recursal/Fanatic-Fandom huggingface dataset:
Dead End

"We are all just food for rust."

Faction: Decepticon

Function: Warrior

Sub-Group: Stunticons

Bio: Dead End is sullen, fatalistic, and sees little reason to continue the transformer's war; motivating him to fight is always a problem. He is, however, rather vain and spends most of his time shining himself.

Abilitys: Dead End goes 220KM/H in car mode, his radar scans cover a 200KM radius. In robot mode, he carries a Compressor-air gun that a 40 000psi blast of compressed air. Dead End combines with his fellow Stunticons to form Menasor.

Stats:

Strength:07 Rank:05

Intelligence:06 Courage:09

Speed:07 Firepower:05

Endurance:07 Skill:07
Brainstorm

"Even the strongest tyrant cannot crush freedom of thought."

Faction: Autobot

Function: Biomechanical Engineer

Sub-Group: Headmasters

Bio: Brainstorm is so full of ideas that he often begins disclosing old ones in favour of new ones while explaining the old one! He helped create the binary-bonding process with his partner Arcana, a nebulan docter.

Abilities: In Jet mode, Brainstorm's max speed: 5200KM/H. In robot mode, he carries two high-energy photon-pulse cannons. He sometimes overheats and shorts out sections of his circuitry.

Stats:

Strength:05 Rank:07

Intelligence:08 Courage:09

Speed:09 Firepower:07

Endurance:06 Skill:08
Sinnertwin

"Ripping metal is music to my ears."

Faction: Decepticon

Function: Sentry

Sub-Group: Terrorcons

Bio: Sinnertwin prowls the perimeter of the Terrorcon's lair looking, and hoping, for trouble. He is a showoff that is proud of his razor-sharp teeth, piercing pronghorns, and steel-shredding claws.

Abilities: Sinnertwin has flame Breath in dragon mode, and armour-piercing rocket launcher in robot mode. He's unnerved by small creatures, mice, bugs, mini-droids, etc. Sinnertwin combines with his fellow Terrorcons to form Abominus.

Stats:

Strength:08 Rank:05

Intelligence:06 Courage:05

Speed:03 Firepower:06

Endurance:09 Skill:07
Skywarp

"Strike when the enemy isn't looking."

Faction:Decepticon

Function:Warrior

Bio: Skywarp is the sneakiest of all Decepticons. He enjoys playing cruel pranks on fellow Decepticons and appearing out of nowhere to attack Autobots, although he's not too smart and would be useless with Megatron's supervision.

Abilitys: Skywarp can fly at 1500KM/H and can istantly teleport up to 2.5KM away. Skywarp carries Heat-seeking missiles and Varing-calibre Machine guns.

Stats

Strength:07 Rank:05

Intelligence:07 Courage:05

Speed:09 Firepower:08

Endurance:07 Skill:07
Hot Rod Patrol

"The essecence of speed is the power to preform."

Faction: Autobot

Function: Highway Recon

Sub-Group: Micromasters

Bio: The Hot Rod Patrol possesses 16 cylinders of carbonic Autobot muscle. These high-preforcemence avengers are faster than any road Decepticon. Usually seen crusing up and down beaches and boardwalks. The're highly mischeivous, and are sometimes mistaken for Decepticons because of it. However preoccupied with their pranks, there always ready to respond to any roadway situation.

Members:

The cool cat Big Daddy (Leader)

The team muscle Greaser

The rebellious punk Hubs

The overly-aggressive Trip-up

Stats:

Teamwork:09 Endurance:06

Strength:06 Courage:10

Intelligence:07 Firepower:06

Speed:08 Skill:09
Snarl

"Only in war is there happiness."

Faction: Autobot

Function: Desert Warrior

Sub-Group: Dinobots

Bio: Snarl is an unhappy loner with few words and fewer opinions. He finds joy only in battle, he hates his Dinobot form and longs to return to cybertron.

Abilities: The Large golden plates on Snarl's back collect solar energy; his strength increases tenfold in sunlight. His tail can shatter a 20ft concrete cube, his armored hide resists most projectiles. Snarl is vulnerable at night, and his slow, uncooperative manner hinders his teamwork.

Stats:

Strength:09 Rank:04

Intelligence:06 Courage:08

Speed:03 Firepower:01

Endurance:09 Skill:04
Dogfight

"Don't fire till you see the lights of their eyes."

Faction: Autobot

Function: Aerial Combat

Sub-Group: Triggerbots

Bio: Dogfight's the wild, wicked street fighter of the skyways, destroys Decepticons on sight. He's signature move is a nosecone-to-nosecone "Dance of doom."

Abilties: Dogfight is equipped with rear-mounted Blowtorch blasters in jet or robot mode, along with serrated wingtips that can cut through steel.

Stats:

Strength:07 Rank:05

Intelligence:05 Courage:10

Speed:07 Firepower:07

Endurance:07 Skill:09
Teletraan: The Transformers Database Wikia

<hero description="Teletraan: the definitive and Best guide to The Transformers" imagename="" cropposition=""></hero>

## Welcome to the Teletraan: The Transformers Database Wikia

Teletraan: the definitive and Best guide to The Transformers.

This wiki is a know-it-all guide to the world of the transformers

please check out my other wikis: Sentinel: The Beast Wars Database and Teletraan X: The Shattered Glass Database

## Transformers

The Transformers are a race of mechanical lifeforms from the distant planet Cybertron. The benevolent Autobots are at civil war against the villianous Decepticons. The Autobots desire peace while The Decepticons desire galactic, if not universal conquest. The Transformers can take forms of Vehicles or Equipment for transportation and disguise purposes. They often have unique personalitys, abilitys, and weaknesses
Raindance

"Every picture tells a story."

Faction: Autobot

Function: Video correspondent

Bio: Raindance is the death-defying daredevil of the skies. He's willing to take any risk to take the best picture. With his partner Grand Slam, he has archived thousands of battles; everyone listens to his war stories.

Abilities: Raindance can video record up to 20 years of pictures. He carries two proton missiles for self-defense. Raindance can combine with his partner Grand Slam to form Slamdance.

Stats:

Strength:04 Rank:04

Intelligence:08 Courage:09

Speed:06 Firepower:05

Endurance:05 Skill:08
Triggerhappy

"Have gun, have fun!"

