Armor Items

Throughout Maestro's journey through Tuba Warriors, they will come across many chances to better defend themselves with many armors from the different kingdoms of Orchestria. Each set of armor has 6 stats that are rated on a tier list-esque system. These stats are; Musical Defense, Melee Defense, Ranged Defense, Magical Defense, Speed, and Utility. Armors can also only be equipped on 5 slots. These being; Head, Torso, Shoulders, Arms, and Legs. For the most part, armor sets will be grouped unless there is enough difference between the pieces that it warrants separation.

The following is a list of all armor pieces present in the game of Tuba Warriors:

## Brass Kingdom

Armors of the Brass Kingdom tend to favor Magical and Musical defense, with their weakest point being Ranged defense. Though usually speed is also a fairly weak point for them, the Silver and Rusted sets make up for this, at the expense of their defenses.

### Brass Trumpet Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **C**
* Melee Defense: **D**
* Ranged Defense: **E**
* Magical Defense: **C**
* Speed: **D**
* Utility: **F**
* Average: **D**

No special effects. Can be found in almost every shop in Orchestria. Costs only 175 Notes per piece, 200 for helmet, in Brass Kingdom.

### Brass Tuba Armor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **B**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **B**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops. Costs only 350 Notes per piece, 450 for helmet, in Brass Kingdom.

### Golden Brass Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **A**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **A**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops. Costs only 500 Notes per piece, 600 for helmet, in Brass Kingdom.

### Silver Trumpet Armor [175 Notes per piece, 200 for helmet]:

* Musical Defense: **C**
* Melee Defense: **E**
* Ranged Defense: **F**
* Magical Defense: **C**
* Speed: **B**
* Utility: **F**
* Average: **D**

No special effects. Can only be found in Brass Kingdom.

### Silver Tuba Armor [350 Notes per piece, 450 for helmet]:

* Musical Defense: **B**
* Melee Defense: **D**
* Ranged Defense: **E**
* Magical Defense: **B**
* Speed: **A**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops in the Brass Kingdom.

### Silver Brass Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **A**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **A**
* Speed: **A**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops in the Brass Kingdom.

### Rusted Trumpet Armor [150 Notes per piece, 180 for helmet]:

* Musical Defense: **D**
* Melee Defense: **E**
* Ranged Defense: **F**
* Magical Defense: **D**
* Speed: **C**
* Utility: **C**
* Average: **D**

Resists the effect of Rust. Can only be found in Brass Kingdom.

### Rusted Tuba Armor [375 Notes per piece, 480 for helmet]:

* Musical Defense: **C**
* Melee Defense: **D**
* Ranged Defense: **E**
* Magical Defense: **C**
* Speed: **B**
* Utility: **C**
* Average: **C**

Resists the effect of Rust. Can only be found in mid-game shops in the Brass Kingdom.

### Rusted Brass Armor [550 Notes per piece, 700 for helmet]:

* Musical Defense: **B**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **B**
* Speed: **B**
* Utility: **C**
* Average: **C**

Resists the effect of Rust. Can only be found in late-game shops in the Brass Kingdom.

### Orchestral Brass Armor [800 Notes per piece, 1000 for helmet]:

* Musical Defense: **A**
* Melee Defense: **C**
* Ranged Defense: **B**
* Magical Defense: **S**
* Speed: **B**
* Utility: **C**
* Average: **B**

Buffs damage of Brass attacks dealt by Maestro and their allies. Effect only applies if full set is equipped. Can only be found in Tuba Town.

### Ornate Cornet Armor [750 Notes per piece, 900 for helmet]:

* Musical Defense: **D**
* Melee Defense: **E**
* Ranged Defense: **E**
* Magical Defense: **D**
* Speed: **E**
* Utility: **E**
* Average: **E**

No special effects. Can be found in all late-game shops in the Brass Kingdom. Extremely expensive, but serves no practical use.

