Patch Notes

**Patch Notes** are the version history of VHS throughout its development. Patch notes are organized by latest updated version at the top, to oldest outdated versions below.

## Closed Beta

*Closed Beta patch notes are referenced and recorded from the official VHS Discord channel. Patch notes can also be accessed from VHS' website link in the VHS Launcher.*

### **Version 0.62983**

Release Date: 15 February, 2022

*Change Notes*

* Bug fixes to client stability.

### **Version 0.62885**

Release Date: 12 February, 2022

*Change Notes*

* Added support for the Asia Pacific Southeast (Oceania) region.

### **Version 0.62514**

Release Date: 29 January, 2022

*Change Notes*

* Players will now receive matchmaking lockout penalties if they leave lobbies or abandon games. These will increase in severity for repeat offenses.
* When a user blocks a player the blocked player will now be represented by the date they were blocked, rather than their name. This prevents the block feature from being used to bypass a player's privacy settings.
* Fixed an issue where the cloth physics on the Fire Bomb weapon would sometimes behave erratically while holstered.
* Fixed some missing collision from the top shelves of furniture in the Hotel library.

### **Version 0.62418**

Release Date: 25 January, 2022

*Change Notes*

* Fixed some performance issues when a user has a large number of friends in their Friends list.
* Added cover to the back of some shelves on Highschool/Hotel so monsters cannot be shot through them.
* Added collision to the planters in the courtyard of Hotel where monsters could get shot by some weapons in between the bushes.
* Fixed an issue where players could become stuck performing an invalid emote as a Doll.
* Fixed an issue where the Doll Master could sometimes use Possession on a Doll that was being disarmed.
* Fixed an issue where a possessed Doll could appear in an invalid location if forced to be released while attempting a vault.
* Fixed an issue where a possessed Doll would sometimes disappear if released near a low ceiling or near a ledge.
* Fixed an issue where a teen inside the Shock Sphere bubble would sometimes bounce off the monster when falling.
* Fixed an issue where a killed teen player was able to spectate other players or summon a spectral before the death animation finished playing.
* Fixed an issue where teens could sometimes get stuck being unable to move after being revived by a team mate.
* Fixed an issue where the Scenes and Loadout tabs of the Score screen would not display correct information while possessing a Doll.

### **Version 0.62166**

Release Date: 15 January, 2022

*Change Notes*

* Fixed cases where Doll Traps could end up stuck in the air after releasing a Doll.
* Fixed an issue where changing tabs on the Score screen while dead would also inadvertently cycle which player you are spectating.
* Fixed an issue where Extended and Director's cut challenges would not appear on the Scenes tab of the Score screen.
* The large chair in the Boss's Office on the Facility will now block projectile weapon fire.

### **Version 0.62121**

Release Date: 14 January, 2022

*Change Notes*

* Adjusted the position of some gameplay HUD elements to be farther from the edges of the screen to be more compatible with TV Safe Zones.
* Added a prompt to inform players how to open the Score screen to the gameplay HUD.
* Removed some of the blocking collision of props in the High School Wood Shop, Computer Class, Biology Class and Chemistry class to make it easier to hit the monster with projectile weapons in these rooms.
* Added a splash guard to the food service section of the High School Cafeteria to provide cover for the monster from weapons.
* The volume of the screams that play when teens are being feasted on have been significantly reduced.
* The screams that play when teens are being feasted on are no longer audible map\*wide.
* Added a directional indicator to help notify teens when the monster is feasting.
* Added a sound notification for all remaining players when a living player disconnects from a match.
* Added a sound notification for all players when a teen dies while in the prone state.
* Added a sound effect for when a teen uses a pop can.
* Fixed some of the text notifications for party and friend invitations.
* Fixed certain cases where friend requests couldn't be accepted.
* Fixed an issue where the mouse cursor would display while selecting from radial menus with a gamepad.
* Fixed an issue where players would sometimes not leave party voice chat when leaving a party.
* Players will now see a reward screen when they acquire a new player account portrait.
* Fixed an issue where collision with the monster player could sometimes result in a teen getting stuck after vaulting or falling.
* Fixed an issue where the camera showing the defeat of the monster at the end of a game would sometimes clip through the world.
* Added additional confirmation modals when removing a friend from the friends list or blocking a user.
* The shape for ping icons have been adjusted so that most of them are now circles. The generic ping and the urgent ping use a diamond shape.
* Fixed animation issues with the vault in the training range.
* Fixed an issue where player account mastery borders would sometimes appear pixelated.
* Brightened the outline around monster and teen players when the Rift is captured to make it more distinguishable from outlines of a similar color, such as the Curse weapon outlines.
* Updated the look of the aura used to show pickups with Street Smart to make them easier to see against certain backgrounds.
* Some monster perk aura reveals have had their color changed to better distinguish them from other aura reveal types.
* Fixed some situations which allowed a released Doll Trap to end up in a position where it could not be disarmed by the teens.
* Teens now spend less time completing grabbing, dropping and trading pickup actions.
* Fixed an issue where spectrals were able to ping the location of the monster, even if they couldn't see them.
* Fixed an issue where a teen seeing a possessed Doll at the start of the match would not update the monster type for other teen players.
* Lowered the height at which the Holy Staff is held up while firing to prevent some unintended firing angles.
* Fixed an issue where the Silent Shadow perk would prevent the monster from getting scene challenge credit for hitting teens shortly after they failed a crafting skill check.
* Fixed an issue where Dolls could begin to feast on teens while in the middle of using the Jump power.
* Fixed some situations where the lobby countdown would appear even when the lobby was not full of players.
* Fixed an issue with the Guardian score event where it could be awarded even if the teen wasn't attacked by the monster.

