recursal/Fanatic-Fandom huggingface dataset:
The Ultimately Horrifying Movie

## Kills

1. Gumball Watterson: Stabbed in mouth by Endo
2. Brick: Sawed in half by Fire Dynamo
3. Michal Afton: Decapitated by Sayori
4. Amy Rose: Run over by Sayori
5. Deadpool: Burnt by Foxy the Pirate
6. Blossom: Head smashed w/axe by Endo
7. William Afton: Face slashed w/axe by Endo
8. Foxy the Prate: Stabbed in mouth w/crowbar by Sonic the Hedgehog
9. Fire Dynamo: Hit in head w/umbrella stick by Amy Rose jr.
10. Sayori: Heart literally destroyed by Endo
11. Endo: Neck twisted by Sayori
Spiderman - The Great Symbiote War

**Joe Biden -** Infected by Plasma Symbiote and Melted

**46 Soldiers -** Killed by Plasma Symbiote Hosts

**Wendigo -** Shot by Secret Service Agents

**7 Secret Service Agents -** Killed by Jersey Devil, Wendigo and Mothman

**Jersey Devil -** Infected by Plasma Symbiote, Body taken over.

**Wendigo -** Infected by Plasma Symbiote, Body taken over

**Captain Brad Stone -** Ambushed by Symbiote Jersey Devil

**Symbiote Jersey Devil -** Killed by Brad Stone

**7 Stokers -** Ambushed by Symbiote Wendigo. 4 deaths by fire, 2 deaths by blunt force, 1 death by blood loss.

**Symbiote Wendigo -** Fed into Engine by Stoker

**Surviving Stoker -** Killed by Flooding after accidentally puncturing ship

**173 Passengers -** Killed in Sinking Ship

**Apollo 21 Astronauts -** Killed in Rocket Explosion

**John Jameson -** Killed in Rocket Explosion

**Jest -** Killed in Man-Made Fractural Anomaly Implosion (*MFAI*)

**Shock -** Killed in *MFAI*

**Stream -** Killed in *MFAI*

**Spike -** Killed in *MFAI*

**J Jonah Jameson -** Infected by Wrath, later killed in *MFAI*

**Gale Jameson -** Stabbed by Infected JJJ, then killed by *MFAI*

**Symbiote Biden -** Killed after infecting Obama by *MFAI*

**Barrack Obama -** Infected by Biden and partially melted, then killed by *MFAI*

**Hillary Clinton -** Infected by Obama and melted waist-down, killed by *MFAI*

**Donald Trump -** Infected by Hillary, Bleeds out and melts outside the range of the killed by *MFAI*

**47 Spider Soldiers -** Killed in War

**53 Symbiote Soldiers -** Killed in War

**General Wrath -** Webbed by Spiderman, Dragged off by Mothman, removed from host, later melted and eaten offscreen, screams heard.
Trolls (2016): kill count

## Deaths

* Grandma Rosiepuff - Eaten by a Bergen after being fed to them by Chef, shown in flashback.
* **King Gristle, Sr.** - Died of old age off-screen, mentioned.
* Unnamed Clown Troll - Died of an unknown cause off-screen, body shown.
* Butterfly - Eaten by a frog creature.
* Frog Creature - Eaten by a blob creature.
* Blob Creature - Eaten by an insect swarm.
* Eye Creature - Exploded into glitter after Queen Poppy jumped on its pupil.
* **Four Spiders** - Eaten by a cave creature.
* **Chef** - Fell into the mouth of a giant monster.
* **Creek** - Fell into the mouth of a giant monster. (Debatable)
Epic (2013): kill count

* M.K.'s Mother - Died of an unknown cause off-screen, shown.
* Nod's Father - Died of an unknown cause off-screen, mentioned.
* **General Dagda** - Shot in the chest by Ronin with an arrow and fell to his death.
* *Queen Tara* - Died of her injuries after being shot in the chest by Mandrake.
* **Bufo** - Killed by Mandrake.
* Unnamed Fly - Died of old age.
* **Mandrake** - Pushed into a rotten flower by Ronin and Nod, being consumed by it.
Big Hero 6 (2014): Kill Count

* Hiro's Parents - Died of an unknown cause.
* Enemy Robot - Cut in half by Little Yama under Yama's control.
* **Little Yama** - Head ripped off by Megabot under Hiro's control.
* *Tadashi Hamada* - Killed in an explosion caused by Robert Callaghan.
* *Baymax* - Fell into the other dimension. Rebuilt by Hiro.
Spider Man Films (2002-2007): Kill Count

## Deaths

* **Dr. Mendel Stromm: Throw away to death**
* **Ben Parker:** Accidentally shot by Flint Marko (revealed in Spider-Man 3)
* **The Carjacker:** Falling to his death
* **Soldier #1:** Dies in anExplosion
* **Slocum:** Dies in an Explosion
* **Soldier #2-3:** Dies in an Explosion
* **Oscorp member #1-2:** Fall to their death
* **Henry Balkan:**  Gets turned into a skeleton by one of Green Goblin’s Pumpkin Bombs.
* **Oscrop member #3-7:** Gets turned into a skeleton by one of Green Goblin's Pumpkin Bombs
* **Civilian:** Crushed by a lamp
* **Norman Osborn/Green Goblin:** Impaled by his own jet

**Total Kills: 20**

## Deaths

* **Rosalie Octavius:** Get impaled by sharp glass
* **Doctor #1:** Pushed away by Dock Ock
* **Doctor #2:** Pushed away by Dock Ock
* **Doctor #3:** Head crushed to death (offscreen)
* **Doctor #4:** Electrocute by light
* **Doctor #5:** Throw away to death
* **Doctor #6:** Killed offscreen
* **Doctor #7:** Crushed to the wall
* **Doctor #8:** Killed offscreen
* **Taxi Driver:** Crushed to death by another Taxi
* **Civilians:** Crushed to death by another taxi
* **Police Guard #1-3:** Pushed away by Dock Ock
* **Police Guard #4:** Pushed away by Dock Ock
* **Otto Octavius/Doctor Octopus:** Drowned into deep sea

