recursal/Fanatic-Fandom huggingface dataset:
Rust

**Rust** is a female deity of Knot and Blood origin representing war, soldiers, and rebellion born of Ichor and Sylvia. Her angels include Xida, Zaidann, Einin, and Edgar.

## Rust

### Common Appearance(s)

Rust currently appears as a young girl, sometimes dressed in military wear.

### Notable Followers

Although few people worship Rust directly, she is respected by most, especially those in the military.

### Powers

Rust's powers are still developing, but include the ability to summon a sword, shield, and pistol with a mix of rune magic and her own blood, high combat skill, and the ability to create other tactical tools and weapons from rune magic, including smoke bombs. She also utilizes rune chalk (WIP concept)
Due to her nature, she has a vast knowledge of the military from the soldiers past and present, which can sometimes be overwhelming to process.

### Personality

Rust is often reckless and eager to prove her skill in combat. She enjoys the adrenaline, however she does not enjoy using it on those in need, wanting to help protect them instead. The only things that are able to make her hesitate are her family and those she holds dear. She has a very minor fear of heights, but only when her feet are not on the ground.
The Lost

The Lost is the patron of lost people, objects, concepts, and anything else.

### Common Appearances

The Lost usually appears as a young child with messy hair and tattered dress. Some hear her crying or wailing when they are deep in the wilderness.

### Mythological Connections

The Lost is the lost child of The Wanderer and The Seeker, and sister to The Finder.

### Cultural Significance

People pray to The Lost to protect children while they are lost, though they pray to The Seeker for them to be found. They also say that things they have misplaced have been "sacrificed to the Lost."

### Notable Followers

There are few distinct followers of the Lost, but most people give some respect to her.
Russet Boney Toad

**NOTE**: This page is a stub. You can help the DSRRed Wiki by expanding it!

**NOTE**: This page contains sections of Old Red script, for more information see the Old Red Wiki Page

## Russet Boney Toad

Artist's depiction of the russet boney toad

### Common Name(s)

Russet Boney Toad, Boney Toad, Corpse Toad

The russet boney toad (
rinnrod oak) is a species of amphibian found in the swamps of Red.

## Description

The russet boney toad has scales camouflaged as bones that dissuade predators from eating it. It has a spiky tongue for offense, and some breeds even appear to be decomposing and create a smell of rot, reinforcing their corpse-like disguise.
Greyhark C120 RD-JM

**NOTE**: This page is a stub. You can help the DSRRed Wiki by expanding it!

A variant of the C11 RD-NL also designed by Greyhark Technologies, the C120 RD-JM "Cardinal Sky Hawk" is operated by the RACF primarily as an escort and patrol fighter. Its primary advantage over the C11 is the upgrade to a rune-improved engine for a much better flight range.
1423 Arctic Sound Expedition

In 1423, the King of Red, Kaida I, commissioned Jardi, a captain of a Mineskite fleet, to sail down to Maroi, and southward towards the southern polar regions. They set up Arctic Sound, a temporary settlement in the northern areas of the ice caps, in a frigid winter of hellish conditions. Soon, they would attempt to return home, however Jardi would mysteriously attempt to sail towards Tirenon instead of Maroni, a city on Maroi. This gamble would not pay off, as quickly a fleet of storms would descend on their ship, heavily decreasing vision, and allowing an iceberg to sneak up on portside, destroying the side of the vessel before lightning shattered the mast, dooming the crew to a burial at sea. A diary recovered 4 centuries later would reveal that the crew was most likely close to mutiny before the ship went under. Little is known about the full situation as only the record of an expedition in 1423 and the diary were ever unearthed. It is known that the King was brash, and likely rushed Jardi into going early, during winter, dooming them to an early fate. Kaida wouldn't last much longer, being assassinated just two years after the failed venture.
Burning Brush

Sketches of adult and young burning brushes.

> "*These properties in contrast to one another create the strange phenomenon of permanent flame."*
>
>

The burning brush is a tree of tightly coiled branches known for its durability, expansive canopy, and phenomenon of everlasting flame.

## Description

Burning brushes consist of an entangled mass of the extremely flammable brushwood. Even a warm temperature can set the tips of the branches alight. However, brushwood is abnormally durable, meaning the tree is never actually destroyed by this flame. The canopy of small flames has a chandelier-like appearance with a cozy glow.

## Uses throughout History

### Tools

Brushwood's durability made it a historically useful material for weaponry and tools. Because much of the land in which it is found lacks metals, it was a strong alternative to steel.

### Survival

The glow of a burning brush is incredible powerful, and can be seen from many octants away. It is extremely useful for survival at night. Cooking on their fire is near-impossible, though, as the flames are powerful against many organic materials.

## Information

### Botanical Information

Average Height: 3 spT

Fruits: N/A

Sap: N/A
Bloodflower

The infamous bloodflower, also known as the vampire plant and with the scientific name aculeus cruenta, is one of the many miraculous plants which grow in the DSRR’s dry prairies. It is known for its dangerous properties, its appealing aesthetics, and its uniqueness.

