recursal/Fanatic-Fandom huggingface dataset:
Melvacha

## Basic Information

Melvacha is a Verna Painter. She has always been good at painting and decided that is what she wanted to do instead of fighting because she wanted to spread joy her way in her work and in hopes that it would make others happy.

She is the fifth person spoken to while Kryis is in the Verna Village she is very capable of holding her own and isn't afraid of heights no matter how high up she is she will never be afraid.

She was in another part of the village but could be seen by everyone when she finished she came down and Rastaban introduced her to Kryis and her allies and when he told Rastaban that the project she was working on for him is complete she asked him if anything else was needed and he said no and asked her if she would want to show off her talents in the human world she jumped at the opportunity to do so and thanked him for allowing her to do so and she tells Kryis I will see if I can make a painting of you Lady Summoner. Kryis thanks her and then she says I will wait at the entrance. Melvacha was one of the people to actually go to the Castle Town and along with Narjema, Hilarson, Seloria, Auria, Lione, Xuenu, and Sophina.

## At Base

Once and ally and at Base she moved to the Castle Town and since being there she has started working on Kryis's Painting and hopes in the future to work on even more paintings maybe even one large painting of all races.

## Notes

* Her favorite color to paint with is Red.
* Her other color paints that she has are Teal, Ocean Blue, Yellow and Silver.
Mara

## Basic Information

Mara is a Gnome and sister to the sculptor Mira and she loves to travel and give people their fortunes but with the fighting going on and all the wild animals attacking people she decides to settle down like her sister did before her and open a shop once she joins Kryis.

Kryis meets Mara right after recruiting Lynda, Colton, Drasea, Latara, and Velganos as Kryis walks out from the building Mara and Kryis bump into each other and upon meeting Mara and her telling Kryis that her sister Mira is a worry wort and always wondering how she is but sees that she cares but is happy to join Kryis so she can not only be safe but also so she can be able to put her older sisters mind at ease for being safe and not hurt.

## At Base

Mara opens her own Fortune Telling shop and links it to her sisters Sculpting store that way her sister Mira isn't so lonely and she can then not have to worry about her so much as they can see each other whenever they want.

Mara also lets Ingrid do some Fortune Telling when Ingrid wants to as they are both Fortune Tellers and are capable of working together perfectly.

## Notes

* The ball in Mara's hand is a Orb but it's not for fighting it's for her to read people their fortunes.
* Mara is the younger sister to Mira.
Orson

## Basic Information

Orson was the first person to find the Neko Village after he became a Sage he wanted to get away from everything and then when the Tree Summon Jayant was attacked by a Dream Eater he decided to to save it but the dream eater was to much and absorbed him.

Kryis along with Mina and Ingrid where able to find Jayant and save him as well as save Orson once the dream eater was defeated Serno took Orson back to the Village along with Mina and Ingrid to relax but not before Kryis obtained Jayant as a Summon did they all leave so Orson can relax.

When Orson woke up he felt Kryis's energy as a Summoner so he knew that she was stronger then most Mages and decided to join her to train others to be Sages but has yet to find someone that is able to handle becoming a Sage yet. So he just relaxes until he can find a pupil to teach.

## Powers and Abilities

Orson is a Sage so he can use all the Magic that both White and Black Mages can without worrying about a limit.

Healing Magic - Healing, Healing II, Healing III, Healing IV, Healing V, Blessed Healing

Fire Magic: Flame, Flame II, Flame III, Flame IV, Flame V, Flame Wave, Flame Arrow, Flaming Vortex

Ice Magic: Freeze, Freeze II, Freeze III, Freeze IV, Freeze V, Ice Spikes, Shimmering Ice Wave

Thunder Magic: Thunder, Thunder II, Thunder III, Thunder IV, Thunder V, Electronic Wave, Wild Thunderstorm

Water Magic: Water, Water II, Water III, Water IV, Water V, Aqua Deluge, Rain

Wind Magic: Wind, Wind II, Wind III, Wind IV, Wind V, Cyclone's Rage, Velocity Winds

Earth Magic: Earth, Earth II, Earth III, Earth IV, Earth V, Earth Spikes, Rumbling Earth

Holy Magic: Aura, Aura II, Aura III, Aura IV, Aura V, Aura Lights, Aura Shockwave, Aura Spike, Aura Arc, Aura Wave, Shining Rays, Holy, Holy II, Holy III, Holy IV, Holy V, Holy Spike

Darkness Magic: Gravity, Gravity II, Gravity III, Gravity IV, Gravity V, Darkened Thunder, Shadow Eclipse, Shadow Linking, Revenging Howling

Moon Magic: Lunar Healing, Lunar Rays, Lunar Bomb, Moon's Bind

Support Magic: Tonic, Light, Reflect, Telepathic Will, Confusing Mind, Sleep Evocation, Levitate, Weapon Breaker, Armor Breaker

Non - Elemental Magic: Warp, Bio Wave, Atomic Blast, Blind

Time Magic: Slow, Haste

Orson also has the All Ability that lets him use any spell and hit all enemies with a spell or all allies with a healing.

