1.3.2.001

The **1.3.2.001** update contained a large amount of balance changes to the mod's enemies, accessories, and armor. The update also reworked Ravager and Astrageldon Slime, and resprited four of the mod's bosses. The update was also notable for removing THE LORDE.

## Additions

* Added Eidolist, Flame Pillar, Rock Pillar.
* Added Celestial Jewel.
* Added Auric Ore, Divine Geode.
* Added throwing variants for Empyrean Knives and Scourge of the Cosmos.
* Added Star Cannon EX.
* Added Charred Relic.
* Added Astrageldon Slime Treasure Bag.
* Added Lore items for Calamitas, The Destroyer, Plantera, Skeletron Prime, The Twins.
* Added Weak Petrification.

## Changes

### Bosses and Enemies

#### Astrageldon Slime

* Stat changes:
	+ Buffed base contact damage from 0-200 / **0-320** to 10-200 / **16-216** / **16-226** / **24-324**.
	+ Health now scales across difficulties, with health buffed from 65,000 to 83,000 / **132,800** / **150,400** / **240,000**.
* AI changes:
	+ Changed lasers into fireballs.
	+ Fireballs now travel slower, but last longer.
	+ Fireballs and contact with the boss now instantly kill the player after the Moon Lord has been defeated.
	+ No longer shoots a constant barrage of lasers with an occasional burst, and now cycles between a concentrated blast of several projectiles and a burst.
	+ Jump height and speed increased.
	+ Can now teleport regularly.
	+ No longer fires a storm of lasers if there are tiles between it and the player.
* Drop changes:
	+ Now only drops 3  instead of 10  post-Moon Lord.
	+ Now drops 12-16 Astral Jelly.
	+ Now drops 20-40 Fallen Stars.
	+ Now drops a Treasure Bag in Expert Mode.
	+ Suspicious Looking Jelly Bean now only drops from its Treasure Bag.
* Other changes:
	+ Now uses Cosmic Disgust as its theme.
	+ Now has a boss icon.
	+ Added to Boss Checklist.

#### Astrum Deus

* Main worm nerfs:
	+ Nerfed head damage from 150 / **240** to 110 / **176**, and its defense from 60 to 40.
	+ Nerfed body damage from 95 / **152** to 80 / **128**, and its defense from 75 to 60.
	+ Nerfed tail damage from 70 / **112** to 55 / **88**, and its defense from 90 to 80.
* Small worm nerfs:
	+ Nerfed head damage from 100 / **160** to 85 / **136**, and its defense from 60 to 30.
	+ Nerfed body damage from 85 / **136** to 70 / **112**, and its defense from 75 to 45.
	+ Nerfed tail damage from 60 / **96** to 50 / **80**, and its defense from 90 to 60.
* Nerfed Astrum Deus Probe contact damage from 95 / **133** to 30 / **41**, and its laser damage from 130 / **200** / **210** / **300** to 90 / **140** / **147** / **210**.
* Nerfed laser damage from 94 / **140** / **147** / **210** to 74 / **124** / **130** / **186**.
* Throwing projectiles now only deal 20% of their damage to the head and tail segments of both the main and small worms, and 50% of their damage to their body segments.

#### Aquatic Scourge

* Nerfed health from 79,000 / **92,500** / **145,200** to 50,000 / **58,000** / **95,200**.
* Nerfed tooth projectile damage from 84 / **120** / **126** / **180** to 66 / **112** / **117** / **168**.
* Nerfed sand blast projectile damage from 84 / **120** / **126** / **180** to 60 / **96** / **100** / **144**.

#### Bumblebirb

* Nerfed contact damage from 280 / **420** to 200 / **320**.
* Nerfed Bumblebirb clone damage from 160 / **320** to 140 / **280**.

#### Brimstone Elemental

* Nerfed firedust damage from 70 / **100** / **105** / **150** to 58 / **80** / **84** / **120**.
* Nerfed fireball damage from 70 / **100** / **105** / **150** to 64 / **96** / **100** / **144**.

#### Calamitas

* Buffed phase 1's contact damage from 50 / **80** to 70 / **112**.
* Nerfed phase 1's laser damage from 100 / **120** / **126** / **180** to 60 / **96** / **100** / **144**.
* Buffed phase 2's contact damage from 70 / **112** to 80 / **128**.
* Nerfed phase 2's laser damage from 118 / **168** / **176** / **252** to 84 / **136** / **142** / **204**.

#### Ceaseless Void

* Nerfed Dark Energy damage from 160 / **320** to 120 / **240**.

#### Crabulon

* Nerfed contact damage from 50 / **80** to 30 / **48**.
* Crab Shrooms now produce light.
* Now shoots mushrooms in rapid succession, with the amount of mushrooms scaling with its health instead of occasional bursts.

#### Cryogen

* Nerfed Aurora Spirit damage from 60 / **120** to 40 / **80**
* Nerfed Cryocore damage from 40 / **80** to 35 / **70**.
* Nerfed Cryocore (buffed) damage from 55 / **110** to 37 / **74**.
* Nerfed ice blast damage from 70 / **100** / **105** / **150** to 46 / **80** / **84** / **120**.
* Nerfed ice rain damage from 64 / **128** / **134** / **192** to 52 / **92** / **96** / **138**.

#### Desert Scourge

* Main scourge changes:
	+ Changed head damage from 30 / **66** / **166** to 20 / **71** / **179**.
	+ Nerfed body damage from 16 / **25** to 12 / **19**.
* Small scourge changes:
	+ Nerfed head damage from **34** / **49** to **29** / **42**.
	+ Nerfed body damage from **23** / **33** to **19** / **28**.

#### The Destroyer

* No longer gains increased damage in Revengeance and Death Mode.
* Nerfed Probe contact damage in Death Mode from **144** to **72**.

