recursal/Fanatic-Fandom huggingface dataset:
Macchiato

* Tile Effect
* Assault Focus

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 5 seconds / Skill CD 10 seconds

Increase rate of fire by 45% for 3 seconds

 **Lv.2** | Initial CD 5 seconds / Skill CD 9.8 seconds

Increase rate of fire by 48% for 3.2 seconds

 **Lv.3** | Initial CD 5 seconds / Skill CD 9.6 seconds

Increase rate of fire by 52% for 3.4 seconds

 **Lv.4** | Initial CD 5 seconds / Skill CD 9.3 seconds

Increase rate of fire by 55% for 3.7 seconds

 **Lv.5** | Initial CD 5 seconds / Skill CD 9.1 seconds

Increase rate of fire by 58% for 3.9 seconds

 **Lv.6** | Initial CD 5 seconds / Skill CD 8.9 seconds

Increase rate of fire by 62% for 4.1 seconds

 **Lv.7** | Initial CD 5 seconds / Skill CD 8.7 seconds

Increase rate of fire by 65% for 4.3 seconds

 **Lv.8** | Initial CD 5 seconds / Skill CD 8.4 seconds

Increase rate of fire by 68% for 4.6 seconds

 **Lv.9** | Initial CD 5 seconds / Skill CD 8.2 seconds

Increase rate of fire by 72% for 4.8 seconds

 **Lv.10** | Initial CD 5 seconds / Skill CD 8 seconds

Increase rate of fire by 75% for 5 seconds
Aciremi

Draciron (Japanese: 銀の鳥 *Ginnotori*) is a Steel-type Pokémon.

It evolves into Draciron when at Level 44 or into Tallohanter when holding a Broken Charm.

## Basic Info

### Pokedex Description

Aciremi, the Steel Bird pokemon. With oddly shaped "wings" and a mask looking like a bird's, it is quite questionable but no doubt hardy, able to withstand high gusts of wind.

### Evolution Info

It evolves into Draciron when at Level 44 or into Tallohanter when holding a Broken Charm.

### Name Origin

Aciremi is a portmanteau of, Asimi being Silver in Greek and Acier being Steel in French. It's Japanese name means "Silver Bird", which is close to it's species.

## Moves

### Leveling

Bold means this pokemon recieves STAB from this move.

List to be updated and added to.

All others are WIP.

## Appearance

Has a silver Plague-doctor like mask which carries through all evolutions. It has two faded purple pupils, glowing within the mask. It also has two wings that appear somewhat like those of a dragon, but with a "V" where the "hand" or "elbow" would be. Along with that, it has a gray cloak that appears somewhat like a unisex dress, with a small pattern that can be represented as a single wave in a darker color, and finally, a band across the torso.

## Mega Evolution

This pokemon currently has no mega evolution, but it may in the future.
Boltrock

Boltrock is an electric rock.

## Basic Info

### Pokedex Entry

Boltrock is the thunder rock pokemon. This pokemon tends to be seen rolling around in search of other Electric Pokemon to take unwanted electricity. This pokemon is also known to be used as a defibralator.

### Evolution Info

When this pokemon changes to its Armed form by taking 50% of its hp in damage, its cracks remove parts of it, making it able to deal lots more damage.

## Moves

### Leveling

Rollout (lv5) Tackle (lv1) Dig (lv 20) Quick Attack (lv8) Volt Tackle (lv15) Stone Edge (lv 30) ExtremeSpeed (Lv 31) Wild Charge (Lv 34) Zap Cannon (Lv 35) ThunderShock (Lv 6) ThunderBolt (Lv 18) Thunder (Lv 36) Flash Cannon (lv 40) (too lazy to add more)

### Other Reasons

Discharge (Move Tutor/gen 2's TM41), All electric and rock TMs/HMs, Rock Smash (HM06/TM94), Flame Charge (Egg move, 4% chance), Rain Dance, Sunny Day, Sandstorm, Flash and Hail.

## Appearence

A rock with 2 cracks full of electricity. It also has a face.

## Trivia

* Hand-Drawn.
* Gender ratio 50/50.
* This took 10 minutes to draw its normal form, and 5 for its armed form.
* Swift Swim is because rain dance + thunder makes this pokemon op. Swift Swim is a 2% chance of being the ability it knows when it hatches.
Updates

This section covers latest game highlights and updates as they become available.

* NOTE: Due to lack of editors this section may or may not be completely up-to-date.
For guaranteed up-to-date update info head over to the GF English Community Discord

* Server Maintenance : 13 Jan 2017 (10:00 - 14:00 Beijing Time)

## Sources

http://tw.weibo.com/shaonvqianxian

Date format is Day/Month/Year

* Recent Updates
* 2017
* 2016
* Timeline
6P62

* Tile Effect
* Raid Focus

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | 100%

10.0s cooldown, 5s initial cooldownIncreases 6P62s damage by 15.0% and accuracy by 50.0% for 3.0 seconds.

 **Lv.2** | 100%

9.8s cooldown, 5s initial cooldownIncreases 6P62s damage by 17.0% and accuracy by 56.0% for 3.2 seconds.

 **Lv.3** | 100%

9.6s cooldown, 5s initial cooldownIncreases 6P62s damage by 19.0% and accuracy by 61.0% for 3.4 seconds.

 **Lv.4** | 100%

9.3s cooldown, 5s initial cooldownIncreases 6P62s damage by 22.0% and accuracy by 67.0% for 3.7 seconds.

 **Lv.5** | 100%

9.1s cooldown, 5s initial cooldownIncreases 6P62s damage by 24.0% and accuracy by 72.0% for 3.9 seconds.

 **Lv.6** | 100%

8.9s cooldown, 5s initial cooldownIncreases 6P62s damage by 26.0% and accuracy by 78.0% for 4.1 seconds.

 **Lv.7** | 100%

8.7s cooldown, 5s initial cooldownIncreases 6P62s damage by 28.0% and accuracy by 83.0% for 4.3 seconds.

 **Lv.8** | 100%

8.4s cooldown, 5s initial cooldownIncreases 6P62s damage by 31.0% and accuracy by 89.0% for 4.6 seconds.