## Notes

* Orson is so far the only person that can use almost all magic him and Kryis are the only ones that can and he has yet to learn Time and Kryis can't learn healing anymore.
Guresho

## Basic Information

Guresho is an Assassin and he travles with his sister Girisa. They where sent to the northern lands to enter the forest and kill Rastaban but because Asuka switched sides and joined Kryis's Allies the kill was canceled and him and his sister were left in the dock village until Kryis comes for them.

Kryis meets him first before meeting his sister Girisa but she gains them both as allies at the same time. She sees Guresho in the distance and he sees her and speaks to her and can tell that she is the Summoner that the Assassin Leader Asuka has now become friends with so with her as an ally all Assassins have been told to wait in the villages they were sent to on the lands they are at and told to wait there until Kryis goes there in order to gain them.

Once and ally and at Base Guresho and Girisa are seen in the Castle Town in the Assassins Guild awaiting orders along with the other assassins for there jobs or just in case they are need by Kryis or the King to do something for them.

## Powers and Abilities

Guresho uses Daggers as his weapon of choice. He has a special attack but no special abilities.

Special Attack:

Secretive Assassin: This lets him spin slash and enemy with his dagger cutting into there chest doing moderate damage.

## Notes

* Under his hair his eyes are actually Green when he has his eyes open.
Kasia

## Basic Information

Kasia is from the Hidden Village that was cloak by a cave south of the Village of Summoners. She never once seen the oustide world but once Aldis came with Drenscal she agreed to join them so she can see the world and meet lots of new people.

Kasia is first meet by Kryis onboard Aldis's ship she is the only female crew member onboard his ship so when Kryis came on she immediately spoke to her upon Kryis finished talking to Conner. Kasia was always ready to travel to other areas along with her fellow Sailors but she really wanted to help out her friend Kryis.

When in the northern lands Kasia meet Guineva who came on board the ship in order to be an ally to Kryis she saw how determined Kasia was and told her that if you really want to help her I can teach you how to use a Boomerang in battle and in hopes that you learn fast then you can really help your friend out. Kasia was amazed at the offer from Guineva and accepted it.

When Kasia finished her training with Guineva she immediately set out to help Kryis but she didn't know at the time that Anilex was attacking so Kryis ran over to her and saw that Kasia was holding her own against a group of enemies that she was able to take out on her own. With Kryis seeing this she tells Kasia since when could you fight Kasia tells her all that she learned from Guineva and then said if it's ok if she joins now and help the team out. Kryis accepted the help and then told her we are way to close to the fighting we need to run back to the castle town so now with Kasia with her they make it close to the town but then are confronted by a groundhog but both Kryis and Kasia don't attack it as it looked scared it immediately jumped onto Kasia's arm and she named it Tammer.

Once at Base Kasia is seen with the rest of Kryis's Close Friends as Kasia and Kryis became fast friends. But is also seen on the docks talking to Felicia and once the base is fused to the Northern Lands she is seen training with Felicia and Kryis along with Mina to all get a bit better at there fighting abilities.

## Powers and Abilities

Kasia uses Boomerangs as her weapon of choice and she also has Tammer who also is used in one of her special attacks.

Special Attacks:
Tri-Rang - This lets Kasia attack three times in one turn she throws the Boomerang and it hits part of the body and then another and so on till all three hits have landed doing moderate damage.

Tammer - This lets Tammer attack for a turn and it lets him kick at the enemy using it's front and back paws and it also bites the enemy doing moderate damage before jumping back onto Kasia's arm.

## Notes

* Kasia is the third close friend to Kryis the first being Mina and the Second being Jun.
Auria

## Basic Information

Auria is a Bird Clan Watchmaker. All from her race thought she had died. Because when she went missing no one even Roseria couldn't find her and since no one could find her they thought she was dead.

Kryis meet Auria in the Verna Village and she is the sixth person that Kryis talks to there and she immediately tells Kryis that when she was back in her village she made watches, and clocks that people can use to tell time and her best one she has ever made it can keep track of time even up into the hundreds or thousands of hours that have gone by. She is joins Kryis and then heads to the entrance of the Verna Village and is also one of the people that ultimately goes to the Castle Town and along with Narjema, Hilarson, Seloria, Melvacha, Lione, Xuenu, and Sophina.

## At Base

Once and ally and at Base she opens her Watchmaker Shop and she gets many visitors from all different races asking for watches and buying the ones she has. She even has been seen talking to other Bird Clan members that have been worried about her like Destini and Roseria who happen to visit her every chance they get and are happy that she is still alive and well.

## Notes

* Auria has a little pet bird called Perkin the Perakeet. He is seen inside her store and he is very friendly to all that come inside the store.
Atar

## Basic Information

Atar is from the Ninja Village he is the one person that doesn't talk alot he tries to keep composed and never let himself steer from being calm. He joins Kitara's team in the begining along with Chiyome right before she is about to leave the Ninja Village. Atar then helps Chiyome and Kitara help keep Xaria alive as well as save Faendal.

Atar is then seen traveling with Kitara all throught out the whole Land of the Orc's remaining silent most of the time and he is always seen near her to watch after her.

Once at Base Atar is one of the Ninja's not with the others he is seen hiding on top of the bank watching as people pass by. He has accepted that Kitara is the new leader and even helps her out but still prefers his own space so he doesn't move into the new Ninja village at base.

