Willow, World-Mother

## The World Mother

☪ (Maybe others later)

☪ Magic and learning

☪ Monsters

☪

☪ Plants

☪ Magic

☪ Arcane

☪ Divine

☪ Brown

☪ Miracles: +4

☪ Reaction: +3

☪ Connections: +3

☪ Might: +3

*The World-Mother is an unaligned deity from Babel. Though she has not yet truly ascended yet, her church is gaining momentum. All are welcome in The World-Mother's Embrace.*

## History

Who knew that the daughter of a pirate would one day be the worship figure of a church? Willow, who was once a mere weather witch pirate, has certainly come far. Born of a human mother and a sea-elf father, her early history in the world is murky and short. She has certainly made an impact though, earning the title of Stormbreaker, learning great secrets of the universe from Xerxes, and now founding her own church based on the principles of interconnected communities, love for all, regardless of form, and swift retribution against those who hurt your friends and family.

## Holy Symbol

### The World-Tree

Willow's holy symbol is herself in her entirety, a shapely female figure whose limbs spread out into myriad branches.

## Relationships

### Friends:

As of yet, Willow has not made any deific friends.

### Enemies:

None of any note... Yet. Willow the World-Mother is sure to make a few in her quest for godhood.

## Appearance

The World-Mother takes many forms, as many and varied as the creatures that inhabit her jouten World-Bodies. But she has a few favored shapes. A massive tree. A shapely nymph with bark skin and vines for hair. A mountain capped with fresh snow. And on rare occasions, she takes her original shape, a young human woman with brilliantly red hair.

## Abodes

The World-Mother dwells within all things. All worlds, even the dead and the undying, hold a scrap of her will, according to certain sacred texts. But those who seek out her physical incarnation must journey to The Forest Primeval, a private, constantly growing demiplane of lush forests and verdant plains. Every type of terrain is represented in some fashion within The Mother's private home.

## Clergy

**Monsters**

ALL are welcome to worship and serve The World-Mother. No creature, no matter how hideous or vile, is turned away, so long as they hold to her teachings of community, swift retribution, and interconnectedness.

**Balance**

As a goddess of nature and interconnectedness, Willow is concerned greatly with balance. While she accepts all races, creeds, and alignments as worshipers, those who wish to be initiated into the deepest mysteries of her faith (AKA: Become clerics/oracles/etc) must have at least some neutral component to their alignment, to show that they can maintain balance.

### Temples

Temples to The World Mother are often made of and into natural materials, or carved and decorated to look as such.

### Favored Animal

Cats. While The World Mother loves all creatures equally, she has a special place in her heart for cats of all shapes and sizes.

## Teachings And Dogma

The family must stand united. Against outside threats, a community divided cannot stand. Whatever your conflicts with your brother or sister, your neighbor or your coworker, you stand together when something Other threatens you

Even as she espouses harmony within the family, The World Mother teaches that swift and decisive action is needed to deal with threats from without. When bandits threaten you and yours, you do not give them the chance to kill you or your sister, you take up arms and destroy the threat without hesitation.

Knowledge and Understanding are the death of ignorance. The death of ignorance is the lifeblood of the greater community.

All are equal in love. There will be no slavery practiced by those who follow the World Mother.

## Obedience

Plant five seeds in fertile earth, spacing them out in the shape of an arrow. The seeds may be those of any plant that can potentially grow in the region, though edible plants are preferred. The seeds don’t need to be from a type of plant that could thrive in that soil—all they must have is a chance at survival. If no suitable earth exists, place a small bundle of seeds (again, those that grow edible plants are preferred), a small bundle of preserved food, or a quiver of arrows in a place where a passerby might see it. Mark your gifts with Willow’s sign, and say a prayer for the health and safety of the communities in the area and those who may be in need of Willow’s guidance. Gain a +4 sacred bonus on Survival checks.

## Boons

1. **Animal Friend (Sp)** *charm animal* 3/day, *animal messenger* 2/day, or *summon nature’s ally III* 1/day
2. **Equal In Love (Ex):** Your worship of the The World Mother has changed your body to be more adaptable to hazardous environments. You gain the benefit of Endure Elements, Planar Adaptation and Planetary Adaptation as extraordinary abilities.
3. **Communal Table (Sp):** Your devotion to caring for your community allows you to evoke Willow’s divine bounty to feed your friends with a banquet of cooked game and simple beverages. Once per day, you can use heroes’ feast as a spell-like ability. Creatures that eat from this communal table, a process that takes 1 hour, gain a +2 sacred bonus on attack rolls and Will saving throws instead of the usual +1 morale bonus. Whenever you cast this spell, choose one teamwork feat; you may select a new feat every time you cast this spell, but once it’s cast, your selection can’t be changed. Anyone who eats from the communal table gains the benefits of the chosen teamwork feat. The benefits of the heroes’ feast, including the bonus teamwork feat, last for 12 hours. A character doesn’t need to meet the prerequisites for a teamwork feat granted through this ability.

## Divine Gift

When the character is affected by an effect that *freedom* can prevent, he can immediately avoid that effect. He must choose to use this gift the instant the effect occurs; if he opts not to use the gift to avoid such a fate, he can save it for use against a future immobilization effect, but he cannot use it to escape the ongoing effect he chose not to avoid.

Category:Church
Category:Deity
Category:Organizations