recursal/Fanatic-Fandom huggingface dataset:
Milky Way Map

**Milky Way Map** is a relic located in Dairy Plant. Once collected, it permanently unlocks a viewable map in the pause menu. The map displays the locations of some pickups, treasure chests, stage items, and relics in any stage.

A "Show Guides"/"Hide Guides" button is also added to the pause menu, which, when toggled on, displays an arrow pointing to each item with that item's icon.

## Obtaining

Milky Way Map is located to the far south of the starting area in Dairy Plant. Its location is tracked by a green arrow on the player's screen. Once Milky Way Map has been collected, it will no longer appear on the map.

Alternatively, the Milky Way Map can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "leadmetothecheese".

## Trivia

* The spell "leadmetothecheese" is a reference to the Cheese item on the same stage that you can only see the location of if you have the Map, it leads to a secret that unlocks a secret character.
Raiju

DLC Content*This article, **Raiju**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Mt.Moonspell

>
>
> ”
> *A magical critter which descends to the earth inside lightning bolts, hailing from another plane of existence. Where they come from, and how exactly it' s worse place to be than this particular reality, remains a mystery.*
> *— Ars Gouda, p. 112*
>

**Raiju** is an enemy that appears in Mt.Moonspell.

Raiju takes reduced knockback.

## Variants

### Raiju

 Health

100

10

140

0.3 (3)

0

No

No

2.5

## Unlisted variants

*These enemies are not listed under "Raiju" in bestiary, but can be considered its variants.*
### Raiju Boss

50★ | Power

10

170

1 (1)

0

No

No

30

## Appearances

Show/Hide

Raiju
 Mt.Moonspell | 08:00
 Mt.Moonspell | 10:00
 Mt.Moonspell | 18:00

Raiju Boss
 Mt.Moonspell | 28:00

## Trivia

* Raijü ("thunder beast") is a legendary creature in Japanese mythology, usually depicted as a wolf or some other four-legged animal, whose body is surrounded by or made of lightning.
Coffin

**Coffins** are objects found in certain stages that can be opened to unlock new characters for purchase.

## Opening Coffins

In the Milky Way Map, unopened coffins are marked with a question mark (?) symbol. The arrow pointing at the coffin will use the icon in the achievements.

Upon arriving at the coffin, an expanding and contracting ring of enemies appears around it. Once all of these enemies are defeated, the player can open the coffin by moving over it. A character will emerge and proclaim, "Thank you [player character], but the vampire is in another coffin!"

The rescued character joins the survivors and can be purchased for a minimum of  1,000 (the price scales with the number of coffin characters that have already been purchased).

## Traits

All coffin characters share the following traits:

* They are unlocked by interacting with a coffin in a specific stage.
* They say "Thank you (character name), but the vampire is in another coffin." when you find them.
* They have alliterative names, except for Zi'Assunta Belpaese.
* They have a kind of cheese as their last name.
* They are female.
* They have an uncapped passive ability bonus.
* They start with +20% MoveSpeed.
* Each of them has a corresponding background music that plays during a run, regardless of the stage.
	+ The name of the theme is related to their weapon, except for Concetta and Zi'Assunta.
* Both Concetta and Zi'Assunta also start with +10% Curse, a trait not shared with the other coffin characters.

## Trivia

* Avatar Infernas is also a character found in a coffin, but is a secret character and the method to unlock him and his traits greatly differ from the other coffin characters.
* The first coffin character introduced in the game was Poppea Pecorina, who was added in version 0.3.0.
* The line "Thank you (character name), but the vampire is in another coffin." is a reference to an infamous line in the Nintendo game Super Mario Bros. ("Thank You Mario, But Our Princess is in Another Castle").
Gold Coin

Disambiguation page for Gold CoinThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Gold Coin** may refer to:

* Gold Coin, a pickup that drops from light sources.
* Gold Coin, the basic currency in the game, used to buy Characters and PowerUps.
Axe

High damage, high area scaling.

* Base
* Max

**Axe** is a weapon in *Vampire Survivors*. It is the starting weapon of Lama Ladonna. It is unlocked by default, and can be offered to the player from the start.

Axe can be evolved into Death Spiral with Candelabrador.

## Effects

Axe throws axes above the player, which arc downward seemingly affected by gravity.

The first axe is thrown directly above the character and subsequent axes from Amount are thrown in quick succession towards the direction the player is facing in progressively wider arcs. Projectile Speed determines how far up the axes can be thrown before they start falling. Each axe can initially hit up to three enemies before dissipating.

Axe scales with the character's Area stat multiplied by 1.3.

### Arcanas

Selecting Slash (XVI) Arcana allows Axe to critical hit. Axe's critical hits deal 4x damage and have 30% chance to occur. This chance is affected by Luck.

Iron Blue Will (VII) allows the axes to bounce off enemies up to three times and temporarily have infinite Pierce. Whenever an axe bounces off an enemy, it gains upwards momentum like it is being thrown again, but in the opposite direction in the horizontal axis.

## Levels

Axe has 8 levels. At max level, Axe has +60 Base Damage, +2 Amount, and +4 Pierce.

 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Level 7
 Level 8

### Limit Break

With Limit Break, Axe can be further leveled up.

