Viper

Artwork

## Quotes

— Character selection

**Viper** (codename **Pandemic**, real name **Sabine**) is an Agent in *VALORANT*.

## Profile

### Personality

— Viper (Match Start)

Viper is a savage and confident agent who doesn't fear enemies, and in fact desires the enemies' fear. She does not hesitate to call herself a villain and a monster, and will act like both if it means the success of her objective. Just like her abilities, she can be quite "toxic", however she is seen being more amiable and caring towards her teammates, but she will not hesitate to reprimand them harshly should they make major miscalculations in the battlefield.

Several agents have observed that Viper bottles a lot of violent anger within her. Viper has implied that her enemies have taken many things from her, and that she will stop at nothing to achieve her revenge.

### Appearance

Attracting attention with her jet black hair and venom green eyes, Viper also has a black mask. When Viper uses her ultimate ability, this mask turns into a gas mask which covers her whole head. She dons a green skin-tight body suit accompanied by sharp black shoulder plates, and wears customized gloves wherein she can release her toxic gasses. She wears black boots that reaches her thighs, and she carries a container on her back which contains her toxins.

## Abilities

### Passive

Fuel

Two of Viper's abilities, Berkas:Poison Cloud.png Poison Cloud and Berkas:Toxic Screen.png Toxic Screen, are toggleable; but having any of them or both active drains her fuel bar at a constant rate.

**Duration:**  15 s to completely drain
**Cooldown:**  20 s to replenish from 0-100
**Health:** Health 100 Fuel

Toxin

Abilities that apply Toxin cause affected enemies to have their maximum health instantly reduced, which get lower the longer they stay within the ability's area of effect.

**Duration:**  1.5 s
**Debuff:** Debuff -30 HP on initial contact, then -10 HP/sec

### Basic

C – Snake Bite
Berkas:Snake Bite.png
EQUIP a chemical launcher. FIRE to launch a canister that shatters upon hitting the floor, creating a lingering chemical zone that damages and applies Vulnerable.

**Uses:** 2
**Cost:** 200
**Duration:**  6.5 s
**Damage:** Damage 12/sec
**Debuff:** Debuff 2 s Vulnerable

Q – Poison Cloud
Berkas:Poison Cloud.png
EQUIP a gas emitter. FIRE to throw the emitter that perpetually remains throughout the round. RE-USE the ability to create a toxic gas cloud at the cost of fuel. This ability can be RE-USED more than once and can be picked up to be REDEPLOYED.

**Uses:** 1
**Cost:** 200
**Duration:**  Minimum 2 s
**Cooldown:**  6 s (after deactivation)
**Debuff:** Debuff Toxin

### Signature

E – Toxic Screen
Berkas:Toxic Screen.png
EQUIP a gas emitter launcher. FIRE to deploy a long line of gas emitters. RE-USE the ability to create a tall wall of toxic gas at the cost of fuel. This ability can be RE-USED more than once.

**Uses:** 1
**Cost:**Free
**Duration:**  Minimum 2 s
**Cooldown:**  5.8 s (after deactivation)
**Debuff:** Debuff Toxin

### Ultimate

X – Viper's Pit
Berkas:Viper's Pit.png
EQUIP a chemical sprayer. FIRE to spray a chemical cloud in all directions around Viper, creating a large cloud that reduces the vision range of players and maximum health of enemies inside of it. HOLD the ability key to disperse the cloud early.

**Cost:**♦♦♦♦♦♦♦ 7 points
**Duration:**  Indefinite whenever Viper is within, 15 s timer if she exits
**Debuff:** Debuff Toxin

## Update History

**v3.07**
* Berkas:Poison Cloud.png Poison Cloud
	+ Updated the visuals for the dissolving effect seen within the smoke to better match the visuals seen from the outside, in an attempt to remove any type of peeker’s advantage when playing from within the smoke
* Berkas:Toxic Screen.png Toxic Screen
	+ Passing through the highest portion now correctly applies instant decay to high-flying Agents

**v3.05**

* Berkas:Poison Cloud.png Poison Cloud
	+ Fixed a bug where concurrent, overlapping ally and enemy Poison Clouds could cause the nearsight and decay to never remove

**v3.04**

* Fuel
	+ Fuel will no longer continue to drain after Viper's smokes go down if she is suppressed right as she activates Berkas:Toxic Screen.png Toxic Screen or Berkas:Poison Cloud.png Poison Cloud.

