recursal/Fanatic-Fandom huggingface dataset:
Bone Crusher

## Ability

 **Reckless Attack**: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.

## Item Data

### ID

ITM\_Equip\_Weapon\_Blunt\_Tier2-2\_BoneCrusher

**Bone Crusher** is a blunt weapon in *Wasteland 3*.

## Description

It's a crusher, made of bones, but *also* an implement for crushing bones.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Grand Slam Weights
* +33% Melee damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Melee damage from Strength attribute at level 10
* +50% Melee damage from Exoskeleton armor set
* +25% Melee damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+8 Damage +143% Melee damage) leads to the following result:
* 85 - 99 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 6-10 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 12.5%  Grooved Grip
		- 12.5%  Heavy Weights

## Locations

* Downtown Colorado Springs: Sold by Taiwan Jones.
* Peterson Air Force Base: Sold by Inspector Delgado.
Bomb Hopper

**Bomb Hopper** is an enemy in *Wasteland 3*.

## Description

A small spider-style robot armed with bombs. Runs towards enemies and self-detonates. A very dangerous unit if not dealt with quickly.

## Inventory

**Possible item drop (0-1 items)**
* Acidic sludge
* Combat analysis processor
* Focusing crystal
* LED matrix
* Optical sensor
* Cutting blades
* Glowing ooze
* Industrial saw blade
* Laser emitter
* Purified tar
* Reactor core
* Remote control chip
* Titanium plating
* Turret chassis

**Possible junk drop (0-1 items)**
* Bent actuator
* Crushed heatsink
* Melted capacitor
* Shorted control chip

## See also

* Gas Hopper
* Nuke Hopper
* Commune Bomb Hopper, Machine commune version
* Bomb Hopper Launcher  cybernetic upgrade.
Bowling's FFS Benetto

**Bowling's FFS Benetto** is a tier 3 handgun in *Wasteland 2*.

## Description

A sleek automatic with style and speed. The spy's best friend.

## Characteristics

The weapon alerts enemies (generates noise) in a 15 unit radius.

It has a 95% chance to jam. It's effectively useless.

## Location

Ranger Citadel: can be bought from Robert Bowling unless he left for Rail Nomads Camp / is incarcerated.

### Bowling weapons

* Bowling's Bar
* Bowling's bullpup sniper rifle
* Bowling's M16
* Bowling's M-37 pump action
* Bowling's Uzi
Bowling's M16

**Bowling's M16** is a tier 3 assault rifle in *Wasteland 2*.

## Description

The American main stay battle rifle. Great for knocking over petty dictators the whole world over.

## Characteristics

The weapon alerts enemies (generates noise) in a 27 unit radius.

## Location

Ranger Citadel: can be bought from Robert Bowling unless he left for Rail Nomads Camp / is incarcerated.

### Bowling weapons

* Bowling's Bar
* Bowling's bullpup sniper rifle
* Bowling's FFS Benetto
* Bowling's M-37 pump action
* Bowling's Uzi
Brygo's 'Big Vegas' Brand Premium Cigar

## Effects

Applies Sharp , when effect ends applies Jittery . However, if used again, the active Jittery  effect will be removed.

## Ability

**Sharp**  (1 AP): Smoke to gain +10% Critical chance for 36 turns, but suffer -10% Hit chance for 60 turns afterwards.

## Item Data

### ID

ITM\_Consumable\_Cigarettes\_BrygoCigar

**Brygo's 'Big Vegas' Brand Premium Cigar** is a consumable in *Wasteland 3*.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Bring Mr. Manners Tori Robbinson's head

**Bring Mr. Manners Tori Robbinson's head** is a quest in *Wasteland 2*.

## Overview

After Tori Robbinson is outed as a traitor to the Oracle, Mister Manners will ask the Rangers to politely assassinate her.

## Walkthrough

* Travel to the Los Angeles aqueduct.
* Pass through the *very* dense minefield (good Perception and Demolitions help).
* Murder Tori Robbinson. She is accompanied by a coterie of Robbinsons supported by two lobbers with grenades and a pair of rocketeers with Manglers .
* Bring the head back to Mister Manners.
	+ If you talk to Tori Robbinson and let her live, Mister Manners will banish you from Angel Oracle and the city will be sealed once you leave the area.

## Reward

* 3000 scrap.
* 350 experience points.
Bomb Disarm

## Bomb Disarm

### Availability

Ranger Center

**Bomb Disarm** is a skill in *Wasteland* and *Wasteland 2*.

## Overview

Allows you to defuse most explosive devices.

## Uses

* Disarm the booby-trapped cabinet at the Stagecoach Inn.
* Disarm the booby-trapped cache in Room #20 at the Stagecoach Inn.
* Disarm the booby-trapped grenade cache in Ammo bunker in Needles.
* Disarm Ugly John's bomb on Felicia.
* Disarm the booby-trapped energy weapon cache in the armory of the Citadel.
* Disarm the monk wired with explosives in the Citadel.
Buzzkill

**Buzzkill** is a quest in *Wasteland 3*.

## Background

*Rosie Wong's got another noise complaint. She says there's a terrible cacophony coming from the boarded-up nightclub. The noise is driving her cats crazy.*

## Walkthrough

* If you elect to arrest or kill Faran Brygo, Little Vegas will shut down and eventually a group of teenagers will move in. Rosie Wong will contact you via radio complaining about the racket and you'll be expected to investigate. To complete the quest, head over to Little Vegas and talk to the teens. There are two groups to take care of.

