Builds

First build of the game. Everything was made just in one day.

Second version of the game. This build started series of IDTCYCIYG.

### Can be won?

Yes, although difficulty increases with the hidden hitbox and lack of a proper Game Over screen

## Build 0.2.0

### Added options

* Choosing a gender of simp
* Added main menu
* Doors
* Border around school

### Changes to school

* Added rooftop
* More trees

### Characters

* Added Female Simp
* Model for Female Senpai is changed

## Build 0.3.0

First build with mentioning a Discord Server, and first build to include assets from volunteers.

### Added options

* Choosing gender of Senpais
* Added music and sound effects to the game
* Added knife
* Added Jasmine
* Diversity in ads
* Bodies of dead doesn't disapear

### Bugfix 0.3.1

Known to exist (evidence in screenshots provided by Bacchus and filenames), but differences from 0.3.0 are unknown.

### Added options

* Added confesion scene
* Dubbing for confesion scene (Female Simp and Senpai)
* Goal of killing everyone to confess to Senpai is now displayed as part of UI
* Jasmine randomly meows
* Exit game option in main menu
* Death screen
* Song in art building
* Simp Police speed increases with each kill

### Changes to school

* Posters in cafeteria
* New type of trees
* Flag of Russia in front of University

### Can be won?

Yes (more challenging at higher speeds, requires following patterns in order to be beat)

### Added options

* Dubbing for confesion scene (Male Simp and Senpai)
* Hiding a knife
* Losing when Senpai see you with knife
* Changes in UI

### Characters

* Models of Simps and Senpais are fixed
* Cherrie is named
* Sasha,Ashton,Austyn and April are added

### Can be won?

Yes (significantly easier with the concealing mechanic)

## Build 0.6.0

### Added options

* Added debug menu
* Ads and meows are removed
* New music when you lose a game
* Artist name floats in front of fanart in gallery building
* Happy ending (50/50 chance)

### Changes to school

* Added barriers on second floor
* Change of floors
* Added lighting in school
* Added lockers and benches

### Characters

* Chad is named
* New model for Cherrie and Chad
* Mimi,Mio,Miu,Tatiana,Kayo,Coffee,Taika Mikami,Maria,Vera,Candi,Violet,Ai Harumi,Alena,Kiki,Meiko,Sonia and Evelyn are added
* All Simp Police are removed, as their models have been replaced with those of named characters

### Can be won?

0.6.0: No (students in chairs cannot be killed)

0.6.1: Yes (easier, as students no longer get faster with each kill)

### Bugfix 0.6.1

This build fixes problem with killing students in chairs. Although, this made their model placement off-chair, which was to be fixed in 0.7.0.

### Added options

* Weapon system
* New game over screen
* Blood effects

### Changes to school

* Weapons in classes
* Added library-cafe

### Characters

* Yhsia,Cody,Judas,Lucy,Vinograd,Tashimi,Vasya,Vladimir,Gregoriy,Tsurumi,Dakota,Mr Wilson,Raimu Seisekkai,Kanji Kanigase,Damien,Oskar and Akayo June Shadow are added to game.

## Build 0.8.0

### Added options

* Picking up bodies
* Burning bodies
* How to play option
* Credits in main menu
* New music in library-cafe

### Changes to school

* Added trash burner at back of school
* Edited terrain around school
* Added lava lake
* Changed stairs to ramps
* Added new ramp at back of school

### Characters

* Daria ,Nicolas ,Alex ,Maiko Sayaka and Seiko Seisekkai are added

### Bugfix 0.8.1

Fixed a bug where you can kill students without a weapon equipped as long as you own the weapon.

