Ascension of Madness

Ascension of Madness was a narrative campaign opposing Chaos (played by Dave) and Blood Angels (played by Josh).

## Plot

Arcavious, a Blood Angel Chaplain, must rescue his teammates and wade through a vertical fortress filled with traps and horrors under the control of the Chaos Lord Omnius, Champion of Oblivion.

Each new tier of hate and carnage is filled with more progressively difficult scenarios and traps. Levels are designed to thwart his ultimate goal of defeating the supreme lord of chaos, who is in possession of the ancient Blood Angel relic; the Angeli Odio. A chalice designed to reduce effects of the red thirst.

## Episodes

**Mission 1 : Tide of Traitors**

After crash landing on the planet's surface and entering the fortress of chaos, Arcavious must rescue Nardo (his brother assault marine).  The Chaplain also wanted to prevent the Oblixious and his Cultists from supplying the machines.

There were Chaos Cultists on his way. He tried to shoot them but he was just able to warn them of his presence. Thanks to his Crozius Arcanum, he slew them in close combat.

He opened a loot crate where he found an Arcane Occulum (+1 Ballistic Skill). On his way up he killed more Cultists. He finally went to the spot where Nardo was taken prisoner.

One Cultists could run away from the Chaplain while he was facing a gun turret near the cage of Nardo. Arcavious was able to deactivate it. He chased down the running Cultists. Then, he's setting his Brother free.

The two Marines butchered more Cultists. Nardo obtained Strength of the Berzerker (+1 Strength) in a loot crate. Arcavious fell in a gap and wounded himself. He's out of action. Nardo slashed a number of Cultists with his Chainsword.

He met Oblixious, a Dark Apostle who sent more Cultists against the Blood Angel. Nardo survived thanks his mobility and he charged Oblixious. Nardo pushed the Apostle downstairs during the melee. The Traitor died on the spot.

Arcavious fully recovered from his fall. He won 2 level up. He gained a Jump Pack and an Inferno Pistol. Nardo also had 1 level up. He was promoted Sergeant and was fitted with a Plasma Pistol and a Power Fist.

**Mission 2 : Sonic Overload**

Arcavius & Nardo executed a rescue mission to free their captured brother Gaius (a missile launcher blasting Devastator), While simultaneously evading Sirens of Slaanesh who unleash a cacophony of pain that melts flesh from bones.

Arcavious shot down a Noise Marine. Our two heroes jumped up and crossed a Siren of Slaanesh. They were able to ignore the cacophony of pain and Arcavious shot the Siren down. Unfortunately, the Siren exploded in a cacophony of pain. Nardo got his strength reduced from it (-1 Strengh).

The deflagration alerted a Noise Marine. Arcavious killed him. Then, they jumped on a Chaos Spawn. The corrupted creature knocked down Nardo. The Chaplain smashed the Spawn with his Crozius Arcanum.

Arcavious opened a loot crate and picked a Fragment of Immortality (Eternal Warrior). Nardo quickly recovered. The Marines went upstairs to face 2 Noise Marines. Arcavious shot one and Nardo Power punched the other one to death.

On the way up, they done a shoot-out with two Noise Marines. They gunned down the Slaanesh followers. The Blood angels are now chased by a group of 3 Noise Marines from downstairs. Arcavious and Nardo are blocked by a barricade wall. Two others Noise Marines are waiting for them behind it.

The Blood Angels are trying to fire at the barricade. The 3 Noise Marines had climbed the stairs and were now back shooting at Arcavious. The Blood Angels decided to take care of the threat behind them. Nardo burned himself with his Plasma Pistol. He was out of action. Arcavious assaulted the traitors. After a long fight, he managed to kill them all.

Arcavious Blew a hole in the barricade. The Noise Marines shot at him. He was wounhed by a Sonic blast but he withstood it. Arcavius shot down one of them and crushed the other one. He met another Siren of Slaanesh. He slayed the Siren, but the resulting explosion blindsight (-1 Ballistic Skill). He found a loot crate where he picked Warp Claws (Shred).

Then, the chaplain went on a terminal. He saw that Gaius is just behind the next door. He joined his brother and killed another Siren of Slaanesh. Gaius was liberated.

Nardo has made a full recovery.

**Mission 3 : Cacophony of Pain**

Chaos Lord Primium, Perfection Personified, was unleashing his concentrates Cacophony pipelines. The Blood Angels went further in the fortress with the aim to execute him.

At the end of each mission, Josh's Characters could level up. For every level up, the Blood Angel gains 1 extra wound and some extra war gears.

At first, the Marines found a huge squad of Chaos Cultists. Arcavious used a panel to open a valve on the pipeline. He succeded in his action and he managed to slaughter a good amount of Cultists. Arcavious and Nardo finished the remaining Cultists in close combat. Arcavious was injured by a Flamer during the assault but he was still able to fight.

Up on the level, they were caught by 2 groups of 3 Noise Marines and 5 daemonettes. The Blood Angels attacked the Noise squad on the right side. Nardo and Arcavius shot down each a Marine and Arcavius killed the last one in close combat.

