recursal/Fanatic-Fandom huggingface dataset:
Saturation Salvo

***Languages*** : **English** Français

## Card Text/Ability

While you perform a  or  attack, you may spend 1  from that upgrade. If you do, choose two defense dice. The defender must reroll those dice.

## Cart Text/Abilities

While you perform a  or  attack, you may spend 1  from that upgrade. If you do, choose two defense dice. The defender must reroll those dice.

## Availability

* Fugitives and Collaborators Squadron Pack
* Galactic Empire Conversion Kit
* Guardians of the Republic Squadron Pack
* Phoenix Cell Squadron Pack
* Rebel Alliance Conversion Kit
* Scum and Villainy Conversion Kit
Punishing One

***Languages*** : **English** Français

## Card Text/Ability

While you perform a primary attack, if the defender is in your , roll 1 additional attack die. Remove  slot. Add  slot.

## Card Text/Abilities

While you perform a primary attack, if the defender is in your , roll 1 additional attack die.

Remove  slot. Add  slot.

## Deckbuilding

* Scum
* JumpMaster 5000

## Availability

* Scum and Villainy Conversion Kit
* Punishing One Expansion Pack

## Alternative Art

* **Availability:** 2018 System Open Series, 2019 System Open Series
* **Artist:** *Slawomir Maniak*
Stabilized S-Foils

***Languages*** : **English** Français

## Card Text/Ability

After you perform an attack, you may spend your lock on the defender to perform a bonus  attack against that ship using a  upgrade you have not attacked with this turn.

Before you activate, if you are not critically damaged, you may flip this card.

+  ►

## Card Text/Ability

Before you activate, if you are not critically damaged, you may flip this card.

+  ►

## Card Text/Abilities (Open)

After you perform an attack, you may spend your lock on the defender to perform a bonus  attack against that ship using a  upgrade you have not attacked with this turn.

Before you activate, if you are not critically damaged, you may flip this card.

* +  ►

## Card Text/Abilities (Closed)

Before you activate, if you are not critically damaged, you may flip this card.

* +  ►
* +

## Availability

* Hotshots and Aces Reinforcements Pack
* Phoenix Cell Squadron Pack
Skull Squadron Pilot

***Languages*** : **English** Français

**4**
Init
**Skull Squadron Pilot**
'

## Card Text/Abilities

*The aces of Skull Squadron favor an aggressive approach, using their craft's pivot wing technology to achieve unmatched agility in the pursuit of their quarry.*

## Availability

* Fang Fighter Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Sith Infiltrator

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The Scimitar, also known as the Sith Infiltrator, was a heavily modified Star Courier and the personal starship of Darth Maul. After his defeat during the Battle of Naboo, the experimental starfighter was appropriated by Maul's master, Darth Sidious.* read more

## Available Through

* Sith Infiltrator Expansion Pack
* Siege Of Coruscant Scenario Pack (Pilot Cards Only)

## Pilots

* •Darth Maul
* •Count Dooku
* •Count Dooku (Siege Of Coruscant)
* •0-66
* Dark Courier
Scurrg H-6 Bomber

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The Scurrg H-6 was created five years before the Battle of Naboo by the Nubian Design Collective, who hoped to sell the design to the Naboo. However, the Naboo had no need for such a bomber and the original prototype was stolen by the Feeorin pirate Nym, who later named it Havoc.* read more

## Available Through

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •Captain Nym
* •Sol Sixxa
* Lok Revenant
Scavenged YT-1300

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

Sometime after the Battle of Jakku, the Millenium Falcon was found under the ownership of Unkar Plutt, it would sit unused for years in Niima Outpost. Plutt paid for minimum maintenance for the ship with the intention of preparing it fully for flight only in the event that he would actually find a buyer. Later it was stolen by Finn and Rey in 34 ABY and it would be returned to its owner, Han Solo. more

## Available Through

* Resistance Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •Han Solo
* •Lando Calrissian
* •Poe Dameron
* •Rey
* •Chewbacca
* Resistance Sympathizer
Rey

**This article is a disambiguation page for Rey**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Rey can refer to the following pages:

* Rey (Gunner) (upgrade card)
* Rey (Scavenged YT-1300) (pilot)
* Rey's Millennium Falcon (upgrade card)
Shadow Wing

***Languages*** : **English** Français

## Card Text/Ability

Your wingmates can perform  or  actions. If they do, they voluntarily split from the wing.

While you defend, up to 2 of your wingmates in the attack arc may each suffer 1  /  damage to cancel 1 matching result.

## Card Text/Abilities

Front

Setup: Equip this side faceup.

You are a wing leader. Your wingmates must be 2-5 other ships of your type.

After you are placed, flip this card.

Back

Your wingmates can perform  or  actions. If they do, they voluntarily split from the wing.

While you defend, up to 2 of your wingmates in the attack arc may each suffer 1  /  damage to cancel 1 matching result.

## Deckbuilding

* Imperial, TIE/ln Fighter or TIE/in Interceptor or TIE/sa Bomber
Ruthless

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may choose another friendly ship at range 0-1 of the defender. If you do, that ship suffers 1  damage and you may change 1 of your die results to a  result.

## Cart Text/Abilities

While you perform an attack, you may choose another friendly ship at range 0-1 of the defender. If you do, that ship suffers 1  damage and you may change 1 of your die results to a  result.

## Availability

* Galactic Empire Conversion Kit
* TIE Advanced x1 Expansion Pack
Sabine Wren (Lancer-class Pursuit Craft)

***Languages*** : English Français

**3**
Init
**Sabine Wren**
*Artistic Saboteur*
Limited: 1

## Maneuver Chart

Maneuvers

*Sabine Wren, a human female Mandalorian warrior and revolutionary leader during the early rebellion against the Galactic Empire. Her artistry during the rebellion inspired the symbol of the Alliance to Restore the Republic, and her claim over the ancient Mandalorian weapon known as the Darksaber made her a symbol to Clan Wren and the hopes of freeing her homeworld of Mandalore from the rule of the Empire.* read more

## Card Text/Abilities

While you defend, if the attacker is in your  at range 0-2, you may add 1  result to your dice results.

