recursal/Fanatic-Fandom huggingface dataset:
Oboromaru/Gameplay

## Strategy

Oboromaru is a strong, balanced character in combat. His varied selection of both physical and elemental abilities with a variety of ranges allows him to stand on his own in most battles. During The Infiltrator, Oboromaru can acquire great quantities of experience and equipment in preparation for the Dominion of Hate, though he will have an easier time getting these if he chooses to kill for them. Secret items such as the Lacquered Medicine Box and Suijin Scale can help if transferred into the final chapter.

Although Oboromaru starts out somewhat fragile during The Infiltrator, his offense, speed, and range from the start make up for it, allowing him to use hit-and-run tactics against even the strongest of guards. Despite having decent growths for HP and defenses, he also has surprisingly underwhelming growths for physical attack. His excellent growths for special attack and speed, and his access to a wide variety of equipment including the strongest weapons in the game, compensate for this weakness. His vast amount of balances while having little to no weaknesses makes him potentially one of the best choices for the protagonist in the final chapter.

In the Super Famicom version, Oboromaru has the ability to run twice as fast on the field when he is the party leader. This trait carries over into the Dominion of Hate, if he is chosen as the protagonist. With the removal of the run feature in the remake, Oboromaru no longer has this ability.

## Base Stats

* **HP:** 120 (+16-20 per level)
* **Physical Attack:** 22 (+2 per level)
* **Physical Defense:** 12 (+3 per level)
* **Special Attack:** 17 (+4-6 per level)
* **Special Defense:** 13 (+2-5 per level)
* **Speed:** 28 (+3-6 per level)
* **Accuracy:** 12 (+1 per level)
* **Evasion:** 13 (+1 per level)
* **Status Immunities:** None
* **Damage Resistance:** Spirit
* **HP:** 99 (+18-26 per level)
* **Power:** 22  (+2 per level)
* **Speed:** 27 (+3-5 per level)
* **Vitality:** 12 (+0-3 per level)
* **IQ:** 15 (+3-6 per level)
* **Immunities:** None
* **Evades:** Mind
Pow Kick

(ドカドカ, Dokadoka?)

Kick Tech/Smash, smashhh

**Pow Kick**, referred to as **Bang Bang** in the fan translation, is a move that is learned by Pogo at Level 2.

## Animation

Pogo attacks the target with a strong kick.

## In Battle

It is a low damage short range technique. Its damage is based on Pogo's Physical Attack stat. It is as strong as Bang Bash, but Pow Kick has a chance to push back the enemy.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Foot
3

### Charge Time

12
2
0

## Stat Dependance

### Resisted by target's

25% of POW Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

### Neck

O
Onikuman

Charge Tech/Belly bump

**Onikuman (おにくまん "Big Nikuman")** is a move that is learned by Hong Hakka at Level 14.

## Animation

Hong charges towars the target and slams it with his belly.

## In Battle

It is a high damage medium range technique. It's damage is based on the Vitality Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Charge
2

### Charge Time

68
1
0

## Stat Dependance

### Resisted by target's

100% of VIT Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

4

### Resistance depends on

POW Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O

### Neck

O

## Trivia

* Baozi are yeast-leavened filled buns, usually prepared by steaming them. Any meat-filled Baozi tend to be called nikuman in Japanese.
OD-10/1994

(マザーＣＯＭ, Mazā COM?, lit. Mother COMPUTER)

OD-10

**OD-10** is the final boss of the Mechanical Heart chapter. It is the AI of the Cogito Ergo Sum manifested through the Captain Square arcade game.

* Combat Stats
* Information

## Stats

### Power

12
448
25

### IQ

50
10
70

## Techniques

### Technique 2

System Recover
Hard Protect

### Technique 4

High Speed Analysis
Drive Back

## Other Values

### Movement Rate

3x4
0

### Back LVL

-2
-4

## Immune to

### Paralyze

Yes
Yes
Yes
Yes

### Neck

Yes
Yes
Yes
Yes

* Affinities
* Detrimental Statuses
Monk

**Monks** are an enemy from the Secret Orders scenario. They are three basket-wearing monks that are only encountered guarding the door to Ode Iou's room.

* Combat Stats
* Information

## Stats

### Power

8
192
32

### IQ

32
68
60

## Techniques

### Technique 2

Mysterious Flute
Prayer

### Technique 4

Reckless Strike
Reckless Strike

## Other Values

### Movement Rate

1x2
8

### Back LVL

- 4
- 6

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

Tech Limit 3

### Earth

LVL - 2

## Possible Names

Like most common enemies in the Secret Orders scenario, each Monk has his own name:

* Clematis
* Water Lily
* Plantain

## Trivia

* They are based on Komusō monks who were part of the Zen Buddhist school of Fuke-shū.
* Their attack Mysterious Flute is a reference to the shakuhachi which they would play as a form of meditation.
Monkey's Paw

Fist Tech/Monkey scratch

**Monkey's Paw (Monkey Hand)** is a move that is pre-learned by Lei Kugo.

## Description

Rake an enemy with the swiftness of a monkey.

## In Battle

It is a low damage short range technique. It is one of Lei´s basic attacks. It´s damage is based on the user´s Power Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
0

### Charge Time

4
4
0

## Stat Dependance

### Resisted by target's

25% of POW stat
SPD Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
Six Feet Under

“I'll show you hell!
”

—Akira casting Six Feet Under

(ヘルイメージ, Heruimēji?, lit. Hell Image)

**Six Feet Under** is a move that is learned by Akira Tadokoro at Level 8.

## Description

Show enemies their impending death so they back off.

