recursal/Fanatic-Fandom huggingface dataset:
Galdor Vallowt

**Galdor Vallowt**, First of His Name, King of Lacasia, Darem, and the Grakar and Dahtar Islands, Emperor to the Ten Kingdoms and Leader of the Eridor Religion, was born on July 3, 1253 in Bomak, Lacasia. He was King for almost twenty years, and the first of the Dark Ages which began after the loss of The Stone of the Light. He married Cecelia Vallowt on January 1, 1271, and had a son, Sebastian Vallowt, later King of Lacasia. He died on September 2, 1330 at the age of seventy-seven.
Khaz

Khaz is a planet belted by a small field of asteroids and moons.

The planet is part of the Deltiri solar system orbiting an orange dwarf star with a size of around 0.74 Solar masses. The planet has an orbit radius of 0.575 AU.
Khaz averages 170.33 days for year and boasts an average temperature of 15°C (Earth's is 15°C as well).

### Continents

* Khaen-Maal
* Saerodin
* Angrar

### Oceans

* Seas of the East
* Krellic Ocean
* Blackdrop Spance
* Angrarian Ocean
* Snowbound Sea
True God Goku

True God Goku is a Supreme Transformation that is acquired by Goku in the Dragon Ball Super anime and manga. True God is the maximum accessibility in output of God Ki in the user's body, causing the individual to acquire a full god form. True God grants regenerative qualities, incredible strength, relentless speed and full god ki control. Goku in this form is able to challenge Lord Beerus at his maximum.

## Obtained

Goku obtains this Supreme Transformation during the Universal Tournament. Goku and Jiren battle off, as they're the last two competitors standing in the tournament. However, the Grand Priest soon reveals that Zeno had decided for the erasure of all universes, and in it's place, new life with new power will be created. Following this, Universe 7 and 11 are shocked and extremely scared. Goku became enraged by this decision...triggering the Super Saiyan Blue form to it's maximum...

Goku's power carries on increasing as he imagines all of the ruthless slaughters that he had caused by asking for the tournament. Goku's anger grew towards Zeno and the Grand Priest.

Finally, Goku's power reached it's limits and he ascended into the Ultimate form. Goku became a True God. The aura from the True God ability triggered the Grand Priest's full attention. Goku came to the conclusion that he had to win, in order to gain the Super Dragon Balls and wish for the revival of all universes.

## Power

True God Goku during the Tournament Saga was power scaled to 95% of Lord Beerus' maximum output. However, True God Goku carries most of Super Saiyan God's healing capabilities and battle-regenerative stamina. Therefore, Goku can go longer periods of time in battle.

A disadvantage of the form is the over-usage. Reverting back to his base after using the form for long periods of time can cause disruption to the mortal body, rupturing it from the inside. Although, Goku later masters this by adjusting the god ki and replacing it.

Mastered True God Goku is 1 1/2 times stronger than Lord Beerus at his maximum, and is twice as strong as Mastered Super Saiyan Blue.

## Appearances

* Dragon Ball Super - Anime and Manga: Episode 121 - Awakened At Last
* Dragon Ball Xenoverse 2 - Add On, DLC Pack 5 - £16.99
* Dragon Ball Heroes - True God Goku, True God Vegeta, True God Vegito, True God Gogeta, True God Gohan.
* Dragon Ball Special: Goku vs. Beerus (TV Special)
* TBA

## Trivia

* Supreme Transformations are the peak transformations in Dragon Ball. Vegeta's Limit-Mastered Super Saiyan Blue and Goku's True God forms are both considered Supreme Transformations.
* True God Goku's silver eyes symbolize the control of God Ki.
* The Silver Aura that overflows from Goku's body shows that Goku is yet to master and compress this energy.
* Lord Beerus defeats Goku in the television special, but Goku later reveals that he could have beaten Lord Beerus, by using a fatal attack. However, this would result in the disruption of balance, and the death of the Supreme Kai.
Flying Scotsman

**Voiced by:** Hector Elizondo

**Flying Scotsman**, a LNER Class A3 Pacific, is the last of Gordon's brothers.

## Bio

The Flying Scotsman is one of the most famous engines ever. A large steam locomotive with two tenders, the Flying Scotsman holds the record for being the first engine to officially run at 100 mph.
Eri Wikia

## Ladhar zan da Qahlana

Vin Qahlana tanes serkah Eri, mine Halan, ent hal da Qhiren te ten.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Connor

**Voiced by:** Jonathan Forbes

**Connor** is a turquoise streamlined engine from the Mainland, designed for speed.

## Bio

Connor is a streamlined engine, designed for speed. He is an excitable and energetic engine, who likes to be busy and loves to race. He runs regularly between the Mainland and Ulfstead Castle via the Vicarstown Bridge.
Iron 'Arry & Iron Bert

**Voiced by:** Larry Lamb (Iron 'Arry)Jim Cummings (Iron Bert)

'**Arry** and **Bert** (also known as **Iron 'Arry** and **Iron Bert**) are twin diesel shunters who work at the smelters and scrapyards of the Sodor Ironworks.

## Bio

Iron 'Arry and his brother Iron Bert are diesel engines who work down in the scrap yards and smelters sheds. They enjoy breaking down steam engines whenever they get a chance.
Kevin

**Voiced by:** Rick Moranis

**Kevin** is a well-meaning, but clumsy four-wheeled crane who works at the Sodor Steamworks alongside Victor.

## Bio

Kevin is a friendly and funny crane who works with Victor at The Sodor Steamworks helping to repair the engines. While Kevin may be inexperienced, he's always ready to lend a helping hook.
Final Form Golden Frieza

Final Form Golden Frieza (or Full Golden Frieza) is Frieza's ultimate and final transformation and level of power. Much like his brother, Cooler, Frieza has learned to tap into his full state (Cooler's Revenge transformation). Alongside this, Frieza uses his Golden transformation as an override, creating an immense use of power. Final Form Golden Frieza appears both in the anime and manga, aswell as many spin-off installments. He also currently serves as the God of Destruction for Universe 9, after being forcefully resurrected by Goku.

