recursal/Fanatic-Fandom huggingface dataset:
Hunters

Their specialty is archery, so they can attack enemies farther away. Its range exceeds even that of Mages. Despite this, they are also capable in close combat with their knives through the use of their hunting Skills. They are experts at setting traps that can be used on both animals and Monsters. Experienced Hunters are Instructors for novice apprentices.

## God

The Hunters Guild is influenced by the blessing of the God Amarok. His Sacred Mark depicts a giant wolf with fine dark fur lurking in the forest, hiding his presence from unsuspecting animals as they graze.

## Instructors

Instructors are experienced Hunters. If the Instructor is male, he becomes the novice's father. If the Instructor is female, she becomes the novice's mother. It represents the bond between parents and children and is a reflection of the laws of nature.

## Members

* Sonia
* Ana
Argen Mine

The Argen Mine are mines located on the side of a mountain, about seven kilometers to the Northwest. They are located Northwest of Verdana. To access them, it is necessary to go through the forest located in the same direction and cross one of the branches of the river Azure by a bridge.

The road to the mine is a rather unkempt zigzag path on the side of the mountains, where the vegetation begins to make an appearance.

It takes about half an hour to walk the path from the base to the entrance of the mine.

The entrance is square and tunnel-shaped, and the sides and roof are reinforced with wooden beams. Once you venture inside, you are surprised to discover that the mine is not dark, as strange flowers grow on the walls of the entrance shaft and inside the mine, radiating an emerald light. If one stops to observe them carefully, one can realize that they are more like beds of moss that sprout from the walls.

The flowers do not widely illuminate the place, but thanks to them you have a clear view inside.

## History

That mine was a remnant of the ancient Kingdom of Vésteron. It was a mine operated by the Hums before the Rotten King conquered much of the continent and reduced the Kingdom of Vésteron to the state it is in today, with only Amberly and Verdana as the only cities Hums in existence.

Currently the mine is dominated by creatures called Kobolds.
List of Disney Television Animation productions (ID Universe)

## Disney TV Classics (fka Disney on ABC/Disney on NBC/Disney on CBS)

* The Adventures of the Gummi Bears
* Buzz Lightyear of Star Command
* DuckTales (1987)
* Hercules (TV series)
* The Legend of Tarzan
* The Little Mermaid (TV series)
* Marsupilami (TV series)
* Raw Toonage
* The Wuzzles

## Disney Channel

* Brandy & Mr. Whiskers
* The Buzz on Maggie
* Chip 'n' Dale Rescue Rangers
* Dave the Barbarian
* Descendants: Wicked World
* Fish Hooks
* Kim Possible
* Lilo & Stitch: The Series
* The Lion Guard
* Mickey Mouse (2013)
* The New Adventures of Winnie the Pooh
* Rapunzel's Tangled Adventures
* The Replacements
* Shorty McShorts Shorts
* Star vs. the Forces of Evil

## The Disney Afternoon

* Aladdin
* Bonkers
* Darkwing Duck
* Gargoyles
* Goof Troop
* Quack Pack
* The S&MF Cartoon Show
* TaleSpin
* Timon & Pumbaa

## ABC Saturday Morning

* Disney's Doug
* Jungle Cubs
* Mighty Ducks: The Animated Series
* Nightmare Ned

## One Saturday Morning

* 101 Dalmations The Series
* Mickey Mouse Works
* Pepper Ann
* Recess
* Teacher's Pet
* The Weekenders

## Disney Junior (fka Playhouse Disney)

* Elena of Avalor
* Jake and the Never Land Pirates
* Mickey Mouse Clubhouse
* Mickey Mouse Roadster Racers
* My Friends Tigger & Pooh
* PB&J Otter
* Sofia the First
* Special Agent Oso

## Toon Disney Legacy Programming (fka Toon Disney)

* House of Mouse
* Lloyd In Space

## ABC Kids

* The Emperor's New School
* Fillmore!
* Teamo Supremo

## Jetix

* American Dragon: Jake Long
* DuckTales (2017)
* Get Ed
* Gravity Falls
* Milo Murphy's Law
* Phineas and Ferb
* Super Robot Monkey Team Hyperforce Go!
* Take Two with Phineas and Ferb
* Yin Yang Yo!

## Disney XD

* The 7D
* Billy Dilley's
* Future-Worm!
* Kick Buttowski
* Motorcity
* Penn Zero
* Pickle and Peanut
* Randy Cunningham
* Tron: Uprising
* Two More Eggs
* Wander Over Yonder
Crux Clan

The Crux Clan is, for the most part, a Clan composed primarily of Paladins. Their current leader is a man named Vincent. Most of its members are polite, respectful and refined.

## Members

### Team Vincent

Vincent: Leader of the Clan. Leader of the Team.Paladin.

Kira: Dark Knight.

Garrett: Warrior.

Selena: Mage.

Fïran: Paladin.

Maximilian: Priest.
Shamans

Shamans are individuals belonging to any of the species that make up the Monsters, who have the ability to access Natural Magic.

Shamans, therefore, can alter reality through mechanisms that do not respond to the Magic bestowed by the Gods.

Shamans are dangerous enemies, as they can access the powers of Magic in a completely different way than Mages, not even requiring an enchantment.

