Verity

28 years

*"I do not wish to swindle others - not anymore. I much prefer playing music to catch a glimpse of their smiles." - Verity to a fellow traveler.*

**Verity** is a member of the Adventurer's Guild, played by @Megatron.

## Appearance

It is easy to tell, due to Verity's infernal heritage, that he is a Tiefling. His large, dark grey horns - which protrude out at about a 40° angle from his head, and curl outwards (slightly passed his shoulders) - and his thin five-foot tail that sways around would catch anyone's eye first. His tall, lean and toned body stands at 6'3 and he is usually seen wearing ruby and purple colored attire. His long, pure white hair is usually worn in a loose ponytail.

He rarely ever parts from his favored instrument, a wooden-crafted pan flute, that hangs from his belt. He is not one to keep worldly possessions or accessories, however, his right hand displays a small silver band with a red ruby surrounded by gold beads on his forefinger (Ring of Minor Magicks).

Verity's most alluring feat is his smile which can be seen often as two sharp canines poke out from behind his upper lip. A small dimple also makes an appearance on his left cheek.

## Personality

Verity is quite polite and rarely raises his voice or shows anger. Many would find him easy to talk to as he is a good listener. He is quite the storyteller, too, since he has been traveling around Faerun for some time. He prefers to live by his own rules, keeping to his virtue of honesty. Though he never lies, he will try to avoid uncomfortable topics by keeping it vague or simply bringing something else to attention.

Verity does not hesitate to believe in others...a sort of compensation for not believing in himself. He has spent many years alone despite the numerous encounters and friends he has made along the way. Due to his upbringing as well as his 'old' way of life, he feels that he is indebted to helping anyone in need. One of his biggest worries was what others would truly think about him if they found out: *Will they accept him despite his past transgressions?*

## History

### Backstory

Verity grew up on the streets of Westgate and was raised by his three older brothers. Orphaned before he reached his first birthday, Verity has never known his parents. His brothers are all he has for family. But, at the age of 22, something happened which forced Verity to leave...and abandon them - something he does not regret but feels quite guilty for. He has not spoken to them since.

Five years after his *'disappearance'*, Verity has been occupied with traveling all around Faerun. From the Moonshae Isles to the deserted terrain of Anauroch, he took up the occupation of a Bard - living a nomadic life and never staying in one place for too long.

### AG History

After five long years of traveling alone, Verity encountered a boy, who he thought was just passing through. This is where his story with AG begins as the boy and his family live in Phandalin. The boy is able to convince Verity to stay a bit longer - and he ends up joining the guild instead.

Verity has met many members of the guild and has grown to enjoy their company. He has even established relationships with a few of them - making it harder for him if he ever had to leave.

As of now, Verity has gone on numerous adventures, flying through the ranks in the first two months he arrived. He has also decided to learn the whereabouts of his brothers with the help of a few. What he learned was anything but surprising (what with being criminals and all). His brothers had joined the Zhentarim, a clandestine organization full of thieves, mercernaries and the like. In order to find them, Verity - joined by Vanitas, Taro and Lyra - went to the Dalelands where they were incited to retreive a magical tome as payment to an individual known as the Seer in exchange for some information.

However, things went south when they learned how dangerous the tome could be in the wrong hands. Upon their return, the team worked to try and deceive the Seer (which obviously failed); narrowly escaping their demise as hordes of orcs descended upon the lair. In the end, though he wasn't any closer to finding his brothers, Verity and the others believe that it was the right thing to do.

## Relationships

### Noé Beaumont

Noé is the 20-year-old boy from Phandalin that traveled with Verity in his last few months before joining AG. Initially having left Phandalin because he got into some trouble with some local ruffians, Noé wanted to protect his family, and keep them safe from an encounter that changed him. Verity having camped around the Sword Mountains around the same time, met Noé, and despite the Tiefling's hesitation, Noé stuck to him like glue. After months of traveling together, Verity thought it best to return him home to his family. However, the kid refused for he didn't want to risk his family getting hurt. So, the unlikely pair worked together to try and help Noé control his inner beast (Werewolf).

When Noé finally returned home - still worried about his other self - he hoped that Verity would stay for a few days - but was ecstatic when he joined the guild instead.

