recursal/Fanatic-Fandom huggingface dataset:
Ika

Ika is one of the main protagonists of Tales Of Capellus: Redux. She is a nonchalant seafolk who is a spy from Quarium.

## Appearance

Ika is very clearly a part of the seafolk, due to her blueish-gray skin, small horns protruding from her head, and two small gills underneath both her eyes to help her breathe underwater. She is usually wearing her black military uniform. She commonly wears a small black backpack filled with water so she can manipulate it using her aether abilities. She also has a separate pocket in her backpack filled with poison.

## Personality

Ika's personality varies depending on who she's with. She is generally reserved and doesn't understand basic social cues because she grew up in Quarium. She also never expresses emotion on her face. When she first meets someone she exerts caution and doesn't talk about herself. Because of her mission, she never talked to anyone and kept a low profile. However after meeting everybody, she made an effort to to talk to people and be a good person.

When she is fighting, she is generally pretty analytical. If somebody is much stronger than her she deems the fight futile and disengages. Because of this, though, she never fully challenges herself. She never really likes to just "sit there", she prefers close/semi close combat.

## Powers and Abilities

Ika is a wielder of aether-infused Water (Waether) meaning she can transform water into any shape and weapon of her choice. Along with her Waether weapons, she can form a sort of water barrier over any part of her body that can block projectiles.

Ika is almost immune to any water-type aether. She is most useful in bodies of water or moist settings like the ocean, as this unlimited source of water can allow her to form tons of weapons. She can breathe underwater and swims very effectively, which makes her a formidable opponent in water. On the contrary, she becomes extremely weak in dry, hot settings.

### Poison

Ika, unlike regular seafolk, is able to produce poison from any orifice on her face (eyes, nose, mouth) at will. However, the production can be a slow process, so she collects it overtime and uses it to infuse her Waether with poison. The effects of the poison vary from user to user, but it usually weakens, stuns, slows, and/or blinds the opponent. It is very deadly to normal humans when a large concentration of it is consumed. Touching her horns also causes irritation to a normal person's skin.

## Weapon

Ika is able to form many weapons due to her flexible Waether. She most commonly forms a Waether sword as a "base" and transforms it into anything of her liking. Her blade is particularly useful in sword to sword combat because, due to it's liquid state, it can "go through" a solid sword. She can also infuse her Waether weapons with poison.
Arctilheap

## Summary

Arctilheap is a Normal/Ice type Pokémon introduced in Pokécrack Intelligence and Pokécrack Stupidity.

## Lore

Arctilheap is a bunny-like creature who lives in cold, arctic regions. Typically a relatively docile Pokémon who is even friendly to travelers, once backed in a corner they go absolutely berserk, their eyes changing in color and becoming aggressive and impossible to calm till their foe is defeated. They are known, despite their cute and fluffy appearance, to be terrible pets for this reason.

## Gameplay

Base Stats

Physical Movepool
 Play Rough
 Tackle
 U-Turn

Special Movepool
 Ice Beam

Abilities
Wimp Out

## Summary

Wimp Out is an ability introduced in Generation 7, but updated in Generation 9. It forces the user to swap out when it reaches half of less of its maximum HP. However, if holding the item Adrenaline Orb, the swap out can be cancelled by consuming the orb, raising the users Speed stat one stage as well.

Prior to Generation 9, it was identical to the ability Emergency Exit, and could not be negated with the Adrenaline Orb item.

Ability Data

Applicable Pokémon

## Scenarios

The swap out and check happens between moves being executed, but after consumption of berries, if applicable.
Summoning Sickness

## Summary

Summoning Sickness is a tower playable within the Game Tower of the War Towers. It is unlocked after beating the Hazardous tower, and costs 250 assorted sellable items to attempt. The tower has 25 floors.

The tower is a rotation battle tower, with a four Pokémon limit.

The tower is played under Competitive Rules, however the battlefield has a permanent, uneven modifier. Under this modifier, whenever The Player rotates their Pokémon, either manually or after a KO, the incoming Pokémon has their Attack and Special Attack stats halved for their first two turns of battle after rotation.

## Trainer encounters

The tower is comprised entirely of randomly generated teams, with an increase in difficulty from start to finish. As the tower progresses, nearly every team will have a Pokémon with the move Sticky Web, and moves such as Roar, Whirlwind and Dragon Tail become more and more common, especially on strong wall Pokémon. Additionally, Pokémon with quad weaknesses will become less and less common as the tower progresses.
Hollow Terrain (Move)

## Summary

Hollow Terrain is a Ghost type move introduced in Generation 9. It summons Hollow Terrain for 5 turns when used.

Move Data

Pokémon who learn the move
 Spiritomb
 Duskull/Dusclops/Dusknoir
 Blacephalon

## Scenarios

Hollow Terrain will override any terrain currently on the field, except for Rising Terrain and Austere Terrain.

If the user is holding the Terrain Extender item, the terrain will be summoned for 5 turns instead of 8.
Haunted

## Summary

Haunted is a status condition introduced in Generation 9. It is the status condition associated with the Ghost type. When a Pokémon inflicted with Haunted uses a move, that move loses an two additional PP. As well, whenever a Pokémon inflicted with Haunted KO's another Pokémon, the last move that Pokémon used has it's PP reduced to 0, in a similar effect to the move Grudge. Haunted does not fade on its own.

Ghost and Normal types cannot gain the Haunted status condition.

