recursal/Fanatic-Fandom huggingface dataset:
Credits/I

i\*em?ie\*thnk

I. Schankler

I. Schoomer

i80and

Iain Hally

Iain R Frew

I am Groot

Ian (Poisoner) Andrews

Ian Alejandro

Ian Atrus Gazzotti

Ian Bray - aficionado

Ian Bryant

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ib12dv8

IBnetweasel

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icefirelou

ice pack

Icewindbilbo

Icy

IdDobie

Idris Saklou (Hi mom, hope you enjoyed the game!)

IGGY Smith

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IGU

I Hinck

iJones

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I n g r i d M � l l

Ingrid Solberg

I n m e m o r y o f J a m e s C o p p o l a � C o m m a n d o 9 1 �

In memory Rick Colacicco

InstantAmnesia

Interested by playing on an iPad

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System requirements

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *MISTOVER*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure a playable environment.

## Recommended

* OS: Windows 10 (64bit)
* Processor: i5 3470 3.2GHz
* Memory: 8 GB RAM
* Graphics: GeForce GTX 660 / DirectX 11
* Storage: 2 GB available space

## Minimum

* OS: Windows 7 (64bit)
* Processor: i5 2500 3.3GHz
* Memory: 4 GB RAM
* Graphics: GeForce GTS 450 / DirectX 11
* Storage: 2 GB available space

## See also

* How to play guide for MISTOVER
* Release date
* Steam
Brand

A **Brand** is a mesmerize that has no immediate effect. A Brand's effect differs depending on if you apply it to an ally or enemy. Applying a brand to an enemy causes certain offensive abilities to deal extra damage. When applied to an ally, this debuff infamously applies a sort of "hyper taunt" to that ally, causing every melee attack thrown at your party to ignore taunts and formations to hit the Branded ally. This effect can be devastating as a Brand effect on your fragile party members can lead to loss of life, leading to a total party wipe. Pay extra care when an ally receives a Brand as negligence can quickly turn into panic and frustration.

### Strategies and Counters

* Enemy skills that apply Brands ignore Taunts and instead target at random. Enemy ranged skills that do not apply Brands will ignore Brands but will not ignore Taunts.
* Paladin's Holy Guard skill can override the Brand's targeting effect on allies but does **not** remove the Brand debuff.
* Blessed Water can remove brands from allies along with most negative Status Effects and Mesmerizes.
* Werewolf is centered around applying and dealing damage to branded enemies and removing brands from allies. If you want to avoid your squishy characters dying to brands be sure to bring him around.
* Despite having 2 abilities that apply Brands, the Ronin is unable to take advantage of the Brand debuff. If you take both the Ronin and the Werewolf, you can set up some strong combo game. The Ronin can apply Brands using his YP, allowing the Werewolf to conserve mana for his damaging abilities (The Grim Reaper can also apply Brands, but she should be used primarily for debuffs).

Skills that apply Brand:

* Werewolf's Wide Swipe and Mark of the Wolf (Self)
* Ronin's Woodpecker Tactics and Strike!
* Grim Reaper's Netherworld Door and Practical Death

Enemy skills that apply Brand:

(To be completed at a later date)

(Most mage like or support like enemies can apply Brand)
Kickstarter campaign

*Firmament*'s **Kickstarter campaign** launched on 26 March 2019 at 1:00 PM UTC with a goal of raising at least $1,285,000 for *Firmament*'s development and release. This goal was reached on 25 April 2019 at 6:10 PM UTC. The campaign will run through 26 April 2019 at 10:00 PM UTC, when the pledged funds will be collected.

# Before the Campaign

Several weeks before the Kickstarter campaign launched, Ryan Warzecha, a producer at Cyan, drew attention to the *Firmament* channel on the Cyan Chat Discord by posting a single "Beep." on 23 February 2019. Ryan posted a second "Beep" on 28 February 2019, and speculation began about the nature of the posts. On 1 March 2019, Ryan confirmed they were part of a "puzzle". He then revealed on 5 March 2019 that more details would be provided soon and drew attention to firmamentgame.com, the official website of *Firmament*. Speculation that a Kickstarter campaign was forthcoming began as early as 7 March 2019, though their was some confusion because of Cyan's initial admission in March 2018 that they would not be using Kickstarter as a funding source for the game's development.

Speculation continued for a couple more weeks until 20 March 2019 when Ryan tweeted that the upcoming week would be a "whirlwind" while using "#firmament". On the morning of 22 March 2019, fans noticed that the *Firmament* website had been updated sometime within the prior 72 hours. The normal teaser trailer and images were replaced with a single phrase: "Venit Firmamentum" (Latin for "Firmament is coming"). By that evening, the original website appeared to have been restored. Several hours later, however, fans noticed that the original game overview had been replaced with a more detailed synopsis. This was followed by, "Kickstarter and more information coming very soon."

