recursal/Fanatic-Fandom huggingface dataset:
Flying the Coop

## Сюжет

Появляется новый охотник за головами – Халкон, которая уже (благодаря Зеронам) знает, где прячется королевская семья. Вот Векс говорит: «Если бы я реально хотел, ты была бы уже мертва!» – на вопрос Ажи (во время тренировки). Крэл достаёт плутониевую батарею (второй элемент Даксиальной Антенны), как тут вдруг выстрел, но Рикки Бланк его «относит». Череда выстрелов, бланк серьёзно повреждён, и охотник уже совсем близко! Но они всё же уходят... Дома же (на страйкере) все в напряжении, и Ажа не желает запираться, ведь они только обрели «новый дом». Школа, и вдруг их вызывает директор школы, точнее Халкон ожидает Таронов у него в кабинете... Необычные результаты Крэла, отсутствие какой-либо информации, и Птичка в замешательстве. Она требует предоставить всю необходимую информацию (к вечеру). И Варватос Векс решает убить эту Птичку! Тогда же бланки (фальшивые родители) получают имена – Рикки и Люси. Векс отправляется в школу и встречает эту Бэрту Фланаган. Она получает всё необходимое (на его удивление), и Векс решает просто уйти... Тут Крэл замечает нападавшего (в памяти Рики), и они подчёркивают недоразумение, то были совсем не Зероны, а кто-то новый! Вот и Векс дома, да Птичка решила заглянуть, и Ажа в смятении... Тут вдруг Векс отключается (под действием «угощения»), и на пороге враг! Вот Ажа нападает, да быстро «отлетает», и Крэл склоняется ... И Халкан отправляется за Стержнями! Вот они уже в «руках», как тут Ажа «залетает», и на экране классное сражение! Принцесса оказывается слишком уж жёсткой, и Птичка «улетает»... Тут Векс «просыпается», враг уходит, и первый её разносит («пушкой»)! Тем временем (на Акиридионе-5) Сопротивление вычисляет предателя королевской семьи, и это Варватос Векс!

## Производство

Некоторые раскадровки от Фрэнка Форте (Frank Forte).
Agent 28

## About

Agent 28 is a Jewish American agent. He first appeared in Going Wrong, Going Long along with Agent 53 and last appeared in Being 3 along with Agent 101.

### Episodes

* Bad Circles (Six, Shape Japer)
* Being 3 (Three, Numbertaker)
* Best Estimate (Five, Problem Blob)
* Fair Shares (Six, Problem Blob)
* Going Wrong, Going Long (Four, Problem Blob)
* 4 He's A Jolly Good Fellow (Four, Numbertaker)
* One More Time (One, Four)
* Sphere Today, Gone Tomorrow (Six, Shape Japer)
* Takeaway (Four, Numbertaker)

## Appearance

Agent 28 has flat hair like Agent 70. He wore a blue top.
Measured Response

**Measured Response** is the 6th episode of Season 2. It originally aired on November 2, 2009.

## Summary

Things are changing length thanks to the Shape Japer, so Numberjack Six is sent out to change them back to normal.

## Plot

In the gym, Six shows Five a trick his Buddy Blocks can do: turn into long rectangles, which he calls Buddy Sticks. They can also fly around while still in stick form and stack themselves on top of one another. Five is impressed, and then the alarm sounds, so they go to the control room as Three and Four inform them about the trouble.

Agent 72 reports that a girl is having trouble drawing: her felt pen keeps changing in length. Six decides to go out, and he lands on a wheelie bin.

Agent 44 reports additional problems: at a hotel, a man's trouser leg keeps shrinking and growing, as does another man's dinner knife somewhere else. Six and an agent notice in unison that the cleaner's broom is also growing and shrinking.

The Numberjacks and agents identify the pattern: things keep changing in length, and those things tend to come in pairs (for instance, the knife and fork). Five wonders who is causing the trouble and, as if on cue, the Shape Japer flies into view.

The Numberjacks know a solution: get everything back the right length. However, they don't know what the right length is, so Five asks the agents for advice. Agent 72 points out that the things came in pairs, so they just have to use the other thing (for instance, measure the correct length of the trouser leg using the other trouser leg).

They send brain gain to make the pairs match in length, but unfortunately the trouble isn't over. The man with the trousers now has his tie grow and shrink, and they can't use the same method with the tie since it doesn't have anything to match with. Then, the cleaner's mop starts to grow and shrink.

Five imagines a slide, tree, and street getting shorter and longer. The Shape Japer continues to change the length of ties and mops. Thankfully, Four finds a match— a man who is unaffected, and he's mopping whilst wearing a tie. Unfortunately, the man can’t help Six his tie and mop because he's concerned the Shape Japer will see, and change, them.

Luckily, Agent 72 has a plan: measure the tie and mop with the Buddy Sticks. As it turns out, the tie is two sticks long, while the mop is six. Thus, Three makes brain gain to make all the ties two sticks long and all the mops six sticks long.

Then, the Buddy Sticks "measure" the Shape Japer, making her stretch out and explode. Six comes back and they retell the mission.

In the gym, Five and Six watch the sticks dance, and Five asks the viewers if they have anything they could use as measuring sticks and, if so, use them.

## Characters

Agents: 37, 44, 72

Numberjacks: Three, Four, Five, Six

Meanies: Shape Japer

Goes: Six

Stays: Three, Four, Five

Controller: Four

## Trivia

* Agents 37 and 44 saw the Shape Japer for the first time in this episode.
* This episode is a reference to Tough Enough from Annoying Orange.
* This is the first appearance of buddy cuboids.
* This is the last time Six goes out to sort the Shape Japer.
Seven, Eight and Nine

**Seven**, **Eight** and **Nine** are the eldest and rarest Numberjacks. Their colours are red, azure and green.

## Biography by Seven, the Narrator

This biography is all about Seven, Eight and Nine.

