Direwolf

Direwolf

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*Direwolf. This kind of wolves[sic] can use ice spells[sic] and spread over the ice field.*

 Common Name

Direwolf

 Group

Mammals

 Time Period

Medieval

 Diet

Omnivore[sic]

 Temperament

Aggressive

**Release Versions**

1.0
March 23, 2018

 Variants

 Dire Wolf (Frozen Land)

**Spawn Command**admincheat summon cw\_Direwolf\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_direwolf/cw\_Direwolf\_Character\_BP.cw\_Direwolf\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Preferred Kibble

 Kibble (Compy Egg)

 Preferred Food

 Raw Thigh Meat

 Equipment

 No Saddle Needed

 Rider Weaponry

 Yes

**Data**
 Magic

 No

 XP For Kill

220 XP

 Drops

* Bone
* Fur
* Meat

 Feces Size

 Small

 Drag Weight

140

**Habitat**

Frozen Land Outer-Ring
Frozen Land Cave

The **Direwolf** is one of the creatures in Pixark.

## Museum descriptions

### Wild

In the ice fields, direwolves travel in packs. They are very territorial so tread lightly.

### Tame

Direwolves are ferocious, but loyal once tamed. Their fast speed, agility, strong attack power, and excellent jumping ability make them ideal mounts. When close to a tamed direwolf, your hypothermal insulation will slightly increase (like with the icebear)

### Subspecies

The Direwolf subspecies is intimate to its master and smart enough to understand what its master asks it to do. Its sense of smell can be used to discover injured dinos from a long distance, and dropped backpacks as well (Press C).

## Drops

* Meat
* Fur
* Bone
* Primal Bone Pieces
* Privilege Certificate

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Does not require a saddle to ride.

## Utility

Decent early to mid game meat and leather gatherer, can't really handle the creatures that drop prime reliably.