recursal/Fanatic-Fandom huggingface dataset:
S02 — Les Enfants d'Oblivion (résumé)

*Résumé de la saison 2 par tous les Participants*

Bon ok on y est, ça fait deux saisons et ça commence à devenir un peu compliqué, alors on va vous résumer tout ça. Vous êtes prêt mes chéris ? On y va…

Vous vous souvenez de la première saison ? Allez je vous fait ça vite :
- Akhmar mort,
- Ravi mort,
- bon Grisou morts,
- la matrice et notre fragment de clef : disparus.

Ouais le bilan de la saison 1 est pas tip-top.

Ne croyez pas que ça va s'arrêter là parce que ça a pas vraiment mieux démarrer en saison 2.

Ah ben si.

On a quand même pas trop mal commencé, on a scellé le démon de Galefrin et botté les fesses de Baron blême.

Mais pas que ça.

C'est vrai, on a rencontré le maître d'Ilzaach.

Tout ça pour pas dire qu'elle a essayé de contacter l'Écorcheuse. (plus de mensonges ou presque)

Bon ça va, mais c'est là que ça se gâte.

Toute la troupe a rencontré une guerrière infectée par une maladie.

Un peu comme la rage mais en pire.

On a suivi sa piste et on est remonté jusqu'à Anthéone.

Là on a découvert que la maladie avait déjà contaminée toute la cité.

Mais pas que ça.

Oui bon ça va, on en parle de ta perte de pouvoir ?

Non… (touché)

Pour résumer Valkin a été infecté par le petit frère de Leowen qui se transforme maintenant en démon.

Personne n'est parfait.

Ilzaach a été tué par un dragon, Leowen faite prisonnière, et après ça : retour en Oblivion.

Et quand on croyait que ça pouvait pas être pire, tout s'emballe !

On perd la cathédrale Régulus et son fragment de clef, et Sérénité est trop faible pour nous aider (panique !) Du coup on va chercher de l'aide d'abord auprès de Théophrasse.

Pas très sain d'esprit le mec, mais sympa.

Et on rencontre le dernier Incarnin… Schisme.

Et vous oubliez un truc capital, Ilzaach emballe Darkna.

Darkna emballe Ilzaach !

Bref, on retourne en Pangée, Ozyias combat deux dragons et survit à peine, Leowen se libère des griffes de Kortos , on se retrouve tous dans une vallée de jungle, et on fini par mettre la main sur le dernier morceau de la clef qui fusionne avec Galefrin.

Enfin on s'y reprend à deux fois.

Merci MJ !

Et là on retourne en Oblivion, on est catapulté à la tête d'un assaut contre le repaire de l'Écorcheuse avec toutes les forces de Sérénité.

Et en plein coeur d'un combat impossible, tous les morceaux de la clé fusionnent avec Galefrin.

Et Sérénité, l'Écorcheuse et même Schisme.

Et alors que Galefrin nous dit adieu on est renvoyé en Pangée où Kortos nous attend.

Conclusion :
- Valkin mort,
- Régulus mort,
- l'Écorcheuse désintégrée,
- Malathor disparu,
- Galefrin envolé,
- et Leowen et Darkna embarquées par le culte de Justicaar pour être jugés pour leurs crimes.

Et c'est là que commence la saison 3… c'est excitant !
Gunthar Gritsky

Gunthar Gritsky runs Gritsky's Goblin Warehouse. It has had a huge impact on the Elodian economy since it was established in 9,500 B.E.

## Description

Gunthar is a wood elf born in 9,431 B.E., now 567 years old. He is a bit portly and has calloused skin from his years laboring amongst the goblins. He doesn't smell like it, but he is among Elodia's wealthiest citizens and is highly respected by royalty for the economic boost his work brings. Gunthar seems to have pretty low empathy.
Dragon Marsh

Dragon Marsh is the first known place that people congregated and settled rather than living nomadically. It is located in the western side of the Broken Earth and shares a border with Elodia. It has been largely left undisturbed by land dwellers, as they are unable to reach the heart of the city without drowning. It's population is unknown, but is thought to be around 3,000. The population is comprised of dragonborn and tritons. They primarily worship Elodius and Kippet.

## Origins

It is widely believed that Dragon Marsh was settled accidentally. Tritons were swept into the river as the Broken Earth split the west and the east. The currents brought them to the marsh, and it was a treacherous journey to attempt escaping. As the triton population grew, the native dragonborn began to join the settlement until it grew into the city it is today.
Mocha Coffee

This shop is run by Ferryn Barista. They sell coffee that will warm you right up.

## Drinks

Coffee: 5 CP

Coffee and Bourbon: 2 SP

Coffee and Whipped Cream: 8 CP

Coffee with Sugar and Honey: 1 SP

Iced Coffee: 5 CP

Espesso Shot: 3 CP

Flavored Syrup: 2 CP

Bramberry

Caramel

Coconut

Chocolate

Peanut Butter

Temperature Charm: 3 SP
Elodia Library

The library of Elodia might not be the most impressive in the Broken Earth, but it is definitely nothing to sneeze at. It is staffed by Paige Orchard and Winslow Thames. They are extremely familiar with all of the archived literature of the library and will happily assist any patrons with their questions and inquiries. Don't hesitate to ask.
Boundless Union

The Boundless Union is a massive universe-spanning organizational entity, roughly called what may be a "state", but due to the vast size of the Union, communication between its various component colonies is abysmal at best. Their most recent aquisition was the planet Earth, and with it, the human race. However, after the Revolution, the Boundless Union retreated from their holding on the Earth.

## Overview

The Boundless Union conquers pre-FTL races in such a way that the upper classes of each world cooperate with the Boundless Union's secret invasion and undermining of their society. As soon as the Boundless Union gets their foothold into the planet's society, they will usher an all out invasion. The defenses of the world are just brushed aside as the Boundless Union uses almost extremely arcane technology to both put down resistance, and to further modify the world's biosphere and geology to fit their own needs. At time, they may even remove or add continents, changing climates and also the poor unfortunate lives who happen to live where their projects are ongoing.

Truly massive in its size, the Union spans what must be 29 times the size of our known universe. However, in their search, they have only come upon nineteen known sapient races (not including uplifted animals and sentient AI). The Union has come to realize that sentient life in the Universe is extremely rare and yet despite this fact, they tear apart any culture they come across. Based on what little records have survived, it appears that the Union was aware of an infinite universe and believed that other, far larger organizations might exist in our universe.
Everything SOFT

This shop is run by Clarice, Wanda, and Cassidy Pleat. They sell - you guessed it - everything SOFT.

