Gameplay Config

* Unturned 3

The **Gameplay Config** is a set of advanced settings in Unturned 3. They allow you to individually modify each aspect the Difficulty of your game. They are located under *Advanced* when playing Singleplayer, or in your *Config.json* for a Multiplayer server.

Changing settings will only affect the difficulty you had currently selected, above *Advanced*. These settings may be moved from the *Config.json* in the folder of your Singleplayer world.

Depending on the setting, you may input different information. For toggles, *true* and *false* is used. Anything without a restricted range may continue infinitely, using *E+#* and sometimes *Infinity*.

## Items Configuration:

The following is a list of the settings for *Items*.

## Vehicles Configuration:

The following is a list of the settings for *Vehicles*.

## Zombies Configuration:

The following is a list of the settings for *Zombies*.

## Animals Configuration:

The following is a list of the settings for *Animals*.

## Barricades Configuration:

The following is a list of the settings for *Barricades*. They apply to Barricades, Beacons, Plants, Storages, and Traps.

## Structures Configuration:

The following is a list of the settings for *Structures*.

## Players Configuration:

The following is a list of the settings for *Players*.

## Lighting Configuration:

The following is a list of the settings for *Lighting*.

## Objects Configuration:

The following is a list of the settings for *Objects*.

## Restoring Defaults:

If you ever wish to restore default settings, there are two separate methods, depending on whether you are trying to do so for Singleplayer or Multiplayer. For the default settings specific to each individual generic difficul

Singleplayer: Navigate to the *Advanced* button, to open your **Gameplay Config**. Once the UI is open, click the button in the bottom-right of your screen, labelled *Restore Defaults*.

