recursal/Fanatic-Fandom huggingface dataset:
Pride

**Pride** allows the player to enable a 'challenge mode' during a chronicle run. To replay the early content, but with a handicap applied to their stats to earn a new reward.

To receive the reward(s) **reserve** the challenge you want to attempt next (possibly adjusting the 'Pride level effect' too). Resurrect then complete the run as usual, but with some aspect(s) being slower or harder than usual until you're done.

Some rewards require multiple completions of the same challenge. The descriptions make those clear.

Pride level effect (near top of Routine->Pride) scales any active challenge, and lets you run challenges again (a challenged challenge!). For more details, you look at the formulas on the last line of the table below. *Note that Pride Level Effect has no cap or limit. You can shoot yourself in the foot if you really want to, and need to abandon the current life.*

There are multiple sections/areas of pride to unlock. **Basic** is the first. Akashic Records offers **Awakening of More Pride** to expose more.

## **Challenges Basic**

### Don't need Power : Willing Revenge #0/5

Condition: Clear willing revenge

Restriction: Pride level 1

Reward:

* All stats: +2.0%
* [5th clear] Queue slot: +1
* [5th clear] Shortcut slot: +1

Description: Stats, Habit Efficiency, Instant Action Effect, Loop Action Effect, Dungeon Reward, Sacred Ritual Effect, Dark Ritual Effect are weakened. It is strongly recommended you clear ED2 before attempting this challenge.

### Don't need Power : A Moment of Peace #0/5

Condition: Clear A Moment of Peace

Restriction: Pride level 1

Reward:

* All stats: +2.0%
* [5th clear] Shortcut slot: +1

Description: Stats, Habit Efficiency, Instant Action Effect, Loop Action Effect, Dungeon Reward, Sacred Ritual Effect Dark Ritual Effect are weakened.

### Don't need Power : Hero of the Holy Sword #0/5

Condition: Clear Hero of the Holy Sword

Restriction: Pride level 1

Reward:

* All stats: +2.0%
* [5th clear] Shortcut slot: +1

Description: Stats, Habit Efficiency, Instant Action Effect, Loop Action Effect, Dungeon Reward, Sacred Ritual Effect Dark Ritual Effect are weakened.
Slime

The **Slime** is a enemy that spawns in the *Riverbank* dungeon.

## Skills

Default skill is Tackle.

Has the water attribute.

## Description

*"It's a living being that eats grass. You won't notice it unless you get close."* - Bestiary, Description 1

*"It looks sluggish. But when tackling, it moves at an incredible speed."* - Bestiary, Description 2

## Trivia

* Getting slime research will unlock interactions with the Slime Researcher
Additional Effect

Additional Effects grant special benefits when using specific formations or while equipped.

## Physical Formation

* **Penetrate**: Increase the attack by 50%. When the ally defeats the enemy it attacks the next enemy for 5% of extra damage.
* **Guard Break**: Decrease the enemy's physical/magical defense by 50%. Double effects decrease it by 75%.
* **Toughness**: The ally's physical defense increases by 50%. Double effects increase it by 125%.

## Magical Formation

* **AoE**: Increase the attack by 50%. When the ally attacks the enemy it attacks other enemies for 5% of the original attack.
* **Drain**: When the ally attacks the enemy the ally recovers hp for 5% of the that damage. It recovers 10% hp with double effects.
* **Blessing**: The ally's magical defense increases by 50%. Double effects increase it by 125%.

## Friendly Formation

* **Luck**: When the ally defeats the enemy the research drop chance increases by 5%. Double effects increase it by 10%.
* **Collection**: When the ally defeats the enemy the resource drop chance increases by 5%. Double effects increase it by 10%. Special drops such as chests are not affected by this ability.
* **Atk-Attachment**: The ally increases physical/magical attack by 50% of the next ally when it attacks. Double effects increase them by 125%.
* **Def-Attachment**: The ally increases physical/magical defense by 50% of the next ally when it attacks. Double effects increase them by 125%.

## Etc.

* **Hp+**: This increases the ally's hp by 10%. Double effects increase it by 21%.
* **PAtk+**: This increases the ally's physical attack by 10%. Double effects increase it by 21%.
* **PDef+**: This increases the ally's physical defense by 10%. Double effects increase it by 21%.
* **MAtk+**: This increases the ally's magical attack by 10%. Double effects increase it by 21%.
* **MDef+**: This increases the ally's magical defense by 10%. Double effects increase it by 21%.
* **Rebuilding**: This decreases the cooltime of all formation by 0.5s when the ally attacks. Double effects decrease it by 1.0s.
* **Power-Weapon**: The attack power increases by 5% x (the number of weapon attribute of the current party). Double effects increase it multiplicatively.
* **Power-Fire**: The attack power increases by 5% x (the number of fire attribute of the current party). Double effects increase it multiplicatively.
* **Power-Water**: The attack power increases by 5% x (the number of water attribute of the current party). Double effects increase it multiplicatively.
* **Power-Wind**: The attack power increases by 5% x (the number of wind attribute of the current party). Double effects increase it multiplicatively.
* **Power-Earth**: The attack power increases by 5% x (the number of earth attribute of the current party). Double effects increase it multiplicatively.
Tutorial

The **Tutorial** class is a hidden class in *SCP: Secret Laboratory.* It can only be accessed through commands or the Remote Admin panel. In the early stages of SCP: Secret Laboratory, they were used in the Tutorial stages found on the main menu. However, that has since been removed.

