Imperial Fists Siege Vanguard

*"**There is no enemy. The foe on the battlefield is merely the manifestation of that which we must overcome. He is doubt, and fear, and despair. Every battle is fought within. Conquer the battlefield that lies inside you, and the enemy disappears like the illusion he is."*

-Attributed to the Rogal Dorn (from the novel, Seventh Retribution)

## Race Overview

One of the nine Founding Chapters of the Adeptus Astartes, the Imperial Fists are well known for their abilities to defend worlds and in sieging the hardened defenses of their enemies. The Fists were instrumental in defending Holy Terra during the Horus Heresy, fighting against the Orks during the War of the Beast and remain today as one of the most formidable chapters in raw warfare. To this day the Imperial Fists and their successor chapters hold the line against the foes of mankind.

As a faction in Unification, the Imperial Fists Siege Vanguard is a foe that is hard to crack. They aren't the fastest of armies but they are durable, hard to break, and have a large variety of weapons and vehicles to throw at their enemies.

## Playstyle

### Fortify! Fortify! Fortify!

This faction improves its economy in a different way from many other races. Constructing Add-Ons to your listening posts will only enhance their weaponry, and the Vanguard only gets one generator per HQ. The way to increase resource gain is by constructing the add-ons available to every building; Fortify. By purchasing this upgrade not only will the HP and armor of the building increase, but so will the resource rate. So remember to Fortify your Listening Posts and Siege Generators.

### Shield Wall

The Imperial Fists are known for their defensive strategies. Their early unit, the Siege Marines carry shields and will provide a Heavy Cover buff to all infantry surrounding them including themselves.

### Fanatically Stubborn

All Imperial Fist infantry are extremely difficult to break in morale due to high morale points and armor. In addition, they will dig in and fight harder even if their morale is somehow broken.

### Ancient Relics

The Imperial Fists have access to many ancient relics from the Horus Heresy in their arsenal. These vehicles are so powerful and valuable that they rival Titans and only one of these can be fielded at a time.

### Deep Strike (Imperial Fists)

Many units are able to Deep Strike directly into battle wherever they are needed most. The two Centurion Squads can both Deep Strike directly from the Hand of Dorn as soon as Tier 3 is reached. Other Infantry, Dreadnoughts and Terminators require an Orbital Relay to be built first.

### Tiering Up

The Imperial Fists primarily increase their Technology Tier through add-ons to their HQ building, the Siege Control. The final Tier upgrade is Heavy Siege Deployment, which is located at the Heavy Armor Fortification building.

**Technology Tiers**
 2
 3
 4
 Titan T1
Heavy Armor Fortification

### Increasing Population

To increase your infantry or vehicle population caps, simply purchase the appropriate researches from the Siege Command.

**Pop Cap Increase**
  **Support (Vehicle Cap)** |  | Vehicle Cap Increase
Siege Command

## **Units**

### Survival Reinforcements

Listed here are the units granted to the player while playing in Survival Mode at each Tier.

**Tier 1**
\*

**Tier 2**
\*

**Tier 3**

**Tier 4**

## Buildings

**Tier 2**

**Tier 3**

**Tier 4**