Josephine's Journal

Josephine's Journal

* Prequel:
	+ Josephie killed Thella after Sodros cut off her hands
		- Sondros got mad at her
		- most party members backed her up
			* Trager is sympathetic
		- Zoomus did not
		- Johann's body is taken off the ship with plans to burn him and keep his ashes.
		- Josephine is jailed, along with Rafi, Scowler, and Lyleth
			* While she is in there we ask the globe
			* "Is Sondros going to arrest all of us"
				+ Hayworth, Columbia, and Sondros appear
					- Silent, but Sondros seems to say "Arrest Them On Sight"
					- Conversation is heated though
					- This vision was based on their plan to break Josephine out
		- Conversations with others
			* Hayworth (Elseth)
				+ Says they could bring ashes to Iaphoth
			* Petros and Stag (Calla)
				+ Standing with Josephine was a mistake, people are mad
				+ But he doesn't think they killed the ambassador
			* Laska (Kel)
				+ Said thella deserved it, but not like that
				+ knew that Kel thought that way
			* Teshi (Aratak)
				+ thinks Josephine did the right thing, is in the minority
				+ NO ONE IS LOOKING AT THE LIFEBOATS TONIGHT
			* Trager (Calla)
				+ Asks if he thinks we killed ambassador
				+ He doesn't know, but said some people might be able to
			* Rafi (Josephine)
				+ He is concerned about his peaceful ride back, he knows he is going to jail
				+ He has a small compass stone, people are coming for him
				+ Josephine delays
		- Johann's Funeral
			* Josphine makes a miny pitch for why she did what she did along with how he cared for her and took care of her
			* Josephine gets Johann's ashes in a box from Hayworth
			* Sondros was in the back paying his respects "to a degree"
		- Kel convo with Sondros
			* She is a ghost slayer
			* she stands between the line between life and death and is would have killed Thella
			* Sondos is unammused, he has his rules and will stick by it
		- We break out
			* see a vision of Haywoth, Columbia, Sondros - we are to be arrested on sight, but they are focused on the war
			* From a creepy person who says we meddled in the actions of her disciples

NEW ARC

* We wonder on the ocean
	+ Rowboat time
		- We get water from guy's snow attack
		- Josephine and Kelkairi fish
		- We pass the time with ice breakers brought to you by Elseth
		- Josephine confirms she goes by Josephine and Rose was a stealthy name
		- Aratak and Josephine talk about dead parents
* We get rescue on a real boat which was looking for Rafi
	+ First Day
		- we got attacked!
		- Josephine and Aratak have bad injuries from nearly dying
		- they wake up in the middle of the night, notice a fire on the ship, with a water bucket with a note saying "You are welcome for the bucket"
		- markings indicate it is a teleportation circle
		- lyleth, scowler, and zoomus are all gone
			* Some disagreement as to whether she was taken against her will, went along willingly, or was the driving force behind the move
				+ no sign of struggle or fight
			* looks like the circle from Pasalav to Orphaned Devil, so it was an exit
			* Lyleth could have made the circle
		- Elseth shares his ability to hear ghosts with Josephine, who asks about her dad, but she cannot speak with him since there were so many dead voices on the Orphaned Devil
	+ Second Day
		- Both Aratak and Josephine are healed
		- Guy uses the divination orb
			* Zoomus, Lyleth, and Scowler walk together with bags of supplies, dark clothes, and light blue bandanas, on an island with a hill and massive flag pole
				+ Grey field with white insignia
				+ details relayed to the group
		- We want to ask about the flag and decide to talk to Rafi and Ms Dirstrid
			* Ms Distrid said it was coward's end
				+ like tortuga
				+ 4 days travel in the other way
					- we are 2 days of travel from
				+ she doesn't know the flags and doubts anyone else would know it
	+ Third Day
		- nothing happened
	+ Fourth Day
		- We get close to land at midday
		- We need to get past a blockade, just hide under deck
* Bovannh
	+ observations
		- In a bay
