recursal/Fanatic-Fandom huggingface dataset:
Green Ceratosaurus

Green Ceratosaurus is a Ceratosaurus who is a member of Noasaurus's herd, his best friend is Green Saltasaurus, they both love going on adventures and waking up dinosaurs early in the morning, One Day Green Ceratosaurus and Green Saltasaurus crept up on Noasaurus when he was sleeping and swiped the covers right off of him realy fast saying, (WAKE UP!) Noasaurus flew out of his bed, Noasaurus was furious at them, but when they revealed that it was his 18th birthday, Noasaurus got ready to chop down some wood, after Green Saltasaurus demolished a giant tree, Green Ceratosaurus replied (this is boring.) so the 2 of them walked away, after a great adventure, Green Ceratosaurus saw Green Saltasaurus got captured by the T-Rexes, he jumped into the ravine and faught them in an epic battle, after Green Ceratosaurus killed the juvenile by slamming it's head on a rock, the female chased Green Saltasaurus through the forest and into a valley, Green Ceratosaurus faught the female again, this time he gained the upper hand, Green Ceratosaurus jumped onto the female's back and pried her jaws apart, causing her to fall over, Green Ceratosaurus then broke the female's jaws apart and bent her skull backwards, snapping her neck and killing her in the process, and after they saved the day, he walked home with his best friend, and they were happy forever.
Faction Page

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Star Conquista 1 Factions
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* **Vithmiri Kartk'daaikrokk**
* **Araken Ascendancy**
* **Tertio Imperii Hominum (The Third Empire of Mankind) - Extinct**
* **Colonial Republic of Proxima Cygni - Extinct**
* **Grog Conglomerate - Spore**
* **The Expanse**
* **FSL - tabbo the catto**
* **The Kirwogkanortekoirk Empire - Atwcat**
* **United Republic of Jorvellia - Dalto**
* **Iron Union of Lietze - Hadoje**
* **Union of Caecus**
* **United Solar Republic of Affinity**
* **Confederacy of Ala'Turan'im - Ninja**
* **The Hersakan Triumverate - Erre**

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Star Conquista 2 Factions
```
Star Conquista Wiki

**Welcome to the Star Conquista Wiki!**We've had **33 articles** and **83 images** uploaded since **June 2017**.The home of the Star Conquista interstellar domination project, a roleplay where numerous players tackle each other in strategic, diplomatic, and tactical military engagements to filter out the weak and expose the strongest civilizations that the Milky Way Galaxy can offer! Star Conquista is set in the Milky Way Galaxy in the sub-quadrant of Sol, in the immediate 100 solar systems. It in-ties former human and alien societies alike who grapple for power and influence in the arm of the spiral galaxy. Players can create and conceptualize civilizations of any fashion, whether they be oppressive autocracies, robot techno-hordes, or bipedal foxes with psionic abilities! Survival of the fittest is the fashion of Star Conquista!
* **Faction Page M8**

**Recent Activity**
Kserchetean Federation

**This civilization is absent from the roleplay!**
**FEDERATION OF KSERCHETEA AND ORUMOVIAN AND GARCINIAN HOLDINGS**

##### *(KAY-SIR-SHET-IAN/EEYUH), (O-ROO-MUV-IAN/EEYUH), (GAR-SIN-IAN/EEYUH)*

The Kserchetean Federation, officially known as the Federation of Kserchetea and Orumovian and Garcinian Holdings, is a tier 2 interstellar society approximately fourty light-years away from the Sol solar system. It is comprised of a federal union between the United States of Kserchetea and Sikkadia and the ancestral crowns of Orumovia and Garcinia, which was founded 119 years ago at the Prevessin peace conference after the Four Vex War. The federation is a parliamentary legislative organ, providing representatives from the three official states of the Federation to present laws and statutes on behalf of their nation.

The Federation, as it is abbreviated frequently, consists of three different species; Sikkadi, Orumovi, and Garcini, all three of which are distinctly different yet similar bipedal amphibians with vestigial structures representing the society's history with water. Sechetiris, the home planet of the Federation is at this point an 88% ocean planet. In previous centuries it was as low as 40% in times of drought and intense solar activity. It is littered with the floating yet stabilized cities of the Federation which house billions on top of the space elevator residences that stand erect from the planet's calm oceanic surface.

Combat in the Federation has not occurred since the Four Vex War, however in the few interactions the Federation has had with aliens in the past century it never had to deal with hostiles. It is fully prepared to restore its armed forces to combat readiness and ability should a new and potent threat present itself.
Stahl Holdings

Family Crest

### History

The Stahl Family is very old. Its roots being back to old Terra itself pre imperium. It began as merely a industrial conglomorate and branched out to every sector of the economy. During the polictical instability of the later early Space faring age Stahl Arms created a Private Military Force to secure its facilities. Wolfram Stahl would eventually rise to be the most notable being President of Europa for a brief period before being deposed and focusing on Parasol projects. Most information from this point is hard to obtain however they grew as a influential series of enterprises under the 1st and 2nd Imperium before expanding outwards to the entire sector. Its during this Era Stahl resurfaces being more then a thousand years old and manage to convince the rogue elements of the Foundation to join him. This provided tons of otherwise Unknown Alien Technology. They quickly set up dozens of facilities in neutral space for research and development. In the mean time Parasol continues Android research and doubles down on the B.O.W projects.
Alakani Calendar

This is the universal calendar used by the Confederacy of Ala'Turan'im to chart all past days, current days, and days to come until the ascension. Every 10 years is a period which is divided into 10 seeds.

