recursal/Fanatic-Fandom huggingface dataset:
Enemies

**Enemies** come in a variety of forms, sizes, and flavors. A distinct feature of *Bite the Bullet* is that each enemy has its own nutritional information that will affect what benefits you'll receive from consuming them.

## Overview

From squads of organized Ghoul forces to violent predators and mutated Earthbound creatures, Chewie and Chewella have plenty of enemies to chew through. Luckily, ever new opponent is also a new source of resources: bullets, protein, and information for the Compendium.

Rotten and Infected Enemies
Enemies emanating noxious green fumes have the proper bacteria and enzymes to trigger a crafting fermentation inside Chewie or Chewella’s gut. However, they will also cause you to regurgitate anything which was recently consumed, causing an expenditure of valuable resources. Choose when to kill or consume these baddies carefully.

## List

Garand
These soldiers are the grunts of the Ghoul Resistance. Preferring to keep a healthy distance, Garands will shoot from afar with basic weaponry.

Runners
Poor souls that have lost their higher intellectual functions due to long-term internal corruption from their implanted bio-nodes. These Ghouls are little more than mindless mouths on legs.

Camo Ghoul
Wearing active camo bodysuits and armed with vicious sickles, Camo Ghouls will chase their targets across vast distances, including state lines, if need be.

Goo Behemoth
Sentient blobs of leftover genetic material and bio-engineered implants. These seething masses of tentacles are strong and implacable, yet some rely more on their intelligence than their brawn to trap and manipulate their prey.

Dire Bear
Abnormally large versions of grizzly bears, these life forms have also developed a tough hide of bony protrusions as an extra layer of armor. In a turn that is truly out of character for bears, this mammal also has an incendiary breath attack.

Wonder Elks
Wonder Elks are mysterious creatures that roam Earth’s forests. In a true act of symbiosis (or laziness) they let their bird companions do the hunting and fighting for them.

Bird Gunner
Swarms of these drones were used for security patrols in many major cities. However, as Earth’s metropolises were abandoned, these robots were shut down, waiting to be scavenged and reactivated by the Ghouls.

Chunk
Members of the Ghoul army’s heavy support infantry wanted a weapon that was as large and imposing as themselves. The high-velocity gatling guns they were issued did not disappoint.

Ghoul Popper
These hideous atrocities make the Runners look appealing. Malfunctioning bio-nodes mean these shambling mounds are ready to burst, like a Ghoul burrito left in the microwave for too long.

Medbot
Before the Great Exodus, these nursing drones replaced humans and were known for their “aggressive helpfulness.”

Gore Turret
Part of a series of weapons designed to have more environmentally-friendly, biodegradable ammo.
Cadaver Wagon
While functioning armored personnel carriers are few and far between on Earth, oversized humanoid hulks are in ready supply.

Brain Drains
These unlicensed hypnotists are wanted in three solar systems for acts of "involuntary surgery."
The Dark Eye: Book of Heroes

**Price** | Unknown

**The Dark Eye: Book of Heroes** is an upcoming RPG from Wild River Games and Random Potion Oy.

## Official description

Based on THE DARK EYE license, Book of Heroes puts you right into the fantasy world of Aventuria where you can raid dungeons and experience adventures, together with friends or alone, that you can only overcome with combined skills and forces.

* Play with up to 4 players where you combine the specialities of the different species and professions to overcome enemies, puzzles and challenges in the myriad of procedurally generated maps.
* Choose from 12 different professions such as Assassin, Mercenary, Blessed one of Rondra, Knight or Black Magician and one of the four playable species: elves, half-elves, dwarves and humans and individualize the appearance of your character as you see fit.
* Enjoy extensive character development opportunities and item crafting in addition to common, improved and legendary items lootable throughout the game.
* Play with friends or alone in single-player mode with eight individual storylines. Hire a few companions at the Inn of the Black Boar for your adventures.
* Based on the popular THE DARK EYE (TDE) License and rules (5th Edition), the game is developed in close cooperation with the rights owner Ulisses Spiele. TDE is a role-playing system plunging groups of players into the fantasy world Aventuria. TDE has a long tradition, with the first Edition appearing in 1984.

## System requirements

*From Steam*

Minimum
 Processor
 Memory
 Graphics
 DirectX
 Network

Recommended
 Processor
 Memory
 Graphics
 DirectX
 Network

## Game support

This wiki does not provide game support. If you need help with your game, you should use the game's Steam discussions.
The Dark Eye: Book of Heroes Wiki/Bottom section

Help Wiki

General Help

Getting Started

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New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
The Dark Eye: Book of Heroes Wiki

Wiki.png

Welcome to the official  Wiki
the *The Dark Eye: Book of Heroes* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About The Dark Eye: Book of Heroes

The Dark Eye: Book of Heroes is an upcoming party-based isometric RPG in the setting of the popular German role-playing game, The Dark Eye. Up to four players embark on adventures and solve puzzles using custom characters made from 12 professions and 4 species, collecting loot, crafting items, and completing quests.

