recursal/Fanatic-Fandom huggingface dataset:
Aetherial Stormbearer

**Aetherial Stormbearers** are a type of Aetherial creature, found throughout Act 6.

## Abilities

10% Chance of +15% Physical Damage
Lightning Damage
Aether Damage
8% Chance to Avoid Projectiles
75% Life Reduction Resistance
50% Mana Burn Resistance
50% Chance of 200% Reduced Stun Duration
Physical Damage
Lightning Damage
Aether Damage
Physical Damage
Lightning Damage
4 Meter Radius
Lightning Damage
Lightning Damage
Aether Damage
Electrocute Damage over 5 Seconds
3 Meter Radius
Lightning Damage

## Notable Drops

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Aetherstorm Seal

**Aetherstorm Seal** is an Epic Ring.

Set: The Arcane Storm

## Stats

Aetherstorm Seal

Epic Ring

+60% Lightning Damage
+55% Aether Damage
+60% Electrocute Damage
+30 Spirit
+6% Casting Speed
15% Vitality Resistance
22% Chaos Resistance
+2 to Raging Tempest
+2 to Devastation

Required Player Level: 72

Required Spirit: 310

Item Level: 70

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Alchemist's Mantle

Alchemist's Mantle is an Epic Shoulder Armor.

## Stats

Alchemist's Mantle

Epic Shoulder Armor

616 Armor

+42% Acid Damage
+42% Vitality Damage
+42% Poison Damage With +30% Improved Duration
+42% Vitality Decay
18% Poison & Acid Resistance
28% Vitality Resistance
18% Bleeding Resistance
+3 to Vile Eruption
+2 to Merciless Repertoire
+2 to Righteous Fervor

Required Player Level: 58

Required Physique: 336

Item Level: 58

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Aetherial Iceburrower

**Aetherial Iceburrowers** are a type of Aetherial creature, found throughout Act 6.

## Abilities

Cold Damage
10% Chance of +20% Physical Damage
10% Pierce Resistance
2.5 Meter Radius
Cold Damage
2.5 Meter Radius
Cold Damage

## Resistances

 Pierce
 Cold
 Aether
 Sleep
 Stun
 Knockdown
 Trap
 Freeze
 Petrify

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Amulets

*See also Accessories, Unique Amulets.*
This page lists all Amulets in Grim Dawn.

## Components for use in Amulets

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
El alzamiento del Señor de los Cuervos

Autor(es)
 Publicador

***El alzamiento del Señor de los Cuervos*** (también llamado ***El Ascenso de Lord Cuervo***) es un cómic sobre *Heroes of the Storm* escrito por Valerie Watrous. Se centra en Lord Cuervo, y se lanzó el 30 en abril de 2018..

## Story

The Raven Lord thinks other Realm Lords are "grasping and weak," and have no clue as a distant invading force is heading toward the Nexus, intent on destroying it. The Raven Lord has discovered a new Realm, and believes conquering it will help him repel the invaders. However, his armies aren't strong enough to capture the new realm, which forces him to unleashe the powers of the Dark Nexus (against the advice of his advisor Neeve). He then overpowers and absorbs a Dark Nexus Dehaka into his Singularity and bends the other creatures of the Dark Nexus to his will. As the first strike, the Raven Lord sends the Dark Nexus entites to Towers of Doom to defeat the Grave Keeper.

## Personajes

* Señor de los Cuervos
* Neeve
* Orfea (mencionada)
* Caballero
* Dehaka del Nexo Oscuro
* Alarak del Nexo Oscuro
* Gul'dan del Nexo Oscuro

## Galería

* El Señor de los Cuervos
* Neeve
* Caballeros
* El Nexo Oscuro
* Almanegra
* Reina Nocheoscura‎

## Referencias

1. ↑ Heroes of the Storm tackles narrative story starting with Rise of the Raven Lord

## Enlaces externos

* Cómic online
* Primer vistazo a la historia del Nexo y cómic «El origen del Señor de los Cuervos»
Aether-Scorched Note

This is a note found in some Human Remains, located on the side of the road near some Aetherfire at The Gruesome Harvest.

I know you always forget something, so I've written you a list this time. I mean it, don't you show your face back here until everything on this list is marked off.
- One sack of flour
- Loaf of bread
- Two dozen eggs
- Three bottles of Erulan Red
- Dress order at the seamstress

*\*At the bottom of the list, you see a scrawled-in addition in messy handwriting: A dozen roses.\**
Arcane Storm Evoker

Arcane Storm Evoker is an Epic one-handed Scepter. It has level 65 Empowered and level 82 Mythical versions.

This item is available only with the Ashes of Malmouth Expansion.

## Stats

Arcane Storm Evoker

Epic One-Handed Scepter

8-17 Fire Damage

8-17 Cold Damage

8-17 Lightning Damage

1.78 Attacks per Second

+20% Lightning Damage
+44% Elemental Damage
+20% Electrocute Damage
+33 Offensive Ability
+1 to Storm Box of Elgoloth
+2 to Wind Devil
+1 to all skills in Inquisitor

Required Player Level: 30

Required Physique: 207

Required Spirit: 207

Item Level: 30

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
A Terrible Discovery

This note is found in the Lost Tomb of the Damned.