**Total Kills: 16**

## Deaths

* **Police #1:** Punched away by Sandman
* **Police #2-4:** Drowned away into sand
* **Soldier #1-2:** Car accident
* **Soldier #3:** Slashed to death by Venom
* **Soldier #4:** Killed by Venom (offscreen)
* **Venom:** Explode by New Goblin's grenade
* **Eddie Brock:** Explode by New Goblin's grenade
* **Harry Osborn/New Goblin:** Stabbed by Venom w/ Jet, die later

**Total Kills: 14**

**Total Kills in the franchise: 50**

## Gallery

### Spider-Man

Dr. Mendel StrommBen ParkerThe CarjackerSoldier #1Slocum and soldier #2-3Oscorp member #1-2Henry Balkan and Oscrop member #3-7civiliansNorman Osborn/Green Goblin
### Spider-Man 2

Rosalie OctaviusDoctor #1Doctor #2Doctor #3Doctor #4Doctor #5Doctor #6Doctor #7Doctor #8Taxi driver and a CiviliansPolice guard #1-3Police guard #4Otto Octavius/Doctor Octopus

### Spider-Man 3

Police #1Police #2-4Soldier #1-2Solider #3Soldier #4Venom and Eddie BrockHarry Osborn/New Goblin
Felidae (1994): kill count

* Fly - Trampled by Francis.
* Sascha - Killed by Claudandus.
* Deep Purple - Throat slashed by Claudandus.
* 20 Cats - Committed ritualistic suicide by jumping into an electric current.
* Gray Cat - Dropped from the roof by Francis.
* Three Fish - Eaten by Francis and Bluebeard.
* Benjamin - Killed by Claudandus as shown on the database of murdered cats.
* Felidae X - Killed by Claudandus as shown on the database of murdered cats.
* *Felicitas/Felicity* - Decapitated by Claudandus, body shown.
* Mouse - Caught and eaten by Francis.
* Gray Cat - Brain melted during a failed experiment.
* Black Cat - Back of head melted during a failed experiment.
* Cat - Pickled in a jar in the lab off-screen, body shown.
* Cat - Died off-screen, mummified body shown.
* Cat - Died off-screen, body shown.
* Mouse - Stomped on by Kong.
* Solitaire - Neck and chest sliced open by Claudandus.
* At Least 132 Cats - Died prior to the film, skeletons shown.
* Joker - Killed by Claudandus, body shown.
* *Blaubart/Bluebeard* - Presumably killed by Claudandus.
* **Pascal/Claudandus** - Chest sliced open by Francis with his claws.
Up (2009): kill count

1. Carl and Ellie's baby - Died in miscarriage.

2. Ellie Fredricksen - Died of old age.

3. Surveyor - Killed by Charles Muntz.

4. Botanist - Killed by Charles Muntz.

5. Explorer - Killed by Charles Muntz.

6. 14 Dogs - Accidentally fell into a river and presumably drowned.

7. **Charles Muntz** - Fell to his death.
The Princess and The Frog (2009): Kill Count

* *Tiana's Father* - Died of an unknown cause off-screen, mentioned.
* Leech - Eaten by Catfish .
* 4 Shadows - Blasted by mama odie.
* 4 Shadows - Blasted by Ray
* *Ray* - Stomped on by Dr. Facilier.
* **Dr. Facilier** - Dragged into a portal leading into a unknown dimension by his friends on the other side
* **Dr. Facilier's Shadow** - Dragged into a portal leading into a unknown dimension along with Dr. Facilier by his friends on the other side
Kung Fu Panda 2 (2011): Kill Count

* Shen's Father - Died of a broken heart after Shen's exile.
* Shen's Mother - Died of a broken heart after Shen's exile.
* *Master Thundering Rhino* - Blasted by Shen with a cannon.
* **Boss Wolf** - Stabbed by Shen after refusing an order.
* **Unnamed Gorilla Guard** - Killed in an explosion caused by Po.
* **Lord Shen** - Crushed under a cannon, which fell when he accidentally cut the rope holding it up, causing the ship he was on to explode due to fireworks.
Shrek (2001): kill count

## Deaths

* **Bug:** Used as toothpaste by Shrek.
* **Fish #1-3:** Farted to death by Shrek.
* **Humans #1-6:** Eyes ripped-off and eaten by Shrek (offscreen).
* **Fish #4:** Eaten by Shrek.
* **Other creature #1-14:** Killed and Eaten by Shrek (offscreen).
* **Duloc's Knight #1-2:** Crushed to death by a barrel.
* **Duloc's Knight #3-6:** Crushed to death by a barrel.
* **Duloc's Knight #7-8:** Smashed down by Shrek.
* **Duloc's Knight #9:** Smashed down by Shrek's legs.
* **Duloc's Knight #10:** Smashed down by Shrek.
* **Duloc's Knight #11:** Smashed down by Shrek with a chair.
* **Duloc's Knight #12:** Head smashed by Shrek.
* **Duloc's Knight #13:** Head crushed by Donkey's legs.
* **Mama Bear:** Turned into a rug by Lord Farquaad (offscreen).
* **Bird:** Exploded by Fiona's singing.

* **Frog:** Inflated like a balloon by Shrek.

* **Snake:** Inflated and twisted like a balloon by Fiona.

* **Weedrats #1-4:** Cooked by Shrek for dinner and eaten by Fiona.

* **Lord Farquaad:** Eaten by The Dragon.

