recursal/Fanatic-Fandom huggingface dataset:
Stinky

**Stinky** is a pet chuzzle in Chuzzarium.

## Appearance

Stinky is a normal-sized chuzzle with black and white stripes, sharing the resemble appearance with Stinky Chuzzles.

Though Stinky lives with other pet chuzzles in Chuzzarium, it never get along with others well. Stinky's mood is usually angry. Stinky also wanders in Chuzzarium, but it usually shoves chuzzles away in contact, which drives the shoved chuzzle into furious because "Stinky Chuzzle shoved me!". Stinky never plays with toys and other chuzzles. For this reason, Stinky's mood would never be ecstatic. However, it's possible to lift Stinky's mood to content. When Stinky is in positive mood, it loses aggression and won't shove others away until mood goes down back to angry or worse.

Due to its aggressive manner, Stinky can sabotage other chuzzles mood down easily, which will cause a tremendous consumption on food demands. So take more care on Stinky is rather necessary, such as lifting up Stinky's mood to remove its aggression, or simply restrict its movement. Here're some effective ways.

Kittyball can lift up Stinky's mood from angry in contact, which happens before its shoving and will stop its aggression for a long while. Therefore, Kittyball will never be shoved by Stinky.

Vacation Door can lift Stinky's mood into content and keep Stinky away from Chuzzarium for 3 days. After Stinky returns, its content mood will last a long while. This method takes some coins at cost.

Dropping Stinky into Chuzzle Jail can restrict it instantly, preventing it from bothering other chuzzles. However, Stinky will go furious and hungry for the shut.

## Obtain

Finish p33, p42 and p43 of the jigsaw puzzle *The Great Chwave*.

## Trivia

* In game assets, Stinky's avatar in puzzle pieces is named "Skunky", possibly inspired from "skunk".
Mystery Chuzzle

Disambiguation page for Mystery ChuzzleThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Mystery Chuzzle may refers to:

* The challenge in Chuzzle 2.
* The special sort of chuzzles.
Speed Chuzzle

**Speed Chuzzle** is a game mode appeared in Chuzzle Deluxe and Chuzzle 2.

## In Chuzzle Deluxe

> Race the clock or face the lock.
>
>

In *Chuzzle Deluxe*, Speed Chuzzle is the second game mode on the left. This mode has two difficulties - casual and expert.

Same as Classic Chuzzle, the player needs to match the chuzzles spread on a 6x6 board, performing eliminations to earn score to next level. The difference is the time bar below the board. The time bar starts once you move a chuzzle, and grows continuously as time goes on then. The player got warning when time bar goes to 75%. On the time bar filled up, a lock will be casted on chuzzles in board, instead of occasionally locked in Classic Chuzzle. Time bar can be reduced by performing matches. Cascade matches and explosions reduce more.

Same as Classic Chuzzle, solution is not guaranteed in this mode. The player may fall into No Moves here. The player has 2 chances to scramble the board when falling into no moves.

Also, hints are allowed in this mode, at the cost of flask progress.

## In Chuzzle 2

> Fill the bottle while racing the lock bar to win!
>
>

In *Chuzzle 2*, Speed Chuzzle appears as challenges in the main mode. However, the original Speed Chuzzle game is still accessible in Classic Games after the player finished the jigsaw puzzle "Nineteen eighty-what?".

The original Speed Chuzzle is the same as in *Chuzzle Deluxe*, except extra coin bonus during the transition.

### Gameplay

In the map of main mode, an orange chuzzle represents a Speed Chuzzle challenge. Similar to the original game, the player needs to fill the flask by matching chuzzles as many as possible. Similar to the original game, the time bar grows after the player moves and whenever the time bar gets full, locks will be casted on board. Performing matches can reduce the time bar progress to prevent the time bar from filled.

### Goal

Fill the flask to 100% by matching chuzzles.
Eloi

**Después del Apocalipsis**

* Ex miembro del consejo de la Comunidad de Can Julià
* Constructor de la Comunidad de Can Julià

**Eloi** es un personaje y un superviviente de la historia *Screw the Walking Dead.* Era un constructor hasta el brote mundial del virus Wildfire, que dio lugar a los caminantes.

Después del brote, se convirtió en miembro del consejo de la Comunidad hasta su disolución.
Clante leaves the union

20 July 2023

*Clante leaves the Union*

*Having cancelled operations in Uvalor, the Clantean army was home, unlike New Fern, which was at war with Calisina very recently. During this period, the Princely Assembly in Serres has used the declining imperial authority to give more and more rights to citizens, having now passed 5 reforms. Siegmund and the union therefore became more and more unpopular, and on 20th of July 2023 (irl time), the Princely Assembly declared the foundation of the Great Empire of Clante, which would consist of all Clantean territories before Hedivro was formed. The Governor of Vualor would also recognize this new Empire, rather than stay loyal to Hedivro. Temporarily, there would be no emperor, and an Interregnum would be declared, with the Princely Assembly acting as a regency council. The reconstruction of Zigmuntsplac would be cancelled by the new authority, and whatever was rebuilt would be demolished.*
Salida

> —¡Tenemos armas!
>
> Todo el grupo de buscadores.

"**Salida**" es el quinto capítulo de la historia *Screw the Walking Dead.*

## Sinopsis

Dos semanas después de la invasión de la Comunidad de Can Julià, los buscadores de suministros buscan armamento y provisiones por la ciudad.