The Natural Magic performed by Shamans can take many undefined forms, as they are not restricted to one element. However, this Magic is very difficult to master, since it depends heavily on the knowledge and imagination of the individual.
Summoned

The Summoned are Humans brought to Rakya by the Gods from another World.

They are Humans with outstanding combat skills. Under the guidance of the Gods they created the Ashen Soldiers and their codes, learned alongside the five races of Hums of Rakya and helped them fight the Monsters.

Since the dawn of time, the Summoned have appeared in Rakya in times of need. All the Summoned have in common their lack of memory, since they are unable to remember anything more than their name.

In honor of the world of origin of the first Summoned, the Ashen Soldiers, which was the military unit created by the Gods through the Summoned, received its name in reference to the color of the moon of the World they came from. The insignia of the Ashen Soldiers consists of two identical metal plates, polished and shiny, with inscribed characters (the name and personal data of the bearer) and adorned with a blackish border, as well as a grayish circle on the back, symbolizing a Full moon ash-gray on a black starry sky.
Verdana

Verdana is also known as the city of the border. It is the northernmost territory of the continent controlled by the Hums.

From the hill where the Summoned appear in the World, the city is imposing. The sight of the city completely walled and crossed by a river always surprises the Summoned.

The city was built on the multiple channels formed by the ramifications of the river Azure to take advantage of the natural resources and the benefits that the water brought with it.

The walls of the city are approximately seven or eight meters high. Inside the walls there are areas where stone buildings line the streets, areas filled with nothing but vegetation and trees and squares that act as meeting and leisure points.

The cobblestone streets twist so many turns that it's hard to see where they lead. The water flows through the canals that run throughout the city, so the city has multiple bridges to get around them.

Among the most outstanding places of the city are:

* A castle, from where the Duke Jarrod Pravier rules the city on behalf of the king.
* A Temple of the Gods, where the Tear of the Gods is located.
* One headquarters for each of the different Guilds, both those for combat and those for apprenticeship in the common trades of society.
* A branch of Aurum Bank.

The city is divided into two districts:

* Flaxor District: It occupies the western half of the city. It is a District intended for those citizens with a high purchasing power.
* Reckler District: Occupies the eastern half of the city. It is a district intended for those citizens with low purchasing power.

There are highly paid jobs called Quest, which can be created by both soldiers and merchants. These Quests are posted on a board located in the Main Square of Verdana.
Worlds

Worlds is an existing category within the Universe of the This fantasy world called Rakya novel.

It mentions the different worlds that appear in the novel.

There are several types of Worlds: Worlds of Light; Worlds of Darkness; Neutral Worlds; Empty Worlds.

## Worlds of Light

They are Worlds in which the powers of the Gods of Light predominate. It may be the case that Worlds are solely ruled or influenced by Gods of this nature, or they may be Worlds ruled or influenced by various types of Gods, where the Gods of Light have more power and the rest of Gods have their power reduced.

The Worlds of Light often lack the influence of the Gods of Darkness though if these Gods do have influence, their powers are greatly limited.

## Worlds of Darkness

They are Worlds in which the powers of the Gods of Darkness predominate. It may be the case that Worlds are solely ruled or influenced by Gods of this nature, or they may be worlds ruled or influenced by various types of Gods, where the Gods of Darkness have more power and the rest of Gods have their power reduced.

The Worlds of Darkness often lack the influence of the Gods of Light though if these Gods do have influence, their powers are greatly limited.

## Neutral Worlds

They are Worlds in which the Gods, regardless of their nature, coexist in harmony. Although conflicts may arise between them at times, they continue to manage the Worlds in which they meet.

### Known Worlds

* Rakya: The World in which the story takes place. It is located in the Universe 2, within the Multiverse.

## Empty Worlds

These are Worlds in which there are no Gods, so there are no blessings and free will reigns in them. These are Worlds in which life may or may not exist. Some of them may be habitable, while others are totally inhospitable.

### Known Worlds

* The Earth: It is the name of the World of origin of the Summoned. The Earth is located in the Universe 1 within the great Multiverse, in one of the closest parallel Universes to the Universe 2 in which Rakya is located.
Kingdom of Derlav

The Kingdom of Derlav was founded upon the ascension of the Rotten King to Emperor. When he was still king, he created the Undeaths species and conquered much of the Hums territories. After meeting with the representatives of each of the Monsters species, he was elected supreme ruler, earning the title of emperor and forming a Confederation of Kings with the representatives of each species to serve as his vassals in his new kingdom, the Kingdom of Derlav.

Of the three great continents that make up Rakya, the Kingdom of Derlav came to occupy almost all of two of them. Today it has lost some ground to the Kingdom of Vésteron, but still dominates one continent and more than two-thirds of another.
Team Jorge

Team Jorge is a group of six of the newest Summoned rookies. He was considered, since his formation with Jorge and Gunther, as the most powerful Team among all the Summoned.

Everyone wanted to join his Team even before receiving the Trial of the Gods, but they were rejected until it was held.

Initially, Jorge wanted to have in his Team at least two Warriors, one Priest, one long-range attacker (Hunter or Mage) and the Thief Ivor. Although he couldn't get Ivor, he eventually ended up recruiting Victoria, one of only two people who had been blessed as Thieves.

## Members

### Jorge

* Class: Samurai. Leader. Attacker and support.
Dakreon

He is the God of Darkness of the Thieves Guild. His Sacred Mark shows a lone black lion walking while a trail of darkness is left behind.

