Arcane Pantheon

Mystra was a greater goddess of the Faerunian pantheon and the second incarnation of the goddess of magic after her predecessor Mystryl sacrificed herself to protect the Weave from Karsus's Folly. The Mother of all Magic, was destroyed by Helm when she defied the will of Ao the overgod and attempted to leave the Prime Material Plane during the Time of Troubles. At the conclusion of the Godswar, Ao offered the position of Goddess of Magic to the wizard Midnight, who reluctantly accepted and took Mystra's name in order to smooth the transition after so much chaos. After the whole war of Faernur, his coming to almost power and killing other gods of the pantheon, Mystra decided to split herself into nine Greater Gods - for each to control each school of magic with greater focus on their task, while still leaving behind her previous consciousness to control the 10th level of magic and be the embodiment of the Weave and of magic itself.

### Mystra Consciousness, the Guardian of the Weave:

Mystra herself remains as a distinct consciousness among the Pantheon of Nine. She holds the 10th level ban, which serves as a safeguard against extreme abuses of magic, and she is the guardian of the Weave, the mystical fabric that connects and sustains all magic in the world. Mystra's consciousness is responsible for maintaining the integrity of the Weave and ensuring that it flows smoothly. Mystra Consciousness is the embodiment of Mystra's essence and divine power, serving as the central figure within the Pantheon of Nine. This deity is the guardian of the Weave, the intricate and all-encompassing web of magic that permeates the entire world of Faerûn. Mystra Consciousness holds a unique and crucial role among the Pantheon, ensuring the balance and stability of magic in the realm. Here's a more detailed description:

Appearance: Mystra Consciousness does not possess a physical form in the traditional sense. Instead, its presence is felt as a radiant, ever-shifting aura of magical energy. It can manifest as a celestial figure composed of shimmering starlight or as a luminous, mystical mist that surrounds those who commune with it.

Role and Responsibilities:

* Guardian of the Weave: Mystra Consciousness is tasked with safeguarding the Weave, the lifeblood of all magic in the world. It watches over this mystical fabric, ensuring that it remains intact and undisturbed.
* The 10th Level Ban: Mystra Consciousness holds the 10th level ban, a powerful restriction on the use of magic that prevents extreme abuses and disruptions in the magical order. This ban acts as a last line of defense against those who would attempt to unravel the Weave or misuse magic for destructive purposes.
* Maintaining Magic's Integrity: It is responsible for maintaining the integrity of the Weave. This involves repairing any damage caused by magical catastrophes, balancing the flow of arcane and divine magic, and preventing disruptions that could lead to catastrophic consequences.

Worship and Followers:

* Clerics and Wizards: Mystra Consciousness is revered by both clerics and wizards, as it represents the essence of magic itself. Clerics often pray to it for guidance in matters of magic and protection from magical threats. Wizards seek its favor to gain deeper insights into the Weave and to better understand the mysteries of magic.
* Spellcasters and Scholars: Spellcasters of all types, as well as scholars of magic, acknowledge Mystra Consciousness as the ultimate source of their power and knowledge. Many magical rituals and spells begin with an invocation of Mystra's name.

Mystra Consciousness stands as the linchpin of the Pantheon of Nine, ensuring that the intricate tapestry of magic remains undisturbed and that the world of Faerûn can continue to thrive in harmony with the forces of arcane and divine magic. Its divine presence serves as a beacon of guidance for all who seek to understand and wield the mystical arts in the Forgotten Realms.

### Conjuros, the Summoner of Realms:

Conjuros is the Greater God responsible for the school of conjuration. He is the master of summoning creatures from other planes and controlling the energies of the multiverse. Those who seek to bind extraplanar allies or travel between realms pay homage to Conjuros. Conjuros is a Greater God within the Pantheon of Nine, and he holds dominion over the school of conjuration in the world of Faerûn. He is revered by those who wish to harness the power of otherworldly creatures and traverse the planes of existence. Here's a detailed description of Conjuros:

Appearance: Conjuros is often depicted as a figure shrouded in a swirling vortex of interdimensional energy. His form is ever-changing, reflecting the myriad creatures and realms he has summoned and controlled. His eyes gleam with the infinite possibilities of the multiverse.

