Potential

JP Wiki page

* Descriptions are direct translations from JP wiki.
	+ Translations might not be 100% correct.

## About Potentials

Characters' performance can be improved by unlocking/releasing their Potentials. Materials required to unlock Potentials can be acquired through the Academy. Some Potentials have other prerequisites apart from material cost.

Potentials are always active and don't need to be additionally activated once unlocked.

## Effects of Status Potentials

As there is no in-game indicator for Resistance values, numbers require verification and might not be accurate. For other status increases, the data can be observed and calculated in-game. Formula for status calculation requires verification. (聖装ボーナス等を加算した後の最終補正にかかる？)

## Effects

* Facility names are approximate and subject to change

## EX Potentials

* Added on August 27, 2020, **EX Potentials** require **EX Points** to unlock/upgrade.
* EX Points are gained based on **surplus Iris Dress EXP**. You gain 1 EX Point every 10000 surplus EXP.
	+ Surplus Iris Dress EXP refers to EXP gained **after an Iris Dress has accumulated enough EXP to max out said dress's levels** (*i.e. 3/3 and 5/5 uncapped*). The EXP accumulation **will be tracked** even if you have not fully uncapped said dress's levels.
	+ Surplus EXP is denoted by the 蓄積 kanji underneath your Iris Dress's EXP bar, as well as the bar visually turning orange.
* There are **three** main categories of EX Potentials:
	+ Parameters
	+ Sprout Arts
	+ Skills

### Parameters Strengthening

* **Total Levels Cap: 30**
	+ You can choose to fully upgrade 3 parameters of your choice or spread them out accordingly, but remember that you only get 30 levels worth of upgrades to use.
	+ You can also choose to **reset** your already-upgraded potentials and recover all your EX Points at the cost of **300 Pollen per EX Point**. However, this can quickly become rather costly, so please plan wisely before choosing which parameters to upgrade.
	+ You can choose which of the 5 types of Pollen to use to pay for the reset cost.

* For **Grace of Provocation** and **Grace of Stealth**, the percentage-based values refer to the **additional** Hate increase/decrease applied whenever an Iris's Hate increases/decreases.
	+ **Hate** is a hidden parameter that represents how likely an Iris will be targeted (i.e. aggro).

### Tips

* **For farming EX Points**
	+ Uncap an Iris's **N Dresses** for levelling, as they have the lowest EXP requirement needed to hit the maximum, as well as being incredibly resource-efficient for uncapping coins and materials-wise.
* **For Parameter Strengthening**
	+ It is recommended to uncap the HP EX potential as +15000 HP provides an overwhelming increase in survivability.
	+ **Develop parameters based on each Iris's combat capabilities**. For example, Naja and Anastigal do not use physical attacks at all, so their Attack potential is effectively **useless**.
	+ Uncapping Luck **reduces the chances** of your Iris being afflicted with status ailments as well as being Critical'd by enemy attacks. For physical-type Irises, uncapping Luck also increases their Critical Rate.
* **For Sprout Arts Strengthening**
	+ It is recommended to at least unlock Lv1 of **Grace of Sprouting** (giving you a max of 2 charges capacity) so that the "excess" charge does not go to waste.
	+ There is not much point going beyond Lv1 for battles set on **Auto Mode** as a Sprout Art consumes **all accumulated charges** upon usage, however it does have synergy with **Grace of Fighting Spirit** (recharges the gauge) in non-Auto settings.
	+ Increasing the rate at which the Gauge fills **(Grace of Sensitivity)** subsequently increases the frequency of Sprout Art attacks, but conversely **decreases the frequency** of skill usage (at least on Auto Mode), so take note.
	+ **Grace of Fighting Spirit** (recharged gauge) is incredibly powerful when paired with **Grace of Sprouting**, however, the chance of the gauge not being depleted is entirely random, so it is advisable not to rely on it as a strategy.
	+ Recommended setups are 1-3-1 or 1-2-2 for Sprout Arts Strengthening levels allocation.
* **For Skills Strengthening**
	+ Buff and debuff-based skills do not gain increased power, so it is recommended to strengthen the slots where Irises' attack or recovery-based skills are set.