#### The Devourer of Gods

* Nerfed phase 1's health from 600,000 / **960,000** / **1,040,000** / **1,360,000** to 450,000 / **720,000** / **800,000** / **1,360,000**.
* Buffed phase 2's health from 420,000 / **672,000** / **720,000** to 550,000 / **880,000**.
* Nerfed phase 1's head damage from 400 / **640** to 250 / **400**.
* Nerfed phase 1's body damage from 250 / **400** to 180 / **288**.
* Nerfed phase 1's tail damage from 200 / **320** to 150 / **240**.
* Nerfed phase 2's head damage from 500 / **800** / **840** to 300 / **480** / **504**.
* Nerfed phase 2's body damage from 325 / **520** to 220 / **352**.
* Nerfed phase 2's tail damage from 200 / **320** to 180 / **288**.
* Nerfed Devourer of Thots' head damage from 250 / **500** to 180 / **360**.
* Nerfed Devourer of Thots' body damage from 150 / **300** to 130 / **260**.
* Nerfed laser and orb damage from 260 / **320** / **336** / **480** to 136 / **220** / **231** / **330**.
* Laser Portals will now spawn above the player if they travel too far from the boss.
* Flamethrower attack now deals damage.
* Lowered segment count for Devourer of Thots.
* Phase 1 now only takes 25% damage from the Sulphuric Acid Cannon's mist.
* Phase 2 now only takes 13% damage from the Sulphuric Acid Cannon's mist.

#### The Hive Mind

* Phase 1 now deals contact damage.
* Horror is now inflicted for 1.5 seconds instead of 5.
* Lowered speed in Revengeance Mode.
* Lowered the chance for it to teleport right next to the player in phase 2.
* Nerfed Dark Heart damage from 20 / **40** to 10 / **20**.

#### Jungle Dragon, Yharon

* Nerfed base contact damage from 400 / **640** to 330 / **528**.
* Nerfed flare damage from 400 / **500** / **525** / **750** to 180 / **300** / **315** / **450**.
* Nerfed splitting fireball and homing fireball damage from 500 / **600** / **630** / **900** to 250 / **424** / **445** / **636**.
* Now generates Auric Ore when phase 2 is defeated for the first time.
* Buffed Detonating Flame health from 5000 / **10,000** to 15,000 / **30,000**.
* Nerfed Angery Flame's fireball damage from 500 / **600** / **630** / **900** to 250 / **424** / **445** / **636**.
* Nerfed Bumblebirb minion damage from 210 / **420** to 180 / **360**, and buffed their health from 80,000 / **160,000** to 120,000 / **240,000**.
* A status message now displays in chat once Yharon is defeated for the first time, directing the player to fight the buffed Solar Eclipse.
* Now drops Yharon Soul Fragments on any difficulty.
* Now releases a ring of homing flare dusts occasionally in phase 2.

#### Lunatic Cultist

* Buffed health in Revengeance Mode from **100,000** to **120,000**.
* Now spawns Eidolists in Revengeance Mode.

#### Moon Lord

* Now teleports to the player more often in Revengeance Mode.
* Now spawns Eidolists periodically in Revengeance Mode once all three eyes have been defeated.

#### The Perforators

* Nerfed blood geyser damage from 44 / **60** / **63** / **90** to 32 / **48** / **50** / **72**.
* The small worm can now fire blood geyser projectiles.

#### The Plaguebringer Goliath

* Nerfed contact damage from 190 / **304** to 90 / **144**.
* Nerfed stinger damage from 100 / **172-186** / **180-195** / **258-279** to 80 / **112-136** / **117-142** / **168-204**.
* Nerfed missile damage from 140 / **192-216** / **201-226** / **288-324** to 100 / **144-168** / **151-176** / **216-252**.
* Nerfed nuke damage from 164 / **260** / **273** / **390** to 114 / **168** / **176** / **252**.
* Nerfed Plague Mine damage from **200** / **300** to **150** / **300**.
* Nerfed its Plague Charger damage from 80 / **160** to 60 / **120**.
* Nerfed its large Plague Charger damage from 90 / **180** to 65 / **130**.
* Now teleports to the player if she gets too far.
* Can no longer despawn unless all players die.
* Reduced the screen shader effect applied throughout the fight.
* Nuke barrage attack's status message now plays once the barrage begins instead of directly after the warning.
* Now larger.

#### Polterghast

* Nerfed contact damage from 200 / **320** to 150 / **240**.
* Nerfed dart damage from 240 / **300** / **315** / **450** to 110 / **184** / **193** / **276**.
* Nerfed blast damage from 260 / **340** / **357** / **510** to 120 / **204** / **214** / **306**.
* Nerfed red dart damage from 300 / **340** / **357** / **510** to 120 / **196** / **205** / **294**.
* Nerfed red blast damage from 320 / **380** / **399** / **570** to 130 / **216** / **226** / **324**.
* Nerfed Polterghast Hook's damage from 180 / **252** / **264** / **378** to 120 / **168** / **176** / **252**.
* Nerfed Phantom's phantom mine projectile damage from 320 / **380** / **399** / **570** to 140 / **232** / **243** / **348**.
* Buffed blue Phantom Turret's phantom bolt damage from 65 / **170** / **178** / **255** to 110 / **172** / **180** / **258**.
* Nerfed red Phantom Turret's contact damage from 130 / **182** / **191** / **273** to 100 / **140** / **147** / **210**, and buffed its phantom bolt damage from 80 / **160** / **168** / **240** to 120 / **184** / **193** / **276**.
* Now spawns more phantom mines.

#### Profaned Guardians

* Nerfed main guardian's contact damage from 140 / **224** to 100 / **160**, and its flare damage from 114 / **200** / **210** / **300** to 100 / **136** / **142** / **204**.
* Nerfed defense guardian's contact damage from 110 / **154** to 100 / **140**.
* Buffed healer guardian's contact damage from 90 / **126** to 100 / **140**.
* Changed spear damage from 80 / **140** / **147** / **210** to 96 / **132** / **138** / **198**.
* Nerfed the length of the defense guardian's charge.