## Personajes

* Raül Rovirosa
* Marta Rovirosa
* Laura Rovirosa *(Sin líneas)*
* Lara García
* Olaia Lafont
* Núria Pizà
* Beatriz García *(Sin líneas)*
* Santiago *(Sin líneas)*
* Miguel
* Sara *(Sin líneas)*
* Eloi
* Tomás
* Pablo *(Sin líneas)*
* Ángela *(Mencionada)*
* Marcos
* Antón *(Sin líneas)*

## Curiosidades

* Primera aparición de Marcos.
* Primera aparición de Antón.
* Primera aparición de los buscadores de suministro.
* Este capítulo muestra el primer salto de tiempo (de quince días).
* En este capítulo se desvela que Raül es adicto a unas pastillas que le ayudan a dormir.
Marianne

Marianne is a supporting character, the mother of Orwin and Mari, the wife of Claudius, and the queen of Ardionkitz.

## Appearance

Marianne is described as a beautiful 42-year-old woman who has light red hair styled into a messy bun with two locks of hair hanging from each side of her head. She has pale skin, droopy black eyes, and freckles covering her skin. She sports a small black crown with blue Ardionkitzen emeralds and a white ankle-length dress with frilly sleeves.

## Personality

Even under pressure and especially when her husband is irate or annoyed, she is a genuinely nice person to everyone, and rarely shares her opinions. She frequently inquires about Mari's crushes and love life.

## Relationships

* Orwin, her youngest daughter
* Mari, her eldest daughter
* Claudius, her husband
* Aurelia, an ally

## Trivia

* She was originally meant to be dead, but was scrapped because the author thought it was a cliche.
* When she was younger, she was often caught by her mother writing letters to an unknown person, which people assume is a woman.
* She can be very forgetful sometimes, she even forgot her own birthday once.
Cheese War

Various Leidarian cheeses

**The Cheese War** was a peaceful conflict between Leidaria and Uvalor involving a race to become the greatest cheese producer in Sonora.

Leidaria produced the best quality cheese, with the famous chemist Halter Wartwell Black inventing it. However, The Ordensstaat Uvalorien countered this by using slave labor to mass produce their inferior quality cheese, and sell it abroad illegally, branding and packaging it falsely as Leidarian cheese.
Alice Sherman

Alice Sherman is the main character of Dollheart, the lead dancer of the Whitlock Dancing Company, and Snow's best friend.

## Appearance

Alice has long, curly brown hair sometimes styled into a ponytail, adorned with a simple black headband. She has dark skin, dark brown doe eyes and a rather attractive face, according to many.

She sports a long brown and green silky dress with angel sleeves that reach to the elbows, and occasionally, long, white gloves.

## Personality

Alice is described as being a kind and caring person, who displays a soft smile at all times. Due to her athleticism and flexibility, she is a great dancer and will offer small lessons if asked. She has a strong spirit and can come off as stubborn, even stupid at times.

Alice notably becomes softer when around Snow, acting more kinder and soft-hearted, and having a softer voice than usual.

## Relationships

* Snow Addams, Alice's best friend
* William Whitlock, Alice's boss

## Trivia

* Alice was originally going to be used in a story where Hu Tao was a new student in a rather strange school.
* Alice was the author's first ever character that was going to be used in a story, but was postponed.
* She is 15 years old, along with Snow.
Cuando La Muerte Dejó De Existir

> —¿Y si no lo bloquea? [...] ¿Y si no están vivos?
>
> Marta al resto de la comunidad.

"**Cuando La Muerte Dejó De Existir**" es el segundo capítulo de la historia *Screw the Walking Dead.*

## Sinopsis

La familia se reúne con todo el vecindario para discutir la situación, sin embargo, falta casi la mitad de la comunidad. ¿Qué será de ellos?

## Personajes

* Raül Rovirosa
* Laura Rovirosa
* Marta Rovirosa
* Lara García
* Olaia Lafont
* Santiago
* Miguel
* Sara
* Carmen
* Sergi

## Muertes

* Carmen (*Zombificada*)
* Más de 50 residentes de la comunidad sin nombre. *(Zombificados)*

## Curiosidades

* Primera aparición de Santiago.
* Primera aparición de Miguel.
* Primera aparición de Sara.
* Primera (y última) aparición de Carmen.
* Primera aparición de Sergi.
* Es en "Cuando La Muerte Dejó De Existir" cuando se mata al primer caminante en la historia (siendo Carmen asesinada por Lara).
Confetti

**Confetti** is a pet chuzzle in Chuzzarium.

## Appearance

Confetti is a normal-sized chuzzle with colourful mixture just like sprinkles.

Confetti lives in Chuzzarium like other chuzzles. It also plays with other chuzzles and toys.

## Letter to Owner

> Greeting Owner!
>
>
> Chuzzles here! It's Confetti, your favorite Chuzzle! I'm writing to you with a bit of a chuzzle-dilemma. It seems that Rosebud has been a bit of a chuzzle slob lately. She's been leaving her chuzzles all over the place and it's making a bit of a chuzzle-mess.
>
>
> I have a theory about the blue table, too! I think it's actually a portal to a secret chuzzle-world! I know it sounds a bit chuzzle crazy, but I'm sure it's true!
>
>
> Anyway, I just wanted to let you know about the chuzzle-situation. I'm sure we can get it all sorted out soon.
>
>
> Chuzzles and chuzzles,
>
>
>
> Confetti
>
>
Spooky

**Spooky** is a pet chuzzle in Chuzzarium. Spooky is probably intended to be Halloween style pet chuzzle.

## Appearance

Spooky is a normal-sized transparent chuzzle with glowing cyan eyes.

Spooky lives in Chuzzarium like other chuzzles. It also plays with other chuzzles and toys.

