Hobgen

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 Health Regen | 10
 Armor | 6
 DPS | 67
 Damage | 98/104
 Attack Speed
 Attack Range
 Move Speed

**Hobgen**, *Arson Aficionado*, is one of ten characters seeking to replace Momma Eeb as the Underlord of White Spire.

# Abilities

## High Damage Dealer

**Notes:**
* Fire lasts 5.0 seconds.

**Notes:**
* Each bomb has a radius of 1 cell.
* Sets targets on  fire for 5.0 seconds.

## Support Damage Dealer

**Notes:**
* Fire lasts 5.0 seconds.

 Hobgen's attacks now reach the entire battlefield, and your entire crew gains [15/25/35/45/55/70/80/90] increased attack speed. Hobgen will continually switch targets to units that are not on  fire.

**Notes:**
* Affect units spawned after Hobgen casts Let's Go Crazy, not just units alive at the time he casts.

# Change logs

September 24, 2020 Patch
* Let's Go Crazy:
	+ Now affects Hobgen himself too.

July 16, 2020 Patch

* Let's Go Crazy:
	+ Will now affect units spawned after Hobgen casts Let's Go Crazy, not just units alive at the time he casts.
* Friendly Fire:
	+ Changed damage type from Magical to Pure.

May 14, 2020 Patch

* Friendly Fire:
	+ Fixed an issue where units who moved into target cells after Friendly Fire was cast would not be damaged.
	+ Damage changed from [250, 300, 360, 430, 500, 600] to [210, 250, 300, 360, 430, 500]
	+ Fire duration changed from 3.0 to 5.0

April 10, 2020 Patch

* **High Damage Dealer**:
	+ Friendly Fire: Cooldown changed from 15 to 13

April 03, 2020 Patch

* **High Damage Dealer**:
	+ Implosion: Damage changed from [600, 800, 1000, 1200, 1400, 1600] to [700, 900, 1100, 1300, 1500, 1700]

March 19, 2020 Patch

* Friendly Fire:
	+ Explosions do full damage to all cells in the blast area (was: full damage in center cell, half damage in surrounding cells).

January 24, 2020 Patch

* **High Damage Dealer**:
	+ Implosion: Damage changed from [560, 750, 930, 1125, 1310, 1500] to [600, 800, 1000, 1200, 1400, 1600]
	+ Friendly Fire: Damage changed from [250, 300, 350, 400, 450, 500] to [250, 300, 360, 430, 500, 600]

January 09, 2020 Patch

* Let's Go Crazy:
	+ Attack Speed Bonus changed from [20, 30, 40, 50, 60, 70, 80, 90] to [15, 25, 35, 45, 55, 70, 80, 90]

December 28, 2019 Patch

* Friendly Fire:
	+ Fixed an issue where Friendly Fire could cause no damage.
	+ Damage changed from [100, 150, 200, 250, 300, 350, 400, 500] to [150, 200, 250, 300, 350, 400, 450, 500]

December 23, 2019 Patch

* **Support Damage Dealer**:
	+ Explosivo! damage changed:
		- OLD: [ 150, 300, 450, 600, 750, 900, 1050, 1200 ].
		- NEW: [ 135, 270, 405, 540, 675, 810, 945, 1080 ].
	+ Let's Go Crazy Attack Speed Bonus changed:
		- OLD: [ 15, 25, 40, 50, 65, 80, 90, 105].
		- NEW: [ 20, 30, 40, 50, 60, 70, 80, 90].

December 19, 2019 Patch

* High Damage Dealer:
	+ Explosivo: Fixed a bug that was preventing this ability from dealing damage.

December 18, 2019 Patch

* All talents removed.
* Explosivo!:
	+ Hobgen launches a fireball at a target that deals [150, 300, 450, 600, 750, 900, 1050, 1200] magical damage split evenly amongst all targets adjacent and setting them all on fire.
	+ High Damage Dealer Fighting Style: Doubles the effect of Explosivo! on the main target.
	+ Support Damage Dealer Fighting Style: Enemies hit are stunned for 1.5 seconds.
* Super-Charged:
	+ Removed from game.
* Let's Go Crazy:
	+ Hobgen's attacks now reach the entire battlefield, and your entire army gains increased attack speed. Hobgen will continually switch targets to units that are not on fire.
	+ Granted via Support Damage Dealer Fighting Style.
	+ No longer silences Hobgen
	+ Grants your entire army [15, 25, 40, 50, 65, 80, 90, 105] attack speed.
	+ Cooldown changed from 22 to 10
* Friendly Fire:
	+ Hobgen's buddies throw 8 bombs in the battle field dealing [100, 150, 200, 250, 300, 350, 400, 500] damage to enemies directly hit. Enemies caught in the explosion AoE take half damage.
	+ Granted via High Damage Dealer Fighting Style.
	+ Cooldown changed from 22 to 15

