recursal/Fanatic-Fandom huggingface dataset:
Ghost Recon Wildlands Wiki/Section 1

**Ghost Recon Wildlands Wiki**
The comprehensive Ghost Recon Wildlands wiki reference
written and maintained by the players.
We are currently maintaining 803 pages (318 articles).
Please feel free to contribute by creating new articles or expanding existing ones.

**About Tom Clancy's Ghost Recon Wildlands**
Ghost Recon Wildlands is the first military shooter set in a massive and responsive open world, entirely playable in single-player or four-player co-op. Coming to PlayStation 4, Xbox One and PC.
Bolivia has become the largest cocaine producer in the world. The vicious Santa Blanca Drug Cartel has turned the country into a narco-state, leading to fear, injustice, and violence. The Ghosts, a legendary US Elite Special Operations team, is sent behind enemy lines to wreak havoc and break alliances between the cartel and the corrupted government.

From the infamous Death Road to the iconic salt flat, journey through the expansive, gritty, and vibrant backdrop of Bolivia, South America. Explore the mountains, deserts, rain forests, or hundreds of villages and landmarks in one of many available vehicles. Engage all your missions in whatever order or manner suits you. The world will react differently to each of your choices: unexpected opportunities and threats could arise from any situation. Manipulate the system. Manipulate the unexpected.

The Ghosts are back in a new trailer that shows off the diversity of Ghost Recon Wildlands' expansive open-world set in Bolivia. Deserts, jungle, rain, mountains, forests, fog, salt flats – these are just a few examples of the type of Terrain and weather conditions the Ghosts will have to contend with while on their mission to take down the Santa Blanca drug cartel and its operation.

Ghost Recon Wildlands is currently in open beta at for PC, Steam PlayStation 4, and Xbox One and will release on March 7th, 2017. [...more information about Ghost Recon Wildlands]
Bolivia

**Bolivia** is one of the Locations in Ghost Recon Wildlands.

## Description

From the infamous Death Road to the iconic salt flat, journey through the expansive, gritty, and vibrant backdrop of **Bolivia**, South America in Ghost Recon Wildlands. Explore the mountains, deserts, rain forests, or hundreds of villages and landmarks in one of many available vehicles. Engage all your missions in whatever order or manner suits you. The world will react differently to each of your choices: unexpected opportunities and threats could arise from any situation. Manipulate the system. Manipulate the unexpected.
Locations

A list of the various **Locations** in Ghost Recon. Wildlands is based in Bolivia the hotspot for Ghost Recon in South America, but below are some of the places you can find in the game.

Each of the 21 provinces of Ghost Recon Wildlands is associated to a branch of the Santa Blanca Cartel, and the towns, outposts and camps found in each one are defended by enemies with access to different levels of Equipment. The less important positions will be defended by a few enemies equipped with standard Weapons, whereas the most important fortifications will hold high technology warfare as missile launchers, drone jammers and dozens of soldiers wearing body armor and carrying heavy weaponry. You will be the one deciding if you are ready for the challenge: you are free to jump to the most challenging provinces from the beginning, and if you realize you are not prepared for the battle, you can always lower the difficulty or return to less dangerous areas to find equipment and experience that gives you a decisive advantage.

The easiest way to check the level of difficulty of an area is through the tactical map: you will be able to see the level of challenge of each of the 21 provinces, which goes from one skull (a province without much enemy presence) to five skulls (a crucial place for the Santa Blanca cartel where you will not be well received). For example, Itacua, the province that could be visited during the Closed Beta, had the lowest difficulty score, making it the perfect place to become familiar with the gameplay, and the new province available in the Open Beta, Montuyoc, will be one of the more challenging ones of the entire game, so you will be able to experience first-hand the differences between them. In the final game, once you have finished the beginning missions, you will be the one who decides where to go first.

## List Of Provinces / Cities

→ see Provinces or Cities for more specific information.

Monte Puncu
Chaca Barraca
Pujito
Koani
Huertas
Locatal
Sacani
Meoia Luna
Los Lomas
Junin
Acevedo
Cardoza
Tabacal
Bella Selva
Remanzo
Poco
Marcave
San Mateo
Rosario
P.N. De Auga Verde
Alicia
Goyo
Arroyo Baya
Espiritu Santo
Alte Gracia
Guari
Bahia Floresta
Mojocoyo
Chacatal
Araca
Choza Padres
Barvechos
Barvechos
Pucamayu
Matico
Villa Verde
Villa Verde
La Marqueza
Maco
Palmeras
Montuyoc
Rancho Sabala
Panua
Capachunco
Itacua
Ruined Village
Pantoja
Khochi
Ocoro
Puerto Grande
Puerto Nuevo
Campo Ana
La Granja
Caimanes
Frontera
Puerto Chico
Ingani
Pucara
Charamokho
Todos Santos
Pilco
La Cruz
Baurecito
Santa Elena
Los Tojos
Providencia
Isque
Flor De Oro
Chorrillos
Huma Chua
Rocha
Nupucu
Inca Camina
Inca Chaca
Julpe Alto
Nuevo Mundo
Malca
Banmado
Uma Marca
Icoya
Libertad
Libertad
Pa Kollu
Viloma
Umbelino
## List Of Biomes

→ see Ecosystems for more information

* Altiplano
* Arid Mountains
* Canyon
* Coca Plantation
* Forest Valley
* Greenland
* Highlands
* Jungle
* Lakes (and Waterways)
* Salar
* Salt Flats
* Swamp
* Yungas

## Additional places

* Banegas
* Bolivia
Karen Bowman

Personality | Extremely intelligent and knowledgeable, especially about drug trafficking organization. Completely obsessed with learning everything she can about the cartels to the point of compulsiveness. Analysis of the enemy taken to the extreme.

