recursal/Fanatic-Fandom huggingface dataset:
Angel

**Angels**, also called **aaismon**, are a lawful good race of celestial creatures who dwell in Eternia.

## Types

All angels are created by Yara to fight in the First Shattering and to defend humanity. All angels have a particular rank given to them depending on their purpose. Traditionally, the ranks of angels are divided into three spheres.

### Third Sphere

The third sphere of angels are made to interact with the physical world directly.

* Emissaries - These angels appear to be human but with wings. The purpose of an emissary is to observe mortalkind, to deliver messages from the higher spheres, and to watch over specific individuals. Emissaries have the ability to change their appearance at will, and often travel disguised as a human.
* Archangel - These angels appear human but with large wings, glowing skin, and a halo. An archangel's duty is to govern other angels, and are normally assigned to a group of people. Archangels served as footsoldiers in the First Shattering.
* Principalities - These angels are assigned to entire nations or powerful organizations. Principalities reign over the third of angels directly, commanding and assigning archangels and emissaries alike. They also act as a point of connection between the third and second spheres. Principalities only appear to great leaders and help guide them on the path of good.

### Second Sphere

The second sphere of angels manage the building blocks of creation.

* Authorities - These angels were made to fight the forces of evil. Their bodies are made of steel with sharp or blunt weapons for hands, and blades instead of wings. Although each authority differs in appearance, most have more than two faces.
* Virtues - These angels maintain the constants of the world, such as gravity and the transition to the afterlife. Virtues also gather prayers from around the world and deliver them to Yara. Although very beautiful, a Virtue's appearance maintains an alien quality.

### First Sphere

The first sphere is Yara's personal court and have direct contact with him.

* Planatar - These angels guard the gates to Eternia. They are in place to insure that the laws of Eternia are enforced and to stop invaders from entering the realm without permission.
* Thrones - These angels together create Perpetual Palace. Appearing to be stone or structure at first glance, the Perpetual Palace itself is made of ninety-nine different thrones who house the rest of the first sphere inside of them. When threatened, Thrones will animate into massive flying fortresses to defend the court.
* Seraphim - These angels are beautiful flying creatures of fire and song, who advise and accompany Yara in his throne room. Witnessing a Seraphim with the naked eye will kill most mortals, and even angels from the third sphere. Those who survive an encounter with a seraph will be forever changed, and will be haunted by the beauty of the seraph.
Animate Dead

## Users

* Gemino
* Karn

## Overview

**Animate Dead** is a fundamental necromancy spell that animates nearby corpses into zombies. The animated dead does not carry their previous memories or personality, instead, the zombies act as puppets for the spellcaster to control.

Like other necromancy spells, Animate Dead has been petitioned to be forbidden by multiple spellcasters within the Sorcerer's Circle. However, it has yet to be banned.
Cupherst

**Cupherst** is a large trade city located in southern Maerus. This city is also the home of House Aldini.

## History

Once a meager argicultural village, House Aldini capitilized on the trade passing through the area by constructing multiple toll-roads and bridges. Cupherst quickly grew to become the hub of southern Versilian trade. House Aldini then used their new income to construct multiple different theaters and entertainment districts.

## Notable Locations

* The Antlers - A pub owned and run by retired adventurers.
* Ewin's Trinkets - A newly constructed small jewelry store.
* San Harkon Theater - One of the largest theater houses in Versilia, famous for it's hideous and strange gargolye statues.
* Pertch's Purse - A reverse auction house, where customers can request any number of bizarre items.
* Mavin's Marvelous Masks - A tall and rickety costume shop which sells a vast collection of strange masks.
* Kiss Across the Table - A fashion and perfume shop, popular among the ladies of Cupherst.
* Cupherst Academy - The southern academic rival to Rosenguard Academy.
Dead Man's Debt

## Users

* Amalon
* Karn
* Orem Mas Terr

## Overview

The **Summoning Technique: Dead Man's Debt** is an S-Rank forbidden technique found in the *Corpus Codex*, created by Orem Terr and famously used by Karn and Amalon. The spell allows the user to resurrect the dead as a weaker undead version of their past self. The resurrected target has the same personality and skill set as they had when they were alive, in addition, any limbs or damage the target maintained in life will be repaired.

While the target does not have to follow the summoner's command, they are very susceptible to mind control and illusions, especially ones created to control undead specifically.

There are multiple drawbacks to this powerful spell, however. The caster can only control a certain amount of reanimated targets at a time. This number seems to depend on how strong the caster's mana supplies are and how strong the reanimated targets are (For example, Amalon reanimated Kane and seven other targets, while Karn could reanimate up to fifty different targets at once).

When the caster of the spell is killed or knocked unconscious the spell will end and all reanimated targets will disintegrate.

## Trivia

* Atlas learned the schematics of Dead Man's Debt after reading the *Corpus Codex*, but after learning of its high mana cost and his potential death, refused to cast it.
Erebus

**Erebus** is the creator god of dreams, illusion, and the unreal. During creation, he created sleep and the Astral Sea.

## Mythology

### Creation

During creation, Erebus created the process of sleep, allowing mortals to cross into the Astral Sea through dreams. Erebus swore to guard the boundries between sleep and reality.

### First Shattering

As a member of the Anodyne, Erebus remained neutral during the conflict. According to Erebus, his responsibility is to guard reality from the endless not yet.

