recursal/Fanatic-Fandom huggingface dataset:
Ep I Ch 18

1The whole situation reminded me of a fabled woman named… Babylon. Yes, that was her name. It was a story my father always told me to keep me obedient. 2It was said that Babylon, a married woman, had lost her husband in a flight accident down a mineshaft.

3Apart from her, only the husband’s boss and coworkers knew. 4So, they took his body to the Jawas and held a celebration 5where they blessed his body and spirit over a fire.

6In her time of mourning on Tatooine, there were few people who visited, or who she would visit. 7She did visit one friend, who did not believe in The Force. 8She asked her friend, in a polite fashion as Jedi do, “What do you do when you’ve lost someone you love?”

9The friend nodded along, but was not listening. This saddened Babylon’s heart, and reconsidered her friendship with this person. Eventually, she stopped visiting them.

10There was someone who was a Jedi, who brought her food and supplies. 11So one day, she asked the Jedi the same question as before. She hoped for a straightforward answer.

12The Jedi said to her, “Well, that’s quite a specific scenario. I don’t know if I have the right answer for you.” 13He was genuinely concerned for her, and she was grateful for that, at least.

14She thanked him before he left, and looked down at her supper, she didn’t want to eat. 15Eventually, she stopped eating until she thought necessary, which was not often.

16Since homes in Tatooine are so spread out, she found it hard to find comfort in others because she grew so weak. Thoughts came into her mind, and she started to believe the darkest ones. 17There were thoughts that commented on her frailty, or that she would never love a man again. There, her downturn began.

18She knew something was wrong, but didn’t know how to help it. 19Every time she looked in the mirror, she was reminded by her sullen cheeks and dark-rimmed eyes. The mirror became dusty because she was even too weak to clean. 20Something as much as dust on a mirror made her bitter, because she couldn’t do the housework.

21Babylon eventually stopped talking to that Jedi as well, ordering him to leave the food at the door. He asked if she was alright, and she always gave the same answer of nothing. 22One day, she realised that she was no longer in control of herself. She sunk deeper in her dark thoughts, and then…

23So was born General Grievity. She became a dark force, who, now, even the Jedi avoided from then on. This was a tale, apparently true, of the first ever Sith. 24Ever since Dad told me this story in full, I’ve been most conscious of the thoughts I let into my mind, and the dreams I chose to dream. But I know, at least, the Dark Side is real, because I see them all over Theed.
Day of Shades

The Day of Shades, also known as 29 Moren, is the last day of the calendar year.

Legend has it that spirits are closest to the mortal world on this day, and so during the hours of light, people pay their respects to their lost loved ones. It also has origins in keeping away vengeant shades via prayer and offerings.

At night, most citizens do not come outside for fear of Shades, malevolent spirits

Every four years, it is succeeded by The Day of Spirits, a positive celebration of the dead.
Ep I Ch 15

1I saw very uncomfortable images of this man, who seemed to be in a similar way as Qui-Gon Jinn. 2She said, “This is a story of Man and Child. I hope you will listen well.

3This is my uncle, Lokadað, and he is quite old.

4But he seemed to be in disarray the day he found out about his own.

5I remember him lying in the hospital bed; it was a white nightingale.

6We were all quite torn over this, but especially my grandfather, who had no words for him.

7I asked him what was wrong, but he couldn’t say a thing. It was like he was hiding something. As it turned out, he was in a great load of pain.

8I think, in a human language, you would name my uncle Loki Mastersson.”
Taline Margaryan

**Taline Margaryan** [Թալին Մարգարյան], Teammate of Yin and Ebrahim, she is an alternative reality version of Taline Margaryan from Terra-Mobius universe.

## Personal Data

### Occupation

Bounty hunter, Mercenary (escorting, body guard, gun-for-hire, sabotage, investigation, among other things),

professional (para)military commando sniper

### Affiliation

Team Outsiders Prime-Organization Zero-GUN

### Relatives

Yin/Ebrahim (friends, teammates), Klein!Taline Margaryan (alternate reality self)

## Physical Data

### Colors

Fur (Orange), Hair (beige), eyes (purple), muzzle (white)

### Attires

Top : white turtleneck, black jacket, brown bulletproof vest, yellow-lenses glasses, fingerless gloves, nanotech black scarf

Bottom : brown shorts, knee-length socks, black and brown boots

## Battle Data

### Weapons

Two hightech semi-automatic handguns (that can switch ammo type), combat knife, sniper riffle, EMP grenades

### Abilities

Aurakinesis (control/projection of the aura, and Aura vision),

sharpshooter, gunslinger (Notably handgun akimbo), combat-knife arts, self-defence, body enhancement (when releasing her aura, Basically buffing her speed and force)

### Martial Art

Self-Defence

She comes from an Highly-technologically advanced planet called Xenith, a war orphan who was saved by a mercenary group she ended up joining, pretty much making her a soldier child, even if her first mission was when she was 16-17, after having finished being formed for a decade or so.

When the Metarex invaded her planet, she ended up captive in one of their ship, in space. She nonetheless managed to free herself and, with fellow captives, hijacked the ship. Too far to join her home, she was forced with her makeshift crew to land on Mobius where she started a new life as mercenary but notably as a sniper, as it was her main skill. And managed to get quite some money with.

However while she settled on Mobius, as she is an alien she felt her body mutating and ended up developing aurakinesis. Basically be able to bend aura like someone with psychic power could do with their mind. A bit like magic, she use aura to make a shield, or throw orb of it to the target and above all, use it to mentally control her bullets and violate the laws of physic and make them never miss.