Tutorials have a bright orangish-red Facility Guard model, and have a bright green role color. Tutorials spawn with nothing in a tower on the Surface.

The Tutorial class does not affect win conditions and does not have any goals other than to "Follow the tasks to complete your objective." As such, they are often used by moderators patrolling their servers, and various plugins such as the Serpent's Hand plugin.

## Legacy

Previously, the only way to access the Tutorial class was to go into the remote admin text console and use the command "forceclass [ID] 14"; but now, it is accessed like any other role with the 9.0.0 update (Megapatch II)

## Trivia

* The original Tutorial stages were voiced by TheVolgun.
* The original model for the Tutorial was a standard NTF unit, however this was updated to the current model, a modified Facility Guard.
* The Tutorial class is the only one in the game to have a fully-capitalized name.
* Prior to v10.0.0., the Tutorial used to always have their hand raised, as if holding a keycard.
* Upon death, the Tutorial's body becomes a Class-D ragdoll.
Gary

## Bio

Gary likes to do dangerous journeys to spice up his life, his last journey was to Hell to find some demon girls.

## Appearance

Gary has a red shirt with a white jacket that has a red symbol on it. He also has white pants and black shoes. Gary has sunglasses so we cant see his eyes. He also has black hair.

## Personality

Gary is very adventurous and determined. We also know that he is very accepting of whatever fate throws at him

## Trivia

So far, this character only has one appearance which is in the first episode of Helltaker
SCP SL Halloween Update 2020

SCP SL Halloween Update 2020 was given on October 23rd, There were major changes like reskins, new SCPS. And a literal candy bowl. So lets actually get into the context of the update. Foundation Personnel were renamed to

MTF Commander - Ghost Buster Commander

MTF Cadet - Ghost Buster Cadet

Facility Guard - Ghost Buster Apprentice

MTF Lieutenant - Ghost Buster Lieutenant

MTF Scientist - Ghost Buster Scientist

Scientist - Mad Scientist

SCP'S Renamed to

049 - Doctor's Cure

049-2 - Doctor's Cure Monster

939-59 - Green Hellhound

939-89 - Violet Hellhound

096 - The Wendigo

SCP 079 - The Virus

SCP 106 - Bonehead Larry

SCP 173 - Mr Nutty

Enemy Classes were renamed to

Chaos Agent - The Swarm

Class D - Lab Rat

Other class changes

Spectators - Spooky Ghosts
Ashlynn Gem

## Bio

Ashlynn was the daughter of a BMC Employee. She was offered safety, if she become an experiment or employee. She declined and the argument resulted in a pistol shot. She ran off to her friend Tara and fled for survival. They will help anyone, if they benefit from it.

## Trivia

Ashlynn's Character Sheet, being the fifth main character to be reveled. Art by JessicaRandom
SCP Secret Laboratory Wiki but actually good information. Wiki

better stuff to the scp sl wiki.

**Welcome to the SCP Secret Laboratory Wiki but actually good information. Wiki!**
We're a collaborative community about the game 'SCP Secret Laboratory' We do not own any rights to the original fandom and is clearly trying to rebuild what they missed.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Classes

\*\*\*WORK IN PROGRESS\*\*\*

There are 3 basic classes available at the start of the game.

This article will attempt to list their unique benefits.

Each class has access to its own set of routines, titles and skills.

Routines can be found on the left-hand sidebar once unlocked. Each class routine adds to an overall class talent score via points.

During a play-through each class has access to the first two titles and a choice of the third or fourth. Each title has rank and destiny restrictions.

Skills are learned by clearing classes once the academy has been unlocked. Various skills have additional effects that can be viewed here.

Titles and skills have a ★ rating, this indicates value, strength and rarity.

### Tamer

#### Tamer Routines

 Monster researcher
 Stripping Skill
 Breeder Qualities
 Lucky Tamer

#### Tamer Titles

Attack: +10
Magical Attack: +10
Luck: +100
 Tamer
Attack: +20%
Magical Attack: +20%
Luck: +200
 Beast Tamer
Attack: +60%
Magical Attack: +40%
Magical Defense: +20%
Luck: +800
 Elementaler
Attack: +40%
Magical Attack: +60%
Magical Defense: +60%
Luck: +400
Destiny 2.7k

### Warrior

#### Warrior Routines

 Training
 Image Training
 Optimisation
 Chivalry Spirit

#### Warrior Titles

Defense: +30
Defense: +60%
 Soldier
Attack: 100%
Defense: +80%
 Mercenary
Attack: +120%
Defense: +20%
Luck: +200
Destiny 2.7k

### Sorcerer

#### Sorcerer Routines

 Work efficiency
 Magic circulation
 Magic compression
 Magic circle study

#### Sorcerer Titles

Magical Defense: +30
 Sorcerer
Magical Defense: +60%
 Wizard
Magical Attack: +100%
Magical Defense: +80%
 Warlock
Magical Attack: +120%
Magical Defense: +40%
Luck: +200
Destiny 2.7k
Earthbound SMP

## Players

* TheStoryPainter
* SirStirfry
* Okaavri
* Jimdoga
* BlgMan
* Drizvy
* SmeegiLive
* SabineBeans
* Kuromiya Lucien
* iShlaq
* MrSteeletrap
* Brodad
* Gutsluvr
* TheTerrain
* Emzberri
* Midmysticx
* AnniePants
* Ayngel
* Seronich
* RoseJewel
* Ivel97
* SLEclipse
* WillowMVP
* Ame
* Shep
* Daze
* SpoopyGamr
* Rune
* Burssty
* Smibb
* Natisalie
Scientific Personnel

"*Researchers, engineers, and division specialists; you must ensure your own survival until an MTF extracts you from the ensuing pandemonium. Use your wit — and access cards — to survive. But be wary of the Class-D scurrying beneath you; they’ll do anything to escape their confines.*

-Steam Store Page*"*

**Scientists** are one of the five human classes in *SCP: Secret Laboratory*. They spawn in at the beginning of the round in Light Containment Zone. Their goal is to escape to the Surface and survive while cooperating with Facility Guards/MTF.