**Total Kills: 50**

## Gallery

BugFish #1-3Humans #1-6Fish #4Other creature #1-14Duloc's knight #1-2Duloc's knight #3-6Duloc's knight #7-8Duloc's knight #9Duloc's knight #10Duloc's knight #11Duloc's knight #12Duloc's knight #13Bird #1Bird #2-4Lord Farquaad
TSSAS Ep. 1 "A Savior is Made"

**Flash Thompson -** Killed by Pumpkin Bomb

**4 Civilians -** Killed by Pumpkin Bomb

**2 Police -** Killed by Pumpkin Bomb

**George Stacy -** Killed by Pumpkin Bomb

**Uncle Ben -** Killed by Dennis Carradine

**Green Goblin -** Killed by Deflected Pumpkin Bomb from Spider Savior

**Gwen Stacy -** Merged with Flint Marko into Sandstorm

**Flint Marko -** Merged with Gwen Stacy into Sandstorm

**6 Scientists -** Killed in Sand Explosion by Sandstorm

**Scientist "Rob" -** Blinded and bashed into a wall, Leaving a Dent.

**Scientist "Dan" -** Drowned/Suffocated in Hallway Sand Flood

**7 Scientists -** Drowned/Suffocated in Hallway Sand Flood

**Head Scientist "Vince" -** Filled with sand until Suffocation.
Deaths and Funerals (Mr. Men Show episode): Kill Count

## Deaths

* Little Miss Whoops: Gets mortally wounded by Scoutmaster Lumpus and eventually succumbs to her injuries.
* Mr. Funny: Dies of lung cancer.
* Mr. Rude: Gets executed.
* Little Miss Bossy: Gets shot by a black guy for bossing him around.
* Little Miss Scary: Gets shot by Cleveland Brown.
* Little Miss Giggles: Dies from laughter after being told a joke.
* Most of The Other Mr. Men and Little Misses: Shot by Brian and the Mr. Men Show haters after they sing “Pop Goes Old Dummies”.
* Random Cat: Eaten by Miss Whoops offscreen.
* Brian Ring: Gets thrown off a bridge to his death by Jack Skellington. Revived as a ghost.
Stephen King's IT (1990): Kill Count

## Deaths in Stephen KIng's It

### Part 1

* **Laurie Ann:** Killed by Pennywise (offscreen)
* **Georgie Denbrough:** Arm ripped off (offscreen)
* **Vic Criss:** ??? (Killed offscreen by bright light)
* **Belch Higgins:** Folded in half and sucked into pipe
* **Stanley Uris:** Suicide via slit wrists

### Part 2

* **Koontz:** Eaten (?) by DogHead-It
* **Henry Bowers:** Stabbed in chest (by self, accidentally)
* **Unamed Girls Kids:** Killed offscreen by Pennywise (News Report)
* **Civilians #1-6:** Killed by It (corpse)
* **Eddie Kaspbrak:** Squeezed to death by Spider-it
* **Pennywise/IT:** Shot w/ silver, punched, kicked, heart ripped out

**Total Kills: 17**

## Gallery

### Part 1

Laurie AnnGeorgie DenbroughVic CrissBelch HigginsStanley Uris

### Part 2

KoontzHenry BowersUnamed Girls KidsCivilians #1-6Eddie KaspbarkPennywise/IT
Wyvern

> “Next worst thing to a dragon? Wyverns. Take away the forelegs, give it the same, deadly firepower, add some bigger talons, and you have a yourself one, fearsome beast.” -Mysidian Tamer
>
>

## Appearance

Wyverns come in many colors and sizes, but maintain the same, two-legged form, with massive talons attached to each wing. Their tails are long and curvy, often long enough to coil like a snake’s.

Range from 11-18ft. tall and 1700-2100 lbs. Tail length varies from 5-10ft.; Wingspans reach up to 15-20ft

## Behaviour

Wyverns can live anywhere, but tend to be more common in very high up, mountainous regions. They can rarely be caught swooping down to capture livestock, and will respond with incredible force to invaders.

## Abilities

Fire/Elemental Resistance (Excluding Ice); Incredible physical strength; Various, elemental breath attacks
The Prince of Egypt (1998): kill count

## Deaths

* *Yocheved* - Died of old age off-screen.
* **Baka** - Pushed off the scaffolding by Moses after he wouldn't stop whipping Neria and falls to his death.
* **Pharaoh Seti I** - Died of an unknown cause off-screen.
* ***Queen Tuya*** - Died of an unknown cause off-screen.
* **Two Snakes** - Eaten by Moses' staff.
* Unnamed Woman - Crushed by a burning leaf.
* **Amun** - Murdered by the Angel of Death off-screen.
* **Ramesses** - Died after the events of the film.
* *Moses* - Died after the events of the film.
Alien: Resurrection (1997): Kill Count

* **6 Unnamed Guards** - Shot by Gary Christie.
* **Unnamed Guard** - Shot by Johner.
* **Xenomorph** - Clawed by other Xenomorph.
* Dr. Brian Clauss - Frozen to death with liquid nitrogen, arm broken off.
* 5 Escape Pod Soldiers - Slaughtered by Xenomorph.
* Olsen - Killed off-screen after Xenomorph pulls him back inside the escape pod.
* **Xenomorph** - Blown up by Martin Perez with bomb.
* General Martin Perez - Head-bitten by Xenomorph.
* Frank Elgyn - Head-bitten through back.
* 6 Failed Ripley Clones - Seen dead, deformed.
* Ripley Clone 7 - Burned to death Ripley with flamethrower.
* 5 People - Chestbursted off-screen, bodies seen.
* *Sabra Hillard* - Drowned
* *Gary Christie* - Presumbly drowned after Xenomorph sprayed acid blood in his face, sacrificing himself to save the others
* Larry Purvis - Chestbursted.
* **Dr. Mason Wren** - Head eaten by Xenomorph
* 3 People - Seen dead in cocoons.
* **Xenomorph Queen** - Top of the head punched off by Newborn.
* Dr. Jonathan Gediman - Head eaten by Newborn.
* *Vincent "Vinnie" Distephano* - Head crushed by Newborn.
* **The Newborn** - Body torn up by being sucked into space.
ThanksKilling (2008): Kill Count

