Before 20th Century

> "*Long before time had a name, the First Spinjitzu Master created Ninjago.*"
> ― Wu[[Way of the Ninja|[source]]]
>
>

This is a list of events that occured before the 20th century.

## Before 13,800,000,000 B.C.

* The Ethereal Divide is created.
* The Realms come into existence, starting with the First Realm.
* The Maw comes into existence.

## c. 13,800,000,000 B.C.

* The Oni and Dragons come into existence, originating from Firstbourne and the Omega and begin to inhabit the First Realm.
* The Departed Realm is created as a resting place for the souls of the deceased.
* The Cursed Realm is created, along with its physical embodiment, the Preeminent.
* Djinnjago is created.
* The Underworld is created.
* The Never-Realm is created.
* The Realm of Madness is created.
* Cloud Kingdom is created along with monks that begin to write the destinies of the inhabitants of other realms.
* Chima is created.
* The Phoenix Tribe comes into existence in the realm of Chima.
* The Hidden Side is created.
* The Dream World is created along with several realms of its own and guardians such as the Sandman, the Forgemaster and Gahrann.
* The Cursed Realm and Djinjago become sister realms.
* Many other unknown realms are created, one of which is soon engulfed in chaos, caused by the sea serpent Wojira.

## c. 75,000,000 B.C.

* The Oni and Dragons begin fighting in the first realm.
* The Maw begins to devour realms. The inhabitants of these realms would become the Old Souls.

## c. 4,540,000,000 B.C.

* A child, later known as the First Spinjitzu Master, a hybrid between dragons and Oni, is born in the Realm of Oni and Dragons.
* The First Spinjitzu Master, together with the Firstbourne, the mother of all dragons, create the Dragon Armor and the Dragonbone Blade to end the war between the dragons and the Oni. Legends would later tell that the owner of the Dragon Armor would be able to control Firstbourne, like the First Spinjitzu Master did.
* After failing to end the war, the First Spinjitzu Master creates the Realm Crystal and escapes from the Realm of Oni and Dragons. Firstbourne is left behind in the Realm of Oni and Dragons, waiting for the First Spinjitzu Master to return.
* The First Spinjitzu Master uses the Realm Crystal to travel beetween realms, eventually arriving in the Never-Realm, which he barely manages to escape from.
* The First Spinjitzu Master arrives in a realm engulfed in chaos, caused by Wojira, a powerful sea serpent commanding the elements of Water and Wind. He decided that if the world was to be a peaceful realm, he must defeat it, so he decides work alongside the Merlopians and the Keepers to fight her.
* The First Spinjitzu Master struggles to defeat Wojira, and is soon defeated by her. As a last resort, the first Elemental Master of Water, Nyad, attempts to pry the Storm Amulet and Wave Amulet from Wojira's head, but has to resort to merging with the ocean forever to do it. With the sources of her power torn away from from her, Wojira falls into a deep sleep and wouldn't be awakened again for thousands of years.
* The First Spinjitzu Master gives the Storm Amulet to the Keepers and Wave Amulet to the Merlopians.
* The First Spinjitzu Master forges the Golden Weapons in the Temple of Light with gold from the Golden Peaks. With the 4 weapons, he creates the island of Ninjago.
* Sometime after the First Spinjitzu Master fled from the Realm of Oni and Dragons and created Ninjago, the Oni pursue him, creating the Oni Temple.
* The First Spinjitzu Master battles the Oni, which includes the three Oni warlords, in Ninjago with the help of another Oni, who would later be known as Mystake.
* The First Spinjitzu Master defeats the Oni and the warlords' three Oni Masks - the Masks of Vengeance, Deception, and Hatred - are left in Ninjago, and over time, the three masks are separated to different places.

## c. 80,000,000 B.C.

* The Maw devours the realm of the Shadow Walkers.
* The Maw attempts to devour an unknown realm, but it's ruler, Nehmaar Reem offers to become a servant of the Maw and find other realms for him to devour in exchange for the life of his people.

## c. 10'000 B.C.

* Humans come into existence in the Earth Realm and begin to colonise the land, building several monuments.
* The Overlord appears in Ninjago as the embodiment of darkness.
* **Stone Wars**:
	+ The Overlord creates the Stone Army to combat the First Spinjitzu Master, as well as the Temple of Fortitude to fortify against the Golden Power. To combat the Overlord, the First Spinjitzu Master uses the power of the Golden Dragon and Golden Mech to fight him off.
	+ Unable to stop the Overlord, the First Spinjitzu Master splits Ninjago into two parts (Ninjago and the Dark Island), with the Overlord banished to the Dark Island and the Stone Army entombed underground, leaving the ultimate battle between good and evil yet to be finished.
* The Phoenix rise in the realm of Chima and fill the waters with the mystical substance known as Chi. The animals drink from the waters, causing them to become antromorphic creatures, being able to think and talk. Several sea animals are transformed by the power within the water and become antromorphic creatures as well.
* However, serveral animals refuse to drink from the Chi and leave to the Outlands. They come to be known as the Legend Beasts.
* The respective animal species begin to form into tribes and construct buildings and cities around the land.
* The Lion Tribe, having been the first to drink from the waters, is tasked with protecting the Chi. They build the Lion Temple, where they would keep the Chi in a pool, stored in orbs.
* Serveral tribes begin to learn under the guidiance of the Phoenix, including tigers, saber tooth tigers, mamooths, vultures and ice bears.
* The sea animal tribes construct the city of Atlantis under the sea. They also create four Portal Keys, so the city could be transported to another realm in case of an emergency.
* The First Spinjitzu Master visits Chima and leaves his power in Chi orbs, creating the Golden Chi. He later leaves, but not before taking the snake tribe with him. The tribe begins to form their culture in Ninjago, and begin to be known as the Serpentine.
* Peace is estabilished beetween humans and Serpentine, which would last for milennia.
* A saber tooth tiger named Fangar desires for more knowledge and comes to realize that the Phoenix are hidng it from the tribes. He convinces serveral other tribes to rebel aganist the Phoenix, which they do so.
* Fangar and his allies challenge the Phoenix, who fight back.
* The Hunters raid and destroy a village, leaving only a young lion girl as the sole survivor.
* Tormak the Tiger leads the Tunnel Cats on a mission, but they are all killed by the Hunters, save for Tormak. He then finds a young lion and adopts her, naming her Li'Ella. Tormak begins to train her, unaware that Sir Fangar had also taken an interest in her.
* The Phoenix are left with no choice but to activate the Great Illumination. However, the leader of the Phoenix Tribe, Fluminox refuses to participate, being unable to leave his newborn son Flinx behind. This causes the Great Illumination to fail and the other Phoenix leaders disappear while Fangar and the hunters are cast to the Gorge of Eternal Depth, where they are frozen in ice for millennia.
* As a result of the failed Illuminaton, Mount Cavora rises from the ground and is left floating for eternity, with the Phoenix becoming a legend.
* Atlantis is damaged by the failled Great Illumination, forcing the sea animal tribes to activate the portal keys, transporting them to the Earth Realm, near the city of Merlopia.
* Fenwick and Quanish are born in Cloud Kindgom.
* The First Spinjitzu Master bestows upon a group of humans the powers of the elements, forming the first Elemental Masters.

