recursal/Fanatic-Fandom huggingface dataset:
Missile & Mine Launcher

missile launcher stuff

### Nuclear Missiles

One high explosive nuke when shot out can home but ones its thrusters starts up the tracking stops and stays on the course set.

### Mines

Mines have a slight homing effect and has 3 rows of 3 that launch out of it ones launched the mines have no thrust of there own best use while retreating or with a railgun. Mines will hurt you if your close when they explode.
Niamh of Ruáit

*This article pertains to Niamh of Ruáit, the Crown Princess of the Kingdom of Glas*

## Niamh of Ruáit

### Relatives

Conan of Ildathach (Mother)Deirdre of Ruáit (Mother)Niamh of Ruáit (Sister)Saorlaith of Ruáit (Sister)Faolan of Ruáit (Brother)

## Background

### Personality and Appearance

The oldest of the royal children, Niamh feels a responsibility to set an example of devotion, mercilessness and stability. In reality Niamh wants very little beyond the peace of her siblings' presence - be it in war or elsewhere. She cares deeply for her family and rekognises that the family is reliant upon the High King, and therefore she fully supports him and his decisions, thinking he wants what is best for the family. She cares deeply for the people closest to her, but very little for the average citizen of her country and has no real sense of nationalism. She is not vain persay, but know the in's and out's of court life and how important impressions are, and therefore she values cleanliness and the regalia that comes with being crown princess.

She has long, wavy red hair and deep green eyes. Her face is soft and her cheeks pink, but her eyes are hard. Like the rest of the royals, she has no wings.

### Skills and Professions

Trained in the art of the sword and bow, Niamh is a proficient warrior, both in body as in mind. She is known for being a great tactian and strategist, and has won many battles across the seas of Speír for her father and fatherland. She has little skill in magic, but makes up for it by being an intimidating foe, both on the battlefield and at the dinner table. Her sharp wit often draws out secrets and she is reliant upon her intellect in many affairs.

She is the crown princess of Glas.

Niamh is an ESTJ (Executive).
Other Races

## Intelligent Species

Merrows and Caoineag have managed to escape the worst of the strings of genocides comitted after the Great Geas - mostly due to the fact that they are the only ones able to fare in the seas without magic.

Banshees used to run abundant in Newgrange, and in some places still do.

Pooka or goblins, are known to haunt people, shapeshifting to spy and prank them. They are said to be bringers of misfortune, but this has not been proved.

All that is known of dragons are as follows; They used to be commonsight, but during the Mythic Age they suddenly all dissapeared. There are seven known dragons still in existence, called the Seven Serpents of Sea and Sky (Paiste, Lig-na-Baste, Muirdris, Ollipeist, Sinach, Suileach and Uilepheist). Their whereabouts are unknown, but they are most spotted in the south near Newgrange.

## Domesticated Animals

Kelpies are very common throughout Speír, and though of lesser intelligence, are much appreciated by the Aes Sidhe. They are used for transportation and as pets.

## Otherwordly Creatures

Bánánach are ghosts that haunt battlefields, often seen as the shadows that sweep over the dead bodies as night falls after a great battle. They mostly live in the Bog, only coming out to feed on the dying and departed bodies of war.

Abhartach/Dearg Due - a rare race, that half lives in the Bog half in the seen world. Some have interbred with the Aes Sidhe, particularly in the Mythic Age, and created the lust for blood that some faeries feel. It is rumoured that Conan of Ildathach is such a faerie.

The Small Folk, pixies, or far darrig, are the people cast from Speír during the Long Night.
Ghosts

This team hailing from the United States Army, was tasked with recon missions as well as bounties. Although the soldiers inside the team are mainly immigrants hailing from other countries militaries and most of the information on this team is classified, the members are well known for their assasination techniques. Here they are ranked from First member to Last member that joined

James Kelley

Jenna McDonald

Babushka Vasilly

Lima Menendez

Kyrie Justina

~~Benjamin Bighorn~~

Vilago Ne-Buska

Connor Smith
Aodhan of Ruáit

*This article pertains to Aodhan of Ruáit, Prince of Glas*

### Relatives

Conan of Ildathach (Mother)Deirdre of Ruáit (Mother)Niamh of Ruáit (Sister)Saorlaith of Ruáit (Sister)Faolan of Ruáit (Brother)

## Background

### Personality and Appearance

Aodhan is described as a fun person, that can appear to be unintelligent. Renowned for his size and strength, few people question the person beneath. Kind, patient and at heart a man of faith, Aodhan challenges many of the stereotypes people put on him. He bares resentment toward his father for his lack of belief in him, and wishes more than anything to be free of his judging eye and that of his sister Niamh, who often tries to control Aodhan as if he were a pawn.

He has red, wavy hair and deep green eyes.

He is an ESFP (Entertainer) and assertive!

### History

Born second only to Niamh, Aodhan was born to a life of artful violence. Early on he showed incredible strength and though he may not be the next High King, he still brings value to his country. One of the instances people mention when talking of his character, was when he saved Niamh and Saorlaith from the fangs of a mighty bear, who had stolen the two girls away to its lair.

Later on in life, once he was grown, he was often to be found on the battlefields of the world, working as an ambassador and commander from Glas, much to the dismay of his father.

