recursal/Fanatic-Fandom huggingface dataset:
SCP-312

## **Special Containment Procedures**

SCP-312 is kept in a large life-form containment chamber at Site-19. As it does not require feeding, only researchers are permitted access to the chamber. All personnel entering the chamber are provided with wide-brimmed hats and advised not to look directly upward.

## **Description**

SCP-312 is an organism composed of very thin tissue layers and filled with atmospheric gases at a slightly higher temperature than the surrounding air. It typically floats approximately ███ meters above the ground, although it will vary this in order to maintain its position relative to prey.

SCP-312 is capable of creating a small lenticular cloud around itself by releasing water vapor and manipulating air currents, and uses this as camouflage. Within the cloud, SCP-312 is visually similar to a large jellyfish, with a cap approximately two and a half (2.5) meters in diameter from which trails a tube of tendrils approximately twenty-five (25) meters in length.

SCP-312 preys upon large mammals and shows a strong preference for humans. While hunting, SCP-312 will stalk its prey from a position directly above, manipulating air currents around it to maintain this relative position. Prey can escape by moving at a speed upwards of thirty kilometers per hour (30 km/h) or by entering a large crowd, which seems to confuse SCP-312 and cause it to switch targets.

SCP-312's core is filled with a large cluster of eyes. The majority of the eyes are human in appearance, except for one large, central orb. The other eyes are connected to the central one by thin tendrils. This core can be observed through the tube of tentacles by prey looking directly upwards, or by a recording device above the targeted prey.

So long as this core remains unobserved, SCP-312 will remain docile, and seems capable of surviving indefinitely without feeding, although feedings do increase its mass and movement speed as well as the number [REDACTED]. However, if a prey animal makes eye contact with the core, SCP-312 will become active, generating a narrow, controlled vortex with the appearance of a long tube of cloud connecting the lenticular cloud above with the ground. The prey is pulled into SCP-312's tentacle mass by a strong updraft within the vortex, paralyzed by a venomous sting by the tentacles, then digested. Within about a week, partially digested remains of the prey will fall from the sky where SCP-312 disappeared. After a successful hunt, SCP-312 will drift aimlessly until another prey creature comes nearby.

Based on incident reports, the Foundation believes there are at least three (3) uncontained instances of SCP-312 in the wild. Recovery efforts are difficult because SCP-312 often follows a single person for months or years before its effect is triggered.
SCP-005

## **Special Containment Procedures**

SCP-005 poses no immediate risk in any direct sense. Even so, its unique functions require special measures be taken to restrict access and manipulation of the object. Approval of at least one (1) Level 4 personnel is required for the removal of the object from its containment area.

## **Description**

In appearance, SCP-005 resembles an ornate key, displaying the characteristics of a typical mass produced key used in the 1920s. The key was discovered when a civilian used it to infiltrate a high security facility. SCP-005 seems to have the unique ability to open any and all forms of lock (See Appendix A), be they mechanical or digital, with relative ease. The origin of this ability has yet to be determined.

## **Additional Notes**

SCP-005 may be used as a replacement for lost security passes, but only under the supervision of at least one (1) Level 4 personnel. SCP-005 may not be used for vending machine repairs, opening lockers, or for any personnel's spare home key. Removal of the object from the compound will result in immediate termination.

## **Appendix A**

While SCP-005 has been shown to be effective in removing almost any form of locking device, further experiments have shown that efforts to disguise the purpose or identity of a lock have proven at least somewhat successful in defeating SCP-005's ability. In approximately 50% of cases where a volunteer was not able to identify a locking device as such, SCP-005 was not successful in deactivating the device. Due to these results, SCP-005 has been tentatively classified as 'sentient' and further tests are being run to determine its cognitive abilities. However, there are no results that show any traits that prevent it from being able to identify any particular locking device, only that the aforementioned device has been heavily concealed and disguised.
Minutiae - Alex Rize & Elfsong

## Minutiae

Updated Artwork

Original (Stock) Artwork

*Minutiae* is a song made by *Alex Rize* and *Elfsong*. It is track 1 of the album *Minutiae*.

## Song Description

Silk Sofa music is finally happy to announce the first release: Elfsong, Alex Rize - Minutiae! This outstanding experimental tune with elements of idm will definitely shock you with its detailed structure and atmosphere of future.

## Trivia

* As stated above, this was the first release on Silk Sofa Music.
Testf Wiki

**Welcome to the Testf Wiki Home Page!**
We're a collaborative community website about Testf that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! Test

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Virtual Freddy

**Virtual Freddy** is Freddy Fazbear as he appears in *Five Nights at Freddy's VR: Help Wanted*.

## Mechanic

He will start on the Funtime Cove (CAM 06) camera and get closer to the office in steps, going through the Kitchen (CAM 04) and the Right Hall (CAM 02). Looking at him will prevent him from going forward, the camera does not need to be up to stall him. Closing the door will only send him back one step. He has two steps in the Right Hall.

## Skins Gallery

Default IconCGI Freddy (VHS Security Tapes) (1,500 Coins)
## Trivia

* His mechanic is very similar to Freddy Fazbear's mechanic in the original *Five Nights at Freddy's.*
SCP-249

## **Special Containment Procedures**

SCP-249 is affixed to a wall within Site-██. Access to SCP-249 is unrestricted, though an accurate log of destinations must be kept and submitted to a Level-4 supervisor every four (4) weeks. No SCPs of any class may be brought or kept within one thousand (1000) meters of SCP-249 without Level-4 approval.

