recursal/Fanatic-Fandom huggingface dataset:
Modern Day - Day 38

**Modern Day - Day 38** is the thirty-eighth level of Modern Day. It is a Locked and Loaded level. To beat this level, the player must produce at least 8000 sun before the level ends. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Neon Mixtape Tour - Day 15

**Neon Mixtape Tour - Day 15** is the fifteenth level of Neon Mixtape Tour. It is a Save Our Seeds level. The player must protect five endangered Phat Beets from being eaten. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Somebody passed me a note in homeroom, Penny!

**Crazy Dave:** It says to meet behind the bike racks at lunchtime for a funderful surprise!

**Penny:** I believe some skepticism about this note is in order, User Dave.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Last Stand

**Last Stand** is a Brain Buster found throughout most worlds. In these levels, the player is given an extreme amount of sun and a limited amount of Plant Food to use. The player is given a period to set up a strong defense using the sun given before advancing. As the Brain Buster is built around setting up strategies with the sun given, sun-producing plants and most free plants are banned in these levels. While it doesn't happen often, certain levels can have additional objectives to beat or are also Locked and Loaded levels.

## Levels

### Ancient Egypt

 24 |       | One
 28 |          | One

### Big Wave Beach

 29 |              | One
 36 |            | Two

### Frostbite Caves

 28 |           | One
 34 |    | Two

### Jurassic Marsh

 27 |        | One
 38 |           | One

### Holiday Mashup

 32 |    | One
 36 |                | One
 44 |                 | One

### Epic Quests

 Gem Jam - Step 1 |      | One
 Gem Jam - Step 9 |            | Three
 Rescue the Gold Bloom - Step 9 |   | Five

### Thymed Events

 Spongebob Age - Day 8 |                             | One
 Backyard Brain Bowl - Level 10 |            | Three
Jurassic Marsh - Day 45

**Jurassic Marsh - Day 45** is the forty-fifth level of Jurassic Marsh. This level introduces the Jurassic Rockpuncher. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** We've got another visitor incoming.

**Penny:** Jurassic Rockpunchers use rocks to crush our plants into oblivion.

**Crazy Dave:** Where do these guys keep coming from?

**Crazy Dave:** And what's with the weird fixation on rocks?

**Crazy Dave:** I thought that genre died ages ago!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Music

"A rushed product will never lead to anything good..."This page is technically complete. However some parts require some cleanup. You can help Plants vs. Zombies: Reflourished Wiki by rewriting itTo-Do: The new "Zomboss is Speaking" theme and both parts of the Phase 4 theme are in mp4 format as opposed to the mp3 format all other track here use.
*For all the music featured in the base game, see here.*
This page records only the music tracks exclusive to *Plants vs. Zombies 2: Reflourished*. The music is composed by PeaMix.

## Big Wave Beach

  File:Big Wave Beach - DMG Intro.mp3   | Demonstration Minigame Intro

## Trivia

* A new Cerebrawl remix was created for each world (Except for Neon Mixtape Tour) to be used during their respective Vasebreaker levels. Cerebrawl is the name of the music used during Vasebreaker levels and I, Zombie levels in the Puzzle Mode from the original *Plants vs. Zombies*.
	+ Voup helped on Frostbite Caves and Jurassic Marsh Cerebrawl.
		- Voup also created the Miniboss Outro jingle for Holiday Mashup.
* The original game, back when it used to have the Demonstration Minigame and Ultimate Battle musics, had these intros with a low pass-style filter over them to serve as a build-up towards the main music itself.
	+ In Reflourished, not only were the UB and DMG tracks reinstated for all the levels that used to have them, but also, every UB and DMG track that isn't from Ancient Egypt, Pirate Seas or Wild West had new intros like these created for them. Refer to the link in the top of the page to listen to the intros from Ancient Egypt, Pirate Seas and Wild West in the main PVZ Wiki.
* A new boss intro was created for the Sharktronic Sub, the boss of Big Wave Beach (The main game uses the same intro as the Zombot Sphinx-inator).
Lost City - Day 29

**Lost City - Day 29** is the twenty-ninth level of Lost City. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Frostbite Caves - Day 15

**Frostbite Caves - Day 15** is the fifteenth level of Frostbite Caves. It is a Save Our Seeds level. The player must protect two endangered Pepper-pults from being eaten. After completing this level, the player receives a money bag.

## Dialogue

### Outro

**Crazy Dave:** Penny, hath you ever tried licking an ice-thickle and got your tongue thtuck to it?

**Penny:** No, User Dave. I have not.

**Crazy Dave:** Uh... me neither. Thath would be craaaazthy.

**Penny:** Sigh. While your tongue heals, please note the strange stone tablet.

**Penny:** It appears to be a warning sign, written in Cave Zombie.

**Crazy Dave:** Doesth it warn people not to lick ice-thickles?

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 24

**Modern Day - Day 24** is the twenty-fourth level of Modern Day. This level introduces the Super-Fan Imp. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** I hear tiny feet! They're pitter-pattering!

