recursal/Fanatic-Fandom huggingface dataset:
Quest system

Designing the project we had the task – to make a non-linear plot and a flexible system of tasks and missions. The player can choose for himself where to go, whom to help and whom not to help. Reward and attitude of other characters to him could directly depend on his action, what also affects other tasks or prices for services, goods. Tasks should give a player the unique feeling that he is a part of the world and make him to travel in search of necessary characters and objects to other cities.

In MMOs we can’t simply move the unique tasks as we do in games with a non-linear storyline, it’s very difficult. Our players can hinder other players to perform tasks. Therefore, we developed a system which divides the subtasks to the world (when it’s performed in the world with other players) and local (where we create a separate location for performing an action. For example, to beat a character). There are individual and group tasks. And each of them will be either cyclic or nonrecurring.
Victor

*This article is a stub. You can help The SKIES Wiki by expanding it.*

**Victor** is the mechanic.

**Favorite phrase**: Extra nuts? Aha!

**Main story**: Victor’s got his workshop from his father. Perhaps Kimari isn’t a town where you can get a big income, but as long as there are caravans, a smart mechanic has enough work. Victor loves this town indeed, even if he swears to leave it all the time. Perhaps it will happen one day, but every evening you can see him drinking beer at the bar. The town also loves Victor. He is the last specialist in this sphere who has remained in Kimari. So he’s priceless.
Camera

Initially, the project intended to be a MMORPG from the 3rd person with the capture of targets to attack, and there was a fundamentally different implementation of the system of fight, graphics, and balance. This system allows to play a character to the maximum and reminds players about flexible role system. However during development process and studying of the market, there appeared an idea of adding a view from the 1st person. During longtime discussions developers decided not to take into consideration possible difficulties and realize this idea.

Despite the fact that the team had to remake the graphics in a higher resolution and balance the combat system, a successful prototype was received and was taken into further development. Now a switching between 1st and 3rd person is implemented already but without changing of a fight system. FPS fight system can be combined with the RPG system and get a flexible system that depends on the role system of a character and skills of the player. In such a way in the game world we get characters with different roles what allows us to create flexible teams with players of different orientations and to make tactical moves in battle.
Crater

*This article is a stub. You can help The SKIES Wiki by expanding it.*

**Crater** starts its history long before the catastrophe. At first it was just a stone quarry where people of the New World extracted natural resources, but in course of time they decided to set up a town there. Mighty surrounding rocks, underground springs and natural resources made it very popular with miners and… military men. These two groups concluded a tacit bargain: soldiers ensured security for the town and its inhabitants, whereas miners processed materials. Stones from the quarry were used to build high-proof walls to protect Crater. Nearby towns are interested in cooperation with Crater’s authorities, they offer proper resources in exchange for stones, weapons or well-trained soldiers. Such mutually beneficial relationships can be seen everywhere – from the northern regions to the surroundings of Colossus. However Crater is not just a small coin at the intersection of trade routes. Its inhabitants are used to facing death every day, no matter what shape it takes – a collapse of the mine, a mad monster or a greedy gang. Painstakingly, day by day Crater’s inhabitants fortify their fortress. They know exactly – no one will come to help. Their town is one of the extreme outposts of the mankind, only the starving Wasteland lies further and it is still trying to shake off these brazen two-legged creatures, digging into its flesh.
Dialogue system

In RPG games it’s really interesting to see dialogues that depend on players’ genders and their parameters. Our developers have set a goal to create such dialogue system in the game. A character’s story, gender, skills and IQ – it will be all taken into account, as all these parameters highly influence a dialogue system and help making the world richer and more real. If a character’s IQ is high, he/she can get more useful information or receive a challenging task. If he/she has good medical skills, he/she can heal a wounded character and won’t need to search for help. If he/she is really good at repair works, he/she can do tasks in repair-shop and help a mechanic. Dialogues must change as the game progresses, depending on characters’ actions and the course of the game. It’s a real pleasure to realize that you can change the world, characters’ lives and their relations. To implement all this, developers will do their best to make characters’ parameters, their actions and dialogue schemes intersect.
Patrick

*This article is a stub. You can help The SKIES Wiki by expanding it.*

**Patrick** is a Checkpoint guard.

**Favorite phrase**: Well, what?

**Main story**: Patrick is one of teenagers who grew up in Kimari. Once he was a member of one of the gangs. He got his ass kicked and could have been found under the wall torn to pieces by scavengers. But people say, his mother had some relationship with the sheriff. Anyway, the guy was arrested and brought to Dynn. Nobody knows what they have talked about, but the gang left Patrick and he started working at the checkpoint. At the same time nobody wanted to communicate with him anymore and little by little Patrick withdrew into himself. Once a “lady of the night” from the brothel gave a bing to this gloomy guy. Patrick has never felt so happy and great before… Since then the guard takes a dose every night watch.
Firearms

