God in Training

**God in Training** is a special title and job class created by a player in YGGDRASIL.

## Background

God in Training was by the developers after the player Hitogami used the World Item Ouroboros to make the request for its creation. In YGGDRASIL those with this class are treated as Deities.

## Abilities and Powers

God in Training is a special job class that had the feature to be slightly stronger the more worshipers one obtains. Without worshipers a God in Training can fight on par with a World Champion. If a God in Training without worshipers fought against the upper high tier players, they can take on three at most. Whereas with the upper-middle tier players, a God in Training can take on four of them. Whenever a God in Training is up against an upper low tier player, they're capable of handling five players on their own.

### Active

* **World Wisdom**: In YGGDRASIL this ability would allow one to know the abilities and powers of players and NPC's. In the New World it allowed one to know not only the powers and abilities of a person but also intuitive information about their personality.
* **World Travel**: In YGGDRASIL this ability worked similarly to [Greater Teleportation], however its much more powerful allowing one to teleport to any location, being restricted only to the world one was located.
* **World Message**: In YGGDRASIL this ability worked similarly to [Message], however its more precise, allowing one to communicate to worshipers, regardless of the world they were located on.
* **World Sense**: In YGGDRASIL this ability worked similarly to [Remote Viewing], however its much more powerful allowing one to perceive an area on any world as if one was physical there.
* **World Creation**: In YGGDRASIL this ability worked similarly to [creation], but its much more powerful allowing one to create a more complete area that serves as a workplace, personal residence, audience chamber, and sometimes as a retreat or fortress.
* **World Smite**: In YGGDRASIL this ability worked similarly to [smite], but its far more powerful, able to kill the weakest of level 100 players with a single strike.
* **World Summon**: In YGGDRASIL this ability worked similarly to [summon monster] allowing one the summon any monster. In the New World it allows one to summon a worshiper to ones location.
* **World Banish**: In YGGDRASIL this ability worked similarly to [greater rejection] allowing one the negate the summoning of a monster. In the New World it allows one to remove a worshiper away from ones location.
* **World Casting**: In YGGDRASIL this ability allows one to cast any tier spell belonging to any of the four categories of tier spells.
* **Grant Spells**: In YGGDRASIL this ability allows one to grant worshipers access to tier spells from any of the four categories of tier spells, so long as they can use the spell. In the New World it allows one to grant worshipers access to tier spells outside their ability to use.
* **Grant Skills**: In YGGDRASIL this ability allows one to grant worshipers access to warrior skills, so long as they have the ability to use the skill. In the New World it allows one the grant worshipers access to the warrior skills use by players.

### Passive

* **World Immunity**: It grants immunity to the effects of world items. In addition, in the New World it grants immunity to the effects of Wild Magic.

## Trivia

* This is one of the few player created job classes.