Session logs from 2022

Our intrepid adventurers gave themselves the name "the Comrades of Hope". Hag Hunt expanded to include hunting Adrienne's sons, specifically Impetus in Kernenvale where the party also had much other business. Percy got engaged, Beatris became a big sister, and Neeril is about to be a mother.

This page contains campaign and one-shot diaries from 2022. Diaries from adjacent years can be found here: 2021 and 2023.

## Session 111: The Comrades of Hope

January 29, 2022

After defeating Wenda and preventing Risana's return, the party returned to their long-term projects, downtime activities, and various obligations. This included, but is not limited to, the following: Percy performing surgery on Lo-Tha, restoring Aknarr's sanity, Neeril and Willow curing Uthror Marsil's father Yngmar in Tanglestone, Ragna helping Galad train with Soliel's hammer, Beatris learning and teaching languages, Galad and Willow visiting Umina and the growing dryad tree, Percy responding on her literal advice column, and bonding with NPCs both home and abroad.

Mehen arrived with the maze-door-carriage a, which was then placed among the props in the theater. Wrosani Tulips arrived and, along with fellow Guardians of the Circle Aknarr and Privarax and the dragon wyrmling Jhoxiri, formed a team that would join in the Hag Hunt™. The guardians coordinated their efforts with the party, deciding to follow a lead on Adrienne's son Pervigilus while the then-unnamed party of not-guardians would pursue Impetus. Hunting Impetus fit neatly with visiting Kernenvale where the party also had to look for Crocus, investigate what happened to the mind controlling slimes, and attend the naming of Beatris soon-to-arrive little sibling. Figuring that their skill and the importance of their work was no lesser than that of "the Circle of Guardians", the party decided to also get a fancy name for their group of heroes, finally agreeing on the name "the Comrades of Hope".

One day, a group of high-elves from Mithlaru showed up at the gates of Longstrider Citadel, led by investigator Cirfa Nvedhel to conduct an inquiry into the disappearances and deaths of the Tessilthir twins, Hinnaura and Finildan, wherein Ragna was *mostly* forthcoming when the Comrades were questioned. The detectives left, then knowing where to find the scene of the crime, though the event was years past.

Disgruntled citizens of the Salt Coast, Kadran and Brendoor, a married couple who lost their farm to the hill giant Gruggnog, complained directly to the warden. "Wilwil" (Willow) and "Food" (Beatris) relocated the dumb-witted hill giant to Westermarsh, while Lo-Tha freed a man tangled in the giant's stolen fishing net. The no-longer-disgruntled husbands were compensated for the damage to their property, and repairs were financed by the government (Willow).

Lo-Tha and Beatris both spent some time with Barendain's acolytes to hang out with Moraan and to learn from Sannl.

## Session 112: Shade

February 26, 2022

The rest of the downtime was resolved, including some flashbacks to play out omitted scenes from the previous session. Not more than a couple of days after returning from killing Wenda, the party broke the news to Demia. Demia decided to give staying with Kelp and Habla a try, partly because she had already befriended Tudsetrold.

The group redistributed their magic items and sold some of them. Kassiopeia spent some time away, visiting her old home and helping the man Epel with the orphanage that Epel had been turned it into. While in the capital, Kass also infiltrated her old workplace, the arena, with the help of a nice medic called Barlos. She eventually decided to start spying and investigating the activity of the paladin Khamaz, hoping to find concrete evidence of involvement with the Ashen Fist. On a desperate breaking and entering mission, Kass did manage to find evidence of possible corruption, but not much else, and having alerted the guards, Kass knew it was time to leave. She left some gold for Epel and hurried out of the city, returning to Syllior after a few weeks in the capital. Kass and Ragna finished their work on a scale armor made from blue dragon scales, but found no personal use of it and decided to sell it instead. Galad introduced the Comrades to a new potential ally, Venir Kafto. After some deliberation and questioning in a zone of truth, the Comrades decided to trust Venir and bring him along on their quest against their mutual enemies. Percy and Beatris gave the others a briefing on Kernenvale, including a theory that the character "Shade" described in a statement in the Mediator's book was actually Crocus—this being their best lead in the upcoming search for her.

