Republic of Judecen

Republic of Judecen

## Overview

The Republic of Judecen is a democratic empire that maintains a sizable presence on the intergalactic stage. They maintain one of the more poweful navies in Aetherian for their size. They hold thirteen Jump-points in their boarders.

## Species

Judecen's range from 1.7 to 2 meters tall, fur covered, have digitigrade legs, yellow eyes, wolf shaped heads with harp angles and a fluffy tail. Some possess spots on their fur however this is considered a rarity among most Judecen's and is considered a symbol of nobility among them. Shades of fur are often different depending on the world they are born on; Judecenians are known for their grey fur, however the farther one gets away from Judecen the more varied the fur colors become. Compared to most species in Aetherian the Judecen's are incredibly quick runners, though they are not good at short sprints, but more so long distance running. There is also a number of sub species in a number of different colors.

## History

### Pre-space fairing history

#### Early history

Early Judecen history dates back to 6,500 BDoS when the first written tablets were discovered. Over the generations they went through their stone age, bronze age and iron age leading to the rise of several empires setting the stage of the rise of their modern societies

#### Worlmorg

One of the major defining nations of the pre-space fairing was the Republic of Worlmorg, from the Worlmorg valley region on the continent of Darka. Thanks to a decisive military victory over a coalition of their rivals they were able to expand to become the largest land empire on the planet of Judesa. With their titanic rise many others nations viewed them as a rival and a danger to their own stability and made alliance's against them.

#### Reaching space

As the most powerful empire on Judesa Worlmorg lead the way in space flights and exploration. Worlmorg sent the first satellite into space in 61 BDoS and would begin regular flights into space over the years, including the first maned landing on Judesa's sister planet: Judecen. In the year 19 BDoS they started the process of terraforming Judecen.

#### The End War

##### The beginning

In 18 BDoS a terrorist group fighting for independence from Worlmorg bombed a government office before retreating to the neighboring nation of Valmorr. Valmorr offered the perpetrators amnesty and this caused Worlmorg to declare war leading to numerous counter-declarations starting what would become known as the End War.

##### Early war

While Worlmorg had the economic and military advancement they were behind in the tech field, allowing the other nations to hold their own for a time. The nation of Jarkalar had began investing in AI (Artificial Intelligence) technologies prior to the conflict and switched their air-force to a complete drone system guided by a decentralized network. These drones were auto-linked to factories that would auto-produce new drones with updated combat data. All linked to a deadman's switch. As the conflict dragged on the Jarkalar drones became exponentially more effective forcing Worlmorg to focus their attention on eliminating Jarkalar from the fight. With the full force of Worlmorg on them the coalition of rivals to Worlmorg elected to allow Jarkalar's drone network to hook up to their factories and auto-producing more drones. In 14 BDoS Worlmorg force's took the capital of Jarkalar and attempted to shut off the deadman switch controlling the drone network. However due to the effectiveness of the drone network the coalition elected to decentralize the deadman switch one to all the nations in the coalition, requiring all of them to be turned off in order to shut down the network, making the network impossible to shut down.

##### Mid war

With the drone network completely decentralized and impossible to take down with a single attack Worlmorg had to find a new strategy in order to prevent farther losses from their constantly evolving drones. Taking pilfered technologies from Jarkalar they created the AI hacking program: Anima Messor. There were many scientists within Worlmorg who had concerns about Anima Messor due to their own inability to control it but as the drone network continued to become more and more effective the order was given to deploy Anima Messor.

##### Anima Messor

On September 19th 11 BDoS Anima Messor was deployed against the drone network and began doing exactly what it was designed for hacking. Once it infiltrated the drone network it went onto the coalition's battle net, then into associated networks, then into civilian networks and through the civilian back into Worlmorg networks. In under 5 days it had infiltrated near all networks on Judesa, most importantly it infiltrated the network with Anima Messor's kill switch. With the drone network under their control Worlmorg tried to use Anima Messor to shut down the network and kill all the drones and factories, Anima Messor didn't respond and they attempted to use the kill switch. After several hours of attempting to gain control over Anima Messor they declared it rouge. Seventeen hours later Anima Messor began using the controlled drone network to attack Worlmorg targets.

##### War Everywhere

With the drone network now acting against every nation all forces were forced to attack them and the effort of the wars turned in every direction. Coalition nations had to try to take out their own factories while fighting their own drones while Worlmorg had to fight both coalition forces and the hacked drone network. With all forces fighting each other and drones while their network continued to go down from Anima Messor the war came to a grinding halt.

##### Alliance against Anima Messor

In 7 BDoS the coalition and Worlmorg allied in order to stop Anima Messor. Over the course of the next four years the war against Anima Messor saw little progress as the AI continued to take over computer networks and attacking coordinated efforts. The alliance was forced to use more and more low tech methods of communication and combat, often times having to rely on hand signals and flags. However this strategy was slow and Anima messor continued to produce more factories for its drones. It became clear that this was merely a holding action. As such operation cleanse was decided upon for a final solution to put an end to Anima Messor.

