Season Two

**Season Two** of Space Engineers - Group Survival began on December 3rd, 2016 and is the current season. The story picks up at an unspecified time after the end of Season 1, where the Base With A View had been destroyed along with hastily placed defense platforms and walls. The crew have been forced to retreat to a base set up the excavated hole dug out by the flying drill in Season One and faces near-constant attacks by drones. Vehicles from Season One, including the Warden, Shack's ultra-light aircraft, and Potatoes are out of commission, presumably due to battle damage, while a new ground vehicle, the Rancor, has been put into service as a wheeled troop transport.

As with Season One, w4stedspace is maintaining a "meta list" of all published episodes on his channel.

Season Two was the final season of Group Survival released. It was cancelled midway through due to production issues with Morph moving to Taiwan in real life.

## Future Plans

As of 2022, there are no plans to continue the main Group Survival series.

In 2017, following the release of w4sted's last episode, the crew assured the community that Group Survival would return with Morph settled in Taiwan. Morph released an update video in the summer of 2017 and w4sted released two around the same time period, reaffirming the commitment to release new episodes. In an ARMCO anniversary stream with Shack, Morph, w4sted and Texfire, a Discord mod who had been acting as the "stage manager" of the series, announced that they would be recording new episodes. In the fall of 2017, there were attempts to record new episodes, but issues with multiplayer and lack of motivation delayed the process. In 2018, Morph began to move away from Space Engineers content to Star Citizen content, further decreasing the likelihood of new episodes.

Throughout the years since the last episodes, w4stedspace has been the most open about the fate of Group Survival and what would have happened in future episodes. In March of 2018, a conversation with w4sted in the Discord server revealed that the team had the rest of Season Two planned out and even had sets built for the next 5-6 episodes had been constructed, mainly by Tex. He also discussed the tunnel having an ending. In the same conversation, w4sted revealed that there were even early conversations about a Season Three. In other conversations, w4sted has talked about how most of Season Two had been buildup to the "cool stuff" that was starting to be explored in the final episodes of the series.

Later in 2018, ongoing discussion about the future of the series had died down enough that the ARMCO Discord community decided to temporarily remove the Group Survival channel on the server, prompting criticism from hardcore fans of the series and contributors to the Wikia page.

Another idea for "continuing the series" has been a movie, produced by w4sted and starring fans. Although the idea was floated around for a while on the Discord, nothing has ever materialized. w4sted has stated that there are other stories he could develop that don't require the involvement Morph or Shack that took place in the Group Survival Universe.

In a 2021 stream, Shack confirmed that the series had been discontinued and there were no plans to continue production.

In 2022, w4sted spent a few minutes looking over a new YouTube video by Morph where he returned to Space Engineers. The video contained a cameo by Potatoes. Afterwards, w4sted spent several minutes criticizing aspects of Morph's contribution to the series before spending a few hours looking over old Season Two episodes and discussing some behind the scenes info. He ended the stream by talking about how he'd love to return to creating machinima in Space Engineers.

Two weeks later, Morph, Shack and w4sted returned for a joint Space Engineers stream, prompting renewed discussion about the series.

## Episodes

### Behind The Scenes

Season Two hit filming challenges due to the availability of the three main characters as well as Space Engineers updates breaking the game, the block update, the shift away from the dev/stable branch to minor/major releases, and hardware failures.