recursal/Fanatic-Fandom huggingface dataset:
Midna

**Midna** is a Princess of the Twili who guides Serah in her quest.

## Story

### Watcher of the Realm

Once a companion of Link, after helping her save two worlds of the Hylian Realm, she was forced to separate herself from him in order to protect both her realm and Link's. She then stayed for years in her Realm until another hero, Serah, came, asking for her help against her resurrected nemesis **Zant**. However, Zant tortures Midna and, in a last spiteful act after being defeated, throws Midna into sunlight.

Serah then escorts a dying Midna to the witch Cia who saves her. Midna then decides to stay in Serah's shadow, continuing to mock her and acting as a spiritual guide to her along the way. When Serah went to the Cheshire Isle, Midna went with her as well, and asked for many inhabitants of the Hylian Realm to come alongside her.

## Appearance

Midna is a tall Twili woman, and as such possesses light blue skin, red eyes and orange hair and wears black clothing strangely sticking to her body.

## Personality

Midna is a mischievous woman, who despite being quite mature and somewhat wise acts in a sarcastic and taunting way most of the time. She would rather crack jokes than show her true concerns, and in a trickster-like fashion, enjoys it even more when these jokes are at the expense of others. Nevertheless, she feels a strong attachment to Serah.

## Powers

* **Twili Powers:** Midna can use powerful, ancient Twili Magic that relies on Black Magic to perform spells like shapeshifting, telekinesis, Umbrakinesis and space-warping. However, she is at the same time vulnerable to sunlight.

## Storylines

* Legend of Zelda : Crucible of Souls features her as an important character.

## Trivia

* She had a child with Link, named Tulpa, who would later play an important role of his own.
Mindscape

**Mindscapes** or **Consciousness Levels** are various levels at which conscious existence can be perceived. They can be considered as layers of the mind.

## Description

Mindscapes are a superposition of fake "planes" that each represent a specific vision of the human mind. They are akin to a myriad of overlaid colors that constitute the existence's hidden specter. Each layer or Mindscape is a way to understand mankind.

The human mind permanently switches from a layer to another, several times a second, without even realizing it. Delving deeper into a mindscape is more often than not impossible without specific technology or magic to synchronize the mind with that specific layer. (Exceptions do exist, such as trances born from religious fervor or meditation exercices, but they are exceedingly rare)

Each mindscape is essential to mankind as a whole ; should one crumble, the whole equilibrium of the human mind would be shattered with the possible result of causing permanent mental death for all existence.

## List of Mindscapes

Although there are most likely several more Mindscapes, here is a list of all the known ones.

* Wonderland is the Mindscape of dreams (or Dreamscape) where the dreams of all individuals in the selected plane coalesce. It is a chaotic place with little to no rules, and often peaceful although sometimes plagued by Shadow horrors representing its nightmares. Its Avatar is Mark Danaus.
* The Shadow Realm is the Mindscape of the Id and is Wonderland's dark counterpart. There Shadows lay and embody each individual's darkest fears and desires, and no sane man or woman can gaze upon that place without breaking down. Its Avatar is Joshua Skye.
* The Masked Realm is the Mindscape of the Superego and is in opposition with the Shadow Realm. In this clean realm, all wear masks symbolizing the roles they give themselves every day. It is a realm of pristine fakeness and dangerous delusions. Its Avatar is David Noachia.
* The Initium us the Mindscape of Personae, a symbolic place full of gears and strange creatures known as Arcana who rule it. It serves as a vague interpretation of mankind's nature and initiatic advancement.
* An unknown realm is said to represent the concept of potential and evolution. Its Avatars are Melissa and Viridi Powell.
* Another unknown realm represents the sheer power and intensity of emotions. Its Avatar is Dukkha.
* The Videogame Realm is a minor Mindscape born from the emergence of Videogames in popular culture. Its Avatars are the Gamewatch, as well as several other Conceptual Avatars bound to the rules of Video Games.
* The Apocrypt is a weird Mindscape at the limit of human perception. It is a living nightmare, a mindscape composed of mankind's darkest Curses and a twisted reflect of the world, tainted by the powerful Apocryphae's hatred. It has no lead Avatar.
* Alagadda is a realm based on madness, inspiration, grotesque grandeur, and tragic, motley courts of times of old, all united by the same thirst for nightmares and cruel jesters' games. Its Avatar is The Ambassador.
Memento

**Mementos** are powerful weapons forged through Harmony by an unbreakable bond.

## Description

The signature weapon of an Anamnesis, Mementos are created by binding oneself to a person, and act as an eternal bond with said person. They take the shape and appearance of the person's favorite weapons and grant limited versions of the person's powers, while allowing to briefly summon the person by the user's side in battle.

They are made of pure Harmony due to being forged by a bond of friendship or love between two individuals, and as a result, are excellent weapon to defeat conceptually evil or disruptive entities - especially Specters, which they were first forged to defeat.

### Pactum

Sarah Duncan granted Lonan a similar weapon in the shape of the ability to make Pacts with people around him, probably mimicking Mnemosyne's own magic. This would, at least, explain Lonan's innate ability to use Harmony.

## Trivia

* Memento is latin for 'remember'. A memento is often an item kept as a souvenir of a friend or loved one, either lost or far away.
Phantasm Field

A **Phantasm Field** is a powerful boundary acting as a superior Domain. It is the first and greatest High Magic.