## Deaths

* **Topless Pilgrim:** Slashed w/ axe offscreen
* **A dog:** Killed by Turkie
* **White People:** Decapited w/ axe by Turkie
* **Would-Be Turkey f\*cker:** Shot in head w/ Rifle
* **Johnny's Dad:** Head Sawed off w/ Knife
* **Johnny's Mom:** Eyes Missing (likely pecked out)
* **Ali's Paramour:** Throat slit mid-oitus
* **Ali:** Neck Broken by Turkie
* **Sheriff Roud:** Killed offscreen, face later peeled off
* **Billy:** Shot from the inside of stomach w/ Rifle
* **Darren:** Tongue ripped out and heart pecked out
* **Johnny:** Stabbed in stomach w/ electric carver, died later
* **Turkie:** Eaten by Ali

**Total Kills: 12**

## Gallery

Topless PilgrimA dogWhite PeopleWould-Be Turkey f\*ckerJohnny's DadJohnny's MomAli's ParamourAliSheriff RoudBillyDarrenJohnny
Titan A.E. (2000): kill count

* Sam Tucker - Killed offscreen by the Drej
* Cook - Shot by a Drej with a blaster
* Preed - Neck snapped by Korso
* Joseph Korso - Electrocuted when he put his blaster between the last breaker, which wouldn't close on its own
* **Queen Drej** - Destroyed and absorbed into the Titan by Cale to use all the Drej energy to create Planet Bob
Animals & Beasts

> "(((Quote)))" -Speaker.
>
>

* **Behavior/Habitat:**
* **Coloration/Features:**
* **Height/Weight:**
* **Abilities:**
	+ (Ability)- (Description)

## **Wolves**

* Tyvan - “Couldn’t bring over Litrenial, no, just wolves.” - ???

## Timber Wolf

	+ **Behavior/Habitat:** Your average wolves, they travel in packs on plains or forested areas. They will often hunt herds, small animals, and even lone travelers.
	+ **Coloration/Features:** Built like your average wolf, with a thick furry pelt, and colored in various shades of grey and black with a white underbelly. Fully black or grey variations exist within the ecosystem.
	+ **Height/Weight:** 2.8-3ft tall, 80-120 lbs, 5.5-6ft long.
	+ **Abilities:**
		- None- There ain't nothing special about these things. Just a bunch of wulfs.

## Quick Info

### **Amber Wolves**

"*Be wary.. Damn amber wolves will trick you.. Make sure you smell the smoke before approaching what could be a campfire..” -Adunian Wanderer*

* **Behavior/Habitat:** Cunning, extreme pack mentality. Have been known to return in force if one of their kin was injured. Domestication impossible. Prefers colder climates.
* **Coloration/Features:** A decent sized wolf, they glow with an amber color much akin to campfires. Their tails seem to give off what one might mistake for ‘embers’.
* **Height/Weight:** 2.4-2.8 ft tall, 55-65lbs, 4-5 ft long.
* **Abilities:**
	+ Burning Fur- Produces an acid, secreted into the fur, which gives a feeling of intense burning when absorbed into the skin.
Otherworldly Spark

> “For centuries, we feared the forces of Darkness massing against us. We sought to hide under a broken god... No more. These Guardians show us what we are, what we have been and what we will be again.” - The Speaker
>
>

## Overview

This power is a gift friend, granted upon us Crystal Braves by the Speaker. It allows us to perform wondrous things from summoning a blade or shield of light, to allowing us to leap a greater distance. Though it is limited to the path you wish to travel down.

## Disciplines

### Shaman's Path

The path deemed most applicable to those considered wise, this focuses around strengthening the mind and endurance, allowing them to last in battle, while also giving benefits to others around them. Though it comes at the cost of strength.

### Titan Path

The path deemed the most applicable to those who wish to defend and protect, this focuses around buffing one’s strength and defense, allowing them to take and deal heavy amounts of damage. Though at the cost of speed.

### Hunter Path

The path deemed most applicable to those who wish to be a rather fast attacker, these are often comprised of the ranged units within the Braves, wielding their tools with high precision. This comes at the cost of defense.

## Learning Process

A power only granted upon those the Braves deem worthy of this gift, this is often done through a set of trials testing combat ability and prowess in the field. From there the spark is granted by the Speaker, an otherworldly entity of a man. He almost seems to take it directly from the stars himself, granting one its radiance.

Often times this comes in various forms be suiting the person the spark is granted to. It grants them the ability to harness the powers of any one of the three paths. The Speaker seems to know what befits a person most despite how they may seem like they should fit through the trials.
Sodor Fallout AUs: Kill Count

7. **Toby the Tram Engine** - Committed suicide by ramming himself into the breakdown crane.
8. Lexi the Cab-Forward Engine - Committed suicide by blowing herself up with gunpowder and dynamite.
9. **Nia/The Beast** - Killed in an explosion caused by Lexi.
10. Bert the Miniature Engine - Killed by Nia offscreen, body parts seen.

### TFSniperBoy22

1. Toby the Tram Engine - Jaw ripped out by Neville offscreen, body seen.
2. Douglas the Scottish Engine - Killed when his boiler exploded.
3. Murdoch the Tender Engine - Eyeballs and brain ripped out by Neville.
4. Harvey the Crane Engine - Face cut off by an unknown person.
5. Whiff the Garbage Engine - Shot in the head by his driver.
6. Scruff the Scruncher - Face ripped off by Neville.
7. **Daisy the Diesel Railcar** - Committed suicide by ramming herself into the breakdown crane.
8. Mavis the Quarry Diesel - Shot in the head by her driver.
9. **Diesel 10** - Claw ripped off and stabbed in face by Neville.

### Kingentheo1

1. **Devious Diesel** - Killed offscreen by Donald.
2. D261 - Killed offscreen by Donald.
3. **Diesel 10** - Claw ripped off and stabbed in face by Donald.
4. Douglas the Scottish Engine - Eyeballs and brain ripped out by Donald.
5. Harold the Helicopter - Shot in the head by Old Bailey.
6. Harrison/Iron Arry - Killed when his engine exploded.
7. Fergus the Railway Traction Engine - Shot in the head by his driver.
8. **Merlin the Invisible** - Committed suicide by ramming himself into the breakdown crane.
9. Bash and Dash the Logging Twins - Shot to death by army men.
10. Ferdinand the Logging Engine - Face cut off by an unknown person.
11. Herbert/Iron Bert - Committed suicide by blowing himself up with gunpowder and dynamite.
12. **Donald/The Beast** - Killed in explosion caused by Herbert.

