The King of Heroes and Gods

## ***Absolute Godhood and Lordship:***

The King of Heroes and Gods has obtained every single Godhood and Absolute Lordship over everything in all universes without any restrictions and preventing anyone from removing the powers listed below, giving them absolute mastery along with control over each individual power. They're also given the ability to choose which power is enabled and or Disabled. Via a checklist either in their own mind or a Visual Checklist that appears after these words have been spoken. "Ability Checklist Appear.." Then to get rid of the checklist, after ticking the abilities they wanted active all they would have to do is say. "Ability Checklist Disappear."

## List of Kinetic Abilities:

* Absolute Manipulation:User can create, shape and manipulate Absolutes, the complete, unchanging, eternal/infinite and highest aspects, qualities or properties of things. Allowing them to manipulate the supreme and unfettered aspects of anything/everything, including space, time, form/shape, dimensions/realities, laws/rules, attributes/traits, systems, life/death, creation/destruction etc.
* Absolute Life Manipulation:User can create, shape and manipulate the lives of any/all things, including mortals, amortals, undetermined beings, eldritch horrors, inanimate objects, concepts/conceptual beings, the dead, phenomena, transcendent beings, formless/omnipresent entities, and/or even Supreme Beings.User can bestow/grant/induce life or end, resurrect, change it, etc.Anything/Anyone that can even remotely or loosely be defined as being alive/living can be manipulated and shaped by this power.
* Absolute Force Manipulation:User can create, manipulate and shape force in all its forms, whether physical, transcendent, natural, spiritual, mental, cosmic, etc. i.e. all the absolute forces the make up the flow and nature of reality.They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
* Absolute Physical Law Manipulation:User can alter, create, manipulate, and rewrite physical laws out there in all realities, changing them so that they are different in each reality and not what they normally are. The physical laws are the user's to command, no matter where they are.
* Adaptation Manipulation:The user can create, induce, remove and manipulate adaptations, allowing them to change how well something adapts to an environment or situation or how it adapts to something overall.
* Actuality Manipulation:User can manipulate, erase and create actualities and potentialities, what something (place, event, thing, person, etc.) can become into, and actualities are what something really is in reality, what any potentiality may become. They can manipulate what potentiality becomes actuality, and what actuality regresses into potentiality, etc.
* Activation & Deactivation:The user can switch between functions with physical force. At the user’s desire, a TV can turn on, off, pause, change channel, etc., even when unplugged. May also include other simple electronic devices such as automated door locks or security cameras. This can sometimes be used to activate and deactivate powers.Biologically a user of this power could activate or shutdown vital organs or cause sensory paralysis by switching off their senses (e.g. taste, sight etc.).
* Action Manipulation:The user can cause, undo and manipulate actions, also known as the process of doing something or something that is done. They can induce, reverse, and/or change the course of actions, make actions happen faster or slower, etc. They can manipulate motion, interactions, and/or behaviours in order to affect actions in any way possible, and make people or objects complete whatever actions the user could want to happen.
* Acrylic Manipulation:User can move, shape and manipulate acrylic materials, a group of polymers which could be referred to generally as plastics. They are noted for their transparency, resistance to breakage, and elasticity. Major characteristics of acrylic rubber include heat resistance and oil resistance, since it does not have a double bond, acrylic rubber also boasts of good weathermability and ozone resistance.
* Acidic Poison Manipulation:The user can create/generate, shape and manipulate a substance that has the properties of both poison and acid. The user can corrode and poison anybody.
* Acid-Fire Manipulation:The user can create, shape and manipulate acid fire, whether separately or combined as both acid and fire simultaneously. Using and manipulating acidic fire will make the victims suffer devastatingly, causing more intense burning, causticity, and enhanced fumes with fiery effects, automatically being fatal, especially when the fumes are breathed in.
* Acid Manipulation:The user can create, control and otherwise manipulate acids, bases and other caustic/corrosive substances, controlling the causticity, where and how the acid affects the object, amount of fumes it releases, etc.
* Abundance Manipulation:User can manipulate the abundance of anything, making things more common and plentiful in number, increasing the amount of something there may be. This also makes things less valuable, since they effectively make it so that the object in question is too common to be worth a lot. With this power, even the rarest of things can become the most common of things.
* Addiction Manipulation:The user can create, shape and manipulate addiction, a state defined by compulsive engagement in rewarding stimuli despite adverse consequences, and withdrawal, reaction to abstaining from an addictive substance of which it has become dependent and tolerant.Addictions include, but are not limited to, addictions to exercise, food, drug, computer, sex, gambling, etc.
* Adhesion Manipulation:User can create, shape and manipulate any/all types of adhesion, the tendency of dissimilar particles or surfaces to cling to one another. This can be used to make non-adhesive things sticky and cling onto one another, or it can make adhesive objects not so adhesive.
* Adhesive Manipulation:Users can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.
* Advantage Manipulation:User can create, shape and manipulate advantages, benefits, strengths and pros of a target, whether organic, inorganic, energy, system or concept. They can augment the advantage target, change the advantage of target or remove advantages completely.
* Aero-Telekinesis:The user can manipulate matter using the air/wind.
* Aether Manipulation:User can create, shape and manipulate Aether, a powerful and unique "*Celestial Element*" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods". With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.
* Cosmological Force Manipulation:User can create, shape and manipulate cosmological forces, powers that form the universe, including spatial energy, dark matter, nuclear force, electromagnetism, gravity, matter, etc. These forces create the formation and foundation of the cosmos.
* Dark Matter Manipulation:User can create, shape and manipulate Dark Matter, a hypothetical type of matter distinct from baryonic matter(ordinary matter such as protons and neutrons), neutrinos and dark energy. The name refers to the fact that it does not emit or interact with electromagnetic radiation, such as light, and is thus invisible to the entire electromagnetic spectrum. Although dark matter has not been directly observed, its existence and properties are inferred from its gravitational effects, and it is estimated to make up 84% of the universe's mass and 23% of its mass-energy.The most widely accepted hypothesis on the form for dark matter is that it is composed of weakly interacting massive particles that interact only through gravity and the weak force. The dark matter hypothesis plays a central role in current modeling of cosmic structure formation, galaxy formation and evolution, and on explanations of the anisotropies observed in the cosmic microwave background (CMB).In some universes, Dark Matter is not preexisting in the form of the universe's mass. Instead, they may be matter or energy of varying properties, depending on the manufacturing process, such as being outside the boundaries of the laws of physics, or granting abilities and even bodies.In anime/manga Dark Matter has broad range of powers, including Form Manipulation/Elemental Manipulation. It isn't associated with space, but more with "Supernatural" form of matter normally associated with Dark Energy Manipulation, various forms of Magic and Destructive Energy Manipulation. It tends to have corruptive effect on user.
* Fundamental Forces Manipulation:The user is able to manipulate the four interactive forces of Strong Force, Weak Force, Electromagnetism and Gravity all in one. The user has control of the four fundamental forces of the universe, reaching nearly any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements and manipulate space-time to a degree by using gravity to distort them.
* Atomic Manipulation:The user can control atoms, the building blocks of matter. They can manipulate matter on an atomic level.
* EM Spectrum Manipulation:User can create, shape and manipulate electromagnetic spectrum, the range of all possible frequencies of electromagnetic radiation, which in order of increasing frequency and decreasing wavelength, consists of radio waves, microwaves, infrared radiation, visible light, ultraviolet radiation, X-rays , cosmic rays and gamma rays. Manipulation of other forms of energy include; Gravitons, Terahertz radiation and Zero Point energy.
* Electromagnetism Manipulation:User can create, shape and manipulate electromagnetismwhich (with the exception of gravitation) account for almost all physical phenomena observable to the unaided human senses, including light and other electromagnetic radiation, all of chemistry, most of mechanics (excepting gravitation), and of course magnetism and electricity. That said, only few truly powerful individuals are capable reaching such heights of power, most users have to content themselves with lesser if still impressive abilities.Due to the intense versatility with electricity (such as electrocution, heat generation, computer and mind hacking, and electrolysis) and magnetism (such as metal manipulation, magnetic levitation, atomic manipulation, and attract and repel), electromagnetism is one of the most powerful and versatile abilities in existence.
* Matter Manipulation:The user can shape and manipulate matter, i.e. anything in the universe that has substance and mass/physical form, starting from molecules and atoms, to planets and other astronomical features.
* Molecular Manipulation:The user can manipulate molecules to achieve a wide variety of effects. See List of Molecular Abilities for details.
* Subatomic Manipulation:The user can manipulate subatomic particles which are a lot smaller than atoms, achieving a variety of effects and manipulate matter at the subatomic level.
* Astronomical Object Manipulation:User can create, shape and manipulate celestial/astronomical objects, such as comets, meteors, asteroids, planets, stars, constellations, moons, nebulas, galaxies, black holes, etc.
* Weight Manipulation:The user can manipulate the weight, the force on the object due to gravity, of anything to make it very light and easy to move, or very heavy and impossible to move. They can make the object so heavy it can break through almost anything, or so light that it can just float away. As weight has a direction, the user can change the path of gravity to cause telekinesis-like effects.
* Strong Force Manipulation:The user can manipulate the strong force which holds together atomic nuclei, they can make objects disintegrate or make protons/neutrons from the environment incorporated into chemical elements and vice versa. This effectively allows the user to control atomic reactions and motions.
* Weak Force Manipulation:User can manipulate the weak force which causes radiation and is believed to be the reason the Sun can provide the Earth with energy. Through this power, a user will be able to generate and control different types of radiation.In contrast to electromagnetic and strong forces, the strength of the weak force is different for particles and anti-particles charge violation, for a scattering process and its mirror image parity violation, and for a scattering process and the time reversal of that scattering process time violation.
* Electro-Weak Force Manipulation:The user can create, shape and manipulate both the Weak Force and electromagnetism at the same time.
* Zero-Point Energy Manipulation:User can create, shape and manipulate Zero-Point Energy, the lowest possible energy that a quantum mechanical physical system may have; ie. the vibrational energy retained by molecules even at a temperature of absolute zero.
* Attraction & Repulsion Manipulation:The user can create, shape and manipulate the forces of attraction and repulsion, including physical forces such as electromagnetism and gravity, emotional, social, economic forces, etc. They can attract people into buying a less popular product or be interested in a less lovely people or make them repelled by more popular products or be less interested in more lovely people.
* Love Manipulation:User can sense and manipulate all the aspects of love, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling love, even manifesting the emotional energy to physical level. Love includes a variety of different feelings, states, and attitudes that ranges from interpersonal affection ("I love my mother") to pleasure ("I loved that meal") to an emotion of a strong attraction and personal attachment. It can also include basic kindness, compassion, and affection — "the unselfish loyal and benevolent concern for the good of another". It may also describe compassionate and affectionate actions towards other humans, one's self or animals.
* Compassion Manipulation:User can sense and manipulate the compassion, friendliness and kindness of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling compassion, even manifesting the emotional energy to physical level.
* Virtue Manipulation:User can sense and manipulate the virtues of themselves and of other people, whether increasing, decreasing, causing or otherwise chancing envy, even manifesting the emotional energy to physical level.
* Divine Force Manipulation:The user has control of anything that is symbolized as divine and holy connections to divine and sacred being. They are able to manipulate sacred objects and relics that are connected to the gods, angels, or divine power. With this, the user is completely considered worthy of spiritual respect, allowing them to achieve feats that are impossible to be reached by mere mortals.
* Benefic Force Manipulation:The user have control over force of good energy to their desire. The user may manipulate the force of good energy from a dimension, object or another being.
* Morality Manipulation:The user can make people ethically good or immorally evil by psychically kindling the targets’ minds so that they succumb to the voice of truth or to the urge of sin. The victim may feel the calling of the Almighty or some other cosmic force of good or succumb to all inner sins. The effect may expire, but that may be years after the evocations.
* Corruption Manipulation:The user can manipulate the powers of corruption to take a variety of effects on themselves or others. The user may take control of any darkness in the hearts of others to make them into their servants. The user can even become stronger with the darkness and corruption of others by just being around them. The user can even influence the corruption in a means of combat purposes, energy attacks, or corruption techniques.
* Control Manipulation:The user is able to manipulate the "controls" of anyone or anything and bring them under the user's complete dominion, e.g., if the user wants to manipulate the "controls" of a person's leg, then that body part will obey the user's will. The user can also manipulate the "controls" of any object, controlling them in a manner similar to a puppet.
* Motor-Skill Manipulation:The user takes control over motor functions of others against their will as if they were a marionette, subjects are still conscious, but can’t resist the user's puppet control.
* Animal Manipulation:The user can control animals behavior, they can set stampedes onto attackers, get animals to fetch things. The user can call forth hoards of rats or insects to wipe out a crop, or to encourage bees to replant it.

* Alien Manipulation - control non-human or animalistic aliens.
* Amphibian Manipulation - control different types of amphibians.
* Animal Magic - control animal-related magic.
* Aquatic Life Manipulation - control different types of aquatic animals.
* Arachnid Manipulation - control different types of arachnids.
* Crustacean Manipulation - control different types of crustaceans.
* Ichthyoid Manipulation - control different types of fish.
* Insect Manipulation - control different types of insects.

* Ant Manipulation - control ants.
* Bee Manipulation - control bees.

* Mammal Manipulation - control different types of mammals.

* Bat Manipulation - control bats.
* Canine Manipulation - control canines.
* Feline Manipulation - control felines.
* Primate Manipulation- control simians.
* Human Manipulation - control humans.
* Rodent Manipulation - control rodents.

* Monster Manipulation - control monsters.

* Giant Monster Manipulation - control giant monsters.

* Parasite Manipulation - control different types of parasites.

* Reptile Manipulation - control different types of reptilians.

* Dinosaur Manipulation - control different types of dinosaurs.

* Avian Manipulation - control different types of birds.

* Snake Manipulation - control different types of snakes.

* Symbiote Manipulation - control different types of symbiotes.

* Worm Manipulation - control different types of worms.

* Animalia Manipulation:User can create, shape and manipulate animals, multicellular eukaryotic organisms that form the biological kingdom Animalia. They can command, speak/understand, evolve/devolve, merge with, possess, etc. with all forms of animal life.
* Pheromone Manipulation:The user has complete control over the pheromones, a secreted or excreted chemical factor that triggers a social response in members of the same species, of oneself and others, including releasing pheromones that induce attraction between subjects (or within a subject for oneself), to exuding pheromones strong enough to induce sleep, change/influence emotions, draw crowds, etc.Pheromones may induce a pleasure, or may put subjects into a state of high suggestibility (either of which is useful for limited mind control). Other uses of these pheromones can be used to mark territory (causing people to feel the compulsion to not go into a certain area), or to leave a pheromone path which others can follow. The user's pheromones may even increase stamina, slightly stimulate the healing process or (used offensively) cause foes to become disoriented, violent or extremely sick.
* Body Manipulation:The user has complete control over the anatomies and bodies of oneself and others, including skin, nails, fat, muscles, blood, nerves, etc., allowing them to freely alter and manipulate them. User can grow additional appendages and body-parts, remove them or otherwise manipulate bodies, in visible, chemical and cellular/sub-cellular levels.
* Bodily Fluid Manipulation:User can create, shape and manipulate body fluids(bodily fluids or biofluids) of oneself and others, liquids originating from inside the bodies of living people. They include fluids that are excreted or secreted from the body as well as body water that normally is not.
* Mucus Manipulation:User can create, shape and manipulate mucus from their body.
* Friction Manipulation:User can manipulate, generate and otherwise control friction, the force resisting the relative motion of solid surfaces, fluid layers, and material elements sliding against each other, ie. whether the contact causes the movement to stop (sticking the targets together) or continue.
* Inertia Manipulation:The user can manipulate inertia, the amount of resistance matter has to a change in motion or rest, increasing, decreasing and/or maintaining it. They can increase object’s inertia, to make an immobile object immovable, or to make a mobile object unstoppable. They can also reduce an object’s inertia, making an object easier to accelerate, decelerate or change direction.
* Velocity Manipulation:User can create, shape and manipulate the velocity of any moving object: the speed and direction an object is moving. They could simply move things around: by controlling their velocity, user could fly; cancel something's velocity, making it freeze where it is, even use velocity as a sort of force blast, blasting things away at high speeds.
* Flight Manipulation:The user is able to enable themselves and others to fly, and manipulate the flights of people who can fly using any other abilities. They will also be able to manipulate the flights of winged animals and planes, and will have limited Telekinesis by making objects fly for a short time.
* Impact Manipulation:The user can manipulate the forces of impacts and collisions and make objects come to a dead stop after hitting something, or bounce back from hitting something. They can also cause objects to move and push things they hit if they have large mass and also control the amount of deformation, heat and sound that occurs in a collision, or even use this to cause objects to tear through walls. With enough training, the user can turn their surrounding environment into a pinball machine-like environment.
* Fluid Friction Manipulation:User can create, shape and manipulate fluid friction, the force from fluids that resists movement of objects moving within them. They can manipulate viscosity, velocity and heat, as they are all part of fluid friction.
* Viscosity Manipulation:The user can manipulate viscosity: the resistance of fluids to a change shape, influencing spraying, injection molding, and surface coating. In everyday terms (and for fluids only), viscosity is "thickness" or "internal friction", thus, water is "thin", having a lower viscosity, while honey is "thick", having a higher viscosity. Put simply, the less viscous the fluid is, the greater its ease of movement (fluidity).The user could make water thicker, making it harder for sea-life to survive or have honey pour out like water by making it thinner.
* Lubricant Manipulation:Users can create, shape and manipulate lubricants, substances that reduce the friction and wear between two objects on contact with each other, including grease and oils.
* Slime Manipulation:User can create, shape and manipulate slime, ooze, and goo of every consistency or viscosity, whether sticky, slippery, etc.
* Saliva Manipulation:User can create, shape and manipulate the spit of oneself and others. The natural bodily fluid generated from the saliva glands within the oral region of ones body, generated for the purpose of braking down biophysical intake as it moves from the esophagus to the digestive tract.
* Sweat Manipulation:User can create, shape and manipulate sweat themselves or others, bodily liquids generated from the pores of ones skin and exuded from the bodily saturation's from within.
* Filth Manipulation:User can create, manipulate, shape, transform, etc. any matter that is rotten or filthy (grime, dirtiness, stains, grunge, etc.), ranging from generation and manipulation of pus/ichor, mucus, slime (mucous secretions of animals), earwax, sweat and saliva, to full-out control over dead and decomposed matter; the user can also control moldy and mildewed matter, spoiled, rancid food, fetid water, polluted air, urine, vomit and feces. They can induce rot, speed it up, negate it or sometimes reverse it, the user can even induce such foul conditions that makes water filled with bacteria and unsafe, making air (including breath) stifling and smelly, inducing rot and putrefaction in organic matter or even inducing bacterial infection on open wounds.
* Cleanliness Manipulation:The user can control everything that can cause or be used to cleaning, purifying and un-contaminating environment, living, or objects, including bubbles, flowers, plants, cleaning materials, cleaning monsters, cleaning elements, cleaning entities and etc. The user's ability allows them to vanish, purify and clean anything that is dirty.
* Pollution Manipulation:User can create, shape and manipulate polluting substances, such as smog or crude oil. The user may not be harmed by any of these substances but could be in contact with them for long periods of time without developing serious health issues.
* Artificial Element Manipulation:User can create, shape and manipulate artificial/synthetic materials. i.e. materials that are produced, prepared or made rather than natural. These include synthetic compounds, fibers, fuels/oils, etc.
* Poison Manipulation:User can create, shape and manipulate poisons and poisonous substances. For the sake of clarity: *poison, toxin*and *venom* are terms for any substance that injures the health or destroys life when absorbed into the system: poison is the general word, toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine in reference to *disease-causing bacterial secretions*, venom is especially used of the poisons secreted by certain animals, usually injected by bite or sting.
* Bodily Gas Manipulation:User can generate/induce and manipulate the bodily gases, including belching (burping) and flatulence (farting) at will, from one's own body and/or the bodies of others. In addition, one can control length, smell, volume, and power, even to the point of producing sonic belches, producing sonic flatulence, causing foes painful gas buildup, or preventing undesired belching and flatulence.
* Body Chemistry Manipulation:User can manipulate the biochemicals within themselves or others, causing various effects.
* Body Temperature Manipulation:The user has complete control over the body temperature of oneself and others, including increasing and decreasing it to harmful or lethal levels, increasing it to levels where touching the target is painful/damaging while keeping the target unaffected by the changes, concealing body temperature, making the target resistant or immune to temperatures, etc. Users of this power are completely unaffected by the temperature changes.

