Slaying Skills

Slaying Skills

When making a melee attack you may expend divine energy to
deal additional damage to undead enemies, Each point of divine energy you use
increases the damage dealt by all your melee attacks against undead for a
single round.

You must choose to use Slay Undead before making your attack
rolls.

You may not expend more divine energy per round than you
have skill in slay undead

                         When making a melee attack you may expend divine energy to
deal additional damage to Demonic enemies, Each point of divine energy you use
increases the damage dealt by all your melee attacks against demons for a
single round.

You must choose to use Smite before making your attack
rolls.

You may not expend more divine energy per round than you
have skill in Smite Demon

### Quench Elemental

***Triggered Ability***

When making a melee attack you may expend Arcane energy to
deal additional damage to Elemental enemies, each point of Arcane energy you
use increases the damage dealt by all your melee and arcane  attacks against Elementals for a single
round.

You must choose to use Slay Undead before making your attack
rolls.

You may not expend more arcane energy per round than you
have skill in Quench Elemental.

### Fell Angel

***Triggered Ability***

When making a melee attack you may expend divine energy to deal
additional damage to Angelic enemies, Each point of divine energy you use increases
the damage dealt by all your melee attacks against Angels for a single round.

You must choose to use Smite before making your attack
rolls.

You may not expend more divine energy per round than you
have skill in Fell Angel

### Hunt Beast

***Passive Ability***

You gain a damage bonus on all your melee damage rolls
against beasts equal to your skill in hunt beast

### Exterminate Insect

***Passive Ability***

You gain a damage bonus on all your melee damage rolls
against insects equal to your skill in Exterminate Insect

### Dragon Hunter

***Triggered Ability***

When making a melee attack you may expend Arcane energy to
deal additional damage to Dragons, each point of Arcane energy you use
increases the damage dealt by all your melee and arcane attacks against
draconic enemies for a single round.

You must choose to use Dragon Hunter before making your
attack rolls.

You may not expend more arcane energy per round than you
have skill in Dragon Hunter.

### Construct Demolisher

***Triggered Ability***

When making a melee attack you may expend divine energy to
deal additional damage to enemy constructs, Each point of divine energy you use
increases the damage dealt by all your melee attacks against constructs for a
single round.

You must choose to use Construct Demolisher before making
your attack rolls.

You may not expend more divine energy per round than you
have skill in Construct Demolisher.

### Smite the Monstrous

***Passive Ability***

You gain a damage bonus on all your melee damage rolls
against Monstrous Humanoids equal to your skill in Exterminate Insect

### Topple Giants

***Passive Ability***

You gain a damage bonus on all your melee damage rolls
against Giants equal to your skill in Topple Giant.

### Bind Faye

***Triggered Ability***

When making a melee attack you may expend Arcane energy to
deal additional damage to Fairies, each point of Arcane energy you use
increases the damage dealt by all your melee and arcane  attacks against Faye enemies for a single
round.

You must choose to use Bind Faye before making your attack
rolls.

You may not expend more arcane energy per round than you
have skill in Bind Faye.

### Slay Goblin

***Passive Ability***

You gain a damage bonus on all your melee damage rolls
against Goblinoid Enemies equal to your skill in Slay Goblin.