recursal/Fanatic-Fandom huggingface dataset:
Arson

**WARNING! This page contains ARSON. Not just the dragon but actual legitimate arson, and burning dragons alive. You have been warned.**

intro here

# Appearance

It has blinding blue eyes with black eye whites (It calls them eye blacks.) and a white pupil. It’s scales are bright burning red with undertones of gold and orange, a white underbelly, and has pale blue light seeping from the lines separating each scale. It has no scars at all, but has a bite rip in her wing from when a dragon tried to bite It, and in turn burned to death from the inside out. It is described to have a terrifying glimmer in It’s eyes when It thinks about setting things on fire.

# Personality

Arson is described to be.. a Complicated one as a dragonet. It always had an.. Affinity for fire and would try to... Touch the others, setting them on fire. Some say It’s Crazy. (I mean, they’re probably right.) And others say It’s going to kill them all. But It has different plans. It IS going to kill them all, but at the same time, It will watch them all, ***BURN.*** Arson always says : “I’ve Always Liked To Play With Fire.” Arson also believes it is the incarnation of Fire.

# History

It hatched quite normally, for the most part.. When It finally fell out of the shell however, it set the entire shell on fire. It’s twin was completely incinerated before he’d even opened his eyes. It’s parents named it Arson. And Arson had an older brother named Pumice. Growing up Arson knew everyone was afraid of It. And IT LIKED IT. It thought it was the most terrifying dragon in the world, and would usually see what it could set on fire and then throw it in the air, watching the ashes fall. Eventually however, it went to far with the fire games. It touched its father’s tail and he set on fire, burning alive he clutched onto His mate and they both burned alive. But Pumice was nowhere to be seen. This would be terrifying to any other dragon, but Arson enjoyed it. It found the screams of pain exhilarating. And from that day on, it decided to watch the world BURN

# Relationships

**Name:** Words

**Name:** Words

**Name:** Words

# Trivia

- words

- words

-words
Venus

## Appearance

Venus is tall for her age, muscular and thin. Her scales are dark green, and they blend in with forest leaves. She has lines of black across her scales, tracing a unique pattern that seems to shimmer as she moves. She has a grayish-green underbelly, the color of the sky before a tornado. Her wings are the exact shade of emerald, speckled with pale pink dots. She always walks with her head high and her wings held back. Venus has a long, thin scar on her front right forearm, and a silver earring in her left ear. She often wears a smirk on her face, and often seems to know what someone's thinking before they do.

## Personality

Venus is very charismatic, and has a large group of friends that aren't too close, just trying to get some of her popularity. She always has a witty comeback, and manages to make dragons feel like her friends while still alienating them and keeping them out of her inner circle. But her charisma is xyr first layer, and something xe can turn on and off.

If you get close to Venus, and become one of xyr close friends, you'll find that xe is not as confident as xe seems to be, even if xe still looks it. Xe asks for xyr friends' opinions instead of just barging on, and occasionally xe will say something that makes xyr friends realize that something might be wrong, even if Venus denies it later. But that's the closest anyone has ever gotten to xem.

The real Venus is nowhere near as calm and collected as xe seems on the outside. Xe hears voices, xyr own, xyr friends, xyr parents, and voices that xe has never heard before, sometimes rambling on and on about prophecy-like nonsense that xe can't drown out, sometimes clear and cold, shouting about all of Venus's flaws and imperfections. Sometimes it gets so bad that Venus can't think, can't sleep.

But on the outside, she's still confident, assertive and collected. Because xe's fine.

But xe's not.

## Relationships

Daystar: Venus has a massive crush on Daystar, but lune's totally oblivious. Venus knows that Daystar is aromantic, but she can't smother her feelings, even though she knows she doesn't have a chance with luna. Besides that, Venus's best friend is Daystar.

## Gallery

Venus.png.pngA headshot by PerfectlyPastelVenus1.pngA Joy Ang ref by SpottedshadowsVvenus.pngA headshot by meVenusbyScroll.jpgA headshot by ScrollreaderTheTribirdVenusPremaMelody.pngA fullbody by PremaMelody
Dorothy Finch

***Ce personnage est décédé en 2022 lors de l'attaque du camp***

Nyx (Grand mère)

Thanatos (Oncle)

Hypnos (Oncle)

Achlys (Tante)

Némésis (Tante)

Moros (Oncle)

Charon (Oncle)

Aussi longtemps qu'elle puisse se souvenir, Dorothy a toujours une morale. Un principe qu'elle se devait de suivre : croquer la vie à pleine dent. L'adrénaline. La jeune femme n'a jamais eu peur de consommer de la drogue ou de boire de l'alcool, faire la fête jusqu'à pas d'heure ou risquer sa vie, surtout si c'était pour la bonne cause. Oui, une cause qui lui était propre.

La jeune femme est né de l'union entre Éris et John Dawson, une homme devenu alcoolique peu de temps près le départ de sa femme. Il ne s'était jamais vraiment occupé de Dorothy qui a du apprendre à se débrouiller seule très tôt. Pour cela, Dee lui en voulut terriblement même si elle ne le montrait pas.

À ses dix ans, elle prit le décision de partir de chez elle sans penser que dehors, le monde était dangereux. Bien heureusement, elle tomba sur un demi-Dieu de dix ans (peut changer) son âge qui l'emmena au camp, en lui promettant qu'elle ne sera plus jamais seule.