 Area +2.5%
 Speed +5%
 Amount +1
 Pierce +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Increases critical hit chance after getting Slash (XVI) Arcana
2. ↑ Affected by Area
3. ↑ Affected by Might, Speed, and Area
4. ↑ Indirectly affected by bonuses to Might, Area, and Speed
5. ↑ Indirectly affected by bonuses to Speed
6. ↑ Indirectly affected by bonuses to flat damage
7. ↑ Indirectly affected by bonuses to Amount
8. ↑ Indirectly affected by bonuses to Area
9. ↑ Indirectly affected by bonuses to Might and Cooldown

## Tips

* The axes will have longer arcs when paired with Projectile Speed bonuses, allowing them to hit enemies farther above you. Very low Speed may cause the axes to simply drop.
* Axe benefit greatly from Area bonuses as they are big already and even has a bonus multiplier. The bigger they are, the more likely they will hit enemies and use up all their pierce. Luckily, Candelabrador is what evolves the Axe anyway.
* Axe can deal critical damage after Slash (XVI) is picked. The more Luck you have, the more likely you are to deal critical hits. Luck can be increased with Clover, Little Clovers, or the Luck PowerUp.
* A good strategy to focus damage with the axes is to get right below a crowd, and let the axes fly up into it. Especially combined the already high base damage with piercing, Amount bonuses and upward bounces from Iron Blue Will, you can deal hundreds of concentrated damage all at once.

## Trivia

* This weapon is inspired by the axe sub-weapon from the *Castlevania* series. The weapon is thrown up and arcs downward similarly to how the sub-weapon function.

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Keitha Muort

DLC Content*This article, **Keitha Muort**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Character

### Description

Gains +1% luck every level. Receives Academy Badge at Level 30.

## Initial stats

### Curse

+10%

**Keitha Muort** is one of the playable characters in *Vampire Survivors*. Her starting weapon is the Flash Arrow.

## Unlocking

Keitha is unlocked by evolving Eskizzibur. She needs to be purchased for  3,000, which scales with other characters purchased.

Alternatively, Keitha can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "oopsistoleoneagain".

## Passive bonuses

Keitha gains +1% Luck every level. There is no cap on this bonus. She also starts with +40% MoveSpeed, +20% Speed, -10% Cooldown, +10% Luck, and +10% Curse.

Upon reaching level 30, an Academy Badge will spawn underneath her.

## Tips

* 108 Bocce is highly recommended as Keitha's passive Luck gain will allow the damage to increase by up to 11 times.
* Getting either Vicious Hunger or Disco of Gold (XV) is useful to maximize the power of Millionaire.
* Slash (XVI) scales with Luck and affects both Flash Arrow and Millionaire. This makes Keitha a fantastic pick for Slash builds. Also consider Iron Blue Will (VII), which affects several Slash weapons, including Flash Arrow and Millionaire.
* Keitha can also run an efficient freezing build with Jail of Crystal (XIV) and Out Of Bounds (XII) due to her infinitely scaling Luck affecting the chance of freezing enemies.

## Trivia

* Keitha's name resembles the italian word "chitemmuort", used in southern Italy to insult someone's lineage.
Meat Golem

* Var 1
* Var 2

>
>
> ”
> *Following Gallo Tower’s abandonment by its founder, the scientist-sorcerers that remained were free to satiate their every curiosity, no matter how perverse or unhygienic. The Meat Golem is what happened when “Do No Harm” became “You Do You.”*
> *— Ars Gouda, p. 55*
>

**Meat Golem** is an enemy that appears in Gallo Tower. It only appears as a normal enemy.

Meat Golem takes reduced knockback.

## Variants

### Meat Golem 1

 Health

900

20

200

0 (2)

0

No

No

3

### Meat Golem 2

 Health

900

20

200

0 (2)

0

No

No

3

## Appearances

Show/Hide

Meat Golem 1
 Gallo Tower | 28:00

Meat Golem 2
 Gallo Tower | 28:00
Giovanna Grana

**Giovanna Grana** is one of the playable characters in *Vampire Survivors*. Her starting weapon is Gatti Amari.

## Unlocking

Giovanna is unlocked for purchase by finding and opening her coffin in the Inlaid Library. She must then be purchased for  1,000, which scales with other characters purchased.

Alternatively, Giovanna can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "thetwoassassins".

## Passive bonuses

Giovanna gains +1% Projectile Speed every level. There is no cap on this bonus. She also starts with +20% Movement Speed.

## Tips

* Giovanna has little bonus at the start of the game and her passive ability is outclassed by Dommario until level 41. The uncapped nature of this bonus means weapons like Runetracer, La Borra and Bone can be extremely effective at high levels.
* Gatti Amari requires some build-up to become effective:
	+ Increasing Luck allows more light sources to be accessible, and increases the chance that a cat uses the scratch attack.
	+ Providing Gatti Amari with various items affects them for the rest of the round in various ways.
* As such, Gatti Amari may not be a viable starting weapon. Focusing on a second weapon is advisable for early-game survival.

## Trivia

* Giovanna Grana's name is likely derived from "Giovanni Rana", an Italian food products brand specialized in pasta.
* "Grana" is a type of cheese.
* Giovanna shares several traits with other coffin characters. See Coffin § Traits for more details.
* Her theme starts off slower at 0.825x speed. Once Gatti Amari levels up, it speeds up by 0.25 until it reaches max level to the original beat per minute.
* The secondary appearance of Giovanna bears a stark resemblance to Undead Sassy Witch.
* Giovanna is canonically a trans woman. The Undead Sassy Witch's Bestiary entry states that Giovanna resented being "assigned Mage at birth," a reference to how trans women refer to themselves as AMAB (Assigned Male At Birth).
Merdusa

>
>
> ”
> *Serpentine seductresses whose hypnotic gaze can lure even the most willful of scholars to an early grave.*
> *— Ars Gouda, p. 32*
>

**Merdusa** is an enemy that appears in Inlaid Library and Boss Rash. In Inlaid Library it appears both as a normal enemy and as a boss. In Boss Rash, it only appears as a boss.

