recursal/Fanatic-Fandom huggingface dataset:
Boar

The **Boar** is a  Tier 6 Pet, available in the **Turtle Pack** and the **Puppy Pack**. Before every attack, the Boar will gain a buff to its stats. Levelling up the Boar will increase the amounts of stats it gives itself.

The stat increase only becomes active after the start of a battle, and the Boar will revert to it's stats after the battle concludes.

## Strategy

While the Boar may appear to be a better  Hippo, it being a Tier 6 means that scaling it to effective stats is harder, as it appears later in the game. At higher levels it can still serve as an effective summon pet counter but due to the general uncertainty of the teams one will face, it isn't a very reliable investment.

During later turns where 50/50 pets are frequent, the Boars ability will usually not be enough to avoid being knocked-out in 1 or 2 hits. But due to the Boars high base stats it is extremely effective when summoned from an  Eagle, especially if leveled due to the way base stats worked when summoned at a higher level. A Boar summoned from a level 3 Eagle will have 30 attack and 18 health and will gain +12/+6 before each attack making it an effective 42/24 and a very lucky summon from the Eagle.

Following similar logic, giving a level 3 Boar a  Mushroom will enable it to be summoned again as a level 3 1/1 that will buff itself to be a 13/7 and potentially higher if not taken out in one hit. This can be combined with a  Seagull that also has Mushroom to continuously summon 13/7s. This may seems effective but if one has the capability to get a level 3 Tier 6,  Octopus is a much more effective choice.

Like the Hippo, it can function quite effectively with a  Tiger, helping it gain more health and making it more likely to survive an enemy attack. This is further amplified with a  Lemon or  Garlic, allowing for it to better survive - especially against an already ideal enemy team of summon pet.

## Version History

### 05/05/2022

* Changed the Boar's base stats to 10/6 from 8/6.
* Changed the Boar's ability to “**Before attack**: Gain +4/+2." from: "**Before attack**: Gain +2/+2."

### 12/08/2021

* Pet is introduced to the game in the **Turtle Pack** and the **Puppy Pack**.

## Galleryy

The standard sprite of the BoarThe classic sprite of the Boar
Hercules Beetle

The **Hercules Beetle** is a  Tier 2 Pet, available in the **Golden Pack**. When sold, it adds attack to the team depending on the number of battles it has fought as well as the Hercules Beetle's level.

## Version History

### 26th January 2023

* The Hercules Beetle's base stats is changed to "3/4" from "2/3".

### 9th January 2023

* The Hercules Beetle is added into the game as part of the Golden Pack.

## Gallery

The standard sprite of the Hercules BeetleThe old sprite of the Hercules Beetle
Gorilla

The **Gorilla** is a  Tier 6 Pet, available in the **Turtle Pack**. When the Gorilla is hurt, it will gain the  Coconut food perk, which completely blocks a single instance of damage. However, this ability only triggers a limited number of times per battle. Levelling up the Gorilla increases the amount of times the effect can trigger.

## Strategy

With the Custom and Weekly Packs, the Gorilla can be paired with a  Pepper, meaning that it will always trigger its ability, gaining Coconut, guaranteeing that it will be able to attack at least 3 times without dying. This is opposed to giving it  Melon, which runs the risk of the Gorilla not taking damage or taking enough damage that it dies in one hit ( Cheese,  Fortune Cookie or  Sword Fish) and therefore not gaining Coconut safely.

If paired with a  Leech, the Gorilla can get permanent Coconut, and still have triggers in the battle.

One fun yet impractical setup is to put a  Parrot behind the Gorilla, and a Leech behind the Parrot. The Parrot will gain permanent Coconut, regardless of if the Leech triggers before the Parrot.

## Version History

### 8th June 2023

* Changed the Gorilla's base stats to 7/10 from 6/9.
* Removed from the **Puppy Pack**.

### 12th August 2021

* Changed the Gorilla's base stats to 6/9.

## Trivia

* Using a Leech, Parrot, Gorilla, and a couple of Seagulls, you can get permanent Coconut perk on any pet you want, detailed in this reddit post.

## Gallery

The standard sprite of the GorillaThe classic sprite of the Gorilla
Alpaca

The **Alpaca** is a  Tier 5 Pet, available in the **Weekly Pack** and **Custom Packs**. When a friend is summoned, if they're not another Alpaca, the Alpaca will give it 1  experience. Leveling up the Alpaca will increase the amount of times its ability can trigger per turn.

Alpaca cannot give experience to another Alpaca.

## Strategy

While it might seem underwhelming at first, Alpaca can be thought of as a  Chocolate generator that accelerates the level up process, and a very powerful pivot pet in the right hands.

Each Alpaca will make any pets that's bought half way to level 2, which reduces the amount of copies and Chocolates you need to hunt. Typically to get a pet to level 3, you'd need to buy 6 copies of them, but with an Alpaca, this is reduced to just 3 copies. Pets that most benefit from Alpaca are tier 5 and 6s, the ones that are designed to be powerful, but hard to level up.

With 2 Alpacas on the team, any pet that's bought or summoned will be instantly turned to level 2. This is not only great since level 2 pets are often at their peak efficiency for their cost, but it will also spawn tier up pets in the shop, giving you even more tier 6s to be leveled up.

## Version History

### 8th June 2023

* Changed the Alpaca's base stats to 3/7 from 4/9.
* Changed the Alpaca's ability to "**Friend summoned**: Give it +1 experience. Works 1/2/3 time(s) per turn." from "Friend summoned: Give it +1/+2/+3 experience. Except other Alpacas! Works 2 times per turn."
* Change the Alpaca's tier to  Tier 5 from  Tier 6.
Macaque

The **Macaque** is a  Tier 4 Pet that is found in the **Golden pack**. At the start of battle, it summons a 12/12  Orangutan with the same level and Food as the Macaque. Leveling up the Macaque increases the Orangutan's stats.