Common Causes
 Grudge | Move
 Poltergeist | Move
 Secret Power | Move

## Scenarios

Haunted does stack with the ability Pressure.

Although Haunted increases the amount of PP depleted when a move is used, it does not increase the amount of PP required to use a move.
Zoom In

## Summary

Zoom In is a Bug type move introduced in Generation 9, as the Reverse HM to Flash. It is a status move that increases the Accuracy stat of all Pokémon on the users side by one stage. Outside of battle, it causes earlier chambers of certain caves to be too dark to see in, making them nigh-impossible for The Player to navigate.

Move Data

## Scenarios

Zoom In bypasses substitute and protective moves.

Zoom In only increases the users Accuracy stat under Hostile Terrain.
Quake Pulse

## Summary

Quake Pulse is a Ground type move introduced in Generation 9. It is a damaging special move that hits all adjacent Pokémon, and has a 30% boosted base power under Grassy Terrain.

Move Data

Pokémon who learn the move
 Nidoking
 Wooper/Quagsire
 Camerupt
 Stunfisk
 Landorus
 Clauncher/Clawitzer
 Stunfisk-Galar
 Runerigus

## Scenarios

Being a pulse move, Quake Pulse has its power boosted by the ability Mega Launcher.
Pillbox

## Summary

Pillbox is a package item, that, when opened, contains one of each permanent-stat boosting consumables, or vitamins, with the exception of PP Max. It can be bought for 10 PP at the War Towers. It contains 6 vitamins, where buying them individually would cost 14 BP, meaning buying the package is a savings of 4 BP or 28.6%, if all berries are used.
Sinking Terrain

## Summary

Sinking Terrain is a terrain introduced in Generation 9. It is the terrain associated with the Ground type.

When under the effects of Sinking Terrain, all grounded Pokémon have the power of their Ground type moves boosted by 30%. It also causes any floating Pokémon to be immediately smacked down when the terrain becomes active or when a Pokémon swaps in while Sinking Terrain is on the field.

Sinking Terrain has an effect on a number of moves, abilities and items used under its effect.

Effects on Moves
 Secret Power | Has a 30% chance to make the target Pokémon fall asleep.
 Terrain Pulse
 Camouflage

Effects on Abilities

Effects on Items

Common Causes
 Sinking Terrain | Move
Salt Vest

## Summary

Salt Vest is an item that, when held by a Pokémon, initially decreases their defensive stats by 50%. However, whenever they get bad luck during a battle, the defenses increases slightly, to the point where they far surpass a 6 stage boost. It can be bought with GP in the War Towers.

## Formula and Examples

Formula is [(Boost Score/2)-(Opponents Boost Score/5)]x(0.01xlevel)= Stat points added to Defense and Special Defense. Example:

P1 BS=100, P2 BS=100, P1 is level 100

P1 formula= [(100/2)-(100/5)]x(0.01x100)=[50-20]x1=30, +30 to defense and special defense.

At level 50, the formula would be [(100/2)-(100/5)]x(0.01x50)=[50-20]x0.5=30x0.5=15, +15 to defense and special defense.
Sunken

## Summary

Sunken is a status condition introduced in Generation 9. It is the status condition associated with the Ground type. Moves used against Pokémon with the Sunken condition have their accuracy increased to 100%, with the exception of OHKO moves. Additionally, multi-hit moves used against Pokémon with the Sunken condition are guaranteed to have at least one more hit than their minimum. However, a Pokémon with the Sunken condition cannot be KO'd in one shot, and will live with one HP at least, giving them the Sturdy effect. Sunken lasts 1-7 turns.

Ground types cannot gain the Sunken status condition.

Common Causes
 Quicksand | Move
 Sand Tomb | Move
 Secret Power | Move
 Tangling Hair | Ability

## Scenarios

For the sake of calculating, Triple Axel and Triple Kick are calculated as having no minimum number of hits, despite being multi-hitting attacks.
Murenjab

## Summary

Murenjab is an Electric/Fighting type Pokémon introduced in Pokécrack Intelligence and Pokécrack Stupidity.

## Lore

Murenjab is based off an ancient coin operated Chinese boxing machine, which resembles something of a powered wing chun dummy. It has several arms, half of which are boxing gloves and the other half being striking bars. Its skin is a wood-like material, and because of this it is incredibly heavy, and has a hard time moving around.

## Gameplay

Base Stats

Physical Movepool
 Fire Punch
 Prize Punch | Thunder Punch

Special Movepool
 Thunder
 Volt Switch

Status Movepool
 Protect
 Thunder Wave

Abilities
Protavile

## Summary

Protavile is a Bug/Normal type Pokémon introduced in Pokécrack Intelligence.

## Lore

Protavile is a larvae of sorts with a number of features of different insects, including wings, teeth and horns, all only half formed, and ready to evolve into any number of potential insectoid creatures. Its signature move, Molding Horns, represents this, as Protavile's frontal horns can change in shape and ability depending on its current form and strengths, only to shrink back after a battle.

It is suspected to be a pre-evolution, but none of its evolutions have been discovered yet and it is unknown if any exist, or if Protaviles "evolutions" are only temporary.

## Gameplay

Base Stats

Special Movepool
 Hyper Beam
 Ominous Wind
 Struggle Bug

Abilities
Supernova

## Summary

Supernova is a Fire type move introduced in Generation 9 as one of the signature moves of Choloronova, alongside Supersynthesis. It is a damaging special move that gets an extreme damage boost under harsh sunlight, but instantly ends the sunlight after being used.