On 21 March 2019 a mysterious user called "Spyder" made a cryptic post in the General Chatter channel on the Cyan Chat Discord: "no ones here on a late Friday nite...." Previously, "Spyder" had been an alias of one or more Cyan employees to reveal information about upcoming games as well as Easter eggs in existing games. Spyder returned the next day to say, "no ones here on a late Friday nite ." On 23 March 2019 fans found a webpage at https://firmamentgame.com/spyder. It contained a single image of a spiderweb, but nothing else.

Cyan never officially revealed the start time or date of the Kickstarter campaign, but a Reddit user hinted that it would happen on 26 March 2019. They later added that it would start at 1:00 PM GMT. Their source was not revealed.

## References

1. ↑ Tweet by @ryanwarzecha on 20 March 2019
2. ↑ Reddit post by u/Psykoboy2 on 24 March 2019
3. ↑ Reddit comment by u/Psykoboy2 on 25 March 2019
Shadow Blade

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

```
*A master assassin from a cult, the Shadow Blade moves like the wind to strike her enemies. Born into a royal family, she was kidnapped at a young age and molded into a killing machine. While the Shadow Blade worked as an assassin, the cult disbanded, granting her freedom. She went on to make a living as a mercenary. The Shadow Blade rarely expresses emotion and has a stiff personality. But she also has an unexpected sweet tooth and love for cute things.*

```

**Shadow Blade** is a strong single target damage dealer with abilities focused around her high damage, speed, and strong combo-based Focus mechanic. Offset by her low health pool, the Shadow Blade is a great choice for players looking for a highly mobile "glass cannon" damage dealer.

* Shadow Blade is most effective when in the center of formations.
* *Shadow Blade is one of your 5 starting characters along with the Paladin, Sister, Ronin, and the Witch*.
Stun

A **stun** is a mesmerize that prevents a character from acting on their turn. Stuns are good for locking down dangerous foes while your Crew deals with other less threatening enemies.

### Strategies and Counters

* Use stun to lock down enemies that have dangerous skills allowing you to slowly deal with enemy parties without the risk of high damage or dangerous crowd control.
* As with other crowd control effects, a target cannot be stunned 2 turns in a row. After any crowd control effect wears off, the target receives a +100% mesmerize resistance buff.
* Unlike Silence, Stuns do not allow the target to Block or use items.

Skills that apply Stun:

* Shadow Blade's Snake Eyes
* Paladin's Shield Shock and Holy Bind
* Sister's Sweet Foe and Seal Breaker (Co-op)
* Witch's Zero☆Gravity and Time☆Blink (Co-op)
* Onmyoji's Paper Koi
* Grim Reaper's Netherworld Door

Enemy Skills that apply Stun:
(To be completed at a later date)
Status Effects

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

**Status Effects** (also known as **Mesmerizes**) are various effects that can help or hinder a character in battle. From beneficial effects like shields to the infamous Brand debuff, status effects can completely alter the flow of the battle and can turn an easy victory into a total party wipe.

### Harmful Status Effects

Stun

Silence

Immobilize

Brand

Weaken

Bleeding

## Neutral Status Effects

STAT +/-

Res. +/-

## Beneficial Status Effects

Taunt

Reflect

HP Recovery Booster

Damage Neutralizing Shield

Hide

Collect Power

Shield

Protection

Ignore Position

Unlimited Skills
Werewolf

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

```
*A courageous warrior who knows no fear, the Werewolf is also unfortunately simple-minded. A Wolf god named Fenrir once went on a quest to conquer another god's paradise. He created the Werewolf from his own blood and the body of a human. The Werewolf did his master's bidding, fighting other gods for their land. But during battle, Fenrir was cursed, locked inside an icy prison of eternal sleep. Waiting for his master to rise again, the Werewolf hones his powerful skills by seeking out battles.*

```

**Werewolf** is a high damage melee character focused around the Brand status effect. He is one of the 3 main damage dealing characters and, thanks to his melee nature and Brand removal skills, he is a strong contender for an off-tank or secondary tank role and a perfect fit for an end game party.

* Werewolf is best suited to the front of formations.
Onmyoji

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

```
Wielding his clairvoyance and insight of Yin and Yang, this half-demon purifies evil energy. With a demon for a father and human princess for a mother, the Onmyouji was born in human form. When he foresaw the destruction of his home nation using divination, he tried to warn everyone. But no one would listen to his ominous prophecy. In the end, his homeland was ravaged by a deadly plague, just as foretold. Tormented by guilt for his inability to change fate, he resigned to a life of seclusion. Accustomed to his lazy days as a recluse, the Onmyouji finds movement itself to be burdensome.

```

**Onmyoji** is a buff based support character who specializes in increasing stats of the Corps Crew while providing useful utility through his summoned paper creatures. The Onmyoji can provide utility from the rear while keeping the pressure off his front line with his ability to cleanse bleeds and crowd control, and his Paper Turtle summoned tank who automatically casts taunt every turn.

