Gorge Dragon (Warden)

The **Warden Gorge Dragon** is the third rampaging Warden the player faces. Its chosen Protector is Basil Digenes, who refers to it as **Seismos**.

## Location

The Warden Gorge Dragon's lair is located in the southwestern, desert part of Volcanicove Island, in the area called the Buka Alrimal.

## Strategy

### Obtaining Sample

Much like all Wardens, before initiating the fight, you will need to obtain a Pheromonal Sample using a Balmbug. To obtain the sample, enter the arena. The Gorge Dragon will probably be standing in the center. When you see the message "The Warden has felt your presence" on the screen, that means that the Gorge Dragon has begun looking for you. The Gorge Dragon does not require much strategy to obtain the sample, as it can only spot you if you stand in front of it. However, when coming close to hit it with the Balmbug, preferrably attack from the sides instead of the back, as it will begin swinging its tail violently if it feels you approaching it. Now that you have obtained the Sandstorm Balmbug, the fight will begin.

### Warden Fight

While the Warden Fight phase of the Gorge Dragon's boss fight may seem overwhelming at first, you can easily bypass it by using these techniques. When it's on the ground, always aim for the red, glowing part of its horns with your slinger, as after the first Turn Battle concludes, they can be broken to disable the Fiery Tomb attack. When it takes off into the air, aim for the spike on its tail, as it can too be broken to disable the Fury Tail attack. When it is about to perform the Crystalline Roar attack, quickly run away and exit the radius of the roar as the stun the roar produces can result in a quick faint in the ensuing chaos. When the crystal pillars appear, quickly shoot them with Balmbugs to destroy them before they can explode.

### Turn Battle

After the Explosive Dragon's health is diminished enough, it will enter a Turn Battle similar to most other battles. As an Earth/Fire element, Water element moves are the best against it. If it faints during this battle, it will return to the Warden Fight stage, temporarily stunned. If 10 turns pass and the dragon doesn't faint, it will return to the Warden Fight stage

## Moves

### Warden Fight Moves

#### Pounces, Charges and Bites

The Gorge Dragon's normal moves, shared by all other Wardens.

#### Fury Tail

Swipes its tail around, leaving a trail of fire behind it, which deals damage if it strikes the player. Can be disabled if the Gorge Dragon's tail spike is broken.

#### Fiery Tomb

Burrows its horns in the ground, as rows of fiery pillars shoot fro the ground, which deal damage if they strike the player. Can be disabled if the Gorge Dragon's horns are broken.

#### Flaming Judgment

Lights its arms on fire and repeatedly attempts to punch the player. If it misses, pillars of fire will shoot from the area the dragon punched in another attempt to strike the player.

#### Crystalline Roar

Emits a deafening roar, which can stun the player when they are too close. After the roar, rows of crystal spikes form around the field and subsequently explode, ejecting crystal shards around the field. These shards create Bleeding Damage when they strike, which drains health every time the player performs an action.

### Turn Battle Moves

* Rock Slide
* Growl
* Horn Attack
* Lava Surf