recursal/Fanatic-Fandom huggingface dataset:
BERNARD MONTGOMERY

Deals heavy splash DMG, best against Motorized & Recon units, also works fine against all units. Weak agaist close combat units like Paratroopers.

## Commander Stats

* Star: ★
* Unit: Mortar
* STR: 76
* LDR: 55
* INT: 81
* Range: 3
* Position: Rear
* Fields:
	+ Infantry & Explosive ➜ (Infantry, Long Range, Explosive)
	+ Male
	+ Allied
* Perks:
	+ **[GLADIATOR]** Lend Lease ➜ Lifesucker; Defensive Position
	+ **[DICTATOR]** Strong Healer ➜ Evader; Quick Thinker

## Skill

**Artillery Doom**

Randomly deals between 95%-125% DMG to all enemies.

## **Equipment**

GREY RANK ◇〉

GREEN RANK ◇◇

 2 | 800

BLUE RANK ◇◇◇

 2 | 1100
 3 | 1900

PURPLE RANK ◇◇◇◇

GOLD RANK ◇◇◇◇◇

 2 | 8 100
 3 | 11 000
 4 | 16 000
 5 | 16 000

## Commander Unity

* 1. Collect all commanders in each section to activate a special buff.
* 2. Once all sections have been liveled up sufficiently, additional commander boosts will be available.
* 3. Greater boosts can be added if commanders meet specific requirements.

Petain - Zaytsev |  -
Bradley - Zaytsev  |  -

## Commander Relics

Unlocks when:

* Commander has 5 stars
* Level 80

Relic skill:

* Randomly deals between 125%-165% DMG to all enemies. Additionally, one unit is sent into chaos, where it will attack, the unit will become dizzy. Lasts 2 rounds.

Relic stats:

* Attack: +14%
* Defence: +11%
* Troops: +12%

TIP: Creating Commander Relics will grant special stats.

 Relic Bugs:

* Don't work on Eisenhower when using effect "one unit is sent into chaos". Eisenhower still applies his Air Supplies skill normal.
* Don't work on Rudel when he has low HP where he should be dead, instead of commiting suicide after affected with Monty's relic he heals himself 100%

Requires for build:

* Blueprints (800)
* Research (500)
* Monty CP (100)
* Gold (500,000)

You can get them from city Antwerp, from PUB, Recruiting Office

## Task Force

 5 000 BR  |      | Messe
 10 000 BR
 500 WB  |      | Tassigny

iNFO

1. Aides have a minimum BR requirement before they can be hired.
2. Aides increase the Chief Commander's Strenght, Intelligence, and Leadership.

## Where to get CP's?

Where to get **Monty CP'**s?

* CITY: Antwerp
* RECRUITING OFFICE #DRAFTESS
* PUB
* In some EVENTS

## References

1. ↑ B.R. - Short for BATTLE RATING.
2. ↑ For unlocking needs 200 War Bonds.
3. ↑ For unlocking needs 500 War Bonds.
Hub

A **Hub** is a type of location in Hourglass. In Hubs, there is some sort of good or service being provided, with a certain NPC attending to it. This can range from providing a certain item to performing tasks for you.

Some locations will require you trade for these goods or services, others will simply give them provided you meet some certain status (ex. Calligraph, being a Librarian, is entitled to certain goods from other Librarians).

## Hub Types

* Libraries (Quest-Related)
* The HQ (Workshop Upgrades)
* Inns (Save Points)
* Barracks (Reporting and investigating)
* Merchants
	+ General Stores (foodstuffs, mundane supplies)
		- Food Merchants
	+ Animist (magic items, tomes)
	+ Smiths (mundane weapons and armors, forge supplies)
	+ Physicians (healing potions, alchemy ingredients)
		- Alchemists (advanced potions)
	+ Tailors (mundane clothing, armory supplies)
		- Hunters (hides, leathers, furs)
	+ Florists (alchemy ingredients, decor)
	+ Breweries (unique elixirs, alchemy ingredients)
	+ Banks (currency exchange, loans)
	+ Black Markets (off-market goods)
CROSS-SERVER: RISE OF SOLDIERS

It is time, once again, to contend with Liberators around the world.

Rise up! Soldiers!

The rules of this event are as follows:

1. If you challenge lower ranked players, you will not gain wins and you will not lose rank when you are defeated.
2. If you challenge higher ranked players, you will replace him when you are win and you will keep rank when you are defeated.
3. When you challenge higher ranked players, one Action changes one rank. The max number you can move up in ranking is 50 per challenge.
4. One Action is recovered every 10 minutes.
5. Only top 1000 players can get the rewards.

Notice:

1. The rewards of Ranking will reset at 5:00 am every day and the handsome rewards will sent via mail.
2. The Ranking will not change in real-time, click refresh to get the latest ranking.
3. Don’t forget to EQUIP the titles to get stats of your commanders after you activate it!
4. Once the event open, who get into the event first can get top rank place. And the ranking is not up to your wins. If you want to rank up just challenge the players on the rank list within Action cost limit.

Whether you’re looking for excellent free war games or addicting free strategy games, Liberators is the best choice to take you straight to the World War II online battlefield!
PUB

Thirsty after a long day on the battlefield? Head to the pub where you can share drinks with other Commanders and hear all about their exploits.

ⓘ

1. Users who treat Commanders to a drink at the bar will receive rewards.
2. Commanders encountered in the bar will be highlighted in the Commander menu.
3. Select VIP7 perk DRUNKARD to increase drink purchase limit in bar.

## GUEST BOOK

**HONORED GUESTS**

Honored guests will grant extra rewards if offered a drink.

ⓘ Randomly show 3 Commanders.