#### Providence, the Profaned God

* Nerfed holy flame damage from 200 / **260** / **273** / **390** to 118 / **160** / **168** / **240**.
* Nerfed holy blast damage from 220 / **288** / **302** / **432** to 126 / **184** / **193** / **276**.
* Nerfed molten blast damage from 210 / **280** / **294** / **420** to 110 / **156** / **163** / **234**.
* Nerfed holy bomb damage from 200 / **260** / **273** / **390** to 120 / **176** / **184** / **264**.
* Nerfed cocoon spear damage from 220 / **288** / **302** / **432** to 130 / **192** / **201** / **288**.
* Nerfed Offensive Guardian contact damage from 120 / **240** to 80 / **160**, and its flare damage from 220 / **280** / **294** / **420** to 112 / **152** / **159** / **228**.
* Nerfed Defender Guardian contact damage from 100 / **200** to 80 / **160**.
* Nerfed Profaned Guardian spear damage from 200 / **240** / **252** / **360** to 96 / **132** / **138** / **198**.
* Reduced screen shader effect.

#### Ravager

* Stat changes:
	+ Buffed body health from 61,000 / **97,600** / **100,400** / **110,000** to 61,000 / **97,600** / **100,400** / **170,000**.
	+ Buffed head health from 20,000 / **40,000** / **42,000** / **60,000** to 40,000 / **80,000** / **84,000** / **120,000**.
		- 120,000 / **240,000** / **252,000** / **360,000** to 260,000 / **520,000** / **546,000** / **780,000** post-Providence.
	+ Buffed leg health from 13,000 / **26,000** / **27,300** / **39,000** to 26,000 / **52,000** / **54,600** / **78,000**.
		- 100,000 / **200,000** / **210,000** / **300,000** to 200,000 / **400,000** / **420,000** / **600,000** post-Providence.
	+ Nerfed laser damage from 120 / **168** / **176** / **252** to 96 / **136** / **142** / **204**.
	+ Buffed spark ball damage from 42 / **84** / **88** / **126** to 80 / **112** / **117** / **168**.
	+ Nerfed missile damage from 200 / **368** / **386** / **552** to 120 / **160** / **168** / **240**.
* AI changes:
	+ Body now properly deals contact damage.
	+ Head and legs no longer deal contact damage.
	+ Now summons Rock Pillars and Flame Pillars periodically.
	+ Claws no longer detach from its body like its head.
	+ Now inflicts Weak Petrification.
	+ Will now enrage if the player is underneath it, causing it to fire projectiles more often and move more quickly.
* Other changes:
	+ Now uses NPCHit41 for its hit sound during the entire fight instead of NPCHit4 for its body parts and NPCHit8 for phase 2.
	+ Now uses Open Frenzy as its theme.
	+ Death message now says "Ravager" instead of "A Ravager".

#### Signus, Envoy of the Devourer

* Nerfed contact damage from 220 / **352** to 150 / **240**.
* Nerfed Cosmic Lantern damage from 170 / **340** to 100 / **200**.
* Fireballs now only target a single player instead of multiple in multiplayer.
* Nerfed dash length and speed.

#### Siren and Leviathan

* Nerfed The Siren's contact damage from 80 / **128** to 60 / **96**.
* Nerfed The Leviathan's contact damage from 100 / **160** to 75 / **120**.
* Nerfed water spear, treble cleff, and ice mist damages from 120 / **180** / **189** / **270** to 64 / **105** / **110** / **157**.
* Nerfed Leviathan meteor damage from 150 / **204** to 96 / **132**.
* Changed Ice Shield's health from 1000 / **1200** to 800 / **1600**, and nerfed its damage from 80 / **80** to 30 / **60**.
* Nerfed Aquatic Aberration's damage from 60 / **120** to 42 / **84**.
* Nerfed Parasea's damage from 50 / **100** to 34 / **68**.
* The Leviathan no longer starts rain upon spawning.
* The Leviathan is now much smaller.

#### The Slime God

* Buffed Slime God Core's damage from 30 / **48** to 50 / **80**.
* Nerfed Crimulan Slime God's damage from 60 / **126** to 50 / **80**.
* Nerfed split Crimulan Slime God's damage from 50 / **80** to 40 / **64**.
* Nerfed Corrupt Slime Spawn's health from 220 / **440** to 160 / **320**, and its damage from 40 / **80** to 30 / **60**.
* Nerfed Crimson Slime Spawn's health from 130 / **260** to 110 / **220**, and its damage from 40 / **80** to 30 / **60**.
* Nerfed Spiked Crimson Slime Spawn's health from 160 / **320** to 130 / **260**, its contact damage from 40 / **80** to 30 / **60**, and its spike damage from 30 / **60** to 26 / **52**.
* Nerfed corrupt mine damage from 60 / **80** / **84** / **120** to 36 / **64** / **67** / **96**.
* Nerfed crimson mine damage from 46 / **84** to 32 / **56**.

#### Storm Weaver

* Nerfed phase 1's head damage from 150 / **300** to 140 / **280**.
* Buffed phase 1's tail damage from 75 / **120** to 80 / **128**.
* Nerfed phase 2's head damage from 250 / **500** to 180 / **360**.
* Nerfed phase 2's body damage from 150 / **240** to 120 / **192**.
* Buffed phase 2's tail damage from 95 / **152** to 100 / **160**.
* Nerfed lightning portal damage from 120 / **180** to 50 / **70**.
* Nerfed armored Stasis Probe damage from 85 / **170** to 70 / **140**.
* Nerfed naked Stasis Probe damage from 100 / **200** to 80 / **160**.

#### Supreme Calamitas

* Nerfed base contact damage from 500 / **800** to 350 / **560**.
* Nerfed bullet hell 1 projectile damage from 700 / **800** / **840** / **1200** to 400 / **600** / **630** / **900**.
* Nerfed all other projectile damage values from 500 / **600** / **630** / **900** to 300 / **480** / **504** / **720**.
* Nerfed defense from 350 to 0.
* Nerfed Supreme Cataclysm and Supreme Catastrophe's fireball damage from 500 / **600** / **900** to 300 / **480** / **920**.
* Nerfed The Sepulcher's projectile damage from 600 / **700** / **1050** to 300 / **480** / **920**.
* Nerfed Supreme Soul Seeker's projectile damage from 500 / **600** / **900** to 300 / **480** / **920**.
* Reduced the amount of time required for items to drop from 100 seconds to 75.
* Now drops Calamitous Essences in Normal Mode.
* Yharim's Crystal now deals full damage.
* Reduced an effect where she would take more damage after the fifth bullet hell from a boost of 75% (**50%** in Death Mode) to 33% in general.
* Adrenaline now charges faster during the fight.
* Anti-cheat now activates per 5% of her health instead of 10%.
* Supreme Soul Seeker ring now spins slower.
* Now disables Shadow Dodge.