Seven woke up when Three has thrown her number in Seven Wonders and went to the Gym Room and made the seven colours of the rainbow. She had some great adventures, like getting trapped in the Puzzler's puzzle bubble. Then another day later, she got stuck another time, in Zero the Hero, when all of the Numberjacks saw Spooky Spoon mixing things up. When Seven was trapped, Spooky Spoon gave the Cleaner the Lady's seven bags.

Eight got trapped too, as he watched Spooky Spoon give the chef a doll, a toy elephant, a bottle, a teddy bear, a skipping rope, a hoop, a snakes and ladders board game and a bicycle. Eight is good at helping Four to jump eight miles in May the Fours Be With You, as he loves to help, but he can get too excited.

Nine is the biggest Numberjack. She is very sensible. Another second In Zero the Hero, Nine got stuck, just like Seven and Eight and she watched Spooky Spoon gave the Tennis Player three brooms, buckets and mops from the Cleaner. She was very brave to solve a pattern.

It's great being one of the best Numberjacks.
Beautiful Threes

3 wonders about she's got her mission about and out - 0 and 1 makes together tens for threes! In the episode, 3 turns into a 13.

## Characters

* Numberjacks: Zero, One, Three, Four, Five, Six, Nine
* Agents: 53, 70, 101
* Meanies: Puzzler
* Goes: Zero, One, Three
* Stays: Four, Five, Six, Nine

## Transcription

[Roz] Go now Three and don't forget Zero and One!

[Laura, Jonathan, Oliver, Roz] 1, 2, 3!
2007 (releases)

In **2007**, a number of things relevant to *Numberjacks* were released.

* 19 February - Stop And Go was first broadcast.
* 20 February - Off Colour was first broadcast.
* 21 February - A Game Of 2 Halves was first broadcast.
* 22 February - Out For The Count was first broadcast.
* 23 February - The Container Drainer was first broadcast.
* 26 February - Tens Moments was first broadcast.
* 27 February - 3 Things Good was first broadcast.
* 28 February - Say What You Mean was first broadcast.
* 1 March - One Won was first broadcast
* 2 March - Tricky Sixes was first broadcast.
* 5 March - May The Fours Be With You was first broadcast.
* 6 March - Best Estimate was first broadcast.
* 7 March - On And Off was first broadcast.
* 8 March - Zero the Hero was first broadcast.
* 9 March - Bad Circles was first broadcast.
* 12 March - Famous Fives was first broadcast.
* 13 March - Fair Shares was first broadcast.
* 14 March - Being 3 was first broadcast.
* 15 March - Into the Teens was first broadcast.
* 16 March - Slide And Turn was first broadcast.
* 19 March - Six Of One was first broadcast.
* 20 March - Time Trouble was first broadcast.
* 21 March - 1, 2, 3, Go was first broadcast.
* 22 March - More 4 was first broadcast.
* 23 March - Almost Human was first broadcast.
* 26 March - Two, Four, Six, Eight was first broadcast.
* 27 March - Round and Round was first broadcast.
* 28 March - Square Dancing was first broadcast.
* 29 March - Data Day was first broadcast.
* 30 March - Season 1 concluded when How? What? Check! was first broadcast.
* 7 December Counting Down to Christmas was first broadcast.
Boom Town Ⅱ

Boom Town Ⅱ was a massive growth of new users on 16p. The cause was almost instantly occured by a well known YouTuber named jacksepticeye. Jack took a video that showed himself taking the 16p test as a way to "properly discover himself". He then posted it to YouTube on February 1st, 2017 as his latest video for that day. Due to his immense popularity among youth, the website was indirectly advertised and gained more attention, at least than before. Many people that watched his video or even heard about the website went over to 16p to discover who they were as Jack was, seeing how detailed each personality profile had to offer.

## Effects to the Website

The users and moderator of the website, Sophie, were to find the website that morning on February 1st, 2017 to be quite unpleasant. The website showed difficulty connecting to the server, as well as covered with lags on every page. A thread went up that morning in the Site Feedback by a user named INTJake. It was titled, "The site keeps going down", asking the reason behind the lags and crashes of the website. Many others concured to have the same problem, until Sophie announced that the reason behind it was actually Jack, explaining his video and indirect advertisement.

### Reactions to Sophie's Response

Many users told that the new intake of so many new users would harm the community, telling how Jack appeals to many "immature people". Others thought optimistically, discussing how more members would bring growth and value apon the community, allowing it to thrive.

## Aftermath of Boom Town Ⅱ

After about 3-5 days, all users ceased experiencing difficulties with the website's server. Many new users had arrived, mostly that of the Diplomat category.
CBeebies

**CBeebies** was originally a block of programmes between 6am and 7pm broadcast everyday on BBC Two.

Season 1 of *Numberjacks* was broadcast in this format. By the time Season 2 was broadcast in 2009 CBeebies was its own channel and episodes were broadcast there. Re-runs of episodes were shown regularly on the CBeebies channel until October 30, 2015.

