Tim Bardford

**Timothy "Tim" Bradford** is a support character on *Legacies*, played by Eric Winter. He is assigned to the Mystic Falls Police Station where he worked as the training officer for Lucy Chen. Tim is a born Werewolf.

**Tim** is a member of the Bardford Family.

## Throughout Legacies

Tim is on a call in Mystic Falls about girl that was found dead and drained of blood.

## Personality

Bradford at first glance seems to be a tough-as-nails, no-nonsense cop, completely dedicated to the job and his 'sacred duty' to train new cops to be the best they can be. He would only enter moderately personal conversations with cops he had worked with for years, such as his fellow training officers, Talia Bishop and Angela Lopez who in turn helped him. It required the tact and sensitivity of his rookie Lucy Chen to get him to open up and it was her that would help to guide him through some difficult personal issues, such as events surrounding his addict ex-wife Isabel Bradford.

Growing up with an abusive father contributed to his toughness and strictness as a training officer. His time in the military before joining the LAPD added to this. Bradford was initially incredibly tough on Chen, issuing random tests to expose her shortcomings as an officer as well as to give her a dose of reality, something she did need as her nature was to be kind and compassionate at extreme levels, traits that cops cannot afford to have in some situations. Despite his tough approach to training, Bradford can show his own compassion where needed. When Chen got stuck with a used needle, his demeanour immediately shifted, becoming much more sensitive as he attempted to guide Chen through the procedure for getting stuck and the emotional fallout when she gets a severe dose of mortality anxiety in the immediate aftermath. He also completely changed his training plan for his temporary rookie Officer Barnes when he learns that she is also a former soldier, something he can relate to, before she decides to resign. While he knows that he shares some traits with his father, Bradford is determined to not be like him, becoming very upset when Chen meets his sister, who tells her of their father's tests as kids and Chen compares them to the 'Tim-tests' she was put through as a rookie. After confronting his father during a case, Tim shakily tells Chen that the 'Tim-tests' don't make him like his father, something that he is clearly terrified of.

His time spent with Chen while training her caused Bradford to soften a little over their time together, with Chen's natural compassion forcing Bradford to open up, although it was more through his annoyance and in an attempt to stop her talking, but she was still able to get through to him. Captain Anderson may have paired them together with this exact purpose as she may have believed that the pair complemented each other and could help each other become better cops. The pair grew close during Chen's rookie year and helped each other through multiple professional and personal crises, such as Chen helping Bradford study for the sergeant's exam when she preliminarily diagnoses him with a learning difficulty. Their closeness only increased after Rosalind Dyer's acolyte Caleb Wright kidnaps Chen and Bradford manages to find her buried alive just in time and continued to grow to currently unknown levels.

## Physical Appearance

Tim is tall, muscular, and handsome man with Brown hair, blue-gray eyes, and olive skin. He tended to wear simple, casual clothes such as boot-cut jeans, henley or v-neck shirts in neutral colors, a black leather jacket, and boots, and he typically had either facial stubble, or he is in his uniform.

## Powers and Abilities

**Omega Werewolf Physiology:** Tim possesses the common abilities of a Werewolf. Tim use his supernatural abilities to help people and he uses them to make his work easy. Tim actually dislike to use his power to harm people.

