Generation Solstice & Equinox/Mega Evolutions

Generation *Solstice and Equinox* adds a plethora of new Mega evolutions into the mix.

## Arcanine (Arcanite)

Mega Arcanine's Ability becomes *Stoke*.

Mega Arcanine's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Avalugg (Avaluggite)

Mega Avalugg's Ability becomes *Permafrost*.

Mega Avalugg's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Beheeyem (Beheeyemite)

Mega Beheeyem's Ability becomes *Analytic*.

Mega Beheeyem's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Braviary (Braviarite)

Mega Braviary's Ability becomes *Sheer Force*.

Mega Braviary's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Cindrite (Cindritite)

Mega Cindrite's Ability becomes *Adaptability*.

Mega Cindrite's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Clawitzer (Clawitzite)

Mega Clawitzer's Ability becomes *Mega Launcher*.

Mega Clawitzer's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Crawterral (Crawterralite)

Mega Crawterral's Ability becomes *Technician*.

Mega Crawterral's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Denkisel (Denkisite)

Mega Denkisel's Ability becomes *Motor Drive*.

Mega Denkisel's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Diavolypt (Diavolyptite)

Mega 's Ability becomes '**.**

Mega 's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Donphan (Donphanite)

Mega Donphan's Ability becomes *Reckless*.

Mega Donphan's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Draganiso (Draganisite)

Mega Draganiso's Ability becomes *Tinted Lens*.

Mega Draganiso's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Dragapult (Dragapultite)

Mega Dragapult's Ability becomes '**.**

Mega Dragapult's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Dragonite (Dragonitite)

Mega Dragonite's Ability becomes *Multiscale*.

Mega Dragonite's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Drakiptere (Drakipterite)

Mega Drakiptere's Ability becomes *Sheer Force*.

Mega Drakiptere's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Drampa (Drampite)

Mega Drampa's Ability becomes *Multiscale*.

Mega Drampa's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Drapion (Drapionite)

Mega Drapion's Ability becomes *Tough Claws*.

Mega Drapion's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Eelektross (Eelektrossite)

Mega Eelektross' Ability remains *Levitate*.

Mega Eelektross' typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Electivire (Electivite)

Mega Electivire's Ability becomes *Speed Boost*.

Mega Electivire's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Elenyance (Elenyancite)

Mega Elenyance's Ability becomes *Magic Bounce*.

Mega Elenyance's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Espeon (Espeonite)

Mega Espeon's Ability becomes *Adaptability*.

Mega Espeon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Flareon (Flareonite)

Mega Flareon's Ability becomes *Fur Coat*.

Mega Flareon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Galvantula (Galvantulite)

Mega Galvantula's Ability becomes *Compound Eyes*.

Mega Galvantula's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Glaceon (Glaceonite)

Mega Glaceon's Ability becomes *Refrigerate*.

Mega Glaceon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Golduck (Golduckite)

Mega Golduck's Ability becomes *Magic Guard*.

Mega Golduck's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Golisopod (Golisopite)

Mega Golisopod's Ability remains *Emergency Exit*.

Mega Golisopod's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Goodra-α (Goodranite-α)

Mega Goodra α's Ability becomes *Regenerator*.

Mega Goodra α's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Goodra-β (Goodranite-β)

Mega Goodra β's Ability becomes *Poison Touch*.

Mega Goodra β's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Hydreigon (Hydreigonite)

Mega Hydreigon's Ability remains *Levitate*.

Mega Hydreigon's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Jolteon (Jolteonite)

Mega Jolteon's Ability becomes *Lightningrod*.

Mega Jolteon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Kingdra (Kingdratite)

Mega Kingdra's Ability becomes *Swift Swim*.

Mega Kingdra's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Kommo-o (Kommo-ite)

Mega Kommo-o's Ability becomes '**.**

Mega Kommo-o's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Lamianysus (Lamianysite)

Mega Lamianysus' Ability becomes *Misty Surge*.

