recursal/Fanatic-Fandom huggingface dataset:
Sealion

It is easy to mistake sealions' blue fire for ice. Don't be fooled though, as it burns even hotter than a regular flame and is impossible to quench! The king of the jungle is top of the underwater food chain now!

## Overview

Sealion has a good amount of status effects to throw around in the enemy team like Stun, PER, Burn and Daze. He is like Vapwhirl except as an uncommon.

### **Pros:**

* Passable power and speed
* Two stun moves in Skill Group **1,** one of the moves being AoE
* AoE PER + AoE Burn
* Burn and Daze in one move

### **Cons:**

* Meh health
* AoE Stun has a high cooldown, a horrendous stamina cost and no damage
* High cooldowns and stamina costs
* Bad trait

## Recommended Moveset

### **Control**

* Cleaning Whirlpool (AoE 20 Water dmg + PER, 37s, 2cd)
* Stunning Strike (25 Physical dmg + Stun, 29s, 2cd)
* Shutdown (AoE Stun, **46s,** 3cd)
* Nuclear Heat / Burning Cinders (Heat for 25 Fire dmg + Burn + Daze, 22s, 1cd) / (Cinders for AoE 20 Fire dmg + Burn, 33s, 2cd)

### **Attacker**

* Burning Cinders / Cleaning Whirlpool
* Shutdown
* Storm (60 Water dmg, 39s, 2cd)
* Fire Wall (40 Fire dmg, 25s, 0cd)

## Counters

* His weakness is thunder, so Lesaki should take care of him.
Jonskeer

This article is of Jonskeer from ML, if you want to see Joker, search the wikipedia's page

### Rank

C

This weird monster has a lot of metal flakes that he'll use as a defense, or even as projectiles. Jonskeer is very aggressive, but he also has virtues, like dancing. He really loves it!

## Overview

Jonskeer is one monster with high defense thanks to its metal skin.

### **Pros:**

* Great stats
* Self Precision
* Every move in Skill Group 3 does more than 45 damage

* Almost no cooldowns...

### **Cons:**

* ...his moves with cooldowns, however, have high cooldowns
* High stamina costs
* Trait could be better
* No AoE moves
* *Magnetic Splinters* and *Infected Claw* have only 50% chance to apply AoE Magnetize and Poison, respectively.
* Special doesn’t deal any other effect, just raw damage

## Recommended Moveset

* Savage Chunk/Magnetic Splinters (Chunk for 45 Metal dmg + AoE 50% Magnetize, 38s, 2cd) / (Splinters for 35 Metal dmg + Magnetize, 34s, 0cd)
* Poisoned Fang/Infected Claw (Fang for 45 Nature damage + AoE 50% Poison, 38s, 2cd) / (Claw for 35 Nature dmg + Poison, 35s, 0cd)
* Brutal Scuff (50 Metal dmg + Daze, 36s, 3cd)
* Shocking Charge/Grapple Slash (Charge for 35 Metal dmg + Daze, 33s, 0cd) / (Slash for 35 Metal dmg + self precision, 23s, 0cd)

**Recommended Runes:** 3 Strength

## Counters

* Pyrook has two elemental advantages over Jonskeer.
* Firekong can shred him.
Pyrook

In portuguese, his name looks like a 10-year old kid joke

Flaming... castles? Yes! You know what you're gonna get with Pyrook, as he always follows the rules to the letter. He's certainly no pawn to be taken for granted though and occasionally even takes a white knight.

## Overview

Pyrook is the magic version of Flickie, except he has a stun move and an AoE move with burn. However, he has **HORRIBLE** health, and his special is useless when only he is on the field. However, if his allies are still alive, Pyrook's special does 1100 damage, by far the most in the entire game, so it's a guaranteed OHKO against any monster.

### **Pros:**

* Can use the Ice-Breaking Greatsword after stunning an enemy to add a shield to his very low health
* Good power and speed
* Has access to stun despite being an attacker
* Special does **1100 FREAKING DAMAGE**

### **Cons:**

* **Lowest uncommon life stat in the entire game!**
* Bad trait
* Special is a suicide move for him
* Moderate cooldowns and stamina costs

## Recommended Moveset

### **Checkmate, attackers!**

* Solidify Magma (40 Fire dmg + Stun, **40s,** 1cd)
* Nuclear Heat / Prismatic Ray (Heat for 25 Fire dmg + Burn + Daze, 22s, 1cd) / (Ray for 45 Magic dmg, 29s, 2cd)
* Let them Burn! (20 AoE Fire dmg + Burn, 30s, 2cd)
* Eruption / Overload (Eruption for 25 AoE Fire dmg, 37s, 2cd) / (Overload for 25 AoE Magic dmg, 37s, 2cd)

**Recommended Runes:** 3 Power / Speed

## Counters

* Rarawr accompanied by a monster that can protect him like Gastosquish or Omethyst (Omethyst has the added ability to boost Rarawr) can kill Pyrook due to his paper health.
Gastosquish

Blue Shellos, best Shellos!

Things get very messy when Gastosquish is involved! Slick and slimy, Gastosquish is great for supporting your team and soaking your enemies' attacks.

## Overview

Gastosquish is like a poor man's Musu; two high-damage moves, two PER moves and a team shield move. He also has other tricks like Daze and Regeneration. Gastosquish is a good uncommon support overall.

