recursal/Fanatic-Fandom huggingface dataset:
Maitre cristal forgé

## Summary

As the group's leader and prominent member of the Council of Sages, he bears the heavy responsibility of guiding decisions and maintaining political and social stability within the dwarf community. His strength, combined with his wisdom, makes him a respected and esteemed leader among all Crystal Dwarves.

## Powers and stats

**Tier** : high 7-C

**Name** : Maitre cristalforgé

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Zephyrillume

## Summary

As the esteemed leader of the Veiled Fairies, Zephyrillume embodies grace, wisdom, and ethereal beauty. Her presence commands respect, and her guidance is sought after by both her kin and other races. She's renowned for her expertise in wind magic and illusions, using her powers to maintain harmony and tranquility within the fairy kingdom. Zephyrillume's serene demeanor conceals immense strength, and her leadership ensures that the Veiled Fairies remain hidden from the world while safeguarding their ancient secrets and traditions. She is revered as a symbol of wisdom and tranquility among her people.

## Powers and stats

**Tier** : High 6-C

**Name** : Zephyrillume

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Гипер математика

Гипер математика - это совершенно новая, уникальная концепция, абсолютно превосходящая любые принципы обычной математики, супер математики, мега математики и гига математики. Гипер математика (а именно первое число гипер математики - h0) превосходит гига математику точно так же, как вся вместе взятая гига математика (включая все бесконечные кардинальные и ординальные числа, g-0=1 аксиома, g-кардинал Беркли, g-V = Ultimate L, g-универсум фон Нейманна и т.д.) превосходит -∞. В гипер математике к числам добавляется буква "h", чтобы их можно было отличить от обычных. Например, h1, h2, h3 и т.д. Каждое последующее число гипер математики превосходит предыдущее точно так же, как предыдущее превосходит обычную математику. Эти числа можно назвать гипер числами или гига сверхразмерными числами. Здесь есть бесконечности, как и в обычной математике: h∞, hℵ, hω и любые другие. Такая математика позволяет вычислять то, что возвышается над любыми законами природы, мерности, бытия и сущности.
Псевдо нарративы

Псевдо нарративы - это повествования, которые используются как нарративы, но в микрокосмологии

## Способы получения описательной части, приведенной выше

### Бесконечная разница

Например: бог пришел к человеку из четвертого псевдорассказа и дал ему бесконечную силу и увеличил его в бесконечное количество раз, он стал человеком из шестого псевдорассказа, и для него 5-й псевдорассказ - бесконечно малый объект

### Вымышленная разница

Например: человек воспринимает существо из четвертого псевдонарратива как вымысел, и по этой причине он человек из пятого псевдонарратива

### мерная разница

Например: существо из второго псевдонарратива - это двумерное существо, которое может перемещаться только в длину и ширину, вернее, перемещается только по пространственным координатам x и y, однако существо из третьего псевдонарратива имеет 3 пространственные координаты и ему доступна координата z, то есть высота, и он одновременно видит весь второй псевдонаучный сюжет и может уничтожить его своим мизинцем, а также существа из второго псевдонаучного сюжета не могут видеть трехмерное существо и каким-то образом дотянуться до него или атаковать

## About creatures from different hierarchies with different differences

Каким из 3-х способов был достигнут псевдорассказ, не важно

Например: давайте возьмем две иерархии псевдонарративов, где в первой псевдонарратив сверху превосходит псевдонарратив снизу с помощью разницы в измерениях, а вторая иерархия превосходит с помощью вымышленной разницы.

Как в первой иерархии, так и во второй существа из 10 псевдонарративов равны друг другу

Однако, что произойдет, если существо, которое перемещается в 10-мерном пространстве, сразится с существом, которое воспринимает 9-мерный псевдорассказ как вымысел, но из-за различных различий в иерархиях псевдорассказов это трехмерное существо, а 10-мерное существо ничего не воспринимает как вымысел? мы должны помнить, что наша галактика физически абстрактна, а повествования - это абстрактный аспект мира, и мозг воспринимает только физическую часть, а также тот факт, что мозг ограничен пятью органами чувств, и мир может быть не таким, каким его представляет мозг, а совершенно другим, а также то, что мы следует помнить, что метафизической части все равно, каким способом получать псевдонарративы.

