Patch Notes/1.0

## v1.0.0 (11/25/2019)

* Release from early access
* Minor fixes

## v0.9.22 (11/22/2019)

* Added Channel Switching & Factions
* Use the channel switch menu (button next to the minimap) to change channels.
* Faction channels are accessible only by players in your faction (E.g. Caldera)
* Open channels are accessible by all players, regardless of faction
* You can switch channel once every 5 minutes
* Currently there is only one Open Channel and One Channel per faction, this will increase as the online population increases (after full release)
* Improved item pickup HUD display
* Improved HUD consume food and switch weapon buttons (Visual cooldown is displayed on Consume food button, animations added)
* New players are now recommended to join low population factions based on active players, not overall accounts (should see more players joining Adrea and Borga)
* Leaderboard now has options for active and inactive players, and faction or global
* Notification icons have been added for all chat channels
* Added a faction chat channel and renamed World chat to Channel Chat
* Guild, Faction and Private chat will work across different Channels
* You can now change your guild leader if they have been inactive for some time
* You can now send private messages to offline players
* Chat notifications will only be displayed for messages received after you have logged out
* Chat now persists between logins (including private messages)
* Fixed bug when buying an item in the marketplace. Items are not reordered after you purchase something anymore
* Fixed bug which allowed blocked players to un-block themselves
* Gem stats on marketplace popup fixed
* Halloween event disabled (you can still hand your candy in to the NPCs - this will be removed at a later date)
* Various improvements and bug fixes

## v0.9.16

* Re-designed Volrock and surrounding areas
* Added additional quest guidance log (Currently used for the tutorial quest)
* Added Halloween event (Find Event NPCs in the main towns to get started)
* Improved visual quality of progress bars (XP etc)

- Fixed some UI bugs / quality issues

* Fixed capes not showing on some NPCs
* Fixed some lighting issues on the main map
* Fixed crashes
* The Halloween event will be active for approximately 2 weeks

## v0.9.8

* Fixed Barville underground collision issues
* Fixed Dungeon lighting issues
* Fixed crashes
* Improved performance

## v0.9.4

* Remodelled Senatron and the surrounding area
* Small changes made to Tunbridge and Volrock (ground texture changed, trees added etc)
* Added more music tracks to the game (22 total)
* Added Zones. Entering a game zone displays the zone name and changes the music. All maps are zoned
* Added Sfx. Sfx added to UI, many in game objects (windmill, rivers, waterfalls, forge, etc)
* Added Task Notifications. You will now receive a notification when a task/worker has completed if you are not ingame
* Added confirm dialog when downloading assets >50MB over mobile data
* Fix for teleport scrolls not displaying price correctly in the shop
* Fix to correctly handle when Assets fail to download
* General bug fixes / performance improvements / crash fixes

## Auto Content Download (08/02/2019)

* Added new dungeons under volcano Added new mobs
* Added new loot
* Increased drop rates of shards

## v0.8.7

* Remodelled Barville and the surrounding area
* Added Desert Tomb dungeon
* Added Monster Info button. Shows possible loot drops for a monster
* Added Unstuck button to allow players to free themselves (24 hour cooldown)
* Added new "Orange Skull" PvP zone. Allows PvP between +/- 10 levels
* Added a PvP help popup. Tap on the PvP HUD icon to view
* Added new "Arena" PvP zones. Allows PvP between any levels, no AP or XP is lost on death, players respawn near the Arena
* Added the option to turn off the Profanity Filter. Go to settings to turn the filter on/off
* Added sockets to the equipment and inventory screens
* Added gem information to the equipment UI. You can now see other players gems too
* Added Fishing and Mining XP view to the XP bar on the HUD when a rod/pickaxe is equipped
* Added Privacy Policy and Terms of Use
* Fixed camera rotation not facing correct direction on teleporting
* Fixed Profanity Filter. The filter should now only filter profanity
* Fixed long character name bug where the player's name was not displayed in the chat, and in the world correctly
* Fixed bug where enhanced equipment was unequipped. When enhancing equipment it now stays equipped
* Fixed a bug with the bed next to the chicken dungeon
* Fixed the "You cannot reach your target from your current position" when going to an NPC or Ladder etc
* Fixed equipment weapon switching not showing for other nearby players
* Fixed Loot issues
* Fixed connection issues
* Equipped items are now removed from your bag, freeing space
* Improved loading speed when re-loading after being disconnected
* You now cannnot teleport within 5 seconds of being attacked
* Changed "Grey Skull" PvP zones to allow PvP between +/- 5 levels
* Most Red Skull zones are now Orange Skull
* Randomized monster spawn rotation
* Optimized Gem Socketing UI, will now take less taps