#### Other

* All Abyss Minibosses can now be detected with the Lifeform Analyzer and its upgrades.
* All Legendary items have had their drop rates decreased from 10% to 1%.
* Aero Slimes now spawn after The Hive Mind or The Perforators have been defeated instead of Eater of Worlds or Brain of Cthulhu.
* Blood Orbs can now drop at all times during Blood Moons instead of only after the Moon Lord has been defeated.
* Bloom Slimes now spawn after Providence, the Profaned God has been defeated instead of the Moon Lord.
* Bone Serpents and Demons can now drop Demonic Bone Ash.
* Removed most debuff immunities from most pre-Moon Lord bosses.
* Cryo Slimes now spawn after Cryogen has been defeated instead of any Mechanical Boss.
* Cultists now respawn 10 times faster in Revengeance Mode.
* The Dryad will now sell Goblin Battle Standards once the Goblin Army has been defeated.
* Nerfed Mauler's spawn rates depending on what stage of the game the player is at.
* Moray Eels now have a chance to drop a Flipper.
* Sandstorms can no longer occur until Skeletron has been defeated.
* The Sentinels of the Devourer now drop their weapons per player instead of only once.
* Trashers can now drop the Gatligator in Hardmode.
* The Wizard will now sell Astral Chunks after the Astrageldon Slime has been defeated.

### Items

#### Recipes

* Anechoic Coating now has a Blood Orb recipe.
* Ark of the Cosmos now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe.
* Astral Arcanum now requires 1 Celestial Jewel in its recipe and is crafted at an Ancient Manipulator instead of any Hardmode Anvil.
* Auric Tesla Body Armor now uses 100 Auric Ore and 7 Yharon Soul Fragments in its recipe, and now only requires 10 Bars of Life, 5 Cores of Calamity, 15 Darksun Fragments, 30 Endothermic Energy, 3 Galactica Singularities, 30 Nightmare Fuel, and 20 Phantoplasm, instead of 15 Cores of Calamity, 30 Darksun Fragments, 200 Endothermic Energy, 10 Galactica Singularities, 200 Nightmare Fuel, and 70 Phantoplasm.
* Auric Tesla Cuisses now uses 80 Auric Ore and 6 Yharon Soul Fragments in its recipe, and now only requires 8 Bars of Life, 3 Cores of Calamity, 10 Darksun Fragments, 20 Endothermic Energy, 2 Galactica Singularities, 20 Nightmare Fuel, and 15 Phantoplasm, instead of 15 Bars of Life, 10 Cores of Calamity, 150 Endothermic Energy, 7 Galactica Singularities, 150 Nightmare Fuel, and 50 Phantoplasm.
* Auric Tesla Helm now uses 60 Auric Ore and 5 Yharon Soul Fragments in its recipe, and now only requires 5 Bars of Life, 2 Cores of Calamity, 6 Darksun Fragments, 10 Endothermic Energy, 1 Galactica Singularity, 10 Nightmare Fuel, and 8 Phantoplasm, instead of 10 Bars of Life, 7 Cores of Calamity, 15 Darksun Fragments, 100 Endothermic Energy, 5 Galactica Singularities, 100 Nightmare Fuel, and 35 Phantoplasm.
* Blood Orange now only uses 5 Essences of Chaos, 5 Essence of Cinder, 5 Essences of Eleum, 10 Souls of Light, and 10 Souls of Night, instead of 10 of each essence and 30 of each soul.
* All Blood Orb recipes now use the Alchemy Table instead of the Ancient Manipulator.
* Bloodflare Body Armor now uses 4 Ruinous Souls in its recipe.
* Bloodflare Cuisses now use 3 Ruinous Souls in its recipe.
* Bloodflare Mask now uses 2 Ruinous Souls in its recipe.
* Bloodstone Cores now use 2 Blood Orbs in its recipe.
* Cadance Potion now requires 40 Blood Orbs instead of 30.
* Calamitas' Brew now requires 20 Blood Orbs instead of 10.
* Celestial Tracers now require 25 Auric Ore in their recipe.
* Celestus now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* Cosmic Immaterializer now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* Crystalline now only uses 3 Diamonds in its recipe instead of 5.
* Dragonfruit now only uses 5 Cosmilite Bars, 10 Effulgent Feathers, 5 Endothermic Energy, 5 Life Fruits, 5 Nightmare Fuel, 5 Phantoplasm, and 15 Solar Fragments instead of 20 Cosmilite Bars, 30 Effulgent Feathers, 10 of each seasonal essence, 20 Life Fruits, 20 Phantoplasm, and 50 Solar Fragments.
* Elderberry now only uses 5 Life Fruits, 10 Luminite Bars, 10 Uelibloom Bars, and 20 Unholy Essences, instead of 15 Life Fruits, 30 Luminite Bars, 20 Uelibloom Bars, and 50 Unholy Essences.
* Ethereal Core now only uses 20 Nebula Fragments and 50 Fallen Stars instead of 50 Nebula Fragments and 100 Fallen Stars.
* Empyrean Knives now use 10 Darksun Fragments in their recipe.
* Exoblade now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, no longer uses 1 Celestial Claymore, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* Eye of Extinction now uses 50 Auric Ore and 5 Yharon Soul Fragments in its recipe, and now only requires 15 Cosmilite Bars, 25 Darksun Fragments, 30 Endothermic Energy, 30 Nightmare Fuel, and 15 Phantoplasm, instead of 150 Cosmilite Bars, 250 Darksun Fragments, 2500 Endothermic Energy, 2500 Nightmare Fuel, and 150 Phantoplasm.
* Fabsol's Vodka now requires 40 Blood Orbs instead of 20.
* Added Feral Claws recipe.
* Greatsword of Blah no longer uses 5 Yharon Soul Fragments in its recipe, and now requires 10 Darksun Fragments, 10 Endothermic Energy, and 10 Nightmare Fuel, instead of 5 of each material.
* Heavenly Gale now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* Added Life Crystal recipe.
* Miracle Fruit now only uses 5 Life Fruits, 10 Living Shards, and 20 Stardust instead of 10 Life Fruits, 30 Living Shards, and 80 Stardust.
* Phantom Heart now only uses 100 Phantoplasm instead of 150.
* Photoviscerator now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* The non-consumable variant of the Profaned Core now only requires 1 consumable Profaned Core, but now requires 5 Divine Geodes.
* Pwnagehammer now uses 3 Souls of Fright, 3 Souls of Might, and 3 Souls of Sight in its recipe instead of just 10 Souls of Might.
* Rampart of Deities now requires 10 Divine Geodes in its recipe.
* Scourge of the Cosmos now uses 10 Darksun Fragments in its recipe.
* Added Shuriken recipe.
* Silva Armor now requires 10 Darksun Fragments in its recipe.
* Silva Helm now requires 5 Darksun Fragments in its recipe.
* Silva Leggings now require 7 Darksun Fragments in their recipe.
* Starcore now requires 8 Astral Jelly, 4 Hallowed Bars, and 15 Stardust in its recipe instead of 7 Hallowed Bars, 2 Living Shards, and 10 Stardust.
* Subsuming Vortex now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* Tarragon Breastplate now requires 18 Divine Geodes in its recipe.
* Tarragon Helm now requires 6 Divine Geodes in its recipe.
* Tarragon Leggings now require 12 Divine Geodes in their recipe.
* Added Throwing Knife recipe.
* Vivid Clarity now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
* Voltaic Climax now requires 15 Darksun Fragments in its recipe instead of 10.
* Added Wand of Sparking recipe.
* Xeroc Cuisses now require 12 Luminite Bars in their recipe, and now require 18 Meld Bars instead of 11.
* Xeroc Mask now requires 8 Luminite Bars in its recipe, and now requires 12 Meld Bars instead of 9.
* Xeroc Plate Mail now requires 16 Luminite Bars in its recipe, and now requires 22 Meld Bars instead of 15.
* Yharim's Stimulants now use 50 Blood Orbs instead of 30.