Domains and Responsibilities:

* Master of Conjuration: Conjuros is the ultimate master of conjuration magic. He possesses an unparalleled understanding of the art of calling forth creatures, objects, and energies from other planes of existence. Wizards and spellcasters who aspire to be summoners and planar travelers seek his guidance and blessings.
* Gateways Between Worlds: He is the deity responsible for the creation of gateways and portals that connect different planes of existence. Conjuros oversees the magical pathways that allow adventurers to journey to other realms and summon extraplanar beings to the Material Plane.
* Control of Extraterrestrial Forces: Conjuros is known for his ability to not only summon but also control the energies and creatures he calls forth. His followers are skilled at binding and commanding extraplanar allies, making them formidable allies and formidable foes.

Worship and Followers:

* Planar Scholars: Scholars and mages who study the nature of the multiverse, planar travel, and extraplanar beings pay homage to Conjuros. They seek his favor to unlock the secrets of other realms and to ensure their safety when interacting with alien entities.
* Summoners and Conjurers: Wizards and sorcerers who specialize in conjuration magic often have a strong connection with Conjuros. They invoke his name when performing summoning rituals and drawing creatures from other planes.
* Explorers of Other Realms: Adventurers with a penchant for exploring other planes of existence, whether to seek treasure, knowledge, or allies, may offer prayers to Conjuros before embarking on their interplanar journeys.

Conjuros embodies the vastness and complexity of the multiverse, making him a crucial figure for those who seek to explore its wonders and tap into the boundless resources it offers. As the Summoner of Realms, Conjuros's influence extends beyond the Material Plane, connecting the various worlds and dimensions of the Forgotten Realms and providing adventurers and spellcasters with the means to access the mysteries of the cosmos.

### Necrosius, the Lord of the Undying:

Necrosius reigns over the school of necromancy, commanding the forces of life and death. His followers dabble in the dark arts of undeath and the manipulation of life energy, often raising fears and concerns among others in the pantheon. Necrosius is a Greater God within the Pantheon of Nine in the world of Faerûn. He holds dominion over the forbidden school of necromancy, an art that deals with the forces of life, death, and undeath. While his power is feared and his practices often controversial, those who seek mastery over the secrets of life and death revere him. Here's a detailed description of Necrosius:

Appearance: Necrosius appears as a tall and imposing figure draped in tattered, dark robes. His skeletal visage is masked by a hood, revealing only piercing, malevolent, glowing eyes. He carries a staff adorned with bones and skulls, symbolizing his control over the dead.

Domains and Responsibilities:

* Mastery of Necromancy: Necrosius is the ultimate master of necromancy, a school of magic that delves into the manipulation of life force, the animation of undead, and the control of death itself. His understanding of the dark arts is unparalleled, and he grants his followers access to the most potent necromantic spells and rituals.
* Commander of the Undying: As the Lord of the Undying, Necrosius has dominion over undead creatures of all kinds, from mindless zombies to powerful liches. His followers often seek to create, control, and command these undead minions, and they believe that through his favor, they can achieve immortality through undeath.
* Manipulator of Life and Death: Necrosius's power extends to the very forces of life and death. He can grant his followers the ability to drain life energy, inflict curses, and raise the dead. This control over the cycle of existence is both feared and coveted by those who practice necromancy.

Worship and Followers:

* Necromancers: Practitioners of necromancy, whether they are wizards or clerics, hold Necrosius in the highest regard. They believe that he offers them the dark knowledge and power necessary to harness the forces of life and death for their own ends.
* Cults of the Undying: Secret cults and cabals dedicated to the pursuit of undeath and the subversion of the natural order often venerate Necrosius. These groups engage in rituals and experiments to achieve immortality through necromantic means.
* Fearful Respect: Some individuals may offer prayers to Necrosius out of fear or necessity, seeking protection from the very undead creatures they dread. They hope to appease him in the hopes that he will spare them from his darker designs.

