recursal/Fanatic-Fandom huggingface dataset:
Espinela Verde

**Espinela Verde Faceta-O7A Corte-A7U** é um Gem Rebelde que reside em Homeworld e antigamente servia a Diamante Paragon e fazia parte de sua corte. Ele apresenta um programa transmitido em Homeworld para todas as gems, com o intuito de anima-las, e por isso, ele é um gem bem famoso.

## Habilidades

Verde possui todas as habilidades de uma gem normal, e também possui algumas habilidades únicas.

## Relações

### OOG Azul

Verde admira bastante OOG, chegando inclusive a beija-la.
Pérola Koi

**Pérola Koi** é um Gem de Homeworld que serve a Diamante Koi e faz parte de sua corte.

## Habilidades

Koi possui todas as habilidades de uma gem normal, e também possui algumas habilidades únicas.

### Habilidades Únicas

* **Projeção holográfica:** Koi pode projetar imagens holográficas de sua pedra. Embora a maioria dos hologramas pareça intangível, alguns podem interagir com a matéria sólida. Além disso, os hologramas podem funcionar sem a presença de Koi por até duas semanas, o que implica que seus hologramas podem viver de forma independente.
Prisma

O **Prisma** é o nome dado a um artefato de poder absoluto, capaz de conceder todo o tipo de poder para quem o usar. Dentro dele, se encontam 8 pedras de gems extremamente poderosas, coisa que dá ao artefato todo seu poder.

## Descrição

Atualmente destruído, o Prisma era capaz de conceder qualquer tipo de poder para quem o tinha em mãos, porém com limitações: toda gem que usasse os poderes do Prisma teria sua pedra lentamente transformada em um minério. O processo seria lento porém imediato, dependendo da quantidade de poder que o usuário estaria usando. Seria basicamente uma camada grossa de rocha que lentamente envolveria toda a pedra do usuário gem, o que, quando completo, impediria a gem de regenerar uma forma fisica para sempre. Um bom exemplo do uso abusivo do Prisma é o minério Perfection. Qualquer outro tipo de forma de vida não-gem que tentasse usar o Prisma sem preparo prévio seria automaticamente incinerada pelo poder. Dentro de si, o Prisma possui as pedras das chamadas Superperfeitas, um grupo de oito gems extremamente poderosas que foram criadas no inicio do universo pela Diamante Galáxia. Paragon criou o Prisma usando os minérios na qual a pedra de cada uma dessas gems estavam presas. Além disso tudo, o Prisma ainda possuia uma gota de essência da Diamante Midnight, o que a concedia uma conexão mental com o artefato.
Gems de Homeworld

As **Gems de Homeworld** são Gems afiliadas a Homeworld, como o próprio nome diz. A maioria é liderada pelo corpo matriarcal da Glamour Authority/Prism Rebels, que tem poder absoluto sobre as colônias de Gems existentes.

## Membros

### Diamantes

#### Glamour Authority

* Diamante Lime
* Diamante Cherry Bomb
* "Bubble"
* Diamante Midnight
* "Alma"

#### Prism Rebels

* Diamante Negra
* Diamante Koi
* Diamante Sunset
* Diamante Frozen

### Pérolas

* Pérola Cherry Bomb
* Pérola Koi
* Pérola Celeste
* Pérola

### Safiras

* Safira Padparadscha
* Safira Celeste
* "Leonardo"

### Outras Gems

* Goshenite
* Peridot
* Lápis Lazúli 90D
* Turquesa
* Esmeralda
* Morganita
* Tanzanita Azul
* Espinela Verde
* OOG Azul
* OOG Bicolor
* Garnet Azul
* "Leg"
* "Fernanda"
* Sílex

### Híbridos

* Hidetaka Shin
* Alex

### Fusões

* "João" (fusão entre Leonardo e Fernanda)
* "Felipe" (fusão entre João e Alex)
* Turmalina Magenta (fusão entre uma Rubi, uma Safira e uma Lápis Lazúli)
* Diamante Wisteria (fusão entre as Diamantes Cherry Bomb e Midnight)

### Inativas

* Diamante Paragon
* Estibina 00
* Estibina 01
* Estibina 02
* Estibina 03
Finding Bigfoot 2

Finding Bigfoot 2 is the sequel to the first Finding Bigfoot game.

It took a finished game and added more content in hopes of diversifying it more.

The game was barely finished, It would've been cancelled, but had enough development time to finish it.

It introduced 3 completely new levels, many new items, and plenty of new features, like supply drops, digging, and the Command Console.

New Characters

* Dark Creature
* Snake
* Gold Fox

New Items

* Poison Meat
* Shock Pad
* Robotic Fox
* Stone Shield
* Small Animals Trap
* Temperature Detector
* Ancient Minigun
* Ancient Ammo
* Shovel
* Underground Vision Camera
* Water
* Ice Flare
* Snake Skin

New Levels

* The Valley
* The Mountains
* The Town

New Stuff

* Cacti
* Window
* Command Console
* Sign
Cristal Vermelho

**Cristal Vermelho**, ou **Quartzo Vermelho**. É uma Gem de Tokyo, faz parte da Corte da Bicolor.

## Aparência

Cristal Vermelho possui cabelo vermelho preso, pele vermelhoclao. Também possui vários tons da cor vermelho.

## Personalidade

Ele é bem educado mas quando a Gem que ele está protegendo é ferida ele surta.

## História

Cristal Vermelho foi recentemente criado para proteger diversas Gems importantes.Tais como Safiras, Pérolas e Aquamarines.

## Habilidades

Cristal Vermelho possui todas as habilidades de uma gem normal, e também possui habilidades únicas.

### Habilidades Únicas

* **Pirocinese:** Vermelho pode criar e manipular o fogo, fazendo ele surgir em seu corpo em períodos longos e curtos.

## Relações

### Pérola Bicolor (peito)

Uma relação normal que quem sabe pode evoluir futuramente.

