recursal/Fanatic-Fandom huggingface dataset:
Araghur, the Flare Serpent

**Araghur, the Flare Serpent** is a multi-segmented boss fought post-Moon Lord and after Abaddon.

## Spawn

Araghur can be summoned using the Thermal Flow Emitter in the Flame Razed Forest, Scorched Sands, or Fiery Caves at any time.

## Behavior

The fight is made up of 2 phases. Both phases have different attacks:

**First Phase:**

* Shoots  Flarium Fireballs which inflict the Flarium Inferno debuff.
* On Expert Mode, contact with his body inflicts Obsidian Curse, disabling the use of items.
* When below 50% health, the second phase starts.

**Second Phase:**

* All tail and body segments gain 50% damage reduction, while the head starts taking doubled damage.
* All players are inflicted with The Serpent's Aura debuff, disabling life steal effects.
* Increased movement speed and fireball shooting speed, and the head can shoot as well.
* Summons a , which causes  Serpent Fire Mist to fall from the sky.
* Creates numerous  Araghur's Sigils around the player, which create  Flare Strikes after a short delay.

**In True Mode:**

* All attacks deal increased damage.
* If the player leaves the Flame Razed Forest, the tooltip of The Serpent's Aura debuff changes to "The heat is rising" and the debuff starts counting down from 10 seconds. If they do not re-enter the biome after the 10 seconds are up, the debuff turns into The Serpent's Curse, disabling the use of healing potions, nullifying regen, and reducing damage.
* In phase two, can occasionally roar and release a massive barrage of Flarium Fireballs.
* Below 20% HP, starts summoning invincible  Paradox Shadows around the player, which lunge at them and slash before disappearing. The rate that they appear at increases as Araghur nears defeat.

## Aftermath

* Upon defeating Araghur for the first time, Flarium Crystals will spawn underground.
* Winged Furia start spawning in the Fiery Caves and Scorched Sands during a sandstorm.
* Pumpkings and Ice Queens start dropping Fragments of Blight and Fragments of Hatred respectively upon reaching the 15th wave of the Pumpkin Moon and Frost Moon.

## Notes

* When spawned, Araghur will be immune to damage for 5 seconds.
* Araghur is completely immune to the Last Prism.
	+ However, he still take damage from the Prism Break.

## Tips

* In **Expert Mode**, try to not get hit by his segments at **any** cost.
	+ The debuff inflicted will disable the use of Weapons, Tools and Potions, which will make you easy bait.
* Once he reaches his second phase you need to defeat him as quickly as possible, as the amount of projectiles will increase which makes the fight even harder.

## Trivia

* Araghur's theme is **The Dark Guardian of Flames**, which is composed by Lordcakespy.
* Previously, this boss was simply named "Flare Serpent" until it was suggested to be changed to Araghur, the Flare Serpent.

## History

* **1.1.1**:
	+ Araghur is now immune to damage for 5 seconds after spawning.
	+ Removed Serpentlings and Flare Orbiters.
* **0.18.0**: Introduced.
Cairo Crusader armor

**Cairo Crusader armor** is a craftable Hardmode armor set crafted from Forbidden Fragments, Desert Quartz, Ancient Cloth, and Hallowed Bars. It takes a total of 3 Forbidden Fragments, 70 Desert Quartz, 10 Ancient Cloth, and 30 Hallowed Bars to craft the full suit.

It consists of a **Cairo Crusader Turban**, **Cairo Crusader Robe**, and **Cairo Crusader Faulds**.

The **Cairo Crusader Turban** gives 8 defense, 17% increased thrown damage, and 15% increased thrown critical strike chance; the **Cairo Crusader Robe** gives 15 defense, 22% increased thrown damage, and 25% increased thrown velocity; and the **Cairo Crusader Faulds** gives 12 defense, 10% increased thrown damage, and 20% increased movement speed.

A full set provides a total of 35 defense, 49% increased thrown damage, 15% increased thrown critical strike chance, 25% increased thrown velocity, and 20% increased movement speed. The set bonus gives a 33% chance not to consume thrown items.

It additionally summons the minion **Eternal Oasis**, which follows the player similar to the Stardust Guardian. Each of its attacks deals around 100 damage; unlike regular minions, this damage scales with thrown damage and can critically strike. It has two behaviours, which can be toggled by double tapping the `▼ Down` key:

* While it is passive, it attacks only when the player uses an item. If the player uses a weapon without a projectile, it will rapidly punch the area in front of the player; otherwise it will throw sand daggers at the cursor's position.
* While it is active, it rapidly fires sand daggers at nearby enemies. If an enemy is within a 16-tile radius from the player, Eternal Oasis will instead charge toward the enemy and rapidly punch them. It will not attack if the enemy is behind tiles.

## Notes

* In its passive state, Eternal Oasis will only use its punch attack when the player uses weapons without projectiles; when they use anything else, including tiles or utility items, it will throw daggers.

## History

* **1.1.1**: Introduced.
Abaddon, the Source of the Affliction

> “
> The brightest light casts the darkest shadows...
>
>
>
> — Status Message
>
>
>

Abaddon, the Source of the Affliction is a Post-Moon Lord boss fought at night on the Surface. The boss has multiple forms, each more powerful than the last.

## Spawn

Abaddon does not spawn on his own and requires the player to use a Nightmare Catcher anywhere at night.

## Behavior

### Phase 1

* Flies towards the player.
* Fires several despair runes at the player.
* Fires gravity-affected despair fire in quantities of eight.
* Summons unique Nightmare Spirits which attempt to float above the player and fire smaller despair runes.

#### Subphase 1

Upon reaching 300,000 life, Abaddon disappears and spawns a group of 20 Despair Adversaries. These will attempt to float around the player.

### Phase 2

Upon defeating all twenty Despair Adversaries, Abaddon will reappear and phase 2 will begin.

* Quickly attempts to fly towards the player.
* Rapidly fires homing despair runes.
* Quickly fires volatile fire, which moves for a short time before halting and exploding after a short time.
* Summons Nightmare Guardians.
* Stands still for a few seconds, creating a ring of 6 purple fire-like projectiles, which will then spin and be released.

