recursal/Fanatic-Fandom huggingface dataset:
Pepperoni Goblin Bat

**Pepperoni Goblin Bat** is an enemy in Pizza Tower.

## Description

Pepperoni Goblin Bat is a purple, bat-like flying variation of Pepperoni Goblin. Instead of arms, it has bat wings, and it has shown teeth with fangs.

## Behavior

Pepperoni Goblin Bat hangs on the ceiling. When he sees the player, he starts flying towards them, and tries to kick them into the Ball transformation. If the enemy successfully kicks the player, or the player is too far away, he will fly back to his starting point.

## Appears in

* Pizzascare
* The Crumbling Tower of Pizza

## Trivia

* His color scheme is based on the Pepperoni Goblin's color palette in Noise's Hardoween.
* This enemy used Pepperoni Goblin's animations in Rework.
* The scared faces of the Pepperoni Bats in Pizzascare look like a caricature of Bela Lugosi, the actor who famously played Dracula in the classic 1931 film.

## Gallery

Pepperoni Goblin Bat hanging on the ceiling.Pepperoni Goblin Bat flying towards the Player.Pepperoni Goblin Bat kicking when near the player.Pepperoni Goblin Bat's scared animation.Pepperoni Goblin Bat's stunned animation.Pepperoni Goblin Bat's defeat sprite.
## Miscellaneous

Concept art for the Pepperoni Goblin Bat, looking less threatening,Original palette of Pepperoni Goblin from Noise's Hardoween Demo.
Ice Block

* Ice Block
* Wet Floor

* Small
* Large

**Ice Block** is an unused level asset in Pizza Tower.

## Description

Ice Block is a shiny bright blue block made out of ice.

## Behaviour

When the player lands on an Ice Block, they will slip forwards uncontrollably. They cannot stop until they come in contact with a wall or lose speed.

Big Ice Blocks melt when in contact with the Firemouth transformation. Small Ice Blocks melt as temperature in Freezer goes higher.

## Trivia

* Originally, Small Ice Blocks were melted by the Firemouth transformation instead of Big Ice Blocks, but later their behaviors were switched so that Big Ice Blocks were melted by the Firemouth transformation instead.
* Small Ice Block sprite can be seen in the March 2019 Patreon Build at the first section of Freezer.

## Wet Floor

### First Demo Appearance

Preearlytestbuild

**Wet Floor** is an unused level asset in Pizza Tower.

## Description

Wet Floor is a small puddle of water with a yellow wet floor sign.

## Behaviour

When the player touches Wet Floor, they will slip forwards uncontrollably. They cannot stop until they come in contact with a wall or lose speed.
Checkpoint

**Checkpoint** is a level asset in Pizza Tower.

## Description

Checkpoint is a small, purple stone tower that resembles the exterior of the Pizza Tower.

## Behavior

When touched by the player, it acts an anchor to respawn to in the specific room it appears in.

## Trivia

* The Checkpoint was originally only used in one build, but removed afterwards as all of its original purposes were removed from the game, deeming it useless.
Exit (Unused Level)

*This page is about the unused level. For the level in the final game, see The Crumbling Tower of Pizza.*

Exit is an unused level in Pizza Tower.

## Exit

### States used

Bomb, Firemouth, Ball, Firebutt, Ghost, Shotgun, Mort, Barrel, Rocket, Clown, Cheeseball, Sticky Cheese, Boxed

## Level order

### Previous level

Kid's Party

The level, as it is unused, is untextured, so it is unclear what it was supposed to be, however it can be assumed to be in a similar setting to The Crumbling Tower of Pizza.

## Enemies

* Cheeseslime
* Forknight
* Pizzard
* Swedish Monkey
* Pencer
* Tribe Cheese
* Pizza Box Goblin
* Kentucky Kenny
* Noise Goblin
* Pepperoni Goblin
* Ranch Shooter
* Piraneapple
* Pizza Slug
* Flying Anchovy
* Pineacool
* Spit Cheese
* Peasanto
* Peppibot
* Bandito Chicken
* Treasure Chest Guy
* Trash Pan
* Mr. Car
* Shrimp Thug
* Grandpa Pepper
* Pickle
* Clownmato
* Cannon Pizza Goblin
* Pizzaboy
* Ninja Slice
* U.F.Olive
* Olive Trooper
* Grabbie Hand
* Meatball Boulder
* Mini John
* Toppin Monsters
* Snowman
* Greaseball

## Mechanics

### Transformations

* Bomb
* Firemouth
* Ball
* Firebutt
* Ghost
* Shotgun
* Mort
* Barrel
* Rocket
* Clown
* Cheeseball
* Sticky Cheese
* Boxed

### Gimmicks

* Teleporter Pizza
* Present
* Dash Pad
* Dangerous Water
* Rock Block
* Sewer Pipes
* Haybale
* Boiling Sauce
* Free Milk Stand
* Cheese Block
* Goblinbot
* Flying Ladder
* Cheese Grater
* Tombstone
* Metal Detector
* Timed Gate
* Conveyor Belt
* Balloon
* Enemy Spawner
* Ice Block
* Switch Block
* Big Mushroom
* Water Current
* Super Side Spring
* Cannon Goblinbot
* Grind Rail
* Box Stamper

## Trivia

* This level was heavily reworked into The Crumbling Tower of Pizza.
	+ In contrast to The Crumbling Tower of Pizza, however, Exit was more of a victory lap, being more of a showcase of all of the transformations and enemies you have seen along the way.
* The song that plays in the level, I Ain't Got No Time to Dance, was reworked into the song Receding Hairline Celebration Party.
* This level contains more enemies and transformations than any other scrapped level.
* This level is still leftover in the final game, fully tiled and using 2 backgrounds from The Crumbling Tower of Pizza, but it crashes in room "exit\_5", making it unbeatable. This is due to the old version of Clownmato, which crashes the game upon being loaded in.
Bee

**Bee** is an unused boss in Pizza Tower.

## Description

Bee, as the name implies, is an ordinary bee.

