Kingdom Clash

**Kingdom Clash**, known also as **Kingdom vs Kingdom** (or KvK, for short), is a 24 hour event (technically lasts exactly 23 hours 30 minutes) where different Kingdoms in Lords Mobile compete against each other. When individual players score points, these will contribute to their Kingdoms overall point count.

The number of Kingdoms competing against each other during KvK varies from 2-4 Kingdoms. The point requirements for Solo War, and Rewards for the event, depend on the number Kingdoms participating.

Players can use a Relocator or Random Relocator to teleport their Castle to any participating Kingdom for a 4-hour  Battle Period. When the Battle Period ends, players will be automatically relocated back to their original Kingdom, to a random location.

During KvK, Wonders will not enter the Protection Phase and all invaders can attack in War for Wonders. After KvK, the leader of the guild that controls the Wonder will become the owner, and the Wonder will enter Protection Phase for 5-6 days. If no one controls the Wonder, it will enter Battle Phase.

Note: KvK is not available in protected Kingdoms.

 Calendar

KvK occurs every 3 weeks, and takes place on either a Saturday or Sunday depending on your timezone, and always ends just before Guild Fest begins. The KvK schedule follows the rotation below:

 2
 3
 4

The "Kingdom Clash" special bundle always appears in the store and lasts throughout the duration of timeslot (4), regardless of the actual timeslot being used.

## Points

If three or four Kingdoms are competing in KvK, players can score double points for occupying Wonders, Killing Soldiers and Destroying traps in a specific Target Kingdom. The Target Kingdom is displayed on the KvK Event Board and rotates after a period of time.

There are 5 different ways to score points during KvK:

 Reinforce a Base for 1m.
 Command a Fort for 1m.
 Reinforce a Fort for 1m.

 Tier 2
 Tier 3
 Tier 4
 Tier 5

 Tier 2
 Tier 3
 Tier 4

 Kill a Lv 2 Monster
 Kill a Lv 3 Monster
 Kill a Lv 4 Monster
 Kill a Lv 5 Monster
 Hit a Lv 1 Monster
 Hit a Lv 2 Monster
 Hit a Lv 3 Monster
 Hit a Lv 4 Monster
 Hit a Lv 5 Monster

 1,000  Gold | 330

Points are scored as soon as gatherers return to the Castle, not before. Points are scored fastest by gathering *ore* tiles, followed by *gold* tiles.

### Solo War

Points required: 1 vs 1 (2 Kingdoms), and 1 vs 2 (3 Kingdoms)

 22-24
 18-21
 13-17
 8-12

Points required: 1 vs 3 (4 Kingdoms)

 22-24
 18-21
 13-17
 8-12

## Rewards

### Kingdom

The day after KvK Gem Lodes will spawn throughout the Kingdoms, which can be gathered similar to other resource tiles. The Gem Lodes spawn every 6 hours, starting with Level 1 Lodes, and increasing up to Level 5, in the winning Kingdom.

If two or three Kingdoms have competed against each other (1 vs 1), Gem Lodes will only spawn in Levels 1-2, throughout the defeated Kingdoms.

If four Kingdoms have competed against each other, Gem Lodes will spawn in Levels 1-4 throughout the defeated Kingdoms. The exact Level of the Gem Lodes depends on the number of Kingdoms participating in KvK, and their Rank in the event.

 2

 2~3

 2
 3~4

### Guild War (2 or 3 Kingdoms)

 2
 3

### Guild War (4 Kingdoms)

 2
 3

### Solo War

Note: These are the Rewards for players at Castle Level 25.

1 vs 1 (2 Kingdoms) and 1 vs 2 (3 Kingdoms)

1 vs 3 (4 Kingdoms)

## Tips

### KvK Gathering

* See Gathering.
* Use a Gathering Speed Turf Boost.
* Stay online when gathering in active Kingdoms, as tile hitting is encouraged and rampant.
* Only gather a small amount at a time, for example 350K. That way if you take a hit, you won't have to heal many troops, or lose a lot of resources.

* Only send as many gatherers as your infirmaries can hold.

## Gallery

Kingdom Clash bannerKvK in the Events MenuThe different castle colors during 4-way KvKRewards for the winners of KvK