## Power

Surprisingly, Full Golden Frieza is several times stronger than True Golden Frieza. This is due to the fact that Frieza has reached his maximum power, and cannot progress any further (unless he learns a new technique from another source). Full Golden Frieza was able to defeat Goku, during his duel invitation. Losing this, Goku had no choice but to resurrect Frieza.

A newly resurrected Frieza vowed to Lord Beerus to not destroy Earth, as it's food culture is critically acclaimed by the lord. Furthermore, Frieza decided to launch a conquest on several other universes, starting with the newly resurrected, Universe 9. Frieza's outstanding power was enough to rule the inhabitants of Universe 9, aswell as gaining the attention of Sidra.

Sidra decides to destroy Frieza, after thoroughly disturbing the balance of the universe. Sidra attempts to kill Frieza using the sphere of destruction, but Frieza reflects this attack. A badly injured Sidra pleads to Frieza, but Frieza stabs him with his tail. Sidra disappears and Frieza is offered by the Supreme Kai, the role of the God of Destruction.

## Appearance

Frieza whilst in this form, looks identical to Final Form Cooler. However, instead, Frieza has a golden chrome body and purple features, with a spikier tail.

## Battles (Frieza)

* Frieza vs. Goku (SSB Kaioken) - Win
* Frieza vs. Lord Beerus - Loss
* Frieza vs. Random Army - Win
* Frieza vs. Trio of Dangers - Win
* Frieza vs. Universe 9 Warriors - Win
* Frieza vs. Sidra - Win

God of Destruction Frieza

* Frieza vs. Mojito - Loss
* Frieza vs. Tyme - Win
* Frieza vs. Goku (Limit Breaker) - Loss
Chen-Gra

*Chen-Gra is a country in Khaen-Maal*

When the era of civil unrest was at its peak, the
people of West Alrndir were forced into extreme repression and their
dictatorship tightened its grasp on human rights. So many people were pushed
past their limit that large groups of 20-45 flooded out from the less guarded
cities, the escapees numbered to over 1000 by the end of year 82. Unfortunately
for the refugees, there was no place near enough to travel to that would accept
them. They spent nearly 5 years wandering near the northern coast of Khaen-Mal
before realizing that they had no place in the settled lands that they could
call home. In a last ditch effort to escape the West Alrndir soldiers that were
after them, they spent their last few Ziars on 5 longboats to an uninhabited
island in the far north. This rocky tundra was covered in snow 2/3 of every year,
and only had about 3-4 weeks of summer. The sparse trees and tough vegetation
offer little for food other than bitterberrie shrubs in the denser woods. There
is a high population of Blackthorn in this region whose meat is versatile and
sustainable. (The indigenous peoples of northern Noh'Garr have
been using parts of the Blackthorn (deer-like creature) in almost every aspect
of their lives for thousands of years, from tools to food, even religious
exercises.)

Upon
arrival to this frigid land, their endurance was put to the test as they were
not used to these conditions and almost didn't make it, losing nearly 200
people in the first 5 years. However, they pulled through, settling a now
flourishing capitol in the center of the island and even founding a smaller
fishing village in the southernmost part of their newfound country. They are at
constant threat from the people of West Alrndir, but they need not worry, as they
have made an alliance with the government of East Alrndir for their protection
in exchange for artesian exports such as an ivory-like substance which is
gathered from tusked-fish called Mottled Bayrbant.
Flora and Fauna (Narah-Gar)

This page will serve as a bestiary detailing the plants and animals that can be found in the marshy country of Narah-Gar.

**Evening Star:**

An uncommon but indigenous flower
that grows only in the caves and dens of the marshland can be found here. This
deep purple flower, known as Evening Star, can release clouds of noxious gasses
into the air when startled, the gas invokes a twelve hour period of paralysis
on its victims which allows the poison to take effect. When the paralysis wears
off, the victims will be met with partial to total loss of vision (caused by
swelling of the eyes), dizziness, fever, vomiting, and in some cases death
within the following 12 hours. If you survive the initial intoxication, the
toxin will quickly spread throughout your body, eating away at muscle tissue as
it goes and causing you to break out in a rash of green growths on your skin.
When it reaches the brain, in most cases, infected individuals will take on
heavy brain damage, causing insanity in all but one known cases. The only known
survivor of the of the Evening Star toxin who didn’t go stark raving mad was
Keffnir (Ruler of the Eastern Marshlands), who suffered from all other symptoms
for three days and lost most central back muscles, permanently hunching his
back and causing him mild primary dementia.

**Brine Creeper:**

Brine creepers are a common sight,
fishing for Seka Toads (their main food source) on the banks of the many lakes
in Narah-Gar. Even though they have a height of around 4 feet and are
carnivorous, they are of no threat to humans unless they are nesting, at which
time they are very protective of their territory and will attach anything that
enters it. Though they have no eyes, they can still see using their tongues to
smell the world around them. Though not very strong, they make up for it with
stamina and speed, as they can run much like and at the speed of an earth
ostrich.

