recursal/Fanatic-Fandom huggingface dataset:
Palabra de vida eterna 2019 ---- La obra de Dios, el carácter de Dios y Dios mismo (I) Parte 4

Dios dice: “Aunque Dios hizo un pacto con la humanidad por medio del arco iris, nunca le dijo a nadie por qué lo hizo, por qué lo estableció, y esto significa que nunca le contó a nadie Sus pensamientos reales. Esto se debe a que nadie puede comprender la profundidad del amor que Dios tiene por la humanidad que Él creó con Sus propias manos, como tampoco hay nadie que pueda apreciar cuánto dolor sufrió Su corazón cuando destruyó a la humanidad. Por tanto, aunque Él le diga a las personas cómo se siente, ellas no pueden hacerse cargo de esta confianza. A pesar de estar dolido, prosigue con el siguiente paso de Su obra. Dios siempre da Su mejor lado y las mejores cosas a la humanidad, mientras Él soporta en silencio todo el sufrimiento en solitario. Dios nunca revela abiertamente estos sufrimientos, sino que los soporta y espera en silencio. La durabilidad de Dios no es fría, insensible o indefensa, ni tampoco es una señal de debilidad. Es que el amor y la esencia de Dios siempre han sido abnegados. Esta es una revelación natural de Su esencia y carácter, y una representación genuina de la identidad de Dios como verdadero Creador”.

## Enlaces externos

* palabra de Dios
* Estudiar la Biblia
Large Fuel Cell

*"A large fuel storage cell, salvaged from the wreckage of a destroyed machine. They can be placed on the ground and used as an explosive when shot."*

The large fuel cell is an explosive utility item that can be detonated by shooting it with guns explosions or by machines. When shot it or exploded will generate a powerful explosion capable of killing low heal machines like Ticks and runners and heavily damaging tanks and harvesters.

The most common and only way of obtaining a large fuel cell is by killing tanks.

## Trivia

* It is unknown what large fuel cells are filled with.
NATO

The **North Atlantic Treaty Organization** or **NATO** For short is an Intergovernmental military alliance between 31 member states– 29 European and two North American and was established in the aftermath of World War 2 in 1949. NATO plays a major part in generations zero's story.

## Story as it relates to Generation Zero

After the machine uprising gains global attention, NATO, in an unlikely turn of events, partners up with the Soviet Union to take down FINX.

NATO’s main goal is to support/help the resistance via supplying them weapons, which for some reason ended up being in the possession of the machines.

## Trivia

* Unlike the Soviet Union that dissolved in 1991, the alliance remained in place after the dissolution of the Soviet Union and the Warsaw Pact and has been involved in military operations in the Balkans, the Middle East, South Asia, and Africa. The organization's motto is *animus in consulendo liber* (Latin for "a mind unfettered in deliberation"). with their current involvement in the Russian invasion of Ukraine.
* The way NATO helps to supply the resistance is unknown, the most likely way is by a supply air drop like the C-130 and McDonnell Douglas Boeing C-17 Globemaster III aircrafts. Which both planes have the ability to drop their supplies that are attached with a parashoot which can safely lower down to the ground, and the supplies are loaded with guns.
Evangelio de hoy jueves 16 de agosto de 2018

“Pero el centurión respondió y dijo: Señor, no soy digno de que entres bajo mi techo; mas solamente di la palabra y mi criado quedará sano” (Mateo 8:8).

Reflexion del evangelio de hoy

De este versículo de la Biblia podemos ver que la confianza del centurión en Dios era grande. Cuando Jesucristo trabajó y predicó en Galilea, pocas personas reconocieron que Él es Cristo y Dios mismo, además, los fariseos se confabularon con el gobierno romano para calumniar a Jesucristo. Como resultado, mucha gente rechazó la salvación del Señor. Sin embargo, el centurión nunca había conocido a Jesucristo. Él sólo escuchó parte de la obra y los hechos del Señor, pero podía confiar firmemente en el Señor y creer que el Señor tiene poder para sanar a su siervo. La confianza del centurión despierta nuestra admiración.

Recomendación: Predicas Cristianas

Versículo Bíblico ilustrado sobre evangelio de hoy

   Scripture quotations taken from LBLA. Copyright by The Lockman Foundation.

## Enlaces externos

* Evangelio de hoy jueves 16 de agosto de 2018
* Estudiar la Biblia
Large EMP Cell

*"A large pack of battery cells rigged to trigger an electromagnetic pulse when hit."*

The Large EMP Cell is a deployable Electromagnetic Pulse Item in Generation Zero. When hit, it releases a small electromagnetic pulse, temporarily disabling nearby machines.

It can be found as loot from Tanks and Harvesters.
Lone Wolf

## Video Walkthrough

*"Find the sniper hiding on the headframe"*

**Lone Wolf** is a side mission in Generation Zero.

*In the old mining facility in the valley south of the Kilsberget mountain, to the north-west of Östervik, there's evidence that a skilled sniper with a powerful weapon was operating in the area.*

## **Walkthrough**

* Investigate the nearby mining facility
* Find the sniper's nest
* Practice your aim on the nearby machines

## **Mission Items**

*Machine head*

"The head of a runner, destroyed by a high-powered, precision shot."
Medium-sized EMP Cell

*"A medium-sized pack of battery cells rigged to trigger an electromagnetic pulse when hit."*

The Medium-sized EMP Cell is a throwable Electromagnetic Pulse Item in Generation Zero. When thrown, it releases a small electromagnetic pulse, temporarily disabling nearby machines.

Medium-sized EMP Cells can be found from medium-sized machines such as Hunters and big machines such as Harvesters.
Simple First Aid Kit

*“A simple first aid kit, restores a little bit of the player’s health.”*

The **Simple First Aid Kit** is a consumable Health Restorative Item in Generation Zero

Simple First Aid Kits are the easiest and most common way the player will heal.

