Ships

## Overview

Ships are the in-game vessels in galax.io that possess Weapons, engines, and their pilots. They each have various armaments, acceleration capabilities, armor levels, regeneration speeds, and rotation speeds.

Destroying an enemy ship awards the killer 100 Points, or 1000 Bits. Damaging a ship awards various numbers of points.

## Zinx

### Excrement

Weapons: 1 Laser

The starter ship given to every player. Well-rounded weapon, fast, and agile.

* 17.00 Gg Acceleration
* 0.20% Armor
* 30.00 s
* 7.00 s Regeneration Delay
* 2.27 rad/s Rotation Speed

### Excrement II

Weapons: 1 Mini Gun, 1 Time Bomb.

The bomber counterpart to the Excrement. Excellent beginner purchase due to low cost and high damage output when used correctly. Slightly more fragile than its predecessor.

* 13.00 Gg Acceleration
* 0.14% Armor
* 6.00s
* 4.00s Regeneration Delay
* 2.79 rad/s Rotation Speed

### Pioneer-44

Weapons: 1 Sonic Homing Missile, Time Bomb.

A very fast bomber ship with explosive weapons.

* 75.00 Gg Acceleration
* 0.29% Armor
* 40.00 s
* 11.00 s Regeneration Delay
* 1.31 rad/s Rotation Speed

### Pioneer-45

Weapons: 2 Mini Gun, 1 Cannon

The fastest accelerating fighter ship in the game. Weaponry best suited for close quarters.

* 100.00 Gg Acceleration
* 0.29% Armor
* 30.00 s
* 11.00 s Regeneration Delay
* 0.87 rad/s Rotation Speed

### N-8

Weapons: 2 pulse lasers, 1 Stun Laser.

Wide and slow gunship that can deal high damage and take more in return.

* 14.00 Gg Acceleration
* 0.81% Armor
* 40.00 s
* 2.00 s Regeneration Delay
* 2.09 rad/s Rotation Speed

### N-9

Weapons: 1 Time Bomb, 1 Proximity Bomb, 2 Anti-Follow Cluster, 1 EMP.

A small and nimble bomber ship that utilizes bombs to wreck havoc.

* 19.00 Gg Acceleration
* 0.50% Armor
* 17.00 s
* 5.00 s Regeneration Delay
* 2.27 rad/s Rotation Speed

###

## 超声速的

### SN-1

Weapons: 1 Sniper.

A very small, fragile, and fast fighter ship armed with a powerful sniper.

* 20.00 Gg Acceleration
* 0.03%
* 15.00s
* 5.00s Regeneration Delay
* 2.18 rad/s

### Tianlong G-1

Weapons: 3 Cannon, 1x Fission Cannon.

A large gunship with high armor and firepower. Extremely fast rotation rate.

## Volle

### Orion

Weapons: 12 cannon, 4 Sonic Homing Missile, 1 Large Bomb, 2 Fission Cannon.

The largest gunship in the game. Massive firepower to the sides and heavy cannons to the front, and heavy armor to match, but the large profile of this capital ship makes it a target.

### Bumble Bee I

A heavy fighter ship well suited for general combat situations.

### Bumble Bee II

A slightly heavier fighter ship that can take some punishment. Low firepower.

## Thorium

### Mark I

Weapons: 2x pulse lasers, 3x anti-follow stun lasers.

* 13.50 Gg Acceleration
* 0.70%
* 38.00 s
* 40.00 s Regeneration Delay
* 2.01 rad/s

Relatively slow, good with middle range combat.

### Mark II

Weapons: 3x shotgun, 2x homing missiles, 2x anti-follow clusters

* 13.00 Gg Acceleration
* 0.76%
* 38.00 s
* 3.00 s Regeneration Delay
* 1.92 rad/s

Heavy ship with a game changing shotgun and homing missiles.

## العربية المتحد

### Algebar T-1

Weapons: 7x cannon, 2x nuclear bomb, 2x sonic cannon.

A gunship that can take damage and dish out even more. Slow, heavy, and boasts armor to rival that of the Orion.

* 7.50 Gg Acceleration
* 0.99%
* 200.00 s
* 0.50 s Regeneration Delay
* 0.32 rad/s

### Alsaylykun

Weapons: 1 Pulse Laser, 1x Stun Laser.

Fighter ship with high armor and decent attack capability.

* 14.70 Gg Acceleration
* 0.71% Armor
* 35.00 s
* 4.00 s Regeneration Delay
* 2.62 rad/s Rotation Speed

## Apollo

### Aster

Weapons: 2 Mini Gun, 2 Homing Missile.

A medium fighter ship that excels at mid range combat. Prone to elimination by sniper fire due to wide profile.

* 15.00 Gg Acceleration
* 0.45%
* 25.00 s
* 3.00 s Regeneration Delay
* 1.48 rad/s