### Second Shattering

During the Second Shattering, Erebus was indifferent to Emdo's return, continuing to guard reality from unreality.
Gemino

> "You're not killing me! I'm killing me!"
>
>

## Overview

**Gemino** is a goblin sorcerer and founding member of the Myriad. Considered one of the most powerful spellcasters of all time, Gemino channels his power from the Wildforce. Gemino was played by Derek Shoemaker.

## Notable Items

* ~~Hand of Emdo~~ (Taken by Samuel)
* Scroll of Slime Summoning
* Demonplate Armor
* Ring of Fireballs
* Ring of Hidden Thoughts
* Belt of Diamonds (+3)
Solomon Voldric-Khan

* Level 15
* Level 3

**Solomon Voldric-Khan** is a human war veteran and engineer, who merged of the machine goddess Moranon becoming the 'perfect human'.

## History

### Pre-Campaign

Solomon acted as a airship technician for the Vix Confederacy during it's conflict with the Rian Empire. His airship was shot down during a skirmish, and Solomon would have died if an auxillery Warforged unit rescued him from the crash. The crash completely destroyed Solomon's jaw and heavily burned his face. With mechanical implants keeping him alive, Solomon wandered listlessly until he received news of his uncle passing away and leaving Solomon his private estate.

Searching through his uncle's belongings, Solomon found a peculiar mechanical artifact. Upon touching this artifact, it bound itself to Solomon; selecting him as the Heart of Moranon.
Astronomy

**Astronomy** is an arcane discipline that studies the properties of celestial bodies within the prime material plane, such as planets, stars, and other planetary bodies. Astronomy differs from astrology, and focuses instead on the properties and locations of cosmic bodies rather than their effects on Keldon. The field of astronomy often overlaps with theology, as the prime deities have a strange connection with the planets and stars.
276 AP

## Events

* The Shivan people declare their independence from the Rian Empire, creating the Shivan Alliance.
* The empire declares war, starting the Shivan Civil War.
* Shivan militia and rebel military fragments push against the local Rian Guard. After about a month of combat, the Alliance gains control of the Tropical Point and begin to push the imperial forces into the Sea of Glass.
Ryaiid Nailo

## Childhood

Ryaiid was left as an orphan. His father was the source of his demonic heritage and his mother was a cultist. Ryaiid was moved to Sammy's House where he met Xavier. While at Sammy's he learned the basics of his magical abilities. Ryaiid has expressed hate for his father and wishes to kill him as payment for all the pain Ryaiid suffered.

## The Pact

Ryaiid has not explained the origin of his pact or of his patron, although he apparently met his patron when he nearly died.

## Interactions with the Campaign

### Session 0

After being recruited by the local guard to stop the local cult activity, Ryaiid with a combination of bodyguards, magic, and strategy, stopped the cult from further activity. However, the cult 'summoned' a strange red-cloaked figure, which Ryaiid then set out to follow.

## Notable Feats

* Killing Baubalon with the help of the Misfits.
* Killing Emdo with the help of the Misfits.
* Freeing Narune from his prison.
* Becoming Raam's avatar.
* Becoming Thay's Champion.
* Countering Emdo's *Teleportation* spell.
* Escaping RCP custody.

## Notable Items

* ~~The Conflux~~ (Given to Ilthuryn)
* ~~Flood~~ (Given to Bane Nailo)
* Bone Ring of Hellish Fire
* Belt of Diamonds (+1 Spell DC)
* Circlet of Stars
* Hand of Emdo
* Wishing Ring

Power Estimate

## Trivia

* Ryaiid has the highest deception score (+32) of any cryptcrawler character.
Pact Primeval

The **Pact Primeval** is an ancient and powerful cosmic contract that grants the God of Death dominion over the Nine Hells, and acts as the foundational document to demonic society.

## History

### First Shattering

The Pact Primeval was created by Thay, after the First Shattering to make him the rightful God of Death and to overthrow his predecessor's seat of power in the Nine Hells. The document gave Thay power over the evil mortal souls over the world, and to judge them for their crimes. Thay created the document so that the authority of the Nine Hells came from the hierarchy of the instution, not the seat of God of Death itself. It also gave Thay full authority over the demons made by his predecessor, making them subject to the Pact Primeval as well.

There are three complete copies of the Pact Primeval, one in Eternia, one in the Nine Hells, and one lost on the Prime Material Plane.

## Society

Since all demons are bound by the Pact Primeval, it is used as a foundational document that is often referred to in other documents. All infernal contracts and pacts are all technically extensions and exemptions to the Pact Primeval. This has created a demonic court system where contracts and disputes are brought before judges in order that all contracts comply with the greater Pact Primeval.
Diacles

**Diacles** is a human and high commander of the Rian Empire. With the death of Empress Alexandra, control of the realm was split among the high commanders, sparking the Triad War. He also acts as the primary antagonist of the Reliquary campaign.

## Character Information

### Connections

* Stragen (Rival)
* Leogate (Rival)

## History

### Pre-Campaign

Of the three high commanders, Diacles is the youngest. He quickly rose through the ranks of the empire until becoming a high commander one year before Alexandra passed away.

### Reliquary Campaign

Through a series of differing events, Diacles sentenced each Reliquary member to death. The first of which was Lord Guy and Hogar, who attacked him after he enforced military control of Verage. The second group was Seeker and Solomon, for trespassing on a ancient buried RCP facility. Finally, the last group sentenced was Calypso Caddel and Emanuel Reyes for their involvement in the mob of Starfall.

Diacles also arrested and detained Spades, who attempted to rob Diacles of a massive hoard of dragon gold stored in the occupied RCP facility. During his imprisonment Spades overheard the sounds of a dragon in the dungeons underneath Starfall.