## Boss Behaviour

Bee flies around the room. If the player touches it, they start moving around uncontrollably for a bit. The player can't hurt the bee in any direct way.

To defeat Bee, the player needs to press the button at the right moment to release gas, that will fly at set direction, and manage to hit the Bee with it. The gas clouds deal damage. After hitting Bee with gas clouds 8 times, the fight ends.

## Trivia

* To enter the boss fight, the player needs to type "player\_room boss\_bee A" in the console.
* Bee was originally going to be used as 4th boss, before being replaced by Fake Peppino.
* As part of the placeholder sprites, there originally was very small image of a Raid can. This sprite, however, was removed in the final game, unlike other placeholder sprites.
* The bee can be seen in The Crumbling Tower Of Pizza's title card, laying beat-up like all the other enemies.
Clerk

Clerk is an enemy in Pizza Tower.

## Description

Clerks are brown, mustached sausages that wear a blue visor. They appear inside the Pizzamarts in Oregano Desert..

## Behavior

Clerks do nothing (like the PIzza Boy cutouts) and cannot hurt the player in any way. They do not get scared, are defeated easily and can't be grabbed.

## Trivia

* The Clerk is one of very few enemies that has no animations.

## Gallery

Clerk’s idle sprite.Clerk's defeat sprite.
Rovia

The country of Rovia as illustrated by Kavarli Mordal.

## Power Above All

The elvish empire of Rovia is an almost intimidatingly organized country, with order and hierarchy at the very central of culture.

The entire country is subordinate to the current Empress of the Aevrithan Dynasty. The Third Lady of Aevritha, Lady Advyre Aevritha, has been in power for around three hundred years, and under her reign the empire has expanded off continent. She resides in the most wealthy province in the shared capital of the country and the province- Elndorei in the Nalore Province.

The Empress gives power to Provincial Lords, who distribute it downwards. Or theoretically, that's how it's supposed to work.

While elves aren't completely militaristic, their conquering has spread the elvish need for order and ritual across their holdings.

The chain-of-command of Rovia is as follows:

* The Empress
* Provincial Lords
	+ Provincial Lords are appointed by the Empress. In Nalore Province, the advisor to the Empress serves as the Provincial Lord of Nalore.
* Capital Lords
	+ Usually the capitals of the provinces would complicate the duties of the Provincial Lord, so the Provincial Lord has the authority to appoint a Capital Lord to oversee the affairs in the power seat of the Province.
	+ Not every capital has a Capital Lord.
* City Lords
	+ Appointed by the Provincial Lords to oversee settlements other than the capital. A City Lord may preside over a large city and a number of smaller towns. City Lords might exclusively be in charge of any villages in a chunk of the province- it all depends on how densely populated a province is and how much of the population is urban.

## Provinces

Mainland Rovia is divided into eight provinces. They each have their own capital city. The provinces are listed in order of affluence.

* Nalore Province, capital: Elndorei
* Asari Province, capital: Losanti
* Ivenor Province, capital: Mirus
* Lyran Province, capital: Hyren Themar
* Oren Province, capital: Aethel
* Thylodel Province, capital: Faranneas
* Alorhil Province, capital: Ortheiad
* Taesi Province, capital: Nylvelion

## Colonies

* The area north of the Verrial River, including the town of Uhli'o, are considered Rovian holdings.
* The island of Stonerton is a Rovian colony, although its primary export isn't known.
* Wirn, a large island to the southeast of Rovia, is a colony. It is a recent acquisition (within the last 50 years) and is still in the process of being "developed", although the Empire hasn't released an official statement about what "developing" means or what the purpose of the colony is.
Goblinbot

**Goblinbot** is a level asset in Pizza Tower.

## Description

Goblinbot is a robotic variation of Pepperoni Goblin which stays in place and has a foot for an arm.

## Behaviour

When the player touches Goblinbot, it launches the player in the Ball transformation in whichever direction it is facing.

## Gallery

### Regular animations

Goblinbot's idle animation.Goblinbot's kicking animation.
Other towers

In the original story of Pizza Tower, there would be multiple towers. There's not much information about the towers, except for the Ancient Tower, which is the one present in the final game.

## Ancient Tower

The Ancient Tower is a purple tower. Most of the first demos and the final game are set here.

## "Industrial Tower"

The "Metal Tower" is a blue and grayish tower. It is the tower that is the setting to the level “factory level” in Demo 2. Not much information is known about this tower.

## "Smoke Tower"

the "Smoke Tower" is a brown brick tower with smoke coming out of the roof. Like the "Metal Tower", this tower does not have a name or much information on it.

## Gallery

The image that shows all The towers. (The person who made this page screenshotted this from another part of the wiki. Next person to find it, put it here:)The HUD in the tower sellect screen that would show how many toppins you have and your rank
Frozen Block

Frozen Block is a level asset in Pizza Tower.

## Description

Frozen Block is a blue block of ice with some slight cracks in it.

Some Frozen Blocks contain small yellow birds, which can be seen frozen within the Frozen Block.

## Behavior

When the player runs into a Frozen Block normally, it will not break. However, if the player equips a Jetpack or consumes Pepper Pizza, they can destroy any Frozen Blocks in the way.

Once destroyed, Frozen Blocks will give the player 10 points, and if they contain a bird in them said bird will be freed.

## Appears in

* **Refrigerator-Refrigerador-Freezerator**

## Gallery

Frozen Block sprite.Alternate Frozen Block sprite.Frozen Block sprite that contains a bird.
Jetpack

Jetpack is a level asset in Pizza Tower.

## Description

Jetpack is a cylindrical, red object that resembles a ketchup dispenser.