**OTHER GUESTS**

Mayne, ZigZag, De Gaulle, Guderian, Wittmann, Rundsted, Lutz, Rudel, Prince, Von Kluge, Mad Jack, Murphy, Major, Speirs, Dempsey, Minet, Nearne, Wake, Model, Kesselring, Churchill, Stauffenberg, Zhukov, Winters, Patton, Petain, Allerberger, Bradley, Monty, Skorzeny
MICHAEL WITTMANN

## ATK und INT

**STRONG:**
* against close combat infantry units
* best against Jeeps
* against infantry
* against paratroopers
* deadly opponents against machine gun units

**WEAK:**
* against explosive units
* against long range
* less effective when pitted against Mortars, AT Guns, Artillery, Bazookas
* especially weak against anti-tank weaponry

**TIPS:**
* if the enemy has markedly strong tanks on its front lines, it is best to use jeeps in frontline combat, along with mortars, AT guns, artillery, bazookas, and especially anti-tank weaponry you might have in your army.

POSITION:

## Basic info

**Rarity:** COMMON

**Range**: 3

**Unit type**: Motorized & Explosive

* Motorized
* Close Combat
* Explosive

**Fields:**Infantry / Motorized / Explosive / Male-Female / Allied-Axis-Soviet

Skill: **Untouched**

* Friendly close combat units gain 15% extra shield when battle starts. Lasts 2 turns. When enacted, a 44% HP Shield will appear on unit when skill is activated. Lasts 2 turns.

## **COMMANDER UNITY**

* 1. Collect all commanders in each section to activate a special buff.
* 2. Once all sections have been liveled up sufficiently, additional commander boosts will be available.
* 3. Greater boosts can be added if commanders meet specific requirements.

Relics

Task Force - Chief Commanders

Books of War

Commander Training

## War Stones

 Lvl. 7 Intelligence
 Lvl. 7 Defense
 Lvl. 7 Supply
 Locked
 Locked
Guide:Grid Cell

Every general knows the importance of position in a strategy of war.

Being in a higher ground, easier terrain or with bigger cover can bring a massive advantage to your troops, and it would be possible for a smaller or weaker army to defeat a stronger one.

That is when the Liberators Cell Grid come in hand!

The Grid Cell is an upgrading option that raise the power of certain stats. But this time, instead of upgrading the commander or unit type directly, you upgrade the grid where the unit is positioned during a battle.

For example, if a unit is in the first grid tile, top left corner, and you upgrade Grid Cell 1, that unit will receive a boost on certain stats. This applies to any unit that arrives to the grid, and not the initial position. Therefore, if a unit moves during the battle, the new boost will be related to the upgrades on that specific grid tile.

Before or during the battle, you can hover the mouse pointer over the tiles to see what bonus boost applies if a unit is positioned there if any. In this example, the cell tile 4 was upgraded using the Grid Cell IV option, adding some boots to the unit positioned there.

The items necessary to upgrade the Grid Cell can be found primarily by participating in Behemoth, so don’t forget to join the raid event every day! Also, on some occasions, these items can be featured in stores like Pit Shop, or season events.

Nowhere else can you find some of the best action that online free games have to offer! Talent, passion, and history combine here to create one of the most engaging strategy war games on the web! Put your skills to the test today!
Waging War

When you first enter an Alliance War battle, you must first choose which side to fight for. You can either join the defending side or the attacking side. If your Alliance is already involved in the war, you will only be able to side with them.

When you select an army, the tiles around it will light up, signifying its range of motion. Click on the tiles to move your army. If the enemy is on a surrounding tile, attack by clicking the unit.

Conquered cities must be connected by war paths in order to belong to the same Alliance. If you attack a city not connected to one already owned by your Alliance, you can still collect rewards, but that city will not be able to become yours. This is called a **Pincer Attack**. In order for the city to fall under the control of your Alliance, you must first conquer the intervening cities.
ARENA *old

Arena starts from Wednesdays - Fridays

Arena shop with **CP:**

* CONSCRIPT  Dempsay **CP**s
* GUARD  Speirs **CP**s
* AIRBOURNE  Skorzeny **CP**s
* VETERAN  research *relic item*
* ELITE  Roosvelt Jr. **CP**s

* **Daily Ranking Rewards** (  1500 ) will be available when League Battles conclude at **0pm**.
* Leagues will update once the Friday battle period is over. Players will then either ⬆ advance, ━ remain or be ✘ moved down depending on their ranking.
* **Bonus Round** battles will be available on **Saturdays**. Amassing more stars against opponents will grant better rewards!
Units:Mortar

Mortar weapons were all those issued to infantry units to provide close range, rapid response during the Second World War. They enhanced the indirect fire capability of an infantry unit in tactical combat. Their firepower is similar to that of a hand grenade, only far deadlier. With a range of up to 325 yards, mortar units are some of the most highly prized a soldier can want.

Mortar units are powerful on the rear lines due to their long range. They’re very good at attacking enemies deep within enemy lines. They can be found under the employ of Commanders Tassigny, Leni Riefenstahl, and Montgomery.

Mortars have a balance against almost every kind of enemy, but them are not the best for anything, so just have Monty or Garcia to make use of their Artillery Doom when needed.

**Infantry & Explosive**
* Infantry Units
* Long Range Units
* Explosive Units

**Unit Features**
EVENTS

## **HOT EVENTS**

Are located at top right corner of your screen.

## **ACHIEVER**

Commitment to your daily tasks shows a soldier's strict discipline.
Completing your tasks will not only show how well ordered you are, but will grant you great rewards!

## **TOTAL CONSECUTIVES LOGINS**

Your commitment to the war effort starts with your daily presence.

Soldiers who show up for roll call steadily will have great rewards to show for their dedication!

ⓘ Login in each day and collect random **x60 commander cp** and **x2 lvl.8 stone box** after 7day's login in.