Note that numbers shown only accurate if the player does not have any skill points in the "Health Amount" skill.
One Can Only Hope

* Map Location
* Anita's Letter
* Instructions
* Radio Recording

1000 XP (1500 • 2000)

## Video Walkthrough

*"The letter mentions an old bunker on Norra Saltholmen"*

**One Can Only Hope** is a side mission in Generation Zero.

*The letter found in Anita's office at the Iboholmen Castle mentions a bunker with the code name "Skarven" and that recently fell into disuse. It is possible that locals who knew about its existence would try to find shelter there. It is located somewhere on Norra Saltholmen, close to the Saltholmen Church.*

## **Walkthrough**

* Find the location of the "Skarven" bunker
(Coordinates: -80, 3040)
* Search the "Skarven" bunker for any survivor
*Go down the stairs into the gas and flick the power switch*
* The machines got to them first. Search for anything left behind

## **Mission Items**

*Anita's letter draft about "Skarven"*

"Dear Mr. Gustafsson,
[...]
I hereby kindly ask you to do what is in your power so that the "Skarven" bunker located on Norra Saltholmen, can be officially decommissioned and turned into a museum.

As you are aware, there haven't been any military operations or stationed personnel at Skarven for over 2 years due to its poor state, and plans to rehabilitate it have been put on hold due to the extremely high costs involved in replacing its obsolete surveillance equipment.

With the current events in Berlin, one can only hope that this could be a historical time for Europe, and that this will usher in an era of peace where we won't have need for coastal defense.

When that day finally comes, then --

*Handwritten instructions found at Skarven*

Report on Enemy Tactics
Got ambushed by these... things near the church at 1300 hours. It was a swarm of smaller machines, the size of a large rat. They scuttle on the floor, can creep in to buildings through any vent or opening, and keep jumping at you. Not very sturdy - we managed to take down a couple of them before we had to retreat. Hard to get a line of fire at, though. Recommend using close-range weapons with large spread, possibly birdshot ammo.

*Radio Recording found at Skarven*

"Major Lindgren, do you copy, over? [radio silence] We need a status report. What the hell happened over there? Require full report on these encountered enemy machines. [radio silence] Major Lindgren, do you copy? Over."
To the Lighthouse

* Map Location
* Newspaper
* House Key
* Journal

1000 XP (1500 • 2000)

## Video Walkthrough

*"One of the FOA 53 scientists was killed in his house at Hisingafyren."*

**To the Lighthouse** is a side mission in Generation Zero.

*One of the victims of the targeted assassinations was a Dr. Håkan Pettersson, medical doctor and surgeon at FOA 53. He lived at the house by the lighthouse at Hisingafyren, at the end of the Hisinganäset peninsula. There are maybe clues left there as to what happened.*

## **Walkthrough**

* Find Dr. Håkan Pettersson's house
* Destroy the machines patrolling around the house
* Find a key to the locked room
* Find clues and supplies in the house
* Investigate the locked room

## **Mission Items**

*Newspaper article about one of the targeted assassinations*

This is an article written by columnist Monika Byström in the immediate aftermath of the targeted assassinations of the FOA scientists.

"2 days after the horror, understanding and finding answers
[...] The Östertörn region is still in a state of shock and horror after Monday's unprecedented series of assassinations, where 14 people passed away. As it is now known, the common point between 11 of the victims is that they were employees of the same department at the Swedish Defense Research Institute FOA. "Why" - this is the biggest question all their closed ones and any concerned citizen is asking. I believe us journalists have a duty, and my long-time readers will know how dedicated I am to finding out the truth, even if that means stepping on some toes.
[...] Two employees of that division are still missing: Veronika Nilsson, 26, computer engineer, living in Kålleby, and Dr. Håkan Pettersson, 58, Pettersson is a respected surgeon who once worked in the Östervik medical center before accepting a job at FOA.
[...]"

*Håkan Pettersson's journal*

The last entry in Håkan Pettersson's entry reads:
"23rd October 1989
Today, I performed the surgery on Svante Von Ulmer, as requested by himself and Dr. Ingrid Granqvist, and it is a success so far. His vitals are stable and he feels fine, but his immune system is predictably weak. We are monitoring him 24-7 and taking steps to prevent his condition from worsening, while ensuring to not trigger a cytokine storm. It's a fine line to walk. Ingrid's program has started together with our computer person, Ms. Nilsson. They're keeping an eye on his brain through the EEG prototype, and neurologically, everything is in order.
[...]"
A Light in the Dark

*"Mission Summary"*

**A Light in the Dark** is an Alpine Unrest DLC side mission in Generation Zero.

*"Last week, Asa and Patrik, two survivors in Anita's group, spotted some sort of light signal coming from the east while they were on a supply run. When the same pattern was repeated every day at the exact same time for a few days, the group was able to identify the light pattern as a distress call in Morse code and pinpoint its likely origin: the Klacksundsfyren lighthouse, on the far east of Himfjall.*

*According to the message, a family of 9 has been surviving inside the lighthouse and are now desperate for help. Go to the lighthouse to meet up with the Olssons and try to convince them to join your group in the hotel."*

## **Walkthrough**

* Go to the Klacksundsfyren lighthouse
* Investigate the lighthouse at Klacksundsfyren
* Find a way inside the lighthouse
* Unlock the lighthouse
* Investigate the source of the Morse message

## **Mission Items**

*Handwritten transcript of Morse code*

The light signal was deciphered as being Morse code:
"SOS. Olsson family, 9 people, hiding in lighthouse. We will soon run out of food. Help."
Anita's group couldn't do anything about it as they knew they couldn't sneak past the enemy lines to rescue them. The signal stopped a couple of days ago.