### Safira Padparadscha

Trata Cristal Vermelho como um melhor amigo.
Pérola

Arte por Gemcrust.

**Pérola** é uma Gem defeituosa que não serve a nenhuma Diamante. Antes da Era 3, Pérola se escondia no subsolo de Homeworld, mas depois da chegada da era, Pérola saiu do subsolo e passou a explorar o resto do planeta.

## Habilidades

Pérola possui todas as habilidades de uma gem normal, e também possui algumas habilidades únicas.

## Relações

### Morganita

Durante um tempo na qual Pérola tinha saído do subsolo de Homeworld, ela acabou indo a uma missão com Morganita. As duas não se falaram muito.

## Curiosidades

* O defeito da Pérola é ser pequena e ter uma pele colorida.
Turquesa

Arte por Kai Texel.

**Turquesa Azul Faceta-295 Corte-208A**, mais conhecido como **Turco**, é um Gem originário do universo de Glamour Authority que não serve nem segue a ninguém e reside no subsolo de Homeworld, em uma base secreta.

## Habilidades

Turco possui todas as habilidades de uma gem normal, e também possui algumas habilidades únicas.
Robotic Fox

The Robotic Fox or Robot Fox is a new item introduced in Finding Bigfoot 2's Final Build. It is a robotic variation of the Fox animal. When sent out, the robotic fox will head off screen and start visiting random tiles in search of Bigfoot. If the Fox finally finds Bigfoot, It will constantly attack him. Dealing 5 DMG every time. If the fox hits bigfoot 5 times, the fox will lose health. The Fox starts with 5 health. When the fox reaches 0 health, the fox will die. If the player presses the Call Back button, the fox will visit random tiles in search of the Player instead of Bigfoot. When the fox arrives, it will sit for a minute before heading back to find bigfoot. If the player presses the Self Destruct Button, the fox will stop and Explode Setting the Fox's health to 0, If Bigfoot is on the same tile, it will deal 50 DMG.

In Finding Bigfoot: Survival, it was re-added into the game as an item and Wildlife. As an item it is just placed down and is found in Buried Treasure. As a Wildlife, it does nothing to the player and drops Remote Trackers.

### Appearances

Finding Bigfoot 2, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The Robotic FoxButton to Call BackButton to Self Destruct
Pérola Laranja

**Pérola Laranja** era um Gem de Tokyo, servia o Diamante Laranja e fazia parte de sua corte. Atualmente, ele segue Diamante Laranja, que não é mais seu superior, e sim seu amigo, e não faz mais parte de Tokyo.

## Aparência

A sua aparência é a mesma de seu Diamante, mudando somennte o fato dele ser uma versão menor.

## Personalidade

Pérola tem o mesmo tipo de personalidade de seu Diamante.

## História

Pérola Laranja foi criado para ser o ajudante de Diamante Laranja. Após a morte dele, Pérola sumiu de Tokyo e instalou em algum lugar do Alaska. Nisso, depois de algum tempo ele acabou sendo poofado pela Diamante Negra enquanto estava na base de aprisionamento.

## Habilidades

Pérola Laranja possui todas as habilidades de uma gem normal, e também possui habilidades únicas.

### Habilidades Únicas

* **Manipulação de Vapor:** Ele  pode criar, moldar e manipular o vapor, uma fase gasosa a uma temperatura onde a mesma substância também pode existir no estado líquido ou sólido, abaixo da temperatura crítica da substância. Porém esse tipo de poder seu é muito limitado e usado poucas vezes.
* **Projeção holográfica:** Pérola pode projetar imagens holográficas de sua pedra. Embora a maioria dos hologramas pareça intangível, alguns podem interagir com a matéria sólida. Além disso, os hologramas podem funcionar sem a presença da Pérola por até duas semanas, o que implica que seus hologramas podem viver de forma independente. Os sonhos de Pérola são projetados como hologramas enquanto ela dorme.

## Curiosidades

* Pérola Laranja gosta de preparar comida, porém não gosta de experimentá-las.
Garnet (João)

**Garnet**, mais conhecido como **João**, é a fusão entre Leonardo e Fernanda. Ele atualmente está fundido com Alex formando o Felipe. Quando Felipe se desfunde, normalmente Leo e Fernanda costumam ficar juntos como João.

## Habilidades

possui todas as habilidades de uma gem normal, e também possui algumas habilidades únicas.

## Relações

### Fusões

* João pode se fundir com Alex para formar Felipe.

### Alex

Os dois são melhores amigos, e costumam ficar juntos quando Felipe não está fundido.
Hidetaka Shin

**Hidetaka Shin** é um híbrido de humano e Gem, filho de uma Ametista, originário do universo da Glamour Authority, e reside em Tokyo.

## Habilidades

Hidetaka possui todas as habilidades de uma gem normal, e também possui algumas habilidades únicas.

## Relações

### Henry Oblivion

Os dois são bem amigos, e se identificam bastante um com o outro, por ambos seres híbridos.

## Curiosidades

* Hidetaka, junto ao Alex, são os únicos híbridos conhecidos do universo de Glamour.
Diamante Midnight

**Diamante Midnight** é uma Diamante que faz parte da Glamour Authority, e que por um tempo vivia no Buraco Negro junto as Prism Rebels, um grupo de Diamantes rebeldes. Ela era a Diamante mais nova da autoridade, criada pela Paragon logo depois da grande revolta da Diamante Negra, basicamente para substituir a mesma.

## Habilidades

### Fusões

* Diamante Midnight pode se fundir com Diamante Cherry Bomb para formar a Diamante Wisteria.
Campfire

The Campfire is an item that when used, lasts a couple of seconds then disappears. When the player is touching it, his temperature goes up. This can result in Burning, but the Campfire is mostly used in the Ice Forest , where you need to avoid freezing. In Finding Bigfoot: Lost Forest, it does not appear, but appears as a prop for all 3 outposts.

