Avenging Squadron

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## Gameplay Information

The **Avenging Squadron** is a Primary weapon introduced in the 20.0.0 update. It is a budget-friendly and low-leveled variant of the "Veteran".

## Appearance

It is a light machine gun with a red color scheme similar to that of the Semi Auto Sniper Rifle
.

It consists of two unused (except the neon sights) Picatinny rails on top and bottom, cheek rest, 100-round magazine (with a yellow "UFAB" marking on its face), and two neon iron sights.

## Performance

This weapon shoots heavy but regular bullets automatically. These bullets have an instant bullet travel time.

When reloading, the heavy magazine is taken out and is replaced by another. It has no delay mechanics.

## Strategy

### Tips

* Aim for the head to deal more damage.
* This gun, due to its low (or average if UP2) mobility, causes its users to walk slowly, making it a poor choice when on the run. When not in use, use a weapon with a higher mobility, such as a melee weapon.
* Treat it like Liquid Fire but with higher capacity and fire rate.
* Use it like the Hero but with augmented accuracy and fairly high mobility.
* Try to hide if you want to reload, since the reload speed is not quite good.
* This weapon is incredibly accurate, and is best used at long ranges.
* It has a high fire rate, but burns ammo fast if not used correctly.
* Keep your shots count so as to conserve ammo while firing.
* This weapon is good for siege attackers, so keep moving on top of the ram while shooting at the opponents.
* Circle around an enemy so he will have a hard time dodging your shots.
* It is good for ambushing lone targets.
* Conserving ammo is key to great gameplay and high killstreaks, so conserve ammo and only use this in emergencies or in close ranges to minimize the amount of ammo wasted in battle.
* Aim carefully as ammo runs dry quickly.
* Due to this not having a scope, you need to use this ideally in close to medium range.
* If possible, equip Turbo Charger to boost its accuracy, fire without wasting ammunition and cause mass panic to the opponent.

### Counters

* This weapon does not have a scope so using snipers would prove to be very effective counter. However, be mindful that they are still highly accurate and skilled players could still hit you.
* Blast its users with an area damage weapon.
* Inexperienced or hasty users will spray and pray. This will empty their magazine and open them up to a counterattack.
* Attack its users while he is reloading.
* Dodge their shots so they have a hard time hitting you and waste their ammo in the process.
* Use Rocket Jump (PG3D) to make yourself almost invincible against this weapon users.
* If you engage its users in close range, use a shotgun so he will be easily downed.
* Never engage in a head to head close range combat unless you have an even higher damaging weapon, such as the Predator or the Minigun Shotgun.

## Performance Analysis

 Fire Rate
 Capacity
 Mobility
 Accuracy
 Range
 Cost to buy
 Overall rating

*Cost to buy is dependent on the ease of obtaining*

## Trivia

* It is based on the M249 SAW.
* It shares the aesthetic cues of the Semi Auto Sniper Rifle

* It is one of the Primary weapons featuring 100 rounds per use.
* The letters being emblazned on the magazine box's face is a reference of the Armed Forces of United Blocks, even though the letters "U" and "A" have switched places as an error.
* Despite its (red) appearance, it does not inflict burning effect.