recursal/Fanatic-Fandom huggingface dataset:
Bar Allen

Bar Allen is one of the main characters of the GCAU and one of the members of the groupchat. They attend Central City College in the hopes of becoming a foresic scientist some day.

## Trivia

* Bar has shown a wide interest in all kinds of scientific things, most notably Chemistry and Astronomy, with them having attended Space Camp alongside Hal Jordan and Kara Danvers.
* They have been diagnosed with PTSD, Anxiety and Depression.
* Bar is a big fan of Dragonball Z, especially the character of the Great Saiyaman, and Justin Bieber.
* Despite questioning just what label fits to their Romantic Orientation, Bar seems to have realized their attraction to both men and women some time ago, as they have had both a girl- and a boyfriend prior to the series and Joe did not seem surprised to find them dating a man when they started seeing Leonard Snart.
* Bar visits their dad once a month and practices certain Jewish holidays in his stead.
* Some members of the Groupchat claim that Sebastian Smythe is their doppelgänger. Bar does not think so.
* Bar is a big fan of musicals; their favourite is Singing in the Rain, but they seem to know more recent ones as well, since they discuss them with Hartley. They are also a fan of the TV show Smash.
* They hate time travel as they overthink it and find it illogical.
* Hal Jordan was the first guy they were attracted to.
* Bar and Iris frequently come up with conspiracy theories.
* While they did not get along with Wally at first, the two of them bonded over food eventually.
* Julian Albert, Ralph Dibny and Hunter Zolomon seem to be the only people who do not like Bar.
The Best Cartoons

**The Best Cartoons** - strona z bajkami i kreskówkami. Pierwszą kreskówką, która została wrzucona była Jimmy Neutron - mały geniusz. Stronę internetową wymyśliła Daria Michałowska z Pazowa (małego miasteczka w Lutocji), gdy miała 13 lat.

## Historia i cel

Pewnego dnia Daria Michałowska z Pazowa (małego miasteczka w Lutocji), która miała 13 lat, lubi wszystkie bajki i umiała projektować i robić strony internetowe, zrobiła "The Best Cartoons". Następnego dnia w szkole powiedziała wszystkim o stronce. Zadziałało - ktoś wrzucił bajkę "Jimmy Neutron Mały Geniusz". Przyjechała nawet telewizja. Daria wzięła sobie za cel, żeby użytkownicy dobrze się bawili z bajkami. Teraz na stronce jest chyba 250 bajek. A Daria ma 21 lat, i co chwilę od dziecina ulicy słyszy "Dziękujemy Pani Dario!". Od 17 maja Daria świętuje urodziny. I Daria dalej nad stroną pracuje.
Milky Way

The Milky Way is the main galaxy of our solar system. It will soon collide with the Andromeda Galaxy in about 4.5 billion years.

Information:

Formation: Approximately 14 billion years ago

Type: Spiral Galaxy

Black Hole in Center: Sagittarius A

Planets: Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune

Dwarf Planets: Pluto, Eris, Makemake, Haumea, Ceres
Wszystko o Lutocji Wiki

**Witamy na Wszystko o Lutocji Wiki!**
Wiki o wymyślonym państwie, Lutocja, współpracującym z Polską.

Tylko MichałKxdk1, Hancju2002, 5iveMix Polska, Mirabella111, Ivan-kaleydoskop, BChocoladka i inni mogą edytować bez pozwolenia, a odwiedzający wiki (nie będący administratorami/moderatorami) muszą otrzymać pozwolenie.

**Wyświetl regulamin**

Jesteśmy społecznością, którą każdy, wliczając w to ciebie, może tworzyć i rozwijać. Wiki takie jak ta zależą od zaangażowania czytelników oraz dodawania treści. Kliknij na przycisk „DODAJ NOWĄ STRONĘ” lub „EDYTUJ” by rozpocząć!

## Ważne artykuły

Strona o tematyce wikiNajważniejsza postaćPierwszy odcinek serialuWażna lokacjaKluczowe wydarzenieIstotny przedmiot

*Potrzebujesz pomocy z rozwojem społeczności?*

* Podstawy
* Jak edytować?
* Zarządzaj swoją nową społecznością
* Zawartość
* Wszystkie strony pomocy

Możesz stać się również częścią większej rodziny społeczności Fandomu. Odwiedź Centrum Społeczności!

*Do założycieli społeczności*: W sekcji powitalnej napiszcie ciekawy akapit o tematyce tej wiki. Pozwolicie w ten sposób czytelnikom łatwiej się w niej odnaleźć i dodacie do niej kilka podstawowych informacji. Następnie odwiedźcie panel administratora po więcej wskazówek.
Easthaven

Walking into Easthaven is like stepping into The Rimelands past—the place is a living example of the boomtown way of life that gripped all of Ten-Towns centuries ago. In the generations since, as other towns have settled into a predictable pattern of existence, Easthaven has continued to grow and reinvent itself. After the Eastway was paved, Easthaven evolved into a frontier traders’ paradise, fueling the jealousy of its neighbors.

Easthaven’s founders were thieves from the Greylanders based in The Hantis Empire, far to the south. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limits—which explains the “Watch thy pouch!” signs posted in various local establishments.

An occurrence of note is the recent capture of a local wizard who has been found guilty of killing a handful of dale-folk he had hired for an expedition. Speaker Danneth Waylen has issued a decree that the wizard be tied to a stake and burned alive—an event that a lot of Easthaven residents are looking forward to.

*Easthaven in a Nutshell*

Friendliness ❄❄ Services ❄❄❄ Comfort ❄❄❄

**Population**. 750.

**Leaders**. Speaker Danneth Waylen (human), respected for his humility and forthrightness. Captain Imdra Arlaggath (lawful good half-elf veteran) commands the town’s militia.