		- two big forts
	+ Docks
		- Sorrento is hiding still from Neftali, his ex who works the docks. She is strong as hell
	+ Silver Tongue Bank
		- very nice
		- Tia ran into someone she knew, Myxotigall and went off
		- We ran into a scrawny dwarf
			* left leg with a leather/bone/wood brace
			* red hair
			* leather gas mask
			* leather overalls
			* Torian Blackhamer, boy genius (12 years old)
				+ apparently has healing potions
				+ lot of familiar tools, similar expertise to Tia
				+ Brace looks solid
				+ Artificer
			* Definitely blew something up
			* looking for investors
			* lmao he was a closeted scientist
		- We got travelers papers
			* but we may need to do a job for that - meet with those in charge
				+ Yonteeth Pureblood
				+ We need to sneak arms to the fort through the sewers
				+ Sewers are full of dangers like goblins
				+ 50 gold plus room and board plus a chartered ship
					- 200 gold in gem advance
					- a lil baby psudodragon is coming with, named ring tail
				+ Guy mentioned that he saved Etis, a relative, from wild magic - HE IS ETIS
					- Guy gets an extra 25 gold
					- Whoa Guy is one of them and has now returned
					- some falling out, influenced by wild magic changing his appearance
						* maybe Guy can be "fixed" by his sister
					- There might be a ball where guy can reintroduce himself to get back into the family
	+ Docks
		- rumors that the city will be attacked in a month
	+ Sewer Time
		- Creeping along
		- We knock out goblins quickly and quietly
		- omg we solve puzzles, Dylan is thrilled
		- We alert monsters to chimes
		- We have a fight with goblins
		- We find some coffins, open em up, awaken a ghost, have a fight, get some loot
		- omg more puzzles, Dylan remains thrilled
		- we split the party, each group gets in a simultaneous fight
		- we snuck past a stone goblin easily, but had to fight a lake monster
	+ Payment
		- We are offered 75G to open the box we found, but we did not
		- JOSEPHINE IS CURED OF HER WATER LOGGING BY MYXOTIGALL
		- Boat at 16F run by Duglas Deskar
			* he will get us there in 4 days, in time
			* he will need to leave in a few days
			* On board we learn we can become initiates and then followers of various sanctions
				+ they have gang colors
				+ Factions
					- the 36 -
						* Macklean Armada
						* only ever 36 followers
						* currently in charge
						* no murder
					- The Witness
						* magic users
						* very hostile
						* they try to convert people
					- The crimson handed
						* Thieves who are true to their word
					- Ice Shadowers
						* Welcome lots of initiates and have trials
							+ that may kill you
						* Rope charmer is their mysterious leader
						* maybe what Zoomus is a part of?
					- Eben Blades
						* Ruffians
						* Strength
						* only have to kill someone in one of the different factions
					- The Wraith Touched
						* another faction
						* Thella???
			* Duglas Deskar showed off some whales!
			* We take watches
			* We vaguely make a plan, the plan is go the island and figure out who is in control
			* Identify time
				+ Box opens up
					- lil stone with a line in it
					- SOME VOICE STARTS TELLING US SAYS PAIN IS NECESSARY
					- Ozvuldt - the name of some older trouble maker in Prax
					- an artifcer could have put an infusion on the item
					- The voice in this box was vaguely heard before by Calla
					- we identify this as just a normal stone with an audio recording
				+ Shield
					- it makes you perceptive
				+ Mace
					- magic mace
				+ Tia
					- protection from failing saving throws
		- We pass The Aspen Dyer, a ship from Makle
			* Some hide below deck
			* we fuck a lot of it up but make it out safe
			* we do need to tell Duglas Deskar something, tell him about Josephine killing Thella, he seems to know there is more
				+ he should write our memoirs
			* the vibes are good
			* the blind witness are in charge
			* we want the 36 or the Iceshatterers
				+ Iceshatteres left and blindwitness moved in
				+ much is missed
		- Invisifight!