## Version History

### 26th January 2023

* The Macaque's tier is changed to 5 from 4.
* The Macaque's base stats is changed to 2/2 from 1/2.
* The Macaque's ability is changed to "**Start of battle**: Summon one 12/12/24/24/36/36  Orangutan with the same Food as this." from "**Start of battle**: Summon one 8/8/16/16/24/24  Gorilla with the same Food as this."

### 9th January 2023

* The Macaque is added into the game as part of the Golden Pack.
Crow

The **Crow** is a  Tier 4 Pet, available in the **Star Pack**. When sold, the Crow will stock the food shop with one Chocolate. Keep in mind that unlike the  Apple stocked by the  Mouse, the stocked Chocolate is not free. Levelling up the Crow increases the amount of experience the stocked Chocolate gives.

## Strategy

The Crow is a somewhat polarizing pet, and its usefulness varies based largely on whether or not  Chocolate is available in the pack. When Chocolate is not present, Crow is an incredibly useful pet.  Experience is an incredibly powerful resource, and is often worth the 5-gold cost that Crow requires. Crow still has a niche when Chocolate is present as an earlier source of experience, potentially available on turn 5 through a level-up, but is largely overshadowed in a game's later turns.

Crow competes with the combo between  Blobfish and  Sleeping Pill as a reliable experience source as well, but both are on roughly equal footing. Pilling a Blobfish is 1 gold cheaper and available 2 turns earlier, but requires a player to successfully find both a pet and a food. In late game shops that are crowded with five or six tiers of pets and food, this can require a lot of rolling. Crow costs 1 additional gold, but only requires you to find the Crow itself.

Levelling up a Crow may seem unnecessary, but there are circumstances under which it is a powerful choice. Having a level 2 crow on your team as you reach the later turns allows you to sell it and instantly raise a newly-purchased pet to level 2. For powerful Tier 6 pets, like  Stegosaurus,  Tyrannosaurus, and  Tiger to name a few, gaining an instant level right out of the box can be a game changer. While this does mean one spot on your team will be dead weight for a few turns, a level 2 or 3 Crow is far from useless.

## Version History

### 8th June 2023

* Changed the Crow's ability to "**Sell**: Stock one Chocolate/Better Chocolate/Best Chocolate." from: "**Sell**: Replace Shop food with one chocolate that gives +1/+2/+3 Experience."

### 14th April 2022

* Changed the Crow's tier to  Tier 4 from  Tier 5.

### 22nd March 2022

* Changed the Crow's ability to "**Sell**: Replace Shop food with one chocolate that gives +1/+2/+3 Experience." from: "**Sell**: Replace Shop food with 1/2/3 chocolates that give 1 Experience."

## Gallery

The standard sprite of the CrowThe classic sprite of the Crow
Eagle

The **Eagle** is a  Tier 5 Pet, available in the **Puppy pack**. When the Eagle faints, it summons a pet from the next shop tier at set number of stats. Leveling up the Eagle increases the level of the summoned pet along with its set stats.

Eagle cannot summon another Eagle.

On shop tier 6 (Turn 11), Eagle will still only summon pets from Tier 6.

## Strategy

Eagle is a weird pet in Puppy pack with next to no synergies. It's comparable to a big  Spider from Turtle pack, and is mostly used to be given  Sleeping Pill in order to gain a higher tier pet. Leveling up an Eagle then later Pilling it, if you're lucky, can give the perfect tier 6 that wins you the game.

Keeping an Eagle on the team isn't recommended, since there are only 2 tier 6s with good abilities to be spawned:  Lionfish and  Octopus.

### Custom pack

In Custom packs, Eagle is undoubtedly one of the strongest summoner in the game. After turn 9, Eagle will only summon tier 6s, which we can hand pick with more summoners or powerful in-battle abilities. It can chain indefinitely with  Tapir and  Orca, Eagle with  Mushroom can summon a  Tiger or  Pteranodon behind the new Eagle, which then summons even more pets, and so on.

## Trivia

* The Eagle can be used for the lootbox challenge. The goal of which is to buy and faint 4 Eagles by pilling a Hedgehog and winning with the pets it gives you. An alternative to this type of lootbox challenge is where you can get to sell or faint any of the pets you get out of the Eagles.

## Version History

### 8th June 2023

* Changed the Eagle's ability to "**Faint**: Summon one 5/5, 10/10, 15/15 level 1/2/3 pet from the next shop tier." from "**Faint**: Summon one level 1/2/3 tier 6 pet."
Atlantic Puffin

## Ability

### Level 1

Start of battle: Deal 2  damage damage for each friendly  Strawberry friend to one random enemy.

### Level 2

Start of battle: Deal 2  damage damage for each friendly  Strawberry friend to two random enemies.

### Level 3

Start of battle: Deal 2  damage damage for each friendly  Strawberry friend to three random enemies.

The **Atlantic Puffin** is a Tier 2 Pet available in the **Star Pack** (and unavailable in the **Weekly Pack**). At the start of battle the Atlantic Puffin will deal  damage Damage to a number of random enemies, the damage is 2 multiplied by the amount of friendly  Strawberry pets that it has. When levelled up the number of enemies it will hit is increased.

## Strategy

The **Atlantic Puffin** is an early-game Sniper that benefits from your team possessing many Strawberries. It can be good when levelled early and paired with  Dove and  Shoebill, but it's generally outclassed by  Hawk and  Lynx, which can both deal serious damage at the start of the round, but without such an expensive condition.

