recursal/Fanatic-Fandom huggingface dataset:
Scotland

The **Kingdom of Scotland** dates back to an older Kingdom known as Pictland. Following several Viking invasions and wars several of the major clans and petty kingdoms came together and formed the **Nation of Scotland**.

From 1450 until 1500, when the United Kingdoms were formed, Scotland had tense relations with their southern neighbors the English. The first step towards closer relations was the Treaty of Edinburgh. This Treaty normalized relations with England, in which the country gave up some land to Scotland in exchange for a Non-Aggression Pact and Scottish troops being bound to England for 50 years. This meant Scottish troops could be called upon in a manner similar to mercenary forces and fight England's battles for her.

The arrangement lasted well and was met with mixed feelings by the populace. The deal worked out best for their southern neighbor as England remained embroiled in the 100 Years War and subsequent French Supression campaigns, and was hard pressed for soldiers at times.

From 1488-1520 Scotland embarked on a series of Imperialistic conquests that began always with secrecy and massive fleets leaving their ports. In 1488 Scotland subjugated The Umayyid Caliphate and brought them into the UK as a client nation. This was followed by "Colony Building", which in reality was Scotland sending armies to conquer lands with the intent to settle.

In 1489 Scotland sent a massive fleet and army to modern day Alaska, guided by maps from Mongolian traders. The colony abruptly stopped contact and trade with Scotland in 1493 and was presumed destroyed. As luck would have it in 1551 the colony was rediscovered by colonials from neighboring Skyrim (Canada) and contact was soon reestablished. During the nearly 60 year silence Scotish Royals were pleased to find out that the colonists had not only thrived, but managed to conquer most of modern day Alaska.

In 1490 Scotland attacked and then settled the Southeastern shores of South Africa, leading to the formation of the colony known as World's End, which would be their largest trade hub and shipbuilding city until its destruction by the Zulu in 1545.

In 1493 Scotland conquered and settled large sections of Polynesia. When these areas were settled Scotish nobility and the admiralty became increasingly aware of how hard it was to support those colonies without a halfway point between them and their holdings in Africa. Thus a series of islands were settled in the Indian Ocean and set up as resupply and penal colonies. Still though Scotland had greater ambitions.

In 1500 Scotland undertook their most daring plan yet as a large fleet sailed once more from Scotland to conquer India. All did not go as planned though and in 1501 the fleet changed targets and set their eyes on Sri Lanka. Following a short war (1501-1503) Scotland conquered the island, and slaughtered the Sri Lankan Royal Family to pacify the island. It seemed at that point their power would soon dwarf even England and her far flung colonies, but that was not fated to last. The Scotish would lose the island in 1535 to Sri Lankan India during the height of the 125 Years War that was about to begin.
Timeline

A **timeline** is the term used when talking about a **game session**. Historically, a timeline ends when a country has completely, utterly, and irreversibly annihilated the world (usually via nukes). However, this is not necessarily the only condition for a new timeline to be created, and the admins have the freedom to start a new timeline if they wish to do so.

The current timeline is the Seventh Timeline, which is much different from the previous ones.

There are also the sixth, fifth, fourth, third, second, and first timelines. Since these pages will be retroactively updated from memory, it's possible for them to be missing information.
Matthew Anderson

**Matthew Anderson** (player: 1011X) is a (former) venture capitalist in San Francisco. He was involved in numerous secret weapons and robotics companies that were contracted by the military, and had over 300 confirmed partners, including some from China. His wife Karen, who he married late in his twenties, was also involved in the business, and they decided to get marry shortly after getting to know each other. They've had 2 children: Henry and Andrea. Henry was uninterested in management and instead preferred to pursue a lucrative career as a software engineer and IT professional. Andrea felt similarly, and decided to get into computer engineering and hardware circuitry.

After hearing about the escalations between the United States and east Asia, they decided on buying a lofty nuclear bunker (often referred to as "the vault") near the shore, with enough food and amenities to provide for their lifestyle. It finally proved useful when the nuclear holocaust hit in 2020. The world-ending event left them with only a few guards protecting them: Douglas, Daniel, Donna, and Dylan. During the 10 years locked in and spending much time with his family, Matt came to the realization that his money will barely mean anything in the outsize world, and that in order to stay alive outside, they must build relationships and help others without the support of the tech industry that ran the Bay Area.
Master Jolnir

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**Master Jolnir** is a powerful mystical sage and chronicler and legendary, but semi-retired, Keyblade Master, renowned for his wisdom and command over the arts of magic; though he still keeps a close watch on the balance between Light and Darkness.

"*I maybe a Master. But I chose to put that mantle behind me.*"

—Master Jolnir to Terra.

## Appearance & Biography

*Voice actor:* Corey Burton (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Polish), Not Known (Romanian), Not Known (Russian), Not Known (Poland), Not Known (Serbian), Not Known (Swedish), Not Known (European Spanish), Not Known (Latin American Spanish), Not Known (Brazilian Portuguese), Not Known (European Portuguese)

### Appearance

* Hair Color: White
* Skin Color: Not Know
* Eye Color: Blue
* Age: Not Known
* Height: Not Known
* Weight: Not Known
Foretellers

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The **Foretellers** (予知者, *Yochisha*) are a group of Keyblade Masters that appears *χ* and consists of Invi, Gula, Ira, Aced, and Ava. Together, the Foretellers lead the five Unions and protect the worlds from darkness.

"*.*"

—About the Foretellers.

## Appearance

The Foretellers wear masks representing the animals that serve as the emblems of their Unions, as well as hooded cloaks and shirts fastened with a sash. The sleeves of these shirts extend just beyond the wrist.

