El Bailador

* Battle
* Fatal
* Overworld

The definition of passion!

**El Bailador** is one of the minibosses of the Dunes, encountered after the end of the East Mines.

## Profile

### Appearance

El Bailador is a muscular, humanoid monster standing at twice Clover's height. He has red skin with yellow triangular markings running across his collarbone. He has white eyes, a blond feathery mohawk, broad shoulders, and well-defined abs. His mouth is triangular in shape, but forms a 'W' shape when smiling.

He wears a costume reminiscent of a luchador (Mexican wrestler), consisting of long yellow gloves, dark red trunks fastened by a gold belt endorning a rhombus-shaped buckle, and gold knee-length leg armor. His long orange cape with yellow trimming has a lining colored in three vertical strips from left to right: blue, green and red, the reverse order of the dancemat he presents the player. His face appears to be covered by an orange luchador mask with orange eyepieces resembling long lashes. This apparent mask does not seem to cover his mouth, as it visibly moves when he speaks.

### Personality

El Bailador greatly enjoys dancing and longs to share his passion with others. He despises solitude and quietness, and uses dance to distract himself from the dire situation of being trapped below the surface. He also wants to cheer the other monsters up and bring joy to the Underground.

Beneath his outgoing, flamboyant demeanor, however, lies a more delicate side. He gets very upset if the player does not share his appreciation for dance, In the Genocide route, he becomes socially awkward and apologizes to Clover for being an inconvenience.

## Main Story

**Pacifist route**

After reaching the East Mines, El Bailador will appear and start talking about the importance of dancing and music, which triggers his battle. After surviving all of his attacks, you're able to spare him.

If done so, he will fly away and later be encounterable again in his Disco in the southern part of Hotland.

If El Bailador is killed, Club Danza will be closed, and an NPC in Hotland tells you that El Bailador isn't answering his phone.

If killed, he will later be a part of Flowey's boss fight as a distorted figurine and attack you.

**Genocide route**

He appears in the same place and will also talk about dancing and music. This time however, every effort of El Bailador's is useless, Clover is uninterested. El Bailador eventually gets sad and apologizes for the inconvenience, which results in Clover killing him and continuing their journey. If all of the monsters are exhausted before the El Bailador encounter then the fight is skipped entirely.

## In Battle

### Attacks

El Bailador uses a unique form of attacking where the bullet board is split into three lanes that the player can move into and back by holding down the movement keys. Red, green, and blue bars will come down from the top of the left, middle, and right lanes respectively. As the battle progresses, they will start to come down faster and faster. The player needs to press Z when the bars reach an outlined spot right above their area. If the player misses a bar or presses Z at the wrong time, they will take damage.

In the Genocide Route version of his battle, if the encounters weren't already exhausted, Clover can just move around the bars like normal, and they'll fall down after touching the spots.

### Strategy

Much like the previous bosses, Clover can spare El Bailador by dodging for twelve turns. However, due to the syncopation of the notes, it is suggested to turn off the volume entirely and simply concentrate on the bars themselves.

### Flavor Text

* *The definition of passion!* **[Check]**
* *It's time to dance!* **[Encounter]**
* *You feel the rhythm in your soul!* **[Neutral]**
* *El Bailador throws sand in the air like confetti.* **[Neutral]**
* *El Bailador strikes a motivating pose!* **[Neutral]**
* *All the flashing lights make you dizzy.* **[Neutral]**
* The sounds of a thousand trumpets echo around you. **[Neutral]**
* *Another roadblock.* **[Encounter/Check, Genocide]**
* *You're getting annoyed by the music.* **[Genocide]**
* *The enemy seems puzzled.* **[Genocide]**
* *The enemy glances around awkwardly.* **[Genocide]**
* *Get this over with.* **[Genocide]**
* *...* **[Genocide]**
* *You clumsily spin around. El Bailador appreciates the effort.* **[Twirl]**
* *You begin to enjoy yourself and let out a grin. El Bailador smiles back.* **[Smile]**
* *You stop dancing and look at El Bailador. This upsets him.* **[Stare]**
* *You stare at the enemy with irritation.* **[Stare, Genocide]**

### Quotes

Pre-Battle (Neutral)
* *...*
* *Halt!*
* *I, El Bailador, have tasked myself with confrontation!*
* *The air is much too quiet! Much too dreary!*
* *You make no noise when you move!*
* *You lack RHYTHM! FEELING! FEVOR!*
* *If I did not know any better, I might have mistaken you for a Sentinel of Silence!*
* *No no... this will not do!*
* *You must prove to me that you have what it takes!*
* *What it takes to live a life of richness!*
* *I challenge you... to DANCE!*
* *To truly find oneself, they must ignite a passion within!*
* *Let us duel!*