## **Description**

SCP-249 appears to be a windowless door, covered in a faded white paint. It was first found in a house located within the small town of ██████. When opened, SCP-249 does not lead to the other side of the doorway, but to a random door within eight hundred and fifty (850) meters. Items that go through SCP-249 are teleported to that other door, regardless of what may be between the door and SCP-249. When observed from the destination, the exit door appears to open on its own accord, and whatever goes through SCP-249 appears out of thin air. When opened, SCP-249 takes on the appearance of the door it is connected to. When shut, SCP-249 is no longer connected to that door, and reverts to its standard appearance.

However, roughly every five hundred (500) uses, SCP-249 does not connect to a door within its range, but instead to a random location anywhere in the world, even locations with no apparent doors within hundreds of kilometers. When the 500-use mark approaches, common use of SCP-249 is stopped and tests are done to record its exit location. Since its discovery, a log has been kept documenting these cases (See Addendum 249-001).

## **Document 249-A**

In accordance to O5-██, all restrooms have been moved away from SCP-249's range.

## **Addendum 249-001**

### **Teleportation log**

#### **<BEGIN LOG>**

##### **12-10-19██:**

Agent █████ goes missing and is found weeks later in eastern Canada; describes random transportation.

##### **24-6-19██:**

Agent █████ goes missing and is found weeks later in eastern Canada; describes random transportation.

##### **17-10-20██:**

Middle of what appears to be the Sahara desert.

##### **4-12-20██:**

Warehouse in a destroyed city resembling ███████.

##### **17-5-20██:**

When opened, SCP-249 releases a massive torrent of water. Agent ██████, who was holding the door handle, shuts the SCP before Site ██ is flooded. Later, a fish found on the ground is examined, and identified as a species living only in the Mid-Atlantic Deep Sea Trench.

##### **19-11-20██:**

Agent ████ requests use of SCP-249 in infiltration mission. Request approved. Mission is successful.

## **Trivia (Not Really)**

* This is the 100th page on this wiki!
	+ Ok, this is epic
	+ This page, Mr. Hippo, and Nostalgia - Shirobon were debated as who should be the 100th page on this wiki
		- As you can see above, SCP-249 won!
Alive (Disambiguation)

Disambiguation page for Alive (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Alive (Aviators)
* Alive (Elestee)
* Alive (Daft Punk)
Demo Barrier

**Demo Barrier** appears in the demo for *FNaF World* and prevents the player from progressing forward.

## Mechanic

Your night will end at 2AM unless you buy the full release of the night from the Prize Counter (CAM 07). The higher difficulty level, the more it will cost.

## Gallery

Demo Barrier's Origin in the FNAF World DemoDemo Barrier's Origin in the FNAF World Demo, but Horizontal
## Trivia

* When Demo Barrier was first added in version 1.4.6, there was a bug where Demo Barrier could end your night at 2AM while turned off. This was fixed in version 1.4.7.
The Security Guard

**The Security Guard** is who you play as in the 3rd game. Nothing is entirely known about the character, as he/she is never seen or mentioned by name. It is theorized that he/she was the cause of the fire that burned down *Fazbear's Fright*.

## Mechanic

He will mess with the Audio Lure on the Duct System and the Vent Snare on the Vent System when the Heater is used too frequently.

## Gallery

The Security Guard's Origin in FNAF 3His original icon, taken directly from FNaF 3.
## Trivia

* His mechanic in Ultra Custom Night is completely original.
* His icon is the newspaper seen at the start of the week in *FNaF 3*.
* His icon is the exact same as the one in Chimin395's roster builder.
You Rise - Xilent

## you\_rise

Art used for its single release

Art used for the We\_Are\_Dust album

*you\_rise* (unable to put underscores in page titles) is a song made by *Xilent*. It is track 2 of the album *we\_are\_dust*.

## Song Description

Xilent has limitless talent and it’s an absolute thrill to have this new track on Uncaged! Show him your love in the comments below! 🔥🔥

## Youtube Links

Xilent - You Rise -Monstercat Release-you\_rise - Xilent
A Rose In A Field - Big Giant Circles

## A Rose In A Field

Art used for the The Glory Days album

Alternate art used on BGC's bandcamp

Art used for its Youtube Thumbnail

*A Rose In A Field* is a song made by *Big Giant Circles*. It is track 4 in the album *The Glory Days*, and track 7 of the album *Just Shapes & Beats*.

## Song Description

Shoutouts to the ever quirky C418 who has become one of my closest friends!

## Youtube Links

Big Giant Circles - The Glory Days- "A Rose in a Field"A Rose In A Field - Big Giant Circles
Virtual Phone Guy

**Virtual Phone Guy** is Phone Guy as he appears in FNaF VR: Help Wanted.

## Mechanic

The phone will stay on the desk and you can pick it up and put it down at any time. Sometimes, the monitor may glitch out and become stuck on the Glitch Floor. Pick up the phone for a few seconds to fix the monitor.

## Trivia

* His mechanic is a reference to how in Danger! Keep Out!, if you hold the phone for a while, the game will start glitching, and everything will turn into a shade of pink. The monitor in your office will have the words, "Scanning For Glitches" on it, then "No Glitched Found".
Browboy

**Browboy** is a boss encountered in Pinwheel Circus in *FNaF World*.

## Mechanic

When he appears in the right vent, close it. If he gets in, he will constantly laugh, which will add to the noise meter, and disable your Freddy Fazbear Mask. He will go away after a few seconds.

