Ranger The Racoon

## Appearance

### Classic

Ranger is a animatronic brown Racoon with peach accents on his muzzle and belly. His fur is brown with darker strips. He has sharp teeth in his upper and lower jaw. Ranger wears red pants, made out of the expected velvet material for the mascot's clothing. He is the only character with sharp claws. He also wears a red vest with yellow lining. His eyes is shown to be much smaller than the eye sockets. His eyes are an orange color. He is made out of soft fabric material and his joints are segmented, except for the elbow, though his fingers are separated from his hand.

### Classic Decommissioned

After Humble Hippo's Happy World closed down, he began to rot with age and gained several dirt stains. Ranger's arms have been littered with tears and rips. His chest features a large hole, exposing his endoskeleton rip cage. His eyes have become a milky white color instead of his usual orange eyes. The suit for the lower halves of his pants are torn off, exposing the animatronics' bare endoskeleton legs. His head, hips, ears, and hands seem to remain intact however.

### Demon

Manifesting within The Father's purgatory hell, Ranger has now become entirely organic with reddish gums and sharp teeth. He has sharp pointy claws on each of his fingers and his eyes are more human like and bloodshot, which are also sunken into his eye sockets. His eyes are orange. Instead of an endoskeleton or any animatronic like features, he possesses organic mussel, a skeleton, and realistic fur across his limbs. Instead of plastic or fabric, the animatronic is meant to look realistic and act like living creatures, hence having the ability to breath and organic appearance. He possesses the same clothing he had on before. On his right hand, he has a sharp long knife. He has fungus like material around his entire body and seems to have gross mushrooms growing around him. He also has a long slimy tongue.

## History

Ranger Racoon is one of the four anthropomorphic animal mascots created for Humble Hippo's Happy World. Unlike the other three animatronics made for the Show Stage, Ranger was themed around cowboys and was instead situated within the Cowboy Cabin. Ranger's role would be to sing amongst his own stage.

### 1985

Ranger was first built in 1985 for the opening of Humble Hippo's Happy World. However, during the course of a murder by The Father, he had the corpse of a dead child, named Kane, forcibly stuffed inside of him. Because of this, he started to leak blood and mucus from his eye sockets and mouth. This caused severe amounts of complaints coming from patrons and the health department. The animatronic would continue to display bizarre behavior, routinely wandering the darkened halls of the restaurant in the middle of the night. This is because he was being haunted by the soul of the child that was shoved inside of him.

### 1987

After the original 1985 location was closed, he was transported to Ralph Rhinoceros' Jolly Diner to be used as spare parts for Cooper Coyote, thus falling into severe disrepair. The decommissioned animatronic would once again continue to display bizarre behavior, routinely wandering the darkened halls of the restaurant in the middle of the night. After Ralph Rhinoceros' Jolly Diner was closed down after an investigation due to a horrific accident, Ranger was repaired and restored for the 1993 location.

### 1993

One night, Ranger started wandering the pizzeria in the middle of the night, making his way through the Dining Area and towards the West Hallway. Ranger stood in the flickering light while twitching a little and acting as if he was breathing. After a while of standing motionless, Ranger quickly sprinted towards the office, causing the surveillance camera to glitch out and become disconnected with the arcade's system. Ranger is heard banging on the Security Office's door furiously for an indefinite amount of time.

The animatronic would continue to display bizarre behavior's, routinely wandering the darkened halls of the pizzeria in the middle of the night. Rumors would eventually spread that the animatronics of the pizzeria, including Ranger himself, were haunted.

After the location was closed down for good and the restaurant being abandoned, The Father returned to dismantle the original animatronics. Ranger became active and will encounter what appears to be The Mother, instructing the animatronic to follow her. she will lead him to a room on the east side of the restaurant, and she will enter a room which is inaccessible to the animatronics' programming. (Ranger will receive an "**ERROR**" message if they try to enter it). Once the animatronic tries to walk away, The Father will rush out and dismantle Ranger, but this will unknowingly unleash the spirit of the child trapped within the animatronic.

## Behavior

### Night 2/Humble's Happy World

His starting location is behind the curtain in Cowboy Cabin, from which he will emerge and sprint towards the Office to attack the night guard on any given night if he is not monitored enough. Unlike the other animatronics, Ranger will hide for a while before coming to attack the night guard on the first night. Ranger is a unique character because, unlike the other animatronics, his movement pattern is entirely set.

1. He starts at Cowboy Cabin, inside of the closed curtain
2. Peeking out of the curtain, jaw hanging low and eyes are pure white
3. Starts to walk for the West Hallway with his head twitching and breathing
4. He leaves Cowboy Cabin and rushes down the West Hallway towards the Office.

### Night 2/Emile's Jolly Diner

He starts at the Parts & Service area before making his way to the hallway outside the Office and after 60 seconds will try to pounce the night guard from there. The only way to prevent Ranger from attacking is to shine the **Flashlight** down the hall at him several times (about 10) while he is there. After doing so, Ranger will be gone. It is possible to get rid of Ranger just by shining the light for an extended period of time; however, that will consume more time and power..

## Functionality

* **Glowing Eyes:** Eyes/white pupils glow in the dark
* **Human Detector:** To detect any human in their line of sight.
* **Night Vision:** Has the ability to see in the dark.
* **Free-Roam:** Has the ability to walk/run around the establishment
* **Enhanced Running:** Can run faster than the other animatronics
* **Light Sensor Reset**: Can be reset after shinning light in his eyes.

## Trivia

* He is possessed by a boy named Kane.
* He has a resemblance to FNAF Plus Foxy and TNAR Ray The Racoon.