recursal/Fanatic-Fandom huggingface dataset:
Mission 2-4 (Extreme)

## Winning 3☆ Team

2-3 was the start of an increased difficulty trend using more boss enemies, 2-4 follows this and has a lot of hard hitting enemies that can take you down quickly/

1. Wave 1 - Build up Serial's shield and then Execute with Kurtz, if Serial is executed then switch to Flatline and revive him immediately. Use the skill saving technique shown here and use Serial's silver but don't use all the bullets and don't reload before the end of the wave.

1. Wave 2 - Use Serial's refreshed silver skill to kill Clyde and then use his shield, Heckler is the next threat, then 4-cep and then Galante. Anvil and Chesterfield should pose little threat and be taken down by the AI. End the wave with a full shield if possible, beware 4-cep's gold skill "Symbiotic Bond" may trigger when you deal fatal damage, this makes him invincible for a few seconds and is a good place to build up your shield.

1. Wave 3 - Use your shield and then silver skill and look up, wipe out Elite Rifleman who is on top of the mech, the rest of the wave has Riflemen and Shielders, these are easy to take down.

## Video Guide

External Link: https://www.youtube.com/watch?v=6Zxl6eIbb5E&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=17

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
MuteGaming

MuteGaming's last words

> "*im gonna kill you*"
> ― MuteGT threatening LO
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## General Information

MuteGaming, also known as MuteGT is a minor antagonist in The Change Of The Family. He insulted LODoesGames and RazorGaming. In real life he was a friend of LODoesGames but he stole around 30 to 50 euros from him.

## During TCOTF

During TCOTF, he appered in the mission MuteGaming Death which is the 3rd mission of third season of TCOTF, Mute was planning to kill LO and Razor for Tenpenny and CJ. In that mission he called LODoesGames and Razorgaming and told them to come to East Los Santos. The two met up with him and some Ballas helped Mute fight against LO and Razor. In the end, Mute was killed but before he could die he told the two that they will be killed by Tenpenny and CJ soon.

## Trivia

* He shares the same skin as NeonDeviant.
* LODoesGames confirms that Mute was suspended from school.
Cast

> "*A monstrous scavenger. Has enough armor and health to weather any storm, with abilities to mitigate enemy retaliation.*"
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## Info

### Location

Daily Rewards, Biochem Crate, Custom Crate, Gold Crate, Silver Crate
Hard Campaign* 14-1
* 14-5

**Cast** is occasionally available as a Daily Login reward, and is one of the earliest farmable Heroes.

His low initial star rating makes grinding him to a usable level a fairly large investment. But due to having some of the highest health and armor values in the game, Cast has good defensive stats when appropriately leveled and starred-up. Both his active skills are effective tools at disrupting the enemy team. However, his low damage output hinders the usefulness of this Hero.

## Skills

 G | Adrenaline Rush | *Passive* | Enrages himself to boost offense and defense. This hero has a 20% chance to activate [Adrenaline Rush] for 10 seconds whenever an allied Hero is damaged by an enemy.
 R | Tanked Up | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a  Elemental Armor Bonus and deals additional Damage to Cover.

* Armor
 Sea Scavenger
* Health
* Damage

## Tips

* Cast's silver skill and bronze skill (in that order) pair beautifully.
* Cast can take a lot of damage but his basic attack lacks power.
* Cast has one of the highest armor and health in-game.
Mission 5-3 (Extreme)

## Winning 3☆ Team

This mission takes a lot of luck to start right. It seems easy on paper from the kill order but this took me roughly 40 tries to finally get right. Fortunately the hardest part to this mission is Wave 1 in the first 5 seconds so you can restart quickly. There is a high chance Clyde will stun you and then Panzer will use her skill "Breach and Clear" and instantly kill you. You need to kill Clyde as fast as you can and then kill Panzer, you can't leave her alive or she will wipe your team with her massive damage. There is a lot chance you may lose a team member in Wave 2 if you don't kill Hideo and Halo fast enough, you need to time your shield right to taunt all the enemies.

Wave 1 - Shoot at Clyde and kill him, you want to do this before he can stun you or use his skills on you. Panzer is next to die on the right and then kill Mauler in the centre. Kill Fortress at the top right if your shield doesn't kill him and then take out Elite Rifleman, leave chesterfield for last. You want fully charged skills at the end of this wave

Wave 2 - Kill Keel and then use your shield, use your silver and kill Hideo, then kill Halo and then Salvatore, leave Moss for last. If you can then finish this wave with your silver charged

Wave 3 - Only shoot at moss in the centre and use your shield if you don't have one up, use your silver to kill him faster if it is charged. This will end the mission.

## Video Guide

External Link: https://www.youtube.com/watch?v=x1Mtj8D40k8&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=51

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Mission 5-5 (Extreme)

## Winning 3☆ Team

This mission takes a lot of luck and you will likely get stuck here, it took me over 100 tries to finally 3\* the mission. You have to use 3 frontline heroes as well or Shivs will immediately kill one of your rear line heroes before you can even shoot with Serial. The Prophets are the main threat and you are relying on luck where Shank will stun them both, otherwise you will die the second your shield pops.

Wave 1 - Shoot at Shivs and build your shield, kill her and wait for your shield to drop. Use your silver and kill Prophet to build a second shield, use it and then kill the remaining enemies.