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct

Campfire in FB 1Finding Bigfoot 2 Campfire.
Reality Portal

The **Reality Portal** is a structure that is randomly generated and is the second largest in Finding Bigfoot: Lost Forest. It is the only place that generates the Energy Pistol.

The portal itself can be entered and teleports you somewhere random along with granting a Reality Core.

## Loot

Entries in Parenthesis are for Finding Bigfoot: Survival.

* Energy Pistol x1
* Energy Bullets x20
* Signal x3 (x1)
* Rockets x5
* Bullets x5
* Fish x3
* Shock Pad x2 (x1)
* Poison Armour x1
* Drone x1 (x0)

Note that the drone no longer spawns here in FB: Survival.

PortalExotic Tree
Ice Flare

Ice Flare

## Finding Bigfoot 2

The **Ice Flare** is an unused Variant of the Flare Gun. The Ice Flare is a recolor of the Flare Gun in blue. The Ice Flare, When shot, shoots an ice ball, when it hits Bigfoot , it creates a boulder of Ice that gets Bigfoot stuck. Up until the Public Beta build of the game, you could insert the Ice Flare into the Quick Inventory.

## Finding Bigfoot: Explore

It was re-added in Finding Bigfoot: Explore and uses Ice Rockets as its ammunition. It spawns an Ice Lake when it hits Bigfoot. It is found on the ground randomly.
Trees

Trees are green Circles. They are just something you can't walk through, they are the most common land-form. In the Ice Forest , They are white, in Finding Bigfoot 2, They do not appear until The Town. In Finding Bigfoot: Lost Forest they are structures that appear randomly. They only have collision around their trunks. They also have a blue version, called an Exotic Tree. Exotic Trees also generate at Reality Portals. In FB: Survival, the collision of the trees were made smaller.
Finding Bigfoot: Survival Red

**Finding Bigfoot: Survival Red** is a DLC for Finding Bigfoot: Survival that makes the game much more challenging. It swaps item functionalities and changes how the game works, just to make the game difficult.

Most of the content is just changes, but it removed the Trap and added the Friendly Trap!

## Changes

* Bigfoot is now MUCH faster!
* Bigfoot now deals 9 damage (from 1)
* Poison Flowers and Scent Flowers now deal 3 to 8 damage from 1 to 6.
* Thorned Logs now deal a lot more damage.
* Wildlife now actively chase the player.
* ALL wildlife now damage the player.
* Bigfoot can no longer kill Wildlife or Omniant Ore.
* Removed Trap
* Added Friendly Trap
* Medkits now always respawn, and have a respawn time of 5 seconds.
* Medkits heal 1 hp
* You now spawn with half-health.
* Snake Skin now spawns in a snake.
* Signals no longer have a ghost to show where they are.
* Ancient Maps are now granted by entering a Reality Portal.
* Reality Cores are now granted by visiting an Ancient City.
* Compasses now send you somewhere random
* Omniant Shards now make it day-time
* Tents now make it night-time
* Stone Shields are now equipped backwards.
* Scent Shards and other Scent related things now have a much larger shake.
* Mystery Berries now send you back to your Camper.
* Tasty Berries healing has been halfed.
* Decreased the damage of Makeshift Traps
* Rocks now do much more damage (x2)
* Reality Cores now do much more damage. (4x the rock from survival)
* Shock Pads now do less damage.
* Robotic Foxes now damage the player like any other wildlife.
* Poison Armor time has been halfed.
* Sticks now only require one stick to be used.
* Remote Trackers now tell Bigfoot where you are and heal Bigfoot by 500 health.
* The Pistol no longer spawns at the camper.
* Ammo and Rockets no longer spawn at the camper.
* Steak no longer spawns at the Ancient City
* The Pistol now spawns at the Ancient City
* The Pistol now uses Energy Bullets
* The Flare Gun now uses Ancient Bullets
* The Ancient Minigun now uses Rockets
* Lakes are now red
* All objects spawns have been doubled.
* Scent Flowers now generate anywhere.
* Explosions no longer deal damage.
The Forest

The Forest is the first level in Finding Bigfoot.

The news about people dissapearing in Ross Lake
National Park are all over the local newspapers.
Over the past year, dozens of victims were found
torn apart or dissapeared without a trace. According to
eyewitnesses, they saw something like a huge hairy
animal and shrieks unlike any animal.
                You decide to dig out the truth...
                       Click to continue.

This level has appeared in two DLCs so far (Pre-alpha and Alpha DLCs)

Re-appears in Finding Bigfoot: Construct
Finding Bigfoot 3

Finding Bigfoot 3 was supposed to be the grand finale of the main Bigfoot games, focusing more on some gameplay aspects and storyline.

The game was cancelled into development due to a lack of time to work on it.

It was going to introduce Crafting, an entirely new system so you could make items using resources, It also was going to introduce the Truck, a vehicle which could be driven around.

The game was also going to focus on the story and explain how Bigfoot could die so many times but come back.

New Stuff

* Truck
* Gas Can
* Health Can
Poison Armor

Poison Armor

### Appearances

Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

**Poison Armor** is an item that makes the player immune to Poison Flowers for two minutes. In Finding Bigfoot: Survival, it was properly renamed to Poison Armor instead of Armour. In Finding Bigfoot: Survival, it was updated to be able to appear on the ground randomly. In Finding Bigfoot: Explore, they were removed from the Outpost of Water.
Finding Bigfoot Scratch Wiki

**Welcome to the Finding Bigfoot Scratch Wiki!**

Finding Bigfoot Scratch is a game created by Waysneighborgo2 on Scratch originally and Construct nowadays. Games based off of the game Finding Bigfoot / Bigfoot

This wiki covers the entire Finding Bigfoot series, which includes:

