Halfling

**Halflings**, also known as **Hobbits,** are humanoid creatures with similar in shape to that of humans, but around half their size. Halflings get along well with most of the other races and are known for their relaxed lifestyle and tendency to escapism.

## Description

Halflings are relative small to the other races, standing around 1 metre tall and weighting on average of 40 kilograms. In many ways, halflings resemble adult humans that are half their average size.

Most halflings have dark hair and eyes, regardless of their skin complexion which have the same average range as humans have. Nearly all male halflings have problems with growing full beards, though they usually posses long sideburns. Halflings prefer simple combed hairstyles that require little effort to take care of.

Halflings have an affinity for psychoactive drugs, although they usually are less susceptible to addiction than the other races.

Halflings have lifespans comparable with, but slightly longer than, humans. A halfling is typically considered an adult in their early twenties and some live into the nineties.

## Abilities

Halflings are quick and dexterous humanoids, even given their size, with quick reflexes and an ability to recover easily from sudden danger. Halflings, who by and large have a strong force of personality, are also intensely courageous and are more likely to retain their valour than most other humanoids, even when under the effects of a spell or other power. Beyond this, halflings have what can be best be described as a concentrated luck and have an ability known as *second chance*, which makes it less likely for them to be injured in perilous circumstances.

Sadly enough, the small size of halflings has an effect on their abilities. Halflings are, for example, incapable of wielding larger weapons like greatswords or halberds with the same prowess as the other races do.

## Psychology

Halflings are by nature joyful and friendly in their dealings with others. Because they live in a world where they are completely surrounded by larger creatures, halflings try to act cordial towards the larger races. Halflings appear deceptively harmless, meaning they are often beyond the notice of enemies that might otherwise pose a threat to them.

The halfling mind is constantly moving, and because of this Halflings have a hard time standing still. They take pleasure in everything that helps them calm their mind, like watching clouds, tending farms, and learning arts. Some halflings start to travel, becoming couriers, swagman, or adventures.

While many Halflings try to avoid conflict, most prefer trouble to boredom and they are notoriously curious. Halflings are courageous, more so than many races, and their daring is often difficult to match. Many halflings also have a strong appetite for food and drink as well as narcotics and clothing. Similarly, many halflings value sentimental objects and loved to hold on to possessions won through skill and daring.

## Name

**Male names**: Anaru, Blaine, Corrin, Deron, Eruera, Finnan, Garret, Hau, Iraia, Jax, Kai, Lindal, Mikaere, Nikau, Osborn, Paora, Riki, Samwise, Tamati, Vaughn, Wiremu, Yale

**Female names**: Ana, Bree, Callie, Dilys, Emere, Gwen, Hahana, Jillian, Kiri, Lilo, Maia, Nikora, Paela, Roimata, Seraphina, Tia, Vani, Whetu

**Family names**: Acreseller, Brushgather, Cold-forger, Dillydally, Elderberry, Firekeeper, Greenbottle, High-hill, Krillfish, Leagallow, Moonshiner, Nowherian, Oldtown, Pipperson, Squattersfriend, Tealeaf, Underbough, Weedfarms

## Ingame-statistics

Your Halfling character has a number of traits in common with all other Halflings.
***Ability Score Increase.*** You can increase one of your ability scores by 2, and another one by 1. These increases can’t raise a score above 20.
***Lucky.*** When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
***Brave.*** You have Advantage on saving throws against being Frightened.
***Halfling Nimbleness.*** You can move through the space of any creature that is of a size larger than yours.
***Naturally Stealthy.*** You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
***Languages.*** You can speak, read, and write Common and one additional language of Exotic rarity or bellow. The most common language for halflings to speak is Domuish which is spoken on the island of Domuc from which the race hails. However halflings are quick to abandon their own native language when living amongst other people and to adapt theirs instead.