* Onmyoji is best suited to the rear of formations.
Difficulty

**Difficulty** affects how hard the game is (obviously). There are three difficulties: **Easy**, **Normal**, and **Hard**. While Easy is a good starting point for first timers, those who want to experience true suffering can attempt Hard mode. Listed here are the mechanics that separate the three difficulties.

During Expeditions, certain factors change based on difficulty. On lower difficulties, enemies have less health and deal less damage while harder difficulties offer much more dangerous foes. Additionally, the difficulty affects other things such as Enemy Respawn Rate and MP Regen rate:

 Hard | 100 Turns | 5% Total

While on Easy, the Doomsday Clock progresses much slower.

* *On release, enemies used to respawn after a brutal 70, 50, and 35 turns and MP Regen Rate was locked at 1%.*
Ignore Position

**Ignore Position** is a Witch exclusive buff that allows her to cast skills with no formation restriction. This buff comes from her Wild☆Surge skill and also gives her an Unlimited Skills buff which lets her cast abilities without spending mana. Both buffs can be refreshed from anywhere by recasting the Wild☆Surge ability.
MISTOVER

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

***MISTOVER*** is a 'MIST-ical' RPG with expeditions for finding the key to survival. Choose your next step wisely and keep in mind that your every move will change the future. Create your own 'Corps' and explore through various regions in the Pillar of Despair: forests, lakes, mountains, cities, cathedrals, castles, and much more.
Witch

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

```
*A sorceress gifted with talent in magic, the Witch vanquishes enemies with her mystical powers. She has "Witch Syndrome," a disease that affects adolescent girls, granting them magic abilities. Very few are skilled enough to summon a storm or stop time with a flick of their finger. But even these witches lose their powers once they pass puberty, becoming normal humans. Wanting to retain her magic forever, the Witch is seeking ways to stay afflicted. She is bursting with confidence and an energetic spirit. When taken too far, however, the Witch can come off as snobby or egocentric.*

```

**Erzsebet** is a caster type character focused on strong Area of Effect damage and crowd control. The Witch's main selling point is her Dispel Magic buff removal skill and her unpredictable Wild Magic Jinx, which has a wide variety of effects ranging from increasing (or decreasing) SPD and DEF to randomly moving her. This random movement is one of the reasons the Witch is not a safe pick for late game parties.

* The Witch is best suited to the back of formations.
* The Witch is one of your 5 starting characters along with the Paladin, Sister, Ronin, and Shadow Blade.
Firmament

**Firmament** is a puzzle-adventure game by Cyan Worlds, the legendary game studio behind *Myst* and *Obduction*. Featuring deep storytelling and world-building, discover the story of this seemingly abandoned world as you explore and unlock the mysteries of 3 unique Realms… and beyond!

## Description

Featuring a unique steampunk aesthetic, *Firmament* invites you to explore the legendary deep world-building Cyan Worlds is known for. *Firmament* is a fantastic visual feast, with thrilling new sights to see around every corner. At the same time, the world of *Firmament* feels completely plausible; as though it were constructed with a bigger purpose in mind… A purpose you will be compelled to discover as you play.

You carry with you a device called an “Adjunct” as you explore. This Adjunct is your interface as you interact with the various devices throughout the Realms of *Firmament*. Employing the Adjunct to solve the puzzles you encounter will bring you ever closer to unlocking the secrets this place holds.

You are not entirely alone in *Firmament*. In addition to The Adjunct, you are joined by a mysterious apparition, who has a story of her own to share with you. As you explore you will be introduced to 3 Realms - each with secrets and mysteries to reveal. What purpose do the Realms serve? Can the spirit who accompanies you be trusted?

Are the realms of *Firmament* abandoned? What are these giant, mysterious machines scattered throughout the world? What is their purpose? What part do you play in this grand mystery? Explore, Discover, Solve, and Reveal the mystery for yourself by playing *Firmament*!

## Game design

Firmament supports both 2D and VR play. The VR experience of Firmament includes both Free Roam and Teleport modes, and supports Valve Index, HTC Vive, Oculus Rift, Rift S, and Quest 2 via Oculus Link.

Additionally, Firmament includes many “comfort level” features for both new and experienced VR users, including the option to enable smooth or snap turning, quick travel up stairs and ladders, vertical height quantization, and more!

## Development History

*Firmament* began as a small proof-of-concept build that was shopped around to potential publishers starting in early 2018. It was pitched as a VR-exclusive title, and an agreement failed to materialize.

A year later on 26 March 2019, Cyan launched a Kickstarter campaign to fund the development of Firmament, now billed as a playable in VR and on regular monitors. By the end of the campaign, $1,433,161 was raised by 18,420 backers. Cyan then utilized Fangamer to continue accepting additional backers through December 2022.

## External links

* Official site
* Kickstarter page
MISTOVER Wiki

Welcome to the Official *MISTOVER* Wiki
The *MISTOVER* guide for Characters, Expeditions, Battles and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About MISTOVER

'MIST-ical' RPG with expeditions for finding the key to survival. Choose your next step wisely and keep in mind that your every move will change the future. Create your own 'Corps' and explore through various regions in the Pillar of Despair: forests, lakes, mountains, cities, cathedrals, castles, and much more.