The boss variant's health is based on the player's level, and it is resistant to knockback and freeze.

## Variants

### Merdusa

 Health

800

15

150

1 (3)

0

No

No

3

## Unlisted variants

*These enemies are not listed under "Merdusa" in bestiary, but can be considered its variants.*
### Merdusa (boss)

150★ | Power

20

160

0.5 (1)

1.1

No

No

30

## Appearances

Show/Hide

Merdusa
 Inlaid Library | 27:00

Merdusa
 Inlaid Library | 26:00
 Inlaid Library | 27:00
 Inlaid Library | 28:00
 Boss Rash | 3:00
Bat Country

We can't stop here.

* Normal
* Hyper

**Bat Country** is the fourth challenge stage in *Vampire Survivors*. This stage can be unlocked by reaching level 80 in Inverse Mad Forest.

Alternatively, Bat Country can be unlocked in the Forbidden Scrolls of Morbane by casting the spell "recycletheforest".

## Effects

As the name of the stage implies, waves are comprised entirely of bat enemies, including many unique variants of Pipeestrello.

To the north of the stage's center, there are three round pressure plates labelled A, B, and C. Each one toggles one of the stage's background elements.

Enemy health multiplier increases by an additional +0.2 per minute and the enemy speed multiplier by an additional +0.025 per minute.

This stage has a -75% XP bonus, meaning the player actually collects less experience.

Orologion and Nduja Fritta Tanto cannot drop from light sources in this stage.

## Hyper Mode

The hyper mode for this stage is unlocked by default after unlocking the stage.

Hyper mode in Bat Country has +80% Gold and +10% Luck bonuses.

## Items

The following items can be found in this stage:

### Stage items

A small circle of nine rotating Gold Rings appears to the southeast of the starting area. Approaching them will cause a Sun Atlantean to spawn as normal.

The Yellow Sign has no effect on this level.

### Relics

Two relics are located in Bat Country. Each one of them appears at the center of a large square of Diamonds on a given time and disappears after one minute has passed. When they disappear or are picked up, they can continue to appear on the map and even move on it, even though they are no longer on the field.

* Apoplexy, which appears at minute 9:00.
* Chaos Malachite, which appears at minute 18:00.

## Waves

Enemies in Bat Country approach from all four sides of the player.

*NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs and are subject to change.*

## Trivia

* This stage bears a striking resemblance to Green Hill Zone, the first level of *Sonic the Hedgehog*.
	+ The background visuals and the nine Gold Rings to the southeast are also likely a reference to Sonic the Hedgehog.
* The title and description of this stage are a reference to *Fear and Loathing in Las Vegas*, a 1971 novel by Hunter S. Thompson.
* If Mad Groove is used to attract the Gold Rings, there is only one specific Gold Ring that will cause the Sun Atlantean to spawn when picked up. This means the player can acquire the Gold Ring without having to defeat the Sun Atlantean, although it is much less useful due to this stage's lack of the Silver Ring.
* This is currently the only stage to have a negative XP bonus by default.
* Bat Country, Astral Stair and Tiny Bridge are currently the only stages to have a time limit of 20:00.
* Bat Country, Tiny Bridge, and Eudaimonia Machine are currently the only stages that the Yellow Sign has no effect on.

* Normal
* Bonus
* Challenge
* DLC
* Other
Lammuga

DLC Content*This article, **Lammuga**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Lake Foscari

>
>
> ”
> *Descended from the legendary Vegetable Lamb, a sheep suspended above the ground by a mighty plant stalk connected through an umbilical cord. It sprouts other sheep from its body like bizarre woolen fruit. Your humble Lorekeeper is not making this one up. Seriously, it’s in books. Go home, folklore, you’re drunk.*
> *— Ars Gouda, p. 127*
>

**Lammuga** is an enemy that appears in Lake Foscari.

Lammuga takes reduced knockback.

## Variants

### Lammuga

 Health

200

1

100

0 (1)

0

No

No

2

## Unlisted variants

*These enemies are not listed under "Lammuga" in bestiary, but can be considered its variants.*
### Lammuga Boss

150★ | Power

30

200

0 (1)

0

No

No

30

## Appearances

Show/Hide

Lammuga
 Lake Foscari | 12:00
 Lake Foscari | 14:00
 Lake Foscari | 16:00

Lammuga Boss
La Robba

Generates bouncing projectiles.

* Base
* Max

**La Robba** is a weapon in *Vampire Survivors*. It is the starting weapon of Ambrojoe. Other characters have a small chance to obtain it after Ambrojoe is unlocked. It can also be obtained from Merchant in-game by spending  1,000.

## Effects

La Robba rains down furniture from the top middle of the screen, bouncing off of enemies until the end of its duration or disappear off-screen.

La Robba has a 0.5 second Hitbox Delay, meaning that the same enemy cannot be hit more often than every 0.3 seconds by the same furniture. However, because all active delays are reset simultaneously as soon as any one elapses, some enemies may get hit more often.

## Levels

La Robba has 8 levels. At max level, La Robba has +30 Base Damage, +50% Speed, +4 to Amount, and +1 second to Duration.

