recursal/Fanatic-Fandom huggingface dataset:
Transport Ship

The **Transport Ship** is a Ship that is available at the Shipyard in Tech Level 2. It can transport land units across water, and is heavily armored, but is unable to defend itself. It can garrison 10 units, which can be increased with Redesigned Specifications.

> "*Though this Tech Level 2 vessel is unarmed, the Troopers it can ferry about have no such limitations. The Transport Ship is relatively well armoured, but still cannot withstand concentrated fire for long — and if it's scuttled, then all its contents will be lost. You may load Troopers into the transport by selecting them and right-clicking on it. Then use the Unload button when close to shore.*"
> —Manual description
>
>

## Notes

The manual suggests that the Transport can only transport Troopers. This is incorrect; it can transport all land units.

## List of Transport Ships

* Confederacy: Transport Ship
* Galactic Empire: Transport Ship
* Gungans: Transport Ship
* Rebel Alliance: Transport Ship
* Republic: Transport Ship
* Royal Naboo: Transport Ship
* Trade Federation: S-TRN
* Wookiees: Transport Ship

## Clone Campaigns changes

* Originally, it could only garrison five units, but in the expansion, this was increased to 10.

## Trivia

* For unknown reasons, the Gungan Transport Ship is neither mechanical nor biological. This means that it cannot regain health in any way.

## Gallery

From top row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Transport Ship.Transport Ship icons.
The Liberation of Kessel

**The Liberation of Kessel** is the seventh and last scenario of the Chewbacca campaign. Han, Chewbacca, Luke, and Lando rush off to reactivate Kessel's air processing factories before the prisoners run out of air.

## Scenario Instructions

### Objectives

* Han, Chewie, Lando, and Luke must survive.
* Build a Power Core at each of the air factories to bring them back to life.

### Hints

1. Build a strong force of Wookiee warriors as soon as you can. The three Imperial detention centers that remain on the planet still have plenty of troopers to get in your way.
2. Use Air Transports to drop workers off near air factories.

## Players

### Player

* **Player** (Wookiees): The player starts with a large base to the north. They must build a Power Core near the four Atmosphere Factories. Three are in enemy bases, while one is near the player base.

### Allies

* **Kessel Prisoners** (Wookiees): The captured Wookiees. They have no impact on the scenario.

### Enemies

* **Detention Center A** (Galactic Empire): The eastern enemy base. This is the largest enemy base on the map.
* **Detention Center B** (Galactic Empire): The western enemy base. The Atmosphere Factories are under their control.
* **Detention Center C** (Galactic Empire): The southern enemy base. They have a few Trandoshan Slavers under their command.

## Strategy

The player is almost immediately attacked by all three enemy forces. Place the heroes in the Command Center to keep them safe, and send the rest of the army to face the foe. Try to keep all fights near the player's Fortress, so that the player's defenses can help whittle down the enemy.

The enemies use a lot of Hvy Mech Destroyers, Hvy Assault Mechs, Hvy Pummels, and Cannons, all of which can be counted by Adv Berserkers. They also use a lot of Aircraft, so keep the Hvy Anti-Air Troopers and Hvy Anti-Air Mobiles nearby. Training a few Strike Mechs can be a good counter to the Imperial Dark Troopers and Repeater Troopers.

Once the initial strike has been beaten back, train a few Cannons and take out the three forward bases near the center of the map. This will prevent the enemy from launching any more attacks for a while.

The time has come to engage the enemy bases. Train more Adv Berserkers, Strike Mechs, Hvy Anti-Air Mobiles, and Cannons, and attack Detention Center B. Take out all Turrets and military buildings, reduce them to rubble, and clear the way to the Atmosphere Factory. If possible, wipe them out completely, then send a Worker in an Air Transport to build a Power Core near the Atmosphere Factory.

The next target is Detention Center C. Like before, gather a large army and destroy everything in its path, and clear the way to the Atmosphere Factory. Once it's safe, send a Worker to build a Power Core.

Detention Center A is the largest and most difficult target, but can be taken out with relentless attacks. If an army gets destroyed, train another one, until the Air Transport can safely reach the Atmosphere Factory. Once all four Atmosphere Factories are powered, the player has won the campaign.
The Battle For Alaris Prime

**The Battle For Alaris Prime** is the seventh and last scenario of the Attichitcuk learning campaign. It features an attack on the Trade Federation's Fortress on Alaris Prime.

## Scenario Instructions

### Objectives

* All heroes, Chewbacca, Shoran, Attichitcuk and Qui-Gon, must survive.
* Destroy the Trade Federation's Fortress to the North.

### Hints

1. Every problem has multiple solutions. It is very likely that there is more than one approach to the Trade Federation's Fortress.

## Players

### Player

* **Player** (Wookiees): The player starts with a large base to the south, including a few Troopers and Workers, as well as Chewbacca and Shoran.

## Allies

* **Qui-Gon's Taxi** (Royal Naboo): Consists of a single Air Transport that delivers Qui-Gon when the player has built a Fortress.

### Enemies

* **SRAM-13** (Trade Federation): Has a large base to the north, surrounding a Fortress that the player must destroy.
* **SRAM-13 ground units** (Trade Federation): Consists of a few Mounted Troopers and a Destroyer Droid that attacks the player's outlying Sentry Posts.

## Strategy

The player should start by gathering resources and finish building the walls around the base. The SRAM-13 ground units player will start attacking the player's outlying Sentry Posts, so the player can send their forces in to kill them to prevent losing Line of Sight.

Soon, Attichitcuk will appear outside the player's Command Center, and they will be told to reach the next Tech Level as soon as possible. When the player reaches Tech Level 3, some enemy Fighters will fly over the base, and Qui-Gon will recommend that the player build some Anti-Air Turrets.