REWARDS:

* **Total Consecutive login 1 day**

Reward: Supplies

* **Total Consecutive login 2 day**

Reward: Ship Materials Crate, Draft Tickets

* **Total Consecutive login 3 day**

Reward: Ship Materials Crate, Pocket Watch

* **Total Consecutive login 4 day**

Reward: Ship Materials Crate, Gold

* **Total Consecutive login 5 day**

Reward: Ship Materials Crate, Activation stone

* **Total Consecutive login 6 day**

Reward: Ship Materials Crate, x20 Chocolates

* **Total Consecutive login 7 day**

Reward: Ship Materials Crate, x2 Lvl.8 Stone Box, x60 Commanders CP's

* **Total Consecutive login 8 day** (\*sometimes shows)

Reward: x10 Large Intel Case

## **OTHER EVENTS**

List of other events showed in game:

* The Great Gustav / *Available on Thursdays and Sundays; from 19:00 to 20:00*
* COMMANDER BRIEFING
* Wheel Of Luck
* FACEOFF (*Cross-Server Battle*)
* ARENA / *Available from Wednesdays - Fridays; from 9am to 11pm*
* CHAMPIONSHIP
* STANDOUT
* The Reichtag / *Available on Tuesdays and Saturdays; from 22:00 to 23:00*
* Decryption
* The Home Front
* Exp Buypack
* Bond Drive
* Ghost Army
* Tank Destroyer
* Lone Warrior
* Menhanthan Metrics
* Decisive Battle
* Collective Buying
* Air Drop
* Supply Ship
* Resource Tycoon
* Monuments Men
* Fire Support
* Dice of Fortune
* Radar
* Warslot
* Pit Stop
* Cargo Plain
* The Return of the Easter Bunny
* Top Donor
* Special Sale
* Card Master (*Rankings restart at 0:00*)
* GASHAPON
BEHEMOTH

The Great Gustav was created to destroy the Maginot Line, the strongest fortification of its time. However, the unstoppable Blitzkrieg offensive of the Wehrmacht isolated the Maginot Line and forced France to surrender. The weapon was not used during that time and eventually was destroyed after its use in the Battle of Sevastopol. However, the technology to create immense machines of destruction remained.

Now, a group of Nazi scientist is creating colossus of steel and fire: the BEHEMOTHS.

The Behemoth event opens every day with one Behemoth appearing randomly in a city on the map at 11:00 and 20:00 every day (server time).

Each player can only challenge a Behemoth during the time periods of 11:00 to 14:00 and 20:00 to 23:00. With one chance each time.

This is a Raid event, and the participation of many powerful generals is necessary to destroy the monstrous machines

Everyone who joins the battle will get random rewards; with more generous rewards if the Behemoth is slain. Two ranking can be found: Top Attacker for dealing more damage, and Top Defender for surviving more rounds. The rewards obtained can be used in Grid Cell, upgrade the Medals of your commanders and in Vanguard.

Keep in mind that the skills of the commanders that are related to the percentage will be weakened for this battle.

If the Behemoth is destroyed, the participants will get a chance to dismantle it and get useful resources. These can be used in several ways:

- Rebuild a Behemoth and use it in battle! You can bring the metal horrors with you to the battlefield, and they will appear and start their carnage when all your commanders are defeated. Notice that the Behemoth cannot be used in the following game modes: Elite Strife, Invasion of Africa, Face off, Reichstag, Alliance War, War Game in News Agency, Arena, and Confrontation.

- Upgrade the current Behemoth’s abilities. When you reach a certain level on all the abilities, the Behemoth will level up and will obtain Advanced skills.

Whether you’re looking for excellent free war games or addicting free strategy games, Liberators is the best choice to take you straight to the World War II online battlefield!
NANCY WAKE

She and her army brandish bazookas on the Liberators battlefield.

Keep them on duty behind your frontline tanks.

* **SPECS:** Medium range explosive unit
* **STRENGHT:** Armored vehicles
* **SPECIALTY:** Can evade armored vehicle attack, making them dizzy

Her patented “White Mouse” special attack silences all enemies. At the same time, it increases the attack
power of all friendlies by 20% and lasts for two turns.

**STRONG AGAINST:**

* tanks
* armored vehicles
* machine gun nests
* and fortified bunkers
* buildings and tank armor

**GOOD TO KNOW:**

* this medium range explosive unit can evade armored vehicles, and make them *dizzy* (unable to aim properly during battle).
* high-explosive anti-tank (HEAT Round)
* fired a HESH round

**POSITION:**

* right behind front lines for best use.

FLANK
FLANK
FLANK

 51
League Glory

**League Glory** is the related part of **ULTIMATE VICTORY** event.

In the new game option **League Glory**, the generals will be able to equip the commanders with **League Glory** of various types and qualities. This game option can be found in the commander profile.

With these items, you will be able to boost all attributes for a specific commander.
There are 3 parts:

* **GLORY**, **FRAME**, and **EMBLEM** part

The items can be obtained in **ULTIMATE VICTORY** events, in **PowerGame** or stores at the moment.

Related to upgrades in the Commander section and tabs:

## GLORY

* **GLORY PART**
➧ The League Glory is made up of Emblem and Frame. Equip the Glory to your commander can let him get great stats boost.

## FRAME

* **FRAME PART**
➧ The Glory Frame have star level and stats level. The stars represent different attributes, when you level up the star of the frame, you’ll unlock new attribute boost. And the max Frame stats level is 100, using items to level frame of every commander can get more stats boosts.

## EMBLEM

* **EMBLEM PART**
➧ There are 3 type emblems: *Normal Emblem*, *Excellent Emblem*, *Masterpiece Emblem*. The higher the quality of the item, the stronger the boost. You can also get new Emblem by combining 2 exist Emblems. Use the lucky item to obtain better chance get Emblem with special stats.

## ITEMS

* Dyestuff
* Flag Fabric
* PowerGame
FACEOFF

Fight tooth and nail with your comrades!

Let loose the dogs of war, Liberators!