* To make the party kids leave peacefully, you can talk to Troy and Brandi with a male character and try to pick her up, which will make Troy mention Heather. Brandi will become furious and leave, allowing you to make a Hard Ass 5 check to explain that it will get much worse from there on. You'll be, officially, a buzzkill. But you shut the party down.
* Alternative peaceful ways is to have party with teenagers: Go to the disco bot and dance with the music. Drink from keg in the middle of the room. Give The Smoking Teen some smoke. After all that talk to Troy and ask him to leave and have party in other place. OR you can ask them to have them party at Ranger HQ.
* Upstairs is the RPG crew, composed of Jorge, Bryan, Dan, Donna, Christopher. You can talk to Jorge to introduce yourself and get a chance to play Robots and Rangers, invite them over to HQ to play there, or use Hard Ass 2 to disperse them.
	+ Playing the game is an interesting scenario inspired by the first game, where you get to use classic skills to track down the gang of the Rowdy Boys. You can still invite them to play at Ranger HQ afterwards, which gives a +1 to reputation.

## Raw strings

```
Buzzkill
Clear the partying teenagers out of the abandoned Little Vegas nightclub.
Return to Rosie Wong in Downtown.
UNUSED
UNUSED
UNUSED
Unused
Rosie Wong's got another noise complaint. She says there's a terrible cacophony coming from the boarded-up nightclub. The noise is driving her cats crazy. \r\n\r\n[Reward: [Dropset: DRP_Reward_a2001_Buzkill_Rosie_Nonviolent]]
Rosie thinks a bunch of teenagers have broken into the shut down Little Vegas to throw a party. She wants us to get them to vamoose.
The teens have cleared out of the Little Vegas. Let's inform Rosie.
We managed to disperse the teens peacefully. Rosie was grateful for the quiet.
We invited the teens to continue the party at Ranger HQ. Rosie was grateful for the peace and quiet.
We had to get rough with the teens to get rid of them. Rosie was horrified at our methods, but paid us well.
Rosie's dead, so we no longer need to pursue this noise complaint.
It's impossible to finish this mission now that we've gone rogue.
We cleared out all the teens in main room, but there may still be more in another room.
The teens in the main room seem impressed by our party-hardiness. We might be able to convince Troy to lead them somewhere else.
We've really pissed off the partying teens. Maybe they'll now be open to moving on if Troy leads them.

```
CITADEL

**CITADEL** was a quest in *Wasteland 3*, cut before release. Leftover strings suggest the Rangers would be able to locate a computer deep within Cheyenne Mountain to link a functional satellite with their home base, designated Citadel (as the Ranger Citadel was turned into a crater during the final confrontation with the Cochise AI, this suggests Peterson Air Force Base was originally code-named CITADEL).

## Raw strings

```
CITADEL
Find a computer that can access the satellite and release the link
Return to the Citadel to link the home base to the satellite.
Tell somebody you completed the mission.
A winner is you
You already found and linked the computer to the Satellite.
Find the computer
Find the computer that can unlock the link to the satellite so the Rangers back at the Citadel can link up with it
The computer would be a very high-tech machine to beable to connect with a satellite.

```
Bomb Hopper Launcher

## Ability

**Deploy Bomb Hopper** (3 AP): Deploys a robotic Bomb Hopper follower that assists in combat. Self-destructs after combat has ended.

## Item Data

### ID

ITM\_DLC2\_Equip\_CyborgTech\_BombHopperLauncher

**Bomb Hopper Launcher** is a cybernetic upgrade in *Wasteland 3: Cult of the Holy Detonation*.

## Description

This implant allows the bearer to internally manufacture a deployable Bomb Hopper, which can then be fired and released onto the battlefield. Don't ask from which orifice.

## Location

* Cheyenne Observation Level: Rewarded by Mitosis for giving her Pitchblend's Bracelet
Butterfly

**Butterfly** is a recruitable character in *Wasteland 3*.

## Background

One of the predefined ranger recruits you could choose for your group.

### Thief

*You know that thievery is an under-appreciated skill. It kept a child from starving, it kept a teen in the good graces of dangerous people, and it could keep the Rangers from failing their mission in Colorado.*

## Interactions

### Ranger recruit

Main article: Wasteland 3 companionsCan be hired at Ranger HQ by speaking with Sergei Greatski after completion of Home Away from Home quest.

## Inventory

* Weapons:
	+ Hunting Knife
* Items:
	+ Med Hypo

## Gallery

* Appearance
* Profile view
Anger Management for Angry Managers

**Anger Management for Angry Managers** is a book in *Wasteland 2*.

## Background

A broad, well-bound book illuminated throughout with fantastical images. The leather has a strange, warped rubbery texture and a faint green glow.

## Transcript

Congratulations, reader! What you hold in your hands will not just solve your problems, but the problems of all people around you!

THAT'S RIGHT. Stop and think about it. Look to your left. Now look to your right. Who close to you have you not hurt with your anger? Now go to a mirror and look into it. Really look. Because no matter what, no one's been hurt by you more than YOU.

But this book has your answers.

DO TRY THIS AT HOME!!!

How do I know I am an Angry Manager?

- Shout at an employee at least once a day?

- Never allow anyone an extra second in their lunch break?

- Fire more people than you hire?

- Have a hard time compromising?

- Notice people go real quiet when you walk into the room?

    \*\*\**scrawled in the margin:* ""Sick your dogs on your men???

""

You may very well be an Angry Manager!!

""So what should I do?""

First and foremost: Pay attention to the signs of anger as they appear. Knots in stomach. Clenching hands. ""Seeing red"". Tensing up of the body. These are all warning signs that may come well before your anger actually expresses itself. This is the time to stop yourself before your anger affects others and yourself.

So how to help yourself help others? Here are our Top Ten Tips for Anger Management:

1. Think before you speak. What are you about to say? And how will it affect people around you? Give yourself a few seconds to figure this out.

