Genie

**Origin**

A genie is born when the soul of a sentient living creature melds with the primordial matter of the Titans. Usually, this happens when a living creature dies close to one of the Titans of Aether. Even then, only under rare circumstances does such an elemental-infused soul coalesce into a manifested form and create a genie.

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**Rarity**

Genies are quite rare, created of primordial energy contained in a small form.

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**General Overview**

Genies are rare elemental creatures out of story and legend. Only a few can be found on Aether. The rest reside in Purgatory, where they live in lavish places and are attended by worshipful slaves they have tricked or tempted away from the gods. Genies are as brilliant as they are mighty, as proud as they are majestic. Haughty and decadent, they have a profound sense of entitlement that stems from the knowledge that few creatures except the gods and other genies can challenge their power.

Genies do not age like typical races; they are born of life and primordial energy. Despite this fact Genies do amass this primordial energy throughout their lives, overtime this build up causes a Genie to become unstable eventually collapsing in on itself and imploding. Although Genies are ageless they usually last around 500 years before they reach this state, it is almost unheard of for a Genie to surpass this milestone.

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Creatures of the Elements

A genie usually retains no connection to the soul that gave it form, as the process through which it is created strips the soul of all its distinct accoutrements. That soul is simply a life force, a building block for a genie's being. It does, however, determine the genie's form and apparent gender, as well as maybe one or two key personality traits.

Sometimes, just life energy can accumulate and make a genie. This takes a much longer process, as life energy from many souls must be pulled together to be sufficient. Although they resemble humanoid beings, genies are more like spirits given physical form. Hence, some see genies have a "tail" or a wisp instead of legs sometimes.

They don't mate with other genies or produce genie offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. They do, however, occasionally court, though they often are so caught up in their affairs they rarely meet another genie.

When a genie perishes, it leaves nothing behind except for a small trace of its native element: a pile of dust, a gust of wind, a flash of fire and smoke, or a burst of water and foam.

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The Four Elements

Genies are born between a fusion of a living soul and the energy of one of the original Titan’s of Aether. Depending on the Titan the Genie can be one of four subspecies.

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Dao

The Dao are Genies formed with the elemental energy of the Earth Titan.  The Dao are often solidly built as the stone of the Aether. They adorn themselves with jewellery crafted from precious gems and rare metals, and when they hover, their lower bodies become columns of swirling sand.

D’Jinn

The D’Jinn are Genies formed with the elemental energy of the Air Titan. They are tall, well-muscled humanoids with blue skin and dark eyes. They dress in airy, shimmering silks, designed as much for comfort as to flaunt the musculature. When the D’Jinn floats it’s lower half transforms into a column of swirling air, like a tornado.

Efreeti

The Efreeti are Genies formed with the elemental energy of the Fire Titan. Masters of flame, immune to fire and able to create it on a whim. Fine Silk caftans and damask robes dapper their magma-red or coal-black skin, and they bedeck themselves in brass and gold torcs, chains and rings. All glittering with jewels. When an Efreeti hovers, its lower body transformers into a column of smoke and embers.

Marid

The Efreeti are Genies formed with the elemental energy of the Water Titan. These are the most wondrous, although all genies wield great power, even the lowliest Marid sees itself as clearly superior to the flight D’Jinn the ground-hugging Doa and the fuming Efreeti. Large and piscine, Marids are a strange sight to behold, particularly when clad in the finely stitched bests and colourful pantaloons they favour.

They speak in voices as soft as the sea breeze or as sonorous as storm waves break against rock cliffs. When hovering their lower bodies transform into columns of foamy water.

**Race Alignment**

In general, Genies are neutral with the potential to be either good or evil. Their alignment will rely heavily on their subspecies and their backstory.

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**Natural Race Abilities/Affinities**

Lords of Nature

Genies are born through the combination of the powerful primordial and the spiritual energy of sapient creatures. As such dependent on the primordial energy, one of four subspecies of Genies can be manifested.

Each sub-species is the master of it’s elemental, being composed entirely of its creator’s energy. Each type can wield and manifest these elements with ease.

~ Dao

Masters of the earth the Dao, can shape and move rock as they command. Able to summon giant pillars and boulder’s from the ground. As well as move the earth itself creating an earthquake and causing great ravines to open up.

~ D’Jinn

Masters of the air, the D’Jinn ride powerful whirlwinds that they create and direct on a whim. Sometimes, they ride puffy nimbuses through the sky. Creatures that stand against a djinni are assaulted by wind and thunder, even as the djinni spins away on that wind if outmatched in combat.

~ Efreeti

When they are enraged, the column may catch some flames, and their eyes, mouth and hair may flare up like mini infernos. Efreeti are rumoured to be able to temper their skin to be like that of metal

~ Marid

Water is a Marid's native element, and the genie can manipulate water in virtually any way it desires. A Marid can walk on water and breathe naturally beneath its surface. It can create water or shape clouds of fog and mist from the vapour in the air. It can even transform itself into a mist or use water as a weapon to bludgeon its foes. Some marids can go as far as manipulating ice.

Wish Granting

It is a well-known story among the people of Aether the Genies grant wishes and this is true, although one will not willingly grant a wish to anyone. To garner a wish one must first capture and seal a Genie inside a container, a tricky task that should not be attempted by anyone. However once captured a Genie will oblige with no other choice granting three wishes.

Genies, however, are not all-powerful, they can grant a great many wishes, however, their power and dominion are confined to their elemental power. Want a mountain moved? Then a Dao will grant that wish with ease, however, a Marid or Efreeti may struggle to accomplish such a task to the same effect, one may attempt to erode the mountain overtime with the waves the other may turn it into a volcano.

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**Appearances**

Genies vary greatly in appearance and most often are visually tied to the elements they command. Appearing in two forms - their primordial form and their human. In their primordial form, Genies are large, muscular and often have colourful skin, resembling humanoids in vague shape. Whether they are classified as male, female, or neither, all Genies appear muscular. Depending heavily on the Genie’s sub-race, their appearance will reflect their primordial energy. Marking often shows through their skin where their elemental primordial energy will sizzle, bubble, and crackle beneath the skin. Depending on their subrace, Genies may appear to have vaguely animal attributes due to their ability to shift their appearance somewhat.

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**History**

Genies have existed on Aether and in Purgatory since the gods first created the humanoid races. At first, the Genies stayed in Purgatory, creating and living in grand palaces. They would tempt and lure souls in Purgatory to enslave them into eternal servitude and worship. For a time this was fine.

However, over time the number of Genies grew, due to their long life spans population was a demand for souls was an issue. This forced the Genies back into Aether to seek new ways to enslave.

At first, the Genies had some success managing to entrap and enslave some souls taking them back to their realm in purgatory. But the Oushiva saw the potential in the Genies and developed, something unique. A way to magically seal and contain a Genies raw elemental power.

This worked, much to the Oushiva’s surprise. They were the first to harness a Genies power, capturing a D’Jinn. This D’Jinn bargained for its release and the Oushivan’s agreed that after three wishes the D’Jinn will be released. As such this founded the precedent for captured Genies to offer three wishes in return for their release.

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**Created by MrBiscuits**

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