Gohdumsin

* Full Power
* Restricted

## Gallery

Gohdumsin is an unknown entity from Starr and perhaps the Eliath Beyond. Rebelling against his previous owner, he gave his loyalty to Nurmor and became one of his most powerful Voidal Knights. Creator of the Martyr Ten, he is evil personified, and an overwhelming obstacle to the Heralds of Retha. He was ultimately destroyed by said heroes after a failed attempt to disrupt the Sea of Time.

## Appearance

Gohdumsin is a very tall skeletal figure, with long curved horns and messy black hair. He has a snout-like face with a disproportionally small ribcage. Along with having long fingers, he has animal-like legs and feet. Additionally, he has red, glowing eyes and wears a wide dark red cape attached to his shoulder bones.

In his restricted form Gohdumsin had no cape, no hair, and his skeletal appearance was very different. His horns were also much shorter.

## Brief History

Gohdumsin was first created by an unknown entity from the Eliath Beyond with the single purpose of destroying Starr. Gohdumsin rebelled and killed this previous owner, with Nurmor soon becoming the replacement. Becoming one of the Voidal Knights, Gohdumsin was tasked with keeping an eye on Estna while she roamed free. At some point he created the Martyr Ten and took over the Mirror World. Not long after, all ten knights' essences were sealed away in the Chaos Core. Gohdumsin's, however, was also sealed in a black skull-like item.

Much later, in the 12th dawn, Gohdumsin was able to use a very small fragment of his power to encounter and battle a weak Heralds of Retha, barely starting on their adventures in Avallon. Gohdumsin ambushed the heroes twice, cursing multiple members before vanishing. He allegedly had the chance to end their lives, but didn't.

When the core was finally destroyed, Gohdumsin was freed. He was tasked to hunt down Estna once more, and entered Senoption with the Fear, Fury, and Grief Riders. Gohdumsin soon encountered the girl, and used his knife to stab her multiple times, sending her to the brink of death. He stayed to talk to the much more powerful Heralds of Retha, commented on Dimiourgia, and vanished.

Now focusing on eliminating deities, he created The Gifted, a group of loyal individuals each tasked with helping Gohdumsin bring down specific deities. The entity took Optin Eil and defeated the Angel King, then did the same to the Demon King with Gehennuhl, confining both deities to the Mirror World. Narcilis was sent to hypnotize the Kin of Law. This one was unloyal and revealed secrets to the Heralds. Almost immediately, Gohdumsin took his magic and erupted out of his mind, killing the black magic user, and then destroying the nearby Kin of Minds. Taking the Mind Charm, he briefly fought the Heralds of Retha, even summoning riders. The heroes were forced to retreat while Gohdumsin returned to his Mirror World.

In the new timeline Gohdumsin was unable to defeat the Demon King. During the Narcilis incident he kidnapped the Kin of Time and retook his black magic user, later taking his powers. Gohdumsin communicated with Nurmor and began to practice with the Time Charm. When Dimiourgia awakened, Gohdumsin and his riders invaded the Sea of Time and nearly disrupted the timeline. However, the Heralds of Retha used their temporary gifts from Father Estic to stop time and destroy the creature's body with Pagranor's blessed magic. His head was taken to the Mirror World and destroyed through a combined attack from the Heralds, permanently ending Gohdumsin's reign of terror.

## Abilities

Gohdumsin is an extremely powerful entity, being considered a god of darkness within Starr. He has mastered three different types of magics, and combined them, using them in simultaneous harmony. Additionally, he is one of the strongest Voidal Knights.