## Animation

Akira channels for a while and then releases four white images of himself that spin to his front and back. The images then transform into ghastly skulls and spread out.

## In Battle

It is a medium damage long range technique. It's damage is based on Akira's Special Attack. Aside from doing a decent amount of damage, its debuffs prove to be useful make it valuable along all stages of the game.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Demonic
0

### Charge Time

28
1
0

## Stat Dependance

### Resisted by target's

50% of Special Attack
Special Defense

## Target Position Changes

### Turn 180°

O

## Detrimental Status Data

### Detrimental Status Time

LVL - 4
3

### Resistance depends on

IQ Stat
IQ Stat

## Can change Target stats by

### SPD

-25%
-25%
-25%

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Sin of Odio

“I am Odio... Undying hate... Unyielding rage!
”

—Sin of Odio

(Sin オディオ, Sin Odio?, lit. Sin of Odio)

Sin of Odio

* Phase 1
* Phase 2

The **Sin of Odio** is the final boss in the Remake's True Ending of The Dominion of Hate. After the heroes defeated all seven of Odio's incarnations, a furious Oersted absorbs the hatred and darkness of the world, creating this monstrosity.

It is ultimately defeated through the combined efforts of the heroes, and Oersted who after remembering his name and who he was breaks free of the Monster and slays It sealing his redemption .

## Abilities

* Absolute Condemnation
* Lament of the Damned
* Fetters of Hate
* Torment's Draught
* Roiling Disdain
* Vengeful Smite
* Contemptuous Claw
* Thunderous Despair
* Glimpse of Madness
* Arm of the Vortex
Monkey's Withdrawal

(山猿拳, Yamazaru Ken?, lit. Mountain Monkey Fist) aka. Monkey Fist

Slash Tech/Vs. blades, req speed

**Monkey's Withdrawl** is a move that is pre-learned by the Earthen Heart Shifu and learned by the three disciples Lei Kugo, Hong Hakka and Yun Jou.

## Description

Toy with an enemy by executing a playful punch before retreating a few steps.

## In Battle

It is a low damage short range technique. It's damage is based on the user's Speed Stat. It is useful to get away from enemies. This technique works similarly to Lion's Dismissal with the exception that the user recedes instead of the target being pushed back.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Slashing
2

### Charge Time

16
1
0

## Stat Dependance

### Resisted by target's

50% of SPD Stat
SPD Stat

## User Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
North Star

Katana Tech/Strong downward blow

**North Star (Polaris Single-Blade)** is a move that is pre-learned by The Prisoner.

## Description

Slash at an enemy with a powerful overhead strike.

## Animation

The Prisoner uses his sword and slashes downward to attack the target.

## In Battle

It is a medium damage short range technique. It is The Prisoner's strongest attack and should be his main damaging move.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Sharp
3

### Charge Time

4
1
0

## Stat Dependance

### Resisted by target's

50% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Self-care/1994

(セルフヒール, Serufuhīru?, lit. Self Heal)

**Self Heal** is a move that is pre-learned by Akira Tadokoro.

## Animation

Akira channels healing lights around himself, recovering health.

## In Battle

It is one of his five starting techniques, the others being Low Kick, Elbow, Mother Image and Sleet Image. It is one of Akira's healing techniques, the other being Heal Touch. This move is very useful during early levels due to Akira's frailty, helping him to stay alive with the high heals.

* Combat Stats
* Information

## Technique Stats

### Level

Heal
Good
0

### Charge Time

80
1
0

## Stat Dependance

### Resisted by target's

100% of IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Oersted/Gameplay

## Strategy

Oersted is very weak at only Level 1; however, after gaining some levels, he will become the strongest character in The Lord of Dark. His stat growths are large across the board. While his base physical stats are high, his special attack stats start out noticeably low; however, this is easily offset by his strong growths. His defenses only fall behind Hasshe's, but he excels in everything else. He has a fairly large variety of equipment available to him as well, allowing him great customizability.

Oersted is equally as balanced in his abilities, possessing a variety of both strong close-range and far-range attacks. Many of of his attacks are either Slashing or Wind affinitive, but he also possesses some abilities of other types. In the end, Oersted has no real weak point, being an overall balanced character more than capable of taking on the difficult end-of-chapter battles on his own.

## Stats

* **HP:** 120 (+26-32 per level)
* **Physical Attack:** 20 (+3-4 per level)
* **Physical Defense:** 15 (+2-4 per level)
* **Special Attack:** 2 (+2-5 per level)
* **Special Defense:** 2 (+2-5 per level)
* **Speed:** 12 (+1-3 per level)
* **Accuracy:** 10 (+1 per level)
* **Evasion:** 10 (+1 per level)
* **Status Immunities:** None
* **Damage Resistance:** None
* **HP:** 120 (+26-38 per level)
* **Power:** 20 (+3-4 per level)
* **Speed:** 12 (+1-3 per level)
* **Vitality:** 15 (+2-4 per level)
* **IQ:** 2 (+2-5 per level)
* **Immunities:** None
* **Evades:** None
Self-care

“That hurts...
”

—Akira casting Self-care

(セルフヒール, Serufuhīru?, lit. Self Heal)

**Self-care** is a move that is pre-learned by Akira Tadokoro.

## Description

Think happy thoughts and restore a solid amount of HP.

