recursal/Fanatic-Fandom huggingface dataset:
Tanika

The world of **Tanika** is a Knight World and Frontier World located in the Annaba System in Segmentum Obscurus. A former Maiden World of the Exodite Eldars called Faentyr, the world was conquered by the Warriors of Peace in 002.M31 and given to the Mechanicum as a new Knight World. It has become the domain of House Tyrinth, and Lord Commander Zhongtaro is both the King of House Tyrinth and the ruler of Tanika. Tanika would receive the continued support from both the Mechanicum and the Warriors of Peace throughout the Ruins up until the Fifth Ruin.
Viper Fangs

Viper Fangs Legionary

Azus Bahmut

Led by Timur Leng, the Pitiless, the **Viper Fangs** were reckoned callous even by the standards of the Dune Serpents, and found themselves as frequent collaborators to the Destroyer companies of other legions due to their mastery of chemical warfare. As the largest of the cells which turned against their own Primarch, they were perfectly placed to strike at their loyal brothers. Yet so far did they descend into depravity as the rebellion progressed that, in time, "kinslayers" would merely become another of their epithets.

## **Notable Members**

* **Timur Leng**, The Pitiless - Chief
* **Shirkuh Al'Salathin ('The Bloody Eyed')** - Captain of the 37th Company.
Viscount Herbin

**Viscount Herbin** is the Lord of House Hawkshroud and Viscount of Krastellan. The second Viscount to rule over House Hawkshroud since Krastellan’s reincorporation into the Imperium, Herbin grew up on the newly arrived Imperial Truth, becoming a true believer in the Great Crusade and the Emperor’s dream. He started as a Scion Martial under his father, piloting his Cerastus Knight Acheron *Sword of Truth* for many years. When his father eventually passed away from old age, Herbin took his place as Viscount, slaying a challenger in a Knight Errant who also sought to claim the lordship.

Herbin would lead House Hawkshroud for many years of the Great Crusade until the Vanishing, when he was on Krastellan when the Astronomican went dark. He kept his world intact by immediately asserting Imperial authority despite the loss of communications and waited to hear. Communications were re-established in a month, and Krastellan came out of the Vanishing ready to restart the Great Crusade.

Herbin would lead House Hawkshroud in 009.M31 to crush a Hrud warren that was menacing the Imperium alongside the Iron Revenants. In the fires of the campaign, Herbin swore an oath to Araphel that if called House Hawkshroud would march at Araphel’s call. It would only be two years before Araphel would call, and Herbin was honour-bound to travel to Keld’abe.

## **Breaking of Keld'abe**

As the tenth anniversary celebrations of the High Regent's elevation subsided, Herbin received indications that the time would soon come when Araphel would call on him. House Hawkshroud would bring a Knight Banner to honour their pledge, arriving on schedule without realising the part they were destined to play in the Breaking. Not expecting to be used in a combat situation, Viscount Herbin brought three of his Scion Martials who were relatively young and harboured dreams of glory who Herbin believed the exercise would serve as a useful initiation into the Great Crusade.

Alongside Herbin’s personal Knight, *Sword of Truth*, two Cerastus Knight Lancers named the *Sky* *Paragon* and *Guardian of Arrows*, and a Cerastus Knight Castigator named *Lady of Justice* were present on Keld’abe. In reserve were stationed another four additional Questoris Knights, two Knight Paladins and two Knight Errants.
The Midasian Hoard

## History

The First Legion is one of the few legions to see active duty from before the Great Crusade. Having been utilised during the Unification Wars upon Terra, it meant that the legion made great use of tech-wrights, many of which are still serving within the First Legion and are held in high regard. During these wars, multiple bases and stations were created for the First Legion to operate from. These bases were created near the thick of the fighting, heavily fortified and often filled with technology that was vital to the First Legion during the Crusades.

One such base was created within Skand, the Nordyc segment, where some of the bloodiest and most brutal fighting took place. The techno-barbarian’s within this area were well known for their human sacrifice and chaotic nature. The First Legion was the perfect fit to oppose such an enemy. Their tactical and honourable approach to combat was a stark contrast to the Thunder Warriors brutal slaughter, and as such the First made sure-footed progress to take back Skand. The Siege of Jutigran saw the Legion take over one of the Techno-Barbarian fortresses, and then from this location defend from hordes of the cultists. During their time within this fortress the Revenants brought in multiple weapons from other forward bases, and started to fortify their location. This position became advantageous to the First Legion, and became key to the Legion taking the Nordyc segment.

As fighting moved away from this base, it instead started to be used as a location to stock armament for the First. With many tanks, archaeotech and other now lost technology stored ready for the Legion to use. One tech-write known as Midas, he helped to fortify this base and spent much of his time during the Unification Wars creating new unique weapons and maintaining technology brought into this base. Eventually a running joke started to spread between the Legion, the base became known as the Midasian Hoard. A name that started to irk the Tech-wright over time, especially with the discovery of the Mechanicum. To him, the name implied that the hoard was solely for keeping to himself, an act that Midas always believed was more akin to the way the Mechanicum would act.

## Known Relics

### First Chapter

* Cataphractii Torrentia - Infantry suppression armour variant

### Second Chapter

* Oróion Citadel - Superheavy Command vehicle with the ability to organise local forces and siege enemy fortifications with it's Barbosan Cannons
* Orpheus Tank Commander Armour - A slimmed down set of power armour with extra cogitators to augment command capabilities.
* Warhorse Charges - A set of charges with multiple types of explosives that can be attached to vehicles to add a one-time shock attack.