### **Pros:**

* Good health and speed
* Good trait
* Team Shield move
* Heal+Regeneration move
* Two hard-hitting moves
* Two PER moves (one being AoE, the other being spammable)

### **Cons:**

* Low power
* High stamina costs
* Very low damage on AoE moves (highest being 20 damage)
* Mass Shield has a **4 turn cooldown**

## Recommended Moveset

* Cleaning Whirlpool / Dazing Hit (Whirlpool for AoE 20 Water dmg + PER, 37s, 2 CD) / (Hit for 40 Physical dmg + Daze, 21s, 1 CD)
* Rock Shower / Storm (Shower for 70 Earth dmg, 35s, 1 CD) / (Storm for 60 Water dmg, 39s, 2 CD)
* Mass Shield (Team 30% Shield, 35s, 4 CD)
* Great Metabolism (Ally 25% Heal + Regeneration, 19s, 1 CD)

*Cleaning Whirlpool* removes positive status effects from all enemies, but if the enemy team has no positive effects to apply, you can use *Dazing Hit* to lower the accuracy of a single monster. *Rock Shower* and *Storm* are both hard-hitting moves, though *Rock Shower* is better in damage, stamina cost and cooldown. *Mass Shield* gives your whole team a shield, but for a high cooldown, so use it wisely. And finally, *Great Metabolism* is a great healing move you can use on one ally to heal him and give him regeneration. You can replace one of Gastosquish's moves with *Flooding* for a single-target PER with no cooldown. This move is good with control monsters like Metanephrops and Rockneto, who struggle with monsters after they suffer one turn of control.

## Counters

* Another PER monster like Manolyth, Dolphchamp, or another Gastosquish can get rid of Gastosquish's effects.
* Gigram can OTK Gastosquish with *Thunder God,* but be wary of *Rock Shower*
* Flickie can destroy Gastosquish with his dark moves, but be wary of *Storm/Cleaning Whirlpool*
Omethyst

Ever wondered what the bottom of those mysterious Easter statues are? Here you go

### Rank

A

Heavy as a rock, hard as steel, Omethyst is really tough. This adamantine monster is hard to defeat, even for the most powerful monsters.

## Overview

Omethyst is a very good uncommon tank. He has an insane health stat for an uncommon, a great trait, and a great moveset. It is recommended to use him as your uncommon tank.

### **Pros:**

* Very high health
* Great trait for his role
* Has **three** life-steal moves, all with very low cooldowns
* Double damage
* 25% damage mirror and regeneration so that monsters that OTK him have to also lose a quarter of his health and if he doesn't die in one hit, he gets healed once he gets his turn in
* An extra turn with a 25% damage mirror
* Stun and Daze
* Great relic slot

### **Cons:**

* High stamina costs
* Support moves have crazy high cooldowns
* Meh power and speed (though he is a tank so it is not important)

## Recommended Moveset

### **Maoi Boi**

* Black Rage / Harsh Gouge / Misty Consume (Rage for Ally Double Damage, 30s, 3CD) / (Gouge for 45 Metal dmg + Daze, 35s, 3CD) / (Consume for 30 Dark dmg + Life steal, 30s, 1CD)
* Dark Devour (40 Dark dmg + Life steal, 38s, **1CD**)
* Impaling Strike / Sharpened State (Strike for 35 Metal dmg + Stun, 35s, 1CD) / (State for Ally Regeneration + 25% Damage Mirror, 31s, **4CD**)
* Instant Edged State (Ally 25% Damage Mirror + Self Extra Turn, 30s, **4CD**)

This is the best moveset for Omethyst. *Black Rage* is there to boost your attacker, but if you are alright without the double damage, *Harsh Gouge* is your accuracy-lowering move and *Misty Consume* is your second life steal move which can be used with *Dark Devour* back to back so that Omethyst heals almost all the time. *Impaling Strike* is your control move while *Sharpened State* gives regeneration and damage mirror (it is recommended to use this move on Omethyst himself). Finally, *Instant Edged State* gives an ally damage mirror while giving Omethyst an extra turn. Using this move and *Sharpened State* together gives two of your team members damage mirror and one of the pair regeneration.

**Recommended Runes:** 3 Life; 2 Life, 1 Strength; 1 Life, 1 Strength, 1 Speed

**Recommended Relics:** The Earth-Shaking Armour gives Omethyst armour everytime he gets stunned.

## Counters

* Monsters with PER like Gastosquish can remove the effects that Omethyst applies to his team.
* Heimdal is a great counter to Omethyst. He has light damaging moves with blind so that Onethyst gets more damage and gets blinded so that he has a lower chance for his life steal moves to hit. He also has Magnetize so that his metal moves can deal enough damage to be useful. And if Omethyst has damage mirror, Heimdal can shield himself then do the damage so that the damage that gets reflected gets absorbed by Heimdal's shield.
Raydex

Oh boy, a blue Thunder Eagle

Raydex is known as the "buzz pecker", after his tendency to peck holes in everything then blast it with electricity. Raydex is really just looking for true love, but struggles since everything he touches gets a nasty shock!

## Overview

Raydex is the fastest Uncommon in the game; when unranked he has a speed of **2,121!** But that won't do much since he has low power and health, almost no status effects and a bad damage output.

### **Pros:**

* **INSANE** Speed!(**Fastest uncommon monster in the game!)**
* Team Haste
* Singular Slow
* Good trait
* Extra Turn move

### **Cons:**

* HORRIBLE health and power
* Low damage output
* Only inflicts Slow and Haste
* Special is just an AoE damage reduction but ever-so slightly boosted

## Recommended Moveset

* Mass Haste (Team Haste, 26s, 3cd)
* Limb Crack/Fast Attack (Crack for 35 Physical dmg + Slow, 24s, 1cd) / (Attack for 20 Physical dmg + Extra Turn, 16s, 2cd)
* Thunder God (60 Thunder dmg, 30s, 2cd)
* Wrath of Thor/Overload (Wrath for 25 AoE Thunder dmg, 37s, 2cd) / (Overload for 25 AoE Magic dmg, 37s, 2cd)

Since Raydex is already super fast, you will need all three rune slots preserved for strength. *Mass Haste* is the first move you will want to run, so that your team could outsped the other team. *Limb Crack* slows an enemy and *Fast Attack* gIves Raydex an extra turn. *Thunder God* deals heavy thunder damage to one enemy, and the last move is an AoE move depending on element.

