Costa Veraian's Might

The Costa Veraian's Might armorial with chapter iconography.

A Costa Verain's Might Gulerios (Battle-Brother) of the 4th Company, 3rd Battleline Squad.

## Space Marine Chapter

### **Allegiance**

Imperium of Man
(*Fidelitas Constantus*)

### **Successor of**

Ultramarines
(Roboute Guiliman lineage.)

### Successor Chapter(s)

None

The **Costa Veraian's Might** are a loyalist Space Marine Chapter of the 23rd 'Sentinel' Founding as a Successor Chapter of the heroic Ultramarines. The chapter was founded originally as a mix of Crusading Force and Counter-Force in the Segmentum Obscurus where the traitorous brothers have fallen in hopes of slaying them and purging their heresy but the purpose has slowly shifted over the many years into a permanent standing force.

These Astartes are known to be loyal to their bitter end and have a hate for the vile sinners and heretics seeming no different than other almost in a way that makes them seem almost overgrown criminal hunters. But despite this, they tend to have a more welcoming attitude towards fellow Astartes and even to those such as the citizens of Savlar, who due to the drugs constantly being needed, have maybe turned crazy or addicted to point where prison was forced upon them. With some having being offered a chance to redeem themselves if they agree to be Chapter serfs. Aside from this, they are quite adaptable to any tactical situation and are not picky in terms of how to kill a foe. They have proven time and time again to be a Chapter that is *Fedelitas Constantus* ('Constantly Faithful') allegiance to the Imperium of Mankind.

## Chapter History

The Chapter of the Costa Veraian's Might was founded in one of the unstated date in the 23rd Founding, the so-called 'Sentinel' Founding. They are also believed to be not long after their Battle-Brother's falling to The Great Pillager, just months after, a foul False God of Runious Powers who's domain is that of Greed and Loot with no exact image of what he may exactly look like.

The Chapter was originally made to act as a mix of counter and crusading force in the Segmentum Ultima where their Traitorous Brothers have fallen in hopes of slaying them and purging their heresy but the purpose slowly became into a standing force then what they were supposed to be.

## Notable Campaigns

* **The Lootinous Campaign (010.M42)**: During 010.M42 the Costa Veraian's Might had answered the plea from a nearby planet in distress that was being assaulted by their fallen Brother Chapter that had fallen to chaos known currently as the Looting Hordes, while the battle itself was won it came with a heavy price a rebellion was made during the time of their arrival assumed to be caused by their targets, resulting both sides taking quite a lot of losses, but none as much as those mortals who dared to draw their weapons and rebel. There was no mercy nor respite given.

## Chapter Home World

The Battle-Brothers of the Costa Veraian's Might prefer to leave the governing of the homeworld to the ruling class drawn not by population but by the royal bloodline that they had originally administered, only issuing broad directives but maintaining their distance from taking leadership. To the people of Vera the Costa Veraian's Might Battle-Brothers alongside the Renegade Chapter known as the Hounds of the Black Sun are both seen as figureheads, and may even attend traditional events and services the later of which mainly showing up to be protection for the noble family of Reaper, generally, the people hold the Space Marines in awe, even if they rarely see them, and every family aspires to one of its sons being selected to serve in their ranks. Should the home world face invasion, the Space Marines may revert to direct rule for the duration of the emergency, or at the very least have the power to issue grand strategy to the world’s indigenous armies.

### Vera: Civilized World

The planet of Vera is known for its capital; Vila Portoá. Due to it's beautiful city with almost modern day buildings, amazingly wonderful Palm Trees that are scattered across the vicinity. On top of this it is known to be one the more prosperous trade links Arkiancan Space that connects each planet's trade routes throughout the whole sector, and the citizen and or civilians life style that a large majority of the population enjoys a reasonable standard living for the 40th Millennium but that very fact makes them seem unworthy for recruitment as they are likely grown soft from it causing for societies with a very strict and strong warrior code imbued by eons of rigorous training enforced by Military elite.

Such civilized worlds that keep maintaining the most rigid military traditions are likely to appeal to the Adeptus Astartes as a source for Aspirants. On some of these worlds, the Space Marine Chapter forms the very highest tier of a stratified and regimented society entirely focused on martial pursuits, where all aspire to the example set by the Adeptus Astartes. In most cases, a Chapter calling such a planet its home world maintains a distance from its subjects, remaining aloof, while in some, the Chapter's staff are fully integrated into a wider system of tradition, obligation and service.

