Pennisualance Act

I. Introduction The Pennisualance Act of 672 is a historic piece of legislation that governs the operation of the Arena of Passage, a planet-sized arena located in the galaxy. This act was signed and agreed upon by over 500 nations, some of which are part of the current United Systems Alliance.

A. Purpose and scope The Pennisualance Act was designed to address the issue of criminal behavior in the galaxy. The act states that all criminals guilty of first or second-degree crimes are subject to available entrance to the Arena of Passage. The arena's purpose is for the contenders to fight it out and survive for ten years. The act also forbids peace as if peace is brokered between the 15 groups, everyone on the planet known as criminals will be instantly eliminated.

The act's scope covers the regulation of the arena, the selection of contenders, and the management of the arena. The act stipulates that the contenders are divided into 15 factions and are required to remain in their respective factions. Each faction must retain at least 80% of its starting members to continue.

B. Signatories The Pennisualance Act of 672 was signed and agreed upon by over 500 nations, some of which are part of the current United Systems Alliance. The act was considered necessary due to the rampant criminal activity in the galaxy at the time. The signatories believed that the arena would be an effective means of dealing with criminals and providing entertainment to the galaxy's citizens.

The signatories also agreed to the rules and regulations outlined in the act, including the selection of contenders, the formation of factions, and the management of the arena. The signatories recognized the importance of the act and the arena in maintaining law and order in the galaxy and providing an outlet for entertainment.

In conclusion, the Pennisualance Act of 672 is a significant piece of legislation that has shaped the galaxy's criminal justice system. The act's purpose and scope are clear, and its signatories recognized its importance in maintaining law and order in the galaxy.

## II. Eligibility and Selection

### A. Eligibility requirements

1. The Pennisualance Act of 672 states that all criminals found guilty of first or second-degree crimes are eligible for entrance into the Arena of Passage.
2. The act also outlines specific criteria for eligibility, which include: a. Being of sound physical and mental health b. Being between the ages of 18 and 60 c. Having no current or previous affiliation with any military or government organization d. Having no history of participating in any form of organized crime or rebellion e. Being free of any contagious diseases or conditions that could threaten the safety of other contenders

### B. Selection process

1. The selection process begins with the identification of eligible candidates.
2. The candidates are then evaluated based on their physical and mental abilities, as well as their potential for entertainment value.
3. The final selection is made by the controllers of the arena, who take into consideration the number of available spaces, the overall balance of the factions, and the potential for interesting storylines.

### C. Random faction assignment

1. Once the selection process is complete, the contenders are randomly assigned to one of the 15 factions.
2. The controllers of the arena do not interfere in the faction assignment process, and each faction is left to determine its own name, symbol, and other relevant details.

## III. Faction Rules and Responsibilities

### A. Minimum membership requirement

Each faction must retain at least 80% of its starting members to continue. For instance, if there are 8400 members in a faction, at least 6720 members must remain after any changes in membership. Failure to meet this requirement will result in the faction's disqualification from the arena.

### B. Faction names and symbols

Upon selection, the contenders are placed in their respective factions, which then must determine their names and other relevant details. There is no fixed or defined faction structure. The factions are free to choose their names, symbols, and other relevant details.

### C. Prohibition on peace negotiations

Peace is forbidden within the Arena of Passage. If peace is brokered between the 15 factions, everyone on the planet known as criminals will be instantly eliminated. The Pennisualance Act of 672 explicitly prohibits any negotiations or alliances that would undermine the arena's purpose, which is for the contenders to fight it out and survive for ten years.

### D. Consequences for faction dissolution

In the event that a faction is dissolved or otherwise fails to meet the minimum membership requirement, the individual members will be disqualified from the arena. They will be deemed criminals once again and will be subject to the penalties prescribed by the Pennisualance Act of 672. The remaining factions will continue to fight until the end of the season.

## IV. Arena Operations

### A. Management zone and administration

The Arena of Passage is a massive planet-sized arena, and its management zone is located on a small island on the planet. The management zone houses the administrators who oversee the rules and regulations of the arena. The administrators are responsible for ensuring that the Pennisualance Act of 672 is upheld and that all contenders are treated fairly.

### B. Broadcast and entertainment purposes

The Arena of Passage is a widely popular source of entertainment across the galaxy, and its fights are streamed universally for spectators to watch. The broadcasts are hosted by renowned commentators who provide detailed analysis of the fights and the contenders.

The arena is also home to a wide range of merchandise, including toys, clothing, and souvenirs. The popularity of the arena has led to the creation of several spin-off shows and events, including a reality TV show that follows the lives of the contenders before and after their time in the arena.

### C. Security and safety measures

The safety of both contenders and spectators is of the utmost importance, and the arena is equipped with state-of-the-art security measures. The arena is heavily guarded, and all entrances and exits are monitored by security personnel. Any attempts to breach the security of the arena are met with swift and severe consequences.

Contenders are required to wear protective gear during fights, including helmets and body armor, to minimize the risk of serious injury or death. Medical personnel are on standby during fights to provide immediate care in case of injury.

In addition to physical safety measures, the arena also employs sophisticated technology to ensure fairness and security during fights. Each contender is implanted with a microchip that tracks their location and vital signs, ensuring that they are within the arena and not attempting to escape. The arena also uses a sophisticated surveillance system that monitors the fights, ensuring that no cheating or rule-breaking occurs.

Moreover, the arena is equipped with advanced technology that allows for the simulation of different environments, such as zero-gravity or extreme weather conditions. These simulations add an extra layer of challenge to the fights and provide a unique spectacle for spectators.

It should be noted that while every precaution is taken to ensure the safety of contenders, death or serious injury is still a possibility. The Arena of Passage is a brutal institution, and only the strongest and most skilled contenders are likely to survive the ten-year period.