Bat-Girl

## Game Stats

**Batgirl**

*Barbara Gordon*

Fighting) Rm30

Agility) In40

Strength) Gd10

Endurance) Rm30

Reason) Rm30

Intuition) Rm30

Psyche) Rm30

Health: 110

Karma: 90

Resources: Gd10

Pop: 0

**Known Powers:**

***Stealth***: In40 - Barbara Gordon is trained and skilled at moving silently and in the shadows.

**Equipment:**

***Batgirl Armor***: Rm30 material. Barbara Gordon wears a suit of body armor with the following abilities.

- *Body Armor:* Ex20 protection vs. Physical and Energy

- *Throat Mike/Radio:* In40 - 10 mile range. Used for radio communication and disguising Barbara's voice.
- *Audio Processor with Voice-Command Equipment* In40 - records audio and allows control of voice controlled equipment.

- *Arm Blades* In40 Material, Ex20 edge damage, Ex20 entrapment of blade weapons (can cause Rm30 damage to them).

- *Countermeasures:* If someone other than Batgirl tries to unmask her, they will be met with gas jets that unleash an Ex20 intensity Knock-Out Gas.

***Cape:*** Batgirl's cape provides him with the following:

-*Glider*: Gd10 airspeed gliding

-*Resistance to Fire and Heat*: Rm30

-*Resistance to Physical and Energy*: Gd10

***Utility Belt:*** 12 Pouches that carries small items. The Utility Belt contains the following array of devices:

-*Grapnel:* In40 material, fires up to 7 areas, used for transportation, Up to 3 areas.

-*Rebreather/Gas Mask:* 2.5 hours air supply, effective against gas and underwater

-*Taser:* Ex20 material, Delivers Am50 Electrical, 1 area.
-*lockpicks* Set of lock picking tools, +1cs to thief skill related to locks

-*Antitoxin Capsules (x4)* - Broad-base anti-toxin designed to help against toxins. Ex20 vs toxins.

-*Signal flares (x4)* - Signals Flairs, Ex20 illumination, Range 3 areas.

-*Small Halogen Flashlight* - Small flashlight, ex20 illumination, range 3 areas.

-*Laser Torch*: In40 intense laser that cuts through In40 material

-*Subsonic Bat Call*: Am50 Attracts all bats within a 10-mile radius.

-*Bat-Cuffs*: Rm30 material, Ty6 entrapment

-*Folding Batarang (x4)*: Rm30 Material, Gd10 Blunt Throwing damage. Range 4 areas

-*Folding Sharp Batarang (x4)*: Rm30 Material, Gd10 Edge Throwing damage. Range 4 areas

***Batarangs:*** Has the following types of Batarangs:

-*Close-Quarters Impact Batarang (x4)*: In40 Material, Ex20 Blunt Throwing damage, Range: 2 areas. Can also be used in hand to hand combat as +1cs blunt weapon

-*Hard Impact Edge Batarang (x4):* Rm30 material, Ex20 Blunt Throwing damage, Range 4 areas.

-*Cutting Edge Batarang (x2):* Rm30 material, Rm30 Edged Throwing damage, Range 4 areas

***Bat Capsules:*** Batgirl has the following types of capsules:

-*Knockout Gas:(x2)* Rm30 intensity, 1 area radius. Those in the affected area must make End. FEAT vs Rm30 Toxins or pass out for 2 hours and lose their memory of the 5 minutes preceding exposure.

-*Smoke (x6)*: Ex20 intensity, 1 area radius. All in the affected area at -2CS to performing actions unless they have sense ability to compensate.

-*Tear Gas (x2)*: Ex20 intensity, 1 area radius. Must make Endurance FEAT vs Ex20 Toxin or be unable to perform any action (-3cs to attempts) until 1 round after leaving the affected area or 15 minutes (10 minutes if outdoors or in a windy area), whichever comes first.

The  Batcycle - Enhanced Bat-motif motorcycle with the following stats:

Control: Ex20

Speed: Rm30

Body: Ex20

Protection: Gd10

-*Tires*: Allows Rm30 rank traction in snow,ice,slippery conditions

-*Cellular/Video/Computer Uplink:* Rm30 security uplink with Batcave and Watchtower 2500 mile range

**Talents:**

Acrobatics

Tumbling

Gymnastics

Performer: (Dancer)

Detective/Espionage

Repair/Tinkering

Martial Arts A

Martial Arts B

Martial Arts E

First Aid

Computers

Stealth

Motorcycles

Thrown Weapons

Weapon Master: Batarang

**Contacts:**

Commissioner James Gordon

 Bruce Wayne

Gotham City Police Department (GCPD)