This said, she never joined any governments and remained a wandering mercenary until that she met Ebrahim and this one offered her to work for organization Zero.

Turbine being a high-tech world, she sure felt a home there and since then do mission for Quayshaun and Team Outsiders Prime even if still letting other people to hire her as long it doesn’t go against her contract with Q.

This said, Taline is someone kind of aloof and reserved, with kind of attraction for robot or robotic/cybernetic persons over  fleshed one. But due to being a mercenary and have done some escort girl jobs, she did is quite ok with normal person and is not against feeling hot for them.
Ep I Ch 12

1On second thought, did I really want to marry such a picky woman? I realised it didn’t matter anyway — I was picky, myself. 2I asked her, “So, after all that, can you be so kind as to tell me where Qui-Gon Jinn is, sweetheart?”

3To my dismay, Æzr’s face turned sour. But she said nothing about the fact. “I’m going back to my husband after this. I’m sure he’d like to hear it. 4Qui-Gon Jinn has gone somewhere to rest himself. He is, understandably, in need of a rest. 5Now, please, do not call me pet names. I can take it at home, but not by strangers. No wonder I feel so soiled by the end of the day…”

6I apologised, having misread her signals. Thinking back on it, I realised I was in the wrong, because she mentioned her husband quite clearly. 7“So, then,” I said nonchalantly, “Are you taking over for the psychic vision training?”

8“I didn’t even know that was going on,” Æzr said. “What method were you trying?”

9“We were discussing the symbolism of flowers,” I said, “and then looking into water for any signs.”

10“So it was water scrying?” she said. “Unfortunately, I’m not the one to ask on that subject. Would you care to enlighten me on what you saw?”

11I told her about the images of Tatooine and of the Sith dressed in a dark cloak and eyes glowing red. 12It then made me wonder why Qui-Gon Jinn would throw me in the deep end with such scary thoughts. I decided I’d take a rest for that moment. 13“Do men really get pregnant on your planet?” I asked, out of curiosity.

“No,” Æzr said, quite bluntly. 14“That would require some body modification. In my World, however, 15the Evermore, home of the gods, it is quite possible to get pregnant, whether man, woman, or other identity. 16But it all comes down to choice. Would I wish to be pregnant? No. But my husband and I have children of our own.

17“Let me ask: if you were a god, like us, would you ever wish to be pregnant, whether you have a partner or not?”
Ep I Ch 19

1“John Mihn,” Qui-Gon Jinn began, “you are an excellent seer. I asked you about flowers and you saw so much more. I hope you are ready for more training come tomorrow.”

I agreed, as I thoroughly enjoyed the experience. 2“But I wonder,” I said, “what does a man with a light sabre have to do with flowers in a vase? How can I connect the two images when there’s no connection to begin with? Who is the man in black?”

3He sighed, looking back at me and still crying. “So he will become the Master Jedi.”

4I looked at Qui-Gon Jinn, puzzled. “What do you mean by ‘Master Jedi’? What is a Master Jedi?”

5Qui-Gon Jinn looked away from me, as if he had no answer for me. But he did: “I was one. 6I mean, I am one. As far as we know, there is no living Master Jedi.”

7“Who is we?” I asked. “Where did you come from?”

8He looked down upon the river. “Please, tell me more about the flowers.”

9I saw my hands rearranging the flowers, though, in truth I had no skill. Then I saw an array of flower types, all in pink, then they turned all sorts of colours such as blue and orange. Their stalks were either there, or they weren’t. 10I told him about them, and he seemed distant while I talked.

“Do you know the significance of a flower?” he asked. To this, I had no answer. 11“It is often seen as a gift; something to receive,” he answered. “When you see flowers in your vision, take it as a gift. You never know when it will come in handy someday. 12And when you see flowers in hand, take it as a proposition. This could mean your death.”

13I was shocked at his claim, though considering he was a ghost, I could understand his point of view. ‘A proposal of death’ had a grim rhythm to it.

14“If you see two flowers close to heart, it means…” He looked down at himself, smiling sadly. “That you’re expecting.”

15I looked down at him, and realised what kind of world he came from, just by his robes. “You’re from Coruscant, aren’t you? The Planet of Stars?”

16He laughed, turning away again. “Yes. You’re very observant, Mister John Mihn.”

17“Do men really have children on Coruscant, Qui-Gon Jinn?” I asked, not knowing what trouble I’d get into.

18And Qui-Gon Jinn turned back and looked at me as if I had something on my face. And he stepped closer, ignoring the ground he shuffled his feet upon. 19He stopped, looking down at his foot. Luckily, it was just grass by now. Then he leant in closer, and said, “No. We don’t.”

20My stomach churned at the very thought of a man having a child. But I kept my judgments to myself. 21Then he turned pale again, running farther out and throwing up again.

*T/N: Verse 18 reminds me of Albuquerque by Weird Al Yankovic. Imagine if that really said in this context "he looked at me like a cow at an oncoming train" Of course, that doesn't work here, as we don't know if Naboo has cows or trains like us.*
John Mihn

John Mihn is the writer, and point of view, of Episode I: Revelations of a Jedi where he is being taught psychic vision. Thus far, there is very little described of his appearance, but he is described as human by Qui-Gon Jinn in the 22nd Chapter. He lives along Solleu River, mentioned in the same chapter.
Hunter

Hunter is a long-range tower with high damage and slow firerate. It is located on the left of the second row in the Basic Towers category. It is also the fourth tower in the shop.

The Hunter deals 7 damage every 1,7 seconds (not counting firing animation) and has a range value of 200. It costs 200 Money to place.