## Behavior

When interacted with, the Jetpack will propel the player into the air, causing them to spin around and enter a freefalling state, in which they can destroy Frozen Blocks or defeat Enemies. Destroying a Frozen Block or defeating an Enemy will propel the player slightly upwards, allowing them to retain this state until landing. After landing, the Jetpack will explode, and the player will not be able to destroy Frozen Blocks until interacting with another Jetpack.

## Appears In

* **Refrigerator-Refrigerador-Freezerator**

## Trivia

* Before its sprite was finalized, the Jetpack used a sprite of The Noise as a placeholder.
* The level asset is mislabeled as "obj\_pizzapepper." The Pepper Pizza is mislabeled as "obj\_noisejetpack" as well.

## Gallery

### Regular Animations

Jetpack Idle Animation.Peppino spinning in the air after interacting with the Jetpack.Peppino beginning to enter the freefall state after finishing spinning with the Jetpack.Peppino in the freefall state after interacting with the Jetpack.
### Scrapped Animations

Peppino's old animation when interacting with the Jetpack, noteably not spinning around.
Golf Demon

**Golf Demon** is an enemy in Pizza Tower.

## Description

Golf Demon is a boar-like pink demon with two horns, two large protruding teeth, dark purple eyes and legs and black hooves.

## Behaviour

Golf Demon sits in one place. Once the player gets close enough to him, he notices them and starts chasing the player, with fire effects around him. Golf Demon cannot be hit or grabbed while chasing and cannot be scared. The only way he can be defeated at this point is via parry, supertaunt, the Ball Transformation, an Outlet, or hitting him with Greaseball.

It is possible to defeat the Golf Demon before it starts chasing. If the player is running Mach 2 and runs straight into the Golf Demon before it gets up, it will be defeated.

## Trivia

* Originally, if Golf Demon would touch Greaseball, he would launch him in a random direction.
* The Golf Demon is a reference to two enemies from the 1993 first-person shooter made by id Software, DOOM. The general body shape and skin tone overall is more akin to the Demon (also known as Pinky), but the hooves and fur on the lower half is more akin to that of a Baron of Hell's.
	+ Furthermore, the billboard in the original GOLF demo, whose mechanics were reused for Golf in the final game, was a parody of the poster for DOOM. This likely inspired the Golf Demon's creation.
* Golf Demon was a placeholder Mini John sprites in Rework and can be only be defeated when hitting it with Greaseball.

## Gallery

### Regular animations

Golf Demon's idle animation.Golf Demon noticing the player.Golf Demon's charging animation.Golf Demon's charging animation without the flame effect.Golf Demon's stunned animation.Golf Demon's death sprite.
Hoop

Hoop is a level asset in Pizza Tower.

## Description

Hoop is a spinning cheese-colored hoop with golden stripes and a Greaseball face on it.

## Behaviour

Hoops give 50 points when entered by Greaseball or Ball Peppino.

## Appears in

* Golf
* The Crumbling Tower Of Pizza

## Trivia

* Hoops had a different design in the Rework and Eggplant builds, being just a black and white hoop without the Greaseball face.
Christian Varela Expósito

**Christian Varela Expósito** es un personaje de la serie Élite de Netflix. Él es un estudiante en Las Encinas, que previamente asistió a San Esteban hasta su destrucción. Es interpretado por Miguel Herrán.

## Personalidad

Es un chico muy extrovertido, confianzudo, con un sentido del humor bastante curioso y poco respeto por el espacio personal ajeno, razón por la que muchos lo ven como un cretino, aunque otros lo consideran "el alma de la fiesta", Tiene mucha confianza en si mismo, que junto con su actitud lo convierten en un casanova, encajando perfecto con su signo zodiacal Leo.

Aunque puede ser bastante astuto, también es algo ingenuo y al impresionarse con facilidad, se vuelve manipulable.

Sueña con salir de la pobreza, por lo que sus actos son siempre pensando en un "futuro mejor" llegando a dejar a un lado su moral en varias ocasiones con tal de conseguirlo. Disfruta mucho del sexo, y no le interesa con quien lo practique. Cabe la posibilidad de que Christian sea bisexual, ya que ha mostrado interés y contacto sexual tanto con mujeres como varones en varias ocasiones de la serie.

## Apariencia

Tiene un físico extraordinario para su edad, es de estatura media posee el cabello castaño y corto, aunque a partir de la segunda temporada lo deja crecer, teniendo un lindo cabello rizado. Su vestimenta es callejera pero elegante, como para fiesta de adolescentes. En el colegio utiliza el uniforme estándar del instituto.

## Biografía

### Estabilidad

Christian conoció a Nano en algún momento de su infancia, y ambos fueron mejores amigos desde entonces. Iba a la escuela secundaria de San Esteban junto con Samuel, hasta que el edificio se derrumbó, y un escombro lo golpeo en la cabeza dejándolo en el hospital por un tiempo. Como recompensa recibió automáticamente una de las 3 becas que se sortearían para Las Encinas.

### Ocurrido en Élite

En su primer día en Las Encinas, Christian inmediatamente trata de "encajar" con las personas más populares, pero Guzmán lo menosprecia y los demás lo encuentran molesto, aparte de Carla.

En la fiesta de Marina, Carla seduce y tiene relaciones sexuales con Christian, aunque es desconocido él, son observados por el novio de Carla, Polo. Finalmente, Christian descubre que Polo ha estado alentando a Carla a tener relaciones sexuales con otros mientras él mira, y al principio se asusta por la idea, pero finalmente lo acepta y se involucra en un trío con Carla y Polo. Christian va con Carla y Polo a una recaudación de fondos y conoce a sus padres.