2. Get some exercise. A brisk walk around the block or a quick run will do wonders for your equanimity.

3. Take a timeout. It's not just for kids! Put yourself in the corner for a while.

4. Focus on the physical sensations of anger. Focus on the way it's making you feel, and this will actually put your mind at east.

5. Stretch, roll or massage physical points of tension, especially after doing #4.

6. Dance to the music! Put on your favorite jams and just move the anger away!

7. Use humor to release tension. The right joke at the right time helps cool everybody down.

    \*\*\**scrawled in the margin:* ""Avoid ""your momma"" jokes from now on.""

8. Punch a pillow, relieve your anger on an inanimate object in private.

    \*\*\**scrawled in the margin:* ""Shooting it also works

""

9. Stick with ""I"" statements. Beginning with yourself before talking about others will help stop you from purely blaming others for problems that may well be yours.

10. Count to 10.

And there you go! It's really that simple! With these ten easy tips you are GUARANTEED\* to never have issues with anger again. You will find yourself happier and more relaxed boss, and your employees happier and more productive!

Other books in this series:

- How to Lead a Seminar without a Stutter

- Grow a Spine: A Guide for Weak Managers

- Office Romance: When Is It OK?

* Note: results not actually guaranteed.

## Locations

* Prison: Dropped by an RSM heavy gunner in the canyon leading to the Prison proper.
Bubble Shield

## Ability

**Bubble Shield** (4 AP): Use to activate a shield that provides +8 Armor and +100% Resistance to Holy Radiation  , as well as -0.4 Combat Speed. Lasts 2 turns.

## Item Data

### ID

ITM\_DLC2\_VehicleUtility\_BubbleShield

**Bubble Shield** is a vehicle utility in *Wasteland 3: Cult of the Holy Detonation*.

## Description

This generator projects an energy bubble around the Kodiak that creates a partial vaccuum and inhibits the passage of particulates. When active, those inside are immune to radioactive contamination and gain protection from attacks, but movement is inhibited.

## Location

* Cheyenne Research Level: Large container in Particle Accelerator Chamber.
Blood Cult

The **Blood Cult** was a post nuclear religion that operated in Needles alongside the Servants of the Mushroom Cloud, seeking to convert the inhabitants of the town to their beliefs. In 2087 they were revealed to be connected to a series of brutal murders that took place in Needles.

## History

Little is known about the history of the Blood Cult, only that it was originally founded by a man who would simply refer to himself as the Blood Priest. The cult established itself in Needles were it build the Temple of Blood, their shrine of worship that also contained torture chambers and an arena designed like a chessboard people had to go through in order to reach the temple's inner sanctum; the Temple of Blood Island where the leader of the cult, the Blood Priest resides.

The cult practised a series of rituals and customs that involved blood and they used an object called the Bloodstaff for these.
Eventually the members of the Blood Cult caused a series of heinous murders in which they caught outsiders and drained them completely of their blood, leaving their bodies in the streets. One of their victims was a Servant of the Mushroom Cloud whose body they left in the Ammo bunker.

## Interaction

When the Desert Rangers arrived in Needles both police investigator Spam Shade and the local priest of the Servants of the Mushroom Cloud asked them to investigate the murders. The priest also asked the Desert Rangers to retrieve the Blood Staff for him.
When the Rangers discovered that the Blood Cult was responsible for the murders they shut the cult down permanently.
Brother Staal wants 3 containers of sludge to make nuke grenades

**Brother Staal wants 3 containers of sludge to make nuke grenades** is a quest in *Wasteland 2*.

## Overview

The Servants require radioactive sludge to make their nuke grenades. While that is the tribute the Rangers have to pay, Brother Staal will require another 3 containers

## Walkthrough

Find another three barrels to collect sludge from and deliver them to good ol' Staal.

The locations of the barrels can are the same as in Pay tribute to enter the Temple of Titan quest
Broken cage

**Broken cage** is a crafting component in *Wasteland 3*.

## Description

One small rusted cage with some bars bent, there is a small note attached to the lock that reads, “3 RULES! 1) No light 2) No water 3) No food after midnight.”

## Location

Colorado: Can be found in the hidden structure on the north-west part of the world map, in the rockies (require Nerd Stuff 7 or Mechanics 8 to open).

## See also

* Candy cane cat 'o nine tails
* Leopard print handcuffs
Boors

## Effects

Applies Rowdy , when effect ends applies Hungover . If used again, the active Hungover  effect will not disappear.

## Ability

**Rowdy**  (1 AP): Drink to gain +25% Melee damage for 36 turns, but suffer -2 AP for 60 turns afterwards.

## Item Data

### ID

ITM\_Consumable\_Alcohol\_Boors

**Boors** is a consumable item in *Wasteland 3*.

## Description

When you need an excuse for your revolting behavior.

## Locations

* Downtown Colorado Springs: Sold by Mary Milk-Teeth.
Brother Franks

**Brother Franks** is a M.A.D. Monk merchant found at the Canyon of Titan.

## Background

Brother Franks mans the first outpost of the M.A.D. Monks in the Canyon.

## Interactions

### Details

* Pay tribute to enter the Temple of Titan: Franks starts the quest and provides three empty sludge containers for the quest.
* Tell the Servants of the Mushroom Cloud that Brother Chavez needs assistance: Brother Franks can arrange for proper support.
* Franks also sells mid-tier weapons and general supplies, useful when trying to get through the Canyon. Offer includes late Arizona armor (tactical vests and combat armor), ammunition, Dirty Grenades , medical supplies and (almost) unique trinkets: Cleric's Cross and the Three-headed snake amulet.