The player should build a Fortress, after which Qui-Gon will land. After a while, he will announce that Shoran's Holocron has been analyzed, and that it speaks of an ancient temple nearby. The temple is located to the east (the white dots on the map). It can be reached by knocking down the trees blocking the long, winding path, or by building an Airbase and creating an Air Transport. At the temple, Qui-Gon will gain Jedi/Sith Concentration, which lets him convert enemy buildings.

There are two ways into the enemy Fortress: across the shallows to the left, or the shallows on the right. Whichever way they take, the player should reach Tech Level 4 and train a few Adv Berserkers, Cannons, and Hvy Anti-Air Mobiles to reach and destroy the Fortress.

Once the Fortress is down, the player has finished the campaign.
Hvy Duty Beamdrill (Ore)

*This article is about the Ore technology. For the Nova technology, see Hvy Duty Beamdrill (Nova).*

## Hvy Duty Beamdrill

### **Effect**

Ore gatherers work 15% faster.

**Hvy Duty Beamdrill** is a technology that can be researched at the Ore Proc Ctr in Tech Level 3. It costs 200 **Food** and 150 **Carbon**, and lets Ore gatherers work 15% faster. Beamdrill Mining must be researched before it becomes available.

For most civilizations, this is the best Ore gathering technology. The Trade Federation also have access to Fusion Extractor.

> "*At Tech Level 2, you can research the Heavy Duty Beamdrill to make workers mine ore even more quickly.*"
> —Manual description
>
>

## Trivia

* The technology icon depicts a beamdrill.
Vor'Na'Tu

**Vor'Na'Tu** is the third scenario of the Princess Leia campaign. The Rebel Alliance goes to Geddes to seize an important Holocron from the Galactic Empire.

## Scenario Instructions

### Objectives

* Meet with Attichitcuk's Wookiee Troops.
* Find where the Empire is keeping the Vor'Na'Tu.
* Destroy the Sith temple holding the Vor'Na'Tu.
* Echuu needs to pick up the Vor'Na'Tu.
* Echuu must take the Vor'Na'Tu back to the Rebel Transport to escape.
* [Optional] Have Echuu convert the explosive droids.
* Princess Leia, C-3PO and Jedi Master Echuu must survive.
* Attichitcuk must survive.

### Hints

1. A direct frontal attack, though possible, may not necessarily be the best choice.
2. The base is still under construction; look for a hole in its outer defenses.
3. It may be advantageous to split up your forces; have one cause a diversion at the front gate while the other attacks from the rear of the base.
4. The Emperor has twisted his army's will to the dark side. Any effort to convert them will only result in them taking their own lives.

## Players

### Player

* **Player** (Rebel Alliance): The player starts with a decent-sized force. They must enter the enemy base and claim the Vor'Na'Tu Holocron by destroying the Sith Temple.

### Allies

* **Attichitcuk** (Wookiees): Has an army just south of the player's starting position. The army will join the player as soon as they see each other.
* **Rebel Transports** (Rebel Alliance): The Air Transports that deliver Attichitcuk's troops.

### Neutral

* **Explosive Droids** (Galactic Empire): Some explosive droids in the Empire base. The player can convert them to use them against the enemy.

### Enemies

* **Geddes** (Galactic Empire): The main enemy. They have a large base at the center of the map, with Light Turrets, a Fortress, some Strike Mechs, and some Troopers.
* **Darth Vader** (Galactic Empire): Darth Vader himself, who appears at the end of the scenario.

## Strategy

The player starts at the north of the map. Go south to pick up Attichitcuk's troops, then continue south to find the Empire base. The front is guarded by a medium Gate and a Light Turret that can easily be knocked down by the Pummels or Artillery, but it's easier to go around.

At the back of the base, the player finds 9 explosive droids that can be converted. Converting one of them will also convert the rest. Use them against the Fortress, and against the enemy Turrets and Gate. Knock down the Sith temple, pick up the Vor'Na'Tu, and go back to the transport.

Darth Vader arrives, and while Leia and C-3PO flee, he strikes down Echuu in combat, and the scenario ends.
Trooper (armor)

**Trooper** is an armor class of many military units.

The following units have this armor class in amount of 0 points, unless otherwise specified:

* Trooper-line
* Mounted Trooper-line
* Anti-Air Trooper-line
* Grenade Trooper
* (2) Bounty Hunter

And unique units, including

* Trainable predators (Reek, Nexu, Acklay)
* Probot
* Berserker, Dark Trooper
* Royal Crusader (1 for Elite)

Being classified as a Mech, the Destroyer Droid is not in a Trooper armor class (despite this, it can be garrisoned, like a Trooper-unit).

The following units have a bonus attack against this armor class:
Upgraded Generator

**Upgraded Generator** is a technology that can be researched at the Mech Factory in Tech Level 3. It costs 100 **Food** and 75 **Carbon**, and gives all Mech Factory units +10% speed. This technology must be researched before Advanced Generator becomes available.

Similarly to Lighter Armor, this technology lets the player's units enter and escape combat more quickly.

> "*At Tech Level 3, you may research an Upgraded Generator that causes all of your Mech units to move more quickly.*"
> —Manual description
>
>

## Trivia

* The tech icon shows the tail engines of a Rebel Strike Mech.
Troop Center

The **Troop Center** is a military building that is available in Tech Level 1. It costs 160 **Carbon**, and lets players train and upgrade Troopers.

It is one of only two military buildings available at the start of the game, the other being the Shipyard. Initially, the Troop Center can only train Trooper Recruits, and Mounted Troopers if an Animal Nursery has been built. Later, it can train Grenade Troopers and Anti-Air Troopers, and research upgrades.