Mientras que las madres de Polo elogian su ambición, la madre de Carla expresa su desaprobación hacia Christian, pero Carla y Polo se unen a Christian y se van después de que él toma una botella de vino y los besa a ambos. Sin embargo, la nueva relación poliamorosa de Christian comienza a desmoronarse cuando Polo se pone celoso y él y Carla sospechan de Christian cuando le roban una colección de relojes pertenecientes al padre de Carla.

## Apariciones

### Temporada 1

* Bienvenidos
* Deseo
* Sábado noche
* El amor es una droga
* Todos mienten
* Todo va a salir bien
* Todo estalla
* Assilah
Freddy Fazbear's Wiki

this is not made by scott cawthon (creator of fnaf) its made by me (steeveeybob) so yea uhm there might be nothing right now cause im not constantly doing 10 years of making pages too much only a little later ok now stop asking me too much

## Describe your topic

this is fnaf only fnaf stuff allowed if its not fnaf im deleting your page but if the page you make is fnaf its allowed i will let you keep your page. And house's: no
Concept-Only Unused Levels

This article is referring to the many levels in Pizza Tower that never got past concepts, tilesets, or songs.

## Levels

### Freefallin'

"A constantly falling array of things that falls at the same time has Peppino, while the noise activated a trap that created a giant fan to throw everything out of the tower. The level is basically random objects stuck together to create the level, all while falling. By the end of the level, when opening the door, Peppino get to enter a hot-air balloon that was parked there to get back on top."

### Spooky Apartment

"A creepy apartment (similar to the tutorial level). This is more of a sneaking level since you need to make the most use out of the new transformation, and you actually need to hide from some enemies."
Noise's Hardoween

**Noise's Hardoween** is the 2019 Halloween demo of Pizza Tower.

Snick can be found in the hub area dressed up as a ghost and The Noise as the only playable character. This demo also includes palettes for The Noise, including a "Grunch" color. Enemies in this level also have alternative palettes.

In this demo, The Noise has a similar playstyle to Peppino, where The Noise rides a skateboard to gain speed, has a slightly higher jump, and reaches max speed faster than Peppino, making him harder to handle.

## Discord members with included decorations

The following users have their sprites featured in the game.

* ReallySpookyMan
* AvastAntiPony9445
* SolidVoid
* Evil Sonic
* BonnieMuffins
* PinPanPaint (Creator of Paintvale)
* Fallatious
* Chonixtu
* Pr3tz31
* KDD
* VorcoRotGut
* Jacko Price
* Tocinin
* Cactus Companion
* Shroomster

## Enemies

* Cheeseslime
* Forknight
* Pizzard
* Pepperoni Goblin
Clothes/Pre-release

## In Demo 2

Clothes appeared in Demo 2, they could be switched by left and right arrows. This feature also was in January Monthly Build.

## In Christmas Race Build

Peppino's default clothes are red, with green skin tone, that references Grinch.

## In SAGE 2019 Demo

Peppino's default clothes are blue, which is mentioned in the manual.

## In Noise's Hardoween

The Noise's default clothes are dark blue and orange cape, which can be changed in the closet.

## In Peppino's Xmas Break

The Noise's default clothes are red with white cape and has green skin tone.

## Gallery

### Peppino

Peppino with grey palette. A reference to Game Boy.Peppino wearing yellow clothes and having yellow eyes and dark pink skin tone. A reference to Wario Land II.Peppino with fully red palette. A reference to Virtual Boy palette.Peppino wearing light yellow clothes and having pink skin tone.Peppino with golden palette.Peppino with dark skin tone.Peppino wearing blue clothes and having light skin tone.Peppino wearing red clothes and having light skin tone.Peppino wearing red clothes and having green skin tone. Unique palette to Christmas Race Build.
### The Noise

The Noise wearing dark clothes in Noise's Hardoween.The Noise wearing white clothes and dark blue cape.The Noise wearing purple clothes, red cape and has purple skin tone.The Noise wearing orange clothes and dark blue cape.The Noise wearing pink clothes. This clothing piece makes him look naked.The Noise wearing red clothes, white cape and having green skin tone.
### Miscellaneous

Closet's original appearance, that has The Noise's clothes. Appears in Noise's Hardoween.
Patroller

**Patrollers** are enemies in Pizza Tower, with two variations. For more information, click the tabbers.

* Patroller
* Flying Patroller

## Patroller

### First Demo Appearance

Rework

**Patroller** is an enemy in Pizza Tower exclusive to Don't Make A Sound.

## Description

Patroller looks very similar to the Mushroom Monster, being a robot shaped like a mushroom with legs. It has a siren on its head.

## Behaviour

Patroller pops out of the ground and starts patrolling around, while emitting a light. If the player gets caught in this light, the enemy will stop in its tracks and count down from 5. The countdown can be stopped by either killing or stunning the enemy. If this countdown reaches 0, the Patroller sounds an alert and will activate any Toppin Monsters in the room and open any Alert Gates. This countdown can be skipped by taunting, which can be used to save time when activating an alert is required. If the player stuns this enemy without killing it, the countdown will start the moment it gets out of its stunned state, even if Peppino was never in its line of sight.

## Trivia

* Patroller uses placeholder Cheeseslime sprites in Rework build and instantly alerts when sight.

## Gallery

### Regular animations

The Patroller popping out of the ground and getting ready to patrol.The Patroller standing in place after spotting the player.The Patroller sounding its alert.Patroller's stun animation.Patroller's defeat sprite.

## Flying Patroller

### First Demo Appearance

PT\_Eggplantv15

**Flying Patroller** is an enemy in Pizza Tower.

## Description

Flying Patroller is a robotic set of false teeth, similar to a chatterbox toy, with a propeller attached to it. In its alert animation, it reveals 2 eyes and an arm from inside it.

## Behaviour

Flying Patroller behaves exactly like the standard Patroller, however instead of patrolling around it simply hovers in place.

