Resources

**Resources** are the materials players can use to upgrade components. They are acquired by mining, but some resources are only found at certain depths and below. They can also be acquired by completing certain challenges.

Below is a list of all resources.

### Material

**Material** is by far the most common type of resource. All blocks on red and up to 800m on green give material, and material blocks give more. Both regular blocks and material blocks give more material at lower depths.

Nearly every component requires material to be upgraded, with the only exception being the candy drill that requires only gems.

### Emeralds

**Emeralds** or **green gems** are the gems found at the shallowest depths. On the green planet, emeralds will spawn from 200-800m, but they will be most commonly found from 300-500m. On the red planet, emeralds are the rarest gem type, but they still spawn quite often due to that planet's abundance of gems and plasma.

Emeralds are needed for many special upgrades on early to mid game components. They are also necessary and sufficient to upgrade the durability of the candy drill.

### Sapphires

**Sapphires** or **blue gems** are found at middle depths. On the green planet, sapphires will spawn from 300-800m, but they will be most commonly found from 500-700m, spawning very rarely from 300-500m. On the red planet, sapphires are the second most common gem.

Sapphires are also needed for many special upgrades on mid game components or for standard upgrades on late game components. They are also necessary and sufficient to upgrade the resistance of the candy drill.

### Rubies

**Rubies** or **red gems** are found deep into the earth's mantle. On the green planet, rubies will only spawn in the perilous 700-800m range. Due to the red planet being made entirely out of 700-800m terrain, though, the red planet has rubies abundantly, even more commonly than emeralds and sapphires.

Rubies are needed for special upgrades on late game components. They are also necessary and sufficient to upgrade the thermo resistance of the candy drill. Although rubies start out as the hardest gem to acquire, with the advent of the red planet they soon become the easiest, as they spawn abundantly on red.

### Plasma

The elusive **plasma** is the hardest to acquire resource until late to end game. It serves as the primary plot point for the game: the miners are excavating the green planet to unearth the plasma at its core, use it to power the ship, and jump to another system. On the green planet, it is only found at 800m and below ("**The Core**") scattered at about the same density as material blocks but with only one plasma per ore vein that only give 1-2 plasma each. Also, due to the difficulty in mining through the plasma rock, excavating plasma is far more difficult than finding material or gems. Nevertheless, it is crucial (indeed necessary) for buying and upgrading late game parts like the H5 Hornet.

Plasma can also be obtained through achievements, though. For example, the achievement Maniac grants 50 plasma for reaching the core without turbo. Once the player has 100 plasma, the miners can jump to another system and reach the red planet. Here, plasma is found at about the same density, but it is far easier to obtain due to 1) red rock being far easier to excavate compared to plasma rock and 2) the amount of plasma each plasma block gives increases dramatically with depth. At about 500-600m, every plasma block gives over a dozen plasma.

Once the player fully upgrades the H5 Hornet, the player will receive a whopping 1000 plasma. Just like that, plasma turns from the hardest to obtain material into the least of the player's concerns. At this point, emeralds and sapphires are the rarest resources and should be the primary focus for anyone wishing to 100% the game, as the candy drill requires large amounts of both to fully upgrade. The candy drill also requires rubies, but due to their aforementioned abundance on the red planet this isn't likely to be an issue.