## Powers and Abilities

Atar uses Claws but he is very stealthy and fast and he doesn't let anyone get close enough as he can dodge almost anything. He has a special attack as well.

Special Attack:

Piercing Shadows - It uses the claw on his hand to rush up to and enemy pierce them with the tip and pull out then warps back to position.

## Notes

* Atar is the 15th Student trained by Ujimasa.
* Atar is one of the Ninja's that learned the most during his training with Ujimasa.
* Atar prefers to have an area where he can be alone he doesn't do well around a lot of people but doesn't mind helping people if he has to he is slowly learning to accept the fact that at least now he will need to open up at least bit more to people.
Oedon

## Basic Information

Oedon is from a family that has been poor for the longest time he doesn't let his background hurt him or he doesn't care about what the people think about him when he was assigned to become a White Mage he was shocked because he never thought he had that sort of power though he started later he didn't learn much because he saw what happened in the kingdom so he left and joined Palpaleos and his group of allies and became the healer on there team. Oedon joined the Queen in the Former Summoner Village along with the rest of Palpaleos's allies he and Penelope were in the same training class when he went there so he still works for the group but also helps watch after Penelope.

Once at base Oedon is always seen with Penelope and they train along with the other training in there Magic along with Mason who helps them out and encourages them to do there best.

## Powers and Abilites

Oedon is a White Mage and at first was not that very good and he is still not as strong and started late in becoming a White Mage but trains and with Mason and the others help he will learn many more spells.

Healing Magic - Healing, Healing II, Healing III, Cure, Cure II,

Holy Magic - Aura, Aura II, Aura III, Aura Lights, Aura Shockwave, Aura Spike,

Support Magic - Tonic, Light, Reflect, Sleep Evocation, Levitate, Armor Breaker,

## Notes

* Oedon never thought he had potential in Magic and always thought he would be a fighter.
* Oedon has that older brother feeling when around Penelope as he sees her as a good friend.
Krace

## Basic Information

Krace is the Kraken Summon. He is the monster that takes Kryis to the Summon World and he also helps her obtain many of the summons while protecting her as she is there as well. Krace is also the Elder of the Summon Village. He also helps Kryis level up and when Mina shows up he does help her level up for the short time she is there as well. He helps in defeating Ruka and Shikuren in order to obtain them as summons for Kryis. He is also the person that tells Kryis about her aging and being stronger he boosts her confidence like Shadow did before she was taken to the Summon World.

Krace is also the fought by Kryis alone but in his weakened state and she barely beats him but once Kryis does Krace joins her as a summon and becomes her Fifteenth Summon. He also is the one to teach her not only the Warp Spell but also the Poison Spell Bio Wave. He sends her to the Island where there are many recruits for her to obtain as well in order to help her out more.

Krace also reappears to help defeat The Ghost Ship Articus (a sidequest and a summon) and have it join Kryis but also speaks to Selian about Kryis's true reason to traveling and how it changed from revenge to protecting the ones that help her and the ones the she calls "Friends". His overdrive Octo Attack lets him hit an enemy eight times letting him pretty much make an enemy pretty weak no matter how strong they are.

Krace was the Summon that Stayed in the Summon World and went around to re locate new summons as well as some of the older ones he knew he kept the Summon World alive but knew eventually all the summons will be back so he didn't worry because he could tell that Summoner would be able to get them all back into the village.

## Notes

* Krace is a Temporary Playable Character while Kryis is in the Summon World
* Krace was a King when he was still alive and when he is in the Summon World he retains his look from when he was a King and acts like a father figure to Kryis.
* Krace is the First of the Strongest Summons to join Kryis
* He has a weapon while traveling with Kryis it's a sword but once he becomes to weak his sword changes into a whip for Kryis called Krace's Bond
* He also made Kryis's Armor called Absorbing Webs by using 30 of the 75 Spider Webs that dropped along the way to get to Ruka.
Jinzaka Totemsmash

## Basic Information

Jinzaka Totemsmash is a Gnome Jungle Warrior that was born in a small Stranglethorn Vale village, co-inhabited by trolls and gnomes. His parents were archaeologists who discovered the village one day while on an expedition. His mother, at the time, was pregnant with him. She was in a great deal of pain, and the local trolls, instead of killing them like they were expecting, provided natural remedies for her and aided the birthing process. The trolls welcomed them to the village, and blessed the newborn baby with the name "Jinzaka".

At the same time, one of the troll villagers gave birth around the same time, a baby that would soon grow to be Jinzaka's friend. The Totemsmash family, in exchange, helped the trolls uncover information about their past by bringing a crew of excavators from Ironforge and worked hard; digging up fossils, artifacts, and tablets. Jinzaka, as he grew, began learning the ways of the sword and shield, honoring his troll neighbors. Jinzaka and his buddy, his fellow birthmate and best friend, practiced for hours on end.

## Powers & Abilities

* Intercept - Allows Jinzaka to charge towards an enemy, knocking them down, or towards an ally, intercepting the next attack against them.
* Devastate - A heavy strike.
* Thunder Clap - Slams down on the ground, sending out crackling thunder in all directions.
* Shield Slam - Bashes his shield against the target.
* Shield Block - Critically blocks the next attack, reducing damage by 75%.
* Shield Wall - Surrounds himself with shields for a short while, reducing damage taken.

