recursal/Fanatic-Fandom huggingface dataset:
Credits

> Hey! Wow! You did it! Look at all the people you've impressed!
>
> ― Loose Cannon Studios[src]
>
>

The **Credits** is the last story-related cutscene in Tornado Outbreak. The cutscene plays after the player completes Showdown with Omegaton.

## Loose Cannon Studios is:

* Dee Bender
* Scott Bilas
* Gene Blakefield
* Aaron Bockelie
* Keith Champagne
* Ben Crane
* Liz Evans
* Terry Franguiadakis
* Steve Johnson
* Scott Kikuta
* Jordan Kotzebue
* Travis Kotzebue
* Joe Kresoja
* Dave LeCompte
* Dev Madan
* Karin Madan
* Derek McCaughan
* James McDaniel
* Rob McDaniel
* Dominick Meissner
* Darci Morales
* Augie Pagan
* Brian Patenaude
* Joel Pryde
* Rajmohan Rajagopalan
* Ricci Rukavina
* Ivan Rumsey
* Matthew Scott
* Andy Seavy
* David Stiner
* Paul Whitehead
* Shane Whitfield
* Andy Yoder
* August Zinnser

**...No animals or humans were harmed in the making of this game except for the blurry eyed folks mention above...**

## Loose Cannon Babies

**Believe it or not, some of those folks actually found time to produce the Loose Cannon Babies!**

* Audrey Bockelie
* Ava Bockelie
* Astrid Meissner
* Lily Patenaude
* Zachary Rukavina
* Jake Whitehead

## Music Composer

* **Musician Magician, Composer Extraordinaire and all around "Groovy" Guy- Peter McConnell**

## Voice Actors

* Mike Vaughn- Zephyr
* Lev Liberman- Nimbus, Wind Warriors, Stone Stomper, Soccer Players
* Darci Morales- Water Whirls

## Sound Effects

**Racket, Rattle, Clatter and General Pandemonium provided by Omni Audio**

* Robert Ridihalgh
* Alistair Hirst
* Daylon Walden
* Chase Combs
* Andrew Sorkin
* Matt Ragan
* Tom Smurdon

## Special Thanks

**All of the members of the Loose Canon Studios team would like to thank all our friends; families and significant others for bearing with us through our first grand adventure as well as a big huge THANK YOU to the following REALLY swell people:**

* YOU for buying this game and getting this far!
* Samantha Ryan
* Michael Leon
* Kevin Stephens
* Peter Wyse
* Nick Torchia
* Douglas Rukavina
* Angel Sisson
* Jonathan Eubanks
* Brian Lewis
* One PR
* DDM
* Ryan Kaminaga
* David Dressel
* Randy Parcel
* Stuart McLeod
* The Central Hectors

**HOORAY!**
Savage Lands вики

На данный момент создано 142 статьи, и вы **можете помочь нам**

Savage Lands - это изысканно суровая игра про выживание в средневековом мире. Стройте дома, побеждайте врагов и выживайте ночью.

## Содержание

* Материалы
* [[::Категория:Бестиарий|Бестиарий]]
* [[::Категория:Постройки|Постройки]]
* Оружие
* Снаряжение
* [[::Категория:Сумки|Сумки]]
* Сундуки
* Руны

1/6
Mission Fail

> "A Wind Warrior never gives up! Finish your mission and get back to the L.O.A.D. STARR before the clock runs out!"
>
> ― In-game notice
>
>

## Mission Fail

### Type

UI Notice

In ***Tornado Outbreak***, the Mission Failed screen appears when players either fail to capture the minimum number of Fire Flyers or fail to complete a Vortex Race around the level's track.

The screen is also triggered upon retrying the current zone.
Clown

* In-game
* Storyboard

The **Clown**, also known as the **Lonely Clown** is a deeply depressed clown featured in the map Carnival Chaos.

## Appearance

The clown constantly sits on a unicycle and wears a pair of striped overalls, and a slightly torn green shirt. In their left hand is a silent horn.

## Origin and History

*A recent storyboard was uploaded by Jordan Kotzebue, a concept artist at Loose Cannon Studios*

After being tired of being shunned by everyone in the Amusement Park, the clown hops into a catapult so that he can drown himself in the water. However, he changes his mind when he discovers that a child was looking forward to meet the clown. As the clown prepares to exit the catapult, he accidentally cuts the rope which results in the clown being flung into the water. Whenever or not he survived being flung into the water remains unknown.
Tourists

## Level Appearences

*Roadside Destruction!*
*High Roller Blowout*
*Ringling Village*
*Camelot Falls!*
*Coastal Calamity!*

The tourist is a minor character featured in several levels in Tornado Outbreak. He first appeared in the map Roadside Destruction as a wandering human casually taking photos around different locations.

## Appearance

The tourist wears a straw hat, a pair of overalls and a pattern shirt. Their skin color varies from white to brown.

## Behavior

Tourists can be found scattered throughout a handful of levels, but their behavior is always consistent; walking to different locations, stopping, taking a picture and checking it, before returning back to their original position.

## Trivia

* In the Xbox 360 and PlayStation 3 version, the Wilhelm scream can be heard when collecting a tourist.
Omni Audio

***Omni Audio***, also known as ***Omni Interactive Audio***, was a Seattle-based sound design company that created various sound effects for Tornado Outbreak and other titles.