Wave 2 - This wave requires siren to pass, so she can't die in wave 1. You want to keep Serial's shield up as long as possible and let the AI use Siren's skills, she should kill the 5 riflemen needed to end the mission with her "Siren Song".

## Video Guide

External Link: https://www.youtube.com/watch?v=oCLREspHNKQ&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=53

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Steele

> "*A heavy weapons specialist. Can dish out withering concentrated fire if ignored, but relies on allied Heroes to assist if he draws too much attention.*"
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## Info

### Location

Gauntlet Store, Gilded Crate, Hero Crate, Gold Crate, Custom Crate, Most Wanted Crate, Frontline Crate

**Steele** is a gun expert. He has sunglasses with wild hair, and two cybernetic arms. He wields a 24-round LMG.

## Skills

 S | Bullet Storm | *Active* | Fires a storm of bullets *Silencing,* *Rooting* and dealing Damage per second to each enemy in the targeted area.
 G | Commanding Presence | *Passive* | If this Hero has not taken damage for 6 seconds he shield himself, absorbing some Damage. If the shield has not be damaged for 10 seconds it will be refreshed.
 P | Suppressing Fire

 R | Tanked Up | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains an Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
* Health
* Crit Chance
* Health
* Crit Bonus
* Damage

## Tips

* His silver skill can be very effective when used right.
* His bronze skill is recommended to be used to destroy cover rather than damaging enemies as it take a while to deal considerable damage.
* Steele's advantage lies in his skills.
* Steele's Legendary skin skill improves his damage but targets only on opponent, whereas his original silver skill deals less damage but can attack more than one opponent.
Disorient

Decreases accuracy. Heroes that are effected will have reduce accuracy that extends out of the normal bloom range of their weapon. For sniper heroes with low bloom, this effect makes their shots go anywhere withing the range of their max bloom after a shot has been used. Also has an auditory effect where combat sounds are muffled, making it harder to hear battle cues.

## Heroes with a disorient skill

* Ifrit - Silver, Gold
* Kurtz - Bronze, Gold (conditional)
* Lancer - Platinum (conditional)
* Maven - Silver
* Mauler - Bronze, Silver, Gold
* Min - Bronze
* Operator - Silver (conditional)
* Phoenix - Bronze
* Razorback - Gold
* Richter - Bronze, Silver
* Ryker - Gold
* Savage - Silver
* Shivs - Silver
Mission 4-3 (Extreme)

## Winning 3☆ Team

If you are using a level 100 team this mission is fairly easy, wave 1 can overwhelm you with Striker drones but as long as they are taken out first there is little threat.

Wave 1 - Kill Elite Rifleman first, and then use your silver to kill the 3 Strikers and her drones, leave Scum for last as he is not much threat. You want to end this wave with both of Serial's skills fully charged

Wave 2 - Use your shield and kill Duran, then kill ghoul and use your silver to Kill ifrit, don't use all your bullets to refresh the skill next wave.

Wave 3 - Kill Mandrake using your silver and then kill Galante. Kill Striker on the top left next and leave Hivemind for last, make sure to kill all of Striker's drones. Hivemind may be hard to see with serial so roll as far left as you can to get a good sightline on him and his drones.

## Video Guide

External Link: https://www.youtube.com/watch?v=PhzTnYJKyc4&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=36

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Gorgon Wakes

> "*Kurtz is testing a fearsome new Assault Walker! Team up with another player to take it down by destroying its core!*"
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**Gorgon Wakes**, sometimes shortened to **GW** in the chat, is a Co-op Raid where the player can fight with a teammate against giant battle mechs. This mode is unlocked after the player completes Campaign mission 4-5.

Each player can select three Heroes of their choice to fight with. The battle has two waves. Every player is able to win at least 3 times per day, and up to 6 times if two players decide the share their win invites with each other.

## Overview

### First Wave

The first wave matches the player against a large battle mech called the **MAU-08** with several enemies below. The mech has the ability to fly over to the the player Heroes, and stomp on the ground destroying their cover. In order to defeat the mech, the player must destroy its frontal gun turret which exposes the core for attack. However, the exposed core is still able to release a shockwave that deals heavy damage to every Hero out of cover. This core too must be destroyed along with the infantry units on the ground to pass to the next stage.

### Second Wave

With the area neutralized, the battle moves to a large entrance that opens up and reveals an even stronger mech, the **Gorgon HAW**. This mech has multiple modules that it can attack with, however they can be individually destroyed. Its core is similarly protected. The quickest way to defeat it is to destroy the energy pack on its back, which lifts up the armor plates protecting its core that can be now destroyed. However, it might be worthwhile to aim for the arms first, as they can fire missiles and lasers at the Heroes. In addition, there are also multiple enemy Heroes on the ground also accompanying the mech, but they do not need to be killed in order to pass the raid.

## Rewards

The Gorgon Wakes is the primary source of Grenades used for crafting equipment. By completing a Raid with a difficulty level of 70 or higher, **Gorgon Crate Tokens** are also awarded that can be used to open the Gorgon's Downfall Crate.