### Temperate Terrain

The homeworld of Vera is not dominated by any one type of terrain, and quite frankly has a mixture of environments, much like Ancient Terra long before the wars that scoured its surface to barren wastes. Some places are known to be quite tropical while others seem to be deserts or even snow covered fields making it as diverse as the planet of Macgragge.

### Fortress-Monastery Almães

The Costa Veraian's Might Chapter unlike most chapters that tend to inhabit civilized worlds who prefer to live far from the population of such a homeworld instead these Battle Brothers have made their Fortress-Monastery known as Castle Almães close to their "mortal" allies on the homeworld and rather enjoy getting more involved with their lives especially when it comes to enforcing the law with strict Corporal Punishments such as making criminals pay for their blight by means of death that vary from Hangings to straight up Firing Squads as they appal the fact of Dishonorable scum being the metaphorical stain of their society although if one is relatively "lucky" enough as mentioned before they can be offered to join them as servants.

The fortress-monastery itself is known to be a rather Feudal inspired castle made out of stone and bricks with banners of the chapter draped down the window ledges, even a flag that Chapter Master Luis Carlos had requested from the local artisans to weave for him and proudly displayed on the very top of the castle's rooftop, there even seems to be an old time looking moot that the Chapter had dug out and filled with water alongside a Drawbridge that is right next to the house of government.

## Chapter Organisation

### Officer Ranks

* **Maere ev lo Guleiros**(Chapter Master):

* **Capitãon** (Captain):

**Dexiliar** (Lieutenant):

### Specialist Ranks

* **Alandero ev Religão**(Chaplain/Apothecary):

* **Lo Jachafe Alandero** (Chief Apothecary/Master of Sanctity):

* **Feitico** (Liberian):

* **Lo Jachafe Feitico** (Chief Liberian):

* **Ferreria**(Techmarine):

* **Maere ev lo Frajua** (Master of the Forge):

* **Diantei ev Religão** (Legion’s Executioner):

* **Anntigo** (Legion’s Ancient):

### Line Ranks

* **Anntigo - Veterano**(Veteran Sergeant):

* **Ejército-Asserora** (Sergeant):

* **Veterano-Gulerios**(Veteran):

* **Gulerios** (Battle-Brother):

* **Aliegurs** (Aspirant):

### Specialist Units & Formations

* **Da Divindad Antches**: Da Divindad Antches also known in Low Gothic as Divinity's Torches is a Formation of Heavy Devastator Marines armed with "Blessed" Heavy Flamers used to purge heretics and xenos on the demand and Orders of the Chapter Master or Maere ev lo Guleiros.

* **Arcrabuzá Homens**: The Arcrabuzá Homens or simply known as in Low Gothic Arquebus Men, are a formation of Astartes that specialize in performing Ranged Combat using Astarte’s Grade Plasma Arquebuses.

* **Cavetes**: Simply translating to Riders in Low Gothic, they are a rare few among the Chapter’s Astartes but the Cavetes are a tradition in Arkaiancan military that were known to stride on horseback during battles, and were equipped with Warrior weapons mostly swords and polearms something that had carried over to the chapter’s warriors.

* **Rodeleros**: Known fas the Melee experts of the Chapter, the Rodeleros are formation made of the best Swordsmen armed with a variety of traditional warrior weapons such as Spears, Halbreds,Swords, as well as Axes and are often equipped with Buckler shields, believed to uncontested in their art of warfare.

## Combat Doctrine

### Siege Warfare

What may come as a surprise to others as this chapter's Combat Doctrines, despite their respect and love for the *Codex Astartes* made by their progenitor Roboute Guilliman, the Costa Veraian's Might do not actually employ the doctrines it recommends or at the least don't follow its doctrines fully, instead preferring the old fashioned combat doctrine of using siege warfare tactics on the battlefield,protracted siege warfare, whether fought defensively or offensively, is a form of war rarely practiced by the Space Marines and generally left to the far more numerous armies of the Imperial Guard.

Despite this, some Chapters have historically excelled at such a form, or are temperamentally suited a type of war that is a unique mix of science and murder. When attacking, Space Marines specializing in siege warfare commonly form the spearhead of the assault, bringing a formidable weight of power to bear on the weakest point in the enemy defenses and cracking it open no matter the cost, allowing lesser forces to consolidate before moving on to the next objective. When fighting in defense, the Space Marines identify the point the enemy is most likely to assault, and hold it come what may. An army of half a million Imperial Guardsmen might rely upon a single company of Space Marines to take or hold a fortress, so effective are such Chapters.

