recursal/Fanatic-Fandom huggingface dataset:
Angels of the Apocalypse

(To be added)

(To be added)

### **Specialty**

Shock Assault, Planet-Kill & Extermination, Close-Quarters Actions, Line-Breaker Attacks

### **Colours**

White and Gold, as a mockery of the Templars

## Pre-Heresy

### **Cognomen (Prior)**

Sons of Redemption (Templars of the Golden Dawn Successor)

### **Colours**

Purple and Silver

The **Angels of the Apocalypse** are a formerly Loyalist Space Marine Chapter known as the Sons of Redemption that has fallen to the dark whims and false promises of the Chaos Gods. They exist only to undermine the name and honours of the Templars of the Golden Dawn, and they seek to ruin their reputation and bring them into the light of the Chaos Gods themselves.

They follow Chaos Undivided, and are split into four factions: the Order of Lost Light (Tzeentch), Princes of Desolation (Nurgle), Hellforged Kings (Khorne) and the Lords of Lust (Slaanesh).

Each faction has approximately 3,000 Heretic Astartes in their ranks, with tens of thousands of Chaos Cultists in each faction, and is lead by a Tenebris Dominus (Dark Lord). These four lead the Warband with iron fists, rewarding success greatly and punishing failure greatly.

They are based on Apocalypse, a chaotic Daemon World located within the Somnium Stars: it is a vile mockery of Araethyra itself. They have harassed the Templars of the Golden Dawn and the Imperium of Man since M38, hell bent on the ruination of the Templars and the Imperium of Man. They are lead by Lords Asmoydeus, Hades, Verrucoyle, and Kaladill.

## Homeworld

The planet of Redemption is the homeworld of the Angels. It was once a verdant world

## Warband Organisation

Dark Lord Verrucoyle

Dark Lord Kaladill
 Hellforged Kings
Dark Lord Hades
Dark Lord Asmoydeus

## Relations

### Allies

* **Abaddon the Despoiler**
* **Chaos Undivided**
* The Children of Atom

## Notable Quotes

### About the Angels of the Apocalypse

 Tzeentch Warbands
 Nurgle Warbands
 Slaanesh Warbands
 Chaos Undivided Warbands
 Malice Warbands
 Minor Chaos God-Aligned Warbands

[Source]
Anglanaidor

Anglanaidor Rune

"*--*"
—--
**Anglanaidor** is a lesser known Asuryani Craftworld amongst the Imperium but is one of the greatest. Located near The Maelstrom and the center of the Great Rift, the Anglanaidor are in constant war with the armies of Chaos.

Anglanaidor, short for "Glanadh an Dorchadais", meaning "Purge of Darkness", was once known for its artists, philosophers, and bonesingers, being able to compose the greatest works in the universe whilst in the midst of battle. They are known for their composure in battle and stoicism, still believing in their higher thought however being their hubris.

Their traditional colors are that of blood red and crystal blue but since the Fall of the Aeldari, many have adorned themselves in dark purple. The Anglanaidor are warrior monks amongst the Eldar, believing in all life being able to live together, being one in the same, however, only after a great purging from which they draw their name.

## History

### Goverment

The Autarch of the craftworld is, not only the military leader, but also a general leader for the craftworld in everything it does. They are aided by the "Counsel of --", a group of high ranking Farseers and Warlocks from the Craftworld's upper classes.

### Ethnic Groups

With 90% of the Craftworld's population being naturalized Cradtworld Aldari the other 10% is made up of Exodites and those from other Craftworlds

### Aeldari / Eldar

Anglanaidor have typicly been left alone by other Eldar.

### Imperium of Man

Anglanaidor have had frequent dealings with the Imperium of Man leading to an understanding of their culture and tendancies. Not all interactions have lead to violent, or be that peaceful, outcomes. Chaos being seen as their one true enemy, Anglanaidor is willing to ally with any force in opposistion to find a means to an end; and Mankind is that ally. Most notably they have of recent made a allience of sorts with the Angels of the Throne to combat the armies of Chaos following the creation of the Great Rift.
512th Hartjen Militant Force

## th Horinghum's Bastion

Badge of standard Horinghum's Bastion

Uniform of the Horinghum's Bastion

"*mirdan, kuli ma ladayna hu rubru shuim, alkhatu yahfazuhu. ma zilna narghab fi alsueud 'iilaa alkhazanat alkhasat bina, wanabtakiruha biaistikhdam alkhizanat almawjudat bidakhilna, waeindama yahduth kulu shay' tmaman, yusbih kulu dhalik bimathabat almukafat alati namnahuha! kayf haluk waraghbatuk fi dhalika!!!!!!!*"
— Raba Sultan Feirresk Traitorcleaver.
Horinghums Bastion,are a military force that fights in the name of the Emperor from the planet Horinghum. It was formed a last union of different companies when all hope was lost. It happened during the battle for Mount Applicia a mountain formation found on Horinghum;when it was being overrun with Khorne beserkers.During this battle the then predecessors of the H.M.M.F was known as the 'Sultans Wrath' company(a mix of armored and super heavy armored regiment),'Dust Storms' (Line infantry Regiment) 'Thousand Ones'(Close assault regiment), 'Roaring Stones' (Artillery Regiment), 'Hidden Tusk' (Guerrilla Regiment)and 'Thunder Hooves' (Rough Riders Regiments) and the best of them were called 'The Immortals' (Stormtroopers). During the battle all regiments lost majority of soldiers, moral was low and the commanders in charge of each regiment had been slain.It was during this battle that a upstart private took to the stand. Inspiring the men and women to not falter, to not give in to these evil and mindless creatures. That private would soon be of Lord Sultan and becoming the First Lord Sultan Horinghum.