*Key to the lighthouse*

A key to the Klacksundsfyren lighthouse, found in the keeper's house.

*Viktoria Olsson's journal*

A woman named Viktoria Olsson kept a journal of her activities at least once a week for the past eleven years. Since last summer, she has been writing a lot less frequently:
"23rd June 1989
Midsommer Eve today. Like last year, and the year before that, it won't be a day of crazy partying for me - for us. Foggy and rainy today. Typical Midsummer weather. I'll have to make sure the lens doesn't act up again. Jasmin said I should take it easy, maybe treat myself to a risotto. I should listen to her more.

30th October
Last night, blackout on the whole island at once. Lasted only a few minutes, but still, freaky. Couldn't tell for sure - may have affected Östervik and Salthamn. Poor Dick and Stevie were pretty freaked out, they didn't say a word until the power was back on.

13th November
So horrible... These machines... they just came out of nowhere. They got Stevie, couldn't save him. Barely managed to get everyone else inside the lighthouse - Jasmin, Dick, Malin, Havre, Brad, Pelle. Our family's safe for now.

19th November
So worried about the kids. Still no other survivors apart from us. Not that we saw them much before all this anyway.

3rd December
Every day, 21:00, we've been sending the same SOS, Pelle and me. It's been 2 weeks, nothing. We ran out of food today.

4th December
I hope you guys understand. I'll be back with more food for everyone as soon as I can. I'll lock the door to make sure you're safe. Hinke, I leave you in charge, take good care of everyone. Be careful, and only go out at night. - Mom"
Over and Out

* Map Location
* Radio Mast Map
* Team Radio
* Handwritten Note

1250 XP (1875 • 2500)

## Video Walkthrough

*"Locate the second radio mast mentioned and restore its functionality."*

**Over and Out** is a main mission in Generation Zero.

*The radio mast in the Naval Base was being used to disrupt radio communication through one of the machines attaching itself to it. Removing the machine restored radio communication only for a short period of time, during which a Russian voice could be temporarily heard. There was mention of another radio mast that might be maintaining the disruption. Finding its location and removing the jammer could re-establish use of radio.*

## **Walkthrough**

* Find anything that shows the location of the second radio mast (Coordinates: -815, 3215)
* Get to the radio mast
* Destroy the Tick jammer
* Located the team's vehicle and use its radio

## **Mission Items**

*Recorded transmission - Naval Base*

"Lieutenant Tillema, this is Major Bohman at Vesslan. Has the team been dispatched to the radio tower on Norra Saltholmen? We need to find out what is causing those interferences, and if it's a precursor to an invasion. Our success depends on yours, I cannot stress this enough. Over."

*Archipelago radio mast map*

According to the map, the nearest radio mast is located in the West part of Norra Saltholmen. Notes on the map indicate a team was dispatched to investigate the radio communications disruption.

*Corporal Öjlert's Handwritten Note*

One of the soldiers in the dispatch team started writing this, but didn't get to finish:

"Removing the machine only cleared the disturbance for a few seconds, then it returned. It may be covered by the other masts. We'd require intervention teams to deployed on all the other masts and clear them, but with our comms crippled, it's near-impos--"
The Hunter

* Map Location
* Letter

## Video Walkthrough

*"A letter was sent to a hunter living in Björknäs on Iboholmen. Maybe his hunting equipment will still be in his house."*

**The Hunter** is a side mission in Generation Zero.

*A letter found in a car was apparently sent to a hunter named Kurt Ahlgren, living in a location called "Björknäs" on Iboholmen. Judging by the location and direction of the car, his house is probably nearby. With a bit of luck, the owner's hunting equipment will still be at their house.*

## **Walkthrough**

* Find the hunter's house called Björknäs (North-west of Yttervik, North of the vehicle where the mission starts.)
* Search for any usable supplies, in and around the hunter's house
* Pick up the rifle
* Pick up the rifle scope
* Pick up the ammo

## **Mission Items**

*Letter with the hunter's address*

"Item Information"
The Virus

??? XP (??? • ???)

*"Mission Summary"*
**The Virus** is the final FNIX Rising side mission in Generation Zero.

"With the limited hardware she still has in the tunnels, Veronika wrote a computer virus that should override the machines' artificial intelligence. Due to the situation, she had to rely on her own photographic memory to remember the code she wrote before the Cataclysm, and was never able to test the virus on machines herself.

She entrusted you with the only prototype she made: use this modified hacking device to inoculate Veronika's test virus into FNIX's system. If this works, all might not be lost for the Resistance - for humankind."

## **Walkthrough**

* Go to the FNIX date center near Smabathamnen.
* Hack the gate open.
* Hack the supercomputer.
* Observe the results.
* Go to the FNIX data center at Tokerod Farm.
* Hack the gate open.
* Hack the supercomputer.
* Observe the results.

## **Mission Items**

*Mission Item #1*
"Item Information"

*Mission Item #2*
"Item Information"
Poison Gas Tank

*“Compressed gas tank containing poisonous materials. Will create a lethal cloud of gas if destroyed.”*
The **Poison Gas Tank** is a deployable item in *Generation Zero*. When deployed and destroyed, the container releases a cloud of poisonous gas that periodically deals gas damage to anyone within the gas cloud.

The only way to find Poison Gas Tanks is in the Saltholmen Naval Base south of the Archipelago region.
Portable Homing Turret

"An automated turret that fires target seeking granades that explode on impact. It always prioritizes airborne targets when available and within range."

The **Portable Homing Turret** is a deployable item that is part of the Tactical Equipment Pack 2 DLC.

