(3,1) Sickening Caves

The Caves hide secrets, some of which are far too dangerous for any old person to know. This is why up until now, the City had been hidden from those that would seek it. With the recent meddling of the adventurers of Jaytown, the ruined city now once again rises from its depths; but no matter, for the denizens of the town are very much capable of protecting the Labyrinth, and the horrors contained within. Although the once proud city’s name is now long forgotten and it is in ruins, there is an occasional movement in the shadows. Something lurks and spies and hides in every corner near the Caves. What is the secret that is hidden within?

### **Landmarks**

City Ruins, The Elreiven Mansion, Oasis Village, Temple of the Congregation, Nightwood Santorium, The Order Head Office

### **NPCs**

* Lucien Von Ark: A traveller from the Old World, has seemingly been on the continent since before the founding of Jaytown. He is involved with the Court of Ravens, and wants to clear out the ruins of the city in order to make it suitable for habitation again. For this, he knows he needs the assistance of the adventurers of Jaytown, although he is loath to work with them.
* Sir Morden Elreiven: A higher vampire residing in Elreiven Mansion. He has promised safe travel for the adventurers of Jaytown as long as they do so in the service of the Sanguine Society. He believes that Lucien and the Court of Ravens are not to be trusted and wants to send adventurers to find the secrets of the Caves before the Ravens do.
* Other: Lunara, Yuri Delamont, Elvara Elreiven, Alexei, Nikolai, Christopher, Elanna, Avarra, Eryen Illithyl

## **Quest Lore**

Part 2, A Visitor from Yonder: The party was hired to clear out a stone building from which a foul otherworldly presence could be felt. The party eliminated most of the threats but decided to leave Xxglrkalx the Beholder unharmed after some deliberation. One of the party members spoke with Sir Morden Elreiven and brought his notice back to Jaytown against the wishes of Lucien.

Part 3, A Friendship Bound in Blood: The party was hired by the vampire Sir Morden to find the cause of the Cave Entrances opening up, launching regular demon attacks at his mansion by a cult that had recently arrived in the City. The party was  attacked by some demons, but they eventually reached the temple. They destroyed most of the defenses of the Temple but are overwhelmed by the appearance of the Congregation and are told to instead lie to the vampires and plant a magical orb in their mansion. The party are easily caught in their lies by the vampires however, and are thus told to go back to the Congregation after a night's rest to kill them. The party, now at full strength, goes to confront the Congregation members only to find the Court of Ravens members there as well. After much conversation they decide to have an uneasy alliance between the party and the Congregation and the Court. They decide to go back to town and come back some other day to infiltrate the vampire's mansion and take them out if possible.

Part 4, A Rude Awakening: The party receives a strange request to escort a somewhat deranged man back to the City to gather information on what he does there.  The man, Eryen, is apparently a member of the Ilmalexian Supremacy and wants to find a way to send a magical beacon into the caves to bring other members of his order back to the City. After some fighting the party managed to send the signal but shortly after were intercepted by the Court of Ravens and asked to hand over the wizard. The party decided to side with the wizard, and both factions will keenly remember that.

Part 2: After a night of rest in the temple, Snowfire notified Quinn and Sion that two drow left the temple. They leave the temple to capture them and fight off a minor rescue attempt.  Returning to Jaytown to interrogate the prisoners, they discover that the hideout they found was a fake and meant to be discovered, so as to conceal the real hideout.  They also discovered the "hideout" near Spartan Outpost was a trap, and that Kellem/Vistoch is the leader of the Broocher's Brood in Travar.  They returned to the real hideout to find it abandoned and trapped, with only a cryptic note of "blood elf" on the desk.