Description:

The Hunter wears a brown outfit. It has a brown-orange torso, and dark brown legs. It has no sleeves at all and uses the normal skin color of World Defenders. It also wears small, dark brown cap and wields a large rifle-like weapon of unknown model.

Tactics:

The Hunter can be used as a support tower gor early-mid game, when your front lines try to deal with the zombies you can have a hunter or two in the back that randomly eliminate an Enemy every once in a while. The Hunter can also be useful to help weakening bosses. The point Hunter really excells in is it's ability to demolish Shocked. It deals just the right amount of damage to one-shot them and the large range alows it to target the Shocked for a long time.

Trivia:

- Hunter is the first tower to have a range value that is higher than 125.

- The Hunter can be used as early-game defense, but there are much better alternatives like Mercenary, Soldier, Cowboy and more.

- Hunter is one of the least cost-efficient towers in the game.

- People suggest that the Hunter should have a head-shot ability.
Money

Money is the main currency in World Defenders. It is used to place towers. Money is neccesary if you want to win the game. There are multible ways to earn Money:

- Defeating Enemies grants different amount of Money depending on the type of Enemy.

- Cowboys have a 1/5 chance to generate 10-30 Money when they shoot an Enemy.

- Assasins have a 1/3 chance to generate 100 Money when they shoot an Enemy.

- Crooks have a 1/10 chance to generate 10 Money when they shoot an Enemy.
Mercenary

Mercenary is a fast firerate early-game tower. It is located in the middle of the second row in the Basic Towers category in the shop. It is the fifth tower to be added in the game. It deals 1 damage every 0,15 (not including the firing animation) seconds. It has a range value of 125. It costs 250 Money to place.

Description:

The Mercenary wears a red outfit. It has a red torso, dark red legs and has short sleeves. The short sleeves are dark red in color and the Mercenary also wears a dark red hat. It uses the normal skin color for World Defenders. It wields a magazine-fed fast-shooting weapon of unknown model.

Tactics:

The Mercenary is a useful early-game tower. It can take down individual zombies and weaken the rest. It is not that powerful against hoardes of zombies but it is really good agains single enemies like the Normal Boss. It is to be sold after wave 25 since the enemies have grown to powerful for the Mercenary at that time.

Trivia:

- It is stated in the towers description that it is meant for early game.

- It is the first fast-shooting tower in the game, the second being the Heavy, the third being the Heavy, the fourth being the Aviator, the fifth being the Patrol, the sixth being the Doomsray and the seventh being the ??? (Aka Sun God).

- It looks, and works suspiciusly similar to the Tower Battles Mercenary.

- It was the first tower in the game that got reworked looks in an update.
Calendar (Indomitai)

The calendar in Indomitai consists of four seasons of 91 days, plus one "seasonless" day every year and two "seasonless" days every four years

1. Spring
2. Summer
3. Autumn
4. Winter

There are seven days in a week, and 52 weeks a year. These week days don't fall on the same date every year:

1. Protil
2. Deuteril
3. Tritil
4. Certaril
5. Pemptil
6. Ectil
7. Solaril

## **Trivia**

* The first day of the calendar begins on the Gregorian calendar's March 21st. A table with the counted equivalents of days can be found here (nb: sheet two has the Gregorian days counted equivalent to Indomitai).
Aviator

Aviator is the seventh tower in the shop. It is located to the left side on the third row in the Basic Towers category. It flies in circles and fires enemies that apear in it's range. It deals 3 damage every 0.05 seconds (not counting the firing animation) and has a range value of 125. It costs 350 Money to place.

Description:

The Aviator looks like a blue propeller-plane with 2 small rapid-fire weapons attached to it. It's propeller spins when it flies around it's circular path around it's landing pad where it takes off from when the tower gets placed down.

Tactics:

Becuase the low cost and high DPS, this tower can be used as a very powerful early to mid-game tower. It is not fully reliably becuase of it's unique ability to fly. It's circular path means that it is best to place this tower in the middle of circles/curves. This tower can be a really powerful tower if used correctly.

Trivia:

- This is the first tower to fly in World Defenders, the seconds tower being Patrol.

- You can't see the circular path when placing the tower down.

- There was a bug in that made the landing pad not get deleted when the player sells the plane.

- You have to select the plane to sell it, the landing pad is just decorative. Same thing goes with Patrol and ??? (Aka Sun God).

- This plane was probably inspired by a plane in vector made by @warfame.

- This tower cannot be stunned from stomps, unknown crystals or hammer smashes. It CAN get stunned by Unknown Guardian and Unknown Boss's slash.
Soldier

The Soldier is the third tower in the shop. It is located on the top right corner of the shop and can be found in the Basic Towers section.

The Soldier is a burst tower that fires 2 shots in one go. It deals 1 damage 0,5 seconds (+1 damage of burst) and has a range value of 100. It costs 100 Money to place.

Description:

The Soldier wears a green outfit. It has a green torso, dark green legs, light green arms and has the normal skin color of World Defenders. It also wears a green hat and wields 2 guns of unknown model.

Tactics:

The Soldier is often used as a cheap early-game tower. One thing that makes it different from other early-game towers is that it is good against hoardes of zombies, it's burst allows it to hit multible zombies in one go. Soldier is not that good against big single enemies. Combining this tower with the Cowboy or Aviator would be a good idea since they cover up eachothers weaknesses.

Trivia:

- Soldier is the only tower that has not got reworked since the launch of the game.

- The Soldiers firerate increases a lot with Commander 'Call to Arms' ability becuase of the short firing animation.