The journey to Kernenvale was made short by several magical means. The Comrades travelled to Westermarsh through Wenda's maze via the carriage. From there, now at a safer distance, they teleported to a circle in Mythhold located in an exam room in the conjuration school's basement. Here they were received by Almalak who helped them find a buyer for the armor Kass and Ragna had crafted. Next, the party travelled with wind walk towards the woods of the Valonar estate in Kernenvale. Lo-Tha and Willow spent much of the time walking and foraging, while the others flew ahead to search for Crocus. The others had to land to cast locate creature, which had to be cast several times over the next few hours. In the meantime, Neeril detected the distant presence of a flying monstrosity, and Venir felt a fey creature following not too far behind the group. The party communicated with a telepathic bond while all were hiding except Beatris who recognized the man walking in the woods. The fey man was Evan Kallio, the local groundskeeper, and he tried his best to persuade Beatris to leave the woods. Sensing that Evan was hiding something (or someone), Beatris refused and eventually the others revealed themselves and dragged Evan along on their search for Shade, whom they suspected more and more was indeed Crocus. Percy started shouting for her, and eventually she sensed her with her locate creature spell. After speeding through the woods, she reunited with Crocus for the first time in several years, both having assumed the other likely dead. The two kissed, embraced, and exchanged stories of what they had been through and experienced since the last time they where together. Seeing Percy with Crocus, Kass needed a bit of a distraction and she and Ragna went aside to cut down some trees and compare skills with Ragna's old axe Hilde. It was a form of therapy. Unfortunately, the clearing of trees also painted a target visible from the sky, which attracted a group of manticores pulling a chariot driven by Impetus, riding in from near the Kyrval mountains. Impetus mounted an attack on the group, and even though Ragna and Kass tanked much of the damage, the fiend nearly killed Evan and Crocus, tried to kidnap Beatris, and despite losing several manticores almost got away. However, as he rode away in his flying chariot, a single arrow fired by Crocus, who was none too pleased with the monster who had kidnapped her girlfriend for a hag and/or some evil squid-faced aliens, pierced his back and brought him to the ground, dead.

With some help, Neeril harvested parts and even some magic from the manticores, and Beatris collected Impetus' bones. Venir may or may not have taken a raw bite out of a manticore.

## Session 113: Flowerfen Fellows

April 3, 2022

While the others had made haste toward Mister Valonar's grounds and encountered Evan Kallio, Crocus, and eventually also Impetus, Willow Stormborn and Lo-Tha Thunukalathanu had taken the long way on foot, foraging for useful herbs as they went.

Upon retrieving Impetus' crashed chariot, the group camping in the woods found a young human man who had been captured by Impetus. Kass told the party she needed to process some things and that she planned to go back home. Then she disappeared, summoned to Syllior by wild magic caused by Blue. Percy had a terrible conversation with the animating spirit of Impetus' skull, followed by a sweet conversation with Crocus before going to sleep. Beatris had gone to bed earlier than the others and woke up in time to see the young man from the chariot begin to stir. When he woke up, he introduced himself as Sebastion Redleaf and told Beatris where he came from and how he ended up where he was. When the whole group was awake and Willow and Lo-Tha had rejoined them, everyone was brought up to speed with recent events and new introductions. The updated group said goodbye to Evan Kallio and left the Valonar grounds behind to explore Flowerfen.

One wind walk later, the group set up a new ~~temple~~ hobbit hole of the gods outside town and prepared some disguises for those who needed it. In Flowerfen, the group passed through the Blooming Market, a mercantile area decorated in colorful flowers despite the cold season, where they witnessed the glossy inequality of Kernenvale and Willow bought flower crowns for everyone. The group's first stop in Flowerfen was at an old hideout for one of Percy's old contacts, an old human charlatan named Francis Thornton and some fellow troubadours. The door was marked "Biscotti Esquire", but luckily for the Comrades of Hope, Francis & Co. were there and happy to meet inside. Francis lovingly called Percy "pillbug" and acted cheerful, but he was confusing to talk to and his once keen mind seemed to have faded with age. The troubadours were whimsical and mischievous, but nonetheless helpful, sharing rumors and the locations of places of interest, such as a tavern with an undefeated brawl champion, and an old thieves' guild hideout nicknamed "the Docks".

The comrades went to the tavern first and figured out its undefeated champion was Dill. Scrying on Dill, they found her out in the streets of Flowerfen working as an enforcer and beating up people who presumably failed to pay protection money. Ragna noticed retreating movement on the tavern stairs, which turned out to be Foxtail. Percy caught up to Foxtail, and hastily a plan was made to get to talk to Dill. There was an awkward encounter once Dill arrived in the tavern and walking into her room where Percy and Crocus where hiding. Taking Foxtail and Dill with them the party walked outside of town and hid in a ~~temple of the gods~~ hobbit hole of Hermes to plan an uprising against the baron. "Punch up, not down," was the core of the mission.