 **Lv.9** | 100%

8.2s cooldown, 5s initial cooldownIncreases 6P62s damage by 33.0% and accuracy by 94.0% for 4.8 seconds.

 **Lv.10** | 100%

8.0s cooldown, 5s initial cooldownIncreases 6P62s damage by 35.0% and accuracy by 100.0% for 5.0 seconds.
Vanguard Sound

* 1
* 2
* 3
* 4
* 5

**Vanguard Sound** is a music and sound effect production team based in China, was founded in 2007 as **Viva Team** (stylized as **VIVA-Team** or **VTeam**), incorporating into Vanguard Sound some time around 2011. The team is dedicated to the creation and promotion of music of all styles. Beside their original tracks, mixes and albums, their primary field nowadays is the production of video game soundtracks and sound effects, most noticeably their ongoing cooperation with MICA Team/SUNBORN Network Technology, scoring all of their games since the beginning with Girl of the Bakehouse. They also done works for other media and games such as producing early sound effects for Arknights and soundtracks for Punishing: Gray Raven.

## References

1. ↑ https://web.archive.org/web/20080829020720/http://www.xhschool.com:82/yuuki/viva/

2. https://weibo.com/2474938580/xttNaos8C?from=page\_1006062474938580\_profile&wvr=6&mod=weibotime&ssl\_rnd=1667024302.8842&type=comment

3. https://vgmdb.net/org/1984

4. https://vgmdb.net/org/556

5. https://site.douban.com/vteam/

6. https://site.douban.com/Vanguard/

7. http://doujin.bangumi.tv/club/viva

8. https://www.linkedin.com/company/vanguardsound/
Vector

* Tile Effect
* Incendiary Grenade

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

?

?

?

?

?

?

?

?

?

 **Lv.10** | Initial CD 3 seconds / Skill CD 16 seconds

Launch an incendiary grenade that deals 7x damage to enemies within a radius of 1.5 units and ignites them, dealing 1x damage every 0.33 seconds for 5 seconds.
VA-176

Attack Squadron 176

**Attack Squadron 176 (VA-176)**, known as the "**Thunderbolts**", was a United States Navy carrier-based medium attack squadron that saw combat service in the Vietnam War and later in 1983 in both Grenada and Lebanon. In The Art of Girls' Frontline Vol. 2; on July 5th 1969, the squadron took off from USS Enterprise to conduct the first relic gas bombing of Vietnam.
Da Rulez

These are the rules--I mean, Da Rulez to Super Pokemon Fanon Wiki.

1. Do not do anything bad with someone else's OC or Pokemon. If you do something they dont like, say sorry.
2. Try not to make any Pokemon, Types, etc. That are a bunch like someone elses. (Or an existing one.)
3. This is a KIDS WIKIA. Nothing Inappropriate or no swearing.
4. Be nice in the Chat.
5. Respect the admins
6. OBEY!!! (jk)
7. Always remember to Pickle, not Cucumber.
8. Squidy822 can't make anything serious!
9. If your page goes up for deletion or adoption, it will either have broke one of the above/below rules, or you kept it empty for like weeks without filling in all the information.
10. You may make Pokemon of pretty much anything, as long as it follows the rules.
11. You can make Pokemon with types made by others, but ask for permission when making a type if you want it to be good or weak against somebody else's type.
12. El Possibility's are Endless
13. I Love Licking Ur Mighty Iguana's Neat Apple That Is delicious...WAIT THAT STANDS FOR--
14. If your going to make a new way of evolution, keep it sensible and fairly common. (Example: Don't make only shinys evolve or something)
15. help me...
16. Try not to cause too much Drama.
17. Your Pokemon can be sweet as candy or sour as..ehh...haters.
18. 17. 17. 17. 17. Glitch
19. Remember, types are ELEMENTS.
20. If you make an evolution of an existing pokemon, give credit. (And if its a fanon pokemon, then ask for the original owners permission.)
21. Nobody but Squidy822 can edit pages of the IMPORTANT PAGE category without permission.
22. Combee imaginative.
Updates/Recent Updates

January

* Login reward of the month: AR "6P62" ★★★

1. New Event: "Echo" --- Emergency AR Team recovery event.
Event duration : Jan 13 (After Maint.) - Jan 25 (Before Maint.)
AR team members may drop on certain maps with S rank victories (Autobattles included)
1. NORMAL 7-5 : M4 SOPMODII
2. EMERGENCY 7-1 : M16A1
3. EMERGENCY 7-2 : ST AR-15
4. EMERGENCY 7-3 : M4A1

2. New event: Combat Experience x1.5 UP, event duration from Jan 16 to Jan 22.
During the event, combat operations award x1.5 T-Doll and Commander experience.

"Artic Warfare" version content
Added
1. Shotgun T-Dolls introduced, high armor, splash damage, and knockback capability.
2. Heavy Manufacture system, can create shotgun T-Dolls. (Unlocked after acquiring 30 gold medals)
3. "Winter War" event, to be revealed late January.
4. Equipment calibration and enhancement systems.
5. Various equipment types (Ballistic plates, Silencers, Hollow point munitions, Buckshot, Slugs)
6. Chapter 7 "Comrades" (NORMAL, EMERGENCY)
7. New combat simulation mode -- Defense Training, can be used to obtain calibration tickets for equipment.
8. Kalina affection system
9. Ranking system
10. Added:
* HG: "PSM", "Bren Ten", "USP Compact"
* SMG: "RO635"
* SHOTGUN: "KSG", "M590", "M37", "Type 97", "KS-23", "RMB-93", "M500"

(Type 97 can only be obtained through achievements currently)
11. New daily, weekly, main storyline achievements.

Voice lines
http://gf.ppgame.com/cv2/index.html

Optimized
12. HG effect tiles rehauled, MGs now have effect tiles.
13. Skill system rehaul, now supports manual-activation. Skill stat rebalanced (some T-dolls may have their skills changed)
14. Simplified "Experience Training" stage's map design.
15. Adjusted some visual elements related to enemy combat effectiveness

After maintenance, players will obtain
*"Logistics Officer Kalina's Maintenance Compensation Gift Bundle"*
**Valid for 24 hours**

Please remember to check the mail when logged in!