Necrosius embodies the sinister and unsettling aspects of magic, with his mastery over necromancy and the undead. While his followers wield formidable power, they also bear the stigma and fear that comes with meddling in the forces of life and death. As the Lord of the Undying, Necrosius stands as both a source of dread and a wellspring of dark potential for those who are willing to tread the shadowy path of necromancy in the Forgotten Realms.

### Evocara, the Bringer of Elements:

Evocara is the Greater God of evocation, known for her mastery over elemental forces and raw magical energy. Wizards who wield destructive spells and harness the power of the elements invoke Evocara for strength. Evocara is a Greater God within the Pantheon of Nine in the world of Faerûn. She holds dominion over the school of evocation, an arcane art that focuses on the harnessing of raw magical energy and the manipulation of elemental forces. Wizards and spellcasters who seek to wield devastating spells and control the elements revere her. Here's a detailed description of Evocara:

Appearance: Evocara is often depicted as a regal figure wreathed in swirling, multicolored auras of elemental energy. Her form shimmers with an ever-changing pattern of flames, frost, lightning, and other elemental manifestations. Her eyes gleam with the fiery determination of one who commands the forces of nature.

Domains and Responsibilities:

* Mistress of Evocation: Evocara is the ultimate master of evocation magic. She possesses unparalleled knowledge of how to channel and unleash raw magical energy to create devastating effects. Her followers have access to some of the most powerful and destructive spells in existence.
* Control over Elemental Forces: As the Bringer of Elements, Evocara has dominion over the elemental planes and can summon and manipulate elemental forces with ease. Her followers often seek her guidance to harness the powers of fire, ice, lightning, and more.
* Protector against Magical Threats: Evocara is also known for her role as a protector against magical threats. Her spells can counter the magic of others, and her followers often serve as guardians of magical knowledge, safeguarding it from those who would misuse it.

Worship and Followers:

* Battle Mages: Wizards, sorcerers, and battle mages who specialize in destructive spells and elemental magic often pay homage to Evocara. They seek her blessings to enhance their offensive capabilities and control the elements in combat.
* Elementalists: Those who have a deep affinity for the elements, such as elemental sorcerers and druids, revere Evocara as a patron who helps them harness and control the natural forces of fire, water, earth, and air.
* Guardians of Magical Knowledge: Some followers of Evocara see her as a guardian of magical secrets. They believe that her mastery of evocation extends to the protection of arcane lore, ensuring that it remains in the hands of responsible and skilled spellcasters.

Evocara embodies the awe-inspiring and destructive aspects of magic, with her mastery over elemental forces and raw magical energy. Her followers wield formidable power but also carry the responsibility of using it wisely and with respect for the balance of the natural world. As the Bringer of Elements, Evocara represents the boundless potential of evocation in the Forgotten Realms, inspiring those who seek to control and shape the very fabric of reality through their spells.

### Abjurion, the Shieldbearer:

Abjurion is the deity responsible for the school of abjuration. He is known as the protector of magic and guardian against malevolent forces. His followers specialize in protective and defensive spells, often invoking his name when creating magical wards. Abjurion is a Greater God within the Pantheon of Nine in the world of Faerûn. He holds dominion over the school of abjuration, an arcane art that specializes in protection and defense. Abjurion is revered as the protector of magic and the guardian against malevolent forces. Those who seek to defend against magical threats and create protective wards invoke his name. Here's a detailed description of Abjurion:

Appearance: Abjurion is often depicted as a stalwart and armored figure, carrying a radiant shield that shines with protective magic. His presence exudes an aura of calm and steadfast resolve, and his eyes gleam with an unwavering determination to safeguard against harm.

