recursal/Fanatic-Fandom huggingface dataset:
Elmina - Void Renegade

* 5★
* 6★
* Ascended

"None can love the light as well
As those who've lived in darkness."

## Active Skills

 6 | Stealth Ambush -2   200 | 400% damage to 2 enemies. Usable only if 4 allies have the Stealth status effect. This attack ignores any enemy status effects, damage reduction effects, revenge passive skills, and skin passive skills.

## Passive Skills

 5 | Greataxe Mastery | Can use weapon skills of Greataxes in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Every thief comes with her own sad story, but Elmina's is especially heinous. Living as a street urchin in Hymelia, the sweet words of a Gru Grimm preacher drew her in. He promised he could numb her pain, erase her history, and give her the power to do as she pleased, as long as she would swear her life to his mysterious god. She did -- and soon came to find that in doing so, she swore away her very free will.

Nowadays, she'd sooner swallow coals than follow orders. Sure, not everyone in authority is as evil as the cult that stole her youth, but she isn't taking any more chances. She is more than happy to help her friends -- but she will never spill blood again for what she doesn't believe is right.

"Elmina, Elmina! I patched the hole in your shirt for you!"

"Aww, kiddo. You didn't have to, I was going to take care of that tonight myself."

"I know. But you've been so busy with your new friends. I thought you'd want to spend some more time with them instead of doing chores at home."

"Honestly, doing chores at home sounds like a dream right now. How do you think my shirt got a hole in the first place?"

"Were you playing too hard with your friends?"

"Sure. We were playing. With pointy sticks and monsters. Speaking of which, never go out at night without me, okay?"

She shouldn't hold herself responsible for what she did under the Gru Grimm's control. She knows this. The Red Knights seem to know it too, since they haven't seized her and thrown her in prison with the other leaders of the Gru Grim.

But still, late at night when sleep eludes her, Elmina's mind wanders back to the faces of those she's killed. The fear in their eyes. The blood on her blade. Each life taken is a grievous wrong that can never be undone. Whether her hands were free or pulled on puppet strings makes no difference.

Aiding children and doing heroics with her friends might not be enough to completely fix the world she once helped to break. But it flies in the face of the Gru Grimm's old commands, and for her, that is enough.

## Conjures

 Method
 Shadow Clone
 1099
 Smoke Screen
 Auto Guard

## Trivia

In a text file of the game, Elmina has an unused title called "Renegade Assassin."
Dark Callen - Dark Guardian Dragon

* 5★
* 6★
* Ascended

I'll follow her. If you get in her way,
Then I'll kill you.
## Active Skills

 5 | Poison Burst -1   100 | 300% damage to 1 enemy and then poisons them. Usable each time the user damages an enemy with another attack. This skill is locked again after each use.

## Passive Skills

 5 | Greatsword Mastery | Can use weapon skills of Greatswords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
I always used to hear a voice. A gentle voice. So gentle, it seemed it might break.

I don't understand anything...not anymore. But, if you are her enemy, then...I'll obliterate you, to the last speck of dust.

I see now. This voice. Like the sea. Mother's voice. Mother, Mother, I'm coming to you now.
Yuki - Born of Winter

* 5★
* 6★
* Ascended

"Colder still than winter
Is a woman's grieving heart."

## Active Skills

 6 | Ice Shard [Two] -1   130 | 350% damage to 2 enemies if at least 1 ally is Frozen, otherwise 100% damage instead. Removes frozen from allies.

## Passive Skills

 5 | Sword Mastery | Can use weapon skills of Swords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Born at the height of a historic snow storm, Yuki has always had coldness flowing through her veins. As a baby, she would summon snow flurries to rock her own cradle. As a child, she would freeze a nearby lake to go ice skating at the height of summer. Her friends and family marveled at her powers...for a time. But the human heart is a fearful and jealous one, unable to abide what it can't understand. On the eve of her eighteenth birthday, the village elders exiled her, swearing to her a swift sword to the neck should she return.

Their mistake was in thinking that she'd ever want to.

Yuki made work for herself as a wandering mage for several years. She flitted from noble to noble who wanted the services of the famed Winter Witch, either for entertainment or for war. The spectacle of animating ice sculptures and burying opposing armies under snow was amusing, but without fail, she would grow bored with her master's mundane tasks and set off to find another. Erden, it seemed, held little of interest to a living force of nature. That is, until the Pandemonium began.

Rody and his friends approached her with neither fear nor gold, only a request that she use her immense power to help slay the Eternal. The prospect intrigued Yuki enough for her to comply.

If she'd known how their quest would end, she'd never have dared.

Eighteen years later, the Winter Witch is a legend whispered in the dark, never too loudly, lest they attract her attention and potentially, her ire.

They say she lives in a mountain of ice, freezing the blood of all who seek her out.

They say her storms shatter castles like glass.

They say that she is winter's mad queen, another curse upon the world, filling the void left by the end of the Pandemonium.