## Gallery

Browboy's Origin in FNAF WorldBrowboy's appearance in the Gravity Vortex minigame in FFPS.Browboy in the Right VentBrowboy in the Office
SCP-368

## **Special Containment Procedures**

SCP-368 has not yet warranted any need for containment. Though it has the movement patterns and behavior common to a normal bird, neither it nor any of its copies (see Addendum) have shown any desire to migrate from the offices in which they are stored.

## **Description**

SCP-368 is an animate origami crane folded from ornate, heavy-stock paper. Left to its own devices, it will perch, preen, fly from platform to platform, groom, and occasionally construct a makeshift nest out of nearby office supplies. It responds to human touch affectionately, much as a domesticated bird would. The item's demeanor is, on the whole, friendly, and it has been observed to perch on the shoulders of various SCP personnel. Though the item needs no source of nourishment, it appears to "sleep" at night in that it places its head under its wing. Studying the physical properties of SCP-368 has proven difficult: the item seems to interpret attempts to capture or contain it as a game and has displayed considerable agility and resourcefulness in evading even the most focused attempts at containment. How SCP-368 stays airborne and maintains its stability while airborne are still not known.

## **History**

SCP-368 was discovered in an office building in ████████, Japan, in 19██. ███ ████ (now employed as [14-1158]), a former employee at the aforementioned building, found the item in a closet full of office supplies. Upon discovery of SCP-368, 14-1158 managed to gain its trust in order to move it to a more secure location. Psychological evaluations of 14-1158 indicated her to be of sufficient mental stability and acuity to warrant a position within the SCP organization.

## **Cross-SCP Warnings**

It is recommended that SCP-368 be isolated from SCP-529 and SCP-530, as contact will almost certainly alarm all three SCP's.

## **Addendum 0-22**

On ██/██/20██, while housed in Research Sector 15, SCP-368 began displaying unusual behavior. Instead of its normal routine of human interaction, grooming, and play, it began hovering over a photocopier (serial number ██████████), "flattening" itself whenever SCP personnel approached. Dr. █████ ██████ ([19-1425]) placed SCP-368 into the photocopier and made a copy, upon which another sheet of paper of identical pattern but different hue emerged from the copier and promptly folded itself a shape mimicking that of the original. SCP-368 and the new specimen (referred to as SCP-368α) resumed usual behavior. Since then SCP-368 has displayed similar behavior at intervals varying between two and four years, while the copies have shown no such behavior. Though initially Overseer O-█ disallowed any employee from aiding in the reproduction of SCP-368, and Dr. █████ ██████ was reprimanded for his action, remarkably high employee morale at Research Sector 15 led to the introduction of the progeny of SCP-368 at further SCP facilities.
Chester

**Chester** is one of the antagonists in the *Five Nights at Candy's series*. He appears inside FNaC: Remastered, as a remastered version of the Chester that appears inside of FNaC 1.

## Appearance

Chester is an animatronic chimpanzee that sports a mostly brown, plastic like, covering with lighter brown patches, covering his face, stomach, and feet. He also wears a green pair of overalls with yellow buttons, large ears, and a large red guitar. He also has olive colored eyes and a design similar to that of a toy animatronic.

## Role in Series

Although Chester has never appeared in an official FNaF game, he has been considered official due to the Five Nights at Candy's being a part of the Fazbear Fanverse Initiative. His classic form, which appears in FNaC 1, has a mechanic almost like a mix between Foxy and Bonnie from FNaF 1, where he'll hide in a side stage until he leaves and comes to your left door. When he arrives at your door, you will see his bright eyes shine as a warning to close the door. In FNaC 2 he appears as Withered Chester, where he'll bang on a vent. When you hear him, ring the phone in the room he's in to make him leave. If he gets in the vents, there's no way to stop him. He also reappears in FNaC: Remastered, as Chester, sporting the same mechanic as in FNaC 1.

## Mechanic

He will slowly come out of the curtains on the Monkey Room camera on Floor 3. If you don't regularly check on him. If he gets out, you will die.

## Gallery

Chester's Origin in FNAC: RemasteredChester's Jumpscare
Uncharted Waters (2011) - Shingo Nakamura

## Uncharted Waters (2011)

Album Artwork

*Uncharted Waters (2011)* is a song made by *Shingo Nakamura*. It is track 10 on the album *Monstercat - 10 Year Anniversary*.

## Song Description

We are happy to be a part of Monstercat's 10 Year anniversary alongside Shingo Nakamura's stunning 2011 progressive house track.

## Youtube Links

Shingo Nakamura - Uncharted Waters (2011) -Monstercat Release-
Dream (Disambiguation)

Disambiguation page for Dream (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* DREAM-E (Shirobon)
* Dreamer (Throttle)
	+ Dreamer (Orchestral) (Throttle)
	+ Dreamer VIP (Throttle)
* Dreamers (Vintage & Morelli, Arielle Maren)
	+ Dreamers (Vintage & Morelli, Arielle Maren) (Extended Mix)
	+ Dreamers (Vintage & Morelli, Arielle Maren) (Talamanca Remix)
	+ Dreamers (Vintage & Morelli, Arielle Maren) (Talamanca Remix) (Extended Mix)
* Dreams (Album) (Rogue)
	+ Dreams (Rogue)
* Dreams (Anamanaguchi, Flux Pavilion)
SCP-902

## **Special Containment Procedures**

SCP-902 has been relegated to Arctic Base Theta-12, the only SCP to be contained at this site. The site is to be staffed by a team of fifty security personnel. At this time, no research is to be done on SCP-902. Knowledge of SCP-902 beyond its number is to be limited to level three staff and lower. It is imperative that only a limited number of Senior Staff know of the existence of SCP-902. Only one O5 is allowed to know about SCP-902 at any time. In the event of a security breach from inside Arctic Base Theta-12, the onsite hydrogen bomb is to be detonated remotely. SCP-902 must be guarded at all times against premature destruction.