## Regimental Wargear & Equipment

**Galaxy Pattern Lasgun-** One of the main weapons that many Hartjens prefer to use in battle.Because of its ability to change the barrel to a Long-Las many users of this weapon are acting scouts and snipers for Hartjen.

**Voss Pattern Lasgun-** The other main Las weaponry in the H.M.F military it is the standard weapon for the Standing Storms mainly for the fact that it is automatic and many decorate it in bones and teeth of their fallen foes.

**Heavy Stubber-** Used by the H.M.F to mow down weaker enemies.They are also used to suppress enemies.The users of this weapon are called Sound-Shakers for the sound that the gun makes.It mainly uses armor piercing rounds.

###

## Relations

### **Blood Hounds**

Because they are from the same planet and sometimes the same tribe many in the chapter view them as Brothers in Arms and would gladly fight behind their mortal brothers.The H.M.F know that they are a symbol for war and many see them as demi gods waiting to slaughter their enemies.The H.M.F will gladly support them and will die to save their god-like brothers.Blood Hounds are also known to carry wounded and have their Witch Dogs to treat their wounded.

### Order of The Wild Cats

The Wild Cats see them as worthy soldier's for the Imperiums cause and are known to help assist their brothers and clans mates in battle.Many in the H.M.F see the Wild Cats as the Emperor's Angels of death and have described them as **"cei care aduc sfârșit rapid inamicului(those who bring swift end to the enemy)"**
Dave Kruszny

Dave Kruszny(ur. 1998) to młody rolnik mieszkający w The Outskirts.Sąsiaduje z Bohem i państwem Schmidt.Tak jak reszta rodziny zajmuje się rolnictwem.Od dziecka lubił krowy.Tak jak jego sąsiad Jurgen Boh.Krążą plotki,że w młodości próbowali raz nawet zapłodnić jedną z samic bydła.Jest silnie wierzącą osobą,tak jak reszta jego rodziny.Jego alternatywnym zawodem jest bycie ministrantem.Posiada czarne Audi S3.
Angels Reaping

Following the pyrrhic victory in the Doldain system, Dreadmaster Holtayus ordered a meeting of his remaining officers to assess their situation. The situation was very grim indeed, as the Host had lost at least 500 brothers. Holtayus took a vote to on what to do next, either make their way back to Varian Prime, for the replenishment of their numbers and other war materiel.

 Forcing a induction of recruits from the nearest suitable worlds. Although the position of the Doldain system has been lost to time it could be assumed that is was far enough away from Varian Prime.

 The Host had taken sufficient losses and they deemed the venture too risky. Holtayus ordered his wary fleet into the warp where they came out in the Imperial system of Harkia. The Astartes were greeted with laurels and triumphs. The excitement was short lived from the citizens of the planet when a Chaplain of the chapter arrived demanding to see the finest youths of the planet.

The Governor unsure if he could refuse, did as requested from the mighty astartes before him. The Governor's actions sparked riots and mass unrest upon his subjects. The youths were rounded up, tested, and shipped off to the fleet. The citizens rebelled and began attacking the Silver Lions for the astartes harsh demands.

This caused Dreadmaster Holtayus to make a decision, risk loosing more of his brothers in a pointless engagement or order the Dreaded Decimation to open fire. Holtayus chose the later of these options. When the Dread Host left Harkia, they left a shattered and broken world behind.
Ancient Undercover

Armorial of the Grey Steeds.

**Ancient Undercover** was the first record off-world campaign conducted by the Grey Steeds Space Marine Chapter. At the time, they were charged with escorting a faction of Erbullen Mechanicus forces to an uncolonised world, where there were rumours of lost Standard Template Construct schematics. Arriving on planet, the Chapter quickly discovered that they had been duped by Aeldari Corsairs who sought to divide and conquer the upstart Imperial forces.

However, their attack proved unsuccessful, and the Grey Steeds were able to drive off their would-be attackers and safely escort their charges to safety.

## History

The first major outworldly campaign of these Astartes was a joint venture between them and the Adeptus Mechanicus forces of the Forge World Erbullen. Their mission was to escort the tech-priests to a desert, uncolonised planet rumored to harbor fragments of STC technology. Upon their arrival, it was quickly discovered that the rumors had been planted by Aeldari corsairs in an attempt to divide the chapter and attack them with overwhelming numbers.

Despite their best efforts to eradicate the upstart xenos, the Chapter managed to evade the attack and evacuate the Mechanicus forces, fleeing to a better strategic position. Taking up a strategically superior position, the Grey Steeds managed to hold their own and made the Aeldari pay for their temerity. In the end, the Chapter managed to eliminate the entirety of the attacking xenos forces.
Assassination of Warboss BoneChoppa

Armorial of the Storm Zealots Chapter.

The **Assassination of Warboss BoneChoppa** was an Imperial defensive campaign carried out against the Warboss of WAAAGH! BoneChoppa when they invaded the forge world of Svarog in 998.M41.