They do not know that she is merely Yuki, heartbroken by the fate of her only friends, lashing out at a world she has never understood.

## Trivia

In a text file of the game, Yuki has an unused title called "Witch of Winter's Wrath."
Merdain - Knight of Vengeance

* 5★
* 6★
* Ascended

The fires of vengeance burn bright.
Leaving nothing behind, not even ash.
## Active Skills

 5 | Poison Frenzy -1   100 | 500% damage to 1 enemy if they are poisoned. Usable if the user has defeated 1+ units while on the battlefield.

## Passive Skills

 5 | Hammer Mastery | Can use weapon skills of Hammers in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
A former knight of Hymelia, and member of the lowest rank of nobility. His father Artorias began his career as a common footsoldier, but his skills saw him promoted to General and earned him land and a noble title. Having the greatest admiration for his father, Merdain followed in his footsteps, and he quickly became a very promising knight, despite the derision he endured for his low rank and common origins.
However, the nobles of the Senate conspired against Artorias, and he fell on the battlefield, leaving Merdain torn between his loyalty and vengeance.

On Avalon, Merdain learned that his father took advantage of an unnatural power, the Fruit of Wisdom. The realization that even his father, with all his resourcefulness, loyalty, and hard work, had to resort to supernatural power to be acknowledged by the nobility of Hymelia sank Merdain into a deep despair.
What good is loyalty to a country that despises you?

Merdain's rage is directed not only at the nobles who assassinated his father, but the whole of the Kingdom of Hymelia and their system of blood lineage, nobility, and titles. With the power of the Fruit of Wisdom, he should be able to change the kingdom... by burning it down and building something new atop the ashes.
He knows that only tragedy lies down this path, but he's prepared to sacrifice everything, even his own life, for the sake of his revenge. Everything, except perhaps for one...
Snow White - Queen of Dreams

* 5★
* 6★
* Ascended

Welcome home.
Wait a moment— dinner's almost ready.

## Active Skills

 6 | Savage Force [Two] -3   130 | 500% damage to 2 enemies. Usable only if the user has defeated 1+ units while on the battlefield.

## Passive Skills

 5 | Sword Mastery | Can use weapon skills of Swords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
She has always been alone. Born in a snowy kingdom, she was kept imprisoned in a single room of a castle by her stepmother. Even when she was abandoned in the woods as a child and adopted by her new mother, she was unable to go outside. The outside world, framed by her window, has always been faded in shades of black and white.

She was kinder and more pure than anyone. No one would doubt that. Yet within her, a pitch-black evil ate away at the snowy white of her heart. When it finally reached the tipping point...

A being created from malice and ill will. In a sense, her purity of self has been retained— she now exists solely to destroy, to crush, to devour. The pure, almost childlike whims of her power will lead the world, all worlds, to ruin.

## Conjures

 Method
 Purify Call, Summon Dawn
 1099
 Poison
 Auto Guard
Rizette - Spring's First Blossom

* 5★
* 6★
* Ascended

"The fireworks, the stars, the lanterns...
None can outshine her tonight."
## Active Skills

 5 | Burn Drive -1   100 | 500% damage to 1 enemy. Usable only if there are at least 4 units with the Burn status effect. 600% damage if there are at least 6 units with burn.

## Passive Skills

 5 | Mace Mastery | Can use weapon skills of Maces in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Rizette has never spent a New Year in the capital.

She's heard the stories, of course. Dancers puppeting magnificent dragons weave up and down the streets; revelers light the moonless sky with fireworks and lantern light. Families will travel from across the kingdom to spend one night at home, and everyone's made so much food, not a soul goes hungry.

To a country girl like her, it sounds too exciting to be real. But she does have a question.

What is she to wear on a night as grand as that?

Rizette's hometown welcomed the New Year warmly, but with little fanfare. She remembers the fragrant bread and soup her mother would make, how she and Theo would run around the house, banishing evil spirits with brooms and feather dusters. After dinner, with bellies full and fire crackling, her father would lean back in his chair and read from their book of fairy tales. Theo always fell asleep before he finished.

Compared to the lanterns and fireworks of the capital, the New Year of her home is nothing. But she misses it all the same.

"It's been such a lovely night. Lovelier than I could have imagined."

"Hmm? Oh, yes. This is my first New Year I've spent in the capital. Did something give it away?"

"Well, you can't blame me for staring at a sky like this. It's beautiful. Like the stars have come down to celebrate with us. I've never seen anything like it!"

"Nights like tonight, when everyone in the world is smiling...don't they remind you what's worth fighting for?"

"Yes. Happy New Year, friend. Let's stay beneath this sky a little longer."
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Rolotia - Sorceress of Dawn

* 5★
* 6★
* Ascended

"Humble, pure, redeemed is she.
A grey sky turned splendid in sunrise."

## Active Skills

 6 | Step Back -2   0 | Pulls the user away from the battlefield to be next in line of you reinforcements. Usable once per battle, and only if there are 1 or more allied reinforcements left.

