Gameplay Types

Gameplays are certain strategies which are used throughout the game. The good thing about gameplays is that you can use multiple strategies & a gameplay at once!

## Gameplays

### All Pieces Together

   In this type of gameplay, the player moves with his army *including* the king. This gameplay is usually prevalent for a short time after spawning till the players make a base for themselves or when players are fleeing from raiders. The king is highly vulnerable during this time. Players should be extra cautious, and a rook or other high-vision piece is recommended to accompany the king.

#### Advantages

* Lots of pieces clustered together can provide high defense.
* It can be fun to involve all your pieces.

#### Disadvantages

* It might be easy for an opponent to snipe your king!
* It can be difficult to effectively manage all your pieces at once.
* Keeping the king along means your army movement speed is limited.
* The point scoring rate can be quite low for the same reasons.

### Keeping the Base

In this case the player builds a basic base for the king and the pieces and hides them in close proximity to each other. The player mainly gains score by killing the pieces casually moving around the base collecting coins and chests 'unaware' of the impending danger. Without a more advanced base, there is a danger of 'accidental death' from all sides, but this is offset by focusing the player's attention on one place on the map. The points scoring rate is moderately fast. Such gameplay is recommended in the Dark Forest and the Cursed Swamp as large number of bushes are available.

#### Advantages

* This gameplay relies on the element of surprise, and makes it easy to capture nearby pieces.
* Again all your pieces are in one place, and here you won't be moving them all at once, making it easy to manage.
* The basic base is relatively inconspicuous, so you won't attract many intentional attacks.

#### Disadvantages

* You cannot move away from the base, so it can become a bit monotonous.
* If a piece decides to bomb the place, all is lost.
* Bases are usually easy to notice, so updating the base from time to time is a **MUST**, so its very hard to keep a base

### **Hunter**

In this technique the players set out for a specific target player(s) (current top-5 player, or perhaps a known adversary) mostly ignoring everyone else in the game. This is used by top players to prevent others from reaching the leaderboard and beating their score. It is also attractive to players seeking a challenge.

#### Advantages

* Hunting a specific target removes distractions.
* Hunting competitors to the throne (leaderboard) can prevent losing the No.1 Crown.

#### Disadvantages

* Hunting for a specific target makes one lose other targets.
* It takes a huge amount of time.

### Passive

   The all time favorite of top players. In this gameplay, players make a strong base and hide their king and a few pieces. The rest of the army plunders the server chasing and killing everyone in their way. However, one should regularly check in on their home base.

If you find your base under serious threat, consider bombing your away team and respawning an army to defend. It's far from ideal, but survival is always the most important.

#### Advantages

* Other pieces finding your king is rare, as all your pieces are somewhere else.
* You have flexibility to split your army into attack and defense. If the server has players likely to hunt you, leave more defense, otherwise go all-in on attack!

#### Disadvantages

* If you don't build a good base, you run a risk of dying unexpectedly.