Faction: Decepticon

Function: Gunner

Sub-Group: Targetmasters

Bio: Triggerhappy is a nutball. He's usally found firing his gun, Blowpipe, the scheming brother-in-law of Zarak, while giggling incessantly and/or drooling oil. He's been this way since he suffered Central processor damage during boot camp. He loves the *sound* his gun makes, but doesn't bother *aiming.*

Abilities: In Jet mode, Triggerhappy can fly at 2000KM/H and has side-mounted rapid fire photon-pulse guns.

Stats:

Strength:07 Rank:05

Intelligence:07 Courage:09

Speed:07 Firepower:08

Endurance:07 Skill:06
Fastlane

"Either you're out of my way or you're out of luck."

Faction: Autobot

Function: Warrior

Sub-Group: Clones

Bio: Fastlane is immature, acting like a thrill-seeking show-off, making reckless driving his way of life. But he's popular with both humans and Autobots, because there is no malice to his antics, it's pure mischief. Plus, his stunts are entertaining, and he's usally the only one hurt.

Abilties: In Cybertronic dragster mode, fastlane reaches 220KM/H, 550KM/H with his booster jets. He carries two sonic boom rifles in robot mode; 1 blast can shatter foot-thick steel. Fastlane is the clone brother of Cloudraker.

Stats:

Strength:06 Rank:05

Intelligence:03 Courage:09

Speed:06 Firepower:07

Endurance:06 Skill:07
Brawl

"I was built to be wild."

Faction: Decepticon

Function: Ground assault

Sub-Group: Combaticons

Bio: Brawl is noisy and irratates all nearby. With a hair-trigger temper, he's blusteringly belligerent and a terrifying warrior.

Abilitys: Brawl is enormously strong and resistent to most conventional artillery. As a Tank, Brawl goes 45KM/H. His turret gun shoots shells equivelent to 200lbs of TNT, His Sonic cannon shoots powerful, ear-splitting 300db bursts of sound energy, and he wields an 10-megawatt electron gun. Brawl combines with his fellow Combaticons to form Bruticus

Stats:

Strength:7.5 Rank:05

Intelligence:02 Courage:09

Speed:04 Firepower:08

Endurance:09 Skill:07
Blaster

"When the music's rockin', i'm rollin'."

Faction: Autobot

Function: Communications

Bio: Blaster finds all Earth-muic interesting, but it's rock 'n' roll the sparks his circuits. He's in the forefront of any situation he's in.

Abilitys: As an AM/FM radio, Blaster can recieve all signals from as low as 1/1 000 000 watts, and transmits messages up to 4000KM away. In robot mode, He carries an Electro-scrambler-gun that disrupts electric machinery.

Stats

strength:08 Rank:07

Intelligence:08 Courage:09

Speed:02 Firepower:07

Endurance:08 Skill:09
Frenzy

"Sow panic and surrender will bloom."

Faction: Decepticon

Function: Warrior

Bio: If Frenzy needed to Breathe, War would be his oxygen. He knows no cause, just the desire to spread fear and destruction. His efforts are appreicated by his allies, and his devotion makes hard to deal with on a personal level

Abilitys: Frenzy can produce a high-pitched white noise at 200db, causing opponents circuits to malfunction. He's physically weak due to his small size, and his strategies can be countered with cool logic.

Stats

Strength: 2.5 Rank:06

Intelligence:06 Courage:10

Speed: 3.5 Firepower:09

Endurance:06 Skill:06
Wheelie

"Only the fierce shall live."

Faction: Autobot

Function: Survivalist

Bio: Wheelie is the sole survivor of colonists who crash-landed on Quintessa (The Quintesson homeworld). He's a barbaric little savage who managed to stay alive by cunning, stealth, and fearlessness. He speaks in odd rhyming sentences and HATES the Decepticons. He fights only when under attack and a good friend of the Dinobots.

Abilities: Wheelie has no notable abilities, besides his Survival skills. He wields a Slingshot that shoots pellets containing an irritating gas. His isolation leaves him naive and not up-to-date on events.

Stats:

Strength:05 Rank:05

Intelligence:5.5 Courage:08

Speed:08 Firepower:07

Endurance:09 Skill:08
Full-barrel and Overflow

"Speed and power and the driving forces of victory!"

Faction: Autobot

Function: Regional Ground/Air Defense

Sub-Group: Micromaster Combiner Bases

Bio: The duo of Full-barrel and Overflow keep the peace on land or in the air. They use there Command HQ Truck's huge size to literally rumble over any Decepticon adversary. Full-barrel is energetic and over-enthuastic, whose strategies arn't more complicated than "FULL SPEED AHEAD!!!" Overflow is calm and meticulous, he would spend hours on his strategies, but has to keep an eye on Full-barrel. They act as the leaders of the Micromaster Combiners (still second to Countdown).

Abilities: Full-barrel and Overflow's Command HQ Truck is filled to the max with stockpiled Energon, Medical supplies and Ammo for the Autobot cause. Armed with Rocket Launchers, Heat Lasers, and Dual Concussion Mortars. It can also split into two attack jets, a Blue one for Full-Barrel and a Red one for Overflow.

Stats:

Strength:07 Rank:08

Intelligence:06 Courage:09

Speed:07 Firepower:10

Endurance:05 Skill:07

Note: Something Interesting is that Full-barrel and Overflow's combined truck mode is an EXACT replica of their Command HQ truck (or maybe it's vice-versa), It even splits at the same point!
Sureshot

"Believing in yourself improves your aim better than target practice."

Faction: Autobot

Function: Sharpshooter

Sub-Group: Targetmasters

Bio: Sureshot's confidence borders on arrogance; he can hit targets blindfolded, simply from memory. He resents his twin laser cannon, Spoilsport, since he needs no help from sureshot to shoot, and never asks for any.

Ablilties: In Baja buggy mode, Sureshot can go 300KM/H

Stats:

Strength:06 Rank:06

Intelligence:07 Courage:08

Speed:06 Firepower:07

Endurance:07 Skill:10
Ravage

"Today's Autobots are tommorow's scrap metal."

Faction: Decepticon

Function: Saboteur

Bio: Ravage operates best alone. A creature of the night, he's the craftiest of all Decepticons. Adept at devising deadly new strategies, he remains aloof from others, but his deeds demand respect.

Abilitys: Ravage can virtualy escape detection by emitting an EM shield. He has a soundless walk, and disappears in subdued light or shadow. Carries two Heat-seeking missiles. Ravage is light-sensitive and can be blinded.