1. End of Christmas seasonal theme, coupons will be converted into coins at a 1:1 ratio.

After maintenance, players will obtain
*"Logistics Officer Kalina's Maintenance Compensation Gift Bundle"*
**Valid for 24 hours**

Please remember to check the mail when logged in!
Capture the Cubes

**Capture the Cubes** is the main game mode of **Time Gunners**.

## Gameplay

Before joining the game, you can choose the **class** you want to play (for now you can only play as **Striker**). The primary objective of the mode is to capture **cubes** that are scattered in the **map**. When you capture them, you must deposite them into your team's bunker to create Time Cubes. The first team to reach 10 Time Cubes wins the round. Also, you can steal the cubes from the enemies when you kill them or destroy them in their bunker.

There is a timer of 1 hour, so if no team has reach 10 Time Cubes, the team with most Time Cubes win. Every minute, the game will spawn cubes if there are not enough.

## Maps

* **The Wall**
* **Treehouse**

## Trivia

* The first plans of the mode were that 10 Red Cubes will create 1 White cube and 10 White cubes will create 1 Yellow Cube. The first team to create their yellow cube wins the round.
Dolls' Frontline (anime)

**Dolls' Frontline** is the 12-episodes anime adaptation of the Girls' Frontline game. Animated by Asahi Production, with production by Warner Bros. Japan. Key arts are illustrated by duoyuanjun. It was boardcast on BS11, Tokyo MX, AbemaTV and outside Japan on Muse Asia, Funimation, Wakanim.

## Synopsis

In the year 2045, WWIII has broken out due to the Collapse Fluid pollution causing food and shelter shortages. Because of the major labor shortages, advanced mechanical technology has created a series of androids known as Tactical Dolls or T-Dolls. They're mainly used by private military companies in the frontlines of numerous brushfire wars. One day the AI of the munitions company Sangvis Ferri rebelled against humankind; hence the private military company called Griffin & Kryuger "Anti-Rain" Squad, an elite T-Doll squadron investigate the situation.

## Cast

* Mikako Komatsu as Gentiane
* Nao Tōyama as Kalina
* Nozomi Yamane as M16A1, G43
* Yukari Tamura as M4 SOPMODII
* Haruka Tomatsu as M4A1
* Emiri Katō as ST AR-15
* Akio Ōtsuka as Berezovich Kryuger
* Tomomi Mineuchi as UMP45
* Hitomi Nabatame as Agent
* Kaya Okuno as Scarecrow
* Shizuka Itou as Executioner
* Eriko Matsui as Skorpion
* Sumire Uesaka as PPSh-41
* Ai Nonaka as HK416
* Ayaka Suwa as Negev
* Yume Maihara as TAR-21
* Karin Mitarai as Galil
* Saori Ōnishi as Micro Uzi
* Kanae Ikadai as DP28
* Sumire Yatsurugi as FNC
* Asuka Itou as PPK
* Naomi Mukaiyama as MP5
* Akemi Misaki as FN49

## Videos

アニメ『ドールズフロントライン』ティザーPV／Anime-Girls' Frontline-teaser PVFrontline-teaser PVアニメ『ドールズフロントライン』第1弾PV／Anime -Girls' Frontline- PV1Frontline- PV1アニメ『ドールズフロントライン』PV 第2弾Frontline- PV2アニメ『ドールズフロントライン』PV3 - Girls' Frontline the Animation- PV3Frontline- PV3アニメ『ドールズフロントライン』オープニング映像（先行公開）-Girls' Frontline the Animation- OP movieOPアニメ『ドールズフロントライン』エンディング映像（先行公開）-Girls' Frontline the Animation- ED movieED
Updates/2017

January

* Login reward of the month: AR "6P62" ★★★

1. New Event: "Echo" --- Emergency AR Team recovery event.
Event duration : Jan 13 (After Maint.) - Jan 25 (Before Maint.)
AR team members may drop on certain maps with S rank victories (Autobattles included)
1. NORMAL 7-5 : M4 SOPMODII
2. EMERGENCY 7-1 : M16A1
3. EMERGENCY 7-2 : ST AR-15
4. EMERGENCY 7-3 : M4A1

2. New event: Combat Experience x1.5 UP, event duration from Jan 16 to Jan 22.
During the event, combat operations award x1.5 T-Doll and Commander experience.

"Artic Warfare" version content
Added
1. Shotgun T-Dolls introduced, high armor, splash damage, and knockback capability.
2. Heavy Manufacture system, can create shotgun T-Dolls. (Unlocked after acquiring 30 gold medals)
3. "Winter War" event, to be revealed late January.
4. Equipment calibration and enhancement systems.
5. Various equipment types (Ballistic plates, Silencers, Hollow point munitions, Buckshot, Slugs)
6. Chapter 7 "Comrades" (NORMAL, EMERGENCY)
7. New combat simulation mode -- Defense Training, can be used to obtain calibration tickets for equipment.
8. Kalina affection system
9. Ranking system
10. Added:
* HG: "PSM", "Bren Ten", "USP Compact"
* SMG: "RO635"
* SHOTGUN: "KSG", "M590", "M37", "Type 97", "KS-23", "RMB-93", "M500"

(Type 97 can only be obtained through achievements currently)
11. New daily, weekly, main storyline achievements.

Voice lines
http://gf.ppgame.com/cv2/index.html

Optimized
12. HG effect tiles rehauled, MGs now have effect tiles.
13. Skill system rehaul, now supports manual-activation. Skill stat rebalanced (some T-dolls may have their skills changed)
14. Simplified "Experience Training" stage's map design.
15. Adjusted some visual elements related to enemy combat effectiveness

After maintenance, players will obtain
*"Logistics Officer Kalina's Maintenance Compensation Gift Bundle"*
**Valid for 24 hours**

Please remember to check the mail when logged in!