Each Foreteller's name is derived from the Latin word for one of the seven deadly sins, and all but one of them use the name associated with their animal motif in the *Ancrene Wisse*.

## List of Foretellers

* Foreteller Invi
* Foreteller Gula
* Foreteller Ira
* Foreteller Aced
* Foreteller Ava

## Abilities

*Main article:* *Foreteller's Keyblade*
The Foretellers are Keyblade Masters who wield unique Keyblades with distinctive elemental and chromatic themes. Each Foreteller's Keyblade has an etching of their Union's totem animal on its hilt, an eye of darkness on its keychain token, a heart icon similar to Terra's Mark near its teeth, and a handle resembling a Doric column; these shared traits are similar to those of Master Xehanort's Keyblade, which has a black, demonic theme and an etching of a horned lion, but features a second eye of darkness where the Foretellers' Keyblades have heart icons.

## History

### Past

According to the Chirithy, the five Foretellers and one other Keyblade wielder were the apprentices of his creator, the "Master of Masters." Shortly before he disappeared, the Master of Masters assigned his disciples new names and gifted five of them with a tome from the Book of Prophecies, which taught them of the event that would doom the world. In an attempt to avert this coming crisis, the Foretellers established Unions to battle the darkness and used the Book of Prophecies to draw power from the future in the form of Medals.

## External links

* Foretellers *Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia*
Pegasi Fluffies

Pegasus fluffies (also known as "wingie friends") are fluffies with tiny wings. One of the three common types of Fluffy Pony, pegasus fluffies possess various physical and mental traits that set them apart from other fluffy types.

## Physical Traits

Like all fluffies, Pegasi are small, roughly cat-sized critters capable of speech and of dubious intelligence. Their wings are usually far too small to allow the pegasus fluffies to fly. Some authors and artists do attest that pegasi can glide, though the majority hold that they are entirely flightless. Pegasi also seem to be the physically weakest of all the types due to really light bone structure.

## Mental Traits

Though similar to other Fluffy types in most respects, most authors and artists tend to depict Pegasi as being far more adventurous than other fluffies. Pegasi gravitate towards higher places than other fluffies, and are much more likely to want "upsies". Perhaps unique among the Pegasi is the obsession with flight: though most Pegasus Fluffies are unable to fly, it is a common tendency for them to express a desire to fly, usually through cries of "Wan fwy!". Many younger or less intelligent fluffies tend to believe that they can fly and will attempt to jump off high surfaces leading to their deaths.

## Treatment by Humans

In most works, Pegasi are not treated exceptionally differently from most other fluffies. However, their physical and mental differences are utilized by some artists and authors.

Abusers will often torture a pegasus by removing it's wings, or harm them with "ironic" flight-related punishments, such as hanging them from a string, flying them on a kite, or throwing them. This is usually fatal to the pegasus.

Hugboxers may indulge their pegasus fluffies by either simulating flight or allowing them to experience flight of some sort, via hang-gliders, skydiving, or simply being held in the air while the human runs around with them.

## Ferals

Feral pegasi are generally even more unfortunate than other fluffies, as they are usually neither particularly strong nor smart. Lone pegasi tend to rely on their speed to survive, though as fluffies are not very fast, this trait is only marginally helpful. Though they do not often provide any specific intentional boon to their herd, the adventurous nature of pegasi can often alert a herd to an imminent danger (usually by the unfortunate death of the pegasus). This adventurous nature can, however, also lead danger back to the herd. Herds with a focus on strength may deem pegasi as weak, and may either banish or kill pegasus foals. Although most of the time, Pegasi aren't really treated differently than earthies or unicorns in a herd.
Alternate History Hub Wiki

## Welcome to the Alternate History Hub Wiki

Welcome to the Alternate History Hub's wiki!

AHH is a political/world simulation game between friends. This wiki is an attempt to keep track of its history and events, and have a place to refer people to about what's happened in the game so far.

Game sessions are tracked through what we call timelines. Each timeline is a different game with different starting points in history, and possibly different rules.

We are currently in our seventh timeline.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Sioux Theocracy

The Sioux Theocracy is a Theocratic Dictatorship centered around the Supernatural figure "Makha". The Sioux Theocracy had its upbringings in a Newly Elected Chieftan in a small Sioux Confederacy around present day Minneapolis, this Chieftan said he had met Makha in a dream, Makha told him to build a vast Empire, and to Subjugate the other Sioux, and Lakota tribes of Present day Minnesota. To improve his nation he forcefully centralized his empire into three major citys, Minneapolis, Pipestone, and Duluth, and as time went on more major citys appeared due to Immigration and the population spreading amoungst the empire.
Fifth Timeline

The **fifth timeline** took place in modern history. Its pace cannot be recalled by any of the active members.

The highlights include Germany completely nuking Cuba, Cuba and Japan agreeing to build a base on the moon, and Cuba secretly building a giant laser on the moon to shoot Germany with.

Unfortunately, the game ended just before the laser could be shot.
Seventh Timeline

The **seventh timeline** started on January 17, 2019. It is different from the other timelines in that each player perceives time differently from the others, based on how much they accomplish. As one of the rules, as players progress and become more technologically advanced, their senses of time will converge and become synchronized. It are also hints of there possibly being magic or fantasy elements in the game.

There are currently 4 factions. They consist of the Xochico tribe (not to be confused with the Xochico region of the Mayaztinca Empire) and one kingdom, along with 2 other factions.
Give Him a Sword

**Difficulty:** Very Easy

**Skill Requirements:** 15 Mining, 29 Smithing

**Items Needed to Complete Quest:** Iron 2h Sword

**Items Recommended for Quest:** 10k for fast travel to Rellekka

**Items Acquired During Quest:** n/a

**Quest Points:** 2

**Reward:** none

**Start Point:** Rellekka

**Instructions:**

1. Talk to Lanzig, he will tell you he has been selected for the Rellekka Watch but does not have a sword. He asks you to bring him a 2 handed Iron Longsword.