## Units

Tech Level 1
* Mounted Trooper
* Trooper Recruit

Tech Level 2
* Hvy Mounted Trooper
* Trooper
* Grenade Trooper
* Anti-Air Trooper

Tech Level 3
* Adv Mounted Trooper
* Hvy Trooper
* Hvy Anti-Air Trooper

Tech Level 4
* Repeater Trooper

## Technologies

Tech Level 2
* MacroBinoculars

Tech Level 3
* Portable Scanners
* Lighter Armor

Tech Level 4
* Droid Assistants
* Integrated Rangefinder
* Dexterity
* Explosive Yields Increased
* FarSeeIn Binoculars (Gungans only)

> "*One of only two military structures available at Tech Level 1, the Troop Centre is used to train all of your infantry - the brunt of your fighting forces. Troop Centres may also be used to research technologies that make Troopers faster and more perceptive. Though Troop Centres can produce Troopers relatively quickly, many strategies will require the use of more than one Troop Centre, so that the training of several classes of infantry can occur simultaneously.*"
> —Manual description
>
>

## Gallery

Troop Center icons.Tech Level 1 - Front row: Galactic Empire, Gungans, Rebel Alliance - Mid row: Royal Naboo, Trade Federation, Wookiees - Back row: Republic, ConfederacyTech Level 2 - Front row: Galactic Empire, Gungans, Rebel Alliance - Mid row: Royal Naboo, Trade Federation, Wookiees - Back row: Republic, ConfederacyTech Level 3 - Front row: Galactic Empire, Gungans, Rebel Alliance - Mid row: Royal Naboo, Trade Federation, Wookiees - Back row: Republic, ConfederacyTech Level 4 - Front row: Galactic Empire, Gungans, Rebel Alliance - Mid row: Royal Naboo, Trade Federation, Wookiees - Back row: Republic, Confederacy
Trade Federation

Trade Federation

**Unique Units**
Destroyer Droid

**Unique Technologies**
Neimoidian EndorsementMarket Insider TradingMarket ControlFusion Extractor

**Civilization Bonus**
Doesn't need Prefab Shelters

**Fortress Bonus**
Fortresses gain +3 Anti-Air range

**Team Bonus**
Hvy Weapons Factory units get +15% speed.

**Weakness**
Collects carbon 20% slower.Starts with -25 carbon.Aircraft take 5% longer to build and are 5% more expensive

The **Trade Federation** is a civilization with strong Mechs and Ships, and do not need to build Prefab Shelters to sustain their population. In Tech Level 4, Fusion Extractor will give them the fastest ore collectors in the game, allowing them to build lots of defenses.
On the other hand, they cannot train Medics, and their units will have to be manually repaired or garrisoned to get them back to full health. This is a disadvantage compared to other civilizations like the Gungans, who can just leave wounded units near a Medic to have them healed. Also, compared to most civilizations, and especially to the Confederacy whose troopers are also mechanical, they lack Bacta Tanks; this makes repairing Trade Federation units an even harder task.
They don't have access to Sith Masters, and cannot heal their Sith Knights except by garrisoning. Their aircraft are also at a disadvantage.
The player controls the Trade Federation in the OOM-9 campaign.

"*A conglomerate of interstellar traders and merchants, the secretive Trade Federation became wealthy enough to build its own powerful military consisting almost entirely of robotic fighting units. The greedy Neimoidian leaders of the Trade Federation - Nute Gunray and Rune Haako - decided to deploy this mechanised arsenal on the wealthy planet Naboo. The Trade Federation's droid armies have no use for Shelters like the other civilisations do, allowing the Trade Federation to quickly mobilise its military. On the other hand, the Trade Federation's worker droids are somewhat less efficient at gathering carbon than the workers of the other civilisations.*"—Manual description
Clone Campaigns changes* Team bonuses and Fortress bonuses did not exist before the expansion.
* Originally, the Trade Federation did not have the aircraft weakness.

AI player names* Nute Gunray: Viceroy of the Trade Federation
* Rune Haako: Gunray's Chief Lieutenant
* Daultay Dofine
* Gode Takrab
* Hath Monchar
* Nap Lagard
* Tey How
* Smeer Ze-Trios
* OOM-9: Leader of the Naboo Invasion
* OOM-14
* TC-14
* EEK-176
* LUH-989
* MUQ-751
* Z23-Y75
* KLO-657
* MUQ-751
* DRN-592
* DNM-908
* HHJ-370
The Battle for Theed

**The Battle for Theed** is the seventh and last scenario of the Boss Nass campaign. The Gungans take the remains of the Grand Army to liberate Theed.

## Scenario Instructions

### Objectives

* Fight your way to the palace grounds and destroy the Neimoidian Monument.
* Captain Tarpals must survive.
* Jar Jar Binks must survive.

### Hints

1. Anti-air and Medic units are vital to our mission, and should be protected.
2. The Gungan Army is marching on from the battle on the grassy plains. Keep alert for additional Gungan units. Survivors of the attack on Otoh Gunga, they will arrive via water transport.

## Players

### Player

* **Player** (Gungans): The player starts with a large force to the south, and must battle their way into Theed and destroy the Trade Federation Monument.

### Allies

* **Theed Civilian** (Royal Naboo): The civilian inhabitants of Theed. They have no impact on the scenario.

### Enemies

* **Neimoidian Occupation** (Trade Federation): The Trade Federation's army, which covers the entire map.

## Strategy

The player must move their army through Theed, taking out enemy units and defenses on the way. The heroes must be protected at all costs, and the Medics and Hvy Anti-Air Mobiles should be kept safe, as the scenario will be much harder if they are lost.