Move Data

Pokémon who learn the move

## Scenarios

Even if Supernova does not successfully hit the target, the harsh sunlight will end. However, if Supernova fails, the harsh sunlight will not end.

The sunlight ends after Supernova is used, including between attacks.

Because the sunlight ends after Supernova is used, Supernova still benefits from the sunlights Fire type boost.

Supernova does not end Extremely Harsh Sunlight.
Multispirit

## Summary

Multispirit is an ability introduced in Generation 9. It allows a Pokémon to deal damage with both physical and special attacks with the same attacking stat, whichever is higher of their stats.

Ability Data

Applicable Pokémon
 Mega Spiritomb | Mega

## Trivia

-The used stat is calculated at the point of use. If the user is outsped and an effect causes their higher stat to be reduced to be lower, they will still use the originally chosen stat.
Pillager's Purge

## Summary

Pillager's Purge is a Fighting type move introduced in Generation 9 as the signature move of Acthynn. It is a damaging physical move that, upon hitting a Pokémon, turns them into the Normal Type and resets all stat changes. It also allows Acthynn to merge with Quizlynn in Double or Triple Battles.

Move Data

Pokémon who learn the move
Brawlium Z

## Summary

Brawlium Z is a Z Crystal introduced in Generation 9. When held specifically by a Brawleon with the move Focus Punch, it allows it to use the move Break Every Bone in Your Goddamn Body. The player receives it after beating Toothy Terry in the Alco Prison.

Break Every Bone in Your Goddamn Body is a damaging physical move that deals the damage of Focus Punch without the charging turn, has a 50% chance to Cripple the target Pokémon, and deals some damage through protective moves. It also cannot miss.

Being a Z Crystal, it may only be activated once per game, and only if no other member of the users team has used a Z move that game. It also cannot be tricked, switched, flung, knocked off or stolen.

## Move Changes

Move Data
 Break Every Bone in Your Goddamn Body

## Scenarios

Brawlium Z equipped on any Pokémon other than a Brawleon will have no effect.
Pressure Point

## Summary

Pressure Point is a Psychic Type move introduced in Generation 9. It is a damaging physical move that deals a heavy amount of damage, however if it has any chance to miss it will always miss.

Move Data

Pokémon who learn the move
 Medicham
 Metagross
 Gallade
 Azelf
 Mesprit
 Uxie
 Malamar

## Scenarios

The chance to miss is after all modifiers, including both the users accuracy stat and the target's evasion stat, as well as field factors.
Plus

## Summary

Plus is an ability introduced in Generation 3, but updated in Generation 9. It boosts the users Special Attack stat 1.5x as long as they have an ally with the Plus or Minus ability. It also increases the potency of any boosts to the power of Electric type attacks by 25%.

Prior to Generation 9, it was identical to the ability Minus, and did not increase the potency of boosts to Electric type attacks.

Ability Data
 Hidden (Plusle) | If an active ally has the ability Plus or Minus, increases this Pokémon's Special Attack stat by 1.5x. Increases the potency of boosts to Electric type moves by 100%.

Applicable Pokémon
 Toxtricity-High-Key
Receiver

## Summary

Receiver is an ability introduced in Generation 7, but updated in Generation 9. It allows the user to copy the ability of an ally that faints or has their ability removed or suppressed.

Prior to Generation 9, it was identical to the ability Power of Alchemy, and did not copy the ability of an ally that had their ability suppressed.

Ability Data

Applicable Pokémon
Lantern

## Summary

Lantern is an item that, when held specifically by a Lanturn with the Illuminate ability, gives Lanturn's trainer the ability to choose their opponents swaps, should they try to swap during battle. When the opposing trainer attempts to switch, if Lanturn has the Illuminate ability and is holding Lantern, Lanturn's trainer will see the opposing trainer's list of Pokémon and choose the opposing trainer will swap into. It can be bought in the War Towers for 32 BP.

## Scenarios

A Lantern equipped on any Pokémon other than Lanturn will have no effect.

A Lantern equipped on a Lanturn with any ability other than Illuminate will have no effect.

The effect only applies to Pokémon being swapped, and does not apply to Pokémon being sent out after a KO, or the first Pokémon selected in a battle.
Noxious Seed

## Summary

Noxious Seed is an item introduced in Generation 9 as the Poison type Terrain Seed.

When a Pokémon holding a Noxious Seed is exposed to Noxious Terrain, they will immediately consume the speed, depleting it. The Pokémon's Defense stat will then be raised one stage.

Potential Synergies
 Poison Setup
 Toxic Stall
Austere Terrain (Move)

## Summary

Austere Terrain is a Normal type move introduced in Generation 9. It summons Austere Terrain for 5 turns when used.

Move Data

Pokémon who learn the move
 Munchlax/Snorlax
 Furfrou
 Arctilheap | Level up

## Scenarios

Austere Terrain will override any terrain currently on the field.

If the user is holding the Terrain Extender item, the terrain will be summoned for 8 turns instead of 5.
24 Turns or Less

## Summary

24 Turns or Less is a tower playable within the Game Tower of the War Towers. It is unlocked after beating the Friendly Fire tower, and costs sacrificing all the PP boosts from six Pokémon with their PP boosted to maximum on all of their moves to attempt. The tower has 24 floors.

The tower is a triple battle tower, with a six Pokémon limit.