## Airings

Numberjacks - On the Move (2009, 2011 airing)On The Move (2011 Repeat)Numberjacks - A Close Thing (2009)A Close ThingNumberjacks - Carry on Counting (2009)Carry On Counting (Rare CBeebies HD 2014 Repeat)Numberjacks - The Dreaded Lurgi (2009)The Dreaded Lurgi (2010 Repeat)Numberjacks - More Ways than One (2009, signed)More Ways Than One (2011 Repeat Signed)Numberjacks - Going Wrong, Going Long (2006, last airing)Going Wrong, Going Long (Last 2011 Airing)CBeebies - Numberjacks - S02 Episode 3 (Very Shapely)Very Shapely (Rare CBeebies HD 2015 Repeat)CBeebies - Numberjacks - S02 Episode 1 (Ups and Downs)Ups and Downs (CBeebies 2015 Repeat)
Mark

**Mark** is an ISFJ on 16 personalities who was banned after

Notgaybut$5is$5

approximately a month.

## **Purity Thread**

After Elisa J.R. posted a thread regarding the topic of purity and abstinence Mark responded with the following statement,

> " I only ever do anal and oral so, honestly, I consider myself to be incredibly pure. I'm probably the most pure person out of all my friends. All my pervert friends are out having sex and all I can do is feel bad for them and their impure souls. I've tried to tell them that sex is wrong, but their heathen hearts don't care. It's sad." -Mark on the topic of purity
>
>

Mark was banned shortly after this statement and to this day remains banned from the site. He has made multiple returns under his Andrew, ISTJ, account.

## **Sense of Humor**

Mark is mostly noted for his many jokes that revolve around the topic of women, or as he calls them, whores.
Chazarinn Bane

**Chazarinn Bane is the twin brother of Kaiaphas Bane. He is the grandfather to Lillian-Rose Bane. He is the father to Elisabeth Bane. He is very wise,powerful,and sarcastic. He is the protector of the family and the King o all Downworlders and Nephilim. He is the creator of the Book of the White and the Book of the Gray. He is part angel, part human, and part downworlder. Chazarinn is very handsome. and is very serious.**

## History

**Chazarinn Bane (Born: Chazarrae Lutarius** **Bane) is one of the twin sons of Raziel. He is the second born twin, and his brother, Kaiaphas was the first born twin. Chazarinn is the grandfather of Warlock Magnus Bane's Witch/Angel hybrid daughter Lillian-Rose. He is the prince of Nephilim and he has the uncommon gift to understand Warlock language Chthonian. He is the father of Angel Elisabeth Bane.**
9 1 1

Shortly after the deletion of her first 16P account, Madeleine was encouraged by fellow Niggers on Skype to troll the website. After developing a character called 9 1 1 together, Madeleine returned to the website as an ISFP-T called "9 1 1". On various threads, she linked completely irrelevant topics to issues concerning racism, often preaching anti-white values and discussing her gender studies degree. Receiving much backlash and attention from members of the community, 9 1 1 was quickly deleted.
Sophie

**Sophie** is a moderator of the website 16Personalities and has been for as long as anyone can remember. It is unknown if she is still a moderator of the website, despite the fact that Angela claims she is.

video File:Placeholder
Write the first paragraph of your page here.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
2008 (releases)

In **2008**, a number of things relevant to *Numberjacks* were released.

* August - Numberjacks Annual 2009 was first released.
* 24 November - Counting Down to Christmas was first released in the DVD, Counting Down to Christmas!
* Unknown - Brain Gain! was first released.
* Unknown - In, Out, Shake It All About was first released.
* Unknown - 4 He's A Jolly Good Fellow was first released.
* Unknown - Numberjacks Sticker Scene Book was first released.
* Several pieces of merchandise including pyjamas, socks, and tambourines were also released.
16P Community Wiki

16P Community Wiki11:04, 9 January 2017
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Category:Disambiguations06:42, 29 December 2016
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Category:Blog posts06:42, 29 December 2016
Category:Images06:42, 29 December 2016

This site originates from a psychology website based on the MBTI theory. Here lies the history of a group of little kids and grown-ass adults alike uniting in a love for racial slurs, homophobia, and more.

*Is a page you're looking for not here? You can help by creating it!*
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If you are a new user, please take a look at our rules.

**Poll**

**Statistics*** Amount of articles: 28
* Amount of uploaded files: 36
* Amount of edits: 565
* Amount of active users: 0
The Ice Age of 16P

**The Ice Age of 16p**occured when the **Academy**shut down for updates. All new users of 16p were prohibited from entering the **Members Area** in this time frame. Ranging from a few weeks to a few months, there were no new users entering the **Members Area**. In result, the activity rates of the website dropped drastically.

## Survivors

There were few survivors in this time of user shortage. These included: **Indiana Solo, Theresa Watch.**

## Aftermath of The Ice Age of 16p

The Ice Age of 16p came to an end when **Sophie**finally released the new Academy. Many new users joined the site after that event, and the site flourished yet again in a variety or new users and types.
Bad Circles

**Bad Circles** is the 30th episode of Season 1. It originally aired on March 9, 2007.

## Summary

The Shape Japer is making bad circles by entering the circular hollow and saying "circle – bad!" – Six gets ready to sort her out.

## Plot

In the gym, Five is introducing Three and Four to a new game called the Circle Game. Three demonstrates a circle by running in a circle, but Five says that the game is about a small, red circle painted on the floor, namely sliding into it. Neither of them have much luck: Five doesn't quite get into the circle, Four misses by a mile, and Three goes beyond it. Five has another go, though, and she gets it.

The alarm sounds, so they go to the control room, where Agent 28 reports trouble with kids on a beach: for some reason, a little boy physically can't throw his frisbee, and a little girl's plate is shaking uncontrollably, making her spill her jello on her lap.