## Obtain

Finish p3,2~p6,4 of the jigsaw puzzle "The Lonesome October".
Olaia Lafont

**Después del Apocalipsis**

* Ex buscadora de suministros para la Comunidad de Can Julià
* Ex vigilante de la Comunidad de Can Julià
* Líder de Vallcarca
* Ex co-líder de la Alianza de los Saboteadores
* Co-líder del Macrogrupo

> "—Raül, tiene que haber gente ahí fuera, en el resto del mundo, que esté investigando todo esto. Nosotros debemos sobrevivir para que la cura que algún día alguien encuentre sirva de algo."
>
> **Olaia** a Raül sobre sobrevivir luego del CBIVP.

**Olaia Lafont Pizà** es un personaje principal y una superviviente de la historia *Screw the Walking Dead.* Es la única hija de Núria y la mejor amiga de Lara y Raül.

Tanto ella como su mejor amiga y las madres de las dos son llevadas a la Comunidad de Can Julià cuando esta se funda como una zona segura en el Apocalipsis.

## Descripción general

Tal y como explica Raül en "Nadie Piensa En Perder Todo", Olaia fue la primera persona en la historia en saber información sobre el virus. Es presentada como una chica cariñosa y protectora, compartiendo toda la información que tiene para proteger a su gente, aunque algo miedosa con su entorno.

## Víctimas

Esta lista muestra las personas que Olaia ha matado
Imperial State of Dacia

The Imperial State of Dacia is a nation to the east of Clante and New Fern, and north of Joe Bidens house. Its president is Virgiliu Ardelean, and its king is Radu II Fagaresti. Pătrașcugrad is the capital, and Țarigrad is the biggest city in the nation.

## Demographic information

### Religion

Soterician Malchiahism (Dacian Soterician Church)

## Government information

### Type

Unitary Parliamentary Constitutional Monarchy

## Military

New Dacia employs Conscription for every male in the nation that is physically and mentally stable. It has a total personnel of 29,322,000 (2,300,000 of which are Active, 27,022,000 of which are reserve.) Its land technology on par to that of the early 2010s, while its naval technology is up-to-date and its airforce technology is that of the early 2000's.

## History

### Ancient History

The first humans came to inhabit Dacian territory around 10,000 BC, Mostly around the northwest and eastern coasts. In the Agricultural Revolution around 4,000 BC, the tribes of the Gávealea culture would develop along the Northern Coast. These peoples were forest folk, worshipping nature and believing in co-existance and making do with what you have. These people often built citadels along the hills and rivers, often close to forests. Writing would develop in the states of Byarochyn and Ianria. The Gavealeans would expand to the mountains and western coasts of the modern nation around 3,000 BCE, Developing Mining and Writing around the same time. The first salt mines in Sonora were discovered in Amidari County in 1976, dating back to 2800 BC. There are large holes in Dacian history between 3,000 BC and 1,000 BC, due to writing only being confined to the coastal cities of the nation which warred amongst each other instead of write about their brothers inland.
¿Quiénes Podemos Ser?

> —¿Beatriz? [...] Creo que no soy el único que piensa que esto puede ir para largo... [...] Que se queden, al fin y al cabo, ¿quién sabe quiénes podrán ser? ¿Quién sabe quiénes podemos llegar a ser nosotros?
>
> Raül tratando de convencer a Miguel de que Núria y Beatriz se queden.

## ¿Quiénes Podemos Ser?

### Nombre en otros idiomas

Inglés: *"Who can we be?"*
Catalán: *"Qui podem arribar a ser?"*

## Guía

### Capítulo siguiente

Evolución Post Mortem

"**¿Quiénes Podemos Ser?**" es el tercer capítulo de la historia *Screw the Walking Dead.*

## Sinopsis

Las madres de Lara y Olaia llegan a la Comunidad. Raül comienza a formar parte de un grupo dentro de Can Julià. Todos comienzan a esbozar su futuro, pero el futuro es algo tan incierto que nunca llegarán a adivinarlo.

## Personajes

* Raül Rovirosa
* Laura Rovirosa
* Marta Rovirosa
* Lara García
* Olaia Lafont
* Santiago
* Miguel
* Sara
* Sergi
* Eloi
* Núria Pizà
* Beatriz García

## Curiosidades

* Primera aparición de Núria Pizà. *(Físicamente)*
* Primera aparición de Beatriz García. *(Físicamente)*
* Primera aparición de Eloi.
* El título se refiere a una frase de Raül Rovirosa.
* Se revela el matrimonio entre Sara y Santiago.
Ángela

> —¿Y qué pasará ahora?
>
> **Ángela** preguntándole a Núria sobre qué es lo que le pasará con la infección.

## Ángela

### Ocupación

**Antes del Apocalispis*** Policía.

**Después del Apocalipsis**

* Vigilante del turno de noche de la Comunidad de Can Julià

### Causa de la muerte

Mordida por un corredor y sucumbida a la infección. *(Viva)*
Apuñalada en la cabeza por Núria Pizà después de reanimar. *(Zombificada)*

### Vida en la historia

"Evolución Post Mortem"

**Ángela** fue una superviviente de la historia *Screw the Walking Dead*. Ella era policía hasta el brote mundial del virus Wildfire que dio lugar a los caminantes.

## Descripción general

En el único capítulo en que aparece, se presenta como alguien que confiaba en la Comunidad hasta el punto de morir por ella.

## Muerte

**Matada por:**

* Corredores *(Viva)*

En la invasión de corredores de la Comunidad de Can Julià, Ángela resulta herida y sucumbe a la infección.

* Núria Pizà *(Zombificada)*

Núria utiliza a Ángela para saber el tiempo de reanimación de los corredores y matarla después.

## Víctimas

Esta lista muestra las personas que Ángela ha matado:

* Algunos corredores.
Miguel

**Miguel** fue un personaje y un superviviente de la historia *Screw the Walking Dead.* Fue el presidente de la comunidad antes de la formación de la Comunidad de Can Julià y el primer líder de la misma.