### Third Chapter

* Silverback - A mobile artillery vehicle converted from a Rhino chassis
* Wyvrün Plates - A set of metallic plates that can be added on top of existing armour to augment it's defensive capabilities
Skotia

**Skotia**, Master of the Ninth Chapter of the Iron Revenants, is known as an ardent practitioner of the Revenants' penchant for subterfuge. While some of his peers view the habitual secrecy as a necessary evil, Skotia has embraced it in both person and strategy. As a young officer, he often manipulated intelligence towards both enemy and ally. This tactical preference, combined with a ruthless view of his units, created a hated yet effective commander. When he later developed a skill at asymmetric warfare, he became the Revenants' natural first choice to handle guerilla operations. He attained ranks in correlation to victories, until Araphel raised him to Chapter Master of the Ninth. From that lofty position, he has molded the Ninth to his vision of war, creating one of the finest counter-insurgency forces in the Imperial ranks.

An altercation with a witch during the Sayenite Campaign of 987 has left his skin forever sallow and his sclera pitch-black. Although never described as a handsome man before this incident, this event has spawned a virulent distrust of anything Warp-related, up to avoiding the Librarians where possible. This distrust has even extended to open criticism of the Librarius, the Telepathica, and the High Regent. Skotia has gone out of his way to speak with his cousins among the Warriors of Peace.

Although Skotia had answered his gene-sire's call for the Keld'abe muster, he had viewed combat more as a theoretical possibility than an eventual reality. Skotia may have slighted several Shadow Warrior officers thanks to manipulating them into a pyrrhic assault at the Koriya Campaign a century back, but Skotia had always treated the Sixth Legion with a great deal of professional respect since his preferred tactics often overlapped with theirs. Thus, when the call for battle came, Skotia made a rare statement of regret before applying himself to the campaign. If nothing else, he would honour his opponents by testing tactical theory against them.
Régis Gildemeister

### Equipment

Artificer Armour, medical servo harness, Narthecium, Reductor, Unglückliche Wahl

**Régis Gildemeister** is the First Chirurg Primus of the Alabaster Order Legion.

## **Background**

One of two of the Legion’s equivalent of a First Captain, First Chirurg Primus Régis Gildemeister was born in the plague zone on Paradis Trovato, during the third century of the Mindeater Plague’s grip on the world. Found by Gustave Dunant, he was elevated into the Legion, and soon showcased a strong drive to not only defend the weak, but to cure the sick and injured as well. Possessing a brilliant mind for field medicine, and human biology, he was one of the first Legionnaires selected by Gustave to serve in his experimental Medical Corps, and was later made first Chirurg Primus of the Alabaster Order.

Through the series of humiliations the Legion would be made to endure by the Emperor of Mankind for their divergences, Régis would be unique in his growing hatred towards the leader of all mankind, though he would keep these feelings to himself for much of his career. After the Emperor’s disappearance, he would be instrumental in convincing his Gene-sire to throw off the shackles that restricted the Legion, and prevented them from serving humanity in the way they deemed themselves best suited.

Ultimately, he would follow his Gene-sire into damnation, embracing the blessings of Nurgle, and using his newfound gifts, he would go on to “heal” humanity with ever more ingenious treatments of his own design.

## **Wargear**

* **Master Crafted Artificer Armour**
* **A specially designed medical servo harness**
* **Narthecium**
* **Reductor**
* ***Unglückliche Wahl*** - Master-crafted chainsword.
Skiirad

**Skiirad** was a harsh world on what is now known as the border-zone of Segmentums Pacificus and  Tempestus that was the homeworld of Morrigar, Primarch of The Riven. Remaining records indicate that it was originally colonized early in the Dark Age of Technology, by an ancient form of mining conclave. The planet orbits close to its bright star, frequently  enduring blasts of radiation and burning heat from the star's numerous solar flares.

Burnt mountain ranges, trackless glassite deserts, and vicious windstorms composed the surface of Skiirad. The ancient miners had created vast mine-hives, protected above the earth with massive  metallic reflector-panels and diving for kilometres beneath the surface to house mining works, hydroponics bays, and housing. By the time of Morrigar's landing upon the world, the mine-hives had  been broken into multiple factions that sent armies into the scorching fury of Skiirad to wage war.

## **Planetary Features**

The planet Skiirad orbits close to its bright star, frequently enduring blasts of radiation and burning heat from the star's numerous solar flares.

Burnt mountain ranges, trackless glassite deserts, and vicious windstorms compose the surface of Skiirad. Travel across Skiirad can only be accomplished by armoured transport vehicles or heavy-duty environmental suits. The ancient miners who first colonized the planet created vast mine-hives, protected above the earth with massive metallic reflector-panels and diving for kilometres beneath the surface to house mining works, hydroponics bays, and housing.

## **Human Population**

There are multiple mining-hive cities on Skiirad, but none compare to the capital of Tandoor. The city burrows five kilometres deep into the earth of Skiirad, away from the flare-storms, razor-gales, and burning radiation of the surface. Mining tunnels, like the roots of a great tree, stretch from the great hive to leach the mineral wealth of the surrounding area. Due to the Primarch’s wisdom, now connecting all mining-hives are massive, armoured transport lanes forming a spiderweb that crosses over the harsh deserts of the world.