**Gut Snake:**

Though not actually a snake, “Gut
Snakes” were given their unusual name for their snake-like bodies and exposed
second stomach. They are hostile creatures that live in solitude and kill
threats and prey alike using their ability to summon up and shoot out a blob of
acid from their acid stomach. Grey-green in color so as to blend in with the
plant life around them, they slither in silence and are skilled hunters. Their
“Head” consists of one massive eye and socket used for more than just vision;
the eye could be considered an artistic masterpiece as it consists of rotating
circles and fiery reds, yellows, and oranges and has an extremely hypnotizing
effect.
Mobian Heroes RPG Alpha Game Session

You may play as Nick Dalton Dillian Io or Nate.

## Play Session

"(Nick) I choose Nick. <Selects Nick>"

"(Luna) I'm picking Io. <Selects Io>"

"(Dio) Hmmm... I pick Nate. <Selects Nate>"

"(Nick) <Picks Dalton as CPU> I think I should be the Leader. <Picks Self as Party Leader>"

"(Luna) Okay then."

"(Dio) Fine by me."

<They Appear in a Town.>

"(Nick) Let's Talk to That Guy."

<Party Sprites walk to Screaming Guy.>

<Screen opens up with Pictures of the Characters talking to each other like in other games.>

<Io: What's wrong?>

<Nate: What's the Trouble Dude?>

<Screaming Guy: DEMONS! WARLOCKS! EVIL! You must Help!>

<Nick: You got It!>

<Back to the Normal Screen.>

<Io: Alright, where are these demons?>

<Nate: I think he said they were there>" <points at nearby cave>

"(Nick) Game is Kewl so far."

<Party Sprite walks over to Cave and Enters.>

<Nate: Uhhh guys... WHATS THAT!?> <points at large bear>

<Dunna Dunna Dunna Dun! BATTLE LARGE BEAR!>

<Nick used Fireball! Hit! 48 Dmg!> (No saying Hit, I say if it's a Hit, also Dio, Do you have a Skype?)

"(Luna) Well, I'm gonna have to be strategic. Ahh, good to be back to playing RPG's."

<Io used Suppernatural Flame! Hit! 48 Dmg!>

"(Nick) Come on Dio, Do something Kewl!"

<Nate used Electric Shock! Hit! 40 Dmg!> (No I don't have a skype, I don't know his moves)

<Dalton used Mega Punch! Hit! 25 Dmg!>

<Bear Defeated!>

<Nick gained 2500 Exp! Nick leveled up 5 Times! Nick learned Lightning Form!>

<Io gained 2500 Exp! Io leveled up 5 Times! Io learned Healing Vine!>

<Nate gained 2500 Exp! Nate leveled up 5 Times! Nate learned 10,000 Pound Force Punch!>

<Dalton gained 2500 Exp! Dalton leveled up 5 Times! Dalton learned Giga Kick!>

"(Nick) This Games already Great! Just wait till it's Done!"

"(Luna) Yeah, Lunari needs to be added."

"(Nick) I hear they are working on it."

"(Luna) Anyways, what next?"

"(Nick) Looks like there is One more thing."

<Party Sprite walks toward stone Pedestal.>

<Metal Appeared!>

"(Nick) <Presse Start then switches Punch with Lightning Form and then Presses Start again to continue Playing.>

"(Luna) <Does the same, switching Rune heal out for Healing Vine>"

<Nick used Lightning Form!>

(Dio) Let me switch Electric Shock for 10,000 Pound Force Punch

"(Nick) Fine.<Pauses>"

(Dio) <switches Electric Shock for 10,000 Pound Force Punch "OH YEAH ITS OVER 9000 POUNDS OF FORCE"!

"(Luna) <laughs>"

"(Nick) <Laughs before unpausing> It's Io's Turn."

<Io used magic blast! Hit! 50 Dmg!>

<Nate used 10,000 pound force punch! Hit! 100 Dmg!>

<Dalton used Mega Punch! Hit! 100 Dmg!>

<Nick used Fireball! Hit! 48 Dmg!>
Jella vs Shop

Jella141 as Himself

Shopnil as Himself

Sliverpie2 as Himself (cameo)

 Directed by

   Lyrics

Shopnil:

I'm the greatest slasher of all time ask freddy krueger

you're not like a real sheriff so you can't solve mysteries of slashers

you always think that i'm sliverpie2 but you are a stupid,selfish and greedy

you always think about yourself

i'm the great mc ever ! i'm like stan lee kubrick

hal 9000 should kill you if you don't follow my rules

you sucks ! i'm like john cena i should atitude adjustment on you

you think yourself rick grimes you should go to mirror and ask you're self

you're slim version of walter white

Jella:

it's the og clint eastwood

you're like a zombie to me

i shoot you with my han solo gun

you don't believe i'm real sheriff

so that means you're a outlaw from the back to the future 3

freddy is better than you

plz learn from him that

carl can hunt you easily

you and your friend sliverpoopie will blocked by admin

you're a worst slasher i've never seen you got fucked up by freddy

Shopnil:

You're raps are sick

you can't win easily to me
Elder Horris

Horris Fendar was born 27 years before the conclusion of the First Great War which engulfed the entirety of Shameah. While Gromdarr did not use the same tracking of time, Angrarian time was eventually adopted. As a child he was raised hardly by his father, Elder Shawkim, but rather by the military council advising his father. As a child, Horris made good friends with the children of other royal families ruling the adjacent nations. When the Conquest of Elder Shawkim happened, most of Horris’s friends were brutally slaughtered. Horris vowed to get revenge on his father for this. He studied and became a very adept military leader, and became the commander of the Gromdarran army.