*This article is a stub. You can help The SKIES Wiki by expanding it.*

**Firearms** are divided into three categories:

## Light weapons

* 8Ig
* APS
* Argument
* Desert Eagle
* Draft
* Fn57
* Glock
* Mauzer
* Pk74
* PM

* 8Ig
* APS
* Argument
* Desert Eagle
* Draft
* Fn57
* Glock
* Mauzer
* Pk74
* PM

## Medium weapons

* Brisk
* Bump
* Coquette
* Cricket
* Emancipator
* Energy rifle
* Gauss rifle
* Hello
* Hisser
* Horn
* M16
* Punisher
* Remington
* Saiga
* SVD
* Traveller
* Wasp
* Whip

* Brisk
* Bump
* Coquette
* Cricket
* Emancipator
* Energy rifle
* Gauss rifle
* Hello
* Hisser
* Horn
* M16
* Punisher
* Remington
* Saiga
* SVD
* Traveller
* Wasp
* Whip

## Heavy weapons

* AK12
* Bitterness
* Bug
* Captain
* CZ 805
* Faith
* Hail
* Magian
* RPG

* AK12
* Bitterness
* Bug
* Captain
* CZ 805
* Faith
* Hail
* Magian
* RPG
Bin

*This article is a stub. You can help The SKIES Wiki by expanding it.*

**Bin**, just Bin, is the local arms dealer.

**Favorite phrase**: I just sell arms and I don’t care what you do with it.

**Main story**: Nothing special. He’s arrived from the Wasteland and settled here as people always need arms. Of course nobody knows where he takes all his arms. People rumor that he knows the location of an old arms depot. But no one knows exactly… He doesn’t want more and is satisfied with local demand. As long as the Wasteland exists people will need arms. No, as long as people exist they will need arms.
Flora and fauna

The desert world has changed after many years of desolation and it’s dangerous and mysterious now. Climate has also changed and the main vegetation in the game world is represented by almost dry trees and bushes. Somewhere we can see green spaces but they’re mostly artificial and located in towns. Grass is low and rare. Wolves, wild dogs, gaggles and, of course, people are permanent inhabitants of the desert. Bandits try their luck everywhere, they attack wanderers and caravans. In deep underground, in canalizations and catacombs, where poor people had to hide during the catastrophe, new creatures were born – they got used to dark and wet tunnels, carrion and rats as the main food. Ditchers, lichis and other dangerous creatures live there. There’re no cyborgs and robots in this world, no magiс and aliens. This is the Earth in 150 years after the catastrophe and the team is trying to create a world that will reflect this new life as full as possible.
Fort

*This article is a stub. You can help The SKIES Wiki by expanding it.*

Those who don’t know the town сan imagine **Fort** as an unassailable fortress, but it’s a town built by prisoners of Crater, who was sent there to do time in harsh conditions. When other towns became overwhelmed with prisoners and it cost a lot to the authorities of these towns to keep them there, they were sent to the west of highway to secure it and caravans on the way between Adaran and Colossus. Fort became one of the biggest checkpoints built by prisoners. Military men of Adaran and Colossus, of course, control the order here, but it isn’t difficult to do in the face of common enemy- bandits. But the devil is in the details –prisoners say going to patrol. Some of prisoners joined bandits, but a fear to be eaten restrained most of them.

There is only desert everywhere, it’s very difficult to reach the nearest town alone, especially if we take into consideration status of this territory. Fort was built mainly of metal sheets taken from ruins and waste deposits. There are a lot of metal here and now a Fort looks as platelike tortoiseshell of tortoise band. Normally there are only military men and caravans, it’s a great fortune if a traveler appears there and soldiers listen for his stories with pleasure.

Why garrison won’t destroy bandits once for all? Inhabitants of nearest towns have already asked this question. One of local majors said that it’s easier to keep Fort and loose prisoners in fights than to keep them in special establishments. And black market has a good income from decommissioning and selling of weapon to such checkpoints.

On the suburbs of Fort there are skyscrapers covered up with sand, destroyed buildings and bridges which are perfect places for bandits who hide from sandstorm and hot sun. But for bandits there could be a profitable tourist zone.

Not far there is an old burnt-out wooden church built after people came to grass. There live fanatics who worship fire. Their motto “Flame will correct everything.” Nobody treat ill them because they are harmless. They bring to Fort trifles and exchange it with soldiers for food.
Skyclimbers Wiki/Top section

Welcome to the official *Skyclimbers* Wiki
The *Skyclimbers* compendium by the players, for the players.
We are currently maintaining 372 pages (76 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Skyclimbers*?

Skyclimbers is a mix of action-adventure roleplaying, Citybuilder, Survival, PvE, PvP, Online Co-op, cross-platform created by Paratope from NY.

[Read more...]