## Description

### Synonyms

Vampire Plant

The wide variety of color spans the entire red sixth of the color wheel, and the flowers can also be dotted, striped, or speckled with blacks and grays. The plants may be pretty, but they are not to be tampered with. The bloodflower gets its name for a reason: they are extremely deadly. Almost like a leech, a vampire plant’s thorns latch on to the body and begin draining its blood. The thorns can last for days on end before falling off.

## Treatment for Punctures

Proper medical care is necessary to remove one of the thorns quickly. First, washing the area punctured immediately is helpful, as it makes removal less painful and easier. Pushing in the thorn slightly before pulling out, while painful, also decreases the risk of extreme bleeding and more cuts. Putting pressure on the bleeding area will slow the bleeding, but ice is not recommended, as it can damage the weakened skin even more.

## Habitat and Distribution

Bloodflowers are native to the DSRR's southern dry prairies. These plants grow in large “colonies” of around 35,000 flowers. These colonies are incredibly small in diameter, so space is a common issue. It has been speculated that a given flower's colony can be identified by the patterns on their petals.
Haemospectres (Bloodsouls)

Haemospectres, or Bloodsouls in common parlance, are low-level supernatural entities within the DSRR. They are ghosts of deceased Reds, made of their blood and kept in the material world by willpower.

## Appearance

Haemospectres can take on appearances as varied as their former selves, but they share several fundamental characteristics. These entities are always composed exclusively of blood, whether as a liquid, a suspended mist of particles, or in rare cases a solid. Most haemospectres are anthropomorphic or amorphous, and in many cases they maintain one or more characteristics from before their death, like hairstyle, facial features, general body shape, etc.

## Mythology

Bloodsouls are featured in local mythology throughout the DSRR. They are primarily connected to the notion of "unfinished business", and are described as disappearing once they have fulfilled their purpose. Additionally, bloodsouls are closely tied to the notion of blood as the seat of the soul within Red folklore.

## Presence in the Material World

The leading theory, based on both research and interviews of the entities themselves, is that haemospectres use a modified form of energy transfer, like that present in living blood and in runic magic. The willpower of the individual is what guides this energy transfer, which means that a strong focus or goal are required for the haemospectre to remain in the material world.
FWcd

**FWcd** is a webcomic made by Nate Heart in 2003, initially shared on the site natelikes.red, but later moving on to its own domain. It spans many topics, from politics and philosophy to mathematics and current-time issues. The name is stated to be read as "Flair Wars see-dee" but has no meaning.

The comic is drawn entirely in black and white, using stick figures of varying detail in its illustrations. Graphs or more complex perspectives may be featured. FWcd has no consistent schedule although an approximation to once-a-day strips in newspapers is made.

There are 2 books Nate Heart has written based on FWcd: "Director's Cut", a 2013 10th-anniversary book containing Nate's interviews, facts about the comic and comics that didn't get published before, and "The Most Useless Book You'll Ever Read", a 2015 book around wacky solutions to unimportant problems.
The Parable of the Gambler

I’ll tell you where our tale began,

In Ravniniv and with a man,

Whose dealings rarely went to plan,

The parable of the gambler.

He made his living playing dice,

Though luck was never very nice,

He asked the Raven for advice,

The prayer of the gambler.

They made a bargain on that day,

That he’d have luck when he did play,

But his life’s earnings he would pay,

The payment of the gambler.

His dice were kind in every game,

And he began to win acclaim,

Though his opponents did defame,

The probity of the gambler.

As he began to rake in gules,

He traveled down the path of fools,

Buying words and worthless jewels,

The pitfall of the gambler.

His reserves were soon depleted,

And still his rivals felt quite cheated,

Not long after he was greeted,

By perfidy of the gamblers.

In some dark alley he was thrown,

A knife lodged under his breastbone,

But he was not for long alone,

The patron of the gambler.

The gambler knelt and wept and cried,

He owned nothing when he died,

The Raven shook their head and sighed,

The poverty of the gambler.

They said they’d take his soul instead,

But then the Rook appeared and said,

That his dominion was the dead,

The property of the gambler.

The gambler could only stare,

And hear them talk of the affair,

As they discussed his soul’s fair share,

The portions of the gambler.

Then suddenly a third appeared,

She approached and interfered,

At the gambler she peered,

The person of the gambler.

She laughed as only Magpie can,

Offered the gambler paradise,

If she could just take him away,

On his soul she would lay claim,

For Magpie does not follow rules,

Thus the contract was completed,

And gambler was the Magpie’s own,

And the Magpie was his bride,

With the blood-tie on her head,

They made such a lovely pair,

Though it all was very weird,

The passions of the gambler.
BU-001/Atoulos' Proposal

**Object-001** is the collective designation for 10 floating metallic sculptures, located in [REDACTED], resembling 8 arrows pointing outward from a central sphere. One of the sculptures is larger than the rest and immobile, designated Object-001-1; the rest are smaller and mobile.

If a Object-001 instance is in any conceptual or physical enclosure, the enclosure will start expanding at a linear rate, pushing any space outside of itself outward. So long as 001 is in this enclosure, expansion will continue.