The tower is played under Competitive Rules, however the battle has a permanent, uneven modifier. Under this modifier, regardless of the max PP of a move, each of The Players Pokémon have 1 PP to use each of their moves.

## Trainer Encounters

The tower is generated entirely of randomly generated teams, with an increase in difficulty from start to finish. Pokémon tend to get bulkier, rather than stronger, and the ability Sturdy and the items Focus Sash, Focus Band and Focus Belt become more common as the tower goes on, however no Pokémon in the tower has the move Substitute or any protective move.
Rotom-Virtual

## Summary

Rotom-Virtual is an Electric/Psychic type Pokémon introduced in the Generation 9 game Pokécrack Shit Brown, as an alternate form of the Generation 4 Pokémon Rotom.

## Lore

Rotom-Virtual is created when Rotom possesses a virtual reality headset. The form of Rotom-Virtual has a VR headset over its eyes most of the time, but it comes up to fire attacks from its eyes.

## Gameplay

Base Stats
 Rotom-Virtual

Move Changes
 Lost

Abilities
 Rotom-Virtual
Ball Fetch

## Summary

Ball Fetch is an ability introduced in Generation 8, but updated in Generation 9 as part of the generations Ability Rebalances. It is the signature ability of Yamper. In battles against wild Pokémon, it allows the user to retrieve the first Poké ball thrown at a wild Pokémon in the wild. In trainer battles, under competitive rulesets that would typically prohibit trainers using items, it allows the user to use Fling regardless of whether they have learned the move, or even can learn the move.

Ability Data

Applicable Pokémon
Hazardous

## Summary

Hazardous is a tower playable within the Game Tower of the War Towers. It is unlocked after beating the Unlimited Battle tower, and costs 500 BP to attempt. The tower has 25 floors.

The tower is a rotation battle tower, with a four Pokémon limit.

The tower is played under Competitive Rules, however the battlefield has a permanent, uneven modifier. Under this modifier, whenever The Player rotates their Pokémon, either manually or after a KO, the incoming Pokémon takes damage equal to 1/16 their max HP, and the outgoing Pokémon takes damage equal to 1/8 their max HP.

## Trainer Encounters

The tower is comprised entirely of randomly generated teams, with an increase in difficulty from start to finish. As the tower progresses, Pokémon who can lay entry hazards, Pokémon who can put up Unbreakable Terrain, Pokémon holding Stacking Blocks and Pokémon with the move Refog become more common.
Whirlpool

## Summary

Whirlpool is a Water type move introduced in Generation 2, but updated in Generation 9. It is a damaging special move that traps in the target when it hits, preventing them from swapping and dealing damage at the end of each turn for 4-5 turns as long as the user stays in battle. When the move is used again on a Pokémon already trapped by Whirlpool, it has a 30% chance of inflicting Drowning on the target, increasing the damage done each turn.

Move Data
Mend

## Summary

Mend is a Grass type move introduced in Generation 9, as the Reverse HM move to Cut. It is a status move that heals the HP and removes the stat drops of a targeted Pokémon depending on whether they're Grass types. Due to it's nature, it is mainly used in formats where more than two Pokémon are on the battlefield at one time, as it has little use in Single battles. Outside of battle , it makes certain trees grow, making their branches block off certain paths to The Player.

Move Data

Healing
 Grass Type>Non Grass Type
 Non Grass Type>Grass Type
 Grass Type>Grass Type

Pokémon who learn the move
 Paras/Parasect
 Cacnea/Cacturne
 Rotom-Grass
 Dwebble/Crustle
 Flabébé, Floette and Florges
 Tapu Bulu
Rotom-Phone

## Summary

Rotom-Phone is an Electric/Normal type Pokémon first usable in Generation 9, though it appeared in previous generations. It first appeared as a playable Pokémon in Pokécrack Shit Brown. It is an alternate form of Rotom, who was introduced in Generation 4.

## Lore

Rotom-Phone is created when Rotom possesses a cell phone. The form of Rotom-Phone is a fairly standard cell phone with Rotom's face when not in battle, but it expands out to the size and shape of a tablet in battle.

## Gameplay

Base Stats
 Rotom-Phone

Move Changes
 Lost

Abilities
 Rotom-Phone
Negative Abilities

## Summary

Negative Abilities are abilities that intentionally inhibit a Pokémon's ability to perform, generally as a way to hold back a Pokémon who is too strong in other ways. These are not to be confused with useless abilities, which are meant to be used outside of competitive combat, or generally bad but incredibly contextually useful abilities, which are unintentionally bad, and contain no downside outside of losing out on a better ability. Negative abilities are not necessarily useless in every single case, but there must be a significant difference in quality for something to be considered "Good with downsides", such as Hustle, versus "Meant to be bad", which is the focus of this page. That being said, this page will attempt to list some of the potential uses. For sake of preventing repetition, using skill swap or entrainment will not be considered. The category link can be found here.

Currently, upsides are only considering Pokémon who currently have this ability, and theoretical what ifs are not. If a new Pokémon is created that has one of these abilities, feel free to update the upsides. For example, Burning Jealousy or Teleport might synchronize decently with stall, but no Pokémon who has stall can currently learn Burning Jealousy or Teleport.

Please do not edit this page by adding abilities from generation 1-8 without starting a discussion first. Certain controversial abilities, such as Wimp Out, Stall and Emergency Exit, are not currently included, but are up for debate.
Shadow Shield

## Summary

Shadow Shield is an ability introduced in Generation 7, but updated in Generation 9. It reduces the damage of moves used against the user by half as long as the user is at 100% HP. It also cannot be ignored by Mold Breaker, Teravolt, Turboblaze, Moongeist Beam, Photon Geyser or Sunsteel Strike, or any of their Z move variations.