Pre-Battle (Genocide)
* *Halt!*
* *I, El Bailador, have tasked myself with confrontation!*
* *The air is much too quiet! Much too dreary!*
* *You make no noise when you move!*
* *And your eyes - they tell a woeful tale!*
* *No no... this will not do!*
* *We must liven up this dismal atmosphere!*
* *It is time... to DANCE!*

Battle (Neutral Route)
* **[Turn 1]**
	+ *I want to see your spirit of fire!*
	+ *One and two and-*
* **[Turn 2]**
	+ *Ah, that was much too simple!*
	+ *Let us try this!*
* *Heating up!* **[Turn 3]**
* *The passion! IT GROWS!* **[Turn 4]**
* **[Turn 5]**
	+ *Aha! Yes!*
	+ *This is what I live for!*
* *A life without dance is empty, I say!* **[Turn 6]**
* **[Turn 7]**
	+ *Others say that dance can also take life away!*
	+ *I do not see what they mean!*
* **[Turn 8]**
	+ *A world of solitude and silence? That is not for me!*
	+ *The Underground is much too depressing, you see!*
* **[Turn 9]**
	+ *We are trapped within a barrier with no hope for freedom!*
	+ *A sad, sad situation!*
	+ *But it is not sad for I!*
* **[Turn 10]**
	+ *We must make do with what we have!*
	+ *Find time for activities that make us happy!*
	+ *I am outgoing because happiness is not a quiet virtue!*
	+ *I often encourage monsters in hope that it is contagious!*
* **[Turn 11]**
	+ *Even if monsterkind is cursed to this grim state, we must stick out to the end!*
	+ *All the way up to the FINALE!*
	+ *...*
* **[Turn 12+, Unused]**
	+ *Error: Variable Out Of Range*

Battle (Genocide Route)
* **[Turn 3]**
	+ *Come on, dance with me!*
* **[Turn 4]**
	+ *I am only trying to teach!*
	+ *Follow my lead!*
* **[Turn 5]**
	+ *Ha ha!*
	+ *This is fun, right?*
* **[Turn 6]**
	+ *Ha...*
* **[Turn 7]**
	+ *Ha......*
* **[Turn 8]**
	+ *.........*
	+ *...*
	+ *I am sorry for inconveniencing you.*
	+ *I was only trying to bring joy.*
	+ *But...*
	+ *Your attitude towards the art of dance is clear.*
	+ *...*
* **[Turn 9+]**
	+ *...*

Post-Battle (Spared, Neutral)
* *Huff... huff...*
* *You have proven your passion, little one!*
* *I apologize if the dance was strenuous on your health!*
* *Sometimes having fun means a few doctor's visits!*
* *However, it seems that you do not love dance as much as I.*
* *Perhaps you find happiness through other means?*
* *I have never considered that for quiet monsters such as you.*
* *Ah, well at least I hope that your day has been brightened!*
* *I wish you a fulfilling journey!*
* *Farewell!*

Post-Battle (Spared, Aborted Genocide)
* *...*
* *Ahem.*
* *This is rather awkward...*
* *...*
* *I am inclined to make my exit.*
* *Farewell.*

Post-Battle (Killed, Neutral Only)
* *Huff... huff...*
* *Oh...*
* *I truly did not notice you were fighting me until this moment.*
* *Perhaps... I upset you?*
* *I deeply apologize if so...*
* *...*
* *I am beaten up pretty badly, huh?*
* *Well...*
* *I suppose it is my time to go.*
* *This is quite sudden, but...*
* *At least I was able to dance for the world one last time.*
* *I did have fun...*
* *The power of dance is a wonderful thing...*

## Trivia

* El Bailador's name appears to be a portmanteau of "bailar", meaning *to dance*, and "luchador." "Bailador" is also the colloquial term for dancer in Spanish, directly translating as "someone who dances".
* If you kill El Bailador on a Genocide Route but abort the run during the Axis fight, El Bailador will reappear in Hotland as if you had spared him.
* El Bailador and Decibat used to live together on the same apartment floor before both were kicked out after fighting over the volume levels.
* If you exhaust the kill counter before encountering El Bailador, he won't appear. Similarly, Decibat won't appear if you exhaust the Dark Ruins kill counter before encountering him.

## References

1. ↑ Bailador is generally used for people who have no formal training in dancing, as opposed to "bailarín", a synonym that is used to refer to professional dancers.
2. ↑ *Oh right, I forgot you are not big on dancing.
More of a Sentinel of Silence, right?
Funny history I have with those folk.
We all used to live on the top floor of UG Apartments north of here.
Our side of the hall wanted to be bold! High energy!
While the other preferred the deafening sound of silence.
We feuded over the SVL for weeks! The Standard Volume Level, that is.
Long story short, we all were kicked out, haha!
Gone our separate ways now, free to chase any comfort we choose.
I sometimes wonder what that bat got up to? Probably lives in some Snowdin cave.* - El Bailador, in Hotland