## Family

* Raksta Totemsmash (Father)
* Maya Totemsmash (Mother)
* Scarlet Totemsmash (Sister)

* Donovan Gearburn (Uncle)
* Margaret Gearburn (Aunt - Deceased)
* Kirk Gearburn (Cousin)
* Derrick Gearburn (Cousin)

* Samantha Spinpistol (Cousin)
* Sergio Spinpistol (Uncle)
* Velsa Spinpostol (Aunt)

* Jun'gash Axesplitter ("Blood" Brother)

## Notes

* Jinzaka's name roughly translates into "child of the forest"
Lizzy

## Basic Information

Lizzy is a Noble and one of the many that stay in the Noble area. She was born in the Northern Lands to people that weren't noble but when she got older she was taken in by a noble family as hers wasn't able to take care of her she never blamed her real family but has never heard anything about them.

She was in the Castle Town and the last person to talk to Kryis before she headed out and went to gather more allies in all the other areas of the Northern Lands and when spoken to she is asking Kryis about the Noble Area and where it's at as she knows it's between the Dock Area and the small village where Guineva joined. Once told about the location soldiers lead her there like the soliders did for Vivienne as well.

## At Base

Once an ally and at Base she is seen in the Noble Area talking to the other nobles and is seen speaking to mainly Esmeralda but she does speak to all the others as well and forms a strong bond with all of them.

## Notes

* Lizzy's family aren't in the southern lands and when she was taken in by the nobles they didn't want the family going back on there word so they sent them to the southern lands on the last ship that went there.
Clegg

## Basic Information

Clegg is a cheerful boy that has high hopes of being a Pirate Captain like Annabelle. He is always seen with a smile on his face never once letting himself slip and not smiling. His sister Felicia is his best friend as everyone else on the Pirate Hideout is older then him and there is no one young like him there.

When Clegg joined he felt sad as there is no one like him there in his age group that is a boy he is always seen talking to Warren though as he knows how it feels to have an older sister.

## Powers and Abilities

Clegg is a basic dagger user that has no skills and no special attacks he is still to young for that sort of thing. So he says.

## Notes

* Clegg admires Annabelle and also Warren.
Kathrine

## Basic Information

Kathrine is the last person that Mason introduces Kryis to. Kathrine uses her ability to help put Kryis to sleep as she can tell that Kryis has been pushing herself but it's not till after Kryis and Mina go to talk to Slonic and coming back to the Inn and after everyone eats does Kathrine get to play a song that puts Kryis to sleep.

Kathrine is usually near Kryis's House just in case Kryis needs her to fall asleep other times she can be seen with Remilia talking.

## At Base

Kathrine is a Bard that plays music to sooth everyone and calm them all when they need a simple rest.

## Notes

* The Song Kathrine plays for Kryis is called Sleeping Sounds it is also turned into a Scroll by Sofia to help put enemies to sleep.
Felicia

## Basic Information

Felicia was only two when her mother died by the hands of soldiers Clegg was only born a month and she died. Felicia was told to run the chance she could and take Clegg with her and go to the city and find a great family they never made it to the city as she got lost and stumbled across the Pirates Hideout they raised Felicia and Clegg like there own and now Felicia returns the favor by helping out Annabelle in any way she can.

Felicia has never told Clegg about the night there mother died but did tell Annabelle when she was older and Annabelle agreed to never tell Clegg as he would take it to hard as he is just a Cheerful boy that loves to play Pirate.

Once at Base Felicia can be seen talking to Kasia a lot when both of them are at the docks together or times she is with the pirates at the bar the one place she can get away from her brother Clegg.

Felicia is also seen talking to Jun once the northern lands becomes part of the base because now Jun is there to make sure nothing is broken but also because the builders are placed there in hopes that if something does break one of the soldiers or pirates will be able to lead them to there necessary areas that need repair.

## Powers and Abilities

Felicia's ability is the steal command that lets her steal an item but if it doesn't steal and item it will steal money instead.

She has no special attacks at all but he commitment to become stronger is what keeps her going and with Annabelle and her training to better her own fighting abilities.

## Notes

* Felicia is the older sister to Clegg and looks after him.
* Felicia has a crush on Esmond though he doesn't share those feelings back.
* Felicia gets a bit angry once she finds out who Esmond really is and why he was quiet but she still stays a Pirate but doesn't keep the crush anymore and just moves on to protect her brother Clegg.
Erith

## Basic Information

Erith is a Goddess Summon. She is the Goddess of Deceit and is the sixth summon to join Exaluz. Upon entering the room where Erith is Exaluz goes and asks the woman standing there what happened to the monsters she says there is none here only the summon I am Erith you must be a summoner are you here to get out of this passage and to safety to where you can be with others well your almost half way there you still have more rooms to go but first you have to defeat the summon of this room. Exaluz goes and says where is the summon Erith says how naive are you girl I am the summon you must face me and good luck as I am not as easy as you think.