## **Description**

SCP-902 is a box roughly the size of an adult human head. It measures 30 cm x 15 cm x 19 cm. It appears to be an ammunition box of a type used roughly thirty years ago, despite this item having been in Foundation custody for roughly sixty years. SCP-902 is made of lead. The composition of the item inside SCP-902 is unknown. SCP-902 emits what has been described as a 'ticking' sound, and anyone who hears this sound becomes convinced that the item is counting down. When opened, the box appears empty. However, the ticking remains, the object continues counting down. Anyone who becomes aware of SCP-902, whether through personal interaction, or by reading this report, becomes convinced that whatever is in the box is horribly dangerous, and needs to be destroyed as soon as it finishes counting down, and not before. Staff exposed to SCP-902 will typically continue to attempt to open and then close the box, trying to find the object inside.

There is no object. There is an object. It has to be destroyed, when the countdown stops. We are doing great work. We have to be stopped.
Ancient Town - Blinch

## Ancient Town

Art used for the Please, Don't Touch Anything album

*Ancient Town* is a song made by *Blinch*. It is track 32 of the album *Please, Don't Touch Anything*

## Song Description

Cthulhu rises

He will consume us

And we are now part of hell

## Youtube Links

Blinch - Acient town -Please, don't touch anything OST-Ancient Town - Blinch
## Trivia

* In the Youtube upload, Ancient is misspelled as Acient
* This song is about and based around Cthulhu
SCP-530

## **Special Containment Procedures**

No special precautions have yet proven necessary. "Carl" is very calm and friendly, and at this stage is free to move about the lower levels of the facility. "Carl" is free also to interact with SCP-529 as the two have proved non-hostile toward each other as well. Staff are not permitted to feed SCP-530 anything other than his approved food twice daily or his approved treats during training.

## **Description**

SCP-530 appears to be a small dog in a constant state of physical alteration. Height typically varies between 20 cm and 30.5 cm at the shoulders. Width across the back typically varies between 7.5 cm and 18 cm. Length typically varies between 25.5 cm and 45.5 cm. Larger and smaller sizes have been recorded but are rare and do not last long.

The coat of SCP-530 is also in a state of constant change. To date, 467 different hues have been recorded, as well as an unidentified number of patterns.

The most extreme flux comes from the growth or absorption of additional limbs, noses, mouths, eyes, ears and other body parts. While these typically do not last longer than 24 hours, a 3rd eye located slightly left of center on the top of SCP-530's head has remained since approximately one half hour after its discovery.

## **Addendum 530-203a:**

Agent ██████ ████████████ fed "Carl" a slice of deli ham of standard proportions in clear violation of dietary regimen. The resultant odor has been described variously as "horrid" and "plant withering". Agent ██████ ████████████ has been reprimanded.
Oblivion (Disambiguation)

Disambiguation page for Oblivion (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Oblivion (Bass Machina)
* OBLIVION (REAPER)
Alive - Aviators

*There are multiple songs titled Alive*

## Alive

Single Artwork

Album Artwork

*Alive* is a song made by *Aviators*. It is track 3 of the album *A Song That Never Ends*.

## Song Description

Much like with the first Five Nights fan song I made, I wasn't planning on making this. I played Sister Location on Halloween for the first time, and while I feel that it's not my kind of game, the story was inspiring. The feeling of being trapped, the feeling of time running out... Those feelings brought me back to the first time I played the series and why it spurred me to make music in the first place.

"Alive" is one last song about the fight for survival in a ghastly deathtrap. When life seems nearly over, the protagonist can keep on fighting until the end. There is, of course, a horrible fate that lies at the conclusion, but not yet. You haven't taken me yet. I'm still alive.

## Lyrics

Vessels of enjoyment

For the servants of my pain

Ghosts of rusted silhouettes

The system knows my name

Who lies behind the eyes that always follow?

Is there a heart inside or are you hollow?

Puppets pulled by strings

A cursed circus underground

Find escape in silence

Haunted echoes in the sound

If I'm the ending to this exhibition

Survival overcomes all superstition

Free I want to break free

From knowing you

Somewhere in the dark a voice is screaming

One of us is going to leave here bleeding

Breathe I'm trying to breathe

Inside of this

Trap you set to keep me from the daylight

Fighting for my life tonight, 'cause I'm still alive

Portraits of the monsters

Show the malice by design

Keeping onwards fearful that

I'm running out of time

The struggle to escape is growing harder

This victim of the night won't be a martyr

Free I want to break free

From knowing you

Somewhere in the dark a voice is screaming

One of us is going to leave here bleeding

Breathe I'm trying to breathe

Inside of this

Trap you set to keep me from the daylight

Fighting for my life tonight, 'cause I'm still alive

I am staying alive

For even just one more moment

The chance won't pass me by

The passing of time

Ghosts in the shadows watch me

Tonight I can't seem to survive

Free I want to break free

From knowing you

Somewhere in the dark a voice is screaming

One of us is going to leave here bleeding

Breathe I'm trying to breathe

Inside of this

Trap you set to keep me from the daylight

Fighting for my life tonight, 'cause I'm still alive

'Cause I'm still alive

'Cause I'm still alive

## Youtube Links

Aviators - Alive (FNAF- SL Song - Alternative Rock)
Highscore Toy Chica

**Highscore Toy Chica** is the arcade skin of Toy Chica for the Arcade Mayhem Event in *Five Nights at Freddy's AR: Special Delivery*.

