Fall Guys

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## **Stage Info**

A platforming battle royale game dressed up like a whacked out game show. Be one of 60 Fall Guys as you play through 5 rounds of different minigames. Some number will be knocked out every round until only one Fall Guy reigns supreme in the fifth and final round. This stage takes the game of Fall Guys and creates a transforming stage out of it as the fighters must navigate through its challenges to not just survive the fighters, but the stage itself!

## **Stage Design**

**Hoopsie DaisySeesawEgg ScrambleThe WhirlygigRoyal FumbleFall Mountain**
## **Stage Layout**

The opening moments with this stage have it start out looking like a Fall Guys-themed Final Destination. Plenty of bright colors all around. About 10-15 seconds into the match the stage will transform into one of six different designs each themed after a different minigame from Fall Guys. Each transformation lasts between 45-60 seconds before changing forms. The stage will never return to its base Final Destination design.

**Hoopsie Daisy** - Hoopsie Daisy is a grounded transformation featuring too large slopes on the left and right with a gap in between them.

**Seesaw** - Seesaw is a mid-air transformation featuring three platforms. The bottom platform is solid while the upper two can be passed through.

**Egg Scramble** - Egg Scramble is a grounded transformation featuring an unusual design f

or its only platform. It’s rather low to the ground and features a shallow pit in the middle with two areas on the left and right made to look like goal areas similar to soccer.

**The Whirlygig** - The Whirlygig is a mid-air transformation featuring four solid platforms arranged around each other and a large propeller in the middle. The different blades of the propeller cannot be passed through and at the start of the transformation it remains stationary.

**Royal Fumble** - Royal Fumble is a grounded transformation. It has walk offs on the platforms to the left and right and there are two little caves of life in between those platforms and the one in the middle.

**Fall Mountain** - Fall Mountain is a mid-air transformation. It features a long flat platform towards the bottom with several slanted platforms up above.

## **Stage Hazards**

### **Hoopsie Daisy:**

Each ramp has a conveyor belt that runs on top of them however it is not always active. Every once in a while those conveyor belts will activate themselves going up. Anything on the conveyor belt will be carried upwards and players who are moving along with the belt will get a small speed boost. This stage layout can also have hoops appear in a variety of locations. Only a few will be around at a time and they stay on the field for about 5-8 seconds before disappearing. The first fighter to go through a hoop will receive a temporary 10% boost to their stats for about 10 seconds.

### **Seesaw:**

This transformation may be the most difficult of all of the transformations on this stage as all three platforms act like seesaws. As one side gathers weight the platform will begin to tip in that direction. It can’t completely flip over, but fighters will need to be extra careful where they are positioning themselves or they might find themselves falling off the stage with no reliable way back up.

### **Egg Scramble:**

The center pit is filled with small little egg-shaped items. Most of these eggs are tan but there are the rare few that have a golden sheen to them. These eggs can be picked up and thrown at others. Tan eggs will deal about 3% damage on hit before breaking and golden eggs will deal about 8% damage before breaking. The goal nets on the left and right (identified by the blue line) are rather bouncy and running into or being thrown against it will cause a player to bounce away.

### **The Whirlygig:**

Out of nowhere the blades of the propeller can start spinning around, sometimes slow and sometimes fast. When it’s slow you can still use the propeller as a platform to fight, however you still have to be careful to not fall off. If the blades are moving quickly however it’s unwise to be in the propeller’s path as it might just send you flying away. It’s generally best to be cautious of the propeller at all times.

### **Royal Fumble:**

The red ball up top is a wrecking ball which will swing around whenever it gets hit. Being hit by the wrecking ball as it swings will deal damage and knockback proportional to how fast the wrecking ball was swinging around. The arrows indicate the wrecking ball’s range.

### **Fall Mountain:**

In the background of the stage five cannons can fire cannonballs at the stage. When they do so, the cannonballs will fall down from above and bounce just slightly when hitting a platform before starting to roll down them. The cannonballs will damage you and can push players down platforms and possibly to their death. Rarely a golden crown will appear hovering on the stage (usually at the top). The first player to run into the crown will receive a 50% attack boost for 10 seconds.

## **Soundtrack**

* **Fall Guys: Ultimate Knockout**
	+ Everybody Falls (Fall Guys Theme) - Main Menu
	+ Fall for the Team - Survival
	+ Fall ‘N’ Roll - Race & Logic
	+ Final Fall - Final
	+ Survive the Fall - Hunt & Team

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Zantok created this stage!