recursal/Fanatic-Fandom huggingface dataset:
Airs of Crossroads

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**Airs of Crossroads** is considered a Hidden Quality discovery in Sunless Skies.

## Hidden description

*"Your worth will be measured. So will your debts."*

## Obtaining

Hidden Qualities are used to track various things and are invisble to the player.

## Quality status

**Airs of Crossroads** has different statuses according to your actions, defined by the comment in front of the quality.

### Variable Interaction description

These desciptions appear when a specific group is called for text.

#### Identity

* **[**0**]** Mistress Fathom
* **[**20**]** Mistress Poppyseed
* **[**40**]** Mistress Grain
* **[**60**]** Mistress Perch
* **[**80**]** Mistress Drachm"

#### DealAccepted

* **[**0**]** \"How splendid,\" declares Mistress Fathom. \"Something you need, in exchange for something that I may one day want.\"
* **[**20**]** Mistress Poppyseed grips your hand with a sharp, insectoid claw. \"How you do this. Yes? Good. Deal made. Will collect debt in time.\"
* **[**40**]** Whatever hides behind Mistress Grain's veil chitters in appreciation. \"Good, good. Our deal is struck. Be ready to repay it.\"
* **[**60**]** Mistress Perch extends a leg from under its skirt, curling it around your hand to seal the deal. \"I have taken your measure. Repay me when I demand or I will take more. \"
* **[**80**]** Mistress Drachm does not speak, but produces a lengthy contract. Only after signing do you notice the smallest print hidden in the letterhead, stating that you are not agreeing to charity, but a loan.

## Interactions

### Interactions in Detail

Click *Expand* on the right for more.

+ +1 x Eleutherian Mystery
+ +100 x Experience
+ +1 x Unlicensed Chart
+ Crossroads Timer =  Date+7+[1-14]
 Accept a gift of wit
+ +1 x Moment of Inspiration
+ +1 x Eleutherian Mystery
+ +100 x Experience
+ Crossroads Timer =  Date+7+[1-14]
+ +1 x In Debt to the Measurers
 The Price of Charity | Pay the Amaranthine Price
+ Crew ≥ 2
+ Supplies ≥ 2
+ Caddy of Dried Tea ≥ 2
+ Crate of Nostalgic Crockery ≥ 2
+ -2 x Supplies
+ -2 x Caddy of Dried Tea
+ -2 x Crate of Nostalgic Crockery
+ In Debt to the Measurers = 0
+ Crossroads Timer = 0
+ A Gift = 0 [You have paid your debt to the Measurers.]
 Pay the Chrysanthemum Price
+ Lightless ≤ 0
+ Vision of the Heavens
+ + A Gift\*7 x Vision of the Heavens
+ In Debt to the Measurers = 0
+ Crossroads Timer = 0
 Pay the Nepenthine Price
+ Crew ≥ 2
+ In Debt to the Measurers = 0
+ Crossroads Timer = 0
+ -1 x Selection of Immaculate Souls
+ A Gift = 0 [You have paid your debt to the Measurers.]
+ + Crew/2 x Another One, Lost
 Pay the Chrysanthemum Price
+ Lightless ≤ 0
+ Vision of the Heavens
+ + A Gift\*7 x Vision of the Heavens
+ In Debt to the Measurers = 0
+ Crossroads Timer = 0
+ A Gift = 0 [You have paid your debt to the Measurers.]

Template:Navbox Hidden
A Rupture!

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 277027

**A Rupture!** is a Sunless Skies Random Event.

## Story description

*With a groan like a dying whale, your locomotive's hull buckles.*

*Game note: Your Hull has fallen to zero. Your captain is dead.*

## Trigger conditions

 Hull ≤ 0,

Location: The High Wilderness

Area: The Sky

Frequency: Always (100%)

## Interactions

The hull cracks. The sky pours in. |  | **An end**
Acquiring a Shovel

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 306071

**Acquiring a Shovel** is a Sunless Skies Story Event.

## Story description

*The Yoked spirit clutches her shovels jealously. She lacks a voice-jar, so instead she crouches and scrawls in the mud. THESE GUIDE THE DEAD TO THEIR DOOR, she writes. THEY ARE RESERVED FOR THOSE WHO NEED THEM MOST. THE FRAILEST SPIRITS. THE STRUGGLING.*

## Trigger conditions

Location: Death's Door

Area: Limbo

Frequency: Always (100%)

## Interactions

Even if the shovel doesn't guide you, it's better than scrabbling in the mud with your bare hands. | + 3 x Jumble of Undistinguished Souls
The spirit's porcelain mask is impassive, but she pauses as though in agonised thought.
When she comes to a decision, it is sudden and final. A shovel is thrust into your hands. You are spun around and pushed on your way.+ +1 x A Shovel
+ -3 x Jumble of Undistinguished Souls

Your appointed guardian steps smoothly forward and takes over.  | + Accompanied by a Litigator ≥ 1
In no time at all, Litigator: the Cowled Loquacitor(name)Litigator: the Embittered Devil(name)Litigator: the Nameless Spirit(name) has persuaded the recalcitrant shade that you are the frailest and most meagre of spirits. You are handed a shovel, and she even writes GOOD LUCK in the mud.
Your Litigator informs you, however, that they will wait for you back at the engine. They have no desire to get any closer to Death's Door than they already are.+ +1 x A Shovel

What does it look like when a shade is ailing? You cough and lean against the wall of the trench.  | + Hearts challenge (**117** for 100%)
+ Date ≥ Shovel Persuasion Timer
 **No luck**
The Yoked spirit seems strangely unmoved by your performance. She must have a heart of stone. She draws herself up and loudly commands that you leave her in peace, drawing stares from all the other nearby shades picking their way across mud.+ +1 x Terror
Relenting, she hands you a shovel and writes GOOD LUCK in the mud.+ A Shovel = 1 [You have acquired a shovel.]
+ Shovel Persuasion Timer =  Date + 15