Prior to Generation 9, it was almost identical to the ability Multiscale, and could still be ignored by Moongeist Beam, Photon Geyser, Sunsteel Strike and their Z move variations.

Ability Data

Applicable Pokémon
Queenly Majesty

## Summary

Queenly Majesty is an ability introduced in Generation 7, but updated in Generation 9. It protects the user and their allies from priority moves against them, as well as ensuring the user and their allies always move first against Pokémon with the same Speed stat as them, after all factors are calculated.

Prior to Generation 9, it was identical to the ability Dazzling, and did not ensure the user and their allies will always win a speed tie.

Ability Data

Applicable Pokémon

## Scenarios

Queenly Majesty will cancel the move and its effects against the user and their allies.
Umbrium Z

## Summary

Umbrium Z is a Z Crystal introduced in Generation 9. When held specifically by an Umbreon with the move Sucker Punch, it allows it to use the move Sun's Lightswitch. The Player receives it after beating Redacted Randy in the Alto Prison.

Sun's Lightswitch is a damaging physical move that deals a large amount of damage, has a 50% chance to inflict Super Taunt on the target Pokémon and deals some damage through protective moves. It also cannot miss.

Being a Z Crystal, it may only be activated once per game, and only if no other members of the users team has used a Z move that game. It also cannot be tricked, switched, flung, knocked off or stolen.

## Move Changes

Move Data
 Sun's Lightswitch

## Scenarios

Umbrium Z equipped on any Pokémon other than an Umbreon will have no effect.
Rough Skin

## Summary

Rough Skin is an ability introduced in Generation 3, but updated in Generation 9. When a Pokémon makes contact with the user while attacking, Rough Skin deals 1/8 of their max HP back to the attacker as damage. This effect also considers end of turn damage from the moves Wrap and Bind to be a contact attack, and deals damage to the attacker every time the user takes end of turn damage.

Prior to Generation 9, it was almost identical to the ability Iron Barbs, and did not deal damage at the end of each turn to Wrap/Bind users.

Ability Data

Applicable Pokémon
 Driddigon
Austere Terrain

## Summary

Austere Terrain is a terrain introduced in Generation 9. It is the terrain associated with the Normal type.

When under the effects of Austere Terrain, all grounded Pokémon have the power of their not very effective attacks boosted by 33%. All grounded Pokémon also have the power of their supereffective attacks reduced by 33%.

Austere Terrain cannot be shared with or overridden by any other Terrain.

Austere Terrain has an effect on a number of moves, abilities and items used under its effect.

Effects on Moves
 Secret Power | Has a 30% chance to make the target Pokémon fall asleep.
 Terrain Pulse
 Camouflage

Effects on Abilities

Effects on Items

Common Causes
 Austere Terrain | Move
War Towers

## Summary

The War Towers are a building first introduced in Pokécrack Intelligence and Pokécrack Stupidity, as a merge of the Battle Tower and Game Corner. The left tower is the traditional Battle Tower, where the player must fight semi-randomized opponents in a certain format under a competitive ruleset. The right tower is the Game Tower, which contains a number of specialty modes and/or premade teams as well as special restrictions, as well as steep prices in order to attempt them. Upon beating a Game Tower, it will be available again for free but will no longer yield rewards.

The Battle Tower rewards BP, meant for most competitive items and stat boosters. The Game Tower rewards GP, meant for certain new specialty items. Beating Towers also unlocks "parts" for the Battle Builder.

The Towers are unlocked upon beating the regions Champion.

## Battle Builder

Upon completion of each tower, "parts" will be unlocked for use in the Battle Builder. The Battle Builder is a create-your-own tower mode, that allows different combinations of effects to be in place. Upon of a tower, the Battle Builder will give a created tower a difficulty score, and base off that the amount of BP or GP that can be obtained. A custom tower can only be completed for BP/GP once per day.
Unbreakable Terrain (Move)

## Summary

Unbreakable Terrain is a Rock type move introduced in Generation 9. It summons Unbreakable Terrain for 5 turns.

Move Data

Pokémon who learn the move
 Dwebble/Crustle
 Nihilego
 Stakataka
 Rolycoly/Carkoal/Coalossal
 Stonjourner

## Scenarios

Unbreakable Terrain will override any terrain currently on the field, except for Rising Terrain and Austere Terrain.

If the user is holding the Terrain Extender item, the terrain will be summoned for 8 turns instead of 5.
Pestilent Terrain (Move)

## Summary

Pestilent Terrain is a Bug type move introduced in Generation 9. It summons Pestilent Terrain for 5 turns when used.

Move Data

Pokémon who learn the move
 Volbeat
 Illumise
 Burmy/Wormadam
 Buzzwole
 Pheromosa
 Orbeetle

## Scenarios

Pestilent Terrain will override any terrain currently on the field, except for Rising Terrain and Austere Terrain.

If the user is holding the Terrain Extender item, the terrain will be summoned for 8 turns instead of 5.
Dragon Launch

## Summary

Dragon Launch is a Dragon type move introduced in Generation 9 as a modification to Dragapult's signature move Dragon Darts. It is a physical Dragon type move that, similarly to a Z-move, can be selected instead of Dragon Darts, and can only be selected if the user is a Dragapult holding Dragon Catapult. As opposed to Dragon Darts being two weaker hits, Dragon Launch is a single hitting attack that has the ability to "wait" in the air for a Pokémon that can be hit by it.