Karen Bowman is one of the Characters in Ghost Recon Wildlands.

She will help the player by pointing out missions and side ops. She is the head of operation Kingslayer. When you have defeated at least two operations heads Pac Katari will claim that his agent has a location on El Sueno. Upon further investigation the agent is dead and Bowman is under attack. She says Pac Katari has betrayed and El Sueno is at his mussoliam. When you confront El Sueno, Pac Katari is dead and El Sueno is on the ground.

There is two possible outcomes for Bowman. If you have destabilized only two operations she will get a call from the CIA telling her El Sueno has made a deal to sell out other drug and terrorist groups. She however will refuse and execute El Sueno. In this ending the rebels have fallen apart and Unidad has been bribed by another cartel. She herself is locked up in a mental institute.

If you fully destabilize the Santa Blanca Cartel she will arrest El Sueno and continue serving as a CIA operative.

## History

She had a very close relationship with Ricky Sandoval who was tortured and killed by El Sueno, Yuri and Polito. This could be why she decides to shoot El Sueno in one of the game's endings because of their closeness.

Your squad will have a conversation about Edward Snowden, the real life whistleblower bringing up her history,

*She came here looking for Edward Snowden.*
*Someone should've told her Snowden took a different flight.*
*I heard she was involved in Plan Dignidad, back in the nineties.*
*Plan Dignity?*
*Operation to completely eradicate illegal coca in Bolivia.*
*That's DEA shit, no?*
*Not all of it. Getting the right guy elected. Militarizing the population...*
El Pozolero

Personality | Socially uncomfortable, hermit, shy and self conscious. Emotions of a child. He doesn't really understand right and wrong.

El Pozolero is one of the Characters in Ghost Recon Wildlands. He is one of the main members of the Santa Blanca Cartel.

## History

Raul Murillo, also known as El Pozolero, has always had difficulty understanding the difference between right and wrong. Socially awkward and living as a hermit, he has the mind of a child. He used to work in construction before he lost his job and was recruited by the cartel. He was taught how to dissolve bodies and discovered that he had a strong constitution for it. Due to the activities of the Santa Blanca Cartel, there are always bodies that need to disappear. Wearing latex gloves and a gas mask, El Pozolero places the bodies in oil drums with caustic soda (sodium hydroxide) then stirs them until they turn to liquid. Then, he dumps the “stew” and crushes up the remaining evidence: the bones and teeth.

In game, El Pozolero is quite a nervous character. If he sees a Ghost coming at him, he will certainly try to run to save his life rather than directly assaulting the player, hence the interest in capturing him undetected. According to the Narrative Director Sam Strachman,

*"What’s crazy about El Pozolero is that you have this guy who dissolves dead bodies for a living…yet he truly doesn’t believe he’s doing anything bad. He would never, ever hurt or kill anyone. He just melts them after they’re dead."*

## References

1. ↑ https://ghost-recon.ubisoft.com/wildlands/en-US/news/152-268671-16/el-pozolero-the-stewmaker
Ghost Recon Wildlands Wiki/Section 3

**Additional Media**

**Around The Community**

* The Developers
* About
* On Ubisoft

**Joining in*** Register

**Ghost Recon On Twitter**

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El Cardenal

El Cardenal is one of the Characters in Ghost Recon Wildlands. He is one of the main members of the Santa Blanca Cartel.

## History

Gustavo Serrano, also known as El Cardenal, is a true believer in Santa Muerte. He uses the saint to try to make life better for people all across Mexico and Bolivia. He feels that the only way to instill loyalty is to improve the quality of life.

El Cardenal is one of the closest advisers of El Sueño, suggesting propaganda and philanthropy strategy, but also delivering sermons in Santa Blanca churches and on the radio. In charge of public image, he encourages El Sueño to hold charity events but also develop education and humanitarian NGO activities. He is the one who suggested that El Sueño write his own bible.
Kataris 26

**Kataris 26** is one of the Factions in Ghost Recon Wildlands.

## Description

When the Santa Blanca Cartel arrived in Bolivia and sent their sicarios to convert cocaleros to the cause through assassinations and intimidations, most of them got scared and submitted to the Santa Blanca. A small group of cocaleros decided to fight however. Other Bolivians rallied to their cause, and the Kataris 26 started to set up camp in the provinces of Itacua and Banegas. Today, the fight with the cartel and Unidad goes on for the Kataris 26, led by the charismatic Pac Katari.

The Kataris 26 is mainly aiming to drive the Santa Blanca Cartel out of the country to get the coca production back into Bolivian cocaleros’ hands and to overthrow the current corrupt government represented by Unidad throughout the country. As they are a group of normal citizen working from the shadows, they do not possess any specific type of physical infrastructure. The rebel group can be found anywhere preparing action and fighting the other factions, while some of their members are sometimes captured and kept in enemy camps and prisons. In game, the Ghosts can help the Katari 26 to become stronger by providing them with resources, delivering imprisoned rebels, or completing the Rebel Ops Side-Missions.