## History

While other Space Marine Captains face their enemy head on, Captain Hans Menachem preferred to stay hidden in the shadows and silently assassinate the enemy commander, piercing his lightning claw deep within the enemy's skull. Through his expertise in hand to hand combat, stealth, and marksmanship he rise from an ordinary Scout to the ranks of Captain of the 6th Company Sayeret Tsalal, Storm Zealots. His skill in operating twin Lightning Claws is well known to nearly rival to the stoic Raven Guard Astartes. When a massive ork horde invaded the forge world of Svarog, the 6th Company were sent to deal with the marauding orks. The Warboss came to Svarog simply to steal a Titan Canon from an ancient Warlord-class Titan, *Terra Victrix*.

The Warboss and his horde of boyz and nobz are able to inflict a heavy casualties among Skitarii defenders of planet Svarog. With the arrival of the Storm Zealots, there is a light of hope in the eyes of the defenders. Captain Menachem quickly order his men to muster defenses and defend the central Forge from the Orkz. The 6th Company brings with them heavy artillery armaments and air support, taking with them eight tactical squads, four Whirlwinds, four Vindicators, two Storm Raven gunships, three Dreadnoughts and an Imperial Knight Crusader from House Orenstein. While his men defend the Central Forge. Captain Menachem with a squad of tactical marines equipped with silenced bolter, infiltrated behind enemy lines.

Striking silently and swiftly, the Captain and his men finally arrived at the Ork command center. For the next hour the Storm Zealots, without suffering a casualties, successfully and silently slew every last greenskin on the makeshift command center, killing every Nob and gretchin alike. Through their communication lines, the Space Marines learned that the Warboss was at a different location. Once they arrived a few miles from the Warboss, the Space Marine posted a sentry while Captain Menachem climbed higher ground, ready to leap and slay the Warboss.

As soon as BoneChoppa raised his head as he disembarked a War Truck, his severed head went flying lifelessly as Captain Hans quickly assassinated the Warboss alongside his three bodyguard with swift strikes of his lightning claws. The Orks, realizing their Warbss was dead, began to flee, and soon the Skitarii aided by the Storm Zealots artillery strike and air support, began to sweep and hunt down every last one of them. The forge world of Svarog was finally liberated from the orks. Captain Menachem was honoured by the local Archmagos, who gifted to him a strange looking lightning claw with an attached silenced storm bolter mounted on top of it.
Arven Stronos

Armorial of the Sons of Iron.

**Arven Stronos** is an ancient and wise battle-brother who currently serves as the Master of the Forge of the Sons of Iron Space Marine Chapter.

## Background

If there is but a sole Master of the Forge among all of the Adeptus Astartes who could be the incarnation of all the sourness that can exist within the Space Marines, then Arven Stronos would probably be this man. Indeed this scholar, older than 500 years, never truly accepted the creation and presence of Chaplains into the Chapter he was supposed to operate in, on the order of weak and cowardly larva hiding on Terra while other fought their wars for themselves known as the the High-Lords of Terra. Arven was chosen among the Techmarines who weren't Iron Fathers among the Iron Hands ranks for the lords of the Imperium hoped to prevent his influence on the new Chapter's dogma, an hope which proved only partially true, for he is the greatest of the Iron Remembrancers and his speeches are able to rouse his Brother's hatred toward their foes.

Stronos is a strong opponent of the Parchment of Neimerel, believing them to be nothing more than a crude false. And yet, he has given up on all his hopes to convince his brothers, for he has understood since a long time that his beliefs have become quite unpopular among his Chapter, for even brothers from the Iron Hands now strongly believe in the Neimerel Creed. Because off this fact, the Master of the Forge is but a relic of the past, an Iron Hand clinging to Medusan's beliefs, isolated among the Sons of Iron from Suami. It is maybe the reason which explain why he spends most of his time in his forges, crafting marvels of imperial technology, for Stronos is one of the most talented techmarine when it comes to the creation of Centurion's exoskeletons and even Dreadnought, since he brought the number of those sarcophagus for heroes from 2 to 6 during all those years among the Sons. His prowess, combined with his gifts on the battlefield earned him an immense respect among his brothers, but Arven Stronos couldn't care less about it for he only to achieve apotheosis in the form an hero confined in a Dreadnought, waiting for his brothers to realize the misgivings of their way and flock to him, a beacon of purity and a guide for his Chapter's future...

When Kardan Rauth died, Stronos tried to take control of the Chapter's future, proclaiming proudly that the constraints of the Codex Astartes had to be thrown away. However, he failed to convince his Brothers who favored Tuomas Vahanen, who was elected to the newly renamed-rank of Inflexible.
Ajatho Scikar

(to be added)

Ajatho Scikar was a Librarian in the restored Librarium of the Astral Carbines, joining to explore his own latent powers, and the duty to aid the people of the Imperium, shared typically in the Astral Carbines. He was a rather powerful psyker, but was treated equally amongst the Librarium. Although, later, he was treated more coldly due to his own attitude, leading him to be ignored by Karstian, the Chief Librarian at the time. Ajatho would soon start digging into texts forbidden to him when no one else was around, hoping to find a way to be recognized. When the chapter was stuck in the warp, his mind was touched by Tzeentch, and his desire for arcane power grew. He became trusted by Arius, and he started establishing the seeds of the Tzeentchian cult within the ship. When he became the Chief Librarian, the cult grew even more. He assigned Karstian to menial archive filing, and taunted him. Ajatho has a high opinion of himself, and sees his power as near infinite. He initiated the rituals, trained the sorcerors and was Arius' advisor in the Arcane Reavers' Warband.