## Links

### Links Out

 The Endless Furrows

Template:Navbox story events
A Nightmare: the Light that Blinds

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 296996

**A Nightmare: the Light that Blinds** is a Sunless Skies Story Event.

## Story description

*During your bed-bound absence, your crew have taken to wearing stiff leather blindfolds, sketched crudely with eyes in coal-dust and chalk. When you order them removed, they feign ignorance.*

*Perhaps they wish to hide their true allegiance? Perhaps they're trying to taunt you? You swear that sometimes, when you get the right angle, you can see white starlight burning beneath the leather.*

## Trigger conditions

Location: AlgernonBaroque default setting

Area: Limbo

Frequency: Always (100%)

## Interactions

You must know what hides beneath. | + Crew ≥ 3
You lurch forward and rip an engineer's blindfold from his face. He shrieks in terrible anguish and staggers away, his hands clasped to his face. The rest of your crew are shouting, though their words seem distant.
You gaze into your bloodied palm. The engineer's eye looks back.

Tucking it into your shirt for later examination, you order the rest of your crew to stop bleating and get back to work. Several seem unaccountably upset and vow to quit at the next port, including the shrieking engineer whose blindfold you confiscated.+ Airs of Terror = (1 to 100)
+ +10 x Terror
+ -3 x Crew
You don't want to stand out from the crowd. |  | **A brief acclimatisation**
It's easy enough to learn to navigate the train by feel, though you suffer a few bruises and scrapes in the process. Your crew seem unaccountably upset that you joined in with their little game, and beg you to remove your blindfold.
You wonder – how do they even know you're wearing it? You wish you could peek, just a quick glance to see if they've unhidden their own eyes, but you fear the consequences.+ Airs of Terror = (1 to 100)
+ -1 x Mirrors
+ +1 x Vision of the Heavens
A Nightmare: They Speak of You

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 296495

**A Nightmare: They Speak of You** is a Sunless Skies Random Event.

## Story description

*The crew fall silent when you enter a room. One avoids being touched by your shadow. Another never meets your eye. Do they suspect? What do they suspect?*

## Trigger conditions

Location: The High Wilderness

Area: Limbo

Frequency: Always (100%)

## Interactions

They're not here. Remember? Your crew is all gone. | + Crew ≤ 0
It only feels like they're talking about you. Really, you're rid of them. There's no one left to notice anything amiss. If you go to sleep, in the morning you'll be alone.
That doesn't stop them from shouting at you as you walk away.+ Airs of Terror = (1 to 100)
+ +10 x Terror
That one, in the corner.  | + Crew ≥ 1
He says you have strange eyes. He says your eyebrows don't match. He says you've taken in too much starlight and that your cheeks are not made of skin. He says that there's a demon caught in the back of your throat who screams when you try to give orders.
It's all nonsense, but you can't have disrespectful rumours going around on your own ship, can you?+ Airs of Terror = (1 to 100)
+ -1 x Crew
+ +1 x Another One, Lost
+ +5 x Terror
There is nothing for them to notice. There is nothing amiss. Everything is just as it should be.
*Game note: Reduce your Terror by 50, but increase your Nightmares.*

See? This thing that you are doing with your face is called smiling. It means everything is fine, and there is nothing to fear.
You crew begin to talk, loudly, about the weather. You can smell the stink of them. The reek of their always-dying flesh.+ -50 x Terror
+ +1 x Nightmares
+ Visitation =  Date+2

Template:Navbox random events
A shattering

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 285684

**A shattering** is a Sunless Skies Story Event.

## Story description

*The Half-Glass Empty opens his mouth, and rasps the opening notes of a hymn as he splinters. There is no joy in the harsh notes, and it ends abruptly as his jaw slips free of his face. With that he sags, and collapses into an unspooling mess of shards and shreds.*

## Trigger conditions

 The Empty Has Been Shattered ≥ 1

Area: Limbo

Frequency: Always (100%)

## Interactions

Now the glass can float through the empty. |  | **A perfunctory funeral**
Your crew gather in a simple memorial for an unknown man whose life, now gone, remains largely a mystery. You say a few words that seem appropriate and open the exterior hatch.
Glittering shards rush out into darkness and are snatched by the winds. For a brief moment, your train leaves a glimmering trail, and then the Empty's remains are far behind.

The light will shine through him forever, now. Or until the Sun goes out.+ +1 x Vision of the Heavens
+ +1 x Moment of Inspiration
+ +1000 x Experience
A London Address

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A London Address** is considered a Journal Quality Opening Narrative in Sunless Skies.

## Objective description

*"You could take the box to London, as requested..."*

## Quality status

**A London Address** has different statuses according to your actions, defined by the comment in front of the quality.

### Journal description

* **[**10**]** You could take the box to London, as requested

### Interaction description

* **[**10**]** You could take the box to London, as requested...

## Interactions

### Interactions in Detail

Click *Expand* on the right for more.

Template:Navbox Journal
A Visitation: Increasing clarity

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 296462

**A Visitation: Increasing clarity** is a Sunless Skies Random Event.

## Story description

*Your skin is going clear in patches, and the texture's crackly and brittle, like old parchment. The veins show copper-blue beneath.*

## Trigger conditions

 Nightmares ≥ 2

 Date ≥  Visitation,

 You Are Not Yourself ≥ 2 ≤ 2,

Location: The High Wilderness

Area: The Sky

Frequency: Always (100%)

## Interactions

Where is the pot of cream you keep for occasions like this?  |  | **Smudges on your sleeves**
Oil your skin, paint it in the old colour, and you can go unnoticed a while longer.+ Visitation =  Date+2
+ Airs of Terror = (1 to 100)
+ You Are Not Yourself = 3 [You are not yourself.]
+ -1 x Mirrors
The skin comes away fast and easy, like sheets of puff pastry cracking under a fork. |  | **Shine**
One layer, two, and then you have to stop. Beneath those layers is flesh, burning pain, and something so bright it sears your eyes. Bandages will conceal this. Next time, you must try harder to contain your curiosity.+ Visitation =  Date+2
+ Airs of Terror = (1 to 100)
+ -1 x Hearts
+ You Are Not Yourself = 3 [You are not yourself.]
A Visitation: the Staring Light