When calamity strikes on the battlefield, sometimes a soldier will have nothing he can count upon besides his own brother. It is the faith that while he needs it most, his brother will be right there beside him, that pushes him forward. There is no greater asset on the battlefield than the friend who watches your back. On the battlefield, a friend will risk his life to make sure that the squad can complete the mission – alive, if at all possible.

Raise a glass to toast camaraderie on the battlefield with us, as we implement an exciting new event: Faceoff! Fight alongside your friends for glory and prestige against all other players on all servers!

On a rotation of several different exciting Liberators Championship that Liberators has to offer, expect Faceoff to join in soon!

Faceoff is divided into several different phases, starting with Registration. Assemble a team of 5 players of at least level 45. Delegate a Team Captain, create a team name, and form the fiercest Battalion you all can possibly muster! You’re going to need all the B.R. you can get for this competition!

Following registration is the Point Collection stage, where teams will be randomly assigned to compete against each other. There will be individual missions and team missions as a part of the competition, so make sure everyone is carrying their weight! Victories will result in Glory, which can be exchanged for sweet items in the Glory shop. The top teams will have the great honor of advancing to the Finals, where full teams will face off in spectacular battles involving several dozen Commanders!

If you get knocked out early, don’t worry – you can still wager bets on which team you think will win it all. There are rewards for everyone who participates, even if you aren’t a high enough level to compete with the top dogs!

The final victors will receive the ultimate title: The Valiant Champions! Do you have what it takes to climb the ranks and obliterate the competition?

Whether you’re looking for excellent free war games or addicting free strategy games, Liberators is the best choice to take you straight to the World War II online battlefield!
TASK FORCE

! OLD TASK FORCE

ⓘ Unlocks when Commander reaches **level 80**.

You’ll notice that you can only enter the **Task Force** menus via a CHIEF COMMANDERS.

! Chief Commanders are denoted by the gold emblem next to their face in the Commander menu.

Enter the **TASK FORCE** interface to be greeted by the CHIEF COMMANDERS and their four AIDES.

You’ll need to hire Aides one at a time, as long as they exceed the BR requirement. Once hired, you’ll notice a percentage based stat increase for the Chief Commander’s Strength, Intelligence and Leadership.

Your CHIEF COMMANDERS stats will go through the roof if you can hire all four AIDES! Now to focus on your objective. Your task force needs to work together – for that, you’ll need SYNERGY!

Synergy is acquired by providing each Aide with Intel. There are four different types of Intel, each of which has a random chance of providing a different value of Synergy.

### SYNERGY

Synergy is used to increase two new stats:

* **PIERCING** and **RESISTANCE**

**Piercing** and **Resistance** increase the damage that you deal and decrease the damage that you take respectively, based on a percentage produced from the stat. These stats could increase your Commander’s potency greatly, so don’t neglect them!

Once all four **AIDES** have been hired, **Task Force Stats** (*Piercing and Resistance*) will be active! They will apply to all five Commanders, not just the Chief Commander.

Intel can be acquired through various **PvP** events and other Special Events, so keep your eyes peeled! Intel will be important for keeping might in your army.
SPECIAL TRAINING CENTER

The perfect balance between brain and brawn are required to be the best War Commander you can be. The Special Training Center was created for the express purpose of unleashing the true potential of your men and women.

### **FIREARM TRAINING**

Playing Firearm Training you can get  **Library Vouchers**,  **Library Tokens**, and **books**.

Every day play your daily free attempt.

You need to shoot moving targets and try to hit them as much as you can.

* 2nd attempt cost  **50** **WB**.
* 3rd attempt cost  **100** **WB**.
* 4th attempt cost  **200** **WB**.
* 5th attempts cost  **400** **WB**.

### **LIBRARY**

1. Spend time in Firearm Training to acquire Library Tokens, Library Vouchers, and books.
2. Library Vouchers can be spent to check out books. Books offer special stat bonuses for 24 hours.
3. If you want access to a specific book, you can spend Library Tokens to get it.
4. Spend Gold or War Bonds to unlock extra reading slots for your Commanders.

#### **STOCK LIBRARY**

Spent  **Library Tokens** in **STOCK LIBRARY** to buy new books.

#### **BOOKS**

 **GREEN BOOKS**

1. Superior Firepower
2. Fortifications
3. Mass Assault
4. Assault Concentration
5. Infiltration Assault
6. Defense in Depth
7. Pocket Defense
8. First Aid
9. Reinforcement
10. Penal Battalions

* Green books cost  3000.
* To activate spent  10000.

 **BLUE BOOKS**

1. Superior Firepower
2. Fortifications
3. Mass Assault
4. Assault Concentration
5. Infiltration Assault
6. Defense in Depth
7. Pocket Defense
8. First Aid
9. Reinforcement
10. Penal Battalions

* Green books cost  3000.
* To activate spent  10000.

 **PURPLE BOOKS**

1. Superior Firepower
2. Fortifications
3. Mass Assault
4. Assault Concentration
5. Infiltration Assault
6. Defense in Depth
7. Pocket Defense
8. First Aid
9. Reinforcement
10. Penal Battalions
11. Breakthrough Priority
12. Centralized Fire Control
13. Vast Offensives
14. Concentrated Fire Plans
15. Mobile Defense
16. Forward Observers
17. Attritional Containment
18. Tactical Withdrawal
19. Encouragement: Charge
20. Encouragement: Heavy Artillery
21. Encouragement: Ace Sniper
22. Encouragement: Trailbreaker
23. Encouragement: Crusher
24. Encouragement: Ultra Firepower

* Purple books cost  10000.
* To activate spent  30000.

 **GOLD BOOKS**

1. Superior Firepower
2. Fortifications
3. Mass Assault
4. Assault Concentration
5. Infiltration Assault
6. Defense in Depth
7. Pocket Defense
8. First Aid
9. Reinforcement
10. Penal Battalions

* Green books cost  3000.
* To activate spent  10000.
Guide:Defense HQ

Defend your base, Liberators!