When the Reliquary party infiltrated the militarized Verage, Seeker crept into the nearby castle. While hiding in a guard's tower, Seeker overheard a conversation between Diacles and his advisors. In this conversation, Diacles revealed that he sought to convert all of the empire's gold into dragon gold, and he had plans to invade the nearby country of Torsica.
Evocation

## Overview

**The School of Evocation** is a canonical school of magic that focuses on converting mana into a physical form. Due to the incredibly broad scope of this school of magic, there are thousands of applications. Normally, an evocation spell manifests as an elemental attack of some sort. Whether a stream of fire or ice, elemental evocation is the simplest to use and the hardest to master.

## Known Specialists

* Simon Wywgraf
* Xavier
House Cadeos

## House Cadeos

### Coat of Arms

A bronze owl clasping a dagger on a field of cobalt

### Title

Lord of Radely
Master of Ravens
Lord Paramount and Archduke of Tyrland

## Overview

**House Cadeos** is a noble house, whose only living member is Lamia Cadeos.

 Members

* Mercia Jrogaun Cadeos (*Deceased*)
* Joanna Cadeos (*Deceased*)
	+ Atticus Cadeos (*Deceased*)
	+ Bradly Cadeos (*Deceased*)
	+ Marigold Cadeos (*Deceased*)
	+ Karabell Cadeos (*Deceased*)
	+ Lamia Cadeos
Hyperion Steel

## Overview

**Hyperion Steel** is a valuable and powerful material that is used to create incredibly powerful weapons and armor. The process used to create hyperion steel has been lost to time, however, most agree the metal was made through alchemy or some other form of magic.

## Properties

Hyperion steel can be easily recognized by its bronze coloration and slick, oil-like texture. Hyperion steel is nigh-indestructible and has only broken in very rare circumstances. Even with these durable traits, hyperion steel can be easily melted and reforged with relative ease. Swords and other edged tools made with hyperion steel don't lose their edge once sharpened. Sharpening a hyperion sword requires a whetstone made of hyperion steel.

Whenever a hyperion weapon clashes with another hyperion weapon, they vibrate and warble, creating a humming sound. A duel using hyperion weapons creates a rare and wonderful symphony, which is sweet to the ears.
Astrology

**Astrology** is an arcane discipline that studies celestial bodies, and how their movements affect events on Keldon, specifically on how it affects ritual. astrology as a discipline does not nessisarily fall into a school of magic. Astrology differs from astronomy, and focuses more on the magical aspect of the celestial bodies rather than their physical properties or locations.

## History

Astrology can trace itself back to the Vanu moon priests of Aemaria, in the Age of Arcanum. Only with the expansion of the Endalian Empire into Aemaria, did Astrology become a proper arcane curriculum seperated from the religion which it originates. With the fall of the Endalian Empire, most Astrological documents were lost to antiquity. Only recently, with the Aemarian Union's formation, the establishment of the Sorcerer's Circle, and the creation of the Uva Planetarium has astrology returned to the academic stage.
First Shattering

The **First Shattering** was a war fought between the Pantheon and the Oathbreakers at the end of the First Age. The war lasted an unknown length of time, which ended the First Age and resulted in the banishing of the Oathbreakers and the creation of the Divine Gate.

## Background

The seperation of gods into factions occured shortly after creation. With the defeat of the Primordials in the Primordial War, all gods sworn to protect the universe and to keep the Primordials from terrorizing the universe any further. However, a faction of gods grew weary of being tied to a world and wanted to destroy it, freeing them to create elsewhere. Eventually, the supporters of the oath; the Pantheon, went to war with the violators of the oath; the Oathbreakers. The Pantheon defeated the Oathbreakers, banished them, and created the Divine Gate.

The remaining deities who either did not intervene or was indifferent to the outcome are called the Anodyne.

## Participants

### The Pantheon

* Ados - The god of luck, trickery, and wit (missing)
* Bahamut - The god of metallic dragons, nobility, order, and storms (imprisioned in an unknown location)
* Byr - The god of the ocean, earthquakes, and trials
* Corellon - The elven god of freedom, sunlight, and happiness (destroyed by Lolth)
* Ezzer - The god of knowledge, history, and magic
* Kite - The goddess of nature, hunting, and beasts (destroyed by Gruul)
* Marvos - The god of architecture, cities, and war
* Yara – The god of light, justice, and adoptive father of humanity
* Yulrik - The god of travel, hermits, and roads
* Thay - The god of death, hell, and torture (honorary)

### The Oathbreakers

* Emdo - The god of entropy, madness, and magic (destroyed by Marvos)
* Gruul - The god of anarchy, violence, and war (imprisoned in Clovania)
* Jemda - The god of death, decay, and survival (imprisoned in Arcadia)
* Laera - The goddess of deceit, hedonism, and moonlight (self-imposed exile)
* Maglubiyet - The god of comedy, destruction, and irony.
* Raam - The god of ambition, greed, and slavery (imprisoned in the Nine Hells)
* Tiamat - The goddess of chromatic dragons, fire, and tyranny (imprisoned in an unknown location)
* Thay's Predecessor - The god of death, hell, and torture (destroyed by Yara)
* *Forgotten god*
* *Forgotten goddess*

### The Anodyne

* Crux - The god of destiny, fate, and mystery.
* Erebus - The god of dreams, illusion, and unreality.
* Eris - The goddess of beauty, fire, and love.
* Marcadia - The god of commerce, trade, and prosperity.
Gaulshriek

Artwork by Nick Silva

**Gaulshriek** is a primordial creature and the father of all hydras. A truly chaotic creature, who knows only malice and hunger.

