Currencies

## Currency

### **Orbs**

The virtual currency of the game. You can find them when opening door locks, rewarded by Lucky Thief Spell, winning leagues, exchange honor for them and even buying them with real money. *Developers have to pay the bills too.*

***Android Exclusive Orb Offers:*** Do various tasks in other google play apps for an orb reward

* *[Ex: Reach Lvl 10 in Raid Shadow Legends for 100 Orbs]*

Orbs are Used for almost everything: respin on gems, accelerate building traps and defenses, reroll random traps, accelerate rituals etc.

Everytime you are short on something it can be replaced by Orbs. (You cannot buy Suns with orbs currently though)

### **Coins**

We can find them when collecting from your gold mine, raiding other people, selling gems, watching ads, playing events etc.

They needed to skip dungeons, upgrade your guild level by donating them as a form of Gxp, used to upgrade traps up to level 30, upgrade thrones etc.

You can hold a maximum of 500,000 coins at one time.

### **Suns and Supersuns**

This is a new currency that appeared for the first time in November 2020 along with the secret slot at the back of your Totem.

* You can win them in events such as Shady Joe's event and even buy them with real money.
* Suns were given the capped at 200,000 in February 2021, Supersuns have no limit.
* Used to have a chance to produce another gem based on the gemscore of the ritual being done (chance gets better the more you spend).

* Supersuns only require 1 to have a chance to succeed while regular Suns price scales based on how good the gem in the secret slot will be

### **Emeralds**

This currency is produced automatically when you perform a ritual. The amount of emeralds produced depends on the overall ritual amount. Bigger rituals produce more emeralds.

You can produce up to 175 emeralds for a single ritual assuming you are fusing a *Perfect Gem*.

**1 Emerald** costs **30 orbs** which is very overpriced. It is recommended that you just try to get them from rituals or events.

* If you really need emeralds for some reason just use orbs to finish a ritual as you will get more fair Emerald Per Orb ratio

They are used to upgrade spells mostly and you need many of them to have every spell maxed. See Spells section for details.

### **Honor**

Every time a Guild Battle ends we can gather some honor based on the multiplier we have achieved before the Guild Battle ends.

Check the Guild Battle section for more details.

Honor can be spent in the Armory of our guild where we can trade it for almost everything: Orbs, coins, potions and even Magic Spheres.

### **Tears**

The currency is needed to upgrade traps above level 30 up to level 46. Is needed to upgrade the tree upgrades such as heartbeat, berserker etc.

Can be used also to donate GXP.

You can find tears by completing the maze each day (15 max without spell), by playing events, watching ads, by Lucky Thief spell etc.

Tears were given a limit of *200k* in February 2021.

The *King's Grace* Subscription *(No Longer Available)* gave 50 tears each day and they can be accumulated

## Magic items

Magic items are special ingredients that can be obtained after the completion of a ritual or by buying them in the store.

* There are four magic items: Unlucky Clovers, Bone Dust, Amanita Mushrooms, Guard's Eyes.
* Magic items are used to craft and upgrade thrones, and to obtain costumes in the Style o' Thief machine.

### Unlucky Clover

Unlucky Clovers () are the cheapest and most common magic item.

**Unlucky Clovers are required to craft Wealthy Duke and Lucky Crystal.**

**They are purchasable directly from the shop for 10 orbs each.**

### Bone Dust

Bone Dust () is rarer than Unlucky Clovers.

* Bone Dust is used to craft Wealthy Duke and Lucky Crystal.
* Its are purchasable directly from the shop for **35 orb**s each.

### Amanita Mushroom

Amanita Mushrooms () is rarer than Bone Dust.

* Amanita Mushrooms are used to craft Wealthy Duke, Lucky Crystal, Wise Judge, Sun Lit and Foreseer.
* They are purchasable directly from the shop for **95 orbs** each.

### Guard's Eye

Guard's Eyes () are the rarest magic item.

* They cannot be obtained at the first 3 totems.
* Guard's Eyes are used to craft and Wise Judge, Sun Lit and Foreseer.
* They are purchasable directly from the shop for **295 orbs** each.

### Odds

The chance of receiving magic items on a spinner changes as you progress through the first 6 totems.

* The Odds for the Mushroom and Eye go up as you progress through the first 6 totems
* *The odds cap at the 8 hour totem, and don't change from that point onward.*

### General Spinner Strategies

* If a spinner lands on an Unlucky Leaf () or Bone Dust () and you don't need then for any thrones you should re-roll as long as the price is not above 20 orbs
* If the spinner lands on Amanita Mushrooms () or Guard Eyes () , never re-roll as even if you don't need them for your totem yet you will always need them later.