Community Challenges

These community challenges have been designed by the Age of the Ring Team and normally involve a test of the player's ability in a specific scenario. This can involve fighting against specific enemies, using a particular map or being limited to a specific set of units. If you have completed the challenges, come and let the team know on the official Discord Server.

### Challenge 1: Remnants of Arnor

**Task:** as Rivendell, defeat one Hard or Brutal Mordor or MM AI.

**Allowed military buildings:** Dúnedain Gathering, Bree-land Encampment

**Allowed units:** all units from Dúnedain Gathering, Bree-land Townsguard

**Allowed heroes:** Aragorn, Elladan, Elrohir, Halbarad

**Coop version:** You can play the challenge with your friend. He is allowed to ONLY buy all units and heroes from Bree-land Encampment as well as buy Gildor.

### Challenge 2: The Doomed Heir

Take Théoden King's only heir and stand against the onslaught of the fallen White Wizard. For Rohan!

**Task:** as Rohan, defeat one Hard or Brutal Isengard on Fords of Isen, Snowbourne River, or the Gap of Rohan.

**Allowed military buildings:** Windmill, Farm, Barracks, Archery Range, Stables

Allowed units: all units from Barracks, Peasants, Yeomen Archers. Mounted Kingsguard and Edoras Kingsguard may only be recruited if Théodred is alive and on the field

**Allowed Spellbook Powers:** Lone Scout, Draft, Shore Up, Horn of the Westfold, Muster the Rohirrim, Bountiful Harvest

**Allowed heroes:** Théodred and Erkenbrand

**Coop version:** You can play the challenge with your friend. They are allowed to use challenge units, minus foot and mounted Kingsguard, as well as Rohirrim, Riders of Snowbourne and Elfhelm.

### Challenge 3: The Despoiling of Ithilien

Weaken the defences of Gondor by ravaging the forests of Ithilien

**Task:** as Mordor, defeat one Hard or Brutal Gondor on Fields of Cormallen or Glades of Ithilien.

**Allowed unit recruitment buildings:** Orc Barracks, Troll Cage, Great Siege Works

**Allowed units:** Black Uruk Marauders, Orc Pikemen, Orc Archers, all Troll units, Battering Rams and Catapults

**Banned Spellbook Powers:** He is Gathering All Evil To Him, Terror of Cirith Ungol, Wraiths on Wings

**Allowed heroes:** Nazgûl and the Witch-king

### Challenge 4: Eaves of the Golden Wood

Orcs have descended from the Misty Mountains and dared to trespass the borders of Lothlórien. Ensure that they never leave the Golden Wood.

**Task**: as Lothlórien, defeat a brutal Misty Mountains on Lorien or Eryn Laer

**Allowed units**: Lórien Wardens, Lórien Archers, Scouts of Nimrodel, Sindar Pathstalkers, Marchwardens

**Banned Spellbook Powers**: Summon Silvan Allies, A Very Great Wizard, Eagles of the Mountain

**Allowed heroes**: Rumil, Orophin, Idrial, Haldir

**Additional restriction**: Marchwardens are limited to three and can only be recruited if Haldir is on the field and is at level 6 (when he gets his armour).

### Challenge 5: The Shaman's Beasts

The shaman Urshak has used his dark ways to marshal the wild monsters of the Misty Mountain under his control, and has set them loose to ravage the green lands and Dwarven holds.

**Task**: Defeat one hard or brutal Erebor or Rivendell as Misty Mountains on Honk’s Valley or Redhorn Pass

**Allowed military buildings**: Wolf Cairn, Troll Lair, Wyrm Lair, Ruin of Angmar

**Allowed units**: Warg Pack, White Wolves, all Troll Lair and Wyrm Lair units

**Allowed heroes**: Urshak and Golfimbul

### Challenge 6: The Scouring of the Shire

Despite the destruction of the One Ring, the War of the Ring is not yet over. The former head of the Istari order, Saruman, has taken dominion of The Shire and subjugated the peaceful Hobbits that live there. The Hobbits must muster and fight back against the oppressive Ruffians.