## Descripción general

Miguel toma el mando de la Comunidad muy rápidamente y ningún otro miembro parece estar en contra, mostrando una confianza hacia él. Es responsable, ya que decide sin dudar ser el primer líder.

## Muerte

**Matado por**

* Julián Herrero o otro miembro de Aridia.

Tanto Miguel como Santiago, Núria y Beatriz son las víctimas del cuádruple homicidio cometido a principios de la Guerra de Aridia.

## Víctimas

Esta lista muestra las personas que Santiago ha matado:
Interceptor

## General Description

Pursuit teams Interceptor division in the unified PD has been merged into the **Street Racing Unit** in which **Brittany Angel** and **Jackie Snow** control the certification for **Interceptors** with the overall supervision of **Kael Soze**.

The Interceptor certification is available to all sworn law enforcement officers of the **Cerberus Police Department** , **Davis Police Department** , **Senora Desert Sheriff's Office**, **San Andreas State Police**, **San Andreas State Park Rangers and the Vinewood Police Department, in addition to their various departments.**

The Interceptor certification grants an officer access to their department's fleet of interceptor units. These vehicles allow officers to pursue fast-driving vehicles.
Marta Rovirosa

**Después del Apocalipsis**

* Vigilante del turno de tarde de la Comunidad de Can Julià
* Soldado de la Comunidad de Can Julià

> —¿Y si no lo bloquea? [...] ¿Y si no están vivos?
>
> **Marta** a toda la comunidad.

**Marta Rovirosa** fue un personaje principal y una superviviente de la historia *Screw the Walking Dead*. Fue la madre de Raül y Laura. Ella era vigilante de seguridad en una empresa desconocida en Barcelona hasta el brote mundial del virus Wildfire, que dio lugar a los caminantes.

## Descripción general

Marta es presentada con una madre soltera fuerte que da todo por lo más importante que tiene en su vida: sus dos hijos. Al principio trata de protegerlos de cualquier peligro de ese nuevo mundo, pero poco a poco se da cuenta de que están más preparados que ella, sobre todo Raül.

Al principio del apocalipsis, se muestra negada a comportarse como hace falta, hasta que ve peligros contra su familia, ahí es cuando comienza a actuar de forma sangrienta contra otros con tal de proteger a los suyos.

## Muerte

**Matada por:**

* Darío *(Causado)*
* Los Saboteadores *(Causado)*
* Fuego o escombros por derrumbe por explosiones.

Gracias a la presunta muerte de Raül, Darío da luz verde al resto de su grupo para acabar con la comunidad.

## Víctimas

Esta lista muestra las personas que Marta ha matado:
Wompees

General

Wompees was the name given to the **Los Santos Customs** found on Carcer Way. After the syndicate left the city it was left dormant for a while before being bought out and upgraded to the new **Rising Sun Customs**.

## Notable Staff

* **Stevie Steve** (former Owner)
* **Jules Winters** (former Owner)
* **Tam McKinly**
Celestial

**Celestial** is a pet chuzzle in Chuzzarium.

## Appearance

Celestial is a big rainbow chuzzle.

Celestial is the biggest and heaviest chuzzle of all pets, even if it's shrinked by Curious Mushroom.

Celestial lives in Chuzzarium like other chuzzles. It also plays with other toys. However, due to its overwhelming figure, Celestial can't play seesaw well with other chuzzles. When it gets on a seesaw, the other chuzzle gets furious and declares "Celestial shouldn't play seesaw! / This isn't fun! / Celestial does this by purpose!".

## Obtain

Finish p1,2~p4,3 of the jigsaw puzzle "The fur flies".
Simlife Roleplay Wiki

**Welcome to the Simlife Roleplay Wiki!**
**SimlifeRP** is a Grand Theft Auto V role-play server pushing the bounds of modding and developement!

The Server is run on a third-party multiplayer server system called **FiveM**. The idea of role-play is to act and talk, and proceed as the character you are playing. Our Intent is to create immersive storylines and situations, so that players and viewers can experience, what is essentially another world.

**Join the discord** **here**!

Female.pngFemaleMaleDeceased.pngDeceasedDoj.pngDepartment of JusticePolice.pngPoliceDoc.pngDepartment of CorrectionsLawyer.pngLawyerMedical StaffArchived.pngArchived

Emergency.pngDepartmentsBusiness.pngBusinessesGangs.pngGangs
Gerald McCoy

## Role-player Information

### Alternate Characters

Mark Zuma
Devin Mann
Wendy Wang

**Gerald McCoy** is a character role-played by **capt\_beanie**.

## General Description

Gerald McCoy is a Doctor with **Pillbox Hill Medical Center**

## Quotes

* "In 1976 I was named Best Doctor on the Isle of Man"
* "When I was growing up I wanted to be a vet"
* "There's a gynaecological emergency!"
* "I've watched all 19 season of Greys Anatomy"
Carmen

**Carmen** es un personaje zombificado de la historia *Screw the Walking Dead.* Es el primer personaje zombificado en ser asesinado en la historia y el primero por Lara.

## Eventos importantes

### Antes del Apocalipsis

Carmen fue la niñera de Raül y Laura. Cuando el virus se extendió, ella murió a causa de él o de causas desconocidas.

### Después del apocalipsis

#### "Cuando La Muerte Dejó De Existir"

Carmen es descubierta muerta por Raül, Lara y Olaia cuando investigan a la gente que faltaba. Esta ataca a la última y luego al chico, y es finalmente asesinada por Lara.

## Muerte

**Matada por**

* Causa desconocida, presuntamente por el virus Wildifre *(Viva)*

En algún punto, quizás el primer o segundo día, Carmen muere y reanima zombificada.

* Lara García *(Zombificada)*

Al ver que no moría, Lara intenta matarla apuñalándole el cerebro.