Discover the world of Lithan
**Player**

Classes

Skills

Dynasties

Kingdoms

**Environment**

Biomes

Sentius

Elements

Quests

Items

Villagers

Building

How To Play Guide

System requirements
Hans Lector

*This article is a stub. You can help The SKIES Wiki by expanding it.*

**Hans Lector** is the doctor, surgeon, traumatologist, obstetrician, you name it!

**Favorite phrase**: Want some advice?

**Main story**: Hans Lector is a former military surgeon and field doctor. He perfectly realizes reality of life. Yes, organs’ trading is more than necessary. Yes, people don’t think much of their bodies until it’s too late. And yes, women are beautiful! Especially after you have washed them… People are not sober-minded and in his opinion they’ve never been. Sometimes it even seems that they destroy themselves for purpose. Hans tried to run sanitary and hygienic campaign in Kimari so many times, but it all was in vain… Only posters depicting people that local rowdies finished with their vulgar drawings can attract attention of the town’s inhabitants. But he kept his habit of giving advices as he failed to get rid of it. Do you want an advice? Go away from this place. Run as far as you can to a place where you can still change something…
Skyclimbers Wiki/Flex section

Guides

* Game support

Videos

You can join Paratope on YouTube

Twitter

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*Skyclimbers* Links

Publisher

Official Skyclimbers
Terra

**Terra** is one of the Elements in Skyclimbers.

There are several Sentius of the Terra type (including combinations with other elements):

* Zebura
* Rhydaunt - Terra and Plasma
* Magmaton - Terra and Magma
* Terraquile - Terra and Aqua
* Rokkutos - Terra, legendary Dragon
* Cheeterra - Terra and Frost
* Terragmasour - Terra and Magma

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Elements

**Elements** are part of the gameplay of Skyclimbers and every character, object, and living thing in the game must consist of at least one of the pure elements:

Plasma
Magma - Based on fire, Magma has the power to scorch the lands.
Terra
Aqua
Void - Based on dark matter, Void are able to infect zones of the map, Sentius, and characters.
Frost
Aer
Gaia - Based on Nature. Gaia has the power too rejuvenate barren lands.
Neutra

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Skyclimbers Wiki

Welcome to the official *Skyclimbers* Wiki
The *Skyclimbers* compendium by the players, for the players.
We are currently maintaining 372 pages (76 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Skyclimbers*?

Skyclimbers is a mix of action-adventure roleplaying, Citybuilder, Survival, PvE, PvP, Online Co-op, cross-platform created by Paratope from NY.

[Read more...]

Discover the world of Lithan
**Player**

Classes

Skills

Dynasties

Kingdoms

**Environment**

Biomes

Sentius

Elements

Quests

Items

Villagers

Building

How To Play Guide

System requirements

Guides

* Game support

Videos

You can join Paratope on YouTube

Twitter

Tweets by @playskyclimberswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

*Skyclimbers* Links

Publisher

Official Skyclimbers

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Characters

*This article is a stub. You can help The SKIES Wiki by expanding it.*

* Alex, the barman
* Boris, the armorer
* Hans Lector, the doctor
* Victor, the mechanic
* Patrick, the Checkpoint guard
* Bin, the arms dealer

## Gallery

* Woman
* Craftsman
* Patrick
* Alex
* Foreman
* Cook
* Trader
* Man
* Mayor
* Sheriff
* Boris
* Victor
Clan wars

*This article is a stub. You can help The SKIES Wiki by expanding it.*

Clans are groups inside factions. In the game world there’re several factions that can be at war or at piece with each other. Clans compete with each other inside these factions to acquire higher positions in general rating; the strongest clan represents the faction. Players can select or change a leader of a clan taking a vote. One more important thing about clans is that clans can fight for a town and then get percentage of its income. Wars for a town become possible under concrete circumstances. Moreover, a clan can built a proper base which increases its rating inside the group. Clans can also attack bases of other clans – it gives additional points to their rating whereas rating of the defeated clan becomes poor. Leader of the first clan in a faction can declare a war or make peace with other factions. In case of war a player gets good remuneration for every killed enemy, this recompense becomes smaller during periods of peace.
Magma

**Magma** is one of the Elements in Skyclimbers.

There are several Sentius of the Magma type (including combinations with other elements):

* Akaneko
* Magmaton - a combination of Magma and Terra
* Arraxos - legendary Magma type
* Terragmasour - a combination of Magma and Terra
* Embru - Magma type from the Drakonian Coastal Meadows
* Magmasour - a combination of Magma and Aqua
* Aerax - a combination of Magma and Aer

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
What is Sky Climbers VR?

**You are viewing an archived page of Sky Climbers VR.**
As a lost adventurer you stumble across an ancient beacon that, when activated, transports you to a magical new world. Use your amazing climbing abilities to reach new heights, fling yourself over large gaps, and even jump from wall to wall.