**Penny:** Engage caution, User Dave. I detect Super-fan Imps ahead!

**Penny:** Their team spirit is explosive!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- always carries metal grate

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 7

**Jurassic Marsh - Day 7** is the seventh level of Jurassic Marsh. It is a Special Delivery level. To beat this level, the player must not let the zombies trample the flowers. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Neon Mixtape Tour - Day 14

**Neon Mixtape Tour - Day 14** is the fourteenth level of Neon Mixtape Tour. It is a Locked and Loaded level. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 29

**Modern Day - Day 29** is the twenty-ninth level of Modern Day. When this level is finished for the first time, the player receives a Mystery Gift Box.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pianist Zombie

*His rolling piano crushes plants while his music causes dancing zombies to switch lanes.*

## In-game statistics

### First seen

Wild West - Day 3

Pianist Zombie only knows two songs, and they're both groaners.

## Feastivus Pianist

*His rolling piano crushes plants while his music causes dancing zombies to switch lanes.*

## In-game statistics

### First seen

Holiday Mashup - Day 15

This holiday-themed pianist has perfected the craft of generic holiday music making. You can hear his pieces all over the local ZCorp Shopping Mall. The employees there hate him with a passion.

## In-game statistics

### First seen

Mission Imp-possible! - Step 8

**Pianist Zombie** is a zombie found in Wild West. He rolls over plants with his piano, crushing them almost instantly. He also causes Cowboy Zombies to dance and switch lanes, as long as Pianist Zombie hasn't stopped moving.

## Almanac entry

* Pianist Zombie
* Feastivus Pianist

**Pianist Zombie**

TOUGHNESS: Dense

SPEED: Creeper

His rolling piano crushes plants while his music causes dancing zombies to switch lanes.

Health: 840
Speed: 0.12
Damage: crushes plants with piano
Special: causes cowboy zombies to switch lanes

Pianist Zombie only knows two songs, and they're both groaners.

**Feastivus Pianist**

TOUGHNESS: Dense

SPEED: Creeper

His rolling piano crushes plants while his music causes dancing zombies to switch lanes.

Health: 840
Speed: 0.12
Holiday Spirit: 75% resistant to chill effects

This holiday-themed pianist has perfected the craft of generic holiday music making. You can hear his pieces all over the local ZCorp Shopping Mall. The employees there hate him with a passion.

## Overview

Pianist Zombie has 840 health and loses his arm and jar of coins after taking 420 damage. If he rolls over a spiky plant like Spikeweed, he will be defeated instantly.

## Encounters

* Wild West: Days 3, 4, 6, 8, 10, 14, 15, 23, 26 27, 30, 31, 34, 35 and Big Bad Butte
* Modern Day: Days 3, 9, 11, 24, 26, 32, 41, 47, 49, 50 and Highway to the Danger Room
* Holiday Mashup: Days 15, 34, 47 and The Calamity Calendar
* Epic Quests
	+ Penny's Classroom: Step 3
	+ Flame On!: Steps 4 and 5
	+ Electrical Boogaloo: Step 7
	+ Mission Imp-possible!: Step 8
	+ They're Trying Their Best!: Step 4
* Vasebreaker
	+ Chicken Skewers
	+ Present Perfect Future Tense
* Thymed Events
	+ 2023
		- Spongebob Age: Days 6, 9, 18, 20, 23 and Level 13
		- PvZ's 14th Birthdayz Bash - Level 10
		- Feastivus 2023: Levels 3, 5, 6, 8, 15, 20, 23, 24 and 25

## Gallery

Almanac iconFeastivus Pianist almanac iconHD Pianist ZombieHD Feastivus PianistMaking Cowboy Zombies danceFeastivus Pianist making Cowboy Zombies danceBrap Pianist making Cowboy Zombies dance
Modern Day - Day 22

→  →

 →

**Modern Day - Day 22** is the twenty-second level of Modern Day. It is a Beghouled level. The player must make 75 matches to beat the level. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Oy howdy! I think it's one of those Beghouled-y grids again, Penny!

## Zombies

 **1** | 25-49
 **2** | 50-74

\*Beghouled variants

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 44

### Dinosaurs

**Modern Day - Day 44** is the forty-fourth level of Modern Day. It is a Special Delivery and Save Our Seeds level. The player must protect a column of endangered Repeaters from Dinosaur-aided zombies by reviving plants with Intensive Carrot. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 8

### Dinosaurs

**Jurassic Marsh - Day 8** is the eighth level of Jurassic Marsh. When this level is finished for the first time, the player unlocks the Perfume-shroom.