Ce même demi-Dieu l'a pris sous son aile, formé malgré son statut d'enfant d'Eris. Seulement, un jour, en 2012, un événement arriva.

Ce même événement changea Dorothy qui était passé d'une fille timide et refermée à une personne caractériel, se fichant de l'avis des gens.

En 2021, après le coup d'état d'Hadès, Dee rejoignit sans broncher son camp, pensant qu'un peu de changement et d'ordre ferait pas mal de bien à tout le monde.
Kirkman Development

**Kirkman Development** is an American real estate development and architectural firm based out of New York and servicing regions across the East Coast of the United States. Founded in 1951 by William Kirkman and his parents, the company opened as a local real estate business in Port Washington. Since 1994, Tom Kirkman, the 46th and current president of the United States, has owned the organization. He previously served as the president of the firm until 2013, when it was entrusted to one of the company's vice presidents.
Stairway To Heaven

## Overview

The game has a portable checkpoint, meaning you can place a checkpoint down wherever you please. There are three different game modes. !practice, !official, and !hardcore. Type !practice into the chat to have a 2 minute cool-down on your portable checkpoint, !official to have a 30 minute cool-down, and !hardcore to have no portable checkpoint. What's unique about this obby is that the jumps itself are around Tier 15 difficulty, however the obby as a whole (without checkpoints) is about Tier 21 difficulty. The obby can be played here.

## Trivia

* It's the first tier 20+ obby to ever exist.
* It's also the first tiered obby to have a portable checkpoint.
* The victors for Stairways to Heaven (with checkpoints) are kaan2005,Kittenlord420,yezan1 and Goose4000.
* However, there's still no victors for Stairways to Heaven (no checkpoints).

## Stairway To Heaven

### Created By:

kaan2005, RoccoRocksU, macalads, vipsem, Undistanced, Regionality

## General Obby Information

### First Victor (with CP)

Goose4000, Kittenlord420, yezan1, kaan2005
Rapière de Siobhan

Rapière de Siobhan est l'arme de Kyros Bae. Elle lui a été confiée par Chronos.

## Histoire

### Description

Une rapière dont la garde italienne travaillée est recouverte d'or, la lame affinée est légère mais tranchante, il y a un ricasso pour une meilleur prise en main. Sur le pommeau est poinçonnée deux ailes représentant Nike. Le fourreau de l'arme porte aussi les couleurs étincelantes du triomphe.

D'apparence elle semble fonctionner comme une rapière banale et ordinaire. On peut supposer qu'elle porte encore la bénédiction de la déesse de la victoire et amène le triomphe et la chance du côté de celui ou celle qui l'a détient.

### Historique

Cadeau de la déesse Niké à sa fille Siobhan afin de l'accompagner dans ses combats, après son présumé décès, son arme a été retrouvée sur les champs Elyséens, par Chronos, qui l'a confié à son fils.
Firework / Celestial Punishment

### Created By:

rivalthegamer344, AlpHa\_621, Hezaus, 1234664y6641, TheJTOHPlayer123,S\_T,Kaiaoo\_TH,123player

## Trivia

* The old name of the obby used to be:
	1. Celestial Punishment
	2. Aether Stairways
	3. The Glorious Pillars
	4. Pillars To Heaven
	5. Ascended To Heaven
* Fireworks has different description.
* The Thumbnail used to be the obby's name but it got removed because its very outdated and really bad.
Sandwitchsloth

**Sandwitchsloth or Sam** is a female living in the SMP

## Sam

* Casual Wear
* Holiday outfit
* Male

### Physical

The tallest on the sever the girl is thought to be half Endermen by Magic but she debunk it but could be lying, She has Green and Brown eyes being they change color often, She wears a rainbow bee hoodie but sometimes a bee onsie, She has a flower crown in her chocolate brown hair, she wears overalls and grey shoes.

## Relationships

### Friends

**Pandy**

WIP

**Magic**

WIP

**Oak**

WIP

**87**

WIP

**Sargent**

WIP

### Enemies

**World**

WIP

**Silly**

WIP
The Dock

**The Dock** is basically a dock at the edge of the town, It's home to one of 87's Shops.

## Place

### Extra buildings

Sugarcane farm,Cactus Farm,87's Boat shop, The extra Dock

### 87's Shop

At the end of the dock their is a shop owned by 87, they sell anything you can get during fishing along some with rods.

*Enchanted Rods*

*Regular Rods*

*Sadels*

*Name tags*

## buildings\Area

#### The sugarcane farm.

what it sound like yet its not as much as before

#### public stuff

Anvil, and some other things along with a barrel.

## Residence

buncha Drowned

Harold\Boat dog
Community Discord Servers

Firework obby has 1 discord server for the builders, friends, scripters, and players. His discord servers are for announcement and upcoming updates. These are the Official Firework discord server named: "Insane Server" (FOR BUILDERS, FRIENDS, SCRIPTERS, AND PLAYERS) in the server you can add, and submit obbies.This page will give a brief summary of each server.