**Task**: Defeat one hard or brutal Isengard as Rivendell on Buckland, Tuckborough, Shire or Tournament Hobbiton

**Allowed military buildings**: Bree-land Encampment

**Allowed units**: All Bree-land Encampment units

**Allowed heroes**: Fredegar Bolger, Farmer Maggot, Gildor and Tom Bombadil

### Challenge 7: Dead Men Walking

During the War of the Ring, Khamul the Easterling was commanding the forces of darkness from dungeons of Dol Guldur. He led hordes of undead creatures towards the Golden Wood to conquer the lands of the Elven Witch.

**Task:** Defeat one hard or brutal Lothlórien as Dol Guldur on Old Forest Road, East Bight or Mirkwood Eaves

**Allowed military buildings:** Gaol and Spire

**Allowed units:** all from Gaol and Spire as well as Risen Dead

**Banned Spellbook Powers:** Spawn of Carcharoth, Forest of Fear, Bane of the Greenwood

**Allowed heroes:** Cargast and Khamûl

**Additional restriction:** You can buy Ravagers or Tomb Guard only if both heroes are present on the battlefield. 1k starting resources

### Challenge 8: Balin's Expedition

As Balin began his quest to reclaim the Dwarf-halls of Moria, he encountered countless orcs of the Misty Mountains who had made their homes underground. He and his dwarves would need to fight their way through them all if they were to succeed.

**Task:** Defeat a Brutal Misty Mountains with Erebor on Seventh Deep

**Allowed Military Buildings:** Hall of Warriors, Erebor Workshop

**Allowed Units:** Erebor Warriors, Archers, Pikemen, Grim Hammers, Vault Wardens, Battering Ram, Dwarven Mangonel

**Allowed Heroes:** Balin

### Challenge 9: Defence of Osgiliath

Gondor withstood many assaults from the armies of the Red Eye at the river city of Osgiliath, with garrisons heroically captained by brothers Boromir and Faramir.

**Task**: Defeat one hard or brutal Mordor as Gondor on Osgiliath

**Allowed military buildings**: All

**Allowed units**: All Anorien units, Ithilien Rangers, Trebuchets

**Banned Spellbook Powers**: Sworn Allegiance, Oath of Eorl, Dol Amroth Citadel, Return of the King, Messengers of Manwë

**Allowed heroes**: Boromir and Faramir

**Additional Restrictions**: Ithilien Rangers can only be recruited if Faramir is on the field

### Challenge 10: Burning of the Westfold

The corrupted wizard Saruman has sown seeds of discord and resentment among the Men of Dunland and exploited their hatred of the Rohirrim for his own gain. The Wildmen now march against the Horse Lords alongside Saruman’s Uruk-hai, burning and killing across the Riddermark.

**Task**: Defeat one hard or brutal Rohan as Isengard on Rohan, West Emnet, Westfold or Snowbourn

**Allowed military buildings**: Clan Steading, Uruk Pit, Dunlending Longhouse

**Allowed units**: All Wildman and Dunlending units, Uruk-hai Scouts

**Banned Spellbook Powers**: Scum from Lugbúrz, Wrath of Caradhras

**Allowed heroes**: Wulfgar

**Additional restriction**: Only 2 Uruk-hai Scouts allowed at a time

### Challenge 11: The Battle of the Five Armies

Once Erebor had been reclaimed from Smaug the Golden, many parties wished to claim the gold inside. In the end, the armies of Bolg forced the Men of Laketown and Dwarves of the Iron Hills to work together to defeat this terrible foe on the open field.