## Passive Skills

 5 | Sword Mastery | Can use weapon skills of Swords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
In ancient times, Bergaria was not a vast, imposing empire, but a scattered collection of tribes. The harsh mountains left little room to farm, so famines came both fierce and frequent. If they hoped to survive, peasants would swear their service to a warlord, turning their eyes away from the cruelty they inflicted.

The priestesses of Chronos, hidden in a northern temple, were spared their lands turmoil. In exchange for keeping watch over time's flow, the primordial granted them both safety and power. In all of Erden, only they could manipulate time.

Rolotia, gifted with the most prodigious time magic seen in generations, always felt the fate was more of a curse than a blessing.

As a child, Rolotia drove the other priestesses to no end of frustration. Though she was never malicious, never drunk on her own power, she proved too free spirited to abide by the order's rules of isolation. Her eyes forever strayed to the horizon. Had she not been such a prodigy, perhaps the elders might have let her go. But doing so would have been too great a risk.

Before long, their indecision became their undoing. One morning, when the priestesses went to wake Rolotia up for prayer, they found her staff gone and her bedroom empty. She had frozen time and escaped into the world so long forbidden to her.

There was another rule that bound the priestesses of Chronos. No matter what tragedies befell mankind, they were never to reverse history once it had been decided. A single altered choice could change the future in ways no mortal could foresee.

After her escape, Rolotia cast aside her powers, aware of the temptation they would pose. But when her beloved -- a general in the Bergarian army -- fell, she rewrote time itself to bring him back. The consequences of that sin would echo for a thousand years.

Even so, she greets each dawn with hope, for each new day offers her its chance of redemption.
Cryosaur

## Active Skills

 4 | Life Flip Ally -2   160 | Exchanges 1 ally's current HP with the amount of HP they have currently lost. Usable once per battle.

## Passive Skills

 4 | Katana Mastery | Can use weapon skills of Katanas in addition to their original preferred weapon type.

## Profile

When the Pandemonium hits, spiritual energy finds its way into numerous objects. Sometimes, this means those objects become animate. And in the Silverdrake Mountains, this sometimes means fossils of long-extinct dinosaurs. Cryosaurs are these fossils, resurrected by the magic of the cold.

## Where to Catch

 Cryosaur is a Unique Monster that can be captured near the *Silverdrake Nook* warp point in *Silverdrake Mountains*. Shown in the image is the bush in which you can encounter the monster in the wild.
Diabolos - Dragon Lord of Shadow

* 5★
* 6★
* Ascended

"As the crescent moon gives way to shadow,
A young heart stirs in the dark, remembering."
## Active Skills

 6 | Life Flip Ally +2   70 | Exchanges 1 ally's current HP with the amount of HP they have currently lost. Usable once per battle.

## Passive Skills

 5 | Greatsword Mastery | Can use weapon skills of Greatswords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
He doesn't remember all that much. One day, there was nothing but the dark. The next day, there was Luna, and Solas, and the girl with the fluffy white hair. And grapes! He had no reason not to be happy in a world with grapes and good friends.

But one day, that stopped being enough

Something inside him, like a shadow on a moonless night, started following him. Whispering to him.

 *There's more than this. More than this. Remember.*

Crescent doesn't know if he wants to. He thinks, if he does, he might never be happy again.

*Diabolos...*

The voice in Crescent's mind haunts him with that name.

 *Diabolos. Not Crescent. Diabolos. You are Diabolos.*

He doesn't want that awful name. It sounds ancient, larger than he is, cursed with history he can't remember. Suddenly, his days with Luna and Solas seem so small, a speck of happiness against a shadow that threatens to consume him.

He wants to protect his friends. He wants to stand by their side forever.

But if he is Diabolos, and if the shadow inside him one day shows him its secrets...

Will they even want to be near him?

The Dragon Lord of Shadow, known as Diabolos, never considered himself an ally of humanity. Only an enemy of the Pandemonium.

For centuries, not a soul set foot in the mountains where he made his home. The dragon would unleash his breath of void on any who came too close, plunging his victims in a realm of perfect darkness. Many thought him utterly invincible.

Except the Dragon Lord of Light, who slew him when he marched with the Bergarian Army as the Emperor's mount.

No one saw the fearsome Diabolos after that. Most thought the world rid of him forever, including the other Lords.

But perhaps it wasn't death he found in that ancient final fight. Perhaps it was a second chance.
Dragonfury

"Black as death, black as bleakest midnight.
The vengeful blade of a heart burnt to ash."

## Profile

An heirloom of the von Draclow family, the greatsword Dragonfury has been passed down for generations without rusting or going dull. As inexhaustible as Astrid's will to fight, enemies both living and undead have fallen to its deadly edge. The very act of battle seems to keep it keen.