The Crew

Paladin

Shadow Blade

Sister

Grim Reaper

Ronin

Onmyoji

Witch

Werewolf

Guides

* How to play guide for MISTOVER
* System requirements
* Release date
* Game support

Videos

Featured images

*MISTOVER* Links

Official page

Publisher

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Last Sunrise: Survival Wiki

Welcome to The Official Last Sunrise: Survival Wiki.Welcome to The Official Last Sunrise: Survival Wiki.
The Last Sunrise: Survival guide for written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Last Sunrise: Survival

**Last Sunrise: Survival** is an upcoming game being developed by Hovhannes Harutyunyan. It is expected to be released in early 2019.

The world has ceased to be the way we remembered it, after the last sunrise - it changed everything.

Huge radiation struck the planet. People not finding shelter on the surface, were forced to go underground, find shelter and try to survive.

And the only way to hide from radiation was the bunker, which was built during the Cold War ...

A lot of time passed, the lonely life in the bunker, the lack of information about the outside world and the minimum supply of food made our hero to the surface, in search of food and the search for truth.

What awaits our hero on the surface ...

You have to explore a huge world, try to survive, find out about the world that surrounds you, and understand what happened on our planet and maybe find other survivors.

[Read more...]

Gameplay

* Animals
* Developer
* Enemies
* Food

* Gameplay
* Guides
* Items
* Weapons

Featured Images

mw.loader.load('ext.slideboxlightshow');

Guides

* How to play guide for Last Sunrise: Survival
* System requirements
* Release date
* Game support

Videos

*See more videos*

Wiki Community

We are currently maintaining 294 pages (21 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to Last Sunrise: Survival Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Crystal Mage

The **Cursed Mage** is a Hardmode enemy found in the Hallow biome during The Horde. It is a Caster who fires volleys of hallow magic at the player with a chance to inflict the Slow debuff before teleporting to a random nearby location. Once Plantera has been defeated, the Crystal Orbs it fires become Ghost Crystals, inflicting additional damage, with increased debuff chance and duration.

Template:Master Template Characters
MISTOVER Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
List of Items

This is the **List of Items** in the GRealm mod
**Note, some items may be missing**

## Inventory Items

These are the items that players can legitimatly obtain.

### A-D

 This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

### E-H

  This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

### I-L

  This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

### M-P

  This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

### Q-T

  This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

### U-Z

  This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.
Sister

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

```
*The Sister is a nun from the countryside affiliated with the Order of the Cross. She uses a mysterious power to cure her allies. When she was on the brink of death in her childhood, she heard a strange voice and survived. Believing it to be the voice of God, the Sister follows its every command, even deceiving others. When people accused her of being a witch, she had no choice but to leave her village. Is the voice the Sister hears that of God, or perhaps the Devil? Despite her tender smile and soft-spoken words, there's more to the Sister than meets the eye.*

```

**Sister** is MISTOVER's dedicated healer and a Masochist who wishes nothing more than to be physically abused by her enemies. Her main source of healing is Love and Suspicious Love, the latter of which being twice as strong but requiring her to be in the center, leaving her vulnerable to high damage melee attacks.

## Tips and Strategies

* Sister fills the core role of keeping your team alive. No Corps Crew should go on Expeditions without her.
* Keeping the Sister in the back keeps her safe from danger but cuts off access to Suspicious Love which is almost twice as strong as Love.

## Trivia

* *Sister is one of your 5 starting characters along with Shadow Blade, Paladin, Ronin, and the Witch.*
* *Sister's Japanese CV is Kaya Okuno, a member of the J-Pop group "Wake Up, Girls!" who also voiced Tama from Death March kara Hajimaru Isekai Kyousoukyoku.*
How to play guide for MISTOVER

*This article is a stub. You can help MISTOVER Wiki by expanding it.*

This page will serve as a basic **how to play guide for *MISTOVER***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Tips and tricks

Starting off with the game you are given Paladin , Nun , Witch , Samurai and a Rogue , Remove Paladin and Samurai since they are just both garbage at DPS and no reason to tank when you have powerful heal form the nun and stronger DPS hero like the Witch/Rogue and Lycan

## See also

* Release date
* System requirements
Grand broyeur

Calibre
 Type
 Fabriqué(e) à

Le **Grand broyeur** est l’un des modules d’*Astroneer*, qui permet de recycler des modules ou des débris pour en faire des  Résidus.

## Acquisition

Après avoir été recherché pour 2500 octets, le  Grand Broyeur peut être fabriqué pour 2× Fers et 1× Carbure de tungstène sur l'  Imprimante moyenne.

## Utilisation

Le **grand Broyeur** permet de broyer des  Débris afin de créer des piles de  Résidus qui peuvent être échangées à la  Plateforme d'échange.