2. Give Lanzig the sword.

Quest Complete!
Easy as Cake

**Difficulty:** Very Easy

**Skill Requirements:** Level 5 Thieving

**Items Needed to Complete Quest:** Cake

**Items Recommended for Quest:** 10k for quick teleport to Ardougne

**Items Acquired During Quest**: Cake

**Quest Points:** 2

**Reward:** 15k Thieving XP, 17.5k Farming XP, 100k Gold

**Start Point:** Lumbridge Farm

**Instructions:**

1. Talk to Farmer Fromud, he will tell you he forgot his wife's birthday and ask you to steal him a cake from the Ardougne Baker's Stall.

2. Head over to the Baker's Stall at Ardougne and steal a cake.

3. Return to Farmer Fromud and give him the cake.

Quest Complete!
Farming Friends

**Difficulty:** Easy

**Skill Requirements:** None

**Items Needed to Complete Quest:** 100 Wool, 10 Buckets of Milk

**Items Recommended for Quest:** Shears, 10 Buckets

**Items Acquired During Quest:** n/a

**Quest Points:** 4

**Reward:** 500k

**Start Point:** Lumbridge Farm

**Instructions:**

1. Talk to Farmer Fromund, he will say he's short handed and needs some help with some farm work. He asks you to bring him 100 wool and 10 buckets of milk.

2. Grab your shears and collect 100 wool from the sheep next door.

3. Head east to the cows and milk the dairy cow for 10 buckets of milk.

4. Give him the wool and buckets of milk.

Quest Complete!
Minigames

**Minigames** were released in late April when the owner, Mobkinz78, announced the first ever minigame on the server, Cauldron Wars! Cauldron wars was the start of this new minigames branch.

The minigames on the server are all custom made, meaning they are created by users in the community, this makes for an interesting and unique experience when playing the minigames.

## The current games

There are currently two minigames present on Redstone Oinkcraft, however rumor has it there is another one on it's way, it has been mentioned in the past that there will be comming more minigames in the future.

The current games are:

* Cauldron Wars
* Rocket Bow
Mummah Songs

Part of the list of the fluffy vocabulary, a mummah song is when a mare sings (or more precisely, babbles) to her foals, mimicking human nursery rhymes and songs. Many mares also sing mummah songs to their unborn offspring still inside their belly. Most mummah songs are just an affirmation of the dam's love for its offspring, but in a few rare cases, the mummah song does have an educational value trying to teach the foals what to do in specific situations. Those educational mummah songs are almost always taught by humans. Another headcanon suggests that fluffies subconsciously pass down a song or rhythm to their offspring by humming and cooing some coded melody so the foals will know which fluffy it's parents are. Would be baby thieves can be outed by making the accused and real mother sing the song at the same time to see which fluffy the foal will crawl to.

## Examples

* "Mumma wub babbehs, babbehs wub mumma!" This is the most repeated mummah song. It can also be the opening line.
* "Bestest babbehs get miwkies and wots of huggies!" is a common addition to the above, and shows that the dam has a favorite offspring.
* "Mummah hab wots of miwkies and huggies fow babbehs!" is another common addition to the first line. If a mare has taken care of its favorite child, it might sing this line to the rest of its foals.
* "Gud babbehs make poopies in da wittabawks. Mummah gif gud babbehs huggies and wuv. Bad poopies nu smeww pwetty on Daddeh's/Mummah's fwoow. So bestest babbeh make gud poopies in da bawks!" This shows one of the few educational mummah songs, and teaches the foals to use the litterbox. Sometimes, those songs have an additional warning telling the foal what happens if they disobey.
* "Hmmmmm, hhmmmm, cooooo." "Cooo, hhmmm, hmmm." (varies from parent to parent)
Dragon Skull

**Difficulty:** Hard

**Skill Requirements:** None

**Items Needed to Complete Quest:** n/a

**Items Recommended for Quest:** 10k for quick teleport to Varrock, Decent food & Armour

**Items Acquired During Quest:** Dragon Skull

**Quest Points:** 10

**Reward:** White Dark Bow

**Start Point:** Varrock

**Instructions:**

1. Speak to the archaeologist in the varrock museum, he will tell you that a dragon skull has been stolen by the crazy archaeologist and he took off with it into the wilderness.

2. Find the archaeologist! You can teleport to him directly by going to *Bosses >> Crazy Archaeologist* in your spell book.

3. Kill him until he drops the skull. **Note:** You will not receive it on the first kill.

Quest Complete!
Creative

**Note: This is a stub and preferably should be expanded.**

Creative is one of various gamemodes in the server of Redstone Oinkcraft. It is most likely the most commonly played as many players join the server to play Creative and build Redstone, though there is a separate Redstone world for {RS} rank only.

## Guide

If you want to play in creative, where you can make anything you want, you will have to type "/warp creative", if your new to the server you will have to type "/plot auto" if you want to build with someone type "/plot add/trust DinnerBone"

## History of Creative

There is not much to note about the history of Creative.