**Militia**. Easthaven can muster up to 150 soldiers and 12 veterans.

**Heraldry**. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where they meet is a thin white tower. The brown field represents the Eastway, the tower represents the town, and the blue field is Lac Dinneshere.

**Sacrifice to Auril**. Humanoid

**Rivals**. Caer-Dineval, Caer-Konig.
The Blight Wood

### Geografi

Et nettverk av varme kilder gir Blight Wood til et temperert klima med en frodig og unik flora. Kildene er et yndet reisemål for modige eventyrere som søker en pause fra det omliggende arktiske klimaet, men skogen er kjent for å både ta og gi. Skogen er også kjent for den karakteristiske blåpesten, som kan ramme både planter og trær. Dette er opphavet til navnet Blight Wood.

### Blåflekket muldvarp

Blåflekket muldvarp er en art som bar er å finne i Blight Wood. De er på størrelse med en stor hund, og kjennetegnes ved sin karakteristiske blåflekkede pels. Vesenene er relativt intelligente med et velutviklet språk som få forstår. De er ansett for å være griske og temperamentsfulle, men angriper ikke mennesker uprovosert. Muldvarpene trekkes mot alt som glitrer, og hvis man byr på noe tilstrekkelig skinnende kan de vise seg å være heller hjelpsomme.

Under skogen har muldvarpene gravd et intrikat nettverk av underjordiske ganger. Disse brukes både for å trygt forflytte seg fra én del av skogen til en annen, og som gjemmested for de høyt verdsatte skattene. Dette gjør hulene deres til et lukrativt mål for banditter, men få har kommet godt ut av det.

Muldvarpene lever hovedsakelig av sevje utvunnet av blåpestet eik. De har også utviklet en hemmelig bearbeidingsprosess av sevjen til rituelt bruk, som gjør at sevjen kan gi korte visjoner og glimt av en mulig fremtid.

### Druidesirkel

En soppfokusert druidesirkel har tilholdssted i skogen. De er der til dels på grunn av god tilgang på slidrehatt, men har også gjort det til sitt mål å beskytte den unike bestanden av blåflekket muldvarp. Dette gjør dem svært skeptiske til tilreisende, som sees på som potensielle banditter og skattejegere. Muldvarpene er mer enn kapable til å beskytte seg selv, men kan allikevel finne på å gi noe fermentert sevje som takk.

### Cloudpeak

Midt i skogen er et høyt fjell uten noen øyensynlig vei opp. Ingen vet heller hvor høyt fjellet er, for toppen er alltid dekket av skyer. Rundt fjellet kranser det store, øgleaktige rovfugler. Fuglene er alltid sultne, og er man uheldig kan man støte på dem over hele Blight Wood.

### Dysan-ruin

I skogen finnes det en gammel, overgrodd Dysan-ruin. Ruinen har en gang vært et avansert festningsverk, og selv om det har vært forlatt i århunderer har dyr lært seg å holde seg unna.
The Vyran Calender

**THE VYRAN CALENDAR**

The Vyran year has 320 days. It’s divided into 16 months, each with exactly 20 days. A week consists of 5 days with 4 weeks in a month. In normal tempered areas, there are four seasons. The new year starts when the first spring month, Kaam, begins. In older traditions, this date was fluid, but The Empire have fixated it to make it easier.

**MONTHS**

**Spring**

1. Kaam
2. Brytt
3. Cath
4. Jok

**Summer**

1. Doth
2. Lido
3. Ume
4. Uvox

**Autumn**

1. Rind
2. Olyph
3. Stej
4. Wazo

**Winter**

1. Turil
2. Indek
3. Sophul
4. Yx

**WEEKDAYS**

**Ixday**

**Ynday**

**Tolday**

**Jakday**

**Nimday** (The resting day in most of The Empire)

**HOLIDAYS**

Day of Thaw - The day the earth becomes able to dig- and sow in. Different in different regions, but usually in the early spring months.

Coalition Day - 6th of Jok. The day celebrating the forming of The Empire. Masses flock to the Great Plaza in Sunstreak to partake in the Council’s celebration, but it’s celebrated vividly in the whole Empire.

Solstice - 16th of Ume. A resting day where you eat and drink with your family to celebrate the sun.

The Vigil of Nima - 11th of Rind. Often just called “The Vigil”. The day the races, together with the God Nima defeated Uferos. Celebrated all throughout The Empire. Usually, every bigger city builds a wooden statue of Uferos that’s burnt throughout a whole night of celebration. It’s custom to stay up to watch the sunrise together.

The Harvest Bash - Differs in date in each region, but this is usually a week long harvest festival.

New Years Eve - 20th of Yx
Lutocja

**Lutocja -** kraj w Polenesii. Językiem urzędowym jest tam lutocki, ale wiele ludzi mówi po polsku z powodu że jest głównym językiem Polenesii i też że Lutocja i Polska współpracują ze sobą. Stolicą Lutocji jest Jotnowo, w której mieści się m.in. siedziba Telewizji Tunel i Grupy.tv. Lutocjanie bardzo lubią polskie programy. Wyprosili więc o kanał Tunel Polski i zawsze czekają na Rodzinę Zastępczą o 12. W szkołach dziewczynki mogą ubierać się jak chcą, a chłopcy muszą mieć koszulę i spodnie. Ludzie w Lutocji są nowocześni i robią coraz to nowsze technologie. Niektórzy ludzie z Lutocji mają już w domach np. roboty, które robią wszystkie obowiązki domowe.
Genesis Orbs

The Genesis Orbs is the name Ixmir gave the three all-powerfull entities that is the essence to all creation. The Orbs lended their power to Ixmir so that he could create the first Aspects and through his creation, their power awakened fully, allowing them to create life freely, without Ixmir's hand. The Orbs work in unison and governs different concepts of creation.

