recursal/Fanatic-Fandom huggingface dataset:
Bittersweet Jambalaya

## History

Bittersweet Jambalaya is a stew which was accidentally made in the home of the Duskshell Family when Rineth Camire tried to help make dinner. The elf had no idea what she was doing and just added a bunch of random spices, some of which may very well have been poisons. It was made edible thanks to some purification spells from Mama and Dordlo, and the recipe was written down with the help of Berry.
Giorgio Gucci's Gorget of Gifted Gab

## Appearance

This ornately crafted gold filigreed brass gorget bears the mark of the legendary and reclusive goldsmith Giorgio Gucci. His brand alone has been known to elevate the value of something by tenfold, so much so that the number of counterfeit Gucci items far outnumber genuine.

The lion's mouth on the front of the gorget is open, and appears to be a setting for a gem. Unfortunately, a previous owner seems to have pried out the gem.

## Mechanics

While attuned and equipped, the wearer gains +1 AC. In addition, the gorget holds 3 charges of Gift of Gab. Each day at midday while outdoors, roll a d6. The gorget will regain a charge while on a 5 or 6.
Aasimar

**Aasimar** are human-based plane touched individuals believed to be descended from Celestials.

## Basics

### Anatomy

Aasimar anatomy is similar to that of other humanoids. They have two arms and two legs, each with five digits. They are said to be uncommonly attractive, and usually stand a bit taller than the average human. Many aasimar look nearly indistinguishable from humans, with their only outstanding trait being unusual eye colors and a lack of pupils. Still, even this is not guaranteed.

### Sub-Types

There are three major sub-types of Aasimar. The Protectors, the Scourge, and the Fallen.

#### Protectors

Protector Aasimar are naturally driven to protect others. They have large, usually white or golden wings which are capable of flight.

#### Scourges

Scourge Aasimar are the hardiest group. They have a natural drive towards the destruction of evil.

#### Fallen

Fallen Aasimar, also known as Dark Aasimar, are incredibly strong. Like Protectors, they are capable of having wings, but these wings are often thin and skeletal, and are incapable of flight.

### Genetics and Reproduction

Aasimar reproduce no differently than other humanoids. As is true in tieflings, aasimar blood can occasionally run dormant for generations before popping up unexpectedly.

### Growth

Despite their longer lifespan, aasimar mature at the same rate as humans.

### Dietary Needs

Aasimar have the same dietary needs as any humanoid, though they often eat more due to the amount of energy they burn with their often active lifestyles.

## Additional Information

### Facial Characteristics

Aasimar facial features are usually very similar to humans. Their eyes can have a wide variety of colors, and it is more common to see strange or otherworldly colors within Aasimar populations. Their hair can often grow quite long if they do not cut it, and has a wide variety of possible colors.

### Average Intelligence

Aasimar have the same intelligence as most humans.

### Perception and sensory capabilities

Aasimar perception is largely the same as other humanoids. They have dark vision which allows them to see in darkness for up to 60 feet.

## Known Aasimar

* Calix Trei, a barbarian adventurer
* Inquisitor Obadiah Sebastian Caspiel, an Inquisitor of Gabrinimas.
Silver

**Silver** is the youngest of the four rat siblings Berry found in Serendipity.

## Description

### Appearance

Silver is a petite silver rat. She has a white blaze extending up from her nose and ending right above her eyes.

### Personality

Silver has always been the most timid of her siblings.

## Biography

Silver was born and raised in the small village of Serendipity alongside three siblings; Sooty, Sniffer, and Sage. The four of them spent most of their time in and around a chicken coop belonging to the Duskshell family. There, they would frequently nibble on grain, and in the case of her bolder brothers, snack on fresh eggs.

In the coop, the four rats were quite happy. They had access to food, and a warm place to sleep. However, they were never really quite welcomed. They were frequently being chased by farmers, especially Vhyrra Duskshell. One day, Silver's oldest brother, Sniffer, caught sight of something quite terrifying; a cat. The Duskshell's had brought a cat to chase them out. However, no sooner had the cat gotten them cornered than it transformed into a young tiefling woman who somehow knew how to speak the rats language. She introduced herself as Berry, and asked the four of them to give up their thieving, as it was starting to impact the Duskshells. When Sooty explained to her that they had nowhere else to go, Berry offered to give them a home with her. As the four of them saw no better option, and the idea of adventure was admittedly exciting, they agreed.

It was not long after they joined Berry’s team that they got their first taste of adventure. One day, when the party needed to make a quick getaway, Silver and her siblings, and their friend Snowy, got transformed into horses.

## Relationships

### Rats

##### Sooty and Sniffer: Brothers

Sooty and Sniffer are Silver’s older brothers. They are both very protective over her, which she appreciates.
Chancellor Octavian

**Chancellor Octavian** is a Goliath man and Chancellor of Vyrland with a reputation for sleeping his way to the top.

## Description

### Appearance

The chancellor is described as being quite handsome.

### Personality

Chancellor Octavian is an ambitious man. When he sets his mind to something, he is determined to achieve it by whatever means necessary. Of course, in his case those means can usually be found in someone's bedchamber.

## Biography

Before Octavian was a chancellor, he was a student at the Royal College of Vyrland. During his studies he was known for being quite ambitious, and he was not above using bribery to get what he wanted. One of his professors, Dr. Galfrey, recounted that Octavian was "quite the character back when he was a grad student..that boy cleaved my cloaca!"
Mo

Mo
--

**Mo** is a spunky adolescent rat.

## Description

### Appearance

Mo is a rather small rat with a grey ish tan coat and beady black eyes. Based on the shape of his ears and the fuzziness of his coat, he is likely a mix between a dumbo rat and a regular street rat.