**Task**: Defeat a Brutal Misty Mountains with Erebor on Fords of Carnen or Celduin.

**Allowed Military Buildings**: Dale Garrison, Iron Hills Redoubt

**Allowed Units**: Laketown Watchmen, All Iron Hills units

**Allowed Heroes**: Bard the Bowman, Dáin Ironfoot, Roäc.

### Challenge 12: Supremacy of Rhûn

The Dwarves of Erebor were not swayed by the threats of the Black Land and must now pay for their stubbornness. The Dark Lord sends legions of Rhûn and Khand to lay low the Dwarves and their Mannish allies of Dale.

**Task**: Defeat a hard or brutal Erebor with Mordor on Iron Foothills, Iron Hills or Celduin.

**Allowed Military Buildings**: Easterling Encampment, Great Siege Works

**Allowed Units**: All Easterling Encampment units, Battering Ram and Catapult

**Allowed Heroes**: 1 Nazgûl

**Banned Spellbook Powers**: Wraiths on Wings, Terror of Cirith Ungol, Fires of Orodruin

### Challenge 13: Curunír the Usurper

The alliance between Saruman and Sauron was fragile at best - each Maiar intended to dispose of the other once they had succeeded in their goal of obtaining the One Ring. Driven by arrogance and madness, Saruman acts first and sends legions of his Fighting Uruk-hai to crush the forces of the Dark Lord.

**Task**: Defeat a brutal Mordor with Isengard on the Black Gate, Mount Doom or Plains of Gorgoroth

**Allowed Military Buildings**: Uruk Pit, Siege Works

**Allowed Units**: Fighting Uruk-hai, Uruk-hai Crossbowmen, Uruk-hai Pikemen, Uruk-hai Berserkers, Uruk-hai Man-slayers, all siege units

**Allowed Heroes**: Saruman

**Banned Spellbook Powers**: Scum from Lugbúrz, Dunlending Subjugation

### Challenge 14: Lay Bare the Pits

After withstanding multiple assaults from the Dark Lord's forces of Dol Guldur, the Galadhrim march upon the Hill of Sorcery to bring down the ruined fortress' walls once and for all.

**Task**: As Lothlorien, complete Besiege: Dol Guldur in 45 minutes or less

**Allowed Military Structures**: All

**Allowed Units**: All

**Allowed Heroes**: Galadriel and Celeborn

**Additional Restriction**: Marchwardens can only be recruited if Celeborn is alive

### Challenge 15: Rearguard of the West

While his king was marching towards the Black Gate with Aragorn, Elfhelm was tasked with guarding Anorien and defeating Mordor army ravaging there.

**Task**: Defeat one hard of brutal Mordor as Rohan on Druadan Forest or Anorien or Cair Andros

**Allowed military buildings**: Stables

**Allowed units**: Rohirrim Warriors, Rohirrim Archers, Riders of Snowbourn

**Banned Spellbook Powers**: Last March, Stormcrow

**Allowed heroes**: Elfhelm

### Challenge 16: Honour the Huntsman

The soldiers of the Woodland Realm and its allies must defend their homes from the forces of darkness, honouring the great Vala Oromë as they hunt the fell creatures of Dol Guldur.

**Task**: Defeat a Soldier or Captain Dol Guldur as Woodland Realm on Carrock or Hall of Oak

**Allowed Military Buildings**: Silvan Clearing, Beorning Lodge

**Allowed units**: All Silvan Elves, Woodmen, Beornings and Gilded Guard

**Allowed heroes**: Tauriel and Grimbeorn

**Note**: No use of the Prison Guards summon with the Cellar Door

### Challenge 17: War of Dwarves and Orcs

The war between the Dwarves and the Orcs came to a bloody end at Azanulbizar where countless dwarves died in the attempts to achieve victory for their kin.

**Task**: Defeat a Captain or Death March MM with Reign of Oakenshield Erebor on Dimrill Dale

**Allowed Military buildings**: Hall of Warriors, Erebor Assembly, Erebor Redoubt

**Allowed Units**: Erebor Warriors, Archers, Pikemen, Grim Hammers, Vault Wardens, Khazad-Uzbadul, all Iron Hills units

**Allowed Heroes**: Thorin Oakenshield, Balin, Dwalin and Dain

**Banned Spellbook Powers**: Moria Reclaimed

### Challenge 18: Curse of the Forest

As the Necromancer wages his war on the Elves of the Woodland Realm, he sends his spirits and creatures to corrupt the forest and bring death and decay onto his foes.