Dakreon is a God made of pure darkness and shadows. He enjoys all sneaky acts and likes to stay alone and isolated. He rarely gets involved in the actions of the other Gods but he was the one who suggested that all Rakya should have a period of darkness, so he is responsible for the creation of night and day.
Mana

Mana is an energy inherent to the beings of Rakya that allows access to Magic. Using Magic requires Mana, the more powerful the Magic, the more Mana is required to use it.

Mages and Priests use large amounts of Mana, as their main attributes are the use of magical abilities.

Although there are Skills like the *Crafting* of the Hunters, the *War Cry* of the Warriors, the *Trigger* of the Paladins or the *Demon Call* of the Dark Knights, in which the Mana requirements of the Skills are so low that you would need to use them continuously for a long time to notice that Mana is running low.

Excessive Mana consumption will exhaust the user using it, causing both physical and mental exhaustion. Tiredness effects begin to appear when the user is nearing the end of their Mana pool, which serves as a warning that their Mana pool is low. If a person depletes his Mana they will end up fainting.

Mana is an energy that can be spent, but also recovered. Mages and Priests need to Meditate often to replenish their magical reserves faster.

A Hums's Mana pool grows with it, so as an individual matures, grows, cultivates, meditates, and pushes their pools to the limit, their Mana pool grows. All the experiences that the individual undergoes influence his reserve.
Zombies

Due to the curse of the Rotten King, individuals Hums (who are foreign to the formed Kingdom of Derlav) who die in Rakya will become his faithful subjects.

Zombies differ from Undeaths in that they decompose until they completely become Skeletons.

Zombies retain the ability to perform the same abilities they knew in life, and are fierce fighters, as they feel no pain. They are able to reason and strategize and attack any Hums they come across.

To kill them it is necessary to destroy their head.

Cutting off their heads or dismembering them will only prevent them from moving, but if they are left alone, they will turn into partial skeletal parts and the only way to get rid of them is by exorcising them. Priests.

The only way to prevent a corpse from turning into a Zombie is to incinerate it. The transformation process takes three to five days.
The Earth

The Earth is a World situated within the Universe 1. It is a World within a system of Worlds that rotate around the same Star, the Sun. The system of Worlds is called the Solar System. The Earth is a World that rotates around the Sun in the third innermost orbit. It is the fifth largest planet of the eight planets in the Solar System. It is also the largest of the four planets considered rocky.

It has a natural satellite known as The Moon, although the Hums refer to it as the Grey Moon.

It is the World of origin of the Summoned.
Dawn Light Clan

The Clan Dawn Light is a newly created Clan. It was initially made up of the members of Team Flay. Their current leader is Flay Kestis.

Your main goal is to find out why the Gods brought their ancestors to this World and from where.

Another of his goals is to find out if the rumors of the Rotten King's resurrection are true, and if so, recruit the necessary force to defeat him.

## Members

### Team Flay

Flay Kestis: Leader of the Clan. Leader of Team. Samurai.

Ruri Sairagi: Dark Knight.

Kiel Moscov: Warrior.

Valery Lund: Mage.

Rhades Kalex: Paladin.

Shera Vent: Priestess.
Money

Money in Rakya is divided into three types of currencies:

* Copper: A Copper is the smallest existing monetary unit. These are bronze-colored coins the size of a fingernail.
* Silver: A Silver has an equivalence of 100 Coppers. It is a rounded coin larger than Copper.
* Gold: A Gold has an equivalence of 100 Silvers. It is a slightly smaller rounded coin than a Silver.

## Curiosities

* It is found in the story that a Silver with a hole in the center has a value of 33 Coppers.
* Aurum Bank offers currency exchange and money deposit services.
Clans

Clans are groups or rather, a set of Teams that Ashen Soldiers organize in pursuit of a specific goal.

Teams are units of Ashen Soldiers that are organized by rulebook into a group with a maximum of six members per Team. This was dictated by the Gods, as the Priests spell *Protection* is an enhancement spell that affects a maximum of six people. However, there are powerful enemies that only six people cannot hope to defeat, as well as dangerous enemy territories that only six people cannot enter. There are scenarios that require multiple Teams to coordinate with each other, and the Clan concept was created to facilitate such coordination.

## Known Clans

Crux Clan

Dawn Light Clan

Beasters Clan

Titan's Arm Clan

Mayura Clan
Kirishia

It is a World existing in the Universe 3 and is inhabited by creatures known as Kijin, humanoid creatures with demonic characteristics.

Despite being located in another Universe, the influence of the Gods of Rakya still reaches this World, except for the Gods of Light : Luxen and Lumenia, whose blessings do not reach Hums.

It is considered to be a World of Darkness, since both the blessings of Skalred and Dakreon maintain the same level of power. however, the blessings of the rest of the Gods are estimated to come with a third of the original power, except for the blessings of the Gods of Light, which do not reach the World.

In this World, the Monsters look like Humans, so the inhabitants attack Team Ivor when they meet them, until the fight is interrupted due to Creatures known as Doppels. These beings have an almost identical Human appearance, low intelligence and no ability to speak, which is why the Kijin, despite being suspicious of their new visitors, recognize that the Humans are different from Doppels and accept them.
Lucía

A girl belonging to the penultimate group of Summoned. She was invited by Sergio to form a Team, even though she was about to join another Team along with Sonia.