### Notable Quotes

When asked about "Bystanders" he mentions that "the needs of the many outweigh the needs of the few" quoting the Spock from the Star Trek TV Series.
Bobby

**Bobby** was a child living in Highpool.

## Background

Bobby was a teen living in Highpool. He can be found in the south-west corner of the settlement where you can speak with him to find out where Jackie is. His dog Rex got sick and Bobby hid him in a cave. The rangers put down his dog which caused him to become hostile and attack them. He was in turn shot and supposedly killed by them. Soon after the Rangers left Highpool to continue their adventures in the wasteland but the inhabitants would carry on the memories of that day, causing a general dislike of the Desert Rangers. However, Bobby didn't die, but rather survived, and grew up to become Robert Danforth.

## Interactions

### Wasteland

The Rangers can talk to Bobby to get some information on Rex and the cave. If Rex is killed, the Rangers will have to face the wrath of Bobby.

#### Conversation

##### Level 1

REX, DOG, BOBBY'S DOG
"Don't kill my dog Rex, okay? Please?!" (Go level 2)
JACKIE
"I told Jackie to keep clear of the cave!" (Go level 2)
CAVE
"The cave is over behind the bushes but we aren't supposed to go there." (Go level 2)
##### Level 2

REX, DOG, BOBBY'S DOG
"Honest, Rex didn't mean to get sick. I just hid him till he got better." (Go level 3)
JACKIE
"I told Jackie to keep clear of the cave!" (Go level 2)
CAVE, BUSH, BUSHES
"The cave is between the pool and the west cliff wall, kinda between those two trees. Don't kill my dog Rex, okay? Please?!" The young boy sobs out "Rex!", then runs away. (Exit)
##### Level 3

REX, DOG, BOBBY'S DOG
"I hid Rex in the cave where 'he can get better. Don't hurt him, okay?" (Go level 1)
JACKIE
"Jackie went into the cave yesterday. I haven't seen her since." (Go level 1)
CAVE, BUSH, BUSHES
"The cave is between the pool and the west cliff wall, kinda between those two trees. Don't kill my dog Rex, okay? Please?!" The young boy sobs out "Rex!", then runs away. (Exit)
### Wasteland 2

In *Wasteland 2*, players can dig up Bobby's "grave" and loot his BB Gun. This will however make the entire town of Highpool hostile.

## Behind the scenes

### Quotes

Back when Danforth was just a kid named Bobby, he lived in Highpool with his dog Rex. When Rex went rabid, Bobby hid him in a cave. A passing Desert Ranger found Rex and shot him. This infuriated Bobby and he attacked the Rangers with a BB gun. Thinking he was armed with a real gun, they shot him in self-defense. They thought they had killed the boy, and although they owned up to it, they left Highpool in a state that it was a long time recovering from.
But Bobby didn't die, nor did his hatred of the Rangers, who he felt didn't deserve to be law officers. So, as an alternative, the now grown-up Robert Danforth founded the Red Skorpion Militia and headquartered the group in the Rangers' old prison base.
Bust of Reagan

**Bust of Reagan** is an item in *Wasteland 2*.

## Overview

A bust of Ronald Reagan. It looks extremely upset with you.

Triggers script *BustOfReaganPickup*.

## Appearances

Since the Gippers are not implemented in the game, it cannot be obtained through normal in-game means, and can only be accessed through the game files, although it does nothing when edited in.
Bushnell Ocelot

## Description

Though it has long since broken, this portable video game system was the height of mobile fun before the end. You could play for a whole 20 minutes on just 6 AA batteries!

## Location

* Damonta, in the chest beside Tinker that also contains the #TRL-01553 - Tank Tread

## Characteristics

Can be given to Captain Ethil Mercaptain in the Ranger Citadel or to Quarex at the Rail Nomads camp.

## Reward

* Captain Ethil Mercaptain will award one requisition order and give access to Mobile infantry armor.
* Quarex will award 150 scrap

## Behind the scenes

This is a backer item, as the id suggests.

The Bushnell Ocelot is similar in design to the first gen Atari Lynx. This is yet another reference to Wasteland's release date (1988) as the Atari Lynx was announced shortly before Wasteland was released.
Brute Force

## *Wasteland 2*

### Modifies

The art of using your strength to bash, break, shove, crush, or slam inanimate objects

### SP cost

**1:** 2 SP
**2:** 4 SP
**3:** 6 SP
**4:** 10 SP
**5:** 14 SP
**6:** 18 SP
**7:** 24 SP
**8:** 30 SP
**9:** 36 SP
**10:** 44 SP

**Brute Force** is a skill in *Wasteland 2*.

## Characteristics

This skill helps you use your strength to its greatest advantage. Perfect for knocking down walls and smashing stuff up.

Used on objects in the world that can be bashed, broken, pushed or unstuck.
Bobby Cotter

## Bobby Cotter

* Colorado Springs
* Ranger HQ

## Biography

### Location

Downtown Colorado Springs
Peterson Air Force Base

### Family

* Mama Cotter (mother)
* Jesse Cotter (brother)
* Jimmy Cotter (brother)
* Tommy Cotter (brother)

## Gameplay

### Quests

Unwelcome Guests

**Bobby Cotter** is a character in *Wasteland 3*.

## Inventory

Weapon
Coach Gun
## Sells items

**Kodiak Hood Ornaments**
* Ranger star ornament
* Chicken ornament

**Kodiak Weapons**
* Rhino cannon
* Helix turret

**Kodiak Chassis**
* Defender chassis
* Deliverer chassis

**Kodiak Armor**
* Light vehicle plating

**Consumable**
* Repair Kit
Bottle of Acme Genuine Gorilla Pheromones

## Ability

**Gorilla Pheromones** (3 AP): Use to become irresistible to animals. Moving near animals has a 25% chance to tame them. Lasts 2 turns.