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 296966

**A Visitation: the Staring Light** is a Sunless Skies Random Event.

## Story description

*For weeks you've felt the pressure of hidden eyes, their gaze gnawing into your skin like burrowing ants.*

*At first you suspected the junior navigator, who you caught glancing your way not once but twice. But she seemed baffled by your sharp rebuke.*

*As you sit in your quarters, the cloying sense of scrutiny mounts. You stare helplessly from the window, and the stars stare endlessly back.*

## Trigger conditions

 Nightmares ≥ 2

 Date ≥  Date,

 You Are Being Watched ≥ 2 ≤ 2,

Location: The High Wilderness

Area: The Sky

Frequency: Always (100%)

## Interactions

Could it be the stars that are watching you? |  | **Confirmation**
You requisition a telescope from one of your crew. For a moment, you hesitate. The stars may well be watching. How will they react if you look back?
Finally, you hunch and scan the sky until you find burning gold. You see—
—a stare that impales— an abyss-gaze, hollowing— your soul smeared across a microscope-slide— merciless, unphilosophical, eternal contemplation—

When you step back from the telescope, trembling, you see that the sky now bristles with piercing eyes where the stars used to be. They're watching. They've always been watching.+ Airs of Terror = (1 to 100)
+ Visitation =  Date+2
+ You Are Being Watched = 3
+ +1 x Savage Secret
+ -(1 to 5) \*10 x Experience
+ +5 x Terror
 **Shutter all the windows**
The stars pierce you like needles. All you can do is hide. |  | **Peace at last**
You order all the shutters closed. All of them? Yes, all.
The train drifts blindly through the sky. Rubble crashes and thumps against the hull, shaking the floor. Doors rattle in their frames.

Your crew beg you to lift the shutters, but you're enjoying your hard-won privacy. You can't bare yourself again. Not yet.+ Visitation =  Date+2
+ Airs of Terror = (1 to 100)
+ You Are Being Watched = 3
+ -4-(1 to 4)  x Hull
Dr. Wernicke Death Certificate

## Content

*Please find attached a copy of the DEATH*

*CERTIFICATE for RUDOLF G. WERNICKE, Murkoff*

*Psychiatric Systems subcontractor no. 148616.*

*No surviving family.*

*STATE OF COLORADO*

*hold to light to view watermark*

*File No. 8732*

*Place: Colorado*

*Town or City: Mount Massive Preserve*

*Full Name: Rudolf Gustav Wernicke*

*Length of residence in city or town where death*

*occurred: 0 Years, 7 months*

*How long in U.S., if of foreign birth: 55 years*

*Sex: Male*

*Color or Race: White*

*Single, Married, Widowed, or Divorced (write*

*the word): Single.*

*Date of Birth: October 20, 1918*

*Birthplace: Germany*

*Date of Death: February 28, 2009*

*I hereby certify:*
*that I attended deceased from June 4, 2003 to*
*February 28, 2009*
*that I saw him alive on February 27, 2009, that*
*death occurred on the date stated above at 4:11*
*AM.*

*The principal cause of death and related*
*causes of importance were as follows:*
*"Heart failure due to advanced age."*
*THIS IS TO CERTIFY THAT THIS IS A TRUE AND*
*CORRECT COPY OF THE OFFICIAL RECORD*
A Known Face at Magdelene's

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Known Face at Magdelene's** is considered a Hidden Quality Reach: Magdalene's in Sunless Skies.

## Hidden description

*"You have spent some time at Magdalene's."*

## Obtaining

Hidden Qualities are used to track various things and are invisble to the player.

## Interactions

### Interactions in Detail

Click *Expand* on the right for more.

Template:Navbox Hidden
A Stopped Mouth

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Stopped Mouth** is considered a Hidden Quality Reach: Traitor's Wood in Sunless Skies.

## Hidden description

*"You have gagged your mouth in the Barrows of Silence."*

## Obtaining

Hidden Qualities are used to track various things and are invisble to the player.

## Interactions

### Interactions in Brief

Click *Expand* on the right for more.

 The Barrows of Silence | 'Gag yourself'
 The Barrows of Silence | 'Remove your gag'

### Interactions in Detail

Click *Expand* on the right for more.

+ A Stopped Mouth ≤ 0
 Remove your gag
+ A Stopped Mouth ≥ 1
+ A Stopped Mouth = 0

Template:Navbox Hidden
A Colonisation of Cantankeri

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Colonisation of Cantankeri** is considered a Hidden Quality Agent Spawning in Sunless Skies.

## Obtaining

Hidden Qualities are used to track various things and are invisble to the player.

## Interactions

### Triggered Events

Click *Expand* on the right for more.

+ Visitor: Albion = 1
+ Visitor: The Reach ≥ 10

Template:Navbox Hidden
A Meeting at the Crossroads

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 298725

**A Meeting at the Crossroads** is a Sunless Skies Story Event that begins when interacting with a Crossroads discovery.

## Story description

*A figure waits by the signpost. In silhouette, it resembles a woman in a long skirt. Up close, you hear the clatter of chitin, wrapped in layers of veils and shawls that smell of harsh antiseptic. A Measurer, the stories go. Few of them have happy endings.*

*The figure introduces itself as Airs of Crossroads(Identity), and offers charity, of a sort. "A measured charity," to be exact. A Gift(Warning)*

## Trigger conditions

Area: Limbo

Frequency: Always (100%)

## Links

### Links Out

 The Imagined Contents of a Span of Time Between When an Event was Supposed to Occur, and When it Finally Did

Template:Navbox story events
A Time for Contemplation

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Time for Contemplation** is considered a Hidden Quality Albion: Avid Horizon in Sunless Skies.