### Family and Relationships

Aodhan has a strained relationship with his father, much like the rest of his siblings. He cares deeply for all his siblings, but Faolan has a special place in his heart, as he views him as born with the talents he was not. He supports Faolan until he is banished, and from then on he tries to forego his own feelings in order for peace to reign among his family members. The group of four were beforehand often together during wartime and peace, a solid sibling group with strengths and support for one another. He is still often with Niamh and Saorlaith, providing counsel and guidance even though rarely asked or approached by Niamh.

### Skills and Professions

Aodhan is famed for his ability to split a man with his bare hands, but prefers fighting with swords. He wields one of the largest swords, made special for him because of his size, but is also proficient in archery and battle-ax.

His profession is prince, meaning he is often send in the stead of his father to deal with political issues, despite his being a difficulty for him.
Clara Artachia

*This article pertains to Clara Artachia, chosen Queen of the Winterlands and Artach.*

## Background

### Personality and Appearance

Clara is a faerie with common sense, though she might let her temper rule in its stead from time to time. She sees through the machinations of men and women, to understand the root cause for their actions, and acts accordingly. She has very few enemies and lives a full, dedicated life to the people of the Winterlands and Artach.

The spitting image of her sister, they both have blonde hair and blue eyes, and are both on the slightly smaller scale of the faeries. They both have light blue wings and the mark of the Artachian family, a small, magical birthmark on the inner right thigh, shaped vaguely like a snowflake.

### History

Born in the Winterlands to the noble family that founded Artach, Clara and her younger sister Sophie were raised from children to become candidates for the position of Queen, according to the democratic process established in Artach and the Winterlands. Clara grows up more "soft" than her sister, finding joy in art and conversation, but she can be ruthless in other ways than physical. Both sisters have distinct talent for politicts, though Sophie perhaps has more of a temeperament for the job.

2 years before her fiftieth birthday, she meet a tall, dark stranger from the slightly hostile country of Glas to the north. They bond over their shared knowledge and appreciation of the arts and beauty, and in no time become very close lovers. When she is spurned by him, she swears revenge in the heat of the moment.

Clara is chosen over five other candidates the year she turns fifty, and soon installed in the castle-abundant city of Eloing, and has almost entirely forget the stranger. Her time is taken up by duties and family, and she rules for ten years without issue, until her advisors and the Lords of the regions rebel against her rule, to start a unexplainable war with Glas. To the western and southern borders of her country war also looms, in particular she fears an uprising against the current raise of taxes, from her home region the Winterlands. She uses the entire year from the declaration, to try and regather her torn country.

Once the war arrives, the country is split into regions, some parts abandoned entirely by the lords and peoples that used to live there. Clara is desperate.

### Family and Relationships

#### Sophie

Beside herself, Sophie knows Clara the best. Though they are not twins, they often act as two parts of a whole. When Clara came to power, Sophie was granted the rank of Spymaster at her court, in spite of her young age of 35. She continues to faithfully act in their interests, holding together the country by faulty alliances and

### Skills and Professions

Not really skilled in the more physical aspects of war, Clara is a skilled tactian and politician.

### Faith and Nationality

Clara is a firm believer in the Sisters and is Artachian in nationality.
Brigid of Daracháit

*This article pertains to Protector Brigid of Daracháit.*

## Background

### Personality and Appearance

Brigid is perhaps a bit removed from subjects she protects, but still has her heart in the right place. At the very least, she understands the rules and customs of her people and respect them.

She has thick, brown hair, streaked with white and sharp eyes that are often looking suspicios. She appears in all the finery a lady above her status might wear - though she is only a Protector, sent from the Duke of Daracháit, the High King's nephew.

### History

Brigid was sent many years ago to govern in the place of his Highness the Duke, as he wished to join the King in the Emerald Castle (LINK) alongside her husband. Together they had a daughter, Fiadh, who Brigid loves very much. Her husband died in battle, about the same time as Aoife's birth.

### Family and Relationships

#### Fiadh

Her daughter and precious jewel, Fiadh is taught the way of the Protector as well as the arts and governing.

### Skills and Professions

None of note, other than her shrewd mind for making her opinion known without telling it.

Protector of the nothern region of Daracháit.
Fomorians

**Fomorians** are (mostly) former inhabitants of Speír who are eerily simliar to the inhabitants of Talamh (humans). They possess no magical abilites and are mortal. They are smaller than the faeries on average, the largest males being the height of the smallest males in faeries. As of now, most Formorians have been killed or exiled from Speír, but they seem to come back from time to time as changelings.

## Abilities

In their time of glory, what really set them apart from the faeries, was their gift of reproduction. An average female formorian may produce 2-5 children in her lifetime, and the males much more. This means that their generations were renewed often and that their population grew at a much quicker pace than that of the fae.

Much discussed, the Formorians were believed to have some inate ability, not reliant on the Bog. What this ability were is debated, and at the time of their genocide, the uncertainty was used to fuel the lust for blood among the faeries.

Changelings are the exchange of a faeling for a formorian, and thus they have the ability to travel between realms, with the help of willing faeries. Some say that the exchange may even be an innate ability and independent of the faeries and the way the formorians even came to Speír in the first place. It is very rare, and usually the changelings are either killed or exiled or bullied thorughout their life.

## Physical Description

Formorians differ from the fae in that they are smaller, weaker and less slender. They have no pointed ears and have a great variety in eye, skin and hair colours, depending on region. They are rounder and less severe looking than the fae. And they of course have no wings.

## Society and History

Little is known about the Formorian society, as war broke out between them and the Fae, almost the moment they were discovered.

