recursal/Fanatic-Fandom huggingface dataset:
Tin Hearts Wiki

Welcome To The Tin Hearts Wiki!
A user-generated wiki that anyone can edit!

**What are Tin Hearts?**
Behind every brilliant invention, hides a magical story. From members of the team that brought you *Fable*, comes *Tin Hearts* – an immersive puzzle adventure game wrapped in a powerful tale of love and compromise.

Guide a troop of mischievous tin soldiers through a magical toy-filled world using a variety of whimsical and inventive contraptions to bounce, shoot and glide them to their goal. March through 40+ levels of time-bending, soldier-routing riddles, forge new paths for your toys to follow, and solve increasingly elaborate puzzles to unravel the emotional, thought-provoking story, of Albert J. Butterworth, a genius inventor of Victorian times!

**Albert's Toolbox**

Toys

Tools

Characters

Levels

**Tin News**
Twitter

**Tin Links**
* Official Site
* Steam Store

**Wiki Resources**
* Getting Started
* How to Contribute
* Managing a Community
* Guides
* All Help articles
JFC-1

**JFC-1** is the single largest Jüngle Fulfillment Center in the world, almost as large as Manhattan Island before it ended up underwater, making it larger and taller than its largest skyscrapers (topping out at 462 m of height). It is the nexus of Jüngle global deliveries, containing endless corridors and stacks of more or less useless products sold to over eight billion consumers.

## Sinister corners

Apart from the neatly organized dispatch areas, it includes automated slaughterhoues, where hapless, tortured animals are converted into processed meats; Jüngle Care facilities, where priceless medicines are packed and dispatched to paying customers, while the rest of the world dies of preventable illnesses; derelict weapons laboratories, where thousands of employees once died in an industrial accident that blew up countless land mines and detonated several WMDs distributed by Jüngle.

And, of course, it also houses Josef Jüngle's main office, where the world's richest capitalist stares at the bleak landscape, considering the endless riches that his enterprise brought him.

## Staff

* Kurt (*literally* the last worker)
* JüngleBots, the robotic workers who displaced regular humans.
* SecurityBots, the big, bad metallic monstrosities protecting the facility.

## Gallery

JFC-1 model in the facility's derelict museum
EMP Tool

The **EMP Tool** is a tool in *The Last Worker*.

## Overview

An improvised weapon built by Chayenne out of the EMP of a SecurityBot. Instant kill for *any* bot.

## How to use

* The EMP Tool is drawn with the **5** key. It's used extensively while stealing cancer medicine for Rosa, and has unlimited shots, but a low fire rate, as the EMP needs to charge between shots. It's a critical part of the final stage of the medical facility, where it needs to be used to protect HoverBird from divebombing bots.
* The gun suffers damage in Chapter Four, and will only hold one charge per checkpoint. In essence, it becomes a skip button, allowing you to greatly simplify any sneaking challenge.
Josef Jüngle

**Josef Jüngle** is a Jüngle character in *The Last Worker*.

## Background

The founder, CEO, and head exploiter of Jungle, Josef is the world's single richest man. An immaculately manicured spider at the center of Jungle's web, Josef is committed to squeezing every single arbitrary unit of currency from the billions of consumers that inhabit what's left of Earth after unchecked capitalism privatized everything and Josef then bought up its shares.

By the time Kurt becomes the sole "explorer" left working at JFC-1, Josef's empire became the foundation of human civilization, dividing peopleinto those who can afford Jungle's goods (from useless baubles to private medical services), and those who have to suffer outside the system. Josef doesn't seem to care that his company consumed the environment, wrecked democracy, and literally killed thousands of workers when one of its bargain WMDs went off in the basement.

He doesn't care, because he sincerely believes that his is the greatest company on Earth, and what's good for his bottom line is automatically good for humanity.

Oh, and he has rainbow hair, so that means he's soooo progressive, right?

## Storyline

Josef doesn't actually appear in person until the very last game, and most of the time is spent listening to his pre-recorded messages, where the oligarch who's evidently far too fond of the sound of his voice offers various motivational phrases or encourages his explorers to put in even more effort.
Whether Josef is actually alive is an open question, and one that's not answered definitively by the endings: In Promotion, Kurt discovers Josef's decomposed body in his office; in Revolution, Josef is alive and well, until he isn't, and it's never clarified in the Home ending.

## Behind the scenes

* Josef's similarity to actual billionaire moguls controlling vast online retailing empires is completely coincidental. Yep. Absolute accident. Nothing to see here, move along.
A page about your topic

## What is Tin Hearts?

In Tin Hearts the premise is simple: Open a mysterious trinket box to release magical toy soldiers. Your soldiers only know how to walk forward and bounce off of things in the environment… it’s up to you to create a path for them!
Rescue enough soldiers and advance to the next level.

Feel like a child in a toy store as you immerse yourself in a magical, fairy-tale Victorian universe full of nostalgic warmth and charm.
Unlock powers to control objects in the world, from wooden blocks to drums to toy trains. Link objects in interesting ways as you build paths to the exit for your fearless tin soldiers to follow, and slowly reveal the secrets of their past.

Discover a deeply emotional story spanning generations and dimensions, masterfully woven into the fabric of this puzzle-filled world. Clues are everywhere, seek them out and you will be rewarded with a heartfelt tale, beautifully voiced and animated over three acts.