## Overview

### Origins

Gaulshriek was one of the chaotic primordial creatures that existed before the creation of the world.

### The Primordial War

Gaulshriek fought against the gods in the primordial war, even managing to devour one of them. With a huge amount of effect, the gods wounded and trapped Gaulshriek in the deep depths of the earth.

### The Shattering

With the division among the gods, Emdo killed Venthris and freed Gaulshriek from its prison. Gaulshriek then tore across the countryside growing in power until it was killed in a battle by Byr and Yara.

### Legacy

Gaulshriek gave birth to many different creatures. During the Primordial War, the severed heads of Gaulshriek sprouted hydras, creating the hydra race. When Gaulshriek was weakened in its earthy prison, it spawned many eggs and created Basilisks to help it burrow out.
Aliun Pentarchy

The **Aliun Pentarchy** is the nation state which holds control over the islands of Draconia.

## Government

The Pentarchy is ruled by the Five Aliun Praetors, all of which are elected positions chosen through a majority vote. Each praetor role is the same, to propose and vote on legislation over the Pentarchy. A praetor can propose a new law to the rest of the council, who will vote on it's passing. Even if the majority rules in the laws favor, a praetor can instantly veto a law's passing by resigning their position, causing the law to be removed from council decision for the next year.

## History

The Pentarchy was founded in 2,660 BP and served as a homeland for Dragonborn.

The Pentarchy encountered a thirteen year drought due to over-farming, which was remedied by the efforts of Endris Heinrich and Skye.
Gloon

Gloon is a Great Old One who manifests himself in the form of beautiful male statues of gods like Dionysus, Eros, and Apollo. He appeals to the desires of the flesh and through beauty entices unwitting humanoids to touch its vessels, causing them to have unending dreams of a sunken city and the ruins holding him, hoping for an eventual release.

Gloon's true form is said to resemble a corpulent and terrible slug with flaps of skin hanging from its body in flaps.
Baretto

**Baretto** is a famed art collector and wizard.

## Interactions in the Campaign

### Easy Company 1x8

Before the party found Kuta, he had escaped from Baretto's mansion. Apparently, Kuta had stolen from Baretto on multiple occasions, the peak of which was a heist to steal a briefcase of his personal art collection.

### Reliquary 1x5

When visiting High Refuge, Lord Guy and Calypso visit a local art gallery. With close inspection, Guy found a treasure map hidden in the brushstrokes of a series of paintings. After traveling to the marked location, the party found a underground bunker with a multiatude of traps. Bypassing the obstacles unharmed, the group finds a treasure room filled with jewelry, statues, and gold.

Looting the treasure causes the final trap to be sprung, an illusion of Baretto appears in a nearby painting frame. The illusion brags of the lengths he took to set up this trap, and joyously celebrates the death of "the cat that stole everything from him," presumably referring to Kuta. The room begins to fill with water, however the party escapes before they drown.
Abjuration

## Overview

**The School of Abjuration** is a canonical school of magic that uses mana to negate or redirect projectiles, weapons, and other forms of magic. Abjuration is an incredibly valuable skill to master, especially when combating other spellcasters. Common abjuration practices include casting counterspells, mental blocks, and wards. Without a good understanding of abjuration, a spellcaster will be unable to defend themselves against enemy attacks.
Nexxis

Nexxis is an iteration of the Prime Material Plane, parallel to other Dungeons and Dragons settings. Nexxis is a world where all can be lost in an instant and where consequences are lasting and permanent fixtures on the world. The ultimate purpose of Nexxis as a setting is for a world in which all things are possible at different points in time or places in the world, with each region of each continent able to sustain its own campaign continuously, with vibrant and important-feeling cities, and with stakes that feel real. The explored portion of Nexxis is split into four primary continents.

### Enterris

Enterris is the Northwestern continent of Nexxis, some of its more important locations are

* Teocrista
* Allondra
* Rohnelands
* Rakh'Swamp
* Ravenholdt
* Bellsk
* Ealguelle
* Krekmazomme
* Parke

### Yú'é

Yú'é is the Northeastern continent of Nexxis, some of its important locations are

* Rubo
* Doru
* Oshiro
* Panlong
* Gueng
* Zheng
* Qilong
* San'Chi
* Sendoru
* Yú'shi
* Tovaar
* Gojose
* Huangri
* HungCo
* Purnnai
* Travankar
* Kitar

### Zawadi

Zawadi is the Southwestern continent of Nexxis, some of its important locations are

* Alleria
* Varra
* Settis
* Sylvanus
* Oro
* Cyrio
* Arkuul
* Shar-hassa
* Morthea
* Todapha

### Acheron

Acheron is the Southeastern continent, it's more important locations are

* Ferningol
* Elfhein
* Nerrun
* Hellspire
* Arcath
* Xathal
* Corpsebloom
* Gaol
* Land of Glass
Illusion

## Overview

**The School of Illusion** is a canonical school of magic that focuses on altering the senses of another person to make them hallucinate. There are many different approaches to using this type of magic. The most common form of illusion magic is creating a visual mirage, such as disguising a copper coin as a gold coin. Masters of this school can trick your mind into feeling pain from something that isn't there.

## Known Specialists

* Decival
* Gemino
* Ryaiid Nailo
Girru

Girru was a member of the Zigguraxian Pantheon who was killed by members of the Orcish Pantheon in their invasion of Zigguraxus.