Stats

Strength:05 Rank:07

Intelligence:08 Courage:04

Speed:05 Firepower:07

Endurance:06 Skill:10
Hoist

"You have to be rolling before you can be fighting."

Faction: Autobot

Function: Maitenance

Bio: "No Exceptions!"- All Autobots must submit to Hoist's maitenance schdelue as he knows they must be in peak condition to fight in a Battle. Jovial, He loves his Job and is good at it; He'll find any problem from an Engine overhaul to a leaky gasket.

Ablitys: As a Tow Truck, Hoist can haul 40 000lbs. As a robot, Hoist is very strong, launches Heat-seeking missiles from his wrist sockets, and his Full-spectrum multi-sensor behind his head can determine an objects Composition, strength, etc.

Stats

Strength:08 Rank:04

Intelligence:06 Courage:08

Speed:03 Firepower:06

Endurance:07 Skill:09
Skalor

"I stink, therefore I am."

Faction: Decepticon

Function: Amphibious Assault

Sub-Group: Seacons

Bio: Skalor **STINKS**. This isn't an insult but a declaration of fact. He suffers from intense odor problem, he smells like month-old ener-cheese, grease seeps from his joints. He is so foul even the other Seacons avoid him; leaving a trail of grease and toxic chemicals wherever he goes.

Abilties: Skalor is able to absorb fuel from the hull of any ship. In robot mode, he is armed with a dual crustation rifle that encases the target and gross gunk. His serrated jaws can cut through any substance. For weapon mode, he transforms into a twin-barreled corrosive slime-hooter. Skalor combines with his fellow Seacons to form Piranacon.

Stats:

Strength:07 Rank:04

Intelligence:05 Courage:07

Speed:03 Firepower:06

Endurance:08 Skill:06
Weirdwolf

"Pain enemy's my with comes pleasure my."

Faction: Decepticon

Function: Function

Sub-Group: Headmasters

Bio: Weirdwolf is cruel, viscious, but built with a few wires crossed. He talks in a backwards sing-song voice, which is Hilarious a first, but ends up extremly annoying since he can't stop using that voice. He's binary-bonded to Monzo, a nebulan wrestler turned nightclub owner.

Abilities: In robot mode, Weirdwolf uses a Photon pistol and thermal sword. In Wolf mode, He uses his nose module for tracking purposes and can leap 0.8 KM.

Stats:

Strength:08 Rank:07

Intelligence:06 Courage:09

Speed:09 Firepower:07

Endurance:08 Skill:07
Skyhopper

"The bigger the boom, the better I like it."

Faction: Decepticon

Function: Aerial Assault

Sub-Group: Micromaster Bases (Small)

Bio: Skyhopper loves to ponder the philosophy of Fire; how it purifies and transmutes, how it symbolizes both destruction and creation in the forge, How in the wild it can incinerate forests, only to leave fertile land for new growth. He also likes explosions. who doesn't.

Abilities: Skyhopper's Militant Helicopter has a Pair of Sonic Cannons. The copter can transform into a Battle base with Molecular Disruptor gun that scrambles enemy circuits. His Explosions may have rattled his cerebro-circuitry a bit too much.

Stats:

Strength:06 Rank:06

Intelligence:05 Courage:08

Speed:07 Firepower:08

Endurance:06 Skill:09
Ramhorn

"Flee before me of else you'll fall before me."

Faction: Autobot

Function: Warrior

Bio: Don't touch Ramhorn if you vale your life, 'cause he'll smash you. He is extremly territorial, with a Hair-trigger temper. The best way to deal with him is from a distance.

Abilities: Ramhorn's charge is virtually unstoppable; he can knock a train off it's tracks or upend an 18-wheeler. He has two batteries of laser-guided heat-seeking missiles that can lock on and hit a traget 12KM away. As a casette, he can vibrate and destroy any equipment he's inserted into.

Stats

Strength:08 Rank:05

Intelligence:04 Courage:09

Speed:03 Firepower:03

Endurance:09 Skill:04
Hardhead

"It's either MY way or NO way!"

Faction: Autobot

Function: Ground Assault

Sub-Group: Headmasters

Bio: The only way to give Hardhead advice is to make him think it himself. He's as stubborn as 10 bulls and only speaks when spoken too. Binary-bonded to Duros, a nebulan soldier who loves combat as much as Hardhead.

Abilities: In Tank mode, Hardhead has a 120mm Cannon that shoots laser-guided explosive shells with a top speed of 155KM/H. In robot mode, Hardhead wields dual shatterblasters that shoot diamond-hard razor bullets.

Stats:

Strength:09 Rank:05

Intelligence:06 Courage:10

Speed:05 Firepower:08

Endurance:09 Skill:07
Seawing

"The darkest depths reveal the darkest secrets."

Faction: Decepticon

Function: Undersea Recon

Sub-Group: Seacons

Bio: Seawing glides through the oceans like a sinister steel specter. He sneaks up on his target before silently destroying them. Nothing escapes his notice.

Abilities: Seawing is equippe with long-range sonar. Underwater, he can home in on anything organic or moving in a 20KM radius. He converts into a dual proton blaster for weapon mode. He is armed with dual venom lasers that paralyze on contact. Seawing combines with his fellow Seacons to form Piranacon.

Stats:

Strength:07 Rank:06

Intelligence:08 Courage:08

Speed:06 Firepower:06

Endurance:04 Skill:09
Skullcruncher

"Autobots are like bad fuel: weak and greasy."

Faction: Decepticon

Function: Swamp Warrior

Sub-Group: Headmasters

Bio: Skullcruncher is an amazing and savage warrior, but he constantly grinds his teeth before striking, tipping his position off to his target, leaving an unwanted partner by any of his allies. He's binary-bonded to Grax, a nebulan industrialist.

Abilities: In Alligator mode, Skullcruncher can bite down with 4500psi. His Demolecularizer in robot mode softens his prey for his gator mode.

Stats:

Strength:10 Rank:05

Intelligence:08 Courage:09

Speed:03 Firepower:05

Endurance:10 Skill:06
Sludge

"Stomp your enemy, crush him under your feet."

Faction: Autobot

Function: Jungle Warrior/ Demolitions

Sub-Group: Dinobots

Bio: Sludge likes to make his prescence known, a single footstep can be heard and felt in a 3KM radius. He is Gentle and Shy, but terrifying and unstoppable in battle. He, like the other Dinobots, dislike Optimus prime.