## References

1. ↑ https://ghost-recon.ubisoft.com/wildlands/en-US/news/152-283705-16/the-faction-war-of-ghost-recon-wildlands
APCs

*This article is a stub. You can help Ghost Recon Wildlands Wiki by expanding it.*

**APCs** is one of the Vehicles in Ghost Recon Wildlands.

## Description

The APC (**A**rmored **P**ersonnel **C**arrier) is a large 8-wheeled APC reminiscent of a General Dynamics LAV III. It is available is a camo white scheme, used by the Santa Blanca.

The vehicle allows a driver, a turret gunner and two passengers on the back. The turret gunner appears to have an autocannon, a coaxial machine gun and unusable grenade launchers.
Ghost Recon Wildlands

**Ghost Recon Wildlands** is the first military shooter set in a massive and responsive open world, entirely playable in single-player or four-player co-op. Coming to PlayStation®4, Xbox One and PC.
Bolivia has become the largest cocaine producer in the world. The vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to fear, injustice, and violence. The Ghosts, a legendary US Elite Special Operations team, is sent behind enemy lines to wreak havoc and break alliances between the cartel and the corrupted government.

From the infamous Death Road to the iconic salt flat, journey through the expansive, gritty, and vibrant backdrop of Bolivia, South America. Explore the mountains, deserts, rain forests, or hundreds of villages and landmarks in one of many available vehicles. Engage all your missions in whatever order or manner suits you. The world will react differently to each of your choices: unexpected opportunities and threats could arise from any situation. Manipulate the system. Manipulate the unexpected.
M1891

*This article is a stub. You can help Ghost Recon Wildlands Wiki by expanding it.*

The **M1891** is one of the Sniper Rifle Weapons in Ghost Recon Wildlands.

## Location

The M1891 can be found in La Cruz, or by buying it from the Ubisoft weapons store.

## Trivia

The 1891 is a modernization of the Russian model 1891/30, More commonly known as the Mosin-Nagant. Which was the primary rifle variant used post 1930 by the Soviet Union, up until the late 1940s when the AK-47 was introduced. In game it is represented utilizing a modern Archangel stock as well as a larger dettachable magazine in place of its original 5 round fixed magazine.
La Plaga

Personality | ?

La Plaga is one of the Characters in Ghost Recon Wildlands. He is one of the members of the Santa Blanca Cartel.

He is the underboss for security and brother of El Muro. Throughout the game he is described as a social character posting videos and images of his wealth and executing innocents. When you have defeated two buchons El Sueno becomes annoyed and orders el muro to kill him. El muro refuses and attempts to smuggle him out of Bolivia. He can be found in the basement of the main house. He will drive down a tunnel in which you pursue him to a outpost. La Plaga has to be killed in order to complete the mission. This mission starts the war between El Sueno and El Muro.
Divine Intervention/Tooltip

Divine Intervention
Incoming damage is completely absorbed if it is more than 10% of maximum health. The character becomes immune to all damage and negative effects for 4 seconds.

 The effect is activated no more than once every 70 seconds.

 This symbol is received for completing the Paladin Class Atlas.
Handguns

*This article is a stub. You can help Ghost Recon Wildlands Wiki by expanding it.*

**Handguns** are one of the Weapons categories in Ghost Recon Wildlands.

## Description

The handgun is a great secondary weapon in terms of mobility and handling, and they are often more precise than compact machine guns. There are several types of handguns, but generally speaking, they are particularly useful when infiltrating a facility or when caught reloading your primary weapon. Quickly deployed, handguns can be helpful in situations where reactivity is key. They are particularly formidable at short and medium ranges, but many handguns suffer from a low ammo capacity.

## List Of Handguns

* M9
* M1911
* P227
* P45T
* D50
* P12
* La Novena
* El General
* Lady Killer
* The BFF
* .357 Joker
* Whisper
Sniper Rifle

*This article is a stub. You can help Ghost Recon Wildlands Wiki by expanding it.*

**Sniper Rifle** is one of the Weapons in Ghost Recon Wildlands.

## Description

On the opposite side of the spectrum from the Shotgun, the Sniper Rifle is the ideal weapon for the elimination of long distance targets. Its telescopic sights give the operator greater accuracy. This surgical precision, combined with deep penetration rounds, make the Sniper Rifle a deadly tool for your arsenal. Sniper Rifles are useful for clearing guard towers and eliminating patrols before infiltrating an enemy outpost. Due to limited reload times, headshots are often preferable.

## List Of Sniper Rifles

* M40A5
* M1891
* SR25
* Dragunov (SVD)
* G28
* SRSA1
* SR-1
* HTI
* L115A3
* MK14
* MSR
* MSR Thermite
* Stampede
* SRSA1 Black Widow
* Lanza Sagrada
* The Warhawk
Soap

**Soap** is an item in *Pathologic 2*. It can be bought from pharmacies, looted from containers, or acquired via trading from Swift NPCs (who *always* have 1 soap in their inventory). Soap can only be traded to other NPCs, specifically Doves, Kayuras, Orioles, and Tots.

Price Progression

## Notes

* Soap takes up 1x2 inventory slots and stacks up to 5 times.
* When bartering, Soap is worth 4 to Tots, Orioles, and Kayuras, and 3 to Doves. It is worth 2 from Swifts.
Llurus the Storm Claw

Llurus the Storm Claw is one of the 2 bosses encountered in the 2nd boss battle in Port Naori.