It is an automatic mortar turret created by the Resistance. When deployed, the turret will fire salvos of three mortar shells at enemies. The shells are capable of homing for self-aiming correction and they can reach a far range with its high arcing trajectory.
Película cristiana completa en español ---- "La Biblia y Dios"

¿Aprenderse la Biblia de memoria significa que conoceremos la voz del Señor? Los fariseos tenían un conocimiento profundo de la Biblia, y a menudo explicaban a los demás pasajes de la Biblia, y a pesar de ello clavaron al Señor Jesús en la cruz. ¿Qué falló? Reflexionemos: ¿Qué significa creer en Dios? ¿Qué significa creer en la Biblia? ¿Cuál es la relación entre la Biblia y el Señor? ¿Qué fue primero, la Biblia o el Señor?

## Enlaces externos

* Película cristiana
* Estudiar la Biblia
Möller PP

* 1C
* 2C
* 3C
* 4C
* 5C

*" A .32 ACP semi-automatic police pistol. Not very powerful, but easy to handle."*
— In-game description

The **Möller PP** is a Primary Sidearm of Swedish Police Authority and semi-automatic handgun found in *Generation Zero*. It is usually the first weapon the player comes across. The handgun holds a magazine size of 8 and uses .32 ACP rounds.

### Pros

* Ammo is extremely common and plentiful
* Medium fire-rate allows for easy consecutive shots
* Very little recoil even in the lower rarities

### Cons

* Low single-shot damage
* Small magazine capacity
* Ammo is harder to find near the end of the game

### Weapon Attachments

 **Magazine** | * Möller PP Extended Magazine

### Locations

**Dilapidated**

* Found at:
	+ Yttervik, Livingroom of the house
	+ The named location directly north of Yttervik, beware the hunter on the way
	+ Masskar Resistance Camp

**Worn**

* Found at:
	+ Salthamn Bomb Shelter, near a dead soldier inside a bunker (2854.187, -2209.191)

**Good**

* Found at:
	+ Room 301 on the top floor of Bjorntunet Hotel next to a 3-star Handgun Silencer (4527, -59) (Requires Alpine Unrest DLC)

**Exceptional**

* Found at:
	+ Bunker Bergrum "Björnen", near a dead soldier (1968, -1736)

**Special**

* Dropped from FNIX and Apocalypse Harvesters, and Spetsnaz Wolfs

## Trivia

* The Möller PP handgun is based off the Walther PPK, which is a smaller version of the Walther PP with a shorter grip, barrel and frame, and reduced magazine capacity.
* The Walther PP was adopted and used by Swedish police forces until the mid-2000s, which is more than likely the reason as to why it is featured in the game.
* The Möller PP is the first weapon you come across.
* When the Möller is empty-fired, the player does not rechamber using the slide lock, but rather pulling the slide.

## Real-life conterpart//history

The original PP was released in 1929. It was designed for police use and was used by police forces in Europe in the 1930s and later. The semi-automatic pistol operated using a simple blowback action. The PP was designed with several safety features, some of them innovative, including an automatic hammer block, a combination safety/decocker and a loaded chamber indicator.

All members of the PP series share a common takedown procedure. The trigger guard is hinged; by pulling the trigger guard downwards, the slide can be drawn backwards past the normal stopping point, lifted clear of the slide rail, and then guided back forward to clear the barrel. With the slide removed the blowback spring around the barrel is free and can be removed as well.
Evangelio de hoy jueves 23 de agosto de 2018

Versículo de la Biblia sobre evangelio de hoy

**“Pero a medianoche se oyó un clamor: ‘¡Aquí está el novio! Salid a recibirlo.'”** (Mateo 25:6)

Reflexion del evangelio de hoy

En este versículo de la Biblia, el Señor personalmente nos dijo cómo dar la bienvenida al Novio, lo cual es crucial para nosotros dar la bienvenida al Señor y ser raptados en el reino de los cielos.

Las palabras del Señor recuerdan que debemos estar vigilantes en todo momento como vírgenes prudentes. Cuando oímos que alguien se esparce y da testimonio de la segunda venida de Cristo, debemos buscar e investigar inmediatamente y cuidadosamente escuchar las declaraciones del Señor, y ver si son o no la verdad, y si son o no la voz de Dios. De esta manera, podemos acoger con éxito la segunda venida de Cristo. Esta es la razón por la cual las vírgenes prudentes pueden dar la bienvenida al Señor. Sin embargo, muchas personas saben que deben velar y esperar la segunda venida de Cristo, pero no siguen las palabras del Señor para encontrarse con el Esposo. Cuando oyen que hay testimonios de la venida del Señor, no escuchan ni se ponen en contacto con él, e incluso piensan que todos los testimonios del regreso del Señor Jesús son falsos. Con este tipo de actitud hacia la venida del Señor, ¿pueden ellos dar la bienvenida al Señor y ser arrebatados al reino de los cielos? ¿No son precisamente las vírgenes insensatas de las que habló el Señor Jesús? Como todos sabemos, son ahora los últimos días, y el momento más crucial para dar la bienvenida a la segunda venida de Cristo. ¿Podemos seguir las palabras del Señor para buscar e investigar como vírgenes prudentes una vez que escuchamos los testimonios de la venida del Señor? Esta es una cosa importante que afecta si podemos o no ser raptados al reino de los cielos. Debemos tomárnoslo en serio.

Recomendación: Predicas Cristianas

Versículo Bíblico ilustrado sobre evangelio de hoy

Scripture quotations taken from LBLA. Copyright by The Lockman Foundation.

Enlaces externos

* Evangelio de hoy jueves 23 de agosto de 2018
* Estudiar la Biblia
Good Night

??? XP (??? • ???)

*"Mission Summary"*
**Good Night** is the final FNIX Rising main mission in Generation Zero.

"Instead of placing the C4 on the cannon as planned, Calle decided to sacrifice himself by driving the truck loaded with the C4 head-on into the cannon, to make sure it would blow up to pieces. Was that his plan from the start? He was successful, but Veronika is filled with grief and anger against FNIX.

