User Interface

Timberborn's user interface.

## Launch Screen

The launch screen is what a player first sees after running Timberborn.

UI launch screen

In English, the launch screen's text is as follows:

> Greetings settler!
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> You are now playing *Timberborn Early Access*.
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> The path ahead is exciting but bear in mind that the game is a work in progress. We keep adding new content and many existing pars of the game require further work. Bugs and crashes will happen. Please share your feedback using the *Go to feedback site* button or on the official Discord server.
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> If you previously played Timberborn Alpha, Beta or Demo, the game has since been heavily optimized and contains new content, including new buildings, the second playable faction, and more. Be prepared that some mechanics have been redesigned and work differently.
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> Good luck and remember to stay hydrated!
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Press **`Enter`** on keyboard or click **`Start!`** to advance to the main menu.

## Main menu

The main menu as seen in-game.

UI main menu

From the main menu a player can easily access wanted actions.

* Continue
* New game
* Load game
* Create new map
* Edit map
* Settings
* Credits
* Go to feedback site
* Exit game
* Discord
* Version information
* Language selection

## Continue

The `Continue` action, if clicked, will load the last active game save file and continue that game.

## New game

The `New game` action enables the creation and starting of a new game. Clicking on `New game` will advance the player to the faction selection screen.

### Choose your faction

There are (2) factions to choose from.  Folktails and  Iron Teeth.

#### Choose your faction Folktails

*Main article:  Folktails*

 Folktails are described in-game, in English as:

> Easygoing but hardworking, Folktails are expert farmers. They respect nature and it rewards them with plentiful bounties.
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> Their motto: *Comfort, food, and sturdy wood*.
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UI new game faction selection screen (Folktails)

`Back` button returns player to the previous screen. `Next` button accepts  Folktails as the wanted faction and advances to the map selection screen.

#### Choose your faction Iron Teeth

*Main article:  Iron Teeth*

 Iron Teeth are described in-game, in English as:

> Defectors of the traditional timber ways, they mastered iron and science to build advanced machinery.
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> They achieve progress through ingenuity, efficiency, and disregard for the environment.
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> Their motto: *Work hard, work hard.*
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UI new game faction selection screen (Iron Teeth)

`Back` button returns player to the previous screen. `Next` button advances to the map selection screen.

### Select map

*Main article: Maps*

Select map provides provides a player with the ability to choose which map they would like their game to take place in. The maps available to a player will be the same regardless of the faction selected in the previous step.

Custom maps appear after default game maps in the select map scroll box.

#### Select map Folktails

UI new game map selection screen(Folktails)

Once a map has been selected, click `Next` to advance to the game mode selection screen. Clicking `Back` will return the player to the previous screen.

#### Select map Iron Teeth

UI new game map selection screen (Iron Teeth)

Once a map has been selected, click `Next` to advance to the game mode selection screen. Clicking `Back` will return the player to the previous screen.

### Default game modes

*Main article: Game Mode*

Game mode, also known as *difficulty level*, has (3) different default options. The options available are the same for both factions.

* Easy - You are new to city-building/survival games.
* Normal - You have played city-building/survival games before.
* Hard - City-building/survival games aren't new. You want a challenge.

The default game mode variables for easy, normal, and hard are outlined in the following table.

#### Default game mode Folktails

Default game mode for  Folktails, as seen in-game.

UI new game, game mode screen (Folktails)

`Back` returns player to the previous screen. `Start` button begins a new game using the previously selected options.

#### Default game mode Iron Teeth

Default game mode for  Iron Teeth, as seen in-game.

UI new game, game mode screen (Iron Teeth)

`Back` returns player to the previous screen. `Start` button begins a new game using the previously selected options.

### Custom game mode

*Main article: Game Mode § Custom*

Create the exact game you want. The custom game mode variables are outlined in the following table.

#### Custom game mode Folktails

Custom game mode for  Folktails, as seen in-game.

Ui new game, game mode, custom game screen (Folktails)

`Back` returns player to the previous screen. `Start` button begins a new game using the previously selected options.

#### Custom game mode Iron Teeth

Custom game mode for  Iron Teeth, as seen in-game.

Ui new game, game mode, custom game screen (Iron Teeth)

`Back` returns player to the previous screen. `Start` button begins a new game using the previously selected options.

## Load game

`Load game` allows the loading or deletion of game save files. Click `Load game` to open the load game screen.

### Load game screen

*Main article: Game Save File*

The load game screen as seen in-game.

UI load game screen

Game save files are displayed in descending order by file creation date. Selecting a game save file provides a player with the options of deleting or loading that game save file.

To delete a game save file, select it and then click `Delete`. If `Delete` has been clicked the following confirmation screen appears.

UI load game, delete confirmation screen

> Are you sure you wish to delete <insert\_game\_save\_file\_name>?
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 To cancel game save file deletion, click `No` and be returned to the previous screen. To affirm deletion click `Yes`.

To load a game save file, select it and click `Load` and that game save file will be loaded and that game resumed.

## Create new map

*Main article: Map Editor*

`Create new map`, if clicked, opens the create new map screen.

### Create new map screen

The create new map screen as seen in-game.

UI create new map

Valid map sizes are within the range of (4 - 256) x (4 - 256) tiles. Input a valid map size and click `Create` to advance to the map editor.

## Edit map

*Main article: Map Editor*

`Edit map`, if clicked, opens the edit map selection screen.

### Edit map selection

The edit map selection screen as seen in-game.

UI edit map screen

Once a map is selected from the list of available maps, click `Load` to advance to the map editor. To exit the edit map selection screen click the `X` button and return to the previous screen. Clicking on `Browse directory` will open the folder containing Timberborn map files.

## Settings

*Main article: Game Settings*

Please refer to game settings for a complete breakdown of all available game settings.

## Credits

Clicking on `Credits` will open a scrolling credits screen.

Credits screen as seen in-game, in English.

## Go to feedback site

`Go to feedback site`, if clicked, will open a web browser window with the following url: `https://forums.mechanistry.com`

You can visit the feedback site, by clicking here to provide your feedback to Mechanistry, the developers of Timberborn.

## Exit game

`Exit game`, if clicked, directly exits the game. There is no "are you sure?" confirmation.

## Discord

Clicking on the `Discord` button will open a browser window with the following url: `https://discord.com/invite/timberborn`

You too can join the Timberborn Discord and become a part of a vibrant community!

## Version information

Version information displays Timberborn's versioning information.

Example version string: vYYYYMMDD-???????-xx (v20211008-31c08af-sw)

* **v** = Version
* **YYYY** = (4) digit year string
* **MM** = (2) digit month string
* **DD** = (2) digit day string
* **???????** = (7) character alphanumeric string
* **xx** = (2) character alphabetic string

## Language selection

Language selection screen, as seen in-game, in English.

UI language selection screen

`X` button returns player to previous screen. `OK` button accepts language selection and returns to previous screen.

### Available languages

Timberborn is available in (11) languages.

* Deutsch (German)
* English (English)
* Español (Spanish)
* Français (French)
* Italiano (Italian)
* 日本語 (Japanese)
* 한국어 (Korean)
* Polski (Polish)
* Português Brasileiro (Brazilian Portuguese)
* Pусский(Russian)
* (Simplified Chinese)

### Select language

Select a language by checking the `check box` next to the preferred language and then clicking the `OK` button.