### Personality

Mo is very food motivated , and has not lost his drive to scavenge and steal. He is quite athletic, and has tried to teach his human to be the same by judging her performances.

## Biography

### Background

Mo is one of Berry’s younger rats. He was picked up in the village of Serendipity, where he had been trying to invade Mama Duskshell’s pantry in order to steal food from her. He narrowly avoided being caught by the Duskshells multiple times, and it took Berry talking to him to convince him to give up his thieving ways so that he would not get put in a trap.

## Relationships

##### Mama Duskshell

Mo and Mama Duskshell have had a bit of a rocky relationship, as Mo tried to rob her pantry. She was, understandably, not very pleased, and tried multiple times to get rid of him. However, seeing as she was nice enough to give Berry a chance to talk to Mo instead of insisting on setting up traps, he supposes she cannot be all bad.

##### Berry

Mo has only been with Berry for the past four or so weeks. Mo is nowhere near as closely bonded to Berry as some of her other rats are, but still, he thinks she is pretty alright.
Цилиндр будущего

## Связанные вещи, Иконки(а),

В ячейке инвентаря

**Цилиндр будущего** - также **Ноябрьский мем из 2026**, или как его ещё называют **Медведь 2026**. Это шляпа-цилиндр, по сути своей, отсылающая внешним видом к картинке странного содержания, сгенериорованной нейросетью, с избораженным на ней искаженным белым медведем. Из шкуры которого (возможно) и сделан этот самый цилиндр

* Стоит также упомянуть, что это единственный косметический предмет имеющий свою собственную обложку, не являясь при этом живым

* Второй по счёту цилиндр, который возможно сделан из чьей то шкуры, первый это Инвалиндр

## Галерея

В игреОбложка будущегоКонцепт из будущегоРанний (и возможно первый) концепт из будущего
## Ссылки

### Сноски

1. ↑ Тип шляпы необычной формы, коих в Мультипасте предостаточноhttps://ru.wikipedia.org/wiki/%D0%A6%D0%B8%D0%BB%D0%B8%D0%BD%D0%B4%D1%80\_(%D0%B3%D0%BE%D0%BB%D0%BE%D0%B2%D0%BD%D0%BE%D0%B9\_%D1%83%D0%B1%D0%BE%D1%80)
Goblin

## Basics

### Anatomy

Goblins have two arms and two legs. Each hand has five fingers and each foot has five toes. They are easily recognized due to their long ears and uneven teeth.

### Genetics and Reproduction

Goblins reproduce sexually, and have a relatively short gestation period of 2 months.

### Growth

Goblins are a species which grows up very fast. They reach physical (and presumable mental) maturity at age 8, then follow a similar aging pattern to other races, usually passing away from old age at 60.

### Ecology and Habitat

Goblins prefer dark areas such as caves and the under dark.

### Dietary Needs

Goblins are omnivores which favor mushrooms and horse meat.

## Additional Information

### Social Structure

In a completely natural state, Goblins live in groups called warrens. Their societies are matriarchal, and are loyal to a queen who is elected by the community.

### Facial Characteristics

Goblins are known to have large faces with big eyes and mouths. Their noses are usually either very large and hooked, or small and bat-like. There is little in-between.

### Average Intelligence

For a long time, Goblins have been viewed as stupid due to their tribal nature. However, this outlook is somewhat unfair. In reality, they need different skills in order to thrive in their society where teamwork, hunting, and manufacturing is more important than academics.

## Civilization and Culture

### Naming

Goblin names are usually very short and simple, seldom having more than two syllables.

### Technology

Goblins are not very technologically advanced. They use simple weapons, and use leather armor.

### Etiquette

Goblins don't have any set greetings or goodbyes. It is seen as rude to touch another goblin's hands for any reason, and one must never do it without permission.

### Culture and Heritage

Goblin culture does not have a concrete concept of personal property. If someone is in need of something, then they should simply take it. If whomever it was originally with needs it too, then it is their responsibility to take it back. Because of this, Goblins are usually confused if they are accused of stealing.

### Interspecies Relations

Goblins are considered monstrous, which has led them to be hated by many other species. And, due to their skittishness, goblins usually do not like others either.
Crazy Diamond

### Properties

Activating the diamonds magic allows the user to use their highest attribute (other than Constitution) to make one unarmed attack with proficiency against a recently slain creature. A hit has the same effects as Revivify, as well as restoring lost body parts.

## Historical Information

### Created by

Johnald Humanman's Emporium of Esoterics and Essentials

## Appearance

The Crazy Diamond is a bizzarly cut diamond with an unnatural aura. It instills a strange sense of bravado in the person who is wielding it.

## Mechanics

Activating the diamond's magic allows the user to utilize their highest attribute (other than constitution) to make an unarmed attack with proficiency against a recently (within the last minute) slain creature. A hit has a similar effect to the spell Revivify, but can also restore lost body parts. It cannot, however, revive creatures that have died of old age, or those whose soul is not free to return.

The crazy diamond holds a single charge. Each morning at dawn, rolling an 8 on a d8 will restore one charge.

## Warnings

Johnald warns that the user must have a completely clear and calm mind when using the Crazy Diamond, or else they risk "ill side effects" on the creature being revived.

## In Game Appearances

* Used by Berry to Revive a bandit sent by Chancellor Octavian.
Vhyrra Duskshell

**Vhyrra Duskshell** is the aunt of Mama Duskshell, which makes her the Great-Aunt of Dordlo. She is the oldest Tortle in the village at the moment.

## Description

### Appearance

Vhyrra Duskshell is an average looking Tortle. She is the tallest of her family, though most of that height comes from her long neck. She has olive green skin and a brown shell which is marked by purple splotches. She does not wear a lot of clothing, but she is a fan of pearls.