## Dialogue

Penny: I have analyzed a new plant, User Dave.

Penny: The Perfume-shroom charms dinosaurs and turns them against the zombies.

Crazy Dave: Dino-sour power? On OUR side? This is taco-level great news!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Neon Mixtape Tour - Day 18

**Neon Mixtape Tour - Day 18** is the eighteenth level of Neon Mixtape Tour. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pea Vine

*Pea Vines are vine plants that shoot peas and provide a slight amount of protection to plants underneath them.*

## In-game statistics

### Codename alias

pvine

**You may think there isn't much to Pea Vine, but if you sat down with him over a nice cup of warm milk, you'd learn that he's basically just a vine that shoots peas. Who knew?**

**Pea Vine** is a premium plant in *Plants vs. Zombies 2: Reflourished*. He costs 75 gems to purchase.

Pea Vine shoots one pea every 1.35-1.5 seconds, the same as a Peashooter. He can be planted on top of other plants to provide a slight amount of protection to them.

## Almanac entry

**Pea Vine**

Pea Vines are vine plants that shoot peas and provide a slight amount of protection to plants underneath them.

You may think there isn't much to Pea Vine, but if you sat down with him over a nice cup of warm milk, you'd learn that he's basically just a vine that shoots peas. Who knew?

## Plant Food effect

When given Plant Food, Pea Vine will shoot 60 peas down his lane. If planted on top of another plant, that plant will also trigger its Plant Food effect.

## Strategies

With the removal of his ability to boost Appease-mint plants, Pea Vine now functions purely to add the offensive power of a Peashooter on top of another plant, with his health also able to protect the plant within. As such, he can be considered to be a plant within the same vein as Pea Pod, allowing for greater power to fit into a single space in return for an inefficient sun cost.

Like other peashooting plants, Pea Vine becomes much more effective when combined with Torchwood. Peas fired by Pea Vine will be set alight if planted behind or atop Torchwood, doing double damage and gaining splash damage, which nullifies the inefficient sun cost and instead makes him a formidable plant in adding extra damage to each tile.

Pea Vine has a notable alternative in the form of Blastberry Vine. While Pea Vine's peas limit him to attacking one zombie at a time, Blastberry Vine's bomblets can damage groups of zombies at the same time, albeit with much weaker damage against single targets. This allows Blastberry Vine to take a support role in softening the horde for the main defense to take advantage of, an ability that Pea Vine lacks on his own. Considering this, it may be more worthwhile to use Blastberry Vine in levels with high zombie density, at least when not using Torchwood.

## Balance changes

### Initial launch

* ▼ +25 Sun
* ▼ +5 second recharge
* ▼ No longer boosts Pea Plants

## See also

### Vine plants

* Blastberry Vine
* Pumpkin
* Shine Vine
* Gloom Vine
Key

**Keys** are items available in *Plants vs. Zombies 2: Reflourished*. They are used to unlock new worlds. Beating the Gargantuar attack of the world will grant the key of the next world. The player can view them in the Upgrades section of the Almanac, alongside with the Upgrades and Trophies.

## **Keys**

Obtained by beatingAncient Egypt - Day 8
You have secured access to the aquatic banditry of the Pirate Seas.

Obtained by beatingPirate Seas - Day 8
You have secured access to the lawless prairie of the Wild West.

Obtained by beatingWild West - Day 8
You have secured access to the technological conundrum of the Far Future.

Obtained by beatingFar Future - Day 8
You have secured access to the feudal savagery of the Dark Ages.

Obtained by beatingDark Ages - Night 10
You have secured access to the coastal festivity of Big Wave Beach.

Obtained by beatingBig Wave Beach - Day 16
You have secured access to chilling enclosure of the Frostbite Caves.

Obtained by beatingFrostbite Caves - Day 16
You have secured access to the secluded wonder of the Lost City.

Obtained by beatingLost City - Day 16
You have secured access to the urgent rhythms of the Neon Mixtape Tour.

Obtained by beatingNeon Mixtape Tour - Day 16
You have secured access to the saurian jeopardy of Jurassic Marsh.

Obtained by beatingJurassic Marsh - Day 16
You have secured access to the mundane horror of the Modern Day.

Obtained by beatingModern Day - Day 16
You have secured access to the holiday horrors of Holiday Mashup.

Obtained by beatingHoliday Mashup - Day 18
You have secured access to the industrial insanity of the Steam Ages.