### Added options

* Chenged buttons in main menu
* Blood stains, when you kill a person
* Talking to NPCs
* Music menu, where you can listen to music
* New game over screen for a Male Simp

### Changes to school

* Added music room
* New model of chairs in Library-cafe

### Can be won?

Not in practice (blood stains are physics objects and therefore, severely lag even the most powerful computers as enemies are killed)

### Changes

* Blood stains are removed
* Changed UI for talk and music menu
* Changed main menu

### Changes to school

* Plane lane and Control Tower are added
* New model of tables in Library-cafe

### Characters

* If a student's wiki page was empty at this point, Bacchus made a personality up for them, most notably giving April her fascination with calendar months

### Changes

* Day and night system
* Students now give you a Game Over if they see a dead body or you carrying a dead body

### Changes to school

* Male Dorms and Female Dorms added
* Menu and posters in Library-cafe

### Characters

* Vladimir now has a routine (the first student to do so)

### Can be won?

No (arrangement of Seiko Seisekkai and her audience makes it impossible to get away with murdering any of them)

### Bugfix 0.11.1

This build fixes the problems with killing Vladimir, as his animator controller was changed.

## Build 0.12.0

### Changes

* Choosing clothes for Male Simp and Female Simp
* New time system UI
* New option to debug menu

### Changes to school

* New texture for buildings
* New trees
* Wardrobes in simps rooms

### Characters

* Consuelo Navarro is added
* Seiko Seisekkai now has a routine

## Build 0.13.0

### Changes

* New nighttime music
* Simp Police mechanic
* Weapon UI is more intuitive
* Cherie and Chad can now be talked to

### Changes to school

* A new room in the airport, inaccessible to Simps, which students run to after witnessing a corpse or a weapon

### Can be won?

No (Vladimir and Seiko Seisekkai, the students with routines, give you an instant Game Over, even if killed from behind)

## Build 0.14.0

### Changes

* New animation when students react to a body
* A radio, that can be used to distract students
* "Follow me" option on the talk screen now works; students will follow Simp for up to 20 seconds, after which point they can be asked again
* The guitar in the music room is now a weapon

### Characters

* Everyone else, other than Cherie and Chad, now has a routine
* More cats are added

### Can be won?

Yes (significantly easier than previous winnable builds, as the radio can be used to gather many students in one place and kill them all at the same time, coupled with the bugged animations)

## Developments before release

Note that during this period, no builds were released to the public.

### "Future of SKOG" (November 21)

#### Changes

* Name of the game is changed to "Life of A Yandere Simp"
* Talk menu is changed
* Tasks are talked about, but not added as of yet
* Time UI is changed to display minutes
* Models of characters are finally fixed
* Animations for students and grabbing bodies are fixed
* Bug with carrying more than one body is fixed
* Added intro comic

#### Changes to school

* Fountain is deleted
* Rooms in dorms are numbered
* Doors in school are changed
* Every room in dorms have doors

#### Characters

* Some characters are deleted
* Senpais have new routine
* Confession added to talk UI for Senpais

### "Life of A Yandere Simp Devlog" (November 28)

#### Changes

* New main menu
* Intro comic changes dependent on Simp/Senpai gender
* After completing a task, one can now ask the student if they have a crush on Senpai

#### Changes to school

* Airport is changed to a train station
* Third floor area is made smaller
* Decor in Simp's dorm room
* Running track added
* Walls are changed to white

#### Characters

* Tasks are added for select students (only Mio is showcased)

### "Winter Devlog Life of A Yandere Simp" (December 9)

#### Changes

* Settings menu
* A PDA, from which students (only a placeholder profile appears), inventory (not implemented yet), tasks (not implemented yet) and settings are accessible
* Camera occlusion
* Main menu changes are discussed but not implemented
* Slower day/night cycle

#### Changes to school

* Grass replaced with snow
* Fall trees replaced with winter trees
* Detailing on walls (main building)

#### Characters

* Raimu Seisekkai and Seiko Seisekkai are confirmed as removed
* Tasks continue to be added

### "Not so wintery devlog - Life of A Yandere Simp" (December 14)

#### Changes

* Student profiles are properly implemented for the PDA
* Inventory and tasks options are removed; instead, each student's profile lists their task and whether the item for it has been acquired
* "Pass time" option on PDA, allowing for 1x, 2x, 4x and 8x speed
* Killing students makes Simp bloody
* Students react to Simp if they're bloody
* Simp can go to their shower room to clean off the blood