* Fatigue Manipulation:The user has complete control over the fatigue, a subjective feeling of tiredness, of oneself and others, whether physical or mental. *Physical fatigue* is the transient inability of a muscle to maintain optimal physical performance, and is made more severe by intense physical exercise. *Mental fatigue* is a transient decrease in maximal cognitive performance resulting from prolonged periods of cognitive activity.User can increase, decrease/remove, cause or prevent fatigue, or even make it chronic.
* Self-Hardness Manipulation:User can manipulate their bodies hardness, allowing them to become as hard as diamond or as soft/malleable as rubber.
* Internal Color Manipulation:The user with this ability can change the color of their own or others internal anatomy.
* Blood Manipulation:User can create, shape and manipulate blood of oneself, others or from their surroundings, whether it be from blood-banks, hospitals, or battlefields.
* Bone Manipulation:The user has complete control over the bones of oneself and others, bare skeletons or separate bones, including growing, shaping, manipulating density/weight, creating constructs, etc.
* Calcium Manipulation:User can move, shape and otherwise manipulate all forms of calcium, a naturally abundant (fifth most abundant by mass) metallic element, which appears as a soft gray alkaline earth metal. Calcium is essential for living organisms, in particular in cell physiology, where movement of the calcium ion Ca2+ into and out of the cytoplasm functions as a signal for many cellular processes. As a major material used in mineralization of bone, teeth and shells, calcium is the most abundant metal by mass in many animals.The user can control calcium, forming constructs, changing it into various physical states and altering properties, including color, density, texture and flammability.
* Brain Manipulation:The user has complete control over the brains of oneself and others, including senses, the conscious, subconscious and everything the brain controls. Due to this they are able to perform a series of functions; autonomic, or involuntary bodily functions, somatic, or voluntary bodily functions, and cognitive, concerning the use of the mind to solve problems.
* Breast Manipulation:User can create, shape and manipulate breasts of oneself and others, allowing them to freely alter and manipulate breasts, increasing and decreasing the amount, shape, size, density, volume (how much milk the breasts can hold), the weight, the amount of breast milk the mammary glands can make, the properties of the breasts, etc.
* Cardiology Manipulation:The user has complete control over the hearts of oneself and others, including the blood-pressure and heart-rate. They can increase the cardiac fitness, inflict/cure all cardiac diseases and conditions or cause/remove mutations. They can use this offensively by stopping the heart.
* Blood Pressure Manipulation:The user has complete control over the blood flow of oneself and others, allowing them to enhance their own strength and speed via increased oxygen and nutrient transferral. They can increase or decrease the blood pressure, induce heart attacks in other creatures by blocking the flow of blood to the heart or reverse the flow of blood, causing body function to fail and the victim to die.
* Pressure Manipulation:User can create, shape and manipulate pressure, the amount of force applied perpendicular to the surface of an object per unit area. They can move objects over distance, strengthen gravitational pull, pseudo-solidify non-solid objects by generating a repulsive pressure exertion field around them, crushing of material targets, reduce friction between targets, etc.
* Chitin Manipulation:The user can create, manipulate and otherwise shape chitin, a long-chain polymer of a N-acetylglucosamine, a derivative of glucose, found in many places throughout the natural world. In its pure, unmodified form, chitin is translucent, pliable, resilient, and quite tough. It is the main component of the cell walls of fungi, the exoskeletons of arthropods such as crustaceans and insects, the radulae of molluscs, and the beaks and internal shells of cephalopods.
* Connective Tissue Manipulation:The user has complete control over the connective tissues on the body of oneself and others, allowing them to freely alter and manipulate them. In addition of supporting, connecting and separating different types of tissues and organs, connective tissues act as storage of energy, protection of organs and providing the structural framework for the body.
* Digestive Manipulation:The user has complete control over the digestion and digestive system of oneself and others, allowing them to freely alter and manipulate them. Because digestion covers every part of the mechanical and chemical breakdown of food into smaller components that are absorbed into a blood stream, it begins from the moments food is eaten and ends with defecation. They can also inflict/cure all diseases and conditions of digestive system or cause/remove mutations.

* DNA Manipulation:The user can manipulate the DNA, the molecules that carry the genetic instruction of organisms, of oneself and others.
* Cell Manipulation:The user can shape and manipulate the cells of any sort of organism, including the functions of the cells in the organism. They can help to circulate oxygen in the body, make cells heal any sort of wounds, or fight off disease. They can even rejuvenate their cells, thus preventing them from growing old and reaching the hayflick limit.
* Eye Manipulation:The user has complete control over the eyes of oneself and others, allowing them to freely alter and manipulate eyes, increasing and decreasing the number, placement, type, etc., healing/causing eye-damage/sicknesses, etc.
* Eye Color Manipulation:The user is able to change eye color, varying from realistic colors (i.e. blue, green, brown) to fantastic colors (i.e. red or yellow).
* Fat Manipulation:The user has complete control over the bodily fat/adipose tissue of oneself and others, allowing them to freely alter and manipulate it, increasing and decreasing the amount, placement, type (white adipose tissue(WAT)/brown adipose tissue (BAT), energy storing efficiency, etc.
* Foreign Forces Manipulation:The user can create, shape or manipulate foreign forces of themselves or of others, including physical objects, sicknesses, parasitic beings, superpowers, supernatural effects, toxins, magic, curses, etc. Essentially anything that isn't part of the fully functional, unmodified biological physical structure can be manipulated in any way.
* Alcohol Manipulation:User can create, shape and manipulate alcohol and alcoholic beverages, including beers, wines, and spirits.
* Antibody Manipulation:The user can create, enhance/shape and manipulate antibodies of oneself and others to detect and destroy viruses and bacteria in, allowing them to speed up by enhancing them or slow down their recovery from a sickness. User can also produce more or less antibodies as they want in a target.
* Immune System Manipulation:The user has complete control over the immune system of oneself and others, allowing them to freely alter and manipulate it. The immune system is a system of biological structures and processes within an organism that protects against disease. In order to function properly, it must detect a wide variety of agents, from viruses to parasitic worms, and distinguish them from the organism's own healthy tissue.User can weaken subject immune system causing them to get various diseases or strengthen it making them immune to diseases.
* Depressant Manipulation:User can create, shape and manipulate Depressants, drug that lowers neurotransmission levels, which is to depress or reduce arousal or stimulation, in various areas of the brain. Examples of depressants are Alcohol, usually found as alcoholic beverages such as beer, and Muscle Relaxants.
* Curse Manipulation:User can create/generate, remove and manipulate curses, that involves placing curses on people, become stronger with curses, manipulate curses to different effects. They can even manifest curses as energy or powers itself.
* Blessing Manipulation:User can create/generate, remove and manipulate blessings, that involves blessing people, become stronger with blessings, manipulate blessings to different effects. They can even manifest blessings as energy or powers itself.
* Disease Manipulation:The user can create, manipulate, shape, transform, cause/heal, etc. all forms of diseases, including their severity, contagiousness, methods of spreading, etc. They can control the organisms that spread diseases, including germs, bacteria, virus or other pathogen on a cellular level, including bacteriophages, microorganisms(microscopic organisms), retroviruses, cells that abnormally grow to make cancerous tumors and cysts, and pathogens that produce genetic mutations.
* Parasite Manipulation:The user can manipulate all forms of parasites. This can be used to affect parasites within their hosts, and make them absorb more energy from the host, as well as cause pain in the host in question, as well as even killing the host. This can also be used to control parasites to be less painful to the host, or even remove them.

* Stimulant Manipulation:User can create, shape and manipulate Stimulants, psychoactive drugs that induce temporary improvements in either mental or physical functions or both. Examples of these kinds of effects include enhanced alertness, wakefulness, and locomotion, among others.Two well known examples are Caffeine, found in tea and coffee plants and Nicotine, found in tobacco products.
* Pathogen Manipulation:The user can create, manipulate, shape, transform, cause/heal, etc. all forms of viruses and pathogens that may afflict organic life-forms.
* Damage Manipulation:The user can manipulate all forms of damage, whether mental, physical, spiritual, etc., reversing, amplifying, reducing, negating, etc. damage, and choose what is damaged by what attack and what doesn't.
* Health Manipulation:The user can manipulate healing and healing process, speeding any or all aspects of healing to the point of regenerating, or slowing and blocking healing even if the victim possesses healing abilities such as Regenerative Healing Factor. They can sense the health of anyone and the causes of wounds, diseases or injuries, the health history and possibly even genetic weaknesses and predispositions. Users may be able learn to reopen old wounds and re-inflict old illnesses and conditions, or even inflict completely new ones.Some users are able to control the mental health of themselves and others, causing others to go insane and cause the cured to degrade back. Alternatively, they can heal the mentally ill and make them sane again.
* Feather Manipulation:User can create, control and otherwise manipulate feathers, one of the epidermal growths that form the distinctive outer covering (plumage), on birds and some non-avian theropod dinosaurs. They are considered the most complex integumentary structures found in vertebrates, and indeed a premier example of a complex evolutionary novelty.
* Hair Manipulation:The user has complete control over the hair of oneself and others, allowing them to freely alter, grow out, chance texture, color, etc., shape and manipulate it as if it was appendage, weave the hair into different shapes, etc. Due to hair lacking nerves or being directly affected by changes in the nervous system, attacks and damage are virtually harmless to the user.
* Joint Manipulation:The user has complete control over the joints, the locations at which two or more bones connect, of oneself and others, allowing them to freely alter and manipulate them. They can control the joints and their articulation, releasing them for flexibility, locking them to slow and/or immobilize, causing/removing arthropathy/inflammation, etc.
* Metabolic Manipulation:The user can control their body functions, including, but not limited to, stopping one's own pulse to play dead and rearranging one's own internal organs.
* Muscle Manipulation:The user has complete control over the muscles of oneself and others, allowing them to freely alter and manipulate them, including altering muscle tissue itself, its development, increase/decrease muscle mass/strength and thus stamina, flexibility, reflexes, etc. They can move muscles without or keep them from moving, cause them to over or under-react to nerve-impulses, etc. User can cause/remove any muscle related ailments/diseases or cause muscles to react so violently they rip the tendons from their connections, snap bones or are themselves damaged
* Nail Manipulation:The user has complete control over the nails, but including also claws and hoofs, of oneself and others, allowing them to freely alter and manipulate them. They can manipulate the shape, growth, coloration, density (to make them more durable or easier to break), sharpness, extend them over fingers for protection or project nails as projectiles, remove or enhanced cuticles, induce/remove nail infections/ailments, etc.
* Reproduction Manipulation:The user has complete control over reproduction, allowing them to freely alter and manipulate it. Reproduction is the process is the process in which living organisms called offspring are produced by "parents". This does not include the actual process of mating itself, but it can do things such as induce pregnancies, induce fertility and such. The power can also manipulate the offspring in some ways.
* Respiratory System Manipulation:The user has complete control over the respiratory system of oneself and others, allowing them to freely alter and manipulate them, including various forms of breathing, including by lungs, gills and through skin. They can manipulate/influence the breathing process, including adaptation to various environments/atmospheres, efficiency of gas exchange, vocalization, causing/preventing/reversing various respiratory ailments or inducing coughing and sneezing.
* Spine Manipulation:The user has complete control over the spine of oneself and others, including spinal cord and vertebral column, allowing them to freely alter and manipulate them. They can manipulate reflexes and rhythmic patterned outputs, cause/remove paralysis and other spinal ailments, etc.
* Skin Manipulation:The user has complete control over the skin of oneself and others, allowing them to freely alter and manipulate them. They can manipulate the texture, color, smoothness, density, sensitivity, etc. of the skin, change it's protective qualities against pathogens, evaporation/water, cause/remove skin ailments, flay the skin of their enemies, etc.

* Teeth Manipulation:The user has complete control over the teeth of oneself and others, including growing, shaping, manipulating density/weight, using as projectiles/weapons, etc.
* Tongue Manipulation:The user has complete control over the tongues of oneself and others, having full biological control over the tongue's size, tastebuds, length, movement, form, strength, effect, etc.
* Wing Manipulation:User can create, shape and manipulate wings of oneself and others, elongating, hardening, extending control to the plumage, etc.
* Size Manipulation:The user can manipulate the size of anything and everything, from tiny to absolutely gigantic while retaining their physical proportions, some may be able to alter targets density. Usually strength and durability is proportional to the size assumed, but target may gain increased abilities when growing or keep their normal ones when shrinking.
* Self-Molecular Manipulation:The user can manipulate their own molecular structure to achieve a variety of different effects.
* Body Physics Manipulation:User can manipulate the laws of physics of oneself and others, chancing how everything dealing with matter and its motion and behavior through space and time, along with related concepts such as energy and force, including momentum, friction, vectors, inertia, etc. affect the body
* Mass Manipulation:.The user generate/negate, shape and manipulate the mass of objects or entities, from dense to absolutely lightened while retaining their physical proportions. Users who can decrease their own mass can move easier through various environments and not worry about planetary gravitational pulls.
* Vasopressin Manipulation:User can create and manipulate Vasopressin, a hormone which can alter the target's physiology directly as well as increasing the levels of protectiveness in a person. Vasopressin keeps the body from losing too much water, but can also be seen during intercourse and birth. Users of this ability can also manipulate vasopressin in drugs or medication to cause side effects.
* Desire Manipulation:User can sense and manipulate the desires of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling desire, even manifesting the emotional energy to physical level. These desires can include love, attraction, adoration, addictions, hopes and plans for the future, or even for basic necessities.
* Fragrance Manipulation:The user can generate and manipulate the smell/fragrance in various ways, or use fragrance to cause hypnosis, to cause pain, love, insanity, etc.
* Hormone Manipulation:The user has complete control over the hormones of oneself and others, allowing them to freely alter and manipulate them.Hormones are chemical released by a cell, a gland, or an organ in one part of the body that affects cells in other parts of the organism. Generally, only a small amount of hormone is required to alter cell metabolism. In essence, it is a chemical messenger that transports a signal from one cell to another.In mammals hormones have the following effects on the body: stimulation or inhibition of growth, mood swings, induction or suppression of apoptosis (programmed cell death), activation or inhibition of the immune system, regulation of metabolism, preparation of the body for mating, fighting, fleeing, and other activity, preparation of the body for a new phase of life, such as puberty, parenting, and menopause, control of the reproductive cycle, hunger cravings and sexual arousal.
* Sense Manipulation:The user has complete control over the senses of oneself and others, including sight, smell, hearing, touch, taste, balance, pain, etc, allowing them to freely alter and manipulate them. They can enhance, reduce or remove them temporarily or permanently, protect them from being overwhelmed, cause the target to sense things that aren't there or prevent them from sensing things that are, cause/remove sensory ailments, etc.
* Fauna Energy Manipulation:User can manipulate, control and absorb the energy released naturally by animals of all kinds
* Mythic Manipulation:User can create, manipulate, and destroy mythic creatures (e.g, fairies, goblins, sirens, etc). They control them to do their bidding like, help them during situations, use them against foes, use them to see locations and get information about a particular place, use them for battle, use them for spying on others. User can also understand or communicate with them, hence creating and strengthening friendships.