After Arius defected to the Imperium as penance for his heresy, Ajatho imposed himself as the Arcane Reavers' new leader, and has taken raiding Imperial worlds, taking in slaves and guinea pigs for his experiments, as well as seizing any heretical artefacts. He also believes himself worthy of ascending to Daemonhood, and one of his goals is to surpass everyone and become a Daemon Prince. Others include chimeric gene seed experimentation, Hellbrutes, summoning powerful daemons, daemonology studies and taking petty revenge.
Azkaellon

Armorial of the Revenants.

**Azkaellon**, known to his brothers as '*The Blooded*' is the current Blood Captain of the bellicose and savage Revenants Space Marine Chapter's 5th Company. As well as a Company Captain Azkaellon is the personal Champion and blade of the Archangel Michaelus, who utilizes Azkaellon as an agent of judgment, to bring his wrath to those he has chosen for death. His Company is often seen in the thickest of battle bringing death and carnage to those who would defy the Emperor. Despite the adulation of his battle-brothers, Azkaellon struggles with the darkest of secrets - his is afflicted by the genetic flaw known as the Black Rage which is inherent in the gene-seed of all Scions of Sanguinius. Lost in the throes of the nightmarish visions of his Primarch's final hours, he must be chained up in-between battles, raging for the blood of Mankind's foes, and is only unleashed upon the enemy when Lord Michaelus deems it necessary.

## Background

5th Company Blood Captain and one of the most formidable warriors in the Chapter, he epitomizes everything that the sons of Sanguinius stand for but all is not what it seems, Azkaellon is a broken man, lost in the depths of the Black Rage. He lives only for the thrill of battle and the feeling of blood splashed on his face, chained up when not in battle and screaming in rage he is unleashed only at the word of his Chapter Master and whose word is the only one capable of halting his rampage.
Angels Vampiric

(To be added)

(To be added)

The **Angels Vampiric** are a non-*Codex* compliant Successor Chapter of the heroic Blood Angels Space Marine Chapter. Founded around the 34th Millennium as the result of a failed secretive experiment. The experiment in question was meant to cure the Blood Angels of the dreaded 'Twin-Flaws' known as the Red Thirst and the Black Rage, however, it went horribly wrong and instead amplified these genetic flaws.

After the experiment was declared a failure, it was decided that instead of purging the subjects of the experiment, a new chapter would be created from the surviving test-subjects. The highest ranking of these test-subjects, a sergeant by the name Count Orlok took up the position of chapter master of the new chapter.

The Angels Vampiric are loyal to the God-Emperor of Mankind, however they have been known to worship their Primarch Sanguinius more so than they worship the Emperor. They hold the belief that eventually, Sanguinius will return and restore the Emperor to his original power, and together the two of them will lead the Imperium to greatness once again.

They don't have a homeworld, instead choosing to live on a fleet of ships, and instead of recruiting from a planet's population, they tend to recruit from the "rejects" of the other Blood Angels successors.

## Chapter History

In the mid 34th Millennium, a secretive organisation, whose name remains unknown even several thousand years later, set about attempting to cure the gene-seed curses of the Blood Angels. The subjects of the experiment were all chosen from the Blood Angels and their successor chapters, and were chosen for the experiments based on how intensely they experienced the Red Thirst and Black Rage. These people included captains, chaplains, sergeants, apothecaries, and men of all other ranks of the Blood Angels and their successors. Unfortunately (or perhaps fortunately) the experiment went horribly wrong towards its final stages. No-one is quite sure what happened, but it is known that towards the end of the experiments, all of the test-subjects were unexpectedly and inexplicably injected with an amplified version of the gene-seed, killing almost all of the test-subjects. The few who survived were placed into isolation and monitored for several years to see what would happen. Eventually, however, the organisation was discovered and it was decided to purge the survivors of the failed experiment.

Luckily for the survivors, a last minute decision by an unknown higher-up in the Imperium meant that the men would not be killed, and instead would be put to use, in the form of a new chapter. The highest ranking soldier, a sergeant who went by the name Count Orlok, was chosen to be the chapter master of the new chapter.

## Notable Quotes

### About:

[Source]

[Source]
Burning of Ruecarro

The **Burning of Ruecarro** was a campaign conducted by the Penitent Knights Space Marine Chapter when they defended the world of Ruecarro from a large daemonic host.

## History

The Asteria Sub-sector is for the most part, a wild and dangerous part of the void. Long had a particular system been a den and harbor of pirates and renegades, despite many attempts to cleanse it. However, among the dark and ill-used worlds there was an Exodite Eldar world. And for reasons unknown to the Penitent Knights, the said world, named Ruecarro by Imperial cartographers, was invaded by a massive army of daemons. Having portions of their fleet nearby, the Knights mobilized and entered the system to deal with the potential threat. Though, nearly all records of what transpired in the system have been lost, other than that Ruecarro was successfully destroyed, and that some groups of pirates were allowed to stay in the system, but if they left it, they also would be destroyed. This extremely lenient decree is a source of shame to the Knights, but they are compelled to honour it, and gladly punish the blackguards that disregard it. As another outcome of the Burning, is that the Exodite Eldar survivors blame the Penitent Knights for the destruction of their homes, and have developed a deep hatred.
Ascension of the Thrice-Blessed

Arkann the Twice-Cursed, in his Astartes form before he was elevated to the rank of a Daemon Prince by the Chaos God Slaanesh.