## c. 9,970 B.C.

* The Green Ninja prophecy is written in Cloud Kingdom.

## c. 9,960 B.C.

* Fenwick banishes Quanish from Cloud Kingdom for his conflicting ideals on free will.

## c. 8000 B.C.

* Due to the influence of the One Who is Many, an alien civilization on a planet wipes itself out.

## c. 990 B.C.

### October

#### 6th

* Lhikan, the last remaining Toa, travels throughout the entire city, giving Toa stones containing fractions of his own power to six Matoran from each of the city's different regions: Whenua, Nuju, Matau, Onewa, Nokama, and Vakama. After giving the last stone to Vakama, Lhikan is captured by two Dark Hunters, Nidhiki and Krekka.

#### 7th

* Vakama meets the other Matoran at the Great Temple in Ga-Metru; there, they are transformed into six new Toa. After Vakama has a vision of Metru Nui's destruction, they all set out to recover the six Great Disks hidden throughout Metru Nui, hoping to prove to Turaga Dume, the city's leader, that they are worthy Toa. However, Dume declares that "simple gifts" will not confirm them as Toa, and puts them to a grueling test instead. When the six fail to pass, Dume denounces them as imposters and unleashes the Vahki, the city's law enforcers, upon them. In the ensuing chaos, Onewa, Nuju, and Whenua are captured while Vakama and the others escape the Coliseum by leaping into the city's chute transport system, with the Dark Hunters in pursuit.
* The Dark Hunters force a chute worker to reverse the flow of the chute system, forcing Vakama and the others to abandon the chute system in the ice region of Ko-Metru. They then set out to find the other Toa and Lhikan, whom Vakama believes is still alive. They hitch a ride on a Vahki transport to Po-Metru, where they are ambushed by the Dark Hunters and forced to flee from a herd of Kikanalo beasts. Nokama discovers that her mask allows her to speak and understand foreign languages and persuades the Kikanalo to help them find Lhikan; Matau discovers his mask power of shape-shifting along the way.
* Meanwhile, Onewa, Whenua, and Nuju are trying unsuccessfully to escape when they are approached by a mysterious Turaga, who explains that Toa mask powers are needed to escape and teaches them how to activate them. Growing impatient, the Toa argue until Onewa's mind-control and Nuju's telekinesis mask powers activate, and Nuju uses his to create an escape route. Whenua then discovers his mask power of night vision before the four reunite with Vakama, Nokama, and Matau. The Turaga then reveals himself to be Lhikan, who sacrificed his power to turn Vakama and company into Toa. He inquires as to the safety of the 'Heart of Metru Nui', which Vakama believed was Lhikan himself, but is actually the Matoran. Vakama then discovers a small canister that contains the real Dume; the Dume from before was an impostor. Pursued by the Vahki, the Toa, along with Lhikan, set out to stop the false Dume, who has summoned the Matoran to the Coliseum to be placed in canisters to sleep. The false Dume reveals himself to be Makuta in disguise, and plunges the Great Spirit Mata Nui into slumber. The Toa gather as many Matoran capsules as they can and race to escape the crumbling city. On their way out, the Dark Hunters attack them again, but are killed, along with a Nivawk (Makuta's spy), when Makuta absorbs them.
* As the group leaves Metru Nui, Vakama creates the legendary Mask of Time, which he unsuccessfully tried to do as a Matoran, from the Great Disks. Makuta pursues the Toa, attacking them by raising and dropping pillars of protodermis. With help from Nuju's telekinesis, Vakama is able to get up the cliff to confront Makuta, donning the Mask of Time. However, Lhikan is killed while protecting Vakama in the ensuing battle, whilst the mask is separated from Vakama. In an anguished rage, Vakama knocks the Mask of Time into the sea and defeats Makuta in combat using his newfound mask power, invisibility. The Toa combine their powers to seal Makuta in a protodermis prison and move on to the surface to find a home for the sleeping Matoran, vowing to return to the city to rescue those they were forced to leave behind.

#### 8th

* In the Toa's absence, Metru Nui becomes overrun by the 'stealers of life', the Visorak horde.
* Makuta, the Master of Shadows, is still frozen in his crystal prison. Roodaka, the queen of the Visorak horde, calls out his name, then scratches the prison and extracts a shard from it. She then infuses the shard into her chest and vows to free Makuta from his prison.