The Earthquake has inflicted some damage on the upper levels of the catacombs. Bones scatted, tombs crumbled, piles of rubble everywhere and one of the bridges was completely destroyed. This is terrible news as it forces us to take long forgotten alternate paths to reach the furthest end of the catacombs. My true dread is in exploring the deepest foundations. I am no stranger to death. I have combed over battlefields and waded through blood and gore to recover the brave heroes lost in combat. However, this secret place where the bones of cursed and nameless damned are banished makes my skin crawl and my soul scream. With every step I wish to turn and flee from this unholy place.

I have long proposed that keeping the remains of so many wicked men in one location is unwise, but thus far my voiced concerns have been dismissed. Criminals, witches, heretics, cursed, murderers and the insane have been secreted away down here. I can feel their malignant souls heavy upon the air drowning us in their combined guilt; pushing the crumbling walls until they buckle; calling to the dark hollows of the earth; imploring vile things to seek this prison and release the centuries of evil that is trapped within.

I have discovered a great tear that has opened up beneath the catacombs. Several support walls have collapsed and fallen into the darkness below. There are scratches on the floor and walls as if something scored the very stone. I have also found bones with strange markings on them, as if gnawed by an animal. And lately I've been hearing sounds coming from the walls, as if something was skulking in the darkness nearby. Some wretched thing gliding along the shadows staying just outside the light. My worst fears have come to pass. I must flee and warn the others.

Caretaker of the Dead, Aleister Pencroft
Aetherial Terraformer

Aetherial Terraformers are Aetherial creatures. They are a more powerful form of the Aetherial Obelisk.

The Terraformer has 2 forms. in the first it is anchored to the ground, in the 2nd (at 50% Health) it breaks free and gains additional skills: **Claw Spin** and **Aether Slam**.

## Abilities

* Zap

Aether Damage
* Vindictive Aether

25% Chance on Hit
5 Second Cooldown
5 Meter Radius
Aether Damage
+25% Damage to Eldritch Creatures
* Despair Aura

16 Meter Radius
Aether Damage
-20% Total Speed
* Aether Conflagration

3 Meter radius
3 Second Duration
Aether Damage
* Summon Burning Dead

5 Second Cooldown
Summons 4 Burning Dead
6 Summon Limit
* Summon Fleshwarped Thrasher

8 Second Cooldown
Summons 1 Fleshwarped Thrasher
2 Summon Limit
* Summon Fleshwarped Thrasher 2

8 Second Cooldown
Summons 2 Fleshwarped Thrashers
8 Summon Limit
* Aether Slam (2nd form only)

7 Meter radius
Aether damage
* Claw Spin (2nd form only)

5 Meter radius
Physical Damage
Aether Damage
## Resistances

* Level 2 Hero/Boss Resistances

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
A Sister's Love

This is an Act 6 side quest, offered by Daila Thornsbury in Mourndale. Daila will appear in Mourndale to offer the quest only if Missing Diary was completed.

Daila's brother Dravis has become obsessed with their father, a powerful mage, and seeks to claim the same power his father possessed. Daila recognizes the folly in such a pursuit and wishes to put a stop to Dravis' madness, however she has lost track of her brother.

Daila asks you to search the ruins of the Malmouth Outskirts for any sign of Dravis.

## Objectives

* Find Evidence of Dravis passing through the Malmouth Outskirts
* Bring the Evidence to Daila in Mourndale

## Guide

Dravis' Letter can be found on a Lectern in the Burning Cellar within Malmouth Outskirts. Return the letter to Daila for the reward.

## Rewards

 Item

Daila will then offer the Family Matters side quest.

## Quest Log

*Objectives:*
* Find Evidence of Dravis passing through the Malmouth Outskirts
* Bring the Evidence to Daila in Mourndale
A Sister's Gift

Rewards: | XP, Rep, Item

A Sister's Gift is an Act 1 side quest offered by Sybil Hart once you are able to enter the prison at Devil's Crossing.

You can also activate this quest prior to talking to Sybil by killing Milton Hart and picking up Hart's Amulet.

## Background

Sybil Hart asks you to keep a eye out for her brother, who is missing. She fears he has become one of the undead, and that his enchanted amulet may be preserving him in undeath. Sybil wishes for her brother to rest in peace.

## Objectives

* Find Milton Hart and collect his Amulet (0/1)
* Return the Amulet to Sybil Hart in Devil's Crossing

## Guide

Milton Hart is a Hero creature located near a house just past the Wightmire Riftgate. Kill him and he will drop the Hart's Amulet quest item.

Return the item to Sybil Hart.

## Reward

 Reputation
 Item

## Quest Log

Now she fears it is sustaining her brother unnaturally in death. As much as it pains her, Sybil wishes for her brother to be put to rest.
Find Milton Hart at his house near the Sodden Hollow in Wightmire.3
Objectives:
* Find Milton Hart and collect his Amulet
 You found a strange amulet on one of the Dead near the Sodden Hollow in Wightmire. It bears the following inscription: "To my dear brother: May this amulet keep you strong in battle. -Sybil".
Return it to Sybil Hart in Devil's Crossing.
Objectives:
* Collect Milton Hart's Amulet
* Bring the amulet to Sybil Hart in Devil's Crossing
A Timely Arrival

This is an Act 3 quest, granted by Ulgrim after finding him in Deadman's Gulch.