## Animation

Akira channels healing lights around himself, recovering health.

## In Battle

It is one of Akira's four starting techniques, the others being Elbow Strike, Low Kick and Mother's Shame. It is one of Akira's healing techniques, the other being Healing Touch. This move is very useful during early levels due to Akira's frailty, helping him to stay alive with the high heals.

* Combat Stats
* Information

## Technique Stats

### Level

Heal
Divine
0

### Charge Time

80
1
0

## Stat Dependance

### Resisted by target's

100% of Special Attack
Special Defense

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Firewall/1994

(アンチフィールド, Anchifīrudo?, lit. Anti Field)

**Anti Field** is a move in that is pre-learned by Cube.

## Animation

Cube puts on it's goggles and then activates a square anti-force counter field that surrounds his body, reflecting the attack to the target.

## In Battle

It is a medium damage short range counter. It can inflict the hidden Neck status on the enemy.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Wind
8

### Charge Time

48
1
0

## Stat Dependance

### Resisted by target's

0% of POW Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

15

### Resistance depends on

IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O

## Counterattacks against

### Thrusting

O
O
O

### Grappling

O
O

### Fire

O
Playful Mole/1994

(ケケモグラ, Kekemogura?, lit. Keke Mole)

Cackle Mole

**Cackle Mole** is an enemy from the The First chapter. It's a small brown moles that wear glasses and uses a shovel.

* Combat Stats
* Information

## Stats

### Power

16
10
60

### IQ

160
20
8

## Techniques

### Technique 2

Stab
Bite

### Technique 4

Heh heh heh
Heh heh heh

## Drops

### Drop 3

Hard Rock
Hard Rock
Hard Rock

## Other Values

### Movement Rate

1x1
13

### Back LVL

- 1
- 1

## Immune to

### Neck

Yes

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

LVL - 4

### Fire

Terror

### Earth

LVL - 4
LVL + 2

### Demonic

Charm
LVL+2

## Possible Encounters

* **Cackle Mole** (x12)
* **Cackle Mole** (x10)
* **Cackle Mole** (x1)
Quickdraw

Counter Tech/Counter in circle

**Multi-Counter** is a move that is pre-learned by Sundown.

## Animation

Sundown quickly aims his gun at the target and counterattacks by shooting one bullet.

## In Battle

It is a medium damage counter that is used when Sundown is hit in any direction. It's damage is based on Sundown's Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Wind
2

### Charge Time

44
1
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
SPD Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O

### Neck

O

## Counterattacks against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
Moonrise

Moon Down (ムーンダウン, Mūn Daun?)

Mind Tech/Send nearby to sleep

**Moonrise** is a move that is learned by Oersted at Level 6.

## Animation

Oersted slashes downwards and spins with his sword casting an hypnosis circle around the target.

## In Battle

It is a low damage short range technique. While it can send foes to sleep, many later enemies are immune to this status effect.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Mind
15

### Charge Time

8
1
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
IQ Stat

## Detrimental Status Data

### Detrimental Status Time

15

### Resistance depends on

SPD Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O

## Gallery

The technique's rangeThe technique's area of effect
Pike Brother

**Pike Brother** is an enemy from the Wandering scenario. They are members of the Crazy Bunch. Six of them appear to aid O. Dio in his battle.

* Combat Stats
* Information

## Stats

### Power

10
224
28

### IQ

40
24
20

## Techniques

### Technique 2

Winchester
Thrown Rope

### Technique 4

Warning Shot
Charge Bugle

## Other Values

### Movement Rate

1x2
0

### Back LVL

-4
-6

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* O. Dio (x1), Duo de Chico (x2), Dutton Brother (x6), **Pike Brother** (x6)

## See also

* Pike
* Dutton Brother
* Duo de Chico
* O. Dio
On Broken Wings

"**On Broken Wings**", also known as "**Wings That Don't Reach**", is the overworld theme of the Middle Ages chapter, The Lord of Dark.

"Wings That Don´t Reach" SFC Ver.

Overworld Theme for King of Demons*Trouble with the audio sample?*

"On Broken Wings" Remake Ver.

Overworld Theme for The Lord of Dark*Trouble with the audio sample?*

## Arrangements and Other Versions

* A variant of the song is played in-game: On Broken Wings - Reminiscence.
* An arrangement of the song appeared on the bonus CD coupled with the original Squaresoft strategy guide.
* Another arrangement is featured on the compilation album *drammatica -The Very Best of Yoko Shimomura*.
* A third arrangement appears on the final SQ compilation album, *Last SQ*.
Pike

(パイク, Paiku?, lit. Pike)

**Pike** is an enemy in Live A Live from The Wanderer chapter. He is a member of the Crazy Bunch. He steps into the Crystal Saloon to terrorize the townsfolk, and begins to harass Annie. Unfortunately for him, he earns the ire of the Sundown Kid, who chases him out of the saloon.

* Combat Stats
* Information

## Stats

### Power

8
40
28

### IQ

48
32
20

## Techniques

### Technique 2

Winchester
Warning Shot

### Technique 4

Warning Shot
Warning Shot

## Other Values

### Movement Rate

1x2
0

### Back LVL

-4
-6

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## See also

* Pike Brother
* Dutton Brother
* Duo Salvaje
* O. Dio
Quiet's Repose

Mind Tech/Recover, strength up

**ZijiAndJingXi ("Self Breathing")** is a move that is learned by Yun Jou at Level 12.

## Description

Yun charges and glows in various colors to heal himself.