Abilities: Sludge can exert 40 000 psi via feet (enough to shatter a bridge). He has immense strength and endurance. Sludge is slow and not-too-clever, he's often the victum of the calamitys he causes.

Stats:

Strength:09 Rank:04

Intelligence:03 Courage:09

Speed:02 Firepower:01

Endurance:10 Skill:05
Goldbug

"To know others you must know yourself first."

Faction: Autobot

Function: Espionage Director

Sub-Group: Throttlebots

Bio: Goldbug has the mind of Bumblebee, but with new, improved body after he was critically injured. Goldbug is more serious, assertive, and mature than Bumblebee. He realizes that what others think of him is not nearly as important as what he thinks of himself.

Abilities: Goldbug has the best fuel efficiency of all Throttlebots, 2.5 times better than the 2nd best. He is adaptable to underwater, hot, and cold enviroments.

Stats:

Strength:09 Rank:08

Intelligence:08 Courage:10

Speed:04 Firepower:01

Endurance:08 Skill:07
Battletrap

"We're only halves of a whole, but double the trouble."

Faction: Decepticon

Function: Assault Team

Sub-Group: Duocons

Bio: Battletrap is the wrestling tag-team of robots. He likes to corner foes with his Helicopter and jeep modes, play with his prisoner before destroying him.

Abilities: The Jeep's max speed is 90KM/H, helicopter's is 780KM/H. In robot mode he carries a night vision rocket launcher rifle.

Stats:

Strength:07 Rank:06

Intelligence:06 Courage:06

Speed:06 Firepower:6.5

Endurance:08 Skill:07
Galvatron

"FOOL!! My Power is Everything! Defeat is Absurd!"

Faction: Decepticon

Function: New Decepticon Leader

Bio: Galvatron is the reborn form of Megatron, ressurrected from his death by Unicron. He is Powerful, much stronger than when he was as Megatron, but morally and psychologiclly unhinged, prone to outbursts and sessions of berating his troops when they don't succeed.

Abilities: Galvatron is even more powerful and intelligent than Megatron, with his Particle Cannon being the evolved form of Megatron's Fusion Cannon. He, like Megatron, can link interdimensionally to a Black Hole and draw antimatter as a weapon. Galvatron is the Autobot's worst nightmare come true, but his mental instability can ultimately lead to his downfall.

Stats:

Strength:10 Rank:10

Intelligence:10 Courage:09

Speed:07 Firepower:10

Endurance:10 Skill:10
Retro and Surge

"Perserverance leads to triumph."

Faction: Autobot

Function: Long-range Defense

Sub-Group: Micromaster Combiner Transports

Bio: Retro and Surge are an awesome array of military might. Retro is a battle veteran who has seen many friends fall to the Decepticons, and hopes his partner Surge doesn't end up like them. Surge is a young idealist, full of confidence and ideas; he always listens to the advice Retro has to give.

Abilities: Retro and Surge's Missile Launcher trailer is able to tread even the toughest terrain. It can convert into a stationary battle platform, and then split into a Machine Gun vehicle for Retro and a Rocket Launcher for Surge.

Stats:

Strength:08 Rank:09

Intelligence:06 Courage:09

Speed:06 Firepower:09

Endurance:05 Skill:06
Octane

"He who has fuel, has power."

Faction: Decepticon

Function: Fueler

Bio: Octane is a greedy, mean-spirited bully. He enjoys watching his fellow Decepticons become painfully inoperative from lack of fuel. He forces Autobots off roads and Aerialbots into crashes just for fun.

Abilities: In Jumbo Jet mode, Octane has a max speed of 750KM/H. In Tanker truck mode, Octane has a max speed of 90KM/H and capacity of 10 000 gallons. He carries a fuel-powered flamethrower and deflecto-shield.

Stats:

Strength:06 Rank:07

Intelligence:06 Courage:3.5

Speed:07 Firepower:04

Endurance:04 Skill:6.5
Throttlebots

The Throttlebots are a team of five Autobots who share identical transformations. They are far from the most powerful Autobots around, but make up for this in speed and agility. They often serve as couriers, spies, scouts, and saboteurs.

The Throttlebots are:

The mature and serious Goldbug (Rebuilt form of Bumblebee)

The hot-headed Chase

The insulting Freeway

The loner Searchlight

The macho Rollbar
Brawn

"Might over microchips"

Faction: Autobot

Function: Demolitions

Bio: To Brawn, Earth is a hostile enviroment - and he loves it. Strong, and rugged; the most Macho of all Autobots. He delights in challenges, and pitys others not as strong as him.

Abilitys: Brawn is the second strongest Autobot; Can lift 190 000 lbs and knock down a small building with one punch. Highly resistant to artillery fire, but vulnerable to EM waves.

Stats:

Strength:09 Rank:05

Intelligence:03 Courage:10

Speed:04 Firepower:01

Endurance:09 Skill:04
Nikki Wood

Nikki Wood was a Slayer based in New York City during the 1970s. Nikki was notable for being one of the few Slayers in history to have been a mother, as well as her relatively long tenure as a Slayer (seven years). Her Watcher was Bernard Crowley. In 1977, she met her end at the hands of notorious vampire Spike, who took her leather jacket as a trophy. She had a son named Robin.
Hot House

"Communication is the key that unlocks victory."

Faction: Autobot

Function: Long Range Defense

Sub-Group: Micromaster Stations

Bio: Hot House is a talker. He talks constantly, even in battle. He thinks everything to it's core, often out loud. Some question his charge of a large Battle Station, but his attention to detail makes the Fire Station a top defense post for the Autobots.

Abilites: Hot House's Fire Station can transform into a Battle form that can siphon water from soil to fire a high-impact Water Cannon that can smash Granite and act as a high-speed battering ram. Also equipped with a Freeze-Missile launcher.

Stats:

Strength:02 Rank:07

Intelligence:07 Courage:08

Speed:03 Firepower:07

Endurance:06 Skill:07
Breakdown

"Keep your optical sensors to yourself."

Faction: Decepticon

Function: Scout

Sub-Group: Stunticons

Bio: Breakdown thinks everything is staring at him, even Earth cars and stoplights. His self-concoiusness hurts his preformance. He finds heavy traffic nerve wracking, and would prefer to be human to fit in.