He appeared as a human male armed with axes and a special mace that embedded poisonous spikes in its victims. He was capable of turning into and teleporting to fires. His very presence burned and weapons that hit him would later turn to ashes.
Arcane Magic

**Arcane Magic**, the study of which is called **Arcanics**, or **Wizardry**, is a method of spellcasting controlled by certain arcane laws. Practioneers of arcane magic are called **arcanists**, **mages**, or **wizards**.

## Nature of Arcane Magic

Arcane magic differs from sorcery, because the weilder is able to replicate the spell of another with proper instruction. Spells cast through arcane magic use diagrams, gesture, glyphs, and words to create a magical effect. Theoretically, any individual can cast an arcane spell with proper instruction, while sorcery is limiting in it's widespread application.

## History

### Creation

When Emdo created magic, it was chaotic and unstable, causing widespread devestation due to uncontrolled sorcery. The god of knowledge, Ezzer, saw the promise of magic and created a system called arcane magic, which allowed mortals to utilize magic more effectively.

### Primeval Arcanics

During the Second Age, arcanics entered it's infancy. Across the six thousand year span of time, many spells were created that quickly became commonplace. Spells such as Firebolt, Invisibility, and Shield became incredibly widespread.

### Age of Arcanum

The Third Age was the golden age of arcane magic, with thousands of wizards pushing the boundries of magical possibility. During this time, the kinds of magic were organized into eight schools of magic. With the work of Trajan the Cosmonaut, different planes of existance were discovered.
The Step

**The Step** is a small mountainous island between the continents of Versilia and Endalis.

## History

The ownership of the island has been hotly contested between House Rivers and the Oldreach Republic. With the Tetrapact, ownership of the Step officially belongs to Oldreach, however no military presence is allowed on the island. This has caused the Step to become a lawless area where no police can intervene against criminal activity.

## Notable Locations

* Budrin's Metalworking - A blacksmith run by three Dwarven brothers; Budrin, Baldwin, and Bertin.
* Dead Canary - A wartorn tavern outside of Dullstone Mine.
* Dullstone Mine - A massive web of tunnels and mine-rails, built searching for precious metal and later abandoned when nothing valuable was found.
Ezekiel

* **Curse of Ezekiel:** When this weapon deals damage to a creature, that creature must roll for WIS with a DC of 15. If they fail, they subtract half of the damage dealt by Ezekiel from their total HP. The target's HP returns to normal after a long rest.
* **Righteous Judgement:** Whenever this weapon kills a sentient creature, their soul is stored into the blade itself. While you have a soul trapped inside of Ezekiel, you deal an extra 1d8 holy damage when attacking with this weapon and you can attack incorporeal creatures. After a long rest the soul is absorbed into the soul.
* **??????**
Archmage

An **Archmage**, is a title given to powerful mages who have shown mastery and innovation in a school of magic. The title of Archmage is the highest honor that can be bestowed to a mage.

## Trials

Traditionally, a mage must go through a series of trials to prove that they are worthy of becoming an archmage. Although the exact trials and tests given to a mage to become an archmage have differed depending on the time and location, a mage must show that they have both mastered their field of study and innovated it for the better.

### Sorcerer's Circle

The Sorcerer's Circle will bestow the title of archmage to any mage who meets all of the following conditions:

* They must be able to cast A-Rank or higher spells.
* They must have created their own spell, with properties or function unique to the spell itself.
* They must successfully train and teach three disciples.
* They must write and publish a peer-reviewed pansophical.
* They must have recommendations from eight other mages, three of which must also be in your field of study.
Bones

**Bones** is a draeling warlock and arcane consultant for Easy Company.

## Personality

Bones can only be described as lightning in a bottle. His incredibly energetic personality often leads to disaster. Incredibly mischievous, Bones does whatever seems fun at the time chasing after whatever whim strikes him first, a common characteristic found in chaotic neutral characters.

## History

### Easy Company

Bones joined the Pathfinders Guild because "it seemed like a good idea at the time."

## Notable Items

* Thistlebond Ring
* Vial of Unicorn Blood
* ~~4 fire bombs~~
Conjuration

## Overview

**The School of Conjuration** is a canonical school of magic that focuses on using mana to summon or teleport something to another location. Conjurers normally sign contracts with powerful magical beasts, allowing them to summon the creature on command. Without this summon contract system, conjuration can be quite dangerous. The summoned creature will have no measures put in place to just kill their summoner.
Kokokamui

The design of the Kokokamui

## Known Weilders

* Atlas
* Kane Jupilun

## Spells

* Hell's Forest
* Reaper's Reflection

## Overview

The **Kokokamui** is a magical artifact which originated with the Shiran people. This eye was given to Kane Jupilun when he betrayed the Rian Empire and after his training under the Shiran elder.

When the kokokamui is implanted it allows the user to see through most visual illusions along with increasing the user's reactions.
Rane

**Rane**, also known as **Belrane Asord**, is the most important hero-god to the Harengon. He is a famed freedom fighter who organized Rane's Rebellion, and in turn the Coalition War, to free the Harengon from slavery from the Great Jade Consortium.

## History

Although much of his life as the mortal Belrane Asord is shrouded in myth, one feat is undisputed: he was the leader of the harengon's war for freedom in Rane's Rebellion and the most pivitol tactician and commander in the Coalition War.
Tarum

Artwork by darkbooks

## Origin

Emblamon created this dimension as a personal training grounds, library, and experiment. Emblamon calls Turam his 'office'

## Description

The plane is mostly water with spotted flat islands peppered across the quiet sea. Many moons and suns orbit around this world, but the sky is almost always a dark purple or blue.