On the other side, The Noise Marines failed to kill Gaius. Nardo killed a Marine with his Plasma Pistol and Gaius missed the daemonette with his missile Launcher. Nardo suffered a shot but he killed the champion with his power fist. Arcavius slayed the Daemonettes by himself. Nardo was knocked down by the last Noise Marine. He managed to stand up and to kill his assailant. Arcavius got Icy Aura from a loot crate. (S4 AP5 hit at Initiative step 1)

Upstairs, They faced a Fiend of Slaanesh. Gaius succed to unleash the Cacophony from pipelines on a few Daemonettes and a Chaos Spawn. They took casualties. Arcavious and Nardo killed the Fiend. Nardo gunned down a Daemonette and Gaius finally hit something and killed 2 Daemonettes. Arcavious Slayed the Chaos Spawn. Nardo eradicate the last Daemonette with his Plasma Pistol. Gaius brought down the two Sirens of Slaanesh who were guarding a loot crate. This one was empty.

Next, Arcavious and Nardo jumped upstairs on a squad of Noise Marines. Nardo shot down a Marine but he was hurt by a sonic blast. He was out of the game. Arcavious almost killed the rest of the squad in close combat. Two Fiends were coming to Archavious. They charged the Chaplain. He managed to throw them back in the Warp but the Noise Marines knocked him down. Then, Arcavious was put out of action by this Chaos Space Marine. Gaius revenged his Chaplain with his Missile Launcher.

Gaius bravely attacked by himself Primium. He missed with his missile Launcher. Primium wounded Gaius with the Melta shoot of his Combi-Melta. Gaius was knocked down. Primius charged him and put him out of action. The Blood Angels failed to kill Primius.

At the End of this mission, Arcavious, Gaius and Nardo were all full recovered. The team is fine. Sergeant Nardo received 1 level up. He was promoted as a Sanguinary Guard with a Plasma Pistol, an Artificer Armour and a Power Fist.

**Mission 4 : Gift of Contagion**

Arcavious and his Team were on a rescue mission to save their captured Brother Errol (Sanguinary Novitiate with a Narthecium). They desperately needed his feel no pain rolls to save their team from imminent doom from the blockades filled with pox of Nurgle that fill the air with gifts of contagion.

First, they had to deal with 3 Plague Marines. Nardo shot down one of them with his Plasma Pistol. Arcadious finished the two remaining Marines in colse combat. Arcavious blew up a barricade. It infected Archavious and Nardo with gifts of contagion. Nardo got Liquefying Ague (-1 Strengh; -1 Toughness). Arcavious got Muscular Atrophy (-1 Strengh; may not run).

Behind the barricade, there were 7 Plague zombies. They charged Nardo. He killed one in overwatch and he crunched another one. Arcavious killed the rest with his Crozius. Nardo picked Bloated (Returned to full wounds or +1 wound). Arcavious tried to activate an elevator but it was locked. Gaius destroyed a barricade on the left of the level while Arcavious & Nardo took cover downstairs. Gaius was infected with Liquefying Ague.

Upstairs, the Blood Angels faced a Nurgle Terminator. Arcavious & Nardo did not wound him with gunfire. Arcavious charged first, followed later by Nardo. They struggled for a time. The Terminator strongly injured both Marines but they achieved to take him down.

On the other side, 3 Plague Marines heard the noise of the fight. They ran toward the Blood Angels. During the gunfight, Arcavious and Nardo killed one traitor each. Arcavious was hit.  The last Chaos Space Marines charged Nardo. The Sanguinary Guard easily struck down his opponent. Giaus broke another barricade. No gift of contagion on him.

On the level up, there were 3 Plague Marines near the stairs. On the left side, Errol's cell was surrounded by Plague Zombies squad. Arcadious killed a Marines with his Inferno Pistol but he was stunned by a Bolter shot as he charged. Gaius shred a Zombie while Nardo slew the remaining Plague Marines down. Gaius got 2 more Zombies with his missile Launcher. Arcavious shotdown one Zombie and smashed the rest of the squad. The Blood Angels couldn't find a way to free Errol on this floor.

Gaius went upstairs alone. He broke a barricade. He noticed a terminal with some Plague Zombies around it.  They "ran" for Gaius. Arcavious didn't lose his edge and gunned down a Zombie. The rest of the Plague Zombies were dismissed by the assault. They got access to the terminal. Errol was free from his cell.

Before leaving, The Blood Angels decided to purchase the last loot crate behind a barricade. Unfortunately, it was guarded by an Helbrute. Gaius toppled the barricade. Arcavious was affected with Flyblown Palsy (-1 Attack; Shrouded). Nurgle's Helbrut missed his shots at the Blood Angels. Nardo's Plasma Pistol Glanced the corrupted Dreadnough. Arcavious and Nardo Assaulted the walking machine. Arcavious was put out of action. Errol saved the day when a threw a krak grenade on the Helbrut. The implosive blast destroyed the Helbrut.