Learning to wield it from her father is the one memory of him Astrid looks upon with fondness.
Ludmilla - The Paladin Bride

* 5★
* 6★
* Ascended

"Well...? How do I look?"
## Active Skills

 6 | Heal Armor +1   70 | Heal 1 other ally for HP equal to 200% of the user's Attack. The target also gains the Armor status effect. This will overwrite any other status effect on that unit. Armor grants 50% damage reduction from the next attack, then the effect is removed.

## Passive Skills

 5 | Spear Mastery | Can use weapon skills of Spears in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Even the flower petals dance, as if in celebration.
"Wait! I have no intention of marrying. This is just a test fit."
A pure white dress and long locks of raven hair. Her cheeks color as pink as the flower petals as she asks, "well? How do I look?"
Someday, someone may have the honor of answering her in truth.

The sun fills the air with a golden light as she turns back. "Hurry, dear, come on."
A past that may have been, or a future that may yet be. Even after she lays down her mace, she will surely continue protecting those she loves - her husband, her children, her family.

The pale moon tonight illuminates much, but does little to show you her true feelings.
An ancient legend of Eastland tells of a beautiful princess who, when none could win her favor, returned to her home on the moon, never to be seen again.
If you wish to prevent such a thing from happening again, you must speak now, from the heart.
Alice - The Eternal Dream

* 5★
* 6★
* Ascended

A voice, like a half-remembered dream.
"I knew you wouldn't forget."

## Active Skills

 6 | Dawn's Light -1   130 | 300% damage to 1 enemy if they are awake after having fallen asleep.

## Passive Skills

 5 | Axe Mastery | Can use weapon skills of Axes in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Alice is a pure spirit that was born from the collective unconscious of innocent young girls. She can enter and manipulate the dreams of all living beings. Hypnos scouted her while she was playing around in people's dreams. She thinks of Hypnos as wonderland's boss, and sees it as an older friend.

Alice spends most of her time wandering around people's dreams, and she can materialize when she's with someone who remembers their dreams. Whether in dreams or reality she is always surrounded by a forcefield called My Little Garden, and she can make this into many forms that she can use to fight. The constantly fidgeting, sharp-tongue rabbit beside her is a product of that power.

"Hey, you're watching me again? You know, watching someone is the same as being watched. But becoming friends? That's not so easy. That's why I want to know, and I want you to know. From when my hair was a black bob, all the way until now. All of it. Ah, but this is so frustrating. It's not like a dream at all, is it? It's like being a game where you have to follow all the rules. So what are you waiting for? Hurry and choose me to come on your next adventure!"

## Conjures

 Method
 Rabbit Hole
 1168
 Attack
 Clock Revenge

## Trivia

In a text file of the game, Alice has an unused title called "Dazzling Dreamwalker."
Endless Astrid - Voice of Defiance

* 5★
* 6★
* Ascended

"Why should we be afraid to die?
We already live like the dead."
## Active Skills

 5 | Savage Force -2   130 | 500% damage to 1 enemy. Usable if the user has defeated 1+ units while on the battlefield.

## Passive Skills

 5 | Katana Mastery | Can use weapon skills of Katanas in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
There is no rebellion in Last Bastion. There is no rebellion in Last Bastion. There is no rebellion in Last Bastion.

The Vanguard like to think it will become true if they say it enough, but they know they are kidding themselves. A year ago, the missing supplies, the vandalism, even the accidents could be waved away as the work of disorganized malcontents. Today, they are too frequent, too directed against the city's tyrannical leader. A reckoning, long overdue, will soon arrive.

She will not be silenced now. She has waited far too long.

Stories of the rebel leader pervade Last Bastion's populace, whispered so as not to attract a passing patrol's attention. Spreading rumors of subversion is tantamount to treason in a city that depends so heavily on its unity, but even so, the lure of the forbidden keeps Astrid's infamy alive.

The stories say she can take on six soldiers at once, that she can move without a sound, that no one has ever seen her sleep. But for every believer who marvels at her deeds, another skeptic scoffs.

Surely if she possessed such power, she would have already won.

It may seem an eternity under the undead siege, but Astrid has only been officially dead for two years. Most still remember her and her father, and they remember the last night either of them was seen alive.

No one knows how the outer wall exploded. Only that it did, and that countless people burned to keep the city safe. Ludmilla attests that the commander and his daughter died in the blaze, but there are some who tell a different story.

They say that Astrid never agreed to the sacrifice of her people, and that she's come to claim their vengeance.
Maxima - Fiery Princess

* 5★
* 6★
* Ascended

"I want to change this nation...
...if that means taking the throne, then so be it!"

## Active Skills

 5 | Ignition -1   50 | The user gains the Burn status effect. This will overwrite any other status effect on that unit. Any unit that deals damage to or is dealt damage by a unit with burn will also become burned.

