recursal/Fanatic-Fandom huggingface dataset:
Moon Jung Woo

One of the five Dragons of the Heavenly Dragon Association. She is the former **Flying Dragon**. She is an expert sword master and is one of the masters of the triplets.

## Appearance

*Note: This section is under construction and revision*.

## History

*Note: This section is under construction and revision*.

## Power and Abilities

*Note: This section is under construction and revision*.

## Trivia

*Note: This section is under construction and revision*.
European Space Research and Technology Centre

Aerial view of ESTEC from a helicopter. Dormitories for the employees are visible at the bottom of the image.

## Agency Overview

### Website

https://www.esa.int/About\_Us/ESTEC

The **European Space Research and Technology Centre** (**ESTEC**) is the European Space Agency's main technology development, manufacturing and testing complex for spacecraft, space station modules and space technology. It is situated in Noordwijk, South Holland, in the western Netherlands, although several kilometers off the village but immediately linked to the most Northern district of the nearby town Katwijk.

At ESTEC, about 45,000 engineers, contractors, technicians and scientists work hands-on with mission design, spacecraft and space technology. ESTEC provides extensive processing and manufacturing facilities to check the proper operation of spacecraft and modules, such as the Columbus module of the International Space Station and the Skylab Workshop Station. Laboratories such as the Large Space Simulator (LSS), acoustic and electromagnetic testing bays, multi-axis vibration tables and the ESA Propulsion Laboratory (EPL) are accessible in the complex. Prior to launch, almost all of the equipment that ESA launches is tested in some degree at ESTEC.

The Space Expo is ESTEC's visitors centre. It has a permanent exhibition about space exploration.

## History

ESTEC was founded in 1968, as the core of the European Space Research Organisation (ESRO). Its responsibilities included the engineering, manufacture and testing of satellites and their payloads, the integration of scientific instruments in these payloads, and making arrangements for their launch.

After the formation of the European Space Agency on May 30, 1975, new buildings were constructed to host more space manufacturing and engineering buildings.

## Facilities

ESTEC has around 34 buildings in the central complex, which vary from manufacturing buildings, to processing facilities and testing chambers. A large exhibition hall, a buffet restaurant and dormitories are provided for the employees and visitors.

Various components of the Skylab Workshop Station and International Space Station were manufactured here, before being flown by supersonic cargo aircraft (or shipped for large modules) to Kennedy Space Center's Space Station Processing Facility.

## In popular culture

ESTEC has been mentioned and seen in various space-themed movies, most notably *The Space Party* (1984).
Space Shuttle Discovery

Discovery in orbit during STS-41B

Orbiter insignia

Flag

**Space Shuttle *Discovery*** (Orbiter Vehicle Designation: **OV-103**) is one of the orbiters of the International Space Shuttle program and the third of eight fully operational orbiters to be built. Its first mission, STS-41B, flew from Febuary 28 to March 16, 1984. Like other shuttles, the shuttle has three main components: the Space Shuttle orbiter, a central fuel tank, and two rocket boosters. Nearly 25,000 heat-resistant tiles cover the orbiter to protect it from high temperatures on re-entry.

*Discovery* became the forth operational orbiter to enter service, preceded by *O'Brien*, *Atlantis* and *Challenger*.
List of Expeditions to the Skylab Workshop Station

This is a chronological **list of Expeditions to the Skylab Workshop Station (SWS)**. All permanent SWS crews are named "Expedition *n*", where *n* is sequentially increased with each expedition. Resupply mission crews, cargo vehicles and space tourists are included. Skylab commanders are listed in *italics*. Flights up and down occur when last remaining crew leave the station, and are not always when a new expedition commences.
Brazilian Space Agency

## Agência Espacial Brasileira

The **Brazilian Space Agency** (Portuguese: *Agência Espacial Brasileira*; **AEB**) is the civilian authority in Brazil responsible for the country's enormous space program. Formed as part of the United Nations Space Development Committee in 1974, the space agency benefited the nation of Brazil with millions of high-paying jobs in the aerospace field, and became a mutual partner in the Skylab Workshop Station program, joining forces with the European Space Agency and NASA.

It operates two space facilities - a small launch site at Alcântara, and a major launch complex on a peninsula 14 miles south of São Paulo, where the Space Shuttle will launch, beginning with STS-43H.
United Nations Space Development Committee

Flag of the SDC

### Leaders

António Guterres — Chairman,Mona Juul — Deputy Director, Vasily Nebenzya — Under Secretary of Resources

### Sub-agencies

International Astronaut Corps (IAC)International Civil Aviation Organization (ICAO)

The **United Nations Space Development Committe**e **(UN-SDC)** is a specialized agency of the United Nations, responsible for the worldwide collaboration of peaceful space exploration activities, including the operation of orbital space stations and planetary outposts as a platform for research and development of peaceful science and technology applications beneficial to mankind.
HTV

HTV-1 docked to Node 3 of the Skylab Workshop Station, May 2, 1984

Dropbox Inc.

### Applications

Automated cargo delivery spacecraft to respply the Skylab Workshop Station and/or the International Space Station

## Production

### Maiden flight

April 16, 1984

The **Heavy-Transfer Vehicle** (**HTV**), is an expendable, automated cargo spacecraft used to resupply the Skylab Workshop Station and the International Space Station. Designed and manufactured by United Launch Alliance, in collaboration with Dropbox Inc, and Amazon.com; the spacecraft is the first joint all-American cargo spacecraft service to join the commercial resupply services program for the Skylab Workshop Station.

The vehicle is fully atomated (with special remote guidance software and AI controlling system), and can carry 5 tons of pressurized cargo, and an extra 3 tons of external SC-62 containers in an unpressurized payload bay.
SA-2

Launch of SA-2

Logo

Crew launch photo taken by Danielle Dyson, while on the pad 30 mins before liftoff.

