will begin the game with basic starter blueprints and will need to gather materials in order to craft weapons and tools.

When beginning the **Raft Challenge** the player will first need to find the location of the raft. The coordinates of the raft are shown at the top left of the screen. Once the player has found the raft they will see the blueprint has already been laid out. The player will need to complete building the raft. Upon completing construction of the raft, the player will need to gather coconuts. These may be empty or full so it is safe to drink from them if you need water.

Once the raft has been stocked up with coconuts the **raft challenge** is completed.

## Challenge

Time Limit: 3 Days

Starting Location: 50'W 23'S

Objective location: 50'W 17'S

Objective: Find and build the Raft. Gather resources to survive the journey.

## Tips

* Head to the dock, here the player can usually find either the axe and/or machete.
* Put up a shelter and a small fire next to the raft to cook food. Make coconut bowls and/or a coconut bidon to collect water and make meat stews for quick energy. Bowls may not be needed in great numbers as there are plenty of turtles in the area to harvest.
* Stock up on stones, sticks, rope and coconuts. Rope will not be easily found hanging from trees so expect to chop down plenty of Ivy covered trees for rope.
* Have at least two backup axes ready. Rocks are plentiful along the nearby river.
* Keep organized: Remove any unwanted items from the backpack to avoid carrying too much weight.
* There are plenty of coconut trees near the raft. Explore along the east side of the river and look up to find coconuts.
* If a coconut drops there is usually 2 more in the tree, which can be knocked down by throwing a stone.
* Don't worry about sleeping. You can chop wood through the night. Make meat stews to fill your energy. You can easily complete this challenge in a day without wandering away from the raft.

## Gallery

* Objective and starting location
* Raft Blueprint

## Update History

 V.0.2.1 | Load game no longer is present in challenge mode.

**Challenges**
Un'garaca Village

Environment | Forest and River

## Basic Information

A village where the Un'garaca tribe lives in the Spirits of Amazonia Game Mode. When the player arrives at the village, the village Elder and several villagepeople will be present.

## Description

The Un'garaca Village is located on the banks of a poisoned river.

At the camp there is a Campfire which provides four nodes to cook food on. The campfire is very wide, so the player should take care not to accidentally step into the flames when reaching across for food.

Inside the fence on the west side of camp, there is a Banana Plant. On the east side of camp there is an Ayahuasca ritual bowl in front of a rock and a Brazil Nut Tree, which grows Banisteriopsis Vine, Liana, Indigo Blue Leptonia mushrooms, and occasionally drops Brazil Nuts.

While within the fenced boundary of the camp, the player cannot use weapons or tools to harvest plants or structures.

## Story

The village elder will refuse to tell the player the location of the Yabahuaca Village and accuse the player of being the reason that the village hunters have not returned. To gain the trust of the village, the player can heal injured hunters, find and return tribal children, rescue kidnapped tribal women, destroy Warahara camps on the second Map, learn local legends (Gifts of the Jungle, Blood Tears, and The Dance of Death), and purify poisoned waterspolluted with toxic waste. Once the player achieves 800 points of trust with the village, a new dialog option will be available from the elder for the next step of the story.

As more tribespeople are saved, the village people will return to life in the village. After saving a tribesman a Food Ration can be found in the bowl next to the Mu'agi elder as a gift of gratitude for saving them.

## Gallery

* Un'garaca village elder.
* Un'garaca Ritual Bowl.
* A fire bow laying on the ground inside the village.
V.0.2.1

**V.0.2.1** was an update released October 26th, 2018.

## Additions

* New Sickness - Insomnia.
* Wet and Dry seasons.
* Notepad - Indicators reminding of new entries
* Backpack - additional slot for blades.

## Changes

* Rain - different sound when player is in shelter.
* Sleeping progress starts after fade out.
* Mixed multiple sounds of cut leaves touching ground.
* Information about how many items needs to be placed in ghost.
* Changed VO when insects bite player.
* Louder vomiting sound.
* Load game no longer is present in challenge mode.

