Kurog Doombringer

Champion of Hermeous Mora

Destroyer of the Thieves Guild

Adal Matar Horde

Largashbur Orc Horde (formerly)

Imperial Legion (formerly)

Mul gro-Largash (brother)

Gadba gro-Largash (brother)

Lawful Evil (Hermaeus Mora)

**SKYRIM FAN FICTION: KUROG DOOMBRINGER**

> "*The Horde of Largashbur must rule all!*"
> ― **Kurog Doombringer**, Warchief of the Largashbur Horde
>
>

**King Kurog Doombringer, formerly known as Kurog gro-Largash during the First Great War** is an Orsimer warlord that currently is the Warchief of The Largashbur Horde. He is the older brother of Chief Yamarz, the weak ruler of Largashbur in The Elder Scrolls V: Skyrim.

He always wanted to make a safe haven for Skyrim for the Orcs. He wanted to make Nova Orsinium.

To create a new Orsinium, Kurog would need to find a suitable location for the city and begin the process of building and fortifying its walls and infrastructure. He would need to negotiate with other factions in Skyrim to secure the necessary resources and support for the project, including access to raw materials, labor, and military protection.

Once the city was established, Kurog would need to attract settlers and merchants to the new Orsinium, offering incentives and opportunities to draw people to the city. He would also need to create a system of government and law enforcement to maintain order and protect the citizens of the new Orsinium.

As a Dragonborn and a powerful warrior, Kurog would be able to provide the leadership and protection necessary to make his vision for a new Orsinium a reality. If successful, this new city could become a center of Orcish culture and influence in Skyrim, and a symbol of Kurog's power and legacy.

## Origin

Born 30 years before the Great War, Kurog was named after the controversial Kurog gro-Orsinium of the Second Era. He was the older brother of Yamarz, Gadba and Mul gro Largash. As a child, he was very weak compared to the rest of his tribe and was expected to die at a young age.

However, Kurog was enlisted to fight in the Great War between the Imperial Legion and the Aldmeri Dominion at the age of 30. During the war, he befriended Dushnikh Yal's Ghorbash gro-Dushnikh, also known as Ghorbash the Iron Hand, brother of the superior and rich Chief Burguk.

While under the Legion, Kurog grew very powerful compared to his declining sibling Chief Yamarz, who made setback after setback dealing with a war with the Narzulbur Tribe.

During the battle of the Imperial City, Kurog brought a return for the Imperials to capture the city from Thalmor hands.

Kurog lived in Cyrodill, the capital of the Empire for 30 years but he decided to return home...

Until he got caught at the border and was sentenced to death for being a Stormcloak soldier.

Kurog felt betrayed and angry by the dishonest actions of the Empire he once served.

After escaping Helgen, he went to Riften and helped a woman called Mjoll the Lioness out with her missing sword. He then did what she told him to do and she became his follower. However, Mjoll started to dislike his attitude on war and wanted to destroy the Thieves Guild.

## Battle for the Ratway - 4E 201

   Kurog and Mjoll went to destroy the Thieves Guild along with Aerin, Mjoll's best friend and partner stormed the Ratway and the Ragged Flagon but only Vex of the Guild was there. They killed her and found a secret doorway into the main part of the Ratway, the Cistern... Kurog killed all of the members except Delvin, Brynjolf and the others not in the Ragged Flagon.

At the end, the three confronted Mercer Frey, leader of the Thieves' Guild and eventually killed despite Mjoll and Aerin getting knocked out.

Afterwards Kurog reinforced the Ratway and brought guards from the city of Riften into the Ratway itself.

However Mjoll was certain Kurog would cause more mischief further down and she almost killed Kurog but he escaped through a hidden passageway under Riften.

## Largashbur - 4E 201

   When he returned to Largashbur, the orcs who thought he was a failure, welcomed him back with open arms including his brother Chief Yamarz.

