The Sinclair Family

The **Sinclair Family** is a family of combat specialists who delve into the realms of Assassinations, Monster Extermination, and even Farming.

## History

Long ago in a world filled with killer monsters, psychotic gods, and existential terrors a lone wanderer had brought together a group of survivors and taught them how to survive. Over time this group of survivors became known as The Sinclair Family. The Sinclair Progenitor founded this family as a group of survivalists and combat experts who would be able to survive the hellish world they lived in, and maybe someday, even achieve some sort of peace.

Although they are a "family", most of the Sinclair's throughout history are not related blood but instead connected through the teachings of the Progenitor. The teachings themselves have been passed through several generations and even spans across several different worlds. The various branches of Sinclair's vary heavily between different worlds as some have been known to be Assassins, Farmers, Blacksmiths, Architects, etc. While many Sinclair's are not related by blood, a few members actually contain the biological blood of the Progenitor.

## Members

The Progenitor

The Keeper

Luna Sinclair † [The Succubus]

Xen V. Sinclair(Calamity SMP) † [The Beloved]

Ray Sinclair †

Edward Sinclair † [The Schemer]

Amakudari Sinclair(Stellaris SMP)

Henry Sinclair(Stellaris SMP) [The Farmer]

Enno Sinclair(Stellaris SMP) [The Fusion]

Borat Sinclair (Adopted) †

Rika Sinclair(Nova SMP)

Yuta Sinclair(Nova SMP) [The Halfling]

Remington Sinclair

## The 7 Sinclair Styles

The progenitor of the Sinclair's had developed 7 styles of fighting using unique weaponry, tactics, and even ability types to ensure that no matter what enemy they faced down, there was a plan to act on. These 7 styles have been altered, adjusted and improved upon after generations but their core teachings ultimately remain the same. It's also quite common for someone to utilize multiple styles at once or merge styles.

### Ira

An aggressive and wrathful style aimed with the idea of overwhelming the opponent with a flurry of attacks. Originally designed for melee dual-wielders, it was later adjusted for dual-wielding of melee and ranged. In melee combat, the user relentless charges the target with melee attacks, and when forced into a ranged situation, will continuously fire arrows an increasingly accelerated rate. While this style is used often and is useful for many 1v1 situations, it lacks any defensive maneuvers, or the thought of being overwhelmed through numbers. The most notable user of this style was Xen V. Sinclair.

### Avaritia

A versatile guerilla-tactics style aimed towards wearing down the opponent with a multitude of potions and poisons while continuously moving. This style was developed with the Sinclair Progenitor found themselves facing a beast that was completely immune to arrows and swords. After escaping the near death encounter, they consulted their alchemist friend who introduced them to potions which the Sinclair Progenitor used to wear down the seemingly invincible beast until they finally died. This style has been adjusted several times over several generations as new potions and even magic spells had been discovered and incorporated. However the idea behind it remains the same: wear down the opponent, and then aim for a decisive blow.

Although it appears the style itself seemingly has no weakness's, it does require its user to have: extensive knowledge about their target, a large amount of materials, and a large amount of time. The most notable user of this style was Enno Sinclair.

### Superbia

A heavily defensive style which relies on utilizing shields to out-endure opponents or to act as a tank in team-based battles. The style itself is very binary in the sense it has no complicated tactics, skills, or even requirements to learn. The upside is that although simple, it is very powerful in many situations, however it's huge downside is that it relies on the user to have either good-timing or a trusty teammate to provide damage for them. The style itself is actually very unpopular despite a large majority on Sinclair's knowing how to use it. The most notable user of this style was Henry J. Sinclair.

### Acedia

One of the few incomplete styles that countless Sinclair's have attempted to complete to almost no avail. The style itself relies on specifically using spider-webs and other movement obstructing objects to lock down opponents and then mow them down with a hail of arrows. The Sinclair Progenitor thought of this style when he got stuck in a cave of spiders and took an hour to wad through several meters of cobwebs while fending off giant killer spiders. Although due to a conclusive and surefire way to mass spread spider webs in a short amount of time, this style had remained incomplete until Enno Sinclair had discovered a magic potion that could encase the target instantly in webbings as well as a set of armor that allowed the user to move through said webs without any struggle. The most notable user of this style is Enno Sinclair.

### Luxuria

This style was...frowned upon by the Sinclair Progenitor despite how effective it works. There are actually two variations of this style with the first utilizing the user's natural charm to uh...seduce the target and then strike them down once their guard is lowered. The second variation involves taming a multitude of familiars/pets and command them to take down a target. Both variations of the style were actually developed by Luna Sinclair in an attempt to compensate for lack of physical ability.

### Vanagloria

The style of the Sinclair Progenitor which aimed at openly taunting the opponent through mimicking their fighting style and movements. What it lack's in originality it compensates for high adaptability and even allows the user to swap to other styles on the fly. This style requires the user to have an intermediate amount of knowledge in many different forms of combat and is often the first style taught to Sinclair initiates. After many long years of searching for the perfect combat style, the Sinclair Progenitor realized that they would not live long enough to discover the "perfect style" and so they decided to create a style that would at least allow their descendants to survive through any situation.

### Gula

This is less of a style and more of a guideline. To elaborate further, all of the Sinclair styles specialize in a certain tactic/weapon/skillset but allow the mix and usage of different styles as well. Gula is unique in the sense that it is the mastery of a single weapon. A Sinclair who became a martial artist hypothesized that while the Sinclair's jack-of-all trades style was useful to handle a variety of situation, it would be unable to fight a foe who had fully mastered their craft. In an effort to curb this, the martial artist created the Gula Creed. The Gula Creed is a self-imposed rule to fully master a single weapon to its absolute full potential. By accepting this creed, you gain the ability to master any single weapon or even spell for some magic users, but it would drastically lower your ability to utilize any other of the Sinclair styles. To sum it up, you would basically become a one-trick gimmick, but you would become unrivaled in the craft you master. The most notable user of this style is Remington Sinclair.

## The Keeper and the Altar of Strings

The world where the Progenitor founded the Sinclair's also acts as its main base. Since the Progenitor frequently travels between worlds for [REDACTED], the duty of maintaining the base is left to one called "The Keeper". The Keeper has been rumored to be the first person to join the Sinclair Family and knows all of its secrets.

One such secret, a rumor at best, is that deep within the base lies a special altar of strings. Each string manifests every time a new person joins the family. The string itself represents the soul of its corresponding member and when a member dies, their string is cut from the altar and falls lifelessly to the ground. But, as long as their soul isn't extinguished completely, a small portion of their life is retained through their string.

Where are the fallen strings being kept? Perhaps only the Keeper knows for certain.

## Final Call

"Final Call" is a secret technique taught to every Sinclair. The conditions for learning it requires the user to sign a Soul-binding contract that dictates that if they were to ever attempt to teach the technique in any way shape or form, their very soul would extinguish. In fact this technique is so tightly guarded that if any non-Sinclair were to use the technique, their soul would also explode.

The technique itself is also deadly to the user, and is really only meant to use as a last resort. It allows the user to tap into the knowledge and memories of every Sinclair across the span of the entire multiverse.