Obtained by beatingSteam Ages - Day 16
Neon Mixtape Tour - Day 27

**Neon Mixtape Tour - Day 27** is the twenty-seventh level of Neon Mixtape Tour. It is a Special Delivery level. This level introduces the Boombox Zombie. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pirate Seas - Day 28

**Pirate Seas - Day 28** is the twenty-eighth level of Pirate Seas. It is a Locked and Loaded level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Minecart and rail

**Minecarts and rails** are Wild West's main gimmick. Plants placed on minecarts can be moved to other lanes within the track and can only move vertically. However, plants cannot be planted on unoccupied railtracks. They mostly appear in Wild West but can also been seen in Modern Day levels occassionally.

In Inzanity!, they can also appear in Ancient Egypt, Pirate Seas and Far Future levels with unique appearances to fit the aethetic of their worlds.

Some plants cannot be planted on mine carts for various reasons. Said plants are:

* Banana Launcher for being "too slippery".
* Missile Toe for being "too icy".
* Lava Guava since it's stated he'll melt the mine cart.
* Olive Pit because it creates holes.
* Escape Root due to its swapping mechanic.

## Gallery

Minecart and railAncient Egypt minecart and railPirate Seas minecart and railFar Future minecart and railPlayer's House/Modern Day minecart and railSteam Ages minecart and rail
Lost City - Night 38

**Lost City - Night 38** is the thirty-eighth level of Lost City. This level introduces the Magenta Skull Zombie. When this level is finished for the first time, the player unlocks the Dazey Chain.

## Dialogue

### Intro

**Crazy Dave:** Something must have passed my eye... a temple trap has stolen our mowers!

**Penny:** Actually, it was a group of relic hunters zombies likely sent out by Zomboss.

**Crazy Dave:** Now the mowers are lost too! They're relics!

**Crazy Dave:** I wonder what else that is lost is in this place. Like my socks.

**Penny:** We have a new zombie on the horizon.

**Penny:** Magenta Skull Zombie.

**Penny:** My research indicates that magenta skulls behave much differently than turquoise ones.

**Crazy Dave:** I used to have magenta colored socks. But I've lost them!

**Crazy Dave:** Clearly that color and a curse have something in common.

**Penny:** Despite the lack of any coherent logic to your words, you are correct User Dave.

**Penny:** Magenta skulls possess the ability to summon an ancient curse.

**Penny:** One that speeds up EVERY zombie on the lawn.

**Crazy Dave:** Maybe that skull IS my socks.

**Crazy Dave:** Evolution is a powerful thing.

**Penny:** We will need to dampen the speed of these cursed zombies!

**Penny:** Stallia might help.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 2

### Portals

**Modern Day - Day 2** is the second level of Modern Day. This level marks the first appearance of zombies from other worlds that didn't come out of portals. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** The Moonflower emits sun, User Dave. But that is not all.

**Penny:** My scans show that it creates a special glow that augments plants of its type.

**Penny:** Planting Moonflowers next to each other should increase their power.

**Penny:** I suspect they will have the same effect on any other shadow plants we may find.

**Crazy Dave:** TACOOOOOOOO!!!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Lost City - Night 33

**Lost City - Night 33** is the thirty-third level of Lost City. From this point onwards, all Lost City levels will take place at night. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** I have a gut feeling we may be lost.

**Penny:** My memory suggests otherwise.

**Penny:** We have found an exit out of these jungles mere moments ago.

**Crazy Dave:** I took out some of your memory cards to use as maps to find my way back in.

**Crazy Dave:** We were back in the present and there were weird portals EVERYWHERE!

**Penny:** Right, I have accessed backup to my memory. You are correct, User Dave.

**Crazy Dave:** Neighbor, if you have no idea what I'm talking about, we must've been caught in a time loop!

**Crazy Dave:** We're from the fuuuuuuutuuuuure!

**Penny:** Yes. If you have not experienced the mania of Modern Day, it is recommended you do so before continuing.

**Penny:** These new days of...

**Penny:** It appears that it is no longer daytime.

**Crazy Dave:** Great, first I couldn't find my way out, now I can't even see my toes in the dark!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Lost City - Night 36

**Lost City - Night 36** is the thirty-sixth level of Lost City. It is a Locked and Loaded level. To beat this level, the player must produce at least 7500 sun by the end of the level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Lightning Reed

*Lightning Reeds shoot lightning at nearest zombie up to one lane away. The bolt will then arc and hit other zombies.*

## In-game statistics

### Codename alias

lightningreed

**This may come as a shock, but Lightning Reed has a serious passion for ham radio. His call sign is El3ctric H1ccup. You can tune in every Tuesday to hear him read the classics to elderly plants. This week: Seeds and Sensibility.**

**Lightning Reed** is a plant in *Plants vs. Zombies 2: Reflourished* and the fourth plant obtained in Wild West. He is unlocked at Wild West - Day 9.

