Elemental Break

### Description

Unleash a powerful staff attack on a single foe that also reduces the target's elemental defense for 2 turns.

**Elemental Break** is a Sorcerer skill in *Octopath Traveler*.

## Effect

Strikes a target with a single staff attack and applies the  **Decreased Elemental Defense** debuff to the target for 2 turns.

For the duration of the effect, standard attacks and Elemental Attack Skills directed at this creature deal **+50%** (x1.5) damage. Additional applications of the same debuff on the same target additively stack the remaining duration, up to a maximum of 9 turns.

Damage Dealt = **1.5** x [*Attacker P.Atk* - (*Enemy P.Def* x **0.35**)]

**Boost:** Increase damage by **+100%** and add +2 turns to the duration per level of boost (max 9 total).

### Other Multipliers

* All damage scales with the level of the attacker (see **Level Multiplier**)
* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Staves deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Physical Attack** buff on the attacker or the  **Decreased Physical Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost
* applies the  **Increased Physical Attack** buff to the **user**
* applies the  **Increased Physical Attack** buff
* applies the  **Increased Elemental Attack** buff
* applies the  **Sealticge's Seduction** buff for 3 turns, causing this skill to apply to all applicable targets, instead of one
* applies the  **Decreased Physical Defense** debuff to **one foe**
* applies the  **Increased Critical** and  **Increased Accuracy** buffs to **all allies**
* applies the  **Divination** buff, causing this skill to critically hit for ×1.25 damage
* removes all debuffs from an ally and applies the  **Celestial Intervention (Ally)** buff to them, or removes all buffs from a foe and applies the  **Celestial Intervention (Enemy)** debuff to them
* and other Runelord runes will activate a follow-up hit
* applies the  **Dreisang's Spell** buff for 3 turns, causing this skill to critically hit for ×1.25 damage

### Support Skills

* increases the Elem. Atk. stat by +50
* halves and rounds down the SP Cost of this skill
* increases the Phys. Atk. stat by +50
* increases the damage cap of this skill to 99,999
* on the equipping character increases the duration of debuffs and status ailments they inflict by +1 turn (max. 9)
* increases the Critical stat by +50
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* multiplies the damage of elemental skills by ×1.5 while multiplying their SP cost by ×2
* multiplies the damage of elemental skills by ×1.2
* applies the  **Increased Elemental Attack** and  **Increased Elemental Defense** buffs indefinitely
* increases the damage of physical attacks by +6% for every 1% of HP below 33% the equipping character has, up to a maximum of ×3 damage at 1 HP
* applies the  **Increased Physical Attack** and  **Increased Physical Defense** buffs indefinitely