## Apariciones

* *Cuando La Muerte Dejó De Existir* (Zombificada, muerta)
Classic Chuzzle

**Classic Chuzzle** is a game mode appeared in Chuzzle Deluxe and Chuzzle 2.

## In Chuzzle Deluxe

> The original untimed game.
>
>

In *Chuzzle Deluxe*, Classic Chuzzle is the first game mode on left. This mode has two difficulties - casual and expert.

In this mode, the player need to manipulate the chuzzles spread on a 6x6 board, performing eliminations to earn score to next level. The score will be count into the flask. The player heads to next level whenever the flask is full. During the transition, flask will pop out to empty and grant extra bonus (1000 x level limited on 10000 in casual, doubled in expert). As the level goes on, the player need more chuzzles to fill the flask.

Chuzzles may be locked occasionally in this mode, which prevents the player from elimination to easily.

Solution is not guaranteed in this mode. The player may fall into No Moves here. The player has 2 chances to scramble the board when falling into no moves.

Hints are allowed in this mode, at the cost of flask progress.

## In Chuzzle 2

In *Chuzzle 2*, the original Classic Chuzzle game is still accessible in Classic Games after the player finished the jigsaw puzzle "Nineteen eighty-what?". The original Classic Chuzzle is the same as in *Chuzzle Deluxe*, except extra coin bonus in *Chuzzle 2*.
Clante Wiki

**Welcome to the Clante Wiki!**
Clante factbooks go here

We're a collaborative community website about Clante that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Chuzzle Mindbinder

**Chuzzle Mindbinder** is a sort of challenge appears in Arcade Mode of Chuzzle 2.

## In Chuzzle 2

> Move freely and match the pattern to win!
>
>

In the map, a normal green chuzzle represents a "Chuzzle Mindbinder" challenge, replaced the original Mind Binder mode.

### Gameplay

Similar with Chuzzle Deluxe, the player can manipulate the board freely. There're no hints, scrambles, locks in this challenge. Besides, a par number appears under the target pattern, which indicates the standard times the player should move but not limited to. The player may solve the puzzle in more or less moves than the par.

This challenge will never be failed except the player surrenders.

Since score is not counted here, clearing the challenge grants basic scores to the total. If the player finished puzzle within par, the basic score is higher.

### Difficulties

* Very Easy - a 5x5 board puzzle.
* Easy -
* Sorta Easy -
* Medium - board is augmented in 6x6.
* Sorta Hard -
* Hard -
* Very Hard -

## Trivia

Rainbow Chuzzles are probable appear in this mode, though there's no cameo in the mini pattern. A gap represents a rainbow chuzzle in the mini pattern.
Jim Street

## General Description

Jim Street came in to the city in Chapter 1 and started off rough. He was unemployed for a while until he was brought in closely by the Vagos and started running around with them. He then became one of them and got employed at a mechanic shop. After the massive tsunami he wasn't seen in Chapter 2, however he has made a return in Chapter 3. Jim now resides in the Banhammas .
Ruby Oz

* LSPD
* LSPD2

**Ruby Oz** is a character role-played by **Dotmcgrath157**.

## General Description

Ruby Oz is a both a Captain for the **Los Santos Police Dept**, Badge **#157** in charge of Mission Row Division,the **ASU** and **Dive Team**, as well as a trained Paramedic with the **San Andreas Medical Services.**

### Personality

Ruby has always been the "Mammy" to many in the city and takes her oath to protect very seriously. Primarily trained as a medic upon the disbandment of the LSFD and being set up by members of the **Syndicate** she moved into Law Enforcement. Ruby maintained her medical training allowing her the exclusive role of Tactical Medic attached to the LSPD SWAT team. Her drive and determination saw her progress quickly through the ranks and pass SWAT selection as a team member rather than just an attached member.

## Notable Events

Oz was unwilling to give up the names of the other individuals who had been at her property and was placed under arrest for obstructing a police investigation.
Once processed Oz was sent to Bollingbroke State Prison, meanwhile Collins feeling something was off escalated the case to Captain **Mark Zuma**. Zuma reviewed the case and given the affidavit from Collins was of the opinion that Oz had witheld information out of fear of retaliation from the unnamed perpetrators. Zuma conducted his own investigation when the squad car was recovered and through fingerprint evidence and a shell casing found in the vehicle identified two of the four individuals who had been present at the property as **Tam Mckinly** and **Richard Withers**.
Zuma then subsequently overturned the obstructing charge and shortly offered her a position with the LSPD as he was building the **SWAT** team and suggested he could use her skills as a tactical medic on the team.

## Quotes

* "Yoke"
* "Your man"
* "Oh Feck"
Chuzzarium

**Chuzzarium** is a game mode in Chuzzle 2 and Chuzzle Snap.

## In Chuzzle 2

The player can access this mode in the Main Menu or in Arcade Mode.

Initially, there's 12 rooms in Chuzzarium. The player can add extra rooms at cost of coins.

The player can also decorate the Chuzzarium with toys, food and decorations at cost of coins.

### Pet Chuzzles

The player may obtain pet chuzzles by finishing jigsaw puzzles in. Once one is got, the player can drag it into the Chuzzarium. Pet chuzzles will eat, live and play in Chuzzarium. Some of toys might be played by pet chuzzles.

Pet chuzzles have two key properties - hunger and mood. Those two properties may change as things goes on.

Sprinkles are staple food to pet chuzzles. Pet Chuzzles feel hungry when the hunger is below "Ravenous", and then they march to the nearest bowl to eat.
Chuzzle Wiki

**Welcome to the Chuzzle Wiki!**
Welcome to this game wiki of Chuzzle! A tile-matching game!

Chuzzle is a tile-matching puzzle video game developed by American studio Raptisoft Games, and published by PopCap Games. The game involves connecting three or more fuzzballs named Chuzzles.