* Organic Manipulation:The user can create, shape and manipulate everything and anything organic, both organisms and organic matter. They can create, manipulate, shape, transform, heal and/or destroy everything that lives, has lived or comes from either of the above.
* Nerve Manipulation:The user has complete control over the nerves and nervous system of oneself and others, allowing them to freely alter and manipulate them. At the most basic level, the nervous system coordinates the voluntary and involuntary actions of the animal and transmits signals between different parts of its body.The user can generate/regenerate, manipulate, shape, etc., the nerves/nervous system, nerve cells, nerve impulses and messages, including senses, reflexes, functionally the whole voluntary/involuntary movement, causing/increasing/removing nerve ailments, etc.
* Water Manipulation:The user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other.
* Subordination Manipulation:Users gain significant influence over intended targets, allowing them to control, strengthen or weaken physically, mentally or magically (including all supernatural powers) and otherwise manipulate their victims as they wish, even summoning beings to serve them or dismiss those they wish to.The user can even extend their power as to switch their victims loyalties to the user without focusing on controlling them and the victims view the users as kings/queens and their one true masters.
* Biological Manipulation:The user can manipulate life on a cellular level, including but not limited to, genetic alterations and physical distortion and/or augmentations of biological functions. They can cause cells to augment to induce advanced or declined biological healing, induce diseases like cancer, induce appearance alteration, manipulate pheromones, and even increase physiological maturity.
* Object Manipulation:User can create, shape and manipulate any sort of inanimate objects, products/finished goods, ie. physical objects that have been manufactured from either natural or artificial materials, including anything from nano-technology, to tools, weapons, vehicles and up to architecture.
* Remote Motion Manipulation:User can move anything/everything at any distance just by moving their limbs (arms/hands/fingers/feet/legs/head/eyes/etc.), allowing them to control anything as if their limbs were physically attached/connected to everything around them. As such they can do far more then just attacks, instead they can manipulate the motion of anything at any distance.Unlike telekinesis however, user is not using their mind to move objects instead they just use simply bodily motion to move things. Since breathing is also considered to be a type of physical motion, simply restraining the user would be ineffective.
* Mental Manipulation:The user can manipulate, modify and control the thoughts, mindsets, and upper brain functions, allowing the ability to render others unconscious, suppress their memories, and negate the use of abilities, increase/decrease mental capacity, modify minds to be agreeable, control minds, sway sensations to induce altered perception, bestow/heal mental disorders, create/penetrate mental barriers, etc.
* Psychological Manipulation:The user possesses an incredible and innate understanding/knowledge of psychology and can use it for various purposes, often by changing the perception or behavior of others through underhanded, deceptive, or even abusive tactics.More benevolent users may use it to help those with mental or emotional problems, while the more malevolent users may use it to manipulate others into doing their bidding, or even drive some to acts of murder or suicide.
* Corrosion Manipulation:User can create, shape and manipulate corroded metals and the process of corrosion: the electrochemical oxidation of metals in reaction with an oxidant such as oxygen and water, with rusting (formation of iron oxides) being a well-known example. This type of damage typically produces oxide(s) or salt(s) of the original metal and it degrades the useful properties of materials and structures including strength, appearance and permeability to liquids and gases.Many structural alloys corrode merely from exposure to moisture in air, but the process can be strongly affected by exposure to certain substances. Corrosion can be concentrated locally to form a pit or crack, or it can extend across a wide area more or less uniformly corroding the surface.:
* Darkness Manipulation:User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.
* Dark Element Manipulation:User can create, shape and manipulate the elements of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of nature, which in turn ignores most of the limitations and weaknesses of the normal elements. In essence, this is about solely controlling the negative powers of nature itself.
* Death-Force Manipulation:User can create, shape and manipulate the essence of Death, which is present in all mortals throughout the universe and is the opposite power of Life-Force Manipulation; whereas Life-Force is the essence which allows life to flourish, Death-Force is that which causes things to wither, rot, weaken, and eventually die. They can sense and manipulate the essence that allows Death, Destruction, and Decay to exist throughout the universe, allowing them to control decayed matter or to request assistance from the dead.
* Decomposition Manipulation:User can manipulate decomposition, the process by which organic substances are broken down into simpler forms of matter. They can increase or decrease the rate of rotting, or stop, prevent or even reverse the effect.They are able to control all things/beings connected to decomposition such as vermin, worms and maggots. Some users may be able to control scavengers, such as coyotes, dogs, wolves, foxes, rats, crows and vultures or take their forms.
* Evil Manipulation:The user can manipulate evil and anything bad, including the bad/evil side of morality and bad things happening to people, as well as what is evil/bad. Unlike Malefic Force Manipulation, this does not manipulate evil energies, only evil itself.

* Negative Forces Manipulation:The user can manipulate all forms of negativity, physical and spiritual negativity, including Anti-matter, Nothingness, Demonic forces, Destruction, etc.
* Yin & Yang Manipulation:The user has power over yin and yang, the natural dualities of polar opposites or seemingly contrary forces that are interconnected and interdependent in the natural world and how they give rise to each other in turn in relation to each other. With many distinct natural dualities e.g., dark and light, female and male, low and high, cold and hot, water and fire, earth and air—are thought of as manifestations of yin and yang (respectively).Though described as polar opposites they combine to form a greater whole with almighty effects such as creating anything or all things. Everything has both yin and yang aspects as light could not be understood if darkness didn't exist, and shadow cannot exist without light.In other universes electricity manipulation requires the user to be mentally stable with the complete absence of emotions and a peace of mind. But physically it requires separating the energies of yin and yang, also interpreted as positive and negative electric potential respectively. When the yin (negative energy) and yang (positive energy) collide together to become whole again then lightning is created.
* Malefic Force Manipulation:The user can manipulate the force of evil energy and use it to fulfill their desires, whether it be from a dimension, object, or another being.

* Positive Forces Manipulation:The user can manipulate all forms of positivity, physical and spiritual positivity, including Creation, Healing, Angelic forces, etc.
* Pure Chi Manipulation:Users are able to control chi that has been purified and controlled by positive energy a.k.a good. Due to this, they gain access to powerful abilities and forces that are able to give the user incredible power when fighting darker forces. However, the user must maintain a mind clear of emotion or thought, free of fear, anger, and ego, at peace with the world around them without being burdened with worry, desire, or doubt.
* Purification Manipulation:The user can create, shape and manipulate the powers of purification to take a variety of effects on themselves or others.
* Primordial Light Manipulation:The user can control the primal light that brought about the dawn of creation, representing the warmer, brighter aspect of primal creation, alongside the Darkness, both being two halves of the same coin, yet stand opposite and in perfect balance. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality.
* Light Side Aspect Manipulation:The Light Side Aspects are the archetype of light, benevolent, positive forces that makes ups one side of things in existence. The light side may also empower the users with aspects of positive emotions. The light side can enhance certain powers which may lead to a pure nature.
* Good Manipulation:The user have control over all that is good, including all that is within the good side of morality and good things happening to anyone, as well as what is good. Unlike Benefic Force Manipulation, this does not manipulate good energy, just good itself.
* Celestial Manipulation:User can create, shape and manipulate the skies and cosmos with heavenly influence, including all the aspects of the astrological, divine, elemental, mythical and cosmic powers.
* Divine Energy Manipulation:The user can manipulate divine energy, which is especially harmful to unholy entities such as demons. The energy can be used to trap angels, demons and other divine beings without killing them outright. The color of the energy itself can vary.Divine energy may have abilities such as summoning spirits of the deceased back to the world of living. High level users could gain the ability of Resurrection via Summoning the deceased and/or angels from Heaven.
* Divine Element Manipulation:The user can create, shape and manipulate holy elements that are highly effective against the supernatural, such as demons and/or angels. They would be able to do all kinds of holy things with their unique type of element, which in question, can range from trapping and/or immobilizing to outright banishing or killing supernatural threats. Furthermore, divine elements may have other properties and abilities, such as healing, resurrection, summoning angels and/or spirits of the deceased from Heaven to the material plane.
* Divine Weather Manipulation:The user can assert control over all forms of weather available to divine entities or forces and utilize them in a variety of ways. The user can dominate atmospheric patterns which span over planets at a time and induce powerful forms of weather phenomenon. The user can also manipulate cosmic weather phenomenon, allowing them to assert their influence over patterns beyond that of those limited to planetary atmospheres.
* Miracle Manipulation:The user has the ability to induce and manipulate an extraordinary event manifesting divine intervention in human affairs. Miracles are considered to be a divinely natural phenomenon with an extremely outstanding or unusual event, thing, or accomplishment which the user has under their command.
* Soul Manipulation:The user can manipulate the soul, the incorporeal and immortal essence of a living thing, souls are usually most obviously present in sentient beings. At some level all biological organisms have souls, and even non-biological entities (such as rivers and mountains) possess something that is analogous to a soul.Most users have to learn to control their own soul first and expand from there, some may be able to learn how to tap into the essence of everything living.
* Angelic Force Manipulation:The user of this power possesses and is able to use strong angelic power. This ability not only grants the user great strength, abilities, and control over numerous variations of holy energies, but also allows them to overwhelm weaker angels as well as rival that of powerful sacred entities.
* Belief Manipulation:User can sense and manipulate the belief of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting it to a physical level.The user can manipulate systems of belief (such as religions) including the establishment of doctrines, performance of ceremonies, participation in rituals, and spreading the faith, worship and beliefs to others. They can establish moral codes of conduct which will guarantee anyone into any sort of spiritual afterlife or even pass judgment upon them.

* Ritual Manipulation:The user can create, modify and manipulate rituals of any kind. They can create/improvise new rituals on the spot, manipulate the purpose of ritual and what order its actions occur in, what the ritual ultimately makes happen, etc.
* Sin Manipulation:User can sense and manipulate the sins and vices of themselves and others, whether increasing, decreasing, causing or otherwise chancing envy, even manifesting the emotional energy to physical level.
* Emotional Energy Manipulation:User can create, shape and manipulate the energy that is created/generated by the emotions of every all living things in existence capable of feeling them. They are able to increase, decrease or change it, manifest the emotional energy to physical level, etc.

* Charity Manipulation:User has the power to manipulate the amount of charity within other people, animals and other creatures, whether increasing, decreasing, causing or otherwise changing charity.
* Chastity Manipulation:User has the power to manipulate the amount of chastity within other people, animals and other creatures, whether increasing, decreasing, removing or otherwise changing chastity within that living being.
* Diligence Manipulation:User has the power to manipulate the amount of diligence within other people, animals and other creatures, whether increasing, decreasing, causing or otherwise changing diligence.
* Humility Manipulation:User has the power to manipulate the amount of humility within other people, animals and other creatures, whether increasing, decreasing, causing or otherwise changing the humility in others.
* Patience Manipulation:The user has the power to manipulate the patience of different people, animals, and other creatures, whether increasing, decreasing, causing or otherwise changing patience, even manifesting the emotional energy to a physical level.
* Temperance Manipulation:User has the power to manipulate the amount of temperance that is present within people, animals and other creatures, whether increasing, decreasing, causing or otherwise changing temperance.
* Hope Manipulation:User can sense and manipulate the hope, including the virtue, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling hope, even manifesting the emotional energy to physical level.
* Envy Manipulation:User can sense and manipulate the jealousy, enviousness and envy of people, animals and other creatures, whether increasing, decreasing, causing or otherwise chancing envy, even manifesting the emotional energy to physical level.
* Lust Manipulation:User can sense and manipulate the lust of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling lust, even manifesting the emotional energy to physical level.
* Passion Manipulation:User can sense and manipulate all forms of passion, including love, sex, pleasure, desire, etc. of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling passion, even manifesting the emotional energy to physical level
* Peace Manipulation:User has the power to influence all forms of peace, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved. The user can end all conflicts, including fist fights, gunfights, mass riots, and war. The user can create world peace and end all hatred and aggression toward others, effectively making conflict and war "extinct".The user could also use this to achieve spiritual peace (themselves and others), gaining abilities like Enlightenment and holy/divine abilities like Holy Fire Manipulation.
* Pleasure Manipulation:User can sense and manipulate the pleasure, whether mental, spiritual, physical, social, sexual, etc., of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level.
* Relationship Manipulation:User can sense and manipulate the relationships, including social, intimate and interpersonal, breaking, altering them, reforming them or creating completely new ones. They will thus be able to alter people's emotions, personalities, relationships, viewpoints and moral orientations.
* Magnetism Manipulation:Users can generate, control and manipulate magnetism in all its forms, both natural (planetary, solar, lunar, stellar, magnetosphere, magnetic materials/ferromagnetism, etc.), organic (generated by the electric currents of living beings) or artificial (everything creating/using electricity). User can affect any matter that is magnetic (iron, nickel, cobalt and their alloys, some rare earth metals, naturally-occurring minerals such as lodestone) manipulating and controlling them as they will and indirectly use them to manipulate other things.Note that this power isn't Metal Manipulation, it is the ability to control magnetism, but using this capability a Magnetism Manipulator can control certain metals. However, it is not as powerful as Electromagnetism Manipulation.

* Physical Force Manipulation:The user can create, shape and manipulate physical forces, including gravity, kinetic energy, pressure, weight, g-forces, torque, inertia, mass, acceleration, friction, etc., Newton's Third Law, changing the direction of either of the two forces, or making a magnitude of one stronger or lower than the other.
* Society Manipulation:The user of this power can control different kinds of societies and their belief systems and cultures. When powerful enough, the user can affect entire countries, though they can also control smaller groups such as fan clubs, organizations, etc.
* Emotion Manipulation:User can sense and manipulate the emotions, including feelings, moods and their affects, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level.Emotions have been described as discrete and consistent responses to internal or external events which have a particular significance for the organism. They are brief in duration and consist of a coordinated set of responses, which may include verbal, physiological, behavioral, and neural mechanisms.In addition, relationships exist between emotions, such as having positive or negative influences, with direct opposites existing. The contrasting and categorization of emotions describes how emotions are thought to relate to each other.

* Economy Manipulation:User can create, shape and manipulate the economic system, the creation, destruction and transactions of any economical activities and currency, including the production, distribution/trade, consumption of goods/services of any kind by everyone around the world, which can be individuals, businesses, organizations, or governments.Furthermore, they can define everything that related to economy, including resources, assets, labor, laws, contracts, ownership, markets, supply/demand, producers/distributors/consumers, wealth/poverty, inflation, capital, invention, etc.
* Ionic Manipulation:User can create, shape and manipulate Ions, atoms in which the total number of electrons is not equal to the total number of protons, giving the atom a net positive or negative electrical charge. Ions can be created by both chemical and physical means. In chemical terms, if a neutral atom loses one or more electrons, it has a net positive charge and is known as a cation. If an atom gains electrons, it has a net negative charge and is known as an anion.Ions in their gas-like state are highly reactive, and do not occur in large amounts on Earth, except in flames, lightning, electrical sparks, and other plasmas. These gas-like ions rapidly interact with ions of opposite charge to give neutral molecules or ionic salts. Ions are also produced in the liquid or solid state when salts interact with solvents (for example, water) to produce "solvated ions," which are more stable, for reasons involving a combination of energy and entropy changes as the ions move away from each other to interact with the liquid. These stabilized species are more commonly found in the environment at low temperatures. A common example is the ions present in seawater, which are derived from the dissolved salts.
* Kinetic Energy Manipulation:User can create, shape and manipulate kinetic energy, the energy possessed by any moving object, ie. the necessary work in order for an object with a given mass to move from its resting position. The kinetic energy gained during the acceleration process changes once the speed also changes, and when the object no longer contains the kinetic energy it has possessed as it accelerates it stops from moving. The work needed to make an object to stop accelerating is equivalent to the kinetic energy that it possesses during the initial stage.User can transfer kinetic energy from one object to another, thus strengthening their attacks, or tearing holes in walls with a simple touch, turn an object's potential energy into kinetic energy, making it explosive, or cause target to be unable to move or unable to stop if in motion.
* Nuclear Manipulation:User can create, shape and manipulate the forces of nuclear reaction, including fusion and fission, which grant them near infinite abilities dealing with electricity, magnetism, heat, radiation, etc. Some can use nucleosynthesis, essentially Elemental Transmutation.
* Motion Manipulation:The user can manipulate the action or process of movement/motion, the change in position of an object with respect to time typically in terms of velocity, acceleration, displacement, and time. They can slow down a person's senses, control the rate of tissue growth, alternate rhythmatic sequences, sense/disrupt/trigger parachronal displacements and alter the speeds a person can move at or alternate destination patterns.
* Plasma Manipulation:User can create, shape and manipulate plasma, a state of matter consisting of fully ionized gas of low density containing an approximately equal number of positive ions and electrons. It is important to note that although they are unbound, these particles are not ‘free’. When the charges move they generate electrical currents with magnetic fields, and as a result, they are affected by each other’s fields.On planet plasma is relatively rare, but it is present in electricity (lightning, St. Elmo's fire, ball-lightning), extremely hot flames and polar aurora, or artificially in low energy lights, electric arcs of all kinds, etc.. In space, plasma is the most common state for ordinary matter, most of which is in between and in suns and stars.
* Quantum Manipulation:User can manipulate quantum physics, a branch of physics that explains the behavior of matter and its interactions with energy on the scale of atoms and subatomic particles.With quantum manipulation, the user can enter parallel universes or bubble universes, multiverses and alternate realities, open portals via vortices and boomtubes, dimensional voids and open wormholes and survive a black hole. They can also enter different timelines/realities/dimensions.
* Radiation Manipulation:User can create, shape and manipulate radioactivity, the process by which a nucleus of an unstable atom loses energy by emitting particles of ionizing radiation. A material that spontaneously emits this kind of radiation, which includes the emission of energetic alpha particles, beta particles, and gamma rays, is considered radioactive.All chemical elements may be rendered radioactive by adding or by subtracting (except for hydrogen and helium) neutrons from the nucleus of the stable ones. The availability of this wide variety of radioactive isotopes has stimulated their use in a wide variety of fields, including chemistry, biology, medicine, industry, artifact dating, agriculture, and space exploration.The health risk associated with exposure to a particular radionuclide will depend on the radiation emitted and its chemical behavior. Beta and gamma radiations can penetrate through the skin and may pose an external radiation hazard, but the main concern generally is the entry of radionuclides into the body by inhalation and ingestion. Intake will lead to dose delivery to the respiratory and alimentary tracts, and absorption into the blood followed by entry into other organs and tissues.Depending on the exposure the Deoxyribonucleic Acid will also start to alter and decay, especially leading to radiation poisoning, which symptoms include the tongue becoming swollen, radiation burns, dizziness, headaches, teeth will start to rot, vomiting and nausea, various kinds of mutations, cancer, and finally, physical death.
* Vector Manipulation:The user can change the magnitude and the direction properties (vector) of an object to achieve a desired result.Vectors are properties existing as either one of two types: position (location) and momentum (velocity). Position is distance (or coordinate) and direction in relation to something (orientation); momentum is speed and direction of motion (trajectory). The manipulation of momentum results in changes in motion; the control of position allows for alteration of location. Even if the magnitude of a vector was zero, it would still count as one due to it also having a direction.All forms of matter can be described as either having or being vectors, and by exploiting this fact, a user of this power can theoretically create an "absolute defense" that prevents any harmful vectors from bypassing its boundary (possibly doing so by reversing the direction of kinetic vectors or displacing position vectors as to send the associated object to alternate regions in space).
* Universal Force Manipulation:The user can manipulate all universal forces (Cosmic, Space-Time, etc.) and bend them to their will. The power to control cosmic energy, manipulate space-time, generate and control electromagnetism, gravity, cosmic fire, etc. is in the hands of the user.
* Universal Manipulation:The user can manipulate the entire universe and everything within.
* Astral Manipulation:The user can create, shape and manipulate astral energy, allowing them to project their astral form on physical plane and to the astral plane and interact there, see spirits, making spirits visible to others, astral trapping and potentially harming the dead. They can allow others to be able to use temporarily astral projection or block others from astral projecting, sending them back to their bodies if they had already projected.
* Cosmic Manipulation:User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortices, telekinesis, and cosmic awareness.User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.
* Elemental Manipulation:User can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists.Energy is often considered to be a fifth element, similar to plasma, in some universes. Other energies (such as Magic, or Cosmic Manipulation) may be thought of as elements, but are energy. These are more specific and exotic and thus much rarer powers. The four principal, basic elements and their states are:
	1. Solid (Earth Manipulation)
	2. Liquid (Water Manipulation)
	3. Gas (Air Manipulation)
	4. Plasma (Fire Manipulation)

