Baratathtayyib

> "I have no time for games. I am Baratathtayyib, one of the Strongest creatures you shall ever come up against. I will tear you, limb from limb. I will not kill you, I will torture you just so you know how wrong you were facing me. You will beg me to save you, or beg me to put you out of your misery, but I will just get you closer and closer to death, leaving just enough room so you live. Your screams of agony will only fuel my status further, as the Nightmare Dragon."
>
> Baratathtayyib speaking to the player after meeting them in his palace.

***Baratathtayyib*** (pronounced bar-uh-tah-th-tie-ib) is the Second In-Command Dragon Leader of ***Thine Dragon Realm***, and is the Second In-Command of ***the Dragon Hierarchy***.

## ***In-Game Stats***

### ***Challenge Rating, AC, HP, Speed, Modifiers and Saving Throws***

* **Challenge:** 22 (41,100 XP)
* **Armor Class:** 22 (natural armor)
* **Hit Points:** 216-672 (24d20+192)
* **Speed:** 40ft, fly 80ft, swim 40ft

* **STR:** 29 (+9)
* **DEX:** 10 (+0)
* **CON:** 27 (+8)
* **INT:** 18 (+4)
* **WIS:** 17 (+3)
* **CHA:** 21 (+5)

* **Saving Throws: DEX** +7, **CON** +15, **WIS** +10, **CHA** +12
* **Skills:** Insight +10, Perception +17, Stealth +7

### ***Resistances, Immunities, Senses, and Languages***

* **Damage Immunities:** Lightning

* **Senses:** blindsight 60 ft, darkvision 120 ft, Passive Perception 27

* ***Amphibious.*** ***Baratathtayyib*** can breathe air and water.
* ***Legendary Resistance (3/Day).*** If ***Baratathtayyib*** fails a saving throw, it can choose to succeed instead.

* **Languages:** Common, Draconic

### ***Actions***

* ***Multiattack:*** ***Baratathtayyib*** can use his ***Frightful Presence***. ***Baratathtayyib*** then makes three attacks: one with his bite and two with his claws.
* ***Bite** (Melee Weapon Attack):* +16 to hit, reach 15 ft., one target. *Hit:* 20 (2d10 + 9) piercing damage.
* ***Claw** (Melee Weapon Attack):* +16 to hit, reach 10 ft., one target. *Hit:* 16 (2d6 + 9) slashing damage.
* ***Tail** (Melee Weapon Attack):* +16 to hit, reach 20 ft., one target. *Hit:* 18 (2d8 + 9) bludgeoning damage.
* ***Frightful Presence:*** Each creature of ***Baratathtayyib's*** choice, that is within 120 feet of ***Baratathtayyib***, and is aware of him, must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to ***Baratathtayyib's*** **Frightful Presence** for the next 24 hours.
* ***Breath Weapons** (Recharge 5–6)**:*** ***Baratathtayyib*** uses one of the following breath weapons. ***Lightning Breath:*** ***Baratathtayyib*** exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one. ***Repulsion Breath:*** ***Baratathtayyib*** exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 23 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.

### ***Legendary Actions***

***Baratathtayyib*** can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. ***Baratathtayyib*** regains spent legendary actions at the start of its turn.

* **Detect:** ***Baratathtayyib*** makes a Wisdom (Perception) check.
* **Tail Attack:** ***Baratathtayyib*** makes a tail attack.
* **Wing Attack** *(Costs 2 Actions):* ***Baratathtayyib*** beats his wings. Each creature within 15 feet of ***Baratathtayyib*** must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.