Sans

## Summary

**Sans the Skeleton** is the triagonist of the indie-game Undertale and a minor character in Deltarune. He is one of the guards in Snowdin Village, he is somewhat lazy and he doesn't really help his brother Papyrus capture Frisk, he seems to love ketchup and loves making skeleton related puns and might be related to W. D Gaster.

Despite his personaility, Sans has proven himself to be extremely obvervant and deadly when he is pushed too far, becoming the final challenge Frisk faces on the Genocide Route and is arguably the toughest opponent in the game.

## Powers and Stats

**Tier: 7-B**

**Name:** Sans, Sans the Skeleton, Sansy, Lazybones, Smiley Trashbag

**Verse:** Undertale

**Gender:** Male

**Age:** Older than Papyrus

**Race:** Skeleton, Monster

**Alignment: Neutral Good**

**Powers and Abilities:** Superhuman Physical Characteristics, Absorption (Monsters are capable of absorbing souls), Inorganic Physiology (Monsters are made of magic instead of physical matter), 4th Wall Awareness (Winks at the camera, talks to the player during the dirty hacker ending, talks to the player at the end of the demo with his brother, is constantly aware of the player and calls them as "The Anomaly"), Danmaku, Soul Manipulation (All monsters can attack souls directly), Dimensional Storage (Every citzen of the Underground should have access to the dimensional boxes, even via their phones), Healing (Unlike regular food, monster food turns into energy when eaten, thus healing any damages to the body and soul), Magic, Non-Physical Interaction (Magic is capable of harming ghosts, which are incorporeal), Bone Manipulation, Afterimage Creation (Shown to be in multiple places at once), Air Manipulation (Has a "self sustaining trash tornado" in his room), Durability Negation (Sans is able to completely ignore durability through SOUL magic), Energy Projection (via Gaster Blasters), Genius Intelligence, Glyph Creation, Gravity Manipulation/Telekinesis (via Blue Mode), Weapon Creation (Can create Gaster Blasters to use in battle), Information Analysis/Clairvoyance (With just a look Sans was able to see how much LOVE and EXP Frisk has), SOUL KARMA (A poison like effect given on all Sans' attacks based on the sins of his opponent), Stealth Mastery (Is shown to sneak up on people), Teleportation, Spatial Manipulation (Can completely manipulate the battle box, like extending it to make Chara fall), Flight (Like his brother, he can float, as seen when he pretended to be tall enough to play dog poker), possible Time Stop (Sans seemingly stopped time during his hangout with Frisk in Grillby's), Resistance to Fear Manipulation (Wasn't the least bit afraid of Chara, even though they scared Doggo with their presence even though he couldn't see them or know if there was even someone there and scared Flowey even though the flower believed he couldn't feel anything), Extreme Cold and Extreme Heat (Is able to go through Snowdin/Hotland, both stated to be extremely cold/hot by several characters, without any problem), Soul Manipulation (All monsters bodies are directly attuned to their souls, therefore any damage done to their body affects the soul), Radiation Manipulation (Monsters drink radioactive waste as energy drinks), Telepathy (Sans can communicate to Frisk even though they are already dead), Intangible Attacks, Acausality (Type 1; Still remembers timelines even after resets), Homing Attack (Gaster Blasters can home in on opponents), Limited Law Manipulation (Can break the FIGHT mechanics and is able to have his turn forever), Technological Manipulation (Can make a phone ring forever), Reality Warping (Pranks Frisk across time and space which is stated by Papyrus), Attack Negation, BFR (Brings the player back to the start of the game if they get the Dirty Hacker ending), Time Manipulation, Attack Prevention, Temporal Awareness (Is aware of a anomaly messing with the time-space continuum), Instinctive Reaction (Was able to constantly dodge blows from the player, was able to dodge even in his sleep)

**Attack Potency: City level** (Sans was able to beat Flowey numerous times, which happened sometime after Flowey created his own save file). Can ignore durability via SOUL magic

**Speed: Unknown**

**Lifting Strength: Unknown**

**Striking Strength: City Class**

**Durability: City level** (While Sans is noted to have extremely low durability compared to the rest of the characters, this is conradicted when he's actually able to last a brief peroid of time after being hit by a attack from Frisk. So, his true durability is unknown)

**Stamina:** Extremely High (Was able to constantly dodge attacks from the player, even when he was sleeping)

**Range: Several Meters**

**Standard Equipment:** Numerous bones and Gaster Blasters

**Intelligence: Extraordinary Genius** (Was able to tell how many times he killed Frisk just based on their facial expression, is aware of multiple timelines, is aware of the anomaly (the player), is very intelligent in quantum physics, knew about the sun when his brother didn't know what it was, has blueprints of various inventions in his workshop, was likely a assistant to the previous royal scientist W. D Gaster, was able to ambush Frisk/Chara when he was talking, was able to fool Frisk/Chara when they spared him)

**Weaknesses:** Extremely lazy, will tire out after fighting for a while, won't fight unless he has to.

**Notable Attacks/Techniques:**

* **Blue Mode:** Sans will turn the player's SOUL blue, thus giving him control over their SOUL and for attacking it.
* **Gaster Blaster:** A skeletal head device that Sans uses to attack the player that fires out a beam of energy.
* **Teleportation:** Can teleport to places in a instant calling them "Shortcuts".
* **KARMA:** Sans can turn the sins of people on them and can drain the HP out of the player when they get hit by one of Sans' attacks.
* **Bone Attacks:** Sans has the ability to fire bones at his opponent and he will mix up a style of multiple bone attacks.
* **Blue Bone Attacks:** Just like his brother Papyrus, Sans can fire blue bones at the player which will hurt them if they move, and won't hurt them if they don't move.