* **Super Strength:** Werewolves possess superhuman levels of strength that allow them to break through chains and deadbolt locks, punch through brick and marble walls, and throw grown men across a room with ease. Werewolves have been seen using their strength to snap a person's neck with one hand, flipping overturned vehicles back on their wheels, and bending rebar with their bare hands to use as weapons.
* **Super Speed:** Werewolves can run much faster than even the most athletic human beings, being able to keep up with vehicles such as motorcycles that are driving at top speeds. They can also run on all fours (hands and feet) in both human and in Werewolf form.
* **Super Agility/Reflexes:** Werewolves possess supernaturally enhanced agility and reflexes that allow them to leap very high and across large distances, jump from several stories up and land lightly on their feet, and perform a multitude of acrobatic, gymnastic and martial feats such as flips, handsprings, and spinning kicks. They can also process moving objects much better than humans can, allowing them to catch projectiles in mid-air and dodge speeding bullets before they can be hit. Their use of this power is usually instinctive, and newly turned Werewolves have been seen performing impressive gymnastic routines with no training.
* **Super Durability:** Though Werewolves can still sustain open wounds like any other creature, they are much more durable to blunt force trauma than the regular human, allowing them to be thrown through walls and fall from tall heights without fatal injury. They can also endure a great deal more physical damage for a much longer period of time than an ordinary human, as Werewolves have been known to fight through dozens of gunshot wounds, stab wounds, burns, and broken bones that would normally incapacitate a regular person.
* **Super Senses:** Werewolves, like their wolf counterparts, have extremely sensitive senses of sight, hearing, and smell. They can see in total darkness and across large distances with great clarity, track scents for up to several miles and can hear whispered conversations across great distances and from outside of buildings with ease. Using their sense of smell in particular they can interpret the chemosignals that indicate identity and emotional states, a skill that, with practice, can be developed to the point of a supernatural sense of empathy; it has also been revealed that Werewolves can even sense sexual desire through scent. These abilities help Werewolves fight at night, hear approaching enemies, and locate missing people by scent. A Werewolf's glowing eyes can also be used to see mystical or supernatural phenomenon that cannot be perceived by human eyes, such as a Nemeton, or a Kitsune's aura.
* **Accelerated Healing:** Werewolves possess an extraordinarily enhanced healing factor that allows them to heal from most mild to moderate wounds within moments. They have been shown to heal quickly from gunshots, stab wounds through the chest, abdomen and extremities, and broken arms, legs, and spines, though most cannot heal from a broken neck; while varying among different ranks of Werewolves, broken bones can usually heal instantly after they've been reset, and depending on the severity, stab wounds and gunshots can usually resolve themselves in minutes to hours based on how deep the wounds are and whether or not vital organs were damaged in the process. Werewolves are also immune to the majority of human illnesses and conditions such as colds, cancer, epilepsy, asthma, etc. For this reason, they cannot get high on drugs or drunk on alcohol—because the "high" is technically caused by the substance inflicting some kind of damage on the body, the Werewolf can heal this damage faster than the effects can be felt. The only toxic substances that Werewolves are not immune to are wolfsbane, mistletoe and the modified canine distemper virus that was specifically designed to kill supernatural creatures. They are also vulnerable to the paralytic effects of Kanima venom, though, with concentration, their accelerated healing ability will allow them to process through the toxin and overcome its effects much more quickly than a normal human.
	+ **Longevity**: Because a Werewolf's rapid cellular healing prevents them from contracting any human illness or condition and replaces aging cells at a constant rate, Werewolves have a tremendously extended lifespan. It is unknown what the average life expectancy of a Werewolf is, but the oldest known Werewolf is Satomi Ito, an Alpha Werewolf who is over 110 years old and who maintains the physical appearance of a woman in her late 50s to early 60s. As a result, it can be assumed that Werewolves could potentially survive decades into their 100s so long as they are not injured or killed first.
* **Shapeshifting:** Werewolves have the ability to shape their features into that of a partially lupine form, which involves glowing eyes, fangs, claws, a ridged brow, pointed ears and large sideburns. With practice, Werewolves can learn how to only transform a few selective features as needed, such as only extending their claws to cut something, their fangs to bite something, or simply making their eyes glow to enhance their eyesight or display their supernatural nature.
* **Pain Absorption:** Werewolves have the ability to absorb pain from animals, humans, and other creatures through tactile contact. This is usually done by touching the person who is in pain, or the injured body part and drawing the pain into themselves, which manifests as the Werewolf's veins darkening as their body processes it. Initially, a Werewolf can only essentially "take the edge off" of a person's pain level, but with practice, they can eventually learn to take it completely.
* **Memory Manipulation Ritual:** All Werewolves technically have the ability to perform a memory-sharing ritual, but it is most commonly performed by Alphas due to the level of control and practice required to avoid harm or death towards the target. By sticking their claws into the back of a person's neck, they can view the person's memories, share their own memories with the target, or even suppress or remove memories entirely.
* **Animal Instincts:** Werewolves are apex predators, and, as such, they can assert dominance over other animals such as dogs, cats and deer. They can use this ability to force them to be quiet or leave the area, or to stand down if they are acting aggressively. As a result, these animals can often be frightened by the presence of Werewolves. They also have natural animal instincts that allow them to think as true animals do, though some Werewolves are more in-tune with these instincts than others.