Nardo found an Arcane Occulum (+1 balistic skill). Arcavious fully recovered after the mission.

**Mission 5 : Nurge's Rot**

Rancor, Reaper of Ravenous Rot, Chaos Lord of Nurgle, sits on his high puss filled throne as Arcavious and his team wage through the daemons. Every wound could potentially contract Nurgle's rot in this diseased level.

Gaius blew up a barricade full of pox of Nurgle. Errol was infected with Flyblown Palsy and Nardo caught Muscular Atrophy.

On the other side, there is a Nurgle Terminator waiting for them. In addition, they could see 5 Plaguebearers behind the Terminator. Nardo put a plasma blast on the Terminator but he absorbed it with his feel no pain. Nurgle Terminator engaged Nardo in a close-quarters combat.

Arcavious jumped up forward. He wanted to prevent the Plague bearers to charge. The chaplain took care of the Daemons of Nurgle. Gaius and Errol charged the Terminator. Errol was knocked down, He wasn't infected by Nurgle's Rot. Nardo killed his opponent with his Power Fist.

Arcavious and his team saw below a loot crate kept by 2 Chosen. They jumped on Chaos warriors by surprise. Arcavious and Nardo gunned them down. 2 Beasts of Nurgle were attracted by the noise. Arcavious killed the first one. The other Beast wounded and it affected him with Nurgle's Rot. Nardo injured the creature, making it disappear in the Warp. Errol picked up Strength of Berzerker (+1 Strength)in the loot crate.

The Blood Angels jumped down to confront 3 Plague Marines. Nardo shot one of them. Arcavious smashed the two others traitors.

Arcavious and Nardo went downstairs. They faced a blight drone which was guarding a loot crate. Nardo injured himself with his Plasma Pistol. Arcavious broke the Maw Cannon. Nardo made the engine explode. Errol searched in the loot crate and fell on Venomous (Melee attacks are poisoned). The blood Angels got in an Elevator.

On the top level, they spot Rancor. He was on a platform, behind a barricade of Nurgle.
The Chaos Lord wasn't aware of the presence of the Blood Angels. They cut a breach in the barricade. The pox of Nurgle was once again spread in the air. Gaius got Flyblown Palsy and Arcavious got Liquefying Ague.

Rancor finally noticed Arcavious's team. The chaplain deflected Rancor's blast. Gaius stayed backside while the rest of the group moved forward. Nardo wounded Rancor with a Plasma shot. Rancor bounced off his platform. When he tried to use his Plasma Pistol, he badly burnt himself. Rancor challenged Arcavious. He injured the chaplain with Nurgle's Rot. Arcavious was out. Then, Rancor took care of Errol. The poor Apothecary was stunned then out of action. Nardo couldn't bring down his foe. Rancor was victorious on the Sanguinary Guard.

All hope was lost for the blood Angels. Gaius didn't stand a chance against the Reaper of Ravenous Rot. Rancor was probably so exited after his triumph on a Chaplain and a Sanguinary Guard, that he missed both his shot and his charge on Gaius. The Devastator launched his krak missile through the chest of Rancor. The Chaos Lord has fallen.

After this mission, Arcavious and Nardo were fully recovered. Errol was winded. But he had a promotion has a Sanguinary Priest. He gained a Blood Chalice and a Chainsword. His feel no pain was now a 6 inches bubble instead of an unit bonus.

**Mission 6 : Oracular Gui**

Arcavious and his team were trying to rescue Brother Librarian Lavedo.

Arcavious and his brothers came out of door number 5. They faced 5 Tzaangors. Gaius and Errol killed 2 beastmen with their pistols. Errol finished the rest in close combat. The Blood Angels decided to go back to the door.

Door number 1, 2 Scarab Occult Terminators went through a warp rift. The Blood Angels shot at them in vain. Nardo killed one with his Hammer of Wrath. He avoided the Terminator attacks and he crushed him with his Power Fist. On the way to the nearby loot crate, 5 Tzaangors emerged. They missed Gaius but they managed to charge him. Arcavious slaughtered 2 with his Crozius. Errol also killed 2 Tzaangors. Gaius finished the last one. Errol found Witch-Eater (Passing a Deny the witch roll make the enemy psyker take a S6 AP2 hit).

The team jumped up in front of a warp rift. 3 Scarab Terminators appeared. After a gunfight with the Terminators, Arcavious and Nardo took a wound. Arcavious took another wound in close combat. Nardo killed 2 Terminators. Arcavious killed the remaining one. The team past a door.

Door number 6,  They confronted 4 Chosen of Tzeentch. The Chaos Marines shot at Arcavious and wounded him. The Chaos Champion challenged Arcavious. The Chaplain got him. Nardo was wounded by the Chosen. Errol killed one Chosen. Nardo smashed the 2 others. The Blood Angels took the door.

Door number 3, 4 Scarab Occult Terminators went through the rift. Nardo shot down a Terminator. Arcavious crushed one, Errol killed two with his Chainsword. The Priest searched in the loot crate. He got Feel No Pain.  They went to the door.

