Quests

## Summary

Players in clubs can create quests that you can complete for gold dust, quest points, and essence. Quests can give anywhere from 5 to 50 quest points (QP), 5 to 50 essence, and 500 to 5,000 gold dust upon completion. Quests are available from a club's Adventure Table.

Alternatively, talking with an NPC at most club buildings will provide you with simple quests to complete. These quests require you to collect or craft a small number of items or answer a short quiz. Most of the time, these NPC quests will only give a bit of gold dust and a few quest points, but some will also award you energy, travel, or focus.

## NPC Quests

### Quizzes

Only quizzes that require a write in answer are shown here.

**Breeds**

Rewards
900 Gold Dust, 10 Quest Points
Tripped, slipped, also a British pony.
Fell
An area of mountainous land, also the name of a Scottish Pony.
Highland
To do something in a furious and wild manner, also the name of an athletic breed from Hungary.
Furioso
A percussion instrument, also the name of a draft breed.
Drum
A striped large cat, also the name of an American breed.
Tiger
Of pure breeding, also the name of a racing breed.
Thoroughbred
Overused and unoriginal, also a harness breed. Either write the correct word, or the name of the breed.
Hackney
**Decipher the Letters**

Rewards
700 Gold Dust, 5 QP
V-E
Vet
H--SE E----T
Horse Expert
-ORSE TRA--R
Horse Trader
HO--- TRA--ER
Horse Trainer
IMP---ER
Importer
LI--A-Y
Library
-X--R-ER
Exporter
P--T OF----
Post Office
**Identify Snaffle Bits**

Rewards
1,000 Gold Dust, 5 QP
It's a double-jointed snaffle with a flat segment in the middle. When the rings lay flat on the table, the segment lays flat as well. I also know it is a good bit for horses with low palates.
French-link
This one is also a double-jointed snaffle wit ha flat segment in the middle, but when you put the rings flat on the table, the segment is angled to the table rather than flat. I do know that this segment can either sit flat, or at an angle, on the horse's tongue, depends on the configuration with which you attach the bit to the bridle.
Dr. Bristol
Here's yet another double-jointed snaffle, but the central segment of this one is **not** flat. Instead, it looks more like a... rounded tablet with holes at the sides.
Lozenge
Now, this is the last double-jointed snaffle, and it has this weird... barrel... in the middle.
Billy Allen
Let's move on to this weird one which is slightly curved and has no joints at all. All it has is this... moderate hill in the middle.
Ported Mullen
Let's move on to this snaffle which has only one joint in it. Look at the rings of this one. It has one ring for the cheekpiece of the bridle, and another, fixed, ring for the mouthpiece.
Baucher
Now, this one has one joint, smooth cannons, and the rings are O-rings.
Single-jointed Snaffle
Now, this one is similar to the previous one, but the mouthpiece is not smooth.
Twisted Jointed Snaffle
**Parts of the English Saddle**

Rewards
900 Gold Dust, 5 QP
Alright, when you get in the saddle you sit on the...
Seat
How do you call the back part of the seat?
Cantle
At the front of the seat there is the narrowest part of the saddle. What do you call this part?
Twist
The twist is connected to the front part of the saddle, which is called... what?
Pommel
Under the pommel, twist, and seat, there is a hollow channel that sits above the horse's spine. What's the name of this channel?
Gullet
The gullet is the hollow part that sits above the horse's spine. How do you call the cushions at the sides of the gullet?
Panels
We're done with the center of the saddle. Now let's move to the sides. On each side of the English saddle, there is a fold which looks like a wing, and separates the leg of the rider from the straps of the girth. What's the name of this part?
Flap
Under the flaps, you'll find the strap with which you attached the girth to the saddle, and tighten or release it. What is the name of these straps?
Billets
The next part is found both next to the billets, and over the flap. It's the part on which you rest your knees while riding, and it stabilizes your knees during the ride.
Knee Roll
Between the seat and the flap, there is a small leather flap which conceals the stirrup buckle, and prevents the rider's leg from brushing against it. What's the name of this part?
Skirt
**Parts of the Western Saddle**