Multiplayer: Copy and paste the following from your clipboard, replacing everything in your *Config.json*.

```
{
  "Easy": {
    "Items": {
      "Spawn_Chance": 0.35,
      "Despawn_Dropped_Time": 600.0,
      "Despawn_Natural_Time": 900.0,
      "Respawn_Time": 30.0,
      "Has_Durability": false
    },
    "Vehicles": {
      "Respawn_Time": 300.0,
      "Armor_Multiplier": 1.0
    },
    "Zombies": {
      "Spawn_Chance": 0.2,
      "Loot_Chance": 0.55,
      "Crawler_Chance": 0.0,
      "Sprinter_Chance": 0.0,
      "Respawn_Day_Time": 360.0,
      "Respawn_Night_Time": 30.0,
      "Respawn_Beacon_Time": 0.0,
      "Damage_Multiplier": 0.75,
      "Armor_Multiplier": 1.25,
      "Can_Stun": true
    },
    "Animals": {
      "Respawn_Time": 180.0,
      "Damage_Multiplier": 0.75,
      "Armor_Multiplier": 1.25
    },
    "Barricades": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Structures": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Players": {
      "Health_Regen_Min_Food": 90,
      "Health_Regen_Min_Water": 90,
      "Health_Regen_Ticks": 60,
      "Food_Use_Ticks": 350,
      "Food_Damage_Ticks": 15,
      "Water_Use_Ticks": 320,
      "Water_Damage_Ticks": 20,
      "Virus_Infect": 50,
      "Virus_Use_Ticks": 125,
      "Virus_Damage_Ticks": 25,
      "Leg_Regen_Ticks": 750,
      "Bleed_Damage_Ticks": 10,
      "Bleed_Regen_Ticks": 750,
      "Experience_Multiplier": 1.5,
      "Detect_Radius_Multiplier": 0.5,
      "Can_Break_Legs": false,
      "Can_Fix_Legs": true,
      "Can_Start_Bleeding": false,
      "Can_Stop_Bleeding": true
    },
    "Lighting": {
      "Rain_Frequency_Min": 4.3,
      "Rain_Frequency_Max": 8.6,
      "Rain_Duration_Min": 0.05,
      "Rain_Duration_Max": 0.15
    },
    "Objects": {
      "Binary_State_Reset_Multiplier": 1.0,
      "Fuel_Reset_Multiplier": 1.0,
      "Water_Reset_Multiplier": 1.0,
      "Resource_Reset_Multiplier": 1.0
    }
  },
  "Normal": {
    "Items": {
      "Spawn_Chance": 0.35,
      "Despawn_Dropped_Time": 600.0,
      "Despawn_Natural_Time": 900.0,
      "Respawn_Time": 45.0,
      "Has_Durability": true
    },
    "Vehicles": {
      "Respawn_Time": 300.0,
      "Armor_Multiplier": 1.0
    },
    "Zombies": {
      "Spawn_Chance": 0.25,
      "Loot_Chance": 0.5,
      "Crawler_Chance": 0.15,
      "Sprinter_Chance": 0.15,
      "Respawn_Day_Time": 360.0,
      "Respawn_Night_Time": 30.0,
      "Respawn_Beacon_Time": 0.0,
      "Damage_Multiplier": 1.0,
      "Armor_Multiplier": 1.0,
      "Can_Stun": true
    },
    "Animals": {
      "Respawn_Time": 180.0,
      "Damage_Multiplier": 1.0,
      "Armor_Multiplier": 1.0
    },
    "Barricades": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Structures": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Players": {
      "Health_Regen_Min_Food": 90,
      "Health_Regen_Min_Water": 90,
      "Health_Regen_Ticks": 60,
      "Food_Use_Ticks": 300,
      "Food_Damage_Ticks": 15,
      "Water_Use_Ticks": 270,
      "Water_Damage_Ticks": 20,
      "Virus_Infect": 50,
      "Virus_Use_Ticks": 125,
      "Virus_Damage_Ticks": 25,
      "Leg_Regen_Ticks": 750,
      "Bleed_Damage_Ticks": 10,
      "Bleed_Regen_Ticks": 750,
      "Experience_Multiplier": 1.0,
      "Detect_Radius_Multiplier": 1.0,
      "Can_Break_Legs": true,
      "Can_Fix_Legs": true,
      "Can_Start_Bleeding": true,
      "Can_Stop_Bleeding": true
    },
    "Lighting": {
      "Rain_Frequency_Min": 4.3,
      "Rain_Frequency_Max": 8.6,
      "Rain_Duration_Min": 0.05,
      "Rain_Duration_Max": 0.15
    },
    "Objects": {
      "Binary_State_Reset_Multiplier": 1.0,
      "Fuel_Reset_Multiplier": 1.0,
      "Water_Reset_Multiplier": 1.0,
      "Resource_Reset_Multiplier": 1.0
    }
  },
  "Hard": {
    "Items": {
      "Spawn_Chance": 0.15,
      "Despawn_Dropped_Time": 600.0,
      "Despawn_Natural_Time": 900.0,
      "Respawn_Time": 60.0,
      "Has_Durability": true
    },
    "Vehicles": {
      "Respawn_Time": 300.0,
      "Armor_Multiplier": 1.0
    },
    "Zombies": {
      "Spawn_Chance": 0.3,
      "Loot_Chance": 0.3,
      "Crawler_Chance": 0.125,
      "Sprinter_Chance": 0.175,
      "Respawn_Day_Time": 360.0,
      "Respawn_Night_Time": 30.0,
      "Respawn_Beacon_Time": 0.0,
      "Damage_Multiplier": 1.5,
      "Armor_Multiplier": 0.75,
      "Can_Stun": false
    },
    "Animals": {
      "Respawn_Time": 180.0,
      "Damage_Multiplier": 1.5,
      "Armor_Multiplier": 0.75
    },
    "Barricades": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Structures": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Players": {
      "Health_Regen_Min_Food": 90,
      "Health_Regen_Min_Water": 90,
      "Health_Regen_Ticks": 60,
      "Food_Use_Ticks": 250,
      "Food_Damage_Ticks": 15,
      "Water_Use_Ticks": 220,
      "Water_Damage_Ticks": 20,
      "Virus_Infect": 50,
      "Virus_Use_Ticks": 125,
      "Virus_Damage_Ticks": 25,
      "Leg_Regen_Ticks": 750,
      "Bleed_Damage_Ticks": 10,
      "Bleed_Regen_Ticks": 750,
      "Experience_Multiplier": 1.5,
      "Detect_Radius_Multiplier": 1.25,
      "Can_Break_Legs": true,
      "Can_Fix_Legs": false,
      "Can_Start_Bleeding": true,
      "Can_Stop_Bleeding": false
    },
    "Lighting": {
      "Rain_Frequency_Min": 4.3,
      "Rain_Frequency_Max": 8.6,
      "Rain_Duration_Min": 0.05,
      "Rain_Duration_Max": 0.15
    },
    "Objects": {
      "Binary_State_Reset_Multiplier": 1.0,
      "Fuel_Reset_Multiplier": 1.0,
      "Water_Reset_Multiplier": 1.0,
      "Resource_Reset_Multiplier": 1.0
    }
  },
  "Pro": {
    "Items": {
      "Spawn_Chance": 0.45,
      "Despawn_Dropped_Time": 600.0,
      "Despawn_Natural_Time": 900.0,
      "Respawn_Time": 15.0,
      "Has_Durability": true
    },
    "Vehicles": {
      "Respawn_Time": 300.0,
      "Armor_Multiplier": 1.0
    },
    "Zombies": {
      "Spawn_Chance": 0.25,
      "Loot_Chance": 0.65,
      "Crawler_Chance": 0.1,
      "Sprinter_Chance": 0.1,
      "Respawn_Day_Time": 360.0,
      "Respawn_Night_Time": 30.0,
      "Respawn_Beacon_Time": 0.0,
      "Damage_Multiplier": 1.0,
      "Armor_Multiplier": 1.0,
      "Can_Stun": true
    },
    "Animals": {
      "Respawn_Time": 180.0,
      "Damage_Multiplier": 1.0,
      "Armor_Multiplier": 1.0
    },
    "Barricades": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Structures": {
      "Decay_Time": 604800,
      "Armor_Multiplier": 1.0
    },
    "Players": {
      "Health_Regen_Min_Food": 90,
      "Health_Regen_Min_Water": 90,
      "Health_Regen_Ticks": 60,
      "Food_Use_Ticks": 300,
      "Food_Damage_Ticks": 15,
      "Water_Use_Ticks": 270,
      "Water_Damage_Ticks": 20,
      "Virus_Infect": 50,
      "Virus_Use_Ticks": 125,
      "Virus_Damage_Ticks": 25,
      "Leg_Regen_Ticks": 750,
      "Bleed_Damage_Ticks": 10,
      "Bleed_Regen_Ticks": 750,
      "Experience_Multiplier": 2.5,
      "Detect_Radius_Multiplier": 1.0,
      "Can_Break_Legs": true,
      "Can_Fix_Legs": true,
      "Can_Start_Bleeding": true,
      "Can_Stop_Bleeding": true
    },
    "Lighting": {
      "Rain_Frequency_Min": 4.3,
      "Rain_Frequency_Max": 8.6,
      "Rain_Duration_Min": 0.05,
      "Rain_Duration_Max": 0.15
    },
    "Objects": {
      "Binary_State_Reset_Multiplier": 1.0,
      "Fuel_Reset_Multiplier": 1.0,
      "Water_Reset_Multiplier": 1.0,
      "Resource_Reset_Multiplier": 1.0
    }
  }
}

```