We're a collaborative community website about Chuzzle that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Chuzzle DeluxePlaceholderChuzzle 2PlaceholderChuzzle Snap

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Auto Crime Task Force

The Auto Crime Task Force, is a unit with Statewide jurisdiction comprised of both local and Federal law enforcement taking members from the **Los Santos Police Dept,** **Los Santos Sheriff Dept,** **San Andreas Highway Patrol** and **US Marshals Service.** The unit was formed to deal with high-level organised crime within the State of San Andreas.

The Unit was formed to combat the increase in vehicle thefts of high value vehicles across the State often referred to as boosting.

## Chain of Command

From the rank of Chief of Police to Captain are regarded as Command, responsible for ensuring the administrative running of the department including equipment and vehicle acquisition and the implementation of state mandated schemes.

Ranks of Lieutenant and below are regarded as Patrol. This encompasses the vast majority of the force and those who will interact most with the general populous as well as the Detective Bureau. Those attaining rank of Officer III can look to specialise into either "Patrol Specialities" such as K9 and Interceptor or alternatively

## Equipment

* Properties
* Vehicles
* Tools

 Office Space
  File:ArthurWarehouse.png   | El Rancho Blvd 4

  File:SCUIDMachine.png   | Inside the Forensics Lab at MRPD is an ID Printing Machine capable of creating Fake IDs for Criminal Informants or people entering into Witness Protection. Authorization from an SCU Supervisor is required before use.

## Trivia

* The ACTF is often joking called the 'Christmas Tree Team' because of the often excessive amount of lights they run on their unmarked vehicles
Explosion

**Explosion** is an effect in Chuzzle series game.

Explosions eliminate everything covered in range. Such as locks and fat chuzzles.

## In Chuzzle Deluxe

Explosions are mainly created by Super Chuzzles.

In Speed Chuzzle, explosions reduce a large amount of time bar.

## In Chuzzle 2

Explosions can break the locks, drive out Stinky Chuzzles at once and blow Prize Bubbles and Mystery Chuzzles up.

In Chuzzle 2, explosions can be made in following ways.

### By Super Chuzzles

Similar with Chuzzle Deluxe, super chuzzles in Chuzzle 2 cause explosions, too.

### By Bonus

"Chuzzle Splode" bonus can cause an explosion immediately without the help of Super Chuzzles.

### By Cascade Match

In Chuzzle 2, cascade matches higher than 4x causes explosions. As the multiplier goes after 4x, each following cascade makes an explosion.
SANSTAR

## General

SANSTAR (or San Andreas Shock Trauma Air Rescue) is the primary provider of Air Ambulance services in San Andreas. Working in conjunction with emergency services Sanstar provides aircraft and flight crew to operate flights transferring patients from either accident scenes to hospital or from one medical facility to another.

## Equipment

SANSTAR initially began operations with a single Maverick helicopter, in order to support their operations across the State the fleet was expanded with newer, larger aircraft from Buckingham including the SuperVolito and Swift.

SANSTAR SuperVolitoSANSTAR Maverick
Beatriz García

**Después del Apocalipsis**

* Profesora en la Comunidad de Can Julià

**Beatriz García**, también conocida como **Bea**, fue un personaje y una superviviente de la historia *Screw the Walking Dead.* Era la madre de Lara García.

## Descripción general

Beatriz es una mujer con estudios en magisterio. Es una persona importante en la vida de Raül teniendo en cuenta la amistad que tiene con Lara.

Diferente a Núria, ella no pudo colaborar en la información de los primeros estadios del apocalipsis, ya que no tuvo la capacidad de ver nada útil.

## Muerte

**Matada por:**

* Julián Herrero o otro miembro de Aridia.

Tanto Beatriz como Santiago, Miguel y Núria son las víctimas del cuádruple homicidio cometido a principios de la Guerra de Aridia.

## Víctimas

Esta lista muestra las personas que Beatriz ha matado:
Superify

**Superify** is a special effect in Chuzzle games.

## Introduction

Superify can be triggered by a sort of special moves. Superification turns chuzzles into Super Chuzzles, and free them up if they are locked.

Superification can be made by following ways:

* Performing Super Matches.
* Performing Hyper Matches in Chuzzle 2.
* Using Super Chuzzle bonus.

### By Super Match

A match group with exactly 5 chuzzles can superify one of them into a Super Chuzzle.

### By Hyper Match

In Chuzzle 2, a hyper match (one match group with more than 5 chuzzles in the same color) can superify chuzzles the same number of the match group, which is different from *Chuzzle Deluxe*.

### By Bonus

"Super Chuzzle" bonus can instantly superify a chuzzle.
Stinky Chuzzle

**Stinky Chuzzle** is sort of special chuzzle debuted in Chuzzle 2.

## In Chuzzle 2

A Stinky Chuzzle is a normal-sized chuzzle in black and white, with an offensive expression. Stinky Chuzzles only appear in Stinky's Challenge and some Daily Do challenges.

Stinky Chuzzles never make any matches, even with other stinky chuzzles. When matching with stinky chuzzles, they shake their heads and refuse to match.

In Stinky's Challenge, stinky chuzzles can get fuzzled by successful matches next to them. 3 effective fuzzles can get rid of them. In the first shock, they get stunned, then lose their fur in second shock, and in the last third shock, they are eventually driven out of the board, in which they are actually eliminated. Besides, explosions can drive them out at once.

In Daily Do's, stinky chuzzles are immune to shocks. Henceforth, explosions are the only way to clean them up.

Stinky Chuzzles can't get locked since they act as alternative trouble of locked chuzzles. Besides, they can't get superified in any means.