## Mechanic

When her minigame appears, spam press V to throw cupcakes at the child until they're happy. If you take too long, she will jumpscare you.

## Gallery

Phase One of Her MinigamePhase Two of Her MinigamePhase Three of Her MinigameHighscore Toy Chica's JumpscareHighscore Toy Chica's Origin in FNAF ARHighscore Toy Chica's Old Icon
Adventure RWQFSFASXC

**Adventure RWQFSFASXC** is the adventure version of RWQFSFASXC.

## Mechanic

At exactly 5AM, a textbox will appear at the top of the screen. Click it, type "RWQFSFASXC" then press ENTER before time runs out. If you don't do it in time, you will be locked out of the monitor for the rest of the night, and since the ventilation will go out after your monitor gets locked, it will most likely result in death.
Plushbabies

The **Plushbabies** are three plushies that appear as antagonists in *Five Nights at Freddy's VR: Help Wanted*.

## Mechanic

They will randomly appear in the Light System, indicated by them laughing. Quickly shine your light on them in the Light System to avoid getting jumpscared.

## Skin Gallery

Original IconSimulator Paperpals ("In-Game Character as a Skin" Joke)
## Gallery

Red Plushbabies' in the Light SystemRed Plushbabies' JumpscareBlue Plushbabies' in the Light SystemBlue Plushbabies' JumpscareYellow Plushbabies' in the Light SystemYellow Plushbabies' Jumpscare
SCP-151

A digital image of SCP-151. No harmful effects result from viewing duplicate images.

## **Special Containment Procedures**

SCP-151 should be kept in a locked storage compartment, covered by an opaque cloth. The keys to the compartment should be kept in the custody of the site commander when SCP-151 is not being researched. When research is being conducted, SCP-151 may be kept in a locked laboratory, provided it is always covered when not being used.

## **Description**

SCP-151 is a 1 m x 1.3 m (3 ft x 4 ft) oil painting, apparently from the perspective of someone underwater. A subject who views the painting exhibits no initial effects. However, over a period of 24 hours, the subject's breathing becomes increasingly labored, culminating in the death of the subject. Autopsies reveal that subjects' lungs have filled with seawater. Attempts to halt the drowning process by medical intervention have proven successful in prolonging the life of the subject, but have not stopped nor reversed the condition.

The painting is not signed, but several names are written on the back.

## **Addendum**

SCP-151 was found in an antique shop in █████████, ███, after the Foundation began investigating a series of unexplained drowning deaths. As ███ is landlocked, the Foundation dispatched a team of plainclothes agents after being informed of the nature of the water in the victims' lungs and that the victims had all been discovered on dry land. The agents discovered that the names written on the back belonged to a group of artistically inclined students, all of whom disappeared during a study abroad program in ███████. Investigation into their fate is ongoing, and may provide clues as to the nature and origin of SCP-151.
Nightmare Foxy

**Nightmare Foxy** is a nightmarish version of Foxy who first appears in *Five Nights At Freddy's 4*.

## Physical Appearance

**“***Nightmare Foxy is similarly a slightly larger, more tattered version of the familiar fox. He's got a pirate hook for a right hand, but is lacking the pirate eye patch.***”**

— ***The Freddy Files*, page 99,**

## Role In Series

Nightmare Foxy first appears in *Five Nights at Freddy's 4*, In FNaF 4, He can be seen in either the right or left hall around the corners peeking at you, he emits fast foot steps when he moves, he will then go to your closet. In the Halloween Update, he got a reskin named Nightmare Mangle. Nightmare Foxy then disappeared from the franchise for 4 years before finally coming back in the *Curse of Dreadbear DLC* for *FNaF VR: Help Wanted*.

## Mechanic

Nightmare Foxy behaves similar to Mangle. He will go through the Vent System. You need to stop him with the Vent Snares. If he manages to reach the entrance, he will not reset and wait until the door is open and you have the monitor up to slip in. The higher his AI is, the faster he will move. Unlike Mangle, once he sneaks in, he will automatically jumpscare the player.

## Gallery

Nightmare Foxy In The Vent SystemNightmare Foxy's JumpscareNightmare Foxy's Origin In FNAF 4
From Here - CloudNone

*There are multiple songs titled From Here.*

## From Here

Art used for From Here's single release

Art used for the Rocket League x Monstercat Vol. 5 album.

*From Here* is a song made by *CloudNone*. It is track 42 in the *Rocket League x Monstercat* album, and track 6 in the *Rocket League x Monstercat Vol. 5* sub-album.

## Song Description

Painting a vast imaginative landscape with another great song - it’s CloudNone!

## Lyrics

### 1st Verse

* I was all alone
* Then you showed up
* Under my umbrella
* Oh, sheltered from the cold, yeah
* Where do we go from here?
* Where do we go from here?

### 2nd Verse

* I saw you all alone
* Your eyes matched the weather
* Raining under pressure
* Oh, you say you want to go, yeah
* So, let's get away from here
* Let’s get away from here

### 2nd Drop

* Let's get away from here
* Oh yeah
* Strangers found, lost in time, with one another
* The hourglass takes us further from here

## Youtube Links

CloudNone - From Here -Monstercat Release-From Here - CloudNone
Fan

*Were you looking for the mechanic, usually called the Fan, but is called the Office Fan?*

## In-Game Info

### Does It Kill?

No

The **Fan** is a major entity in the *Five Nights at Freddy's* series.