The Dark Eye: Book of Heroes will be released on June 9, 2020. [Read more...]

Character Creation

Species

Profession

Ideal

Origin

Twist of Fate

Gameplay

Crafting

Guides

How to play guide for The Dark Eye: Book of Heroes

Game support

Videos

Featured images

*The Dark Eye: Book of Heroes* Links

Official page

Steam

 Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
White Mage

**White Mage** is one of the professions available when building a character.

## Description

The Gareth Academy of Sword and Staff is a branch of the Alliance of the White Pentagram. Originally established in the Middenrealmish city of Beilunk, they had to leave the city (Praios saved Beilunk from demons with a miracle; in gratitude, his Church imposed a ban on magic within the city).

These former Beilunkers are known as excellent battlemages who protect themselves with sword and staff. They are staunch defenders of the Middenrealm and selflessly join the Empress' army in times of war. Their education is tough, stern, and austere. The mages of Gareth are said to love truth and avoid deceptions, viewing falsehoods as displeasing to the gods.

Unlike other mages, they do not enjoy research (being magical warriors), and try to stick to the basics. Their book collections are usually smaller than those of other mages and include mostly works about their specialty: combat.
Rogue

**Rogue** is one of the professions available when building a character.

## Description

Rogues are the kings of crime. They are at once thief, burglar, charmer, and rake. The city’s alleys are their home and nobody knows their neighborhoods better than rogues.

While a rogue’s source of income is not always obvious, it is easy to see how cat burglars earn their living. These second-story people seek the strongboxes and valuables of the wealthy and break into their homes with ease.
Twist of Fate

When creating a character in Book of Heroes a hero needs a **Twist of Fate**, a way to distinguish them from every other adventurer in Aventuria. The choice can give the hero certain Advantages or Disadvanges, such as Susceptible to Heat, Sleepwalker or Contortionist. Some Twists of Fate can also introduce new encounters to the adventures and also unlock a new **Personal Storyline** in the case of "Death in the Family".

## List of Twists of Fate

* Beggar
* Blessing of Rashtullah
* Changeling
* Death in the Family
* Mountain Child
* Prophetic Birth
* Seafarers
* Sickness
* Spirit Child
* Woodland Soul
Blessed One of Boron

**Blessed One of Boron** is one of the professions available when building a character.

## Description

At first glance, only a few aspects of Boron, the god of death, sleep, and oblivion, seem to be of interest to humans. But in Al'Anfa and other cities of southern Aventuria, Boron is the most important god. His Blessed Ones are well-respected and held in high esteem.

The Boroni are skilled exorcists and make invaluable allies against the undead. They also give comfort to the dying and bereaved and help ease their pain. Additionally, they grant people oblivion (a good night's sleep, free from troubling memories, or even a peaceful and painless death) in the name of Boron, which often proves to be a valuable gift. The two regional factions of Boron's church, one based in Al'Anfa and one in Punin, are sworn enemies and view each other as heretical.

There are two main sects among the Blessed of Boron— the Servants of Golgari, who focus on burying the dead and tending graves, and the Servants of Bishdariel, who study the interpretation of dreams.
Mercenary

**Mercenary** is one of the professions available when building a character.

## Description

Mercenaries fight for whoever pays the most. They are often viewed as disreputable, since they seemingly follow no rules. Many have bad reputations as corrupt sell-swords.

Mercenaries and other soldiers are trained in the use of different weapons, depending on the type of unit to which they belong. Skirmishers wear only light armor and use swords, hatchets, or maces, whereas some units of heavy infantry use two-handed weapons (indeed, the famed troops known as Andergasters derive their name from a type of two-handed sword). Archers normally provide support for the close-combat fighters in their units, but nevertheless occasionally join the melee.

It is usually easy to differentiate between skirmishers, lightly armored mercenaries, and heavily armored mercenaries. Skirmishers often go completely unarmored and carry ranged weapons with which to punish enemies from afar. Lightly armored mercenaries wear surcoats with either leather armor or chainmail. Heavily armored mercenaries often wear plate armor and use two-handed weapons.

## Advantages

* Improved Regeneration (LP)
* Increased Life Points
* Increased Toughness

## Combat techniques

* Brawling 5
* Crossbows 5
* Impact Weapons 5

## Combat special abilities

* Forceful Blow I
* Precise Shot I
* Combat Reflexes I

## Skills

* Body Control 3
* Feat of Strength 3
* Self-Control 4
* Survival 3
* Treat Wounds 3
* Fast-Talk 3
The Dark Eye: Book of Heroes Wiki/Top section

Welcome to the official  Wiki
the *The Dark Eye: Book of Heroes* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About The Dark Eye: Book of Heroes

The Dark Eye: Book of Heroes is an upcoming party-based isometric RPG in the setting of the popular German role-playing game, The Dark Eye. Up to four players embark on adventures and solve puzzles using custom characters made from 12 professions and 4 species, collecting loot, crafting items, and completing quests.

The Dark Eye: Book of Heroes will be released on June 9, 2020. [Read more...]