His father began to become increasingly more violent and hostile towards his family, his advisors, his people, and the nations he was unable to defeat (all nations East of Aridia). Horris was very passionate, and with the help of a secret group of military leaders wanting Shawkim dead, Horris had his father arrested and thrown in the dungeon in the Royal Palace of Squal'la'Icorax.

In year 76, Elder Shawkim was brought before a council comprising of the newly proclaimed Elder Horris, six generals of the army, three of which were part of the resistance movement, and four local governors from nearby towns. Elder Shawkim was denounced and proclaimed an enemy to Gromdarr. Elder Horris tied him to a post of a ship in the Bay of Blo'Shar and flayed. While still alive after being flayed, Elder Shawkim and the rest of the boat was filled with the hair of prisoners that he had collected for tens of years. The boat was then lit on fire and sent into the center of the bay to burn.

Elder Horris began his rule. Elder Horris began his rule as a very kind leader. He still kept the strict military law that was in place by his ancestors of old, but he created my social policies that benefited the people. Elder Horris also allowed the ten 'travelers' from Angrar to rule the now empty lands. However as Elder Horris grew old, he began to grow very bitter and senile, as he was very horribly inbred which led to many mental issues. Elder Horris greatly increased his desire for war and took part in many battles as well as instigated the Second Great War.

Elder Horris's son, Justin Fendar, through Horris' sister-wife, Orisha, eventually had Elder Horris arrested in the same way as his father before him. The newly crowned Elder Justin had his father flayed, cooked into soup, and then proceeded to feed the homeless of Squal'la'Icorax with his father soup.
Correspondence Transripts

*The following is a transcript of a letter sent from Magistrate Sahka Thraenwole to Magistrate Itonoh.*

Itonoh, my dear friend.

I’m afraid to mention to you that I
wish to leave the war efforts, and seal my borders; although, I cannot. After Ki’Del, war has never
seemed the same to me. We stole those men’s lives and crushed them into the
dirt. I entered this war only for one reason, to
appease to Elder Horris’ wishes. I do not wish to have my men killed for
pointlessness. The only reason I am currently in this war now, is because of some
new information that has reached my estate. The information concerns the identity
of the leader of Narah-Gar. Itonoh… It is Keffnir.

Yes, our old general Keffnir somehow survived
the oceans just as we did back in Lumin. My spies inform me that Keffnir’s plan
is to utterly destroy us from the inside out, just as he planned to do to the
Easternlings. I cannot risk the lives of the people of Na'Maas as well as my other towns and cities, and that is why I am going through with my wishes. Elder Horris will not be
pleased, which is why this will be kept secret from him. When the time for the invasion comes, my forces instead will be sent to Tarenia. My friends in Voljysik have requested assistance in liberating a city, Nepa, which has not succumb to evil ways.

Although war in east will soon come too, I hope together we can prevent what we can. Hopefully Embersmith will also.

Also, tell your son I send my regards. We shall visit soon to discuss this matter.

Your Friend,

Magistrate Thraenwole, Year 160.
Nepa, Tarenia

*Nepa is a city in Tarenia*

 The City
of Nepa, located far southeast of the cities of Zenpool and Mist Haven, is a
sanctuary established by Sea Elves (also known as Nymphs) of Tarenia who despise what their culture
has become and with the help of the Valsari in Voljysik, the Valsari in Nepa
keep their city hidden from the rest of the Sea Elves. The Nepian Valsari fled
from the city of Mist Haven after two years of living there, to avoid the
cruelties done to males and to possibly return to Voljysik one day before being
killed.

Nepa was founded before the great
Angrarian war and before the Angrarians had discovered Elves, so no man has
written record of when the city was founded. The Elves record history by moving
up a year every time there is a major event, so the Sea Elves leaving triggered
year 3. Year 2 was triggered when the Lurantheil (the leading government in
Voljysik Pre-Angrarian history) had a major disagreement which caused a civil
war to erupt, dividing the elves into three groups, the High Elves, the Wood
Elves, and the Yrethal (common or undecided Elf).

Nepians plan to someday return to Voljysik, hopefully before they are discovered by the succubi who travel from Mist Haven to Tres-Ksa once every year to seduce male mates.
Remford, Shvon

The City of Remford was the only
city that exists that was previously part of the Shan Sho tribe. The City of Remford was full of people who declared the rule of Lumin
false, and chose not to follow the rules of the Empire. The city was constantly
berated by soldiers of surrounding areas and pressure was constantly applied.
In year 45 Shvon attempted a coup in the city, but the coup failed, and city
grew even further apart from the rest of the nation.

In year 48 the city declared
independence from Lumin and the others, Lumin dismissed this however, as he
figured the city was just full of immature miscreants.  The citizens immediately took up arms and
marched to the city of Havis, where Shan-Sho’s palace was. Shan-Sho realized
that he could attempt a takeover of Jemko if Gorn and Shvon didn’t know, and so
a scheme was hatched. Remford was selected as the military base for the
operation and troops were gathered for 6 years. In year 54 Shan-Sho lead a full
on assault to Jemko, but was met by massive force. Spies from the city of Yon
had overheard the plan and Shvon and Gorn already had their forces at the city
of Jemko in wait. Shan-Sho was obliterated and when his army only contained
roughly a few hundred left alive, they ran back to Havis.

Back in Havis however, Shvon’s
troops had captured the city and they took the remnants of Shan-Sho’s army
prisoner. The traitors were brought back to Jemko where they were tried for
treason, and sentenced to banishment on the sea.

Shvon and Lumin led a cleansing of
Shan-Sho’s lands and murdered any who still followed him. The city of Remford
was given to Shvon by Lumin while he decided to keep the city of Havis for
himself. Remford was under constant watch by Shvon’s military to prevent
further uprising.