## Mechanic

It will randomly turn itself off when it is on throughout the night.

## Gallery

Fan's original appearance in FNAF 1Fan in-game as seen in the office
## Trivia

* When it was first added, it would change its state regardless of if it was on or not. This was changed in a later update.
* His new icon is the exact same as the one in Chimin395's roster builder.
* This is the 150th page on this wiki!
Dreamers - Vintage & Morelli & Arielle Maren

*There are multiple songs titled Dreamers (or some variation of it)*

## Dreamers

* Single
* Album

*Dreamers* is a song made by *Vintage & Morelli* and *Arielle Maren*. It is track 1 of the album *The Light*, it's extended mix is track 13 of the same album. It is also track 120 of the album *Rocket League x Monstercat*.

## Song Description

"Dreamers" is an uplifting progressive house single from longtime collaborators, Vintage & Morelli and Arielle Maren. Enjoy 🧡

## Youtube Links

Vintage & Morelli x Arielle Maren - Dreamers -Monstercat Release-Dreamers (Extended Mix)
Collapse (Disambiguation)

Disambiguation page for Collapse (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Collapse (Pixel Terror & Neverwaves)
* Collapse (KUURO, Hayve, & Imallryt)
Puppenator

**Puppenator** is a boss that appeared in *Freddy in Space 2*.

## Mechanic

He stays on the Light System, spinning around all over the place. If you shine your light on him for too long, he will kill you.

## Skin Gallery

Puppenator's Original IconFuntime Blood Puppet (Dawko's Charity Stream)
## Gallery

Puppenator's Origin in Freddy in Space 2Puppenator SpinningPuppenator's Jumpscare
## Trivia

* Although now unobtainable, inside the FNaF Freddit Charity Stream, one of the contributors to Ultra Custom Night, specifically CircusRama, dropped a Dropbox link where it contained the skin. If a new player tries to switch Puppenator's skin, they will remain unsuccessful.
Title Theme - Blinch

## Title Theme

Art used for the Please, Don't Touch Anything album

*Title Theme* is a song made by *Blinch*. It is track 35 in the album *Please, Don't Touch Anything*.

## Song Description

Hey!

I need to take a bathroom break.

You stay here for a minute.

What?

Did you ask what this pannel is for? Nah.

Don't worry just sit here. I'll be right back...

AND DON'T TOUCH ANYTHING.

## Youtube Links

Blinch - Title theme -Please, don't touch anything OST-Title Theme - Blinch
Captain Foxy

**Captain Foxy** is Foxy as he appears in the Pirate Ride minigame in the Curse of Dreadbear DLC in *Five Nights at Freddy's VR: Help Wanted*.

## Mechanic

Once per night a minigame will start. Your location will be marked with a panicking Helpy. Click to shoot a ball in the direction of your mouse. Shooting blue targets will reward you with a Faz-Coin. Shooting the only pink target will cause the minigame to end. Shoot the pink target to stop the minigame before he reaches you.

## Quotes

* **“***Welcome aboard Cap'n Foxy's Pirate Adventure! Ye can help me with this here adventure by shooting the targets with that there hand cannon. Do yer best, or I'll send ye to Davy Jones’ Locker! For yer safety, keep yer hands inside the ride at all times. Or you'll end up like me!"*
* **“***Ahoy!***”**
* **“***Set sail for treasure!***”**
* **“***Batten down the hatches! A storm's a-brewin'!***”**
* **“***This be no normal storm! This be the Kraken!***”**
* **“***Take that, ye scurvy mongrel!***”**
* **“***Yarrrrrrrr!***”**
* **“***Fire in the hole!***”**
* **“***Ghost Pirates!***”**
* **“***The real treasure was friendship all along! Happy Birthday!***”**
* **“***Now--let's see how ye* did*...***”**

## Gallery

Captain Foxy's Origin In FNAF VRCaptain Foxy's Jumpscare
Worst Part Of Heaven - Duumu & Trove

## Worst Part Of Heaven

*Worst Part of Heaven* is a song made by *Duumu* and *Trove*. It is track 106 of the album *Rocket League x Monstercat*.

## Song Description

Duumu and Trove have worked wonders on this song that is as emotional as it is beautiful!

## Youtube Links

Duumu - Worst Part of Heaven (feat. Trove) -Monstercat Release-
## Trivia

* The song's length is shown above the song title on the cover art.
What It's Like (2016) - Subtact

## What It's like (2016)

Album Artwork

*What It's Like (2016)* is a song made by *Subtact* & *Noctilucent*. It is track 13 of the album *Monstercat - 10 Year Anniversary*.

## Lyrics

I don’t know

I don’t know where I am

Is this real Is this really how I’m supposed to feel

Yeah

I can’t help stop to smile

I can’t help but feel alive Is this what it’s like

What it’s like to feel alive

## Youtube Links

Subtact - What It's Like (feat. Noctilucent) -2016- -Monstercat Release-
Promo Chica

**Promo Chica** is Augmented Chica as she appears in pre-rendered assets in *Five Nights at Freddy's AR: Special Delivery*, as well as in the trailer and pre-release teasers.

## Mechanic

She will appear in the office on the other side of where you're looking. If you look at her for too long, you will get jumpscared.