Six gets launched (after Three rings the doorbell) and lands on a flag at a miniature golf course. By now, the boy is being pulled along by his frisbee as well as being unable to throw it. The girl, meanwhile, is being forced to put the plate on her head. The Numberjacks and agents look for a link between the two objects and conclude that they're both circular.

At a cafe, a janitor is having trouble with his mop bucket moving away from him. He grabs hold of it, but then the Shape Japer appears in it and says, "Circle bad!", and disappears. Then, the man is forced to spill the soapy water all over himself. Soon after, the Shape Japer does the same thing with a flowerpot, leading to a gardener being covered in dirt.

That same janitor tries to vacuum the floor, but the Shape Japer, due to the circle at the end of the tube, makes it spiral out of control. That gardener from before tries to water his lawn, but the Japer makes him spray his hose into the air.

Five imagines wheels flying off of vehicles, pizzas landing on people's faces and heads, and a girl bouncing off her trampoline and into a tree.

Back at the beach, the Shape Japer has made holes in a girl's tetherball racket, a boy's sand bucket, and the jello girl's drinking cup. Six is unable to reason with the Shape Japer, so the agents think of a plan: make so many circles the Japer can't handle it.

They make brain gain which causes the kids to print circles in the sand and the janitor to make his vacuum hose into a circle. The Shape Japer tries to make that circle go bad but is having trouble stretching herself. They make the gardener form a circle with his hose, but she can't stretch herself to make it bad, so she flies away.

Six comes back, they recap the episode, and Three speculates that Six did a good job because of the circular hole in his body. Five asks the viewers to look in their mirrors for circular body parts.

## Characters

* Numberjacks: Three, Four, Five, Six
* Agents: 28, 42, 70, 94
* Meanie: The Shape Japer
Jonas' Knife

**Jonas' Knife**was a joke that began on a thread about teenagers, when a user made a comment about "having fun." Jonas responded with a sexual joke, which received criticism from Madeleine. Jonas responded suggestively. The two started bickering, which piqued the attention of horny preteens, including Kath. Things eventually escalated into a euphemism for Jonas' penis, or "knife of life." The thread lasted for at least a week until it was locked.
Rec

Rec portrayed in the game of Sims 4.

> *"I'm a wild little fag when I get going." - Rec*
>
>

**Rec** is one of the better known members on 16 Personalities, and is notable due to his affinity for profanity, offensive jokes and trolling. During the 2016 16 Personalities Awards thread, Rec was nominated in more categories than any other member for the categories of most intelligent, most helpful and best debater, winning the latter category.

## Major Appearances

Aside from a few comments here and there, Rec's first major appearances on 16 Personalities were during the Sentinel War. Rec worked within the Analyst Assemble thread created by Frankie to attempt to work towards INTJ supremacy, and drive out the Diplomats.

### Love and Happiness Thread

In an attempt to anger the Diplomats, Rec, Madeleine, and Frankie created a thread titled "love and happiness", where the three of them wrote numerous comments mocking the way in which the Diplomats speak. This resulted in a temporary ban for Rec.

### The Global Chat

During the global chat that involved all members of the forum, Rec showcased exactly how willing he was to break the boundaries of political correctness, and many praised his sense of humor. Many compared his sense of humor to that of political commentator Milo Yiannopoulos.

## Veteran Status

After joining the Snigger Chat, Rec was later accepted by the other veterans of the site into veteran status due to his sense of humor and intelligence.

> *"No more sucking dick for me!" - Rec*
>
>

## Sense of Humor

Rec has made several jokes that are not limited to the fields of race, incest, rape, misogyny, homosexuality, pedophilia, prostitution, suicide, mental illness, mental disabilities, poverty, genocide, antisemitism, social justice, politics, nonbinary genders and much more.

> *"Incest is wincest." -Rec*
>
>

> *"It's not rape if you say surprise." - Rec*
>
>

> *"I just wanna spam nigger in peace." -Rec*
>
>

## Personal Life

Rec is from the UK but lived in Germany for a period of time. His father is in the military, which caused him to move during his childhood. Rec is an active reader and enjoys the A Song of Ice and Fire series, works by Cormac McCarthy and Stephen King. Rec's favorite subject in school is chemistry and he wishes to pursue something within the field of science after he completes school.

> *"I am a proud faggot!" -Rec*
>
>
Fay

Fay, also known as Me was an ESFP-A on 16 Personalities.

Known for her whore-tastic ways, Fay is a veteran who has lived from March 2016 - October 2016. During October she got involved in her own drama and deleted her account. She returned in February 2017, continuing to intensely ship members and talk to people.

## Fay

### Aliases

Me Whore

Stephanie

Slut
16P Family Tree

The original 16P Family Tree.

The **16P Family Tree** was a concept created by Kevin, connecting the well known people of 16P as a family, filled with gay marriage and incest. Its first occurrence being shown to the users of 16P was December 21, 2016.

## Members

* Sophie
* Aphotic (Aphothicc)
* Bogdan (Bologna)
* Epsilon 49. (Pepsi)
* Andromeda (Andy)
* Mark (KKKram)
* Mallory (mal)
* Legolas
* Alpha
* 9
* Frankie (Franknigger)
* Theresa Watch (Thrasa)
* Vap (Fap)
* Jupiter
* Indiana Solo (Steve)
* Iqra (Iraq)
* Kzzak
* Madeleine (Maddy)
* Corvo Attano (Corvo)
* The Duck Wizard (Duck)
* SapiensNoctua (saps)
* Coleman S. (Cole)
* ontoni (Antari)
* Rec
* Ragon
* Didn't Care Til You Were Wrong (DCTYWW)
* Kevin
* Madame Defarge (Defart)
* Naomi Wolfskind (Naomi)
* Tom
* Snolock
* Stick Giraffe (Stick)
* Eddie is a Girl (Eddie)
* Furiam
* Unity
* Entchenromo
* *every other fat nigga* (every other person).
Madeleine

Madeleine portrayed in the game of Sims 4.