## Passive Skills

 5 | Mace Mastery | Can use weapon skills of Maces in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
The eldest daughter of the Hymelian royal family. Though a princess, she is strong-willed and a highly skilled warrior, so she often fights on the front lines. The pride of the Hymelian Knights, Merdain, can just about hold his own with her. Their other childhood friend, Lucius, has practically never beaten her in any contest.
The nobility and conservative voices in government disapprove of her un-princesslike behavior, at least behind closed doors, but soldiers and the common people adore her.
In every generation, at least one member of the Hymelian royal family has a contract with the primeval fire spirit Volcana. Currently, that responsibility falls to Maxima. Volcana has a particular soft spot for the gallant and brave Maxima, and Maxima views the flame spirit less as an object of worship, and more as a sometimes harsh, but loving mother.

Maxima was quite a tomboy in her youth, and she would sneak out of the palace to play with her friends Merdain and Lucius. She was repeatedly told not to associate with Merdain because of his low standing, but rather than obey, she wondered why people had to be so cruel to one of her best friends.
Spending time outside the palace, Maxima had many chances to interact with common-born soldiers and smallfolk, and she began to question the nobility's focus on bloodline. Why should the house someone is born into dictate their worth in life? Eventually, she realized that she wanted to change her country.

Her father the King is a good man, but weak-willed, serving as the puppet of the nobles of the Senate. Maxima is third in line for succession to the throne. If she can convince her two older brothers to see her way, then all is well, but if not, she is prepared to fight. To that end, she is solidifying her connections within the army. If she has to, she'll even bring Merdain and Lucius and take the throne by force.
While she was planning, however, a tragedy occurred. The Senate successfully arranged Merdain's father Artorias's death in a futile war, and Merdain and Lucius went missing as well. If only she had acted more quickly...but she knows that if she had enacted her plans prematurely, the kingdom could have very well shattered under the strain.

## Trivia

In a text file of the game, Maxima has an unused title called "Fiery Princess of Hymelia." There is also a trace of Maxima having the skill "Burn Blast."
Astrid (unit)

## Active Skills

 3 | Desperate Blow -1   160 | 300% damage to 1 enemy. Usable only if the user's HP is at 50% or less. 400% damage if the user's HP is at 25% or less.

## Profile

A proud perfectionist, Astrid is determined to live up to the expectations placed on her as daughter of the Commander of the Red Dragon Knights. She is as strict on others as she is on herself, but her air of confidence hides insecurities that she doesn't have what it takes to follow her father.
Vonn - Bearer of the Demon Maul

* 5★
* 6★
* Ascended

"You'll make me a greater warrior than my father?"
"Of course! He will be no match for you..."
## Active Skills

 6 | Poison Devour -1   130 | 400% damage to 1 enemy if they are poisoned.

## Passive Skills

 5 | Greatsword Mastery | Can use weapon skills of Greatswords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Vonn was a child of a noble elven family who was entrusted with defending their region during a prior Pandemonium.

One day, in a sealed vault deep within his father's castle, Vonn found a giant maul that had become a prison for a powerful demon lord named Drakkus. The demon promised great power to any that would wield this maul in battle, and eager to aid his father against the forces of the Pandemonium, Vonn foolishly carried the weapon out of the vault.

Just as the demon had promised, Vonn became nearly invincible in battle. Despite his father's grave concerns about the weapon, the elven forces soon came to rely on the young hero in the struggle against the Pandemonium.

But Vonn's heroics soon came to an end. One stormy night, the forces of the Pandemonium laid siege to Vonn's home itself. Vonn eagerly joined the fray against them with his maul, and it didn't take long for him to crush all of the attacking forces.

At that moment, the demon in the maul intentionally loosened his grip on the boy's mind, so that he could see what had really transpired. There was no siege, there were no Aeon Knights... Only his beloved family, who now lay dead and broken throughout the castle.

As the truth dawned on Vonn, his mind shattered, allowing the demon to fully claim his soul.

Vonn now serves Drakkus, as the demon lord seeks for a way to break his prison. Years of serving under his demonic master have corrupted Vonn beyond recognition. Gone is the naive boy who dreamed of becoming a hero like his father. Vonn is now just as cruel and heartless as the other demons under Drakkus's rule.

Yet his obedience to Drakkus is only superficial, as Vonn is still determined to avenge his family. He is merely waiting for the ideal opportunity to exact his vengeance.
Callen - Daughter of the Dragon

* 5★
* 6★
* Ascended

"Wind, rain, fire, heed my call! As you served
my mother, so shall you serve me!"
## Active Skills

 5 | Survivor's Fury [Two] -2   160 | 500% damage to 2 enemies. Locked for 300TU after the user has entered the battlefield.

## Passive Skills

 5 | Greatsword Mastery | Can use weapon skills of Greatswords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
For centuries, the Holy Maiden of Belterre has ruled and blessed her people. It is she who receives revelation from His Radiance. It is she who pushes back the demons with her light. It is she who shields believers' souls from the taint of witchcraft.