Remembering the wizard students travelling to Kernentown, the party decided to warn them, in case an ambush by the baron's men awaited them. Willow, in the form of a giant raven, along with Neeril and Sebastion flew ahead to deliver this ominous warning, presenting raven Willow as an emissary of the Queen of Air and Darkness and giving a sending stone to the wizard mentor in the group, Raymond Lonsten.

Back in Flowerfen, the group (minus Dill) visited the Docks, where they met Crab Harold, Catfish Dave, and Mudskipper Tilda, three former members/associates of the thieves' guild. Afterwards, Foxtail left to contact his sister, and the comrades went Lo-Tha-mode on the rooftops to watch out for suspicious activity in the night. They found a person being stalked by a hooded figure. The hooded figure turned invisible and used a peculiar form of magic to attack its target, and when the party interfered, several more hooded magic users appeared from a building in the alleyway. One of these figures turned out to have been one of the nobles Percy had seen when tying to scry on Slonn, hinting at a connection to the mind flayers. The strange magic also resembled the star-themed powers of the duergar mystics of Krûl.

## Session 114: Compounds and Cultists

May 15, 2022

Having thoroughly hidden the evidence of their fight with the alleyway cultists, the group started investigating the building, searching it for evidence and finding several art objects, many from the Divenen estate. The formerly slimed nobleman was a member of the Tyllen family, but a few other details from the house suggested members of house Montano were also involved.

The comrades had left some of the cultists alive, and woke one up to question him. Neeril read his mind during the interrogation, learning more about a second hideout in Flowerfen. After helping the cultists' victim home safely, the group made its way to the location of the second hideout. They only knew the intersection where they would find the house, but not which of the four houses was the right one. Neeril used wild shape to turn into a rat and ventured into one house. Meanwhile, Seb sneakily broke into an other, and Willow sent a tiny fey spirit to investigate the third, as Lo-Tha had used her divining cards to eliminate the fourth house from their search. Seb triggered an alarm, but made it out safely, and Neeril (or Neerat at the time) discovered a secret basement under the house belonging to the Montanos. However, the cultists having a culty little meeting there noticed the rat and could sense it was something more, attacking Neeril. A fight broke out, in which most of the people involved where sneaking around or creating spectacle more than they were actually fighting. Crocus and Lo-Tha found a way to access the attic, and Percy in disguise diverted the guards' attention to her new vigilante scapegoat persona Praxidike, and most of the others rushed to back up Neeril against the cultists downstairs. Beatris found an escape route for the others from the outside and killed a cultist noble with a carefully placed *fireball*. Akhtin snatched the dead noble's signet ring, which revealed the man's identity as Cornelius Montano. When Praxidike flew away with the guards on her trail, Crocus turned and followed Percy to have her back and to not be split up from her. Inside the building, In a secret room in the basement, Lo-Tha found and killed a swarm of cranium rats, and discovered a small laboratory with a glass tube larger than a person, a cubic index box, and an amulet like the ones worn by the Krûl cultists. It was clear that someone there had been involved with mind flayers in some way. The party then skedaddled back to their own hideout.

## Session 115: It's a Lovely Day in Flowerfen

June 26, 2022

While the others pulled off their ~~heist~~ ~~caper~~ stunt at the second cult hideout, Venir had been on temple watching duty outside of town. Hearing strange noises, he left his post to investigate, overhearing the local town guards talk about the events at the Montano house. Venir distracted the guard sent to give word to some person who could alert the baron's court mage, and then he lured the guard to an alleyway and killed him. The party then regrouped.

After a long rest that, due to an increasingly messed up sleep schedule, completed past noon, the party learned that the Docks had been raided during the early morning hours and Mudskipper Tilda mad been taken by the baron's men. She said not to rescue her, so the party went to make sure the others from the Docks were safe, visiting a general store next to the Blooming Market. The Blooming Market is the number one tourist destination in Kernenvale, so the comrades found things to do during the day while they waited for the best time to approach the store's owner, Colin Miereski, another former thief, but not a friend.