## Notes

* It may be helpful to know that the arms of the Gorgon cannot fire if they are Silenced.
* The enemy Heroes periodically rotate, and currently they are Bucket, Françoise, Hardscope, Kaishi, Siren, Vanguard and Yeager.
Oro

> "*A walking powerplant. Devastating berserker, demands immediate attention but will not last long without support.*"
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## Info

### Location

Most Wanted Crate, Hero Crate, Gold Crate, Custom Crate, Gilded CrateExtreme Campaign

* 8-3

**Oro** is a nuclear berserker.

He wields a three-shot nuclear energy cannon that deals a significant amount of damage, but his skills scarifies his sustainability in battle.

## Skills

 **S** | **Meltdown**  | *Active* | An eruption of energy deals  Damage to all enemies on the battlefield.
 **G** | **Super Critical**  | *Passive* | Whenever this Hero is damaged by his own [Meltdown] he deals  Damage per second to a random enemy for each charge of [Meltdown].
 **P** | **Nuclear Core**  | *Passive* | Whenever this Hero is below 65% Health he activates [Nuclear Core] gaining Attack Damage, and a 33% faster reload speed.
 **R** | **Tanked Up** | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a  Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
 Black Ice
* Health
* Damage
Surge

> "*A paranoid scientist. Powerful controller, uses various gadgets to debuff and incapacitate enemies.*"
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## Info

### Location

Daily Quests, Gilded Crate, Hero Crate, Gold Crate, Custom crate
Hard Campaign

* 12-1
* 12-9

**Surge** is a playable hero in Hero Hunters. He was one of the original heroes in the game. He can currently be found by completing daily quests and can also be found in crates.

With a skill set revolved around making sure enemies are locked down, Surge can be considered the "crowd controller" befitting with his title. Surge is also one of the few heroes with the ability to inflict the *Lift* debuff, rendering enemies stunned but also vulnerable as he "lifts" them out of cover to hang suspended in the air.

## Skills

 **S** | **Gravitron Surge** | *Active* | Fires a gravity blast hitting all enemies in the targeted area dealing  damage per second with an 80% chance to *Lift* each enemy into the air for 10 seconds.
 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## PvE Tips and Tricks

Surge can combo with almost any hero in PvE but some of his best combos are with other heroes that have abilities that do not trigger right away. Heroes like Beck, Maven, and Oro have abilities that do damage over time or have a delay in when they activate. Surge is able to lock down an enemy for them using his **Gravity Well** to guarantee those abilities do their full amount of damage. Surge can be an extremely fun hero to run with many different teams.

## PvP Tips and Tricks

Surge is underwhelming in PvP until later stages of the game. While his Gravitation Surge can potentially straight up win you a game if it hits more than one target, but it still has the chance to miss. The damage that it does in very small compared to other rear line heroes, so you really have to rely on it lifting whoever it hits. Zero G helps his damage out very little and Helping Hand reveals his true identity, that being a rear line support rather then damage dealer. With a weapon and skill set that does little damage compared to other rear line heroes, he is used more as combo set up piece for other heroes to do their damage.

## Skins

* Armor
* Damage
Marlowe

> "*After leaving her family's ranch due to a neuromuscular disease, the Rangers enhanced Marlowe, allowing her to become the wrangler she was meant to be.*"
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## Overview

**Marlowe** is a Mid-Line manipulator who can slow, root, and stun her opponents with a high-tech lasso and exoskeletal slams. Wielding a quick-reloading assault shotgun, this hero specializes in up-close damage, able to deal significant damage to frontline energy enemy heroes. For enemies longer distances away, her *Whiplash* is able to deal immense focused damage.

## Background

Abigail J. Marlowe was born with a neuromuscular disorder in her arms that, over time, left her too weak to help run her family's ranch. Despite her father’s best efforts, the young wrangler could not do what was expected of her, driving her to a deep shame and depression.

Not wanting to be a burden, Marlowe left her home behind to find her own way. Seeing her plight, the Rangers took her in, enhancing her arms with a nimble exoskeleton. As a result of this upgrade, Marlowe regained her strength and coordination, reviving her untapped potential.

Now, she uses her wrangling and herding skills to serve the Rangers. Deep down, she yearns to return home, but fears the consequences of abandoning her new benefactors. Until that time comes, Marlowe works to ensure that the interest of the Rangers are protected, and that any mettlesome intruders be quickly neutralized.

## Skins

* Armor
 Calamity
* Health
* Damage
Cinder

> "*A coverbreaking specialist. Resilient attacker that rapidly demolishes enemy cover and gets more powerful as the battlefield is destroyed.*"
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## Info

### Location

Daily Quests, Hero Crate, Gilded Crate, Custom Crate

**Cinder** is a playable hero in Hero Hunters. She was introduced in the May, 2018 Patch alongside Caine. Her weapon his a high-damage assault rifle that fires in two-round bursts. A fan of destroying the battlefield, all of her skills deal damage to cover and will leave your enemies vulnerable with nowhere to hide.

