Sobek

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**~ LISTA DIVINITÁ ~**

**Sobek** è una delle Divinità giocabili in SMITE.

## Folklore

Cacciatore, guardiano, distruttore, minaccia, il dio coccodrillo, Sobek, nuota dove lo porta il Nilo e non ha obblighi con nessuno. Alcuni dicono che Sobek esistesse già quando vi erano solo le acque nere, così egli aiutò nella creazione del mondo. Alcuni dicono che Sobek creò il Nilo con il suo sudore e che protegge coloro che lo navigano solo se gli pagano un tributo, altrimenti vengono distrutti. Altri dicono che Sobek fa entrare i morti meritevoli nell'oltretomba e gli aiuta nella loro rinascita, restituendo gli la vista e la forza. Altri ancora dicono che egli sia cattivo è pieno di odio, devastando tutto ciò che vi è sulle rive del Nilo e terrorizzando i villaggi. Sobek, in verità, è tutte queste cose e nessuna. Sobek non è un Dio cattivo o buono, benevolente o malizioso, messi è un Dio neutrale e solitario, a meno che non sia disturbato, è un Dio che si prende cura del suo fiume potente e delle sue responsabilità nel trasportare le anime. Per il resto del tempo, egli fa ciò che desidera. Per la protezione dei vivi e dei morti, deve essere adorato e rispettato. Il suo potere, ferocia, e spietatezza, devono essere giustamente temuti.

## Oggetti Raccomandati

* Standard Build
* Arena Build

## Trivia

* Sobek's High Seas skin was the first one with new effects, animations and voicework to be released in Smite.
* Sobek's jump animation could possibly be a reference to Donkey Kong Country when an enemy Krusha is killed.
* Sobek's Crikeydile skin is a reference to the late *Steve Irwin*, a wildlife expert and TV personality who was well-known in dealing with crocodiles and frequently used the phrase, "Crikey!".
* Sobek's dance emote is a reference to the dance featured in the music video of *"Walk the Dinosaur"* by *Was (Not Was)*.

## Aspetti

* Default
* Death Dealer
* Nile Stalker
* High Seas
* Crikeydile
* Kaiju
* Land Shark
* SoaRbek
* Golden
* Legendary
* Diamond

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  This skin comes with custom character animations and ability effects.

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  This skin comes with custom ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

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  This skin comes with custom character animations and ability effects.  This skin was part of the Rising Dawn event.

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  This skin comes with custom character animations and ability effects.  This skin was part of the Summer of Smite 2016 event.

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## Storico Cambiamenti

Template:Unfinished changelog

**SMITE Version 3.15.3572 (August 16, 2016)**

* **General**

* Fixed the High Seas skin missing some VGS audio.

**SMITE Version 2.15.3015 (October 9, 2015)**

* **Blessing of the Nile**

* Changed the tooltip to accurately reflect the buff’s 3s duration.

* **Sickening Strike**

* Fixed an issue with rank 5 of this ability costing 85 mana instead of the intended 80.

**SMITE Version 2.15.3014 (October 6, 2015)**

* **Charge Prey**

* Reduced Mana cost from 70/80/90/100/110 → 70/75/80/85/90.

* **Sickening Strike**

* Reduced Mana cost from 70/80/90/110/110 → 60/65/70/75/80.

* **Lurking in the Waters**

* Sobek now increases his Protections by 30% while submerged.
* Slow increased from 15/20/25/30/35% → 20/25/30/35/40%.

**SMITE Version 2.8.2806 (June 16, 2015)**

* **Tail Whip**

* Fixed issue where ability would not go on Cooldown if interrupted.

**SMITE Version 2.0.2573.3 (February 11, 2015)**

* **Blessing of the Nile**

* Increased protections from 5 to 7 per stack.

* **Lurking in the Waters**

* Slow increased from 15% to 15/20/25/30/35%.

**SMITE Version 1.0.2347.1 (October 15, 2014)**

* **Blessing of the Nile**

* Fixed an issue with his passive activating when using Health and Mana potions.

**SMITE Version 1.0.2326 (October 1, 2014)**

* **Blessing of the Nile**

* A new Passive meter has been added.
* This ability now builds stacks on successful hits from basic attacks and abilities. Abilities will only grant one stack even if multiple targets are hit.

**SMITE Version 1.0.2215.6 (July 15, 2014)**

* **General**

* Updated targeters for High Seas.

**SMITE Version 1.0.2135.1 (May 14, 2014)**

* **Sickening Strike**

* The healing debuff from this ability now stacks properly with healing debuffs from items.

**SMITE Beta Version 0.1.2044.1 (March 19, 2014)**

* **General**

* Auto-buy items have been updated.

**SMITE Beta Version 0.1.2015.1 (March 5, 2014)**

* **Charge Prey**

* Visual modifications to the targeter.
* Updated tooltip to indicate he is immune to knock ups while dashing.

**SMITE Beta Version 0.1.1948 (January 29, 2014)**

* **Tail Whip**

* Post-Hit delay reduced from 0.4 to 0.1.

* **Sickening Strike**

* Post-Hit delay reduced from 0.32 to 0.1.

**SMITE Beta Version 0.1.1868.3 (December 5, 2013)**

* **Lurking in the Water - High Seas Skin**

* Fixed an issue in which the canons were not playing their FX when damage occurred.

**SMITE Beta Version 0.1.1850 (November 20, 2013)**

* **General**

* High Seas skin turned the lifetime of the mist particles to 1s down from 3s.

**SMITE Beta Version 0.1.1705 (August 27, 2013)**

* **General**

* Loading Screen card art updated.

**SMITE Beta Version 0.1.1666 (August 7, 2013)**

* **General**

* Basic attacks switched from dealing/scaling physical damage to magical.
* Some abilities have seen FX improvements.

* **Tail Whip**

* The distance that enemies are knocked back has been reduced.
* The amount of time that enemies can be knocked back has been reduced.

**SMITE Beta Version 0.1.1640 (July 23, 2013)**

* **General**

* Minor visual improvements to his model.
* New inhand weapon and animation.
* Now has an out of combat stance.

* **Sickening Strike**

* Sickening Strike has a new animation.

* **Lurking in the Waters**

* Sobek is now immune to CC while emerging from Lurking in the Waters as intended.

**SMITE Beta Version 0.1.1543 (May 30, 2013)**

* **General**

* Sobek’s model has undergone visual improvements.

Gods