### UkiePeter Era

The UkiePeter Era was in late 2016 when UkiePeter, a previous hacker on CubeCraft and Hypixel, joined Oinkcraft and started to raise havoc, passing out hacked potions and spamming mobs that were named, such as "HANDS UP OR WE'LL GAS YOU!" , "drunk sally" or "smokeweed tommy." UkiePeter was banned by staff in early 2016 but returned with an outrage of alts in Summer 2016 with his friend, Syagmax(Now know as UfoSniper or Felicitate). He was IP-Banned and disappeared from the server for a year, before he and his friend Syagmax came back in August 2017. He does not create havoc anymore and has now achieved his goal of getting builder.
Anti-Heroes

video File:Placeholder
**Anti-Heroes** or **Neutrals** are protagonists or main characters whose characters are contrary to traditional heroes, although they may still have heroic qualities. Characters who are allies and, at one point, enemies (the word for that is Neutral). This list also includes characters which play no specific role as to whether they are allies or enemies.

"*.*"

—About Anti-Heroes.

## Groups

Whether they operate independently or in a partnership, anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
ActionRolls

Most actions you will simply select the relevant attribute and roll.

Some action will require multiple rolls, or one roll using an averaged dice pool. To average Mining and Fire Control, the Pipe symbol ( | ) is used.

### To Mine a Planet:

First, Investigation | Mining to find good veins

Then Piloting to get down to the surface

Then Fire Control | Mining to use the mining laser to actually acquire the goodies. If mining until full, each roll is a period of time is take to fill up.
CharacterCreation

You have 100 exp to spend on any Attribute, Achievement, or Quirk that you see fit.

Each point of purchase costs that many exp. For instance, buying 3 dots of Observation costs 1+2+3, or 6 total exp. No player can start with more than 7 dots, and the seventh dot requires GM approval.

Quirks may be purchased at the listed price during character creation. Negative quirks add to your total. You may only have a max of -10 from negative quirks count towards your XP pool. Quirks may be purchased, and negatives removed, at double the listed price during gameplay.

All characters start with 10 health, 5 willpower, and 3 defense. Quirks can change these.

All characters have a size and speed of 5. Quirks can change these too.

Your character will have items, the 3 types being:

Armor

Weapons

Other
HopeOfArilon Wiki

## WELCOME:

First check out Character Creation.

If your character has their own ship, then check out Starship Creation

From there, please read through the Rules Of Play

And if you have any questions, hopefully the Examples Of Play helps.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Litter Pal Fluffy

The Litter Pal is a fluffy who has either been chosen by owners or mothers to be the litter box cleaner. These fluffies are usually brown (Often disdainfully called a "poopie fluffy" by other fluffies) and have been pillowed. A litterpal's main job is to eat the feces of other fluffies. Most come in housing units that only allow for their head to be exposed, so that other fluffies may excrete directly into the litterpal's waiting mouth. They aswell lick (in some cases) the other fluffies anus to clean it (altough most times it is just a desperate try of harming the fluffy using the litter pal station, thats why teeth is removed)
Mamluk Sultanate

Welcome to the **Mamluk Sultanate**! We have a rich history filled with war and strife. Kidding! That's Scottland's thing...

The Mamluk Sultanate covers much of the eastern coast of the Mediterranean, stretching from Libya to Syria and goes as far south as Eritrea.

The Mamluk Sultanate has not participated in a war in over a century! The last war that occurred was between Naples and most of the Islamic nations in the eastern hemisphere.

While we don't necessarily have any enemies, as we get along with most nations, we do have particularly strong relations with the Timurid Empire and the Ottoman Empire.
SizeModifiers

## Creatures

Here is a list of relative sizes for creatures:

 Very few humans, Octos, Greys
 Almost all humans
 Very few humans
 Small Saurothrop
 Large Saurothrop

Here is a relative size list foir starships:

Each size is a rough outline, and each step up should be an order of magnitude (roughly x10) larger than the size below it.

# Starships

## Size 1 (Fighter):

Examples include:

CCI Rail fighter

Naval Warships

## Size 2 (Scout):

Examples include:

AC Scout ship

Unk Corvette

CCI Gunship

Naval Carriers

## Size 3 (Destroyer):

Examples include:

CCI Industrial

## Size 4 (Cruiser):

Examples include:

AC Cruiser

ST Auxiliary

## Size 5 (Battleship):

Examples include:

AC/ST Battleship

## Size 6 (Carrier):

Examples include:

Octo Carrier

## Size 7 (Dreadnought):

Examples include:

Vagabond

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Keyblade Armors

**Keyblade Armor** (キーブレード鎧, *Kīburēdo Yoroi*) is a suit of armor worn by Keyblade wielders. It first appears in *Kingdom Keymasters II Final Mix*, as the remnants of Terra and Aqua, and is used throughout *Kingdom Keymasters Birth by Sleep* by Terra, Ventus, Aqua, and the digital simulations of Master Eraqus and Master Xehanort. One of its most important qualities is that it protects the wearer from the darkness surrounding the Lanes Between, much like the black coat. However, it is also worn during battle, at the user's discretion.

Pieces of the armor usually appear as part of the user's normal clothing, such as their boots or belts. However, the armor's left pauldron is more important—by pressing it, the user activates the rest of the armor, which appears in a flash of light. Despite the fact that it usually appears and disappears magically, the armor can also be removed physically, as Terra-Xehanort did once he had gained control of Terra's body, and Aqua did to give Terra's body a vessel to take him out of the Realm of Darkness. Despite its heavy appearance, the armor does not appear to impede movement in any way.

"*.*"

—About the Keyblade Armors.