As you progress through the game you will unlock more items like a bow and arrow, and a magnetic multi-tool which lets you interact with the Sky Climbers technology. The Sky Climbers VR world contains magical creatures and characters that you can interact with, some of them even give you small quests to do. The game also features a full soundtrack that has been composed to compliment the developing narrative.
How to play guide for Skyclimbers

This page will serve as a basic **how to play guide for *Skyclimbers***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Skyclimbers

**Windows**Requires a 64-bit processor and operating system
**Minimum:**

**OS:** Windows 7 64 bit
**Processor:** Intel i5-6500 or AMD Ryzen 1500
**Memory:** 8 GB RAM
**Graphics:** GTX 1060 or AMD RX 570
**DirectX:** Version 11
**Storage:** 5 GB available space
**Recommended:**

**OS:** Windows 10 64 bit
**Processor:** Intel Core i7 6700 or AMD Ryzen 1700
**Memory:** 16 GB RAM
**Graphics:** GTX 1070 or AMD Vega 56
**DirectX:** Version 11

## About

**Skyclimbers** is a mix of action-adventure roleplaying, Citybuilder, Survival, PvE, PvP, Online Co-op, cross-platform created by Paratope from NY.

* Joined the Stadia Makers program April 8, 2021.

## Release schedule

* Alpha PC Q3 2021

* Early Access PC Q4 2021

* Alpha Cross-Platform Q4 2021 - Q4 2022

* Early Access Cross-Platform Q4 2021 - Q4 2022

* Full release All platforms - 2024

## Links

* Official site:Official Skyclimbers
* Skyclimbers on Kickstarter
* Skyclimbers on Twitter
* Skyclimbers YouTube channel
* Skyclimbers on Facebook
* Skyclimbers on Instagram
* Skyclimbers Discord

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*

## Features

**Build your Kingdom**

* Realtime base building
* Chop trees and mine for stone
* Villagers will spawn in your stronghold
* Manage game currency and resources for your kingdom

**Choose your class**

* Pick from one of three unique classes
* Each has its own unique skill tree and statistics
* Unique class armor and weapon sets

**Survive**

* Fight against mob enemies in groups or alone
* Farm or hunt resources to battle hunger
* Build barracks and command units to defend your kingdom

**Tame Monsters**

* Choose one of three unique elemental starters
* Find monsters in the open world
* Mix and match with your class to create unique combos
* Use your companion in realtime combat

**Explore**

* The procedurally generated game world provides infinite possibilities
* Discover new biomes each with its own fauna and flora
* Uncover an ancient story embedded into the world

## Languages

Supports 29 Languages (Source: steam)
(English, French, Italian, German and Spanish (Spain) come with full audio, interface and subtitle support)

## Sources

1. ↑ Skyclimbers' Official Discord channel
2. ↑ Source: Steam
Building

**Building** is part of the survival gameplay in Skyclimbers. Players must harvest enough materials to start building their first survival shelter.

## Available buildings

* Survival Foundation
* Survival Wall
* Survival Triangle
* Survival Triangle Floor
* Survival Window
* Survival Doorway
* Survival Door
* Survival Ladder
* Survival Floor Ladder
* Survival Stair

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*

## Source

1. ↑ Official Skyclimbers Video: Base Building Gameplay (Pre-alpha)
How To Play Guide Sky Climbers VR

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*

Explore the world by climbing, jumping and using the magnetic multi-tool to interact with Sky Climbers technology.

## Moving Around

There are two options of movement when you start the game. You can teleport around by clicking the right trackpad and pointing to where they want to go. The other option is to move your hands up and down like you would running.

## Climbing

Grip any surface with a stable point and start climbing. See Video Tutorial

## Jumping

Using one of your controllers, press the grip buttons and a blue cylinder will appear. This is like a climbing surface and you can fling yourself. See Flinging

## Flinging

Touch any surface with a stable point and look where you want to fling yourself to. Flick your arm and let go on the last moment. See Video Tutorial

## Paragliding

To start the paraglider, have both hands above your head and press one of the triggers once. Then once you open it, move your hands forward to move forward faster, then to the left to move left, right to move right. Moving both hands back will slow down your paraglider instead of moving back.

## Bow and Arrow

Press the grip button while having you controller behind your back. This will grip the bow in your .and Then with the other controller grip behind you and you will hold onto an arrow. While gripping the arrow, bring the end of it to the bow string and pull back. When you pulled it as far back as you want, you can release the grip button and it will release the arrow.

## Animal Riding

Approach the animal you want to ride and press the trigger button. To move, use the left track pad to move in that direction as well as how fast you move by how close to the edge of the track pad.