Abilitys: In car mode, Breakdown's engine emits vibrations that cause failures in nearby machines; prone to a leaky fuel pump. In robot mode, he wields a concussion rifle that also causes mechanical failures. Breakdown combines with his fellow Stunticons to form Menasor.

Stats:

Strength:06 Rank:06

Intelligence:07 Courage:08

Speed:07 Firepower:6.5

Endurance:05 Skill:06
Eject

"ARE YOU READY FOR SOME FOOTBALL!!!!"

Faction: Autobot

Function: Electronic Surveillance

Bio: Eject is a sports fanatic, with sports cliches cluttering his speech; a suprise attack is a "fast break" and a victory is a "touchdown". Few Autobots actually understand, but they love his enthusiasm. He could be a play-by-play announcer if given the chance.

Abilities: In cassette mode, Eject can record and monitor local radio and tv, decode scrambled signals, and tap into telephone lines. In robot mode, Eject use twin electrical overload guns. His internal circuits sometimes short-circuit when excited.

Stats:

Strength:06 Rank:06

Intelligence:06 Courage:08

Speed:02 Firepower:05

Endurance:06 Skill:08
Pretender Monsters

The very presence of the Pretender Monsters is an ill omen. They tend to show up in alternate futures and bizarre corners of the war. They hide their monstrous forms with even more monstrous shells.

They are:

The artist Slog

The rust-prone Bristleback

The monstrous Wildfly

The talented but impaired Birdbrain

The destruction-loving Icepick

The cute Scowl

The Pretender Monsters combine to form Monstructor
Starscream

"Conquest is made from the ashes of one's enemies"

Faction: Decepticon

Function: Air commander

Bio: Starscream seeks to replace Megatron as leader. He is ruthless, cold-blooded, and cruel, he considers himself the most sophisticated and handsome Decepticon. He belives The Decepticons should rely more guile and speed than brute force.

Abilitys: Starscream is the fastest flying Decepticon, reaching mach 2.8 and an altitude 52KM. he shoots cluster bombs and Null-rays, which disrupt the flow of electricity, paralyzing transformers. Starscream is very good at what he does, but often overrates himself.

Stats

Strength:07 Rank:09

Intelligence:09 Courage:09

Speed:10 Firepower:08

Endurance:07 Skill:08
The Last of CP

**The Last of CP** es una historia creada por Klebitz21, y el 1er episodio de **A New Era Begins**. Basada en los argumentos de *The Last of Us* y *The Walking Dead*. Esta inspirada en los muertos vivientes.

## Historia

### The End is Just the Beginning

#### Capítulo 1: Hometown

*En la noche oscura. Klebitz y Taxcy paseaban en un Ferrari, ambos en estado de ebriedad. Klebitz y Taxcy charlan sobre Mayonesa.*

* **Tax:** (Ebrio) Kleby... ¿Sabes que ha sido de Mayo?
* **Kleb:** (Ebrio) No lo sé... Y no me interesa
* **Tax:** (Ebrio) ¿Será posible que el tío nos deje a cargo del Faro...? Nos dejó... Simplemente, se fue... al desierto,
* **Kleb:** (Ebrio) A nadie le importa. Tú y yo nos encargaremos... Taxcy. Tú y yo.
* **Tax:** (Ebrio) Claaaaaaaro...

*Más haya de dos horas después, Klebitz regresa a su apartamento. En donde intenta abrir la puerta de su habitación, pero resulta que está cerrada con llave.*

* **Kleb:** (Ebrio) ¡Rosa, abre de una puta vez!
* **Rosa:** ¡Vete y madura, Klebitz!
* **Kleb:** (Ebrio) ¡Déjame pasar mierda, quiero entrar!
* **Rosa:** ¿¡Sabes que horas son!?
* **Kleb:** (Ebrio) ¡No me cambies el tema!
* **Rosa:** ¡Ve a dormir en el sofá, déjame en paz!
* **Kleb:** (Ebrio) ¡Cuando salgas de esa habitación, te mataré!

*Klebitz se acuesta en el sofá del piso de abajo, pasando una hora, Klebitz escucha un ruido en la ventana trasera de su apartamento.*

* **Kleb:** ¿Que mierda es eso?

*Klebitz nota una figura golpeando el vidrió con toda su fuerza. Esa figura resulta ser Feddback, el vecino de Klebitz.*

* **Kleb:** ¡Fedd, detente!

*El vecino de Klebitz destruye la ventana e ingresa al apartamento, Klebitz confundido por la situación toma su pistola y le apunta a Feddback. Fedd ataca descontrolado a Klebitz y este no tiene más opción que dispararle. Fedd muere y el disparo alerta a Rosa, quién sale de la habitación.*

* **Rosa:** ¡Klebitz!, ¿¡Que hiciste!?. Oh, por Wolf... ¡Es Feddback CP!... lo has matado... Yo lo vi esta mañana, ¿que te ha hecho?
* **Kleb:** No lo sé. Pero me atacó sin control... Maldición... ¡Rosa, nos vamos, ya mismo!
* **Rosa:** Pero... Kleb...
* **Kleb:** ¡Ya mismo dije!

*Kleb y Rosa guardan unas cosas en unas maletas y se suben al auto de este. La cámara cambia a Taxcy, quien está a punto de dormirse, hasta que es interrumpido por una llamada de Sensei*

* **Tax:** ¿No puedes molestar a otro?, son las 3 de la madrugada...
* **Sen:** ¡Marsopa!, soy yo. Sensei
* **Tax:** ¿Que diablos sucede ahora?
* **Sen:** La ciudad está loca. Acaba de explotar el Faro.
* **Tax:** Vete a hacer tus bromas a otro lado
* **Sen:** ¡Es enserio!
* **Tax:** Sensei, iré ahora a buscarte. Avísale a Krystal
* **Sen:** Va... Mar... Y... Mism...¡Ve... rápi...!
* **Tax:** ¿Sensei?, ¿¡Sensei!?
Crankcase

"Things are never as good as they seem."

Faction: Decepticon

Function: Data Collector

Sub-Group: Triggercons

Bio: Crankcase is a whining, wheezing ingrate; about as welcome as a rash of rust-rot. The worse things get, the happier he seems to be. Loves to complain about everything.

Abilities: Crankcase is equipped with vast memory-storage capacity and shell-resistant armour. Armed with infra-red probes that analyze enemy circuits. He has two built-in laser blasters and a distortion modulator that scrambles enemy circuitry.

