The Prophecy of the Edin

Here's a rough, non-editted summary of every session we played in the Prophecy of the Edin Campaign:

## 1: 11/1/15: Lvl 2

Came up to dig site,
met with Joules a rude human and Percy a proper Halfling. Reminded about
literature and other bs. Unhinged a trap to hit rocks echoed throughout the cave.
Zerrin tried to get them to come out with a bluff of weakness, no work.
Surprised by Kobolds and rocks were rained from the heavens! After killing a
lot of them, 2 ran. One was gunned down while the other was questioned and
killed. Ran into a religious room, evaded a pit trap. Huge room with kobolds,
running and fighting but goblins and bugbear were notified. Jaakuna went down
after dunking some goblin scum, Faelwen took some blows, Zerrin sniped a crap
ton of them, and Vindrec brought some pain chain on and almost slipped and
broke his head on a rock. Bugbear down, burned to a crisp. Robes and gold were
had as well as a Polaroid camera scroll. Apparently, Lardin is an ass.

## 2: 11/15/15: Lvl 2

Down the stairs, double
barred doors that their locks picked by Vindrec’s Shoulder. Jail cells, a dying
dwarf named Jarvie. Goblin killed on the shitter. Zerrin peaking around a
corner, met with a firing squad of kobolds and goblins which lead to a clutch
shield spell. Jakkuna goes down, manage to kill the leader and the rest
scatter. Rescue dwarf and get Japanese throwing blades that return when thrown.
Jarvie wounded but kind of selfish but values his life, looks ex-military.
Trapped room cleaned out except for a note that says: “any last words Thardin?”
with high quality dagger stuck in it. Huge main camp, cooking goblin is
questioned and killed. Big fight up north, wants to flank. A lot of goblins and
kobolds and a bugbear are fighting giant spiders. Pretty clean kills. More loot
and lore. Dome with Prophecy and white orb in a magical circle moves bookcase
into a large room with thousands of books in it.

## 3: 11/22/15: Lvl 2

Entered the book room,
Thane--the devil--showed up. Was appointed by Naxaria and was very strict to
his rules, which were to protect the room. A light focusing upon a demented
body eventually triggered a portal opening into hell with Thane walking in.
Jarvey wanted in on the deal and they killed him. The room closed on them,
using a book that the group found earlier. Moving Jarvey’s body, checking out
the stew but not eating it, some kobolds climbing down the ledge and telling
them to spread a message. Deciding to hide the huge room of books and tell
someone better. Meeting with Joules and Percy, Joules still a dick, Percy being
levelheaded, signed off on contract. Offered to stay and wait or ride in a
carvan. Amen was the driver, never been attacked or anything. Last station
before Maldover, corpses posed in a line. Attacked by bandits on skiffs, fought
off. Deciding ot ride through the night to Maldover.

## 4: 12/13/15: Lvl 3

Came to Maldover, Amen
waved them off but was given 4 gold by Zerrin. Came in at sunrise to boogie
around the town. Straight to Zama Shari In the capital building, met Sani the
advisor/bodyguard. Told about Bandits, room, guarding, and Suoma. Met Suoma
learned a bit about the prophecy. Made a deal to take the team out and go
divert any bandit attack. Then the team splits up.

Jaaku and Vindrec take
to a bar, drink a lot of Sake, Vindrec bails after getting drunk and trying to
move Jaaku. Jaaku throws up on the bartender’s shoes and leaves to the docks.
After losing time thinking and looking into the docks. Confronted by guard and
bartender, pays fine and lets them go. After getting some food at a Shikoku
athetic place called Roba, he ate food, got some to go and looked for Zerrin’s
house. No luck, ends up meeting with Vindrec in the King’s knave in the night
and they go to bed.

Faelwen gets sword
sharepened, goes to temple district, and finds temple of Torm Goes and prays
and gets a vision from Torm to continue on. Goes back and gets her sword and
looks for Zerrin’s house.

Zerrin meets with
Tiberium and is instructed to give a note regarding the grandmother. Got some
insight on the loot gathered from the ruins. Then to a jeweler who looked at
their stuff but in the end decided to keep the blue gem. Met Faelwen on
doorsteps of the house. Had a weird talk with mother and then they both went
take baths and other stuff for the night.

## 5: 12/27/15: Lvl 3

After meeting Souma at
the gates, you rode till sunset. While setting up for camp at the end of the
day, you noticed some scouting bandit skiffs off in the horizon during sunset.
Caught them, and one bandit surrendered. You tied the bandit and you decided to
plant the microphone dagger on the bandit in order to gather some intel. You
went to the dig site, helped Souma pack the books away in the library that you
hid while gaining information on the incoming attack. So, seeing a line of
bandits on the horizon you set up defenses for a pair of barbarians armed with
Great axes. You killed them and managed to set fire to the town and make it
look like barbarians won. After the scouting party came in, all you heard was
“looks like they escaped” as you see the scouting party kicking up sand as they
head towards the main party you sit.