Generally the Atlantic Puffin is outclassed in both it's sniping ability and as a Strawberry pet overall. Strong scaling is the Strawberry builds main strength and the Puffin doesn't fit in comfortably with  Pelican or  Shoebill, especially later when something like a  Crocodile can be easily slotted in for a much more impactful and directed snipe - even at level 1.

The Atlantic Puffin can be used together with  Parrot or  Tiger to damage more enemies, weakening the opponent's team. It can also be paired with a  Velociraptor to turn some Strawberries into  Coconut, which make the team a lot more powerful while still activating the Atlantic Puffin's ability. The same can be achieved with  Turtle which is obtained earlier, though  Melon isn't as effective.

## 24th October 2022

* Changed Atlantic Puffin's ability to 'Start of battle: Deal 2  damage Damage for each friendly  Strawberry pet to 1/2/3 random enemies.' from 'Start of battle: Deal 2/4/6  damage Damage for each friendly  Strawberry pet to 1 random enemy.'

## Gallery

The sprite of the Atlantic PuffinThe old sprite of the Atlantic Puffin
Guineafowl

The **Guineafowl** is a  Tier 3 Pet, available in the **Golden Pack**. When it gets Hurt, the Guineafowl will increase the teams  trumpets. Levelling up the Guineafowl increases the amount of trumpets gained per ability trigger.

## Version History

### 8th June 2023

* Changed the Guineafowl's base stats to 2/4 from 2/5.
* Changed Hurt abilities to also trigger if the pet fainted.

### 9th January 2023

* The Guineafowl is added into the game as part of the Golden Pack.
Meat Bone

The **Meat Bone** is a  Tier 2 Food, available in the **Turtle Pack** and the **Puppy Pack**. Feeding a pet a Meat Bone will give them the Meat Bone perk. A pet with the Meat Bone perk attacks with +3 extra damage.

This attack bonus does not affect abilities that are dependent on attack: Like  Dodo or  Leopard.

## Version History

### 8th June 2023

* Changed the Meat Bone's bonus damage to 3 from 4.

### 10th May 2022

* Changed the Meat Bone's bonus damage to 4 from 5.

## Gallery

The standard sprite of the Meat BoneThe classic sprite of the Meat Bone
Door Head Ant

## Ability

### Level 1

**Empty Front Space**: If in battle, push this to the front and gain +4  health.

### Level 2

**Empty Front Space**: If in battle, push this to the front and gain +8  health.

### Level 3

**Empty Front Space**: If in battle, push this to the front and gain +12  health.

The **Door Head Ant** is a Tier 2 Pet, available in the **Golden Pack**. In battle, if the front most space on the team becomes empty then the Door Head Ant will be pushed to the front and will gain health. The amount of health gained is increased upon level up. Contrary to the wording of the Door Head Ants ability, the ability only works during the battle. This is the case for all **Empty Front Space** pets.

## Strategy

This pet synergies very well with pets like  Musk Ox,  Ox, and  Snake as this pet will allow them to get extra triggers if they are in the second slot. You can also combo this with onion to trigger its ability twice.

## Version History

### 9th January 2023

* The Door Head Ant is added into the game as part of the Golden Pack.
Dolphin

### Level 2

**Start of battle**: Deal 3  damage to the lowest health enemy. Triggers 2 times.

### Level 3

**Start of battle**: Deal 3  damage to the lowest health enemy. Triggers 3 times.

The **Dolphin** is a  Tier 3 Pet, available in the **Turtle Pack**. At the start of battle, the Dolphin will deal 3 damage to the enemy with the lowest health. Levelling up the Dolphin will increase the amount of times its ability triggers.

## Strategy

Dolphin is designed to immediately disarm low health enemies that will become threats later into the battle, such as the  Crab,  Kangaroo,  Scorpion, and  Caterpillar. Even if these threats aren't present, its damage output is good enough for early game and can knock out plenty of tier 1 and 2 enemies.

At higher levels, it will be able to break through  Melon to make sure its target is eliminated, or sniping multiple enemies at once. It has good synergy with  Skunk: a level 3 Skunk with higher attack than Dolphin will put a strong enemy down to 1 health, then the Dolphin will target that enemy and likely knock it out.

A good counter against the Dolphin is  Garlic, which will reduce each shot to 1 damage.

## Version History

### 17th August 2022

* Changed the Dolphin's ability to "**Start of battle**: Deal 3 damage to the lowest health pet, repeat 1/2/3 times." from: "**Start of battle**: Deal 4 damage to the lowest health pet, repeat 1/2/3 times."

### 15th August 2022

* Change to  Tier 3 from  Tier 4.
* Changed the base stats of the dolphin to 4/3 from 4/6.
* Changed the Dolphin's ability to "**Start of battle**: Deal 4 damage to the lowest health pet, repeat 1/2/3 times." from: "**Start of battle**: Deal 5/10/15 damage to the lowest health pet."

## Gallery

The standard sprite of the DolphinThe classic sprite of the Dolphin
Flamingo

The **Flamingo** is a  Tier 2 Pet, available in the **Turtle Pack**. When the Flamingo faints it buffs the stats of the two friends directly behind it. Leveling up the Flamingo will increase the strength of the buffs given. The Flamingo will never buff itself, nor will it buff any friend twice. If there are less than 2 friends behind it when it faints, its ability will be wasted.

The  Mammoth is a direct upgrade to the Flamingo, targeting all friends with twice the buff amount upon faint.

## Strategy

The Flamingo is an effective Tier 2 unit, boasting above average attack as well as a useful ability both in battle and for scaling. This Pet is considered to some as a "You see it, you buy it" type of Pet, at least during early game.