## Obtaining

Hidden Qualities are used to track various things and are invisble to the player.

## Interactions

### Interactions in Detail

Click *Expand* on the right for more.

+ An Initiate of the Supralapsarians ≤ 0
+ An Offering Made = 1 [You left food at the end of the Horizon]
+ A Time for Contemplation =  Date+7
+ +5 x Terror

+ An Initiate of the Cult of the Saints ≤ 0
+ An Offering Made = 2 [You left fuel at the end of the Horizon]
+ A Time for Contemplation =  Date+7
+ +5 x Terror

+ Entirely Displeased ≤ 0
+ An Initiate of the Displeased ≤ 0
+ An Offering Made = 3 [You left flesh at the end of the Horizon]
+ A Time for Contemplation =  Date+7
+ +5 x Terror
+ +1 x Another One, Lost

**Triggers event:**  On the Quiet Sea
 Aboard the Flotilla  | Leave the Flotilla
+ Embraced by the Displeased = 0
+ Embraced by the Sanctified = 0
+ Embraced by the Supralapsarians = 0
+ A Time for Contemplation =  Date+14

**Triggers event:**  On the Quiet Sea

Template:Navbox Hidden
Big Fucking Guy (notitie)/nl

## Inhoud

***"The big fucker is stalking me. Found a patient file for a CHRIS WALKER, ex-military police, several tours in Afghanistan. A lot of the blood in this place is on his hands. But not all of it."***

## Vertaling

***"De grote eikel is me aan het achtervolgen. Heb een patiënte bestand gevonden voor ene CHRIS WALKER, ex-militare politie, meerdere reizen in Afghanistan. Veel van het bloed van hier zit op zijn handen. Maar niet alles."***

Engels: Big Fucking Guy
Jennifer Roland

**Jennifer Roland** is a pathologist employed by the Murkoff Corporation at Mount Massive Asylum in Outlast.

## Summary

Jennifer Roland is a pathologist working on the Walrider Project. She has stated that she is against the current practices and methodologies, and before the events of Outlast, had submitted a request for leave, citing fellow scientist Wernicke as a "senile Nazi".
I'm Inside

## Content

***"I'm inside. Bodies everywhere. Blood. Burn marks. Heads lined up like bottles behind a bar, Dead Murkoff scientists hung from the ceiling; their badges say "Murkoff Advanced Research Systems". Murkoff's longtime M.O. has been to profit off the exploitation of supposed charity. Fuck the third world and bankroll another billion.***

***How did Murkoff think they would make money off a building full of crazy people?***

***There's some kind of tactical cop pinned like a pig on a spot. Tells me to get the fuck out and then dies. Would have been a good thing to hear when I could still leave the way I came."***
The Gospel of Judas

## Content

*I am an unworthy supplicant, who can serve our lord only by feeding our lord. Please take me, Walrider. Let my sheperd's Apostle see it and spread it with his lies for a greater truth. Your time upon the world has come. My flesh longs for your beautiful wraith. My blood is filled with you and waiting to be set free. This is my prayer. Write your gospel in my flesh.*
The Witness

## Content

***"I'm already beat all to hell, picking broken glass out of my scalp, couple cracked ribs. Nearly killed by a deformed giant, looks like somebody tried to fuck-start his head with a cheese grater. He throws me through a wall, knocks me unconcious.***

***I wake up and some doughy old man with a face like an alcoholic kiddy fiddler in a homemade priest outfit calls me his Apostle. Not a job I asked for.***

***There are words scrawled in blood everywhere. I'm getting an ugly feeling in my gut that the "Priest" is writing them, and for my benefit."***
A Drastic Measure

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 307020

**A Drastic Measure** is a Sunless Skies Story Event.

## Story description

*"Out of my way," snarls the stoker, brandishing a wrench. "I can't look at those wormy eyes another moment. That thing—" they jab the wrench in the direction of the Poetic Forged Companion(Name)Studious Forged Companion(Name)Pugilistic Forged Companion(Name)Illusive Forged Companion(Name) Forged Companion "—is an abomination."*

*The Companion stares impassively at their assailant, tendrils curling from their seedling eyes.*

## Trigger conditions

An Unnerving Companion ≥ 1

 The Forged Companion ≥ 30

 Crew ≥ 1

The Forged Companion's First Action ≥ 1

Area: The Sky

Frequency: Forged Companion (100%)

## Interactions

No good can come of this. | + Iron challenge (**100** for 100%)
Poetic Forged Companion(ADrasticMeasureResult)Studious Forged Companion(ADrasticMeasureResult)Pugilistic Forged Companion(ADrasticMeasureResult)Illusive Forged Companion(ADrasticMeasureResult)+ -1 x Crew
+ -1 x Your Patience
A Connoisseur of Fine Teas: Midnight's Favour

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Connoisseur of Fine Teas: Midnight's Favour** is considered a Profile Quality Pecularities in Sunless Skies.

## MinorLateral description

*"You have tasted the rarest blend in the High Wilderness."*

## Quality status

**A Connoisseur of Fine Teas: Midnight's Favour** has different statuses according to your actions, defined by the comment in front of the quality.

### Interaction description

These desciptions appear specifically when the value changes.

* **[**1**]** You have sampled Midnight's Favour.

## Interactions

### Interactions in Brief

Click *Expand* on the right for more.

 The Midnight Garden | 'Attend a tea ceremony'

### Interactions in Detail

Click *Expand* on the right for more.

+ Sovereign ≥ 100
+ A Connoisseur of Fine Teas: Midnight's Favour ≤ 0
+ A Connoisseur of Fine Teas: Midnight's Favour = 1 [You have sampled Midnight's Favour.]

+ A Connoisseur of Fine Teas: Midnight's Favour ≥ 1
A Body for the Forge

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Body for the Forge** is considered a Journal Quality Officer: The Clay Conductor in Sunless Skies.

## description

*"The White Minister requires a Condemned Experiment."*

## Quality status

**A Body for the Forge** has different statuses according to your actions, defined by the comment in front of the quality.

