Dungeons

## Description

Made of black and purple colored metal blocks, along with very cool looking qutanium. (Not the resource block!)

You can find entrances to Dungeons in the Overworld (below)

> *"It's worth getting to the end of the dungeon for several reasons: lots of loot on the way, specifically burned out chips for dungeon/torus chips; and if you hit the lever on the dungeon core you can harvest all the metal blocks/flash storage units to avoid crafting them or just for decoration"* - Maxwell (Discord, July 2021)
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## Entering

By clicking on the teleporter in the center, (block with blue center) you are transported inside. It's also useful to break all the blocks around (Neon crystal blocks on top, with purple color metal.) - to use as crafting materials later.

## Structure

Dungeons are filled with per-player loot chests (each player gets different loot)

## Checkpoints

Checkpoints are teleports that will take you throughout the dungeon.

## Flash Server rooms

Some commonly found machines cannot be looted until later in the mod, after you have researched them. Examples are flash Servers:

## Locked Doors

At some point in the dungeon you will reach various Locked Doors, after a few seconds standing close to them (or clicking) 4 zombies will spawn. At the start of dungeons, they don't have much health and can be beaten with vanilla entry-game Iron Weapons.

5 seconds later, a General will spawn. This is still a low level boss beatable with Iron materials. Beyond higher access Laser Barriers (see next section on Dungeon Keys) the bosses have a bit more health.

The door will unlock and allow you to explore more of the dungeon.

A deeper levels, beyond door number 5 and 6, the boss will be a Technocratic Unit (1 or 2 of them).

## Lava Room

One loot room will have a Table and two chests. You'll notice a ladder going upstairs to a room Filled with 9+ loot chests, but no way to access it, the lever is behind an unbreakable Iron Door.

Consider what is in the room below to figure out how to get into the room above. If you can't figure it out: SPOILER: ... bring some food .. fire protection enchantments will help. and swim up the stream

## Laser Barrier

Eventually you'll reach a unpassable Laser Barrier. This is where dungeon keys come in. Loot the boxes and find the Blueprint for Dungeon Key 1. Research it, craft it, and have it in your action bar. When holding it, you can pass the Barrier.

Some barriers are level 2/3, so if you can't pass when holding level 1 key, assume its a higher level barrier. You need to explore different dungeons to find higher level Key Blueprints

## Underwater sections

If any part of the dungeon is underwater and the tunnels are so long you run out of air, you can use Vanilla potions like water breathing. If you have unlocked it, there is also a Oxygen Tank (used for outer space) which works underwater for 2 minutes before needing to be exposed to air to refill again for 1 minute.

## Ticking Room - Deep Core Miner Machine

You will hear a Lever ticking and never doing anything. In these chests, you'll find a chest of ~7 Red Focus Lenses (or green or another colour) and another chest with Dungeon Cores and Dungeon RAM. These are very useful for speeding machines way beyond what you are capable of crafting, with Core Power levels between 6-13, RAM speeds 6-7 and Max Temperatures of up to 1100C.

This has associated unlocks in the Story Tab of the Tech Tree (at the bottom right of the tree)

There is a Book of the Unreachable explaining operations:

## The final room - Dungeon Unlock Lever

Next to the chests are two levers. Pull either one and you will be able to break any block inside the dungeon to take for yourself.