Omega Defense Manual

This is a basic guide to defense written by Maverick

## Part 1

Your main city is the city you started with, this will most likely have the most improvements and highest levels, it would behoove you to try to hang on to it. Image, No one can take your city if you have just one, but as soon as you build a new one, you must make sure that your main city is well protected.

## Part 2

Try to concentrate on defense of your city early on and continue to do so throughout the game. If you want your army to fight the oncoming horde, open your gates, but the biggest reason you want someone not to attack you is not because of the size of your army, but because of the strength of your fortifications. This is even truer with beginning players. Players who have been on a little longer and have more barracks will usually be able to make bigger armies quicker.

## Part 3

It is a common belief that if you want to make your city wall defenses strong, build archery towers. They have a long range and will often take out the enemy before they can even get to you. Plus, in direct contrast to other defenses they aren’t a onetime use thing. Roll logs have a tremendous amount of range but can only be used once. Archery towers can be used to defend over and over. They will save your resources and save your city.

## Part 4

Walls are one thing but building armies and taking land and conquering your neighbor are quite another. While you are building your impenetrable defenses your fellow neighbors are getting all the good valleys! There is a way to accomplish both, build lots of lots of archers. Your archers defend your city with the gate closed and you are no doubt a long way from the costly ballista’s, or catapults. Plus they just might come in handy taking that next valley.They can serve a dual purpose. But do not rely on them to be your cities main defense. Invest in your walls fortifications.

Archers will NOT defend your city with gates closed. With gates closed only wall defenses can be used to defend.

## Part 5

Walls themselves have no value other than to look pretty. All that they provide is a durability rating, which i have seen no data on so it must be negligible, and spaces for fortifications. One other thing attacking players hate is the abitis. The only thing that is good against them is Calvary. Calvary and cataphracts are expensive. They can be a very good deterrent. The only drawbacks with them are that they have a onetime use.

## Part 6

Researching the archery skill in the academy boost your towers as well as your archers, effectively each 5% boost in this skill gives your archers and your towers an extra attack each battle. I hope you see the usefulness of this.

## Conclusion

A strong offense is a good defense. If you are well defended, I won’t have to hear about how someone is plundering you all day. You will be able to stand by yourself, and be less fearful of reprisals from weaker and less intelligent and organized alliances. You will be able to attack with huge armies; secure in knowing that when they get mad at you and attack back. You will have a good laugh at seeing how many die against the might of your defenses.