 Titles

* •Shadow Caster

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)

## See Also

* Sabine Wren (Attack Shuttle)
* Sabine Wren (Crew)
* Sabine Wren (Gunner)
* Sabine Wren (RZ-1 A-Wing)
* Sabine Wren (TIE Fighter)
Saw Gerrera (UT-60D U-Wing)

***Languages*** : English Français

**4**
Init
**Saw Gerrera**
*Obsessive Radical*
Limited: 1

## Maneuver Chart

Maneuvers

***Saw Gerrera** was a human male Onderonian resistance fighter who was a leading member of the Onderon rebels. He later became a key member in the fight against the Galactic Empire and the formation of the Alliance to Restore the Republic. His tactics against the Empire led him to be seen as an extremist, one whose notoriety was recognized by the Empire and, many years later, the New Republic.* read more

## Card Text/Abilities

While a damaged friendly ship at range 0-3 performs an attack, it may reroll 1 attack die.

 Configurations

* Pivot Wing
Spice Runner

***Languages*** : **English** Français

**1**
Init
**Spice Runner**
'

## Card Text

*Though its cargo space is limited compared to other light freighters, the small, swift HWK-290 is a favorite choice of smugglers who specialize in discreetly transporting precious goods.*

 Titles

* •Moldy Crow

## Availability

* Fugitives and Collaborators Squadron Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
R2-D2 (BTL-B Y-Wing)

***Languages*** : **English** Français

**2**
Init
**R2-D2**
*Bucket of Bolts*
Limited: 1

## Maneuver Chart

Maneuvers

*A resourceful astromech droid, R2-D2 served Padmé Amidala, Anakin Skywalker and Luke Skywalker in turn, showing great bravery in rescuing his masters and their friends from many perils. A skilled starship mechanic and fighter pilot's assistant, he formed an unlikely but enduring friendship with the fussy protocol droid C-3PO.* read more

## Card Text/Abilities

At the start of the Engagement Phase, if there is an enemy ship in your , gain 1 calculate token.

## See Also

* R2-D2 (Astromech/Rebel)
* R2-D2 (Crew)
* R2-D2 (Astromech/Republic)
* R2-D2 (Astromech/Resistance)

## Notes

Unlike the rest of the BTL-B Y-Wing's, this pilot does not have an Astromech slot but does have a Crew slot. This represents that R2-D2 is piloting the Y-Wing from the Astromech spot and that the "pilots seat" is empty.
Rigged Cargo Chute

***Languages*** : **English** Français

**Action:** Spend 1 . Drop 1 loose cargo using the (1 ) template.

Charges: 1

## Card Text/Abilities

**Action:** Spend 1 . Drop 1 loose cargo using the (1 ) template.

* Charges: 1

## Errata / FAQ

**Q**: Does Loose Cargo count as a device or obstacle, since it’s listed on the Device Rules page?

**A**: It is an obstacle, not a device. (moved from Device page to Obstacle page)

* Rules Reference 1.0.3 (released April 10, 2019)

**Q**: If the Loose Cargo from Rigged Cargo Chute [Illicit] overlaps another ship, what happens?

**A**: It is placed underneath the ship, and the ship overlaps it.

* Rules Reference 1.0.3 (released April 10, 2019)

## Availability

* Lando's Millennium Falcon Expansion Pack
* Millennium Falcon Expansion Pack
* Never Tell Me the Odds Obstacles Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* Xi-class Light Shuttle Expansion Pack
Reload

Reload is one of the Actions available in the game.

Pilots can reload to rearm ordnance tubes by moving around ammo on their ship. When a ship performs the  action, it reloads by performing the following steps:

1. Choose one of the ship’s equipped Torpedo, Missile, or Device upgrade cards that has fewer active Charge than its charge limit.
2. That card recovers one Charge.
3. The ship gains one Disarm token.

Additionally:

* If an ability instructs a player to reload, this is different than performing a  action. A ship that reloads without performing the action can still perform the  action this round.
R2-D2 (Crew)

***Languages*** : **English** Français

## Card Text/Ability

During the End Phase, if you are damaged and not shielded, you may roll 1 attack die to recover 1 shield. On a  result, expose 1 of your damage cards.

### Extended Legal :

Yes

*A resourceful astromech droid, R2-D2 served Padmé Amidala, Anakin Skywalker and Luke Skywalker in turn, showing great bravery in rescuing his masters and their friends from many perils. A skilled starship mechanic and fighter pilot's assistant, he formed an unlikely but enduring friendship with the fussy protocol droid C-3PO.* read more

## Card Text/Ability

During the End Phase, if you are damaged and not shielded, you may roll 1 attack die to recover 1 shield. On a  result, expose 1 of your damage cards.

## Availability

* Millennium Falcon Expansion Pack
* Rebel Alliance Conversion Kit

## See Also

* R2-D2 (Astromech/Rebel)
* R2-D2 (BTL-B Y-Wing)
* R2-D2 (Astromech/Republic)
* R2-D2 (Astromech/Resistance)
RZ-1 A-Wing Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The favored craft of Rebel aces who value precision handling, the RZ-1 A-wing can fit through narrow gaps between obstacles or fly circles around enemy craft. What these nimble interceptors lack in durability, they more than make up for in speed and maneuverability.

The *RZ-1 A-Wing Expansion Pack* includes everything you need to add one of these speedy ships to your Rebel Alliance squadrons. An RZ-1 A-wing miniature painted in the colors of Phoenix Squadron is accompanied by four ship cards representing the Rebel pilots willing to take on the challenge of flying this craft. You can improve these pilots’ capabilities in battle with five upgrade cards of your choosing, or you can take the recommendations of two Quick Build cards for even more ways to use your RZ-1 A-wing.