**v3.03**

* Berkas:Viper's Pit.png Viper's Pit
	+ Fixed a bug where Viper’s Pit started forming at the cursor placement point instead of around Viper

**v3.01**

* Berkas:Viper's Pit.png Viper's Pit
	+ On cast, the chemical cloud now expands from the location of the indicator instead of from Viper's position
		- *This change was a bug that was accidentally shipped*

**v3.0**

* Berkas:Snake Bite.png Snake Bite
	+ Duration reduced 8 >>> 6.5
	+ Outer edges form faster to ensure it is lethal if an enemy sits in the entire duration
	+ Cost increased 100 >>> 200

**v2.09**

* Toxin
	+ The instant decay inflicted when entering Viper’s smoke or crossing her wall reduced 50 >>> 30

**v2.08**

* Berkas:Poison Cloud.png Poison Cloud
	+ Fixed Poison Cloud pickup distance being 200 instead of the intended 400
* Berkas:Toxic Screen.png Toxic Screen
	+ Fixed Toxic Screen going longer than intended when it passed through the teleporter on Bind

**v2.07**

* Toxin
	+ Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor
		- Most noticeably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 health instead of killing them

**v2.06**

* Fixed unintentional delay when deactivating Berkas:Poison Cloud.png Poison Cloud or Berkas:Toxic Screen.png Toxic Screen
* Toxin
	+ Enemies that cross through Berkas:Poison Cloud.png Poison Cloud, Berkas:Toxic Screen.png Toxic Screen, or Berkas:Viper's Pit.png Viper’s Pit are instantly inflicted with at least 50 decay. Their decay level increases the longer they remain in contact with toxin.
	+ While in toxin, Decay over time decreased 15 health >>> 10 health
	+ When out of Viper's cloud, delay before health regen decreased 2.5 seconds >>> 1.5 seconds
* Berkas:Snake Bite.png Snake Bite
	+ Equip time decreased 1.1 >>> .8
* Berkas:Poison Cloud.png Poison Cloud
	+ Can now immediately be redeployed when picked up, but grants a temporary charge instead of a permanent charge
	+ If active when Viper dies, Poison Cloud now remains up for an additional 2 seconds, or until Viper runs out of fuel.
	+ Pickup distance increased 200 >>> 400
* Berkas:Toxic Screen.png Toxic Screen
	+ If active when Viper dies, Toxic Screen now remains up for an additional 2 seconds before deactivating
	+ Full blind distance from the wall increased to better match the blind distance from the edge of smokes

**v1.09**

* Fuel
	+ Amount of fuel at round start increased 50 >>> 100
* Berkas:Snake Bite.png Snake Bite
	+ Vulnerable debuff applied from Snake Bite now lingers for 2 seconds after leaving Snake Bite
* Berkas:Viper's Pit.png Viper's Pit
	+ Move speed doubled while casting
	+ Viper now fast equips her weapon after casting
		- Re-equip times vary per gun—but on average will reduce her weapon down time by .4 seconds

**v1.07**

* Toxin
	+ Decay on all smoke abilities no longer affects allies
* Berkas:Toxic Screen.png Toxic Screen
	+ Toxic Screen can now be placed during the buy phase of rounds, through spawn barriers
	+ Toxic Screen now goes up faster along its full length, once it starts to form
* Berkas:Viper's Pit.png Viper’s Pit
	+ The area of Viper’s Pit is now shown on her team’s minimap when deployed.

**v1.05**

* Berkas:Toxic Screen.png Toxic Screen
	+ Fixed nearsight not applying properly when going through Toxic Screen

**v1.04**

* Fuel
	+ Having both Berkas:Poison Cloud.png Poison Cloud and Berkas:Toxic Screen.png Toxic Screen active does not consume additional fuel beyond the cost of having one active
* Toxin
	+ Enemy decay per second increased 10 >>> 15 from all sources.
	+ After exiting Viper's smoke, enemy decay sustains for 2.5 seconds before starting to fade
* Berkas:Viper's Pit.png Viper's Pit
	+ Max time outside of her ult before it collapses increased 5 >>> 15 seconds
	+ Viper can hold the ability key to drop her ult early
	+ Enemies in Viper’s Pit have their minimap obscured and do not provide minimap detection to their allies
	+ Increased the brightness of the red enemy glow at the edge of Viper's near-sight

**v1.02**

* Berkas:Snake Bite.png Snake Bite
	+ Applies fragile to enemies for a short time
		- Fragile is a debuff that doubles damage taken
		- Total damage taken from Snake Bite is unchanged
* Berkas:Poison Cloud.png Poison Cloud
	+ Activation cooldown increased .5s >>> 6s
* Berkas:Toxic Screen.png Toxic Screen
	+ Now burns through walls, placing emitters at all valid locations (e.g., the ground) over its length

**v1.0**

* Berkas:Poison Cloud.png Poison Cloud
	+ Fixed the ability to activate Poison Cloud mid air if it has been picked up
* Berkas:Toxic Screen.png Toxic Screen
	+ Closed exploit where Nvidia Inspector could be used to see through Toxic Screen
	+ Fixed a bug that let players use Toxic Screen's emitter deployment as a projectile boost

**v0.50**

* Berkas:Snake Bite.png Snake Bite
	+ Radius increased 350 >>> 450
	+ Height required to jump out of Snake Bite increased 80 >> 120
	+ Damage tick speed increased (total damage per second unchanged)
* Berkas:Poison Cloud.png Poison Cloud
	+ No longer enters cooldown when picked up during the buy phase.