### DEVELOPER BIO:

Rogue Sun was founded in 2016 by Kostas, Jon and Ian. The founders first met while working on the multimillion selling Fable franchise at the historic Lionhead Studios. The founders have upwards of 50 years combined industry experience and are joined by an equally battle hardened team of developers from companies like Sony, EA, Kuju and Microsoft. Rogue Sun are based in Guildford, one of the UK’s most vibrant game development hubs. Their first two projects were signed by Oculus and Sony.

### FEATURES:

Complete puzzles to gradually unravel a deeply emotional story spanning generations and dimensions, that will tug on your heart strings.

Solve 40+ levels of increasingly elaborate puzzles, manipulate environments, forge new paths. The whole world is a puzzle, each room is a colourful Rube Goldberg machine.

Gain fascinating new powers and abilities as you complete the puzzles, use your imagination to control objects in the world. Unlock intriguing new puzzle environments to complete.

### CHARACTOR BIOS:

Tin Hearts takes you through the journey of Albert J. Butterworth’s life, a genius inventor and toy maker of Victorian times. The story plays out in 3 Acts and is told through subtle clues in the environment as well as memories of important events that play out as ghostly animated cutscenes when you reach certain points in the game!

### LOCATIONS:

As you dive into Albert’s memories so you descend through the Butterworths home starting with the joyful bliss of the Attic and passing through the mechanical darkness of the Basement, before finding eventual redemption in the House.

As the story takes the game to the depths of the more Steampunk themed Basement of Act III, the variety in the mechanics keeps players delightfully surprised and engrossed!

### FORMATS:

Xbox Series X|S, PlayStation 4, PlayStation 5, PSVR, Xbox One, Nintendo Switch, PC, Quest

### System requirements:

MINIMUM:

* OS: Windows 7 SP1, Windows 8.1 or later, Windows 10

* Processor: Intel i5-4590 equivalent or better

* Memory: 4 GB RAM

* Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better

* Storage: 7 GB available space
S.P.E.A.R.

**The Society Promoting an End to Automated Redundancy**, mercifully abbreviated to just **SPEAR** and stylized as **S.P.E.A.R.** is a resistance activist group founded to fight against Josef Jüngle and his monstrosity, Jüngle.

## History

> The planet. Humans. Society. Democracy. Iťs all slowly dying out here. [...] If death is an engine, then Jüngle is its fuel.
>
>

The organization was established by Emma, who was also one of the last people to infiltrate JFC-1 in an attempt to discover the secrets beneath and find a way to find against the world's "greatest entrepreneur".

Unfortunately, she perished beneath, and SPEAR grew more radical under an increasingly male radical, seeking not just the abolition of Jüngle and restoration of human values, but a violent revolution and the death of Josef. To that end, they contracted Chayenne, having her use a HoverBird to infiltrate the facility and contact its last remaining worker: Kurt.

## Organization

SPEAR has a mostly horizontal organization, focusing on fighting against Josef's monstrosity. However, with the death on Emma, the organization has developed a lot of political competition, jockeying for the privilege of toppling Josef's empire. The eventual S.P.E.A.R. Leader is as ruthless as Josef... Though is that a bad thing? It's up to you to decide.

## Quotes

> Wouldn't "Fuck the Robots" have been more to the point?
> *I'll pass your comments on to management.*
>
> Kurt and HoverBird
Jüngle

**Jüngle** is the single largest online retailer in the world, a megacorporation that managed to privatize *everything* and displace even governments. It is the property and sinister creation of Josef Jüngle, the world's greatest oligarch.

## Early years

The company had modest beginnings, if Josef's motivatory speech about being "adopted" by the global entrepreneur community is to be believed, but developed into a giant by latching onto late capitalist consumerism. As humans were ~~brainwashed~~ convinced to believe that they can't live without keeping up with the Joneses using Jüngle's products (nevermind self-realization), Josef's fortune grew.

In the early years, Jüngle relied on thousands of "Explorers" - glorified magazine workers playing a game of fetch with packaged deliveries in dispatch. They were assisted by Co-Bots like Skew, but eventually were replaced with an army of JüngleBots and SecurityBots that can do the same job ten times better. A key event to prompt this switchover was the catastrophe at Ground Zero, JFC-1's weapons warehouse: A WMD went off, killing thousands of workers.

Jüngle killed any news of the event, passing the event off as a mass layoff, beginning the transition to a fully robotic workforce. The survivors were forced to participate in races against one another to keep their jobs. Kurt proved to be particularly adept and eventually was the last worker standing.

## Resistance

Jüngle's takeover of human civilization was steady and unstoppable, like the Junker that was tasked with suppressing evidence of the incident below JFC-1, until it became clear that nobody can threaten Jüngle anymore. Josef privatized everything he could find, including healthcare. 25 years after Kurt started work, public healthcare ceased to exist: Either you were a paying customer of JüngleCare, or you were left to die.

S.P.E.A.R. formed in response to this sinister expansion, rallying the few remaining survivors to fight against Jüngle's omnipresence. However, without a man on the inside, they were powerless to deal with the army of SecurityBots and JüngleBots protecting its headquarters - and Josef himself.

Even Emma only managed to infiltrate the facility while it was still hiring human workers, only to perish in the incident.
Product Announcer

**Product Announcer** is a Jüngle character in *The Last Worker*.

## Background

Automated product announcer who lists off the many, many products Kurt will dispatch.

## Storyline

Absolutely no role, beyond listing even the most absurd, useless bauble marketed by the sinister megacorp with the utmost professionalism and neutrality.
Yoshi's Island

Mark and Jeff got really drunk. It went poorly.

