Barriss Offee

*Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Jedi Knights (Part 3)*

*Affiliations: The Jedi, The Galactic Republic*

Briefly, Barriss Offee serves in the triage unit of Jedi Master T'ra Saa on Null before it was assaulted by bounty hunters seeking out Jedi bounties. Though the hunters were repelled, Barriss and the other healers are wounded and ferried to New Holstice. Later, Barriss is called to assist her master Luminara Unduli in a full assault of a manufacturing plant. Offee and Ahsoka Tano infiltrate the facility, but are discovered and ambushed by Archduke Poggle the Lesser and his Battle Droids.

Barriss and Ahsoka managed to defeat their adversaries, and seek refuge inside a Separatist super tank when the destruction of the factory's power generator brings the entire hive-spire crashing down on top of them, only saved by Luminara and Skywalker thanks to Ahsoka's quick-thinking; this teaching Barriss the value of thinking on her feet when a well-thought plan goes awry- a contrasting view to under Master's rigidly-structured teachings.

At the start of the Clone Wars' second year, Barriss Offee is assigned her first solo command as Jedi liaison to the medical units supporting the war effort on Drongar. While treating a patient, Barriss accidentally injected herself with a heavy bota dose, and quickly realizes an intense beneficial side effect that energizes her connection to The Force. Offee faces many ordeals during her time on Drongar, but her ability to resist the temptation to abuse bota as a quick and seductive path to power earns the Padawan her knighthood.

## Barriss Offee Statistics (CL 9)

Medium Near-Human (Mirialan) Jedi 7/Jedi Knight 2

**Force Points:** 6

**Initiative:** +7; **Senses:** Perception +11

**Languages:** Basic, Bimm, Binary, High Galactic, Mirialan; Natural Telepath

### Defenses

Reflex Defense: 24 (Flat-Footed: 21), Fortitude Defense: 22, Will Defense: 23; **Deflect**

Hit Points: 96, Damage Threshold: 22

### Offense

**Speed:** 6 Squares

**Melee:** Unarmed +12 (1d4+4)

**Melee:** Lightsaber +13 (2d8+4)

**Melee:** Lightsaber +11 (3d8+4) with Rapid Strike

**Melee:** Lightsaber +8 (2d8+4) and Lightsaber +8 (2d8+4) with Double Attack

**Melee:** Lightsaber +6 (3d8+4) and Lightsaber +6 (3d8+4) with Double Attack and Rapid Strike

**Ranged:** By Weapon +12

**Base Attack Bonus:** +9, **Grapple:** +12

**Attack Options:** Double Attack (Lightsabers), Melee Defense, Rapid Strike, Weapon Finesse

**Special Actions:** **Defensive Acuity**, **Link**, **Redirect Shot**

**Force Power Suite (Use the Force +10):** *Circle of Shelter*, *Deflecting Slash*, *Force Thrust*, *Move Object*, *Shien Deflection*, *Surge* (2), *Vital Transfer* (2; **Soothe**)

**Force Regimens:** Quiet the Mind, Telekinetic Practice, Training Remote

**Force Techniques:** Cure Disease

**Species Traits (Mirialan):** Natural Telepath

### Base Stats

**Abilities:** Strength 10, Dexterity 16, Constitution 12, Intelligence 16, Wisdom 14, Charisma 13

**Talents:** **Defensive Acuity**, **Deflect**, **Link**, **Redirect Shot**, **Soothe**

**Feats:** Double Attack (Lightsabers), Force Regimen Mastery, Force Sensitivity, Force Training (3), Melee Defense, Rapid Strike, Weapon Finesse, Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)

**Skills:** Acrobatics +12, Knowledge (Life Sciences) +12, Perception +11, Use Computer +12, Use the Force +10 (+15 to Telepathy)

**Possessions:** Lightsaber (Self-Built), Jedi Robes