Ikeda Hidori

Outfit 1

## Appearance

### General Appearance

Ikeda's face and hairstyle help to give him rough, almost delinquent like appearance. His resting face is reminiscent of a cold stare, with his hair either done up in a pompadour or spiked up to accentuate his already rough exterior. His muscle build is rather lean, giving him a considerably thin appearance despite how often he works out. His usual outfit consists of black cotton pants reminiscent of jeans with a brighter colored t shirt and sweater, usually blue with white, grey, or something along those lines.

### Costumed Appearance

His costume consists of a coat colored dark grey with a blue trim, a light blue shirt with a white star at the center, hand wraps, and a pair of black pants with knee pads

## Personality

The first impression he gives off is more of a rebellious vibe given his usual look, and speaks bluntly when approached for the first time, while also being somewhat abrasive during conversations, but he's kind hearted, and warms up rather easily to people. With friends, Ikeda relaxes quite a bit, and becomes a bit more expressive in their presence. Even with his outgoing nature, he still feels awkward, or embarrassed in situations he's not comfortable dealing with. Luckily, he's able to recover fairly quickly, but not without some break in character. He tends to act cold to those who seem pompous, haughty in nature, feeling as if someone has to bring them down to a point where they're 'humbled' for lack of a better term

When it comes to fighting, his emotions vary depending on the situation. In battles that seem non threatening, Ikeda's more laid back, usually opting to keep his hands in his pockets while he uses his ghost arms, and legs to do most of the work. When fights begin to turn sour, Ikeda usually becomes much more serious. He's a lot more aggressive combat wise, but his tone varies from dead serious to almost enjoying the dire situation

## Character Background

Ikeda's upbringing was nothing out of the ordinary. His mother opted to take care of him, and his sister due to her background as a nurse, while his father provided for his family by working with the police, often coming home just around the time they had dinner. His elementary years had a drastic change as his classmates began to develop their quirks. Most of them had great offensive capabilities, which got to their heads within a matter of weeks of understanding how to use them. Fights broke out regularly whenever disagreements escalated at rapid paces, something Ikeda tried his best to steer clear of. He kept to his group of friends, most of them being as strong as the others, but lacking the will to fight. Fights became inevitable after maybe mid way through the year, with Ikeda on the end of numerous beatings either from his attempts to stand up for him or his friends, or when he's singled out by a group wanting to exercise their own power. The strength of his physique was reflected in his quirk, leaving it rather subpar for the most part. The countless losses made it clear that he couldn't just rely on his quirk, and sought to bury that weakness by training in martial arts.

Slowly but surely, Ikeda's wins started to overtake his losses, though problems started to rise once he really started to let loose. Parents and teachers alike were more concerned about their kids being harmed rather than who really started the fights, which only seemed to bolster the belief that he was essentially on his own. His growing noteriety drew in other delinquents wanting to prove themselves or just to get a kick out of what they saw as a loner with a power complex. That stoic, almost angst ridden gaze was almost like a repellent to keep the conflict away from his group of friends and direct it to him, though it started to feel as if he reveled in these back alley scraps. When secondary school choices rolled around, Ikeda almost immediately chose UA, seeing as it was clearly prestigious. Most of his friends went into other programs, and others went for different schools either closer to them, or in areas they felt were more suited for his talents. He saw this as a clean slate, one he could hopefully shed his delinquent appearance

## Aspects

1. Rash Protector
2. Gut Feeling
3. Cornered Wolf

## Stat Points

For the purposes of combat and being able to get a guideline of how strong your character is, we do have stats. Each stat governs a different criteria of combat and an idea of how far a character should be able to push themselves. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

#### **Quirk Cost**

 Agility
 Perception
 Durability
 Stamina
 Total

## Quirk

Quirks are the superpowers of My Hero Academia. Over 80% of the World's population has one and if this character is intended to be at Yuuei, then they are no exception. Please visit our Quirk Guide for more info.

#### **Spirit Regalia**

Ikeda's quirk allows him to create a set of ghost arms, or legs at his command. This allows him to give him a level of unpredictability whenever he strikes, as he can delay, his punches at will, and alter the trajectory of his limbs as he pleases. The limbs are transparent with a blue hue that resemble his physical body, but are slightly stronger, and have quite a bit more reach

#### **Quirk Cost**

This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.

