Nightwing

## Game Stats

**Nightwing**

*Dick Grayson*

Fighting) In40

Agility) In40

Strength) Ex20

Endurance) Rm30

Reason) Rm30

Intuition) Rm30

Psyche) Rm30

Health: 130

Karma: 90

Resources: Gd10

Pop: 0

**Known Powers:**

***Stealth***: In40 - Dick Grayson is trained and skilled at moving silently and in the shadows.

**Equipment:**

***Nightwing Suit***: Ex20 material. Dick Grayson wears a suit of with the following abilities.

- *Body Armor:* Gd10 protection vs. Physical and Energy

- *Throat Mike/Radio:* In40 - 10 mile range. Used for radio communication and disguising Barbara's voice.
- *Audio Processor with Voice-Command Equipment* In40 - records audio and allows control of voice controlled equipment.

- *Nightvision*: In40 Ultraviolet/Night vision

- *Countermeasures:* If someone other than Nightwing tries to unmask him, they will be met with a taser attack that unleash an Ex20 intensity electrical damage.

***Eskrima Sticks (x2):*** In material, Dick Grayson carries a pair of Eskrima sticks that have the following abilities:

- +1cs Blunt.

- Throws for Ex20 blunt damage. With a successful Agility FEAT, Nightwing can ricochet his Eskrima Sticks off a number of hard surfaces and back to him.

***Automatic Swing Lines (x2):*** Rm30 material, Rm30 Shooting, 7 areas, Swing up to 3 areas, Located on the underside of his forearm, with their access port located at the base of his palm.

***Utility Belt:*** 12 Pouches that carries small items. The Utility Belt contains the following array of devices:

-*Grapnel:* In40 material, fires up to 7 areas, used for transportation, Up to 3 areas.

-*Rebreather/Gas Mask:* 2.5 hours air supply, effective against gas and underwater

-*Taser:* Ex20 material, Delivers Am50 Electrical, 1 area.
-*lockpicks* Set of lock picking tools, +1cs to thief skill related to locks

-*Antitoxin Capsules (x4)* - Broad-base anti-toxin designed to help against toxins. Ex20 vs toxins.

-*Signal flares (x4)* - Signals Flairs, Ex20 illumination, Range 3 areas.

-*Small Halogen Flashlight* - Small flashlight, ex20 illumination, range 3 areas.

-*Laser Torch*: In40 intense laser that cuts through In40 material

-*Smoke Capsule (x6)*: Ex20 intensity, 1 area radius. All in the affected area at -2CS to performing actions unless they have sense ability to compensate.

-*Hand-Cuffs*: Rm30 material, Ty6 entrapment

-*Folding Wing-Ding (x4)*: Rm30 Material, Gd10 Blunt Throwing damage. Range 4 areas

-*Folding Sharp Wing-Ding (x4)*: Rm30 Material, Gd10 Edge Throwing damage. Range 4 areas

**Talents:**

Acrobatics

Detective/Espionage

Engineering

Repair/Tinkering

Criminology

Multi-Lingual: (English, French, Spanish, Russian, Japanese, Mandarin, Cantonese)

Espionage

Thief

Wrestling

Tumbling

Pilot

Business/Finance

Chemistry

Biology

Computers

Electronics

Resist Domination

Leadership

Marksmanship

Forensics

Escape Artist

Tracking

Medicine

First-Aid

Law

Law Enforcement

Martial Arts A

Martial Arts B

Martial Arts C

Martial Arts D

Martial Arts E

Stealth

Motorcycles

Thrown Weapons

Blunt Weapons

Weapon Master: Batarang

Weapon Master: Eskrima Sticks

**Contacts:**

 Bruce Wayne

Bludhaven Police Department