2017-08-14

**Developer Patch 2017/08/14**

*After a lot of troubleshooting and a lot of work investigating some issues, also thanks to a lot of player reporting issues, we have a "small" hotfix ready. This isn't really that much of a hotfix but more an actual patch since the amount of work we've put into this is insane. A LOT of crashes have been fixed and we have fixed a lot of other stuff. Here's all the fixes:*

### GENERAL UPDATES

* Fixed a huge issue preventing some people from starting their game. After the latest patch we released before the weekend there has been player's that were u﻿nable to start their game. This issue is now fixed.
* Fixed an issue causing private servers to crash other servers on the same machine when they expire. This crash has been happening since the release of the original Infestation and was a major / very common crash related to the private servers. We are very happy we've been able to fix this issue. This will increase the private server performance with a lot.
* Fixed the issue where we w﻿eren't abl﻿e to sell the new character parts. We are now able to start selling them like planned. Our excuses.
* Fixed a texture issue related to one of the new zombies that caused the hair of the﻿ zombie to be wro﻿ng / glitched.
* Fixed an issue related to one of the skyscraper buildings. There was some issues with the doors. This is fi﻿xed. Example
* Fixed a total of 3 Server and 11 Client Crashes. (We are sorry we can not go more in depth about these fixes but thanks to all players that uploaded crash dumps / reported crashes we have been able to do a lot of work related to improving the stability﻿ of the game.)
* Fixed a server crash related to the player report system. Also improved the player report system.
* Fixed an issue related to the ping limit system. The whole system is improved and should work better now.
* Fixed some issues related to private servers in Hong Kong and South America causing "client must be updated".
* Fixed an issue that prevented cars to be placed down while moving.
* The 2 new zombie types are now confirmed to be spawning in Caliwood, Colorado V2, Colorado V1.
* Removed 3 Steam achievements that were no longer possible to get due Battle Royale ga﻿me-play changes. (Removed: "Double the trouble!", "We are a team!" & "2 hero's". ﻿
*Also we would like to give a special and huge thanks to all players that have been helping us fixing crashes / performance issues / any other issues related to the stability of the game. Please keep uploading your crash dumps if you crash and report them on our forums. With your help we are able to fix these kind of issues much faster and easier. Once again, thanks!*

### ITEM UPDATES

* Fixed the item name of the "Team Silenterror PSO Scope".
* Fixed the texture issue of the Shank.(Melee)

### SKIN UPDATES

* Updated the textu﻿re + store icon of the Hynx skinbox. The skinbox look is more like a mix now between both of the Hynx skin versions.
* Updated the content of the "Mystery Skinbox" and added all the new rel﻿eased skins.

### BATTLE ROYALE UPDATES

* Fixed an issue related to placing a shield while the countdown of the Battle Royale game started, causing the player to spawn in with the actual riot shield indicator. This is now fi﻿xed.﻿
* Fixed an issue related to the grenade animation bug while spawning in Battle Royale. This was already fixed last patch but not entire﻿ly.

### BATTLE ROYALE UPDATES

* Fixed an animation bug in Battle Royale w﻿here if players would throw a grenade in warm-up right before the Battle Royale starts, their character animation would glitch upon spawning in Battle Royale. Thanks everyone for pointing out this is﻿sue to us.
* Disabled the AFK kick on Battle Royale. Players that are AFK will no longer automatically get kicke﻿d.

### SURVIVAL UPDATES

* **General:**
+ Fixed a major issue related to player spawns. Players have been reporting: "I only spawn at Campos / Clearview". This is now fixed. Players should now properly spawn around in the entire map.

### MAP UPDATES

* **Caliwood**﻿
+ Fixed ﻿some flying objects around the broken bridge. (Located in the center of the city.)
+ Fixed a terrain issue at the beach motels.﻿
+ Fixed the terrain at the beach area's where players would be able to kind of glitch inside the s﻿ea.

* **Colorado V2**﻿
+ Updat﻿ed the skinbox area in the New Z Office at the NATO Military Base. Also fixed some of the skinboxes.
+ Moved some objects, which where in front of new opened doors in Smallville. Players should now be able to move properly through these doors.
+ Fixed a lot of flying objects in Smallville.
+ Fixed the terrain on some places where it was not high enough in Smallville. (There was some random holes in the ground.)
+ Fixed the shadows on ultra settings. Shadows should look way better now while playing in ultra settings.
+ Fixed an error with the placed dragon skinbox at the NATO Military Base.
+ Fixed an error with the placed silent Riot Shield at the NATO Military Base.

**Patch is expected to﻿ roll out tomorrow morning: Monday, August 14, 2017 a﻿round 19:00 PM (UTC+2﻿)**

*Best Regard,*

*Infestation: The New Z - Staff Team*

**You can find the original Patch Notes in our forums here**