## **Government**

Skiirad is run directly by the Riven. The Primarch designates a Captain-Governor, generally from a Compliance-chapter that is currently on its reinforcement/recruitment phase, to govern the planet for a maximum of three years. The position rotates frequently, as the Captain-Governors are expected to make their chapters combat-ready by the end of their governing term. There is a council of local mortals who advise the Captain-Governor and administer the various mining-hives. The Captain-Governor’s staff consists of long-term Administratium bureaucrats and several medically-discharged Riven veterans, whom keep the government stable and consistent through the constant changing of leadership.
The Demonic Horde

**The Demonic Horde** are a Traitor Blackshield force from many different legions, all focused on unleashing daemons across the galaxy. They do not care about the main course of the Ruins, seeking only to prove themselves to the Chaos Gods. They view daemonic possession as the apex of what a human can become, and wish to spread the good news.

## **Strengths & Tactics**

The Demonic Horde makes use of daemons and possessed humans to overwhelm the defences of its foes, gaining new soldiers with every conquest and unleashing daemons wherever they go. Their main strength comes from their possessed Astartes, who were all devout worshippers of Chaos and form the main offensive power of the Horde.

## **Personality**

The Demonic Horde targets civilian targets mostly, unless their need for more Astartes recruits drives them to capture Loyalist and Separatist Astartes. They are a terrible rumour to Imperial Worlds, with reports of a wave of madness annihilating planets. Even the other traitor forces are reluctant to work with them, because of their religious zeal and tendency to “recruit” from their allies and enforce piety to the Chaos Gods.

## **Notable Members**

* **Gar Kudon** - Master of the Demonic Horde
	+ Gar Kudon’s origin has been lost, with his current name a title he took up at the start of the Ruins. When the Ruins began, he showed considerable skill at wielding the powers of the Warp, quickly gaining the favour of the Chaos Gods and believing himself to be their prophet. He gathered a following of believers who saw his favour, and left his legion as he believed them tainted by their following of materium concerns over the will of the Gods. As he travelled, he gained more followers and began the process of summoning daemons and possessing his followers. He brings the Immaterium wherever he goes, thinning the veil with his psychic power and calling on daemons to aid him.
* **Marax Sol** - Chief Summoner of the Demonic Horde
	+ Marax Sol is the title of Gar Kudon’s second-in-command and most devout follower. He was identified by Kudon as having great devotion to the Gods and much potential, and he trained him to access his gifts. Marax turned out to be extremely gifted at using psychic powers, and through Kudon’s teachings focused his talents on daemonology. He is one of the greatest assets of the Demonic Horde, aiding in the possession rituals and on the battlefield summoning additional daemon reinforcements.
Xian Dong

**Xian Dong**, known as the Emerald General and the One-Eyed, was the joint 1st Captain of the Warriors of Peace after the Jade General's discovery and most of the Five Ruins.

## **History**

Xian Dong and his twin brother Xian Yun both were recruited in the first wave from Han, being unique in being the only twins in the whole legion to both survive the implantation process. They are inseparable, serving alongside each other in the 1st Chapter and earning the respect of the Jade General. Following the Beprotx Campaign, the General chose both of them to become the 1st Captains. He is a member of the *Suiyu*, though as a newer member he is less warm than some of the older Imperial Light.

## **Personality**

Xian Dong is a serious and loyal man who rarely questions his Primarch's judgment. He shares some of the same traits as his brother, namely his sense of humour and to a lesser extent his temper. He is known for his focus, being single-minded when given a task by the General to fulfil and not resting until it was. Similar to his brother’s sense of honour, Xian Dong hates deceitful tasks, viewing it as a less enlightened way to gain victory. As the Ruins progress, Xian Dong becomes less hot-headed and more focused and analytical.

He is probably the General closest to the Jade General as he can usually comprehend the reasoning behind his lord's actions. His hardened and undeterred mindset gains the respect of other Warriors of Peace, particularly Deng Wiang and Xu Chun.

## **Wargear**

Xian Dong wears Artificer Mark IV Armour, and wields a Paragon Blade and bolt pistol.

Remembrancer picture of Xian Dong, helmeted
Sky Terrors

Few members of the legion exemplify the terror that the Red Eyes bring upon noncompliant worlds than the **Sky Terrors**. Their arrival on the battlefield alone causes routs, as their reputation, appearance and aura of fear all combine to terrify all those around them. The members of the Sky Terrors are chosen wherever one of their number is killed, chosen by the existing members and the head of the group called the Sky Lord. To be chosen is to be seen as terror personified.

## **Unit Composition**

* **4 Sky Terrors**
* **1 Sky Lord**

## **Wargear**

* Power Armour
* 2 Bolt Pistols each
* Chainsword
* Frag, krak and rad grenades
* Jump Pack
Sailor Moon Reduced/Tropes

Template:Issues

* **Shout Out**:
	+ The fragment of Princess Snow Kaguya's comet being represented by a poster for *Armageddon* when the boys (plus Susan Roman, the original English voice of Sailor Jupiter) condense of *Sailor Moon S: The Movie*. (However, later on the comet is represented by a doomsday prediction flyer saying that Jesus will bring about the Second Coming in November, thus devolving into Take That! when it gets put in a paper shredder by SailorMoon!Tiger Reel to portray the Sailor Scouts destroying Snow Queen Kaguya and the Snow Dancers and their ice crystal and Kaguya's comet)
	+ Jeremy Clarkson guest stars as Poupelin in the condensing of *Sailor Moon SuperS: The Movie*. He gives a Template:W-esque introduction to Perle:

"Some say that he dresses like a butterfly, and that he's a ripoff of Inaba from *Urusei Yatsura*. All we know is, he's called Perle."
Segmentum Tempestus

The **Segmentum Tempestus** is the region of Imperial space to the galactic south of the Segmentum Solar.

