Island

Is a node in Faeborg Forest.

Previous node: Whirlpool

Following nodes: Campsite (South), Altar

* Common

**The tyrant**

You reach the shore of an island and find a few exhausted beavers. They seem to be hastily building some kind of shelter from the cold.
In the center of the island you see a large bear who is in charge of the construction, forcing the beavers to overwork themselves to build the shelter for him.
If you want to continue, you will have no choice but to cross through the center and confront the bear along with some beavers protecting him.
How do you want to proceed?

* [Combat] You attack him quickly without waiting any longer.
	+ You catch him a little off guard and gain a small positional advantage for the fight. (you get 1 Speed for all heroes)
* [Ambush] As he hasn't seen you yet, you try to attack him by surprise. (Group [6 or higher])
	+ Critical success: You have managed to hide masterfully, and your position to initiate a surprise attack is optimal.
	You get: 60
	Combat begins. Party starts with 4 Stealth.
	+ Fail:When you try to hide, one of the beavers sees you and raises the alarm. Luckily you were prepared, and the fight begins.
	+ Critical Failure: As you go to hide, one of the beavers sees you and casts an ice spell at your feet. You have no choice but to defend yourselves as best you can.
	You Get: Injury: Cold Feet.

Enemies:

* Fisher
* Forecaster
* Ursur

**Beavers finally rest**

After defeating the tyrant, the remaining beavers are relieved and rest on the ground.
Among them, you notice a small group of three beavers watching you curiously, but from a safe distance.
Although they don't seem very friendly to you, they are too exhausted by the cold and fatigue to fight you.
While they rest, it may be a good time to take a look around.

* [Loot] You search around the construction of the shelter
	+ You find several magic shards, and hidden behind the shelter you find a small chest with several magic items.
	You get: 160 120 3
* [Throw] You throw the small log near one of the three beavers, the one carrying the axe.
	+ The beaver begins to gnaw on the log, and the heat from Velkarath's log melts the frost that has accumulated on the beaver. After a short while, he gains full consciousness and strength, and decides to follow you from now on. Before leaving, you take the opporunity to search the place and find a small chest with several magical items near the shelter. You get: 200 shards, 160, 3 Supplies, Champy added to the item selection
* [Throw] You throw the small log near one of the three beavers, the one carrying the harpoon.
	+ The beaver begins to gnaw on the log, and the heat from Velkarath's log melts the frost that has accumulated on the beaver. After a short while, he gains full consciousness and strength, and decides to follow you from now on. Before leaving, you take the opporunity to search the place and find a small chest with several magical items near the shelter. You get: 200 shards, 160, 3 Supplies, Chompy added to the item selection
* [Throw] You throw the small log near one of the three beavers, the one carrying the stick.
	+ The beaver begins to gnaw on the log, and the heat from Velkarath's log melts the frost that has accumulated on the beaver. After a short while, he gains full consciousness and strength, and decides to follow you from now on. Before leaving, you take the opporunity to search the place and find a small chest with several magical items near the shelter. You get: 200 shards, 160, 3 Supplies, Chumpy added to the item selection

([Throw] options allowed only if you have the Small Log item, from Velkarath Goblin Caves)