The player begins by fighting their way into Theed and to the southern bridge, encountering Hvy Troopers, Mech Destroyers and a Medium Turret on the way. Adv Fighters occasionally appear to attack, so keep the Hvy Anti-Air Mobiles close. Right across the bridge is a Fortress, which is easily taken out with the Hvy Pummels. Heal them if they get injured. Once the Fortress is down, two Repeater Troopers will spawn for the player - the same is true for every other Fortress in the scenario.

Once the player crosses the eastern bridge, they will receive two Transport Ships in the west. The transports can land on either the southern or northern bank - the former is recommended, as it is easier to reunite them with the main army.

The player should fight their way to the center of the map with both armies, then begin moving north towards the Monument. Once the player's forces moves near the Monument, two Mech Destroyers and two Hvy Destroyer Droids will spawn, which will have to be defeated. Take out any remaining defenders, destroy the Turrets, and tear down the Monument to end the campaign.

## Notes

The map is the same as the one for the Capturing The Crown scenario in the OOM-9 campaign.
The Liberation of Harte Secur

**The Liberation of Harte Secur** is the sixth scenario of the Boss Nass campaign. The Gungans retrieve their Fambaa herds from Trade Federation captivity, and use them in their assault on the occupied town of Harte Secur.

## Scenario Instructions

### Objectives

* Boss Nass and Captain Tarpals must survive.
* Recover the Fambaa animals from Camp 6 and bring them to your base to be outfitted for battle.
* Destroy the Command Center at Harte Secur.

### Hints

1. Harte Secur is very well defended. Do not attempt to attack this stronghold without your Fambaa units.
2. Once you've recaptured the Fambaas, check your Fortress and Mech Factory for new Fambaa units.

## Players

### Player

* **Player** (Gungans): The player starts with a small base to the north. They must build up their forces and retrieve the Fambaa units from Camp 6, then assault Harte Secur.

### Allies

* **Defeated Naboo** (Royal Naboo): The remnants of the Royal Naboo defenders. They have no impact on the scenario.

### Enemies

* **Harte Secur** (Trade Federation): The main enemy, who have a large, heavily defended base to the south.
* **Camp 6** (Trade Federation): A prison camp to the west, protected by Turrets and guarded by Troopers and Hvy Mounted Troopers. The player must attack the camp and retrieve the captured Fambaa units.

## Strategy

The player should start by building up their base, then heading west to attack Camp 6. On the way, they will encounter the camp's military, consisting of Troopers and Hvy Mounted Troopers. Kill the defenders, destroy the Turrets, and bring the Fambaa units back to the main camp, where they will be turned into Fambaa Shield Generators and Hvy Assault Mechs.

The player is now ready to attack Harte Secur. Cannons are not available in this scenario, so the player can instead rely on Hvy Assault Mechs and Pummels to tear down buildings, accompanied by Strike Mechs and Mech Destroyers to take down units.

There is also an alternative strategy that can be used: If the expansion is installed, the player can train Air Cruisers and Adv Fighters - take down Fortresses and Anti-Air Turrets with the Air Cruisers, and shoot down enemy Fighters with the Adv Fighters.

The Command Center is located at the back of the enemy base, slightly northeast of the southern corner of the map. Once it has been destroyed, the scenario is over.
Smackdown May 2, 2017

This is an episode of Tuesday Night Smackdown, it was in San Francisco, California, on May 2. It had 6 matches and was 2 hours long.

## Match Results

1. Braun Strowman defeated The Great Khali (1:27)

2. EC3 defeated Kane (7:56)

3. Leo Kruger defeated Ryback (5:44)

4. Stardust defeated Epico (2:31)

5. Bad News Barret defeated Brodus Clay, Ezekiel Jackson, Primo, Jinder Mahal, and Batista in a six pack challenge match (12:07)

6. Baron Corbin defeated Dean Ambrose (13:59)
Sight Beyond Sight

**Sight Beyond Sight** is a technology in *Clone Campaigns* that is unique to the Republic, and can be researched at the Jedi Temple in Tech Level 4. It costs 350 **Nova**, and gives Jedi, Troopers, and Jedi Starfighters +6 Line of Sight.

This technology gives a Republic army containing Jedi or Troopers a very large scouting radius. The Jedi Starfighter becomes one of the best scouts in the game, particularly if combined with Jedi Mind Trick and Jedi/Sith Perception - a stealthed flying unit with a large Line of Sight that can detect invisible units.

> "*Unique to the Jedi serving the Republic, the Sight Beyond Sight ability enables Jedi to gain precognitive sight and pass the knowledge of their surroundings along to Troopers. This ability can be researched in Tech Level 4.*"
> —Manual description
>
>
The Taking of Coruscant

**The Taking of Coruscant** is the seventh and last scenario of the Galactic Republic campaign. The Rebel Alliance free Coruscant from the Galactic Empire.

## Scenario Instructions

### Objectives

* The Imperial Palace must survive.
* Master Skywalker must survive.
* Rescue Kath Talor from the Imperial Palace.
* Destroy the Elite Force and claim the Imperial Palace for the New Republic.
* Rand Talor must survive.
* Millennium Falcon (General Solo) must survive.

### Hints

1. You'll need to thoroughly understand the strengths and weaknesses of your team as well as the forces that are sent against you if you are to be successful.

## Players

### Player

* **Player** (Rebel Alliance): The player starts with a large force to the south. They must fight their way to the Imperial Palace in the northern corner of the map, and defeat the Elite Force to capture it.

### Allies

* **Coruscant** (Republic): The city itself. It has no impact on the scenario.
* **Lancer Squadron** (Rebel Alliance): Some allied Aircraft that will join the player.
* **Imperial Palace** (Galactic Empire): The Imperial Palace itself, which will come under the player's control once the nearby Elite Force units are defeated.