The name "Fomorian" is given to the species by the Fae, and means "from beneath the sea", but the reason why has not survived and is now unknown.
Dagda

*This article pertains to the Dagda, the husband of the Morríghan and ruler of the country Dagda in Newgrange.*

## Background

### Personality and Appearance

The Dagda was raised before the Morrighan came to rule, as a part of the pre-society in the Age Before Time. He was raised as a nobleman, his parents the heads of the village they lived in. As young, he was arrogant and crude, but when he was about thirty, he got caught in storm at sea. Here, the Morrighan found him and saved him, bringing humility and grace into his life. Years later when they met again, the Dagda told her of his unwavering gratitude and love for her, soon becoming her husband. He is devoted to the pursuit of grace, often being painted as a merciful helper. As he aged, he realised how important change is to facilitate happiness, and in that regard, he has always encouraged his people to invent. Even after he had to hide the artefacts, he still continued to encourage his people, despite the ridicule it brought him.

He has thick, red hair and turquoise eyes, and is taller than most. His voice is soft, and a playful disposition.
Conan of Ildathach

*This article pertains to the High King of Glas, Conan of Ildathach*

## Background

### Personality and Appearance

Conan is not the brightest or the fastest, in fact he has many flaws. His only real advantage is that he *knows* what those are. Known to be ruthless and cruel, Conan is driven by desire and an insatiable lust for the blood of his enemies.

Conan has dark, red hair and stark green eyes. He is tall and build well, with a full beard. He doesn't really look *old* persay, but has an air of importance about him that ages him, as well as a silent anger that penetrates every room he enters.

### History

Born on Ildathach to unimportant parents, Conan grew up in the shade of peace. Many, like him, found the prospect of a tedious, immortal life horrendous, and begged the Morrighan for an allowance to play at war with each other. When refused, some gathered under the influence of a Lord, the name of which has since been forgotten. At the beginning the numbers of the group really wasn't anything of influence, but when the Shattering happened, many rushed to join the well established seperationists. Conan had at this time been part of the group for some years, and had worked his way up in the ranks. At a meeting, where Conan was particularly drunk, he rallied the people for uprising and seperation to such a degree, that he was granted a position in the group as a leader. His skills were tested over the next years, fighting against the Morrighans forces and the unionists still plenty in Tir na Nóg as well as across Speír. After some years, the Morrighan called the group, now known as the Seperatists, to a meeting and Conan was elected to represent the unions interests. He found the Morrighan to be worse for wear, eager to end the suffocating rebellion. Here, he tricked her into agreeing to the Great Geas, and agreed to gather his men on a small, unhabitated island to the east of Tir na Nóg. He had no intention of keeping the promise.

After the meeting, Tir na Nóg and the Court of Morrighan slowly disintegrated into a shell of what it used to be. Conan *did* take the men in his control to the island, only really thinking to take the island as a military base, but found instead five rather large islands, where Conan established the Kingdom of Glas, the first kingdom free from the tyranny of the Morrighan. He installed the Scholars, intellectuals from the Seperatists, granting them an island from which they would help him govern to prohibit the mistakes of Morrighan to repeat themselves. He also founded a new religion, and zealously spread the religion across his Kingdom. Over the years some stayed, some left and many from Tir na Nóg were forced to find new lands to build granges and cities, many going to the west of Tir na Nóg. (LINK TO NEWGRANGE).

Conan and his family has sat on the throne for two millenia since then, holding and taking power slowly but surely.
Glas

*Glas is a kingdom in the world of Speír.*

Glas is a constitutional monarchy, which in later years has seen shifts in power and amendments in its constituion that make it closer to an absolute monarchy.

## People

Glassians are primarily Aes Sidhe, but an unknown percentage has inheried traits from the species of Abhartach, such as bloodlust and a more frequent lack of wings compared to the "pure" Aes Sidhe like that of Tir na Nóg.

As a people the Glassians are culturally inclinced towards agression, both in a social and political sense. This is particularly clear in the laws that are more ruthless and cutthroat than other places in the world.

## Languages

A dialect of the Old Tongue, derived from Tir na Nog, is spoken in Glas.

## History of Glas

The High King of Glas, Conan of Ildathach. created the nation as part of an entirely new court called the Seelie Court. This lasted about a hundred years (both during the Neamhaí Rebellion as well as the Great Geas), but fell apart and into multiple nations with different forms of government. During this period Conan would often be on the Green Isles (Which came to be the Kingdom of Glas later on), and this is where he happened to be when the coup to overthrow him was started.
Stories of Time

BM (Before Morrighan)

1. Nuada (Son of Anu) is the first King to rise upon Spéir,. Associated with mist, ensnaring prey and lost an arm during battle.
2. He and his family rule for a dynasty, but ultimately do not procure a new heir. To prevent the world from imploding Nuadas grandson x5-6
3. Nuada grants the world four sisters in the following way: Morrighan, Nemain, Fódla and Ériu (Ruler on Tamlamh)

AM (After Morrighan)

Mythic Era

War Era

Silent Era

Conanian Era
Rúnis

*This article pertains to Rúnis, an island in the nation of Glas.*

Rúnis is an island in the nation of Glas, which is magically bonded to the Princess Niamh of Ruáit. It houses the schools and government of Glas, and is the most heavily populated of the islands. Because of the density of highly trained magicians and the like, Rúnis typically had mild, summer like weather all year around.

### Importance

Government consists of the head of each school, as well as a representative from each island (the High King being the representative from Ruáit). This is usually someone who has mastered the island's particular way of life and has the skills and knowledge to contribute meaningfully in council. Traditionally the government would take turns at the schools, switching every year or so.