Lightning Reed targets the leftmost zombie or obstacle in three adjacent lanes, striking them with lightning that can chain to up to 3 additional nearby zombies or obstacles. Each chain does 10 damage, allowing Lightning Reed to deal a maximum of 40 damage per attack, the same as a Repeater.

## Almanac entry

**Lightning Reed**

Lightning Reeds shoot lightning at nearest zombie up to one lane away. The bolt will then arc and hit other zombies.

This may come as a shock, but Lightning Reed has a serious passion for ham radio. His call sign is El3ctric H1ccup. You can tune in every Tuesday to hear him read the classics to elderly plants. This week: Seeds and Sensibility.

## Plant Food effect

When fed Plant Food, Lightning Reed generates a small storm cloud that tracks down a random target, dealing 160 damage. If the target is defeated, the cloud will quickly move to another random zombie. The cloud lasts for 15 seconds before disappearing.

## Strategies

While inefficient for a source of multi-hit damage, Lightning Reed provides some handy utilities for use in certain situations.

Not only does Lightning Reed see zombies across three adjacent lanes, but when lined up well, his lightning can arc to hit zombies even further beyond. This allows the otherwise low damage to stack up when pitting multiple Lightning Reeds against a bunch of zombies, whether they be grouped horizontally or vertically. This, with his fast firing rate, is also what makes for such an effective Chicken Wrangler Zombie counter, with just two able to help in handling the critters.

Being a lightning plant, Lightning Reed ashes zombies on defeat. Ashed zombies won't be able to trigger certain abilities; for example, zombies like Imp Porter and Rock Carrier Zombie won't drop a grid item. The lightning strikes also aren't counted as projectiles, letting them freely hit Excavator Zombie, Jester Zombie and the like. This extends to Lightning Reed's Plant Food effect, which can be used in tandem with Tile Turnip for a lengthy burst of damage that can be split over multiple random zombies, or pumped into a single target.

Remember that while Lightning Reed's combination of traits can be useful, he lacks the damage and efficacy that other multi-hit plants possess for dealing with tougher, denser hordes. Consider using another multi-hit plant like Bloomerang, or an area-of-effect plant like Laser Bean, if seeking proper damage.

## Trivia

* Lightning Reed's "Christmas Lightning" costume is one of the Feastivus Costume Contest winners, submitted by DeeDeeBee's#4773 and redrawn to fit the game's art style.
Pirate Seas - Day 31

**Pirate Seas - Day 31** is the thirty-first level of Pirate Seas. It is a Special Delivery level. To beat this level, the player must not plant on Dave's mold colonies. When this level is finished for the first time, the player unlocks the Iceweed.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Not OK Corral

**Not OK Corral** is Wild West's exclusive Brain Buster. All levels of this Brain Buster have one flag split into several delayed waves of zombies. The player is given a plant before each wave by the conveyor belt. The level will not proceed until the player has placed the given plant for that wave. Due to the nature of these levels, strategy and memorization of the waves are required to beat the levels.

## Trivia

* If certain zombies are part of the next wave of zombies, they will not wait for the wave to proceed and will instead enter the lawn immediately:
	+ Barrel Roller Zombie and Coal Miner Zombie
	+ Glitter Zombie (only if the pop jam is playing)
	+ Dirty Bubble
Lost City - Night 35

**Lost City - Night 35** is the thirty-fifth level of Lost City. It is a Special Delivery level. When this level is finished for the first time, the player unlocks the Lava Guava.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Plant Food

**Plant Food** is a resource that allows the player to power up a plants on the lawn in the middle of a level. Typically, the plant affected by Plant Food performs a more powerful version of its usual function. The player's current amount of Plant Food is displayed as green lights on a bar at the bottom of the screen. Plant Food can be obtained by killing green-glowing zombies carrying it, planting Power Lilies, breaking tombstones with the icon on it, breaking certain vases in Vasebreaker, or by simply purchasing it for 1000 coins. While the player starts with three slots for Plant Food, they can beat Ancient Egypt - Day 17 to gain an additional slot, and purchase another for 80,000 coins.

Another function of Plant Food is the ability to instantly recharge seed packets. When a Plant Food is dragged on top of a seed packet that is still recharging, it instantly becomes available for use. This can be especially useful for obtaining essential plants in emergency situations, such as instant-kills like Cherry Bomb, overcoming their slow recharge. This upgrade is unlocked after beating Wild West - Day 20.

Certain plants can perform their Plant Food effect if they are boosted, either from the Zen Garden or by spending gems on that plant to be boosted.