During Mark's trip down to Austin in August 2021, after he and Jeff completed Goof Troop and decided to get really drunk and try Yoshi's Island. Jeff got belligerent, and Mark got even worse at video games. Incredible.

## Trivia

* Mark's initial plan was to rotate the controller each time one of them died, but this quickly fell apart as Jeff continued to drink through the night.
* Mark holds a grudge with Nintendo for not including an orange Yoshi for this game, despite having two different blue Yoshis and even a shit-flavored Yoshi.
Rosa

**Rosa** is a Jüngle character in *The Last Worker*.

## Background

Rosa was once an Explorer just like Kurt, and together they worked at JFC-1, delivering packages for millions and eventually billions of consumers. They fell in love and eventually, Rosa became pregnant. As time went on, she found herself unable to keep up with the pace at the company, and threw down her Jüngle gun, much to the annoyance of security. She was fired on the spot, but Kurt couldn't bring himself to follow her out into the unfamiliar future and stayed behind.

## Storyline

About halfway through the storyline, Kurt learns that he is a father: Rosa made a life for herself on the outside, building a house off the grid and away from Jüngle, the entirety of the collapsing human civilization and raised Chayenne, their daughter, there. She only revealed the truth when Chayenne was 18, prompting her to join SPEAR and Emma in the fight against Jüngle.

Unfortunately, she developed cancer and by the time Kurt unwillingly becomes involved in the revolution, as a spearhead, she is stable, but slowly deteriorating. The only way to save her is to steal a cancer cure package from Jüngle Care, and Kurt decides to risk everything to steal the package together with Chayenne.

The package is safely secured and sent, but it seems that SPEAR intercepts the package and holds Rosa, effectively, hostage to ensure that Kurt does everything they expect him to do. Her fate remains unknown, unless Kurt elects to head home during the endings.
Endings

**Endings** are, well, the end of the storyline in *The Last Worker*. The actual ending you receive is determined by the choices made in the final chapter, upon reaching the giant Josef screen. Each unlocks an achievement, and playing through all three grants another one. Play three, get one free... Oh dear, Jüngle is getting to the wiki.

## Home

* Requirements: Choose either option at the giant screen, then go home when Skew appears.

## Promotion

* Requirements: Choose Josef Jüngle or wait over 10 seconds during the decision, then confirm the choice when Skew appears.

## Revolution

* Requirements: Choose S.P.E.A.R. Leader within 10 seconds during the decision, then confirm the choice when Skew appears.
Ethereal Estate

Being an asshole in VR is so great!!

The third game to be played during Spooky Season 2021, this game allowed the Boys to trash a pretty nice house to unlock a bunch of cages, which allowed them to destroy more house. Also, murder is fun.

## Episodes

1. Fridging the Living
2. Playing God!!
3. The Complete Edition

## Trivia

* This game was one that Mark really enjoyed, but Jeff, Key and Brandon all asked him to stop because the jerk of the camera was too hard on their eyes.
Tin soldier

**Tin soldiers** are the heart of *Tin Hearts*, little adorable toys spawned by a magical box and whose primary purpose in life is getting to the exit portal.

## Behavior

Soldiers are as cute as they are brainless (well, they are made of tin, after all). They are wound-up and will continue endlessly marching in a direction, until they hit a surface. If it's perpendicular, like a wall, they will simply turn around and go back to whence they came from. If it's at a 45-degree angle (for example, a puzzle block), they will make a quarter turn. Managing their movement in this manner is essential to solving the levels.

Although not a threat in early ones, in the later ones soldiers can wander off the edge of furniture, plummeting down to the ground and breaking up on impact. In this case, use the pocket watch to rewind time.
The Last Worker Wiki

**Welcome to**

*The Last Worker* is an immersive, narrative adventure game by Oiffy, Wolf & Wood Interactive, set in the too-close-for-comfort future of mankind, where one man's wealth is on the verge of destroying the world. As Kurt, the last worker at Jüngle, you'll play an unlikely role in a last ditch attempt to prevent capitalism from delivering an impeccably marketed death blow to humanity. Choose between capitalism and activism on Windows, Xbox Series X, PlayStation 5 and Nintendo Switch now!!

Currently, this wiki holds **36** articles. Feel free to explore and contribute to the wiki with links, articles, categories, templates, and images!

Characters

Jüngle

Tools

Dispatching

Products

Chapters

Endings

Achievements

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

Twitter
Junker

**Junker** is a Jüngle "character" in *The Last Worker*.

## Background

The Junker is an old, semi-automated machine designed for tearing down and recycling structures and junk - mostly by collecting it and placing it in the receptacle. As a mindless machine, it is neither good nor evil, it just executes its program. The last one was, apparently, "rip through JFC-1's basement destroying all evidence of the incident".

## Storyline

The Junker is encountered in Chapter Two, during the search for Emma. Once accidentally activated, the game's only boss fight takes place, as Kurt needs to save his bacon by depriving the Junker of fuel for its furnace. This is done with the Jüngle Gun, pulling the collector arm full of scrap away from its mouth. Once Kurt manages it five times, he "wins" - much to the detriment of Skew.