### Purges

Purges are brutal affairs, and often trigger a full-scale uprising. They have a habit of escalating as that which the Imperium seeks to exercise proves to be far more widespread than previously thought. Few planetary militias will stand idly by and watch as Imperial Guard units from off-world conduct pogroms against their kin and burn their homes to the ground. Unless conducted with swift, overwhelming efficiency, a purge may soon become a war of attrition.

Purges are often led by individuals such as Inquisitors, whose powers are not subject to Imperial law and who will not flinch at doing what is necessary to locate and punish his targets. The warriors conducting the purge are likely to be drawn from elite units such as the Space Marines, who are able to attack swiftly, with overwhelming force, before the enemy can react. In the aftermath of the purge, there is likely to be a period of severe oppression in which thousands are put on trial and executed. Although harsh, Humanity can afford no less in the battle for its very survival.

## Chapter Culture & Beliefs

### Chapter's Beliefs

The Costa Veraian's Might have quite a variety of personal beliefs in their ranks that are all valued by all of the Battle-Brothers such as Revering the Primarch, Honour the Ancestors and even the Sanctioned Pantheon of deities that their homeworld seems to worship alongside the Emperor.

### Esoteric Beliefs:

The Chapter have inherited quite unusual beliefs from the culture they recruit from, and these have become intermixed with their veneration of the Emperor and of their Primarch, Roboute Guilliman. In the 41st Millennium, autochthonic religions are often merged into the cult of the Emperor, so the practice is not entirely without precedent although it remains uncommon amongst the Adeptus Astartes. This particular Esoteric Beliefs is a mixture of the Arkaiancan Pantheon of Gods and Goddesses that are known to each have their own sphere of domain on top of this they have also took traditions from more of the Primitive dwellers they have encountered that live outside of the civilization that taught the Chapter not forget their ancestors including those who had died alongside them but to honour and praise them for their deeds. Lastly but not the least the Primarch Roboute and The God Emperor of Mankind will always be worshiped alongside such beliefs.

### Arkaiancan Pantheon of Religion:

* **Lady Arkaia**: Lady Arkaia is the goddess that Arkiancans believe to be The Soul Creator of Mortal Realm and is known as The Creator as well as the Goddess of Life and Creation. Also she is referred to as Natura by the Elevanas and the Tribals from Savage Lands due to their connection to plants and wildlife that they both have built into they’re culture. Many of the farmers and tribals prey to her in hope of their crops and plantlife to make it through the snow falls also the Holy Army of Arkaiance prey to her the most out of the great five before battle in hopes of not dying without honor in battles so they can make it to Heavina's Sanctified Kingdom. Thus is also why they’re kingdom and empire is named in her honor.

* **Void**: The god known as Void is the god of Evil and Darkness. He was the first born of Arkaia and was once one of the gods more worshipped by the Undead and Necromancers of Necromorzo. As well as being the god of Evil and Darkness he also represents death due to the Arkaiance Empire's lack of false gods or goddesses; they mistaken him as the The Demon known as Dreil because of the demon's villainous acts in lore. Husband of Risen and father of Dreadus.

* **Risen**: Risen is the Sorcery goddess of necromancy, deceit, treachery,and twists. She is the sister of Heavina and wife of Void. The undead of Necromorzo have a unholy holiday once every year known as Grim’night to celebrate her glory and their existence. For all unholy and twisted magic in the mortal realm she is the mother and patron, whether it will be hanging others by their inners or tearing out all the bone structures or worse she is to thank for it.

* **Heavina**:Heavina is the wife to divine and mother of Angeline, as well as the goddess of beauty, wealth and the afterlife that both Arkaiancans and the forgotten people of Ragnaroq worship but for different reasons due to their points of view. The Arkaia Empire believes that Heavina will grant them great wealth in their journey while the Ragnaroqs believed her to be a beautiful guardian spirit who wears flawless Nordic War maiden attire that has been threaded with gold who will lead them into her Glory Hall. Mother of Angeline and wife of Divine

* **Divine**: Divine is the god of might, holy magic, protection and craftsmanship. Divineies is in a sense the god that all if not most Arkaicans warriors who seek to become paladins of their holy order worship. All those in the holy order of Arkaia are extremely devoted to worshipping Divineies training day by day night by night working their hardest to be like due to his excellent skills of holy magic and also allegedly paladin like combat making him the Paladin God. It is also a well know fact that Divine is the the husband of Heavina and father to the goddess known as Angeline.