Character Creation

Species

Profession

Ideal

Origin

Twist of Fate

Gameplay

Crafting
Ice Skeleton

**Air** | 0%

**Ice Skeleton** is one of the monster types.

## General

The Ice Skeleton is a mildly fragile monster of the Skeleton type who specializes in mixed damage, being ice and morale. He is on the cheaper end to recruit and train, but just barely. Although he's fragile in most scenarios, the Ice Skeleton resist a staggering amount of Ice-based attacks with the help of his passive ability.

At Level 1, the Ice Skeleton is tied for the second-lowest health of the Skeleton type with Skeleton Warrior, Skeleton Scientist, and Skeleton Cultist.

## Strategy

The Ice Skeleton shares much in common with the Skeleton Magus; he has high single-target damage and one area of effect attack which applies morale DoT. The Ice Skeleton is superior in regards to his speed and potential to fit in a morale-based team, as Hypothermia is functionally identical to Fear of the Dead with added Ice damage. However, the Ice Skeleton is inferior in terms of durability and cannot reach the back row.

Because of their fundamental similarities, using the Ice Skeleton and Skeleton Magus interchangeably is a legitimate option, and can be useful for exploiting low resistances among heroes.

Much like the Skeleton Magus, the Ice Skeleton synergizes well with the Satyr in Room 1, as the Ice Skeleton can use Frozen Arm to inflict heavy damage and Frostbite to the front row while the Satyr can spread the stacks of Frostbite to the centre and back.

The Ice Skeleton benefits from the Unholy Shroud and Maman Brigitte's Bone. The Unholy Shroud allows Hypothermia to deal both health and morale DoT, whilst Maman Brigitte's Bone helps even out his resistances in an all-Skeleton build.

## Attacks & Passives

### Level 5

Note: These screenshots are from an early-access build of this game. Information listed suffices as guidelines, but may be inaccurate.
Assassin

**Assassin** is one of the professions available when building a character.

## Description

Assassins are agents specially trained to kill. They are more interested in dispatching unwanted persons than in collecting information, and use weapons, poison, and intrigue to achieve their objectives.

Nevertheless, investigation is a large part of their work, because they need to gather as much information as possible about their intended victims.

## Advantages

Exceptional Sense

Resistant to Poison

## Combat techniques

Daggers 6

Crossbows 6

Swords 6

Brawling 4

## Combat special abilities

Lightning Reflexes

Precise Shot 1

## Skills

Perception 7

Stealth 8

Willpower 5

Fast-Talk 4

Pick Locks 3
How to play guide for The Dark Eye: Book of Heroes

*This article is a stub. You can help The Dark Eye: Book of Heroes Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Dark Eye: Book of Heroes***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Controls

The camera can be moved with WASD on the keyboard. The following are the hotkeys used in the game.

* [C] Character Info

* [J] Journal

* [I] Inventory

* [M] Map

* [T] Chat Wheel

* [R] Search

* [H] Hide

* [V] Switch active weapon set

* [F] Toggle Follow/Stay for henchmen

* [SPACE] Toggle Pause (in single player)

* [X] Zoom In

* [Z] Zoom Out

* [ALT] Show Interactable Objects
* [ENTER] Open Chat window to type a message

## Tips and tricks

* Clicking a character's portrait centers the camera on that character and continues to follow them as they move.

* Equipment can be shared between the party in multiplayer by dropping it to the ground by dragging from the inventory.

* Striking an enemy from stealth gives a noticeable damage boost, provided the attack hits.

* Carrying around loot that contains a lot of iron is detrimental to a spellcaster's ability to cast spells due to the Iron Ban.

* Resting when not inside a Safe Room (an icon of a campfire on the map) can cause more enemies to appear to harass the adventurers.

* If a hero has Animal Lore they can attempt to pacify wild beasts such as wolves and bears to get them to fight beside them.

* A locked wooden door can be bashed with the usage of Feat of Strength if the key cannot be found.

* In certain adventures the enemies can lay traps to inconvenience any adventurers looking to disturb their banditry.
* A Poisoned hero can be cured by either drinking an Antidote or the use of Treat Poison. If the attempt fails, there is a cooldown to try again.
* A character that is Poisoned cannot benefit from Resting. They need to be cured of the condition first.
* The trader at the Inn sells items to aspiring adventurers that make Resting more comfortable and effective.
* Switching between different weapon sets can be advantageous, especially with crossbows that take a while to reload.
* When facing skeletons, consider using Impact Weapons for maximum effectiveness. Swords and daggers are not the optimal weapon and do only half the damage they do normally.
* Certain items that are found when adventuring can give bonuses to specific Skill rolls.
Elf

**Elf** is one of the races available when building a character.

## Description

Elf: Feya, the elves call themselves. Each and every one of them born with the gift of magic. Most may live secluded lives, but not you ...