#### Subphase 2

Upon reaching 100,000 life, Abaddon will disappear again and create a ring of Nightmare Souls, which will circle the player and fire despair spikes. Leaving this ring will inflict the Nightmare Fog debuff, killing the player swiftly.

### Phase 3

Upon defeating all Nightmare Souls, Abaddon will reappear and phase 3, the final phase, will begin.

* Fires homing despair runes extremely quickly.
* Extremely quickly attempts to fly towards the player.
* Very quickly fires volatile fire in quantities of twelve.
* Fires despair fire into the air at a quick pace.
* Creates the ring of purple fire without stopping.
* Fires large despair orbs which split into four other despair orbs after moving a short distance.
* Summons Nightmare Spirits.

### In True Mode

* Fires projectiles at higher speeds.
* A second ring of Nightmare Souls orbit him in subphase 2.
* Minions also appear in phase 3.

## Aftermath

* Upon defeating Abaddon for the first time, Oblivion Shards will spawn underground and the Flame Razed Forest and Fiery Caves will generate on the side of the world where the Dungeon spawned.

## Trivia

* Abaddon, the Source of the Affliction's theme is **Insomnia**, which was composed by the artist Lordcakespy.
* Abaddon's title used to be the Emissary of Nightmares. This was changed in the 1.1.1.4 update.

## History

* **1.1.1.4**: Renamed from Abaddon, the Emissary of Nightmares to Abaddon, the Source of the Affliction.
* **1.0.5.11**: Reduced the amount of spikes in the Nightmare Soul miniphase.
* **1.0.5**: Completely redone.
* **0.23.3**: Sprite changed.
* **0.20.0**: Revamped.
* **0.10.0**: Introduced.
1.0.4.1

**Shadows of Abaddon Version 1.0.4.1** was a small hotfix which fixed multiple bugs, resprited a few sprites and renamed one item.

## Changes/Bug fixes

* Fixed Raynare's melee damage in Expert mode
* Fixed the Prejordian's and Furious Impaler's projectile sprites
* Renamed the Crystalline Lunar Bar to Crystalline Bar
* Flare Grenades shot from the Thermogenesis no longer lose X velocity
* Fixed some Flarium Ammo items and projectiles
* Resprited a few Developer Items
* Changed the defense projectile of The Challenger
* Fixed Void Warden armor being uncraftable
* Fixed Raynare being summonable more than once
1.0

**Shadows of Abaddon Version 1.0** Added a bunch of new content and fixed bugs

## Changes/Bug Fixes

* Revamped The Lunarians
* Changed the Forged Fury
* Changed the Nyanmere **once again.**
* Thrown weapons are nolonger reforgeable
* The Ascension Tablet and Relic Fragments are now obtainable
* The Ghrimorhas Type-2, The Midnightblade and Awakened Justice will now kill everyone who isnt the item's owner
* The Sunbender, Sol Matrix and Trinity are now craftable with Lihzahrd Bars
* Resprited Abaddon, the Source of the Affliction and the Pandolar Trader

## Additions

* Added an icon for the mod
* Added a new visual effect to the Lunarians' second phase
* Added a custom healthbar to the Flare Serpent when YABHB (Yet another boss healthbar) is installed
* Added the Eroded Winged Furia
* Added The Challenger
* Added the Lihzahrd Bar, Tumblestick and Asthraltite Shards
* Added the Cosmic Cloud Bracelet, Lightning Rifle, Star Scourge and Asteroid Shower
* Added the Riptide, The Fang, Energy Flail, Ethereal, True Night's Fall, Death's Breath, Accursed Molotov, Veridian Might, Moon Edged Cold Front and Eerie Cane
* Added the Staff of Araghur, Overclocked Onyx Deathbringer, Eroded Prism and Profaned Sceptre
* Added the Prairie armor, Eerie armor, Lapis armor, Lihzahrd armor, Void Warden armor and Asthraltite armor
* Added Sumenora's Set, Dan's Hair (Asthraltite Hood Version), Kagome Mask and Awakened Justice
* Added the Asthraltite Bullet Pack, Asthraltite Arrow Pack and Asthraltite Rocket Pack
* Added the Asthraltite Bullet, Asthraltite Arrow and Asthraltite Rocket
* Added the Asthral Phaselash, Asthraltite Beam Partisan, Asthraltite Staff, Asthraltite Riftbow, Asthraltite Phaserifle, Asthraltite Crystal Burster, Asthraltite Knives and Asthraltite Saber
* Added Asthraltite Plating
* Added the Challenge Medal
* Added the Treasure Bag (The Challenger)
* Added the Arcanum of the Caster
* Added the Thermal Brick, Ember Brick, Thermal Brick Wall, Ember Brick Wall, Flame Wood Platform, Flaming Landscape, Cold Spikes, Music Box (Thermal Beat), Music Box (Midnight Rhapsody), Flarium Torch, Flarium Bookcase, Bone Throne, Quasar Monolith, Royal Throne and Lunarians Trophy
Bismuth armor

The **Bismuth armor** is an armor set crafted solely from Refined Bismuth. It takes a total of 45 Refined Bismuth to craft the entire set.

The set consists of the **Bismuth Helmet**, **Bismuth Breastplate**, and **Bismuth Greaves**.

The **Bismuth Helmet** gives 6 defense and 5% increased magic damage; the **Bismuth Breastplate** gives 9 defense, 7% increased magic damage, and reduces mana usage by 8%; and the **Bismuth Greaves** gives 6 defense, 3% increased magic damage, and 10% increased movement speed.

A full set provides a total of 21 defense, 15% increased magic damage, reduces mana usage by 8%, and 10% increased movement speed. Its set bonus has a chance to summon one or two Bismuth Hammers when hitting an enemy with any magic weapon. The Bismuth Hammer deals extra damage to enemies and disappeared for a short amount of time.