## Campaign

### Segmentum

Segmentum Obscurus

The **Ascension of the Thrice-Blessed** was a horrific campaign of slaughter carried out against the innocent people of the Chiros Sector by the Slaanesh-corrupted Forsworn Chaos Warband. In recognition of the slaughter and devotion of the Warband's Chaos Lord Arkann Dionus to the Dark Prince Slaanesh, he was transformed by Chaos God into a Daemon Prince known as Arkann 'the Thrice-Blessed'.

## History

Arkann Dionus had ever since his corruption reaped an impressive toll of misery, debauchery and death in Slaanesh's perfect name. The Chiros Sector was ravaged and its people corrupted or slain, his Warband feared by even the Inquisition for their effectiveness. While other supplicants of Slaanesh would revel in joyous degeneracy, Arkann was totally devoted to sublime and immaculate killing. His supreme swordsmanship was so awe-inspiring that he was known to slice apart Space Marines within a mere blink of the eye, their bodies gushing blood so deliciously.

For all he had sown upon the galaxy, and all he undoubtedly would in the future, the Dark Prince saw fit to bestow on the Twice-Cursed another gift. When surrounded by hundreds of mortal cultists invoking Slaanesh, their minds almost blank from narcotics and carnal pleasure, Arkann's body expanded and contorted, the touch of the Warp transforming the once noble Chapter Master of the Astral Consuls into a Daemon Prince of Slaanesh. Letting out a scream of pure elation, and in a few passing seconds, and with a few blinding motions, slew all that surrounded him, each one experiencing pleasure and pain in equal measure before their blood covered the walls of the antechamber like art.
Ariamus Prime

Departmento Cartographicae pict-file of the Adeptus Astartes Homeworld of the Wolves of Redemption Chpater.

## Planet

### Class

Agri-World/
Adeptus Astartes Chapter Homeworld

### Military Forces

Wolves of Redemption
Local Planetary Defence Forces

## Location

### Sub-sector

Unknown

**Ariamus Prime** is an Imperial agir-world located in the Segmentum Ultima that also has the dual distinction of serving as the Adeptus Astartes Chapter Homeworld of the Wolves of Redemption Chapter, a recently created Ultima Founding Successor Chapter of the feral and proud Space Wolves.

## Background

The Wolves of Redemption were gifted with the Ultramaran world of Ariamus Prime following their inception, by the acting Lord Commander of the Imperium Roboute Guilliman. Ariamus Prime is a agri-world that is technologically advanced and profitable. It is a vast world, with soaring mountain ranges, wide river valleys and huge swamps that cover the southern landmasses. The people of Ariamus Prime are tough and hardy, making them excellent recruits for the Chapter and should things go amiss, capable individuals.

### Recruitment Worlds

Although Ariamus Prime is the Wolves of Redemption's chapter homeworld and is where most of the chapter's Neophytes come from, the Wolves of Redemption also recruit from a number of worlds within the Sub-sector. The known Wolves of Redemption recruiting worlds:

* **Ariamus Prime** - The Homeworld of the Chapter.
* **Veimar** - A Jungle/Death World in the Sub-sector, used by the chapter for training. Veimar contains training facilities, an Astra Militarum Outpost/Recruiting Grounds and several well-fortified cities. The planet also contains flora, fauna, and wild life that are extremely hostile and dangerous to human life.
* **Pharros** - A Hive World, similar to Terra during the second and third millennia. The planet is covered in seas, forests, hills and plains. Moderately developed and populated, containing small towns, villages and more advanced cities.
* **Tseldora** - A new Forge World that is rapidly expanding.
Aquawatch of Neroplantis

(To be added)

(To be added)

The **Aquawatch of Neroplantis** are the elite regiments of the Astra Militarum that hails from the water world of Neroplantis.

## History

Throughout the Imperium of Man, there are many worlds covered with water, yet to have been consumed by citizens of the Imperium. One of these planets is entitled Neroplantis. The planet was astonishingly large and was always covered with a majority of water, however, there was still small islands of solid land upon it up until the 33rd Millennium. During that time, the Imperium colonized the planet, viewing it as the perfect place to train an army of warriors genetically designed and raised to fight over or under water rather than the sturdy ground of land or the emptiness of space. This is what led to the creation of the Aquawatch of Neroplantis.

The Imperium began developing large floating cities with the foresight that any land would eventually be consumed by the sea. These floating areas are filled with incubators, genetic augmentation chambers, training stations, sleeping quarters and boat docks. They are often crowded due to the lack of resources required to build more of them on the planet and the reluctance of the imperium to send more since they are often away, defending whatever bodies of water may be involved with warfare.

In order for this regiment to recruit, children are raised in vats, knowing no families, only to be genetically augmented to be better swimmers and to breathe longer underwater. They are put through rigorous training exercises, forced to swim miles through the sea as well and learn to fight underwater. Despite the focus on naval combat, they are trained to fight on land as well, often having to dock on shores when in combat. The planet is full of nautical beasts notorious for their highly vicious nature. Many troops will die in training as they fall prey to these creatures. Whenever they are not being trained, they are being taught the ways of the Emperor, growing a deep fondness for him. Because of this, they have an overzealous love for him and are always willing to give their lives for him.