* Light Element Manipulation:User can create, shape and manipulate the elements of a beneficial nature; that which strengthens, enhances and causes anything/everything they come across to flourish, representing the sustaining and preserving side of nature, which in turn ignores most of the common limitations and weaknesses of their normal elemental varieties. In essence, this is about solely controlling the positive powers of nature itself.
* Energy Manipulation:User can create, shape and manipulate energy, the capacity to cause change: one of the most basic quantitative properties of a system, such as an object or a field of energy. Energy can be transformed (converted) among a number of forms that may each manifest and be measurable in differing ways. The law of conservation of energy states that the (total) energy of a system can increase or decrease only by transferring it in or out of the system, thus the total energy of a system can be calculated by simple addition when it is composed of multiple non-interacting parts or has multiple distinct forms of energy. Common physical forms of energy include the kinetic energy of a moving object, the radiant energy carried by light and other electromagnetic radiation, and various types of potential energy such as gravitational and elastic.
* Gravity Manipulation:User can create, shape and manipulate gravity, a natural phenomenon by which all physical bodies attract each other, and gravitons, hypothetical elementary particles that mediate the force of gravitation.User can bend gravity to make the environment very “heavy” or “light”, cause objects to “fall” toward another object instead of the earth (“nexus inducing”), flatten objects, and generate miniature black holes to compress objects into oblivion. They can repel and attract matter and energy regardless of its mass or move objects in a manner similar to telekinesis.Offensive uses of this power include repulsing people or objects with such force to shatter practically anything, increasing gravity to crush or immobilize opponents, decreasing it to render them defenseless, or surrounding one's body in a gravitational field to amplify physical strength. Defensive uses include creating a gravitational force-field to repel all manner of attacks or anchoring oneself to the ground.
* Life-Force Manipulation:User can create, shape and manipulate life-force, the fundamental force that allows life to appear/exist, grow and flourish throughout the universe. They can control their own personal life-force that dwells within them, allowing them to achieve untold power and great abilities considered to be beyond that of normal beings. Users use physical, spiritual, and mental powers to control their life force.
* Ethereal Manipulation:The user can create, shape and manipulate Ether, the purest type of energy. This ability allows the user to tap into the ethereal energy from various planes of existence and utilize it in a manner that would give the user a god-like status throughout the cosmos.
* Transcendent Energy Manipulation:User can manipulate energy that is in a greater league of power, vastly surpassing that of all others and is able to be at par with transcendent beings and entities. The transcendent energy can be in many different forms be it pure energy, positive, negative, divine, demonic, planetary, cosmic, quantum, psychic, life-force, death-force, elemental, natural, magical, aether, nether, foreign, all-composing, etc.In some cases, the prior energy the user possesses can evolve into transcendent energy, but the process is often arduous, sometimes requiring some sort of fundamental change.More skilled practitioners can blur the line between matter and energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
* Exotic Matter Manipulation:The user can create, shape and manipulate exotic matter, form of matter with "exotic properties". Exotic matter can be matter with "exotic" physical properties that defy the known laws of physics, such as tachyons, that have negative mass or "imaginary" mass, allowing them to either reverse the laws of physics or simply go faster than the speed of light. It can also be hypothetical particles that have capabilities well within the laws of physics, states of matter that aren't commonly encountered, like quark-gluon plasma or Bose-Einstein condensates, or they can be states of matter poorly understood like dark matter, or normal matter placed under high pressure.

* Interaction Manipulation:The user can create, shape and manipulate interactions, whether social, physical, metaphysical, magical, etc. A collection of different interactions, when combined, can lead to the creation of surprisingly emergent phenomena.Everything requires interaction, especially Change. When some simple object undergoes a change, it is because it has come into interaction with some other object. When some isolated composite object undergoes a change, it is because its components are interacting with each other. No object has been observed that may change without some interaction being involved.Since interaction is the origin of all changes or no change, this power holds the ability to shape everything and decide all outcomes.Interaction is defined as any kind of action that occurs as two or more objects have an effect upon one another. For example, in physics, interactions occurs by affecting and reacting to the energy of physical field, and the four of the most basic interactions are the fundamental forces. Chemical reactions are also types of interactions, and so is evolution, as creatures that evolve tend to interact with their environment as to adapt to it. Social interaction is also another example, as it allows for the communication between creatures, such as animals and humans.When this is applied to powers and abilities, they will have to interact with their objectives in order to work. Powers that function without some form of interaction will not be able to do anything to the target of their effects at all.
* Meta Matter Manipulation:The user can create, shape, manipulate, summon, destroy and customize all possible forms of matter, whether organic or inorganic, baryonic or non-baryonic, etc. This also extends to “exotic matter”, such as dark matter; antimatter; tachyons; and other highly theoretical forms of matter.They can manipulate matter from alternate timelines, dimensions, universes, etc., using their immense power to pluck it from one of the aforementioned categories and materialize it to their location. Along with this, the user can also create new types of matter and imbue them with properties of their choosing, creating matter not of the normal variety. For example, a user could create matter that grants powers to its wielder or matter that has properties or a structure that defies the established laws of physics.At their strongest, the user can manipulate quantum foam, the smallest level and foundation of reality as we currently know it.
* Meta Power Manipulation:The user can create, shape, modify, remove and manipulate any/all powers without limits of any kind, including meta, nigh, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
* Null Energy Manipulation:User can create, shape and manipulate an energy that can delete anything/everything it touches. As it is contained and exists outside of reality, it transcends concepts such as time and space and renders nearly all powers that comes in contact with it useless.
* Quantum Energy Manipulation:User can manipulate the cataphysical forces of quantum nature which both binds and cordons the universe, multiverse and even the omniverse. Through the manipulation of Quantum Energy one can wield a force that is a natural material energy all its own, able to give itself a ethereal material substance or transmute matter into energy and back again.
* Quark Manipulation:User can manipulate the elementary particle and a fundamental constituent of matter called Quarks: subatomic particles carrying a fractional electric charge, postulated as building blocks of the hadrons. Quarks have not been directly observed, but theoretical predictions based on their existence have been confirmed experimentally.
* Absolute Force Manipulation:User can create, manipulate and shape force in all its forms, whether physical, transcendent, natural, spiritual, mental, cosmic, etc. i.e. all the absolute forces the make up the flow and nature of reality.They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.

* Causality Manipulation:The user can manipulate causality, which is the relationship between both cause and effect, determining what action (cause) results in a given reaction (effect); this enables them to decide what, when and how a thing is achieved, without having to specify "why" it can be achieved. This is because causality determines why, which is a process under the command of the user.Causal alterations can be specific or systemic. Specific alterations are momentary and time specific; their influence and presence will naturally cease with their realization (Absolute Wish). Systemic alterations are permanent; they completely change the causal structure of reality in some way. As a result, they will enforce new chains of fate upon it. That is until the user desires otherwise (System Manipulation).All forms of existence and phenomena rely on causality. Because of this, the power to manipulate it naturally overrides any other power put against it, as they all rely on causality to work.
* Dark Energy Manipulation:User can create, shape and manipulate dark energy, usually drawn from inter-dimensional or other similar sources. It can be channeled to a variety of effects as an absence of light, a solid, gaseous and/or liquid substance that can be shaped/manifested in various ways.Unlike Darkness Manipulation, which draws from the similar source, dark energy focuses on direct, destructive and violently outwards directed aspect of the spectrum.In physics, dark energy is a hypothetical energy that permeates space, similar to dark matter, and makes up for about 68.3% of the universe.
* Foreign Material Manipulation:The user can create and control foreign material that does not exist in the familiar world. For example, being able to generate and control supernatural matter that can be used to i.e: defy physics or create energy that has a completely different form and/or quantitative properties, thus defying natural science. This could also extend to different appearances, like a solid object having seemingly natural kaleidoscopic colors.In general this power can range from just material of alien appearance to material that have abnormal properties to a normal perspective of concept. This power could be also extended to reality defying levels via the properties of said material. If done correctly the user can reach Nigh Omnipotent levels of abilities and there are nearly nothing the user can't achieve via these mediums.In real life, there can be materials or elements that do not originate on earth and are not considered part of the periodic table.
* Meta Probability Manipulation:User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.
* Mirror Matter Manipulation:User can create, shape and manipulate mirror matter, a "reflection" of normal matter in the universe said to interact with normal matter, and said to required to restore the balance of the universe.
* Negative Forces Manipulation:The user can manipulate all forms of negativity, physical and spiritual negativity, including Anti-matter, Nothingness, Demonic forces, Destruction, etc.
* Origin Manipulation:User can create, be, alter and control the origin of everything. As nothing exists without origin, even nonexistence itself, this power is beyond all comprehension by any being one can ever know. By manipulating the origin, one can achieve absolutely anything, thus nothing is out of reach. Users can even become immune to nonexistence by becoming its very origin, therefore bypassing all effects.Origin is the starting point that defines one's existence and directs one's actions throughout life. It becomes an impulsive behavior one would follow as though it were an absolute order. It is beyond both nonexistence and existence, separate from anything, becoming the absolute value of all things. Origin is simple, but since all simple things are complex compared with its simplicity, it is called "origin".The origin stores and archives information of all beings, forces, possibilities and events, past, present, and future of the whole universe. It is from origin that everything begins and also where everything will return to.User right now is the root of all roots, the absolute zero of all things, hold the ability to create anything they want (0 + anything = anything). On the other hand, one can also erase everything without the least effort (0 x anything = 0). The user is the origin of everything, they have control over absolutely everything and transcend everything. If Omnipotence is a circle which expanded more and more to infinity, then origin manipulation is the center point of that circle, the most primitive stage of omnipotence. The user transcends the very title of God, they overcome it by becoming the essence of omnipotence itself.
* Particle Manipulation:The user can create, shape and manipulate particles, the basic units of energy and matter (such as molecules, atoms, protons, neutrons, electrons, ions, gravitons, tachyons, photons, etc). With this power the user can manipulate the entire universe because all things are composed of particles, ranging from the subatomic to the universal in scale.
* Spatial Manipulation:User can create, shape and manipulate physical aspects of space within an area of ones choosing, including an area and whatever is inside of that area. They can trap subjects or objects in space and push that space, throwing subject and object away from them or to create wormholes, paradoxes, and other strange events by warping spatial areas and twisting them around.Space consists of the normal 3 dimensions that matter and energy exists in, and the 11th dimension that exists within the 3rd dimensional space. The theory behind spatial movement is to get away from the 3 dimensions, find their position in the 11th dimension, and then calculate the vectors to teleport, moving at a faster than light speed without occupying the space in between the two locations.
* Air Energy Manipulation:The user can create, shape and manipulate the energies of the air, emitting the air energy as a force to project energy bolts, force-fields, weaponry and/or manipulate aspects of air, such as gases, wind, etc.
* Air Manipulation:User can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes. Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge.

## List of  Supernatural Powers:

* Ability Creation:User can create/manifest/develop virtually any ability, be it existing or brand new, and bestow it to others or themselves.
* Ability Imprinting:User can copy other abilities/powers and then imprint them into themselves, allowing them to make the powers a natural part of them. This makes it near impossible for them to forget or lose the powers after they have learned them, as trying to erase/remove an imprinted power would be the same as trying to remove or erase an arm or a leg.
* Ability Mastering:The user has mastered the ability in question, not just being proficient in its usage, but also understood every concept and possibility available. Those who mastered the one ability may be able to even create concepts of such power that normal users are not capable of, as well as become resistant to having their power negated, among many other possibilities.Examples include someone who has full mastery of manipulating space can manipulate relative concepts such as distorting time and border of reality within said space, or an electricity manipulator can turn to control electromagnetism and related phenomenon. Some may even master the *source* of their abilities — life-force — and learn to manipulate that, to the point of controlling their own life force.Achieving mastery of an ability may be attributed to grueling training or prodigious talent, and may not be so easy to achieve.
* Ability Nexus:User hosts a nexus that is connected to any/all superpowers throughout omniphysical existence, making them repository to all supernatural abilities. Normally the nexus within the host stays dormant even at the metaphysical levels, allowing the access either only subconsciously or through some form of transformative catalyst which enables the activation of these powers. Although the user isn't usually able to tap into the full potential, the nexus they host boosts them physically, mentally and spiritually, in addition to allowing some level of access to the supernatural powers.
* Ability Recharging:User can completely recharge/refill anyone's abilities/powers after they have been used up, completely restoring them to the point that they first started using them.
* Ability Transcendence:User can learn abilities, and push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
* Abolishment: User can abolish/overturn anything/everything, including laws, logic, physics, systems, concepts, dimensions, boundaries, phenomena, powers, principles, hierarchies, statuses, and/or even the grand design itself.User can change the nature of existence and how it functions, change how reality is defined and/or even let it fall away into nothingness by abolishing everything that held it together.
* Absolute Artillery:The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for absolute attack powers or impose those effects on ranged weapons to enhance them.
* Absolute Balance:User possesses limitless balance capabilities, they never fall over, can balance in any position and they never have to worry about disorientation, vertigo, nausea and so on. They can move easily on fast moving and violently shaking surfaces as well, no matter how quickly they may move.
* Absolute Change:The user can change absolutely anything/everything, either completely or partially, permanently or temporarily, from physical things like humans and objects to metaphysical things like concepts and logic, etc.They can choose what they want to change, and what they will change, for example: changing an insect into a transcendent being or change themselves without limits.The user can even change anything no matter how immutable and unchangeable, without any protection nor exception of any kind not even if they exist outside of everything.Because absolute change is an expression of Omnipotence it specialized on concept/principles of change beyond its own boundaries achieving absolute power and invincibility simply by changing themselves into become so.
* Absolute Charisma:The user possesses the highest level of charm they can obtain in existence. They are able to sway any sentient being to completely agree with them on a biased argument or to join their cause. Natural or supernatural, conceptual or metaphysical, anything with a sentient mind is vulnerable to the user's immense charm.
* Absolute Condition:User has a supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other beings in their universe, even those with Supernatural Condition. Their other abilities, if applicable, are often at Absolute levels.
* Absolute Contract:The user can create and enforce any type of contract/pact with absolutely anything, even with themselves; dictating every condition therein, including qualifiers in the event one-or-more of the parties would - or even could - somehow break the contract/pact.The conditions imposed by the contact/pact are absolute; and will always, inevitably, come to pass, no matter the conditions so dictated. The contract/pact cannot be negated, nullified or undone by any exterior force or being, save by the user.
* Absolute Counter:User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.
* Absolute Darkness:The user is able to create a field of absolute impenetrable darkness that completely negates sight and may also dull or even completely negate the other senses. They are potentially able to generate darkness so intense it can completely obliterate objects in its path.
* Absolute Defense: The user possesses a defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude, and/or directions.
* Absolute Destruction:The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science, even irrational "concepts" like the fabric of nothingness or the totality itself.
* Absolute Energy Absorption:The users body is capable of containing an infinite amount of energy, they can absorb as much as they want. This can allow the user the energy required to use other superhuman abilities, survive long amounts of time without food, or output energy for long periods of time.

* Ability Focus:User can concentrate/focus the effects of their powers, allowing them to control their powers which would normally be undirected towards their target. Unlike Energy Concentration, the ability/power itself is being channelled and focused and not merely the energy inside the power.
* Absolute Explosion:The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
* Absolute Light:The user can create a field of absolute light that blinds the targets either temporarily or permanently and may also dull or even completely negate the other senses. They are potentially able to generate light so intense it can completely obliterate objects in its path without heat.
* Absorption Kiss:The user is able to drain the life force of other beings through lip contact.