### Enemies

* **Elite Force** (Galactic Empire): The enemy forces that cover the map. They have a large force, and some military buildings that will produce units. There are some elite troops near the Imperial Palace.

## Strategy

At the start of the game, the Imperial Palace is allied with the player, but the player has declared them an enemy.

Head north to the Gate, which is guarded by Advanced Turrets, Adv Anti-Air Turrets, Repeater Troopers, Dark Troopers, Hvy Mounted Troopers, Grenade Troopers, and Hvy Anti-Air Troopers. Use the Cannons to deal with the buildings and the Strike Mechs and Master Skywalker to deal with the units.

There are three paths to take: the western, central, and eastern path. All three are guarded by a Gate, and have roughly the same defenses, so it doesn't matter much which one the player chooses - just pick one and move north. The player will encounter an Airbase with some Aircraft around it, so shoot these down with the Adv Fighters and the Millennium Falcon. There are also some Turrets that need to be destroyed.

After 20 minutes, the Lance Squadron will arrive, consisting of seven B-wings. They have more hit points and attack than Adv Fighters.

Near the Imperial Palace, the player will run into a Fortress guarded by Hvy Assault Mechs, Hvy Artillery, Hvy Anti-Air Mobiles, Hvy Mech Destroyers, Bounty Hunters, and Imperial Royal Guards. The latter are hard-hitting, sturdy soldiers that can cause a lot of damage, but they're melee units, so try to shoot them down before they reach the player's forces. Send every unit forward, except the heroes, and destroy every single enemy unit.

Once the Fortress falls and all enemies are around the Imperial Palace are killed, the Palace is liberated, and the campaign is over.

## Easter eggs

Bossk can be seen in the east corner while Jar Jar Binks can be seen in the southeast. Their positions can only be reached through the air.
Curt Hawkins

**Brian Myers** (born April 20, 1985) is an American professional wrestler and promoter currently signed

## Curt Hawkins

### Ring names

Brandon MyersBrian Major

Brian Majors

Brian Myers

Curt Hawkins

### Wresteld for

WWETNA

with WWE under the ring name **Curt Hawkins** on the SmackDown brand. Hawkins initially competed in WWE from 2006 to 2014, and returned to the company in 2016 after wrestling on the independent circuit.

Myers is a two-time World Tag Team Champion being a one-time WWE Tag Team Champion with Zack Ryder and one-time TNA World Tag Team Champion with Trevor Lee.

Hawkins appeared in Crow Lands first rp Smackdown Vs Raw 2009

## Role in games

### Smackdown Vs Raw 2009

to be added

 Tittles, move sets, and entrance theme in games.
The Battle of Endor

*For the Princess Leia scenario, see Endor.*

**The Battle of Endor** is the seventh and final scenario of the Darth Vader campaign. The Galactic Empire must defend the Endor Shield Generator from attacks by the Rebel Alliance and Ewoks.

## Scenario Instructions

### Objectives

* Defend the Shield Generator at all costs!

### Hints

1. Maintain positions around the Shield Generator. The enemy will come to you.
2. Only when you have gathered enough troops should you send them in search of the hidden Rebel bases.
3. The native Ewoks are surprisingly ferocious. You will stop their attacks only by destroying their military huts.

## Players

### Player

* **Player** (Galactic Empire): The player starts at the center of the map with a heavily defended base and a large army, and must defend the Endor Shield Generator at all costs.

### Enemies

* **Rebel Commandos** (Rebel Alliance): One of the two Rebel enemies. They have bases to the east and west.
* **Rebel Alliance** (Rebel Alliance): The second Rebel enemy. They have bases to the southwest and northwest.
* **Chirpa's Commandos** (Rebel Alliance): One of two Ewok enemies. They have bases to the northeast and southeast.
* **Wicket's Warriors** (Rebel Alliance): The second Ewok enemy. They have bases to the northeast and southwest.

## Strategy

The goal is to defend the Endor Shield Generator for a specific time or until all enemies are defeated, whichever happens first. The time depends on the difficulty: 15 minutes on Easy difficulty, 25 minutes on Moderate, and 40 minutes on Hard.

The first priority is to stop enemy attacks upon the Endor Shield Generator, securing it as much as possible with Turrets. A Shield Generator can be built to protect both the Endor Shield Generator and the Turrets. When the initial attacks have been beaten back, it's time to go on the offensive.

Taking out the Ewoks will make the scenario easier. They are tough, and their Ewok Catapults and Ewok Gliders can cause a lot of damage. The Ewoks have no Turrets, so sieging their bases won't be as difficult - kill their forces and level their huts to take them out of the game.

The next step is attacking the Rebels. Three of the bases are on the west side of the player's base, so taking out the fourth one (the eastern Rebel Alliance base) lets the player focus their defenses on a single side. The player can then shift focus to the three bases to the west.

If destroying the enemy bases proves too difficult, remember that's it's not necessary - instead, defend the generator until time runs out and the campaign ends.
Anti-Air Turret

The **Anti-Air Turret** is a Turret that is available in Tech Level 3. It costs 20 **Carbon** and 150 **Ore**, and can attack Aircraft. In Tech Level 4, it can be upgraded to the Adv Anti-Air Turret at the Research Center for 200 **Carbon** and 500 **Ore**.

The Anti-Air Turret is a deadly defense against aircraft, but cannot attack ground units, so it should be protected by Light Turrets or their upgrades. Air Cruisers outrange Anti-Air Turrets and can easily knock them down from range. Enemies can also use Cannons or other Heavy Weapons to destroy them.