 Level 2
 Level 4
 Level 6
 Level 8

1. ↑ 1.0 1.1 1.2 1.3 1.4 Each Duration increase level up actually increases Duration by 0.25 seconds, the values in descriptions are rounded up to one decimal place

### Limit Break

With Limit Break, La Robba can be further leveled up.

 Area +2.5%
 Speed +5%
 Duration +100ms
 Amount +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Area and Duration
2. ↑ Affected by Might, Area, Duration, and Speed
3. ↑ Indirectly affected by bonuses to Might, Area, Duration, and Speed
4. ↑ Indirectly affected by bonuses to Speed
5. ↑ Indirectly affected by bonuses to flat damage
6. ↑ Indirectly affected by bonuses to Amount
7. ↑ Indirectly affected by bonuses to Duration
8. ↑ Indirectly affected by bonuses to Area
9. ↑ Indirectly affected by bonuses to Might and Cooldown

## Trivia

* La Robba is based on the Kinder Surprise Egg, a chocolate treat that comes with toys.
* "La Robba" means "stuff" in Italian. It is also rather similar to La Borra but they are not related in any other way.
* La Robba is one of the weapons that cannot be evolved along with Carréllo, Greatest Jubilee, 108 Bocce , and Party Popper .
* The name "La Robba" is a reference to the Giovanni Verga's novel named "La Roba"

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Hag

>
>
> ”
> *Colder than their own teats, these matriarchs of magic love being ugly, terrifying crones. They genuinely can’t get enough of it. The cackling, the cauldrons, the calling of young maidens “my pretty.” If there’s a stereotype you could attribute to hags and the hag-based lifestyle, these women live it without shame. Good for them.*
> *— Ars Gouda, p. 18*
>

**Hag** is an enemy that appears in Inlaid Library and Boss Rash. It only appears as a boss and has a chance to drop a Treasure Chest. Killing Hag in Inlaid Library is the requirement for unlocking the stage's hyper mode.

Hag's health is based on the player's level. It takes reduced knockback, and is resistant to freeze, instant kill effects and debuffs.

## Variants

### Hag

250★ | Power

30

210

0 (1)

1.1

Yes

Yes

50

## Appearances

Show/Hide

Hag
 Boss Rash | 4:00

## Trivia

* In patch 0.7.2 Hag replaced Nesufritto as the 25 minute boss of Inlaid Library.
Lizard Rook

>
>
> ”
> *Without these stalwart captains, the reptilian forces would never have found the iron discipline and brilliant strategy needed to sneak into a dairy and stab a load of milk-obsessed old men in their sleep.*
> *— Ars Gouda, p. 40*
>

**Lizard Rook** is an enemy that appears in Dairy Plant. It first appears as a boss and later also as a normal enemy. When it appears as a boss, it has a chance to drop a Treasure Chest.

## Variants

### Lizard Rook

 Health

150

7

100

0 (1)

0

No

No

2.5

## Appearances

Show/Hide

Lizard Rook
 Dairy Plant | 5:00
 Dairy Plant | 6:00
 Dairy Plant | 13:00
Meatball

DLC Content*This article, **Meatball**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Meatball

* Meatball
* Colossal Meatball

## Enemy

### Found in

Abyss Foscari

>
>
> ”
> *Spicy.*
> *— Ars Gouda, p. 153*
>

**Meatball** is an enemy that appears in Abyss Foscari.

Meatball takes reduced knockback.

## Variants

### Meatball

 Health

250

10

130

0.5 (3)

0

No

No

2.75

## Unlisted variants

*These enemies are not listed under "Meatball" in bestiary, but can be considered its variants.*
### Colossal Meatball

100★ | Power

20

180

0 (1)

1

No

No

30

### Spicy Meatball

80★ | Power

20

120

0 (1)

0

Yes

No

0

## Appearances

Show/Hide

Meatball
 Abyss Foscari | 10:00
 Abyss Foscari | 23:00

Colossal Meatball
 Abyss Foscari | 23:00

Spicy Meatball
Heart of Fire (XIX)

Listed weapon projectiles explode on impact. Light sources explode. Character explodes when damaged.

## Arcana

### Notes

- Explosion damage is based on the listed weapons' base damage.

> Listed weapon projectiles explode on impact. Light sources explode. Character explodes when damaged.
>
>

**Heart of Fire (XIX)** is one of the Arcanas in *Vampire Survivors*. It is unlocked by reaching Level 50 with Arca.

When this Arcana is active, the projectiles from Fire Wand, Hellfire, Phiera Der Tuphello, Valkyrie Turner, Tri-Bracelet, Prismatic Missile , and Luminaire . create an explosion on impact. It also causes light sources to explode when it is destroyed and summons a retaliatory explosion when the player is damaged. When retaliating, it creates an explosion around the character and can retaliate every 0.5 seconds.

All explosion deals half the damage of the highest damage weapon. If none of the listed weapons are present, the explosion from destroying light sources and the retaliatory explosion deals the default base damage of 10. The explosions are affected by Might and Area, each Armor also increase the retaliatory explosion damage by 10% additively.

## Tips

* Since the explosion happens per enemy contact, the infinite pierce of Hellfire and Valkyrie Turner becomes even more powerful as it shreds through enemies while also creating explosion each hit. The sheer amount of bullets and later pierce from Phiera Der Tuphello also create a huge amount of explosions as well.
* Only base damage of the weapon is used for the calculation of the explosion damage so Valkyrie Turner's charge up does not affect it.
* Light source and retaliatory explosions deal double damage for Phiera Der Tuphello as it starts with a base damage of 5, this bonus will be overridden by other weapons.
* Divine Bloodline (IX) increases Max Health by 0.5 when enemies are killed with its retaliatory damage.

