Heroes

The **Heroes**tab can be acessed through the **Pass** button on the bottom center of the main screen, once the player reaches Level 9.

When building a deck, the player can choose one hero skill to aid them, giving one beneficial effect. Winning a match while using a hero skill will give the player the corresponding hero gift, which can be used to level up the forementioned hero. The first hero skill will be unlocked from the start, while the others will be unlocked once said hero reaches level 10 and 20, respectively. Every hero has a monster card counterpart.

Mad Summoner is an exception for the things mentioned above: he can only be unlocked by buying the *Player Pass*, he doesn't have a monster card counterpart and has only one skill.

### Knight Hans

**Monster Card counterpart:** Knight Hans.

**Hero Item card:** City Authorized Bomb.

 **City Guard** |  | Your monsters will get 1 more Maximum HP when summoned.

### Knight Commander Garez

**Monster Card counterpart:** Knight Commander Garez.

**Hero Item card:** Commander's Sword.

 **Assault Charge** |  | All of your monsters with **Charge** gain **Piercing**.

### Ranger General Gerald

**Monster Card counterpart:** Ranger General Gerald.

**Hero Item card:** Ranger Bow.

 **Precision Sniping** |  | Ranged Attacks from your monsters will ignore **Taunt** and **Stealth** and can't be blocked by Armor.

### Lady of Destiny Cynthia

**Monster Card counterpart:** Lady of Destiny Cynthia.

**Hero Item card:** Fortune Deck.

 **Absolute Trickery** |  | **Trickery** from your monsters will not be affected by **Disease**.

### Archmage Grace

**Monster Card counterpart:** Archmage Grace.

**Hero Item card:** 300 Spells.

 **Blink Tutorial** |  | When one of your monsters uses their **Evacuate** for the first time, their crystal cost will not be increased.

### Dark Adviser Modrey

**Monster Card counterpart:** Dark Adviser Modrey.

**Hero Item card:** Disintegrate Staff.

 **Infinite Nightmare** |  | At the start of your turn, there is a chance that **Fear** from one of your monsters will trigger.

### Adeara, Daughter of Nine-colored Stag

**Monster Card counterpart:** Nine-colored Stag Daughter.

**Hero Item card:** Forest Staff.

 **Mass Cleanse** |  | At the start of your battle phase, **Demoralize**, **Disease**,  **Entangle**, **Silence**and **Suppress Magic** will be removed from all of your monsters.

### Adler, Captain Eagle

**Monster Card counterpart:** Captain Eagle.

**Hero Item card:** Re-ignited Feather.

 **Carpet Bombing** |  | At the start of your battle phase, all your monsters with **Flying** will gain **Bombard 1**.

### Alchemist Van Heim

**Monster Card counterpart:** Kingdom Alchemist.

**Hero Item card:** Magic Cube.

 **Refined Crystal Remedy** |  | When a card is added to your deck, you gain 1 Crystal.

### Kung Fu Master Jack Lee

**Monster Card counterpart:** Kung Fu Master.

**Hero Item card:** Kung Fu Gloves.

 **Counter Attack 2** |  | When an allied monster destroys an enemy monster in your opponent's turn, that monster will gain 2 more Maximum HP, also *healing* that amount, and all of their Damage Types will be increased by 2.

### Theater Clown Katerina

**Monster Card counterpart:** Theater Clown.

**Hero Item card:** Ace of Diamonds.

 **Poison of Scheme** |  | All of your monsters with Melee Attack or Random Damage will gain **Disease 1** after being summoned.

### Muqin the Lotus Fairy

**Monster Card counterpart:** Lotus Fairy.

**Hero Item card:** Lotus.

 **Improved Heal** |  | All of your monsters with Heal will have their Heal increased by 1 after being summoned.

### Mars the Spirit of War

**Monster Card counterpart:** Mars the Spirit of War.

**Hero Item card:** Shield & Spear.

 **Warsong** |  | Your monsters with **Inspire** will have their **Inspire** increased by 1 when summoned. **Inspire** from your monsters will not be affected by **Disease**.

### Undead Lady

**Monster Card counterpart:** Undead Lady - Beatrice.

**Hero Item card:** Patterned Bell.

 **Sound of Death** |  | When one of your monsters gets destroyed, another allied monster will deal 2 spell damage to a random enemy.

### Adventurer Tom Sawyer

**Monster Card counterpart:** Adventurer Tom Sawyer.

**Hero Item card:** Adventure Hat.

 **Adventurer's Might** |  | If you have at least two summoned monsters with the same Tag or Faction on your side of the battlefield, all of your monsters' Damage Types will be increased by 1.

### Nija the Dragoness

**Monster Card counterpart:** Nija the Dragoness.

**Hero Item card:** Evil Sword Dragon.

 **Power of Dragons** |  | When you summon a Dragon monster, their Damage Types are increased by 2.

### Dracula The Bloodthirsty Earl

**Monster Card counterpart:** Dracula The Bloodthirsty Earl.

**Hero Item card:** Vampire Fang.

 **Rush of Blood** |  | All of your monsters with **HP Steal** will have their Damage Types increased by 2 after being summoned.

### Cursed Knight Gallahad

**Monster Card counterpart:** Cursed Knight Gallahad.

**Hero Item card:** ---.

 **Counterstrike Swordsman** |  | When the monster on your front row is damaged, it will attack the enemy monster that damaged it with it's Melee Attack. Can be triggered once per turn and thrice per match.

### Ellie the Elven Scholar

**Monster Card counterpart:** ---.

**Hero Item card:** ---.

 **Prankster Series** |  | All non-neutral equipment cards, from both sides, have their crystal cost increased by 1. If both players have this skill, this effect will only trigger once.

### Justitia the Adjudicator

**Monster Card counterpart:** ---.

**Hero Item card:** ---.

 **Order Reconstruction** |  | When your opponent adds a monster card to their deck for the first time in the match, that monster card is added to your deck instead.

### Trivia

* **Alchemist Van Heim** is a reference of the character Van Hohenheim from the *Fullmetal Alchemist* series.