## Goods

Blankets (Small): 8 SP

Blankets (Large): 1 GP

Bed Sheets: 5 SP

Pillow Cases: 1 SP

Bedrolls: 2 GP

Plush Critters (Small): 3 SP

Plush Critters (Medium): 1 GP

Plush Critters (Large): 5 GP

Stuffing: 2 CP per ounce

In Silk: Double the prices above.
Perdition

Perdition is a realm that exists separate from our own reality. Although called Perdition, it is not necessarily hell, although its inhabitants have no concern for those of other worlds, and can be called 'demons'.

## Overview

Perdition exists as a possible destination for the afterlife of sentient beings, as well as one of the many realms that could connect to almost any other realm. Access to Perdition is possible via magical transportation, demonic magic, and artificial wormholes. For the most part, portals to Perdition are temporary, but in a few notable instances, a permanent portal to Perdition may open up, allowing its strange other-worldly entities to flood in.

Entities from Perdition are not to be trusted, although a notable few species are sentient. It should also be noted that most inhabitants of Perdition are not native, and are either living out their afterlife or have become demons.

A portal to Perdition exists in southern Georgia which was accidentally opened during the Great Migration. Many attempts at closing the portal have been made, but it appears to be unable to be closed properly.

## As a Corporation

Perdition functions very much like a corporation, where they sell the services of demons and demonic magic in exchange for soul shards, memories, and even the use of the soul of the individual after death. The role of Perdition Corporation has completely superseded the original state, if one ever did exist in Perdition.
Ground of Left Light

This land is dedicated to those who have made great contributions to either the Temple of Life or Elodius herself. Buried within are previous priests of the temple, and devout worshippers who have accomplished extraordinary feats in the name of their god. They are buried here in honor, so they can continue a legacy of prosperity and life as their light moves into the earth of the temple. The plant life that grows here is extremely lush and vibrant.
Elodia Residency Office

This office is run by Frederic Elkskin. Anyone moving in or out of the city will need to come here to get their residency papers instilled or evoked. Merchants or anyone leaving town for prolonged periods of time record their expected return in order to keep their land from being seized during their absence. Anyone living on royally owned land will pay their rent or mortgage here.
Educate Yourself

This shop is run by Miss Mavis. They sell everything you need to further your child's (or your own) education at Rapids' Elite Education Hall.

## Goods

Mathematics Textbook: 50 GP

Arcana Textbook: 50 GP

History Textbook: 50 GP

Inkwell: 3 GP

Ink: 8 GP per ounce

Quill: 1 GP

Stationary: 3 SP

Ruler: 1 SP

## Services

Miss Mavis will tutor at a rate of 1 GP per hour.
The Neighborhood Guild

The Neighborhood Guild building is dedicated to meetings among each neighborhood. The people of each neighborhood elect an official, who is in charge of running regular meetings where they have an opportunity to discuss specific wants and concerns for their land such as which crops to plant, how to handle disputes among themselves, and other localized needs. They also can raise points that they would like their official to bring to the guild meetings with Leslie Donthinkso from Du'Wind Parks and Recreation. She does everything within her power to achieve the goals of the people and stops by regularly to hear from them.
Rebecca's Healthy Snacks

This shop is run by Rebecca and Theius Dreamdrifter. They sell snacks that are good for the mind and the body.

## Trail Mixes

Trail mix is 8 CP per ounce. You can pick what you would like to mix together.

INGREDIENTS

Dried Apple

Dried Grape

Dried Banana

Dried Bramberry

Peanut

Walnut

Pretzel

Chocolate Chip

Granola

## Meal Replacement Bars

Peanut Butter Bar: 1 SP

Mint Bar: 1 SP

Vanilla Bar: 1 SP

## On-the-Go Meals

Toast with FruitL 1 SP

Chris Traeger: 5 SP

Mixed vegetable omelet with a blended fruit and vegetable smoothie

Garlic Chicken: 3 SP

Veggie Vinaigrette: 2 SP
Office of Merchant Apprenticeship

This office is run by Veil Baxter. They take children who are old enough to work and place them with a willing merchant shop somewhere in the city in order to give them hands on experience with running a business. A child who is hesitant to continue in their family business can come here, but they risk getting placed with another profession they don't like. They are contracted to stay for three months before they are asked if they would like to stay with that business or move on to another one.
S.S.C.

This shop is run by Julin Davies and Misty Glenn. The acronym stands for safe, sane, and consensual; they offer services and advice on how to have healthy and safe relationships.

## Goods

Shaky Egg: 15 GP

Eggplants: 10 GP

BIG Eggplants: 15 GP

Silky Rope: 5 SP

Blindfolds: 1 SP

Lubricant (8 ounces): 3 SP

Paddle: 1 GP

Manacles: 2 GP
Holy Prayer

This shop is run by Priest Neishcick. He provides followers of Elodius with items that will help with their worship.

## Items

Scripture Book: 25 GP

Candle: 1 CP

Censer: 5 GP

Chalk: 1 CP

Healer's Kit: 5 GP

Holy Symbol: 5 GP

Holy Water: 25 GP

Incense: 1 CP

Ink (1 ounce): 10 GP

Ink Pen: 2 CP

Paper: 2 SP

Parchment: 1 SP

Perfume: 5 GP

Potion of Healing: 50 GP

Calligraphy Supplies: 10 GP

Herbalism Kit: 5 GP
The Cute Adventurer

This shop is run by Souxie Mainda. They provide all sorts of adventuring gear suitable for those with an interest in fashion.

## Goods

Waterskin: 3 SP

Backpack: 2 GP

Candles: 1 SP

Flask: 5 CP

Mess Kit: 5 SP

Steel Mirror: 5 GP

Quiver: 2 GP

Padded Armor: 10 GP

Hide Armor: 15 GP

Ring Mail Armor: 35 GP

## Services

Alterations can be made at their next door location, The Cute Adventurer Adjustments.
Finer Art

This shop is run by Luanne and Kail Descher. They sell exquisite paintings from renowned artists. Occasionally, the Deschers have rare art and artifacts for sale.