#### Other Item Changes

* All Slime God weapon rarities changed from  to .
* Astral Chunk can now only be used at night.
* Astral Ore's rarity changed from  to .
* Calamitous Essence no longer has the  rarity.
* Chaotic Ore's rarity changed from  to .
* Cosmilamp's cosmilamp minions are now more aggressive.
* Cryonic Ore's rarity changed from  to .
* Elemental Axe's elemental axe minions made more aggressive.
* Harpy Ring now provides a 25% flight boost.
* Perennial Ore's rarity changed from  to .
* Pwnagehammer's rarity changed from  to .
* Raider's Talisman reworked:
	+ Now provides its buffs when a throwing weapon lands a critical strike on an enemy instead of when the wearer is damaged.
	+ The effect now only stacks up to 50 times instead of 100, for a maximum throwing boost of 15% instead of 40%.
	+ Extra damage taken effect removed.
* Silva armor now has a new set bonus:
	+ Now makes the player invulnerable to all damage once they hit 0 health for 15 seconds.
	+ If the player hits 0 health again while in this state, they will lose 100 max health.
	+ This effect can only be triggered once per life.
* Spirit Generator now provides buffs on enemy hits instead of enemy kills, and only last for 2 seconds instead of 6.
* Sun God Staff rarity changed from  to .
* Tenebris rarity changed from  to .
* Renamed NO to SYNTAX ERROR.
	+ Changed tooltip from "U" to "asdhgjhrew8943923203lajflfjndg89w34ut8340ofjaur823u3lr"
	+ Now crashes the game when used instead of summoning THE LORDE.

### Other

* The third layer of the Abyss now uses R'LYEH as its theme.
* All Calamity Ores no longer generate on world generation.
* All Abyss Chest weapons such as the Black Anurian can no longer be fished up.
* Decreased the amount of Astral Ore tiles that need to exist in the world in order to stop an astral meteor from falling by half (400 to 200 for small worlds, 600 to 300 for medium, 800 to 400 for large).
* Astral Ore, Chaotic Ore, Cryonic Ore, and Perennial Ore now emit light.
* Reduced the amount of dust created by most projectiles.
* Revengeance Mode no longer makes defense 100% useful.
* Lowered Expert Mode scaling in multiplayer.
* Nerfed Horror's speed reduction.
* Nerfed Vulnerability Hex's flight time reduction from 75% to 50%.
* Nerfed the defense given by Yharon's Kindle Staff from 10 to 5.
* Nerfed the defense given by Mushy from 10 to 5.
* The Rage and Adrenaline buffs can no longer be manually canceled.

## Balance

### Accessories

* Nerfed The Absorber's health and mana boosts from 30 to 20, and defense boost from 15 to 6.
* Nerfed Affliction's health boost from 10% to 5%.
* Nerfed Ambrosial Ampoule's defense boost from 15 to 4, and its damage reduction towards bee/hornet enemies from 50% to 25%.
* Nerfed Aquatic Emblem's max defense boost from 120 to 40.
* Nerfed Arcanum of the Void and Astral Arcanum's projectile deflection chance from 25% to 10%.
* Nerfed Asgardian Aegis' health boost from 100 to 40, and its defense boost from 15 to 10.
* Nerfed Asgard's Valor's health boost from 50 to 20.
* Nerfed Celestial Tracers' flight time from 300 to 280.
* Nerfed Core of the Blood God's health boost from 20% to 10%.
* Nerfed Crown Jewel's defense boost when under a damaging debuff from 15 to 10.
* Nerfed Daedalus armor's set bonus projectile deflection chance from 50% to 33%.
* Nerfed Draedon's Heart's defense boost when standing still from 100 to 50.
* Nerfed Elysian Aegis' health boost from 100 to 40, and its defense boost from 10 to 8.
* Nerfed Elysian Tracers' flight time from 240 to 200.
* Nerfed Giant Tortoise Shell's defense boost from 12 to 8.
* Nerfed Heart of the Elements' health boost from 50 to 20, and its defense boost from 10 to 6.
* Nerfed Honey Dew's damage reduction towards bee/hornet enemies from 50% to 25%.
* Nerfed Nanotech's defense boost from 30 to 15.
* Buffed Necklace of Vexation's damage boost when under 50% health from 10% to 20%.
* Nerfed Rose Stone's health boost from 50 to 20.
* Nerfed Seraph Tracers' flight time from 140 to 120.
* Siren's Heart changes:
	+ Now only provides an NPC shop discount in Hardmode instead of after Skeletron has been defeated.
	+ Now only provides 10 defense in Hardmode instead of 15, and 15 after the Moon Lord has been defeated instead of 20.
	+ Ice shield now regenerates after 30 seconds instead of 1 minute.
* Spirit Generator changes:
	+ Nerfed damage boost from 15% to 10%.
	+ Nerfed defense boost from 20 to 5.
	+ Nerfed damage reduction boost from 10% to 5%.
* Nerfed The Sponge's health and mana boosts from 30 to 20, its defense boost from 20 to 10, and its damage reduction towards bee/hornet enemies from 50% to 25%.