## **Notable Worlds**

* **Zbruch (Feudal World)** - Zbruch is the homeworld of Koschei Kharkovic and the main recruiting world of the Godslayers.
* **Skiirad** - Skiirad is on the border between Segmentums Tempestus and Pacificus, and is the homeword of Morrigar and the main recruiting world of The Riven.
* **Obsailes** - Obsailes is the homeworld of Niklaas and the main recruiting world of the Fire Keepers.
* **Paradis Trovato** - Paradis Trovato is the homeworld of Gustave Dunant and the main recruiting world of the Alabaster Order.
* **Jin (Civilised World)** - Jin is a Civilised World that from the Fifth Ruin onwards became the main recruiting world of the Warriors of Peace.
* **Graia (Forge World)** - Graia, also known as "The Crown of Miracles," is a major Forge World. The planet is home to the *Legio Astraman*, a Separatist Titan Legion.
* Iomin (Forge World) - Iomin is a Forge World that is tied to the Fire Keepers.
* **Zhao-Arkkad (Forge World/Death World)** - Remote and isolated for much of its troubled history, the planet is perhaps best known for being the home of the Separatist Legion known as the *Legio Xestobiax* ("Iron Vigil").
* **Gryphonne IV (Forge World)** - This was a Forge World and the home of the Titan Legio *Gryphonicus*.
* **Inwit** (**Ice World**)
* **Tallarn** (**Civilised World**)
* **Andolyn (Hive World)** - Andolyn is the homeworld of the Soldato of Andolyn Imperial Army regiments.
* **Gharhar (Feral World)** - Gharhar is the homeworld of the Sanguinary Host Imperial Army regiments.
Shift in the Sands

The Ghost of the Sands considered his orders. The Great Crusade was over and not over. Until the Emperor’s discovery, the Imperial war machine would undergo a radical shift in priority. Although an unprecedented fifth of its strength would be devoted to finding the Emperor, the other four-fifths  would not be idle.

Oh sure, the countless garrisons, bases, and other defensive holdings would continue onward. They would be joined by other mass campaigns. However, where before the emphasis was on expansion, the new word was consolidation. It was imperative that the Imperium sustain itself during this transition period.  Resources, stable borders had assumed a greater importance never seen before.

Tertiary priorities of the Great Crusade were now to be ignored entirely, if possible. Known human rogue civilizations took on greater priority with their potential manpower to be added to the Imperium. Only the most dire of alien threats would be considered worthwhile. If no immediate hostile intent could be determined, the aliens were to be left alone for this time.

Above all else, no scouting expeditions were to be considered, unless deemed necessary by the Reclamation Command.

What this meant for the Dune Serpents was a wide dispersal throughout the eastern half of the galaxy. He had already assigned the requisite number of Serpents to the Reclamation Command. The rest of his legionaries were to act as counter-guerrilla and anti-rebellion suppressing forces.

Satisfied, he focused his attention on the tasks ahead.
Shao Ziruan

**Shao Ziruan** is the Captain of the Golden Mountains of the Warriors of Peace. Shao was born on Han, and served under the Jade General willingly before the coming of the Emperor. Once raised to become a legionary, he distinguished himself as a diligent and dependable Astartes, soon becoming an officer and finding his natural talents for command. It was this dependability that made Shao Ziruan the logical choice for the Jade General to choose as the head of his honour guard.

He is extremely close to Shao Jingyi, having been trained by him and served alongside him on several occasions, and the two consider each other sworn brothers.

## Wargear

* Tartaros Terminator Armour
* Thunder Gauntlet
* **Diquan Power Gauntlet** - The Diquan Power Gauntlet is a near-unique relic, outfitted with near-irreplaceable artefact power coils which energise their disruption field generators and nigh-indestructible materials their casings and blades are fashioned from.
Void Seeker Gunship

The **Void Seeker Gunship** is a Flyer unique to the Sky Reavers Legion. Following the rediscovery of Aato Vayrynen and his union with his sons, he and his newly formed Rautasiipi worked on bringing some of Aato’s personal changes to the existing flyers available to the legion. One such flyer was the Storm Eagle, and from experimenting with its basic design the Void Seeker Gunship was born.

Named in honour of the legion’s prior cognomen, the basic chassis of the Storm Eagle was maintained. The armaments were the main area of development, with the Vengeance Launchers and Heavy Bolters were removed and replaced with large amounts of plasma weaponry. Using the Executioner Plasma Destroyer typically from Predator Strike Tanks, the Void Seeker Gunship sacrificed range for firepower. This also required increased power to generate the amounts of plasma needed, which led to increased exhaust ports on the rear of the gunship.

The Void Seeker Gunship would see extended use after its creation within the legion, but the designs were not shared with the Mechanicum by order of Aato. This can be seen in hindsight as the beginning of the breakdown of the previously close relationship between the Mechanicum and the XIIIth.
Dream Tropes Wiki/Never Live It Down

Many people have the tendency to take some characters and narrowly define them based on one action or event, often to the exclusion of other, often more important, actions of that character.