- Soldiers will slowly become more and more useless as the game progresses, it's short burst makes it almost useless against enemies like the Chained.
Ep I Ch 13

1She continued, “But when I was younger, I was never taught whether women or men could have children that way, let alone have them. 2I always thought they appeared out of nowhere, to you and your loved ones. Kind of like the stork delivering your baby by flight.”

3I didn’t understand the analogy, but I understood what she meant. Neither did I know where children came from for a long time. 4I asked, “What was the point of that story? It seemed to have no relevance to the matter at hand.”

5“Which matter do you mean?” she asked. “Do you mean Qui-Gon Jinn’s whereabouts, or doing you mean the subject of men having children? 6Because both are relevant to each other. In a way, that is.”

7I shrugged, now raising my voice. “But I don’t see the connection!”

8“I do,” she said. Her face now became more serious, as if she’d came into her suspected age. Closer to my own, I guessed? If we got along, maybe we had a chance. 9She said to me, “Everything is connected by The Force, sir… John Mihn, I’ve heard?”

10I felt she had more to say, but she stopped, staring straight at me. “Yes,” I answered, hesitantly.

11“Good; we’re on the right track. Now, where was I? Yes. My son, Colton Hargreeves. He came to me out of nowhere, with nothing but the clothes on his back. So did two of his brothers, and two children in tow.

12His brothers, Diego and Klaus, had made residence in my bed overnight. 13Klaus gave me a chocolate coin, and Diego gave me… well, nothing of note. But I did enjoy their companies as I slept in that morning.”

14Now I knew I’d lost the chance to be a suitor. Not if she slept with men regularly like that.

15“Don’t get me wrong — I wanted them out!” she added. “Our bed is reserved for me and my husband only. Boy, do I miss him so.”

16My stomach sank. If she was looking for a husband, maybe I did have a chance with her? I could imagine myself marrying her, settling down, and having children. And there would be happy memories at least once a year. 17I looked back down at the river, searching the bed instead of my reflection. “What is your name?” I asked, not that it was important right now.

18She paused, Then walked to the other side of me. “My name?” she asked. “It’s something quite unusual.” She turned to me and smiled politely. “Please, call me Æzr. Like Azreal. Not ‘Eyzr’, nor is it ‘Eyjr’, or ‘Ah-zr’, or the like — all those names are wrong.”
Scout

Scout is the first tower in the shop. It is located at the top left corner of the shop and is found in the Basic Towers section.

Scout fires a single shot that deals 1 damage every 1 seconds (not counting firing animation) and costs 50 Money to place. It has a range of 125.

Description:

Scout wears a grey outfit that covers almost it's full body. It has a grey torso, dark grey legs and light grey arms. Its head has the basic skin color in the game. It also wields a single pistol of unknown model.

Tactics:

Scout can be used for early game if spammed enough. It's low DPS (Damage Per Second) makes it pathetic against all enemies ater wave 15.

Trivia:

- Scout is the cheapest tower in the game.

- Scout has the lowest DPS in the game.

- Scout is considered more useful than Gladiator.

- Scout should not be used for anythin else than early-game since it takes up a lot of space when spammed. Sell them when you need space for something better.

- Some better ways to defend from early game zombies are:

- A single Aviator placed in a good spot (Often some kind of circle or rounded edge).

- A Mercenary close to the entreance.

- A group of Cowboys, not only will they fend off the hoarde, they will slaughter bosses and generate money.
Qui-Gon Jinn

Qui-Gon Jinn is described as a spirit (or a god, as he prefers) with red and white robes, and brown hair with a mid-length beard, and he is confirmed to have come from the planet Coruscant. In Episode I, he greets John Mihn to teach him psychic vision, though only receives John Mihn's name in the 20th chapter.

Thus far, he is described with a mysterious illness, which gets in the way of psychic vision training.
Ep I Ch 16

1All of a sudden I felt ill, but not in the same way as Qui-Gon Jinn. It was more towards the gut than the stomach. 2My head started to ache, as if spiders had made their home on it, and the electric feeling stayed, shifting towards my neck and shoulders. I felt as if I needed to throw up.

3I tried to look away, but I couldn’t. The Sith’s eyes were glowing now, and it gave me an uneasy feeling all over.

4And then I saw Qui-Gon Jinn’s reflection behind me. He told me to let go, but I was enamored by the absolute grace staring back at me. 5More thoughts filled my head. Those of people, and transport I never saw before, food I’d never tasted, but looked extravagant, and the people smiled and laughed together. Was this Coruscant, or was I wrong?

6The woman in my reflection lowered her cloak and revealed her face. She had big eyes, much like a cat, and did not smile. 7She showed me diadems, and a banquet worthy of anyone who was worthy of such riches. I couldn’t even imagine Queen Amidala would receive an invitation. 8I shook it off and blinked, turning away from the water.

“Why did you stop?” I heard a voice say. The woman stepped into my vision, wearing white spectacles, or what seemed to be. She took them off and showed her hazelnut eyes. They glowed in the sunset. 9Her voice was like honey, but it slurred on the vowels, and hit hard on the consonants. Her hair glistened coppery red. Had I met the woman of my dreams? 10“I am no angel,” she said, lifting the spectacles. “Do you have plastic on your home planet?” I’d never heard of plastic before. 11She looked at me uncomfortably, but shook off the emotion. “Which reminds me, where are we?”

12“Solleu River,” I replied.

She sniffed the air, and shifted her eyes, as if thinking. “Yes, this does smell of nature, indeed. Would you like to tell me where Solleu River is?” and she added quietly, 13“Let’s hope I know the name of this.”