Madeleine is an ENTJ-A best known for her troublemaking tendencies and blatant racism.

## Drama

Since joining in June 2016, Madeleine has participated in many feuds, wars, and raids on 16P, some of the most notable being the Sentinel War and Jonas' Knife, both in which she took on leadership roles. Madeleine was also behind two short-lived troll accounts, 9 1 1 and Juicy Jared. She is responsible for much of the drama on the site, which has led to several bans. As of December 2016 she rests in mod queue after many, many unsuccessful IP bans.
Tu-150 Bomber

## Tu-150 Torpedo Bomber

1x Light Gauss Autocannon

1x Twin-Barrel Light Railgun Turret

The Tu-150 Torpedo Bomber is the most common design of anti-capital strike fighter in the service of the Soviet Star Union's military.

## Characteristics

Designed by the Tupolev Design Bureau, in collaboration with Mikoyan, the Tu-150 is a large, heavy fighter-bomber armed with formidable anti-ship torpedoes, but sluggish and lacking in anti-fighter armament, which leads to it having inadequate dogfighting capability.

Sharing many design similarities with the I-3A Lance Fighter, which was developed alongside it, the Tu-150 is slightly larger.

Due to its sluggishness, it was necessary to outfit this fighter-bomber with a rapid fire railgun turret. This required the addition of a gunner, in order to avoid overtaxing the pilot with the additional task of manning the turret, which led to the Tu-150's distinctive dual-cockpit design.

In terms of additional light weaponry, the Tu-150 is only equipped with a single autocannon, however, it has impressive anti-ship combat capabilities, due to its two torpedo tubes, which can carry high-yield fusion torpedoes.

Like the I-3A, the Tu-150 is also powered by a nuclear fusion reaction, however propulsion is provided by a pair of fusion torch engines which Tupolev has designed in-house. In terms of FTL capabilities, the Tu-150 is equipped with an older-model T80 Warp Drive, provided by the Mikoyan Design Bureau, as the newer 260 Warp Drive used on the I-3A, had not yet been developed at the time. However, due to the added second cockpit and the turret, cargo space is very limited, allowing the Tu-150 to carry enough rations for only 24 hours, thus hindering its ability to operate on its own for extended periods of time.
Red October Class

## Red October Class Siege Cruiser

Tupolev NS82 Warp Drive (Backup)

4x Gravblade Batteries

60x Heavy Plasma Lance Batteries

120x Heavy Railgun Batteries

80x Medium Railgun Batteries

50x Medium Plasma Lance Batteries

60x Light Railgun Batteries

80x Light Plasma Lance Batteries (Point Defense)

30x Heavy Missile Tubes

24x  Stealth Interceptors

24x  Bombers

32x  Aerospace Dropships

### Supply Capacity

9 Years (Onboard production facilities can extend that if raw materials are available)

The Red October class is the primary flagship of the Soviet Star Union's war fleets.

## Characteristics

At over eight kilometers long, the Red October class is the largest warship class currently in service for the Soviet Star Union. It serves the role of flagship for fleet sections, as well as an interdictor/territorial negation platform, due to its immensely powerful gravblade turrets, which require massive machinery and their own, separate reactor to operate and are one of the reasons for this ship's size. However, despite these drawbacks, gravblades are immensely powerful weapons, capable of literally cutting capital ships to pieces, giving the Red October a massive advantage in medium-to-short range engagements.

In addition, Red October-class siege cruisers are also equipped with a multitude of heavy and medium railgun and plasma lance batteries, making them highly competent and versatile warships, although they feature a relatively small number of missile tubes, comparable to their size.

The Red October class also carries an impressive complement of strike craft of up to 120 vessels, which typically consists of two squadrons of Su-47 Lance Interceptor, an additional two squadrons of Tu-150 Bomber and 72 I-3A Lance Fighter, a necessary number to insure adequate strike craft coverage for its size. Its capabilities for ground operations are, however, limited. It only carries a small number of ground assault dropships and its troop complement only stands at 38,000, plus vehicles, which is a small number, considering the ship's massive size, although its gravblades make it a highly effective design for orbital bombardment, as they can cause enormous damage to a planet's crust, resulting in potentially devastating seismic and volcanic activity.

A unique feature amongst Soviet ship designs, is the fact that the Red October class features two matter-antimatter fusion reactors, with one dedicated exclusively to powering the ship's gravblades. For FTL, the Red October features a Type 9 Rift Drive and is outfitted with a Tupolev NS82 Warp Drive as a backup, or for operation in areas where Riftspace infrastructure is unavailable.

The Red October is, perhaps, the most heavily armored ship class in the Soviet fleet, making it a sluggish design, since it is outfitted with only four fusion torch engines for sublight travel, a necessary sacrifice due to the power requirements for such an immense vessel.
Polikarpov Class

## Polikarpov Class Corvette

Bartini-Beriev SP-WX2 Warp Drive

10x Light Plasma Lance Batteries (Point Defense)

1x Atmospheric Shuttle

The Polikarpov class is the main multirole corvette fielded by the Soviet Star Union's war fleets.

## Characteristics

As the name implies, the Polikarpov class was developed by the Polikarpov design bureau, with some assistance from the Bartini-Beriev design bureau, to serve as a multirole corvette for the Soviet Star Union.