Towards the start of the expansion, the enclosure will be "normal", just with more space. After a yet-unknown predetermined enclosure size, insignia resembling 8 straight lines radiating from a central circle will start appearing. Additional "rooms" will be created, always inconsistent with the rest of the space (e.g. if a 001 instance is expanding in a house, after this size rooms will be created with glass doors and wooden sofas, and many hallways will lead into mazes or dead ends).

While most dramatic in residential buildings, this behavior has been seen in other enclosures such as cardboard boxes and the concept of Object-001, which led to efforts by the Conceptual Division to create conceptual predators to consume the "walls" being created. This was a success.

**Containment procedures:** All Object-001 except Object-001-1 instances are to be left in space, on a guided course towards vacuum so as to not enter hollow objects and uncontrollably expand them. ~~All structures previously created using Object-001 are to be demolished~~ *NOW OBSOLETED: SEE ADDENDUM 1.*

**Addendum 1:** In a scan of the Cosmic Microwave Background, a section almost exactly corresponding to a circle with 8 arrows radiating from it was found. As the probability of this being a natural occurrence is currently estimated to be under 10^-[REDACTED]%, it is thought that Object-001-01 is the ultimate creator of the current universe. Bureau front employees are currently working to conceal it under a guise of "faulty equipment".
Letter to Aurelia

My dearest, Aurelia

How I miss you so! My travels have taken me far, but I have nearly reached my destination and I will make haste to return home soon, Iris permitting. In three days’ time I will arrive at my destination, the same trading outpost I mentioned before, and I will remain there for twelve days to trade. My darling, if you receive this letter in time, write to me hastily, for I am eager to know of your present state. I expect to have returned by the time our child is born, but if I have failed to do so, do seek out my mother, and I am sure she will be glad to assist you in whatever you should need.

As for my journey, it has been woefully uneventful. At this time of year, most travelers remain at home, and with no company to bring me cheer, I admit that my spirits are low. My pleasures these days have been derived from the countryside I find myself in and the various sights I see along the way. In fact, I recently discovered the site of what appears to be an old village on the Knot side of the Wavel. It had clearly been long abandoned, but there was ample shelter there in which I could take residence. I spent two nights there, where I slept in a small house made of tightly woven reeds.

As I searched the empty village, I found something that may interest you, and I have attached it to this letter. It was a book, though it was worn and muddied, documenting some nearby plant life. Unfortunately, only a small handful of pages are legible. No doubt that it was written by a Knot tribesman, for this is their territory, and the meticulous sketching and notes on these pages indicate authorship from a sharpened mind. I am delighted to be able to give you a glimpse of these plants, which are so different from the ones at home.

I wish nothing more than to hear your voice again and I deeply look forward to my journey home. I still deeply regret that you could not make the journey with me, for the scenery here is like nothing I have seen and the food I have tried in the various villages and outposts is rather delicious. I shall be sure to bring with me some pastry or other on the way back for your enjoyment.

Ever yours,

Claudius
Rhosette's Return

Rhosette had been asleep for… a long, long time.

She vaguely feels herself wake up, seeing a stream of prayer bubbles coming into the cave where her spirit laid her head down long ago. They hovered around her like so many glittering orbs, catching the sunlight streaming in past the vines.

No sooner had she processed this did they suddenly all swarm her, and suddenly she couldn’t see anything at all but light and pink and red- and then she breathed again. She felt the cool, hard rock beneath her, the humidity on her skin, and heard the birds and low hum of wind and life outside.

She feels her garnet snake coil up her arm, and she smiles, though tiredly, and hugs her.

She was alive again.
Golden Lily

The golden lily is a species of water lily native to the Moztak Swamplands, named for its valuable, cream-colored heart.

## Description

### Binomial Name

kanna bairadjai

Golden lilies have large, round, notched leaves that float on the surface of still water, and long thin roots that attach to the lakebed. In the spring, they produce large, vibrant-red flowers. The flowers contain a "heart", a cream-gold node that measures a sextant across. This node is sweet, and attracts pollinators to the flower, helping the golden lily reproduce. The node is protected from larger predators by irritating spines, which can be lethal if left in the flesh for long enough.

## Edibility and Use in Cooking

The hearts of the golden lily can be eaten both raw and cooked, and are an expensive delicacy. The heart is harvested by first cutting the flower from the root system, then removing the surrounding petals from the heart while wearing skin protection.

## Other Uses

The vibrant petals can used to make long-lasting red dye, though this has fallen out of fashion with the prevalence of synthetic dyes.
Cracked Jewel

The cracked jewel is a species of succulent found in the Scarlet Sands desert, in the northeast of the DSRR. It is most notable for being a hyperaccumulator of iron.

## Cracked Jewel

Annotated illustration of a cracked jewel succulent.

## Description

Above ground, the cracked jewel has tightly packed fleshy leaves that help it conserve moisture while still receiving sunlight. The majority of the plant, however, lies beneath the surface. The bulb has a veined surface that resembles a cracked mineral, which gives the plant its name. The bulb contains a node of iron, which accumulates from the iron-rich soil. This node helps the plant avoid an over-absorption of this iron. The roots are numerous but short.

## Distribution

The cracked jewel is native to the Scarlet Sands desert, and is found almost nowhere else. Plants are typically evenly distributed across an area, several sextants away from one another.

