Katia Managan

> *"Suffice to say, your childhood was not full of encouragement, your adolescence was not full of employment, and your adulthood has not been full of success."* - Katia, reflecting on her life
>
>

## Physical description

### Eye color

*Unknown*

Katia Managan is the protagonist of Kazerad's webcomic Prequel. She is a 19-20 year-old Suthay-Raht (although her legs are not digitigrade, which is typical for Cathay) Khajiit from Hammerfell. Her current name was one she chose to sound more "Imperial"; her birth name is as of yet unknown. It was suggested by one of the posters on the original MSPA Forums thread. A recurring joke in the comic adds a middle name, making it Katia Fucking Managan.

## Story

### Before the Story

Katia grew up in Hammerfell as the daughter of two servants for a castle, which they had to quit as at the age of four she began suffering nightmares that made her terrified of royalty. Her family became farmers and, according to Katia, blamed her for their lowered status. She began drinking to help with the nightmares, but this only created more problems as she had the alcohol tolerance of an "anorexic six year old."

She was extremely interested in magic as a kid, though she was unable to improve despite how hard she studied. She eventually was tested by wizards, who said she'd never be able to use magic, not knowing why. One wizard suggested it was because of a treatable disease called "Astral Vapors," which "the most expensive medicines didn’t help."

At some point in her youth she joined multiple cults cult, but quit.

Eventually, wanting to start a new life, Katia pawned off all of her belongings, withdrew the rest of her inheritance, and narrowly managed to buy her way onto a merchant ship bound for Cyrodiil. Eventually, after a long ship ride, she would arrive in Anvil.

### Day 1

Katia's first day in Anvil did not end up as well as she thought it would. She failed to get any sort of work, failing to get a job at a tavern and messing up a sign for a shop owner, only managing to get a single coin for her efforts. She spent this on mead and got black-out drunk.

### Day 2

She woke up naked in someone's trashed house in bed with an orc named Gharug gro-Upp. Upon leaving the room, she was confronted by Quill-Weave, the owner of the house, who had some "very valid questions about what you’re doing in her house." After panickily explaining her situation, Quill-Weave calms her down, explaining she was just making sure she wasn't robbing the place. She also reveals what Katia did while she was drunk, revealing that she accidentally got Katia to do that "that thing with the yoyo and pineapple" in the town square, advising her to not show her face around town as she's a "big conversation topic right now." After promising to pay Quill-Weave back for all the damage to her house, Quill-Weave gives her a quest to deliver a letter to Kvatch and leaves buys her some clothes.

After Quill-Weave returns with Katia's clothes and some road supplies; the letter, 25 Septims, a potion of invisibility, and a map of Cyrodiil. Katia then sets out to Kvatch. She meets Gharug yet again, who is revealed to be a highwayman after he pulls out a store to rob her with, leaving her only with the letter, a book Katia "acquired" at Quill-Weave's house, and a "silly" robbery reciept. She then spots a small ruin, and after a bit of self-debate, she decides she will "play this safe, plan ahead, take precautions, and check them out."

She enters the ruins with a shoddily-made axe she dubs a "machete," "carefully" exploring the ruins with her darkvision. She eventually stumbles upon the remains of an elf who tried to climb a pillar, which was identical to one Katia previously tried to climb. After conversing with the body's guardian ancestor, she gets permission to loot the body at the prompt of the ghost, She then learns that the cavern is full of imps, getting into a confrontation with a few. She narrowly manage to escape the ruins, both from the imps and the collapsing ruin. Unfortunately, at the end, she manages to drop and break everything at the last step.

After reminiscing about the previous events for a while, she takes a swig from the only bottle that managed to hold a little wine in it.

### Day 3

Katia wakes up in Quill-Weave's house again, in the room she woke up in last time, this time in a room full of skulls, with blood writings on the walls, and a revived skeleton cleaning the room, as she presumably slept with a necromancer. Luckily, the necromancer left a little gift for Katia; some chocolates, a cure disease potion, and a little note, which reveals that "Your argonian friend seemed rather upset when she came home this morning. I offered to help clean up the mess we made, but she still wants to talk to you when you wake up.”

Katia goes downstairs and explains herself to Quill-weave, who is disappointed in her, but gives Katia a second chance.

