National Spirits

This Page lists the various of the national Spirits you can encounter in the mod "Millennium Dawn: A Modern Day Mod".

## Power Status spirits

The power status of a nation depends on what their GDP contribution is to the worlds total. Each power status gives it's own bonuses and penalties.

The Amount of contribution to the worlds GDP in Percentage you need for each level:

* More than 15% for superpowers
* More than 6.5% For great powers
* More than 2.5% for major Powers
* More than 0.2% for minor-powers
* Less than 0.2% for non-powers

Regional powers work a little different than the other power levels: "In every geographic region, a certain number of the strongest Minor Powers will be classified as Regional Powers if there aren't enough Super Powers, Great Powers and Major Powers in the region."

The Regions are listed here:

* Europe
* Middle East and North Africa
* Sub-Saharan Africa
* Asia
* Americas

Non-power

* Political power gain: -20%
* Join faction tension limit: +25.0%
* Foreign Influence Defense Multiplier: -25.00%
* Foreign influence Multiplier: -25.00%
* Laws Cost: -20%

Description: "As a Non-Power, we are essentially a non-factor in international diplomacy, with few, if any, caring about our position on anything. We are tools to more dominant and influential sovereign nations, whom with ease can influence our politics and society."

Minor Power:

* Join faction tension limit: +20.0%
* Foreign Influence Defense Multiplier: +10.00%
* Foreign Influence Multiplier: +10.00%

Description: "As a Minor Power, we are neither here nor there in international diplomacy. We have a limited ability to withstand foreign pressure and influence if we make it a top priority, but suffer from very limited abilities to project influence abroad."

Regional Power:

* Daily Political Power Gain: +0.20
* Political Power Gain:  +20%
* Join faction tension limit: +15.0%
* Foreign Influence Defense Multiplier: +20.00%
* Foreign Influence Multiplier: +20.00%
* Foreign Influence Auto-Influence Cap: +1.0
* Laws Cost: +20%

Description: "As a Regional Power, we wield a outsized influence on regional affairs, and maintain the ability to protect our sovereignty and vital interests at home against the interference from larger powers."

Major Power:

* Daily Political Power Gain: +0.40
* Political Power Gain: +40%
* Join faction tension limit: +10.0%
* Foreign Influence Defense Multiplier: +30.00%
* Foreign Influence Multiplier: +30.00%
* Foreign Influence Auto-Influence Cap:+2.0
* Laws Cost: +30%

Description: "As a Major Power, we are not quite at the status of Great Powers or a Superpower, but we still wield a outsized influence on global and regional affairs, and can with ease protect our sovereignty and vital interests from larger powers."

Great Power:

* Daily Political Power Gain:: +0.50
* Political Power Gain: +50%
* Join faction tension limit: +5.0%
* Foreign Influence Defense Multiplier: +40.00%
* Foreign Influence Multiplier: +40.00%
* Foreign Influence Auto-Influence Cap: +3.0
* Laws Cost: +45%
* Can Create Factions

Description: "We are a Great Power in the world, with a globally recognized ability to exert our influence on a global scale, being only superseded in this regard by the Superpowers."

Superpower:

* Daily Political Power Gain: +0.60
* Political Power Gain: +60%
* Foreign Influence Defense Multiplier: +50.00%
* Foreign Influence Multiplier: +50.00%
* Foreign Influence Auto-Influence Cap: +4.0
* Laws Cost: +80%
* Can Create Factions

Description: "We are a Superpower, with a extremely dominant position in the world - characterized by our ability to exert influence and project power on a global scale. Superpowers have the ability to plausibly attain the global hegemony, and compete for power with anyone, dwarfing traditional Great Powers."

## National ideas for each nations

* Trade Deal Opinion Factor: +25.00%
* Ideology Drift Defense: +50.0%
* Daily Pro-Western Support: 0.10%

Description: "The United States is a beacon of freedom and democracy to the world."

Political Establishment:

* Daily Political Power Gain:  +0.50
* Weekly Stability: 0.20%
* Weekly War Support: +0.20%
* Justify War Goal Time: +200%
* Daily Pro-Western Support: 0.10%

Description: "The United States has been a political duopoly since its first election after the passing of the torch from George Washington's Presidency. Though many wish for different options on the table it is however become engraved into American culture that the standing duopoly is the only right or wrong choice, perspective differing on that assumption of course. But while stability and order is kept in the nation there is the wonder if such illusions are cause of truth, or complicity and apathy for change. With the new millennia comes new problems and it will be a new era for the modern duopoly and their abilities to keep the order their fathers have worked so hard to keep."

(Unfinished)