Rewards
900 Gold Dust, 5 QP
What's the name of the part in which you sit?
Seat
The seat is elevated at the front. What's the name of that elevated part?
Seat Rise
The seat rise is connected to the front of the saddle. What's the name of this part?
Pommel
On top of the pommel, in the middle, there is the iconic "bulge" of the Western saddle. You can hold it if you lose your balance, tie your lasso to it, tie a leading rope if you want to pull another horse after you... there are endless usages for that essential part of the Western saddle. What's the name of this part?
Horn
Under the pommel, there is a hollow arched area that sits above the horse's withers and shoulders. What's the name of this area?
Gullet
Moving down in the saddle, what's the name of the long strap on the **left** side of the saddle with which you tie the girth?
Latigo
The latigo is tied to a certain metal ring, one of the four large dee rings that are found in every Western saddle. THe name of these rings is front, or back, \_\_\_ dees.
Rigging
The rigging dees are located just above the most bottom part of the saddle, that shares its name with a piece of clothing usually worn by women. What's the name of this part?
Skirt
The next part serves as a barrier between your leg and the stirrup straps, as well as between your leg and the horse's body. It is located directly above the stirrup.
Fender
What do you call the elevated part that is located right behind the seat?
Cantle
**Reining Maneuvers**

Rewards
1,100 Gold Dust, 5 Quest Points
The first maneuver is entering the arena. The horse needs to enter the arena and walk or jog to the starting point in a relaxed manner, with their neck horizontal or a bit lower, and their movement calm and flowing. What do you think the name of this maneuver is?
Walk-In
Each reining course includes two sets of circles: two large circles of identical size and speed, and one smaller circle. You perform each set twice, one time to the right, and one time to the left. The size and speed of all the large circles need to be equal on both sides, and the same applies for the smaller circles. What do you think is the name of this maneuver?
Circles
Ideally, the large circles are performed in a fast canter, while the smaller circles are performed in a slow lope. This means that when transitioning from a large circle to a smaller one, you must slow down you horse from a fast canter into a lope. What's the name of this maneuver?
Shut-Down
Circles must be performed in a canter or a lope, with the correct lead. This means that when you change from a right circle to a left one, and vice-versa, you also need to ask your horse to change their lead **while cantering**. This means that they need to change lead while in the air. What do you think this maneuver is called?
Flying-Change
Reining is not only about circles though. It also about the ability of the horse to move in straight lines. One such line is performed in a canter or gallop, from one end of the arena to the other half of it. This maneuver is called... what?
Run-Down
Each reining pattern includes a couple of run-downs, and they all end in an abrupt stop during which the horse brings their hind legs under their body, while paddling with their front legs to keep moving forward for several meters before reaching a full stop. This creates a certain effect after which this maneuver is called. This is one of *the* two maneuvers that reining is famous for.
Slide-Stop
After the slide-stop, the horse performs one of two maneuvers. Usually, the horse will perform a 180-degree turn on their hind legs, meaning that only their shoulders perform the movement. They exit the turn in a canter. What's the name of this maneuver?
Rollback
After the rollback, the horse canters to the end of the arena, and run near the fence of the arena while performing a large curve, and getting ready for another run down. What's the name of this maneuver.
Run-Around
Back to the sliding-stop. After the horse stops, they either perform a rollback, or they can reverse in a straight line for a certain distance. What's the name of this reversing maneuver?
Backup
As I mentioned before, the sliding stop is one of the two maneuvers for which the reining discipline is famous. The second maneuver is when the horse perform four lightning-fast 360-degree turns, one after the other, while keeping the inner-hind leg still and in place, and crossing their front legs with every other step. What's the name of this maneuver?
Spins
Reining is not only about movement though. It's also about patience. The last maneuver, which takes place several times during the event, tests the ability of the horse to remain still and calm in their place, while waiting for their rider's instructions. What's the name of this maneuver?
Hesitate
**Riding Disciplines**