Later in year 280, when Shvon gained
control of most of Shameah, and Talton, Remford began an underground
resistance, with the help of Gorn, and was used as a secret spy city for
messengers and the like from Gorn.
Fanon Death Match: Nick vs. Ty 2

Today is the rematch of Nick and Ty! now, we have covered they're powers and such excessively last time, So, It's time for a FANON DEATH MATCH!

## The Fight

"Alright Ty, Let's settle this!" Nick shouted.

"Yea!" Ty shouted.

FI-

Suddenly Vuxo came and ripped Ty's head off.

"YOU OWE ME A REMATCH YOU SON OF A BITCH!" Vuxo yelled.

FIGHT!

Nick and Vuxo rushed at Each Other, Vuxo punched Nick, and Nick turned Super 3.

"Let's get this over with." Nick said.

Nick rushed at Vuxo and kneed him in the face, then Vuxo turned Ultra.

"Yes, Let's." Vuxo said kicking Nick in the face knocking him into his Normal Form.

"Ah, Crap!" Nick said turning Contained Dragon.

Nick rushed at Vuxo and blasted him with fire breath.

Vuxo walked right through it like nothing, then turned Ultimate Deathbringer and punched Nick in the face, yet again turning him into his Normal Form.

Nick had turned Mystic, but Vuxo was gone, suddenly the Universe started collapsing.

Then Nick teleported just as it was completely destroyed.

Nick looked around, then saw Vuxo and blasted him, then Vuxo blasted Nick, the blasts narrowly missed each other and hit Nick and Vuxo, Then they were knocked into other universe as they opened portals behind one and other, Nick looked around angerly, then everything blew up.

Vuxo laughed.

"Piece of Shit." Vuxo said.

K.O.!

Vuxo had an advantage due to knowing where Nick would be at any time, so he blew up the entire Universe Nick was in, plus Ultimate Deathbringer seems to be barely stronger then Mystic.

Have a suggestion? Then leave it in the comments below!
Peter Sam

**Voiced by:** Steven Kynman

**Peter Sam**, originally named **Stuart**, is a kind and excitable narrow gauge engine.

## Bio

Peter Sam is a happy and kind engine who works on the Narrow Gauge Railway. He is often teased by the other engines, but they love him really. Peter Sam seldom grumbles about late hours or extra work.
Voljysik

*Voljysik is a country in Shameah*

The country is known as "Yanete'za'Voleajseko" in Fera'Naaj, meaning "The Nation of Voljysik."

Millennium
ago, on the island of Voljysik, a great empire was established from the wreckage of the First Great Empire. Though
not as intellectual as they are now, the Ehladerena were rulers of their domain
and had a well-developed morality system, class statuses, and even a language
known as “Fera’Naaj”. Before the domain of man colonized on their lands, they
were a generally peaceful race, focused more on studying the world around them
(and they named many of the plants, animals, and landmarks found in this
world). The nation of man pressed more and more into their land, restricting
them to two corners of the island where for almost a century they stayed.
Developing apart from each other, the two groups of Ehladerena quickly adapted
to their restricted environment and became the Wood Ehladerena of the Volhini
Forests in the south, and the High Ehladerena of the Tando Plains in the north.

Nearing
the turn of the century, the leader of the High Ehladerena, Simeon Darkblade,
decided that their time of oppression was over and they would soon use their
acute hunting skills to take back their homeland. When word of the war spread
to the southernmost reaches of the island, the 200 Ehladerena archers of true
esteem joined the fray and the war was soon won in the name of the Ehladerena.

With
the intruders wiped from their land, the Ehladerena were soon able to
re-establish their empire and although the wood Ehladerena and the high Ehladerena
stayed to their own, the Ehladerena nation was one again prosperous.

Epilogue: During the rebuilding, to
prevent war, Ehladerena leaders have agreed to come to an uneasy alliance with
mankind. This deal was reinstated with man in 280 with the death of Gorn of
Lumin.

### Cities

* Yamalin
* Harnaye
* Gondaj
* Lo
* Farohena

### Langmarks

* Newpath Trench
* Goladena Lake
* The Hayaajna
The Marshes of Ko

*The Marshes of Ko is a country in Khaen-Maal*

As the name implies, this small southern country is mainly consistent of
 marshland. The cities built on stilts for the most part to prevent
damage from the boggy ground. Travel is mostly done by flat
marsh-fairing boats, aside from the few bridged roads created for
international transit. This land was essentially uninhabited by humans
for the most part of history, it was settled during the Angrarian
invasion of southern Khaen-Maal just over 200 hundred years prior to
current canon present.
Massacre of Year 280

In the
year 280 Lumin, Gorn, and Shvon were in the midst of a trade agreement with the
northern country of Enochria on Southern Khaen-Maal in which Shameah would
supply the north with extra weapons for the soldiers fighting against Saerodin
and Enochria would supply Shameah with Infused Hontoa to use against Shan-Sho. In the
third month a group of traders set sail south from the Bay of Blo’Sharr to
Jemko with enough Fire-Infused Hontoa to decimate an entire fleet. The
trading ship however was ambushed in the night roughly 100 leagues north of
Shameah by masked bandits. Every trader on the ship was slain, but the bandits,
not knowing what the cargo was, thinking it was gold, beached the ship. When
the ship hit the beach, one which was just north of Jemko, the entire ship
exploded and killed all the bandits instantly.

Lumin, Gorn and Shvon, thinking this
was the doing of Shan-Sho sent a fleet to go raid the island of Talton and try
to kill of the rest of the dictatorship. The raiding party was known to be
coming by Shan-Sho because of spies in the capitol. The raiding party was
quickly dealt with and Shan-Sho immediately tasked a counter force comprised of
assassins to infiltrate the capitol.