## Included Components

### Pilots

* •Arvel Crynyd
* •Jake Farrell
* Green Squadron Pilot
* Phoenix Squadron Pilot

Ship tokens are dual sided and have the following front/back combinations:

* Arvel Crynyd / Green Squadron Pilot
* Jake Farrell / Phoenix Squadron Pilot

### Upgrades

#### Missile

* Concussion Missiles
* Proton Rockets

#### Talent

* Daredevil
* Intimidation
* Juke

### Tokens

* Charge Tokens (x3)
* Critical Hit Token
* Evade Token
* Focus Token
* ID Token #9 (x3)
* Ion Token
* Lock Tokens #9 (x2)
* Shield Tokens (x2)
* Stress Token
* RZ-1 A-Wing Dial ID Token
* RZ-1 A-Wing Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* RZ-1 A-Wing Quick Build Cards (x2)
Scenarios

The Epic Battles Multiplayer Expansion includes 11 scenarios of various formats from team games to chaotic eight-player, free-for-all battles. These scenarios are divided into the following game types:

* Head-to-Head - for 2 players.
* Free-for-All - for 3 or more players, each on their own team.
* Team Battle - for 2 teams of players.

Scenarios have additional rules, victory conditions and scoring, depending on the scenario setup.

A list of Scenarios is found below:

* Epic Escalation - 2 - 8 Players, Free-for-All
* Fog of War - 2 - 8 Players, Free-for-All
* Aces High - 2 - 8 Players, Free-for-All
* Atmospheric Entry - 2 Players, Head-to-Head
* Passing Engagement - 2 Players, Head-to-Head
* Key Cargo Retrieval - 3 Players, Free-for-All
* Cover the Evacuation - 2 - 6 Players, Head-to-Head or Team Battle
* Intel Pickup - 2 - 4 Players, Free-for-All or Head-to-Head
* Strategic Salvo - 2 - 6 Players, Head-to-Head or Team Battle
* All Wings Report In - 3 - 5 Players, Team Battle
* Fortified Position - 3 Players, Team Battle
Sandbox:Icons

Force Icon Template:  (directly using icon template)

Force Upgrade Template Icon:  (using the upgrade template with all its features)

Force Upgrade Template Text: Force

Arbitrary Upgrade List:  (have a crazy ship idea? post its upgrades)

Preset list for TIE Punisher: ? (Ship Upgrade List just needs the ship name)

Preset list for Darth Vader: ? (includes requesting the force icon for this pilot)

Kullbee Spearado: ?

Large icon:  Not supported in the upgrade list etc currently; only the Upgrade Slot Icon template.

Tinkering with Icon template:

 16

 24

 32

Action Icon

Charge Template:

3▴3▴

1 2▴

{{Damage|hit}}:

{{Damage|crit}}:

## Testing purple actions

Purple action text: Coordinate (purple)

Purple action font: Coordinate

Purple action icon:

Purple action:  ►  or  ►  or  ►

## Tactical Relay and Tech

Tactical Relay -

Tech -

Manual: tactical\_relay.png

## Stats Block

Template (showing wrapping):

 **Init**
8 **InitE**
0 **Wpn**
32 **Agl**
2 **Hull**
7 **Shd**
4 **En**
4▴▴ **For**
2▴
## Ships

 T-70 X-Wing

Testing: You can have a ship like  T-70 X-Wing in the paragraph.
Rexler Brath

***Languages*** : **English** Français

**5**
Init
**Rexler Brath**
*Onyx Leader*
Limited: 1

***Rexler Brath** was an Imperial pilot who served in the elite Onyx Squadron of TIE Defenders. He was also the leader of Onyx Squadron, which consisted of veteran pilots who had all flown, and survived, at least twenty missions in combat. For that reason, Brath considered his entire group either the best pilots in the Imperial Navy, or just the luckiest.* read more

## Card Text/Abilities

After you perform an attack that hits, if you are evading, expose 1 of the defender's damage cards.

## Availability

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)
* TIE/D Defender Expansion Pack
Sandbox:Points

## ship list points

* •Lowhhrick - 5 points
* •Wullffwarro - 5 points
* Kashyyyk Defender - 5 points

* •Lowhhrick - Cost: 5 points
* •Wullffwarro - Cost: 5 points
* Kashyyyk Defender - Cost: 5 points

* •Lowhhrick - Point Cost: 5
* •Wullffwarro - Point Cost: 5
* Kashyyyk Defender - Point Cost: 5

 •Wullffwarro | 5
 Kashyyyk Defender | 5

 •Wullffwarro | 4
 Kashyyyk Defender | 1

Aggressor Assault Fighter

 •IG-88B | 7
 •IG-88C | 7
 •IG-88D | 6

 •IG-88B | 4
 •IG-88C | 4
 •IG-88D | 4

## test

Expert Handling: 2

Outmaneuver: 12

Selfless: 2

 Outmaneuver

## Hyperspace Legal Template

* R2 Astromech:

Banned

* Darth Vader (TIE Advanced x1):

Yes

* Heavy Laser Cannon:

Yes

* "Holo":

Yes

* "Midnight":

Yes
Razor Crest Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

Once a military patrol craft used in the time before the Empire, the Razor Crest is now the craft, and home, of the storied Mandalorian bounty hunter, Din Djarin. Now, the Mandalorian uses the Razor Crest to search the galaxy in an attempt to reunite The Child with its own kind. Perhaps the most iconic and popular starship in recent memory, the Razor Crest Expansion Pack also introduces some of the most requested characters seen in The Mandalorian to your games of Star Wars X-Wing.

This expansion contains everything you need to add a ST-70 Assault Ship to your Scum and Villainy squadrons, including a beautifully painted miniature in the Razor Crest color scheme, a maneuver dial, and tokens. Additionally, four ship cards let you choose the pilots who fly this iconic assault ship into battle and fourteen upgrade cards invite you to customize your ship to fit your strategy.