Rewards
1,000 Gold Dust, 5 QP
What's the name of the event where the horse and rider need to separate a cow from its herd, and then the horse needs to block the cow from returning to their herd for a defined amount of time?
Cutting
The next event is also a Western event, but this on requires the horse and rider to perform a specific set of maneuvers which test the agility of the horse, and demonstrate their responsiveness and willingness to listen to their rider. This event is mostly performed in canter, and is famous for the slide-stop and spins maneuvers.
Reining
The third event combines elements from reining and cutting. It tests the agility and obedience of the horse, as well as its intelligence and ability to work a cow.
Working Cow-Horse
The fourth even is not a Western one, but an English one. It requires the horses and their riders to perform a set of maneuvers that test the obedience of the horse, as well as its ability to perform very delicate movements in the most accurate manner.
Dressage
The event which takes place after the dressage is a Western event that is composed of two parts. First, the riders and their horses perform a sequence of maneuvers. Then, the riders ride with their horses around the arena. This is the only event in this list where riders are being judged for their seating and riding position.
Western Horsemanship
The next event might seem similar to Western horsemanship in the sense that the riders ride with their horses around the arena. However, it is very different, because the focus of this event is on the movement and gait of the horses. The horse with the most harmonious, fluent, and calm gaits wins.
Western Pleasure
After the Western pleasure class, there's an English event, during which horses jump over obstacles that mimic real obstacles one can encounter while riding outside. It is a relatively long event, which not only tests the speed and jumping-ability of the horse, but also their stamina.
Cross-Country
Following the cross-country class, another English class takes place, only this one happens in an arena, and involves obstacles that are made of rails. Similarly to cross-country, this event tests the speed and jumping-ability o the horse, but unlike cross-country, this event focuses more on the horse's agility rather than their stamina.
Show-Jumping
The next event is a Western event, which requires the horse and rider to cross a large variety of obstacles, that mimic the obstacles one can encounter riding outside in nature, or when crossing fields and pasture. Such obstacles can include branches, gates, or bridges.
Western Trail Class
The last event focuses solely on the speed and agility of the horse, who is required to circle three barrels and gallop to the finish line as fast as possible.
Barrel Racing
**Show-Jumping Obstacles**

Rewards
900 Gold Dust, 5 QP
The first obstacle is made of two elements, and when you look from the front you'll see that the poles are positioned in the shape of an X.
Swedish Oxer
The second obstacle resembles a wall of bricks.
Wall
The next obstacle is made of two elements. The top poles on both elements are parallel and of the same height. The distance between the elements is equal to the height of the top poles.
Square Oxer
After the square oxer, you reach a similar obstacle, only in this case the height of the nearest top pole is higher than that of the furthest top pole.
Descending Oxer
The fifth obstacle is made merely of the poles placed one right above the other.
Vertical
After the vertical, you reach another vertical, only this one has a puddle of water underneath it.
Liverpool
The next obstacle is made of three elements, where the nearest pole is lower than the middle pole, and both of them are lower than the furthest pole which is the highest. It is a wide obstacle.
Triple Bar
This obstacle is made of two elements, where the height of the nearest top pole is lower than that of the furthest top pole.
Ascending Oxer
The last obstacle is not really a single obstacle, but a series of three obstacles, one right after the other!
Combination

## Player Quests

Below are rough walkthroughs on each step required to complete a quest. To keep from spoiling parts of the quest, only the required actions are listed. Answers to questions are spoilered, hover over them for a few seconds to reveal the answers if you are having trouble.
Journey quests, quests where players navigate themselves and are not able to Quick Travel, have more detailed steps to help if you're stuck.

### A Quiet Place

#### Easy

**Acorn Collection**

*Hello! I'm Manda, I accidentally lost all my accorns. Can you help me find ten? Thanks so much in the fall forest!*
Rewards
2 QP, 2 Essence, 200 Gold Dust
Collect 10 Acorn

**Horse Roundup**

*Hey there! Welcome to Performance! Lately a lot of people have been sending perfectly good horses for the trader. Think you can help us out? Really? AWESOME!*
Rewards
10 QP, 10 Essence, 1,000 Gold Dust
Capture 10 horses from any biome.
#### Medium

**Adventure to Biomes!**

*Travel to 3 biomes listed and Lasso 4 horses from each. Cannot use Treats!*
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Capture 4 horses from Salt Flats.
Capture 4 horses from Snowy Mountains.
Capture 4 horses from Black Sands.

### Abra

#### Easy

**Find the top of the Volcano!**

This quest is a Journey, players must navigate themselves and are not able to Quick Travel.
Rewards
5 QP, 5 Essence, 500 Gold Dust
Head north from Abra until you come across the jungle mountains.
Head west, following the edge of the mountain until you come across the volcanic lava.
Following the volcanic lava, head east until you come across the large volcano on the border between the two biomes.
Head to the top of the volcano. A fire flower marks the exact spot needed to complete the quest.
Final location: 1.5km north from Abra.

**The Giant Moai Twins**

*A journey to find the Twin Moai Statues...*
This quest is a Journey, players must navigate themselves and are not able to Quick Travel.
Rewards
25 QP, 15 Essence, 2,500 Gold Dust
Head south through the bamboo forest biome until you come to the dark forest biome.
Follow the edge of the dark forest and plains biomes southeast until reaching the taiga biome.
Follow the edge of the taiga and alpine biomes southeast for about 1.8km, then head east, continuing to follow the edge of the taiga and alpine, over a narrow land bridge, until you reach the tundra biome.
Follow the southernmost shoreline south about 3.3km, turning east to avoid going into the snow biome. Continue east a short ways until coming upon the Massive Moai Epic.
Run between the two statues to complete the quest.
Final location: 9.9km southeast from Abra.