#### 11th

* The Toa Metru (Vakama, Nokama, Matau, Onewa, Whenua, and Nuju) arrive on the shore of Metru Nui and proceed towards the Coliseum where the Matoran are being held, observing the damage that has been dealt to the city. They are soon ambushed and captured by a group of Visorak and taken to the Coliseum, where they are infused with the Visorak's venom and mutated into beast-like creatures. Having been ordered to be killed by Sidorak, king of the Visorak horde, the Toa are sent falling to their deaths. They are saved by six flying beings who later introduce themselves as Rahaga, led by Norik.
* Norik explains that the Visorak venom has transformed the Toa into Hordika, making them more susceptible to their bestial natures. As they will remain Hordika forever if the venom is not neutralized in time, their only hope of changing back lies in an ancient hermit-like Rahi named Keetongu, who is considered by many to be a myth. Vakama grows angry over continually being blamed for the Toa's current situation and storms off, choosing to try and save the Matoran alone. However, he is cornered by Visorak and once again taken to the Coliseum. Roodaka takes advantage of Vakama's current state of mind by offering him a proposal: if he commands the Visorak horde, he can rule Metru Nui. With his Hordika instinct overpowering his rational mind, Vakama accepts her offer.
* The other Toa, along with the Rahaga, go to the Great Temple in the Ga-Metru district to search for clues to Keetongu's whereabouts. Vakama ambushes the Rahaga during the night, capturing five of them and leaving behind a badly injured Norik as a warning.

#### 12th

* Vakama takes the Toa to Sidorak, who grants Vakama a place as the general of the Visorak horde. Norik later informs the Toa of what Vakama has done, reiterating that they must find Keetongu before the Toa are completely consumed by their bestial states as Vakama has apparently been. Using inscriptions translated before the attack, the group follows a trail that leads them to Keetongu's lair at the top of the Ko-Metru district. Though reluctant at first, Keetongu eventually agrees to aid them.
* The Toa return to the Coliseum and engage the Visorak. Matau confronts Vakama alone, while Keetongu goes after the king and queen. Roodaka orchestrates the death of Sidorak by leaving him to be killed by Keetongu. Matau tries to reason with Vakama as they fight each other; he apologizes for previously doubting Vakama's leadership and reminds Vakama of his duty as a Toa and his destiny to rescue the Matoran, eventually prompting Vakama to return to his senses.
* Norik frees his fellow Rahaga and joins the Toa, but Roodaka arrives and demands control over the Toa's elemental powers. Vakama and Matau rejoin the rest of the team, with Vakama feigning continued allegiance to Roodaka. After the other five Toa unsuccessfully attempt to defeat Roodaka by firing their elemental spinner weapons at her, Vakama reveals his change of heart and orders the Visorak to leave and be free; having been placed under his command, the horde obeys. Unaware of her heartstone being carved from the same protodermis Makuta was sealed with, something Norik realises too late, Vakama then proceeds to fire his own spinner at Roodaka, incapacitating her and destroying the heartstone, uwittingly breaking the seal and setting Makuta free; the Master of Shadows uses his powers to teleport Roodaka to safety. Made fully aware of his actions by Norik, Vakama is nevertheless confident that they can stop him again. After Keetongu returns the Hordika to their Toa Metru forms, the Toa bid farewell to him and the Rahaga and depart Metru Nui with the comatose Matoran.

#### 13th

* The Toa arrive on an island they name 'Mata Nui', in honor of the Great Spirit. There, they sacrifice their Toa power to awaken the Matoran and become Turaga. Vakama gives Lhikan's mask to an injured Matoran named Jaller, to the cheers of the other Matoran and Turaga, and their new lives on Mata Nui begin.

## c. 490 B.C.

### November

#### 13th

* Two Matoran from the fire village of Ta-Koro called Jaller and Takua discover a Great Kanohi, a Toa mask imbued with Elemental power in a cave, and Takua is rescued from a lava wave by the Fire Toa Tahu. The two Matoran later participate in a multi-tribal game of Kohlii, the island's national sport; the match reveals developing tensions between Tahu and the Water Toa Gali. At the end of the match, the Mask is accidentally revealed and the Turaga recognize its powers. They announce that it heralds the arrival of a seventh Toa destined to defeat Makuta and awaken Mata Nui. Jaller and Takua are sent on a quest to find the Seventh Toa, guided by the Mask.

#### 14th

* Makuta sends three Rahkshi, beings born from pieces of his own essence, to retrieve the Mask. The Rahkshi invade Ta-Koro in search of the Mask, destroying the village. Tahu is poisoned during the assault, causing his behaviour to become increasingly erratic and worsening his already-strained relationship with Gali.
* During their journey together, Jaller and Takua receive aid from the Air Toa Lewa, and the Ice Toa Kopaka, the latter of whom temporarily immobilizes the Rakhshi by trapping them in a frozen lake.
* During their journey through the mountain tunnels en route to the Earth village of Onu-Koro, Takua wanders away from Jaller and is confronted by Makuta, who threatens to kill Jaller and the rest of the island's inhabitants unless Takua brings him the Mask; Takua then abandons Jaller in an attempt to shield him. Makuta then releases three more Rakhshi, who attack Onu-Koro as Takua arrives. Tahu, Kopaka, Lewa and Gali arrive to help the Earth Toa Onua and the Stone Toa Pohatu. Tahu is further corrupted during the battle and goes insane, forcing the Toa to subdue him and flee.

#### 15th

* Takua decides to rejoin Jaller, while Gali and the other Toa purge the Rakhshi poison from Tahu, resulting in his reconciliation with Gali.
* Arriving at Kini Nui, a great temple at the island's centre, Jaller and Takua are confronted by all six Rahkshi. The six Toa mount a united offensive and defeat five of them, but the surviving Rahkshi attacks Takua. Jaller sacrifices himself to protect his friend, and Jaller's final words prompt Takua to don the Mask of Light; the Mask transforms him into Takanuva, the Toa of Light. Defeating the final Rakhshi, he constructs a craft powered by Kraata, the worm-like creatures inside the Rahkshi to guide him to Makuta. Traveling to his lair beneath Mata Nui, the two hold a Kohlii contest to decide the island's fate. At Takanuva's bidding, the Toa, Turaga and Matoran gather together in the chamber, and witness Takanuva merging with Makuta to form a single powerful being. With Takanuva's willpower dominant, the being raises a gate leading deeper beneath the island, through which the gathered people flee. The being also revives Jaller before the gate collapses on top of it. The Turaga proceed to awaken Mata Nui using the Mask of Light, which in turn revives Takanuva. Takanuva discovers the long-dormant city of Metru Nui, the Matoran's original home.

