Escape from Ulfenkarn: Session 4

## Some Rest for the Wicked

Disovering a group of lost souls lingering around the top of the wall, the group carefully climb their way through the broken portion of the wall and into the city. Dessi uses her knowledge of city planning to figure out where to go to find a safe place to rest, leading the group to the abandoned market district. Once there, Aegis discovers a forgotten store cellar filled with all sorts of cheese that they can rest in. The group take a rest, with Serrano providing some extra clothing they can use to keep out the cold. They settle in for a long rest so they can recooperate from the last fight and examine their spoils.

## The Inevitable Sewer Level

Once the group has rested up, the question of how to get to the cathredral itself comes up. The group had seen signs of roving bands of soldiers, patrolling the streets all around the cathedral, and they could not afford to get caught up with them while still so far from their target. Thankfully, Dessi has the answer! Being a cleric and having been to many a cathedral, she knows that if a city is built around such a structure, and has a sewer system, that sewer system is going to be utilizing the infrastructure of the cathedral's catacombs! All they need to do is find an entrance to the sewers and follow the water up towards the center of town, and they woull find themselves in the crypts beneath the cathedral. And so, the group cloak themselves in her magic once more and set out to find the entrance to the sewers. To their luck, they find an abandoned noble house that has a built-in crypt leading right into the catacombs! But of course, every turn of good luck is balanced with a turn of bad.

## Tales from the Crypt

As the group is examining the various tombstones in the crypt, they come to the realization that the family that once lived there was a minor noble house that had dominated the military academy and supplied a number of notable soldiers, including the famous Commander Kurt Elderstand, famed for his cavalry charges against Breland. Sadly this history lesson was cut short as four undead vanguard soldiers rose from their resting places, ready to defend the family burial place.

## Rattle them Bones

The undead vanguard are surprisingly powerful, and they are smart enough to gang up on Serrano, nearly overwhelming her until Dessi manages to send two of them running deeper into the catacombs by the holy might of her goddess, Bouldrei. With only half the undead left to fight, the group works together to knock them down into piles of bones. Which is great! Until the piles rebuild themselves. Thankfully, While Serrano and Aegis get the undead down to their last breath, Dessi finishes them off with her radiant magic.

## I see a black orb and what the fuck is that?!

After dispatching the undead vanguard the group make their way through the catacombs to the basement laboratory of the cathedral. There they see their target, Morn Silvane, overseeing some sort of odd experiment. There are many researchers, guards, undead, and the most uncomfortable dark energy being siphoned into a large black orb. They notice some sort of oxidized metal tomb below the orb, and large structures with runes all around the room. Suddenly one of the runes lights up and the room begins to erupt into a panic. As they rush to get things under control, the group see something unmistakable in the orb, a face frozen in a horrid scream.

**Will the group be able to take advantage of the panic, or will they get caught up in the mess? Find out next time on Escape from Ulfenkarn!**