### Personality

Vhyrra Duskshell is the sort of woman who likes things to be a certain way. She likes to keep a tidy house, and a happy village, and does not like when things go awry. She cares deeply for her family and friends, sometimes to the point of being a bit overbearing.

## Biography

Vhyrra Duskshell is an older Tortle woman living in Serendipity, also known as Duskshell village. She has one living son named Burtle, and a number of daughters. For a long while, she was considered the matriarch of her village, though she has somewhat passed that role down to her niece Mama Duskshell.

## Relationships

### Family

##### Burtle: Son

Burtle is Vhyrra's son. Though she loves him dearly, and is quite proud of him, she has never really understood his fascination with hunting.

##### Bimmini: Granddaughter

Bimmini is Vhyrra's treasured great-great neice. She absolutely adores the little Tortle, and has been guilty of spoiling her on occasion. Though she does try to give the little one everything she could ever want, she has also made an effort to instill some semblance of manners into her.

### Others

##### Berry

Vhyrra Duskshell is incredibly thankful for Berry's presence. She has called on her for assistance many times during her stay in Duskshell village, especially when it comes to the removal of rats. She finds the girl quite strange, and cannot fathom how she can be friends with rodents, but is willing to overlook her peculiarities seeing as she has been so helpful.
Rose

**Rose** is an attractive changeling from Spire City.

## Description

### Appearance

As they are a changeling, Rose does not have any one appearance to which they must adhere. Because they are nonbinary, they try to make their appearance quite androgynous. The best way to describe them is being a “fantastical fem boy twink”. Because of the difficulty in making realistic eyes, Rose often wears sunglasses, or throws caution to the wind and makes their eyes appear even more unusual.

### Personality

Rose is a friendly sort of person who enjoys life to the fullest. In their eyes, nothing can be better than fine wine, fine music, and fine company. They enjoy letting loose and feeling alive. And yet, there is often an uncanny sort of nostalgia surrounding them, as if they are holding on to simpler, freer times long gone.

## Biography

‘Rose lives in Spire City with their close companion Axl. A few years ago, they became the friends of the aristocrat and entrepreneur Lady Vironia. Once this friendship was established, the three of them became very close, and often enjoyed one another’s company at concerts and other events. It was at one of these occasions, a concert being performed by Perasona Jiwa, that they were attacked by Mind Flayers. Thankfully due to the quick actions of Calix, Dordlo, and Rineth, they were able to escape relatively unharmed.

## Relationships

##### Axl

Axl is Rose’s closest companion. The two of them are seldom seen apart, and the exact nature of their relationship has become a running question for other residents of Spire City. Some have guessed that they are relatives, siblings even, while others speculate that their closeness is of the romantic nature.

##### ‘Lady Vironia

Vironia is the sugar mommy of Rose’s friend circle. Thanks to her status and wealth, she is able to bring Axl and Rose to many grand parties and concerts.
Aarakocra

## Basics

### Anatomy

Aarakocra are humanoids who closely resemble large birds. When standing upright, they typically stand at an average of five feet tall. Their legs are long, and taper into sharp talons. Their bodies are covered by feathers, and the coloration of their plumage may denote familial connections. While a majority of Aarakocra resemble birds of prey, some have been known to have features more reminiscent of parrots, or even pigeons.

### ‘Growth

They can reach physical maturity at as young as six years old, though they may not be treated as an adult until later.

### Dietary Needs

Historically, Aarakocra are known to be scavengers, eating whatever food is available in their home range. Different tribes have been known to specialize in different types of food, often dependent on what morphology of bird they resemble (parrot-morphs eat more seeds, Eagle-morphs eat more meat, etc).

### Seasonal Cycles

Like birds, Aarakocra can experience seasonal molting.

## Additional Information

### Facial Characteristics

Aarakocra have faces that resemble birds.

### Average Intelligence

Aarakocra are considered to be of average intelligence, though there have been notable examples of Aarakocra being incredibly wise.

### Perception and Sensory Capabilities

They have heightened hearing and sight and can fly.
Mustard

**Mustard** is the lazy, even keeled mate of Ginger.

### Personality

Mustard is a happy, but very sleepy, rat. Most of the time she can be found curled up next to her mate, Ginger.

## Biography

Mustard, Ginger, and Princess Cordelia are some of the few rats in the mischief that Berry purchased as pets. Due to their more unique coloration, they were being sold as exotic merchandise.

## Relationships

### Rats

##### Ginger

Ginger is Mustard's beloved mate and cuddle buddy.
Galfrey

**Professor Galfrey** is an Aarakocra Wizard and the head of the history department at the Royal College of Vyrland.

## Description

### Appearance

Galfrey is an elderly Aarakocra. His feathers have grown a bit thin over the years, and his yellow eyes are a bit duller than they used to be. But he is still a rather impressive man to look at, standing at around 5'5 when he is not hunched over a desk. Like most of his race, he is thin and muscular, though he hides much of this physicality beneath baggy, flowing robes.

### Personality

Galfrey is the sort that one might be able to call an eccentric intellectual. He is incredibly dedicated to his work, and has a near insatiable thirst for knowledge. He can be quick to anger, especially if he believes his work may be at risk.

## Biography

Galfrey has been working at the Royal College for many decades. He is the head of the history department, and one of the chief research librarians.

### Dealings with the Party

Galfrey met the party during their visit to the Royal College, where they were sent by their mutual contact, Norland. He welcomed the party openly, inviting them up to his office to talk over the myriad of questions they had. When the party expressed interest in meeting someone more associated with the internal affairs of Vyrland, Galfrey suggested they speak to his former pupil and lover Chancellor Octavian. He fills them in on Octavian's reputation for sleeping his way to the top, something which he can personally account for.