#### 16th

* Turaga Vakama recounts the story of the Toa Metru to Takanuva, Jaller, and Hahli.
* As Vakama concludes the story and the trio leaves, Vakama tells them that it is time for them to find their own destiny.

## c. 376 B.C.

* Amset-Ra, the ruler of a desert village, creates six treasures to increase his power. However, before he could use them, they are stolen. Amset-Ra sends his troops to find the thief, but before they could return, Amset-Ra is defeated and killed by his enemies. Amset-Ra's body would spend the next millennia in his sarcophagus, until his return in 1924.

## c. 491 A.D.

* The Hanging Temple is built on the Wailing Alps, along with a hall containing statues of the Elemental Masters of Ice.

## c. 819 A.D.

* Knighton, a lawless wasteland, is terrorised by monsters of all kinds. Augustin Halbert, a local farmer at the time, gathers seven of the most courageous, adept and dutiful citizens he could find to help fight back against the evil that plagues their land. After long and valiant struggles, these eight self-taught warriors eventually triumph over their more powerful opponents. They believe that these victories were not based on their superior skills but on an internal "code" that bound them together, and decide to share this "code" with all the protectors of the realm who would defend the realm long after they were gone.
* Following their final victory over the Brownwater Brood of the Badlands, Halbert asks each member of the Order to create a statement to best express this unwritten "code" that they shared. The eight statements eventually become known as the Knight's Code. After saving the kingdom, Augustin becomes its first king.
* The Council of Wizards is formed in Knighton.

## c. 978 A.D.

* A book containing information about Djinn is published.

## c. 950 A.D.

* A warlord known as Lord Krakenskull combines two Forbidden Powers into one, but their power proves to be too much for him and it turns him and his entire army to stone.

## c. 1000 A.D.

* Mambo V becomes the leader of the Serpentine tribe that would eventually be known as the Pyro Vipers.
* The City of Ouroboros is built by the Serpentine.

## c. 1010

* Garmadon is born as the first son of the First Spinjitzu Master. He inherits the Oni's power of Destruction from his father.

## c. 1011

* Wu is born as the second son of the First Spinjitzu Master. He inherits the dragons' power of Creation from his father, in order for his children to represent balance.

## c. 1012

* Four dragons, later named Flame, Wisp, Rocky and Shard are born in the Realm of Oni and Dragons.

## c. 1018

* Wu and Garmadon successfully perform Spinjitzu for the first time while fighting off bullies.

## c. 1019

### August

#### 12th

* Wu and Garmadon discover the Scrolls of Forbidden Spinjitzu as their father writes them, but he does not allow them to use them.
* Wu and Garmadon are captured by Serpentine for trespassing on Serpentine territory, but are freed by a young Serpentine sorceress named Aspheera.

#### 13th

* Wu teaches Spinjitzu to Aspheera privately. Aspheera uses her new ability to overthrow King Mambo V.

#### 14th

* Wu and Garmadon steal the Scrolls and use Forbidden Spinjitzu to defeat Aspheera, restoring Mambo V to power. Mambo sentences Aspheera to magical entombment until her sins are forgotten. Aspheera declares vengeance on Wu for not teaching her all his secrets and leaving her to her fate.
* The First Spinjitzu Master takes the scrolls back from Wu and Garmadon for disobeying him and hides them in separate unknown locations.

## c. 1020

### March

#### 22nd

* The Overlord corrupts a serpent that will become the Great Devourer and sends her after Garmadon to put his plan into motion.

#### 23rd

* The Great Devourer appears near the Monastery of Spinjitzu.
* The First Spinjitzu Master inspects the Golden Weapons.
* Garmadon and Wu spar in the Monastery of Spinjitzu, but Garmadon accidently throws Wu's katana over the wall.
* A version of Wu from over a thousand years into the future, along with Acronix and Krux are transported from 2017 to the past. Acronix notices the younger Wu's dropped katana and tries to retrive it, but the older Wu stops him before Krux attacks him, transporting the three of them back to the Iron Doom.
* Wu does not want to retrive the katana, knowing that their father would not approve of them going outside the Monastery, prompting Garmadon to go outside himself.
* As Garmadon approaches the katana, the young Great Devourer appears from the bushes and bites Garmadon's hand, infecting him with its venom and enhancing the evil of his Oni side. Some time later, the First Spinjitzu Master finds Garmadon and takes him back to the monastery to try to heal him.

#### 24th

* The First Spinjitzu Master tries to help Garmadon but he yells at his father in anger, telling him to leave him alone and blaming Wu for what happened. Wu looks on in horror, not knowing what happened to Garmadon, and leaves.

## c. 1021

* Wu and Garmadon go on a fishing trip with their father who teaches them about the importance of having faith.

## c. 1022

* The First Spinjitzu Master and his sons ecounter Quanish the Elder.
* During Wu and Garmadon's training in the monastery, Wu attempts a movement called "Kick of Mantis", but turns his pelvis more than he had intended and kicks Garmadon so that he flew over the supporting beam and almost the entire roof fell on him. Garmadon then attacks Wu and in anger, does not use Spinjitzu properly and almost destroys the whole monastery. However, their father manages to stop him.

## 1026

### September

#### 21st

* The First Spinjitzu Master allows his sons a chance to redeem themselves by sending them on a quest to find a special tea to help purify Garmadon.