14“Solleu River is near the Great City Theed, on the planet Naboo,” I remarked, and she nodded.

15“Naboo sounds familiar, at least,” she said. “I am not from these planets, as you can see.” She looked down at her reddish-white robe, and held her arms out like a bat.

16“If you are no angel, are you a Sith?” I asked, now wary of her beauty.

17“No,” she answered, “I have seen my Dark Side too well. 18It’s the one thing Jedi seem not to know — how to understand their Sith.”

19“How does one understand a Sith, when a Sith loses all understanding?” I argued.

20“That is untrue,” the woman replied. “All a Sith needs is a little understanding. Ah, and some boundaries.” 21So she showed me a figure in a black coat, but their face was shown — I think it was a man?
Shop

The shop is one of the main features of World Defenders. You can purchase and place your towers with the shop and it's the only thing that let's you do so. The shop is the only thing in the game that requres Money. The shop has multible areas where different towers are stored. These are all the areas as of v1.3.1:

TOWERS:

This area contains all the Basic Towers. Basic Towers are the towers that are automaticly unlocked when you start the game.

REWARD:

This area contains all the Reward Towers. Reward Towers are towers that are awarded to the player after completing certain tasks like beating Easy mode.

COMING:

This area is admin exlusive. This area contains all the Coming/Exlusive towers. There is only 1 tower in this area and that is the Dragon
Amilie Delfien

Charlotte Delfien (maternal grandmother)

Jace ("uncle")

Amilie Delfien is the daughter of Naithen and Elisia Delfien.

## **Biography**

Amilie Delfien was born on 12 Vehiin, 1583, months after her parents had left The Pack.

## **Skills and abilities**

Amilie's appearance would suggest she's a mutant, however she and her family have yet to find out what her mutation is.
Phoenix's Requiem Wiki

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Tickets

Tickets are the second currency in World Defenders. Tickets are used to purchade Skincrates. You can obtain tickets by:

- Losing on any wave. (Grants you 10+(Wave)\*2 tickets)

- Winning a game:

Easy Mode grants 125 Tickets upon victory. Along with the Crook tower.

Medium Mode grants 175 Tickets upon victory. Along with the Chef tower.
Towers

Towers are the only way to counter enemies in World Defenders. Towers can be found in the shop and can later be placed on the map if the player has sufficient amount of Money. There are different types of towers and most of them do their own thing.

There are currently 21 towers in World Defenders as of v1.3.1. Those towers are:

Basic Towers:

Scout

Gladiator

Soldier

Hunter

Mercenary

Cowboy

Aviator

Medic

Heavy

Commander

DJ

Patrol

Assasin

Space Gunner

Tesla

Railgunner

Doomsray

??? (Aka Sun God)

Unlockeable Towers:

Crook

Chef

Admin Exlusive Towers:

Dragon (WIP)
Gladiator

Gladiator is the second tower in the shop. It is located at the middle top of the shop and can be found in the Basic Towers category.

Gladiator is a melee tower that can one-shot Normals and Fasts. It deals 5 damage every second (not counting tha attack animation that brings the firerate to almost 3 seconds) and has a range valua of 75. It costs 75 Money to place.

Description:

The Gladiator looks like a Scout with shorter sleeves and a sword. That is a grey torso and dark grey legs. The sleeves are light grey and the skin color of the Gladiator is the same os most other Towers.

Tactics:

The Gladiator can be used in early-game if the map is "curvy" enough. The Gladiator has a very slow attack speed that does'nt reduce that much when boosted by a Commander, that means that the Gladiator will have a hard time when dealing with hoardes of enemies and will only get a few swings at i single big enemy. Do not try to use Gladiator against fast Enemies like Shocked and Inferno. They will run through most of your defenses and defeat you instantly.

Trivia:

- Gladiator is considered the worst tower in the game becuase of its super slow firerate combinet with it's small range.

- The Gladiator has the second lowest DPS (Damage Per Second) in the game.

- The Gladiator was the first tower to "jump". The second being a skin for Commander. The Cheerleader skin to be more specific.

- The Gladiator is the first tower to be able to "miss". The second being the Tesla, the third being the Dragon (WIP) and the fourth being the Chef.

- The Gladiator is the first melee tower in the game. The seconds being the Dragon (WIP) and the third being the Chef.
Cowboy

Cowboy is the sixth tower in the shop. It is a tower that can be used for every stage of the game becuase of it's passive Money-making ability.

The Cowboy deals 4 damage every 0,5 (not counting the firing animation) seconds and has a range value of 100. It costs 300 Money to place.

Description:

The Cowboy wears a cowboy-like outfit. It has light brown torso and blue legs. It has no sleeves and uses a dark skin color. It also wears a Cowboy hat and wields a revolver-like weapon of unknown model.

Tactics:

The Cowboy can be used as an early-game tower and is not bad at it. It can hold it's stand pretty well and generates Money in cuantities of 10-30 when it shoots an enemy. The Moneymaking has a 1/5 chance to happen. Getting a group of 4-8 Cowboys close to the entreance is recommended, the group of Cowboys will defeat a lot of Enemies and slaughter bosses, the group will also generate Money very often.

Trivia:

- The Cowboy is the first tower to not have the same color on it's torso and legs.

- The Cowboy is the best early game tower, Aviator is better for damage but Cowboy can stay the whole game and generate Money.

- The Cowboy is the first tower to be able to make money, the second being the Assasin and the third being the Crook.

- The Cowboy is the second best moneymaker in the game.