#### Changes to school

* Snow replaced with grass
* Winter trees replaced with summer trees (final decision on summer/fall/winter trees is up to the audience)
* Washing room added to dorms
* Detailing on walls (dorms building)

#### Characters

* Jasmine is confirmed as removed, only relegated to the "pass time" menu
* Mio's task is showcased as working

### "Life of A Yandere Simp Official Steam Trailer" (December 24)

#### Changes

* Game is feature-complete
* A "school safety level" meter, decreasing with each kill; if enough people are killed, Senpai will leave school, triggering a Game Over (previously discussed as "Senpai sanity")
* A carton of milk is showcased as a task item
* "Not all the features that were added in the devlogs will make it in this release version of the game, some new features will be added, others changed, others removed."
* "I did add some easter eggs too, have fun finding them."

#### Changes to school

* Added bushes to outer walls of school (showcased in an earlier community post)

#### Characters

* "Not all characters will there, some have been removed and some not shown have been added."

## Final version 1.0.0

### Changes

* "Pass time" option, though demonstrated in videos, is absent
* Radio is removed
* Changing Simp's clothes in the wardrobe is removed
* Credits are added
* Whether Senpai accepts or rejects you is changed

### Changes to school

* One of the classes is turned into an abandoned class

### Characters

* Only 25 Obstacles to True Love remain
* Everyone (except for Tatiana) has a task
* Alex now serves the role of a teacher
* Senpai model from build 0.1.0 is re-added as Jasmine the Ghost

### Can be won?

Yes (goals are fundamentally different from free versions; while the free versions required you to kill everyone, the full version requires you to do everyone's task, talk to everyone about Senpai and only kill those with a crush on them)

### Patch 1.0.1

#### Bug fixes

* Fixed a bug where the wrong-gendered Game Over screen would display if Senpai sees you being suspicious

### Patch 1.0.2

#### Bug fixes

* Various issues when multiple students are within talking range
* Typos in the talk screen: "vasya" and "Taika MIkami"

### Patch 1.0.3

#### Updates

* Improved visibility AI for enemies.
* Escape button no longer restarts the game. The button is now inside the mobile menu.
* Credits updated

#### Bug fixes

* Evelyn dormplate name missing fixed
* Simp police now chases you again

### Patch 1.0.4

#### Updates

* Changed probability of students being rivals so instead of there being 10-14 rivals per round, there should only be 2-8 rivals per round.
* Increased the number of students than can be killed before school safety drops to zero.
* When choosing simp and senpai gender, the dormplates for the opposite gender room will be renamed to vacant to avoid confusion for new players

#### Bug fixes

* Using the PDA now pauses the game
* Scrolling speed increased in menus

### Patch 1.0.5

#### Updates

* Made a change so that at the end of the day students now play on their computer watching streams instead of standing in front of the wardrobe thinking of what to wear tomorrow.
* Made a change to the how to play menu to be less intimidating.
* Added new fanart into the art room

#### Bug fixes

* Fixed Vladimir talk option
* Fixed animations not playing after day reset

## Future

### Known bugs

* The floor around some of the stairs can be glitchy
* When using "Follow me", a student's waypoint is set to the exact location of the player (rather than a few feet away), which means that students keep running into the player, which can cause some bugs
* Whenever a weapon is equipped or unequipped, information about this is shown where the time would go for a single frame

### Unintuitive gameplay

* Simp-kun can still use the shower that would belong to Simp-chan, and vice versa
* The weapon inventory shows a knife, regardless of the weapon that was actually picked up
* The main menu shows Violet among the profiles, even though she was cut
* Even though Cherie and Chad cannot be killed, when standing behind them with a weapon, a "Press E to kill" prompt still shows up

### Popular requests

* Android port - will be considered by Bacchus if the game does well on Steam

## Game links

Buy now on Steam!

Buy now on itch.io!