## Hookshot

Equip the Hookshot by accessing your inventory, pulling the trigger button on the multitool, and gripping it. Find a floating white box and then press the trigger button to fly to its location. See magnetic multi-tool
Skyclimbers Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Zebura

Element(s) | Terra

**Zebura** is a Terra type Sentius in Skyclimbers that lives in herds.

## Appearance

**Zebura** looks similar to a zebra, with the typical stripes from head to flank, which then is changing to a solid brown with a stump-hairless-tail.

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Races

### Valinthian: Lithan

**Varox** - The dark minded Valinthian that uses the power of the void for his own evil plots.

### Davroth: Lithan

**Bokur** - the chieftain of the dwarfs and master of smithing. Also gives questlines related to the chapter 1 coliseum.

### Shoi: Hex

**Blashm** - the Shoi elder and the one who guides you through the introduction of game

**Kniche** - Trainer of Nuphu, the Sky Guardian. Found in Chapter 1,

guides you to unlock Aoni and the paraglider.

### **Fynx: Rouke**

**Kemori** - The head of Fynx Clan in the southern forest. Protects the tree shrine and makes sure no trespassers enter the Chapter 2 jungle.

### **Musakk: Rouke**

Daksha - Prince of the Musakk, has excellent swimming ability and trident combat skills

### **Bokongo: Rouke**

**Gahiji** - Chieftain of the Jungle Shrine. Has brute strength and wisdom.

### **Karoo: Rouke**

**Rango** - Number 1 fighter in the west. Known for knockout punches and flying kicks.

### **The Void**

A parasitic multidimensional virus that takes host when avoiding sunlight. It evolves and begins to take more abstract forms shape shifting into different masses
Mantaraffe

Element(s) | Neutra

**Mantaraffe** is a Neutra type Sentius in Skyclimbers that lives in small groups.

## Appearance

**Mantaraffe** has the appearance of a grey-brown giraffe with a distinct web-pattern on front and hind legs and a manta-ray like dark-brown head.

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Characters VR

**This is content from Sky Climbers VR and you are viewing an archived page.**
## The Races

The races of Sky Climbers are represented by two planets, Lithan and Tarouke, and one moon, Hex. They have all been displaced through the solar system by The Great War and forged an alliance to keep The Void at bay.

The Valinthian

The Davroth

The Shoi

The Fynx

The Musakk

The Bokongo

The Karoo

The Void
Classes

**Classes** are part of the gameplay of Skyclimbers. At the moment, players can choose three classes:

* Paladin

Wield double-handed weapons
Equip heavy armor sets
Melee oriented skill tree
* Mage

Wield gauntlets and staves
Equip mage robes
Support / aggro-oriented skill tree
* Ranger

Wield longbows
Equip cloaks
Stealth oriented skill tree
* Warg - a planned class which can control the Sentius

## Sources

1. ↑ Kickstarter
2. ↑ Paratope Official Discord FAQ
Items

**Items** are a game element in Skyclimbers. There are several types of different items. Crucial items of course are Weapons and Equipment which help the player to proceed in the game. Other items are Resources which can be gathered in the various Biomes.

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Kovac's Rules

Kovac's Rules are a series of informative and comedic videos that can be found from time to time on the ground as you progress through the game. The rules are broken into chapters, and are displayed as such in-game.

Kovac's Rules Chapter 0 - Introduction
Kovac's Rules Chapter 1 - Close Combat
Kovac's Rules Chapter 2 - Healing
Kovac's Rules Chapter 3 - Skills
Kovac's Rules Chapter 4 - Survival by Night
Kovac's Rules Chapter 5 - Bows and Arrows
Kovac's Rules Chapter 6 - Eating
Kovac's Rules Chapter 7 - Drinking
Kovac's Rules Chapter 8 - Homemade Guns
Kovac's Rules Chapter 9 - Resting
Kovac's Rules Chapter 10 - Fishing
Kovac's Rules Chapter 11 - Piranhas
Sentius

**Sentius** are a core element in Skyclimbers. Players can find them in the open world of "Skyclimbers" and also tame them. Players can choose one of the three unique elemental starters. Players can mix and match with their class to create unique combos. The companion can be used in realtime combat.

## List of creatures

*This article is a stub. You can help Skyclimbers Wiki by expanding it.*
Dynasties

**Dynasties** are part of Skyclimbers' gameplay and each of them has a unique architecture and elements.

* The Hengoku Dynasty is inspired by a mixture of Shaolin monks and ancient Greek architecture. They possess the element Neutra.
* The Akumizu Dynasty is inspired by Polynesia mixed with ancient myths like Atlantis.. They possess the element Aqua.
* The Void is one of the two warring powers of the universe, wielding the Void power of the same name.
* The Rokkuhito Dynasty is based on a mixture of ancient Africa and Sci-Fi fantasy. They possess the element Terra.
* The Drakonian Dynasty is based on a mixture of Norse mythology and Gothic Medieval architecture themes. They possess the element Magma.
* The Foryoku Dynasty is based on a mixture of ancient Japan and China. They possess the element Aer.
* The Shoi - One of the two warring powers of the universe, an advanced alien civilization with command of mechanical beasts called Sentinels. They wield the elemental power of Plasma.
* The Mozukai Dynasty is inspired by fantasy wood elves with a dash of ancient Maya civilisation. They possess the element Gaia.
* The Koshimo Dynasty is inspired by the Inuit culture and the wide and cold Antarctica. They posses the element Frost.
System requirements