## Current Progress

This dimension was closed off when Emblamon vanished. No one has entered since.
Seeker

**Seeker** is a mischevious tabaxi monk amnesiac, reincarnation of Bajar Khan, the most recent avatar of Entu, and member of the Reliquary.

## History

### Reliquary 1x0

Seeker is found selling scrap metal in the streets of Starfall. A well dressed customer, named Solomon, approaches Seeker and asks to see if he has any other machinery. Seeker leads Solomon to an abandoned RCP facility that he has been scavaging from. They explore the facility until Solomon finds the device he was looking for in Seeker's frog jar. The two are then confronted with a massive Plinth, and upon defeating it they are caught by local police and arrested for trespassing on government land.

### Reliquary 1x1

Seeker helps the Reliquary escape prison by picking locks with his claws. When the party escapes in crates full of fish, Seeker steals some to eat later. Later, when the party encounter Gliser Castle, Seeker earns the affection of Lady Patience, gaining a key to summon Gliser Castle at a later date. Seeker finds a dimensional rift in the Batra Waste.

### Reliquary 1x2

After investigating the dimensional rift, Seeker summons Gliser Castle using his key. After reporting the rift to Lady Patience, the group leaves to return to Stonefell. While the rest of the party finishes some trivial tasks, Seeker gets lost and ends up selling a majority of his possessions to a local caravan. He eventually rejoins the party as they leave to Snowpool.

The group sees the chaotic circumstance gripping Snowpool, and they choose to help. Seeker looks for alternative information by smoking Agoroot. Here he has a vision of himself, telling him to look under the school for a temple, and to not look in the box inside of it.
Ketsukai

A **ketsukai** is a spell or technique that is taught only to a certain family or school. A ketsukai is a highly guarded secret, and if the technique is ever stolen, the correct owners of the ketsukai will hunt down the thief.

### Diamond Control

##### *Main Article:* *Diamond* *Control*

Diamond Control is the ketsukai of the ancient Shivan people, which utilizes earth and water mana together. Along with the Kokokamui, Diamond Control is given to the greatest warrior of the Shivan people. This technique is most famously used by Kane Jupilun.

Reportedly, Diamond Control can be used as a complex form of healing magic, however, Kane never displayed this side of Diamond Control.

### Rot Control

##### *Main Article: Rot Control*

Rot control is the ketsukai of the Shamans of the Watching Forest made of both earth and dark mana. The Archmage Tekumon famously traveled to the Watching Forest and learned this secret form of magic.

### Shadow Control

##### *Main Article: Shadow Control*

Shadow Control is a ketsukai taught by the Black Ribbon monks in the Dark Sun Monastery, which uses dark and water mana in tangent. The location of the Dark Sun monastery is hidden from the public, and only the strongest willed adventurers have found it. Most notably, Tekumon the Green Archmage has been seen using Shadow Control in battle.
Third Drassig Sovereignty

The **Third** **Drassig Sovereignty**, also informally called the **Dawn Sovereignty**, is a kingdom ruled by the Drassig bloodline and rules over the Dawn Islands. Due to it's continual control over the islands for hundreds of years, the Sovereignty has become synonymous with the Dawn Islands archipelago itself.

## History

### Sunmari Tribes

Upon the great human migration in 8,844 BP the Dawn Islands were occupied by the Sunmari people. These various tribes claimed individual islands for themselves and kept to themselves, with occasional conquering of one tribe over another.

### Azari Conquest

The various Sunmari people were conquered by the Azari Empire in their expansion south. Starting in 8,501 BP, the Azari started a fifty-year military campaign until all of the Dawn Islands fell under their control. The Sunmari became the servant class for the Empire, working in diamond mines and magma tunnels.

### Zagros' Prophecy

As the subgation of the Sunmari people continued by the Azari, one man stood out among the rest. A slave named Zagros was hailed as a great oracle by the Sunmari, and the last shaman alive after the Azari's occupation. Zagros made a prophecy, foretelling the fall of the Azari and a new king, half-Azari, half-Sunmari, with the might of a dragon. A hundred years exactly, Mount Karkamesh errupted and destroyed the Azari Empire.

### The Conclave

Now freed from the Azari, the Sunmari people set aside their differences and created the Sunmari Conclave in order to defend the islands from future danger. The Conclave ushered in nearly two hundred years of relative peace.
Rian Empire

The **Rian Empire** is a kingdom ruled by the Nysorn Bloodline and claims to be the true heir of the Endalian Empire. The empire controls the all of the Heartlands.

## History

The Rian Empire was once part of the more expansive Endalis Empire. After the Great Human Purge, the Nysorn royal family established the Rian Empire in an attempt to continue the legacy of the Endals.

### The Unification Wars

*See the original page "**The Unification Wars**"*

In 90 AP, the Rian Empire began to expand its borders in the hopes of uniting the fractured human nations into the Endalian Empire once more. For the next forty years, the Rian Empire slowly begins to absorb its neighbors creating a powerful empire that still exists today.

Notable after taking the city of Solmaris, the Rian Empire changed its flag to a "more passive and uniting symbol of peace" by adding more stars (representing the new land in the Rian Empire) and the torch (to represent the Endalian Sun and unity).

### The False War

*See the original page "**The False War**"*

In 150 AP, the Rian Empire considered continuing their crusade and add the Ezzerite Collective to its collection. Ezzerite spies discovered the empire's intentions and created a plan to stop the warmonger. Instead of trying to stop the military with another military, the Ezzerite Collective stopped the empire's economy with its economy.