## Included Components

### Pilots

* •The Mandalorian (ST-70)
* •Q9-0
* ••Guild Bounty Hunter
* Outer Rim Enforcer

> Ship tokens are dual sided and have the following front/back combinations:
>
>

* •TODO

### Upgrades

#### Condition

* •Marked for Elimination
* ••Merciless Pursuit

#### Crew

* •The Child
* •Greef Karga
* •IG-11
* •Kuiil
* •The Mandalorian
* •Peli Motto

#### Talent

* •Notorious
* Enduring

#### Illicit

* Hotshot Tail Blaster
* Overtuned Modulators
* •••Tracking Fob

### Tokens

* Calculate Tokens (x4)
* Charge Tokens (x4)
* Critical Damage markers (x2)
* Deplete Tokens (x2)
* Disarm Token (x1)
* Evade Tokens (x2)
* Force Charges (x2)
* Fuse Markers (x2)
* ID Tokens #18 (x3)
* Ion Tokens (x3)
* Jam Tokens (x2)
* Lock Tokens #18 (x2)
* Marked for Elimination Condition (x1)
* Merciless Pursuit Condition (x2)
* Strain Tokens (x3)
* Shield Tokens (x2)

## Additional Information

* Medium Base
* Large Plastic Pegs (x2)
* Razorcrest Quick Build Cards (x2)
Saboteur's Map

***Languages*** : **English** Français

## Card Text/Ability

At the end of Setup, you may spend up to 1  from each of your equipped **Mine** upgrades to place the corresponding device in the play area beyond range 2 of any enemy ship or other device.

## Card Text/Abilities

At the end of Setup, you may spend up to 1  from each of your equipped ***Mine*** upgrades to place the corresponding device in the play area beyond range 2 of any enemy ship or other device.

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
Saber Squadron Ace

***Languages*** : **English** Français

**4**
Init
**Saber Squadron Ace**
'

## Card Text

*Led by Baron Soontir Fel, the pilots of Saber Squadron are among the Empire's best. Their TIE interceptors are marked with red stripes to designate pilots with at least ten confirmed kills.*

## Availability

* Galactic Empire Conversion Kit (Cards and Dials Only)
* TIE/in Interceptor Expansion Pack
* Skystrike Academy Squadron Pack
Slave I (Scum)

***Languages*** : **English** Français

## Card Text/Ability

After you reveal a turn ( or ) or bank ( or ) maneuver, you may set your dial to the maneuver of the same speed and bearing in the other direction.

### Extended Legal :

Yes

*The deadly Slave I was infamous for its association with Jango Fett, a bounty hunter in Mandalorian armor. Fett packed the craft with weapons, from laser cannons and projectile launchers to seismic charges. Boba Fett inherited Slave I upon Jango’s death, but Aurra Sing crashed it on Florrum and Boba was taken into Republic custody. Hondo Ohnaka repaired Slave I, and Boba later reclaimed it. A generation after Jango’s death, the distinctive craft remained the last thing fugitives wanted to see on their scanners.*

## Card Text/Abilities

After you reveal a turn ( or ) or bank ( or ) maneuver, you may set your dial to the maneuver of the same speed and bearing in the other direction.

Add  slot.

## Restrictions

* Scum
* Firespray-class Patrol Craft

## Errata / FAQ

*Removed "you may gain 1 stress token. If you do,"*

* Rules Reference 1.0.0 (released August 2, 2018)

## Availability

* Scum and Villainy Conversion Kit
* Slave I Expansion Pack

## Alternative Art

* **Availability:** 2018 System Open Series, 2019 System Open Series
* **Artist:** *Unknown*
Separatist Alliance Maneuver Dial Upgrade Kit

## Publisher's Description

Proudly declare your independence from the Republic with the *Separatist Alliance Maneuver Dial Upgrade Kit*!

The three upgraded plastic protectors found in this kit proudly declare your allegiance to the Separatist Alliance while enhancing the aesthetic look of your squadron. As you secretly plot your maneuvers each round, these kits house a ship’s dial within a secure plastic housing. Additionally, the kits include a space on the back to insert dial ID tokens found in expansion packs, making it easy to differentiate between your ships in the middle of a game.
Sensor Scramblers

***Languages*** : **English** Français

## Card Text/Ability

Setup: Gain 1 cloak token.
While you are cloaked, other ships cannot acquire locks on you.

During the End Phase, if you are cloaked and there is an enemy ship at range 0-3, you must decloak. If you do and that decloak fails, lose 1 cloak token.

## Card Text/Abilities

**Setup:** Gain 1 cloak token.

While you are cloaked, other ships cannot acquire locks on you.

During the End Phase, if you are cloaked and there is an enemy ship at range 0-3, you **must** decloak. If you do and that decloak fails, lose 1 cloak token.

## Deckbuilding

* TIE/wi Whisper or
* TIE/vn Silencer
Stress

A ship is stressed while it has at least one stress token. A stressed ship cannot execute red maneuvers or perform actions. The stress token is a red token.

* A ship receives one stress token while it executes a red maneuver or after it performs a red action. Additionally, a ship removes one stress token while it executes a blue maneuver.
* If a stressed ship attempts to execute a red maneuver, it instead performs a white 2  maneuver.

* After a stressed ship reveals a red maneuver, abilities that change the maneuver can be used. After resolving these abilities, if the ship would still execute a red maneuver, it instead performs a white 2  maneuver.
Shaak Ti (Siege Of Coruscant)

?
**Shaak Ti**
*Siege Of Coruscant*
Limited: 1

## Eta-2 Actis

### Pilot ability

At the start of the End Phase, you may perform a purple  action, even while stressed.

After you perform a  action, if the chosen ship has the **Born For This** ship ability, you may coordinate 1 additional ship.

### Ship ability

***Intuitive Controls:*** During the System Phase, you may perform a purple  or a purple  action.

## Loadout

* **Marksmanship** - While performing an attack, if the defender is in your , you may change one  result to a  result.
* **Brilliant Evasion** - While you defend, if you are not in the attacker's , you may spend 1  to change two of your  results to  results.
* **Ancillary Ion Weapons** - While you perform a primary attack, before rolling attack dice, you may spend 2 . If you do, your  results inflict ion tokens instead of damage.
	+ Charges: 2▴
* **R4-P Astromech** - Before you execute a basic maneuver, you may spend 1 . If you do, while you execute that maneuver, reduce its difficulty.
	+ Charges: 2
Savage Opress

***Languages*** : **English** Français

## Card Text/Ability

After a friendly ship in your  at range 1-2 gains a stress or strain token, you may spend 1 . If you do, that ship gains 1 focus token.