If you want to be successful in war, you need to make sure everything is taken care of in your home base. If you don’t even have security in your very own quarters, how can you be expected to win a war and save the world?

Liberators is very excited to announce a brand new in-game feature to keep you battling it out against other players on your server – The Defense HQ! Once you reach level 35, you’ll have the option to build the Defense HQ in your base, enabling an all new game mode where you can attack and defend your base from player invaders: Skirmish!

To invade another player’s camp, deploy a squad of Commanders from a menu accessed in the Defense HQ. You are only granted so many attempts per day, so choose your battles wisely! A successful raid will allow you to snatch a number of trophies from your enemy. Trophies can be used to purchase items from an in-game shop.

Defending your base is just as important as attacking! Multiple new towers, designed to keep your base safe, are also released with this update. These include the Sniper Tower, Bunker, Gatling Gun, Mortar Emplacement, Anti-tank Gun, and Rocket Artillery. Each one has different special abilities to help keep your foes at bay and your trophies safe! Make sure your base’s defenses are well balanced against all types of raids.

Skirmish mode also features a ranking system, which allows you to gain more rewards for being a skilled base-raider! Find worthy adversaries, and work your way up from being a Tussler all the way to a true Warlord!

Whether you’re looking for excellent free war games or addicting free strategy games, Liberators is the best choice to take you straight to the World War II online battlefield!
MEDALS

Raising your Commander to level 45 unlocks their decorations feature.

Equip Commanders with  MEDALS to increase their stats.

 Medals can be purchased in shops, attained as rewards, or attained in Invasion of Africa.

## Rank 1 Medals

* You can acquire Rank 1 Medals from  Small Medal Case.

## Rank 2 Medals

* You can acquire Rank 2 Medals from  Medal Case.

## Rank 3 Medals

* You can acquire Rank 3 Medals from  Large Medal Case.

## Rank 4 Medals

* You can acquire Rank 4 Medals from  Medal Display.

## Rank 5 Medals

* You can acquire Rank 5 Medals from  Large Medal Display.

## Rank 6 Medals

* You can acquire Rank 6 Medals from  Shadow Box Display.

## WHERE TO FIND

You can get medals from:

* Bazzar (Invasion of Africa - Shop)
* Armory
* Invasion of Africa
* Ongoing Battles
* As rewards
RESOURCES

**NOTE** *Keep your army well prepared by gathering resources. The more you've got, the more ready your army will be to destroy the enemy.*

New Year: no time

## GOLD

This rare metal has been considered valuable since the beginning of time. Gold reserves are what keeps a country's currency valuable and can be used to upgrade Commanders, improve buildings, and to buy items in the Mess Hall.

You can get  from:

* The Trophy Room
* The Houses in Army Base
* Properties in Cities
* War: Salary
* War: Bonus Draw
* Ongoing Battles
* Governor

**Production**

* Basic
* Research Center
* Alliance
* Battle Rating
* Policy

## SUPPLIES

Your soldiers will not get very far if they have no food for their stomachs or munitions for their weapons. Keep your supply reserves well stocked if you want to advance rapidly.

Get  from:

* The Trophy Room
* From Farms & Factory
* Recruiting Office (*when draw draftees*)
* Properties in Cities
* War: Bonus Draw
* Ongoing Battles
* Governor

## OIL

With the rapid development of armored warfare, fuel to keep vehicles running has become a crucial resource that armies cannot do without. Oil is vital to researching new technologies and constructing advanced base buildings.

Get oil from:

* Mess Hall
* Base production
* Buildings in Cities
* Ongoing Battles

## DOG TAGS

Dog tags contain information about soldiers so that they can be quickly identified if killed in action. They server as a testament of your army's deadliness. You can use your Dog Tags in the Tank Hangar and to improve your Alliance.

Get Dog Tags from:

* War: Bonus Draw
* In Alliance Wars
* Military Ranks: Daily Missions
* Event: the Great Gustav

## IRON

You can get  **Iron Ore** from STEEL MILL where you can mine in 5 Mines:

(*Crummy / Decent / Fine / Trusty / Fantastic / Supreme*).

You can only mine for **12 hours a day**.

**!** Mine between **10:00 - 22:00** for a productivity increase of **20%**.

**GET IRON ORE IN:**

* Mineral Ore Mine
* Special Events as a reward

## ITEMS

Intels:

### Chest

* **Chief CP Brief** - *Contains 1 randomized Chief Commander CP.*

### Item

* **Chocolate** - *Chocolate is often the quickest way to a person's heart. Bribe commanders with chocolate in order to receive CP's from them.*
Guide:Journey

In the frenetic world of Liberators, each and every one of your commanders can be pushed to overcomes their limits based on level and rank, making them incarnations of war.

The options to improve each commander are plenty and with great variety, so even the most veteran can feel lost at times trying to find or remember all.

In these series of guides, we will explore all the possibilities for upgrading and boosting each commander. Most of these are found in the commander Section and its Tabs.

## Journey

The life of a soldier can be a life in constant motion, and the commanders of Liberators knows how to get the best from it.

First enter the mini-game using the JOURNEY button in the commander profile, just on the commander's portrait.

Inside you will find several options that can be explored.

In the JOURNEY button, you will find 3 kinds of boost options called tomes: Tome of Courage, Tome of Knowledge and Tome of Persistence. Each one can be used to boost your stats, in the following order:

To upgrade, you need to use JOURNALS, and these can be found winning battles in this mini-game, or in stores and events.

Notice that each Tome have a requirement, in the form of a minimum mileage that needs to be traveled before being able to continue upgrading.

## VEHICLE

The VEHICLE button will take you to the Vehicle upgrade section. Here is possible to improve the Vehicle, in order to advance faster, or get more fuel capacity. The vehicle can be upgraded with Tires, Motors, and Armors, that can be found playing this mini-game, or in stores and events. Each 20 level the vehicle will completely change, receiving a massive boost.