Like its bigger sister ship, the Carpathia Class, the Polikarpov corvette incorporates stealth capabilities and a four axis engine cluster arrangement, to maximize maneuverability. Its extreme maneuverability and low sensor profile, can make it a very challenging opponent and corvettes of this class are usually deployed in groups.

The Polikarpov class is outfitted with the latest nanocomposite lattice armor, which can adjust its crystalline structure to absorb kinetic impacts or reflect energy weapons. Also, due to its design, the ship presents a very small profile and its aggressive sloping can aid in deflecting enemy projectiles.

Its armament consists of four light railgun batteries (two on top and two on the bottom) and ten light plasma lances, giving the Polikarpov excellent performance in the role of fleet point defense. Its ability to challenge larger ships should not be underestimated, however, as the Polikarpov is also fitted with eight frontal missile tubes, giving the ability to perform in the role of long range anti-capital bomber.

Despite not being rated even as a sub-capital ship, the Polikarpov's small internal hangar, which is located ventrally and accessible through a port on the underside of the ship, can carry two I-3A Lance Fighters in addition to its small atmospheric shuttle. The ship's biggest drawback is its small troop complement, as it is not designed to perform boarding actions or deploy troops on the ground and therefore only carries a few Ultranauts to defend against enemy boarders.

The Polikarpov class is outfitted with both a Rift Drive and a Warp Drive for FTL and it is powered by a Zero Point Module, which reduces its sensor footprint.
Red Guards

The Infantry of the Guard (*пехота охранником* in High Soviet) are the elite heavy infantry force of the Soviet Star Union. Used as shock troops, they are often deployed into the hottest combat zones and are considered the Red Army's deadliest units.

## Overview

Red Guards are distinguished from regular Ultranauts by their black armor, which is adorned with a red-and-white stripe on the right arm. The armor itself, is a nanosuit, with similar features to regular thermokinetic armor, but much more advanced and fitted with a jetpack which increases the Guards' mobility, as well as allowing them to perform high-altitude insertions, or fight in outer space. Guard Sections are also equipped with heavy armored vehicles such as the T-334/96 Main Battle Tank, unlike regular Infantry Sections, as well as artillery pieces such as the Katyusha Missile Launcher. As such, they are a combination of infantry and mechanized force.
I-3A Lance Fighter

3x Light Gauss Autocannons;

2x Missile Tubes

The I-3A lance fighter is the main aerospace fighter design used by the war fleets of the Soviet Star Union.

## Characteristics

Developed by the Mikoyan Design Bureau, the I-3A lance fighter is a well-armed heavy interceptor design and the most common type of strike craft found within the Soviet warfleet. Able to operate in both outer space and planetary atmosphere, it is a versatile, reliable design that is easy to pilot and maintain.

Built primarily for speed and acceleration, the I-3A is a long, sleek fighter with a very small frontal and lateral profile, which makes it very difficult to accurately target. Despite the advanced technologies which go into the manufacture of this fighter, the I-3A is a relatively simple design which has been described as a "cockpit strapped to an engine and an FTL unit, with guns sticking out the front". Although it is a very fast fighter, its heavy armor and profile give it a disadvantage in maneuverability, especially during atmospheric flight.

Its primary armament is a pair of plasma lances, which make up half of the ship's length, but the I-3A is also equipped with a trio of light automatic coilguns with a high rate of fire (two on the wings, one on the underside). In addition, the I-3A is also fitted with a pair of missile tubes, located under the cockpit.

The I-3A lance fighter is powered by a small onboard nuclear fusion reactor and it has a large Mikoyan S-980 fusion torch for propulsion, which gives it its impressive speed and acceleration. It is also outfitted with a Warp Drive for short-distance FTL travel, enabling it to also perform scouting missions, although it only carries enough supplies for a maximum of four days.
Carpathia Class

## Carpathia Class Stealth Frigate

Bartini-Beriev SP-W Warp Drive (Backup)

14x Light Railgun Batteries

12x Light Plasma Lance Batteries (Point Defense)

20x Light Missile Tubes

2x  Aerospace Dropships

### Supply Capacity

3 Years (Onboard production facilities can extend that if raw materials are available)

The Carpathia class is the primary patrol and covert operations ship of the Soviet Star Union's fleet.

## Characteristics

A joint project developed by the Polikarpov and Bartini-Beriev design bureaus, the Carpathia-class frigate is a three hundred and eighty-two meters long subcapital warship designed to be versatile enough to perform in a number of roles, sometimes independently, for extended periods of time. Though lightly armed for its size, the ship's stealth capabilities make it hard to detect and can cause difficulties for enemy weapons' targeting sensors, which, in combination with the arrangement of its engine cluster that gives it astonishing maneuverability and acceleration for its size, can make it a very tricky opponent to deal with in a fight.

The Carpathia class stealth frigate is armed with a number of light railgun turrets and plasma lances which are arranged in such a way to give the ship wide firing arcs and can be used both for point defense and for engaging enemy vessels. In addition, the frigate is outfitted with a number of VLS missile tubes and a pair of axial railguns which make it ideal for taking out small to medium-sized enemy vessels.

Like all ship designs which the Soviet Star Union fields, the Carpathia class is not equipped with shields, relying instead on its nanocomposite lattice armor which can adjust its crystalline structure to absorb kinetic impacts or reflect energy weapons. The hull is also designed in such a way as to present a small profile from all directions and makes use of armor sloping in order to further increase its survivability.

