Mithn's Dream

*"Mithn's Dream wasn't really a naturally growing herb. It was developed as a hybrid from a number of different herbs of a similar family. Its uses, however, are numerous among the medicinal arts. I've used it for everything from curing insomnia to helping deal with certain afflictions of the mind. As a pain killer there are few better alternative. It was truly a wonderful discovery... And a relatively harmless mistake." - Hrith the Seeker*

## Description

This small herb has small leaves that are spear-shaped and grow in tight clusters of five per stem. It has a small black coloration towards the center of each leaf as if a shadow is cast over the very middle. Small purple flowers with black dots grow from the center of each cluster, though they have no medicinal properties that are known of. The flowers resemble that of a typical clover.

## Alchemy

The medicinal uses for Mithn's Dream are numerous; Many alchemists and physicians would do well to keep a few growing. Aside from in alchemical concoctions, it can also be used as a simple herb.

Alone, Mithn's dreams can be ingested orally. While it will have a slightly toxic effect, it won't be noticeable for the most part unless you eat a lot of it. Its use comes in the form of being a powerful anti-parasitic.

If you dry the leaves and burn them, Mithn's Dream acts as a painkiller. A single dose can decrease penalties caused by pain by 4 at the cost of a 1d2 penalty to WIT for 8 hours. A second dose can be stacked with it. Any more than that and the benefits are greatly diminished to the point of being ineffective. A good physician can extend the duration of this effect out by to 16 hours making a DC 15 Medicine check. If you pass by 5 or more you can extend it out to 24 hours instead.

If a tea is made with the herb, it makes the imbiber groggy and less aware of their surrounding. While it gives Disadvantage on all Perception rolls, it also can help against things like Schizophrenia and Sensory Overload.

A potent tool to fight against Insomnia and Waking Curses, Mithn's Dream causes a deep sleep for a day. One can become dependent on it for the purposes of sleep if used for too long, however, so physicians beware.

## Habit

Growing close to the ground, Mithn's Dream reproduces by both seeds and splitting, though it's fairly fragile. It requires a lot of water and even the smallest dry spell can kill it without care. Luckily the roots can cut themselves off and live underground for over a year to try and recover.

## Cultivation

Mithn's Dream is a difficult plant to tend to because of its fragile nature. Still, many try and keep some around for use as a powerful anesthetic.

## History

Mithn's Dream got its name when an herbologist created it as a hybrid species with Hrith the Seeker. It was successful as a counter agent against a powerful Waking Curse meant to kill a child due to lack of sleep. While it was never broken, it acts as a longterm solution as long as the village keeps enough of it.

Unfortunately, shortly after it became an invasive species as physicians carried it across Renval. It took only a couple of years to come into sync with the local wildlife, though it still causes problems from time to time in small areas.