Level 71.8

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**Survival Dificulty:** Class 4

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-Unsafe

-Unsecure

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-High entity count

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### **Enterances and Exits:**

**Enterances:** If you wander 1.313 miles into level 71 and fall asleep, you will wake up in level 71.8

**Exits:** **There are no known exits.**

Level 71.8 appears to be a small town in the middle of nowhere. Outside, there appears top be an endless fog that never clears. Depending on the duration of time spent outside, the fog can either become thicker or thinner. The town appears to have powerlines that extend forever. There will always be a house with power nearby when you enter. Staying outside for long is very dangerous. There are several entities that wander around this level. These entities include smilers, hounds, skin-stealers, clumps, grabbers, death ostriches, Aiukthaioggd'regs, and an entity that only resides in this level called "Hell Shadows". Hell Shadows are dark, yet faint, entities. Hell Shadows cannot be seen with the naked eye and do not physically harm anyone, but they do mentally. These entities can only be seen in a photo. It is strongly advised that, if you happen to spot one in a photo, you destroiy the photo immediately. These entities can decrease any sanity you have left in a matter of 8 seconds to 17 minutes. They can be any distance away in a photo; far off in the distance, or taking up a whole frame. The closer this entity is to you, the faster your sanity will fall. If you see a house with bright lights in the front yard, it is advised to run to the house that is closest to it. If you happen to enter the wrong house, you are in more danger than you were outside. On the outside, the houses seem big, but if you wander inside one, you will find that they are a lot smaller. Houses can have up to 4 rooms and 2 hallways. These rooms include a bathroom, bedroom, living room, and dining room. The hallways that connect these rooms are thin and short. Some houses have only one room or one hallway. Furniture and clothes can appear in these houses. Couches, ovens, microwaves, beds, rocking chairs, sinks, mirrors, jackets, sweaters, shorts, long socks, skirts, dresses, Halloween costumes, and shoes can appear in any room. A bed can appear in the kitchen and an oven can appear in the bathroom. There can be a maximum of 3 entities per room and only 1 per hallway. There won't always be an entity in these rooms, but there is at least 2 per house. In each house, there will be a Hell Shadow. Hell Shadow's in any house will become more hostile, causing sanity to drop completely withing 2 seconds to 1 minute. If you come across a mirror, it is stongly advised that you break it into the smallest possible piece. Doing this, however, will attract any entities inside, and outside, to your current location. If you smell chicken, salmon, bacon, cupcakes, tea, or banana bread, do not follow the scent. If you do, you will be greeted by either a skin-stealer or a hound. Somehow, this level allows them to change their scent to something more appealing. If you enter a house with lights on, any and all entities on this level will be attracted to your location and will easily be able to find you. Rarely, you can find food in this level. Although, if you do find food, there's no use trying to eat it since it will be your last meal. Almond water can only be found in houses with lights. There is a type of bread on this level that is pure black. Consumption of this bread will lead to an immediate decrease in all sanity you have. No matter where you are in this level, you are always in immediate danger.

**Colonies and Outposts:**

There are no known collonies or outposts in this level. You'd be brave, **and stupid enough**, to have one here.