**Recommended Runes:** 3 Strength

## Counters

* Rarawr can obliterate this bird, since he has two elemental advantages over him.
Electrex

Hailing from a far away land where he fought for the amusement of others. Tired of a life where others gain the fame while he picks up bruises, his arrival states that he is formidable in his own right!

## Overview

Electrex, the formidable rock snake monster. He's one of the first Uncommon monsters in the game, and his design reminds some people (especially Pokémon fans) of the rock-snake Pokémon Onix. He kind of looks like a bunch of turds stuck on a string.

**Pros:**

* Low cooldowns
* Good trait
* Decent Speed and very good Health.
* Nice variety of status effects
* **INSANE** special(AoE **90** thunder dmg)
* Has a **70 Damage Move** with only a **1 turn Cooldown**

**Cons:**

* Few AoE moves
* Bad Power
* No damaging status effects
* High stamina costs

## Recommended Moveset

### Aim for the Horn! (Attacker)

* Rock Shower (70 Earth dmg, 35s, 1 CD)
* Thunder God (60 Thunder dmg, 30s, 2 CD)
* Sand Tornado (40 Earth dmg + Blind, 40s, 1 CD)
* Dazing Hit / Stunning Strike (Hit for 40 Physical dmg + Daze, 21s, 1 CD) / (Strike for 25 Physical dmg + Stun, 29s, 2 CD)

This moveset makes Electrex deal damage to the enemy team. *Rock Shower* is your hard-hitting Earth move and *Thunder God* is your thunder-damaging move. *Sand Tornado* applies Blind to an enemy, with a good chunk of damage to complement it, and *Dazing H*it dazes an enemy with some damage while *Stunning Strike* stuns an enemy for the cost of less damage.

**Recommended Runes:** 2 Strength, 1 Team Speed; 3 Strength

### Curse you perry the platypus! (Curser)

* Inner Stiff (AoE 30 Physical dmg + Slow, 35s, 1 CD)
* Dazing Hit (Hit for 40 Physical dmg + Daze, 21s, 1 CD)
* Stunning Strike Strike for 25 Physical dmg + Stun, 29s, 2 CD)
* Sand Tornado (40 Earth dmg + Blind, 40s, 1 CD)

This Moveset focuses on cursing the enemy team. *Inner Stiff* slows all enemies so Electrex has more time to throw around status effects. *Dazing Ht* and *Sand Tornado* together greatly lowers the accuracy on an enemy.

**Recommended Runes:** 3 Team Speed

**Recommended Relic:** The Pestilence Trap is especially good since Electrex can shred his opponents more easily. Other useable relics are the Exhausting Trap and Punisher Trap.

## Counters

* Since he is Earth and Thunder, dark attackers like Flickie can kill this worm easily.
* Obsidia is a good counter to Electrex. He is a dark and earth hybrid, so Electrex's earth moves won't have much of an elemental advantage on him. Obsidia can also do dark damage to Electrex, meaning he takes more damage, and finally Obsidia can heal his teammates and give them regeneration, giving Electrex a hard time since he has no PER.
Bloomskips

Super Mario Bros.' Piranha Plant

Bloomskips feel at home when popping out of dark, tight spaces like pipes! Just hope that you aren't a plumber or he's coming for you!

## Overview

Imagine Pandalf, who himself is already a very bad monster, now imagine him except someone kept pressing the downgrade button on him. You have this joke of a monster called Bloomskips.

### **Pros:**

* An extra turn move to chip down cooldowns
* Team Haste
* Okay health
* Only one weakness
* Low to moderate cooldown on most moves

### **Cons:**

* Atrocious power combined with low damage output on moves and only one status effect to inflict makes him a sitting duck
* Nothing he can do with high speed besides Haste
* Team Haste isn't 100% chance
* Only inflicts Slow
* **Horrible** movepool

## Recommended Moveset

* Fast Attack (20 Physical Damage + Self Extra Turn, 16s, 2 CD)
* Prismatic Ray (45 Magic Damage, 29s, 2 CD)
* Leaf Choke / Quaqmire (45 Nature Damage, 25s, 2 CD) / (30 Nature Damage + Slow, 25s, 1 CD)
* Overload / Spores / Mass Haste (Overload / Spores for AoE 25 Magic / Nature Damage, 37s, 2CD) / (Haste for Team Haste, 26s, 3 CD)

**Recommended Runes:** 3 Strength

## Counters

* Any Fire attacker like Esmelter and Flickie can kill this plant very easily
* Any nature attacker (including itself) can kill this piranna plant wannabe.
Cross Batsu

**Cross** is a trainer from the Alola region who is seemingly interested in finding (and catching) Ho-Oh.

## History

### The New Timeline (Past)

Cross ran into Damian who battled him with his Charmander. Cross' Incineroar easily defeated the small Fire-type.

### Fuchsia Arc

Cross encountered Solidad in the hills surrounding Pewter City. They then had a battle, the results of which are unknown.

### Indigo Training Arc

Cross came across a Zapdos south of Viridian City. Thinking that the bird would be a good secret weapon, Cross attempted to capture the Pokémon, which only resulted in injury for his Incineroar, Lycanroc and himself as well as angering the legendary, before it escaped to later be encountered by Ash.

### Indigo Arc

Cross won his first five battles for the Indigo League Conference, with one match involving his Incineroar battling a Alakazam.

Cross stumbled upon Ash, his opponent for the sixth round, and Misty in a forest off of Indigo Plateau training. He insulted Misty's Wimpod before declaring that Ash would lose even with the help of his Goodra and Z-Ring. Ash's Charizard then released itself from his Poké Ball, and Cross recognized it from when he was still with Damian. Cross said that the Fire-type was still weak even after its evolutions and would lose in a rematch were they to have one. Cross declared a challenge once more, stating he would win no matter what Ash and Charizard did before walking away.

Their battle commenced the next day and began with Incineroar being sent out against Ash's Kingler, with Incineroar being kept in for a time while using Will O' Wisp and Thunder Punch, but was eventually returned in favor of Lurantis.