 S | Acid Bomb
 G | Acid Rain
 P | Salt the Earth
 R | Doing Damage

## Skins

* Armor
 Hellfire
* Crit Chance
* Health
* Crit Bonus
* Damage
Heckler

> "*An old soldier from before the war. Deadly attacker who deals consistent damage through his powerful Basic Attacks.*"
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## Info

### Location

Hero Crate, Gold Crate, Custom Crate, Gilded Crate

## Skills

 G | Hammer Rounds  | *Passive* | Whenever this Hero damages an enemy, he has a 5% chance to deal additional Attack Damage and *Stun* the target for 1 second.
 R | Doing Damage | **Passive** | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
* Health
* Crit Chance
* Health
* Damage
* Health
* Damage
While [Superclock] is active, boost his  weapon damage, but this Hero receives 15% more damage from incoming attacks.

### Note

Heckler's Legendary skin skill gives Heckler more than double the damage of his original Bronze skill at the cost of dealing more damage to himself, but it only increases his Energy Damage which leaves him disadvantaged against Mechanical opponents.
Enemies

## List of Campaign Enemies

* Rifleman
* Commander
* Cyber-Ninja
* Drone
* Grenadier
* Mech
* Medic
* Pyromaniac
* Sniper
* Tank
* Technician

## List of Co-Op Enemies

### Gorgon Awakes

* Rifleman
* Commander
* Grenadier
* Shielder
* Gorgon Haw

### Into The Dojo

* Sniper ( and stun sniper)
* Technician
* Rifleman
* Medic
* Cyber-Ninja
* Grenadier
* Pyromaniac
* Shielder
* Castellan
* Fortress
* Halo
* Hivemind
* Ronin
* Prophet
Mission 1-4 (Extreme)

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it, or press the District 1 image above to go back to the district links page.***

## Winning 3☆ Team with Serial and Kurtz

This is a simple mission without much risk except for the **Grenadiers**, be sure to dodge their grenades or they will wipe you out quickly.

Wave 1 - build up **Serial's** shield and then execute with **Kurtz**, Revive with **Flatline** then switch back to Serial. Focus on the **Riflemen** and take them down before you target the Grenadiers that spawn

Wave 2 - starts with a single Rifleman and 2 Grenadiers, take out the Rifleman first and then take out the Grenadiers. 2 Medics will also spawn, leave these to kill last.

## Video Guide with Serial and Kurtz

External Link: https://www.youtube.com/watch?v=GHIDdx4YKdc&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=6
District 1 - Extreme Guide

Welcome to the guide for District 1 extreme, here you will find the recommended teams to beat each of the 10 missions as well as key information you should know about the district. Each mission has a winning 3☆ team and a video guide that uses said team, these are not the only teams you can use but are recommended. This guide is continually updated as new teams are discovered and new key heroes are released.

Each mission has it's own isolated page for ease of use, simply scroll down and click on the mission number you are looking to beat. You will notice below there is a recommended team level for this district, this means you should upgrade the heroes used in the guide to minimum what is suggested here. Some missions can be beaten with weaker heroes but upgrading makes missions more passable without needing to waste a ton of energy. If you want to know what heroes are great for extreme then have a look at this page!

Before you begin looking at the teams, I recommend you visit here for more information on what techniques and methods you will be using to pass some of these missions, you will see me make use of some of these techniques in the video guides so understanding why I sometimes wait or save skills is important.

If you manage to beat all of District 1 but don't 3\* them all, don't worry too much as you can always come back later when you are stronger, if you are level 90 the first goal will be reaching level 95 by beating mission 3-2. Your focus should be on reaching 3-2 rather than 3\* all missions in district 1.

***Each mission in District 1 has been isolated to make this guide even easier to read. Each mission page has the same format:***

1. Mission Overview of rewards and enemies
2. Things of note about this mission
3. Winning 3☆ team screenshot and a written guide
4. Video Guide using the winning 3☆ team
5. Any alternative teams that also work in the same format

***Simply click the mission in the table below to go to the corresponding page!***

## Things of note about District 1

Mission 1-8 is the hardest mission in this district, it is a Survive mission that will take some luck to pass. Make sure your heroes are upgraded enough before wasting energy trying.

Every mission in District 1 has ***a daily win limit of 3.***

## Full District Video Guide By KOLGAN

External Link: https://youtu.be/GdI8K\_Jrcek
Version 1.3

## New Features

### **District 9 - Morlock's Den**

Deeper beyond Kurtz’ hidden lab lies the Morlock’s Den – a hostile place for most, it has become a haven for the lawless Morlocks.

#### **Platinum Skills**

* As we have now unlocked Team Level 60, you will now be able to level your Heroes up to level 60 too!
* That means unlocking Platinum Skills!
* Every Hero in the game will now have access to unlock Platinum Skills once they reach Platinum grade!

#### **Alliance Store**

* Placing in Alliance Events will now grant you Alliance Points
* With the addition of Alliance Points, we are adding a new Alliance Store Front
* You will be able to access this from the Alliance menu
* This provides Hunters another place to get more Hero Fragments, Gear, and Hero XP
* Join an Alliance now!

### **Chat**

* Keep your Chat Menu organized by closing your Private Messages!

## ReplayKit Live

* You will now be able to use Apple’s ReplayKit Live!
* Stream live to Youtube, Facebook, and more streaming platforms!
* Head to the options menu to Turn on/off the Broadcasting menu
* Once you have turned Broadcasting on, your broadcasting menu will appear at the bottom of your screen
* By tapping the Broadcast button you will be able to select what streaming service you want to stream with!