Il peut broyer des objets de calibre moyen ou moins.

En fonctionnant, le  Grand broyeur consomme 3  Énergie par seconde.
Barbarian

The **Barbarian** is a Mini Boss that appears during The Horde.

## Spawn

The Barbarian spawns during The Horde after Golem has been defeated. This can happen at any time during the event. The Barbarian cannot be summoned manually using in-game items. Multiple Barbarians may be present at once.

If he is not defeated by the time the event ends, he will walk away like other nighttime enemies.

## Behavior

The Barbarian will act similarly to a zombie until spotting the player. Once spotted, the Barbarian will rapidly charge the player, dealing increased damage and greatly boosting his defense.

If the player strays too far or leaves line of sight, he will attempt to flush the player out of hiding by rapidly throwing barbaric javelins at the player. These javelins go through tiles and deal a high amount of damage, as well as inflicting the Hemorrhage debuff, which greatly slows the player and makes dodging more difficult.

## Notes

* If you log out while the Barbarian is spawned, he will despawn like normal enemies.

## Tips

* The Barbarian's javelins are particularly crippling and should be avoided. To do this, stay near enough to the Barbarian so that it charges instead of using its javelin attack.
* Wings or other high mobility items are useful to use against this mini boss, but be careful not to go too high as this will trigger his javelin attack.

Template:Master Template Characters
Frozen Mage

The **Frozen Mage** is a Hardmode enemy found in the snow biome during The Horde. It is a Caster who fires volleys of frost magic at the player with a chance to inflict the Frostburn debuff before teleporting to a random nearby location. Once Plantera has been defeated, the Frost Orbs it fires become Cold Waves, inflicting additional damage, with increased debuff chance and duration.

Template:Master Template Characters
GRealm Wiki/editcopy

Welcome to the Official **GRealm** Wiki,
the comprehensive reference written and maintained by the players.
1 active editors (of 28,781,794 registered) are currently maintaining 77 articles (874 total pages) and 218 files.**Forum Page** • **Discord**Recent Changes • Admin noticeboard • Community noticeboard • Sandbox • LeaderboardThe Mod*GRealm* is a modification to Terraria from Grox the Great which adds a variety of content, including new NPCs, Projectiles, Items, Tiles, etc. The content is spread all across the tiers (and in some cases, creates tiers of it's own), and will be encountered throughout the game.
Much of the mod's content revolves around a scaling event called The Horde. With each tier of progression, its monsters become more and more varied and deadly. It yields a multitude of powerful and unique weapons, armors and accessories to find and craft.

Latest Versions

ItemsAccessoriesAmmunitionArmorBarsBlocksCrafting stationsCrafting MaterialsDeveloper ItemsFurnitureMinionsMiscellaneousMountsOresPetsPotionsToolsVanity itemsWallsWeaponsWingsMechanicsBuffsCraftingDebuffsDefenseDropsEventsFishingMusicRarityStatus messagesEnemies**Pre-Hardmode bosses**Rift DaemonFolivine**Post-Moon Lord bosses**Mantid MatriarchFile:Miner.pngTown NPCsMinerEventsThe HordeResourcesBoss Progression
Ichor Mage

The **Ichor Mage** is a Hardmode enemy found in the Crimson biome during The Horde. It is a Caster who fires volleys of ichor magic at the player with a chance to inflict the Ichor debuff before teleporting to a random nearby location. Once Plantera has been defeated, the Ichor Orbs it fires become Ichor Clouds, inflicting additional damage, with increased debuff chance and duration.

Template:Master Template Characters
Cursed Mage

The **Cursed Mage** is a Hardmode enemy found in the Corruption biome during The Horde. It is a Caster who fires volleys of cursed magic at the player with a chance to inflict the Cursed Inferno debuff before teleporting to a random nearby location. Once Plantera has been defeated, the Cursed Orbs it fires become Cursed Sickles, inflicting additional damage, with increased debuff chance and duration.

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Zombinator

The **Zombinator** is a Hardmode enemy found on the surface during The Horde after defeating any Mechanical Boss. It is a special variant of zombie that periodically stops to fire a spread of three lasers toward the player. It is equipped with rocket boots to traverse large obstacles and chase the player in the air.

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Folivine

**Folivine** is a plant-like boss which appears similar to Plantera, but behaves much differently. Similar to Plantera, it must be fought within the Jungle. If it goes anywhere outside of the Jungle or goes above or under a specific height, it will fall off and despawn.

## Spawn

Folivine does not spawn on its own, and requires the player to summon it through use of Jungle Bait. Jungle Bait can only be used in the Underground Layer.

## Behavior

Like Plantera, it uses vines to move around. However, unlike Plantera, who chases after the player, Folivine prefers to be away from the player but still close to attack. As it loses health, its petals on its body fall off.

### Attacks

* It spits out seeds at the player.
* It sends out some Seedlings after the player.
* It sends out some bouncy shurikens that bounce around for a bit before returning to Folivine.

