Bloodsport

## Overview

Bloodsport is a heavyweight robot which competed in the fourth and fifth seasons of *BattleBots* on the Discovery and Science Channel. In its debut season, Bloodsport won a decision with Lucky, along with having destructive KOs with Breaker Box and The Four Horsemen. However, Bloodsport lost on a near OOTA by Black Dragon and failed to make the Top 16 when it was destroyed by Railgun MAX in a rumble won by Uppercut.

Bloodsport performed significantly better in Season 5, finishing the Fight Night rounds with a 3-0 record, including a Main Event victory over eventual champion End Game, and won his Round of 32 fight against Gruff before losing to Tantrum in the Round of 16. Bloodsport also participated in the Beta Bounty Hunter bracket, defeating rookie bots Aegis and HiJinx before losing to grizzled *BattleBots* veteran Donald Hutson and his bot Lock-Jaw.

## Fight history

### Battlebots Discovery Season 4

#### Bloodsport vs Lucky

When the match began, things were pretty even as Bloodsport was able to get their weapon going but unable to do major damage to Lucky's front wedge, only cutting off the top corners and causing some sparks. After a few more hits, Bloodsport's weapon spun down as a result of an overheated motor controller, allowing Lucky to take advantage. Luckily, Bloodsport managed to stay upright during Lucky's attacks and got their weapon back up to speed, managing to strike Lucky's side with little damage done. Bloodsport's weapon eventually spun down again and Lucky took advantage once more. However, when Bloodsport got its weapon going a third time, they tore into and then tore off Lucky's front wedge, sending it out of the arena. As time ran down, both robots had little way to take advantage of the other's vulnerability and simply drove around. The judges awarded Bloodsport a unanimous 3-0 decision.

#### Bloodsport vs Black Dragon

When the match began, Bloodsport was tossed high into the air near the arena barrier, nearly getting flipped over in the process. Luckily, Bloodsport landed upright and started to get its weapon back up to speed. Unfortunately, Bloodsport took another hit from its opponent and lost its self-righting pole. Making matters worse, the third hit disabled their weapon, which left them quite vulnerable. Bloodsport took a fourth and final hit that flipped them over. With both possible ways to right itself gone or disabled, Bloodsport was unable to get back into the fight and was counted out, giving Black Dragon the win by KO.

#### Bloodsport vs Breaker Box

Bloodsport started off relatively evenly with Breaker Box as their first hit didn't cause any damage. However, as Bloodsport continued to attack, they hit Breaker Box's weapon arm and pulled it away from the chassis. Additionally, the impact caused Breaker Box some drive issues. Bloodsport then ripped off the entire plow assembly and left Breaker Box with little to fight or defend with. Bloodsport's weapon then spun down for much of the match but Bloodsport had done enough to Breaker Box that there was little for them to deal with. Bloodsport then got its weapon going and delivered a final hit that knocked Breaker Box out. Breaker Box was counted out, giving Bloodsport the win by KO at 1:36.

#### Bloodsport vs The Four Horsemen

As the match got underway, Bloodsport attacked Skye and removed its weapon assembly completely, disabling Skye in the process. Next, Bloodsport attacked Pizza and threw it on top of the screws, where it couldn't escape. By this point, only the wedgebots were the working members of The Four Horsemen left so Bloodsport went after Buttercup, which was down to one wheel while Daisy was also pretty much immobilized from Thumb War's blade. While Bloodsport broke the other wheel off Buttercup, then went after Daisy and broke a piece of its only wheel left, leaving it pretty much immobilized. The Four Horsemen were counted out, giving Bloodsport the win by KO at 1:09.

#### Bloodsport vs Uppercut vs Railgun MAX

Bloodsport got its weapon up to speed and traded blows with Railgun MAX while Uppercut stayed back. Unfortunately, Bloodsport then took a big hit from Railgun MAX that launched it out of the arena where it landed upside down. This effectively ended its chances at making the Top 16, but it also crippled Railgun MAX badly for the rest of the match against Uppercut. They both continued fighting until Uppercut knocked out Railgun MAX to earn a spot in the Top 16.

#### Bloodsport vs Sharkoprion

(Grudge match)

As the match began, was slow to get its weapon going. Still, it was able to take a hit from Sharkoprion and attack Surrenderbot. Soon, it got its weapon going and tore into Surrenderbot and Sharkoprion, leaving both disabled. Bloodsport attacked both once more, causing Sharkoprion to lose a wheel and go flying across the arena and leaving Surrenderbot unrecognizable. Sharkoprion was counted out, giving Bloodsport the win by KO.

