Hyranor

Hyranor is the first country explored on podcast. It was founded "thousands and thousands of years ago".

## Description

Hyranor is a country on the material plane and the location of Arcs 1-8. It is a monarchy governed by a king, and its regions are additionally governed by city barons. The capital of Hyranor, and location of the royal palace, is Tyle.

The country is bordered to the south by the Azure Sea, to the west by the Western Ocean, and to the east by the Eastern Ocean.

In the far north of the country is the region called the Upnorth, a massive arctic region of unknown size, since it is so inhospitable that no cartographers could ever map it out and survive long enough to show anyone.

The south of Hyranor is mostly covered in a massive forest. A specific part of the forest, the Trembling Timbers, is known to be very dangerous, and often, people go missing in there.

Much of the east of the country is covered by a nasty swamp region, which people generally like to avoid. Just south of the swamp is the beachfront town of Qto, which is Hyranor's tourism hotspot. Generally, the east of Hyranor is a lot less populated, and it has a problem with piracy.

## Politics in Hyranor

Hyranor is a monarchy led by one monarch as long as they live. After the Age of Pinn, monarchs are no longer allowed to magically extend their life spans, and monarchs with naturally long life spans, such as Elves or Dwarves, have to pass another vote after 80 years of reign.

* The Royal Families of Hyranor
* Royal Succession in Hyranor

### Political Regions

Hyranor is divided into 10 political regions, the so-called populations, which usually consist of a central city and its surrounding towns and villages. Each of these populations is lead by a city baron, who, together with the Minor Council, make up the Major Council, an important political organ for the legislature and royal succession in Hyranor. The populations known so far are:

* **Glaceria** - named after the city in the Upnorth
* **Hasmo** - named after the city established around the headquarters of the Orbula organisation
* **Qto** - named after the beach front city and tourism hotspot in the east
* **Tyle** - named after the capital city
* **Solaris** - named after the port town in the west
* **Sorborough** - named after the city in the south
* **Starforest**
* **Vexinova**
* **Whisperwoods** - named after the forest

### Legislature

The legislature in Hyranor is influenced by the reigning monarch as well as the Major Council.

The Major Council meets on a yearly basis, or whenever called for by one of its members. During the meetings, any member can propose a law, either for instant ratification or as a framework for a more complex law that will then be worked out by a committee. In order to be passed, laws must be approved of by a majority vote form the council.

Regardless of the vote, the monarch has full veto power over any law. Additionally, they can pass any laws at will, without approval from the Major Council. The only exception for this is the meeting immediately before the death ceremony of a monarch. During this meeting, monarchs cannot make laws anymore, but they still have their veto power.

The city barons are able to pass local laws for their respective population, but these laws have to be approved by the Major Council.

### Executive

The laws are enacted by the military organisations in Hyranor: the local guards, the Kingsguard, and the knights of the king.

### Judiciary

There are different prisons throughout Hyranor, with convicted criminals at least partially separated by severity of their crime. Canonically confirmed are standard prisons, a high security prison in Tyle, and white collar prisons that have picture books.

Major prison sentences are based on percentage of lifespan instead of years, to weight them according to different races.

## Geography

### Geographic Regions

* **The Upnorth** - A cold and cruel region that is impossible to survive in for anyone but the Goliaths and Arctic Dwarves living there.

### Cities, Towns, Villages

* **Coldwater** - What used to be a growing mining town is now a ghost town waiting to happen.
* **Dryad's Crossing** - A town close to the Whispering Woodlands.
* **Ferment** - A small town between Springhaven and Tyle, mostly inhabited by Humans and Dwarfs, and famous for its beer.
* **Glaceria** - A city so far up north, the cold should make it impossible to live there. It can only exist because of an old enchantment. It is the only known human settlement in the Upnorth region.
* **Hasmo** - A city founded around the headquarters of the HASMO organisation, which runs the sports of Orbula in Hyranor.
* **Qto** - Town on the eastern coast with a beach that leads to the ocean
* **Solaris** - A port city on the western coast.
* **Sorborough** - A big city in the south.
* **Springhaven** - A tiny town just between Summerview and Tyle.
* **Summerview** - A rising town close to the Azure Sea.
* **Talvers** - A village close to the silk farm of Bombyx Mori.
* **Thymore** - A very small village.
* **Tyle** - The capital of the country and location of the royal palace.
* **Winster** - A small town with a long history of playing orbula.
* **Yelna** - A small town close to the capital.

### Locations in Nature

* **The Trembling Timbers** - A part of the forest covering the south of Hyranor. This part specifically is known to be very dangerous.
* **The Verdant Bay** - The bay at the southern tip of Hyranor, off the Azure Sea.
* **The Whispering Woodlands** ("The Whisperwoods") - A forest that is rumoured to be haunted, and might be magical.

### Bodies of Water

* **The Azure Sea** - The sea that borders the south of the country.
* **The Eastern Ocean** - The ocean that borders the east of the country.
* **The Western Ocean** - The ocean that borders the west of the country.

### Other Important Locations

* **Diarmad's Enclave** - A druid enclave in the south of Hyranor
* **Lovejoy Secret Summer Mansion** - We know of this location but not exactly where it is

## Infrastructure

The major roads in Hyranor are labelled with colours to make orientation easy even for people that do not speak Common. The roads known so far are the Black Road, which connects Summerview and Thymore, and the Silver Road, connecting Summerview, Springhaven, and probably Tyle.

People that do not own a carriage, but have to travel longer distances, can rent one through a carriage rental service spanning across the whole kingdom, or travel via people's carriage. The people's carriages are carriages with scheduled journeys from city to city, and people can sign up for seats in them.

## Flora and Fauna

In the south of Hyranor, there are birds with antlers, called ramasso birds.

Apricots are native to the area around Solaris.