### Armor

* Nerfed Aerospec Hat's defense from 4 to 3.
* Nerfed Aerospec Headgear's defense from 6 to 4.
* Nerfed Aerospec Helm's defense from 9 to 7.
* Nerfed Aerospec Hood's defense from 7 to 5.
* Nerfed Astral Breastplate's health and mana boosts from 30 to 20.
* Nerfed Ataxia Armor's health and mana boosts from 50 to 20.
* Nerfed Ataxia Headgear's defense from 17 to 15.
* Nerfed Ataxia Helm's defense from 31 to 25.
* Nerfed Ataxia Helmet's defense from 6 to 4.
* Nerfed Ataxia Hood's defense from 13 to 12.
* Nerfed Ataxia Subligar's defense from 15 to 14.
* Nerfed Auric Tesla Body Armor's health and mana boosts from 300 to 100.
* Nerfed Bloodflare Body Armor's health and mana boosts from 100 to 40.
* Nerfed Demonshade Breastplate's health and mana boosts from 500 to 200, and its defense from 62 to 50.
* Nerfed Demonshade Greaves' defense from 57 to 50.
* Nerfed Demonshade Helm's defense from 55 to 50.
* Nerfed God Slayer armor's revive heal from 300 to 150.
* Nerfed God Slayer Chestplate's health and mana boosts from 150 to 60, buffed its defense from 36 to 41, and lowered the chance for the player to not take damage from a projectile from 5% to 2%.
* Buffed God Slayer Helm's defense from 29 to 30.
* Buffed God Slayer Leggings' defense from 31 to 35.
* All Reaver Helmets no longer make the player immune to Lava and Cursed Inferno.
* Nerfed Reaver Scale Mail's health boost from 50 to 20.
* Nerfed Silva Armor's health and mana boosts from 200 to 80, and buffed its defense from 40 to 44.
* Buffed Silva Helm's defense from 34 to 35.
* Buffed Silva Leggings' defense from 36 to 39.
* Buffed Statigel Cap's defense from 4 to 5.
* Buffed Statigel Hood's defense from 2 to 4.
* Buffed Statigel Mask's defense from 5 to 6.
* Nerfed Tarragon Breastplate's health and mana boosts from 100 to 40, and its defense from 42 to 37.
* Nerfed Tarragon Helm's defense from 30 to 25.
* Nerfed Tarragon Leggings' defense from 26 to 23.
* Buffed Victide Breastplate's defense when in liquids from 3 to 5.
* Buffed Victide Leggings' defense from 3 to 4.
* Nerfed Xeroc Plate Mail's health and mana boosts from 80 to 20.

