Wingsport

See also: Olg and Miriam's Mercenary Band

Originally a large inn on the Willston – Beriesa road, Wingsport grew fast during the rise of the Kingdom and the increased trade. With the rise of Ghoulagabba, trade – or at least legal trade – has fallen off significantly and Wingsport has had to look more to its defences than its trade income.

Based on a large elevated plateau, the town has one of the largest populations of Ariel on the North Island, second only to Beriesa itself. Though aligned strongly with Alvera, the town does pride itself on being open to all peoples and all faiths.

## Major Personages

### Baroness Veilhawk

(Female Ariel): The ruler of Wingsport since the death of her husband a few years back. Veilhawk has proven more than competent in managing the cities affairs, although many on the city council believe that she should step down to hand over the reins to her eldest son – Palewing.

### Prince Palewing

(Male Ariel): Next in line to the throne and popular across most of the city, Palewing is regarded very much as an intellectual and maintains a large library in the central castle.

### Coincounter

(Male Native Orc): His actual Orcish name is unpronounceable and so he has taken on the name Coincounter. Unsurprisingly given his name he is the cities Chancellor and runs the financial affairs of the city from the Customs Keep. He is very good friends with Palewing, as they have a common interest in ancient history – although most people regard this hobby with amusement given some of the ridiculous theories they have brought forward.

### Lady Cantor

(Female Human): Currently head of the Wingsport military, including the city militia, Cantor is of an age with Veilhawk and one of her closest allies. She had led a number of programs to strengthen the natural defences of Wingport, openly stating that the city needs to consider protecting itself from all directions, not just Ghoulagabba.

### Bluewing Talonshire

(Male Ariel): Commander of the Ariel component of Wingsport military and Lady Cantors second in command

### Pullas

(Male Ariel): A relatively senior cleric of Universal, Pullas has found his natural tolerance somewhat strained in Wingsport. The Allfaiths Hall is established in the city charter as a place where any Priest who can demonstrate the existence of their Diety (think 5th lvl or up) is allowed to establish a shrine. This means that Pullas has to share the Halls with a shrine to Dekatur, which he is not allowed to desecrate. He consoles himself with the fact that Sitone the Dekatur priest has had extremely few followers over the years – and none currently.

## City Areas/Locations

### Skyview Castle

Not a particularly large castle, although it’s height and the fact that it has been built on the highest point of the city makes it appear to loom large. The main courthouse is here, but most of the cities administration is run out of the Customs Keep

### AllFaiths Hall

Nobody can really remember why Wingsport has in its city charter the need to provide a place for all religions to preach openly and without obstruction. Needless to say, it leads to some interesting debates occasionally, although more often the Priests make a good effort to simply ignore each other. Current Priests in residence are:

* Pullas (Male Ariel): Universal, probably the most senior of the Priests here
* Tearfeather (Male Ariel): Shanah, relatively new in post but growing his congregation as war threatens the continent
* Blind Hart (Female Human): Barosa, quiet and generally unassuming, tend to stay out of the interfaith squabbles.
* Chellat (Female Ariel): Perceval, an elderly ex market trader, generally respected by all. Also holds the post of oathkeeper for the city.
* Sitone (Male Human): Dekatur, affable, friendly, generous…..but still a Dekatur worshipper.

(There are active shrines to Wyldwood, Sarn and Garm also present but no priests. At present, no shrine to Gemihadiah).

### Customs Keep

The primary administration building for the city, the keep itself is not very large, and is counted as one of the oldest buildings in the city. In the extensive grounds outside of the keep are a number of buildings all dealing with one aspect or another of the cities operation, including the City Watch headquarters.

### The Highlands

The most elevated part of the city, enclosed within its own walls. A cross section of the cities social classes live here, with the houses closest to the Castle being largely for the nobility. Most of the cities standing military have their barracks here as well.

### Magpie Warrens

The wealth of Wingsport attracted a large number of people looking to make their fortunes, legally or illegally. Those who failed have tended to gravitate towards the Warrens, narrow street, densely packed houses often providing a home to multiple families. The residents have become known as the Magpies simply as a result of the significant level of petty crime that takes place here….or originates from here. One place stands out, and that is the “Learned Troll” (009,015), a large tavern with rooms, Jilke Stonehand – the Troll proprietor keeps one area of the Inn for the locals, and charges low prices for what is very good far, the rest of the inn is much more expensive but is known for having the finest cuisine, wines and ales in the city. Jilke and his family rule the operations with an iron fist – which in turn has led to financial success – on average there is a waiting list of around 2 months for a table.

### Westhall Flats

With market stalls and shops running alongside the main road, backed by workshops and some residential areas. Westhall was the financial engine for the city, however the reduction in trade along the road is beginning to bite, and there are now noticeable gaps in the lines of stalls, plus some workshops (with the exception of Tanners and Smiths) closed down and boarded up.

### Easthall Elevations

Primarily residential area, many of the residents here either run smallholdings outside the city walls or provide labour on the larger farms. Many of the houses here will have their own stall, with a family Cow or other livestock.

## Old info

### Basics

Wingsport is a semi independent city to the North East of Riverside.

Nominally the capital of the Ariel people, though this is disputed by Beriesa, Wingsport is nominally allied with the Alverans but maintains a semi-independent stance preferring to remain unentangled in the civil war across the Kingdom. This city is fairly cosmopolitan in outlook with large minorities of Human, Hobbit and Dwarves.

Wingsport is a city on 3 hills, each hill topped with its own citadel. The city walls themselves are reasonably strong but have until recently been somewhat neglected. There is much employment to be found in Wingsport for stonemasons, carpenters and blacksmiths and many of the refugees from the Elven invasion have opted to try and build a new life in Wingsport

### Previous (incorrect) musings

Wingsport is another candidate for being a grounded Flying City [ This now seems unlikely as we now have information on the locations of the five Flying Cities.]

* Does not appear on our map
* Is called a 'port' but is not a coastal/river/lake based city
* Is strongly associated with flying creatures - in this case Ariels.

However, given its structure of 3 citadels on three separate hill tops, this does not sound at all like a grounded flying city - unless it is a set of three different flying cities that all landed close to one another. The wall would obviously have been build subsequently, if this was the case.

### Player characters originating from Wingsport

Joshua and Twoo

1. ↑ Joshua