Based on the human Gregorian calendar:

First Epoch: 15,000 B.C. - 996 B.C.

Second Epoch: 995 B.C. - 104 B.C.

Enlightened Epoch: 103 B.C. -
Colonial Republic of Proxima Cygni

**Colonial Republic of Proxima Cygni**

The **Colonial Republic of Proxima Cygni**, or just the **Cygnian Colonial Republic** is a tier 2 human society established in the star system Proxima Cygni. With 10.035 billion civilians of every nationality, ethnicity, and religion born from the imperiums of Sol, the Cygnian Colonial Republic is a solid state with affirmed political and cultural stability. In Proxima Cygni, there are no ancient lands where groups of people exclusively reside with all peoples evenly distributed. After the establishment of the first human imperium in the 33rd century once Sol was united, colonization plans were made for the Proxima star systems, specifically Proxima Cygni and Aquarii. After this, there's no idea of when or how the systems were colonized.

There are three planets in the Proxima Cygni star system -- Anchorage, Kessler, and Nympha. Anchorage is the home of humanity in the star system and a strong 10 billion citizens in the republic. It was terraformed well over 5,000 years ago by the first settlers from Sol. It has the moon Hestia, a smooth and sandy celestial body with many military observation facilities and small dome cities totalling in 10 million citizens. Kessler is a barren, red planet akin to that of the planet Mars in Sol. It has no atmosphere and is covered in craters, but has scattered dome cities that route underground, totalling another 25 million citizens. Kessler is also the home of a lot of resource mining, with immense quarries numbering in the thousands scattered across the planet providing many raw resources. Nympha is the farthest away from the binary stars 61 Cygni A and B and it is larger than Anchorage. Its icey surface conceals an ocean that is potentially over 200 miles deep. There's many drilling and diving operations there. On Anchorage, the proximity to the two stars (a mere 40 million miles) makes for a spectacular view at sunrise and sunset.
Vladcore

> *"For the glory of Zenkai."* -Nisei Nobunaga
>
> Vladkore(core?)
> ---------------
>
>
>
> ### Type
>
>
> Planetary Corporation
>
>
> ### Level
>
>
> Not yours, thats for sure
>
>
> ### Location
>
>
> Mars
>
>
> ### Inhabitants
>
>
> Damn reds, Russian people
>
>
>
>
>

## History and Goals

How [corporation] got started is a strange question indeed, one that the DM will probably answer at some point.
Muri Corp

> *"We will retake Washington!"* -Ben Reuters
>
> Muri Corp
> ---------
>
>
>
> ### Type
>
>
> Planetary Corporation
>
>
> ### Level
>
>
> Not yours, thats for sure
>
>
> ### Location
>
>
> Luna, Uranus
>
>
> ### Inhabitants
>
>
> True Americans, not true Americans
>
>
>
>
>

## History and Goals

How [corporation] got started is a strange question indeed, one that the DM will probably answer at some point.

## Territory

Muri Corp has held onto the moon of Earth as their own HQ from the old days of being the nation of the United States of America. They have also acquired Uranus as part of their interplanetary expansion.

## Members

Muri Corp currently employs several gate agents, but they don't like relying on gate agents to do their bidding. Two of their most prominent agents include a beast-like mutant from the future that uses warp technology and Dr. Ben Reuters, a genetic engineer and surgeon who moves at an extremely rapid pace all the time.

## Technology and Specializations

While mostly being an "all-rounder" corporation, Muri Corp does produce high quality personal and mobile armor. They manufacture many pieces of equipment made out of Element 126, but their most produced item is Element 126 shotgun slugs, which rapidly decay after striking a surface.

## Past Actions

In order to stay competitive with other factions with access to magic, Muri Corp sponsored an expedition to a gate world known to have a magical crystal. Muri Corp agents, along with two from Zenkai and one from Gottmitt, went to the gate world, where they found a magocracy which controlled the planet with mysterious runes. Due to Zenkai treachery, the mission was aborted and the agents returned to base. Another mission was mounted after the agents had a chance to recover, however, and the second attempt was successful in retrieving the magical crystal. The state of that gate world's civilization is unknown.
United Solar Republic of Affinity

The **United Solar Republic of Affinity** is a tier 2 human civilization located in the Local Group in the Milky Way Galaxy. They occupy eleven star systems and twenty five planets with more than one billion inhabitants for a grand national population of 105 billion humans and 160,000 xenos. It has a unitary presidential constitutional republic.

## History

The United Solar Republic of Affinity has its roots in a colonial vessel from the First Imperium, between the years of 3890 and 3939. Based on the current population of Affinity, this colonial vessel must have carried no more than 10,000 passengers. The colonial vessel which was named the *Affinity*crash landed on the now capital world of the republic, Affinity. It sprouted its first cities in the 4500s and the first interstellar colonial operations outside of the solar system began in 4719. System after system was settled, and in the 7000s a breakthrough in terraforming technology allowed for over a dozen planets, that until then were inhospitable, to be converted into terran and even garden planets. This resulted in an explosion of population.

In 5001, the Council of Human Cultural Tradition was formed. As a federal entity its purpose was to maintain and strictly enforce the continued existence of human cultural identity. Antiquity English, French, Spanish, and Mandarin Chinese among other languages, body modification, and national identities persisted successfully through the efforts of the CHCT. In 5614, the USRS *Lowenhardt*encountered and was destroyed by the first xeno vessel sighted in 1,000 years. Between 5617 and 5629, the USRA was engaged in a brutal war with a xeno force that is labeled in the records as the Greater Star War. The enemy entered their part of space through tears in the fabric of space. It ended after the USRSC successfully transported a dropship rigged with an overclocked translight warp drive through one of their points of entry. They never attacked after that event.