By flooding the empire with counterfeit imperial coins, the empire's economy crashed when its main currency lost all value. The Rian Empire was unable to pay its troops, and an economic and military treaty was written between the empire and the collective.
Kael Loraethal

**Kael Loraethal** is an infamous elven assassin, and founding member of the Blood Money Troupe.

## Character Information

### Title(s)

* Goldmoon
* Kingslayer

### Languages

Common, elvish, thieves' cant, high endalian, celestial, halfling, orcish.

## History

### Pre-Campaign

Kael grew up in the mysterious elvish kingdom of Esyilin, enjoying the privileges of aristocratic life. During this time, he became fixated on linguistics and taught himself High Endalian from the books in his parent's library. Despite his wealthy upbringing, Kael became fascinated with the thrill of burglary. As an adult, Kael left Esyilin to journey throughout Versilia. During his travels, he joined the Six-Fingered Society and became a member of the Swift Night Troupe.

He thrived in the society of assassins, quickly climbing the ranks of his troupe. Eventually his troupe was given the task to assassinate the king of Esyilin, which Kael succeeded in giving him the name **Goldmoon**. With this accomplishment, Kael began to grow bored of the troupe. Seeking a cure to his stifling boredom, Kael assassinated the captain of his troupe and was banished from the society.

Kael spent the following years, wandering from town to town, stealing money for food and completing odd-jobs. He eventually came into contact with a dwarf named Orugg, who was looking for adventurers for his friend Tash McKenzie.
Merfolk

**Merfolk**, known as **Balif-sar** in the elven language, or as the **deep elves**, are the fourth-born elven subrace. They used to be called the **sea elves** until they were corrupted by the primordial Bazazan.

## Description

Originally, the Merfolk as sea elves were similar to the other Elda-sar, with long pointed ears and humanoid features. The main feature that seperated the sea elves from their Elda-sar brothers were their gills and webbed feet. After being corrupted by Bazazan, sea elves slowly adopted a more monstrous appearance, growing sharp teeth and claws.
Ubbo-Sathla

Ubbo-Sathla is one of the few Outer Gods not contained in the Far Realm, and still remaining in the Material Plane, however she is contained in a sprawling dungeon fraught with other dangers to prevent any but the strongest, most worthy from one day learning her secrets. The dungeon itself is a masterwork of Boccob, and as such the tablets Ubbo-Sathla guards are regarded as the ultimate in forbidden magic. Many mages and sorcerers have tried and failed to procure the tablets for themselves.

A mass of cellulose surrounded by tentacled pseudopods and the guardian of a set of stone tablets containing ultimate eldritch knowledge and power. From the center of the being there is a constant flow of single celled organisms yet anything that touches the pseudopods is instantly killed.

### Abhoth

Regarded as being a perhaps greater threat than Ubbo-Sathla herself is the being known as Abhoth who is her avatar. Abhoth is a protean, pooling mass similar to a cellular membrane, through which the excess of the cellulose created by Ubbo-Sathla is filtered. Abhoth is a consummate corrupter, defiling the shape and form of anything that touches it, creating obscene and terrifying monsters which are all at once intelligent and bewildering. Abhoth is a telepath with dark desires, which some of its children blindly fulfill. Other children have wandered far from their progenitors and are now among the hundreds of horrors infesting the dungeon.
Trinimax Kalo

**Emperor Trinimax Kalo** was the ruler of the Endalian Empire from 523 BP until 499 BP. Trinimax famously declared himself as a god, creating his own imperial cult in order to wage war against the Ecclesium in what later was named the Fifth Crusade. With his defeat, the Imperial Church reformed their doctrine of the king and recognized the Nysorn family as heirs to the Endalian Empire.

## Religion

After his declaration as a god, the followers of Trinimax formed an imperial cult which was dennounced as heresy by the Imperial Church in 503 BP.
Tiagamon

## Background

**Tiagamon** was a well-renowned blacksmith and artificer whose creations are treasured by those who own them. Tiagamon was killed by Orcus, after forging the Wand of Orcus.

## Tiagamon's Collection

All of Tiagamon's creations can be identified by his insignia inscribed on the pommel, the weapon's flawless construction, and power enchantments. Each weapon has been prescribed a number according to the order that Tiagamon created them.

* 73. The Ghostfire Blade
* 215. The Wand of Orcus
Autumn Matisse

**Autumn Matisse** is the childhood friend and the wife of Kuta.

* Autumn Matisse (Lvl. 8)
* Autumn Fareth (Lvl. 1)
* Autumn Fareth

## History

Autumn grew up in a wealthy aristocratic family. Throughout her early life, Autumn would spend time playing her childhood friend Kuta when her family would visit his. As the two grew up, so did their relationship as it blossomed from a friendship to a young romance. Autumn's family betrothed her to Kuta to be married on her eighteenth birthday, much to her delight. However, Kuta fled from the wedding leaving Autumn heartbroken.

## Campaign

### Easy Company

Kuta recieved a letter from Autumn, inviting him to the engagement party between her and Jaeger.
Kotoamatsukami

The Kotoamatsukami are the deities in the Yomi Pantheon who are said to have come before Izanagi and Izanami. It is believed that there were three creators who came, made the other gods and then left the pantheon but nobody in the pantheon save the Mother and Father are old enough to remember. Interestingly enough, the Kami have no record of the Titanomachy. The Kotoamatsukami are potentially the Juna.
Nine Hells

The **Nine Hells of Baator**, sometimes shortened to **Hell** or **Hells**, and named **Baator** in the demonic language, is the home of demons and the planar embodiment of lawful evil. It is a plane of sinister wickness and institutional cruelty, with it's occupants organized into a strict caste system.
Life and Death

**Life** and **Death** are two dancing entities found in the Realm Inbetween and are the physical embodiments of the concept of life and death. The two constantly chase each other, never being able to be together.