Erith begins the battle with telling Exaluz that if she is even able to do a single hit of damage to her if either her or Shinoa can she will immediately end the fight but if she can't then she will have to become the lost cause that she already feels that she is. Erith's Overdrive is called Rains of Deceit which let her do massive damage and cast beams of deceit and petty emotions out on the enemy she is facing causing them to really doubt if they can even win. But when Exaluz summons Artorias to rush her and he does moderate damage to her she agreed to end the fight but also said I think that this is just a phase but you may prove me wrong but I don't think that at all.

## Notes

* Erith is the First Goddess/God to join Exaluz.
* Erith is just one of the two Goddess to join Exaluz.
* She is also the only one to fight Exaluz out of the two goddess as Kyla doesn't fight her similar to Necroph.
* Erith thinks and believes that Exaluz is just a temporary summoner someone that will give up on helping the summon world and move on to just being a mage as only some people can really handle all the powers of a summoner and in her eyes Exaluz doesn't seem the type that would make a lasting summoner till her death.
* She is one of Exaluz's Summons to join Kryis after the story but first needs to be defeated by a single hit of damage first.
Lowell

## Basic Information

Lowell is a Changeling and from the Southern Lands he left the Southern Lands along with others like him in order to gather more insight on the world and more of a real vision on it then base their opinions on things they haven't seen.

All Changelings are extremely hard to find only a slim amount of people can find them mainly Summoners or Warriors that have faced much hardships can spot them without them knowing. Lowell was spotted by Rastaban only because he was wounded and needed to be treated for his wounds and then once he was treated he went back to being nearly impossible to see but because he was saved by Rastaban and the Verna he was able to see that not all people are evil and bad so he made himself more exposed by adding armor onto himself so he can be seen.

He joins Kryis when she appears in the Verna Village at the area that Rastaban stays he is the fifth of the six that join from up there and the first Changeling to ever ally himself/herself with another group. He tells Kryis that his race will be easy to find now that he is her ally and he can locate them all over the world as he left with many some like him and others that looked different but they were all Changelings.

Once an ally and at Base he stays at the Castle Town and uses Overworld ability to help Kryis find the other Changelings sometimes their has to be a fight while other times there will just join peacefully. He is usually seen helping other Changelings and people that have also had a rough life like Dylas.

## Powers and Abilities

Lowell uses Swords in one form, Axe's in another form and his Fists in his last form. All three forms can be switched between and at anytime he can change his fighting style to best any opponent with the right style. Each form has a special attack and he also has an Overworld Ability as well.

Normal Form:

Sonic Slashes - This lets him spin the sword at his enemy making open wounds into their chest causing them to bleed and making them lose there health faster.

Berserker Form:

Butchering Assault: This lets him hold the axe he uses around him and spin in front of the enemy this attack begins with him standing and ends with him crouching in front of the enemy and once the spinning ends he goes back and notices the many wounds he left on the enemy this attack does intermediate based damage.

Brawler Form:

Changer's Punches: This lets him punch and enemy a good five times really hard in the chest before changing back to his normal form. This attack does massive damage.

Overworld Ability:

Detecting Changelings: This lets him locate and find the Changelings that left with him when they left the Southern Lands so far he has only been able to detect one that is back in the Southern Lands.

## Notes

* All Changelings have three forms all have their normal form and some may share another form but not always the case as a lot of them prefer to be able to be a lot different then the others in their race.
* Lowell bounded with Dylas after hearing about his story and wanted him to know that even his race has had there fair share of attacks like that so they can usually be seen talking together.
Gavrin

## Basic Information

Gavrin is a Gnome and most of them are from the Southern Lands and each and every Gnome prefer to remain away from trouble but there are the ones that leave that prefer to travel and live a life of excitement to pass the time of life. Gavrin to a ship from the southern lands to the land of the orcs and then did odd job there till he could get another ticket to the northern lands upon him earning his way he made it there and then was meet by some soldiers that heard of the things he had done in the Land of the Orcs so they took him to see the king and the king hired Gavrin and upon doing so also made it possible for other Gnomes to live in the Northern Lands.

Gavrin is loyal to all he helps and upon joining Kryis he keeps to that and protects the camp along with the others till she gets back and when she does he decides to take the tents to another area of the Northern Lands upon Kryis's Base being fused to the Northern Lands so that he can open up a small town where the Gnomes that join can stay and so they won't have to be endanger to anything or anyone.

## Powers and Abilities

Gavrin uses both the sword and the shield as weapons he uses them both as well. His attacks do moderate damage but his specials d even more.

Special Attacks:

Gnome's Honor: Gavrin remembers his home and all the gnomes from it and then it boosts his attack by thirty for each turn it lasts. This effect breaks if he is hit.

Shield Bash: Gavrin places his shield in front of him and rushes towards the enemy knocking down the enemy and stumbling them so they are forced to skip a turn till they are back on there feet or in the air.

## Notes

* Gavrin is the first Gnome to join in Kryis's World.
* He wasn't the first Gnome to appear though the first to appear was in Harmony's Field DLC and it was Farleen.
Duja

## Basic Information

Duja meets up with Kryis in the Noble Village before the Orc's him and his sister Dara are being attacked by Zafron's Minions but thanks to Kryis both of them are safe and don't need to worry as they came there looking for her upon meeting her he and his twin sister Dara both join her.

Duja and Dara where the strongest that Mason has ever taught at the Magic School there powers alone in each make them a formidable ally but together they become even stronger and when Mason saw that he knew he had to teach them both himself to make sure they both got the proper training needed to become the best.