## Uses

The cracked jewel is nearly always completely inedible, and few of the plant's parts have other uses. However, the node of iron it accumulates over time is an easily-exploitable source of raw iron. Mining companies, especially in the Drataburg area, have developed very productive systems to harvest the cracked jewel for its iron-rich nodes.
The Rat Infestation in Crimsongorod of 1985

The Rat Infestation in Crimsongorod of 1985 (from now on just called the Rats of '85.) Was a historic and notable crumbling of Red infrastructure that led to many lasting changes in sanitation and regulation, particularly drawing an eye to the poor living conditions of those stuck near the bottom of Lower Crimsongorod.

## The Leadup

### 1980 - 1983

For a few years in the early 80s, the city leaders of Lower Crimsongorod warned the public that unless funding was provided by the Upper districts to help their sanitation fight, the uncleanliness would boil over, worsening the already deathly conditions on the ground; their messages went unheeded for the better part of 2 years, before some light was shed in '83 as the Lower Crimson Herald ran a popular article emphasizing the worsening of conditions, and narrowing in on the emerging rat population cropping up in residents homes. Leading into 1984 however, besides a small-scale public campaign done in some districts, the overall sanitary conditions could not be improved, so long as Crimsongorod didn't allocate funds to help the lower city.

### 1984

In 1984, the Crimsongorod City Council or CCC voted for a budget that increased sanitary funding for the lower districts by 20%, which gave a much needed sigh of relief and according to researchers, staved off the boiling point by a full year. However even this was not enough, as the city found that even with the increased funds, they simply did not have the total resources to staff the renovations required in many public areas such as bathrooms, fountains, and sidewalks. While public fountains and sidewalks were focused on as the most public outlet of the rats spread, bathrooms went mostly overlooked, a deep flaw that would lead to the next year's true infestation.

### Early '85

In early 1985, researchers predicted that the overlooking of bathrooms, and general lack of any more fund increases for sanitation projects, would lead to a tipping point where the rats would find their way to the upper city, causing a panic. They were mostly ignored, aside from a 10% fund increase for the sanitation projects, the Upper Crimsongorodians mostly ignored the pleadings of help for the residents of the lower city and let the issues fester, leading to everyone's worst nightmare, in May of 1985, rats were found infesting a bathroom in the Upper City. The Summer of Nightmares had begun.
Tirenian Squid

The **Tirenian squid** is a species of squid which roams the Tirenon Isles, well known for its jumping and ability to claw into a human. It can be most easily distinguished from other squids by the claws that hang off its suckers.

## Appearance

The squid is typically of an unassuming gray color, with its top being harder than for an average squid. Its mantle tends to be around 3.5 pentants with its arms going to 1.8 sextants,

## Reproduction

Tirenian squids reproduce in spring, hanging around the Tirenian coast. Both males and females mature by a few months old. Reproduction tends to happen in one or two spurts with a squid couple, occurring biannually; the male may die 4 or less years after reaching maturity.

## Behavior

Tirenian squids stay in water for prolonged periods and are able to walk across the surface with little issue. Due to Tirenon containing many species of flying fish, Tirenian squids are able to jump too, usually reaching the target with their tentacles and then eating it as quickly as possible on the way down to sea. However, they can jump very far and inattentive beachgoers will find a squid on their back about to pry itself to it and start clawing (a result of some of the occasional bigger fish needing to be dealt with in other ways). The quickest way to remove a squid from the surface of one's body is to start shaking wildly as soon as it starts clawing, so that the squid can swing around in confusion and faint or fly back to the water as a result.

## Habitat and distribution

Tirenian squids, as far as it's known, live exclusively in the Tirenon Isles. The relative isolation of the Isles means that they are a unique species. Tirenian squid populations are currently threatened by plastic in the oceans, which they mistake for small fish and proceed to die from eating.
Y2K Clock

The **Y2K Clock** is a formerly temporary nine-digit countdown (later "countup"), launched in the eastern town of Cauzon on 28th December 1999, in anticipation of the new millennium. It counted the number of seconds to January 1st 2000.

When the Y2K Clock reached 0, it started counting upwards due to the programming language interpreting this as the best course of action after going to 0. The clock was set to be removed by 5th January 2000 but bureaucratic issues prevented this, making it stay for months on end. Its removal was mostly forgotten about by the authorities of Cauzon.

Ever since, it has served as somewhat of a tourist attraction within the town and people have come to camp out for special times. There was a big party for its hitting 100,000,000 seconds in March 2003, enough that one of the earliest ever livestreams was made for the occasion. Other large gatherings have occurred for multiples of 100 million seconds; the last such was the 600M party in January 2019.

As the Y2K Clock has a 9-digit display, it is expected to flow back to 0 in September 2031, exactly one billion seconds from the date that was meant to be commemorated. Due to the fame of the Clock in Cauzon and nearby regions it is expected that a new digit will be affixed to the front so that the initial digit of 1 billion is visible.
Prometheus and Caro

It is said that many years ago, Prometheus was traveling when he found a crow by the path. It was young, and could not yet fly, too young to survive on its own. He had pity on the crow, and picked it up and took it home to his hearth. He learned how to nurture and care and feed the wee one, and in time it grew into an intelligent adult, adorning his home with baubles. The crow went almost everywhere with Prometheus from then on, and legends claim he was able to travel instantly that way in a blur of feathers and crow calls.