> "Oh yes. He was quite the character back when he was a grad student..that boy cleaved my cloaca!"
>
>

However, when the party started asking questions about the shards, as well as the entity Sheb-Nakteth, Galfrey became suddenly defensive. He accused the party of being sent by Norland either to steal his research or to stifle it, and lashed out in a magical attack. The party was luckily able to subdue him, without significant bloodshed, and managed to calm him down, explaining they were merely chasing a lead. As a gesture of apology, he offered to use a Sending spell to arrange a meeting with Chancellor Octavian.

## Relationships

#### Norlond: Associate

Norlond and Doctor Galfrey know one another, and are assumed to be on relatively good terms.

#### Jonathan: Assistant

Jonathan is Doctor Galfrey's assistant. The two have been working with one another for quite some time.

#### Chancellor Octavian: Past Student and Lover

Whilst Octavian was a grad student, he and Doctor Galfrey had a brief fling, which the professor insists was "pure bribery". Nevertheless, the two are presumed to still be somewhat close, given the 'U Up?' sending the Doctor sent.
Squirrel

## Basics

### Anatomy

Squirrels are small, furry rodents that are usually recognized by their bushy tails. Their fur is typically grey, brown, or red in color. They have very dextrous hands, and strong teeth.

### Genetics and Reproduction

Squirrels reproduce sexually, with a gestation period of 4-6 weeks.

### Growth

Squirrels go through three major life stages; newborn, juvenile, and adult.

### Ecology and Habitat

Squirrels can reside in most locations, though they thrive in forests.

### Dietary Needs

Squirrels feed on fruits, nuts, and grains

## Additional Information

### Facial Characteristics

Squirrels typically have rounded faces with large eyes and long teeth.

### Average Intelligence

Squirrels are not very intelligent creatures, even as far as most rodents are concerned.

### Perception and sensory capabilities

Squirrels are very perceptive, especially when matters of smell are involved.

## Civilization and Culture

### Naming

Squirrel naming patterns are somewhat mysterious. Although, like most rodents, they identify one another based more on scent than on title, there have been squirrels documented with quite elaborate and noble sounding titles. Unless of course that was just a me thing. Did Billiam and Frank just tell me they were nobles?!

### Courtships and Relationship Ideals

Instead of engaging in elaborate courtship rituals, squirrels will engage in acrobatic mating chases.
Tiefling

**Tieflings** are a species of humanoid that are said to descend from unions with fiends, devils, and other creatures from the hells.

## Basics

### Anatomy

Tieflings have the average humanoid appearance with two legs, two arms, etc. The places in which the differ, however, are the prescence of tails, as well as the horns that extend from their heads. Some sunsets of tieflings could have other demonic traits such as a forked tongue or cloven hooves.

### Genetics and Reproduction

Tiefling traits are very dominant, meaning that any union with a tiefling will yield a tiefling child, and the lineage is not diluted over time.

### Growth

Tieflings grow and develop similarly to humans. The extent to which their distinctive features are noticeable at birth varies a lot based on the individual, as well as the trait in question. Horns, for example, usually develop and grow over time, not resembling their fully developed form until puberty.

### Ecology and Habitat

Tieflings can live anywhere that humanoids are known to reside.

### Dietary Needs

Tieflings are usually omnivores, though there are many who prefer to eat a primarily meat based diet.

## Additional Information

### Facial Characteristics

Tieflings faces are very similar to humans, though their eyes are often unusual. They can be entirely solid and lack irises, or look similar to that of a cat or a reptile.

### Average Intelligence

Tieflings are generally believed to be slightly smarter than humans.

### Perception and sensory capabilities

Tieflings have better night vision than humans. Their skin is also somewhat fire resistant. Many tieflings have more advanced reflexes.

## Civilization and Culture

### Naming

Tiefling names can come from many sources. Those who are born into other cultures will often have names reflective of that region. Some will have names derived from the Infernal language, or names which have been passed through generations. More recently, there as been a trend of Tieflings being named after some sort of virtue or concept that they wish to embody. Often these are not given names but names the tiefling themselves choose to adopt later in life.

### Gender Ideals

Tiefling gender ideals are similar to humans.

### Courtships and Relationship Ideals

Tiefling courtship often resembles the courtship practices seen in humans. Their relationships may manifest in a variety of ways, though there is a stereotype that the males often leave females with children to care for.

### Etiquette

Tieflings tend to be somewhat wild in terms of etiquette. Relatives and friends often greet one another with weird secret handshakes.

### Common Dress

Tieflings tend to wear clothing which is similar to the dress of humans.

### Taboos

Touching or pulling on a tiefling's tail is seen as incredibly rude.

### Interspecies Relations

Historically Tieflings have been feared and shunned by other creatures due to their devilish heritage. Tieflings and Aasimar are not natural enemies, though they are often wary of one another.
Sea of Sand

A vast desert of white sand located at the center of the continent, the Sea of Sand's biting winds, brutal heat, and hostile wildlife make traversal a challenge. Legend has it that the ruins a once powerful civilization called Nakteth still remain somewhere within the desert. Most, however, agree that if there ever were such ruins, they have either been swallowed by the sand, already looted, or are infested by various bandit clans, many of whom claim Naktethi heritage.

At the center of the desert is the Ophiucus Crater, said to have been created by a star which fell from the heavens many ages ago. It is believed that the impact of this star was also the cause of the sudden end of the Nakteth civilization.
Kingdom of Vyrland

The Kingdom of Vyrland is one of the oldest kingdoms in the realm. It is currently ruled by King Forltar VIIth from the capital city of Vyrstad. A combination of natural disasters, famine, and mismanagement has forced the kingdom to abandon vast swathes of territory in the recent years. Much of the western farmland has been leased to Spire City, and mechanized harvesters have begun to work the land instead of the families that have worked it for generations.