## Gallery

### Regular animations

Flying Patroller's idle animation.Flying Patroller sounding its alert and striking a pose afterwards.Flying Patroller's stun animation.Flying Patroller's defeat sprite.
Mini John

**Mini John** is an enemy in Pizza Tower.

## Description

Mini John is a small purple cubical creature with a big-nosed perpetually angry face showing his white-toothed grimacing mouth and black yellow-pupiled eyes reminiscent of Pillar John. He has two small blocky legs and two arms sprouting out his body.

## Behaviour

Mini John usually appears during Pizza Time, except for being in Wasteyard, where he'll sometimes pop up from the ground. Mini John constantly chases down and tries punching the player, and he's one of the few enemies who can't be scared during Mach 2.

## Appears in

* John Gutter
* Wasteyard
* Fast Food Saloon (background cameo)
* Gnome Forest
* Pizzaface Boss fight

## Trivia

* Mini John doesn't have a attack before the Rework build, but instead the player will take damage when touching it.
* Mini John's unused Heat Meter attack was jump kicking onto the player.

## Gallery

### Regular animations

Mini John's running animation.Mini John's stun/idle animation.Mini John's defeated sprite.Mini John preparing his punch attack.Mini John performing his punch attack.Mini John coming out of the ground.Mini John underground.Mini John rising out of the ground.
### Scrapped animations

Mini John preparing to drop kick.Mini John drop kicking.
Enemy Spawner

**Enemy Spawner** is a level asset in Pizza Tower.

## Description

Enemy Spawner is a hard purple rectangular box with a little dent on its front and a brown sign showing a skull planted on their top.

## Behaviour

Enemy Spawner infinitely spawns a certain enemy, only spawning more once the spawned entity has been defeated or destroyed. Enemies spawned from an Enemy Spawner do not give points or count towards a combo. However, killing enemies spawned from enemy spawner still recharges the combo timer.

On occasion, these are used for puzzles, so that the player can attempt them more than once.

## Trivia

* There's an unused aggressive red version, which spawns 4 enemies at a time.
Captain Pizza Goblin

**Captain Pizza Goblin** is an enemy in Pizza Tower.

## Description

Captain Pizza Goblin is a green goblin with a black beard and hair. He wears a black pirate hat with a white skull. When he is defeated, he shakes his left arm, revealing a long red sleeve.

## Behaviour

Captain Pizza Goblin tries to shoot down the player from above with cannonballs. He cannot be defeated in any way, as he appears in the foreground instead of the playable area. The only way to avoid him is to run from the room he's active in, the cannonballs he also shoots can defeat enemies and Stupid Rats.

## Appears in

* Crust Cove
* The Crumbling Tower of Pizza

## Trivia

* Captain Pizza Goblin's old design in the Rework build showed a more humanoid captain, with an auburn beard and wearing a red captain suit, but still with goblin features, like green skin, large nose and pointy ears. His animations consisted of simple rotations, without any actual frame-by-frame animation.
* Captain Pizza Gobling temporarily did not have animations in the Eggplant Build due to the old design being too large on the screen.
* In The Crumbling Tower of Pizza, if you leave and re-enter the room with the Captain Pizza Goblin, he will reappear and stay for the rest of the level, even on the ranking screen.

## Gallery

### Regular animations

Captain Pizza Goblin's idle animation.Captain Pizza Goblin's cannon.Captain Pizza Goblin's cannon's shooting animation.Captain Pizza Goblin's defeat animation.Captain Pizza Goblin's crosshair animation.Cannonball Captain Pizza Goblin shoots.
### Scrapped animations

Old Captain Pizza Goblin's idle sprite.Old Captain Pizza Goblin's shooting animation.Old Captain Pizza Goblin's defeat animation.
John Block

* Active
* Inactive

 **John Block** is a level asset in Pizza Tower.

## Description

John Block is a purple block with Pillar John's face. Its eyes flash when it is awake.

## Behaviour

John Blocks activate or deactivate once Pillar John has been defeated. In most levels, these blocks make certain paths and shortcuts accessible. However, sometimes they can reveal a path that makes it more tedious to get to the beginning, while also blocking some of the previous routes.

## Trivia

* These act the same as frog blocks from Wario Land 4, which switch states when the frog switch has been pressed.
* These blocks had a very different design in Earlytestbuild, having a face and color similar to the Weenie enemy.
* After Earlytestbuild, John Blocks did not appear in subsequent demos until GOLF demo.
* In the Earlytestbuild, John Blocks would die when it's Pizza Time instead of becoming either active or inactive.
* These blocks are called "minipillar" in the files.
* in the sprites of the john block when it is active, there is a small design error that in the sprites there is an empty pixel near the right eye. if you pay attention you can notice this microscopic error
* The early version of John Blocks were called "obj\_enemyblock" which is similar to unused Enemy Block's name.

## Gallery

### Regular sprites

Activated John Block.Non-activated John Block sprite.
### Scrapped sprites

Old activated John Block.Old defeated John Block sprite.
Level2

**Level2** is one of the unfinished and unused Levels of Pizza Tower found in Earlytestbuild. It was the 2nd level, taking place in a sewer of sorts.

## Enemies

* Cheeseslime
* Pepperoni Goblin
* Piraneapple

## Mechanics

### Gimmicks

* **Water**
* **Hooks**
* **Water streams**
* **Darkness**
* **Wet floor**

## Gallery

Room 6, which has a key.Room 2.Room 1.The hook.The ladder type of this level.Another screenshot from the level.
## Links

* https://www.youtube.com/watch?v=hYlG2T9mi\_Q
List of Unnamed Characters

This page is an index for characters that appear in the comic but are not introduced in the story (i.e. background characters).

## Unnamed Mermaid

### Appearance

This unnamed mermaid has wispy green hair and indigo colored eyes. She wears a seashell on her hair and wears pearls around her neck, right wrist, and at the end of her left sidelock. She has a tan complexion and has purple fins at the side of her head. She wears a purple crop top and her mermaid tail is a dark purple color.