### Enemies

* Buffed adult Eidolon Wyrm's health from 3,000,000 / **6,000,000** to 30,000,000 / **60,000,000**, defense from 300 / **600** to 3000 / **6000**, and its ice projectile's damage from 240 / **360** / **540** to 300 / **400** / **600**.
* Nerfed Aero Slime's health from 70 / **140** to 50 / **100**, and damage from 25 / **50** to 18 / **36**.
* Nerfed Angry Dog's base health from 60 / **120** to 50 / **100**.
* Nerfed Aquatic Parasite's health from 100 / **200** to 40 / **80**, and damage from 32 / **64** to 15 / **30**.
* Nerfed Aquatic Seeker's health from 500 / **1000** to 100 / **200**.
	+ Nerfed head damage from 60 / **120** to 20 / **40**.
	+ Nerfed body damage from 30 / **60** to 15 / **30**.
	+ Nerfed tail damage from 10 / **20** to 5 / **10**.
* Nerfed Armored Digger's health from 4000 / **8000** to 2000 / **4000**.
	+ Nerfed head damage from 70 / **140** to 50 / **100**.
	+ Nerfed body damage from 50 / **100** to 40 / **80**.
	+ Nerfed tail damage from 35 / **70** to 20 / **40**.
* Nerfed Astral Head's health from 500 / **845** to 110 / **253**, and damage from 150 / **300** to 50 / **100**.
* Nerfed Astral Probe's health from 400 / **676** to 120 / **240**, contact damage from 50 / **84** to 30 / **60**, and its laser damage in Normal Mode from 21 to 14.
* Nerfed Astral Slime's health from 350 / **591** to 150 / **300**, contact damage from 90 / **152** to 40 / **80**, and its laser damage from 18-20 / **36-40** / **54-60** to 13-15 / **26-30** / **39-45**.
* Nerfed Blighted Eye's health from 200 / **400** to 120 / **240**, and damage from 52 / **104** to 32 / **64**.
* Nerfed Bloom Slime's health from 3000 / **6000** to 1000 / **2000**, and damage from 150 / **300** to 80 / **160**.
* Nerfed BOHLDOHR's base health from 600 / **1200** to 300 / **600**, and damage from 250 / **500** to 150 / **300**.
* Nerfed Box Jellyfish's health from 150 / **300** to 85 / **170**, and damage from 40 / **80** to 22 / **44**.
* Nerfed Calamity Eye's health from 250 / **500** to 140 / **280**, and damage from 72 / **144** to 40 / **80**.
* Nerfed Catfish's health from 400 / **800** to 200 / **400**, and damage from 60 / **120** to 30 / **60**.
* Nerfed Chaos Slime's health from 700 / **1400** to 300 / **600**, and damage from 80 / **160** to 50 / **100**.
* Nerfed Charred Slime's health from 550 / **1100** to 250 / **500**, and damage from 60 / **120** to 40 / **80**.
* Nerfed Cloud Elemental's damage from 50 / **100** to 38 / **76**.
* Nerfed Cnidrion's health from 600 / **1200** to 400 / **800**.
* Nerfed Colossal Squid's ink bomb damage from 150 / **220** / **330** to 65 / **100** / **150**.
* Nerfed Cosmic Elemental's damage from 25 / **50** to 20 / **40**.
* Nerfed Crimulan Blight Slime's health from 170 / **340** to 130 / **260**, and damage from 33 / **66** to 30 / **60**.
* Nerfed Cryo Slime's health from 230 / **460** to 120 / **240**, and damage from 40 / **80** to 30 / **60**.
* Nerfed Cryon's health from 200 / **400** to 150 / **300**, and damage from 50 / **100** to 37 / **74**.
* Nerfed Cultist Assassin's base health from 400 / **800** to 150 / **300**, and base damage from 70 / **140** to 50 / **100**.
* Nerfed Cuttlefish's health from 220 / **440** to 90 / **160**, and damage from 40 / **80** to 17 / **34**.
* Nerfed Despair Stone's base health from 400 / **800** to 200 / **400**, and base damage from 70 / **140** to 40 / **80**.
* Nerfed Earth Elemental's defense from 40 to 30.
* Nerfed Ebonian Blight Slime's health from 150 / **300** to 130 / **260**, and its damage from 33 / **66** to 30 / **60**.
* Nerfed Flounder's health from 110 / **220** to 60 / **120**, and its mist projectile's damage from 35 / **44** / **66** to 25 / **38** / **57**.
* Nerfed Frogfish's health from 190 / **380** to 110 / **220**, and damage from 30 / **60** to 25 / **50**.
* Nerfed Giant Squid's health from 850 / **1700** to 300 / **600**, and damage from 80 / **160** to 50 / **100**.
* Nerfed Gnasher's health from 220 / **440** to 65 / **130**, and damage from 70 / **140** to 25 / **50**.
* Nerfed Gulper Eel's damage:
	+ Nerfed head damage from 250 / **500** to 120 / **240**.
	+ Nerfed body damage from 100 / **200** to 70 / **140**.
	+ Nerfed tail damage from 70 / **140** to 50 / **100**.
* Nerfed Heat Spirit's health from 60 / **120** to 50 / **100**, and damage from 50 / **100** to 33 / **66**.
* Nerfed Ice Clasper's health from 800 / **1600** to 600 / **1200**, and damage from 40 / **80** to 32 / **64**.
* Nerfed Impious Immolator's flame burst damage from 125 / **160** / **240** to 55 / **84** / **126**
* Nerfed Irradiated Slime's health from 5000 / **10,000** to 3000 / **6000**, its damage from 1500 / **3000** to 500 / **1000**, and its defense from 150 to 100.
* Nerfed Laserfish's health from 400 / **800** to 200 / **400**, and its laser damage from 50 / **70** to 32 / **50**.
* Nerfed Mantis Shrimp's health from 140 / **280** to 50 / **100**.
* Nerfed Mauler's base damage from 225 / **450** to 115 / **230**, and its mist base damage from 70 / **100** / **150** to 50 / **90** / **135**.
* Nerfed Melter's damage from 110 / **220** to 55 / **110**.
* Nerfed Moray Eel's damage from 50 / **100** to 35 / **70**, and health from 350 / **700** to 180 / **360**.
* Nerfed Oarfish's health from 4000 / **8000** to 3000 / **6000**.
	+ Nerfed head damage from 100 / **200** to 30 / **60**.
	+ Nerfed body damage from 60 / **120** to 20 / **40**.
	+ Nerfed tail damage from 40 / **80** to 10 / **20**.
* Nerfed Overloaded Soldier's damage from 80 / **160** to 42 / **84**, but buffed its speed.
* Nerfed Perennial Slime's health from 400 / **800** to 150 / **300**, and damage from 60 / **120** to 35 / **70**.
* Nerfed Pestilent Slime's contact damage from 90 / **180** to 55 / **110**, and its spike damage from 30 / **60** / **90** to 25 / **50** / **75**.
* Nerfed Phantom Debris' damage from 33 / **66** to 30 / **60**.
* Nerfed Phantom Spirit (normal)'s damage from 100 / **200** to 70 / **140**.
* Nerfed Phantom Spirit (sad)'s damage from 130 / **260** to 80 / **160**.
* Nerfed Phantom Spirit (angry)'s damage from 160 / **320** to 90 / **180**.
* Nerfed Phantom Spirit (happy)'s contact damage from 200 / **400** to 100 / **200**, and its projectile damage from 100 / **200** / **300** to 60 / **120** / **180**.
* Nerfed Pitbull's health from 70 / **140** to 60 / **120**, and damage from 20 / **30** to 18 / **36**.
* Nerfed Plague Charger's health from 300 / **600** to 200 / **400**, and damage from 42 / **84** to 37 / **74**.
* Nerfed large Plague Charger's health from 600 / **1200** to 300 / **600**, and damage from 50 / **100** to 45 / **90**.
* Nerfed Plaguebringer's health from from 8000 / **16,000** / **16,800** / **26,000** to 6000 / **12,000** / **12,600** / **16,000**, and its damage from 100 / **200** to 80 / **160**.
* Nerfed Plagueshell's damage from 130 / **260** to 80 / **160**.
* Nerfed Profaned Energy's contact damage from 70 / **112** to 60 / **120**, and its main flame damage from 50 / **80** / **120** to 40 / **80** / **120**.
* Nerfed Reaper Shark's damage from 250 / **500** to 125 / **250**.
* Buffed Scorn Eater's health from 8000 / **16,000** to 16,000 / **32,000**, and nerfed its damage from 110 / **220** to 90 / **180**.
* Nerfed Scryllar (normal)'s base health from 300 / **600** to 150 / **500**, and damage from 75 / **130** to 50 / **100**.
* Nerfed Scryllar (rage)'s base health from 150 / **300** to 90 / **180**, and damage from 95 / **190** to 65 / **130**.
* Nerfed Sea Urchin's health from 80 / **160** to 50 / **100**, and damage from 40 / **80** to 20 / **40**.
* Nerfed Shockstorm Shuttle's contact damage from 50 / **100** to 30 / **60** and its projectile damage from 40 / **54** / **81** to 30 / **44** / **66**.
* Nerfed Soul Slurper's base health from 200 / **400** to 100 / **200**, base contact damage from 55 / **110** to 30 / **60**, and its laser damage from 40 / **64** / **96** to 30 / **44** / **66**.
* Nerfed Stormlion's damage from 25 / **50** to 20 / **40**.
* Nerfed Sun Bat's health from 150 / **300** to 120 / **240**, and damage from 50 / **100** to 35 / **70**.
* Nerfed Trasher's health from 500 / **1000** to 350 / **700**, and damage from 90 / **180** to 50 / **100**.
* Nerfed Viperfish's health from 250 / **500** to 120 / **240**, and damage from 75 / **150** to 30 / **60**.
* Nerfed Viruling's damage from 115 / **230** to 60 / **120**.