The Royal College of Vyrland remains a monumental institution for all scholars of arts, sciences, and magic. However, with the meteoric rise of Spire City's application of these studies, the Royal colleges have been struggling to attract the faculty and students they had in the past.
Bimmy

**Bimmy** is a female gnome living in the Kingdom of Vyrland. She works in a coffee shop on the campus of the Royal College of Vyrland.

## Description

### Appearance

Bimmy is a young adult gnome. She is of pretty average height and build, and is considered to be decently good looking. Berry described her as being super cute (but Berry finds everyone cute).

### Personality

Bimmy is the sort of woman who just wants to live her life without getting wrapped up in the chaos of the world. She is quite perceptive, and has a good memory, as evidenced by her ability to recognize Rineth years after the elf had graduated.
United Mercenaries and Adventurer's Association (UMAA)

UMAA is a trade guild based in Spire City. The UMAA boasts many training opportunities, opportunity matching services, health benefits including subsidized resurrections, and collectively bargains for subsidized pay as well as disclosure and safety standards for adventuring parties, mercenaries, explorers, and heroes.

In return, it expects all members to be transparent about all adventuring activities they undertake, whether they are rewarded or not, and to give a cut of the monetary proceeds to the guild. If the proceeds were in barter, an appraiser may be used to determine equivalent trade values, or the guild may request certain treasures be given.

The UMAA has a bit of a mixed reputation. Many say that if you want a job done right, then UMAA is the organization you need to call. Others claim that UMAA representatives extort desperate clients or choose winners.

The Baron of the UMAA is never seen in public, and always seems to work through an intermediary. Nevertheless, he is very highly regarded within the guild, as well as Spire City society in general.
Serendipity

**Serendipity**, better known to most as Duskshell Village, is a small fishing town on the southern coast of Nymea, not far from the Temple of Garbinimas.

## History

Duskshell village got its common name from the fact that for many generations, it has been occupied by members of the Duskshell family. Although it is within the portion of the continent controlled by the Orthodoxy, its occupants have long been leery of the Inquisition.

## Known Residents

### DuskShells

* Dordlo Duskshell, a tortle cleric and adventurer
* Miriam "Mama" Duskshell
* Vhyrra Duskshell
* Fro Duskshell
* Hurli Duskshell

### Others

* Berry (briefly) a tiefling druid and the temporary ward of the Duskshells.
Locations

**Locations** are a content construct shown throughout all things. They are various places set in different world consisting of several countries. Every location span over many climatic zones, from deserts and exotic islands to tundra, and has different landscapes - mountain ranges seemingly being very common.

"*.*"

—About Locations.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Norm

## History

Norm was born and raised in a dank cellar beneath a tavern called “Le Sergent à Waterloo”. He was the head rat of the basement mischief.

## Description

### Appearance

Norm was a large black rat with long teeth and twisted whiskers. Anyone who looked at him would assume he was nothing but a sewer rat. And, in many ways, they would be correct.

## Biography

Norm was born and raised on the streets of Champagne. He and his family found shelter wherever they could, eventually settling in the cellar of a tavern, “Le Sergent à Waterloo”.
Muffin

**Muffin** is a middle aged rat, and the mother of Blue.

## Description

### Appearance

Muffin is a plump rat with different shaded grey spots which overlap like a calico.

## Biography

While Berry was with the DuskShells, Muffin had a fling with a couple street rats. 21 days later, she gave birth to her son, Blue. Although she has continued to accompany the party on adventures, she has taken a more passive role.

## Relationships

### Rats

##### Blue: Son

Muffin is very caring towards her son, and tries her best to keep him safe during their adventures.

##### Pumpkin: Best friend

Muffin is often seen cuddled up with her friend Pumpkin. The two of them have known each other for a long time (at least a long time for a rat), and are as close as sisters.
Bone

**Bone** is the eldest rat in Berry's mischief.

## Description

### Appearance

Bone is a creamy white rat with beady black eyes. In his advanced age, his fur has gotten much thinner, and there are some patches where he is virtually bald. The skin on his feet and tail is a peachy pink color, while the skin under his balding patches is a bit more ashy, as it has yet to callus.

### Personality

Bone is a friendly rat, but only to those that he has decided to trust.

## Biography

Bone was born on Champagne, the same island as Berry. As a youth he led a fairly average life for a rat, scurrying through the streets and feeding on scraps. Then, he met a young girl named Berry, who was looking very sad and lonely. Bone had always thought it might be nice to be a father, and he supposed this girl was as good a kid as any other. So he decided to look after her, and never really left her side.

## Relationships

### People

##### Berry

Bone likes Berry very much, and considers himself a mentor to her.

##### Manawyd

Bonr does not like Manawyd. He disapproves of the half-elf’s flippant attitude. On one occasion, he and Manawyd had a face off in which he bit and clawed the inside of the half elf’s mouth.
Clemency

**Clemency** is a town within the Orthodoxy of Garbinimas.

## History

Clemency was always a fairly quiet and unassuming town. Because it lay within the area of the Orthodoxy of Garbinimas, there was a strong emphasis placed on order and the worship of the Gods.

At a supposed summons from the Deacon of the settlement, a group of adventurers were sent by UMAA to investigate. Upon reaching Clemency, however, a few of the party members pieced together that it was not likely the deacon that sent for them, as it would be frowned upon for one of them to show a weakness that would require the help of outside mercenaries. The real source of the summons was Cordelia, a Water Genasi shopkeep. She explained that a strange presence had been felt in the northwestern flood bog. The gatherers who went there for foraging had stopped returning. The party investigated and discovered a Greyrot shard which caused a strange stasis in the plants and animals surrounding it. One of the adventurers, the half-elf Manawydan, managed to seal the shard within a canonic jar. However, when they returned to the village to announce their victory, they found that the Inquisition was in the area, searching for foreign agitators.