## Pokémon

### Incineroar

**Moves:**

* Will O' Wisp
* Thunder Punch
* Flamethrower
* Throat Chop
* Iron Head

### Lycanroc (Midnight)

**Moves:**

* Stone Edge
* Thunder Punch
* Snarl
* Crush Claw

### Vikavolt

**Moves:**

* TBA

### Toucannon

**Moves:**

* Beak Blast

### Lurantis

**Ability:** Contrary

**Moves:**

* Solar Blade
* Leaf Storm
* Superpower

### Toxapex

**Moves:**

* TBA

### Pangoro

**Moves:**

* TBA

### Mudsdale

**Moves:**

* TBA

### Bewear

**Moves:**

* TBA

### Mantine

**Moves:**

* TBA

### Crabrawler

**Moves:**

* TBA

### Alolan Muk

**Moves:**

* TBA

## Trivia

* Batsu, Cross' last name comes from the Japanese word for a cross (X) denoting an incorrect answer, バツ(batsu).

## Links

1. ↑ https://bulbapedia.bulbagarden.net/wiki/M20
Sheluke

That was you, Fatid? Yeah, but it's a very old picture

Though primarily water dwellers, these playful kind hearted creatures can hold their breath on land for months at a time. They love to blow bubbles and eat plants without chewing!

## Overview

Sheluke mainly focuses on regeneration, shields and PER. His stats aren't the best and he only has two support moves despite being a support.

### **Pros:**

* Good trait
* An extra turn move is great combined with an essence relic that heals allies once the turn ends
* Regeneration+Heal

### **Cons:**

* Meh stats
* Only two support moves
* High cooldowns and stamina costs on some moves

## Recommended Moveset

### **Fatid before Coronavirus (Support)**

* Fast Attack (20 Physical dmg + Extra Turn, 16s, 2cd)
* Cleaning Whirlpool (20 AoE Water dmg + PER, 37s, 2cd)
* Great Metabolism (25% Heal + Regeneration, 19s, 1cd)
* Self-Shield (Self 30% Shield, 16s, 1cd)

This Moveset is full-on support for Sheluke. Use *Fast Attack* if you are low on health or if you have regeneration so that your essence relic or the regeneration heals Sheluke.

**Recommended Runes:** 3 Team Speed; 2 Speed, 1 Team Speed

**Recommended Relics:** A relic that heals at the end of the turn like Major Healing Essence

### **Fatid wants revenge (Support/Attacker)**

* Fast Attack / Cleaning Whirlpool
* Great Metabolism
* Self-Shield / Leaf Choke / Storm (Choke for 45 Nature dmg, 25s, 2cd) / (Storm for 60 Water dmg, 39s, 2cd)
* Leaf Choke / Storm / Quagmire (30 Nature dmg + Slow, 25s, 1cd)

This Moveset helps Sheluke attack more while supporting his team. You have a lot of moves to choose from, but *Storm* deals the most damage.

**Recommended Runes:** 2 Strength, 1 Team Speed

## Counters

* Both Flickie and Gigram can use *Fire Trap* and *Thunder God* respectively to kill Sheluke since his health is not so high, but be wary since both of these counters are weak to *Storm*
* Gastosquish can tank many hits from Sheluke's damaging moves since he can shield himself and give regeneration. He can also PER Sheluke's team with two moves.
Heimdal

"Download Raid: Shadow Legends Now!"

This savage warrior has been offered all kinds of treasures by the most powerful kings, who've begged him to join their armies, but he's an individual fighter whose only interest is to engage in brutal battles.

## Overview

Heimdal's main gimmicks include Blind, Magnetize and Shields. His stats are good but his damage output isn't the best and he has no AoE moves.

### **Pros:**

* Good stats
* Mostly low cooldowns
* Can apply up to 50% shields
* Only one weakness (and it's a weakly damaging element as well)

### **Cons:**

* High stamina costs
* Only inflicts Blind and Magnetize
* Can't do much with Magnetize if there isn't another metal monster on your team
* No AoE moves
* Pretty bad trait

## Recommended Moveset

### **Attacker/Support**

* Avenging Charge/Strong Bastion (Charge for 35 Metal dmg + Magnetize, 25s, 0CD) / (Bastion for Ally 40% shield, 30s, 1CD)
* Heroic Charge (50 Metal dmg + Magnetize, 34s, 3CD)
* Redeem Light (40 Light damage + Blind, 31s, 1CD)
* Great Bastion (Ally 50% Shield, 28s, 3CD)

This Moveset is for if you want Heimdal to deal damage while supporting your team. *Heroic Charge* is your highest damaging move, but if you want to accelerate the damage, you could use *Avenging Charge* then *Heroic Charge* on the same enemy (assuming he doesn't get cleansed) to deal **75** damage! *Redeem Light* is more preferable over *Light of Judgement* since it only does 10 less damage for a 1-turn cooldown instead of a 3-turn cooldown. *Great Bastion* is your big shield move, and *Strong Bastion* could be run instead of *Avenging Charge* if you can't handle cooldowns.

**Recommended Runes:** 3 Strength; 2 Strength, 1 Team Speed

### **Support**

* Heroic Charge/Bastion (Bastion for Ally 30% shield, 21s, 0cd)
* Redeem Light
* Great Bastion
* Strong Bastion/Avenging Charge

This moveset makes Heimdal a full-on support, with **three shield moves, o**ne move being spammable.

