Quel'ama Laws and Codes

Note: This will be broken up into IC and OOC Laws and Codes.

No nation is without laws and codes to determine if they are nothing more than a community in an area or a nation-state. The following laws are in place for the safety of those within the borders of Quel'ama, and are to be followed unless overwritten by a direct statement from Aeydark Bal'annor or Mazekenne Bal'annor.

## Laws and Codes(IC)

### Enforcement Areas

The Various Holdings of the Island of Quel'ama's Government , and locations held by the Honorbound Militia, and any other directly affiliated organizations and bodies that answer to the Council of Quel'ama or the Monarchy of Quel'ama, not limited to, but including: The Isle of Quel'ama, Any Quel'ama installations, including both civilian and military, any established embassies, and any other holdings directly claimed or held by the Government of Quel'ama.

#### Section One: Common/Civilian Codes and Laws

The common expectations of not outright aggressively interacting with one's fellow members is an obvious statement, however, to prevent ambiguity in both enforcement and reasoning, the following are illegal and punishable with incarceration:

* Disorderly Debauchery - Otherwise classified as Disorderly Conduct.
* Public intoxication - Overt overcompensation of alcohols resulting in a public foolery and debauchery action or actions.
* Public Brawling - Taking part in an unofficial bout, right, or brawl in public access or sight.
* Thievery - Stealing of items belonging to another.
* Murder - The killing of another person, upon review and a trial, IF convicted, immediate exile and banishment.

#### Section Two: Military Codes and Laws

The Militia, Rangers, and Naval Forces, on top of the civilian laws, have their own codes to uphold, and a deliberate breaking of any of the codes is grounds for a dishonorable discharge from the aforementioned forces and potential request for banishment by the officer in question whom levies the charges against a member of the Quel'ama Military.

* Insubordination - Any overt disobedient of any order given by a superior. Isolation is the first punishment, with the risk of dishonorable discharge from the Armed Forces, as well as banishment and exile.
* Accepting Bounty Hunting Jobs - Any kind of job that requires harm against another person, either physically or mentally, punishable with incarceration, court martial, and dismissal from duties of the Armed Forces.
* Assault upon a member of the Armed Forces - Any Physical Assault upon a member of the Armed Forces, by another Member of the Armed Forces, will result in a court martial, incarceration, and lobbying of dismissal from the Armed Forces.
* Assault upon a Civilian or Foreign National - Any Physical Assault upon a Foreigner or Civilian by a Member of the Armed Forces will be dismissed immediately and will await trial by the Council, OR extradited to the nation of the National to face their judgement.
* Conspiracy to Murder - Any plot to murder, either civilian, national, or military, will result in a court martial and incarceration. If convicted, dishonorable discharge , banishment, or incarceration.
* Deployment Rules - One must not deliberately strike at civilians, usage of indiscriminate weapons, unjustified assaults upon civilian settlements, poisoning the land or water supply, or deliberate engagement of hostile forces outside of the Area of operations.

#### Section Three: Executable Laws

Executable Laws, unlike the other laws, which the worst punishment is exile/banishment, will result in an outright execution of a character upon irrefutable evidence. However, if one is forgiven by the Monarchy Directly before the execution, one cannot be brought up on the charges again unless the Monarchy explicitly states otherwise.\*

* Petty Treason - One must be actively providing potentially dangerous information to those considered enemies by the Quel'ama nation and the people, or aiding enemies of the people and Government.
* High Treason - One must be ACTIVELY be fighting against the Government and people, either as part of the enemy forces OR acting as informants of the Enemy. If caught, unless otherwise stated, one faces immediate execution upon capture.

\*We will never kill a character without player consent. If the player were to not consent to a death penalty, something equivalent would be figured out.

## OOC Rules

First and foremost, we are an **18+ guild**! This means that if you are found to not be at least 18 years of age, you will be removed.

### Recommended Addons

These addons are related directly to our RP system, or our content recommendations. While they are not necessarily required, you are STRONGLY advised to get them.

* DiceMaster
	+ This addon is for RP purposes. Without it, you will not be able to properly take part in guild storyline events. If you need help in setting it up, feel free to contact Maze.
	+ DO NOT GET THIS ADDON FROM CURSE! The most up to date version can be found in our announcements as they are released!
* TRP3 and TRP3 extended
* Emote Splitter
* GTFO
* Deadly Boss Mods
* Weak Auras
* Details!

### Content

* Please keep your religious and political views private. Most importantly, keep them out of the guild chat or the guild discord.
* NSFW content is acceptable within the designated areas. Let’s keep the nude dancing ladies where they belong, yea?
	+ Any content deemed too offensive, or inappropriately posted (i.e. posting the dancing ladies in general chat channels) will be removed by the Admins. Repeated offenders will be dealt with.

### General

* Respect each other. We are all human beings behind the screen. Act with respect and caring at all times.
* Remember that OOC communication is key.
* Intolerance of ANY kind will not be acceptable within this guild or associated chat servers.
	+ No disrespecting of race, gender, sexual preference, or ANY other aspect of identity will be tolerated.
* Consent is king; treat it as such.
* Godmodding or powerplaying will not be tolerated.
* Remember that you are the face of the guild; keep it in the back of your mind when interacting with others in the game. We promote a friendly and inclusive atmosphere and want to keep it that way.
* Anyone found to be trolling will be dealt with and potentially reported. Don’t be that guy…

### Activity

We understand that life comes first, and we strive to be advocates of RL>RP. However, in order to ensure this guild continues moving forward, there is a certain expectation to those who join as far as participation.

* We expect that you take part in at least ONE guild event a month. Considering we have something going on almost every weekend, this shouldn’t be a big ask.
* If you are absent from the guild and the discord for longer than 60 days, an admin will reach out to you to discern whether or not you are still interested. If yes, you will have 30 days to comply with activity requirements.
* If you have to be gone for an extended period of time, we ask that you let us know. We even have a nifty discord channel devoted specifically to this purpose! We are extremely understanding of work and life and hobbies and everything getting in the way of playing a game; just communicate with us and things will be fine.

### Discord

* Update your nickname ASAP. Anyone in the Bound by Honor discord is required to have a name that reflects your in-game character name. This is to help us identify who is in the guild vs who is a friend of ours.
* Musing channels are made at REQUEST. Simply contact one of the staff to have one created for your character(s).
	+ Please be sure to obtain permission prior to posting in someone else’s musing channel. Think of it as an office; knock before you enter.
* Select your appropriate roles in the role-selection channel. This is to keep things better categorized for pings!
* If you play a member of Bound by Honor make sure you fill out the directory submission form in the character-directory channel.
	+ If you are affiliated with the guild in some way feel free to fill out a directory submission form, but it is not required unless you are in the guild.

These rules are subject to change at any time for any reason at the discretion of the Co-GM's.