### The Fall of Clemency

A few weeks after the removal of the shard, the village of Clemency fell under attack from the Inquisition, led by Inquisitor Obadiah. The town was suspected to be consorting with devils, including one particular entity by the name of Crozier. Residents of the town were slaughtered, burned, and left to rot. The Inquisitors had every intent of wiping Clemency's entire existence away. There was only one survivor, the very same water genasi who had tried to seek help for the village a few weeks prior.

## Known Inhabitants

* Cordelia, a Water Genasi shopkeep who was forced to flee the village after it was attacked by the Inquisition.
Sweetums

Sweetums was a kind and motherly rat who lived in the cellar of the tavern "Le Sergent à Waterloo”.

## Description

### Appearance

Sweetums was a rather plump rat with grey ish tan fur and very long whiskers.

### Personality

Sweetums was known for being sweet and nurturing. She took care of any rat who she felt needed her, whether or not they were kin.

## Biography

Sweetums was a kindhearted cellar rat living in the basement of the tavern “Le Sergent à Waterloo”. She was already advanced in her years, having met both grandchildren and great grandchildren at the time that she became acquainted with Berry.
Benziah Oasis

## History

The Benziah Oasis is a spring within the territory of Clan Hektaa. It was created after Olzira, in an attempt to save the camp from burning, threw the Ashstone into the watering hole. Shortly following this, the land seemed to be flourishing. Alaqa, a centaur druid, believed this was a sign that the waters were blessed.

However, the shard’s effects were far from healing. It seemed to seep the strength of those who soaked or drank the water. The water of the oasis eventually began to boil, until all the water was gone, leaving nothing but a dry basin.

The oasis was later restored with the help of Berry and Dordlo
Cousin Hurli

**Hurli Duskshell** is an adult Tortle who has long been plagued by nightmares and visions.

## Description

### Appearance

Hurli is well within average size for a Tortle of their age, though he is a little bit shorter than some of his other adult family members. Hurli was assigned female at birth, but presents more androgynous, often leaning masculine. Granted, given that Tortles do not have much in the way of sexual dimorphism, this is not inherently obvious. Like the other Duskshells, Hurli's skin is primarily green with mottled patches of brown or yellow. His shell is a brownish green color with the signature purple spots found on members of the Duskshell families. Due to his passion for fishing, Hurli's arms are quite well muscled.

### Personality

Hurli is a quiet and aloof Tortle, often preferring the comforts of solitude. Thanks to repeated nightmares and visions, Hurli has become quite skittish around people. This is not helped by her Aunt Vhyrra's insistence that her stress is simply a case of not yet laying any eggs. At times, Hurli has questioned his own sanity.

Despite this skittishness and fear, Hurli is actually a deeply caring individual. He tries to look out for his family in his own special way, even if it is more distanced.

## Biography

Hurli has lived their entire life in the village of Serendipity. Like most Duskshell children, they were raised by the whole village, which is made up of their extended family. They have always been a fairly shy child, though they enjoyed playing games with their cousin Dordlo. They were taught to fish by their dad, Fro Duskshell, and found that it gave them peace of mind when stressed.

More recently, Hurli has began to experience horrible visions and nightmares of a red tide consuming him and his entire family. When he tried to share these fears with his relatives, he was usually brushed off. Time and time again he was assured that his visions were simply the result of eating bad fish or not being able to lay eggs. Still, Hurli is not so sure.

Following these visions, Hurli began to throw himself into his hobby of fishing, as it was the only thing capable of quieting his restless mind.

## Relationships

##### Dordlo

Dordlo is Hurli's cousin. The two of them were somewhat close growing up, and always stayed friends. On Dordlo's recent visit to his home town, he confided in his cousin about the dreams he had been having, which ominously resembled the visions that had been long haunting Hurli.

##### Fro Duskshell

Fro is Hurli's dad. Fro is the one who introduced Hurli to fishing.
Sooty

**Sooty** is part of a group of four rat siblings that Berry picked up near the village of Serendipity. Before meeting Berry, they were residing in a chicken coop. He is the oldest of four.

## Description

### Appearance

Sooty is, as their name suggests, a dark grey rat. They are easy to distinguish from Berry’s other dark colored rats because they have a more narrow face, and their skin has a more reddish color. These colors remain even when he is turned into other animals, such as a horse.

### Personality

Sooty is a natural leader, as can be seen in his dynamics with his siblings. He is also quite sneaky.

## Biography

Sooty and his siblings were born in a chicken coop in the village of Serendipity. He is the eldest of the four, with his other siblings being Sniffer, Sage, and Silver. Although the four of them were always very happy in the coop, eating grain and swiping eggs, they often had to be on their guard. Many of the Duskshells, especially Vhyrra, were not fond of their presence.

One day, Sooty woke up to the sound of his baby brother Sniffer squeaking in alarm. The Duskshells had sent in a cat to chase them out! Sooty and his siblings tried to run, but they were cornered. However, no sooner were they caught than the cat shape shifted, revealing herself to be a young tiefling woman named Berry. She could speak the rats' language, and had come to ask them to move, or at least give up some of their thieving. Sooty explained to her that the four of them had nowhere else to go, as this chicken coop was the only warm, dry place they could find. Berry offered to give them a home with her, and as Sooty was quite excited by the idea of an adventure, he eagerly agreed.

‘Although the siblings do not always play a starring role in adventures, there was one time that the four of them, alongside their friend Snowy, were transformed into horses for a quick getaway.

## Relationships

### Rats

##### Sniffer: Brother

Sniffer is Sooty’s little brother and right paw man in mischief.

##### Sage and Silver: Sisters

Sage is the older of Sooty’s sisters, and Silver is the younger. He has always been very protective over the pair of them.
Eladrin

## Basics

### Anatomy

Eladrin anatomy is not very different from other elven or fey descended races. They have two arms and two legs, each with five digits.

