Eleanor

Eleanor Emerson is one of the major characters in The Road to Nevada: Chapter 2.

## Appearance

Eleanor is a pale-skinned female. She mostly wears gothic styled clothing. Fingerless gloves, chains, skirts, thigh high socks, chokers and heavy boots.

## Trivia

* She is a huge pyromaniac.
	+ She *loves* death-related things.
	+ She's a masochist and sometimes a sadist.
		- Eleanor has schizophrenia.
		- Due to this illness, she undergoes therapy.
		- Her favorite holiday is Valentine's Day.
	+ She believes that she was born in Pripyat and not Kyiv.
	+ She's a huge fan of the Hello Kitty franchise, her favorite character being Kuromi.
		- Some of her dresses are reminiscent of the 19th century.
	+ She secretly wears pink.
	+ She mostly wears black, like every other goth.

## Abilities

* **Berserker**- allows the user to ignore fatal physical damage as if it never affected them and continue fighting with a frightening level of stamina while also being unpredictable and erratic in combat, making it hard to counter them.
	+ **Berserker** **Form**- possess and can enter a berserker form; a ferocious, extremely, and usually more powerful and dangerous state of being where the user becomes filled with rage and bloodlust and becoming completely devoid of rationality and sensibility.
* **Blood** **Consumption**- can absorb (usually by ingesting) the blood of others for either sustenance, offensive, defensive, or regenerative purposes.
* **Blood** **Empowerment**- becomes stronger, faster, more durable, etc. when they come into contact with or are near blood, possibly unlocking abilities related to the affinity and enhancing their existing powers.
* **Bloodlessness**- has no blood or other circulatory fluid, being able to live without the necessary circulatory system in their bodies.
* **Contaminant** **Immunity**- is immune to poisons, toxins, venoms, viruses, bacteria, parasites, pathogens, allergen, etc.
	+ **Longevity/Semi-Immortality/Immortality**- possesses an extended lifespan/never age/eternal life and undying.
* **Familiar Manipulation**- can create, shape, and manipulate familiar spirits, creatures that have been magically bound to a person in a master-and-servant type of relationship.
* **Humanity Rejection**- able to reject the entirety of their humanity, completing a conversion and fully becoming a monster or a completely different being.
* **Lightning Bruiser**- type of fighter that combines both sturdiness and strength, with maneuverability.
* **Lunar Empowerment**- becomes stronger, faster, more durable, etc. when they come into contact with a moon, moonlight, or lunar energy/substance, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the moon or even slow or stop aging.
* **Mind Control**- can control the minds of others, including their thoughts, perceptions, memories, emotions and personality. Depending on the user's skill and power, this can range from a trance-like state very similar to hypnosis, to the target being completely subject to the user's control.
	+ **Hypnosis**- can put others in a trance, making them highly suggestible and allowing the user to affect or directly influence their minds to their commands.
* Natural Weaponry
	+ **Claw Retraction**- can project/retract razor-sharp claws/talons of energy, bone, metal, keratin, etc., from their fingertips/hands/wrists/fists/feet for various (mostly offensive) purposes.
	+ **Fang Retraction**- has abnormally sharp fangs and can deliver a deadly bite with them. In some cases, the fangs may even be retractable.
		- **Super Bite**- has a unnaturally strong bite, either because of sharp fangs/teeth, strong jaw-muscles, unusual jaw-structure (mandibles of insects, beak, etc.) as well as possessing resilience in their teeth/bite-surface and shape.
		- **Venomous Fangs**- possesses teeth that are coated with or secrete natural venom, which can extend to the victim when said victim is bitten by the fangs. The poison can have a variety of effects, ranging from sedation, paralysis, mutation and instant death.
	+ **Prehensile Tongue**- be able to make their tongue grow longer and grasp and manipulate objects.
* **Night Empowerment**- become stronger, faster, more durable, etc. during the night, possibly unlocking abilities related to the affinity and enhancing the existing powers.
* **Night Mode**- is able to enter a mode that is accessible during the nighttime, which grants the user different abilities, usually related to nighttime, but may grant things such as altered appearance, enhanced strength, speed, agility and other abilities.
* Supernatural Condition
	+ **Supernatural Body**- physical abilities are glaringly, obviously, and super/unnaturally physically superior over other beings in their universe because their capabilities are far beyond natural levels, making them immensely stronger, faster, and more durable than regular beings (in that verse) can achieve by seemingly any method of training.
		- **Supernatural Agility**- several times more agile than what is naturally possible, being capable of dodging projectiles that move several times faster than light due to physical abilities such as balance, motor coordination, reflexes, speed, etc. Therefore, users could be considered one of the fastest beings in their universe/verse.
		- **Supernatural Balance**- glaringly, obviously and super/unnaturally more balanced than other beings in their universe because their capabilities are pushed beyond the natural level; making them immensely more balanced than any regular being (in that verse).
		- **Supernatural Endurance**- glaringly, obviously and super/unnaturally more enduring than other beings in their verse because their capabilities are pushed beyond the natural limits; making them able to work longer/survive without supplies, resources, energy, or other items for an immensely extended amounts of time, far longer than regular beings (in that verse).
		- **Supernatural Flexibility**- glaringly, obviously and super/unnaturally more flexible than other beings in their universe because their capabilities are pushed beyond the natural level; making them immensely more flexible than regular beings (in that verse).
		- **Supernatural Leap**
		- **Supernatural Reflexes**
			* Supernatural Senses
				+ **Blood Flow Vision**
				+ **Blood Sense**
				+ **Echolocation**
				+ **Highlighting**
				+ **Night Vision**
		- **Supernatural Speed**
		- **Supernatural Stamina**
		- **Supernatural Stealth**
			* **Supernatural Concealment**
		- **Supernatural Strength**
		- **Supernatural Bodily Aspects**
			* **Supernatural Eye**
	+ **Supernatural Mind**
		- **Enhanced Instincts**
			* **Predator Instinct**
			* **Prey Instinct**
* **Reflectionlessness**
* **Regenerative Healing Factor**
	+ **Supernatural Regeneration**
* **Shapeshifting**
	+ **Animal Morphing**
		- **Bat Physiology**
			* **Bat Swarming**
* **Sleeplessness**
* **Soullessness**
* **Trait:Tapetum Lucidum Manifestation**
	+ **Trait:Glowing Eyes**
* **Conversion Blood**
* **Vampirization**
* **Vampiric Arts**
* **Vampiric Combat**
* **Undead Pulse**
* **Wallcrawling**