## Fixes

* Cooking slots - adjusted position of larger items.
* Torches now deal damage to AI.
* Fog now affects animal's fur.
* Hitting hidden turtle now keep him scared.
* Multiple roofs now can’t be placed on each other.
* Disappearing spear while exhausted - fixed.
* Player can’t catch worm while sleeping on Log and Bamboo Log Bed.
* Processed Meat can be eaten after decay time as fresh if eaten directly from construction - fixed.
* Harvested Stone does not make FX when thrown to water - fixed.
* Player had difficulties with walking under frame buildings during constructing - fixed.
* Ropes in frame ghosts are too hard to insert - fixed.
* Info about built construction overflows from the screen - fixed.
* Palm roof on Bamboo Frame remains after destroying Frame - fixed.
* Near-death state grunts are present in a new game - fixed.
* Click on Resume in pause menu cause the Bow to shoot - fixed.
* Cut plants are respawning when the scene is reloaded. -fixed
* Smoker cannot be placed under the Building Frame - fixed.
* Weapon Rack can’t be destroyed- fixed.
* Construction no longer can be destroyed via shooting from Bow at it.
* Broken cooking slots fixed.
* Info log now show proper information after drinking infusions.
* Fish on spear no longer can be destroyed
* Missing info about parasites stacks.- fixed.
* Sounds of falling body during passout. - fixed.
* Game crashes when pressed [G] while holding heavy object - fixed
* UI fixes.
* Tons of arrows killing performance - fixed.
* Animal animations fixed
* Localization fixes.
* Save game fixes.
* Number of crashes fixed
* A lot of optimizations fixes.

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
The Cure

Used in: | Story Mode

## Basic Info

The **Cure** is used to complete the story mode. The player can find the **cure** by capturing a 'living' poison dart frog and placing it in to the sample analyzer machine at camp Omega. The player will need to be prepared as picking up a 'live' dart frog will cause the player to receive a very large dose of venom poisoning and fever.

## Story

There are several clues throughout the story which hints to the player what the **cure** is. Each player's game file has a chance to be any of the three **cures.**
Samples Email

**Samples Email** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **samples email** addressed to Dr Smith from Omolu field department, instructs the team to increase the number of samples they are sending back to Omolu headquarters.

The copy of the email can be found at both the airport and omega camp.

## Transcription

From: Field Projects Department <fielddepartment@omolu.com>

To: Philip Smith <p.smith@omolu.com>

Subject: samples

We remind you of the obligation to examine every unknown species of local fauna and flora.

In the last transport we only received a handful of samples of flora. So far only 3% of the species present in this jungle have been tested for their feasibility. We expect you to increase the number of packages sent.

The procedure remains unchanged:

Collect two samples of each specimen. The first one is to be examined on site, and the other one is to be well secured, packed, describe in details, and then sent by plane. All sloppiness will not be tolerated.
Stone Spear

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

The **Stone Spear** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Stone Spear** can be used to hunt for animals or defend from aggressive Natives or animals.

The different spears feature different attack reach in **Green Hell**. Amongst the early spear types (Weak Spear, **Stone Spear**, Bone Spear and Obsidian Spear), the **Stone Spear** has the longest reach, closely followed by the Bone Spear, making it a useful weapon and tool despite the lower damage stats.

For example, with the **Stone Spear** one can safely attack a South American Rattlesnake or Brazilian Wandering Spider without being attacked oneself, which is very challenging utilizing the Obsidian Spear. Fending off an aggressive Jaguar without being attacked oneself tends to be easier with the **Stone Spear** for the same reason.

When used as a hunting tool, the **Stone Spear** makes impaling fish, Red Crabs, Cane Toads and other wildlife significantly easier due to the longer reach.

## Update History

 V.0.4.0 | Improved spear holding.
Fixed Spearfishing issues.
Fixed Spears blinking issue.
 V.0.2.1 | Disappearing spear while exhausted - fixed.
 V.0.1.3 | Blocking with spear animation - Fixed.
Spear block when fishing - fixed.

**Crafting**
Radio Message

**Radio Message** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **radio message** is a written note of a radio call intercepted by the cartel. The radio call was made by Jake to Dr Smith. The radio call is also mentioned in an audio recording by Dr Smith.

The **radio message** can be found on a table at the illegal gold mine

## Transcription

This is Tango,

I met with the tribe, I am now at the Lambda?? Two?

......

it's in the blood

......

Children! The children are the key!

Do you copy?

......

-Interference-
Side Doorway

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires a Frame

The **Side Doorway** is a Custom Building Attachment added in the Expanded Shelters Update V.1.3.0

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Update History

 V.1.3.0 | New Constructions: Side Doorway, Mud Side Doorway, Bamboo Side Doorway, Short Wall, Short Bamboo Wall,
Short Mud Wall, Mud Roof With Notch, Ladder, Bamboo Ladder.
Tobacco Plant Notes

**Tobacco Plant Notes** is a story item which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **tobacco plant notes** written by Jake can be found on the cork board during the tutorial. The notes refers to the tobacco plant. After reading the note, the player will be prompted to find the climbing point that leads to the tobacco plant, enabling progress to the next stage of the tutorial.

