Duo.EXE

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## **Boss Info**

Duo is a computer program created by a far-away and unknown civilization with the purpose of arriving at different planets across the cosmos and judging the evil in their hearts. If they fail, then Duo would destroy their planet and move on to the next. When Duo judged MegaMan.EXE’s planet, he found the darkness in them too great to allow them to live. However Lan and MegaMan.EXE weren’t just going to let their planet be destroyed and they challenged Duo for the fate of the planet. In the end, Duo was impressed by not only MegaMan.EXE’s ability to defeat his own darkness, but by the strength of his heart and his bonds which allowed him to steer Duo’s asteroid away from the earth. Though MegaMan.EXE passed the test, Duo said that one day in the distant future he would return and judge the planet again.

## **Boss Fight Details**

When Duo first appears he’ll start out as just a floating head before he summons his battle body. His giant torso will appear below his head in a flash of light followed by his massive right and then left arms. Finally, to complete the look a helm will form around Duo’s head as he readies for battle. Duo will start out on the right side of the screen as he stands just off to the side of the platform and is so large that you cannot see his lower body at all. As the battle continues Duo may vanish in a flash of light and reappear a few moments later on the opposite side of the platform.

## **Attacks**

### **Duo Missile**

Duo will open the port in his chest as a giant missile pokes its way out of it. After a couple seconds of being there, the missile will fire out and rocket forwards in a straight line. The missiles can be attacked and destroyed, but it takes strong attacks to do it.

### **Duo Mines**

Duo will open the port in his chest as several Kirby-sized mines drift out of it. These mines will position themselves in a somewhat haphazard way in front of Duo as they slowly float forwards in a waving pattern at varying heights. These mines will explode on contact and knock opponents around which could cause fighters to get juggled from one explosion to another. When Duo is on low health, he may combo this move with Duo Missile by first sending out a group of mines before following up with a missile attack.

### **Justice Fist**

Duo will raise one of his fists into the air before it slams down at the stage at a diagonal angle. The fist will aim for the spot where the fighter was standing at the moment before the fist falls down giving the fighter a limited amount of time to dodge out of the way. On higher difficulties Duo can follow this up with a second Justice Fist right after the first one.

### **Meteor Knuckle**

Duo will raise both of his fists into the air before they flash white as a meteor swarm of significantly smaller fists rain down onto the stage. The fists will disappear on contact with either the fighter or the stage. The fists are individually on the weaker side, just be sure to avoid getting knocked around from one fist to another.

### **Giant Hook**

Duo’s fists will flash white as first one fist swings out onto the stage with a left hook and then the second fist swings out onto the stage with a right hook. These fists will both lock onto the same place, the spot the player was before they swing. These hard-hitting fists come in quick so depending on how you manage to dodge the first one might end up getting smacked by the second one anyways.

### **Destroy Laser**

A laser cannon will appear out of the port in Duo’s chest before it begins to charge up energy. After a bit, a large red laser will fire out of Duo’s chest and rip forward along the stage’s platform. Fighters will need to jump up over it and stay above it to avoid being hit.

### **Anger Impact**

When Duo is low on health, he can create an echoing wave of energy from his face that looks like an enlarged version of his face, but with a very angry look to it. This face will crash down into the middle of the platform for heavy damage and will send out shockwaves to either side which ripple across the platform until they reach the end. The shockwaves are weaker than the initial attack, but damage is damage.

### **Extract Darkness**

When fighting Duo on harder difficulties he will lead off the boss fight with Extract Darkness. This move occurs before the fighter can even do anything as their shadow stretches out from under them, moves away from them, and forms into a shadow clone of the fighter. The fighter must first face off against their own Dark form before they can actually fight Duo and Duo will not make any attacks until the darkness has been banished. This Dark Fighter operates the same way as a normal fighter would and has a damage percent instead of an HP bar. They have access to all of the same attacks and techniques that the fighter has, but their strength and defense stats have all been increased by 25%.

## **Soundtrack**

* **Mega Man Battle Network 4: Red Sun/Blue Moon**
	+ Vs. Duo