Trosha Agrsk

### Relatives

Omzub (brother), Ramzak (brother), Zokzag (brother), Dhogakk (father), Ghothim (mother)

## Appearances

### Appears in

Into the Belly of the Beast

**Trosha Agrsk**, is a gray orc<create link> hexer<create link> enlisted into the veltharan army during the second dragon war<create link>.

Trosha hails from an extremely poor district of the dwarven city of Restapol<create link> where she learned not to trust anyone but herself, specially if it is family. Trosha is explosive and quick to anger, and often vents against Keilryn. She saw enlistment as a chance of leaving Restapol, her family and past behind, nevertheless, trouble seems to be always on her heels.

## Appearances

Trosha appears in the novel Into the Belly of the Beast<create link>. She performs crowd control for the outcasts squad<create link>, but eventually betrays them over the promises of power made by Femfyree<create link>.

## Statistics

When used as a **playable character**, Trosha starts as a **lvl 1** hexer<create link> with the following attributes<create link>:

Trosha is trained in aethereal knowledge, crafting, insight, intimidation and sleight of hand skills<create link>.

Trosha has the following perks<create link>:

* **Fast healing.** Whenever Trosha recovers health via recovery rolls she adds and amount equal to 1/2 her physique MDV to the total recovered.
* **Unshakable resolve.** Trosha gains a +2 bonus to all saving throws she makes related to avoid or free herself from effects that would force her to act against her will.
* **Trade.** Trosha can craft simple items related to the pottery trade without needing to perform an attribute check, provided she has the time, materials and tools (at the scribe’s discretion) necessary for the build.
* **Cook.** Once per day, if she uses a cooking toolset to prepare food, all creatures that eat from it can choose to remove 1 level of fatigue.
* **Glutton.** Trosha needs to eat twice as often as an individual of her race would need to maintain the benefits of a meal.

She starts with a maximum health of **17** and a maximum vigor of **17**. Her core attribute is **Charisma** and her class save is **13**. Trosha's BOD defense is **16**, her MND defense is **15** and her SPT defense is **17**. Her base speed is **30ft (9m)**.

Trosha has the following talents:

* **Orcish relentlessness (ancestral talent) (8pts).** Trosha can choose to use orcish relentlessness as a reaction whenever she would gain the downed condition. If she does, she instead receives the prone condition and retains 1 health point, regardless of the damage dealt by the triggering attack.
* **Hex (class talent) (4pts).** Spell. Trosha can choose to cast a hex as a swift action during her turn. If she does, she forces a creature that she can see within medium range (45ft/13m) from where she stands to make a saving throw using Will as its attribute die for the check. On a failure, the target is hexed for the duration and receives an additional amount of necrotic damage equal to 1/2 Trosha's Will MDV when damaged by her. The mark remains active until she or her target dies, she hexes a different creature or chooses to dismiss the hex (no action required). Trosha can have only one hex active at any given time.
* **Hold person (on grimoire) (4pts+).** Spell, requires concentration. Trosha can choose to cast hold person as a conscious action during her turn. If she does, she forces a large or smaller living creature that she can see within medium range (45ft/13m) from where she stands to make a saving throw using Will as its attribute die for the check. On a failure, the target receives the immobilized condition for the duration or until it succeeds on a saving throw using Will as its attribute die for the check at the end of its turn. The total cost of this spell can be increased to gain additional benefits, for each 4 points that the cost increases, the spell can affect 1 added creature within range of the spell.
* **Shadow blast (class talent) (2pts+).** Spell. Trosha can choose to cast shadow blast as a conscious action during her turn. If she does, she makes a ranged spell attack against the SPT defense of a creature that she can see within long range (100ft/30m) from where she stands. On a hit, the target takes an amount of necrotic damage equal to [1] + 1/2 Trosha's Will MDV + 1/2 Trosha's level. The total cost of this spell can be increased to gain additional benefits, for each 2 points that the cost increases, the base damage for the spell is also increased by 1.
* **Void tentacles (class talent) (6pts).** Spell. Trosha can choose to cast void tentacles as a conscious action during her turn. If she does, Trosha summons about a dozen ooze-like tendrils that cover a short range (10ft/3m) area centered on a point that she can see within medium range (45ft/13mts) from where she stands. Creatures and/or objects that start their turns inside the area of effect are forced to make a saving throw using Will as their attribute die for the check. On a failure, targets receive an amount of necrotic damage equal to [2] + 1/2 Trosha's Will MDV + 1/2 Trosha's level.

## Equipment

Canonically, Trosha carries the following equipment:

* A set of everyday clothing
* A veltharan military uniform
* An orcish spearstaff (that serves as her catalyst)
* A sling
* A pouch of ball bearings
* And a grimoire