Her first and only appearance in the comic is in the prologue.

## Unnamed Fairy

### Appearance

This unnamed fairy has short dark brown hair with a orange fringe and has crystal blue eyes. She wears a frilly black and white dress decorated with orange ribbons, as well as frilly white cuffs with orange ribbons. She wears dark stockings and orange shoes. Her wings look similar to a point of a snowflake.

Her first and only appearance in the comic is in the prologue.

### Trivia

* Her mischevious expression, apparent ice abilities, and classification as a fairy make her seem similar to Cirno from Touhou Project.

## Unnamed Shapeshifter

### Appearance

This unnamed shapeshifter has dark-colored hair and glowing red eyes and is likely shown transforming into a beast as they enter Opali. As they are only seen in a baggy dark-colored hoodie, it's unclear as to whether they are male or female. Their first and only appearance in the comic is in the prologue.

### Trivia

* This is the first character shown entering Opali.
Bad Rat

**Bad Rat** is an enemy in Pizza Tower.

## Description

Bad Rat is a rat similar to the Stupid Rats encountered throughout the game, albeit with a dark blue tail, more oversized and pointier ears, messier whiskers, and googly eyes. Its nose is also rounder and black, with no visible nostrils.

## Behavior

Bad Rat crawls around. Once it spots the player, it will momentarily stare and squint at them, seemingly confused as to what it's looking at, before attacking the player by opening its mouth and lunging forwards. After the attack, it will fall flat on it's face.

## Appears in

* Fast Food Saloon
* Pizzascare
* Pizzaface Boss Fight (Phase 1)
* The Crumbling Tower of Pizza

## Trivia

* Bad Rat uses Gustavo and Brick's animations as a placeholder in the Rework build. It also cannot be killed.
* Bad Rat's have a slightly higher IQ than stupid rats, and traded their defense stats for higher IQ and the ability to attack
* Bad Rat's stunned animation bears resemblance to Stupid Rat's idle animation, although this may be unintentional.
* Bad Rat has it's own design as a Flush.

## Gallery

### Regular animations

Bad Rat getting ready to lunge at the player.Bad Rat lunging at the player.Bad Rat falling on its chin after attacking.Bad Rat going back to walking after falling on its chin.Bad Rat's stunned animation.Bad Rat's scared animation.Bad Rat's defeat sprite.
### In-game miscellaneous

Bad Rat being unsuccessfully wrangled by Peppino. Appears in the ending.Bad Rat's card turning animation.Bad Rat's card.
### Miscellaneous

Bad Rat as depicted in concept art for a potential game idea. See Bad Rat’s sunglasses, showing that the rat is a certified “bad dude.”
Golf Block

**Golf Block** is a level asset in Pizza Tower.

## Description

Golf Block is a green grassy block with a white outline. It has the word "GOLF!" written on it in white.

## Behaviour

Golf Blocks cannot be destroyed by attacking or running into it. They get destroyed automatically, when Greaseball reaches the respective Basketball Hoop.

## Trivia

* Golf Blocks originally had a different design, being yellow blocks showing Greaseball's face on them with 3 pepperonis, and were referred to as "Nerd Blocks".

## Gallery

### Scrapped Sprites

Golf Block's old sprite, also known as Nerd Block.
Elevator room

The **Elevator Room** is a room in Pizza Tower.

## Description

The Elevator Room is a dark room, featuring a small hand-cranked elevator and a small purple ledge with the winch which cranks the elevator. Cranking the winch is Gerome, and riding in the elevator is Peppino.

Once the player defeats a boss, they are granted a key which opens a door to the Elevator Room. The cutscene featuring the Elevator Room only appears after the first time the player opens one of the respective elevator doors.

## Staircase Room

Before becoming the Elevator Room, it was previously a long, winding spiral staircase that led up to the next floor.

Peppino climbing the staircase.
## Gallery

Peppino riding in the elevator.Gerome cranking the winch to lift the elevator, clearly exhausted.A screenshot of the Elevator Room.Gerome's walking animation in the elevator room.
Ninja Slice

**Ninja Slice** is an enemy in Pizza Tower.

## Description

Ninja Slice is a cheese pizza slice with light brown arms and legs. It wears a ninja mask, gloves and shoes. It has a fierce look and is often seen in a fighting stance when not disguised. Ninja Slices can appear with different mask and glove colors, such as red, purple, pink, blue, or orange, corresponding with the color of Pizza Boy it disguised as. This is purely cosmetic.

## Behavior

Ninja Slice disguises itself as a Pizza Boy cutout with the nose and tongue corresponding to its color, being provoked when the player gets close. It will initially jump at the player with a high-reaching uppercut attack. From there, Ninja Slice will take to the ground in a fighting stance, stepping forward or backward to keep a safe distance between it and the player, and releasing a flurry of kicks from time to time. Ninja Slice can drop off of platforms while it attempts to keep its distance, which may cause it to inadvertently fall into hazards such as Dangerous Water.

## Appears in

* Oh Shit!
* Pizzaface Boss Fight
* The Crumbling Tower of Pizza

## Trivia

* Ninja Slice is a reference to the Teenage Mutant Ninja Turtles franchise.
	+ This is made even more likely due to the fact that the first level they appear in is Oh Shit!, which is a sewer.
* Originally, after jumping out at the player, Ninja Slice would start to chase after the player while holding out its two pizza cutters. It would also tend to jump again when near the player during chasing.
* The way a Ninja Slice disguises as a Pizza Boy before attacking may be a reference to superheroes tending to be secret identities of ordinary people.
* Ninja Slice's Heat Meter attack was throwing out a series of punches that shoot out energy projectiles at the player instead of kicking.
* Ninja Slice only has the red color palette in earlier builds.

