Jammerhead

**Jammerhead** is the leader of the Street Phantoms and the first villain in the Turtles fight in "Fast Forward". He is a cyborg and has appeared in the following episodes: *Future Shellshock!*, *Playtime's Over*, *Invasion of the Bodyjacker* and *Enter the Jammerhead*.

## History

### Early History

Jammerhead's early history is unknown. What is known, however, is that he made himself the leader of the Street Phantoms, a gang bent on ruling the streets of New York City in the year 2105.

### *Teenage Mutant Ninja Turtles: Fast Forward*

#### *"*Future Shellshock"

Jammerhead's first encounter with the Turtles occurred when he attempted to kidnap and smuggle the lost and confused Michelangelo. His attempt was interrupted, however, when Mikey's brothers and master arrived to rescue him with the help of Cody Jones. While Jammerhead and the Street Phantoms initially had an advantage over their time-displaced opponents with their phase-shifting abilities, the turtles and Splinter were able to turn this against them by attacking the Street Phantoms just as they were going to attack, at which point they were vulnerable.

While the Turtles and Splinter were able to incapacitate Jammerhead's fellow Phantoms, he himself attempted a sneak attack from atop his vehicle. This attempt failed, however, when Cody used the Hovershell to ram him, knocking off the top of the van and into some garbage cans. As the turtles, Splinter, and Cody fled the scene, Jammerhead was left to be arrested by Constable Biggles along with his fellow Phantoms.

#### "Playtime's Over"

Sometime after this first encounter, Jammerhead escaped from jail and launched a heist where he and his Phantoms stole a truck loaded with copies of the then-new video game "Helix 2", causing Cody and the turtles to pursue him as Mikey badly wanted a copy of the game. During the chase, Jammerhead modified footage of his gang stealing the games to frame the turtles of the crime so they would be arrested by the Peacekeepers. This failed, however, due to the timely intervention of Cody in his brand new mech-suit, Turtle X, and the de-cloaking of his Phantom Ship during his and the Phantoms' fight with the turtles.

During the fight, the truck full of games was lost to the chasm that his ship was situated over, leaving him and the Phantoms to flee the scene while being pursued by the Peacekeepers.

#### "Invasion of the Bodyjacker"

Despite his failure to steal the "Helix 2" copies, Jammerhead continued to cause trouble for the turtles, this time using a device called the Bodyjacker to transfer his mind into the bodies of different people. That night, at the O'Neil Tech gala, Jammerhead used the Bodyjacker to take control of Darius Dunn, the then-CEO of O'Neil Tech to access a secret underground facility containing a large amount of dangerous weapons, including a powerful battle suit that he took control of while still in Darius' body.

During the fight, however, Jammerhead soon came to possess Cody while making off with top-secret weapon plans, which he then handed off to Master Splinter, whom he also possessed. While the Turtles confronted the Phantoms and the controlled Splinter, Jammerhead ultimately possessed Leonardo and attempted to make the turtles "bag it and call it a day", but they saw through his deception rather quickly.

Using his staff, Don stunned Leo and revealed the Bodyjacker, which he then smashed into pieces. When the Bodyjacker was destroyed, Jammerhead short-circuited, experiencing a system crash. As he's loaded into the police car, he keeps repeating the phrase, "System crash". As he's led away, Constable Biggles reassures the Turtles and Cody that he'll be alright, as he'll be "rebooting himself in jail."

#### "Enter the Jammerhead"

Sometime after the Bodyjacker incident, Jammerhead was imprisoned at Ryker's Island, where he became a model prisoner for remaining in his cell without moving for an extended period of time. This stay in prison didn't last long, however, as his fellow Phantoms snuck into the prison and installed a backup chip into his brain, causing him to reboot. While they were spotted by a Triceraton guard, the Phantoms escaped with Jammerhead to their ship.

Before long, Jammerhead soon started to plan his revenge on the turtles. While his thugs recommended that he sicc them on the Turtles, Jammerhead decided instead that he needed to face them himself. To do this, Jammerhead installed a disk into his brain that contained the data of all the universe's greatest martial artists, intent on using the data to match the Turtles in combat.

## Action Figures

A Jammerhead action figure was released in the standard wave of Fast Forward figures in 2006. In 2008, a Mini-Mutants version was released, packaged with Extreme Sports Leonardo.

## External Links

* Jammerhead Action Figure at The Official TMNT Web Site (archived)
* Extreme Sports Leonardo and Jammerhead Mini-Mutants Action Figure at The Official TMNT Web Site (archived)