Night 1

* FNaW
* FNaW 2
* FNaW 3
* FNaW O
* FNaW 4
* FNaW DX

**Night 1** is the first playable night of *Five Nights at Wario's* and Richard McRoy's first day on the job at Wario's Fast Food Factory. It is intended to be the easiest night of the game to familiarize the player with the general mechanics of the game.

## Gameplay

This night begins the game with Wario and Waluigi as active antagonists. Although they may appear fairly quickly at the start of the night, their movement is the slowest out of any night and they will rarely pose a challenge to the player.

Wario and Waluigi both wander their way to the player's left door, albeit coming from different routes. This means the player does not need to interact with the right door whatsoever on this night. If one of them appears at the blindspot, shut the door until they leave.

Due to their slow speed, the player also does not need to worry as much about conserving energy.

## Tips

* The player should never check the right window as Wario and Waluigi can only come from the left door.

## Phone Call (James)

*Hello, hello hello... are you there? Oh great! Well, um...welcome to Wario's, your new summer job!*
*So this place recently got reopened, and you are in fact the first person to work on this location after its reopening... so that's quite of an honor, don't you think?*

*Um, before we begin... you miiight have heard some rumors or something about... sssomething going on here about seven years ago...uh, just don't worry about that, and don't think about it at all...I-I'm sure it's just silly rumors of some kind... so you have nothing to worry about!*

*Anyways your job here is pretty simple- watch the security cameras around the building to make sure everything works correctly. This place is pretty old now, and we haven't really got much done yet to fix everything around the building. So the rooms are pretty old and dusty, and maybe rotten... and machines might not work correctly, so that's why we need you to keep an eye on things to make sure that everything looks alright.*

*Also, if it should be necessary, you can also put on the lights...in the door to your left and also in the window to your right! You can also close off this door and this window. But please only shut those doors and turn off those lights if absolutely necessary- you only have a limited supply of power for now, so, we don't really want to waste much money.*

*So, um, yeah, good luck! Just keep an eye on things..c-check your cameras pretty fast I guess to... make sure you don't use too much power... and you shouldn't really have anything more to worry about. You're sitting here until 6 AM and someone will come and take your spot. So, again, good luck, and I'll talk to you tomorrow!*

## Fun Facts

* The 5.0 version changed the night so time passes faster, due to the slow speed of the characters potentially making the night boring to play.
	+ Due to this adjustment, conserving power is incredibly easy compared to the other nights.
* The fact the left door is the only door at play during this night is potentially due to the demo only having a left door during its first night.
* This is the only night in the game where Waluigi can be seen in Entrance 1 standing in the middle.
* James specifically mentions how Richard is the first person to work at the location, implying his father Lucas, being a top investor of the factory, was able to use his control to hire his son before anyone else to gather data while no one was around.

**Night 1** is the first playable night of *Five Nights at Wario's 2* and Thomas Taylor's first day on the job at WarioWare Inc. Just like the original game, this night is designed to be the easiest one in the game, allowing the player to familiarize themselves with the new mechanics introduced.

## Gameplay

Similar to the original game, this night begins the game with Wario and Waluigi as the only active enemies. Their movement is the slowest out of any night, making the night incredibly easy to complete.

### Standard Mode

Wario and Waluigi both wander their way to the player's left hall, albeit coming from different routes. From this point, they can enter the Office, where the player must hide in the back room as fast as possible and leave the generator untouched until they go away.

Although the enemies are easy to handle, the player must keep a close eye on the generator and charge it as often as they can. The generator power consumption rate established on this night remains consistent until Night 4. If Wario and Waluigi are in the hall, the player must be more mindful about how long they charge up the generator.

### Classic Mode

Wario and Waluigi approach the left door and act identically to the original game. The paths they take are the same ones from Standard Mode. The player can use the Lights to determine if Wario or Waluigi is in the left door. If one of them enters the blindspot, the player must shut the door until they leave.

Due to their slower speed, power is fairly easy to conserve. Just like the original game, the player does not need to use the right door to survive the night.