## Pricing

Boy Amongst A Meadow (Small): 25 GP

The Creation Of The Broken Earth (Large): 400 GP

The Break of Elodius And Kippet (Medium): 100 GP

Jack Of All Arcana (Medium): 80 GP

Self Portrait Of Picco Grierro (Small): 30 GP

Giant And Fey (Large): 300 GP
Du'Wind Parks and Recreation

Parks and Recreation is managed by Leslie Donthinkso. She works tirelessly to make sure that all forestry within Du'Wind is maintained and respected. She works closely with The Neighborhood Guild to keep Du'Wind clean and functioning nicely outside of the parks as well. This department also throws plenty of celebrations throughout the year in honor of the crops, the people of Du'Wind, Elodius, other deities, and the travelers passing through.
People

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This is a list of all the people met and known of in the Broken Earth. Ctrl + F to search page.

## The Faerie Torch Adventurers

Valanth Ladin

Alina Lightbringer

Renya the Forwaker

Judas Brimstone

## People of Ebbensile

Write the first section of your page here.

## People of Lushland

### Elodia

Gunthar Gritsky

Jimmy from Department B

Mafin

Belor Noggin

Lawrence Noggin

Pippa Noggin

Sprinkle Noggin

Dewey Plinkett

Georgie Plinkett

Miss Plinkett

Alta Rapids

Kin-Ail Rapids

Kha-Im Rapids

Jennifer Salsworth

Baxter Sherman

Eryn Softstead

Even Thalus

Velja Tahn
House Spouse Magic Shop

This shop is run by Earl and Esther Longhorn. They sell plenty of scrolls and potions for the busy house spouse.

## Goods

Tidy Room Scroll: 10 GP

Constant Stirring Scroll: 5 GP

Folding Scroll: 5 GP

Rocking Hand Scroll: 5 GP

Scrubbing Scroll: 5 GP

Sweeping Scroll: 5 GP

Stains Be Gone Potion: 5 GP

Up A Notch Cooking Potion: 15 GP

Potion of Focus: 150 GP

No Tears Potion: 50 GP
Dewey Plinkett

Dewey is a young child that works with his mother at Plinkett Stables.

## Description

Dewey is a seven year old boy with curly hair and big brown eyes. His biggest drive in life is to become an adventurer, and he will talk of anyone's ear about heroism if he is given the chance. He helps Miss Plinkett with the stables since she always seems so tired. Dewey is very close friends with Pippa Noggin.
Frella

Frella is the god of the self. She created selfhood to give people a choice in their worship.

## Relationship with Gods

Long ago, she was very close with Kaliepys. Tangled in questions of selfhood and godhood, she pulled away from the rest of the Broken Earth for introspection.

## Relationship with Broken Earth

Frella openly speaks to her worshippers. She offers encouragement but little advice.
Sprinkle Noggin

Sprinkle works at Meat and Potatoes for her owner, Belor Noggin.

## Description

Sprinkle is a menial laboring goblin. She was bought by Belor recently, and chose to leave with Lawrence's help, due to the verbal abuse she endured. The Faerie Torches convinced her to return after signing Belor up for anger management, and she has been adjusting well (thanks to the increase in pay).
Alina Lightbringer

Alina Lightbringer is a human light cleric. She was born in 9,978 B.E. to unknown parents.

## Description

Alina is a 20 year old human. She is 5'8" with blonde hair and blue eyes. Alina focuses her energy on the people around her and is constantly striving to respect and help the life blooming around her. She is heavily religious and devoutly worships Elodius. She has a horse named Cupcake.

## Before Our Adventure

Abandoned as a child, Alina was left on the doorstep of the Temple of Life. She was raised there by Prodicius Lightbringer, who gave her an undisclosed name. He taught that life is a cyclic light that comes and returns to the Broken Earth. As she continued to worship and study, Alina became more and more gifted. She grew close to Cupcake the horse over the years of caring for her, and at 16, she set out with her steed to offer medicinal help to those in need. She soon settled in Elodia and managed a medicinal practice, The Faerie Torch. This came with considerable loans from slimy investor, Baxter Sherman.

Alina gained respect and the nickname Faerie Torch among the Elodian people after a devastating outbreak of river plague. She worked tirelessly and charitably to cure the afflicted. Because she healed without the expectation of compensation during that nightmare, she wasn't able to pay back what she owed when Sherman's men came for collection. They burned down The Faerie Torch and her home above; the people she had helped came to her aid and hid her in their homes as she was hunted. Eventually she ran into Velja Than, who had been tasked to kill her. Velja had been healed of the river plague by Alina, and out of gratitude and possibly cowardice, they agreed to tell Baxtor that she had been killed. Jennifer Salsworth, the founder of Domestic Life Relief and Aid Services, came to her and suggested she continue her good work there. It was at this point that she abandoned the name given to her by Prodicius and lived on as Alina Lightbringer.

She continued to help people through various problems, and still carries the legacy of being the Faerie Torch with her. Alina introduced Valanth Ladin and Judas Brimstone to the organization despite some initial protesting from Salsworth.
Chaos

Chaos is the god of their namesake. They were the first to consider the creation of the Broken Earth and set it into motion.

## Relationship with Gods

They do not have a primary location of influence, but are found randomly throughout the world. They reached out to Ordus to help create the structures of the Broken Earth, but no longer communicates with any gods at all. Chaos is not easily reasoned with.

## Relationship with Broken Earth

Chaos is not widely worshipped, but scattered followers are found throughout the Broken Earth. Their prayers tend to cluster around impulsivity, and they can find themselves quite lucky.
Land Ho Tavern and Inn

This tavern is run by Bek Rin and Bek Fett. It is styled after the underwater architecture of Dragon Marsh to give land dwelling people the opportunity to experience

## Nightly Rates

Single Room: 7 SP per night

Double Room: 1 GP per night

## Menu

Seaweed Soup: 5 CP

Steamed Tadpoles: 8 CP

Underwater Salad: 4 SP

Salmon: 5 SP

Cod: 4 SP

Anchovies: 3 SP

## Drinks

Seaweed Mead (Gallon): 5 SP

Seaweed Mead (Glass): 8 CP

Ale (Gallon): 2 SP

Ale (Glass): 4 CP

Water Wine (Bottle): 5 SP

Water Wine (Glass): 5 CP
The Full Belly

This restaurant is run by Bessie and Bertie Seaspritz. They offer hot and filling food that feeds the soul.