		- We are doing a job with Venson Hecekl of the crimson handed
			* We ask him about Zoomus, he knows the graytouched guy she was with in Wraith Touched
			* Robbing albaster king
				+ duke of whispers is his weird advisor, extremely informed
				+ somehow tied to blind witness
			* Workers in the house
				+ Filigar - cook
				+ Gaolan - quartermaster
			* we go via cemetery
				+ we find zoomus
				+ Venson Heckel tackles her cause she killed her brother, Bilson
				+ skowler has a crossbow on Venson
				+ Zoomus gets stabbed by Venson anyway
				+ Zoomus is loyal to some scary higher power ("Master") and is mad at Josephine for killing Thella which is what Zoomus was told to prevent
					- THE SEA WRAITH WELCOMED ZOOMUS AND TOLD ZOOMUS TO KILL BILSON
					- ZOOMUS WORSHIPS THE DEATHLESS ONE
			* We are in the house, spooky shit, someone is coming down the hall after us, we sneak around
			* We find a map room with colored pieces of paper
			* boxes
				+ colorful wrapping of candy
				+ firewood
				+ (locked) white baseball sized orbs
					- when shaken it glows and is warm
				+ (locked) nice paper with shapes on it
					- blueprints, only visible to magical light
				+ unadorned rings with some streaks of golds
					- definitely have some spells
				+ small white flower
					- unknown
					- we put it in a clean pickle jar
			* We got caught in the bathroom
			* we knocked out a bunch of people and dealt with puzzles
			* one chest was a mimic
			* we start trying to solve a safe
				+ combo
					- 3-o'clock
					- 10-o'clock
					- 7-o'clock
				+ Inside it has
					- 4 sources of magic
					- gold and platinum pieces
					- 2 smaller lock boxes/ cases
						* likely to small for what we are looking for
					- silvery lapel pin
					- knuckle dusters
					- rolling pin in ceiling compartment
					- some very complicated codex
						* sorta puzzle sorta lock
						* this is what we want
			* alabaster king catches us on the way out
				+ he wants the flower and the codex
				+ reveals that we have multiple changelings in the party
				+ we sorta beat him, Venson ran off with the cipher and King took chase, we beat the leftovers and got the door open
				+ Zoomus died, but not really
				+ we book it to the ship and leave
			* Scowler is giving us shit outside
				+ we all travel together
				+ Aratak had the cipher snuck into his bag by Venson
				+ zoomus came back but has no blood flowing and lose of sensation but not control of her arm
				+ we just kinda talk and chill with scowler, who eventually goes his own way with lyseth
	+ Previously on
		- we have lots of changelings
		- we got fun items!
		- we have a ball coming up in Bovan
		- the cipher is a very complicated puzzle
			* not just grouping the related languages together
			* there is giant text, dwarven text, numbers, symbols
				+ giant text is like winter or cold
	+ Ball
		- Recap
			* So Aratak and tia talked to naphtali and got a bit of insight but not really anything new. Aratak asked her to keep an eye on the lady in red who came in with a female gnome (they had a dispute) Torien danced with one of the servers a tiefling who answered all of toriens questions through facial expressions or laughs Guy talked to his twin siblings and dissed the rest of the family and gave his weird plans for his investments. Zoomus and tia danced and zoomus killed. Kel talked to the androgynous blue haired person after dancing with calla. This person had questions for kel and let kel ask anything back. Turns out they are very well informed. Aratak talks to the general and learns more about an possible incoming attack. Or he does that with the couple. I need to double check. Calla dances with someone else I believe or goes somewhere else but whatever it is stresses her out and she leaves the ball. Kel definitely talked to the general At the very end we all convened to share a bit
		- Veracity Montaigne
			* visuals
				+ Black eyes and black hair
				+ elaborated braided up do
				+ light blue silk gown with loose sleeves
				+ maroon floral embroidery
				+ amulet around her neck
				+ early 20s
				+ 5 foot 2
			* She arrives late and is apologetic
		- Svenlins (who dont like people) are here
			* Veracity works for em at a bank, not \*thrilled\*
			* she loves talking, but her passion is helping people
			* we do introductions
		- Tia kills on the Lute
		- Josephine and Veracity dance and flirt(?)
			* then Veracity dances with douglas, and they both are much worse
				+ Douglas starts complimenting the stonebleeders
				+ gives intros to the whole party
				+ she is a devote of nylance
		- Guy talks to Inez Dalacross, who loves cupcakes
			* They know an attack is coming and are not worried
		- Josephine listens to Wilnor/Prax business deal
			* Wilnor lacks the troops to help Prax
				+ preoccupied
			* there is a military deal
		- Josephine helps Aratak with marriage counseling
			* someone was gonna invite their sister instead of their wife, Floradelle
			* we improve things! a little!