Similar to the  Ant, but with stronger stats and a stronger ability. Giving the Flamingo a  Sleeping Pill is similar to using a  Salad Bowl, except it's available one tier earlier. You can also control which 2 pets get the 1/1 buff at the cost of an extra  Gold (3 to buy the Flamingo and 1 to use the Sleeping Pill).

It's very easy to fit a Flamingo on any team, and pill it later for a nice buff. Overall, the Flamingo is a nice pick in Tier 2 but probably shouldn't be kept on a team for too long.

## Version History

### 8th June 2023

* Changed the Flamingo's base stats to 3/2 from 4/2.
* Removed from the **Puppy Pack**.

### 10th May 2022

* Changed the Flamingo's base stats to 4/2 from 3/1.

## Gallery

The standard sprite of the FlamingoThe classic sprite of the Flamingo
Fox

### Level 2

**End turn**: Steal one random shop food and double its attack and health and attack effects.

### Level 3

**End turn**: Steal one random shop food and triple its attack and health and attack effects.

The **Fox** is a  Tier 5 Pet, available in the **Star pack**. At the end of turn, the Fox will steal a random shop food. Leveling up the Fox will increase the stat effects from the food it stole by a percentage.

A level 2 Fox will increase the stat effects by 100%, and level 3 by 200%. This ability is similar to  Cat from Turtle pack, and is explained fully on Cat's page.

Fox stealing food does not trigger **Food bought** abilities.

If Fox steals a  Chocolate and levels up, the pet that appears from leveling up will automatically be frozen.

If a level 3 Fox steals a Chocolate, it won't have any effects. If the Chocolate was frozen, it will reappear on the next turn and cost 0 gold.

## Strategy

Fox is a weird pet that's better utilized as a team scaler than self scaler. At level 2 and up, the stat effects from foods will be increased even if they don't hit the Fox. Having 2 Foxes on the team will make sure both of the foods get stolen. After enough turns, the stats from  Stew,  Taco,  Orange and  Hot Dog will average out, resulting in a beefy team.

You want to start freezing good foods near the end of the turn, so it will actually steal something worthwhile. Each Fox saves you at most 3 gold per turn, so you should not focus too much on its ability and hard roll for the desired foods.

### Custom pack

You should either remove the  Sleeping Pill from the pack entirely, or be extra careful to make sure the Fox doesn't accidentally faint itself.

Level 2 and 3 Fox can synergize with  Cat. Foods stolen by Fox will receive the boosts from that Fox and all Cats on the team.
Blue Ringed Octopus

The **Blue Ringed Octopus** is a  Tier 5 Pet, available in the **Golden Pack**. Buying a Blue Ringed Octopus will buff the stats of all friends. Levelling up the Blue Ringed Octopus increases the amount of stats given to all friends when bought.

## Version History

### 9th January 2023

* Blue Ringed Octopus is added into the game as part of the Golden pack.
Pied Tamarin

The **Pied Tamarin** is a  Tier 1 Pet, available in the **Golden Pack**. When it faints, it spends 1  Trumpet to deal 3 damage to a random enemy. Levelling up the Pied Tamarin increases the amount of random enemies that it will deal damage to (note that the trumpet cost remains at 1 no matter the level).

## Strategy

The Pied Tamarin has strength in that its ability alone deals enough damage to knock out almost all other Tier 1 pets (aside from  Cockroach and  Magpie). This is especially useful against pets that would otherwise cause problems if not defeated quickly like a  Bulldog with a  Silkmoth behind it.

This ability is entirely reliant on finding a  Groundhog and making sure it faints before the Pied Tamarin does, as it is the only way to generate trumpets on turn 1 and 2.

Beyond the early turns the Pied Tamarin can still deal up to 9 damage upon faint, but will eventually be outperformed by the  Nurse Shark.

## Version History

### 26th January 2023

* The Pied Tamarin's base stats changed to "1/2" from: "2/2".
* The Pied Tamarin's ability changed to "**Faint**: Spend 1 trumpet to deal 3 damage to 1/2/3 random enemies." from: "**Faint**: Spend 1 trumpet to deal 2 damage to 1/2/3 random enemies."

### 9th January 2023

* The Pied Tamarin is added into the game as part of the Golden Pack.
2022 Christmas Boss

The 2022 Christmas Boss was an event where a Santa Headcrab Zombie appeared as a boss and Headcrab Zombie elves appeared as minions. After defeating the Santa Boss, it would drop a present which would award the 2022 Christmas Badge and award Charple as a limited time playable Xen creature.

## In-Game

### Santa Zombie

The Santa Zombie was a boss that could be fought during the 2022 Christmas event. It had multiple spawn locations and different abilities. It would chased players and tried to attack them, and could also spawn elves that were faster than itself. Additionally, it could also stomp which would create a shockwave similar to a Houndeye's. It constantly makes noises and could only spawn on Black Mesa Topside, back when there were multiple exits and escapes.

### Elf Zombie

Zombie Elves were minions that were spawnable by the Santa Zombie Boss during the 2022 Christmas Event. They had a total health of 1000 hp and could stack up easily if not taken care of. They dealt low damage and had bad pathfinding, so fighting them was easy.

## Trivia

* The 2022 Christmas Boss is the first ever boss to be added to Headcrab Infection.
* It is also the first ever boss to be removed.
* This is the only boss that rewards players with a unique playable Xen alien.
Black Necked Stilt

The **Blacked Necked Stilt** is a  Tier 2 Pet, available in the **Golden Pack**. When the Blacked Necked Stilt faints, it will increase the teams  Trumpets. Levelling up the Black Necked Stilt increases the amount of Trumpets contributed upon faint.

