Enchantment

The **Enchantment** feature enhances and brings new flavor to the game, and of course, your experience with us. It provides an equipment with a random bonus from the list mentioned in this article. Read further to learn more about the enchantment feature.

## How It Works

There's an **Enchantress**, named **Riley**, located at Moonhaven (@jump 200 222) who takes Platinum Coins.

There is also an Enchanter named Anso at Moonhaven (@jump 180 220) who takes Donation Credits.

Each piece of equipment may have a maximum of 3 Enchantments. Each of these Enchantments is randomly chosen by Riley and Anso, as well as its value.

## Enchantable Equipment

You may enchant any one of these ten (10) parts per session at Riley's and Anso's:

1. Upper Headgear
2. Middle Headgear
3. Lower Headgear
4. Body Armor
5. Shield
6. Garment
7. Shoes
8. Accessory: Left
9. Accessory: Right
10. Weapon

## Enchantment Fees

The fee for enchanting an equipment is 3000 platinum coins at Riley's or 5 Donation Credits at Anso, for all levels of enchantment. The success rate for all enchantments is 70%.

To protect your equipment from breaking, keep a Diamond - G3 in your inventory. If the enchantment fails, the diamond will be broken instead of your equipment.

## Removal Fees

If you'd like to remove an enchantment, it will cost 1,000 Platinum Coins at Riley's and 1 Donation Credit at Anso. The success rate for all removals is 50%.

To protect your equipment from breaking, keep an Opal - G3 in your inventory. If the removal fails, the opal will be broken instead of your equipment.

## Options and Values

The following list are the possible Enchantments one can have on their equipment and their corresponding value range. Enchantments in **bold** are reduction bonuses:

* MaxHP + \_\_  Value Range: 50-100
* MaxSP + \_\_  Value Range: 50-100
* STR + \_\_  Value Range: 1-20
* AGI + \_\_  Value Range: 1-20
* VIT + \_\_  Value Range: 1-20
* INT + \_\_  Value Range: 1-20
* DEX + \_\_  Value Range: 1-20
* LUK + \_\_  Value Range: 1-20
* MaxHP + \_\_%  Value Range: 1-50
* MaxSP + \_\_%  Value Range: 1-50
* HP Regeneration + \_\_%  Value Range: 1-20
* SP Regeneration + \_\_%  Value Range: 1-20
* ATK + \_\_%  Value Range: 1-5
* MATK + \_\_%  Value Range: 1-5
* ATK + \_\_  Value Range: 10-50
* HIT + \_\_  Value Range: 10-50
* MATK + \_\_  Value Range: 10-50
* DEF + \_\_  Value Range: 1-5
* MDEF + \_\_  Value Range: 1-5
* FLEE + \_\_  Value Range: 10-50
* CRIT + \_\_  Value Range: 10-50
* Formless: Physical + \_\_%  Value Range: 1-5
* Undead: Physical + \_\_%  Value Range: 1-5
* Brute: Physical + \_\_%  Value Range: 1-5
* Plant: Physical + \_\_%  Value Range: 1-5
* Insect: Physical + \_\_%  Value Range: 1-5
* Fish: Physical + \_\_%  Value Range: 1-5
* Demon: Physical + \_\_%  Value Range: 1-5
* DemiHuman: Physical + \_\_%  Value Range: 1-5
* Angel: Physical + \_\_%  Value Range: 1-5
* Dragon: Physical + \_\_%  Value Range: 1-5
* Formless: Magical + \_\_%  Value Range: 1-5
* Undead: Magical + \_\_%  Value Range: 1-5
* Brute: Magical + \_\_%  Value Range: 1-5
* Plant: Magical + \_\_%  Value Range: 1-5
* Insect: Magical + \_\_%  Value Range: 1-5
* Fish: Magical + \_\_%  Value Range: 1-5
* Devil: Magical + \_\_%  Value Range: 1-5
* DemiHuman: Magical + \_\_%  Value Range: 1-5
* Angel: Magical + \_\_%  Value Range: 1-5
* Dragon: Magical + \_\_%  Value Range: 1-5
* Normal: Magical + \_\_%  Value Range: 1-5
* Boss: Magical + \_\_%  Value Range: 1-5
* Small: Damage + \_\_%  Value Range: 1-5
* Medium: Damage + \_\_%  Value Range: 1-5
* Large: Damage + \_\_%  Value Range: 1-5
* **Small: Damage - \_\_%  Value Range: 1-5**
* **Medium: Damage - \_\_%  Value Range: 1-5**
* **Large: Damage - \_\_%  Value Range: 1-5**
* Remove weapon's size penalty
* Critical: Damage + \_\_%  Value Range: 1-5
* **Critical: Damage - \_\_%  Value Range: 1-5**
* Range: Physical + \_\_%  Value Range: 1-5
* **Range: Physical - \_\_%  Value Range: 1-5**
* Heal + \_\_%  Value Range:  Value Range: 10-50
* **Cast Time - \_\_%  Value Range: 1-5**
* **After Cast Delay - \_\_%  Value Range: 1-5**
* **SP Consumption - \_\_%  Value Range: 1-5**

## Dialogue

**Enchanter/Enchantress**: *Hello Player! What may I do for you?*

**Player**:

i. Enchant Item

ii. Remove Enchantment

iii. Information

iv. Cancel

### i. Enchant Item

**Enchanter/Enchantress**:: *Which item do you wish to submit for Enchantment?*

**Player**: [Select equipment] *Divine Shield of The One*

**Enchanter/Enchantress**:: *Success Rate: 70%*

> [Broadcast] *Riley/Anso: ‘Player’ has successfully Enchanted an item!*
>
>

### ii. Remove Enchantment

**Enchanter/Enchantress**:: *Which item do you wish to submit for Enchantment?*

**Player**: [Select equipment] *Divine Shield of The One*

**Enchanter/Enchantress**:: *Select which Enchantment to be removed:*

**Player**:

* Slot 1
* **Slot 2 (Cast Time -1%)**
* Slot 3
* No, I don’t want to remove Enchantments

**Enchanter/Enchantress**:: *You are about to remove enchantment... Success Rate: 50%. Requiremenets: (/1000) Platinum Coin*

**Enchanter/Enchantress**:: *Item Enchantment removed!*