## List of Defensive Powers:

* Absolute Evasion:The user can dodge/evade everything/anything, including physical attacks, powers that manipulate the mind, space, time, gravity, physics, spiritual, biological, probability, motion, reality, etc. They can dodge multiple attacks that leave little or no room to get around or through or dodge many attacks such as thousands, perhaps millions of attacks attacking the user at once.
* Absolute Shield Construction:The user can construct shields and shield-like objects that protect against everything.
* Adaptive Armor: The user utilises a specialized suit that is capable of adapting to a variety of situations.
* Adaptation Immunity:The user is immune to/against adaptation powers, including Adaptive Attacks, Adaptive Possession, Adaptive Power-Level, Combat Adaptation, Power Opposition and Preemptive Adaptation, preventing any entity from entering their bodies or even gaining power from them.
* Adaptation Absorption:User can absorb adaptations such as environmental, combat and even energy/power, while removing it from the source, into their body to use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc. either temporarily or permanently.
* Acid Shield Construction:The user is able to create shields and shield-like objects out of acid to protect themselves.
* Acid Immunity:The user's body is unharmed by and immune to any acids, being completely invulnerable to direct and indirect attacks.
* Accelerated Rotation:The user can rotate at an accelerated rate in any axis/direction, in full, less than a circle, etc. and stop at the point they want. While this does not have air based abilities and drilling, this does allow for a variety of athletic feats, and quick turning to face things for any reason at an accelerated rate.
* Absorption Immunity:The user is immune to all attempts at being absorbed.
* Absorption Field Projection:User can generate a field that absorbs everything inside of it.
* Absorption:The user can absorb anything/everything, including matter/energy, power, concepts, etc., while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
* Adaptive Regeneration:The user can regenerate and adapt in response to bodily harm, anything from becoming less prone to scratches to being impossible to cut, a slight immune system boost to becoming invulnerable to any biologically debilitating conditions or even increasing their own power in response to a stronger opponent, from extremes such as a brief regenerative boost to even becoming immune to being killed the same way twice, this can be triggered from virtually any damage as long as it can be regenerated regardless of the method.In short, if it causes harm it is adapted against and compensated for.
* Adaptive Shield Construction:User can create shields of varying shapes and sizes that are capable of adaptation.
* Advantage Removal:User can remove the advantages/strengths of anyone/anything, allowing them to bestow weaknesses of any kind. Depending on the advantage removed, the effect may be either permanent or temporary.
* Aerokinetic Immunity:User is immune to air/wind, being completely invulnerable to direct and indirect effects.
* Aerokinetic Invisibility:The user can become invisible when in/on/touching air.
* Aether Aura:The user can release and surround themselves in/with aether for defensive and/or offensive purposes, possibly becoming almost untouchable and granting them various abilities/attacks. The aura may also give the user enhanced physical capabilities such as speed, strength and durability.

## List of Personal/Physical Powers:

* Aesthetic Activity:User can utilize aesthetic movements, actions and attacks, with beauty of motion and action, which can attract or draw attention of others, making them awe in what the user does.

* Aerokinetic Regeneration:The user can use air/wind to regenerate their bodies with the amount of oxygen used defining the speed of healing.

* 100% Muscle Usage:Users are able to exert 100% of the body's muscular strength, maximizing the capacity, while under normal conditions most humans (and other humanoid beings) only exert 20-30%.

* Multiple Heads:User has or can grow more than one head. This allows them to see on more direction than one and increases their sensory acuity, if they have abilities that allow them to attack using their head (bite, breath-weapon, etc.), they are able to use all their heads to do so.

* Multiple Eyes:The user possesses more than two functioning eyes and as such possesses a greater form of peripheral vision than the average creature. Even if one of the eyes are destroyed, it'll take more than just that in order to blind them.

* Night Vision:User has excellent night vision, the ability to see in low light conditions or even total darkness. Whether by biological or technological means, night vision is made possible by a combination of two approaches: sufficient spectral range, and sufficient intensity range.
* Absolute Agility:User possesses limitless agility, with their balance, bodily coordination, speed, reflexes and strength transcending virtually all other beings in the universe.
* Absolute Athleticism:The user possesses limitless acrobatic and gymnastic skills, having reached the absolute highest levels in speed, explosiveness, power, quickness, and other various acrobatic/gymnastic abilities.
* Absolute Body:User has a supreme physical condition. Their strength, speed, and durability are vastly superior to that of all other beings in their universe, even those with the highest levels of Supernatural Body.
* Absolute Dexterity:User possesses limitless dexterity, allowing them to perform amazing feats of finesse, coordination and precision.
* Absolute Existence:The user has complete control of their own existence. The user is beyond all there is, even reason, physics, and logic. No rule or law can apply to them other than their own.The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind. They can even change/rewrite their own fundamental nature/structure.This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.
* Absolute Immortality:The user is absolutely immortal, and can not to die, age, get sick, be permanently wounded, is absolutely self-sustained and, as their mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely erased and even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute
* .Absolute Invulnerability:The user is immune to any/all kinds of damage, be it physical (internal and external), mental, spiritual, metaphysical/supernatural, and even conceptual. Death due to old age (as opposed to preemptive death) is seemingly literally one of the only causes of death to the user.
* Absolute Lung Capacity:User possesses a limitless lung capacity, allowing them to hold their breath indefinitely, inhale/exhale forever, suck in anything/everything without having to stop, survive Deoxygenation, and potentially cause hurricanes or worse with merely the force of ones breathing. This places the user above virtually all other beings in their universe in lung capacity.
* Absolute Reflexes:User possesses limitless reflexes, being able to react to everything there is, no matter how fast it comes. They can react at any speed and change actions on the fly at faster-than-blinding speeds. This places the user above virtually all other beings in the universe in reaction time.
* Absolute Survivability: User can survive anything, death cannot fully take them and the slightest bit of life-force will always remain when it should *be* impossible, even managing to fully recover. Their resilience is so staggering that even reality warping or existence erasure may not be enough to keep them down.
* Accelerating Regeneration:The user increases the rate and speed of their Regenerative Healing Factor as the result of the level of punishment sustained. This means that each time the user is wounded and healed, this will make the speed of regeneration faster than before, and will get faster each time the user is wounded and healed.
* Accelerated Metabolism:The user has an accelerated metabolism, rendering them resistant to weight gain, illness, injury, and accelerating their healing speed.
* Accelerated Development:User can improve their natural abilities far faster and to greater extent or beyond the limitations of other members of their species. This applies at a genetic level, allowing the body to keep up with the users own rapidly developing skills/physical attributes, and at an intellectual level, to which their mind/mental capabilities can develop beyond their normal limits. Users with superpowers benefit the same way, and even allows them to awaken any latent abilities within them.As a result, user can(eventually) benefit from training that would otherwise cripple or kill a normal human being.
* Accelerated Assimilation:The user can eat, drink, inject themselves, inhale or otherwise absorb any substance and assimilate it into their bloodstream at an accelerated rate. Usually it takes time for something to be assimilated into the bloodstream after consumption, but for user of this power, seconds become fractions of seconds, minutes become seconds, hours become minutes, etc.
* Accelerated Aging: The user's body ages faster than usual, though it usually stops when the user reaches maturity.
* Absorptive Merging:The user can merge with/into a target while simultaneously draining their physical/life energy and/or biological matter, making the target physically weaker and/or causing them extreme fatigue or even death.
* Absorption Empowerment:Users become stronger, faster, more durable, etc. when they absorb a certain object, event, or emotion, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from their affinity or even slow or stop aging.
* Absorbing Replication:Users can absorb any material and replicate its properties within themselves. Said properties may then be encoded for later use and potential combinations.This makes a very effective defense, as attacks received not only strengthen users instead of hurting them, but even add to their options. It is also very useful to break restraints, as users can merge through them or simply absorb their way to freedom.Users may briefly fuse with objects and beings to memorize their properties/patterns without damaging them, or assimilate/drain them dry to empower their new abilities or build up their resources. Some users may even use it as a weapon, literally devouring their opponents alive along with their weapons, armors and powers.They can also shape their body's form and properties to match the current situation, shapeshift various tools and weapons based on absorbed data, and even recombine assimilated properties into new and more powerful ones.Advanced users may learn to reverse the process, transferring abilities and various properties to others, and even reconstructing absorbed beings and objects, though both applications directly tap in the user's reserves.
* Adaptive Resurrection:The user can adapt to whatever killed them before their resurrection, becoming resistant or immune to it afterwards.
* Adoptive Muscle Memory:The user can copy any/all movements/actions after seeing it performed once, including acrobatics, martial arts, and other physical stunts. With these skills they can become masters and incredible at what they do, by combining what several forms and movements in rhythmic motions instead of using the same thing over.User can copy how a person aims, giving themselves incredible marksmanship; however, if they wanted to use certain weapons, they would have to watch a person fire that weapon in order to be able to copy it (such as how to fire a rifle, as opposed to how to fire a bow, or how to throw knives or darts).
* Adrenal Activation:User can activate their adrenal glands for as long as they want, increasing their strength, speed, agility, reflexes, and ability to withstand pain.
* Aerial Adaptation:User is able to survive and adapt to extremely high or low air pressure (not becoming disoriented or deprived of the normal breathing capacity), and high wind friction; this is accompanied by an innate immunity to the vertigo and/or fear of heights.
* Aerobatics:User can perform aerobatic stunts while flying, including doing turns, loops, corkscrews, barrel rolling, spins, fly upside down or backwards like a hummingbird, etc.
* Affinity:Users become stronger, faster, more durable, etc. when they come in contact with a certain object, event, or emotion, possibly unlocking abilities related to the affinity and enhancing the existing powers (E.g.: those with Water Affinity may be able to unlock Water Manipulation when they are in a large body of water). Some users may be able draw sustenance from their affinity or even slow or stop aging.
* Agility Mode:The user has ability to have an enhanced agility form. With this mode, they can move quickly, efficiently and effortlessly, and they can do things such as athletics, parkour, gymnastics and acrobatics with ease.
* Aim Dodging:The user can avoid linear attacks such as bullets and lasers by simply quickly positioning themselves away from the path of the attack before it is fired. This can allow the user to avoid attacks that travel much faster than the user themselves.

## List of Air-based Abilities:

* Air Absorption:The user can absorb air, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.They can cause an implosion, cause others to suffocate or release the air in order to create an explosion.When a state of vacuum occurs in the air, the air that's inside one's body seeks to maintain equilibrium, which results in the target body's skin to be torn by the vacuum.
* Air Artillery:The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit to air-based powers or impose those effects on ranged weapons to enhance them.
* Air Attacks:The user can release/use air/wind to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
* Air Augmentation:The user has the power to increase the amounts of air or powers related to air.
* Air Aura:The user can release and surround themselves in/with air/wind for defensive and/or offensive purposes, possibly becoming almost untouchable and granting them various abilities/attacks. The aura may also give the user enhanced physical capabilities such as speed, strength and durability.
* Air Ball Projection:The user is able to launch spheres of air at targets with varying degrees of force. Since air is all around us, this skill could be useful.
* Air Beam Emission:The user is able to focus air particles into powerful jets of air that retains all of its force even at long distances. This air can be capable of delivering tornado like effects to an area with precision.
* Air Blast:The user can release air/wind over a specific target area causing great damage and/or delivering great shock waves of pure force.
* Air Bolt Projection:The user is able to create and project bolts of air/wind and control the intensity/power of their projectiles, the bolts aren't weak but they aren't as powerful as a full powered attack. These bolts could be used to stun, cut, injure, or even penetrate/stab the enemy.
* Air Bomb Generation:The user is able to turn compressed air into explosives and shape them into forms such as spheres and cubes, allowing them to be projected or thrown. When the bomb comes into contact with a target, the air is released with force, from sudden gusts to hurricane-force winds. With training, the user could be able to detonate the bombs at will or have several orbit the user.
* Air Boundary:The user can separate/block any air from anything and everything else. When this power is used, it makes it impossible for matter and waves to react with, enter, leave, move through, or be absorbed by the separated air or for any energy to be transferred to and from the separated air, or simply for any alteration/interaction to occur with the separated air. What is also defined as "air" on another planet might also be subject to this power's affect. This ability not only affects the physical forms of air, but also its esoteric, psychic, empathic, dark, light, and so on variants/forms. Air can no longer move other things, or be moved. Air can no longer heat up or cool down, and thus cannot change into another state. Air can no longer be taken in and used in biological processes, like breathing. Any air already bonded with other elements, or being used in a process when this power is used will be removed from the material and separated, breaking all chemical bonds with the air, and removing it from the process. More powerful users might be able to separate air from the effects of other superpowers, and even from concepts, such as literacy, knowledge and boundaries. The user can control exactly what air is being targeted, what the target air is separated from, and to what extent.
* Air Bow Construction:The user can construct bows (including crossbows) and arrows from nothing or by shaping the existing air/wind allowing them to attack from distance. Depending on what the weapon is made of, it can possess a variety of abilities and be very effective in both offensive and defensive combat.
* Air Breath:The user is able to generate and manipulate air/wind within them in a way that allows them to shape the exhaling of the effect. These shapes can include bursts, streams, spheres, even a mist of it from the mouth.
* Air Bullet Projection:User can create/generate and fire bullets of compressed air.
* Air Current Sense:The user is able to sense air currents, thus enabling them to detect changes and disturbances in the air. This can enable the user to sense incoming attacks and respond accordingly.
* Air Dashing:The user can perform short "dashes" in mid-air, allowing increased speed and even changing direction in mid-jump.
* Air Defense: The user possesses defensive skills that are enhanced by air/wind powers, allowing them to block, parry, dodge, etc. with the power of air/wind.
* Air Detection:The user can sense the presence of air and possibly gain detailed information about the air they are sensing, including the amount/size of air they are sensing and whether it is hidden.
* Air Empowerment:Users become stronger, faster, more durable, etc. when they come in contact with air or wind, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the air or even slow or stop aging.
* Air Exoskeleton:The user can form armor around their body or a shape it from air for protection and physical boost. With training, the user could shape the armor into new forms for weapons, transportation, even constructs of the element.The armor can be airtight via intense pressurization, which also serves as a way of blocking out various foreign compounds and sound waves
* Air Generation:The user can generate air: the atmospheric gases.
* Air Imprisonment:The user can bind, imprison and/or otherwise stop object/being by surrounding them completely by using air/wind.
* Air Infusion:The user can infuse objects (usually a weapon), beings or powers with air/wind, empowering and energizing them and allowing the user to manipulate their qualities and efficiency, allowing them to literally *blow* their enemies away and give their object extra slicing damage for air-infused impact.
* Air Magic:The user is able to perform a legendary form of magic that allows the user to cast magical spells and feats through wind and air.

## List of Appearance Alteration:

* Multi-Directional Vision:The user is able to see in multiple directions at once.
* Absolute Concealment:User can render themselves unseen and unfindable by anything, making them unable to be visually, physically, conceptually, etc. detected by any means including magic, technology, divine beings, etc.
* Absolute Cuteness:The user possesses a level of cuteness which exceeds all others, possibly being/becoming *the*cutest thing. The user can use their overwhelming cuteness to control and affect others. This power can be used two ways:The user can possess sincere adorability, an innocence whose cuteness is pure and benevolent, a user like this could possess this ability without even realizing it. Or the user could be malevolent, using their overwhelming, hypnotic cuteness as a weapon to manipulate people.

* Absolute Ugliness:The user infinitely hideous, affecting even transcendent beings. Their ugliness is great enough to release an aura of disgust and filth, making not looking them useless, inducing immense fear, nausea, and corruption to even the most indomitable of foes.
* Adaptive Appearance:User can change their appearance/form based on their adaptations, potentially completely changing the way they look either permanently or temporarily based on the user and the adaption in question.Because of the nature of this transformation, user may completely lose any natural/true appearance they may have originally had.
* Adaptive Augmentation:The user is genetically or cybernetically altered to be able to adapt against anything. The user can adapt against anything or anyone by making changes in their bodies, they can adapt by evolving into someone more suitable for the current condition in order to survive.
* Adaptive Replication:The user can replicate the powers/traits of objects/beings (whether technological, mystical, biological, etc.) that are in proximity to them to adapt to a situation. User is capable of replicating their traits/powers in equal capacity, and can utilize them instantly, allowing for maximum efficiency.
* Adhesive Mimicry:User is made up of or can transform their body completely into any adhesives. User can be either anatomically identical to their normal form, aside of being made of adhesives, in which case, it contains all to organs and is somewhat vulnerable to attacks. Alternately, the user can transform into homogenous matter, without any part of their form being more important than the other.
* Aerial Mode:The user can go into a mode made for the air, allowing them increased maneuverability while in the air.
* Aerokinetic Shapeshifting:The user can transform/reshape their air/wind form as desired to adapt to varying situations, impersonating others, enhance their body to combat, turning into animals, monsters, etc.

## List of Embodiment:

* Abnormal Embodiment:The user embody abnormality, the concept of not being normal average, typical, or usual; deviating from a standard: abnormal powers of concentration; an abnormal amount of snow; abnormal behavior.
* Absolute Embodiment:User embodies the state of being complete or absolute. Being complete means having all the necessary or appropriate parts so this power does not mean you embody everything just things of an absolute nature. Because of the users absolute nature they are free from any thing that would be deemed superfluous or wasteful. This translates to the user being without any major weaknesses or limitations.
* Action Embodiment:Users become the embodiment of the action genre - the concept and conveyance of action and excitement found in fiction.
* Acceptance Embodiment:User can become the embodiment of acceptance, the act of belief in oneself/others without making discrimination's or judgement's, of receiving aid/favors and of recognizing a condition or process without trying to alter/change/protest it. Users will accept anyone/anything regardless of its condition or nature including good or evil, foolish or wise, beautiful or ugly, help or harm, truth or lies, peace or war, chaos or order, create or destroy, success or failure, etc. All are equal and important in the users eyes.They will neither turn away, harm nor hinder anyone or anything, and some may even be able to draw strength from acceptance.
* Absurdism Embodiment:Users become the living embodiment of absurdism, a school of existential philosophy founded by Albert Camus about the the absurdity from the fundamental disharmony between the individual's search for meaning and the meaninglessness of the universe.
* Aether Embodiment:The user embodies Aether and has limitless control over it.
* Afterlife Embodiment:User embodies the afterlife, the final resting place for anyone/anything that has ever died. Allowing them to embody places such as heaven, hell, limbo, or purgatory or any other place that is considered the afterlife.
* Heaven Embodiment:The user embodies heaven, the place or state of reward of the good after death; the abode of goodness and angels, something that causes, any place or state of perfect peace and joy.
* Hell Embodiment:The user embodies hell, the place or state of punishment of the wicked after death; the abode of condemned evil spirits, something that causes, any place or state of torment or misery.
* Air Embodiment:The user becomes a physical manifestation or personification of the element of air. As a result, the user has limitless control over it.