"*Researchers are the scientific branch of the Foundation, drawn from the ranks of the smartest and best-trained research scientists from around the world. With specialists in every field imaginable, from chemistry and botany to more esoteric or specialized fields such as theoretical physics and xenobiology, the goal of the Foundation's research projects is to gain a better understanding of unexplained anomalies and how they operate."*

Scientists will usually spawn at a one-to-two ratio to Class-D, in a randomly chosen list of rooms located within Light Containment Zone. They can be easily identified by their white lab coats and glasses.

Scientists spawn with a First Aid Kit and a Scientist Keycard.

Their main goal is to escape the facility and avoid any other hostile faction. Facility Guards and MTF cooperate with Scientists to help them escape.

Escaping as a Scientist will respawn you as a MTF Scientist. Escaping as a Disarmed Scientist will respawn you as a Chaos Insurgent.

Scientists share a victory with MTF, which is won if at least one Scientist escapes and all Chaos Insurgents, Class-D and SCPs are killed.
Project Mortem

## Events

The events of Project Mortem start on the Painters Alcove twitter were to was reviled on November 16th, states that,

> We're rolling out a new system called:
>
>

> Project Mortem.
>
>

> Please stay tuned!
>
>

The project then moved to the omega Nation Discord, where vessel was need to be selected. Once the Vessel was selected, the Network sent out "BMCINSTALLER.EXE" and said that the appliction was launched and to check inbox.

The players then moved to the Blood Moon Corporation Discord and the inbox was found there. The players were asked if they wanted to open the email. The players voted yes and the email was sent reading this:

*"Greetings lovely customer!*

*Thank you for choosing the Blood Moon Corporation.*

> *You have been selected to use our new application first hand.*
>
>

> *Our new multi purpose application will be rolling out as soon as all things are in place.*
>
>

> *Our application will include email inbox, news, and health info for the latest times.*
>
>

>  *If you have any questions or concerns, please contact our support email.*
>
>

> *Sincerely,*
>
>

> *Dante - Head of Communications and Research"*
>
>

**Nothing more has been stated of Project Mortem as the making of this page. Please wait for more info and updates.**

## Trivia

"Project Mortem" is a translation to "Project Death" in Latin
Goblin

The **Goblin** is a enemy that spawns in the *Riverbank* dungeon.

## Skills

Default skill is Swing.

Has the earth attribute.

## Description

*"A humanoid that has the intelligence to handle tools."* - Bestiary, Description 1

*"I taught it to pray and it started to pray with me. It is surprisingly pious."* - Bestiary, Description 2
Mobile Task Force

"*The first MTF units to respond to the emergency. Your mission: To extract valuable Foundation personnel and to, with the utmost vehemence, eliminate or re-contain any SCPs that have escaped.*

-Steam Store Page*"*

**MTF** are one of the five human classes in *SCP: Secret Laboratory*. They spawn in waves throughout the round. The MTF are tasked with rescuing Scientists, killing all Class-D, Chaos Insurgency and re-containing all SCPs. They cooperate with Facility Guards.

*"Mobile Task Force Epsilon-11 handles internal security for the SCP Foundation, under oversight by MTF Alpha-1. They are a special ops force deployed to Foundation Sites when standard protocols fail and multiple breaches are imminent. As such, most of their operations are classified.''*

The Mobile Task Force operatives, also called MTF, NTF (Nine Tailed Fox) or Epsilon-11, spawn in waves throughout the round. They can be identified by their blue uniforms and face masks.

The MTF start with 24 respawn tickets at the start of a round. In order to spawn throughout the round, the MTF team must have at least 1 respawn ticket. Running out of respawn tickets will stop the MTF from spawning.

MTF spawns arrive by helicopter and are located at the surface around Gate B. Upon spawning, C.A.S.S.I.E. will announce that MTF have arrived, followed by a random squad designation and the amount of SCPs that are alive.

Their goals are to rescue Scientists, re-contain the SCPs, and kill all Class D and Chaos Insurgents. A MTF victory can only won when they are the last standing faction alongside Scientists and Facility Guards.

MTF Scientists spawn when a Scientist escapes. MTF Cadets can spawn when Disarmed Class D escape.

MTF are randomly given a rank upon spawning and have varying health levels and equipment based on their rank.
Star Labs

## Bio

Star Labs was founded by Cryptic, joined by Fire and Dazmars, at the beginning of the island. It soon became a place of disaster rather than sanctuary as it suffered numerous bombings from the Overseer, as he was displeased with the rebellion the inhabitants were showing. Now it’s home to a variety of people who come and go as they feel like it.

## Sub-Locations

### ***The Main Lab***

The main building of Star Labs has been built over and over again atop a massive crater left from the wreckage. Its first floor holds a library, while the second floor holds bedrooms and a lobby. The basement, otherwise known as The Pipeline, is set to be both a safe house and a prison. It was built mainly by Firefang.