Ixmir had a close connection to the Orbs throughout the Creation of Vyra and they guided him through his early life. He frequently asked them for advice on numerous things and when he struggeled with the relationship with his wife and firstborn son, the Orbs gave him the first dragon Nabris. They asked him to treat Nabris as one of his own children.

The Orbs have since fallen into oblivion and very few scholars know about them or what they do.
Caer-Dineval

In generations past, travelers to Caer-Dineval had to follow the rocky shore of Lac Dinneshere until after several hours they spied a small fortress (the “caer” for which the town is named) jutting up from the prominence where it overlooks the lake. A ferry out of Easthaven made the arduous trek unnecessary for merchants and other travelers, but the ferry was discontinued two months ago, cutting off Caer-Dineval (and its eastward neighbor, Caer-Konig) from the rest of Ten-Towns except by the overland route. Town residents are furious that the ferry service has stopped, mainly because they have not received deliveries of mead from the town of Good Mead, and the taverns have run dry.

As if things weren’t bad enough, the town’s harbor has frozen over, and the town’s speaker, Crannoc Siever, has taken to his bed and is apparently too sick to make public appearances or press the Council of Speakers to get the ferry from Easthaven running again.

***Caer-Dineval in a Nutshell***

Friendliness ❄❄ Services ❄ Comfort ❄

**Population**. 100.

**Leader**. Speaker Crannoc Siever (human) speaks for the townsfolk. Known as a bully who shouts and uses theatrics to make his point, he has reportedly been ill for months and rarely makes public appearances nowadays.

**Militia**. Caer-Dineval can muster up to 25 soldiers and 2 veterans.

**Heraldry**. A crenellated stone watchtower (three merlons, two crenellations) on a dark blue field, with a horizontal red fish facing right beneath the tower, representing the town’s vigilance, harbor, and proud fishing tradition.

**Sacrifice to Auril**. Food.

**Rivals**. Caer-Konig, Easthaven.
Kara Danvers

Kara Danvers is the assistant of Cat Grant at CatCo Magazine. She is the adoptive daughter of Jeremiah and Eliza Danvers, the adoptive sister of Alex Danvers and the cousin of Clark Kent. She is in a relationship with both Lena Luthor and James Olsen, the best friend of Winn Schott and close friends with Bar Allen and Hal Jordan.

## Family

### Parents

Jeremiah Danvers (adoptive father)
Eliza Danvers (adoptive mother)

## Relationships

### Relationships

James Olsen (boyfriend)
Lena Luthor (girlfriend)

### Friends

Winn Schott (best friend)
National City Crew
Bar Allen
Hal Jordan

### Enemies

Mike Matthews (frenemies)
Lex Luthor

She is part of the National City Crew and one of the main characters in there's an art to life's distractions.

## Prior to the Series

Sometime before the events of the GCAU, Kara has left her home country in Europe due to unknown circumstances. She has then been adopted by Jeremiah and Eliza Danvers.

As a teenager, Kara has gone to Space Camp. Here she met Bar Allen and Hal Jordan. The three of them became friends and still talk to each other and visit frequently. Kara has also talked to Iris West at some point.

At some point Kara started working at CatCo Magazine as the assistant of Cat Grant. She met her colleague Winn Schott here. When James Olsen was hired, she was introduced to him and instantly developed a crush on him.

While working for CatCo, Kara encountered Lena Luthor when she was invited for an interview with Cat. They became friends and eventually dated, though it is not clear if this happened before or after Kara started dating James. However, she is the one who introduced Lena to James, and eventually all three of them began a relationship.

Kara encountered Nia Nal when she did an internship at CatCo and showed her the ropes. Nia still turns to Kara as she works as an actual reporter at the Magazine.

She has also been introduced to Mike Matthews and Carl Dox at some point.

## During the Series

### in the middle of the night, in my dreams

In February 2018, Bar asked Snart if they could tell Kara and Hal about his past as a criminal. It appears that they have already informed the two of them about their relationship with him. Apparently, they have already voiced their attraction to him before they became an item.

In March, Bar visited National City. Here Kara introduced them to the Crew. Via the app, Kara was introduced to the Groupchat. She was present to Snart leaving the chat during Bar's absence. She talked to Linda on the phone when she learnt that Kara's cousin is Clark Kent.

After a week, Kara and Bar went to Coast City to visit Hal. Here, Bar told them about their being non-binary. She repeatedly apologized for using the wrong pronouns the whole time and was very supportive.

### worked too damn hard for this

Together with the National City Crew, Bar, Linda and Patty, Kara attended National City Pride at the end of June 2018. They made Bar wear make-up.

## Trivia

* She likes to play tricks on Mike and make fun of him as their home countries are rivals.
* Bar calls her their 'super friend'
Caer-Konig

The white, snow-covered slopes of Kelvin’s Cairn loom large behind this quiet lakeside town. Caer-Konig started as a camp for a group of mountaineers from the northern Moonsea region. As the camp grew, a wooden palisade was added to discourage raiders. Later came the stone castle of Caer-Konig. Alas, neither the palisade nor the castle fared well; both fell to orcs before falling into ruin.

Caer-Konig as it is known today consists of terraced rows of houses that recede from the shore of Lac Dinneshere like the tiers of an amphitheater. The harbor is frozen, its docks skewed and broken by the shifting ice. Buried under the snow on the slopes above the last row of houses are the ruins of the Caer that gave the town its name—a reminder to the people of Caer-Konig that nothing lasts in this corner of the world.