WIP
Hourglass

## Description

Hourglass is an Enemy in the Version 2 of Five Nights at Treasure Island.

## Appearance

He appears to be a little green crawling humanoid but his head that looks like a Toon. He is usually seen walking or standing on four legs.

## Behavior

Hourglass will talk on occasion, indicating how much time the player has left before he spawns in the Storage Room. On occasion, a small in-game minigame will appear where Hourglass's head is on the desk and a blank tip box will appear flashing colors. To stop him, the player must time the hiding of the tip box perfectly so that it matches the color of Hourglass's head. If the player succeeds, Hourglass will say "I'm upside-down now" or "I'm downside-up now". If the player fails or takes too long, Hourglass will declare a little while later that time is up and he will spawn in the Storage Room, moving quickly toward the office. At this point, Hourglass cannot be stopped.

## Locations

Like Oswald, Hourglass starts in the Off-Camera section of CAM 9 the area which is peeking out the radar. Other ares he can access are:

* CAM 8
* CAM 5
* CAM 1
* Office
Earth (Terra)

**Earth**, otherwise known as **Terra** or **Gaia**, is the only naturally terran planet located in the star system Sol. It is the birthplace of Humanity and has been the center of Human civilization for millennia, from the conception of advanced society in 7,000 B.C.E. to the first steps out of the solar system in 3,000 A.D.

It was the victim of biosphere sapping for over 4,000 years from hostile forces beyond the limits of human civilization.
Confederacy of Ala'Turan'im

**Confederacy of Ala'Turan'im**

The **Confederacy of Ala'Turan'im**, otherwise known as the **Ala'Turan Confederacy** and erroneously referred to as the **Alakani Confederation** is a tier 1 civilization located in the Sol Cluster in the Milky Way Galaxy. They occupy 47 star systems and inhabit 183 planets with a population of ~200 billion. The Confederacy is a union of three different societies comprised of three different species; the Alakan, the Gudgiy, and the Qalarto'myy.

## History

The Confederacy of Ala'Turan'im was first conceived at the union of the Alakan and the Gudgiy in the 42nd period of the Enlightened Epoch. The Gudgiy were found in a paleolithic state and contoured quickly to the Alakani's ideology of the Ascension due to their highly advanced technology; at this time, the Alakani were tier 3. The Gudgiy homeworld Galyiekgo was turned from a tribal, pre-agrarian state to a post-modern society with Gudgiy'ik architecture adapting Alakani technology and construction methods.
Spark-plug

"Not much is known about this little guy. From what the brothers say he used to be some form of mechanical engineer he started researching the effects of reformatting and how to reduce time and cost of it. The brothers theorized that he found something that would disprove a teaching of "the council". Anyways the council sent in a special forces strike team and killed spark-plug. His death is why we now have two emotionally dysfunctional robots working for us as agents

remember to update your dossiers" - Gottmitt Industries Intelligence department lieutenant Klaus
Crankshaft

*"Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest."-Issac Asimov*

## CrankShaft

Cold, practical, and calculating Crankshaft is one half of the combiner known as Drivetrain and a master of tactics and logistics. In his youth Crankshaft's original form was a police anti-riot vehicle and so he was inducted into the G.T. recruitment program but couldn't stand up to the all the test like other recruits. He ultimately failed because it was deemed that his loyalty to his friends could compromise the mission, He was soon placed into the standard street police. While not a dishonorable job in life he was crushed by this defeat, he felt as if he failed the one thing he was built to do. Thankfully he had two younger brothers to give him a sense of purpose, hovering over his brothers as if it were part of his job description and after many mega-cycles went by he started to enjoy his life, feeling as though he'd finally found his place watching the streets, keeping rowdy Camshaft inline, and protecting the small Spark-plug.

Unfortunately nothing lasts forever and the G.T. suspected Spark-plug of trying to hinder the State and all of Machina Prime in the process and was sent offline during a "random" G.T. inspection. This absolutely crushed and destroyed Crankshaft's spirit and he coped by shelling up and distancing himself emotionally from everyone but Camshaft. While not devoid of emotion Crankshaft prefers to speak in a calm, monotone voice and seems to have a near permanent scowl on his face-plate. Due to his rank he soon saw that his Brother Camshaft was high on the G.T.'s list and so that night both of the brothers ran to the nearest space bridge, but during their escape the G.T. found them and damaged the controls as the two entered the portal. Flung across space the two smashed into Saturn from high orbit, all but dead and left with nothing but their inner systems Gottmitt rebuilt them using what ever human technology they could match and integrate into their complex bodies.

Today Crankshaft serves Gottmitt as a gate agent and a representative as thanks for saving both of their lives. After several missions with other agents Crankshaft felt it would be more suit that his alt mode be a human ambulance so that he could escort fallen comrades outside the combat area when necessary and assist any field medics serving as a miniature hospital.

.