Force: +1▴

## Card Text/Abilities

After a friendly ship in your  at range 1-2 gains a stress or strain token, you may spend 1 . If you do, that ship gains 1 focus token.

* Force: +1▴
TIE/ca Punisher

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TIE/IT Interdictor starfighter, also known as the Advanced TIE Bomber, the TIE Punisher, and simply the TIE Interdictor, was a heavy bomber in service to the Galactic Empire.* read more

## Available Through

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •"Redline"
* •"Deathrain"
* Cutlass Squadron Pilot
R4-B11

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may remove 1 orange or red token from the defender to reroll any number of defense dice.

## Card Text/Abilities

While you perform an attack, you may remove 1 orange or red token from the defender to reroll any number of defense dice.

## Availability

* Fugitives and Collaborators Squadron Pack
Sith Infiltrator Expansion Pack

***Languages*** : **English** Français

## Publisher’s Description

The Sith operate in the shadows. As they unfold their dark machinations across the galaxy, they need a ship that matches their nefarious purposes. Casting a menacing shadow as it cuts across the skies, the Sith Infiltrator is the perfect choice to carry the agents of Darth Sidious on their dark missions across the galaxy.

With the *Sith Infiltrator Expansion Pack,* you can use the experimental cloaking device, devastating firepower, and advanced systems of one of these ships to deliver vicious surgical strikes before vanishing into the void. In addition to the finely detailed and fully painted Sith Infiltrator miniature, you’ll find a collection of five ship cards, twenty upgrade cards that help you fully utilise the ship‘s systems, and all the tokens and maneuver dials you need to launch your own secret missions.

## Included Components

### Pilots

* •Darth Maul
* •Count Dooku (Sith Infiltrator)
* •O-66
* Dark Courier

> Ship tokens are dual sided and have the following front/back combinations:
>
>

* Darth Maul / O-66
* Count Dooku / Dark Courier

### Upgrades

#### Cannons

* Heavy Laser Cannon
* Ion Cannon
* Tractor Beam

#### Crew

* •Chancellor Palpatine (Dual-sided with Darth Sidious)
* •Count Dooku (Crew)
* •Darth Sidious (Dual-sided with Chancellor Palpatine)
* •General Grievous (Crew)
* Novice Technician
* Perceptive Copilot
* Seasoned Navigator

#### Force

* Brilliant Evasion (x2)
* Hate (x2)
* Predictive Shot (x2)

#### Torpedoes

* Advanced Proton Torpedoes
* Ion Torpedoes

### Tokens

* Calculate Tokens (x2)
* Charge Tokens (x4)
* Cloak Token
* Critical Hit Token
* DRK-1 Probe Droid Tokens (x2)
* Focus Tokens (x2)
* Force Tokens (x3)
* ID Tokens 13 (x3)
* Ion Tokens (x3)
* Jam Tokens (x3)
* Lock Tokens 13 (x2)
* Shield Tokens (x4)
* Strain Tokens (x3)
* Tractor Tokens (x3)
* Dial ID Token
* Sith Infiltrator Dial

### Additional Components

* Large Base
* Large Pegs (x2)
* Sith Infiltrator Quick Build Cards (x2)
Seventh Sister (TIE Advanced v1)

***Languages*** : **English** Français

**4**
Init
**Seventh Sister**
*Sadistic Interrogator*
Limited: 1

*The **Seventh Sister** was a female Mirialan Inquisitor who served the Galactic Empire and operated as a Jedi hunter in the years before the Battle of Yavin. She was tasked with tracking down Ahsoka Tano, a prominent figure in the rebellion against the Empire, by the Sith Lord Darth Vader. Following the death of the Grand Inquisitor, the Seventh Sister sought to replace him as the leader of the Inquisitorius*. read more

## Card Text/Abilities

While you perform a primary attack, before the Neutralize Results step, you may spend 2 force tokens to cancel 1 evade result.

* Force: 2▴

## Availability

* Galactic Empire Conversion Kit (Cards and Dials Only)
* Inquisitors' TIE Expansion Pack
Sheathipede-class Shuttle

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The Sheathipede-class transport shuttle, also known as the Neimoidian escort shuttle, was a short-range transport used by the Trade Federation and the Confederacy of Independent Systems.* read more

## Available Through

* Ghost Expansion Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •AP-5
* •Ezra Bridger
* •Fenn Rau
* •"Zeb" Orrelios
Separatist Privateers

***Languages*** : **English** Français

**7/1**
Init
**Separatist Privateers**
'

## Card Text/Abilities

*The Separatist Alliance makes use of all manner of unsavory contacts in its fight against the Galactic Republic, including corsairs and criminal cartels.*

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit (Pilot Cards and Dials Only)
Raymus Antilles

***Languages*** : **English** Français

After you are destroyed, each friendly ship at range 0 - 1 gains 1 focus token.

After you are destroyed, you are not removed until the end of the End Phase.

*Raymus Antilles was a human male from Alderaan. During his time in the service of the House of Organa, he captained the CR90 corvettes Tantive III and Tantive IV. Antilles was killed in action during the Secret mission to Tatooine while trying to protect Princess Leia Organa from being captured by Darth Vader.* read more

## Card Text/Abilities

After you are destroyed, each friendly ship at range 0 - 1 gains 1 focus token.

After you are destroyed, you are not removed until the end of the End Phase.

## Deckbuilding

* Rebel
* Huge Ship

## Availability

* Huge Ship Conversion Kit
* Tantive IV Expansion Pack
Unexploded Ordnance

***Languages*** : **English** Français

## Card Text/Abilities

Obstacles: 5 Obstacles

Devices: 1 Bomblet, 1 Ion Bomb, 1 Proton Bomb, 1 Seismic Charge

**Setup:** In player order, players take turns choosing an obstacle or device and placing it into the play area until all obstacles and devices have been placed.