During the time of Prometheus's suffering on the volcano, the crow did not cease trying to help- bringing food and scraps and pleading to the humans for assistance. One listened, taking countless journeys up to the volcano with Caro. But one day, they did not come. Discouraged, Caro flew up to the peak on its own, only to discover Prometheus dead and bleeding. It wept on his chest, and Prometheus's blood gave it divinity- and it became Taijoa Caro, wielder and leader of crows, its feather tips forever stained red.
BU-001/Marinski's Proposal

**Object-001** is the collective designation for a make of vinyl records of currently undetermined origin, containing a hit song named "The Great Men". In any database that includes 001, 001 will take up the very first numbered position. This led to the hit status of "The Great Men" for several weeks up until confiscation of remaining Object-001 instances was instigated by the BotU.

Object-001 is completely unidentifiable by normal means as any concept other than "the very first" in whatever is claimed of it, which ground precise identification of object to a halt during testing. The Conceptual Division was brought for analysis of O001, which led to the current article revision.

**Containment procedures:** Keep Object-001 in a safe at Site-01. Do not use O001 in any comparative rankings of forms of (non)-existence logged by the Bureau of the Unknown.
Blood-Tie

Blood-ties are ritual, temporary markings traditionally issued at births, adoptions, and weddings. Generally, the blood-tie denotes a commitment of the marker to the marked. In the case of a birth or adoption, it represents the guardian's promise to the child. In the case of marriage or a pact between equals, it signifies a shared promise to support each other in some way.

## Blood Tradition

In Blood tradition, blood-ties are marked with human blood, usually produced from shallow ritual cuts in the palm or arm. When children are born, they are marked on the forehead by the father figure. It is implied that the mother has, by giving birth, already marked the infant with a blood-tie.

If a person is adopted either formally or informally by another family or group, they can be marked again to signify their induction into the family or group. This is a common practice within some religious sects, as well as for many formal adoptions of young children.

## Rose Tradition

The Rose tradition of blood-ties is very similar to that of Blood, and many cultural experts believe that the Rose tradition developed from Blood rituals. Blood-ties are also temporary marks of human blood applied to children at birth and during adoptions. However, Rose tradition calls for pricks in the tips of the fingers, rather than cuts in the palm. Additionally, blood-tie marks can be applied either to the forehead or to the fingertips of the recipient.

## Flame Tradition

Blood-ties do not occur as such within Flame cultural tradition. However, a similar tradition, known as "ash-marking" has been described as occuring infrequently within certain Flame communities. At some point after birth, usually before the second birthday, children are marked on the forehead with a daub of ash paste by a religious figure (rather than a parent or guardian). Still today, there is no consensus within the academic community as to the origin of this similar but culturally distinct tradition.

## Weddings

More recently, blood-ties have become a staple of wedding ceremonies in much of the DSRR. This practice was encouraged by the Old Regime as part of its efforts to promote Blood culture and ideology throughout the country. The practice has largely ceased to be a religious one, and moreso a cultural one. Nuptial blood-ties represent the promise of the spouses to support each other as a couple, and are usually placed on the neck, collarbone, or chest. This has led to the popularization of low-cut wedding garments for the purpose of applying blood-ties.
History of Red's Automotives

The automotive was first invented in Red in 1856 by Oiri Rasito. Ever since then, the automotive has evolved and improved, with improvements such as Rune-Infused Engines and aerodynamic designs being implemented into cars. This page will showcase a timeline filled with important moments in Red's automotive history.

## Timeline

1849 - Oiri Rasito comes up with the plans for a car prototype.

1852 - Oiri Rasito builds the prototype for the first car.

1856 - Rasito perfects the prototype and releases the Model One.

1886 - The assembly line is invented, quickening labor and cheapening cars.

1887 - Rasito's company, Hoi, releases the Model Two, which popularizes cars in Red.

1902 - A second car company, Riono, is started by Meela Riono.

1917 - The steam-powered engine is perfected, and is now lightweight and faster.

1939 - Diesel and oil engines are invented, rendering steam engines obsolete.

1954 - The first electric automobile is invented by Elio Losantino.

1960 - The first Rune-Infused engine is invented, improving IC engines.

1986 - Jorad's Riptide Special is the first car to surpass 200 mph.

2004 - The RI V12 Engine is invented, becoming the standard engine in most sports cars.

2007 - Noho breaks the Riptide Special's record with the Falcon RS.

2012 - Imat becomes the first major all electric/hybrid car company.

2017 - The Doakiss Sprinter XS becomes the first car to surpass 300 mph.
Festia

Festia, also known as The Jay, is the Red goddess of joy, parties, celebrations, festivals, social drinking, dancing, and related concepts.

### Common Appearances

Festia is usually depicted as a woman with bright red hair in a ponytail or other high and bouncy hairstyle. She's usually reported at nightclubs, parties, and festivals, usually dancing. Symbols of her include a firework, a bow, and a stem glass full of confetti.