1. End of Christmas seasonal theme, coupons will be converted into coins at a 1:1 ratio.

After maintenance, players will obtain
*"Logistics Officer Kalina's Maintenance Compensation Gift Bundle"*
**Valid for 24 hours**

Please remember to check the mail when logged in!
USS Enterprise (CVN-65)

**USS Enterprise (CVN-65)**, formerly **CVA(N)-65**, is a United States Navy aircraft carrier. She was the first nuclear-powered aircraft carrier and the eighth United States naval vessel to bear the name. Enterprise is the only ship of a class that was originally planned to have five other ships.

## In The Art of Girls' Frontline Vol. 2

On July 5, 1969, the USS Enterprise stationed offshore Vietnam, the Thunderbolts Squadron based onboard completed their first relic gas bombing of Vietnam the same day.

## Trivia

* USS Enterprise stationed offshore Vietnam on July 5, 1969 is purely fictional as in real life, USS Enterprise's combat support operations already concluded on June 16, 1969, started to head back to United States on June 20, 1969 and arriving at July 2rd.

## References

1. ↑ https://www.seaforces.org/usnships/cvn/CVN-65-USS-Enterprise-history.htm
URNC aircraft

*This article's name isn't actually the official subject's name, but will be used as a quick reference.*

## Appearances

Codename: Bakery Girl (as prop only)

A type of aircraft.

## Codename: Bakery Girl

Couple of these aircrafts appears in Chapter 7 and 9 as props. Stations at Sukhumi Special Air Force Base and are alleged to be operated by URNC Force.
Treehouse

**Treehouse** is a **Capture the Cubes** map set in an abandoned closed area. It was released on *July 1, 2016*. It's the only map playable right now for testing purposes.

## Overview

Spawn rooms are in an upper building in corners of the map. Once you jump, you can't return to base. In the left corner of the base, it's the team bunker. In the center of the map you can pass under one wooden platform, or go up and hide in one of the two brick buildings. The map is symmetrical and cubes appears in two square holes in the center.

## Characteristics

* **Maximum players**: 12
* **Maximum cubes**: 18

## Trivia

* The spawn rooms were made in an upper building with the objective to avoid enemy spawn camping. However, it was discovered that you could jump to the base with the tree next to the spawn. This was fixed in later releases.
* This is the map where less cubes appear, up to a total of 18.
* This is the smallest map of the game.
* The structure of the map is very similar to the map *Shoots* from *Counter-Strike: Global Offensive*.
Pulse Pistol

The pistol was the first gun released in the game in *June 17, 2016*.

## Availability

Striker and the upcoming turret classes have the pistol as weapons.

## Properties

The pistol have 20 ammunition, and also have 2 fire modes: normal and charged. To do a charged shot, the player must hold the right click, and after 0,5 seconds approximately, the pistol will consume 4 bullets and do more damage.

The damage is as follows:

 Chest & arms
 Stomach
 Legs

The damage to cubes does 1 HP for normal shot and 5 HP for charged shot.

## Gallery

Render of the Pulse Pistol with a silencer
## Trivia

* The Pulse Pistol and the SMG share the same damage (normal shots)
Statistics

There are numerous statistics that players and/or classes have. They are important things that affects the player. Currently, there are 3 statistics:

* **Health**
* **Energy**
* **Recharge Time**

## Health

**Health** (commonly known as **HP**, an abbreviation for **H**ealth/**H**it **P**oints) is the amount of life a unit or structure has. It's the **red bar**. If player's health reaches 0, **death** will occur and player will respawn in 5 seconds. As of **Build 360**, **health regeneration** was added, and all players regenerates 1 HP every second.

## Energy

Energy it's the blue bar. It wastes 1 point when the player jumps and when sprinting. It regenerates when not doing any of these things.

## Ability

The special ability is the yellow bar. It have different effects depending of the class the player is using. When using an ability, it will go on cooldown for some time. The time varies for each class, although you can reduce the recharge time by completing objectives:

* **Stealing a Time Cube:** *-10 seconds*
* **Killing someone:** -*5 seconds*
* **Capturing a Red Cube**: -*1 second*
Vympel

Directorate "V"
Spetsgruppa "V" Vympel
Управление «В»
Вымпел

**Directorate "V"** (Russian: **Управление «В»**), often referred to as **Spetsgruppa "V" Vympel** or just **Vympel** (Russian: **Вымпел**), is an elite Neo Soviet Union special forces unit, under the command of the Bureau of State Security. Vympel first appeared in Isomer, when they were deployed outside of Belgrade as a last ditch during the peace talk. They then captured Angelia when she tried to steal the Pike node and escape the city. In Polarized Light, during the Battle of Paldiski submarine base, they were on stand-by in the vicinity of the submarine base, ready to seal the base in the aftermath or strike alongside strategic bombers of the 22nd Guards Heavy Bomber Aviation Division in case the Starfish was to be activated.

 Task Force Aeneas: Squad Umbrella · Squad Unicorn · Squad Nitrogen · Squad Ferrum

 Neo Soviet Union Air Defense Forces
 Neo Soviet Union Army
Time Gunners

**Time Gunners** is a free to play FPS developed by **Proton Studio**, available to play since *June 17, 2016* in the Time Gamers web page .

## Overview

Fight to control resources in earth-like bio-cubes on a desolate planet. Your team’s survival depends on defending, stealing and crafting Time Cubes before the enemy team becomes unstoppable.

## History

**Time Gunners** was oficially announced on January 10, 2016. Every Friday, developers posted in the main forum the progress about the game. After 22 weeks, on June 10, the first playable version was announced to be released next Friday, June 17 (after 159 days since the first announcement of the game).

* **Alpha release**: *June 17, 2016*

After that, developers started to get feedback from players and improve the game from their suggestions. The game was updated every week on Friday (sometimes every 2 weeks). As of *September 3, 2016* development of the game was paused due to technical problems.
Build 90

**Build 90** was released on *June 17, 2016*.

## Features

* Every minute the game will check if there are fewer than 50 cubes left in the arena to be harvested. If true, it will make sure at least 20 cubes are spawned in the neutral harvest areas (tunnels).

## Bugfixes

* Fixed a potential crash when player was updated before it was fully initialized.
* Freeze when pressing P.
* Errors when player leaves the game in the middle of shooting.
Meocean

This page is a WIP

Meocean is a Water Fairy pokemon, of course, based off of a cat. It evolves from Caqua, which evolves from Droplen.