Color Crusher works to Stinky Chuzzles. It cleans all Stinky Chuzzles at once.

## Trivia

* Though Stinky Chuzzle is normal-sized, its sprites are stored with Fat Chuzzles on the same texture.
Zen Chuzzle

**Zen Chuzzle** is a game mode appeared in Chuzzle Deluxe and Chuzzle 2.

## In Chuzzle Deluxe

> Find inner peace with this unending game.
>
>

In *Chuzzle Deluxe*, Zen Chuzzle is the third game mode on left. This mode has no difficulty choice.

Similar to Classic Chuzzle, the player needs to match chuzzles to fill the flask. When the flask is full, it pops out a huge chuzzle and gets empty. Five huge chuzzles will form a color band, and 5 bands form a trinket. As the cycle goes on, the trinkets will be upgraded, and the flask needs more chuzzles to feed.

Different from Classic Chuzzle, Zen Chuzzle is an endless game mode, this mode guarantees the solution. The player never gets no moves here. Also, locks won't appear in this mode. Henceforth, scrambles are not allowed in this mode.

Hints are allowed in this mode, at the cost of flask progress.

## In Chuzzle 2

The original Zen Chuzzle game is accessible after the player finish the 3rd row of the jigsaw puzzle "Zenlightenment". It's basically the same as in Chuzzle Deluxe, but the huge chuzzles, color bands, trinkets can be cashed out as coins.
The Gambler

**The Gambler** is an available bonus in Chuzzle Snap

## In Chuzzle Snap

> Use this bonus to roll new Chuzzle pieces!
>
>

The Gambler bonus grants the player an active chance to reroll all candidate Chuzzle pieces and provide three new pieces. This is useful when you are unsatisfied with the available pieces but it's worthy to note that the new pieces you renewed probably still not that satisfying.

This bonus can be preserved over games, that is, the remaining The Gambler bonuses is still available in next game.

This bonus can be obtained anywhere that grants bonus by chance.
No Moves

**No Moves** is a special move in Chuzzle series.

No Moves, as its name indicates, means the player can't pop more chuzzles in the board. Typically, that means the player failed to solve the board.

When the player has no moves, all chuzzles on the board will tremble a short while and then the UI prompt the player with "No Moves".

## In Chuzzle Deluxe

No Moves can happen in Classic Chuzzle and Speed Chuzzle, since they are not solution-guaranteed.

Usually, that happens when there are too many locks on the board. However, it's also possible without any locks.

When the player falls into No Moves, the game will attempt to scramble the board automatically if the player has more scramble chances or else the game is over.

## In Chuzzle 2

In Arcade Mode, most challenges is probable to No Moves. If the player has no moves, the game will try to use Second Chance bonus first to scramble the board. If the player has no Second Chance, the player simply fails this challenge and earns a sad token, which is same as surrender.

In Daily-Do, the player has to finish with No Moves or the score won't be submit.

In Classical Games (unlocked game modes from Nineteen-Eighty What?), No Moves happens the same as Chuzzle Deluxe.

## Trivia

* In Chuzzle 2, with the help of some "board-effective" bonuses (such as Color Crusher, Lockbreaker, Chuzzle Splode and etc.), No Moves is able to be "interrupted" by using those stuffs to modify the board at the moment right after the chuzzles trembled and before "No Moves" bubble coming out.
* Interestingly, if the player finishes the challenge just leaving a "No Moves" board, Second Chance bonus is still activated even after the win.
	+ This is because the win logic is individual with the no-moves logic.
Temperance Morningstar

**Temperance Morningstar ( Tempie)**

Tempie was in the royal Navy before deciding to turn to a criminal. Tempie moved to Los Santo's and started working in a garage to get some money behind her. This is where she meet Welshy and choose to join The Lost.  Welshy asked Tempie to be VP for the gang which Tempie accepted and didn't look back.

Tempie is the kind of girl that doesn't take any crap from anyone and that's what Welshy liked about her. Tempie made friends with Crumple and they became sisters in arms. As time went on they became very close and Welshy asked Tempie out on a date after they bought a house together.  Tempie and Welshy never do anything the right way round and that's what is so fun about their relationship. Tempie and Welshy decided they wanted to run a business so they started selling cars in PDM and continue to grow even doing a little criminal bits on the side when they can.

Welshy decided to get down on one knee at the Playboy Mansion and asked Tempie to marry him. At total surprise he had been planning this for a few weeks with their closest friends.  Tempie said YES !

The wedding is yet to happen and the rest of Tempie's story is yet to happen...…

Enjoying Christmas market togetherFishing in the snowjust a good photo
Super Chuzzle(Chuzzles)

**Super Chuzzle** (a.k.a. **Bomb**) is sort of special chuzzle appears in Chuzzle Deluxe and Chuzzle 2.

## Common Information

A chuzzle became Super Chuzzle when it's superified. A super chuzzle glows with cross eyes.

Whenever a super chuzzle eliminated in any means (except being pushed out of the board), it causes a 3x3 explosion, which destroys anything nearby.

Superifying a locked chuzzle can free them out instantly. However, a super chuzzle cans still be locked after being superified.

## In Chuzzle Deluxe

In *Chuzzle Deluxe*, to superify a chuzzle, the player should perform a super match, that is, one match group with exactly five chuzzles in the same color. The center chuzzle will be superified into super chuzzle.

Note that Rainbow Chuzzles in *Chuzzle Deluxe* never perform super matches, so they can't be superified.

## In Chuzzle 2

Main article: Superify
In *Chuzzle 2*, there're varieties of means to superify a chuzzle besides super matches.

Different from Chuzzle Deluxe, Rainbow Chuzzles, Fat Chuzzles can be superified in Chuzzle 2. Moreover, Prize Bubbles can be superified but it opens a new super chuzzle out instead of exploding.