* **Finding Bigfoot** (Scratch by neighbor1234)
* **Finding Bigfoot 2** (Scratch by neighbor1234)
* Finding Bigfoot Pre-Alpha DLC (Scratch by neighbor1234)
* Finding Bigfoot Alpha 4 DLC (Scratch by neighbor1234)
* Finding Bigfoot Autumn DLC (Scratch by neighbor1234)
* **Finding Bigfoot 3** (Scratch by neighbor1234) - Canceled
* **Finding Bigfoot: Lost Forest** (Construct by Waysneighborgo2)
* **Finding Bigfoot: Survival** (Construct by Waysneighborgo2)
* Finding Bigfoot: Survival RED (Construct by Waysneighborgo2)
* **Finding Bigfoot: Explore** (Construct by Waysneighborgo2)
* **Finding Bigfoot: Last Resort** (Construct by Waysneighborgo2)

Bolded entries are major games in the series.
Night

**Night** is a weather effect in Finding Bigfoot: Lost Forest and Survival that triggers every 120 to 360 seconds and lasts 30 to 119 seconds. It makes the world dynamically darker. That is all it does. If you are unlucky and trigger a Dark Night by bumping into a Dark Creature, you can have both at the same time. In Finding Bigfoot: Survival, Night was changed in multiple ways. Tents were re-added and make it day if it was night. Omniant Shards were added which make it night. Night increases spawning of Dark Creatures, Snakes, Owls, and Shadow Horns. It was also given a sound effect in Survival.
Camera Monitor

The Camera Monitor is a tool that the player can when touching press T on to view the Cameras. The Camera Monitor is not present in the Ice Forest . But is present in every other level. In Finding Bigfoot Construct, it was changed to just touch the monitor to activate it. There was also a second Monitor at one of the camps in the Deep Forest. In Finding Bigfoot: Lost Forest, it was given a new design and exists in harmony with the Tablet, it spawns at the Camper. It also can view drones.
Huntifier

The huntifier is a scrapped item planned for Finding Bigfoot 2. It is unknown what it would've been used for. The item's planned design was revealed in the Finding Bigfoot Concepts reveal, revealing the concepts for multiple Finding Bigfoot 2 items like the Stone Shield, Shovel, Ancient Ammo, Ancient Minigun, Temperature Detector, and Robo Fox among others.
Safira Padparadscha

**Safira Padparadscha** é uma Gem de Tokyo, faz parte da Corte da Vermelho.

## Aparência

Safira Padpradscha possui um cabelo curto, com franja e uma parte espetada do cabelo parecendo uma coroa. Ela possui um vestido da cor laranja, o seu cabelo onde o seu olho.

## Personalidade

Safira é tranquila, bondosa, amigável. Muito bondosa, gosta de fazer novos amigos e de se divertir.

## História

Ela foi feita para prever o passado e fazer expedições para determinar locais para construções gems

## Habilidades

Safira Padparadscha possui todas as habilidades de uma gem normal, e também possui habilidades únicas.

### Habilidades Únicas

* **Manipulação de Fogo Congelante:** Safira Padparadschaé capaz de manipular um fogo de temperaturas congelantes, que seria capaz de congelar o alvo com queimaduras de gelo, que são mais severas que as queimadas normais ou tanto fogo quanto gelo simultaneamente.
* **Retrocognição:** Ela é capaz de, através de meios extrassensoriais, obter informações sobre eventos do passado, seja através de um estado de transe ou de uma forma mais consciente e espontânea. Com isso, ele pode descobrir fatos e histórias passadas a respeito de quaisquer alvos, sejam eles objetos, indivíduos ou até mesmo lugares.

## Curiosidades

* Safira Padparadscha tem medo de que as pessoas não goste de suas visões do passado.
Tent

The Tent is an item that when placed, the player will get HP back, the Chance to find a fox, And time will be excelled forward. Unspawned Tents start on tile 78139256132879637958613455934875. Tents were removed in Finding Bigfoot: Lost Forest. Tents were re-added in Finding Bigfoot: Survival and when used, make it day if it was night. They also got a new design and are now always green.

### Found

Inventory, Supply Drops, Ground Randomly, Abandoned Dwellings, Red Fortress

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Inventory for FB1 to FB: LFFB: SurvivalFB: Survival after used.
Espodumena Rosa

Arte por Nic.

**Espodumena Rosa** é uma Gem de Tokyo, faz parte da Corte Vermelho.

## Aparência

Espodumena Rosa tem uma faixa amarrada em seu cabelo da cor vinho, ela também usa um kimono de tons escuros. A pele da Espodumena é rosa e o seu cabelo é transparente com franjas.

## Personalidade

Espodumena Rosa é calma e agitada, gosta de andar muito.

## História

Espodumena Rosa surgiu diante da era 1, não se sabe muito sobre a sua origem porém ela foi uma Gem que ajudou em grandes batalhas, fazendo parte da Corte Vermelha.

## Habilidades

Espodumena Rosa possui todas as habilidades de uma gem normal, e também possui habilidades únicas.

### Habilidades Únicas

* **Criação de Armas:** Espodumena é capaz de criar armas através de suas habilidades construtoras.
* **Surgimento de Barreiras:** Espodumena pode criar barreiras bastantes úteis em combates.

## Relações

### Diamante Vermelho

Ela mantém uma grande relação com a sua Diamante, porém não é muito de falar e sempre tenta respeitar o máximo possível a sua Diamante.

## Curiosidades

* Espodumena Rosa gosta de danças relacionadas ao Hawaii.
* Poucas vezes ela canta.
Bullets

Bullets are the type of bullets that the Pistol Uses. They used to be called ammo, but were renamed to Bullets in Finding Bigfoot: Lost Forest. You can find them in an Ancient City, Outpost of Water, Camper, Buried Treasure, or a Reality Portal.

### Found

Camper, Supply Drops, Dig Spots, Ancient City, lots of places...

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Ammoicon for the Inventory.When ShotSpecial variant used when dug upFB: LF
The Town

The Town is the Third and Final Level in Finding Bigfoot 2, It was added in the Public Beta build of the game. Was probably added in the Private Beta, but Public Beta is when everybody could play it. This level was oddly missing any new items until the final build of the game.