**Task**: Defeat a Captain or Death March Woodland Realm as Dol Guldur on Taur-en-Ungolath, Taur-na-Faroth, Taur-en-Morvith or Enchanted River.

**Allowed Military Buildings**: Fount of Corruption and Spider Lair

**Allowed units**: Trappers, Entwives, Fell Brood, Saenathra’s Sisters

**Allowed heroes**: Queen Saenathra

### Challenge 19: Reminiscence of Old Glory

Long time ago in Second Age, The Last Alliance of Elves and Men was formed. Gil-Galad and Elendil led the Noldorin and the Numenorean against Mordor in an attempt to defeat the Dark Lord of Mordor.

**Task**: Defeat one Captain or Death March Mordor as Rivendell on Dagorlad or Mount Doom

**Allowed military buildings**: Dunedain Gathering, Dormitory

**Allowed units**: All from those 2 buildings

**Banned Spellbook Powers**: Many Meetings, The Sons of Elrond, The Grey Pilgrim, Come Merry Dol!, Wrath of Bruinen

**Allowed heroes**: Glorfindel, Elrond

### Challenge 20: Barding Supremacy

As the threat of the Black Land grew, the kingdom of Dale prepared for their inevitable role in the defence of the Lonely Mountain and kept the forces of the Enemy at bay for many years.

**Task**: Defeat one Captain or Death March Mordor as Reign of Ironfoot Erebor on Iron Foothills, Dorwinion Vineyards or Fortress: The Dwarf Holds (all players outside of the fortress)

**Allowed military buildings**: Erebor Assembly **Allowed units**: Barding Phalanx, Swordsmen, Longbowmen and Outriders

**Banned Spellbook Powers**: Moria Reclaimed

**Allowed heroes**: Brand, Arcah

### Challenge 21: Rabble-rousing

The Master of Lake-town's greed knows no bounds, his gaze turns towards the treasury of the Elvenking and so he sets the desparate Men of the Lake upon the Woodland Realm. There are some that would see Esgaroth's fortune restored without war against the Elves - Bard tries to convince the Lake-towners to direct their anger towards the orcs of the Misty Mountains, who threaten Lake-town's safety.

**Task**: Defeat one Captain or Death March Woodland Realm as Reign of Oakenshield Erebor on Taur-na-Faroth or Taur-en-Morvith **OR** Defeat one Captain or Death March Misty Mountains as Reign of Oakenshield Erebor on Celduin

**Allowed military buildings**: Erebor Assembly

**Allowed units**: Lake-town Watchmen, Lake-town Bowmen and Guards of the Master

**Banned Spellbook Powers**: Moria Reclaimed, Thrór's Hoard

**Allowed heroes**: Master of Lake-town (if fighting Woodland Realm), Bard the Bowman (if fighting Misty Mountains)

### Challenge 22: The Kinslaying

Civil war! The Elven-lords of Rivendell, Lothlórien and the Woodland Realm have declared war upon each other to prove their superiority.

**Task**: As either Rivendell, Lothlórien or Woodland Realm, win a free for all against the other two factions on Captain difficulty or in PvP on Gladden Fields

**All spellbook powers, units and heroes are allowed**

### Challenge 23: White Gems Made of Starlight

Thranduil is determined to reclaim what is his, even if the Dwarves withhold it from him.

