Destiny/Data/Abilities

## Abilities

### Power Blaster

  Power Blaster  Projectile attack that deals 16 / 17.3 / 18.6 / 19.8 damage.Projectile attack that deals 16 / 17.3 / 18.6 / 19.8 damage. KEYBIND [LMB]TYPE [Projectile]CAST TIME [0.3s]COOLDOWN [0.35s]ENERGY COST [0]%ENERGY GAIN [9]% [] [][] [][] [][] [][] [][] []

### Charged Bolt

  Charged Bolt  Hold to charge a projectile for up to 1.2s to increase damage and range. It deals 8 - 30 / 8.6 - 32.4 / 9.3 - 34.8 / 9.9 - 37.2 damage and inflicts Silence. A silenced target is unable to use abilities for 0.5-1s.Hold to charge a projectile for up to 1.2s to increase damage and range. It deals 8 - 30 / 8.6 - 32.4 / 9.3 - 34.8 / 9.9 - 37.2 damage and inflicts Silence. A silenced target is unable to use abilities for 0.5-1s. KEYBIND [RMB]TYPE [Projectile]CAST TIME [0.4s - 1.2s]COOLDOWN [5s]ENERGY COST [0]%ENERGY GAIN [14]% [] [][] [][] [][] [][] [][] []

### Magnetic Orb

  Magnetic Orb  Compress yourself into an orb. Removes movement impairing effects and increases movement speed by 125%. Deals 14 / 14.6 / 15.1 / 15.7 damage to the first enemy hit and knocks them back.Compress yourself into an orb. Removes movement impairing effects and increases movement speed by 125%. Deals 14 / 14.6 / 15.1 / 15.7 damage to the first enemy hit and knocks them back. KEYBIND [SPACE]TYPE [Mobility]CAST TIME [0.1s]COOLDOWN [12s / 10.8s / 9.6s / 8.4s]ENERGY COST [0]%ENERGY GAIN [6]% [Duration] [2s][] [][] [][] [][] [][] []

### Sky Strike

  Sky Strike  Counter the next melee or projectile attack. Countering an attack vaults you into the air. Then, jump towards move direction and fire a plasma blast that deals 22 / 23.8 / 25.5 / 27.3 damage and knocks enemies back.Counter the next melee or projectile attack. Countering an attack vaults you into the air. Then, jump towards move direction and fire a plasma blast that deals 22 / 23.8 / 25.5 / 27.3 damage and knocks enemies back. KEYBIND [Q]TYPE [Counter]CAST TIME [0.1s]COOLDOWN [10s / 9.5s / 9s / 8.5s]ENERGY COST [0]%ENERGY GAIN [5]% [] [][Counter Duration] [1.2s][Air Time] [0.6s][] [][] [][] []

### Lockdown

  Lockdown  Deploy a Plasma Prison at target location. The prison inflicts Stun to enemies that exit that area.Deploy a Plasma Prison at target location. The prison inflicts Stun to enemies that exit that area. KEYBIND [E]TYPE [Debuff]CAST TIME [0.1s]COOLDOWN [10s / 9.5s / 9s / 8.5s]ENERGY COST [0]%ENERGY GAIN []% [Duration] [2.5s][Stun] [Target is unable to move or use abilities for 0.7s.][] [][] [][] [][] []

### Transform Weapon

  Transform Weapon  Transform your blaster into a defensive form and gain a Shield. The blaster deals 8 / 9 / 9.9 / 10.9 damage to enemies and grants a Shield to allies. Successful hits to any target grant you additional Shield value.Transform your blaster into a defensive form and gain a Shield. The blaster deals 8 / 9 / 9.9 / 10.9 damage to enemies and grants a Shield to allies. Successful hits to any target grant you additional Shield value. KEYBIND [R]TYPE [Projectile]CAST TIME [0.1s]COOLDOWN [14s]ENERGY COST [0]%ENERGY GAIN []% [Duration] [3.5s][Shield Duration] [3.5s][Shield Value] [8 / 9 / 9.9 / 10.9][Shield Max Value] [40][] [][] []

### Pinball

  Pinball  Compress yourself into an orb and dash forward at supersonic speed. Deals 30 / 25 / 20 / 15 damage and inflicts Stun. Bounces off walls up to a total of 2 times. Damage is reduced for every wall hit. Transforms you into Magnetic Orb at the end of its duration.Compress yourself into an orb and dash forward at supersonic speed. Deals 30 / 25 / 20 / 15 damage and inflicts Stun. Bounces off walls up to a total of 2 times. Damage is reduced for every wall hit. Transforms you into Magnetic Orb at the end of its duration. KEYBIND [F]TYPE [AoE, Mobility]CAST TIME [0.8s]COOLDOWN [1s]ENERGY COST [100]%ENERGY GAIN []% [Stun] [Target is unable to move or use abilities for 0.6s.][] [][] [][] [][] [][] []