Shoton (Bloodline)

## The Way of Crystals

The Crystal Release (晶遁, Shōton) is a rare combination kekkei genkai of earth release and the moisture of water release. Historically, masters of this element have served as the frontline of defense in various military scenarios because of the durability of the crystals. Users of crystal release outside of the military context have been known to travel as fortune tellers because many shoton users have innate enchanting abilities.

## Shoton Traits

* All Shōton users have Doton [ Earth ] and Suiton [ Water ] as Chakra elements.
* The color of the user's crystals are completely custom to the user with no requirements. They can match the user's chakra color but also, more traditionally, the crystals will resemble the user's birthstone. January (Garnet), February (Amethyst), March (Aquamarine), April (Diamond), May (Emerald), June (Pearl), July (Ruby), August (Peridot), September (Sapphire), October (Opal), November (Citrine), and December (Turquoise).
* Creatures trapped within Shōton crystals are destroyed when the crystal is, unless they expend an equivalent amount of chakra or stamina to break free.
* Chakra-based barriers can prevent crystal growth, regardless of rank.
* Users can move freely in their own crystals.
* Sound-based techniques are one rank stronger against crystal techniques because their frequency can easily shatter crystal.

## Shoton Abilities

Note: These are not bloodline attributes and are automatically obtained if the requirements are met.

* **Crystallization |** All Shoton techniques have the innate ability to crystallize chakra upon collision. Techniques that are not a rank higher nor overwhelm the Shoton technique will be instantly crystallized through. For example, a B-Rank Shoton technique colliding with a B-Rank fireball will result in the Shoton technique being destroyed and the fireball being rendered a useless clump of crystal. Once techniques are crystallized they are rendered useless to the caster. Additionally, the Shoton user can shatter a crystalized technique or object at will with no chakra or combat action cost. Finally, if the cost is paid twice for a Shoton technique then it will be able to crystallize overwhelming techniques and techniques up to one rank higher. This does not consume a combat action and can only be performed once per post.

* **Born Enchanter |** All Shoton users of the genjutsu class automatically obtain the enchanter/enchantress path of a genjutsu class specialist (see genjutsu/genjutsu cross class). If the Shoton user is a genjutsu specialist already then they may be an enchanter/enchantress as well as a second path (illusionist, trickster, and conjurer). Ergo, if you are single genjutsu class then you get the enchanter path from genjutsu specialist and if you are a genjutsu specialist then you get the enchanter path as well as a second path of your choosing.

* **Blood from a Stone |** All Shoton users of the ninjutsu class are able to apply the petrify status to their crystal techniques.

## Bloodline Attributes

**▱▰▱ Crystalline Rampart |** Defensive crystal techniques are one rank stronger against spiritual techniques in collisions. Crystal techniques also lose their weakness to sound techniques. Finally, all doton techniques can be classified as shoton techniques for no resource or action cost but only originally crystal defenses gain the one rank increase.

**▱▰▱ Crystallizing Encroachment |** Techniques that have been successfully crystallized can be physically touched to allow the user to absorb the crystallized chakra into their pool for one rank less at a minimum of [5]. This can only be used to replenish spent chakra resources once per post with no action cost. Techniques and crystal manipulation can be done with somatic gestures rather than hand signs. Finally, the Shoton user's chakra pool is increased by [200].

**▱▰▱ Crystal Ball |** The Shoton user's crystals can act as a crystal ball and produce divination visions by applying an E-Rank amount of chakra for no action cost. This allows viewing the crystals to be used as a sight trigger for genjutsu. Genjutsu triggered with this method cost one rank higher to kai but require one tier lower to release through pain at a maximum of S+ chakra and a minimum of tier one pain. In addition, as a clairvoyant, all genjutsu with sight as the primary sense can last for an additional [2] posts with no upkeep cost.

## Shoton Techniques

**▰ Crystal Manipulation [ Shou Soujuu ] | Innate Ability**

This ability, enjoyed by all Shōton users, allows the user to bend existing crystals as though it were their own. Not only can it take any form the user desires, but it can also be shifted around as if it were a part of their own body. It should be noted that one can also manipulate the crystalline objects they've previously made, and it must be done while holding a hand seal. Additionally, any crystal that is being freely manipulated lacks structural integrity, and can be broken or blown away as if it were completely natural, making it a poor choice for attacking or defending with.

