Abyssal Monarch

### Description

*"The only way to gain power and not fall into the abyss is to dominate the abyss itself."*

### Awakenings

* Great Warlock ↓
* **Abyssal Monarch**

## Skull Info

The **Abyssal Monarch** is a Legendary, Balance skull. It attacks by launching magic orbs and concentrated energy attacks. It is the final Awakened form of the Great Warlock.

## Appearance

The Abyssal Monarch is dressed in a dark purple robe with a large white hood that conceals all of his facial features. His robe seems to have slimmed and his shoulder coverings aer more sinister in nature, they are dark purple in color and have a gold lining. The purple garb he wore is now darker and adorned in gold around his waist. Under the robe he wears a purple garb around his waist. His chest is exposed where his ribs are visible. And within his rib cage, a pulsing green energy is seen. The two horn gold circlet he wore before is now replaced with two large twisted purple horns that protrude through his white hood. He seems to hover right above the ground. His arms are now gone and in place of each is a dark purple floating hand, each flickering and eminating green glowing fire.

## Basic Attack Info

Basic attacks in the air or on the ground shoot two balls of Abyss energy, one trailing slightly below and behind the other, dealing Magic damage.

## Skills

* Normal attacks inflict Despair on enemies, dealing Magic Damage over time.
* Based on the number of enemies affected by despair, increases Concentration Speed.
* Can move and dash (without invulnerability) while concentrating.

* When concentration is fully completed, the skill is enhanced.
 **Abyssal Monarch** | * When casting a skill, holding down the button initiates Concentration, Concentration enhances the skill based on the duration of Concentration.
* Normal attacks inflict Despair on enemies, dealing Magic Damage over time.
* Based on the number of enemies affected by despair, increases Concentration Speed.
* Can move and dash (without invulnerability) while concentrating.

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* Concentration Speed increases when staying within the barrier.

 **Abyssal Monarch** | * When swapping, creates a huge barrier that pushes enemies away, dealing continuous Magic Damage.
* Concentration Speed increases when staying within the barrier.

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* Based on the time spent concentrating, the size and damage of the beam amplifies.
* When concentration is fully completed, the beam creates exposions in its trajectory.
* While concentrating, shoots out a beam at random enemies, dealing Magic Damage.
  Abyss Meteor
* Based on the time spent concentrating, the number of meteors summoned increases.
* When concentration is fully completed, summon one gigantic meteor that deals Magic Damage.
  Abyss Orb
* Based on the time spent concentrating, the size and damage of the orb amplifies.
* When concentration is fully completed, the orb explodes as it disappears, dealing Magic Damage.
* While concentrating, shoots out a wave, dealing Magic Damage to nearby enemies.
  Abyss Spike
* Based on the time spent concentrating, the number of spikes summoned increases.
* When concentration is fully completed, the spikes that strike the ground are engulfed in flames, dealing Magic Damage.

* Based on the time spent concentrating, the size and damage of the beam amplifies.
 **Abyssal Monarch** | * Fires a beam that deal Magic Damage.
* Based on the time spent concentrating, the size and damage of the beam amplifies.
* When concentration is fully completed, the beam creates exposions in its trajectory.
* While concentrating, shoots out a beam at random enemies, dealing Magic Damage.

* Based on the time spent concentrating, the number of meteors summoned increases.
 **Abyssal Monarch** | * Summon a meteor to fall nearby, dealing Magic Damage.
* Based on the time spent concentrating, the number of meteors summoned increases.
* When concentration is fully completed, summon one gigantic meteor that deals Magic Damage.

* Based on the time spent concentrating, the size and damage of the orb amplifies.
 **Abyssal Monarch** | * Summons a magical orb that slowly advances forward, dealing Magic Damage.
* Based on the time spent concentrating, the size and damage of the orb amplifies.
* When concentration is fully completed, the orb explodes as it disappears, dealing Magic Damage.
* While concentrating, shoots out a wave, dealing Magic Damage to nearby enemies.

* Based on the time spent concentrating, the number of spikes summoned increases.
 **Abyssal Monarch** | * Summons multiple spikes from the abyss, dealing Magic Damage.
* Based on the time spent concentrating, the number of spikes summoned increases.
* When concentration is fully completed, the spikes that strike the ground are engulfed in flames, dealing Magic Damage.

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