Stats:

Strength:08 Rank:07

Intelligence:06 Courage:07

Speed:03 Firepower:08

Endurance:09 Skill:08
Hubcap

"Weapons can win battles, but words can win wars."

Faction: Autobot

Function: Communications

Bio: Hubcap has everybody's friendship, but nobody's trust. He's affable, witty, generous, charming, but a con artist at his core. Living proof of the cybertronian adage "You can't tell a character by his finish".

Abilities: Hubcap's head module can recieve AM/FM radio, shortwave, and UHF/VHF TV signals as low as .000001 watts. Max speed of 90KM/H in car mode.

Stats:

Strength:03 Rank:06

Intelligence:09 Courage:08

Speed:04 Firepower:01

Endurance:03 Skill:09
Dirge

"Fear is the element that unites all losers."

Faction: Decepticon

Function: Warrior

Bio: The sound of Dirge's engines petrify all who hear in fear. Dirge is a master of fear, his comrades are put off by his mournful, silent ways. "He gives the creeps." says Ramjet.

Abilitys: Dirge is armed with two concussion missiles. He needs to control the situation, otherwise he too falls to fear and becomes a useless warrior.

Stats:

Strength:07 Rank:05

Intelligence:08 Courage:04

Speed:08 Firepower:08

Endurance:06 Skill:09
Anya Jenkins

Anya Christina Emmanuella Jenkins was a member of the "Scooby Gang" and a former vengeance demon.

## History

Anya, along with Dawn, Buffy, Willow, mysteriously fell in love with a handsome Sunnydale High School quarterback. Xander and Spike stopped them before they did any real damage.

## Appearances

* Buffy The Vampire Slayer - Season 7 - Episode 7 - Him
Seacons

The six Seacons are the Decepticon's undersea specialists. They transform into beasts that resemble (more-or-less) Earth aquatic creatures. They deal with anything that needs to be done underwater, hunting, excavation, recon, etc.

The Seacons are:

The "Butcher of the bogs" Snaptrap (Leader)

The disgusting Skalor

The specter Seawing

The bumbling fool Nautilator

The cruel Tentakil

The predator Overbite
Glory

Glorificus, commonly known as Glory and also referred to as The Beast, The Abomination, That Which Cannot Be Named and Sweaty-Naughty-Feelings-Causing One, was a powerful goddess from a hell dimension, banished to Earth in human form, and one of the Scooby Gang's most dangerous enemies.

## History

Under the mistaken impression that Tara was the Key, Glory attacked and brain-sucked her, leaving her completely insane. This which put her on the receiving end of an enraged Willow's wrath.

During the Scooby Gang's final battle with Glory, Willow managed to transfer some of Tara's brain energy back into Tara from Glory, which restored her sanity, as well as weakening Glory.

## Appearances

* Buffy The Vampire Slayer - Season 5 - Episode 19 - Tough Love
* Buffy The Vampire Slayer - Season 5 - Episode 22 - The Gift
Sportscar Patrol

"Force pushes them back, but speed clears them away."

Faction: Decepticon

Function: Advance Assault

Sub-Group: Micromasters

Bio: The Sportscar Patrol are four of the meanest machines ever to hit the streets. Their purpose is to clear the road for Decepticon Ground troopers, no matter how many Autobot wrecks are left behind. While known for their merciless combat skills, it's their speed that's their calling card, enabling them to swiftly eliminate anything in their path.

Members:

The clever and witty Blackjack (Leader)

The brave yet rebellious Road Hugger

The voice of reason Detour

The violent jerk Hyderdrive

Stats:

Teamwork:07 Endurance:07

Strength:06 Courage:08

Intelligence:07 Firepower:05

Speed:09 Skill:06
Micromaster Transports

The Micromaster Transports are non-patrolled Micromasters. Instead they have Trailer units which can transform into a powerful, mobile Battle form. These often have several Weapons that make up for their lack of allies.

The Autobots are:

The pacifistic Erector

The demoted strategist Overload

The Decepticons are:

The sea scourge Flattop

The trigger-happy Roughstuff
Jetfire

"Among the mysteries of science lies the key to victory."

Faction: Autobot

Function: Air Guardian

Bio: Jetfire is the swiftest of all Autobot. He is daring in battle and believes victory will come via technological advancement.

Abilitys: Jetfire can achive orbit via twin scramjet modules and liquid hydrogen fuel tanks. He can fly around the Earth in a Hour. Jetfire carries four Particle-beam cannons and Heat-seeking proton missiles. Jetfire is prone to mechanical failure due to his advanced technology.

Stats

Strength:06 Rank:10

Intelligence:10 Courage:09

Speed:10 Firepower:07

Endurance:05 Skill:09
Groundbreaker

"The first one in is the first to win."

Faction: Autobot

Function: Ground Trooper

Sub-Group: Pretenders

Bio: Groundbreaker is a fast-moving fighting machine. He's always the first to arrive and the first to shoot. Brash and Impulsive, constantly has his foot on the accelerator.

Abilties: Groundbreaker's shell has built-in thermal and geological sensors in helmet that allow him to home in on enemy forts and fuel supplies. His shell's armour also generates a powerful force-field. He is equipped with an electron assault rifle and proggrammable pulse blaster. In Rocket-car mode, Groundbreaker has all-terrain capabliltties and drives at mach 1.

Stats:

Strength:07 Rank:05

Intelligence:06 Courage:10

Speed:06 Firepower:08

Endurance:08 Skill:07
Laserbeak

"The only point I like in Autobots: Melting Point."

Faction: Decepticon

Function: Interrogation/Spy

Bio: Laserbeak takes pleasure in hunting his prey, usually the straggling survivors of a battle. He is noticeably cowardly, and will run if threatened.

Abilitys: Laserbeak can fly up to speeds of 250KM/H. He uses two ruby-crystal lasers with pinpoint persicion. shortage of these crystals can panic his systems into shutting down.

Stats:

Strength:05 Rank:06

Intelligence:06 Courage:02

Speed:08 Firepower:08

Endurance:05 Skill:09
Scourge

"Desolation follows in my Trail."

Faction: Decepticon

Function: Tracker

Sub-Group: Targetmasters

Bio: Scourge is merciless, fearsome, and only his hatred of Autobots keeps him from attacking his nebulan ally. He is Binary-Bonded to Fracas, a high-temperature flamethrower with temper to match.