## Abilities

### Basic Attack

Inflicts damage with electric discharges.
Ranged ability.
Cooldown: 3 seconds.

### Desperate Attack

Launches an electric discharge 60 yards in front of itself.
Ranged ability.
Cooldown: 7 seconds.

### Assistant

When Llurus sustains a certain amount of damage, Aegira comes to his aid.

### Vengeance

Soon after Aegira's death, Llurus falls into a rage and starts attacking and using abilities more frequently.
Medication

*This article is a stub. You can help Ghost Recon Wildlands Wiki by expanding it.*

The **Medication** is one of the Supplies in Ghost Recon Wildlands. Use the gathered Medication supplies to unlock new Skills.

## Description

Find Medication boxes to tag, giving you small supplies, or do raids to get larger supplies.
Elastic Shell/Tooltip

Elastic Shell
Creates a temporary shield around the character that absorbs a significant amount of damage and protects against control effects for 4 seconds. The effect is activated when the character's health drops below 25%, but no more than once every 45 seconds.

 The duration depends on the level of this symbol.
Cryptide

The Cryptide resembles a crypt, which explains her name. She is too slow and clumsy to hunt, so she feeds on dead flesh. Whatever foul remains she comes across disappear into her massive jaws.

The Cryptide serves as a living incubator and carries the Wingers’ eggs until they hatch. Environmental conditions can be pernicious for the offspring, but special cavities inside the Cryptide are perfect nurseries. The Cryptide collects the laid eggs of the Wingers, and when they are ready to hatch, she spits them out.

The Cryptide does not have intelligence of her own. She is driven by one instinct - to protect. Thanks to her size and powerful claws, the Cryptide poses great danger to those who risks getting too close. When she feels threatened, she starts spitting out eggs that are close to hatching which immediately release Wingers that attack her enemies without thinking.
Features

The following features are pulled from the official Skyforge promotional materials.

## Become a God

Skyforge gives players the opportunity to walk the hero’s path – from new born immortal, to mighty champion, to becoming a god themselves capable of standing toe to toe with other major gods.

## Spectacular Combat

Visually stunning and highly visceral action-combat with a unique open class system and limitless character development.

## Defend the World from Invaders

Fight and gain power to protect the world under constant threat of attack. Immediately jump into the action with countless gameplay options – solo and group PvE, PvP, free exploration and monsters killing, fighting the ruthless armies of invading Gods.

## A Truly "Massive" MMORPG

One world fighting together. With millions of players on one server, a tightly integrated social network and an information portal, Skyforge brings all players together inside and outside of the game.
Unidad

**Unidad** is one of the Factions in Ghost Recon Wildlands.

## Description

**Unidad** is a military force, as one of the Factions in Ghost Recon Wildlands, formed with the strongest and most aggressive agents of Bolivia's military, whose original objective was to drive the Santa Blanca Cartel away. However, when they were corrupted and joined forces with the cartel instead of working to expel them, Unidad multiplied the degree of violence across the country; its operations turning villages into warzones. Entire provinces became no man’s lands, and chaos spread.

Today, as the collaboration between the government and the cartel led to the creation of the narco-state, Unidad oversees and monitors the cartel’s operations and controls the local population to fight off the Rebellion. A precarious peace emerged between the cartel and Unidad, one that a single spark of violence could turn into war.

The Unidad military force’s main objectives are to repress the Rebellion and to keep the Santa Blanca Cartel in check. Their deadly arsenal and overall hostility make them one of the country’s most dangerous threats. Unidad has spread its influence all over the country through different types of infrastructures, such as outposts that are present in most provinces to control the local area’s rebel activities and drug production.

To stay in control of the country’s civilian and rebel population, Unidad uses a large array of Vehicles, including off-road Buggies, AMVs, APCs, and military Bikes. Unidad truly dominates the airspace. With Gunships, Transports, and special operations Helicopters, they patrol the world with an omniscient presence. In game, depending on its strength and influence, Unidad will send troops on both air and land patrols. But be careful, as killing Unidad troops increase their vigilance and presence across the world, and you may end up in a terrible situation.

## References

1. ↑ https://ghost-recon.ubisoft.com/wildlands/en-US/news/152-283705-16/the-faction-war-of-ghost-recon-wildlands
Scissor Sentry Cerberus

Scissor Sentry Cerberus is the first boss that is encountered in Factory 501.

### Laser Beam

Cerberus attacks a fixed position with a laser beam that inflicts increasing damage to the target.
Ranged ability.
Cooldown: 15 seconds.

### Energy Discharge

Cerberus hits the area around it with a high-energy discharge, inflicting damage to enemies in a 6 yard radius and immobilizing them for 3 seconds.
Ranged ability.
Cooldown: 25 seconds.