**v0.49**

* Berkas:Toxic Screen.png Toxic Screen
	+ Updated the appearance of Toxic Screen on the minimap to show gaps in the wall
* Berkas:Viper's Pit.png Viper's Pit
	+ Fixed Viper being able to animation-cancel Viper’s Pit

## Gallery

Viper (Full).pngViper (Half).pngIn-game iconEarly pandemic.pngEarly conceptViper Character Concept.jpgConcept ArtViper retake.pngRETAKE CinematicViper Duality.jpgDUALITY CinematicPlayercard ReynaVsViper L.pngPlayer card containing Viper
## Trivia

**Lore**

* Viper appears to have links to Seattle due to what can be seen in her personal card.
* Viper may have connections to Kingdom Corporation, evidenced by their logo appearing on her belt.
	+ She is implied to have contributed to the conglomerate's ventures in Rabat, Morocco, which has left a bad taste in her mouth.
		- Berkas:ViperMatchStartBind.mp3 *"The lies we've told this city...just to pry it open and suck it dry."*
* Viper is one of two earliest members of the VALORANT Protocol alongside Brimstone.
	+ Despite being the second agent to have joined the Protocol, it appears that Brimstone and Sage lead the VP as first and second-in-command, respectively. Viper's opinion on whether she wants to be in such a leadership position or not is currently unknown.
* According to Omen, Viper used to be a 'healer' with her abilities in the past.
	+ Berkas:OmenAllyViperRoundStart.mp3 *"Just think Sabine. You used to heal with your skill. Funny."*
* One of Viper's passwords was about March 20th, a date of importance to her that is possibly, but not necessarily, her birthday.
	+ Berkas:CypherAllyViperMatchStart.mp3 *"Viper, who's birthday is March 20th? I found it when uh...\*laughs\*...okay, okay...I have everyone's passwords."*
* A day after the rise of Venice, Viper participated in a spike defusal mission in Rabat, Morocco, guiding Killjoy as she made the original defuser design. Afterwards, Viper decided to fill Phoenix in on information regarding Mirror Earth after he had encountered his mirror counterpart.
* In an email that she sent to Brimstone, Viper reported of a mission that she embarked alongside Cypher to retrieve information from the Everett-Linde Research Laboratory. They attempted to secure blueprints for a full Alpha-Omega teleporter that allows travel between Earth-1 and Mirror Earth, but it was unsuccessful despite several data recovery attempts from Cypher.

**Relations**

* Viper and Omen know each other very well, with Viper calling him an "old friend."
	+ Berkas:ViperAllyOmenCommend.mp3*"Keep being their nightmare, old friend."*
	+ Viper appears to be withholding information from Omen.
		- Berkas:OmenAllyViperMatchStart.mp3 *"Don't die here, Sabine. I need your secrets."*
	+ Viper knows Omen's real name, but refrains from fully revealing it.
		- Berkas:ViperAllyOmenChat.mp3 *"Ja-...I mean, Omen. Keep yourself together, you're still needed."*
			* Berkas:OmenAllyViperChat.mp3 *"Wait, what did you say? I'm hearing so many things."*
* Viper was the one who recruited Breach into the VALORANT Protocol.
	+ Berkas:ViperAllyBreachCommend.mp3 *"Well done Breach! I knew hiring you was a good idea."*
* There is possible animosity between her and Reyna, which may be as a result of something that happened between Viper and a small girl who is very important to Reyna.
	+ Berkas:ViperAllyReynaCommend.mp3 *"Reyna, a woman after my own heart. You can't have it though."*
* Viper and Sage have crossed paths before, though their collaboration did not go as planned, with Sage apparently failing at her role in their efforts. Viper still holds some resentment towards her for what happened.
	+ Berkas:ViperAllySageMatchStart.mp3 *"Sage, you're the only one who can keep us alive. Don't fail us now like you failed me then."*
	+ Berkas:ViperEnemySageLastKill.mp3 *"That's payback, Sage!"*
	+ Berkas:SageAllyViperChat.mp3 *"Viper, have you thought about my offer? You don't have to-"*
		- Berkas:ViperAllySageChat.mp3 *"Never, **ever**, assume you can help me! You can't help me, you can't help them!"*
* Viper was accompanying Brimstone when they recruited Chamber into VALORANT. The encounter was not a smooth one, and Viper may have some reservations regarding the French agent.
	+ Berkas:ChamberAllyViperMatchStart.mp3 *"Viper, don't pretend you are not happy to see me! You're smiling on the inside, I know it."*
	+ Despite this, Viper acknowledges that Chamber will be a useful addition to the team.

## References

1. ↑ Ashly Burch's Tweet
2. ↑ 3.01 Viper's Pit bug
3. ↑ Reddit Narrative AMA: Founders
4. ↑ Reddit Narrative AMA: Viper's "Birthday"
5. ↑ VALORANT - Duality Cinematic.
6. ↑ Viper's report to Brimstone regarding the Everett-Linde sweep.
7. ↑ Reddit Narrative AMA: Reyna's "relative"
8. ↑ VALORANT - Chamber Reveal Trailer.
9. ↑ https://twitter.com/PlayVALORANT/status/1460759594293239815?s=20