## History

* **1.1**: Introduced.
1.0.1

**Shadows of Abaddon Version 1.0.1** fixed bugs, added a few more items, and made use of GitHub.

## Changes/Bug Fixes

* Made Developer Items obtainable.
* Renamed the Mysterious Reward to the Sealed Bag.
* Renamed the Magical Snow and Magical Snow Bar to Frostbite Dust and Frostbite Bar.
* Reworked the Oblivion Altar; It is now called Hellstone Altar and available Pre-Hardmode.
* Renamed the Ancient Waters to the Nightmare Fuel Potion.
* Renamed the Key of Obliteration to the Nightmare Catcher.
* Changed the sprite of the Oblivion Forge, and many other things.
* Reduced amount of Asthraltite Shards required to craft a Challenge Medal from 20 to 10.
* Increased the drop chance for Asthraltite Plating.
* Increased the drop chance for Relic Fragments.
* Renamed the Pandolar Mun to A small loan of a 100 platinum, in addition to changing the method of obtaining it, and turning it back into 100 platinum coins.
* Harpy Queen Raynare has been rebalanced.
* Fixed yoyos and spears breaking with high melee speed.
* **The Challenger's DPS cap penalty has been increased.**

## Additions

* Added a new Relic Weapon, the Bloodlust Kunai
* Added a new Developer Item, the Shadowflare Midnight (currently WIP)
* Added the Nvidia GeForce gtx 1090 ti
* Added the Asthraltite Tome, Asthraltite Healing Elixir and Asthraltite Mana Elixir
1.1.1.4

**Shadows of Abaddon Version 1.1.1.4** fixed a couple issues with the main update, rebalanced a couple weapons, and gave Abaddon a new title hinting at a future update.

## Changes

* The Matter Manipulator now has a 1x1 mode when smart cursor is active.
* The Flame Razed Forest no longer spreads.
* Nerfed the speed of the Skeleton Chicken mount.
* Enduflora now give off Ember dust when fully grown.
* Buffed the Umbra's usetime from 19 to 17 and damage from 14 to 15.
* Buffed the Bloodstain's damage from 16 to 18.
* Buffed the Gleaming Root's damage from 8 to 9 and usetime from 24 to 19.
* Buffed the Everbloom's damage from 6 to 12.
* Nerfed the Nihongo's damage from 20 to 17.
* Buffed the Seapalm's damage from 15 to 18.
* Buffed the Duskshine's usetime from 30 to 24.
* Nerfed the Bluebell of the Heavens' damage from 38 to 27
* Buffed the Polar Bramble's damage from 12 to 24.
* Nerfed the Devil's Rose's damage from 18 to 13.
* Buffed the Everglow's damage from 12 to 19.
* Nerfed the Duskpalm's damage from 16 to 14 and usetime from 30 to 35.
* Nerfed the Aether's Blasphemy's damage from 21 to 17.
* Nerfed the Impact Vine's damage from 30 to 27 and usetime from 30 to 35.
* Nerfed the Death's Garden's damage from 42 to 38.
* Nerfed the True Night's Fall's usetime from 20 to 22.
* Nerfed the Hallowed Decapitator's damage from 50 to 47.
* Buffed the True Hallowed Decapitator's damage from 74 to 78 and usetime from 17 to 13.
* The Greatlance of Terra's projectile now splits on enemy hits.
* Nerfed the Bloody Needler's usetime from 6 to 8.
* Buffed the Pumpkin Flare's usetime from 12 to 10.
* Buffed the Cold Front's usetime from 30 to 17.
* Nerfed the Lapis Bow's damage from 28 to 26.
* Primordial Thralls now spawn on the surface in sandstorms instead, they also have an additional 20% chance to drop an extra component in expert mode.
* Resprited the Cerulean Cyclone.
* Renamed Abaddon, the Emissary of Nightmares to Abaddon, the Source of the Affliction.
* The Queen's Swarm's wasp arrows no longer trigger on dummies.

## Bug Fixes

* Multishot guns now consume ammo like normal and have reworked code.
* Fixed the Twinfury not being craftable.
* Fixed some incorrect tooltips.
* Frigid enemies no longer spawn in towns.
* Fixed the glowmask of the Enduflora being drawn offset.
Arcanum of the Caster

The **Arcanum of the Caster** is a post-Moon Lord accessory that acts similar to the Mana Flower. However, instead of applying the Mana Sickness Debuff, it instead applies Caster's Sacrifice, which increases mana usage by 20%. This can stack up to 5 times.

It can only be obtained from Erazor's Treasure Bag on Expert Mode.

## History

* **1.1.1**: Slightly reworked.
* **1.1**: Drops from Erazor's treasure bag instead of The Challenger.
* **1.0**: Introduced.
Asthraltite Medal

The **Asthraltite Medal** was a post-Moon Lord item that was solely used to summon Erazor. Clicking the Challenge option when at least one Asthraltite Medal was in your inventory would cause the fight to begin.

## History

* **1.1.0.4**: Removed.
* **1.0.1**: Reduced amount of Asthraltite Shards needed from 20 to 10.
* **1.0**: Introduced.
Asthraltite Shards

> “
> There are creatures roaming in the world who were corrupted by the dark powers of Asthraltite, I am sure they carry some with them
>
>
>
> — The Challenger
>
>
>

**Asthraltite Shards** were a post-Moon Lord crafting material. It was dropped by eroded enemies, such as the Eroded Winged Furia, Eroded Lamia, Eroded Ichor Sticker, and the Eroded Corruptor.

Their sole purpose was to craft Challenge Medals.

## Trivia

* Asthraltite has the power to erode a creature's mind and body, turning them into raging beasts.

## History

* **1.1.0.4**: Removed, replaced with Erosion Samples.
* **1.0**: Introduced.
Bloodstain

The **Bloodstain** is a non-consumable Pre-Hardmode throwing weapon that can be crafted using Crimtane Bars. When used it automatically throws a Javelin that is slightly affected by gravity and can pierce 3 enemies. It is one of the key ingredients in crafting the Night's Fall.