## Background

Ulgrim is stuck out in Deadman's Gulch with several refugees, many of them injured. He has asked you to fight your way through the Mountain Deeps, a treacherous cavern system traveled by few, in order to reach the other side of the gulch and eventually Homestead itself. Once you've made your way out of the Mountain Deeps, you should follow the Prospector's Trail northwest until you reach the farmlands. There you will find Homestead, hopefully still under the control of the Black Legion.

## Objectives

* Travel to Homestead through the Mountain Deeps
* Secure the Riftgate outside of Homestead
* Return to Ulgrim and the refugees in Deadman's Gulch
* Speak to Ulgrim in Homestead

## Guide

The entrance to the Mountain Deeps can be found just to the west of Ulgim's location. The exit will bring you onto the Prospector's Trail and it's Rift Gate. From there the road can be followed to Homestead or you can cut northwest across the fields.

When you reach Homestead you will have to clear the riftgate area as you did in Burrwitch. The riftgate will then activate and you can return to Ulgrim. After talking to him you will automatically open a rift gate to teleport the group to safety. You can then return to Homestead see Ulgrim (located on the upper level) for the reward.

## Rewards

 Black LegionReputation

Ulgrim will then offer The Black Legion's Finest quest.
Ascended Diadem

**Ascended Diadem** is a Monster Infrequent Rare Head Armor. It drops only from Possessed Archmages in areas with Aetherials.

## Base Stats

Ascended Diadem

Rare Caster Helm

132 Armor

+10% Lightning Damage
+12% Aether Damage
+18 Defensive Ability
+2.4 Energy Regenerated per second
+2 to Reckless Power

Required Player Level: 32

Required Physique: 128

Required Spirit: 268

Item Level: 32

Ascended Diadem

Rare Caster Helm

246 Armor

+18% Lightning Damage
+18% Aether Damage
+25 Defensive Ability
+2.8 Energy Regenerated per second
+2 to Reckless Power

Required Player Level: 50

Required Physique: 209

Required Spirit: 389

Item Level: 50

Ascended Diadem

Rare Caster Helm

422 Armor

+23% Lightning Damage
+23% Aether Damage
+30 Defensive Ability
+3.2 Energy Regenerated per second
+2 to Reckless Power

Required Player Level: 70

Required Physique: 293

Required Spirit: 510

Item Level: 70

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Act 6

The sixth act of Grim Dawn is available only with the Ashes of Malmouth Expansion. It is set in the city of Malmouth.

* Act 6 Quests

## Act 6 Locations

**Lone Watch**

* Mourndale
	+ Cinder Wastes
	+ Fringes of Sanity

**Malmouth Outskirts**

* Burning Cellar

* Sanctum of the Chosen
	+ Edge of Reality
		- Crucible of the Dead

**Malmouth Sewers**

* Sewer Hideout
* Candle District

**Steelcap District**

* Ransacked Lighthouse
* Tomb of Herald Mathis
	+ Ivonda’s Hideaway
* Swelling Depths
* Malmouth Harbor

**Crown Hill**

* Chamber of the High Council
* The Infestation
	+ Fleshworks
		- Sanctum of Flesh

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Avatar of Mercy

Avatar of Mercy is a Legendary Amulet.

## Stats

Avatar of Mercy

"First of the seven sacred virtues of humanity."

Legendary Amulet

+40 Defensive Ability
40% Vitality Resistance
40% Elemental Resistance
35% Reduced Stun Duration
35% Reduced Freeze Duration
35% Reduced Petrify Duration
+4% Maximum All Resistances

Granted Skills

Mercy (Granted by Item)
In your darkest moment, mercy from the gods.

Activates when Health drops below 30%
70 Second Skill Recharge
5 Second Duration
50% Health Restored
30% Damage Absorption
50% Reduced Stun Duration
50% Reduced Freeze Duration
50% Reduced Petrify Duration

Required Player Level: 58

Required Spirit: 265

Item Level: 58

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
A Rover Rescue

Rewards: | XP, Rep

**A Rover Rescue** is a small side quest in Act 1 that starts by talking to Jasper in a cavern in Wightmire. Jasper and his companions have been captured by escaped convicts and put to work in a mine as slave labor.

## Guide

The cave entrance can spawn in one of three locations. The first is northwest of the Wightmire riftgate, another to the southeast, and the third to the east in the Sodden Hollow.

Kill the Convicts then talk to Jasper for the reward. Talking to Jasper both starts and completes the quest.
Aetherial Colossus

**Aetherial Colossuses** are a type of Aetherial creature, found throughout Act 6.

## Abilities

10% Chance of +15% Physical Damage
Fire Damage
Aether Damage
8% Chance to Avoid Projectiles
75% Life Reduction Resistance
50% Mana Burn Resistance
50% Chance of 200% Reduced Stun Duration
Physical Damage
Fire Damage
Aether Damage
Physical Damage
Physical Damage
Aether Damage
3 Meter Radius

## Notable Drops

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Algosia Fald - Celestial Forge

Algosia Fald - Celestial Smith is a Blacksmith located in the Tomb of Nephos. She spawns on Elite and Ultimate Difficulties only.

