Scylla

←  Ravana
 Serqet  →
**~ LISTA DIVINITÁ ~**

**Scylla** è una delle Divinità giocabili in SMITE.

## Folklore

Gli antichi poemi raccontano di uno stretto canale d'acqua così infido che la morte attende tutti coloro che si avvicinano. I marinai dovevano scegliere se rischiare la loro nave, viaggiando vicino al mostruoso vortice chiamato Cariddi, o se avvicinarsi alle rocciose dove si nascondeva una creatura che alcuni dicono sia fatta degli incubi di tutti gli uomini. Scilla, così la chiamano, l'orrore del mare. Nessuna nave che osi salvare nelle sue acque può salvarsi. Coloro che si sono riusciti a salvare, raccontano in preda al panico di tentacoli neri ed enormi sulla cui punta vi erano teste sbavanti di cani che devastavano l'intera nave. Ma ciò che era davvero orribile, essi dicono, e la sua risata: Simile a quella di un bambino, sì delizia dell'assassinio degli uomini mentre questi sono trascinati negli abissi oscuri. I poeti hanno provato a romanticizzare questa bestia,in modo da dare qualche briciolo di umanità alla sua mostruosità. Essi scrivono che ella un tempo era una bellissima Naiade, ingannata da una sacerdotessa invidiosa e trasformata. Però i poemi antichi dicono invece che Scilla sia nata così, generata dagli dei pieni di invidia e ripugnanza, e l'abbiano gettata nel mare perché terrorizzasse l'umanità. L'incubo però è infine arrivato alla spiaggia. Trascinata da tentacoli con teste di cane ella vaga nelle nostre strade, ci rapisce dai nostri letti, e riempie la notte con la sua risata inquietante. Scilla è arrivata, e neppure gli dei possono aiutarci.

## Oggetti Consigliati

* Standard Build
* Arena Build

## Trivia

* Scylla's dogs are named Ajax, Achilles, Cyril and Zoey.
* Scylla's Daisy Despair skin is a reference to both *Beetlejuice* and *The Nightmare Before Christmas*.

## Aspetti

* Default
* Tiny Terror
* Daisy Despair
* Lil' Red
* COG Scylla
* Child's Play
* Prototype
* Golden
* Legendary
* Diamond

 Tipo
 Costo
 Requisiti

 Tipo
 Costo

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.  This skin was part of the Odyssey 2015 event.

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.  This skin was available for direct purchase between March 18, 2015 and June 2, 2015. Each sale added $1 for the Cognitive Gaming Invitational Tournament.

 Tipo
 Costo
 Requisiti
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.  This skin was part of the Odyssey 2017 event.

 Tipo
 Costo
 Parlato

 Tipo
 Costo
 Parlato

 Tipo
 Costo
 Parlato

## Storico Cambiamenti

Template:Unfinished changelog

**SMITE Version 3.19.3677 (October 11, 2016)**

* **Crush**

* Increased Mana cost from ~~60/65/70/75/80~~ → 70/75/80/85/90.
* Increased Damage from ~~90/145/200/255/310~~ → 100/155/210/265/320.
* Increased Magical Power Scaling from ~~80%~~ → 90%.

* **Sentinel**

* Scylla can now deploy Sentinel while crippled, but she still cannot use the leap portion of Sentinel while crippled.

**SMITE Version 3.6.3346 (April 12, 2016)**

* **Sic 'Em**

* Increased Magical Scaling from ~~60%~~ → 75%.

* **Crush**

* Increased damage from ~~90/140/190/240/290~~ → 90/145/200/255/310.

**SMITE Version 3.1.3217 (February 2, 2016)**

* **General**

* Fixed an issue where the highlighting options would break while Scylla was in her ultimate form.

**SMITE Version 2.17.3071 (November 3, 2015)**

* **Crush**

* Reduced Mana cost from ~~70/80/90/100/110~~ → 60/65/70/75/80.

**SMITE Version 2.12.2920.2 (August 19, 2015)**

* **General**

* Fixed Special Emote not working.

**SMITE Version 2.4.2684.1 (April 15, 2015)**

* **I'm a Monster**

* Added timer on the ground targeter indicating when the ability will expire.

**SMITE Version 2.3.2660 (April 1, 2015)**

* **Sentinel**

* Fixed incorrect timer being displayed.

**SMITE Version 2.2.2636 (March 18, 2015)**

* **General**

* Fixed the dogs from appearing underneath the pedestal when using “Special” for Daisy Despair.

**SMITE Version 1.0.2476 (December 17, 2014)**

* **General**

* Lil' Red targeter improvements to team coloring.

**SMITE Version 1.0.2298.3 (September 10, 2014)**

* **General**

* Fixed an issue where her dogs were missing from her lobby animations.

**SMITE Version 1.0.2188.3 (June 24, 2014)**

* **Sic 'Em**

* Duration reduced from 1.25/1.5/1.75/2.0/2.25 to 1.15/1.3/1.45/1.6/1.75s.

* **Crush**

* This ability now has a minimum travel time of 0.5s when used close to Scylla.

* Previously, this was nearly instantaneous. The travel time at long range remains the same.

**SMITE Version 1.0.2173 (June 12, 2014)**

* **I'm a Monster**

* Addressed an issue that could cause Scylla to not get another attack after killing a god with the ability.

**SMITE Version 1.0.2135.1 (May 14, 2014)**

* **Sic 'Em**

* Corrected an issue with lifestealing. Now only the initial target hit will proc lifesteal on this ability.

**SMITE Version 1.0.2091 (April 16, 2014)**

* **Sic ‘Em**

* Fixed an issue in which Sun Wukong wouldn’t be stopped mid Ox or Eagle dash.

* **Crush**

* Fixed a typo in the tooltip description.

**SMITE Version 1.0.2069 (April 2, 2014)**

* **Sentinel**

* Increased base casting range from 55 to 65.

* **I'm a Monster**

* Reduced time to become the Monster from 0.8 to 0.5.

**SMITE Beta Version 0.1.2027.1 (March 12, 2014)**

* **General**

* Fixed a tooltip issue related to Scylla’s role.
* Fixed an issue in which Scylla wouldn’t prioritize her ultimate correctly when using auto-leveling.
* Minor texture changes have been made to her model.
* Fixed minor animation and FX issues.

* **Crush**

* Fixed an issue that would allow you to double fire this ability in solo practice modes only.

* **Sentinel**

* Fixed an issue in which the teleport may not fire if you quickly hit 3 again immediately after initially casting the ability.
* Using Protected Recall will now cancel the ability to teleport to the Sentinel that is already deployed.
* Corrected Issue with description saying the passive MP5 only applies when off cooldown. It applies all the time.

* **I’m a Monster**

* Fixed an issue in which the firing animation played in an incorrect location.

**SMITE Beta Version 0.1.2015.1 (March 5, 2014)**

* Scylla has been added to the game.

Gods