## MARCH

MARCH is the button to start the mini-game. In this one, the commander will move a number of kilometers determined by the SPEED of the current Vehicle. In the journey, the commander may find a box that contains one of the items used in this game section, or a group of enemies. If they are defeated, the reward will result in Journals to upgrade the Tomes.

Each attempt will reduce the amount of fuel, from a total fuel capacity, which increases with the level of the vehicle.

Previos posts related to upgrades in the Commander section and tabs:

Transfer

Tanks and Steel Mill

Task Force

Enhance

Unity

Propaganda Points

Commander Stones

Relics

When it comes to war games, the Liberators battlefield brings the best free games online! Battle against the mightiest generals across the globe in the Number 1 browser game of the year!
Armies of Might

Here players can challenge other players to battle, eaching both war bonds and `Wehrmacht helmets` (), which can be used as currency in the Armies of Might store. Players can also acquire daily treasure chests for their participation. Players are given five free daily attempts and can purchase more using war bonds. The total number of purchaseable attempts can be increased using Honor Points in the VIP menu.

Note:

* Players can fight up to 5 times free per day, which is updated each morning at **5am**.
* Each battle reward victorys with `Wehrmacht helmets` () helmets which can be used to purches items in the Armies of Might shop. Every evening at **11pm**, all players receive a reward according to their ranking for that day.

### SHOP

In Shop you can buy  `Eisenhower CP` and  `Leni CP` using `Wehrmacht helmets` ().

All shops will refresh daily at **9:00**, **12:00**, **18:00** (*server time*).

RANKINGS
* AOM  RANKINGS
Quests (Hourglass)

Below is an exhaustive list of linear story-related quests within Hourglass. This does not cover side-quests or tasks, which are covered in their own pages.

Chapters 3, 4, and 5 can be done in any order.

## Chapter 1

Syntax meets Calligraph for the first time.

Tell Me How You Feel - Calligraph administers a psychological test to Syntax.

Quest 3 - Syntax is sent around the Library to perform various errands.

Quest 4 - Taking pity on her situation, Calligraph shares his knowledge of magic with Syntax.

Time Is a Construct - After acquiring the necessary funds, Syntax is sent into town to gather supplies to rebuild the HQ.

Quest 6 - Upon returning, Syntax recovers Wolfram, and rediscovers some old blueprints.

Quest 7 - Calligraph agrees to assist Syntax with finding herself, and helps her through her Flashbacks.

Quest 8 - After meeting up with Essie, Calligraph encounters an old rival.

Quest 9 - The group travels to Brightwood, inadvertently instigating the Brightwood Riot.

## Chapter 2

Calligraph is ordered to investigate the Nemeses. Syntax helps him recruit the members of the Company.

Quest 10 - After Archibald assigns Calligraph his mission, the two tour Brightwood Keep to look into the background of the Chosen.

Quest 11 - The group brings Essie back to Eversail, who gives them leads on where to find three informants.

Good Company - Having gathered all the members of the Company, the team is briefed on the Rivals.

## Chapter 3

The group tracks down pirate queen Kaisha and her voyage to an uncharted island.

## Chapter 4

The group follows the cult leader Theophilus to find out what 'The Reaping' entails.

## Chapter 5

The group investigates the dealings between the warlord Asubu and his mysterious client.

## Chapter 6

Syntax has to put the evidence of her Flashbacks together in order to recreate the Hourglass.

## Chapter 7

Syntax confronts the creator of The Haze.
ALLIANCE WAR

**Alliance Wars** () is how your Alliance can take control over cities and extract loot from them. Players can also join other Alliances' wars in exchange for special rewards.

* Declaring War
* Waging War
* Defending Cities

Alliance Wars is how your Alliance can take control over cities and extract loot from them. Players can also join other Alliances' wars in exchange for special rewards.

When a city is burning, it means it’s under a war. We could click war button to join the battle and claim the rewards. The city ownership will be decided in the end of the battle.

You can also choose to declare war yourself. Click on the War button to attack a basic city. If you win the battle, the city will become occupied by your Alliance.

If you want to choose an Alliance War, you can choose to be on either the defending or attacking side. If your Alliance is directly involved in this war, you cannot choose your side and must stand behind your Alliance.

Several Armies can be sent to Alliance Wars. Click the tabs on left of the screen to control them.

When you select an army, the tiles surrounding it will light up. Click on the tile you want your army to move to. If the enemy is on a surrounding block, you can attack by clicking the unit.

Moving and attacking will consume Action Points. AP's regenerate gradually over time or can be purchased with war bonds.

An Alliance will occupy a city if it destroys the defender’s stronghold.

If two minutes go by without any attacks being made, the Defending Alliance will win the war and keep the city.
Architect

*“The bedrock, the foundation; the mountains, the frame; the heavens, the pitch. These are the works of the Architect.”*— Chae
**The Architect** is the main deity of **Katsmonism**. With most of the Architect's identity being based on the creation myth, the Architect is envisioned as "creating the world, underworld, and the world of man.
WORLD

## Liberating Cities

The primary task of your army is to liberate Nazi-controlled cities. These cities are occupied by one to three generals who must all be defeated in order to claim victory. Liberated cities can be raided for loot, or can be entered to purchase property. As players liberate cities, more cities lay beyond shrouded in mist and must be unlocked using supplies.

## Ongoing Battles

With the war being waged on so many fronts, small-scale battles may pop up allover the map. Join ongoing Battles and receive great rewards for pushing back the enemy.

Ongoing Battles are located on your right side of screen.

Every day you need to join 3 ongoing Battles for your daily task.
Commander Relics

Take your Commanders to the next level by equipping them with unique artifacts.

Each artifact comes with powerful stat boosts and the possibility of unlocking a brand new skill!

ⓘ Unlocks when Commander has **5 Stars** and reaches **level 80**!