- The Cowboy originally dealt 3 damage but was later buffed to 4.
The Pack

## Info

### Established

 Vocamn, 1579

The Pack is

It was founded in 1579, by Jace, Naithen, and Elisia.

## **Membership**

* Jace (as the A/ Ace of Spades)
* Naithen Delfien (as 2/ the Two of Diamonds)
* Elisia Delfien (as 3/ the Three of Hearts)
* Hayda Athielle (as 4/ the Four of Clubs)
* Sebastien Caradoc (as 5/ the Five of Hearts)
* Fia Melisande (as 7/ the Seven of Diamonds)
* Kaspar Doren (as 8/ the Eight of Spades)
* Nyemi Damar (as 9/ the Nine of Diamonds)
* Cko of the Nest'Orr (as 10/ the Ten of Clubs)
* Theron Aeter (as J/ the Knight of Spades)
* Aurelia Darchell (as Q/ the Queen of Hearts)
* Corinne Lambette (honourary member)
Interriphos

The **Interriphos** are a clandestine organisation that aims to control the world through magic, and to quash the Sicori's resistance to their order.

## **History**

The Interriphos originated in a much older group, a cult based around the first Noctifer.

After the first Astrifer trapped the first Noctifer, the latter's followers fought against them to attempt to bring their leader back, but it was to no avail. The followers realised they needed to be organised, so that they could one day bring their great leader back for them to rule the world. Until the followers could find where the Noctifer was trapped, they resolved themselves to taking as much power in the world as they could.

As the order progressed, it grew out of its original purpose, and onto the Interriphos themselves taking control of the world. The Noctifer was slowly regarded more and more as a myth, though the great search continued in the order's undercurrents.
The Organisation

The Organisation is a nameless and secret group of elitist people who intend to "perfect" and bring peace to the world through control.

Most members hold a negative view on mutants, seeing them as sub-human, soulless beings that only have use as tools.

Over the centuries, several groups have emerged with intent to stop the Organisation's bid for power, such as The Pack. Most of these groups achieved little progress.

## **History**

### ***Foundation***

The Organisation as it is now was founded in the mid-14th century, likely with the creation of the Amarandic Empire.
Lela Tace

Rafael Tace (father) †

Dante Tace (paternal uncle) †

**Lelana "Lela" Tace** is an Indomitus and a member of the Sicori. She is twin sister to Ezra Tace and a main protagonist of the Indomitai story.

## **Biography**

### ***Childhood***

Lela was born on the 34th day of Summer, to Sabiya Tace -- a prominent Sicori member and an Indomitus -- ten minutes after her twin brother Ezra.

About a month before the twins were born, their father -- another Indomitus Sicori -- was killed, leaving Sabiya to raise the twins on her own.

However, thanks to her invisibilty, she managed to avoid getting into trouble most of the time.

### ***Ezra's mission***

When the Sicori found that

They began planning to

Princess Seraphina's bodyguard

Lela, much like the rest of the Sicori, did not think Ezra was likely to be chosen as the Princess' bodyguard because of his general messy and chaotic demeanour. What she didn't realise was that that was exactly why the Princess *would* choose Ezra.

Lela watched the day's events hidden

### ***The attack***

Led by the Noctifer-possessed Seraphina, the Interrophos attacked the main Sicori base

The attackers killed most of the non-Indomitai Sicori present, and injured many Indomitai.

## **Personality**

Lela enjoys quietly acting as if she has the upper hand in every situation, even when she doesn't.

She prefers the cover of her invisibility

## **Skills and abilities**

As an Indomitus, Lela has supernatural abilities -- her primary ability being able to become entirely invisible to the naked eye. She also posesses a telepathic connection with her twin brother Ezra.

She is also a skilled fighter with a proficiency in using knives.

## **Trivia**

* Lela's full name is pronounced "Lay-lah-na / "Ta-chay"

## **Gallery**

Lela's outfit conceptFirst sketch portrait of Lela
Stealingpotatoes

pote-- wait that's me

I

Hello MTV and welcome to my crib!

"But Potes, you aren't one of your own OCs!" well I, much like my OCs, am a creation of my mind-noodle and my life experiences, so actually check yourself.

So yes, this is my OC Wiki, where you can find my OCs! And... also me, apparently.

**Tumblr**

**Instagram**

**Twitter**

**AO3**

**Rickroll**

## **Biography**

### ***My origin story***

*"haha how are you so small"*
―Someone, seeing baby me, probably.
Setting a precedent for the rest of my life, I showed up very early to my birth. So yeah I was born this one time, to a really cool person called Motes, and also something else that was worse. When I was born, everyone in the room cried because they knew they would never be as cool as me.

Some time after that, Motes was diagnosed with a parasite... and then like 7-8 months later i had a brother, Brotes.

Also at some point after being born i had what the cool kids call a "childhood trauma", but what I call "most of my comedy material".

### ***Getting some self-esteem***

*"Fuck it. I'm gonna learn how to draw."*
―me, 14, about to open YouTube
when i was 14 i started learning to draw and now im good at it. at some point during me learning to draw I decided I was the best person I'd ever met and now my ego is huge.

### ***Becoming god***

*"✌️"*
―me, 24/7
Admittedly i haven't done an apotheosis thingie yet but I'm working towards it.

## **Personality**

*"Potes fears no god and I find that so respectable and iconic."*
―one of my friends, 2021have u ever tried talking to a brick with a really good sense of humour and inflated sense of their own self importance? that's like my personality but replace the brick with a potato.

## **Skills and abilities**

*"thank you!!! :D"*
―me, whenever someone says i actually have at least one (1) skill
I can draw well, write okay, sometimes i can code bots... and uh... yeah.