## Effects

Derived Characteristics:

Life Points +2

Spirit -4

Toughness -6

Movement +8

Advantages:

Spellcaster

Attribute Adjustments:

INT +1

AGI +1

SGC or STR -2
Profession

**Professions** are one of the character creation options, defining the character's preferred fighting styles, combat abilities, and skills. Choosing a certain profession can allow access to more Origins. Some professions are also limited by the hero's Species.

## List of professions

There are 12 professions that are in the game.

* Assassin
* Black Mage
* Bounty Hunter
* Blessed One of Boron
* Blessed One of Phex
* Blessed One of Rondra
* Gray Mage
* Knight
* Mercenary
* Rogue
* Wandering Sword
* White Mage
Engineer

The **Engineer** is one of the available masters.

## Spells

1. Targeting Drone: **Area** -21 Morale. Applies Easy Target (4).
2. Chemical Cloud: **Area** 18 Nature damage. Applies Poison (3).
3. Sampling: **Area** 14 Physical damage. The next group of monsters gains 14 Barrier points.

## Skills

1. Absorbing Shot: **Back** 70 Air damage. Gains 50% of damage dealt as Barrier points.
2. Radiant Bomb: **Area** 14 Nature damage and -10 Morale. Applies Poison (2).
3. Mechanical Resaonance: **Area** 21 + 100% of the Master's Barrier points as Physical damage.
Human

**Human** is one of the races available when building a character.

## Description

Humans are the most common species on Dere and come in many varied tribes. Would you be a Middenrealmer perhaps? But we're getting ahead of ourselves...

## Effects

Dervied Characteristics:

Life Points +5

Spirit -5

Toughness -5

Movement +8

Attribute Adjustments:

Any +1
Joachim

This punctilious and condescending manager is in charge of the Teleportation Room at DarwinCorp headquarters. Having attended several finishing schools and waitstaff academies as a child, **Joachim** runs his domain like the maitre d' of a first-class restaurant. This includes white glove cleanliness, knowledge of the items on his “menu”, and zero tolerance for riff-raff.
Blessed One of Phex

**Blessed One of Phex** is one of the professions available when building a character.

## Description

When people think of servants of the god of thieves, they imagine cutpurses or burglars. And even though some Blessed Ones of Phex also happen to be thieves who meet in hidden temples, most commit to the god's aspect of trade, ensuring that contracts are observed and overseeing the exchange of goods between long-distance traders and guilds.

Merchants supervise the public temples of Phex and provide assistance to travelers and businesspeople. Cutpurses, probably the most well-known, are typical rogues who always seek opportunities to enrich both themselves and Phex. Burglars also seek enrichment opportunities, mainly in the form of breaking and entering, followed by looting.
Origin

Choosing an **Origin** is one of the steps in the character creation progress. The origin determines the hero's past before their adventuring begins, be it a childhood as a sheltered Researcher or a life on the streets as a Criminal.

Depending on the Origin the hero can receive improvements to certain skills like Self-Control or Magical Lore, or they can receive advantages or disadvantages such as Decreased Toughness or Exceptional Sense. A hero that is a spellcaster can also receive additional spells from some Origins.

The decision of a hero's Species and Profession can influence the ability to choose a specific Origin.

## List of origins

* Adventurer
* Alchemist
* Bandit
* Butcher (Animal Lore +3, Self-Control +2, Increased Toughness)
* Courtesan
* Criminal
* Explorer (Survival +3, Woodworking +2, Resistant to Cold))
* Farmer
* Forge Dwarves
* Gambler
* Guard
* Guild
* Healer
* Hesinde
* Hunter
* Innkeeper
* Knight (Body Control +3, Feat of Strength +2, Increased Life Points)
* Kosh Mountains
* Mechanicus
* Mercenary
* Merchant (Fast-Talk +3, Perception +2)
* Monastery
* The North (Survival +3, Self-Control +2, Resistant to Cold)
* The Outcast
* Pastry Chef
* Performer
* Phex
* Researcher (Animal Lore +2, Plant Lore +2, Magical Lore +2)
* Rondra
* Scribe
* Servant
* Sheltered
* Shepherd
* Slum-Dweller
* Smith
* Soldier (Body Control +3, Feat of Strenght +2, Increased Toughness)
* The Fallen Mage
* The Guild (Magical Lore +2, SPELL: Axxeleratus)
* The Steppes
* Tailor
* Wildrunner (SPELLS: Axxeleratus 2, Fulminictus 3)
Dwarf

**Dwarf** is one of the races available when building a character.

## Description

Ah dwarves, the proud Angroshim, the protectors of the treasures of the earth. Short, sturdy, and tradition-loving, yes, but so much more...

## Effects

Derived Characteristics:

Life Points +8

Spirit -4

Toughness -4

Movement +6

Advantages:

Darksight

Rogolan

Attribute Adjustments:

CON +1

STR +1

CHA or AGI -2
Blessed One of Rondra

**Blessed One of Rondra** is one of the professions available when building a character.

## Description

Whenever dark powers face humans followers of the Twelvegods in battle, you will always find the Blessed Ones of Rondra at the front line. They deem it their most important task to protect believers and thus constantly train in the arts of war and weaponry.