* **Cursed Magic Mastery-** Gohdumsin is a master at using cursed magic, a perfect combination of the three most prominent magics of darkness. This makes him nearly unstoppable and one of the most feared creatures throughout Starr.
	+ **Umbra Magic Manipulation-** Gohdumsin is able to fully control umbra magic, the combination of dark and shadow magic. This grants him a plethora of different abilities.
		- **Dark Magic Manipulation-** Gohdumsin is able to fully control dark magic, which includes the manipulation of life force, the corruption/change of his body, and much more. It can be used to conjure many different types of magic.
			* **Curse of Decay-** Gohdumsin can inflict a dark curse upon his victims, one of decay. Once contracted, this curse slowly kills its inhabitants, continuously weakening them with every moment. If not cured, it will kill.
			* **Negative Emotion Empowerment-** Gohdumsin can use dark and black magic to empower himself with negative emotions. He has chosen his favorite ten: Regret, Distrust, Hatred, Guilt, Sorrow, Bliss, Grief, Fury, Despair, and Fear. The emotions can serve as a source of power and base abilities for his underlings.
				+ **Martyr Creation-** Gohdumsin has used the ten emotions and a bit of void magic to create curses known as the Rider Curses. Whoever is given this curse becomes Gohdumsin's underling, unable to deviate from his commands. They also feel their emotion eternally and the curse can be passed down through death.
				+ **Martyr Summoning-** Manifesting the rider armors out of his ribcage, they instantaneously turn into the full rider, effectively summoning them at will.
		- **Shadow Magic Manipulation-** Gohdumsin is able to fully control shadow magic, which includes teleportation, shifting his body, and hiding. Essentially contorting himself in all sorts of ways.
			* **Tendril Manifestation-** Gohdumsin can manifest several black tendrils out of his mouth. They can be used to inflict curses through damage or serve as extra appendages.
			* **Shadow Transformation-** Gohdumsin can use shadow magic to transform into his own shadow, The form grants him greatly enhanced speed, the ability to phase through objects, and flight.
	+ **Black Magic Manipulation-** Gohdumsin is able to fully control black magic, which includes curses, hexes, and other forms of trickery. It is not directly as powerful as the others, but better for mental uses and confrontations.
		- **Voodoo Magic Manipulation-** Gohdumsin can use black and shadow magic to use voodoo magic. He could potentially create voodoo dolls of his victims or resurrect others of his choice.
			* **Self-Resurrection-** If Gohdumsin were to perish he could almost instantly resurrect himself with his own voodoo magic, plus increasing his power, coming back even stronger than before.
		- **Spectator Curse-** Using black magic, Gohdumsin can place a special curse on targets of his choice. This curse manifests itself in the form of a subtle red light in the target's eyes which allows Gohdumsin to see and hear everything the target is seeing and hearing. He can inflict this on multiple people such as the Heralds of Retha and The Gifted. The red light can be hidden.
	+ **Crimson Eclipse-** This spell is the ultimate culmination of Gohdumsin's cursed magic techniques. When the spell is cast it creates a solar eclipse wherever Gohdumsin would like. This phenomenon has many benefits, such as blinding the Overseer until the dark magic subsides, cast any dimension in red darkness and put himself in his natural habitat, convert any dimension into a fragment of the Mirror World for a set period of time, Slowly melt anyone in it's presence, and curse those who wander into its red light.
* **Mirror World Transportation-** Gohdumsin has the ability to instantly transport himself, and possibly others, into the Mirror World dimension. He can presumably use this power anywhere in any dimension to retreat to his domain.
* **Power Bestowal-** Gohdumsin has the ability to bestow different fractions of his power onto others, such as the Martyr Ten or The Gifted, where all three specimens were given a different type of magic.
* **Void Magic Manipulation-** Gohdumsin never really uses his void magic on its own but instead applies it as a great power booster, making his attacks deadly.

## Equipment

Gohdumsin's powers don't require any items but the entity had been seen wielding a few possessions.

* **Gohdumsin's Knife-** An elegant white metal knife, it was briefly used to stab Estna multiple times. The knife does not originate from Mana or Estic.
* **Time Charm-** Gohdumsin's interest in time was peaked by the Heralds of Retha. The entity later kidnapped and killed the Kin of Time then used his charm to almost disrupt the Sea of Time. After his death it was gifted to Finik Emot.

## Weaknesses

* **Blessed Magic-** Due to his cursed powers, Gohdumsin suffers a great weakness to blessed magic and it's submagics such as light, holy, and white. The effects can vary but definitely inconvenience him and disorientate his magic. This was used to destroy his body.
* **Cursed Magic Nullification-** Gohdumsin's magic is almost entirely made up of cursed elements. Nullifying this magic would be detrimental and extremely effective against the entity. This weakness was exploited by the Heralds of Retha.
* **Mirror World Death-** Gohdumsin can somehow overcome death anywhere except for the Mirror World, the one place where he can truly be destroyed. This weakness was exploited, ending Gohdumsin's life.

## Trivia

* Gohdumsin was originally going to wear Venge-Metal armor.
* At first, Gohdumsin was not planned to be a Voidal Knight, and he was known only as "The Demon."