Middray Nava

Middray (ミッドレイ, Middorei?) is a Saint and the Head Priest of the Dragon Faithful.

Dragon Faithful (竜を祀る民, ryū o matsuru tami, lit. "Dragon-Worshipping Residents"?) is the name for those who worship the Dragon Princess, Milim Nava. The priests are actually the descendants of dragons that 'humanized' themselves and mated with the human race. But in essence, they are dragonewts. Almost none of them can bring themselves back to their original shape. Many priests don't have any skills like Dragon Change or Dragon Body. There is hardly any difference between them and human beings, except their fundamentally stronger physique.

## Appearance

Middray has the appearance of a tall, muscular bald man garbed in priest robes. A significant trait of his is the mole on the middle of his forehead.

## Personality

Middray is a simple-minded battle maniac. He doesn't like to think too hard about complicated topics, and is quick to anger. However, in certain situations he's been shown to be capable of holding his cool, such as when he dealt with Yamza's unreasonable demands. A firm believer that all ingredients should be served raw and uncooked as he stubbornly insists that's the perfect offering for Milim. Unlike Hermes, he's foolishly oblivious to why Milim hardly shows up to eat their food - and on the rare occasions when she does, he fails to take note of the deadpan expression she shows when eating it.

As the Head Priest, Middray cares for his subordinates and will not forgive anyone who tries to hurt them. He takes pride of being a Dragon Faithful and does not hide his joy of showing his inner strength. He also enjoys fighting against a strong opponent, just like he showed in his fight against Suphia. He holds great respect for his fellow fighters, giving compliments for their efforts.

He is a true believer that strategies can be surpassed and defeated with brute force. Not that he's exactly wrong; sheer stupidity can often work in one's favor.

## Skills

### Intrinsic Skills

* **Dragon Skin** (竜鱗鎧化ドラゴンスキン, doragon sukin?): is an Intrinsic Skill used by the Dragon Faithful. It allows the user to form a scale substance harder than steel around the desired body parts like armor.
* **Flame Breath** (黒炎吐息フレイムブレス, fureimuburesu, lit. "Black Flame Breath"?)is an Intrinsic Skill used by Middray. Allows the user to shoot a breath of fire from their mouth comparable in power to the Fireball spell.
* **Thunder Breath** (黒雷吐息サンダーブレス, sandāburesu, lit. "Black Thunder Breath"?)is an Intrinsic Skill used by Middray. Allows the user to shoot electricity from their mouth, comparable to lightning magic.
* **Paralyzing Breath** (麻痺吐息まひといき, mahito iki?) is an Intrinsic Skill used by Middray. It allows the user to shoot out a breath of gas up to 30 feet away, any target that comes into contact with it will find themselves completely unable to move for a lengthy period of time.
* **Poisonous Breath** (毒霧吐息, dokugirito iki?) is an Intrinsic Skill used by Middray. It allows the user to spew a highly poisonous gas in a range of 30 feet in a 120-degree radius that corrodes and eats away at whatever it touches
* **Dragon Eye**: A perception based skill that allows access to Extra Skills such as Magic Sense and Appraisal. Allows the user to see from a third-person 'over-the-shoulder' perspective, similar to a video game. Additionally, it raises reaction speed.
* **Dragon Body** (竜鱗鎧変ドラゴンボディ, doragon bodi?): A powerful transformation type skill that rarely manifests in Dragon Faithful. It's similar to the transformation displayed by Lycanthropes.
* **Magic Resistance**: A Tolerance type skill that grants immense resistance to magical effects.

### Extra Skills

* **Analytical Appraisal** (解析鑑定, kaiseki kantei?): The ability to analyze and appraise a target.
* **Divine Strength** (神通力じんつうりき, Jintsūriki?): A strengthening type skill that enhances the user’s physical capabilities drastically.
* **Magic Sense** (魔力感知まりょくかんち, maryokukanchi?) is an Extra Skill which allows one to perceive the surrounding magical energy or magicules.
* **Magic Jamming** (魔力妨害, maryoku bōgai, lit. "Magical Power Interference"?) is an Extra Skill used by Charybdis and its accompanying Megalodons. Coupled with its Ultraspeed Regeneration, this skill makes Charybdis very resistant to both magical and physical attacks, hard to kill with either.

Ultraspeed Regeneration - Inherited from Charybdis after being temporarily used as its host. Allows the user to regenerate virtually all physical injuries as long as they have magicules.

### Arts

* Dracofist Style
	+ Draconic Cannon
	+ Draconic Blast

### Unique Skills

**Starving Ones**: This skill, bestowed upon Harkon's subordinates, allows them to eat anything and everything in sight. One of the effects of the unique skill known as Starved. They were as much one swarm as they were an individual. Again, quite similar to the shared evolution of the Direwolves. Although they could not obtain all the abilities of those that ate, they could still acquire some of their special features.