## Strategy

The Blacked Necked Stilt is essentially a better  Groundhog and a worse  Nyala. It works well with Trumpet builds and thus synergizes with Pets such as  Vaquita,  Nurse Shark and  Wildebeest

## Version History

### 26th January 2023

* The Black Necked Stilt's base stats is changed to "3/2" from "2/1".
* The Black Necked Stilt's ability is changed to "**Faint**: Gain +2/+4/+6 Trumpets". From: **Faint**: Gain +3/+6/+9 Trumpets".

### 9th January 2023

* The Black Necked Stilt is added into the game as part of the Golden Pack.
Manatee

## Ability

### Level 1

**End turn**: Take 5  damage and give the nearest friend ahead +2  attack and +1  health.

### Level 2

**End turn**: Take 5  damage and give the nearest friend ahead +4  attack and +2  health.

### Level 3

**End turn**: Take 5  damage and give the nearest friend ahead +6  attack and +3  health.

The **Manatee** is a Tier 4 Pet that is found in the **Golden Pack**. At the end of your turn, it damages itself for 5 damage and increases the attack and health of the pet right in front of it depending on the Manatee's level.

## Version History

### 26th January 2023

* The Manatee's ability is changed to "**End turn**: Take 5  damage and give the nearest friend ahead +2/+4/+6  attack and +1/+2/+3  health." from "**End turn**: Take 5  damage and give the nearest friend ahead +1/+2/+3  attack and +2/+4/+6  health."

### 9th January 2023

* The Manatee is added into the game as part of the Golden Pack.
Bee

The **Bee** is a token that spawns when a pet with  Honey perk faints. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

## Strategy

The Bee is a useful way to turn any pet into a pseudo summon. Since the summoning triggers after abilities it can make or break the win. Also, it can be used as an extra summon in summoner builds. Specifically good against or in tandem with pets like  Hedgehog or  Badger.

## Trivia

* The Bee is a hidden achievement under the achievement section and won't appear until you unlock it.

## Gallery

The standard sprite of the BeeThe classic sprite of the Bee
Helmets

**Helmets** refer to the head protection teams such as Security, HECU, and Black-Ops wear.

## In-Game

Helmets provide a one-time protection against any Headcrab attempting to infect them. After the Helmet blocks an attack, the user will not be infected, but the helmet and associated gear will break and disappear from the user. This makes players now vulnerable to any other infection attempts, and if they get attacked again by a Headcrab they will get infected. Helmets don't give players additional protection from projectiles for now.

A Security Guard wearing a helmet.A HECU Grunt with a helmet and goggles on.A Black Ops with Night Vision Goggles and a Balaclava equipped.A HECU with a broken helmet. Face accessories will remain intact unless they are connected to the helmet.
## Trivia

* Helmet Armor was added in the game to make paid Human teams more appealing and make said Teams more challenging to Alien creatures and other human teams.

* Balaclavas and Night Vision Goggles worn by Black Ops and berets worn by HECU act as helmets for their respective teams.
Food Perks

See also: Ailments

**Food Perks** are a game mechanic in Super Auto Pets. When a Pet has a Food Perk, they will be enveloped with an icon that represents the Perk. Perks are usually applied by Food bought from the shop; however, some can be gained only through Pet or Toy abilities (such as  Peanut Perk or  Coconut Perk).

A pet can only have 1 Food Perk at a time; if they gain another perk through any means, the old one will be overridden. If two pets with different perks are combined, the one which was combined into (did not move) will retain its perk. Perks will never be lost if only one of the two pets has them, regardless of how they’re combined.

Ailments are not Food Perks and as such will generally not interact with pets that have Food Perk related abilities.
Guinea Pig

The **Guinea Pig** is a  Tier 2 Pet available in the **Star pack**. When a Guinea Pig is bought, it will summon a level 1 copy of itself. Leveling up the Guinea Pig will increase the stats of the summoned copy.

## Strategy

Guinea Pig is not a very useful pet. Its gimmick is that it can level up 2 times faster than other pets; albeit this requires a free slot, it's still good at scaling a  Jellyfish if there aren't better level 3 pets. Guinea pig can also be used to obtain a pet from the next tier while preserving gold

It's not recommended to keep a Guinea Pig past Turn 5 because it's underwhelming and there are better options out there.

## Gallery

The standard sprite of the Guinea PigThe classic sprite of the Guinea Pig
Bat

The **Bat** is a  Tier 2 Pet available in the **Puppy Pack**. At the start of each battle, the Bat makes a random enemy Weak, making them take 3 more damage and removing any other Food Perks. When leveled up, the Bat will target multiple enemies.

## Strategy

The Bat wants two things when it’s deployed: Levels and time.

When the Bat is first gotten, it usually has a 1/5 chance of hitting something useful. This, coupled with the fact that  Weak isn’t that strong a lot of the time in the early game, it becomes apparent that the little friend needs some focus on scaling. To make matters more iffy, the Bat starts as a 1/2, which is poor to say the least. Basically, the Bat won’t fly when you first buy.

The Bat’s level 2 ability is better, though. Two weak is usually bound to hit at least 1 dangerous opponent. weak in of itself is instrumental, making it so that the bat becomes worth the investment. Level 3 is also leagues better, guaranteeing a useful hit on a potent opponent.

Moreover on the time aspect, weak is a property that becomes more powerful as the game goes on. To say the long and short of it, most early game units have generally small stats, making what weak hits rather inconsequential. If a pet is already knocking on death’s door, there’s no reason to give it weak.

When the stats become more spread out in the late game, weak starts to shine. This is both because weak makes chopping down a larger unit easier and because it overrides a useful held food a lot of the time. The best example of this is when a Bat encounters a  Scorpion. The weakness overrides the Scorpion’s  Peanut, rendering it useless. All in all, give the Bat some levels and some time and it will start to pay off the gold it costed in the late game.