To use Dragon Launch again, the using Dragapult must swap out and swap back in.

Targets that cannot be hit include Pokémon behind protection, and Fairy type Pokémon.

Move Data
 Modified

Pokémon who learn the move

## Scenarios

If a Dragapult holding Dragon Catapult selects Dragon Launch, but is outsped and Dragon Catapult is removed, Dragon Darts will be used instead.

Only one Dragon Launch attack may be in the air at any one time.

If an opposing Pokémon uses ally switch, it is possible Dragon Launch will still attempt hit a Pokémon that cannot be hit.
Industrial Terrain (Move)

## Summary

Industrial Terrain is a Steel type move introduced in Generation 9. It summons Industrial Terrain for 5 turns.

Move Data

Pokémon who learn the move
 Beldum/Metang/Metagross
 Wormadam-Trash
 Klink/Klang/Klinglang
 Celesteela
 Kartana
 Stakataka

## Scenarios

Industrial Terrain will override any terrain currently on the field, except for Rising Terrain and Austere Terrain.

If the user is holding the Terrain Extender item, the terrain will be summoned for 8 turns instead of 5.
Power of Alchemy

## Summary

Power of Alchemy is an ability introduced in Generation 7, but updated in Generation 9. It allows the user to copy the ability of an ally that faints, or has its ability swapped with another Pokémon.

Prior to Generation 9, it was identical to the ability Receiver, and did not copy the ability of an ally that had their ability swapped.

Ability Data

Applicable Pokémon
Harthia's Greatest

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Rusting Sport

## Summary

Rusting Sport is an Electric type move introduced in Generation 9. It is a status move that weakens the power of Steel type moves for 5 turns.

Move Data

Pokémon who learn the move
 Elekid/Electabuzz/Electivire
 Electrike/Manectric
 Shinx/Luxio/Luxray
 Blitzle/Zebstrika
 Geodude-Alola/Graveler-Alola/Golem-Alola
 Grubbin/Charjabug/Vikavolt
 Toxel/Toxtricity

## Scenarios

Rusting Sport does not override any other sport moves.

The power of Steel type moves is reduced 100% for the five turns if the user has the Olympian ability.
Soaking Terrain

## Summary

Soaking Terrain is a terrain introduced in Generation 9. It is the terrain associated with the Water type.

When under the effects of Soaking Terrain, all grounded Water type Pokémon have the STAB bonus on their Water type moves increased by 50%. It also causes all grounded Pokémon to become Water type in addition to their other types.

Soaking Terrain has an effect on a number of moves, abilities and items used under its effects.

Effects on Moves
 Secret Power | Has a 30% chance to make the target Pokémon fall asleep.
 Terrain Pulse
 Camouflage

Effects on Abilities

Effects on Items

Common Causes
 Soaking Terrain | Move
Rotom-Generate

## Summary

Rotom-Generate is an Electric/Steel type Pokémon introduced in the Generation 9 game Pokécrack Shit Brown, as an alternate form of the Generation 4 Pokémon Rotom.

## Lore

Rotom-Generate is created when Rotom possesses a generator. The form of Rotom-Generate has a number of dials on the front, a large amount of tubing coming out of its back and a choke cable as a tail.

## Gameplay

Base Stats
 Rotom-Generate

Move Changes
 Lost

Abilities
 Rotom-Generate
Unbreakable Terrain

## Summary

Unbreakable Terrain is a terrain introduced in Generation 9. It is the terrain associated with the Rock type.

When under the effects of Unbreakable Terrain, all grounded Pokémon have the power of their Rock type moves boosted by 30%. It also prevents the moves Sticky Web, Spikes, Stealth Rock and Toxic Spikes from being removed with Defog or Rapid Spin, switched with Court Change, or bounced back with Magic Bounce or Magic Coat.

Unbreakable Terrain has an effect on a number of moves, abilities and items used under its effect.

Effects on Moves
 Secret Power | Has a 30% chance to make the target Pokémon fall asleep.
 Terrain Pulse
 Camouflage

Effects on Abilities

Effects on Items

Common Causes
 Unbreakable Terrain | Move
Eevium Z

## Summary

Eevium Z is a Z Crystal introduced in Generation 7, but updated in Generation 9. It is the only Z Crystal to have two unique effects on two different Pokémon.

When held specifically by an Eevee with the move Last Resort, it allows it to use the move Extreme Evoboost. Extreme Evoboost is a status move that raises the users Attack, Defense, Special Attack, Special Defense and Speed stats by two stages each.

When held specifically by an Eveon with the move Last Resort, it allows it to use the move Predator's Apex. Predator's Apex is a status move that raises the users Attack and Special Attack by two stages each, and has a 100% chance to put the target to sleep. It also cannot miss.

## Scenarios

Eevium Z equipped on any Pokémon other than an Eevee or Eveon will have no effect.
Pop Quiz

## Summary

Pop Quiz is a Psychic type move introduced in Generation 9 as the signature move of Quizlynn. It is a damaging special move that has differing secondary effects depending on the type(s) of the Pokémon it hits. It also allows Quizlynn to merge with Acthynn in Double or Triple Battles.