### Lyra

What started out to be a friendly encounter between strangers turned into something more. Both of them weren't expecting it, for sure. Verity first met her at the AG's Tavern and thought that her wings were a thing of beauty: The light pink feathers were pure and much complimented the person they belonged to. He adores everything about her from her bright, golden eyes to her always-flushed cheeks that accentuate her angelic smile to her bubbly personality that always had him feel as if he was floating.

Lyra has done so much for him, more than she could ever know. And though, their relationship has only just started, Verity knows in his heart how much she means to him - only confessing recently their love for each other.

### Vanitas

Vanitas has become a close friend to Verity. They have shared many missions and have gone up in ranks together. They first met during a mission in the mere. Verity was very impressed by Vanitas from the start as he could hold out on his own. Since, through the numerous adversaries and tribulations they faced together, their friendship has only gotten stronger.

### Taro

Taro is another person that Verity has grown close to. Having started out on the same mission together, Verity was quite familiar with him later on. Though quiet and recluse, Verity doesn't think of him as a hermit as others might, and quiet enjoys Taro's company. Recently, it felt as if there was a break through when Verity promised to be by his side no matter what...to be continued...

*“We fight alongside each other no matter the consequences. And, if you're truly worried about a life lost...Well, we'll fight till the last breath with no regrets." - Verity to Taro.*

## Housing

### The Winged Muse

Having been on the road for so long, Verity had always found it comforting to know that there would always be a place, or someone, that welcomed travellers with open arms. Even more so when they accepted those of his kind.
He wanted to provide the same opportunities for others - paying homage to the numerous encounters and friends he has made. To support those with troubled pasts, or to simply give a helping hand. And so, his own little project was brought to life, combining a few of his favorite things into one place. The place is found alongside the port where ships are docked, sailors rest, merchants negotiate, and locals peruse. A simple wooden sign made from whitewood is nailed above the door in beautiful lettering: *The Winged Muse.*

From the outside, two windows allow passersby to peek through the misty glass, revealing what this simple painted-purple building had inside.

Upon entering, the room has a fresh coat of lavendar painted on the walls with a light hint of lavendar scents wafting in the air. To the left, the entire wall has been dedicated to built-in bookshelves from floor to cieling, giving anyone the opportunity to leave or take a book. Whether new or old, maintained or ruined, Verity will work on it in order to restore it to its original state - reviving the stories they tell.

Opposite the entrance is a 15-foot counter with mismatched barstools of different colors and shapes placed evenly across the bar, while the bar/innkeeper brews and mixes drinks for all walks of life. Above the bar, a 5-foot piece of painted white wood hangs with black lettering across the board indicating the menu.

Tables, also of various sizes and shapes, are spread out with chairs that match the aesthetic - a simple lavender candle sits at the center of each table.

To the right of the entrance, in the corner, a small platform has been put together with various instruments hanging on the back wall, waiting to be picked up and played.

Behind the bar, there is a simple wooden door that leads to a makeshift distillery where Verity works on his brews, making classics as well as adventurous - and risky - drinks.

A spiral staircase in the right-hand corner of the room leads up to six rooms that have been renovated to best accommodate those who require a room.

## Magic Items

#### Attuned

* Amulet of Health
* Barrier Tattoo (Rare)
* Cloak of Protection
* Fireweaver Gloves
* Fochlucan Bandore
* Ring of Evasion
* Rythm-Maker's Drum, +1

#### Unattuned

* Drybrooch
* Moon-touched Shortsword
* Orb of Direction
* Ring of Minor Magicks

## Fun Facts

* He has only ever mentioned it to a few, but he has Alektorophobia - a fear of chickens. Something about "What came first, the egg or the chicken?" traumatized him when he was a kid, in addition to being attacked by a brood of them.
* He loves a good gamble.
* He has Vertigo, but is able to deal with it...sometimes.
* He is a gentlemen and treats women (and anyone else) with the utmost respect.
* He has four simple silver rings pierced onto his tail: each engraved with his brothers names and his.
* Two silver rings are pierced on his left ear: each engraved with his name and Lyra's.
* Before he '*disappeared*', he was Casmos - the name given to him by his parents.

## Art

Thank you Ken the World Builder for the beautiful depiction of my boy <3drawing!Thank you Jules Fetherolf for the wonderful depiction <3Thank you to Jude (@pyreios - twitter) for the sketch! Notably, sifu for gifting it (insert happy tears here)Thank you @Bonsquiggle for the amazing depiction of him!