Door number 4, they found Lavedo. He told his brother that a terminal downstairs could unlock his cage. Unfortunately, 4 Terminators and a Sorcerer popped out. Errol was wounded by the Sorcerer. Arcavious was successful with his inferno Pistol and melted down a Terminator. The Sorcerer challenged Nardo. Arcavious was knocked down. Gaius was out. Nardo killed the Sorcerer. Arcavious managed to stand up. Nardo brought down a Terminator. Errol was stunned but he managed to cut down the last 2 opponents. Nardo jumped down to the terminal. The Librarian was free.

Gaius was fully recovered.

**Mission 7 : Lord of the Silver Tower**

Lavedo powers were "The Blood Lance" (12" S8 AP1) and Quickening (Fleet and +D3 Initiative & Attacks).

Arcavious and his squad wanted to assassinate Seethen, "Soul Scribe of Insanity".

The Blood Angels could see 3 Warp Talons guarding door number 1. They jumped down on them. One Warp Talon was mashed. Lavedo put Quickened on Errol. Arcavious shot one. The last Warp Talon was killed by Errol chainsword. They went through the door.

Out of door number 6, They saw a Rhino and behind him a Dreadnought Contemptor with two Autocannons. The Rhino fired at Nardo. Lavedo put a Blood Lance into the Rhino. he destroyed the Havoc Missile Launcher. Arcavious stunned the Rhino with his Inferno Pistol. Arcavious charged the Rhino and Wrecked it.

5 Thousand Sons ran out of the vehicle. They jumped on the wreck to get a better line of sight. They chose to rapid fire at the Astartes. The Contemptor also fired. Arcavious was wounded twice. Lavedo put Quickened on Errol. The Blood Angels charged the traitors. Errol massacred 2 of them. Lavedo killed 2 others.Nardo finished the last one.

They consolidated on top of the Rhino. The Contemptor moved to be able to shoot at Arcavious. Arcavious survived thanks to Errol. But, he was wounded when the Dreadnought assaulted the group.

The fight was long and rough. Nardo was wounded, Lavedo blessed the Sanguinary Guard every time he could. Nardo shook the walker with his Power Fist. The Contemptor's Hellfire Reactor put another wound to Nardo. The contemptor injured Nardo. However, The Sanguinary Guard immobilized his adversary before he went down. The Dreadnought was more exposed after that. Lavedo blessed Arcavious. The Chaplain wrecked the Contemptor. After this long fight, the team went through the door.

They came out of door number 5. They found 2 Scarab Occult Terminators and a Spawn of Tzeentch. Lavedo cast a Blood Lance on them but he couldn't wound his enemies. Arcavious shot down a Terminator. Nardo did the same thing with his Plasma Pistol. The Spawn charged the Blood Angels. Arcavious injured the Spawn. Nardo gave him the coup de grâce.

They failed to get to the Portal and they had to take the door.

They jumped out of door number 4. They faced 4 Scarab Terminators and a loot crate. Lavedo killed one with his powers. Arcavious shot spiked a Terminator. Errol's Chainsword wasn't able to cut their Armor. Arcavious and Lavedo failed as well. Remarkably, It was Gaius who murdered 2 Scarab Terminators by himself. His superior officers let him check the loot crate in rewarding. He picked Mind of Metal (Adamantium Will).

Next, they were back to door number 6. There was a squad of 9 Thousand Sons. Lavedo failed his Warp charge. The Blood Angels attacked the squad. Arcavious, Gaius, Lavedo and Errol killed each one a traitor. Then,Arcavious was knocked down. Nardo smashed a Thousand Son like his comrades. Lavedo and Errol killed 2 foes. Arcavious stood up and piled in. Errol sliced an opponent. He finally took out the last one of them. They decided to take the door.

Door number 9. Seethen was there. He was prepared to receive the Blood Angels. He placed a pitfall in front of him and he made a spell of Tzeench which reduced the Angels ballistic skills. He was accompanied by 3 Chosen of Tzeench.

The Blood Angels tried to shoot the traitors but failed due to the Spell. They didn't went through the pitfall. Seethen and his men approached. The Sorcerer tried to cast Breath of Chaos. But Lavedo could denied the witch. Nardo was wounded by a Bolt Pistol. Seethen's squad assaulted the Marines. Seethen challenged Nardo. Lavedo was knocked down during the fight. Errol saved Gaius. Arcavious was also knocked down but he killed one in his fall. Nardo punched Seethen to death. The Chosen ran away. The Blood Angels gunned them down.

Lavedo was upgraded to Psychic level 2, He obtained a Power Sword and the Power Fear of the Darkness (The target must make a Moral check with -2 Leadership modifier). He also gained a wound.

**Mission 8 : Blood Tithe**

The 5-man strong elite team of Blood Angels delve deeper into the towering fortress and reach the blood soaked lair of Acarithious Goreborn, chaos lord of Khorne.