Despite the genetic augmentations they undergo, soldiers will wear rebreathers, carrying around tanks of oxygen on their back in order to survive whilst underwater. Although they are not underwater often, usually on boats or on shores, they are still equipped with weapons that will be effective under water. Soldiers will often be equipped with knives, using them to stab others since the swinging of blades underwater is significantly tougher. They will never be equipped with plasma weapons as they cannot be fired if they are to be fighting underwater. Instead, they are equipped with special rifles, the likes of which can be fired underwater as well as on land. Some select soldiers will even carry harpoon launchers. Soldiers often wear tight water suits, allowing for them to traverse freely when underwater.
Anthas II

Departmento Cartographicae pict-file of Anthas II, Chapter home world of the Crimson Wardens.

## Planet

### Class

Feudal World/
Adeptus Astartes Chapter Home World

## Location

### System

Antahs System

**Anthas II** is a fedual world, which is also classified as an Adeptus Astartes Chapter home world of the Crimson Wardens Space Marine Chapter. It is located in the populous Anthas System, a star system of 11 planets in the Segmentum Obscurus. The system is defined by its star, which although of relatively small size, glows in a deep red color. The reason for this strange phenomenon is not truly understood yet but the tech priests of Anthas IV constantly research this question.

## Background

The chapter's homeworld of Anthas II is a feudal world, protected by its thick atmosphere from the radiation of the red star. The knightly culture of this world seems to stem from a destroyed knight house that had colonized Anthas II during the Great Crusade. The world was ruled by a caste of Knights, which had some amount of old technology from the old knight houses. These knights are the main source of recruits for the Crimson Wardens. The world's thick atmosphere makes Anthas II very dark and there lives a great amount of dangerous alien creatures on this world. Because of the many dangers this enviroment houses, the knight houses and in extension the Crimson Wardens see themselves as the protectors of their people and go to great lengths to save them from danger.

### Warden's Spire

The Crimson Warden's main base of operations is their fortress-monastery,  Warden' Spire. The Spire is a massive fortress, watched over by a huge tower. The top of the tower houses an experimental solar energy collection system, harnessing the power of the red star to power an array of large orbital defense cannons. The Spire also has a large number of advanced sensor systems, supplied by the allied forgeworld of Anthas IV, which they use to watch out for threats in the whole system. They also sustain a number of smaller outposts all over the system.

### Recruitment

The main source of recruits for the Crimson Wardens are the knightly houses of Anthas II but they also draw recruits from the Hive World of Anthas VI and their fleet also picks up recruits from the world of Nezran Secundus, when they come by on their patrol through the neighbouring systems.
An Eventful Feast

Armorial of the Mordekaisers Chapter.

**An Eventual Feast** was an Imperial event in the history of the Mordekaisers Space Marine Chapter when their Chapter Champion Stronar participated in the Feast of Blades - a centennial competition of honour held between the Imperial Fists Space Marine Chapter and its Successor Chapters. During the subsequent competition, the participants are interrupted by a large attacking force of Heretic Astartes of the World Eaters Traitor Legion.

## Background

The Mordekaisers send Chapter Champion Stronar as a participant in the Feast of Blades, their first ever to attend. In the initial games, Stronar marks himself out well and he duels other champions. However the Feast is interrupted by a large force of World Eaters. Despite the ferocity of the heretics, they are soon wiped out by the gathered champions. In the aftermath, Stronar is noted to have asked if that was part of the Feast.
Apollyon Tenebris

Armorial of the Argent Leviathans.

Sacerdos Dominus **Apollyon Tenebris** is the current Reclusiarch of the Argent Leviathans Space Marine Chapter.

## Background

Apollyon Tenebris is the current Sacerdos Dominus, known for his calmness during prayer and sermon, but also for his brutal ferocity during battle, purging the enemies of the Imperium with his Master Crafted Crozius Arcanum, the *Mors Sanctorum.* He is often seen giving spiritual advice to all members of the chapter, from the newly initiated Scouts to the Veterans of the First Company.

## Quotes

### By Tenebris

"*Brothers. We all come from the same place. We come from the design of the Emperor himself. We are all human, yet we are not mere men. We have risen above the capabilities of our species into something better. These Xenos are nothing to us, and when our names are chanted through the Hall of the Abyss, their species will be long forgotten.*"
— Sacerdos Dominus Appolyon Tenebris giving a speech to the 4th Company prior to assaulting a Tau stronghold
Appalach Crusade

The **Appalach Crusade** was an Imperial xenocidal campaign carried out against the greenskin forces of WAAAGH! Dakk 'Ead, a long-time enemy of the Emperor's Trident Space Marine Chapter. They were one of three Adeptus Astartes Chapter, including their cousin-Chapter, the Incursors and another unnamed Chapter, as well as several regiments from the Astra Militarum, that took part in a joint Imperial Crusade to cleanse the Ork menace from the besieged Appalach Sector.

## History

It had been many years since the Emperor's Trident chapter had heard any reports of the infamous Ork Warboss known as Dakka 'Ead, and for the longest time the chapter thought he was long dead, thinking that their so-called rival was nothing but a footnote in the Chapter's history. That thought was quickly erased when a huge Ork WAAAGH! attacked the Appalach Sector. Here, Warboss Dakka 'Ead made his headquarters on the conquered planet designated Duravell. The Imperial Crusade to take back this besieged sector was comprised of mostly Astra Militarum regiments, including a regiment belonging to the famous Death Korps of Krieg and three Space Marine Chapters, including the Emperor's Trident, that accepted the call to this Crusade.

