Update Log

Here's the full update log that informs you about what each update added.

## 0.6.0

**ADDED**

* Hair Sprites for UI and UE were Remade.

## 0.5.0

**FIXES**

* You no longer need to downgrade calamity to play the mod
* Fixed many boss drops not dropping Fixed ki crystal bag
* Fixed NPC dialogue regarding Happiness
* Removed form stacking in multiplayer

**CHANGES/ADDITIONS**

* UIO, UI & UE have been added to the DBT form tree

>> *This means these forms no longer require specific keybinds to tranform into these forms.*

* UI & UE has been reverted to items again

>> *This is due to the bug in multiplayer that doesn't allow UI to be granted to the player. the item is a 100% drop*

* Minor graphical changes
* Forms will now change the colour of your ki bar

>> *Angelic trait ki bar is now purple when not in a form, too*

## 0.4.3

**NEW:**

**Added**  Ultra Ego

>> The Ultra Ego form is dropped by the Sentinels. This form increases your damage based on how much damage you've taken.

**Added**  Super table

>> an upgrade to the  Kai Table, serving as a replacement for the  Draedon's Forge in some recipes (although Calamity helmets use the  Cosmic Anvil instead as in the original recipes)

**Added** Legendary weapons

*>> Tier 7*  Legendary Cannon

*>> Tier 8*  Legendary Bomb

*>> Tier 9*  Legendary Blaster

*>> Tier 10*  Legandary Crusher

**Added**  The Soul of Legends

>> The Soul of Legends has a 50% chance to be dropped by most post Moonlord bosses (They will only drop if you have the LSSJ form). It is used to craft the 4 Legendary weapons

**Changes:**

**Changed**  Android Heart

>> doesn't decrease ki usage as much anymore, so it doesn't end up giving you negative ki drain

## 0.4.2

**NEW:**

**Tier 10**

**Added**  Ultra Snowball Barrage

**Reworks:**

**Reworked** Bloodflare and God Slayer set bonuses

**Reworked** Zenkai

>> Zenkai has been changed so you can no longer get max (50) zenkai pre hardmode. You start with a hard cap of 5 max zenkai's which cannot be surpassed until you craft Zenkai Souls which will increase the total zenkai cap by 5, 10 & 15 zenkai's for a total of **35** max Zenkai's. These are crafted as you progress through the game, the zenkai soul can be crafted from (Crimtane & demonite), the *harsh* zenkai soul from Hallowed bars (Mech bosses) and lastly the brutal zenkai soul from luminite (moonlord).

**Reworked**  Sorrow Scythe

>> Instead of the many slices you now have a continuous slash that increases in ki usage after each repetition. Using it again will delete the previous slash

**Accessories:**

**Added**  Primal Instinct and  Pink Potaras for VANITY forms

>> They don't change any stats but change the look of SSJG to SSJR or SSJ4

**Buffed**  Storm of Fire

>> Now can be combined with Black Diamond Shell to make Black Diamond Storm

**Added** Cosmetic item from the Clothier

**Ki Features:**

**Added**  Legendary Limit Breaker

>> A post-pillar consumable which buffs LSSJ (you can now keep legendary trait as its no longer useless after you unlock SSJG, Yay!)

**Added** Ki proficiency

>> Works the same way as other proficiencies: The Ki proficiency will level up the more you use Ki weapons which will increase Ki Damage, Crit Chance and decrease Ki usage for Ki weapons.

## 0.4.0

**NEW:**

**Tier 9**

**Added**  Scythe of Sorrow weapon

**Accessories:**

**Added** many new Boss Accessories, this includes:

 Shadow Eye

 Hemo Touch

 Grown Pair

 Soul of Flames

 Tidal Gem

 Phantom Shield

 Storm of Fire

**Armors:**

**Added** the Enoflame armor set available after defeating Providence

>> enoflame armour is made using Enothermic bars, crafted from Flames of Purity and Demonic Souls

**Added** the Flame of Purity material, obtainable from Hallow after defeating Providence

**Fixes:**

>> Many minor changes including some balancing changes and improved UI dodge

>> UI/MUI dodge chance has been nerfed to account for the new invincibilty frames that take place after a dodge occurs, after a dodge occurs it will be easier to notice with a new effect and noise that plays when the player dodges in UI/MUI

**Fixed** not being able to reforge items

**Fixed** the 1 day exhaustion debuff occuring after the player dies in the abyss with UI/MUI enabled

## 0.3.0

**NEW:**

**Added**  Ultra Instinct

>> a form which also gives you dodge chance, obtained from the Dragonfolly

**Added**  Perfected Ultra Instinct

>> an upgrade to  Ultra Instinct obtained from The Old Duke

**Tier 10**
**Added** the Mastered Beam and Infinite Barrage

**Accesories:**
**Added** Boss Accesories

>> they drop at a 10% chance from certain bosses, currently it's only Providence and Calamitas
**Added** Burning Bandana andFreezing Bandana
>> They can be combined together with the  Bloodstained Bandana to create the Frostburn Bandana
**Added** Zenkai Meter

>> shows you your stats related to Zenkai

**Added** Ki helmet variations to most Calamity armor sets

Minor fixes and improvements

### 0.3.1

Healing from the Nurse no longer makes  Ultra Instinct unusable

### 0.3.4

Fixed enemies dropping Single Mondays after defeating Yharon

### 0.2.2

**NEW:**

**Tier 10**
**Added** the Unlimited Ki Crystal

>> obtainable after defeating Yharon to craft Tier 10 Weapons
**Added**  Ultimate Blade

**Added**  Endless Destruction
**Tier 9**
**Added** the Soul of Eternity

>> dropped by some enemies from the Abyss to craft certain new weapons

**Added** the Bloody Kamehameha X10

>> a combination of beam attacks that also heals you
**Added** the Divine Wrath, Endless Monday and Unlimited Donuts as

>> upgrades to the Holy Wrath, Single Monday and Galactic Donut respectively

**Fixes:**

The Great God Blade now has a working sprite

## 0.1

Release of the mod with new items that progress up to Post-DoG and Zenkai which makes you stronger if you recover from a hard fight