### Schools

Childsburgh; The school were young Aes Sidhe are sent at an early age to begin their education before being spread out among the other schools. Located in a hill.

Aimsirdun; The school that takes a special interest in history and religion - this is where the original Moonsongs are being stored and kept.

Aill; The school that teaches art, culture and the like.

Draoifin; The School that specialises in teaching the ways of the Bog. The only place in Glas where Wild Art is practised, though under heavy regulation.

Dlímór; The school that teaches the more natural of sciences, such as mathemathics, the sciences, astrology, geology etc.

Éadrombal; The school for royal and noble children, were the education is centered around a single subject, but instead has a wide array of different subjects. This ranges from warfare to astrology, only really stopping at more "low-class" schooling such as farming or enchanting.

### Geography

Rúnis is overstrewn with forests and the coastline is mainly cliffs, though some rock beaches do exist.
Aes Sidhe

**Faeries** are the prime inhabitants of Speír. Some can manipulate the Bog, most have wings and all are immortal. They inhabit both Spéir and to an unknown extend Talamh.

## Aes Sidhe

### Aliases

Fae, Faeries, Children of Anu, Subjects of Morrighan

## Abilities

Many of the faeries have the ability to feel The Bog or magic, and some even have the ability to manipulate it in different ways. Most everyone do have the ability to curse or place a geas, and every faerie can communicate in a shallow way through the Bog.

With age, most faeries become resistant to cursing or glamouring, and their connection to the Bog grows.

## Physical Description

Tall, strong and slender, blue or purple blood flow through the veins of the Fae, making their skin a colder tone, no matter skin colour. Often they have vibrant eye colours, and large wings that serves the purpose of flight for some faeries. The royals of Glas are exeptions here, as High King Conan did not have wings.

Their skin have a shimmer or glitter, which is more apparent when they are healthy and happy. When angered or very exicted, their bodies warm and their eyes change colours.

## Society and History

The Aes Sidhe have different ways of living, depending on country and leader. Some live through the night, other the day. In Tir na Nóg, there has always been a tradition for sleeping through the day and living in the light of the moon, and many have brought this tradtion with them after the Neamhaí Rebellion. With the ability to main, glamour and all the other ways one could harm one another, many of the new countries have intricate system to deter its citizens from causing mayhem. In Tir na Nóg, there are no rules.

Some faeries are bound by promises and geas, in some places it is commonplace to be under a geas from birth; most popular is the inability to lie. In Glas and Tir na Nóg, they have traditions for cursing children as punishment, many faeries having to deal with the consequences of their youth throughout their life.

Money is a relatively new concept in the world, only appearing after the Neamhaí Rebellion, and such many do not like to use it. The value of money is often measured in gifts of honour or services, and many care more for the trading system.

Reproduction is difficult for the faeries, as faelings are a product of true love - something the fae have issues feeling.

Marriage is ordinary and easily dissolveable if both parties agree upon it. Many are married multiple times, and marriage does not equal monogamy. Royal marriages or marriage of high status, usually have some sort of geas or curse on it, making it difficult or impossible to leave the marriage again.
Barrel Buster

## Overview

The Barrel Buster, a name only affectionate enough for this weapon. This sawed-off shotgun-pistol with no stock, is known to many soldiers as 'The Shoulder Shatterer' As its hard and heavy recoil from its 8 Gauge shells are enough for most soldiers to stop using guns at all in order to save their arms. A 12 gauge shell does fit inside the chamber nicely, so while your shoulders might not hurt terribly, they wont be painless. Used and created by the French first, as many shotguns couldn't be made sawed-off, this shotgun-pistol has no qualms with parting many's lives in a single shot.

## Research

When this weapon is used by Benjamin Bighorn, Mirmar Zahim or Jay Plinket the weapon EXP you earn will be doubled for this weapon. The following listed are the Attachment slots this weapon has

* Optic
* Canted Optic
* Grip
* Stock (Dual Wield)
* Handgrip
* Barrel

## Gunplay

While this weapon would be more than meets the eye if given better attachment options, this gun is lackluster in terms of even being able to fire at a target from 15 meters out. The maximum range for the 12 gauge shot to hit is 49 Meters, while even the 8 gauges is only 2 meters better at 51 meters. This weapons maximum range to kill with 2 shots is 25 meters, while one bullet requires the enemy to be within 5 meters of yourself.

## Handguns

**M1911 Mauser-32 **Barrel Buster** Pla.45 Renetti RR2. Revolver**
James 'Ghost' Kelley

## Basic Information

The Leader of the Ghosts, and Marksman #2 in the World. His past is as mysterious as his choice in nicknames, often going by Jiggly, Jello, Once by Steph, and now going by Ghost. He is one of the most dangerous men alive, but he is also one of the best men still alive. Often his judgement is clouded over by his lack of care about danger along with death. While being shot multiple times and also sporting his highly noticeable missing left hand, he still has no concern for his own safety and rushes into battles headfirst without a second thought. He is also incapable of basic emotion, such as sadness and anger, along with happiness. But knows complex emotions too well such as depression, rage, anxiety, disgust and joy. His broken down body, while failing, is in relatively decent condition.

