Dark Queen Hel

Published: October 5 2023

Last Updated: October 16 2023

## Skill Effects

Pain, Decrease Crit Chance and Crit Damage, Undying Shepherd, Decrease / Deplete Ultimate Move Gauge, Source of Pain, Increase All Stats, Increase Attack, Increase Damage Taken, Increase Damage Dealt

## Association

[Shepherd of Souls] Queen Hel can deal great damage against enemies with the Source of Pain effect and has a skill which can decrease the enemy's Crit Chance and Crit Damage.

## Ultimate

**If the hero is participating in battle and a [Ragnarok] or Unknown race ally dies, Undying Shepherd is applied to the hero.**
**\*Undying Shepherd: The hero's immunity to Source of Pain is removed and revives with 1 HP when taking fatal damage by consuming all orbs in the Ultimate Move Gauge, removing the Undying shepherd effect.(Does not revive when dying from reflected damage, does not stack).**

**Damage Dealt Increase: 10% / 15% / 20% / 30% / 40% / 50%**
**Damage Taken by Enemies Increase: 10% / 15% / 20% / 30% / 40% / 50%**
**Damage Multiplier: 500% / 550% / 600%/ 650% / 700% / 750%**

## Unique

**(The hero is immune to Source of Pain effects.**
**\* Applicable Ally: [Ragnarok], Unknown Race.**

## Hero Guide

### Summary

[Shepherd of Souls] Queen Hel, commonly known as Dark Hel, is the featured unit in the Ragnarok Godlike Festival Draw (October 03, 2023 - October 30, 2023). Hel is also the first Festival unit part of the Ragnarok storyline. As the Goddess of Death, Hel can keep herself alive if her allies die, while bringing slow death to her enemies if they attack her or her allies. She can also help maintain a more direct and offensive approach by increasing her stats and the damage she and her allies deal to the enemy team while reducing their offensive capabilities.

### Pros

* Her Unique ability can create an oppressive battlefield by damaging enemies over time while increasing her stats.
* At the same time, if the enemy considers killing Hel’s allies, she will be able to revive.
* She can reduce the offensive capabilities of all enemies by reducing their Crit Chance and Crit Damage.
* If the enemy attacks, they will receive a debuff, which will increase the damage they receive upon attacks and will receive damage at the end of their turn by a certain percentage of their remaining HP.
* She doesn’t need a high level on her Ultimate Move for it to be advantageous.

### Cons

* She works mainly with Unknown race and [Ragnarok] units, limiting her possibilities in teams.
* She can be weak without an ally to soak away damage or Red Tarmiel as a link.
* On the same line, if the enemy doesn’t kill any of Hel’s allies first, she won’t be able to revive and if she is killed from reflect damage she won't revive.
	+ Enemies can choice just to kill Hel first to prevent her from reviving
	+ If she is attacked with a after attack effect like Death, Scorch or Abyss or from Blue Roxy of Madness' passive when she is revived it will bypass it.
* Enemies who remove debuffs or who have debuff immunity can easily bypass most of her adverse effects.
	+ End Game content like Demonic Beast Battles and End Game story bosses will hinder her damage since Pain and her stat increase requires Source of Pain which is a Red Debuff

### Skill Review

**Soul Drain -** Her primary damage-dealing skill introduces the new effect “Pain,” which increases her Attack-related stats during the attack, depending on the number of “Source of Pain” debuffs on the target.

**Reaping Death -** Hel’s AOE skill allows her to reduce her enemies' Crit Chance and Crit Damage, effectively hindering their offensive capabilities.

**Ultimate Move: Damnation -** Her Ultimate Move applies a buff on Hel, which increases the damage she deals, and a debuff on enemies, which increases the damage they receive. Both effects get stronger depending on her Ultimate Move’s level. On top of this, it has a passive component much like Light "The One" Ultimate Escanor. If she’s on the battlefield and an ally of Unknown race or [Ragnarok] characteristic dies, Hel will apply on herself a buff that allows her to revive with 1 HP when she takes lethal damage, at the cost of depleting her Ultimate Move Gauge orbs and removing her immunity to Source of Pain. The maximum number of revive stacks also depends on her Ultimate Move level. Furthermore, as soon as she receives the Undying Shepherd buff, Hel will stop being immune to Source of Pain.

**Unique: Pain’s Guidance -** Hel’s Unique provides some degree of control over the enemies' attacks by applying a debuff on them depending on how many of your units they damage with an attack. Hel will also apply this debuff when she attacks an enemy. Hel increases her stats to an extra 24% for each debuff. Also, Hel gets an increase of  7% of attack for each ally that belongs to the Unknown race or is from the [Ragnarok] characteristic. Also, she will be immune to Source of Pain as long as none of her allies die.

### Gear Recommendation

Since Hel can increase her stats over time, giving her gear that keeps her on the battlefield as long as possible is highly recommended. HP/Defense is the way to go for maximum durability, although HP/Crit Damage is the second best if you want to deal good damage at the cost of some CC. HP/Crit Defense can also work if your Hel is too weak. Although you an do Attack/Crit Damage or Attack/Defense if you wish for her to deal more damage.

#### Equipment Set

* Life (HP) / Iron Wall (Defense)

**OR**

* Life (HP) / Congeniality (Crit Damage)

#### Sub Stats

* Bracer / Ring: Attack
* Necklace / Earring: Defense
* Belt / Rune: HP

### Usage

Hel’s kit makes her an excellent choice for PVP content. She’s not as good for endgame PVE content such as Demonic Beasts since most enemies are immune to debuffs, and those are instrumental for her to unleash her maximum potential.

#### PVP

Her Unique allows her to get some degree of control over her enemies, conditioning how or who they will attack. They will grant her several revivals if they kill Hel’s team before her. On the other hand, if they try killing her as soon as possible, they might find this problematic since the Source of Pain stacks will increase her stats, thus creating an oppressive environment on the battlefield. The best options are Unknown Race or [Ragnarok] units, being her best team is Red Tyr, Red Freyr, and herself with Blue Nanashi in the back. Green Summer Freyja or Green Ragnarok Diane are also great options for her; the fact that a characteristic such as Ragnarok works with her Unique makes her a reasonably flexible unit since it has several units from different races while a bit restrictive at the same time since it’s focused on a single race to which few functional units belong to.

#### PVE

Hel can be a decent farmer for content such as Fort Solgres, but she won’t be helpful since the enemies rotate quickly. For endgame content such as Demonic Beasts, she’s also not entirely functional since most of them are immune to debuffs; this also extends to endgame Story content.

Overall, Dark Queen Hel is an excellent unit for PVP, which can open a wide variety of new team combinations for the Ragnarok and Unknown players, who can be a surprise but strong pick.

## Story

**Hel**「ヘル」 is a character from The Seven Deadly Sins: Grand Cross original series, Ragnarok: Fate of Gods. She is the Goddess of Death and ruler of Helheim, the land of the dead of Yggdrasil. She's the adoptive daughter of Loki and the adoptive sister of Fenrir and Jormungand.

Source: https://nanatsu-no-taizai.fandom.com/wiki/Hel