Django

Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

Django is the Solar Boy and wielder of the solar gun, Gun Del Sol. Django’s adventure began as a quest for revenge against the Count of Groundsoaking Blood in order to avenge the death of his father, Ringo. Django wasn’t alone in this quest as he was accompanied by his mentor, Master Otenko. During this quest he learned of a plot involving the Immortals and their queen and set out on a journey to purify them and stop Queen Hel from turning everyone on the planet into the undead.

## **General Information**

### **Entrance**

An orb of solar energy will float down onto the stage from above. As the orb hits the stage it will flash and vanish and leave Django in its place.

### **Kirby Hat**

Kirby will wear Django’s headband and goggles around his forehead as well as Django’s signature scarf around his neck and trailing a bit off his back.

### **Taunts**

**Up Taunt:** Django will point his Gun Del Sol forwards and smirk as a bit of wind whips up and causes his long scarf to blow wildly in the wind.

**Down Taunt:** Otenko will appear next to Django with a flash of light and simply say, “Otenko.” before leaving.

**Side Taunt:** Django will start fiddling with the Gun Del Sol as he swaps between its different frames and lenses before finally settling on the configuration he was already using.

### **Victory Poses**

1. Bright light will shine down from above as Django twirls the Gun Del Sol in his hands. Following this, Django will point the Gun Del Sol straight upwards and yell, “Taiyohhhhhhh!”
2. Django will crash down to the stage in his Sol Django form. The ground will crack and break beneath Django as he returns to his normal form looking exhausted.
3. Django will ride onto the results screen atop his motorcycle as Otenko floats around his shoulder. As he nears the middle of the screen Django will perform a donut spin grinning madly before stopping and looking at the camera.

## **Moveset**

### **Standard Special**

**Gun Del Sol:** Django will point his Gun Del Sol forwards as he fires out a curved beam of solar energy from it. This beam stays in place and doesn’t travel across the stage acting as a barrier of sorts in front of Django. Of course, it’s not immediately in front of him either. There is about a Kirby’s amount of space in between Django and where the energy is. The solar energy is shaped like an arc and can be omnidirectionally repositioned around Django by tilting the control stick, however the beam will always stay the same amount of distance away from Django and Django cannot move while he is doing this. Additionally, this solar energy doesn’t deal any amount of knockback. Instead it will deal constant damage every second to any fighter who is in the beam.

### **Side Special**

**Sol Prominence:** Django will channel his Sol Trance technique to temporarily transform into Sol Django. Once complete, Sol Django will rapidly spin around in two wide circles which carry him forwards horizontally. This move does a decent job of giving Django some horizontal recovery while also having each circle knock enemies away from Django. It is unlikely, unless an opponent is heavy and low on damage, that a single fighter will be hit by both attacks due to the fact that one hit will knock them away into the air with the exact angle determined by when Django hit them during his dash. When Django is starting to dash the second circle of this attack, he’ll actually backstep a bit before continuing to move forwards which means that both of the attack’s hitboxes have a slight overlap to them. Following this move’s completion, Django will return to his normal form. Though this move technically has Django spin about in a circle formation, this is just an animation aesthetic to keep the move close to its design in Boktai 3. As far as mechanics are concerned, Django is essentially just moving forwards in a straight line.

### **Up Special**

**Solar Flare:** Django will channel his Sol Trance technique to temporarily transform into Sol Django. Once complete, Sol Django will jump and kick up into the air as the power of his flames propels him upwards. This jumping kick doesn’t do a great job at giving Django vertical recovery on its own, however it can be chained under the right conditions. If Django manages to connect with an opponent with this attack, then after damaging them he will leap backwards off of them and can use Solar Flare a second time allowing him to get higher up. This chain effect can only be done once before Django has to touch the ground again.

### **Down Special**

**Rising Sun:** Django will toss a small orange ob directly above his head. At the height of its toss, about 1 Mario above Django, the orb will split and burst out into a small sphere of pure solar energy, a miniature Sun if you will. This sun will hang in the air for up to 8 seconds and will damage and knockback any opponent that runs into it. The Rising Sun will only dissipate after this time has passed or Django reuses this special move as he can only have one on the stage at a time.

### **Final Smash**

**Pile Driver:** A chain will appear in Django’s hands with a coffin at the other end which sits behind Django. Django will suddenly spin and use the chain to swing the coffin through the air! As this occurs, the coffin’s lid will open and if an opponent is in Django’s reach they will find themselves slammed inside of the coffin (with the lid managing to slide back shut) as the Final Smash transitions into a cinematic. The cinematic will pick up with the coffin lying in the middle of a sigil with four green machines topped with solar panels facing towards it. The coffin will shake as the trapped fighter tries to escape, but its too late for them. Django will shout, “Taiyohhhhhh!” as he fires on each solar panel with his Gun Del Sol and causes them to reflect the solar energy back towards the coffin. Screams will be heard from the coffin as it begins to emit smoke before one final massive beam of solar energy is fired from Django’s Gun Del Sol which consumes the coffins and destroys it. The cinematic ends here as the fight returns to the stage and the trapped fighter sent flying with smoke trailing behind them.

### **Extra Skill**

**Solar Charge:** By holding down the Extra Skill input, Django will point his Gun Del Sol skywards and absorb the ambient sunlight into it. This will cause Django’s Solar Gauge to fill up with solar energy and it will continue to do so as long as you hold down the Extra Skill input. At maximum charge, Django will have a slight glow around him as his body takes in the solar energy. This is purely aesthetic though and will dissipate as soon as Django uses any amount of the Solar Gauge.

## **Unique Traits**

Django has a meter mechanic which displays next to his damage % called the Solar Gauge. This Solar Gauge depicts how much solar energy Django currently has stored and will start out at half capacity with every stock. Unlike other gauges, the Solar Gauge is used to passively powerup the strength of Django’s four special moves. So long as he has energy left in his Solar Gauge, his special moves will deal an increased amount of damage and knockback with each attack using up a different amount of solar energy. If Django’s Solar Gauge becomes empty, or if he doesn’t have enough left in it for an attack, he’ll still be able to attack however the strength of the move will be severely weaker.

## **Alternate Costumes**

1. **Default**
2. **Sabata** - Django’s outfit will be themed around purple with a lavender scarf.
3. **Ringo** - Django’s outfit will be themed around brown with a black scarf.
4. **Carmilla** - Django’s outfit will be themed around red with a green scarf.
5. **Ratatosk** - Django’s outfit will be themed around White with an orange scarf.
6. **Hel** - Django’s outfit will be themed around green with a gray scarf.
7. **The Count of Groundsoaking Blood** - Django’s outfit will be themed around black with a dark red scarf.
8. **Aaron** - Django’s outfit will be themed around orange with a red scarf.
9. **Lucian** - Django’s outfit will be themed around turquoise with a blue scarf.
10. **MegaMan.EXE** - Django’s outfit will be themed around cyan with a yellow scarf.

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