The Blood Angels moved up to face a group of 8 Khorne Berzerkers. Lavedo cast quickening on himself. Nardo shot one with his Plasma Pistol. The Angels charged their enemies and killed one Berzerker with the "Hammer of Wrath". Lavedo challenged the Champion of Chaos and he managed to slay him and one of his men. Errol took a wound from the attacks of the Berserkers. Arcavious smashed 2 with his Crozius Arcanum. Errol killed the last two with his Chainsword.

A Spawn of Khorne moved forward the team. He assaulted them but Nardo wounded him with his Pistol. Thanks to the "Quickening" effects, Lavedo cut down the Chaos abomination. Then, he searched in a loot crate and he found Warp Claws (Shred). After that, Errol tried to deactivate a vat of boiling blood. He succeeded.

On the next level, They were ambushed by a squad of Chosen of Khorne. They are all equipped with Power Axe. Lavedo slashed 3 Chosen with his Force Sword. Errol killed one. Nardo punched to death 2 Chosen. Gaius and Nardo were put out of action by the Chaos Marines. The librarian avenged his Brothers by killing the last 2.

On their way to the blood vat, they noticed a pack of Flesh Hounds. Arcavious took a wound. He returned the favor by killing his assailant. Next, Errol slaughtered 2 dogs of Khorne. Lavedo cast Quickened on the Chaplain. Arcavious killed a dog and threw another one into the void. Errol also slashed a dog. Arcavious picked up another dog and junked him over the the fence. Errol eliminated the last one.

Errol failed to deactivate the blood vat. A member of the team was wounded.

On the level up, They found a group of 8 Bloodletters. Lavedo cast quickening on Arcavious but he was wounded and lost a power (Force) due to Mental Purge. Errol killed one with a grenade. Arcavious smashed 3 Bloodletters. Lavedo killed 2. Errol was wounded. Arcavious eradicated the last one with his Icy Aura. Arcavious managed to disable a vat of boiling blood on this level.

Upstairs, there was no enemy. Errol disabled another blood vat. On the top of a ladder, there was a loot crate. Lavedo picked Temporal Distortion (Fleet). On the other side, there was the last blood vat on a scaffold. The blood Angels decided to go down and to climb the scaffold instead of jumping the gap. Big mistake.

They fell on Primium "Perfection Personified". The Chaos Lord of Slaanesh stunned Lavedo with his Melta shot. Primium decided to challenge the Chaplain. Errol managed to wound the Chaos Lord. Unfortunately, Primium crushed Arcavious with his Power Fist. The Chaplain was out. Errol was knocked down by Primium's Power Fist. Then, he was stomped by Lord Primium. Lavedo stood up and casted quickening on himself. Primium finished off the Librarian.

Arcavious, Nardo and Errol were fully recovered. Gaius had a wounded pride. Lavedo was mained (-1 Ballistic Skill)

Lavedo was promoted. He gained a Terminator Armor, 5+ Invulnerable Save, a Force Axe and 4 wounds. He became a Psycher level 3 and he learnt Unleash Rage.

**Mission 9 : Acarithious Goreborn**

The blood Angels were trying to murder Acarithious Goreborn while braving Khorne's Hellstorm. They were also chased by an endless onslaught of gore soaked followers of Khorne through the corridors. The onslaught is lead by a group of Khorne Bloodcrushers.

The team blew up a Barricade (Rhino Stats). Nardo disabled a blood vat. They moved forward. Gaius was hit by a Molten Beam but he wasn't wounded. Nardo deactivated another blood vat. Behind it he discovered a Turret (Armor 14 & 2 wounds). The Sanguinary Guard was wounded once by a hail of bullets. Lavedo destroyed the weapon with his Blood Lance. Unluckily, he suffered a Power Drain.

Suddenly, A squad of Khorne Berzerkers appeared. The blood Angels took some wounds from the firing. Arcavious achieved to gun down a traitor. The Skull Champion challenged Lavedo while charging with his men. He tried to push down the Librarian in a pit of lava. But Lavedo was able to swing his adversary into the pit. Gaius did the same thing with Berzerker. The Devastator was knocked down during the fight. Errol cut a Chaos marine. Lavedo smashed 2 Berserkers with Force Axe. Lavedo cast Quickening on Arcavius. Nardo jumped in the brawl to help his Brothers. He killed one and Arcavious killed the other one.

Lavedo cast a Blood Lance. He wanted to destroy the Turret which was in their way.He missed and he suffered a Warp Surge. But Lavedo managed to deny it (and gained 3+ invul, fleshbane, armour bane, and smash until the next friendly psychic phase). Arcavious blew up the Turret with his Inferno Pistol.

Nardo and Gaius avoided some Molten Beams. The Blood Angels are escaping from the Bloodcrushers which were catching up on them. They tried to reach an elevator. They wanted to leak out from the onslaught. Lavedo was wounded by a Molten Beam. miraculously, the Bloodcrushers failed their charge. The Blood Angels successfully get out of the line of sight of the Horde. Errol even took the time to search into a loot crate. He obtained Strength of the Berzerker (+1 Strength).