## Breakfast Menu

Pancakes: 3 SP

Eggs and Sausage: 2 SP

Oatmeal: 1 SP

Spinach Quiche: 3 SP

Breakfast Stir Fry: 2 SP

## Lunch and Dinner Menu

Five Bean Soup: 2 SP

Turkey and Potatoes: 3 SP

Beef and Broccoli: 3 SP

Curry and Rice: 4 SP

## Drinks

Ale (Gallon): 2 SP

Ale (Glass): 4 CP

Bramberry Juice: 1 CP

Milk: 1 CP
Mafin

Mafin is an orphan that works with the gate guard. She is very close, practically a sibling to Renya.

## Description

Mafin is half elf, half gnome, so she is quite short. She's got unruly bright hair and always looks like she's had a few too many pots of coffee. Mafin never seems to run out of energy and is an overbearing, annoying older sister to the other orphans in the gate guard.
Pita Keen Vineyards

This vineyard is owned by Pita Keen. She sells the finest wines in Elodia, and is renowned for her enchanted bottles.

## Wine Pricing

White Wine (Recent Year): 15 GP

White Wine (Older Bottle): 20 GP

Red Wine (Recent Year): 10 GP

Red Wine (Older Bottle: 15 GP

Rose Wine (Recent Year): 13 GP

Rose Wine (Older Bottle): 18 GP

Ice Wine: 20 GP

BOTTLE ENCHANTMENTS

Fizzing Enchantment: 5 GP

Aphrodisiac Enchantment: 15 GP

Fog Wine Enchantment: 5 GP

Glistening Enchantment: 5 GP

Stranger's Voice Enchantment: 10 GP
Trinity Instruments, Lessons, and Sheet Music

This store is run by Trinity and Deuce Lyre. They encourage people of all ages to pick up an instrument and bring the gift of music home with them.

## Instruments

Violin: 50 GP

Viola: 45 GP

Lyre: 30 GP

Lute: 35 GP

Harp: 40 GP

Pan Flute: 12 GP

Cello: 75 GP

Piano: 350 GP

## Services

Music Lessons: 50 GP per session. Takes three sessions to gain proficiency.

Trinity will make a copy of sheet music for any song you can think of for 5 GP.
Kin-Ail Rapids

Kin-Ail Rapids is the missing husband of Alta Rapids. He has not been seen since 9,598 B.E.

## Life History

Kin-Ail was a wood elf born in 9,326 B.E. He was born under the name Basha Fain to Elodian nobility. He changed his name after he was wed to Queen Alta in 9,450 B.E. and they had son Kin-Ail 110 years later. They ruled together until his disappearance in 9,598 B.E., which is attributed to some sort of fey interference.
The Outdoor Store

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This shop is run by Ranger Mavic. It has everything you need for a trip outside of the safety of Elodia.

## Goods

Rations: 5 SP per day

Climber's Kit: 80 GP

Dungeoneer's Pack: 12 GP

Explorer's Pack: 10 GP

Backpack: 2 GP

Bedroll: 1 SP

Bell: SP

Winter Blanket: 5 SP

Caltrops: 1 GP

Candle: 1 CP

Canvas: 1 SP per square yard

Map/Scroll Case: 1 GP

Metal Chain: 30 GP per 10 feet

Chalk: 1 CP

Crowbar: 2 GP

Firewood: 1 CP per day

Fishhook: 1 SP

Fishing Net: 4 GP per 25 square feet

Flask: 3 CP

Flint and Steel: 1 GP

Grappling Hook: 1 GP

Hammer: 5 SP

Ladder: 5 CP

Lantern: 10 GP

Miner's Pick: 3 GP

Portable Ram: 10 GP

Hempen Rope: 1 GP per 50 feet

Whistle: 8 SP

Creature Whistle: 5 GP

Shovel: 2 GP

Tent: 10 GP

Torch: 1 CP

Waterskin: 1 GP

Whetstone: 2 CP

## Services

Ranger Mavic will spend one week training anyone in the listed feats for 15,000 GP.

Alert

Athlete (Dex only)

Charger

Mobile

Observant

Sharp Shooter
Communal Supply

The communal supply is run by Hector Broadwin. This is a warehouse-like building that operates as a sort of library. Items can be loaned out for free for one week. They can be renewed for an additional week, and after that if they aren't returned, a daily charge of 5 CP is added on to the account until it is brought back.

## Items

Abacus

Blanket

Chest

Fine Clothes

Hammer

Ladder

Hooded Lantern

Pouch

Hempen Rope

Silk Rope

Sack

Shovel

Merchant's Scale

Miner's Pick

Carpenter's Tools

Cobbler's Tools

Cook's Utensils

Glassblower's Tools

Leatherworker's Tools

Mason's Tools

Potter's Tools

Smith's Tools

Weaver's Tools

Woodcarver's Tools
Tell-a-Friend Postcards

This shop is run by Guardo Tellef. Here you can fill out a postcard for your friends and family elsewhere in the Broken Earth. Guardo will make sure it gets to the post office and off into the hands of your loved ones.

## Postcards - 5 CP

Rapids Castle

Elodia's Wall

Dragon Marsh Docks

Dragon Marsh Underwater

Rapids Park

River's Edge Docks

Bramberry Farms

Forest

Coastal
Kenku Translations

This shop is run by Kenku. They will translate anything brought to them.

## Translation Services

Elvish: 1 CP per page

Goblin: 1 CP per page

Draconic: 1 CP per page

Tiefling: 1 CP per page

Dwarvish: 2 CP per page

Orc: 2 CP per page

Gnomish: 3 CP per page

Halfling: 3 CP per page

Sylvan: 4 CP per page

Abyssal: 5 CP per page

Celestial: 5 CP per page

Deep Speech: 5 CP per page

Infernal: 6 CP per page

Primordial: 5 CP per page

Undercommon: 6 SP per page
Gnomes

## Description

Gnomes are a very short and vibrant people. They sometimes have quite scaly skin. They live for about 100 years and mature at the age of 20.

## History

The gnome race branched off the dragonborn. When the Frellan Islands split away from the Broken Earth, they became smaller and smaller to better suit themselves to an island ecosystem.
Elves

## Description

Elves look as you would imagine: They are tall, thin, and agile with soft features and pointed ears. Elves live to be about 750 years old and don't reach maturity until they are 100. Elves tend to distinguish between each other with three categories: eladrin, wood elf, and drow. Eladrin are the most lawful elves whereas drow are the most chaotic.