### Negative Charge

Cerberus applies Negative Charge to a random target that lasts 6 seconds, inflicting damage every second to the target and everyone in a 6 yard radius of them. If the charge hits someone besides the target, its duration is restored to 6 seconds.
Ranged ability.
Cooldown: 20 seconds.
Marcus

## Quotes

* "We'll chase them out of the village." - During They Turn
* "I hate these creatures. How in the world would Herida think she could possibly negotiate with them?!" - During They Turn
* "I'm not a coward, I swear! It's just that everytime I get into a fight, I recall the day I died. I know, I know! I should just get over it already!" - During They Turn
* "You rush into battle as if you're not afraid of anything! It's not hard to see why you have so many followers." - During They Turn
* "This is the place where I had my first kiss. And yes I was seeing a girl. " - During They Turn
* "When I was a little boy, I used to hang out here with my friends. We would play hide-and-seek... Ah memories, this place is the same, but I'm different." - During They Turn
* "I will always follow your lead." - During They Turn
* "I just had a thought... Anyway, thank you for everything, I have to go! I urgently need to change my destiny!" - During They Turn
Ferocious Illira

Ferocious Illira is the final boss that is encountered in Kyris.

### Shield of Darkness

Illira creates a shield that accumulates energy for 5 seconds, then explodes, inflicting damage in a 30 yard radius and knocking the enemies away from Illira. The more damage you inflict to Illira while the shield accumulates damage, the stronger the explosion.
Cooldown: 35 seconds.
Scissor

The Scissor is the main combat unit of the Mechanoid army. There are dozens of models of these machine - from menders to saboteurs, which turn the ground under their enemies into a minefield. They were all developed by the Great Computer, but the first Scissors, however, were created by the residents of a highly developed planet.

The prototypes had nothing to do with war. It was an unpiloted cargo and passenger aircraft. The Great Computer intended to conquer this planet and developed a beautifully elegant plan. It seized control of the transportation and communication system. It was enough to cause an apocalypse.

Once the planet was captured, the Great Computer found that it had an enormous army of unpiloted machines at its disposal and decided to put it to use. The Great Computer made them intelligent, equipped weapons and removed unnecessary parts, namely the passenger cabins and trailers. Thus harmless transporters became efficient combat machines.
Khlok Violent Storm

Khlok Violent Storm is the second boss encountered in Ardos Monastery

### Water Vortexes

Khlok is able to launch dangerous water vortexes at the enemy that chase them for 10 seconds and inflict increased damage.
Ranged ability.
Cooldown: 28 seconds.

### Ultrasound

Khlok inflicts a powerful ultrasound strike that disorients the opponents in a 15 yard radius for 5 seconds.
Melee ability.
Cooldown: 18 seconds.
Divine Observatory

**The Divine Observatory** is a massive feature of Skyforge.

## Summary

When you first begin your journey from immortal to godhood, only a few adventures will be open to you. However, more will become available as you progress. During the first hundred hours of play time, the immortal heroes of Aelion will participate in more than 40 exciting solo and group PvE adventures. There are also five different types of PvP competitions for PvP fans, and ten vast open world locations that can be explored for hours.

There are a multitude of activities open to players in the Divine Observatory, and your choice is not limited in any way. It’s up to you to decide whether you would like to develop your character for PvP or PvE and then quickly jump into the content you prefer.

The Divine Observatory is updated every 40 minutes. Any changes in the adventures open to you or their rewards will be immediately displayed on the globe, a miniature projection of the planet. The system updates the list of “hot spots”, allowing players to easily see and participate in all currently active events.

You are free to replay specific individual and group PvE-missions repeatedly. Their rewards grow as your prestige grows, so they remain useful to your development and progression. After repeating an adventure several times, the difficulty will increase, and so will the amount and value of the rewards. Of course, other types of content also remain relevant to you as you grow as well. For example, the matchmaking system always tries to find the most suitable opponents when it picks players for PvP battles.

There are also additional recommended events which will appear in the Divine Observatory from time-to-time (adventure of the day, week and month). These recommended events are a great way to test your character's progression or try a different class. Sometimes the reward for the recommended event is so high that even an avid PvP player may decide to participate in a PvE adventure, or a confirmed Paladin will set off for Factory 501 as a Cryomancer.

## Prestige

The number you see in this picture above is Prestige - the main indicator of character development. It is affected by new unlocked classes, abilities, talents, equipment upgrades and many other things. When you reach a certain amount, new adventures and content are automatically unlocked.

As heroes complete PvE-and PvP-adventures, they receive rewards including: Credits, the most common money on Aelion; Gems of Insight, which are used to develop your characters skills and talents, unlocking new classes and characteristics; and Exotic Currencies, which can be used to buy new outfits, customizing the look of your character.

As your prestige grows, the list of rewards expands. While at first characters receive only Gems of Insight, later their adventures will yield other, more valuable resources. Over time, more and more difficult tasks will become available to you, including massive guild activities with their own rules and prizes, but that’s a topic for another day.
Saiban Archipelago

The Saiban Archipelago is an architectural complex of ancient Aelites, the center of a gravitational anomaly, which appeared a few centuries ago.

## Current situation

Intelligence has recently intercepted a signal coming from the very center of the Saiban Archipelago. That is very strange indeed, for the signal seemed to be sent by one of the Mechanoid modules. It was very alarming, since everyone knows that: Saiban had been empty for years, and even adventurers wanting to look at the old ruins prefer to stay away from these parts.

A scout was sent to the archipelago to find the source of the signal and summon an operations group from Aelinar if need be, but as soon as the scout landed, all contact with him was lost. Whatever is happening on the Saiban Archipelago, we must check it out, and if there is a threat, it must be eliminated.

## Geography

Levitating platforms of Saiban are floating over Western Inkara. The Diaphran Archipelago is not far from them in the sea. Another flying object of the Aelite origin, the temple complex of Isola is to the South.