Outside the elevator, Lavedo found Mind of Metal (Adamantium Will) in a loot crate. Nardo disabled another blood vat. On the way up, Nardo and Lavedo spot Acarithious Goreborn accompanied by 4 Khorne Terminator.

Lavedo cast Blood Lance. He killed 3 terminators with it. He also activated Force. The Chaos Lord and his remaining Terminator assaulted the Blood Angel team. Lavedo accepted
Acarithious challenge. The Chaplain crushed the last Terminator. Errol wounded Acarithious twice. Finally, after being injured, Lavedo decapitated the Lord with his Force Axe.

After this success, Errol was promoted. He obtained a jump pack (Wings of Sanguinus).

 **Mission 10 : Path to Glory**

The Blood Angels had reached the highest level of the tower and prepared to enter the lair of Omnius, Champion of Oblivion.

The 5 men team moved up to destroy a Rocky Barricade. Lavedo damaged it with is Blood Lance and Arcavious blew it up with his Melta Shot. Behind the Barricade there were 4 Havocs with Heavy Bolters followed by 3 Chaos Bikers. The Havocs shots wounded Lavedo.

Lavedo cast a Blood Lance on the foes. He killed 2 Havocs and one Biker. Arcavious and Nardo finished the Havoc squad with their guns. Gaius exploded one Bike with a Krak Missile. Errol killed the last one. The Sanguinary Priest turned out the Flammes of Chaos.

On the next level, There was another Rocky Barricade. Lavedo cast quickened the Chaplain. Nardo and Arcavious exploded the obstacle with gun fires. The group saw 5 Mutilators and a squad of 9 Thousand Sons with a Sorcerer showed up. Lavedo denied the Sorcerer Psychic Powers. The Thousand Sons wounded Lavedo with their shots. The mutilators charged the Blood Angels. Arcavious killed one these abomination thanks to Quickening. Lavedo was knocked down but he slashed one Mutilator. Next round, Lavedo cast Quickening on Nardo. Nardo punched out the remaining Mutilator.

It was time to deal with the Thousands. The Sorcerer of Tzeentch was denied once again. Lavedo unleashed Rage and cast Quickening on Arcavious. He also killed 4 Thousand Sons with Blood Lance. Arcavious killed 4 more enemies in close combat. Lavedo killed the Champion. Arcavious deactivated the Eternal Flammes.

On the level above, They another Rocky Barricade. They blew up the barricade and they met 3 Nurle's Obliterators and a squad of 5 Chosen (4 Meltaguns and Sergeant with Lightning Claws). The Obliterators fired with Plasma Cannons. Arcavious was wounded. Maybe due to the lack of place, one Obliterator blasted to death one of his teammates. The Meltaguns of the Chosen all missed badly. Errol wounded one Obliterator with his Chainsword. Lavedo was stunned but he took his adversary down just before he was hit. Nardo finished the last monstrous hybrid.

They still had to confronts the Chosen. Arcavious and Nardo gunned down each one a Chosen. They made the Chaos squad running due to the casualties. The blood Angels charged them. Nardo challenged the Champion. Arcavious crushed one Chosen with his Crozius. Errol killed the other one. Nardo defeated the Champion. Lavedo disabled the Eternal Flammes of Chaos.

Next, Lavedo cast Quickening on Arcavious. They went through a Rocky Barricade. They founded 2 loot crates and 2 Eternal Flammes of Chaos. Arcavious found Warp Frenzy (+1 Attack) and Errol had Voice of Horus (Stubborn),Mechanoid (Armor save improved by one) and Masochism (Feel No Pain). Then Gaius put out both of the Eternal Flammes.

Suddenly, Omnius, Champion of Oblivion appeared with 3 Mutilators in flashing lights. The Chaos Lord fired his Combi-Bolter but Gaius shook it off. Omnious challenged Lavedo. The Librarian recognized the "Black Mace" Artefact (S:user, AP 4, Cursed, Daemon weapon, Flesh Pain)in his opponent's hand. Arcavious eliminated one Mutilator. Errol did the same thing. Then, Gaius was put out of action. Nardo smashed the last minion of Omnious. Lavedo cast Quickening on himself. Nardo finally killed the Chaos Lord with a strike.

Gaius fully recovered. He was promoted and gained a Lascannon.

But as Omnious died, the Ascension of Madness began. The Blood Angels saw that all the Chaos Lords they faced didn't died but Ascended to Daemon Princes.

A Chaotic Darkness infiltrated all the fortress. It was able to cause Fear to the Astartes who were supposed to Know No Fear.

 **Mission 11 : Dark Apotheosis**

Omnius and his fellow Chaos Lords had ascended to Daemonhood and prepared to unleash their wrath upon the Imperium. The Blood Angels were trying to stop them in a final confrontation.

The Blood Angels knew before the battle that they wouldn't be healed at the end of the fight. This mission would probably be their last duty. (No more rolls on the Injury Chart).