## Basic Info

### Evolution info

This pokemon is a final evolution (however, might have a mega evolution), it evolves from Caqua.

### Name Origin

A word combination of "meow" and "ocean".

## Appearance

How do I describe this......I don't know.

## Mega Evolution

Meocean's megastone is called a Meocite. Meoceanite? Whichever sounds better. Anyways, Meocean, upon evolving gains the Fairy Veil ability, and its attack is raised by 10, defense by 10, special attack by 40, special defence by 15, and speed by 5.
USAS-12

* Tile Effect
* Frenzied Assault

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 1 seconds / Skill CD 20 seconds

Increase rate of fire by 32% and rounds by 1 by 6 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.2** | Initial CD 1 seconds / Skill CD 19.6 seconds

Increase rate of fire by 35% and rounds by 2 by 6.2 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.3** | Initial CD 1 seconds / Skill CD 19.1 seconds

Increase rate of fire by 38% and rounds by 2 by 6.4 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.4** | Initial CD 1 seconds / Skill CD 18.7 seconds

Increase rate of fire by 41% and rounds by 2 by 6.7 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.5** | Initial CD 1 seconds / Skill CD 18.2 seconds

Increase rate of fire by 44% and rounds by 2 by 6.9 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.6** | Initial CD 1 seconds / Skill CD 17.8 seconds

Increase rate of fire by 57% and rounds by 3 by 7.1 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.7** | Initial CD 1 seconds / Skill CD 17.3 seconds

Increase rate of fire by 50% and rounds by 3 by 7.3 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.8** | Initial CD 1 seconds / Skill CD 16.9 seconds

Increase rate of fire by 53% and rounds by 3 by 7.5 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.9** | Initial CD 1 seconds / Skill CD 16.4 seconds

Increase rate of fire by 56% and rounds by 3 by 7.7 seconds, but also increase the time of the first reload afterward by 1 second.

 **Lv.10** | Initial CD 1 seconds / Skill CD 16 seconds

Increase rate of fire by 60% and rounds by 4 by 8 seconds, but also increase the time of the first reload afterward by 1 second.
Time Gamers Wikia

## Welcome to the Time Gamers Wikia! Latest news/events

This is the wiki of the games of the **Time Gamers** series by **Proton Studio**.

From PvP to PvE to idle incremental games. Play your favorite games!

## Latest activity

```
**LATEST UPDATES!**

```

## Time Warpers

### **Latest Friday Update**

*(December 2, 2016)*

** Reactive Programming - Konami CodeGo to http://www.timegamers.com/threads/friday-update-detecting-the-konami-code-with-unirx.1723/
1/1*
**Detecting the Konami Code with UniRx**

## Time Gunners

### **Latest Update - Build 370 & 373**

*(August 5, 2016)*

**
1/1*
**Highlights:**

* Summer Update! Team Canada vs. Team Brazil.
* Performance optimizations, some features & bugfixes.

## Time Clickers

### **1.4.2 - Timeline Summary**

* Press the Time Warp button to see a bunch of new stats!
* Preparation for the Christmas Event (Starts Dec 1st)
Time Warpers

**Time Warpers** is the fourth game of the **Time Gamers** series to be released by **Proton Studio**.

## History

Development of the game started around *September 3, 2016* after **Time Gunners** was paused due to technical problems. Like Time Gunners, each Friday developers post the progress of the game in the forums.

## Gameplay

Time Warpers will be a multiplayer incremental RPS (Role-Playing Shooter) game. The game will be focused entirely in PvE and will have simmilarities with **Time Clickers**, such as teammates, bosses and infinite progression. Time Warpers also have simmilarities with Time Gunners (art style, voxel engine...)
VPK-7829 Bumerang K-17

ВПК-7829 Бумеранг K-17

The **K-17** is the IFV variant of Russian **VPK-7829 Bumerang**. A wheeled 34-ton unified combat platform.

## Girls' Frontline: Song of humanoid

The IFV is used by Yegor and his squad during The attack on Sangvis Ferri main base. It has the Bumerang-BM turret similar to the real-life counterpart.

## References

1. https://twitter.com/miharuya/status/1623304543911157760
King of the Cubes

**King of the Cubes** is a planned **game mode** for **Time Gunners**.

## Gameplay

You start with only a pistol. Collect red cubes to become stronger (HP & weapon) but slower. Killing an enemy will cause them to drop half of their cubes.

The main features of the mode are:

* No teams, it's a free for all.
* There would still be world cubes, but it is possible to have cubes only come from killing players (players always have a minimum of 1 cube in that case)
The Wall

The Wall is a Capture the Cubes map set in a mountainous place, with a lot of trees and some caves. It was the first playable map and was released in June 17, 2016. Currently, the map is disabled to test the newest map, Treehouse.

## Overview

The spawn rooms of the teams are covered in the mountains. In front of both spawns, there are jump pads used to go to the upper part. In the left side, there is the team's bunker and in the right side an entrance to caves. In the center of the map there is a big wall of a mountain, dividing the map in two halfs. In the middle of the wall, there is a big hole where you can pass to the other side. The map, albeit similar in both sides, is not symmetrical.

## Characteristics

* **Maximum players**: 16
* **Maximum cubes**: 150

## Trivia

* There was a glitch that could be used in numerous places to kill people through walls.
* This is the biggest map for now.
* Also, this is the map were most cubes appear: 150.
Striker

**Striker** is an **Attacker class**. It was released on **Build 360***.*

## Characteristics

* The Striker have the SMG and pistol weapons.
* Default HP: 100 HP

## Abilities

* **Target (E)**: marks a position for the air strike. Pressing E again will change the position where you are looking (it can only be attached to the floor)
* **Fire (Q)**: fires the air strike in the targeted area. 2 minutes recharge time.