## Keyboard Kingdom

Armors of the Keyboard Kingdom tend to favor all around defense as well as speed. Though this is usually fairly good, this also means that their armors don't tend to be great at defending against specific things, due to their Jack-of-all-trades nature. The only defense which is their weakness would be melee defense, aside from the metallophone sets (Xylophone, Marimba, and Glockenspiel) which trade less speed for greater melee defense, making them more resemble the armors of the Percussion people.

### Ivory Piano Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **D**
* Melee Defense: **E**
* Ranged Defense: **D**
* Magical Defense: **D**
* Speed: **B**
* Utility: **F**
* Average: **D**

No special effects. Can be found in almost every shop in Orchestria. Costs only 175 Notes per piece, 200 for helmet, in Keyboard Kingdom.

### Ebony Piano Armor [350 Notes per piece, 400 for helmet]:

* Musical Defense: **C**
* Melee Defense: **E**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **B**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops. Costs only 300 Notes per piece, 400 for helmet, in Keyboard Kingdom.

### Grand Piano Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **C**
* Melee Defense: **D**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **S**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops. Costs only 450 Notes per piece, 500 for helmet, in Keyboard Kingdom.

### Xylophone Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **D**
* Melee Defense: **B**
* Ranged Defense: **D**
* Magical Defense: **D**
* Speed: **E**
* Utility: **F**
* Average: **D**

No special effects. Can only be found in shops in the Keyboard Kingdom.

### Marimba Armor [350 Notes per piece, 400 for helmet]:

* Musical Defense: **C**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **E**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops in the Keyboard Kingdom.

### Glockenspiel Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **C**
* Melee Defense: **S**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **D**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops in the Keyboard Kingdom.

### Bronze Organnoth Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **D**
* Melee Defense: **E**
* Ranged Defense: **E**
* Magical Defense: **D**
* Speed: **D**
* Utility: **C**
* Average: **D**

Resists the effects of Frozen. Can only be found in late-game shops in the Keyboard Kingdom.

### Silver Organnoth Armor [350 Notes per piece, 400 for helmet]:

* Musical Defense: **C**
* Melee Defense: **E**
* Ranged Defense: **D**
* Magical Defense: **C**
* Speed: **D**
* Utility: **C**
* Average: **C**

Resists the effects of Frozen. Can only be found in late-game shops in the Keyboard Kingdom.

### Golden Organnoth Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **C**
* Melee Defense: **D**
* Ranged Defense: **D**
* Magical Defense: **C**
* Speed: **B**
* Utility: **C**
* Average: **C**

Resists the effects of Frozen. Can only be found in late-game shops in the Keyboard Kingdom.

### Orchestral Keyboard Armor [800 Notes per piece, 1000 for helmet]:

* Musical Defense: **B**
* Melee Defense: **C**
* Ranged Defense: **B**
* Magical Defense: **B**
* Speed: **S+**
* Utility: **C**
* Average: **B**

Buffs damage of Keyboard attacks dealt by Maestro and their allies. Effect only applies if full set is equipped. Can only be found in Tuba Town.

### Ornate Key Armor [750 Notes per piece, 900 Notes for helmet]:

* Musical Defense: **E**
* Melee Defense: **E**
* Ranged Defense: **E**
* Magical Defense: **E**
* Speed: **D**
* Utility: **D**
* Average: **E**

No special effects. Can be found in all late-game shops in the Keyboard Kingdom. Extremely expensive, but serves no practical use.

## Percussion Kingdom

Armors of the Percussion Kingdom tend to favor Melee and Ranged defense, with their weakest point being Musical defense. Usually they also have a weak point in speed, however in the Marching sets, this is increased at the expense of their Ranged defense.

### Tenor Drum Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **E**
* Melee Defense: **C**
* Ranged Defense: **C**
* Magical Defense: **D**
* Speed: **D**
* Utility: **F**
* Average: **D**

No special effects. Can be found in almost every shop in Orchestria. Costs only 175 Notes per piece, 200 for helmet, in Percussion Kingdom.