The team was in a deep darkness. They choose to take a door instead of crossing a barricade. They came out of the door and saw a Slave to the Darkness icon. Gaius successfully disabled it.

Primium "Perfection Personified" emerged from the darkness and charged the Blood Angels. Arcavious wounded the Daemon Prince with his Inferno Pistol. The Chaplain accepted the Challenge of Primium. He was able to absorb a lot of furious attacks from Primium without a wound. Errol wounded Primium twice. Nardo was able to slay the Nemesis of his team.

The Blood Angels went toward the stairs. On the upper level, a pile of debris failed on the team. Nobody was wounded. They noticed another Slave to the Darkness icon. Gaius deactivated it. The Daemon of Nurgle, Rancor came out of the Dark. The Blood Angels shot at him and charged. Arcavious challenged him. He took a wound but he inflected two wounds to Rancor. Errol finished him. They went through a door.

On the other side, they saw Alexius, a Space Marine captive. The Blood Angels had a bad feeling about this and went to the Slave to the Darkness icon first. Gaius deactivated it. Alexius disappeared, leaving room for Seethen, "Soul Scribe of Insanity". Seethen charged the squad. He killed Arcavious. Lavedo wounded Seethen with his Force Axe. Lavedo cast Quickening on Nardo. Seethen challenged Gaius. The poor Devastator sacrificed himself to let his Brothers strike the Daemon Prince. Seethen suffered a wound due to his Daemonic Weapon. Nardo wounded Seethen. Lavedo cast Quickening on himself. Nardo eradicated Seethen after a long struggle.

The Team went through the Darkness. Nardo walked first. On the other side, they realized that Nardo was lost in the Dark. Lavedo deactivated another Slave to the Darkness icon. Acarithious "Goreborn" showed up. Lavedo cast Force. But he suffered Power Drain and he was wounded. Acarithious was wounded by a Bolter shot. Lavedo challenged the Khorne's Daemon Prince. He split the Daemon with his Force Axe. Nardo found his brothers.

The 3 men squad went down in the dark. Nardo fell next to a Slave to the Darkness icon. He decided to wait for his comrade. He didn't wanted to face Omnius alone. He faced a group of 4 Havocs equipped with Heavy Bolter. Lavedo drooped down behind Nardo. Nardo shot one with his Plasma Pistol. Nardo took a wound from a Bolter shot. Lavedo cut down the rest of the Chaos squad. Errol finally joined his Brothers. Nardo deactivated the last Slave device. And Omnius appeared.

Omnius,"Champion of Oblivion" was wearing all the Marks of Chaos. He cumulated the gifts of Chaos from all 4 Gods of Chaos. The Chaos missed a couple times his attack. Errol managed to wound Omnius. Nardo also punched the Daemon Prince with his Power Fist. But the Sanguinary Guard was killed just after his strike. Lavedo cast Force. Errol challenged Omnius and payed the price for it. He wanted to buy time for Lavedo. The Librarian decapitated the "Champion of Oblivion". He reigned victorious, but it cost the life of his beloved Brothers.

## Characters

### ***Blood Angels***

Arcavious, Chaplain

Nardo, Assault Marine, promoted Sanguinary Guard

Gaius, Devastator Marine

Errol, Sanguinary novitiate, promoted Sanguinary Priest

Lavedo, Librarian

### ***Chaos Forces***

Omnius, "Champion of Oblivion", Chaos Lord of the Black Legion

Primium, "Perfection Personified", Chaos Lord of Slaanesh

Rancor, "Reaper of Ravenous Rot", Chaos Lord of Nurgle

Seethen, "Soul Scribe of Insanity",Sorcerer of Tzeentch

Acarithious, "Goreborn", Chaos Lord of Khorne

Oblixious, "Men Flayer", Dark Apostle

## Rules

***Injury Chart***

When a Blood Angels loses all his wounds, he has to roll on the Injury Chart.

1-2 Out of action : The target has been badly hurt or killed. The model is removed as a casualty.

3-4 Stunned :The target falls to the ground where he lies wounded. The model is turned face down. The model returns to 1 wound.

5-6 Knocked down : The force of the blow knocks the model down. The model is placed face up to show that he has been knocked down. The model returns with 1 wound.

When the model has been removed as a casualty, he have to roll on the Special Injury Chart to see what happened.

**1 Greviously injured : A permanent injury**

1-3 Killed ! : The model has been killed. He's removed from the campaign but his war gear is still available for the rest of the group.

4-6 Mained : One of his stats is reduced on a D6. 1 is Toughness, 2 is Attack, 3 is Strength, 4 is Ballistic Skill, 5 is Weapon Skill and 6 is Initiative.

**2-3 Beaten up : A temporary injury**

1-2 Incapacited : The model may not be taken in your next game. After you have played a game, you may use the model as normal.

3-4 Winded : The model is still recovering from their wound and suffers a -2 movement penalty for next game.

