News

## Weekly Update

I've got another spicy hot update for you all today - we've gotten a ton of stuff done this week and it's starting to feel like all those little cracks forming in the corners are slowly being filled in and giving the server a nice porcelain façade. We've got a lot of new builds, weapons, armor, and systems in this week and we're very excited to be able to show them off soon! Let's do this -

### World

I'm mostly finished dressing up Loganwynne without going too crazy on the details - every time I think I'm done I find a way to make it look more beautiful and I can't stop - someone pls send help. In addition I started and mostly completed another big dungeon build - codenamed "Mikill Kirkja", but I liked the name so much it stuck and I left it that way. But wait - THERE'S MORE. I also started and got to about 50% completion on yet another city build, Blackstone, which will become the third major Steel Pact city. So lots and lots of new things to see, friends to make, and enemies to kill. I'm tired now...

### Development

In addition to adding many more class weapons, armor, and utility items, we've also streamlined the character creation process so when a new player joins, they shouldn't need any additional moderator help to get started. New players can choose a class when they join, assign their class points, and test out their skills all within the starter area. Once they're all set and they enter the rift to join the world proper, all their permissions should be set up and they should have a good idea of their objective in the world. More polish will be added to this as needed, but after testing it I felt pretty good about the information a new player has now upon entering the world.

### Team

**ADOBO**: Hello all this is ADOBO here, I've been working on the classes for the past few weeks and they are finally ready to be enjoyed by all of you!

I'll give a bit of info about each classes specialties and abilities thanks to the new items.

* **Warriors** get some new abilities on their armor thanks to a new type of gem, The Core Gem.
* **Marksman** class is second best in agility and offers a number of powers that come from the bow. They use grappling hooks to scale buildings.
* **Mage** is finally able to keep up with the rest of the classes in lower levels thanks to Spellbooks and Catalysts. They can either give the player more spells, power or mana.
* **Paladin** now can use the Piety System for daily buffs as well as Holy Items and Relics to destroy the undead or extend the fight.
* **Rouge** has been upgraded to use the best ability for stealth, invisibility! The Shadow Veil gives them true HIPS (Hide In Plain Sight) Rouges also got a bunch of new offhand weapons and talismans to help them overwhelm opponents in 1v1 situations.

**Sparklepony12**: It has not been very long since I've joined the team, but the time I've been able to work I have thoroughly enjoyed it. Due to politics and stupid stuff like that in my country my power has been out for almost 2 weeks and I have had no chance to work on the server, however before I left I managed to solve a big problem of which I'm quite proud of. This will help setting up the quests and NPC dialogue much quicker and hopefully help others learn from what I did. I plan to grow my skills to further help with server development and recently took on Java as on of my programming endeavors. I'm looking forward to seeing where this project goes and hope to be a part of it for as long as I can. I think this server has incredible potential and as soon as I'm able to I'm going to hop right back into the action :smile:

**Story**

Mikill Kirkja is a large castle ruin located near Mirror Lake and Loganwynne. It is the ancestral home of the Valkyries where they were raised to learn the combat skills that made them into the deadly force that they are today. Since then it has fallen into ruin, and many rumors are passed around campfires telling of the ghosts who haunt it. Many adventures have entered, seeking lost relics of the golden age of the Valkyries - all have perished... *continue*... Mikill Kirkja

### Next Week

We're gonna keep firing away like we have been... decimating everything in our path. I don't want to get too far ahead of myself, but after testing a lot of the new class weapons and armor I daresay I actually had fun and remembered the feeling I was trying to capture and share with people while I was first creating the project nearly a decade ago. So I'm excited to see what the near future holds and can't wait to get there!