Rondra's Church has three main sects. Honors believe that honor is a gift, and that people either receive this gift at birth or they don't. They disapprove of using magic, withdrawing from combat, and other acts which, in their view, stain their honor. Traditionalists are not quite as orthodox as Honors, but they strongly adhere to Church customs and only rarely deviate from them. They are the largest sect in the Church of Rondra.

Salutists, in contrast to the other two sects, believe that there can be honor in a mage, a tailor, or a baker. Whosoever lives by Rondra's commandments can prove their courage and gain honor, no matter their origins or social standing.
Knight

**Knight** is one of the professions available when building a character.

## Description

Knights enjoy great respect in many provinces of the Middenrealm as well as in Bornland and the warring kingdoms of Nostria and Andergast. Some people view the knightly ways of combat as antiquated; nevertheless, they are formidable opponents. Knights learn the art of fighting as squires in service to older knights. Even though there is no clear distinction in noble circles, knights are divided into knights of the old way and courtly knights.

Knights of the old way see themselves as elite fighters tied to Crown and Land. Most use antiquated weaponry like morning-stars, maces, and two-handed swords.

Courtly knights serve mainly in the Middenrealm and the Horasian Empire, where they participate in tournaments and act as courtiers for barons, counts, and dukes.

## Advantages

* Increased life points
* Rugged fighter

## Combat techniques

* Brawling 2
* Swords 6
* Two-Handed Swords 4
* Shields 4

## Combat special abilities

* Feint I
* Forceful Blow I
* Inured to Encumbrance I

## Skills

* Body Control 3
* Feat of Strength 6
* Self-Control 6
* Willpower 3
* Fast-Talk 2
Ideal

**Ideal** is one of the character creation options available. Playing a hero according to their Ideal can give more AP after an adventure.

## List of ideals

* A Living Shield
* Beauty in Art
* Dwarven Heritage
* Firestarter
* For the Common Good
* From Rags to Riches
* Glory of Battle
* Law and Order
* Life of the Party
* Piety
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Dungeon

The **dungeon** is the main setting for every battle. It and its treasure must be defended from the invading heroes.

## Dungeon layout

Dungeons consist of multiple rooms, each with a different purpose of dealing with heroes. The order of each room (Other than the Master's) is completely random.

* 2 Monster rooms - up to 3 monsters can be placed in each room.
* 2 Trap rooms - each room can have a single trap to attack heroes as they progress through.
* 1 spell room - the master can cast a spell to attack heroes or enhance the next specified room.
* 1 Master room - where the dungeon master waits to battle the (remaining) heroes. The game ends if the master dies.

Additional rooms can be unlocked after meeting certain criteria:

* Disaster room - Dungeon exclusive spell room. Reach Week 29 when the first Champion tier battle can be chosen.
* Fountain of Youth/Campfire/Altar - Recovery room for heroes that heals 30% Life, 30% Morale and 2 penalties with the highest stack respectively. One of these will appear after finishing Year 1.
* Extra Monster room - Finish Year 1 with Slaveholder.
* Extra Spell room - Finish Year 1 with Enchantress.

## List of dungeons

The dungeons control the aesthetic of the run and what Disasters are available for the Keeper to take advantage of.

### Stronghold

Only the Slaveholder can host this type of dungeon.

Disaster room spells:

* Swarm of Bats: 30 Physical Damage. Applies Bleeding (3).
* Goblin Horde: 15 Morale. Applies Demoralised (2).
* Heat Wave: 30 Fire Damage. Applies Fire Weakness (4).

### Frozen caves

All masters can host this type dungeon.

Disaster room spells:

* Stalactite Falls: 30 Physical Damage. Applies Frostbite (3).
* Snow Balls: 50 Ice Damage. Applies Easy Target (2).
* Blizzard: 10 Ice Damage. Applies Slowed (2).

### Aztec ruins

Only the Enchantress can host this type of dungeon.

Disaster room spells:

* Tropical Flood: 10 Morale. Applies Slowed (3).
* Pollen Cloud: 20 Nature Damage. Applies Nature Weakness (4).
* Swarm of Mosquitoes: 30 Nature Damage. Applies Poison (2).
Manager

In *MMA Manager*, players take on the role of the **manager** of their gym, who recruits and trains fighters and sets them up in fights.

## Manager menu

The manager menu, available on the right side of the gym view, allows managers to review the following:

* **History**: Shows the results of previous matches.
* **High score**: Shows the scores of top fighters and managers.
* **Staff overview**: Shows the staff members currently working for the gym.
* **Quests & Achievements**: Shows the currently available quests and achievements, along with their rewards and requirements.

*This article is a stub. You can help MMA Manager Wiki by expanding it.*
Quest

**Quests** in *MMA Manager* are various tasks, often repeatable, that managers can perform for rewards of cash, credits, or prestige during play.

The currently available quests can be viewed in the Quests & Achievements submenu of the Manager menu.