## Services

Algosia can only craft random Forgotten Gods Legendary items from 5 categories, for a cost of 125,000 Iron Bits, 1 Polished Emerald, and a quantity of rare crafting materials.

Each random Legendary item will have randomly applied one of the following properties:

* Increases Health Regeneration by 5-11%
* +4-12 Defensive Ability
* +4-12 Offensive Ability

 Armor
 Caster Weapons
 Melee Weapons
 Ranged Weapons

Note : In order to get Helms from sets, one can use the Transmute tab from the Inventor
Annals of Arkovia (quest)

Rewards: | XP, Note, Rep

This is small Act 2 side quest that activates after finding the Annals of Arkovia in Cronley's Hideout.

## Objectives

* Collect the Annals of Arkovia in Cronley's Hideout (1/1).
* Bring the Annals to Amkala at the Rover Camp in Old Arkovia.

## Guide

The item can be found by breaking an Urn Cluster at the bottom of the pit in the first section of Cronley's Hideout. Picking up the Annals quest item also rewards you with the Excerpt from the Annals of Arkovia note.Take the Annals to Amkala at the Rover Camp in Old Arkovia to complete the quest.

## Quest Log

Objectives:
* Collect the Annals of Arkovia in Cronley's Hideout (1/1).
* Bring the Annals to Amkala at the Rover Camp in Old Arkovia.
Anchorite's Leg Armor

Anchorite's Leg Armor is an Epic Leg Armor.

## Stats

Anchorite's Leg Armor

Epic Heavy Pants

358 Armor

+8% Health
+30 Defensive Ability
18% Elemental Resistance
15% Reduced Stun Duration
30-250 Lightning Retaliation
+2 to Vindictive Flame
+2 to Rebuke

Required Player Level: 37

Required Physique: 393

Item Level: 35

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Ascended Vestment

**Ascended Vestment** is aMonster Infrequent Rare Chest Armor. It has a chance to drop from Possessed Archmages.

## Base Stats

Ascended Vestment

Rare Caster Chest Armor

148 Armor

+9% Elemental Damage
+28 Defensive Ability
+4 Energy Regenerated per second
+6% Casting Speed

Required Player Level: 30

Required Physique: 156

Required Spirit: 268

Item Level: 30

Ascended Vestment

Rare Caster Chest Armor

335 Armor

+14% Elemental Damage
+31 Defensive Ability
+5.2 Energy Regenerated per second
+6% Casting Speed

Required Player Level: 50

Required Physique: 251

Required Spirit: 412

Item Level: 50

Ascended Vestment

Rare Caster Chest Armor

625 Armor

+18% Elemental Damage
+36 Defensive Ability
+6 Energy Regenerated per second
+6% Casting Speed

Required Player Level: 70

Required Physique: 369

Required Spirit: 544

Item Level: 70

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
A Sacrifice

Rewards: | Isaac's Treasure

This Act 1 side-quest begins when you discover Isaac in the Cultist's Lair, located in the Foggy Bank area. The entrance to the Lair is a trapdoor inside a house just off the Burrwitch road occupied by cultists.

## Background

Isaac was in the process of being sacrificed by some cultists and was too far gone when you reached him. With his last breath, he tells you of a valuable stash he hid away out in the swamp.

## Objectives

* Find Isaac's hidden stash in Wightmire.

## Guide

Exit the Cultist's Lair and continue up the Burrwitch road until you reach the Foggy Bank Riftgate. Turn left and follow the edge of the river around until you reach a small area where the tree stump is located.

Finding Isaac's Treasure ends the quest.

## Reward

Isaac's Treasure contains the Isaac's Spaulders rare item in addition to other random loot. Isaac himself turns into a pile of bones which can be scavenged.

Note: Isaac's treasure can also be found without talking to him, however the quest will not activate and there will be no xp reward. If you find him afterwards, when he offers to tell you where his stash is you can tell him you have already found it, to which Isaac laments that he should have hidden it better.

## Quest Log

Objectives:
* Find Isaac's hidden stash in Wightmire
Anguish

This area is floor 5 of The Steps of Torment dungeon in Act 2.

The Unique Boss Alkamos, Lord Executioner resides in *Uroboruuk's Torment*, the central section of the level. Defeating him unlocks a treasure room which contains 2 Glorious Chests and a Transcendant Chest, as well as a Pillar which teleports the player to the surface near the Steps of Torment entrance.

## Interests

* Secret area - behind 2 breakable walls.
* Ornate Strongbox
* Bone Coffer
* Glorious Chest
* Transcendant Chest
* Escape to the Surface

## NPCs

* Marris Kas - Wares of the Lost - can spawn in 3 different locations.