Pictures Required: 8

Bigfoot Health: 200

Not a single person was expecting that a giant creature would be hiding in their neighborhood... the Envy of Animals caught it again. But they made a mistake. The creature pounced on them and escaped.. He didn't stop 'till he was very very far away. That didn't stop the residents of the nearby town tattling on him. They send you out one last time. You are located in The Town, Oklahoma                           Click to Continue
Foice do Diamante Verde

A **Foice do Diamante Verde** é uma arma invocável do Diamante Verde.

## Aparência

A foice do Diamante Verde apresenta vários tons da cor verde ,além de apresentar também manchas na pedra da foice. A foice é pontuda com um grande brilho verde claro.

## Habilidades

A foice do Diamante Laranja é uma arma normal.

## Donos

### Diamante Verde

Diamante Verde até então é o primeira e o atual dono da Foice, criado por ele mesmo.
The Valley

The Valley is the First Level in Finding Bigfoot 2.

Pictures required: 3

Bigfoot Health: 100

Bigfoot, the beast who escaped multiple times, was
caught by (now famous) the Envy Of Animals. But,
they let a slip up, Bigfoot escaped once again. You,
a member of the EOA, now has to find and hunt him.
You are located in The Valley, California. Use your
tools and items to catch Bigfoot.
                       Click to continue.

Its Interesting that the Demo Included the storyline.
Camera

Camera

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The **Camera** was the 2nd item to ever be added into the game. And it has had the most history. Originally, you could only place one. And the functionality was completely different. When on the same tile, you pressed T to view the camera, which would instead show where Bigfoot was located. In Beta 1, the cameras were COMPLETELY changed. They were given a redesign and given new functionality. The cameras are viewed using the Camera Monitor. And the Camera Monitor is found in the Camper. There are now 8 cameras, and they show what tile they are on. In the Forest Level they allow you to view every tile because there are 8 non-base camp tiles. In the Ice Forest, you are forced to use the Tablet to view the cameras instead of the Camera Monitor. It is slightly more useful though. Using the Command Console, you can have more than 8 cameras. Unspawned cameras start on tile 99999, this is where the Camera Unavailable screen is. Cameras were given a new design in Finding Bigfoot: Lost Forest. In Lost Forest and sub-sequential games, you can have more than 8 cameras.

The original Camera design, used back in Pre-Alpha and Alpha 1.Alpha 2 - 4 Camera Design.Night Vision Variant of the Camera. Though it was removed before the Night-Vision Camera.The Final Design of the Camera.Camera when on the ground and not picked up.AnimationAnimationAnimationNew, Notice there are a couple new supports.
Player

Player in Finding Bigfoot: Survival

The **Player** is the main character in Finding Bigfoot.

He is a hunter of Bigfoot and has quite a few tools to his advantage, like the ability to use items.

The Player has a flashlight, which can be used to scare Bigfoot away.

In Finding Bigfoot Construct, there is only one design.

In Finding Bigfoot: Lost Forest, he got a redesign.

## Behavior

Even though the player is somebody you control, you have limitations on what you can do.

W - Move in the direction of the mouse cursor.

Q - Open Inventory

E - Interact / pick up items.

S - Walk Backward\*

Up Arrow - Move toward mouse cursor\*

Down Arrow - Walk backward\*

Z - Hotkey for placing down the Trap.\*\*

X - Put away weapons

C - Hotkey for placing down the Camera\*\*

A - When controlling drone, moves it left.

D - When controlling drone, moves it right.

F - Fire gun / weapon.

Click to fire in Construct builds

Right-Click to fire a tracking bullet.

Space Bar - Run when pressing W, or in earlier versions, Space Bar and Up arrow to run as well.

G - Fire Tracking Bullet in the Forest.

T - Enter Cams on Monitor

Y - Exit Cams on Monitor or Tablet .

1,2,3,4,5,6,7,8 - Look at different Cameras .

L - Use Flashlight (Finding Bigfoot 1)

C - Use Flashlight (Finding Bigfoot 2)

B - Use Knife

R - Get Gun out.\*\*

J - Get Flare Gun out.\*\*

O - Get Axe out.\*\*

Click around - Only in mobile, holding down click will move the player.

Star next to control = Removed

Double Star = Removed in Finding Bigfoot 2 only.

## Storyline

In The Valley it tells that you work for the EOA (Envy of Animals) to catch Bigfoot . Other than that not much is known.

## Characters

On the main menu, you can choose your character.

Nick, DefaultJoeBlazeSlackAnnaRobertoDustyPlayer in Lost Forest
The Ice Forest

The Ice Forest is the Second Level in Finding Bigfoot.

More, and more reports of missing people after the
captured "Bigfoot" escapes have surfaced. But it seems
to show that the huge creature has hidden itself at the
Glacier Bay, or to residents "The Ice Forest"

           You decide to hunt Bigfoot Again.

                        Click to Continue...
Re-appears in Finding Bigfoot Construct
Glitch Zone

**Glitch Zones** are a special type of structure found in the Cybernetic Nexus. They can also be spawned by EMP Shockwaves. These zones affect the game in a few ways.

## Effects:

* Bigfoot cannot hurt you while inside of one.
* They slow you down like water, but you can still run while in it.
* Wildlife cannot touch you while inside one.
Energy Bullets

Energy Bullets

### Appearances

Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

**Energy Bullets** are the ammo type for the Energy Pistol weapon. This is the only limited ammo type, meaning it doesn't respawn. Found at Reality Portals and Scent Temples.

GroundInventoryShot
Poison Flower

The **Poison Flower** (or poison Bush) is an obstacle that appears in The Forest and The Deep Forest. When touched, it poisons the player. It also appears in The Town. They can be destroyed by the axe. In Finding Bigfoot: Last Resort and afterward, they drop Poison Petals.