**Rockets:**

* Rockets spawn 40 meters up.
* 1 Rocket spawns at center, followed by 5 rockets spawn in a circle around the marker 3 meters from the center.
* 0.1 seconds between each rocket.
* Explosion radius is 2 meters.
Cubes

**Cubes** are the main objective of all games of Time Gamers.

## **Time Gunners**

Cubes are needed for a team to win the game. The player can carry an unlimited number of cubes. When a player with cubes is killed, he will drop all the cubes he have in a circle around him. To get cubes, players must shoot him until the cube explode, when it will drop as a collectible. Unlike shooting to players, a regular shoot will always remove 1 HP from the cube. There are 2 types of cubes.

### **Red Cubes**

   **Red cubes** are the most common cubes in the game. They appear in the world, scattered or together, depending on the map. A red cube have **5 HP**. When **10 red cubes** are in a bunker, it will create **1 Time Cube**.

### **Time Cubes**

   **Time Cubes** are harder to obtain. You need **10 red cubes** to create a **Time Cube**. Time cubes have **50 HP**.
SMG

The **SMG** was the second gun released in *July 8, 2016*.

## Properties

The SMG have an ammunition of 30 bullets.

The damage is as follows:

 Chest & arms
 Stomach
 Legs

It does 1 HP of damage to cubes.

## Gallery

SMG in TreehouseEarly concept of the SMG with the Pulse Pistol
## Trivia

* The Pulse Pistol and the SMG share the same damage (normal shots)
Cryiona

The Cryiona region is a region of the Pokémon world. It is located It is the setting of Pokémon Fire and Ice . It is inspired by the US State Alaska. Professor Spruce of Celtron Town offers the starter Pokémon known as Leefyx , Calocor or Delofin to Trainers beginning their journey of this Isolated land.
Updates

**Time Gunners** receive numerous updates. The changelog is as follows:

## **Versions released**

### Performance changes - 3

* **Build 373**: *Summer Update*
* **Build 370**: *Performance changes*

### Striker

* **Build 362 & 363**: *Bugfixes*
* **Build 361**: *Striker Balance*
* **Build 360**: *Striker!*

### Damage indicators

* **Build 124**: *Bugfixes*
* **Build 123**: *Damage Indicators*

### Game released

* **Build 90**: *Bugfixes*
* **Build 89**: *Alpha version released!*
Spectres

## Spectre

### Abilities

Derivative: all attacks deal 30% of the spectres health, no matter what.Karnaugh map: Attacks which give the attacking pokemon some kind of benefit from harming the spectre now do not have any benefit.

## Creation Status

### Terms of Use

Free to use

If a fighter decided to SWITCH a Pokemon out for a different one, it is rare, but not unheard of, for an additional pokemon to appear and be available to send out; a spectre.

Spectres are strange creatures; they cannot be caught, controlled, or summoned. Luck must be on your side for a spectre to appear.

Their typing is very difficult to conclude; tests to see what type a spectre is have come up with wildly different results; even when two of such tests are performed at the same time on the same spectre.

## Basic Info

### Pokedex Description

Due to the elusive properties of spectres, they are hard to study. No pokedex entry is avaliable.

### Name Origin

The ghost like properties, combined with the pale white coloration, are what gave spectres their names.

## Moves

A spectre starts with all of its moves learned, and cannot learn additional moves.

First wish:

Perform a move of random type and random damage.

Can be used once.

Hopeful wish:

Perform a random move from any of the pokemon you currently have.

Can be used 10 times, only after first wish

Best wish:

Perform a random move

Can be used 7 times

Last wish:

Randomize the remaining health of the enemy pokemon.

Also resets the use count of hopeful wish and best wish.

Can be used once, and only if the hopeful wish and best wish moves have no uses left.

## Appearance

The appearence is that of a normal pokemon, except with pale, white skin and no shadow. Spectres have been known to take the form of pokemon long extinct, or even pokemon which are suspected to exist in the future. However, no spectres have ever in the history of the universe taken the form of a ditto.

## Trivia

* The odd spelling is intentional.
* This is based off of spectres from OFF by mortis ghost.
Superpokemonfanon Wikia

Hello, this is another one of those many pokemon fanon wiki's out there. If you decide to do this one, then...yeah, thanks. :)

## Welcome to the Superpokemonfanon Wikia

Hello, this is another one of those many pokemon fanon wiki's out there. If you decide to do this one, then...yeah, thanks. :)

## Stuff needed

For probably the least serious rules in history, go here: Da Rulez

For the page layouts and category guides, go here: Guide Pages
The Plot of Team Death

This is about something in Pokemon Paint and Pokemon Clean...

## The Story

Once their was a troublemaking kid named Roy. He used a YouTube account and changed his pitch to scary in his videos. He removed dislikes, and he forced everyone to like his videos on his YouTube account.

Once he was a big man, he started making a team to destroy the land and remove the air.

It seemed like they made their BIG mistake: They accidentally placed their vacuum cleaner to EXTREME SUCK. It took 30 minutes to stop it. They then found a Rainbow Gem.

So they mined it.

They destroyed all the color wherever they walked.

But a legendary spirit named Rainy, Rainbow Gem Pokemon made a SOS signal.

Once you defeat Team Death for your first time, you get to meet Rainy. Rainy gives you a paint bucket to paint the lost island back to life. He also says that 2 Pokemon represent painting the world or making the world white.

And so the adventure begins...
Example Pokemon

## Example Pokemon Infobox

### Abilities

The Pokemon's abilities go here. Go to the 'Abilities' page for fanon abilities, or look at another Pokemon wiki for canon ones.

## Evolution

### Evolves From

Put what it evolves from here. If the page was Pikachu, you would put Pichu here.

### Evolves To

Put what it evolves into here. If the page was Pikachu, you'd put Raichu here.

## Creation Status

### Terms of Use

Can people use it? Put 'Free to Use', 'Not Free to Use', or 'Ask for Use' here, depending on which you want it to be.

Here is where you put a small description of the Pokemon, such as it's typing, species or evolution chain. For example: Examplechu is an electric mouse Pokemon, with the electric typing. It evolves from Pichu and evolves into Raichu.

## Basic Info

### Pokedex Description

What does it say in the Pokedex? Put that here.