Often, this is perfectly understandable, if that action or event stands out more than anything else the character did. But just as often it doesn't, and it can seem as if some people just haven't been paying attention.

Let's take a hypothetical show, Bob Loves Alice. There is a fan favorite episode where Bob gets caught up in a game of darts. He isn't that good, and he never really tries darts again. A bunch of fans like that episode enough that, in loads of Fan Fiction, Bob sucking at darts is his defining characteristic and it's what everyone knows him for, when in actual Canon, it's never really mentioned again.

In short, it's like Flanderization, but instead of actually making the character like that, everyone just thinks the character is like that. Sounds silly, but it's all too real.

On the internet, it is usually the person's never live it down-ed aspect that undergoes Memetic Mutation.

This can also turn even worse when those fans start Running the Asylum in that show's later seasons, and now everyone on the show talks about how Bob sucks at darts (maybe even calling him "Sucky Dart-Playing Guy" or suchlike) while ignoring all the other things Bob has done since then. But you never see Bob playing darts, because surely we've seen enough of that. No, we haven't. We've seen it once. And since this is placing all of Bob's more prominent traits and events behind this minor one, it even risks taking away a dimension of Character Depth.

Die for Our Ship victims are a subset of this, best remembered for being the ones that got in the way of a lot of people's OTPs.

Compare Flanderization, Dead Unicorn Trope, Audience-Coloring Adaptation, Best Known for the Fanservice, Plot Tumor, Two Decades Behind, I Am Not Spock.

One of the results of Moral Event Horizon.

When the show decides to remind you that Bob-The-Sucky-Dart-Player is not his canon personality, that's Forgot Flanders Could Do That.

Remember When You Blew Up a Sun? seems like this, but it merely harks back to a character's Crowning Moment of Awesome, not pretend that's all the character does. Also related is One-Scene Wonder, where a small guest star starts to dominate Fan Fic.

Keep in mind that in order to qualify for this trope, a person has to have done good things as well as bad ones. An outright criminal or psychopath deserves to be remembered solely for being evil, especially if he/she never had a chance to become famous otherwise.

Has nothing to do with a character who can't forget their sins. For that, see My Greatest Failure, Be All My Sins Remembered, The Atoner, My God, What Have I Done?, and Cartesian Karma. Fallen Hero and Face–Heel Turn are the two most tragic examples of this.

## Other

### Entertainers

* To anybody who grew up in Vicnora in the early 2000's, Drew Sani will never live down voicing Dongwa. Or Tinky Winky. Or Boyd Scullarzo.
Timur Leng

**Timur Leng** was the Captain of the 4th Chapter of the Western Horde of the Dune Serpents up to the Third Ruin. He was renowned even before the Ruins for his ruthlessness, deceitfulness and love of use of proscribed weapons. Under his leadership, the 4th Chapter developed enlarged destroyer companies, and the group that would later become the Viper Fangs was born out of these. When the Third Ruin occurred, Timur revealed his true colours, that he preferred inflicting destruction than being restrained by the Imperium.

## History

Timur was a recruit from Dhul’hasa, from one of the desert tribes that barely survived living far from the cities. Timur stood out as a hardy child, which was noticed by the recruiters and he was chosen to be inducted into the legion. Timur’s aggression was visible early on, with his sparring sessions often resulting in him injuring his opponents. His clear ability was hampered by his discipline issues, all of which characterised his career for the remainder of the Great Crusade. Whilst other Primarchs or legions would censure such behaviour, Azus Bahmut saw a use for such destructive tendencies, directing Timur’s promotion into the destroyer squads and companies.

Within the 4th Chapter, Timur gained significant respect for his viciousness and effectiveness at destroying targets. He was promoted from Sergeant to Lieutenant in swift succession, gaining a notable victory at the Razing of Kathoga which saw him earn his nickname of the Pitiless by slaughtering a whole city’s populace due to reports that a xenos infestation had infiltrated the city. With the death of the Captain of the 4th Chapter, Timur was nominated by the Moritat Prime of the Western Horde, Ramawt Al’Gharama, and was elevated to the position.

## Wargear

### Pre-Third Ruins

* Hardened Artificer Armour
* **Spitesplitter** - Timur's unique Lightning Claw
* Hand Flamer with Chem-munitions
* Phosphex Bombs
* Rad Grenades
* Jump Pack

### Post-Third Ruins

* **The Shattered Brotherhood** - Customised Cataphractii Terminator Armour that was given to Timur as a gift by Absalom Vaughn, designed to be immune to radiation weaponry.
* **Spitesplitter** - Timur retained his signature Lightning Claw, upscaled by his warband's techmarines to now be mounted in his terminator armour.
* Heavy Flamer with Chem-munitions
* Phosphex Bombs
* Rad Grenades
Titan's Gaol

The **Titan’s Gaol** is the Imperial Gloriana-class Battleship that served as the flagship of Araphel, the Primarch of the Iron Revenants. As the first found, Araphel was taken by the Emperor to Mars and together they worked on his new flagship, the first of the Glorianas to be created. As such, when compared with some of the later Glorianas it may seem less impressive, but its looks bely its hidden uniqueness. The Emperor and Araphel incorporated many pieces of technology from the Dark Age of Technology, systems and artefacts that would be banned from use by any other legion.