## Description

A Phantasm Field functions as a Domain, yet instead of merely projecting one's essence on their surroundings' mind, it literally rewrites reality around its user's will, creating a localized version of Akasha set apart from the rest of the world. In that world, the Phantasm Field's user is basically similar to a Creator, omnipotent, omnipresent and omniscient.

This is the highest form of magic, one mastered by a chosen few, and when manifested, it often reflects the innermost depths of the user's Soul. It could be hypothesized that a Phantasm Field is merely a domain composed of one's very Soul, amplified and altered in order to function as a miniature version of the world's Akasha.

Countering a Phantasm Field is only possible when the user desires it, or by using a power that transcends the user's - which, in said Phantasm Field, is almost impossible. Generally, it is also impossible to enter or exit a Phantasm Field without the user's approval.
Nana

**Nana** is a young woman serving as a remnant root for Adonai.

## Story

A young woman living a quiet life, alongside Lilynette Evershire, her life was disturbed by the appearance of Enki. Although shocked at first, she quickly came to see this as an opportunity to travel across the land, using Enki's powers to change the world. However, during her journey, she was used by the SCP Foundation, her enemies, as a sleeper agent, who brainwashed her into killing Enki and erasing her companions' memories.

Restrained and forcibly controlled in order to prevent a strange, newfound power from devouring her, the Thaumiel-class Nana eventually broke out and became berserk after being asked to vivisect Lilynette, and fled, hiding in Russia and slowly transforming into a quasi-Adonai existence. Only a revived Enki and an empowered Lilynette's intervention allowed her to snap out of it, saving Nana and giving enough time for mankind to escape the planet's cleansing, Nana joining Enki aboard SIN.

## Appearance

Nana is a golden-eyed woman with short brown hair, often dressed in a fashion not dissimilar to a school uniform. As a pawn to the Foundation, she was encased into heavy, power-limiting armor to control her. After emerging from the armor after her rescue, Nana is much like she was before, except with a more mature, physically "perfect" form, and eight white wings sprouting from her back.

## Personality

A normal girl sick of normalcy and fearful of living a meaningless life. Nana cligned to Lilynette and her dreams of changing the world, and Enki's existence allowed her to have a chance at that. Determined, sensitive, prone to anger but always compassionate, Nana served as the team's heart, complementing them, and dreaming of a better world, inspiring Enki to follow her dream.

After being revealed as a sleeper agent, brainwashed by the Foundation, Nana lost quite a bit of her enthusiasm, believing her existence to be monstrous, and attempting to seal away her loved ones' memories to die alone and in peace. Only did Lilynette and Enki's intervention manage to break her out of her trance in the last moments.

Under the influence of Absolutis, Nana is arrogant, haughty and absolute, unflinching as she desires to judge mankind for their sins, her hatred of the world as she saw it fueling Absolutis's desire for cleansing and judgment. Even then however, she was truly unable to hurt Enki and Lilynette, and her inability to make them hate her shattered Absolutis's influence over her.

## Powers

* **Absolute Embryo:** Nana serves as a vessel for Adonai's energy in this alternate Timeline, something which passively consumed her, turning her into a monstrously powerful, if incontrollable, being, while in Foundation custody. After overcoming this devouring energy, Nana was able to tap into this immense wellspring of power, using it to reshape reality as she sees fit.

## Storylines

* Unsealing of Enoch features her as a central protagonist.

## Trivia

* Nana's name is both a reference to Hina Harumageddon, to whom Nana is a local counterpart of sorts, and to Sumerian love goddess Innana.
Orden

**Orden** was an avatar of Mnemosyne as an embodiment of his hold over the summoner Oliver Nomos.

## Story

### Orden is Born

When Oliver and Cilan Nomos were sent to calm the two Great Spirits of Lethe and Mnemosyne, in a war threatening to upset the balance of Akasha, Lethe, the Nothing's spiritual embodiment, took over Cilan's mind and turned him into one of the Nothing's first avatars. Taking the name of Chaon, he summoned several Specters to consume the Akasha, and would have succeeded without Oliver sacrificing himself to Mnemosyne and becoming Orden.

Orden installed himself in the dream-palace of Memoria, summoning soldiers known as the Anamneses in order to help him fight against Chaon - despite conflict with one of them, Devon Laone. As Chaon sent his Specters to other worlds to upset the balance of existence and sabotage's palace, Orden counteracted his plans, the Anamneses opposed him as well on that front.

### The Redeemer

Orden served as a silent guardian for the Anamneses, including Sigma, but when she almost defeated Chaon, Orden intervened and stopped her - as he was tasked with maintaining balance against Chaon, not erase him. As a result, when Sigma attempted to climb even further into Memoria, Orden attempted to stop her, but was overpowered by True-Name Summoning : Self.

When Sigma returned to reach the Akasha itself, she had to face Chaon and Orden at the same time, wielding a new power. Orden tested her strength in a terrifying battle, but the presence of Tony as well as several other people close to Sigma eventually proved to be too much for him. Orden was defeated, and Oliver was finally freed from a satisfied Mnemosyne influence.

## Appearance

Orden is a tall, white-haired man dressed in impeccable white clothes, his eyes an improbable milky white as well, his whole being radiating surreal light.

## Personality

Orden is little more than a construct, a watcher and a guardian that seeks to uphold order in the Multiverse - a force of balance who impartially neutralizes the greater threat, an emergency measure for Mnemosyne. Despite that, Orden shows some traits Oliver might have possessed : respect, chivalry and a desire to save what is left of Cilan.