## Phone Call (Richard McRoy)

*Hello? Ah, you're already there, splendid! That means you're ready to take on your new job, heh!*

*Eh, yeah, anyway, this is WarioWare Incorporated, the number one place in microgames production! It was founded by this man named...Wario...around twenty years ago to be exact. And now... we are reopening this again! It should be fun.*

*Now...heeere's the thing, right, um...the workers here have been complaining about, uh, figures and stuff, wandering around the place, yknow, that shouldn't be here. Some have gone as far as saying that this place is haunted. Well, if that's true or not, you've just gotta believe what you want. But trust me, I have experienced hauntings before, and it was as far from fun as you can get. I don't want...hah... the same thing to happen to you!*

*Therefore, I have given you the access to the security cameras! That way, you can keep track of anything or anyone that moves in there. And since we're rebuilding this from the ashes, it has some...well, consequences. You might notice some of the rooms being new, and some being, well, not.*

*Furthermore, we are currently struggling with the power, and we only have a temporary solution, being a power generator in the back room. Sooooo, as often as you can, go back there and charge it up to keep the power flowing. Though, since there's a THUNDERSTORM raging outside, that could be of help of you when you need some light, right?*

*So, I hope you're safe. If anyone actually should enter your office, HIDE in the back room IMMEDIATELY, and DO NOT make ANY sound whatsoever. And make sure there's power left as well. Remember, power means everything here. We'll see what we can do with the power tomorrow though...and...don't be afraid, alright? Just STAY FOCUSED. Good night, and good luck.*

## Fun Facts

* An ambient stinger plays when Richard tells the player to hide in the back room, making it the only intended stinger to play during a phone call.
* This is one of the 2 nights where you can hide in the Backroom forever as Mario doesn’t appear until Night 3. The other night being Night 2 in Standart Mode.
* This is the only night in Standard Mode where you can view the Tool Storage without a lightning strike.
* Wario and Waluigi follow the exact same movement behavior from the original game- Wario takes the far left path and Waluigi takes a middle path, both leading to the left door.
	+ This may be because the second game was built by modifying the original game.

**Night 1** is the first playable night of *Five Nights at Wario's 3* and the first night when Edward Coleman was trapped inside the McRoy home.

## Gameplay

On the first night, the player is forced to hide in the Living Room. It is designed as a tutorial room, allowing the player to get used to the general mechanics of the game with Wario being the only threat.

Wario starts in the Bedroom and enters the room from the Kitchen. He attempts an attack either by appearing on the left side or by rising up behind the player, his reflection being visible in the mirror above the fireplace.

If he's on the left, the player must leave the camera down and look away from him for a few seconds. If he appears as a reflection, the player must raise the camera as a shield and leave it up until the sound of the heartbeat fades away.

## Tips

* Although Wario moves quickly, it is fairly easy to defend against him in both Normal and Hard difficulty. If the player sticks to the right side of the screen, they only need to worry about Wario's reflection in the mirror for the entire night.

* At this point, the player does not need to use the camera pad until they see Wario's reflection. Once the heartbeat fades away, it'll be safe to pull down the camera.

* Watching any of the cameras freezes Wario in place until they are pulled down again, so alternatively the player can attempt to slow Wario down as much as possible.

## Phone Call (Max Peterson)

*Hello? Oh, thank God! You're in the house, right?! Uhm....allow me to introduce myself. My name is Max, I'm one of the employees at your new job, but that's not important right now. What is important is for you to get OUT of there! I know someone hired you to watch over the house tonight because the family who was living there is on vacation, blah blah BLAH! Well I don't know who told you that this house needed some sort of...protection, but I'm pretty sure it was a prankster! You NEED to get OUT OF THERE. That house you're in is apparently extremely haunted, and according to some files I have here, nobody has been living there for years!*

*I-I'm not sure what kind of hauntings that exist in that house, but one thing is clear- I'm sure they were trying to get to you by playing with your mind. You might even go crazy and see the exit door as a hallway for example. Stay focused, alright? I...COULD come over, but I'm afraid that can make things even worse.*

*Now, you must not move from the spot you're on during the night, alright? It's extremely dangerous in this situation. It's a good thing you put up the cameras throughout the building, use them well. But keep in mind that you can only use them for a limited amount of time at once?*

*Watch the power meter to make sure you don't need to charge it all the way back up. If someone should come in on the left-hand side, look to the opposite side of the room and WAIT. Don't look at your camera, just...wait. You DON'T want to make eye contact, understand? Though, in this room they might sneak up behind you as well, I'm guessing you will then see them in the mirror above the fireplace. If this should happen, immediately pull up your camera to make them go away, got it?*

*You should also watch them on the camera as often as you can, as it.. somehow makes them go a bit slower...I think? Ahh... Once the sun rises, you are free to look for the exit, but remember, as I said: You might have trouble finding it. Heck, t-they might even shut the doors and windows COMPLETELY...if you don't find your way out by tomorrow night, I-I'll give you another call. But do not, and I repeat, DO NOT stay in the same room two nights in a row, okay? That will make you easier to find.*

*Good night.*

## Fun Facts

* This is the only night in the game and the first night in the series where only one enemy is active during the night.
* This and Night 5 are the only nights where you cannot select the room you hide in.
* This is the easiest night in the game.
* The left piece of the Music Box can only be collected during this night.