## List of quests

* **Win fights today**: Win 5 fights today. 800 cash, 50 credits, 50 prestige.
* **Win 2 Fights**: Win 2 quickfights. 250 cash, 1 credit, 250 prestige.
* **Win fights today!**: Win 20 fights today. 10,000 cash.

*This article is a stub. You can help MMA Manager Wiki by expanding it.*
Orc Sorcerer

**Air** | -50%

**Orc Sorcerer is one of the monster types.**

35 % Fire resistance / 45% Ice resistance / Armor -25% / Nature resistance 0% / Air resistance -40%

### Level 4

**145 Life**, **75 Power**, 60 Speed.

35 % Fire resistance / 45% Ice resistance / **Armor -15%** / Nature resistance 0% / Air resistance -40%

Upgrade of the first skill : **Applies Burn (3).**

### Level 5

**175 Life**, 75 Power, 60 Speed.

**45% Fire resistance** / 45% Ice resistance / Armor -15% / Nature resistance 0% / Air resistance -40%

Upgrade of the passive : Monsters killed come back to life as a Skeleton Warrior and **gain Enraged (2).**
Achievement

**Achievements** in *MMA Manager* are one-time milestones that managers can reach for rewards of cash, credits, or prestige.

Both completed and incomplete achievements can be viewed in the Quests & Achievements submenu of the Manager menu.

## List of achievements

* **Staffer**: Hire 10 Trainers or Coaches. 5,500 cash, 15 credits, 200 prestige.
* **Monopoly**: Buy a second gym. 80 cash, 20 prestige.
* **Increased Reputation (5500)**: Collect popularity to attract more members to your gym. 1,200 cash, 7 credits.
* **Recruit a team**: Recruit 7 fighters to compete in Gym vs Gym. 500 cash, 50 prestige.
* **Increased Reputation (10000)**: Collect popularity to attract more members to your gym. 1,400 cash, 6 credits.
* **Building a roster**: Recruit 10 Fighters. 1,000 cash, 15 credits, 200 prestige.
* **Grand Winner**: Win a grand tournament. 200 credits, 7,000 prestige.
* **Tournament Contester**: Win a tournament. 1,000 cash, 10 credits, 500 prestige.
* **Big-Time Winner**: Win a big tournament. 100 credits, 6,000 prestige.
* **Belt Winner**: Win a small tournament. 10,000 cash, 10 credits, 5,000 prestige.
* **Gym Wrecker**: Win a Gym vs Gym fight. 5,000 cash, 5 credits, 500 prestige.
* **Undisputed**: Win 20 Fights. 6,000 cash, 20 credits, 200 prestige.
* **Community Supporter**: Add a friend. 400 cash, 5 credits, 200 prestige.
* **Community Ambassador**: Add 5 ingame friends. 2,000 cash, 10 credits, 300 prestige.

*This article is a stub. You can help MMA Manager Wiki by expanding it.*
Campaign

The **campaign** of *MMA Manager* is the game's single player mode, offering a series of fights against multiple teams of fighters.

## Teams

### Haymakers

* Thomas Dunham
* Terry "The Butcher"
* Jim "The Geese" Johnson
* Harry Belford
* Tom "Mayor" Hatcher

### Team Maggot Punchers

* Scott Williams
* James Jacobson
* Miho Misumi
* Nelly Muller
* Greta Rubens

### Brawalers Inc

* Craig Black
* Vitaly Yolkov
* Ross Fischer
* Olivia Amari
* Choi Jung Hoon

### Fist Court

* Jun-seo Dae Yeob
* Omid Seify
* Jose Avellan
* Glenn Gustavsson
* Suhendra Sutedja

### Revengeance

* Alexandre Delapierre
* Jerry Sung Wook
* John Bartlett
* Himadri Al Mamun
* Afshin Bahar

### Garcia Jiu Jitsu

* Roy Garcia
* Charley Garcia
* Rhenoz Garcia
* Daniel Garcia
* Roger Garcia

### Blackhouse MMA

* Esterban Martello
* Tim Jacobson
* Eddie Mac Donald
* Amir Abdul Hamid
* Emma De Jong

### Ghost Assassins

*This article is a stub. You can help MMA Manager Wiki by expanding it.*
MMA Manager Wiki

Welcome to the Resmi *MMA Manager* Wiki
the *MMA Manager* compendium by the players, for the players.
We are currently maintaining 450 pages (16 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Basics

* Gym
* Manager
* Fighters
* Fights
* Campaign
* Bank
* Equipment
* Staff
* Social
* Quests
* Achievements
* How to play
* System requirements
* Game support

Wiki

* Topluluk portali
* Admin noticeboard
* Son Değişiklikler
* Genel sorumluluk reddi
* Gamepedia Yardım Viki
* Hesap Oluştur
* Yeni Sayfalar
* İstenen Sayfalar

Participate
Have a page you'd like to add to the MMA Manager Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Video

Links

* Google Play
* Apple TestFlight
* Facebook
* Latest News
* Youtube
* Prey Studios

Twitter
Tweets by @preystudiosmmawindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
About

*Strive to be number one! Come join the fight!*

Release date: 2019 December 15 (early access)

Images
mw.loader.load('ext.slideboxlightshow');
MMA Manager

*This article is a stub. You can help MMA Manager Wiki by expanding it.*

 Mode(s) | Single and multiplayer

***MMA Manager*** is a sports manager in development by Prey studios and to be published by Prey studios.

*Strive to be number one! Come join the fight!*

## System requirements

* iOS devices: iOS 8 or later
* Android devices: minimum Android version varies depending on the specific device

## Game support

MMA Manager Wiki is focused on creating the definitive guide to *MMA Manager*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel.

