Vertigo

What are **Vertigos**?

**Overview**

Vertigos are creatures that are very similar to snakes, mainly in appearance and how they move around. They are extremely advanced, and have managed to create amazing architecture, a religion, and some really cool weapons and other artifacts. Vertigos are found on the planet Terminus, usually around where Vertigos Palace is located, but some of them are scattered throughout the rest of the planet. Vertigos are truly unique creatures, that are specialized in creating poison, and cures for poison. They are extremely advanced, and have managed to do many amazing things, besides having the bodies of large snakes.

**Abilities**

Vertigos have the ability to make you feel dizzy by biting you just as if you actually had vertigo. Usually, vertigos will do this to someone for self defense, or to weaken their prey before a kill. Once the venom has reached your blood, the extreme dizziness will last around three days before going away.
A vertigo bite also allows it to hypnotize the creature or person that has been bitten. Vertigos will use this ability to force creatures who can do things like build and farm to do it for them. This is how Vertigos are able to create architecture, weapons, and other artifacts, despite having the appearance of a snake.

Vertigos don’t sense any temperatures, because they have thick protective scales all over their body. This allows them to go outside of their homes at any time on any day without worrying about getting hot or cold. In order for the scales to continue to be effective, Vertigos have to use a special form of shedding at least once every month.

**Genders**

(Mefales and Females)
 Just like humans, Vertigos have different genders that they are split into. For Vertigos, those genders are mefales and females. Even though they are the same creatures, there are some differences between the two genders.
 Both mefales and females can survive and live comfortably in both land and water. However, over time, mefales have adapted and evolved to be more comfortable living on land, while females adapted to living in the water. So most of the time, mefale Vertigos are found on land, and female Vertigos are found in the water, though this doesn’t mean the opposite can’t be true.
 Mefale and female Vertigos also have differences in appearance. Even though they both look a lot like snakes, they don’t look exactly the same. Mefales look similar to cobras, with a wider face, longer tongue, and thicker body. Females look like water vipers, with longer, skinnier bodies, slimmer faces, and smaller eyes.
 Even though they are the same creature, mefale and female vertigos are not at all the same. They may even be mistaken for completely different creatures, because of the exotic features they both have.

**Environment**

Vertigos live in the region called “the palace of vertigo” commonly known as “Vertigos palace” is the place Vertigos live in. The environment of this place contains an equal amount of water and land. Vertigo's palace looks a lot like a spiral, that land of spirals has water swirling around it. The reason the land is shaped like a spiral is because its supposed to be inclusive for both genders, females enjoy spending more time in water so they can stay in the water part, and mefales enjoy being at the land part more. Both genders could stay at the places they like while they still can both interact with each other because they are next to each other.

Vertigos don't mind living in any environment since their thick skin can handle any weather, but they would still rather live at a place that includes both water and land.

**History**

At first there was only one gender, the Mefales. Mefales are compatible with both water and land but they still would rather to live on land, at some point in life some of the Mefales started spending more of their time in water, they were curious about sea.this has caused their form to change, their form has changed to make them be more compatible with water, their form changed so much that they were completely unidentifiable from a normal Mefale. This led to a creation of a new type of Vertigos, a type that prefers to stay in water more than land, that type was called Females. Females had different features than Mefales, they were less likely to fight and more likely to get food from the sea, that's why they had less sharp teeth and smaller and sharper eyes. After all that the population was split into two, Females and Mefales.

***Artifacts***

**Ras Alrumh**

Ras alrumh are weapons that Vertigos built so they can use them in battle. Typically, they will bite you, then use that moment of weakness to kill you with Ras Alrumh. These weapons are basically spearheads with a hole in the bottom, which allows the vertigos to stick their tail inside, and use the weapon.
 Ras alrumh was created by early vertigos, that were around 50 million years ago. As they were developing deadly poisons that they could use to kill other creatures, they realized it would be convenient to have some more traditional weapons, so they went to work planning and creating the weapons.
 They hypnotized a confused traveler known as Mahmoud, and they told him exactly what to do to create the weapon that is now the most popular weapon for all Vertigos.

**Haroofas**

Haroofas are large bowls located in Vertigos Palace, decorated with colorful designs. They are filled with warm water, and are used to help Vertigos shed their skin each month.
 These bowls also have a religious meaning. In Foofism, the religion that most Vertigos follow, these bowls are considered prayer locations, and Vertigos will spend time praying as they are submerged in water. This is done once a month, to keep their spirituality alive and to help with their protective scales.

**Architecture**

Vertigos palace. Vertigos palace is the name of the holy building vertigos pray at. If you didn't know, religion is a very important part of the culture of Vertigos. The religion “Foofism” is pretty popular in the region they live in. A Lot of religions have their own holy building they go pray at such as mosques, so Foofism has its own holy building called Vertigos palace. The building was built by using bricks, it kinda looks like a miniature version of a castle. It has a big crystal sphere on top of it, crystal spheres express unity, and completeness. The inside of this building is decorated very elegantly, it has a red carpet in the middle, next to the red carpet there is a row of Haroofas on each side of the carpet.

**Houses**

The houses Vertigos live in are pretty big, they look pretty similar to ancient Egyptian houses. The houses are very big because more than one Vertigo lives in that house. The houses are made of mud, mud can be turned to brick, so that the houses can be more stable and can survive throughout natural disasters and wars. The houses look very similar to Vertigos palace, except they have less detail. The houses have a bigger orb that has a spiral on it, spirals represent birth, rebirth, and creation.

**The Cimex**

The cimex is a travel craft used by Vertigos to help them travel to other planets and make trades, or war. The cimex is a multistage stage spaceship, the reason it was built as a multistage rocket is because staging allows the rocket to reach its final speed, by losing the weight. The reason it's called cimex is because it looks like a beetle, Cimex means bug in latin.