## Aspect

Lucía is a fairly tall girl (reaching 170 cm), with long dark brown hair and brown eyes. She wears a long navy blue dress, with matching tights and leather boots. She was tied to her waist through several leather belts and she carried a bag with her Grimoire. Over her shoulders, she wears a somewhat threadbare black shawl embroidered with yellow thread.

## Skills

### Level 1

* *Magic Missile*
* *Spark*
* *Shockwave*
* *Voltark*

## Equipment

### Level 1

* Upon her training in the Mages Guild she receives a long navy blue dress, with matching stockings and leather boots. She tied to her waist through various leather belts she carried a bag with her Grimoire of hers. Over her shoulders, she wears a somewhat threadbare black shawl embroidered with yellow thread.
* She renews her dress with a warmer black dress, a leather jacket with yellow details and a new shawl. Under her coat she wears a leather breastplate.

## Relationships

Sergio: They both maintain a good relationship. Even though they don't talk very often, the girl enjoys her sense of humor.

She sometimes complains about how noisy she gets when she gets excited and just like Sonia, she dislikes the wild and violent acts she does to her.

Sonia: Being the only girls in the group, she and Lucía spend a lot of time together. Despite Sonia's social awkwardness, Lucía acts like an older sister to her. Lucía's kindness is what makes Sonia start to open up a bit to the whole group.

Viktor: Lucía was the most affected by the death of her partner. The kindness with which the boy treated them all and the way he protected them made the girl come to have feelings for him.

## Curiosities

* After getting over Viktor's death, she seems to have developed feelings for Gunther.
Paladins

They tend to be a defensive piece, since they have several blocking Skills, so they tend to focus on protecting the most vulnerable members such as Priests and Mages. They can also access the use of the most basic healing Magic, but are unable to use that Magic on themselves.

Paladins need access to their Mana reserves in order to perform their Light Magic, although, as they are not specialists in the field of healing, their Mana is lower than Mages and Priests.

## God

The Paladins Guild is influenced by the blessing of the God of Light Luxen. His Sacred Mark depicts a silver-winged man resting on the ground, his shield planted firmly in the ground and his sword raised to face danger.

## Members

* Gabriel
* Vincent
* Firan
* Rhades Kalex
* Vech
* Rauros
Kenny Grill

It's one of Reckler District's food businesses and Ivor's favorite food place. It is a raised stand that gives the sensation of being a traveling grill.

They specialize in selling meat buns of all kinds roasted on top of a grate over hot coals.

You have something bubbling up in a big pot. On one of the stand's shelves there is a mountain of still steaming bread buns piled up, and right next to it are those same meat-filled buns. There are various types of sandwich there as well.

The stall emits a wonderful aroma that fills the air. The first time Ivor inhaled the steam, smoke, and scents, she stopped in her tracks, the sensation making his mouth water.

The stall is run by a pot-bellied man named Kenny.
The Moon

The Moon, better known in Rakya as the Grayish Moon is the Moon that orbits around The Earth.

It is a natural satellite formed over time that lights up the night sky of The Earth.

The Grayish Moon goes through eight main states called lunar phases as it rotates around The Earth.

## New moon

 It is a lunar phase that occurs when the Moon is located exactly between The Earth and the Sun, so that its illuminated hemisphere cannot be seen from The Earth. It is impossible to see this phase of the Moon with the naked eye, since it is hidden behind the sunblast.

## Waxing crescent moon

 It corresponds to the second lunar phase and occurs approximately two days after the new Moon. It is shaped like a small scythe or horn. In the northern hemisphere, the right side of the Moon appears illuminated, while in the southern hemisphere the left side appears illuminated.

## First quarter moon

 It corresponds to the third lunar phase and occurs four days after the waxing Moon. In this phase of the Moon, 50% of its visible face becomes illuminated by the Sun, so the Moon shows, in the northern hemisphere, the right half illuminated and the left half dark, and in the southern hemisphere it shows the right half dark and the left half light.

## Waxing gibbous moon

 Once past the crescent phase, the Moon progressively takes on, day after day, a convex shape on both sides.

## Full moon

 It is a lunar phase that occurs when The Earth is located exactly between the Sun (its star) and the Moon. At this moment the angle of elongation or phase of our satellite is 180º and the illumination is 100%.

## Waning gibbous moon

 Past the phase corresponding to the full Moon, the luminous part of the Moon will begin to decrease with the passing of days, thus taking on again an appearance of a concave (gibbous) Moon this time in its declining phase.

## Last quarter moon

 It is the opposite phase of the first quarter. For this reason, its rise is approximately at 0 a.m. and it reaches the zenith in the sky between 6 and 7 a.m. and its setting usually occurs around 12 p.m. This means that this lunar phase corresponds to the period of days during which it is possible to observe the Moon in the sky at dawn and in the morning.

## Waning crescent moon

 Also known as "Old moon" (term little known) since it is identical to the visible New moon, but in the opposite direction. The waning moon can only be seen at dawn, to the east, just above dawn or dawn and before the Sun rises. It looks like a small scythe.
Dragovians

It is a humanoid race that has isolated itself from the rest of the world. They live in the so-called Strange Continent, although for them their land is the Kingdom of Ryūvian.