The boss fight
The Junker later appears in the final chapter, except this time... Kurt gets to ride in the pilot's seat.
Chayenne

**Chayenne** is a SPEAR character in *The Last Worker*.

## Background

Chayanne is the daughter of Kurt and Rosa, and a member of SPEAR. She is responsible for controlling the HoverBird and demonstrates uncanny capability as a hacker and infiltrator, helping her Dad penetrate the deepest mysteries of JFC-1.

## Storyline

Originally known only as HoverBird, Chayanne's interactions with her dad are full of sarcasm and just a tiny amount of bitterness, as she tries to convince him to support SPEAR's mission and find Emma, the leader of the organization and her personal idol. Breaking through Jüngle's conditioning and a quarter of a century of conformism and complacency, she manages to get Kurt to enter Ground Zero and witness the devastation brought by Jüngle's profiteering - devastation that cost the lives of thousands of workers, passed off by Josef as mere "layoffs".

Chayanne warms up to Kurt after Skew meets the Junker's blade, and her dad stubbornly insists on fixing him in exchange for helping SPEAR. Finally, she opens up after a near-miss with a SecurityBot trapped in Packing and explains the situation - also revealing that Rosa, Kurt's beloved and biggest regret, is alive, but suffers from cancer.

Kurt resolves to help them both and infiltrates Jüngle Care, stealing a package containing a wonder drug that can cure cancer, and dispatches it the following day to a secure address. However, the package is apparently intercepted by SPEAR, now controlled by an overwhelmingly masculine counciil, which refuses to dispatch it until Kurt comes through for SPEAR...

It seems, however, that the organization either relented or bluffed, as in the *Home* ending, Rosa turns out to be alive and well, living in the house Rosa built for them...
Tagger

The **Tagger** is the basic tool in *The Last Worker*.

## Overview

A glorified sticker machine used to tag products for the purposes of recycling.

## How to use

* The Tagger is drawn with the **2** key. While it can be taken out at any time, usually it's best to wait until you use the Jungle Gun to reel the item in an place it on the pod. Once you examine the product and determine that it should go to recycling, you need to select the right sticker before sending it off (otherwise it counts as a demerit).
* Cycle through the stickers using the **mousewheel**. There are several categories of stickers:
	+ Invalid (yellow) is used for products that have different dimensions or weight than indicated on the packaging.
	+ Damaged (red) is use for products with visible damage on the packaging, such as rips in the carton, ripped sealing tape.
	+ Expired products (blue) is used for products beyond their expiration date (eg. Christmas products in Chapter Two).
Don't Whack Your Boss

The Boys went a little postal.

Once the Boys realized the tappable potential of web games, rather than console games, they turned their attention to the early 2000s, visiting some classics. Some were really messy.

## Trivia

* Technically, the Boys completed this game twice, once before Brandon joined the recording session, and once with Brandon on the show.
* This was the first game played on Crazy Games.
1st Explosion

The 1st Explosion is the 1st Canon Explosion

## Timeline

* 3/20/2022: 5:00 - Mino appears to be moving along the city
* 3/20/2022: 7:00 - SED fly's up to mino and moves them along to unblock the view
* 3/20/2022: 7:30 - Mino's face changes to a face of slight discomfort
* 3/20/2022: 8:00 - Deerfish appears to fly up and attacks the fake body and falls into the real body
* 3/20/2022: 9:00 - Mino appears to be in slight pain
* 3/20/2022: 10:00 - Mino's body unfolds into 6 frustum faces where sky and deer fish fall out of
* 3/20/2022: 10:15 - Mino's no go zone spikes for an unknown reason
* 3/20/2022: 10:30 - Mino's core reforms and the outer layer breaks and a teal foam expands which sticks to all the faces causing them to bend slightly
* 3/20/2022: 11:00 - A crater forms on the foam and other forms and this repeats until the foam is only on the faces and has a height of paper
* 3/20/2022: 12:00 - Mino falls and flattens a few cities
* 3/20/2022: 12:30 - Mino's self-destruct sequence activates
* 3/20/2022: 13:00 - Mino refolds and starts to float
* 3/20/2022: 13:01 - Mino's faces fade away and mino becomes a white wireframe cube with a halo inside of it
* **3/20/2022: 13:15 - Mino explodes - The 1st Explosion.**
HoverBird

**HoverBird** is a SPEAR character in *The Last Worker*.

## Background

HoverBird is a mysterious, agile hoverbot that intrudes on Kurt's daily routine, breaking up a quarter of a century of tedium. It (she?) is small, stealthy, and has a powerful zapper that proves to be Skew's bane. However, there's more to the HoverBird than meets the eye - apart from the glowing red sensors that mark when she's activated her infrared sensors...

## Storyline

The HoverBird appears during the second shift, darting in the background as Kurt does his daily ~~fetching~~ dream deliveries, causing the last worker to doubt his sanity. She quickly comes to his rescue during the race imposed by Josef to weed out workers, except Kurt has nobody to compete against but a JüngleBot that can use shorcuts humans cannot. She hacks an EMP gate to disable the robot and saves Kurt's job (while alienating Skew for a good while, due to zapping him).

Thus begins the way to Kurt's final shift and an unlikely rebellion against Jüngle...
Destroy All Humans

Man, fuck them humans!

Jeff and Mark grew tired of Friday the 13th: The Game and decided to mix it up by killing people. So far, Mark has just caused mayhem without making any sort of progress.