## See also

* Keyblades
* Keyblade Gliders
ОРТ/Расписание/Архив расписания/2000 год

### **Условные обозначения**

* Жанровая структура
* Структура спорта
* Прочее

 Авто

 **Анимация**

 Бизнес

 Детям

 Документ

 Еда

 Животные

 Звёзды

 Здоровье

 Игра

 Интернет

 История

 **Кино**

 Конец

 Криминал

 Культура

 Любовь

 Мода

 Музыка

 Наука

 Недвижимость

 НЛО

 Новости

 Погода

 Познание

 Право

 Природа

 Путешествия

 Разговор

 Реклама

 Религия

 **Сериал**

 **Спорт**

 Утро

 Чат

 Юмор

 Баскетбол

 Биатлон

 Бобслей

 Волейбол

 Гандбол

 Горные лыжи

 Единоборства

 Прыжки с трамплина

 Теннис

 Фигурное катание

 Футбол

 Хоккей

**Возрастные ограничения**
 Любой возраст
 Для телезрителей старше 6 лет
 Для телезрителей старше 12 лет
 Для телезрителей старше 16 лет
 Для телезрителей старше 18 лет

**Другие аспекты**
 Прямой эфир
 Премьера
 Повторный показ
 Скрытые субтитры (888-я страница телетекста)

**Внимание! В программе возможны изменения!**

<<  •
1995 •
1996 •
1997 •
1998 •
1999 •
**2000** •
2001 •
2002 •
 >>

## Январь

### Понедельник, 3 января

***Источник:*** 1tv.ru

### Вторник, 4 января

***Источник:*** 1tv.ru

### Понедельник, 10 января

***Источник:*** 1tv.ru

## Март

### Четверг, 2 марта

Шаблон:Блок расписания

***Источник:*** 1tv.ru

### Среда, 8 марта

**Международный женский день**

***Источник:*** 1tv.ru

## Май

### Суббота, 6 мая

***Источник:*** 1tv.ru

### Воскресенье, 7 мая

***Источник:*** 1tv.ru

### Понедельник, 8 мая

***Источник:*** 1tv.ru

### Суббота, 20 мая

***Источник:*** 1tv.ru

## Июнь

### Понедельник, 12 июня

**День России**

***Источник:*** 1tv.ru

## Июль

### Воскресенье, 9 июля

***Источник:*** 1tv.ru

### Вторник, 11 июля

 Часть 2-я

 Фильм 1-й

## Сентябрь

### Воскресенье, 10 сентября

***Источник:*** 1tv.ru

## Октябрь

### Воскресенье, 1 октября

***Источник:*** 1tv.ru

### Понедельник, 9 октября

***Источник:*** 1tv.ru

## Ноябрь

### Суббота, 4 ноября

***Источник:*** 1tv.ru

### Среда, 29 ноября

***Источник:*** 1tv.ru

## Декабрь

### Суббота, 9 декабря

***Источник:*** 1tv.ru
The Power of Yelling

**Difficulty:** Very Easy

**Skill Requirements:** None

**Items Needed to Complete Quest:** n/a

**Items Recommended for Quest:** n/a

**Items Acquired During Quest:** A magic scroll

**Quest Points:** 2

**Reward:** Ability to use ::yell

**Start Point:** Draynor Village

**Instructions:**

1. Talk to Commander Veldaban, he will tell you yelling is true power and ask you to find a scroll in one of the buildings in Draynor.

2. Head over to the house located directly north of the bank and climb up the stairs.

3. Search the bookcase west of the stairs and you will find a magic scroll.

4. Return the scroll to Commander Veldaban.

Quest Complete!
Unverseds

The **Unverseds** (アンヴァース, *Anvāsu*), meaning "those who were not well-versed in their own existences", are the main enemies and are considered "the opposite of human life" and grow from the negative emotions produced when Vanitas was created from Ventus. By all accounts, the Unverseds are extensions of Vanitas himself, allowing him to control their actions.

Chronologically, the Unverseds are either the first or second enemy referenced during *Deep Dive*, as they are the second race to manifest, but the first to attack the Realm of Light.

"*It happened when you and I were split into two. The negativity took shape as these monsters. They are what I feel—a horde of fledgling emotions under my control.*"

—Vanitas, explaining the existence of the Unverseds to Ventus.

## Description

### Anatomy and Design

Several varieties of Unverseds appear over the course. Emotion was a key component in their conception and design. Thus they are seen with smiling, angry, and crying "faces", referring to the shape of their red eyes, which all Unverseds share. They lack a direct link to the heart, but are beings that represent emotions in hearts. The emblem most Unverseds are christened with is also meant to represent a heart that expresses emotion. Unlike Heartless and Nobody bosses (whom are enveloped in darkness and light respectively, when defeated), the Unversed bosses are consumed in a dark flame when vanquished.

## See also

* Unversed Emblems
* Vanitas
* Heartless
* Nobodies
* Dream Eaters
ExamplesOfPlay

Let's take a look at Emma, who has decided to play this game.

Emma decides that she will create a character named Lee.

She has 100 xp points to spend as per Character Creation, and purchases the dots as shown:

Emma Wants some Quirks too, so she gets some for Lee:

 Private ID
 Luck
 \_\_\_\_\_\_\_\_\_\_\_\_\_
 GM Fiat
 Low Morals
 Gone Rogue
 Addiction
 Bard's Tongue

She didn't purchase any sort of inventory with her XP, but the GM decides that she can start with some standard issue stuff: An EVA suit and a datapad.

Due to GM Fiat, and Gone Rogue, the GM starts Lee out at an abandoned mining facility where Lee was hiding out. Emma wants Lee to look for useful items, and so Emma rolls 3d12 (10,4,2) for investigation. The GM notices her Luck quirk, and decides that she does find usable equipment, although doesn't explain what equipment that is yet.

Emma wants Lee to find his way back to Arilon, the main martian dome. GM decides some of the usable equipment is running enhancers to make the sprint back faster. She rolls Athletics plus 1 for the running equipment, 3d12 (7,9,5) and the GM decides that the trip is easy.
Koda

**Koda** is an atmosphere character that appears in the Disney parks.

## Information

### Inspiration

Koda is inspired by the Disney character of the same name from the 2003 animated feature film *Brother Bear*.