## Champion PvP Bracket

* We have added a new Bracket to PvP Tournaments
* The Champion Bracket will be for Hunters at the Level Cap (In the April Update, it will be 60)
* Leaderboard placement rewards will be higher for those competing in Champion Bracket.
* Rookie / Competitor / Challenger / Champion

## New Heroes

* Sapphyr
* Callidus

## Hero Changes

### Adjusted Relocation:

* Cannot use skills while Stealth is active.

### Adjusted Survival Instincts:

* Added a minor activation delay.
* Stealth expires after a maximum duration or until 50% Health is recovered

### Improved Tracking Shot:

* Added “Mark” to the targeted enemy.
* Increased Elemental Damage.

### Reworked Huntress:

* Added Cloak at start of match.
* Removed Team Bonuses.

### Improved Caustic Grenades:

* Added a % Chance on any Damage Dealt by this Hero.
* Added Elemental Damage Multiplier to the enemy.
* Replaced Elemental DoT with 1-shot Elemental Damage.
* Removed Armor reduction.

### Reworked Toxic Residue:

* Only provides Bio-chem bonus damage to Bio-chem Heroes.

### Reworked Spectre:

* Added Bonus Health and a charge of Amp Up on killing blow.
* Removed Cloak on killing blow.

### Reworked Honorbound:

* Added Scaling Attack bonuses for each Ally below Ronin’s Health.

### Reworked Helping Hand:

* Added Movement Speed Bonus.
* Increased Reload Speed Bonus.

### Improved Restoration:

* Reduced cooldown.
* Increased Heal over Time.

### Improved Jouste:

* Added self Shield equal to damage dealt.

### Heavy Cavalry:

* Fixing an issue with Heavy Cavalry’s damage reduction.

### **Yanlong**

* Fixing an issue with Dig In’s damage reduction.

## Hew Hero locations

* Sapphyr takes Galante's place as the Dojo reward.
Mission 5-1 (Extreme)

## Winning 3☆ Team

This is the first of a difficult district, the key to beating this mission is to target selectively and always prepare for Serial's shield to pop. Wave 1 is the hardest of the 3 by far.

Wave 1 - Focus on the right side Lancer at the front and use your shield immediately, you should be able to kill 2 Lancer's by the time your shield pops, use your silver and kill the remaining lancers. You always want your shield up as soon as it charges.

Wave 2 - Operator is not hard to kill but there is a lot of them all healing each other, you want to trick the enemies into healing and then attack another one who is not being healed. Without healing, you can kill an operator without reloading. Make use of Serial's silver as well, he can do more damage than operator can heal but don't waste it on an enemy being immediately healed

Wave 3 - The first Elite Rifleman to spawn will be at the top in the window, take him down first to charge your shield, then kill the 3 at the very bottom in front of you, only use your silver when your shield is about to end. This should not be too hard to win

## Video Guide

External Link: https://www.youtube.com/watch?v=LHg4C2C-epA&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=48

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Gauntlet

The **Gauntlet** mode is where players can compete against other player loadouts in their weight class. It is unlocked after the player finishes Campaign mission 2-10. There are 7 sectors in total to fight through, with three different battles in each. Any Hero can be used, but only for one sector.

Only the first 5 sectors can be played for free, the remaining 2 costs either 50 Gold or 1 Gauntlet Token to enter. These last two zones are ramped up in difficulty, with appropriately increased rewards.

Note that is is not direct PvP, as all the enemy Heroes are AI-controlled.

## Strategy

The player should opt for a well-balanced and self-sufficient team. There's no way to know which enemies you will face, and since Hero health is carried over from one battle to the next, a healer is a necessity. At first, only one of the sectors is able to be finished, but after acquiring more Heroes, the player will be able to progress further. Once multiple sectors are feasible, the player should try to use the weakest team they can comfortably win with. Subsequent sectors are more difficult, so save your best Heroes for the battles that need their increased power to pass.

## Rewards

Completing these battles rewards the player with Bucks. For players with a lot of equipment requirements, this is the best mode to obtain the bucks to craft them.

At the end of each sector, the player gets to open a cache containing Gauntlet Gems. The first five sectors reward 250, 300, 300, 400 and 500 of these after completion. Gauntlet Gems are used to purchase items from the Gauntlet Store, which sells Hero Fragments, Hero XP, and various equipment.
Magnus

> "*Fisherman's tales speak of Magnus, a powerful being who moved the ocean currents and brought order to ruin. Tales of Magnus were popular among the Shoremen tribes.*"
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## Overview

Once regarded as nothing more than a myth, the Shoremen legend has returned to port to tame the post-apoclyptic seas. His skillset focuses on delivering supplementary heals to his allies, all while keeping his enemies disabled potent Stuns and Roots. He's also the first Hero who's Ruby skill is *Initiator,* which reinforces his status as a god of the oceans, making him invunerable to damage for up to 12 seconds in the beginning of a fight. His combination of attack, healing and disabling abilities makes him a welcome ally for those lucky enough to get on his good side.