### Genetics and Reproduction

Like other elves, Eladrin reproduce sexually, and have a gestation of around one year.

### Growth

Eladrin and other elves age a bit slower than humans, and resemble adults around age 50. They are considered adults at age 100.

### Ecology and Habitat

Eladrin come from the Feywild. Because of this, they are naturally drawn to forests and other nature-based areas.

## Additional Information

### Facial Characteristics

Eladrin faces resemble other elves, though it is said that their closeness to their fey ancestors has caused their eyes to sparkle and glimmer with a sense of wildness and mischief. Their exact facial features can sometimes shift based on which season they are in.

### Average Intelligence

Eladrin are believed to be the smartest of all elves.

### Perception and sensory capabilities

Due to their connection to the earth, Eladrin are known to be very in tune with their surroundings.

## Civilization and Culture

### Gender Ideals

Eladrin societies are traditionally matriarchal. Outside of the Feywild, most Eladrin have simply adopted a practice of equality.

### Common Dress

Most Eladrin will try to dress in styles which match whatever seasonal form they are taking.

### History

Eladrin are the oldest race of elves, and the closest relatives to the fey. It is said that the first elves were Spring Eladrin, which had no gender or sex, and were able to freely mate with anyone whom they chose. Later, some of the Eladrin would be cast out, becoming the drow, and others were made into wood elves.
Fête du royaume

Le roi organise une grande célébration. Il convie tous les habitants du royaume à s'unir et à apporter la prospérité à Westeros. Les courageux seigneurs et dames qui auront répondu à cette invitation recevront de fantastiques récompenses.

## Préparatif de guerre

Se déroule sur 5 jours. Les jours se débloquent les un après les autres.

## Bonus de puissance

Missions à exécuter quotidiennement pour obtenir des feuilles de Barral.

* Recevoir des sites de récolte : 10 feuilles.
* Groupe rebelle : 6 feuilles.
* Aide d'alliance : 8 feuilles.
* S'obtient lors des épreuves du Barral : 25 feuilles
* Coffre : 2 feuilles

## Assemblée du Roi

Rechargez n'importe quel montant de diamants noirs pour récupérer de fantastiques récompenses.

* 50 diamants noirs : 5 packs de sélection de commandants élites + 10 accélérations de 3h.
* 150 diamants noirs : 5 fragments de compétence armée ancestrale + 20 accélérations de 3h.
* 300 diamants noirs : 1O packs de sélection de commandants élites + 30 accélérations de 3h.
* 500 diamants noirs : 1000 Pierres de Bénédiction + 40 accélérations de 3h.
* 1000 diamants noirs : 20 fragments de compétence armée ancestrale + 50 accélérations 3h.
* 1500 diamants noirs : 50 écritures ancestrales + 50 accélérations 3h.
* 2000 diamants noirs : 1 coffre de sélection d'extérieur rare + 30 clés du trésor.

Gains pour 50 diamants noirs rechargés.Gains pour 150 diamants noirs rechargés.Gains pour 300 diamants noirs rechargés.Gains pour 500 diamants noirs rechargés.Gains pour 1000 diamants noirs rechargés.Gains pour 1500 diamants noirs rechargés.Gains pour 2000 diamants noirs rechargés.
## Boutique de ravitaillement

Boutique où dépenser vos feuilles du Barral et vos diamants bleus. C'est dans cette boutique que vous pouvez obtenir les compétences de dragons rouges.

## Loterie de l'Hiver

Tentez de gagner des récompenses. Il faut une clé pour un tirage. Chaque tirage octroie un point de fortune.

* 10 tirages : 3 clés du trésor.
* 55 tirages : 40 fragments de compétence armée ancestrale.
* 150 tirages : 35 clés du trésor.
* 320 tirages : 120 fragments de compétence armée ancestrale.
* 500 tirages : permet de gagner à coup sûr un prix de qualité épique (mais lequel ?).
* 750 tirages : 100 clés du trésor.
* 1200 tirages : 150 fragments de compétence armée ancestrale.

## Festival des veilleurs

Se débloque après un certain niveau de progression du serveur.
Liza's Koraidon

## Koraidon (Liza's)

***Want to know more about Koraidon?***

Liza's Koraidon is a paldea pokemon that Liza has for her series, he is a partner pokemon of Liza just like Eevee and Rosepon The Ogerpon. And he is a Fighting and Dragon type, talking legendary pokemon and paradox pokemon.

## Personality

Koraidon is one of the stronger pokemon that Liza has Eevee, Samurai The Hisuian Samurott, Leafy The Meowscarada, Mimi The Shiny Lopunny, Phoxie The Delphox and Rosepon The Ogerpon, he showed that he is a brave paradox pokemon to protect his trainer and her friends, and he is being a kind and friendly to his trainer, all of Liza's pokemon, all of Liza's siblings and more.

When Koraidon knows a new people and Liza's new friends or old friends, he can bite his or her head for happily joy to see them.