## **Insane Server Discord**

The Insane Server Discord, also known as Insane Games or IS, is the official community Discord server for Rivals Obbies. It is owned by rivalthegamer344 and it also has channels for general chat and submissions. IS has around 130+ members with around 30 active users. It also houses the In-Game Shout Moderators, with a channel reserved for reporting rule-breaking shouts/users. The invite https://discord.gg/ZmxsSx3.
Pandy

**Pandy** is a female Blond player who always wears a froggy hat

## Description

* Casual wear
* Ender
* Male
* Holiday outfit

Taking the height of 4'6 Pandy is one of the shorter players, She has platinum blonde hair and dark green eyes, She always has a Green Frog hat on, She wears a white shirt and shoes and a lime hoodie along with everest green socks.
Wren

Wren is a character in The Man 3. She only appears in the game's Endless Mode.

## Appearance

Wren is a tall bird-like figure, specifically being a cactus wren. She wears a brown coat and a hat, and has pink eyelashes.

## Personality

Wren seems to be generally careless about the scheme of things. Despite having her train "hijacked" by criminals, she appears to be apathetic towards everything, sometimes even acting slightly rude.

## In-Game

Wren appears in the Endless Mode HUB and nowhere else. The player can press B to talk to her and ask her about the gamemode. Wren serves no large purpose other than being the conductor of the train.
Nerfed CP

## Overview

Nerfed CP or Nerfed Celestial Punishment. This is Non-Revamped because it used to be easier than the current version Firework / Celestial Punishment. Its easier than Inclinati. Nerfed CP has very inconsistent jumps and broken jumps since the revamp has started the broken jumps and inconsistency has been fixed.

## Trivia

* This the 1000th Version of Firework / Celestial Punishment.
* The Portable CP was broken at the time
* Non- revamped Version

Apology: I CANT FIND NERFED VERSION OF CP PICTURE ITS DELETED SORRY!!!

## Nerfed CP

### Created By:

rivalthegamer344(host),1234664y6641,AlpHa\_621,Hezaus,Kaiaoo\_TH
The Man (series)

The Man is a series of games focused on a ridiculous-looking guy called The Man and his journey to get back his body.

Despite its goofy appearance and silly characters, The Man actually has a universe filled with dark secrets.

## Games

Below are listed only the games that have canonically happened in the The Man series.

### The Man

The first game in the series, as well as the first game made by its creator entirely, was simply titled The Man. It featured no clear plot or story. In the game, the player had to avoid the Angry Guys (Doctor Human Being, Junk Lunky, Burbo, and Ding Dong).

### The Man 2

Long after the first game, The Man 2 was made and released. It was essentially a heavily improved version of The Man. It featured the same controls, mechanics, and lack of story, but added reset buttons, enemy layout customizations, and a new character.

### The Man 3: Treasure Train

After a very long period without any complete games, The Man 3 was essentially finished, becoming the first The Man game to feature a clear story. It also introduced a The Man game with a unique play style, involving gunning down waves of enemies rather than avoiding them alone.
The Man (game)

*You may be looking for the character or the series.*

The Man is the first game in the "The Man" series. It is focused on The Man.

The gameplay features a top-down camera angle movement system, where the player can move freely in any direction they like; however, the player has to turn him manually with the side-arrow keys, similar to a remote control car. They must dodge four enemies, all of which have unique movement patterns. The game also features a point system, which increases the longer the player survives, granting easter eggs upon certain milestones.

The Man was originally going to be a completely different game, but the placeholders it was using stuck, so it turned into the final product seen now.
Inclinati

## Overview

Inclinati is a obby made from JastreetYT that consists a lot of headhitter jumps and trusses. This obby is by stages unlike Firework. Inclinati has a lot of slanted and sideway jumps. Inclinati is a very long obby (not like fireworks), it has checkpoints. The total tier for it is T24-T25. The game can be played here.

## Trivia

* The background music is Inclination (a).
* The music got removed in Youtube for unknown reasons.
* Inclinati is similar to Firework / Celestial Punishment but its more shorter and easier.
* Inclinati means slanted or incline and the obby is very slanted.
Noo

Noo are basic monsters that appear in Elevoidor. They are considered the primary enemy, as their attacks are very simple. They are class I enemies.

## Appearance

Noo take on the appearance of a horn, being a small orb with a large horn (considered its mouth) on it. It fires small bullets by compressing itself, making a "honk" sound when it does.

## Behavior

A single Noo poses little threat against a player. When firing, they only shoot a single bullet that travels in a straight line. They are slow and unable to deal contact damage.
Rival's obbies Wiki

== **Home** ==
**Welcome to the Hardest Obbies Wiki**
In this wiki they're 2k hardest obbies to explore and gain knowledge at!

People with a registered FANDOM account can edit articles on the Wiki and interact with the community here.
**Before getting started, please remember to read the Rules**

## Obby Articles **[TIERS]**

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemFirework

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Crunchy

Microform 35-XX, referred to as Crunchy, is the only enemy that appears in microlo. He first appears in Level 30, introduced in Update 5.

## Appearance

Crunchy bears great resemblance to the protagonist, having a large red "head" with a trail of blue plasm behind. Crunchy's plasm is a darker blue, and instead of an eye, its face bears a large mouth lined with fangs.

## Behavior

Crunchy attacks by waiting a short moment before opening its maw, then attempting to tackle the player. It will continue to charge until it hits a wall, after which it bounces backwards. Crunchy repeats this process forever.
List of cancelled/unfinished games

This page is a list of almost every game that didn't see the light of the day. This includes published prototypes.