## 6: 1/3/16: Lvl 3

You awaited the bandit
scouts to reach go back to their bandit camp. In preparation, you got some of
the food, and artifacts from the site and joule’s tent. After hiding you
thought you had the upper hand but were met by a band of bandits, armored
lizards, and bandits with long bows. After a collapsing tent, a raging lizard,
an air drop attack onto the skiff, a skiff ramming lizard, critting baddies, a
downed ally, a golf club hit, a lizard rodeo, a t-boned skiff, and escape
lizards you managed to defeat them. After hearing that they rest of the
bandit’s would be going back to pack their camp. You go back to Maldover and
talked to Sani for a bit. You inquired about Ravenholm and they didn’t seem to
inclined to help. After selling some swords to a shady guy named Lemmy and then
treating him to some sake, you met all met up once more.

## 7: 1/10/15: Lvl 3

After losing Vindrec
and gaining two other adventurers, Mehtori and Alfyr, you took the guards out
into your own hands. With the help of Alfyr, he got a group of guards to follow
you into the desert. After making an uneventful trip and coming from the south
you parked 2 miles outside the camp. After agreeing to give a signal you crept
up until you made it about 700ft away from the bandit camp. You decided to
sprint to the watchtower. Alfyr was singled out and that got the bandits to
rally. You came in the side and managed to cause some confusion. Taking on
multiple attackers in the watchtower, burning them to a crisp and then knocking
it over during the course of the fight. With some sleepy spells, burns spells
and good old fashion steel and bone you killed everything. In came the guards
even though you didn’t need them. Now leaves the cave.

## 8: 1/17/15: Lvl 3

Came into cave, checked
out a old campfire and campsite and smoke filled the room. Then it became a
shooting gallery, one guard--Leeroy-- was killed outright. After falling back,
Jaaku was able to say there wasn’t too many so the guards ended up charging.
Also, the bandits tried to move out of their good position and were picked off.
Eventually the fight was taken to the top where a bandit captain went crazy. A
long black jacket wearing elf in a suit and a hat also ran through the fray.
After taking care of the bandit captain, the party came up to see the elf
standing over the dead noble elf. His name was Ren and he said he needed the
elf’s last words. Anyways, after Mehtori tried to cast a spell on him, it
seemed like it didn’t have an effect while another person, a female human,
materialized and looked intend on fighting you. Ren pushed it off and decided
to take what he needed at left.

## 9: 1/24/16: Lvl 4

Came back to Maldover,
bodies of Leeroy, the bandit leader, and the elf noble guy were brought back. After
waiting for Zama to get out of a meeting, you were awarded 25gp each after
Jaaku shoved a dismembered head in Zama’s face, saying that he didn’t know who
Ren was, and confirming that the dead elf was Rahyaa Al-jy—a member of the
Zama’s high council. After this, you went to an inn—the Crimson Lantern—and
Alfyr recounted the tale, made a friend, told another tale and then got room
and board for free. Faelwen left for the temple and Jaaku looked for an
alchemist in Jairo Academy. The next morning, Alfyr sold his stuff and got a
contract for the silver bands that were sold, Jaaku tried to get into the
academy, and Faelwen ate leafy green food. After agreeing to aid the town again
you met Baldin and Breda, essentially investigator(s). Essentially, a
desecration of Lathander monuments the burning of their temple set off red
flags and they needed you to be unknown security. After Alfyr got on Faelwen’s
shoulders, you got noticed lanthander members in the crowd. After a stunning,
father chains---the speaker for Lathander—got fire thrown on him with a bunch
of medieval molatov cocktails thrown in the air. Alfyr dispersed most in the
air, faelwen got the leader knocked out, and jaaku picked off the stragglers.
Alas, there were 4 that had died from fire or trampled to death but everyone
else was safe.

## 10: 1/31/16: Lvl 4

Got the leader from the
Lathander group and went to interrogate him. Baldin tried to take the lead but
Methori used a friends spell to get some answers. With some other intimidation
and questions you managed to get a name and a location. You managed to get that
the leader was actually a religious zealot thinking that he was helping
Lathander. After checking out the area you manage find a complex with a crazed
man who ate with his face only and had a sack. Also found a dead dwarf who
seemed to have overdosed on some sort of brown powder (later learned to be
called hashim). After going into a cellar of the area you thought they would be
you checked around. After checking the area you found the man by the name of
Torre. After a fight broke out in the middle of an antimagic circle, Torre was
pulled and then killed. After setting fire to the lair the remaining alive,
including Vindrec, fled. After grabing some loot you managed to kill off the
rest with the exception of Vindrec.

## 11: 2/7/2016: Lvl 4

Went to Sani and gave
20gp for your help with Baldin and told of the other news. After some food in
Roba, looking around at Caelynn’s Cuisine, and some good company and stories,
you went to bed. Next day you went to Zama and Sani and Souma who gave you an
offer to be “Secret agents” of Maldover and go diving through some ruins on
Shikoku islands. The exact ruins were part of a previous in devour that wasn’t
approved to be searched fully. They’d give you the exact location soon. In the
mean time you went to look around for a Tiberium Stormwind. You met him and he
was a large Red Dragonborn, kind of bubbly and spacey. You agreed to give him a
large metal domed container for something. After the hand off you chased down a
thief who managed to steal it from the gnome’s hands. After running around, you
got ahold of the bandit but someone who ran away from the situation was said to
have hired the bandit. Anyways, you fought her for a long time and it turned
out it was some awful looking supernatural women with weird horns. After what
seems like disappearing Mehtori heard the words: “You’ve marked” after fighting
her. With that, Tiberium explained his real interest and decided to call you
trustwoirthy and deliver the real plant to a friend of his named Lloyd who
lives in the forest.