Anthony/Skills

## General

* Grandmaster Excavation (V)
	+ Ability aids to enhance efficiency and minimizes mistakes while shifting earth,
	+ Previous tiers: Digging (I), Excavation (II), Expert Excavation (III), Master Excavation (IV)
* Master Grip (IV)
	+ Ability aids to effectively grip onto surfaces.
	+ Previous tiers: Grip (I), Advanced Grip (II), Expert Grip (III)
* Expert Stealth (III)
	+ Ability aids to effectively hide.
	+ Previous tiers: Stealth (I), Advanced Stealth (II)
* Tunnel Compass (IV)
	+ Ability maps ones explored tunnels and expanses using landmarks.
	+ Previous tiers: Tunnel Sense (I), Tunnel Map (II), Tunnel Guide (III)
* Diamond Mind (V)
	+ Ability aids to effectively fortify the mind.
	+ Previous tiers: Cerebral Endurance (I), Advanced Cerebral Endurance (II), Expert Cerebral Endurance (III), Iron Mind (IV)
* Master Stamina (IV)
	+ Ability aids to effectively use stamina.
	+ Previous tiers: Stamina (I), Advanced Stamina (II), Expert Stamina (III)
* Still Meditation (IV)
	+ Ability aids to clear the mind of any type of unneeded input.
	+ Previous tiers: Meditation (I) Deep Meditation (II), Profound Meditation (III)
* Flash Dash (V)
	+ Ability drains stamina and accelerates ones body using two legs.
	+ Previous tiers: Dash (I), Rapid Dash (II), Flicker Dash (III), Snap Dash (IV)
* Predictive Thinking (I)
	+ Helps capitalize on the advantage provided by foresight, but "takes a lot of brainpower, especially at the higher ranks." (Ch 1131)
* Efficient Movement (I)
	+ Pairs well with Stamina to help preserve one's energy.
* Observance (I)
	+ Helps track enemies in a chaotic fight, effectively improving one's visual tracking.
* Coordination (I)
	+ Improves body control. (Ch 1131)
* Balance (I)
* Concentration (I)
* Divergent Thinking (I) (Ch 1224)

## Mana

* Advanced Mana Craft (VI)
	+ Ability to shape mana into constructs and spells.
	+ Previous tiers: Mana Manipulation (I), Mana Shaping (II), Mana Transformation (III), Mana Moulding (IV), Mana Craft (V)
* Condensed Mana (V)
	+ Ability to condense mana, making it more potent.
	+ Previous tiers: Forceful Mana (I), Forceful Mana (II), Condensed Mana (III), Condensed Mana (IV)
* Grand Finer External Mana Manipulation (V)
	+ Ability to manipulate mana outside of the body. Can be used to deconstruct hostile spells.
	+ Previous tiers: External Mana Manipulation (I), Further External Mana Manipulation (II), Finer External Mana Manipulation (III), Finer External Mana Manipulation (IV)
* Mana Hoarder (V)
	+ Ability to use mana more efficiently.
	+ Previous tiers: Mana Miser (I), Mana Scrooge (II) , Mana Coveter (III), Mana Hoarder (IV)
* Layered Mind Magic Affinity (V),
	+ At this rank, advanced forms of mind magic will become known to the Skill user, further enhancing their ability to use mind magic.
	+ Previous tiers: Mind Magic Affinity (I), Enhanced Mind Magic Affinity (II), Empowered Mind Magic Affinity (III), Master Mind Magic Affinity (IV)
* Extended Directed Mana Sensing (V)
	+ Ability to sense mana in- and outside the body.
	+ Previous tiers: Mana Sensing (I), Empowered Mana Sensing (II), Expanded Mana Sensing (III), Directed Mana Sensing (IV)
* Master Healing Magic Affinity (IV)
	+ Ability expands and aids the use of healing magic.
	+ Previous tiers: Healing Magic Affinity (I), Enhanced Healing Magic Affinity (II), Expert Healing Magic Affinity (III)
* Advanced Omni-Elemental Affinity (VI)
	+ Ability expands and aids the use of elemental magic as well as its higher versions and fusions, 12 in total.
	+ Previous tiers: Omni-Elemental Affinity (V)
	+ Fusion of 4 elemental skills for 15 skill points.
	+ Advanced Blue Fire Magic Affinity (V)
		- Ability expands and aids the use of fire magic.
		- Previous tiers: Fire Magic Affinity (I), Advanced Fire Magic Affinity (II), Expert Fire Magic Affinity (III), Blue Fire Magic Affinity (IV)
	+ Advanced Stone Magic Affinity (V)
		- Ability expands and aids the use of earth magic.
		- Previous tiers: Earth Magic Affinity (I), Advanced Earth Magic Affinity (II), Expert Earth Magic Affinity (III), Stone Magic Affinity (IV)
	+ Advanced Gas Magic Affinity (V)
		- Ability expands and aids the use of wind magic.
		- Previous tiers: Air Magic Affinity (I), Advanced Air Magic Affinity (II), Expert Air Magic Affinity (III), Gas Magic Affinity (IV)
	+ Advanced Ice Magic Affinity (V)
		- Ability expands and aids the use of water magic.
		- Previous tiers: Water Magic Affinity (I), Advanced Water Magic Affinity (II), Expert Water Magic Affinity (III), Ice Magic Affinity (IV)
* Master Mana Masking (IV)
	+ Ability to hide the presence of mana.
	+ Previous tiers: Mana Masking (I), Advanced Mana Masking (II), Expert Mana Masking (III)
* Wood Magic Affinity (I)
	+ Ability expands and aids the use of wood magic.
	+ Previous tiers: -
* Metal Magic Affinity (I)
	+ Ability expands and aids the use of metal magic.
	+ Previous tiers: -
* Lightning Magic Affinity (I)
	+ Ability expands and aids the use of lightning magic.
	+ Previous tiers: -
* Advanced(?) Force Magic Affinity (IV)
	+ Ability expands and aids the use of force magic.
	+ Previous tiers: Force Magic Affinity (I), Advanced Force Magic Affinity (II), Expert Force Magic Affinity (III)
* Expert Barrier Magic Affinity (III)
	+ Ability expands and aids the use of barrier magic.
	+ Previous tiers: Barrier Magic Affinity (I), Advanced Barrier Magic Affinity (II)
* Gravity Magic Affinity (III)
	+ Ability expands and aids the use of gravity magic.
	+ Previous tiers: -
* Gravity Magic Affinity (III)
	+ Ability expands and aids the use of gravity magic.
	+ Previous tiers: -
* Mana Weave (I)
	+ Enhances capacity to manipulate mana. (Ch 1224)