## The Sunken Lighthouse 2

A sequel to The Sunken Lighthouse, a game that received pretty good attention, started development at one point, but recreating the code for pressing buttons and powering off was going terribly, and it was ultimately scrapped.

## Olive's Echo

A game based on Olive's Odyssey, a webcomic on twitter. It never really got anywhere but it sure looked nice for a minute.

## All That Is Lost

Multiple attempts at creating All That Is Lost, a game about hopelessness, were made, and all failed--two because of a glitch, and one because of a lack of motivation.

## A Ghost in a Cave

A Ghost in a Cave was a sort of platformer. The player would be a ghost, and would have to avoid light to progress between rooms.

## Gungate

A game focused on friendly fire. In Gungate, the player controlled a cannon that could only move by shooting. If the player touched their own bullets, they would take damage.

## The Man: Remastered

A glow-up of The Man that didn't get far. It was meant to have a reset button, and the graphics would look similar to the ones in The Man 2. The new sprites were fucking with the gameplay so it was eventually dropped.

## Circuit Hoppers

A buggy prototype about a cube that jumped around and fired bullets of electricity. It didn't see much progress, but the base was used to make Hoppers.

## SMILEY'S FUN HOUSE

A very bizarre game about taking down a strange building disguised as a school, which was actually a sentient being controlling the minds of people inside it and driving them to insanity. SFH was... insane. It made a lot of progress before being cut.

## BeatBug

One of many, many, *many* unsuccessful attempts at a rhythm game. There was a 20% chance it could've worked out, but one of the songs wasn't loading, and things just went downhill from there.

## Moon Man

Based off of the mechanics of The Sunken Lighthouse, combined with a new gameplay perspective. Moon Man had good potential for a horror game but it was so broken it was pretty much beyond saving.

## Grungten

It didn't even get its name finished. Despite this, it actually went pretty well. It even had a working battle mechanic. Coding in a new start for every single battle was the hard part.
Bo

Boes are monsters appearing in Elevoidor. They are class III enemies. Boes used to be removed, but have been added back in an update after being fixed.

## Appearance

A Bo bears resemblance to a bombshell. It has a skull with two eyes on it, appearing to be its face. Despite the danger they pose they appear generally rather unassuming.

## Behavior

Boes carry an entirely unique attack pattern, similarly to Arrowheads, where it does not utilize bullets in any way. A Bo will stroll towards the player for a while before it stops and begins to puff out, playing a charging sound. Should it finish charging, it will explode. The explosion does not instantly kill RED but it makes the rest of the run impossible to beat, as a flurry of explosions will continuously spawn in random places. This makes Boes one of the most dangerous enemies.
Kuroneko Nekonee

Kuroneko szykuje się do "ataku" na Sago.

**Kuroneko Nekonee** – nekomantka, partnerka Hubbaru Shin'eko. Jedna z głównych bohaterek Ideo Fallen. Dawniej należała do organizacji Nekomantów w Japonii, po dekrecie Cesarza Kaibutsu, dołącza do Cesarstwa Nowej Japonii - państwo wszystkich gatunków.

## Zasługi dla Konfederacji

* Przyłączenie Cesarstwa Nowej Japonii do Konfederacji.

## Ciekawostki

* Jest bardzo oddana Hubbaru.
* Ma około 18 lat.
Crooky Guy

> He'd better shape up soon or he won't be going home to his family.
>
> Character Guide, The Man 3

Crooky Guy is an enemy that appears across the The Man series. It is considered the game's least dangerous enemy in The Man 3, and is the second most dangerous in The Man 4.

## Appearance

Crooky Guy is a ball-shaped green cactus wearing a red hat. It has a large proboscis for a mouth, which is used to fire small bullets.

In its appearance in The Man 4, its colors are dimmed somewhat, turning to a darker green and a more saturated red for its hat.

## Behavior

When a Crooky Guy spawns in The Man 3, it will stand in place at the edge of the stage for an extended period of time, before it begins to charge. If it finishes its charge, it will fire a small bullet that travels straight forward. The player can avoid it by ducking or jumping.

In The Man 4, Crooky Guys are found throughought mid-to-late Chapter 1. Crooky Guys will remain stationary and stare forward in one direction. If The Man enters its line of sight, it will fire a bullet at him. They can be defeated with bullets or by launching Mogo at them.
Nootant

Nootants are enemies appearing in Elevoidor. Its name is a pun on "Noo," the creature it is based on, and "mutant", as it is heavily deformed and unnatural in appearance. They are class II enemies.

## Appearance

Nootants are Noo that have undergone severe physical transmogrification via unknown means. They appear to have three eyes and two extra mouths. The sounds they make when they squeeze is different as well, being much deeper.

## Behavior

Unlike most other enemies, getting close to a Nootant can be risky. Their attack, drastically different to their genetically unmodified counterparts, features a large cloud of defective bullets. These bullets move outwards a few steps, then stop and linger in place for a while before disappearing, unlike the normal bullets that travel in a line. This makes the Nootant one of the most dangerous mobile enemies thanks to the size of its attack.
Emperor Zicos

Emperor Zicos is the main villain of Elderbarren. He makes up the only boss fight that spans for the entire game.