## Weaknesses

* **Wolfsbane:** Wolfsbane, also known as aconite, is an extremely toxic herb for Werewolves, though different strains have different effects. Most forms of wolfsbane will kill a Werewolf if the infection it causes reaches their heart, though there are ways of expelling the herb from their bodies, such as ingesting ashes of the strain in question, literally burning the wolfsbane-infected wound, or surgically excising the vapor from their chests.
* **Electricity:** Werewolves are incredibly vulnerable to electricity, which, for unknown reasons, seems to interfere with the nature of their abilities. For this reason, Hunters have been known to use cattle-prod tasers to incapacitate wolves in order to capture them, and will hook them up to car batteries with electrical wires in order to torture them. Lower voltages will simply prevent a wolf from transforming or healing, while higher voltages can easily knock out or even kill a Werewolf.
* **Letharia Vulpina:** *Letharia Vulpina*, a species of lichen known as "wolf lichen," is a neon-green moss that has been used for centuries to poison wolves, foxes, and coyotes by mixing it in with their food. Though this lichen does not appear to be fatal to Werewolves, Werecoyotes, and Kitsune, it does seem to weaken them considerably for several days until it wears off.
* **Modified Canine Distemper Virus:** An assassin in the Deadpool named The Chemist invented a modified version of the canine distemper virus that can weaken and kill Werewolves. Those who are exposed to this virus will begin to sweat before slowly losing control over their transformations, either because they can't transform into a Werewolf or because they can't transform back from the Werewolf form into their human one. It then starts to cause them to begin bleeding black blood from their noses, ears, mouths, and nail-beds, and to develop darkened veins around their eyes, mouth, and temples. From there, the Werewolf is then stricken completely blind, after which point they will only have minutes to live. Fortunately, it has been discovered that ingesting wild purple reishi mushrooms are both a cure and a vaccine for this virus.
* **Full Moon:** Though being a Werewolf is considered a gift in the supernatural community due to the increased strength, speed, durability, and stamina, and healing abilities that it provides, it also comes with a price, which is that the Werewolf becomes extremely feral, bloodthirsty, and easy to anger on the full moon, when they are at the height of their power. For this reason, Werewolves must be trained to control themselves on full moons in order to prevent harm and exposure to bystanders and to avoid the wrath of the Werewolf Hunters who patrol wooded areas during the nights of the full moon for just such a loss of control.
* **Intense Emotions:** The transformation into a wolf can be easily triggered by intense emotions such as anger, fear, stress, or any other sensation that increases the heart rate, which, especially for newly bitten Werewolves, puts them at risk of losing control and can result in harm to innocent civilians, exposure to the human world, and can also put the Werewolf at risk of being killed by a Hunter as punishment for anything they did while transformed.
* **Loud Noises**: Because of a Werewolf's very heightened sense of hearing, they can be incapacitated by noises at extremely loud decibels, as well as sounds at ultrasonic and subsonic frequencies. Examples of the former cases would be a Banshee's scream *("The Girl Who Knew Too Much")* or microphone feedback *("A Credible Threat")*, and examples of the latter would be the ultra-sonic emitters used by the Argent Hunters to disorient and lure a Werewolf into a trap *("Chaos Rising")*, or the subsonic music used by the Deadpool assassins that made Liam, Malia, and Scott behave as though they were drunk. *("Perishable")*
* **Lunar Eclipse:** During the phase of a lunar eclipse where the moon is completely covered by the Earth's umbral shadow, Werewolves will be cut off from the source of their powers and will be subsequently reverted the state of a normal human for the duration. Though this phase typically only lasts ten to twenty minutes, it is still a very vulnerable period for Werewolves, which makes it an excellent opportunity for hunters and less-powerful supernatural creatures to attack, as a Werewolf will be unable to access their enhanced strength, shapeshifting, and healing abilities.
* **Mountain Ash**: Rowan wood, or the ashes that result from burning it (known as mountain ash), are effective barriers against the supernatural, including Werewolves. If a building is surrounded by rowan or mountain ash in an unbroken circle, a Werewolf will be unable to enter it, nor will they be able to leave it if they are in the building when the circle was created. For this reason, many Druids, Banshees, Chimeras, and other humans who are "in the know" and can safely handle mountain ash use it in order to protect themselves or to create traps for Werewolves and other supernatural creatures.