5-6 Wounded Pride : During next game, the model loses any inspiring presence special rules he has and reduces his Leadership by 2.

**3-6 Full Recovery**

The model has made full recovery. He starts the next game as normal.

### ***Loot Crate***

In the fortress, there are severals loot crates where a Blood Angel can roll for a permanent upgrade on the Chaos Boon Table.

On a 1, The Marine gets no upgrade.

On a 2-5, he gets one roll on the table.

On a 6, he gets to roll on the table twice.

### ***Sneaking***

If the character wants to sneak behind an enemy, he's a to make an Initiative Test to see if the guard spot him or not.

### ***Push System***

Instead of a classic Assault phase, players can decide to use the " Push/Fall System ". On a Strength Test whoever beats the other can throw his opponent off. The one who fall has to take Hit. The Strength is equal to the height of the fall. By example, a 6 inches fall is S6 hit. If a character takes a S12 wound, he's instant killed.

### ***Hammer of Wrath***

When a character jumps down on enemies, he can provoke a shake wave. It touches the enemies around the character within D6 inches. They take an Hammer of Wrath hit.

### ***Explosive Barrels***

if a Blood Angels soot a the barrels, they explose on a wound of 3 and provoke a D6 inches range S4 blast. If it breaks nearby barrels, it can cause a chain reaction.

### ***Cacophony of Pain***

Cacophony of Pain is an attack unleashed by Sirens of Slaanesh. It's a 2D6+3 range who forces a Blind Test. When a Blind test is failed, the character rolls on the Slaanesh drug table. Instead of gaining the abilities on the table, they lose them.

On a D6 :
1 is -1 Weapon skill
2 is -1 Ballistic skill
3 is -1 Initiative
4 is -1 Strength
5 is -1 Toughness
6 is -1 Attacks

### ***Pox of Nurgle***

The followers of Nurgle put several barricades in the fortress. They are filled with Pox of Nurgle. Every time a Character blows one of those barricade, All the team members on the stage make each one an Toughness test. When a character fails, he's infected by a gift of contagion. He rolls on the chart :

1-2 Flyblown Palsy (-1 Attack; Shrouded)

3-4 Muscular Atrophy (-1 Strengh; may not run)

5-6 Liquefying Ague (-1 Strengh; -1 Toughness)

### ***Nurgle's Rot***

During Mission 5, Any time a Blood Angel was wounded by an enemy in close combat, he could contract Nurgle's Rot. He need to make a Toughness test to see if he's infected. The characters contracts Slow and purposeful (-1 Initiative; -1 Toughness). It's cumulative.

### ***Sequence of Change***

There are 6 doors were the Blood Angels can go through. They are labeled 1 to 6. Each time Josh goes through the door, he has to roll a D6. The number he rolls is the number of the door he will come out of.

### ***Daemon Warp Rifts***

Every time the Angels go through a door, a warp rift appears. A dice roll will choice what kind of opponent will come out of the rift. When it's a big warp rift, they add +1 to the chart. Every time a result is rolled again, 1 model is add up to the squad.

On a D6 :

1 - 5 Cultists MoT

2 - 5 Tzaangors

3 - 4 CSM MoT

4 - 2 Thousand Sons in a Rhino

5 - 4 Chosen MoT

6 - Scarab Terminators

### ***Pitfall***

When The Blood Angels cross a pitfall, every character have to make a Strength Test. The one who fail will fall down to the lower level suffering a S6 hit.

### ***Vats of Boiling Blood***

The Blood Angels needs to deactivate demonically possessed vats of boiling blood being prepared for a sacrifice to Khorne. They have to make an Initiative test. If it's failed, Each marine takes a SD6 APD6 hit.

### ***Khorne's Hellstorm***

This is multiples molten beams that are spread down from the top of the Fortress. Every time a unit cross over this obstacles, She has to take a Dangerous Terrain Test. If the test is failed, one member of the unit is choice randomly. He takes a S4 AP1 hit.

### ***Rocky Barricades***

Those Barricades are treated like a Rhino. (Armor 11 & 3 Wounds). The barricades will always provokes an Explosion when it's wrecked.

### ***Eternal Flammes of Chaos***

The Blood Angels needs to deactivate those totem on a 2+. If they fail, some daemons are send through the Flammes of Chaos.

### ***Path to Glory***

During mission 10, every time a Rocky Barricade is blow up, a randoms unit will poop out behind the barricade.
The type of unit is picked from the Path to Glory Retinue Follower Table.

### ***Fear of the Dark***

In the last mission, a Darkness invaded the all level. The Blood Angels could only see 12 inches in front of them. They also lost they special rules : Fearless and The Shall Know No Fear. In addition, the Chaos forces obtained the Night Fighting rules in bonus.

###  ***Slave to the Darkness***

Five "Skulls" are on the board. The Blood Angels need to deactivate them on a 2+. When it's deactivated properly, a Daemon Prince appears. If it's failed, the characters who tried to deactivate the skull will become a slave to the darkness and he will instantly succumb to Chaos.