The aesthetic of the Titan’s Gaol is spartan and brutal, doing away with unnecessary finery for practical armour plating and improving the Gloriana’s profile for when it entered combat. The Titan’s Gaol is armed with a huge variety of armaments, being equipped to take down any target as needed; ranging from swarms of small fighters to even trading with other Glorianas.

No one except the Emperor and Araphel knew exactly what the Titan’s Gaol was capable of, but the Five Ruins would provide the Revenants with the need to show their true strength.
Traitors

Brought together for different reasons, some for personal gain, others to right wrongs from the Imperium, the Traitors would prove to be the most insidious threat to the Imperium. Hailing from most of the military institutions of the Imperium of Mankind - and even some civilian militia - these forces would take on the Loyalists and Separatists throughout the Ruins.

## **The Traitor Forces**

### **Legiones Astartes**

* Black Stars
* Red Eyes
* Shadow Warriors
* The Riven
* Alabaster Order

### **Mechanicum Forces**

* Aehiri
* Antire
* Ur-Gamma
* Ulan Hûda
* Myrkrvellir
* Genaan
* Syedanoom
* Heledrak
* Illyrius
* Aughlyicharar
* Xana II
* Tigrus
* Urdesh
* Sarum
* Incaladion
* Metalica
* Cyclothrathe

### **Knight Houses**

* House Caraxes
* House Fioranti
* House Franze
* House Malinax
* House Procon Vi
* House Atrax
* House Mordred
* House Ærthegn

### **Titan Legios**

* Legio Solaria
* Legio Interfector
* Legio Reavas
* Legio Apollona
* Legio Vindictus
* Legio Xestobiax
* Legio Magna
* Legio Mortis
* Legio Kydianos
* Legio Vulturum
* Legio Fureans
* Legio Gotrith
* Legio Vextrix
* Legio Damicium
* Legio Laniaskara
* Legio Kulisaetai
* Legio Tritonis
* Legio Metalica

### **Army & Militia**

* Welvan Scorchers
* Aumet Revolutionary Army
* Skandrian Auxilia
* Soldatos of Andolyn
* Akaan’adiike
* Skiirad Cohort
* Selucid Thorakite

### **Solar Auxilia Cohorts**

* 163rd Cohort, the Cthonian Basilisks
* 297th Cohort, the Storm Spears
* 319th-321st Cohorts, the Skandrian Hussars
Scimitar Fang

### Width

1.5 Kilometers wide at bow approx., 3 Kilometers abeam at main hull approx., 3 Kilometers abeam at superstructure approx., (6 Kilometers at fins approx.)

### Acceleration

1.5 gravities max sustainable acceleration

The **Scimitar Fang** is the *Gloriana*-class Battleship that served as the flagship of Azus Bahmut, the Primarch of the Dune Serpents Legion, during the Great Crusade and the Five Ruins of the late 30th and early 31st Millennia.

Specialised for stealth and observing the enemy, whether it be a fleet or planet, the Scimitar Fang has some of the Imperium’s greatest battleship-scale stealth technology. Fitted with Reflex Fields that cover the entire ship, the Scimitar Fang is able to close with enemy ships undetected. In conjunction with these fields, the Fang is armed with a Graviton Pulsar that is designed to cripple enemy ships. Once the ship is unable to move, the Scimitar Fang uses its superior manoeuvrability to pick the ship apart. The Scimitar Fang is also armed with flank-mounted missile batteries that can deploy armour penetrating missiles that can deploy toxins into the enemy ship.

## **Technical Characteristics**

Classification: Gloriana Class Battleship

Design Template: Invictus

### **Dimensions:**

Length: 17 Kilometers bow to stern

Width: 1.5 Kilometers wide at bow approx., 3 Kilometers abeam at main hull approx., 3 Kilometers abeam at superstructure approx., (6 Kilometers at fins approx.)

Height: 1 Kilometers at prow, 2 Kilometers at main hull, 4 Kilometers at superstructure.

   Mass: 60 Megatonnes approx.

   Crew: 1,000,000+

   Accel: 1.5 gravities max sustainable acceleration.

Other Features: Training Decks, Mausoleum, Dreadnought Hangar, Apothecarium, Manufactorii, Teleportation Decks, Sanctum, Secondary Command Deck, Redundant Life Support Systems, Spec Ops Command Center, 1X Additional Hanger.

### **Systems:**

Enhanced Life Sustainer Systems

Reflex Shields

### **Armaments:**

#### **Dorsal**

3X Disruption Macro Cannon Turrets

2X Titanic Missile Launcher Turrets

#### **Ventral**

3X Disruption Macro Cannon Turrets

2X Titanic Missile Launcher Turrets
The New Applicants

Shao Ziruan stroked his chin, as he perused the list of candidates in front of him. The death of Liang Yijun had been unexpected, a moment’s lapse in judgement leading to an Ork blade through his helmet. Shao could not help but reproach him even in death. He turned his mind back to the group in front of him, several other Golden Mountains in their plain robes all conversing amongst themselves.

“Brothers, how many candidates are we considering?” Shao’s voice drew all their attention to him.

“Five, Lord Ziruan. Two from no Path, two from *Jinsedao* and one from *Mongsuti*.” The Astartes who had spoken handed Shao a data slate with information on the five candidates on it.

Shao raised his eyebrow as he heard the last part. “*Mongsuti*? We have not had an applicant from Mongsuti before. Have you met them, Yin Su?”. The data slate showed that the applicant, named Kong He, had an impeccable service history and record of duelling skill.