Founded in 2002 by Alistair Hirst and Robert Ridihalgh, the company specialized in creating immersive audio experiences for video games. In Tornado Outbreak, Omni Audio was responsible for designing the sound effects for the different types of structures destroyed by the tornado, as well as creating the various growls and ambient sounds for Zephyr's tornado. The company ceased operations in July 2013.
The Big Board of Doom!

**The Big Board of Doom!** is a idea board used by Loose Cannon Studios. It would later become **The New Big Board of Doom!**.

## Appearance

The board is located in the conference room at Loose Cannon Studios. The board is filled with drawings and ideas. It's also responsible for listing the goals that the developers need to finish working on the game.
Eastereggs, Secrets

***Note: This page is currently being rewritten.***

## The Final Ending

*Requirement(s)*

* All levels must be completed
* All Stone Stompers and Water Whirls collected.

The Final Ending is automatically unlocked when the player collects all rock and water elementals scattered in each level with the exception of Roadside Destruction and Showdown with Omegaton. Replay Showdown with Omegaton to with all of the elementals collected to unlock the final ending.

## Alternate Credits

If the aspect ratio is set to 4:3 instead of 16:9, then the player will be rewarded with alternate credits featuring multiple Wind Warriors and several Fire Flyers cheering for the player.

## Miscellaneous

### Bigfoot

Featured in the final zone of Chicken Con Carnage, Bigfoot can be spotted patrolling underneath the small bridge.

### Loose Cannon

The world's loosest cannon is a reference to the now defunct company; Loose Cannon Studios.

### Hidden Face

The face of Derek McCaughan can be seen in the starting zone of Showdown with Omegaton. His face appears on one of the tiny civilians in the level.
Storm Gates

*This article is about the object in general. For the gameplay aspect, refer to Vortex Race.*

### Name

Storm Gates

In Tornado Outbreak, the Storm Gates are a set of gates designed to strengthen Zephyr's tornado by gradually increasing its speed; each lap completed around the map will activate one gear of the gates.

## Appearance

Storm Gates are purple crescent-shaped structures with a blue glowing energy sphere at the center. The sides of these structures consist of three gears that emit a fiery glow upon the completion of a lap. From Military Mayhem onwards, the energy sphere's color switches from blue to orange, indicating the presence of a Fire Flyer.
Wind Warriors/Dialogue

## Multiplayer

* You can grow to catch up with a larger tornado by moving close to them!
* Let's join forces with one tornado. I'll drive
* Great, I'll work the shield!

## Vortex Race

* We need to build a massive storm and the best way is to rush through these storm gates!
* Follow me and we can build enough speed to create one.
* Once you catch up to me, the storm will be big enough to take on those totems!
* Ready?
* Don't take too long getting through the gates or we'll lose our chance.
* The gates are all in place sir. Ready to start the Wind Vortex on your command!

## Military Mayhem!

* There's a Fire Flyer infestation here alright.  But, without Nimbus we can't...
* You did a great job back there sir!
* According to the L.O.A.D. STARR your next insertion point is a bit confined but ideal to rebuild your power.
* The Fire Flyers are taking over the Gates!
* Be careful, if you run through one of the Gates with Flyers inside it will explode and slow you down!
* As you approach a tainted Gate, hold down the  button to pull the Flyers out of the Gate. Get Moving!

## High Roller Blowout

* This city is hot enough already, I bet the humans will thank us for getting rid of the Fire Flyers, right?
* That tall hotel seems big enough to hide the Orb.
* Yikes, that was a close call sir!
* In this crazy town, the totems almost don't seem out of place.
* Great balls of fire! The Totems are now mounting a defense against us. No really! Great... balls... of fire!!!
* Getting caught in their explosion is just as damaging to your Wind Warriors as stepping in sunlight, so be careful.
* You can shield yourself from impact by pressing and holding the  button. This will slow you down for a moment but you'll be safe.

## Carnival Chaos!

* Wow!  This place looks like a lot of fun.
* Oh, uh, no sir, it wouldn't be.
* I can't place it, who does that figure remind you of?
* Why would the Fire Flyers pick this place for the totems and Orb?
* Our special forces are all in place, sir. When you get close to one of them, performing the Stone Stomp move will allow them to activate a localized cloud cover from the L.O.A.D. STARR.
* Move quickly, those clouds will only last for a brief period of time.

## Ringling Village

* There go more of those Fire Flyers, running inside to escape the mighty Wind Warriors!
* Sir, you and the L.O.A.D. STARR are headed to the same place this time.
* It's time for us to clear out the city center of those Fire Flyers.
* Orders sir?

## Camelot Falls!

* Fire Flyers are going everywhere, except for that old castle.
* You were right Zephyr, the totem is just outside the castle walls.
* Oh, sorry sir.
* I'll set the L.O.A.D. STARR down by the light house, sir.

## Coastal Calamity!

* These peaceful people, I hope they know we're trying to help them against these fiery invaders.
* Out of the rice fields and off to the coast, eh sir?
* Once you're done sweeping up the last of the Fire Flyers here, we'll almost be ready for home.
Morale

Morale in CAOS represents a unit's mixture of training, combat experience and willingness to fight. There are 8 different morale levels in CAOS from the worst untrained units to the best elite units.

### Changing Morale

Currently units in CAOS do not gain or lose morale during the game. In scenarios where units can be purchased, their morale level can be adjusted up or down in the requisition screen. But once a unit is placed on the map its morale level will remain the same until it is destroyed or the game ends. Units with lower morale are cheaper while units with higher morale are more expensive.