## Enemies

 Boss, Champion | Mechanoid Unit Gunner, Heavy Secutor Thunder | Mechanoid

## History

Like all other such platforms, the history of Saiban is enveloped in a veil of mystery. It is difficult to say what these structures, so similar to palaces, actually were. And it is just as difficult to determine what is affecting gravity in this region. So far we have only had unconfirmed theories based on legends and hearsay.

We can only speak with certainty about the events that took place after Aeli disappeared, when Aelion was shaken by bloody wars against armies of alien invaders. During one of these wars, when the people of Aelion fought a horde of Mechanoids, there was a great battle above the archipelago. The Mechanoids were defeated that day, part of their fleet crashed on the floating platforms of the ancient complex. People landed on the archipelago and for several days they finished off the surviving enemies, not wanting to let even one enemy escape. When it had all ended, the protectors of Aelion flew away, leaving behind piles of demolished Mechanoids and their now worthless modules.

Although this battle damaged the ruins significantly they continued to silently float in the air. Many years have passed, and now the great chronicler Asterius has decided to study the Aelite ruins. But before he could reach Saiban, the area has attracted the interest of Aelion’s military forces.
Dankit Island

Dankit Island was first shown to the public during the Game Developers Conference (GDC) in San Francisco, CA.
The backstory to Dankit Island is, that this place is inhabitated since a long time by evil. The rat-like Virth creatures, who arrived with one of the invasions have their hideout there. Another adversary are the bloodthirsty Scavengers, who serve their god Thanatos. Dankit Island is the first region characters will encounter. The first time through will guide you through how regions work.
Laorus

Laorus is the second boss that is encountered in Factory 501.

### Power Barrier

Laorus is protected by a force field which makes him invulnerable. The force field is maintained by control consoles on the platform.
Cooldown: none.

### Defense System

Automatic turrets reprogrammed by Laorus occasionally take aim at the enemy position and shoot lasers.
Ranged ability.
Cooldown: 15 seconds.

### Dark Vortexes

Laorus creates a dark vortex that chases the enemy and inflicts damage if it catches up to them. If there are several enemies and the vortex hits one of them, he creates one or two more vortexes that start chasing the others.
Ranged ability.
Cooldown: 40 seconds.

## Trivia

* Laorus is the same Reaper of Death that killed the player and their troop. This act of killing the player is what made them learn that they are an immortal.
* Laorus used to have an ability called Oculat Creation. This ranged ability allowed him to summon Oculats with a cooldown of 5 seconds to try to stop you from using the surrounding terminals.
Don't Press Me

The **Don't Press Me** Button is one of the Easter Eggs in Ghost Recon Wildlands.

## Locations

The don't press me button can be found in multiple places throughout various Provinces in Bolivia.

* Malca - Nearby to the gigantic Santa Muerte statue, in the nothern center of the Province. (Sets a fire to the statue's insides, although doesn't burn it).
* La Cruz - The north central area of the Province. (releases 4 different rockets which shoot toward the player releasing an explosion of confetti).
* Koani - The south west in the Salt Flats. (sets off a massive explosion in the hills).
* Pucara - The north east of the lake next to Olico Super Dam, in the middle of the Province. (Sets off a firework display above the dam).

## Trivia

Pushing the button will cause explosions, fireworks, as well as confetti displays, depending on the specific button.
Aspect of Death

Is a Warden of Death, who can be found as a boss in the Tau Experimental Station.

## Description

The embodiment of one of Aelion’s primary elements. Wardens of Death remind you of a dead, cold rock. The fauna of Aelion is very diverse. Some of the species were domesticated, but the greater part of the wildlife are aggressively protective of its habitat. In addition to that, the natural inhabitants of the planet are now forced to live side by side with the remnants of alien invasions, which does nothing to improve their disposition.

### Abilities

***Test Subject***
- At the beginning it stays within an energy cage, which makes it invulnerable to attacks. At the same time, it summons clouds of poisonous gas around the enemy position which inflict significant damage.

***Undermining***
- Flies towards the enemy, hides in the ground and then shoots out in an explosion, inflicting significant damage to all enemies in the area of effect.

***Acid Rain***
- Attacks the enemy position with a series of acid blobs which form a poisonous cloud when they hit the ground, inflicting significant damage.
Port Naori

Port Naori is the second Squad/Solo adventure available to the player in Skyforge.

## Current Situation

Oceanids attacked Naori Island and their first target was the port - a vital infrastructure center. The sea creatures climbed ashore and spread across the port in minutes. People ran away in a panic and many were killed. The employees along with a small group of tourists were able to barricade themselves inside a port building, but the Naiads and Khelps will get to them soon. Aelinar received a signal with a desperate call for help.

## Geography

Port Naori is the only aerial gateway of the resort island of the same name. It is situated near the small resort town of Poulo, the only inhabited place on the island.

## Enemies

 Boss, Champion | Khelp Troop Leader, Ferocious Happo | Oceanid

## History

When the decision to turn Naori Island into a resort was made, temporary landing platforms for air transport were placed on the shore. Eventually, a permanent port was built in their place which could accommodate a large number of cargo and passenger vessels during the tourist season.

Port Naori is close to the resort town of Poulo, the center of tourism on the island. They were meant to be much further apart, but the engineers and architects changed the project, and the town was built where the builders’ temporary housing had been.