### ***The Starchives***

The storage building of Star Labs, home to their resources open to share amongst the members. Built by Cryptic, it also houses an aquarium full of colorful fish.

### ***The Starm***

The Star Labs farm, built by Cryptic around the main lab underground.
Prime Republic

## Bio

The Prime Republic was created by Chalooby during the early days of the island. This community aligns itself with Unity, although members from other factions or allegiances also reside there. It is the area where the Unity group holds meetings, and is a hotspot on the island for player activity. Many players who do not reside here usually stop by on their travels. It is also the home of Unity Mart, a store created by Firefang and Winter to combat the BMC Store at the shopping district.

## Sub-Locations

### ***Unity Mart***

Unity Mart is a part store part apartment complex created by Winter, Fire, and Evan to combat the BMC Store and hijack the island’s economy and currency. It operates the exact same way as the BMC Store, which is already set for disaster as these three players are already incredibly overworked trying to provide items the Overseer can produce with a snap of his fingers. The belief was that the BMC could be dismantled if they lost their control over the island economy. Their mascot, Unity Man, is played by JerzyPlayzGamez. It was built on top of Chalooby’s former grave to maximize profit. Fire lives in the apartment building on top to shorten the commute to work.

### ***The Nae Nae Cafe***

Owned by Jacky, the Nae Nae Cafe is a chill hangout for all players to come gather and enjoy a couple of delicious drinks, including Thicc Piss Deluxe, a server favorite.

### ***The FNAF Pizzeria***

Built by Jacky and commissioned by Winter, the FNAF Pizzeria is exactly what it sounds like. It is a very scuffed replica of the pizzeria from the hit game, Five Nights At Freddy’s 2.

### ***Chalooby’s Castle***

Home of Chalooby in the Prime Republic. It has remained unfinished since the start, and is now home to all of Chalooby’s pets, acting as an animal sanctuary.
Cryptic

## Bio

A seemingly human creature cursed with immortality, Cryptic sees entertainment in pissing off the BMC. They're selfish and often do things that benefit themselves, routinely put others in danger and disregard others feelings. Cryptic lacks empathy so they fake it. Regardless, Cryptic is the head of Star Labs with Fire being the closest to them especially since they were one of the first few people they met that stuck around. It appears the Cryptic is unsure of where they stand on Unity or Compliance as they consistently taunt The Overseer, but seem disinterested towards Unity. Star Labs and the people within it are the closest they've ever really had to a home or friends so they mean a tiny bit more than other people on this server. However, Cryptic seems to be hiding something… maybe Cryptic isn’t who they say they are…

## Personality

Ace is defensive in nature, he acts hostile if accused of things and shuts out people he dislikes or doesn't know. He's protective over his friends although only cares for people he's known versions of from other worlds. He's overly secretive and values privacy and hostile at times. He is more than willing to sacrifice material possessions, pets, or entire buildings to get what he wants, and has no regard for his own personal safety. He considers himself as someone who takes time to think through plans and actions before going through with something but in realty he often makes rash decisions that lead to his downfall.

## History

Mostly unknown, although he sometimes speaks about how his old home was destroyed. Once asked the original Cryptic what it would take to break him, implying that in his past he suffered unspeakable things.
Fate

**Fate** is a resource found in *Your Chronicle*.

## Acquire

Getting fate requires a long loop action that has a progress cost of Destiny +3,000, making it very difficult to acquire.

### Unlock

Getting 30k Destiny at once unlocks the loop action. Unsure if a certain ending has to be reached or if a certain boss has to be beaten.
Your Chronicle

"Let's begin your own story."
This is a text-based idle RPG game.
There are already more than 3,000 unique story actions and it's still growing.

## Game Features

* Action buttons to select what to do and enhance abilities
* Automated battles in Dungeon
* A system to summon monsters and strengthen them
* Skill and Equipment for summoned monsters
* An upgrade system called Routine with offline bonus
* A system to automate Action and Dungeon

Other features can be unlocked as you progress through the game.

## System Features

* A multi-ending system where the ending changes depending on your choices.
* Offline bonus allows the progress made when the game is closed to be reproduced when the game is launched.

## Story

* You'll start this game from the village.
* Your father says "Be strong, and save your mother.".
* Clear many quests and battle against monsters to be strong.
* Making friends may be good for your journey.
* Everything starts from here.

## Controls

* Click the buttons to select action.
* Read the help section in game for detail.
BMC File Data Base

BLOOD MOON CORPORATION

FILE ARCHIVES

< AUTHORIZED PERSONNEL ONLY >

Use of these files are only permitted by Level 3 ranking officials.

THE FOLLOWING IS CLASSIFIED INFORMATION.

Failure to comply will result in Reset Training, administered by Lawmakers.