Venir, Beatris, and Neeril went to the corpse of the guard that Venir had killed in the night, and Beatris got clear hints that Venir was not all that he seemed and maybe had done more to the guard than stab him. Apart from this, the comrades also played tourists in town, buying things and talking to locals. Neeril visited a gnomish tinker shop to get her catapult-sling-crossbow-thrower-thing fixed and upgraded. The gnomes were very impressed with Neeril's stories of the Underdark, the stars, and her journey into outer space. Willow visited some craft stores and learned a lot about the local religions and heard some gossip about the nobles of Kernenvale. Seb and Venir looked around in a bookshop, partly looking for intel on local monsters. Ragna and Lo-Tha enjoyed some food in a café and Ragna tried to teach Lo-Tha, who understands all spoken language, how to speak Halfling.

While the others were tourists in town, Percy and Crocus were revisiting their old home. Specifically, they went to see Percy's old loft apartment from her time as Violet. There, they reminisced about their shared memories, talking through Crocus' thoughts and feelings on leadership, and assured each other of their mutual love. Then, Percy proposed, and Crocus said yes.

When it was finally time to confront Colin to find out if he was harboring Harold and Dave and wether or not he could be trusted, Beatris used her spell *see invisibility* to watch for, well, invisible things, and saw a creature that appeared to be watching Sebastion from a distance. The creature was an imp called Izel, who turned out to be an unwilling servant of Seb's missing friend Gavin, and Izel was there to keep an eye on Seb and maybe, possibly help him find Gavin. Being a devil, the imp didn't pass Akhtin's fiend vibe check, but Izel was allowed to hang around as long as he didn't do anything against the group.

Colin turned out to be keeping the others safe for the time being, and with their help, the party, but mostly Beatris, created a mind map of everything they knew so far about the suspicious activities and relations in Kernenvale. Seb used the skull of Rhilin Farspire to scry on Dill, finding that she was in Fort Kernen and alone with the conjurer Raymond Lonsten, whom Willow had warned and given a sending stone. Knowing that many of the "good criminals" and their hiding spots were likely compromised, and being keenly aware that something strange was up with Markus Divenen, the party decided to ride to his estate nearby to speak with Mister Divenen and possibly take over his house as a new haven for the displaced criminals.

Go go horses !

## Session 116: The Hound of Divenen Manor

July 7, 2022

Whil Venir explores the countryside to search for clues or dangers, the rest of the comrades visit Markus Divenen and explore his estate in the night. They arrived alongside a carriage of Divine's servants in the rainy evening. From the servants, they learned that the butler, Gunther Brown, had been missing for quite some time without being replaced.

Inside the manor, the group observed the amount of missing things from the walls and floors of Divine's estate, including of course many paintings they had found in Flowerfen. The housekeeper Mrs. Gertz and the maid Ilva helped give clues to Divine's secrets and strange behavior. Percy and Crocus spent some time talking to them. Willow went to speak more with Markus Divenen after their initial introduction, keeping him occupied while the others explored the house. Beatris went through the library, where she found some old books from the time of Mage Velhonen, including discussions of necromancy. Lo-Tha investigated the ground floor offices and discovered a key which turned out to be to a closet in the game room where Neeril looked around. Neeril decided to check the closet for herself when it turned out to contain a supernatural darkness. More on that later. Seb went sneaking around the upper floor offices, careful to remain silent and to leave to trace behind. He discovered a Periapt of Wound Closure as one of suspiciously few valuables. Meanwhile, Ragna went to the loft where she found a bad dog, yeth hound, one of Impetus' former chariot pullers. With Akhtin, Lo-Tha, and Venir arriving during the battle, the hound was kept down long enough for them to discover its weakness, silver, and finally slay it.

Neeril, inside the darkness of the closet, found herself in something like a different world: One where everything was dark, smooth, metallic, and barely lit by the faintest of stars. A creature appeared to her, which she sensed was an abberation. It presented itself as one of the Gift Givers, and it showed Neeril visions of what she could achieve with its gifts. She refused its offer, retorting that it had forgotten something more important to Neeril: Zekirahc. That was the name she had given the dragon in Sazzanith's egg. Neeril tried to attack the aberration, but had to leave the dark space, which she was able to do by lifting up her amulet of continual flame that Willow had made. The magical light illuminated the darkness in the closet that kept Neeril in the otherworld, and she was back in the manor.

## Session 117: Ghost and Gambler

July 8, 2022

The comrades debriefed and began to make sense of everything in the house. Neeril, Seb, and Venir visited the Divenen gravesite, having found clear evidence of Markus committing grave robbery on his own family since his youth, but increasingly in the past couple of years. With a true seeing spell, Percy could see the ghost of the butler and followed it to the graves. They learned that the butler had been betrayed by Markus and offered as payment to a strange, tall creature, which the comrades correctly assumed to be a mind flayer.

