Bloody Ammo

The weapon cannot reload automatically. When the magazine is empty, you can continue to fire, but each extra shot deals DMG to yourself equal to 1% of your total HP.

Enhanced ( 60?): The weapon cannot reload automatically. When the magazine is empty, you can continue to fire, but each extra shot deals DMG to yourself equal to 1% of your total HP, gaining +10% Weapon DMG per shot for 5s (up to +100%).

### Unlock

Kill Lightning Swordsman 50 times with Non-explosion DMG.

Bloody Ammo is an Occult Scroll.

While there is 0 ammo in the magazine, firing any weapon will instead consume 1% of your current  Health? and  Shields?/ Armor? per shot. The weapon will not reload automatically with empty magazine in this case.

Since you take damage based on your current Health and Shield/Armor, the less you have, the less damage you take. This makes shooting effectively free when at extremely low health.

Weapons that consume multiple ammo per shot (such as ◈ Projectiles +1, Consumption +100%) do not consume extra health. Health is not consumed when ammo is not consumed, such as  Flowing Light's primary fire, or certain scrolls and ascensions.

The damage is counted as self-damage and does not trigger certain effects on "taking enemy damage" like  Glazed Sight, however it is still "taking damage" such that shield recharging will be interrupted.

**Enhanced**: Each shot that deals damage will also increase weapon damage by +10% for 5 seconds, up to +100%. Most automatic weapons will be capable of reaching this limit in just a few seconds.

## Synergies

### Positive

* Any weapons with a low fire rate and high weapon damage, such as  Illusion, will deal negligible damage to yourself.
* Against the Flow slowly refills the magazine, reducing damage taken.
* Resilient Life recovers 3% Health every second for 5 seconds after taking damage.
* Vindictive Nature grants +40% weapon and skill damage for 10 seconds after taking damage.
* Lifesaver grants temporary immunity to death, leaving you at 1 Health and making the cost negligible.
* Deft Hands prevents ammo consumption, reducing damage taken.
* Dormant Bullet will provide the maximum bonus constantly.
* Deadly Counter causes all hits to become critical hits for 3 seconds after taking damage.
* Stone Skin grants -30% damage taken for 3 seconds after taking damage.
* Overwhelming Shield will prevent Shield recovery from being interrupted, though the regenerating rate is reduced.

### Reduced Positive

* Voltaic Aegis,  Lightless Shield and  Phantom Skin lose stacks when taking damage, which can quickly remove any protection gained.

### Mixed

* Fire Enthusiast recovers 20% of missing Health with  Fire? damage while you are under  Burning? effect, however Burning may deal damage unnecessarily.
* Sanguine Relic recovers 30% of missing Health when dealing damage at the cost of +50% damage taken. Additionally the extra max health may affect actual damage taken.
* Inferior Magazine and  Sabotaged Magazine allows faster use of this scroll, but also means you take damage faster.

### Nullified

* Advanced Depot prevents the magazine from reaching 0, making this scroll mostly useless.
* ◈ *Two shot magazine*(full text) has no effect if magazine is 0.

### Negative

* Most things that effect Shields is less effective, since Shields do not recharge while taking damage.

## Update History

* 06/01/2023 update: Add effect "weapon doesn't reload automatically" and also apply effect to non-automatic weapons.
* 11/18/2021 update: Enhanced version can no longer kill the player.