* Rank E: Very small crystals. ( A pebble, etc )
* Rank D: Small crystals. ( A soccer ball, etc )
* Rank C: Medium crystals. ( A refrigerator, etc )
* Rank B: Large crystals. ( A mid-sized sedan, etc )
* Rank A: Enormous crystals. ( Several columns, etc )
* Rank S: Massive crystals. ( A small cavern, etc )

• Freely manipulated crystal costs nothing to break.

**▰ Crimson Fruit [ Kurenai no Kajitsu ] | Rank X**

The user creates a highly durable dome of crystal to surround a target. The crystal dome is one rank higher in power on the inside at a maximum of S+. For example, a D-Rank dome is C-Rank on the inside making it particularly difficult to break out of. While the dome will form in the post it was cast, the crystals are rather slow to form and the dome is therefore one rank less to dodge.

**▰ Crystal Projectile Creation [ Kurisutaru hasshabutsu no sōzō ] | Rank X**

Crystal Projectile Creation allows the user to create crystal projectiles, using Crystal Manipulation as a guideline. The rank of chakra used to create the crystal plays two roles, specifying a maximum size (based on Crystal Manipulation's limitations), and the amount of damage it can take. Note that this technique follows some unique rules in combat. Projectiles can be thrown as they are formed, allowing the user to throw something they normally couldn't. While designed to be used with other techniques, these projectiles inflict their rank damage on uncontested strikes to a target and static defenses. If used in combination with another technique, the other technique determines the outcome of any clashes, with this technique's rank only determining whether or not the weapon is destroyed if the jutsu its paired with is overwhelmed.

( Ex: you throw a B-rank crystal shuriken as part of a D-rank projectile technique, but that technique is overwhelmed by a C-rank jutsu of some sort. The attack fails, but the shuriken isn't shattered.)

**▰ Crystal Blade Creation [ Kurisutaruburēdo no sōzō ] | Rank C**

Originally meant for forming razor sharp blades, with this technique the user creates a crystal weapon of some sort that is attached to their body. Like Crystal Projectile Creation the maximum size of this weapon is guided by Crystal Manipulation, and its effects are applied in the same manner as Crystal Projectile Creation - I.E. techniques take precedent in clashes, with this technique's rank determining its ability in those situations. This technique's rank is only determined in dealing damage if uncontested by a technique or striking a static defense of some sort. This technique lasts five [5] posts regardless of the rank used to create it, and may be cast aside by the user at any time. Disconnecting a weapon from the user's body causes it to crumble like soft crystal unless the user is of the bukijutsu class. If the user is bukijutsu class then the weapon is treated as one rank stronger.

**▰ Crystal Armor [ Kesshō no Yoroi ] | Rank X**

This technique allows the user to cover their skin with a thin sheet of crystal that improves defense against physical attacks. In addition to blocking up to its rank in techniques, this armor provides [1] point of endurance at E-C rank and [2] points of endurance at B-S+ rank. This technique is treated as full body medium armor with all benefits and drawbacks of the armor system. This technique has a [8] post duration before it shatters and must be reformed.

**▰ Crystal Vein [ Kurisutu no Banu ] | Rank X**

This skill creates a zone of jagged crystal that rips up through the ground in an area around the user, starting at 5ft in radius and increasing 5ft per rank. This crystal can be the vector for any crystal based techniques, while also causing destabilization in the ground within range as the crystal rockets up to 5ft tall. The crystal remains a solid, chakra-based defense for five [5] posts after which it simply remains on the field. This destabilization causes tier 1 vertigo at E-C rank and tier 2 at B-S+.

**▰ Shuriken Wild Dance [ Shuriken Ranbu ] | Rank C**

The user surrounds themselves with a swirling stream of crystal particles, condensing them into up to 16 shuriken which then rain onto the opponent. These shuriken are capable of piercing armor its rank or below, and rain down over a 25ft diameter area.

**▰ Crystal Release: Purpose [ Shoton: Mokuteki ] | Rank X**

This skill uses existing crystal, either naturally occurring or from previous techniques, to fire off needles of crystal that originate from other crystal techniques, effectively turning crystal defenses into potentially deadly traps or repurpose mid flight attacks as well. Aesthetically, the crystal appears to burst after a short string of seals is made, and anywhere from ten to a hundred can be flung off depending on cost. Crystal for these skills comes from the total mass of the crystal itself, meaning a C rank technique can only turn into a C ranked attack. This also weakens the original technique by an equal amount of chakra that went into the attack, rendering it inert as a defense if completely drained. Defenses remaining round to the next highest rank. If an A ranked Crystal wall has C rank chakra taken out of it, it remains an A ranked defense.