### Battlebots Discovery Season 5

#### Bloodsport vs Skorpios

Bloodsport started off well, dishing out hits to Skorpios, but was soon pushed into the arena barrier and had lost two of the front wedgelets, one of which was from its own disc sheering it off. However, Skorpios had little offense to deal with this as its sawblade was bent in an earlier exchange, so Bloodsport continued its attacks, causing damage to Skorpios' front right side, nearly ripping off the front right plate behind the wedgelet. Bloodsport then let its weapon spin down to cool off briefly before getting nearly delivered to the pulverizer. However, Skorpios was much less mobile by this point and smoke began to pour out. After delivering a final hit, Bloodsport waited for the count-out and took the win by KO. The post-fight analysis showed how Bloodsport lost its wedgelets and that it lost its right front wheel at some point in that battle.

#### Bloodsport vs End Game

Bloodsport immediately began by running away to avoid End Game's box rush, striking back twice before quickly losing its wedgelets. With Bloodsport's weapon stopped for now, End Game took a chunk out near the back right wheel, but when End Game began chasing Bloodsport, End Game found its drive failing pretty quick. Bloodsport got its weapon going again and was sent flying into the corner, dangerously close to being ejected like its last hit with Railgun MAX. Bloodsport recovered, but End Game began emitting smoke and had lost its weapon and weapon belt. End Game was counted out, giving Bloodsport the win by KO.

#### Bloodsport vs Chronos

Bloodsport was quickly able to take out Chronos' ring spinner but was unwilling to risk further damage to its weapon so it spun down and tried to attack without it. This resulted in mostly a pushing match with Bloodsport only getting its weapon up to maybe half top speed. Still, they managed to take the fight to a judges decision, which ruled unanimously for Bloodsport.

#### Bloodsport vs Gruff

Bloodsport was armed with its tribar but was off to a very poor start as the first impact with their weapon cost them 1/3 of their tribar, leaving it unbalanced. After trying unsuccessfully to still use it, Bloodsport resorted to pushing and lost at least one wedgelet as they were lifted up by Gruff. Bloodsport began controlling the match with just its two wedgelets remaining and took Gruff to the pulverizer, suffering a hit from the hammer itself. Gruff was unable to mount much of an attack so Bloodsport controlled the rest of the match and only lost its last two wedgelets before time ran out. The judges awarded Bloodsport a 2-1 split decision and a spot in the Top 16.

#### Bloodsport vs Tantrum

The fight started with Bloodsport attempting to find space to spin up to speed, but Tantrum chased them down. Bloodsport inevitably did spin up, but the first meaningful impact saw their own wedgelets be ripped away. Tantrum was able to tank the glancing hits Bloodsport gave, but persisted in chasing its opponent and prevent it from spinning up to full speed. It then held Bloodsport against the side of the box, getting in underneath and pinning it momentarily. Tantrum's drum was spinning, but had yet to land a punch on Bloodsport. It got underneath Bloodsport again, attempted to hold the No.2 seed against the wall, and then rammed it against the red square's screws. Bloodsport escaped and finally got up to speed, but took a hit from the pulverizer after being coerced into the corner by Tantrum. Aren Hill's machine held Bloodsport under the hammer and allowed it to deliver blows to their self-righting pole, bending it out of shape in the process. With under a minute to go, Tantrum chased Bloodsport around the box and continued to smother its attempts to spin up. A wheel then fell out of Bloodsport, allowing Tantrum to pin it under the opposite pulverizer for the remaining seconds of the fight. Tantrum won by a split decision, and Bloodsport's pursuit of the Giant Nut had come to an end.

### Battlebots Bounty Hunters Beta Bracket

#### Bloodsport vs Aegis

Bloodsport was equipped with its four-toothed overhead bar spinner but did not immediately spin it up as the match got underway as Aegis wasn't moving well at all. Bloodsport got its weapon going anyway and moved Aegis away from the screws to see if it would help them out. Aegis still didn't move and was only able to drive in circles after Bloodsport delivered another hit. Bloodsport continued to attack until Aegis was completely ripped open on at least one side and a countout began. Aegis was counted out, giving Bloodsport the win by KO and a spot in the next round.

#### Bloodsport vs HiJinx

The first impact was relatively minor, causing no visible damage. However, as the match went on, Bloodsport was starting to gain the upper hand as they were keeping on HiJinx and preventing their opponent's weapon from reaching top speed. Bloodsport then tried to attack again but only managed to clip HiJinx's wheel. This left HiJinx struggling but this didn't stop Bloodsport from delivering another hit. This proved to be the final blow as a piece of HiJinx was torn off and HiJinx's weapon was the only part of the robot moving. HiJinx was counted out, giving Bloodsport the win by KO and a spot in round 3.

#### Bloodsport vs Lock-Jaw

Bloodsport got its weapon up to speed but quickly lost its front wedgelets and was being sent flying as a result of Donald Hutson's attacks. Bloodsport then lost a piece of its bar, leaving it unbalanced and the robot quite vulnerable. Even so, Bloodsport attempted to get its weapon going and was eventually flipped over, where it was just able to self-right. Both robots remained active before time ran out but the judges put Lock-Jaw into the finals to face Beta.