Travel to and from this remote town was expedited by the ferry that ran out of Easthaven, but with the ferry shut down, Caer-Konig is completely cut off by mountains, lake, and snow. Forced to live on what they can haul out of the iced-over lake, the people of Caer-Konig are bitter and angry. They believe that the rest of Ten-Towns has abandoned them. The only thing that keeps the townsfolk from leaving is the beer at the local tavern, which never seems to run out.

As if things weren’t bad enough, the town has suffered several mysterious break-ins recently, with no evidence of the intruders except dwarven boot tracks in the snow leading north. Since there are no known settlements in that direction, the townsfolk assume that Auril’s everlasting winter has taken its toll on the dwarves of Kelvin’s Cairn, forcing them to come down from the mountain in search of food or beer. In truth, the town is beset by invisible duergar searching for chardalyn.

The town speaker, a heavy-drinking dragonborn named Trovus, patrols at night to keep an eye out for trouble. In his inebriated state, however, Trovus is prone to wandering out onto the icy lake or passing out on the ramshackle docks, and he almost never remembers his nightly patrols once his head clears.

***Caer-Konig in a Nutshell***

Friendliness ❄❄ Services ❄❄ Comfort ❄❄❄

**Population**. 150.

**Leader**. Speaker Trovus (dragonborn), a retired adventurer, represents the town. Trovus won over his fellow townsfolk with his brawn and good humor, though he’s too blunt to be a good politician and drinks too much.

**Militia**. Caer-Konig can muster up to 25 soldiers and 2 veterans.

**Heraldry**. A white fish silhouette rising from the center bottom of a dark blue field, which has a white border on all sides but its bottom. The fish signifies the local fishing trade, and the broken border represents the snow and the harbor surrounding the town.

**Sacrifice to Auril**. Food

**Rivals**. Caer-Dineval, Easthaven.
Raimond

**Raimond** Stangehelle

* Stor munn, brukket nese, litt stirrende og intense øyne. Sort hår og uheldig sveis. Stor, men ikke så muskuløs.
* Har gigantblod i årene, og det synes litt for godt
* Stort sett sindig, men av og til oppfarende
* Sønn av Kiril Stangehelle, som han også bor sammen med
* Ukjent mor, kirill snakker ikke om saken
* Nemesis: Sterke Torstein på sagbruket
* Jobber på saga Log and Lumber om vinteren, bygging om sommeren
* Raimond stikker unna verdifullt treverk for å spikke små statuetter av mennesker eller dyr eller ting som ikke er umiddelbart gjenkjennbart. Noen ganger finner han trestykker som likner på ansikter eller andre fiks ferdige skulpturer som han sparer på. Statuettene har Raimond på et hemmelig sted
* Raimond dro til Ralum i et par års tid for å finne ut mer om seg selv. Han lurte på om han kunne ha noen orker i familien, men en klok ork kunne avkrefte dette.
* Raimond er ikke så flink med penger, og bruker dem opp fort de gangene han får tak i større mengder.
* Mens han var i Ralum mistet Raimond en fortann, og fikk den erstattet med en grønn krystall.
* Det mest spennende Raimond så i Ralum var en utstoppet rev i en finere bar.
* Ingen vet at Raimond har magiske krefter
Sage

**Sage** Amos, Bard, Tiefling

* Småkriminell som snor, gifter og lurer seg gjennom livet for å skaffe seg en mer komfortabel hverdag.
* Entertainer
	+ Forteller historier om konger og gamle graver
	+ Spiller bagpipes, horn og panfløyte
* Blir venner med alle
* Favorittarkeolog er H. Ward. Carter
* Oppdratt av dvergeforeldre (småpolitikere)
	+ Noah Quintus, broren til Nerna. Adoptivfar til Sage. Formann i the Gem Mine.
	+ Gertyn Quintus, adoptivmor til Sage. Jobber i Gem Mine
Tropical Storm Donald (1951)

Tropical Storm Donald was the 4th named storm of the 1951 Hurricane Season.

## History

On June 31st, Invest 1951-4E exited Cuba and became Tropical Storm Donald on July 1st, and had trouble maintaining it's strength for it's first day. As Donald moved Northwest, it made landfall in Louisiana on Independence Day, ruining many 4th of July celebrations and killing 4 people due to flooding.
Dougan's Hole

Dougan’s Hole is the smallest and most insular of the ten towns. Its residents aren’t fond of visitors, and inbreeding has caused the population to dwindle in recent years. It also has given rise to often-seen physical deformities, including but not limited to small, misshapen ears and slightly pointed teeth.

The town is a small cluster of dwellings perched on the edge of Redwaters that is too small to support any industry—not even scrimshaw. Ice has buckled the shorter of its two piers, rendering the dock unsafe. The longer pier has two icebound keelboats tethered to it, though they’re immobile because Auril’s winter has frozen the surface of the lake for hundreds of yards around them. Local fishers have hauled their smaller boats onto the shore and resorted to cutting holes in the ice to catch knucklehead trout, which they depend on for survival. Visitors to Dougan’s Hole are often struck by the eeriness of dark, humanoid shapes out on the ice, remaining silent and still as the wind howls around them.

***Dougan’s Hole in a Nutshell***

Friendliness ❄ Services ❄ Comfort ❄

**Population**. 50.

**Leader**. Speaker Edgra Durmoot (human), a plainspoken trapper getting on in years, speaks for the townsfolk. She seldom attends meetings of the Council of Speakers.

**Militia**. Dougan’s Hole can muster up to 12 soldiers and 1 veteran.

**Heraldry**. A gray, pillar-like monolith set against a sky-blue field above two crossed silver fish, their scaly bodies forming an X, with their heads at upper left and upper right. The monolith signifies local mystery, while the fish represent the bounty of Redwaters.