## **Trivia**

* i'm like SUPER cool & sexy
* gay
* I'm half kiwi (not the fruit) & half british
	+ though i guess if you count lesbians under the slur fruit then i could be a kiwifruit...
	+ idk
* i will, unprompted, tell people random facts and/or give lectures about history. Say, did you know Marie Antoinette never said let them eat cake?
* my favourite song is the chain by fleetwood mac
* i enjoy people having to listen to me talk
* look at what colour this entire wiki is and take a wild guess as to what my favourite colour is
Kira

## Kira / Princess Ilania of Hiemsnest

The Host of the Water spirit

Water Princess

Water Goddess

**Princess Ilania of Hiemsnest**, also known as **Kira**, is a host of the Water Spirit. She is the second in line to the throne of Hiemsnest and a member of the Outlaws.

## **Trivia**

* Kira is one of my oldest OCs, with her original concept coming from when I was 12 or 13. She's changed much since.
Jack (Alexander Ereathis)

## Basic info

### Aliases

JackThe (High) Ereather

The Prince

The Deimon

Emperor Alexander I

(as a child) The Ereathling

### Relatives

Kari Ana Thal (wife)Kassara Thal (daughter)

Menotus Ereathis (father) †

Cordélia (mother) †

Erillis Ereathis (paternal aunt) †

(maternal uncle) †

(maternal cousin)

### Occupation

(formerly) Imperial PrinceFreedom fighter

## Physical description

### Eye colour

purple

**Jack**, formerly known as **Prince Alexander**,
Mutant (APoC)

(you may be looking for Mutant (SaS) or Indomitus)

## History

Mutants are believed to have first began appearing in the late 14th century, though some scholars argue their emergence was far before or far after this time.

## Hate

In particular, one denomination of the Church of the Deus argues that mutants are soulless, sub-human creatures. Similarly, some followers of the Church of the Deus believe that mutants are really Kingsmen, servants of the evil King of Shades.
Fia Melisande

**Fia Melisande** is a member of The Pack, a performer, and a mutant.

### ***Joining the Pack***

Stating that seven was her lucky number, she took the callsign "Seven of Diamonds" instead of becoming six, as the sixth Pack member.

## **Personality**

*"Your type? Your type is anyone that's breathing and has a pulse."*
―Nyemi, joking to Fia.

## **Skills and characteristics**

*"This is Fia Melisande. Do not be fooled by her appearance."*
―Corinne's secret-sight, about Fia.

## **Trivia**

* Fia's name is pronounced "*fee-ah / mel-iss-and"*
* Fia is bi and trans
Luigi

Luigi is one of the 2 main characters.

Information:

Full Name: Luigi Plush Mario

Nicknames: Lui (Mario,) Lui-gay (All Villains,) Luiiiiigi (Himself)

Gender: Male

Date of Birth: Unknown

(S1) 21-22

(S2) 22-23

(S3) 23-24

(S4) 24-25

(S5) 25-26

Resides in: Keoni's House

Occupation: Mario's Brother, Hero, Mario's Home School Teacher

Eye Color: Black, Brown or Blue

Hair Color: Brown

Family: Mario (Brother)

Friends: Unknown friends

School: Teacher

(S1) Neutral Teacher (To Mario)

(S2) Very Neutral Teacher (To Mario)

(S3 Normal Teacher (To Mario)

(S4) Very Strict Teacher (To Villains) Neutral Teacher (To Mario)

(S5) Strict Teacher (To Villains) Very Neutral Teacher (To Mario)

Production:

First Appearance: Welcome to the World: Part 1

Last Appearance: Luigi's Death
Season 6

Season 6 is a season that is coming on April 23, 2021.

If you want the leaks, here are the episodes:

Season 6, 60 Episodes:

E1: Zodiac Supernova: Part 1

E2: Zodiac Supernova: Part 2

E3: The Dark

E4: Fruit Frenzy

E5: Sky's The Limit

E6: Undertale Attitude

E7: Outside

E8: Master Hand's Grave

E9: Ritz Slavery

E10: Five Nights at Freddy's

E11: Robot - Bloodsucker Hand-Taser One-Eyed 2001

E12: Almond Party

E13: Spell "Luigi"

E14: Operation To the Moon!

E15: Black Planet Returns

E16: The Fate of the World

E17: Sun Explosion: Part 1

E18: Sun Explosion: Part 2

E19: The Only Planet

E20: Lost in Space

E21: Rocket Cracks

E22: Detached

E23: Sucked in a Black Hole

E24: Spat in a Star

E25: Out of the Universe

E26: Falling out of the World

E27: Robotic Hand: Part 1

E28: Robotic Hand: Part 2

E29: Robotic Hand: Part 3

E30: Robotic Hand: Part 4

E31: Meeting the Multiverse

E32: Cyberspace

E33: Dodging the Black Holes

E34: The Separation

E35: No Mario Anymore

E36: No Luigi Anymore

E37: A Gigantic Dream

E38: Mario in Water World

E39: Luigi in Land World

E40: Water in Danger

E41: Brothers find Each Other

E42: About the Danger: Part 1

E43: About the Danger: Part 2

E44: Meeting Flowey (Transparent)

E45: The First Soul

E46: The Second Soul

E47: The Third and Last Soul

E48: The Mermaid in a Bag

E49: The Two Other Souls

E50: The Theory

E51: Uniting the Souls

E52: Turning the Lock: Part 1

E53: Turning the Lock: Part 2

E54: Bag to Life

E55: Stuff at Us

E56: Dropping Flowey's Defense: Part 1

E57: Dropping Flowey's Defense: Part 2

E58: The Hyper-Ultra Hit: Parts 1 & 2

E59: Ending Flowey: Part 1

E60: Ending Flowey: Part 2
Helaine Augustin

Sophie-Louise Augustin (daughter) †

Louis Augustin (son)

Charlotte Augustin (daughter)

Alexandre Augustin III (father) †

Marie Darchell (sister)

Victor Darchell (brother-in-law)

Arnau Darchell (nephew) †

Heloise Darchell (niece)

Dillon Darchell (nephew)

Vitrea Darchell (niece)

Aurelia Darchell (niece)

**Empress Helaine Therese Roséline Augustin** is the ruler of the Amarandic Empire and the aunt of Aurelia Darchell, Q of The Pack.