## Creatures

**Undead:**

* Apparition
* Haunted Noble
* Haunted Champion
* Skeletal Warrior
* Skeletal Archer
* Skeletal Deathbolt Archer
* Skeletal Knight
* Skeletal Priest
* Skeletal Warlock
* Flame Revenant
* Frost Revenant
* Storm Revenant
* Death Revenant
* Skeletal Gargantuan
* Skeletal Monstrosity

**Boss:**

* Alkamos, Lord Executioner

## Gallery

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Aetherial Vanguard

*Among the Aetherials that crumbled humanity's empire, in a devastating event now called the Grim Dawn, there were those who reached out beyond the veil first, the ones that would become the heralds of mankind's destruction.*

*They were the first to infiltrate the ranks of Erulan, the first to manipulate the unwitting humans to undermine their own cities and governments. This Aetherial Vanguard now spreads its corrupting influence from the ruins that once stood as proud beacons of the fallen empire.*

*But all this carnage was merely the beginning of their machinations. At the hands of the Aetherial fleshshapers, vile new creations stir within the depths of Malmouth. Whatever comes next may well mark the end of humanity's resistance.*

## Aetherial Vanguard Variants

Ascended

* Ascended Attendant (1)
* Ascended Attendant (2)
* Ascended Spellbreaker
* Ascended Myrmidon

Aetherial Bloater

* Aetherial Bloater
* Aetherial Bileeater
* Aetherial Regurgitator

Aetherial Colossus

* Aetherial Behemoth
* Aetherial Colossus
* Aetherial Titan
* Aetherial Stormbearer

Aetherial Corruption

* Fleshwarped Corruption
* Fleshwarped Chilled One
* Fleshwarped Stormwalker
* Fleshwarped Scorcher
* Fleshwarped Aberration

Aetherial Fleshshaper

* Fleshshaper
* Fleshweaver
* Architect of Flesh

Aetherial Imp

* Aetherial Crawler
* Aetherial Scamp
* Aetherial Imp

Aetherial Sentry

* Aetherial Guardian
* Aetherial Sentinel

Aetherial Worm

* Aetherial Gutburrower
* Aetherial Bloatworm
* Aetherial Rotbellower
* Aetherial Blazedrinker
* Aetherial Iceburrower
* Aetherial Stormdrinker

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • **Aetherial Vanguard**

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Aegis of Menhir (Skill)

### AssociatedSkills:

*With the strength of the earth flowing through you by the blessings of Menhir, hurl a magical aegis that will home in upon your target and leave it staggered and dazed before returning to you.*

Requires a shield.

## Skill Progression

`Updated to: v1.1.9.0`

Base Levels
 2/16
 3/16
 4/16
 5/16
 6/16
 7/16
 8/16
 9/16
 10/16
 11/16
 12/16
 13/16
 14/16
 15/16
 16/16

Ultimate Levels
 18/16
 19/16
 20/16
 21/16
 22/16
 23/16
 24/16
 25/16
 26/16

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Aether Corruption

Aether Corruptions are a class of enemy creature. They generally take the form of reanimated corpses.

## Aether Corruption Variants

### Gazer

* Corruption
* Overseer
* Overmind
* Mindrager

### Zombie

* Walking Dead
* Wretcher
* Fury
* Cold One
* Burning Dead
* Plague Walker
* Rotting Soldier
* Rotting Emberguard
* Corpsefiend
* Fleshwarped Butcher
* Fleshwarped Thrasher

### Zombie Hound

* Tainted Hound
* Tainted Pack Leader

### Reanimator

* Reanimator (1)
* Reanimator (2)
* Dominator (1)
* Dominator (2)

### Corrupted Troll

* Fleshwarped Troll
* Fleshwarped Vanguard
* Fleshwarped Deadeye
* Fleshwarped Flameeye
* Fleshwarped Commander
* Hoarfrost Dreadguard

### Corrupted Manticore

* Fleshwarped Manticore
* Fleshwarped Wastestalker
* Fleshwarped Aethermane

### Harvestman

* Haunted Scarecrow
* Haunted Harvester

### Possessed Human

* Possessed Apprentice
* Possessed Arcanist
* Possessed Elementalist
* Possessed Archmage

### Flesh Hulk

* Flesh Hulk
* Ironside Hulk
* Rage Hulk

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Alkamos' Torment

Alkamos' Torment is an Epic Ring. It can only be looted from Alkamos, Lord Executioner.

The level 65 version is part of the Rage of Alkamos item set, while the level 94 version is a part of Misery of Alkamos.

## Stats

Alkamos' Torment

"Agony..."

Epic Ring

1-12 Cold Damage
+50% Cold Damage
+56 Offensive Ability
+4% Total Speed
36% Vitality Resistance
+3 to Whirling Death

Required Player Level: 65

Required Spirit: 288

Item Level: 65

Alkamos' Torment

"Agony..."

Epic Ring

1-16 Cold Damage
+75% Cold Damage
+75% Frostburn Damage
+78 Offensive Ability
+4% Total Speed
38% Vitality Resistance
+3 to Whirling Death

Required Player Level: 94

Required Spirit: 379

Item Level: 94

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Abyssal Mask

Abyssal Mask is a Legendary Head Armor.

This item can be crafted after finding the Blueprint: Abyssal Mask.

## Stats

Abyssal Mask

"Bound by death to a death unbound."

Legendary Caster Helm

731 Armor

+40% Vitality Damage
+28% Bleeding Damage
+40% Vitality Decay
+260 Health
+28 Defensive Ability
+3.8 Energy Regenerated per second
20% Bleeding Resistance
0.5 Seconds of Confuse Retaliation
+6% Skill Cooldown Reduction
+3 to Bloody Pox
+2 to Devouring Swarm

Granted Skills

Bloody Pox (50% Chance when Hit)
An abhorrent curse that calls down a virulent plague to spread among your foes.