### Evolution Info

Here, say exactly what it needs to evolve, and what it evolves into and from. State the level it needs, or any other way of evolution, such as with an evolutionary stone.

### Egg Group

What group is it in when it comes to breeding? The possible egg groups are listed here.

### Name Origin

Where does it's name come from? For example, Pikachu's name comes from Pikapika, a onomatopoeia for sparkle, and Chuchu, the sound of squeaking.

## Moves

Here, list all the possible moves the Pokemon can learn. They are sorted by Leveling, TM/HM, Egg Moves, and Tutoring.

### Leveling

It gets these by leveling up. Be sure to add what level!

### Egg Moves

Gets these from parent pokemon. Specific genders can be good, or both for some!

## Appearance

Describe it's appearance here. This is vital if your page doesn't have an image, but is still necessary even for pages with an image. Make sure to state the animal or object the Pokemon is based off of as well. If the pokemon has a mega evolution, describe that in a separate paragraph here as well.

## Mega Evolution

This section isn't necessary, and should only be put if the Pokemon does indeed have a mega form. State the name of the megastone, and state any changes to the Pokemon's stats upon mega evolution.

## Trivia

* Add any extra info about the Pokemon here, and any other little facts.
* Make sure to bullet point them.
	+ And use a more in-dented point for sub-info.

## Gallery

Lastly, put all the images of your Pokemon here. You don't need images, but they really help make the article look better. A few suggestions for things to add would be:

* The normal image of the Pokemon.
* An evolution chart, showing it's evolution chain.
* It's pixel sprite.
* It's footprint.
* Any alternate skins it may have.
Martto

Martto is the Dream Dragon Pokémon, and the evolution of Mitto

## Basic Info

### Pokedex Description

This pokémon is said to repel drowzees from dreams, and if they evolve in a dream they also say that it might befriend the dreamer or even jump out of the dream to befriend it.

Nothing is confirmed.

### Leveling

Learns cool fairy and dragon moves at levels

## Appearance

A medium sized winged fairy-like creature with legs that ressemble boots.
Draciron

Draciron (Japanese: 鉄マスク *Tetsumasuku*) is a dual-type Steel/Dragon Pokémon.

It evolves from Aciremi starting at level 44. It is one of Aciremil's final forms, the other being Tallohanter.

## Basic Info

### Pokedex Description

Draciron, the Iron Mask pokemon. A strange creature with wings similar to one of a dragon's, it uses a mask to hide it's true appearance.

### Evolution Info

It evolves from Aciremi starting at level 44. It is one of Aciremil's final forms, the other being Tallohanter.

### Name Origin

Draciron is a portmanteau of Draco and Iron, Dragon and Steel respectively. It's Japanese name means "Iron Mask", which is it's species.

## Moves

### Leveling

Bold means this pokemon recieves STAB from this move.

List to be updated and added to.

All others are WIP.

## Mega Evolution

This pokemon currently has no mega evolution, but it may in the future.

## Trivia

* This pokemon's page was redone three times, because two of the times the editor crashed right as it got done.
	+ It's also why the article is shorter than it was supposed to be.
* This is Derpagonair's first fanon pokemon.
* This page was renamed from "Hydriron" to "Draciron" due to Hydriron being too similar to Hydreigon.

## Gallery

Original ImageShiny VersionDrawn by Dancey
Caqua

This page is a WIP.

Caqua has a water typing, it evolves from the tiny Droplen, and evolves into Meocean. The pokemon it evolves form is, of course, a starter.

## Moves

### Level

Level 19

Rain Dance

Level 22

Bite

### TM/HM

Toxic

Cut

Surf

Waterfall

Dive

## Apearance

Basically a cat made of water with a teardrop shaped...thing on it's forehead? Sorry, I don't know how to describe it.
Cloakrow

```

## Pokedex Info

 ### Type(s)

 Dark/Flying

 ### Species

 Crow

 ### Height

 1'2"

 ### Weight

 39 lbs

 ### Abilities

 Keen Eye, Big Pecks, Insomnia (Hidden)

## Evolution

 ### Evolves From

 N/A

 ### Evolves To

 Cruelkrow

## Creation Status

 ### Made By

 JustSomeSush

 ### Terms of Use

 Free to Use

```

Cloakrow is a Crow pokemon with the Dark/Flying typing. It evolves into Cruelkrow

## Basic Info

### Pokedex Description

Cloakrow's patterns are for disguise. When a predator sees a Cloakrow to the side, it will think that it is a bigger pokemon, and run away.

### Evolution Info

Cloakrow evolves into Cruelkrow at level 20.

### Name Origin

Cloakrow is a fusion of the words Cloak, meaning to disguise or hide, and Crow.

## Moves

### Leveling

* Lv 1 : Peck
* Lv 1 : Growl
* Lv 6 : Scratch
* Lv 9 : Wing Attack
* Lv 14 : Mean Look
* Lv 19 : Egg Bomb
* Lv 26 : Roar
* Lv 30 : Roost

### Egg Moves

* Confuse Ray
* Attract (Females Only)
* Dream Eater

### TM/HM

* Psyshock
* Roost
* Fly
* Shadow Ball
* Mega Kick
* Aerial Ace

## Appearance

Cloakrow is a ball-shaped bird with a purple ring on it's sides..

## Trivia

* This is JustSomeSush's 2nd pokemon that isn't a part of the Bismall species
Example Location

This is an example page for making Locations in your regions. Welp, lets do this!

## Inhabitants

### Example Trainer

Example Trainer lives in Example Location with his Example Pokemon. On a normal page, instead of "Example Trainer," it would be a person. The person could just chat, give you a TM, trade Pokemon, or battle! In towns, the only people who want to battle are usually gym leaders and others in gym.

#### Pokemon (For Battlers)

What pokemon do they have, and what moves and items do they have? For example:

Example Pkmn (Lvl 42) (Example Move, Example Move) (Example Item)

## Pokemon

### Example Pokemon

Wild Example Pokemon roam the grasses of Example Location. Usually, this would be a pokemon, canon or fanon. A good thing to include would be what levels they usually appear in. For instance, Example Pokemon usually appear at level 21-36.