Even eight years after her disappearance, people in the capital still raise their glasses to Seraphine, offering prayers for her safe return while cursing her daughter's name. As much as it crushes her, Callen can't exactly blame them. The light of her mother's prayers was likened to the noonday sun.

She can't summon a single spark.

As much as His Radiance would like it to be true, power doesn't come only through Him. Some find power in their blades. Some find it in the pages of their books. And some, like Belterre's witches, find it within their very souls.

Taught from birth that only the gravest sinners could use witchcraft, Callen trembled and denied her magic when it first emerged. She tried to run away, back to the cold, cruel safety she knew. But the fire in her heart wouldn't be denied. With every heartbeat, its power grew, calling her to freedom, calling her to seek the truth.

She couldn't resist for long.

"Callen, my beloved daughter. If you're reading this, you've found my spellbook. The record of my sins. The history of everything I've done to protect you.

By now, you've doubtless learned the truth of my reign as the Maiden. If I had more time, I would tell you everything. I didn't lead the witch trials out of jealousy or lust for blood, though I know it must seem so to you now, with the evidence of my hypocrisy in hand.

Perhaps it is just as well my time is up. Perhaps there is no explanation that can wash that sin from my soul.

Even so, if you take nothing else from this book, remember this: the monster we call His Radiance may well be holy. But he is not good."
Booster Shot

## How to Get

Booster Shot can be exchanged from the Flag Shop (Event Exchange Shop: Quantum Ex Machina) using School Flag.

## Profile

Many people hate going to the doctor. The smell, the scrutiny, and of course, the inevitable shots make the whole affair uncomfortable to be sure. But who could ever be afraid of a needle as cute as this one?

Sit still now. It'll only hurt for a second...or so they say.
Rei - Goddess of Bounty

* 5★
* 6★
* Ascended

With newfound purpose,
the Great Sage of Kisenkyo descends.
Behold her grace and power!

## Active Skills

 6 | Step Back -2   0 | Pulls the user away from the battlefield to the next in line of your reinforcements. Usable once per battle, and only if there are 1 or more allied reinforcements left.

## Passive Skills

 5 | Sword Mastery | Can use weapon skills of Swords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
The Great Sage of Kisenkyo, born to a great water dragon and a human mother. Extremely skilled in onmyodo, she protects the swamplands from any who would harm its inhabitants. Her magic places intense strain on her body, and she spends most of her time resting in her pocket dimension, the Realm of Reia, or studying her magic. As a result, her social skills are somewhat atrophied.

Her father, a great water dragon, was once the guardian deity of Kisenkyo, but when he left, the duty fell to her. She's spent her life since then striving to protect her people, and though her devotion is respected by most, there are those who view her in a less favorable light.

The Great Sage, eh... aye, I've known her since I was a tadpole, and now I'm a withered old frog. She looks the same, of course... She's powerful, aye, none doubt that, and it's good to have her around...but I just can't trust her. The elders remember, and they share the tales...and now it's my turn to remember. When pressed for more details, the elder bikki simply shook his head, saying it was no matter for outsiders to hear of.

## Trivia

In a text file of the game, Rei has an unused title called "Grand Sage of the Bikki."
Antares - Fiery Island Flower

* 4★
* 5★

## Active Skills

 4 | Quicken Ally -1   70 | 1 ally's TU costs for all of their skills are reduced by 20%.This will overwrite the effect of previous Quicken skills.

## Passive Skills

 4 | Hammer Mastery | Can use weapon skills of Hammers in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
She's traveled from the great Mount Fornax to the sprawling ports of Zuthua. She's conquered the art of monster raising, learned fire magic, and even made a friend or two along the way. But now, Antares faces her most daunting challenge yet. Before the summer ends, she must learn to relax! Luna told her so the last time they met.

Of course, she meant it as a joke, but never let it be said that Antares disappoints her idols. She stayed up all night researching the ideal vacation, and by the next morning, she was off to Laomis, a freshly sewn swimsuit in her bag.

Sitting by the pool with flowers in her hair and a picnic basket at her side, Antares may seem like a natural at this 'vacation' thing. But don't be fooled. Relaxing is harder than it looks.

Laomis has lived up to its reputation as a paradise. Everywhere she looks, there's another view to appreciate, another meal to try, another kind local to meet...she can barely keep up with it all! How will she ever experience the whole island before the season ends?

Oh. That's right: summer will come again soon. Maybe, bit by bit, year by year, she can become a vacation master after all.
The Star Sanses

The Star Sanses are a group created by Dream, who is also their leader. The members are Ink (formerly), Blue, and Outer. Ink has abandoned the Star Sanses, nobody knows where Outer went, and Blue is fifteen years old. They're in a place of peril because of this.

## History

The Star Sanses were a once powerful group until Ink left the picture.
Arclight Buster

A sword as heavy as the duty it bears.
Only a true hero can hope to wield it.

## Profile

"The warrior knows his sword is no symbol of peace. The weak he encounters will shrink away at the very sight of it; the strong will see that he wields it and challenge him to battle. Why, then, do swords exist?