**Recommended Runes:** 3 Team Speed; 2 Team Speed, 1 Strength

## Counters

* Manolyth has PER to get rid of Heimdal's shields. He also has so damaging Magic moves and can magnetize Heimdal so that his metal moves can be used.
动画

*要了解更多别当欧尼酱了的出版信息可以前往作品页面*

动画
--

TV动画版《别当欧尼酱了》于2023年1月5日在日本首播，由制作过《无职转生》的公司Studio Bind制作，由藤井慎吾监督。

## 主要角色

绪山真寻

绪山美波里

穗月枫

穗月红叶

樱花朝日

室崎美夜

## 制作人员

* 原作：猫豆腐（月刊ComicRex/一迅社）
* 导演/监督：藤井慎吾
* 剧本统筹：横手美智子
* 角色设计：今村亮
* 音乐：阿知波大輔・桶狭間ありさ
* 出品：EGG FIRM
* 动画制作：Studio Bind
* 制作委员会：「别酱了」制作委员会
（东宝、博报堂 DY Music & Pictures、一迅社、AT-X、BS11、ぴあ、波丽佳音、Movic、ТОКYО МХ、Bit grooove promotion Inc.、EGG FIRM）

### CAST

* 绪山真寻：高野麻里佳
* 绪山美波里：石原夏织
* 穗月枫：金元寿子
* 穗月红叶：津田美波
* 樱花朝日：优木加奈
* 室崎美夜：日冈夏美

## 相关音乐

OP：アイデン貞貞メルトダウン
歌手：えなこ feat.P丸様。
作词/作曲/编曲：やしきん
ED：ひめごと＊クライシスターズ
歌手：ONIMAI SISTERS（高野麻里佳・石原夏织・金元寿子・津田美波）
作词/作曲/编曲：おぐらあすか
OST专辑
本作品的背景音乐专辑收录音乐共63首，详见动画OST。
BD
--

动画BD共上下两卷，分别收录六话动画剧集并附有各种特典。

 图像
 商品编号
 收录内容

## 相关链接

* 动画官网
* 动画官推
* 动画TikTok
* Studio Bind 官推
Don George

The **Don George** family returns in *Pokémon Reset Bloodlines* much like they were in The Old Timeline. The Don George family is a family of business owners who all look identical to one another and run their local Battle Clubs. This has lead to some people viewing the family as oddities along with the Officer Jenny and Nurse Joy families. As a result Don Georges are sympathetic to Bloodliners and will treat them fairly.

In the Resetverse, the Don George family have spread their influence outside of Unova and have opened Battle Clubs throughout all of the T.A.T.O. regions.

## Links

1. ↑ https://bulbapedia.bulbagarden.net/wiki/BW004
Giragast

Best monster description ever

Raaawwwwwwwwwwrrrr gluuuuuuubbbbb buuuurrrrrrrrlll kek agol \*BURP\*. I think you just got eaten by Giragast...

## Overview

He is the best monster in the game, because he found a way to kill his master. He is also one monster that possessed Life Steal and other assortment is nothing to laugh at.

### **Pros:**

* Life steal
* Great power and okay health

### **Cons:**

* Bad speed
* Low damage output
* Only inflicts Blind

## Recommended Moveset

### **Ribidib**

* Distracting Shade (30 Dark Damage + Blind, **40s**, 0 CD)
* Blackout (40 Dark Damage, 19s, 2 CD)
* Prismatic Ray (45 Magic Damage, 29s, 2 CD)
* Overload / Apocalypse / Mass Haste (Over / Apoc for AoE 25 Magic / Dark Damage, 37s, 2 CD) (Haste for Team Haste, 26s, 3CD)

## Counters

* Succuba has a good hard-hitting move call *Energy Storm*. And good nature attackers like Greenasaur can take him down.
* Easy to deny and torture.
Top: Speed

Here is the current list of Uncommon monsters ranked by speed.

1. Raydex - 2,121
2. Flawless - 1,771
3. Pyrook - 1,757
4. Bloomskips - 1,743
5. Electrex / Gigram / Pelitwirl / Shock Turtle / Terror Dactyl - 1,736
6. Lesaki - 1,722
7. Esmelter / Rockneto - 1,582
8. Heimdal - 1,568
9. Firanda / Gastosquish / Greenasaur / Jonskeer / Manolyth / Metanephrops / Obsidia / Sealion / Sheluke / Rarawr - 1,540
10. Omethyst - 1,505
11. Blesstle - 1,463
12. Dolphchamp - 1,396
13. Utochomp - 1,386
14. Flickie - 1,352
15. Vixsun - 1,351
16. Light Sphinx / Firekong / Giragast / Succuba - 1,232
Gladion Interlude

**Gladion Interlude**is the twenty-first Interlude sidestory in the expanded universe of *Pokémon Reset Bloodlines.*It is also the tenth sidestory written by Crossoverpairinglover and the thirty-eighth sidestory overall.

It stars Gladion as he goes through what to him is a normal day, as he tries to enjoy some reading of his favorite books, battling against angry sailors, and then having a chance encounter when his younger sister is enjoying a day at the beach with her classmates, culminating in a battle with Velvet Lono.

## Continuity

* First appearance of Gladion.
* Chronologically, this sidestory is set somewhere between the *Kiawe* and *Looker Interludes*.
* This is the fifth sidestory that ties into the Alola subplot.
Rules of The Rookies

**Rules of The Rookies** is the ninth episode of *Battle Showdown*.

## Description

The house becomes divided, and the rookies plot their next move to split up the vets. A physically demanding elimination requires more than just strength from the competitors.

## Elimination

**The Double Cross:**

**Presidio:** *Rampage*

Players will be assigned a color and start in the middle of a box with four ramps going down it. Players will start in the middle connected to each other by their shoulders, hips, and ankles, and must drag their opponent down the ramp of their assigned color. The first players to successfully drag their opponents down their ramps twice will win. The loser will be eliminated from the game.

**Results:**
Gary's Porygon2

**Porygon2** is a Pokémon that Gary got in a trade and has become one of his more commonly used battle participants. It originally belonged to Dr. Akihabara.

## History

### Poison War Arc

Porygon was traded to Gary from Dr. Akihabara in exchange for a Ditto he had the younger trainer obtain for him.

### Fuchsia Arc

In Gary's semi-final match of the Fuchsia Tag Tournament, Porygon was used alongside Paul's Raichu against Misty's Poliwrath and Iris' Excadrill. They were able to wind the battle, largely in part thanks to the two girls' unfamiliarity with Porygon's species.