One month later Lumin, Shvon, and
Gorn were in a meeting with their council when a guest arrived. The estranged
man claimed to be from Saerodin, a refugee. He asked for help to save his
people, which Shvon knew was the code. Men emerged from the corners of council
room and slit the throats of Lumin and Gom, their lifeless bodies sliding
towards the ground while the refugee removed his mask and congratulated his
associate.

Shvon’s men then killed the supposed
refugee, Shan-Sho, who was completely unaware he was being double crossed, by
sending their spears straight through his knees and letting him suffer until
death. The banners of Shvon fell down over the palace in Jemko and all of
Angrar with the exception of Gorn’s land, which fell under the control of a new
leader. Gorn’s son Jerath took over the lands of Gorn and led a rebellion against the traitor to Shameah. This dawned the
first day of the Second Great Shamean War.

People throughout the streets in
Jemko celebrated that the leader who had for so long placed such a burden on
them was dead, and Talton also fell under the grasp of Shvon. Voljysik held
true to their old alliances with Gorn and sent thousands of soldiers to fight
to keep Jeraths’s land free. In the north The Grand Council of Elders and
Magistrates was shocked, but refused to diverge their focus from Saerodin.
Rensford, Aridia

The
city of Rensford, north of Kung (Chaln-Anian city settled in Aridia), was once
a prosperous city, a grand marketing capitol of Khaen-Maal. The city flourished
with travelers and traders from all over the continent, however, that all
changed. Elder Shawkim’s Grand Conquest ravaged through the lands of Aridia and
Rensford was caught in its path. The city was torched and all the people
inside, no matter the nationality, was put to the sword. The only survivors
were the children, aged 18 and younger, who were then left to die. However the
children somehow banded together and against all odds, survived, starting to
turn Rensford back into the great place it used to be.

Many years later the Grand Council
of Elders and Magistrates have declared war on Saerodin, mainly Narah-Gar,
Tarenia, and Deizek Province of the Tribelands. A group of Deizek raiders
sailed and landed in Noh’Garr in the north. The Orks navigated the mountainous
region and eventually emerged on the wrong side of the Frigid Peaks. The Orks
continued into the desert, not knowing that they had missed their target,
Ellusi, by several hundred kilometers. Soon the city of Rensford was in view.
The Deizek Orks led by Zek’Greshni sacked the
city of Rensford, again, and killed everyone, children included. The city was
burned down and all that remained was ruins, which Zek’Greshni would be a great
place to use as a base of operations for the time being. From there, the Deizek
Orks began to raid nearby farming villages, but mainly the larger town of Kung,
who eventually stuck back, killing the Orks.
Senjinism

Senjinism is a religion in Khaz. This is religion is essentially true, and
it’s only widespread in Khaen-Maal, and in Angrar. Senjinism has four gods, all
based off good, evil, and the directions. Ghac, the good god of the North is a
wolf, who controls the winter storms, who can grant safe travel in cold and
mountains. Thrawl, the good god of the south, is an eagle, who controls the
wind and summer storms. Yural, the evil god of the west, is a chimp, who is the
master of manipulation and disguise, as well as thunderstorms i.e. thunder is
his voice & such. Yural is also one of the gods
Shan-Sho worships. Raf, the evil god of the east, is a fox, who controls the
heat and travel through the deserts. Shan-Sho worships Raf as well. All four
gods work together, however, nations choose which god they pledge allegiance
to, as to receive their blessing and gifts.

For Example: Noh’Garr has pledges allegiance to Ghac the
Wolf, as he would allow them to function better in their mountainous and cold
region.
Flag Colour Meanings

The colours used in the creation of flags all have important meanings that represent the country.

* Red - Powerful, Fortified
* Orange - Vast, Free
* Gold - Agriculture (Alt. Architecture)
* Teal - Alrndirian National Color
* Green - Prosperity, Peaceful
* Lime - Magic
* Blue - Strong, Dignified
* Purple - Commerce
* Pink - Sensual
* Brown - Loss, Tribulation
* Black - Contemplative, Patient (Alt. Death)
* White - Quiet, Isolated
The Legend of the Guard

The legend is
set in the capital city of Angir, which is now known as Lumin, Jemko. There was
a guard named Shmulek, who was the main and personal guard of Oldking Sepon the Great. Shmulek’s father was also the royal guard but died of an illness and the
young boy’s training proved useful. Shmulek took a great liking to the king and
became an apprentice and steward of the king. Sepon took Shmulek wherever he
went, on all his hunting trips, to court, on travels to other nations,
everywhere. Shmulek became great friends with Sepon’s son Sef. Sef and Shmulek
would meet daily in the town square and chat while walking around the city and
not on duty. Shmulek learned that one day Sef would become Oldking, and this
intrigued Shmulek. Shmulek had high aspirations for life and he himself wanted
to become of some high position, possibly a lord. Years went by and Shmulek,
Sepon and Sef grew even closer.

There was a
battle where are large group of rebels attempted to sack Jemko, but were
crushed in battle by the forces of the capital. During the battle Shmulek
witnessed Sef attacked and injured. Greed grew over Shmulek and he immediately
saw an opportunity for himself to become the next Oldking; by ‘trying’ to save
the doomed Sef. Sef perished in the battle and Sepon wept for days. On many
occasions Shmulek tried to console the Oldking over his son’s death, but this
was to no avail. The Oldking Sepon, after weeks of mourning, realized he needed
a new heir before his death. He chose his brother, Porath, to succeed. At this Shmulek
grew even more maddened within his mind and guilt over his friend’s death grew
lurking over him as a shadow. Shmulek was haunted by this. Shmulek was said to
have gone mad, and during Sepon’s sleep, Shmulek murdered him, and subsequently
declared himself Oldking.