Yin Su nodded. “He is young, talented and full of potential. Taskmaster Zhen speaks very highly of him. Having conversed with him, he is rather proud of his achievements, and having spoken with his Captain, there was an incident where He unloaded his bolt pistol into an already killed foe on the battlefield.”

The group of Golden Mountains murmured, and Shao shook his head. He deleted Kong He’s information from the data slate.

“A shame. I am sure he will be an asset for the legion. So, the other candidates.”

The discussion continued for an hour, as the four remaining candidates were whittled down to just two, one from Jinsedao and one from no Path. Shao thanked the other members and dismissed them. He returned to his quarters with the data slate, locked the door, and sat on the floor cross-legged. For several minutes he sat with his eyes closed, turning over the two choices in his mind in complete silence. Finally, he rose and sent an order for both candidates to come to his quarters.
Trial of Remembrance

Unlike other Legions, the Halcyon Wardens have always understood the unyielding genetic demands of the gene-seed presented a powerful roadblock to legion growth above what any other trial they might themselves implement. The other necessity ever in the minds of Alexandros and the Warden recruiters was the demands placed upon the Astartes themselves. As the spear point of the entire Great Crusade, a high level of mental endurance and physical conditioning was an absolute requirement to become worthy of donning the purple of the Fifth Legion.

Yet, as per the Balov reforms, there was one ingredient that was demanded of any who wished to join the Halcyon Wardens: a respect for Humanity.

Therefore, each aspirant underwent the Trial of Remembrance. One will not find a detailed examination of this for it could vary widely among the Warden's protectorate systems and even within those systems. The remembrancers who travelled to Delos and managed to witness this trial would report at least seven variations scattered across Delos' two super-continents. In the southern mountain range of Tyrin, an aspirants' final Trial of Remembrance came in the form of a recitation of a chosen Delian philosopher. Among the waves to the north of the Sindhuan continent, aspirants undertook a month-long journey, half spent at sea and the other half among the coastal villages.

The lone thread uniting all of these variations was a desire for an aspirant to recognize who he was and where he had come. It was the Shield-Lord's wish his sons never allowed themselves to be completely detached from their origins, regardless of the passage of time. Humanity would form the inner strength of a new Warden.
Samding Pagmo Helm

A specialist helmet used by Monastic Ascendant commanders on the battlefield to organize their troops to the utmost efficiency. Containing a single data-mesh the in-built cogitator links with the commander's mind to allow easy communication between himself and the Tulpa contained within.

Contained within the helmet itself it has been adapted into the form of a tall, curved form reminiscent of some traditional hats found within the monks of Ganden, mainly used during ceremonies, coloured in a bright gold and adorned with horse-hair along it's length.

The complex system of chants and timings that are normally used by the VIIth as a measure of time and planning on the battlefield can be conducted down to the minute, but with the help of the Samding Pagmo Helm that efficiency skyrockets. With the help of communications beacons, and the advanced support-codicies available to the tulpa contained within, the strategic abilities of each Monastic commander and those under him to a whole new level.
Sena Feldas

The **Sena Feldas**, “**Eyes of Feldas**” or “**Eyes of the Herald**”,  are officially the Consul Delegatii of the Tempest Reavers, normally appointed by direct authorisation of Legion High Command or, far more frequently, the Herald of Ezharion Kulas, Kilvek Feldas. The duties of these individuals would normally be that of acting as a temporary commanding officer, taking command of a personal force and acting with the full authority of a higher ranking officer to carry out important objectives for the higher command echelons of the Legion. However, in the Tempest Reavers, the Sena Feldas have another more important role.

In a Legion as decentralised and hands off as the Tempest Reavers, Ezharion Kulas still needs a full understanding of his officers with which he entrusts his forces to. To this end his Herald Feldas operates a large ring of informants and spies within the Legion, the Sena Feldas fulfil such a role to the letter. Utilising their higher authority and judgement to act as a strategic reserve and advisors to newer officers, they often report back to their master of their charge’s temperament, personality, flaws and other important nuggets of information. Additionally, they also serve to glean as much information from any other Legion forces the Tempest Reavers fight alongside.

In combat, the Sena Feldas are often accompanied by a corps of handpicked bodyguards and veterans with whom they often intervene in a conflict to secure important targets or objects. They are also authorised full access to the armoury of the Primarch and the Legion for them and their personal entourage’s wargear.
True Purpose

Niklaas stared down at Terra for a moment longer before he turned away. In truth, he was glad to be leaving. So much had happened, so much had changed. He did not see any obvious disaster, but change had a way of assuming greater importance as the years went by.

Niklaas and his Keepers would keep watch from a safe distance. Perhaps the decisions made would stand the test of time. If they didn’t, he and his sons would be ready to intervene.

He nodded to his shipmaster. The mortal quickly rattled off orders that would detach the flagship and send it back to the front lines where it belonged.

Waiting beside his throne, the Patriarch watched the display for a moment longer. Only after Niklaas had taken his seat, did his Right Hand stated, “This will be one of the largest undertakings known to man.“

Niklaas nodded. For it was the mission of the Fire Keepers to create a system to contain the greenskins and their foul empire. Too many legions had been assigned to the Reclamation Command. The Imperium‘s dispersed strength had meant it would not have the necessary fire power to end the Ullanor empire. Containment was the mission, until the Emperor was found. To that end, the grandest fortification project was underway.