Older DesignNewest Designin Finding Bigfoot: Survivalin Finding Bigfoot: Last Resort
Red Aura Quartz

* Forma atual
* Segunda forma
* Primeira forma

**Red Aura Quartz** é uma fusão entre Diamante Vermelho e Pérola Vermelha.

## Aparência

### Primeiro Visual

A primeira versão da Red Aura Quartz continha um vestido menor, a saia transparente das cores vermelhos.

### Visual Atual

Red agora possui luzes da cor amarelo no cabelo, ela também possui um grande vestido com um gigante laço nele. É visto que o seu visual mudou muito após a mudança de visual da Diamante Vermelho e Pérola Vermelha que fez mudanças na fusão.

## Personalidade

Red Aura Quartz é bastante destemida e disposta, também é muito gentil e amigável.

## História

### Era 1

Durante uma aula de fusões que estava sendo praticada pela Diamante Bicolor, ela ensinou as Diamantes fazerem fusões com suas Pérolas. Diamante Vermelho acabou se fundindo com a Pérola formando a Red Aura Quartz. Após esse dia, Vermelho e Pérola começaram a se fundir mais vezes.

### Era 3

Diamante Vermelho arranjou um novo visual após ser puffada, Pérola Vermelha também arranjou um novo visual, as duas se aventuraram pelo mundo e já visitaram um hotel no processo e dormiram por um dia no local.

## Habilidades

Red Aura Quartz possui todas as habilidades de uma Gem normal, e também possui habilidades únicas.

### Habilidades Únicas

* **Fogo Congelante:** Red Aura Quartz é capaz de manipular um fogo de temperaturas congelantes, que seria capaz de congelar o alvo com queimaduras de gelo, que são mais severas que as queimadas normais ou tanto fogo quanto gelo simultaneamente.

## Curiosidades

* Esta foi a primeira fusão das duas Gems
* A personalidade da fusão mudou um pouco depois da segunda era, por conta dos eventos que ocorreram.
Energy Pistol

Energy Pistol

### Appearances

Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The **Energy Pistol** is an item that fires very damaging bullets. It uses Energy Bullets as its ammo type. Added in Finding Bigfoot: Lost Forest. It is exclusively found in Reality Portals.
Dark Creature

Dark Creature

The Dark Creature is a new wildlife added in Finding Bigfoot 2's Final Build. When it is killed, it drops a Poison Meat. And if it bumps into the player, it will trigger a Dark Night. The creature only becomes active after day 5. Appears in Finding Bigfoot: Lost Forest as well. It also appears in Finding Bigfoot: Survival and got a new design, running animation, and the new AI system.

FB2 and LF DesignSurvival and After design
Inventory

The **Inventory** is a feature in the Finding Bigfoot series that allows the player to hold items and allow easy usage of items. Press Q to show the inventory in builds before construct. In FB3, the inventory had Crafting and pages in it as well. In construct, the game uses the extra game-space on the right side of the screen for the inventory.
Ancient City

The **Ancient City** is a large generated structure that spawns somewhere. It is the largest of the generated structures in Finding Bigfoot: Lost Forest. It spawns with a fountain in the middle, surrounding walls, and a bunch of different items. This is the only spot where the Ancient Minigun generates.

In Finding Bigfoot: Survival, an Ancient Dweller spawns when you visit the location. At the same time, an Ancient Map is granted to the player.

In Finding Bigfoot: Explore, Ancient Maps are not granted to the player when visiting.

## Loot

Entries in Parenthesis () are for Finding Bigfoot: Survival

* Makeshift Trap x2
* Steak x3 (x1)
* Drone x1
* Ancient Minigun x1
* Ancient Bullets x5
* Trap x3
* Rockets x5
* Bullets x5

In Finding Bigfoot: Survival, an Ancient Map is given to the player when they arrive here.

FountainPillar
Supply Drop

Supply Drop

The **Supply Drop** is a new feature that grants the player a pack of items on Days 2,3 and 8.

Here is what the Supply Drop can hold.

Supply 1 (Day 2):

Trap x3

Ammo x5

Rockets x5

Meat x3

Sticks x5

Tent x1

Poison Meat x1

Supply 2 (Day 3):

Trap x2

Ammo x5

Rockets x5

Ancient Ammo x5

Meat x2

Tent x1

Poison Meat x1

Ancient Minigun x1

Shock Pad x1

Supply 3 (Day 8):

Trap x5

Ammo x10

Rockets x10

Ancient Ammo x10

Meat x3

Tent x2

Poison Meat x3

Stone Shield x1

Shock Pad x2

Small Animals Trap x2

Snake Skin x1
Gold Fox

Gold Fox

### Effect

Does 500 Damage to Bigfoot, Completes Pictures, Refills Health, Resets Temperature

## Physical description

### Species

Fox

The **Gold Fox** is a new animal added in Finding Bigfoot 2's final Build. It only appears after day 10 and has a 1 in 100 chance of showing up. If killed, the credits will play due to the fact that it does 500 DMG to bigfoot, completes all pictures, refills the player's health, and sets the player's temperature back to normal.

Gold Foxes were reintroduced in Finding Bigfoot: Last Resort as a simple fox reskin with no special effects and drop meat. They are found in the abyss.
Drone

The **Drone** is an item which can basically teleport you through Barricades. When you deploy the drone, it lets you control it around, then when it finishes, it teleports you to where it was. In Finding Bigfoot: Lost Forest, the Drone was completely overhauled by being given a new design, and new functionality with the removal of barricades. It works like a movable camera now. Monitor-able on the Camera Monitor or Tablet. In Finding Bigfoot: Survival, it was made harder to get because it was removed from the Reality Portal and Camper.

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Drone when on the ground.Drone in AirDrone in the inventory.Drone from Finding Bigfoot: Lost Forest
Knife

The Knife is an interesting item. It is not an item, but is... The knife is not found in the inventory, instead you have to press B to use it. If the Knife touches Bigfoot , every few seconds it will hurt him. The knife used to be in the inventory, but has changed and now is no longer there.

As of Finding Bigfoot 2 (and mobile edition) the knife is in the inventory.