## In Game

It is the only healing move that Yun has. It has a chance to increase the user´s Power and Vitality Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Heal
Mind
0

### Charge Time

68
1
0

## Stat Dependance

### Resisted by target's

0% of SPD Stat
VIT Stat

## Detrimental Status Data

### Resistance depends on

POW Stat
POW Stat

## Can change User stats by

### SPD

+25%

### IQ

+25%

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

Cure

### Dis. Arm

Cure
Cure

## Unusable if

### Sleep

O

### Dis. Arm

O
Serpent's Strike

Hold Tech/Snakebite. Hit opening

**Serpent's Strike (SheXingQuan)** is a move that is pre-learned by Lei Kugo.

## Description

Confuse an enemy with snake-like movements before closing the gap with a sliding kick.

## In Battle

It is a high damage medium range technique. It is one of Lei´s basic attacks. It´s damage is based on the user´s Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack / Reaction
Grappling
2

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

100% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O

## Counterattacks against

### Thrusting

O
Scaleback Bull/1994

(アルコサウラ, Arukosaura?, lit. Arcosaura)

Archosaur

**Archosaur** is an enemy from the The First scenario. It is a blueish gray male crocodilian based on the Archosaur species family.

* Combat Stats
* Information

## Stats

### Power

11
224
64

### IQ

52
54
1

## Techniques

### Technique 2

Sharp Fangs
Crushing Bite

### Technique 4

Tail

## Drops

### Drop 3

Tough Hide
Beast Fang
Beast Fang

## Other Values

### Movement Rate

3x2
0

### Back LVL

- 10
- 0

## Field Tile Absorbs

### Electric

Yes

## Immune to

### Neck

Yes

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Stun
LVL + 1

### Earth

LVL - 2
LVL + 1

### Demonic

Charm
LVL + 2

## Possible Encounters

* **Archosaur** (x1)
* **Archosaur** (x1) & Archosaur (Female) (x1)
* **Archosaur** (x1) & Archosaur (Female) (x3)
* **Archosaur** (x1) & Archosaur (Female) (x2)
Xian

**Xian (Shan)** is an enemy from The Successor chapter. She is part of the Indomitable Fist elite fighters and fights along her sisters Lin and Chan.

* Combat Stats
* Information

## Stats

### Power

10
176
88

### IQ

36
80
52

## Techniques

### Technique 2

Twin Attack
Strike

### Technique 4

Genbu Dance
Smash

## Other Values

### Movement Rate

2x2
2

### Back LVL

- 6
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

Tech Limit 3

### Grappling

LVL + 1
Tech Limit 3

### Fire

LVL - 2
LVL - 2

## Trivia

* She and her sisters are based off the Chinese mahjong Dragon tiles.
* Being the biggest of the three makes her a reference to Final Fantasy's Cindy of the Magus Sisters.

## See also

* Lin
* Chan
Scotophobia

**Scotophobia** is an enemy from The Lord of Dark chapter. It's a humanoid creature with wings engulfed by a sphere of darkness meant to represent the fear of darkness that appears in The Archon's Roost.

* Combat Stats
* Information

## Stats

### Power

16
400
44

### IQ

120
190
19

## Techniques

### Technique 2

Dark Sphere
Absorb Magic

## Drops

### Drop 3

Demons Cloud
Demons Cloud
Demons Cloud

## Other Values

### Movement Rate

2x3
14

### Back LVL

- 2
- 4

## Immune to

### Paralyze

O

### Neck

O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Earth

LVL - 4

## Etymology

The word Scotophobia comes from the Greek words that mean “darkness” (scoto) and “fear” (phobia). Scotophobia is the fear of darkness.
Packet Loss

(ノイズ ストリーム, Noizu Sutorīmu?, lit. Noise Stream)

**Packet Loss** is a move in that is pre-learned by Cube.

## Description

Protocol N. Activate aural disruptors to damage and reduce effectiveness of all aggressors.

## Animation

Cube puts on it's goggles and casts various shining triangles that surround and spread out in a circle around him to damage all enemies in the battlefield.

## In Battle

It is a low damage screen nuke. It is useful to deal with weak enemies that are out of reach, specially those that cause other overpowering enemies.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Spirit
15

### Charge Time

8
1
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

LVL - 4
15

### Resistance depends on

IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Silent Labyrinth

"**Silent Labyrinth**" is the song that plays within the Trials in the final chapter, The Dominion of Hate.

"Silent Labyrinth" SFC Ver.

Dungeon Theme for The Final Chapter*Trouble with the audio sample?*

"Silent Labyrinth" Remake Ver.

Dungeon Theme for The Dominion of Hate*Trouble with the audio sample?*
Pogo

“I... I... I—! Aieee!”

—Pogo inventing the word "ai" while alone with Beru

(ポゴ, Pogo?, lit. Pogo)

* Remake
* Original

**Pogo** is the protagonist of The First chapter. He is a youthful, excitable caveman boy who finds himself learning much more about the world he lives in.

## Profile

### Appearance

Pogo has a long wild mane of green hair, along with a stone headpiece worn like a headband. He has big, bushy black eyebrows, and relatively large brown eyes. He wears a typical caveman outfit, a leopard print with one shoulder strap, leaving one side of his chest exposed, tightened with a black string belt. He wears stone anklets around the bottom of his legs. His artwork depicts him carrying a bone as a weapon.