## Origin

The promo characters come from Special Delivery. While the main character models found in the game (in the camera section, as well as the workshop) are in the game as 'Augmented' characters, these ones are the ones that appear on pre-rendered assets used in the game. Those are the plushsuit icons, shop, radar, loading screen renders and a few others. Additionally, they appeared in the trailer, as well as pre-release teasers. They can also be viewed on Tim Scott's ArtStation page (https://www.artstation.com/metrons).

## Gallery

Promo Chica's Origin in FNAF Special Delivery's TrailerPromo Chica's Jumpscare
## Trivia

* Originally, she and all other promo characters were going to be in the same slot, named Promo Animatronics. This is proved by a bug in v1.5.1 in which Shadow Candy's mechanic box instead displays Promo Animatronics mechanic (which only says the usual "quite complicated" text), and that there is a frame called "Promo Animatronics" in the game files. This was changed before their reveal in the Discord server.
Gray Freddy

**Gray Freddy** is a greyed out variant of *Pizza Freddy* that appears in the beginning minigame in *Freddy Fazbear's Pizzeria Simulator*.

## Mechanic

Gray Freddy will constantly follow your mouse cursor. If you get hit by him too many times, he will create an arcade-screen like effect on your screen that will last the rest of the night. You can tone down the effect in the settings.

The number of times you can get hit by Gray Freddy before the effects is applied is 22 - AI.

## Gallery

Gray Freddy's Origin in FFPSDefault EffectEffect if changed in settings.
## Trivia (Not Really)

* This is the 69th page on this Wiki!
	+ Nice ;)
Parallel Processing (Song) - Danimal Cannon & Zef

## Parallel Processing

Art used for the Parallel Processing album

*Not to be confused with the Parallel Processing Album.*

*Parallel Processing* is a song made by *Danimal Cannon* & *Zef*. It is track 8 in the album *Parallel Processing*.

## Song Description

I'm amazed we wrote a song this long without running out of phrases.

## Youtube Links

Danimal Cannon & Zef - Parallel ProcessingParallel Processing - Danimal Cannon & Zef
Enter REM - OBLVYN

## Enter REM

Single Artwork

Album Artwork

*Enter REM* is a song made by *OBLVYN*. It is track 2 of the album *Dream Theory*, and track 143 of the album *Rocket League x Monstercat*.

## Song Description

This is a big day! We have officially received the first single off of OBLVYN's forthcoming debut EP on Monstercat! "Enter REM" is a funky, dreamlike experience that situates her as a true artist to watch.
Tarantino - Cloudnone & Half An Orange

## Tarantino

Album Artwork

*Tarantino* is a song made by *Cloudnone* and *Half An Orange*. It is track 6 of the album *& Friends*.

## Song Description

Today, we celebrate a collaboration for the ages!

## Youtube Links

CloudNone & Half an Orange - Tarantino -Monstercat Release-
## Trivia

* The title refers to the famous film director **Quentin Tarantino**, who is the filmmaker behind famous films such as *Reservoir Dogs*, *Pulp Fiction*, *Sin City* etc. The song mentions *Reservoir Dogs* and *Kill Bill*.
* CloudNone hinted about this track on April 9, 2021, when he asked Half an Orange if they had watched Tarantino's films.

## Footnotes

1. ↑ CloudNone on Twitter, Apr. 9, 2021:

https://twitter.com/cloudnonemusic/status/1380711586801672193
Bonnie Cookie

**Bonnie Cookie** is an unused texture found in the files of *FNaF VR: Help Wanted*. He is Classic FNaF 1 Bonnie, but white on a black background.

## Mechanic

Bonnie Cookie can randomly appear in your office after putting on the mask and will only go away when you pull up the monitor. The office will turn completely white while he's there.

## Skins Gallery

Default IconWhite Rabbit (Unadventure Render)
## Gallery

Bonnie Cookie's Origin in FNAF VR: Help Wanted
## Trivia

* In v1.5.9, his origin icon displayed that he is from FNaF AR. This was later changed in v1.6.0.
Winking Sign

**Winking Sign** is a sign that appears in Lefty's salvage when he's already been bought in *Freddy Fazbear's Pizzeria Simulator*.

## Mechanic

It will appear at random when changing cameras. When it's there, no other characters will be visible. Switch cameras to make it go away.

## Gallery

Winking Sign's Origin in Freddy Fazbear's Pizzeria Simulator
Adventure Nightmarionne

**Adventure Nightmarionne** is Nightmarionne as it appears in *FNaF World*. It was added in Update 2, and it can be unlocked by beating FOXY.EXE.

## Mechanic

It acts the same as Nightmarionne, though in the monitor rather than the office. Don't let your cursor linger over Adventure Nightmarionne for too long.

## Gallery

Adventure Nightmarionne's Origin in FNAF WorldAdventure Nightmarionne's Appearance in the CamerasDittoDittoDittoAdventure Nightmarionne's Jummpscare
Adventure Jack-O-Chica

**Adventure Jack-O-Chica** is Jack-O-Chica as she appears in *FNaF World*. She was added in Update 2 and can be unlocked as a playable character after beating Foxy Fighters with a B or C rank.

## Mechanic

She will attack from the right vent if your temperature is at 60 or 120 degrees for too long. Close the door to prevent her from killing you.
Poster Electrobab

**Poster Electrobab** is Electrobab as she appears in the Ultimate Group Poster. She appears to have lavender eyes instead of yellow eyes.

## Mechanic

When you hear her voice, it means she has appeared in the Vent (CAM 07) on Floor 4 and is beginning to drain your power. Shock her twice to make her go away.