### Brian Ring

1. **Dennis the Lazy Diesel** - Killed by Rebecca.
2. **Norman the Red Diesel** - Killed by Rebecca
3. **Diesel 10** - Claw ripped off and stabbed in face by Rebecca.
4. Gordon the Big Engine - Eyeballs and brain ripped out by Rebecca.
5. Caroline the Car - Shot in the head by the leader of the Elsbridge Cricket Club.
6. Connor the Streamlined Engine - Killed when his boiler exploded.
7. Rosie the Red Tank Engine - Jaw ripped out by Rebecca.
8. Hank the American Tender Engine - Shot in the head by his driver.
9. **Ferdinand the Logging Engine** - Committed suicide by ramming himself into the breakdown crane.
10. Salty the Dockyard Diesel - Shot to death by army men.
11. Porter the Dockyard Tank Engine - Shot to death by army men.
12. BoCo the Metropolitan Vickers Diesel - Face cut off by an unknown person.
13. Caitlin the Streamlined Engine - Committed suicide by blowing herself up with gunpowder and dynamite.
14. **Rebecca/The Beast** - Killed in explosion caused by Caitlin.
Adunians

### Build Averages

Male: Lean, one could say lankyFemale: Similarly lean/lanky, slightly less broad in the shoulders

### Eyes

Green(The most common), Grey, or Brown(The rarest)

### Hair

Brown or black, going grey with age, possibly as young as 15

### Skin Tones

Pale, but generally no more than the average Heartlander

## Racial Traits

### Negative Traits

Infertility

> *Hardy people of the northland, Adunians are a pale race. Despite their elven blood, they hardly show their ancestors true grace. Though they favour light arms, they are far more brawny than elves as is required for survival on the Ildician Isles. Likely considered far more progressive, they are a rather accepting people with laws allowing such things as gay marriage and freedom of religion.*
>
>

## Cultures

### **Bowies**

A culture of their own, these are the nomadic people of Al’Ildic, though the culture has spread to the mainland of Altrinue now as well. The lifestyle revolves around the use of a bow and as such all Bowies, old and new iterations carry one on them.

### **Rangers**

Considered the Peacekeeping force of Al’Ildic, these people often live a rather solitary life. They are renowned as some of the best bowmen in the world, having spent their entire life training that skill. Rather individualistic in nature, each one is a rather different person though they all share a number of traditions.

## Physical Appearance

> *waiting on ruby for this*
>
>

## Racial Traits

### **Positive Traits**

**Hardy:** Due to the land they come from, Adunians are naturally hardy. They are less susceptible to the cold and have a habit of surviving what would down most men.

### **Negative Traits**

**Infertility:** Due to the elven blood coursing through their veins, Adunians are often considered less fertile than most other races, as such it is not often you see a family with more than 2 kids at a time in Al’Ildic.
Emlanile

> “The ***fuck*** do you mean it’s not a lightning storm?” -A very concerned individual
>
>

## Appearance

Black scaled, bipedal draconic beings, appearing similar to halfway between a dragon and a man. Two sets of wings adorn their back, usually holding a teal or light green coloration, and they possess wickedly long claws. Topped with sharp horns and a strong,  towering physique.

Averages of 11-13ft. tall, 1600-2200 lbs.

## Behaviour

Extremely hostile creatures that favor mountainous or raised terrain near any area with game to hunt. As intelligent as most humans, but far less civilized, killing other living creatures or each other, for game or as trophies.

## Abilities

Vrale Generation(Appears as black lightning), Gliding, Sharp Senses, and Extreme speed and strength
Elrinaus

## Related Cultures

Elrinaus(Culture), Ezh

> *The native people of Elrin- or so they say. The Elrinaus found themselves on Altrinue long ago and have since been behind Elhane, the technological center of the world. Possessing greater souls on average than other races, an Elrinaus equipped with Soulsolids is a disheartening sight when against them.*
>
>

## Cultures

### **Elrinaus**

The most known culture, as well as the most common among Elrinaus(Hence the name), Elrinaus follows a distinct Victorian aesthetic, with slightly more modern societal roles, and a heavy focus on working. Work tends to be placed above all else, helping discrimination in some regards, however, the poor are seen as “lazy workers,” which ends up replacing more common forms of discrimination.

### **Ezh**

Less well-known, but carrying a similar Victorian aesthetic, although more spiritualistic, more vivid and bright colors abound, and a somewhat less-tight work ethic is held. Similarly to the contempt held for the poor, those unable to work are held in arguably worse regard than the poor in Elrinaus culture, as talent(Artistic or otherwise)is a placeholder for wealth.

## Physical Appearance

> *Elrinaus are the tallest Human subrace(Just barely ahead of Adunians), and most commonly possess strong builds and long torsos. Elrinaus have no most common eye color, with green, yellow, and lighter blues all being fairly common among them, while black or dark brown hair is by far the most common, with light brown being rare, ginger even moreso.*
>
>

## Racial Traits

### **Positive Traits**

**Spirit Conduit:** Elrinaus have a comparatively strong talent in conducting Spirit Energy when put against other races, reinforcing their talent in spirit-based abilities.

### Negative Traits

**Mana Atrophied:** Elrinaus tend to have a somewhat smaller mana pool, compared to other races. Outliers exist, however the large majority are at a disadvantage when it comes to magic.
Deific Energy

> *Please talk to the admins before having a character with a Miracle- simply put, there's some special rules to them we need to make sure you know about.*
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## Energy Info

### Difficulty to Harness

Impossible(Mortals), Innate(Divine), Difficult(Mortals Granted Deific Energy)

## What *is* Deific Energy?

Deific energy can be attributed to gods and other divine beings. A power not normally known to mortals, Deific Energy can't be found within someone normally, for it has to be gifted to someone from a god. Being gifted Deific Energy means being able to harness that gods "Miracle," an ability which instills an effect upon a living, breathing creature. Below you can see the full list of Miracles.

