Stash SMP Season 2

### Description

Stash SMP Season 2 was the second instalment in the Stash SMP trilogy. It had more features than Season 1 including more mega stashes and the introduction to pre-built bases. {release}. {run through of events}. {ending}.

### Newly-Introduced Features

Stash SMP Season 2 introduced many new features that altered the gameplay and made for a much more detailed experience. Some of the new features altered gameplay drastically for some of the players like ColonialBread who had to play without using speed potions, tridents and a helmet. New features included:

* More regular stashes per area
* Prebuilt bases
* More mega stashes
* ESF Weapon vault
* Player-unique tridents
* Aerial mega stash
* ColonialBread debuffs
* A bunker at spawn that gives players armour and weapons at the very start of the game

### Carried-through features

A lot of the features from Stash SMP Season 1 were carried through into the second season, this includes the random generation of 'stashes', chests scattered around the world that contain variable amounts of loot. Another feature that was carried through was the generation of mega stashes, large underground structures that contained mass amounts of high-powered loot that was set to a theme (e.g. redstone). These mega stashes were highly sought-after and all of them were discovered by the group EXCALIBUR in Season 1. To counter this, more mega stashes were added in Season 2 and Season 3. Minor carried-through features include:

* The lack of swords and other melee weapons in the spawn stash
* The end only being available for the final fight

### Rules

The Season 2 rules only slightly differed from the season 1 rules with only a few minor adjustments being made. The complete list of rules is as follows.

1. There will be a 20 minute grace period where no fighting is allowed at the very start of the game. This allows players to get items and find their prebuilt base.
2. The end will only be opened once the endgame period has been set. A 5 minute gear-up time will be allowed before everyone has to go to the stronghold. The winner will be determined by who kills the enderdragon first and who is the last person standing. If enderdragon is killed by a dead person the first person to jump into the portal wins (enderpearling into the portal doesn't count and the thrower will be disqualified)
3. Enderchests and maps aren't allowed at all. The only map that players are allowed to keep are the maps leading to their prebuilt base.
4. There is only one enchanted golden apple allowed in the world. Regular golden apples are fine.

### Players

There were six players in Stash SMP Season 2, 5 of which were players and one was an admin. The players were:

1. Gbit09
2. ColonialBread
3. Pixel\_Pingi
4. ChippyGiwl
5. Eazymite
6. SsilverLeopard (admin)

### Lore

Stash SMP Season 2 was a World-Machine creation, made by the Three. It was originally codenamed **The Stashed Island** and was the second creation from the world-machine by the Three. Once created, Season 2 was watched over by the Composer who took pleasure in watching the 5 players battle each other in the controlled environment. The Stashed Island was originally meant to be an experiment by the Three but when they saw how successful it was they decided to make another one. Upon the creation of Season 2 the world-rune cracked, displaying how it wasn't designed to create worlds for entertainment or solely for bloodshed.