The Dragovians are one of the races that make up the Hums and as such, are blessed by the Gods.

They are hardly different from the Humans with whom they bear greater similarities than with the rest of the Hums. They differ from them in their reddish-brown skin and in their ears, which are completely red and scaly.

They are not especially long-lived, as their life expectancy is around 100 years.

They can partially transform their body into that of a dragon, gaining more strength and endurance in the transformed part. When they reach the final stage of their lives they are able to transform into a full dragon, although the change is not reversible and the ability to communicate is lost over time.

The stories and records of this race say that even when transformed into a dragon and senile, a Dragovian will never attack someone of his race or his own homeland.
Samurais

They are an especially offensive piece. They are extremely fast fighters. Despite being strong attackers, they lack the defensive ability of Warriors, who can hold off multiple enemies. For this reason the Samurais are not considered one of the fundamental pillars.

It is said that in order for a member belonging to this Guild to formally finish his training and be considered a Bushi, he must prove his strength, worth and capabilities in the Ghost Village. Until then a Samurai will not be fully recognized.

They faithfully follow the teachings of their God through the precepts of Bushidō (the way of the warrior). They are a Guild that does not accept to act dishonorably.

## God

The Samurais Guild is influenced by the blessing of the God Akihiro. His Sacred Mark shows a man in armor kneeling on the ground with his hands on his hands (in a seiza position) and holding three curved weapons.

## Members

* Jorge
* Flay Kestis
* Adrien
Meditate

Meditation is a process by which a Hums regains its Mana in an accelerated manner.

It is a kind of prayer or prayer that is done in silence, or in intimate reflection to transcend the mind and get in touch with the Gods of Rakya. This process isolates the individual, but gives him a much higher recovery capacity.

The most experienced Hums are able to Meditate while performing tasks or even while fighting, although very few have reached this level.
Goblins

Goblins are one of the Monsters species that have a greater number of races than the rest. It is a mostly hierarchical and social species.

Their faces are similar to those of an old witch. They have small, bright, ugly eyes, blackened teeth, a hooked nose, and a purple tongue.

## Mud-Goblins

Mud-Goblins are slender and about the height of a Human child. His skin, dyed a yellowish color, is wrinkled and covered with mud. Algae-like patches of hair grow on its head and its ears are pointed.

They are considered the lowest and least intelligent race among all of their species and are even considered outcasts, being disowned by their peers. It is said that since birth, they have never taken a bath.

The Mud-Goblins are the only race that does not feel tied to their peers, largely due to the contempt that the rest of the races have for them, to the point of confronting them and even each other, which is why they rarely meet. You usually see them in groups.

## Raw-Goblins

The Raw-Goblins are Goblins with the same physical characteristics as the Mud-Goblins, but with a greenish color instead of yellowish, between 110 and 150 cm. Raw-Goblins possess intelligence greater than either Mud-Goblins or Hob-Goblins, though they pale in comparison to Lak-Goblins.

This race can be clad in armor and their handling of weapons is better than that of the Mud-Goblins.

## Hob-Goblins

Hob-Goblins are one of the most dangerous races of their kind. This is due to their large size, being able to be as big or bigger than an adult Human, and can even exceed 2 meters. However, it is their bulk that makes them truly terrifying. His only flaw is his low intelligence.

They are brown in color and despite being very wild and violent, they are often used as 'bodyguards' by their congeners, the Lak-Goblins.

## Lak-Goblins

The Lak-Goblins are possibly the most dangerous race. They are slightly smaller than an adult Human, around 170 cm, bluish-grey in color, and highly intelligent, especially compared to the rest of their species. They are the highest race of the species and have come to be regarded as the nobility of the species.
Ambarux Soldiers

The Ambarux Soldiers are a military unit. Before the existence of the Regular Armies of the kingdoms there were only the Ashen Soldiers.

The Ambarux Soldiers were formed when the number of Hums capable of combat increased exponentially and the Ashen Soldiers military unit itself was beginning to become stale to lead. It was then that the different kingdoms Hums decided to create their own units, which led Rakya to the creation of the Regular Armies of each kingdom. The members of the Regular Armies grew in number and followed the Ashen Soldiers into battle against the Monsters.

They are the only Regular Army known to be still active. The Ambarux Soldiers are the military unit of the Kingdom of Vésteron, the only Hums kingdom that did not fall under the attack of the Undeaths, and the rest of the confederation of Monsters under the command of the Rotten King.

Most Ambarux Soldiers treat Ashen Soldiers with as much contempt as they can muster. This is because virtually the entire society of Rakya blames the Ashen Soldiers for their inability to protect Rakya from the advance of the newly formed Kingdom of Derlav.

Members of the Amberly Regular Army receive compensation for their services depending on their merits, achievements and positions within the Regular Army. These salaries come from the taxes that kingdoms demand from their citizens.

Ambarux Soldiers wear their insignia, an amber colored Full Moon, on all armor pieces. They do this to contrast with the Ashen Soldiers.

Currently, being part of the Ambarux Soldiers is an exclusive privilege of the natives of Rakya.
Éire club

This is a bustling tavern, far removed from the center of the shopping area.

It is a very famous tavern among the Warriors, who usually meet to share experiences, experiences, concerns and where they can release some of their stress.

Most of the patrons in the tavern are usually burly men, so the place is quite boisterous.