* **Angeline**: Angeline is the goddess of fertility, lust, honor, and family. Daughter of Heavina and Divine.

* **Dreadus**: Dreadus is the son of void and risen and husband of the goddess known as Quinn as well as father to the demigod known as the Hooded Figure. Dreadus is known as the god of rage, chaos, wars, and unpredictability. One of the gods that not many people are known to dare anger due to the Sinking of Arkous and The Titanic Siege on mortal realm that lasted 400 years.

* **Quinn**: Quinn is the goddess of insanity both mentally and physically due to the fact that she carries a gigantic two handed mace of the weight of three planets. Her insanity goes beyond any measurement that can be foretold. She is the wife of Dreadus and mother to The Hooded Figure.

Of course being gods and goddesses regardless both the people of Vera and the Costa Veraian's Might recognize that beings such as Void, Risen, Dreadus, and Quinn are of not to be worshiped but rather be used as Warnings in fictional tales to teach to stray away such spheres of influence that they draw from, or moderate spheres such as War, Rage, and Lust.

## Chapter Gene-Seed

It is widely known and believed by most including the High Lords of Terra that the Costa Veraian's Might Chapter takes it's gene-seed from the great Roboute Guilliman, the XIIIth son of the Emperor and Primarch of the Ultramarines.

### Gene-Seed Implants

Aspiring recruits must earn their implants through completing the three traditional rite trails, each successful trail of rite is given a reward of implants. Until the final implantation is bestowed in a ceremonial banquet to serve as celebration.

### Gene-Seed Deficiencies

The Chapter of the Costa Veraian's Might is known to be one of the very few in chances or shown very little in terms of any deficiencies, which is odd due to how deficient their predecessor Chapter's gene-seed is known to be. It is estimated that they are supposedly at least 20% in terms of getting rare deficiencies, but those who do are known to be referred for fighting against them.

* **Disturbing Voices:** Oddly enough, while most Battle-Brothers of the Chapter are known to be deficiency-free, there are some of them who speak with disturbing toned voices due to the rare deficiency that occurs in Blechter's Glad of the gene-seed. This deficiency that occurs amongst few Battle-Brothers are known to be those who hold great standing within the chapter such as Chapter Master, Captains, along with the two other founding fathers. it is known that the sound of the voice itself is known to bring mortals and their children to shudder at the sound.

### Chapter's Demeanors

**Heresy in Many Forms**
This trait or demeanor if you will, is that the Heresy comes in many different forms throughout the universe. For man to hit rock bottom and commit sins against his fellow kin for survival is a sad and harsh thing to do just so they can fight for their life but to the Chapter, Sins are not but lesser form of heresy whether it being for survival or simply for pleasurable purposes such as Wife betraying the trust of husband by cheating. It is seen as heresy in their eyes and all heresy must be dealt with regardless of how petty-full and pathetic the crime. Due to this they have been known to work along with the Adeptus Attributes as well as bonk heads with them on occasion when not out hunting down true-er heretics or Xenos.

**No Mercy, No Respite**
While all Space Marines are relentless in the pursuit of their objectives, some are wont to become so embroiled in their missing that all other concerns are secondary. The Battle-Brothers of The Costa Veraian's Might are such example, having no concept of the notion of defeat to the point were their thinking amongst the battlefield is "Objectives must be done, all else is relevant to the cause" that they would rather die than accept that once they have joined a battle it will not be won. This causes them to be stubborn in the face of adversity and capable of the most awe-inspiring feats of courage and bravado as long as the mission is achieved. While some other battle brothers of different chapters have been know to ignore what they deem as secondary concerns or ignore the orders coming from the high up ranking commanders and the like the Costa Veraian’s Battle-Brothers have been known to break off such flaw forcing themselves to snap back out of it and fall inline once again.

## Chapter's Flaws

### Honor the *Codex*

In almost all of the duties of the Costa Veraian's Might, from battle to study, these Ultramarine Successors are thorough, analytical, and attentive to every detail. They are slow to anger and rarely make rash decisions. By constant recourse to the articles of faith enshrined within the *Codex Astartes*, the Costa Veraian's Might are able to face any eventuality with well-practiced battle drills and established doctrine. In their dealings with Battle-Brothers from other Chapters, they often attempt to fulfill the role of facilitator and peacemaker. While the Battle-Brothers of some Chapters display extremes of character, from hot headed to taciturn, the Costa Veraian's Might are balanced in their approach, and often able to broker agreements between wildly differing points of view. Due to their outlook and character, a Costa Veraian is likely to turn to the vast tracts of the *Codex Astartes* that he has memorized for the solution to a problem.