Meanwhile,
Porath and his army had just arrived in Jemko, and Porath had heard all the
praise from both Sef and Sepon of Shmulek’s honour. Porath, having no sons of
his own, planned to name Shmulek heir. However, when Porath arrived at the palace,
and witnessed Shmulek sitting on the throne there was a large battle within the
city, claiming many people’s lives. Shmulek was slain by Porath, and his body
was flayed and hung in the street outside the palace. Shmulek allowed greed to
take over his mind, and this caused his death. Shmulek the Guard would be
remembered through oral tradition as a figure of evil, someone who should be
avoided.

The Legend of
the Guard is a story told to children all across Angrar, and slightly altered
versions exist both in Khaen-Maal and Saerodin as well. Children are taught to
avoid becoming as Shmulek and allowing such evil to consume you.

Epilogue:

Porath ruled for
the longest of any monarch and was extremely prosperous until he was slain by
Lumin’s great grandfather in a battle for the city of Jemko.
Aridia

*Aridia is a country in Khaen-Maal*

Aridia is a desert country in the middle of Khaen-Maal. The land is rich in
history, having once been the capital of the Great Aridian Empire in the
 times of old. No one in Khaz knows why the Aridian Empire fell. The Aridian Empire had great cities
with pyramids scattered across the land both as tombs and as palaces.
The Aridian lands are vast with culture and with heritage, however they
hold less political power than its three sister countries: Enochria,
Gromdarr, and Noh'Garr. Enochria, Noh'Garr and Aridia were all
reestablished with new leaders appointed by Elder Horris of Gromdarr. A
man named Hamiir Embersmith was appointed as the Magistrate of Aridia. The
flag is representative of the strength, the heritage, and the openness
of Aridia. Aridia has only been invaded successfully once, by Elder Shawkim of Gromdarr, but he was welcomed into the country with open
arms. There was also one city ransacked by Orks [not actual orcs just
darker skinned humans] from the Tribelands of Saerodin.

Although Aridia is independent, the Magistrate must submit to the current Elder of Gromdarr, who rules over the four nations of Enochria, Aridia, Noh'Garr and Gromdarr within the "Squal'la'Shar."
EPIC RAP BATTLES OF WIKIA!:Dillian VS Johnny

***EPIC RAP BATTLES OF WIKIA!***

***JOHNNY VS DILLIAN!***

BEGIN!

## Johnny's First Turn

"You again"? "Didn't I beat your ass before"?

"You must want me to send your Krillen ripoff ass throught that door".

"Your friends can't help you now, you're all alone".

"We all already know that in a battle, I'll own".

"So step down furball". "This battle is a waste of time".

"Because after I whoop your ass, it'll be like you stepped on a landmine".

## Dillian's First Turn

"First off, that was uncanon". "So that doesn't count".

"So come and actually face me instead of just pout".

"I have dozens of jutsus and you have tons of powers".

"But I'm still scale this battle like it's a tower".

"Krillen ripoff"? "I don't even use giant disks".

"But I guess I can show a little mercy, like my name was Frisk".

## Johnny's Second Turn

"OOH"! "IT'S AN UNDERTALE BATTLE NOW"!?!?!?

"I'll be sure to think of this moment when I burn down your entire town".

"And if you're Frisk, call me Undyne".

"I'll put a spear up your ass and victory will be mine".

"As for your mercy, it's no good to me". "It's as tasteless as mutton".

"And I can also be Asgore, because I'll break you like a mercy button".

## Dillian's Second Turn

"Oh really"? "Well I'm Dillain the Hedgehog"."And I guess I'll have to do".

"But enough with the Flowey impression, I don't need it to beat you".

"You would be the fish that chases people throught Waterfall".

"Mostly because you can't find any girls". "Not even at the mall".

"And if you're Asgore, you're not that strong".

"Because to be honest, you probably chose wrong".

## Johnny's Third Turn

"I CAN'T BELIEVE HOW STUPID YOU ARE"!

"BITCH, I'LL CRUSH YOU JUST BY PRESSING A SPACE BAR"!

"YOU WANNA THROW YOUR WEAK RAPS AT ME"?

"I'LL WHOOP YOUR ASS LIKE I JUST WON AT YAHTZEE"!

"HOW MANY TIMES WILL YOU PERSIST IN BATTLING ME"? "PEST"!

"YOU SHOULD ALREADY KNOW THAT YOU CAN'T BEAT THE BEST"!

## Dillian's Third Turn

<turns symbol mode>

"If you're the best". "Then this must be the bottem tier".

"Because I'll beat your ass like a superstar, cuz I got no fear".

"And here's an Undertale reference for your dumbass that looks like an emo Obi-Wan".

"You caused this and it cannot be undone".

"So Johnny, you seem to think that you're fine".

"But I got a question". "Do you wanna have a bad time"?

<fades to black>

WHO WON?

WHO'S NEXT?

YOU DECIDE!

EPIC RAP BATTLES OF WIKIA!
The Maalic Isles

*The Maalic Isles is a country in Khaen-Maal*

The Maalic Isles are a group of island nations off the south-east shore of Khaen-Maal, united under a single flag of solidarity.