Domains and Responsibilities:

* Master of Abjuration: Abjurion is the ultimate master of abjuration magic. He possesses unparalleled knowledge of creating protective spells and magical barriers. His followers have access to a wide array of protective and defensive spells, including wards, shields, and dispelling magic.
* Protector of Magic: Abjurion is known as the guardian of magic itself. He ensures that the Weave, the mystical fabric that connects all magic, remains untainted and undisturbed. His divine presence serves as a bulwark against those who would seek to disrupt or corrupt the natural flow of magic.
* Ward Against Malevolence: Abjurion's primary role is to safeguard against malevolent forces and magical threats. His followers often act as defenders of cities, temples, and arcane academies, using their abjuration magic to shield against curses, charms, and other harmful enchantments.

Worship and Followers:

* Wardens and Guardians: Abjurion is venerated by those who take on the role of protectors and guardians. This includes city guards, knights, and templars who use abjuration magic to shield their communities from supernatural threats.
* Mages of Protection: Wizards and spellcasters who specialize in abjuration often revere Abjurion as their patron deity. They seek his guidance to enhance their protective spells and to become adept at countering magical threats.
* Scholars of Magical Defense: Some scholars and researchers who focus on magical defense and countermeasures pay homage to Abjurion. They believe that his divine guidance can help them uncover ancient and forgotten methods of protection.

Abjurion embodies the concept of protective magic and serves as a bulwark against the malevolent forces that seek to disrupt the balance of magic in Faerûn. His followers, as Shieldbearers, dedicate themselves to preserving the integrity of magic and defending against those who would misuse it. As the protector of magic and guardian against harm, Abjurion stands as a beacon of hope and security for all who seek safety within the realms of the Forgotten Realms.

### Transmutara, the Alchemist of Change:

Transmutara oversees the school of transmutation and is known as the alchemist of change. She is a master of altering the fundamental properties of objects and creatures, and her followers seek to reshape reality through transmutation magic. Transmutara is a Greater Goddess within the Pantheon of Nine in the world of Faerûn. She holds dominion over the school of transmutation, a powerful arcane art that specializes in altering the fundamental properties of objects, creatures, and even reality itself. Transmutara is revered as the Alchemist of Change, and those who seek to reshape the world and its inherent properties through transmutation magic invoke her name. Here's a detailed description of Transmutara:

Appearance: Transmutara is often depicted as a regal and enigmatic figure, surrounded by a shimmering, ever-changing aura. Her form seems to blur and shift, reflecting the fluid nature of her magic. Her eyes, like pools of liquid gold, convey a sense of profound wisdom and a deep understanding of the transformative power of her art.

Domains and Responsibilities:

* Master of Transmutation: Transmutara is the ultimate master of transmutation magic. She possesses an unrivaled knowledge of how to change one substance into another, alter the shapes of objects, and even transform living beings. Her followers gain access to a wide range of transformative spells and abilities.
* Altering Reality: As the Alchemist of Change, Transmutara has the power to bend the laws of reality itself. She can warp the fabric of existence to achieve her desired effects, making her one of the most formidable deities when it comes to reshaping the world as she sees fit.
* Balancing Transformation: Transmutara also serves as a guardian of the delicate balance that underlies transmutation magic. She ensures that those who dabble in her art do so responsibly and with respect for the natural order of things. Her followers often study the ethical and moral implications of their transformative work.

Worship and Followers:

* Transmutation Wizards: Wizards who specialize in transmutation magic are among Transmutara's most devoted followers. They seek her guidance to unlock the secrets of transformation and to enhance their abilities to reshape reality.
* Artificers and Craftsmen: Artificers and skilled craftsmen who aim to create magical items, alchemical concoctions, or masterwork creations revere Transmutara. They believe that her influence can help them imbue their creations with unique properties.
* Philosophers and Ethicists: Some scholars, philosophers, and ethicists who ponder the nature of change and transformation in the world pay homage to Transmutara. They view her as a symbol of the ever-evolving nature of reality and seek her wisdom in their contemplations.

Transmutara embodies the profound and intricate nature of transmutation magic, and she serves as an inspiration to those who seek to harness the transformative power of their art. As the Alchemist of Change, Transmutara's followers believe that they can reshape the world and achieve profound personal growth through their mastery of transmutation magic. Her influence in the Pantheon of Nine adds depth and complexity to the magical landscape of the Forgotten Realms.