Move Data

Pokémon who learn the move
Ranbat

## Summary

Ranbat is a Flying/Ghost type Pokémon that was introduced in Pokécrack Intelligence and Pokécrack Stupidity.

## Lore

Known as the "Ghost of good luck", Ranbats are naturally drawn to and congregate in areas where deeds of great misfortune have occurred. Oftentimes this means they occupy the ruins of abandoned casinos or mining towns, but they also can be found near Pokémon gyms or the Pokémon league after a hopeful trainer fails in their journey.

## Gameplay

Base Stats

Physical Movepool

Special Movepool

Status Movepool
 Rest

Abilities
Mega Bide

## Summary

Mega Bide is a Normal type move introduced in Generation 9. It is a damaging physical move that prevents the user from moving for four turns, then deals back eight times the damage the user took during those four turns to the opposing Pokémon. It is not directly connected to the move Bide, but it is an upgraded form of it.

Move Data

Pokémon who learn the move
 Cleffa/Clefairy/Clefable
 Shuckle
 Piplup/Prinplup/Empoleon
 Sandshrew-Alola/Sandslash-Alola
 Pyukumuku
 Zamazenta
Nature Power

## Summary

Nature Power is a Normal type move introduced in Generation 3, but updated in Generation 9 with the introduction of new terrains. It is a Normal type status move that, depending on the terrain present, becomes a damaging special move.

Move Data

## Scenarios

Nature Power uses it's own PP pool, and the PP of the move it copies does not have any effect.

Nature Power is considered a status move upon use, and is treated as such by effects such as Taunt, Super Taunt, Instinct and Prankster.

If Rising Terrain is on the field at the same time as another terrain, the other terrains move will be used.
Grudge

## Summary

Grudge is a Ghost type move introduced in Generation 3, but updated in Generation 9. It is a status move that, if the user is knocked out in the turn after using it, reduces the pp of the last move the attacking Pokémon used to 0, and inflicts the attacker with the Haunted status condition.

Move Data

Pokémon who learn the move
 Dreepy/Drakloak/Dragapult

## Scenarios

The effect of Grudge lasts from the use of the move to the next time the user moves or attempts to move.
Rototiller

## Summary

Rototiller is a Ground type move introduced in Generation 6, but updated in Generation 9. It is a status move that increases the Attack and Special Attack stats of all Grass type Pokémon on the field by one stage. If there are no Grass type Pokémon on the field, it has a 10% chance to inflict all opposing Pokémon with the Dusted status condition.

Move Data

Pokémon who learn the move
 Dugtrio-Alola

## Scenarios

The effect of Rototiller bypasses protective moves, but does not break them. It does not bypass substitute.
Ability Rebalances

## Summary

In order to increase the competitiveness of certain otherwise useless Pokémon, all abilities with no use outside of combat were updated and given some competitive use as of Pokécrack Intelligence and Pokécrack Stupidity. The listed abilities do not lose their effect outside of combat.

Abilities
 Honey Gather | If the Pokémon is not holding another item, it has a chance to collect Honey after a battle.
 Illuminate | Raises the likelihood of meeting wild Pokémon.
 Run Away | Enables a sure getaway from wild Pokémon.
Hollow Terrain

## Summary

Hollow terrain is a terrain introduced in Generation 9. It is the terrain associated with the Ghost type.

When under the effects of Hollow Terrain, all grounded Pokémon have the power of their Ghost type moves increased by 30%. Also, at the end of each turn, all grounded Pokémon have a 10% chance to have their Attack, Defense, Special Attack, Special Defense and Speed stat dropped one stage.

Hollow Terrain has an effect on a number of moves, abilities, and items used under its effect.

Effects on Moves
 Secret Power | Has a 30% chance to make the target Pokémon fall asleep.
 Terrain Pulse
 Camouflage

Effects on Abilities

Effects on Items

Common Causes
 Hollow Terrain | Move
Gay Orb

## Summary

Gay Orb is an item introduced in Generation 9. When held by a Pokémon, it swaps the effects of certain gender-based effects, as well as allowing genderless Pokémon to use and be effected by effects that normally only would apply to gendered Pokémon.

The effects take place if either the effects user/holder holds the Gay Orb, or the target of the effect.

Effects
 Cute Charm
 Captivate
 Rivalry
 Max Cuddle
Solid Rock

## Summary

Solid Rock is an ability introduced in Generation 4, but updated in Generation 9. It reduces the power of supereffective moves against the user to 75%, and reduces the power of 4x supereffective moves against the user to 62.5%.

Prior to Generation 9, it was almost identical to the abilities Filter and Prism Armor, and did not provide additional protection against 4x supereffective moves.

Ability Data

## Formula and Examples

Solid Rock uses the formula (Base damage x 2)x0.75 for supereffective attacks, and (Base damage x 4)x0.625.

If a move were going to do 100 neutral damage.

Normally Supereffective without Solid Rock= 100x2= 200 damage

Normally Supereffective with Solid Rock= (100x2)x0.75= 150 damage

4x Supereffective without Solid Rock= 100x4= 400 damage

4x Supereffective with pre-buff Solid Rock= (100x4)x0.75= 300 damage

4x Supereffective with Solid Rock= (100x4)x0.625= 250 damage

Applicable Pokémon
 Tirtouga/Carracosta
Tangling Hair

## Summary

Tangling Hair is an ability introduced in Generation 7, but updated in Generation 9. Whenever an attacking Pokémon makes contact with the user, it reduces the attackers Speed stat one stage, and has a 10% chance to inflict Sunken on the target Pokémon.