## Interactions in the Campaign

### Misfits 1x48

The party upon entering the Realm Inbetween noticed the two dancers skipping between the divine gate. Ilthuryn initially attempted to stop the dance, but Hassan and Ryaiid stopped him from ending all existence as we know it. Ending Life and Death's dance will cause unimaginable damage to the universe.

### Misfits 1x49

Life and Death were unaffected by the Second Shattering and continued to dance with each other.

## Abilities

### Traits

* **Death Embodiment**
* **Life Emodiment**
Sunmore (Kingdom)

The **Kingdom of Sunmore** was a Versilian country that ruled over the region of Sunmore until it was conquered by the Endalian Empire in 551 BP. With the Seven Kings War, Sunmore joined the Kingdom of Versilia as the Duchy of Sunmore.

## History

### Formation

As the church of Yara spread across the world, the doctrine of Sovereignty became increasingly popular. The Versilian population felt pressured by the growing military threats in Endalis. Originally a democracy, the Union of Sunmore became a monarchy making the viceroy king of the new nation.

### Yaran Schism

With the Yaran Schism in 905 BP, Sunmore became safehaven of the Venerable Church against Imperial persecution.

### Dissolution

Eventually, with the creation of the Osovereign Mandate the Endalian Empire turned it's gaze to Sunmore. Over the span of a year, the Empire and Sunmore fought until Sunmore eventually fell in 771 BP. The northern terrorities were captured directly while the southern lands became a vassal state for the Empire.
Sir Admiral Colonel B. Marshall

> "I don't negotiate with terrorists!"
>
>

**Sir** **Admiral Colonel** **Marshall** **Brigandine** is an ex-soldier human fighter and a member of the second Misfits party, who fought in the Shivan Civil War. He is played by Michael Widstrom.

## Personality

Marshall is somewhat archaic and degenerate in his beliefs, which shows in his crass retorts. As a soldier, Marshall loves to fight and takes pride in killing his enemies. During the war, Marshall grew to hate the Shivan people, resulting in his racist, close-minded tendencies. Despite being older in age, Marshall is still in remarkable physical shape, which he often flaunts to mask his resentment at his appearance. Additionally, after his extensive time in the Shivian Civil War, he has gained a specific set of skills from the battles he endured.

## Notable Items

* "Jiminy Cricket" (Pistol)
* "Mustang" (Pepperbox)
* Battle Axe
* Pendant of Wound Closure
* Ring of Protection (+1 AC)
* Bag of Holding
* Mockingbird Gum
* ~~Malicious Flaming Broadsword of Bloody Dismemberment and Pain~~

## Awards and Decorations

During his military career, Marshall was awarded the following decorations from the Rian Empire and other allied nations. The list below is of those medals worn on a military uniform and does not include commemorative medals, unofficial decorations, and non-portable awards.

#### Award Names

In order of appearance and achievement:

* **Admiral Identification Badge**
* **Defender of the Crown** - Earned from the King directly for Marshall's heroism at the Battle of the Diamonds.
* **Black Lion of Knighthood**
* **Guardian Angel** - Earned by risking his life to save the rest of his squadron.
* **Master of War** - Earned by displaying his mastery of martial combat at the Conference of Yellow Tower.
* **Vixan Service Ribbon with 1 Gold Bar** - Earned by fighting in the Vixan War for one year.
* **Shivan Service Ribbon with 3 Lapis Bars** - Earned by fighting in the Shivan Civil War for three years.
* **Master Mechanic Ribbon** - Earned by displaying his mastery of mechanics and becoming the head mechanic consultor.
* **Mage Slayer Ribbon with 3 Stars** - Earned by killing three confirmed spellcasters.
* **Ezzerite Medal of Merit**
* **Yaran Medal of Merit**
* **Rian Medal of Merit**

## Trivia

* Marshall has the highest acrobatic score (+28) of any cryptcrawler character.
Jaeda

**Jaeda** is a draeling pugilist, and mother of the Saint Liliana. Jaeda acts as a minor character in the first Misfits campaign and as the sponsor for Baby Company.

## Overview

Jaeda was born and raised in the fourth circle of hell, Sarkitic. She grew up on the streets of Sarkitic and quickly became involved in various criminal, gambling, and prostitution rings. Jaeda gave birth to Liliana, and when her business activities wasn't able to feed the two, she gave Liliana up for adoption never to be seen again.
Pangolo Dorlexan

**Pangolo Dorlexan** is an adventurer, captain of Shield Company, and the founder of the pocket tavern, Pangolo's Bar. He is also the bastard son of Queen Andromeda.

## Interactions with the Campaign

### Misfits 2x33

First introduced in Misfits 2x33, Pangolo offers to enchant the party's items for a small discount due to their consistent patronage. He enchants Marshall's pepperbox with a flame enchantment and reforges Zaaleish with a manticore's heart for Arzis.

### Easy Company 1x11

Saxton speaks with Shield Company to request their aid in the fight against Cassandra Clay. Seeing his approach, the company restrains Gygax to prevent him from attacking Saxton. After failing to escape, Pangolo lies to Saxton in the hopes of preventing a conflict between the two companies.

## Abilities

### Spellcasting

As an artificer, Pangolo is capable of arcane spellcasting.