Official game support is available from Prey Studios here.

## External links

* Google Play
* Apple TestFlight
* Facebook
* Twitter
* Youtube
* Prey Studios
How to play guide for Cyber Knights: Flashpoint

*This article is a stub. You can help Cyber Knights: Flashpoint Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Cyber Knights: Flashpoint***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Cyber Knights Flashpoint Wiki

Welcome to *Cyber Knights: Flashpoint* Wiki
the *Cyber Knights: Flashpoint* guide for Characters, Weapons, Gadgets and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Cyber Knights: Flashpoint

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.

Content

Characters

Weapons

Gadgets

Squad customization

Tactical elements

Stealth

Hacking

Base building

Guides

* How to play guide for Cyber Knights: Flashpoint
* Game support

Videos

Featured images

*Cyber Knights: Flashpoint* Links

Kickstarter page

Official Developer/Publisher website

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
A Township Tale Wiki/Items

Предметы

Предметы первой необходимости
* Category:Камни и руды
* Category:Деревянные ресурсы
* Category:Еда
* Category:Топливо
* Снаряжение
* Category:Зелья

Инструменты и снаряжение
* Примитивные инструменты
* Ржавые инструменты
* Снаряжение из кристаллов
* Рукоятки
* Аксессуары на рукоятки
* Основные части инструментов/оружия
* Лук
* Стрелы

Особые предметы
* Книги
* Кузнечные формы
* Жидкости
* Category:Контейнеры
* Category:Мелочи
* Category:Мусор
Gym

The **gym** is where a manager trains his or her fighters in *MMA Manager*.

## Facilities

Facilities are the available kinds of gyms available in the shop. These facilities are important to upgrade over time, as the starting upgrades are relatively inexpensive but give improvements to, maximum members & prestige, different tiers of equipment and roster size, unto a cap of 15. larger facilities will also be able to hold more equipment and get more prestige from daily collection.

# Gym Discover

## Basement Gyms

* Şablon:Wikialink
* Şablon:Wikialink
* Şablon:Wikialink
* Şablon:Wikialink

## Suburban Gyms

* Şablon:Wikialink
* Şablon:Wikialink
* Şablon:Wikialink

## City Gyms

* Şablon:Wikialink
* Şablon:Wikialink
* Şablon:Wikialink
* Şablon:Wikialink

## Special Gyms

* Şablon:Wikialink
* Şablon:Wikialink

## Members

**Members** pay to come to your gym to train and hang out with the fighters.

You do not find basic members in your **Roster**.

**Members** seek to find the most prestigious gyms.

Therefore Members are attracted to **Prestige**.

The more **Prestige**  the more they like your gym, and if they like your gym,you gain more members.

Every gym facility has a max member count. The more members the more money you get, collect the stash with cash whenever its full or you will miss out on potential income from the members.

*This article is a stub. You can help MMA Manager Wiki by expanding it.*
Cyber Knights Flashpoint Wiki/Top section

Welcome to *Cyber Knights: Flashpoint* Wiki
the *Cyber Knights: Flashpoint* guide for Characters, Weapons, Gadgets and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Cyber Knights: Flashpoint

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.

Content

Characters

Weapons

Gadgets

Squad customization

Tactical elements

Stealth

Hacking

Base building
Bite the Bullet Wiki/Section 3

Guides

* How to play guide for Bite the Bullet
* Game support

Videos

Twitter

Tweets by @megacatstudioswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Cyber Knights: Flashpoint

Minimum:

```
OS: Windows 7, Windows 8, Windows 10
Processor: 1.2 Ghz
Memory: 2000 MB RAM
Graphics: GeForce GTX 660, 2 GB / Radeon HD 7870, 2 GB
Storage: 1000 MB available space

```

Recommended:

```
OS: Windows 7, Windows 8, Windows 10
Processor: 1.2 Ghz
Memory: 2000 MB RAM
Graphics: GeForce GTX 1070, 8 GB / Radeon RX Vega 56, 8GB
Storage: 1000 MB available space

```

**Cyber Knights: Flashpoint** is a game created and published by Trese Brothers.

## About the game

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.