## v0.7.41

* Improved the network connection
* Fixed issue with grass not staying hidden when disabled via settings
* Fixed crashes
* Fixed various minor issues

## v0.7.33

* Dramatically improved performance
* Reduced runtime memory usage
* Reduced file size
* Improved the internal update system
* Fixed issues with crashing
* Fixed various bugs

## v0.7.18

* Improved stability
* Reduced runtime memory usage
* Fixed an issue with the loading screen getting stuck
* Fixed adamantium mine
* Health regen is now (vitality level / 10)
* Fixed an issue that caused enhancing an item to need to restart the game if you have items equipped and enhance them
* Some performance improvements

## v0.7.14

* Added Farmoon Forest area
* Added New dungeon for levels 10-25 (Abandoned mine - 3 floors)
* Added Equipment Socketing
* Added Gem stats
* Added Gem Combining and Unsocketing NPC (Gem Artisan - Senatron)
* Added Update Delivery System
* Added Links to Community, Wiki, Support etc
* Added the ability to heal at beds
* Added support for IPv6
* Added new Pets (Boo, Grod, Luci, Draco)
* Added Ancient Dust to drops on high level mobs (high tier)
* Added fishing spots to the main map forest
* Added Target UI (Displays elemental types of mobs)
* Added setting to Enable / Disable Target UI
* Added Arcane Element Type
* Added Arcane Gems
* Added Ancients Dust (Used to combine high level Gems)
* Cooking times halved and Cooking XP halved
* Increase food heal amount
* Banned users no longer appear in the Leaderboards
* Consume food button now is greyed out when you have max health
* Switch equipment is now only displayed if you have equipped secondary equipment
* You can no longer Sell, Destroy or Dismantle items that are socketed (remove sockets first)
* Rebalanced skill defence vs equipment defence
* Nerfed hammer accuracy
* Gem Damage which is given for weapons is calculated based on the Base Attack of a weapon
* Axe / Sword / Hammer now correctly scales Damage & Accuracy with Cex and Str levels
* Tweaked stats to account for the change above
* Rebalanced loot drops for all MOBs
* Redesigned equipment and combat formulae
* Reduced build sizeReduced runtime memory usage
* Improved Map Window
* Improved Item information UI
* Improved building textures
* Improved NPC pathfinding
* Improved performance
* Improved detail of all shadows
* Improved Lighting in Ice Cave
* Fixed loading screen getting stuck when changing between maps
* Fixed chat bug when pasting large amounts of text
* Fixed sections of the world disappearing / undergrounds from disappearing while moving around
* Fixed NPCs sometimes not spawning
* Fixed secondary equipment giving additional health
* Fixed marketplace bug which caused sold items to be recollectab
* Fixed level 15 Bunnies
* FIxed health from calculating with secondary equipment
* Fixed guild leader not showing until the leader logs in for the first time after a server reset
* Fixed mobs getting stuck in death animation and attacking
* Fixed some crashes

## v0.6.28

* Added combat skill XP reduction scrolls to the General Merchant
* Improved the HUD layout
* Added the ability to show / hide the combat stances hotkeys
* Added a quick weapon switch hotkey
* Added a Confirmation dialog that require typing a word to Confirm the action (destroying / selling) +2 equipment, Guild Disbanding, Character deletion, XP Reduction
* Decreased the amount of time required to complete the tutorial quests
* Fixed some Map related issues
* Fixed issues with equipment becoming unequipped