		- Tables
			* Guest
				+ Kel
				+ Aratak
				+ Douglas
				+ Ellia
			* Honor
				+ Zoomus
				+ Torien
				+ Calla (not here)
				+ Veracity
			* Hosts
				+ Josephine
				+ Tia
				+ Guy (after lots of scratching out)
		- Recap
			* You all continued your way through the Dural Ball, with the party hearing that the evening’s lute player had bailed. Seeing a good opportunity to gain some prestige, Tia stepped up and delivered an excellent concerto, remaining with the band for the remainder of this portion of the evening. The rest of you took note of a late arrival in one Veracity Montaigne, a tiefling who is both a religious servant of Nylance and employee for the Spenlin family. She introduced herself to several of you, seeming interested in learning more about this party not many people at the ball knew about. ||| Meanwhile, Guy received an offer from his sister Hulata, asking him to dig up some dirt on one of his siblings. Guy, however, had other plans, and in rather rapid succession told his oldest brother **Zhosti that he had been rescued by Etis in a cave, loudly accused Bellory Boxwell of bothering his wife Alia, and revealed to Hulata and Karota that he was, in fact, their brother Etis.** In the meantime, some members of the party did some more listening, while others made new friends, including Dr. Inez Dalacross, Regent Alchemist of Bovannh. A few of you put in some effort to patch things up between the feuding Whinsie couple, to a mixed success, and as the grand dancing came to a close, it was time for table assignments. The results were a mixed bag, with several members of your party at all three tables, but most notably, despite some apparent deliberation, Guy succeeded in getting an invite to the Host’s Table. You all have just a few minutes before you are expected to take your seats, and you have a few moments to discuss your next steps. But you’d best figure it out quickly, as the main course is about to begin.
		- At the dinner
			* Guy Plan
				+ Wants to talk to his father
				+ Revealed who he was to the twins
					- be ready for theatrics
				+ Mother doesn't want her business (weapons) revealed
					- maybe on both sides of conflict?
			* Honor
				+ Veracity is chatting with Hadrian Krell
			* Hosts
				+ Guests
					- Totsa Spenlin (Daddy)
					- Madame Spenlin
					- Prospero Savoy
						* Rising Politician
					- Vermilion Ket’a’kree
						* Wilnor Ambassador
					- Rayami Meadows
						* Federal Attendent
					- Tia
						* we know her
						* she says she was here with Broken Bones
						* flexes the lute
					- Picket Zlavo
						* Another member of Spenlin family
					- Guy jokes about dropping out of sschool
					- Another family member
					- Josephine
					- City Secretary of Commerce
					- Felross and Varisse Illiko
				+ It is awkward!
				+ Guy gets kicked out
			* Guests
				+ Some chatter on Torien
					- Where are his parents?
					- He might get an internship
			* Honor
				+ Some discussions of evacuation drills
			* Hosts
				+ Ulata makes eye contact with Zersti
					- Then they talk to Guy (Mr. Stonebleeder)
					- Guy backtracks a little
					- Shares
						* Looking for materials in a cave in the draconic wastes
						* Met Zeresti's brother there
					- Guy called out for not having a ticket for his name
					- almost kicked out
					- he reveals who he is
					- they knew he was transformed
					- he is still kicked out
					- Josephine and Tia are vibing
					- Vibe Check
						* Illicos
							+ "how goush"
						* Picket
							+ wants to move on
						* Zhosti
							+ fine
						* Kulati
							+ is humiliated
						* Totsa Spenlin
							+ kinda out of it
						* Madame Spenlin
							+ Little twitch in her fingers
	+ WHOA SEPARATE FROM THE BALL THERE ARE EXPLOSIONS COMING AND SCARY CLOUDS
		- WE COME BEARING CHAINS
			* this actually means they will take prisoners and be fine
			* Macklean Message
		- Torien and Josephine and Veracity evacuate early
		- Rest of the party goes to find Calla and Guy, hopefully at the Inn
			* Veracity at least is able to message Guy
				+ but Guy does not agree to head to the inn
				+ Veracity can only send messages 3 time and just used 2, Josephine opts to get to the inn and relay the message to the party.
