Conclave:Hek

File:TopEnemy.png Grineer File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Hek}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
The Hek is a powerful shotgun that fires its shots with a tight spread, making it efficient at medium range as long as its strong recoil is properly managed.

*For the Boss in Earth, see Councilor Vay Hek.*
The **Hek** is a Grineer shotgun that deals very high damage, particularly known for its relatively narrow cone compared to other shotguns. Due to this relatively tight spread, the Hek is able to perform with greater success at close to middle ranges, regardless of pellet/ projectile falloff. However, the Hek does trade its raw power and relative focused fire for its small magazine size, and generally limited crowd-control ability.

This weapon can be sold for 7,500File:Credits64.png‍ **7,500**.
ERROR: Conclave:Hek not found

## Characteristics

This weapon deals primarily  damage.

**Advantages:**

* High  damage – effective against armor.
* Very high status chance.
* Narrowest pellet cone of all shotguns.
* Can equip the Hek-exclusive {{#vardefine:Name|Scattered Justice}}{{M}} "{{#var:Name}}" not found mod.

**Disadvantages:**

* Lower  and  damage – less effective against Shields and Flesh.
* Linear damage falloff from 100% to 20% from 10m to 20m target distance (distances are affected by Projectile Speed).
* Low critical chance.
* Before 100% status chance, the listed status chance is the base chance per shot that at least one pellet will proc a status; the actual base status chance per pellet is ~4.03%.
* Small magazine size.
* High recoil.
* May miss enemies at point-blank range due to the length of the barrels.

**Comparisons:**
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## Weapon Loadouts

* See Category:Conclave:Hek Build to see how players mod this weapon.
* See Category:Conclave:Hek Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Notes

* The listed damage is the total of all the pellets' damage value. The actual damage per pellet is **11.26** , **48.76**  and **15** .
* The listed Status Chance is the base chance per shot that at least one pellet will proc a status. The actual base Status Chance per pellet is ~4%.

## Tips

* Due to this gun's low magazine size, it is recommended that you focus on Rate of Fire or Reload Speed to increase overall DPS.
	+ {{#vardefine:Name|Accelerated Blast}}{{M}} "{{#var:Name}}" not found is particularly effective, given the Hek's high Puncture Damage.
* Along with the Vaykor Hek, the Conclave:Hek is the only shotgun that can efficiently use Accelerated Blast due to  being its primary damage.
* {{#vardefine:Name|Ammo Stock}}{{M}} "{{#var:Name}}" not found at Rank 3 (+40%) adds two into the magazine size (for a total of 6). There is no need to upgrade the mod further as no additional rounds will be gained.
	+ A fully ranked Ammo Stock combined with a fully ranked {{#vardefine:Name|Burdened Magazine}}{{M}} "{{#var:Name}}" not found will add 5 additional rounds to the magazine, giving it 9 rounds in total.
* Using the {{#vardefine:Name|Shotgun Ammo Mutation}}{{M}} "{{#var:Name}}" not found mod can help regain ammo when needed, although not as often as the full auto shotguns.
* The weapon's spread cone can be shrunk by zooming in.
* Equipping both {{#vardefine:Name|Hell's Chamber}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Scattered Justice}}{{M}} "{{#var:Name}}" not found will give the Hek +320% Multishot, giving it an impressive 29 pellets per shot with a 40% chance of firing a 30th pellet. This greatly improves the Hek's damage and status chance.
	+ Along with Scattered Justice's multishot, the Justice effect can be used to restore health and deal area damage.

## Trivia

* This weapon seems to be modeled on the main weapon of Councilor Vay Hek's Terra Frame, which fires rockets as opposed to shotgun shells. This has caused speculation as to whether the Councilor himself is merely the shotgun's namesake, or otherwise responsible for designing/commissioning it. File:7ZgSAAX.jpg
	+ Additionally, Vay Hek's only weapon was the Hek shotgun before his {{#vardefine:Update|Update 13.0 }}{{#var:Update}} rework.
	+ Vem Tabook uses a modified Hek that fires electric shells.
* The magazine for the Hek is the cylindrical 'handle' sticking out of the side of the bottom right barrel. This raises questions as to how the shells are actually loaded into each barrel.
	+ It is possible that the barrel it is attached to is a tubular feeding system and not for firing, and that the other three barrels actually fire.
* The Hek received a minor visual update in {{#vardefine:Update|Hotfix 13.4.1 }}{{#var:Update}}, which added weathering and other textures to the weapon to make it look more worn and aged, putting it in line with other Grineer weapons.
* The Hek may have been based on a 1960s quad-barrel shotgun prototype.

## Media

* HekCodex.pngHek in Codex with Update 13.4.1 textures.
* Hek.jpg
* HekColoured.png
* Warframe 2013-07-21 06-47-09-12.jpg
* 2013-123.jpg
* 2014-10-28 00001.jpg
1/6
Warframe - Hek Shotgun Spotlight - Beta 7.9.0Warframe New Hek Reload AnimationWarframe HEK Review Gameplay (Hand Canon)Warframe Hek Build Guide w Scattered Justice (U15.8.1)Warframe Builds - HEK SCATTERED JUSTICE BUILD 3 formas - update 15.16Lets Max (Warframe) E2 - Hek and Scattered Justice! (60fps)Warframe Hek - Buffed & Forma
## Patch History

{{#vardefine:Update|Hotfix 18.13.2 }}{{#var:Update}}
* Original sound restored

{{#vardefine:Update|Update 17.3 }}{{#var:Update}}

* **Conclave**: Can now be used in PvP

{{#vardefine:Update|Hotfix 15.0.3 }}{{#var:Update}}

* Fixed an issue with Syndicate mod being 500% multishot instead of 50% ({{#vardefine:Name|Scattered Justice}}{{M}} "{{#var:Name}}" not found)

{{#vardefine:Update|Update 15.0 }}{{#var:Update}}

* New syndicate weapon mod: {{#vardefine:Name|Scattered Justice}}{{M}} "{{#var:Name}}" not found, adds 50% multishot

{{#vardefine:Update|Hotfix 13.4.1 }}{{#var:Update}}

* Updated textures

{{#vardefine:Update|Update 12.0 }}{{#var:Update}}

* Damage increased and more minimun damage added to falloff

{{#vardefine:Update|Update 9.5 }}{{#var:Update}}

* Added custom reload sounds

{{#vardefine:Update|Update 7.10 }}{{#var:Update}}

* Effective range increased. Range longer than Strun and Boar

{{#vardefine:Update|Hotfix 7.7.1 }}{{#var:Update}}

* Restored missing sounds

{{#vardefine:Update|Update 7.x Weapon Balance }}{{#var:Update}}

* Changes to Recoil feel and Accuracy, generally sharper Rotation and Translation Springs, added Noise and better spread control when aim firing. Added force feedback to all firing sounds.
* Damaged per pellet reduced from 19 to 17
* Total number of pellets increased from 7 to 8
* Reload time decreased from 2.15 to 2
* Crit Chance increased from 2.5% to 5%

{{#vardefine:Update|Update 5.4 }}{{#var:Update}}

* Balance changes

## See Also

* Councilor Vay Hek, the Grineer boss who uses an oversized version of this weapon, and may have invented it.
* Vem Tabook, the leader of The Grustrag Three, uses a modified version of the Hek.
* {{#vardefine:Name|Scattered Justice}}{{M}} "{{#var:Name}}" not found, a Hek exclusive Syndicate mod.
* Vaykor Hek, the Steel Meridian custom version.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

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