## Appearance

Emperor Zicos' main form is the large yellow eyeball that first appears before the rest of his body materializes. His body is large and cloud-like, and he has two smaller eyes next to the larger one.

## Behavior

The Emperor has a grand total of seven attacks that play at random intervals.

### Tears

The two smaller eyes on Zicos' body provide the main attack. They fire small bullets, Tears, throughout the fight. The tears are small, but appear frequently.

### Spread Shot

Zico's largest eye fires five bullet rings in a spread. Although sudden and fast, the attack is fairly easy to dodge.

### Beam

After firing a couple spreads, the Emperor's eye will turn white and begin to charge up before firing a wide laser that temporarily splits the screen in half. Combined with the stake attack, this move can become a nuisance fairly quickly. It also stops the player from attacking for a short time.

### Stakes (Short timed)

Occasionally, Zicos will spawn nine Stakes, which hover overhead for a short time before stabbing the ground. This can stack with the longer version.

### Stakes (Long timed)

Upon reaching 150 health, Zicos will turn red and spawn thirty stakes with a small time period between them. The attack can be difficult to dodge combined with other moves.

### Spikes

Signalled by a faint clanking sound, a row of spikes will travel from right to left across the ground.

### Iron Jaws

A pair of metallic jaws will periodically spawn underneath the player, stay there for a moment, then rise up and attempt to bite. It can only kill the player if its mouth is closed.
Ross

> Let the games begin!
>
> Ross, The Man 3

Ross is a secret boss in The Man 3, unlocked by defeating the final boss without taking damage.

## Appearance

Ross's appearance is based off of a person. He is an orange ball wearing sunglasses, and has a ponytail and a large sword. He is seen riding a sort of hoverboard, allowing him to fly.

## In-Game

Should the player defeat the final boss, Moonie, without getting hit, a secret button will appear (along with a special screen at the ending) in the start menu. If the player shoots it, it will activate a cutscene where Ross descends from the sky and claims to be a "warrior of the cosmos." He quickly initiates a boss fight against The Man, swinging his sword at him and flinging a barrage of projectiles. After this, however, he spends the rest of the fight taking a breath. The player only has to shoot him once to end the battle.

## Trivia

* As stated in the music section of the extras page, Ross was never originally supposed to even be in The Man 3. He became a secret boss after it was requested by a friend.
	+ This is essentially why Ross as a boss is unnaturally pathetic; it was a move of spite rather than kindness.
	+ The page also states that Ross as a character in The Man 3 bears resemblance to the one who requested them as well... somehow.
The Plactus Platoon

The Plactus Platoon is a gang of thieves, of which are (mostly) cacti. They are the main villains of The Man 3.

Along with an army of cactus-related monsters at their command, the Platoon consists of three main head members, Googa, Mogo, and Phrako.

### Googa

Googa is often treated like the lowest head member of the Plactus Platoon by the lower members, generally due to his obliviousness. Googa is blind, and frequently stumbles and falls. Despite his problems, Googa is still a valued friend to the others.

### Mogo

Mogo is physically stronger than both of the other members combined. He is careless and rarely thinks twice before acting. He doesn't often show it, but Mogo cares deeply for the whole gang.

### Phrako

Considered the leader of the group, Phrako is a good thinker and remarkably skilled in combat, having mastered an unspecified technique that allows her to disappear and teleport. Underneath her hat is a large pink flower.

## In-Game

In The Man 3, the Plactus Platoon gets paid five dollars to take The Man's body and transport it to an unknown location. They defend the train when The Man boards it, sending wave after wave of their underlings and eventually starting to confront him themselves.
Moonie

* The Man 3
* Scrapped Space Sequel

Moonie is a recurring(?) character and antagonist in The Man. Her first canon appearance in The Man is in Treasure Train, where she interrupts the game and becomes the final boss fight.

## Appearance

Moonie is a small moon, implied to be the moon of the game's main setting. She appears as simply a blueish-grey ball with a face on it. Moonie's facial expressions are often heavily exaggerated.

## Personality

Moonie usually seems to be happy but carries a horrible temper, leading her to often do over-the-top things out of purely spite or revenge. She is the only character in The Man 3 that doesn't always have punctuation at the end of her sentences.

Moonie's wide range of abilities makes her a force to be reckoned with, and yet, no one even cares enough to respect her.

## In-Game

### Scrapped Space Sequel

Since SSS is an unpolished beta, Moonie does not have any dialogue nor shows any specific motive for defeating The Man. She simply appears and starts attempting to kill him for no reason, which is still a pretty normal thing for her anyway.

### The Man 3: Treasure Train

Moonie makes an unexpected appearance in The Man 3, interrupting the Plactus Platoon's mission to stop The Man from getting his body. She fires a laser at Phrako and threatens the rest of the Platoon, telling them they "messed up" and shouldn't have insulted her. Shortly after, she makes her attempt to kill The Man. She has more attacks than any other boss, all of which involve several projectiles being fired (sometimes in The Man's direction).

After being defeated, she is cut in half by Phrako and supposedly killed.

