Level Modifiers

**Level Modifiers** are options in Paint the Town Red that were added in Early Access v3.1. These modify the Scenarios and change the game to make it more varied. Any number of modifiers can be selected at once, except for Beneath Classes and Slow-Mo Run/No Slow-Mo. New modifiers are continually added to the game, even after the full release from early access.

## List of Level Modifiers

* **Top-Down** - The game enters a top-down perspective.
* **Superhot** - Similarly to the game Superhot, changes the scenarios to white rooms, The enemies appear as red humans and the time moves only when the player moves.
* **Random Friends** - 40% of enemies in the level become allies.
* **Lights Out** - The player can't see anything except for a short distance in front of them. All lights in the scenario will be disabled as well.
* **No Slow-Mo** - Disables slow motion from the powers and power selection wheel.
* **Living Dead** - All enemies are replaced with Zombies, Tentacle Mutants, and Skeletons.
* **No Weapons** - Removes all weapons from the level. Including weapons already wielded by enemies.
* **Friends Forever** - Any brawlers belonging to the friendly (player) faction will remain friendly throughout the entire scenario unless they are hit by the player.
* **Slow-Mo Run** - When the player runs the game goes into slow motion.
* **Zero G** - Weapons, blood, enemies and enemy voxels will float around the level like outer space. Any enemies that get knocked down will instantly die.
* **Weak Enemies** - All enemies die in one hit.
* **Weak Player** - The player dies in one hit.
* **Soft Voxels** - Enemy voxels are easier to destroy/knock off.
* **Boom Hands** - Punching enemies will cause their body parts to explode.
* **Splatter** - Enemies will explode into blood upon death.
* **Punching Only** - The player is unable to kick, pick up weapons, or gain energy to use powers.
* **Everyone Hates Me** - All enemies will only target the player.
* **Double Jump** - The player is capable of a midair double jump.
* **Gun Show** - A variety of guns with infinite ammo appear in a rug somewhere in the level
* **Machete Time** - All enemies have machetes.
* **Green** - All blood and liquid particles and effects are replaced with multicolored flower decals (except for the water in Pirate Cove.
* **Unlimited Power** - The player's power bar is unlimited.
* **Hard Hitter** - Increased knockback for attacks. Also gives you 100% KO chance
* **Shocking Touch** - The player's melee attacks shock enemies, similar to the Taser.
* **Easy Shooter** - All enemies will be randomly equipped with the following weapons: Taser Gun, Crossbow, Pump-action Shotgun, Flintlock Pistol, Revolver, Nail Gun.
* **Hard Shooter** - All enemies will be randomly equipped with the following weapons: Double-Barrel Shotgun, M4A1, AK-47, MP5, M1911, Harpoon Gun, Revolver, Pump-action Shotgun.
* **Pistols Shooter** - All enemies will be randomly equipped with the following weapons: Flintlock Pistol, Revolver, M1911.
* **Nailguns Shooter** - All enemies will be equipped with the Nail Gun.
* **Primitive Shooter** - All enemies will be randomly equipped with the following weapons: Harpoon Gun, Crossbow.
* **Unlimited Ammo** - All enemies with guns will have unlimited ammo, and any guns the player picks up have unlimited ammo.
* **Shields Everywhere** - Random shields will spawn around the map.
* **Brawler** - Allows the player to play as the beneath brawler class.
* **Vanguard** - Allows the player to play as the beneath vanguard class.
* **Warlock** - Allows the player to play as the beneath warlock class.
* **Spectre** Allows the player to play as the beneath spectre class.
* **Corrupted** Allows the player to play as the beneath corrupted class.

## List of Removed Level Modifiers

* **Random Weapons** - Spawns random weapons from different levels. Will return at a later date.
* **One-Hit Kills** - The player and enemies died in one hit. Removed due to **Weak Enemies** and **Weak Player** taking its place.
* **Hidden Gun** - Most likely spawned a Shotgun in a hidden place.

## Trivia

* Certain modifiers can be used to the player's advantage in ways besides combat. For example low gravity modifier combined with pulling the knife out of the ship in Pirate Cove can be used to get to the top of the mountain, or even to the ships in the distance.
* Interestingly, Punching Only combined with Unlimited Power will allow you to use powers.
* The Green modifier was added as part of an April Fools update for the game, along with the game's menu being changed to say "Paint the Town Green" accompanied with a floral pattern behind the text.