In some Daily Do challenges, super chuzzles may also be generated by quaternary matches or combo matches according to the rules.

## Chain Reaction

When a super chuzzle was ignited by another explosion, we call it a chain reaction.

In Chuzzle Deluxe, super chuzzles in chain reactions explodes at the same time with a screen shake.

In Chuzzle 2, super chuzzles explodes one by one in a match. But the effect is the same. However, sometimes chain reaction refers to cascade matches.

## Trivia

* In Chuzzle 2, Prize Bubbles can be superified all along. But in early versions, when a super Prize Bubble opened, it may not be a Super Chuzzle. This is fixed in later versions.
* A fat super chuzzle explodes in 4x4 area due to its huge figure.
Prismatic Chuzzle

Prismatic Chuzzle is a challenge appears in Chuzzle 2.

## In Chuzzle 2

> Match up the Rainbow Chuzzle to win!
>
>

Prismatic Chuzzle is a sort of challenges in the main mode. Little rainbow chuzzles represent Prismatic Chuzzle Challenge.

Prismatic Chuzzle challenges only appear after the player finished the jigsaw puzzle "The fur flies".

### Gameplay

The player moves chuzzles in a board. Initially there're several rainbow chuzzles on board. Several rainbow crown slots appear above the board instead of the flask.

A lock bar appears below the board. Any matches with no rainbow chuzzles go into the lock bar and chuzzles get locked when lock bar's full.

Eliminated rainbow chuzzles (matched or exploded) go to crown slots instead of lock bar.

### Goal

Eliminate a number of rainbow chuzzles to fill the slots to finish the game.
Evolución Post Mortem

> —Post mortem. [...] Se le podría llamar «Evolución post mortem» si nos ponemos científicos.
>
> Núria a Raül sobre los corredores.

## Evolución Post Mortem

### Nombre en otros idiomas

Inglés: *"Post-Mortem Evolution"*
Catalán: *"Evolució Post Mortem"*

## Guía

### Capítulo siguiente

Salida

"**Evolución Post Mortem**" o "**Evolución *Post Mortem***" es el cuarto capítulo de la historia *Screw the Walking Dead.*

## Sinopsis

El consejo toma una decisión que conlleva a una amenaza enorme que ataca la Comunidad.

## Personajes

* Raül Rovirosa
* Marta Rovirosa
* Laura Rovirosa
* Lara García
* Olaia Lafont
* Núria Pizà
* Beatriz García *(Sin líneas)*
* Santiago
* Miguel
* Sara *(Sin líneas)*
* Eloi *(Sin líneas)*
* Tomás *(Sin líneas)*
* Pablo *(Sin líneas)*
* Ángela

## Muertes

* Ángela
* 30 habitantes sin nombre de la Comunidad *(Vivos, no mencionado)*

## Curiosidades

* Primera aparición de Tomás.
* Primera aparición de Pablo.
* Primera (y última) aparición de Ángela. *(Viva)*
* El título del capítulo hace referencia a una frase de Núria Pizà.
* Este es el primer capítulo en que se introduce la nueva variante de caminantes del universo de *The Walking Dead*.
Departamento de los Mossos d'Esquadra de Sant Boi

El **Departamento de los Mossos d'Esquadra de Sant Boi** fue una antigua comisaría en Sant Boi de Llobregat de la historia *Screw the Walking Dead*.

Después del Apocalipsis, los que trabajaban ahí se quedaron durante un tiempo. Decidieron salir pero perdieron más de la mitad de los agentes. Cuando la Comunidad de Can Julià llegó, Oscar les sorprendió y todos les ayudaron con armas a cambio de provisiones y protección en un hogar.
Bonus

**Bonuses** are powerups that can be obtained in Chuzzle 2.

## In Chuzzle 2

All of bonuses are consumable and can be used up after their obligation. Some bonuses are actively used while others are passively.

There're 12 sorts of available bonuses in Chuzzle 2.

### Obtain

A bonus can be obtained mainly in Arcade Mode. In Arcade Mode, some flask points may appear in the map of each level, and the player can probably earn a bonus when the level progress reaches those points.

Pets in Chuzzarium may grant gifts once a while. Those gifts may also contain a bonus. Besides, when finishing Daily-Do challenge the first time of each day, the daily reward can be a bonus. If you leveled up in Daily-Do, it will grant you 3 bonuses as gift.

### Usage

Some bonuses can be used actively by the player during the challenge, while some of them work all the time they exist. All of bonuses work in Arcade Mode except Daily-Do Redo, which only works in Daily-Do.
Michael Collins

**Michael Collins** is a character role-played by **tricky\_nicky106**.

## General Description

Michael Collins is a Sergeant with the **Los Santos Sheriff Dept**, Badge **#172**. He began his career with the same badge number at the Los Santos Police Dept before transferring to at the rank of Sergeant and taking up the equivalent posting within the LSSD.

Michael is known for having a no-nonsense style of Policing. He tends to be very forceful of rules due to his upbringing and being strict on rules. It is very rare that you see Collins showing any sort of emotion. He tends to keep himself to himself and very rarely discloses any information about his personal life.

Michael was also registered as a firefighter with the **Los Santos Fire Dept** before its disbandment.

Since joining the **Los Santos Sheriff Dept**, Collins and Rider have developed a strong friendship and always have each others backs. You can sometimes find them together in the favorite spot, Yellow-Jack. They are usually in there enjoying a few beers and singing some country songs.

Collins has strong hopes and asperations for the Sherrif Dept, he hopes to alongside Rider develop the Department to be the greatest it can be. He believes that with there great skills put together they can make the County of Los Santos a safe, crime-free area with a strong sense of community.