## Powers

* **Supernatural Physical Abilities:** Orden's physical prowess reaches terrifying levels, as expected of such a being.
* **Memento Use:** Orden can use all Mementos in existence, as he is the embodiment of all memories.
* **Anamnesis Powers:** Orden can also access other Anamnesis powers such as Memento creation, traveling through Memoria, and advanced abilities such as **True-Name Summoning : Self**.

* **Memoria Authority:** Orden can gift others with the power of Anamnesis, as well as reshape Memoria to his desire.

## Storylines

* Memoria Valkyrie shows him as a central character.

## Trivia

* His theme song, as chosen by his creator, is Dreams we Conceive by Trans-Siberian Orchestra.
* His name is associated to Order, as to counteract Chaon's Chaos.
Oliva of Kaine

**Oliva of Kaine** is the Future Child of Luther of Kaine and Carmilla Voldaren.

## Story

Like many Future Children, Oliva wandered in the subplanes leading to the Cheshire Isle, but instead discovered a breach leading to The Gathering, and settled for the world of Innistrad, where she had plenty of prisoners, mansions and treasures to enjoy her life.

However, she was eventually found by Jezabel of Kaine, her half-sister, helped by the mysterious Ludo , who decided to bring her back home, more or less by force. Quite amused, Oliva feigned to resist but quickly joined her, and after meeting her parents and celebrating her return home, then stayed alongside Jezabel and Ludo, having found new companions to tease and torture.

## Appearance

Oliva likes much like her mother, with pale skin and crimson hair, with both her parents' shining yellow eyes. She dresses in black and gold much like her father did, albeit in very light clothing.

## Personality

Much like her appearance, Oliva borrows much more from Carmilla than from Luther and seeks to mimic her mother's sadistic, chaotic, whimsical and playful attitude. Despite that, Oliva was shown to be slightly more mature and prone to reflection than her mother - although this is not exactly a hard achievement.

## Powers

* **Vampiric Abilities:** Oliva possesses powers equal to Luther's. She can perform natural Necromancy, possesses crushing charisma, and can even command to all other **Vampires**. Furthermore, she possesses none of the traditional vampiric weaknesses.
* **Pain Magic:** Oliva possesses her mother's traditional Pain-altering magic.

## Storyline

* Lucifer Rising does not feature her explicitly, but she is tied to the story's resolution.

## Trivia

* Her first name comes from a powerful Vampire in Magic: the Gathering, as a reference to her mother's family name.
Pink L

**Pink L** is Pomme's younger sister and a member of the **Tag Team**.

## Story

Having entered the Videogame Realm to rescue Pomme, Pink L, alongside Clochette and Scout, were responsible for finding Nightmare, believing her to be a criminal, and sold her out to Elysea before understanding their mistake. As a result, they quickly joined with Starlight's Gamewalkers to retrieve her. Pink L later contributed to Bitter's defeat and Pomme's rescue.

## Appearance

Pink L is a pink-haired, orange-eyed young woman dressed in bright green and grey clothing reminiscing of a cowboy's robes.

## Personality

Pink L possesses a strong, stalwart and independent mindset. As the de facto leader of the Tag Team due to her emotional investment, she has a genuine desire to help others, acting as a heroine despite the fact that her impulsiveness often puts her into trouble. Despite her affection for Pomme, she has a strong desire to prove herself able to succeed without her older sister's help.

## Powers

* **Gamewalker Powers:** Pink L, like all Gamewalkers, can use abilities based on the rules applied to her by the Videogame Realm. She is usually specialized in protection abilities.

## Storylines

* Butterfly Effect IV : Bonds features her.

## Trivia

* Pink L's name is a reference to the Pink Lady apples.
* She takes her inspiration from My Little Pony's Apple Bloom.
Nemea

**Nemea**, also known as Nemesis WEAPON, is a powerful, artificial creation from Turia.

## Story

Created a long time ago to be a weapon that would crush humans, Nemea was instrumental in the victory of Eidolons over mankind. However, afterwards, due to large wounds received during the war, she lost her memories and regressed to an infantile, sealed state, and began wandering in a sealed temple until Amandine found and rescued her. Nemea then chose to accompany her during her travels.

Nemea proved to be a valuable asset for the team, slicing through enemies with careless ease, and eventually managed to control her powerful, savage instincts, slowly learning to feel human emotions with Amandine and Rosalyn May's help. Eventually, Nemea managed to deal the final blow to her creator Bahamut himself, but also to grievously wound Revel Tenech and greatly weaken the Eidolon Ravana.

## Appearance

Nemea is a silver-haired, grey-eyed young girl with an innocent appearance, dressed in light white and black clothing, a massive scythe-like greataxe on her back.

## Personality

Nemea is playful and innocent, and lacks an understanding of human morality - unable to answer anything except by annihilating those around her. Without any control, Nemea lacks any ill intent, instead following her powerful instincts in a mindless, childish behavior - although she ends up slightly learning about morality and affection from Amandine's lessons.

## Powers

* **Supernatural Physical Abilities:** After being bonded to Eidolons, Nemea is able to obtain powerful, strength-based physical abilities. Her signature weapon is the greataxe.
* **Magical Abilities:** Nemea is a talented spellcaster, mostly using the Eidolons Bahamut and Odin, bolstering her immense strength to further degree.
* **Annihilator Mode:** Nemea is able to partly transform into a devastating, mechanical abomination unable to do anything but eradicate her enemies.