## Episodes

1. I'm a Goddamn Hero!
2. The Provo Float
3. Mark Runs for Office
4. Mayoral Pool Party!
5. Winning Over Girls with Anime Quotes
6. Porn Preferences
7. Jeff's Shitty Day
8. A Whole Heap of Alphas
9. A Trashy Tattoo of Chloe Grace Moretz

**Special Episode**

* The Game is Broken!! (takes place before episode 8 of the series)

## Trivia

* Mark and Jeff were not given any kind of notice before Jet brought his friend onto the show, so any reaction that is heard from them is 100% legitimate.
JünglePod

The **JünglePod** is the basic mobility tool in *The Last Worker*.

## Overview

> Fellow Explorer, how does it feel to soar on your pod like a God? A Pod-god. I like that. I hope I've empowered you with this.
>
> Josef, completely detached from life and workers

A hovering miracle of engineering, the JünglePod is, or rather, was the basic item of equipment for human workers in the latter days of human employment. It's a battery-powered (1500 kw/h) scooter, capable of reaching speeds of up to 24.6 mph if boosted, and can carry loads of up to 1102 pounds (about half a ton). For emergencies, it's fitted with a hand-cracked generator, allowing emergency power to be maintained.

## How to use

* The JünglePod is the only way to travel in the game, and can go virtually anywhere in the facility (pursuant to height restrictions). You operate it using the classic **WSAD** arrangement, and can change altitude using **Q** and **E** (ascend and descend), which is necessary to reach the packages in dispatch.
* The pod can be boosted with **Shift**, accelerating it for a short while. This is essential to get the top ratings, and very useful in the stealth sections, to dart from cover to cover.
* The tray will automatically weigh products, allowing you to verify if they're fit for shipping or if they should be tagged with an incorrect sticker and recycled.
* Finally, from Chapter Three onwards, the Pod may run out of power. This will require activating the hand-crank (**F**) and restarting it (a QTE requiring you to hit **LMB** at the right moment three times in a row).
Achievements

There are a total of 31 **achievements** in *The Last Worker*. We've divided them into unmissable ones, missable ones, and grindy ones.

## Unmissable

All achievements in this section unlock automatically as you complete the game, regardless of choices.

  On the Clock
  Home sweet home
  Race Complete
  Where does this lead?
  Old Junk
  Rats
  Mommy
  Takedown
  Save Rosa
  The Wall
  The Core
  A Signal

## Grindy

  Gotta Fetch Them All
  Committed
Arm of Threat 14

### Special Abilities

Stun: When used to stab someone, the victims is unable to do anything until the arm is removed

### Powel level

Rainbow

Arm of Threat 14 is an item in the Threat RP

## Appearance

Arm of Threat 14 is a crystal pyramid with a octahedron placed on top.

## Abilities

**Stun**: When used to stab someone, the victims is unable to do anything until the arm is removed.
Hacking Tool

The **Hacking Tool** is a tool in *The Last Worker*.

## Overview

A purpose-built SPEAR tool, capable of hacking and defeating JFC-1 security. The only such unit was built and carried into the facility by Emma, and lost with her beneath. Notably, it doesn't work on lesser technologies, like bots.

## How to use

* The Hacking Tool is drawn with the **4** key. Once acquired, it is used to solve code lock puzzles. These are simplified, kinda-Rubik-cube-but-not-really-one puzzles that must be solved within a time limit.
* The limit doesn't start until the first cube is turned, so always study the lock first and determine which have to be adjusted. Note that the tool doesn't turn them until you make a *significant* motion, so you can glance at the target surface before making the decision to turn them and shave off a few seconds. You'll appreciate this in Chapter Four.
Kurt

**Kurt** is a Jüngle character in *The Last Worker*.

## Background

Formally Employee #1487, Kurt is the finest employee at Jüngle's JFC-1 facility, which isn't difficult considering that everyone else has been fired in a major cost-cutting measure. For the past quarter of a century, Kurt has labored at the fulfillment center, fetching packages, pardon, *delivering reams* and enriching Mister Jüngle. He literally spent half his life at the fulfillment center, outlasting thousands of other explorers, including Rosa, his one-time flame and lover.

They fell in love while working the racks, and Rosa eventually became pregnant. Around the second trimester, exhausted by the merciless, frenetic pace of work, she suggested that Kurt and her leave, throwing the Jüngle gun to the floor. She was spotted by a SecurityBot and promptly fired on the spot - but Kurt lacked the courage to actually go and join her, remaining within JFC-1.

Eventually, he stopped going home, setting up in the incinerator chamber deep within JFC-1, subsisting on a horrifying diet of Jüngle-brand sausages, moldy bread, and copious amount of generic beer. After a quarter of a century of doubts and ceaseless grind, as the sole human employee left, Kurt is a wreck: He's overweight, well out of shape, and completely broken by the corporate grind. That is, until HoverBird appears...

## Storyline

You play as court in his final days at Jüngle. A bug in the system causes JFC-1 to register him as a new explorer, rather than a 25 year veteran of the racks, and thus begins the final year at Jüngle. Skew, the sole companion Kurt has left, introduces him to work at Jüngle, which prompts a mixture of disbelief and strange satisfaction, as Kurt gets to kick back.

The shifts seem to pass by as normal, until Kurt is forced to race against a robotic replacement. Bound to lose the race, he is bailed out by the HoverBird, who hacks one of the robots and an EMP gate, and then slowly, but surely gets Kurt to work with her uncovering Jüngle's secrets, finding Emma (or what's left of her), and eventually revealing that Kurt has a daughter and is, in fact, a father. Absent for a quarter of a century, but a father nonetheless. Rosa, his paramour, is alive, but ridden with cancer, and so he decides on a daring plan to secure a Cancer Package, containing the cure - and restricted only to the highest bidders of Jüngle Care, the only medical care system left in the world.