Now that the tenants of the Bat have been established, what can combo with it? A few things.

-The  Octopus is a popular combo with the Bat, letting the Octopus’ snipes be extra potent when the enemy’s is dampened.

-The  Hedgehog is bound to be more effective when its shots deal an extra 3 damage.

-If lucky, an attack from a  Snake will hit an enemy with weak and deal a good amount of damage.

-If a Bat can deploy weakness before a  Lynx or  Leopard attacks, it can give the units an extra push to annihilate.

Overall, the Bat is a unit that requires investment and time, but can be rewarding if those restrictions are met.

## Version History

### 28/10/2021

* Changed the Bat's base stats to 1/2 from 1/3.
* Weak changed from 5 extra damage to 3.

## Trivia

* The Bat has been mostly unchanged since its debut.

* The ability of the Bat is a reference to how it is synonymous with carrying disease.

* The Bats ability does not reference its signature echolocation.

## Gallery

The standard sprite of the BatThe classic sprite of the Bat
Banana

The **Banana** is a  Tier 4 Food, available in **Golden pack**. When a pet with Banana perk faints, it summons a level 1  Monkey at 4/4 in its place.

## Strategy

Beside acting as an extra summon trigger or a last line of defense, similar to  Honey, Banana has an additional utility as a scaling method when used with  Manatee.

When a Manatee with Banana hurts itself and faints, it will summon a Monkey which will activate its ability starting on the next turn. Monkey acts as a direct upgrade from Manatee, going from +2/+1 to +2/+3. The earliest turn that you can have a Monkey on the team and have it activate its ability is turn 8.

While Monkey only buffs the front-most pet, this can also be worked around with  Onion. Putting Onion on the front pet is useful for support pets that benefits from scaling like  Cobra and  German Shepherd.

## Version History

##### 9th January 2023

* The Banana is added into the game as part of the Golden Pack.
Goose

The **Goose** is a  Tier 1 Pet, available in the **Golden Pack**. At the start of battle, it removes attack from the first enemy. Levelling up the Goose increases the amount of attack it reduces the front most enemy by.

## Strategy

The Goose's main use is in enabling your front most pet to more efficient in trading with the enemy front pet and potentially the pet behind it. In Golden Pack this can be tricky due to the relative likelihood that the front most enemy will have only 1 attack is rather high with the  Cone Snail and  Bulldog's popularity.

The Goose's viability falls off quickly, faster than typical for a Tier 1 and is generally hard to get value out of, avoid keeping it for too long or buying it in the first place.

## Version History

### 9th January 2023

* The Goose is added into the game as part of the Golden Pack.
African Penguin

The **African Penguin** is a  Tier 2 Pet, available in the **Golden Pack**. When bought the African Penguin will give a permanent attack buff to three random friends. The attack given to each friend increases with the level of the African Penguin.

## Strategy

The African Penguin is, basically, a stronger  Otter found at Tier 2 instead of Tier 1. It has the same uses as the Otter except for the fact that it's more rare to get than an Otter.

The African Penguin gives a very weak buff to a random pet. To the point that, when you get an African Penguin, you don't really need that type of pets anymore.

This rule can be ignored if you use a Buy-Sell team. Especially since the golden pack introduced Waffles, that activate buy abilities when fed to a pet.

In few words, the African Penguin should be used in Buy-Sell teams, be leveled-up fast and then fed waffles to use the ability at it's full potential.

## Version History

### 26th January 2023

* The African Penguin's ability is changed to "**Buy**: Give three random friends +1/2/3  attack." from "**Buy**: Give one random friend +2/4/6  attack and +1/2/3  health."

### 9th January 2023

* The African Penguin is added into the game as part of the Golden Pack.
Oyster

The **Oyster** is a Tier 6 Pet that is found in the **Golden Pack**. When sold, it gives the player  gold depending on the Oyster's level.

## Strategy

Oyster is a huge upgrade from the  Pig from Turtle pack, and is one of the most efficient buy-sell pet.

When an Oyster is in the shop and there's an empty slot in the team, there's no reasons not to buy-sell it. Buy-selling an Oyster nets +1 gold every time. It's free money.

In Golden pack, Oyster plays an important role in gold build as a gold generator. It counts as 3 gold spent, but gains you 1 gold.

In Custom, if there are pets with limited summon triggers on the team like  Seagull or  Alpaca, you'll want to be a bit careful with Oyster so as to not waste the triggers.

## Version History

### 26 January 2023

* The Oyster's Tier is changed to  Tier 6 from  Tier 5.

### 9th January 2023

* The Oyster is added into the game as part of the Golden pack.
Panda

## Ability

### Level 1

**Start of battle**: Give 50% of  attack and  health to the nearest friend ahead, then faint.

### Level 2

**Start of battle**: Give 100% of  attack and  health to the nearest friend ahead, then faint.

### Level 3

**Start of battle**: Give 150% of  attack and  health to the nearest friend ahead, then faint.

The **Panda** is a Tier 2 Pet, available in the **Star Pack**. At the start of battle it gives a percentage of its own stats to the friend in front of itself but then immediately faints. Levelling up the Panda will increase the percentage of its own stats that it will give to the friend ahead before it faints.

## Strategy

Because the Panda immediately faints at the start of battle, the Panda can work well with pets that benefit from other pets fainting (like  Vulture and  Shark). This also means that your team is essentially just 4 pets unless your Panda has  Mushroom,  Honey, or  Popcorns.