## FILE DATABASE

**REGISTRY #00001 - DE-CLASSIFIED [CAUTION]**

**REGISTRY #00002 - [CLASSIFIED]**

**REGISTRY #00003 - [CLASSIFIED]**

**REGISTRY #00004 - [CLASSIFIED]**

**REGISTRY #00005 - [CLASSIFIED]**

**REGISTRY #00006 - [CLASSIFIED]**

**REGISTRY #00007 - [CLASSIFIED]**

**REGISTRY #00008 - [CLASSIFIED]**

**REGISTRY #00009 - [CLASSIFIED]**

**REGISTRY #00010 - [CLASSIFIED]**

**REGISTRY #00011 - [CLASSIFIED]**

**REGISTRY #00012 - [CLASSIFIED]**

**REGISTRY #00013 - [CLASSIFIED]**

**REGISTRY #00014 - [CLASSIFIED]**

**REGISTRY #00015 - [CLASSIFIED]**

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Other Important Info

## They All Came Together

*END COMMUNICATION*

*Seven came together.*

*Seven vanquished the darkness.*

*Seven returned to bring the final judgement.*

*But the seven were bound into shadow.*

### Notes

This is showing some sort of entity, theorized to be Seolijar, possible fighting the 7.

The 7 being confirmed in Omega SMP to be a split Josh A.

The 7 Included:

* Josh A. (Omega SMP)
* Josh A. (FNAF)
* Josh A. (Painters Office)
* Unknown
* Unknown
* Unknown
* Unknown

## The 5

### Notes

Little is known about the ones who have the title "The 5 of Us" But we know it is important.

The Members that have much supporting evidence of behind and/or are apart of the 5 are:

* Joshua Auctor
* Barnaby Rexford
* Ms. E
* Ms. Ainsworth
* ???
Movement

*"Your freedom to travel to different places."*
"Movement" is a resource required to unlock facilities in the Academic City. There are limited ways to acquire movement. Use movement wisely to unlock them.

## Passive Effect(s)

+0.1 Destiny regen

Movement is a resource used in Academic City for Facilities. It is a gating mechanic unique to the area and has a limited amount gained through actions. Facilities will require movement to unlock and gain additional movement when finishing the follow up actions.

Movement has a base cap of 1. Quickly talk to the teachers expand cap before accidentally over collecting. Do Tournaments when capable.

!**WARNING**: Plan your spending and collecting, spending without being able to recollect can block progress. Movement collected over the max will be lost and can block progress.
* Orphanage is a net loss of movement unless you beat the tournament and requires Cooking Workshop.
* Play as Warrior to have access to Knights Training Area early. Otherwise, unlocked by winning Tournament Round 6.

## Tournaments

Each tournament requires a higher amount of damage to complete. Do not expect to be able to clear all in the beginning.

**ED1** does not need tournaments.

**ED2** be able to at least clear round 3 and maybe round 4.

**ED3** requires clearing round 6.

**ED4**

**ED5** requires clearing Final

## Guild Report Achievements

Guild actions after completing each area.

## Slums

Available after *Entrance Ceremony* > *Slums* > *Enter the Slums*.

Gain: 0.5.

### Go Deeper into the Slums

Available after *Talk with Dubious man* (Bread).

**Blocks** *Steer Clear of the Slums*

Cost: 1. Gain: 2.7. Net: 1.7.

### Steer Clear of the Slums

Available after talking with the White-haired girl in the slums.

**Blocks** *Go Deeper into the Slums*

Cost: 1. Gain: 3.6. Net: 2.6.

### Orphanage

Available after talking with the White-haired girl in the slums.

**Required** Cooking Workshop.

Cost: 3. Gain: 2.4. Net: **-0.6**.

## Municipal Library

Available immediately with Sorcerer or after Tournament Round 1.

Cost: 2. Gain: 2.8. Net: 0.8.

## Cooking Workshop

Available after Tournament Round 2.

**Required** Eggs from Dragon's Nest.

Cost: 2. Gain: 2.3. Net: 0.3.

## Knights Training Area

Available immediately with Warrior or after Tournament Round 6.

**Required** Stamina cap 16, Statue of Muscle cap 5.

Cost: 2. Gain: 2.4. Net: 0.4.

## Monster's Laboratory

Available immediately with Tamer or after Tournament Round 4.

**Requires** Dragon's Nest

Cost: 2. Gain: 2.5. Net: 0.5 (0.2 if skipping Rare Metal).
The Painter's Alcove

## **Bio**

The Painter's Alcove was made on the values of creating wonderful stories and letting all talents shine. Ever since its original founding back in 2018, they have dedicated our time to create the highest quality videos on the YouTube platform.

They strive to make thrilling stories and memorable tales to pass through time. Through our skills and talents, they can bring this dream to reality. They work hard to ensure this goal.

They are a small team of voice actors, writers, music producers, and artists. They believe in making impactful videos that not only entertain, but to inspire others to pursue their dreams.

## **Projects / Products**

**42nd & a Half Year War**

**Fnaf 4: Tomorrow is another day**

**FNAF 9: Joyride**

**Helltaker**

**Unknown Unreality**

**End Of Me**

**Legends of Ainota**

**Painters Office**

**Remnant**

## **Meet The Team**

October/Tobi - Board of Directors, Writer, Voice ActorMrsteeletrap - Board of Directors, Writer, Voice ActorBIgMan - Board of Directors, Voice ActorBlanketGhost - Board of Directors, Script Writer, Voice ActorRocketPlaz - Writer, Set Designertheangypumpkin - Graphical ArtistJackygamez - Voice Actor, Graphical ArtistHandfulJake - Music Producer, Voice ActorJosephPlays - Voice ActorLilblondekitty - Voice ActorDanidotastrid - Voice ActorWil - Music Producer, Video EditorShadowGamingVA - Voice ActorHeyItzAPotato - Voice ActorBlyena - Graphical Artist, Voice ActorDhubbleBubble - Voice ActorFiahdrgn - Writer, ActorAshleyjuilet - Voice ActorKeybladeAli - Voice ActorElric Atchison - Voice ActorMLPMDog - Set BuilderClockwork Artemis - Graphical Artist, Voice ActorFabsy - Voice ActorThe Unknown Creator - Set Builder, Voice ActorTin Miriam - ArtistLamentian - WriterJessicaRandom - Set Builder, Voice Actortheboiwhoisme - Voice ActorJonathan - Voice ActorClaire\_Bearr - Graphical Artist, Set BuilderThatKyle - Tech SupportEdipfft - Voice ActorBarnaby R. - Unknown
BMC - Log: 670071

We've brought more people aboard now. I can safely tell the officers that we can begin looking for test subjects.