*This article is a stub. You can help Seven Knights II Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Seven Knights II*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Recommended requirements

4 gb de ram
Android 8.0 o superiores
Procesador snapdragon 600 o superiores

## Minimum requirements

3 gb de ram
Android 7.0
Procesador snapdragon 500

## See also

Ya con esto se podrán dar a la idea que necesitarían un teléfono del año 2019 para ejecutar el juego al mínimo. Y necesitarán un teléfono tal como (xiamo 8, xiaomi 9t,etc,etc)necesitarian teléfonos un poco más avanzados para ejecutarlo establemente y disfrutar de la experiencia de este gran juego.

* [[How to play guide for Template:Seven Knights 2]]
* Release date
Seven Knights II Wiki/Bottom section

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How to Play Guide for Seven Knights II

*This article is a stub. You can help Seven Knights II Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Seven Knights II***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Unit Rankings

The following are **unit rankings** for the various **Units** in **Seven Knights II**.

## Summary

Units in Seven Knights II have very different roles, talents, and abilities - because of this, certain units are much better suited for traditional roles (such as "Tank" or "DPS") than others. The units below are sorted by their subjective ranked performance in those roles.
How to play guide for Default Loadout

*This article is a stub. You can help Seven Knights II Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Seven Knights II***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Handmade Pump-Action Shotgun

The Handmade Pump-Action Shotgun is a crafted ranged weapon in How to Survive. It is a primary semi automatic weapon with low fire rate, high scattering and high damage at close range. There can only be one Handmade Pump-Action Shotgun in your inventory at a time.

Magazine capacity: 60

Ammo/ shot: 6

Damage: HIGH

Range: CLOSE
Night

*How To Survive* alternates routinely between day and night periods. A relatively brief period of reddish dawn/dusk lightning also exists.

Sleeping, among other functions, speeds up the passing of time and therefore makes the shift between day and night occur more rapidly.

Several renewable, most notably plants such as the Cassava Roots and Healing Plants, as well as the various colored plants and the Exotic Fruit. It is likely that the Medikit also respawns with the passage of day and night.
Explosive Charge

The Explosive Charge is a secondary weapon found in How to Survive. It is crafted by adding Chemical Fertilizer to Molotov Cocktails. Throwing it at barricades is the only way to remove the barricades. You may also use it on arrows, which will make better use of the Explosive Charge. Be careful in use, as it will attract many zombies and undead that are in the area. The explosive charge is the best grenade-type weapon in the game.
Jerrycan

The Jerrycan is an item found in How to Survive, and can be used in several Recipes.

## Water

Jerrycans can hold three doses of water. It starts off as an Empty Jerrycan, then Jerrycan (33%), Jerrycan (66%), and finally Jerrycan Full of Water.

## Gasoline

Jerrycans can hold three doses of gasoline. It starts off as an Empty Jerrycan, then Jerrycan (33%), Jerrycan (66%), and finally Jerrycan Full of Gasoline.
Piece of Flint

The Piece of Flint is a reciepe component in How to Survive, and can be used in several Recipes. It can be found in various locales across the island. Flint on the armor is an unlisted recipe. Flint only serves as a decoration, it does not increase the level of the armor. You can't uncombine the flinted armor, but if you combine with Bone, then you will get back the flint.

Usage

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Seven Knights II Wiki/Top section

Welcome to *Seven Knights II* Wiki
the *Seven Knights II* guide written and maintained by the players.
We are currently maintaining 296 pages (36 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Gameplay

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

Units

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

Items

* Weapons
* Armors
* Items
* Equipment

* Weapons
* Armors
* Items
* Equipment

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

What is *Seven Knights II*?

**Seven Knights II** is a Japanese "gacha" style game, meaning it allows players to earn semi-random items, equipment sets, and characters to use throughout the game.
Classic Arrow

**Stack up to**:

The Classic Arrow is an item found in How to Survive, and can be used in some Recipes. It is used as ammo for various Bows and Crossbows. They are also the first set of arrows that can be crafted. When crafted you will receive 10 Classic Arrows. They can be retrieved after being fired.

Usage

10x  +  = 10x

10x  +  = 10x

10x  +  = 10x
Lemonade

**Health value (%)**:
 **Drink value (%)**:

The Lemonade is a drinkable healing item found in How to Survive. It can be crafted by adding Exotic Fruits to a Bottle Full of Water. It is used to restore 25% health and 100% thirst to the player character.