## Trivia

* Nemea is a reference to a mythological Greek lion, and the diminutive of Nemesis. Both Nemesis and WEAPONs are considered superbosses in Final Fantasy.
Philomena Uwe

**Philomena Uwe** was one of the souls trapped within the Venatio under Nara Arakawa.

## Story

Philomena was once a playful and radiant young girl in a sweet romance with her boyfriend, and a close companion to Zaina Nomizaki - who loved her but never told her so, instead watching over her in secret. When Philomena and her boyfriend were almost crushed by a car, Zaina risked her life to save her - but Philomena suffered grievous brain trauma while her boyfriend died.

A traumatized Philomena was chosen by Nara as her Necromancer, desperately seeking to relive her final day in a single-minded obsession - however, Yoruko Kyoka eventually managed to snap her out of her trance and bring her to Zaina, showing her everything Zaina did for her, and allowing Philomena to crumble in her arms. In turn, Philomena helped Yoruko as well for the final battle against Amoralitas, then went to the Cheshire Isle alongside Zaina.

## Appearance

Philomena is a pink-haired, pink-eyed young woman with an eyepatch hiding the pierced eye she got from her accident, dressed in a standard blue and white student uniform.

## Personality

Philomena's mentality was twisted by the accident, from a loving girl to an obsessive individual whose trauma forced her to relive the same day over and over again, slaughtering all those that stood in her way, and committing suicide with each 'loop' of the Venatio. Eventually, through Yoruko's brutal words and straightforward help, as well as Zaina's love, she managed to break free and show a different side, still traumatized, yet gentler, much like she was before.

## Powers

* **The Necromancer:** Philomena as a Mahou Hogo is able to summon the dead to fight by her side, usually swarming her opponents with a vicious army.

## Storylines

* Mahou Shoujo : Kako no Funso features her.

## Trivia

* In an ironic twist, Philomena means "she whose mind is loved" in Greek.
Pandoran Temple

**Pandoran Temples** were temples created by Promethea to protect mortal races.

## Description

They are massive temples containing lethal weapons. Scattered around worlds and even Mindscapes, they are extremely hard to infiltrate, and contain immensely powerful weapons or presences. The pinnacle of Promethea's Sealing abilities, they represent the last failsafe against immensely powerful foes.

These are known Pandoran Temples :

* **Pandoran Temple of the Ring:** Housed Nibelung, a bloodthirsty, corrupting ring of Akashic proportions. Now inactive.
* **Pandoran Temple of the Oil:** Housed Phyrexian Oil and Atraxa's Scepter. Now only containing Phyrexian Oil.
* **Pandoran Temple of Hunger:** Housed part of Baphomet's existence. Now inactive.

## Trivia

* They borrow their name from Pandora, a perfect woman in greek mythology whose box contained the world's Evils.
Plane

**Planes** are realms existing in the endless sea of Akasha and constituting the multiverse. Each plane is a whole universe, which size may greatly vary. Each plane has its own Territory Lord.

## Description

Planes exist independently one to another, and act as separate dimensions that cannot normally interact with each other. People are seldom able to visit another plane, and only a few events in life allow to do so. Death in one such example: when a person dies, their Soul naturally transmigrates from a Plane to another. There exist a categories of people with exceptional powers, able to travel from a Plane to another effortlessly: they are called Planeswalkers.

Some Planes exist not individually, but are composed of several separate dimensions interacting with one another, called **Subplanes**. The difference between Plane and Subplane is generally subjective, but generally Planes with similar rules governing their structure, overarching deities and common Territory Lords will be treated as Subplanes of a singular Plane for the sake of simplicity.

Planes differ from Mindscapes in that Planes are geographically distinct, whereas a Mindscape is akin to the state of one's consciousness: changing Mindscapes does not mean moving physically, merely changing one's point of view on the world, whereas changing Planes always corresponds to a form of physical travel. As of note, each Plane is constituted of several Mindscapes, many of which are common among Planes - there exists a Wonderland in each world populaded with creatures able to dream, for example.

## List of planes

Here is a complete list of planes that hase
Olivia Redfield

**Olivia Redfield** is a young woman who fell prey to a dark Curse.

## Story

Olivia, a young server in early twentieth century United States, was trapped in Clearview while attempting to join a family reunion on Christmas eve. There, her appetite and ambition were noted by the **McMillan** family, who used their powers to slowly transform her into one of their degenerate, cannibalistic cousins, despite Olivia struggling at first - with Duchesse ending up leaving Olivia into the hands of Leona McMillan to finish her transformation.

## Appearance

Olivia is a blue-eyed, blonde tan-skinned woman dressed in elegant dark blue and white clothing. As she succumbs to the curse, her appearance slowly gets twisted, with sharper teeth and piercing eyes.

## Personality

Olivia is a level-headed, independent (for her time) woman who strives to help others and possesses enough ambition to fight against social norms to reach her ideal. Seemingly calm and indifferent, part of this behavior results from the subtle curse placed upon her, which slowly increases her appetite while also boosting her recklessness and increasing her indifference towards human life and violence.

## Storylines

* Call of Cthulhu : Holiday Special features her.