### Mythological Connections

Festia is the mother of Erian, whom she had with Ichor. She is also the youngest of the four Corvids, with The Rook, The Raven, and The Magpie as her older siblings.

### Cultural Significance

Shrines and symbols of Festia are often seen and referenced in nightclubs and party venues. Many hosts hang a bow on the door handle of their house if it's a house party, and the more devout say a prayer to her for a better party. As the Jay, she is one of the four Corvids, appearing with them as a sister.

Festia is closely associated with the holiday of Harvestfeast, a harvest festival that's said to have started in the plains Flame region. The holiday centers around, as the name suggests, a feast. The night before, it's traditional for children to leave baskets in the kitchen. The story goes that Festia fills them with popcorn, usually courtesy of the parents. Some include small gifts and amusements, the better to keep the kids out of the way while the food is being prepared. It's also traditional to set an extra seat at the table if possible, referred to as a seat for Festia or a Jay's seat. It's meant to be offered to a stranger in need at the time, as the goddess sometimes appears.

### Notable Followers

Many famous party and wedding planners have been publicly devoted to Festia. Many nightclub and bar owners also make tributes to her.
Blush Yew

**NOTE**: This page is a stub. You can help the DSRRed Wiki by expanding it!

The Blush Yew is a beautiful flowering tree. During storms and other weather events, the pressure in the air causes the normally dark brown wood to flush pink. Despite its beauty, it can be dangerous to those unfamiliar: almost every part of the Blush Yew is fatal to eat. In addition, its flowers give off microscopic particles which cause those who inhale them to sneeze. Be sure to bring tissues when traveling nearby!
The Flying Goat (Shanty)

"The Flying Goat" is a sea shanty, thought to originate in the 1400s on merchant vessels along the Red coast. This shanty details a common shipping route going around the Red coast, from Pantsivostok in the southwest, to Powon in the southeast, then up the coast to Minesk in the northeast. This shipping route remained popular through the 15th and 16th centuries, though it fell out of favor somewhat with the development of both ground travel infrastructure and airship technology. The Flying Goat itself is speculated to have been a real watercraft, likely a large merchant ship. However, maritime records from that time period are sparse, and no ship of that name has been documented.

## Structure

The shanty follows a simple structure. The two-verse chorus is sung between every verse. Each verse has an ABAB rhyme pattern, and describes a port of call for the eponymous Flying Goat. The three traditional verses describe Pantsivostok, Powon and Minesk in turn.

## Traditional Lyrics

```
[Chorus]
Oh, I’m shipped aboard the Flying Goat,

And she has a special charm,

They don’t say she’s a pretty boat,

But she’ll keep us safe from harm.

Yes, I’m shipped aboard the Flying Goat,

And with her, far we’ll roam,

They don’t say she’s a pretty boat,

But she’ll get us safely home.

[Verse 1]
We carry Pantsivostok freight,

Food, fineries and silk,

The crew aboard and all the mates,

Are all of mighty ilk.

[Chorus]

[Verse 2]
To mystical Powon we’re bound,

To trade our goods for jewels,

When the Red cape we do round,

We’ll not be eating gruel.

[Chorus]

[Verse 3]
Minesk is our next port of call,

We’ll have a rowdy time,

When you’ve made such a pretty haul,

Spending is no crime.

[Chorus]
```
Varsonibirsk

**NOTE**: This page is a stub. You can help the DSRRed Wiki by expanding it!

The city of Varsonibirsk began as a military installation, and even now, it’s the site of a considerable military presence. The largest training camp in the DSRR is here, and planes drilling formations is not an uncommon sight in the sky. But it’s not all work, here- Varsonibirsk has a vibrant nightlife, with venues for enjoyment of almost any shape or kind. Music halls, raceways, adult jungle gyms, escape rooms- if it’s anywhere in the DSRR, it’ll be here. It’s often attributed to the strong Blood presence here- who else would combine the noble goal of protecting the nation with being so determined to enjoy oneself?
A History of Viora

**NOTE**: This page is a stub. You can help the DSRRed Wiki by expanding it!

**NOTE**:Due to the length of this document, this page does not contain the actual work. Instead, please read the document here: https://docs.google.com/document/d/1zfewCxFNn3NTauZeFr5g6XmM\_iZNl-ndffU0r2hdULw/edit?usp=sharing

Thank you.
Bureau of the Unknown

The **Bureau of the Unknown** (BU) is a Red governmental agency which was formerly a subsidiary of the Bureau of Incidence. The main distinction between the two is the BU's more secretive operations, which also involve work within fields which do not conform to normal physical law and research into objects/people/places exhibiting such anomalous tendencies.

## Goals

The main goal of the BU is to keep up "pseudo-normality" within society; anomalous activity is generally not interrupted within certain limits. Ancillary goals include making peace with the anomalous which society permits and eliminating malicious anomalous forces.

## History

The BU's breakaway date is unclear, but it has been operating for 85 years before the contemporary period. [to finish further]
Tadina

Tadina (from the Old Red, lit. wielders of peace) is a group of peacekeepers in the northern mountains of Red. They seek to protect those who cannot protect themselves.