### Journal description

* **[**1**]** The White Minister requires a Condemned Experiment
* **[**5**]** [COMPLETE]You have delivered a Condemned Experiment

### Interaction description

These desciptions appear specifically when the value changes.

* **[**1**]** The White Minister requires a Condemned Experiment.

## Interactions

### Interactions in Brief

Click *Expand* on the right for more.

 Forging a Clay Companion | 'Provide a body'
 Forging a Clay Companion | 'Provide a voice'

### Interactions in Detail

Click *Expand* on the right for more.

+ A Body for the Forge = 1 [The White Minister requires a Condemned Experiment]
+ A Heart for the Forge = 1 [The White Minister requires a Caged Catch]
 Provide a body
+ Condemned Experiment ≥ 1
+ A Body for the Forge = 1 [The White Minister requires a Condemned Experiment]
 Provide a voice
+ A Body for the Forge = 5 [[COMPLETE]You have delivered a Condemned Experiment]
+ A Heart for the Forge = 5 [[COMPLETE]You have delivered a Caged Catch]
+ A Mind for the Forge = 5 [[COMPLETE]You have provided a Moment of Inspiration]
+ A Body for the Forge = 0
+ A Heart for the Forge = 0
+ A Mind for the Forge = 0

**Triggers event:**  A Voice for the Forge

Template:Navbox Journal
Dr. Wernicke Death Certificate (document)/nl

## Inhoud

*Please find attached a copy of the DEATH*

*CERTIFICATE for RUDOLF G. WERNICKE, Murkoff*

*Psychiatric Systems subcontractor no. 148616.*

*No surviving family.*

*STATE OF COLORADO*

*hold to light to view watermark*

*File No. 8732*

*Place: Colorado*

*Town or City: Mount Massive Preserve*

*Full Name: Rudolf Gustav Wernicke*

*Length of residence in city or town where death*

*occurred: 0 Years, 7 months*

*How long in U.S., if of foreign birth: 55 years*

*Sex: Male*

*Color or Race: White*

*Single, Married, Widowed, or Divorced (write*

*the word): Single.*

*Date of Birth: October 20, 1918*

*Birthplace: Germany*

*Date of Death: February 28, 2009*

*I hereby certify:*

*that I attended deceased from June 4, 2003 to*
*February 28, 2009*
*that I saw him alive on February 27, 2009, that*
*death occurred on the date stated above at 4:11*
*AM.*

*The principal cause of death and related*
*causes of importance were as follows:*
*"Heart failure due to advanced age."*
*THIS IS TO CERTIFY THAT THIS IS A TRUE AND*
*CORRECT COPY OF THE OFFICIAL RECORD*

Engels: Dr. Wernicke Death Certificate
The Wernicke Exit Interview

## Content

***"The man sounds like Dr. Strangelove's anemic brother. It's a twenty-five year old audio recording, an interview with this Dr. Wernicke. Los Alamos means government work. Wernicke talks about spontaneous bleeding, tumors, psychosomatic reactions in sufficiently distrubed people. Seems to walk a line between science and Nazi mysticism.***

***"Only a test subject who had witnessed enough horror was capable of activating the engine." The Morphogenic engine.***

***The Engine. The movie they're projecting. It gets in my head like a song you can't stop humming.***

***I blink and I see Rorschach tests that look like swarming insects and infected surgery wounds.***

***The patients talk about using the Engine to conjure the Walrider. It's the buzzing I hear in my bones."***
A Spider-Council in Eleutheria

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**A Spider-Council in Eleutheria** is considered a Journal Quality Ambition: the Truth in Sunless Skies.

## Objective description

*"You are establishing a web of spider-councils across the heavens."*

## Quality status

**A Spider-Council in Eleutheria** has different statuses according to your actions, defined by the comment in front of the quality.

### Journal description

* **[**1**]** Establish a spider-council at the Empyrean or Langley Hall, in Eleutheria
* **[**10**]** [COMPLETE]You founded a spider-council at the Empyrean
* **[**20**]** [COMPLETE]You founded a spider-council at Langley Hall

### Interaction description

These desciptions appear specifically when the value changes.

* **[**1**]** Establish a spider-council in Eleutheria.
* **[**10**]** You established a spider-council in Eleutheria.

## Interactions

### Interactions in Detail

Click *Expand* on the right for more.

+ +1 x Savage Secret
+ +7 x Date
 The Hallowed Hallway | Ambition: Establish a spider-council
+ Staying Awhile ≥ 1
+ +10 x Date
+ +1 x Savage Secret
+ +5 x An Unwillingness to Leave
 A Web of Intrigue | Propose an alliance
+ Ambition: the Truth = 115 [Establish spider-councils in the Reach, Albion, and Eleutheria]
+ A Spider-Council in the Reach = 1 [Establish a spider-council at Port Prosper or Lustrum, in the Reach]
+ A Spider-Council in Albion = 1 [Establish a spider-council at Perdurance or Brabazon, in Albion]
+ A Spider-Council in Eleutheria = 1 [Establish a spider-council at the Empyrean or Langley Hall, in Eleutheria]
+ +2500 x Experience
 A Tangled Web | Proceed with the next part of the plan
+ A Spider-Council in Albion = 0
+ A Spider-Council in Eleutheria = 0
+ A Spider-Council in the Reach = 0
+ +2500 x Experience

### Triggered Events

Click *Expand* on the right for more.

