Demo 0.6.0

Demo 0.6.0 was released on 31st of October and introduced many new features, as well as Title Screen and Sample Levels.

## Changelog

\*\*Tilesets and decoration\*\*

-Redone grass tiles to look closer to the original 63 tiles

-New cobblestone tileset

-New stone bricks tileset

-New marble bricks tileset

-Redone SM64 trees to have leafier shading

-Redone bushes to have leafier shading

-Redone mushrooms to fit more coherently with other sprites

-Redone clouds to fit more coherently with other sprites

-New arrow decoration

-New pine tree and large pine tree decorations

-New bone platform decoration

-New wood platform decoration

-Redone snow tiles to have snowier shading

-Redone snow trees to look more like the original 63 decoration

-New large snow tree decoration

-New snow pillar and large snow pillar decorations

-New cave tile shading

-New black granite tileset

-New cave tree and tall cave tree decorations

-New cave plant decoration

-New cave spore and mini cave spore decorations

-New negative rock tileset

-New toy blocks tileset

-Redone brick tiles to fit more coherently with other sprites

-New wood planks tileset

-New glass tileset

-New gem block tile

\*\*New objects\*\*

-Door that teleports you between 2 locations

-Cannon with customizable blast power and angle limit

-Carousel platform with customizable width, radius and speed

-Moving platform with customizable width, end destination, speed, and movement pattern

-Seesaw platform with customizable width

-Steel gear that turns the character invincible, with customizable duration

-Steel bricks, which are only breakable by metal characters

-Ghost pepper that turns the player transparent and invulnerable

-Iron bars that can be passed through by invisible characters

-Rainbow star that turns characters invincible and limits all input except jumping

-Rainbow block that can only be broken by rainbow characters

-Glide feather that allows characters to fly by diving or triple jumping

-Parakoopas

-Rocket nozzle

-Blue coins

-Star coins

-Shine shards (silver stars)

-Note blocks with customizable bounce power

\*\*Tweaks\*\*

-Shine sprites can now be recolored

-Shine sprites can now be set to not kick you out of the level when collected

-New BG-1 layer to allow for more detailing on background tiles

-Added buttons in the properties menu to move an object to the back or front

-Green demons now have a short spinning animation at the start to give the player a head start

-Spin move now only deflects enemies for a short amount of time at the start, a particle animation has been added to reflect this

-Shells can now grab coins

-When one person dies in multiplayer, the split screens no longer merge into a single screen

-You can now reset the level to the default template in the settings menu

-Red coins now have a more fitting sound

-Middle click now picks the tile or object currently selected by your cursor

-When making a new level, the music is randomized to a random grass theme song

-Camera now centers on the P1 spawn rather than the bottom left when starting the editor

-Camera can now move up to 3 tiles outside of the level boundaries

-New default toolbar layout

\*\*Bug fixes\*\*

-Coins can no longer go inside walls

-Goombas will no longer softlock when ground pounded from the side

-Character will no longer slide forever in between two slopes

-The sound when collecting a large amount of coins at once now has a normal volume

-Logs will no longer have trouble falling when walked on

-Character is no longer propelled downwards when walking off of slopes

-Red coin shines no longer glitch when no red coins are in the level

-Fixed floor clipping when diving into shine sprite

-Character no longer has problems occasionally when wall jumping

-Coins no longer save between deaths

-Many crashes have been fixed

\*\*Other\*\*

-Title screen

-Levels screen that saves levels and stats for each level

-Template levels, which are levels made by our level designers to show off features of the new update

-Added option to remap your controls to any configuration

-Added option to show a speedrun timer in the bottom right when playing a level

## Trivia

* This update is currently the biggest update.