Geryderamsay

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They say there is no ties stronger then a Nunh and his Houri. They say that strength is measured in the number of warriors one can field into battle. We are a reminder to the rest of the tribes that these things are not true. We are the Siúracha'Saor and we are the free women of the tribes bound to no Nunh. Outsiders are not welcome and men invading our lands will know the taste of our spears. Long stand the sisterhood of the tribes long stand the Siúracha'Saor.

## History

Geryderamsay is one of the earlier settlements and are longer established then most believe. Some Nunh of the tribes as well as men where abusive and corrupt the women whom gathered here even before the war only heard of this place in passing from Saor whom wandered the tribes. The settlement never moved from the protected mountainous area it was set into. Only one clear path in and they guard it with the ferocity that is not commonly seen among the women of Akere.

The settlement is run by Sadhbh. A woman whom bares the scars of torment at the hands of a cruel Nunh she is by far not the first however she is the most violent. If she was to have her way the current system would be dismantled and the tribes run by women instead of men.

## Settlements Laws

1. First and foremost no men allowed. Death will be shift and final to those whom venture into these lands.
2. Second No Houri are allowed with in this land. They will not be killed in the pass but they will be killed when their status is revealed. Exception to the second law is Houri fleeing their Nunh seeking protection
3. Third most the sisterhood is a place of healing women are here to recover from the scars of their past.
4. Fourth of this world is a hard place some sisters cant escape their abusers now more importantly then ever sisters should venture forth and help these sisters find peace. This is a punishment but can also be a privilege.
5. Fifth while outsiders are not killed on sight they are highly discouraged from lingering with in the lands. The sisters treat outsiders with disdain and make this disdain clear to outsiders till they leave.

## Settlement Qualities

* Restrictive: -1 Corruption, -1 Lore
* Racially Intolerant: All but Catflok | must pay 150% of the normal price for goods and services and may face mockery, insult, or even violence.
* Long Memory: Males | Any such individual who makes their presence known in town is attacked within 1d4 hours, and either violently out of the settlement or executed. Similarly, residents look upon those who deal with this enemy faction with suspicion, and they must pay 200% the normal price for goods and services and may face mockery, insult, or even violence.

## Buildings

**Sisters Hall:** The seat of power in Geryderamsay the head sister rules from here and it is open to the public to see what her commands are. At night it is a communal dinner hall for all that choose to eat here. Midwives are trained and treat expectant mothers here as well. The birthing's often take place in the respective homes of the women so as to not be a distraction.

**The Dancing Mug:** The only tavern with in the settlement it does not provide rooms for board however it does host a dance hall (non-erotic) for the tribe. There is often competitions of dance here rewards are normally simple things however often they host a grand dance that gives away something truly nice to the winner. The tavern is open air.

**Temple of Morrigan:** Made of wood and set to stone this temple is the house of Morrigan a fey goddess that is shunned by society at large. Here they openly worship the goddess of war and battle as well as the Akere after life. The region the tribe lingers in the has an inordinate amounts of crows and ravens.

**Three Sisters Market:** Out side the temple of Morrigan is the three sisters market named for the three aspect god(s) of Morrigan known as Badb, Macha, and Nemain. Small tent stands are set up about this area as well as mats for women whom have goods to trade for various things they need. At the heart of the market is a statue of the three sisters of war whom are believe to form Morrigan.

**Shattered Claw and Fang:** The wall that protects the settlements valley from outsiders and Akere men. Women always patrol this wall day and night ready for battle at a moment notice. Other then that it is considers a rather nice look out over the shattered path that leads to their isolated settlement.

## Notable NPCs

**Sadhbh:** The leader of this settlement whose past is known by all whom reside here. She was hand picked by her predecessor cause she was the most tormented by her Nunh. However despite her tormented past she rose to become stronger then all other sisters the quality needed for a leader of this settlement. Her rule is not that of iron, but a mix of iron and compassion. When the tribes threaten their way of life she brings the cold iron to bare against them and when a sister needs help escaping the old ways she brings the compassion to heal them of their mental wounds.