## Weapon

### Blocked by walls

No

* The name of this Arcana is a reference to the song "Heart of Fire", which is the theme song to Stage 5 of *Castlevania*.
* The explosion is also used by Gatti Amari when a cat used up a Nduja Fritta Tanto, it will explode at the item's location and despawn the cat that used it.
* The explosions as a standalone weapon creates an explosion at the player character similar to the retaliatory explosion. It can also be affected by Amount and Cooldown, which is not the case when it is an Arcana effect or other instances when it is used as they always explode only once.
* Avatar Infernas automatically starts with this arcana in addition to the chosen arcana at the beginning.

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Nesufritto

>
>
> ”
> *The Futile Scribe’s quest for truth ended with nought but babble and madness. Still, there are those that claim to see wisdom in even his most erratic scrawlings. Whether charlatans or fools, it cannot be questioned that, for those with a thought to wield it, there is power in madness.*
> *— Ars Gouda, p. 19*
>

**Nesufritto** is an enemy that appears in Inlaid Library and Boss Rash. It only appears as a boss and has a chance to drop a Treasure Chest.

Nesufritto's health is based on the player's level. It takes reduced knockback, and is resistant to freeze.

## Variants

### Nesufritto

200★ | Power

30

160

0 (1)

1

No

No

50

## Appearances

Show/Hide

Nesufritto
 Boss Rash | 3:00

## Trivia

* Nesuferit used to be the 25 minute boss of Inlaid Library and killing him used to be the requirement for unlocking hyper mode, but that has now been replaced by killing the Hag as of version 0.7.2.
	+ He was then moved to minute 20 of Inlaid Library, replacing Count as the wave's boss.
Njuggles

DLC Content*This article, **Njuggles**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Lake Foscari

>
>
> ”
> *A beautiful but malicious steed with all the strengths of its two compositing forms and none of the weaknesses. The size, strength, and stamina of a horse paired with the unrivaled cruelty of a trout. Those who dare mount it are swiftly dragged to the bottom of the lake, seemingly unaware that they could just get off and swim away.*
> *— Ars Gouda, p. 138*
>

**Njuggles** is an enemy that appears in Lake Foscari.

Njuggles takes reduced knockback.

## Variants

### Njuggles

 Health

70

5

160

0.3 (3)

0

No

No

2

### Fish-tailed Njuggles

 Health

70

5

160

0.3 (3)

0

No

No

 Notes:
* Does not collide with other enemies.
* This variant is unused.

## Unlisted variants

*These enemies are not listed under "Njuggles" in bestiary, but can be considered its variants.*
### Njuggles Boss

50★ | Power

10

170

0.3 (3)

0

No

No

30

### Scaling Fish-tailed Njuggles

20★ | Power

5

160

0.3 (3)

0

No

No

 Notes:
* Does not collide with other enemies.

## Appearances

Show/Hide

Njuggles
 Lake Foscari | 14:00
 Lake Foscari | 15:00

Njuggles Boss
 Lake Foscari | 14:00

Scaling Fish-tailed Njuggles
Nightshade

>
>
> ”
> *Crossbred by a trio of berry farmers, this offshoot of the Garlic is delicious but deadly. The farmers found this out after trying to make berry milk from its poisonous deposits. It was a ridiculous way for them to die.*
> *— Ars Gouda, p. 76*
>

**Nightshade** is an enemy that appears in Moongolow and Boss Rash. In Moongolow, it appears as both a normal enemy and a boss. In Boss Rash, it only appears as a boss.

Nightshade takes reduced knockback. The boss variant's health is also based on the player's level.

## Variants

### Nightshade

 Health

350

14

80

0.1 (3)

0

No

No

3

## Unlisted variants

*These enemies are not listed under "Nightshade" in bestiary, but can be considered its variants.*
### Nightshade (boss)

200★ | Power

20

80

0 (3)

0

No

No

30

## Appearances

Show/Hide

Nightshade

Nightshade (boss)
 Boss Rash | 9:00

## Trivia

* Nightshade has same statline as Garlic.
Miang Moonspell

DLC Content*This article, **Miang Moonspell**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Character

### Description

Recovery also multiplies all healing sources. Over-healing slightly increases Max Health.

### Unlocked by

Find and open the coffin in Mt.Moonspell.

## Initial stats

### MoveSpeed

+20%

**Miang Moonspell** is one of the playable characters from the Legacy of the Moonspell DLC of *Vampire Survivors*. Her starting weapon is Silver Wind.

## Unlocking

Miang is unlocked for purchase by finding and opening her coffin in Mt.Moonspell. She needs to be purchased for  1,000, which scales with other characters purchased.

Alternatively, Miang can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "shounenheroine".

## Passive bonuses

Miang starts with +20 Max Health, +1 Recovery, and +20% Movement Speed. Miang gains +0.2 Max Health each time she over-heals. There is no cap on this bonus.
Luminaire Foscari

For the weapon of the same name, see Luminaire.
DLC Content*This article, **Luminaire Foscari**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Character

### Description

Triggers a Rosary when levelling up. Gets a temporary Might, Cooldown, and MoveSpeed bonus after reviving.

### Unlocked by

With Maruto, break the Seal of the Abyss.

## Initial stats

### Banish

+5

**Luminaire Foscari** is one of the playable characters in *Vampire Survivors*. Her starting weapon is the Prismatic Missile.