> "*First available at Tech Level 3, Anti-Air Turrets are specifically designed to fend off aerial assailants from long range. They cannot attack ground units.*"
> —Manual description
>
>

## Clone Campaigns changes

Originally, the Anti-Air Turret cost 20 **Carbon** and 100 **Ore**, and had 20 attack, but did bonus damage to Aircraft (a strange choice, considering that it couldn't attack anything else). The price was increased in the expansion, and the bonus was removed in favor of a higher base attack.

## Gallery

From the back row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Anti-Air Turret.Anti-Air Turret icons.
The Search For An Underwater Kingdom

**The Search For An Underwater Kingdom** is the fifth scenario in the OOM-9 campaign. After dealing with the Royal Naboo, the Trade Federation focuses its attention on locating the Gungans.

## Scenario Instructions

### Objectives

* Flush out the Gungan called Boss Ganne.
* Darth Maul must survive
* Boss Ganne, worthless though he is, must survive
* Take Boss Ganne through the Gates of Rellias and onward to the Channel.

### Hints

1. Boss Ganne is probably hiding in one of his buildings. You may need to destroy his hiding place to convince him to surrender. Be VERY careful that you do not kill Boss Ganne. Bring Darth Maul to Ganne quickly when he appears.
2. Protecting your pummels is important if you wish to quickly smash buildings and walls.
3. Other Federation units are stationed near your position, awaiting your success.

## Players

### Player

* **Player** (Trade Federation): Starts with an army of Hvy Mech Destroyers, Destroyer Droids, Hvy Troopers, Hvy Mounted Troopers, and Pummels, as well as Darth Maul. The player must find Boss Ganne and bring him to the southern corner of the map.

## Allies

* **Battle Droid Scouts** (Trade Federation): An extra army that the player receives after capturing Boss Ganne.

### Enemies

* **Gungan Troops** (Gungans): The Gungan army. Consists of military units scattered all over the map.
* **Boss Ganne** (Gungans): Consists of Boss Ganne himself, as well as some Gates. The player can only pass through the Gates if Boss Ganne himself is nearby.
* **Hidden Farm Gungans** (Gungans): Some Workers farming in the forest, defended by Mounted Troopers. They have no impact on the scenario.

## Strategy

The player should take their army as far south as they can, then go east. Keep the Pummels at the back of the line, to keep them from harm. The player will encounter Troopers, Artillery, Grenade Troopers, and Mounted Troopers. Boss Ganne is located near the Command Center in the eastern corner of the map, and the player must destroy the building to find him.

Once the Command Center is down, Boss Ganne is revealed. Send Darth Maul to him. Once Boss Ganne is under his command, go west to the allied camp. Note that the enemy troops will now reappear on the path back, so it's probably best to place Boss Ganne inside a Hvy Mech Destroyer to keep him safe.

When they reach the camp, the player will get some reinforcements. Go south to find the first of Boss Ganne's Gates. Bring him to it to open it (note that he doesn't have to be ungarrisoned from the Hvy Mech Destroyer to do this). Once through, the player will encounter Assault Mechs, the deadliest enemy in the scenario. Use Hvy Mech Destroyers and Darth Maul to take them down as quickly as possible. There are also Turrets, which should be taken down with the Pummels.

Once Darth Maul and Boss Ganne reach the water to the south, the player is victorious.
Advanced Redesign

**Advanced Redesign** is a technology that can be researched at the Mech Factory in Tech Level 4. It costs 750 **Food** and 450 **Nova**, and gives all Mech Factory units +50 Hit Points. It is available to the Galactic Empire, Royal Naboo, and Trade Federation.

Note that this technology gives units +50 Hit Points, not +50%. It should always be researched before Technicians, since the +25% Hit Points bonus will also apply to the extra Hit Points granted by Advanced Redesign.

> "*This Tech Level 4 technology bestows a hit point bonus to all Mech Factory units, and also enhances Mech Destroyers to be even more effective against Assault Mechs.*"
> —Manual description
>
>

## Clone Campaigns changes

Originally, Advanced Redesign also gave the player's Mech Destroyers extra damage against Assault Mechs. This bonus was removed in the expansion.
Pikmin 2

Pikmin 2 is Crow Land's #5 lp. The playlist consists of 56 videos and is 1 day, 4 minutes and 36 seconds long. This game was played with SmackDown vs Raw 2011 and Batman Arkham Asylum.

 Description

(January 2018- June 2018)

We go back to the planet and do a whole new game experience.

## Quotes/Moment

Not running into the waterwraith both times doing the submerged castle.

## Trivia

* Crow's started this is one of his favorite games
Batista and Rey Mysterio

Batista and Rey Mysterio were a tag team of in storyline former friends Batista and Rey Mysterio. Known for being friends turned Rivals, the two are former tag team champions together, and are both former world champions.

They both appeared in Crow Land's first rp, SmackDown vs Raw 2009 having a story together as a team
Mr. Kennedy

**Kenneth "Ken" Anderson** (born March 6, 1976) is an American professional wrestler and actor. He is best

known for his time under the ring names **Mr. Kennedy** and occasionally **Ken Kennedy** during his time with World Wrestling Entertainment (WWE) between 2005 and 2009, and in Total Nonstop Action Wrestling (TNA), where he performed under the ring name **Mr. Anderson** from 2010 to 2016, and he has become a two-time TNA World Heavyweight Champion in addition to being a member of Immortal and the former vice-president of Aces & Eights.

Before working for WWE, Anderson wrestled for numerous promotions, winning various singles and tag team championships. Upon signing with WWE, Anderson was assigned to the company's developmental territory Ohio Valley Wrestling (OVW) in Louisville, Kentucky in 2005.