## Effects of Morale

The higher the morale of a unit the more effectively it performs in all tasks. High morale units regain cohesion faster, lose less cohesion from expending OPC points, fight harder and are more effective engineers. While low morale units regain cohesion more slowly, lose more cohesion from expending OPC points, fight less effectively and are less effective engineers.

### Morale Effects at a Glance

* Elite (+30%)
* Crack (+20%)
* Veteran (+10%)
* Experienced (+0%)
* Trained (-10%)
* Recruit (-20%)
* Conscript (-30%)
* Untrained (-40%)

High morale, especially Elite units fight harder and longer. take noticeably lower cohesion loss from movement and combat and remain effective fighting forces far longer than their lesser brethren. But even so, an army consisting entirely of a handful of high morale units can be outmaneuvered and overwhelmed by a numerically superior force of less qualified personnel.
Chicken Farm

> *This page is about the location. For the level, refer to Chicken Con Carnage.*
>
>

## Chicken Farm

### Type

Location

The Chicken Farm, is a farm located within the Midwestern region of the United States.

## Overview

Happy Sunny Day Farm, commonly referred to as Chicken Farm is a farm that is located within the Midwestern region of the United States. The farm is managed by roughly around three to four farmers and is the home to numerous animals such as chickens, goats, and even horses.
Integrity

## Summary

Integrity is a +20% combat bonus that occurs when two or more regiment/brigade sized formations from that share the same parent formation are involved in the same combat.

Unlike Combined Arms, the integrity bonus is assigned on a per unit basis. If 2 friendly units involved in a combat benefit from integrity but the other 6 do not then ONLY the 2 eligible for Integrity will recieve the +20% combat bonus.

### Requirements for Integrity

* 2 or more units of regiment or larger size involved in combat
* Those units share the same parent.
* Are within 5 hexes of their parent Headquarters.
Totem Battle

> "Now that the storm front is built we're ready to take down those Totems!"
>
> ― Nimbus
>
>

**Totem Battles** are the final phase that Zephyr and or a Wind Warrior must complete to finish the level.

## The Basics

Work your way through a maze of passing clouds while staying in the shade. Bright moving clouds represent the sunlight. If the player gets caught in the sunlight, you will lose a Wind Warrior protecting you. Losing all Wind Warriors will result in you having to retry your approach.

## Totem Battle

* Wii
* Xbox 360
* PlayStation 3

After you've approached the Totem, you will enter battle mode, the mode that allows Zephyr and or the Wind Warrior to destroy Totems. Once one of the doors opens up, use the  to select a Totem's arm to attack. Then shake the Wii Remote rapidly until the arm is destroyed.

Instead of shaking the Wii Remote, Use the  to select a Totem's arm, then rapidly tap the  button until the arm is destroyed.

Much like the Xbox 360 version, use the  to select a Totem's arm, then rapidly tap the  until the arm is destroyed.

### Co Op

Like the Vortex Race, players take turn controlling the tornado while the second player shields the tornado. Players will switch controlling the tornado upon successfully destroying a Totem.
Coastal Calamity (Outro)

A group of Fire Flyers protecting Nimbus

**Coastal Calamity (Outro)** is the sixteenth unlockable story related cutscene in Tornado Outbreak. The cutscene is automatically once the player completes Coastal Calamity.

## Summary

Omegaton, once believe to be the greatest hero turned out to be a manipulative villain who tricked Zephyr. Nimbus and the Wind Warriors into retrieving his stolen orbs of power in order to gain all of his strength.

The Fire Flyers later explain to Nimbus about Omegaton's declivous plans and dug an underground sanction to protect him from the Sun's deadly uv-rays. Zephyr, Nimbus, and the army of Wind Warriors travel to their final destination; Tokyo to thwart Omegaton's evil plans....
Lev Liberman

**Lev Liberman**, also known as **levulus** is an retired american voice actor and musician from Portland Oregon. He was responsible for providing the voice of Nimbus, Wind Warrior, Stone Stomper, and the Soccer Players.

## About

### Musical career

In 1975 Liberman, along with David Skuse formed a band called The Klezmorim. He played alto, soprano, and C-melody saxophone along with flute, percussion and vocals.

## Games

* Demigod (2009) - Lord Erebus
* *Fire Emblem: Radiant Dawn* (2007) - Narrator, Old Man, Angry Mob A
* *Starfox Assault* (2005) - Pigma Dengar and Ruffian
* *Tabula Rasa* (2007) - Captain Brande, Colonel Almos, and Commander Kendrick
* *Torchlight 2* (Video Game) (2012)- Berserker (Male)/(Ghost)
* *Tornado Outbreak* (2009) - Nimbus, Wind Warrior, Stone Stomper, and Soccer Players
Security Guard

## Level Appearences

*High Roller Blowout*
 *Carnival Chaos!*

The **Security Guard,** also known as the **Security Guy** is a minor character that first appears in the map; High Roller Blowout. They're responsible for keeping the Tourists and Women of Ill Repute safe from danger.

## Appearance

All wear a suit that's similar to the Men In Black's attire. They appear outside of hotels and casinos.
Xbox 360

The **Xbox 360** is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. The Xbox 360 competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the Electronic Entertainment Expo (E3).

The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia features, the Xbox 360 allows users to stream media from local PCs. Several peripherals have been released, including wireless controllers, expanded hard drive storage, and the Kinect motion sensing camera. The release of these additional services and peripherals helped the Xbox brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment.

