Solarial

## Full Solarials

Solarials are generally humanoid in appearance. Solarials are a regal, noble race that does not intermingle with other species very often. They are from the realm of Muspelheim, the realm of fire. The parts of the realm home to Solarials are lush areas of greenery and beauty, set aflame. The flames do not hurt the Solarials, and are often an illusion of light. Muspelheim does not have a sun so much as a sky that simply exudes light from all areas, a mass of flame, gold, pink, and crimson swirling together. Underground, the rocks glow with molten light. Muspelheim is a shared realm with the fire giants, a race that generally stays away from the Solarials, but on occasion clashes with them. The whole realm is made of energy, saturated to the point of becoming unstable. Because of this, Muspelheim is constantly pulling itself apart, forming areas where the world unravels into fire and light.

They are usually of the Lawful, Good, and Neutral alignment mixes.

### Description

Solarials are creatures with vaguely imp-like facial features, and could be mistaken for Fae by the uneducated mage. Their eyes are often narrow and wide, normally of a metallic color to match their hair. Their noses are frequently sharply pointed, their mouths too wide for their faces, and their ears long and pointed. Other than those features, they have lovely, glowing skin and frequently are tall enough to stand just above a human's height when full grown. Their fingers are long and slender with nails of the same metallic color to match their eyes and hair. Their wings appear to be made out of energy, light, and/or fire and span nearly twice their height; they are magical wings and have no nonmagical substance to them. It is unknown whether they are born with them or if the wings develop in infancy.

### Food

They restore energy through contact with fire instead of eating. They can eat plants and food of other realms for the taste, but they do not strictly need to. They do not hunger, but instead grow weary and drained. To regain their energy, they 'eat' or consume fire from their realm.

### Traveling Tendencies

As crusaders against darkness, Solarial rarely come to our world. They spend a lot of their time balancing the darkness with light in the form of battling those that wish only chaos and consume life in all realms. Their primary enemies are the "rift monsters" and other Shadow Realm creatures. Therefore, if they leave their own realm, they often go to the Shadow Realm or any realm in which the shadows have invaded. Many humans do not know what a Solarial is, and cannot distinguish them from Fae.

### Abilities

Solarials have control of fire, but use it to Purify or Transform rather than in wantonly destructive ways. They also frequently have telekinetic powers allowing them to throw objects or people around in combat situations. Their magic doesn't have an official name, as it is a part of every Solarial's life and therefore is normal. No Solarials are magic-less.

### Values

The Solarial Realm is a place of change and energy, and its people are an embodiment of this. They value creation and new ideas, but see nothing wrong in the destruction of what they deem old or obsolete, as they believe it "frees" it to become something new. This "cycle" is a foundation of solarial thought. Some Solarials view it on a grand scale, seeing themselves as its guides and guardians, the only ones who understand it well enough to shape it. Others embrace the cycle on a more personal level, these solitary explorers tend to wander the realms in search of new experiences or some "quest" they can dedicate themselves to.

## Part Solarials

It is not often that Solarials ever leave the realm of Muspelheim, but some may travel to different realms on personal quests. When traveling to different realms on quests, Solarials have the opportunity to interact and have children with other species. Though rare, this interaction does happen and, in the case of human companions, results in Part Solarials.

### Appearance

Due to the mix of species, a Part Solarial does not take on all the looks of a full Solarial. Their wings are almost identical to a full Solarial’s, but may be slightly smaller. Their hair color, like that of the full Solarial, is often a metallic color such as silver, copper, bronze, golden, or black. Part Solarials have more human-looking facial features than those of their solarial parent. Most Part Solarials tend to have longer fingers like the full solarials, but their fingernails generally resemble those of a human. Part Solarials generally do not have glowing skin, but with certain strong feelings a faint glow can sometimes be distinguished. They take on the height of a normal human, generally slightly taller than the average human.

### Food

Unlike the full Solarial, Part Solarials eat as normal humans would. They are especially fond of salads and natural foods. They do not ever really experience hunger, but instead feel drained and exhausted. Eating can help to lessen this feeling, but takes longer than solarial fire does to help to completely restore their energy. Without the natural fire from Muspelheim, Part Solarials tend to have trouble regaining their strength when feeling drained. Due to this, Part Solarials may need to eat more food than the average wizard. Though food takes longer than solarial fire, it will certainly help a Part Solarial get their strength back.

### Solarials and the Human Magic Community

Only scholars and those few who study other realms (which is treated by some communities as dark arts) will know about the existence of Solarials, and so most human mages would not recognize a Part Solarial or a Full Solarial. They may even mistake them for Fae or Partlings. For the most part, the Human Magical Community maintains an impartial view on Solarials; how each individual reacts to a Solarial or Part-Solarial depends on their own perceptions and habits.

### Abilities

Part Solarials can use their magical wings to fly, though they are naturally weaker and require a lot of practice. They also frequently have telekinetic and solarmancy talents inherited from their Solarial parent. In addition, most Part Solarials have a natural tendency toward fire magic, though often cannot control it until they reach adulthood.

### Common Values

Part Solarials are generally prideful, like Full Solarials, and are known for their creative ideas. They are protective and can be brave and have a particular dislike for dark creatures. They are generally curious and peaceful, but can sometimes tend to see themselves as ‘more important’ than others due to the Solarial’s beliefs. Many Part Solarials adopt the belief system of wizards (as they live in their realm), but the few that live in Muspelheim adopt the belief system of the Solarials.