After signing with WWE, Anderson made his debut on the SmackDown! roster in August 2005. In September 2006, he captured his first and only title with the company, the United States Championship, and would hold on to it for a month. The following year atWrestleMania 23, Anderson won the annual Money in the Bank ladder match, a contract, which guarantees a match for one of WWE's then three world level championships. He was fired from WWE on May 29, 2009. He returned to the independent circuit before signing a contract with TNA in 2010, which he was fired from TNA in 2016 and would return to the independent circuit for a second time.

Kennedy appeared in Crow Lands first rp Smackdown vs Raw 2009

## role in games

### Smackdown vs Raw 2009

to be added

 gallery
Crow land Wikia

## Welcome to the Crow land Wikia

Welcome to the wiki of Crow land from youtube

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Payback 2017

**Payback (2017)** is an upcoming professional wrestling pay-per-view (PPV) and WWE Network event, produced by WWE for the Rawbrand. It will take place on April 30, 2017 at the SAP Center in San Jose, California. It will be the first for payback

## Backgorund

The Main event going into the show was AJ Styles vs Randy Orton. On the April 11 episode of Smackdown AJ Styles challenged Orton to a one on one match at Payback, after Orton said Smackdown is better then Raw, which Orton accepted.

At the Royal Rumble Kevin Owens made his debut, and at Fastlane him and rival Sami Zyan fought to a draw in a European championship. The weeks following Wrestlemania the two kept attacking each other, when Raw gm Vickie Guerrero had enough she made a two out of thee falls match, on April 29 Vickie made it a no dq and no count out.

On April 24 New day beat the Usos to earn a title match with The Bad Boys.

On April 3, John Cena won a battle Royal to become the number one contender to the intercontinental championship. On April 17 The IC Champ the Miz defeated Christian in a title match making the match Cena vs Miz.

On the April 10 episode of Raw Nikki Bella won a fatal 5 way match to become numbe 1 contender for the Raw Women's title.

At Wrestlemania The Ascension defeated Kane and RVD to win the Raw Wold Tag team titles, the nixt night Konnor and Victor injured RVD'S arm, on the April 24 episode of Raw Kane and RVD announced they are getting a title rematch at Payback.

on the April 10 episode of Raw Cameron attack Naomi backstage. On the April 17 episode Naomi pinned Cameron in a tag match. On the April 24 episode of Raw after Cameron tried t attack Naomi again, Vickie announced the two would fight each other one on one at Payback.

On the April 10 episode of Raw Umaga defeated Heath Slater, Mason Ryan, X Pax, Edge, Jack Swagger, and Goldust to win the right to fight Chris Jericho for the title at Payback.

On April 24 Christian defeated Kevin Owens by count out to get an Internet title shot at Payback.
Paul London

**Paul Michael London** (born April 16, 1980) is an American professional wrestler, best known for his time

with World Wrestling Entertainment (WWE).

After being trained at the Texas Wrestling Academy, London began competing for Ring of Honor where his high risk offensive moves made him a fan favorite. He later competed for Total Nonstop Action Wrestling, Pro Wrestling Zero-One, and various independentpromotions, winning numerous championships and won the ECWA Super 8 Tournament in 2003.

London made his debut in WWE in late 2003 and immediately began teaming with fellow cruiserweight Billy Kidman. After Kidman retired from active competition, London formed a tag team with Brian Kendrick, with whom he won the WWE Tag Team Championship. After their split, London began competing in the cruiserweight division and won the WWE Cruiserweight Championship. In late 2006, Kendrick returned and the two reformed as a team. London and Kendrick were managed by Ashley Massaro. London and Kendrick won the WWE Tag Team Championship, becoming the longest reigning WWE Tag Team Champions since the title's creation and the World Tag Team Championship. The team split when Kendrick was drafted to the SmackDownbrand in June 2008 and London was released later that year. In 2009, he returned to the independent circuit, competing for Pro Wrestling Guerrilla, where he was one half of the former PWG World Tag Team Champions with partner El Generico under the team name ¡Peligro Abejas!.

London appeared in Crow Lands First rp Smackdown vs Raw 2009

## role in games

### Smackdown vs Raw 2009

to be added

 gallery
Royal Rumble 2017

**Royal Rumble (2017)** is an upcoming professional wrestling pay-per-view (PPV) event and WWE

Network event produced by WWE for the Raw and SmackDown brands. It will take place on January 29, 2017, at the Alamodome in San Antonio, Texas. This will be the 30th event under the Royal Rumble chronology.

## Matches

 2
 3
 4
Gathering Resources

**Gathering Resources** is the second scenario in the Attichitcuk learning campaign. It teaches the player how to gather resources.

## Scenario Instructions

### Objectives

* Learn how to gather resources with Qui-Gon's help.
* Gather 200 food, 100 carbon, 50 ore, and 50 nova crystals.

### Hints

1. Stay near the camp until Chewbacca arrives. You don't want your workers caught fighting gundarks alone.
2. Don't let workers stand idle. If they've stopped working, give them something else to do.
3. Look in the lower right corner for the Objectives button. This will tell you what you've accomplished, and what you still need to do.

## Players

### Player

* **Player** (Wookiees): The player starts with a Command Center and three Workers.

### Enemies

* **Gundarks** (Gungans): Consists of four Gundarks that attack the camp.

## Strategy

The player must use their Workers to gather Food from Muja Fruit Bushes, Carbon from Trees, Ore from Ore Deposits, and Nova from Nova Deposits. The player is first directed to gather Food. Once they've gathered 50 **Food**, they're asked to create another Worker at the Command Center. The new Worker will be asked to fish from the nearby river. The player will be asked to create a fifth Worker.