* Obstacles must be placed beyond range 1 of each other obstacle, beyond range 0 of each other object and beyond range 2 of each edge of the play area.

* Devices must be placed at range 1 of an obstacle, beyond range 1 of each other device, and beyond range 1 of each edge of the play area. After a device is placed, place 2 Fuse markers on it.

**Special Rule:** During the End Phase, for each ***Bomb*** device in the play area, roll 1 attack die. On a  result, add 2 fuse markers to that device. On a  result, remove 1 fuse marker from that device. On a  result, remove all fuse markers from that device.
R2-HA

***Languages*** : **English** Français

## Card Text/Ability

While you defend, you may spend your lock on the attacker to reroll any number of your defense dice.

## Card Text/Abilities

While you defend, you may spend your lock on the attacker to reroll any number of your defense dice.

## Availability

* Resistance Conversion Kit
* Resistance Transport Expansion Pack
Seventh Sister (Crew)

***Languages*** : **English** Français

## Card Text/Ability

If an enemy ship at Range 0-1 would gain a stress token, you may spend 1  to have it gain 1 jam or tractor token instead.

Force: +1▴

### Extended Legal :

Yes

*The***Seventh Sister***was a female Mirialan Inquisitor who served the Galactic Empire and operated as a Jedi hunter in the years before the Battle of Yavin. She was tasked with tracking down Ahsoka Tano, a prominent figure in the rebellion against the Empire, by the Sith Lord Darth Vader. Following the death of the Grand Inquisitor, the Seventh Sister sought to replace him as the leader of the Inquisitorius.* read more

## Card/Text Abilities

If an enemy ship at Range 0-1 would gain a stress token, you may spend 1  to have it gain 1 jam or tractor token instead.

* Force: +1▴

## Availability

* Galactic Empire Conversion Kit
* VT-49 Decimator Expansion Pack
Shaak Ti

***Languages*** : **English** Français

**4**
Init
**Shaak Ti**
*Compassionate Mentor*
Limited: 1

***Shaak Ti** was a Togruta female Jedi Master of the Jedi Order and member of the Jedi High Council in the waning years of the Galactic Republic. Considered to be amongst the wisest and most patient in the Order, she was a skilled fighter and devoted believer in the ways of the Jedi. During the Clone Wars, a galaxy-wide conflict between the Republic and the Confederacy of Independent Systems, Ti took part in the pivotal battles of Geonosis, Kamino, and Coruscant as a general for the Grand Army of the Republic.* read more

## Card Text/Abilities

At the start of the End Phase, you may spend any number of  to choose that many friendly ships at range 0-2. Each chosen ship does not remove 1 focus or evade token during this End Phase.

* Force 2▴
R2-D2 (Astromech/Rebel)

## Card Text/Ability

After you reveal your dial, you may spend 1  and gain 1 disarm token to recover 1 shield.

Charges: 3

### Extended Legal :

Yes

*A resourceful astromech droid, R2-D2 served Padmé Amidala, Anakin Skywalker and Luke Skywalker in turn, showing great bravery in rescuing his masters and their friends from many perils. A skilled starship mechanic and fighter pilot's assistant, he formed an unlikely but enduring friendship with the fussy protocol droid C-3PO.* read more

## Card Text/Abilities

After you reveal your dial, you may spend 1  and gain 1 disarm token to recover 1 shield.

* Charges: 3

## Squad Points

This is a variable-cost upgrade that changes price based on the ship's agility.

## See Also

* R2-D2 (BTL-B Y-Wing)
* R2-D2 (Crew)
* R2-D2 (Astromech/Republic)
* R2-D2 (Astromech/Resistance)
Resistance Transport

***Languages*** : **English** Français

*The Resistance transport was a model of transport used by the Resistance composed by parts taken from different craft during their conflict against the First Order. One of these vehicles was carrying Leia Organa and her entourage at the end of the Battle of Takodana.* read more

## Pilots

* •Cova Nell
* •Nodin Chavdri
* •Pammich Nerro Goode
* •Taka Jamoreesa
* Logistics Division Pilot
Sabine Wren (Gunner)

***Languages*** : **English** Français

## Card Text/Ability

After you perform a special attack, you may choose a number of friendly ships at range 0-3 of the defender up to the number of damage cards dealt to the defender during that attack. Each chosen ship may remove 1 strain or stress token.

## Card Text/Abilities

After you perform a special attack, you may choose a number of friendly ships at range 0-3 of the defender up to the number of damage cards dealt to the defender during that attack. Each chosen ship may remove 1 strain or stress token.

## See Also

* Sabine Wren (Attack Shuttle)
* Sabine Wren (Crew)
* Sabine Wren (Lancer)
* Sabine Wren (RZ-1 A-Wing)
* Sabine Wren (TIE Fighter)
Raider-class Corvette

***Languages*** : **English** Français

*The Raider-class corvette was a corvette model in service with the starfleet of the Galactic Empire. One Raider II-class, the Corvus, was used by the elite Inferno Squad.* read more

## Available Through

* Huge Ship Conversion Kit (Pilot Cards and Dials Only)
* Imperial Raider Expansion Pack

## Pilots

* First Order Collaborators
* Outer Rim Patrol
Sienar-Jaemus Engineer

***Languages*** : **English** Français

**1**
Init
**Seinar-Jamus Engineer**
'

## Card Text/Abilities

*Developed by Sienar-Jaemus Fleet Systems as a successor to the vaunted TIE Defender, the TIE/vn Silencer incorporates bleeding-edge technologies developed at research facilities hidden in the Unknown Regions.*

## Availability

* First Order Conversion Kit (Cards and Dials Only)
* TIE/vn Silencer Expansion Pack
TIE/ph Phantom

