Events

The events are conveniently categorized into distinct levels of difficulty, namely: **Beginners**, **Expert**, **Pro**, and **Legendary**. It is important to note that these events typically have specific entry requirements, which can be found in their respective event descriptions. Therefore, it is crucial to ensure that you possess the appropriate vehicle to participate in a particular event. To assist in this selection process, you can utilize the dealer filters to facilitate the identification of the most suitable car for your needs.

An introductory video that provides a visual preview of the upcoming race. This video serves as an immersive introduction, offering players a glimpse of what lies ahead and setting the stage for the racing experience to come. The events will incorporate AI opponents that are tailored to the specific car mods you have installed. For instance, if you have only two cars installed, it is likely that these two vehicles will be repeatedly featured within the race grid. Conversely, if you have a wider selection of 100 cars installed, they will be dynamically shuffled each time you initiate a new race, ensuring a unique experience with a diverse range of automobiles. As a result, each race will introduce fresh and varied vehicles, guaranteeing a constantly evolving encounter.

Each car is assigned a point system that takes into account its key attributes, such as top speed, acceleration, weight, horsepower ,manufacturing year, among others. To ensure a balanced grid, the AI opponents will be selected based on the **PP (Performance Points)** of your current car. However, it is important to note that this feature can be disabled in the Settings screen. In such cases, it is worth noting that more powerful cars may be included in the grid, potentially leading to more challenging competition.

In the event that you attempt to participate in an event with a car that is not compatible, a small informational form will dynamically appear, providing details regarding the availability of any compatible cars in your possession.

Certain events in Assetto Corsa Evoluzione incorporate tracks that are included in the downloadable content (DLCs). In cases where users do not possess the necessary DLCs, they are provided with the option to utilize the "Vanillify" switch. By activating this switch, an alternate version of the race is enabled, utilizing a vanilla track or a modded track that is compatible with the base game. This feature ensures that players without the specific DLCs can still participate in the event and enjoy a comparable racing experience, albeit with alternative track configurations.

The weather conditions for each race are pre-determined. However, if you have the Custom Shaders Patch (CSP) installed, you may encounter rainy weather in certain races. Additionally, the time of day can be randomized in the settings screen or left as a preset. It is important to note that CSP, SOL (Sol Weather Mod), and Pure are compatible with the game, allowing for enhanced visual and weather effects to be experienced.

Not all events will be readily available for participation. To unlock specific events, certain conditions must be met. Winning a total of 26 events is required to unlock the **Pro** events, while winning 60 events will grant access to the **Expert** events. For the highly prestigious **Legendary** events, a significant achievement of winning 100 events is necessary to unlock them. These unlock requirements add an element of progression and challenge to the gameplay experience, encouraging players to strive for excellence in their performance.

The player's victories in races can yield rewarding outcomes. Specifically, achieving first place in all races within an event will result in the player being awarded a prize car. These prize cars can be different from gameplay to gameplay and often possess the capabilities to meet the restrictions imposed by the subsequent events.

Moreover, there are exclusive **Special Events** that can be unlocked progressively. These events introduce distinct rules or specialized modes, such as drift or time attack, which add unique challenges and gameplay mechanics to the experience. Certain special events within Assetto Corsa Evoluzione implement a comprehensive scoreboard system to track and display participant standings. To access the standings, players can navigate to the podium icon located in the bottom right corner of the screen. Alternatively, simply completing the event will also grant access to the scoreboard, providing an overview of the rankings and performance of all participants. This scoreboard system enhances the competitive aspect of the special events, allowing players to gauge their progress and compare their achievements with others.

In the latest 1.0 version of Assetto Corsa Evoluzione, an exciting addition has been made with the inclusion of *legacy* special events. These events are a faithful representation of the original special events found in the base version of Assetto Corsa. This integration allows players to relive and experience the classic special events that were part of the original game.

Upon reaching **Player Level** 5, the **Daily Events** will become accessible. These events undergo periodic regeneration to provide players with fresh challenges. There are five distinct Daily Races:

1. Daily Race #1: In this event, both the player and AI opponents will utilize the same randomly chosen car from the available pools. The event will be updated every 10 minutes.
2. Daily Race #2: Similar to a standard race, players can participate using their current car, while the AI opponents will be shuffled based on their **Performance Points (PP)**. The event will be updated every 30 minutes.
3. Daily Race #3: This pooled event involves the random selection of a car for the player, while the AI opponents are shuffled from the same random selected pool. The event will be updated every hour.
4. Daily Grand Prix: This event imposes the restriction of using an open-wheeler car. A randomly selected car will be assigned to all players and AI competitors in the race. The event features an extended grid of 20 cars and a fixed number of 14 laps. Updates to this event occur every 12 hours.
5. Daily Endurance: Focusing on the GT3 class, this event expands the grid to accommodate 24 cars. Instead of laps, the race duration is set to a specific condition: a 30-minute race. The event will be updated every 24 hours.

The 1.2 update brought notable enhancements to the daily events by introducing a **Pool** category. This category includes tracks that can be dynamically blacklisted while participating in events. This functionality empowers players to promptly remove any broken or point-to-point tracks encountered during their daily events. Such removals can be executed in real-time by updating the pools, thereby ensuring a smoother and more enjoyable gaming experience. Furthermore, this update incorporates a novel script designed to generate each race, a new set of drivers with randomly generated names and surnames based on their nationality.

## Trivia

* By making a donation, the players can have their name inserted into the game, replacing an AI drivers.
* Some events like GT4 European Series have a custom intro video. This can be rewatched by pressing "Replay Intro".
* In some earlier builds the Daily Event #2 was named "My Rules".