Abilities: In Boeing flying wing mode, he has various tracking and disintegration rays, Flight speed:260 KM/H. In robot mode he is equipped with optical and heat sensors.

Stats:

Strength:07 Rank:08

Intelligence:09 Courage:08

Speed:06 Firepower:07

Endurance:06 Skill:07
Blades

"War's a dirty game, and I'm a dirty player."

Faction: Autobot

Function: Air support

Sub-Group: Protectobots

Bio: Blades is a street fighter at heart. He would prefer using his rotor blades to slice Decepticons than fly, and considers long-range air attacks unsporting and cowardly.

Abilitys: Blades has a max speed of 400KM/H. His twin launchers fire Smart rockets that seek targets based on encoded computer images and carries a Photon pistol. Blades combines with his fellow Protectobots to form Defensor.

Stats:

Strength:7.5 Rank:05

Intelligence:06 Courage:09

Speed:07 Firepower:07

Endurance:5.5 Skill:07
Fortress Maximus

"Prepare for war, but strive for peace."

Faction: Autobot

Function: Headmaster Leader/HQ

Sub-Group: Headmasters

Bio: Fortress Maximus is valiant, courageous, a warrior without peer, but peace is his ultimate wish. He fights only out of necessity; he believes violence is pointless and counterproductive. Fortress Maximus's head becomes the semi-autonomous Cerebros, whose head becomes Galen, the Autobot nebulan leader.

Abilities: Fortress Maximus can Transform into both a Battleship and Base. He is armed with twin laser guided mortars on his legs, Dual laser blasters, and a fusion-powered photon rifle. He has communications, detection, and repair stations in city mode. He controls two armoured drones, Gasket and Grommet, who combine to become a robot named Cog.

Stats:

Strength:10 Rank:10

Intelligence:10 Courage:10

Speed:10 Firepower:10

Endurance:09 Skill:09
Perceptor

"One's ultimate truth lies in one's molecular structure."

Faction: Autobot

Function: Scientist

Bio: Perceptor has an unquenchable thrist for knowledge, and seeks it to the exclusion of all else. His main role is to study how the Autobots can adapt to Earth.

Abilitys: Perceptor is extremly smart, with his specialtys being metallurgy, molecular chemistry, and electrical engineering. As a microscope, Perceptor is capable of powerful magnification, the lens barrel converts into a powerful light cannon and he carries a concussion rifle. Perceptor is rather absent-minded however.

Stats:

Strength:07 Rank:07

Intelligence:10 Courage:08

Speed:02 Firepower:08

Endurance:07 Skill:10
Longtooth

"The greatest truths lie at the greatest depths."

Faction: Autobot

Function: Undersea Defense

Sub-Group: Pretenders

Bio: Longtooth is an amphibious assault warrior. He believes in dedication, he patrols the Autobot's underwater installations, defending them from the Decepticons.

Abilities: Longtooth's shell can swim at 30 knots with it's webbed feet, the giant tusks can shred metal like paper, The electronic eye has advanced sonar, infra-red, heat, and light sensors, and is equipped with an ionic field generator. His armour can withstand depths of up to 300m and is armed with a Plasma Cannon

Stats:

Strength:08 Rank:06

Intelligence:06 Courage:08

Speed:03 Firepower:07

Endurance:09 Skill:06

Note: Longtooth's pretender shell is strange. He is an Autobot, but has a Decepticon-like "Animal/Monster humanoid" pretender shell. This is an inversion of the Decepticon Stranglehold.
Cazador

**Cazador** (en japonés: **狩人** *Kariudo*) es uno de los oficios que puedes aprender al inicio del juego Fantasy life. Es uno de los 12 oficios que puedes elegir jugar en cualquier momento durante la partida hablando con el Maese gremial.

El Cazador usa arco y flechas para infligir daños y efectos de estado (envenenamiento, sueño, parálisis) en enemigos que están a cierta distancia.

La tienda principal del Cazador está ubicada en el Oeste de Pastollanos.
Pipes

"One being's junk is another's art."

Faction: Autobot

Function: Warrior

Bio: Pipes is fascinated by seemingly worthless Earth gadgetry, carrot juicers, musical wrist-watches, electric hair combers, etc. He stores them in an unused corner of the ark, creating a mini-museum of Earth consumerism.

Abilities: in Semi-cab mode, Pipes travels at 100KM/H and can haul up to 60 tons. In robot mode, His twin exhaust ports emit corrosive gas that can dissolve a 2 inch thick steel slab in 10 minutes.

Stats:

Strength:09 Rank:05

Intelligence:06 Courage:08

Speed:04 Firepower:05

Endurance:08 Skill:04
Torrijo

### Descrición

Un joven camarero del "Mesón Salfredo". Un chico muy amable aunque algo tristón.

### Localización

Mesón Salfredo

Torrijo és un camarero en el "Mesón Salfredro". Con oficio de Cocinero.

## Descripción

Descripción del personaje en el juego

<<Un joven camarero del "Mesón Salfredo". Un chico muy amable aunque algo tristón.>>

Apariencia de Torrijo

Personaje masculino con el pelo rubio, nariz grande, mejillas sonrojadas y no se le ven los ojos a causa de su pelo. Lleva un pañuelo marrón en la cabeza, una camiseta marrón con unos hilos cruzados en forma de x en el cuello, un delantal blanco con dos bolsillos, unos pantalones de color verde oscuro y unos zapatos marrón oscuro.

## Localización

Siempre se encuentra detrás de la barra en "Mesón Salfredo", donde también podemos encontrar a Salfredo y a Peluchef.

## Función

Torrijo vende platos cocinados, algunos ingredientes para mejorar tus platos y las herramientas de cocinero, sartenes.

### Frase

<<Hola, tragaldabas. ¿Qué quieres para comer?>>

 Tortilla esponjosa
 Burguer muy hecho
 Filete
 Guiso invernal
 Sábalo a la brasa
 Sal
 Azúcar
 Sartén básica
 Sartén de bronce

Si tienes el bonus "Compra +" aparte de los objetos normales podrás comprar los siguientes

 Huevo frito gigante
 Burguer al punto
 Filete de ensueño
 Trucha frita
 Mantequilla
 Sartén de hierro
Castolia

**Castolia** es la ciudad inicial, donde el personaje despertará e iniciará su aventura con Maripósea.

<<*Reino rebosante de historia, sus humildes lugareños se dan diligentemente a sus oficios. Los Guij*árrez los regentan desde hace siglos.>>

## Lugares de Castolia

La ciudad de Castolia se divide en diversos lugares en los que podemos diferenciar dentro de la ciudad y alrededores.