Captain Lee

### Commander of the ADU

Recruited from his home world of earth232 by Muricorp. He was found almost dead after his ~~CLASSIFIED~~ exploded due to enemy fire. he was a member of the "united nations of the west" and was injured on the battlefield, however subsequent medical inspections were unable to find any sign of previous injury. His goal appears to be to save his country from being anhilliated by the "nazi russians" (citation needed) (Edit 10/3/2025: a recent mission appears to have solved this probem, allowing him to focus on our missions.) He has however not provided any information on his previous missions for "united nations of the west"

### Abilities:

1) some form of energy manipulation that allows him to heal people ~~REDACTED~~ He appears to not require knowlege that someone has been hurt to heal them, nor does it require any focus on his part, and neither does it require concious effort on his part, tests were performed with animals, plants, and certain items, and en every case they repaired themselves.

2) Some form of projectile attack that he is able to steer around intervening objects, however vision is required for accuracy. range appears to augment itself every test we do, and the dammage done by the attack is immense. side note: he has used his ability to manipulate the projectile to have the projectile apparently miss the subject, however return behind the subject and hit them from behind, preventing any form of evasion.

3) Some form of energy sapping ability, however he would not demonstrate so all information is sourced through mission accomplishments; it appears to drain energy from people's minds, putting them unconsious for about 15 minutes. the ability also appears to drain capacitors of charge, and even works on larger objects, however appears to be less effective the larger the object

4) An implant appearing to give a tactical advantage while providing necessary muscle memory for any weapon or vehicle. it appears to also be useful in social situations, but not to the level of agent Stevens, however unlike agent Stevens, it does not take active effort or time to change (edit 10/15/2025: Stevens has apparently reverse engineered this device and has gained its benefits)

Edit 1/5/2026:

5) A powerful ability that enables him to affect anything within about 30 feet. the limits of this "affect" have not been explored, however interesting applications appear to include minor flight and incredibly enhanced move speed on relatively flat even surfaces, offroad capabilities have been analyzed and were determined to be subpar [compared to atv's]. (Edit 1/6/2026: strange applications of energy allow lee to either instantly accelerate or instantly change direction, switching between the two appears to be difficult and usually results in an uncontrolled collision.)(Edit 1/7/2026: he appears to be able to fly, and give vehicles he is in the same ability. For some reason the flight speed appears to be based on the acceleration of the base vehicle, and requires much more concentration than simply applying flight to himself because the flight is not limited to near the ground.)
The People's Republic of China

> *"For the glory of Zenkai."* -Nisei Nobunaga
>
> The People's Republic of China
> ------------------------------
>
>
>
> ### Type
>
>
> Planetary Corporation
>
>
> ### Level
>
>
> Not yours, thats for sure
>
>
> ### Location
>
>
> Venus, Jupiter
>
>
> ### Inhabitants
>
>
> Damn reds, Chinese people
>
>
>
>
>

## History and Goals

How [corporation] got started is a strange question indeed, one that the DM will probably answer at some point.
Suicide Mouse

## Description

Out of all the Characters In Five Nights at Treasure Island, Suicide Mouse is known to be the only characters who has a Song playing in the background as he moves

## Appearance

Suicide Mouse bears a strong resemblance to the Mickey Mouse as first depicted in his early cartoons, as all of his colors are in grayscale and his features match the original cartoon Mickey Mouse.

## Behavior

Suicide Mouse works differently to the other Toons. He becomes active on any Night if the player watches the cameras for too long, then he will appear right in front of the camera view, which the player will have to lower the camera once he is visible otherwise he will disable the cameras for a limited amount of time.

## Locations

Suicide Mouse starts in CAM 11, after he leaves the CAMS he can appear in is

* CAM 10
* CAM 8
* CAM 5
* CAM 1
* Office
The Royal Empire

> *"MI6 agents and very premptive nuclear strikes,*
>
>

>  *that's how."* -Kaz Bishop
>
> The Royal Empire
> ----------------
>
>
>
> ### Type
>
>
> Planetary Corporation
>
>
> ### Level
>
>
> Not yours, thats for sure
>
>
> ### Location
>
>
> Earth
>
>
> ### Inhabitants
>
>
> Spies, wizards, British people
>
>
>
>
>

## History and Goals

How [corporation] got started is a strange question indeed, one that the DM will probably answer at some point.
Xorn of the Lash

Xorn was born on the home plane of Gith, but as a baby he was sent to Tunrolok to protect him from the war going on between the Githyanki and the Xeph. he was raised as a monk by an order in the far north there he realized his psionic aptitude and learned basic tricks, but was more interested in the art of essence molding that he was able to form into a small blade.

there he joined the group of people including Carlos and (other people i don't remember) and he adventured with them for a little while until everyone except Aidan (biggs') character and Xorn escaped into the forest

He walked out of the forest and went on his journey to the south, learning the powers of healing and the way of the flaming lash. His abilities were taught to him by the Dromite pyromancers and thus has the ability to reshape his whip at will. While Zenkai was off finding another person, Xorn found his way onto a Zenkai gate. When he got back to SPEEDLAND, he talked Zenkai into letting him go, and he made his way to nova roma, where he has been ever since.

### Future plans

* Improve the speed of the lash, and attack faster
* ~~improve his reaction times~~
* ~~improve his control over the whip and manifest his attack in different forms~~
* ~~actually acquire skills like sneaking, acrobatics and~~
The Butcher Cleaver

A cleaver with no known real origin. The first sighting was by Benreuters as he was on a simple search and rescue mission. After killing the current butcher he took the giant cleaver for save keeping.

statistics.-

damage-3d6 slashing

special abillity (su)- once a day The weilder of the blade can go insubstantial and invisible. These effects act as long as the holder holds said blade or has it on there person. the insubstantiallity lasts two rounds and the invisibillity lasts for one. out of combat it lasts for ten minutes of insubstantiallity and five invisibillity

The only negative is that daily you roll one will save. this decides if you become the butcher. for every fail you slowly become more insane. starting with bloodlust at three fails. at five fails you take on the edge and at ten you become DM controlled as a magical seriall killer.

