Sx12 — Hugging on the High Sea

***Hugging on the High Sea*** is the 12th session of the campaign*.* It is preceded by Sx11 — You Thought It Couldn't Get Worse... SURPRISE!, and followed by Sx12.5 - Adrasteia's Terrible No Good Very Bad Day.

This session takes place over a single day, Paraskevi the 19th of Leontes. Notable moments of this session are the meeting Leviticus, Khantos taking Oto apart, battling the Hydra and arriving at Hecate's Crag.

## Getting on the Boat

On the way back from the sewers Miteus looks please, despite being dead a minute ago.

During the long rest: - Leoven has a nightmare while she is trancing - Studied the runes that I copied down and saw they were a mix of primordial and celestial - should get Khantos' help with this. - Between the time when titans existed and the gods came to power - titan war - Amplified CON, STR, DEX - Some are giving access to spells - Misty Step - Counterspell - Dispel Magic - Began readingThe Loxodon's Third Tusk - Book

##### Actually Getting on the Boat

- The harbour is inside the keep - Our horses are being kept in the stables of Artemis Sentry. - We met Nyla. She is speaking to a group of three - presumably the three people who will be joining us on the boat trip. - These include: - A human fighter - Baerun - Zenne - the bard from the rival party - Brother Leviticus - A Loxodon Cleric of Peace. Oto quickly offers some prayers to Poseidon, Hermes and Dionysus and feels a sense of calm.

##### Talking to Zenne

Learnt the names of the remaining rival party members. - They started working against us - but Zenne thought it was the odd job. - He didn't realise they were working for the Athena Group - He realised who the The Myth Enders were - He believed the expedition was too much of a risk - they had been sent across the continent to collect a magic object - Hunag just shows up and knows what's going on. - Returned the Mechanical Component to the owner

Oto then asked Khantos to open him up and investigate his mechanisms. Adrasteia sees something off the starboard side of the boat underwater - it's a structure. This is the thing that Iziquial was talking about back in 4 - Entering the Zeus District She also sees a shape slither from the ruins. Three distinct shapes in the water. They head towards the boat and crash into it. They are sea serpents (they turn out to be a single hydra, but in this moment we thought it was sea serpents)

## Battling the Hydra

##### Battle Highlights:

- Surprise! It's a hydra not sea serpents (Conor fucking hates us I guess) - The Boat has 46 HP - Carban Attacked Leoven - Still cursed lol

##### Other things that happened:

- In the Ethereal Plane Oto saw a swarm of spirits around the Lighthouse - Brother Leviticus stole the Axe and we threw it into the ocean and then Octopus Adrasteia buried it at the bottom of the ocean - Carban and Leviticus hug and get high. - Leoven and Khantos reconcile and plan to remove the threat to the group without everyone else (has Leoven learnt nothing about scheming?) - Adrasteia and Oto talk about plants and flowers and then also about how Adrasteia has never spoken to her god the way Oto has and also about Oto's backstory and experiences with Dionysus

Then we arrived at the island.

## Once on this Island

As we move onto the island (known as Hecate's Crag) we immediately observe there is no clear magical effect or spell present on the island but there is still a deeply unsettling feeling about the whole place. We notice that there is a complete lack of sound on the island too - there is no wildlife, it seems to be avoiding the place - and holds the general aesthetic and feeling of Hades, however there is no divine magic present. From the distance we hear the sound of a woman screaming, but cautious about this place we choose not to storm into the island and move slowly and carefully about the place, Nyla also pulls out a bag and throws a black powder up into the air which spreads out and settles all across the island. When asked about the powder, Nyla explains that it is a magical item that is attracted to necrotic magic, meaning it is unnerving that it settled everywhere.

Understanding there to be ghosts and spirits around the island (and after seeing what he saw when on the Ethereal Plane when he blinked on the boat), Oto cast \*Blink\* again to investigate what might be on the Ethereal Plane. Doing this he saw a spirit directly ahead of the group who refused to communicate (but who Oto notices does appear to be a humanoid creature) but suddenly surged forward and possessed Oto forcing him out of the blink and warned the group to leave (\*"Get Out"\*) and then promptly leaving Oto's body. Ignoring the ghost the group began to move forward. Oto didn't remember being possessed.

We hear a second scream but this time from behind us and turn to see Baerun (the human fighter with us) has been attacked by a shadow and killed immediately. Then from his body came a second shadow. The group has to roll initiative.