The Thin Man

*"I walked Through the empty apartments of this mysterious building when I heard the noise of TV turn on behind me. I quickly turned around and the screen was almost hypnotizing but I knew better than to be drawn towards it for who knows just what could be beyond that screen"*- Benedict Baker

*The Thin Man*

* Height: Tall
* Terror Radius: 24 Meters
* Movement Speed: 115%, 4.6 m/s

# Lore

The Husk of man left to grow old after being abandoned by a friend right at the end and left to serve the Transmission but now taken away to serve The Entity.

# Weapon: Static

The area in front of you is hit by a pulse of **Static** that hurts anyone within your grasp.

# Power: Cursed Signals

10 TV's appear around the trial grounds. Approach a TV and hit the Ability Button to enter it which takes 1.5 seconds. Upon entering the TV you will be able to move from TV to TV and look out them. You can hit the Ability Button again while in a TV to come out of the TV you are in with it taking 4 seconds for you to crawl out of the TV. There is no way for a survivor to know which TV you are in.

## Special Ability: Lost In Transmission

You see the aura of all TVs in the trial grounds. While Looking at a TV anywhere on the map press the Power Button to make the TV explode which makes it so it cant be used by you for the next 18 seconds and any Survivor within 15 meters of the TV that explodes is inflicted with the Hindered and Nightmare Status Effect.

## Passive Ability: Flicker

You Flicker in and out of the survivors view with you becoming invisible for 1.5 seconds at random intervals.

## Passive Ability: Static Signal

Any Survivor within 24 meters of any TV you exit from Scream, revealing themselves to you for 2 seconds and are inflicted with the Nightmare Status Effect.

## Special Interaction: Entering TV's

Survivors can preform an interaction with any TV's on the Trial Grounds that requires them to complete an 8 second interaction which afterwards will cause them to be taken into the TV and spat out of another TV somewhere else on the Trial Grounds. The Killer receives a Loud Noise Notification at the TV They exited from and They are inflicted with the Exposed Status Effect for 10 seconds after performing this Interaction.

## Special Effect: Nightmare

While inflicted with the Nightmare Status Effect the Trial Grounds appear darker and they prefrom repairing, healing, vaulting, and unhooking actions 14% slower. The Nightmare Status Effect can be removed by having another Survivor preform the "Comfort" Action which takes 7 seconds or wait 40 seconds for the effect to automatically be removed.

# Personal Perks

### Childhood Fears

They say only Children are scared of the Dark but soon they will be as well.
After a Generator is completed all Survivors suffer from the Blindness and Oblivious Status Effects for 15/20/25 seconds and scream revealing their location to you for 3/4/5 seconds.

### Hex: Claimed By Shadows

A Hex that lures them away from safety and into danger.
All Generators and Pallets give off a fake 8/10/12 meter Terror Radius.
*"As the ever-present hum of The Transmission chokes the airwaves, The Thin Man continues his endless journey through this desolate place, haunting the shadows, searching for something."* - *Unknown*

### Hex: True Colors

When you saw them dawn that raincoat you saw their True Colors for the first time.
After a Survivor unhooks another Survivor that person that Unhooked them Screams revealing their location to the killer for the next 4/6/8 seconds and granting them the Hindered and Exposed Status Effect for 8/12/16 seconds.

# Survivor

As the world buckles under the relentless pulse of The Signal Tower, Mono takes refuge where he can. His thin paper mask offers some respite, helping him forget that the world outside hates him, and wants him to fail - but he can't stay hidden forever.

## Survivor Perks

### Hidden In Shadows

Darkness looms above us all and most fear it but you've figured out how to use it.

After healing a Survivor for the equivalent of 1 health state the Killer is inflicted with the Blindness Status Effect for 35/50/65 seconds or until a Survivor is injured through any means.

The Killer starts the Trial with the Blindness Status Effect for 8/10/12 seconds.

This Perk has a cooldown of 45/35/25 seconds.

### Blinding Light

When you are lost you just have to turn on the light

You start the Trial with 4/5/6 tokens, Pressing the activate Ability button uses 1 token.

Upon activation You Scream revealing your location to the killer for 5/4/3 seconds but every Survivor, Generator, Totem, Vault Location, and Pallet within 24/36/48 meters of your location has their aura revealed to you and all other Survivors for 24/26/28 seconds.

### Controlled Fear

To survive the dark you must learn to not fear it.

Upon Dropping a Pallet on a killer 4/3/2 times this perk activates.
The Next time you are hit the Killer suffers from the Hindered and Blindness Status Effects for 35/40/45 seconds after hitting you.