**Sacrifice to Auril**. Warmt.

**Rival**. Good Mead.
Shandrah

**Shandrah Peskryk**. Prest/parterapaut.

* Byttet navn fra Sandra til Shandrah da hun var 15.
* Jobbet på et suppekjøkken for et Nima-tempel i Bryn Shander.
* Gitt mye samlivsråd over hete, dampende suppeboller.
* Søster til Marta (synger mye), datter av Clyde (gammel fisker)
* Har verdens mest kosete katt, Skruff.
* Hadde en venn i Nima-tempelet i Bryn Shander som ble trukket ut til å ofres.
Hurricane Isaiah (1950)

Hurricane Isaiah was the 9th named storm of the 1950 Hurricane Season.

## History

As the 1950 season began to settle down, nature had two more storms. The first was a late September storm named Isaiah. A tropical wave emerged in mid September that eventually developed into Invest 1950-15E. As 15E approached Puerto Rico, it strengthened into a Tropical Storm, now designated Isaiah. After supplying rain to Puerto Rico, Isaiah strengthened into a Category 1 hurricane. Forecasts showed that after it's Puerto Rico landfall, Isaiah would remain in the ocean. It soon intensified into a Category 2 hurricane, where it stayed for most of it's journey. Isaiah weakened and soon became an extratropical cyclone, where it's designation was dropped.
The Hantis Empire

The Empire is currently the biggest governing state in Vyra. The Empire formed 1741 AN after being the sole victor of the Yndalian War. It stems from the east coast of the continent of Tamar and grows many miles inland and onwards up north to the Boean Mountains. By the coast, at the outlet of the Rovian River delta lies the capital; Sunbreak, one of the biggest cities in Vyra. There sits the Council of Truth, a group of 8 heirs to the leaders of The Coalition of Hantis. People not living in the Empire don’t know all that much about these rulers but it is known that beneath them is a huge and rigorous system of hierarchies with dukes, barons, lords, lawmen, knights and military forces governing the different parts of The Empire. The Empire itself is divided into different Baronies, each with different Barons ruling much like their own countries. Some have their own ruling systems and some are governed from the capital city.
Medren

The Folk Regency of Medren, or Medren, is a sovereign state in the north-east of the Tamarian continent. It is a moderately sized country of long stretches of grass and highlands. It is bordered by the Hantis Empire in the south, Estrasa in the west, Obra in the north, and tall peaks of the Boean Mountains in the east.

Medren is governed by the Volksregent in council with the elected Executors - as chosen by the members of the Great Assembly of the Free and Just People of Medren, or “The Assembly”. The Assembly is split in two chambers: the High Chamber, elected among the aristocratic families, and the Common Chamber, elected among the landowning common people of Medren.

# History

## The Yndalian War

Medren was brought into the Yndalian war through the Marriage Alliance between King Abelbrand I of Medren and the daughter of King Jon II of Yndalia, Princess Consort Amila III.

It is rumoured Adelbrand had little appetite for a war, others blame the late mustering of the Medrenian levies and mounted nobility on incompetence. In any case, the forces of Adelbrand and his nobles were involved in little of the bloody warfare emblematic of the war, and suffered few casualties.

As the war turned sour for King Jon, he accused Adelbrand of dishonor in letters delivered by his daughter Amila, as well as in public, and threatened dire consequences if Adelbrand's forces remained absent. Rumors began to spread in the capital *Skalaholt* that a grand mustering of the forces was to take place.

Furious with the idea of taking part in a war to subjugate the common people of Yndalia, as well as afraid of being forced into military service, the people revolted. Large sections of the capital were barricaded by citizens, and bands of rebels roved the highlands.

In secret, King Adelbrand met with members of the Medreian rebels, the aristocracy, as well as representatives of the Hantis Coalition. The results of these meetings was a new set of laws that would ensure the say of common people in government, and that King Adelbrand, and large swathes of the nobility, would remain in power. These laws were to be known as “The Just Accords”.

In execution, the Accords dissolved the Medrenian state into all it’s consistent baronies and dukedoms, which immediately agreed to join together into a new state with Adelbrand as it’s new Volksregent, with great power put into the hands of the elected executors.

This move pulled Medren out of the war, as there was no alliance between Yndalia and this new Medrian state, as well as appeasing both the popular insurgency and the Hantis Coalition. The new state was neutral on parchment, but trade through Medrian territories favored the Coalition, not the now desperate King Jon II of Yndalia. Soon after, the war ended.
Nabris

Nabris was the first Dragon, created directly by the Genesis Orbs. As a child, she was given to Ixmir who adopted her into his own family. The Orbs meant that Nabris would help Ixmir reconnect with his family and especially help him deal with his unruly son; Uferos.

Nabris hated her family in many ways. She could tolerate Ixmir, who in many ways showed her love, but she somehow felt out of place, like she didn't belong. She hated Uferos, her brother, the most. They never got along and constantly fought. The fights were often drawn out and spanned decades and they became more and more serious. Nabris used her cunning to outsmart and fool her brother and given time, she had perfected it. In many ways, it became her nature to put on faces and play games to get what she wanted. What she lacked in streanght (something her brother had an abundance of), she made up for in cleverness and deception.

Her trickster nature became to much for Ixmir and he started to scold her for her ways. This, paired with the hate for her brother, became to much for Nabris. She decided to get away and through the power of the Orbs that she was bred from, she created a new, powerful Aspect, a place that would be only hers. The Sanctum of Fire became her new haven and no one would ever disturb her there.