## Item Data

### ID

ITM\_DLC2\_Equip\_Trinket\_GorillaPheromones

**Bottle of Acme Genuine Gorilla Pheromones** is a trinket in *Wasteland 3: Cult of the Holy Detonation*.

## Description

FOR ZOOKEEPER USE ONLY - No monkeying around. Guaranteed to make your she gorillas go ape for your silverbacks, or your money back.

## Location

* Cheyenne Power Storage Facility: Inside Animal Research Lab on the dead gorilla.

## See also

* Fur-Covered Cassette found on the same location.
Breather

**Breather** is a generic character in *Wasteland 3*.

## Background

A generic member of the Breathers, encased in a body-covering suit of armor keeping him/her hopped up on The Gift's drugs.

## Inventory

**Apparel**
* Breather Mask

**Weapon (possible drop)**
* M1989A1

**Possible item drop**
* Gas Grenade
* Medic Pack

**Possible ammo drop**
* 7.62mm ammo

**Possible junk drop**
* Breather hose
* Breather mask
* Breather tank
Cancel Combat Exploit

The Cancel Combat Exploit is an exploit in Wasteland 1. It allows a party to exit an encounter prior to the first turn and execute 1 action before re-entering combat. It can be used to bypass difficult or tedious enemies.

It works on the DOS and Steam versions; other versions not tested.

## Setup

The exploit requires a base party, and a disbanded party on a separate map. The base party remains outside the action while the disbanded party explores.

#### Base Party

It's normally best to set aside a non-essential NPC in a section of the overworld map where they will not encounter any random enemies.

NPCs work best as the base party since they can be easily removed from the roster. The Base Cochise mission is impossible with a party on a separate map.

The base party must be located on a map separate from where the exploit is used. The overworld map has the advantage of a faster clock, allowing you to heal the disbanded party quickly by switching view and holding the escape key. The downside of the overworld map is that you cannot use the exploit while the disbanded party is outdoors.

The base party should be located in an area where no random encounters can occur in order. Any enemies within range of the base party will prevent the exploit from working. On the overworld map, the base party is immune to random encounters in the deep desert (bring a canteen) or 2 tiles directly East of Ranger Center.

#### Disbanded Party

Start with all characters in the same party. Select the disband function, then identify all members of the disbanded party. All remaining characters will then be the base party.

## Canceling Combat

When the disbanded party begins an encounter, the game will switch to the base party and prompt, "This party isn't on this map and isn't in battle. Do you want them to execute a battle round?" Select "Yes". The game will then prompt, "This party is not being attacked. Do you want them to execute a battle round?" Select "No", then clear the encounter screen by pressing Enter, Esc, Space Bar, or clicking the ENTER button on screen.

Once the screen is cleared, the game terminates the encounter and returns to the disbanded party. The party can then perform any action such as movement, or item, attribute, or skill use.

At the completion of that action a new encounter may initiate if the party is in range of enemies, but the exploit is repeatable. You can completely bypass enemies by repeating the exploit while walking until out of range.

The exploit must be employed at the very first message. Once combat begins, it must be concluded normally before the exploit can be used.

## Applications

This exploit can allow players to access areas such as the Guardian Citadel or Darwin Village Black Market, that would normally require high levels and good gear.

Players may also bypass tedious enemies like those in Quartz Courthouse.

Against enemies capable of ranged attacks, the exploit can move the party within melee striking distance.
Care, Repair, And Prepare

**Care, Repair, And Prepare** is a lore book in *Wasteland 3*.

## Description

"Use the C.R.A.P. system for sure-fire survival" Looks like some kind of how-to book.

## Transcript

Thank you for reading my survival guide.

I have read many guides, and thought a lot about survival, and distilled my knowledge into four simple steps that will let you survive anything.

Ready? Here we go!!

CARE. You can't care for others if you can't care for yourself, right? So make sure you are taken CARE of. When you are hungry, eat. Your body knows when you need. Running low on food? Instinct will tell you how to get it.

REPAIR. Things are key to your survival. Do you have broken things? Fix them! Few things will harm your long-term prospects more than a lack of critical, functioning supplies. If you don't have spare parts on hand, you can often fix a broken thing by taking parts from a working thing.

AND. This is one of the most useful words, because it can connect other words. Use it often: words are free!

PREPARE. Make sure you have what you need before you need it. If you die, it's your own fault, because you weren't prepared. So: in summary, make sure to plan ahead for everything you could possibly need.

CONGRATULATIONS! You now have all the tools you need to survive *anything*.

Enjoy the future!!!,
CRISPR box

## Effects

* +100 CON
* -0.2 Combat Speed

**CRISPR box** is an armor mod in *Wasteland 3*.

## Description

This highly experimental armor mod uses stem cells to actively regenerate and "de-age" the wearer's tissues. However, as a side-effect, this process can induce fatigue in the wearer.

## Crafting

Ingredients to produce one (1) unit
* 1 Vital Enhancer
* 1 Frozen Heart
Brandi and Troy - A Love Story of Dueling Diaries

**Brandi and Troy - A Love Story of Dueling Diaries** is a lore book in *Wasteland 3*.

## Transcript

Brandi - Monday: I can't believe Troy! What a loser! That was totally inappropriate! I'm never talking to him again! Well, except to break up with him. *Then* i'm never talking to him.

Troy - Tuesday: What the frick was that about? Brandi just broke up with me and for why? Maybe it's 'cause my pass got intercepted during the Mashers game last week. Well, things are gonna be different when we play the Denver High All Americans. She'll see what she's missing!

Brandi - Wednesday: I totally ignored Troy at practice today, and he didn't even notice!

Troy - Thursday: Another ten yards on my pass, bro! Those hicks will never stop me!

Brandi - Friday: How is Troy supposed to know I'm not talking to him if he doesn't talk to *me*!

Troy - Saturday: Who's the MVP of the big game? That's right, this guy! Five completions, no interceptions. Let's see Brandi ignore that!