### Snare Drum Armor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **D**
* Melee Defense: **B**
* Ranged Defense: **B**
* Magical Defense: **C**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops. Costs only 350 Notes per piece, 450 for helmet, in Percussion Kingdom.

### Bass Drum Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **C**
* Melee Defense: **A**
* Ranged Defense: **A**
* Magical Defense: **B**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops. Costs only 500 Notes per piece, 600 for helmet, in Percussion Kingdom.

### Marching Drum Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **E**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **D**
* Speed: **C**
* Utility: **F**
* Average: **D**

No special effects. Can only be found in shops in the Percussion Kingdom.

### Marching Rhythm Armor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **D**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **B**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops in the Percussion Kingdom.

### Marching Beat Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **C**
* Melee Defense: **A**
* Ranged Defense: **C**
* Magical Defense: **B**
* Speed: **A**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops in the Percussion Kingdom.

### Determined Darbuka Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **F**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **E**
* Speed: **D**
* Utility: **C**
* Average: **D**

Resists the effects of Burned. Can only be found in late-game shops in the Percussion Kingdom.

### Dedicated Darbuka Armor [350 Notes per piece, 400 for helmet]:

* Musical Defense: **E**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **D**
* Speed: **C**
* Utility: **C**
* Average: **C**

Resists the effects of Burned. Can only be found in late-game shops in the Percussion Kingdom.

### Decorated Darbuka Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **D**
* Melee Defense: **A**
* Ranged Defense: **B**
* Magical Defense: **C**
* Speed: **C**
* Utility: **C**
* Average: **C**

Resists the effects of Burned. Can only be found in late-game shops in the Percussion Kingdom.

### Orchestral Percussion Armor [800 Notes per piece, 1000 for helmet]:

* Musical Defense: **C**
* Melee Defense: **S**
* Ranged Defense: **S**
* Magical Defense: **A**
* Speed: **D**
* Utility: **C**
* Average: **B**

Buffs damage of Percussion attacks dealt by Maestro and their allies. Effect only applies if full set is equipped. Can only be found in Tuba Town.

### Ornate Tambourine Armor [750 Notes per piece, 900 for helmet]:

* Musical Defense: **E**
* Melee Defense: **D**
* Ranged Defense: **D**
* Magical Defense: **E**
* Speed: **E**
* Utility: **E**
* Average: **E**

No special effects. Can be found in all late-game shops in the Percussion Kingdom. Extremely expensive, but serves no practical use.

## String Kingdom

Armors of the String Kingdom tend to favor Ranged and Musical defense, with their weakest point being Magical defense. Though they tend to suffer when it comes to speed, this is made up for in the Guitarmor sets.

### Viola Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **C**
* Melee Defense: **D**
* Ranged Defense: **C**
* Magical Defense: **E**
* Speed: **D**
* Utility: **F**
* Average: **D**

No special effects. Can be found in almost every shop in Orchestria. Costs only 175 Notes per piece, 200 for helmet, in String Kingdom.

### Violin Armor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **B**
* Melee Defense: **C**
* Ranged Defense: **B**
* Magical Defense: **D**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops. Costs only 350 Notes per piece, 450 for helmet, in String Kingdom.

### Cello Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **A**
* Melee Defense: **B**
* Ranged Defense: **A**
* Magical Defense: **C**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops. Costs only 500 Notes per piece, 600 for helmet, in String Kingdom.

### Bluegrass Guitarmor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **C**
* Melee Defense: **D**
* Ranged Defense: **D**
* Magical Defense: **E**
* Speed: **C**
* Utility: **F**
* Average: **D**

No special effects. Can only be found in shops in the String Kingdom.

### Bass Guitarmor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **B**
* Melee Defense: **C**
* Ranged Defense: **C**
* Magical Defense: **D**
* Speed: **B**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops in the String Kingdom.

### Acoustic Guitarmor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **A**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **A**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops in the String Kingdom.

### Heavy Metal Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **D**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **E**
* Speed: **D**
* Utility: **C**
* Average: **D**

Resists the effects of Bleeding. Can only be found in late-game shops in the String Kingdom.