		- we see a scary ass ship that is definitely the next iteration or the orphan devil
			* heading to Oakman Tower and we cannot stop it
			* the ship is a fucking battering ram and takes it out
			* then Fort McCross, which we loaded up with gunpowder, is exploded and it is over for the defense of the city unless we intervenes
	+ we decide to help and get the frightened general back
		- he is shellshocked
		- we cannot really help
		- we do set the mansion of the svenlins on fire (Guy does)
	+ we give Torien away to sorrento who seems fine
	+ Calla leaves to go with her family it is very sad
* Fleeing the city
	+ Everyone is looking back at the city resentfully
	+ Veracity joins with us
	+ ARATAK SEES SOME KINDA GHOST BEHIND HIM AND WRITING NOTES IN BLOOD IN THE RIVER
	+ Zoomus and Josephine declare a sort of truce
	+ Josephine has an intense flashback at a street fair with Johann who encourages her to help Elseth
	+ The party sees another group get stuck in the mud, Veracity and Elseth go to inspect it
		- while Veracity is slipping in the mood they see a very fancy woman, Kahlia Knightmore, the leader of prax opens the door and sees them
		- we go to help them
		- gnome, human, and drow
		- Kahlia Knightmore is hot
		- Tia helps with her lever!
		- we get a quest!
			* about Prosper Savoy
				+ Most dangerous man in Prax
				+ 100 regional dukes who can call a vote no consequence
				+ she was elected to prevent the past regent from advising the new one
				+ but now things are going terribly
				+ Prospero Savoy is gonna replace him
					- he will either give up or fuck it up (according to Kahlia Knightmore)
			* we get a starter fee of 50 Platinum!!!
				+ Josephine is shook
			* We find out who died in the attack
				+ not just Bovann
					- Hallow's dukesland near pasalov
					- they took some of the coastline in the north, but minimal
				+ magical google doc
				+ Dexos Sandros
				+ General Stonelock captured
				+ Ines Delacross captured
				+ They have a reward for finding Hadrienne Krell
					- the names are spelled Hadrian, please bring our "son" home
				+ Svenlin Patriarch is dead! (injured in battle and did not survive)
					- Guy is a lil shook up
					- concern about what the remaining family members will do and even if he is dead
			* We need to go to 100 (!) dukes and help them out to help Kahlia Knightmore stay in power
			* We agree to look into it!
				+ Talk to dukes "as we encounter it"
			* 3 weeks before the vote
			* We get horses
				+ Josephine is riding Chestnut
				+ Zoomus got Nutmeg
				+ Almond
				+ Sunshine
	+ Tasking
		- North:
			* District Daran
				+ Duke Wilfred Menios
				+ -farms being attacked by unknown forces (not Maklean, from what we can tell)
			* Stebesh City
				+ Duchess Halfagar Bolose
				+ -dealing with disappearances in the mines
			* District Hallow
				+ Duke Daravik Hearns
				+ -Makle is on their doorstep, probably full of troubles and could use all the hands they can get
		- South:
			* District Malow
				+ Duchess Teri Dross
				+ -lost contact with a mining village
		- District Fernway
			* Duchess Melonie Niara
			* -crops in the region have been having trouble growing. Our agriculture rep couldn’t figure out why
		- Zan’gee
			* Duke Victor Greyhill
			* -Duke suddenly grew upset with the Regency, but refuses to speak to any official representatives
		- West:
			* District Gunnwell
				+ Duke Dallow Gunnwell
				+ -townsfolk have claimed dragon sightings- likely a hoax but the people are worried
			* District Ascor
				+ Duchess Helia Highwing
				+ -Perpetual rainstorm? Not sure how to help
			* District Krallos
				+ Duke Uluric Redmont
				+ -At the start of the Administration we sent an investigator to check out reports of civil unrest. We never heard back from them, and Redmont has voted No Confidence since
* District Daran
	+ Background
		- Duke Wilfred Menios
		- -farms being attacked by unknown forces (not Maklean, from what we can tell)
	+ We stop at a bar and get rooms, listening at the bar
		- Human man is talkative to bartender
			* about battle of Bovann
			* he is clearly bullshitting and flexing his stuff
			* everyone involved in the convo seems drunk
				+ shit in "Tashione"
				+ Guy follows up with him and gets him a drink
				+ attacked by monster in the woods
				+ ogres taking people?
