City of Bywater/Bywater

## City of Bywater

Important NPCs

* Vodalian: Ally - Level 6, Magic User; Found randomly outdoors in Bywater [0,0 to 41,13]
	+ ~~Bug:~~ Vodalian carries a Quarter Staff +1, but attacks with a non-magical Quarter Staff

Shops & Temples

* "Pleasant Little Shop" - x7, y11: Banking, Normal armor/weapons/supplies, scrolls and potions [100% price]
* Madam Osswel's Specialty Shop - x13, y10: Closed until completion of "The Woman & The Dagger"; Magical armor/weapons, magical items [95% price]
	+ includes Frozen Viper +2, Scimitar of Dodging +2, Short Sword +3, Concealer of Lies +8, Gloves of Trickery +2
* Temple of Sestuona - x16, y3: Banking, Temple (260/360/860/1500) [100% price]
* "Tannery" - x38, y13: Bow +1, Leather Armor +6, Quiver of Protection +2, Other minor items [100% price]

Interior Locations

* Library - x25, y9
* Newt's Landing - x34, y2
* Castle - x4, y17
* Town brothel - x7, y6
* Magistrate's offices - x18, y9

Quests

* Rescue Dog (Very Minor; Random [0,0 to 41,18]) - Rewards: XP and Map (Secret Castle Entrance)
	+ Can be solved by successful acrobatic act, using Rope, casting Leap, Superfly, Fantastic Wings, or (Limited) Phase)
* Beastmen (Minor; Random [0,0 to 41,13]) - Rewards: XP, Gold (400), Map (Location of Beastmen Corral)
* Blacksmith's Son (Minor; x10, y6) - Rewards: XP, Gloves of the Seasons +8, Map (Blacksmith's Son's Body)
* The Woman & The Dagger (Minor; Random [0,0 to 41,18]) - Rewards: XP, Access to Madam Osswel's Specialty Shop **OR** Frozen Viper +2
* Drunken gnomes (x6, y3) - Battle if Vodalian is with party
	+ ~~Bug:~~ Vodalian is supposed to explain the reason for this fight, if he survives, but the wrong NPC is being checked for.
* Guardhouse (x9, y17) - Can obtain Invitation to castle, or turn town guards hostile.
* Main gate (x8, y16) - Requires Invitation.
* Barracks (x6, y16) - Requires Writ of entrance.
* Tavern (x9, y13) - Can obtain Invitation and Writ of entrance.

## Larger vicinity

### Notable locations

* Cave-in (x2, y48) - Successfully excavating leads to some gems, and eventually cave bears.
* Secret crypt (x16, y17)
* Cavern beneath graveyard (x13, y17)
* Spider tower gates (x5, y47) - Well-guarded (the first time)
* Dead goblin (x2, y44) - Battle with krise, yields personal items for blacksmith's quest.
* Goblin king (x5, y87)
	+ ~~Bug~~: if battled, supposed to have 40% chance to spawn goblins and archers each round if chief is alive, but wrong monster ID is checked
* Door to underdark (x24, y89) - cannot be opened from outside
* Secret passage to underdark (x20, y89)
* Secret passage (x77, y37) - leads to Waterford
* Orc chieftain (x88, y13) - looking for missing daughter; reward: Throwing Axe of Sketch +1, Poison Throwing Daggers
* Ranthog's treasure (x39, y56) - notable: Scimitar of Speed +2
* Cave leading to island (x57, y62)
* Cave on island (x58, y58)
* Sabre felines (x49, y85)
* Caves (x89, y88)
* Another cave entrance (x89, y69)
* Secret passage to spider tower (x50, y4) - Bypasses gates, but one-way
* Large iron door (x72, y13) - Battle with skeletal giant; carries Helm of Might +2, Banded Armor +6
* Skeletal beasts (x73, y13)
* Old grave (x52, y38) - XP
* Combat arena (x4, y24) - Battles with goblins, orcs, gnaths, hill giants, minotaurs
	+ ~~Bug~~: the reward for fighting with 2, 3, or 4 party members are what you're supposed to get for 1, 2, or 3 party members
* Beastmen stable (x17, y21)
* Giant trolls (x65, y88)
* Troll cave (x89, y79)
* Widow of the Web (x45, y1) - hidden until Spider Tower is cleared; 25% chance to summon giant and silt spiders if Widow is alive
* Trolls (x83, y4)
* More trolls (x81, y1)
* Giant snakes (x26, y41)
* Secret tunnel (x30, y26) - leads to blue dragon, treasure, cursed Dagger -5
* Mad troll (x4, y27)
* Slave prison (x2, y28) - destination for proto-hyenas
* King's gardens (x7, y21)
* Small dungeon (x89, y48)
* Mush mounds (x71, y78) (x73, y76) (x68, y77) (x69, y79) (x72, y79) (x70, y76) - battles repeat
* Huge slimes (x4, y36)
* Orc witch doctor (shop, priced at 50%)
	+ ~~Bug~~: shop has weapons and potions in stock, but only trades in body armor and magic items

### Random encounters

* Orc babe [50, 5 to 89, 34]
* Orc burial mound [50, 5 to 89, 34]
* Orcs fighting goblins [50, 5 to 89, 34]
* Ranthog the hill giant [67, 46 to 89, 89]
* Hill giant ambush [67, 46 to 89, 89]
* Hill giants fighting proto-badger [67, 46 to 89, 89]