### Death Metal Armor [350 Notes per piece, 400 for helmet]:

* Musical Defense: **C**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **D**
* Speed: **C**
* Utility: **C**
* Average: **C**

Resists the effects of Bleeding. Can only be found in late-game shops in the String Kingdom.

### Symphonic Metal Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **B**
* Melee Defense: **A**
* Ranged Defense: **B**
* Magical Defense: **C**
* Speed: **C**
* Utility: **C**
* Average: **C**

Resists the effects of Bleeding. Can only be found in late-game shops in the String Kingdom.

### Orchestral String Armor [800 Notes per piece, 1000 for helmet]:

* Musical Defense: **S**
* Melee Defense: **B**
* Ranged Defense: **S**
* Magical Defense: **D**
* Speed: **B**
* Utility: **C**
* Average: **B**

Buffs damage of String attacks dealt by Maestro and their allies. Effect only applies if full set is equipped. Can only be found in Tuba Town.

### Ornate Guitarmor [750 Notes per piece, 900 for helmet]:

* Musical Defense: **D**
* Melee Defense: **E**
* Ranged Defense: **D**
* Magical Defense: **E**
* Speed: **E**
* Utility: **E**
* Average: **E**

No special effects. Can be found in all late-game shops in the String Kingdom. Extremely expensive, but serves no practical use.

## Woodwind State

Armors of the Woodwind State tend to favor Magical and Ranged defense, with their weakest point being Musical defense.

### Wooden Clarinet Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **E**
* Melee Defense: **D**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **D**
* Utility: **F**
* Average: **D**

No special effects. Can be found in almost every shop in Orchestria. Costs only 175 Notes per piece, 200 for helmet, in Woodwind State.

### Iron Clarinet Armor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **D**
* Melee Defense: **C**
* Ranged Defense: **B**
* Magical Defense: **B**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops. Costs only 350 Notes per piece, 450 for helmet, in Woodwind State.

### Steel Clarinet Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **C**
* Melee Defense: **B**
* Ranged Defense: **A**
* Magical Defense: **A**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops. Costs only 500 Notes per piece, 600 for helmet, in Woodwind State.

### Wooden Oboe Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **E**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **C**
* Speed: **D**
* Utility: **F**
* Average: **D**

No special effects. Can only be found in shops in the Woodwind State.

### Iron Oboe Armor [400 Notes per piece, 500 for helmet]:

* Musical Defense: **D**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **B**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in mid-game shops in the Woodwind State.

### Steel Oboe Armor [600 Notes per piece, 750 for helmet]:

* Musical Defense: **C**
* Melee Defense: **A**
* Ranged Defense: **B**
* Magical Defense: **A**
* Speed: **C**
* Utility: **F**
* Average: **C**

No special effects. Can only be found in late-game shops in the Woodwind State.

### Wooden Whistle Armor [200 Notes per piece, 250 for helmet]:

* Musical Defense: **E**
* Melee Defense: **C**
* Ranged Defense: **D**
* Magical Defense: **D**
* Speed: **D**
* Utility: **C**
* Average: **D**

Resists the effects of Poison. Can only be found in late-game shops in the Woodwind State.

### Iron Flute Armor [350 Notes per piece, 400 for helmet]:

* Musical Defense: **D**
* Melee Defense: **B**
* Ranged Defense: **C**
* Magical Defense: **C**
* Speed: **C**
* Utility: **C**
* Average: **C**

Resists the effects of Poison. Can only be found in late-game shops in the Woodwind State.

### Steel Pan Flute Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **C**
* Melee Defense: **A**
* Ranged Defense: **B**
* Magical Defense: **B**
* Speed: **C**
* Utility: **C**
* Average: **C**

Resists the effects of Poison. Can only be found in late-game shops in the Woodwind State.