## Causes Of Injuries

* James developed Lung Cancer at the age of 8, due to the poor air quality and the amount of smokers in his life
* Lost his left hand after getting shot after exiting the Ghost's Base
* Hole in Right foot is from an infection after stepping onto a landmine and barely not losing his entire leg
* Insane from Mercury Poisoning from the water around the Armies Base

## Strengths

As James is the #2 Marksman in the world, he is able to fire quick accurate shots regardless of the situation. While he is incapable of the fire rate he once was able to output, he still maintains his spot in the Marksman World. His ego and confidence are also things that are his strengths, as he is able to be confident in his own abilities. His ego sometimes gets him into tough situations, but he is usually able to quickly think and use his intelligence to his advantage.

## Medicals

* Lung Cancer (Right Lung)
* Missing Left Hand
* Hole in Right Foot
* Partially Insane
* O- Blood Type
* ADHD/ADD
* Bi Polar Depression

## Weapon Choices

* Primary Weapon D.A-45 Mk 3 Secondary Weapon TMR-101/Mac10/M1911
Mauser-32

## Background

Developed by the late Russian military, as many of weapons that were saved were from WW2, is a rebuilt and salvaged officer pistol Mauser E. Modifications that were included into the rebuilding were the ability fire Fully Automatic, A different barrel built from scrapped Titanium and Chromium, and a completely redesigned magazine system for the weapon. With the cocking mechanism being a pull top to back, as it pops forward. With this bizarre new and complicated way of the weapon being loaded, only those who are in the Russian military is trained with these weapons. The Mauser-32 that Babushka carries around is a different model of the weapon, being affectionately nicknamed the M(auser) B(rainwasher) 10 (or the MB-10) is a special design, that not only integrates a different caliber of ammo, but a cocking mechanism of a Mosin Nagant which while it didn't need to be set downwards as the sniper does, it is slower to reload than a standard Mauser.

The 3 Calibers of ammunition that the Mauser-32 (or variants that have been found) can shoot are 8mm, 10mm, and 762x39mmR.

## Research

When used by Lima Menendez, Babushka Vasilly, Ta-Li Asayo, or Harmoni Woods the weapon EXP gained will be doubled. Attachments Slots available are listed below.

* Optic
* Canted Optic
* Barrel
* Handgrip
* Trigger
* Muzzle
* Magazine
* Ammunition

## Overall

This pistol is perfect when combined with Medical Stimulants and the Combat Knife. Though it is not accurate at range past 45 meters, and usually will take a few shots at 30 meters. However it excels in CQC within 5m extended out to 15m, and with Stimulants you can boost into the room and easily dispatch enemies.

## Handguns

M1911 **Mauser-32** Barrel Buster Pla.45 Renetti RR2. Revolver
Legends of Spéir Wiki

## **Welcome to the Legends of Spéir Wiki!**

This community contains myth and fact about the world of Speir and the people who inhabit it.

## Most popular articles

Aoife of DaracháitEiran of GlasThe MorrighanNiamh of RuáitSpeírGlas
*Need help building out this community?*

* Rules of this wiki
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* All Help articles
Exhaustguy

Atack after each exhaust

### ***Story***

He's just a kid without a home. Stole a nice adult-sized chainmail from someone and is actively wanted. Good thing that the world is ending and his prior pursuers are most likely dead.

### ***Play Style***

***Exhaust***
Card's Ability remove from card pool.

***HYPERexhaust***
Card is deleted from reality, IT WILL NOT COME BACK EVER

***Unexhaust***
Random exhausted card can be drown from now on.

***Stun***
A creature under this effect doesn't atack.

### ***Cards***

***Based***

***Common***

***Rare***

***Mythic***

***Epic***

***Legendary***

 - Attacks a targetted enemy. Exhaust.

 - Gives 8 Armor. Exhaust.

 - Gives 1 Card. Exhaust.

 - Gives 8 Armor.

 - Gives 2 Armor for each exhausted Card. Exhaust.

 - Attacks an enemy and stuns them for 1 second. Exhaust.

 - Stuns an enemy for 3 seconds. Exhaust.

 - Gives 2x attack Armor. Exhaust.

 - Unexhausts one Card.

- Attack an enemy.
M1911

# Colt M1911

## Usage In Combat

While being created in 1911 (hence the name), it was used in the service from 1911-1985, only being replaced by the Renetti, the basic military handgun that NATO decided to enforce multiple countries to adopt. While it was deployed in various situations, the most common ammunition type it fired was .45 ACP. While a 9mm Variant is in the service currently, the .45 version is the most accepted model of the Handgun.

When fired from the hip, this gun has incredible accuracy compared to majority of handguns. For example the Mauser 32 is incapable of hip fire shots as the recoil cannot be controlled. It has capable firing power as it has the most weapon attachments and supplies of the Handgun category.

## Research

When this gun is used by James Kelley or Draco the EXP. gained from usage is doubled. The weapon has the following Attachment Slot

* Optic
* Canted Optic
* Barrel
* Trigger
* Muzzle
* Stock (only has the Akimbo ability)
* Magazine
* Ammunition
* Grip
* Receiver
* Laser Sighting

## Handguns

**M1911** **Mauser-32** Barrel Buster Pla.45 Renetti RR2. Revolver
System Requirements

This is a list of **system requirements** for *RUNGORE*. Note that the operating system required to run and play this game is Microsoft Windows.