Plant Food is a versatile resource that can address many problems that the player may face in a level. Experiment with different plants and their Plant Food effects - note that some cheap plants can have relatively powerful effects, and the wide variety of effects means that there can often be one that suits your needs. This section lists all plant food effects individually:
Neon Mixtape Tour - Day 41

**Neon Mixtape Tour - Day 41** is the forty-first and penultimate level of Neon Mixtape Tour. To beat this level, the player must not plant on Dave's mold colonies. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
MC Zom-B

*Spins microphone to damage nearby plants when he's dropping his sick, sick rhymes.*

## In-game statistics

### First seen

Neon Mixtape Tour - Day 10

MC Zom-B doesn’t want you to know it, but his fancy bling is really just gold-plated zinc he got from his grandma.

**MC Zom-B** is a zombie encountered in Neon Mixtape Tour. When the rap jam is playing, he will spin his microphone in a 3x3 area if there's a plant around him, dealing 2001 damage per mic spin.

## Almanac entry

**MC Zom-B**

TOUGHNESS: Solid

SPEED: Hungry

Spins microphone to damage nearby plants when he's dropping his sick, sick rhymes.

Health: 250
Speed: 0.24

MC Zom-B doesn’t want you to know it, but his fancy bling is really just gold-plated zinc he got from his grandma.

## Overview

MC Zom-B has 250 health and loses his arm after taking 125 damage. Each mic spin does 2001 damage to plants, just slightly more than half the health of a Wall-nut.

## Encounters

* Neon Mixtape Tour: Days 10, 11, 12, 13, 14, 15, 16, 18, 20, 22, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 34, 36, 38, 41, 42 and Greatest Hits
* Modern Day: Days 21, 29, 34, 45, 49, 50 and Highway to the Danger Room
* Epic Quests
	+ Gem Jam: Step 9
	+ Future Crash!: Step 5
	+ Rescue the Gold Bloom: Step 1
	+ UniverZ Collides: Step 4, 5 and 14
* Vasebreaker
	+ Bust a Move
* Thymed Events
	+ Spongebob Age: Day 18
	+ Backyard Brain Bowl: Level 2

## Gallery

Almanac iconHD MC Zom-BSpinning his microphone
Newspaper Zombie

*Newspaper protects zombie, who is then enraged when it is destroyed.*

You can't really blame him for getting so upset; he was THIS close to finishing the crossword (23 down was "Brains.")

## Big Head Newspaper

*Newspaper protects big-headed zombie, who is then enraged when it is destroyed.*

## In-game statistics

### First seen

Holiday Mashup - Day 11

He's using his newfound big brain to finally solve the sudoku on the fifth page.

**Newspaper Zombie** is a zombie found in Modern Day. He holds a newspaper that blocks damage until it is destroyed, in which he will then get a speed boost, enraged at his destroyed newspaper.

## Almanac entry

* Newspaper Zombie
* Big Head Newspaper

**Newspaper Zombie**

TOUGHNESS: Hardened

SPEED: Hungry

Newspaper protects zombie, who is then enraged when it is destroyed.

Health: 800 (newspaper) + 460
Speed: 0.22 (normal); 0.88 (when angry)

You can't really blame him for getting so upset; he was THIS close to finishing the crossword (23 down was "Brains.")

**Big Head Newspaper**

TOUGHNESS: Hardened

SPEED: Hungry

Newspaper protects big-headed zombie, who is then enraged when it is destroyed.

Health: 800 (newspaper) + 460
Speed: 0.22 (normal); 0.88 (when angry)
Holiday Spirit: immune to Primal Peashooter's knockback

He's using his newfound big brain to finally solve the sudoku on the fifth page.

## Overview

Newspaper Zombie has 1260 health and his appearance changes upon absorbing 270, 540, 800 (when the newspaper is destroyed), and 1030 (when his arm is lost) before dying at 1260 damage.

## Encounters

* Modern Day: Days 3, 5, 6, 7, 8, 11, 13, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 35, 40, 46, 48, 50 and Highway to the Danger Room
* Holiday Mashup: Days 11, 16, 47 and The Calamity Calendar
* Epic Quests
	+ Future Crash!: Steps 3 and 5
	+ Rescue the Gold Bloom: Step 1
	+ Mission Imp-possible!: Step 1
	+ UniverZ Collides: Step 3
* Vasebreaker
	+ The Shadow Family
	+ Present Perfect Future Tense
* Thymed Events
	+ Spongebob Age: Mall 15
	+ PvZ's 14th Birthdayz Bash - Level 10
	+ Big Brainz: Levels 1, 3, 6, 9 and 10
	+ Backyard Brain Bowl: Level 8
	+ Feastivus 2023: Levels 19 and 24

## Gallery

Almanac iconBig Head Newspaper almanac iconHD Newspaper ZombieBig Head Newspaper render
Lawn of Doom - Level 5

* Set 1
* Set 2
* Set 3

**Set 2:** Two

**Set 3:** Three

**Set 2:**

**Set 3:**       | **Set 1:**         **Summoned:**

**Set 2:**

**Lawn of Doom - Level 5** was the fifth level of the Lawn of Doom Thymed Event. It was an Invisi-ghoul level. There were three different sets for this level, with each set having different plants and zombies. When this level was finished for the first time, the player earned 25 gems and unlocked the next level of the Thymed Event.