### Stuff In Between Arc

Gary used Porygon as part of a Battle Club '50 Trainer Challenge' alongside Blastoise, Golem, Fearow, Pidgeot, Alakazam, Tangrowth, Magneton, Qwilfish, Pinsir, Machoke, Doduo, Seadra, and Venomoth.

It was later used in a full battle against Paul where it ended up in a draw with the other trainer's Hypno.

### Indigo Arc

Before Gary's Indigo League battle against Paul, Gary and Porygon enlisted Ash and Pikachu's assistance in learning Thunderbolt over Charge Beam. Porygon managed to master the move in time for the round and when used in battle used it in combination with Lock-On to defeat Paul's Murkrow. Though it did fall to the Cloyster that was brought out next thanks to it maneuvering the Thunderbolt into Porygon itself.

### Post Indigo Arc

After receiving an Upgrade in the mail from Alexander Silph, though the package was sent anonymously, Gary gave Porygon the item to hold. He then traded Porygon to Ash temporarily, to get it to evolved into a Porygon2 before the two traded Pokémon back.

## Moves

### As Porygon:

**Known as of Evolution:**

* Conversion 2
* Shadow Ball
* Tri Attack
* Thunderbolt
* Lock-on
* Teleport

**Previously Known:**

* Charge Beam (Evolved into Thunderbolt)
* Conversion (Evolved into Conversion 2)
Freak the Freak Out

**Freak the Freak Out** is the sixth episode of *Minecraft The Challenge: Invasion of the Champions*.

## Description

When things doesn't go the right way, it sends a player into a fit of rage. Jourdan and Music's friendship is put to the test after rumors and lies are spread. An challenger's true intentions are revealed which causes tension in the game.

## Elimination

**Fortress:** *Tuk Tuk Bang Bang*

Players will stand on the back of their own respective tuk tuk. Players must run and crash into the wall of it, slowly inching it forward. They must repeat this process until they push it up the driveway and crash it into a wall. The first player to crash their tuk tuk into the wall will win.

**Results:**
Taste the Victory

**Taste the Victory** is the fifteenth episode of *Battle Showdown*.

## Description

The remaining Redemption House players compete in a winner-take-all challenge, sending a bunch of heavy hitters packing. Everyone's mind is blown when they learn the real prize they're aiming for.

## Redemption Challenge

**Location:** Palmetto Beach, Cartagena, Colombia

**Redemption Challenge:** *The Final Redemption Challenge*

Players will poke their heads through holes on a life-sized whack-a-mole board to read a code that provides a combination to a lock that contains puzzle pieces. While they are reading the code, the players still in the competition will whack them on the head with mallets to distract them. The first two male players and first female player to retrieve and complete their puzzle will return to the game while the losers will be permanently eliminated.

**Results:**

## Challenge

**Location:** Rancho Blanca, Cartagena, Colombia

**Challenge:** *X Marks the Spot*

As part of the first challenge in The Second Purge players will divide themselves into male-female pairs. Once TJ blows the horn, the pairs must compete in a grueling obstacle course that will eventually lead the pairs to puzzle pieces. Once the pairs retrieve their puzzle pieces, they will split off as individuals to complete their puzzles. The first two males and first two females to complete their puzzles will earn their spot in the final challenge while the bottom six players will compete in the next challenge.
Gary Interlude

**Gary Interlude**is the first Interlude sidestory in the expanded universe of *Pokémon Reset Bloodlines.*It is also the fourth sidestory written by Crossoverpairinglover and the fifth sidestory overall.

It stars Gary Oak shortly before the Fuchsia Tag Tournament, as he meets an older retired trainer turned novelist, Casey Snagem, who tells him of his own experiences as a trainer since his youth, and makes Gary rethink his own beliefs about the true meaning of a Pokémon Master.

## Continuity

* This Interlude sidestory takes place shortly before the Fuchsia Tag Tournament arc begins.
* First appearance of Casey Snagem.
* First mention of Reggie and Tobias.
Miri Matteson

**Miri Matteson** is the protagonist of the television series *Back to Life*. She is portrayed by actress Daisy Haggard, who also writes the show.

After spending eighteen years in prison on murder charges, Miri returns to her parents' home in Hythe, Kent where she grew up, and where the crime occurred. Despite being surrounded by reminders of her past, and hostility from her community, she tries to remain optimistic and forge a real adult life.

## Biography

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Appearances

### Season 1

* "Episode 1"
* "Episode 2"
* "Episode 3"
* "Episode 4"
* "Episode 5"
* "Episode 6"
Cassidy

**Cassidy** returns in the Resetverse as a member of Team Rocket. She remains paired up with Butch, but unlike in the anime, they do not seem to eclipse Jessie and James, instead being given equally important assignments.

## Pokémon

### Tentacruel

**Moves:**

* Bubblebeam
* Water Gun

### Raticate

**Moves:**

* Hyper Fang

## Links

1. ↑ https://bulbapedia.bulbagarden.net/wiki/EP057
Icing On The Cake

**Icing On The Cake** is the second episode of *Battle Showdown*.

## Description

The eliminated challengers learn their game is not yet over. When two strong veterans end up getting close with two rookies, the game starts to unfold. Bananas enters the game, ready to stir up trouble.

## Challenge

**Location:** Terminal Maritimo Muelles El Bosque, Cartagena, Colombia

**Challenge:** *Cool Under Fire*
Challengers will be suspended 30 feet above the water while sitting on a ledge against a wall. Every so often the wall will tilt forward to make it harder to remain on. There are safety ropes along the wall in order to allow players to get into position, but they are not allowed to grab them once the horn has been blown. The challenge is played in two heats of six males and six females per heat. The remaining twelve players may either relax or launch rotten tomatoes from stationary slingshots at their opponents. The two male and two female players to last the longest in each heat will be declared the winners. The two males and two females to fall first will be the losers of the challenge and eligible for elimination.

