Races/Human

Humans are the most standard playable race in the Tensura Mod, offering practically no difference in playstyle pre-evolution to normal Minecraft. They have a high spirit affinity, and therefore, are more likely to be chosen by Spirits.

* Human
* Human Sage
* Human Saint

## Racial Traits

* Positive
	+ Humans have no real downsides in terms of how they are played, however, this means that they lack any of the major abilities and Intrinsic Skills that the other races enjoy.
	+ Humans possess the exact same stats as a Vanilla player. (Ignoring magicules)
	+ Humans are twice as likely to be chosen by spirits, especially Light spirits, which only humans have a chance of obtaining.
	+ Humans are thus the only race whose members can become True Heroes, beings on par with True Demon Lords.

## Stats

* Health Points: 20 HP (10 Hearts)
* Attack Damage: 1
* Attack Speed: 4
* Movement Speed: 0.1
* Max Magicule: 500,000

## Evolution to Human Sage Requirements

* 10+ Named Subordinates
* 50/40/30/20 experience levels. (Based on difficulty. Hard is the most expensive at 50 levels and decreases by 10 for every difficulty drop)
* 5+ Named Subordinates death. (Death by anything that isn't done by the Player)
* Otherworlders skills.
	+ Analyst + Severer + Berserker + Healer.
* Defeat 1 Boss.
	+ It can be either an Orc Disaster or Charybdis.

## Racial Traits

* Positive
	+ Humans have no real downsides in terms of how they are played, however, this means that they lack any of the major abilities and Intrinsic Skills that the other races enjoy.
	+ Humans are twice as likely to be chosen by spirits, especially Light spirits, which only humans have a chance of obtaining.
	+ Humans are thus the only race whose members can become True Heroes, beings on par with True Demon Lords.
	+ Extra Skill *Sage*.
	+ Extra Skill *Magic Sense*.

## Stats

* Health Points: 40 HP (20 Hearts)
* Attack Damage: 3
* Attack Speed: 6
* Movement Speed: 0.15
* Knockback Resistance: 0.2
* Max Magicule: 1,000,000
* *Extra Skill Sage*
* *Extra Skill Magic Sense*

## Evolution to Human Saint Requirements

* 25+ Named Subordinates
* 100/90/80/70 experience levels. (Based on difficulty. Hard is the most expensive at 100 levels and decreases by 10 for every difficulty drop)
* 10+ Named Subordinates death. (Death by anything that isn't done by the Player)
* Any High-Tier Analyst skill with at least 3 analyst levels.
* 1 Sin Series skill.
	+ Gluttony, Wrath, Lust, Envy, Greed, Sloth, or Pride.
* Defeat 2 Bosses.
	+ Orc Disaster *and* Charybdis.

## Racial Traits

* Positive
	+ Humans have no real downsides in terms of how they are played, however, this means that they lack any of the major abilities and Intrinsic Skills that the other races enjoy.
	+ Humans are twice as likely to be chosen by spirits, especially Light spirits, which only humans have a chance of obtaining.
	+ Humans are thus the only race whose members can become True Heroes, beings on par with True Demon Lords.
	+ Extra Skill *Sage*.
	+ Extra Skill *Magic Sense*.

## Stats

* Health Points: 80 HP (40 Hearts)
* Attack Damage: 6
* Attack Speed: 6
* Movement Speed: 0.20
* Knockback Resistance: 0.4
* Max Magicule: 5,000,000