### **Version 0.61847**

Release Date: 22 December, 2021

*Change Notes*

* Added a matchmaking region selector to the main menu screen.
* Adjusted many station spawn positions on the Hotel to make better use of the map and increase distance between stations of the same Stigma type.
* Replaced the two window vaults on the Hotel courtyard ground floor with open doors.
* Fixed an issue where the Emote wheel would get stuck if left on when using remote controlled weapons.
* Fixed an issue where the Voice chat speaker list would ignore the setting to hide player names.
* Updated the look of the menu's modal window graphics.
* Fixed an issue where teens would sometimes play the wrong animation when vaulting from a high place.
* Fixed an issue where the Party Leader would sometimes not join the voice chat in the lobby.

### **Version 0.61483**

Release Date: 8 December, 2021

*Change Notes*

* Fixed text description for Werewolf Howl to now show the actual Cower duration.
* Fixed an issue where the armor shatter sound would play on WART and damage would reset when hit by the Rift shockwave, even if not Armored.
* Fixed an issue where holding down the interact button while dead would cause the spectral to summon and unsummon repeatedly.
* Fixed an issue where the wrong speed prompt would show for vaulting and hiding when holding down the running and crouching buttons simultaneously.
* When teens are automatically repositioning to an object for interaction, nearby Doll Traps will no longer trigger.
* Many items have had their displayed rarity updated.
* Fixed a rewards issue where movie trilogy cosmetics were only being awarded in the director's cut editions instead of at the end of the standard and extended editions.

### **Version 0.61431**

Release Date: 5 December, 2021

*Change Notes*

* Fixed missing text for the task requirement to use the Ambush perk.
* Fixed an issue where a teen's body could block the viewing of auras while inside a locker.
* Fixed a bug where starting to run out of a toggle crouch when using the controller would not allow the player to perform a fast vault or hide.
* Fixed an issue where the player's camera could sometimes clip through geometry when orbited around a teen pressing against a wall.
* Fixed an issue where the streamer privacy setting would not always obfuscate the names in the recent players list.
* Fixed an issue where weapon auras could be seen through the movie screen on the Facility map.
* Fixed an issue where the battery symbol would not appear over the fuse box in the Teen training.
* The Plague of Agony has had its Prone Life loss effect reduced to 250% (from 350%).

### **Version 0.61342**

Release Date: 2 December, 2021

*Change Notes*

* Fixed an issue with a scene in the Two Feet Under movie not correctly granting its reward.
* Fixed an issue where it was not possible to go back to the original Scream, Rage and Feast effect after equipping a new one.
* Fixed some FE button selection issues with the Movie/Scenes screens.
* Swapped some monster movie challenge tasks that required mutations that unlocked late in the journey with more easily obtainable ones.
* Fixed an issue where the monster could sometimes get stuck inside of geometry when vaulting while in the Banished state.
* Fixed some cases where teens positioning to perform certain interactions such as healing or disarming could become stuck.
* The ability to unmute game audio and voice chat when the game window is unfocused are now two separate options on the Audio tab menu.
* Added an audio notification when a game lobby has been joined.
* Fixed issues where low frame rate could cause animations on the monster damage panel HUD to get stuck in an 'on' state.
* Fixed an issue where some players would have to wait a long time at end of a match 'Updating...' before being shown the score screen.
* Fixed a bug with the slingshot rotate in place animation where the lower body wasnt rotating in place while aiming slingshot.
* Clarified the 'escape a chase without getting hit' scene challenge as 'escape a long chase', which requires a specific scoring event.

### **Version 0.61135**

Release Date: 27 November, 2021

*Change Notes*

* Fixed a bug where the monster transforming was counting as a teen death for purposes of Vice Grip.
* Fixed an issue where the untransformed monster could be seen by Friend Zone.
* Fixed an issue where movie challenges asking for time performing actions were completing instantly.
* Slightly lowered the volume of certain UI clicks and some of Werewolf's vocals.
* Temporarily hiding "Language" in System menu until its ready.
* Added pickups to the teen training map to experiment with.
* Fixed an issue with some audio dead zones on the Highschool map.

 Development