These effects give no points back. if you already have on the edge subtract two from your chances of avoiding it.

If you should die at some point whilst having the blade one of your powers is absorbed into the blade at the DM's choice of which. (By general rule it should be the most used power)

The weight is 10 pounds and requires two hands in most cases.
Disembodied

## Description

Disembodied, is an iconic Disney character, and a minor antagonist in Five Nights at Treasure Island

## Appearance

Disembodied is portrayed as just a head. doesn't seem to have any body, most likely due to the story this game is based on. His head depicts eyes but they are black and shiny. Unlike the original Disembodied and the Disembodied head featured in the original teaser image, he is missing his blue sailor hat.

## Behavior

Disembodied has the same Behavior as MickMick.

## Locations

Disembodied can seen with MickMick in CAM 10 other CAMS he can access are

* CAM 8
* CAM 5
* CAM 1
* Office
Minnie

## Description

Minnie is MickMick Girlfriend and an Enemy in Five Nights at Treasure Island

## Appearance

Minnie resembles her original form from Five Nights at Treasure Island, she has a pair of human like teeth, when also wearing a red dress with white dots on the bottom section of the dress, along with a circle patterned bow of red and whie on her head.

## Behavior

Minnie begins on Night 4 and then on.

When appearing in the Office she will appear at the right door making a laughing sound,

## Locations

Minnie starts in CAM 3, she then can access the locations set below:

* CAM 8
* CAM 5
* Office
Nightmare MickMick

## Description

Nightmare MickMick is the Main Enemy in Nightmare Before Disney

## Appearance

Nightmare MickMick compared to his other self, is ripped in some parts, from his right hand and leg spikes has taken over the Hand and Leg

## Behavior

Nightmare MickMick first starts off in Cam 10, and becomes active on Night 1. His AI becomes more difficult as the nights go on.

When appearing in the Office, Nightmare MickMick appears at the left door of the office. To get rid of him, Shut off a Cam. Delaying to do so or not doing it at all results in Nightmare MickMick killing the player.

## Locations

Nightmare MickMick can be seen in CAM 10, where he first starts, which he then goes on to:

* CAM 8
* CAM 5
* CAM 1
* Office
Gottmitt Industries

> *"God is with our industry."* -Crankshaft
>
> Gottmitt Industries
> -------------------
>
>
>
> ### Type
>
>
> Planetary Corporation
>
>
> ### Level
>
>
> Not yours, thats for sure
>
>
> ### Location
>
>
> Saturn
>
>
> ### Inhabitants
>
>
> Germany and its surrounding countries such as Austria , Noteable agents such as the two "Wechsler's"
>
>
>
>
>

## History and Goals

How [corporation] got started is a strange question indeed, one that the DM will probably answer at some point.

## Members

* Amelia Orson
* Crankshaft
* Camshaft
* Drivetrain
Nightmare Photo-Negative Mickey

## Description

Nightmare Photo Negative Mickey is a Toon based of his counterpart Photo-Negative Mickey, except he is a nightmare type of suit, which means he has photo negative colors, they are only visible on his lower body.

## Appearance

Nightmare Photo Negative Mickey, compared to his other self, has no nose, no ears, and no hands, and his feet are replaced with spikes. His mouth is also stretched out.

He only has 1 eye and what surrounds it is a lot of spikes which stick out his eye socket.

## Locations

Nightmare PN Mickey starts in CAM 10 then moves through

* CAM 8
* CAM 5
* CAM 1
* Office
The Face

## Description

**The Face** (previously referred to as "Distorted Mickey Mouse") is an Enemy in Five Nights at Treasure Island

## Appearance

The Face has the same appearance as MickMick, except his eyes are a pale white, almost human-like, and his mouth hangs open with no teeth showing as if it is broken or dislocated. His ears are more bat-like and pointy, compared to Mickey Mouse's circular ears. His suit also appears to be slightly darker than normal and there are just short little stumps where his legs should be, as most of his lower torso has been melted, and it is unknown why. In one of the promo images, he can be seen with a strange, yellow liquid (maybe blood) pouring out of his left eye socket.

## Behavior

Once The Face has entered the office, he will appear at the Desk, the player must do the same to drive off the Toons shut off a CAM.

## Locations

The Face starts in CAM 9 and then he will move to

* CAM 1
* Office
Nova Roma

> *"This is why we crusaded against Japan."* -Stalinslaw Zawadzki
>
> Nova Roma
> ---------
>
>
>
> ### Type
>
>
> Planetary Corporation
>
>
> ### Level
>
>
> Not yours, thats for sure
>
>
> ### Location
>
>
> Neptune, Pluto
>
>
> ### Inhabitants
>
>
> Europeans that aren't British or German or Russian, the Pope
>
>
>
>
>

## History and Goals

How [corporation] got started is a strange question indeed, one that the DM will probably answer at some point.
Undying

## Description

Undying is the Last Enemy for Five Nights at Treasure Island.

## Appearance

Undying is a red-colored figure in the form of a very tall, humanoid-like being with very little face details and no eyes.