## List of Inducement Powers:

* Mirage Inducement:The user can cause mirages, optical phenomena created by bending light rays. Unlike hallucinations, these can actually be caught on camera. Superior Image (Fata Morgana): A mirage that occurs when light rays pass through a temperature inversion (warm air set over top of cool air), causing them to bend downwards. It is referred to as superior as the image appears above the real object. It is rarer but much more stable. Most often seen in polar regions.
* Absolute Growth Inducement:The user can make anything grow, from physical things, (size of being/object, quantity, quality, etc.), intangible (sound, light, air, etc), to conceptual (probability), etc.
* Absolute Hot Inducement:The user can elevate the thermodynamic temperature of their surroundings to absolute hot, which has been theorised to be the Planck Temperature ((1.417 × 1033 K, or 142,000 billion billion billion kelvin/142 decillion kelvin). Physics based on Einstein’s universal model start to come apart at the seams when that temperature is reached. At temperatures that high, particle energies increase to a point where their gravitational forces are as substantial as any other kinds of fundamental forces. Gravity, electromagnetism, strong nuclear forces and weak nuclear forces combine into a single, unified force.
* Absolute Life Inducement:User can give life to absolutely anyone and anything, even to amortal or undetermined beings, objects, the dead, powers, elemental forces, concepts, metaphysical things, etc.
* Action Inducement:The user can induce actions onto other people, causing those people to do those actions, such as attacking, tasking and so on.
* Acceleration Inducement:The user induce accelerations onto objects and people or self, allowing to reach high speeds in a short amount of time. It can also induce changes in direction, for acceleration is also a change in direction.
* Absolute Zero Inducement:The user can reduce thermodynamic temperature of their surroundings to absolute zero (-459.67°F or -273.15°C), a physically impossible-to-reach state by normal means. Heat is generated via atomic motions, and even at extremely low temperatures, they continue to transfer energy; only when atoms completely stop moving is "absolute zero" achieved. While lowering the temperature by slowing molecular and atomic motion is the basics of freezing, to completely stop it is to completely bypass the Laws of Thermodynamics.At such extreme temperatures, events which do not normally occur in nature begin to happen, such as superconductivity and superfluidity, as well as breakdowns at the atomic level. Without atomic motion, the frozen object loses all electrical resistances and atomic cohesion, shattering at atomic level under the weight of its own mass. Since this affects matter at an atomic scale, it will destroy any physical target it makes contact with, regardless of their conventional durability.
* Adhesion Inducement:User can induce adhesive properties to objects/materials, making it so that things stick to them when they come in contact with them. This can be used for everyday life actions such as binding objects together or for combat purposes.
* Ageusia Inducement:The users of this power can deprive the sense of taste from others.

## List of Transportation Powers:

* Absolute Access:User can gain access or entry to any location, place or time. They can easily gain access to places that are spatiolocked, temporal locked, spatial-temporal locked, isolated, closed, possibly even omnilocked locations. It doesn't matter where or what the location is, they can always find a way inside.
* Absolute Speed:User can move at speeds that not even the most attuned of beings can grasp and outrun or avoid anything an opponent can use against the user. The user can move at infinite velocities, allowing user to surpass and perceive light speed movements and move at speeds that allow them to move past time and space itself.Users of this level are completely immune to speed affecting powers such as Speed Cancellation and Speed Theft.
* Access Manipulation:User can create, shape and manipulate access/occlusion, entrances/exits, manipulating what can be entered/exited and what cannot to every/anywhere/when. They can create new entrances/exits, manipulate where they lead to, if/what key is needed, etc.
* Acceleration:The user can accelerate themselves to high speeds, whether from zero speed or their current velocity, often transforming themselves into destructive projectiles in the process.
* Accelerated Movement:User can move fast in any/all forms of movement, including running, burrowing, climbing, crawling, swimming, flying, jumping, sliding, swinging, surfing, etc. They can move their body parts to propel themselves quicker than the average member of their species can.
* Aerokinetic Flight:Users of this ability are able to take flight by riding the air currents, by a wind storm like a tornado, and/or self produced air/wind.
* Aerokinetic Surfing:User controls the air/wind in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment.
* Aerokinetic Wing Manifestation:The user has or can form wings out of air/wind and use them from transportation to offensive and defensive purposes such as using them as a shield to block oncoming attacks or slicing the user's target with a blistering windy sting.
* Aeroportation: The user can teleport via air, merging into air and appearing anywhere else from the same element. The stronger the wind is, the farther the user will go.

## List of Physiology:

* 10th Dimension Physiology:The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations, all embodied in a single being. The user is essentially the 10th dimension: a single, timeless everything.While users of Unity are one with everything, users of 10th Dimension Physiology are *everything in one.* This dichotomy is subtle, but is the key difference between the two powers. The easiest comparison would be the Hindu nirvana, oneness with Brahman. A user is one with everything, an entity whose essence is within every form of existence. A user of 10th Dimension Physiology would be Brahman himself, a single, timeless, infinite entity that encompasses everything and anything instead of being one with everything and anything.
* Aboriginal Deity Physiology:The user can have the traits and abilities of the Deities of Australian Aboriginal mythology.
* African Deity Physiology:The user can have the traits and abilities of the Deities of African Mythology.
* Ahuizotl Physiology:User with this ability either is or can transform into an Ahuizotl (Nahuatl *āhuitzotl* for "spiny aquatic thing") a legendary creature of Aztec mythology commonly described as dog, monkey or otter-like being with waterproof fur that clumps up to create spikes (hence its name). The ahuizotl has hands capable of manipulation and an additional hand on its tail. The ahuizotl is feared due to its liking for human flesh, especially nails, eyes, and teeth. It is said to live in or near the water and to use the hand on the end of its tail to snatch its prey, dragging the person into the depths to drown them.

## List of Vision Faculty:

* 360-Degree Neck Rotation:User can see in any direction by contorting their neck to where they can turn their head in any direction.
* 360-Degree Vision:The user is able to see in all directions at once.

* Absolute Accuracy:User possesses limitless accuracy, being able to react to and hit any/all targets, no matter how impossible/improbable/unlikely the odds are or fast it is. They can instantly react and zero-in on their target without even having too aim/look at or even be anywhere near their target; including making absolutely impossible hits/shots, perfect shots with their eyes closed or hands tied and/or even successfully hit homing targets and disrupted/ignored targets. This places the user above virtually all other beings in the universe in accuracy.

* Layered Illusions:User can create layers of illusions or illusionary effects, allowing them to deceive anyone's senses by making target think they have escaped an illusion only to find there is yet another layer/level to it. Depending on how many layers of illusions there are, they may be able to cause physical harm to the target.

* Lightning Vision:The user can project electrical energy blasts from their eyes.

* Augmented Reality Vision:The user sees an augmented reality: a live, direct or indirect, view of world that includes digital elements such as information boxes regarding places. Unlike virtual reality, the digital components are added to the world as it is, rather than replacing it with an entirely new interface. Users also are capable of seeing streams of data or digital pathways, in addition to normally invisible Digital Forms.
* Boundary Perception:The user is able to see any/all boundaries, including the metaphysical boundaries and dimensional boundaries between worlds. With sufficient experimentation, willpower, magic, or other means, a user can slowly learn to bypass these boundaries in small ways, such as picking a flower in a dream and finding it in their hand upon awakening.

## List of Ocular Powers:

* Life Vision:User can see the lifespan of themselves or others, whether by perceiving the remaining lifespan and/or date of their death.

* Light Warp:The user can teleport to whatever light source they are observing. For example, if a user is on a hill and a street light happens to be active on a bridge at a far but visible distance, they can teleport to the area that is covered by the light from the street light with a single glance.

* Microscopic Vision:The user is able to see items that are normally too small to be seen with the naked eye at normal clarity.
* Merging Vision:The user can emit optic blasts that fuse whatever they hit together, creating new forms.

## List of Sensory Powers:

* Absolute Sight:User is not limited to just the average range of enhanced seeing, they can see everything that goes on in the world, or even the entire galaxy, or maybe the entire universe. They can do more than just see everything that goes on, they can see the thoughts of anyone and everyone (not to be confused with Telepathy) and bypass time itself and can see the future and past.

* Location Displacement:User can displace their location/position, allowing them to physically appear to be standing in one position while actually hiding or standing in another location entirely. This can have various different causes, including illusions/mirages, afterimages, blurs, holograms, distorted awareness, etc.

* Awareness Distortion:User can perform movements/actions that can disrupt or nullify targets capacity to be aware of their surroundings, the user, the user's actions, and their attacks.
* Absolute Hearing:User is not limited to just the average range of enhanced hearing, they can hear everything that goes on in the world, or the entire galaxy, or even the entire universe. They can do more than just hear everything that goes on, they can even hear the thoughts of anyone and everyone (not to be confused with Telepathy) as well as being able to bypass time itself and hear the past and future.
* Accelerated Probability:The user can perceive the information of any situation and use the variables of that information to predict/perceive the paths that lead to certain outcomes will occur, based on what choices are made. They can then accelerate themselves along the path of their desire, which causes them to reach the conclusion of the path taken.
* Accelerated Perception:The user's mind and senses process information at such speeds that time appears to have slowed down, allowing them to perceive what would normally be moving too fast to see and respond accordingly.
* Accelerated Hearing:The user's senses process sound information at such speeds that they can hear every bit of an entire song, even if the length of the whole song was accelerated from a few minutes to one second, since they can process the whole song despite its speed. This also allows one to hear sounds that may be short, allowing them to discern the sound with enough time to react to whatever caused it.
* Accelerated Eyesight:The user processes visual information at an accelerated rate, on speed that they can see things even when moving at high speed, making them unable to miss a thing, no matter how fast they go. They can see/process visual information with a very short time, see objects when they are moving fast, see things that may be otherwise too fast, allowing them to discern the sight with enough time to react to whatever caused it, etc.

## List of Bodily Functional Powers:

* Blood Flow Vision:The user will have the ability to see all major and minor veins of any living being. The user can even see them through inanimate objects like trees, concrete, clothes, and so on.
* Acidic Sweat:User's sweat has acidic properties.
* Acidic Saliva:The user possesses acidic saliva.
* Acidic Bodily Fluids:The user possesses acidic bodily fluids (blood, sweat, saliva, etc.).
* Acidic Blood:The user's blood is acidic, and may be pressurised within their bodies so that it spurts out when the skin is pierced.
* Acid Mimicry:User is made up of or can transform their body completely into acid. Users' transformed form is either anatomically identical to their normal form, aside of being made of acid, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogenous matter, without any part of their form being more important than the other.
* Accelerated System Development:User's bodily systems grow to be stronger, tougher, faster and better at a much faster rate as the body grows. Unlike Accelerated Body, which is just limited to bodily speed, the user's body systems, all of them, grow over time as the user ages/matures, making them better than those of other people. Their nervous system, skeletal system, digestive system, immune system, muscular system, etc. all grow better faster as time goes by.
* Accelerated Body:User has a body/bodily systems that are totally accelerated, making them faster and able to work quicker at the same amount of energy used. This allows one to heal and recover faster, as well as have enhanced strength, speed and reflexes as well as accelerated perceptions.
* Accelerated Bodily Production:The user has accelerated production of bodily features such as cells, chemicals, antibodies, hormones, pheromones, secretions, etc., making them stronger, faster, smarter, etc.
* Adaptive Metabolism:User possesses a supernaturally adaptive metabolism, which allows them to withstand virtually any toxin/pathogen, survive incredibly harsh conditions and recover at amazing speed from otherwise lethal damage. They can build up their physical abilities to potentially infinite levels through increasingly harder training, and develop powerful elemental resistances via gradual exposure.This flexibility extends also to their brain cells, allowing them to learn at an accelerated rate, and they prove highly compatible with enhancing drugs and similar empowering substances, permanently incorporating the enhancements and quickly nullifying their various side-effects.
* Adhesive Secretion:User is able to secrete adhesive substances from their body, possibly from skin, saliva, or some other way. The exact strength and abilities of the adhesive depends of the user, and some may be able to generate several different variations of adhesive.

## List of Spiritual Powers:

* Aura Reading:The user can perceive and read auras, normally invisible fields of energy that surround every living thing, this can be used to sense emotions, health status, power levels, or the target's moral alignment. They may also be able to sense auras surrounding inanimate objects under special circumstances.
* Adaptive Possession:User can physically, mentally, spiritually, etc. possess anything and everything they come in contact with be it living, dead, inanimate, concept/abstract, etc., and modify ones own power through the host by taking any natural traits or aspects about it and/or anything related to it.
* Aerial Communication:The user can communicate with the winds in the surrounding area. This ability makes for an excellent tracking mechanism as the winds can move all throughout an environment and report back to a user its information. Winds can tell the user of what happened or what is happening, help them to track someone at long distance away, etc

## List of Mental Powers:

* Absolute Illusion:The user is able to generate illusions that are realistic to the point where they can confuse all the senses of the target, making it impossible to break free unless willed by the user. They can also create illusions on a large scale, from a small region to planetary or galactic region, etc.

* Atomic Vision:Users can see the bonds which hold atoms to each other, and thus be able to find stressed or weak points.
* Ability Intuition:The user can, by seeing an ability at work, intuitively understand how it works, how to control it, and how to master it. The user can teach others how to control their abilities once seeing their power. Alternatively the user can also be able to develop a countermeasure if they understand an ability long enough to figure out it's weaknesses.
* Ability Learning:User can copy other powers simply by learning how to use them. By observing the desired ability and focusing upon it, the user will be able to copy it.
* Absolute Command:The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
* Absolute Creativity:The user has the ability to access and create new ideas (of inventions, artistic designs, craftsmanship, concepts, powers, etc.) that are limitless and boundless in numbers, diversity, and variety.
* Absolute Potential:The user has unlimited potential and capacity for growth and learning, allowing them to learn/master absolutely anything they want, regardless of their skills, personality, species, etc. They have no ceiling to what they can learn and no limitations on what they can develop, allowing them to develop endlessly in any and all areas, and can attain all powers naturally.
* Absolute Unpredictability:User possesses an absolutely/infinitely chaotic and unpredictable nature, this makes them so inconstant in action that it actually causes them to warp, change or collapse the results of things such as reality, context, normalcy and even probabilities/variables.Literally no action, aspect or trait of the user can or could be predicted, including normal involuntary bodily functions such as blinking, breathing and even their heart rate/heartbeat. Trying to read or control their minds would likely only come back with an error message or simply unreadable nonsense.This also makes them highly resistant to powers such as Adoptive Muscle Memory, Certainty Inducement, Flawless Precognition, Prescience, Control Manipulation, and etc.
* Absolute Wisdom:The user's intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in their universe. They can always make the wisest decision regardless of any situation and can also avoid any further mistakes. This power is inferior to Omniscience as the user has essentially limitless wisdom, rather than having innate knowledge/experience of everything. User has the greatest, most supreme understanding and realization of concepts, people, things, events or situations, resulting in the ability to apply perceptions, judgements, and actions while keeping these understandings. It often requires control of one's emotional reactions (the "passions") so that universal principles, reasons, and knowledge prevail to determine one's actions.Wisdom is also the comprehension of what is true combined with optimum judgement as to what action to take. Great wisdom and understanding may be a quality of the user regardless of age and experience. level of wisdom a being can attain.
* Absolute Will:Absolute will is almost unlimited in its scope. Anything that exists can be manipulated, including, but not limited to: matter, energy, causality, emotion, etc. The user can grab hold of creation and twist, bend, sculpt, and re-sculpt it into whatever form that they desire or can imagine. Usually, the power to create something out of nothing is not at most users disposal, as a created universe, multiverse, or omniverse must first be in existence in order for the user to manipulate it. However, the user can twist reality in such a way that they mimic creation to an extent; i.e. projection of realistic illusions and bringing any form of fantasy to life through sheer force of will. So while the user cannot explicitly create, they can manipulate reality and bend rules to grant themselves the power to create, as well as a variety of other existing powers by rewriting their own nature simply by willing it to be so. Though this is unlikely and not the true nature of the power, it can be done.Concerning the nature of this power, it is seen as the shaping aspect of the construction of a reality. When a supreme being creates a universe, multiverse, or omniverse, this is the power that said being would use to put into order and manipulate the raw stuff of creation. This power is a sculptor of omni-existence on a supreme level, but not a creator. When this ability is possessed by a non-supreme being, said being is often seen as an existential usurper of creation, rather than a deity.So, to say that this power is limited only by the user's willpower would be redundant, as by nature the user of this power has an unlimited amount of willpower that he/ she can use to whatever effect that they desire. If creation is the blunt instrument of a supreme entity, then this power is the scalpel that fine-tunes all of omni-continuity. To summarize, this power is capable of manipulating creation as a whole without becoming one with it.
* Adaptive Learning:User can gather and instantly understand any knowledge/form of knowledge and adapt the knowledge, skills, powers, talents, etc, to suit their needs. Including learning a new talent/skill and adapting a way to use it despite being disabled/handicapped or a talent that allows one to read quickly could be changed to allow one to read quickly for several different books and subjects at the same time, and more.Rather than simply being limited to powers, user can apply this to any/all forms of knowledge/learning, including skills/talents, powers, magic, intuition, language, writing, reading, body control, etc. Users of this can learn and adapt any knowledge for their own needs and personal condition/physiology/status.
* Adaptive Magic:Users possess a special type of adaptive magic, allowing them to spontaneously create new spells if they have enough understanding of the desired effects, and adapt magical effects on the fly to meet the needs of every situation. They can intuitively learn any kind of magic, absorb any kind of energy to power-up their magic, scan objects/beings/phenomena to incorporate their effects to their magical options, and recombine known magical effects into brand new ones.
* Adaptive Mind:The user can adapt mentally to any situation/condition/event/environment, never being caught off guard in sudden changes, and instantly reacting to new situations. They instantly and automatically analyze and understand any environment or situation, and deduce the most optimal course of action, allowing them to make the right decision in all situations.
* Addictive Contentment:The user can cause other beings to develop immense, even addictive emotional attachments to either themselves or others. This can result in the victims having strange, withdrawal-like symptoms by breaking this emotional tie and can even cause death because the person will "need them" so much that they cannot bear to live without them.
* Punishment:The user can physically, mentally, or spiritually punish any being for breaking the rules or the law. The user can either banish, kill, or torment the victims with various forms of powers. When the law or rules are broken, the users power of punishment can be absolute and unrelenting.
* Agriculture Intuition:The user has immense knowledge of agriculture/aquaculture using all types of methods, techniques and skills.

## List of Enhancements:

* 360-Degree Senses:User is able to use any/all of their senses in all directions at once, allowing them to taste, feel/touch, smell, hear, see, etc., omnidirectionally at the same time.