## Trivia

* Moonie was planned to be voiced by a guest VA. Twice.
* Moonie is currently the largest character in The Man, at least to appear so far.
* Moonie's theme has been remixed or included in other songs more times than any other melody in The Man.
Bungalow 13 (Hadès)

Le bungalow 13 accueille les enfants d'Hadès. Il est entouré par les bungalows d'Hermès et Hypnos et fait face à celui de Perséphone.

### Extérieur

Les murs du bungalow sont fait en obsidienne massive, et un crane est situé au dessus de la porte d'entrée avec de chaque coté une torche émanant des flammes vertes vingt-quatre heures sur vingt-quatre.

### Intérieur

Le sol intérieur du bungalow est fait de marbre noir. Le symbole d'Hadès est gravé en bronze au centre de la pièce. Les lits sont recouverts de soie noire. Vers le fond du bungalow trône une statue de bronze représentant Hadès.

## Historique

### Évènements

Aucun évènement marquant ne s'est déroulé au bungalow 13 pour l'instant.

### Résidents actuels

* Hope Hale (conseillère en chef)
* Saraya-Jade Foster

### Anciens résidents

Aucune information n'est disponible sur les anciens résidents.
Bishop

Bishop is a ghost starring in PAC-X. He is considered the first and most basic ghost.

## Appearance

Bishop is a counterpart of Blinky. His main body is red, except for his face, which is hollowed out and shows bright yellow eyes and teeth. He appears somewhat short and stout.

## Behavior

Bishop's ingame behavior serves as a base for other ghosts to build off of. He wanders the stage in random directions.

If Bishop gets too close to the player, he will enter a hostile state, and actively pursue Pac-Man. He is outran fairly easily, and will return to wandering about aimlessly if enough distance is put between him and Pac-Man.
Community

A **community** is a social unit (a group of living things) with commonality such as norms, religion, values, customs, or identity. **Communities** may share a sense of place situated in a given geographical area (e.g. a country, village, town, or neighbourhood) or in virtual space through communication platforms.
Sprouty and Bloomy Flowers

Sprouty and Bloomy, or "The Flowers", are characters in The Night at Jurgjomkle's. They first appear in Night 2.

## Appearance

Sprouty and Bloomy are two people combined into one. Their minds are separate, but partially conjoined, and both can read and even feel the others' thoughts. The Flowers appears as two yellow flowers in a dress-like bouquet, with a large purple bow on it.
Guardian

Guardians are large monsters that appear in Elevoidor. They are class III enemies.

## Appearance

The largest enemy in the game is the Guardian. It is a gigantic cube with a large eye on it.

## Behavior

Guardians are the only enemies with two attacks. They start by charging towards the player. When they strike a wall, the Guardian bounces backwards, before 20 bullets rain from the ceiling. They repeat this until death. Guardians are best dealt with as quickly as possible, as the bullet rain can nearly double the difficulty until it ends, even in its first form.

The most notable feature of the Guardians is that they have two phases, and thus must be attacked twice. On its second phase, its eye turns black, and its strength increases significantly. It charges faster, and it creates 40 bullets instead of 20.
The Man 3: Treasure Train

The Man 3: Treasure Train is the third official entry to the The Man series.

## Gameplay

The Man 3 utilizes a game style different from the traditional style in The Man 1 and 2, focusing on a run-and-gun style (without the actual running). The player has the ability to jump and duck, and fights enemies with The Man's main weapon, the "removed." The game has a total of three stages, 20 "waves," and five bosses.

The Man 3 has no invincibility frames, making larger amounts of enemies significantly more dangerous, and adding a much-needed spike of difficulty to the game's final boss.

## Story

In The Man 3, The Man is "still on his grand journey to retrieve something that belongs to him." His rivals, the Angry Guys, have hired a gang of thieves to take his belongings and ship them off to an unknown "far away land," forcing The Man to jump onto the train and attack them.

## Updates

### Infinity Update

Released October 16th, the Infinity Update completed The Man 3 as a game. It added the game's tutorial, new songs, new enemies, and most notably the Endless Mode (along with a few bug fixes).

## Trivia

* A beta preview of The Man 3 was published shortly before its release. It featured a preview of the game up to the end of the first boss. After Googa was defeated, the game would turn dark and "pause," and the game's developer, Mothballers, slid into the screen, declared that the preview was over, and then froze the game. There is actually a full song in this scene that is not present in the finished game, titled "Little Green Lady." It is still featured in the Extras Gallery.
Arrowhead

Arrowheads are enemies that appear in Elevoidor. They are class I enemies.

## Appearance

Arrowheads are triangular entities with sharp, pointed heads. They have three legs and one large eye.

## Behavior

Arrowheads are agile creatures. They have one of the fastest running speeds. An Arrowhead only can attack once, in which it will charge up, pulling itself back, then it charges forward, turning itself into a bullet. It is invincible during its charge and attack phases, and can only hurt the player in its bullet form.
Phrako

## Phrako Houghwright

* The Man 3
* Hatless

Phrako is the leader of the Plactus Platoon and an antagonist in The Man 3.

## Appearance

Phrako is the tallest member of the Platoon, being based off of a saguaro cactus. She has two arms, a jagged purple mouth, and one eye. She has twelve spikes: two on each of her elbows, two more on the sides of her face, and four on her back. She dons a cowboy hat for most of the game, but loses it in the final fight, then gets a new one in the ending sequence which is larger, blue, and has a red feather in it.