 Males
Cerulean City

**Cerulean City** is a city in northern Kanto that has a river that runs along the North border of it. The Nugget Bridge spans this river and allows access to the city from the North.

Cerulean City's gym was known as one of the weakest in the region when under control of the Sensational Sisters, but has since been closed down. Before its closure, it specialized in Water-type Pokémon and victors in the Gym were awarded the Cascade Badge.

## Landmarks

* Cerulean Gym
* Cerulean Battle Club
* Nugget Bridge
* Pokémon Center
* Cerulean City General Hospital
Dario

**Dario** is a villain of the day in the anime who shows up in *Pokémon Reset Bloodlines* to play a similar role. He is an arrogant person who desires nothing more than to acquire the prestige and money that would come with being a honorary member of the Laramie Clan.

## History

###  The New Timeline (Past)

Dario came second place in the Big P Pokémon Race riding on his Dodrio, barely losing to Lara on her father's Rapidash.

### Big P Pokémon Race Arc

Dario hires some cronies to stir up trouble with the Tauros that Lara is tending to, then scare her Ponyta so that she falls off its back and gets injured. This is foiled when the Tauros break out of their pen.

Dario gets a hold of a modified sniper rifle that shoots tranquilizer darts and air bullets to try to make it so that Lara's Ponyta will be unable to race the next day. Due to his marksmanship being subpar he misses and instead hits both Hex and her Ponyta, however he does manage to spook Lara's Ponyta so that she falls and breaks her arm.

For the race itself Dario has his hired cronies set a bunch of traps on the course to prevent any of the other competitors from winning. Despite this he ends up losing to Ash who is riding Lara's newly evolved Rapidash. His cheating is discovered and he is forced to run away and hide from an unruly mob.

After escaping from the mob, but unable to completely leave the Pokémon Reserve he is confronted by Sabrina and her Alakazam. Sabrina judges him and swiftly teleports him back to her gym not leaving a trace behind besides his unconscious Dodrio.

At the Saffron City Gym Sabrina explains to Dario that he is not worthy of life. Then she snaps his neck with her telekinetic abilities.

## Links

1. ↑ https://bulbapedia.bulbagarden.net/wiki/EP033
2. ↑ https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon\_anime
3. ↑ https://bulbapedia.bulbagarden.net/wiki/EP033
Good is The New Bad

**Good is The New Bad** is the thirteenth episode of *Battle Showdown*.

## Description

With his ally in the Redemption House, one challenger pulls off a high-level blindside which leaves the house in surprise. An unexpected power move at the double-cross leaves one player blindsided.

## Challenge

**Location:** Palmetto Beach, Cartagena, Colombia

**Challenge:** *Blackout*

Players will be placed into teams by names drawn from a hat. Teams will be placed inside a blacked-out 8x8 box where they will be unable to see anything. They must scratch and claw the paint away from their window to unveil numbers that will unlock a combination to a pickaxe. They will need to use the pickaxe to escape the box and then solve a three-dimensional puzzle. The first team to solve the puzzle will win while the losing teams will be eligible for the Double Cross. The winning team is also able to select one male and one female to send straight to the Redemption House.

## Elimination

**The Double Cross:**

**Presidio:** *Body Check*

There are two doors made up of paper in the center of the Presidio. On either side of the door there are bells 20 feet away. Players will start on opposite sides of the door, and on the sound of TJ's horn will rush through the door as fast as they can, possibly hitting the other player. They must round the bell then come through the second door and ring the bell on the other side. The first player to ring the bell gets one point and the first player to achieve two points wins. The loser will be sent to the Redemption House.

**Results:**
Bring Out The Troops

**Bring Out The Troops** is the twelfth episode of *Battle Showdown*.

## Description

In a twisted elimination, an alliance is forced to face off against one another. The Redemption House drops another twist on the remaining players which allows the winners of the challenge to make a power move no one saw coming.

## Elimination

**The Double Cross:**

**Presidio:** *Web of Lies*

Players must descend a 25 foot tower with hundreds of ropes and webs. Once they weave themselves to the bottom, they must retrieve a flag and then climb back up to the top of the tower. Once at the top, they must hook their flag to a pole. Whichever player does this first wins. The loser will be sent to the Redemption House.

**Results:**

## Challenge

**Location:** Palmetto Beach, Cartagena, Colombia

**Challenge:** *Blackout*

Players will be placed into teams by names drawn from a hat. Teams will be placed inside a blacked-out 8x8 box where they will be unable to see anything. They must scratch and claw the paint away from their window to unveil numbers that will unlock a combination to a pickaxe. They will need to use the pickaxe to escape the box and then solve a three-dimensional puzzle. The first team to solve the puzzle will win while the losing teams will be eligible for the Double Cross. The winning team is also able to select one male and one female to send straight to the Redemption House.
I Smell A Plan Brewing

**I Smell A Plan Brewing** is the seventh episode of *Minecraft The Challenge: Invasion of the Champions*.

## Description

The Champions are now faced with throwing one of their own into elimination. Two challenge champs makes a suspicious move in order to get rid of big threats.

## Challenge

**Location:** Ao Nang, Krabi, Thailand

**Challenge:** *Roll with the Punches*

Teams will divide themselves into male-female pairs and two by two go onto a wheel above water that'll start rolling. Every successful rotations made are worth one point and there is a three minute time limit. The team to earn the most points will be declared the winners and receive $10,000 for their team bank account. For the Fortress Team, the male and female that accumulate the most points will win immunity from the Fortress. Due to the unbalanced numbers on both teams, TJ announced that the Champions may select one of their pairs to compete a second time.

## Elimination

**Fortress:** *Pole Wrestle*

Players will start in the center of the Fortress both holding on to a pole. On TJ's signal players will try to push, pull, or drag the pole away from their opponents. Each successful pull earns a point. The first players to three points will win.