Launched worldwide across 2005–2006, the Xbox 360 was initially in short supply in many regions, including North America and Europe. The earliest versions of the console suffered from a high failure rate, indicated by the so-called "Red Ring of Death", necessitating an extension of the device's warranty period. Microsoft released two redesigned models of the console: the *Xbox 360 S* in 2010, and the *Xbox 360 E* in 2013. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide, making it the sixth-highest-selling video game console in history, and the highest-selling console made by an American company. Although not the best-selling console of its generation, the Xbox 360 was deemed by TechRadar to be the most influential through its emphasis on digital media distribution and multiplayer gaming on Xbox Live.

The Xbox 360's successor, the Xbox One, was released on November 22, 2013. On April 20, 2016, Microsoft announced that it would end the production of new Xbox 360 hardware, although the company will continue to support the platform.
Blue Screen of Death

The **Blue Screen of Death**, also known as the **BSOD** is the name of game breaking glitch in *Tornado Outbreak.* It's unknown why this glitch occurs, however it's believed that a blue screen occurs when the game fails a "safety check"

## Warning

***Note: This glitch will temporally temporally disable the ability to turn off the console itself!***

### How to trigger

* ***Chicken Con Carnage***- The easiest method of triggering a blue screen requires the player to grab 100 Fire Flyers at once. This can be achieved by grabbing 60 Fire Flyers at once, then grabbing 40 Fire Flyers.
	+ Alternatively, pausing the game when the cloud popup text is displayed and restarting the level can also trigger the blue screen.

## Notes

* This is a glitch that is known to happen on three platforms.
* There's also a Purple Screen of Death and a Red Screen of Death. The Purple Screen of Death occurs when the game fails to read data on the game disc.
* Rarely occurring on the Wii, there's also a Red Screen of Death that only occurs whenever the player attempts to view unlockable concept art
Military Mayhem!

> **Wind Warrior**: There's a Fire Flyer infestation here alright. But, without Nimbus we can't...
> **Zephyr**: Without Nimbus, we continue the mission as planned, we have to.
>
> ― Flythrough (Zone 1)
>
>

## Military Mayhem!

* Logo
* Walkthrough

## Level information

### Internal File Name

```
area51.bgw
```

```
area51_boss.bgw
```

## Collectables

### Water Whirls

6

**Military Mayhem!** is the fourth level in *Tornado Outbreak*. The map takes place in Area 51.

## Plot

While traveling all night in an attempt to capture the Fire Flyers by surprised, Zephyr, Nimbus and the Wind Warriors are ambushed by the Fire Flyers and in the process, injures Nimbus. Now injured, Nimbus hands Zephyr the L.O.A.D. STARR and orders him to move to the next Orb. Upon demolishing the military base, Zephyr rushes to find Nimbus after collecting Omegaton's Orb but finds that Nimbus is missing. It's later revealed that The Fire Flyers dug Nimbus an underground cave; to protect him from the Sunlight.

## Layout

Military Mayhem's layout is divided up into five different zones.

### Zone 1

The first zone of the area, a secret military base. Players start off as a size two tornado and must work their way up into becoming a larger tornado. As a level two tornado, the player can remove the clothing of the humans such as the soldier and the drill sarget.

Much like Double Wide Damage, the Category Level of the tornado needs to be at size eight in order to destroy larger buildings containing Fire Flyers.

### Zone 2

The second zone of the area. In this zone, players will encounter several Men In Black agents constantly on the lookout for anything suspicious. Humorously, they will ignore any destruction the player is causing and will begin to panic when the tornado's category level reaches to three. Once again, the tornado's category level is changed into a level two tornado.

### Zone 3

Upon completing the second zone, Zephyr finds himself trapped inside a holding cell. To escape, start off by removing the clothing of the soldiers. Then, toss any throw as many little objects as you can. Work your way up until the tornado's category level is at a size seven. Then, break out of there!

### Vortex Race

Fire Flyers will begin to sneak inside of the Vortex Race. Use the grab move to pull the Flyer out of the gate. Failure to do so will result in the gate exploding; slowing Zephyr down.

### Totem Battles

Standard Totem Battle. The only difference being Totem's third phase. Additionally, sunpots become more wider and move slightly quicker then usual.

## Trivia

* Second level to have the camera simulating a top-down perspective.
* First and final appearance of the UFO.
* First appearance of the Men In Black.
* First and final appearance of the Scientists, Drill Sargent, and the Soldiers.
* First and final appearance of the Gila Monster
Armored Combat

Armored combat is the first phase of land combat. This phase is mutual as it involves both attack and counterattack. The phase is completed in two steps. In the first Attack Step, offensive units with an anti-armor value will conduct and anti-armor attack upon defending units with an armored defense value. Thus this stage of combat is considered to take place as range and only involves units that possess an anti-armor value.

## Details

The anti-armor strength of all attacking units is totaled and modified by terrain, morale and cohesion to produce the total anti-armor strength. This number is compared with the total armored defense strength of all defending units. The result of this combat determines how many strength points with an armored defense value are disabled and unable to contribute their combat value to the Close Combat phase. The process is then reversed during the Counterattack Step. Defending units that have an anti-armor value will use their total anti-armor strength against the attackers.

### Disabled Vehicles

Tanks and vehicles (anything with an armor defense value) that are disabled during the Armored Combat phase **cannot** contribute their combat value to the Close Combat phase but they **can** be destroyed in it. In short, Anti-Armor combat does not destroy units, it renders them useless to their owner during close combat.
Chicken Con Carnage (Outro)

Nimbus seen in the cutscene.