## Unlocking

Luminaire can be unlocked by breaking the Seal of the Abyss with Maruto's upgraded starter weapon in Abyss Foscari. She needs to be purchased for  5,000, which scales with other characters purchased.

Alternatively, Luminaire can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "deusexmachina".

## Passive bonuses

Luminaire starts with +0.5 Recovery, +40% MoveSpeed, +7 Revival, and +5 Banish.

Upon levelling up, Luminaire triggers a Rosary. After reviving, she gets a temporary +200% Might, -100% Cooldown, and up to 300% Movement Speed (to prevent her from moving too fast) bonus. This bonus last for (15 + 2 x timesRevived) seconds, which means it starts at 17 seconds of bonus, then +2 seconds per revival used. She also gets a longer invincibility frame each time she revives, based of the formula: (4 + 2 \* timesRevived) seconds.

## Tips

* With her extra Revivals, Phieraggi can be extremely powerful.
* Awake (IV) is a very strong Arcana on her due to her massive amount of revives. If things go poorly, over the course of many revives, Luminaire can grow into a formidable force, even with her mediocre base stats.
* Luminaire can have up to 15 revives (+7 base, +1 from shop, +2 from Tiragisu, +3 from Awake (IV), and +2 from Academy Badge on maps where it's available).
* The Crown is a key pickup for her, since it allows her to level up more quickly (thus triggering her Rosary effect more often). It is also the component for her evolved weapon.
* The Pentagram and Gorgeous Moon are not necessarily recommended, due to the former running a high risk of destroying experience gems and the latter's risk of sucking up all experience gems in the area at an inopportune time, in addition, Luminaire **already** has no problems killing all enemies on screen.
* Luminaire can very easily run a Reaper-killing build, as her Rosary effect helps offset the early disadvantages of Laurel and Clock Lancet before they are evolved. In addition, her impressive movement speed can help her zoom across the zone in search of the relevant items if she does not get her hands on Mad Groove (VII).
* Attractorb is highly recommended as it helps Luminaire collect experience gems from places where they would otherwise be hard to reach.
* Vicious Hunger is **not** recommended, as it greatly affects leveling rate and prevents Luminaire from triggering Rosaries as often.
Hats

DLC Content*This article, **Hats**, primarily features content only available in the Emergency Meeting DLC, and thus may not be available in all copies of the game.*

## Hats

Throws cute bouncing projectiles with random properties.

## Weapon

### Blocked by walls

No

**Hats** is a weapon from the Emergency Meeting DLC of Vampire Survivors. It is the starting weapon of Horse. It can be purchased from the Merchant.

It can't be evolved. However, the passive item Mini Horse will be added to the pool of available items upon leveling up as soon as the weapon is maxed out.

## Effects

A pile of random hats appear on the player's head. Each hat is then thrown at enemies which then bounces onto other enemies or at the screen. When the pile of hats is depleted, a new pile appears.

## Levels

Hats has 8 levels. At max level, it has +30% Area, +1.2 second Duration, +15 Damage, +3 Amount and +50% Speed.

 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Level 7
 Level 8

### Limit Break

With Limit Break, Science Rocks can be further leveled up.

 Speed +5%
 Area +2,5%
 Duration +100%
 Amount +1

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Random

*This article is about the character. For the game mechanic, see Randomazzo.*

**Random** is one of the secret playable characters in *Vampire Survivors*. It can start with any base weapon.

## Unlocking

 *"Look under previously owned coffins."*

On any of the normal stages, opening the coffin for the second time will unlock Random.

After unlocking, Random can be purchased for  5000, which scales with other characters purchased.

Alternatively, Random can be unlocked in the Forbidden Scrolls of Morbane by casting a Spell "igottagettotheedgeofsoul".

## Passive bonuses

The character is presented with one of eight names, selected at random. The selected name influences the passive bonuses. Below is a table for the stat increases and oscillating stats by name where *x* is a decimal value between 0 and 1 and *y* is the multiplier from the character

### Level Up Bonus

Every level, a random stat will increase by a small amount, without cap. If the value of *x* is low enough, it will decrease the character's stat; for Cooldown, it will increase it.

### Oscillating Stats

Each level up changes the value of the maximum and minimum value of the oscillating multiplier and how long the cycle lasts. The maximum and minimum value both use the formula 2 \* (0.1 + *x*) \* *y*, ranging from 0.2 \* *y* to 2.2 \* *y*; the timer uses 60 \* (0.1 + *x*), ranging from 6 seconds to 66 seconds. All five possible stats that can oscillate (Might, Speed, Duration, Area, and Cooldown) share the same y value based on the character.

Note: The "maximum" value can be lower than the "minimum", it just represents the character starts with that value first.

 Min

## Tips

* Any base weapon can appear on Random, including the individual guns Phiera Der Tuphello and Eight The Sparrow, as well as the non-damage-dealing weapons Clock Lancet and Laurel. Random will not be granted a bonus level at the start to account for this.
	+ The only way to solve this issue is to use Arcanas with offensive capability like Heart of Fire (XIX), Sarabande of Healing (VI), Divine Bloodline (IX), Game Killer (0), or Out of Bounds (XII) (Clock Lancet only).
* Random does not benefit from the stat oscillation from Chaos in the Dark Night (V), Boogaloo of Illusions (XVIII), and Lost & Found Painting (XVII) as they require the character to not have value in the sineStat attributes to set their own value while the changing stats already occupied them. It does not override them either. However, it can still benefits from the additional stats every level.