 Quirk Points Used
 Quirk Points Total

 * Clear Trail(-1): The limbs glow making them hard to miss even in the dark.
* Clear Trail(-1): A flame-like glow comes from their eyes and hair with the more limbs the user creates or the more power they put into their strikes. However, It obviously does not look like fire.
	+ Reflexive(+5): When the user is caught off guard or is unable to move, they can still summon the limbs and have them act.
		- Popped in the Nose (-4): If the user is struck, the arms cannot be summoned or will fade away if they were.
	+ Harm(+5): A summoned limb can move towards a target and strike. The user has enough control over the movement of the limbs to control their speed, have them hover, or move freely throughout the air. These movements can occur passively without the user's input.
		- Attach(+1)
	+ Shield(+5): The summoned limb can block or defend the user from harm.
		- Attach(+1)
	+ Bind(+8): A summoned limb, if it has fingers, can try and grab a hold of someone or something. The user has enough control to manipulate how tight the grip is.
		- Attach(+1)

## Quirk Techniques

 Slots Used

Techniques are something that’s been touched upon in the manga, which you can consider to be similar to the Super Move in a Fighting game. Techniques are examples of something that might be a little too much for your character to attempt to perform like a normal action, being a much stronger or unorthodox usage of one’s quirk. You can check out the Techniques Guide to learn more.

 Ikeda's dominant arm reels back while simultaneously summoning his ghost arms as he prepares to deliver a straight punch. As his fist thrusts outwards, the arms begin to rapidly punch before the moment of impact, their opponents seeing the blow as if it were a wall of fists simultaneously striking at once with impressive strength.

 Description Goes Here

 Description Goes Here

## Gear

Various items or special clothing you might wish for your character to wear or have on them when they're in the field. For students, gear is purchased through an in school system, using points earning through roleplay. You can find out more by visiting our Gear Guide.

 Gear Points Spent
 Gear Points Remaining

 A dark grey jacket with a popped collar. The edges are colored a light blue to highlight his blue shirt adorned with a star at the front. His pants are similar in color to the jacket with pads at the knees to limit scraping. The fabric is generally elastic and grants relative ease of movement.

 A weird app that was somehow installed on your phone claiming it will allow you to request advice from any Pro-Hero in Japan. Simply say the name of the hero and tell them in 20 words or less what you need advice on and they'll reply with a text response. You have no way to verify this and the app seems to magically hide itself if you try to record proof of it or show it to someone else. Apparently it gives you two free attempts before the free trial ends, at which point it will uninstall itself from your phone. The button to pay for a premium account is also greyed out. Bummer.

 You're unsure how you acquired it, but nonetheless, it's on your person now. It's a black card with a white paw print on the front. On the back, written in block letters is a telephone number and a date, January 11th. Nothing else is written, but maybe calling it on said date might do something.

 An anniversary gift from us to you. When used, your character will gain 20 stat points, 5 quirk points, and 10,000 gear points permanently. Usable once and transfers on character reroll.

 It's unclear why but it feels as if you've become visible to the unseen and vile. When activated, you suddenly gain the attention of any nearby villains or ne'er-do-well. Almost as if they've become drawn to you for some strange reason. Wears off at the end of the scene. Only usable once before being destroyed.

## Battles & Events

### Welcome to Yuuei Arc

* U.A. Entrance Exam: Passed, transferred to 1-A at a later date
* Fitness Test: Passed (?)

# Sparring Class

* + Tachibana Kai, **Ikeda Hidori** vs. Kuechi Sowamoji: Loss
	+ Kyokan Shinsetsu vs. **Ikeda Hidori**: Win

### Pre-Wake Up Call USJ

* USJ: Heroes And Robbers
	+ Sugihara Tanjiro, **Ikeda Hidori** vs. Daigo Yamada, Akio Sano: Failed to capture "robbers"
* Spar
	+ Tsuyoi Namari vs. **Ikeda Hidori**: Tie

### Pre-Halloween Raid USJ

* USJ: Rescue Time
	+ Passed

### Halloween Raid Arc

* Pre-Raid
	+ Takeshi Kenta, Akio Sano, **Ikeda Hidori** vs. Robot clown: Interrupted
* During Raid
	+ Mugi Koriochi, Angel Romero, Hikori Soh, **Ikeda Hidori** vs Endo: Win, heavily injured

### Post-Halloween Raid USJ

* USJ: Teamwork Exercises
	+ Katō Kazue, Kazuhira Shikiso, **Ikeda Hidori** vs. Third year, Kano: Ended abruptly, passed
* Spar
	+ William Scott vs. **Ikeda Hidori**:Win

### Final Exam Arc

```
Mugi Koriochi, Nick L. Bach, Tadashi Kirigaiya, **Ikeda Hidori** vs. Three Goons: Failed due to civilian capture.

```

## Gallery

Ikeda in one of the UA uniformsIkeda's costumeThe only formal wear Ikeda hasA display of Ikeda's stance, quirk, and romantic inexperience