Since her break off from her family, very little is know about where she is or what she is doing.
Yndalian War

From 1705 AN to 1741 AN, a great war engulfed the biggest continent of Vyra. The war started when a coalition of smaller city states went together to rebel against the tyrannic kingdom of Yndalia. Yndalia was at the time a kingdom spanning over the majority of the continent. The Coalition of Hantis - as it was called - led by the old warlord Growan Hantis, waged a war with huge amounts of casualties on both sides. Everyone living on the continent was in some way part of or influenced by the war. It didn’t leave a single soul untouched and the world was changed forever.

The king of Yndalia, Jon Yeric Rotheras II, was a tyrant by all measurements. He ruled with an iron fist and when he was overthrown by Growan Hantis, it marked the end of an era of the powerful royal families. This event was the start of a long line of smaller rebellions all over Vyra where queens and kings were overthrown. Only a few now remain in favour of republics or some sort of twisted democratic rule.
TOC

## Amato

* Armored
* Casual
* Adult

**Amato** is the main protagonist of MechAmato and MechAmato: The Movie.

## Personality

Amato is a kind and brave boy. Being a creative individual, he has the capabilities to use MechaBot's powers in fun and interesting ways.

As an adult, Amato is still kind and caring. Because of his responsibilities in outer space, he is unable to spend much time with his son and deeply misses him.

## Story

### BoBoiBoy

*See More: Amato in BoBoiBoy*

Amato sent his son, nicknamed BoBoiBoy, to live with Tok Aba on Rintis Island for a while. He and MechaBot dropped him off at the train station, wishing him well and saying their goodbyes. A year later, BoBoiBoy was supposed to return home but Amato and his wife decided to let BoBoiBoy live there since he had enjoyed his stay there.

In BoBoiBoy Season 3, Episode 23, Amato and his wife were unable to visit BoBoiBoy during the carnival on Sunday, as Amato was too busy with his work as an ambassador. Instead, Amato and his wife sent him a postcard, apologizing and informing BoBoiBoy that they weren't able to come, but that they still loved and cared about him.

### BoBoiBoy Movie 2

*See More: Amato in BoBoiBoy Movie 2*

Amato is seen in the post-credits scene wearing MechaBot; in a space station disguised as an asteroid. He is currently a power sphere repairer, with many power spheres in his possession. Maskmana contacts him, asking him why didn't he help BoBoiBoy in his fight and states that he should've helped him. Amato denies that, saying BoBoiBoy needs to be independent as there is a more important mission waiting for him.

## Appearance

* Casual
* Armored
* Adult

Amato is shown to be a regular teenage boy who is wearing a blue hoodie and yellow t-shirt with a white "M" logo on the left chest side as his casual clothes. He wears a short yellowish-brown trouser with blue leggings underneath.

Amato is seen donning MechaBot as a suit, with his casual clothes underneath the layer of armor.

Amato is now a well-built man with strong features. He has a streak of white on his beard and a scar on his right eyebrow, with half of it being white. In old photographs with his son, he is seen wearing a white shirt.

## Trivia

* It has been revealed that Tok Aba is Amato's biological father.

## References

1. ↑ https://www.facebook.com/watch/?v=920956328342523
Kaellor

**Kaellor ‘Kell’** sønn av Brima,  Wood Elf, Ranger

* Ung jeger, oppvokst i krysningen mellom alvisk og Rimelandskultur.
* Nysgjerrig og beskyttende, og ofte diplomat mellom folk.
* Veldig flink til å spikke.
* Far Brima er finsnekker, og bor i Solstice
* Moren Sylvaris døde i kamp med en krag-katt for fem år siden
The Creation of Vyra

Before time and space, there were three great cosmic forces. These forces carried with them immense power and together, they formed the perfect balance for creation. Their first creation was an enity later called Ixmir. At the same time this entity was created, these cosmic powers formed into something the enity could grasp and use. They became the Genesis Orbs; stones to be wielded to create life. Through the stones, the entity defined its own existence and became Ixmir. The first thing he created was a wife; Antia. Together, they created a home for themselves. This home, later called The Crade, became the first of the Aspects; the many different realms of existence. By using the Genesis Orbs to create the first Aspect, the Orbs started to create life themselves, through the template laid out by Ixmir. Thanks to this, many Aspects sprung to life, without Ixmir's influence and like that, he was but a piece in the grander scheme of creation.

Together, Ixmir and Antia created what they wanted and lived for an immessurable amount of time in content with their existence. Then came Uferos, their first child. He brought them happiness and excitement, but his birth also brought sorrow and doubt into the family. For some time, Ixmir went away to contemplate on his creations, his life and his family. He traveled to seek advice and guidence from the now sentient Genesis Orbs. The Orbs, wise and immensly powerful, saw that Ixmir carried with him the burden of a troubeled father and told him that his son would one day turn on him. At first, Ixmir struggeled to believe the Orbs' forsight, but to some extent, he knew they were right. He asked what he had to do and the Orbs asked him to adobt a child, created by the Orbs themselves. This child was Nabris and she became the first Dragon, with the power of the Orbs in her hands. The Orbs told Ixmir that only she would be able to stop Uferos when the time was right.

Nabris never felt at ease with her new home and never got along with her parents or with her brother. She and Uferos hated each other and she started to seperate herself more and more from the life she was adboted into. She created her own Aspect; The Sanctum, in which she could live and rule as she pleased. There, she sired children; the first Dragons.

Eons passed and Ixmir and Antia struggeled more and more with their unruly son and the absense of their adoptive daughter. The aspects expanded on their own thanks to the Orbs and the known world became bigger than what Ixmir could control. He fell into anguish and despair, distancing himself from his family. He sought an outlet for his emotions and hardships and once again asked the Genesis Orbs for advice. Insted of a direct answer; they created a new Aspect and gave it to him Ixmir as a gift. They called it Vyra and it was his to rule. He and his family would be a God to the people of Vyra and he would would create, control, govern and care for them.
Targos

Like Bryn Shander, Targos is encircled by a wooden wall, which helps to protect the town against orcs and other threats from the wilderness. The wall extends out into the lake, creating a safe harbor for the town’s boats. But now Auril’s long winter has frozen the water in the harbor, and many of Targos’s boats are trapped in the ice. Fishers must drag their smaller vessels across the ice to get to the unfrozen lake beyond the harbor walls.