### Acacia Flats

#### Easy

**Salty Wilds!!**

*Help us gather information!!*
Rewards
10 QP, 10 Essence, 1,000 Gold Dust
Answer a question. Answer: Yes *or* No
Capture 6 horses from Salt Flats biome.
Collect 25 Essence from Salt Flats biome.
Collect 25 Salt Pinch.
Take Heading option.
#### Medium

**Capture the Dragon**

In order to complete this quest, the player will need to use a camera.
Rewards
10 QP, 10 Essence, 1000 Gold Dust
Answer a question. Answer: Dragonblood
Take Heading option.
Answer a question. Answer: Hellebore
Collect 5 Hellebore Flower.
Answer a question. Answer: Salt Pinch
Collect 1 Salt Pinch
Take Heading option.
Take a picture of a Dragon Statue.

**Tropical Paradise Islanders**

*Find out more about the area.*
Rewards
10 QP, 10 Essence, 1,000 Gold Dust
Capture 4 horses from any biome.
Collect 20 Jute.
Collect 1 Pot of Gold.
Collect 3 Banana.
Take Heading option.

### Ad Astra

#### Medium

**Errands for Sir Dimitar**

*A very demanding knight requires some items.*
In order to complete this quest, the player will need access to a ranch workshop.
Rewards
10 QP, 10 Essence, 1,000 Gold Dust
Collect 15 Coffee Berry.
Craft 15 Coffee Bean.
Collect 3 Honey.
Collect 3 Sugar Cane.
Craft 1 Book.
Take a Quick Travel or Heading option.

**The Horse of a Different Color**

*A girl is looking for dyes to make her horse change colors.*
In order to complete this quest, the player will need access to a ranch garden.
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Craft 6 Bottle
Collect 2 Strawberry
Collect 3 Raspberry
Collect 17 Dandelion
Collect 9 Bird of Paradise
Collect 9 Kelp
Collect 24 Blueberry
Collect 6 Bluebonnet Flower
Collect 7 Beet
Craft the dye Wild Rider Red, made of 3 Beet, 6 Bird of Paradise, and 3 Raspberry.
Craft the dye Burning Sand, made of 5 Dandelion, 3 Bird of Paradise, and 2 Strawberry.
Craft the dye Kihada Yellow, made of 12 Dandelion.
*Note that the quest text describes the dye as being named "Pale Ale". This is no longer the case, as the name has since been changed to "Kihada Yellow". This phase of the quest will still complete as normal, however.*
Craft the dye Snap Pea, made of 9 Kelp.
Craft the dye Medium Blue, made of 18 Blueberry, 6 Bluebonnet Flower, and 1 Beet.
Craft the dye Royal Wave, made of 6 Blueberry and 3 Beet.
Pick a dye for the saddle pad.
Pick a dye for the saddle.
Pick a dye for the bridle.
#### Hard

**Help With Scientific Research**

*Collect 1 wild horse from every biome.*
Rewards
50 QP, 50 Essence, 5,000 Gold Dust
Capture a horse in a Volcanic biome.
Capture a horse in a Jungle biome.
Capture a horse in a Wonderland biome.
Capture a horse in a Mediterranean biome.
Capture a horse in a Desert biome.
Capture a horse in a Swamp biome.
Capture a horse in a Bamboo Forest biome.
Capture a horse in a Fall Forest biome.
Capture a horse in a Savanna biome.
Capture a horse in a Sandstone Hills biome.
Capture a horse in a Rainforest biome.
Capture a horse in a Plains biome.
Capture a horse in a Badlands biome.
Capture a horse in a Stone Forest biome.
Capture a horse in a Fjords biome.
Capture a horse in a Alpine biome.
Capture a horse in a Taiga biome.
Capture a horse in a Mesa biome.
Capture a horse in a Black Sands biome.
Capture a horse in a Ice Scape biome.
Capture a horse in a Snow biome.
Capture a horse in a Tundra biome.
Capture a horse in a Salt Flats biome.
Capture a horse in a Decay biome.