## Trivia

* Olivia's "Redfield" moniker is perhaps a reference to the Resident Evil series, fittingly considering her horrific fate.
Nephilim

**Nephilim** are a powerful, ancient, extra-dimensional race born from pure chaos.

## Description

One of the ten **Exalted Races** of the Utopian Age - they are associated with the emblem of **Pluto**. Few have seen the true face of a Nephilim, due to them concealing themselves behind disguises or illusions or by wearing ample clothing. They are dark masters of Animus, the world's psychic essence, and can use it to devastating effects.

As twisted as they are unfathomable, Nephilim are often seen as evil due to their absolute lack of limitations and constantly warping desires. While "evil" is not the proper word for them - they cannot understand concepts as limited as morality - they are indeed destructive, merciless, and whimsical, and enjoy upsetting the Multiverse in any possible way.

### The Whisper

Nephilim do not breed normally, instead being born from the nightmares and broken mind of an Animus user who was tempted by the **Whisper**. A telepathic signal that disrupts one's Animus flow from the inside, the Whisper slowly twists one's mind until it resembles a Nephilim's own, with little sanity and previous personality left afterwards.

### Nephilim-Regents

The first five Nephilim to be created by Larsimenus seem to possess a higher rank and are regarded as gods by their pairs and worshipers. They seem indeed to possess much higher power than others.

* Mazokh. Symbolizes Chaos and represents pleasure and pain.
* Golgotha. Symbolizes Savagery and represents insanity and destruction.
* Shemzahai. Symbolizes Altruism and represents mortal corruption.
* Imago. Symbolizes Growth and represents buzzing uniformity.
* Hermaeus Mora. Symbolizes Artifice and represents maddening knowledge.

### Riftprince

A Riftprince or Riftprincess is the chosen, mortal champion of a Nephilim-King or Nephilim-Queen. Although still mortals, they possess powers and aptitude far beyond what one could possibly wield, and have access to their partner's immense psychic reserves and knowledge. The title also has a symbolic perspective, and is roughly equivalent to be the husband or wife of said Nephilim.

* The Marquis de Sade acts as Mazokh's Riftprince of Chaos.
* Ion acts as Golgotha's Riftprince of Savagery.
* Diophantius X. Curtis acts as Imago's Riftprince of Growth.

## Trivia

* Nephilim are the sons of Fallen angels as described in the Book of Enoch; noticeably, in the Multiverse, their existence predates the existence of angels.
Meldan

**Meldan**, the **Cradle of Naught**, is a Qliphoth and a powerful influential force among fallen Sephira.

## Story

Originally a Sephira created for protecting the world, this denizen of Sylphestia eventually succumbed to corruption, becoming a Qliphoth. Meldan schemed for centuries, welcoming other fallen Qliphoth by his side and forming a small organization with the ultimate aim of taking revenge against Seraphim. His moves included freeing Merhan from her prison, and attempting to assume control over Sylphestia, but the land was destroyed beforehand.

He was also seen in the Pokemon Realm as a corrupted denizen of Reborn, following Loste Woodrow in his endeavors to take their revenge upon heavens, especially by defeating Zachary. He met with Fuchsia Searia twice, testing her resolve a second time, ultimately letting her win due to his interest in her and hopes she would one day prove herself useful to him.

## Appearance

Meldan is a silver-haired, imposing tan-skinned man with bright orange eyes, dressed in the customary black clothing of the Qliphoth.

## Personality

Meldan acts in a gentlemanly, yet melodramatic fashion, speaking with serenity and wisdom and using his wiles to confuse and manipulate his interlocutors. Subtle and insightful, he knows how to sow doubt, and will use this skill whenever he deems it natural. A tricky individual, he does not appear to be deeply hostile or threatening as much as ruthless, viewing the world as a game from which he evolved, from pawn to player.

## Powers

* **Supernatural Physical Abilities:** Meldan possesses high physical abilities, as expected of a Qliphoth.
* **Elemental Manipulation:** Meldan manipulates Light and Darkness as his main elements.
* **Keen Intellect:** Meldan possesses a talent for organization, manipulation, control and anticipation, and his plans often go as intended.
* **Void Mastery:** Meldan seems to possess fragmented mastery over Void, allowing him to teleport between worlds and cancel.

## Trivia

Meldan's name might be derived from a Gaelic verb that means "to sow discord by spreading rumors", or alternatively from "Mellen" - small, pleasant one in Gaelic as well.
Other Waters Characters

Characters from the From Waters Reborn saga are as follows.

## List of Characters

### Mrs. Espera

A devout servant of Adonai, she is a teacher of Divine Magic and similar arts in the Shirakawa Academy of Magecraft. She also serves as Adonai's hand in the Academy.

### Mr. Gauss

A talented generalist mage who serves as a teacher to Basic Magecraft in the Shirakawa Academy of Magecraft. Although he is slightly pretentious, he also genuinely seeks to help those who are interested in his arts.

### Mrs. Gwenadiel

A High-Elf Alchemist with extremely high standards despite her seemingly meek and calm looks. She is the teacher of Life Magic at the Shirakawa Academy of Magecraft and is extremely passionate while doing her job.

### Hereon

A half-Oni student who takes pleasure in bullying others, although, due to his massive appearance and displeasing behavior, he is often bullied as well; this only fuels his hate even further.

### Kayah

A mysterious Changeling with a peculiar sense of humor. He considers himself to be 'civilized' and does not go after positive emotions as other changelings do.

### Mrs Kirina

A talented Fae-folk mage who specializes in transmutation. She is a teacher of Material Magic at the Shirakawa Academy of Magecraft, although her eccentric behavior sometimes draws her problems.