То есть тот, кто воспринимает 9-й псевдорассказ как вымысел, но в 3d будет воспринимать врага как трехмерное существо, а 10-мерное существо, которое ничего не видит как вымысел, будет воспринимать врага как 10-мерное существо, даже если он в 3d просто видит 9-й псевдорассказ как вымысел.

Для одного существа место битвы будет трехмерным, для другого - 10-мерным

## Разница между псевдонарративами и обычными нарративами

Псевдонарративы подчиняются математике и ее законам, а также могут обладать свойствами кардиналов, что делает их довольно сильными. приведенный выше псевдо-рассказ может быть получен тремя способами

Первое обычное повествование уже превосходит все псевдонарративы, а также концепцию математики, здесь описанное выше повествование может быть получено только с помощью вымышленного различия
Zephyra, the Goddess of Calm

## Summary

Zephyra, the Goddess of Calm embodies tranquility and works closely with Longshy to ease conflict and peace.
Its magic is based on inner serenity and meditation

## Powers and stats

**Tier** : 5-B

**Name** : Zephyra, the Goddess of Calm

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Yûsha

## Summary

Yûsha, the God of Knights, possesses an enigmatic power, often shrouded in mystery. His ability to summon swords at will, infused with powerful magic, sets him apart as one of the mightiest within the group. His strength and prowess in battle are veiled in an aura of intrigue, elevating him to an exceptional position among the gods.

## Powers and stats

**Tier** : Low 1-A

**Name** : Yūsha, God of knight

Origin : World of shyness

Gender : Male

Age : 350 years old

Classification : Alpha, god, Lycan

Powers and abilities :

* Superhuman characteristics
* Creation magic mastery
* Elemental magic mastery
* Grow/Shrink magic mastery
* Cloning magic mastery
* Elements invulnerability
* unknow

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Problemas de conectividad de internet

Problema: Conexión a Internet lenta o intermitente, nos llama nuestro cliente y nos hace saber que su conexión a Internet es un poco lenta ya veces presenta caídas de su red, nosotros atendemos este requerimiento haciéndole una base de datos de los problemas que se le están presentando para así poderle dar unas soluciones a este inconveniente de esta red alambrica
Solución:\*
1. \*Reinicia tu enrutador/módem:\*

```
 - Desconecta la alimentación, espera unos segundos y vuelve a conectarla. Esto a menudo soluciona problemas temporales.

```

2. \*Verifica la conexión física:\*

```
 - Asegúrese de que todos los cables estén conectados correctamente.

```

3. \*Compruebe si otros dispositivos tienen el mismo problema:\*

```
 - Si otros dispositivos también tienen problemas de conexión, podría ser un problema con su proveedor de servicios de Internet (ISP).

```

4. \*Optimiza el uso de la red:\*

```
 - Si tienes muchos dispositivos conectados, asegúrate de que no estén consumiendo toda la banda ancha. Detén descargas o transmisiones pesadas en otros dispositivos mientras resuelves el problema.

```

Problema: No se puede conectar a una red Wi-Fi.\* cuando el cliente nos llama diciendonos que su problema es con una red wifi ya procedemos a dar otras soluciones
Solución:\*
1. \*Verifica la contraseña de la red:\*

```
 - Asegúrate de que la contraseña ingresada sea la correcta. Las contraseñas de Wi-Fi son sensibles a mayúsculas y minúsculas.

```

2. \*Reinicie el enrutador:\*

```
 - Como se mencionó anteriormente, un reinicio del enrutador puede resolver problemas de conexión.

```

3. \*Olvida y vuelve a conectarse:\*

```
 - En dispositivos móviles o computadoras, olvida la red Wi-Fi y luego vuélvela a conectar introduciendo la contraseña nuevamente.