**Night 1** is the first playable night of *Five Nights at Wario's Origins*. In 1988, it serves as the first night with alternate Wario as a night guard of Wario's Café. Moreso than the first two games, this is an easy tutorial night. In 2018, it begins with a separate daytime segment where it introduces the VIRUS for the first time.

## 1988 Gameplay

Night 1 introduces the general mechanics of roaming around the building and allows the player to get accustomed to the layout and the placement of the rooms. There are zero active characters whatsoever.

Halfway through the night, the cafe's power will shut off. Although nothing is forcing the player to reset the power, it gives them an opportunity to learn where to go to activate the power again.

## 2018 Gameplay

Upon starting a new game, the player will take control of Winslow during the day. After checking the cameras and roaming around the building for some time, the VIRUS will reveal themselves in the Attic in the form of Wario. After an unknown amount of time passes, the true Night 1 commences.

## Tips (2018)

* The player should note that VIRUS Wario always takes the shortest path to the player.

* The player should also recharge the power of the cameras while also avoiding VIRUS Wario.

## Fun Facts

* 1988 Mode has the easiest night in the series.
* This the only night that can be finished by just standing still.
* This is the only night in the series where no other characters are active.
* In 1988 Mode, the player can spot Flumpty from One Night At Flumpty’s in the Basement, If the player clicks on Flumpty, he will say “Hi”!

**Night 1** is the first playable night of *Five Nights at Wario's 4* and Richard McRoy's first nightmare It is intended to be the easiest night of the game to familiarize the player with the general mechanics of the game.

## Gameplay

This night begins the game with Wario and as active antagonist in Week 1.
In Week 2 begins the game with Wario and Waluigi and as active antagonist in Week 2.

Wario is first encountered during Night 1, he will slowly invade each channel. When he invades the channel enough, he will appear in it. Having the television off or being on the radio, will allow him to invade all channels at once. In order to fend him off, the player must turn off the brightness for a while. If Wario completely invades a viewed channel, or if the television is being turned off, he will kill you causing a game over.
He has in 2 different remote skins in the game a Wario Remote, a purple remote with a yellow W and a moustache can be unlocked by buying it through the shop, and the Naked Wario Remote, a default remote with Wario in his boxer shorts it can be unlocked by completing the True Boss Fight.

### Channel 1

Week 1 & Week 3

Wario appears in the Asylum channel where he is appears further away from the room next to the chair alternative he will appear infront of the player. to get rid of him the player must press the brightness room for a while to get rid of him.

Week 2

Wario appears in the Warehouse channel where he is appears further away from the room to get rid of him the player must press the brightness room for a while to get rid of him.

### Channel 2

Week 1 & Week 3

Wario appears in the news channel where he is appears in the center in the earth image from the room to get rid of him the player must press the brightness room for a while to get rid of him.

Week 2

Wario appears in the lake emma channel where he is appears further away from the lake to get rid of him the player must press the brightness room for a while to get rid of him.

### Channel 3

Week 1 & Week 3

Wario appears in the forest channel where he is appears on the right side from the forest. to get rid of him the player must press the brightness room for a while to get rid of him.

Week 2

Wario appears in the Kitchen channel where he is appears in the ceiling from the room to get rid of him the player must press the brightness room for a while to get rid of him.

### Channel 4

Wario appears in the Graveyard channel where his shadow appears on the left side in one of the tombstone to get rid of him the player must press the brightness room for a while to get rid of him.

### Channel 5

Wario appears in the Cooking with EMMA! he appears to the doorway in the room and looks at the player to get rid of him the player must press the brightness room for a while to get rid of him.

### Channel 6

Wario appears in the Hallway Channel where his hand appears in the doors on the left side to get rid of him the player must press the brightness room for a while to get rid of him.

In Week 2 waluigi appears in the Hallway when the player is hovering out of the TV the player must listen to Waluigi's footsteps if the player hear waluigi's footsteps the player must shine the flashlight at him to make him go away. If the player doesnt shine the flashlight he will break the TV and if the player is outside the TV for too long. Waluigi will kill the player causing a game over.

## Tips

Always check the invasion progress in both weeks and always check and hear carefully if waluigis in the hallway in week 2.