After a night's rest, the arrival of thunderous weather, and some more planning, some of the comrades breakfasted with Markus Divenen, interrogated him, and exposed his secrets: His grave robbery, his gambling, what he did to his butler, and what happened in the Valonar Woods when he had gone in search of Shade. With a calm emotions spell, the foolish noble was stable enough to confess and tell them everything and about how the Montano family was blackmailing him.

Beatris evacuated Markus Divenen and his servants through a teleportation circle to Mythhold, where they could be under the protection of the Golden Hope. Before teleporting back, Beatris contacted Jauntlore to gather some intel and was given some information from Juantlore's sister about the wizards riding to Flowerfen.

## Session 118: She Who Is Three

September 4, 2022

Team BRAWN (Beatris, Ragna, Akhtin, Willow, and Neeril) wind walked to the house of Jasper Valonar to speak with him about Markus Divenen, local history, and his groundskeeper Evan Kallio. When landing some ways away from the house, under a great storm cloud, Willow communed with nature to check for possible dangers in or around the house, and she sensed the presence of one or three powerful fiends, and also Akhtin of course. Neeril sensed none of her favored enemies. They alerted the others, whom had also been given the wind walk spell, to be ready to come as quickly as possible. In the stables next to Valour's house, they found shelter from the rain, and, they found a girl with red hair. They spoke to the girl, whose thoughts Neeril couldn't read, and who displayed extraordinary magical abilities, including bringing rats to life, from the dead or from objects. Willow sensed a strong planar influence from the girl, or rather, three planar influences, two of which she knew from experiences. Air and Pandemonium. The girl dumped some major lore and left, making it no secret that she was almost certainly the Red Witch of Three. She said she didn't like the old man Neeril made made a deal with. She suggested that Eknoron was a shadow dragon. She told them about the "faces" of the elemental and outer planes. She implied that some creatures, possibly those possessing such a face, were "Fate Beings", something akin to gods, who were not limited by the same fates, and could shape the cosmic order of Thindrel. Huge, if true, and strange to hear from what appeared to be a child. She said she would be back to speak with the party after an errand in the woods. When the girl left, the rest of the party arrived and checked up on Evan Kallio. They wanted to know that he was safe, seeing as how the Red Witch was visiting his forest.

Later, Percy and Crocus went to Flowerfen to collect their remaining allies and bring them to Divenen manor, where the comrades set up a base. Meanwhile, the ghost butler was set to guard the mystical darkness closet after it was found to have been unlocked, likely opened from inside the house and entered during the night. [This later turned out to have been Crocus, sneaking in to provoke the mind flayer in an attempt to summon it and kill it, though she was unsuccessful.]

## Session 119: Wall-to-Wall Cultists

September 18, 2022

The comrades infiltrated Montano manor, where they lost the imp Izel when he scouted the house invisibly, thus revealing that some of the Montanos indeed possessed the same abilities as the cultists the comrades had encountered in Flowerfen. Venir stayed back in Divenen Manor with the newly arrived troubadours and former thieves' guild members/connections. Entering through the front to speak with Aurelius Montano, the head of the house. Seb was disguised as Markus Divenen to give a reason for their visit and possibly even provide closure to Markus, releasing him from his "debt" (cough, blackmail, cough, protection money, cough). With the contributions of Willow, Percy, and Ragna, this part of the mission went successfully.

The others, them being Beatris, Neeril, Lo-Tha, and Crocus, snuck inside the house from the back and found a dungeon in the basement, full of hazards and proof of the mind flayers' presence. Several male members of the Montano family arrived in the basement and confronted the intruders, and a battle broke out, which those comrades from the diplomacy team later joined. The Integrator, the mind flayer that had presented itself to Neeril, briefly appeared in the dungeon and escaped with a mysterious container. Beatris incinerated some slime experiments on the lowest layer, and the group dug their way out through a gang of literal wall-to-wall cultists. only one cultists survived long enough to possibly relay information about the party to anyone else. The comrades then collected at a bookcase in the Montano house, which had a dark portal similar to the inside of the closet in Divenen manor.