Soyuz-Atlantis mission two (**SA-2**), was a Soyuz spaceflight mission to the Skylab Workshop Station, launched on May 2, 1983. It transported four kerbals on a unique mission to hold the first ever party in space, and was the second launch (and first inaugural flight) of the Soyuz-Atlantis system.
SC-62 Container

S**C-62 Containers** are large storage boxes manufactured by the *Containoo* company, a joint division of the Dropbox Corporation and Wild Blue Industries. There used by many of the world's space agencies, to store space cargo such as food supplies, books, water, liquids, equipment, chemical elements, minerals, building materials, machines and experiments. They come in various sizes and designs to accomodate different payloads, all of which can be universally utilized in space, as well as on Earth and on cargo space vehicles.

The Skylab Workshop Station uses at least 67 containers, ranging from small units with a volume of 1,000 L to large containers with a capacity of 5,700 L.
Thomlo Kerman

Human version

Kerbal version

### Awards

AEB Distinguished Service MedalPresidential Medal of FreedomNASA spaceflight medal

### Trivia

First man on MarsFirst Skylab commanderFitted interior of Skylab Workshop Station

## Spaceflight(s)

### Missions

Apollo Exploration Mission-1, Expedition 1/2, Expedition 6, Intl. Mars Base CM-1

### Rank

Civilian

**Thomlo Kerman** (born May 14th 1961) is a Brazilian astronaut who served as the first Commander of the Skylab Workshop Station. He is the first person to step foot on the surface of Mars, ans is currently at the International Mars Base (located at the *Hellas Plateau*). He also was the first Chief Astronaut of the International Astronaut Corps.
Shim Sah Sook

**Shim Sah Sook** was the master of  Maksoo and the best friend of Mo Wei. He disappeared along *Mo Wei*.

## Appearance

*Note: This section is under construction and revision*.

## History

*Note: This section is under construction and revision*.

## Power and Abilities

*Note: This section is under construction and revision*.

## Trivia

* In the novel is revealed that he didn't teached Maksoo the complete water clan tecnique so he wouldn't become a demon god.
* The name Shim Sa Sook(심사숙) can mean Uncle Shim so as per indicated in chapter 151 his name is probably Shim Yeok Sah (심역사, lit. The all powerfull Shim).
STS-41K

Flag

Barry Gibb

Robin Gibb

Maurice Gibb

Gino Vannelli

Joe Vannelli

and 36 others

**STS-41K** will be a space shuttle mission to the Skylab Workshop Station, flown by Space Shuttle *Challenger* on its third flight. This will be a high profile spaceflight mission, with famous musicians onboard the orbiter (including Bee Gees), as well as movie actors visiting and new expedition crew. The shuttle is scheduled for launch on October 20, 1984, shortly after *Challenger* lands after its previous scheduled flight on STS-41I.

*Challenger* will be commanded by Raphael J. Chryslar, soon to be his first spaceflight to command a mission; with Michael Biehn as pilot. As part of the Expedition 16 crew rotation mission, the shuttle will carry a small refueling module containing water and station keeping fuel for the ITUS.
Greenhouse Laboratory

## Skylab Greenhouse Laboratory Module

The exterior of the laboratory

The **Greenhouse Laboratory** is a biology and plant-growth science module on the Skylab Workshop Station. Designed by SSPX on behalf of the Argentine Space Agency, this module comprises of an inner laboratory space for up to three crew, equipped with a circular computer desk, drawers, science machines and small bookshelves; and an innovative outer crawlerway for plant growth in a greenhouse-like enclosure.

## Design

The module is made from stainless steel (like the rest of the station) and is attached permanantly to the 6-port hub on the Core Section. The outer greenhouse crawl-space consists of a circular strip-shaped internal space with bulletproof glass panels in segments lining the outside, which allow plants to collect daylight reflected from the Earth and sunlight for photosynthesis. This area obviosuly is pressurized, but is accessed by a small door in the inner laboratory.
Integrated Truss Utility Structure

Components of the ITUS in the Space Station Processing Facility

Titanium

Kevlar

S3 truss components in the aft end of the SSPF high bay area. The PNRA is visible to the left

The **Integrated Truss Utility Structure** (**ITUS** for short) is a modular mechanical utility system enclosed in a steel framework that will be part of the Skylab Workshop Station. It's comprised of three hollow major trusses bolted together, and entirely fitted inside with water storage tanks, coolant tanks, station-keeping fuel storage tanks, station batteries, and a high-tech waste-water purification system.

Manufactured at NASA's Michoud Assembly Facility near New Orleans, the truss supports a wide variety of machines and parts pre-made in 31 different countries, all participating in the Skylab space station program. They're currently undergoing last stages of manufacturing assembly and launch processing in the Space Station Processing Facility at KSC. The first component: the core truss - named M1 (meaning Main Truss, component #1), was flown to Australia to launch on the STS-44G mission, inside Space Shuttle *Endeavour*'s payload bay.
Hannibal

**Hannibal Hole** – ma swoją praktykę detektywistyczną (z tego co wiemy jako mag ma jakiś obowiązek wobec miasta) i współpracuje z policją oraz Blackstaff. Jego praktyka mieści się w Waterdeep, w dzielnicy North Ward, nad karczmą „ Pod Trollą Czaszką”. Poznaliśmy go po zadymie w „Ziejącym Portalu”, zgodził się z nami współpracować i pomóc nam w naszej głównej misji, jeśli my mu pomożemy rozwiązać problem z wampirzymi atakami w mieście. Zostawi dla nas notatkę, w której poinformował nas że były dwa miejsca napaści: Willa Grallhundów i Dom Aukcyjnego Talmosta. Zostawił nam również eliksir neutralizujący jad wampirów.
Chris A. Hadfield

Human version

NASA spaceflight medal (1985)

Kerbal version

**Christopher Austin Hadfield Jr,** (born August 29, 1959) is a Canadian astronaut, aerospace engineer, and former RCAF aircraft pilot. He currently holds the most time in space than any other man, and is still living and working aboard the Skylab Workshop Station ever since the beginning of Expedition 1 in October 1976.