#### 22nd

* Before the next sunrise, Wu awakens Garmadon and ends up having to splash him with water when he refuses to get out of bed. They head off afterwards and stop by a village for food along the way. Then, they continueo n towards the north and arrive at a forest with heavy fog. Wu suggests they walk around but Garmadon belives it would take too long and they both head off into the forest. Soon, Wu complains that he couldn't see but Garmadon tells him to just keep walking straight and there seems to be a light ahead. Wu replies the lights look like eyes and Garmadon retorts that it was probably his imagination. But before he could finish, a beast with glowing eyes and lots of sharp teeth leaps at them.
* The boys dodge the creature, arguing over what kind of monster it was. They try to use Spinjitzu next but the monster easily dispatches both of them. Between jokes and remarks, they both complain to each other about not being able to see and how awful its breath smelled. They attempt to use Spinjitzu again but the monster grabs both of them, one in each paw, and prepares to make a meal out of them. While the boys struggle with figuring out how to escape, something drops out of the sky and attacks the monster.
* The monster leaps at them and they both see that it was woman in a ninja uniform, who seems to also have cat ears. They watch her attack the creature with an umbrella and are surprised when she starts to use Spinjitzu. She circles around the monster several times and finally smacks the monster into the trees with her umbrella, who runs away, yipping. The wind that the woman had creates with her Spinjitzu had cleared away the fog and the boys could clearly see her cat-like features. But when Wu thanks her and asks who she was, she disappears into the trees.
* After her disappearance, they both excitedly wonder who she was and talk about her amazing skills. Garmadon suggests to go after her to find more about how she knew Spinjitzu but a roar changes their decisions and they head out of the forest. They eventually arrive at a brook with no signs of trouble along the way and make camp. Around the fire, they eat and talk more about their impressions of the cat lady and whether they should've gone after her. Then they take shifts throughout the night.

#### 23rd

* Wu and Garmadon continue their journey and they come across a giant mountain and prepare to continue their climb around it when a dozen warriors in green charge at them from behind. The brothers try to greet them but the warriors continue to come closer. They then decide to take on six warriors each and a battle ensues. Wu takes out his share of the warriors and asks the sixth warrior who they were and why they attacked them. But before he could answer, more warriors rush in and the brothers decide to run. They race over the rocks but fail to notice a cliff up ahead until it's too late, and they plummet into the ravine.
* Wu grabs onto a rock and sees that his brother had managed to find one as well. They begin to wonder how they were going to get out when someone calls out to them from above. They look up to see the cat ninja from before, holding her umbrella out for them. Garmadon leaps up first and Wu follows afterwards. But he crashes into Garmadon when doing so, causing him to snap back and the cat ninja to laugh. Garmadon asks what was so funny to which she replied that she thought she was dealing with two Spinjitzu masters, but they appeared to only be two very silly boys. Wu thanks her before Garmadon could complain any further. They exchange greetings, with the cat ninja introducing herself as Nineko.
* Wu suddenly wonders where the green warriors went and Nineko laughs and tells them the thugs left when they realized the boys were no threat to them. She proceeds to leave but Garmadon stops her, asking if she could teach them some of her moves. She scoffs at this, for she saw it to be a waste of time, but when Garmadon mentions their father was the First Spinjitzu Master, she invites them to come as she had been trained by their father as well. Curiosity gets the better of both of them and they follow Nineko to her home.
* While she makes tea, Wu and Garmadon ask her questions about her training, some of which she tells them she could not promise any answers to them. The questions end when she brings two cups of tea before them and offers her deal for teaching them her moves, which she calls Catjitzu. Garmadon quickly agrees although Wu tells them it depended on the favor. Nineko tells them she seeked the Cat-Eye Jewel which the thugs that the brothers called warriors had stolen from her. Wu asks why she couldn't steal it and Nineko informs him the thugs had put a magical protection around the jewel to prevent cats from achieving it, but if she trained them properly they could steal it for her. She then asks if they agree to her bargain and after some thought, the brothers accept the deal.
* Nineko then orders them outside so she could nap. Wu and Garmadon wait until moonrise to begin their training. When the first moon rises, Nineko leaps down from her tree house and their training begins. They practice balancing across slimy vines, leaping up really high with the aid of Spinjitzu, and landing silently on the ground.

#### 26th

* Over time, the brothers get better at training and pester Nineko to tell more of her story, although it's mostly Wu who is not satisfied, even though Nineko told him how she met their father. Knowing that he would not stop the questions, Nineko promises that she would tell the rest of her story after they mastered Catjitzu.

### October

#### 3rd

* After Wu and Garmadon master Catjitzu, Wu is still persistent, much to Garmadon's annoyance, and Nineko recalls how their father had accused her of stealing one of his katanas. While she had not, she saw that he would never see her as anything but the little thief he had rescued so she left him to train on her own. As Wu stammers out an apology, she leaps into her tree house and Garmadon punches Wu in the arm, scolding him for his reckless curiosity.

#### 4th

* Soon, it would be time for them to retrieve the jewel. With a yawn, Garmadon asks if they could retrieve it in the afternoon but Nineko replies coldly that she had waited long enough, leaving Wu to wonder why she wouldn't say anything more about the jewel and the bargain he once held with Aspheera.