## Sub-Locations

### Example House

Example House is very important in Example Location--alright, alright, you got the point. It wont always be a house though: It could be a gym too, for example. Say a bit about it. Who lives in it would be put in Inhabitants--you say you haven't put them there yet? Then go do it!

## Events

### Example Event

Does anything special happen here? It could be a rival battle, a request, a meeting, etc.

## Signs (Optional)

There are often little signs with tips on them or telling the player a bit about the town they are in. Here, you mainly include what it says and the location its in.

## Trivia

* Include any random trivia about the town that doesn't fall into another category
	+ For more information, in-dent them.
* Oyeh, and be sure to bullet-point them.
The Dojario Region

## Welcome to the Dojario Region!

The Dojario region, home to many (15) new pokemon, with an incredible amount of new Mega Evolutions! (4)

### What is the Dojario Region?

Glad you asked. It is the home of Pokemon: Violet and Pokemon: Cerulean. (Yay, color-based names... How original.)

### New Pokemon have appeared!

The new pokemon of the Dojario region are as follows:

Boltrock

Thundeteor

Sparcle

Bwacky

(W.I.P.)

### New Features to explore!

* A new mode of play, known as Return To Sender, a special battle where every five turns, you and your opponent (temporarily) switch Pokemon, and you can challenge this mode in the brand-new Battle Sub!
* The combination of a Z-Crystal and a Mega Stone, known as Z-Stones, however, some are known to shatter while in use...
* 10 new moves that can be used outside of battle! (Most to no effect, however.)
* Your Ride Pager returns with an all-new friend: Thundeteor, used to climb rock walls and cover ground quickly.

### Old Functions Return!

* The return of the X-Accuracy glitch (but it's now an item), known now as the Hyper Accuracy!
* Poke Pelago returns with an all-new island, Isle Exchange!
* 4 (new) exclusive Z-Moves!
* Mysterious shacks are appearing around Dojario. Maybe there are rare Pokemon inside!

### Last Notes and Contribution Contest!

I have no ideas for the starters for the region, so we'll hold a vote!

When you comment, please include your ideas for Grass, Water, and Fire starters!
B-29

## Appearances

Girls' Frontline 2: Exilium (pre-release material)

The **Boeing B-29 Superfortress** is an American four-engined propeller-driven heavy bomber, designed by Boeing and flown primarily by the United States during World War II and the Korean War.

## Girls' Frontline 2: Exilium

During the October 16th 2020 livestream, Sunborn showed couple of screenshots of Girls' Frontline 2: Exilium, one of them has a wreckage of B-29 in the background.

## References

1. ↑ https://www.bilibili.com/video/BV1fk4y1C7Wr/?spm\_id\_from=333.999.0.0
Inklien

## Basic Info

### Pokedex Entry's

Inklien fire ink from their tentacle for motion and attacking. It is unknown if they can run out.

### Egg Group

Inklien is in the Water 1 & 2 egg groups.

## Moves

### Leveling

Level 1 - Tackle

Level 1 - Rise Up

Level 6 - Water Gun

Level 8 - Amnesia

Level 11 - Psybeam

Level 15 - Aqua Jet

Level 20 - Magic Coat

Level 26 - Psywave

Level 30 - Sludge

Level 34 - Cosmic Power

Level 38 - Psychic

### TMs

TM03 - Psyshock

TM04 - Calm Mind

TM06 - Toxic

TM10 - Hidden Power

TM17 - Protect

TM27 - Return

TM29 - Psychic

TM30 - Shadow Ball

TM36 - Sludge Bomb

TM44 - Rest

TM45 - Attract

TM61 - Will O' Wisp

TM79 - Frost Breath

TM85 - Dream Eater

TM87 - Swagger

TM88 - Sleep Talk

TM89 - U-Turn

TM90 - Substitute

TM94 - Surf

TM100 - Confide

### Breeding

Water 1, Water 2 - Wonder Room

more tbd maybe eventually

## Appearance

A green squid with 9 tentacles, one similar to a tail. Its tail tentacle acts like a tube firing out ink.

## Trivia

* This would probably make for an interesting competitive mon, similarly to its evolution. It has a high BST (Vullaby, an S Rank mon in the current LC VR, has 370: Inklien is only 4 off.) based around speed and special attack. Once again, its weaknesses are similar to its evolutions: Mons that can tank a hit and retaliate, or priority moves.
Chaff Salvo

Chaff salvo icon.png

## Description

   A low cool down vision ability, Chaff Salvo is a useful boost to the vision you receive from vision towers, able to to scout out vision tower blind spots as well as areas where vision has been lost. It can be useful for catching the enemy off-guard, or keeping your team from being caught off guard. The above average stat boost in movement speed compliments this gears specialization in positioning and map control.

Active AOE vision.

## Strategy

Chaff Salvo sacrifices damage, armor, and speed for intel, and if utilized effectively can be used to covertly complete objectives, as well as catch the enemy rigs out on their own, or catch them out of position. The intel you receive from this increased map vision can allow you to reposition your rigs to target the most vulnerable enemy rigs, or to help aim aoe attacks at blind spots. Long range aoe weapons such as rocket cluster or the howitzer can land their attacks without advertising their launch using the additional vision from chaff salvo to set up an ambush and keep the enemy rigs from returning to the safety of their base.

### Pros

* Can be used to scout out areas blind to vision towers
* Can be used as a precursor to long range weapons such as the rocket cluster to minimize the amount of time the enemy team has to react to the attack due to eliminating the visual and sound of the gunner prepping and launching its attack
* Can be used to instigate or prevent ganks and outflanking
* Can be used to snipe or last hit hives to steal experience or buffs

### Cons

* Provides no hard combat buff in fights
* Relies on player tactics and initiative rather than combat bonuses
* Short duration
* Can be seen by enemy player

### Countering

* Keep an eye out for the salvo flair and prepare for abilities and engagement after
* Switch up the positioning of your team as the enemy will probably approach you from the weakest point that they saw you arranged
* Look for the direction in which the salvo was launched as an indicator of where the enemy team is. It can tell you almost as much about them as it can about you
* Gain and maintain map control from vision towers to maximize the area they need to reveal