Revival

"Revival" is the first of the campaigns in the Iron Rage storyline, and is accessible from the beginning of the game. Unlike the other campaigns, it does not have a specific location on the world map; rather, you can use the "Storyline" button in the bottom-left of your main base to reach the campaign map.

The campaign is mostly fought against the Crimson Dominion, and generally you will face normal Dominion troops. There are four main branches:

* In the main branch, you continue the campaign against the Dominion in the north of the map. This branch with you defeating Marshall Kragg in "Elimination".
* Completing "Capture" unlocks the first side branch, in which you fight against marauder forces in the south of the map. This branch begins with "Sandy border" and continues through "To the barren lands!"
* Completing "Ambush" unlocks the second side branch, in which you investigate Dominion occult forces in the center of the map. This branch starts with "Pursuit" and continues through "Death of the Prophet".
* Completing "Divide and rule" unlocks the final side branch. This branch focuses on the "Phantom" unit, an elite squad sent to infiltrate the Reinstein fortress in the northeast of the map to eliminate Chancellor Doomerville in "Torn curtain". In this branch of missions, you can use only special troops. This branch requires a much higher number of stars, so you probably won't be able to do it until you complete the main branch first.

In general, the level recommendations in Revival are a little on the conservative side; in most cases, you can do missions even if you're 1-2 levels below the recommendation (especially if you're willing to use some premium troops) without too much difficulty. However, the marauder units that appear in the marauder branch starting at "Weak resistance" are extremely dangerous to low-level players, and you'll probably need to be a couple of levels beyond the recommended level 4 before you can tackle "Weak resistance". Similarly, the occult troops (especially the bloody adepts) in the occult branch starting with "Colony" are also a very difficult matchup in the early game. If you're playing to get the Kongregate badge, definitely get as many 2- and 3-star levels earlier and focus on the main branch going through "Confrontation".

There are 49 levels overall in Revival. The known level data is as follows. (Note that you always have your hero in addition to the listed troops.) There are a couple of levels where you have to face an enemy hero; "Confrontation" and "Elimination" feature Marshal Kragg and "Death of the Prophet" has Apostle Roarke. In both cases, defeating the enemy hero does not give you an instant victory -- you still have to win normally. The table below lists the main line missions in order first, followed by the marauder missions (starting with "Sandy border" and ending with "To the barren lands!"), the occult missions (starting with "Pursuit" and ending with "Death of the Prophet"), and the "Phantom" missions (starting with "Birth of Phantom" and ending with "Torn curtain").

Within each of the branches, the missions are generally linear, with each unlocking the next, with the following exceptions (in addition to the main branch points described above):

* "Force reconnaissance" unlocks both "Changing the guard" and "Capture".
* "Breakthrough" unlocks both "Embarkation" and "Distracting maneuver".
* "Confrontation" unlocks both "Into the abyss!" and "Military wisdom".
* "Survival" unlocks both "Abandoned warehouses" and "Distortion".
* "Pursuit" unlocks both "Hammer and anvil" and "Colony".
* "Colony" unlocks both "Thirst for knowledge" and "Full eclipse".

The rewards for the campaign are as follows:

 225 | 500 , 4 retorts with genetic material, 50 city plans, 10 Digests of Tactical Doctrines

Your journal has this to say about the briefing room:
*In this room subordinates report to you about important events in the world and changes in the alignment of enemy forces. The map on this table is your tool in this war and it plays a very significant role. Our whole army is blind without your instructions. This map is a sight that will enable our forces to strike accurately at the target and crush the enemy. Show your tactical genius, commander, and wipe the enemy off the face of the earth!*