### Pride in Colours

Although all chapters of the Adeptus Astartes take great pride in their badge and livery, some take this pride to such extremes that they will regard anything that hides them as a form of cowardice. The Costa Veraian's Might Chapter are among such chapters that take their pride in such a way, they wear their colors proudly and gladly make use of back banners to properly announce their presence on the field of battle.

## Notable Members

* **Chapter Master Luis Carlos:** During the battles in what the chapter refers to as The Lootinous Campaigns; a series of long gruesome and brutal battles in the Segmentum Obscurus against Forces of Chaos, more particularly the followers of The Great Pillager such as The Chapter’s fallen brothers known as the formerly named Golden Guard now known as The Looting Hordes as well as any others that dare follow their footsteps. Chapter Master Luis Carlos had led each of the campaigns battles personally with his chapter against the Great Pillager’s champions slaying many of them and even conquering the planets that were converted away from the Emperor’s Light alongside rasing the Planet of Pravano to ashes leaving not but ruins for the followers of Ruinous powers.

* **Chief Apothecary Oscar Zorita:** A true surprise among any of the Chapter’s Battle Brothers, Chief Apothecary was meant face to face with some sort of newly appointed race of Xenos and introducing to them what the Battle Brothers would call “The Emperor’s Embrace” in other words purging them with Flamer Squads and ordering anything they have touched to be set ablaze, destroying anything to prove of them existing and annihilating the entire race. Not but the memory of these unknown Xenos remains.

* **Battle Brother Paúl Marti:** Also known for gaining his fame during the Lootinous Campaigns, Battle Brother Paúl Marti had led part of the campaign into a contested World that has not yet been fully corrupted and deemed quite possible to reclaim and cleanse from the taint of Chaos, This planet was known as Di’Juan a Shrine World that was settled and owned by Arkaiancans, while they were fighting both Astartes of the Looting Horde alongside a Rebellion that had been manipulated into starting a Coup against the governor this has led up to Paúl Marti alongside his fellow Battle Brothers joining those who were still loyal to the Emperor against the traitorous tides and saved them from corruption and worse being forced into Exterminatus.

* **Maere ev lo Guleiros Julious Alston:** During a Crusade against an Ork invasion in their homeworld's system, the former Chapter Master or Maere ev lo Guleiros known as Julious Alston led the Astartes into the fray but by its end he was nowhere to be found nothing of him left but a power sword with a Arkaiancan Cross for a sword guard that once belonged to him and now held as one of the Chapter's relics.

## Chapter Fleet

### *La Llorana*

The Chapter’s Fleet insists on a Battle Barge heavily modified for the purpose of laying overwhelming amounts of suppressive fire down on a enemy from above known as La Llorana painted the Dark Green and Deep Red of the Chapter’s colours with the name written in Gold Paint, alongside this there is also three smaller ships; *Espada* "*Sword*" (Ironclad), *Beak de Gallo* "*Beak of Roaster*" (Light Cruiser), and lastly *Corona del Rey* "*Crown of King*" (Frigate).

## Chapter Appearance

The Chapter's Astartes are clad in their Mark Seven or Mk VII Power Armor, painted up in a primary red and secondary dark green as the Chapters' colors, combined with the setup of Power Armor's internal lighting and hub emitting a golden glow.

### Chapter Colours

The Costa Veraian's Might use the colors of their Homeworld’s flag as their livery and are very proud about it. These colors are Red and Dark Green that are excellently painted on top of the Chapter’s Armor.

### Chapter Badge

At the time of the Chapter’s naming it was up to Chapter Master Luis Carlos to decide on what would be the Heraldry, the symbol of Chapter. To fit with the theme of their name he picked what looked to be a Medieval Sword backed with a Halo in front of a Kite Shield bearing the livery of the battle Brothers.

## Relations

### Enemies

* **The Looting Horde**: A Renegade Chapter formerly known as the Golden Guards who have fallen to the Ruinous powers of The Great Pillager.

## Notable Quotes

### About the Costa Veraian's Might

[Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Salamanders Successors
 Raven Guard Successors
 Chimeric Lineage
 Unknown Lineage
 Renegades

[Source]