**TIPS**

Creating Commander Relics will grant special stats.

Commanders with Relic Skills in this update include:

* Nearne
* Stauffenberg
* Kesselring
* Tassigny
* Zhukov
* Wittmann
* Montgomery ✔
* Bradley
* Rundstedt
* Patton
* ZigZag ✔
* Rudel
* Murphy
* Speirs ✔
* Model
* Winters✔
* Churchill ✔
* Mayne
* Allersberger
* De Gaulle✔
* Guderian
* Mad Jack
* Lutz

## MORTARS

**Monty**

**RELIC SKILL**: **Montys Volley**

* Randomly deals between 125%-165% DMG to all enemies. Additionally, one unit is sent into chaos, where it will attack its own allies. If there are no allies, the unit will become dizzy. Lasts 2 rounds.

**RELIC STAT**

* ATK +14%
* DEF +11%
* TROOPS +12%

**REQUIREMENTS:**

* Blueprints / 800
* Research / 500
* Monty CP / 100
* Gold / 500000

**LENI**

## RIFLEMENS

ZigZag

RELIC SKILL: Blast 'em all
Deals 198% DMG to single enemy unit as well as surrounding ones. Infantry units increase ATK by 44%. Additionally, if this skill kills an enemy unit, the other affected enemies become dizzy for 1 rounds.

**RELIC STAT**

* ATK +20%
* DEF +24%
* TROOPS +30%
Gain EXP

Leveling Up and gathering EXP.
The following tasks are the best ways to gather EXP:

Main Mission
Advance through war-torn Europe liberating cities as your level develops

A grand total of 16 consecutive battles in which your Commanders are fight without being automatically restored; battles grant both EXP and medals, in addition to giving the player military and medical options not available elsewhere in the game.

You can level up your Commanders, as well as give them new items, medals, and equipment to boost their battle ratings (BR).

## Level Up

Equip units with gear to level up;
Commander’s strength is heavily dependent upon their level.

Keep Commanders at their highest level through EXP books and managing equipment level
Units:Tank

Tanks are complete lethal against Machine gunners.
So as soon as you see some player using them, put a tank in front of the machine gunners.
Tanks lose HP more slowly than most other units and are best used on front lines.
Be sure to keep your tank units up front as your first line of defense.

ⓘ Motorized vehicles are suited for **speed** and **resistance**.

**COMMANDERS:**

* Rommel
* Patton
* Wittmann
* Guderian
* Kolobanov
* Messe
* Oktyabrska
* Zhukov

**STRONG:**

* against close combat infantry units
* best against Jeeps
* against infantry
* against paratroopers
* deadly opponents against machine gun units

**WEAK:**

* against explosive units
* against long range
* less effective when pitted against Mortars, AT Guns, Artillery, Bazookas
* especially weak against anti-tank weaponry

**TIPS:**

* If the enemy has markedly strong tanks on its front lines, it is best to use jeeps in frontline combat, along with mortars, AT guns, artillery, bazookas, and especially anti-tank weaponry you might have in your army.

POSITION: Front line
BASE

In order to keep soldiers battle-ready, players are in control of their own base where they must manage resources carefully, construct and maintain buildings, and oversee their Commanders progress.

Personalize your base according to the needs of your army. Recruit Commanders, train units, and build factories to make sure your men are always ready for battle.

Your base is a crucial component on the path to victory. Its commodities and output are the lifeline your soldiers will need on the battlefield and beyond. Make sure to keep all facilities up to date and producing at maximum capacity in order to maintain the greatest strategic advantage.

## ✪ Military Base

A military base can be a miserable spot for soldiers torn from their homes and forced to engage in military exercises.

Your military base is a crucial component on the path to victory. It’s the place where your soldiers grow and learn and attain a sense of unity in lands far away from home. In addition, it’s a place where competent Generals manage resources, as well as import them from the outside world, for example from the supply ship .

Because the base is the one area you have total control over, it’s important to make it reflect your personality as a General. When it comes to war games, much of victory is determined by psychology. Improve team morale with base decorations, which are updated every month! Have your soldiers run their army games in an area overflowing with culture! We even occasionally invite Generals to show off their super cool bases in a base showcase!

See:

* Inner Base and Outer Base
TROPHY ROOM

Players can collect gold and supplies from the Trophy Room. Liberating cities will grant one free draw from each. They can also be purchased with war bonds. Players also have the option of using Honor Points in the VIP menu to increase bounty amounts as well as free daily draws.

1. Each time users redeem resources from the Trophy Room, there will be a chance of receiving 2-3 times normal amout.
2. Liberating a city will increase the amout of free resources players are able to receive.
3. select VIP1 perk THIEF to increase free daily draws of supplies.
4. Select VIP3 perk GOLD SNATCHER to increase free draws of gold.
Icons

Code:

```
<table cellspacing=0 cellpadding=3 height=11px><tr><td style="border:1px solid #969696; font-family: 'Menlo'; font-size:80%; background: #232323;"><font color="#a5c261">Opera Located</font></td></tr></table>
```

Gives:

```
{{Note|''NOTE TXT HERE''}}
```

**NOTE** *NOTE TXT HERE*

GOLD TEXT: #FFCC00
 GOLD TEXT

```
<span style="color:#ffcc00;"> GOLD TEXT </span>
```

TEXT IN TABLE:

```
<table cellspacing=0 cellpadding=3 height=11px><tr><td style="border:1px solid #969696; font-size:90%; background: #101010;">[[File:Notee.png]] Play WAR GAME every day!</td></tr></table>
```

Result:

```
<span style="font-family: 'Noto Sans';; font-style:normal;">CHIEF COMMANDERS</span>
```

Result:
CHIEF COMMANDERS

```
<span style="font-family:'Pirata One', cursive; font-style:normal;">CHIEF COMMANDERS</span>
```