### Larry

A talented mage and a student from the Zigurath Academy of Magecraft. He is a bit smug due to his top grades in many subjects and acts as a talented magician.

### Mr. Polonius

A renowned alchemist who holds great talent for the manipulation of technology, magic, and who acts as a teacher of Esotechnology in the Shirakawa Academy of Magecraft.

### Mr. Procyon

A harsh battle-mage from the Hekmah clan and nephew to Aldebaran. He is a Battle Magic teacher at the Shirakawa Academy of Magecraft. A harsh and feared teacher, he hates those who only study magical theory and labels them as bureaucrats.

### Mr. Rubella

A half-Marid teacher who is fascinated by High Magic and the ancient prowess of Solomon. Acts as the History teacher at the Shirakawa Academy of Magecraft. He enjoys the company of those who immerse themselves in history.

### Mrs. Ymir

A descendant of Antimeta, this stern-looking woman is the director of the Shirakawa Academy of Magecraft, and leads her Academy with an iron hand to compete with Zigurath's Academy.

### Mr. Yosef

A talented Shaman who teaches the art of Elemental manipulation at the Shirakawa Academy of Magecraft. He is very young for a teacher and extremely understanding.
Hexarius

**Hexarius** is a Plane of the Exteria Multiverse. It is a strange, six-fold plane where Time is governed by strange rules. Its Territory Lord is the Timeseer, although it eventually died ; who or what replaced it, or even of the Plane still exists, is unknown.

## Morphology

### Geography

Hexarius is a very small Plane, however, it also possesses extremely rich geography due to it changing during each of the six Ages, which deeply influence the world's structure.

### Magic

There is very few magic in the world aside from the powers granted to the six Time Oracles who grant their followers supernatural abilities as well as possessing the ability to travel through the time.

## Ages

There are six ages that determine Hexarius's technology level, culture and exact history.

### Age of Chaos

The First Age, the Age of Chaos is home to terrorized humans living in a world of volcanoes and crumbling stones, running away from natural disasters as the land of Hexarius is slowly shaped into its future form. It has no true government or organization.

### Age of Nature

The Second Age, the Age of Nature is a world filled with luxurious landscapes, lush vegetation and abundant animals and plants. Humans are starting to show mastery of agriculture and live in primal, tribal civilizations centered around shamanism and animism.

### Age of Faith

The Third Age, the Age of Faith, is a world where the Timeseer has become worshiped as a deity, a strict cult forming around her and purging the 'infidels' while granting world peace to those who would accept her path as absolute.

### Age of Skies

The Fourth Age, the Age of Skies, is a steampunk world when people have taken to the skies in massive airships. It is often treated as a utopia, although its fragile economy and reliance on other Ages to protect itself makes it extremely brittle.

### Age of Machines

The Fifth Age, the Age of Machines, is home to serial industrialization and mechanization in order to transcend one's own flaws. This futuristic setting shows a technological pseudo-utopia where all can become one and the same.

### Age of the Void

The Sixth Age, the Age of the Void, shows a bleak, barren landscape where a few technological innovations remain, but are merely used by the dwindling humanity in order to survive worsening conditions as time itself begins to erode.

## Trivia

* The Timeline's name is a reference to his six ages : Hexa is greek for six.
Olive Day

**Olive Day** is an enigmatic practitioner of Alchemy.

## Story

A mysterious friend of Raphaelle Primeverre and Summer Lagann, she was contacted to help Duchesse with finding Hayley Llujah and investigating the disruptions in Ki caused by the Weaver. She quickly became Duchesse's mentor, accompanying her through space and time, helping her awaken her and her friends' powers, and guiding her on the path of Anima mastery. She ended up traveling with Duchesse towards another dimension, where she helped her defeat HAYLEY, the true mastermind behind the events that unfolded.

## Appearance

Olive appears as an eccentric, blonde woman with mismatched eyes, dressed in puffy red clothing.

## Personality

Olive is generally cheerful, helpful, level-headed and mature while at the same times mischievous, constantly teasing her friends and students while giving them helpful advice. Behind this facade however is the tragic story of a young doctor who was unable to prevent a deadly plague from killing her village, centuries ago, and studied alchemy and the art of time-travel to save them; and even then, was unable to. A doctor and a healer and a protector above all else, Olive strives for people to live a life without regret, something she couldn't.

## Powers

* **Alchemy Use:** Olive is a talented alchemist, able to shape the flow of Anima, heal wounds, and even awaken people's Singularities without the help of a Weaver - providing many physical, psychological and spiritual conditions are met.
* **Enhanced Physical Abilities:** After awaking her Singularity, Olive's physical ability naturally increased as the result of developed Ki.
* **Singularity:** Olive generally presents her Singularity, **Holiday**, as her ability to create "safe rooms", miniature palaces that act as pocket dimensions cannot be intruded from the outside. It is a **Specialization**-type Yin-Yang Singularity.
	+ **True Singularity:** Olive's real Singularity, **Boulevard of Broken Dreams**, allows her to distort time and space around a certain point, allowing her to quickly travel from a time and place to another. It does so by creating "safe rooms", miniature palaces connected through dimensions, and allowing her to change the content of those room as she desires. It is a **Specialization**-type Yin-Yang Singularity.