Note: There is no bottle refund as the protagonist eat it too.
Seven Knights II Wiki

Welcome to *Seven Knights II* Wiki
the *Seven Knights II* guide written and maintained by the players.
We are currently maintaining 296 pages (36 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Gameplay

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

Units

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

Items

* Weapons
* Armors
* Items
* Equipment

* Weapons
* Armors
* Items
* Equipment

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

What is *Seven Knights II*?

**Seven Knights II** is a Japanese "gacha" style game, meaning it allows players to earn semi-random items, equipment sets, and characters to use throughout the game.

Videos

Featured images
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News
* AIDIS Announces Role System for Seven Knights II (JP)
* Seven Knights II Open for Pre-Registrations
* Seven Knights II Launch Date Announced

Register
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* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
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New Content
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Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Handmade Fast Shotgun

The Handmade Fast Shotgun is a crafted ranged weapon in How to Survive. It is a primary fully automatic weapon with high fire rate, medium scattering and high damage at close range. There can only be one Handmade Fast Shotgun in your inventory at a time.

Magazine capacity: 80

Ammo/ shot: 8

Damage: HIGH

Range: CLOSE
Wooden Crossbow

The Wooden Crossbow is a crafted ranged weapon found in How to Survive. It can be crafted by combining a Wooden Long Bow Pulley with a Harpoon Grip and then adding Hardware Box. If a Stabilized Wooden Long Bow Pulley is used instead, the Handmade Stabilizer is returned to inventory. The **Wooden Crossbow** is only available when playing as Kenji after acquiring the skill Daryl Style.
Herbarium

There are 20 unique special plants on the four islands of How to Survive that you may collect during your adventure. There are 5 plants on each island. Collect them all to complete your herbarium!

## Aglaonema

This plant can be found on Los Riscos Island.

## Begonia Flowers

This plant can be found on Los Riscos Island.

## Begoniamaculata

This plant can be found on Los Riscos Island.

## Capsicum

This plant can be found on Los Riscos Island.

## Yellow Capsicum

This plant can be found on Los Riscos Island.

## Echinodarus

This plant can be found on La Soñada Island.

## Gunneramanicata

This plant can be found on La Soñada Island.

## Yellow Guzmania

This plant can be found on La Soñada Island.

## Pink Guzmania

This plant can be found on La Soñada Island.

## Heliconia

This plant can be found on La Soñada Island.

## Hymenocallis

This plant can be found on Santa Barbara Island.

## Mimosa Pudica

This plant can be found on Santa Barbara Island.

## Monstera

This plant can be found on Santa Barbara Island.

## Passiflora

This plant can be found on Santa Barbara Island.

## Pilea

This plant can be found on Santa Barbara Island.

## White Plumeria

This plant can be found on La Vendida Island.

## Pink Plumeria

This plant can be found on La Vendida Island.

## Puyaalpestris

This plant can be found on La Vendida Island.

## Sprekelia

This plant can be found on La Vendida Island.

## Tobacco

This plant can be found on La Vendida Island.
Bulletproof Jacket with Flint

The Bulletproof Jacket with Flint is an item found in How to Survive, and can be used in several Recipes. It is a piece of armor that can defend the player from damage.

Crafting & Notes;

Components needed to craft

Bulletproof vest (found on most soldier type zombies)

Flint (found usually along shores and rocks, scarcely found)

Bulletproof Jacket with flint can be combined with bones, to create a Bulletproof jacket with bones.
this gives you back a flint, the process is reversible.
there's no noticeable difference in armor values, and the flint/bones serve purely aesthetic interests.
Bulletproof Jacket with Bones

The Bulletproof Jacket with Bones is an item found in How to Survive, and can be used in several Recipes. It is a piece of armor that can defend the player from damage.

## Components Needed to Craft

Soldier Bulletproof Jacket (found on most soldier type zombies)

Bone (found usually on carcasses, scarcely found)

## Notes

Bulletproof Jacket with bones can be combined with flint, to create a Bulletproof jacket with flint.
this gives you back a bone, the process is reversible.
there's no noticeable difference in armor values, and the flint/bones serve purely aesthetic interests.
Wooden Stick

The Wooden Stick is an item found in How to Survive, and can be used in some Recipes. It is your very first starting weapon you obtain. Very weak weapon. They can be found scattered on the ground across the islands. Main uses for this item are arrows or weak wooden axe. The Wooden Stick is a Renewable Resource.

Usage

 +  +  =

 + (  or  or  ) = 10x
Handmade Precision Rifle

The Handmade Precision Rifle is a crafted ranged weapon in How to Survive. It is a primary semi automatic weapon with very low fire rate, very high damage and long range. There can only be one Handmade Precision Rifle in your inventory at a time.