**▰ Tearing Crystal Falling Dragon [ Hashō Kōryū ] | Rank B**

The user crystallizes a material in the area, and then turns it into a dragon. Said dragon is capable of flight and can be used as a means to travel or to attack a target. Unlike many elemental dragon jutsu, this crystal dragon is incapable of projectile attacks, relying on ramming enemies with its sharp, scaled hide or gouging at enemies and defenses with razor sharp claws and teeth. Up to two [2] dragons can be made and manipulated at once, but the second dragon costs [ 20 ] Chakra to create, and takes [ 10 ] Chakra per post to move.

**▰ Crystal Pentagonal Prison [ Kesshō Gokakurō ] | Rank B**

The user crystallizes the ground beneath an opponent, attempting to encase their opponent entirely by turning them into a crystal, the crystal can travel up to twenty feet on the ground and up to ten feet in the air from the technique's origin point. Targets who are caught by the crystallizing ground cannot use their techniques normally are considered encased and must free themselves by expelling chakra equal to the rank of this technique and cannot, this takes an activation to perform. A victim is considered encased if they are caught by the crystal by more than a limb being caught by the technique. If the crystal is broken by anyone other than the Shoton user freeing the encased victim willingly, or the victim expends their chakra to free themself, then the target is subjected to chakra based internal trauma and external lacerations. Encased victims will always have a chance to able to free themselves on their following post. This technique can produce enough crystal to attack up to two targets, if two victims are trapped then the subsequent cost to release themselves from being encased is half the normal amount. Chakra barriers and aura armors stops this technique entirely regardless of rank.

**▰ Crystal Encampment Wall [ Shōjinheki ] | Rank B**

The user sends out a wave of chakra which then turns into an almost impenetrable crystal wall that repairs itself when damaged. The wall, which is actually a shifting 60ft diameter field of crystal that moves to protect its creator, surging up to 7ft tall, and takes one rank less damage from Ninjutsu, and Spiritual Buki/Taijutsu. This crystal possesses a similar endurance to the one created by the Crystal Release: Jade Crystal Labyrinth Technique, and will continue to reformed unless completely destroyed for three [3] posts. Isn't affected by same-rank overwhelming attributes, and can't move faster than the user's base passive speed.

**▰ Jade Crystal Clone Technique [ Suishō Bunshin no Jutsu ] | Rank B**

This clone technique requires a bit of setup, taking one [1] post to prep before activating but producing exceptional results. The user first creates a mirror-like hexagonal crystal, in which they are reflected. Once complete, the mirror becomes the basis of the jutsu, allowing the user to create up to 3 perfect clones. These clones possess a comparable baseline strength, including passive alterations, to the user of the jutsu and cannot be distinguished from the user by doujutsu. Each clone can perform [1] Shoton technique of B-Rank or lower.

**▰ Crystal Storm [ Kurisutarusutōmu ] | Rank A**

The user crystallizes inanimate items in their vicinity, ripping off tiny, jagged chunks that look like flower petals in the process. These pieces are rapidly condensed around the user and then expelled in all directions, capable of piercing a body at their full force up to 120ft away from the source of the blast at the user. This technique is popularly paired with Shoton's wide array of creation techniques to catch enemies off guard and quickly dismantle nearby, previously formed crystal instead of making new material.

**▰ Jade Crystal Wall Eighth Formation [ Suishōheki Hachi no Jin ] | Rank S**

This technique allows the user to encase a large area in crystal, thus crystallizing everything within it. Forming from a surface within sight of the user, crystals begin growing upwards rapidly encasing and crystalizing anything, including enemies and techniques of the elements mentioned at the start of this bloodline listing provided they are of a lower rank. It covers an area of about 100ft in diameter and will shatter without affecting living beings inside of it if not broken by the user or another party within 3 posts of its creation.

**▰ Jade Crystal Labyrinth Technique [ Suishō Meikyū no Jutsu ] | Rank S+**

This technique begins with the user creating a large number of crystal flowers. They then grow these flowers into a gigantic labyrinth of crystals. Most enemies trapped inside will find themselves hopelessly lost, with crystals reflecting their personal image as well as generating mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. This crystal labyrinth is capable of thwarting the abilities of sensory doujutsu thanks to its unique properties. Though inert from an offensive perspective, the labyrinth is totally enclosed and spans a massive 1000ft across and 120ft tall and covers an entire area (topic). It can be destroyed only by elemental Korabo Ninjutsu of the same rank or higher, regardless of elemental components. More crystal techniques can be fired through the Labyrinth's surfaces causing even further dismay and devastation for those trapped within.