Duja at base is seen with his sister Dara and at the restaurant with Rinka as he likes Sushi a lot and even told Rinka that her Sushi is the best he had though he never says that in front of Dara.

## Powers and Abilites

Duja is a dedicated Black Mage and he has all the Level three spells but for Darkness as he only has the second one and below in each of his magic sets.

Fire Magic: Flame, Flame II, Flame III, Flame IV, Flame V, Flame Arrow, Flaming Vortex

Ice Magic: Freeze, Freeze II, Freeze III, Freeze IV, Ice Spikes

Thunder Magic: Thunder, Thunder II, Thunder III, Thunder IV, Electronic Wave

Water Magic: Water, Water II, Water III, Water IV, Rain

Wind Magic: Wind, Wind II, Wind III, Wind IV, Wind V, Cyclone's Rage

Earth Magic: Earth, Earth II, Earth III, Earth IV, Earth Spikes, Rumbling Earth

Darkness Magic: Gravity, Gravity II, Gravity III, Gravity IV, Dark Mist, Darkened Thunder, Shadow Eclipse

Non - Elemental Magic: Bio Wave, Atomic Blast, Blind

## Notes

* Duja is the Oldest Sibling.
* Duja and his Sister Dara have a Combo Attack called Sibling Attack theirs lets them use all their level three or above attacks in a row without wasting MP.
* Duja is also apart of a four person Combo attack with his sister Dara, Mina and Kryis called Elements Aline it casts every Level three Spell without need of stopping.
* Duja learned more spells when each one began to train themselves once Mason moved to the base during the Training Chapter.
Amara

## Basic Information

Amara is a Gypsy and older sister to Erima. Unlike Erima who is all spunk and sass Amara is more calm and collected not letting much get in her way or on her mind as she prefers to keep her family safe and won't let anything happen to them as all Gypsy's get hunted and killed down just for being a gypsy.

Amara is met by Mina and her group that end up going back to the base camp outside of the castle town Amara follows them back to the base camp and agrees to join like her sister did before her. When Kryis comes back she does let Amara join her team and even tells her not to worry.

Once base fused with the Northern Lands Amara along with her sister Erima set up an area for the other Gypsies that join and so that way they aren't all alone and by themselves they have each other and along with all the people in the northern lands at least the ones that won't judge them and Kryis and her allies their they won't have anything they need to worry about anymore.

## Powers and Abilities

Amara is less deadly and more persuasive in always that her sister Erima doesn't know. She uses cards as her weapon's and she can channel energy into them and throw them at and enemy doing normal attacks to the enemy.

## Notes

* Amara is the older sister to Erima.
* She is also the second Gypsy to join.
* Her original picture was way to small so it was changed to look a bit better.
Qahron

## Basic Information

Qahron is an Elf that was just relaxing outside in the village when Kryis and Mina both change his world for the better. When Kryis over hears that Orphans are in trouble she runs off to save them alone when Mina comes in to ask about her it was Qahron that told Mina she left to the Mountain to save Orphans right after that Mina was about to leave when he agreed to be her guide and lead her to the Mountain.

Qahron is the only other person that saw Shadow turn to Stone when the Wraith appeared though he saw how devastated Mina was he kept going and was the one that kept Mina strong telling her to keep going and find Kryis as that is what Shadow would want.

Qahron finally meet Kryis on the Mountain along with meeting Slonic as well but he made the full introduction to Kryis and can sense that she was very powerful to take on that Tiger Summon Galvice alone.

Qahron is always seen with Mina at the base and he finally told her his feelings for her the day they got to base in secret away from the others Mina has yet to give him an answer but will.

## Powers and Abilites

Qahron is always using Steel Arrows or Wooden Arrows as his style isn't meant for killing just for doing enough damage. He has a set of Light Arrows as well but rarely uses them.

## Notes

* Qahron is the first person that was not a Main Character to join up with Kryis as an Ally he joined through Mina.
* Qahron has feelings for Mina.
Irenes

## Basic Information

Irenes is the White Tiger Summon. She is located in a cave that was once apart of the Ninja Village but once it was covered and out of view it was forgotten about  but once the burning down of the Ninja Village the entrance to the cave was revealed and Kryis along with Mina, Ingrid, and Savannah.

None of the girls were scared of Irenes and they didn't need to be as Irenes is actually a very nice summon and gentle, Irenes is Kryis's Forty-Third Summon and her overdrive called Glistening Rain does medium based healing to all allies. She guarded the exit to the other side of the cave and once gone Kryis was able to pass and meet an old friend from a while back.

Once in the Summon World Irenes is seen in the main part of the Summon Village with the others but is seen the most with Nira, Mavelle, and Aria but also goes to see Galvice as they are both Tiger summons they get along great but Galvice doesn't want anything to happen to Irenes so he comes to see her instead of her coming to the top of the Summon Village just in case something would happen where they are attacked she will be safe with the others.