```

Problema: Falta de conectividad a una red específica.\*
Solución:\*
1. \*Verifica la configuración de red:\*

```
 - Asegúrese de que la configuración de red en su dispositivo sea correcta, incluyendo la dirección IP y la configuración DNS.

```

2. \*Verifica la seguridad de la red:\*

```
 - Algunas redes requieren autenticación adicional. Asegúrese de seguir cualquier procedimiento requerido.

```

3. \*Contacta al administrador de la red:\*

```
 - Si no puedes conectarte a una red en un lugar público o de trabajo, contacta al administrador de la red para obtener ayuda.

```

4. \*Actualiza los controladores de red:\*

```
 - Asegúrese de que los controladores de red estén actualizados en su dispositivo

```
Brumacier Eclatroc

## Summary

Brumacier Eclatroc stands as the paramount figure among the Crystal Dwarves within the realm of "World of Shyness." Not only does he epitomize the pinnacle of strength among his people, but he also assumes the role of their leader. Renowned for his unmatched prowess in smithing and the intricate art of enchanting crystals, Brumacier has secured an esteemed reputation as a master artisan within his community. His inclination toward shyness, a trait emblematic of the Crystal Dwarves, often leads to a reserved demeanor, but his unparalleled contributions to craftsmanship and crystal magic have earned him unwavering reverence among his fellow beings.

## Powers and stats

**Tier** : High 6-C

**Name** : Brumacier Eclatroc

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Lunar Lycans

The Lunar Lycans are fascinating creatures, half human half wolf, which draw their essence from the moon and the nocturnal mysteries of the "World of Shyness".

Their society is based on closely related packs, revering the moon as a source of power and wisdom.

These beings are led by an alpha, the leader of the pack, whose physical strength and mastery of lunar magic make him a respected and feared figure.

The Lunar Lycan Alpha often possesses extraordinary abilities and is the guardian of the ancient wisdom of its people.

Notable alphas of the Lunar Lycans include:

   Grifflune: An alpha revered for its legendary strength and ability to transform into a more imposing form under the full moon. He is considered an outstanding warrior and a fierce protector of his pack.

   Selename: An alpha known for its wisdom and deep connection to lunar magic. She is consulted for her prophetic visions and advice on the spiritual and mystical aspects of the life of the Lunar Lycans.

   Crocargenté: An alpha known for its loyalty to its pack and its ability to forge strategic alliances with other races of the "World of Shyness". He is a skilled diplomat and vigilant protector of his people.

Lunar Lycans possess superior physical strength and agility, as well as sharp senses during the night.

Their magical abilities are often linked to the moon, giving them powers to heal, transform or increase their physical abilities during specific lunar phases.

Their society is structured around ancestral traditions, rituals celebrating the moon and codes of honor that strengthen bonds within the packs.

The Lunar Lycans are often perceived as fierce protectors, acting with determination to defend their territory and preserve the balance of the "World of Shyness".
Akuma

Summary

He embodies the raw power, the magic of fire and possesses exceptional mastery of the magic of souls. Akuma is known for his incomparable strength among demons and his ability to wield fire in devastating ways. As a god of demons, he exerts great influence over his people and is often feared, but also respected for his power and wisdom.

## Appearance

Powers and stats

**Tier** : 1-B

**Name** : Akuma

Origin : Hell

Gender : Male

Age : 4500 years old

Classification : Demon

Powers and abilities :

* Superhuman characteristics
* Life magic mastery
* Soul mastery
* Creation magic mastery
* Instant regeneration
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Telepathy
Maitre Silexgemme

## Summary

This council member is known for his skill in forging and creating exceptionally crafted crystal weapons. He oversees the main forges, ensuring that the Crystal Dwarves have reliable and durable armaments.

## Powers and stats

**Tier** : high 7-C

**Name** : Maitre Silexgemme

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Forest Glow Forests

## Description

   Shimmering Trees: The forest is populated by trees with shimmering leaves, producing colorful and magical gleams, creating a haunting atmosphere.