All there is left to do now is maybe to rescue survivors: are some of the kidnapped people really in this facility? What is FNIX using them for? And the most personal question for Veronika: is FNIX really the same being as Svante?

But before you and Veronika can finally get some answers, you need to defeat a Rival named "EBBA" - the same used by one of the Rivals you encountered previously in the Farmlands."

## **Walkthrough**

* Defeat the Rival guarding the FNIX core site.
* Loot the Rival's vision module to use as an access key.
* Infiltrate the FNIX core site.
* Open the gate using the access key.
* Search for any survivors inside the facility.
* Open the first gas valve to blow up the site.
* Open the second gas valve to blow up the site.
* Open the third gas valve to blow up the site.

## **Mission Items**

*Mission Item #1*
"Item Information"

*Mission Item #2*
"Item Information"
COM-10

* 1C
* 2C
* 3C
* 4C
* 5C

*"The COM-10 is a high recoil yet very fast firing smg that is sometimes used by the US Army on special forces operations. "*
— In-Game Description

The **COM-10**, is a Submachine gun that appears in the game Generation Zero. It fires 9mm SMG rounds and is one of the three weapons included in the US weapons pack 2.

### Pros

* Extremely common ammo
* High DPS
* Can be fitted with a compensator to reduce the extreme recoil

### Cons

* Low Single-shot damage
* high recoil
* Spread is similar to that of the Exp. Kpist

### Weapon Attachments

 **Barrel** | * COM-10 Suppressor
 **Magazine** | * COM-10 Extended Magazine

### Locations

**Dilapidated**

* Potential drop from:
	+ Prototype Hunters

**Worn**

* Potential drop from:
	+ Prototype Hunters
	+ Military Hunters

**Good**

* Default from the US weapons pack 2
* Potential drop from:
	+ Military Hunters

**Exceptional**

* Potential drop from:
	+ Military Hunters
	+ FNIX Hunters

**Special**

* Potential drop from:
	+ FNIX Hunters
	+ Apocalypse Hunters

## strategy

* The COM-10 can be great at taking out small enemies at close distance with it's large spread.

## Trivia

* The COM-10 is based off the MAC-10, a small, compact, blowback operated machine pistol/submachine gun, the high rate of fire comes from its blowback operated, open bolt.
	+ The in-game COM-10’s rear sight is cut in half.
* The COM-10 is main bolt and size for that matter, is bigger than the real-life variant MAC-10's 10.7 inches with the stock folded or completely removed.
* Despite the MAC-10 being a machine pistol in real life, in-game its incorrectly classified as a Submachine gun.
* The COM-10's stick magazine is incorrectly 32 to 50 rounds, whereas the real-life stick magazines are only 16 rounds.
* The COM-10 uses an open bolt mechanism where the gun's is cocked back at ready, with no round in the chamber regardless of a loaded magazine. This mechanism is shared with the M/46 "Kpist" SMG (Carl Gustav m/46).
* The word “COM” in COM-10 is short for the word 'compact'.
Nueva película cristiana en español ---- "Fortuna y desgracia" ¿Puede el dinero comprar la felicidad?

**"Fortuna y desgracia" ¿Puede el dinero comprar la felicidad?**

Al haberse criado en una familia pobre, Du Juan se mostró decidida desde muy pequeña a ganar mucho dinero para tener una vida mejor. Con esa idea en mente, dejó la escuela muy pronto para dedicarse al trabajo manual, a cualquier cosa que le sirviera para ganar dinero. Nunca se quejaba cuando el trabajo era duro y agotador. Sin embargo, no logró el objetivo deseado. A pesar de trabajar tan duro, no podía alcanzar la vida que quería para sí misma. En 2008, albergando el sueño de ganar mucho dinero, se marchó a Japón con su marido. Pasados algunos años, la presión de un trabajo tan pesado y las excesivas jornadas laborales, la llevaron al colapso por fatiga. Los resultados de las pruebas en el hospital hundieron su estado de ánimo hasta el punto más bajo de su vida, sin embargo Du Juan quería hacer realidad sus ideales y no estaba dispuesta a ceder. Continuó trabajando, cargando con su enfermedad, con la mente puesta en seguir luchando. Al final, la tortura de su condición la obligó a detener el progreso de su búsqueda de dinero. En medio de su dolor, comenzó a reflexionar: ¿por qué vive el hombre esta vida después de todo? ¿Vale la pena arriesgar la vida por dinero? ¿Es cierto que una vida basada en el dinero es una vida feliz? Estas dudas le rondaban constantemente. Poco después, la salvación de Dios Todopoderoso de los últimos días llegó a ella. A partir de las palabras de Dios Todopoderoso, conoció el origen de la vida de dolor del hombre, y también entendió para qué debe vivir el hombre y cómo hacerlo antes de poder tener una vida humana significativa. Cada vez que pensaba en esta experiencia, Du Juan suspiraba emocionada: desde luego, esta enfermedad le había hecho alcanzar la fortuna a partir de la desgracia.

Declaración especial: la producción de este vídeo la ha realizado la Iglesia de Dios Todopoderoso sin fines de lucro. Los actores que aparecen en esta producción lo hacen de manera voluntaria y no han recibido ningún tipo de retribución. Este vídeo no puede ser distribuido a terceros con ánimo de lucro, y esperamos que todo el mundo lo comparta y lo distribuya de manera pública. Indiquen siempre la fuente al distribuirlo. Sin el consentimiento de la Iglesia de Dios Todopoderoso, ninguna organización, grupo social ni individuo puede falsificar ni tergiversar el contenido de este vídeo.

## Enlaces externos

* Caminando con Jesucristo
* Película cristiana
Evangelio de hoy miércoles 22 de agosto de 2018

**"Por eso, también vosotros estad preparados, porque a la hora que no pensáis vendrá el Hijo del Hombre"** (Mateo 24:44).

