Agility and Aptitude Test

The **Agility and Aptitude Test** (known colloquially by clones as the "Double-A test" or "Agil-apt") is a semi-annual examination for Series Z Clones which measures their skills in a standardized way. It cover four main facets that the Chaos Corporation finds important - evading capture, elimination tactics, general espionage and incorporating Chaos. The test is scored out of 256 points, with each section allowing up to a score of 64. All scores are added together for the final score.

## Format

The test is split into four sections: evading capture, elimination tactics, general espionage and incorporating Chaos. In each section, a clone can earn up to a 64; all scores are non-zero integers. For the Agility sections (evading capture and elimination tactics), the clone will attempt to do well in eight hypothetical scenario, with a computer system scoring each scenario with a score of up to 8. Clones genuinely agree that this computer system is accurate, and clones are allowed to appeal the computer's decision as it *can* (although rarely actually does) make mistakes.

The Aptitude sections (general espionage and incorporation Chaos) are both 64-question tests with a 90-minute time limit. Answers are punched in on Scantron-like sheets.

### Evading Capture

Clones participate in eight scenarios where capture would be imminent if it were real. Clones are graded on the tactics that they use, the time they take to evade capture, and if they would have been captured or killed. Scores are as follows

* 8: The clone escaped in a very fast time.
* 7: The clone escaped in a normal time.
* 6: The clone escaped in a slow time, *OR*, the clone was captured, but was very close to escaping.
* 5: The clone was captured, though a large attempt was made to escape.
* 4: The clone was easily captured.
* 3: The clone was "killed", but not without a fight.
* 2: The clone was "killed" easily.
* 1: The clone gave confidential information to avoid being "killed".
* 0: The clone joined the other side.

### Elimination Tactics

Clones participate in eight scenarios where a target would need to be "eliminated". Clones are scored on how efficient they were. Scores are as follows:

* 8: The target was eliminated as well as others who are also threats.
* 7: The target was eliminated; others did not see the clone at all.
* 6: The target was eliminated; others got a glimpse of the clone.
* 5: The target was eliminated; others can now recognize the clone, *OR*, the target was only wounded while others did not see the clone.
* 4: The target was wounded while others only got a glimpse of the clone.
* 3: The target was wounded while others can now recognize the clone, *OR*, the target's injuries are negligible and others did not see the clone.
* 2: The target's injuries were negligible while others saw the clone.
* 1: The clone was seen while attempting to eliminate the target.
* 0: The clone was captured.

### General Espionage

The General Espionage section of the Agility and Aptitude Test is a 64-question, 90-minute multiple-choice test; each question has five possible answers while only one is correct. The questions include general questions on how to spy on others, how to remain safe, deciphering codes, and abilities in spy cars.

### Incorporating Chaos

The Incorporating Chaos section is also 64 questions and 90 minutes. This test quizzes clones on the history of the Chaos Corporation, their goal, their members, clone rules, as well as the skills needed to incorporate chaos into the world.

## Test day

Test day is announced exactly 30 days in advance to allow clones to study. On test day, clones are taken into their class's Training Center, which is specifically set up for the test. All clones are tested at the same time. After the Agility test concludes, clones report to the Great Hall where they take the Aptitude portion of the test. This is an entire-day event.

## Scoring

Clones expect to receive their scores back within a week. The 50th percentile of clones score a 220/256, while the 90th percentile get a 245/256. Scores determine what missions the clone is allowed to partake in. If a clone were to score less than a 140/256, they would be required to retake the test. If the cloned scored less than a 140/256 again, or got less than a 100/256 at any time, they will be executed.