Ogol
Ugor
Atub
Largashbur Orcs

Mjoll the Lioness (formerly)
Chief Burguk
Katria (quest follower)
Gadba gro-Largash
Chief Larak

Ghoral
Durak
Mul gro-Largash
Salonia
Modhna
Nagrub
Arob
Khazgur blacksmith
Ghorbash the Iron Hand
Borgakh the Steel Heart

**Dusknikh Yal Horde**
**Mor Khazgur Horde**
**Winterhold**

## Establsihing control and Siege of Winterhold - 4E 201

Kurog created alliances to establish his Horde.

Then he attacked the city of Winterhold and killed many civillans in the city. Then he made the jarl of Winterhold a puppet and Kurog ruled the city through fear.

## Attack on the Hall of the Vigilant - 4E 201

Kurog and his orcs then attacked the Pale and found the base of the Vigilants of Stendarr, a faction that wants to kill the Daedra, evil beings of Daedric Lords.

He killed the Keeper of the Hall and killed a human called Talion.

## Fall of Doombringer's Horde - 4E 201-4E 202

The Imperial Legion and the Stormcloaks called for a ceasefire to stop Kurog and then they sent the orc spy Mulush gro-Shugurz, a ruthless and sadistic orc **to overthrow Kurog's Horde and become a puppet of the empire.**

## Second Battle of Winterhold - 4E 202

Kurog faced revolts from his orcish clans and was on the verge of nearly dying to them. Then Kurog had an idea, retreat from the city and attack them head on.

When he arrived there, the Imperials and Stormcloaks attacked each other instead of Kurog, reigniting the civil war.

Kurog and his companions arrived at Winterhold to find it under siege by the Stormcloaks. They could see the destruction and chaos caused by the ongoing battle. Kurog quickly gathered his troops and charged into battle, leading the charge against the Stormcloaks.

As they fought their way through the streets, Kurog noticed that the Stormcloaks were becoming more organized and disciplined in their attacks. He realized that Ulfric had likely been training his troops in preparation for this moment.

Kurog ordered his troops to fall back, regroup, and come up with a new plan. He then summoned his most trusted advisers, including Jenassa and Ghorbash, to discuss their options.

Jenassa suggested that they launch a surprise attack on the Stormcloak camp, while Ghorbash suggested that they try to negotiate a peace treaty. Kurog weighed their suggestions carefully before making a decision.

In the end, Kurog decided to attempt a peaceful resolution. He sent a messenger to Ulfric, proposing a meeting to discuss an end to the conflict. Ulfric agreed to the meeting and they met in a neutral location, surrounded by their most trusted advisers.

The two leaders talked for hours, discussing their differences and searching for common ground. In the end, they agreed to a ceasefire and a peace treaty that would allow both sides to coexist peacefully.

Kurog returned to Winterhold, triumphant, and began the work of rebuilding the town. He used his connections with the other leaders he had met on his travels to secure the resources he needed, and before long, Winterhold was once again a thriving community.

The people of Winterhold were grateful to Kurog for his leadership and his willingness to seek a peaceful solution to the conflict. Kurog, in turn, was proud of the progress they had made, and he looked forward to a future of peace and prosperity for all the people of Skyrim.

Kurog managed to slip past the soldiers and...

He was ambushed by Krashnak gro-Dushnikh, the right hand man of Mulush gro-Shugurz.

## Kurog’s disappearance

The rumour of Kurog's death spreads like wildfire throughout the cities of Skyrim, and the people start to question the stability of the Orc horde. Some begin to fear that the Nords and Imperials may take advantage of this perceived weakness and launch an attack on the Orcs.

Meanwhile, Mulush secretly works to undermine Kurog's authority within the horde. He spreads lies and rumors about Kurog's leadership and tries to sway the opinion of the other chieftains against him.

But not everyone is convinced by Mulush's words. Many of the Orcs who had fought alongside Kurog in the past refuse to believe that their leader is truly dead, and they rally to defend the horde against any threats that may come their way.

As the situation grows more tense, Kurog's true fate remains unknown, and the future of the Orc horde hangs in the balance.