### Divinastra, the Seer of Secrets:

Divinastra is the Greater God of divination, known as the all-seeing oracle. She grants insight into the past, present, and future and is revered by those who seek knowledge and foresight through divinatory magic. Divinastra is a Greater Goddess within the Pantheon of Nine in the world of Faerûn. She holds dominion over the school of divination, a mystical art that specializes in revealing hidden truths and gaining insight into the past, present, and future. Divinastra is revered as the All-Seeing Oracle, and those who seek knowledge, foresight, and the unraveling of secrets through divinatory magic invoke her name. Here's a detailed description of Divinastra:

Appearance: Divinastra is often depicted as a figure with penetrating, all-seeing eyes that seem to pierce the very fabric of reality. Her presence exudes an aura of deep wisdom and foresight. She is typically portrayed holding a crystal ball or a tome filled with cryptic symbols, representing her connection to the mysteries of divination.

Domains and Responsibilities:

* Mistress of Divination: Divinastra is the ultimate master of divination magic. She possesses an unparalleled understanding of how to uncover hidden truths, foresee future events, and gain insight into the workings of the world. Her followers have access to a wide range of divinatory spells and abilities.
* Seer of Secrets: As the Seer of Secrets, Divinastra is the guardian of hidden knowledge and arcane mysteries. She can reveal the most elusive and well-guarded secrets of the world, making her a revered patron for those who seek to uncover the truth.
* Foresight and Prophecy: Divinastra grants the gift of foresight and prophecy to her followers. Those who invoke her name often receive visions and insights that help them navigate the intricate tapestry of fate and make informed decisions about the future.

Worship and Followers:

* Diviners and Soothsayers: Diviners, seers, and soothsayers who specialize in divination magic are among Divinastra's most devout followers. They seek her guidance to enhance their abilities to unveil hidden truths and foretell future events.
* Scholars and Seekers of Knowledge: Scholars and seekers of arcane and historical knowledge pay homage to Divinastra, believing that her wisdom can guide them in their quests for understanding and enlightenment.
* Adventurers in Need of Guidance: Some adventurers, when faced with uncertainty and danger, turn to Divinastra for guidance. They pray to her for insights that might help them make crucial decisions or avoid perilous traps.

Divinastra embodies the mystique and profundity of divination magic, serving as a beacon of enlightenment for those who seek to unravel the mysteries of the world. As the All-Seeing Oracle, her followers believe that they can gain clarity and foresight through their connection with her, allowing them to navigate the twists and turns of destiny with wisdom and precision. Her presence in the Pantheon of Nine adds depth to the magical landscape of the Forgotten Realms.

### Enthralia, the Enchantress:

Enthralia governs the school of enchantment and is known as the mistress of charm and persuasion. Her followers specialize in manipulating the minds and emotions of others through magical means.

Enthralia, the Enchantress:

Enthralia is a Greater Goddess within the Pantheon of Nine in the world of Faerûn. She holds dominion over the school of enchantment, a captivating and beguiling arcane art that specializes in manipulating the minds and emotions of others through magical means. Enthralia is revered as the Mistress of Charm and Persuasion, and those who seek the power to influence, beguile, and enchant others invoke her name. Here's a detailed description of Enthralia:

Appearance: Enthralia is often depicted as an alluring and captivating figure, with an ethereal beauty that seems to radiate charm. Her presence exudes an aura of enchantment, and her eyes sparkle with an irresistible allure. She is typically portrayed holding a mesmerizing gem or an ornate scepter, symbols of her ability to control and captivate.

Domains and Responsibilities:

* Master of Enchantment: Enthralia is the ultimate master of enchantment magic. She possesses an unrivaled understanding of how to weave spells of allure, fascination, and persuasion. Her followers have access to a wide range of enchanting spells and abilities.
* Mistress of Charm: Enthralia is the guardian of charm and persuasion. She can beguile and captivate the hearts and minds of mortals, making her a revered patron for those who seek to sway the opinions and desires of others.
* Manipulator of Emotions: Enthralia has the power to manipulate and heighten emotions, from love and desire to fear and fascination. Her followers often use their enchantment magic to influence and control the emotional states of those they encounter.