## Gallery

### Regular animations

Ninja Slice's idle/walking animation.Ninja Slice's uppercut attack.Ninja Slice's kicking attack.Ninja Slice's scared animation.Ninja Slice's stunned animation.Ninja Slice's defeat sprite.Ninja Slice's disguise, note that it's identical to the Pizza Boy cut-outs.
### Scrapped animations

Ninja Slice's old idle sprite.Ninja Slice's old walking animation.Ninja Slice's old attack animation.Ninja Slice's old stunned animation.Ninja Slice's old death sprite.Ninja Slice's Heat Meter attack.
### Miscellaneous

Purple Ninja SliceBlue Ninja SlicePink Ninja SliceOrange/Brown Ninja SliceNinja Slice's disguise, but blue.Ditto, but purple.Ditto, but pink.Ditto, but orange/brown.
Kung Fu

**Kung Fu** is an unused level in Pizza Tower.

It's a bustling Chinatown overrun by Shrimp Thugs.

## Enemies

* **Mr. Car**
* **Shrimp Thug**
* Cardboard Tank
* Treasure Chest Guy
* Piraneapple
* Pineacool
* Kentucky Kenny
* Flying Anchovy

## Trivia

* This level was inspired by the *Streets of Rage* franchise.
* This level was heavily retooled into Gustavo and Brick's section of The Pig City.
* It would later be merged into another unused level, Space Pinball, which would then be heavily retooled into Fast Food Saloon for the final game.
* Many elements of this level would be reused in other parts of the game.
	+ Ball Blocks, reskinned and renamed to Pin Stupid Rats, later made their debut in Pizzascape.
	+ The Chinatown theme, first background, music, and the Shrimp Thugs were repurposed for the second section of The Pig City, where the player switches from playing as Peppino to Gustavo and Brick.
	+ The second background was reused for a secret hub room on the fourth floor.
		- Mr. Car was relegated to the same secret room.
	+ The third background was reused for the Slum Chef Tasks room.
* The level's first room existed in the beachandforestv2 build in a very early state, the Shrimp Thug enemy hadn't even been added to the build yet.

## Gallery

### Regular Sprites

Background #1, a bustling city with many notable buildings such as a small pizza shop and a large green building.Background decoration #1. A silhouette of a wire tower and a building.Background #2 A dark city view on top of a sewer entry.Background #3. An alleyway lined with graffiti depicting many things, including a pizza with sunglasses holding a gun and an uncomfortably detailed Peppino.
Noise Satellite

**Noise Satellite** is a secret enemy in Pizza Tower.

## Description

Noise Satellite is a satellite that looks like The Noise. It usually casts Noise propaganda on it, but when stunned it will show a question mark, and when destroyed it will instead say "Ouch".

## Behaviour

Noise Satellite can be encountered in Wash n clean secret room in Staff Only, where it will be standing in the corner of the room.

Noise Satellite originally would be a Pizza Time activation method. Defeating it would cause The Noise to walk in and press a button, activating the escape.

## Trivia

* The station says "Noise TV", likely meaning The Noise is sending signals to a certain Broadcast he runs, as seen in the background of his boss fight in the final game, showing the Noise TV HQ.
* Due to The Noise Satellite's only purpose being to start Pizza Time, it was eventually scrapped and replaced by Pillar John.
* The Noise Satellite is the only secret enemy who’s behaviour is not in the final game.
	+ Because of this, the Noise Satellite crashes the game when loaded into a level.

## Gallery

### Scrapped animations

Noise Satellite's stunned sprite.Noise Satellite's defeat sprite.
Bacon room

The Bacon Room is a secret room with the theme of bacon. its also one of the The Pig City's secret rooms.

## Location

When you find Taxi number 3, you are going to see 2 pieces of bacon on the ceiling. Peppino will have to super jump near the bacon pieces, where you will find a door that leads to the Bacon Room interior.

## Trivia

* The Bacon God is a representation of McPig, the creator of the game.
* This is the only area where there are non-pizza collectables, exclusively being bacon.

## Gallery

a bacon blockthe bacon godThe achivment that you get by entering the bacon roomThe bacon room collectablesA image of the bacon room entranceAnother image of the bacon room entrance
Ghostknight

**Ghostknight** is an enemy in Pizza Tower.

## Description

Ghostknight is a ghost version of Forknight, that doesn't wear armor, and instead of a fork holds a knife. In-game he is also translucent.

## Behaviour

Ghostknight floats around and hurts the player if touched from the front. Ghostknight can only be defeated with Exorcist's holy cross, shotgun or by supertaunt, but can still be scared, temporarily making him harmless.

## Appears in

* Pizzascare
* The Crumbling Tower of Pizza

## Trivia

* In some builds that pre-date the final game, such as Eggplant Build, the Ghostknights could only be defeated using a supertaunt due to the lack of Exorcists in earlier versions of Pizzascare. This made the level way harder to beat as a result.
* In the Rework build, Ghostknights look identical to Forknights, except for being transparent.
* Ghostknights have a stunned animation, however, it's just their scared animation. It is used when a Ghostknight is defeated with a supertaunt, or when spawned during Pizza Time.
* In the concept art, Ghostknight is only wearing a knight helmet and it's holding a fork.

## Gallery

Ghostknight's flying animation.Ghostknight's turning animation.Ghostknight's scared animation.Ghostknight's dead sprite.
Pencer

**Pencer** is an enemy in Pizza Tower.

## Description

Pencer is a yellow-orange pepper with thin arms and legs wearing a white ruff and shiny grey conquistador helmet, with his brown stem sticking right out of it. Under his yellow-orange-pupiled eyes are a black cut mustache and goatee surrounding his often nervously bitten mouth. He is often seen wielding a rapier with a gray handle and white blade.

