Regeneration

## Introduction

Regeneration refers to the capacity to heal or renew lost or harmed tissue, organs, and limbs. This attribute enables a character to swiftly bounce back from wounds, injuries, and attacks, rendering their defeat in combat a more challenging task. Regeneration can manifest at different tiers, wherein certain characters possess the power to completely mend nearly any injury, while others are restricted in their ability to recuperate from varying degrees of damage.

## Regenerative levels

**Low**: Individuals possessing this level of regenerative ability can expedite the recovery process from commonplace injuries. They have the capacity to mend wounds that might conventionally require days, weeks, or even months, accomplishing this feat within mere seconds or minutes. When applied to machinery and vehicles, this trait facilitates the swift restoration of minor external harm, enabling prompt remedies for surface-level wounds.

**Mid-Low**: Characters exhibit the aptitude to swiftly mend injuries that would typically result in significant scarring, such as profound burns or deep-seated wounds, frequently achieving this restoration within a span of seconds to minutes. In relation to machines and vehicles, this denotes the revival of harm that would normally lead to notable dents and openings. Essentially, the injury or damage reverts to its initial state, allowing for rapid recuperation or rectification.

**High-Low**: Proficient regeneration extends to minor body components and even lost limbs at this tier. This capability is equally advantageous for the repair of both internal and external machine impairments.

**Low-Mid**: This level of capability encompasses the recuperation of lost limbs, modest cerebral impairments, and even substantial organ damage or obliteration, encompassing wounds and injuries that are typically considered fatal, including disembowelment or lateral division. Concerning machinery and vehicles, this entails the regeneration of minor components as well as more extensive internal damage.

**Mid**: At this intermediate level, individuals possess the capacity to rebound from decapitation or significant neurological trauma. In the context of machines and automobiles, this translates to the restoration of vital components, such as the engine, following destruction.

**High-Mid**: Elevating the ability further, this tier enables regeneration even from scenarios where the individual is blown apart or subjected to severe dismemberment, including the brain, or from small body fragments like a finger, or even the entire heart.

**Low-High**: This tier of capability encompasses the power to regenerate even when substantial portions of the body have been lost. This spans from a mere puddle or droplet of blood to a solitary cell. In the case of robots and machinery, the potential for regeneration from a liquid state may also be applicable.

**Mid-High**: Moving to the intermediate-high range, this level of ability extends to regeneration even in situations where complete incineration has occurred. This covers scenarios where the entity has been reduced to ash, dust, smoke, vapor, and even plasma.

**High**: Ascending to the highest level, individuals possess the astounding capacity to regenerate from the dispersion of several scattered molecules, individual atoms, or even subatomic particles.

**Low-Godly**: At this level, individuals possess the extraordinary capability to regenerate their physical form following complete annihilation, effectively restoring them from a state of disembodied consciousness. This restoration might involve the retrieval of the soul, spirit, or other non-physical facets of one's being, as well as esoteric or metaphysical energies.

**Mid-Godly**: Characters elevated to this tier demonstrate the remarkable ability to regenerate even after total eradication from their physical form, mental constructs, or the essence of their soul.

**High-Godly**: Reaching the pinnacle, characters endowed with this level of power can regenerate themselves even when they have been conceptually obliterated. This extends to instances where they've been erased from the realm of non-existence or expunged from the very narrative itself. In terms of regenerations, there exist no constraints or limitations.