Brisbane 2

# Colonel Markus "Siege" Brisbane

Colonel Markus "Siege" Brisbane (Brisbane 2) is a Warcaster available to Cygnar. In Prime, this Leader is available in First Army.

Brisbane 2 has the typeline **"Cygnar First Army Warcaster"**.

## Abilities

### CTRL

12

* **Tough** - When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

**Activate Rocket Turret** - Once per turn at any time during Brisbane's activation, you can place a Rocket Turret anywhere completely within 3" of him unless he already has a Rocket Turret in play. The Rocket Turret cannot activate the turn it is put into play.

**Desperate Pace [Trencher] (★Action)** - RNG 5. Target friendly Trencher unit. If the unit is in range, Trencher models in the unit gain +2 SPD during their Normal Movement this turn.

**Reposition [3"]** - At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.

**Rocket Pack** - Once per turn at any time during its activation, this model can spend one focus point to use Rocket Pack. During that activation, this model gains +2 SPD and Flight.

## Weapons

 **Maul**

 **Damage Type: Magical** - This weapon causes magical damage.
**Ram** - When an enemy model is hit by this weapon during this model's Combat Action, it becomes knocked down and can be pushed 1" directly away from this model. If the model hit is pushed, this model can immediately advance 1" directly toward it.

## Feat

**Perfect Position** - Small- and medium-based friendly Faction warrior models currently in Brisbane's control range can immediately advance up to 3" and then gain Dig In. Warjacks in Brisbane's battlegroup currently in his control range gain Bulldoze for one turn. (A model with Dig In gains cover, gains Resistance: Blast, and does not block LOS. The model remains dug in until it moves, is placed, or is engaged.) (When a model with Bulldoze is B2B with an enemy model during its Normal Movement, it can push that model up to 2" directly away from it. A model can be pushed by Bulldoze only once per turn. Bulldoze has no effect when a model makes a trample power attack.)

## Spells

**Battering Ram**

**Battering Ram** - An enemy model hit by Battering Ram can be pushed 3" directly away from the spell's point of origin.

**Battle Lust**

**Battle Lust** - Target friendly Faction warrior model/unit gains an additional die on melee damage rolls but suffers -2 DEF.

**Hallowed Avenger**

**Hallowed Avenger** - Target friendly Faction Cohort model gains Righteous Vengeance. (If one or mode friendly Faction warrior models were destroyed or removed from play by enemy attacks while within 5" of a model with Righteous Vengeance during the last round, during your Maintenance Phase the model with Righteous Vengeance can advance up to 3" and make one basic attack.)

**High Ground**

**High Ground** - Place a 3" template anywhere completely within the spellcaster's control range. The template remains in play as long as its upkeep is paid. While completely within the template, models gain +2 DEF against ranged and arcane attacks and their ranged weapons gain Arcing Fire. (When attacking with a weapon with Arcing Fire, a model can ignore intervening models.)

**Razor Wall**

**Razor Wall** - Place a wall template anywhere completely within the spellcaster's control range where it does not touch a model's base, an obstruction, or an obstacle. When a model enters or ends its activation in the wall template, it suffers 1 damage point.

# Rocket Turret

Rocket Turret is a Companion attached to Brisbane 2.

Rocket Turret has the typeline **"Cygnar First Army Solo"**.

## Abilities

### ARM

18

* **Gunfighter** - When this model makes a ranged attack while engaged, it does not have to target the model engaging it with the attack.
* **Construct** - This model is a construct and is not a living model.

**Companion [Colonel Brisbane]** - This model is included in any army that includes Colonel Markus "Siege" Brisbane. If Brisbane is destroyed or removed from play, remove this model from play. This model is part of Brisbane's battlegroup.

**Pack it Up** - If this model is in play during your Maintenance Phase, you can remove it from play.

**Sentry Fire** - Once per turn, when an enemy model advances into and ends its movement or is placed within 8" of this model, this model can immediately make one basic ranged attack targeting that model.

**Turret** - This model cannot advance, this mode l cannot become knocked down to be pushed and is automatically hit by melee attacks. This model does not suffer blast damage.