Brandi - Sunday: I'm back with Troy. I couldn't let the other girls have him, could I? They were practically throwing themselves at him after the big game. So I forgive him for giving me a hickey right before church last week, and we kissed and made up. Except - he gave me another hickey right before church! Ewww! I'm totally breaking up with him!

## Crafting

Ingredients to produce one (1) unit
* 1 Troy's diary

## Locations

Brandi's diary
Downtown Colorado Springs: Junk pile near gas heater on the way from Ranger HQ to Market square.
Troy's diary
Downtown Colorado Springs: In a junk pile surrounded by dogs near Little Vegas.
Cardio regulator

## Effects

+15 CON

**Cardio regulator** is an armor mod in *Wasteland 3*.

## Description

This device hooks directly into the target's circulatory system, regulating blood flow. Unfortunately, the tiny instruments used to do so are sensitive and easily misaligned.

## Crafting

Ingredients to produce one (1) unit
* 1 Muscle Tissue

Can be upgraded to Vital Enhancer

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Brygo Radio Call Recording

**Brygo Radio Call Recording** is a cassette tape in *Wasteland 3*.

## Description

The label on this cassette indicates it's a recording of a radio call by Faran Brygo. It does not indicate when or to who the call was made.

## Transcript

"::tuning radio dial:: \"Plains Drifter, this is High Roller. Plains Drifter, this is High Roller, checking in.

The Dorsey's made their move. Still waiting to see how things play out.

This is Plains Drifter. I read you, High Roller. Been a while. How's it going over there in the heart of civilization?

Ehh. Incompetent underlings, nosey cops, restless natives. You know, the usual.

Likewise, likewise. Anything serious?

Nothing that won't blow over. Business is good.

Glad to hear it. Anything you want me to tell the others?

Just tell 'em to keep up the good work, and stay in touch. We gotta stick together, am I right?

Right as rain, High Roller. Right as rain. Plains Drifter over and out.
Cannibal Jamboree

**Cannibal Jamboree** is a location in *Wasteland 3*.

## Background

An old quarry carved out of a canyon. The current residents have fortified the entrance. The smell of cooking meat is in the wind.

## Points of interest

* The cannibal jamboree is marked on your map after receiving a distress call, entering the Rockies. It's just around the corner. Inside, you'll be invited to participate in the jamboree. Reaching the spit in the middle of the camp prompts Rollan Giff to offer a bite. After declaring cannibalism as disgusting, an option needing Kiss Ass 8 becomes available, letting you refuse a bite as you mention you need to work up your appetite. Rollan Giff will offer you the Head Hunter quest.

## Characters

* Cowboy Petey, Cowboy Eddy, Cowboy Stephan, Cowboy Val: At the gates.
* Graminahamham, Andy Coss, Rollan Giff, John Masa: In the center of the area.
* Dave Steeler, Parry Marlin: on the battlements.

## Notable loot

* Skullcap Helmet: In the container near the record player.
* Turbocharger: In an armor crate next to the workshop door.
* Goat cannon: Inside a locker in the workshop cage.
* Power armor set: Quest reward for completing Head Hunter. Picking the lock to the workshop does not let you loot the armor.
CLASSIC

**CLASSIC** is the ruleset powering *Wasteland 2* and its character systems. The acronym stands for the seven primary attributes.

## Attributes

The seven primary attributes determine derived statistics and are expressed in a range from 1 to 10.

* Coordination
* Luck
* Awareness
* Strength
* Speed
* Intelligence
* Charisma

## Derived statistics

Derived statistics are determined by the attributes.

* Action Points: Determine the amount of actions a character can perform each turn. Base value is 3.
* Constitution: How much punishment the character can suffer before being knocked unconscious or worse. Base value is 14.
* Constitution level gain: How much CON points the character gains per level
* Carry weight: How much stuff a Ranger can carry.
* Combat initiative: Determines turn sequence.
* Combat speed: How much distance the Ranger can cover in combat
* Chance to evade
* Survival points: Used to increase skills. Granted per level.

Additionally, high character attributes yield bonuses:

* Ranged Hit Bonus: Increased chance to hit targets with ranged weapons. Every point of Coordination translates into a 1% bonus (eg. a Ranger with 10 in Coordination gains the full 10% bonus).
* Melee Critical Hit Bonus: Chance to score a critical hit with melee weapons. Every point of Awareness translates into a 1% bonus (eg. a Ranger with 10 in Awareness has a 10% bonus chance to score a critical hit).

## Skills

Main article: Wasteland 2 skillsSkills are also expressed in a range from 1 to 10 and are divided into four separate branches: Combat, Knowledge, General and Special skills.

### Combat skills

* Assault Rifles
* Bladed Weapons
* Blunt Weapons
* Brawling
* Energy Weapons
* Handguns
* Heavy Weapons
* Shotguns
* Sniper Rifles
* Submachine Guns

### Knowledge skills

* Alarm Disarming
* Computer Science
* Demolitions
* Field Medic
* Lockpicking
* Mechanical Repair
* Safecracking
* Surgeon
* Toaster Repair

### General skills

* Animal Whisperer
* Brute Force
* Barter
* Hard Ass
* Kiss Ass
* Leadership
* Outdoorsman
* Perception
* Smart Ass
* Weaponsmithing

### Special skills

* Southwestern Folklore - only available to Kickstarter backers.
* Combat Shooting - the definitive special skill, guaranteeing a perfect critical hit every time.
Bring evidence of slavery in Hollywood to Mistress Veronica

**Bring evidence of slavery in Hollywood to Mistress Veronica** is a quest in *Wasteland 2*.

## Overview

Depending on who the player meets first, this quest can be given by Flo or Veronica.