She also has a large pink flower atop her head, shown briefly during the game's ending sequence.

## Personality

Phrako speaks quietly and with a dark overtone, treating her enemies with respect while still claiming they're in for a losing fight. She takes pride in herself and the rest of the gang.

## In-Game

Phrako is referred to as "the boss" until her direct encounter with The Man. She briefly talks about her business with the Angry Guys and The Man's goal to get his body back from them before engaging battle.

Her boss fight is quite different from the others. The main gimmick of the fight is that Phrako disappears between attacks, forcing the player to wait until she reveals herself to fire. Her attacks are generally quick and have little buildup, so the player has to think quick to avoid getting hit.

After the fight, she draws her weapon and points it at The Man before Googa and Mogo enter and stand beside her. She prompts The Man with a choice to either leave the train, or to draw his weapon, and face all three members at the same time. However, before The Man makes a choice, the sky turns dark and Moonie enters and shoots her.

She appears in the main game one last time when the final fight ends and attacks Moonie, splitting her in half. The ending states that she proceeded to toss The Man off the train, but still gained a sense of respect for The Man.

## Trivia

* Phrako is the first character in The Man who is, while not directly shown in-game, officially labelled as transgender.
The Man 2 (Scrapped Space Sequel)

The "Scrapped Space Sequel" is a partially unfinished sequel to the first The Man game. It centered around outer space. In the Space Sequel, the controls are remarkably different, where The Man continually travels forwards and the player can only move him up and down to dodge enemies.

The Space Sequel introduced three more characters, all of which do not appear in the actual finished sequel, The Man 2. However, the main boss, Moonie, would make her first canonical appearance in The Man 3.

## Space Clown

Space Clown is a three-eyed clown-like enemy with a green hat, orange hair, and a big red nose. It did not follow The Man, but instead moved in one direction, growing larger as it gained more distance.

## Winty

Winty is a fish-like creature, with a large spiky mouth. It served as a basic enemy in the game, being small and simple but appearing frequently.

## Moonie

If the player survived for long enough, they would enter a boss fight with the moon, which is named Moonie. Moonie is generally basic in appearance, being simply a white ball with an often highly-exaggerated face.

Moonie had a small variety of attacks, such as a spinning circle of minions, a large "moon laser," and homing missiles. She also had her own theme song, which was the only finished song made for the game.

The player must fight Moonie using a gun with limited ammo, having to collect ammo boxes that spawned over time.

(Main Page)

## Cratar

Cratars are Moonie's minions. They are small rocks with four eyes. Cratars are only found when they are summoned by Moonie during her boss battle.
E.X.E.

> YOU'RE STEPPING OUT OF PLACE, LITTLE MAN
>
> E.X.E., NORMAL GAME

E.X.E, or The Executioner, is a character appearing in Normal Game.

## Appearance

EXE appears as a large theatre mask, with an expressive face. Its shading differentiates in colors, representing a glitch-like appearance.

## In-Game

E.X.E. can only be seen if the player squashes the eyeball appearing just before Friendly. After doing so, the player will be able to travel to the right without being killed. Upon progressing past a few rooms, the player will find Executioner. Upon being clicked, he will tell Clarence that he's "stepping out of place," before he suddenly pursues the player, chasing them all the way across the boardwalk. When the player passes behind the starting room, they are supposedly cornered, where EXE slowly closes in before the game ends.

If the player angers Friendly and brings her all the way to EXE, he will pause briefly before Friendly cuts through them and kills them. This allows the player to get Ending 5.
Elderbarren

Elderbarren is a game centered around a boss battle with a higher being. The player is put into the body of a bizarre squid-like creature, able to shoot bullets. The main game is based on the fight with the enemy, Emperor Zicos.

Despite the amount of detail and polishing, Elderbarren was made in only two days.
Googa

> Aahh!! What's happening?!
>
> Googa, The Man 3

## Googa Booga

Googa is a leading member of the Plactus Platoon and antagonist in The Man 3.

## Appearance

Googa is never, even in official art, shown pulling an expression. This is because Googa is physically incapable of doing so, as he lacks eyes and his mouth is covered by a bandana. He has eight spikes, two of which are his eyes, the rest are on the side of their head. Googa also wears a small red hat with a yellow zig-zag pattern on it.

## Personality

Unlike his friends, the rest of the Platoon leaders, Googa appears to be nervous yet dedicated to his purposes. He is mostly just clumsy and oblivious, often tripping and falling. Googa's most notable trait is the fact that he is completely blind. They rely on following the sound of their friends' voices to get around. During their boss fight, Googa flails around wildly, firing off bursts of spikes in random directions.

## In-Game

Googa is the first member of the Plactus Platoon that the player will directly encounter. Googa's boss fight is relatively difficult normally, but is meant to be cheesed, allowing the player a clear window to stand and shoot, not even requiring them to move. He has 40 health. After being defeated, he falls and claims to have broken something, then flees, starting Stage 2.

He reappears again after the fight with Phrako, standing next to her. Googa then remains completely motionless and unresponsive, until the final boss fight begins, during which he runs off to the side of the screen, falling again along the way.
Ding Dong

* The Man
* The Man 2

Ding Dong is an antagonist appearing in The Man.

