Hit or Stand? Toji Style Game Training

**Event Duration:** December 23, 2018 12:00 PM - December 30, 2018 11:59 PM
**Note:** Redemption of rewards continues up to January 6, 2019.

## Background

Mai, Kiyoka and Kofuki became part of a training event where they would be part of a game center built by the Five Traditions. However, instead of having arcade games, the game center has casino games like slot machines, roulette tables and playing cards. Kofuki saw no point in learning how to deal cards, while Mai and Kiyoka trusted the judgment of their superiors in setting up such an event. Soon, they were welcomed by Maki and Suzuka, who introduced them to their activity. All participants were free to choose games (single-player or competitive) where they would earn points. Participants must collect a certain amount of points or risk taking extra lessons. Kofuki clearly showed her disinterest in the event, and it earned her greater scrutiny from Maki throughout the event.

As Mai chose to play with cards to test her concentration, Kofuki decided to head to the slot machines, with Kiyoka following suit. Kofuki initially enjoyed the simple gameplay, but she eventually found it tedious. Suzuka soon approached them, commenting that each of the slot machines in the game center were designed to spin faster than normal. Kofuki decided to use Jin'i to match the speed of the slot machines and managed to score a triple-7, only to trip the cheat detector. Maki responded to the alert and told Kiyoka and Kofuki that using Jin'i is not allowed for the training. As punishment, Maki brought them to her table to join a modified game of blackjack where the dealer shows its hole cards. (For more about blackjack, click here.) Despite the apparent handicap favoring the players, Mai, Kofuki and Kiyoka struggled to win against Maki. Eventually, Kiyoka started becoming pale due to the continuous losses and Kofuki was losing her cool. After reminding them of the real objective of the training, Maki advised them to take a break.

Kofuki remained frustrated at Maki, while Kiyoka was afraid of prolonging her losing streak. Eventually, the girls exchanged assuring words with each other, with Kofuki admiring Kiyoka's eye for the game and Kiyoka suggesting not focusing too much of reaching 21. Soon, they decided to consult Mai about her strategy when playing blackjack. Mai revealed a "hidden rule" in the game which prevented the dealer to doing a Stand (i.e., to not ask the dealer for more cards) if its cards totaled a value below 16, and she reminded them that their opponent was actually the dealer, not the other players. With this new knowledge, Kofuki and Kiyoka started winning their games. Kiyoka soon realized that observation helped greatly in games like blackjack as well as in actual combat.

The game training session was interrupted by an Aradama alert. Kofuki surprised Mai by moving ahead while remaining aware of her and Kiyoka's position in the battlefield. It did not take long before they could return to game training. However, they discovered several days later that they had to take extra lessons after failing to obtain enough points from their training. Kiyoka thanked Kofuki despite this.

### Other Stories

Maki prepared a "master class" training for the last two days of the game training event. Unlike the previous game event, Maki and other Toji would face off against the participants, with a chance to win Master Chips with Maki's face on it, which was part of Yume's prank against Maki.

Meanwhile, after the game training event, Kofuki told Kiyoka she was planning to surprise Tsugumi after learning that she managed to defeat Maki during the event. However, to Kiyoka's shock, she was the one who would prepare a surprise for Tsugumi while Kofuki would spend some time playing with her Aradama. Tsugumi soon revealed that she knew about Kofuki's plan as someone who had observed her mood changes, and decided to play along with Kofuki's plan while handing over a milk drink with fish materials to the two.

## Event Details

### Story Quests

 "The Amazing Tsugumi Ban"

### Event Map Schedule

Fever Chance and Challenge (see Game Practice Opposition Battle Maps) follow the following schedule:

* **Note:** Master Class (Championship) and Fever Chance (Championship) are available at these times:
	+ December 29, 2018 at 12:00 PM - 12:59 PM, 6:00 PM - 6:59 PM, 11:00 PM - 11:59 PM
	+ December 30, 2018 at 7:00 AM - 7:59 AM, 12:00 PM - 12:59 PM, 6:00 PM - 11:59 PM

### Game Practice Opposition Battle Maps

 Game Practice Opposition Battle Challenge
 Game Practice Opposition Battle Master Class

### Event Bonuses

#### Main Members

* 4★ Maki Shidou (Bunny Girl) - Event Point Gain + 30%, Game Chip (Red) drop + 2
* 4★ Mai Yanase (Bunny Girl) - Event Point Gain + 30%, Game Chip (White) drop + 2
* 3★ Kiyoka Musumi (Bunny Girl) - Event Point Gain + 20%, Game Chip (Red) drop + 1
* 4★ Kanami Etou (Xmas '18) - Event Point Gain + 10%
* 4★ Mihono Asakura (Xmas '18) - Event Point Gain + 10%
* 4★ Chie Setouchi (Xmas '18) - Event Point Gain + 10%
* 3★ Yukari Origami (Xmas '18) - Event Point Gain + 5%
* 3★ Ellen Kohagura (Xmas '18) - Event Point Gain + 5%
* 4★ Sayaka Itomi (Xmas '18) - Event Point Gain + 10%
* 3★ Yume Tsubakuro (Xmas '18) - Event Point Gain + 5%
* 3★ Yui Yamashiro (Xmas '18) - Event Point Gain + 5%

#### Support Members

* 4★ Nao Uraga (Bunny Girl) - Event Point Gain + 15%
* 4★ Yomi Satsuki (Bunny Girl) - Event Point Gain + 15%
* 3★ Taeko Tanaka (Bunny Girl) - Event Point Gain + 10%
* 4★ Chika Shimoishii (Bunny Girl) - Event Point Gain + 10%
* 4★ Kaoru Mashiko (Xmas '18) - Event Point Gain + 5%
* 4★ Hina Aoto (Xmas '18) - Event Point Gain + 5%
* 3★ Sakura Hamatsuka (Xmas '18) - Event Point Gain + 3%
* 3★ Saaya Koike (Xmas '18) - Event Point Gain + 3%
* 4★ Mirja Kitora (Xmas '18) - Event Point Gain + 5%
* 3★ Marie Tamaki (Xmas '18) - Event Point Gain + 3%

#### Okatana

* 3★ Seiya-tou - Event Point Gain + 20%
* 3★ Sekka - Event Point Gain + 10%
* 2★ Sekka - Event Point Gain + 5%

## Ranking Details

Players who participate in the event are also listed under a ranking system based on the amount of Event Points they accumulate throughout the event duration. This ranking is finalized at the end of the event duration, with rewards corresponding to the player's final ranking distributed to all participating players. A player's current rankings refreshes in-game every five minutes.

## Rewards

### Item Exchange Shop

#### Game Chip (Red)

 1★ Ougi Scroll (Slash)
 2★ Ougi Scroll (Slash)
 3★ Ougi Scroll (Slash)
 2★ Recruitment Gacha Ticket

#### Game Chip (Green)

 4★ Nene
 1★ Ougi Scroll (Stab)
 2★ Ougi Scroll (Stab)
 3★ Ougi Scroll (Stab)

#### Game Chip (Blue)

 1★ Quest Key
 1★ Ougi Scroll (Break)
 2★ Ougi Scroll (Break)
 3★ Ougi Scroll (Break)