Book of gods

The creator god known as Wymjir he created all the realms and he also made the worlds and stars. But he didn't populate he left that to his children. Not children in the physical sense but he made them from the cosmos around him.

He had many children each child was given something to watch over or control

Drakanith a god of morals and protection set to watch over the material plane, also known as Athela. Nekross the god of death and anything that has to be done with death and he was in charge of the negative realm. Nekross has a twin Niranna the god of life and beauty was in charge of the fey realm.  Ry-kin the god of consciousness and in charge of the ethereal plane. Rhemus the god of war and a mental fortitude in charge of the warrealm called Thuros.  Olous the god of virtue was a go between and kept civility between the family. And a god of jest and trickery named Valdervin.

Wymjir molded a second set of children from the cosmos; these children weren't as powerful but still served a vital role in ensuring the stability of the world. These children were Edemeus master of the elements, Tŷr the god of justice and vengeance, Taros the god of smithing and invention, Imos the deity of magic,

Each of these gods had children of their own sculpted from the realms they presided in

Drakanith was allowed to add some features to his realm most notably were dragons which were made in his image he kept the peace in the material realm and made sure people got along. He had sons of his own being Titus and Marcellus.

Titus, eldest son is depicted as a dragon born but with massive red wings and he stood at a towering 70 feet tall and wields a mace and shield was given the task to make a people to resemble his father that were sentient and could act on their own so he created the dragonborns, lizardfolk, kobolds, and tortles.

Drakaniths second son was Marcellus who looked like a dragon like his father and was able to travel between the material realm and the other realms for the gods  including the mysterious realm of the gods as a helping hand. Marcellus was tasked to create an system of portals for the gods to travel permanently between realms and guard it on the material plan and some say you could find Marcellas and ancient golden dragon somewhere in the depths of the largest mountain of Heathmore

Nekross is the god of death depicted as a massive raven with white eyes but his humanoid form is said to be a tall slender dark elf with white hair. Nekross was set to command the afterlife or the negative realm. He is also the judgement for those who have recently passed away and determines if you go to the abyss or to the ethereal plane. Nekross also is said to be the embodiment of sadness but also moving on and rejoicing. Its said that if you see a large crow with white eyes Nekross watches over you. Nekross has a daughter named Ulena

Ulena acts as her fathers right hand and travels the planes in search for souls that need to be collected as well as misguided souls. Misguided souls are those who have passed with a mission still left to complete or some other objective, she also acts as a reaper for souls who won't accept death or find ways around it. But as gods aren't allowed to interfere she has a group of followers called the daughters of death. Ulena has been known to speak with mortals or bestow powers to them at her fathers command and sometimes her own.

Niranna is the goddess of life. and beauty whilst she was put in charge of the fey realm she also created all the beasts and wildlife that inhabit the realms. She worked closely with Ry-kin to create sentient life like Humans, Elfs, Dwarves, and Orcs. And many more. She says all of the people and animals in the world are her children.

Ry-kin is the god of consciousness. Depicted as a magnificent horse and in charge of the ethereal plane he also represents free will and wisdom. After all beings were created he gave them consciousness. He has many children each of which embody an emotion or thought. His children are Heera the goddess of hope, Habris the god of pride or hubris. Zelan the goddess of love and compassion, Tenja the goddess of jealousy or envy. Ophelia the goddess of lust and pleasure Lizdal the god of dreams and imagination.

Rhemus is the god of war and mental fortitude he bestowed the gift of determination and he controls the realm of Thuros. A realm where people and creatures from across the realm fight each other for as long as they like and if they win one of the tournaments they are bestowed with magnificent gifts.

Olos is the god of order and virtue; he had no plan of existence or anything; his main job was to act as a voice of reason between the gods so the world could be created evenly and fair.

Valdervin a god of trickery is the only god able to directly interact with people and have no problems not much is known about him but he has been known to choose a champion to grant magical powers to

Edmeus was tasked with ensuring the world could fluctuate and not be stagnant and to supply it with elements to make the world diverse so he did using the elements of fire, water, air and, earth he created minerals and ecological systems and mountains tall  and oceans deep. He had 5 children Britixa the goddess of spring, Kora the goddess of winter, Emera the goddess of summer, Maher the god of fall. Tuaos the god of weather.

Tŷr was a god created to travel between realms to keep the order and punish those who strayed too far from the plan. He is neither good nor bad but strives for a balance of good and evil he has no children and instead devotes his time to judgment of mortals as well he has a large following of righteous paladins called knights of Tŷr.

Taros is a dwarven god and he's the god of smithing and innovation in charge of giving mortals creativity as well as making new weapons and instilling a great fire in us.

Makes godly weapons of magnificent power. has a daughter named Aria was made and she had the gift of magic and imbued it into her fathers weapons and that transferred into the real world.

Finally was Imous a deity it has no form. The embodiment of all magic powers and abilities in the world and it is guarded by Wymjir. Imous in a sense is a well of magical power its fabled that each plane of existence has its own connection to the well but no one knows.

There are two different sides of any good and if there's lots of good their must be bad as well.

Wymjirs first born son was his complete opposite while not too much is known his name is Erebus.

Erebus isn't quiet the bad guy as one would think, he had differing opinions as his father and he decided that he would go and create his own realm a realm he called the abyss and he has been trying to spread his influence into our world little by little and he's succeeded he's created many beings and things that cause pestilence and hate and countless deaths he had his own offspring all born from the fire and brimstone of his realm.

He had many children, few are powerful and we know of even less they are Vanemis god of the abyss, Drassull god of the far realm, and an unnamed entity few onto his name and those that do fall into madness due to the incomprehensible nature.

Vanemis was given instruction to bend and create whatever he pleases so he created all the fiends we know of today.  Vanemis created children of his own and they are known as archfiends; there are approximately 7 of them. Mivrus, Nenzinith, Serena, Rusriel

Uchrin, Folzech, and lastly Fivrin. Each of these fiends control the entirety of the abyss

Drassul was instructed to have control of the far realms which are depicted as a place with no logic or rules to bind it cities are told to exist but they are inhabited by creatures that we don't know of

The unnamed one resides in control of the Astral plane unlike his family he cares not about the struggle between good and evil and its not said what he wants. There are many rumors around this being and it's said that if you travel to the astral plane you might be unlucky enough to come face to face with this creature and go mad.

These are the gods that govern our world and create the laws in which we live. The gods don't hate or dislike each other but they still try to influence the world so that each gods values are instilled, a Perpetual fight over good and evil, order and chaos

There was a time where the gods were able to physically interact with the world and left behind artifacts that are called remnants. But the physical world had constraints they had to be in a humanoid form and they would cause people around them to go mad, very few wouldn't go mad and they were called champions. The time was called the great maddening where the worlds populations were almost extinct but luckily it was stopped before it's affects became permanent.

So a new rule was put into place by Wymjir that they would no longer physically interfere with the world and would instead find champions to influence the world. All deities follow this rule but the archfiends are immune to it due to the fact that they won't cause the same destruction. Meaning the only way for them to change realms is through a difficult task which will not be detailed and a cult following which almost never happens but it's happened one time this time was called the Great Magma Crisis. There are artifacts that can be found though few are known

Its been thousands of years since the pact was signed with few instances of champions but their religions have grown and are commonplace today.