## Waves

* Set 1
* Set 2
* Set 3

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Trivia

* The name of this level was initially bugged, as it displayed "<Missing LTE\_LEVEL\_NAME>" in its place instead of what should have been "Lawn of Doom - Level 5."
	+ This was resolved with a CDN push hours later.

* Adventure
* Vasebreaker
* Miscellaneous
Player's House - Day 3

**Player's House - Day 3** is the third level of Player's House. This level teaches the player how to shovel up plants. When this level is finished, the player unlocks the Potato Mine.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pirate Seas - Day 2

**Pirate Seas - Day 2** is the second level of Pirate Seas. This level introduces the Seagull Zombie. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Neon Mixtape Tour - Day 2

**Neon Mixtape Tour - Day 2** is the second level of Neon Mixtape Tour. This level introduces the Punk Zombie. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** Caution, User Dave. I believe special zombies may display unique abilities while their preferred music is playing.

**Crazy Dave:** You mean they'll jam their jam when their jam is jamming?

**Penny:** Yes, correct, yes, and yes, User Dave.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 27

→ or →

 →

**Modern Day - Day 27** is the twenty-seventh level of Modern Day. It is a Beghouled level. The player must make 100 matches to beat the level. After completing this level, the player receives a money bag.

## Zombies

* **Stage 0** (0-29 matches): \* \* \*
* **Stage 1** (30-69 matches):
* **Stage 2** (70-99 matches):    \*

\*Beghouled variants

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 9

**Modern Day - Day 9** is the ninth level of Modern Day. It is a Locked and Loaded level. This level introduces the Balloon Zombie. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** My sensors are picking up increased helium levels, User Dave.

**Penny:** I suspect we may be facing one or more Balloon Zombies.

**Crazy Dave:** I hate one or more Balloon Zombies!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update history

### Version 1.1.2

* Adjusted some waves and changed the portal from a Frostbite Caves one to a Wild West one.

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 47

**Jurassic Marsh - Day 47** is the forty-seventh and penultimate level of Jurassic Marsh. This level features almost every Jurassic Marsh zombie encountered up to this level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 41

**Jurassic Marsh - Day 41** is the forty-first level of Jurassic Marsh. This level introduces the Rock Carrier Zombie. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** PENNY! OUR MOWERS!

**Penny:** They appear to be gone.

**Crazy Dave:** MY PRIZED STONE MOWERS!

**Crazy Dave:** I worked 20 minutes to make those!

**Penny:** Got it. This was Zomboss' doing.

**Crazy Dave:** Wow, he really doesn't want us to keep slammin' his zombies.

**Penny:** Indeed, he has even made sure to send in new zombies.

**Penny:** Either that, or they just got here and Zomboss had nothing to do with it.

**Crazy Dave:** Are they equally suspicious as the ones from before?

**Penny:** We've got Rock Carrier Zombies upcoming.

**Penny:** Warning: They should not be let close to our defenses, as they will drop their rock wherever they're defeated.

**Penny:** The further away they're defeated, the less trouble their rocks shall pose.

**Crazy Dave:** Oh, I see them!

**Crazy Dave:** They've got little guy dinos!

**Penny:** Most curious. No data suggests such a pairing.

**Penny:** I wonder how that came to be.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Neon Mixtape Tour - Day 22

**Neon Mixtape Tour - Day 22** is the twenty-second level of Neon Mixtape Tour. It is a Special Delivery level. This level introduces the Arcade Zombie and the 8-Bit Zombies. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pirate Seas - Day 6

**Pirate Seas - Day 6** is the sixth level of Pirate Seas. This level introduces the "Raiding Party!" ambush. When this level is finished for the first time, the player unlocks the Spikeweed.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 36

**Jurassic Marsh - Day 36** is the thirty-sixth level of Jurassic Marsh. This level introduces the "Jurassic Panic!" ambush. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** Warning: The Jurassic period was not a safe environment for organization.

