The Game of Laniscester Island

'The Game of Laniscester Island' is a campaign schedueled to start at 18/10/21. It is about a group of seemingly random adventurers trying to escape and investigate the twisted and seemingly empty of purpose and saddistic game they have been put into.

## Sessions

### Session #0 - 11/10/2021

Session was used to finish up character creation and familiarize players with combat and rules. Multiple individual stories took place.

#### Vayla Emberwind

Vayla wakes up in the middle of the night, on top the the tree she chose the night prior to sleep on, on the outskirts of Harena. She easilly spots multiple hostile humanoids figures covered with a blue cloak and engages combat with them, before being knocked unconsious in an attempt to flee out of danger.

#### George Lester

The Silver Wolf returns to his hometown, New Camelot, guided by his Sword's and its voice whims, he hopes to upgrade his gear and leave unnoticed by anyone who knew him. He goes into the Empire's Guards HQ, in which he had trained before, and walking through the familiar corridors he reaches a gear warehouse. He does not steal that which doesn't belong to him, but he takes a new sheath for his new sword - which he one day hopes to be as famous as the one and only Excaliburn.

As he leaves the HQ and wanders at night through the streets, he notices he is being followed by humanoids figures covered with a blue cloak. Although he acts cautiously at first, his sword informs him everything is well and he allows himself to be captured.

#### Ol' Sam

The old man wakes up in the middle of the streets of Ingmore. With barely any money, he attempts to steal some of a young girl who appears to be heading towards the main plaza. Unfortunetly, probably due to morning sickness, his performance of beggar collapses immediately and the young woman screams for help. The guards come storming in, but not all can fit though the narrow streets, which allows the old man to escape and hide inside a dumpster.

As he leaves the dumpster moments after, he spots one humanoid figures covered with a blue cloak, which he decides to try to mug next. He follows him from afair for a while, before realizing he is being lead to an ambush and is knocked unconscious.

### Mecius Lakhar

Mecius wakes up on the streets of the remote village of Southwold, a mining settlement in middle of Dawnmarker Mountains. As he lays eyes on a group of humanoids figures covered with a blue cloak, and assuming they were up to no good, he followed them into the wilderness. It was there that he realized he was being lured and, after transforming himself to attempt to confuse them, was unfortunetly captured.

### Session #1 - 18/10/2021

The party (apart from Mecius Lakhar) wakes up on a dim lit room they have never seen, along with 2 humanoid figures: Benny Andeldes and Jay the Heist. They all appear to have a marking on the back of their hand: a tatoo, which none of them recognize. Various shenanigans happen, including but not limited to:

* George not knowing what a Fire Genesi is and pouring water on Vayla's hair to extinguish its flames;
* Jay recognizing Ol' Sam from Ingmore's Tomb, and Ol' Sam trying his hardest to hide it;
* Ol' Sam eating mold due to starvation and taking damage from it;
* Louys and Eelyetash ignoring George as hard as they could;
* Vayla flirting with Eelyetash and receiving no feedback;
* George offering rations to Jay and Benny and breaking a lot of the characters free from the handcuffs.

Vayla deduces they are underwater due to the sounds and water coming from some cracks on the bricks, while George expresses his disgust with the criminals present and tries to keep them in check. As that happens, a voice is heard inside their heads telling them to go to another room. As the group works together (or not) to carefully (or not) avoid all the traps on their way out, they finally reach a central big circular room full with skeletons and broken shields, from which Azura decides to take one for herself.

On their way here, they also spotted what appeared to be dragon feces on the floor and holy marking on the walls. The marks were not recognized since they probably belong to a not so famous Ancient Lord.

### Session #2 - 25/10/2021

The same party as the last session continues on their adventure opening doors. Eelyetash finds a chest that she decided not to open, while the others find a big room with a balcony where Virion Palynn stands. Virion introduces himself and tells the party 3 things:

* The exit is right there, behind a metal magic door, and it can only be opened with a key;
* The door will also only open if one of the people marked with a Rose Mark dies;
* After they leave, they will receive a fragment of Caliburn;

With that he leaves. George attacks one of his guards, but nothing comes out of it. Various other questions are made towards the loud Elf man, but there are next to no serious replies.

Eelyetash finds a **Black Dragon Wyrmling** that, upon establishing communications in Draconic, states that *"Some little bitches stole my stone!"*. Eelyetash promises the Wyrmling that she will find it its stone and the creature stays pacified. She does not tell the party anything about the stone, but Louys understands draconic as well as is aware of it.

After the party tries to decide what to do, George's sword acts up, charming and convincing him to slay the child. Ol' Sam tries to take the child away from the group, but George follows and decapitates Benny . After the deed is done, the voice inside their head says "Requirement 1 out of 2 is fufilled". George takes a memento from the child's body: his belt. He is also attacked by Azura right after. As this happens, another portion of the party prepares itself to explore the rest of these dark tunnels, looking for the missing key: the final requirement to open the door.

### Session #3 - 12/15/2021

This session had the players for Eelyetash and Louys Araric unfortunately unavailable. As such, their course of action is still in the air and up to retconning - meaning that the following may change next session!

Vayla, Azura and Ol' Sam make peace with George after Benny's murder, although they all still don't fully trust him and show clear repulsiveness towards him. They all group up, along with Jay, and continue exploring the dungeon. The party fights a Mimic and investigates traps and various rooms. The final room is filled with insects, crawling on the floor and walls covering it completely. The center of the room held the key and an old rusted chest plate that are both grabbed by Ol' Sam ridding on Azura's back. She performed a clockwork-like methodical dance while avoiding the vast army of little odd-numbered limbs insects to get her and the old man close enough to grab the treasures.

After this, the party reunited with Eelyetash and Louys Araric whose story is still to be determined. They all made their way up the stairs taking them to the beach of what was clearly a small island - no more than 90 feet in all directions from the starcase. Above the staircase was a statue of an majestic human, with the inscription: Ancient Lord Laniscester. Virion Palynn meets the party outside, telling them he was waiting for them. He then allows the party to ask 3 questions, which were as follows:

* **What is the point of all this "game"? -** which Virion answers that it is for a very important reason. He fails to further explain this "reason" because "it would be a spoiler";
* **Why us? Are we related in any way? -** which he replied "Of course! You must be dumb not to realize!";
* **What is the point of this tattoo? -** which he replied that it was needed to identify the teams and locate the players around the continent.

He also explained how there were multiple other teams that were identified by the color of the Rose Mark tattoo, making the party the Red Team.

With that, he hands Vayla a fragment of Caliburn, "just as promised", which is quickly absorbed by her sword: revealing that the important sword she stole from her blacksmith family is actually important because it held one (now two) fragments of the legendary Ancient Weapon. With that, he instructs the party that the game will continue on the 53rd of Trist (7 weeks and 3 days from now) on Oangiris. He also states that if the players don't arrive there in time, "something bad will happen to them, since we always know where you guys are". He then instructs the party to grab the small boat by the beach and head "forward". With next to no other alternatives, the party does so, successfully leaving Laniscester Island and ending up on main land on Enathis, more specifically, on the Great Tenebris Forest.

## Players and Characters1

* Vayla Emberwind - Rita
* George Lester - Edu
* Ol' Sam - Rui Pires
* Louys Araric - Luis
* Mecius Lakhar - Rui Toxico
* Azura Skycrusher - Inês Pinto
* Eelyetash - Tomás