## v0.6.25

* Added Minimap rotation and redesigned the minimap UI (Rotation can be turned off in settings)
* Redesigned Farmoon and the surrounding area. New MOBs added for low level players.
* Added new dungeons for player levels 1-10
* Improved lighting and performance
* Fix for some players not being able to teleport from tutorial island
* Increased bank slots from 96 to 144 for members
* Fixed players being able to attack MOBs and MOBs sometimes not attacking back

## v0.6.19

* Improved Equipment Enhancement
* Fixed issues with mob animations
* Performance improvements
* \*Game update required

## v0.6.14

* Fixed disconnection when walking to the portal to teleport to ice mountain
* Fixed underground stairs / doors / ladders from sometimes not being usable
* Improved pathfinding synchronisation (greatly reduced chance of running backwards / loading screen if you're slightly out of sync with the server!)
* Fixed being stuck on sell screen when trying to sell items and you have no space for credits
* Fixed chat times
* Fixed rare disconnection when looting items
* Fixed marketplace expire times
* Fixed an issue where you would sometimes see main map objects underground
* Fixed a very rare scene loading error
* Optimised scene loading
* Reduced network data usage
* Game update required

## v0.6.11

* New Jewellery (added to mob loot)
* Jewellery Repairing
* New Mining Ores (Silver, Gold, Platinum - Level 30, 35, 70 Mining)
* New Bars (Silver, Gold, Platinum - Level 30, 35, 70 Metallurgy)
* New Cooked / Raw Fish (Level 40-100)
* New Fishing Spots (Level 40-100)
* New island with high level fishing spots and high level mobs on the Main Map (North of Senatron)
* Loading screen crash fix
* Name change fix
* General fixes

## v0.6.7

* Fixed crash on some devices when loading the game
* Stability Improvements
* Runtime memory reduction
* Fixed underground teleport
* Bug fixes.

## v0.6.6

* Stability Improvements
* Bug fixes

## v0.6.0

* Added Ice Mountain area
* Added new MOBs for Ice Mountain
* Added Ice Mountain Dungeons
* Added Ice Mountain Bosses
* Added Gem loot to Ice Mountain MOBs
* Added Dianium and Adamantium ore to Ice Mountain
* Removed Dianium ore from Volcano area
* Added Gem loot to Volcano MOBs
* Added Marketplace
* Items can now be bought and sold between players
* New NPCs have been added for this purpose
* Added Equipment durability
* Over time armour and weapons decrease in durability
* When durability reaches 0 items are unequipped
* You can repair items by dismantling other items to get parts
* Added 'Last Online' to guild member manage view
* You can now Sell/Deposit/Withdraw items from multiple inventory slots at the same time
* Loading screen has been improved with new assets
* Game icon has been replaced with a new icon
* Fixed an issue when creating a new player, sometimes NPCs would not spawn until restart
* Shop icon will now display after completing the tutorial, no relog required
* Fixed tutorial hammer quest
* You no longer need to have a particular item equipped to start a worker task
* Max buy amount in shops now limits to the maximum that can fit in your inventory
* Fixed AP / Exp bugs
* Fixed bag sync bug
* Lot's of other things that we've forgotten
* Note: Your equipment will be un-equipped when first logging in.
* WARNING: The Equip button has moved.. don't press dismantle unless you want to dismantle your item!

## v0.5.3

* Fixed Mithril Axe +2 position (prior to this, it was floating in the sky if you had it equipped)
* Fixed '500' censor

## v0.5.2

* Improved visual effects for +2 Adamantium & Dianium Weapons &Shields
* Removed some filtered words
* Fixed multiple UI issues where not all stats show for items / players
* Fixed a crash when donating AP
* Fixed a display of incorrect clothing
* Fixed some item naming

## v0.5.1

* Fixed display of AP gain of players that are 'nearby'
* Fixed players profile
* Fixed Leaderboards
* Unfiltered some words - such as 'kill'
* \*Required game update