### Physical appearance

The Koda costume is brown and thickly-furred, with a lighter patch of fur around the neck. The head of the costume is furry as well, with big brown eyes framed by black eyebrows, a cream-colored muzzle, and a dark nose.

## Appearances

### Disney parks

#### Disneyland Resort

Both Koda and Kenai frequently do walk-around meet-and-greets at Storyteller's Cafe in Disney's Grand Californian Hotel and Spa.

Preceding the *Up*-themed update of the Redwood Creek Challenge Trail in Disney California Adventure, Koda and Kenai were available for meet-and-greets.

Kenai • **Koda**
Gus

## Information

### Inspiration

Gus is inspired by the Disney character of the same name from the 1950 animated feature film, *Cinderella*.

### Physical appearance

The Gus costume is brown-furred and bulky, consisting of a yellow shirt and green shoes. The mask of the costume is extremely large, with a green cap, round ears, and big, black eyes.

## Appearances

### Disney parks

#### Walt Disney World Resort

Before it closed, both Gus and Jaq were seen in the *Main Street Electrical Parade*. They also appear in the *Festival of Fantasy Parade* at the Magic Kingdom.

#### Disneyland Paris

Gus and Jaq make appearances at the *Dream of Fantasy* event.

### Disney Cruise Line

Gus and Jaq appear in the *Twice Charmed* show.

Anastasia • Cinderella • Drizella • Fairy Godmother • **Gus** • Jaq • Lady Tremaine • Perla • Prince Charming • Suzy
Pravidla

### Profil

Žádná sprostá mluva, pokud si nepřidáte Nadávání [Koukněte na User:Hernik/TempTest pro ukázku vzhledu]

Žádné pornografické materiály či násilné a nechutné obrázky [Ani odkazy!]

Needitujte ostatním Profily a Profilové Stránky!

Žádný rasismus

### Wiki Stránka

Opět žádná sprosta mluva, žádné pornografické materiály a žádné nechutné a násilné obrázky [Ani odkazy!]

Piš pouze o tom, o čem je stránka, kterou upravuješ!

Žádný rasismus

Neuploadujte Fotky které nepoužijete na wiki stránce!

### Talk Page a diskuze s ostatními uživateli

Sprostá mluva povolena, ale **POUZE** v malé míře! [Pokud vám to při diskuzi s uživatelem vyhovuje vám i jemu]

Žádné pornografické materiály a žádné nechutné a násilné obrázky

Žádný rasismus

### Ostatní

Vandalové budou banování

Vandalové ze stejné IP budou mít IP Ban!

Používejte gramatiku, háčky a čárky, pokud to jde!
Disney park characters

**Disney park characters** are costumed performers that appear at the Disney parks and Disney Cruise Line ships. They are split into two categories: **atmosphere characters** and **face characters**.

## Atmosphere characters

Atmosphere characters, also known as fur characters, are performers that wear full-body costumes in order to portray certain characters, usually animals. They regularly appear in the Disney parks for performances and meet-and-greets, and are assisted by a cast member at all times.

Examples of atmosphere characters include **Mickey Mouse**, **Judy Hopps**, and **Woody**.

### List of atmosphere characters

* Baloo
* Friar Tuck
* Gus
* Kenai
* King Louie
* Koda
* Jaq
* Judy Hopps
* Maid Marian
* Nick Wilde
* Prince John
* Robin Hood

## Face characters

Face characters are performers that wear costumes and makeup, and verbally interact with guests. They regularly appear in the Disney parks for performances and meet-and-greets, and like atmosphere characters, they are usually assisted by a cast member.

Examples of face characters include **Rapunzel**, **the Mad Hatter**, and **Tinker Bell**.
Disney Park Characters Wiki

Welcome to the DPCW! This wiki is dedicated to the beloved characters of the Disney parks that everyone, yes, everyone, loves to meet. Join the community and help out!

### **Robin Hood**

**Robin Hood** is an atmosphere character that appears at the Disney parks. Making his first appearance in the 1970's, following the release of his film, Robin is now one of the most uncommon characters at the parks. When he does appear, he is often accompanied by Friar Tuck, Prince John, or the Sheriff of Nottingham.

**Read More**

Are we missing something? Help us out!

Type in the title of your article, then click the button!

Tony Ferrari - What We Got (Mickey's Birthday Song)
Judy Hopps

## Information

### Inspiration

Judy Hopps is inspired by the Disney character of the same name from the 2016 animated feature film *Zootopia*.

### Physical appearance

The Judy costume consists of a police outfit, complete with a vest and badge, gadget belt, and hand and paw pads. The mask is covered in gray fur, with long, black-tipped ears, and a white muzzle and eyespots. The eyes of the costume are large and purple.

## Appearances

### Disney parks

#### Disneyland Resort

Judy Hopps and Nick Wilde are currently available for meet-and-greets in Hollywood Land in California Adventure.

#### Walt Disney World Resort

Judy and Nick appear in the *Move It! Shake It! Dance & Play It! Street Party* in the Magic Kingdom.

Judy and Nick were temporarily available for meet-and-greet sessions in Disney's Animal Kingdom during a promotional event for *Zootopia* in 2016.

#### Tokyo Disney Resort

Judy appeared with Nick during the 2016 Easter parade.

#### Disneyland Paris

Judy made her first appearance as part of the 2016 Easter meet-and-greet event. She also took part in the park's Easter parade.

#### Hong Kong Disneyland

Judy and Nick began their meet-and-greet sessions on Main Street, U.S.A. in 2016, as part of its 10th anniversary celebration.

