Update V23

## Related links

* Patch Notes

**Release Notes - V.23 Update**

## **General Changes**

* Added early support for Private Matches.
* Added a timer on the reticle for Travel Mode/Shadow Plane.
* Added in-combat movement speed slow to Super & Jungle minions. Speeds currently 50/60/70% of max for Jungle, Lane, and Super Minions respectively. Goal is to make the minions less jumpy in combat so it's easier to hit them when they decide to move.
* Very early support for mouse and keyboard on PS4.
* The escape key now cancels selection. This allows the user to cancel the key selection in the controls menu, and prevents them from binding escape which causes other problems.
* Polish on lighting and post-processing in Agora. Darker areas are more lit.
* Players can no longer cast Travel Mode while falling.
* Fixed an issue where Recall wouldn't start if used while in Travel Mode.
* UPDATE FOR CLARIFICATION: Card XP is now referred to as Card Power.

## **AI**

* Stopped Bots from using friend-support abilities on teammates who are too far away.
* Fixed bots' movement abilities' targeting so that bots don't end up inside rocks.

## **Cards**

* Honor the Pure. Replaced broken bonus ability with Unique Active: +Shield based on your level to nearby allies. (Cooldown: 120s). Increased cost from 2 to 4.
* Fix for Stasis Gem rapidly jittering.
* Active items that do not consume charges will now not show when it is on cool down.
* Added a delay to prevent Blink Charm from activating before Portal tone was done activating.

## **Replay**

* Replays have been renamed to "Watch"
* Added "Paragon TV" tab that shows live-only games.
* Changed "Recent" tab to only show completed games.
* Fix for replay recording continuing after exiting a replay.
* Removed extra whitespace around exported animated GIFs.

## **UI**

* Updated the FX on the Harvester placement pad.
* Adding tooltips to scoreboard header.
* Hero Passives now display in the Main Menu play tab and the abilities section.
* Improved visualization of shared Card Power.
* Fix for in-game FPS counter displaying "0.0."
* New ability tooltip - shows mana cost, cooldown, binding, and icon.
* More style updates on the card tooltips and hero tooltips.
* Updated affinity material to allow specifying the accent color.
	+ Updated all places affinities are displayed to use the material.
	+ Updated corruption to be dark purple.
* Combined rarity and card type in the card tooltip.
* Max level now displays appropriately in the XP wheel tooltip.
* Removed the confirmation dialog when a team has been found during matchmaking.
* Updated how active items display.
* Updated the Super Minion death FX.

## **HUD**

* Card Power received from teammates now draws lower, in order to be less obtrusive.
* Added visual feedback on Card Power and PlayerXP meters when a level occurs.

## **Audio**

* Added water footsteps, water lands, and water jumps for Heroes.
* Added card activation sound.
* Added Hero spawn sound.
* Main Menu music now persists through loading screens.

## **All Heroes**

* Added camera lens effect timer to the recall ability to show the casting time to recall.
* Removed Twinblast, Howitzer and Muriel as recommended Heroes.
* Updated lobby animations for Sparrow, Gideon, Grux and Steel.

###  **Dekker**

* Added vocal efforts when attacking, walking, jumping, etc.
* Added new art for the Containment Fence Ability (below).
* FX Polish on Stasis Bomb ability.

###  **Gadget**

* Seek and Destroy projectile radius indicator is now the proper size.
* Fixed a bug when using Sticky Mine that prevented other abilities from being cast until the mine landed on the ground.
* Fixed a bug causing collision issues after casting Sticky Mine.

###  **Gideon**

* Now listed as a recommended Hero to play in the Hero select screen.
* Added subtle wind and hover audio to Travel Mode.

###  **Howitzer**

* If the Rocket ability is cancelled or replaced by another ability during the targeting state, it will now go on a short cooldown.
* Added new targeting infor into the Rocket ability reticle. It now changes color to "red" when placed over an enemy target.

###  **Kallari**

* Added Kallari vocal efforts when attacking, walking, jumping, etc.
* Fixed a bug where Kallari's Backflip ability would be canceled when targeting with Death Sentence.
* Kallari's passive ability, Marked for Death will now only trigger vision and marking targets while she is still alive.

###  **Muriel**

* Muriel will now drop the Orb Prime if she tries to use her Reversal of Fortune while holding it.
* Fixed a bug with Consecrated Ground ability that temporarily disabled the reticle.
* Fixed a bug with Reversal of Fortune that allowed card activation while flying.

###  **Rampage**

* Added vocal efforts when attacking, walking, jumping, etc.

###  **Sevarog**

* Fixed an issue with the Colossal Blow ability where you can start swinging, turn around and hit the player in that new direction.
* Fixed the Challenger Skin textures to display properly.
* Added the cooldown reduction when Colossal Blow is interrupted.
* Shortened the timing window on the Hammer basic attack so that it won't trigger off an inadvertent double click.
* Sped up the activation time for the Colossal Blow ability so that targeting begins immediately after activating the ability. To compensate for the adjustment, the swing animation was slowed a bit.

## **Bug fixes**

* Fix heroes replaying their spawn in animation when any new team member is found.
* Fix for having recent players, blocked players, etc. showing up for recommended friends on PS4.
* Fixed an issue where enemies shooting shielded players under tower would not take aggro.
* Separating the activation fail message from the cooldown fail message. Activation fail will display a message that says "Ability Not Ready" that happens when it's not cooldown or low energy related.
* Addressed an issue where AI could be killed instantly when they spawn.
* [PS4] Pressing Circle while on Social Panel "Status,' "Settings," or "Add Friend" social tabs does not take the user back to the Friends List.
* Fixed several issue with collision around Agora.
* Fixed a collision issue with Shadow Pads.
* Fixed a bug for targeting now displaying while in the Shadow Plane.

## **V23-1 - 8th April 2016**

Fixed:

* PC crash that resulted from players attempting to "Rejoin" matches.
* Replay crash that occurred when scrubbing through the timeline.
* Stuck on 95% loading when trying to enter a match for both platforms.

## **V23-2 - 9th April 2016**

* (Undocumented) Lots of minor changes mostly related to FX and graphics.

## **V23-3 - 13th April 2016**

* Fixed a bug related to buying coins on PC.
* (Undocumented) Minor changes to FX and collision