## History

1.08: Sprite Updated, music added
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Iron Golem

The **Iron Golem** is a enemy found in the underground or caverns biome. It is a Golem who can punch the player and destroy blocks.

## Notes

When trying to build a enemy farm, any Golem can destroy the walls of the trap, if they are built out of stone, brick, or glass. They cannot destroy walls made of obsidian and traps. (tested only with jungle traps)
Mantid Matriarch

*"A relic of a queen turned monstrous..."*

**Mantid Matriarch** is a post-Moon Lord Boss to be fought right after Moon Lord. She is the second GRealm boss in terms of progression. She can be summoned with the Crown of Mantodea.

While the boss is alive, her own music will play.

## Spawn

The Mantid Matriarch can be summoned manually using a Crown of Mantodea in the Jungle.

## Behavior

The boss has two movesets, depending on where the player is. If the player is on the ground, the Mantid Matriarch will walk along the ground after the player. If the player is flying, the Mantid Matriarch will unfurl her wings and fly after the player. If the player flies too far above the Jungle, the Mantid Matriarch will lock on to the player and continuously attack until the player returns to the Jungle.

### Attacks

* The Mantid Matriarch will constantly swing her scythes at the player, trying to deal contact damage.
* She will spit eggs from her mouth directly downwards at the player.
* She will also fire green afterimages of scythes at the player.
* The Mantid Matriarch will constantly spawn Baby Mantids and Baby Warrior Mantids to attack the player during the fight.
* At 50% HP, she will spawn a circle of five Healer Mantids to heal her, and again at 25% HP.

## Tips

* Build an arena using Lihzahrd Bricks to extend the Jungle to have a larger range to fight the Matriarch.

## History

Template:History

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GRealm Wiki

GRealm Wiki
**ABOUT**
*GRealm* is a modification to Terraria from Grox the Great which adds a variety of content, including new NPCs, Projectiles, Items, Tiles, etc. The content is spread all across the tiers (and in some cases, creates tiers of it's own), and will be encountered throughout the game.
Much of the mod's content revolves around a scaling event called The Horde. With each tier of progression, its monsters become more and more varied and deadly. It yields a multitude of powerful and unique weapons, armors and accessories to find and craft.
**JOINING IN**
Register
Community / How to help
You can create a new article by typing a new title in the box below and clicking "Create page".

You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
**HELP**
Getting started  •  Editing pages  •  Starting a new page  •  Talk to the admins  •  Make suggestions  •  More help...
Cold Caster

The **Cold Caster** is an enemy found in the snow biome during The Horde. It will only spawn after defeating the Eater of Worlds on Corruption worlds or the Brain of Cthulhu on Crimson worlds. It is a Caster who fires volleys of cold magic at the player before teleporting to a random nearby location.

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Centrifugeuse de terre

Calibre
 Recette

La **centrifugeuse de terre** est un module qui extrait les ressources du terrain contenues dans des  Bonbonnes.

## Obtention

Après avoir obtenu son schéma pour 750 octets, la centrifugeuse de terre peut se fabriquer avec l’ Imprimante moyenne pour 2× Composites et 1× Aluminium.

## Utilisation

Actuellement, elle ne peut filtrer que de la  Terre, mais les développeurs ont confirmé qu'ils travaillaient sur différents types de sédiments.

Il y a deux fonctions spécifiques concernant la centrifugeuse :

* Stockage de bonbonnes de terre : la centrifugeuse possède un stockage interne de 2 bombonnes de Terre, et une autre peut être placée en sus à l'emplacement prévu.
* Extraction de ressources : la Centrifugeuse est capable de synthétiser des ressources basiques à partir de son stockage de terre.
	+ Chaque ressource a son coût en  Terre spécifique. Si la quantité de terre est moindre, la ressource ne sera synthétisée qu'en plus faible quantité.

Ci-dessous un tableau récapitulant les résultats des opérations lorsque 2 bonbonnes de terre pleines sont utilisées :

  Ammonium | 1

## Galerie

* Icône Centrifugeuse de terre
* Version expérimentale de l'extracteur de minerai, référencée autrefois en tant que processeur de sédimentation.
* La version de l'extracteur de minerai avant la mise à jour de construction de base.
* L'extracteur de minerai sans la fonction de clonage
Jungle Bait

**Jungle Bait** is an item used to summon the Folivine boss in the Underground layer. Attempting to use it outside of these conditions will not consume the item and notify the player with the status message *"Folivine cannot be spawned above a certain height! You need to go deeper!"*

## Notes

* Attempting to use the item while Folivine is already summoned will result in death.

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Undead

**Undead** are Hardmode enemies found during The Horde. They come in eight different variations. The ordinary variants each have 3 different types which vary in stats and size. The Celestial Undead only spawn when The Horde is active during the Lunar Events. They spawn near their respective Celestial Tower.