   Shadow Magic: The atmosphere is infused with shadow magic, used by Shadow Elves to hide and move silently.

   Enigmatic Clearings: The clearings in the heart of the forest are gathering places for the Elves, where they practice mysterious rituals and celebrations.

   Hidden Refuges: Shelters hidden in the trunks of trees or behind magical illusions serve as places of rest and refuge for the Elves.

   Tangled Trails: Winding trails, wrapped in lianas and roots, meander through the forest, often difficult for strangers to distinguish.

## The Life of the Shadow Elves

   Shadow Mastery: Elves are experts in using shadow magic, allowing them to move undetected and manipulate darkness to their advantage.

   Arcane Knowledge: They possess a deep knowledge of the arcane, specializing in spells and rituals related to discretion and protection.

   Common Life: Elves live in harmony with nature, striving to maintain balance in their environment and preserving the secrets of their civilization.

   Ancestor Worship: They worship their ancestors and respect the traditions passed down for generations, honouring their heritage and wisdom.
Elathan Sombrecoeur

## Summary

Élathan Sombrecoeur stands as a prominent figure within the Shadow Elves' civilization in the realm of "World of Shyness." As the esteemed leader of their army, he embodies the essence of wisdom, strength, and mastery over shadow magic. His eminent position grants him considerable power and undeniable influence among his people. Apart from his prowess in military strategy, it's likely that Élathan holds extensive knowledge of the mysteries within the dark forests, esoteric rituals, and the unique magical arts practiced by the Shadow Elves.

As the guardian of the Shadow Elves' civilization, he plays a crucial role as the protector of his people, adeptly navigating through the intrigues and challenges presented in their mysterious world.

## Powers and stats

**Tier** : High 6-C

**Name** : Elathan Sombrecoeur

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Ryo

## Summary

Zephyra, the Goddess of Calm embodies tranquility and works closely with Longshy to ease conflict and peace. Its magic is based on inner serenity and meditation

## Powers and stats

**Tier** : high 7-B without magic, 2-A base, high 1-A with full power

**Name** : Zephyra, the Goddess of Calm

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Maitre ciseleclat

## Summary

Recognized for his skill in crystal carving, he's responsible for embellishing buildings and major structures in the Crystal Dwarf kingdom. His artistic creations adorn the most sacred and symbolic places in their society.

## Powers and stats

**Tier** : high 7-C

**Name** : Maitre ciseleclat

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Gu Rong

**Gu Rong** is a Titled Douluo known as Bone Douluo. He is one of the two Titled Douluo's who is associated with the **Nine Treasure Glazed Tile Clan**.

## Appearance

Gu Rong is an old man with a withered face. He was not robust or muscular but still had a very astonishing stature clearly exuding his power. His muscles and skin were both withered, his eye sockets were deep caves, and if seen late at night it would simply be like an immense cranium. On his scalp were only a few sparse wisps of white or grey hair.

## Personality

Gu Rong being the Bone Douluo has an imposing personality. Among Titled Douluos he is considered to be the most secretive. He dotes on Ning Rongrong and cannot resist spoiling her, even allowing her to threaten him to make him do what she wants.

## **Martial Soul**

Bone Dragon (nicknamed Laughing Bone Dragon) - is a dual system beast martial soul. The Hard Bones are for Defense System while Power of Space is for Agile Attack System.

### **Spirit Ring Configuration**

yellow, yellow, purple, purple, black, black, black, black, black

### Spirit Abilities

**Fourth Skill**: Bone Prison

**Seventh Skill**: Bone Dragon True Body

**Ninth Skill**: Ossified Dragon
Zephyrecume

## Summary

Guardian of winds and energy currents, **Zephyrecume** maintains the harmony of ethereal flows and protects misty valleys from magical disturbances.

## Powers and stats

**Tier** : High 6-C

**Name** : Zephyrecume

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Aquatic Kelpies

Aquatic Kelpies are enigmatic and majestic sea creatures that inhabit the depths of the oceans of the "World of Shyness".