#### Shanghai Disneyland

Judy and Nick ride in the caboose in *Mickey's Storybook Express*.

For meet-and-greets, she and Nick can be found at Happy Circle in Adventure Isle.

## Trivia

* Judy

## References

1. ↑ [1]
2. ↑ [2]
3. ↑ [3]

**Judy Hopps** • Nick Wilde
Kenai

**Kenai** is an atmosphere character that appears in the Disney parks.

## Information

### Inspiration

Kenai is inspired by the Disney character of the same name from the 2003 animated feature film *Brother Bear*.

### Physical appearance

The Kenai costume is brown and thickly-furred, with heavier patches of fur on the neck and stomach. The head of the costume is furry as well, with brown eyes framed by black eyebrows, a cream-colored muzzle, and a dark nose.

Kenai's only accessory is a bear totem that hangs from his neck.

## Appearances

### Disney parks

#### Disneyland Resort

Both Kenai and Koda frequently do walk-around meet-and-greets at Storyteller's Cafe in Disney's Grand Californian Hotel and Spa.

Preceding the *Up*-themed update of the Redwood Creek Challenge Trail in Disney California Adventure, Kenai and Koda were available for meet-and-greets.

#### Walt Disney World Resort

Kenai does occasional meet-and-greets at Disney's Animal Kingdom.

## References

1. ↑ [1]

**Kenai** • Koda
Zalududil

Zalududil at its peak

Zalududil "Futurelanterns" started as a wooden fortress but managed to become legendary after some time with the help of the dwarves and some wing clipped osprey people, even reaching the position of capital of The Foggy Boots, being a place where dwarves felt safe from the incoming waves of goblin sieges, it eventually grew up so much they decided to make an outpost near the very goblin capital of the Nightmare of Webbing, Buriedseduced, the place was called Lengendhelm "Gomathzon", but that's a different story, some important events are:
AmugthÎkut, The Foggy Books

The Foggy Books is a dwarven civilization that has existed in The Ageless Realms since year 1 at least. The symbol of the Foggy Books is a single Helm.

Starting in year 1, the civilization grew and spread, fortresses were constructed all over The Ageless Realms starting with the capital, Waterboat to the west of the Spread Mountain. Other fortresses include Hamepuzzle, Dikeknowledge and Morningrough; But all of these fortresses were conquered by The Nightmare of Webbing by the year 75.

After the destruction of Morningrough, The Foggy Books went underground and no sign of the dwarves were seen again until 1004 when it once again appeared, led by the dwarf Kivish "Bladequeen".
Jaq

## Information

### Inspiration

Jaq is inspired by the character of the same name from the 1950 animated feature film, *Cinderella*.

### Physical appearance

The brown-furred Jaq costume, on the short side, consists of an orange shirt and yellow jacket, as well as purple shoes.

The mask of the costume is rather large and covered in brown fur. It has big, round ears, a purple cap, and black eyes.

## Appearances

### Disney parks

#### Walt Disney World Resort

Before it closed, both Jaq and Gus were seen in the *Main Street Electrical Parade*. They also appear in the *Festival of Fantasy Parade* at the Magic Kingdom.

#### Disneyland Paris

Jaq and Gus make live appearances at the *Dream of Fantasy* event.

### Disney Cruise Line

Jaq and Gus are appear in the *Twice Charmed* show.

Anastasia • Cinderella • Drizella • Fairy Godmother • Gus • **Jaq** • Lady Tremaine • Perla • Prince Charming • Suzy
Hunting Friends

> "**Hunting friends? Hunter Friends? Hunter Ponies? Whatever works for you."**
>
>

## Origin

Hunting Friends were created for the sole purpose of hunting down and killing fluffies.

## Physiology

Hunting Friends on average can be slightly smaller than regular fluffies, but have a leaner body with legs set more under them. This allows them to be faster and more limber. They are also a tad bit stronger, with pegasi hunters being capable of flight and unicorns being capable of small, dim light shows. They have far more dexterous hooves, and are capable of holding things ranging from signs to even small cups. But their most defining feature are their sharp teeth, designed to grip and crush, along with cat-like eyes that allow them to see in the dark.

## Society

Thanks to their slight boost in intelligence, hunting friends are a bit more self-sufficient. If left to their own devices, hunting friends will often try setting up traps for regular fluffies. Many owners will use them for other tasks, like reaching hard to reach places where no human can fit. Abusers, however, have often found that torturing hunting friends can lead to bizarre masochistic acts, such as being mauled by them.

Hunting friends are often welcomed for their ability to track fluffies, along with their vigilant attitude. However, due to some issues creating the hunting friends in labs, some have been rendered mute.

## Differences From Cannibals

Hunting Friends and Fluffy Cannibals are two entirely different species of Fluffies. Hunters were created in a lab, and Cannibals are mutant breed of fluffy. This does not, however, keep them from working together. In some situations, Cannibals and Hunters have befriended each other. This could either be with training, or just two carnivorous creatures working towards a common goal.

**Variant Breed- Demonfluffs**

An attempt to create a breeding population of a very specific image of what are otherwise Hunting friends, with the aim of hitting as close to thestral/ nightmare appearance as possible. For the most part, they follow roughly the same construction. Hard, relatively sharp cloven hooves, with wings big enough to allow bruising wingslaps and short glides but not flight, horns capable of bio-luminescence and sharp enough to serve as a piercing weapon. Rare but present are the odd individual with either bat wings or stubby claws.They have the dental structure of cats and a somewhat sturdier build, as well as being almost entirely carnivorous. Intended as pack hunters with the handler loyalty and obedience of a smart dog.