## See Also

* Zombie

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Bosses

*This article is a stub. You can help GRealm Wiki by expanding it.*

## Pre-Hardmode Bosses

### Rift Daemon

The **Rift Daemon** is a demon with ? health (2000 in expert mode). It can be fought by using a at any time.

### Folivine

**Folivine** is a flower fought in between the Eater of Worlds/Brain of Cthulhu and Queen Bee, with 5200 HP (16000 in expert mode).
It is summoned anywhere underground with the Jungle Bait. It attacks by crawling towards you and firing spores, shooting shurikens and summoning in Seedlings to attack the player.
It drops jungle-themed weapons and materials.

## Post-Moon Lord Bosses

### Mantid Matriarch

File:Crown of Mantodea.png
The **Mantid Matriarch** is a mantis, with 180000 HP (313000 in expert mode).
She is summoned anywhere in the jungle with the Crown of Mantodea. She attacks by crawling towards you and firing green scythes.
She drops Mantid Lifeblood, which combined with Mantimyte Bars, can be used to craft mantis-themed gear.
Barbaric armor

**Barbaric Armor** is a craftable armor set crafted from Barbaric Splinters, Bloody Teeth and Fitness Cloth at a Mythril or Orichalcum Anvil. It takes a total of 68 Barbaric Splinters and 5 Bloody Teeth or Fitness Cloth to craft a single full suit, or 88 Barbaric Splinters, 5 Fitness Cloth and 5 Bloody Teeth if you want to craft one of each headpiece. Depending on the headpiece, it is capable of either very high damage or very high speed each at the cost of the other.

It consists of a **Barbaric Chestplate** and **Barbaric Tassets** as well two different headpieces: the **Barbaric Warlord Helmet** and **Barbaric Scout Helmet**. Note that only one of the headpieces may be equipped at once but both will trigger a set bonus with the body and legs.

The **Barbaric Warlord Helmet** gives 18 defense, 10% increased damage and 10% increased critical strike chance; and the **Barbaric Scout Helmet** gives 7 defense and 20% increased movement speed. The **Barbaric Chestplate** gives 26 defense, 12% increased damage and 10% increased critical strike chance; and the **Barbaric Tassets** gives 18 defense, 8% increased damage, 8% increased critical strike chance and 10% increased movement speed.

A full set always provides at least 44 defense, 20% increased damage, 18% increased critical strike chance and 10% increased movement speed in addition to any stats given by the particular headpiece. Its set bonus grants 10 defense, 15% increased damage and critical strike chance, and 40% reduced movement speed when wearing the **Barbaric Warlord Helmet** or 30% increased melee speed and extreme movement speed when wearing the **Barbaric Scout Helmet**.
Восславить Бога!

**Восславить Бога!** - когда вы достигаете 30 очков набожности, вы получаете эту способность, чтобы хвалить своего Бога, который в благодарность увеличивавает вашу карму. Количество кармы, которое вы получаете, зависит от вашего умения набожности. Например, если ваше умение набожности составляет 81.29 и вы восславляете Бога, ваша карма увеличится на 0.819.

## Советы

* В настоящее время, данная способность является единственным способом увеличить вашу карму.
* Вы можете использовать способность только один раз в игровой день
* Если системный журнал говорит: «Бог услышал вашу молитву!» Подобное сообщение уведомляет вас, что вы успешно помолились и добавили своему персонажу карму.
* Если системный журнал говорит: «Вы должны молиться с большим рвением». Подобное сообщение уведомляет вас, что молитва не удалась и вы можете продолжать попытки использовать молитву, пока это не будет успешным.
* Если системный журнал говорит: «Сегодня Бог больше не желает слышать вас!». Подобное сообщение уведомляет вас, что вы уже молились в текущем игровом дне.
The Horde

**The Horde** is an Event summoned through use of the Horde Staff at Night. It is defeated once a certain number of enemies are killed and will end inconclusively if it becomes Day, not counting as a defeat. During the event, an army of zombies and other undead creatures invade the world. This takes place all across the Surface of the world, with uniquely themed enemies appearing in certain Biomes.

The event initially consists of a basic zombie invasion, not dissimilar to a Blood Moon albeit with different zombie variants. However, as the player progresses through the game, the event becomes lengthier and more difficult with an array of increasingly more powerful monsters unlocked at key points of progression. With this added difficulty comes new and improved loot ranging from unique armor, weapons and accessories to crafting materials which unlock new tiers in progression.

In addition, spawn rates for all regular nighttime enemies is greatly increased throughout the event.
Горох

Бобы - продукт питания, который в дикой природе может быть собран любым серпом на плодородной почве при помощи навыка фермерства → Gather wild plants. Затем, при развитии навыка фермерства выше 30 очков, может быть посажен на вспаханную землю и уже выращиваться как культурное растение.

Может применяться в пищу сразу, либо используется для приготовления некоторых блюд. В настоящий момент может использоваться как корм для различных животных, в том числе и при их приручении.