## Behavior

Undying begins in CAM 5 and Has Three Poses In the Room (like Foxy in FNaF) after the last pose Undying will appear in the Office on the Right, of course, the player needs to shut off a CAM

## Locations

Undying will start in CAM 5 and if not watched, he will move to the Office.
Photo-Negative Mickey (V2)

## Description

Photo-Negative Mickey is an enemy in Five Nights at Treasure Island V2.

## Appearance

As its name implies, the Toon is actually a Mickey Mouse Cartoon character with photo negative coloring. It is unknown why it was colored as such. It contains all of the classic Mickey Mouse features, such as circular ears, a small pointed tail, a pointed nose, a large grin, buttoned pants, shoes, and gloves. If reversed, it shows Mickey Mouse's original colors.

## Behavior

PN Mickey behaves like MickMick and Disembodied.

## Locations

Has the same locations as MickMick and Disembodied.
Monster: A War to Span Every Ocean

**Monster: A War to Span Every Ocean** (【怪物】あまねく海に戦いを) is the eleventh episode of Azur Lane anime.

## Air date

March 13, 2020 (Japan)

TBA (US)

## Plot

Despite Azur Lane's best efforts, Purifier manages to escape with the Cube. Observer then uses the Cube to fully activate Orochi. Akagi is apparently revived by Orochi, much to Kaga's relief. As a show of force, Orochi launches a missile that completely destroys an entire uninhabited island. Realizing the danger Orochi poses, both Azur Lane and Red Axis independently mobilize to attack it. Kaga quickly realizes that Akagi is possessed by Orochi, but Orochi torments Kaga by pointing out Akagi only loved her because she inherited some of Amagi's parts. Both the Red Axis and Azur Lane fleets attack Orochi and the Siren fleet, agreeing to work together to fight their mutual foe. Zuikaku and Shoukaku are blocked by Kaga, who is still determined to protect Orochi for Akagi's sake. Ayanami then arrives to battle Kaga. Meanwhile, Enterprise and Belfast fight their way to Orochi, but it prepares to launch another missile as Orochi manipulates Akagi's memories of Amagi.
Five Nights at Treasure Island

## Description

Five Nights at Treasure Island: Remasterd V1 is a Remake of Purity's Five Nights at Treasure Island.

## Toons

MickMick

Oswald

Suicide Mouse

Ortensia

Disembodied

Minnie

The Face

Goofy

Undying

Photo-Negative Mickey (Easter Egg/Character in V2)

Willy

Hourglass (V2)

Corruptus (V2)

## History of FNaTI

The first Five Nights at Treasure Island was shown by AnArt1996 back in 2014, which he then made a Remastered 1.0, then canceled his game fully at the start of the remastered 2.0. AnArt then gave the project to Purity Sin and her team "The Purity Sinners" (Including SubwooferX3) to continue the game. In a later version, they changed the game so it is not based on a creepypasta anymore but set on their own story, removing characters such as Photo Negative Mickey, and Photo Negative Minnie, who were replaced by MickMick and Minnie. The project was later canceled because of drama happening towards the team.  In 2016, SubWooferX3 made the Official: Nightmare Before Disney, and then later on teamed up with Blackout to continue Five Nights at Treasure Island's official state. in 2017 Sir Duck on deviantart confirmed that SubWooferX3 Canceled the Game because he stoped modeling. but know a GameJolt dev named Doodle-Mouse is going to remake the game in it's Official state
Corruptus

## Description

Corruptus is the Last New Enemy in Five Nights at Treasure Island V2.

## Appearance

Corruptus is a combination of Photo-Negative Mickey, The Face, Suicide Mouse, and Hourglass, with holes where his ears and nose should be and eyes that almost make him look possessed. He also hovers over the ground.

## Behavior

Corruptus glitches every cam he enters, even the Office, with that being said, it's easier to detect if he is on your Office or not. If you hear his not-so-clear voice and he is standing next to the sign or in the left doorway of the Office, YOU NEED to shut off a CAM, if you don't Corruptus attacks the player, Photo-Negative Mickey, The Face, Suicide Mouse, and Hourglass will appear in the Office for a split seconds before the player dies.

## Locations

Corruptus goes in every location in Treasure Island here's the List (except for CAM 5)

* CAM 1
* CAM 2
* CAM 3
* CAM 4
* CAM 6
* CAM 7
* CAM 8
* CAM 9
* CAM 10
* CAM 11
* Office
Photo-Negative Mickey

## Description

P.N Mickey is an Easter Egg in Five Nights at Treasure Island.

## Appearance

As its name implies, the costume is actually a Mickey Mouse character costume with photo negative coloring. It is unknown why it was colored as such. It contains all of the classic Mickey Mouse features, such as circular ears, a small pointed tail, a pointed nose, a large grin, buttoned pants, shoes, and gloves. If reversed, it shows Mickey Mouse's original colors.

## Behavior

P.N Mickey behaves like Golden Freddy in FNAF 1.

## Locations

Like MickMick and Disembodied P.N Mickey starts in CAM 10, but unlike the two he Teleports in the Office, to get rid of Him, shut off a CAM.

## Trivia

* P.N Mickey is the only Character that's a suit
Ships

Here is a list of the ship girls in Azur Lane anime (and game).

