Chaos Cards

"Chaos Cards" are a rare deckbuilding category normally limited to the archetype of the same name: Chaos. They function much like Stax cards, making the game much more difficult for your opponent, except instead of preventing them from doing anything it makes the actions they take (*or can take*) far more unpredictable.

## Chaos Cards by Effect

Chaos cards by their nature disrupt the ability to play a regular game of Magic, normally making one or more element of the game significantly more chaotic:

* **Hand Disruption**: These cards make it harder to plan ahead by modifying the contents of your opponent's hand.
* **Threat Assessment Disruption**: These cards make it harder to plan ahead by constantly shifting the nature of which player is most dangerous.
* **Targeting Disruption**: These cards make it difficult to respond to opponent's actions, by making unreliable to cast a spell or make that spell target what you need.
* **Board Disruption** : These cards make it harder to plan ahead by modifying the contents of your battlefield.
* **Combat Disruption** : These cards make it difficult to attack or block.

## Chaos Cards by Color

Red has 41 cards including:
*Removal* (8 cards): **Chaos Warp, Wild Swing, Starke of Rath, Haphazard Bombardment, Capricious Efreet, Mogg Assassin, Custody Battle, Divergent Transformations,**
*Board Disruption*  (12 cards): **Scrambleverse, Thieves' Auction, Warp World, Planar chaos, Whims of the Fates, Tibalt's Trickery, Possibility Storm, Confusion in the Ranks, Risky Move, Custody Battle, Karplusan Minotaur, Treasure Nabber, Varchild, Betrayer of Kjeldor,**
*Combat Disruption*  (6 cards): **Impulsive manuevers, Komainu Battle Armor, Disrupt Decorum, Twist Allegiance, Tide of War, Fighting Chance,**
*Targeting Disruption* (10 cards): **Planar chaos, Grip of Chaos, Radiate, Tibalt's Trickery, Possibility Storm, Chef's Kiss, Confusion in the Ranks, Deflecting Swat, Wild Ricochet, Wildfire Devils,**
*Threat Assessment Disruption* (8 cards): **Humble Defector, Wild Evocation, Boldwyr Heavyweights, Etali, Primal Storm, Share the Spoils, Stolen Strategy, Divergent Transformations, Chaos Warp**
*Hand Disruption* (3 cards): **Dragon Mage, Shocker, Barbed Shocker**

Blue has 32 cards including:
*Board Disruption*  (10 cards): **Captivating Glance, Conjured Currency, Djinn of Infinite Deceits, Illusory Gains, Order of Succession, Perplexing Chimera, Puca's Mischief, Reins of Power, Teferi's Realm, Visions of Duplicity**
*Combat Disruption*  (7 cards): **Chamber of Manipulation, Sudden Substitution, Jeering Homunculus, Courtly Provacatuer, Coveted Peacock, Sly Instigator, Wrong Turn**
*Targeting Disruption* (9 cards): **Curse of Echoes, Eye of the Storm, Hive Mind, Psychic Battle,Misdirection, Narset's Reversal, Redirect, Spelljack, Sudden Substitution**
*Threat Assessment Disruption* (6 cards): **Braids, Conjurer Adept, Tidal Barracuda, Shared Fate, Telepathy & Zur's Weirding, Mind's Dilation**
*Hand Disruption* (2 cards): **Jace's Archivist & Zur's Weirding**

Black has 14 cards which are: **Cruel Entertainment, Choice of Damnations, Cunning Rhetoric, Endless Whispers, Imps' Taunt, Imp's Mischief, Nettling Imp, Norritt, Opposition Agent, Parasitic Impetus, Profane Transfusion, Scheming Symmetry, Sower of Discord & Wishclaw Talisman**

Green has 6 cards which are: **Bag of Tricks, Druid of Purification, Genesis Storm, Hypergenesis, Planeswalker's Favor & Predatory Impetus**

White has 8 cards which are: **Act of Authority, Angelic Arbiter, Council's Judgment, Loxodon Peacekeeper, Mangara, the Diplomat, Mystic Barrier, Reverse the Sands & Tragic Arrogance**

Colorless has 17 cards which are: **Aeon Engine, Assault Suit, Avarice Amulet, Bloodthirsty Blade, Chaos Wand, Crooked Scales, Gate to the AEther, Jester's Mask, Knowldedge Pool, Naked Singularity, Omen Machine, Pendant of Prosperity, Pyxis of Pandemonium, Teferi's Puzzle Box, The Deck of Many Things, Timesifter & Wandering Archaic // Explore the Vastlands**