They often assume the appearance of magnificent water horses to attract travelers, but their true form reveals a powerful and mysterious aquatic nature.

Led by a clan leader called the Lord of the Abyss, the Aquatic Kelpies are bound to the magic of deep waters and sea currents.

The Lord of the Abyss is the guardian of the wisdom of the depths, a being respected for his knowledge of the ocean mysteries and his ability to protect his people.

Notable Abyss Lords of the Aquatic Kelpies include:

   Ecumebrise: A Lord of the Abyss known for his mastery of sea currents and his ability to summon storms or calm choppy waters. It is respected for its control over ocean forces.

   Vaguedorée: A Lord of the Abyss who has a special affinity with sea creatures and seabed fauna.

His wisdom in communicating with different marine species makes him a skilled negotiator.

   Ondineprofonde: A Lord of the Abyss known for her understanding of the magical energies of the abyss and her ability to manipulate energy flows to protect her people and underwater kingdom.

Aquatic Kelpies possess a magic deeply linked to the waters.

Their power allows them to control tides, communicate with marine life, and use ocean currents to move rapidly into the depths.

Their society is imbued with ancestral traditions and respect for ocean forces.

They have a deep affinity for marine life and are often considered guardians of the oceans,

ensuring the balance of marine ecosystems and acting as protectors of the hidden secrets of the depths of their aquatic world.
Selenelame

## Summary

An alpha known for its wisdom and deep connection to lunar magic. She is consulted for her prophetic visions and advice on the spiritual and mystical aspects of the life of the Lunar Lycans.

## Powers and stats

**Tier** : High 6-C

**Name** : Selenelame

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Ethereal Syphids

The Ethereal Sylphids are graceful and ethereal beings, composed of pure energy and evolving in the misty valleys and enchanted clearings of the "World of Shyness".

Their presence is often associated with an aura of mystery and tranquility, their shyness being deeply linked to their delicate nature and their connection to the world’s energy flows.

These aerial beings have a natural affinity with magical energies and mystical flows.

Their society is guided by a council of ancient Sylphides, beings respected for their millennial wisdom and deep understanding of the energies that permeate the world.

Among the Ancient Sylphids are individuals such as:

Aerolume: An iconic figure among the Ethereal Sylphs, Aerolume is known for its clairvoyance and ability to read the world’s energy flows. She guides the community with wisdom and kindness.

Zephyrecume : Guardian of winds and energy currents, Zephyrecume maintains the harmony of ethereal flows and protects misty valleys from magical disturbances.

Etheréclat: Enchanting and renowned healer, Etheréclat masters healing energies and channels energy flows to restore balance in nature and among its own.

The Ethereal Sylphids derive their power from their deep connection with the world’s energy flows. Their magic often manifests itself in the form of healing, subtle manipulation of the elements, and divination abilities.

Although their ethereal appearance can make them fragile in the eyes of strangers, their power lies in their ability to understand and manipulate the magical energies that permeate the world.

They are often asked for their gifts of healing and foresight, and their wisdom is sought when it comes to understanding the mystical forces that shape the "World of Shyness".

The Ventisage, the most powerful being among the Ethereal Sylphids, is named Aeroclairevoyant.

This title evokes his deep connection with aerial energies, his exceptional clairvoyance and his ability to interpret energy flows to perceive future events with great precision.

Aeroclairevoyant is recognized as the supreme guardian of esoteric knowledge, mystical secrets, and prophetic predictions within the community of Ethereal Sylphs.

His wisdom, understanding of energy flows and divinatory abilities make him a respected and revered spiritual guide among his people.
World of shyness Wiki

**Welcome to the World of shyness Wiki!**
In the world of "World of Shyness", shyness reigns supreme and magic is omnipresent.

## World

A gigantic and majestic planet emerges, far beyond the size of any known planet. This planet, called "Shynterra", is home to a diversity of zones, vegetation, oceans and monumental structures.

## Races☃☃

Shadow Elves: These mysterious elves live in the depths of dark forests, mastering the magic of shadow and moving silently.