### Orchestral Woodwind Armor [800 Notes per piece, 1000 for helmet]:

* Musical Defense: **C**
* Melee Defense: **B**
* Ranged Defense: **S**
* Magical Defense: **S**
* Speed: **C**
* Utility: **C**
* Average: **B**

Buffs damage of String attacks dealt by Maestro and their allies. Effect only applies if full set is equipped. Can only be found in Tuba Town.

### Ornate Ocarin-Armor [750 Notes per piece, 900 for helmet]:

* Musical Defense: **E**
* Melee Defense: **E**
* Ranged Defense: **D**
* Magical Defense: **D**
* Speed: **E**
* Utility: **E**
* Average: **E**

No special effects. Can be found in all late-game shops in the Brass Kingdom. Extremely expensive, but serves no practical use.

## Bell Kingdom and Kingdom of the Harps

### Banishing Bell Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **D**
* Melee Defense: **B**
* Ranged Defense: **B**
* Magical Defense: **D**
* Speed: **C**
* Utility: **C**
* Average: **C**

Helps allies to resist the effects of Hypnosis. Can only be found in the Bell Kingdom.

### Healing Harp Armor [500 Notes per piece, 600 for helmet]:

* Musical Defense: **B**
* Melee Defense: **D**
* Ranged Defense: **B**
* Magical Defense: **D**
* Speed: **C**
* Utility: **C**
* Average: **C**

Increases healing received by allies. Can only be found in mid-game shops in the Kingdom of the Harps.

## Side Quest Armors

### Synthesizer Armor [700 Notes per piece, 800 for helmet (Sell Price)]:

* Musical Defense: **B**
* Melee Defense: **C**
* Ranged Defense: **C**
* Magical Defense: **B**
* Speed: **C**
* Utility: **A**
* Average: **C**

**Subwoofer Pauldrons**: Increases defense against Brass attacks, **Keyboard Grieves**: Increases defense against Keyboard attacks, **Keytar Gauntlets**: Increases defense against String attacks, **Soundboard Helmet**: Increases defense against Woodwind attacks, and **DJ Deck Chestplate**: Increases defense against Percussion attacks. All together, buffs entire party's speed. Only gained via killing their respective Synthesizer Sentinels during the "Techno Remix" sidequest.

### Discord Armor [700 Notes per piece, 800 for helmet (Sell Price)]:

* Musical Defense: **A**
* Melee Defense: **C**
* Ranged Defense: **B**
* Magical Defense: **C**
* Speed: **E**
* Utility: **S**
* Average: **C**

**Tarnished Cape**: Increases resistance against Hypnosis, **Silent Grieves**: Increases resistance against Silenced, **Broken Gauntlets**: Increases resistance against Delirious, **Crooked Crown**: Increases resistance against Sleep, and **Slashed Chestplate**: Increases resistance against Confusion. All together, applies a buff to Maestro that causes their overall damage output to increase the longer a fight goes on. Only gained via killing their respective Discord Observances during the "Diminishing Discord" sidequest.

### Fossilized Armor [800 Notes per piece, 900 for helmet (Sell Price)]:

* Musical Defense: **D**
* Melee Defense: **S**
* Ranged Defense: **C**
* Magical Defense: **S**
* Speed: **C**
* Utility: **C**
* Average: **B**

**Bongylosaurus Shoulderblades**: Increases resistance against Necrosis and allows the Boneflute Wand to summon Skeleflutes with greater melee and ranged defense, **Dipiccolodocus Femurs**: Increases resistance against Necrosis and allows the Boneflute Wand to summon Skeleflutes with greater health, **Guiteradactyl Ulnas**: Increases resistance against Necrosis and allows the Boneflute Wand to summon Skeleflutes with greater speed, **Tubasaurus Rex Skull**: Increases resistance against Necrosis and allows the Boneflute Wand to summon Skeleflutes with greater attack, and **Tricerakey Ribcage**: Increases resistance against Necrosis and allows the Boneflute Wand to summon Skeleflutes with greater musical and magical defense. All together, allows the Boneflute Wand to summon 2 Skeleflutes at a time. Only gained via killing their respective Dinosaurs during the "Prehistoric Reprise" sidequest.