AmagiBismarckLangleyArk RoyalBogueThatcherMutsuFooteSpenceAulickCharles AusburneKawakazeHyuugaIseMassachusettsEldridgeUzukiMikazukiFumizukiMinazukiMutsukiDenverMontpelierColumbiaNevadaNorfolkRepulseSuffolkOklahomaKölnZ1FusouAtagoYamashiroShiranuiTakaoNagatoYuudachiYukikazeShigureHiryuuSouryuuFurutakaKakoPing HaiNing HaiSheffieldEdinburghHoodWarspiteBelfastYorktownQueen ElizabethShoukakuHornetArizonaLong IslandHammannNorthamptonZ23Prinz EugenSan DiegoZuikakuKagaAkagiLaffeyJavelinUnicornIllustriousAyanamiPrince of WalesClevelandVestalEnterprise
Goofy

## Description

Goofy is an Enemy in Five Nights at Treasure Island

## Appearance

Goofy's appearance is based of his cartoon self, with him wearing blue pants, an orange jumper with a yellow sleeveless jacket, aswell as wearing white gloves. On his head he wears a Green hat.

Goofy also sems to wear his head, unlike other versions, making him Goofy, not ***Acephalous.***

## Behavior

Goofy behaves exactly like the other Toons. except he starts faraway from the other Toons.

## Locations

Goofy starts in CAM 7, the other CAMS he will Appear are

* CAM 5
* CAM 1
* Office
Sakura Empire

The **Sakura Empire** (Japanese: 重桜 - Chinese: 重樱), sometimes referred to simply as the **Empire**, is an antagonistic major nation within Azur Lane as a member of the Crimson Axis. It markedly resembles the Empire of Japan (1868 - 1947), more specifically Japan under the *Taisei Yokusankai*, with its ships being modelled off of the Imperial Japanese Navy. It is led, at least nominally, by the Emperor under a system of absolute monarchy with possible theocratic elements.

The Empire is a signatory, and thus a member, of the Crimson Axis, which is modelled after the Axis Powers (1936 - 1945) of World War II. As an imperialist nation, the country favours protectionist and nationalist policies and agreements over those of a free-market and sincere basis, which led the Empire into an alliance with the Iron Blood through the Crimson Axis and simultaneously caused divide and eventually war with the Royal Navy and Eagle Union, members of Azur Lane. Azur Lane is modelled off of the Allies, although more specifically the Great Powers, of WWII. With a new coming member known as "white paw" [1]
Oswald

## Description

Oswald is the Second Enemy in *Five Nights at Treasure Island*

## Appearance

Oswald's appearance will be based of his original Oswald character. Only he has no arms, Oswald has proper textures instead of the glitchy textures that made him '***Dark'***Oswald.

## Behavior

Oswald starts on Night 2,  and tends to get more aggressive as nights go on.

Once Oswald enters the office, he can be seen standing in front of the 'Treasure Island' sign, which when there. he will say **God**in a deep voice from his voice lines in FNaTI.

## Locations

The area Oswald starts in is the Off-Camera section of CAM 9 the area which is peeking out the radar. Other ares he can access are:

* CAM 8
* CAM 5
* CAM 1
* Office
Five Nights at Treasure Island: 2017 Revamp Wiki

## Welcome to the Five Nights at Treasure Island: 2017 Revamp Wiki

The first Five Nights at Treasure Island was shown by AnArt1996 back in 2014, which he then made a Remastered 1.0, then canceled his game fully at the start of the remastered 2.0. AnArt then gave the project to Purity Sin and her team "The Purity Sinners" (Including SubwooferX3) to continue the game. In a later version, they changed the game so it is not based on a creepypasta anymore but set on their own story, removing characters such as Photo Negative Mickey, and Photo Negative Minnie, who were replaced by MickMick and Minnie.
The project was later canceled because of drama happening towards the team.
In 2016, SubWooferX3 made the Official:Nightmare Before Disney, and then later on teamed up with Blackout to continue Five Nights at Treasure Island's official state. in 2017 Sir Duck on deviantart confirmed that SubWooferX3 Canceled the Game because he stoped modeling. but know a GameJolt dev named Doodle-Mouse is going to remake the game in it's Official state

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Nightmare Before Disney

## Nightmare Before Disney/The End of Disney V1

**Five Nights at Treasure Island: Nightmare Before Disney/The End of Disney** is a remake game based on SubwooferX3's Nightmare Before Disney and Photo-Negative Mickey's The End of Disney, which was cancelled in 2015 and 2016, a demo of NBD was shown on TwinklePhoenix's channel. That demo did not include Time, the night or AI.

## Gameplay

In Five Nights at Treasure Island: Nightmare Before Disney, you are trapped inside the Destroyed Treasure Island with the Toons , but these aren't the Toons you know as the characters are really dangerous, as they include sharp areas, teeth and a horrifying look.

All you have is a flashlight, monitor ,and your Heartrate but the flashlight is limited and cannot be recharged.

## Summary

The Game is a Sequel to Five Nights at Treasure Island as the Building is destroyed, the Toons are Hellbound and became more Monster, more Dream like, the only weapon you have is the Flashlight, Your Heartrate and Pills, and the Monitor.
Ortensia

## Description

Ortensia is an Enemy in Five Nights at Treasure Island

## Appearance

Ortensia resembles her original state in Five Nights at Treasure Island, Like her original state, Ortensia wears a pink hat with a flower tied to it, along with wearing a pink skirt.

## Behavior

Ortensia's behavior is the same as Oswald's because of their Connection

## Locations

The area Ortensia starts in is the Off-Camera section of CAM 9 the area which is peeking out the radar. Other ares he can access are:

* CAM 8
* CAM 5
* CAM 1
* Office
Willy

## Description

Willy is a Returning Enemy in Five Nights at Treasure Island

## Appearance

Willy is a black and white incarnation of Mickey Mouse and looks similar to the Mickey in *Steamboat Willie*. He also appears similar to Suicide Mouse, however, his pants are different and his stomach appears to be larger.