## Nations

### Jungles of Ma'Kaa (Formerly)

The Jungles of Ma'Kaa were colonized by two women, sent by Elder Horris to inhabit the island of Ma'kaa and create farms for Gromdarr. The two women, Corinne Denholm, and Madelyn Duke, along with their husbands went to the island. However, they refused to send the crops to the land of Gromdarr, and those who fled Gromdarr often defected to Ma'kaa. The country soon became a matriarchal, tribal society. They refused to adopt an advances in technology (which was next to none anyways) and began to live in trees instead. The farms that were grown eventually dissipated as the people of Ma'kaa would eat the fruits of trees, and the meat of animals farmed.

In the year 276 the leaders of Gromdarr met in a moot and discussed the current plans for war. They realized that war with the East would gain them no new land in
the foreseeable future, and so they planned to take another landmass, Ma’kaa. The country was a massive jungle, and populated by a matriarchal society consisting of many tribeswomen and few tribesmen. An army of 100 000 soldiers were loaded into boats called Stromlods which were large troop carriers, and
sent to surround the island. This all occurred days before the annual High Council meeting of Elders and Magistrates, and at the meeting Gromdarr laid out
his declaration of war against Ma’kaa. The Magistrates were outraged, as the leaders of Ma’kaa used to be good friends of theirs, years ago in Angrar, but nothing could be done in order to stop Elder Horris. The next
day all of the Stromlods were docked onto the island, and the troops marched
in.

The soldiers cut down trees all over the island for fires and for food and the small village of Nan was soon overrun
with soldiers. No one was spared, except for the leaders, Corinne and Madelyn, who were taken back to Squal'la'Icorax. When they had
finally reached the city, the women were held guilty for treason to the empire, for fighting back, and thrown in the dungeons of the Royal Palace in Squal'la'Icorax. Back on Ma’kaa the soldiers burned every tree on
the island down and began to import farmers in from Gromdarr. The farmers made
wheat and fruits grow all over the island, to ship back to Gromdarr, for the surplus food value.

Magistrate Itonoh II was already upset
with Gromdarr, as Gromdarr had recently inquired into the Golems that Hesdin II was producing for Magistrate Itonoh II, and how Elder Horris had wanted them gone. Magistrates Jreth Thraenwole and Itonoh II decided to cease all interactions with
Gromdarr, and doing so, also Aridia. Gromdarr was determined to destroy those
Golems, for the fear of a war breaking out between the nations.
Na'Maas

Na’Maas is the capital city of the forest land known as Enochria in southern Khaen-Maal. It is located in the central south of Enochrian lying on a river close to the Mothertree. The name literally translates to “Great City” from Khaenian. Na’Maas was a large city before the Conquest of Elder Shawkim, but was destroyed when the rulers refused to bend the knee. Later, in year 99, Sahka Thraenwole led a full restoration of the city and expanded it greatly, leading to Na’Maas becoming the largest city in all of Khaz. The Grand Hall where the Grand Council of Elders and Magistrates meet is located in the city, as well as the The Chamber of the High Magics and the Public Ruler’s Building. Na’Maas is the most defended city in Khaz, first to Squal’la’Icorax in Gromdarr as well as Jemko in Lumin.

Many people who flee neighboring countries such as Gromdarr or Aridia, as well as many, many travelers, merchants, and other sorts of people make their home, temporary or permanent inside the great walled city. There are six major walls of the city with each ring housing different classes. The First Ring houses the rich, the nobles, buildings for the government or rulers, and most importantly the royal family, the Thraenwoles. The Second Ring houses rich and nobles as well. The Third Ring is for the poorest of the rich, who are still fairly rich. The Fourth Ring is the market district where goods are traded from all over Khaz. The Fifth Ring is for Middle Class, and the Sixth Ring is for the absolute poor.

The city also has a very low crimerate, surprising for its massive size. The city also nearly has the most guards over any other city in the world, only second to Squal’la’Icorax. To also keep the people of the city appeased there is a Public Ruler’s Building, in which a council comprising of elected members of each ring gather to assist in governing the city. Every five years the council holds another election and new members are brought in. There is a governor, known as a Tapra, who leads the council weekly. Taxes are extremely low within the city as well, but due to the amounts of people, the amount of gold gathered is much higher than any other city.

To keep up with the amounts of people, Na'Maas has two main sources of food. The leaves of the trees within the forest of Enochria are edible and are said to be incredibly filling, and the people have domesticated an animal called the Orak which lives in the trees, and produces milk. The Orak’s meat is also a great source of food. There has not been a drought in Enochria in recorded history.
Khaen-Maal

The largest and westernmost continent in Khaz.

It is roughly 6250 KM from the far west cost of Derravir to the easternmost edge
of Noh’Garr and roughly 5000 KM from the top of Noh’Garr to the very southernmost part of
Enochria.

### Countries

* Enochria
* Gromdarr
* The Marshes of Ko
* The Maalic Isles
* Krelle
* Noh'Garr
* Aridia
* Chaln-Ane
* East Alrn'dir
* West Alrn'dir
* Chen-Gra
* Derravir
Benson Vallowt I

**Benson Vallowt I**, First of His Name, King of Lacasia, Darem and the Grakar and Dahtar Islands, Emperor to the Ten Kingdoms and Leader of the Eridor Religion was born on May 11, 1224, in Bomak, Lacasia. He lived through the beginning of the Dark Ages, in 1245, when the Stone of the Light was lost. His father was William Vallowt, who lived to the great age of ninety-six, making him King for a short period of time, only ten years, ten months and twenty-nine days. He married Erika Vallowt, neé Dahlos, on January 1, 1252. He had a son, Galdor Vallowt, who would later become King of Lacasia. He died on September 20, 1310, at the age of 86, making him one of the oldest monarchs throught the History of the realm.