Gerry

Gerry es una calavera parlante que encuentras enterrada detrás de tu casa. Él te guía durante tus primeros días como guardián del Cementerio. Después del tutorial del cementerio, se queda en la morgue y te pide alcohol.

## Misiones

### *Consigue cerveza para Gerry +20*

* Gerry te pide una cerveza, lo que requiere que encuentres a Horadric en el pueblo atendiendo en La taberna The Dead Horse. Puedes usar la  Cerveza que obtuviste como recompensa por entregar la carta a Krezvold o comprar una en la taberna por 30 (la de calidad

).

* Alcanzando +20 con Gerry desbloquea un diálogo, diciéndole al jugador cómo llegar a biblioteca y sobre el Astrólogo.

### *Gunter (del DLC de Breaking Dead)*

* Pasado el cuarto  (19.5 days) y alcanzando 20  con Gerry, return to the morgue. In a cutscene, Gerry will tell you about a zombie chained in the northern part of the church cellar.

Visit the Gunter page for more.

### Get Gerry Wine +20

* Gerry still isn't drunk and decides to make it your problem. He wants  Silverx [[]]. You can make it yourself or purchase some from Horadric (must be ). Gerry tells you that the Astrologer had the best wine, but he doesn't sell it.

## Stranger Sins DLC

* The Stranger Sins DLC adds a backstory to Gerry and expands on other characters. It explains the Ancient Contract, the Ancient Curse, and what made the world today.

### Get Gerry Cognac

* Wine isn't strong enough for Gerry, who asks you to find him cognac instead. Whenever you speak to him again he will have remembered where he and an old keeper buried some cognac. Several interactable mounds spawn between The Village and the Lighthouse. These look like grass with rocks around them and only spawn after this dialogue.

* After digging up the one north of Dig, a cutscene will play where Gerry tells you about what you've found. Krezvold interrupts to tell you that you can't dig in the Village unless you're a landowner.

### The Talking Skull

* Return to the morgue and speak with Gerry. He will tell you his plan to buy land to open a tavern as a front for digging out the cellar and using the machine. You must speak with Horadric in the tavern and ask to purchase land. Speak to Dig and then return to Horadric and ask to purchase land in Dig's name; this will cost 30 . Horadric will tell you that Cory and Tress can help you, but you can only speak to Corey about building the tavern.

* You have two options: Pay them 2  to finish the barn and build the tavern. Or give them:   12,   12, and   12 for the barn, and pay 50  to build The Talking Skull. If you pay them 2 , despite saying the tavern will be ready by dawn, it will when you next sleep. If you provided materials, they will finish the barn the next day and ask for 50 . The next time you sleep, they will have finished the tavern.

* Gerry's task will tell you to speak to him once the tavern is finished. He will be in the morgue, although you don't need to speak to him. He will be in the talking skull the first time you enter. You can also teleport there with the teleportstone as soon as you wake.

* When you first enter the Talking Skull, Gerry will politely ask you to make a Barman Doll. Do this at any tier carpenter's workbench. Once you have made the barman and placed it behind the bar, there will be a cutscene. Gerry will tell you to meet him in the Talking Skull Cellar after speaking with the barman; Gerry will not speak to you until you do.

* Visit the Talking Skull page for more details on that aspect of Stranger Sins.

### Blast from the Past

* Once you speak to Gerry and break the wall, he will send you on 17 fetch quests, each with its own cutscene. Most villagers have objetos, but some are buried. Gerry hopes the machine will help him remember who he is.

Gerry will ask for the following objetos successively:

## Better Save Soul DLC

### Get the old rusty key

* After meeting Euric, he will ask you about the old rusty key and mentions about Gerry, you go to Gerry and talk to him about a bath, this being just a plan to get the key without mentioning it to Gerry. This questline requires  1x 1 and   1 to obtain the old rusty key objeto to continue the quest. (*Note: No other quality beer is acceptable.*)

Gerry se puede decir que es el personaje mas importante del juego; es el 1ero con el que interactuas y quien te guia a traves de este. Lo desentierras al costado de tu casa y despues lo vuelves a ver en la morgue, el siempre va a estar ahi y cuando tengas la Taberna, lo vas a ver en el sotano de esta.

Creado por: Camilo Tamayo(Agnologia)