He is the first Canadian to walk in space, and was inspired to become an astronaut ever since he was a child growing up on a corn farm in Ontario, while watching the Apollo missions. Hadfield first applied to the International Astronaut Cops in 1978, and launched into space for the first time on October 9th 1976, atop the Saturn V with the Skylab Workshop Ststion. He's been living in space continuously ever since that date, and in a recent *TIME* interview in December 1982, he aims to live on the space station indefinately.

Chris Hadfield has also served as the second and fifth Commander of the Skylab Workshop Station. A large NASA rocket factory is named after him.
Paladin

Paladins aids fellow adventurers with the holy power of light and beats foes by channeling holy wrath.

 ❤️ Health: ▋ ▋ ▋ ▋

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 🔥 Damage: ▋ ▋

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**Skills**:

* **Hammerblow**: Deal damage and push nearby enemies.
* **Heal**: Heal yourself and shoot a projectile that heals an ally on hit.
* **Polymorph:** Transform nearby enemies into pigs!
* **Resurrection:** If you take a damage that leaves you with less than 15% health, fly into the sky like an angel and heal yourself.
* **Cosmic Radiance:** Jump into the sky, give invincible effect to yourself and nearby allies when you land.
Archer

The Archer has lots of movement and dexterity, allowing you to kite your target and deal damage from long distances.

❤️ Health: ▋ ▋

🌀 Mana: ▋ ▋ ▋ ▋

🔥 Damage: ▋ ▋ ▋ ▋

🌌 Magic Damage: ▋ ▋ ▋

💟 Defense: ▋ ▋ ▋

💠 Magic Defense: ▋ ▋

**Skills:**

* **Poison Arrow:** Shoot an arrow that poisons target.
* **Zephyr:** Gain movement speed.
* **Purple Wings:** Jump backwards into the sky and gain resistance to fall damage.
* **Sharpshooter:** Your every 2nd successful projectile hit gives you bonus critical chance (This can exceed the critical chance cap).
* **Make It Rain:** Reveal an area with a flurry of arrows, dealing waves of damage to opponents
Soyuz-Laptop program

Program Insignia

Roscosmos

AEB

Vandenburg Air Base

The **Soyuz Laptop** program (Russian: Союз-Laptop) is a spaceflight crew transportation program operated by Roscosmos, with the collaboration of NASA, ESA and AEB. As the name implies, it is the latest generation of Soyuz spacecraft, with brand new and state-of-the-art computer systems, on-board laptops, crew life support systems and a long spaceflight endurance rating. Its motto is "New Technology = New Discoveries".

Soyuz-Laptop spacecraft consist of a long cylinder made from thin sheets of molybdenum (previous models used tungsten), with a ceramic hull and steel endoskeleton. The inside is lined with gray-colored felt padding, and can support 17 kerbals for up to 15 days independant flight, and up to four years docked to a space station. Future variants will include more efficient and longer lasting life support functions to enable independant spaceflight to ideally 25 days.

With a cost per launch around $350 million ($20 million per seat), it is a very expensive crew launch delivery system to use frequently for Skylab or ISS visits in comparison to the much cheaper Space Shuttle program, but is justified given the low frequency of launches, and its long space station duration rating. It is best optimized for lunar crew delivery missions (such as rendezvouing and docking with the proposed Lunar Gateway Space Station), whilst the space shuttle orbiter cannot leave Low Earth orbit. A test flight of a Soyuz-Laptop in a crewed lunar orbiting mission took place in early 1983.

## Objectives

The main purpose of the Soyuz-Laptop spacecraft is to deliver crew to the Skylab Workshop Station on piloting expedition missions (i.e. the first crew vehicle to arrive on a new recently started expedition, before a shuttle crew flight to add more members). The vehicle is designed to remain docked to the space station for a minimum of 120 days without maintenance, and in a powered down state whilst not in use. Because of its reliablity in terms of space endurance rating, and the infrequent use of launches per year (no more than three), it justifies its relatively expensive launch cost.

Until recently the Soyuz-Laptop was operated solely for low Earth orbit missions. In the 1984 State of the Union address, President Ronald Reagan announced that NASA will be tasked to develop a permanantly manned orbiting space station around the moon, christened the Lunar Gateway. It would allow routine missions and expeditions to the International Moon Base, which the Soyuz-Laptop would be utilized in delivering crew to the Gateway.

Starting in 1987, shuttle missions would launch a modified Soyuz-Laptop in the payload bay of the orbiter. Upon reaching orbit, the vehicle would undock and ignite its compact propulsion stage in a Trans-Lunar Injection burn towards the Moon. This mission type to deliver crew to the Lunar Gateway would be known as the Soyuz-Laptop/Shuttle program.

A test flight occured in Febuary 1984 where a manned Soyuz-Laptop was launched in a Saturn V on a lunar orbiting mission, and returned to Earth safely 9 days later.
Hunter

The Hunter uses a slow but strong ranged weapon, crossbows. Their hunting techniques makes anyone a prey for the deadly arrows.

 ❤️ Health: ▋ ▋ ▋

 🌀 Mana: ▋ ▋ ▋ ▋

 🔥 Damage: ▋ ▋ ▋ ▋

 🌌 Magic Damage: ▋ ▋

 💟 Defense: ▋ ▋ ▋

 💠 Magic Defense: ▋ ▋

**Skills:**

* **Explosive Arrow:** Shoot an arrow that deals area damage and pushes targets.
* **Volley:** Fire multiple arrows in a cone.
* **Hookshot:** Fire a grapple particle projectile. If it collides with terrain dash towards it, if it hits a target pull the target.
* **Piercing Arrow:** Your arrows shot from crossbow pierces through targets.
* **Bear Trap:** Place a trap that triggers when an enemy steps on it. Stuns and marks the target when triggered.
Class

A **class** is the primary adventuring style of a player character which determines the type of weapons and armor it can use, as well as what skills it will gain throughout its adventures.

