Paladins Beta Version 0.50.1832

## See also

← 0.49  •  **0.50**  •  0.51 →

All Patch Notes

# 0.50 - Get Rekt | May 17, 2017

**BETA EXPECTATIONS**

	+ The Nova Strike Bundle will no longer be available for Purchase. You will still be able to complete your quests.

###  Sha Lin

* Vigilante
	+ Accessory: Vigilante Mask
	+ Body: Vigilante
	+ Weapon: Vigilante Compound
	+ Voice Pack: Vigilante
* Guardian
	+ Accessory: Guardian Visor
	+ Body: Guardian

### New Chest

* REKT Chest
	+ Contents
		- Androxus: REKT Hand Cannon
		- Barik: REKT Boom Stick
		- Buck: REKT Shotty
		- Cassie: REKT Impaler
		- Grover: REKT Hacker
		- Kinessa: REKT Long Gun
		- Sha Lin: REKT Great Bow
		- Tyra: REKT Carbine
		- Viktor: REKT War Rifle
		- Spray: GET REKT

## General

* Announcer packs

Players are now able to purchase and equip custom announcer packs that will alter the in game announcements.
Purchase in Store > Items. Equip from Account settings.
* + Rory
		- As part of reaching 1 million YouTube subscribers we're selling this Announcer Pack for 1 Gold!
	+ Bomb King
	+ Evie
* Activity Center
	+ New tab added to the Home Panel that will show Notifications that include recent acquisitions and Daily Rewards. Future plans include event information.
* Champion Screen will now sort from Newest Items then Highest Rarity.
* New layout for customize selection in Match Lobby. Equip selections will be highlighted.
* Can now equip customizations directly after purchasing.
* Improved Controller vibration feel for reloads.

### General Bug Fixes

* Fixed issue with new players not getting prompt for Region selection.
* Fixed a number of language issues with cards preventing them from being used at certain ranks.
* Fixed an issue with chat where long text entries do not display.
* Fixed Report System to allow for more than 1 entry line.
* Champion AI when using VGS now use the correct button callout.
* Fixed localized languages showing incorrect and unlocalized text at Keybindings.
* Projectiles no longer consider shields for remote proximity distance (ex. Drogoz fire spit exploding on shields from far away).
* Fixed accuracy of projectiles on clients to closer match that on the server.
* Fixed Grumpy Bomb and Salvo's bonus damage to shields not reducing the bleed over damage to health.

## Maps

* Test Queue rotation
	+ New map: Bend
* Standing near enemy spawn room doors will now cause damage. Deployables on the enemy spawn doors will also be destroyed.
* On Stone Keep, the payload now starts in the center the capture point, instead of off-center.
* Jaguar Falls endzone moved back by 16 units.
* Shooting Range
	+ Added a second patrolling Pip bot.
	+ Added a trigger circle to toggle the existence of the autofire Cassie bots. They are disabled by default.
* Added push-success end of match cinematics to all siege maps.
* Moved Top Play location for Timber Mill.

### Map Bug Fixes

* On Jaguar Falls, fixed a bug where the capture point was slightly off-center.
* Fixed visual bug on Frog Isle where distant fog was disabled.
* At the capture point on Fish Market, the tarps and second-floor crates are now symmetrical. The ropes no longer block weapons.

## Champions

###  Androxus

* **Reversal**
	+ Bug Fix
		- Shots will no longer pass through Reversal while walking backwards.

###  Bomb King

* **Legendary Cards**
	+ **Demolition**
		- Fixed a bug where sometimes shields would not be fully destroyed.

###  Buck

* **General**
	+ Reduced Maximum Health from 3000 to 2800.

###  Drogoz

* **Rocket Launcher**
	+ This Weapon and its projectiles are now Lag compensated.
* **Salvo**
	+ This Ability and its projectiles are now lag compensated.
	+ Bug Fix
		- Will no longer fail to fire the full amount of loaded rockets.
		- Salvo no longer gets interrupted when mounting.
		- Salvo animation bugs fixed (sometimes not playing last shot animation, sometimes not playing other animations from the subsequent shots.
* **Fire Spit**
	+ This ability is now lag Compensated.
* **Cards**
	+ Fixed Drogoz booster refilling twice as much booster fuel as intended through cards.
	+ **Spitfire**
		- Fixed spitfire to stack if hitting multiple players with the same rocket.

###  Fernando

* **Shield**
	+ Bug Fix
		- Shots will no longer pass through Fernandos Shield while walking backwards.

###  Inara

* **Stone Spear**
	+ Now has gradual damage falloff.
* **Impasse**
	+ Increased deploy range from 60 to 80.
	+ Now knocks up enemies slightly when deployed underneath them.
* **Legendary Cards**
	+ **Mother's Grace**
		- Now grants debuff immunity.

###  Maeve

* **Pounce**
	+ Fixed a bug where Pounce damage was not correctly being mitigated by Haven.

###  Makoa

* **Dredge Anchor**
	+ Cooldown increased from 9 to 11.
* **Ancient Rage**
	+ Makoa will now gain increased health after 0.3s instead of 0.5s.
	+ Now has gradual damage falloff.

###  Seris

* **Restore Soul**
	+ Cooldown decreased from 5s to 4s.
* **Convergence**
	+ Pull delay reduced from 1.5s to 0.5s.

###  Willo

* **General**
	+ Fixed Evie icon showing for Willo's Title requirement.
* **Seedling**
	+ Added UI markers to the second wave of Seedlings.

###  Ying

* **Illusion**
	+ Time between Illusion heals increased from 1s to 1.2s.
* **Dimensional Link**
	+ Description corrected to no longer state that Dimensional link clears debuffs on use.

Source