As a sub-capital ship, the Carpathia class is not designed to perform the role of a fleet carrier, however it does carry a squadron of strike craft, which can be of either the I-3A Lance Fighter or Su-47 Lance Interceptor design, to augment its role as a patrol ship and light strike vessel. The Carpathia class is also equipped with a pair of aerospace dropships and carries a small complement of three hundred Ultranauts for boarding enemy vessels, or engaging small outposts.

The ship is powered by a Zero Point reactor module which, although it generates less power than the Matter-Antimatter fusion plants usually fielded by Soviet warships, it is also much stealthier, further enhancing the ship's evasion capabilities, alongside its active camouflage system which can drastically reduce its sensor footprint by masking its emissions. For FTL travel, the Carpathia class relies on a Type 9 Rift Drive and is also outfitted with a Bartini-Beriev SP-W Warp Drive as a backup, or for operations in territory where Riftspace infrastructure is unavailable.
Ultranauts

The Mobile Infantry Corps, (*мобильный стрелковый корпус* in High Soviet), more commonly known as Ultranauts, ar the regular infantry force and the backbone of the Soviet Star Union's vast army.

## Overview

Ultranauts, sometimes called ultra-cosmonauts, form the backbone of the Soviet Star Union's ground forces and as such, they are found at the forefront of Soviet planetary conquest. They are organized in Infantry Sections, which are attached to Fleet Sections. Their equipment consists of a wide range of armored personnel carriers, logistics vehicles and robotic walkers, as well as light combat shuttles, such as the Mil-144 "Hind" gunship. Their armament consists of a versatile range of gauss weapons, such as the AK-994 Lance Rifle. Easily recognizable by their distinctive, white segmented thermokinetic armor, they are infamous for their highly effective tactics and high mobility.
Magnus's Night Protection Spell

Magnus taught his daughters how to protect themselves at night when he isn't there. The words to the spell are below:
<poem>
Dad, Guard my dreams
Keep Me safe and sound
Kill all my enemies

Keep me warm when i'm cold
bless my unborn child
bless me

Born with your blood
Born with your power
keep me safe from all harm
<poem>
Volga Class

## Volga Class Battlecarrier

20x Heavy Plasma Lance Batteries

40x Medium Railgun Batteries

20x Light Railgun Batteries

40x Light Plasma Lance Batteries (Point Defense)

20x Heavy Missile Tubes

24x  Bombers

32x  Aerospace Dropships

### Supply Capacity

8 Years (Onboard production facilities can extend that if raw materials are available)

The Volga class is the main capital ship of the line serving in the Soviet Star Union's war fleet.

## Characteristics

The Volga class is a hybrid war ship of the line, which performs both the roles of battleship and main fleet carrier, as well as having the capacity to transport a large number of troops and vehicles for ground assault. As it is designed for the role of primary ship of the lance, the Volga is built to withstand sustained fire, outfitted with heavy armor and a large number of turrets. Its high-sloping lateral profile is designed to increase the ship's broadside firing arc and its turrets are arranged in a way which takes advantage of that.

The Volga is the largest heaviest capital ship in the service of the Soviet Star Union, only surpassed by the Red October Class siege cruiser, which is classified as a supercapital ship. The design of the Volga gives it the capacity to carry a large number of strike craft and can carry up to 84 fighters, although the usual complement consists of 60  Lance Fighters and 24  Torpedo Bombers. In addition, the Volga also carries 32  Dropships for transporting troops and vehicles to planetary surface. The design actually features two separate hangar bays, which are accessible by two ports each, for a total of four access ports, all located at the front end of the ship, which is typically facing away from the line of fire, allowing the Volga to fire its weapons and perform carrier operations at the same time.

Volga class battlecarriers are powered by matter-antimatter fusion reactors and feature five fusion torch engines of the same type as the Kirov Class battlecruiser. Due to their size and armor, Volga class battlecarriers are slow and cumbersome, having to rely on support ships to prevent enemy vessels from flanking them.

Like all Soviet war ship designs, the Volga class features two types of FTL travel technologies, in the form of a Type-8 Rift Drive for instantaneous travel from beacon to beacon, within Soviet space, as well as a slower Mikoyan 435 Warp Drive as a backup, or for operation within territory where Riftspace infrastructure is not present.
War of Hearts

## Lyrics

Come to me

In the night hours

I will wait for you

And I can’t sleep

'Cause thoughts devour

Thoughts of you consume

Ooh-ooh

Ooh-ooh

Ooh-ooh, ooh-ooh

Ooh-ooh

Ooh-ooh

Ooh-ooh, ooh-ooh

I can't help but love you

Even though I try not to

I can't help but want you

I know that I'd die without you

Stay with me a little longer

I will wait for you

Shadows creep

And want grows stronger

Deeper than the truth

Ooh-ooh

Ooh-ooh

Ooh-ooh, ooh-ooh

Ooh-ooh

Ooh-ooh

Ooh-ooh, ooh-ooh

I can't help but love you

Even though I try not to

I can't help but want you

I know that I'd die without you

I can’t help but be wrong in the dark

'Cause I’m overcome in this war of hearts

I can’t help but want oceans to part

'Cause I’m overcome in this war of hearts

I can't…
Cedar Fair

**Cedar Fair** is a theme park company that is based out of Ohio.

## Fanon/alternative history

In 2004 Cedar Fair bought the two Ohio parks that Six Flags owned, Geauga Lake (formerly "Six Flags World of Adventure") and Wyandot Lake (formerly known as "Six Flags Columbus").