**The Legend of Meredith the First**

*Help a group of actors put on a play about the first female knight.*
In order to complete this quest, the player will need access to a ranch workshop and a camera.
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Take a Quick Travel or Heading option.
Collect 50 Essence from any biome.
Take a Quick Travel or Heading option.
Take a Heading option.
Craft 12 Paper.
Take a Heading option.
Take a Heading option.
Take Quick Travel or Heading option and complete course Hot Springs Sprint.
Take a Quick Travel or Heading option.
Take a picture of a Red Boar.
Take a Quick Travel or Heading option.
Take a Heading option.
Craft 1 English Saddle.
Take a Quick Travel or Heading option.
Take a Heading option.
Collect 3 Pots of Gold.
Take a Quick Travel or Heading option.
Take Heading option.
Collect 3 Shooting Stars.
Take Quick Travel or Heading option.
Take Heading option.
Train a horse 10 times.
Take Heading option.
Pick an option.

### Adoras in Honor of Grayskull

#### Easy

**Adora and Swift Wind**
*Adoras horse have gone missing!*
#### Medium

**Adora and Glimmer**

*A mother's concern*
In order to complete this quest, the player will need access to a ranch workshop.
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Capture 5 horses from a Rainforest biome.
Gain 20 points of horse experience.
Ride a Grade Gaited Saddle Horse.
Take a Quick Travel or Heading option and complete course Adoras Endurance Race #4.
Take a Heading option.
Collect 20 Grape Bundle.
Gain 10 points of Bond with a horse.
Craft 1 Simple Blanket.

**Sea Hawk and Adventure**

*Adora and Swift Wind helps Sea Hawk*
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Answer a question. Answer: Yes
Collect 30 Coconut.
Collect 5 Pirate Treasure Chest.
Collect 30 Kelp.
Collect 100 Sea Shell.
Take a Heading option and use a shovel at the designated location.
Craft the dye Komatsuma Green, made of 3 Kelp, 3 Seaberry, and 1 Water Iris.
Take a Quick Travel or Heading option and complete course Adoras Test of Honor #2.

### Silverglade

#### Easy

**The Cryptic Village Dye Colour**

*Craft the Cryptic Village main dye colour: Digital Violets*
Rewards
5 QP, 5 Essence, 500 Gold Dust
Collect 20 Liatris Flower
Craft the dye Digital Violets, made of 20 Liatris Flower.
#### Medium

**C.R.Y.P.T.I.C. Scavenger Hunt**

*Collect 25 of an item beginning with each letter in Cryptic.*
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Collect 25 Cloudberry.
Collect 25 Rhubarb.
Collect 25 Yellow Crystal.
Collect 25 Pink Zinnia.
Collect 25 Tea Plant.
Collect 25 Iceberry.
Collect 25 Cranberry.

**The Pursuit of Super Feed**

*Learn how to create Super Feed.*
In order to complete this quest, the player will need access to a ranch house and a ranch garden.
Rewards
25 QP, 25 Essence, 2,500 Gold Dust
Collect 10 Mulberry.
Collect 10 Vanilla Bean.
Collect 10 Ginger.
Collect 10 Salt Pinch.
Collect 10 Oats.
Collect 10 Quinoa.
Collect 10 Wheat.
Collect 10 Alfalfa.
Collect 10 Sugar Cane.
Collect 10 Honey.
Collect 10 Maple Sap.
Collect 10 Date.
Collect 10 Beet.
Collect 10 Carrot.
Collect 10 Corn Ear.
Collect 10 Rhubarb.
Craft 10 Super Flavor.
Craft 10 Super Grains.
Craft 10 Super Sugar.
Craft 10 Super Veggies.
Craft 10 Super Feed.

### Westkapelle

#### Easy

**Welcome to Westkapelle!**

*This quest is supposed to help new players with their first steps in the game.*
Rewards
10 QP, 10 Essence, 1,000 Gold Dust
Collect 10 Essence from any biome.
Capture 1 horse from any biome.
Take a Heading option.
Collect 3 Apple.
Gain 1 point of Experience.
Gain 1 point of Bond.
Purchase 1 Preventative Checkup.
Travel 10 kilometers by horse.
#### Medium

**Ways To Get Gold Dust**

*A quest showing new players ways to earn gold dust.*
Rewards
10 QP, 10 Essence, 1,000 Gold Dust
Capture 3 horses from any biome.
Sell 3 horses to a Trader.
Complete 1 medium Riddle Post.
Complete 1 medium Puzzle.
Collect 1 |Pot of Gold.
Collect 1 |Treasure Chest.
Collect 1 |Meteorite.
Collect 1 |Horse Stone.
Complete 1 postal delivery.
Complete 1 export request.
Complete 1 Mane Event.