Worship and Followers:

* Enchanters and Mesmerists: Enchanters, mesmerists, and spellcasters who specialize in enchantment magic are among Enthralia's most devoted followers. They seek her guidance to enhance their abilities to captivate and control the minds of others.
* Courtiers and Diplomats: Courtiers, diplomats, and those who navigate the treacherous waters of politics and diplomacy often pay homage to Enthralia. They believe that her influence can help them win over allies and rivals alike.
* Artists and Performers: Some artists and performers who aim to captivate and enthrall their audiences with their artistry revere Enthralia. They see her as a muse who inspires their work and gives them the power to create compelling and mesmerizing performances.

Enthralia embodies the art of enchantment and serves as a symbol of the allure and power of persuasion. Her followers believe that through their connection with her, they can captivate hearts, sway minds, and shape the world according to their desires. As the Mistress of Charm and Persuasion, Enthralia's presence adds a layer of intrigue and fascination to the magical landscape of the Forgotten Realms.

### Illusara, the Weaver of Illusions:

Illusara is the deity of illusion magic, renowned for her ability to create convincing illusions and bend perception to her will. Illusionists and tricksters invoke Illusara's name to craft convincing deceptions. Illusara is a Greater Goddess within the Pantheon of Nine in the world of Faerûn. She holds dominion over the school of illusion, a mesmerizing and deceptive arcane art that specializes in creating convincing illusions and bending perception to her will. Illusara is renowned as the Weaver of Illusions, and those who seek the power to craft convincing deceptions, whether they be illusionists, tricksters, or spies, invoke her name. Here's a detailed description of Illusara:

Appearance: Illusara is often depicted as a graceful and enigmatic figure, cloaked in a shimmering and ever-shifting illusion that conceals her true form. Her presence exudes an aura of mystery and misdirection. Her eyes, like pools of illusionary magic, gleam with a playful and cunning charm.

Domains and Responsibilities:

* Mistress of Illusion: Illusara is the ultimate master of illusion magic. She possesses an unparalleled understanding of how to create vivid and convincing illusions that can deceive even the keenest senses. Her followers have access to a wide array of illusionary spells and abilities.
* Weaver of Deceptions: Illusara is the guardian of deception and trickery. She can manipulate perceptions, create false images, and craft intricate schemes that confound and bewilder. Her followers often use their illusion magic for espionage, subterfuge, and misdirection.
* Master of Misdirection: Illusara excels at misdirection, creating diversions and distractions that lead observers away from the truth. She is revered by those who value the art of surprise and subversion.

Worship and Followers:

* Illusionists and Tricksters: Illusionists, tricksters, and rogues who specialize in illusion magic are among Illusara's most devoted followers. They seek her guidance to enhance their abilities to craft convincing deceptions and to navigate the world with stealth and subterfuge.
* Spies and Infiltrators: Spies and infiltrators often pay homage to Illusara, viewing her as a patron who aids them in their covert operations. Her influence helps them blend into their surroundings, create effective disguises, and evade detection.
* Entertainers and Performers: Some entertainers and performers who seek to captivate and astound their audiences with illusionary spectacles revere Illusara. They believe that her blessing adds an extra layer of enchantment to their shows and tricks.

Illusara embodies the art of illusion and serves as a symbol of the power of deception and misdirection. Her followers believe that through their connection with her, they can create illusions so convincing that they blur the line between reality and fantasy, leaving their targets bewildered and confounded. As the Weaver of Illusions, Illusara's presence adds an element of mystery and intrigue to the magical landscape of the Forgotten Realms.

The Pantheon of Nine represents the division of Mystra's powers and responsibilities into distinct domains of magic. Each Greater God plays a vital role in maintaining the balance of magic in the Forgotten Realms, ensuring that the Weave remains intact, and magic continues to function as a fundamental force in the world. These deities serve as patrons and guides for spellcasters, shaping the practice of magic and influencing the course of events in Faerûn.