Chandeliers hanging from the ceiling dimly illuminate the spacious tavern. It's a big place, though not as big as The Leaf tavern. It has a second level and about half the roof of the second level is open, allowing you to see who is on the second floor.

They serve much more bitter beer than in The Leaf's tavern.
Tribal Chief

A Tribal Chief is the leader of a Tribe. Tribal Chiefs are usually the strongest individuals within the Tribe. When they are deemed too weak to carry out the task of leading their fellows, they are challenged by another member of the Tribe. If they are defeated they lose the leadership of the Tribe and in some cases, their lives.

Tribal Chiefs are advised by Shamans, if the Tribe has any.
Kijin

It is the native race of Kirishia. They are demonic-looking beings. They have a tall and corpulent build. Their hair are of bright and striking tones. From their foreheads protrude two large jet-black horns. His eyes are incredibly sharp and fierce and have reddish irises.

They have a pair of iconic tear-shaped marks that flow from the bottom of their eyes, over their cheeks, and down to their neck, which are the same color as their hair.
Dwarves

As their name suggests, they are shorter than other breeds, standing between 120 and 150 centimeters tall. Despite this, they are robust, corpulent and stronger and tougher than the rest of the races. Everyone has a beard, both men and women, and cutting it off is the greatest shame and offense that can be done to them, deserving the hatred and resentment of the entire race.

They are a long-lived breed, as individuals of this breed can live up to 260 years.

His former Kingdom is located in the current Kingdom of Derlav. Their capital was an immense city carved into the rock called Stone Gem and most of the cities were carved into the slopes of mountains although they also occupied the plains for their crops.

After being expelled from their capital, the Dwarves built various shelters and holes throughout the continent that allowed them to shelter and store weapons and food. These holes were used to assault enemy troops and shelter. Currently the number of Dwarves holes is still unknown. Some are in good condition and others have been destroyed, but most remain intact after the great war with all its treasures waiting to be discovered.

They are a race of craftsmen, engineers, and blacksmiths. His architectural works are unparalleled, his jewels are exquisite and his forge is second to none.

They were the ones who established the concept of time and how to measure it through what they called hours and minutes. Each day has 24 hours and each hour has 60 minutes.
Clayton Moorhouse(Bloody Murder 2)

## Biography

### Motivation:

Kill enough people in Placid Pines to close it down for good after his son’s disfigurement

## Poster

**Clayton Moorhouse**, also known as **Sheriff Miller**, is the main slasher villain of 2003 sequel to Bloody Murder, Bloody Murder 2.

He is portrayed by **John Colton**.

## Background

Clayton Moorhouse was a camp director of Camp Placid Pines and was considered the meanest director Placid Pines has ever had. His son, Trevor Moorhouse, attended the camp and would always report to his father about the camp counselors’ misdoings. Wanting to get back at Trevor, the counselors devised a plan that ended up getting out of control and lead Trevor to the bottom of a ravine, half-dead, and his face got eaten by hungry birds, disfiguring him. Trevor was than take to a medical hospital, then to a mental hospital.

Clayton laid low for a couple years to go out of state and got law enforcement experience and then later changed his last name to Miller. Wanting to close Camp Placid Pines down for what happened to his son, Clayton came back to Placid Pines where he killed the local sheriff, which was deemed a mysterious death, and replaced him. He then starts a killing spree at the camp so it can be considered to be closed down for good.

## Murder Objects

* Machete
* Rock
* Crossbow
* Kitchen Knife
* Pistol

## Kills

* Jason Hathaway: Impaled by chainsaw through the back. (Dream only, unknown if this was the method in the first movie)
* James: Legs amputated by machete and head smashed by rock.
* Ryan: Arrow shot through neck by crossbow and buried alive while dying.
* Elvis: Stabbed seven times and throat slit with a kitchen knife.
* Angela: Head hacked by a machete.
* Rick: Shot in the back with a pistol.
* Michael: Beaten to death.(Off-screen)
Warriors

Warriors are considered the tanks of Teams and are one of the two fundamental pillars of a Team. They are the main attacking force of a Team and the first line of defense. They specialize in close combat. They are the ideal front-line brawlers, the tank that takes enemies head-on with might and fury. Warriors require very expensive armor and many Teams pool their money to heavily equip their Warriors. Due to the high cost of high-end gear, it is also typical for Teams to salvage armor pieces from fallen enemies and slowly build a full suit of armor.

## God

The Warriors Guilds influenced by the blessing of the God Axel. His Sacred Mark depicts a tall, muscular man holding two gigantic axes above his shaven head. His bare chest has a scar on his left side running from his chest to his waist. Around him, a field of defeated monsters.

## Members

* Gunther
* Bryan
* Viktor
* Garrett
* Jon
Flaxor District

The Flaxor District is one of the two districts of the city of Verdana and encompasses the western half of the city.

It is a District intended for those citizens with a high purchasing power. It is also the favorite District of the high society. All its stores are of expensive and elaborate products, and have an area dedicated exclusively to the making of suits and dresses, with multiple tailor shops.

The high officials of the Ambarux Soldiers have their own residence, while the highest officials have their residence inside the castle, sharing the space with the ruler of Verdana, the Duke Jarrod Pravier.

The barracks of the Ambarux Soldiers are located in the Northwest of the District, while the wealthiest people in society have their residence in the South of the District.