## Discovering Adal Matar - 4E 202

    Kurog and the Doombringer Army went to the abandoned and mythical fortress of Adal Matar. It was a very orc city but was secluded from the rest of the orc clans and the exodus of the orcs from Largashbur brought it into near ruin. Kurog fled to the hidden and ancient orc stronghold of Adal Matar with his generals Jenassa Stormrunner and Stalf Blightcaller.

He then rebuilt the old stronghold and restored it to its former glory, forming the Second Orcish Horde and Adal Matar Hordes.

Kurog then turns his attention to other holds that have yet to join his cause, including Morthal, Riften, and Windhelm. He sends his armies to these places, and uses a combination of force and diplomacy to convince their leaders to join him.

Slowly but surely, Kurog's horde grows in strength and influence, until he becomes one of the most powerful rulers in Skyrim. But even as he enjoys his newfound power and prestige, he knows that there are many challenges and dangers still ahead.

## Solstheim Conquests and disappearance - 4E 202

Kurog instigated the War for Solstheim and killed resistance of House Redoran. He decided to pursue the ancient dragonborn Miraak, who was planning to return to Solsthiem. Kurog went into Apocrypha and defeated Miraak but was forced to remain as the daedric prince's new minion.

Upon arriving in Solstheim, Kurog and his team face numerous challenges as they make their way to Miraak's stronghold. They battle fierce creatures and overcome deadly traps, but eventually reach their destination.

Kurog and Miraak engage in a fierce battle, with both sides unleashing powerful magic and martial prowess. The fight is evenly matched, but in the end, Miraak manages to gain the upper hand and almost kills Kurog.

However, just as Miraak is about to deliver the killing blow, Hermaeus Mora intervenes and claims Miraak's soul for himself. With Miraak defeated, Kurog and his team return to Skyrim victorious, but Kurog is left wondering about the true nature of Hermaeus Mora's intentions.

## Champion of Hermaeous Mora - 4E 202 - 4E 207

Kurog's service to the Daedric Prince was of one of loyalty. He became stronger, wiser and more patient. Hermaeus Mora agrees to allow Kurog to return to Apocrypha after Mulush is dealt with. Kurog and his allies plan a final assault on Markarth to take down Mulush and his followers.

The battle is fierce, with both sides suffering heavy losses. Kurog and Mulush engage in a one-on-one battle, each matching the other blow for blow. In the end, Mulush gains the upper hand and prepares to deliver the final blow to Kurog.

But at that moment, Kurog's allies intervene and distract Mulush, allowing Kurog to strike the final blow and defeat his opponent. With Mulush's defeat, Kurog becomes the undisputed leader of the Markarth region.

5 years of learning increased his power in the Thu'um and endurance. However, he was about to meet a familar face.

## Death - 4E 207

Talion, the man Kurog killed in the Hall of the Vigilant in 4E 201, returned to kill Kurog for what he did to him. He went to Hermaeus Mora's realm of Apocrypha. Talion had an appearance of a vampire and lashed out at Kurog with agilty never seen before on Nirn. Kurog's hammer slammed Talion many times, over and over again. Then Kurog saw a magical ring on Talion's finger. The ring of Miraak's soul. Kurog found a weakness in Talion and he tried to cut off his finger to remove the source of his power, possibly killing him as well. However Talion knew his weakness and moved out of Kurog's hammers way. Talion used a green magic spell and paralyzed Kurog temporarily. Then Talion stabbed his sword into Kurog, killing him and ending the reign of the orc warchief once and for all.

## Legacy

Kurog left behind many orc factions that wanted to restore the orcish horde. Warlords such as Gargoth Blackmarr and Xirileth Stormrunner tried to take control of the situation but failed.

## Was Kurog a hero or a villain?

Kurog did some horrible things as the ruler of the Orcish Hordes but he had done some heroic stuff as well. He destroyed the Thieves Guild and Dark Brotherhood, factions that are meant for darker characters.

Another reason of him being a villain is that he killed his brother and nephew to secure the throne of the Largashbur Horde, he used it as an excuse to grow stronger.