Eventually, Kurt completes Emma's plan, detonating (a) Skew over JFC's main generator, throwing the entire facility into disarray. Instead of extraction by SPEAR, however, he's forced to continue his work dispatching packages for the next year, until the next Christmas. Beset by crumbling infrastructure and constant power outages, Kurt eventually picks up Skew's signal and goes AWOL. With Security in hot pursuit, Kurt climbs into the Junker and takes the fight to Jüngle, tearing through waves of robots to reach the decision point.
What happens then is up to Kurt. See endings for more details.

## Gallery

Happier timesBarcode printed on Kurt's jumpsuit armKurt's JungleID
The Lab

The Lab is an area in the Threat RP. It is located in Mathland, and as the name suggests, is a lab. It was first introduced at the same time as the Lab Core, as the place it was located. At that time its location was unknown, but the lab is slowly getting documented and declassified by Mathman.

## Floors

Note: Floors start at zero (the ground floor) and go into negatives

* Floor 0: Main Floor: The floor everyone is familiar with, only floor you do not need a to access
* Floor -1: Part Storage: Where all machine parts are stored for future use, Threat 2:2 was there in a past universe
* Floor -2: Chemical Storage: Where most chemicals are stored, with a few exceptions
* Floor -3: Computer room: Where a large supercomputer is located, has not been used in a while
* Floor -4: Threat Sim Betatest: A version of the Threat Sim is located here, but with newer, possibly buggy and possibly unbalanced features.
* Floor -5: Particle Collider: A large particle collider used for making extremely small particles collide to see if we can discover even smaller particles, or for making specific atoms
* Floor -6: Portal Testing Facility: An area to test the Portal Gun in. The cake is in fact not a lie here.
* Floor -7: Decon: Everything that needs to be kept uncontaminated is here, such as anything Threat 15
* Floor -8: Fractal Floor: A special area for studying fractals, both self-similar and not self-similar

## Items Made

### Artificial Threat Pin

A Threat Pin made completely artificially and altered for better NGZ's.
S.P.E.A.R. Leader

**S.P.E.A.R. Leader** is a SPEAR character in *The Last Worker*.

## Background

The mysterious leadership of SPEAR after the untimely death of Emma, personified as one, ruthless man goading Kurt to carry out their mission and assassinate Josef Jüngle. He appears only in the final chapter, but is as ruthless as they come and represents a darker, more villainous take on SPEAR's mission.

## Storyline

Appearing only in the final chapter as a red-eyed HoverBird, the leader will threaten Kurt and demand that he follow through with the mission and assassinate Josef. Deciding who to follow and who to trust begins the endings.
Mathman2028 (Discord user)

This is the article for Mathman2028, the Discord user. If you are looking for the character, please visit this page.

Mathman2028 is a Discord user who has created Mathman, Mathland, The Lab, and the Lab Core, along with running the Threat Sim. His characters mainly focus on science rather than magic.
2nd 4th Explosion

The 2nd 4th Explosion is the 8th canon explosion.

* 4/19/2022: 10:30 - Auqa gets impaled by a Threat 15 pin and gets dragged out by an unknown individual.
* 4/19/2022: 11:00-12:00 - Deerfish destroys her own core and is no longer a threat.
* 4/19/2022: 12:30 - Tommy3x3 Nyne is badly injured and Auqa wakes up even though they are still impaled by a Threat 15 pin.
* 4/19/2022: 1:00 - A massive explosion rains sand and water on Deerfish, Tommy3x3 Nyne, and some lab workers.
* 4/19/2022: 1:25 - Auqa rises up into the clouds, alerting Ball keeper who steals the Arm of Threat 14, the Aqua flesh, and then kidnaps Threat 16 and runs off.

### The explosion itself

* 4/19/2022: 1:45 - Wings of light emerge from Auqa which gives Darky a radiation burn.
* 4/19/2022: 1:47 - Deerfish flys up to deal with the situation,
Lab Core

ID
--

The Lab Core is a threat originating in The Lab. It was recovered from Threat 1:4 (Gravitasavis) and stored in a preserving liquid for experiments. After some time, it managed to get itself inside and take over a robot, known as the Robot Incident. After this, people began to plan to kill it in order to begin the 4th Explosion.

## Appearance

Before the Robot Incident it looked like a standard core inside a glass cage. After, it was in a robot that had a robot arm and several swappable parts.

## Abilities

Its abilities are unknown as it appeared to be relatively dormant before the Robot Incident, and didn't use them afterward.

## Trivia

The Lab Core was the first threat not created by Ququ.
Threat Rp Wiki

**Welcome to the Threat Rp Wiki!**
A WIKI FOR RP

We're a collaborative community website about Threat Rp that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Vibri

* Normal Form
* Threat form

ID
--

Vibri is a Character in the Threat RP

## Appearance

Vibri appears as a black baba with a white outline, in her threat form, she is made up of a unknown number of black polygons with a white outline.

## Personality

Vibri rarely talks and appears to have no patience, and hates being annoyed. Vibri does not like being touched, and will upset when someone touches her.