If the player meets Flo, she will want you to investigate possible slavery at Schwag's, and let Veronica know. This will also starts Flo's quest and follows most of the steps from it.

If the player meets Veronica at the Dungeon of Heidi's Hollywood Hideaway and asks about Heidi, using Smart Ass and then Kiss Ass, the player can get her to voice her concerns that Schwag's is a front for slavery.

## Walkthrough

* Talk to Flo until you exhaust your dialogue options and she asks to meet the Rangers in the cemetery.
* Meet her there and accept the job.
* Talk to Swifty and ask him repeatedly about slavery. He will ask the Rangers to talk to him in his office.
* Meet Swifty at his office (a couch and a box next to the entrance to the sewers, a block south from Hotel California).
* Ask him about slavery, only to fend off an ambush of four slavers.
* Head into the sewer. Kill Swifty and four more slavers.
* Loot Swifty's Orderbook from the military crate near the entrance (in the enclosure with the three green crates).
* Deliver it to Veronica first, and then go inform Heidi.

### Alternatives

* If Swifty is not in his office, the Rangers can simply enter the sewers and try to open the cages with the slaves.
* Swifty will appear with an entourage of four slavers. Kill them.
* Loot Swifty's Orderbook from the military crate near the entrance (in the enclosure with the three green crates).
* Deliver it to Heidi and inform Veronica.

## Reward

* Veronica's trust.
* Slaver loot and kill experience.
Breather Mask

## Effects

+100% Resistance to Poisoned

The **Breather Mask** is an armor piece in *Wasteland 3*.

## Description

Instantly makes your breathing sound ominous. Also filters airborne toxins.

## Location

Little Hell (Aspen): In a container in front of Dr. Hyde in the lab.

## Notes

Looting the container will make Dr. Hyde, The Gift, and the Breathers hostile if not already killed.
Boris

**Boris** is a character in *Wasteland 3: Cult of the Holy Detonation*.

## Background

The sixth generation of Russian spies living beneath Cheyenne Mountain, in the food storage bunker, Boris and his wife/sister Natasha have been patiently waiting for a signal from the motherland to sabotage the particle accelerator hidden at the Mountain. They are not quite right in the head, which is understandable, given that they've spent their entire lives living inside a large refrigerator, dumping refuse, bodily wastes, and inbred family members into a giant hole in the corner.
Bureaucracy

**Bureaucracy** is a skill in *Wasteland* and *Wasteland 2*.

## Overview

Even though most of civilization ended with the bomb, an inordinate number of petty bureaucrats managed to survive. This helps you deal with them so you can get when you want.

## Wasteland

* Used to placate Laurie.
* Used to get out of the showers in the Mind Maze.
Broken toaster

## Description

The **Broken toaster** is an item found **3** times throughout Wasteland. Each is functionally (or rather non-functionally) the same. They can be found in the following locations:

* In the middle tent (Topekans) at the Desert Nomads.
* In the Quartz Graveyard.
* In the Guardian Citadel Museum.

Upon passing a Toaster repair skill check on a **Broken toaster** at the workbench found on the bottom floor of the Guardian Citadel, you will recieve a loot bag. It doesn't matter which **Broken toaster** you use first, the first one gives loot bag 1, the second, loot bag 2, etc. But wait, there are **4** different loot bags? True enough, a **fourth** bag can be acquired using the Disk Swapping technique.

Vax, found in Base Cochise has Toaster repair at level 5, so you do not need to train the skill to be able to repair your **Broken toasters**.
Bloodsport

### Effect

Attacks with Blunt Weapons critically hit Stunned , Blind , Shocked , Bleeding  and Poisoned  enemies.

### Requirements

Melee Combat 6

**Bloodsport** is a perk in *Wasteland 3*.

## Description

It's like tee ball, but with more skull fragments.

## Effect

Attacks with Blunt Weapons critically hit Stunned , Blind , Shocked , Bleeding  and Poisoned  enemies.

## Behind the scenes

Unfortunately Road Sign Cleaver  shown on perk image is a Bladed Weapon and Bloodsport perk has no effect on it.
Breathers

The **Breathers** is a faction in *Wasteland 3*.

## Background

The Breathers are innocent Coloradans who have been forcibly addicted to a powerful mix of hallucinogenic gases that Victory Buchanan uses to keep them under his control.

## Interactions

Breathers are the principal opponents at Aspen.

## Members

 Ash Dr. Hyde Federico Gertrude the Gruesome The Gift
Bowling's Bar

**Bowling's Bar** is a tier 3 machine gun in *Wasteland 2*.

## Description

This automatic rifle has been rechambered for the more common 5.56.

## Characteristics

The weapon generates alerts enemies (generates noise) in a 36 unit radius.

A fundamentally broken weapon assembled by Robert Bowling. A viable choice... For Rangers who enjoy pain and punishment.

## Location

Ranger Citadel: can be bought from Robert Bowling unless he left for Rail Nomads Camp / is incarcerated.

### Bowling weapons

* Bowling's bullpup sniper rifle
* Bowling's FFS Benetto
* Bowling's M16
* Bowling's M-37 pump action
* Bowling's Uzi
Brainwave Destabilizer

### Dam. type

**Energy** damage - scales with Weird Science, maximum penetration, effective against non-organic targets (+30% damage), ineffective against organic targets (-30% damage), often has a chance to apply Shocked.

## Item Data

### Value

$ 193

**Brainwave Destabilizer** is a laser weapon in *Wasteland 3*.

## Description

Its microwaves can scramble neural pathways, making targets confuse friends with foes. May cause tumors.

## Characteristics

Main article: CrazedAttacking previously hostile targets under **Crazed** effect may cause serious problems (depends on targets). Because these targets became true friendly for the effect duration, and attacking them will be the same as attacking civilians.