## History

Elves descended from soft orcs as they fled to protect their ideas of stable life instead of nomadic life. They originated in Elodia. Their race steadily began to shift due to the influence of the fey in this new land. Elf bloodlines with little travel into the wilderness became eladrin, distinct from the tan wood elves that settled in the open wilderness. Elf bloodlines that were beckoned into fey territory past the modern Fey Gate have darker, greyer skin and more wild tendencies.
Renya the Forwaker

Renya is a soft orc fighter. He was born 9,976 B.E. It is not known who his parents are.

## Description

Renya is 22 years old. He is fairly well known in Elodia due to being the only soft orc residing there. He is 6'3" with reddish-brown vitiligo skin and intricately done long, black hair. Renya is known to be quite aloof and blunt - some might call him rude or insensitive, but... well. He is also a true protector and loved by those he has saved. He sleeps like the dead.

He currently owns two pets:

-Sebastian: a little gray salamander (just needs water) 5hp; ☀ A smaller, grey salamander. He is fairly independent and feeds himself, but he will always love a shoulder ride!

-Solvig (SOHL-veeg): a larger red salamander (3cp a day/1g5c a month) 8hp; ☀ A stunning red salamander. She is quite needy, but extremely loyal.

## Before Our Adventure

Nobody knows where Renya came from. He recalls little of his past, and only knows he was found along the shoreline when he was six or seven and brought to live with other orphans in the Gate Guard. It is assumed that he came from a family of soft orcs that were running to escape persecution from their clan. The consensus is that they must have been separated and the rest of his family perished in the whirlpools of the river while Renya was cast down the calmer waters towards Dragon Marsh. He was quickly signed up for therapy sessions with Dr. Thalus to try to uncover memories and cope with the trauma he'd been through. He keeps a therapy journal for some of his thoughts (note: potential spoilers?) as per Dr. Thalus' suggestions.

Renya became close with many of the other orphans as he grew up beside them, namely "older sister" Mafin, whom he adores. They were almost inseparable for quite some time, from childhood through their beginning years together working for the guard. For reasons they only refer to as the 'mission of mistakes,' Renya transferred to another unit. It wasn't much longer before he transferred out of the guard completely to work for Domestic Life Relief and Aid Services. He still spends much of his free time with his found family and the younger orphans that have come to live with the guard.
Prodicius Potions

This shop is run by Prodicius's son, Elorum Lightbringer.

## Goods

Alchemist's Fire: 50 GP

Antitoxin: 50 GP

Glass Bottle: 2 GP

Component Pouch: 25 GP

Healer's Kit: 5 GP

Oil: 1 SP

Perfume: 5 GP

Potion of Healing: 50 GP

Vial: 1 GP

Alchemist's Supplies: 50 GP

Herbalism Kit: 5 GP

Arcane Focus Orb: 20 GP

Candle: 1 CP

Hourglass: 25 GP

Robes: 1 GP

Spellbook: 50 GP
Blossom's Floral Jewelry

This shop is run by Blossom and Riley Gemsetter. They sell a variety of floral-themed jewelry.

## Goods

Necklaces: 5 GP plus cost of gem

Earrings: 3 GP plus cost of gem

Bracelet: 3 GP plus cost of gem

Rings: 2 GP plus cost of gem

## Gems

10 GP GEMS

Azurite

Blue Quartz

Malachite

Obsidian

Tiger Eye

Tiny Pearl

50 GP GEMS

Bloodstone

Chalcedony

Citrine

Moonstone

Rose Quartz

100 GP GEMS

Amethyst

Chrysoberyl

Garnet

Jade

Pearl

500 GP GEMS

Aquamarine

Garnet

Black Pearl

Topaz

1,000 GP GEMS

Ruby

Sapphire

Emerald

5,000 GP GEMS

Diamond

Jacinth
The Grub Hub

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This restaurant is run by Bertha and Devin Mae. It's sloppy and not the prettiest, but it's tasty and a tourist hot-spot.

## Lunch Menu

Seafood Sandwich: 2 SP

Sloppy Sandwich: 3 SP

Bertha's Stew: 3 SP

Bird Wings: 2 SP

Garden Salad: 3 SP

Cheesy Bread: 1 SP

Fries: 1 SP

## Dinner Menu

Bertha's Stew: 4 SP

Sea Soup: 3 SP

Steak: 5 SP

Potatoes: 2 SP

Garden Salad: 3 SP

Cheesy Bread: 2 SP

## Drinks

Ale (Gallon): 2 SP

Ale (Glass): 4 CP

Carrot Juice: 1 CP

Milk: 2 CP

Fizzy Water: 1 CP
Iron Fire Weaponry

This shop is run by Darla Whitaker. She is a blacksmith specializing in weaponry.

## Goods

Chain Shirt: 50 GP

Scale Mail: 50 GP

Breastplate: 400 GP

Ring Mail: 30 GP

Chain Mail: 75 GP

Splint Armor: 200 GP

Dagger: 2 GP

Handaxe: 5 GP

Javelin: 5 SP

Light Hammer: 2 GP

Mace: 5 GP

Sickle: 1 SP

Spear: 1 GP

Battleaxe: 10 GP

Flail: 10 GP

Glaive: 20 GP

Greataxe: 30 GP

Hailberd: 20 GP

Lance: 10 GP

Longsword: 15 GP

Maul: 10 GP

Monringstar: 15 GP

Pike: 5 GP

Rapier: 25 GP

Scimatar: 25 GP

Shortwsord" 10 GP

Trident: 5 GP

War Pick: 5 GP

Warhammer: 15 GP

Ball Bearings (1,000): 1 GP

Crowbar: 2 GP

Sledgehammer: 2 GP

Lock: 10 GP
Morkith's Road

Morkith's Road is ancient. It was used to travel north past fey land, and was the route taken when Dwarve's Landing was established. It is a treacherous path that leaves few survivors. People with restless hearts have been beckoned here in the past, lured by Morkith with promises of strength and power. They tend not to be heard from again. Instances of people leaving to travel Morkith's Road diminished after the completion of the Fey Gate.
Long Life Grocery

This shop is run by Warren and Gretel Bouren. They provide basic ingredients.

## Goods

Oats: 3 CP per ounce

Flour: 3 CP per ounce

Rice: 2 CP per ounce

Cod: 5 CP

Bramberries: 5 CP

Bananas: 4 CP

Apples: 3 CP

Eggs: 1 SP

Milk: 8 CP

Butter: 1 SP

Onions: 3 CP

Spinach: 4 CP

Broccoli: 3 CP

Peppers: 2 CP

Pickles: 4 CP

Cucumbers: 1 CP

Tomatoes: 3 CP

Potatoes: 2 CP

Salt: 4 CP

Pepper: 3 CP
Your Bardic Inspiration

This shop is run by Ritzy Walker, a retired seaman who now delights in telling stories and sharing the gift of music.