## Transcription

Tobacco plant leaves are great for healing venom bites, but what else can they heal?

I saw this plant on the north side of the camp. After climbing a rock, there are plenty of them.

It's a good place to start.

## Update History

 V.0.5.0 | Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
Stats

## Main Stats

* Health
	+ White bar. When it reaches zero, the player dies.
	+ When it reaches a low level, a heart beat sound is played and the bar becomes red.

* Condition
	+ Maximum Health level.
	+ Shown as a grey bar extending right from the health bar (hidden when health is at maximum level).
	+ Eating food gives the player the nutrients they need to increase their condition. Health regenerates passively until it reaches its maximum level.
* Stamina
	+ Slim bar, represents the player's ability to do actions such as running, jumping and holding draw on bows.
	+ When it reaches a low level, a panting sound is played and the bar becomes red.
	+ When it reaches zero, the player can't perform stamina-related actions until more stamina is regenerated.

* Energy
	+ Thick bar, represents your maximum energy level.
	+ Decreases with time, faster at lower condition levels and/or if certain ailments are active.
	+ Replenished by sleeping and eating some foods (cooked meat, some mushrooms and a few naturally-occurring plants)
	+ When it reaches zero, the player passes out for a few in-game hours

## Macroelements

Effects
Reduces maximum condition

## Wounds and Ailments

* Scratch & Abrasion
* Sanity
* Dirt
* Laceration
* Leeches
* Fever
* Food Poisoning
* Rash
* Parasites
* Infection
* Insomnia
* Worms
* Venom Wound
* Passed out
* Death
Scratch & Abrasion

## Basic Info

**Scratches and abrasions** are flesh wounds, similar to Lacerations but not as severe.

## Causes

**Scratches and abrasions** are commonly caused by a fall from height.

The player can sometimes receive **scratches and abrasions** while in combat or being attacked by natives. They will also occur when the player accidentally steps on a fire.

## Treatment

The player will need to inspect their body to find the location.

* Applying a Leaf Bandage will stop the bleeding, however, infection may still occur, this is less likely compared to a more severe laceration.

* Using a bandage with disinfecting properties such as Honey Dressing and Ash Dressing will prevent infection, but the wound will heal slowly.

## Gallery

* Entry in Notebook
* Scratch/Abrasion on leg
* Scratch/Abrasion on arm

## Update History

 V.0.2.0 | Some dressing wasn’t working on wounds - Fixed.
Save

**Saving** is an mechanic that **saves** the players games progress.

## Saving The Game

**Saving** the game allows the player to **save** their position in the rainforest and keep their inventory the same so they can safety quit the game and return to continue where they last saved.

For survival mode, **saving** can only be done on certain buildings which the player will first need to build. During story mode the player also has the option to **save** using calendars found at certain locations.

Green Hell currently offers four save slots.

## Backing Up & Accessing Your Saves

### Steam Cloud

You can find your Steam Cloud **save** folder by doing the following:

1. Press the `Left Windows key` to bring up the find/search function.
2. Type in `C:\Program Files (x86)\Steam\userdata` and click `OK`
3. You will see a folder with numbers, this is your unique steam ID. Open this folder
4. Go to folder called `815370`
5. Then `remote` folder

* The Directory will look something like this: C:\Program Files (x86)\Steam\userdata\[ Your unique Steam ID]\815370\remote
* **Saves** are called NewSlot(number).sav. First save is called NewSlot0.sav, second NewSlot1.sav etc.

### LocalLow

LocalLow contains backed up saves.

1. Press the `Left Windows key` to bring up the find/search function.
2. Type in `%appdata%` and click `OK`
3. Back out of `Roaming` Folder, back to the `Appdata` Folder
4. Go to `LocalLow`
5. The Folder named `Creepy Jar`
6. Then `Green Hell` folder

* The Directory will look something like this: C:\Users\ \*\*Your Username\*\* \AppData\LocalLow\Creepy Jar\Green Hell
* **Saves** will show as Slot0.sav\_backup, Slot1.sav\_backup etc.

## Save Points

This is a list of buildings where you can **save** the game.

