Session 5: Goblin Slayer

Goblin Slayer is the sixth session of Axe-idents in Heels, and the fifth session of the campaign. It follows the completion of the quest in Hallownest, and the beginning of a new one, the exploration of a Goblin's den.

## Session 5: Goblin Slayer

### Previous Session

Session 4: Puzzles and Exterminating a Moth

### **Major Events:**

When we exit the portal, the pumpkin crumbles and disappears. We find a decorated chest next to said pumpkin with a note written by Lord Hollownest, saying that it is our reward.

Inside is Siren Song, a lyre decorated with images of sirens, which Brand takes since she’s the musical one of the group, the Battleaxe of Certain Death, which Zasag takes to complete his collection of all 3 types of axes, a bronze hotplate helmet, which none of us want but Brand puts in her pack for safekeeping, a corrosive green-colored pumpkin, which Sparrow takes hesitantly, and a roll of duct tape, accompanied with a note telling us that we know what it’s for.

We go inside the dojo and find guild members trading sweet ingredients like molasses and sugar cubes (apparently a tradition at the full moon of this month). The guild members tell us that the sword we found and Emerick took is made of very rare void metal from the Abyss. They also tell us we have another quest in the eastern part of the kingdom, where there’s a client (a pale man who only talks about goblins) who will help us if we help him first.

We arrive in the town of Mondstat, a town powered by wind magic with large but strangely uncrowded streets full of vendors’ stands, and find the local adventurers’ guildhall. We find the client we’re looking for, whose name is (fittingly) Goblin Slayer, and go into a meeting room to talk. Goblin Slayer sticks out among the other adventurers in the guildhall, his dirty, unmagical equipment contrasting with the silver tag around his neck signifying he’s in the 3rd highest rank in the guild. Yet apparently, he only takes the quests with goblins, which are normally reserved for the lower-level members. He asks us to help him clear a fortress of, yep, you guessed it, goblins, because the party he’d normally go with is on another quest dealing with the Cult of Cthulhu and the guild secretary suggested he ask for help from the Dragon’s Guild.

We arrive in the snowy mountains, with the fortress (which was previously occupied by dwarves) located at the top of a hill. There’s an abandoned cave next to the fortress entrance: a large-scale siege happened but failed miserably, leaving only skeletons in the cave. We learn from Goblin Slayer that the goblins are led by a paladin (which is rare for goblins). They are also attracted to the scents of females and elves, will sacrifice minions without mercy, likes shiny things, and will get a mutation and turn into stronger ones like hobgoblins, kings, or in rare cases, paladins themselves if we leave survivors.

We go in through the back gate and see a courtyard where the goblins are gathered in some sort of ceremony, possibly a crowning of the leader.

### **Appearances:**

#### Party Members:

* Brand
* Raz Cal
* Sally
* Sparrow
* Zasag

#### NPCs:

* Felix
* Azrael
* Noria
* Dexter
* Eva
* Koinchenn
* Goblin Slayer (First Appearance)