## List of Miracles

### *Alshran's Mark*

*“I think you just spilled ink on yourself.” - Feckless Neophyte*

 *Alshran's Mark*

~ - ~ - ~ - ~

### Tahariaen Clericalism

*"(Quote)" Tahariaen Clericalism*

~ - ~ - ~ - ~

### *Xan's Paladinism*

*"(Quote)" Xan's Paladinism*

~ - ~ - ~ - ~
Druidry

> “Bah! Last time a bear threatened me, I turned it into a tree and chopped ‘em down with my own Fell Axe!” - Old Man Janken
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## Overview

This is the true form and glory of Mother Nature’s power. This allows us to cause great displays of natural power wherever we may be on this world. But that is not its only boon, we may take the shapes of her children, the animals around us, birds, wolves, cats.. All of them have their own purpose and uses.

## Disciplines

### Shamanism

Shamanism has to do with the more spiritual side of druidry, that is to say it governs such aspects as communion with the various spirits found within nature, striking deals or appeasing them. Perhaps even summoning or calling them to an area. This usually requires more time to cast as it usually takes the druid to make some form of circle in which to call the spirit and bind it there temporarily depending upon the power of it.

### Beast Shaping

Rather simple this is a druid’s ability to take the shape of a number of different animals. It requires a good understanding of the anatomy of the animal they are trying to become, and a large amount of physical endurance to undergo. But it is however one of the most versatile powers known to the druids as it isn’t limited to just four legged beasts, they have the ability to become other such things as birds which make for great

### Elementalism

Similar to elemental evocation, this is the druid’s power to influence the elements around them, in much more natural way to evocations simple creating of them. This creates things from harsh rainstorms that impede armies progress to great whirlwinds that sweep across the plains. This is in itself a double edged sword however, as the druid is not able to stop these great displays of nature’s beauty, only to spur them into action.

### Natural Magic

This is a druid’s ability to harness the aspects of nature around them, from causing vines to grow rampant around them, or to influence a tree to knock over a bandit’s watch platform. It has a wide range of abilities but are often considered much more costly, as none of the effects are small. This also takes the druid’s own mana to perform most of the action as to influence nature they can’t also be taking from it.
Animated Corpse

> “Agh- DISGUSTING! WHO THE ‘ELL LET YOU IN ‘ERE?” -Hetvalian Lunatic
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## Changes After Death

The creature takes on a rotten and putrid form, some falling apart at the seams. These animated figures shamble towards you at a usual slow pace. Some can even survive beheading.

## Behaviour

Animated corpses are the mindless beings out of stories. They shamble towards anything left alive and attempt to consume them, regardless of their shape or size. Others are simply bound to their necromancer and serve their will.

## Abilities & Traits

Weak to Bludgeoning, Flame, and Holy Element. Immune to Mind Affecting Abilities
Wreck-It Ralph (2012): Kill Count

* *Fix-It Felix Jr.* - Accidentally crushed underneath a falling piece of a ceiling by Ralph. Revived
* **Ten Cy-Bugs** - Shot by the First-Person Shooter.
* **Three Cy-Bug Eggs** - Shot by the First-Person Shooter.
* **Two Cy-Bugs** - Shot by the First-Person Shooter.
* First-Person Shooter - Mauled by a Cy-Bug when Ralph pushed its face in front of it.
* **231 Cy-Bugs** - Disintegrated by a giant laser.
* Unnamed Driver - Accidentally crashed into a tree. Revived
* Unnamed Driver - Killed when Turbo crashed into their car.
* **Seven Candy Cy-Bugs** - Shot to death by Sergeant Calhoun.
* **Three Candy Cy-Bugs** - Beaten to death by Ralph.
* **King Candy/Turbo** - Assimilated by a Cy-Bug.
* **Two Candy Cy-Bugs** - Shot to death by Sergeant Calhoun.
* **362 Candy Cy-Bugs** - Dissolved in a volcanic eruption of diet coke lava because of Ralph.
* **Queen Cy-Bug** - Dissolved in a volcanic eruption of diet coke lava because of Ralph.
* **Cy-Bug King Candy/Turbo** - Dissolved in a volcanic eruption of diet coke lava because of Ralph.
Shran Edmas

> "Thought we'd have a laugh, making this one. Instead, we got something that worked, worked too much. We got lucky with how precise everything is, and we didn't care enough to make plans to copy it." -???(name soon)
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## Description

Shran Edmas is one of Tsorne's more expensive experiments, one Azh Relm decided to take interest in, despite the original plan of simply a "fun" experiment in creating an expandable shield.

## Mechanics

Shran Edmas has four portions- the base, including the handle, consisting of a Mal and Driel Soulsolid buckler. The first ring, made of a thick Mal Soulsolid. The second ring, made of El Soulsolid. And the third ring, made of Mal Soulsolid.

The design is as is for a few reasons: The buckler is designed for a standard use, the Driel Soulsolid somewhat helping in regards to energy-based attacks. The first ring is designed for attacks that would be harder to deflect, with the cost of being too heavy to use in something like a sword fight. The second ring is for cases where the buckler and first ring both fail to stop the amount of force, where the El can provide the needed resistance. Finally, the third ring, where the shield becomes perfectly immovable, is for extreme cases, such as large-scale magic attacks, cannons, or other powerful attacks.

Shran Edmas' strength is beyond the metals it is comprised of, as well. To avoid the mechanisms locking the parts in place from decreasing the overall integrity, the inner metal has been turned into a lattice, which as well allows space for the mechanisms to be housed. The exactness of this lattice and the mechanisms fit in it is most of the reason the shield has yet to be replicated, as the first proper creation of it was a pure stroke of luck.
Tyvan

> “Couldn’t bring over Litrenial, no, just wolves.” - ???
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## Appearance

Tyvan are built slimmer than most wolves, with an excessive, breathable pelt, colored various shades of navy blue, with whites and grays on the stomach. Long-legged.

