Telepathic Neni

* Description: The user can vibrate extremely fast which can increase the number of things the Dancer can do. Number of attacks, Number of Speed, Ect. ect.

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* Name: Step Vibration: Multi Striking
* Trigger: During Step Vibration
* Mana Usage: 2 per extra attack
* Limitation: must have Step Vibration
* Time Limit: N/A
* Cooldown: N/A
* Recoil/after effects: N/A
* Damage: N/A
* Defense: N/A
* Other effects/changes: User gets extra attacks
* Description: Because of the quick vibrations it's almost really hard to see the hits the user does to you.

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* Name: Step Vibration: Jack-Hammer
* Trigger: During Step Vibration
* Mana Usage: 10
* Limitation: N/A
* Time Limit: N/A
* Cooldown: 1 post rotation
* Recoil/after effects:
* Damage: +15
* Defense: N/A
* Other effects/changes: Damage can increase with a weapon
* Description: Increasing vibrations in punches will also increase the damage dealt when using this ability.

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* Name: Sonar
* Trigger: Releasing neni from mind as a sound
* Mana Usage: 10
* Limitation: N/A
* Time Limit: Once per Spar
* Cooldown: Once Per Spar
* Recoil/after effects:
* Damage: N/A
* Defense: N/A
* Other effects/changes: Increases luck by +10
* Description: A loud sound distracts the Opponent/Targets Mind

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* Name: Basic Ability: Dance
* Trigger: Dancing to Dodge
* Mana Usage: N/A
* Limitation: -2 luck
* Time Limit: N/A
* Cooldown: N/A
* Recoil/after effects: N/A
* Damage: N/A
* Defense: N/A
* Other effects/changes: N/A
* Description: Allows the Dancer to dance to dodge attacks (instead of dodging this abilities uses luck to dodge.)

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* Name:Meditation
* Trigger: Closing your eyes and silently humming an omen such as "Ohme."
* Mana Usage:25
* Limitation:N/A
* Time Limit:N/A
* Cooldown: Once per battle.
* Recoil/after effects:N/A
* Damage:N/A
* Defense:N/A
* Other effects/changes:N/A
* Description: Heals you for 1D100 and removes all status effects.(Debuffs,poisons,bleed damage,ect.

## Support Types

### The Mentalist

* Name: Pain Illusion
* Trigger: Looking at opponent
* Mana Usage: 10
* Limitation: Can only do to one person
* Time Limit: 2 post rotation
* Cooldown: 4 post rotations
* Recoil/after effects: N/A
* Damage: N/A
* Defense: N/A
* Other effects/changes: N/A
* Description: The ability to **create a false feeling of pain.** The Person who he is looking at can not move or do any abilities at all. All opponents abilities active before this attack are deactivated.

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* Name: Basic Ability: Inducement
* Trigger: Releases neni from mind to opponent's mind
* Mana Usage: 10 per rotation
* Limitation: Can't force people of higher levels to do things
* Time Limit: 5 post rotations
* Cooldown: 5 post rotations
* Recoil/after effects: N/A
* Damage: N/A
* Defense: N/A
* Other effects/changes: N/A
* Description: Forces Opponents to attack other opponents

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* Name: Inducement: Suicide
* Trigger: Suicidal Thoughts
* Mana Usage: 5 + 10 per post rotation
* Limitation: N/A
* Time Limit: 1 post rotation
* Cooldown: 3 post rotations
* Recoil/after effects:
* Damage: The damage is the opponents strength and their weapons (if any) strength
* Defense: N/A
* Other effects/changes: Doesn't work on levels higher than you
* Description: Cause the opponent to place damage on themselves

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* Name: Striking Fear
* Trigger: Being a Higher level than your opponent
* Mana Usage: 40
* Limitation: Opponent must be 5 levels under you or less.
* Time Limit: 1 post
* Cooldown: Once a battle
* Recoil/after effects:
* Damage: N/A
* Defense: N/A
* Other effects/changes: N/A
* Description: Forces Opponents to ForceFit battle.

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* Name: Emotion Inducement
* Trigger: Pulling hand back and forth from their face.
* Mana Usage: 20
* Limitation: N//A
* Time Limit: 4 post rotations
* Cooldown: 2 post rotations
* Recoil/after effects: N/A
* Damage: n/a
* Defense: n/a
* Other effects/changes: N/a
* Description: Changing the emotion of an opponent can effect the way they fight in battle.

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* Name: Mental Inducement
* Trigger: Releases neni from mind to opponent's mind
* Mana Usage: 10 per post
* Limitation: Doesn't work while other inducements are active
* Time Limit: Tll mana gives out
* Cooldown: N/a
* Description: Opponent can be caught in a type of mental illness.

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## Juggernaut Types

### The Force-Field

* Description