Calm Before the Storm

### Theme

A fresh coat of paint, a new character, and back-end systems to make development much easier.

### Game Version

1.5

The **Calm Before the Storm** update is an Ocean themed update of Uncompromising Mode. It's the second update to include an update poster.

## New Additions

* **Wathom, The Forgotten Parody**:
	+ Apex Predator
	+ Gets amped up with adrenaline
	+ Causes animals to panic
	+ The faster he goes, the harder he falls

* Added Reed Suit.
* Added Brine Balm.
* Added Crude Cannonballs.
* Added Figgy.
* Added Magnerang.
* Added Wind Turbine mast upgrade.
* Added Portable Boat.
* Added Rocky Hide.
* Added Rock Hide Armor & Sludge Sack.
* Added Sea Sludge.
* Added Sulfur Extract, Sludge Bumper, Driftwood Boat Corks, Sludge Plug and Thermal Vent.
* Added Sorrel, a type of foliage in the Hooded Forest.
* Added Uncompromising Mode Super Spawner, Dev Capture, Tile Flag. Added c\_umss command to quickly spawn set pieces created with these tools.
* Added new mysteries at sea.
* Added Hooded Forest biome and Melancholic Skull setpiece for Island Adventures.
* Added Stuffed Peeper Poppers and Hardy Peepers
* Added Fishing Net
* Added Scorpion burrows in the oasis desert, replacing Scorpions spawning at random while in the biome.

## Balance Changes

### Reworked Bosses

* Bee Queen
	+ Added the Hand Held Hive, a new cursed item available through the Veteran's Curse.
	+ Bee Queen relies on bee formations instead of mindless attacks.
	+ Added several new types of Bee Guards, which each have different responsibilities in the fight.

* Ancient Guardian
	+ When injured, Ancient Guardian calls on the power of Them to protect him.

### Character Changes

* WINONA
	+ Winona can now convert lanterns and Miner Hats to electrical power.
	+ Electrical Lanterns and Miner Hats have a longer lifespan but require electricity, such as generators and lightning rods.
	+ Added Power Cells, which can charge electrical items and never spoil.
	+ Added the Toolbox, which is a box, that can hold tools! Wow!
	+ Optional config changes:
		- Reduces the Catapult's health to 300, removed it's health regeneration, and reduced damage to 24.
		- Winona can repair walls and catapults with tape.

* WINKY
	+ Added more of Winky's quotes.
	+ Takes 10 extra damage from catcoons.
	+ Winky's rats now have the Companion tag.
	+ Winky's rats always default to follow the nearest Winky if they were spawned by a player-made burrow.
	+ Winky's rats are now unfriended when attacked by their owner.
	+ Winky's burrows can no longer be made on farm tiles.

* WORMWOOD
	+ Increased Wormwood's extra fire damage from 1.5x to 1.75x
	+ Wormwood no longer attracts bees when blooming.

* WILLOW
	+ Bernie now has 80% resistance against shadows.
	+ Holding Bernie keeps shadow creatures from attacking, unless they're already hostile.

* WANDA (OPTIONAL CONFIG)
	+ Alarming clock damage reduced to 51/68/127.5
	+ Second Chance Watch
		- Now gives health penalty
		- No longer breaks when haunted by Wanda
		- Recipe changed to: 3 Time Pieces, 2 Living Logs and 1 Long Pig.
	+ Wanda now takes more damage against shadows.

### Mobs

* Reduced Bat health to 50.
* Increased telegraph time for Koalefant's Disarm attack.
* Trepidation no longer hugs the player while following.
* Trepidation now remembers players who have gone insane near it/attacked it.
* Reduced Abominamole health to 350.
* Added new optional Slurtle/Snurtle changes:
	+ Increased armor drop rate to 75%;
	+ Increased attack speed by 60%;
	+ Decreased health by 50%.
* Creeping Fears shadow spikes now spawn and attack faster.
* Rats now rarely stunlock players, instead of 100% of the time.

### Items and Misc

* Optional Beefalo changes: Riders now take 50% of the original damage in addition to the beefalo.
* Buffed Shield of Terror:
	+ Damage increased to 59.5;
	+ Resistance increased to 85%;
	+ Health increased to approximately 735.
* Sleeping now only restores Max HP if below 25% penalty.
* Increased Glass Cutter's shadow damage by 5.
* Increased time between pig torches at Pig King respawning from 60s to 12min (1.5 days).
* Increased default Night Terror chance to 40%.
* Reduced Widow's Claw damage to 17.
* Changed Rat Mask recipe to use 3 Beard Hair instead of Rat Tails.
* Changed Striding Trident recipe to use 1 Gnarlwail Horn and 2 Bone shards instead of 3 Gnarlwail horns.
* Added Top Hat to the Magic filter.
* Added Walls to Winter filter.
* Tweaked Hermit's Fish food trade: Cost reduced to 1 bottle, gives 3.
* Buffed nautopilot: Increased max velocity by 10x, max range by 2x and catch up speed by x1.33.
* Bug Zapper AoE no longer stuns.
* Reduced Pick/Axe damage to 27.5
* You now get put back to land much faster if void walking.
* Sunglasses now provide the same sanity as the Tam o' Shanter.
* Tweaked some recipes:
	+ Naught Lock now gives 4 Gold instead of 1 Cut Stone.
	+ Slobber Lobber gives 1 less meat.