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TIE/ph phantom, also referred to as a Phantom V38, was a prototype TIE Series starfighter developed by the Galactic Empire during the Galactic Civil War. A modified V38 assault fighter, the TIE phantom was the result of a development project led by Grand Admiral Martio Batch and was equipped with both deflector shields and a hyperdrive, along with a technology not seen for decades—a stygium cloaking device.* read more

## Available Through

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •"Echo" (Cost:6, Loadout:11, )
* •"Whisper" (Cost:7, Loadout:15, )
* Imdaar Test Pilot (Cost:5, Loadout:6, )
* Sigma Squadron Ace (Cost:6, Loadout:9, )
Sabine Wren (Crew)

***Languages*** : **English** Français

## Card Text/Ability

**Setup:** Place 1 ion, 1 jam, 1 stress and 1 tractor token on this card.

After a ship suffers the effect of a friendly bomb, you may remove 1 ion, jam, stress or tractor token from this card. If you do, that ship gains a matching token.

### Extended Legal :

Yes

*Sabine Wren, a human female Mandalorian warrior and revolutionary leader during the early rebellion against the Galactic Empire. Her artistry during the rebellion inspired the symbol of the Alliance to Restore the Republic, and her claim over the ancient Mandalorian weapon known as the Darksaber made her a symbol to Clan Wren and the hopes of freeing her homeworld of Mandalore from the rule of the Empire.* read more

## Card Text/Abilities

**Setup:** Place 1 ion, 1 jam, 1 stress and 1 tractor token on this card.

After a ship suffers the effect of a friendly bomb, you may remove 1 ion, jam, stress or tractor token from this card. If you do, that ship gains a matching token.

## Errata / FAQ

**Q**: When a ship moves through a Proximity Mine  (and overlaps) does the timing window for Sabine Wren  occur before or after the ship has an opportunity to perform an action?

**A**: Trick question! Sabine only affects devices classified as bombs, not mines and other devices, such as a Proximity Mine.

* Rules Reference 1.0.3 (released April 10, 2019)

## See Also

* Sabine Wren (Attack Shuttle)
* Sabine Wren (Gunner)
* Sabine Wren (Lancer)
* Sabine Wren (RZ-1 A-Wing)
* Sabine Wren (TIE Fighter)
Z-95 Headhunter

**This article is a disambiguation page for Z-95 Headhunter**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Z-95 Headhunter can refer to the following pages:

* Z-95-AF4 Headhunter (ship)
* Z-95-AF4 Headhunter Expansion Pack
Quadrijet Transfer Spacetug

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TUG-b13, also known as the quadrijet transfer spacetug and more commonly known simply as the quadjumper, was a type of spacetug manufactured by Subpro Corporation for use in orbital transfer yards.* read more

## Available Through

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •Constable Zuvio
* •Sarco Plank
* •Unkar Plutt
* Jakku Gunrunner
TIE/vn Silencer Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The TIE/vn silencer is the most elite starfighter developed for the First Order by Sienar-Jaemus Fleet Systems. Built in the depths of the Unknown Regions with the technologies that once made the TIE defender an unprecedented threat, this dreaded craft can threaten any Resistance ship—provided the pilot can handle its power and speed.

The *TIE/vn Silencer Expansion Pack* gives you everything you need to add one of these menacing ships to your First Order squadrons. Featuring a beautifully re-sculpted TIE/vn silencer miniature, this pack also contains six ship cards identical to the TIE/vn silencer ship cards found in the *First Order Conversion Kit* along with reprints of five upgrade cards uniquely tailored to take advantage of the silencer's capabilities.

## Included Components

### Pilots

* •Kylo Ren (TIE Silencer)
* •"Blackout"
* •"Recoil"
* •"Avenger"
* First Order Test Pilot
* Sienar-Jaemus Engineer

Ship tokens are dual sided and have the following front/back combinations:

* Kylo Ren / First Order Test Pilot
* "Blackout" / "Recoil"
* "Avenger" / Sienar-Jaemus Engineer

### Upgrades

#### Force

* Hate
* Predictive Shot

### Tokens

* Charge Token
* Condition marker
* Critical Hit Token
* Focus Token
* Force Tokens (x2)
* ID Token #14 (x3)
* Lock Tokens #14 (x2)
* Shield Tokens (x2)
* Stress Tokens (x3)
* Dial ID Token
* TIE/vn Silencer Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* TIE/vn Silencer Quick Build Cards (x2)
Unkar Plutt

**This article is a disambiguation page for Unkar Plutt**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Unkar Plutt can refer to the following pages:

* Unkar Plutt (Crew) (upgrade card)
* Unkar Plutt (Quadrijet) (pilot)
Qi'ra

***Languages*** : **English** Français

While you move and perform attacks, you ignore obstacles that you are locking.

*Qi'ra was a human female from the planet Corellia who lived during the reign of the Galactic Empire. She grew up on the streets along with Han as part of the White Worms. Though they were at first rivals, the two Scrumrats eventually fell in love and became lovers. Sometime after Qi'ra was made Head Girl by Lady Proxima, Han and Qi'ra attempted to escape with a vial of coaxium, but were separated at the Coronet Spaceport, Han got out but promised to return for her.* read more

## Card Text/Abilities

While you move and perform attacks, you ignore obstacles that you are locking.

## Availability

* Lando's Millennium Falcon Expansion Pack
Quick Build

The Quick Build cards included in the X-Wing Core Set and every ship expansion give you a way to quickly assemble a squadron and get flying right away. Each of these cards provide pre-defined selections of pilots and upgrades, combined with a threat level that represents the approximate strength of that ship. For a normal game, players choose cards with a total of eight threat. These Quick Build cards also make it easy for you to play a simple escalation variant, choosing ships with greater threat as your ships on the battlefield are destroyed!

Note that Quick Builds do **not** have to follow the Squad Building rules (the point-buy system), meaning a quick build might instruct you to equip a ship with an upgrade when the ship doesn't have that upgrade slot. The Fang Fighter might equip Afterburners despite not having a modification slot, for example.