+ **A Spider-Council in Eleutheria** ≥ 10
+ A Spider-Council in the Reach ≥ 10
+ Ambition: the Truth = 115 [Establish spider-councils in the Reach, Albion, and Eleutheria]

Template:Navbox Journal
Gods And Monsters

## Content

*NOTE to all personnel from Consultant MM08, RUDOLPH WERNICKE. (DBNR)*
*Do not worship the swarm, nor allow the delusions of the patients to influence your beliefs. Any sentient being based in this technology will be so far superior to us that illusions of godliness will be reasonable.*

*We have always looked into chaos and called it God. We now are blessed with sufficient power that such belief could destroy us. Do not be tempted. Remember that you are scientists.*
A Disturbance in the Night

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 291576

**A Disturbance in the Night** is a Sunless Skies Random Event.

## Story description

*You wake suddenly. Your candles have burned low and your eyes are still heavy with sleep. You are alone in your cabin. The winds of the Wilderness howl outside. You can feel the motion of the engine below you.*

*Something isn't right.*

## Trigger conditions

 Date ≥  You'll Come Back,

 Welcomed Home ≥ 1

 An Unwillingness to Leave ≥ 5

In Combat ≤ 0,

Location: The High Wilderness

Frequency: Always (100%)
Life Support (notitie)/nl

## Inhoud

***"This is Billy Hope's lungs. His liver. His life support. A machine the size of a football stadium to keep one lunatic alive. Fuck it all. Break it all. He has to die."***

## Vertaling

***"Dit is Billy Hope z'n longen. Zijn lever. Zijn leven's ondersteuning. Een machine zo groot als een voetbalstadium om een gek in leven te houden. Fuck het allemaal. Maak het allemaal kapot. Hij moet dood."***

Engels: Life Support
The Doctor Is Dead (notitie)/nl

## Inhoud

***"The Patients know Dr. Wernicke is dead. One asks me, "what kind of experiments does a dead doctor perform on living patients?" What is PROJECT WALRIDER?"***

## Vertaling

***"De Patiënten weten dat Dr. Wernicke dood is. Eentje vroeg mij, "wat voor een experimenten doet een dode doctor op levende patiënten?" Wat is PROJECT WALRIDER?"***

Engels: The Doctor Is Dead
Organized Torture (notitie)/nl

## Inhoud

***"The harder I try to escape, the further I get into this god awful place. Like fighting a tar pit. They've been torturing people in the basement, and by method. Written on the wall- "FINGERS FIRST. THEN BALLS. THEN TONGUE." Somebody's managing the torture, instructing them."***

## Vertaling

***"Hoe harder dat ik probeer te ontsnappen, hoe verder ik in deze verschrikkelijke plek kom. Zoals vechten tegen een teerput. Ze martelen mensen in de kelder, en volgens een schema. Geschreven op de muur- "VINGERS EERST. DAN BALLEN. DAN TONG." Iemand beheert de martelingen, leert het hen."***

Engels: Organized Torture
Camcorder Notes

**Camcorder Notes** are notes that can be found around the asylum, and can only be taken down when the camcorder is running.

## Notes

* **Mount Massive Asylum (Note)**
* **I'm Inside**
* **The Witness**
* **Broken Men and Dead Television**
* **Big Fucking Guy**
* **Father Martin's Cell**
* **Necromantic**
* **Total Security**
* **Walrider**
* **The Doctor is Dead**
* **A Feast For Flies**
* **Organized Torture**
* **Dr. Rick Trager**
* **Death of Trager**
* **Let It Burn**
* **Fingers**
* **The Thing in the Dark**
* **Don't Drink the Water**
* **The Sound in the Machine**
* **Lies**
* **The Wernicke Exit Interview**
* **Static Prayer**
* **The Passion of Father Martin**
* **Under the Mountain**
* **Morphogenic Formula**
* **Death of the Soldier**
* **Wernicke's Machine**
* **Billy Hope**
* **Life Support**
* **Death of Hope**
The Wernicke Exit Interview (notitie)/nl

## Inhoud

***"The man sounds like Dr. Strangelove's anemic brother. It's a twenty-five year old audio recording, an interview with this Dr. Wernicke. Los Alamos means government work. Wernicke talks about spontaneous bleeding, tumors, psychosomatic reactions in sufficiently disturbed people. Seems to walk a line between science and Nazi mysticism.***

***"Only a test subject who had witnessed enough horror was capable of activating the engine." The Morphogenic engine.***

***The Engine. The movie they're projecting. It gets in my head like a song you can't stop humming.***

***I blink and I see Rorschach tests that look like swarming insects and infected surgery wounds.***

***The patients talk about using the Engine to conjure the Walrider. It's the buzzing I hear in my bones."***

## Vertaling

***"De man klinkt als Dr. Strangelove's broer met bloedarmoede. Het is een vijfentwintig jaar oude geluidsopname, een interview met die Dr. Wernicke. Los Alamos betekent overheids werk. Wernicke praat over spontaan bloeden, tumoren, psychosomatische bijwerkingen in voldoende verstoorde mensen. Lijkt een verband tussen wetenschap en Nazi mystiek te leggen.***

***"Alleen een proefpersoon die genoeg horror had meegemaakt was in staat om de motor te activeren." De Morfogenische motor.***

***De Motor. De film die ze projecteerden. Het blijft in mijn hoofd als een lied dat je niet kunt stoppen te neuriën.***

***Ik knipper en ik zie Rorschach testen die lijken op zwermende insecten en geïnfecteerde operatie wonden.***

***De patiënten praten over het gebruiken van de Motor om de Walrider op te roepen. Het is het gezoem dat ik in mijn botten hoor."***

Engels: The Wernicke Exit Interview
The Walrider

The Walrider is the final enemy encountered by Miles Upshur and is the primary antagonist of Outlast. It functions as the deity of Father Martin Archimbaud's religion, and is behind The Variants.

## Background

The Walrider is the end result of the Morphogenic Project. While it appears as a black, ghost-like entity, it is actually a collection of nanites, a swarm of nanomachines. The Walrider first manifested in Billy Hope, but was controlled in time by Billy through the lucid dream states achieved through the morphogenic therapy.

## Characteristics

The nanites are incredibly powerful. While they can't be seen by the eye in small numbers, when they combine, they display themselves as a black aura, often taking a humanoid form. Miles can only truly see them using his night vision, which shows them almost as tiny little flies. The Walrider's power is amplified by its sheer numbers, allowing it to take down The Variants, Chris Walker and even squads of heavily armed tactical soldiers with little effort. The Walrider can traverse almost any obstacle, with the sole exception being decontamination chambers, which negate them temporarily - thus, the Walrider refuses to pass through.

