Dreadnought

**Boss** **◆** ****Dreadnought****

## Description

**Dreadnought** is the wave 40 alternate boss, requiring **Nemesis** challenge mode to be enabled; with it enabled, the wave 40 fight will randomly either be **Station Omega** or **Dreadnought**. After being defeated it will appear at later waves alone.
**Dreadnought's** body is resistant to damage, but weak at its four gun emplacements. **Dreadnought** loses some of its damage resistance for each gun destroyed.
Dreadnought Quad CannonDreadnought Mega Missiles and MEGA ORBDreadnought Lightning Gun
## Attacks

**Dreadnought** enters the battlefield from a corner of the arena and stations there. Once in battle, it completes a Special Attack and then charges at the player. It will also choose one Normal Attack to repeat throughout the duration of its Special Attack. It chooses a different pair of Attacks to perform each cycle.

At very high waves, **Dreadnought** can fire more Normal Attacks per cycle.

**1. Normal Attacks:**

* **Quad Cannon:** fires an accelerating, spherical projectile aimed in a straight line from each available gun that deals high damage. The projectile compresses as it accelerates. This repeats four times if the Special Attack is still on screen, or three times if the screen is clear. If Quad Cannon is selected, **Dreadnought** will use it twice that cycle. This attack will fail if **Dreadnought** has no guns remaining.
* **Vulcan Spread:** fires 9 slow moving projectiles in succession across a 90 degree angle from its front guns. If Vulcan Spread is selected, **Dreadnought** will use it twice that cycle. This attack will fail if **Dreadnought's** front guns are both destroyed.
* **Mega Missiles:** deploys a salvo of Mega Missiles from its back. Mega Missiles are slow, sturdy, and accelerate over time. They target the player and detonate themselves when in close proximity to the player. If Mega Missiles is selected, **Dreadnought** will use it only once that cycle.

**2. Special Attacks:**

* **MEGA ORB:** fires a massive orb that grows in damage and size, as well as feeding bullets from its broadsides that home into the orb, causing it to grow larger. The feeding bullets spin around the orb until the orb expires, after which the bullets launch themselves outwards in a gentle, counter-clockwise curve. The massive orb attack is known to extend the attack phase slightly; notably, if **Dreadnought** selects Vulcan Spread while using this attack, it will fire a third Vulcan Spread before charging. While feeding the orb, **Dreadnought** faces the orb.
* **Lightning Gun:** fires lightning bolts from each available gun. It highlights the path for the lightning for a moment before it actually electrifies. This attack is repeated three times. This attack will fail if **Dreadnought** has no guns remaining.

**3. Charge:**

* **Dreadnought** turns to the other side of the screen and activates its blazing thruster, causing it to accelerate. The blazing thruster creates sparks that trail behind it which cause burn damage. As it charges, it also deploys anywhere from 2-5 Mega Missiles. It then reappears from a corner of the arena, after which it stations there and repeats its pattern.