**Chicken Con Carnage (Outro)** is the second cutscene in Tornado Outbreak.

## Synopsis

Following the first destruction of the Totem at the Chicken Farm, the Wind Warriors are left with curious inquiries about the strange Fire beings they've encountered. Though Zephyr is the leader, he admits that he doesn't have the answers and shares in their curiosity.

A sense of purpose comes through as Nimbus informs the team about a new Orb located nearby. Zephyr showing leadership, directs the squad to head out, preferring to travel at night to avoid the dangerous U.V. rays from the sun.

During this moment, Nimbus communicates non-verbally with Zephyr, with a "secret grin," signaling an unspoken understanding and approval of the nighttime maneuver. This first mission was a win for them, but Zephyr is well aware of the growing danger, especially since their presence has attracted the attention of the Fire Flyers.

The cutscene ends on a note of foreboding mixed with burgeoning self-confidence. Zephyr acknowledges their initial success but recognizes that challenges are going to intensify. He confesses an early hint of overconfidence which sets the stage for potential upcoming trials as they proceed with their task.
Dash Move

The **Dash Move** is the final unlockable ability given to Zephyr that allows him to quickly move around the area with the tap of a button.

## Freeing Water Whirls

Use the dash move to burst one of the two pairs of Water Whirls. Then, dash quickly to burst the second one; this will reunite both sisters together and will count as a collectible.

Much like the Stone Stomper, growing too large will result in them getting tossed into the air.

* Wii
* Xbox 360
* PlayStation 3

## Dashing

To perform a dash move, press the  button to dash forward quickly. Rapidly tap the  button to continue dashing.
Press the  button to perform a dash move, rapidly tap the  button to continue dashing.

Tap the  button to dash quickly, and rapidly tap the  button to continue dashing.
The World's Largest Ball

The World's Largest Ball is a structure seen in the level Roadside Destruction. The ball itself is made entirely out of twine.

## Overview

After destroying a loose cannon, Zephyr is instructed to "topple" The World's Largest Ball. Upon successfully toppling the ball, it lands onto a statue of Babe the Big Blue Ox; it along with the statue is eventually destroyed.
Ringling Village

> **Wind Warrior**: There go more of those Fire Flyers, running inside to escape the mighty Wind Warriors!
>  **Zephyr**: Either that or it's time for high tea.
>
> ― Flythrough (Zone 1)
>
>

## Ringling Village

* Logo
* Walkthrough

## Level information

### Internal File Name

```
Wellstown.bgw
```

```
Wellstown_boss.bgw
```

### Time Limit

**Zone 1**
4:00
**Zone 2**
4:00
**Zone 3**
3:00

## Collectables

### Water Whirls

6

**Ringling Village** is the seventh level in *Tornado Outbreak*. The level takes place in the village of Ringling located in the United Kingdom.

## Plot

After traveling all night in search of Omegaton's orbs, Zephyr and his army of Wind Warriors arrive at the village of Ringling, an English town located within the United Kingdom. However, due to their lack of sleep, one of the Wind Warriors accidentally bumps into Zephyr, causing him to drop the L.O.A.D. STARR.

Worried about the fate of his squad, Zephyr gives a speech explaining that even if the L.O.A.D.STARR fails, they would die for a good cause; retrieving Omegaton's orbs. He then sends the squad to an underground sanctum to protect them from the sun's radiation.

During this moment of quiet, Zephyr successfully repairs the L.O.A.D.STARR, ensuring that they can continue their mission.

## Layout

Trapped in a maze, the player must use the Stone Stomp in order to successfully destroy objects inside the maze to successfully grow in size. The second and third zone require the player to continue using the Stone Stomp to pounce onto objects such as rocks and buildings to increase the Category Level.

### Zone 1

First zone of the area. As previously mentioned, Zephyr is spawned inside a garden maze. To escape, fill the category level into a level two tornado. The tornado's category level needs to be a minimum of around eight in order to chain a large amount of Fire Flyers. Growing the category level into a level 13 tornado will allow the player to destroy all objects in the area.

### Zone 2

The second zone in the area. The category level of the tornado starts off as a size three tornado. Near the L.O.A.D. STARR, are several Stonehenge structures. Destroying them at a size eight tornado will drastically increase the category level by ten within a matter of seconds. As a size ten tornado, the player has the opportunity to gather a chain of Fire Flyers by destroying buildings that are organized in a row.

### Zone 3

The final zone of the area. The time limit is shorten by around three minutes. Like the previous zone, the player starts off as a size three tornado.

### Totem Battle

The entire area is surrounded by sunlight with patches of light moving around the map. Luckily, Zephyr has modified the L.O.A.D. STARR to provide cloud cover whenever he performs a Stone Stomp. Use this to your advantage in order to destroy the totems!

## Trivia

* The geographical location of where this level takes place is somewhere in London. It's believed that the map was partially inspired by Wiltshire, a country in South West England.

## Reference(s)

1. ↑ In game files states that the name of the map is Wellstown.
Wave Makers

> "When you see one of us or the Water Whirls, go ahead and perform the Stone Stomp and we can provide you with some cover."
>
> ― Wind Warriors
>
>

## Level Appearences

Coastal Calamity!  (Boss)

**Wave Makers** are pounceable variations of the Water Whirls featured in the map Costal Calamity. Much like Cloud Makers, they serve the purpose of creating an area of shade for Zephyr.

## Appearance

The Wave Maker's appearance resembles that of a Water Whirl, albeit without the semi-transparent bubble and the whirlpool covering her lower body.