**Task:** As Woodland Realm, defeat one Captain or Death March Erebor on Iron Hills, Celdiun River, or The Carnen.

**Allowed Production Structures:** All but the Beorning Lodge

**Allowed Units:** All Elven units.

**Allowed Heroes:** All Elven heroes.

**Banned Spellbook Powers:** Spears of Framsburg

### Challenge 24: A Shortcut to Mushrooms

A sickness ravages the Greenwood and threatens to spread across all of Rhovanion. The Druids of the Oaken Order and Radagast the Brown have identified the source of the corruption as foul fungi and plants cultivated by Entwives ensnared by the Necromancer of Dol Guldur; the Woodmen must control the source lest they too fall down with the sickness.

**Task:** As Woodland Realm, defeat one Captain or Death March Dol Guldur on Hall of Oak or Carrock

**Allowed Unit Production Structures:** Beorning Lodge

**Allowed Units:** All from Beorning Lodge

**Allowed Heroes:** Radagast and Grimbeorn

**PvP rules:** Dol Guldur player can build Spider Lair and Fount of Corruption, all units from these respective structures can be recruited. Allowed heroes are Saenathra and Cargast.

### Challenge 25: Trollish Extravaganza

The Dark Lord's orc army has been decimated on the Pelennor Fields yet behind the walls of Mordor, Sauron has spawned an even fouler host of Trolls and Great Beasts to raze the lands of the Free People. Mollok, the Lord of the Olog-hai, has been appointed leader of this terrible force.

**Task**: As Mordor, defeat one Captain or Death March Gondor on Cair Andros, Osgiliath or Glades of Ithilien

**Allowed Unit Production Structures:** Troll Cage, Great Siege Works

**Allowed Units:** Mountain-trolls, Drummer Trolls, Olog-hai, Great Beasts of Gorgoroth

**Allowed Heroes:** Mollok

**Additional Restrictions:** Only 2 Olog-hai allowed at a time

**Co-op Mode:** As Mordor and Misty Mountains, defeat a captain Gondor and Rohan. Misty Mountains can use Cave-trolls, Snow-trolls and Stone-trolls (only 2 Stone-trolls allowed at a time)

### Challenge 26: Re-occupation of Isengard

Realising their folly in openly challenging the Dark Lord after learning of Frodo's capture, the leaders of the Free Peoples treat with the Mouth of Sauron and reluctantly agree to Sauron's terms. Among these terms was the transfer of Isengard to Sauron, who would allow the Mouth to tyrannically rule over the West from Orthanc. However, neither the Dark Lord nor his lieutenant had anticipated that Saruman, the former lord of Orthanc, would not surrender Isengard without a fight.

**Task**: As Mordor, complete Besiege: Isengard

**Allowed Unit Production Structures:** Orc Barracks, Troll Cage, Siege Works

**Allowed Units:** All units from aforementioned structures, Legions of Morgul and Morgul Vanguard

**Allowed Heroes:** Mouth of Sauron

**Banned Spellbook Powers:** He is Gathering All Evil To Him

**Co-op Mode:** Second player must be Mordor, can recruit Nazgûl and all units from Easterling Encampment

### Challenge 27: The King in the North

The Age of Men has come as the Elves set sail into the far West. It is not long before the power vacuum in the North erupts into conflict between the Dúnedain, Beornings and Bardings, each of whom stake their claim to stewardship of these lands.

**Task**: As either Rivendell, Woodland Realm or Reign of Ironfoot Erebor, win a free for all against the other two factions on Captain difficulty or in PvP on Tharbad, Gladden Fields or Ironfoot Hills.

**Allowed Units** **(Rivendell):** Bree-land Townsguard, Dúnedain Rangers, Dúnedain Outriders, Grey Company, Bree-land Ram

**Allowed Units (Woodland Realm):** Woodmen Hunters, Druids of the Oaken Order, Beorning Berserkers, Beorning Ram, Éothéod Warriors

**Allowed Units (Erebor):** Barding Swordsmen, Barding Phalanx, Barding Longbowmen, Barding Outriders

**Allowed Heroes (Rivendell):** Halbarad, Aragorn

**Allowed Heroes (Woodland Realm):** Grimbeorn, Frumgar

**Allowed Heroes (Erebor):** Arcah, King Brand

### Challenge 28: Shadow and Flame

He is awake. The Dwarves of Khazad-dûm have delved too greedily and too deep and have awoken an ancient evil. It will not be long until their sacred halls fall to the Balrog of Morgoth and the forces of the Misty Mountains.

