Friendlies

## Villagers

Villagers are the blood and life of each village. They perform build, harvest and defend the village.

Each Villager has their own statistics, made up of Strength, Dexterity, and Intelligence.

Villagers offer a bonus of increasing the maximum essence you can hold at a time. This number is increased for each villager you have alive on the map currently and decreased proportionally by the death or moving to limbo of a villager.

Villagers will automatically equip weapons and armor if they find it on the ground and will either flee or fight when an enemy is encountered.

Villagers reproduce after forming a relationship with another villager and will only become pregnant if they both have a home. Villagers will automatically move into the same home if possible if they have mated.

## Golems

Golems are friendly constructs that can help chores on village; or defend it. There are 6 types of golems exists. Labor golem, holy golem, rock golem, wood golem, crystal golem and courier golem. If you're short on manpower and have some essence collectors, golems are especially usefull tools.

Stone, wood and crystal golems are spawned by their respective combobulator. They require energy to generate golems. Energies are stored in essence collectors. Without essence collectors; golems can still be generated; but essence collectors are usefull for storing energy.

Stone golems have generally high hp and high damage. However, they are very slow. Crystal golems are fast; and has ranged attack but they are very fragile. Wood golems are in between of them. They are fast, have medium hp and hits melee.

Labor and holy golems are summoned by your spells. Labor golem has low combat stats; but it will carry resources and help other villagers chores untill they die. They have low hp; and somewhat they are slow. And last of the golems are holy golem; which summoned by a spell, they will fight any enemies in the area like other combat golems. Both of the golems that are summoned by spells last untill dispelled, but reduce your maximum influence as long as they are alive.

Courier golems are used for transporting resources to your other villages on the world.

### Doggo Golems

Whenever a golem is spawned there's a small chance it will instead spawn as a doggo version of that golem.

## Doggos

Doggos are **friendly** or neutral animals that spawn in the world. They will self tame or spawn tamed sometimes and often wild doggos will be tamed by villagers if they are near.

Doggos will carry resources to storages and pick up Suspicious Key's and open Loot Boxes.

Doggos will attack any enemy in their vicinity.

Doggos will prefer to live in a Doggo House and will move into them if they available, if there is not a dog house for them to live in they will move into a standard Housing as if they are a villager.

Currently dogs cannot breed and instead are natural spawns.

Doggo Houses support 6/12/? doggos.

### Doofy Doggo

Doofy Doggo is an Easter Egg in the game. Doofy Doggo is a special doggo, needed to be thrown into an Ancient Cullis Gate for an achievement. For how to get a Doofy Doggo (you really shouldn't spoil it):

* Its fur is white and it's eyes are blue.
* Other than that it's just an usual doggo.

## Doggos

Doggos are **friendly** or neutral animals that spawn in the world. They will self tame or spawn tamed sometimes and often wild doggos will be tamed by villagers if they are near.

Doggos will carry resources to storages and pick up Suspicious Key's and open Loot Boxes.

Doggos will attack any enemy in their vicinity.

Doggos will prefer to live in a Doggo House and will move into them if they available, if there is not a dog house for them to live in they will move into a standard Housing as if they are a villager.

Currently dogs cannot breed and instead are natural spawns.

Doggo Houses support 6/12/? doggos.

### Doofy Doggo

Doofy Doggo is an Easter Egg in the game. Doofy Doggo is a special doggo, needed to be thrown into an Ancient Cullis Gate for an achievement. For how to get a Doofy Doggo (you really shouldn't spoil it):

* Its fur is white and it's eyes are blue.
* Other than that it's just an usual doggo.

**Catjeets** are **friendly** human-cat crossbreed, who can become villagers or are Marketplace Provisioners.
**Catjeet** can also give birth to Nephilim Catjeet babies. (Note that they remain **Catjeet** even as they become Nephilim.)

## Catjeet Nomads

**Catjeet Nomad** is a Catjeet, who arrives as a Nomad in order to join your villages population.

## Catjeet Laborers

**Catjeet Laborers** can be Hired at a Marketplace. Once Hired, those Laborers became part of your village's (Catjeet) population.

Hiring Catjeet Laborers costs Gold Coins. If a laborer is hired, a similiar notification to *a villager being born* is displayed, with the message stating: "*Firstname Surname* was hired.".

Hiring **Catjeet Laborers** can take quite some time, as it is mostly random. You can boost the frequency the occurance by with upgrading existng or building additional Marketplaces.

## Catjeet Provisioners

**Catjeet Provisioners** are friendly Catjeet, who will bring in the goods for you buy or take away the goods you sell at the Marketplace.

**Catjeet Provisioners** arrive to the Region from the Map's Edge, once you've set up a Trade Request (either buy or sell) and after completing the trade, the laborer will leave the Region from the Maps Edge.