Bedrock Edition beta 1.10.0.4

**Beta 1.10.0.4** is the second and final beta version for Bedrock Edition 1.10.0, released on February 6, 2019, which changes the texture of the smithing table and fixes bugs.

## Changes

### Blocks

Smithing table
* Changed texture to match the texture in *Java Edition*.

## Fixes

* Fixed a crash that could occur when spawning near new villages on mobile devices.
* Mason villagers now have trades.
* Hills in tall birch forests now generate at the correct height again.
* Scoreboards now work correctly with custom named entities.
* Scripting documentation tweaks and fixes:
	+ Removed extra spaces from the Scripting documentation to allow scripts to be copied and pasted more easily.
	+ Adjusted scripting documentation to use lower case letters for position parameters in `minecraft:pick_hit_result_changed`.
	+ Updated the scripting documentation to show how to better use `initialize()` function.
* `createEntity()` documentation calls out the created entity type and identifier.
	+ There is now documentation for the manifest file.
	+ Tabs are now converted into 2 spaces when printing examples as HTML.
	+ `SpatialQuery` documentation now mentions that the 3 optional parameters are all or nothing.
	+ Fixed a bug with scripting level component documentation not generating.
	+ Fixed a scripting crash that could occur when using `SpawnParticleInWorld` events.
	+ Scripting `isValidEntity` now correctly checks for valid entities only.
	+ Fixed incorrect results for `hasComponent` on some entity components.
* Fixed an issue where terrain is often not adjusted to generated structures in villages, causing floating platforms.
* Fixed an issue where redundant dirt blocks could generate inside village structures.
* Fixed a crash that could occur when launching the game.
* Fixed a crash that was preventing iOS players from accepting game invitations.
* Ender dragon is no longer invisible when respawned. (MCPE-41377)
* Lectern models now support higher resolution textures.
* Custom entity spawn eggs now work correctly in dispensers. (MCPE-40408)
* Custom entities can now be used with the `[type=]` command argument.
* Fixed the pillager spawn egg texture when it is placed in an item frame. (MCPE-39530)
* Players can no longer respawn with shields in their hands.
* Shields now appear correctly when being rapidly raised and lowered in third person view.
* Shields now always shake when blocking damage.
* Activated shield now animates properly when holding a crossbow. (MCPE-41255)
* Fixed a crash that could occur when spawning in a custom entity.
* Fixed a z-fighting texture issue on the zombie horse mane.
* Endermen no longer look like they are always holding something when attacking.
* Fixed a crash that could occur when adding a resource pack with a missing pack icon.
* Fixed a crash that could sometimes occur when loading in some resource packs.
* Baby mobs no longer briefly appear adult-sized when being leashed.
* Worlds now appear in the correct order on Xbox One after restarting the game.
* Breeding animals no longer spawns two baby mobs.
* Fixed a crash that could occur on Xbox One when copying worlds.
* Fixed a bug that prevented items from being crafted from the recipe book if the all items option was toggled.
* Fixed another issue that could cause the game to sometimes not load past the splash screen on some devices. (MCPE-35078)
* The wandering trader llama no longer renders with incorrect textures. (MCPE-41162)

## References

1. ↑ "Minecraft Beta - 1.10.0.4 (Xbox One/Windows 10/Android)" , February 6, 2019.