Its best modifier is **Unreal**.

## Notes

* It has a Demonite counterpart, the Umbra, which is weaker but attacks faster.

## History

* **1.1.1.4**: Buffed damage from 16 to 18.
* **1.1.1**: Nerfed damage from 23 to 16, decreased usetime from 24 to 22.
* **0.20.0**: Introduced.
Asthraltite Staff

The **Asthraltite Staff** is a purchasable Post-Moon Lord magic weapon that is sold by Erazor. Upon use, it fires 3 dark spears that have an area of effect ability when hitting a surface or enemy, along with inflicting the Asthral Erosion debuff. This weapon's attack style is similar to that of the Sky Fracture.

It's best Modifier is **Mythical**.
Asthraltite Tome

The **Asthraltite Tome** is a purchasable Post-Moon Lord magic weapon that is sold by Erazor. Upon firing, it releases 2 homing spells that slow down as they travel. If the projectile hits a tile, enemy, or stays immobile for a period of time, it causes a long lasting area of effect attack while inflicting the Asthral Erosion debuff.

It's best Modifier is **Mythical**.
Casey

The **Casey** is a post-Moon Lord charged melee weapon bought from the Scavenger in True Mode.
When the left mouse button is held down the bat will be held out and will start slowly being raised by the player.
Once fully charged the button can be released to reflect enemy projectiles and deal massive damage to enemies within melee range.
Only projectiles that deal less than 1/8th of the player's maximum health can be reflected, as well as having to be smaller than 32x32 pixels.
Each of the reflected projectiles can hit an enemy individually, with its own independent cooldown.

## Trivia

* This weapon is a reference to the weapon of the same name from **Enter the Gungeon**.
	+ In Enter the Gungeon, despite being a low-ranking weapon and not a gun, is considered to be very strong.

## History

* **1.1.0.4**: Bought from the Scavenger instead of dropping from Abaddon
* **1.1**: Introduced.
Buzzy Charm

The **Buzzy Charm** is a Pet summoning item that can be obtained from Sealed Bags or Key to the Heart if the player was named "Koopahunter197". The Buzzy Beetle is immune to damage from enemies and despawns upon player death.

Koopahunter's equipment also includes these non-pet items, which will drop in addition to his dev set:

* **Koopa's Set**
* **Koopa's Blue Shell**
* **Koopa's Shell Smasher**

## History

* **1.0.5.20**: Introduced.
Accursed Molotov

The **Accursed Molotov** is a consumable throwing weapon which drops from Goblin Summoners. Upon hitting a solid object or enemy, it will explode and release shadowflame embers. Contact with these projectiles deals damage and inflicts the Shadowflame debuff. Unlike other explosives, this weapon will not damage the thrower.
1.0.5

**Shadows of Abaddon Version 1.0.5** added a few items, fixed a few bugs, renamed and resprited loads of things, and completely revamped Abaddon.

## Additions

* Added the Devil Wings to the Pandolar's shop
* Added the Music Box (Burning Horror) and Music Box (Winged Wrath)
* Added a new theme for Abaddon
* Added the Void Warden Scale Mail
* Added messages to the Moon Lord and Queen Bee indicating that The Flaming Pumpkin and Abaddon can be summoned
* Added the Dreadfire armor

## Changes/Bug fixes

* Revamped Abaddon, the Source of the Affliction
* The Flame Razed Forest generates after Abaddon has been defeated now
* Made Sumenora's vanity cuter
* Fixed a LOT of Multiplayer bugs
* Araghur, the Flare Serpent can be summoned at any time now and fixed him being summonable more than once
* Resprited the Prairie armor
* Reduced the Prairie armor defense by 2 and reduced the amount of Tumblesticks needed
* Tumblesticks drop always now (before it was post EoC)
* Resprited all lapis items and ore
* Resprited and reworked the Void Warden armor
* Lihzahrd armor set bonus nolonger triggers on crits, instead it has a 5% chance
* Renamed the Flare Elemental to Flare Orbiter, changed their ai and added a glowmask
* Fixed Flare Orbiters running away at daytime
* Fixed the Royal Harpy Daze in Multiplayer dealing no damage
* Resprited the True Demon Wings and Dan's Wings
* Araghur gains more speed when entering phase 2 and it begins at 33% health
* The Asthraltite Tome projectiles now fade away instead of instantly disappearing
* Fixed the Hallowed Decapitator's and True Hallowed Decapitator's projectiles not counting as thrown
* Fixed and changed the Forged Fury effect
* Lowered the volume of Burning Horror and Winged Wrath
* Fixed The Leviathan II not requiring the Ethereal
* Fixed Araghur in Multiplayer
* Fixed thrown consume chance armor effects
* Massively buffed the Quasar, Flarium, and Asthraltite armors and changed the seteffects
* Fixed the Pandolar Salvage System in Multiplayer
* Nightmare Wraiths spawn more common Pre-Abaddon and less common post Abaddon
* Fixed Araghur giving less Vials of Fiery Blood in expert
* Renamed Lunatic Essence to Luminous Energy
* Removed the High Test Fishing Line from the Fiery Catcher
* Increased the range of the Ethereal
* Updated the visual effect on the Blasts of Fury
* The Deepfreeze is no longer accessible through normal gameplay
* Removed the Emblem of the Flame Razed Forest, Emblem of the Deepfreeze, Essence of Flame and Essence of Frost
* Removed the Deepfreeze tracks and music boxes to reduce filesize
* Renamed the Tablet of Weapon Mastery to Ascension Tablet
* Renamed the Pandolar Trader to Pandolar Salvager
* Resprited Thermal Rack, Ember Rock, and Thermal Rack Wall
* Fixed The Lost Siblings being summonable more than once
* Resprited the Sunbender and increased its range
* Resprited the Sol Matrix and Trinity
* Added the WoF class emblems to the crafting recipies for Lunar Sigils
* Resprited The Leviathan II
Bloodlust Kunai

The **Bloodlust Kunai** is a craftable post-Moon Lord Relic melee weapon that auto-fires a spread of kunai which steal life from enemies and inflict the Heavy Bleed debuff.
Stealing life has a chance to apply the Bloodlust buff on the player which increases health regeneration.