## Trivia

* Some (or possibly all?) of the names are references to things that involve randomness or characters that can shapeshift/transform.
	+ The name "Aren Gijus" is a play on RNGesus.
	+ The name "Titto" is likely referencing Ditto from the Pokémon series, who can use Transform to turn into an opposing Pokémon.
	+ The name "SHAtsung" is likely referencing Shang Tsung from the Mortal Kombat series, a shapeshifting sorcerer who can turn into other Mortal Kombat "kombatants" (combatants).
Hollow Heart

Augments max health by 20%.

**Hollow Heart** is a passive item in *Vampire Survivors*. It is unlocked by surviving 1 minute as any character.

Hollow Heart multiplies Max Health by 1.2 per level.

Hollow Heart is required for the evolution of Whip, Bloody Tear.

Hollow Heart can be found as a stage item in Mad Forest, Moongolow, and Boss Rash.

## Levels

Hollow Heart has 5 levels. Each of them multiplies the current value of Max Health by 1.2.

 2
 3
 4
 5

## Tips

* Hollow Heart's health bonus stacks multiplicatively. This means that each level will increase your Max Health by 20%. However, it multiplies your *current* total, not *original* total. Characters who gains a flat amount of Max Health later like Toastie will lose out on the benefits if it applies to its starting health instead of at level 100+.
* Hollow Heart does not heal you to fill up your newly increased Max Health.

## Trivia

* The Hollow Heart is inspired by heart container from the *Legend of Zelda* series, or simply video games at large, increasing the cap of max health.
Greatest Jubilee

Has a chance to summon light sources.

- Attack has 1% chance of spawning a light source and 5% to deal critical damage. These chances are increased by Luck.

## Stats

* Base
* Max

### Chance

5% (critical hit)
1% (spawn light source)

### Cooldown

2.0 seconds (-1)

**Greatest Jubilee** is a weapon in *Vampire Survivors*. It is unlocked by defeating The Directer.

## Effects

Greatest Jubilee summons fireworks at the top half of the screen. The firework particles are attracted to the player, but the explosion hitbox is centered on where it originally explodes, expands in size instead of an instant Area-of-Effect, and can only hit the same enemy once. Until Greatest Jubilee's total projectile count reaches four, the first firework of each summon aims at the closest enemy, otherwise the firework explodes at the top half.

There is also a 1% chance to spawn four light sources around the player, affected by Luck. The total amount of light sources on screen cannot exceed 10, with the old ones disappear and replaced by the newly summoned.

Upon reaching level 9, its finisher is also activated, causing a light show at the bottom of the screen.

Only the light show is capable of dealing critical hits, which deal 2x damage and have 5% chance to occur. The chance is affected by Luck.

Greatest Jubilee has a 0.5 seconds Hitbox Delay, meaning that the same enemy cannot be hit more often than every 0.5 seconds by the same light show. However, because all active delays are reset simultaneously as soon as any one elapses, some enemies may get hit more often.

### Arcanas

Selecting Slash (XVI) Arcana doubles the damage of Greatest Jubilee's critical hits, causing them to deal 4x damage.

## Levels

Greatest Jubilee has 9 levels. At max level, Greatest Jubilee has +4 Amount, +20 Base Damage, +50% Area, -1.0 seconds of Cooldown, and a finisher effect.

 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Level 7
 Level 8
 Level 9

### Limit Break

With Limit Break, Greatest Jubilee can be further leveled up.

 Area +2.5%
 Speed +5%
 Duration +100ms
 Amount +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Area and Duration
2. ↑ Affected by Might, Area, and Duration
3. ↑ Indirectly affected by bonuses to Might, Area, and Duration
4. ↑ Indirectly affected by bonuses to Amount
5. ↑ Indirectly affected by bonuses to Luck
6. ↑ Indirectly affected by bonuses to Duration
7. ↑ Indirectly affected by bonuses to Area
8. ↑ Indirectly affected by bonuses to Might and Cooldown

## Tips

* Greatest Jubilee pairs up well with Heart of Fire (XIX) as it causes more light sources to spawn around the character.

## Trivia

* Greatest Jubilee is a reference to track The Greatest Jubilee for the *Bayonetta* series.
* Greatest Jubilee is the only normal weapon that is not the starting weapon of any character.
* Greatest Jubilee is one of the weapons that cannot be evolved along with Carréllo, La Robba, 108 Bocce , and Party Popper .

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Mt.Moonspell Map

DLC Content*This article, **Mt.Moonspell Map**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

**Mt.Moonspell Map** is a relic located in Mt.Moonspell. Once collected, it displays a detailed map of Mt.Moonspell when paused.

## Obtaining

Mt.Moonspell Map is located to the north east from the starting area in Mt.Moonspell in one of the house of the village. It is guarded by enemies. Its location is tracked by a green arrow on the player's screen. Once Mt.Moonspell Map has been collected, it will no longer appear on the map.
Orologion

Freezes all enemies in time for 10 seconds.

**Orologion** is one of the pickups that has a chance to drop from light sources after your character reaches level 4 in a run. Its drop rate is affected by Luck.

Picking up the Orologion for the first time will unlock the Clock Lancet.

Picking up 20 Orologions will unlock the stage Whiteout.