## Skills

 S | Ocean's Poison
 G | rOcean's Blessing
 P | Ocean's Growth
 R | Initiator

## Skins

* Armor
 Sea King
* Crit Chance
* Health
* Damage
Marianas

> "*A terraforming expert using her powers to reclaim the Ocean Wasteland for human use.*"
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## Info

### Location

Hero Crate, 5 Star Crate, Custom Crate

Whenever an enemy is damaged by [Tempest] they have a 40% chance to become *Lifted* for 4 seconds.
 S | Maelstrom
Maelstrom has no effect on non-Cloaked enemies.
 G | Razor Wind
 P | Perfect Storm
 R | Tanked Up

## Skins

* Armor
 Kelp
* Health
* Damage
Shivs

> "*Morgan Blackwell made a name for herself in prison with her Partner in Crime, Shank, due to her use of handmade blades and her bad temper, earning her the nickname "Shivs."*"
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## Info

### Location

5 Star Crate, Gilded Crate, Hero Crate, Custom Crate

**Shivs** is a fellow inmate of Shank. She is a weapon smith who specializes in knives. She wears bright orange clothing with a beanie and equips wields a 5-shot sawn-off shotgun.

 **S** | **Twist The Blade**

 **G** | **Prison Riot** | *Passive* | Whenever Shivs kills an enemy, she gains a 50% faster reload speed and deals extra Damage for 15 seconds.
 **P** | **Partner In Crime** | *Passive* | This Hero gains  Attack Damage.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 Vice
* Health
* Damage

## Tips

* Shivs can deal damage over time permanently to an enemy while focusing on another.
* Her silver skill only deals the damage over time effect if applied to an enemy with her bronze skill active.
* Shivs excels at killing sprees, each kill buffs her damage even more.
Phantasma

> "*A savvy sniper who specializes in finishing off her opponents. Utilizes stealth tactics to get the drop on the enemy.*"
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## Skills

 **G** | **The Predator** | *Passive* | Whenever this hero kills an enemy they become *Cloaked* and increase the movement speed by 80% for 4 seconds.

 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
 Super Phantasma
* Crit Chance
* Health
* Damage
Galante

Hero Crate, Gilded Crate, Custom Crate

> "*A robot Barista gone berserk. Rushes headlong into combat shrugging off damage whenever he damages his enemies.*"
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**Galante** is a defensive mech hero. He is large in size, has a white-and-blue stripe paint job, and a blocky metallic look. Due to his shape, he is immune to headshots.

Galante wields a oversized pistol with 8 rounds. It has a fast reload speed with moderate damage and fire rate.

## Skills

This Hero gains shields whenever [Strafe] damages an enemy, absorbing a small amount of damage for each enemy damaged. (If the missiles hit 5 targets, the shield will be 5 times as strong as opposed to the missile hitting 1 target).
 S | Jouste | *Active* | Charges with a Lance dealing attack damage to the targeted enemy and dealing small normal damage to any enemies in his path.
 G | Boom Lance | *Passive* | This Hero fires explosives rounds from his gun, allowing his weapon to deal Attack Damage in a small area.
 P | Heavy Cavalry | *Passive* | This Hero gains health.
 R | Tanked Up | **Passive** | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains an Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
 Fiery Liberator
* Crit Chance
* Health
* Damage

## Tips

* Overall, Galante has low damage but high health.
* His bronze skill has inconsistent effectiveness as enemies may move upon being targeted.
* Previously being built as a mech beserker class, he has been rebalanced with increased shield abilities that can compliment a gold Butter well.
* Galante used to be a coffee barista machine. Strange mode.
* Galante's re-update to his skills allow him to fire up to 40 missiles, which is extremely effective in co-op raids and campaign missions as there are a large number of enemies, and the chances of a hit is larger than PvP. Galante can receive a ton of shielding this way.
* Using Bucket and Galante is an effective combination, while Bucket disables everyone by lifting them with her silver skill, Galante can also fire his 40 missiles at them with guaranteed hits if timed correctly.
Siren

**Siren** is primarily a damager and can deal damage to every enemy while silencing them. She wears mostly red attire, with heavy makeup, spiky red hair and a flashy red jacket, appearing to be obsessed with rock, gothic and emo culture. She uses a custom energy rifle which fires in 2-round bursts and holds 18 rounds. The gun deals average damage at a fast fire rate, with an average reload.

The developers confirm her to be Maven's sister.

 **S** | **Power Chord** | *Active* | Blasts the targeted enemy with a wave of sound, dealing Damage.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
* Health

## Tips

* Siren is very weak - most heroes can K.O. her within several seconds - but at Platinum she deals MASSIVE damage to everyone, being able to down the whole enemy team in PvP with 2 uses of her Bronze skill.
* Siren can usually charge her Bronze skill within one reload of her basic attack, provided that all bullets hit the enemy.
* Siren doesn't do much damage until you get her to Platinum, which deals way more damage and even silences if you combine it with her Siren Song.
Early Game 1-40

## Your first days / level 1-20

You will start off with several standard heroes that can be obtained through the tutorial in the campaign. following this order: Ryker - Nightingale - Butter - Cross - Dogface.

These heroes should be worked on until you reach around level 20.

You might want to keep upgrading butter and nightingale. These will be decent support to get you throughout the further districts.

Ryker is decent damage for early game. Though his damage eventually won’t be enough. So it’s recommended to replace him for a different DPS or take a second one like cross for example

Kunochi will be unlocked through achievements. she can dish out great damage though she needs good support.