## Trivia

* Olive is a shade of green, making her name a variant of "Green Day", a band including both 'Holiday' and 'Boulevard of Broken Dreams' in their discography.
Phoenix (Race)

**Phoenixes** are powerful Magical Beasts associated with Fire.

## Description

Much like their progenitor, the namesake Phoenix, they are birds made of purifying fire who possess resurrective Immortality: should they die, they will soon be reborn from their ashes. Phoenixes are symbols of Determination, purity and health, and their ashes, tails and tears possess immense magical properties.

Several subspecies of Phoenixes exist, some of them hostile, some of them benevolent. The only thing that connects them all is a tie to flames - sometimes even flames of other elements, in extremely rare case - and immortality.

## Trivia

* This race was named after the Great Spirit, and not the other way around.
Pegasus Noachia

**Pegasus Noachia** is a Master who participated in XENOS's Divine Servant War.

## Story

Pegasus, the Future Child of Rainbow and David Noachia and a talented video game player, chose to address Keith Astler's invitation to a massive virtual battle that would grant a fantastic prize to its winner. This turned out however to be a trap, organized in order to bait people into participating in a Servant War. Pegasus was granted Annabelle Zera as a Servant, and quickly allied himself with schoolmate Fianna Persona.

Pegasus's understanding of human nature, talent for quick-thinking and planning, as well as knowledge of the Divine Servant system, proved instrumental in the war, instructing his allies and guiding them. This allowed them to bring down first Nicol Bolas, and afterwards, eventually, the true mastermind, XENOS himself. Afterwards, Pegasus left towards the Videogame Realm in order to reunite with his parents.

## Appearance

Pegasus is a silver-haired, blue-eyed young man dressed in semi-formal grey clothing, as well as a light blue scarf, reminiscing of her mother's clothing.

## Personality

Pegasus is witty, slightly sarcastic, indifferent, laid-back and constantly teasing, mimicking his father's attitude, albeit with a dose of arrogance, confidence and a competitive mind much like his mother. In order to better define his identity and stop relying on his masks, Pegasus constantly attempts to force himself to face challenges and triumph, hoping that the constant challenges will allow him to express his most sincere side.

## Powers

* **Twin Mastery:** Pegasus possesses the authority of a Territory Lord for his Masked Realm and the Videogame Realm. He is omnipotent while in his own Realm. He also possesses powers even in other worlds, manifesting them as telekinesis and speed-alteration influence.

## Trivia

* His name is a reference to Pegasus, a legendary winged horse, hinting at her tie to Rainbow.
Mitsuko Sasori

**Mitsuko Sasori** is a warrior of Leo Kreiss and Camelia Bloodrose's army in Mazdayana.

## Story

In a world destroyed by Dahark, Seshira was one of the last survivors. She joined forces with Seshira Apophis and fought hordes of Undead in order to find Leo and Camelia's army. She then offered her loyalty to them in exchange for they help. She thus assisted them in the final battle against Dahark and helped with defeating her, putting the world to peace.

## Appearance

Mitsuko is a golden-eyed, brown-haired woman dressed in a dark kimono as her only piece of clothing, her expression that of determined resignation.

## Personality

Mitsuko is a silent woman who is perfectly devoted to her cause and would give her life for it - yet strives to survive, as she knows that she is needed in order for Dahark to be defeated. She sees herself as little more than a pawn, and is quite apathetic, although somewhat prone to violent outbursts in battle. Nevertheless, her loyalty to Imperia Dahark is unwavering.

## Powers

* **The Shinobi:** Mitsuko's Asterisk specializes in the use of substitutes, duplicates and traps, as well as the manipulation of basic elements in order to reinforce her quick, pincer-like surprise attacks.

## Trivia

* Her name Mitsuko and totem animal, the scorpion, refer to Yoruko Kyoka, to which she is a homage.
Mizuya Medeah

**Mizuya Medeah** is a swordsman and the brother of Adrianne Medeah.

## Story

Mizuya and Adrianne, alongside Mizuya's lover Lycea, once eliminated the threat of an ancient evil as a triad of heroes; however, an ancient curse caused Adrianne to take the evil's place and Lycea to die and become a vessel of Elysandre. Losing his family and sister in a single night, Mizuya became a fallen hero, bent on revenge, and was recruited by Ronakh into becoming his main agent.

Mizuya then attempted to destroy Elysandre, as hidden in the vessel of Lycea, several times, encountering Thalyssa Delyoro's party each time; he gave Thalyssa Ronakh's Evoker's Candle, hoping that she would help him with saving Adrianne in the end - something she did, while Ronakh himself took care of Lycea, leaving Mizuya grievously wounded by a fight with Edmond Leniel, healed by Adrianne.

Mizuya resurfaced later as a pawn controlled by Elysea, a tormented being forced by Crimson Bethylium to fight against Thalyssa and prevent Adrianne's resurrection; he was however promptly defeated and fell unconscious, leaving Adrianne to heal him once again and purify him from the influence of the cursed stone.

## Appearance

Mizuya is a purple-eyed, blue-haired man dressed in a samurai's attire, with black and purple clothing as well as black scale armor. His expression is that of stern seriousness.

## Personality

Mizuya, despite being acknowledged as a hero, has forsaken any glory or pride that title may bring - he views himself as an enforcer, one whose only aim is killing Elysandre and ending her curse. He cares little about the world - aside from his little sister - and dislikes explaining himself, something which, associated with his sinister demeanor, makes him somewhat prone to be mistaken for an enemy and attacked.