## Pet

* Far-Flung Pet Communication (IV)
	+ Ability to communicate with ones own pets without the need of any constructs or other taxing spells. Since there is no mind bridge, it cannot be intercepted.
	+ Previous tiers: Pet Communication (I), Distant Pet Communication (II), Further Pet Communication (III)
* Core Crafting (IV)
	+ Ability to edit and fuse cores. With tier III editing of cores in living monsters becomes possible.
	+ Previous tiers: Core Mechanic (I), Core Engineer (II), Core Surgery (III)
* Pet Growth Speed (I)
	+ Ability aids new reconstituted pets in the period until they are battle ready.
	+ Previous tiers: -

## Defensive

* Divine Exo-Skeleton Defence (VI)
	+ Ability aids in using ones outer shell to mitigate damage.
	+ Previous tiers: Exo-Skeleton Defence (I), Advanced Exo-Skeleton Defence (II), Expert Exo-Skeleton Defence (III), Master Exo-Skeleton Defence (IV), Grandmaster Exo-Skeleton Defence (V)
* Grandmaster Dodge (V)
	+ Ability aids to effectively dodge.
	+ Previous tiers: Dodge (I), Advanced Dodge (II), Expert Dodge (III), Master Dodge (IV)
* Grandmaster Endure (V)
	+ Ability aids to effectively endure.
	+ Previous tiers: Endure (I), Advanced Endure (II), Expert Endure (III), Master Endure (IV)
* Master Grace (IV)
	+ Ability aids to effectively redirect damage.
	+ Previous tiers: Grace (I), Advanced Grace (II), Expert Grace (III)
* Expert Mandible Parry (III)
	+ Ability aids to effectively use the mandibles to parry attacks.
	+ Previous tiers: Mandible Parry (I), Advanced Mandible Parry (II)
* Six-Legged Footwork (I)

## Offensive

* Guided Acid Shot (V)
	+ Ability aids to effectively use acid shots.
	+ Previous tiers: Acid Shot (I), Improved Acid Shot (II), Deadly Acid Shot (III), Unerring Acid Shot (IV)
* Grandmaster Precise Shooting (V)
	+ Ability aids to effectively shoot any type of projectile.
	+ Previous tiers: Precise Shooting (I), Advanced Precise Shooting (II), Expert Precise Shooting (III), Master Precise Shooting (IV)
* Void Chomp (VI)
	+ Ability drains stamina and projects energy to extend reach and destructiveness. With tier II the energy projection can be manipulated.
	+ Previous tiers: Omen Chomp (IV), Doom Chomp (V)
	+ Fusion of 3 biting skills for 9 skill points.
	+ Shattering Bite (IV)
		- Ability drains stamina and applies a heavy blunt bite.
		- Previous tiers: Bite (I), Crushing Bite (II), Shattering Bite (III)
	+ Splintering Chomp (IV)
		- Ability drains stamina and applies a piercing bite.
		- Previous tiers: Chomp (I), Piercing Chomp (II), Splintering Chomp (III)
	+ N/A (IV)
		- Ability drains stamina and applies a shredding bite.
		- Previous tiers: Ripping Bite (I), Tearing Bite (II), Severing Bite (III)
* Expert Chomp Combo (III)
	+ Ability drains stamina and allowes multiple chomps in quick succession.
	+ Previous tiers: Chomp Combo (I), Advanced Chomp Combo (II)
* Spear Charge (III)
	+ Ability draines stamina and allowes a piercing charge.
	+ Previous tiers: -
	+ Fusion of 2 momentum skills for ? skill points.
	+ Expert Charge (III)
		- Ability is momentum based and has a shielding effect while active.
		- Previous tiers: Charge (I), Advanced Charge (II)
	+ Expert Mandible Spear(III)
		- Ability allowes for mandibles to be used like spears, though it looks more like a battering ram.
		- Previous tiers: Mandible Spear(I), Advanced Mandible Spear(II)