## Goods

Bagpipes: 30 GP

Drum: 6 GP per drum

Dulcimer: 25 GP

Flute: 2 GP

Lute: 35 GP

Lyre: 30 GP

Horn: 3 GP

Pan Flute: 12 GP

Shawn: 2 GP

Viol: 30 GP

## Services

Bardic Entertainment: 1 GP per hour

Music Lessons: 3 GP per week
Office of Apprenticeship

This office is run by Shoshanna and Neil Windu. They match up older children with apprenticeship opportunities. Many stay within Du'Wind, but if there is a nice opportunity or they are otherwise motivated to leave, many will choose to go work with people in different cities and towns around the Broken Earth.
Safe and Sound Lock and Repair

This store is run by Nan, Viktor and Caleb Smithwire. They will handle any lock concern.

## Goods

Simple Locks: 20 GP

Average Locks: 40 GP

Good Locks: 80 GP

Half price for small locks

Lockets: 25 GP

## Services

Nan will unlock any lock bought from Safe and Sound as long as it is brought in with the initial owner.

Viktor will take lock commissions on items that require something a little less traditional.
Steady Stables

This stable is run by Mitchel and Harris Weis. They provide a place to keep your horses while you stay within the temple, as well as having horses for sale.

## Goods

Horse Food: 5 CP per day

Saddles: 8 GP

Saddle bags: 4 GP

## Services

Horse Care Rates

Overnight: 8 SP per horse

Additional days: 5 SP per day

## Horses: 50 GP

Bright Eye: A silver horse with a white main and piercing blue eyes. He is very grumpy, but get him competitive and he outshines everyone.

Goose: A white horse with blonde splotches and main. She doesn't have much going on in that head of hers, and has great endurance.

Trinket: A sleek fully black horse. He is a great horse for a beginner and is quite easy to handle.
Byron Petricov

Byron is an investor who is known to spend most of his time in Grimm.

## Description

Byron is in his mid forties, and is not very popular amidst his neighbors. He is highly untrustworthy, and has an eye for servants and slaves that are young enough to raise a little concern. Given the locations he chooses to reside, little is done about his sickening habits.
Rapids Castle

This castle was the original home of the Rapids bloodline as they settled in early Elodia. Like most of the older architecture, the structure of the castle is built inside of a massive tree. It was occupied as of 2,762 B.E. and has remained in the Rapids family possession since then. The majority of Queen Alta's guard live in the barracks at the gate entrance of Elodia, but the remainder stay here for defense and dispatch.
Seed and Planter

This shop is run by Dew and Wyla Veech. They sell everything you need to make your plants thrive.

## Goods

Ceramic Pot (Small): 5 CP

Ceramic Pot (Medium): 1 SP

Ceramic Pot (Large): 3 SP

Spade: 5 CP

Shovel: 8 CP

Mulch: 1 SP per pound

Watering Can: 5 CP

Vegetable Seeds: 3 CP

Root Bulbs: 3 CP

Fruit Seeds: 8 CP

Tree Seeds: 1 SP

Flower Seeds: 5 CP

Leafy Seeds: 3 CP

Potted Flowers: 5 SP

## Services

Dew and Wyla will take any potted plant in to try to nurse it back to health. They ask for 1 SP upfront, and 4 SP upon return.
Help Yourself Self Help

This store is run by Jethro and Jeeves Vaylis. They want to help you help yourself with anything.

## Goods

All book prices are 5 GP.

Painting for Fools

Drawing for Fools

Wagon Care for Fools

Merchant Life for Fools

Finances for Fools

Cooking for Fools

Brewing for Fools

Humor for Fools

Music for Fools

Alchemy for Fools

Knitting for Fools

Toy Making for Fools

School for Fools

Staying Fit for Fools

Farming for Fools

Parenting for Fools

Pet Care for Fools

Religion for Fools

Self Help for Fools
Alta Rapids

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Alta Rapids is the current Queen of the Rapids monarchy.

## Description

Alta is a tall, racially ambiguous woman. She is 648 years old and is very slight and knobbly. Her voice is soft, but commanding. She presents herself like a proper ruler with impeccable manners and empathy. Alta has been ruling Elodia for most if not all of the living population's lifespan. She spends much of her time giving her people audience and throwing celebrations of life.

## Life History

Alta was born in 9,350 B.E. to Orlaine and Kar-Tik Rapids. She was raised exclusively within Elodia's walls, a tradition stemming back to the origin of the city. The Rapids bloodline is known to attempt to reflect the races of their people, and the Rapids are a unique mix of elf, soft orc, and dragonborn. Alta's parents kept her mind and body in peak condition, which Alta herself continued after her parent's death when she was 57. She ruled quietly and well until marrying Kin-Ail on her 100th birthday. He seemed to liven her spirit and Alta became more and more available to her people. She had a child, Kha-Im Rapids. In 9,598 B.E., Kin-Ail left with a large portion of the city guard and never returned. Alta ordered the construction of the Fey Gate in the hopes of preventing others from losing their way. Construction was completed a few years later. She has been peacefully maintaining her rule of Elodia and preparing her son to become king as she continues to age.
Kha-Im Rapids

Kha-Im is the royal heir of Elodia. He is expected to take the title of King soon, as his mother's health is beginning to decline.

## Description

Like his mother, Kha-Im is extremely tall. He has a sturdy build and unruly hair. He has distanced himself from the public eye as he has grown older, and is now 438 years old. He is quite blunt and is highly aware of the responsibilities he is destined to assume after his mother's death. He spends much of his time in the castle, studying and practicing his skills.

## Life History

Kha-Im was born in 9,560 B.E. To Alta and Kin-Ail Rapids. He has never left the city walls, as traditional with the Rapids family. He was raised around various tutors to strengthen both his mind and body, to prepare him for his future as king. He was erratic and excitable as a child, but after the disappearance of his father when he was 38, Kha-Im's personality hardened. He continues to prepare to be king, and has been slowly taking over some of his mother's responsibilities as she grows older.
The Apple of My Pie Bakery

This shop is run by a Elaine Thewla. She sells a variety of baked goods.