Once they've gathered enough Food, the player is asked to gather Carbon. Chewbacca returns, and four Gundarks attack the camp. Use the "Activate Alert Beacon" button at the Command Center to send their Workers to safety. When Chewbacca has dealt with the Gundarks, send the Workers back to work.

When the Carbon has been gathered, the player is asked to scout around and find Ore and Nova, then gather 50 of each. Once all resources have been gathered, the scenario ends.
Shad Gaspard

**Shad Chad Javaier Romain Chittick Gaspard** (born January 13, 1981) is an American professional wrestler and actor, best known for his time with WWE, where he once teamed with his partner JTG as a member of Cryme Tyme. He is also a professional fighter, bodybuilder, model, and former bodyguard.Shad was released by wwe in 2009.

Shad appeared in Crow Lands first rp Smackdown vs Raw 2009

## role in games

### Smackdown vs Raw 2009

to be added

 gallery
Worker

The **Worker** is the most basic unit in the game, available in Tech Level 1 at the Command Center. It costs 50 Food. As the serf-type unit in the game, Workers collect resources (Carbon, Food, Nova, and Ore), construct and repair buildings, and repair mechanical units, such as ships and Mechs.

Workers are vital if the player wants to have any sort of economy. Experts recommend that at least half of the player's population should consist of Workers. If the player desires to quickly cripple the enemy, destroying the enemy's Command Center(s) and killing all of their Workers will, under most circumstances, cause them to quickly resign, as they will have no economy to sustain military production.

## List of Workers

* Confederacy: Geonosian Worker
* Galactic Empire: Imperial ASP-7
* Gungans: Gungan Glurrg
* Rebel Alliance: Rebel R2-D5
* Republic: Kaminoan Droid, which is similar to the WA-7 service droid
* Royal Naboo: Royal Naboo PKN-49
* Trade Federation: Trade Federation OX9
* Wookiees: Wookiee Villager

## Technologies

Listed below are all technologies that affect Workers. Unique technologies are marked with blue background.

## Gallery

From top row: Imperial, Gungan, Rebel, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederate WorkersWorker icons
Jedi Mind Trick

**Jedi Mind Trick** is a technology that can be researched at the Jedi Temple in Tech Level 4. It costs 550 **Nova**, and gives Jedi Masters and Jedi Starfighters stealth. It is available to the Rebel Alliance, Republic, and Royal Naboo.

This technology lets Jedi Masters sneak past enemy units and Turrets to perform sneak attacks, before vanishing again. Note that they will become visible when they attack, and can always be spotted by detector units and structures.

> "*Knowing the Mind Trick grants Jedi and Sith the ability to conceal themselves from view, rendering them invisible to all but the most advanced sensor systems.*"
> —Manual description
>
>

## Clone Campaigns changes

Originally, this technology cost 750 **Nova**. The price was reduced in the expansion.
Dusty Rhodes

TNA

ECW

**Virgil Riley Runnels, Jr.** (October 11, 1945 – June 11, 2015), better known as **"The American Dream"**

**Dusty Rhodes**, was an American professional wrestler, booker, and trainer who most notably worked for the National Wrestling Alliance, Jim Crockett Promotions, and the World Wrestling Federation, later known as the WWE. Following his retirement from wrestling, he made occasional on-air appearances on WWE television and pay-per-views and worked as a backstage booker and producer in WWE's NXTdevelopmental territory. Billed as "the son of a plumber", Rhodes did not have a typical wrestler's physique; his character was that of the "Common Man", known for the personality exhibited in his interviews. WWE chairman Vince McMahon remarked that no wrestler "personified the essence of charisma quite like Dusty Rhodes".[7]

Rhodes was a three-time NWA World Heavyweight Champion, and during his time in Jim Crockett Promotions, later known as WCW, he was a United States Heavyweight Champion, and multi-time World Television, World Tag Team and World Six-Man Tag Team Champion. He also won many regional championships, and is one of six men inducted into each of the WWE, WCW, Professional Wrestling, and *Wrestling Observer Newsletter* Halls of Fame. His sons, Dustin and Cody, both pursued careers in professional wrestling and performed for WWE.
Carlito

**Carlos Edwin "Carly" Colón Jr.** (born February 21, 1979) is a Puerto Rican professional wrestler better

known internationally by his ring name **Carlito**. He belongs to a wrestling family, being the son of Carlos Colón Sr., who introduced him to wrestling. His mother was born in Canada, which grants him Canadian citizenship. Colón debuted in his father's promotion, the World Wrestling Council (WWC), eventually winning the WWC Universal Heavyweight Championship 17 times, and the WWC Puerto Rico Heavyweight

Championship once. During the early years of his career, he made appearances for the X Wrestling Federation and Funking Conservatory, winning his first international championship for the second. In his native Puerto Rico, he is known as both Carly Colón and Carlito.
In 2003, Colón signed a developmental contract with World Wrestling Entertainment (WWE), working for the promotion until 2010. He worked in Ohio Valley Wrestling (OVW) for sixteen months, mostly wrestling in tag team matches while making appearances in WWC. On October 7, 2004, Colón made his debut performing on the main event of *SmackDown!* as **Carlito Caribbean Cool**. Colón is a former United States Champion and Intercontinental Champion and has been part of both the Raw and SmackDown brands. He is the only wrestler to win a championship on two separate debuts in WWE and the second Puerto Rican to become Intercontinental Champion after Pedro Morales. At WrestleMania XXV, Colón and his brother, Eddie Colón, became the only tag team to unify theWWE Tag Team Championship and World Tag Team Championship.

Carlito appeared in Crow lands first rp Smackdown vs Raw 2009 and the sequel Smackdown Vs Raw 2010

## Role in games

### Smakdown vs Raw 2009

to be added

 Gallery