November 21, 2019 Patch

* Maximum Health changed:
	+ [1200, 1650, 2100, 2550, 3000, 3450, 3900, 4350, 4800, 5250] -> [1000, 1700, 2400, 3100, 3800, 4500, 5200, 5900, 6600, 7300]
* Attack Damage Minimum changed:
	+ [48, 60, 72, 84, 96, 108, 120, 132, 144, 160] -> [74, 86, 98, 110, 122, 134, 146, 158, 170, 182]
* Attack Damage Maximum changed:
	+ [54, 66, 78, 90, 102, 114, 126, 138, 150, 166] -> [80, 92, 104, 116, 128, 140, 152, 164, 176, 188]
* Fire Break:
	+ Damage Reduction changed form 45 to 40
* Hot Rod:
	+ Attack Speed bonus changed from 10 to 15
* Melting Point:
	+ Armor lost per second changed from 0.5 to 1

November 14, 2019 Patch

* Hobgen Passive:
	+ Passive Hype generation changed from 1.65 to 1.5
	+ Hype per unit on fire changed from 1.2 to 1.0

* Explosivo:
	+ Base damage per level changed from 125 to 150
	+ Cooldown changed from 15 to 12

* Super-Charged:
	+ Attack Speed per level changed from 15 to 13
	+ Cooldown changed from 5 to 8

* Let's Go Crazy:
	+ Cooldown changed from 60 to 22

* Friendly Fire:
	+ Cooldown changed from 15 to 22
	+ Round will not end while bombs are exploding, in the same way as the round will not end while Gyrocopter's Call Down airstrike is in progress.

* Afterburn:
	+ Now burns the cells adjacent to the target cell.
	+ Duration changed from 5 to 3
	+ Damage per second changed from 10 to 20
	+ Fixed an issue where the effects would end when Hobgen died.

* Drain Bomb:
	+ No longer drains Hype.
	+ Drain amount changed from 50 to 100

* Molten Armor:
	+ Only ignites adjacent attackers.
	+ Doesn't work against magic-immune or invulnerable enemies.

* Keep It Secret:
	+ Now reads: "Whenever an enemy is set on fire, they are silenced for 1.5 seconds. This effect can happen again every time the fire expires."
	+ No longer silences magic-immune units.

November 07, 2019 Patch

* Explosivo:
	+ Animation Length changed from 4.0 to 2.4 seconds.

* Let's Go Crazy:
	+ Hype Cost changed from 100 to 85.
	+ Now silences Hobgen.
	+ Attack Range while under Let's Go Crazy increased to 8.

* Fire Break:
	+ Damage Reduction changed from 25% to 45%.

* Feedback Loop:
	+ Returned to previous iteration: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.

October 31, 2019 Patch

* Attack Rate changed from 0.769->0.588
* Attack Damage Minimum changed from [36, 48, 60, 72, 84, 96, 108, 120, 132, 144] to [48, 60, 72, 84, 96, 108, 120, 132, 144, 160]
* Attack Damage Maximum changed from [42, 54, 66, 78, 90, 102, 114, 126, 138, 150] to [54, 66, 78, 90, 102, 114, 126, 138, 150, 166]
* Hype generation per burning unit changed 0.95 -> 1.2.
* Super-Charged cast time decreased by 25%.
* Hobgen is invulnerable and untargetable while casting Let's Go Crazy.
* Fixed Let's Go Crazy not applying all Super-Charged upgrades to Hobgen.
* Feedback Loop changed:
	+ Before: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
	+ After: Super-Charged unit's cast speed is increased by 30%.
* Grease Fire: Hype granted per unit hit by Explosivo! up: 1 -> 3.
* Got A Light? is now Burn out.
	+ Before: Enemies attacked by Super-Charged units are set on fire for 3 seconds.
	+ After: Super-Charged units have a 17% chance of stunning targets that are on fire for 1.25 seconds.

October 26, 2019 Patch

* Hobgen: Fixed Sticky Strike instantly killing units.

October 25, 2019 Patch

* Friendly Fire damage is halved for units not in the cell the bomb hits.
* Drain Bomb amount increased 25->50.
* Adjusted timing of Friendly Fire so bomb damage is done when the bomb lands, not when it's launched.

October 24, 2019 Patch

* Super-Charged: Hype cost lowered 50->40.
* Passive hype generation 1.5->1.65, hype generation from units on fire increased 0.75->0.95.