Fear Around Superficial People TCG©

## Fear Around Superficial People Trading Cards

### Theme(s)

Fear, Social Anxiety/Phobia, Guilt, Regret, Bullying, Stalking, Sexism, Heightism, Public Harassment, Workplace Bullying, Body Dysmorphic Disorder

### Specific Card Types

* Antagonist,
* The Diseased,
* Some Hero Cards

### 5-Star(s)

* *It's Not Okay to Bully My Friend*
* *Cruelty Lvl. 5*
* *Golden Phobos*
* *Rage Knights to Mr. Avent: "Keep Your Head Up!"*

### Writer/Artist

Khaliq Trevor X

*Fear Around Superficial People* is collectible trading card game utilizing the events, characters, demons and other events appearing in the *Rage Knights Red God* universe created and written by Khaliq Trevor X. It is the succeeding deck to *Rage and Meditation TCG©* and preceding article deck to *Day of Pandemics TCG©*

## Theme(s):

The themes of this TCG focuses heavily on superficial people and their cruelty and is planned to become an extensively edited deck (alongside this wiki page itself). Due to the central themes of the series and the initial reason why it was conceptualized, this deck is considered an essential deck dealing with the evils of shallow/narcissistic people that normally focuses on externality and bullying others. The *Fear Around Superficial People TCG©* cards mainly consist of Antagonist Cards, Villain and Ops Manager Cards as well as various Diseased cards and some Hero as well as Super Augmented Cards.

## Legend

* ***Attack Cards*** are cards that rely on defeating upper rating cards. Such cards include Kyumatsu, Greater Light Katana and LightBringer among others.
	+ ***Hero Cards*** are cards that rely on the series' main protagonists and secondary characters as they are played against the opponent. They are broken down into forms of individualized Hero Cards, such as:
		- ***Superhero Cards***: Higher rated cards that tends to apply to Rage Knights Red God series heroes such as Hades, Alternate Future Damon, Nomad Bradley, Dill Clay and Midlore West-Steins.
		- ***Augmented Super Cards***: Varying rated cards, that reflect on Leaders. Usually these cards can use various summon Attack Cards and general Attack cards as well as some Tactics. They are harder to get rid of if placed in High Heaven Council, to where some Attack cards and Tactic cards can *revive*them.
		- ***Leader Cards***: Like Superhero Cards, but cards that can be harder to get rid of, especially if placed in Trash.
		- ***Protagonist Cards***: Usually low rating cards. Sometimes including Superhero cards such as Base Nomad Bradley-32, Hades, Nadeja and Fox

* +
* ***Enemy Cards*** are oppositional cards that rely on many attack methods as well as Attack Cards, Diseased Cards and others. There are a few forms of individualized Enemy Cards, such as:
	+ ***Villain Cards***: Higher rated cards usually that tend to be the Rage Knights Red God series villains such as Dark Prince, Erugi, Eureka, Kel Mann, The Ruiner, Stealing Man etc. They can usually combine Item cards, increase their rating and use multiple Antagonist Cards together.
	+ ***Ops Manager Cards***: Varying rated cards, that reflect on supervisors. Usually these cards can use summon Attack Cards but other varying Tactic cards. They are harder to get rid of if placed in High Heaven Council, to where some Attack cards and Tactic cards can *revive*them.
	+ ***Supervisor Cards***: Like Ops Manager Cards, but cards that can be harder to get rid of, especially if placed in Trash.
	+ ***Antagonist Cards***: Usually low rating cards. Sometimes including villains such as Erugi, Anti-Number and Draya Freeman, but mostly lesser known Antagonists and infrequently appearing characters in the series. Due to whatever condition, pose, action or appearance of said character, usually the higher rated villains can be countered as Minor Antagonist cards as well. They can be used to defeat basic cards.
* ***Tactic Cards*** are how the player handles the battle and duration of the game. Usually cards such as Bullying Tactic and Try Again can alter and rearrange the rules of the opponent and player's hand.
* ***Location Cards*** are played at the beginning of matches to determine where the opponents will play. Sometimes being used mid-match to determine the effectiveness of other tactic, item, hero, enemy and attack cards.