### Weapons

* Buffed Aegis Blade's damage from 37 to 44.
* Buffed Aquatic Dissolution's damage from 110 to 140.
* Buffed Ark of the Cosmos' damage from 210 to 315.
* Buffed Baleful Harvester's use time and use animation from 32 to 22.
* Buffed Biofusillade's damage from 58 to 67.
* Buffed Briny Baron's damage from 55 to 60.
* Buffed Celestus' damage from 104 to 125.
* Buffed Cosmic Discharge's damage from 280 to 1000.
* Buffed Eradicator's damage from 195 to 450.
* Buffed Executioner's Blade's damage from 190 to 550.
* Buffed Exoblade's damage from 1800 to 2000.
* Buffed Flame Scythe's damage from 98 to 130.
* Buffed Greatsword of Blah's damage from 247 to 410.
* Buffed Heart Rapier's damage from 30 to 38.
* Buffed Hematemesis' damage from 90 to 100.
* Buffed Lifehunt Scythe's damage from 100 to 115.
* Buffed Malachite's damage from 36 to 42.
* Buffed Nettlevine Greatbow's damage from 104 to 120.
* Buffed Photoviscerator's damage from 50 to 80.
* Buffed Plasma Rifle's damage from 350 to 402.
* Buffed Pwnagehammer's damage from 60 to 90 and use time and animation from 18 to 15.
* Buffed Spyker's damage from 150 to 172.
* Buffed Tarragon Throwing Dart's damage from 160 to 184.
* Buffed True Tyrant's Ultisword's damage from 132 to 158, and its use time and animation from 21 to 18.
* Buffed Valediction's damage from 290 to 430.
* Buffed Verdant's damage from 215 to 247.
* Buffed Vesuvius' damage from 35 to 50.
* Buffed Xeroc Pitchfork's damage from 100 to 300, but nerfed its shot speed from 24 to 16.

### Other

* Reduced the health boost from all permanent health upgrades from 50 to 25, and the mana boost from all permanent mana upgrades from 100 to 50.
* Buffed Blossom Pickaxe's damage from 70 to 90, increased use time from 1 to 5, decreased use animation from 15 to 10, and decreased knockback from 7.5 to 6.5.
* Electrolyte Gel Pack now only makes Adrenaline charge 10 seconds faster instead of 15.
* Buffed Gallant Pickaxe's damage from 55 to 80, increased use time from 1 to 6, and decreased extra range from 6 to 5.
* Introduced a melee speed cap which limits true melee weapons to a maximum of 115% of their initial speed, and other melee weapons to 150% of their original speed.
* Nerfed Wulfrum Axe's damage from 13 to 10.
* Nerfed Wulfrum Hammer's damage from 11 to 8.

### Resprites

* Resprited Astrageldon Slime, Profaned Guardians, Providence, the Profaned God, Ravager.
* Resprited Angery Flame, Bloom Slime, Chaos Slime, Cryo Slime, Detonating Flame, Flounder, Frogfish, Irradiated Slime, Oarfish, Profaned Energy, Scorn Eater.
* Resprited Blood Pact, Chaos Stone, Elysian Aegis, Elysian Wings, Flesh Totem, Frost Flare, Rose Stone, Soul of Cryogen.
* Resprited Desert Scourge Mask, God Slayer Chestplate, God Slayer Helm, God Slayer Leggings.
* Resprited Desert Scourge Trophy, Plaguebringer Goliath Trophy.
* Resprited Baleful Harvester, Ball O' Fugu, Blissful Bombardier, Carnage Ray, Darklight Greatsword, Hematemesis, Holy Collider, Mistlestorm, Molten Amputator, Night's Ray, Omniblade, Purge Guzzler, Relic of Ruin, Sky Glaze, Solar Flare, Stellar Striker, Storm Surge, Telluric Glare, Temporal Floe Sword, Terra Edge, Terra Shiv.
* Resprited Terra Arrow, Terra Bullet.
* Resprited Ancient Medallion, Infernal Blood.
* Resprited Living Shard, Stormlion Mandible.
* Resprited the projectiles for Draconic Destruction, Essence Flayer, Hellion Flower Spear, The Obliterator, Solstice Claymore, Terratomere, True Caustic Edge.
* Resprited Phantom Mine.

## Fixes

* Fixed a sheeting error with Discordian Wings.
* Fixed Stream Gouge using its previous sprite for its attack animation.
* Fixed a bug with Void of Calamity in multiplayer.
* Fixed a bug with Ceaseless Void in multiplayer.
* Fixed multiplayer Expert Mode health scaling on Aquatic Scourge and Astrageldon Slime.
* Fixed a possible crash that could occur with Pots and Sulphurous Sand generation.
* Fixed a size scaling bug with The Leviathan, The Plaguebringer Goliath, and Providence.

## Removals

* Removed THE LORDE.
* Removed NO U.