## System requirements

### Minimum requirements

* Requires a 64-bit processor and operating system
* **OS:** windows 7
* **Processor:** Intel Pentium E2180 (2 \* 2000) or equivalent
* **Memory:** 256 MB RAM
* **Graphics:** Intel graphics HD 620
* **DirectX:** Version 9.0
* **Storage:** 120 MB available space
* **Sound Card:** existent

### Recommended requirements

* Requires a 64-bit processor and operating system
* **OS:** windows 10
* **Processor:** Intel Core i3-3240 (2 \* 3400) or equivalent
* **Memory:** 512 MB RAM
* **Graphics:** Nvidia GeForce GT430
* **DirectX:** Version 9.0
* **Storage:** 120 MB available space
* **Sound Card:** existent
Js-Slatt

Joseph Slatt Developed this weapon in secret until the leader of the JAF, Ta-Li Asayo showed up and asked for information on the Rail Gun. When asked to show his creation, He ~~**INFORMATION REDACTEDNFORMATION REDACTEDNFORMATION REDACTEDNFORMATION REDACTED.**~~

With only 5 remaining in operation, and 2 of them owned by the Ghosts, Time is ticking for the blueprints to be found...
Petguy

Has a dog named Sweety

### ***Abilities***

***Poison*** Deals damage every 1.5 sec equal to amount of stacks, then loses one stack.

***Armor***
Damage protection until the end of the battle

***Pets***
Gives an endlessly returning card that can: increase or decrease the pet's level, or cause damage to the hero, or use the pet's ability.

### ***Cards***

***Based***

***Common***

***Rare***

***Mythic***

***Epic***

***Legendary***
One Last Bullet Wiki

# Quotes From The Best~

'The weak sit at the bottom of the stairs, while the Strong run them down like children run on carpet' Draco, #1 Marksman In The World

'I care of nothing anymore. You have stripped my humanity from me. And now, you will see what you have turned me into' James Kelley, #2 Marksman in the World, Leader of Ghosts

'I hear their screams, and they are delightful. But i dont want to have to cut their hands off and legs and other organs, it takes too much effort' Lima Menendez, #3 Marksman in the World, Left Hand of Ghosts

'While we gather (here) in the midst of war, from (The) smallest child to (The) largest man, we will kill them all in (this) village' Babushka Vasilly, #4 Marksman in the World, Right Hand of Ghosts

'I despise the intervention of others upon my work, i refuse to allow you to continue to control me' Joseph Slatt, #5 Marksman In the World, JAF Leader

## The Crews

Ghosts

JAF

RAM

## Why You Should Care

Because Me, JelloPanics, Am dedicating a shit ton of time into this game, along with the entirety of the Team Nightmare Productions Crew. While progress is indeed slow at first, it will get faster and easier as more and more people are notified of what the hell this game is about and why it should be made. When more people join the game, or the book. It will be better when we are able to get more hands on deck to assist this idea.

Rules of this wiki
GoC Вики

Вики о нишевой настолке в жанре Дарк Фэнтези.

## Описание

Эта игра расположенная в пределах разума пачки игроков и ГМ-а, находящаяся в Tabletop Simulator.

Смесь Homebrew Dungeons and Dragons и GoW. Сюжет непостоянен, ГМ не постоянен. Характер Скрытный. Не женат.

## Основные Статьи

Локации

Лор

Группировки

"Тьма"

Королевство Ниленд

Города Ниленда

Религии разных регионов

Персонажи (Игроки)

Персонажи (Появляющиеся время от времени)

Сезоны
Draco

## Past/History

A former member of both the JAF and the RAM, as well as a member of the original Ghosts, Draco has a ton of experience under his belt. While not part of the Ghost team that is lead by James Kelley, he occasionally reaches out to the younger man and offers help, bounties, as well as an extra pair of eyes in the field. Owning the beloved Eye of Owl in his left eye, his marksmanship and keen senses along with the help of the Eye, have made him the quickest and most accurate sharpshooter and marksman in the world. While unable to talk at a tone louder than a whisper due to a failed hanging he has learned to be silent and deadly, and rarely will talk in excess if it is not necessary. Owning an M1911 and a Kar-98, his weapon choice is clearly set on older generational weaponry. Scores of men have fallen to a bullet from his rifle, as well as his sidearm, but none as many as his Butterfly Knife. While only a modest age, he generally doesn't disclose information about himself that he doesn't have to.

## Medicals

* Lacerations on throat that have healed (Causes voice to be hardly above a whisper)
* Missing left leg from the Kneecap down (Replaced with Animatronic leg)
* Missing left eye (Replaced with Eye of Owl)
* PTSD
* Bi-Polar Depression
* Sociopath
* Slightly Insane
* Cancer in the heart

## Causes of Injuries

IN ORDER OF INJURY LIST

* Was failed to be killed while being hung, the tightness and the cuts he sustained after the rope tore destroyed his vocal chords, nearly costing him his voice and life
* During his childhood he was ran over by a tank crossing the road, within the day he was given an electronical animatronic leg.
* After finding the Eye of Owl, he used his knife to carve his left eye out and place the Eye inside of the socket
* From his haunting childhood, terrible teenage years, tragic army days, to the near end of humanity
* Same as listed above
* After killing his first man at the age of 16, he felt 0 remorse in his actions and continuously killed man after man until he was finished (diagnosed at 22)
* From Mercury Poisoning when he was stationed at the US Army base for 3 years, and after the mercury leak he left only to find out it was already inside
* Being diagnosed at the ripe age of 27, he learned of his cancerous heart and figured out that he had less than 15 years left.