Its best Modifier is **Godly,** or **Ruthless** for more lifesteal.
1.1.0.3

**Shadows of Abaddon Version 1.1.0.3** Fixed a couple of bugs and oversights in version 1.1, 1.1.0.1 and 1.1.0.2.

## Changes and Bug Fixes

### Changes

* Nerfed the Pumpglove’s usetime from 12 to 20.
* Reduced the amount of droplets fired by the Duskpalm and reduced their pierce to 3, as well as increasing the usetime from 25 to 30.
* The Glass Soul can no longer be equipped during the time period before Novaniel’s spawn.
* Buffed Araneas’ damage output slightly.
* Reworked the Death's Garden and Celestial Edge Pandolarra.
* Renamed the Pumpkin Obelisk to Dread Obelisk.
* Updated the icon for Edge of Gehenna’s buff.
* Updated the icon for Primordial Presence.
* Increased the chances of obtaining Casey, Dark Remnant and the Flaming Heart
* Renamed the Abyssal Flame to Thermal Throw.
* Buffed the Despair’s damage to 230.
* Buffed the Thermal Throw’s damage to 290.
* Increased Araneas’ and Primordia’s max health and defense.
* Removed the extra spikes created by the main projectile of the Trinity.
* Nerfed the damage of Phantom Stalkers from 300 to 200.

### Bug Fixes

* Fixed the Fragment of Hatred **only** dropping on wave 15 and not the following ones.
* Fixed the sell and reforge prices for some weapons.
* Fixed Araneas not despawning when leaving the biome.
* Fixed Indi’s vanity having the wrong item sprites.
* Fixed the Key to the Heart dropping weapons and wings.
* Fixed the Ainfijarnar counting as ammo.
* Fixed Koopa's Blue Shell being equippable pre-Plantera.
* Fixed yoyo projectiles not counting as melee.
* Fixed Araneas' projectiles using the player's light level.

## Additions

* Added a mod config with the first function being able to change the position of Nuba’s UI.
* Added Max Sentries as a possible stat for summoner Lux Enhancement Shards.
* Added the Cat Lamp to the Decorationist’s shop.
* Added new quotes to Neil’s dialogue.
* Dread Cores now have a map icon.
* Added the Cat Sock developer weapon.
Blind Justice MK2

**Blind Justice MK2** is a craftable post-Moon Lord Relic throwing weapon that is a direct upgrade to the Blind Justice - Prototype 01. It throws a projectile that acts like a boomerang and will create green flares when hitting enemies, which become explosive and will home in on enemies.

Its best modifier is **Unreal**.
Max O'Kane

**Max O'Kane** is a simple character with mostly support abilities.

## Backstory

Max is eternally optimistic, mostly because he is too terrified of where he is to think about it seriously. He will always be looking to profit from a situation - get extra loot, take one more object, spend less money, etc. - even puts him in a bad (risky) position or earns angry comments from his heroes.
0.23.3.3

**Shadows of Abaddon Version 0.23.3.3** fixed multiplayer issues, reworked things and added a bunch of new content

## Changes/Bug Fixes

* Tweaked The Lunarians
* Tweaked the AI of most NPCs
* Fixed more multiplayer bugs
* Fixed the Serpent Sceptre
* Resprited Flarium Armor
* Fixed the ore generation of Oblivion Shards and Flarium Crystals.
* Reworked the Onyx Deathbringer
* Replaced Onyx Bolts with Onyx Rockets
* The Fiery Catcher can now fish in lava and has been nerfed to 80% fishing power
* Tweaked the Emblem of the Flame Razed Forest
* The Flare Talisman is no longer craftable, and is instead dropped by the Flare Serpent
* Changed the recipe for the Celestial Shield

## Additions

* Raw Lapis now spawns on worldgen
* Added Flare Elixir
* Added Riell's Scarf
* Added infinite versions of Luminous Bullets and Luminous Arrows (Not craftable)
* Added the Hallowed Decapitator, it replaces the Throwing Cross
* Added the True Hallowed Decapitator
* Added the Oblivion Rod, Void Aim, PGM Ultima Ratio Hecate II, Withering Swing, Dusk Crossbow and Armageddon
* Added the Prejordian
* Added the Serpent Flare Chain
* Added Blasts of Fury
* Added Raw Lapis, Refined Lapis, Lapis Sword, Lapis Bow and Lapis Staff
* Added the Claymarine
* Added new stats to the Flarium Armor's helmets
* Added the Red Devil Wings
* Added the paintings The God of Terraria and The Cultist Leader
* Added the Flipped F Statue
* Added the Winged Furia Banner
* Added walls for Thermal Rack
* Added the Blazefury and Fiery Fin
Asthraltite Phaserifle

The **Asthraltite Phaserifle** is a purchasable Post-Moon Lord ranged weapon that is sold by Erazor. It fires a rapid stream of slightly inaccurate bullets, every tenth shot will unleash a homing shadowflare beam that does near the same amount of damage as the main attack, but does not pierce.

It's best modifier is **Unreal**.

## History

* **1.1**: Damage reduced from 320 to 280.
* **1.0**: Introduced.
Ammunition

Several new **ammunition** types are added to cater to the new weapons this mod adds. This includes a type of ammunition used with certain throwing weapons.

## Bullets

Bullets are fired from guns. There are currently 4 new types of bullets in the mod, all of them available post-Moon Lord.
*For more information, see Bullets.*

## Arrows

Arrows are fired from Bows and Repeaters. There are currently 5 new types of arrows in the mod, 4 of them only available post-Moon Lord.
*For more information, see Arrows.*

## Rockets

Rockets are fired from Rocket Launchers. There are currently 2 new types of rockets in the mod, both of them only available post-Moon Lord.
*For more information, see Rockets.*

## Solutions

Used by the Clentaminator to spread or remove Biomes.