## Notes

* Irenes is the Twelfth Secret Summon.
* Irenes is the Fifth Healer Summon.
* Irenes does feel the same as Galvice and does have a crush on him as well.
Mircea

## Basic Information

Mircea is a Goddess Summon. She is the Goddess of Mercy and the Sixty-Sixth Summon to join Kryis. Mircea is a goddess from times before most others were around she doesn't show much hate and became the Mercy Goddess because of how little hate is within her and she doesn't fully kill her enemies but she does weaken them enough to spare their lives.

She was the third of the six summons to join Kryis when they were half the way to the Summoner/Guardian Village. She was also the first of the two Goddesses as well as the stronger of the two that joined Kryis at that time. Her Overdrive is called Mercy Given it lets her do one devastating attack that can drop and enemies health a lot of the way or kill it but then shows it Mercy by giving it one health back.

Once back in the Summon World Mircea is seen with both Valencia and Usha and keeps them both in check just encase one of them would even think about harming the other she could make sure she can intervene.

## Notes

* Mircea is the Twelfth Strongest Summon.
* Mircea is one of the oldest Goddesses/Gods following Valencia and Usha in age.
Douglas

## Basic Information

Douglas is a long time friend and ally to the king in the Castle Town he has served as the kings main general way before Tamaki even became a soldier. Douglas trained Tamaki from the moment he became a soldier to right before Tamaki beat him in a duel to prove who would be better suited to protect the king.

Douglas was shocked when Kryis beat him the second time she challenged him and didn't think anyone could be him but still he felt that no matter what there is always going to be someone stronger no matter the situation.

Douglas stays inside the Castle Town when the Northern Lands become apart of Kryis's Base and he protects the king at all costs.

## Powers and Abilities

Douglas is a skilled General and even though he uses a sword and a dagger he is still able to protect himself and without a shield he does do double damage.

## Notes

* Douglas has brown eyes but since his eyes can't be seen so well no one can tell.
* Douglas trained the people to evacuated the town in case of a battle so there would be no loss of life.
Meru

## Basic Information

Meru is a Maid in the Northern Lands and works for King Arcos but once Mabel came to the castle she was assigned to work for Prince Ircus instead.

She is meet when Kryis enters the castle and then immediately goes up to the second level once there Kryis sees Luca talking to her and they begin to talk about her and if she could possibly join Kryis. Kryis lets her join and then immediately upon her joining she runs along with the others into the Kings room because of Mabel but once Mabel was let go and the Assassin join Mabel apologized to the King and Meru was able to see just how compassionate the King is but also how compassionate Kryis is as well. She stays with the team until they are about to exit the castle that is when she along with Luca, Alexa, Gatrium, and Mabel all stay in the castle to watch it and make sure nothing bad happens.

## At Base

Meru is seen taking care of Prince Ircus in the castle most of the time and she has began to open up more to Mabel and the later agreed to protect her and everyone else along with the other assassin's and the soldiers.

## Notes

* At first she didn't trust Mabel and had a feeling that she wasn't really a maid and planned to find out who she really was but in the end it all came out and now they are friends and they get along.
Miranda

## Basic Information

Miranda is a Fallen Angel from one hundred years in The Past. She was assigned to help the Priest Heimholzin as his bodyguard but also as his companion and guide to help him get to where he needs to go.

Miranda joins Kryis because of Ornela a fellow Fallen Angel was traveling with Kryis so she was able to get her to join but first they needed to find Heimholzin and upon finding him both of them joined at the camp that Loreille joined from. Miranda continued to travel with Kryis and even left the past with her to the present time as Heimholzin was going there as well.

Once at Base Miranda stay with Heimholzin in the Park from the Harmony's Field DLC and when not there she is seen talking to the other nobles as well.

## Powers and Abilities

Miranda uses Bow her best arrows are Darkness Arrows and she also uses Black Arrows and Noble Arrows. Her Aim ability lets her hit multiple targets and she has a special attack as well.

Special Attack:

Arrow Barrage - It lets her shoot all the Arrows from her Arrows Quiver and it does damage based on the amount of arrows she fires it can do anything from two hit to twelve hits.

## Notes

* Miranda is the Eighth person to join Kryis from The Past.
* Miranda is the Seventh person to be a fighter that joins Kryis in The Past.
Anri

## Basic Information

Anri is the Possessed Armor Summon. She is the fourth summon to join Exaluz. She taunts Exaluz and Shinoa and didn't care about winning or losing but knew that they would have a hard time fighting her as they have no one that can heal or use holy magic so they need to find another mean of defeating her.

After the first round of attacks and Anastra freezing her and Shinoa using her third special attack on Anri she gets a bit angry and says lucky for you girl because if you didn't have the ability to freeze me I would have used my Overdrive called Soul Void it would let me use your friend as my ally to attack you for three whole turns and whatever attack I would have chosen of hers she could have easily wiped you out and in turn ending your way through this passage.

Even though Anri is a possessed armor she remembers the time that when she was alive and that she was able to fight with many different weapons like swords, pikes, and pole arms and then she even remembered that she was able to use even magic with White Magic being her specialty.