So many are eager to join, it'll be difficult to choose just a few. We have to consider all factors when deciding. Who will show the most potential...

That is what we need.

People who are willing to leave their world behind.

People who can conquer all.

People who can take orders.

People who can defeat nation after nation.

The goal of this project will come into fruition. They said so right? In that room, the officer was on stage. He kept telling us how we were going to change the world. We were bettering mankind.

Father, are you proud of me yet?

Project Earth must succeed. No, it will. I can make this work. There's no going back.

???
Zahara Sterling

## Bio

Zahara was a student who was sudying to become a musician. While at university, members of the BMC raided campus, capturing students. She was the only one to escape. She was able to save her little brother and swore to protect him. She was taken by the Cryptic Arcane Guild, where she currently serves.

## Trivia

Zahara's Character Sheet, being the second main character to be reveled.
Unknown

## Bio

Unknown grew up in a middle class family with his mom and sister. After the fallout, his family was subjected to the BMC's way of life. They soon died after a gang attack with no protection. Alone and broken, he set out with the bare minimum. He hardens himself to survive. He scams bandits, steals and manipulates others. He has built a reputation to not be messed with.

## Trivia

Unknown's Character Sheet, being the fifthteenth main character to be reveled.
Genez

## Bio

A clown in and out of canon, Genez was a simple and calm person who just wanted a peaceful life. She first joined the Starlabs crew, but once the BMC attacked them she wanted to separate herself from it, unable to follow in the rebellious footsteps of Fire and Cryptic. Instead, she began to spiral down a dangerous path as she attempted to gaslight and manipulate her ‘friends’ into falling in line and following the rules, ultimately betraying Fire and leading to her own death at their hands. Now dwelling on as a ghost out of spite and anger, she haunts those she feels have wronged her and dreams of hurting Fire enough to break them forever. She doesn’t really have any friends, but Ame, Ash and NoOne are on her good side as they plan to revive her. Her vast amount of enemies include Chalooby, Fire, Winter, Cryptic, and basically anyone who breathes. Her original goal was to live a peaceful life, though now she only wants to hurt those who’ve hurt her. She would even die for her own morals and beliefs given the chance…
Elise Crawford

## Bio

Elise was a nurse who lived in the wealthy areas of Bordershore. She witnessed many deaths, after a lack of care for poor people. She ran away and joined a group of bandits as their medic. Although the bandits intentions aren’t known, she tries to care for the sick and injured.

## Trivia

Elise's Character Sheet, being the eleventh main character to be reveled.
Ballora

## Bio

Ballora mostly has her eyes closed so she has to navigate by sound.

## Appearance

Ballora has a purple skirt with yellow pins at the end of the skirt. She also has blue laced shoes and blue plastic hair

## Personality

Ballora's personality is very laid back and chill.

## History

Ballora was delivered to Josh A. by Afton Robotics.(Episode 41, Fnaf 4: Tomorrow is Another Day)
Unreality

## Bio

It is described as a place with no beginning or end and a place where reality does not exist because anything is possible and everything is unlimited. It is said also it is a place where a person can find themselves and learn and adapt, but said that some are trapped in this world. These are the people who "Dig too Deep".

## Trivia

Memento MoriRemember DeathMiserere Nobis.Have mercy on us. Description: The world wants to be deceived, so.Nullum magnum ingenium sine mixture dementia fuit.There is no great genius without a mixture of madness.Mors Tua, Vita MeaYour Death, My LifeAudi, vide, tace, si vis vivereListen, watch, and be silent, if you want to live,
Ame

Myth

## Bio

A guardian angel with an insatiable bloodlust or a dog to some, Ame was very meek and shy, at the start. They were not knowledgeable about the island as they woke up with no memory of how they got there. Over time, with exposure to the real world outside their farm, Ame became a very logical and perceptive person who will always look for a way to gain leverage over someone, either through deception, lying, etc., learning this behavior from Caffie.  They rarely care for others but when they do, they will stop at nothing to protect them. When Ame’s bloodlust takes over, they lose all logic and perception of right or wrong, only wanting to strike down whatever they see regardless of allegiance. Ame’s normally calm, but if a player threatens someone they care about…  they should start begging for forgiveness...
Shopping District

## Bio

The Shopping District is a stretch of islands located southeast of the Spawn island. It is home to shops of all different kinds owned by an assortment of Players. One store of note is the BMC Store, run by The Overseer. A group of players are considered employees of this store, many of them being Devil’s Contracted.

## Sub-Locations

### ***The BMC Store***

The BMC store is a place where players can trade their items in return for BMC bucks, which can then be used to purchase hard to obtain or even impossible items. It became accepted as the main source of capitalism and trade by the players, only later to be challenged by Unity Mart.
Hospital

## Description

The hospital is in a unknown location. We only get to see one room and that is the room Josh wakes up in. It has a few chairs to one side of the room and the other side has two beds seperated by a green sheet.