## Session 120: The Integrator

October 9, 2022

Beatris and Willow left the building so they wouldn't risk being seen as themselves in the Montano manor. Beatris left the others with a veritable undead army and a powered-up Akhtin. The others then entered the bookcase of darkness into the Gift Givers' empty otherworld. Here, though, it was not entirely empty. Blobs of ferrofluid offered the comrades eldritch knowledge and psionic powers, but they didn't trust that to not make them goo mad. When they tried to attack the blobs, they fought back, spawning cranium rats, throwing psychic attacks, and forming spikes out of the ferrofluid, Once defeated, the five blobs were revealed to each contain an index cube, similar to those found in Tubrin and the City of the Glass Pool. Percy picked four of the five cubes out of the air before the Integrator showed up and reformed the ferrofluid blob around the fifth cube, starting the fight anew. Akhtin did devour the last cube, but the mind flayer caused significant damage to the party and Beatris' buddies. It had Percy in its tentacle grasp, seconds away from eating her brain, when it was forced to flee. The comrades in the otherworld communicated with Beatris and Willow, who scryed on the outside of the bookcase where the mind flayer had joined a large group of cultists. The comrades coordinated a successful attack on the cultists. Willow and Ragna barely managed to save Lo-Tha from the mind flayer's brain extraction, and Neeril killed the Integrator. A cleric among the cultists was about to revivify the Integrator when the halflings knocked him out and took his diamonds. The clerics holy (or unholy?) symbol appeared similar to the mind flayer symbol for their dominance and all-knowing, but with an eerie likeness to a symbol of Barendain. Neeril read the cleric's thoughts as it dreamed unconsciously of visions of a primordial time of creation and the shattering of an ancient titan into pieces like the shard in Lo-Tha's forehead.

They all wind walked away from the burning "crime scene", seeing others, mainly women and servants fleeing from the house. The group returned to Divenen manor, where Beatris then scryed on Baron Rodvincent Von Kernenvale, who was with the young wizards that had come to visit Fort Kernen. The servant Alaina was there too, acting strangely and giving a message to Larian Coldmoon.

## Session 121: A Wealth of Knowledge

October 15, 2022

The ~~girl~~ Red Witch visited the party in the night at Divenen manor, asking them about their intentions with the remains of Impetus, and warning that Adrienne can return him to life if she gets her hands on his bones. She made a deal, with both her and Willow specifically wording it as such, to tell the comrades about a great danger in return for the comrades telling her everything they saw in the Integrator's otherworld. What she revealed was that Elmira Dushiuri was an ancient spirit and that her shadow magic would bring Daeszal back into Thindrel if an old curse isn't lifted in time, which can only be done with the help of her sister, a purple wizard. With the drawings Seb and Neeril made to show the Red Witch, Lo-Tha deduced that the "face of a plane" the witch was looking for in the otherworld was that of the plane Mechanus. According to the witch, and to Hermes, gods cannot enter that otherworld, and it was inferred that this rule also prevented the witch from going there as well, thus why she needed to know anything from the comrades at all.

The following day featured a great deal of intensification of the conspiracy boards. Percy scryed on and called Dill, who seemed mad but not entirely dismissive of Percy's advice.

Franko, a local farmer, came up to the house to pay his "extra taxes" and apologize for paying them late. Instead, the party befriended him and gave him food and money, sparking some belief in reform or revolution in Kernenvale among the common countryfolk.

Willow dispelled the dark portal in the mystical closet, closing that gate to the otherworld. She also delivered sendings to Sannl to check in and give updates on all the mind flayer business.

Percy then also scryed on Alaina, the Coldmoon servant who accompanied the group of wizard students to Kernentown. She was suspiciously sneaking towards the mage's quarters where she was confronted by Larian Coldmoon. The mage stopped her and extracted a slime from her head, capturing it and casting a true seeing spell to look more closely. He then saw the scying sensor and bemoaned that the hadn't prepared a certain spell. He dispelled the scrying. Percy cast a sending to Larian, urging him to meet up to learn more about the slime from her anonymous group of experts. He said he would contact her again later, likely on the same day.

Beatris contacted Foxtail, Professor Jauntlore, and (for the first time with the sending spell) her father Demetrios Louhi. The comrades started talking about their past and their families. Percy shared that she had regained the memories of a sister she hadn't seen since before either of them had names.

Beatris got a response from Professor Jauntlore who had contacted her sister Tarabelle to dig deeper into Alaina's past, and was told that both Jauntlore sisters would appear shortly in the Divenen manor if Beatris let them scry on her. With the scrying spell, they could accurately teleport into the middle of the room and the conversation. We left off right as their silhouettes appeared in a bright cyan light in front of the party.

For the following year of campaign diaries, see session logs from 2023, whereto covid decided to re-schedule session 122.