## Parks

### Theme parks

* Cedar Point
* Geauga Lake (bought from Six Flags in 2004)
* Kings Island
* Kings Dominion
* Canada's Wonderland
* Carowinds
* Worlds of Fun
* Valleyfair
* California's Great America
* Knott's Berry Farm
* Nickelodeon Universe
* Wyandot Lake (bought from Six Flags in 2004)
* Michigan's Adventure
* Dorney Park
* Opryland USA (bought from Six Flags in 2010)

### Water parks

* Cedar Point Shores (CP)
* Wild Water Kingdom (Ohio) (GL)
* Wild Water Kingdom (Pennsylvania) (DP)
* Zoombezi Bay (WL)
The Circle Attack

**Magnus and his daughter Lillian, were at a party when one of his guests yelled "Watch Out" Magnus turned around pulling Lillian beside him. He saw one of the Members of the Circle attacking one of the downworlders at his party. His shadowhunter friends helped him, while one of the Shadowhunters took Lillian to safety. Then the same member found Lillian and Magnus's apartment. Magnus defended himself with magic and killed him.**
Arkanian

The arkanians are the second most numerous species in the Soviet Star Union, after humans.

## Overview

Arkanians are a bipedal, warm-blooded, mammalian species which originates on the planet of Illarya and are classified as near-human, due to their appearance. Although physically similar to humans, arkanian DNA and anatomy is very different. Their lung analogues are larger and more complex than human lungs, an adaptation of the rarefied atmosphere of their native environment. Also, arkanians do not possess a heart, the role of pumping blood being fulfilled by a series of complex arteries which contract and dilate. As such, arkanians are more resistant to physical injury than humans, although their strength and endurance is inferior.

Arkanians are a sexually dimorphic species, with the males being stronger and the females being more intelligent. On average, they have a life expectancy of around one hundred years, although that can be extended through medicine. Arkanians give birth to live young, after a thirteen months gestation period, much longer than in humans and they take longer to mature, with females hitting puberty at the age of twenty, while males are considered sexually mature at the age of seventeen.

## History

### Ancient Period

Arkanian civilization first developed on the northern continent of their home planet and rapidly advanced from an early bronze age, to steam power and industrialization within the span of a thousand years, followed by six hundred years of technological stagnation, partly due to their religious beliefs. They did not develop spacefaring technology until after their unification under a single government and then only out of a need for resources.

As a society, they developed into a caste-based, matriarchal hereditary monarchy, with slavery being an established practice well into their spacefaring age, a philosophy which they applied when encountering other sentient species, which they viewed as inferior and often enslaved.

### Soviet Conquest

*Also see: Red October War*

First contact between arkanian and human civilizations occurred more than four thousand years ago when a Soviet exploration ship stumbled into arkanian space. Taking advantage of their technological superiority, the arkanians invaded and attempted to subjugate the early Soviet colonies, resulting in a long and brutal war which lasted well over a century and claimed hundreds of millions of lives, mostly due to the widespread use of primitive, but effective weapons of mass destruction such as nuclear warheads and towed asteroids. Initially, the war went well for the arkanian side, but the Soviets were able to eventually close the technological gap and gain the upper hand, resulting in the complete defeat of the Arkanian Empire and its subsequent annexation by the nascent Soviet Star Union, which also brought the arkanians' thrall species into the fold.
Six Flags Great Adventure

**Six Flags Great Adventure** (**SFGAdv**) is a Six Flags owned theme park in Jackson, New Jersey. It first opened in 1974.

## Current rides

(#) fanon rides

* **Road Runner Railway** (1999)
* **The Dark Knight Coaster** (2008)
* **Kingda Ka** (2005)
* **Bizarro** (1999; formerly known as "Medusa")
* **Batman: The Ride** (1993)
* **El Toro** (2006)
* **The Joker** (2016)
* **Houdini's Great Escape** (1999)
* **Carousel** (1974)
* **Enchanted Tea Cups** (1996)
* **Air Jumbo** (2005; relocated from Six Flags Great Escape)
* **Fender Benders**
* **Big Wheel** (1974)
* **Deja Vu** (2012) - A Scrambler ride
* **Nitro** (2001)
* **El Diablo** (2015)
* **Parachute Jump** (1983)
* **Zuminjaro: Drop of Doom** (2014)
* **Green Lantern** (2011; relocated from Six Flags Kentucky Kingdom)
* **Bug Bunny's Whipped Carrot Cans** (#) (relocated from Cedar Point)
* **Tango** (2006)
* **Log Flume** (1974)
* **Roaring Rapids** (1981)
* **Skyride** (1974)
* **Super Round Up** (1974)
* **Superman: Ultimate Flight** (2003)

## Former rides

* Ultra Twister (1986-1988; relocated to Six Flags Astroworld)
* Viper (1995-2004; replaced with El Toro)
* Great American Scream Machine
* Batman and Robin: The Chiller
* Daffy Duck Magic Motorcade (1974-2004; relocated to Six Flags Astroworld)

## External links

* Great Adventure History
* Wikipedia page
* Six Flags Great Adventure at the Roller Coaster DataBase
Kaitlyn Bane

**Family** | * Kaiaphas Bane (Creator)
* Chazarinn Bane (Father)
* Elisabeth Bane (Sister)
* Michael Bane (Paternal Nephew)
* Magnus Bane (Paternal Nephew)
* Zoe Bane (Maternal Niece)

**Kaitlyn "Katie" Bane, is the youngest daughter of Chazarrae Lutarius** **Bane. She was created by her Uncle Kaiaphas, and was given to Chazarinn as a gift. Chazarinn and Kaitlyn share the same birthday along with Kaitlyn's uncle Kaiaphas.**