[1]Further notes and the main epic featuring this sub breed found here.[2]
Robin Hood

## Information

### Inspiration

Robin Hood is inspired by the character of the same name from the 1973 animated feature film, *Robin Hood*.

### Physical appearance

The Robin costume consists of a green shirt with a brown belt, green shoes, and orange-furred arms and legs, as well as a tail.

The mask is also covered in orange fur, with a white muzzle, pointed ears, black eyes and a red-feathered green cap.

## Appearances

### Disney parks

#### Walt Disney World Resort

Robin Hood appeared, along with Friar Tuck, Prince John and the Sheriff of Nottingham, in the Magic Kingdom for "Long Lost Friends Week".

He also does occasional meet-and-greets in Disney's Hollywood Studios.

## References

1. ↑ [1]
2. ↑ [2]

Friar Tuck • Maid Marian • Prince John • **Robin Hood** • Sheriff of Nottingham
Maid Marian

**Maid Marian** is an atmosphere character that appeared at the Disney parks.

## Information

### Inspiration

Maid Marian was inspired by the character of the same name from the 1973 animated feature film, *Robin Hood*.

### Physical appearance

The Maid Marian costume consisted of a purple-and-pink dress, white gloves and socks, and black Mary Jane shoes.

The mask was covered in orange-and-white fur, and had two pointed ears, a black nose and black eyes, as well as a lavender cone hat.

## Appearances

### Disney parks

Following the release of *Robin Hood*, Maid Marian appeared in the parks alongside Robin, but disappeared during the 1990's.

## Tipas

Friar Tuck • **Maid Marian** • Prince John • Robin Hood • Sheriff of Nottingham
Prince John

## Information

### Inspiration

Prince John is inspired by the character of the same name from the 1973 animated feature film, *Robin Hood*.

### Physical appearance

The Prince John costume is tall and slender, consisting of pink, purple and gold robes, and brown-furred paws and feet.

The mask is rather cumbersome, with a large furry muzzle, black eyes, and a lavish golden crown.

## Appearances

### Disney parks

#### Walt Disney World Resort

Prince John appeared for meet-and-greets, along with Robin Hood, Friar Tuck and the Sheriff of Nottingham, for "Long Lost Friends Week".

He also appeared during the *Unleash the Villains* events in 2013 and 2014.

#### Tokyo Disneyland

Prince John sometimes appears for meet-and-greets with the other Robin Hood characters.

## References

1. ↑ [1]
2. ↑ [2]

Friar Tuck • Maid Marian • **Prince John** • Robin Hood • Sheriff of Nottingham
Friar Tuck

## Information

### Inspiration

Friar Tuck is inspired by the character of the same name from the 1973 animated feature film, *Robin Hood*.

### Physical appearance

The Friar Tuck costume is round and portly, clothed in a brown habit with a white cord. His paws are gray-furred, as well as his feet, which wear leather sandals.

The mask of the costume is also covered in gray-brown fur, with lighter patches of fur around his mouth and cheeks. He has a black nose, a balding head, and black eyes.

## Appearances

### Walt Disney World Resort

Friar Tuck made appearances with Robin Hood, Prince John, and the Sheriff of Nottingham during "Long Lost Friends Week".

## References

1. ↑ [1]

**Friar Tuck** • Maid Marian • Prince John • Robin Hood • Sheriff of Nottingham
Fluffy Mills

Fluffy Mills are the backbone of the Fluffy Breeding Industry, they mass produce fluffies with little care of their well-being or life.

## Origin

Fluffy Mills are a theme in the fluffy universe as a way to show how industrialized making fluffies can be. They started as art theme but soon gained traction in stories to show that fluffies are not animals but mass produced "biotoys."

Fluffy pony’s are commonly mistreated in Mills and is the lowest class of adoption and shelterization, very rarely are Mills ever actually nice to fluffy ponys
King Louie

## Louie

**King Louie** is an atmosphere character that appears in the Disney parks.

## Information

### Inspiration

King Louie is inspired by the Disney character of the same name from the 1967 animated feature film *The Jungle Book*.

### Physical appearance

The King Louie costume is short and bulky, with orange fur and a yellow underbelly. Due to the fact that King Louie is an orangutan in the film, his arms are oversized, causing the hands of the costume to be unable to be moved.

The mask is plastic, with a pink face and a cream-colored muzzle.

## Appearances

### Disney parks

#### Disneyland Resort

King Louie can be seen in *Mickey's Soundsational Parade*.

He also makes appearances in two shows: *Mickey and the Magical Map*, and *Fantasmic!*.

#### Walt Disney World Resort

King Louie does regular meet-and-greets along with Baloo in Asia of Disney's Animal Kingdom.

He also appears in *Fantasmic!*.

#### Tokyo Disney Resort

King Louie appears alongside Terk in the stage show *One Man's Dream II: The Magic Lives On!*.

In the Tokyo DisneySea version of *Fantasmic!*, Louie is seen on the barges.

#### Hong Kong Disneyland

King Louie makes an appearance in the *Flights of Fantasy* parade. He also appears in the stage show *Mickey and the Wondrous Book*, performing "I Wanna Be Like You".

## References

1. ↑ [1]
2. ↑ [2]
3. ↑ [3]
4. ↑ [4]
5. ↑ [5]

Baloo • **King Louie**
Timeline

This is a rough timeline of events that have come to pass in the world. A periodisation is in order, where time is categorised in certain 'Eras' and 'Ages':

Namely:

* The Birth Era (? - 150.000 BGC)
* The Arcane Era (150.000 BGC - 20.000 BGC)
* The Cold Era (20.000 BGC - 3000 BGC)
* The Lost Age (3000 BGC - 0 AGC)
* The Age of Kings (0 AGC - present)