## Gallery

Poster Electrobab's Origin from the Merchandise.Poster Electrobab's Old Icon from Her Discord Announcement
Toy Chica

**Toy Chica** is a minor antagonist throughout a few games in the series. Ever since her debut in *Five Nights At Freddy's 2*, she has been seen in 3 other games: *Five Nights at Freddy's 3, Ultimate Custom Night,* and *FNaF VR: Help Wanted. S*he is a fan favorite in the community.

## Mechanic

She sneaks in through an unseen trapdoor to the left, and just like Toy Bonnie, there is no way to prevent her from entering the room or directly lower her chances of appearing. The player's only defense is to put on the Freddy Fazbear Mask to fend her off. Toy Chica is faster than Toy Bonnie and will invade the Office more often, however, she is easier to fool with the mask, especially when looking directly at her.

## Skins Gallery

Toy Chica's default iconEmerald Toy ChicaEmerald Toy Chica V2
## Gallery

Toy Chica's twitching animation, once she is in the Office. In Ultra Custom Night she has only one frame.Toy Chica's single frame in the OfficeToy Chica's JumpscareEmerald Toy Chica's icon in the ShopEmerald Toy Chica in the OfficeEmerald Toy Chica's JumpscareToy Chica seen through the MaskToy Chica's Custom Night icon from FNAF 2Toy Chica's Origin in FNAF 2
## Voice Lines

* *Where's my beak? Lodged in your forehead, of course.*
* *You won't get tired of dying, will you?*
* *You won't get tired of my voice, will you?*
* *Let's go somewhere more private, so I can eat you.*
Mojito - Direct & Cloudnone

## Mojito

Album Artwork

*Mojito* is a song made by *Direct* and *Cloudnone*, with uncredited vocals by *Slyleaf*. It is track 1 of the album *Mojito/Margarita*.

## Lyrics

Blissful

Barefoot running through your mind (through your mind)

Careful

With you, I wanna take my time (take my time)

Baby, please can you tell me how

You're a summer live when the sun goes down

Even when the winter wind stings

You fall into me like the warmth of spring

## Trivia

* A **mojito** is a cocktail based on light rum and mint leaves. Traditionally it consists of four ingredients: soda water, sugar, lime and mint. Details here.
	+ On the cover is presented to the left of the glass of Margarita.
BAD BOY - Tokyo Machine & YÅKO

## BAD BOY

*BAD BOY* is a song by *Tokyo Machine* and *YÅKO*.

## Song Description

Tokyo Machine & YÅKO bring you a phenomenal collab and an awesome way to welcome a new artist to the family!

## Youtube Links

Tokyo Machine & YAKO - BAD BOY -Monstercat Release-
## Trivia

* This is Tokyo Machine's second collaboration, the first being MOSHI with Pegboard Nerds.
* This is Tokyo Machine's third song with more than one word, the first being ROCK IT and second being JINGLE BELLS.
* This is the first time that the 'Tokimon' aren't in the cover art.
Adventure Funtime Foxy

**Adventure Funtime Foxy** is the adventure version of Toy Foxy and the fixed version of Adventure Mangle.

## Mechanic

She goes through the Duct System, immune to the Audio Lure or the Heater. She will only be visible when she's at the exit. She'll attack from the left side at exactly 2AM, 4AM and 6AM. Have the left duct shut to avoid her jumpscare.

## Skins Gallery

Default IconWireframe Adventure Funtime Foxy (Joke Character) (1,000 Coins)
## Gallery

Adventure Funtime Foxy's Origin in FNAF WorldWireframe Adventure Funtime Foxy's Icon in the ShopWireframe Adventure Funtime Foxy's JumpscareAdventure Funtime Foxy's Old IconAdventure Funtime Foxy's Old JumpscareAdventure Funtime Foxy's Jumpscare
Sockpuppet

**Sockpuppet** is the second boss in the Stellar Pit from *Freddy in Space 2*.

## Mechanic

It's mechanic is very similar to Bonnet's. It will sometimes fly from the left to the right side of the office. If it reaches the right side, you die. Simply click it to make it stop.

## Gallery

Sockpuppet's Origin in Freddy in Space 2Sockpuppet in the OfficeSockpuppet's Jumpscare
Party Freddy

**Party Freddy** is a skin of Freddy Fazbear in *FNaF VR: Help Wanted*. He appears in the Night Terrors Pizza Party level.

## Appearance

Party Freddy's body is the same body and color as his counterpart Dark Freddy, the only difference he has from Dark Freddy is that his eyes and teeth are black, while the outer eyes and teeth are glowing red.

## Mechanic

Getting jumpscared by non-lethal characters that can't kill you (for example, Phantoms or Helpy) will make Party Freddy get angrier and angrier. If he gets angry enough, he will jumpscare you ending your run.

## Characters that make Party Freddy angry

**THIS SECTION IS UNDER CONSTRUCTION**

* Jumpscare Yellow Bear
* Shadow Freddy
* Phantom Freddy
* Phantom Chica
* Phantom BB
* Phantom Foxy
* Shadow Cupcake
* Crumpled Freddy Suit
* Adventure Phantom Freddy
* Adventure Phantom Chica
* Adventure Phantom Foxy
* Adventure Phantom Puppet
* Redbear
* Helpy
* No. 1 Crate
* Remade Phantom Freddy
* Virtual Phantom Freddy
* Virtual Phantom BB
* Virtual Phantom Foxy
* Virtual Phantom Mangle
* Withered Trash And The Gang
* Shadow Candy

## Gallery

Party Freddy's JumpscareParty Freddy's Origin in FNAF VRParty Freddy's Old Icon