Result:
CHIEF COMMANDERS

```
<span style="font-family: 'Rubik Glitch', cursive; font-style:large;">CHIEF COMMANDERS</span>
```

Result:

CHIEF COMMANDERS

```
<em>TEXT TEXT</em>
```

Gives:
*TEXT TEXT*

Result:

```
<syntaxhighlight lang="css">
syntaxhighlight TEXT HERE
</syntaxhighlight>

```

 `Some code`

 `Some code`

 `Some code`

```
 <code style="background-color: DimGray;">Some code</code>
```

```
TEXT here

```

```
teeeeee

```

CHIEF COMMANDERS

Result:

```
teeeeee

```

```
/* Code Boxes Layout (made by AfrikaKørps) */
.WikiaArticle pre {
    border: 1px solid #1f5d04;
    padding: 2px;
    border-radius: 5px;
    box-shadow: 1.5px 1.5px 5px black;
    margin: 0 5px 0 5px;
}

```
Propaganda Perks

ⓘ Unlocks when Commanders has 5 Stars!
A great Commander does not only lead soldiers on the battlefield, he also inspires the hearts and minds of his people.
Give speeches and use **CP**'s to empower your Commanders with powerful  Propaganda Perks.

### Perks

Propaganda Perks
Cost: 3 Propaganda points to level up

**Gladiator** = Increases Commander Strenght +10
**Land Lease** = Deals 13% DMG to enemy units regardless of active buffs
**Defensive Position** = Permanently increases ATK by 5% of own DEF
**Lifesucker** = Recovers 5% of HP when killing an enemy
**Sexist** = 20% chance of bypassing DEF when attacking commanders of opposite sex
Governor

Enter a City you can find City Hall, you can become the Governor or an Assistant.. If someone else is holding place for Governor you need to challenge and win to become new Governor.

* Challengers can deplay up to 15 Comanders at a time. Victors will be granted status of Governor and will be notified by email at 5am on the day they assume office.
* As Governor, players can appoint two Clerks who will also receive daily awards.
* Players can only hold one office at a time.
* Becoming Governor of a city with a resident Commander will earn players a daily Commander Point (CP).

**Tips:**

Clerks will be appointed by City Governors. When the Governor changes, Clerks will be dismissed automatically. City Clerks can collect wages daily at 5am via Mail. Clerk Gold wage = 30% of Governor Gold

**Challenge time limited to 6am - 11pm**
AIR BATTLES

## CONTROL TOWER

You can make plaines when reach Command HQ Lvl.13.

The control tower is where generals go to keep track of the multitude of air battles that are now a common occurrence of modern warfare. Here you can access the Air Raids and Air Supremacy panels and make decisions that will greatly affect your army's might!

## AIR RAID

Is a place where you can get rewards like  Propellers, plane wrecks and parts

ⓘ Note:

* Enemy planes will launch daily raids at 00:00. You will also be granted 100 bullets at those hours.

* Once the level of your defenses has been upgraded, the drops of each plane will become better.

* Hit Points will be added for each plane you shoot down. Special rewards can be claimed once you reach enough Hit Points. Hit Points will reset each day.

## AIR SUPREMACY

Is a place where are all your planes stored, stats and upgrade for planes.

ⓘ Note:

* Players can use Wreckage or Parts to create planes. These items can be collected from Air Raids and Special Events.
* Players can receive Air Support in the first 5 turns of a battle. Only 1 plane can be deployed per turn. Each deployed plane will trigger one skill during assigned turn.
* Players can use Propellers to upgrade a plane's level. Each Level up will increase a plane's stats. Propellers can be collect from Air Raids and Special Events.
* Once a plane is created, players can use Wreckage or Parts to upgrade its Star Rank to strengthen stats and skill power.
* Deploying planes will grant part of the plane's stats as a boost to all commanders on the battlefield.

### **Plane Tier**

To make sure that you’ve got optimum control over the skies, we’reintroducing another new feature – **Plane Tier**! Accessed through your base’s Control Tower , Plane Tier can shoot your plane’s stats to the moon!

The **Air Supremacy** menus allow you to perform all of your plane maintenance. By upgrading your plane tier, you can upgrade your stats on a percentage scale! **Propellers** and **Plane Parts** directly increase your plane’s numerical stats, so only the most elite Liberators will balance all aspects of their plane’s abilities!

Tier upgrades can be performed by acquiring *Plane Prints*, available through **Special Events**, or by facing off against the **Reichstag** itself! Keep on fighting Liberators. These Plane Tiers won't upgrade themselves!

The greatest multiplayer army game of the year has just gotten a little hotter! Play online for free today!

## **AIR PLANES** ✈️

Best planes to have:
`Ju-52`, `He-177`, `B-24` or `B-25` and `F6F-Hellcat`

## References

1. ↑ This mechanical device will keep your plane up in the air and can be used to upgrade your plane's level in Air Supremacy.
2. ↑ This items can be used to create a brand new one plane in the Air Supremacy mode! They are Fighter Wreck, Bomber Wreck
3. ↑ Parts for making planes: 24 Part, Ju 52 Part, HE-111 Part, P-40 Part, Fw 189 Part, La-5 Part, B-25 Part, C-47 Part, HS-129 Part, F6F Hellcat Part.
Turning Points

There are three sections of Turning Point: **D-Day**, **Battle of Kursk**, and **The Soft Underbelly**.

Open Battles (**B**) > Turning Points

There are 3 type of battles:

* **D-DAY** (*Available on Mondays, Thursdays & Sundays*)
* **BATTLE OF KURSK** (*Available on Tuesdays, Fridays & Sundays*)
* **THE SOFT UNDERBELLY** (*Available on Tuesdays, Fridays & Sundays*)

Max level is **36**. After that **use x2 daily attempts** for getting **EXP**, **x6 attempts** are available on Sundays doing all 3 battles.

**!** Only matters for getting some EXP points, rewards are useless in lategame.