Incom T-65 X-Wing Starfighter

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The Incom T-65 X-wing starfighter was the primary all-purpose starfighter of the Rebel Alliance and its successor governments. Known for its versatility and exceptional combat performance, it was a favorite with Rebel and New Republic pilots. Possessing deflector shields, a hyperdrive, an R2 astromech for repairs and navigation, and a complement of proton torpedoes, the X-wing allowed the Rebellion to launch raids in Imperial space with improved odds of a successful mission.

The X-wing played a major role in the Galactic Civil War following its capture on Fresia and the defection of its designers to the Alliance. It was most heralded as the fighter that destroyed the Death Star at the hands of Luke Skywalker. Later in the war, it would form the backbone of the Alliance Starfighter Corps, defending Alliance ships and leading attacks on Imperial vessels and installations. Most importantly, it could perform on near equal terms with the Empire's high-performance TIE fighters when handled by an experienced pilot.

Pilots of Rogue Squadron favored using the multi-role X-wing fighter, flying it as often as they could on most missions; they only employed other craft for highly specialized missions, such as missions that required ion cannons. The X-wing was so predominantly flown by Rebel and New Republic forces that it became a symbol of their faction, much like the TIE fighter and Star Destroyer were symbols of the Galactic Empire.

Thanks to continued upgrades to the basic design and improved tactics, the X-wing series remained one of the galaxy's predominant multi-role starfighters for over 40 years.

**Purchase TN:** 120 (To Build) 80 (New) 53 (Used)

**Restriction:** Mil (+3)

**Shield – SP** 70 **– DR** 14 – **Shield** **Damage Threshold** 28

• • The Incom T-65 X-wing requires the Pilot Starship Skill to be operated.

• • The Incom T-65 X-wing has vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • The Incom T-65 X-wing in combat is always moving either under its own power, or by its current momentum, unless it has been brought to a full stop (a starfighter coming to a full stop is a move action, a starfighter at a full stop is considered flatfooted until it moves again. This rule does not apply to vehicles able to hover in place). On a turn that a starfighter does not come to a full stop, and does not make a move action that round, the starfighter still moves forward in a straight line an amount of squares equal to one half its normal movement.

***Accommodations***

• • 1 Seat **• •** Droid Socket

***Structure Traits***

• • Advanced Wings (PL 5) **• •** Droid Assistance Socket (PL 6) **• •** S-Foils (PL 6)

***Power System***

• • Cryogenic Power Cell (PL 6)

***Vehicle Systems***

• • Maneuvering Thrusters (PL 5) **• •** 4x Electromagnetic Turbine (PL 6) **• •** Repulsorlift (PL6) **• •** Hyperdrive, Class 1 (PL 7) **• •** 4x Ion Engine (Speed +500 meters.) (PL 6) **• •** Life Support System (PL 5) **• •** Class II Sensor Array (PL 6) **• •** Subspace Radio (PL 7) **• •** Autopilot System (PL 5) **• •** Anti-Accident System (PL 6) **• •** Shields – SP 70 – DR 14 (PL 7) **• •** 2x Missile/Torpedo Launcher, Small (PL 5) **• •** Targeting System (PL 6) **• •** 4x Light Laser Cannon (PL 6) **• •** Landing Gear (PL 6)