## **Biography**

### ***Early life***

Helaine was born in 1540, to Emperor Alexandre and Empress Consort Angélitte.

When Helaine was ten, her mother fell ill. At first it seemed benign, but illness progressed quickly, and by the second evening, it seemed she wouldn't survive the night. The doctors' predictions were right; Angélitte did not survive the night, and died with her two daughters by her side.

### ***Becoming Empress***

Two months after Helaine's eighteenth birthday, her father fell gravely ill. Within a few days, it became clear that Alexandre was dying.

A month after her father's death, Helaine was crowned Empress of the Amarandic Empire.

As an unmarried Empress, Helaine was the most eligible bachelorette

She fell deeply in love with Lord Maximillian, who she found to be a genuinely good and kind man. The couple married almost a year after Helaine's coronation, in Marrosium, 1558.

Helaine was soon pregnant. Just less than nine months after their marriage, on the early hours of 2nd of Moren, 1558, Helaine went into labour. After several hours, Helaine gave birth to a boy, whom she named after her father, Alexandre. However, the prince survived only mere hours.

Marie didn't want to go to Valentull, but followed her empress-sister's command as she had little other choice. Marie attempted to ask her sister to change her mind, but Helaine put her duty to peace in her Empire above her and her sister's feelings, and hoped that Marie could do the same. Despite knowing she would sorely miss her sister,

Marie came to visit Rianne and her sister as often

## **Skills and abilities**

As Empress of the Amarandic Empire, Helaine wields a great amount of power.

Helaine is also a mutant, with the ability to

## **Trivia**

* Helaine's name contains both Roséline, the name of Theron Aeter's lover, and Therese, the name that Empress Roséline passed down her family line in honour of Theron.
Stealingpotatoes' OCs Wiki

**Welcome to the Stealingpotatoes' OCs Wiki!**
sup fuckers my name is stealingpotatoes and this is my oc wiki.

my main character ocs are all pengers. thanks for coming

## **My favourite OCs atm (:**

(click the little links below the pics to go to their pages)JaceAurelia DarchellMatafei Orlev

## **Short guide to navigation**

Ok so you see up in the top bar where is says "Universes"? Hover over that, and you'll get a list of my OC universes. You can then click on the universe names to see their homepages, or you can hover over each name to see a its main character pages and the universe's category page *(note: for some, ie A Pack of Cards, the main characters is a category page itself, and not listed in the bar)*.

Please go around and check out my OCs!

heyyyy
Natasha Valentine

نتشا فالنتين

Valentine twins' Father

Malik Altinin (maternal grandfather)

Sara Altinin (maternal grandmother)

Khalidah Altinin (maternal great-grandmother)

*""I hate it when people ask 'Do you trust me?' Like, the answer is no! Don't call me out like that!""*
―Natasha Valentine
The name **Natasha Valentine** is known to a select few people.

The name of الشبح (the ghost), on the other hand, is known across the world. A highly trained international assassin, feared by any who cross her and respected by nearly all the assassins of the world. She is a ghost, as nobody has ever caught her before.

## **Biography**

When Natasha was five, she and her twin brother were taken from their abusive alcoholic of a father. They spent three years in the system before a lady appeared, telling them both of family they had in a place called the League of Shadows. It seemed to be true, as within weeks they were training in this mysterious organisation.

Natasha was a natural. She near-perfected most forms of fighting and combat within weeks of learning them. This was especially surprising for most, giving her upbringing. She caught the attention of many other Shadows, including the dragon, who was impressed. (Her brother seemed to like it, as attention was drawn away from his inability to kill)

At the age of fifteen, the Valentine twins moved to London with their mother, who wished to give their childhood an aspect of 'normality'. Some believe this was where الشبح started, as a low-level vigilante.

When the Valentine twins turned 18, their mother heavily urged them to return to the League n fear of 'consequences'). Neither of them did. Natasha still became an assassin but vowed that she would be better than the League, in both moral and skills.

She has not yet faced the league as الشبح, but some believe she will return to 'fix' it.

## **Abilities**

* Highly trained in nearly all forms of combat and weaponry
* master assassin
* very quiet
* expert strategist
* near perfect memory recall
* prefers a sniper rifle or hidden blade
Calendar (Birdyguard)

The calendar in Birdyguard consists of ten months of alternating lengths of 36 and 37 days.

The months are as follows:

1. **Odyett** *- 37 days*
2. **Dvett** *- 36 days*
3. **Trivyett** *- 37 days*
4. **Chatyett** *- 36 days*
5. **Chinyett** *- 37 days*
6. **Shessett** *- 36 days*
7. **Sevett** *- 37 days*
8. **Viyett** *- 36 days*
9. **Novyett** *- 37 days*
10. **Dekyett** *- 36 days/ 37 on leap years*