In Finding Bigfoot: Lost Forest, it was given a new design and even appears on the ground like a regular item.

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Knife when held.Knife in Finding Bigfoot: Lost Forest
Poison Meat

Poison Meat

### Appearances

Finding Bigfoot 2, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

**Poison Meat** is a new item added in the final build of Finding Bigfoot 2. When Bigfoot is lured by this meat, he is poisoned too. dealing damage over time. It is dropped by Dark Creatures, making it infinite. In Finding Bigfoot: Lost Forest it was re-added and does 1 damage.

Poison Meat in Finding Bigfoot 2Poison Meat in Finding Bigfoot: Lost Forest
Axe

The **Axe** or Ax is an item which can chop down Posion Flowers in your path. It is found commonly at camps in the first game and at the camper in the second. It appears in Finding Bigfoot Construct, working exactly the same. It reappears in Finding Bigfoot: Lost Forest and is found on the ground randomly just like the tablet.

### Found

Camper, Campsite in Forest, on the ground randomly.

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Finding Bigfoot: Lost Forest
Tracking Bullet

The Tracking Bullet is a bullet you can choose to shoot instead of your normal bullet. But Strangly, it has no purpose, the tracking bullet fails to track Bigfoot.

In the construct build of the game, it can be fired by right-clicking and it tracks Bigfoot. It tracks him for two minutes. It reappears in Finding Bigfoot: Lost Forest and is given a proper design to differentiate it from regular bullets.

In FB: Survival, it was nerfed to a minute because of Remote Trackers.
The Deep Forest

The Deep Forest or The Deep Woods is the Third and Final Level in Finding Bigfoot.

After the supposed "Bigfoot" creature was determined
to be "Not Bigfoot" They let it loose again. But you did
not believe that the creature was not Bigfoot. So, you
decided to go into the deepest part of the forest, and
capture Bigfoot, to prove it is real.
                So you go to the Deep Forest.

                        Click To Continue.
Re-appears in Finding Bigfoot Construct
Firework Launcher

Firework Launcher

### Appearances

Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The **Firework Launcher** is a weapon. It was the only ranged weapon (besides Rocks and Reality Cores) to be added in FB: Survival. It is found at a Scent Temple. It is consumed upon usage and uses rockets as its ammo type. It also explodes.

ExplosionThe bullet
Omniant Ore

**Omniant Ore** is a structure generated. It is invisible, but can be seen through the cameras. You are \*supposed\* to figure out where it is by using the cameras, but most people just find its crystals on the ground by chance because Bigfoot can destroy these. It can be shot to destroy it. It drops Omniant Shards.
Tablet

Tablet

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The Tablet is an item that is exclusive to the Ice Forest . The Tablet when used, allows the player to use the Cameras without looking at the Camera Monitor. In Finding Bigfoot 2, it is exclusive to the Mountains. In Finding Bigfoot Construct, it is back to the Ice Forest. In Finding Bigfoot: Lost Forest, it is found on the ground somewhere like the Axe. This is the first time it is available at the same time as the camera monitor.
Stick

Stick

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot 3, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The **Stick** or Sticks is an item which can be found randomly in the Forest and Deep forests. The stick by itself has no purpose. But getting 5 sticks and clicking the icon for the stick allows you to summon a Mask. A mask is a bundle of sticks. When the mask is placed it finds and does damage to Bigfoot.

In the Construct Build of the game, Sticks are limited, they spawn once at the beginning of the level. They also spawn in the Ice Forest, despite not spawning in the Ice Forest in the original game.

In Finding Bigfoot: Lost Forest, sticks require 10 to be used. They were also given a new design.

In Finding Bigfoot: Explore, they were fixed.

Regular StickBundle of sticks or a Mask.New MaskAutumn DLC StickAutumn DLC MaskNew Stick in Finding Bigfoot: Lost Forest. It has rounded edges.Mask in Finding Bigfoot: Lost Forest
Camper

The **Camper** is a structure that generates somewhere and is where the player spawns along with holding all the player's starting loot.

## Loot (Finding Bigfoot: Lost Forest)

* Camera Monitor
* Drone x1
* Shock Pad x1
* Poison Meat x2
* Meat x2
* Camera x6
* Signal x2
* Medkit x1
* Makeshift Trap x3
* Trap x1
* Rockets x5
* Bullets x5
* Pistol x1
* Flare Gun x1
* Knife x1
Fox

Fox

The **Fox** is a type of wildlife that will randomly appear on the left side of the screen when the player switches areas. When the fox appears, it will run to the other side of the screen. If the fox is shot with a bullet, it will give Meat. The fox is the only animal other than Bigfoot that appears in the first game. The Fox appears in Finding Bigfoot 2, if the player uses the Small Animals Trap. The fox also appears in the Town. Also appears in the construct and Lost Forest builds of the game. You can spawn in a fox by using the Fish item.

It is the first type of Wildlife added to the series besides Bigfoot. In Survival, the Fox was given a running animation alongside the Dark Creature.

Fox in Finding Bigfoot: Lost Forest
Exclusive Wildlife

**Exclusive Wildlife** is a unique feature added in Finding Bigfoot: Last Resort. This feature makes each biome have its own special kinds of wildlife that will spawn during the day and night. This allows for biomes to be more unique instead of just using the default wildlife list.

* Forest
	+ Day: Fox
	+ Night: Dark Creature

* Desert
	+ Day: Snake
	+ Night: Shadow Horn

* Snow
	+ Day: Blizzard Owl
	+ Night: Snow Fox

* Enchanted Forest
	+ Day: Ethereal Trap
	+ Night: Shielded Snake

* Cybernetic Nexus
	+ Day: Cyber Floater
	+ Night: Shadow Horn

* The Abyss
	+ Day: Gold Fox
	+ Night: Luminous Emissary
Night-Vision Camera

The **Night Vision Camera**is the first and so-far Only item to be removed from Finding Bigfoot. The camera when used, would make some things green. It was deemed useless, and was removed. It made a slight come-back in Finding Bigfoot 2, but it is the Underground-Vision Camera . And it uses the same assets.