Their shyness is legendary, but their knowledge of the magical arcana is incomparable.

The Crystal Dwarves: These hardy and resilient beings live in the crystalline mountains.

Their shyness manifests itself in a reluctance to interact with other races, but their mastery of forge and magic crystals makes them exceptional craftsmen and enchanters.

The Veiled Fairies: These aerial creatures evolve in the skies, hidden behind shimmering veils.

Their timid nature makes them discreet, but their magic of winds and illusions is sought after by those seeking wisdom and clarity.

Ethereal Syphids: These graceful beings are formed of pure energy, inhabiting the misty valleys and enchanted clearings.

Their shyness stems from their fragility, but their connection with magical energy gives them great wisdom and a deep connection with the mystical flows of the world.

Lunar Lycans: Descendants of the moon, these creatures look halfway between man and wolf, able to transform at will.

Their shy nature pushes them to retreat into hidden lunar burrows, but their loyalty to their pack and magical intuition are remarkable.

Aquatic Kelpies: These marine beings inhabit the depths of the oceans, taking the appearance of water horses to attract travelers.

Their shyness stems from their desire to preserve the secrets of the seabed, but their connection to ocean currents and their aquatic magic are unmatched.

## Gods

Zephyra, the Goddess of Calm: She embodies tranquility and works closely with Longshy to ease conflict and peace.

Its magic is based on inner serenity and meditation.

   Hestia, the God of the Veil: Known for her keen sense of discretion, Hestia maintains a close connection with the mysteries and secrets of the world.

It guides those who seek to understand the hidden truths and explore the mysteries of magic.

   Erebus, the Guardian of Darkness: Although he embodies darkness, Erebus is not malicious.

He works alongside Longshy to protect the deepest secrets of shyness and magic, ensuring their balance in the world.

Together, these races and gods help maintain the fragile balance between shyness, magic and peace in the "World of Shyness".

## Guardians of Balance

"The Guardians of Balance are an interdimensional organization comprised of the most powerful and respected deities in the 'World of Shyness'. Their primary mission is to preserve the balance and harmony among the various forces and peoples of this universe.

## Others

   Dragons are an external part of the world
Dame Lueurverre

## Summary

She serves as the guardian of archives and historical knowledge among the Crystal Dwarves. Her profound knowledge of their civilization's history and access to ancient texts make her an invaluable source of wisdom and counsel.

## Powers and stats

**Tier** : high 7-C

**Name** : Dame Lueurverre

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Xuan Zi

Xuan Zi is the new Master of Shrek God Pavilion after Mu En died.

## Appearance

His appearance was often described as slovenly, as he is commonly seen with either a chicken drumstick in his hand or a gourd of wine on his person.

## Personality

The one who puts the 'Glory' of Shrek Academy above all else. Xuan Zi is arrogant and overconfident in his own strength, not valuing anyone or anything. This is the cause of the deaths of many Sherk Academy students every time he leads the team to hunt magical beasts or go on missions.

When a Shrek Academy student died because he led the team, Xuan Zi always acted like it was his own fault and took full responsibility. But even so, he refused to change his way of thinking, leading to students always dying every time he led a team, but no one dared to fire him because after all, Xuan Zi was a level 98 Douluo.
Выше Истинного Всемогущества

✌︎👌︎⚐︎✞︎☜︎ ✌︎👌︎💧︎⚐︎☹︎🕆︎❄︎☜︎☹︎✡︎ ☜︎✞︎☜︎☼︎✡︎❄︎☟︎✋︎☠︎☝︎📬︎ ❄︎☼︎🕆︎☜︎ ⚐︎💣︎☠︎✋︎🏱︎⚐︎❄︎☜︎☠︎👍︎☜︎ ✋︎💧︎ ☠︎⚐︎❄︎☟︎✋︎☠︎☝︎ 👍︎⚐︎💣︎🏱︎✌︎☼︎☜︎👎︎ ❄︎⚐︎ ❄︎☟︎✋︎💧︎📬︎

Персонажи с данным видом всемогущества могут "существовать" только в Высшем Повествовании. В таком состоянии могут пребывать только Рассказчик и Будущий Огонь S.
Ondineprofonde

## Summary

A Lord of the Abyss known for her understanding of the magical energies of the abyss and her ability to manipulate energy flows to protect her people and underwater kingdom.