### Castillo de Castolia

<<*El rey Reinaldo de Castolia reside en este castillo, cuya noble historia enorgullece a los habitantes de su amada ciudad.>>*

### Plaza de Castolia

<<*Núcleo principal de Castolia, delimitado por edificios antiguos. Sus tiendas y servicios satisfacen las necesidades de todos.>>*

### Barrio comercial de Castolia

<<*Un mercado regional, donde humildes comerciantes venden sus artículos. Puestos y restaurantes colman la "cocina de Castolia".>>*

### Barrio de los artesanos de Castolia

<<*Los artesanos de Castolia ejercen sus oficios en el taller real. En sus puestos y tiendas encontrar*ás materias primas variadas.>>

### Sur de Castolia

<<*Zona que conecta la plaza de Castolia con Pastollanos. Huertos y rebaños de ovejas adornan el* área y conforman su olor a campo.>>

### Oeste de Castolia

<<*En la zona destacan una gran cascada, una pequeña granja y un pequeño aer*ódromo que conecta Castolia con el cielo.>>

### Este de Castolia

<<*Un paraje tranquilo con un bosque y una mina pequeños. Mineros y leñadores vienen a aprender las habilidades inherentes a su oficio.>>*
Espada de rey Dragón

Descripción:

Legendaria hoja del rey Dragón de Castolia.

Solo unos pocos la han visto en persona

Para:

Se puede usar con cualquier profesión

Requiere:

Manejo de la espada Nivel 15

Rareza:

5 Estrellas

Ataque: 170

Ataque Mágico: 0

Efectos Especiales: Ataque +30

Obtención:

Ofrendar Monedas selenitas de Oro a la fuente de la diosa en Castolia.

Fabricación:

???
Shrapnel

"Control electricity, and you control the world."

Faction: Decepticon

Function: Electronic Warfare

Sub-Group: Insecticons

Bio: The noise of war and screams of terror are music to Shrapnel's ears.

Abilitys: Shrapnel's piercing battle cry can be heard up to 8KM away. In Stag beetle mode, Shrapnel can use his attenae to control almost any electronic device. In robot mode, Shrapnel can attract lighning bolts to his pincers and shoot them out of his hands. Armed with a grenade launcher that shoots 30lb steel balls that splinter into razor-sharp spikes. Good insulation can stop his electrical blasts.

Stats:

Strength:04 Rank:06

Intelligence:06 Courage:06

Speed:04 Firepower:08

Endurance:07 Skill:09
Nosecone

"It's not whose the fastest; it's who reaches the finish line."

Faction: Autobot

Function: Assault vehicle

Sub-Group: Technobots

Bio: Nosecone makes enemy forts look like swiss cheese when he's done with them. Slow and methodical, weathers artillery fire with the same calm he endures criticism of his apparent laziness.

Abilities: In Drill Tank mode, Nosecone's Durabylluim-steel alloy drill can pierce almost any materiel; his two Rockets use vidicon cameras to lock-on to targets. He uses a X-Ray laser pistol in robot mode. Nosecone combines wih his fellow Technobots to form Computron.

Stats:

Strength:07 Rank:05

Intelligence:06 Courage:08

Speed:03 Firepower:07

Endurance:09 Skill:07
Linda

Linda was the girlfriend of Ashley J. "Ash" Williams, and good friend of Shelly, Scotty, and Cheryl.

## History

Linda, her boyfriend, his sister, and their friends, went to stay in a cabin in the woods in Elk Grove. Whilst there, events took a turn for the worst when the playing of a tape recording of a translation of the Necronomicon, caused a demonic attack. Linda became possessed and was later killed.

## Appearances

* Evil Dead - Movie 1 - The Evil Dead
* Evil Dead - Movie 2 - Evil Dead II
Micromaster Bases

The Micromaster Bases are non-patrolled Micromasters. They come in two varieitys; Small use Transforming Super-vehicles while Large use MASSIVE intergalactic vehicles that are the Powerhouses of there respective Factions.

The Autobots are:

The battle loving Groundshaker with ATV (Small)

The intergalactic hero Countdown with Rocket base(Large)

The Decepticons are:

The fire-obessed Skyhopper with Attack Copter (Small)

The scheming Skystalker with Intersteller Shuttle (Large)
Minero

El **Minero** (en japonés: **採掘師** *Saikutsushi*) es una profesión que puedes elegir para comenzar en el juego. Es una de las 12 profesiones disponibles durante el juego, y puede ser elegida en cualquier momento hablando con el Maese gremial.

Los mineros usan picos para minar minerales, rocas y otros objetos conseguidos de las rocas en Reveria.

Hace años que nadie hace nada en la wikia y me siento solo ;-; han pasado casi 5 años sin actividad -- 21/01/22

Puedes subir la habilidad de minería hasta el nivel 15 o si tienes el DLC, lo puedes subir hasta el nivel 20
Getaway

"Run hot, but always keep your cool."

Faction: Autobot

Function: Warrior

Sub-Group: Powermasters

Bio: Getaway is an escape artist without equal. He uses great finesse and logic to get out of any situation; possesses expert tactical and strategic skills. Getaway is binary-bonded to Rev, a telecommunications expert who transforms into a smooth, 600 horsepower engine.

Abilties: Getaway is equipped with bullet-proof windows and shell-resitant battle armour. His built-in computer can plan his escape. He is armed with a double-barreled plasma shotgun.

Stats:

Strengh:04 Rank:07

Intelligence:08 Courage:10

Speed:06 Firepower:06

Endurance:10 Skill:08
Cyclonus

"Compassion is the Autobot's downfall."

Faction: Decepticon

Function: Saboteur

Sub-Group: Targetmasters

Bio: Cyclonus is an emotionless marauder whose single-minded purpose is to destroy the Autobots; incapable of fear. Binary-bonded to Nightstick, a nebulan master criminal who doubles as a binding, corroding, black-beam gun.

Abilities: In Starfighter mode, Cyclonus has nuclear-powered turbine engines that allow him to cruise at mach 2 and achieve escape velocity. He can boost his power by using his vast suppy of fuel.

Stats:

Strength:08 Rank:06

Intelligence:08 Courage:10

Speed:10 Firepower:04

Endurance:05 Skill:05