The Night Vision Camera was brought back in the Finding Bigfoot Alpha 4 DLC.

It was going to get an updated design in Finding Bigfoot 2, which makes no sense considering it was removed in Finding Bigfoot 1.
Finding Bigfoot (Construct)

Finding Bigfoot was ported to Construct 3 in December of 2022.

The game has quite a few major differences from the original, that's why it gets its own page.

Major Changes

* Bigger Screen Size
* Working Minimap on all 3 levels
* No tiles, and therefore, the level is not random.
* Limited number of sticks and poison flowers.

Characters

* Player
* Bigfoot
* Fox
* Dead Body

Levels

* Forest
* Ice Forest
* Deep Forest

Items

* Trap
* Medkit
* Meat
* Ammo
* Pistol
* Rockets
* Flare Gun
* Camera
* Axe
* Drone
* Sticks
* Tablet
* Tent
* Knife
* Campfire
* Small Animals Trap
* Water
* Temperature Detector

Landforms

* Poison Flower
* Tree
* Barricades
* Fire Biome
* Snow Biome
Rockets

**Rockets** are the Ammo for the Flare Gun , and are found in all 3 forests. Given a new design in Finding Bigfoot: Lost Forest and can be found in an Ancient City, Reality Portal, or Outpost of Lost. Also in buried treasure. They were given a variant in Finding Bigfoot: Explore.

### Found

Camper, Supply Drops, Ancient City, Reality Portal, Outpost of Lost

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Finding Bigfoot 2's RocketsFinding Bigfoot: Lost Forest design on groundIcon for the inventory.RocketsFinding Bigfoot: Lost Forest designUndergroundDug from underground
Flare Gun

The **Flare Gun** is a weapon that when shot releases a large light which startles Bigfoot and causes him to go into Run mode. The flare bullet, if it hits Bigfoot does more damage than a normal bullet. This item also has a variant called the Ice Flare. In Finding Bigfoot Construct, it is just a Pistol with extra damage, as Bigfoot doesn't run away. In Finding Bigfoot: Lost Forest, the light effect from it was re-added after being removed in Construct. The Flare Gun consistently appears in campsites, but appears in the Camper in Finding Bigfoot: Lost Forest. It appears on the ground randomly in Finding Bigfoot: Survival.

### Found

Camper, Campsite in Forest, Ground Randomly

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot Construct, Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Flare BulletFlare GunRocketsNewest DesignAutumn
Medkit

Medkit

### Appearances

Finding Bigfoot, Finding Bigfoot 2, Finding Bigfoot 3, Finding Bigfoot Construct, and Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The **Medkit** Was the first item to ever be added into Finding Bigfoot. Using the item simply brings your health back to full. Before Alpha 3, the Med-kit was an item where you would (if you touched it) use it immediately. In earlier versions it was also called the Medkit. (With no - in it.) It used to be a strategy to run away when on low health because of the Medkit just being insta-heal, because if you didn't then Bigfoot would get you. In Finding Bigfoot: Lost Forest, the Medkit was renamed again to remove the dash. It no longer heals full health either.

The original Design of the Medkit.The Final Design of the Med-KitAn Earlier version of the Med-Kit, It was changed to match how the game's Med-Kit's look.Finding Bigfoot 2 Med-Kit, Yes it is different, it just is very similar.InventoryYep, Finding Bigfoot 2 had ANOTHER new design.Autumn DLC Med-kitFinding Bigfoot: Lost Forest Medkit
Shovel

The Shovel is an item in Finding Bigfoot 2, It is found in the Camper and you are able to use it to dig up the Ancient Minigun and Ancient Ammo.

In Finding Bigfoot: Explore, it was re-added. It is used to dig up Dig Spots. It was also given a new design.

### Appearances

Finding Bigfoot 2, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

Shovel When in hand.Shovel when on the ground.Shovel in Finding Bigfoot: Explore
Owl

Owl

**Owls** were dangerous wildlife. Owls were the first type of wildlife besides Bigfoot to actively hunt the player. They will come at the player with great speed. If you come into contact with one, you lose an item and take damage. They appear anywhere. They drop a fish upon death. In Finding Bigfoot: Survival, Owls were given the new AI system and therefore, do not hunt the player anymore. Due to a bug in Lost Forest, Owls did not take away items properly. In Survival, the item-taking functionality of them was removed.
Compass

Compass

### Appearances

Finding Bigfoot: Lost Forest, Finding Bigfoot: Survival, Finding Bigfoot: Explore, Finding Bigfoot: Last Resort

The **Compass** is an item that teleports the player back to the camper when used. It is the second-rarest item in Finding Bigfoot: Lost Forest because it only appears at an Outpost of Lost. The most rare is the snake skin. In Finding Bigfoot: Survival, it was given the ability to spawn on the ground randomly. In Finding Bigfoot: Last Resort, it was given a new look as it has been corrupted by the Cybernetic Nexus. When used in the Cybernetic Nexus it won't teleport you to the Camper and they are found much more commonly.
Truck

The Truck was a vehicle planned to be added to Finding Bigfoot 3. The truck was fully functional and could be driven across tiles and had Fuel and health values to maintain.

With the cancellation of Finding Bigfoot 3, the Truck is now exclusive to Creator's Haven (a level editor type game) and the truck is not in any finding bigfoot games. What is left of the third game will be made into DLC, which should release the truck to the Finding Bigfoot series.

Stats:

* The truck has a health value, starting at 100 health. Ramming into bigfoot does 15 damage to the truck and 5 damage to Bigfoot.
* The truck also has a fuel amount, starting at 100 fuel. Refueling the truck with a gas can is necessary to continue driving it. It consumes fuel pretty quick, but depends on how fast you are going.
* The truck also has a boost feature, Boosting makes you go faster, but increases fuel use. You only have 1 gas can.