***Please note that some shelters have a sleep & save point, in this case the save point will be located at the front of the building.***

## Gallery

* Save point at front of
Medium Bamboo Shelter
* Save point calender (story mode only)
Three-Banded Armadillo Meat

Used in: | Cooking

The **Three-Banded Armadillo Meat** is a consumable food item in Green Hell added in the animal update V.0.2.0

## Basic Info

**Three-Banded Armadillo Meat** is the product of killing a Three Banded Armadillo. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Three-Banded Armadillo Meat** is very high in protein and will provide energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Stand - Small Stones

The **Small Stone Stand** is a storage structure added in the Stands Update V.1.7.0

## Basic Info

The **small stone stand** is a small storage container made from sticks. It can hold up to 40 small stones. Stones can be placed in to the container from the players backpack by looking at the stand while pressing `E`. To remove items from the stand press the `Right Mouse Button` and select the amount required from the drop down menu.

To unlock the blueprint for the **small stone stand**, the player will need to find and pick up a small stone or harvest a big stone to produce smaller stones.

## Gallery

* Small Stone Stand
* Empty small stone stand.
* Stand showing max capacity.
* Stone stand in the notebook.
V.0.5.4

**V.0.5.4** was a hotfix released April 9th, 2019.

## Fixes

* Fixed – Incorrect Axe recipe
* Fixed – Incorrect Cage Trap recipe
* Fixed – Walls don't despawn when completing loaded Mud Fireside Wall's ghost
* Fixed – Crash when loading a save after food spoiled during sleep
* Fixed – Crash when Food from stack that decayed partially gets destroyed
* Fixed – Crash when food from separated stack decays

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Tobacco Flower

Used in: | Plant Cultivation

The **Tobacco Flowers** is an item in Green Hell, added during the plant cultivation update V.1.1

## Basic Info

**Tobacco flowers** can be found by cutting down the tobacco plant. The flower can be used in plant cultivation to grow the tobacco plant, however it will need to be dried first. **Tobacco flowers** will naturally dry within 12 hours if left in the players backpack. If space in the players backpack is limited, the flower can also be placed on the lower half of the dryer.

## Gallery

* Tobacco Leaf and Flower in Backpack
* Tobacco Plant
* **Tobacco Flower** Dried
Stand - Long Bamboo Sticks

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Uses | Long Bamboo Stick Storage

The **Long Bamboo Stick Stand** is a storage structure added in the Stands Update V.1.7.0

## Basic Info

This simple stand can hold 20 Long Bamboo Sticks. The blueprint will be unlocked in the players notebook, once they have collected and picked up a long bamboo stick.

Pressing `E` while looking at the stand will add sticks to the stand from the players backpack. To remove sticks from the stand, press the `Right Mouse Button` and select the amount required from the drop down menu.
Quassia Amara Flower

Used in: | First AidPlant Cultivation

The **Quassia Amara Flower** is an item in Green Hell, added in V.0.1

## Basic Info

**Quassia amara flowers** also known as ‘unknown flower’ can be found by cutting down the quassia amara plant. The flower can be used in plant cultivation to grow the quassia amara, however it will need to be dried first. Flowers will naturally dry within 12 hours if left in the players backpack. If space in the players backpack is limited, the flower can also be placed on the lower half of the dryer.

The **quassia amara flower** has healing properties and can be stewed to create an infusion to cure fever.

## Cooking

Level of hydration changes based on the cooking vessel used
10\* = half coconut shell

## Trivia

In the plant cultivation update V.1.1, a decay timer was added to the quassia amara flower which enabled the flower to dry.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Update History

 V.0.1.2 | Quassia amara infusion now heals fever properly.
Small Clay Bowl

Used in: | CookingWater Collector

The **Small Clay Bowl** is a tool which was added in Spirits of Amazonia Part Three update V.2.2.0.

## Basic Info

The **small clay bowl** is a crafted pottery item. It can hold up to 10 units of liquid. Placing the **small clay bowl** onto a fire cooking point allows the player to boil water and cook soups and brews.

It can also be used to collect rain water or placed under water collectors and water filters.

To drink from the **small clay bowl** press `E`. Pressing `Right Mouse Button` will open the drop down menu showing the option to drink or spill the bowl's contents.