Reflexion del evangelio de hoy

Hace dos mil años, Jesucristo dijo: **"Vengo pronto[...]"** (Apocalipsis 3:11). Todos aquellos que verdaderamente creen en el Señor obsesivamente esperan que puedan ser raptados al reino de los cielos cuando Él venga de nuevo. Todos creen firmemente que el Señor vendrá de nuevo en los últimos días, pero ¿cómo vendrá y cómo se nos aparecerá?

Mucha gente no ha reflexionado sobre la voluntad del Señor a partir de Sus palabras **"[...]porque a la hora que no pensáis vendrá el Hijo del Hombre."** (Mateo 24:44). Ya que Él dijo que no podemos imaginarnos cuándo vendrá de nuevo, entonces, ¿cómo debemos dar la bienvenida a Su regreso? De hecho, los versículos bíblicos nos han mostrado el camino, tales como: **"He aquí, vengo como ladrón."** (Apocalipsis 16:15), **"Pero a medianoche se oyó un clamor: '¡Aquí está el novio! Salid a recibirlo.'"** (Mateo 25:6), **"'He aquí, yo estoy a la puerta y llamo; si alguno oye mi voz y abre la puerta, entraré a él, y cenaré con él y él conmigo."** (Apocalipsis 3:20).

Todos estos versículos nos muestran que el Señor vendrá como ladrón en los últimos días y expresará Sus palabras para llamar a la puerta de nuestro corazón en secreto. Las vírgenes prudentes que están velando y esperando han seguido los pasos de Dios y han asistido al banquete de bodas del Cordero desde que oyeron la voz de Dios y vieron la aparición de Él y reconocieron al Señor Jesús que había regresado.

Comparta un pasaje de las palabras en un libro: **"Así, ya que estamos buscando las huellas de Dios, debemos buscar la voluntad de Dios, las palabras de Dios, las declaraciones de Dios, porque donde están las nuevas palabras de Dios, ahí está la voz de Dios, y donde están las huellas de Dios, ahí están los hechos de Dios. Donde está la expresión de Dios, ahí está la aparición de Dios, y donde está la aparición de Dios, ahí existe la verdad, el camino y la vida"**.

Recomendación: Predicas Cristianas

Versículo Bíblico ilustrado sobre evangelio de hoy

   Scripture quotations taken from LBLA. Copyright by The Lockman Foundation.
Patches/February Update

←  January Update Hotfix • • • • • List of Patches • • • • •  March Update →

*February Update 2020 - February 25, 2020*
## Bug Fixes

### UI

* **[Community Report]** Fixed an issue where the button for Hold Breath could not be re-mapped (PC only)
* Fixed an issue where the interact prompt on Bikes was behaving oddly
* Fixed an issue where another player’s Bike icon would appear in your HUD as yours
* Fixed an issue where the some emotes incorrectly had the DLC icon tagged to them

### Missions

* **[Community Report]** Fixed an issue where the Mission Flying Blind was unable to be completed due to the Mission Objective Ticks not being counted properly
* Fixed an issue where the Mission Unorthodox Skiing could not be completed if you were playing in someone else’s game

### Characters

* Fixed an issue where some emotes would appear broken in multiplayer if used while moving

### Machines

* **[Community Report]** Fixed an issue where Rivals would disappear from the game world / map even if the game said that some were available
* **[Community Report]** Fixed an issue where the Rivals that disappeared could still level up but their name would not be shown

### World

* **[Community Report]** Fixed an issue where all gas pumps at gas stations were on fire, even if they hadn’t yet been blown up
* Fixed an issue where a Hunter would sometimes spawn underneath the floor in the Överby Airbase Bunker
* Fixed an issue where Ticks were spawning inside a barricaded cabin in Himfjäll
* Fixed an issue where XP could incorrectly be rewarded for unlocking a Safehouse every time you joined a Multiplayer game
* Fixed several instances of objects inadvertently floating
* Fixed several instances of world terrain appearing inside buildings
* Fixed several instances of world objects clipping into each other
* Fixed a few instances of objects not having collision

### Crashes

* Fixed an issue where the spawning of a Rival could cause the potential for a crash, increasing the chances with every newly spawned Rival (Xbox One & PS4 fix, hotfixed on PC previously)
* Fixed an issue where fast travelling would cause a crash (PS4 issue only)
Contraband

## Video Walkthrough

*"Locate the hidden weapon stash"*

**Contraband** is a side mission in Generation Zero.

*It appears a member of the garrison was trying to smuggle military equipment out of the artillery regiment base. He had a stash nearby, likely inside of a container. Finding it could prove useful.*

## **Walkthrough**

* Travel to Norrmyra Artillery Base (coordinates:  -2575, -3100), West of Myrdalen. Loot this agro-free area. Pick up the note inside the green building on the east side of the base to trigger this quest. Locate the green containers at -2393, 3097 to find 2 weapons, 4 advanced medic packs, field radio, more bullets, flares. Opening the container door, completes this mission.

Additionally, this area triggers two other missions – Special Delivery, & Gas Run.

## **Mission Items**

*Search orders (grammar flaws are present in-game)*

A letter from one base officer to another:

"I know for a fact that one of the men in Bravo company is trying to move weapons stolen from our armory. What I don't know is who he is and where he is keeping the weapons. Luckily we managed to confiscate a key from for him that might be for the stash.

It looks like a standard container key, and we know the weapons are still on base.