**Results:**
Drawing First Blood

**Drawing First Blood** is the season premiere of *Battle Showdown*.

## Description

Thirty contestants arrive in Cartagena, Colombia, to compete for $1,000,000 in the most conniving, challenging, and deceitful season ever.

## Challenge (Round 1)

**Location:** Fort San Fernando de Bocachica, Cartagena, Colombia

**Challenge:** *The Purge*
All players will start at the top of the fort and, on TJ's signal, will run down to the bottom to retrieve a gunpowder barrel. Once they have retrieved their barrel they must turn around and roll the barrel back up to the starting point. The first four male and female players to complete this will win the round and be exempt from participating in the remainder of the challenge.

**Winners *(in order of finish)*:**

## Challenge (Round 2)

**Location:** Fort San Fernando de Bocachica, Cartagena, Colombia

**Challenge:** *The Purge*
The remaining players will be split into two teams of ten decided by random draw from a hat. When TJ sounds the horn, each team must carry two cannons around the same track previously ran until they reach the finish line. The first team to transport both of their cannons will win and be exempt from participating in the final round of the challenge.

## Challenge (Round 3)

**Location:** Fort San Fernando de Bocachica, Cartagena, Colombia

**Challenge:** *The Purge*
The remaining players will once again compete as individuals. When TJ sounds the horn, each player will grab a cannonball. After retrieving their cannonball they must run through the track once more to bring it a cannon and launch it. The male and female winners of this round will decide the three male and three female players to be sent home, each keeping one player of their own gender safe.

**Results:**
All You Bitches Beware

**All You Bitches Beware** is the tenth episode of *Battle Showdown*.

## Description

With the second Redemption come back, the house erupts into chaos upon the return of two strong players. When David discovers the reason behind his elimination, he vows to come back and make their life a living hell.

## Redemption Challenge

**Location:** Volcan de Lodo El Toltumo, Cartagena, Colombia

**Redemption Challenge:** *Green with Envy*

Players must dine on a series of five disgusting dishes. Once they finish a dish, they must race up the mountain and dive into the mud volcano to retrieve a toltumo that may contain either an emerald or a basic rock. If they break open their toltumo and receive an emerald then they may place it in front of whichever dish they would like to avoid eating and head back up the volcano but if it is a rock, they must eat another dish to continue. The first male and first female players to finish all five of their dishes will return to the game while the losing players will be permanently eliminated.

**Dishes:** Chicken intestine smoothie, cockscombs skewers, giant water rat, hardboiled cow's eye, and slimy pork nose.

**Results:**
I Make Money Moves

**I Make Money Moves** is the sixth episode of *Battle Showdown*.

## Description

The challengers must set their differences aside and team up during the "Pirates' Treasure" challenge. When the culprit of the lies is revealed, four players go head to head against one another.

## Challenge

**Location:** Palmetto Beach, Cartagena, Colombia

**Challenge:** *Pirates' Treasure*

Players will be placed into male-female pairs decided by the winners of the "Redemption" challenge, Cory and Deidre. The game will be played in two heats and once TJ sounds the horn, pairs must carry a 100 lb chest through a series of obstacles in order to reach the finish line. Once reaching the finish line, players must smash open their chests with a hammer in order to retrieve a Jolly Roger flag which they must hoist up a flagpole to complete. The first pair to hoist their flag in each heat wins while the bottom two pairs in each heat will be declared the losers and are eligible for The Double Cross.

* **Obstacle 1:** Teams will start by pulling their 100 lb chest 30 yards into them. They must carry their chest with them for the remainder of the challenge.
* **Obstacle 2:** Teams must dig a passage under a ship mast buried in the sand so that they can transport themselves and their chest under it.
* **Obstacle 3:** Teams must slide their chest across a hull of wooden planks while underneath it. Players may only reach between the planks to maneuver their chest.
* **Obstacle 4:** Teams must carry themselves and their chest up and over a series of small walls.

## Elimination

**The Double Cross:**

**Presidio:** *Striptease*

Players will wear jumpsuits with five patches sewn on them: one on the back, two on the arms, and two on the legs. When TJ sounds the horn players will try to rip the patches off of their opponents back, all while blindfolded. Male players must rip all five patches off of their opponent while female players will only play to three. The first person to rip the necessary amount of patches off of their opponent will win. The loser will be eliminated.

**Results:**
Charmander Gaiden

**Charmander Gaiden**is the seventeenth Gaiden sidestory in the expanded universe of *Pokémon Reset Bloodlines.*It is also the thirteenth sidestory written by Viroro-kun and the forty-eighth sidestory overall.

It stars Ash's Charmander in the time prior to being found again by Ash in the new timeline, revealing his backstory and how, after losing his original trainer, he ended up under Damian's care. Despite being treated like trash, he always did his best to please his new trainer, even to his own detriment.

## Continuity

* First appearance of Kaia.
* This Interlude sidestory takes place within one year prior to the beginning of the main story, with the final scene tying directly to **"Truth, both good and bad."**
* It is revealed how Ash's Charmander ended up under Melanie's care.

## Trivia

* Ash's Charmander developing Atrice Syndrome is a reference to another *Pokémon* fanfiction "*No Antidote,*" where a Pokémon attaches emotionally too much to their trainer to the point they're unable to let go of them, no matter what happens or how much it hurts them.
Welcome to My Wicked World

**Welcome to My Wicked World** is the fourth episode of *Battle Showdown*.

## Description

After a night out, rumors and lies by one person start to spread that leads to a war of words that ultimately divides the house. The winner’s circle hatches a plan to break up a strong duo in Jordan and Tori. One challenger sends shock throughout the house after their surprising power move.

## Elimination

**The Double Cross:**

**Presidio:** *The Great Escape*

Players will start on opposite sides at the bottom of a 20 foot wall with climbing picks. On TJ's signal players must use their picks to find indents in the wall so that they may use the picks as steps. At the top of the wall is trough full of mud. The first player to reach the top and dump the mud on their opponent will be declared the winner. The loser will be eliminated from the competition.

**Results:**