Niklaas inwardly twitch at the thought of working side by side with the Obsidian Guard. But he could not deny the necessity. The sheer distance involved would require their entire combined efforts, and it would still take years to complete and perfect. It was entirely possible that it would prove a wasted effort with the Emperor's return.

It did not matter to Niklaas. He would fulfill his duty and be free from the politics. For once, life fighting the Orks would be welcomed over spending it with his own kind.

As the flagship aimed toward deep space, Niklaas relaxed and allowed fortifications to fill his mind.
Xu Chun

**Xu Chun** is the recently appointed Chief Apothecary of the Warriors of Peace Legion. He is renowned for his strength and quiet loyalty to the Jade General, despite their different personalities. Though never serving under the Alabaster Order like many of his brother apothecaries before the General's discovery, he is a skilled apothecary, with an amicable bedside manner that endears him to his patients.

## **Background**

Xu Chun is a relatively new recruit from Han, being an orphan from the Jade General’s monastery who aided the General with his inventions. He was in the first group of recruits from Han, having a surprising filial relationship with the General. Xu Chun shared the General’s love of science, and so willingly joined the apothecarion and quickly rose up the ranks. He is a valuable member of the *Suiyu*, fully embodying the warmth and idealism aspect of the path.

## **Personality**

Xu Chun is unusual for a Warrior of Peace, being jovial and gentle-hearted. The branch of *Suiyu* he follows embraces the warmth of humanity that many within the legion shun in favour of the Iron Monks’ way of life. Though he is not the most strategically minded, his respect for the Jade General makes him a loyal Astartes. Physically he is one of the largest Warriors, augmented by the Cataphractii Terminator Armour he wears and his mighty thunder hammer that splits the ground with every strike.

He is friends with Deng Wiang as both men are strong, practical in their duties, and simple in their outlooks of life.

## **Wargear**

* **Cataphracti Terminator Armour**
* **Thunder Hammer**
* **Combi-Bolter**
* **Narthecium**
* **Grenade Harness**
Repentant Sons

Gustave Dunant (Primogenitor)

### Colours

Black and white laterally split. Black trim on the white half, white trim on the black half. All cloth elements and armorial markings are red.

The **Repentant Sons** are a Loyalist chapter of the Alabaster Order that remained loyal after the Declaration of Separation.

## **Background**

The ideological differences between the Primarch Gustave Dunant, and many of his own sons, had always been a source of spirited debate within the Twentieth Legion. There were some who believed their Gene-sire was ill suited to the role he had been granted by the Emperor of mankind. Whether they were aware that their Lord shared their sentiments has never been revealed, though if they had, it is believed that more might have left the legion when the Primarch's intentions to join the Primarch Koschei Kharkovic in open succession were revealed.

When the declaration was made, a small fraction of the legion, led by the Kommandant der Ritter Joder Jäger, and the Apotheker Primus Werner Küenzlin, and made up of members of both the Medical Corps, and the Amathame Brotherhood, declared their Primarch a traitor, and an oathbreaker. To them, Gustave's decision was merely the final straw in a long history of offenses, and more than enough justification to denounce him, and break away from the legion.

Totaling just over two Corps, the detractors were fortunate to have been detached from the legion at the time, and operating relatively close to Segmentum Solar, as there were calls within the wider legion to wipe them out in retribution. Even then, it is likely that they would have been allowed to leave, as it is said that Gustave's reaction to the news of their accusations, and subsequent desertion, was one of detached disinterest.

This new force, under the duel leadership of both Joder, and Werner, would adopt the cognomen of the Repentant Sons, and would reorganize themselves to more resemble the original legion organization as laid out in the Principia Belicosa, though the the presence of mixed Neophyte/Ritter Bruder squads would persist.

## **Notable Members**

* Kommandant der Ritter Joder Jäger
* Apotheker Primus Werner Küenzlin

## **Appearance**

### **Livery**

A Maltese Cross with a red "X" in the middle as a mark of shame.
Rhalos

**Lieutenant Rhalos** was a recruit from Khth’n into the Iron Revenants Legion, proving to be an aggressive and calculating marine. Entering the Breacher Squads of the Fourth Chapter, he served with distinction as a valuable member of his squad, being one of the few members of his company to survive the multitude of planetary assaults against xenos foes. It was said that during one of these battles, Rhalos and his Breacher squad walked into a trap. Rhalos himself survived and became a pillar for the other marines to rally behind, potentially turning the battle itself. After his survival he was promoted to become the Sergeant and looked over a new squad of breachers. It was during this time that the Second Rangdan Xenocide occurred and Rhalos ended up taking part in the defence of the Iron Revenants’ flagship against the Rangdan. His quick-thinking and prowess with a blade allowed him to carve a path through the Rangdan and ensured that he fought alongside Araphel for the rest of the Xenocide, where his skill was acknowledged by the Revenant himself. Once it was over, the casualties suffered meant that Rhalos was chosen to become a lieutenant.

Unfortunately, his fervor and aggression upon the frontline soon would prove to be his downfall. The Rangdan would claim him during the Third Rangdan Xenocide where Rhalos was stationed upon the *Indomitable Wolf*. The frigate was boarded by the Rangdan above the world of Rovowei and in the end was self-destructed to take as many Rangdan with it as possible. It is believed that this was a choice Lieutenant Rhalos himself made, a decision that would have made any breacher within the Iron Revenants proud. His loss would seem like just another casualty in the bloody Xenocides, but his ruthless persecution of war would surely have led him to rise once the Ruins had begun.