A fairly effective combo is to put the Panda behind a  Lion. Assuming the Panda has more  Attack than the Lion, it will trigger first and likely give a good buff to the Lion. The Lion will then activate it's own ability (assuming it is the highest tier pet) and multiply its starting stats + the stats the Panda gave it. This synergy makes the Pandas ability up to 150% extra effective if you manage to get the Lion to level 3. A similar combo can be done earlier in the game with an Eel.

The end result of the above combo can be highly beneficial if you also have a Crab on your team with less attack than the Eel/Lion.

Panda can also be used as a jerry-rigged Dodo to maximize attack synergistic abilities such as those of Rooster, Leopard and Lionfish in weekly packs where Dodo may not be available.

Panda's ability doesn't hurt it, so foods that protect from damage and **Friend Hurt** triggers won't activate after it's ability.

At level 3, scaling a Panda past 33/33 is less important since at that point it already provides +50/+50 (the max a pet can get) and does not engage in regular combat. However it can still be useful to scale it beyond this point to ensure it goes off before other start of battle abilities - whether enemy or friendly - which could prevent the intended target of the Panda's buff from getting sniped.

## Version History

### 01/04/2022

* Changed the tier of the Panda to 2 from 1

### 07/04/2022

* Changed the tier of the Panda to 1 from 2

### 14/04/2022

* Changed the tier of the Panda to 2 from 1

## Gallery

The standard sprite of the PandaThe classic sprite of the Panda
Ailments

See also: Food Perks

**Ailments** are a game mechanic in Super Auto Pets. When a Pet is inflicted with an Ailment, they will be enveloped with an icon that represents the Ailment. Ailments are not capable of being bought from the shop and can only be applied by Pets or Toys. Pet's or toys (non hard mode) will usually give Ailments to enemy pets while hard mode toys mostly give them to friendlies.

A pet can only have one Ailment at a time; if they gain a new Ailment or Food Perk through any means, the old Ailment will be replaced.

  Ink | Attack and ability deal 3 less damage.
Inflicted on friendly pets by the  Pen Toy in Hard Mode.
Lettuce

The **Lettuce** is a  Tier 3 Food, available in the **Golden Pack**. Upon purchase it will give 3 random pets from the current shop tier or higher a buff to their stats.

If the current team of pets has less than 3 pets from the current shop tier or higher then those pets will still only receive one instance of the +1 attack and +1 health buff.

## Strategy

The Lettuce is valuable in that if you have at least 3 pets from the current or higher shop tier it is equal in  Gold to stats value to a  Sushi, which is normally only available at Tier 5.

Even if you only have 2 pets from the current or higher tier it is still equal to a  Salad Bowl, available at the same tier. One could argue that the Lettuce is still better than Salad even with only 2 targets due to the player being able to know exactly which pets the buffs will hit whereas salad is completely random.

## Version History

### 9th January 2023

* The Lettuce is added into the Game as part of the Golden Pack

## Gallery

The standard sprite of the LettuceThe classic sprite of the Lettuce
Croissant

The **Croissant** is a  Tier 2 Food, available in the **Puppy Pack** but still available for free in **Custom Packs**. Feeding a Pet a Croissant will give them the Croissant Perk. A Pet with the Croissant Perk will gain +1 attack at the end of every turn.

## Strategy

The Croissant can be given to Pets that you intend to keep for a long time and do not necessarily need other food perks.

## Version History

### 8th June 2023

* Changed the Croissant's tier from  Tier 2 to  Tier 3.
* Added to the **Puppy Pack**.

## Gallery

The standard sprite of the CroissantThe classic sprite of the Croissant
Beaver

The **Beaver** is a  Tier 1 Pet, available in the **Turtle Pack** and the **Puppy Pack**. When the Beaver is sold it will give buff of attack to 2 friends. The friends buffed by the Beaver are chosen at random; however, the same friend will never be buffed twice. If there is only one friend left after selling the Beaver, it will buff the remaining friend only once. Levelling up the Beaver increases the amount of attack given to each of the 2 friends.

## Strategy

The strength of the Beaver lies within its ability to scale by being sold, providing 2 points of permanent attack and an early 3/2 stat-line for the net cost of 2 gold. While not having an ability that benefits combat, the Beaver is relatively viable round one option due it's high attack allowing it to trade with pets with the 2/3 base stats as well as it's relative safety regarding  Mosquito or  Iguana snipes compared to something like the  Pig.

Mosquitos,  Ladybugs and  Beetles will highly benefit from being paired with the Beavers early scaling, as their abilities are far more relevant in the mid and late game compared to other tier 1 pets.

Pets that provide benefits from being sold aren't super compatible with the Beaver, as they don't benefit from the permanent attack bonus the Beaver provides. An early example of this is the  Otter as its permanent +1/+1 bonus to a random pet would not benefit a Beaver that benefits from being sold. This can be avoided by purchasing the Otter before purchasing the Beaver.

In combat, the Beavers 3/2 base stats makes it a counter to any pet with 3 or lower base health. Because it's ability benefits from being sold, eliminating any other pet is a net positive for the Beaver as it provides no combat benefits. Mosquitos and  Crickets can be countered in the Beavers favor as the Beaver can tank their combat abilities and eliminate them despite not having a combat ability. All tier one pets trade neutrally with the Beaver except those that it beats being the Otter,  Duckling, Iguana, Ladybug and  Frilled Dragon due to their very low base attack. Though Ladybug and Frilled Dragon should usually be able to overcome their low stats using their abilities.

Apart from the early game, the Beaver highly benefits the Buy/Sell archetype. Pets such as the  Chicken,  Starfish,  Dragon,  Buffalo and  Shrimp benefit from the Beaver as it being sold enables their abilities, as well as providing 2 extra points of permanent attack across the team.