The best way to start progressing further into the game is to reach as far as you can in the campaign , as stamina cost is low you should easily be able to complete a lot of districts, this will help you unlock certain items faster as well as unlocking achievements.

## First weeks/ level 20-40

from now it is recommended to max out Hard mode as much as possible. This will earn you lots of gold that you will need later! At this level the best use of gold is to get more heroes

You should often check in on your achievements, events, spend stamina and do your gauntlet every day. Gauntlet is important as it is one of your biggest incomes for money. If you are having trouble with completing your gauntlet then here is some information which may help.

Achievements are quickly earned at this level, These grant useful items that can come in handy like: gold, stamina, quick win tickets, fragments!

Also be sure to keep up with your daily quests as these are a solid way to earn XP.

Now that you might have gained some gold you should spend it on getting more suitable heroes!

The best crates to buy are in the following order:

1. Feature (if available) these give better chances on new heroes. Which are likely to have high power and come at high stars!
2. Step up (if available) these feature a good chance on the new hero. As well as a guaranteed 3+ star, buying many of these will give guaranteed heroes but will come at a high price
3. Hero crates, these are the standard issue crates that give a guaranteed 3 star or higher

When you are nearing 30-40 you should have quite a few heroes to choose from.

A recommendation is:

1 damage dealer (with a backup from a different element) your damage dealer should be the highest of all so it will be easier to take out high priority targets.

1 or 2 shielders (Butter is a great option)

1 or 2 healers (nightingale is fine. Though others are recommended over her)

If you still have a slot left I recommend a booster/support. Which is a hero that can grant your team more damage or survivability,

Also be sure to include a variety of elements to make it tougher for the enemies.

Alliances: From now Alliances are a good way to go. In an alliance you can contribute to special events and play other game modes like war, do patrols and bounty.

These are a great income of fragments and other goods and it should be mandatory to find a fitting alliance willing to help you achieve your goals!
Anvil

> "*A faceless menace. Charges defenses and deals devastating energy damage to heavily shielded enemy units.*"
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## Info

### Location

Gilded Crate, Hero Crate, Custom Crate
Hard Campaign

* 14-3
* 14-7

 S | Arc Blast
 G | Counter Charge
 P | Arc Rounds
 R | Doing Damage

## Skins

* Armor
* Health

## Tips

* Anvil is one of the only heroes that is effective against shields, as he can quickly bring down shields of individual enemies whilst gaining his own shield.
* Anvil's **Thundercloud Grenade** is effective at clearing out large groups of clustered enemies, especially against Castellan and his turrets.
* Anvil's personal shield, **Counter Charge**, can be accumulated to huge amounts and is permanent.
Mission 4-8 (Extreme)

## Things of note about this mission

* This mission can be completed with no daily win limit making it ideal for Team XP Farming to increase your account level.

## Winning 3☆ Team

This mission you will likely need to rest a couple of times depending on what skill Carabina uses, if she uses "Markerlight" then you are fine, if she uses "Fusilade" then you should reset. It is entirely random which one she uses, the rest of the mission is straight forwards as long as you follow the kill order.

Wave 1 - Kill Carabina, make sure your shield is up before she uses "Fusilade". Kill the sniper in the rearline centre, then kill Kunoichi. Your shield will either kill Nightingale or Anvil, wait for it to pop before you start shooting at either of them. Save your silver for wave 2 or refresh it.

Wave 2 - Top right kill Mauler first, the kill Ronin, the last two Chesterfields are not much threat so take them down last.

Wave 3 - The objective for wave 3 is to kill 3 snipers, 2 spawn right in front of you and can be killed instantly, the third spawns to the right rearline and can be killed next.

## Video Guide

  External Link: https://www.youtube.com/watch?v=cZkWBq1YMV4&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=44

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Mission 3-1 (Extreme)

## Winning 3☆ Team

This is a test of attrition as Duran and Strikers will outsurvive you if you don't have enough damage to take them down fast enough.

Wave 1 - Start with Serial and shoot at Striker to build shield, swap to Kurtz and execute. You don't want to execute Serial as he needs the buff.

Wave 2 - Use Serial and focus on the Durans on the left, keep his shield up and use his silver to build a new shield when it pops. Execute when it is recharged and finish remaining enemies. Take down Striker's drones before you kill striker as they will kamikaze run you.

Wave 3 - Take down Elite Rifleman first then take down Kaishei before the two Strikers. Take down Striker's drones before her, same as previous wave.

## Video Guide

External Link: https://www.youtube.com/watch?v=IbHNWcgH-6Q&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=24

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Ronin

> "*An honorbound paragon. Bides his time waiting for the perfect moment to strike dealing devastating damage and avoiding damage with his flawless parries.*"
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## Info

### Location

Hero Crate, Gold Crate, Gilded Crate, Custom Crate, Most Wanted CrateHard Campaign

* 5-5
* 5-10

Extreme Campaign

* 4-9
* 5-5
* 5-10

## Overview

**Ronin** has the aesthetics of a samurai, donning blue armor along with an energy blade. He wields a 16-shot energy pistol that deals small damage, medium fire rate and quick reload.