3 Second Skill Recharge
6 Second Duration
6-14% Reduction to Enemy's Health
82 Bleeding Damage per Second

Required Player Level: 65

Required Physique: 251

Required Spirit: 450

Item Level: 65

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Abomination

Abomination is a tier three Constellation, located in the bottom left part of the devotion window.

## Stats

`Updated to: v1.0.1.0`

 2
 3
 4
+80% Vitality Damage
 5
 7
 8

## Skill Progression

### Abominable Might (20% Chance on Attack)

*The chaotic powers of the Void flow through you, turning your weapons into conduits for your fiendish might.*

8 Second Duration
4-32 Chaos Damage
+85% Chaos Damage
20% Physical Damage converted to Chaos Damage
+10% Health
 2/10
9-44 Chaos Damage
+100% Chaos Damage
23% Physical Damage converted to Chaos Damage
+11% Health
 3/10
14-56 Chaos Damage
+115% Chaos Damage
26% Physical Damage converted to Chaos Damage
+12% Health
 4/10
19-68 Chaos Damage
+130% Chaos Damage
29% Physical Damage converted to Chaos Damage
+13% Health
 5/10
24-80 Chaos Damage
+145% Chaos Damage
32% Physical Damage converted to Chaos Damage
+14% Health
 6/10
29-92 Chaos Damage
+160% Chaos Damage
35% Physical Damage converted to Chaos Damage
+15% Health
 7/10
34-104 Chaos Damage
+175% Chaos Damage
38% Physical Damage converted to Chaos Damage
+16% Health
 8/10
39-116 Chaos Damage
+190% Chaos Damage
41% Physical Damage converted to Chaos Damage
+17% Health
 9/10
44-128 Chaos Damage
+205% Chaos Damage
44% Physical Damage converted to Chaos Damage
+18% Health
 10/10
54-150 Chaos Damage
+230% Chaos Damage
50% Physical Damage converted to Chaos Damage
+20% Health

### Tainted Eruption (15% Chance on Attack)

*The corruption trapped within you is unleashed in a massive explosion of vile toxins.*

10 Meter Radius
600 Poison Damage over 5 Seconds
Confuse target for 1.8 Seconds
 2/10
 3/10
 4/10
 5/10
 6/10
 7/10
 8/10
 9/10
 10/10

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Aethersteel Bolts

Aethersteel Bolts is a Common Component for use in Guns, Crossbows and Caster Off-Hands.

This item can be crafted baseline using the Blacksmith. It can also be received as part of Faction Bounty rewards for Devil's Crossing.

## Stats

Aethersteel Bolts

"Augmented with the essence of Aetherial monstrosities."
(Used in Guns, Crossbows and Caster Off-Hands)

Component

4-6 Aether Damage
+25% Aether Damage
10% Physical Damage converted to Aether Damage

Granted Skills

Aether Tendril (Granted by Item)
Unleash a blast of pure aether energy at your target.

76 Energy Cost
2.5 Second Skill Recharge
40% Weapon Damage
412-625 Aether Damage
40% Slow target for 3 Seconds
15 Reduced target's Resistances for 3 Seconds

Required Player Level: 20

Item Level: 25

## Crafting

Crafts one Aethersteel Bolts Component.

* Masteries
* Items
* Creatures
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* Locations
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* Soldier
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* Occultist
* Nightblade
* Arcanist
* Shaman
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* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Anorak's Journal

This note is found in the Korvan Docks, near the Sandblown Ruins entrance.

It provides some back-story to the Tomb Brothers side quest.

Aaral's got the three of us working with an odd crew, some bunch of witch worshipping fanatics, but I have my trepidations. For one, getting mixed up with such a controversial group may prove more dangerous than it's worth. They also seem like a terribly conflicted lot, all pledging themselves to different deities, none of whom seem to get along very well.

They've somehow roped my brothers into joining their little cult, though I suspect those two aren't buying into the mumbo jumbo the witches are peddling. More likely they think we'll turn a healthy profit by going along with the whole deal. If that's the case, Aaral and Anderan are doing an awfully good job hiding it. They're joining in with daily rituals, kowtowing to their new god. It's an odd site, those two fools pretending they care for anything other than making themselves rich. I wonder how long it will be until they try to get me to join in with them. I haven't had an opportunity to speak with them about it, but deceiving a group of fanatics like this could be dangerous business.

For the time being, the witches have kept us well supplied and there seems to be no shortage of grave robbing they want us to do. I don't exactly know what they're looking for but they don't seem to have any interest in the usual trinkets. They were rather displeased with our first haul, saying it was all useless junk. We just grabbed what usually sells well, jewelry, anything that looks expensive, but they said to focus our efforts on items that seem to have greater importance, auras, whatever that means.

On top of all else, things are heating up in camp. The witches seem to be preparing for something, arguing amongst themselves, making plans in secret. There's a lot of strange people coming and going and some rather concerning rumors about goings-on to the north in the ruins of Korvan City. We don't have any plans to head out there though, at least I hope not.