				+ this idiot things prosper savoy is gonna fix things
					- "I could have a beer with him"
					- He kinda switches to supporting and talking up Guy as the better candidate
		- Half Elf is passing out - Mailo
			* Josephine helps with the future handover
			* he is sad after leaving bovann
			* no contact with friends
			* Josephine offers to briefly travel together
			* helped ceramics guy in Bovann
			* Josephine finishes his drink at his request since he didn't want it to go away
		- Bartender
			* Josephine chats him up
			* livestock left out of fencing
			* ogres seems weird
			* plague or poison on crops
			* "sighted some creature or monster"
			* Murkdire Fens is where people have stories
	+ During Watch
		- Josephine and Zoomus have a nice talk
			* uncertainty about Zoomus' purpose
			* Zoomus says they wish they could have a drink, so Josephine gets empty glasses and pretends to drink with here
			* Then Zoomus feels the presence of their patron
				+ AND THEN HER HAND TWITCHED
				+ Her backstory
					- Freebirds
						* THE NAME REFERS TO ONE KENKU WHO USES THELLAS VOICE
						* running wraith touched???
						* not with thella???
						* FREEBIRD IS USING THE TITLE ORPHAN DEVIL
					- mordica
						* red headed woman helping out
					- Wraith Touched in general
						* this doesn't make sense
						* doesn't seem to tie back
						* Plans made shortly after Thella
							+ unclear if they are working together
					- her MASTER INSTRUCTED HER TO KEEP THELLA ALIVE
						* SHE SAYS SHE MAY DO SHIT AND ASKED US TO BE CHILL WITH IT
	+ Before we leave the bar
		- refugees from Bovann
		- Guy pays for the elderly and children to eat and sleep
			* part of campaign
	+ on the road
		- we hear a rustling
			* punk kids bother us
			* we give them 1 gold, pretend it is a big deal, and they ran away thinking they robbed us
			* Josephine teases this kid later and gives his mom an extra gold as a taunt
	+ Duke's land
		- elseth has a fucked up dream with blink and wink
			* someone is crying over a doll of a tiefling
			* "special things always feel more special when they are gone"
		- another dream
			* elseth still has the doll
			* Elseth walks back into their home, but it is actually the midnight sonnet
				+ she sees Calla journeling
				+ she coulda taken Calla's heart to fix the doll without a heart
			* SHE HEARS CALLA SAY
				+ "why did you let me leave"
				+ Elseth is exhausted
		- The representative doesn't really say much other than the Ellister family was in charge, asked the regent to help, annoyed they got no help
			* crop issue came up in the past few months
			* again, near the "Fens"
			* soil got messed up
		- we split into a group to persuade the family and a group to investigate the farms
		- Walking there
			* Zoomus gets a fucking bat!
				+ Luxa
			* Aratak had a wild fucking dream with a fish eating a fish and asking if Aratak wanted to join him using the blood of the other fish
				+ that doesnt seem like something a god would do...
				+ connected to the entity haunting you since you broke the mirror
			* We agree to meet at the Melted Ladle
		- Family Group
			* People
				+ Veracity
				+ Zoomus
				+ Guy
				+ Tia
			* They meet Fall, a teenage member of the family who lets them in, who introduced them to the mom, Lady Azelle Ellister
				+ When meeting with the Family, they say the crop issues were all dealt with
				+ One farmer apparently had a nervous break and is jailed and is blamed for poisoning the crops of others
				+ Family thinks they handled this
					- and this is genuine!