> *"Those who fight for peace stand with you."* ― Asterna Danya of the Second Council
>
>

## Mission

The broad mission of Tadina is based on their core charter, called the Imatroa (from the Old Red, lit. core teaching):

> *"Fight for the Peace, Care for the People, Live for the Noiro."*
>
>

All knights of Tadina and all of the Tadina academies follow this charter, though some may emphasize different parts of it. Following their retreat to the northern mountains, they found a new goal: the protection of the many villages within the region from the terrors of the wilds, including rimx and terrorhawks.

## History

During the period called the "Long Shadow of Peace", (approx. 0-650 CE) following the formation of the Tribal Council, some warrior tribes were left without purpose. Some banded together to form a group of peacekeepers, known as Tadina. Over time they became more organized, and established five academies. When the Tribal Council dissolved, and as the Red monarchy emerged, they retreated into the mountains and to their hidden academies.

## Organization

### Academies

There are five Tadina academies, or Ponxaztai (from the Old Red, lit. home of learning), each hidden in the northern mountains. The academies are Soinn, Dsina, Nohojorad, Sxikiss, and Hoato. These academies train members in martial arts and personal special weapons and form them into knights. It is also rumored that the academies train members in the use of martial magic, or tainoiro (from the Old Red, lit. magic wielding) rooted in use of the Noiro, but these claims are so far unsubstantiated. The academies also serve as repository of ancient knowledge and information. Their great libraries hold stories and knowledge from the last couple thousand years and this information is valued above much else by the members of Tadina.

### Councils

The five academies gather into decision-making councils. However, the Sxikiss are banned from attending the councils for reasons unknown.

### Knights

Trained Tadina members are called knights.
Varsonibirsk Amphitheater

Varsonibirsk Amphitheater is a events venue located in the city of Varsonibirsk. Frequently seen here are musical events and outdoor plays. The venue is a large national amphitheater with some man made walls.

## History

It is a natural amphitheater. The amphitheater sits on the side of a step cliff. It was created over time with serve erosion. It was discovered, and over 24 years, the walls of the theater were created with proper seating and a stage.

## Concerts

In the past there have been some notable bands that have played at the amphitheater

Prometheus and the Crows on their Pra Math tour

* The theater was sold out, and had overwhelming success.

Crossed Road has played here multiple times
Garnet Snake

A mature garnet snake.

The garnet snake (*ormer granat*), also called ruby snake or chrome snake, is a species of non-venomous snake native to the north-eastern jungles of the DSRR. Garnet snakes have a metallic white body, red eyes, and in most cases a red gem in the forehead.

## Behavior

In the wild, garnet snakes live in burrows that they dig and expand over their lifetimes. Since they can live up to ten years, these burrows can become quite extensive. As they dig these burrows, they consume naturally occurring minerals from the soil, including aluminum and chromium. Most aluminum is incorporated into their keratinous scales as a pigment and a hardener, making the scales durable, shiny, and white. The rest of the aluminum and the chromium are secreted through a gland in the head in crystalline layers. These layers form a hard ruby gem, made of corundum with incorporated chromium. This forehead gem is very hard due to the ruby's properties, and is used both as protection, a digging tool, and according to some scholars, as a way to attract or find mates. There is very little gender dimorphism in garnet snakes, and all snakes can have gems.

## Habitat

The garnet snake is native to the north-eastern jungles of the DSRR, but it is fairly adaptable to different climates and environments provided it can find a source of food and minerals. It is common as a household pet across the nation.

## Diet

Garnet snakes feed primarily on small burrowing insects and worms, though there are reports of garnet snakes feeding on carrion or fallen fruit, making them opportunistic omnivores.

## Reproduction

Garnet snakes reach maturity after three years and couple off for life, usually mating once a year, in late winter. Females are ovoviviparous, and give birth to 4-12 live young after a roughly 2-month gestation period.
The Magpie

The Magpie is a deity associated with corvids, desire and greed. Most stories describe her as originating in the central plains of the DSRR, but Magpie mythology may originally come from imported Rose tradition.

## The Magpie

### Common Appearance(s)

The Magpie is described as a feminine figure, and is the youngest of the corvid deities of the Lowlands. She is often dressed in black with white accents.

### Mythological Connections

The Magpie is sister to both the Raven and the Rook.

### Cultural Significance

The Magpie is not explicitly connected to a particular Red tribe. However, worship of the Magpie is fairly common on a small scale throughout the DSRR, especially in the central plains. The Magpie is used as a comical figure in many tales. She is often in over her head, and is single-minded in her pursuit of trifling things, whether they be riches or particular people of interest. For this reason she is often in some conflict with the Rook, who seeks the souls of the deceased, and the Raven, who desires their debts repaid. This characteristic, and perhaps the entire character of the Magpie, likely come from imported Rose tradition. This foreign origin explains her strange position in Lowlands mythology as a less distinguished character, and as a sort of younger sibling to the Rook and the Raven.

### Notable Followers

Because of the small scale and decentralized nature of veneration of the Magpie, it is suspected that many historical Red figures had some tie to this prevalent religious figure that was simply never mentioned.
Redcedes

Redeces is the premier engine company of the DSRR, producer of cars and engines for airships, airplanes, and other vessels. Their logo is famously the same caltrop that appears on the DSRR flag.