## Notable Events

In episode 1 of Fnaf 9: Joyride, Josh Wakes up in the hospital.

## Trivia

So far there has only been one appearance of the hospital
Emma

* Casual
* Maid
* Security
* Dead

## Bio

Emma is one of the main characters in season one of TheStoryPainter's FNAF series. Emma is shown at first as a maid at the local maid cafe and later hired as a security guard and is the main love interest to Josh A.

## Appearance

Emma has long, strawberry blonde colored hair, typically styled in two long pigtails. Her eyes are a very bright light blue. Emma is shown wearing one of three outfits, a standard maid outfit, a security guard outfit, or her casual outfit which consists of a light pink tank top with dark pink straps and a peach in the center of the tank top, a white skirt, knee high socks with two pink stripes at the top, and black flats.

## Personality

#### **Season 1**

Emma sees the best in people and is always seen in a positive mood.

## Relationships & Family

#### Josh A.

Emma is Josh's girlfriend and sees Josh as a good person and a person that treats her well. In season one the love Emma felt for Josh was building, until her passing when Ennard killed Emma. She still showed her love for Josh until her dying breath.
Ash

Cryptic

The Overseer

## Bio

At the very beginning, Ash didn’t trust anyone, the only person she really trusted being herself in order to stay safe.  Her goal was to collect the corpses of people on the island, plotting ways to kill everyone. That was, until she met Digital, where Ash had a change of heart, setting her plots of murder to the back burner so she could have time to sort out her own feelings. Hopefully her feelings don’t cause her to turn the heat back on…
Bopo

## Appearance

Bopo has blue eyes and a red Bandana. He also wears an orange jumper with a yellow bowtie. A galaxy hat with a black trim is adorned on his head as well. He also has a blue galaxy Cape.

## History

His origin hasn't been disclosed, but it's been confirmed that he went to college with a few of his friends. It's unclear of what he went to obtain in college. Bopo went for a law degree in college. There's still much speculation about his past.

He has had many jobs. He was a health and safety inspector in The Painter's Office, as well as a bus driver. He served drinks and beverages in hell in the Helltaker series. Currently, he serves as an employee in Josh's Pizzeria.

## Relationships and Family

He is friends with Requis, Moonknocka, Sneaky Steve, and Earl. He also has a daughter named YuYu.

## Trivia

• Bopo's first RP appearance was in the DDLC RP.

• Bopo has appeared as a cameo in every series of TheStoryPainter's channel.

• Bopo's birthday is January 1st.

• Attended Hope's Peak Academy apparently.
FNAF 9: Joyride

### Series Info

Two months pass after the explosion. The original Fredbear Enterprises location has decayed, after an undisclosed event involving an explosion. Josh wakes up in a strange place, unknown to him. But it was here, he realized he wasn't the same.

### Main Characters

* Josh A.
* Requis
* Henry
* Chef Earl
* Emma
* Old Man Consequence
* Seolijar

### Side Characters

* Ignited Spring Bonnie
* Ignited Chica
* Balloon boy
* Bronk
* Candy Cadet
* Chanel (Nurse)
* Ennard
* Glamrock Chica
* Glamrock Freddy
* Golden Freddy
* Lefty
* Molten
* Montgomery Gator
* Moonknocka
* Roxanne
* Scrap Baby
* Jerimiah
* Withered Funtime Foxy
* Bopo
* Sneaky Steve
* William Afton
* Creation
* Nightmare Chica
* Nightmare Bonnie
* Vanny

### Locations

* Hospital
* Pizzeria
* Court House
Josh A. (Fnaf)

* Casual
* Sprite

Game Completionist

LoreKeeper

## Level 5:

We live in the white

The unknown

The space incomprehensible

Shattered we cry

Torn apart we bleed

Our limbs thrown to ashes

We can feel each other's thoughts

But we cannot breathe

Unreality

Dreams

Fantasy

Are they all the same

Seven Painters came together

Seven Painters could not recombine

Our minds split apart

## Appearance

### Fnaf 4: Tomorrow is another day

Josh has light brown hair and grey eyes. He also more noticeably has a golden steampunk arm for his right arm. He wears a black tuxedo with a golden pin. He also has his significant black top hat with a red ribbon around the bottom.

### Fnaf 9: Joyride

Josh has light brown hair and grey eyes. He also more noticeably has a golden steampunk arm for his right arm. He wears a black tuxedo with a golden pin. He also has his significant black top hat with a red ribbon around the bottom. The right side of his face is animatronic looking due to the events of last season.

## History

Josh’s history with the BMC is complicated and the full story is unknown for now. We know that Joshua Auctor (from Painters Office) is the “original” Josh, the BMC is known for doing human experiments. The easiest way of explaining what happened, how and why The 7 this a thing. Joshua Auctor essentially split into 7 parts(?), pices(?) of himself, like a mirror that broken into 7 pieces and can’t be put back together even if you try so hard to put it back together you can’t.

The 7 and Šęołįjär don’t LIKE EACH OTHER.