### Personality

Because he lives in a time before language, the majority of Pogo's personality is displayed through his actions. He is rather brash, not afraid to hit his gorilla friend Gori if he does something annoying - Like scare Beru or get distracted by female Goris -, and unafraid of the much larger Odo. He also bears a strong sense of justice, as he is always ready to fight. He, like any other young boy, is very impressionable by women, falling in love with Beru almost instantly. This trait plays into the final chapter if you pick Lei Kugo as your protagonist and go to grab Pogo; unlike other protagonists, he will not fight her, instead being greatly charmed by her beauty. Along with his great sense of justice, it may be that Pogo is very forgiving compared to some of the other protagonists - He shows no resentment towards Zaki once the Kuu Tribe member helps him fight Odo and appears to at least somewhat forgive The Lord of Dark at the end of The Dominion of Hate.

## Background

### During The First

Pogo is a youthful Paleolithic cave-dweller that lives with his tribe to the south. After performing a coming-of-age ritual and learning how to be a hunter, Pogo discovers the stowaway cavewoman Beru, who had fled from her tribe in the north after nearly being sacrificed. Instantly smitten, Pogo vows to protect her, which includes taking from his tribe's storeroom for food.
Unfortunately, his devotion leads him to be exiled by his tribe after Beru is found out by the Kuu Tribe, even after he fights them off (Including Zaki), and his Elder fears a war. When Beru is recaptured by the tribe, Pogo and his gorilla friend Gori go and brave the hostile beasts of the land and the rival tribe members to rescue her, eventually bringing down the Odo, the Tyrannosaurus Rex enslaving the northern tribe. With this act of bravery, Pogo earns his tribe's and the Kuu Tribe's respect along with Beru's love.

### During The Dominion of Hate

After being transported by Odio, he is encountered in a southern part of the Silent Wood in a hidden clearing filled with Balmgrass. The clearing can be accessed through a hidden path beside the road leading to The Archon's Roost. He can be recruited after looking for him hiding in the trees around and fighting him. If you chose Lei Kugo as your starting character, he can be recruited without fighting.
Sleep Trick

(グーグー, Gūgū?)

Mind Tech/(spin, spin) ... zzz...

**Sleep Trick**, referred to as **Zzz Zzz** in the fan translation, is a move that is learned by Pogo at Level 4.

## Animation

Pogo quickly spins his bone club, acting as a pendulum to drowse enemies.

## In Battle

It is a no damage medium range technique that inflicts sleep on it´s target. The ailment seems to be inflicted with more chance depending on Pogo's VIT stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Mind
12

### Charge Time

0
N° of targets
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

12

### Resistance depends on

VIT Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Odie O'Bright/2022

(オディー・Ｏ, Odī Ō?, lit. Odie. O)

Odie Olbright

* Front
* Back

**Odie O'Bright** is the final boss of the The Strongest chapter. It is the last and 7th fighter Masaru Takahara fights.

* Combat Stats
* Information

## Stats

### Physical Attack

4
832
?

### Special Defense

?
?
?

### Accuracy

?
?
?

## Techniques

### Technique 2

Diving DDO
Reaper's Scythe

### Technique 4

Malevolent Shout
Bonebreaker

## Other Values

### Movement Frequency

3x4
0

### Back LVL

-3
-6

## Immune to

### Snare

* Affinities
* Detrimental Status
Ode Shuriken

Jump Tech/Only hits targeted

**Ode Shuriken (Shuriken Tail Flick)** is a move that is learned by O-Robo at Level 12.

## Description

O-Robo throws five shuriken into the air which then land one by one on the target.

## In Battle

It is a medium damage long range technique. It is not that strong, and other attacks such as Fuma Shuriken or Electric Discharge should be used instead, as they have more damage and a longer range.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Projectile
0

### Charge Time

24
5
0

## Stat Dependance

### Resisted by target's

0% of POW Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

## Gallery

A Ninja using the techniqueAn Assassin using the technique
Er Xi

**Er Xi** is an enemy from The Successor chapter. He is part of the Indomitable Fist kung fu elite fighters and fights along with Yi Xi.

* Combat Stats
* Information

## Stats

### Power

13
160
40

### IQ

40
32
36

## Techniques

### Technique 2

Xuan Gong Da
Stab

### Technique 4

Qi Xing Tian Fen Shou
Ding Yan Shuai

## Other Values

### Movement Rate

1x2
4

### Back LVL

- 2
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## See also

* San Xi
* Su Xi
* Yi Xi
* Chun Chan Pai
Shadow

**Shadow** is an enemy from the Final Chapter scenario. They reside in the Trial of Keys and drop Rusty Keys required to traverse through the dungeon.

* Combat Stats
* Information

## Stats

### Power

9
240
4

### IQ

124
20
124

## Techniques

### Technique 2

Shuriken Storm
Fuma Shuriken

### Technique 4

Shuriken Tail Flick
Downward Slash

## Drops

### Drop 3

Rusty Key
Rusty Key
Rusty Key

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 1
0

## Field Tile Absorbs

### Electric

O
O
O

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Earth

LVL - 2

## See also

* Ninja
* GoNinja
* GoNinja (Clone)
* Goemon
* Hayate
* Enma's Minion
Sing Hurt/1994

**Laa Laa** is a move that is learned by Bel at Level 7.

## Animation

Bel sings and sends musical notes to attack the target.