В дикой природе как правило встречаются образцы низкого качества. При окультуривании, качество и количество выращенного продукта зависит от качества посаженного продукта, навыка фермерства, и качества земли на котором он посажен. После каждого сбора урожая, качество земли, на которой росла эта культура, немного ухудшается.

* Смотри также: Фермерство.
Crude Caster

The **Crude Caster** is an enemy found on the surface during The Horde. It will only spawn after defeating the Eater of Worlds on Corruption worlds or the Brain of Cthulhu on Crimson worlds. It is a Caster who fires volleys of green magic at the player before teleporting to a random nearby location.

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Доска из твердой древесины

**Доски из твердой древесины** - являются строительным материалом, используются во многих оборонительных и гражданских конструкциях.

## Производство

Общее число возможных досок зависит от качества бревна, каждый раз, когда персонаж пилит доску, из бревна вырезается 20 прочности. Вы можете проверить прочность бревна, чтобы увидеть, сколько прочности осталось. (Ремесло -> Изучить объект)

Например: 100 качество Дуб дает около 60 досок из твердой древесины.
Голод

Эта статья может содержать не полную информацию и является заготовкой.
 Вы можете помочь Life is Feudal Вики и дополнить её.

Голод являет собой шкалу, которая показывает насколько Ваш персонаж хорошо накормлен. Так же она влияет на скорость регенерации основных показателей. Голод истощается восстановлением Выносливости. Если голод упадет до нуля, то он начнет истощать HP, что, в результате, приведет к голодному обмороку и смерти героя.

Так же система голода включает в себя такое понятие, как: "Сложность приготовления съеденной еды". Чем больше ингредиентов было использовано при приготовлении данной еды, тем больше "сложность" его приготовления. "Сложность" высчитывается при поедании еды.

* **Пример**: Если Вы возьмете рыбу с качеством 100, а затем пожарите ее, то, в итоге, Вы получите еду с "сложностью" 20. Но если Вы продолжите и к рыбе такого же качества добавите с качеством 100 картофель, лук, вино и капусту (пять ингредиентов), то, в результате, Вы получите тушенную рыбу с качеством 100 и "сложностью" 100. Пять ингредиентов является максимумом, который Вы можете использовать при приготовлении пищи.

Игровой сервер хранит **Сложность пищи** 5 последних блюд, которые Ваш персонаж съел. Сумма их чисел будет **Множителем пищи**.

**Множитель пищи** непосредственно влияет на рост **ВСЕХ** Ваших умений. **Множитель пищи** состоит из двух частей: Голод и "Сложность" последних 5 съеденных блюд. Формула множителя пищи ниже:

`Множитель Пищи = Сложность последних съеденных 5 блюд × Голод × 0.0001`
Таблица возможных значений множителя пищи:

В начале сбор грибов и ягод, а затем ловля рыбы и их приготовление будет более, чем достаточно для выживания и получения максимальной скорости регенерации показателей. Но если Вы хотите более существенно ускорить получения новых навыков, то Вам понадобятся навыки в приготовлении более качественной и сложной еды или же найти хорошего повара.
Деревянная стена

## Описание

Деревянная стена является примитивным оборонительным сооружением с дополнительной платформой, которая позволяет лучникам оперативно передвигаться по стене и использовать её, чтобы принять атакующие и оборонительные позиции.

## Создание

Экипируйте на себя молот, рекомендуется использовать киянку. Кликните правой кнопкой мыши на выровненном участке земли, выберите меню

`Строить >>> Здание >>> Строительство >>> Укрепления >>> Деревянная стена`.

## Галерея

* Wooden wall
(front view)
* Wooden wall
(back view)
Власть

Эта статья может содержать не полную информацию и является заготовкой.
 Вы можете помочь Life is Feudal Вики и дополнить её.
**Власть** - это второстепенный навык. Для этого навыка основной характеристикой является Интеллект, вторичной - Телосложение.

## Советы

* Заявляйте право собственности и отзывайте его из строений таких как хижина или стойло, это поможет прокачивать навык.
Вино

**Вино** - это алкогольный напиток, приготовленный из ферментированного винограда. Если вы его выпьете, вы получите эффект  - *Пьяный* и это на некоторое время будет размывать ваш обзор на экране.

* Для начала процесса брожения, Пивоварный чан требуется разогреть до температуры в 15 градусов.

* В LIF YO вам нужно умение Пивоварение вместо кулинарии.
Залп

**Залп** одно из умений которое можно поместить на хотбар.

## Описание

Позволяет быстро выпустить до 10 стрел в указанную область.

## Использование

Вам нужно иметь надетым на себя Длинный лук и минимум 10 стрел. Выносите способность на хотбар. Берете в руки лук, активируете способность. У нас на экране появляется луч показывающий траекторию выстрела, и красный круг на той области куда полетят стрелы. Нажимаете левую кнопку мыши и персонаж быстро выпустит 10 стрел в выбранную область.

Перезарядка способности (Cooldown) - 45s.