#### 5th

* Wu and Garmadon set off on a river that Nineko told them was unguarded. But an hour later, they hear a rustling in the reeds and leap out of their boat, tackling down the figure, who turns out to be one of the green warriors. They're both surprised to see he wasn't a cat ninja, much to the warrior's confusion, and ask why he had been following them. He tells them they had to listen to him because Nineko was their true enemy.
* At first, the brothers are wary of the warrior's sayings but after checking the perimeter and seeing that he had not lied to them yet, they allow him to talk. The warrior introduces himself as Dillon, one of the members of the Ancient Order of Felis, and their duty to guard the Cat-Eye Jewel. He also mentions Nineko's pursuit in the jewel for immortality with some help from dark sorcery and offeres to take them to their temple for proof. Garmadon belives he was making up a story and tells Wu they should tie him up. However, Wu doesn't understand why the green warriors wouldn't profit from the jewel if they were thieves as Nineko told them. He then tells Dillon he wanted to hear more causing Garmadon to snap back about their promise to Nineko. They both argue some more before Garmadon leaves to go back to Nineko.
* On his way back, Garmadon admits to himself that Wu could have been right and if he was, it would have been a very bad thing if Nineko got the jewel but he didn't want him to be right. As soon as he steps into Nineko's tree house, she tells him he failed but Garmadon explains what happened and how he didn't believe the scout's story. Pleased that he came back to her, she then makes tea so they could talk. After the tea is ready, she confesses what the scout said was mostly true; that she was a sorceress.
* Garmadon realizes she trusted him and decides to stay to hear her story out, even though a small part of his brain tells him to run. He followes along, silently agreeing to himself, as Nineko tells him what she did after his father betrayed her: vowing to become more powerful than him, discovering dark magic, and learning about the Cat-Eye Jewel, which ultimately led to her attempts to steal it. But when Garmadon hesitates to agreeing to fulfil his promise for her, Nineko seizes him with her hair strands and Garmadon is forced to watch the dark magic come at him.
* Back at the river, Wu thinks about jumping after Garmadon but decides to let him go. Dillon then takes him back to their temple and briefly shows him around before they run into Adara, one of the other guards. She soon leaves to organize an army to guard the mountain while Dillon takes Wu up to the library to meet Komala, their leader. Komala has Wu look into spirit smoke and tells her story of Nineko's quest for immortality, how she defeated her when she came to the mountain again, and how Nineko tried to send more humans and creatures after the jewel. After the story, Dillon and Wu rush to the mountain to intercept Nineko and Garmadon.
* They meet Adara with more guardians there, who tells them their scout saw Nineko and Garmadon coming. When they arrive, Wu tries to tell Garmadon she couldn't be trusted but Wu and Dillon realize that he was being controlled by magic. Wu then demands Nineko to release his brother and that she couldn't defeat them all. In response, Nineko tells him he was right but they weren't alone and opens her umbrella, causing green rain to fall down and an army of cats made out of rain rises up from the ground. Dillon warns Wu they weren't just rain cats, but the legendary Warriors of Felis.
* The battle begins as Nineko commands the cat warriors to attack. Wu then hears Nineko command Garmadon to fetch her the jewel and he uses Catjitzu to land in front of Garmadon. He tries to tell Garmadon that he should go with him to the temple but Garmadon tosses him aside and runs for the mountain, still heavily caught under the spell. Wu scrambles to his feet and runs after him. All around him, the guardians and cat warriors are engaged in their own fights and Wu realizes that he was the only one who could stop Garmadon.
* Garmadon reaches the base of the mountain and uses Catjitzu to jump up on to the narrow wedges of rock sticking out with Wu following after him, begging him to stop. Garmadon reaches the top first and finds two guards waiting for him. They charge at him, but Garmadon defeats them and goes for the jewel. Wu rushes over and both of them fight for the jewel. Just then, the rocks below their feet crumble and they all go tumbling off the mountain. They both use Spinjitzu to land safely and resume their fight. When they break away, Wu realizes he has the jewel in his possession. Dillon and Adara jump in to distract Garmadon while Wu takes the jewel back to the mountain. But before he could start the climb, Nineko lands in front of him.
* She tells Wu there was nowhere to run and that she would remove her spell on Garmadon if he gave her the jewel. Wu replies that he didn't trust her and to release Garmadon first. Enraged, Nineko tries to grab Wu with her hair. Wu escapes and runs but stops when he reaches the same ravine he fell into before. Nineko then comes up after him and demands Wu to give her the jewel. Suddenly, Garmadon leaps out of nowhere and wrestles Wu for the jewel again. The jewel falls out of his hands and Nineko grabs it, claiming it was finally hers. But Garmadon shouts that he had to get the jewel and tackles Nineko. The jewel flies out of her hands and Wu dives for it. Nineko then leaps for the jewel, screaming that it was hers, but as she did so, she slips on the rocks and tumbles over the edge of the ravine. Wu runs over, but he's too late. He looks to see if she had managed to grab hold, but hears Garmadon's cry for the jewel once more as he lunges at Wu.
* Wu races away from the edge but is soon surrounded by Garmadon and rain cats. He tries to plead once more to Garmadon to stop but he is still under the spell and Spinjitzus at his brother. Before Wu could fight though, Komala appears and casts the rain cats away. She dissipates the spell from Garmadon and the guardians gather around, discussing about Nineko and the outcome of the battle. When Wu hands the jewel to Dillon, the latter asks him if he could take it to the top instead since they zoomed up the mountain so fast. Garmadon then snatches the jewel from him and races with Wu to the top of the mountain.

## 1029

* Dillon and Adara give Nineko's umbrella to Wu.

## c. 1112

* The Great Devourer grows larger and more powerful, threatening to consume everyhing in its path. It is eventually defeated by the combined efforts of the humans and Serpentine and imprisoned under the City of Ouroboros. The Serpentine later abandon the city and it is buried under the Sea of Sand for centuries.
* The Great Devourer roars in its tomb.

## 1211

* An army of warriors led by the warlord Samukai are killed in battle. Refusing to accept their demise, the warriors are sent to the Underworld, where they become undead Skulkin. Samukai assumes control of the Underworld and becomes its king, building a fortress for himself.

## 1416

* A temple is built on Tiger Widow Island but is later abandoned after the Tiger Widow kills the people living there.

## 1520

* Hazza D'ur, a member of the Wizards' Council, creates the Dungeons of Shintaro and is defeated later on, but his skulls and bones are left in the dungeon.
* The Sky Folk become inhabitants of the Kingdom of Shintaro.

## 1577

* Shin puts in indoor plumbing for Castle Nocturnia and creates the Lumatron Blastoria to protect the fortress.

## 1616

* Nadakhan is born to Khanjikhan and an unknown djinn woman in Djinnjago.

## c. 1618

* A Royal Family is established in Ninjago City.