Magazine capacity: 5

Ammo/ shot: 5

Damage: VERY HIGH

Range: LONG
Healing Plant

**Health value (%)**:

The Healing Plant is a healing item found in How to Survive, and can be used in one Recipes. It can be found growing at many locales across the islands. It is used to restore 25% health to the player character. Its abilities can be boosted by crafting it into a Healing Poultice with the addition of a Piece of Fabric. The Healing Plant is a Renewable Resource.

Usage

 +  =
Railgun

The **Railgun** is a prototype anti-air weapon developed to combat the UFO. It fires a special armor piercing round at an extreme muzzle velocity to counter fast aircraft.

The Railgun can be unlocked by capturing all flags on the Coastline map after discovering, at which point Ravenfield's first cutscene will play and a General's Advisor will deliver it to you. 3 direct hits from a railgun is the only thing that can down a UFO unless mods that modify this activity are installed.

In pirated versions of the game, this item does not appear and is instead replaced by the unpowered railgun
Twitter

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Handmade Scoped Gun

The Handmade Scoped Gun is a crafted ranged weapon in How to Survive. It is a primary semi automatic weapon with low fire rate, low damage and medium range, like the Handmade Gun but it has an improved aiming time. There can only be one Handmade Scoped Gun in your inventory at a time.

Magazine capacity: 50

Ammo/ shot: 1

Damage: LOW

Range: MEDIUM
Sandbox

We are currently maintaining 567 pages (199 articles).
 **What is How to Survive?**
How to Survive is an open world, isometric zombie survival game for the PS3, PC and Xbox 360. It heavily features combat and crafting, allowing the player to make weapons of mass zombie-extinction.

Review - How to Survive - *October 23, 2013*
 **Item Database**

Armor
Healing Items
Recipe Components | Quest Items
Food
Recipes

Videos
Sounds
Kovac's Rules
 **Videos**

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Green Beef Soda

**Stack up to**:
 **Health value (%)**:
 **Drink value (%)**:
 **Energy value (%)**:

The Green Beef Soda is a drinkable healing item found in How to Survive. It can be crafted by adding Guarana Root to a Bottle Full of Water, then make some bubble with Manual Compressor or Diving Tank. It is used to restore 50% health, 100% thirst and 100% tiredness to the player character. When you drink it, the same effect exists as if you drink "Aim" potion.

Note: There is no bottle refund as the protagonist eat it too.
High Capacity Improved Chainsaw

The High Capacity Improved Chainsaw is a crafted melee weapon in How to Survive. It is like the improved type of chainsaw but with doubled running life and high damage. Like all chainsaws, it has to be filled up with gasoline to work. There can only be one High Capacity Improved Chainsaw in your inventory at a time.
Small Capacity Chainsaw

The Small Capacity Chainsaw is a crafted melee weapon in How to Survive. It is the most basic type of chainsaw in the game with low running life and medium damage. Like all chainsaws, it has to be filled up with gasoline to work. There can only be one Small Capacity Chainsaw in your inventory at a time.
Kovac

Kovac is an NPC.

He has been living on the islands of the game for a pretty long time and knows the ins and outs of surviving while being under constant threat of infected people and animals.

Using his gathered knowledge he's written survival guides called Kovac's Rules for new survivors arriving at the islands.
Small Capacity Improved Chainsaw

The Small Capacity Improved Chainsaw is a crafted melee weapon in How to Survive. It is the improved version of the basic chainsaw with low running life and high damage. Like all chainsaws, it has to be filled up with gasoline to work. There can only be one Small Capacity Improved Chainsaw in your inventory at a time.
Bottle

Depending on what the bottle is filled with (or not), the name of the bottle changes.

## Empty Bottle

The **Empty Bottle** is an item found in How to Survive, and can't be used in any Recipes. It can be filled with water at wells or with gasoline at gasoline tanks. It can contain up to one unit of liquid as opposed to the Jerrycan's three units of capacity. The Empty Bottle is a Renewable Resource.

## Bottle Full of Water

 **Stack up to**:
 **Drink value (%)**:

The **Bottle Full of Water** is an item found in How to Survive, and can be used in several Recipes, chiefly to make Lemonade. It can also quench the thirst of survivors.

Usage

 +  =

 +  + (  or  ) =

## Bottle Full of Gasoline

 **Stack up to**:

The **Bottle Full of Gasoline** is an item found in How to Survive, and can be used in several Recipes, chiefly to make Molotov Cocktails and Explosive Charges.
Fresh Meat

The Fresh Meat is an item found in How to Survive, and can be used in several Recipes. It can be found as a drop from various animals across the islands. It cannot be consumed as such due to the presence of parasites, as listed in Chapted 6 of Kovac's Rules, rather it must be cooked over a fire to turn it into Cooked Meat. It can also be used to make Attractive Molotovs and Explosive Baits.