Find the container and weapons so that I can personally have that son of a bitch court martialed."
Last Resort

*"Mission Summary"*

**Last Resort** is an Alpine Unrest DLC side mission in Generation Zero.

*"Like so many other locations on Himfjall, the lift station of Hammarbodarna bears the mark of one of the many tragedies that have happened since Cataclysm Day: it seems that someone sought refuge in the café, presumably after an almost fatal encounter with machines. Investigate that location for any remaining survivors - or clues as to their fate."*

## **Walkthrough**

* Search the café at Hammarbodarna for survivors
* Locate the Tank on the ski slopes
* Defeat the Tank wreaking havoc on the slopes

## **Mission Items**

*Chalkboard message*

A message in English is written on the chalkboard:
"Paul, Rich, Dan... and now even Lauren... That... Giant got them all. I'm coming for you now!"
It was presumably written before that skier headed out for their failed attempt at revenge.
Base Support Pack

As you continue to successfully fend off countless machine attacks, the Resistance has once again been inspired to create new structures and decorations to upgrade your base with. Whether you decide to fortify your base or simply add a personal touch to it is up to you, but with this pack, you should be ready to face anything.

* Resistance Sniper Tower - A protected tower housing a Resistance sharpshooter with a high-powered sniper rifle. The sharpshooter will use precision fire to pick off any hostile units that come into their field of view.

* Medical Trailer - A makeshift medical station that heals anybody nearby. Stock it with healing consumables before a fight to allow it to function as the perfect one-stop healing spot in the heat of battle.

* Classic Jukebox - Not only does it play various tunes to keep you motivated during the fight, but you can also use it as a lure to get enemy machines off you and other vital targets within the base.

* Security Fences - Keep your enemies away from you without sacrificing your ability to see and shoot them! These chain-link fences are weaker than a regular defensive wall, and they won't protect you from bullets, but they are effective at stopping enemies in their tracks.

* FNIX War Trophies (decorative) - Cherish past victories with these mounted trophies of fallen enemies. Comes in Tick, Runner, Hunter, and Tank variations.

* Portable Spotlight (decorative) - A portable spotlight that you can position to light up strategic spots around their base, covering a 130-degree area.

* Old Outhouse (decorative) - Everybody needs to go sometime, even in the thick of battle, so why not come prepared with an outhouse.
The Resistance

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*"Mission Summary"*
**The Resistance** is the final Alpine Unrest main mission in Generation Zero.

"FNIX will soon send waves after waves of enemies to destroy the Bjorntunet Hotel to eliminate all the survivors. Why, how, since when... all of those questions about the enemy don't matter as much now. Anita and the others count on you to defend the hotel for as long as you can, so that you can all make it through another day."

## **Walkthrough**

* **Talk to Anita**.
Talking to Anita begins the Mission, and starts the preparation timer.
* **Prepare before the enemy's attack.**
Player has 1 Minute and 30 seconds to get to the front of the Hotel fro the Basement and make whatever preparations he/she chooses before the Enemy Waves begin
* **Destroy all enemy waves.**
Bjorntunet Hotel has a Health Bar, which sometimes does not appear due to a bug. The Health Bar exists even if not visible, however. Enemy Machines will attack the Hotel and reduce the Health Bar. Flame weapons (Apocalypse Hunter Flamethrowers, and the Apocalypse Tank Flame Auto-cannon) cause the most damage, with Hunter Sniper Cannon also causing significant damage. If the Hotel Health Bar is depleted, the mission will reset to "Talk to Anita" step. If you go beyond the mission area you will have 30 seconds to go back into the mission area, or the mission will reset to "Talk to Anita" step.
The Waves of Machines consist of a mixture of Apocalypse and FNIX Units.
* **Defend the Hotel's main entrance.**
4 waves of Machines will attack the Front of the Hotel, Waves Consist of 4 runners, 4 runners, 1 Hunter and 3 Runners, and finally a wave of 2 Hunters and 2 Runners.
* **The enemies are going for the side entrance! Defend it.**
After 40 seconds of preparation time, 4 Waves of Enemies will attack the right side of the Hotel, coming up the path from the Ski lifts and heading through the side Barricades. Waves consist of 6 Runners, 1 Hunter and 5 Runners, 2 Hunters and 4 Runners, and finally a wave of 3 Hunters and 3 Runners.
* **The machines are attacking the main entrance! Defend it.**
After 40 seconds of preparation time, 4 waves of machines will attack the front of the Hotel, as before. Waves consist of 3 Hunters and 3 Runners, 2 Hunters and 2 Runners, 2 Hunters and 2 Runners, and finally a wave of 2 Apocalypse Hunters and 1 Apocalypse Tank.
* **Talk to Elsa.** This completes the mission
AT-WAD assault rifle

* 1C
* 2C
* 3C
* 4C
* 5C

*"A Soviet-designed assault rifle that features an integrated suppressor and is chambered in 9x39mm. What it lacks in ammo capacity, it makes up for in sheer damage and rate of fire."*
— In-game description

The AT-WAD is an assault rifle that appears in the game *Generation Zero* as part of the Soviet weapons pack DLC. It is a silenced assault rifle capable of firing in burst, semi-automatic and fully automatic. The AT-WAD takes 9x39mm rounds and holds 20 rounds.

### Pros

* Highest rate of fire in the game
* Silenced barrel meaning no need for silencer attachment.
* Ammunition is craft able by default.

### Cons

* Uses a new ammunition type which is rare.
* Very low damage compared to other assault rifles.
* Consumes a lot of ammo due to its fire rate.

### Weapon Attachments

 **Magazine** | * AT-WAD Extended magazine

### Locations

**Dilapidated**

* Potential drop from:
	+ Prototype Hunters

**Worn**

* Potential drop from:
	+ Prototype Hunters
	+ Military Hunters

**Good**

* Default from the Soviet Weapons Pack
* Potential drop from:
	+ Military Hunters.

