Nadine

Nadine from Signs of the Sojourner

## Conversation

**Nadine** is a character from Signs of the Sojourner. Nadine is a caravan leader and appears early in the game to help Rhea's with the first trip. Depending on the use of the cards, Nadine will reveal more about Mom and the past.

## Details

Nadine, the leader of the caravan, will talk to the player before the caravan starts, and at the very end of the last trip to tell them whether Bartow stays on the caravan route. She will take this opportunity to comment on the player's ability/decision to stay with the caravan, the success of any event in Bartow that depends on the player finding certain items, and the general success of the store. She will impart useful advice about the caravan and the decision to stray from/follow it.

During the first trip at Bukam Boro, she will direct the player to Aldhurst, or back to Bartow if they strayed from the caravan to take Ramir to Anka. She initially states that Bukam Boro is a ghost town, much like Bartow. Nadine complains about the railroad when it opens, believing that the adventure and experience of the caravan is more important than the convenience of the railroad, but changes her tune when she see Bukam Boro flourish later. Nadine will give the player matcha on the final trip when talking about how Bukam Boro benefitted from the railroad, suggesting that an extension might make Bartow boom the same way.

In Aldhurst, the last stop in the "safe" caravan route, Nadine will tell you the road back to Bartow from Aldhurst on the first trip. She explains that she doesn't want to take an unexperienced driver on the full caravan route. Nadine takes this opportunity to first explain the situation with the Rilkers. The Rilkers are a rich, powerful family based out of Old Marae that want the caravan to drop Bartow off the route, presumably because of a grudge against the player's mother.

While in Anka, Nadine will talk to the player at the end of the caravan route in Anka. She mentions being impressed a few times, and takes this opportunity to tell the player about the player's mother's history. The player's mother had a significant role in the negotations that turned Anka from a quiet secret into a large, homogenous city with the help of the Rilkers. Nadine also explains the favor that she owes the player's mother that has kept Bartow on the route. Many of the caravaneers got sick during the Algaean Fever outbreak, and Nadine cancelled the route for that month. The player's mother commandeered the navigator, the player's father, and went off on the route anyways, somehow coming back with loads of medicine. Nadine promised to keep Bartow on the route for as long as either of them lived there; now that the player's mother is dead and the player's father has moved away, the promise has been fulfilled.

After the cataclysm, she can be spoken to in Clifton, supporting the relief effort. She expresses some appreciation for the player's mother, saying that her humanitarian work here shows that the player's mother left an impression on Nadine.

## Events

* Follow Close - First Trip to Pachenco
* Legacies - Nadine reveals more about Mom
* The Full Route - Second Trip
* The Road Ahead - Nadine/Rimina
* On the Road Again - Roadhouse Event
* A Sudden Stop - Nadine excludes Rhea from the caravan
* That Steel Beast - Nadine/Railroad
* Surveillance - Nadine/Old Marae
* A Well-Kept Secret - Nadine/Desert
* Landslides - Nadine/Landslides
* Surprise Inspection - Nadine has a look at the player's store in Bartow
* New Life - Nadine/Bukam Boro
* The Debt - Nadine/Favor
* The Deadline - Nadine/Shop reputation
* Among Artists - Nadine in Pacheco
* Ghost Town - Nadine in Bukam Boro

## Notes

* **Nadine** is pressured by the Rilker Family to drop Bartow from the route. ~ Elias
* Nadine will tell the player more about the Rilker's and their connection to Mom.

Characters in **Signs of the Sojourner**