## Pouncing

As soon as the Wave Maker is pounced, they will create a tidal wave of shade which allows Zephyr to dash quickly towards the Totem.
Wind Boy

The following content mention in the article is describing content that became completely altered or unused, therefor it is not considered to be cannon to Tornado Outbreak.

## Level Appearences

*Chicken Con Carnage!*
  (Bonus unused cutscene)

**Wind Boy**, also referred to as ***Our Little Guy***  was a cut character in Tornado Outbreak. He was intended as the main player, but was replaced with Zephyr.

## Origin and History

Not much is known about Wind Boy, however concept art has revealed that he had a sister named Wind Girl. He plays a major role in two removed cutscenes featuring Chuck Gavel.

### **Pre-Chicken Con Carnage (Intro)**

While not appearing in this cutscene, it can be assumed that like Zephyr, he sought out to collect the Fire Flyers that were inhabiting the Chicken Farm.

### **Pre-Chicken Con Carnage (Outro)**

Following the destruction of the Farm, Wind Boy casually flies around the map. He is last seen pointing at the camera before making a swift escape from the area.

## Concept Art

Concept ArtConcept Art #2Concept Art #3Model Sheet/Character Study
Минотавр

Старший сын Мино
дель Торо, Бенисио, около 30. Бенисио начинал в отцовской организации с позиции
начальника звена и занимался делом, которое ему нравилось с детства, и с
детства же и удавалось – бил, выбивал долги. В общем, до недавнего прошлого его
жизнь представляла из себя простую, понятную и банальную историю парня-царька
бедных кварталов. Он женился на выбранной отцом девушке Долорес, что не мешало
ему продолжать вести привычный образ жизни.

Когда на территорию
Мино дель Торо стал заявлять права Дуглас ОКонан, глава бразильской сети
принял решение, давшееся ему нелегко. Новое время требует новых реакций; Мино
дель Торо вышел на нелегальных торговцев юджинскими разработками и после недолгих
колебаний внедрил некоторые из них в тело сына. Мозг Бенисио был усилен
эйдетическими чипами, а метаболизм перестроен, что позволило многократно
усилить его скорость реакции, функциональную выносливость и силу. Правда, побочные эффекты
оказались достаточно весомыми – потеря части периферийного зрения,
неконтролируемая агрессия, ухудшение способности адаптивной оценки ситуации,
снижение уровня интеллекта. Гормональные коктейли частично блокируют побочные эффекты.

Негласная война с ОКонаном перешла в фазу холодной, но
отказываться от эксперимента с Бенисио Мино не стал. Девид Даль, североамериканский
инженерный гений, построил для дель Торо «Лабиринт» - высокочувствительную программируемую
клетку-павильон с высокой степенью защиты, где Минотавр продолжает обучение и
тесты.
Death Screens

In *Tornado Outbreak*, death screens are single colored screens that appear on the screen. They are commonly referred to as death screens because upon triggering, the game becomes unresponsive and requires the player to forcefully turn off the console.

## Types

### Blue

The Blue Screen of Death is a common death screen that's easily triggered in a variety of ways. Such methods of triggering it are:

* Retrying a level while a cloud popup text is on screen.
* Forcefully increasing Category Level of the tornado from size 0 to 10 in Chicken Con Carnage.
* Freeing a Water Whirl with no animations present on the model.

### Purple

In most cases, a purple screen is an indicator that the game cannot read specific game-data. This commonly applies to in-game maps files and rarely, the game's executable (main.dol, default.xex, eboot.bin).

### Red

Much like the purple screen, a red screen is an indicator that the game is unable to read specific game data, in this case files such as the level's lighting data, or if the game is unable to read and load the game's animated cutscenes/concept art.

### Green

Green screens are the rarest type as the only possible way of triggering a green screen is by modding the game. It occurs when the game attempts to load a map file with an invalid configuration in the map's settings.
July 2007 Previs

**July 2007 Previs**, also known as **Bonus previs** is an unlockable cutscene featured in Tornado Outbreak. The cutscene featured an early design of the level Chicken Con Carnage along with an early design of the tornado.

## Synopsis

The cutscene begins with a small tiny whirlwind that is only capable of tossing farm animals in the air. As the tornado increases in size, the amount of clouds begins to cover the sky.

The tornado eventually dies after standing still for a few seconds.
Shades

The Shades' first appearance.

## Level Appearences

The Tornado Outbreak Comic

The **Shades** are toxic elementals who desire nothing more than leeching off of life-given planets. They appear only in the Tornado Outbreak Comic.

## Appearance

Shades are dark colored, red-eyed serpentine creatures, occasionally depicted with arms and claws. They have sharp teeth and produce dangerous crystals on everything they touch.

## Origins and History

Not much is known about them except that they can travel quickly across the galaxy using dark pulsars.
Category Level

* Final
* Final

The **Category Level** is the meter on the top left screen that shows how much objects the player has destroyed. Once filled up, the size of the player's tornado will increase.

## Overview

In many levels of the game, players start off as a size two tornado only capable of picking up small items such as rocks and flowers.

Objects that begin to shake indicate that the player is able to destroy them. As the player destroys more objects, the tornado's category level increases. The higher the category level, the larger and more powerful the tornado becomes.