## Baked Goods

BREAD: 3 SP

White, Rye, Sourdough, Bran

STUFFED ROLLS: 2 SP

Turkey and Berries, Curry Potatoes, Spring Vegetable

PIES: 5 SP

Bramberry, Chocolate, Custard, Citrus

COOKIES: 1 SP

Chocolate Chip, Chocolate Strawberry, Marshmallow, Sugar

CAKES: 5 SP

Angel, Chocolate, Bramberry, Spiced
Mikal Sons' Mixed Drinks

This shop is run by a Liam and Leif Mikal. They have all sorts of inventive ways to get inebriated.

## Drinks

Mimosa: 2 SP

Pina Colada: 2 SP

Sugar Rush: 2 SP

Berry and lemon juice with vodka and a sugar-lined rim.

Time to Die: 8 CP

Whatever's on the bottom shelf

Dragon's Breath: 3 SP

Fire whiskey and apple cider with a popping charm.

Sweet Ann: 3 SP

White wine, raspberry and bramberry juice, and a sparkling charm.
Living Recovery

This nonprofit organization is run by Grisbane Meadhouse. They strive to help people through the struggles of addiction.

## Goods

Little Fix Gum: 8 SP

Rubber Bands: 1 CP

## Services

Grisbane will always talk to someone one-on-one if he can. This is the schedule for group meetings.

Monday: 10 AM, 12 PM, 6 PM

Tuesday: 12 PM, 2 PM, 6 PM

Wednesday: 10 AM, 12 PM, 4 PM, 6 PM

Thursday: 4 PM, 6 PM

Friday: 10 AM, 12 PM, 2 PM
Elodia Prison

This prison is run by warden Prinston Thatcher. This is where all of the law breakers are sent to be quarantined from the rest of the population of Elodia. It has sturdy walls and fencing to prevent escape. You can talk to warden Thatcher if you are interested in meeting or speaking with one of the prisoners while they are serving their sentence.
Outdoor Adventure Store

This store is run by Mira and Fern Deke. They sell gear for hunters and explorers.

## Goods

Backpack: 2 GP

Bedroll: 1 GP

Blanket: 5 SP

Block and Tackle: 1 GP

Map/Scroll Case: 1 GP

Chain (10 Feet): 5 GP

Climber's Kit: 25 GP

Traveler's Clothes: 2 GP

Crowbar: 2 GP

Tankard/Flask: 2 CP

Grappling Hook: 2 GP

Healer's Kit: 5 GP

Hourglass: 25 GP

Hunting Trap: 5 GP

Bullseye Lantern: 10 GP

Lock: 10 GP

Mess Kit: 2 SP

Steel Mirror: 5 GP

Piton: 5 CP

Pole (10 Feet): 1 SP

Rations: 5 SP

Hempen Rope (50 Feet): 1 GP

Silk Rope (50 Feet): 5 GP

Sack: 1 CP

Signal Whistle: 5 CP

Spyglass: 1,000 GP

Two Person Tent: 2 GP

Tinderbox: 5 SP

Torch: 1 GP

Vial: 1 GP

Waterskin: 2 SP

Cartographer's Tools: 15 GP

Herbalism Kit: 5 GP

Navigator's Tools: 25 GP
Hijinx

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This shop is run by Farris Darkwood. They sell all sorts of prank and play items.

## General Hijinx

Pop-its: 5 CP

Slime: 1 GP

Fake Nose: 8 SP

Goofy Spectacles: 5 SP

Stabber No Stabbing Knife: 10 GP

Tootie Cushion: 1 GP

Finger Trap: 8 CP

Fake Teeth: 5 CP

Lucky Coin: 5 SP

Mood Ring: 5 GP

## Scroll Hijinx

Zapping Handshake Scroll: 6 SP

Crocodile Tears Scroll: 8 GP

Fever Scroll: 10 GP

Smoke Breath Scroll: 9 GP

Echoing Scroll: 10 GP
Inndoors

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This inn is run by a group of friends: Waterseed Sulta, Waterseed Teik, Eryn Softstead, and Velja Tahn. Most locals know better than to spend the night here, unless they've won the owner's favor.

## Nightly Rates

Single Room: 5 SP per night

Double Room: 1 GP per night

## Menu

Bread: 5 CP

Noodles and cheese: 5 SP

Ribs: 5 SP

Veal: 5 SP

Rabbit: 3 SP

## Drinks

Bramberry Mead (Gallon): 4 SP

Bramberry Mead (Glass): 8 CP

Dark Ale (Gallon): 2 SP

Dark Ale (Glass): 4 CP

Whiskey: 4 CP per shot

Coffee: 3 CP
Meat and Potatoes

This shop is owned by Belor Noggin and his children. This restaurant has hearty food perfect for travelers.

## Dinner Menu

Steak: 3 SP

Potato Bun Burger (Beef): 3 SP

Potato Bun Burger (Veal): 4 SP

Pork with Apple and Pear Sauce: 3 SP

Billy Shank: 4 SP

Goat with sweet pepper and potato wedges on a skewer.

## Drinks

Ale (Mug): 4 CP

Ale (Gallon): 2 SP
Fey Gate

Construction of the Fey Gate was ordered by Alta Rapids after the disappearance of her husband. It was completed in 9,600 B.E. Prior to the gate's existence, the people settled in the northwest of the Broken Earth commonly encountered the fey. Their land is located further north, on the other side of the gate, but they were known to visit and create agreements and mischief.

The settlers and the fey got along relatively well for quite some time. For unknown reasons, around 9,555 B.E., more and more people seemed to fall under some sort of fey influence. They acted oddly and then would begin a pilgrimage into fey land. Once they passed that threshold, they weren't ever seen again. After Kin-Ail Rapids disappeared with a large portion of the royal guard, Queen Alta was left as the sole monarch of the Rapids family. She ordered the remainder of the guard to follow after and construct the gate to prevent people from wandering away from home. There was little fey interference with this, which was a surprise, but instances of people disappearing into fey land is no longer an issue.
Sparkle and Shine

This shop is run by Vern Chappie. He sells fine jewelry and offers gem-related services.

## Goods

Exquisite Amulet: 5 GP

Amulet: 1 GP

Crystal Arcane Focus: 10 GP

Earrings: 2 GP

Ring: 1 GP

Scroll down on this website for gem prices.