## Abilities

**Object spawning** - When music is played, she can spawn blocks, pits, loops, and waves, or any mixture of the 4

## Trivia

* Vibri was one of first of OCS of Auqa
* Vibri started controversy when people called her Vivi and Vibru to the Aqua's dismay
Mathman (Character)

Note: This is the article for Mathman, the character. If you are looking for Mathman2028, the discord user, go to this page.

Mathman is a character in the Threat RP. His moveset and power level are the same as the Scientists, meaning he has no special abilities and is rated Clear. All attempts to change this have failed. He is also the owner and founder of The Lab, and has spent some time developing the Threat Sim.
Her.....

ID
--

Her..... is a Character in the Threat RP

## Appearance

Her.....'s appearance is unknown, we only know about their appearance is from the 6th explosion, which showed threat 14 as a white silhouette which the main body is a diamond shape, the only other appearance is when Her.....'s arm is removed, which became the Arm of Threat 14. Which shows that threat 14 is made of some form of crystal.

## Personality

Her..... rarely shows any personality, and normally don't show any emotion of the slightest

## Abilities

**Core endurance** - Can keep their core from collapsing when using a Anti NGZ or a Inverted NGZ

**Super strength** - Can break though the celling with ease

## Weaknesses

**Inner weakness** - Weak from the inside

## Kills

1. Unknown Threat
2. Unknown Threat

## Trivia

* Is one of the most powerful threats ever.
* Was planned to guard the spear of remember, us.
Cult of Amphitrite

The cult is formed around the sacred waterways that run through the city of Argos, rumored to be the veins of a dead sea god. The priesthood is able to enter the Underworld by submerging into any river and is well versed in the mysteries of magick.

## Tenets

1. Always save a person from drowning.
2. Show reverence and respect to horses.
3. Bury the weighed bodies of your dead in the sea.
Talyn: seed of Darkness Wiki

**Welcome to the Talyn: seed of Darkness Wiki!**
We're a collaborative community website about Talyn: seed of Darkness that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## characters

Talyn

Aradia

Dahlia

Demi

Eiden

Krevin

Lupa

Morgan

Ody

Tessa

Vreath

Wolf Queen

Zorya

Vlad Vorden

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Products

> Who buys this crap?
>
>

Jüngle is the world's largest (an only) online retailer, selling thousands of "dreams". *The Last Worker* gives a closer look at what these dreams are, ranging from the insane to the downright shockingly stupid drivers of pointless consumerism.

Products are unlocked as you dispatch them. Collecting all 110 is worth an achievement!
Tommy3x3 Nyne

ID
--

Tommy3x3 Nyne is a half-demon whose soul can break into eighths called 'Soul Pieces'. These Soul Pieces, once broken off, will become separate beings entirely. If there is only one Soul Piece left in Tommy3x3's body, he will become completely emotionless. At one point, Tommy3x3 was a threat himself, though the irregularity of his soul being a world separate from the main world of Hera allowed him to destroy the core from inside.
Earthworm Jim

This game is stupid.

After completing The Death and Return of Superman, Mark and Key picked up a game that Mark assumed would be a pretty easy one. Mark was very wrong.

## Episodes

1. I Can't Shoot Up!
2. I Want That on a Shirt!
3. Night on Bald Mountain
4. Something Filthier Than Tinder
5. The Nick Jones Code
6. The Complete Edition

## Trivia

* In addition to being the first game that Mark full on rage quit, it's the only game to date that made Mark have a panic attack while playing it.
Kirby and the Crystal Shards

The best Kirby game!

Despite being one of the of the two founders of The Sleepy Boys, Brandon didn't join the gaming aspect until well into the third month of the channel being created. Still, this is one of Mark's favorite playthroughs.

## Episodes

1. Graphics Are Being Glitchy
2. Dedede's PSAs
3. Spongebob is Still Okay, I Guess
4. I Got Ice Creams!
5. George RR Martin is Obsessed with Penis
6. Nobody Cares About the Crystals!
7. Make Up Time
8. Four D\*cks!
9. The Legendary Cat Bite Story
10. I'm a Fiyush!
11. The End
12. Let's Kill God!!
13. The Complete Edition

## Trivia

* This was the first game that was completed that ended up being revisited later on (with the Epilogue) to finish to 100%.
* This was the first and (to date) ONLY playthrough done on the Nintendo 64 system.
* While Brandon and Mark began the game remotely, during Mark's trip to Austin in August 2021, they revisited the game to complete the game to 100% by killing the weird space demon in the Epilogue episode.
Kirby's Dream Land

Kirby's first game. Mark and Brandon's second Kirby game.

Mark and Brandon wanted more Kirby in their lives, so they decided to breeze through his first expedition into Dream Land. Despite Brandon being out of town, he took the time to record this game with Mark, purely because of Mark's raw sexual aggression.

## Trivia

* In addition to being the second Kirby game that Mark and Brandon played, it is also the second One-Shot that Mark and Brandon played through.
	+ Incidentally, aside from Birth by Sleep (which is currently on hiatus) and Banjo-Kazooie, there is not a game that Mark and Brandon have started (just the two of them) together that hasn't been finished.
Donkey Kong Country

The Boys drink and play video games.

Mark absolutely loves Donkey Kong Country, and during the Spooky Season 2021 he decided to make a lil announcement that the Boys would be playing the game as the first St. Paddy's Day celebratory game. Naturally, the Boys were drinking, and some mistakes would be made. The series continued after St. Patrick's Day, and is currently in progress.