This morning it's off to the Cairan Docks for a second run. There's a network of tombs and temples beneath the ruins that the witches seem particularly interested in. We've been down there before and most of those places seemed like they were picked over years ago. But maybe the stuff with...auras is still down there. In any case, I'll have my hands full keeping Aaral and Anderan out of trouble, as usual.
Alkamos' Anguish

Alkamos' Anguish is an Epic Ring, and is part of the Wrath of Alkamos item set.

This item can only be looted from Alkamos, Lord Executioner, and has a level 65 counterpart, Alkamos' Torment.

## Stats

Alkamos' Anguish

"Agony..."

Epic Ring

1-6 Cold Damage
+28% Cold Damage
+30 Offensive Ability
+4% Total Speed
12% Vitality Resistance
+2 to Whirling Death

Required Player Level: 30

Required Spirit: 151

Item Level: 30

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Astral Fields

The Astral Fields is a world area in Act 7. It serves as a transition area between the two boss rooms in The Eldritch Gate and the Throne of the Three.

## Interests

Loot Chests

* Hidden Remains
* Korvan Secrets

Notes

* Splendors of the Eldritch Realm

## Creatures

* Korvaak's Drudge
* Korvaak's Servant
* Korvaak's Scion

* Eldritch Gargoyle
* Forsaken Gargoyle
* Ancient Gargoyle

* Eldritch Mongrel ~ Runt
* Eldritch Mongrel ~ Stalker
* Eldritch Mongrel ~ Guardian
* Eldritch Mongrel ~ Alpha

* Riftclaw ~ Flayer
* Riftclaw ~ Nest Guardian
* Riftclaw ~ Matriarch

## Gallery

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Avalline's Note - Page 3

This note is found as a random drop from Chthonic Cultists in The Blood Grove, Darkvale Gate and Lone Watch.

All begins and ends with Ch'thon. I can see that now. My family's suffering, the poverty we've endured? These are all symptoms of our separation from Ch'thon. The Bloodsworn have shown me the way to salvation.

I have prayed long and hard at the altar, poured my lifeblood out onto the stones until the answers came to me. The only way my family can truly be safe is to be reunited with Ch'thon.

I have made the necessary arrangements. The sacrifice will proceed at dawn.

See also:

* Avalline's Note - Page 1
* Avalline's Note - Page 2
Alex

**Alex** is a boy who lives in Devil's Crossing. He and his sister Jane are adopted children of Constance, whose own children have died in the events following the Grim Dawn. Alex is initially instructed not to talk to the player character on the account of them being "evil".

## Background

Before the Grim Dawn, Alex with his sister Jane and their parents used to live in the village of Burrwitch. On that night, Alex's father left his family, apparently to participate in the battle against the Aetherial forces. Alex's mother locked her children in their room and told them to keep quiet.

Alex and Jane were eventually found by John Bourbon, who made them cover their eyes and escorted them, along with other survivors, to the old prison of Devil's Crossing. The two siblings were adopted by the former seamstress Constance.

Alex is substantially less talkative than his sister, in part because he's not allowed to talk to the protagonist.
Ancient Shambler

The **Ancient Shambler** is a unique Rock Golem boss creature located in The Flooded Passage. Killing it is necessary to exit to the Burrwitch Outskirts.

Family: Eldritch

Genus: Golem

## Abilities

 Rock Smash
 Avalanche
 Petrifying Rock

## Resistances

* Masteries
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Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Adept's Circlet

Adept's Circlet is a Rare Head Armor.

This is a crafted-only item, available after finding the Blueprint: Adept's Circlet. Crafting will add one random affix plus one of the Blacksmith's custom stats.

## Stats

Adept's Circlet

Rare Caster Helm

136 Armor

+20% Elemental Damage
+22 Spirit
+1.9 Energy Regenerated per second
+25% Energy Absorbed from Enemy Spells
30% Skill Disruption Protection
+ Random Stat(s)

Granted Skills

Fireball (15% Chance on Critical Attack)
Launches a fireball at nearby enemies.

1.5 Second Skill Recharge
79-133 Fire Damage
50% Chance to Stun target for 1 Second

Required Player Level: 30

Required Physique: 127

Required Spirit: 253

Item Level: 30

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Adept's Gloves

Adept's Gloves is a Rare Hand Armor.

This is a crafted-only item, available after finding the Blueprint: Adept's Gloves. Crafting will add one random affix plus one of the Blacksmith's custom stats.

## Stats

Adept's Gloves

Rare Gloves

86 Armor

+12% Elemental Damage
+12 Spirit
+7% Casting Speed
+ Random Stat(s)

Required Player Level: 24

Required Physique: 117

Item Level: 24

* Masteries
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* Soldier
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* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Anderos' Amplifier

Anderos' Amplifier is a Legendary one-handed ranged weapon. It has a level 84 Mythical version.

This item is available only with the Ashes of Malmouth Expansion.

## Stats

Anderos' Amplifier

"Sidearm specifically devised by Inquisitor Anderos to amplify his already formidable mastery over arcane runes."

Legendary One-Handed Ranged

20-32 Fire Damage

20-32 Cold Damage

1.7 Attacks per Second

10 Fire Damage
10 Cold Damage
+78% Fire Damage
+78% Cold Damage
+78% Burn Damage
+78% Frostburn Damage
15% Physical Damage converted to Fire Damage
+10% Attack Speed
+2 to Artifact Handling
+3 to Mortar Trap
+1 to all skills in Inquisitor

Granted Skills

Rain of Fire (10% Chance on Attack)
Fire rains down from the heavens, incinerating your foes.