## Various places

### Temple of the Gods

It is a large building where the eight Gods of Rakya are worshipped. The tower of the building has a bell tower and the only large clock in the city.

### Guilds

All Guilds are located in the southern part of the District.

### Aran Leatherworks

A shop specializing in handcrafted leather work.
Amarok

He is the God of the Hunters Guild. His Sacred Mark shows his giant wolf figure with fine dark fur lurking in the forest, hiding his presence from unsuspecting animals as they graze.

Amarok enjoys hunting his prey, though he now does so through the blessing of his children. He cares for and protects them so that his hunt is safe and in return he asks for a gastronomic offering for his delight.
Skalred

He is the God of Darkness of the Dark Knights Guild. His Sacred Mark shows his somewhat sinister humanoid figure with a sword stuck in the skull of a Monster and surrounded by dark creatures bowing at his feet.

The creatures are nothing more than Demons, beings created by Skalred and that are part of the very essence of the Hums that reflect his deepest being in a somewhat dantesque way. Those who obtain the blessing of this God are able to summon its Demon.
Thieves

They are experts in stealth, so they are very useful in reconnaissance and infiltration. Thieves are not known for fighting their opponents toe-to-toe, they specialize in assassination and quick elimination of their enemies before the Team even enters the fray. In open combat, they always try to get behind their opponents to finish them off with a single blow. The Guild is unique in that it does not have a strict set of rules, but rather a code of guidelines that includes:

* Do not conduct business on other members of the Guild.
* Never conduct business on the poor.
* Do not carry out the business in excess (you have to let the economy of the victims recover, otherwise, you would end up depleting a valuable resource).
* If you are an Ashen Soldier you cannot do business on the rest of members of the Frontier Army Reserve Force.
* If you are a Ambarux Soldier you cannot do business on the rest of the members of the Regular Frontier Army.
* Teams of Ashen Soldiers can only have one Thief per Team.

Failure to comply with any of these rules leads to immediate expulsion from the organization. In some cases, if the infraction is too serious, the individual may be subjected to continual persecution by the entire Guild.

Thieves have access through their blessing to Shadow Magic. Thanks to it, they can use their Shadow Skills, such as *Smokescreen* and *Shadow Drive*.

## God

The Guild of Thieves is influenced by the blessing of the God of Darkness Dakreon. His Sacred Mark shows a lone black lion walking while a trail of darkness is left behind.

## Members

* Ivor
* Victoria
Aurum Bank

Aurum Bank is a banking entity that has several branches to be able to do business with its clients.

The bank offers various services, but the most common are currency exchange, money deposit, and item deposit. However, the bank does not offer its services for free, in exchange for safeguarding an individual's assets, the bank takes a percentage in return:

* 1% on monetary deposits made.
* 5% on the value of the object to be deposited.
* Currency exchange is a free service. It does not carry any cost.

The headquarters of the Aurum Bank of Verdana is located north of the Reckler District market. It has a sign outside the building and several directional signs spread over several streets.

The door of the main entrance leads to a corridor, above a series of stone steps there is a counter made with small plates and a chain that, when pulled, causes the rotation of a mechanism that causes the displayed number to vary.

The head of the Verdana entity is an Elf named Nurië.

It is known that the bank has the service of transporting goods and money.

The goods to be deposited are examined by appraisers who work directly at the bank and are experts in certain areas in order to determine the value of the object. However, the individual can request a second opinion from an appraiser outside the bank if he does not agree with the appraised value. If the two appraisers have discrepancies in the appraisal, it would lead the entity to a forced negotiation of the initial price. If the negotiation does not reach a beneficial point for the entity, the bank has the right to refuse to take the deposit of the object.

The Aurum Bank is based in the Reckler District instead of the Flaxor District because the Ashen Soldiers are customers who do far more transactions than any of the city's nobles. This gives Aurum Bank great benefits, which is why its branch is located in this District. The city's wealthiest citizens complained and protested when Aurum Bank made that decision, but since Aurum Bank is one of the largest sources of income in the Kingdom of Vésteron, not even the King could oppose the decision, so all high officials of Verdana must travel to the Reckler District to access their services.
Gabriel

A boy belonging to the penultimate group of Summoned. He was one of the few who happened to be blessed as Paladin.

## Aspect

He is a tall and large boy with a round face and a bushy beard. Of all the people present, he has the appearance of being the most adult. His dark brown hair is short, in contrast to his huge beard and his brown eyes are small.

He wears gray clothes, a dented iron breastplate, a round wooden shield with tanned leather on his back, and a straight sword on his waist.

## Skills

As Paladin, his combat techniques are focused on defending the party. However, it is after the death of Viktor that this role addresses him more directly, going from being a second-line defender, to being the tank of the entire Team.

### Level 1

* *Block*
* *Pierce*
* *Cure*
* *Trigger*

## Equipment

### Level 1

* Upon his training in the Paladins Guild he is given a grayish-toned robe along with a somewhat dented iron breastplate, a wooden shield with tanned leather, and a straight sword.
* With the help of his companions, he buys a type of helmet called a barbuta. Despite being somewhat scratched and dented, it had a sale price of 42 Silver, although they manage to acquire it for 20 Silver.
* With the help of his companions, he buys an almond-shaped metal shield with a pointed bottom. Some bracers and some metal greaves.