**Exceptional**

* Potential drop from:
	+ Military Hunters
	+ FNIX Hunters

**Special**

* Potential drop from:
	+ Apocalypse Hunters
	+ FNIX Hunters

## Trivia

* The AT-WAD is based on the AS-Val. The barrel of the AS-Val features an integrated suppressor, making the gun permanently suppressed.
	+ The wire stock of the AS Val lacks a small, long metal bar that support the wires in the middle of the stock.
* A common misconception, which seems to have been made by the developers when they changed the name, is that "Val" is also an acronym, and should be capitalized as such. However, the word "Val" is Russian for "Shaft", because of the AS-Val's pipe-like appearance. It is not an acronym, and the correct stylization of the weapon's name is "AS-Val", not "AS-VAL", so it should have been changed to "AT-Wad", not "AT-WAD".
* The AS-Val was developed alongside the VSS Vintorez to replace modified general-purpose firearms, such as the AKS-74UB, BS-1\_Tishina, APB, and PB pistol, for clandestine operations.
* Many of its components are shared with the Vintorez with the main discrepancy being the tubular metal buttstock which folds to the left.
* The charging handle on the AT-WAD doesn’t move when firing unlike the AI-76. This is seen when you are aiming down the sights.
* Like the AI-76, and N16. The AT-WAD incorrectly features a 3 round burst fire mode, while the real-life counterpart AS Val comes with semi-automatic and fully automatic capabilities as it wasn’t designed for 3 round burst.
* The AT-WAD supports attachments without any picatinny rails.
	+ However, an existing optional side mounting scope dose exists in generation zero and real life that was made for side mounting attachment that being the PSO-1 scope was made pacifically for side mounting attachments. However the PS0-1 didn't come with red dot sights, like the 2x red dot sight seen in-game.
Remote-Controlled Explosive

"Remote detonated explosives that will stick to anything they are thrown at."

The **Remote-Controlled Explosive** is an explosive equipment part of the Tactical Equipment Pack DLC.

It consists of an array of pipe bombs fitted with a detonator set to prime on a rigged communicator device. Once thrown, it can be detonated on command by pressing the secondary action button.

The Remote-Controlled Explosive can only be obtained via crafting station.

## Usage

When thrown they will stick to any walls, surfaces, machines and vehicles. When detonated it will generate a large explosion and damage any machines. You can only throw 5 Remote-Controlled Explosive before you can’t throw anymore until you detonate the explosives.

## Trivia

* Remote-Controlled Explosives are also named C4
* Remote-Controlled Explosives for unknown reasons are thrown above crosshair. This is mostly likely a bug.
Prospect Tunnel

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## Video Walkthrough

*"Locate the hidden cave of resistance preparation equipment"*

**Prospect Tunnel** is a side mission in Generation Zero.

*A journal mentions a disgruntled officer stocking up on military supplies in a hidden cave in order to prepare for an eventual resistance movement.*

## **Walkthrough**

* Locate the hidden cave
* Search the cave for any supplies

## **Mission Items**

*Officer's Journal*

The last entry reads:

"November 10th, 1989
Evacuation procedures have begun, though no one seems to know anything about the enemy. I guess it is too obvious. Goddamn Holberg - if anyone would have advance knowledge of any of this it would be him, but he hasn't said a word, even though I see him every day. I don't trust the evacuation. I have had David help me move some supplies out into the cave we found. If we are overrun, it will be an excellent starting point for the resistance."

Below are the coordinates -2762, 927 jotted down.

*Dead commander*

The commander was apparently killed with a single shot to the head.
Motorbikes Pack

The Motorbikes Pack was added on the 25th of October in 2022 with a price of €6,99 Euro.

"You can now travel through Östertörn on new types of Motorbikes! It’s faster. It’s louder. It’s more exciting! The motorbikes will get you places quicker, but they’ll need fuel to drive. Plan your travel strategically so you won't run out of gasoline unexpectedly, and be sure to check out abandoned cars and gas stations and find jerry cans to fuel up. Or craft the fuel by yourself!"

It features 3 different motorbikes. Each of them with their own strengths and weaknesses.

Like the Moped, all of the motorbikes included in this pack have 4 color variants, those being: yellow, blue, green and red. Skins can be found as loot in machines like the Hunter, Harvester and the Tank.

## Dirt Bike (Lodjur)

**"**Lets you go offroad! It’s powerful enough to drive through vegetation without much of an issue."

In-game description: "With lots of power, great suspension and grippy tires, the dirt bike is fantastic for off-road adventures in the Swedish forest."

## Military Motorcycle (Väktare)

**"**Big and clunky but very fast! Not the easiest one to drive but definitely not easy to destroy!"

In-game description: "Built to be rugged and reliable, the military motorcycle will keep going after most other bikes have given up."

## Resistance Bike (Motstand)

"Truly resistant motorbike built by the Resistance! The armor around it is made with destroyed machine parts and scrap."

In-game description: "The Resistance rebuilt this dirt bike from the ground up to create the ultimate in hit-and-run machine warfare transportation. Using scavenged machine parts, this bike is more durable and has better handling than a normal bike."
Special Delivery

## Video Walkthrough

*"Investigate the coast near Borgakulan for potential smuggled items"*

**Special Delivery** is a side mission in Generation Zero.

*The army was requested to help out crack down on smugglers on the coast near Borgakulan in the Marshlands Region. Head out there to see if the smuggled goods might still be around.*

## **Walkthrough**

* Locate the smuggled shipment
(Coordinates: -2531, -4306)
* See if there is anything of value in the shipment"

## **Mission Items**

*Smuggling patrol*

Excerpt from orders for an operation:

"We have been contacted by SÄPO about a possible smuggling operation taking place in our nearby area. We will send out a recon team to Borgakulan to try and intercept the operation, while the navy provides assistance from the sea."

*Orders*

The Red Leader instructed us to leave the "shipment" on the shore in the marshlands. He will take it from there. Doing so will not attract any more attention.
Do not be late with this delivery.