## Episodes

### Bonus Episode

* Where the Fuck is Brandon?! (recorded before the first episode, released before the second episode)

### Main Series

1. Let's Get This Party Started!
2. Minecraft Madne-ARE YOU FUCKING KIDDING ME!?
3. Mark's Finish Record
4. Mark's Blue Balls
5. Snoop Dogg Buys the Sleepy Boys
6. Fudge Fingers
7. Shitty Names
8. The Brandon Episode
9. Mark is a Professional Procrastinator

## Trivia

* Mark actually is pretty good at this game, but since he was using OBS to record the game, there was a slight delay between his controls and the game. He remedied this by plugging his system into the monitor directly, rather than watching the screen through OBS. Then he kicked so much ass.
* Much like Stubbs the Zombie, Jasmine used her "Join on the Show at Anytime" card, and hung out for a couple episodes, but as she is a responsible adult with responsible adult responsibilities, she was not able to stick around for the entire recording session.
* In a similar vein to Jasmine, Chris sort of just bounces in and out of the game, because he is currently working on building Stephen Hawking a new body after his last one got damaged.
* While the series started off with Mark, Brandon and Jeff (along with Chris and Jasmine making appearances in the early episodes), after St. Paddy's day, Jeff was unable to make the subsequent recording sessions, leaving the rest of the series to Mark and Brandon.
Van Helsing

THIS GAME SHOULD BE SO MUCH MORE FUNNER!!

Van Helsing was the 4th and final game played during Spooky Season 2021, and the most infuriating game that Mark has ever played. While the other Boys seem to think it was funny to watch Mark struggle so hard, Mark himself personally wishes that this game was even 1% as awesome as the Hugh Jackman movie was.

## Episodes

1. Mark Learns Jump
2. Key CLEARLY Knows Narcotics
3. Chris Finds His Self Esteem
4. The Complete Edition

## Trivia

* While going through a usual meeting to confirm which games the group wants to continue playing, Mark mentioned that he had already sold his copy of Van Helsing to a local shop, and Brandon, Jeff and Key all jumped at the prospect of playing the game again. So, being the people pleaser he is, Mark went out and bought another copy. Apparently this game will be played again in the future. Damn it.
* To date, this is the first and only Playstation 2 game to be played on the channel, despite Mark having nearly a hundred Playstation 2 games in his collection.
Don't Shit Your Pants

We made a grumpy in our trousers.

There comes a point in every man's life where they must question to validity of taking off their pants *before* they pinch a loaf. In this case, we decided not to. We just filled up our drawers with doodie, and we enjoyed every moment of it.

## Trivia

* This was the first game to played on Newgrounds by the Sleepy Boys.
* This game was reccommended to Mark by the Boys' longtime friend and former castmember, Brian.
Complete Editions

The collected editions of everything we've played

In September 2021, Mark began compiling the gameplays that had been completed or quit into one long cut to simplify viewing access. The "Complete Editions" began with Beauty and the Beast, as that was the first game that put into that "we are fucking done!" category.

## Episodes

**2021 Episodes**

1. Beauty and the Beast
2. Mighty Morphin Power Rangers
3. Earthworm Jim
4. Legend of Zelda: Oracle of Ages
5. Super Mario Bros
6. Castle Crashers
7. Kirby and the Crystal Shards
8. Spyro the Dragon

**2022 Episodes**

1. All Bad Cards
2. Death and Return of Superman
3. Among Us: 2021 Collection
4. Ethereal Estate
5. Van Helsing
6. Shrine
7. Friday the 13th: 2021 Collection
8. All Bad Cards: Rematch
9. One-Shots 2021
10. Cthulhu Saves Christmas
11. Goof Troop
12. Warlock Bentspine
13. I Love You Colonel Sanders
14. Deepest Sword Collection
15. Fallout (Part 1)
16. Fallout (Part 2)
17. Fallout (Part 3)
18. Fallout (Part 4)

## Trivia

* Rather than going in order of when the games were started, the Complete Editions are released in order of when the games were completed/quit.
The Death and Return of Superman

It was super. Because we cheated

Mark and Key played through this game because Mark thought he would have no issues. He was wrong, and then they had to use cheat codes. This was the second game played on Playtime with the Sleepy Boys*.*

## Episodes

1. Xenophobic Superman
2. The Many Deaths of Molotov and Chainsaw
3. The Death of Superman
4. We Found Cheat Codes
5. Robin
6. The Best Superboy
7. Finale
8. The Complete Edition

## Trivia

* The last two episodes were accidentally deleted and then re-uploaded to the channel nearly a year after the first five episodes were released. It took Mark way too long to notice.
Warlock Bentspine

Took a while to figure it out. Then we crushed it.

The Spooky Season 2021 was a bit more experimental than our usual slew of games, and this game is about as experimental as it gets. While the platforming run 'n gun format isn't unusual, the level design and character designs were a bit more odd. The first attempt was quit after Mark continued to suck at the game, but Mark and Key revisited it at the beginning of 2022 to complete the game.

## Episodes

### Revisited (2022)

1. Jacob's Revenge
2. The Atrocious Murder of Solomon Chicken

## Trivia

* When Mark asked the Boys if they wanted to revisit this game, Jeff gave a resounding "Fuck No!" and then when he was informed that the game had been completed, he said he was "Glad to have missed it, cuz it was fuck-all dumb." Personally, Mark feels that was a bit harsh to say.
* Warlock Bentspine is the third game to be revisited on *Playtime with the Sleepy Boys*, and was the second revisited game to feature Key as the second member.