Liu Kang/Circle of Shadow

Health: 1340
Toughness: 1380
Recovery: 1280
Power Gen: 100%

## Strategy

Circle of Shadow Liu Kang is one of the most powerful damage dealers in the game. To utilize his passive, starting power from kharacters and equipment such as Kung Jin/Shaolin or Wrath Hammer are recommended to perform a critical special attack (preferably SP2), quickly outnumbering the enemy team right at start of the match. Unblockable basic attack equipment are suggested to make use of his lethal blow after the starting stun.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Liu Kang**. Having a card that "counters" **Liu Kang** does not mean it is always a good choice.

### Good With

* Circle of Shadow Kharacters.
* Scorpion/Ninjutsu & Sub-Zero/Cryomancer: Liu Kang gains 30% Attack boost from Scorpion and 30% Health boost from Sub-Zero.
* Kung Jin/Shaolin, Wrath Hammer, Bloody Tomahawk, Kung Lao/Circle of Shadow & Scorpion/Hellspawn: Liu Kang gains 1-1.5 bars of power at the start of a match.
* Noob Saibot/MK11: Noob Saibot gives Netherrealm teammates +50% Critical and Lethal Attack damage.
* Shinnok/Vengeful, Bo' Rai Cho/Dragon Breath, Kung Lao/Hat Trick & Kung Jin/Standard: All of these kharacters can increase Liu Kang’s Critical Chance, further demolishing opponents even after his match starting part of his Passive wears off.
* Sub-Zero/Circle of Shadow: Sub-Zero gives Circle of Shadow teammates Lethal Blow chance, which further increased in Faction Wars with Liu Kang.
* Moloch's Ball and Chain, Bi-Han's Tormentor & Princess Guard equipments: These equipments increase Lethal Blow chance.

### Good Against

* Strike Force Kharacters.
* Kenshi/Elder God & Kitana/Assassin: Although these kharacters are immune to crit, they are still vulnerable to Lethal Blow attacks.
* Sonya Blade/Kombat Cup: Liu Kang deals the most damage at start at the match, so locking his tag won't affect his passive much. Although she is immune to stun, she isn't immune to crit.
* Characters with tag-in attacks and effects: He can prevent the likes of Liu Kang/Flaming Fists or Scorpion/Inferno from dealing too much damage to him by simply snaring them with his Special 1.
* Jade/Assassin and Jason Voorhees/Relentless: The stun at the start of the match will guaranteed that Jason can’t evade his first special attack along with Jade or her Assassin teammates.

### Countered By

* Poison and Incurability debuffs: These debuffs make sure that Liu Kang can't heal from his lethal attacks.
* Assassin Kharacters.
* Cassie Cage/Undercover: Cassie Cage deals 20% more damage against Netherrealm Kharacters including Liu Kang.
* Jacqui Briggs/Cybernetic & Scorpion/Hellspawn: Both these kharacters take less damage from Netherrealm kharacters, which include Liu Kang. Scorpion is also immune to critical damage.
* Jacqui Briggs/Kosplay: Jacqui's Tremor, Ermac and Reptile variations have advantages over Netherrealm and Martial Artist kharacters, which include Liu Kang.
* Jade/Klassic: Jade and her Klassic teammates are immune to Snare.
* Johnny Cage/Strike Force: Johnny and his fellow Strike Force teammates deal 10-30% more damage against Netherrealm Kharacters, which include Liu Kang.
* Liu Kang/Fire God: Fire God Liu Kang can gain Dragon Fire from Circle of Shadow Liu Kang's Fire.
* Liu Kang/Klassic, Raiden/Dark & Jade/MK11: All of these kharacters heal from Liu Kang’s Fire Attacks with Jade spreading this to MK11 teammates.
* Kabal/MK11: Kabal can reflect Liu Kang's Stun from his MK11 teammates.
* Kenshi/Ronin & Combat Shotgun: Both the kharacter and equipment piece deal more damage against Martial Artists, including Liu Kang.
* Kintaro/Shokan Warrior: Kintaro and his teammates take reduced damage from Liu Kang‘s Fire Attacks.
* Scorpion/Kold War: Scorpion is immune to Liu Kang's Fire attacks.
* Sonya Blade/Kombat Cup: Sonya and her Kombat Cup teammates are immune Stun. They are still vulnerable to Liu Kang's crit, however.
* Tremor/Aftershock: Tremor and his Martial Artist teammates gain unblockable chance against Netherrealm characters, which include Liu Kang.
* Maxed Ice Bomb equipment: This equipment's FX effect freezes the opponent at the start of the match, which the duration exceeds Liu Kang's Stun, rendering his passive's first part useless.

## Abilities

Here are Liu Kang's abilities.

Circle of Shadow Characters do 10% more Damage versus Strike Force Characters.
 Dragon Fury
 Dragon Fireball
 For The Shaolin

## Support Cards/Equipment

Here are Liu Kang's support and equipment cards.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

Prior to Update 2.0, these are his original stats as a Gold Character.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsOld card as a gold
## Trivia

* Prior to Update 2.0, his passive was **Overwhelming Darkness**: When Liu Kang starts a match he has 100% CRITICAL CHANCE and his opponent is stunned for 3 seconds. In Faction Wars, 25% chance for Lethal Blow: +250% DAMAGE.
* Prior to Update 2.0, he was available in the Faction Wars Store and costed 1,600 Blood Rubies.
* Prior to Update 2.4, he was known as Liu Kang/Dark Emperor.