## Appearance

Katia has yellow fur. When she was younger, she was depicted to have longer hair which is usually shown to be braided. Now, her hair is short because of a "razor incident" she is apprehensive to talk about. She has short claws and sharp teeth. She is somewhat waifish and was described by Kazerad as having "noodle arms." She has a long tail she sometimes wags like a dog.

## Abilities

Katia is an Atronach. As such she cannot produce her own magicka and needs to absorb it from elsewhere to cast spells. She has a Flare spell and telekinesis. Originally she could only cast the fireball spell when exposed to hurtful cat jokes, then cat puns, and can now do it on her own. After managing to defeat Sigrid, she gained access to several spell tomes, including one detailing how to cast a Spark spell. In contrast to fire magic, which is channeled through anger and other passionate emotions, lighting magic is casted using a feeling of conflict and friction. She can speak the Khajiiti language (Ta'agra), albeit very little and with a terrible accent.

> "*Every word it speaks rapes the language of its ancestors. Violently rapes it with a thorny, Khajiit cock. My ears beg for death. Death which they are denied." -*Ra'Jirra, about Katia's language skills
>
>

She also has good handwriting, drawing, and clothing design skills.

Inherent in her race is the ability to activate night-vision and scare away threats once a day. during night-vision mode, her pupils turn white, and the “whites” of her eyes turn to a light blue. If she looks at a source of bright light in night-vision mode or forgets to turn it off, her eyes will bleed. In extreme cases, she claims to have lost sight in one eye for as long as a month.

She has the ability to shake her tail in a such a manner that mimics morse code. She shares this ability with Quill-Weave.

## Personality

Katia is very self-loathing and often puts herself down. She is self conscious about her catlike appearance and often calls people out on being racist to her. She is socially awkward and has evidently been shown little affection throughout her life. For example despite her various sexcapades, she had never been hugged before hugging Quill-Weave. She is eager to please people, but has few marketable skills and takes failures hard. Recently she has been growing in self confidence. Drunk Katia has a very different personality, being outgoing and very horny, while sober Katia is somewhat skittish and only interested in platonic interactions. Katia had always wished to be a wizard, but until the discovery of her birthsign, she had failed and told herself that a person had to have a beard to be a wizard. Although it can be argued that she lacks much decency as she often ventures outside wearing nothing but a thin coat of paint, she still has a moral compass that, at the very least, makes her hesitant to commit crime.

1. ↑ https://www.prequeladventure.com/2011/03/254/#:~:text=You%20should%E2%80%99ve%20just%20stayed%20back%20in%20Hammerfell%20as%20that%20trashy%20Khajiit%20whose%20own%20family%20didn%E2%80%99t%20even%20believe%20in%20her
2. ↑ https://www.prequeladventure.com/2011/05/420/#:~:text=My%20father%20was%20actually%20a%20steward%20for%20one%20of%20the%20nobles
3. ↑ https://www.prequeladventure.com/2011/05/436/#:~:text=But%20when%20you%20were%20about%20four%2C%20the%20nightmares%20started
4. ↑ https://www.prequeladventure.com/2011/05/420/#:~:text=I%20guess%20I%20started%20having%20some%20night%20terrors%20that%20made%20it%20hard%20for%20me%20to%20live%20in%20the%20castle%2C%20I%20guess%2C%20so%20we%20bought%20a%20farm%20and%20moved%20inland.
5. ↑ https://www.prequeladventure.com/2011/05/436/#:~:text=The%20transition%20from%20castle%20workers%20to%20farmers%20wasn%E2%80%99t%20easy%20for%20them%2C%20and%20they%20always%20let%20you%20know%20it%20was%20your%20fault.
6. ↑ https://www.prequeladventure.com/2011/03/195/#:~:text=But%20you%20just%20messed%20up%20everything%20you%20tried%20and%20at%20the%20end%20of%20the%20day%20you%20felt%20so%20awful%20that%20you%20started%20drinking%20again
7. ↑ https://www.prequeladventure.com/2011/03/katia-reply/#:~:text=anorexic%20six%2Dyear%2Dold
8. ↑ https://www.prequeladventure.com/2011/04/katia-consult-wizardfolk/#:~:text=You%20explain%20that,in%20your%20life.
9. ↑ https://www.prequeladventure.com/2011/03/prequel-begin/