## Services

Appraisal: 1 GP per gem

Jewelry Resizing: 10 GP

Set Gem (<100 GP): 45 GP

Set Gem (100-1K GP): 75 GP

Set Gem (1K+ GP): 150 GP

Stone Cutting: 1/4 gem price
Home Away From Home

This inn is run by Mavis and Delareese Nippers. They have cozy décor and soft beds for anyone visiting the city.

## Nightly Rates

Single Room: 1 GP per night

Double Room: 3 GP per night

## Menu

Bread: 5 CP

Potato Wedges: 8 CP

Bramberry Salad: 4 SP

Ribs: 5 SP

Veal: 4 SP

Rabbit: 3 SP

## Drinks

Bramberry Mead (Gallon): 4 SP

Bramberry Mead (Glass): 6 CP

Dark Ale (Gallon): 2 SP

Dark Ale (Glass): 4 CP

Wine (Bottle): 5 SP

Wine (Glass): 5 CP

Coffee: 3 CP
Strudel Pastries

This shop is run by a Calor Brenth. They have all kinds of delicious treats.

## Goods

PIES: 5 SP

Bramberry, Apple, Mixed Berry, Pumpkin

COOKIES: 1 SP

Macadamia Nut, Chocolate Chip, Ginger Lemon, Snickerdoodle

CAKES: 5 SP

Chocolate, Lemon, Vanilla, Hummingbird

Dough-Nut (sweet dough with a variety of chopped nuts): 2 SP

## Services

Calor will make any pie upon request for 6 SP. They will also make pies for 2 SP if you bring your own filling.
Fire and Water Fine Goods

This shop is run by Tinka Rez and Jacinth Tinka. They sell the sorts of things you would find in the Marsh and in the deserts south of Elodia.

## Goods

Fish Bones Art: 5 SP

Floating Furniture Scroll: 500 GP

Ink Art: 5 GP

Kelp Curtains: 8 SP

Container Orbs: 1 GP

Hourglass: 2 SP

Candles: 3 CP

Oil: 1 SP per pint

Sandbrush: 5 CP

Cacti: 1 GP

Burnt Sand Art: 10 GP
Ordus

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Ordus is the god of structure. He created the bones of the Broken Earth from stardust and created all of the laws and interactions that govern the world.

## Relationship with Gods

He is closely bonded with Philopie, and they have the equivalent of a celestial marriage. His presence is strongest in the highest northern locations, near Dwarve's Landing. This was the first section of land that broke apart, leaving Morkith's Road at a dead end. He seems to have little interaction with the rest of the gods and focuses on strength in rigidity and simplicity.

## Relationship with Broken Earth

Ordus tends to give simple, subtle advice to his worshippers. He rarely answers prayers directly.
Kin-Ail Rapids Park

This beautiful park was previously known as Gentle Springs Park. It was renamed in 9,600 B.E. after the finished construction of the Fey Gate. Alta Rapids renamed it in honor of her missing husband, Kin-Ail Rapids. The center of the park has a low natural spring that bubbles up above a small pond of speckled fish. Rapids' Elite prides itself on the cleanliness here and they encourage the people visiting here to uphold an aesthetic standard.
Du'Wind Supply

This shop is owned by Bert Rigard. They sell generic supplies you might need for your home.

## Goods

Abacus: 2 GP

Barrel: 2 GP

Blanket: 5 SP

Glass Bottle: 2 GP

Bucket: 5 CP

Candle: 1 CP

Flask: 2 CP

Ink: 10 GP

Ink Pen: 2 CP

Jug/Pitcher: 2 CP

Ladder (10 Feet): 3 SP

Hooded Lantern: 5 GP

Mess Kit: 2 SP

Steel Mirror: 5 GP

Paper: 2 SP

Parchment: 1 SP

Iron Pot: 3 GP

Pouch: 5 SP

Hempen Rope (50 Feet): 1 GP

Silk Rope (50 Feet): 10 GP

Sack: 1 CP

Soap: 2 CP

Vial: 1 GP

Carpenter's Tools: 15 GP

Cook's Utensils: 50 GP

Leatherworker's Tools: 5 GP

Weaver's Tools: 1 GP

Woodcarver's Tools: 1 GP
Dragon Marsh Information Office

This office is run by Tzekel Rin and Tzekel Faula. They know everything you could need or want to know about Dragon Marsh. It is located in Elodia due to the fact that most of the people coming to visit are unable to see the majority of the mostly underwater town. They can answer any questions you might have about it.
Dwarves

## Description

Dwarves are stout and ruddy. All genders tend to grow quite a bit of facial and body hair to keep warm in the winter climate. They live to be about 350 years old and reach maturity at 20.

## History

Dwarves originated from elves that had been called further north by the fey. Those who remained influenced by the fey became dark elves, and those that continued north were met by Morkith's influence. They were pressured closer and closer to the earth, earning them their short stature. Upon reaching Dwarve's Landing, the earth split and they were separated from their way home.
Muzell's Artifacts and Fossils

This shop is run by Muzell Plata. They sell everything you'd need to give your design an ancient feeling.

## Goods

Mice Skulls: 3 CP

Bird Skulls: 5 CP

Humanoid Skulls: 1 SP

Fossilized Bones: 5 GP

Small Fossilized Creature: 15 GP

Large Fossilized Creature: 50 GP

Flooding River Amulet: 500 GP

Ancient Diving Mask: 25 GP
Needle and Thread

This shop is run by Allen Marks. He sells a variety of clothing and offers tailoring and repairs.

## Goods

Shirt: 1 SP

Pants: 3 SP

Skirt: 2 SP

Dress: 5 SP

Cloak: 2 SP

Jacket: 5 SP

Fine Shirt: 3 SP

Fine Pants: 5 SP

Fine Skirt: 8 SP

Fine Dress: 3 GP

Fine Cloak: 5 SP

Fine Jacket: 3 GP

## Services

Tailoring (Minor): 1 SP

Tailoring (Major): 5 SP

Repair (Minor): 8 CP

Repair (Major): 5 SP
Du'Wind Temple

Du'Wind Temple is run by Wendy Thicket. It is predominantly dedicated to Elodius. Due to the high amounts of maritime travel from other cities, the temple has made room to accommodate for people devoted to other deities. It's not much of a building, more a structure with a large open space and a few smaller side areas for people who are interested in individual prayer. There is no floor, so the people can pray in the grass and feel the connection to the earth beneath them. The roof is in slats so it can be turned to allow sunlight on nice days.