Baalr

He's grabing a Muspelheim imp.

### Attacks

Flight, Earthquakes, Fire Storms, Nuclear Storms, Multiple nuclear explosions, Grab and Throw, Lightning Generation, Enchanced Senses, Single Element Weakness

### Defences

He is only damaged by light. He didn't recevive damage from other elements.

### Dropped Yoshi Cookie

Unknown

**Baalr** (Old Norse: Báálr) is a super boss containing an expansion pack. He is the demon king and the head of the demons in Muspelheim. To encounter him, the player must purchase the game's expansion pack. You can stop Baalr only with light spells. He cannot be damaged by anything except the magic of Light. Baalr regenerates himself instantly if you try to damage him other than the magic of light. He is Muspelheim's toughest boss, but he is not as strong as Hawth Bowserth himself.

Baalr himself is located in Muspelheim's great caves. But when you approach him (without drinking the invisibility potion), he will teleport himself to another great cave. When you drink the potion, Baalr cannot see you and teleport himself to another cave. He is afraid of Thora because her axe's light temporarily blinds Baalr. Because he is afraid of Thora, fighting him is highly recommended.

## Story

All Nine Realms know the famous Battle of Sokovia. In this battle, the fire giant had contacted the blacksmith Hawth and the then King of Muspelheim, Surtur, and as soon as they came into contact, the war had begun. Huge wings emerged from a volcano during the war, that was Baalr himself. His wings were a thousand times larger than Kil'jaeden's wings. Also, although Baalr was in the middle of the war, he teleported himself to Asgard by opening a rift in the sky. As soon as he teleported, he immediately began attacking Asgard. When he came, Asgardians prepared themselves for big arrows. Asgardian large explosive arrows cause nuclear explosions. Nuclear explosions did not cure him, they stopped him with a big burst of light as a last resort. Baalr, disturbed by the intense light, ripped himself up in the sky and returned to Muspelheim. No, that was just the beginning.

## Biology

**Name:** Baalr

**Gender:** Male

**Age:** Unknown

**Classficiation:** Demon

**Music:**

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## Combat Stats

**Tier:** Unknown

**Powers and Abilities:** Superhuman Physical Characteristics, Weapon Mastery, Magic, Energy Projection, Darkness Manipulation, Electricity Manipulation, Creation, Earth Manipulation, Absorption, Explosion Manipulation, Fire Manipulation, Petrification, Necromancy, Heat Vision, Shapeshifting, Teleportation, Immortality (Type 2), Mind Manipulation (via Hypnovision), Gravity Manipulation (via Feather Fall), Madness Manipulation (Type 3, Underneath his hat he has an euclidean geometry makes people instantly go insane at the sight of it), BFR (As the ruler of Hell, he can banish others to hell), Non-Corporeal (When he's the ruler of Muspelheim Demons, he isn't bound by his flesh and bones)

**Attack Potency: Universe level** (He can generate lightning and electricity, he can stun players long) | **Outerverse level** (He can instantly kill player via throwing)

**Speed:** At least **Massively Hypersonic+**

**Lifting Strength:** At least **Class 10**

**Striking Strength: Class TJ | Class EJ**

**Durability: Unknown**

**Stamina:** Immearsuable (Same as Hawth Bowserth.)

**Range:** Several hundred meters, extended with **Flare Claws and flying (for volley fire, global)**

**Standard Equipment:** Claws, Jaw

**Intelligence:** Extremely intelligent and has keen survival instinct

**Weaknesses:** He is weak by light elemental attacks.