### Tweaks, Changes and Fixes

* Added many, many new setpieces.
* Added new art for the Hooded Forest and most of the objects found within it.
* Shroom Infested Giant Trees, Hooded Town, HF Holidays and Rose Garden Hooded Forest rooms are now optional.
* Life Amulet now prevents deathblows when you were to die, instead of reviving you after death.
* Added config option to remove 4-item recipes.
* Added Mods in Menu support for Uncompromsing Mode characters.
* Boats no longer deal/take damage when colliding with other boats.
* Added new Sunken Chest presets, and a new chest variant.
* Fish now drop meat based on weight and type.
* Leaving/Going to caves now keeps most followers with you.
* Celestial Champion now can drop a Restrained Static blueprint.
* Transplanted berry bushes no longer spawn Bush Crabs.
* Bumpers no longer block placement, and their placement only gets blocked by other bumpers.
* Striding Trident and Seedshells now causes pirates to flee.
* Treeguard's root attack now creates a leak when the target is on a boat.
* Pick/Axe now chops/mines things in an AoE.
* Dark Sword drains 0.5 sanity per hit. Reduced by top hat.
* Shoals now have fish based on season.
* Sea Weed's seed shells no longer cause leaks. Reduced damage.
* Rat Score debug prints now include raid timer.
* Fruit bats now spawn from Boomberries.
* Added Bundle of Lures
* Hooded Widow has a clear telegraph when her attacks are on cooldown.
* Salt Pack now spawns salt piles on use.
* Salt piles make plants unhappy and dehydrate plants if on farm tiles.
* Snow piles make plants unhappy.
* Added config option for Pig King's guards.
* Added new Hermit trades:
	+ Bundle of Lures;
	+ Boat, Mast, Anchor, Steering Wheel kits;
	+ Boat Patches;
	+ Blueprint;
	+ Sea Weed Sprout;
	+ Pumpkin Cookies.
* Fish food can now be crafted at a Tackle Receptacle.
* RNE Skeletons now fall apart on death.
* Hibearnation Vest now prevents slowdown from snowstorms.
* Fireproof falsetto now costs 1 Dragonfly scale instead of a spittle fish, and provides immunity against fire.
* Widow now plays a tired animation at half health.
* Added config for Goose Moose and Wilting Dragonfly spawn years.
* Snap Traps now snap when haunted.
* Abominamoles now have a chance to spawn when digging snow piles. Snowpiles no longer spawn them passively.
* Snow Piles are now considered uneven ground.
* Picking snow piles lowers the player's temperature to freezing, instead of dealing damage.
* Snap Traps and Shiny Snap Traps now have 6 and 8 uses respectively.
* Added a loading tip about the Rat Mask.
* Glossamer saddle now takes Glommer wings instead of 68 butterfly wings.
* Stingers can now be used as fuel.
* Seedshells now cause leaks regardless of PvP.
* Important followers, such as spiders, pigs, bunnymen, small/teenbirds, etc now leave with the player exits the server.
* Added deconstruct recipes for some items:
	+ Dormant Horn: 4 Cookie Cutter Shells, 2 Rocks.
	+ Rain Horn: 4 Shell Fragments, 2 Rocks, 3 Spittlefish
	+ Shadow Crown: 5 Nightmare Fuel, 3 Beard Hair
* Updated the legacy rain book recipe config to include some more changes, and changed its name:
	+ Lux Aeterna now costs a Glow Berry instead of light bulbs;
	+ Removed Lux Aeterna Redux;
	+ The Angler's Survival Guide now costs Hardened Slip Bobbers instead of Wooden Ball Bobbers;
	+ Practical Rain Rituals uses the old Rainy Days recipe.

FOODSTUFFS

* Changed some food recipes:
	+ Surf N Turf \*Fish requirement increased to 2;
	+ Seafood Gumbo \*Now requires 3 fish and 3 meat value to be cooked, priority increased;
	+ Barnacle Nigiri \*No Longer requires eggs;
	+ New Barnacle Pita stats \*37.5/15/8 (Hunger, Sanity, Health);
	+ New Seafood Gumbo stats \*100/5/5.
* Cooked Cacti now give 5 sanity, and no longer deal damage.
* Frog Legs can now be traded with Pig King.

## Removed Features

* Removed Pitcher Plants.
	+ As of version v1.5.1.1, Pitcher Plants are restored and retrofit into pre-existing worlds on top of a few random patches of Boomberry Plants.
* Removed webbing from Spider Queen.
* Removed Full Moon creature transformations and its related config.
* Removed Firecracker rounds (Not to be confused with the other Firecracker Rounds...)
* Removed "Can be refueled" part of the Lazy Forager's crafting tip. (Feature added to Vanilla)

## Trivia

* Gearless, the person who made the update poster, joined the Developer Team this update as an artist.

## Credits

* Huge thanks to ShyNuke3D for an unimagible amount of feedback and bug reports; and to Electroely for some content contributions.