## Behavior

Willy Appears in CAM 10 like MickMick and Disembodied, but unlike the two. Willy goes to CAM 5 and then to the Office.

## Locations

Willy starts in CAM 10 and then moves to these Locations

* CAM 8
* CAM 5
* Office
Eagle Union

Representing the *United States Navy*; a member of the "Azur Lane" alliance with the Royal Navy.

### Alligement

Good

Eagle Union ships tend to have high firepower with skills such as Full Firepower. Their cruisers favor guns above torpedo and have a variety of powerful anti-air options, while their aircraft carriers have high offensive air power. Even many of the battleships have higher than average anti-air stats. Some of their ships tend to lean towards the defensive side with skills such as Vice Defense and emergency self-heals.

Unlike the Royal Navy and the Sakura Empire, there's no real solo faction focus, having a mix of powerful stand alone units and units with non-faction specific buffs. This allows you to mix them with other units rather decently. This has changed with some of the more recent units in 2019 like Baltimore and Bunker Hill, who have more faction-specific tools.
Maximus

*"Brick by brick..."*

A7X Pirate Logo

There's not much to be said about Maximus; he's a rather simple man. Except he's a pirate. Callous and cold-hearted, he cares very little about anyone or anything in particular, only revenge. He doesn't care who you are or what might be interesting about you, except how much money is in your wallet.

### Origin

Maximus finds himself in a rather interesting predicament: he's not from this era. Maximus came from a world that made sense. There were no planes or cars, just boats and carriages; no Starbucks, just quiet (if you were lucky enough) shanties. And certainly no teleportation "gates".

He lived a happy life (at least as happy as a pirate life can get): he was the first mate on a ship deemed *The Black Barge*, best friends with the captain, and always stuffed to the brim with good rum and adequate food, and had all the bitches' -- wallets. That all changed when Zenkai showed up near the shores of Barcelona.

Preparing to take off from shore, a group of strangely dressed people appeared out of nowhere on the adjacent dock. Taking note of their strange and shiny equipment, the crew told the captain, and the captain agreed to raid them in hopes of high return. Little did they know the amount of firepower these strange newcomers had. The crew were eliminated almost immediately, with only Maximus and the captain left. In an attempt to save his best friend, Maximus told the captain to flee while he held them off in one last-ditch attempt. Alas, it was to no avail, while the captain regretfully fled, one of the strangers pointed a long-necked rifle and fired, killing the captain instantly.

Engulfed in rage, Maximus picked up his dead friend's hat and charged the men, unsure of whether he wished for their death or his. Despite his best efforts, and against whatever hope he may have had, the group chained him and caged his monkey, leaving the remnants of a crew and a dead captain.

After two years of imprisonment, Zenkai (whom Maximus discovered were a country that owned their own planet) offered Maximus a deal, saying he could work for them, and in return would grant him his own freedom. At first, Maximus declined, but thinking it over for the next couple of days, he agreed. However, as guarantee of his cooperation, they kept his monkey (yet Maximus has his doubts of whether his dear little friend is still alive). Little did they know of his true intentions.
Akagi

### Dislikes

Kaga (Formerly), Enterprise (Rival), Coffee, Being no match to her Older Sister Amagi

### Voice Actor

Amber Lee Connors (English)
Mai Nakahara (Japanese)
Mariana Ortiz (Spanish)
Gláucia Franchi (Portuguese).

**Akagi** is one of the main Antagonist of Azur Lane the Animation, an aircraft carrier of Sakura Empire. Her first appearance is on episode 1.

## **Appearance**

Akagi is a very tall and beautiful woman. She has long black hair with pointy fox ears and 9 tails. Her eyes are a fiery red color with extra red makeup to highlight her eyes. Attire wise she wears a white top with a black belt below her chest. She wears a red mini shirt with knee-high tights and also wears a long overcoat that haves a red and black theme with gold trimmings. Her color theme is a reference to her name. Akagi translates to Red Castle. Her height Reaches 167 cm, and Her weight Approx. 68-70 kg (156 lb).

## **Personality**

Akagi has a playful, almost flirty personality. She often teases those around her with amorous comments about their looks or attitude; normally referring to them as 'cute'. This however seems to be the cover for a more wistful person at her core, as she still misses her deceased older sister Amagi. She is fiercely protective of her half-sister Kaga to a near-motherly extent and to a lesser extent, other younger ship-girls such as the destroyers from ep 6.

Despite her carefree attitude, Akagi is quick to worry when a situation veers from her plans or Kaga is placed in danger. Such as when Enterprise lands a point-blank blow on Kaga in or when the Black mental cube is stolen from her by the Maid corps.

She harbours an intense outlook on the topic of love, possibly fuelled by her desire to see Amagi again.

## **Relationship**

#### Kaga

Kaga is Akagi's half younger sister, Previously, Akagi didn't like Kaga aka hated her, but that all changed when they both grew up.

## **Trivia**

* Akagi character design is based on her real life ship during WW2.
* In her character story "Red Spider Lily's Love" in halfway through the dialogue she was shown wearing her swimsuit skin instead of her normal skin, although it's unknown is this intentional or not.
Iron Man Mark 2

## Iron Man

**Iron Man**

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.