Click on the ship names to see the full Quick Build Cards for that ship.

## Huge Ship Quick Builds

* CR90 Corellian Corvette
* C-ROC Cruiser
* Gozanti-class Cruiser
* GR-75 Medium Transport
* Raider-class Corvette
* Trident-class Assault Ship

## Wing Quick Builds

* 104th Battalion Sortie
* 327th Star Corps Squadron
* Black Squadron (Imperial)
* Black Squadron (Resistance)
* First Order Vanguard
* Malevolence Scouting Party
* Phoenix Squadron
* Red Squadron
* Skull Squadron
* Skystrike Academy Class
Quick Build / Red Squadron

Wing Quick Builds define a Wing Leader, who must be present in the build, and a wingmate, which is included a variable number of times, depending on the desired threat level.

## Wingmate

Note: The actual card uses a pilot name of Red Squadron Escort, which does not exist. The Epic Rules Reference v1.0.6 erratas this to use the Red Squadron Veteran pilot to be the wingmate.

## Total Threat Level

 3x Red Squadron Veteran
 4x Red Squadron Veteran
 5x Red Squadron Veteran
Recent Wreckage

***Languages*** : **English** Français

## Card Text/Abilities

Obstacles: 6 Debris Clouds, 3 Gas Clouds

**Setup:** In player order, players take turns choosing an obstacle and placing it into the play area until all obstacles have been placed.

* Debris Clouds must be placed beyond range 1 of each other debris cloud and beyond range 2 of each edge of the play area.
* Gas Clouds must be placed touching (but not overlapping) a debris cloud and beyond range 0 of each other obstacle.
Sensor Buoy Suite

***Languages*** : **English** Français

## Card Text/Ability

**Setup:** Before placing forces, place 2 sensor buoy remotes beyond range 2 of any edge.

Before you engage, you may acquire a lock on a ship at range 0-1 of a friendly sensor buoy, ignoring range restrictions.

## Card Text/Abilities

**Setup:** Before placing forces, place 2 sensor buoy remotes beyond range 2 of any edge.

Before you engage, you may acquire a lock on a ship at range 0-1 of a friendly sensor buoy, ignoring range restrictions.

## Deckbuilding

* First Order
* Medium or Large Ship
Resistance Transport Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The Resistance Transport is a custom-built shuttle used by the Resistance as a troop carrier and gunship. Its modular design means the vessel's cockpit pod can be flown independently on missions that don't require heavy weaponry or transport capability.

With the *Resistance Transport Expansion Pack*, you can put this versatile ship to use in both its forms. In addition to both a Resistance Transport ship miniature and a Resistance Transport Pod ship miniature, you'll also find several high-ranking Resistance officers ready to join your crew, eight pilots prepped for battle, and four Quick Build cards to help you jump into the fight right away.

## Included Components

### Ships

* Resistance Transport
* Resistance Transport Pod

### Pilots

Resistance Transport

* •Cova Nell
* •Pammich Nerro Goode
* •Nodin Chavdri
* Logistics Division Pilot

Resistance Transport Pod

* •Rose Tico (Transport Pod)
* •BB-8 (Transport Pod)
* •Finn (Transport Pod)
* •Vi Moradi

Ship tokens are dual sided and have the following front/back combinations:

Resistance Transport
* Cova Nell / Pammich Nerro Goode
* Nodin Chavdri / Logistics Division Pilot

Resistance Transport Pod
* BB-8 / Vi Moradi
* Rose Tico / Finn

### Upgrades

#### Astromech

* •R2-HA
* •R5-X3

#### Condition

* •It's The Resistance
* •Compromising Intel

#### Crew

* •Amilyn Holdo
* •GA-97
* •Kaydel Connix
* •Korr Sella
* •Larma D'Acy
* •Leia Organa (Crew/Resistance)
* •PZ-4CO

#### Modification

* Afterburners
* Angled Deflectors
* Spare Parts Canisters

#### Talent

* Composure
* Expert Handling

### Tokens

* Calculate Token
* Charge Tokens (x5)
* Focus Token
* Force Token
* ID Token #13 (x3)
* Jam Token
* Lock Tokens #13 (x2)
* Reinforce Token
* Shield Tokens (x3)
* Strain Token
* Stress Tokens (x2)
* It's The Resistance Condition Marker
* Compromising Intel Condition Marker
* Spare Parts Token
* Resistance Transport Dial ID Token
* Resistance Transport Pod Dial ID Token
* Resistance Transport Dial
* Resistance Transport Pod Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* Resistance Transport Quick Build Cards (x2)
* Resistance Transport Pod Quick Build Cards (x2)
TIE/sf Fighter Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

Development of the TIE/sf fighter required Sienar-Jaemus Fleet Systems to pioneer new energy-cell technology to power the advanced systems demanded by the First Order Special Forces. The resulting starfighter boasts a versatile array of weapons, shields, and sensors, suitable for any situation.

Equipped with a Heavy Weapon Turret that can be rotated between its front and rear arcs, the TIE/sf is a threat from multiple angles. On top of the TIE/sf miniature, the *TIE/sf Fighter Expansion Pack* also contains four TIE/sf ship cards identical to those in the *First Order Conversion Kit*, six upgrade cards, and two new Quick Build cards.

## Included Components

### Pilots

* •"Quickdraw"
* •"Backdraft"
* Omega Squadron Expert
* Zeta Squadron Survivor

Ship tokens are dual sided and have the following front/back combinations:

* "Quickdraw" / Omega Squadron Expert
* "Backdraft" / Zeta Squadron Survivor

### Upgrades

#### Gunners

* Hotshot Gunner
* Special Forces Gunner

### Tokens

* Charge Tokens (x3)
* Focus Token
* ID Token #16 (x3)
* Ion Tokens (x2)
* Lock Tokens (x2)
* Shield Tokens (x3)
* Stress Tokens (x2)
* Small Single Turret Arc Indicator
* TIE/sf Fighter ID Token
* TIE/sf Fighter Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* TIE/sf Fighter Quick Build Cards (x2)