## Before 1688

* Newbury is founded.
* Evelina D'Ombre is born.

## 1776

* Clancee is born to a Venomari and a Hypnobrai. Clancee's mother abandons the egg before Clancee hatches.

## 1786

### October

#### 3rd

* Clancee attends Darkley's Boarding School for Bad Boys. While standing next to a group of students, his pirate hat falls off.

#### 4th

* Clancee buries his books in the school backyard and after showing a map to the teacher, he is kicked out of the school.

#### 6th

* Clancee practices with a sword in front of a mirror but accidentally throws the sword away.

#### 7th

* Clancee attempts to swing from one tree to another with a rope and a sword, but hits the tree instead on accident.
* Clancee pretends to be sailing on a boat on the land, but gets seasick and throws up.

#### 8th

* Clancee practices shooting a pistol but fails. He throws away the weapon but it lands on his feet.

#### 9th

* Clancee tries to swing with a rope and sword once again but accidentally cuts the rope and falls.

#### 10th

* Clancee attempts to fire a cannon but accidentally shoots it backwards along with himself.

## 1810s

* Kondokuna Yang studies many martial arts, including Spinjitzu and Fang-Kwon-Do.

## 1810

* Yang invents Airjitzu, allowing the user to fly through the air temporarily.

## 1811

### August

#### 13th

* Yang discovers the Yin Blade.
* Yang uses the Yin Blade to resurrect a deceased tree.

#### 15th

* Yang attempts to use the Yin Blade to become immortal, but ends up turning himself and his students into ghosts.
* Yang enslaves his students and traps them in his temple for centuries.

### October

#### 6th

* The First Spinjitzu Master leaves a hidden message on his staff for Wu that will lead Wu to his final resting place where the Realm Crystal is hidden. At some point, presumably after this, the siblings gain kimonos with protection spells against evil.
* The First Spinjitzu master locks himself away in his tomb and passes away.

## 1812

* The Serpentine begin to inhabit the sewers. (estimated date)

### March

#### 4th

* Wu and Garmadon venture to the Underworld where they fight and defeat Samukai and the Skulkin.

### April

#### 24th

* Nadakhan is expelled from Djinnjago by his father.

#### 25th

* Nadakhan begins to form a crew of pirates. He discovers a mechanic named Monk, on an island, arguing with a monkey. The mechanic wishes to be the best mechanic in the world, to which Nadakhan combines him, the monkey and his toolbox into one being he names Monkey Wretch. Wretch finishes constructing one of the pirate ships, *Misfortune's Keep*, which Nadakhan takes as his own pirate ship.

#### 26th

* Nadakhan requits more pirates to his crew.
* Captain Soto takes posession of the *Destiny's Bounty* and forms his own crew.

#### 27th

* Flintlocke, a pirate captain of his own ship, engages in a battle with another ship. However, the cannonball flies back and hits his ship, destroying it. Nadakhan appears and Flintlocke wishes to be somwhere warmer, to which Nadakhan takes him to the desert. Threatened by a sandstorm and mini Fangpyre snakes, Flintlocke wishes to be somewhere cooler and Nadakhan takes him to the arctic, where he tries to evade falling spikes, before being chased by a Treehorn Queen. Finally, Flintlocke wishes to be on a pirate ship and Nadakhan places him on the *Misfortune's Keep*, where he is appointed as first mate.

### May

#### 19th

* Clancee, a Serpentine outcast is cleaning up in the docks of Stiix, when a pirate passes by, having been requited to *Misfortune's Keep*. Clancee asks if he can be a part of the crew too, but the pirate denies. He accidently trips over Clancee's broom, and falls into the water. Clancee tries to rescue him, but is pulled into the water himself. Noticing this, Flintlocke lowers down a rope to the water and Clancee climbs on, thus becoming a member of the crew, while the other pirate is left behind.

#### 22nd

* Doubloon, a master thief steals some diamonds from a museum, but is quickly caught and imprisoned in Kryptarium Prison. He manages to escape by tricking the guards with a recording of his own voice. Dobloon arrives in Stiix, where he meets Flintlocke and Clancee. He sneaks into *Misfortune's Keep* with the intent on stealing the pirate's gold. The Sky Pirates, including Nadakhan appear and Flintlocke tries to execute Doubloon, but Nadakhan spares him and turns him into a two-faced mute pirate, thus making him part of the crew.

#### 25th

* Nadakhan requits Dogshank into his crew.

### June

#### 13th

* Nadakhan meets Delara and the two quickly fall in love.

### October

#### 3rd

* Soto begins to look for the Island of Darkness.

#### 13th

* On the tenth day of the voyage on the *Destiny's Bounty*, Soto gives a parrot to No-Eyed Pete, who will tell him how to sail.

#### 14th

* Soto learns about the sea serpent Wojira and draws her on his map of the Endless Sea.

### November

#### 7th

* Preparing for a conflict with Nadakhan's crew, Soto arrives on Tiger Widow Island and collects the venom of the Tiger Widow. He also learns a good amount of djinn lore, such as the limitations of wishes, how to stop a djinn, and the functions of the Djinn Blade.

#### 8th

* Captain Soto and Nadakhan's crews clash in a battle between their ships, the *Destiny's Bounty* and *Misfortune's Keep*, with Soto proving victorious. Soto traps Nadakhan within the Teapot of Tyrahn and scatters the Sky Pirates across the Sixteen Realms,before going on to look for the whereabouts of the Island of Darkness.
* *Misfortune's Keep* is placed at Gypsy Cove.

#### 11th

* In their search for the Island of Darkness, Soto's crew accidentally crashes into the coast of Ninjago, causing their ship to sink, killing them in the process.

## 1813

* A Hundred Year Moon event occurs in the realm of Chima.

## 1814

* An explorer named Hiroshi enters a jungle maze and sucessfully makes it out alive, leading to the maze being named Hiroshi's Labirynth after him.