Pencer is an actor so into his role that he'll legitimately attack the player on sight. When defeated, Pencer carries a rose often seen at funerals for dramatic effect.

## Behaviour

> *"This conquistador looking character is actually an actor. He is so much in character that he will charge at you on sight."*
> **— The manual.**
>
>

Pencer stands in place, charging at the player when spotted. After spotting the player, he will never stop moving.

## Appears in

* Ancient Cheese
* Bloodsauce Dungeon
* Gnome Forest
* Mansion (Unused)

## Trivia

* Pencer originally would've acted like a Forknight, though he'd always face the player.
* Pencer's Heat Meter attack was charging at the player much faster when spotted, after which he will run around at normal speed.
* He is referred to as "fencer" in the files.
* Pencer first existed in the files of the May 2019 Patreon Build with an early behavior.

## Gallery

### Regular animations

Pencer's idle animation.Pencer charging.Pencer's scared animation.Pencer's stunned animation.Pencer's defeat sprite.
### Miscellaneous

Pencer, Pizza Box Goblin, and Weenie singing a Christmas carol in Strongcold.
### In-game Misc.

A Pencer inside of a giant skull in the Bloodsauce Dungeon’s titlecard.
Banana Peel

**Banana Peel** is a level asset in Pizza Tower.

## Description

Banana Peel is a yellow banana peel with black spots.

## Behaviour

When the player touches a Banana Peel, they will momentarily get launched forwards and slightly upwards, defeating any enemy they touch during that and can destroy Metal Blocks. A player may slip on other Banana Peels in the midst of a slip, causing them to be propelled further. When a Banana Peel is slipped on, it will be destroyed.

Banana Peels are actively spawned by Swedish Monkeys.

## Trivia

* Banana Peels originally would cause the player to slide forward for a bit.
* Banana Peels at one point could be removed by ground pounding the floor.
* Swedish Monkey's Heat Meter attack would have spawned a different variant of Banana Peels, that would hurt the player instead of making them slip on it.

## Gallery

### Scrapped animations

Old Banana Peel's sprite.Heat Meter Banana Peel.
### HUD

Old TV HUD when slipping on banana peel in Demo 1.
John E. Cheese

Ghost John E. Cheese

**John E. Cheese** is a currently deceased farmer Cheeseslime who formerly owned Fun Farm. He is slightly bigger than other Cheeseslimes, and wears a pair of circular glasses, a straw hat, and a pair of black shoes on his retractable legs.

John E. Cheese has been revealed to be The Vigilante's grandfather. His ghost also appears in the boss fight against The Vigilante, where he will float around chasing the player while holding a pitchfork. He can be temporarily dispatched with a single bullet.

## Trivia

* The name 'John E. Cheese' could be a reference to Chuck E. Cheese.
* Various pictures of him can be seen through-out the game:
	+ inside the barn sections of the Fun Farm,
	+ a milk carton in the Refrigerator-Refrigerador-Freezerator,
	+ a picture in an overworld secret,
	+ and on a box in Don't Make A Sound.

## Gallery

A picture of John E. Cheese running while holding a gun. Seen in Fun Farm.A picture of John E. Cheese holding a pitchfork. Also seen in Fun Farm.A sketch of John E. Cheese in his ghost form from the Pizza Tower Defense sketches, apparently holding a gun.Ghost John E. Cheese holding a pitchfork during the boss fight against The Vigilante.Ghost John E. Cheese's defeat sprite, where his mouth is open wide.Ghost John E. Cheese eating ice cream with other ghost characters. Appears in the game's ending.A scarecrow of John E. Cheese. Seen in Fun Farm.
Big Cheese

**Big Cheese** is an enemy in Pizza Tower.

## Description

Big Cheese looks like a Cheeseslime, but bigger and wearing a red baseball helmet.

## Behaviour

Big Cheese stands in place waiting for either Peppino or Greaseball to land on it, where it will launch Peppino, giving him Ball Transformation, or Greaseball in the direction it is facing.

## Trivia

* Originally, Big Cheese will jump and squish on you if you get near and it is seen in this document around Mid 2019.
* Though Big Cheese did make an appearance in several early builds of game, he hasn't been added to any of the builds up until PT\_Eggplantv15, nearly 3 years later.
* In previous builds, Big Cheese acted like a Cheeseslime, but it took more hits to be defeated due to his size.
* It's leg can be seen when it is throwing the player.
* Big Cheese's death sprite can be seen when putting "obj\_gustavo\_war" near Big Cheese.
	+ Same can be achieved by placing it on top of an outlet, although it must be advised to put a block that can be broken if special conditions are met (like Golf and John Blocks), otherwise Big Cheese will die instantly.

## Gallery

### Regular animations

Big Cheese's idle animation.Big Cheese's throwing animation.Big Cheese's stunned animation. Very briefly seen when it's summoned during Pizza Time.Big Cheese's moving animation. Only seen in the credits. Also seen in earlier builds.
### Scrapped animations

Big Cheese's defeat sprite. It can be seen when placing "obj\_gustavo\_war" near it.
Dash Pad

**Dash Pad** is a level asset in Pizza Tower.

## Description

The Dash Pad is a small grey moving conveyor belt, with a sign with flashing red and white arrows mounted on it.

## Behaviour

Upon touch, while normally moving to it, Dash Pad will immediately boost the player to Mach 2. If the player was already at Mach 2, it will instead boost them to Mach 3 (Mach 4 in Dev builds). Moving into a dash pad from the opposite direction will instantly turn around the player.

## Trivia

* In earlier concepts of Pizza Tower, Dash Pad has a sign of two arrows instead of five arrows and it has four wheels on its conveyor belt instead of three.

## Gallery

### Regular animations

Dash Pad's animation.Peppino interacting with a Dash Pad.
### Miscellaneous

Early version of the Dash Pad in early concepts of Pizza Tower.