Because although a sword will never bring peace, it may yet bring justice."

-- Writings of Avonia, Vessel of the Goddess's Wisdom, slain in the Third Requiem
Rizette - Lightbearing Leader

* 5★
* 6★
* Ascended

"Lead them well, my lily.
At last, your time has come."
## Active Skills

 6 | Grant Armor [Two] -2   100 | Grants the Armor status effect to 2 allies. This will overwrite any other status effects on these units. Armor grants 50% damage reduction from the next attack, then the effect is removed.

## Passive Skills

 5 | Mace Mastery | Can use weapon skills of Maces in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
They came in numbers Rigland couldn't hope to match. They armed themselves with technology the world had never seen. And when the time came to stand against them, the Red Dragon Knights crumbled from the inside. Not even at the height of the Pandemonium had the future seemed so bleak.

But Rizette had no choice but to move forward.

With her brother at her side, she fled the fallen capital and returned to her hometown: the ruined Westcarte, where her adventure began. Once more, in a place of desolation, hope would rise anew.

Though her kingdom is conquered, its people aren't yet crushed. No matter what indignities the Bergarian soldiers force upon them, no matter the oppression they face, they know that somewhere out there, someone is fighting for their freedom. And they want to aid her however they can.

At the very whisper of Rizette's presence, crates of food and weapons appear at her door. Recruits band together, crude weapons in hand, untrained but ready to fight.

Her rebellion may be young, as fragile as a fawn finding its legs, but as long as Rigland's spirit burns bright, she knows she has nothing to fear.

Rizette once thought the Cerulean Crest gave her strength. And perhaps, at the time, it did. The lonely, scared girl she was never would have believed she could be a hero without its power.

In the end, though, that power was a lie.

She isn't like Finn. She had no legacy to inherit, no Crest to forge for herself. After the Pandemonium, destiny seemed to quietly leave her behind.

No one thought the burden of the kingdom's hopes would fall on her. But fall they did, and even so, she found the strength to stand.
Reina - Deadly Nurse

* 5★
* 6★
* Ascended

She can heal your every ill,
but she'll take your soul as payment.
## Active Skills

 5 | Tribute Bomb [Two] 0   130 | Sacrifices 1 other ally with the highest current TU for 600% damage to 2 enemies. Locked for 150TU after the user enters the battlefield. Usable once per battle.

## Passive Skills

 5 | Staff Mastery | Can use weapon skills of Staffs in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Reina Fujiwara, third child of the Akise Fujiwara family, was never meant to amount to much. Her two older brothers were heir and spare to the Fujiwara real estate empire. Her parents believed she would stand quietly in their family photos, enjoy the luxury of their wealth, and one day marry some celebrity or prince to secure them political power.

They never once thought, not until the day the Church took her away, that they had given birth to a piece of the Goddess herself.

Reina became the Tenth Vessel of Pandora at age seven, bearing the Gift of the Goddess's Wisdom. And she is happier at Shinano Academy than she ever was at home.

Knowing her Gift, no one was surprised when Reina quickly surpassed her classmates in every academic subject. They promoted her from second grade to sixth within three months at the Academy, then sent her directly into high school a year after that. Nothing seemed to challenge the sharp little girl, who burned through every exam with masterful finesse.

Soon, Reina found herself studying on her own, taken out of the other girls' classes entirely. This was in part to spare them the pain of being so thoroughly bested, but that was not the only reason.

The teachers had noticed that tears, fights, and chaos followed wherever Reina went. For everyone's sake, it was better to keep her alone.

It surprises some to find out, but the Goddess's Wisdom and the Goddess's Intelligence are not the same Gift. Another Vessel in her class held the Goddess's Intelligence, in fact. She was a bright-eyed thing, reading years above her grade level, always studying and trying her best.

Reina outstripped her test scores every time they competed.

Intelligence comes from inborn talent and books. Wisdom comes from experience, and a Goddess has had millennia of that to pass on. It is why Reina chose to become a doctor, when nothing about her nature embraces healing.

A doctor sees people at their lowest. Even more than a warrior, a healer holds life in her hands. Among those desperate to escape death, nothing gives her more power than that.
Akatsuki - Elven Swordmaster Supreme

* 5★
* 6★
* Ascended

"Good or evil, I don't care. All that matters
is how strong you are. Now, draw!"

## Active Skills

 5 | Burn Drive [Two] -3   130 | 400% damage to 2 enemies. Usable only if there are at least 4 units with the Burn status effect. 500% damage if there at least 6 units with burn.

## Passive Skills

 5 | Greataxe Mastery | Can use weapon skills of Greataxes in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Akatsuki has trained all this life for this moment. He aims to prove himself the world's greatest swordmaster. What better chance than the Pandemonium? He's elated it happened 82 years sooner than he expected.

Akatsuki justifies his behavior as good because while he'll challenge anyone who might best him, he argues that most of those candidates are inherently evil. So, in his quest to be the best, he'll vanquish mostly evil forces.