## 1815

* A village on a scheduled island is abandoned.
* The Treehorns migrate from the arctic to Brichwood Forest.

## 1839

* One of Yang's scrolls of Airjitzu is placed in the Library of Domu.

## 1865

* The first Knights' Academy graduation battlebration is held in Knightonia.

## 1888

* A painter paints a portrait of Lady Evelina D'Ombre.
* Vaughn G. Jackson sacrifices himself and drags Lady E into Hidden Side, resulting in both of them dying and becoming ghosts.

## References

1. ↑ 1.0 1.1 The Temple on Haunted Hill
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 *The Oni and the Dragon*
3. ↑ 3.0 3.1 3.2 3.3 *Hidden Side: Night of the Harbringer*
4. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Day of the Departed
5. ↑ 5.0 5.1 Kingdom Come
6. ↑ *Curseworld, Part II*
7. ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 Enkypted Cite error: Invalid `<ref>` tag; name "Enkrypted" defined multiple times with different content
8. ↑ 8.0 8.1 8.2 8.3 8.4 Way of the Ninja Cite error: Invalid `<ref>` tag; name "Way of the Ninja" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Way of the Ninja" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Way of the Ninja" defined multiple times with different content
9. ↑ 9.0 9.1 *A Cold Goodbye*
10. ↑ *The Never-Realm*
11. ↑ *Once Bitten, Twice Shy*
12. ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 The Great Story Cite error: Invalid `<ref>` tag; name "The Great Story" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "The Great Story" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "The Great Story" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "The Great Story" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "The Great Story" defined multiple times with different content
13. ↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 Trial by Fire Cite error: Invalid `<ref>` tag; name "Trial by Fire" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Trial by Fire" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Trial by Fire" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Trial by Fire" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Trial by Fire" defined multiple times with different content Cite error: Invalid `<ref>` tag; name "Trial by Fire" defined multiple times with different content
14. ↑ Haunting 101
15. ↑ Awakening
16. ↑ Stone Cold
17. ↑ 17.0 17.1 17.2 17.3 17.4 *Master of the Sea*
18. ↑ 18.0 18.1 18.2 *The Gilded Path*
19. ↑ 19.0 19.1 19.2 19.3 19.4 *The Stone Army*
20. ↑ 20.0 20.1 20.2 *Game of Masks*
21. ↑ *The Weakest Link*
22. ↑ 22.0 22.1 22.2 *The Curse of the Golden Master*
23. ↑ The Titanium Ninja
24. ↑ Rise of the Spinjitzu Master
25. ↑ The Biggest Race Ever
26. ↑ 26.0 26.1 26.2 26.3 26.4 26.5 26.6 *Never Trust a Human*
27. ↑ 27.0 27.1 *The Snowball Effect*
28. ↑ *The Artifact*
29. ↑ The Call of Cavora
30. ↑ 30.0 30.1 30.2 30.3 The Splinter in the Blind Man's Eye
31. ↑ The Invitation
32. ↑ *Rise of the Snakes*
33. ↑ Comet Crisis
34. ↑ 34.0 34.1 34.2 34.3 34.4 34.5 34.6 Bionicle 2: Legends of Metru Nui
35. ↑ 35.00 35.01 35.02 35.03 35.04 35.05 35.06 35.07 35.08 35.09 35.10 Bionicle 3: Web of Shadows
36. ↑ 36.0 36.1 36.2 36.3 36.4 Bionicle: Mask of Light
37. ↑ The Splinter in the Blind Man's Eye
38. ↑ 38.0 38.1 38.2 38.3 *The Knight's Code: A Training Guide*
39. ↑ 39.0 39.1 39.2 39.3 *Infamous*
40. ↑ Krakenskull
41. ↑ 41.0 41.1 The Snake King
42. ↑ 42.0 42.1 42.2 42.3 42.4 42.5 42.6 42.7 42.8 42.9 *Tick Tock*
43. ↑ Snakebit
44. ↑ 44.0 44.1 44.2 The Book of Spinjitzu
45. ↑ Dragon Form
46. ↑ 46.0 46.1 *Golden Hour*
47. ↑ 47.00 47.01 47.02 47.03 47.04 47.05 47.06 47.07 47.08 47.09 47.10 47.11 47.12 47.13 47.14 47.15 47.16 47.17 47.18 47.19 47.20 47.21 47.22 47.23 The Curse of the Cat-Eye Jewel
48. ↑ Rise of the Great Devourer
49. ↑ Tommy Andreasen on Twitter
50. ↑ 50.0 50.1 An Underworldly Takeover
51. ↑ On a Wish and a Prayer
52. ↑ Heart of Stone
53. ↑ 53.0 53.1 *Into the Dark*
54. ↑ The Light of Nocturnia
55. ↑ The Mask of Deception
56. ↑ 56.0 56.1 56.2 56.3 56.4 56.5 56.6 56.7 56.8 The Tall Tale of Clancee
57. ↑ 57.0 57.1 Ghost Story
58. ↑ Winds of Change
59. ↑ Battle Beetween Brothers
60. ↑ Grave Danger
61. ↑ *The Tall Tale of Doubloon*
62. ↑ 62.0 62.1 62.2 62.3 62.4 62.5 My Dinner with Nadakhan Cite error: Invalid `<ref>` tag; name "My Dinner with Nadakhan" defined multiple times with different content
63. ↑ The Tall Tale of Monkey Wretch
64. ↑ 64.0 64.1 The Tall Tale of Flintlocke
65. ↑ 65.0 65.1 65.2 65.3 Pirates vs Ninja
66. ↑ *The Tall Tale of Doubloon*
67. ↑ The Tall Tale of Dogshank
68. ↑ 68.0 68.1 Destiny's Bounty Adventure Box
69. ↑ Operation Land Ho!
70. ↑ The Hundred Year Moon
71. ↑ Blackout
72. ↑ The Forgotten Element
73. ↑ *Scavengers*
74. ↑ The Book of Monsters - Part 1
75. ↑ Face Your Fears!