## Game Features

* Turn-based Tactics: Deep and tactical gameplay using a turn-based, gridless third-person combat simulator. Cover! Overwatch! Recoil!
* Dynamic Cyberpunk Story: Unique interwoven narrative with depth, meaningful player choices and hundreds of hours of gameplay
* Sophisticated Missions: Combine stealth, hacking and combat across multi-stage missions. Gain pre-mission advantages from Contacts
* Endless Builds: Experiment with endless combos of Jobs, cyberware, weapons and gadgets to build the perfect team
* Evolving Characters: Your team evolves as the story, your choices and battle leave lasting wounds, add Traits and threaten to strip their humanity
* Safehouse Base Building: Construct a custom safehouse and upgrade rooms such as weapon shop, hund kennel and medical bay.

## Languages

**Cyber Knights: Flashpoint** supports following languages:

* English
Cyber Knights Flashpoint Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
TidesofTime/Tournament Results

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A Township Tale Wiki/Верхняя секция

Добро пожаловать на A Township Tale Wiki
Это наиболее полный источник информации об игре.
Пожалуйста, не стесняйтесь вносить вклад, создавая новые статьи или расширяя существующие.

О проекте

Приведите здесь краткое описание игры. Упомяните разработчиков игры. В этом месте следует указать только основную информацию и привести ссылки на статьи с более полной информацией.

Cодержание
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[[{{{2}}}]]{{{2}}}
[[{{{2}}}]]{{{2}}}
[[{{{2}}}]]{{{2}}}
[[{{{2}}}]]

Тема B ссылки
Текст, который показан 1
Текст, который показан 1Текст, который показан 2
Текст, который показан 2Текст, который показан 3
Текст, который показан 3
Дом изменения персонажа

*Эта статья не закончена. Вы можете помочь, улучшив её.*

Дом изменения персонажа — это место, где можно изменить облик своего персонажа.

## Расположение

Дом может быть найден в центре города следующим за мастерской плотника.

## Использование

Внутри дома настройки персонажа, в задней части комнаты расположены три пьедестала телепортации. Стоя на одном из них, игрок телепортируеся к настройке персонажа, где может редактировать каждую часть своего персонажа. Для выхода из настройки необходимо встать на пьедестал, что телепортирует обратно в дом.

## См. также

* Настройка персонажа
* Магазин стиля
Пыльник

*Эта статья не закончена. Вы можете помочь, улучшив её.*

**Пыльник** - одно из многих мест, находящихся в Overworld A Township Tale. Эта область представляет собой обширную, засыпанную грязью долину с пучками травы и холмиками земли.

## Особенности

Среди холмов можно найти случайные оружие и ржавые инструменты. В **пыльнике** игроки могут встретить скрывающихся под землей змей, которые атакуют внезапно по одному или группами по двое-трое. Слева от долины лежат большие валуны, которые можно разрушить динамитом, таким образом освободить путь. Как только горожане очистят путь от больших валунов, они получат доступ к утёсам.

Среди утёсов находится шесть сундуков со случайными вещами.

Поднявшись на вершину утёсов, можно получить доступ к емкости, наполненной пурпурной жидкостью, которой можно наполнить пустую бутыль из тыквы или флягу и использовать как зелье телепортации.

Срубая деревья, можно добыть древесину *(вот это поворот!)*.

***Важное примечание для дровосеков: не забывайте выкорчевывать пни, иначе деревья снова не вырастут!***

## Ближайшие ресурсы

* Сухая трава разбросана вокруг случайным образом.
* Сундук расположен неподалеку от входа в **пыльник** на вершине платформы.
* На открытой области перед входом в утёсы можно обнаружить скалы, из которых можно добыть камень для городских проектов
* Хотя змеи и представляют угрозу, зато являются отличным источником кожи, особенно для игроков с oculus quest *(напишите потом, что такого особенного в этом шлеме, мне любопытно)*

## Места

* Стоя лицом к мастерской, идите налево до тренировочного поля, продолжая подниматься по холму.
* Стоя лицом к месту появления игрока, развернитесь и поднимайтесь по холму к большой арке.
Smorgasborg

**Smorgasborg** is a class in *Bite the Bullet*.

## Overview

Your toaster cooks food, but what if your toaster *was* food? Smorgasborgs specialize in devouring metal items and robotic enemies. Onboard digestive evolutions allow them to turn this material into a variety of automated defensive enhancements - you are what you eat, afterall.

## Skill and ability tree

Note
These are just example skills for now.

* Body Shrapnel - Your diet has given you a metallic shell-like membrane, which fragments upon impact, spraying outwards in jagged bits of deadly shrapnel!

* Blast Processing - Crank it up by converting incoming damage into ammo!

* End of Life Electronics - Use their batteries against their brethren. Killing robotic enemies creates an electrical shockwave that stuns nearby enemies!

*This article is a stub. You can help Bite the Bullet Wiki by expanding it.*
Classes

**Classes** determine what kind of food you can devour and which will make your stomach churn. The classes are:

* The Gorivore, all about meat, blood, and battle.
* Slaughterer of the Soil, a stealthy class that eats plants for a variety of supernatural effects.
* Smorgasborg, for those whose diet consists of metal, drones, and recycled electronic components.
* I See, I Eat, for those with an "inclusive" diet.