## Trivia

* The max size of the tornado is 33.
* As a Wind Warrior, the Category Level appears on the top right screen.
Tornado Outbreak (Comic)

* Cover
* Page 1
* Page 2
* Page 3
* Page 4
* Page 5
* Page 6
* Page 7
* Page 8
* Page 9
* Page 10
* Page 11
* Page 12
* Page 13
* Page 14
* Page 15
* Page 16
* Page 17
* Page 18
* Page 19
* Page 20
* Page 21
* Page 22
* Page 23
* Page 24
* Page 25
* Page 26
* Page 27
* Page 28
* Page 29
* Page 30
* Page 31
* Page 32
* Page 33
* Page 34
* Page 35
* Page 36
Tornado Outbreak (Jul 23, 2009 prototype)

The July 23, 2009 Prototype refers to a preview build of the game released on the Xbox 360. It is nearly identical to the final game, albeit with a few changes.

## Notable Changes

* Saving, and loading in-game save files are disabled.
* The ability to navigate to the Moon to adjust the game's settings or view unlocked content is disabled.
* Selecting a new game sends the player directly to Chicken Con Carnage.
* The **mainmenu\_world.bgw** file's size is only 717 KB, whereas in the final game, it's 1.95 MB.
	+ The larger file size is due to the additions of the Wii strap reminder textures, which were not removed in the final game.

### Playable levels

A total of four levels are playable in the preview build.

* Chicken Con Carnage!
* Double Wide Damage!
* Carnival Chaos!
* Camelot Falls!

## External Links

* The Prototype on the Hidden Palace Wiki
Big Ben

**Big Ben** is the nickname for the Great Bell Tower from the map Ringling Village. The tower would later be renamed the Elizabeth Tower in 2012.

## Appearance

The Clock Tower is surrounded by a large parliament known as the Palace of Westminster.

## Destruction

At the end of the level, The bell tower is eventually destroyed along with its surroundings.
Tornado Outbreak (disambiguation)

This disambiguation page lists articles associated with the same title. If an internal link led you here, please change the link to point directly to the intended page.
***Tornado Outbreak*** may refer to:

* The video game
* The prototype from July 23, 2009
* The promotional copy for the PlayStation 3 and Xbox 360
* The Comic released in 2009
Tornado Outbreak (Promotional Copy)

*This article is about the exclusive promotional copy. For the retailed version, refer to *Tornado Outbreak**

## Tornado Outbreak (Promotional Copy)

### Released Date(s)

**Console**
NA September 29, 2009 (Retail)
EU November 13, 2009 (Retail)
**Xbox Marketplace**
December 6, 2011 (Retail)

### Ratings

* ESRB: E (Retail)
* PEGI: 7
* USK: 12

### Platforms

PlayStation 3
Wii (Retail)
Xbox 360

The ***Promotional Copy*** was an exclusive version of Tornado Outbreak that was distributed by Konami to various game distributors in European Countries. While a Xbox 360 and PlayStation 3 version of the copy exists, it is uncertain if one exists for the Nintendo Wii port. Unlike the retail version, the game's disc cover is nothing but a solid white disc comprising of the words "TORNADO OUTBREAK" on the top of the disc with the bottom reading "PROMOTIONAL DISC NOT FOR RESALE".

An interesting oddity about the promotional copy is its inclusion of USK 12 and PEGI 7, two different rating systems on the cover.
Glitches

This page contains a list of glitches that are featured in *Tornado Outbreak*.

## Glitches in the Wii version

* Setting the aspect ratio to 16:9 will result in the display being stretched out.
* There is a rare chance that the game will crash with a loud buzzing noise in multiplayer.

## Glitches that appear in all versions

* On zone 2 in Chicken Con Carnage, Nimbus' model will be in a A-pose. This also happens in Coastal Calamity.
* In the boss cinematic for Ringling Village, a Wind Warrior can be seen in a A-pose.
* Grabbing 100 Fire Flyers at once on Chicken Con Carnage will cause the game to show a blue screen, making the game entirely unplayable.
* During the Vortex Race segment, if the player manages to ram into the sunlight before the race ends, it will result in the game entering a softlock state. The only way to fix this issue is by exiting the level.
* For whatever reason, rotating the camera and performing a Stone Stomp onto a hill causes the camera to rotate upside down.

## Glitches in the Xbox 360 version

* There is a 10% chance of the game being stuck on the loading screen.
* The chickenfarm sign doesn't spin, but in the Wii version the sign spins.
* The framerate on some levels drop around to 20 FPS. This also happens on the PlayStation 3 version as well. The reason why this occurs is because of the amount of rendered objects in the distance.
* Arriving to the shade checkpoint before Nimbus causes his in-game model to disappear for a few seconds before turning to his right side.

## Glitches in the PlayStation 3 version

* The KA-SMASH text doesn't appear when the player destroys a barn.
* On actual hardware, the in-game music stops for a brief second before looping again.

## Glitches within Emulators

### Low Framerate

This applies to Dolphin, but can also apply to RPCS3 and Xenia as well. Performance will vary on different hardware. Changing the graphical backend to Direct3D11/12 or Vulkan could potentially improve performance.

### Skipping audio

Applies to Xenia, an Xbox 360 emulator. There is no solution to this aside from using the Canary build of the emulator.

### In-game models flickering

This happens whenever two players are playing online co-op via netplay.

## Goofs/Errors

* Despite being an Air Elemental, Nimbus has the ability to enter the sunlight without dissipating or without creating a protective layer of shade during the first part of Chicken Con Carnage.
* The boss battle for Ringling Village introduces a game mechanic that allows Zephyr to generate a protective layer of shade whenever he performs a Stone Stomp. But despite there being a shade, Zephyr can still be stunned by the invisible sunlight covered in shade. This is most likely a developer oversight.

