Erdyn

**Erdyn**, also called the **Mortal Realm** or the **World**, is the dimensional plane that is home to the various mortal races that live in relative harmony. It is primarily dominated through influence by the various gods, while the population of humans outnumber most other intelligent races. It was created by the gods near the end of the Age of Primordials, after they had taken dominion over the world.

## History

Erdyn was once home to chaotic creatures that roamed it's surface and fought against one another for superiority. The inhabitants of the desolate world were birthed by the wandering primordial energy that was moulded by hundreds of factors into a more distinct and unique shape. Only those who proved superior could survive any sort of measurable time, with those eventually being brought down by the weak ganging up on them. Of those who were among the most powerful, only three had gained sentience and proved to be superior and bested all who challenged them, learning from each encounter and dominating all in their domain.

In what seemed like a turning point in history, the first gods emerged from the primordial chaos, but they all possessed a mind of their own. Led by their primal desires, the gods created many new beings and lands to act as the later's home, however, the creatures of chaos had always attacked and destroyed all their works without a hint of hesitation. Realizing they could not truly express themselves in creation, the gods created their armies and waged a war of genocide against their enemies.

The gods were eventually successful in their war and defeated most of the chaos creatures. To build what they wanted Erdyn to be, they used the essence of their enemies to empower their magic, along with the power of the Great Three, which allowed them to finally make their own paradise.

### Seals

To protect their creations from those that would threaten them, the gods enacted a grant ritual to prevent powerful entities from doing anything they wish upon their worlds. The Paxion Seals act as energy absorbents that limits the power of any being that enters Erdyn by siphoning their magic until reaching a point where they can be killed and sent back to their home realm.

## Topography

* Erdyn
* Lernia
* Eluydal
* Flecian Peninsula
* Ereben
* Imiris
* Barangir
* Vatalis
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Compared to other worlds, Erdyn is extremely diverse in that it possesses many biomes with differing flora and fauna that is largely unique to that area, while some are common across others. The surface of Erdyn is composed of vast mountain ranges, forests teeming with life, jungles, deserts, tundras and more that give the world a large appeal to gods and humans who tend to have varying preferences from other races.

The landscape of Erdyn is divided into three separate domains. Erdyn proper, the surface world that is home to the vast majority of mortal races and easily the most populated. The lowest depths of Erdyn is called the Abyss and is mostly comprised of ancient magic and home to monstrosities that have been twisted by the souls that descended into its depths after the Primordial Age. In between the two extremes is the Hollows, which is inhabited by various subterranean races that are incapable of living on the surface through biology, cultural differences with surface races, or forced exile.

### Locations

* Main
	+ Kelikin: North-West
		- Lernia: Mainland region closest to Eluydal.
		- Eluydal
		- Velija
	+ Flecian Peninsula: North-West
		- Adenya
	+ Liscan: South-East
	+ Egredi: East
	+ Ereben: West
		- Mount Tollem
	+ Imiris: West
* Barangir: Small continent to the North of Main.
* Vatalis: Small island

## Inhabitants

Erdyn is currently home to a diverse number of sentient flora and fauna, typically with wider different depending on the location itself. The most dominant of native inhabitants is mortal race referred to as humanity which covers much of their known world and across the most diverse of terrain. The other major intelligence races, such as elves and dwarves, are most commonly found within specific biomes with very little variation to their habitats, but are often diverse in appearance, much like humans. While the previous three are the most notable with their own nations, there are dozens of other sentient races that exist, but rarely do they manage to form sizable kingdoms on their own.

During the Primordial Age, massive beasts called the surface and Hollows of Erdyn their home, with their frames sustained through pure magic. The ample supply of magic allowed these beasts to thrive and survive with very little other means of sustenance, but with the passing of the age and rise of a new one, many were forced to devolve, flee into a new dimension, pulled into the Abyss, or simply die if they refused to adapt. Now, the largest wild beasts are found deep within the world's wilds, far from settlements that would hunt them under normal circumstances for safety, food, pleasure, or a mix of the three.

* Humans are the most numerous among the Erdyn races, making up the majority of nations and political power.
* Elves are a race of long-lived, but long-lived, that are nearly only found on and around the island of Eluydal.
* Dwarves are a mortal race of creatures that are native to the Hollows underneath Erdyn. They were given their present form by the gods and are renown for their metalworking and enchantments. Their lairs can be accessed through Velija.
* Dragonkin, or Skelans, are the presumed mortal descendants of the immortal dragons. They have an reptilian appearance that resembles that of dragons, giving life to the suspicions from many outsiders. Native to Liscan and constantly in conflict with two human neighbours.