* Lucia Wesson will be very angry and permanently leave the party at the end of the combat.
* Same problem may happen to Darius Kwon.
* Also some friendly targets may start to be hostile and attack the party successfully ruining your gameplay.

### Field stripping results

* 2-5 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Alloy Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Wide Choke
		- 1%  Long Mag
		- 1%  Reflex Scope
		- 1%  Underbarrel Light

## Locations

* Downtown Colorado Springs: In the large weapons case in the museum office (requires fixing the generator - Mechanics 3 ).
Bubo

**Bubo** is a character in *Wasteland 3: Cult of the Holy Detonation*.

## Background

Bubo is a medic for the Primordialists, a horrifically mutated human that is effectively a drool - sans the mindless rage, of course. He is named after the profusion of nodes throughout his body. He is rather excited about his abilities, though, as the miracle powers of radiation allow him to heal pretty much any kind of damage.
Bones

## Effects

Applies Sharp , when effect ends applies Jittery . However, if used again, the active Jittery  effect will be removed.

## Ability

**Sharp**  (1 AP): Smoke to gain +10% Critical chance for 36 turns, but suffer -10% Hit chance for 60 turns afterwards.

## Item Data

### ID

ITM\_Consumable\_Cigarettes\_Bones

**Bones** is a consumable in *Wasteland 3*.

## Locations

* Downtown Colorado Springs: Sold by Snappin' Jimmy Bob.
Bowling's M-37 pump action

**Bowling's M-37 pump action** is a tier 3 shotgun in *Wasteland 2*.

## Description

The ultimate brush gun. No fancy finish on this thing.

## Characteristics

The weapon alerts enemies (generates noise) in a 21 unit radius.

Fires in a 30 degree cone angle.

## Location

Ranger Citadel: can be bought from Robert Bowling unless he left for Rail Nomads Camp / is incarcerated.

### Bowling weapons

* Bowling's Bar
* Bowling's bullpup sniper rifle
* Bowling's FFS Benetto
* Bowling's M16
* Bowling's Uzi
Broken weapon parts

**Broken weapon parts** is an item in *Wasteland 2*.

## Overview

Obtained by stripping weapons using the Weaponsmithing skill. Bought by Tobias Melson at $15 per unit. An easy way to gather a lot of scrap is to hunt for heavy gunners (eg. from the Red Skorpion Militia) and break down their weapons. Since heavy weapons do not accept any weapon modifications, they will always result in a nice pile of broken weapon parts.

At 5 Weaponsmithing, a character will typically break down a weapon into 9-12 weapon parts, equaling to ~$150 in scrap when selling to Melson. As such, it's worth breaking down any lower tier weapons, since they'll typically sell for much, much less than their equivalent in scrap. Guess it's truly less than the sum of its parts.
Character creation

**Character creation** is the process of generating the Ranger party the player starts out the game with. Look below for details.

## Specific games

### Wasteland

Main article: Character creation and development (Wasteland)
The first step in creating a character are cosmetic features: name, nationality, and gender. Apart from gender, none of these have any gameplay impact. For actual character creation*Wasteland* relies on randomly generating stats through a simulated dice roll. The player then assigns skill points and decides whether to accept the character.

### Wasteland 2

Main article: Character creation and development (Wasteland 2)
In the sequel, the player starts by allocating attributes manually, then selecting skills, before finally deciding on the aforementioned cosmetic features, such as name, gender, nationality, religion, or favourite smoke brand.

### Wasteland 3

Main article: Character creation and development (Wasteland 3)
Carbuncle

**Carbuncle** is a character in *Wasteland 3: Cult of the Holy Detonation*.

## Background

A peculiar, sentient drool, Brother Carbuncle is part of the Primoridalists and a point of contact for Theodoric Curie.

## Interactions

### Quests

* The Holy Detonation: Carbuncle is encountered at the entrance to Cheyenne Mountain. If he's killed, he's replaced by Sister Benign in his role as aide to Theodoric Curie.
Broken gas mask

**Broken gas mask** is a junk item in *Wasteland 3*.

## Description

A damaged S6 NBC Respirator with the filter port and left eyepiece missing. It smells like body odor and the color blue.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
## Trivia

This was the standard-issue gas mask of the British Armed Forces from 1966 to 1985, replacing the Light Respirator Mk. 6 and being replaced by the S10 NBC Respirator. It was also used by the Turkish Armed Forces, being developed into the SR6M family of gas mask, which includes the SR10ST and SR10 Panaromic.
Bowling's bullpup sniper rifle

**Bowling's bullpup sniper rifle** is a tier 3 sniper rifle in *Wasteland 2*.

## Description

The shorter barrel helps with mobility but watch your eyes for hot brass.

## Characteristics

The weapon alerts enemies (generates noise) in a 36 unit radius.

## Location

Ranger Citadel: can be bought from Robert Bowling unless he left for Rail Nomads Camp / is incarcerated.

## See also

* Bullpup sniper rifle - a better version.

### Bowling weapons

* Bowling's Bar
* Bowling's FFS Benetto
* Bowling's M16
* Bowling's M-37 pump action
* Bowling's Uzi
Bolt action rifle

## Performance Data

### Damage

**Single shot** (1 AP):
150

### Critical chance

+1%
1.0x damage

### Hit chance

At point blank: +20%
At maximum range: -10%

### Range

Maximum40m - 32mOptimum32m - 1mPoint blank1m or less

### Chance to jam

Does not jam
2 AP to unjam

### Capacity

20 x .30-06 ammo
1 AP to reload

## Item Data

### ID

Sniper\_Tier\_3\_QAJuice

**Bolt action rifle** is a tier 3 sniper rifle in *Wasteland 2*.

## Characteristics

* Used for Quality Assurance during development, not present in the game.