Bloodhound

File:FFVIIR wiki icon.png

ブラッドテイスト (Buraddo Teisuto?, lit. Blood Taste)

> Military canines trained by Shinra's Public Security Division. Genetic modifications have bestowed these animals with tentacles that can drain energy from their victims.
>
> Enemy details

The **Bloodhound** is an enemy in *Final Fantasy VII Remake*. It is a more powerful version of the Guard Dog, employed by Shinra Public Security Division, often accompanied by Elite Security Officers and 3-C SOLDIER Operators.

See also: Blood Taste

## Stats

* Stats
* Damage affinities

## Normal Mode

### Attack

1115~2164
2027~3934
92~167

### Magic Defense

60~109
46~90
74~145

### Gil

0 (0)
0
0

## Level 50 (Hard Mode)

### Magic Attack

5188
238
148

### EXP

120
190
0

### Gil

0
0

## Elemental affinities

### Ice

Normal
Weak

### Wind

Normal
Normal

## Damage type affinities

### Magical damage

Normal
Normal

### Proportional damage

Normal
Normal

## Stagger multipliers

### Fire

1x
1x
1x
1x

### Wind

1x
1x
1x

* Information

## Assess description

Unless they are in the middle of an attack or knocked off-balance, they evade all magic except for spells that are guaranteed to hit.

## Classification

### Location

Corneo Colosseum; Sector 7 Slums (Post Collapse); Shinra Building

## Items

###

Antidote (12%)

###

Antidote (5%)

## Abilities

### Abilities

File:Physical damage from FFVII Remake icon.png Whirlwhip
File:Physical damage from FFVII Remake icon.png Throat Clamp
File:Physical damage from FFVII Remake icon.png Siphon Strike

## Battle

The Bloodhound is a sturdier, more powerful version of the Guard Dog. Similarly to the Wrath Hound, the Bloodhound is difficult to pin down due to resisting flinching and stagger, as well often evading all incoming physical attacks. Much like its weaker counterpart, the Bloodhound is an agile beast that can tackle its opponents, and perform a three-hit physical attack, with the first attack stronger than the succeeding ones. It can lunge at the player, who may be caught off guard if the enemy is out of camera shot.

 File:Siphon Strike from FFVII Remake.jpg
Bloodhound can perform a powerful spinning tail whip ability called File:Physical damage from FFVII Remake icon.png Whirlwhip, which can knock opponents away. It can also attack with the File:Physical damage from FFVII Remake icon.png Throat Clamp, where it lunges at its opponent, knocking them down and locking with their jaws, binding the target on the ground and preventing them from moving. Lastly, it can attack with File:Physical damage from FFVII Remake icon.png Siphon Strike, a quick whip lash with its head tentacle that can knock down opponents and also restores HP to the Bloodhound.

### Hard Mode

On the hard difficulty, the Bloodhound is overall more aggressive and is much harder to flinch.

### Strategy

Much like the vast majority of biological-type enemies, the Bloodhound is weak against File:Ice from FFVII Remake icon.png Ice. Since it is a sturdy opponent hard to flinch and moves around a lot, ice magic needs to be timed properly, since it can easily miss. The player can also link an elemental materia with ice materia to a character's weapon to deal more damage each hit.

As the Bloodhound can evade all incoming attacks unless when using abilities, it is recommended to outflank it to get out of the reach of its attacks. Blocking is recommended against its consecutive attacks. Cloud can easily retaliate with File:Playstation-Button-R1.png while in Punisher Mode.

Should one of the party members get bind by Throat Clamp, it is recommended to either mash buttons to escape faster, or switch characters and attack the Bloodhound with powerful attacks. Throat Clamp cannot be countered by Punisher Mode.

One of the most effective ways to deal with the Bloodhound is to wait until it uses Throat Clamp; dodging it while issuing another character to use ice magic can quickly catch it off guard, leaving the Bloodhound pressured, meaning it'll be susceptible to staggering.

## Gallery

Bloodhound from FFVII Remake.jpgEnemy Intel
## Related enemies

* Guard Dog
* Wrath Hound
* Darkstar (boss)