* **Provide**: Harkon gains the ability to obtain Skills from monsters linked to his soul. The original owner of the provided Skill will not lose the Skill because of this.
* **Receive**: Grants part of Harkon's abilities to monsters under his influence or linked to his soul.
	+ **Chosen One** (英雄覇道エラバレシモノ Erabareshimono, lit. "Hero's Ambition"?) an outrageous ability that approaches the level of an Ultimate Skill in effectiveness and completely turns the tide of battle in favor of the user just from being activated. It also give the user the ability to master foreign language.
		- **Hero's Action** (英雄行動 eiyū kōdō?): Guides the user's allies down the path of becoming heroes, eventually making their name famous.
		- **Hero's Beacon** (英魂道導ハシャノヨルベ hashanoyorube, lit. "Heroic Soul Guidance"?): Allows the user to call upon their fallen allies and replicate their abilities, memories, and experience inside the user. When combined with Parallel Existence it is possible to create "Einherjar" that perfectly mimic the original person.
		- **Hero's Blessing** (英雄補正 eiyū hosei?): Bestows the user and their allies with immense "luck". In practice this results in normally lethal attacks not dealing nearly their normal damage and the user and their allies attacks dealing the most damage possible. This also makes all actions of the user being viewed in a positive light, no matter what it is.
		- **Hero's Charisma** (英雄魅了 eiyū miryō?): Empowers the user's allies with immense courage that enables them to fight even in the most desperate situations. It also has the effect of turning defeated enemies into allies. This effect also applies to monsters with the notable exception of undead.
		- **Hero's Haki** (英雄覇気 eiyū haki?): Opponents who are weaker than the user are rendered motionless under the imposing aura.

### Ultimate Skills

**Ice God Cthulhu**「氷神 クトゥルフ, Hyoushin Kuturufu」A more powerful and efficient version of Gabriel fused with Leviathan. it was an ability that could freely reduce the energy composition of target's body. It can exponentially reduce the thermal energy within the target, in other words, it is an ability that forcefully reduces kinetic momentum. To a certain extent, it could reduce physical capabilities of beings, but going too far, would turn a body in ice. And, when the ability is at its greatest (probably -273,15 ºC / -459,67 ºF), it could reduce heat in the body, causing the body to freeze completely.

* **True Dragon Release** [frost・charybdis] (竜種解放 [白氷・暴風大妖渦カ]?): A variant of Parallel Existence that allows for Velzard and Charybdis, as well as their power, to exist simultaneously assimilated with Middray and active in the outside world. When activated, an “other body” of Velzard and/or Charybdis is created and all of Middray’s energy that would have otherwise belonged to them is loaned back. It can be undone with the respective dragon’s consent and after doing so all of their energy will return to Middray.
* **True Dragon Nucleation** [frost・charybdis] (竜種核化 [白氷・暴風大妖渦カ]?): If Charybdis' and/or Velzard's energy is not currently lent by True Dragon Release, it can instead be materialized into the form of a spherical core. The core contains all of their energy as if it were their body and can be slotted into a sword, creating an unmatched weapon.
* **Magic Nullification** (魔法無効, mahō mukō?) is an Intrinsic Skill that negates the effects of all types of Magic by interfering with Spiritrons and canceling them out. This leaves the user vulnerable to exclusively physical attacks and emission-type attacks that work off of a principle different from magic.

**Ice Empress Velzard** [氷の女帝ヴェルザード, Koori no Jotei Veruzādo] is the skill he obtained by devouring Velzard using Corriosion and integrating her into his being as a skill.

* **Ice Dragon Summon**: The ability to summon Velzard in her dragon form. Depending on the amount of magical energy allocated, the summoning time is reduced.
* **Ice Dragon Release**: The ability to have Individual: Velzard uses a clone. Even in the case of death, memory recovery is possible. This skill has no time limit.
* **Ice Dragon Magic Archive**: Cardinal Decceleration, Cessation Lost, Freezing White Flame, Snow Crystal and Time Stop.
* **Bladed Frost(Ice) Crystallization**: Transforming into a blade core.

**Charybdis** (暴風大妖渦カリュブディス, Karibudisu, lit. "Stormy Ghastly Giant Whirl"?) Middray obtained this Ultimate Skill after analyzing and consuming a Charybdis Fragment

* **Storm Dragon Summon** (暴風竜召喚, bōfū ryū shōkan?): The ability to call forth Charybdis in his dragon form. Only one Storm Dragon Summon can exist at a time. If the Skill is used while a Storm Dragon Summon is already ongoing, the previous one will be unsummoned first.
* **Storm Dragon Restoration** (暴風竜復元, bōfū ryū fukugen?): Stores the memories of Charybdis in the user's soul and mind. As long as the user remains alive, Charybdis is practically immortal and since his memories are safely stored, Charybdis' death will no longer cause his personality to change.
* **Storm Magic** (暴風系魔法, bōfū-kei mahō?): The ability to fully utilize Magic Jamming. It allows the user to disturbs the flow of Magicules making the user strongly resistant to Magic and disturbs any external uses of Magicules.

#### Sin Series

**Envious King Leviathan**「嫉妬之王 レヴィアタン, Shitto no Ou Reviatan」is the Ultimate Skill that degrades abilities used against the wielder; it also has the effect of absorbing the opponent’s energy to recover.