## Orbs

Orbs are fired by the Orb Flayer and its upgrades. There are currrently 10 different types of orbs in the mod, all of them available in Hardmode.
Blightbone armor

**Blightbone Armor** is a craftable Pre-Hardmode armor set crafted from Blightbone. It takes a total of 85 Blightbone to craft a full set.

The set consists of a **Blightbone Mask**, **Blightbone Breastplate**, and **Blightbone Greaves**.

The **Blightbone Mask** gives 5 defense, 10% increased thrown critical strike chance, and 30% increased thrown velocity; the **Blightbone Breastplate** gives 8 defense and 15% increased thrown damage; and the **Blightbone Greaves** gives 6 defense, 10% increased movement speed, and 5% increased thrown damage.

A full set provides a total of 19 defense, 20% increased thrown damage, 10% increased thrown critical strike chance, 30% increased thrown velocity, and 10% increased movement speed. Its set bonus empowers certain bone-related weapons, turning their projectiles into Blightbone variants which inflict the On Fire! debuff for 2 seconds.

## Notes

* The following weapons are affected by Blightbone armor's set bonus: Bone Glove, Skelebowne, and Spine Rattler.

## History

* **1.1**: Introduced.
1.0.2

**Shadows of Abaddon Version 1.0.2** fixed bugs, added a few more items, and made changes to Jensen

## Changes/Bug Fixes

* Revamped Jensen, the Grand Harpy
* Increased the dropchance for Relic Fragments
* Resprited some items
* Nerfed the harpy tomes
* Removed the Flare Talisman and changed the Flarium Guard to the Flaming Heart; It also drops from the Flare Serpent now.
* Renamed the Lunatic Burst Staff to Lumina Barrage and the Galactical Dolphin Decimator to G.D.D.

## Additions

* Added Koopahunter197 and Darius' Developer Items
* Added the Asthraltite Blade
* Added the Eroded Lamia and Eroded Ichor Sticker
Bloody Needler

The **Bloody Needler** is a ranged weapon that is a direct upgrade to the Needler, with increased damage and firing speed. It uses Cactus as ammunition, and shoots a continuous stream of cactus needles.

Its best Modifier is **Unreal**.

## History

* **1.1.1.4**: Nerfed usetime from 6 to 8.
* **1.1.1**: Introduced.
Asthraltite Incinerator

The **Asthraltite Incinerator** is a Post-Moon Lord flamethrower purchased from Erazor for 65 Asthraltite Plating. It consumes gel to fire a long-range stream of Asthraltite fire when used, which inflicts the Draconic Blaze debuff. It has a 33% chance to not consume gel when used.

## Notes

* The Asthraltite Incinerator has a custom sound effect when used, unlike other flamethrowers.
1.1.0.9

**Shadows of Abaddon Version 1.1.0.9** fixed the second coming of the Calamity incompatibility and updated Nihilus' battle theme.

## Changes and Bug Fixes

### Bug Fixes

* Once again fixed the incompatibility with Calamity by removing the check entirely.

### Changes

* Updated the mod to Tmodloader 0.11.4.
* Replaced the unfinished version of Before the Storm with the finished one.
Asteroid Shower

The **Asteroid Shower** is a Post-Moon Lord melee weapon themed around Solarius. It is dropped from the Treasure Bag of The Lost Siblings. Using it will make the player punch with the gauntlet creating a fire fist that flies towards the cursor, inflicting Flarium Inferno.

## History

* **1.1**: Reworked.
* **1.0.3**: Resprited.
* **1.0**: Introduced.
1.0.5.20

**Shadows of Abaddon Version 1.0.5.20** fixed a couple of bugs, changed a couple of recipes, and introduced a couple new items.

## Additions

* Added the Royal Treads
* Added Grand Harpy set
* Added the Retinal Meltdown
* Added the Buzzy Charm
* Added the KipSmug painting

## Changes/Bug fixes

* Awakened Justice is now obtainable as a Relic weapon
* The Decorationist now arrives after the Eye of Cthulhu has been defeated.
* Fixed Jensen, the Grand Harpy and Harpy Queen, Raynare not switching their targets
* Fixed The Flaming Pumpkin only targetting one player
* Nerfed the Flaming Pumpkin and his minions
* Nerfed Jensen's defense and the homing ability of her Boomerang
* Fixed Jensen's Magical Boomerang dropping even though she wasn't defeated
* Resprited the Grand Harpy Mask
* Upped the droprate of Quasar Fragments on expert mode
* Fixed the Flarium Crate not giving Mega Mana Potions
* Removed the Demon Scythe from the Frost Scythe recipe
* Removed the Forbidden Fragment from the Wind Resistance Potion recipe
* Fixed the Sigil of the Sun making a constant noise while also having a Pet active
Dead Voxel

The **Dead Voxel** is a Pre-Hardmode magic weapon that drops from Zombie Piglin Brutes during the Piglin Army Event. It fires bursts of 2 purple, rotating cubes.

These projectiles go through blocks, but do not penetrate through enemies. They also home in on enemies.

## Notes

* This weapon is useful for events such as the Pirate Invasion event, as the projectiles go through blocks.

## Trivia

* This weapon is a reference to a Minecraft music track of the same name, Deadvoxel.
Chicken Jockey

The **Chicken Jockey** is a Pre-Hardmode enemy found during the Piglin Army Event. It runs on top of a skeletal chicken mount. It attacks by running up to the player and breathing fire, inflicting the On Fire! Debuff.

## Trivia

* The Chicken Jockey is a reference to the Chicken Jockeys from Minecraft, where a baby Zombie spawns in riding a baby Chicken.
Eerie armor

**Sell** | 2  40  (set)

**Eerie Armor** is an armor set crafted from various Crimson-related materials. It takes a total of 64 Tissue Sample, 20 Crimtane Bar, and 23 Vertebrae to craft the whole set.

It consists of the **Eerie Helmet**, **Eerie Chestpiece**, and **Eerie Greaves**.