## Effects

Picking up the Orologion creates a ring of spinning blue around the player, freezing all enemies. Frozen enemies become tinted blue as well, do not move on their own, and do no damage to the player. The player is able to push enemies out of the way by walking into them. Enemies will continue to spawn, and new enemies will also become frozen. The effect will last for 10 seconds before the ring of blue will begin to fade. Once it has completely faded, all enemies will continue to move again. Some enemies are resistant to the freeze effect.

## Trivia

* The Orologion appears to be a watch of some kind that can stop time. It might have gotten its name from the Italian word orologio, which means clock.
* This weapon is inspired by the stopwatch sub-weapon from the *Castlevania* series. The icon is very similar to the stopwatches in that series.
Lost & Found Painting (XVII)

Overall Duration continuously changes between -50% and +50% over 10 seconds. The character starts gaining +1% Duration every level.

## Arcana

### Notes

- Stacks multiplicatively with other sources of Duration.

> Overall Duration continuously changes between -50% and +50% over 10 seconds. The character starts gaining +1% Duration every level.
>
>

**Lost & Found Painting (XVII)** is one of the Arcanas in *Vampire Survivors*. It is unlocked by reaching Level 50 with Poppea.

When this Arcana is active, overall Duration continuously changes between -50% and +50% over 10 second intervals, as well as the character gaining +1% Duration every level. The oscillation is done by applying a multiplier on top of everything else ranging from 0.5 to 1.5, which on average, will give an overall net neutral Duration bonus.

## Tips

* The Arcana only starts giving stat boost when you select it and does not give extra stats retroactively. If the stats are desirable, select the Arcana early.

## Trivia

* The name of this Arcana is a reference to the song "The Lost Portrait/Lost Painting", which is the theme song to several areas in the Reverse Castle of *Castlevania: Symphony of the Night*.
Moon Atlantean

### Found in

Mad Forest, Inlaid Library, Dairy Plant, Gallo Tower, Cappella Magna, Il Molise, Moongolow, Green Acres, The Bone Zone, Boss Rash

>
>
> ”
> *Powerful guardian of a race long thought extinct. Its mask represents the Moon, bringer of tides, object of mystery, and something to look at when you’re bored at night.*
> *— Ars Gouda, p. 70*
>

**Moon Atlantean** is an enemy that appears in all normal, bonus and challenge stages. Unlike most enemies, it does not spawn as part a wave or map event, but spawns upon approaching the Silver Ring, which is one of the hidden stage items unlocked by obtaining the Yellow Sign.

## Behavior

Moon Atlantean is resistant to freeze, instant kill effects and debuffs, and it takes reduced knockback. It does not despawn, if it leaves the player's screen, but is instead teleported back, like bosses. When killed, Moon Atlantean drops a Golden Egg instead of experience.

## Variants

### Moon Atlantean

 Health

30,000

50

200

0 (0)

2

Yes

Yes

0
Great Gospel

**Great Gospel** is a relic located in Cappella Magna. Once collected, it permanently unlocks Limit Break in the stage selection menu, which allows weapons to be leveled beyond their usual cap, granting them additional stats per level.

## Obtaining

Great Gospel dropped by the Ender in Cappella Magna, who is encountered after surviving more than 30 minutes on that stage for the first time after obtaining the Yellow Sign. Once Great Gospel has been collected, the Ender will no longer appear.

Alternatively, the Great Gospel can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "icanhearthecriesofcaptainplanet".

## Trivia

* The item is named after Great Gospel, Aerith Gainsborough's final limit break from the original version of Final Fantasy VII.
* The Spell to unlock Great Gospel is a reference to the theme "You Can Hear the Cry of the Planet" which plays in the Forgotten City. The code has the "the" replaced with "captain", referencing Captain Planet.
Legionnaire

DLC Content*This article, **Legionnaire**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Legionnaire

Evolved Eskizzibur. Generates additional projectiles that deal retaliatory damage.

## Weapon

### Effects

- Scales with all stat bonuses and MoveSpeed.

### Blocked by walls

No

**Legionnaire** is a weapon from the Tides of the Foscari DLC of *Vampire Survivors*. It is the evolution of Eskizzibur, requiring Armor at max level.

## Effects

Legionnaire creates sword swings around the character, and also clones of the character traveling in the direction the player is moving or last moved. It may also strike at the ground every fifth attack, cracking it for a huge Area-of-Effect damage. When retaliating, it attacks immediately again and can retaliate every 1.5 seconds. The clones are considered retaliatory damage to be boosted by Armor and triggers Divine Bloodline (IX).

Legionnaire have a bigger Area and lower critical chance when using Slash (XVI). It also has a higher Pool Limit.

The clones' movement speed is affected by Projectile Speed, Movement Speed, and Duration. Consecutive swing from increased Amount alternate between firing towards and away from the direction the character is facing; it also adds to the legion of clones, adding one more to the ring that surrounds the middle one.

### Arcanas

Selecting Slash (XVI) Arcana allows Legionnaire to critical hit. Legionnaire's critical hits deal 4x damage and have 10% chance to occur. This chance is affected by Luck.

## Levels

With Limit Break, Legionnaire can be further leveled up.

 Area +2.5%
 Duration +100ms
 Amount +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Area and Duration
2. ↑ Affected by Might, Area, Duration, and Speed
3. ↑ Indirectly affected by bonuses to Might, Area, Duration, and Speed
4. ↑ Indirectly affected by bonuses to Speed
5. ↑ Indirectly affected by bonuses to Amount
6. ↑ Indirectly affected by bonuses to Duration
7. ↑ Indirectly affected by bonuses to Area
8. ↑ Indirectly affected by bonuses to Might and Cooldown

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special