**Task**: As Misty Mountains, defeat a Captain or Death March Erebor on Seventh Deep, Dwarrowdelf or Cistern of Moria.

**Allowed Unit Production Structures:** Moria-orc Cave, Mountain-orc Lodge, Troll Lair, Wolf Cairn

**Allowed Units:** Moria-orc Screechers, Mountain-orc Slashers, Mountain-orc Brutes, Mountain-orc Scouts, Gundabad Wargs, Gundabad Wolf-riders, Snow-trolls, Gundabad Stone-trolls

**Allowed Heroes:** Lug the Mauled, Bolg of the North, Durin's Bane

**Banned Spellbook Powers**: Ruin of Angmar, Fire-drake's Wrath

### Challenge 29: No Dawn for Men

Isengard is unleashed. Saruman sends legions of his Fighting Uruk-hai to destroy the world of Men, starting with the Kingdom of Rohan. Théoden King cowers behind the walls of Helm's Deep - no enemy has ever stepped foot inside the Hornburg and with the impending arrival of Gandalf the White and Rohan's banished riders, defeating the Rohirrim will be no easy feat.

**Task**: As Isengard, complete Besiege: Hornburg in 45 minutes or less

**All Unit Production Structures and Units are allowed**

**Allowed Heroes**: Saruman and Wulfgar

**Banned Spellbook Powers**: Scum from Lugbúrz

**Co-op Mode**: Both players as Isengard: one player can only recruit Saruman, Warg-riders, Uruk-hai units and siege weapons; other player can only recruit Wulfgar, Wild Men, Dunlendings and siege weapons

### Challenge 30: Dunlending Rebellion

The noble Dunlending Chieftain Wulfgar refuses to bend the knee to the fallen Istari Saruman and instead rallies to the aid of the Rohirrim in their war against the forces of Isengard. Saruman's wrath is terrible and he unleashes the full might of his Uruk-hai army on the rebellious men of Dunland.

**Task**: In PvP, play Isengard vs Isengard on Highlands of Frecalund or Regnfells

**Allowed units (Player 1)**: All Clan-steading units, all Dunlending Longhouse units, Wulfgar

**Allowed units (Player 2)**: All Uruk Pit units, all Siege Works units, Warg-riders, Sharku, Saruman

**Banned Spellbook Powers (Player 1)**: Scum from Lugburz, Build Me An Army

### Challenge 31: Orcish Feuds

Throughout the Misty Mountains, Orc-tribes bicker and fight for supremacy; various Orc-chieftains lay claim to the Mountains but only the strongest may rule. To prove their dominance, Muzgash, Golfimbul and Bolg send legions of Orcs, Wolves, Bats and Trolls against each other to wipe out all opponents to their rule. Like a moth to a flame, Lug the Mauled is drawn to the chaos and may provide his services to the chieftains (for the right pay, of course).

**Task:** In PvP, play Misty Mountains vs Misty Mountains vs Misty Mountains on Honk's Valley, Mountain Gram or Northtarn

**Allowed units (Player 1):** All Moria-orc units, Cave-trolls, Mountain Giants, Fire-wyrms, Muzgash, Urshak, Lug the Mauled

**Allowed units (Player 2):** Gundabad Warg Packs, Gundabad Wolf-riders, White Wolves, Snow-trolls, Golfimbul, Lug the Mauled

**Allowed units (Player 3):** Mountain-orc Slashers, Brutes and Scouts, Gundabad Berserkers, Bolg's Bodyguard, Giant Bats, Gundabad Stone-trolls, Bolg of the North, Lug the Mauled

**All Spellbook powers are allowed.**