There are eight different classes waiting to be discovered!

* Warrior - Warrior
* Archer - Archer
* Knight - Knight
* Mage - Mage
* Rogue - Rogue
* Paladin - Paladin
* Monk - Monk
* Hunter - Hunter
Rogue

Due to their incredible speed and agility, Ninjas are an expert at dealing damage in a short amount of time!

 ❤️ Health: ▋ ▋ ▋

 🌀 Mana: ▋ ▋ ▋

 🔥 Damage: ▋ ▋ ▋ ▋ ▋

 🌌 Magic Damage: ▋ ▋

 💟 Defense: ▋ ▋ ▋

 💠 Magic Defense: ▋ ▋

**Skills**:

* **Claw Swipe**: Jump towards your target and deal damage. If you are behind your target also apply slow.
* **Void Dash**: Dash forward and gain resistance to fall damage
* **Shrunkens**: Throw shrunkens one by one
* **Backstab**: Deal bonus damage when you hit targets from behind with melee attacks

* **Phantom Assassin**: Become a phantom assassin:

- Increase your critical chance (This can exceed the critical chance cap)

- Increase your critical damage

- Increase range of Claw Swipe

- Increase range of Void Dash

- Your shurikens slows the target
Equipment slot

There are 12 **equipment slots** on a character.

## Mainhand

You can hold any item in mainhand but you can't use equipments which you don't meet the requirements. You will be using a weapon in your mainhand most of the time.

## Offhand

Only for shields and daggers.How to equip something to your off-hand.

Characters with archer and hunter classes gets free arrows on offhand when they are using bows/crossbows.

## Armor

Each class may equip only certain types of armor.

* Helmet
* Chestplate
* Leggings
* Boots

## Passive

You can equip passive items by using RPG-Inventory.

* Ring
* Necklace
* Earrings
* Glove
* Parrot

## Egg

You can equip eggs by using RPG-Inventory to spawn pets.
Knight

The powerhouse and mainstay of any party. Knights battle foes at close range while allies support them from all sides.

 ❤️️ Health: ▋ ▋ ▋ ▋ ▋

 🌀 Mana: ▋ ▋

 🔥 Damage: ▋ ▋ ▋

 🌌 Magic Damage: ▋

 💟 Defense: ▋ ▋ ▋ ▋ ▋

 💠 Magic Defense: ▋ ▋

**Skills:**

* **Slice and Dice:** Damage nearby targets and reduce their physical defense.

* **Devastate:** Launch nearby targets upwards
* **Battle Cry:** Pull enemies around to yourself and taunt pulled monsters.
* **Spell Block:** When you took any damage from a skill while this skill is active, silence the attacker.
* **Shield of the Heavens:** Call Shield of the Heavens to protect your nearby allies!
Ardun Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Cosmology

The universe of Ardun is based roughly off the Great Wheel Cosmology.

The Outer Planes are the realms of the Gods and are oriented in essentially the same manner as the Great Wheel. The Outer Planes are oreinted along the two-axis alignment model and rest in the Astral Plane. The Inner Planes can either be understood as occupying the True Neutral space in the centre of the alignments, or occupying a third dimensional space transecting the central point.

The Outer Planes

The Inner Planes are the realms of the Primordials, however the Gods have significant influence over them. The inner planes are buffered by the Maelstrom; a chaotic space where energy, matter and time are distorted. Within the maelstrom, the four Elemental Planes are organized in a sphere, with the minor elemental planes occupying the spaces between them. At the very centre of the sphere exist all six Shadow Planes in a single entity, but once a material being moves into the shadowplanes they only occupy one at a time.

The Elemental Planes

The Shadow Planes

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Tang Gun Jun

> "*INSERT QUOTE HERE*"
> ― SPEAKER[source]
>
>

3rd son of Tang Munbi and husband of Young Young.

During his first appearance, he is seen reading in a hot spring and conversing with his wife.

## Appearance

*Note: This section is under construction and revision*.

## History

*Note: This section is under construction and revision*.

## Power and Abilities

*Note: This section is under construction and revision*.

## Trivia

*Note: This section is under construction and revision*.
Kenku

Kenku are avian intelligent creatures that originate on many of the inner and outer planes.

## Varieties of Kenku

### Koofs

Koofs are only distinguishable from Corvin Kenkus because they have a red beak instead of black, but they could not be more distantly related. They split from Kenkus before Pazunia flipped to the other side of the Maelstrom (possibly at the same time Kenkus were created), and are therefore both native to the material planes and Pazunia, but only found in the highest mountains of Ardun, usually near portals to Pazunia, where they live in primitive tribes that worship Pazuzu and other primordials. There is a small chance that Koof eggs laid in Pazunia will hatch as Corvins, and vice-versa. Despite being native to the Material Plane, Koofs are not the progenitors of any other races of Kenku. They are very uncurious about geography and rarely travel. All other races are the result of later Corvin Kenku expeditions to material planes.

### Dendrite Kenkus

Dendrite Kenkus are identifiable by their brown and white plumage speckled with tan, grey and black. They are the descendents of a group of neutral-alligned Corvins who immitated the Aaracokra's hunting techniques, and became renowned hunters before migrating to Hyperborea.

### Kissas

Kissas, or Fey Kenku, are identifiable by their green to teal plumage with black eyestripes and long tails. They originated in the Feywild when an unseelie fey lord wished to retain their devious nature as spies, but make them more beautiful to fit in better. They are almost universally unseelie, and their small colonies exist in unseelie lands where they serve unseelie fey lords.