## Weaknesses

While fully combat and stealth capable, he has weaknesses in his abilities to conceal himself. If something is extremely cold or hot the animatronic leg will start to slow down and malfunction. If wet for extended periods of time the joints can lock down as the springs and wires will slowly conjoin and cause the leg to not function as orginally planned.
Hyacintha 'Lima' Menendez

## Backstory

After many of the Menendez Cartel was slaughtered by the USMC, Hyacintha went undercover under the name Lima. While this wasn't the perfect disguise as many questioned her mysterious capabilities as well as her background. Kyrie Justina, her friend, was the only reason that many times Hyacinthas cover wasn't blown.

## Marksmanship

While being Number 3 in the world in marksmanship, She refuses to acknowledge her abilities and continuously will say it was only mediocre and that anyone could do it. Her negativity is always the most prominent aspect of her character, not that she doesn't have her moments. While not having many emotions herself, she has a tendency to quickly anger if things aren't going as planned, or if she is forced into a tough situation that requires actual effort to be used. While she is no stranger to hard work, she refuses to use her full focus and attention into anything she's doing, unless it is her friends. While she utilizes the Kar-98 extremely well, she has found new interest in the RC.50 and uses the Mauser-32 pistol as her sidearm.

## Weaknesses

When Hyacintha is called by her first, or last name, she flinches and curls up. This causes many issues for her health as she has been shot and stabbed both while covering her head. Though she is not a child she sometimes acts like one which is why she herself even said she wasn't fit to be the Cartel Leader if she had to be. Also being lazy sometimes and not using full effort is an issue Lima has occasionally even if she is quite smart herself.

## Strengths

Intelligent as a bookworm, but street smart like a gang member, her intellect is unparelled on the Ghosts. Her confidence in her ability to fight in CQC allows her to excel in fights. However many of her strengths have their downsides as her intelligence is easily overcome by pride, and her confidence can be shattered by saying her name. Needless to say she is a strong and weak member of the team in her own ways.

## Medicals

* Depressed
* Slightly Insane
* ADHD
* OCD
* AB+ Blood Type

## Weapon Choice

Campaign Primary- RC.50 Campaign Secondary- Mauser32 Campaign Melee- Butterfly Knife
Pla.45

## Overview

Built in secret, the PLA.45 (Punishing Last Alternative .45) is a handgun designed around the M1911 and Renetti handguns. These however, implement more versatility than the Renetti, and better ammunition options than the M1911. Firing 8mm, 9mm, 10mm, .22 LR, and .45 ACP this weapon has the most ammunition options available on the market. With one of these going for over $125,000, they are all but cheap. With extended weapon versatility comes extreme drawbacks, as many of these handguns are stolen from their owners. Many Pla's have a significant barrel attachment problem and receiving problems, as majority of the attachments that come with the gun are muzzle attachments or magazines, this is quite the issue. With reports of only 50 being in pristine perfect unaltered condition, the Pla' is a very coveted handgun.

## Research

When used by Diablo or Emom Stratus, or Joseph Slatt the weapon EXP gained by this weapon will be Doubled. The following listed is the Attachment slots that are available to this firearm

* Optic (19)
* Canted Optic (3)
* Barrel (4)
* Muzzle (9)
* Stock (carries Akimbo as well as actual stocks) (3)
* Magazine (7)
* Ammunition (5)
* Trigger (4)
* Handgrip (6)

The numbers after the attachment slot is the number of attachments of that kind are available to the weapon

## Handguns

**M1911 Mauser-32 Barrel Buster **Pla.45** Renetti RR2. Revolver**
Penelope Blacksmith

## Biographical Information

### Aliases

Poppy
Penny
Pumpkin

### Family

Biological Family:* Unnamed Biological Father
* Rachel Gibson (Mother)
* Unnamed Maternal Aunts

Foster Family:

* Gilbert Blacksmith (Adoptive Father)
* Ashley Blacksmith (Adoptive Mother)
* Gabby Blacksmith (Adoptive Younger Sister)

### Other Relations

Krul Amicelo (Rival, Frenemy)
Isabela Auclair (Best Friend)
Shannon Charder (Best Friend)
Oliver Haku (Friend)
Jesse Wellsin (Friend)
Elliot Gamvo (Friend)
Aziel Ventura (Friend)
Lunaria Valdemine (Friend)

### Affiliation

- Blacksmith Family
- Gibson Family
RUNGORE: Beginner Experience

***RUNGORE: Beginner Experience*** is a free demo and the first version/prologue of the full 2023 roguelike deckbuilder game *RUNGORE*. It was developed by YOUR\_MOM'S\_HP and RavenJm and published by GrabTheGames. It was released on Steam for Microsoft Windows on September 2, 2022.

## Premise

*Card game mechanics - check; Real time battles - check; Silly humor - check. If this isn't the game of your dreams i don't know what is (Also we have hidden memes everywhere lol)*
Prototype Weapons

Prototype weapons are those obviously not issued by normal standards and dont usually follow any of the laws of any country. However many country's militaries often issue some of these strange but diverse weapons. While information on some has yet to come, some of them will be listed and will have information on them.

## Assault Rifles

These Weapons are used in service for either mid to long range damage, or will have attachments to turn them into different scenario builds.

Risp 5, Cowers Model 1 (CM1), Asayo762

## Submachine Guns

Often used in Close Quarters Combat, these weapons have exceptional up close damage, and will nearly all have high rates of fire, while some have low recoil due to the caliber, others have higher caliber that will make you think twice about mobility over accuracy.