## Moves used

Collision Course

Close Combat

Sunny Day

Counter

Dragon Claw

Screech

Giga Impact

Outrage

## Trivia

* He is only the Liza's pokemon can able to speak, unlike the rest of Liza's pokemon.
特里西娅·斯特林

## 人物简介

生日：（待定）

性别：女

身高：170

白金色长卷发，蒂芙尼蓝眼睛。会戴一副金丝眼镜让自己看起来攻击性不那么强，大胸，很自豪但有时候也很困扰，动起来不方便，伪装也相当麻烦。性格像父亲，相当自信张扬，有些恶劣的地方简直一模一样，不过认真起来就很像母亲，沉稳且让人安心。情感很丰富，这一点和家里其他三个人不一样，她对于自己情绪的表达是不收敛的，喜恶明显，却又相当有分寸，不会让人感到厌烦。

履历
--

武力值和魔力值都很高，但是无法自如的穿梭时空，进入某个世界后没有人去把她带出来她是找不到回家的方式的，因此选择去到哪个世界时都很小心翼翼，比哥哥更加受到家里人的照顾。因为和父母一起在世界游历，比同龄人成熟得更快，能力的成长速度也很快。有一次沾沾自喜地和父亲分享自己在同龄人中顶尖的魔法水平，然后发现是自取其辱，自家爸爸在这个年龄已经可以秒杀她了。

11岁时听说父亲小时候遇见的事情之后第一次感情用事，偷偷跑回那个世界。时间点正好是父亲离开家的十几年后，被叔父们嘲笑“什么被神选中，还不是在外面找了个野女人生了个野孩子，现在又跑来要回家，丢人” 。表演出的“贫苦无助的孩子”的形象似乎取悦了这些家伙，她还是被同意进了斯特林家，只是作为“反面例子”收到所有人的耻笑。然后这个“瘦弱无能”“连桶水都提不起来”的女孩拿了一把劣质的剑，在家族里的非正式比赛中单挑了家里15岁以下的孩子，最后输在了年龄和体型差下，这个时候她才刚刚满12岁。

凭自己的能力获得家族的重视和喜爱后就故意不再用剑，只是每当其他人提出不满时拎着剑找人打架，最后在家族大选中使用魔法，成了这一代最强的孩子，狠狠地恶心了斯特林家族，然后扔掉这个姓氏，跑路了。不过家里人迟迟不来接，特里西娅只好在这个世界生活，被国王邀请成为了王室子女的家庭教师，想着反正没事做就留下吧，还离神殿近一点。最后成为了骑士考核的考官，差点以为自己被忘记了，要在这个世界过一辈子，好在最后还是被接了回去。

能力
--

* 一旦使用就没法回家只能等人来接的穿越能力
* 剑术（没有赢过母亲）
* 魔法（没有赢过父亲）

评价
--

“什么？！你不喜欢特里西娅阁下？！你有问题！”——第二骑士团团长
云叶的“出生”

在某个世界中，南方的某种族可通过向祖树献上父母双方的毛发与血肉来得到一个孩子（如果用现代技术分析可以发现这样的孩子与其他自然生育的孩子没有区别），孩子在祖树的庇佑下由胚胎生长为婴儿，再由父母接回，解决不孕不育的问题。父母在胚胎生长的十个月中都会比本体生育的母亲虚弱。

但在漫长的演变中，同性恋爱成为了这一族中最大的罪，几乎所有人都将这种爱看做是背叛种族的行为，拥有这种爱的人只能与无思想的动物并称为同一种生物，轻者流放，重者就地处决，而意识到自己性取向的可怜人或是自杀，或是远走他乡，死在某个无人问津的地方。

在此族之外还有一个种族，他们则宽容温和，对于所有事物都有强烈的好奇心和包容力。但这两个种族中间存在名为“神之禁地”的地方，走入其中会迷失方向且感知不到时间，身体状态会变得极差，支撑自己不昏倒走出禁地则会回到出发的起点，只有一种叫“陀陀”的生物畅行其中，有灵性的它们甚至会将自己在禁地中遇见的还活着的人运出去，也是因为它们身上时常被塞纸条和小包裹，两边的人才意识到自己的对面还有其他种族的人。在长时间对禁地和陀陀的研究后，北边的这些人终于找到了穿行其中的路，并在半个月的前行后打通了两族之间的联系。

北边人的综合实力远超与南边，他们也乐意分享自己的成果。南边的人虽然介意北族开放的恋爱观，但是并不排斥他们所拥有的知识。在这种交流下，南族的小部分年轻人越发对自己种族的禁令感到怀疑和不理解，北族也困扰于这不人道的压力，希望能让南族更加开放和轻松一些。积极乐观的北族人很容易获得大家的喜欢，南族的很多小辈也渐渐生了情愫，但长辈们则越发疯狂，阻止本族人与外人通婚，这一次甚至不再给心向外的人出去的机会，而是将他们一个个单独封在深山中，直到变为“正确的人”或者他们死去。

叶潼和观云景是误入这个世界的，他们的出生点是禁地，强大到不受这里影响的这两个人也很快发现所谓禁地所占据的面积并没有本地人想象的大，这也让他们后来的行动相当便利。迅速了解现状的两个人遇见了一对北族和南族相爱的正要殉情的同性恋人。如此这般如此这般，在获得北族的帮助后，外来的旅人帮助这对情侣成立了新的国家。温和的北族人没有办法与南族对立也不会控制自家人的恋爱，那么就只有自己成为强大的力量来反抗（观云景语）。在得到足够的力量和人民之后，这对新王进攻了南族。北族的科技、观云景对此世界魔法体系的整理、叶潼带来的新的体术和剑术，也是在观云景的提醒之下，大家才发现祖树有自己的意识且从来没有限制“父母”的性别，从一开始，南族的祖先们就没有在意过性别的问题，可惜树说不了话也动不了。新的力量逼迫南族人向后退了大半个领地之后才慢慢退回，以祖树作为中心点分割了南族近一半的领地。

新王在祖树的指使下偷偷采集了叶潼和观云景的素材，总是出现在战场中心的这两个人，想要收集这些东西也算是方便。于是两位来无影去无踪的人士离开几个月之后才发现自己在某世界有了个孩子，慌慌张张地把孩子领了回来过上了三人世界。至于祖树这么做的缘由……也许是看到这两人都很喜欢小孩，却都对养育孩子抱有强烈的不安和担忧吧。

明明两个人都能成为相当优秀的家长的，祖树想。