* Accelerated Eyesight:The user processes visual information at an accelerated rate, on speed that they can see things even when moving at high speed, making them unable to miss a thing, no matter how fast they go. They can see/process visual information with a very short time, see objects when they are moving fast, see things that may be otherwise too fast, allowing them to discern the sight with enough time to react to whatever caused it, etc.

* Afterimage Creation:The user can create images of themselves by various ways, including moving at incredible speeds or through illusion.
* Absolute Leap:User can leap unlimited distance, jump between/over planets, travel intergalactic or greater distances and perform other amazing feats.
* Absolute Senses:The user is able to have all senses enhanced to an infinite scale, allowing them to see, smell, hear and otherwise limitlessly sense everything in existence, including conceptual forces and even immaterial beings/entities.
* Absolute Stamina:The user possesses limitless physical energy, stamina and vitality, is essentially untiring and can keep working, fighting, mowing, etc. at optimal efficiency under any circumstances and for an unlimited duration due to the fact that their stamina can precedingly regenerate.
* Absolute Thievery:Users of this skill are considered the ultimate thieves, able to steal anything and everything (concepts, landmarks, natural elements/forces, intangible objects, physics, laws, themselves, etc.), they are able to not only hide in shadows but even in plain sight, they can slip into spaces that should be physically impossible to fit/slip into, and they can even steal without even having to be present at a location.Users of this power are immune to and can bypass Theft Nullification.
* Action-Reaction Negation:The user can negate Newton's Third Law of Motion, which states that "every action force exerted must come with an equal and opposite reaction force". The action force, reaction force or both can be negated. If the action force is negated, the action force does nothing, but the reaction force can still push or pull back on the user. Negating the reaction force can negate damage from the reaction force while still applying damage from the action force.
* Action-Reaction Defiance:The user can ignore Newton's Third Law of Motion, which states that "every action force exerted must come with an equal and opposite reaction force". The action force, reaction force or both can be defied. They can apply a force on themselves without pushing back, exert forces on things without knocking them over or otherwise walk on air and water, even with unequal accelerations and masses between the air or water and the body and more strength/force than the reaction force exerts back onto the user.
* Action Replication:The user can sense/perceive and then mimic actions, feats and stunts done by others, whether in fiction or not. This can include slicing through a whole space station with one swing, or running through a hail of bullets unharmed, using one's legs to throw a large, heavy object into space, jumping through an explosion unscathed, and so on. They usually gain temporary abilities and boosts in stats for the duration of the action so they can perform it.
* Accelerated Thought Process:The user can process information at incredible speeds, allowing them to analyze and come to conclusions at an unprecedented rate and perceive everything at a faster time frame.
* Accelerated Tasking:User can do tasks (such as filing, sorting, fixing, building and assembling, cleaning, doing chores, etc.) much faster than what others are capable of doing.
* Accelerated Muscle Development:User can develop their muscles faster than normal through exercise. When one exercises, they can get thinner or even develop muscles in hours instead of days. For example, a fat person can become skinny in two hours through exercise, while they could go on and do some body building and develop muscles within around the same amount of time.
* Absolute Wits:The user has a limitless thinking capacity, enabling them to adapt to any changing situations, always remaining calm and collected no matter the environment. They come up with an infinite amount of plans and ideas almost instantly, shrugging away the obstacles through sheer as well as limitless critical thinking effortlessly.
* Adaptive Development:User possesses a rapid development rate, allowing them to permanently push back their limits within minutes when continuously reaching them, be they physical, mental or supernatural. It makes them particularly fearsome opponents both on the short and long term, as they improve fast enough to surpass their opponent during battle quickly, and their numerous improvements endlessly accumulate during their lifetime. Their growth rate, however, tends to slow them down due to its challenge-based nature gradually, and their limits are becoming increasingly harder to reach the stronger they become.
* Aerial Combat Mastery:User is master in a fight or a long physical scuffle during flight, and commonly familiarised with flying, gliding, levitating, etc. during physical challenges between opponents.
* Aether Infusion:The user can infuse objects (usually a weapon), beings or powers with aether, empowering and energizing them and allowing the user to manipulate their qualities and efficiency, allowing a variety of effects to be used through the object.

## List of Crossover Powers:

* 4th Wall Interaction:User can interact and even affect the real world from inside a fictional universe, allowing them to control and even change what happens to the reality that created the character, for example a video game character with this power could literally change the game settings such as increasing the difficultly, muting the sound, and even erasing the players saved game.Unlike awareness however, user is not just aware of the fact its a fictional character it can also communicate with and even affect the viewers of their series.

## List of Non-Fighting Power:

* 4th Wall Awareness:User is aware that one's Universe is a fictional/false one, allowing them to carry out acts that, within the Universe, would otherwise be impossible. Depending on the extent of the user's power, one could potentially gain the powers of Reality Warping and/or Omniscience within the context of their own false Universe.

* 4th Wall Breaching:User is not only aware of the real world from their fictional world and able to interact with it, but can also leave the fiction they hail to enter the real world and interact with it.

* Aurora Generation:The user is able to generate/create aurora, a natural light display in the sky particularly in the high latitude (Arctic and Antarctic) regions, caused by the collision of energetic charged particles with atoms in the high altitude atmosphere (thermosphere). The charged particles originate in the magnetosphere and solar wind and, on Earth, are directed by the Earth's magnetic field into the atmosphere.
* Ability Tier Activation:The user can unlock new sets of abilities that are part of the user. Unlocking can happen via training, experience and/or various empowering circumstances. Most users are limited to specific sets related to their nature and function ("class"), while some especially flexible users can learn very different sets. Talented absorbers and replicators notably can gain not only their targets' current abilities, but also their potential evolutions ("ability tree").
* Absolute Beauty:The user possesses the rarest type of beauty there is (pure infinite beauty), which is even higher up than supernatural beauty. No one, no matter how different their beauty standards may seem, cannot deny this person's beauty as truly unfathomable as this person possesses infinite beauty. Because of this, the user can use people to get what they so desire. Some people with this ability may even have magical abilities as a result of their beauty.Since this is the absolute form of any kind of beauty, the user possesses some if not all abilities/powers based on beauty, allowing them to gain a higher advantage.
* Absolute Buying:User can buy/barter for absolutely anything, for them absolutely everything has value and can be bought, including people, concepts, elements of reality, etc.. Buying may require communion with anthropomorphic personifications of certain concepts or bartering with something other than paper money. Users can give things their souls, their money, or their lives for any amount of services for a different concept.
* Absolute Law Manipulation:The user has the power to make, change, destroy or redefine any/all kind of rule/law, including physical, scientific, magical, divine, metaphysical or conceptual, granting them control over all limits, including their own.
* Absolute Filtration:User can completely filter/remove anything/everything from their body, including things that are impossible to filter out or remove such as adaptive toxins/viruses and other effects that nullify the ability to filter/remove them.
* Absolute Gambling:User can gamble with/for anything, including things like, power, love, youth, obedience, etc.
* Absolute Intelligence:The user's intellectual faculties (mental capacity and concentration, mental calculation and computation, cognition and competence, wit and ingenuity, memory capacity, mental perception, mental focus, thought processing, learning capacity, deductive reasoning, visualization, analyzation, composure, instinct, awareness, knowledge, creativity, intuition, mentality, etc.) transcend virtually all other sentient beings in their universe.This power differs from Omniscience in that the user has, essentially, a limitless IQ and intellectual capacity, and still has to *learn* rather than have innate knowledge of everything. This is the greatest, most supreme level of intellect a being can attain.
* Absolute Mind:User's mental attributes are at the absolute peak, vastly superior to that of all other beings in their universe, even those with Supernatural Mind.
* Absolute Recreation:User can recreate perfectly anything/everything to the exact state it was in before it was destroyed, such as recreating a person who died in every single detail from their memories, personality, thoughts, their body as it originally was, powers, soul, every detail would be recreated, even down to the molecules and atoms that made them up.The user can recreate something even if there was no trace of it left to recreate, even if the pattern used to create it in the first place was destroyed, even if the building blocks used to create it (molecules, atoms, etc) were completely and utterly gone, it could still be recreated, even if the only thing left of the object, person, place, etc was a distant and fading memory, in fact even if there wasn't even *that* to go off of the user could still recreate it.They can even recreate something that was wiped out by elimination or decreation. Unlike restoration, which simply restores anything to its original state, this focuses on recreating it instead of resetting it back to normal.
* Absolute Reincarnation:User can reincarnate instantly after their death, obliteration, demise, coma, etc. with all their powers, memories, abilities, etc. they have attained in their lifetimes.
* Absolute Storage:The user has an unlimited storage capacity and can store anything as well as manipulate everything that has something to do with storing, imprisoning, binding, sealing, etc. users of this power can store anything or anyone without any limitations of any kind such as time, amount or mass.
* Accuracy Calling:The user can grant enhanced accuracy to oneself or others.
* Access and Occlusion:The user can lock/unlock and/or activate/deactivate any/every device/system of security (latches, levers, knobs, handles, bolts, rigs, ropes, etc.) that can be used as the method to lock a gate, door or window.
* Accelerated Growth:User can accelerate/enhance the growth of any/all biological material including themselves, allowing them to make things grow quickly and cause overgrowth of the affected material as well.The growth can be either temporary or permanent depending on the users skill and the target in question.
* Accelerated Activity:The user can do anything at a faster speed than what is naturally possible, including thinking, moving, etc. regardless of what speed time is moving at. This gives the user an advantage in battle as they can think of strategies and fight at a faster rate than their opponent(s).
* Absolute Wish:The user can grant any wishes of others or oneself without any limitations: no resource needed, no condition required, no limited number, no delays for use/reuse, and no exception whatsoever.They can grant very vague or even inconceivable/impossible wishes that will always come true no matter what, as the power will automatically make up for the user's personal limitations when granting them.
* Adaptive Attribute Assimilation:User can adapt/augment themselves through experimenting/experiencing various stimuli (environments, dangers, concepts, etc.) and cataloging anything and everything they come in contact to recall for later utilization.
* Adaptive Difficulty:User can make the difficulty of anything/everything become adaptive/dynamic, allowing them to make things such as battles, challenges, chores, obstacles, etc. become increasingly more difficult the more the user does them or the better they do at them. As such the difficulty will never stop getting harder until they decide to give up and quit. Because of the adaptive nature of this power, things will most likely change each time they are attempted.
* Adaptive Power Replication:The user can copy the powers of others and become immune to them.
* Adhesion:User can cause objects/materials stick together using various means, including physical sticky substances, energy fields such as electromagnetism, or something else.
* Advanced Technology:Users can create, own or find advanced technology, capable of completing tasks and feats so great that it only appears like magic such as controlling reality, living armor and weapons, devices, etc. The technology is so advanced that it's beyond mere human logic and imagination, that a single little child's toy can destroy an entire city.
* Advantage Creation:The user can create any kind of advantages into anything (beings, objects, powers, etc), including physical, mental and spiritual advantages, etc. These include advantages like strength advantages, skill advantages, mental advantages, speed advantages, experience advantages and so on.
* Aerokinetic Cloning:The users can create clones of oneself, others and/or objects by using air/wind.

## List of Combat Powers:

* Absolute Weaponry:User can create/use weapons that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.

* Accelerated Perception:The user's mind and senses process information at such speeds that time appears to have slowed down, allowing them to perceive what would normally be moving too fast to see and respond accordingly.
* Absolute Attack:User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.
* Absolute Combat:Users have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats far beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them even capable of defeating enemies with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterward, making them one of the most powerful opponents and a force to be reckoned with.
* Absolute Strength:The user is able to go toe-to-toe and even surpass the strongest of beings with nothing but the raw force of their physical blows. Any level of weight the user needs to lift or move is irrelevant as their body can emit limitless amount of force that can repel an object of any mass.With this ability, the user could travel massive distances in a single jump, unleash strikes of unparalleled might, obliterate massive life forms with one hit, cause destructive quakes by smashing the ground, shatter planets with their fists, tear through/create space-time anomalies with their strength, etc. It should also be noted that they are immune to all powers that could manipulate, affect or rob them of their strength.
* Absolute Unarmed Combat:User has reached the pinnacle of hand-to-hand fighting prowess. They know everything about bare hand fighting and surpass any and all masters of combat of any form, having complete knowledge of the forms whether they be unknown, nigh-impossible to master, or forbidden and can also create their own forms of combat to throw off their enemies.
* Absolute Weapon Proficiency:User of this ability have reached the pinnacle of armed fighting prowess. They know everything about fighting with a weapon and can surpass any and all masters of armed combat of any form, having complete knowledge of their wielded weapon whether they be unknown, nigh-impossible to master, or forbidden and can also create their own forms of armed combat to throw off their enemies.
* Adaptive Attacks:The user can create/use attacks that are capable of adaptation/evolution.
* Adaptive Artillery:The user is able to use ranged weaponry, such as firearms, bows, slingshots, and cannons, that are capable of adapting to a variety of situations.
* Action Adaptation:User can change their course of action midway, allowing quick corrections in actions, aborting actions, changing course of action, making last minute adjustments to movements, duping the opponent into making a mistake and changing from one action/movement to another. For example, the user could throw a punch, and before it hits, as the opponent is about to block, the user could withdraw and do a jump spin kick so quickly with little time lapse to strike the opponent successfully.
* Acidic Slash:User can combine acid to any kind of attack with bladed weapons.
* Acidic Poison Weaponry:User can to create or wield weaponry with power over caustic toxins, which grants the user a wide variety of blight-based abilities. Fabricating and implementing a great many carcinogenic elements into their arsenal.This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of acid/toxic-based ability they have, including over what forms of malignant substances used in their creation.
* Acid Artillery:The user can use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit to either enhance the weapons' firing capabilities with acidic properties, or impose those effects on ranged weapons to enhance them.
* Absorption Whip Generation:The user can create and/or use whips capable of absorption.
* Absorption Weaponry:The user can create and/or use weaponry capable of absorption.
* Absorption Slash:User can combine absorption effects/forces to attacks with bladed weapons, usually sapping energy from whatever is sliced.
* Absorption Polearm Construction:The user can create pole-arms, including glaives, poleaxes, halberds, naginatas, spears, scythes, guan dao, tridents, etc., that are capable of absorption.
* Absorption Infusion:The user can infuse absorbing effects into objects (usually a weapon), beings, or powers, empowering and energizing them and allowing the user to manipulate their qualities and efficiency.
* Absorption Bow Construction:The user can create and/or use bow and arrows capable of absorption.
* Absorption Blade Construction:The user is able to create bladed weapons capable of absorption.
* Absorption Beam Emission:User can project concentrated beams of absorbing energy, which drains energy from anything they hit and feeding it to the user.
* Absorption Ball Projection:The user can project concentrated balls of absorbing energy, which drains energy from anything they hit and feeds it to the user. These balls can be projected, used as a part of melee attacks, orbit around the user, or ways of transportation.
* Absorption Artillery:The user can use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for absorption-based abilities, either absorbing them into the weapon or the user itself.
* Adaptive Blade Construction:The user can create bladed weapons, including daggers, swords, etc., that are capable of adaptation.
* Adaptive Bow Construction:The user can construct bows (including crossbows) and arrows that are capable of adaptation.
* Adaptive Polearm Construction:The user can create pole-arms, including glaives, poleaxes, halberds, naginatas, spears, scythes, guan dao, tridents, etc., that are capable of adapting.
* Advanced Powers:The user possesses an advanced/superior/evolved variation/versions/forms/state/level of an existing power.
* Aerokinetic Combat:The user is able to utilize air manipulation with their physical combat, granting both high maneuverability and elemental attacks.
* Aerokinetic Polearm Construction:User can create pole-arms, including glaives, poleaxes, halberds, naginatas, spears, halberds, scythes, guan dao, tridents, etc., from air/wind.

## List of Magical Powers:

* Abacomancy: The user can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using small particles (Sand, Dust, Ash, Etc.)
* Geomancy: User can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using earth as a focus.
* Crystallomancy: User can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using crystals, often crystal balls, as a focus.

* Aeromancy: User can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using the wind currents as a focus. The user can use any source of wind as a way to see visions or insights of time.
* Magic Vision:The user can project magical blasts of varying intensities from their eyes.
* Magic Invisibility:The user cannot be detected by any kind of magic, which essentially makes magical detection powers useless. Depending of the type of ability possessed, the user can be invisible literally or they can be still visible.
* Numerology:The user can predict the future and as well as influence it with the use of mathematics, user can read the future with numbers.

* Abjuration:User can cast spells which can grant protection of various kinds, prevent other beings from entering an area, force armor, purification and force fields.
* Acid Magic:The user is able perform a legendary form of magic that allows the user to cast magical spells feats through acid.
* Aether Magic:The user is able to perform a form of magic that allows them to utilize aether, the celestial element, either magically manipulating it or using it to cast spells.