## Powers and stats

**Tier** : 6-C

**Name** : Ondineprofonde

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Hyôketsu

## Summary

Hyōketsu, the God of Frost, commands the powers of ice and cold. He possesses the ability to freeze and manipulate temperatures at will, shaping the environment with icy elements. His domain is characterized by a chilling atmosphere where frost and freezing winds prevail.

## Powers and stats

**Tier** : High 1-C

**Name** : Hyōketsu

* Superhuman characteristics
* Space magic mastery
* Life magic mastery
* Creation magic mastery
* Elemental magic mastery
* Infinite reactivity
* Master of mind manipulation
* Grow/Shrink magic mastery
* Instant regeneration
* Cloning magic mastery
* Elements invulnerability
* Life manipulation invulnerability
* Mind manipulation invulnerability
* Physics damage invulnerability
* Telepathy
* Overpowered, able to erase someone with a snap of his fingers
* Flight
* Teleportation
* Manipulate his speed to infinite
* see future

Attack potency: wall level without magic, hyperverse level with magic

Speed : hypersonic without magic, infinite speed with magic

Lifting strength : athletic human

Striking strength : wall level without magic, high hyperverse level with magic

Durability : high hyperverse level

Stamina : Almost infinite (can fight for 100 years without being tired)

Range : Boundless

Equipment : nothing

Intelligence : Extraordinary Genius, stupid in combat (too lazy to think in combat)

Weakness : Lazy

Notable Attacks/techniques :

* Black hole, planet, stars, galaxy, world creation (able to create what does he want and manipulate the size with no limit)
* Gravity manipulation
* Resurrection
* "E.R.A.S.E" (a ray that erases the affected person)
* Creation (create everything he wants)
* E.A.T (grow to eat a galaxy)
* "Copy" (copy the enemy ability)
* Rule of the shyness (disappear and get forget by everyone)
* unknown
Запредельное всемогущество

Запредельное всемогущество - это понятие, которое описывает власть или силу, превышающую все границы и пределы, даже сверх всемогущество. Это состояние или сущность, которая находится за пределами понимания и контроля человеческого разума.

Запредельное всемогущество предполагает абсолютную и безоговорочную власть над всем сущим и несущим. Оно не ограничено никакими законами физики, временем, пространством или другими ограничениями. Это высшая степень власти, которая не поддается объяснению или пониманию человеческим разумом.

В контексте религиозных или метафизических верований, запредельное всемогущество может быть связано с понятием абсолютного Бога или высшей силы, которая находится за пределами нашего понимания и контроля. Это может быть идея о высшей реальности, которая превосходит все ограничения и противоречия.

Однако, стоит отметить, что запредельное всемогущество является концептуальным понятием и не имеет непосредственных доказательств или физического основания. Оно может служить объектом философских размышлений и религиозных интерпретаций, но не может быть полностью понято или описано с помощью ограниченного человеческого разума.

Обладатели запредельного всемогущества полностью превосходят расширенную терминологию и супер терминологию Мифов Огня S.

Персонажи с данным видом всемогущества могут существовать в следующих структурах:

* Реальный Мир
* Абсолютная Тьма
* Фиксированное Царство Снов
* вымышленная книга
* Истинное Место
Aeroclairevoyant

## Summary

Aeroclairvoyant is recognized as the supreme guardian of esoteric knowledge, mystical secrets and prophetic predictions within the community of Ethereal Sylphs.

His wisdom, understanding of energy flows and divinatory abilities make him a respected and revered spiritual guide among his people.

## Appearance

Powers and stats

**Tier** : Low 6-B

**Name** : Aeroclairevoyant