Queen

The queen determines the maximum level of every other building, and unlocks new ones.

At level 10 queen, your free shield will automatically expire. This will allow other players to attack you, and take resources beyond what your Vault can protect.

## Queen requirements

* **Level 2:** Do tutorial, level 1 food depot, 2,912 leaves
	+ Build time: 5 minutes
* **Level 3:** level 2 vault, 2,943 leaves
	+ Build time: 5 minutes
* **Level 4:** level 3 entrance, 6,995 leaves
	+ Build time: 10 minutes
* **Level 5:** level 4 vault, 11,892 leaves
	+ Build time: 30 minutes
* **Level 6:** level 3 haste soldier habitat, level 1 alliance hall, 21k leaves, 11k food
	+ Build time: 1 hour
* **Level 7:** level 6 entrance, level 6 ranged habitat, 30k food, 40k leaves
	+ Level 6 entrance needs vault level 6, level 6 ranged needs healing pool level 6
	+ Build time: 3h 23m
* **Level 8:** level 7 entrance, level 7 research lab, level 1 rally, 81k food, 81k leaves
	+ Level 7 research needs leaf pile level 7 and food depot level 7
	+ Build time: 7h 30m
* **Level 9:** Entrance level 8, Nursery level 8, Evolution cave level 8, 162k food, 162k leaves
	+ Build time: 11h
* **Level 10:** Entrance level 9, Vault level 9, 324k food, 325k leaves
	+ Build time: 17h 25m
* **Level 11:** Entrance level 10, Healing Pool level 10, Melee Soldier Habitat level 10, 626k food, 629k leaves, 6.6k water
	+ Soldier Habitat level 10 needs Nursery level 10
	+ Build time: 21h 30m
* **Level 12:** Entrance level 11, ranged habitat level 11, mover habitat level 11, 1.1M food, 1.1M leaves, 25k water
	+ Level 11 mover needs level 11 alliance hall, level 11 ranged needs level 11 healing pool
	+ Build time: ?
* **Level 13:** Entrance level 12, Scout Post level 12, Healing pool level 12, 1.9M food, 1.9M leaves
	+ Scout Post level 12 needs Food Depot level 12
	+ Build time: 1d 8h 31m
* **Level 14:** Entrance level 13, Ranged Soldier Habitat level 13, alliance hall level 13, 3m food, 3m leaves
	+ Ranged level 13 needs level 13 Healing Pool
	+ Build time: 1d 15h 56m
* **Level 15:** Entrance level 14, Bazaar level 14, Melee 14, 4.3M food, 4.3M leaves, 291k water
	+ Bazaar level 14 needs Alliance Hall level 14, melee level 14 needs nursery level 14
	+ Build time:2d 57m
* **Level 16:** Entrance level 15, Fungus Farm level 15, 6M food, 5.8M leaves, 500k water
	+ Build time: 2d 12h
* **Level 17:** Entrance level 16, Juicy Root level 16, 7.8M Food, 6.7M leaves, 793k water, 28k fungi
	+ Build time: 3d 3.25hr
* **Level 18:** Entrance 17, Melee soldier 17, 10M food, 7M leaves, 1.2M water, 75k fungi
	+ Melee level 17 needs Nursery level 17
	+ Build time: 3d 21h
* **Level 19:** Entrance level 18, alliance hall level 18, 12.9m food, 8.2m leaves, 1.8m water, 153k fungi
	+ Build time: 4d 19h
* **Level 20:** Entrance 19, Haste habitat level 19, 16.6 mil food, 8.4 mil leaves, 2.7mil water, 276k fungi
	+ Haste level 19 needs vault level 19
	+ Build time: 5d 23hr 10min
* **Level 21:** Entrance 20, Leaf pile 20, 21.3mil food, 7.4mil leaves, 4.1M water, 466k fungi
	+ Build time: 7d 2hr
* **Level 22:** Entrance 21, Rally ground 21, 27 mil food, 5 mil leaves, 6 mil water, 754k fungi
	+ Rally Ground level 21 needs Alliance Hall 21
	+ Build time: 8d 9hr 44 min
* **Level 23:** Entrance 22, melee habitat 22, 36.2 mil food, 6.9 mil leaves, 7.5 mil water, 1.2mil fungi
	+ Melee level 22 requires nursery level 22
	+ Build time: 10d 2hr 41min
* **Level 24:** Entrance 23, Haste 23, 47.8 mil food, 9.2 mil leaves, 9.2 mil water, 1.8 mil fungi
	+ Haste 23 requires vault 23
	+ Build time: 12d, 3 hours 46 min
* **Level 25:** Entrance 24, Research Lab 24, cost: 63.75 mil food, 12.45 mil leaves, 11.19 mil water, 2.78 mil fungi
	+ Build time: 14d, 14 hours, 55 min 28 sec