### Perisees

Perisees, or Fell Kenku, are relatively small, grey kenku who originated in the Shadowfell. They are well suited to camouflage in the Shadowfell, but take up residence among other races as long as they have a small tribal flock in the area. They are the descendents of Kenku hired as spies and corrupted by the fell realm.

### Kyanoids

Kyanoid Kenku are identifiable by their solid blue and white colouration, with black stripes and speckles. They originated in Manatuana and populate many islands there, where they collect treasures into small economies. Corvin Kenkus do business in Manatuana, but generally live among other races, whereas Kyanoid Kenkus take over entire islands and live in flocks. This means most travellers still only encounter solitary Corvins, and not Kyanoids.

### Corvins

Covins, originating in Pazunia, are the protogenitors of the Kenku races. They were created by Pazuzu, or perhaps some cosmic chaotic event involving the plane. Corvins Kenku, being entirely black, are by far the most common variety, consisting of the only members of the race in all planes except those where other races originated. Even in these other planes, such as the Feywild, the local race still only consists of a half or fewer of the total, with Corvin Kenkus making up the other half or more. In Ardun, the Koofs are so rare and so infrequently encountered that many people do not know they exist, and will have only met Corvin Kenkus if they have met any at all.
The Abyss

The Abyss is the Chaotic Evil Outer Plane

The Abyss is commonly understood to have "levels," which are in fact simply the demiplanes and shadowplanes that make up every planisphere. The difference is that the actions of Irazidun caused the various planes of the Abyss to become toroidal and polarized. The innermost ring of these planes, seen as a central horizontal line in the sky from the surfaces that look in, and the outermost ring, seen the same way from the outward looking aspects, are linked to the opposite polarities of other planes. Since momentum is preserved in an arc around the rings, something falling from the inside to the outside will fall around the ring, emerging on the inside of the next plane. Similarly, something falling the opposite direction will do the opposite. One must fly within 500 feet of the plane's surface to fall to its own gravity, or fly out past 500 feet to fall down the "abyssal well." Almost everything falls from the inside to the outside, giving that the illusion of orientation. Though objects in motion are weightless, they are not free-falling, but rather conserve their momentum in the orientation they are going. If they were to stop dead (something hardly achievable in practice) they would not move. Aside from this, the surface of almost all the planes observes the gravitational constant of the cosmos.

List of Levels of the Abyss:

### Pazunia

Commonly mistaken as the "first layer" of the abyss as in the ordinal primier, it is in fact the chronologically terminal layer, or the plane from which the abyss was spawned. Pazunia, the home of Pazuzu, existed before the arrival of the Gods, as did the primordial Pazuzu. It is also the only plane that is not toroidal, but is in fact a sphere.
Heoh Maksoo

> "*Noh gah! You piece of shit! Didn't I tell you that i would kill you if i ever saw you again!*"
> ― Maksoo to Noh[source]
>
>

## Personal Status

### Afiliations

Nine Ghosts

Water Ghost (수귀) of the Nine Ghosts (구귀), Maksoo is a captain of a ship from Sanmenxia. Affectionately called 'Mak Gah' (막가 lit. punk/aggressive) by Noh Gajang, he is the disciple of Shim Sah Sook.

## Appearance

*Note: This section is under construction and revision*.

## History

*Note: This section is under construction and revision*.

## Power and Abilities

*Note: This section is under construction and revision*.

## Trivia

*Note: This section is under construction and revision*.
Warrior

Thanks to their strength, fearlessness and superior combat skills, warriors are always ready to take on any enemy.

❤️ Health: ▋ ▋ ▋ ▋

 🌀 Mana: ▋ ▋

 🔥 Damage: ▋ ▋ ▋ ▋ ▋ ▋

 🌌 Magic Damage: ▋

 💟 Defense: ▋ ▋ ▋

 💠 Magic Defense: ▋ ▋

**Skills**:

* **Power Slash**: Deal damage to nearby enemies.

* **Flame Burst**: Shoot a flame-burst that launches a target into the sky.
* **Victory Flag**: Place a flag at your location that gives damage buff to nearby allies.
* **Death Rattle**: If you take a damage that leaves you with less than 15% health, unleash your rage and gain movement speed and jump boost.
* **Grand Skyfall**: Jump forward into the air. When you land deal damage and launch targets into the sky.
STS-44G

Endeavour in orbit over the Antarctic about 12 minutes after orbital insertion, as viewed from a small satellite near the shuttle.

### Operator(s)

Australian Space AgencyNew Zealand Space Agency

NASA

## Crew

### Members

Harrison Hans LunaBrandon H. Luna

Lachlan McDonald

Michael Heverly

Neve Campbell

Will Blaz

Chand Smith

Maddison Elkington

## Orbital Parameters

### Inclination

72.76 degrees

Main engine ignition

## International Space Shuttle program

### Next flight

STS-41E

**STS-44G** was the forteenth flight of the International Space Shuttle Program, and the first flight of Space Shuttle Endeavour (OV-105). It launched at 4:27 am on June 27, 1984, from Launch Complex-1 at the Sydney Space Centre in Australia, marking the first manned spaceflight to launch from the Southern Hemisphere. The mission objective was to deliver the first element of the ITUS truss to the Skylab Workshop Station.

This shuttle flight was rather unsual for the shuttle program - where the payload was so large that the orbiter's docking system was absent throughout the mission, rendering the vehicle unable to dock to the Skylab, but maintain a short distance close to it. STS-44G was also the first ever spaceflight to rendezvous with two space stations in one mission (though didn't dock), got within 30 metres of the Skylab and the International Space Station during a later brief visit after completing the main mission objectives. *Endeavour* landed two days later on June 30th 1984 at Melbourne Airport.

## Mission Payloads

The primary payload for STS-44G is the first element of the innovative Integrated Truss Utility Structure (ITUS). The 28 ton (62,000 lbs) M-1 (Main-One) truss segment contains four station-keeping fuel tanks, four 5,000 L water storage tanks, and six 2,300 kg space station batteries, capable of powering the entire Workshop Segment on a single charge for four hours (or the whole station for 90 minutes).