Almost all the towns in The Rimelands make their living off the lakes, but nowhere is that fact more evident than in Targos. The town has always had the biggest fishing fleet and the biggest fishing industry, and everything that goes on here revolves around hauling the knucklehead trout out of Maer Dualdon. Auril’s endless winter makes the work harder, but it gets done nonetheless.

Naerth Maxildanarr, a former rogue of Luskan, moved to Targos a couple of years ago, took up residence in the Luskan Arms, and spread around a lot of gold, earning the loyalty of many local fishers. His cordial, down-to-earth demeanor contributed to his swift rise to power, enabling him to replace a town speaker who was well liked but didn’t want the job anymore. Crime has spiked in Targos after the power shift.

***Targos in a Nutshell***

Friendliness ❄❄ Services ❄❄❄ Comfort ❄❄

**Population**. 1,000.

**Leaders**. Speaker Naerth Maxildanarr (human) won the speakership because of his popularity with the fishers. A tiefling mercenary named Skath who is loyal to Naerth leads the town’s militia.

**Militia**. Targos can muster up to 200 soldiers and 16 veterans.

**Heraldry**. A single-sailed, black ship (facing to the right) on a light blue field, representing the town’s pride in its fishing fleet.

**Sacrifice to Auril**. Humanoid

**Rivals**. Bremen, Lonelywood, Solstice.
Good Mead

Founded by immigrants from Ralum, Good Mead is nestled between Redwaters and a nearby evergreen forest. The town’s squat dwellings, adorned with carvings of dinosaurs and serpents, are overshadowed by the two-story structure of the mead hall, its eaves carved and painted to resemble wyverns. As honey is the key ingredient in mead, the town literally buzzes with the droning of bees.

Every tavern in The Rimelands is accustomed to receiving regular mead deliveries, and the town can’t produce or deliver its mead fast enough. All deliveries have halted temporarily, though—because a verbeeg marauder emerged from the forest three days ago and stole three casks of mead that were being loaded onto a dogsled for transport to Bryn Shander. Kendrick Rielsbarrow, the town speaker and a giant of a man in his own right, stood his ground against the verbeeg and didn’t fare well. After skewering Kendrick with its spear, the verbeeg grabbed the casks and disappeared whence he came. The other residents of Good Mead tried to save Kendrick, to no avail; his body lies in a local shrine. Five members of the militia went after the verbeeg but haven’t returned.

***Good Mead in a Nutshell***

Friendliness ❄❄ Services ❄ Comfort ❄❄

**Population**. 100.

**Leader**. None. Speaker Kendrick Rielsbarrow was killed by a verbeeg, leaving the town leaderless.

**Militia**. Good Mead can muster up to 20 soldiers.

**Heraldry**. A dark brown drinking mug made of a cut-off section of horn, with an antler handle added, upright and centered on a white field, representing the town’s mead exports and its cold, snowy climate.

**Sacrifice to Auril**. Warmth

**Rivals**. Caer-Dineval, Caer-Konig.
ShinobiTreecko8 Hurricane Seasons Wiki

**Welcome to the ShinobiTreecko8 Hurricane Seasons Wiki!**
A wiki showcasing fictional hurricane seasons on an alternate Earth

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hurricane Claudette (1951)

Hurricane Claudette was the 3rd named storm and the first hurricane of the 1951 Hurricane Season.

## History

As Tropical Storm Brenton approached South Carolina, a tropical wave became Invest 1951-3E, and hours later became Tropical Storm Claudette. As it moved Northwest, it intensified into a category 1 hurricane. Hurricane Claudette briefly weakened back down to a tropical storm before regaining strength, now moving straight North. It soon weakened into a tropical storm before dissipating in the Arctic Circle.
The Treasure Map

The shopkeeper in Barovia, Bildrath, asked the party to retrieve a satchel for him. The party found a picture depicting a cave in a mountainside in the satchel, which they traced. Bildrath admitted under the force of Charm Person that it depicted a place where a great treasure was hidden. Bildrath believed the mountain to be either the slopes of Mount Baratok or Mount Ghakis.
Hurricane Becky (1950)

Hurricane Becky was the second named storm of the 1950 Hurricane Season.

## History

Becky began it's life as a tropical wave off the coast of Africa. After a few days. the National Weather Service began to see rapid development in the system, and reclassified the wave as Invest 1950-2E, Days later, Northeast of Haiti and the Dominican Republic, 1950-2E reached Tropical Storm status and was renamed Becky. Becky's track went from Northwest to almost completely north, rapidly intensifying into a Category 1, then into a Category 2. Becky then began to show signs of deterioration and weakened into a low pressure system over the Arctic Circle, where it died out.
Tropical Storm Elias (1950)

Tropical Storm Elias, also known as Subtropical Storm Elias, was the 5th named storm of the 1950 Hurricane Season.

## History

A weak storm system moved off of Florida and developed into a highly disorganized storm. It was debated whether or not to name the storm because to some the system seemed extratropical, therefore not meeting the criteria. However, the system was exhibiting both tropical and extratropical traits. Therefore, the National Weather Service proceeded to name the storm Elias as a subtropical storm. Elias only lasted 2 days as a disorganized system barely meeting tropical storm criteria before dying out over Texas.
Tropical Storm Alfred (1950)

Tropical Storm Alfred was the first named storm of the 1950 Hurricane Season.