## Notes

* She is weak to Holy but also to Ice based attacks and with Anastra on her team Exaluz can actually beat her if she uses him immediately upon the battle starting.
* The armor she drops upon becoming Exaluz's Summon is an exclusive armor to only Shinoa.
* Anri is very snobby and bitter about the lose that happened to her at the hands of Exaluz but eventually gets over it.
* She is one of Exaluz's Summons to join Kryis after the story but must be defeated first.
Manus

## Basic Information

Manus is the Ninetails Fox Summon. He is the beginner summon to join Exaluz from childhood. They now share a unbreakable bond willing to die for each other as proved in a later part of the underground pathway against another summon who was strong. Manus's Overdrive is called Flaming Wind Razor it lets him use a special attack focusing the wind around him and use his spiritual fire to send a flaming wind razor at the opponent for high damage.

Manus is the summon that appears every time Exaluz gets close to another summon and lets her know to watch out as with each summon they get harder and harder with each one she must obtain. Manus gets stronger as well after each summon that Exaluz gets making him the strongest of all the beginner summons.

## Notes

* Manus is a Beginner Summon but is really really strong.
* Manus is a Male.
* As a ninetailed fox, Manus actually has near infinite innate power waiting to be found.
* He is one of Exaluz's Summons to join Kryis willingly after the story.
Krista

## Basic Information

Krista is a Human Assassin that hardly talks. She was assigned to kill the King of the Northern Lands but was in turn caught before she could actually do it and was thrown into a cell and left there till Leo quit being a guard in the kings army and he decided to take Krista with him and in turn she had to travel with him and to change her ways and not to assassinate anyone just because she was ordered to do so.

While traveling with Leo she began to talk to him a bit in order to understand why she can't complete the task he told her the reason why and she saw that no matter what she would have done it would have ended in failure and she would have ended up either killing him and ended up getting hunted for what she did so no matter what she didn't care she failed.

When Leo and Krista are seen by Kryis she doesn't talk to Kryis but also feels guilty yet again for harming someone that she will ultimately end up helping so out of respect to Kryis she finally spoke and apologized right before they set out to the base camp with the group Kryis assigned to take them back there with.

Once at Base Krista was approached by Asuka and she knew that Krista failed but also saw that Krista was alive and it's better for her to be alive then dead and welcomed her back into the Assassins Guild and let Leo join as well as a protector to Krista.

## Powers and Abilities

Krista has the same whip attacks including one more that she only knows and can teach to anyone that has the ability to use a whip.

Whip Slap - It attacks the enemy with a sharp attack to there face and it does a bit over normal damage.

Lashing Assault - It hits the enemy three times and does damage based on the whip she has on.

Circus Slice - Lets her Slap the enemy once normally then again with a turn and it hits them again for double damage followed by a third and final hit that is exactly like the first this attack does moderate damage.

Twisting Break - It grips the ankle of the enemy and it breaks the ankle leaving the enemy limp and it does moderate damage

Daring Whip Lash - It hits the enemy and does medium based damage.

Beastmaster's Assault - It hits the enemy four times and does medium based damage.

Charmers Slap - Sends a kiss to an enemy then breaks it upon getting close to the enemy doing multiple hits.

Alluring Lash - The person blows a kiss and then cuts the kiss hitting multiple enemies.

Angers Will - Goes Berserk and does double the damage the more attacks she pulls off the highest amount of attacks that can be pulled off in this attacks is six hits.

Lethal Weapon - Appears behind the enemy and hits them three times before they turn around and then again after they turn reappearing behind them again for another three hits and with one more hit going around the neck of the enemy and pulling at the enemy to bring it down.

## Notes

* Krista's Name came to be from someone I met in real life a long time ago this character felt right to use the name for so I in turn used it for this character.
Eva

## Basic Information

Eva is the Knight/Bodyguard and friend to Queen Priscilla she doesn't let others effect her job or mood. She is dedicated to protecting Priscilla and when she decides to leave Eva goes with her and Eva is also the one that speaks to the group of people that don't believe in what the king is doing in the town that is apart of the kingdom. Eva continues to protect Priscilla as they travel then once they make it to the Destroyed Summon Village they gather those people then take the hidden path to the hidden village.

Once at Base Eva is always either with Priscilla or training with all the other Soldiers to get stronger.

## Powers and Abilities

Eva mainly uses normal attacks and she has no specials but if someone was to add Holy to her weapon it can kill the undead at a faster rate and make it easier to kill many undead.

## Notes

* Eva protects the Royal family both Isabella and Priscilla but knows that the generals are able to protect them as well.
Faendal

## Basic Information

Faendal is an Elf that waches after Xaria and he is usually in the trees outside the Ninja Village protecting her as she is getting hunted even though the hunt to locate her was dropped.

Many people continue to hunt her and Faendal protects her and when he sees the three ninja's lead by Kitara come to his aide and save them from those people after the three ninja's defeat the five people Faendal appears and joins them but before he joins them he goes to get Xaria.

Once at Base he is seen Guarding the Forest there as Xaria loves to stay inside the Forest but also made herself along with others a house inside the trees in the forest on the base.

## Power and Abilities

Faendal uses Bows but he mainly uses arrows that he makes himself that he named Forest Arrows he uses them and normal Wooden Arrows if he doesn't have Forest Arrows. He does use the other Arrows if given them.

## Notes

* Faendal speaks to everyone but the one person besides Xaria he talks to the most is Kryis as she is the one that needs the most protection out of the others because she is a Summoner.
* Faendal doesn't let people harm others if he sees it happening he will do his best to stop it.