#### Transport from KSC to Sydney

The M-1 truss was flown from Kennedy Space Center to the Sydney space coast on a supersonic cargo aircraft on June 24, 1984. The Lockheed L-1000 plane, under the operation of NASA JPL aeronautics, traveled at a top speed of Mach 3.2, completing the 15,084 km (9,372 mile) journey in 4 hrs, 50 minutes flight time (with two stops to refuel in Ensenada, Baja California, Mexico; and Pago Pago Intl. Airport in American Samoa). Aboard the plane was commander Harrison Luna and his brother Brandon, flying to the Sydney Space Centre along with the truss.

The plane landed on June 25th 1984, at 8:35 am local time in Sydney. Since it's winter there at the time, the temperature was moderately cool (7\*C) - which posed no problem for the truss.

#### Launch Prep

Before flying to the Sydney Space Centre, the truss completed manufacturing in Kennedy's Space Station Processing Facility. Upon arrival at Sydney, it was transfered into an orbiter processing facility for installation in Endeavour's payload bay. The orbiter was hoisted in the space center's vehicle assembly building on June 26.
Demons' Chimney

The Demon's Chimney is a rock formation in the south-eastern Great Plains modeled of the real world Devil's Tower. It is an 800 foot butte mostly composed of iron-rich igneous rock with a flat top that hosts a large temple of Pazuzu and a portal to Pazunia.

The tower sits in an otherwise modestly hilly temperate region, with the Moon Elf Mountains visible in the distant east. There is a large river nearby, and many Yunai camp within a few kilometers of the landmark on various migration patterns, but none of them camp any closer than one kilometer due to superstitions and fear of the sacred place.

While the Yunai superstitions of a giant bird roosting atop the tower are legends from a previous time when a roc made the site home, their fears are still well founded, as the site is currently home to a cult of Pazuzu. Some brave Yunai climb the tower as a rite of passage, and some lonewalkers seek its secrets to add to their powers.

Atop the rock there is a relatively dense forest of Pandamonium Pine trees and a central pond through which can be found the portal to Pazunia along with its guardian, usually the lonewalker who is the head of the Yunai cult of Pazuzu.
Odaynget

**Odaynget** is a tectonite in the Arctosphere of the Elemental Plane of Air.

The landmass of Odaynget is comprised of a number of chunks of elemental pumice that have condensed into a single landmass that is about four kilometers long and varies from one to two kilometers wide. The landmass consists of a deep layer of very dense ice, covered by snow and debris.

Odaynget includes settlements of Humans, Aaracokra, Drow, and a few Jinn. The Human settlement is the oldest, and is comprised of a tribe that travelled to the plane from their original home on Thule. They are therefore arctic peoples who speak a dialect of the Thule language, worship the Thule gods, and generally have a culture recognizable by those familiar with Thule. The Aaracokra are of the arctic type, with white feathers, relatively long necks and very long slender wings. They hunt turtle seals and sky whales in the Great Tarn of Anguta from their base at nearby Cephei. The Drow hail from the Port of Sedna, which links to the Shadowfell, and the few Jinn that claim sections of Odaynget are members of minor tribes of the Court of Ice and Steel.

Economy

The Humans of Odaynget, the Odaynuit, are primarily craftspeople and hunters. They have developed dogsleds, pulled by the scavenging blink dogs native to the island, that can blink with the dogs and have sail attachments that allow them to sail a few thousand feet in calm skies. They are also expert story tellers, guides and survivalists. They trade their goods and hospitality to the Drow and Aaracokra, and get oil, feathers, turtleseal skins, and other imports in exchange. If a child is raised among them with sorcerous power, it is offered to the Jinn for a substantial amount of money and trade goods during a solemn ceremony.

### Links to Other Locations

* Odaynget is near Port Minthalaj
* Odaynget is near the Port of Sedna
* Odaynget is near the Pull
* Odaynget is near Cephei of Leto
* Odaynget is near the Great Tarn of Anguta
My Status as an Assassin Obviously Exceeds the Hero Wiki

## Welcome to the Wiki

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Meshkenet

Meshkenet is a city on the southern coast of the continent of Antameridian, in the plane of Ardun.

### Locations in Meshkenet

* The Bastion of Meshkenet
* The Temple Quarter of Meshkenet
* The Temple of Bashu and the Dwarven Quarter
* The Island of Solara

### Parallel Locations

* A passage under the island of Solara that leads to the Cthonic Forest of Mtsivis in the Underdark
* Though there is no direct link, Meshkenet is parallel to Bahookalat in Abqaria. Those who faint due to heatstroke around Meshkenet may awaken in Bahookalat, and those who lose themselves in their work near Bahookalat may look up to find themselves in Meshkenet. The tribe of Bani Hashim take advantage of this parallel existence to send trade routes across the salt flats of Bahookalat to Meshkenet from their home in Wadi Baruj.

### Links to Other Locations

* A passage under the Bastion that leads to the Unending Staircase
* A sea route and a direct teleportation ring to Merrowash
* A land and sea route and a direct teleportation ring to Aburugga
* A land route to Bamaat
* Meshkenet is adjacent to the Great Cedar Forest
Cthonic Forest

The Cthonic Forest is a large cavern in the Underdark that houses a Quaking Aspen at its base, a huge colony of dayspore lychen in its ceiling, a large waterfall, and the Green Dragon Mtsivis along with his koboldish cult, the Greenshields.