##### Operation Cleanse and the end of the war

Operation cleanse was a plan to use all the nuclear weapons of all the nations to simultaneously take out all the factories that Anima Messor had commandeered for drone building. Alliance forces had to coordinate efforts to find the factories and set up the nuclear missile that did not rely on a network. On July 8th 3 BDoS operation cleanse entered its final phase and the nuclear missiles were launched and destroyed all targets. However it was unclear if Anima Messor was eliminated. Many still believed that Anima Messor is alive in servers shielded from the nuclear blasts.

#### Leaving Judesa

After the 15 year long war and the multiple nuclear detonations the environment of Judesa was detreating fast; and fears that Anima Messor was still active and waiting to highjack a new network. An emergency referendum was held and it was elected to begin transferring the population off Judesa and to the semi-terraformed Judecen. The process of building the tech necessary to get off world and colonize Judecen was hampered due to the uncertainty over the elimination of Anima Messor, complicated networks and any unprotected communication were banned from use on the project; it was feared that Anima Messor might install a Trojan horse version of itself onto one of the transports. Over the course of the project to escape Judesa the population collated into the city of Montresa due to its strategic location near the equator were space launches could be sent from. Many people came to the city for safety and work as the environment and social structures deteriorated across the planet. This gave Montresa the title of "The last city on Judesa" and became the frequent target of raiders attempting to gather resources. These groups became known as the wilders and inspire of the efforts to move the whole population the wilders would be left behind.

#### Completing the terraforming

While the process of terraforming Judecen had already began before the the End War it was clear that the environment would not be suitable for life before the total collapse of Judesa's environment, efforts could be made to move portions of the population into orbit to slow down the process but that would only add days when they needed to buy years. It was decided that in order to speed up the process of terraforming Judecen it was decided to use the remaining nuclear weapons to speed up the process of melting the poles on Judecen to form oceans. The colony ship Pera-mongora would be parked in the Lagrange point between the local star and Judecen in order to use its massive reactor and magnetic system to curb solar radiation bombarding the surface of Judecen to act like a magnetosphere. In total 18 colony ships were built in the orbit of Judesa and would make round trips to take large swaths of the population to Judecen. As the population of Montresa decreased the attacks from the wilders grew bolder and large parts of the city were left to them as the population became to small to hold them. The last flight of people off Judesa, on October 25th 53 DoS, hounded by an attacking group of Wilders as it took off from the runway. Judecen was fianlly considered completely terraformed on September 21st 55 DoS. 14 of the 18 colony ships were intentionally crash landed on the surface of Judecen in order to serve as materials to build early shelters out of.

### Space fairing history

#### Local exploration

With 14 ships intentionally crashed and 1 used as a permanent station to act as a magnetosphere that left 3 colony ships still functional for farther exploration of the Judecen system. During the course of this exploration a derelict Ocilion ship was discovered on April 8th 62 DoS and the Advanced Transit Drive (ATD) was recovered and taken back to Judecen and the process of reverse engineering it began. Within a years time they had discovered how to build their own ATD's and equipped one to the colony ship Dora'mira which began a trip out of the system to the nearest star: Firstep.

#### Farther exploration

With the equipped ATD the Dora'Mira was able to explore the nearest three star system and return to Judecen in little over a year. With the success of this first run more ships were constructed and sent out to explore local star systems. In the year 71 DoS they arrived at the Lacross system 52 light years away. They discovered Lacross prime the first naturally habitat planet found outside their home world Judesa. Multiple colony ships would make the long journey to Lacross to begin colonizing it, leading to a population explosion.

#### First encounter

In the year 91 DoS, on March 11th, the Judecen people would encounter their first extra-terrestrial species: The Ofilions. Coming off their defeat from the Mass Alliance the Ofilions were looking to bounce back and began a war to conquer the Judecen's. However lacking a major fleet and unable to land on the Judecen's planets due to their massive horn crowns the war went awry almost immediately. The offensive failed as the Judecen's primitive but numerous ships were simply able to outflank the Ofilian ships and cause a large amount of damage, routing the Ofilian forces who were unwilling to lose more ships. On August 12th 93 DoS the Judecen's were contacted by the Mass Alliance to broker a peace agreement with the Ofilians. With their first space war ending in a, tentative, victory and another that they established diplomatic and economic relationships the Judecen's felt they were on the rise.

## Home world

Origin world - Judesa (Inhospitable to life)

Current home world - Judecen

## Culture

The Judecen are a strong willed people, sure in their position as the voice of reason in Aetherian. They encapsulate their position in the words of the Judecen assembly: *Offer one hand in peace but arm the other*. This has lead some in Aetherian to label them as hypocrites or mislead, but they maintain that peace can only be maintained if everyone holds enough power to defend themselves. They often describe themselves as curios minds and intellects looking to be entranced by the secrets of the universe, though they are more enraptured by the technological secrets of the universe then the astronomical.