**Penny:** Frequent migrations of different species caused havoc everywhere they passed.

**Penny:** Scanners show such migrations are on their way right here.

**Penny:** Caution is advised.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Lawn of Doom - Level 3

**Lawn of Doom - Level 3** was the third level of the Lawn of Doom Thymed Event. It was a Locked and Loaded and Save Our Seeds level, where the player was required to use the given plants to protect an endangered A.K.E.E. from being eaten or crushed by rocks, while also using said A.K.E.E. to defeat Zombie Witches. When this level was finished for the first time, the player unlocked the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Plagued Peasant

**Plagued Peasant** is a zombie from *Alternate UniverZ* that crossed over to *Reflourished* during the UniverZ Collides Thymed Event. He acts similar to a Basic Zombie, but has an immunity to poison. It only appears from Reanimator Zombie's Summoning Tomb.

## Overview

Plagued Peasant has 190 health and loses its arm after taking 95 damage.

## Encounters

* Epic Quests
	+ UniverZ Collides: Steps 1, 2, 14 and 15
* Piñata Party

## See also

* Plagued Peasant in the *Alternate UniverZ* wiki.
Pirate Seas - Day 4

**Pirate Seas - Day 4** is the fourth level of Pirate Seas. This level introduces the Buckethead Pirate. When this level is finished for the first time, the player gains access to the Dead Man's Booty, the world's Endless Zone.

## Dialogue

### Outro

**Crazy Dave:** Finally, one of these pirates dropped some booty!

**Penny:** I'm detecting something more challenging than treasure inside.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 47

**Modern Day - Day 47** is the forty-seventh level of Modern Day. This level features zombies found in the Expansion levels. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pineapple Zombob

**Pineapple Zombob** is a zombie found in the Spongebob Age Thymed Event. He wears a miniature version of SpongeBob's pineapple house that allows him to take 3000 damage, or 500 more damage than a Robo-Cone Zombie.

## Overview

Pineapple Zombob has 3190 health and changes appearances after taking 999, 1998, 3000 (when the pineapple is destroyed), and 3095 damage before dying at 3190 damage.

## Encounters

* Thymed Events
	+ Spongebob Age: Days 2, 7, 16, 20, 23, 25, Mall 15 and Missing
* Piñata Party
Lost City - Day 16

**Lost City - Day 16** is the sixteenth level of Lost City. The player must survive a Gargantuar attack without any lawn mowers. When this level is finished for the first time, the player recieves a key for unlocking the next world, Neon Mixtape Tour.

## Dialogue

### Intro

**Dr. Zomboss:** Come here seeking adventure, have you?

**Dr. Zomboss:** Unfortunately for you, the Porter Gargantuars are about to ruin your day!

**Dr. Zomboss:** They carry imps. Imps! Prepare to become ancient history!

**Crazy Dave:** I wish someone would carry me around in a tiny house!

**Penny:** I wish for a lot of things, User Dave. That is not one of them.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Lost City - Day 26

**Lost City - Day 26** is the twenty-sixth level of Lost City. When this level is finished for the first time, the player unlocks the Gold Leaf.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 30

**Modern Day - Day 30** is the thirtieth level of Modern Day. To beat this level, the player must not let the zombies trample the flowers. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Neon Mixtape Tour - Day 13

**Neon Mixtape Tour - Day 13** is the thirteenth level of Neon Mixtape Tour. It is a Last Stand level. The player is given 2500 sun and 2 Plant Food in this level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pirate Seas - Day 27

**Pirate Seas - Day 27** is the twenty-seventh level of Pirate Seas. To beat this level, the player must not have more than 16 plants on the lawn while not planting on Dave's mold colonies. When this level is finished for the first time, the player unlocks the Apple Mortar.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 21

### Portals

**Modern Day - Day 21** is the twenty-first level of Modern Day. This level introduces the All-Star Zombie. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** All-Star Zombies are encroaching, User Dave!

**Penny:** They tackle and destroy the first plant they encounter!

**Crazy Dave:** I blame the ref!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Pirate Seas - Day 18

**Pirate Seas - Day 18** is the eighteenth level of Pirate Seas. It is a Locked and Loaded level. When this level is finished for the first time, the player unlocks the Spikerock.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Modern Day - Day 45

**Modern Day - Day 45** is the forty-fifth level of Modern Day. This level focuses on the various ambushes in the game. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Trivia

* This level contains unique variants of the Rally Zombie. One of them acts similarly to Lost Pilot Zombies, dropping from the sky and hanging from a parachute and eventually dropping down. The other acts like a Swashbuckler Zombie or a Relic Hunter Zombie, swinging into the lawn using a rope.
	+ Other than this level, the pilot variant of Rally Zombie also appears in the February 3, 2023 Piñata Party.
	+ Additionally, the swashbuckler variant of Rally Zombie appears in UniverZ Collides - Level 15

* Adventure
* Vasebreaker
* Miscellaneous