## Version History

### 8th June 2023

* Changed the Beaver's ability to "**Sell**: Give two random friends +1/+2/+3 attack" from: "**Sell**: Give two random friends +1/+2/+3 health".

### 10th May 2022

* Changed the Beaver's base stats to 3/2 from 2/2.

## Gallery

The standard sprite of the BeaverThe classic sprite of the Beaver
Hard Mode (Toys)

###### *Not to be confused with Friendly Pack.*

setting that can be switched to via the settings menu next to the "Arena Mode" button on the main menu. This mode is intended to be very difficult and it is not easy to get to 10 wins consistently.Unlike Easy Mode, which gives extra hearts, Hard Mode creates difficulty through curse-like Hard Mode Toys.

On the start of every odd numbered turn (excluding turn 1), before doing anything else the game will present a menu that provides a choice between 2 random Hard Mode Toys. These Toys will negatively impact your team in some way and can affect gameplay in battle as well as in the shop (and sometimes both). Some Toys only become available on later turns and some will stop being options beyond certain turns as well.

During this toy selection phase it is possible to hide the choices so that one can properly analyse their team and current shop so that they can make the best decision between the 2 toys. It should be noted that the player cannot buy anything nor can they roll the shop, they **must** choose a toy before continuing.

* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Tier 5
* Tier 6

###  Tier 3 Hard Mode Toys

  Glasses | Start of battle
  Lunchbox | All enemies fainted
  Paper Shredder | Friend summoned
  Spring | All enemies fainted

###  Tier 5 Hard Mode Toys

  Pill Bottle | Start of battle
  Ring Pyramid | Friend faints
  Rocking Horse | All enemies fainted
Hummingbird

## Ability

### Level 1

**Start of battle**: Give +2  attack and +1  health to one random Strawberry friend.

### Level 2

**Start of battle**: Give +4  attack and +2  health to one random Strawberry friend.

### Level 3

**Start of battle**: Give +6  attack and +3  health to one random Strawberry friend.

The **Hummingbird** is a  Tier 1 Pet available in the **Star Pack** (and unavailable in the **Weekly Pack**). At the start of battle it will give a stat buff to a random  Strawberry friend. Levelling up the Hummingbird increases the amount of stats the ability gives.

## Strategy

The Hummingbird can be an effective pet to use early on given you find a Strawberry and a suitable target for it. Effective Tier 1 targets include any pet with 2 or more base health, of which the Humming bird will usually enable into being able to knock out 2 other pets before being knocked out itself. This is at the cost of third pet on your team on turn 1 because of the 3 gold necessary for a Strawberry so its power is balanced out.

The Hummingbird isn't a pet you want to take into later rounds as it stat boost falls off quickly, similar to the  Ant. The  Pelican can be considered a direct upgrade as it has the Hummingbirds exact ability in addition to it also functioning at the end of turn for permanent stat increases.

## Version History

### **22/04/2022**

* Changed ability so it gives +2/+1 instead of +2/+2.
* Changed the base stats of the Hummingbird to 2/2 from 2/1.

### **14/04/2022**

* Changed the base stats of the Hummingbird to 2/1 from 2/2.

## Gallery

The standard sprite of the HummingbirdThe classic sprite of the Hummingbird
Milk

**Milk** is a Tier 1 Food that can only be obtained through the  Cow's ability. Depending on the level of the Cow, it can spawn **Milk** which gives +1/+2, **Better Milk** which gives +2/+4, and finally **Best Milk** which gives +3/+6.

## Version History

### 12/08/2021

* The Attack and Health Milk gives will now start at +1/+2 and scales with the Cow's level.
Lizard

The **Lizard** is a  Tier 2 Pet, available in the **Golden pack**. When the Lizard is hurt, it summons a  Lizard Tail with the same level as itself. Levelling up the Lizard increases the stats of the summoned Lizard Tail.

## Strategy

The Lizard can synergize with the  Emu. When the Lizard Tail dies, the Emu pushes the Lizard to the front and gives it extra health, giving it a better chance to use both triggers.

## Version History

### 8th June 2023

* Changed the Lizard's base stats to 1/3 from 1/4.
* Changed the Lizard's ability to now only work 2 times per turn instead of infinitely.
* Changed Hurt abilities to also trigger if the pet fainted.

### 26th January 2023

* Changed the Lizard's base stats to 1/4 from 1/3.
* Changed the Lizard's ability to "**Hurt**: Summon one 3/1, 6/2, 9/3 Lizard Tail." from "**Hurt**: Summon one 2/1, 4/2, 6/3 Lizard Tail."

### 9th January 2023

* The Lizard is added into the game as part of the Golden Pack.
Canned Food

**Canned Food** is a  Tier 4 Food that's available in the Turtle Pack and Puppy Pack. When bought, instead of giving stats to pets currently on the team, it gives a permanent +1/+1 to all shop pets.

## Strategy

Canned Food, or simply known as "Can", is a food that supports pivoting. It can be thought of as an  Apple for all pets that you might put on the team later, even ones that haven't shown up yet such as tier 5 and 6 pets, giving them a head start in scaling. It pairs well with pivot pets such as  Turkey,  Lobster and  Chicken.

Since the buff from Can can be stacked, buying more Cans will make the shop even bigger. The effect works with  Cat's ability, making Cat Can a hard to pull off, but extremely rewarding strategy that can max out the stats of all shop pets.

## Version History

###### 12/08/2021

* Canned Food was changed to give "+2  attack and +1  health" instead of "+2  attack and +2  health."

###### 15/08/2022

* Canned Food was changed to give "+1  attack and +1  health" instead of "+2  attack and +1  health."