## Powers

* **Enhanced Physical Abilities:** Mizuya is strong, swift and enduring, a warrior that embodies all the virtues of a healthy body.
* **Cursed Blade Style:** Mizuya uniquely associates manipulation of curses with the art of the blade, combining fierce assaults and wicked maledictions to wither down his opponents.

## Storylines

* Quintessence of Myth centrally features him.
* Quiescence of Myth briefly features him.

## Trivia

* Mizuya comes from Japanese words for Water and Night.
Neg Strike

**Neg Strike** is a corrupted version of Rainbow.

## Story

### Inverted Rainbow

Neg Strike was crafted by Midnight from Rainbow's form, in order to serve as her companion. She remained by Midnight's side as a spymaster and agent. However, Midnight's rule was eventually contested by what remained of the Gamewatch. Neg Strike thus fought to protect her Queen, but in vain. Even after being defeated and seemingly reverting to Rainbow, Neg Strike, with Ace Weisner's help, maintained existence in a parallel realm serving as a dark mirror to the Videogame Realm, her consciousness preserved.

## Appearance

Neg Strike is a young girl with orange hair, part of them dyed in a multicolored hue, and red eyes.  She dresses in the customary clothing designed by Midnight for those who serve her.

## Personality

As a dark reflection of Rainbow, Neg Strike is, quite surprisingly, nihilistic and apathetic, believing that nothing is worth the effort anymore, and succumbing to this general apathy. Despite this, she still has a twisted sense of competition, as seen when she challenged her opponents to disadvantageous, cruel games. Against all odds, Rainbow's ties to Pomme remains true with Neg's bond with Bitter.

## Powers

* **Enhanced Agility and Reflexes:** Neg Strike, much like Rainbow, is extremely swift and is a professional athlete, hence her stamina.

* **Corrupted Authority:** Neg Strike was granted part of Midnight's dark authority and can thus influence the Videogame Realm.

## Storylines

* Butterfly Effect IV : Bonds features her.

## Trivia

* Her name, short form of negative strike, refers to negative colors in photography, as opposition to the prismatic colors of a rainbow.
Orchid

"*First, love*. *Then, loss. Then,* understanding*."* - Orchid

**Orchid** is the pseudonym of a corrupted Fuchsia Searia from the Videogame Realm.

## Story

When Fuchsia's realm was visited by Sraden'k, who slaughtered her husband and son, Fuchsia grew desperate. Influenced by Mad Nes, she trained in order to master the Dark Tapestry and intended to collect all Power Stars, using their power to build the Crown of Life in order to create her own universe. Ultimately, she was confronted by another Fuchsia over the last Power Star - and chose to side with her after an arduous battle, helping Fuchsia with ending a treacherous Nes and restoring the realm once more.

## Appearance

Orchid is a purple-eyed, purple-haired queenly woman dressed in black and purple gothic-styled clothing.

## Personality

After losing everything, once a benevolent queen, Orchid's mind was twisted into obsession - towards immortality and "protection" of her own kingdom, as well as severing herself from others, believing that the only people worth clinging to are those that can be replaced. However, ultimately, Orchid was unable to fully justify her point of view and obsessive quest, to the point of choosing to side with Fuchsia afterwards - upon realizing that her aspirations were unsustainable.

## Powers

* **Dark Tapestry Mastery:** Through Nes's influence and trickery as well as her own research, Orchid has mastered spells associated with the Dark Tapestry, conjuring dark lightning and weakening her enemies' bodies, with her signature spell causing one's flesh to painfully implode.

## Storylines

* Super Fuchsia : Star Destiny features her as a central antagonist.

## Trivia

* Orchid, much like Fuchsia, is both the name of a flower and associated color - dark purple instead of pink.
Melaniel

**Melaniel** is an exceptionally powerful Winter-born Void Kitsune and witch.

## Story

Born as a blessed white Void Kitsune alongside her cursed black-furred sister, Melaniel saw her sister put to death in order to further the world's equilibrium, instilling in her a bleak need to uphold order no matter what the cost. Becoming a great witch and talented Witch Circle leader, Melaniel was eventually forced to neutralize her most promising student, Sordaria, after the latter sought to gain forbidden power.

Melaniel later resurfaced when Sordaria attempted to recover her abilities through the Book of the Damned, impeding her until Alexis's forces shot an antimagic bullet through her, neutralizing her. Saved by Sordaria, Melaniel opened up to her and as the two shared their respective lives, they ultimately teamed up, allowing Sordaria to seize the Book of the Damned with Melaniel still watching over her.

## Appearance

Melaniel is a blue-eyed, white-furred kitsune who has developed ehr nine tails, dressed in elegant, white and blue robes befitting the leader of a grand coven.

## Personality

Melaniel is a rational and responsible individual, who finds logic to worth more than emotions, and never lets her feelings get the best of her. While she may appear cold-hearted and controlling, she does show care for those around her, especially Sordaria, but merely believes said feelings to be less important that the world's well-being. Traumatized by her past and fearful of the future, Melaniel dislikes showing her more empathic side.

## Powers

* **Magic Use:** Melaniel is an exceedingly powerful witch, able to warp the weather, wield ice and winter, and cast a variety of purification and neutralization spells.
* **Witch Abilities:** Melaniel possesses a variety innate Witch-like abilities, allowing her to make a Circle with others, as well as manipulate ice, snow and the soul.

## Trivia

* Melaniel's name is derived from greek "Melanos" for "black", ironically due to being a white-fur kitsune.
* Melaniel is a Winter (Winter) Witch/Winter Witch, in Pathfinder terms.