Roam

Roam has the same pendant as exploring on Earth and is available once you've reached Heaven. There are 20 levels in Roam, and each Roam level is a map where you can wander, represented by a Qi ball, the same as Explore on Earth. It does not work exactly the same way though.

## Roam Level

1. Cloud Realm
2. Heavenly Sea
3. Serenity Realm
4. Fenglu Realm
5. Zhuoguang Realm
6. Xukun Domain
7. Chungu Realm
8. Yuan'an Realm
9. Yinghua Domain
10. Fengguang Domain
11. Baiqing Realm
12. Quxuan Realm
13. Nether Cloud Domain
14. Huanxing Domain
15. Jingcang Realm
16. Kaiyue Domain
17. Jitian Domain
18. Yongling Realm
19. Yuzhou Domain
20. Nandan Domain
21. Diabolic Cave

## Locations

In each Roam level there are 12 locations on the map, town, villages, sects, caves, etc. In each of these places you will be offered a choice. Most answer will either cost resources or involve a fight.Commonly asked resources are Spirit Stones, Wood, Iron, and Lv.2 Pills.

There are usually two answers (a few times three). One will give you +10 Deterrence, the other +10 Faith (see below). If there is a third, it will give you +5 of each. Though the type of decision or its position do not give you any indication on which you wiill get.

Roaming does not cost resources, and you can leave the map and come back to it whenever you want.

## Boss

When you've gone through the 12 locations, a boss will appear in the center of the map.It is very powerful. Killing it will finish the level and give you access to the next one.

You do not lose anything if defeated by the boss, and can attempt it any time you want.

Defeating the boss gives out Celestial Equipment.

## Enshrine Type

Your enshrine type is determined by the balance of Faith and Deterrence. There are 12 locations, so your result can vary from 0 Faith / 120 Deterrence to 120 Faith / 0 Deterrence.

* Ending up with 85 or more Faith will give you the title **Master of Merit**
* Ending up with 85 or more Deterrence will give you the title **Lord of Chaos**
* Anything in between will give you the title **Judicator**

## Soul Wandering

Soul Wandering is accessed from the second icon at the bottom of Roam. After a level is finished, you can select it for soul wandering. Like on Earth, this will automatically bring resources,  including Spirit Stones, Celestial Stones, Celestial Equipment.

One attempt lasts 15 minutes and also gives an amount of Servant Experience equal to you Insight, as well as Malevolent Jade and Benevolent Jade. The proportion of Jade will vary according to your Enshrine Type.Master of Merit will give you more Benevolent Jade, Lord of Chaos more Malevolent Jade, and Judicator an equal amount.

Note: The soul wandering window is the one place where you can see you Insight stat.

## Retravel

Once finished you have the possibility to retravel. This will reset the level and you can start again to change your final balance. However you will be required to pay the demanded resources again. You can retravel three times a day, and you cannot Soul Wander in a realm that you are currently retraveling.

## Peddler

In each Roam level there is access to a peddler that sells Pills and Skills. Each level offers a one of the main Skills (Secret Tome, Sutra, Shift Skill, Physical Spell) as well a a Hevenly Book. They can be bought either for Merits or Spirit Jades. On some levels there is also a Servant Soul that will give you an extra Servant.

## Strategy

* You should always aim for Judicator. There is no advantage to have more of one type of Jade than the other.
	+ Only exception would be if you want to buy one of the Costumes that are bought for Jades
* Check before (on guides) which decisions give Faith or Deterrence
	+ Try to get the free ones (when there is either a resource cost or a fight), then complete the other according to your resources while aiming for balance
	+ If you can't win the fight, you won't be able to defeat the boss anyway, come back later
* Get it right the first time, retraveling is just a waste of resources
* Buy the available Servants first, then the Heavenly Books, then the Skills (but after the Heaven Sect Market ones)

## Spirit Pact

Spirit Pact is accessed from the first icon at the bottom of Roam. In here you can create Spirit Pacts with each attempt giving a certain amount based on how high your servants cumulative intelligence is. You can also spend these Spirit Pacts here to summon Spirit Troops with each attempt giving a certain amount based on how high your servants cumulative command is. The number of attempts are limited but an additional try is given every 30 minutes until that limit is reached. The upper limit is determined by the level of one's cultivation. Up until the realm of Ascension, the maximum limit is set at 8. After reaching Ascension, the limit is increased by 1 every 2 small realms achieved with the first two small realms of Ascension remaining at 8.

So in practice, at Ascension II and below, the maximum Spirit Pact limit is 8. At Ascension III the limit increases to 9 and at Ascension V the limit changes to 10. This pattern continues indefinitely resulting in God 1 having 43 Spirit Pacts and Celestial 1 having 79 Spirit Pacts.

## Hell

Hell is accessed from the third icon at the bottom of Roam. Here you clear different levels to collect Hell Jade to spend in the Hell Market.

## Demon Tower

The Demon tower is accessed from the fourth icon at the bottom of Roam. It is unlocked after passing the second map in Outer World. You seal Demon Beasts here using sealing power gained from Outer World to gain resources for your servants. Each map of Outer World passed adds 25 sealing power, 25 to the automatic daily sealing power output, and 50 to the maximum sealing power limit. Traveling through the Outer world is also how you capture Demon Beasts to seal in the Demon Tower. Demon Beasts are unlocked after passing Outer World maps 2, 4, 9, 15, 21, 26, 35, ....

## Outer World

Outer World is accessed from the second tab at the top of Roam. Each level contains five locations of monsters that must be cleared using the Spirit Troops you summon in Spirit Pact and a sixth location that contains a boss fight that must be cleared by your Servants. Passing through Outer World gives resources for your Servants and allows you to capture Demon Beasts for the Demon Tower. You also gain Demon Beast sealing power for the Demon Tower, and Talisman recipes that allow you to forge Talismans.

* **Meteorite Sword** **Plan** = Gained after passing map 2, Huaiguang Village.
* **Throne Guardian Hat** **Plan** = Gained after passing map 4, Riverbent Post.
* **Heaven Palace Robe** **Plan** = Gained after passing map 9, Sky Cloud Village.
* **Aqua Ring** **Plan** = Gained after passing map 21, Cloud Cave.
* **Wood Flower Bracelet** **Plan** = Gained after passing map 34, Beibai Village.
* **Terrestrial Necklace Plan =** Gained after passing map 42, Netherfall Village.
* **Golden Thunder Order Plan =** Gained after passing map 50, Green Cattle Sect.
* **Fire Cloud Boots Plan =** Gained after passing map 60, Glory Village.

## Vanity Variation

Vanity Variation is accessed from the third tab at the top of Roam. It only becomes accessible after finishing Roam level 20. The plans and resources to craft God tier equipment are found here.

1. Sunshine Realm
2. Sunrise Realm
3. Dew Realm
4. Buzhou Mountain
5. Dark Mountain

## Void Cracks

*For some reason, the Heavenly Realm space was in turmoil, and a spatial rift appeared in the outer world, and over the course of several years the spatial rift broke through the shackles of space, seemingly opening the door to the otherworldly realm, and many strange demonic beasts with void attributes continued to emerge...*

*The Void Demon Beast broke the laws of outer world and broke out of the outer world, the heaven is now facing a great crisis and all Immortals need to work.*

Void Cracks is simply a location that provides a narrative for the unlocking of Vanity Variation. It serves no other function and should not be confused with Void Cracks from the Void Insight Event.