### History

Recedes was founded in 1916 by Marshall Edward Roberts Cedes as steam engine technology was being perfected. Initially, the company focuses primarily on steam engines for airships. The automobile division of Redcedes was founded in a fit of spite in 1938. When told he would never succeed with a company logo so similar to the national flag, Marshall set out to prove his doubters wrong on principle. He succeeded very well, with Redcedes becoming one of the most respected automotive companies in the world, and the distinctive caltrop becoming as common a sight on the road and in the skies as it is on government paperwork.

### Technology

Redcedes pioneered the use of stamped-metal runic magic to improve engine efficiency and cut production costs. This technology has become widespread and vital to Red technology. While Redcedes was originally a steam engine company, they applied their design principles to make excellent gas and electric engines as well.
Redteknika Ltd.

**Redteknika Ltd.** is a company founded by Sam Nie of the Currant Isles in 1989. Their flagship product is the Reditel, a laptop which has sold 70 million units and is common on the Currant Isles, though not as much in the mainland.

Redteknika is also notable for the Reditel Phone, a PDA with a stylus. They are famous in their homeplace of the Currants and factories are common.

## History

The company was originally pitched as a transistor manufacturer when Sam was a student, but the pitch got a C for being unrealistic. Sam, out of spite, moved out and went in his garage to work on his idea. It's often recounted that his professor stepped on a transistor, but this is just a myth added by retellings in job interviews.

## Technology

Redteknika created the first iteration of the Reditel in 1991, the second in 1995, the third in 1998 and Reditel Phone in 2000. The first touch-screen was meant to be used by Reditel Phone but was found to be unresponsive and shelved until 2008.
TheAngryGrandpaShow

**TheAngryGrandpaShow**is the main channel for Angry Grandpa videos. The channel consists mostly videos about pranks, challenges, food reviews, cooking, rages, rants, and more. It is the most subscribed channel of all the Grandpa and Michael accounts.

## Channel Description

CAN'T GET NO SLEEP! CAN'T GET NO REST! CAN'T GET NO RESPECT!!!

## Channel Reception

TheAngryGrandpaShow gained mostly postitive reviews in its first 4 years. But then in late 2014, the channel has been getting more mixed reviews. But then by late 2016, the channel has been getting more negitave reviews than postitive.

## Channel Trivia

* Despite Angry Grandpa passing away, the channel will still continue without him.
* The thumbnail from the video called "The Garbage Burrito!" has been the channel's profile picture ever since this video came out in 2013. Before that, the picture of the channel was the thumbnail from the video "The Angry Grandpa responds to youtube", which was the first video uploaded on this channel.

* The thumbnail from the video called "The Garbage Burrito!" has been the channel's profile picture ever since this video came out in 2013. Before that, the picture of the channel was the thumbnail from the video "The Angry Grandpa responds to youtube", which was the first video uploaded on this channel.
Erian

Erian is the diety of love of all kinds, romance, sex, relationships, flirtation, and related concepts.

### Common Appearances

Erian is usually depicted as a young adult with long bright red hair of varying gender. Sightings have been reported at weddings, funerals, and there are a good few people saying that they slept with Erian (invariably, they had a good time). Their symbols include a stylized heart, often with a border.

### Mythological Connections

Erian is the child of Festia, goddess of joy, and Ichor, the god of passion. This is said to be because love is the intersection of passion and joy as well as due to both Ichor and Festia's casual attitudes about sexual relations.

### Cultural Significance

Erian is the god people pray to for success in romantic endeavors, and their name is mentioned in most classic marriage texts.

### Notable Followers

Many proponents of free love follow Erian, as do many priests who do marriages. Counselors are also often found with a shrine to Erian, especially those for relationships.
High red and low red

In the far past, before even the death of Prometheus, Calaric Brickerson was given a vision of how the gods built society. The gods' buildings were flashy, gigantic skyscrapers surrounding breathtaking statues. Brickerson convinced his fellow Reds to begin constructions on cities that looked exactly like what he saw. He called this project the Nna Soinn (Like the Gods). The project failed terribly. Unsteady skyscrapers, statues about to fall underneath their own weight, fragile roads, nothing went as planned. The Reds became convinced that this was a condemnation from the gods, banished Brickerson for his hubris, and made an agreement never to build cities in the air.

As time went on however, the people ran out of room to put new settlements and multi-level buildings were eventually made in some of the bigger cities. As more time went on these 2 story buildings became skyscrapers whose high levels became populated by the rich. The far up levels of cities that became more common became known as ‘High Red’ while the low levels that were populated by the poor became known as ‘Low Red '. The difference was cemented when High Red built the sky walkways to make sure they needed to go to the lower levels as little as possible.

High Red had glorious gold and red statues, gigantic skyscrapers that pierced the sky, breathtaking architecture, everything that Calaric Brickerson envisioned. While the rich partied in high red, the poor were forced to live in warehouses, and were plagued with poor architecture that was too flashy to work, broken streets, and the garbage of the rich, much like the cities that were actually part of the Nna Soinn.