Out-Of-Garden Event Mechanics

### Summary

Though themes and graphics change between Events, core mechanics remain consistent. Out-Of-Garden Events cycle, so if you miss one or want to build the Mermaid Chain associated with that Event it'll come back around again.

The player must have at least 144 Ocean Power in their Garden to play.

## Gameplay

Like Adventure Levels, an Out-Of-Garden Event is played on a map unique to that Event. The player starts with one Sea Grass, one Mermaid Egg, and the opportunity to heal cursed land via merge. The objective of the Event is to heal all the cursed land, complete Event Quests, and create Mergeable Event Objects to cash in for various Rewards.

As with Adventure Levels, Mermaids will harvest automatically and indefinitely.

Strategy Tip: If harvestable objects are curated so that only one type and level of object is able to be produced, the game can be left unattended while Mermaids harvest. When you return objects can be mass-merged. This reduces the amount of active attention a player must pay toward the game while maintaining progress.

Bonus Strategy Tip: Selecting a harvestable object prevents Mermaids from automatically harvesting that object. This can be used to keep important objects like a Large Harvestable without mixing passive harvest output.

## Exploration

In addition to unlocking new areas in the Event Map, healing land unlocks bonus rewards that can be brought back to the garden.

### Crystal Balls

Crystal Balls can be found by healing cursed land in an Event Map. There are three types of Crystal Balls--Green, Blue, and Purple. Tapping a Crystal Ball sends one set of rewards to the garden. [do different color crystal balls have different sets of rewards from each other? what are the rewards?]. Once all Crystal Balls have been tapped, the Event Artifact is sent to the garden.

Green Crystal BallBlue Crystal BallPurple Crystal Ball
### Event Artifact

The Event Artifact is a building in which Mermaid Eggs associated with the source Event can be purchased with Gems. This building is always size 2x2 and can be sold for 100 Coins.

## Event Keys

Some areas of the event are locked behind Hidden Fog. These areas can be unlocked by placing the correct Lamp on the Hidden Key tile, once the tile is healed. Behind each area of locked land is two more Lamp Keys plus additional rewards to help complete the Event such as Sea Flowers, Magic Orbs, and Mergeable Event Objects.

### Lamps

Sun LampStar LampDiamonds LampMoon LampLighting LampSpades LampHearts LampClubs Lamp
### Crystal Pot

The Crystal Pot is one of the Keys to locked event tiles. The Crystal Pot is also a Chest. The Crystal Pot can be found at the end of the Event Map.

### Red Lucky Nest

The Red Lucky Nest is one of the Keys to locked event tiles. The Red Lucky Nest can be found by opening the Crystal Pot.

Strategy Tip: Be sure to unlock the Crystal Pot Hidden Key before opening it to find the Red Lucky Nest.

## Event Quests

Event Quests are a source of in-event rewards. There are 10 quests. When all 10 are completed, an Egg Nest of the Event Mermaid is sent back to the garden.

#### Event Quest Chart

Note: Event Frugal Chests contain Mergeable Event Items and Small Harvestables. Event Frugal Chests cannot be merged.

#### Event Quest Images

Create Sprouted Sea FlowerMake a "Merge 5" to AnythingHave Cleared LandDrop Mermaids on the Twin Sea FlowerDrop Mermaids on Dark PlantsHave Cleared LandCreate Magic Orb IIICreate [Level 3 Event Items]Have Cleared LandDrop Mermaids on [Level 4 Event Harvestable]

## Point Rewards

Each Event has a Point Reward Ladder. By earning Points, players can unlock more and more rewards. Point Rewards can be found by tapping Mergeable Event Objects.

#### Point Rewards Chart

 50
 750
 3000
 13,000
 30,000

Strategy Tip: Tapping two Level 8 Mergeable Event Objects is the most efficient way to receive all Point Rewards.

### Mergeable Event Objects

Mergeable Event Objects are the source of Point Rewards. Like Coins, Mergeable Event Objects are the object version of Point Rewards, and as such each level of Mergeable Event Object is worth a different value of Point Rewards. All Mergeable Event Objects size are 1x1.

#### Mergeable Event Object Point Value Chart

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### Harvestable Event Objects

Harvestable Event Objects are the source of Mergeable Event Objects. There are two types of Harvestable Event Objects--Large Harvestables and Small Harvestables.

Small Harvestables are size 1x1 and can be harvested a limited number of times for a variety of levels of Mergeable Event Objects. Small Harvestables cannot be merged.

Large Harvestables are 2x2 and can be harvested indefinitely and can only be harvested for the same level of Mergeable Event Object. Large Harvestables have a Merge Chain with 6 Levels.

## The Exchange

The Exchange is another source of Rewards. Exchange Objects can be traded in for Rewards a limited number of times for the duration of the Event.

Exchange Objects can be spawned by one of the three actions--harvesting from Coral, merging Magic Orbs, or merging objects in the Mergeable Event Object Chain. Exchange Objects cannot be merged.

The graphics for Exchange Objects change from Event to Event, though some Events use the same graphics. Regardless, the function remains the same. Likewise, though the Event Mermaid changes for each Event, the Exchange Reward for the first two rungs are always the allotted number of Event Mermaid Eggs. The Reward in the third rung is always one Level 1 Gem Trophy.

Strategy Tip: Mermaids will stop automatically harvesting Sea Flowers once all land has been healed. If you're saving Exchange Objects for Exchange Rewards, be sure to check that you have enough Magic Orb Objects before healing the last of the land. These objects can still be made as long as you have Sea Flowers, but harvesting will be manual.

#### Exchange Objects Chart

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