Travesty

*For the Harris Restoration repairman, see Travis.*

**Travis Turner**, better known by his online handle **Travesty**, is a character in *Magical Girl Policy*. He appears in several MGP Vignettes starting with "Call It A Knight", but is most prominent in the *Keeps and Kobolds*-centric "Party" series as a player in Todd Walker's campaign. He is a Schuyler Adamson University student and a member of its nerd club SFEERS as well as the club's *Aspect Realms* group, the Knights of the Spherical Table.

## Personality

Travesty is a gamer who likes action and gets easily bored. He plays video games like *Aspect Realms* and is a member of SFEERS and the Knights of the Spherical Table. He also partakes in SFEERS's tabletop gaming scene, playing the RPG *Keeps and Kobolds*. In the game, he plays as a golem named Rook and initially cares for little outside of combat encounters, but after Todd introduces elements that blend roleplay into battle sequences, Travesty gets highly invested into his character.

## Biography

### Background

One year ago, Travesty and fellow SFEERS members AegisBloom, BugReport, and Hambone begin playing a new *Keeps and Kobolds* campaign created and led by Todd. Besides Hambone, however, the players are not very engaged. The session just prior to "After Party", which was supposed to be a dramatic one that would push the story forward, went particularly poorly, with Travesty bored from the lack of combat. One of Fretribution's suggestions to Todd is to incentivize players to roleplay during battle, such as by introducing a powerful weapon for Travesty to use but with a curse that would prompt him to be more involved with the plot. Todd follows the advice, and the players get more motivated with each session.

Two months later in "Party Hard", when Travesty's character Rook the golem is about to swing a new axe he took from the corpse of demon lord Infarious, the weapon is revealed to be cursed: when invoked, the souls within empower his attack but lower his Will in addition to having a mysterious spiritual effect on the automaton. With a personal choice attached to battle, Travesty is forced to think about his character more carefully than before. Rook's powerful attack defeats the fallen angel enemy, and the black goop that accompanies the blood splatter on Rook is said to take the golem's interest. With only Rook able to hear the souls, his friends are unaware of the curse.

Over the course of two more months, the curse of Rook's axe has filled the golem with the souls once sealed within the weapon. This reaches a tipping point in "Life of the Party", where the party finds out what has happened to Rook and wish to remove his axe-arm and dispel the curse, but Rook refuses to part with it and return to being a soulless automaton, so he challenges his friends to battle. Since the party does not wish to kill or abandon Rook, they plan to remove his axe-hand before the souls can finish spreading throughout his body, then take him to be purified. AegisBloom suggests that if BugReport's thief can grab hold of Rook, his lockpicking ability might allow him to detach the axe-arm. The ensuing fight is not shown, but in "Housewarming Party" it is said to have been an extremely fun game session.

In "Call It A Knight", set six months prior to *Magical Girl Policy*, Travesty is playing *Aspect Realms* with some Knights of the Spherical Table when BlackNovember joins NightKnight's PvP game. November goofs off to aggravate NightKnight, which escalates into a heated argument. SaltStorm the guildmaster is called to resolve the conflict. He has BlackNovember log off and NightKnight move to a different chat room, then confirms the situation with Travesty and the others.

## Relationships

### SFEERS

Travis is a member of the nerd club SFEERS, where he goes by the handle Travesty. He is involved in the club's tabletop gaming group, and along with AegisBloom, BugReport, and Hambone, plays in a *Keeps and Kobolds* campaign created and DMed by Todd. Travesty plays as a golem named Rook and seems to be the team's most powerful fighter. Travesty is initially interested only in the battle part of the game, but after tweaks to the campaign by Todd, such as introducing a special cursed axe for Rook, Travesty is prompted to make more character decisions in battle and becomes more engaged with the game as a whole.

### Knights of the Spherical Table

Travesty is a member of the Knights of the Spherical Table, SFEERS's *Aspect Realms* guild. Like much of the group at the time, Travesty seems to be relatively laid back about the game rather than sharing NightKnight's competitive drive.