Ding Dong is a large ball with one eye and three small appendages on her back. She rotates continuously as she chases the player. In The Man, she attacks by moving to the player's location, or where they were when she started moving, waiting for a short period of time, then repeating this over and over.

Ding Dong's movement stays consistent between both The Man games, except for a new mechanic in the sequel that makes her bounce off of clones upon contact.
Moon Jelly

Moon Jellyfish (or Moon Jellies) are enemies that appear in Squizzors. They are exclusive to the Jelly Jam game mode and only spawn if it is enabled. Moon Jellies are the smallest jellyfish. When spawning in, they begin travelling in the direction of the player. They are unable to change direction after spawning.
Junk Lunky

* The Man 2
* The Man

Junk Lunky is an antagonist appearing in The Man.

Junk Lunky appears to be calm at first, staying in one place, until reaching his activation time, in which he will periodically dash towards the player in a burst of speed. While doing this, Lunky's hitbox increases drastically. Because of his speed, interchanging size, and sudden attack intervals, Junk Lunky is one of the biggest threats in the game.

In The Man 2, Junk Lunky's attack pattern stays relatively the same. However, his speed is concrete, and he moves a specific distance towards the player instead of exactly where they are.
Burbo

* The Man
* The Man 2

Burbo is an antagonist appearing in The Man.

Burbo appears in The Man as the slowest but largest enemy. He slowly approaches the player consistently, making him the only character who does not stop moving. Despite these traits, his very slow speed hardly makes him a threat.

In The Man 1 (and the scrapped space sequel), Burbo is shown as only his head. However, in The Man 2, it is revealed that he is actually wormlike in appearance, and is now made up of two segments. He still has his normal attack pattern, but is slightly larger because of the body segment that follows behind him.

Burbo was supposedly always meant to be a worm creature, but such a thing was unable to be implemented in earlier versions due to a lack of understanding regarding coding his body. As such, Burbo undergoes the biggest design change between The Man 1 and 2.
Doomer

Doomers are monsters that appear in Elevoidor.

## Appearance

Doomers are descendants of the Noo, indicated by the ring of horns surrounding its body. It carries a grumpy face.

## Behavior

The Doomer's movement patterns are rather unique compared to other monsters. Instead of directly seeking down the player, they will first travel to the center of the elevator, disregarding RED's position entirely. After it reaches the middle, it pauses for a moment before creating a ring of bullets that it fires in a right-to-left circle.
List of game protagonists

This page is a list of main characters in finished and released games. Major characters are prioritized, so it may not contain every character.

## The Man

The Man is the first and most iconic character to be made and released, starring in The Man. He has made more cameos than any other character between games, even appearing in games outside of those made by the creator. His signature phrase is "so cool," and he carries a red firearm labeled "BANNED!" on it.

## Bombert

The star of BlastOff!, Bombert is an innocent person given a criminal record thanks to their uncontrollable exploding, leading them to get hunted down by the police force.

## Microform 35

The main protagonist of microlo., Microform 35, is a microscopic lab-created intelligent lifeform. It is tasked with completing a series of mazes and puzzles to test its intelligence.

## Clarence

Clarence is the main character of NORMAL GAME. He travels to a fishing dock but loses his pole, sending him on an "adventure" exploring the dock and eventually finding out that something is wrong.

## Ikopon

Ikopon is a small red creature that enjoys building snowmen. In their game, Ikopon's Snowmen, a group of "failed snowmen" find them stranded in the cold and attempt to kill them.

## Redly and Bluebird

The two main characters of HOPPERS, a multiplayer game. They both fight each other for unknown reasons.

## Huey

The protagonist of Elderbarren, Huey was cursed by Emperor Zicos and turned into a small octopus-like creature, capable of firing bullets from their mouth. He ventures into a desert to battle Zicos and regain his human body.

## Gunt

Gunt is a guardian, whose duty it is to protect the Island from invading Sea Dwellers. It stars in Peaceful Peninsula.

## Ball and Chain

The star of ChainLink features a robotic turret and its heart, which it pulls behind it on a chain. The turret is named Ball, and the heart is named Chain.
The Angry Guys

The Angry Guys refers to The Man's rivals, Ding Dong, Junk Lunky, Burbo, and Doctor Human Being. They are a group of people who all share a sort of rivalry with The Man. Their main goal is to keep him from getting back his stuff, destroy his belongings, then murder him.

The Angry Guys are most often the main villains, and if not, they are typically related to the story in some way (for example, having hired the Plactus Platoon in The Man 3).

Despite being mostly amateurs, the Angry Guys still manage to keep The Man from winning repeatedly, dragging on his adventure longer and longer.
Beetleworld Wiki

**Welcome to the Beetleworld Wiki!**
i use this wiki to store the lore/details about my scratch games

not all games or items are included

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Birthday Boy

Birthday Boy is an antagonist appearing in The Man 2.

## Appearance

Birthday Boy is yellow and has two large bug-like red pinkish eyes. They also have a tube-like nose in front of their face, which fires "birthday bullets". There is an antenna on the back of their head for unknown purposes.

## Mechanics

Birthday Boy is the only character in The Man 2 that does not move. Instead, Birthday Boy remains completely stationary, and attacks The Man with ranged projectiles. These projectiles are square and rainbowy, and fly straight forward until they make contact with The Man or a wall.