## Skills

 S | Riposte  | *Active* | This Hero shields himself from all incoming attacks, reflecting 125% of the Damage back onto his attackers.
 G | Bide Time  | *Passive* | This Hero has a 50% chance to gain a charge of [Bide Time] whenever an allied hero uses a skill. Each charge improves [Eviscerate]  Damage, up to a maximum of 5 charges.
Whenever an enemy is damaged by [Eviscerate], decrement a charge of [Bide Time].
 P | Honorbound  | *Passive* | All allied Heroes with less max Health than this Hero gain Health.
 R | Doing Damage | **Passive** | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Tips

* Ronin's Bronze skill only attacks enemies near the targeted enemy, not the surrounding enemies after the first strike. Ronin cannot leap from an enemy that is too far from the first targeted enemy even if he strikes an enemy nearby that enemy.
* His Silver skill charges quickly but only lasts until the shield disappears. Since the shield isn't very big it's not very useful. His silver skill can only damage attacking enemies with damage equal to double the shield HP. However it staggers enemies can deal a huge amount of damage if the shield targets one enemy to reflect damage.
* Ronin's Platinum skill can be abused if an ally spawns another unit (eg Hivemind spawns a drone). Spawned units count as allies so Ronin gains an attack boost. This can stack to give Ronin massive basic attack damage.

## Skins

* Armor
 Street Samurai
* Health
* Damage

## Trivia

* He seems to be left-handed.
* Ronin's Platinum skill allows for the use of a meta team where a strong platinum Ronin is placed in a team with lower (usually gold and below) heroes. This allows the weaker heroes to receive a lot of extra health while Ronin gets a huge damage buff to his basic attack. This strategy is one type of sandbagging, and in PvP, doing this will generally pair you with teams much stronger than your team power in order to prevent unbalance.
Anime Episode 14

**"The New Pure Consort"** is the 14th episode of the *The Apothecary Diaries* anime adaptation.

*Ah-Duo's replacement has arrived in the rear palace, and Maomao is assigned to give a certain lecture to all four high concubines. Later, Maomao helps Lihaku investigate a warehouse explosion.*

## Summary

**Note:** This is a **generic** *section stub*. Expand it by clicking  edit to right of the section title.
## Characters in Focus

Characters in *italics* debuted here.

* Maomao
* Jinshi
* Gaoshun
* Lakan
* Lady Gyokuyou
* Lady Lihua
* Lady Lishu

* Lady Loulan
* Lihaku
* *Rikuson*
* Suiren
* Hongniang
* Kanan

## Changes

**Note:** This is a **generic** *section stub*. Expand it by clicking  edit to right of the section title.
## Trivia

**Note:** This is a **generic** *section stub*. Expand it by clicking  edit to right of the section title.
## Trailer

『薬屋のひとりごと』第14話「新しい淑妃」予告【毎週土曜24：55～ 日本テレビ系にて全国放送中！】
## External Links

* "Episode 14" Summary - Official Japanese Anime Website
* "Episode 14：The New Pure Consort" Subs - Crunchyroll

T
**Series**
**Web Novel**
**Novel**
**Light Novel**

**Audio Drama**
**Manga**

**Anime**
Fortress

* 7-1
* 7-5
* 7-9

> "*Elite Praetorian Guard. Adaptable attacker, able to fulfill multiple combat roles for the team,*"
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**Fortress** is a hero that wields battle armor that can adapt. Has a hockey-mask style pattern on his face with mini vents at the bottom, and energy tubes all around his armor. Uses energy blasters located at his wrists and fires twice each shot.

## Skills

 **S** | **Recharge**  | *Active* | This Hero restores Health per second with a 30% chance to deal  Damage per second to a nearby target, equal to the Health recovered.
 **G** | **Adaptive Combat**  | *Passive* | This Hero's power armor adapts to changes in the battlefield, diverting power between additional offense or defense.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 Galahad
* Crit Chance
* Health
* Damage

## Trivia

* His Common **Ultraviolet** skin is able to be upgraded to level 6 even though it is not a Plus skin.
Cross

> "*A wayward wanderer. Powerful elemental attacks incapacitate and quickly dispatch heavily armored enemies.*"
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**Cross** is a Mercenary. He starts out as an antagonist in the campaign, but if you defeat him, he joins your team, leading the path through the sewer and subways. His specialty is to inject toxic substances throughout the battlefield.

## Skills

 **G** | **Black Death** | *Passive* | Whenever an enemy is damaged by this Hero the gain a charge of [Black Death]. Each charge slows enemy movement speed by 12% to a maximum of 5 charges.
Afflicted enemies have a 50% chance to release a poison cloud upon death, dealing  Damage to any enemies who linger within a small area.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 Lovestruck
* Health
* Damage

## Tips

* Cross deals high basic damage but his skills are admittedly poor.
* His stunning attack can be useful when combined with skills from ally heroes.
* His bronze skill is only effective if it actually hits the enemy which is really hard if not combined with other skills from ally heroes.
Rise Of The Families (DYOM Mission Pack)

## General Information

Rise Of The Families is a DYOM mission pack that was created and published in 2015. It was made by Kev3nGaming and played on AznKei's channel in the span of 4 episodes.

## Reception

The mission pack received a lot of praise but was also criticized by a lot of mindless San Andres fans for killing off Carl Johnson and many many other awful characters from the original game. Overall, the mission pack was short and well received by many playery