## In Battle

It is a high damage long range technique. It is Bel's ultimate technique. It's damage is based on Bel's IQ Stat. Since Bel learns this move at level 7. you must level her up before spending spending the first night in the cave after being exiled with Pogo. This move is extremely useful during the fight against O-D-O as it can take him down in 2 to 3 hits.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Good
3

### Charge Time

8
10
32

## Stat Dependance

### Resisted by target's

100% of IQ Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

Stop

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O
O

### Dis. Arm

O
O

## Unusable if

### Sleep

O
Scaleback Cow

(アルコサウラ♀, Arukosaura♀?, lit. Arcosaura♀)

Archosaur (Female)

* Front
* Back

**Scaleback Cow** is an enemy from the The First scenario. It is a green female crocodilian based on the Archosaur species family.

* Combat Stats
* Information

## Stats

### Physical Attack

10
212
?

### Special Defense

?
?
?

### Accuracy

?
?
?

## Techniques

### Technique 2

Charge
Biting Fangs

### Technique 4

Chew
Tail Whip

## Drops

### Drop 3

Dried Skins
Dried Skins
Beast Fang

## Other Values

### Movement Frequency

3x2
0

### Back LVL

-10
-0

## Field Tile Absorbs

### Lightning

Yes

## Immune to

### Snare

Yes

* Affinities
* Detrimental Status

## Weaknesses/Resistances

### Thrusting

Resists

### Water

Weak

### Void

Resists
Weak

## Detrimental Status Affinities

### Void

Charm
Fury

## Possible Encounters

* Scaleback Bull (x1) & **Scaleback Cow** (x1)
* Scaleback Bull (x1) & **Scaleback Cow** (x3)
* Scaleback Bull (x1) & **Scaleback Cow** (x2)
Trials

The Seven **Trials** are a collection of special dungeons that can be found within the final chapter, The Dominion of Hate. They are strewn across almost every region of the land. Each Trial is associated with one of the seven main heroes and can only be accessed if that hero is currently in the party. These trials each have a specific mechanic tied to the dungeon's hero, and at the end of each trial, that hero's ultimate weapon may be claimed as a reward. Some of the Trials even contain unique bosses, either as guardians or inhabitants.

The track Silent Labyrinth plays in each Trial.

## List of Trials

**Trial of Instinct**
(Pogo)**Trial of Skill**
(Earthen Heart Master)**Trial of Time**
(The Sundown Kid)**Trial of Keys**
(Oboromaru)**Trial of Power**
(Masaru Takahara)**Trial of Heart**
(Akira)**Trial of Wisdom**
(Cube)
Rolling Wheel Kick

Torso Spin Kick (胴回し回転蹴り, Dōmawashi Kaiten-geri?)

**Rolling Wheel Kick** is a move that is pre-learned by Masaru Takahara. It is one of his three starting techniques, the others being Focus and Gale Strike.

## Description

Disorient an enemy with a whirling kick to the head.

## Animation

Masaru does a roundhouse kick that briefly trips the enemy.

## In Battle

It is a low damage short range technique. Its damage is based on Masaru Takahara's Physical Attack stat. This technique is easily overshadowed by other moves that have a similar role such as Mano Toss and Celestial Palm.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Foot
2

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

25% of POW Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

### Neck

O
Quark Sword

Sword Tech/Can cut anything

**Quark Sword** is a move that is pre-learned by Captain Square.

## Description

Slash an enemy with the ultimate sword that can cut through anything. Extended charge time required.

## Animation

Captain Square slashes the target with an energy sword that appears on his arm. The slash creates a wave that hits the target.

## In Battle

It is a high damage medium range technique. It's damage is based on the Power Stat. Because of it's long charge time, it is recommended to use against immobile targets such as the Gem Parapets in the Saturn level.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Slashing
15

### Charge Time

48
2
240

## Stat Dependance

### Resisted by target's

100% of POW Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
The Devil's Due

“I know what you're afraid of...
”

—Akira casting The Devil's Due

(シャドウイメージ, Shadouimēji?, lit. Shadow Image)

**The Devil's Due** is a move that is learned by Akira Tadokoro at Level 13.

## Description

Screw with enemies so they see death and doom in every shadow.

## Animation

Akira channels for a while and then releases four dark images that spin around his diagonals. The images then transform into dark spheres and move around Akira.

## In Battle

It is a high damage medium range technique. It's damage is based on Akira's Special Attack. It is useful to deal a high amount of damage while reducing the target's level.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Demonic
2

### Charge Time

20
1
32

## Stat Dependance

### Resisted by target's

100% of IQ Stat
IQ Stat

## Detrimental Status Data

### Detrimental Status Time

Fear

## Can change Target stats by

### SPD

-50%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Mother's Shame

“Shut up already!
”

—Akira casting Mother's Shame

Mother's Image (マザーイメージ, Mazā Imēji?)

**Mother's Shame** is a move that is pre-learned by Akira Tadokoro.

## Description

Confuse enemies with thoughts of their moms so they lose the will to fight.

## Animation

Akira channels for a while and releases four pink images of himself that rotate around him. Then, the images spread out.