6 Second Skill Recharge
8 Meter Target Area
2 Meter Radius
10% Weapon Damage
121-168 Physical Damage
188-266 Fire Damage
200 Burn Damage over 2 Seconds

Required Player Level: 58

Required Cunning: 380

Item Level: 58

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
"The Bruiser" Romanov's Note

## Note

This note is found as a random drop from Cronley's Gang members in Cronley's Hideout.

The boss says I done good when I smashed them rover skulls for hiding their food. Says I'm next in line to join him and his brothers in the new dawn. I've seen what those boys can do with them green crystals in their flesh. They could tear a man in half like a loaf of bread. But I heard them screaming too when Cronley put the crystals in. Sounded worse than the last time he got his hands on a rover woman.

But a little pain's not about to turn me into some knife-stabbing wimp. Nobody's gonna out-muscle the Bruiser around here!
Attuned Lodestone

Attuned Lodestone is a Rare component for use in Amulets and Medals.

## Stats

Attuned Lodestone

"These rare and potent stones still echo with the thunder of the storm that birthed them."
(Used in amulets and medals)

Rare Component

+32 Offensive Ability
+8% Crit Damage
+20% Lightning Damage
+20% Electrocute Damage
1-260 Lightning Retaliation

Granted Skills

Static Charge (20% Chance when Hit by Melee Attacks)
A surge of electricity discharges from you, damaging nearby enemies.

2 Second Skill Recharge
3 Meter Radius
15% Weapon Damage
122-240 Lightning Damage
Stun target for 1 Second
10% Reduced target's Damage for 2 Seconds

Required Player Level: 15

Item Level: 16

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
Alkamos' Touch of Anguish

Alkamos' Touch of Anguish is a Legendary Ring. It drops only from Alkamos, Lord Executioner in the Steps of Torment, on Elite and Ultimate difficulties.

The **Level 75** version belongs to the Sigils of the Executioner set, the **level 94** version to the Dread Sigils of Alkamos.

## Stats

Alkamos' Touch of Anguish

Legendary Ring

1-10 Cold Damage
+66% Cold Damage
+66% Frostburn Damage
15% Piercing Damage converted to Cold Damage
+56% Offensive Ability
+4% Total Speed
38% Vitality Resistance
+2 to Whirling Death
+2 to Blade Barrier

Required Player Level: 75

Required Spirit: 330

Item Level: 75

Alkamos' Touch of Anguish

Legendary Ring

1-14 Cold Damage
+80% Cold Damage
+80% Frostburn Damage
15% Piercing Damage converted to Cold Damage
+78% Offensive Ability
+4% Total Speed
40% Vitality Resistance
+2 to Whirling Death
+2 to Blade Barrier

Required Player Level: 94

Required Spirit: 384

Item Level: 94

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors
A New Consensus

A New Consensus is a note found in The Infestation.

Our recent setbacks in Homestead and beyond shall not be taken lightly. However, I believe we may bend this unfortunate situation in our favor. We must not wither at the hapless prodding of such feckless creatures. While the humans are blindly focused upon the machinations of the Dead God's children, we must take this opportunity to realign our priorities. At the recommendation of Overlord Van Aldritch, I decree a change to a recent consensus.

It's then a consensus that the Shaper of Flesh be recalled to Malmouth immediately and allowed to finish his latest work without further interruptions. Progress on the Fleshworks has stalled in his absence, a grave miscalculation.

Marcell will be returned to his ruling seat in Malmouth where his focus will once again be upon concluding the growth of the factory, with him at its heart. This project must not be allowed to suffer any further delays. A shortage of specimens will thusly not be tolerated.

All nearby regions are to double collection and begin rerouting all shipments to Malmouth immediately.

-Adjunct Orin Vostra, Fourth of the Circle of Five
Aetherial

*For the Faction, see Aetherials*
Aetherials are a class of enemy Creature in Grim Dawn.

## Aetherial Variants

* Aether Crystal
* Aether Crystal Cluster
* Aether Crystal Formation

**Aether Obelisk:**

* Aetherial Obelisk
* Aetherial Terraformer

**Aetherial:**

* Aetherial Watcher
* Aetherial Wraith
* Aetherial Spectre

**Aetherial Abomination:**

* Aetherial Abomination
* Fused Terror

**Possessed:**

* Possessed Apprentice
* Possessed Arcanist
* Possessed Elementalist
* Possessed Archmage

## Heroes

* Azar, the Wrathful
* Mondrak, the Everburning
* Intesius

## Bosses

* Commander Lucius
* Herald of the Flame
* Herald of Destruction
* Herald of the Stars
* The Amalgamation

* Masteries
* Items
* Creatures
* Factions
* Locations
* Constellations
* Soldier
* Demolitionist
* Occultist
* Nightblade
* Arcanist
* Shaman
* Inquisitor
* Necromancer
* Oathkeeper

Barrowholm • Coven of Ugdenbog • Malmouth Resistance • Aetherial Vanguard

Cult of Bysmiel • Cult of Dreeg • Cult of Solael • Eldritch Horrors