ATS-90, Rt76, Thundering Mechanical Rifle (Tmr-101)
A5572 Anti-Vehicle

## Overview

The A5572 AV is built off of the Rytec AMR's frame, along with the JS-Slatt's barrel and interior design in mind. Being nearly the perfect sniper in the world, its custom ammunition type that it can fire (STILL IN TESTING) is the .50 AVAP Round, while its regular round is the .50 BMG. It was built by the Ghosts (Originals) and was Draco's rifle at one point for quite some time, after he gave it to the new Ghosts, it is now the sniper that Vilago Ne-Buska uses on Counter-Intel Missions
Daracháit

*This article pertains to Daracháit, an island in the nation of Glas*

Daracháit is an island in the nation of Glas, which is magically bonded to the Prince Faolan of Ruáit. In his absence a system of protectors has been made to ensure the island is cared for. The latest of these is Brigid of Daracháit.

### Importance

The island is the biggest producer of food in Glas, because of the historically rich soil and inhabitants that consist mainly of farmers. To the east lies the open, hillside lands that are cultivated. To the west is a forest that contains most of the cities on the island, including Kinteas, Moironberry and Dalldhmad.

### Geography

It takes the shape of two jagged squares connected by a small slip of land. It is the biggest of the islands, but not in terms of population.
Isabela Auclair

## Biographical Information

### Aliases

Isa
Bella
Weird Turd (Oliver Haku)

### Family

* William Auclair (Father)
* Kate Auclair (Mother)
* Janina Auclair (Older Sister)
* Viktor Auclair (Older Brother)
* Iris Auclair (Younger Sister)

### Other Relations

Oliver Haku (Love Interest)
Penelope Blacksmith (Best Friend)
Shannon Charder (Best Friend)
Krul Amicelo (Friend)
Jesse Wellsin (Friend)
Elliot Gamvo (Friend)
Aziel Ventura (Friend)
Lunaria Valdemine (Friend)
Религии разных регионов

## Общепринятая Церковь Джаттжа (Каррос)

Состоит из пантеона Богов, во главе которых стоит Джаттж. Первый, верховный Бог создал всё, учитывая служения его церковников.

Пантеон состоит из данных богов:

1. Верховный Бог Джаттж, Владыка Небес и Верховный Бог.
2. Калторп, Бог плодородия и Удачи, создавший земли по приказу Верховного Бога.
3. Таниша, Богиня Любви и Процветания, создавшая всё живое, но не порождённое Тьмой.
4. Жунход, Бог Войны
5. Крумвас, Полубог, принесший Магию в Ниленд.

Следом идёт поднебесный эшелон богов:

1. Бидджар, Бог Виноделия и Чистой Воды.
2. Бинтала, Богиня Ремесел и Охоты, посмевшая противостоять Богине Танише.
3. Лоатнис, Бог бесконечных песков.
4. Рукрис, Небесный судья, осудивший Л'овьята и Рекромада
5. Ассари, Бог веселья и Пиршества.
6. Бунтраг, Небесный кузнец

Боги Преисподнии:

1. Л'овьят, также известный как Дналоф. Вершинный владыка всего самого мрачного и тёмного в мире. Был изгнан из Пантеона за неописуемые злодеяния, посягавшие на сущность реальности, как таковую, такое как создание Тьмы.
2. Рекромад, прислужник Л'овьята, выступающий для остальных богов как его начальник, дабы брать всю тяжесть наказания на себя.
3. Кхатис, Владыка Преисподней, подвластный Джаттжу, надзиратель беспокойных душ.
4. Сафрол, Проводник, полу-бог, переправляющий души в Преисподнюю.
5. Н'желоп, Бог Болезни, правая рука Кхатиса.

Молиться принято лишь за богов поднебесного эшелона и Пантеона. Молитвы в честь богов Преисподнии случаются чаще всего в случаях безумия или культизма.

## Просвящение Муна (Клинтвенд)

Имперцы верят в то, что смена Луны и Солнца это поочерёдная смена караула двух Верховных Богов, братьев Мунда и Сонда, Жизни и Смерти.

Мунд создал всё, реки текут лишь по его велению, а люди ходят по земле по его хотению.

Сонд же создал Тьму, разрушавшего жизнь в некоторых регионах для поддержания Баланса мироздания.

## Культ Инпериора

У совсем слетевших с катушек подразделений армии Императора, существует образ "НЕРУШИМОГО" и "НЕПОБЕДИМОГО" Императора Вентира, который они возвели в культ, окрестив его "Инпериором" - Созвездием всего самого наилучшего и сильного в вечноживущем правителе.

## Другие

Из мелких религий существуют:

1. Церковь серебра, популярная среди особо отбитых Гробутцев.
2. Культ плоти, редкое, но омерзительное явление.
3. Культ Монков.
4. Учение Бизерона.

*"Греческая мифология? Не, не слышал."*
Jungle

## ***OST***

Full OST: https://youtu.be/uo4kvADDMwQ?si=JLxqleRSjkHhy4HW

Bosses OST: https://youtu.be/uo4kvADDMwQ?si=TmwX0Nw\_WDYCxVtB

## ***Enemies***

Aim your mouse at the picture for abilities

## ***Events***

- Faster attack speed for 3 battles
- Aquamarine lootbox
You took the last thing little gobbo had. But ge managed to kick you in the nuts in the process
## **-Keep Running**
 Suddenly you discover a unique talent of clonning cards in your hand with only your willpower.
- Think to the left

## ***Bosses***

Damage 0-24
Speed 4.0s | Second Stage
Damage 25