### Ecosystem

The Cthonic forest was designed and planted by Mtsivis, the Green Dragon that lives there. It consists of a huge and robust colony of dayspore lychen in its ceiling, which provide light for the forest below. The lychens are watered by condensation which collects because of the large waterfall in the cavern. The light is collected by the quaking aspen and razor ferns of the forest itself. The plants are eaten by various animals that live in the forest, and the animals are eaten by the kobolds of Mtsivis and their guard drakes. This ecosystem was carefully cultivated by the dragon over the few centuries he has lived there. The dragon eats offerings from the kobolds and hunts in the subterranean aqueducts and lakes surrounding the cavern that are home to lampreys and giant squid.

### Characters

* Mtsivis is a Green Dragon that calls his Cthonic Forest home. He believes it is one of the most striking and unique places in the entire universe. He is loathe to leave it, and extremely jealous of it, killing anyone who dares underrate it.

### Legend

A male human tiler from Meshkenet once visited the Cthonic Forest on a mission on behalf of the Bronze Dragon Ethelbert. This human was guided through the Underdark by a dark elf woman. When the human arrived and delivered his message, Mtsivis demanded tribute, so the Drow woman offered the human as a slave. The human was kept for several years, eventually earning his freedom by tiling the entirety of the cave of Mtsivis behind his waterfall. This mosaic still stands, and depicts some of the great forests of Ardun.

### Parallel Locations

* The Cthonic Forest is parallel to the city of Meshkenet in Ardun

### Links to Other Locations

* The Chonic Forest is adjascent to the Myconid Farmlands
Lego Star Wars Characters

**Lego Star Wars Characters** is the first and only DLC released for *Lego Star Wars II: The Original Trilogy*. It was released exclusively for Xbox 360 and serves a paid replacement for the Old Save Extra from the PC version of the game. The pack features every playable character from *Lego Star Wars: The Video Game*, except for those with equivalents in the base game.

## Appearances

### Characters

* Obi-Wan Kenobi
* Obi-Wan Kenobi (Episode III)
* Obi-Wan Kenobi (Jedi Master)
* Jango Fett
* General Grievous
* Mace Windu
* Mace Windu (Episode III)
* Grievous' Bodyguard
* Droideka
* R4-P17
* Battle Droid
* Battle Droid (Commander)
* Battle Droid (Geonosis)
* Battle Droid (Security)
* TC-14
* Wookiee
* Chancellor Palpatine
* Padmé
* Padmé (Battle)
* Padmé (Clawed)
* Padmé (Geonosis)
* Queen Amidala
* Super Battle Droid
* Ki-Adi Mundi
* Kit Fisto
* Luminara
* Shaak Ti
* Clone
* Clone (Episode III)
* Clone (Episode III, Pilot)
* Commander Cody
* Clone (Episode III, Swamp)
* Clone (Episode III, Walker)
* Disguised Clone
* Anakin Skywalker (Boy)
* Boba Fett (Boy)
* Geonosian
* Anakin Skywalker (Jedi)
* Anakin Skywalker (Padawan)
* Captain Panaka
* Jar Jar Binks
* PK Droid
* Royal Guard
* Count Dooku
* Qui-Gon Jinn
Appendix of Unused Magic

Cantrips

Cantrips

## Level 10 Spells

#### Beatify

This spell can only be cast by the legitimate head of a temple, along with 10 other ordained members using an artefact of the diety in question. It can only be cast on a cleric or paladin that has died admirably within 24 hours and was level 3-10.

This spell permanently transforms the caster into a celestial being such as a Planetar and preserves their body in perfect form. A True Resurrection or Wish spell can be used to revive their body (only if the body is within 5 feet of the caster), thus destroying their celestial form, so the body is usually kept in an elaborate tomb and heavily guarded. The celestial form may appear next to the body, or on the plane of existence corresponding to the diety.

Because humanoids cannot ordinarily cast spells of this level, it is usually cast by a celestial that has been beatified previously. Otherwise it is sometimes cast by way of the *divine intervention* cleric ability.

#### Lichdom

A vial of wyvern's blood, A vial of Manticore venom, A vial of pure Arsenic
 Crushed Belladonna
 A crushed Unicorn horn
 A pint of Griffon's blood
 A pint of Vampire's blood
 A pint of specially prepared ale that has
had the spell book or brain of another
spell casting creature soaked in it for 24
hours.
 The heart of a sacrificed humanoid. The
humanoid must have been sacrificed
within 1 hour of the potion being
created and is used as a container for
the potion.
Amelia Rozequarts

**Amelia Rozequarts** An elf goddess. Driven out of elven territory by her younger sister Kirika's trap, she finds Akira in the depths of the labyrinth. She has a calm and cold impression, but her expression is rich in front of Akira. She has a cheat skill that surpasses the hero.

## **Abilities**

**Shrine Maiden Lv.51**

・Maximum HP 500 / 25,000

・Attack Power 400

・Defence 350

・Maximum MP Unmeasurable

Skills

•Really hot elf

・Royalty’s Elegance Lv.4

・Magic Creation Lv.4

・Gravitational Magic

・Resurrection Magic

・Curse Reversal

・Evasion Magic

Special Skills

・Archery Lv.8

・Dance of the Gods

・Strategist

・Eye of the World Lv.3
Sigil

Sigil is a taruoid-shaped city closed to the outside world of the Outlands by its "floor" but open to all other planes of existence through its plethora of portals to other realms.

### Ardun

##### Clan Bathoon

This dwarven clan migrated from Sigil to become the lords of a small region east of Mishkenet in Ardun at the request of the Pharaoh Hepshut.