At the start of the Crusade the Imperial forces were having difficulty breaking the Ork line. one of the Space Marine Chapters, later known as the Incursors, made planetfall along with three regiments of Astra Militarum troopers. After years of the Crusade, the Emperor's Trident assaulted the Ork's stronghold. Warboss Dakka 'Ead challenge the captain of the Emperor's Trident to an honour duel. As the captain approached the Warboss, the hulking greenskin removed all of his weapons and the captain did the same. What happened next, was long hours of brutal brawling. The brawl ended when the Warboss threw the captain out of a large shattered window of a large building, but not before the captain managed to take the Warboss with him, the two opponents both plunging to depths unknown. With the death of their leader, the Orks' morale was broken and the Imperial crusaders made short work of the Orks in a matter months, scouring the world of their foul presence.
Battle of Taldoros

Armorial of the Dawn Guardians.

The **Battle of Taldoros** was an Imperial castigation campaign conducted by the newly incepted Dawn Guardians, a newly created Ultima Founding Space Marine Chapter comprised entirely of newly revealed Primaris Space Marines. This campaign was a part of the much larger Imperial Indomitus Crusade, to free thousands of besieged Imperial worlds from the clutches of the Ruinous Powers.

## Background

Following the destruction of the vital fortress world of Cadia during the 13th Black Crusade, a massive tear in reality formed across the entire width of the known Galaxy. Known as the Great Rift, a large portion of the Imperium was cut off from the rest of the known galaxy. Inundated by madness, and assailed by neverending attacks by Chaos cultist uprisings, planetary-wide rebellions, encroaching xenos raiders, Chaos Warbands and daemonic legions, thousands of Imperial worlds were cut off - isolated and alone - and forced to defend themselves or be swallowed whole by the madness.

One such world was the besieged Imperial planet of Taldoros, which had been invaded by hordes of blood-maddened and berserk World Eaters Chaos Warbands and Khorne Daemonkin. Fortunately, the besieged world received help in the form of the Dawn Guardians Chapter to aid the war-torn planet. The fighting was brutal and bloody, in the extreme, with neither side giving no quarter. But eventually, the Dawn Guardians emerged victorious. Notably, 3rd Lieutenant Arvus Markius almost gave his life to single-handedly hold a gate against an entire horde of Khorne Berserkers for five hours until he was finally relieved. He survived his grievous wounds and ascended to become the Captain of the 3rd Company.
Battle of the Valleys

The Battle of the Valleys was the first confirmed report of the Solar Wolves, during a period of strife that afflicted the Teclis system. Secessionist forces had seized control of several strategic points across Teclis VI.

These valleys controlled the approaches to the capital. With their capture, the rebels effectively was cut off from the rest of the planet.

 The **Solar Wolves** would arrive within months of the valleys capture, eschewing an orbital bombardment they attacked immediately. Landing at each site simultaneously they broke the defenders within hours of their arrival, the secessionist were wiped out and the Wolves left as quickly as they had arrived leaving only the memory of their ruthlessness.
Badakk Geargutz

**This article, Badakk Geargutz, was written by pingunoot420. It may be linked to any page without asking for the author's permission.**

## Physical Description

### **Height**

10'

**Badakk Geargutz** is the warboss of Da Mekboyz Union, and a mekboy of the Badmoonz. he is known for creating a gargant that destoryed half of a major city orks. He founded Da Mekboyz Union and is revered for his technical mastery and the fact that most klans rely on him to fix their gear.

## History

Badakk Geargutz first started out as a mekboy for the Bad moons klan where he would fix up meks and make weapons and armor for those willing to pay. during his service as a mekboy, he worked on an ambitious plan to construct a gargant, however he did not have enough teeth or hands for the project, and so saved up to be able to fund his ordeal. when his gargant was constructed, he went on a rampage and destroyed half of a major city on the planet he stayed on, and through this he became one of the richest bad moons boyz and used his wealth to expand and upgrade his workshop and crew.

### notable campaigns

#### Releasing Da sky Slicer (061.M35)

at this time, Badakk would finish his most ambitious Mek, Konrad da Sky slicer, which he used to destroy half of a major ork city on the planet he lived on. this rampage took the lives of thousands of orks, but they loved fighting it back, unfortunately loosing to its sheer size and power. the corpses that were still intact were looted by Badakk or by any gretchin lucky enough to find some teeth.

## personality

Badakk is a joker and a practical ork, he will joke in any situation given but when times call for it, he will focus on the work at hand and get it done. he doesnt mind stealing from other orks if its tech he wants, and will regularly get into scraps with other boyz for their teeth. due to his work in the mek business, he is pretty hardened and hard to crack, meaning he wins most of the fights he starts and is able to pocket much of it.

## quotes

### by Badakk Geargutz

"*What do youz mean we outta teef?, iz checked me stash just yersterday and dere was plenty o' teef.*"
—Badakk Geargutz, after he found out his teeth supply had gone missing
Battle of Thraxis

The first recorded battle of the **Shadow Monarchs** was on the Penal World of Thraxis. A minor warp anomaly displaced a ship containing a small group of Dark Angels that sided with Luther during the Horus Heresy.