## History

Tropical Depression 1950-1E brought rain to Cuba and slowly intensified, becoming Tropical Storm Albert in the Gulf of Mexico. It maintained a steady 42 MPH wind speed until it made landfall in Louisiana and Texas, bringing severe weather to the region. 3 died as a result of the weather. It weakened into a depression and brought rain and storms to the heartland and the midwest before finally dying out over the Great Lakes region.
Tropical Storm Brenton (1951)

Tropical Storm Brenton was the 2nd named storm of the 1951 Hurricane Season.

## History

A tropical wave organized and became Invest 1951-2E in mid June. An hour after 1951-2E was designated, it became Tropical Storm Brenton and began to move Northwest, eventually making landfall in South Carolina as a mild tropical storm, supplying a few days of rain to the area. No deaths occurred as a result of the storm.
1950 Hurricane Season

The 1950 Hurricane Season was an average season, with atotal of 10 named storms. However, this season was not very destructive.

### Tropical Storm Alfred

Alfred was a weak tropical storm that killed 3 people due to flooding.

### Hurricane Becky

Becky was a Category 2 Hurricane that stayed out in open waters.

### Hurricane Colton

Colton was a Category 3 Hurricane that, while never making landfall, killed 10 people with it's powerful storm surges as a hurricane (6 deaths) and flooding as a summer nor'easter (4 deaths)..

### Hurricane Delia

Delia was a Category 1 Hurricane that stayed out in open waters until sideswiping the east coast and weakening.

### (Sub)Tropical Storm Elias

Tropical Storm Elias was a highly debated Subtropical Storm. Many believed this particular storm did not need named as it was extratropical. However it was both tropical and extratropical, making it a subtropical storm and therefore meeting the criteria. However, while most call it Tropical Storm Elias, and most records use this name, it is technically Subtropical Storm Elias.

### Hurricane Fey

Fey was a Category 5 Hurricane that made landfall as a Category 4 and killed 169 people, also causing a lot of damage. This was the strongest storm of the year.

### Tropical Storm Graham

Graham was a strong Tropical Storm that drenched Louisiana with rain, but was otherwise not a threat

### Tropical Storm Hannah

Hannah was a weak Tropical Storm that did not pose much of a threat and took no lives. However, a Derecho flared up in Hannah's remnants over Arkansas, which claimed the lives of 4 people. The deaths caused by the Derecho are most often considered deaths from Hannah, giving the Tropical Storm it's death toll of 4 people.

### Hurricane Isaiah

Isaiah was a Category 2 Hurricane that remained in open waters.

### Tropical Storm Janine

Janine spent most of it's life as a post-tropical/extratropical system.

## 1950 Storm Names

* Becky
* Colton
* Delia
* Elias
* Fey *(Retired)*
* Graham
* Hannah
* Isaiah
* Janine
* Lynette *(Unused)*
* Marcus *(Unused)*
* Nancy *(Unused)*
* Owen *(Unused)*
* Penelope *(Unused)*
* Ronald *(Unused)*
* Stephanie *(Unused)*
* Theodore *(Unused)*
* Vanessa *(Unused)*

## Summary

The 1950 season was an average season with 10 storms. In total, 186 people lost their lives during the season.

## Retirement of Names

At the end of the season, the National Weather Service declared the official retirement of the name Fey due to the destruction and loss of life linked to Hurricane Fey, and replaced it with Felicia beginning with the 1956 season.
Tropical Storm Anette (1951)

Tropical Storm Anette was the 1st named storm of the 1951 Hurricane Season.

## History

In June of 1951, a tropical depression emerged off the coast of Africa and travelled Southwest. As it moved North of Cuba, it showed signs of organization, and was designated Invest 1951-1E. For a brief period of time, the system became Tropical Storm Annette before weakening back to a depression, meandering it's way North before weakening to a low pressure system after landfall.
Hurricane Fey

Hurricane Fey was the 6th named storm of the 1950 Hurricane Season. It was the strongest and deadliest storm of the season, prompting the name Fey to be retired in it's first year of use

## History

After several Invests failed to develop into anything of concern and we hit a lull in the 1950 Hurricane Season, a wave came off of Africa that was developing at a slow pace. As soon as Invest 1950-11E hit Mid-Atlantic waters, which had heat and energy buildup from no storms to feed, 11E began to develop into Hurricane Fey at a frighteningly rapid rate, becoming a Category 3 when it was directly east of Florida. At that time, the model predicted landfall in Georgia as a Category 5 hurricane, causing the state's population to prepare for the worst. However, as it intensified into a Category 4, Fey began to shift direction and spared Georgia entirely. However, Fey's new track put the Virginias, Maryland, and Delaware in the storm's sights as it intensified into a Category 5. Before landfall, Fey weakened into a Category 4. The storm then weakened along the coastline. By the time Fey disappeared, 316 people lost their lives and millions of dollars of damage was left behind. At the end of the season, the National Weather Service officially retired the name Fey from circulation, and it would be replaced by Felicia beginning in the 1956 Hurricane Season.
Oishi High School Battle

Oishi High School Battle was the eighth cartoon to air on Shut Up! Cartoons replacing Zombies vs. Ninjas. The series ran for three seasons from July 13, 2012 to August 22, 2014. The series was replaced by a spin-off, Oishi Origins.

## Plot

When Oishi's dad loses his job hunting demons in outer space, and must take a crappy job on Earth working at an office supply store, Oishi must move to Earth with him, attend a regular Earth high school, and try her best to fit in.

## Why it Rocks

Awesome animation.

Amazing plot.

Wonderful voice acting.

Cool stories.

Great characters especially Oishi herself.