## Story

### Outlast

The Walrider is the principal antagonist of the game, but is actually relatively rarely seen until very late in the game. The Walrider is shown a few times, but the main element shown is the staff responsible for his development, such as the controller, Billy Hope, Rudolf Wernicke, and Father Martin Archimbaud

### Outlast: Whistleblower

The Walrider shows up first in the Hospital, and will attack Waylon on sight. For most of the DLC, he's just eye candy as opposed to an actual threat, though.
Dr. Wernicke Obituary (document)/nl

## Inhoud

*OBITUARY FROM*

*www.denvereagle.com/obituaries/obituary.aspx?pa*
ge=lifestory&pd=17827364905

*Rudolf G. Wernicke*

*Dr. Rudolf G. Wernicke, age 90, passed away*
doing the work he loved on February 28th, 2009.
He was born in 1918 in Munich, Germany, and
achieved fame in the mathematic and scientific
communities for a paper written with early
computing pioneer Alan Turing. After a cloudy
history with the German war effort, he
emigrated to the United States in 1949 with a
visa from the State Department. Several decades
of government research in Los Almos led to New
Mexico, where Dr. Wernicke retired to pursue
landscape photography and care for his cats. He
came to Colorado shortly after the turn of the
millennium to pursue charitable work for the
Murkoff Corporation. A statement from the
company calls Dr. Wernicke "a true humanitarian
with a generous spirit." He leaves no
survivors.

Engels: Dr. Wernicke Obituary
Aboard the Flotilla

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

 **Data ID** | 281128

**Aboard the Flotilla** is a Sunless Skies Story Event.

## Story description

*Here, among abandoned boats on the Quiet Sea, the similarly abandoned and forgotten of Albion have made their homes. The cults share this space; for warmth and for shelter. Some boats are covered, others converted into makeshift anchorages, refectories and cells. Hopeful acolytes flock to one ecstatic figure or another, raving about this doctrine or that. Your new friends are one cult among three. The Sanctified, the loose collection of souls who follow the Jolly Anchorite are communal, fraternal, jovial. The Supralapsarians, who follow the Illuminating Archivist, do everything by their Book (when they can agree upon the interpretation). The Displeased, who follow the Careful Masquerader, treat distrust as a virtue and betrayal as a sacrament. A woman is lying on a wheel that sits atop a pole that rises over the flotilla. She does not speak, but only watches the Gate.*

## Trigger conditions

 An Offering Made ≥ 1

Area: Limbo

Frequency: Always (100%)

## Links

### Links In

 On the Quiet Sea,  A Conversation with a Careful Masquerader,  A Conversation with a Jolly Anchorite,  A Conversation with an Illuminated Archivist,  The Silent Mystic,  The Jolly Anchorite,  The Careful Masquerader,  The Illuminated Archivist,  A Close Reading of the Text

### Links Out

 On the Quiet Sea,  The Silent Mystic,  The Jolly Anchorite,  The Careful Masquerader,  The Illuminated Archivist

Template:Navbox story events
MKULTRA CIA Hypnotic Homicide (document)/nl

## Inhoud

*MKULTRA program, CIA document no. 190691, p. 1,*

*excerpt*

*To: File*

*Subject: Hypnotic Experimentation and Research,*

*Febuary 10, 1954*

*On Wednesday, 10 Febuary, 1954, hypnotic*
*experimentation and research work was continued*
*in Building 13 of the Mount Massive Preserve in*
*Colorado using the following subjects.*

*<material abridged>*

*1. A posthypnotic of the night before (pointed*
*finger, you will sleep) was enacted. Misses*
*Jackson and Pierce immediately progressed to a*
*deep hypnotic state with no further suggestion.*
*Miss Pierce was the instructed (having*
*previously expressed a fear of firearms in any*
*fashion) that she would use every method at her*
*disposal to awaken miss Jackson (now in a deep*
*hypnotic sleep), and failing this, she would*
*pick up a nearby pistol and fire it at Miss*
*Jackson. She was instructed that her rage would*
*be so great that she would not hesitate to*
*"kill" Jackson for failing to awaken.*

*2. Miss Pierce carried out these suggestions to*
*the letter including firing the (unloaded*
*pneumatic pistol) gun at Jackson and then*
*proceeding to fall into a deep sleep. After*
*proper suggestions were made, both were*
*awakened and expressed complete amnesia for the*
*entire sequence. Miss Pierce was again handed*
*the gun, which she refused (in an awakened*
*state) to pick up or accept from the operator.*
*She expressed absolute denial that*
*the foregoing sequence had happened.*

Engels: MKULTRA CIA Hypnotic Homicide
The Sound in the Machine

## Content

***"The sound in the machine; like the sound in my head when the Walrider appeared. I blink and I see static, something else. Something oily and dark descending behind my eyelids. Watching me with organs I can't imagine. But the sound is coming from the machine, too. From inside the walls. I know that sound..."***
Permission To Proceed

## Content

*Please find attached the "Permission to Proceed" form for patient William Hope, of the Murkoff Charitable Psychiatry program at Mount Massive Hospital in Colorado (USA). The form is standard, and all relevant lines have been signed. It appears Billy is unaware of his mother's recent guided cardiac arrest. He is submitting to the experiment with the understanding (unfounded) of financial renumeration to his mother and a charitable contribution to her church.*

*Wernicke, having read the boy's dream reports, believes he has enormous theraputic potential.*
Mount Massive Asylum (notitie)/nl

## Inhoud

***"I start feeling sick just looking at this place. Mount Massive Asylum, shut down amid scandal and government secrecy in 1971, reopened by Murkoff Psychatric Systems in 2009 under the guise of a charitable organization. Cell phone reception cut off abruptly a mile out, more like a jammer than lost signal. The Murkoff Corporation has a long track record of disguising profit as charity. But never on American soil. Whatever they thought they could get out of this place has to be big. Might finally be the story that breaks the bastards."***

