Hextech Protobelt-01

## Stats

+60 ability power

+10% cooldown reduction

+300 health

## Active

Unique – Fire Bolt:  Dash forward dealing <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="75 to 150" data-values="" data-start2="75" data-end2="150" data-values1="☂" data-values2="☂75☂79.41☂83.82☂88.24☂92.65☂97.06☂101.47☂105.88☂110.29☂114.71☂119.12☂123.53☂127.94☂132.35☂136.76☂141.18☂145.59☂150" >75 − 150 (based on level) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 25% AP) magic damage on your way and behind you, after which you fire a nova of seven fire bolts in a cone, with each bolt dealing the same <span style="color:**Script error: The function "keyword" does not exist.**;">magic damage. Against  champions and  monsters, each instance of damage beyond the first deals 90% reduced damage (40 second cooldown, shared with other Hextech items)*Fire Bolt* resets the user's basic attack timer.

## Menu

Defense › Health

Magic › Ability Power

Magic › Cooldown Reduction

**Hextech Protobelt-01** is a finished item in  League of Legends.

## Cost Analysis

**Gold Value**
* 60 ability power =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10% cooldown reduction =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 300 health =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 94.87% gold effecient, without its active.

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Hextech Gunblade**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Hextech GLP-800**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Liandry's Torment**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Morellonomicon**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Rod of Ages**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Rylai's Crystal Scepter**

## Notes

* The bolts are blocked by terrain and structures, and cannot damage structures.
* Maximum damage against one champion or monster, if both the dash and all bolts hit, is <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="75\*(1+0.1\*7) to 150\*(1+0.1\*7)" data-values="" data-start2="127.5" data-end2="255" data-values1="☂" data-values2="☂127.5☂135☂142.5☂150☂157.5☂165☂172.5☂180☂187.5☂195☂202.5☂210☂217.5☂225☂232.5☂240☂247.5☂255" >127.5 − 255 (based on level) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**% AP).
* Maximum damage against one minion, if both the dash and all bolts hit, is <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="75\*(1+7) to 150\*(1+7)" data-values="" data-start2="600" data-end2="1200" data-values1="☂" data-values2="☂600☂635.29☂670.59☂705.88☂741.18☂776.47☂811.76☂847.06☂882.35☂917.65☂952.94☂988.24☂1023.53☂1058.82☂1094.12☂1129.41☂1164.71☂1200" >600 − 1200 (based on level) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**% AP).
* The dash range is 275 units, and speed is 1150.
* It is not possible to buffer other abilities during Fire Bolt. To follow it up with other abilities, the player has to cast those abilities after the dash.
* The basic attack reset does not count as one for **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**.

## Strategy

* Since minions take full damage, the active can be used quite effectively to clear minion waves, especially against super minions due to their larger size.

## Patch history

V6.23
* Bug Fix: Active can now be properly used during **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, cancelling the channel.

V6.22
* AP ratio reduced to <span style="color:**Script error: The function "keyword" does not exist.**;">25% AP from <span style="color:**Script error: The function "keyword" does not exist.**;">35% AP.
* Additional damage per bolt reduced to 10% from 20%.

V6.13
* **Protobelt's** dash now disables spellcasts and channels for the duration.

V6.12
* Bug Fix: Fixed a few interactions between **Hextech Protobelt-01's** active and empowered attacks (ex. **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**).

V6.9 Added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Grants +300 health.
* Grants +60 ability power.
* Grants +10% cooldown reduction.
* Grants the Unique Active – Fire Bolt: Dash forward and unleash a nova of fire bolts that deal <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="75 to 150" data-values="" data-start2="75" data-end2="150" data-values1="☂" data-values2="☂75☂79.41☂83.82☂88.24☂92.65☂97.06☂101.47☂105.88☂110.29☂114.71☂119.12☂123.53☂127.94☂132.35☂136.76☂141.18☂145.59☂150" >75 − 150 (based on level) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 35% AP) as magic damage (40 second cooldown, shared with other Hextech items). Champions and monsters hit by multiple fire bolts take 20% damage per additional bolt.

## List of Items

Starter items
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Potions and Consumables

Trinkets

Distributed

Basic items

Advanced items

Finished items

Minion and Turret items

Special Game Mode Exclusive items

Removed items

de:Hextech-Protogürtel 01
es:Protocinturón-01 Hextech
pl:Protopas Hextech-01
ru:Хекстековый проторемень-01