OMINOUS BUILDINGS REQUIRE THOROUGH INVESTIGATION

### Results

Glitterati spies looking for the Zenith are directed away from the surrounding area.

## IRL Data

### PCs

ZetaruulFanri Dunemour

Fane

Sarnai (NPC)

### Log Author(s)

Zetaruul

Shortly after the events of Tyranny of Dunkirk, reports have reached the Zenith of a detachment from the Glitterati being seen there. Several members of the Brigade are sent to investigate this development.

## Prompt

It has been three weeks since Basut's demise at the hands of the Zenith interlopers at the historic battle of Dunkirk. Both the Zenith and the miles-far hamlet of Dunkirk have been repairing the damages sought by their respective Badlands-rooted attacks. A more concerning force is inching closer, however.

Banners are raised high as the symbols of the Glitterati can be seen from the top tower of the Zenith. A detachment of some sort appears to have been sent to Dunkirk, relief work perhaps? Or gearing up for the inevitable battles between the Fringe and the Mantle? Either way, the more eyes on the small hamlet, the more the Zenith will be at risk. Perhaps it's best we figure out a way to avert their eyes and influence.

## Summary

After being gathered together by Sarnai, the party of Zet, Fane, and Fanri journeyed to Dunkirk in disguise, not wanting the Glitterati or the people of Dunkirk to recognize them and prematurely ruin the plan. Several near misses occurred as the part set foot into the hamlet, where they were approached by a few villagers who nearly recognized Sarnai until they were dissuaded by Fanri, and a pair of Glitterati soldiers that began to interrogate them before Zet used an illusory noise behind them to get their attention away from the group.

Eventually the group reached a building which had served initially as a school and then as a labor camp (during the events of Tyranny of Dunkirk), and now acted as the primary base of operations for the Glitterati forces stationed in the town. Initially dissauded by their inability to sneak inside via teleportation or other means, Fane proposed an idea: with his abilities, he would entrance one of the guards in front of the door and draw the attention of those garrisoned inside, allowing for Zet to infiltrate the base itself and learn just what the Glitterati was doing. The party agreed, and Sarnai and Fanri kept an eye out for any approaching guards that might catch the party by surprise.
The plan went off without a hitch, as Fane's music sent one of the guards into a daze, stumbling around and growing increasingly more aggressive towards his partner, who called for help to the people inside. As Zet became invisible and moved to sneak past the two, around five other Glitterati soldiers came out of the base to help with the charmed guard, along with their commanding officer. The party watched as he briefly examined the man before heading back inside, and Zet followed with a mixture of teleportation and innate stealthiness.

Once the commander reached his office, Zet could see inside that it was much worse than they had initially suspected: the captain had maps and markings across a massive board, and was attempting to plot out where exactly Nadir's Zenith was located. Not only that, but he was very close to the Zenith's exact location. After a moment's consideration, Zet teleported into the rafters of the office and began to concentrate, using the ability "Phantom Idea". With this ability, he was able to implant the officer with the idea that Nadir's Zenith was not anywhere in the vicinity of Dunkirk, and the officer believed it to be his own idea rather than one placed within his mind. With the infiltration successful, Zet teleported out of the building and rejoined the party, which returned to the Zenith. Its location had been kept secret... for now.