## Vertaling

***"Ik begon me niet lekker te voelen toen ik naar deze plek keek. Mount Massive Asylum, gesloten dankzij een schandaal en geheimhouding voor de overheid in 1971, heropend door Murkoff Psychatric Systems in 2009 onder de dekmantel van een liefdadigheidsorganisatie. Mobiele telefoonontvangst werd plotseling afgesloten voor het bereik van één mijl, meer als een stoorzender dan geen verbinding. The Murkoff Corporation heeft veel ervaring over het vermommen van liefdadigheid. Maar nooit op Amerikaanse bodem. Wat ze dachten uit deze plek te krijgen moet wel groot zijn. Misschein eindelijk het verhaal dat de klootzakken breekt."***

 Engels: Mount Massive Asylum (Note)
The Passion Of Father Martin (notitie)/nl

## Inhoud

***"I can't believe Father Martin one-upped Jesus Christ himself in shitty ways to die. And I don't believe I'm going to miss him. A way out. If he's telling the truth, now I've got a way out. And a story to tell. He wants me to spread his gospel. I'll tell the whole fucking world."***

## Vertaling

***"Ik kan niet geloven dat Vader Martin een onderonsje had met Jesus Christ zelf over waardeloze manieren om te sterven. En ik geloof niet dat ik hem ga missen. Een weg aar buiten. Als hij de waarheid vertelt, heb ik nu een weg naar buiten. En een verhaal om te vertellen. Hij wil dat ik zijn evangelie verspreid. Ik vertel het de hele fucking wereld."***

Engels: The Passion Of Father Martin
Walrider and Nightmares

## Content

*Brief introduction to WALRIDER mythology for M.R.D. Support Staff*
*The Murkoff Corp.*

*NOTE - this is for support/notational purposes only, engage in NO direct contact with patients during or after therapy.*

*the WALRIDER, also known as an "alp," or "mara," or "schrat," is a demonic creature of German origin that torments sleepers. They crouch on a sleeper's chest and crush the breath from him. The sleeper wakes terrified, paralyzed, and asphyxiating. The name "mara" gives us the word "nightmare." Sexual assaults by the demon are rare, but it has been known to drink the milk from breasts of sleeping women, and blood from the nipples of sleeping men.*
A Workworld Runaway

**A Workworld Runaway** is considered a Passenger Possession in Sunless Skies.

## Description

*"They have a ticket on the New Street Line. Can you get them where they're going?"*

## Quality status

**A Workworld Runaway** has different statuses according to your actions, defined by the comment in front of the quality.

### Interaction description

* **[**0**]** Your workworld runaway has left the train.
* **[**1**]** You have brought a workworld runaway on board.
Wernicke's Machine (notitie)/nl

## Inhoud

***"The assembler, the feed chambers, the precursor molecules. Vague memories of nanotechnology articles I've read online, probably drunk, probably distracted. Not nearly enough to know how to destroy it.***

***But Billy is the center of it. Find him. Kill him. End this."***

## Vertaling

***"De monteur, de toevoer kamers, de voorloper van moleculen. Vage herinneringen van nanotechnologische artikelen die ik online heb gelezen, waarschijnlijk dronken, waarschijnlijk afgeleid. Lang niet genoeg om te weten hoe je het vernietigd.***

***Maar Billy is het middelpunt van dit. Vind hem. Dood hem. Beëindig dit."***

Engels: Wernicke's Machine
Airs of the Arboretum

*This article is a stub. You can help Sunless Skies Wiki by expanding it.*

**Airs of the Arboretum** is considered a Hidden Quality Eleutheria: Caduceus in Sunless Skies.

## Hidden description

*"The scent of roses drifts on the wind."*

## Obtaining

Hidden Qualities are used to track various things and are invisble to the player.

## Quality status

**Airs of the Arboretum** has different statuses according to your actions, defined by the comment in front of the quality.

### Interaction description

These desciptions appear specifically when the value changes.

* **[**1**]** A quartet of flautists practices an eery melody. It echoes through the marble halls.
* **[**33**]** Poets drink honey and wine, and rhapsodise on the rose-dewy eyes of the Thorn Maiden.
* **[**66**]** The sound of drums, insistent as a quickening heart-beat.
* **[**99**]** Incense pervades the air. Singers ululate in rising harmonies.

## Interactions

### Interactions in Detail

Click *Expand* on the right for more.

Template:Navbox Hidden
Jessica

**Jessica** is a character appearing in Outlast 2.

## Summary

Jessica, who is also known as Jess, is a character that Blake Langermann comes across in the halls of an abandoned school building. She is a former parochial school classmate of both Blake Langermann and Lynn Langermann.

## Characteristics

Jessica is of average height, and is seen in a blue school uniform. She has blonde hair. When she is discovered, she is found hung in the abandoned school. She is actually first heard screaming when Blake enters the school.

## Jessica's Letter

There is a letter in Jessica's locker between her and Lynn. The contents are:

Jessica -
Hey Lynn, I'm booooooored. Mr. Combover's still talking about the 30 years war... Blah Blah Blah HAPSBURGS!!!
Blah Blah. Anyway, I'm not riding home with you today because I've got journal but I'll call you when I get home, OKAY?

Lynn -
Sup Jess! Combover's the worst. His Nasal Spray totally makes me want to puke!
Journal HUH? Are you doing journal because you want to expose the dark truth behind the St. Ambrose Field hockey team?
Your dad is forcing you?
You have a big sloppy crush on Blake!!

Jessica -
Shut up, BITCH!!! Also, we should replace Combover's nasal spray with hot sauce. Also, REALLY, SHUT UP!

## Dialogue

* *"Don't let this happen."*
* *"We are not alone..."*
* *"Where are you?"*
* *"I am scared."*
* *"Please Blake."*
* *"Please...."*