Akatsuki has found a stumbling block in his quest to be the greatest swordmaster. He absolutely cannot defeat the Eternal. So, he now waits until the Crestbearer can defeat him, so he can challenge the legendary hero afterward.

## Trivia

* In a text file of the game, Akatsuki has an unused title called "Hellfire Blade."
* Akatsuki used to be named "Wen Vye" when the game was in development.
Ryli Alainie

### Dislikes

Insensible People aka Idiots (Translation: Most People), Any form of Instruction Manuals, Being referred to as a Hypocrite, Revealing her Hacker Background, Paper Cuts

# BIOGRAPHY

[Ryli plz fill out l8r] (on it uvu) Ryli Alainie is the first character introduced in the fanventure, as well as the first character to be seen in the introduction panel. She made her first appearance on page [1].
Saya - Solitary Star

* 5★
* 6★
* Ascended

She traded silken shoes for steel.
Now, with blade in hand, she dances.
## Active Skills

 5 | Burn Drive [Two] -3   130 | 400% damage to 2 enemies. Usable only if there are at least 4 units with the Burn status effect. 500% damage if there are at least 6 units with burn.

## Passive Skills

 5 | Greatsword Mastery | Can use weapon skills of Greatswords in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
The Goddess works in mysterious ways. Even with her lifelong apathy toward religion, Saya knows this to be true. Why else would they need the Requiem every hundred years? Not even the Church can explain just how the blood of ninety-nine innocent girls revives the world, but somehow it does, every century since the dawn of history.

Truthfully, Saya only cared about the Requiem because some old composer chose to turn it into a ballet. Her teacher cast her as the Goddess's Grace, the lead, hoping to make her a star.

In a way, she did. Soon after the performance, the whole world knew her name. But not for the reasons Saya had hoped.

It happened so fast. Her car dove off the bridge and crashed into the water below, submerging her, drowning her. It should have been her end, a rising star snuffed out by tragedy. For better or for worse, it wasn't.

Deep beneath the river, Saya escaped the wreckage and rose light as air, buoyed by the burning power inside her. Something would not allow her to die. Not yet. Not before she'd served her purpose.

As she soon learned, the Vessels of the Goddess cannot die before the Requiem. The shard of divinity inside her, the Goddess's Grace she'd shown through her dance, had protected her from death.

But at what cost?

In a way, being a Vessel and being an *etoile* aren't so different. They both sacrifice their freedom for a greater purpose, though dancers do so at least a little by choice.

As a ballerina, Saya shut herself away, too busy dancing to bother with a normal life. She convinced herself hard work meant misery. She accepted that a person could either choose greatness or happiness, never both.

Now, as a Vessel, she can live how she chooses. She can make friends, and eat sweets, and study the katana, even if swordwork goes against her Gift. There's nothing to prove anymore, not with the Requiem coming.

And even though that should scare her, Saya's never felt so free.
Clarice - Venomous Rose

* 5★
* 6★
* Ascended

Without light, without care, without love,
what remains of a rose but its thorns?
## Active Skills

 5 | Survivor's Fury [Two] -3   130 | 500% damage to 2 enemies. Locked for 300TU after the user has entered the battlefield.

## Passive Skills

 5 | Mace Mastery | Can use weapon skills of Maces in addition to their original preferred weapon type.

## Profile

* Part 1
* Part 2
* Part 3
Once upon a time, a little girl named Clarice lived with her mother on the streets of a very cold, very cruel city.

Clarice loved her mother dearly, but love could not fill their hungry bellies. Day after day, her mother would lead her around, asking for coin, for shelter, for anything.

No one could give her what she asked, because no one had anything to spare.

Finally, on a night when the wind cut like knives, she abandoned her daughter and never once looked back. What a bad little girl she must have been, for her own mother to leave her to die.

Clarice found her way to the mansion of a lord. For a long, long time, the lord kept her as his servant, but she was so clumsy he sold her away, to a noble couple who needed a handmaiden for their daughter Ludmilla.

Even though she was a terrible maid, Ludmilla showed Clarice great kindness. She let her borrow her books and do her hair, and over time, they became the best of friends.

Until she grew up and didn't want her anymore. Until she tried to run away.

Why would she do that? Weren't they friends? Was she a bad girl again?

Why... why... why why why whywhywhywhywh—

Clarice was a bad girl for a very long time. She hurt her best friend, then learned to hurt others too. A sorcerer gave her great power in exchange for her freedom, a trade she made all too happily. As long as he wouldn't abandon her, she'd never leave his side.

Little did she know, being left alone was not the same as being forgotten.

Though she had grown into a twisted assassin in their time apart, Ludmilla saw the lonely, scared girl inside Clarice. She forgave her for the terrible things she'd done, and released her from the evil binding her heart. For the first time in her life, Clarice was truly free.

A happy ending had found her after all.