The port is fully automated so it is staffed by just a few dozen people who work in shifts. Their main function is to maintain the machinery.
Vehicle Drop-Off

*This article is a stub. You can help Ghost Recon Wildlands Wiki by expanding it.*

**Vehicle Drop-Off** is one of the Rebel Support Skills in Ghost Recon Wildlands.

## Description

Hold TAB to call for rebel mechanics to deliver a vehicle to your position. Upgrade to get a better vehicle: Pickup (rank 1) / Armored SUV(rank 2 / Helicopter (rank 3) / Apache (rank 4)
Consumables

Consumables are equippable Items which can be used in combat. To use them you have to place them into a slot of your Quick Access Panel.
Once activated the item will go on a Cooldown, several items will also go on a cooldown for your Allies. They recharge instantly when you and your allies get out of combat.

New players get 20 Regeneration Substrates as Log-In Reward on Day 4 and 20 Temporal Compensators as Log-In Reward on Day 5.
You can buy all consumables in the Consumables Tab and Rare Items Tab of the Market.
Nemida

Nemida is the final boss encountered in Port Naori

### Moray Shield

Nemida activates a living shield. Until the shield is pierced through, Nemida does not take any damage.
Cooldown: 20 seconds.

### Call of the Sea

After creating Moray Shield, Nemida summons Khelps to her aid.
Cooldown: 20 seconds.

### Water Vortex

Nemida creates a water vortex with a radius of 2 yards that inflicts significant damage to all enemies in its area of effect.
Ranged ability.
Cooldown: 5 seconds.
Facility 902

Facility 902 is one of the locations on Aelion. This secret facility was closed down many years ago. The reactors were disabled, the staff abandoned the premises. The reason for closing is classified by order of Flavius. Recently Mechanoid activity has been detected here. You are there to figure out what happened and eliminate the threat.

 Boss | Special Rethiarius Chaos | Mechanoid
Elder Gods

*Immortality is a great gift that must be used wisely. The worthiest of immortals become gods, granting peace and prosperity to those who believe in them. Many live like this for centuries, settling in provinces and dedicating their eternal lives to helping their close ones. But there are gods whose powers and bravery would not let them sit idly by, forcing them to join battle after battle! They are ready to rush to any part of the planet, from icy mountains to deserted wastelands, and if needed, they will leave Aelion altogether. Those gods never stop improving themselves, honing their from year to year. They are the ones who will face numerous challenges and eventually become elder gods.* - **Excerpt from Higher Divinity: Aspects by sf.my.com**

# Cognition

Cognition is the resource currency earned from participating in in-game content which will then grant the player's character "Higher Divinity Development".
 "Higher Divinity Development" is the currency used to unlock nodes on the Hall of Elder God Aspects.

# Halls of Elder Gods

Unlocks to begin Elder God progression, after having completed all previous Halls of Gods.

### Tenacity Hall

#### Silver nodes

*[To unlock these upgrades, you must unlock at least 12 bronze nodes]*

#### Gold node

*You must unlock all nodes of the Aspect of Tenacity to unlock this node*

## Aspect of Rage

 Usable by Melee Attack classes, Energy Attack classes, and Ranged Attack classes.

### Rage Hall

#### Bronze nodes

* Crushing Throw (Berserker)
* Cutting Strike (Revenant)
* Dissection (Berserker)
* Slaughter (Revenant)
* Blade Vortex (Slayer)

#### Silver nodes

*To unlock these upgrades, you must unlock at least 12 bronze nodes*

#### Gold node

*You must unlock all nodes of the Aspect of Rage to unlock this node*

### Mercy Hall

#### Silver nodes

*To unlock these upgrades, you must unlock at least 12 bronze nodes*

#### Gold node

*You must unlock all nodes of the Aspect of Tenacity to unlock this node*

### Edicts

*Each Random Edict that is consumed will give 1 of the following items. Players can only hold a maximum of 20 Random Edicts at any given time.*
Romur

Romur is the second boss that is encountered in Kyris.

### Winged Strike

Winger lifts Romur in the air, Romur swings and strikes the area in front of him, inflicting damage in a 3.5 yard radius.
Melee ability.
Cooldown: 6 seconds.

### Clan Symbol

Romur leaps in the air and becomes invulnerable to attacks. Seeing this, Aswangs come rushing over to his aid. Some time later, Romur gets back on the ground.
Oceanid

## Origins

Ages ago, long before our time, there comes a tale of an ancient life-bearing fish inhabiting Olghul’s murky depths. These legendary creatures are said to be the source from which all Oceanids originate from. Magical serpents, known as Ongs, are one such relative to this long forgotten creature. With their bodies possessing a fantastic facility for magic, the Ongs use this gift for nearly everything that they seek to accomplish. Unfortunately, the Ong’s powers slowed their ability to evolve, leaving them simple and feral. However, as time continued to press forward, certain groups of the Ongs evolved to become more sentient. As the Ongs became ever more self-aware, they discovered their species' females, the Naiads, possessed an evolutionary rate far exceeding their own as a result of being bereft of the ability to use magic as freely. The Ongs, seeing the benefits of this for the future of their species, used their magic to accelerate the Naiads evolution significantly allowing their offspring to become more advanced. Following Tol-Monter’s rise to power, the Oceanids continued to evolve and expand their civilization beyond their homeworld. It was during this cosmic expansion that one such race, the Khelp, were subjugated by the Great God to further his civilization’s advancement.