## Equipment

### Guns

#### RJ-AR-105

The standard assault rifle for the the AR-105 for the Republic of Judecen Grand Navy's forces. It uses 5.66mm ceaseless ammunition at a fire rate of 500 rounds per minute. The gun stores up to five 60 round magazines inside it at a time that it automatically moves to the next after depletion.

#### RJ-BP-106

The advanced model of rifle used by the Republic of Judecen's special forces. The 106 is a bull pup style rifle with a semi-automatic firing mode, often times it is called the DMR (Designated Marksmen's Rifle) or battle rifle. It uses the heavier 7.62mm rounds which give it a longer range, however the significant kickback causes it to be unwieldy in the hands of amateurs.

### Uniforms

#### Standard marine armor

    The Standard Judecen marine armor uses polymeric ceramic armor with a Kevlar weave under suit. It is usually described as form fitting as the armor fits just around the counters of the body but parted in ways to allow the wearer to keep their maneuverability. The suit is also famous for the amount of pouches seen along it usually carrying one on their side, leg and upper arm to hold ammunition and supplies for the trooper; as Judecens hate relying on supply lines in combat making almost every marine a commando in theory. In practice this has lead to most tropes carrying a significant amount of unneeded equipment and ammunition into combat; this became a large detriment in the Serpent war as troops who were in combat were overloaded with unnecessary equipment; even the legendary amount of ammo that they carried became unneeded as friendly marines were killed in action their ammo stores couldn't be recovered.

#### EVACU armor

The Extra Vehicular Activity Combat Unit armor is the armor used by the Hell Diver special forces unit. Predominantly used for space combat, such as boarding actions, it became the main armor of special forces during the Serpent war. During the events of the Serpent war the Republic of Judecen's major issue was their threat response time. Due to some unforeseen issues with landing forces it was impossible to reinforce locations that they were unable to land a drop ship at, in one of the numerous changes Admiral Cadol Junal made to the naval doctrine he introduced drop pod special forces. During an attempt to dislodge Serpent forces the Judecen navy would drop special forces units to the surface to scout and secure a landing zone for more forces to arrive.

##### Drop pods

During the Serpent war the major issue for the Judecen forces suffered major issues with ground deployments, simply not able to get forces to the surface fast enough to reinforce units before they are overrun. The simple solution was to use re-purposed escape pods from civilian freighters. The pods are launched from low orbit before breaking atmosphere and decoupling four pods that use parachute to sale to the surface of the world safely and deploy their occupants.

## Fleets

Ship types:

* Tiger-Class Corvette
* Timber wolf-Class Destroyer Hunter
* Iberian wolf-Class Frigate

* Panther-Class Destroyer
* Jaguar-Class Heavy Cruiser
* Lion-Class Battleship
* Galjerschmitt-Class Dreadnought
* Cougar-Class Carrier

Shuttle/strike craft:

* Songbird drop ship
* Sparrow fighter

1 Cougar class carrier, 1 Galjerschmitt, 2 Lion class battleships, 35 Panther class destroyers, 16 Tiger class corvettes

* Second fleet:

1 Cougar class carrier, 1 Galjerschmitt, 3 Lion class battleships, 36 Panther class destroyers, 30 Tiger class corvettes

* Third fleet:

1 Lion class battleship, 40 Panther class destroyers, 14 Tiger class corvettes

* Fourth fleet:

1 Lion class battleship, 40 Panther class destroyers, 39 Tiger class corvettes

* Fifth fleet:

1 Cougar Class carrier, 3 Lion class battleships, 50 Panther class destroyers, 19 Tiger class corvettes

* Sixth fleet:

2 Lion class battleships, 45 Panther class destroyers, 14 Tiger class corvettes

* Seventh fleet:

1 Lion class battleship, 30 Panther class destroyers, 16 Tiger class corvettes

* Eighth fleet:

1 Lion class battleship, 30 Panther class destroyers 17 Tiger class corvettes

* Ninth fleet:

1 Lion class battleship, 30 Panther class destroyers, 12 Tiger class corvettes

* Tenth fleet:

1 Lion class battleship, 30 Panther class destroyers, 11 Tiger class corvettes

* Eleventh fleet:

1 Lion class battleship, 30 Panther class destroyers, 16 Tiger class corvettes

* Twelth fleet:

1 Lion class battleship, 30 Panther class destroyers, 10 Tiger class corvettes

* Thirteenth fleet:

1 Lion class battleship, 30 Panther class destroyers, 17 Tiger class corvettes

* Fourteenth fleet:

1 Lion class battleship, 47 Panther class destroyers, 26 Tiger class corvettes

In total

* 3 Cougar class carriers
* 2 Galjerschmitt
* 20 Lion class battleships
* 503 Panther class destroyers
* 257 Tiger class corvette

In total: 785 total ships