Usually around 3 feet tall, 6-7.2 ft long (tail not counted), with 3-6 inch claws, weighing around 50-70lbs

## Behaviour

Smart, especially so. Domestication is possible with enough food. Extremely social.  Prefers dryer, moderate climates.

## Traits

Tyvan are somewhat sensitive to Spirit Energy, enough to help in hunting. Their tough pelts make them rather defensive despite their lightness.
Thaumaturgy

> “Thaumaturgy is man’s ability to work miracles. The ability to take one object, and draw energies from it in the form of magical Essentia, which in turn can be used to infuse objects to create something new; something with uses we could not have achieved before its discovery.” - Willius Brando
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## Overview

Thaumaturgy itself is the ability to perform miracles. More specifically, it allows for its users to study and draw magical energies from objects around them and find a new use for them. In order to begin, one must understand how vis manipulation works. Objects can be scanned by a user by looking at everyday materials with a thaumometer. Many basic concepts are written in the Thaumonomicon, written by the Grand Curator William himself.

## Disciplines

Thaumaturgy is split off into several disciplines, all of which may be required at some point for higher level studies and crafting. The modern Thaumonomicon recognizes the studies of Vis Manipulation, Artificery, Alchemical Study, and Golemancy. An addition tab of information is written towards the back of the book, but appears undecipherable to all but only the most well-read and studied thaumaturges.

### Vis Manipulation

Vis Manipulation is the basic study of, and the ability to harness the magical elements found within common items, terrain, and magical nodes within the environment. Covered in the first chapter of the Thaumonomicon, it is a vital first step in a thaumaturge's understanding in order to move onto more complicated studies.

### Alchemy

Alchemy is the art of transmuting or transforming an object by infusing it with the magical vis found in other objects. Objects are placed into a cauldron filled with water, and then burned down into raw magical aspects, which are then infused when the object intended to be transmuted is thrown into the cauldron with them. Alchemy is vital in the production of metals such as thaumium, and for liquidated vis required in advanced artifice.

### Artificery

Thaumic artificers create or enhance tools wielded by normal people; essentially, they can craft more powerful, magical items than what normal humans can create.
Wood Elves

> *Wood Elves, as the name implies, are a type of forest elf found commonly in countries such as Krisphyra. Known for skills in woodworking and craftsmanship, or the use of a bow, they are seen as one of the kinder races.*
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## Cultures

### **Mali'ame**

Simply the average wood elf, they come from all sorts of places though preferring forests, talented in woodworking and the use of a bow, they are often some of the most friendly sorts.

### **Mael**

The common, working wood elf within Krisphyra. They generally commit to labor jobs, such as farming and gathering of materials, building, and other such work. Minus work, they generally live very well and have plenty of time to spare for leisure.

### **Septem**

Wood elves whom are more talented in arts and craftsmanship are generally considered Septems in Krisphyra. Their talents are often used, instead, for the entertainment of others, and growth of society within the vast forest.

## Physical Appearance

> *Wood elves aren't the most bulky of races- being elves, they're more prone to a slender frame. Their eye color strays between brown, green, black, even yellow. It's said if you can find the color in nature, a wood elf most likely has it as an eye color. Wood Elven hair and skin colors vary less drastically than the eye color, with the hair being limited to darker reds, browns, or black, and their skin being an olive brown much deeper wooden browns, making a pale wood elf an odd sight.*
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## Racial Traits

### **Positive Traits**

**Nature’s Touch:** Wood elves have a natural green thumb, and are often said to be one with nature itself. As such, druidry comes much easier to them, along with anything to do with nature itself.

**Woodworkers:** Wood elves have been famed as some of the greatest woodworkers alive. Their quality of craftsmanship with wooden or similar materials is often higher than average.

### **Neutral Traits**

**Sensitive Ears:** Both a benefit and a hindrance, wood elves have remarkable hearing. Enough so that thunder is vaguely irritating to the ears. However as such they can hear a conversation from much farther than the average human.

### **Negative Traits**

**Forest Born:** Wood Elves often find it harder to cope with areas mostly devoid of nature. As such they are more susceptible to illness and other effects from places such as deserts or tundras, whereas a jungle would have them feeling somewhat above par.
Thaumaturgical Society of Scholars

## Faction Insignia

### Goals

Seek to acquire and safeguard any and all artifacts they come across, so as to further study them. Pursuit of overall knowledge is also fairly common to this group.

### Popularity & Significance

Neutral source; considered significant by Eprelan government

## Member Info

### Recruitment Criteria

Anyone capable of much higher thinking and some prior magical knowledge. MUST remain neutral to other factions.

### Field Armory

Lower ranked soldiers are clad in thaumium armor, higher leveled spellslingers can be seen in base thaumic research robes up to voidmetal robes, tankier and more physically able soldiers can be seen in thaumium fortress armor (looks samurai-like in appearance, but much more purple). The Grand Curator himself can be seen in Ichorium robes.

## History

The scholars were founded by Willius Brando in attempt to expand the knowledge of Thaumaturgy and its uses, including, but not limited to utility, well-being, and battle. Many budding mages have considered becoming a part of this guild in order to further themselves in their studies, but many find the art to take far too long to master, and dangerous at that.
Runic Magic

> *“Dwarven runes are dumb runes for short fucks. Probably used to summon beer or some shit.” - Tolvan*
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## Overview

Runic magic is one of the most archaic forms of magic, having been one of the first to be adapted by man. Runic magic is performed by applying mana through special runic drawings, each having a different effect and purpose. Some use them to improve their gear, some for utility and combat, and others for setting sneaky traps.

## Learning Process

Runic magic requires the user only to be able to be able to memorize particular symbols and their effects, and more importantly, the ability to channel mana. Users generally start with more simple drawings and effects, but the more experienced in runic magic have shown to be capable of similar power to that of an elementalist.