#### The Abyss

##### Portal to Pazunia

A portal to Sigil through a large temple to Pazuzu in Sigil, which opens to an Aerie of Aracockra on the Pazunia side that serves as a sort of sanctuary and monastery. Since it is the only two-way gate between Pazunia and Sigil, it is very heavily guarded and highly taxed. Sigil supports the temple as the best way to prevent the gate from being used by demons to invade the city. One cannot pass through the gate simply by falling, they must have a flying speed of at least 20 to get through, otherwise they rebound back to their origin. On the Pazunia side, the Aaracokra live in a large fortified aerie that is capable of repelling ancient dragons and demon onslaughts through its assortments of balistae and magical weaponry. As a last resort, there is a physical gate on both sides that can be shut from the opposite side. There are no Iron Fortresses within several dozen kilometers of the PazuSigil Gate for a mutual fear that the demons might use the forts to attack the gate, or the Sigilites might use the gate to attack the forts.
Gonko

**Gonko** is a GNK power droid in *LEGO Star Wars: The Skywalker Saga*. He speaks Gonkian, but can be heard speaking in the player's chosen language while playing as C-3PO.

During *Episode VI: Return of the Jedi*, the player can accept a side-mission from him on the planet of Tatooine.

## References

1. ↑ Freedman, Andrew (12 June 2019). "Lego Star Wars: The Skywalker Saga First Look". *Tom's Hardware*. Retrieved 19 June 2019.
Lando Calrissian (Jabba's Palace)

**Lando Calrissian (Jabba's Palace)** is a playable version of Lando Calrissian in *LEGO Star Wars: The Skywalker Saga*. After landing on Tatooine at the start of *Episode VI: Return of the Jedi*, he is the episode's first playable character.

## References

1. ↑ Salazar-Moreno, Quibian (11 June 2019). "Could LEGO Star Wars: The Skywalker Saga be the best Star Wars game ever?". *GameCrate*. Retrieved 18 June 2019.
Mage

The Mage may be frail and weak in body, but that is a worthy sacrifice for the strength of the mind.

 ❤️️ Health: ▋ ▋

 🌀 Mana: ▋ ▋ ▋ ▋ ▋

 🔥 Damage: ▋

 🌌 Magic Damage: ▋ ▋ ▋ ▋ ▋

 💟 Defense: ▋ ▋

 💠 Magic Defense: ▋ ▋

**Skills:**

* **Fireball:** Shoot a fireball that deals damage to targets in area if it hits a target.
* **Lightning Bolt:** Shoot a lightning bolt that deals damage, silences and confuses targets in area if it hits a target. Target can not cast skills Target's screen shakes.
* **Shockwave:** Push nearby enemies away.
* **Mental Fortitude:** When you took physical damage while this skill is active, root nearby targets and gain a shield.
* **Chaos Meteor:** Summon a meteor from sky that hits nearby targets when it reaches ground. The hit effect deals damage, ignites and launches targets to sky.
Jobs

In Guardians of Adelia, there are 4 jobs which you can choose that can be leveled up seperately from your characters class: Weaponsmith, armorsmith, alchemist, jeweller. These jobs are used for crafting items that can help the character on their PvE and PvP fights. Crafting items using this system needs resources which is explained here(add link to resources). Trade of these items is useful and encouraged, as every character can only choose one job.
Created items have levels, higher level means more costly but stronger and suited for higher leveled characters.

## **Weaponsmith**

This jobs is used for crafting ranged and melee weapons.

## **Armorsmith**

This jobs is used for crafting light and heavy armor.

## **Alchemist**

This jobs is used for crafting potions & foods.

## **Jeweller**

This jobs used for crafting jewels & enchanting stones.
Vendor's Stall "Capella"

**Vendor's Stall "Capella"** is a store that you can go to in *Tales of Vesperia*.

## Items

### Usable Items

* Apple Gel
* Orange Gel
* Melange Gel
* Life Bottle
* Holy Bottle
* Dark Bottle
* Magic Lens
* Mat

### Ingredients

* Salmon
* Rice
* Bread
* Egg
* Milk

## Changes later in game to

### Usable Items

* Apple Gel
* Orange Gel
* Melange Gel
* Lemon Gel
* Pineapple Gel
* Poison Bottle
* Paralysis Bottle
* Stone Bottle
* Seal Bottle
* Weak Bottle
* Mind Bottle
* Cure Bottle
* Dinei Bottle
* Panacea Bottle
* Life Bottle
* Holy Bottle
* Dark Bottle
* Magic Lens
* Mat
* Simple Tent

### Ingredients

* Beef
* Tuna
* Salmon
* Lettuce
* Cucumber
* Onion
* Tomato
* Peach
* Rice
* Bread
* Egg
* Milk
* Dried Seaweed

## Changes even later in game to

### Usable Items

* Apple Gel
* Orange Gel
* Melange Gel
* Lemon Gel
* Pineapple Gel
* Lottery Gel
* Miracle Gel
* Poison Bottle
* Paralysis Bottle
* Stone Bottle
* Seal Bottle
* Weak Bottle
* Mind Bottle
* Cure Bottle
* Dinei Bottle
* Panacea Bottle
* Life Bottle
* Holy Bottle
* Dark Bottle
* Magic Lens
* Mat
* Simple Tent
* Tent

### Ingredients

* Beef
* Chicken
* Pork
* Tuna
* Salmon
* Squid
* Cabbage
* Lettuce
* Cucumber
* Carrot
* Onion
* Radish
* Shiitake
* Tomato
* Peach
* Strawberry
* Banana
* Rice
* Bread
* Sticky Flour
* Egg
* Milk
* Tofu
* Dried Seaweed
* Miso
Spirit Healer

**Spirit Healer** is a skill that Yuri, Estelle, Karol, Rita, Raven, Judith, Repede, Flynn and Patty learn in *Tales of Vesperia*.

* 5 SP
* 200 LP
* Symbol Weight: 2
* Increases TP recovered after battle.

## Equipment with Spirit Healer

* Tabar +1β (Yuri)
* Dunamis +1β (Judith)
* Pile Driver +1β (Karol)
* Star Rod +1β (Estelle)
* Perfect Green (Rita)
* Perfect Green +1α (Rita)
* Perfect Green +1β (Rita)
* Blood Trigger +1β (Raven)
* Tama-hagane +2α (Repede)
* Saturn Claw +1 (Patty)