The **Eerie Helmet** gives 5 defense, 5% increased summon damage, and +1 max minion; the **Eerie Chestpiece** gives 5 defense, 3% increased summon damage, and+1 max minion; and the **Eerie Greaves** gives 4 defense and 2% increased summon damage.

A full set provides a total of 14 defense, 2 extra minions, and 10% increased minion damage. The set bonus grants the Eerie Regeneration buff when a minion strikes an enemy.

## History

* **1.0**: Introduced.
Emblem of Soran

The **Emblem of Soran** is a craftable post-Moon Lord item used to summon The Lost Siblings. It can be used at any time after the Moon Lord and Araghur, the Flare Serpent have been defeated. Attempting to use it outside of these conditions will have no effect and will not consume the item.

When the item is used, The Lost Siblings will spawn off screen.
Death's Garden

The **Death's Garden** is a craftable Hardmode staff. It shoots out three bursts of vines in a random spread dealing continuous damage. At the end of these vines, a flower appears and deals extra damage to enemies as well as inflicting the Shadowflame debuff.

Its best modifier is **Mythical**.

## History

* **1.1.1.4**: Nerfed damage from 42 to 38.
* **1.1.1**: Reworked.
* **1.1.0.3**: Reworked.
* **1.1**: Introduced.
Emblem of Remembrance

The **Emblem of Remembrance** is a Pet summoning item that spawns the memory of Antheé to follow you around. It can be obtained from Key to the Heart with "Dan" or "Dan Yami" as your character name, as well as from the Equipment Cube (Dan Yami).

## Trivia

* The pet's is a reference to Antheé Muragiz, a character from the creator's story, who is planned to be implemented in the mod some day in the future.
* Its inventory sprite is identical to that of the Sigil of the Corrupted One.

## History

* **1.1**: Introduced.
Exitum Lux armor

**Exitum Lux armor** is a post-Moon Lord armor set bought from Nuba after Abaddon, Araghur and The Lost Siblings have been defeated on True Mode. On its own, it provides no bonuses aside from defense. However, each armor piece has four "Socket Slots", and each slot is able to hold one Lux Enhancement Shard, bought from Nuba as well and giving it the potential to provide a huge array of bonuses.

It costs a total of 280  to buy the entire set, as well as 110  per enhancement shard.

## History

* **1.1**: Introduced.
Eroded Prism

The **Eroded Prism** is a craftable post-Moon Lord Relic magic weapon that is a direct upgrade to Prism Break. It fires a constant "death beam" that pierces multiple enemies, dealing heavy damage.

Its best modifier is **Mythical**.

## History

* **1.1**:
	+ No longer drains health
	+ Removed Manasteal
	+ Removed tooltip
* **1.0**: Introduced.
Coupure du signal de Darrow

**Coupure du signal de Darrow** est une quête de Deus Ex: Human Revolution

## Objectifs principaux

### Entrer dans la tour radio

*D'après Pritchard, les protocoles d'urgence de Panchaïa ont été activés peu après l'envoi du signal de Darrow. Je ne pourrais pas descendre dans la station avant d'avoir annulé manuellement le verrouillage. Pour y parvenir, je vais devoir monter: le terminal de commande se trouve en haut de la tour.*
### Atteindre le central radio

*Le signal de Darrow est émis depuis la base de la station. Maintenant que j'ai annulé le verrouillage, je dois descendre dans la station jusqu'au central radio.*
## Objectifs secondaires

### Trouver Taggart et lui parler

*Apparemment, Bill Taggart est piégé dans cette station: il s'est barricadé avec plusieurs collègue blessés dans le central informatique. Je devrais essayer de le retrouver pour voir ce qu'il a à dire.*
### Trouver Sarif et lui parler

*Apparemment, un groupe de survivants s'est enfermé dans un atelier. David Sarif se trouve parmi eux. Je devrais essayer de le trouver pour lui poser quelques questions.*
Edge of Gehenna

The **Edge of Gehenna** is an autofiring spear that is dropped from Dark Lancers. When attacking enemies, you gradually gain the Gehenna buff. The buff is not gained while attacking dummies.

## Notes

When using the Gehenna Strike you gain I-Frames during the charge.

## Trivia

* Gehenna is form of Purgatory in the Hebrew Bible.
Death Prevention

**Death Prevention** is a mechanic added by the Shadows of Abaddon mod. Normally, when a player reaches 0 life, they die and respawn after a short delay. Death prevention kicks in when this occurs, granting the player a second chance by restoring a set amount of life.

## Notes

* Leaving and re-entering the world resets the cooldown of all death prevention effects, much like normal debuffs.
Events

**Events** are unique occurrences that provide interesting gameplay elements, such as new enemies and drops. Shadows of Abaddon adds a few things to existing events, increasing the amount of content the game offers.

## Piglin Army

*Main article: Piglin Army*

The Piglin army is an event added by the mod that can be started with the Piglin Army Banner. The event consists of 5 waves of enemies with each wave being stronger than the last. During each wave the player must kill an increasing amount of nether portals to progress. On the 5th wave a Zombie Piglin Brute will emerge from a big nether portal and must be defeated to kill the big nether portal and end the event.

## Pirate Invasion

Two new weapons, the Golden Glory and Emperor's Scepter, are added.

## Solar Eclipse

Multiple new items have been added with Broken Hero Swords as a recipe.
Ability

The **Ability Key** is a new changeable hotkey that triggers various effects depending on what equipment the player has on. Each use of this key requires a short recharge period ranging from 1 to 2 minutes, or has some other requirement to be used. The following equipment that utilize this feature are as follows:

## Notes

* The ability to choose when to use said effects allows for higher efficiency when attempting to heal, damage or tank.
Accessories

**Accessories** are equippable items that can provide defense, extra damage and/or special abilities, such as limited flight. Up to five accessories may be equipped at any time; furthermore, up to five accessories may be placed in vanity slots, which will show the items on the player (if possible) but will not apply any of their effects. Additionally, if the Demon Heart is consumed, a sixth slot is available, though the sixth slot will only be functional during Expert Mode.