## List of Fighting Powers:

* Light Vision:The user can fire light/photons from their eyes, causing various effects.
* Absolute Piercing:The user can pierce through absolutely anything and everything, which absolutely nothing can defend against it.The attack can pierce down opponents of any form, whether they be immortal, invulnerable, or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what it is, as it is an omnipresential attack that can pierce through all timeline and parallel dimensions. Intangibility cannot evade the attack as it pierces past the "intangible" defense and strikes the physical being beneath it. The user can pierce through intangible elements such as fire and water, causing them to split apart as oppose to a normal piercing attack which would allow them to simply reform.This power also pierces through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or pierce through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be pierced, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
* Absolute Slicing:The user can cut through absolutely anything and everything, which absolutely nothing can defend against.The attack can cut down opponents of any form, whether they be immortal, invulnerable, or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The cut can affect the target no matter what it is, as it is an Omnipresential attack that can slash through all timelines and parallel dimensions. Intangibility cannot evade the attack as it cuts past the "intangible" defense and strikes the physical being beneath it. The user can slash through intangible elements such as fire and water, causing them to split apart as oppose to a normal cut which would simply allow them to reform.This power also slashes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or slit through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be cut, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also affected by this ability.
* Acidic Poison Generation:The user can secrete a substance that has the properties of both poison and acid. It may come from their mouth, hands or pores all over the body.
* Acid Weaponry:The user can use various types of weapons, such as blades, polearms, and whips, as a conduit to either enhance the weapons' capabilities with acidic properties, or impose those effects on weapons to enhance them.
* Acid Vortex Creation:The user can generate spirals/vortices composed of acid. The vortex can be projected as a long ranged attack or as a tornado for both offensive and/or defensive purposes.
* Acid Infusion:The user can infuse objects (usually a weapon), beings or powers with acid, empowering and energizing them and allowing the user to manipulate their qualities and efficiency, allowing them to burn through enemies armor, shields and corrode the enemies.
* Acid Generation:The user can generate acids, bases and other caustic/corrosive substances of various levels of corrosiveness, from weak burning sensations to burning a big hole in even the strongest materials.
* Acid Breath:The user is able to generate and manipulate acid within them in a way that allows them to shape the exhaling of the effect. These shapes can include bursts, streams, spheres, even a mist of it from the mouth.
* Acid Bomb Generation:The user can create and launch bombs, explosives and other volatile constructs composed of acids, bases and/or other caustic/corrosive substances, which can have various effects on the target.
* Acid Blast:The user can release acid over a specific target area causing great damage and/or corroding nearly all matter it comes into contact with.
* Acid Beam Emission:The user is able to project beams of a strange form of energy that corrodes nearly all matter it comes into contact with. With proper use, this energy can be used to carve out areas to live in underground, cut through walls, and blast away armored enemies.
* Acid Ball Projection:The user can create and project balls/spheres of acid, which can be thrown or used as a part of melee attacks.
* Acid Attacks:The user can release/use acid to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
* Accuracy Reduction:The user can reduce the target's accuracy, making it harder for the target's attacks to hit.
* Accelerated Time Bomb Generation:The user is able to generate unstable time waves into a compressed form that can be released on contact. Once released, these time waves rapid age anything in their radius, turning young soldiers into the elderly.
* Accelerated Time Bolts:The user can create and project bolts of pure time energy that either freezes, slows down, or ages targets rapidly. This can work on organic and inorganic matter.
* Absorbing Vortex Creation:User can create an absorbing vortex, which has the ability to absorb projectiles, objects, and other products.
* Absorbing Regeneration:The user can absorb anything (energy, matter, biomass, elements, etc.) to regenerate their bodies, with the amount absorbed defining the strength and speed of regeneration.
* Adaptive Power-Level:The user can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form.In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
* Adaptive Weaponry:The user utilizes a specialized weapon that is capable of adapting to a variety of situations. This weapon is capable of analyzing the situation (whether mystically, psionically, or scientifically) and adapting characteristics needed to overcome any and all obstacles in the aforementioned situation.It may even be able to transmute itself to other existing forms of weaponry, thereby allowing it to adapt to situations that require a different weapon. For example, if a long-range weapon is needed, but the weapon's current form is that of a sword, it would transmute itself into the form of a bow, a spear, of any other long-range weapon.
* Adaptive Whip Generation:The user can create whips that are capable of adaptation.
* Aerokinetic Blade Construction:User can construct bladed weapons of various shapes and sizes from the air, giving them incredible cutting power and maneuverability.
* Aerokinetic Claws:The user can project and retract razor-sharp claws of air/wind from their fingertips for offensive purposes.
* Aerokinetic Constructs:Users can turn the air into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
* Aerokinetic Creature Creation:User is able to create beings of air/wind or shape existing air/wind into wanted shapes and purposes. They can grant the beings varying levels of independence (controlled, automatons/programmed, semi-independent) and existence (momentary to permanent) and delete the creature once they are done with them.
* Aerokinetic Whip Generation:User can create air/wind whips from nothing or by shaping the existing air/wind, with power ranging from cutting lashes to tornado force tunnels that can crush houses and shred buildings.
* Aether Artillery:The user can use various ranged weaponry such as slingshots, bows, guns, cannons, etc., as a conduit to either enhance the weapons' firing capabilities with aether, or channel aether through them.
* Aether Polearm Construction:User can create pole-arms, including glaives, poleaxes, halberds, naginatas, spears, scythes, guan dao, tridents, etc., from aether.
* Aether Object:The user has access to an object that grants them aetheric powers. They can range from source materials to apparel to fully-designed weapons; whatever the form, they can impart aether-based powers to those who lack them entirely or augment the already existing quintessential capabilities.The object’s nature and use can come in different ways. It can act as a container for a sealed aether-based entity that transfers its power or inhabits its host (Aether Symbiosis). It can be naturally imbued with quintessential energy that the user wields when activated. It can even be a conduit for a remote source of celestial power. This type of item can impart powerful abilities related to aura, chi, life-force and/or mana; however, its celestial nature still runs the risk of overwhelming and/or possessing the wielder.
* Aether Shield Construction:The user can create shields and shield-like objects out of aether to defend themselves.
* Aether Symbiosis:The user can gain powers through a symbiotic relationship with an aether-based being (such as an embodiment of the aether or an entity that controls and/or is comprised of it). The bond between host and entity imparts power related to life-force, chi, mana and/or aura.
* Aether Weaponry:User can wield and/or create weapons with power over Aether, which grants the user a wide variety of powers derived from aether. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of aether-based ability they possess.
* Aether Whip Generation:User can create whips out of aether.
* Aethikinetic Combat:The user can combine Aether with physical combat. The user can possess divine abilities when wielding the celestial element. Very affective against demons and other dark creatures.
* Aggregation:User can accumulate matter into a sphere, pile or large mass via various means, including adhesion, attraction, etc.

## List of Cosmic-Based Powers:

* Lunar Vision:The user is able to see everything through the moonlight.
* Absolute Restoration:User can restore *anything/everything* back to its natural/original state with absolutely no flaws or mistakes in the process, regardless how badly destroyed the target is.They can undo powers that can be otherwise apocalyptic, reverse altered effects, restore destroyed souls, resurrect/heal any damage to emotional, spiritual, physical and restore everything annihilated by Nonexistence.Absolute Restoration is a specialized variation of Omnipotence: complete absolute without boundaries and concentrated on countering the ill effects factors/powers that annihilate and/or alter, completely restoring anything back the way it was.Absolute Restoration can reestablish everything straight from the origin point of things from the moment it has been destroyed/altered making it impossible for anything being restored to ever be effected again.In spite of the restoring capabilities, Absolute Restoration has a similar effect to that of Nonexistence that is focus on the cause of an alteration/destruction, by restoring everything back to what thing was AB may have to erase the cause that was never meant to be.
* Omnibenevolence: Omnibenevolence ("all-goodness") is the capacity to be infinitely good, and good in every capacity that good is recognised by any sentient being in existence.There is a distinction between this power:
	+ *Inherent Omnibenevolence* - the ability to perceive and adapt perfectly to fit any concept of goodness.
	+ *Total Omnibenevolence* - the ability to be the perfect good, transcending any one concept of goodness.The user has the capacity for perfect and infinite goodness. In some manifestations, the user can perceive what others see as being good, and can emphatically adjust his behavior and perspectives to understand and fit that perception of goodness. However, other manifestations imply that the user has mental, emotional and spiritual access to a concept of absolute, universal goodness, which may not be understood by most mortal minds.

## List of Physics-Based Powers:

* Kinetic Vision:The user can project kinetic energy blasts from their eyes causing various effects.

* Absolute Constant Velocity:User can make anything move at a constant speed regardless of any force that acts on it, they could take any item and make them pierce through objects regardless of the relative speed. It doesn't matter if the target is moving at an extremely slow pace or if the target isn't even moving at all, so long as some part of them is physically moved, like poking their cheek (moving the face). This power only works in accordance to the user's own relative location, meaning that even though the Earth is spinning at high speeds, along with all of its inhabitants, it doesn't count as moving.If the user cancels their power on the target object, it will come to a complete stop, regardless of how fast it was going. Because of this using this power on oncoming attacks and quickly canceling it will make any force halt.
* Acceleration Immunity:The user is unharmed by the various effects of rapid acceleration, including air resistance, inability to breathe, dynamic shock resulting from contact with objects at high speed, etc. This can be used inside or outside a vehicle.
* Adhesive Artillery:The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for adhesive-based abilities or impose those effects on ranged weapons to enhance them.
* Adhesive Weaponry:User can to create or wield weaponry with power over adhesives, which grants the user a wide variety of adhesive-based abilities, with different abilities depending upon the adhesive used. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of adhesive-based ability they possess.

## List of Death Based Powers:

* Killing Eyes:The user can kill anyone/anything via looking at someone and/or by having target look at the user the target.
* Absolute Assassination:User possesses transcendent skill in the art of assassination, they can dispatch any target regardless of strength, status (even immortal or undead) and distance without a struggle, covering or not leaving any tracks.
* Acidic Poison Artillery:The user can use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit to either enhance the weapons' firing capabilities with acidic-poison properties, or impose those effects on ranged weapons to enhance them.
* Afterlife Border:User can control the movement/communication over the border between life and death, allowing the living/dead to communicate over it, taking them to the other side from where they are (by force if necessary), or prevent the movement to either direction, effectively either dooming the target to never die/pass on or making their death irreversible.
* Afterlife Connecting:User can connect the living world to the world of death/the afterlife, linking the land of death/the dead and spirits/souls to the realm of life and existence, allowing both worlds to interact with each other. As a result the rules of both worlds combine/mix together in various and unpredictable ways, such as causing souls/spirits/ghosts to be treated as living beings and living beings to be treated as spirits, and potentially even lead to cursed resurrections for those that do end up dying. This can also cause any changes to anything from either world to effect both of them instead of only one.Unlike afterlife border, there is no longer any boundary separating life and death, as they are now essentially one and the same.
* Afterlife Creation:User can create afterlives; realms where the dead go after death, including realms of ultimate pleasure, ultimate damnation, something in between, etc.
* Afterlife Guardian:User is or can transform into a afterlife guardian/protector, figure/entity that preserves the balance in the afterlife. Afterlife Guardians are in charge of preserving and keeping the balance between the living and dead such as keeping the dead from bothering or troubling the living, ensuring souls go and stay were they belong in the afterlife and much more. Unlike afterlife lords they usually don't control or rule the afterlife in question, rather they simply keep things intact and prevent troublesome souls from harming the balance set in place by the actual ruler.
* Afterlife Lordship:The user has authority and duty in the Afterlife, a place where the souls of the all recently departed go. Exact conditions of the dead vary depending of the pantheon, but every soul arrives there, and while some may face punishment, others may be rewarded. User is able to command the dead, and have powers related to life, and death, souls in general as well as power to bind and restrict (dead are expected to stay there after all). Some may have duties and powers related to Death and bringing the souls where they belong.
* Afterlife Marking:User can leave a supernatural imprint/mark that determines which afterlife (if any) the target goes to after they die, allowing them to be judged/sorted easily and send to where a persons soul will go for there final rest. Some targets may have a mark that either prevents them from passing on and/or sends them to nothingness/oblivion when they die.
* Afterlife Messaging:The users can deliver messages to others even when they are dead and they are in spirit or essence form.
* Afterlife Prevention:The user can prevent the souls of others from entering the afterlife, either leaving the victim stranded in Limbo or rendering them unable to die.
* Afterlife Transport:The user is capable of taking the souls of others, willingly or otherwise, to the afterlife.
* Afterlife Traveling: User can travel between the living world and the land of the dead, freely and safely navigating both the life and afterlife side and any adjacent dimensions connecting the two.
* Afterlife Manipulation:The user is able to control the afterlife. This includes places such as Heaven, Hell, purgatory, the Underworld and other places that could be considered the afterlife. The user can manipulate afterlife places and everything in them to their liking.

## List of Age-Based Powers:

* Age Absorption:The user can absorb age of others, removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.Most common applications is to reverse their age to a more youthful appearance and slow aging.
* Age Acceleration:The user can accelerate the age of themselves and others/objects with varying speeds/rates, as in age 2 years in one year, 5 in 3 years or even 10 years in a day. The user can make the aging automatic, so the victim ages at a rapid rate. If used offensively, the user can make beings and objects age to death, leaving nothing but dust. Because everything is subject to aging, this power could be used to destroy everything. Target may also be aged mentally to the senility.Alternatively, the user could make others who wish to be older (like a kid who wishes to be a teenager and a teenager who wishes to be an adult) but unless the user can reverse the process, the changes are permanent.
* Age Aspect Manifestation:User can manifest different aspects of oneself at various ages, such as the playful child, the out of control and wild teenager, the mature adult and the wise and knowledgeable senior. The age aspects are people who embody and represent the user at that particular age or represent the fundamental archetype of that age.
* Age Deceleration:The user can decelerate the age of themselves and others/objects with varying speeds/rates, as in age one year in two years, 5 in 10 years, even 10 years in a century. The user can make the aging automatic, so the victim ages at a slow rate.
* Age Empowerment:The user can gain physical energy and exponential power as the user gets older, they essentially do not need to work to increase their power, as they become steadily stronger with each year the user is alive. With every passing year, the user's body and skills becomes more powerful and their abilities become even more advanced as their power increases as part of a trait of their physiology.If the user is ageless, their body will stay in prime condition, but would still become stronger while still retaining youth, due to the user only needing to become older in terms of age to get stronger.
* Age Exchange:The user can exchange age with others, making themselves younger or older.
* Age Manipulation:User can accelerate or reverse the age of organisms and non-living objects. They may cause a person to instantly become geriatric or reverse back to an adolescent or age objects to dust.
* Age Negation:The user can negate the age of themselves and others/objects, thus causing a matter, atom, cellular stand-still and can no longer change and grow older or be changed younger, thus the targets are stuck at that age forever.
* Age Reversal:The user can reverse the age of themselves and others/objects, varying between speeds, as in age 2 years in one year, 5 in 3 years or even 10 years in a day or even an instant change. The user can make the reverse aging automatic, so the victim pre-ages at a rapid rate. Target may also be de-aged mentally to cause memory erasure or suppression.If used offensively, the user can make beings and objects experience pre-life then death, leaving nothing but their cells. Because everything is subject to reversal of aging, this power could be used to destroy everything.
* Age Shifting:The user can either accelerate or reverse the aging process in themselves or others.
* Age Transferal:The user can transfer age and life force to and from an object or being.
* Aging Breath:The user is able to generate and manipulate aging effects within them in a way that allows them to shape the exhaling of the effect. These shapes can include bursts, streams, spheres, even a mist of it from the mouth.
* Aging Immunity:User is immune to the negative effects of aging. With this power, one could play sports well, even at an old age. Also with this power, one could have an overall strong body, no matter how old they are. Their condition does not deteriorate with age at all, and the user remains at optimal condition and can do things that may require being younger to be able to be done in the first place, though the user still ages.
* Aging Presence:User can create a field or area where any/all targets age rapidly until they either die or leave it. Since the users very presence ages things they don't even have to move to effect their surroundings. The power is omnidirectional so long is the target remains in the users presence.

## List of Mind Based Powers:

* Mind Words:User can see the thoughts of others in the form of words, thus allowing them to literally read what their thinking. The mind words can change to show what the person is thinking at any time, this can prevent some thoughts from being read or even show brief passing thoughts as mind words.
* Accelerated Reprogramming:User can change their behavioral patterns, reflexes and habits at an accelerated rate, changing how they do things, gaining different habits and behavior within seconds or minutes rather than hours or days, or even months.

## List of Energy Powers:

* Arcing Blasts:User can discharge a vastly powerful energy blast from any part of the body, so much so that the extra energy emitted veers outward from the core blast shooting in any and all directions from the intended target making the initial attack that much harder to dodge.With time and practice not only can the user gain proper control over the power output of energy beams and it's wayward castoffs, learning to guide/control extra blast waves along with the center beam. For example, attacking multiple targets or focus to the central beam greatly empowering it or creating an arcing beam or an arcing bullet form for short bursts. But also blend different energy types together creating variable blasts such as a petrification disintegrating beam or electrical heat or flame blasts.
* Absolute Life-Force:The user possesses an infinite reservoir of life energy that will never run out, which grants them unlimited regenerative power, stamina, and eternal life.Users who can manipulate life force for external usage can utilize this limitless source for many practical applications, from launching large amounts of attacks to granting life force to others.
* Absolute Psionic Power:The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities, and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Nigh-Omnipotent level of power is *purely* psionic, achieved through unique circumstances, or extreme training.The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes, and realms, and have a mind which exists everywhere and anywhere.
* Adaptive Energy:User can create and manipulate energy to such an extent that they can change its frequency at will. They can scan energies either consciously or subconsciously and use it to energize their powers. They can convert nearby abilities with a special "hidden energy" that shifts all other nearby energies into a currently unknown energy. Raw energies, magical energies, and light as well as many more kinds of energies can all be used in order to generate this living light.
* Aether Attacks:The user can release/use aether to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
* Aether Ball Projection:The user can create and project balls of aether of various levels of damage and size. These spheres can be projected, used as a part of melee attacks, orbit around the user, or ways of transportation.
* Aether Beam Emission:User can project concentrated beams of aether for a destructive amount of damage.
* Aether Blade Construction:User can create bladed weapons, including daggers, swords, etc., from aether.
* Aether Bomb Generation:The user can create and launch bombs, explosives and other volatile constructs composed of aether, which can have various effects on the target. Aether's unique nature can imitate aspects of matter and energy while not being being made of either, making for a transcendent explosive effect.
* Aether Bow Construction:The user can construct bows (including crossbows) and arrows from aether, allowing them to attack from distance.
* Aether Breath:The user is able to generate and manipulate aether within them in a way that allows them to shape the exhaling of the effect. These shapes can include bursts, streams, spheres, even a mist of it from the mouth.

## List of  Arm Faculty:

* Artificial Limbs:The user possesses at least one artificial limb that has a variety of functions and enhancements. The parts can be technological, magical, or both.
* Additional Limbs:User can grow or possesses additional limbs, including arms, legs or heads.

## List of Dimensional Powers:

* Astral Vision:User can see overlapping dimensions/planes of existence and the unseen creatures inhabiting them, but not into other realities or dimensions that do not directly overlap their own.
* Access Denial:User can deny/remove access to any/all areas, environments or locations, preventing them from either entering or leaving them. This doesn't merely lock the target out of some place, instead they may be able physically enter the location, but can't go any further than that.Like entering a building and finding you can't go anywhere, such as trying to climb the stairs and ending up back where you started or finding your physically incapable of going any farther as if some force is telling you "to don't bother going up anymore, as there is nothing up there anyway" or "whats the point? its better if I just leave this place alone." Denial may be either permanent or temporary depending on the users skill and the location in question.