Whistleblower

## Synopsis

*The ride out to the Nalchi is nerve-wracking. Captain Jomo seems an expert pilot, but massive waves threaten to scuttle his small boat at every turn. Deep thunder rolls in the distance, and at the edge of your vision, lightning occasionally illuminates your target: the MV Nalchi.*

*As Jomo pulls your small craft directly up to the bow of the Nalchi, where you're least likely to be spotted. He throws a rope ladder up over the side, hustling you aboard before pulling away.*

*Time to get to work.*

## Walkthrough

### Ship Deck

* Immediately next to you at the start of the mission is a panel. If you can pass the decking check, you should re-wire the camera feeds. Otherwise, Is0bel can do it for you.
* Make your way to the stern. You can either sneak past the guards or you can kill them. If the guards spot you, take them out before they can set off the alarm.
* Regardless of whether or not you are spotted, if you get to D Deck without allowing the guards to trip the alarm, you will earn 1 karma.

### D Deck

* Open the door just above where your party enters D Deck.
	+ Go ahead and fake an alarm in order to decrease the number of security guards on this floor.
* In the next room clockwise (door already open, check out the sparking wires.
	+ If you pass the intelligence check or have Is0bel or Racter in your party, go ahead and get camera access.
* The next room clockwise (outer wall) has a Force 2 Fire Elemental Fetish.
* The next room clockwise (middle of outer wall) has a Phosphorus Grenade.
* The next room clockwise (bathroom) has an Advanced Medkit.
* Now enter the room that will now be right below you and go ahead and grab the Advanced Medkit hanging on the wall.
	+ Careful in this room not to alert the guards to your presence.
* Head to the room to the left and then up through the door to find an Advanced Medkit in the tool chest.
	+ The fire suppression controls are also in this room. Leave them alone!
* Head back to the big room at the bottom. Sneak past the guards to enter the very last door.
	+ Get project data from computer and tissue samples from tissue storage. If an alarm was caused, you will have to wait for and kill the reinforcements as well before you can pick it up.
* Now for some conversations.
	+ Tell Jomo to pick you up.
	+ Tigath Wright will inform you of a complication: he's being tailed by the Seoulpas. Say what you will to Tigath, it doesn't make much difference in the long run.
	+ Hwang Jae-Min calls you next. He claims Tigath is a spy for Tir Tairngire. He claims Tigath will (attempt to) kill you once you give him the data and samples instead of paying. The next part of the run will be (very mildly) different depending on whether or not you agree to help Jae-Min.
* Sneak past the guards again and head to the exit point, which thankfully leads directly to the bow of the ship and Jomo. Disembark.

### Ho Chung

* If you have decent decking, there's no need to bribe the locals.
	+ For ¥100 (or a strength check) the Stall Vendor will tell you that a crowd of less than ten foreign mercenaries passed through.
	+ For ¥250 (or Etiquette: Socialite) the Arms Dealer will tell you that they saw Tsunami mercenaries in the neighborhood. It looked like a protection detail of no more than ten, and it didn't look like they had anything heavier than rifles and a grenade launcher.
	+ The Street Doc will tell you (for free) that a nasty looking Korean gangster and his crew moved through the neighborhood.
* Head to the LTG access point. Jack in to access the Traffic Camera Data Storage.
	+ You will see Tigath meeting with the Tsunami Captain. Tigath makes it clear that he works for Tir Tairngire, he has hired the Tsunami, and that he is *not* a nice elf.
* If you agreed to help Hwang Jae-Min, go talk to him now.
* Go talk to Tigath. Decide whether to side with Tigath, side with the Seoulpas, or attack them both.
	+ Kindly will be happiest if you choose the third option and attack them both.
* In the fight, go ahead and electrocute as many enemies as you can (using the jack-in terminal), then head directly down to get out of the crossfire and let the Tsunamis and Seoulpas soften each other up a bit before you finish your attack on the stragglers.
* Taking out both sides nets you 1 karma (you don't get any karma for siding with Tigath or the Seoulpas).
* One of the Mercenaries drops a unique SMG ("Wild One") or a unique Shotgun ("Sandblaster")
* Head back to the MTR station to complete the run.