## Types

###  Movement

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###  Restorative

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###  Combat

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###  Music Box

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###  Miscellaneous

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###  Expert Mode Exclusive

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###  True Mode Exclusive

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###  Unobtainable

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## See Also

* Accessories on the vanilla wiki.
Eroded Corruptor

The **Eroded Corruptor** is an eroded version of the Corruptor, spawning in the Underground Corruption after The Lost Siblings have been defeated. They will attempt to fly quickly towards the player. They will also fire an Eroded Fireball that is not affected by gravity, bounces off walls, and inflicts Asthral Erosion.

They drop many Erosion Samples on death, a crafting material that is required to battle Erazor.
Eredhun

The **Eredhun** is a Developer Hardmode broadsword that can only be used after Plantera is defeated. This weapon is dedicated to Riell Raito, a beta tester for the Shadows of Abaddon mod. It launches three 'Eredhun Beams' with every swing, which pierces multiple enemies and inflicts the Cursed Inferno debuff that deals additional damage. The sword's projectiles also emit light and particles when released, and the sword auto-swings.
Enemies

*For a list of all enemies with stats see Enemy list.*
**Enemies** are characters that attempt to attack and inflict damage on players. This page lists all enemies that can be encountered in the *Shadows of Abaddon*.

There are a total of 143 enemies: 61 Pre-Hardmode, 31 Hardmode, 33 Event, 9 Bosses and 9 Bosses' servants.
M.A.R.G.

Le **MARG**  est un centre de recherche situé à proximité de l'un des derniers glaciers d'Europe.

## Background

Le MARG avait pour mission originelle de constituer une base de données géologiques de référence à partir d'éléments collectés dans le glacier, qui seraient ensuite recensés, stockés et étudiés. L'objectif annoncé était de découvrir de nouveaux types de ressources naturelles. En 2025, la crainte d'une récession mondiale a poussé l'Union Européenne à revoir ses priorités. Le MARG a alors cessé d'être financé, puis a été vendu à Belltower Associates.
Cryodite Lance

The **Cryodite Lance** is a Hardmode throwing weapon that can be purchased from the Pandolar Salvager for 80 gold coins after Lunatic Cultist is defeated. It throws javelins at no ammunition or mana cost. The javelins also emit light and particles.

## Notes

* This item acts very similarly to the Scourge of the Corruptor or the Daybreak.

## Trivia

* In source, the Cryodite Lance is named "SpearOfJustice". This is a likely reference to the Undertale character Undyne, who's boss music and main weapon is named "Spear of Justice."
Cosmic Cloud Bracelet

The **Cosmic Cloud Bracelet** is a Post-Moon Lord magic weapon themed around Nuba that fires a "Cosmic Cloud" which explodes into a gigantic cosmic explosion which inflicts area of effect damage when in contact with a block or enemy. The Cosmic Cloud will move in a straight line for a moderately long period of time before it regards gravity and falls to the ground.

It is dropped from the Treasure Bag of The Lost Siblings.

Its best Modifier is **Mythical**.

## Tips

* In tight corridors or cave networks, this weapon can deal incredible amounts of damage to a large group of enemies.

## Trivia

* This weapon's projectile heavily resembles those of the Star Wrath.
Devilsknife

The **Devilsknife** is a craftable post-Moon Lord melee weapon that is a direct upgrade to Flying Knife. When held, it throws a spinnable cursor-controllable scythe that directs the projectile's general path and returns to the player after the left-click button is released. Killing enemies have a chance to release one or more red projectiles in a random direction.

Its best Modifier is **Demonic**.

## Trivia

* This weapon is a reference to the weapon of the same name from the videogame *Deltarune.*
	+ The item's tooltip is a reference to one of Jevil's quotes, also from Deltarune.

## History

* **1.1.1**: Reworked.
* **1.1**: Introduced.
Fair Game

The **Fair Game** is a Post-Moon Lord throwing weapon that is dropped from the Moon Lord. It throws an endless amount of cards that, when hitting an enemy, creates a spinning card that can deal damage for a few seconds.

## Trivia

* This weapon is a reference to the weapon of the same name used by the character Luxord from the *Kingdom Hearts* series.
	+ The item's tooltip is a reference to one of Luxord's quotes from Kingdom Hearts II.
Decorationist

**This is a Town NPC. A House may be required in order for it to appear.**
**The Decorationist** is an NPC vendor that sells many Furniture items related to Bosses from Shadows of Abaddon and vanilla Terraria.

He will spawn once the following conditions have been met:

* There is an empty house.
* Eye of Cthulhu has been defeated.

When threatened by enemies, he will throw the Night's Fall.

## Names

The Decorationist can have the following names:

* Fury
* Maximus
* Gaben
* Kazuto
* Rentaro
* Grimm
* Mobert
* Simon

## Quotes

* "This party is missing something... " (If a Party is active)
* "Ever heard of a place called Hallownest? I'd really like to go there someday."
* "Bapanada."
* "I have enough wares for all your needs."
* "Don't underestimate nails, they can be quite powerful if used right."
* "I swear I have seen this place somewhere before..."
* "Wanna take a look at my wares?"
* "This one decoration here, it fits right into your room"
* "This place could use some decorations..."
* "You remind me of someone I know... but who..."
* "Looks like you came for another decoration huh?"
* "Supsies again, want to buy a painting?"
* "I really love Pandolars, they are such a cute species."

## Trivia

* This NPC is a reference to Furyforged, a Youtuber who focuses a lot on building in Terraria.
* The name "Grimm" and his quotes "Ever heard of a place called Hallownest? I'd really like to go there someday.", "Bapanada", and "Don't underestimate nails, they can be quite powerful if used right." are all references to Hollow Knight.

## History

* **1.1.1.1**:
	+ Can be called Simon.
	+ Sells Storm Monolith after Nihilus is defeated in True Mode.
* **1.1**: Given several new wares.
* **1.0.3.1**: Resprited.
* **0.23.3**: Introduced.