Page template thing for groups

☀SunClan☀

Swift ♥ Hopeful ♥ Brave
☀Story☀

goes here

☀The Basics☀

 **Camp Den**
Status
z

desc

☀News☀

goes here

☀Characteristics☀

x

☀Territory & Prey☀

* Territory
* Prey
* Camp

 The Dunes, TBA

 Desert... stuff. TBA </center

 An oasis. tba

☀Constitution☀

* Rules
* Punishments

 1) Have the correct tag color while in camp and roleplay. Outside of it is pushing it, but if you come into the RP with the wrong tag color you will be questioned.

```
         2) No doubleclanning. If you are caught doubleclanning, you will be given one chance to stay in the Clan and prove your loyalty.
         3) Please try to be active. If you are inactive for a long time without giving a reason, you will be removed until you tell us why. Depending on how long you are gone, you may not be welcome back in without making an application. Two strikes with this and you will be permanently removed.
         4) Listen to your leader and your rank's rules. Only four kits per queen, the medicine cat can only have kits after their apprentice is nearly or fully trained, etc.
         5) Unless stated otherwise, you can only come back twice. But, if you do enough bad things, you will be permanently removed.
         6) If you are messaged by the leader or deputy, respond to them. If you can't RP when they ask, tell them.
         7) No powerplaying, Mary Sues/Gary Stus, etc. It takes the fun out of everything.
         8) Don't start your own plot by yourself. If you want one, contact the Leader/Founder.
         9) Be serious when you RP. OOC is fine, but if we are RPing, you must be in character.
         10) Don't be homophobic, racist, etc. Just don't.
         11) Follow the Warrior Code.
         12) Have some common sense. Kits can't be overly strong, cats can't be extremely heavy or huge, etc. They also can't instantly kill things like dogs, foxes, etc.
         13) Tell the Leader if you're having kits. Kits will start out around 3 moons or so just so it doesn't get boring.

```

 14) If you want an "uwu Dramatic hurt sad uwu" backstory, talk it over with the Leader/Founder.
 15) If you cannot participate in an RP on the Discord (if we get enough members), please read the summary that will probably be in the comments, read the RP log, or ask somebody who was there for a recap.

 ***Light Punishments***

```
         Given apprentice duties.
         A name change.
         A minor scar/scratch, cuffed ear, etc.
         Has to sleep outside of den.
         Lectured.
         ***Mild Punishments***
         Has to sleep on the border of the camp.
         No prey for a day.
         Has to hunt for the whole clan for an entire day.
         Has to let kits practice on them.
         Minorly humiliated.
         Banished for a small period of time.
         Ceremony Delayed
         ***Harsh Punishments***
         Banished/Banned
         Banished/Banned and killed on sight.
         Has to spend a day and a night in the Dunes.
         Injured by Leader.
         Chased out of camp and hunted if you stay in the Dunes.

```

☀Schedule☀

just do it here later

☀Plots☀

None right now!

☀Relations☀

None right now!

☀Ranks☀

The Leader is, obviously, the one who leads the Clan. They are in charge of meetings, they help with patrols, is the one who represents the Clan, and much more. Their word is law, and they are highly respected. They usually need to be able to keep calm and they have to be able to be there for their Clan.
They have the final say on any issue, can and will give out punishments, and they must take care of their Clan.

The Deputy is second in command, and is usually the future leader. They are usually in charge of organizing patrols. The Deputy will also serve as the Leader's assistant, and if the Leader is unwell, they will represent the Leader and carry out their wishes.
They usually need one apprentice before they can become deputy, but it is not always the case.

The Medicine Cat is the one in charge of healing others. They have learned how to find herbs in the harsh Dunes, and they share their knownledge with their Apprentice. They sometime may recieve visions from StarClan, and they travel to the Cave of the Moon to speak to their ancestors every half moon.
They may only have kits once their apprentice is fully, or nearly fully, trained.

The Medicine Cat's apprentice is training to be a Medicine Cat. They will learn how to use, find, store herbs, and much more. They will travel with their mentor to the Cave of the Moon. They will sometimes be allowed to train with Warriors and their Apprentices, but their work is mainly focused on herbs.

The Warriors are the bulk of the Clan, and usually make up most of the Clan. They hunt, fight, patrol the territory, and if the Clan is low on Apprentices, may sometimes help the Medicine Cat or help with the Apprentice work.
They are to be respected, because without them the clan would wither away.

The Apprentices are the cats who are training to be a Warrior. They are assigned a mentor, and will learn how to help their clan from that mentor. They also help take care of chores around the Clan.
Sometimes, an Apprentice can change their Apprenticeship and become a Medicine Cat's Apprentice if they are right for it.

The Perma-Queens are the, mainly female, cats of the Clan that help take care of Kits and the Nursery. Unlike normal Queens, they are always in the Nursery taking care of kits.

The Kits are the youngest Clan members, and are the future of SunClan. They must stay in the Camp, otherwise they may get into big trouble. If their mother is unknown, they are usually put with a Perma-Queen or with another litter.
Only four kits per queen.

The Elders are the oldest of the Clan, and are to be treated with great respect. They are usually older felines, but sometime if a cat cannot perform their duty due to a sickness, injury, etc., they will be moved to the Elders den.

☀Relegated☀

None right now!

☀Forms☀

WIP!

☀Gallery☀

WIP!

☀Extra☀

WIP