## Gallery (Wii)

### Gameplay

Nimbus' model in his default A-pose in Chicken Con Carnage.A Fire Flyer with textures completely rendered black.
Omegaton

> "The greatest hero of a strange, backwards dimension that he described as an anti-matter universe--whatever THAT is....."
>
> ― Zephyr's comment about Omegaton in The Secret Origin[src]
>
>

## Omegaton

* Concept Art
* In-game
* In-game (HD)

## Level Appearences

*The Tornado Outbreak Comic*
*Roadside Destruction!*
  (cutscene only)
*Coastal Calamity!*
  (cutscene and boss only)
*Showdown with Omegaton!*

**Omegaton** is the anti-matter being and final boss in the level Showdown with Omegaton. He first appears in The Tornado Outbreak Comic.

## Appearance

Omegaton is a tall fire elemental with purple skin covered in purple armor and solid white eyes. A total of six green orbs covers his body. Like the Fire Flyers, his head is typically tinted in an orange, reddish hue. On Earth, a bright orange layer of fire protects his body.

## Overview

Once the greatest hero of his universe, until his enemies joined forces and exiled him to another universe. Omegaton has been slowly dying after being stripped of his orbs of power and without them his fate is sealed to a cosmic grave. Dispersed somewhere on Earth, the Wind Warriors lead by Zephyr have been tasked to help find his sources of power through Omegaton's deceptive coercion. The story will reveal that all that's known about Omegaton may not be true and his mission is not what it seems.

## Origin and History

### Comic

Omegaton, once a powerful brute was outnumbered and rendered powerless by his enemies. He was stripped of his six orbs of power and banished to our universe.

### In-game

Upon being discovered by Zephyr, Nimbus, and the Wind Warriors, Omegaton begs for them to find and return his six orbs that were stranded on Earth. To help the Wind Warriors on their mission, he provided the L.O.A.D. STARR, a device used to create cloud cover for the Wind Warriors to protect them from the sunlight.

Later in the game, it's revealed that Omegaton is from an anti-matter universe; a hero in space is a villain on Earth. In the final level, Zephyr proceeds to pummel and pounce onto Omegaton; eventually killing him in the process.

## Trivia

* Him along with Zephyr, Nimbus, and the Wind Warriors are the only surviving characters from the Tornado Outbreak comic.

## Gallery

### The Secret Origin

Omegaton seen with all of his orbs of power.
### Concept Art

Pre-released Concept Art.Pre-released Concept Art #2Concept Art.Early Concept Art.
Die Castingregeln

Diese Castingregeln wurden den Teilnehmern vor Antritt ihrer Reise nach Angeles vorgelesen.

1. Die Teilnehmer dürfen den Palast nicht verlassen, ohne sich vorher beim Prinzen abzumelden.
2. Nicht einmal der König oder die Königin können die Teilnehmer zum Verlassen des Palastes zwingen.
3. Die Teilnehmer können dem Prinzen zwar ihr Missfallen kundtun, aber er allein trifft die Entscheidung darüber, wer im Palast bleibt und wer ihn verlässt.
4. Die Teilnehmer habe keinen freien Zugang zum Prinzen.
5. Die Teilnehmer dürfen keine Konflikte heraufbeschwören oder anderen Teilnehmerinnen Schaden zufügen.
6. Es darf ausschließlich nur mit dem Prinzen ein romatisches Verhältnis bestehen.
7. Sollten in irgendeiner Weise gegen die geschrieben Gesetze von Illeá verstoßen werden, so wird gemäß nach dem Strafprozessordnung bestraft.
8. Die Teilnehmer dürfen nur die Kleidung tragen und nur die Nahrung zu sich nehmen, die im Palast zugeteilt werden. Diese Regel gehört zu den Sicherheitsvorschriften und wird strengstens überprüft.
9. Freitags versammeln sich alle zum Bericht aus dem Capitol. Gelegentlich werden - immer mit Vorankündigung - Kameraleute oder Fotoreporter im Palast sein. Die Teilnehmer sind Verpflichtet ihnen zu gestatten ihr Leben im Palast zu dokumentieren.
10. Für jede Woche im Palast, erhalten die Familien der Teilnehmer eine Entschädigung.
11. Sollten die Teilnehmer in die Riege der Top Ten schaffen, gehören diese zur Landeselite.
12. Ab jetzt sofort gehören die Teilnehmer der Kaste Drei an.
Camelot Falls (Outro)

A barley conscious Nimbus inside the tunnel.

**Camelot Falls (Outro)** is the fourteenth unlockable story related cutscene in Tornado Outbreak. The cutscene is automatically unlocked once completing Camelot Falls.

## Summary

With only two more Orbs to find and one hidden tunnel to explore, Zephyr makes the shocking discovery; the barley conscious body of Nimbus hidden within the cave.

Out of the corner of Zephyr's eye, the L.O.A.D. STARR begins to flash a red light to signal a warning of some sort. Ignoring it, Zephyr and the Wind Warriors head towards their next destination to find Omegaton's next orb.
Loose Cannon's 5 Year Reunion

From left to Right. Gene Blakefield, Dev Madan, Paul Whitehead, and Matthew Scott

### Type

Event

Loose Cannon's 5 Year Reunion was a private event that celebrated the fifth anniversary of Tornado Outbreak. The event was hosted at the now defunct restaurant known as Hector's.

## Gallery

James McDaniel pointing at the shirt of Dave LeCompte.Matthew Scott and David Stiner sitting at the table.Rob McDaniel casually playing through the final stage of Carnival Chaos.From left to Right: Dave LeCompte, David Stiner and Andy Seavy.