## Bestiary

* Khelp
* Kraken
* Naiad
* Ong

## Encounters

* Ardos Monastery
* Kyros Caves
* Mare Sacro Monastery
* Naori Island
* Port Naori
* Thais Temple
* Thorneus's Camp
Cursed Viper/Tooltip

Cursed Viper
Using attacking abilities in combat has a certain chance to summon a Ghostly Viper that will be fighting on the character's side for 20 seconds. When used together with Small Ghostly Viper, a strong Viper will be summoned that is able to use Undermining, inflicting significant damage to stunned enemies. The damage is increased by 20% for each level of this symbol above the first one.
Necromancer

- From the Official Site -

## Necrotic Energy

Your HEALTH is the Ability Resources to use attacks for Necromancers. Your abilities grant you Necrotic Energy, which is used to activate Lich form and restore your Health.

Please note, since this game is still in development, these icons and effects might change at release!
## **Abilities**

### PvP only

* 17% of health if it hits one target;
* 20% of health if it hits two targets;

## **Talents**

### Thea Talent(PvE and PvP)

* Ghostly Vipers have 5 times more health and redirect 60% of damage to themselves instead of 45%.
* Ghostly Skeleton pulls enemies towards it, inflicting damage every second.
* Ghostly Carrion gains the ability to inflict damage every second from a distance.  When Shield of the Banished absorbs the enhanced allies, it restores an extra 40% of the Necromancer's health.

## Video

There is currently no official gameplay trailer for the Necromancer.
Berserker

- Asterius's Encyclopedia -

## Basic Abilities

 Destructive Attack | (RMB) | This ability has two charge levels. Clicking the button will inflict a small amount of damage to enemies in a small radius in front of the Berserker, and holding the button will make the Berserker swing their chainsword; creating a Destructive Wave around them that inflicts moderate damage to enemies in a greater radius. Regardless of the charge level, Destructive Attack leaves enemies more vulnerable to damage from the Berserker’s attacks for a short time.

These basic attacks are used in the following combinations:

  »  »  » Fracture | (LMB+LMB+LMB+RMB) | On the last hit, the Berserker leaps up and strikes the enemy, inflicting heavy damage.

## Other Abilities

 Gladiator (ultimate ability) |  | The Berserker turns into a Gladiator enveloped in flames. Only one skill is available in this state - a powerful crushing blow that decimates most opponents in a single hit. If an enemy tries to flee, the Berserker, filled with power and fury, can cover the distance in one mighty leap and take them down.

## Skills

 Uncontrollable Rage | Restores 400 points of Rage (hold down the key) and allows you to use Fracture twice instantly.

## Talents

Please note, since this game is still in development, these icons and effects might change at release!

## References

1. ↑ http://sf.my.com/us/news/announcements/meet-berserker
Campaign

***All this information was obtained from the Official Site***
Today, we’ll be looking at Skyforge’s Campaign; A Regional Map that offers a multitude of features and options allowing players to save precious time instead of wasting it in search of the most valuable rewards. Develop your character and participate in your favorite activities without having to navigate through multiple interfaces!

## Map of Aelion

On the map, you can see nine provinces, each featuring various buildings that the player can interact with.
The Regional Map will serve as a window to most of the usual activities, along with the usual list of adventures: Regions, Squad adventures, Group adventures, Raids, test areas, and the latest Invasion activities. Whole provinces will be engulfed by the flames of war, and you will have an easy time of determining which one needs your divine intervention!

Bastions
This structure appears in every Region that was liberated from the assaulting forces. The bonuses that bastions provide replace most of the nodes in the general Ascension Atlas. The character may increase the rank of the structure by completing corresponding quests, thus raising their Might. The building will be upgraded automatically once the required Might value is reached. As a reward, the character’s additional stats, passive abilities, and symbols will be upgraded.

Class Temples
To unlock a new class, you will now have to reach the corresponding Temple (which are replacing the class atlas) on the Regional Map. Unlocked classes have a limited amount of predefined starter skills but new abilities can be unlocked by completing quests issued in the Class Temple. At a certain point, the class development tree will be divided into PvE and PvP ability branches, both of which can be fully explored.

Capital
The capital will provide structures no less important to your character’s development and it can be easily accessed through the map interface.

Tower of Knowledge
Tower of Knowledge will replace the current Vectors system as well as become a source Intel on your enemies a new currency that an immortal earns by participating in PvP and PvE activities. Updating the database allows characters to obtain a boost to their Might.

Cathedral
This imposing structure, erected by your adepts in your honor, will replace Equipment Amplifiers. The character receives Might by upgrading it.

hall of trophies
Help out the wiki! If you have information of hall of trophies.

Flavius's Laboratory
Here, the atlases of invading armies will be reflected. You can pay for research in special currency that the character receives and accumulates every 2 days during an on-going invasion. The Laboratory allows you to fight better against certain armies.

Additionally, Distortions are no longer bound to Pantheons. Now they are open to everybody who has completed relevant quests in the Laboratory.

Temple of Deeds
This structure will replace the Divine Atlas and Specialization Atlases. Performing feats in the Divine Form.

References

1. ↑ https://sf.my.com/gb/news/announcements/ascension-new-progression-map