## In Battle

It is one of his four starting techniques, the others being Low Kick, Elbow Strike and Self-care. It is a low damage long range technique. It's damage is based on Akira's Special Attack. It is useful at the start of The Outsider, where enemies have low Stats.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Spirit
1

### Charge Time

12
1
32

## Stat Dependance

### Resisted by target's

25% of Special Attack
Special Defense

## Detrimental Status Data

### Detrimental Status Time

Fascination

## Can change Target stats by

### SPD

-50%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Ou Di Wan Lee (Finale)

(オディワン・リー, Odiwan Rī?, lit. Odiwan Lee) aka. Odi Wang Lee or Odi Ō Lee

**Ou Di Wan Lee** is an enemy and boss from the final chapter, The Dominion of Hate. It's an alternate and weaker version of himself boss that is only fought during the Good Ending and True Ending Boss Rush.

* Combat Stats
* Information

## Stats

### Power

12
640
64

### IQ

76
28
56

## Techniques

### Technique 2

Kuan Luan Fei Long
Kuang Lang Quan

### Technique 4

Fei Zhua
Kuang Zhuan Yan Wu

## Other Values

### Movement Rate

3x3
1

### Back LVL

- 4
0

## Field Tile Absorbs

### Electric

O
O
O

## Immune to

### Paralyze

O

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Demonic

LVL - 2
Nouvelle Remiel

## Nouvelle Remiel

### Race

Bird

**Nouvelle Remiel** is an enemy from the Final Chapter scenario.

* Combat Stats
* Information

## Stats

### Power

9
125
44

### IQ

100
12
8

## Techniques

### Technique 2

Crushing Bite
Beak

### Technique 4

Divebomb
Maser Cannon (Enemy)

## Drops

### Drop 3

Fukei Feather
Astrapia Plume
Plasma Spark

## Other Values

### Movement Rate

2x3
0

### Back LVL

- 1
- 2

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

LVL - 2

### Earth

LVL - 4

### Demonic

Fascination
LVL + 2

## Possible Encounters

* **Nouvelle Remiel** (x1)
* **Nouvelle Remiel** (x1) & Barbarian (x6)

## See also

* Moa
* Moa (Female)
* Phororhacos
* Phororhacos (Female)
Shadow Slash

Sword Tech/Blindingly fast slash

**Shadow Slash (Shinobi Slash)** is a move that is pre-learned by Oboromaru and the Mimic Mammet.

## Animation

The user quickly slashes the target with their sword.

## In Battle

It is a very low damage short range technique. It's damage is based on the user's Speed. The move has most use quite early in The Infiltrator, being a good damage source to the starting enemies.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Slashing
2

### Charge Time

16
1
0

## Stat Dependance

### Resisted by target's

50% of Speed
Physical Defense

## Detrimental Status Data

### Detrimental Status Time

Normal

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

## Gallery

The Mimic Mammet using the moveA Ninja using the techniqueAn Assassin using the technique
Odo (Finale)

((おーでぃーおー, O-de-i-o?, lit. Odyoo)

O-D-O, Odo

**Odo (Finale)** is an enemy and boss from final chapter, The Dominion of Hate. It's an alternate and weaker version of the Odo boss that is only fought during the Good Ending and True Ending Boss Rush.

* Combat Stats
* Information

## Stats

### Power

12
640
76

### IQ

44
180
24

## Techniques

### Technique 2

Chew
Rend

### Technique 4

Swoop
Trample

## Other Values

### Movement Rate

3x4
0

### Back LVL

- 5
0

## Field Tile Absorbs

### Electric

O

## Immune to

### Paralyze

O

### Neck

O
O
O
O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Demonic

LVL - 4
LVL + 2
Spool Up

S/Spin to knock back enemies

**Spin Drive** is a move that is pre-learned by Cube.

## Animation

Cube quickly spins in place and then jumps to the target location while spinning.

## In Battle

It is a low damage medium range technique. It's damage is based on Cube's Speed Stat. It has a chance to knock back enemies.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Hand
8

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

100% of SPD Stat
SPD Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Taeko

(妙子, Taeko?)

**Taeko** is a character from the Near Future chapter, The Outsider. She is the caretaker of the Bright Sparks Orphanage.

## Profile

### Appearance

Taeko has long, brown, straight hair and wears a purple blouse with red pants.

### Personality

Taeko is a caring and devoted young woman. She does her best for the children of the orphanage, and tries to make sure they don't get into trouble. She is highly attached to her boyfriend, Lawless, often worrying for him as he constantly puts himself in danger.

## History

### The Near Future: The Outsider

As the caretaker of the Bright Sparks Orphanage, Taeko is responsible for the well-being of its orphans. Her responsibilities include laundry, organizing naptimes, and even serving as their teacher. She introduces the newly-orphaned Akira and Kaori to the other orphans during one of her classes.

For the majority of the chapter, Taeko remains at Bright Sparks Orphanage, looking after the orphans. At one point, Akira has Watanabe infiltrate Taeko's room in order to obtain her "dirty little secret". Taeko soon catches on, however, and gives Akira a slap for his insolence.

When the Crusaders set fire to the Orphanage, Taeko runs inside to find Kaori, but collapses from the smoke and is forced to leave when Akira arrives. When Lawless comes to the rescue with the Steel Titan, she pleads with him to stop exerting himself, but he refuses to listen. As he passes away, she cries out his name.

In the chapter's ending, Taeko is seen at the newly-restored Bright Sparks, breaking up a fight between the orphans.

### Final Chapter: The Dominion of Hate

In the true ending, Taeko accompanies the orphans at Timeless Wonders Antiques, where Doc Tobei tests out his matter transmitter.