Prior to Generation 9, it was identical to the ability Gooey, and did not have a chance to inflict Sunken.

Ability Data

Applicable Pokémon
Blackened Surge

## Summary

Blackened Surge is an ability introduced in Generation 9. It summons Blackened Terrain on the field when the Pokémon switches in or gains this ability.

Ability Data

Applicable Pokémon
 Guzzlord

## Scenarios

Blackened Surge will override any terrain currently on the field, except for Rising Terrain and Austere Terrain.

If the user is holding the Terrain Extender item, the terrain will be summoned for 8 turns instead of 5.
Seed Pouch

## Summary

Seed Pouch is a package item that, when opened, contains one of each Terrain Seed. It can be bought for 32 BP at the War Towers. It contains 18 seeds, where buying them individually from the BP shop would cost 72 BP, meaning buying the package is a savings of 40 BP, or 57.1%, if all berries are used.
Supersynthesis

## Summary

Supersynthesis is a Grass type introduced in Generation 9 as one of the signature moves of Choloronova, alongside Supernova. It is a status move that heals the users HP fully and all of their status conditions under harsh sunlight, but ends the sunlight after being used. It fails under weathers other than sunlight.

Move Data

Pokémon who learn the move

## Scenarios

The sunlight ends after Supersynthesis is used, including between attacks.

If the weather is changed before Supersynthesis is used, the move will fail.

Supersynthesis does not end Extremely Harsh Sunlight.
Mold Breaker

## Summary

Mold Breaker is an ability introduced in Generation 4, but updated in the Generation 9 games Pokécrack Black 1 2 and Pokécrack White 1 2. It allows the users moves to ignore the abilities of other Pokémon. When the user switches in, if any opposing Pokémon has no ability or a suppressed ability (Due to an effect such as Gastro Acid or Neutralizing Gas), the users Attack stat is also raised one stage. The ability is also immediately revealed upon the user switching in.

Prior to Generation 9, it was identical to the abilities Teravolt and Turboblaze, and did not raise the users Attack stat when it switched into a Pokémon with a missing or suppressed ability.

Ability Data

## Scenarios

Mold Breaker only ignores the ability itself, and not outside effects separately caused by an ability that otherwise effect the power of the users moves, such as weather, statuses, stat drops or terrains.
Blackened Terrain

## Summary

Blackened Terrain is a terrain introduced in Generation 9. It is the terrain associated with the Dark type.

When under the effects of Blackened Terrain, all grounded Pokémon have the power of their Dark type moves boosted by 30%. It also causes all grounded Pokémon to have 0.75x accuracy on all of their moves.

Blackened Terrain has an effect on a number of moves, abilities and items used under its effect.

Effects on Moves
 Secret Power | Has a 30% chance to make the target Pokémon fall asleep.
 Terrain Pulse
 Camouflage

Effects on Abilities

Effects on Items

Common Causes
 Blackened Terrain | Move
Pokécrack Shit Brown

## Summary

Pokécrack Shit Brown was made by Nintendon't as a remake of Pokémon Let's Go, Eevee, which itself fell in gray remake area. The game effectively acts as a remake to Pokémon Yellow, taking place in the Kanto region, though with Eevee as the default starter rather than Pikachu.

## New Features

In an act to balance the game, a new Pokémon type, the Balance type, was introduced to the game. This type is immune to both Dark and Steel type attacks, super effective towards Dark and Steel type Pokémon, and weak to all other types of Pokémon. It's attacks are also resisted solely by the Ice and Normal types. This new type created the new Full Type Effectiveness Chart.

To balance types further, each type without one previously received it's own Eeveelution, Status effect and Terrain. The full chart of these changes can be found here.
Stoney Stare

## Summary

Stoney Stare is a Rock type move introduced in Generation 9. It is a damaging special move that has a chance to Petrify opponents, as well as doing neutral damage to Rock types, so it still deals equal damage to Petrified opponents.

Move Data

Pokémon who learn the move
 Duskull/Dusclops/Dusknoir
 Sigilyph
 Articuno-Galar
 Quizlynn | TM

## Scenarios

The neutral damage to Rock types only refers to the Rock type resistance itself. A Rock type who is also a type that resists Rock would still take not very effective damage, but it would only be a standard resistance, not a quad resistance.
Berry Bunch

## Summary

Berry Bunch is a package item, that, when opened, contains a number of berries that are useful when consumed in battle by a Pokémon. It can be bought for 24 BP at the War Towers. It contains 48 berries, where buying them individually from the BP shop would cost 48 BP, meaning buying the package is a savings of 24 BP or 50%, if all berries are used.
Volatile Orb

## Summary

Volatile Orb is an item introduced in Generation 9. When a Pokémon attempts to embargo, steal, knock off, pick up or switch it, it is depleted and deals damage to that Pokémon. It also prevents the additional damage taken from the move Knock Off, and deals damage to a target when flung or passed off to them, or when they set up a Magic Room.
Sky Drop

## Summary

Sky Drop is a Flying type moved introduced in Generation 5, but updated in Generation 9. It is a two-turn damaging physical move that causes the user and foe to fly up turn 1, and damages the second turn. It also has a 50% chance to inflict the Vertigo condition on the target when the damage occurs.

Move Data

## Scenarios

If the target is outsped, they may still perform their attack in the air, but may not be hit by an opposing Pokémon's attack, unless stated otherwise.