Patch 143a

**Patch 143a** released June 2, 2019.

* Additions are in cyan.
* Removed or moved content is yellow.
* Nerfs are in red.
* Buffs are in green.
* Neutral changes are in blue.

# General

* Chance to react: ((Brave + Faith) / 2)% --> (Brave + Faith - 40)%.
* Two Hands: 170% --> 150% damage modifier.
* Two Swords --> "Two Weapons": 80% --> 75% damage modifier.
* Berserk: 150% --> 133% damage modifier.
* Luck Up: 150% --> 200% proc chance.
* Weapon evasion is no longer innate.

# Jobs

## Chemist

* Innates: Lost Throw Item (see Abilities).

## Ninja

* 124 // 114 --> 136 // 125 HP.
* 87 // 100 --> 105 // 120 MP.

## Thief

* 136 // 125 --> 124 // 114 HP.
* Equipment: Lost Ninjatos.

# Abilities

## Black Magic

* Douse: 0 --> 1 AoE, 0 --> 1 Vertical, 4 --> 2 CT, and 12 --> 18 MP.

* Speed -1: 250 --> 150 JP.

## Chivalry

* Nurse: Hit (PA+80)% --> Hit (100)%, Heal (25)% --> Heal (35)%, and no longer adds Regen.
* Iron Will: 6 --> 24 MP, and Add: Protect and Shell --> Add: Protect and Regen.

## Guts

* Heal: 12 --> 18 MP, 150 --> 250 JP, and Hit\_(100)% --> Hit\_(PA+80)%.

* Maintenance: 200 --> 150 JP.
* (NEW) Weapon Guard (150 JP): Unlocks weapon evasion and allows to evade while charging.

## Item

Item has become a default skillset. This means it now supports all ability mods (Range, MP costs, Silenceable, etc.)

* All of Item is Silenceable.
* 1 --> 4 range.
* Phoenix Down: Heal (1-19) --> Heal (5)%, and 25% --> 5% HP Damage to Undead.
* Throw Item: Removed from the game (it no longer serves any function).

## Ninjutsu

* Kieru --> "Toumei".
* Fushin --> "Mushin".
* Tsumazuku: 200 --> 150 JP.
* Shuriken: 150 --> 100 JP.
* Suiton: 25% Add: Charm and Haste --> 25% Add: Frog.
* Raiton: 200 --> 150 JP.
* Misogi: 100 --> 150 JP.

## Spellblade

* Miasma: 3 --> 2 CT, 12 --> 18 MP, Random: Darkness, Don't Move, Oil or Slow --> Random: Darkness, Don't Move or Slow.
* Drain Blade --> "Drain Strike": Regular --> Linear targeting, 2 --> 3 CT, and AbsHP\_(Brave(PA\*WP)) --> AbsHP\_(Brave(PA\*10)).
* Osmose Blade --> "Osmose Strike": Regular --> Linear targeting, and AbsMP\_(Brave(PA\*WP)) --> AbsMP\_(Brave(PA\*10)).

## Time Magic

* Awareness: Can no longer evade while Charging.

## White Magic

* Protect: 2 --> 4 CT, and Hit (100)% --> Hit Faith(MA+85)%.
* Shell: 2 --> 4 CT, and Hit (100)% --> Hit Faith(MA+85)%.
* Esuna: Gained Cancel: Charm.
* Petrify: 4 --> 3 Range, 4 --> 5 CT, and 18 --> 36 MP.

# Equipment

## Books

* Vampire Diary: 12 --> 11 WP.
* Seductress: 11 --> 10 WP , 5% --> 0% W-EV, and 33% --> 25% Add: Charm.
* Necronomicon: 12 --> 11 WP.
* Monster Tome --> "Monster Tactics".
* Omnilex: 5% --> 0% W-EV.

## Guns

**Guns no longer ignore evasion**.

* Peacemaker: Becomes Forced 2 hands.
* Flare Gun: Removed from the game.

## Helmets

* Genji Helmet: 92 --> 84 HP.
* Mythril Helmet: 108 --> 116 HP.

## Hats

* Thief Hat: 76 --> 68 HP.
* Green Beret: 100 --> 108 HP.

## Headpieces

* Golden Hairpin: 72 --> 80 HP, and 124 --> 112 MP.
* Twist Headband: 88 --> 52 MP, and 2 PA --> 3 PA bonus.
* Coronet: 100 --> 64 MP, and 2 MA --> 3 MA bonus.
* Focus Band: 92 --> 40 MP, and 1 PA, 1 MA --> 2 PA, 2 MA bonus.
* Royal Headpiece: 36 --> 28 HP, 104 --> 56 MP, and 1 Speed --> 1 PA, 1 MA and 1 Speed bonus.
* Combat Sight: 60 --> 64 HP, 96 --> 64 MP, and 1 Move, 1 Jump --> 2 Move, 2 Jump bonus.
* Chakra Band: 44 --> 52 HP, 104 --> 80 MP, and gained Berserk immunity.
* Lamia's Tiara: 52 --> 60 HP, 92 --> 68 MP, and gained Charm immunity.
* Demon Horn: 60 --> 68 HP, 80 --> 56 MP, and gained Don't Act immunity.
* Ribbon: 40 --> 48 HP, 96 --> 72 MP, and gained Darkness immunity.

## Armors

* Genji Armor: 104 --> 96 HP.
* Mythril Armor: 120 --> 128 HP.

## Clothes

* Secret Clothes: 84 --> 76 HP.
* Mythril Vest: 108 --> 116 HP.

## Robes

* Robe of Lords: 92 --> 100 HP, and 92 --> 80 MP.
* Knight Garb: 68 --> 52 HP, 56 --> 44 MP, and 2 PA --> 3 PA bonus.
* Wizard Robe: 60 --> 44 HP, 68 --> 56 MP, and 2 MA --> 3 MA bonus.
* Red Robe: 84 --> 68 HP, 56 --> 32 MP, and 1 PA, 1 MA --> 2 PA, 2 MA bonus.
* Light Robe: 56 --> 36 HP, 72 --> 44 MP, and 1 Speed --> 1 PA, 1 MA, 1 Speed bonus.
* Traveler's Garb: 76 --> 72 HP, 68 --> 48 MP, and 1 Move, 1 Jump --> 2 Move, 2 Jump bonus.
* Chameleon Robe: 80 --> 88 HP, and 72 --> 60 MP.
* White Robe: 84 --> 92 HP, and 68 --> 56 MP.
* Reaper's Robe: Gained (back) Absorb: Holy.

# Statuses

## Positive

* Protect: AI will now consider adding the status at any HP level.
* Shell: AI will now consider adding the status at any HP level.

# Bugs and other changes

* Yell and Cheer Up did not have Vertical thresholds.
* Charm was very rarely being removed by the AI. (Possibly other statuses like Don't Move were affected, but this was the most noticeable.)
* Updated description text for Ninja (job), Round Shield, and Maiden's Kiss.
* Awareness and Abandon no longer overwrite the reaction slot during battle. (Unsure if that prevented the original reaction from triggering or it was just a visual bug)
* Added 'Evade with motion' to Shuriken and Southern Cross.
* Some Male Archer palette have color changes.