## Disciplines

**Thuaidian Runes:** Considered a bastardisation of a few different runic languages, Thuaidian is often considered highly versatile, though not the most highly powered of runic languages, it is most commonly found used by the people of Al’Ildic as their written language.

**Sylvan Runes:** A runic language used most often by Fae and Elves. Old and powerful, it is said to be the voice of nature itself. Of little use in destructive magic, sylvan runes hold great power in most other areas.

**Dwarven Runes:** Dwarven runes are often ignored due to their relatively simple nature, but can be used incredibly well when mixed with tools and weaponry. The runes themselves consist of multiple, patterned thin lines, some appearing similar to Common alphabet. Uses consist of anything from upping the durability of tools to applying elemental effects to objects.

**Primordial Runes:** Often considered the most ancient of the runic languages but also the least known, and comparably simplistic in form. However this does not inhibit its actual power, often giving a wide range of more powerful elemental based magic.

**Infernal Runes:** The mystical language of the netherworld, so long mired in blood and flame that simple inscriptions of its runes seem to glow with a sulfurous flame. It consists of sharp, spiking characters, and is often used in blood magic, which some scholars believe was first conceived by demons themselves to form binding contracts and attack their enemies.

**Celestial Runes:** The language of the gods, believed to have had a hand in their very creation, this was once considered a language of power, and was a closely guarded secret of the church. However, upon the death or disappearance of the old gods, its potency has diminished, leaving it no more powerful than any other runic language. Consists of graceful, curving characters, and is used to invoke all manner of light, sky, or holy-aspected magicks.
Animated Skeleton

> “...So he really was just big-boned….” -A Necromancer, after reviving a dead friend.
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## Changes After Death

The creature takes on a skeletal form possessing the same anatomical structure as the prior creature.

## Behaviour

Animated skeletons can move similarly to the figure in which its skeleton originated from, making them highly versatile depending on their bone structure. Generally, they follow the motives of their summoner; they may be left peaceful or on guard of an area, or be motivated to attack anything that moves. They possess no level of higher reasoning.

## Abilities

These creatures while immune to piercing and poison still suffer tremendously from any sort of bludgeoning damage. Unlike many of their brethren, they also do not suffer nearly as much damage from flame. They possess an inability to be charmed. However as with all undead suffer greatly from Holy Elements.
Cult of the Crimson Thaumaturge

## Faction Insignia

### Goals

The exact ambitions of the cult is unknown. All that is known among the general populous is their wanting to study the tainted arts of thaumaturgy, and longing for destruction of all that oppose them.

### Popularity & Significance

Unpopular. Minor, dangerous terrorist organization.

## Member Info

### Recruitment Criteria

Specific details are unknown, but it is inferred that only those who have accumulated massive amounts of warp join their ranks.

### Field Armory

Varies; while little is known of their ranks, members of the cult are shadowed by crimson robes, plated with a special, heavy metal alloy that regenerates itself slowly. Knights have similar crimson-painted armor which masks their identities.

## History

The Cult of the Crimson Thaumaturge popped up only in more recent years. Soon after the Collision of dimensions, as the world was shaken by its destruction, ancient Thaumaturges from another world were thrown into the new world. Some of those said thaumaturges had fallen captive to the Warp’s clutches as a side effect to their dabbling in forbidden knowledge. These Thaumaturges would shape the very foundation of the Cult itself.
Livandre

## Geography

Livandre lies in the Western Highlands of Altrinue, due south of [MAJOR LAKE NAME WITHHELD].

## Cultures

**Glascowan Loyalists:** Comprised of the citizen who are overall loyal to King Cyrus and blind to his true nature. They make up most of the general populace and would fiercely defend their king if so allowed to do so.

**The Subjugated:** These were the people who remained defiant to King Cyrus’ rule. They quickly found themselves swept through by a number of interspersed loyalist agents and taken down. Though they all live a life of fear and hide, some still choose to help those more able in rebelling against the King.

## Government

### **Government Type: Royal Dictatorship**

**Acting Ruler(s):** King Cyrus Glascow I

**Laws:** Fairly standard set of laws with the addition that speaking out against the King’s law is equal to high treason and therefore punishable by death with no exception. Usage and practice of magic is also to be done under licensing by the King, but is otherwise banned.

## Trade & Economy

**Imports & Exports:** NONE

**Available Resources:** Copper, Iron, Silver, Gold, Whitestone, Grains, Corn, Potatoes, Assorted Fruit, Meats

**Currency:** Gold Seraphs

* **Average Income:** Unknown
* **Fund Distribution:** TBA

## Military

### Active Forms of Military:

#### Knights of the Lake:

Often considered King Cyrus’ royal guard, they are his best fighters, and his most trusted assets. It is unknown more often than not who they were prior to service among his guard, and little more is known of them aside from their prowess.

#### Inducted Mages:

(Deets whenever Ruby adds them)

**General Details:**

* Drafting Details: (?)
* Overall Military Strength: High due to fierce loyalty and overall number.
* Focus on Military Advancement: Low

## Guilds & Organizations

**The Wild Rose:** The last remnants of the failed rebellion that fought against King Cyrus. Their numbers are few, and although they enjoy support from much of the Subjugated populace even in failure, they have little in the way of training or supplies, and as proven by their disastrous failure at revolution three years ago, no counter to Cyrus’ mages. The few remaining members of the Wild Rose are currently being hunted by Cyrus’ men, and are on the run. Formerly led by Zalphas the Defiant, along with his lieutenants. (More can be found on the faction page).

## Cities & Towns:

### Capital City: Edcairne

Edcairne, the capital of Livandre, is a bustling city where most of the common folk live. While not residence of the King’s Castle and Court (see “Knight’s Island”), it is still a political point of interest. Near the edge of the city is a large barrack where most of the militia reside. Edcairne, like most of Livandre, is self-sufficient, as the nation rests near mountains for ores and plains for farming.