## Update History

**Tools**
Short Wall

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires a Frame

The **Short Wall** is a Custom Building Attachment added in the Expanded Shelters Update V.1.3.0

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Update History

 V.1.3.0 | New Constructions: Side Doorway, Mud Side Doorway, Bamboo Side Doorway, Short Wall, Short Bamboo Wall,
Short Mud Wall, Mud Roof With Notch, Ladder, Bamboo Ladder.
V.2.4.2

**V.2.4.2** is a hotfix released February 21st, 2023.

## Changes

* Network synchronization of all constructions in co-op sessions is now changed. This will result in smaller performance drops when moving around bases full of player-built structures

## Fixes

* Players should be now able to finish building the Mud Wall, even if it was placed on an uneven terrain
* 3 floor limit for custom constructions should be now applied properly
* Building the footbridge simultaneously with another player should not lead a crash
* Players should no longer be able to stick their heads through the tree while on a Tree House
* Climbing place is now better aligned with the Tree House Platforms
* Tree Platform ghosts should now have proper collisions
* Player who drowned while holding heavy object should not respawn with that object
* Vsync setting now remains unchanged after restarting the game
* Player no longer has to view all versions of construction to have it marked as read in Notebook
* Human AI no longer randomly stop following player
* Footbridge lenght limit should now be applied properly

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Yabahuaca Notebook Page

**Yabahuaca Notebook Page** is a story item which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Yabahuaca notebook page** can be seen twice during the tutorial, first on the table then later pinned to the cork board. The hand written notes briefly mention Jake's and Mia's concerns about the tribe. The page also includes watercolor drawings of some of the members of the Yabahuaca tribe.

## Transcription

Yabahuaca

Living deep in the interior of the Amazon, the Yabahuaca is one of about 80 lost tribes.

Due to the fear of the modern and cruel world they remain mostly isolated.

Will they welcome us?

They are the key, and the only lead as to why we're here...

## Update History

 V.0.5.0 | Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
Scorpion Cave

## Basic Info

Located in the mountain wall not far from the bamboo camp is a large cave. Inside the cave can be found the medium bamboo shelter offering save game and sleep options. Near the shelter is a skylight overlooking a small pool that provides the player with a source of water. Snails can be found on the rocks around the pool.

The cave is home to several scorpions, so it is best to take care when moving around the **cave**. Forging resources can be collected from the iron veins that line the cave walls and obsidian stones can be found on deposited on the **caves** floor. The large open chambers of the **cave** offer the perfect place for cave dwelling players to set up camp.

## Items

 Obsidian Stone

 Iron Ore

 Small Stone

 Big Stone

 Medium Bamboo Shelter

 x2 Green Coconut

 x3 Long Bamboo Stick

 x3 Bamboo Log

## Wildlife

 Scorpion

 Mystery Snail

## Trivia

During during the full release V.1.0, the Medium Bamboo Shelter was removed from the bamboo camp and placed in **scorpion cave**.

## Gallery

* Coordinates shown on players watch
* Entrance to cave
* Large skylight with small pool of water
* Medium Bamboo Shelter
* View inside cave with opening leading further into the cave
* Entrance as viewed from inside the cave
V.2.1.6

**V.2.1.6** is a hotfix released December 9th, 2021.

## Changes

* Backpack and Interface should now scale appropriately to wider aspect ratios including 21:9 and 32:9
* Enhanced FOV system and its maximum range
* Game should now ask about controls change after entering any pad input
* Added 'Save and Quit' option to pause menu

## Fixes

* Fixed - Hunting music keeps playing after wounding an animal with bow or thrown spear
* Fixed - Not every variant of small fish has a white outline
* Fixed - Bandage icons display incorrectly after using HUD scalling options
* Fixed - Hotkey for 'Reply' is too far from the icon in Story Mode

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Water

**Water** is a one of the most vital parts of gameplay in Green Hell.

## Uses of Water

* Quench the player hydration levels.
* Wash dirt from the player's body to avoid a infection and ingesting parasites.
* Swimming.
* Source of fish, water lily and mud
* Cooking soups and brews.
* Water plants to help them grow, through Plant Cultivation.
* Obtain river mud for making mud bricks

## Types of Water

* Dirty Water found in rivers is drinkable but usually results in the player contracting parasites.
* Unsafe Water can be found in ponds and has less risk of contracting parasites compared to dirty water.
* Clean water is created by collecting rain using coconut bowls or a water collector. Dirty and unsafe water can be cleaned by boiling it or filtering the water using water filter.
* The only river with fresh clean water can be found at Jake's Tent.
* Clean water can be found in small rock pools located in front of legend stones, as result of completing the cursed water legend.

## Update History

 V.0.4.0 | Fixed splash sound and animation being played when underwater item was highlighted.
Fixed harvest icon underwater display.
 V.0.3.0 | Passing out while in water cause drowning.
Fish have been re-distributed in water sources.
Water sources has been adjusted to swimming.
Fixed - Missing working water in some ponds.
Fixed - Missing FX when drinking water from pond.
 V.0.2.0 | Water sources player was unable to drink from - Fixed.