## Etymology

Taeko (*妙子*) is a Japanese female given name. The kanji used to write it means "mysterious child".

## Trivia

* The nature of Taeko's dirty little secret differs between versions.
	+ In the Super Famicom version, Akira obtains her panties.
	+ In the 2022 remake, Akira obtains her secret nest egg.
War in China - The Bird Flies in the Sky, The Fish Swims in the River (Battle SQ Version)

"War in China - The Bird Flies in the Sky, The Fish Swims in the River (Battle SQ Version)" is an arrangement of the songs Clash in China and Unto the Birds the Heavens, unto the Fish the Seas for the SQ Album series as part of the Battle SQ album.

"War in China - The Bird Flies in the Sky, The Fish Swims in the River" Battle SQ

Battle SQ Version*Trouble with the audio sample?*
Yumi Tamura

**Yumi Tamura (田村 由美)** is a Japanese manga artist. She served as the character designer of the Distant Future chapter for the Super Famicom version of *Live A Live*.

Tamura's most famous works include *Basara*, *7 Seeds*, and the more recent *Don't Call It Mystery*. She is the only female artist to have worked on *Live A Live*.

## Artwork for Live A Live (1994)

Promo artCubeCube (2)KatoKato (2)KirkKirk (2)RachelRachel (2)HueyHuey (2)DartheDarthe (2)HorHor (2)The Behemoth
## Other

Artwork for Live A Live A Live 2019Artwork for Live A Live's 25th anniversaryNote celebrating the release of the remake
Spiderweb

**Spiderweb** is an enemy technique used by Goemon, Enma's Minion and Arachnophobia. It is a high damage medium range technique.

## Combat Stats

**Technique Stats**

* Technique Level: 8

* Basic Power: 48

* Ocurrence Time: 0

* Number of Hits: 1

**Stat Dependency:**

* Attack: 25% of the user's IQ Stat
* Defense: Target's Speed Stat

**Unusable if:**

* Stoned, Sleep or Numb

**Gives status:**

* Disabled Hand

**Counterattacks if:**

* None

**Changes position:**

* None

**Change in stats:**

* None
Through and Through

Penetrates/Needs time to load

**Piercing Shot** is a move that is pre-learned by Sundown.

## Animation

Sundown aims his gun at the target and shoots a penetrating bullet.

## In Battle

It is a medium damage long range technique. It can penetrate through straight lines of enemies, making it useful against hordes of enemies such as the Crazy Bunch or the Jaggy Egg.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Wind
0

### Charge Time

40
N° of targets
16

## Stat Dependance

### Resisted by target's

0% of IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
Shadow of the Dead

**Shadow of the Dead** is an enemy technique. It is used by Amakusa Shiro.

## Description

A burning shadow circle is cast on the target.

## In Battle

It is a high damage medium range technique. It's damage is based on the IQ Stat and the resistance to this technique is based on the IQ Stat. It has a chance to inflict Disabled Foot on the target and push it back.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Earth
8

### Charge Time

48
1
0

## Stat Dependance

### Resisted by target's

50% of IQ Stat
IQ Stat

## Target Position Changes

### Turn 180°

O

## Detrimental Status Data

### Detrimental Status Time

2

### Resistance depends on

SPD Stat
SPD Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Texas Jitterbug

Shoot/Spin and attack all nearby

**Texas Jitterbug** is a move in that is pre-learned by Mad Dog.

## Description

Whirl and fire a barrage of of bullets at surrounding enemies.

## Animation

Mad Dog spins in place while shooting any target inside the area of effect.

## In Battle

It is a low damage medium area technique. This move deals damage to random targets inside the area.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Firearm
0

### Charge Time

8
15
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
SPD Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O

### Neck

O

## Trivia

* The jitterbug is a type of swing dance that was popular in the early 20´s, so this move could be interpreted as Mad Dog dancing around while shooting, hence the low damage and random accuracy of the move.
Stink Poot

Fart Tech/pbfprbrrt! Ooogh!

**Stink Poot (Uki -Burp-)** is a move that is learned by Gori at Level 7.

## Description

Turn back on many bad and hurt with big poot.

## Animation

Gori faces his back to the enemy and charges to then fart on the target.

## In Battle

It is a medium damage long range technique. It's damage is based on Gori's Vitality Stat. It can reduce the target's Power Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Wind
2

### Charge Time

28
1
6

## Stat Dependance

### Resisted by target's

50% of VIT Stat
VIT Stat

## User Position Changes

### Turn 180°

Turns back to attack

## Target Position Changes

### Turn 180°

O

## Can change Target stats by

### SPD

-25%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
Bing Bang Boom

(ドデゲスデン, Dodegesuden?)

Blunt Tech/Nraa! (bangbonkcrash)

**Bing Bang Boom**, referred to as **Dodegesden** in the fan translation, is a move that is learned by Pogo at Level 16.

## Animation

Pogo strikes the target multiple times with his bone club, finishing with a heavy swing.

## In Battle

It is Pogo's Ultimate technique. It is a high damage low range technique that deals an extremely high amount of damage most of the time. Its damage is based on Pogo's Physical Attack Stat. However, using it too frequently during a battle is not advised, as it lowers Pogo's stats with each use.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Blunt
0

### Charge Time

0
7
0

## Stat Dependance

### Resisted by target's

100% of POW Stat
VIT Stat

## Can change Target stats by

### SPD

-100%
-100%

### IQ

-100%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
O