## v0.5.0

* Added the 'Ancient Point' system
* Ancient points can be collected from PVE in PVP areas
* Ancient points can be collected from PVP
* A % of Ancient Points are lost when you die in PVP (Dependent on level difference)
* A % of Ancient Points are gained when you kill in PVP (Dependent on level difference)
* Added Guild Leveling system
* Guild Level is increased for every 5 Guild Skill Levels
* Added Guild Skills
* Guild Skills provide many benefits: Increase Member slots, Buff to combat stats, Buff to XP gain etc
* Guild skills are leveled by donating your Ancient Points to the skills
* Added the ability to view donation activity of guild members
* Added a chat filter
* Added notification icon for Guild Chat
* Added a button to the Main Map Window which allows access to the World Map if you're underground (this means you can teleport from underground now)
* Added Player Ancient Points Leaderboard Category
* Added Guild Ancient Points Leaderboard Category
* Added additional Character Customization options (Upper / Lower Clothing)
* The loading screen (especially when traversing ladders) is much faster
* 10% of XP in Combat Skills are now lost on PVE Death (To a minimum of the current level XP)
* Craft/Cook time is now displayed on the UI
* The moderation system has been improved
* Item Stats have been rebalanced
* The Upper Volcano area is now a White PVP Zone
* Fixed an issue with there being an invisible wall on parts of the map
* Fixed an issue where you could still receive damage after moving up / down ladders
* Fixed an issue when moving between multiple targets
* Fixed an issue with Chat being occluded by real world objects
* Fixed the food hot key from not re-enabling after death
* \*Required game update

## v0.4.9

* Christmas Event (A special present will drop randomly throughout the main map)

## v0.4.8

* Performance Improvements (specifically for consumption of food)

## v0.4.6

* Added the ability to view all guilds even if you're in a guild
* Added player info button onto member requests
* Fixed page error on the search guilds page
* Fixed misspelling of "Equipped"
* Fixed orange cape duplicated physical defense stat
* Fixed a crash with hiring workers when you don't have credits in your inventory
* Fixed Tutorial Quest related issues
* Fixed Elite Worker popup from displaying the incorrect amount of credits required

## v0.4.5

* Fixed crash on tutorial island
* General fixes

## v0.4.00

* Added 'Dragon Claw' island (the starting island)
* Added Quest System with Tutorial Quests
* Added Elite Workers (These give XP if hired, but cost more than standard workers)
* Added Guilds and Guild chat
* Added Food hotkey (It automatically select the food with the highest heal benefit from your bag)
* Food use now has a cooldown period before you can eat again
* Added Combat Level Hard Cap (Level 120)
* After hitting the CAP, STR, DEX and DEF xp can no longer be obtained (A system will be added to allow skill xp to be redistributed)
* Added the ability for a player to change their name
* Players are now immune when going up and down ladders for a period of 30 seconds or until the player moves
* The XP bar below the health now displays the select stance skill XP with some improved UI
* Respawn positions have been adjusted to be random around the area of the point
* If a mob is now unable to attack back when being attacked, it will reset after a time period has elapsed
* Blacksmithing XP and time to craft has been adjusted in relation to the number of bars required
* Adjusted some mobs spawns
* Added Dianium Rock Spawn
* When Cooking, Smelting and Blacksmithin, XP per successful item is now shown
* Leaderboard category top player names are now cantered correctly
* Fixed an issue where a player could attack a mob and the mob wouldn't attack back
* Fixed rubber banding issue (side effect: you may occasionally appear to walk through walls)
* Fixed an issue where aggressive mobs would not follow the player
* Fixed some underground floor collision issues
* Friend list ordering has been fixed to be case insensitive
* Fishing rods and pickaxes now use the default attack distance for combat
* Improved display of item amounts / costs
* Improved display of xp values
* Improved the info popup UI slightly
* Limit FPS no longer crashes the game when toggling sometimes
* Performance Improvements
* Various fixes

## v0.0.15

* Added Combat modes and combat mode selection. This will affect how damage / defense is calculated, as well as decide how experience is distributed among combat skills
* Health is now recovered while offline
* Moved the Attack / Interact button the the center of the screen
* XP bars are now blue instead of green
* Fixed the missing hour text from chat messages eg. '1h 20m ago'
* The item amount selection dialog no longer displays the item quantity on the total sell value when selling items
* Fixed an issue where npcs would spawn underground