Mega Lamianysus' typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Lampyletra (Lampyletrite)

Mega Lampyletra's Ability becomes *Lightningrod*.

Mega Lampyletra's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Leafeon (Leafeonite)

Mega Leafeon's Ability becomes *Grassy Surge*.

Mega Leafeon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Lepistal (Lepistalite)

Mega Lepistal's Ability becomes *Sheer Force*.

Mega Lepistal's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Luxray (Luxraynite)

Mega Luxray's Ability becomes *Tough Claws*.

Mega Luxray's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Magcargo (Magcargite)

Mega Magcargo's Ability becomes *Filter*.

Mega Magcargo's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Magmortar (Magmortite)

Mega Magmortar's Ability becomes *Sheer Force*.

Mega Magmortar's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Manatide (Manatidite)

Mega Manatide's Ability becomes *Filter*.

Mega Mega Manatide's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Mandibuzz (Mandibuzzite)

Mega Mandibuzz's Ability becomes *Bastion of Bones*.

Mega Mandibuzz's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Mienshao (Mienshaoite)

Mega Mienshao's Ability becomes *Technician*.

Mega Mienshao's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Mismagius (Mismagiite)

Mega Mismagius' Ability becomes *Shadow Tag*.

Mega Mismagius' typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Mudsdale (Mudsdalite)

Mega Mudsdale's Ability becomes *Stamina*.

Mega Mudsdale's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Nidoking (Nidokingite)

Mega Nidoking's Ability becomes *Sheer Force*.

Mega Nidoking's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Nidoqueen (Nidoqueenite)

Mega Nidoqueen's Ability becomes *Sheer Force*.

Mega Nidoqueen's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Ninetales (Ninetalite)

Mega Ninetales's Ability becomes *Drought*.

Mega Ninetales's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Noivern (Noivernite)

Mega Noivern's Ability becomes *Draconic Tongue*.

Mega Noivern's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Owlumen (Owlumenite)

Mega Owlumen's Ability becomes *Magic Bounce*.

Mega Owlumen's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Rabbalanche (Rabbalanchite)

Mega Rabbalanche's Ability becomes *Iron Fist*.

Mega Rabbalanche's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Raichu (Raichuite)

Mega Raichu's Ability becomes *Volt Absorb*.

Mega Raichu's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Ratestroy (Ratestrite)

Mega Ratestroy's Ability becomes *Intimidate*.

Mega Ratestroy's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Scylermaid (Scylermaidite)

Mega Scylermaid's Ability becomes *Sheer Force*.

Mega Scylermaid's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Scyther (Scytherite)

Mega Scyther's Ability becomes *Tough Claws*.

Mega Scyther's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Sunflazier (Sunflazite)

Mega Sunflazier's Ability becomes *Drought*.

Mega Sunflazier's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Sylveon (Sylveonite)

Mega Sylveon's Ability becomes *Pixilate*.

Mega Sylveon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Tsareena (Tsareenite)

Mega Tsareena's Ability becomes *Power Stride*.

Mega Tsareena's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Tsunamzel (Tsunamzelite)

Mega Tsunamzel's Ability becomes *Intimidate*.

Mega Tsunamsel's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Turtonator (Turtonatite)

Mega Turtonator's Ability becomes *Rough Skin*.

Mega Turtonator's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Umbreon (Umbreonite)

Mega Umbreon's Ability becomes *Filter*.

Mega Umbreon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Vaporeon (Vaporeonite)

Mega Vaporeon's Ability becomes *Storm Drain*.

Mega Vaporeon's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Weavile (Weavilite)

Mega Weavile's Ability becomes *Technician*.

Mega Weavile's typing remains  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

## Zoroark (Zoroarkite)

Mega Zoroark's Ability becomes '**.**

Mega Zoroark's typing becomes  and

### BST before Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.

### BST after Mega Evolving

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a beneficial nature, if applicable.