				+ Sheriff Distro has the farmer in jail
			* Jail
				+ Robbins says he poisoned the crops
				+ he was poisoning the crops cause he thought it would help things
				+ he also says "shit happens"
				+ he didn't know what to do with the rat poison
					- and he didn't mean to use too much
				+ Veracity uses charm person, Distro sees that happens and is freaked out
					- but just says to give a warning
				+ Robbins will be freed in two months
					- HE GETS TIME ADDED TO HIS SENTENCE EVERYTIME HE SAYS BAD THINGS
					- okay he did poison the crops
						* TO KILL THE THING KILLING THE CROPS
						* THE HAGS
						* because he said that he had 3 weeks added to Robbin's sentence (he said it 3 times)
							+ This is a fairytale that the guard doesn't believe
							+ Kel knows these are real and would be in the swamp
				+ We pretend we are journalists on crop stories
				+ Robbins has usual oddball behavior
		- Farm group
			* we meet a man in a suit, Cardamell Brown
				+ he tells us this matter has been solved
					- he is just an asshole, not hiding anything
					- we convince him we should investigate the farm to see if we can find anything, in case there is a lingering effect
				+ an insane dude got mad and
				+ 5 houses down at Dogson estate, man can help us
			* Dogson estate
				+ The head of the house caught the man, Robbins, dumping stuff on his crops
					- this stuff is gone
					- there might be piles of the stuff off the groups
				+ He did wheat and then came back a month later hit barley
				+ Robbins had always been a little bit strange
					- had another motive which is not shared
				+ We found grey powder near crops
					- it is a dangerous pesticide that is generally more used for killing animals than crops
					- it can be promptly puked out
					- not necessarily kill you in tiny doses, very unpleasant
						* larger amounts of it would kill you
						* best move is to puke it out!
							+ if it gets into the blood, you need medical attention
					- it kills the crops too fast to be a subtle attempt to kill people who eat the crops
					- maybe it is trying to kill an animal and using the crops as bait
						* maybe a beast
				+ We asked and found out where Robbins is and where the other farms with poisoned crops are
			* We meet back at the melted ladle
				+ Aratak and Josephine are playing dice games
				+ Elseth and Kel are chatting
					- Calla sent Elseth a letter
					- Kel is gonna read it
						* Calla says Elseth is a good friend and asks Elseth to pass along a letter to someone on timeglass isle
				+ We examine the Marigold Cipher
			* Robbins house
				+ to be investigated later
		- Regrouped together
			* Robbins house
				+ we convince Cardamell Brown to let us through to continue searching
					- we say that we will talk to Dogson, so we make sure to actually do that so our story checks out
						* Zoomus doesnt find anything, Guy pretends to look real hard
						* We also get names of other nearby farmers
							+ Agawell Family
							+ Ferrell Dagwood
							+ Callus
							+ Gelliver
					- Robbins house is farther away from the tower
					- Investigating the house itself
						* it appears ransacked, and despite Guy slamming the door, we don't sell
						* we do find rat poison
						* 2nd floor has a bedroom which was gently ransacked, door was open, we dont think anything was anything hiding in it
							+ we do find a binder with loose papers
							+ random and sporadic, all same hand writing but different styles.
							+ Some are recipes, some are crop tips, some are notes from the library
								- "how long do chest wounds take to go away"
								- "how skinny do bears get"
								- "how to kill large animals with poison"
									* circled area with food supply
						* there is a latent magic near the farm evocation/necromatic
							+ this has pervaded the household
							+ the wood is rotting
							+ in the crops, some of the stuff is dead due to poison, but some parts are muddy and hard to walk in and seem to have died suddenly via magical means
						* we spend the night
							+ Elseth is stumbling around weirdly blind for a drow during watch...
							+ at the very end of the night Josephine sees a tiny bit of movement near the edge of the farms
								- a bloated figure sinks down into the ground
								- Josephine follow and see a humaneque head floating on the water
								- Josephine tell Zoomus and Tia wake everyone up while Josephine chases after this
								- we beat the baddie
									* It was named Carmine and it has a map
									* "if I am right we are working with a timelimit here"
										+ Kel is able to figure out is a day away
										+ Zombie says it is their hideout, but they thought it was abandoned
										+ Water hags are at that spot
										+ he doesn't know what the time limit is
										+ we have to protect against the Hags nature... whatever that means
									* Josephine clocks that Elseth cannot trance
						* The plan
							+ we all sleep during the day, except Josephine who trances and will ask about Carmine at the pub
							+ we travel through fens at night
							+ arrive at hags at sunrise
						* The fight
							+ we fight baddies, Veracity uses turn undead, Zoomus flees, Veracity uses Sacred Flame to get Zoomus to stop running, Zoomus moves to attack Veracity, Josephine tries to stop her, Zoomus uses Necrotic Shroud, Josephine attacks Zoomus, Elseth (and others) calm everyone down
						* The walk to Hags
							+ we briefly see they have lady ellister (of the nearby town) bound
							+ we discover tracks of hags, but not for the one big boy we saw
								- maybe 4?
