Heroes

## Rarity

Heroes have 5 levels of rarity:

* UR - Ultra/Ultimate Rare
* SSR - Special/Specially Super Rare
* SR - Super Rare
* R - Rare
* N - Normal

Hero's rarity dictates the amount of points gained from Hero's Grade. From CML CustomerService: "...grants from hero's star level is a fixed basic attribute base on the rarity and star level of the hero."

## Hero's Strength (STR)

Each Hero, regardless of rarity, has an overall strength or STR value. This value is calculated using stats from each upgradable area.

1. Hero's Qualification (Attribute Potential & Hero's Level providing Potential multiplier)
2. Hero's Grade or Hero's star level (1-5)
3. Beauty's Ability skills level
4. Hero's Medal Rank order & Rank order level
5. Hero's Reinforcement (maximum of 100K & is insignificant in end-game scenario)

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{\displaystyle STR = \sum HeroeTotalForce[ATK, INT, POL, LEAD]}

## Hero Level

Each Hero, regardless of rarity, has the ability to be increased to level 400 (current maximum). These 400 levels are divided into 7 groupings. In order to elevate a Hero through these levels resources are needed

* Grouping 1: Level 1 to 100 needs cash only
* Grouping 2: Level 101 to 150 needs cash, oil, rank order promotion sets
* Grouping 3: Level 151 to 200 needs cash, oil, rank order promotion sets
* Grouping 4: Level 201 to 250 needs cash, oil, rank order promotion sets
* Grouping 5: Level 251 to 300 needs cash, oil, rank order promotion sets
* Grouping 6: Level 301 to 350 needs cash, oil, rank order promotion sets
* Grouping 7: Level 351 to 400 needs cash, oil, rank order promotion sets

For a complete detailed list of all Hero Levels, required cash, oil and rank with associated potential multiplier, CLICK HERE

As a Hero's level increases, their Attribute multiplier increases based on the following formula where 'y' is Level Multiplier and 'x' is Hero's Level

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{\displaystyle y = [\frac{(15x^2 + x + 1800)}{150}]}

## Rank Order

Also referred to as Medal Rank, Rank Order is required after Hero Level 100. Each rank order has 50 levels and requires oil to advance from 1 thru 50. Rank order upgrade requires rank Promotion items. Each higher rank order can be integrated with a fixed number of lower tier rank orders.

### Second Lieutenant

SLT - attaining SLT 1 allows Hero Levels 101 to 150 - go to table page

### First Lieutenant

FLT - attaining FLT 1 allows Hero Levels 151 to 200 - go to table page

### Captain

CPT - attaining CPT 1 allows Hero Levels 201 to 250 - go to table page

### Major

MAJ - attaining MAJ 1 allows Hero Level 251 to 300 - go to table page

### Lieutenant Colonel

LTC - attaining LTC 1 allows Hero Level 301 to 350 - go to table page

### Colonel

COL - attaining COL 1 allows Hero Level 351 to 400 - go to table page

See all data in one table

## Attributes (Potential)

Heroes have 4 attributes:

1. Attack(ATK)
2. Intelligence(INT)
3. Political(POL)
4. Leadership(LEAD or CHA)

Attributes have related 'Potential' skills. Each skill has, what's referred to as, a 'star level' (not to be confused with 'Hero's Star or Grade'). This Potential Skill's star determines the amount of points that skill will be increased for each level upgraded. Example: Hero Karl has an Attack(ATK) Potential skill called 'Precise Kill' which is a 7-star skill. Level 1 Precise Kill = (1x7) = 7 points or Potential. Level 2 = (2x7) 14pts or Potential....Level 139 = (139x7) = 973pts or Potential.

All of an individual Hero's Attribute(ATK, INT, POL, LEAD) skill points are added together to get their OA Potential (Overall Potential). This becomes very important in future calculations of your Hero's Strength, to be explained later.

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{\displaystyle OA.Potential = \sum Potential[ATK, INT, POL, LEAD]}*

These attributes increase as hero’s are leveled up, promoted in rank, upgraded star levels, upgraded abilities by beauties, and increased potential of their various abilities.

Max Potential = [Hero's Level - 50]

## Hero's Grade (Hero's Star Level)

To unlock a Hero, 100 of their respective hero shards are required. Once you have unlocked that hero and have added them to your lineup, additional shards will be required to increase their grade or star level. Hero's Grade increases in 0.5 increments to a max of 5.0

Once a Hero reaches a Grade of 5.0, any excess shards or newly acquired shards are then converted into Ruby Coins.

Note from CML CustomerService: "...grants from hero's star level is a fixed basic attribute base on the rarity and star level of the hero."

## Hero's Ability

These abilities are divided into 5 categories each of which play an important role in Arena battles.

### Ability categories

* Debate
* Knowledge
* Core
* Mega
* Cheer

## Hero data sets

Hero data tables of fixed hero values. See separate table for variable or upgradable data sets. 110 Heroes listed at the moment.

Beauty have a single Hero duo but not all Heroes have a corresponding beauty.

Some heroes have a split attribute core. These split cores can add up to 100% or greater.

To see a list of all hero's max STR, OAP, CORE STR, Exploration damage and more, click here.

### Ultra/Ultimate Rare (UR) Heroes

*More data to right of table, scroll to see >>>>*

### Special/Specially Super Rare (SSR) Heroes

*More data to right of table, scroll to see >>>>*

### Super Rare (SR) Heroes

*More data to right of table, scroll to see >>>>*

### Rare (R) Heroes

*More data to right of table, scroll to see >>>>*

### Normal (N) Heroes

*More data to right of table, scroll to see >>>>*