* **Absorb** (降格吸収アブソーブ abusōbu?): Degrades the targets abilities by one level and absorbs their energy.

#### Virtue Series

**Patience King Gabriel**「忍耐之王 ガブリエル, Nintai no Ou Gaburieru」is the Ultimate Skill used by Harkon's subordinate, Middray. It's ability is absolute defensive power by freezing (momentum stopping) anything. Fixation is Gabriel's essence. It has the inherent ability to decelerate, fundamentally opposite "Charity King" Raguel's Acceleration.

* **Deceleration**: Slows down anything it is used on; this is the base ability from which all other uses are formed.
* **Air Wall** (Atmospheric Prison Wall): Decelerates atmospheric molecules to create a wall.
* **Suspended World**: Completely stop time; only being with powerful spatial-manipulation abilities can move under this effect, though a powerful enough being might be able to perceive the time stop.
* **Concept Fixation**: Strengthens the structure of objects; this was used to reinforce the strength of Eurazania's new palace (City of the Forgotten Dragon) for transport.

#### Magic

Holy Magic:

* Basic level Holy Magic makes use of holy-type energy that can purify magicules and heal wounds. While it's offensive options are minimal and don't work very well against regular beings, against monsters and especially undead they're almost always a sure-fire kill.
	+ *Recovery* (傷病治癒リカバリー?): Healing Magic that closes wounds and reattaches severed limbs. Cannot restore the targets stamina or blood supply.
	+ *Healing* (体力回復ヒーリング?): Healing Magic that restores the targets stamina and lost blood.
	+ *Holy Bell* (聖なる福音ほーりーべる?): A wave of holy energy surges outwards from the user in all directions, purifying a large amount of magicules and destroying monsters while the sound of a bell sings their requiem. This magic is traditionally used to purify Undead.
	+ *Holy Cannon* (霊子聖砲ホーリーカノン?): A focused beam of holy energy fired outwards that rapidly purifies the magicules of a target on contact. The strongest single target attack spell in basic level holy magic.
	+ *Holy Field* (聖浄化結界ホーリーフィールド?): Barrier Magic that keeps monsters from escaping while filling the area with holy energy. This greatly weakens most magical beings and even upper level Majin will find themselves in a much tougher fight because of it.
		- *Prison Field* (聖浄化結界ホーリーフィールド?): Barrier Magic that works under the same principle as Prison Field but ramped up the the max. Usually maintained by several high level practicioners working in tandem, within the radius of the barrier purification of all magicules commences. This outright kills any weaker monsters and those that manage to survive will find themselves greatly weakened and unable to use Elemental Magic and Magic derived skills.
* Miracle level Holy Magic or God's Miracle (神の奇跡, kami no kiseki?) makes use of a god's power to freely manipulate Spiritrons. The magics in this category are immensly powerful and it's offensive spells are dangerous regardless on if the target is a monster or not, even an Ultimate Skill user's immunity to magic doesn't protect against them.
	+ *Disintegration* (霊子崩壊ディスインテグレーション?): In a process similar to nuclear decay, spiritrons bombard the target and destroy them all the way down to the soul level.
	+ *High Heal* (上位回復ハイ・ヒール?): Healing Magic that restores a persons stamina and restores lost blood but on a much greater level compared to "Healing". It can also be used over a wide area for the healing large amounts of people or large areas of plantlife.
	+ *Holy Ark* (聖櫃せいひつ?): Sealing Magic that locks the target away in a coffin made of dense spiritrons. It's filled with so much holy energy that even a True Demon Lord will find themselves severly burned to the touch.
	+ *Holy Blade* (聖剣発動ホーリーブレード?): The user or targets sword is coated in a layer of volatile spiritrons capable of slicing through almost any barrier.
	+ *Holy Ray* (霊子閃光波ホーリーレイ?): A spell devised by Rimuru. The user fires rays of violatile spiritrons from their finger tips. The power is adjustable and it's lack of holy energy makes it safe to use even for monsters.
	+ *Overdrive* (霊子暴走オーバードライブ?): A Disintegration spell but let out over a wide area similar to Holy Bell.
	+ *Regeneration* (部位再生リジェネレーション?): Healing Magic that can completely heal almost any injury and restore missing limbs and organs.
	+ *Resurrection* (死者蘇生リザレクション?): Healing Magic that completely heals the target and can even bring them back from death if their soul is still present.

* *Summon Megalodon*

## Evolution

Saints (聖人, Seijin?) is a term used by Humans to refer to those among them who have "evolved the correct way" and become spiritual lifeforms. The exact criteria for being considered one seem to be arbitrarily decided, but isn't incorrect to call any Human or Demi-Human who has become a spiritual lifeform as a "Saint". The immense energy and strength possessed by Saints, in combination with their nature as spiritual lifeforms, gives them the potential to stand on even footing with True Demon Lords and True Heroes as well as a soul strong enough to potentially host an Ultimate Skill.