								- we sent a bat in and the hag started talking to her
						* We meet the hag
						* "auntie elms"
						* she asks veracity if veracity wants help so that no one comes looking for
						* asks kel if she wants to know who betrayed her
						* we chase down a hallway and shrink
							+ stuck in a pie
							+ shrunken down
							+ need a recipe to get big
								- it requires a secret so kel showed how she was scarred and said she didnt try to find her people because she was scared
								- josephine used the shadow of the guiding stone as an ingredient, it no longer has a shadow
						* Missed a lot here, we got out, realized the hags had made a deal to take a daughter for political power, we still backed the person who did that cause we did a job
						* we move onwards
	+ On the way to next town
		- we fight a dude who is attracting evil with magic so he can kill it
		- we go to see Mr. Darlock and the world's largest gourd (as far as we know)
	+ Mission Refresher
		- North:
			* District Daran Duke Wilfred Menios -farms being attacked by unknown forces (not Maklean, from what we can tell)
			* Stebesh City Duchess Halfagar Bolose -dealing with disappearances in the mines
			* District Hallow Duke Daravik Hearns -Makle is on their doorstep, probably full of troubles and could use all the hands they can get
		- South:
			* District Malow Duchess Teri Dross -lost contact with a mining village
			* District Fernway Duchess Melonie Niara -crops in the region have been having trouble growing. Our agriculture rep couldn’t figure out why
			* Zan’gee Duke Victor Greyhill -Duke suddenly grew upset with the Regency, but refuses to speak to any official representatives
		- West:
			* District Gunnwell Duke Dallow Gunnwell -townsfolk have claimed dragon sightings- likely a hoax but the people are worried
			* District Ascor Duchess Helia Highwing -Perpetual rainstorm? Not sure how to help
			* District Krallos Duke Uluric Redmont -At the start of the Administration we sent an investigator to check out reports of civil unrest. We never heard back from them, and Redmont has voted No Confidence since
	+ we get to Stebesh city
		- background
			* it is rebuilt underground, ruins on top destroyed by a dragon, left up to convince future dragons that the town stayed destroyed
			* we stay at Jesper hotel and suites
			* need to find disappearances in the mines
		- Silvertongue Bank
			* This branch cares!
			* Guy's sister clocks who he is, is happy to see him
			* she knows
				+ how to grease palms in mine
				+ that a suicide squad is coming in to solve the problem
				+ people are getting abducted
		- Kel had gender reaffirming magic surgery!
		- Arts District
			* Sculpture Garden
				+ They have statuettes representing every regent of prax
				+ Jhavek and Viski appear a lot
					- two heroes know for protecting stebesh and surrounding area who beat back dragons
				+ Aratak talks with Josephine about hoping people can trust eachother going forward, Josephine still has skepticism
					- Aratak hints that he would reveal a lot more about himself going forward
				+ Tia goes to theater, gets ticket to 4:00 show
					- Wants to talk to someone in effects
		- Taranos Chantry
			* perfectly symmetrical, indicates a lot more care than most places
			* Zoomus speaks to the deathless one
				+ well... tries to
				+ seems like she cant talk cause she died
		- Tia on her own
			* Worships Ra’mell, the goddess of grudges
			* She picks up 3 grudges to enforce
		- Aratak talk
			* apologizes and promises to be more open
			* is met with anger by mostly Tia but also Guy who think he cannot be trusted because he gave away info
			* Veracity feels terrible about this and she and Aratak hug
		- Tia
			* goes and helps effects at a theater
			* she gives them her name and pays outdated union dues
		- Elseth/Kel
			* Elseth shares that she is a changeling
			* Kel is pretty cool with that
			* we call elseth when elseth looks like elseth
				+ base form is a different name, Eon
				+ delayed convo about Kel's scars