A Peace of the Pie

**A Peace of the Pie** is a story event. A loyalty character joins you at the start of each half of the story, and progressing through the story unlocks free quests and raid bosses.

> On an outlying island live three diverse groups of inhabitants.
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> There are people--Humans, Draphs, Erunes, and Harvins; Souval, the fiery beastfolk from Wolfire Land; and Crystalia, icy humanoids from the Ice Crystal Palace.
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> These groups history of conflict is about to erupt into a final great war. That is, unless a brave little girl can stop it.
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## For New Players

Make sure you complete all the quests, since each chapter, free quest, and raid boss awards 50  Crystals on first-time completion. Complete the loyalty character's loyalty bar to keep her permanently, which also unlocks her Fate Episode for more Crystals.

On November 4, 2016, at 17:00 JST, a daily mission will be added to the event to assist in 5 event raids per day. This awards raid summoning items and crystals, so definitely make sure you remember to complete it each day.

## Free Quests

  Fire Orb Red Tome Bronze Badge |  Hellfire Scroll Ashen Remnant Angel item | -

## Raid Bosses

* Wolfire War Beast
* Grueler
* Nightmare

**Charge attacks**

* Normal:
	+ *Roar*: Gain  Attack UP.
	+ *Flaming Slash*: ~4500 Fire damage to one ally and inflict Defense DOWN and Hostility UP.
* Overdrive:
	+ *Olptus*: ~9500 Fire damage to one ally.

**Charge Attacks**

* Normal mode:
	+ *Crimson Fist*: 500 Fire damage to each ally ~6 times and inflict Blind?.
	+ *Heat Blast*: 5000 Fire damage to all allies and inflicts a 3 turn  Defense DOWN.
	Also triggers Firestorm field effect dealing fire damage to all foes (5000) and allies (250) for 3 minutes.
* 50% trigger:
	+ *Heat Blast*: 1500 Fire damage to each ally and inflicts a 3 turn  Defense DOWN.
* 25% trigger: (unconfirmed)
	+ *Crimson Fist*: Fire damage to each ally multiple times and gain  Double Attack UP.

TweetDeck

* `Lv50 ゲルラ`

After defeating a *Wolfire War Beast* or *Grueler* that you summon, there is a low chance to unlock a one-chance, 0 AP, Nightmare-difficulty, solo quest.

Starts battle with Firestorm field effect

* Fire damage to all foes (5000) and allies (250) each turn for 3 minutes.

Unleashes true power at 40% hp

**Charge Attacks**

* Normal mode:
	+ *Crimson fist*: 800 Fire damage to each ally ~6 times and inflict Blind?.
	+ *Heat Blast*: 5000 Fire damage to all allies and inflicts a 3 turn  Defense DOWN.
* Overdrive mode:
	+ *Crimson fist*: 800 Fire damage to each ally 15-20 times and gain  Double Attack UP.
* 50% trigger:
	+ *Crimson fist*: 1000 Fire damage to each ally 4-8 times and inflict Blind.
* 25% trigger: (unconfirmed)
	+ *Crimson fist*: 1000 Fire damage to each ally 4-8 times and gain  Double Attack UP.

## Daily Missions

Beginning on 17:00 JST (01:00 PDT), November 4, 2016, players have a daily event mission. Supporting 5 event raids earns the following rewards:

* Ashen Remnant (until 04:59 JST, November 6, 2016)
* Flame Breath (starting 05:00 JST, November 6, 2016)
* 50  Crystals

This mission resets at 05:00 JST (13:00 PDT).

## Event Rewards

### New Character

**Lily** temporarily joins when the event starts and requires 750 loyalty to stay after the event ends.

### Event Limited Items

 Grueler, 03 Fire summon

* 40% boost to Fire Elemental attack.
* *Fully uncapped:* 40% boost to Fire Elemental attack. Boost to Double Attack rate.
* *Call:* Massive fire DMG to all foes / Small boost to all allies' double attack rate.

 Souval Gauntlet, 03 Fire Melee

* As the main weapon, gain increased hostility and  Double Attack UP (stackable) when attacked
* Unknown big boost to Fire Attack (level 100)

 Souval Cutlass, 02 Fire Sabre

* Normal medium boost to Fire critical hit rate

 Souval Halberd, 02 Fire Spear

* Normal medium boost to Fire double attack rate

### Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

## Guide

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