Species (Riverfall)

## Civilfolk

4 species in Riverfall have been recognized by the Treaty of Norwood as co-civilized allies: Humans, Humarans, Groves, and Dryma. When generically referring to individuals recognized by the treaty, they are formally referred to as Civilfolk. Informal, more common terms include 'people', or 'folk'.

### Human

Mammalian creatures that have existed in some capacity in Riverfall since the earliest physical accounts of written history.

### Humaran

Mammalian creatures that are usually found in colder environments than Humans. They stand much broader than their Human counterparts, and weigh 300 to 500 pounds. They can be ferocious with physical weaponry, but usually struggle with magic. Many myths and religions believe them to be the descendents of the gods. Like the Humans, their existence in Riverfall also predates written history.

### Grove

Engorian creatures native to continental Rauss. Historically either cave dwellers, seafarers, or a mix of both. Several Raussian Groven communities made their way up to Doriana settling in Naurus. After The War of The Deep, Groves finally made contact in Riverfall. Some have even made it their new home, particularly on the warmer southern shores.

### Dryma

Korrolian creatures native to the country now known as Sketia in continental Doriana. Due to the annual freezing of the northern pole, Dryma have made their way in strong numbers to the continents of Sjorn, Tesria, and Geminos long ago.

## Beastfolk

The Civilfolk in Riverfall are massively out-numbered, in species and population, by Beastfolk.

Informal terms include 'Beasts' generally. If the species is a Beastfolk it is sometimes referred to as 'animal', 'eledra', or 'deruma' depending on the genetic family. Even though humans are animals, and groves and dryma are eledras, it is odd to refer to them as such in casual conversation. The more hostile beasts, especially those of the deruma genetic family, are often refered to as 'monster'.

### Depper

These mammals evolved many thousand years ago from skubbins in colder climates that would seek shelter in caves. Depper now reside almost exclusively in the deep places of the world. They have bad vision over longer distances, but their hearing is excellent. They hunt cave creatures like bats, cave fowl, and gudrugs for their eggs and shells.

### Goliant

Territorial korrols, grazers in the hills and forests. Very intelligent but non-civilized creatures. They are often found around skubbins or other lower forest creatures, and if they see anyone attack a creature of their habitat, they see it as an attack on nature itself - and their fury is not something for a novice to invite. Best to avoid that altogether.

### Gudrug

Large semi-bioluminescent underdwelling insects.The bioluminescence serves as a warning to predators that they are poisonous. Deppers have formed a complete resistance to the toxin over time due to a neutralizing antivenom in their saliva.

### Oca

Wild oca are korrolian plain grazers. Oca are often domesticated and used as beasts of labour for carting, or farming.

### Seffer

Also refered to as “Sea-Wolves”, but unlike the mammalian 'wolf', seffers are actually engors. Wolf like in build but larger, hairless, fin features (along spine, arms/legs)

### Skubbin

Nefarious mammalian scavengers found in various biomes.

### Tortossa

Amphibious, engorian, oceanic herbivores. Often used as beasts of labour for marine transport.

### Sapp

Sapps are a family of plants often considered beastfolk because of their ability to animate and manipulate their bodies quite quickly. The oldest sapps came to be on forest floors where sunlight was little, and there was an evolutionary advantage to being able to switch sun-spots throughout the day. Some contemporary sapps are back to hard-rooted plants, but can manipulate their branches for defense, or even spit harmful substances at intruders.

## Titans

Titans do not age, they only eat to gain mass, and when they are killed they are inevitably reborn in a much smaller form. These are the Titans known to reside primarily in Riverfall.

### Lyra

Lyra mainly inhabits the great forest south of Tuft's Point.

### Marath

Marath mainly inhabits the Everdorn Grasslands.

### O'borje

O'borje mainly inhabits the frozen expanse of The Shield.

### Proteus

Proteus mainly inhabits the waters of Big Fish Bay.

## Beings of Volos

### Unaligned

<Norn the Cunning>, <Poku the Silent>, <Obret the Dagger>

## Creatures of Legend

### Ganoman

Fabled as the makers of the world, very little is agreed upon about these creatures - including their historical existence at all. Most depictions show them as bipedal folk in rags and hoods. This vague depiction is likely due to how little is written of their physical attributes.

### Erma

Old dryma-like korrols who were quite slender and little. They were said to stand at half the height of a dryma and weigh 30 to 50 pounds. Erma in artwork and tales are often depicted living up in the trees.