## Phone Call (News Reporter)

"Good evening all viewers. We come with an extra news report and we ask all of you to listen carefully. Recently we’ve got a report of a strange figure appearing on people‘s favorite TV shows. we assume this is the work of some hackers but if that’s true we don’t not know their intentions yet. It seems like this figure slowly invades the channel you are currently watching. Apparently if he invades the channel you are currently watching you wouldn't be able to see him until you refresh the channel by turning the brightness on or off or switching to another channel and back again. The people have reported this said that they tried to turn the brightness off for a little while when the figure appeared and apparently he went away. according to the reports we’ve gotten turning the TV off or switching to the radio will have this figures to slowly invade all channels at the same time since it’s somehow gives these hackers easier access to your TV when you’re not watching any of the normal channels. It looks like this figure can get to you if he fully invades the channel you’re watching but having the TV OFF will allow him to get to you through any channel if he invades one of then completely. So dear viewers only turn the TV off when absolutely necessary for the next couple days. If you for example need to charge the batteries. And like I said he can apparently invade all channels while listening to the radio but he can approach you like he can when The TV is off so we advise everyone at home to stay away from the radio as well. please keep the TV on for the time being, and tune in next time for further updates on the Problem. \*static\*”"

**Night 1** is the first playable night of *Five Nights at Wario's* and Richard McRoy's first day on the job at Wario's Fast Food Factory. It is intended to be the easiest night of the game to familiarize the player with the general mechanics of the game.

## Normal

This night begins the game with Wario and Waluigi as active antagonists. Although they may appear fairly quickly at the start of the night, their movement is the slowest out of any night and they will rarely pose a challenge to the player.

Wario and Waluigi both wander their way to the player's left door, albeit coming from different routes. This means the player does not need to interact with the right door whatsoever on this night. If one of them appears at the blindspot, shut the door until they leave.

Due to their slow speed, the player also does not need to worry as much about conserving energy.

## James's Night

If the player starts a Custom Night with all the characters' AI levels set to 0, they will be sent to a secret night with handdrawn visuals. This secret night is based off of an early demo of the original Five Night At Wario's. Once completed, text will appear, addressing James, saying that the game is a warning of what is to happen in the future. Wario and Waluigi are active in James's night. Wario comes from the left and Waluigi comes from the right side if you see any of them in your office shut the door on them to make them go away.

## Tips

* The player should check the right window and the left door as Wario and Waluigi can only come both sides.

## Phone Call (James)

"Hello, Mr. Mcroy. Is it? I'll call you Richard, if that's okay with you. I'd like to welcome you to Wario's fast food factory. Richard. Oh, I'm James, by the way. Nothing special about me that you need. No, really. I, uh, I like to code video games as a hobby. Although I'm unsure if I'm really good at coding video games. I at least I love doing it, you know? And I've always wanted to be part of something big, something that affects people, you know. I hope I can put my video game coding to good use one day. But I was fortunate to be one of the minds behind the reopening of this factory here. That's something I'm very happy about. But anyway, enough about me. Welcome to warehouse, fast Food factory, a place with a dark past and a bright future. As we like to say, it's back in business. Much thanks to your father, in fact, who invested so much and really kickstarted this entire reopening. The original owner, Wario. He. Hence the name Wario. Of course he he died seven years ago, you see back in 2007. Tragic stuff. This factory closed off. Then following that tragic event, as you may know. But now it's back in business. It grew popular due to a unique secret recipe for fast food that war you used. So you bet we're using the very same one. Now you've been hired as a night guard in the factory. The job is quite simple. Be glad you're not here during the day shift. I'll tell you where all the machines have to be operated and all that stuff. All you really have to do is to keep an eye on things. It sounds vague, I know, but it's not that much more to it, really. You're currently sitting in the main office of the factory, and seeing as the place hasn't been used for many years, we cannot know for sure just how functional the old machinery is yet. Has everything remained intact? It's hard to say. That's why you need to remain in your office and watch over the factory. Using some brand new security cameras we installed straight from Secure Incorporated. Just open up the pad you've been given and have a look around. Just make sure everything looks okay. Pretty much. You only have so much power at your disposal at night. However, try not to use all of it. Having that camera pad open drains some of that power. But even worse is the door to your left and the control room window to your right. As you have probably seen, we have installed some buttons you can use for each one of them. The red buttons will bring down strong metallic doors, and the white buttons will trigger lights in the respective doorways. Keeping these doors down drain quite a lot of power, as do having the door lights active. Please only use these when you need to. When would you need to? You might wonder. Well, there have been rumors going around for years that this recipe that warrior was using, and that we are using now, was quite interesting to money hungry thieves back in the day when the factory was up and running. So the doors, the lights. It's just for safety. Really? Mandatory precautions, that's all. No worries. Just keep an eye on the camera pad. Yeah. Otherwise, you should be good, I think. Yeah. We are very excited for this new era of the Warriors brand. So have a good night, Richard, and I'll give you a call tomorrow."