## Relationships & Family

Josh had a short relationship with Emma, but shortly after they started dating, Emma was killed by Ennard
Evan

## Bio

A human and soldier at heart, Evan is a character who truly believes in the fundamental values of human rights, those being the freedom of life,liberty and the pursuit of happiness along with that goes with the unity of all different types of people. He doesn’t talk to a bunch of people,only feeling like he has to talk when it’s important or if it’s truly dangerous. The only thing special about my character is that when he has his mind set on a goal, he’ll complete it until the end. He truly embraces everything about life and freedom and he comes to the island to help people but isn’t afraid to let people go if he knows they won’t change. His outfits mean something in the long run and what he wears has a deeper meaning.
Class D Personnel

"*Inmates kept within the bowels of the Foundation sites as lab rats; test subjects at the mercy of the Foundation’s cruel practices. Escape from your confines and rebel against your imprisoners — by any means necessary.*

-Steam Store Page*"*

**Class D** are one of the five human classes in *SCP: Secret Laboratory*. They spawn in at the beginning of the round in Light Containment Zone. Their goal is to escape to the Surface and survive while working with the Chaos Insurgency.

"*Class D personnel are expendable personnel used to handle extremely hazardous anomalies and are not allowed to come into contact with Class A or Class B personnel. Class D personnel are typically drawn worldwide from the ranks of prison inmates convicted of violent crimes, especially those on death row. In times of duress, Protocol 12 may be enacted, which allows recruitment from other sources — such as political prisoners, refugee populations, and other civilian sources — that can be transferred into Foundation custody under plausibly deniable circumstances. Class D personnel are to be given regular mandatory psychiatric evaluations and are to be administered an amnesiac of at least Class B strength or terminated at the end of the month at the discretion of on-site security or medical staff. In the event of a catastrophic site event, Class D personnel are to not be terminated except as deemed necessary by on-site security personnel."*

Class-D spawn in the Class-D Cells in Light Containment Zone. They can be identified by their black beanies and orange clothes.

Class-D do not spawn with any items.

Their main goal is to escape the facility and avoid/kill all other factions, excluding the Chaos Insurgency. Chaos Insurgents will cooperate with Class-D to help them escape.

Escaping as a Class-D will respawn you as a Chaos Insurgent. Escaping as a Disarmed Class D will respawn you as an MTF Cadet.

For a Class-D win scenario, at least one Class-D must have escaped and all Foundation personnel and SCPs must be killed.

 In older versions of the game, there is a customization system where player can choose between two characters to play as: D-55240, "Jan Kalous" and D-34910, "Charlotte Richer" who starts with a Janitor Keycard. The shirts for Class-D also had "Class D" written on the back in white. Currently D-55240 is the only model used in-game.
The Post Office

## Bio

The Post Office was created by Ellis as the official mailman of the server. Players can drop off their mail in the main office and have it delivered to any player on the island. Inside the Staff Area, contains Ellis’ home and a refugee bunker. It is a safe space and usually left alone from the Overseer. While it does have a “N”, Ellis is more aligned with Unity, being close friends with Chalooby.
SCP 330

SCP-330 is a Halloween 2020 exclusive SCP in *SCP: Secret Laboratory*, which can be interacted with to obtain candy.

SCP-330 appears to be a small round stainless steel bowl filled with a variable amount of individually wrapped pieces of candy. Taped to the side of the bowl is a handwritten note, reading “take no more than two, please!!”...When a quantity of candy greater than two pieces is removed, regardless of the means involved, the offender instantly has both hands severed at the wrists by an unknown method...Inspection of the incision reveals that the cut is made at a molecular level, leaving no tool marks or identifying factors. SCP-330 spawns in Light Containment Zone, in SCP-330's containment chamber, which replaces and is identical to SCP-012's containment chamber. It is located on a table where a Zone Manager Keycard, and possibly COM-15 Sidearm, can spawn.

When interacted with the interaction button (E by default), the player will instantly pick up a random piece of candy. Grabbing more than two pieces of candy will sever the player's hands and display the message "Both of your hands sever at the wrists and fall to the floor."

Once the player's hands are severed, the currently held item will be dropped, the inventory cannot be opened, items cannot be picked up, and the player's health will quickly lower until death occurs.

Picking up candy that has been dropped does not cause a player's hand to be severed, which allows more than two candies to be held at once.

All candy is unaffected by SCP-914 on any setting.

The candies obtained from SCP-330 will effect the player in unique ways when used. The use time for candies is instant. The effects given depend on the color of candy eaten. The candies are

Blue Candy - Restores 50% Of Stamina.

Red Candy - Gives User 35% HP Back.

Green Candy - Gives the **Invigorated Effect for 10 Seconds.**

Purple Candy - Will give the player 25% AHP.

Pink Candy - Explodes when eaten and kills all humans in contact 1 radius near it.

Yellow Candy - Fast, non-linear HP regen (total of **18HP**)

Trivia

* SCP-330 was added into the game on October 23, 2020.
* When candy is held, the player's first-person view changes their sleeve color into a gray sleeve.
* The corpse of a player whos hands were severed by SCP-330 will still have its hands.
* The Red Candy's inventory icon is called "orange" in the game's files.
* Getting Blue Candy from SCP-330 will tell the player "*Trick or Treat?*" under the candy's description, instead of the "*Trick or Treat.*" that appears under all other candies.
* Purple Candy uses the incorrect description, which is the blue candy's inventory description.
* When red or yellow candy is picked up from SCP-330, the text displayed is slightly different from their inventory descriptions.
	+ Red Candy: "A strong scent of cherry fills the room. It's a bit... *too* strong."
	+ Yellow Candy: "The overwhelming smell of lemon makes you cringe a little."