The Shadow Monarchs, unaware of this terrible truth and under the belief that the Alpha Legion had infiltrated the proud 1st Legion. The Monarchs deployed two companies to deal with the incursion. Captain Rennen, leader of the strike force, led the assault with a vanguard of Tactical and Assault Marines. Unfortunately, Rennen wasn't prepared for an enemy with armoured vehicles, and in the bloody first assault the Shadow Monarchs lost 60 marines, including Rennen and most of the officers of his company while the Dark Angels only incurred two of their own.

The rest of the strike force under Captain Quell, sent out a scouting party to find out the enemy's weakness. Once this was determined, the Shadow Monarchs attacked again, this time using their own Predator tanks, Razorback armed transports and Devastator Squads. The enemy fought back furiously, but had no real chance of winning a drawn-out engagement. Total losses came out to two Predators and 80 marines lost from the 3rd and 7th Companies.
Balder Redcoat

**Balder Redcoat** was a Terminator Sergeant within the Space Wolves Legion, and a force to be reckoned with during the Horus Heresy. He turned to the Chaos Blood God Khorne shortly after the Heresy, and helped to form the Bloodborn Wolves. He was the leader of a faction, and was later killed during the Anarchy of the Bloodborn Wolves.

## Background

Balder was a Terran-born Space Wolf, a veteran of the Great Crusade and the Horus Heresy, his sheer brute strength putting him above the other Terminators for the rank of Sergeant. He eventually served under Hvarl Red-Blade, in his 4th Great Company. He was present on Prospero when it was being burned and was responsible for dozens of deaths, as despite serving the Emperor, he saw psykers of all kinds as weak, and even killed his own Wolf Priests to avoid serving alongside such weaklings who could spoil his unblemished reputation. He pursued his hated foes throughout the Scouring as well, before running into the Eye to eliminate them. This lead to him falling to the Blood God Khorne, and him being part of the formation of a new warband, the Bloodborn Wolves. During the Anarchy of the Wolves, he led a faction, attempting to gain more power and spill more blood, but was ultimately killed.

## Personality

Before his turn, Balder was strong but very angry, even for a Space Wolf. His Terran-born heritage made him a target for people within the Legion that wished to see his saga torn down. He always despised psykers of all kinds, refusing to even fight alongside Wolf Priests and Legions that made use of Librarians, such as the Thousand Sons and the Blood Angels. After his fall, he became invigorated by the blood of his foes once more, and was now able to freely slaughter the sons of Magnus and Sanguinius he hated so much, finding ever new ways to destroy their very soul, even using their own powers against them, and eventually was even blessed by Khorne with a null field, which greatly troubles any psykers around him.

## Wargear

* **Cataphractii Terminator armour** - Balder still wore the ancient pattern of armour till his death, the extreme level of protection giving him an edge over the competition.
* **Lightning Claw** - Balder has a huge lightning claw, the blades of which are covered in the blood of his foes.
* **Chainaxe** - The chainaxe is his 2nd weapon, a popular pick among followers of Khorne for the amount of blood it spills.
Battle of Glainoth

When the Cult of the Black Claw Prime infiltrates took over the mining world of Glainoth, Ordo Xenos Inquisitor Zekaran Ridia send a distress call for help. The **Spectral Wolves** Strike Cruiser Howls of Jotun who happens to be nearby the planet answer the call. The Claw Lord Harald Fygursson and the 4th Wolf Band decent upon Glainoth and proceed to hunt the genestealer cults that took over the Ceramite mines. As Harald and his Primaris Astartes and the Thunderwolf Cavalry swept the Eastern Ceramite Mines of Dungleann, Master Karlemvor of the Hyenas of Caliban decent upon the Central Hub city of Glainoth. The two Astartes chapter met along the way and following Claw Lord Harald's plan, Master Karlemvor and his Hellblasters decide to swept the Western and Northern mining complex , root out and destroy the Cult Clamavus and the Magus.

As both chapter swept the planet, Claw Lord Harald proceed with his lightning assault tactics at Southern part of the planet. There he finally encounters the leader of the Cult, a giant pale Genestealer Patriarch. Through the xenos telepathy he asked for a duel with the Claw Lord. But it was interrupted by the Inqusitor Ridia whom he interferes and decide to replace the Claw Lord for dueling the Genestealer Patriarch. Within 5 Terran minutes, the Inquisitor was torn into pieces and the Genestealer Patriarch, suffering a scratch and a plasma burn, regenerates as the xeno ate the remains of the Inquisitor. Claw Lord Harald than carry his Relic Two Handed Frost Axe the Serpentscorn than proceed to attack the Genestealer Patriarch. The battle last for nearly half an hour with the Primaris Claw Lord rise as the victor though wounded, stabbed by the rending claw of the genestealer. As the Claw Lord broke the Genestealer taking its skull and spine for the trophy, the Spectral Wolves charge forth, with bolter and frost axe and sword the Sons of Jotun massacre the remaining Cult armies until none left.

Meanwhile, Master Kalemvor succeed to secure the West and North Mining Complex, killing and burning every last genestealer cults and enduring their waves of ambushes with mediocre casualties. He detain the Magus and slay the Clamavus. Within a week, Glainoth is secured. And the Magus were executed by the Claw Lord Harald, punished by old Terran Scandinavian gruesome methods of execution 'Blood Eagle'.