* Fixed an issue that meant you could equip a shield with a 2 handed weapon
* Made it easier to use the (x) button on windows
* Added a walkway to the 'Golem' area
* Reduced the chance of walking through the edge of walls when entering buildings
* You can now target something while attacking and the target won't be lost when the enemy dies
* Fixed enemies appearing to move while dead
* Fixed an issue where enemies wouldn't fight back if you disconnected while fighting it and then reconnected and attacked it again
* Using multiple items to heal now works correctly
* Improved the Combat Level calculation
* Fixed and issue where enemies would appear to run on the spot after initial connection

September 7th, 2018

## v0.0.16

* Fixed issue of NPCs not spawning on initial connection

September 9th, 2018

## v0.1.0

* Adding the ability the 'mine' ores and populated the map with ore veins
* Added the ability to 'fish' and populated the map with fishing spots
* Added the ability to hire workers that can mine and fish for you while you do other things / go offline
* Greatly improved performance
* Reduced memory requirements
* Improved game loading times
* Note. Ores and Fish currently have no purpose, but they will in the coming updates.

September 20th, 2018

## v0.1.7

* Added skill Metalurgy and associated items
* Added skill Blacksmithing and associated items
* Added skill Cooking and associated items
* Added Map Legend
* Improved texture quality
* Improved attack distance for larger enemies
* Improved damage calculation
* Fixed inventory synchronization issue

September 29th 2018

## v0.1.9

* Added gloves the the Anvil
* Fixed crash on some devices when hiring workers
* Fixed character customization when click left on options
* Fixed 'equipped' label from showing in shops on the 'Buy' tab
* Players no longer walk through the ground when moving over bump terrain
* Increased maximum amount of food that can be cooked in a single task
* Increased maximum amount of bars that can be smelted in a single task
* Fixed some UI performance issues

September 29th 2018

## v0.1.10

* Increased XP gained from killing NPCs
* Reduced power of high 'tier' NPCs
* Major performance improvements, this should also reduce battery consumption
* Fixed talk to NPC distance issue
* Fixed XP bars, they now show progress correctly
* Fixed chat messages not appearing after login
* Fixed loot issue
* Improved text clarity

October 1st, 2018

## v0.1.14

* Fixed falling through bridges
* Fixed issues with cooking (specifically, the amount that burn)
* Fixed synchronisation issues with the inventory and banking

October 3rd, 2018

## v0.1.15

* Fixed the main map not updating the player position
* Fixed various game crashes
* Fixed various synchronization issues with the inventory

October 5th, 2018

## v0.1.16

* Friends list functionality has been added (Request, Accept, Delete, Block, Info, Message)
* You can private message other players who have accepted you as friends and are online
* You can now view player information by tapping on them in the world
* Chicken and Frogger health has been adjusted
* Dead bodies should no longer appear on the respawn point
* Fixed potential crash issue on some devices

October 7th, 2018

## v0.1.17

* Fixed an issue where you would sometimes be unable to sell items
* Fixed actions occasionally not showing
* Fixed loot from being unavailable

- Fixed UI delays when receiving items

* Fixed an issue where you would be unable to see another player mining / fishing
* Fixed XP received upon killing an NPC
* Improved worker animations (pickaxe / fishing rod hand positions)
* Running no longer causes the weapon to cut through your body
* Reduced battery consumption
* Improved performance

October 10th, 2018

## v0.1.19

* Leaderboards have been added
* Improved image quality of menus
* Improved responsiveness of chat window features
* Increased some button sizes
* Fixed an issue with action buttons not showing
* Reduced memory requirements

October 12th, 2018

## v0.1.20

* Chat no longer auto scrolls if you're not viewing the latest messages
* Fixed contacts being displayed in the world chat
* Fixed a layout issue on Leaderboards
* Leaderboards now show the correct 'Your rank' value

October 12th, 2018

## v0.1.22

* Fixed multiple items of the same type from showing equipped, when only one is equipped
* Chat improvements

October 19th, 2018

## v0.1.23

* Added the ability to bind your account to Google
* Added Google Sign in (for accounts that exist and are binded to google)
* Added a settings menu (you can find Bind options here and other settings)

October 19th, 2018