## Curiosities

* He often gets into silly verbal fights with Sergio, who also talks back even though neither of them know exactly why those words come to mind.
Team Flay

Team Flay is considered by many to be the strongest and most famous Team among the entire Verdana Frontier Army Reserve Force. They are so famous that they are even greatly recognized by the Verdana Border Army Regular Force.

Team Flay is composed solely of descendants of the first Humans Summoned to Rakya.

## Members

### Flay Kestis

* Class: Samurai. Leader. Attacker and support.

### Rhades Kalex

* Class: Paladin. Attacker and support. Second in command.
Teams

Teams are units of Ashen Soldiers that are organized by rulebook into a group with a maximum of six members per Team. This was dictated by the Gods, as the Priests spell *Protection* is an enhancement spell that affects a maximum of six people.

## Known Teams

Team Ivor

Team Jorge

Team Vincent

Team Miriam

Team Luccas

Team Flay

Team Adrien
Heralds

Beings born from the knowledge and power of the Gods to train the Hums. The Gods created multiple Heralds of different races and various Guilds in order to efficiently train all the Hums.

Looking the same as any of the races Hums, the only way to tell the difference between a Hums and a Harbinger was to look at their skin. The Heralds' skin was so white and pure that they seemed to be made of glass.

The Heralds began to disappear from Rakya as the Hums mastered all the Skills corresponding to their Guild, leading to the birth of the first Instructors Hums.
Frinyel

She is the Goddess of the Mages Guild. His Sacred Mark shows an adult woman with large, pointed ears studying multiple books while fire, ice, electricity and a dark mist dance around him.

It was she who endowed the Hums with Mana so that anyone could use Magic, though the ability of each Hums varies from the time of her birth.
Magic

Magic are extracorporeal powers granted by the Gods that allow us to interfere in the world in different ways.

It is known that there are several types of Magic: Light Magic; Dark Magic; Shadow Magic; Elemental Magic; Natural Magic.

## Light Magic

Light Magic is a type of Magic derived from the Gods of Light: Luxen and Lumenia.

Light Magic is mainly characterized by having healing purposes, although some spells from Light Magic are supportive or even offensive.

## Dark Magic

Dark Magic is a type of Magic from the God of Darkness Skalred.

It is through this Magic that the Dark Knights can summon their Demons and alter their own ability and that of the Monsters through certain Skills such as *Dread Terror* or *Dread Aura*.

## Shadow Magic

Shadow Magic is a type of Magic from the God of Darkness Dakreon.

It is through this Magic that the Thieves can use their shadowy Skills, such as *Smokescreen* and *Shadow Drive*.

## Elemental Magic

Elemental Magic is the Magic granted by the Goddess Frinyel and comes from the elements and develops in four known trees:

### Doku tree

The tree of Poison Magic. Despite its name, most abilities result in non-lethal attacks, it has a support character, either holding, paralyzing or sleeping the target.

## Natural Magic

Natural Magic is the Magic possessed by some Monsters. Natural Magic turns out to be a vestigial power that the Gods left behind in Rakya when they gave the Hums the power of Magic. This residual power took hold in the Monsters when they were created, giving some of them the ability to access extraordinary powers.

Monsters of different species can manipulate this type of Magic. Those individuals who use this type of Magic are called Shamans. The Orcs are the species with the largest number of Shamans among their ranks, though the Shaman trait is by no means unique to this species.

There are few documented cases, but some Hums have also gained the ability of Natural Magic and become Shamans.
Skeletons

Due to the curse of the Rotten King, individuals Hums (who are foreign to the formed Kingdom of Derlav) who die in Rakya will become his faithful subjects.

Skeletons differ from Undeaths in that they are corpses Hums that have rotted over many years, going through the state of Zombie until finally becoming Skeletons.

Skeletons are creatures that have lost the ability to reason. They are also unable to execute the abilities they knew in life and attack any creature that comes near them.

They are weaker than Undeaths and Zombies.

To destroy them it is necessary to split their skulls. Breaking his bones will prevent him from moving. The spell *Exorcise* of the Priests is used to finish them off.
Team Ivor

Team Ivor is a group of six of the newest Summoned rookies. It was initially led by Viktor, until he was killed in combat. After the loss of their leader, Ivor, who had sacrificed himself so that all the Summoned could form a Team, was finally invited and accepted by his comrades. Viktor himself, before he died, was happy that Ivor was still alive and well. The Team remained without firm leadership for quite some time, until Ivor gradually assumed the leadership role.

## Members

### Ivor

* Class: Thief. Leader. Attacker and support. Scout.

### Sergio

* Class: Dark Knight. Attacker. Second in command (left in charge by Ivor).

## Previous members

### Viktor

* Class: Warrior. Leader (former). Tank. Deceased.
The Leaf

The Leaf is the most famous tavern in all of Verdana. It is a large two-story building where Ashen Soldiers gather after finishing their "day's work" and to celebrate surviving another day in Rakya.

The second floor has four quadrangular openings that allow the interaction of the members of both floors.

The Leaf Tavern is at least twice the size of the Éire club Tavern.

It is very well lit since it has sconces along the wall and lamps hanging from the ceiling. Despite everything, one can decide to turn off the candles that illuminate the table they are occupying if they are more comfortable that way.