Genres

The **Genre** (or **Tag**) of a fangame lets players organize similar types of fangames to know what content to expect inside a game. While most tags found on Delicious-Fruit.com tend to be either jokes or misspellings of other tag names, there are a few tags which have come to be universally understood as fangame genres. Below is a list of the most popular fangame genres, as well as a game that serves as a prime example of the genre as well as the context for why the genre was named in the way it was. This list will be alphabetical, sorted by the type of genre. The names will be based off of the common western english terminology used.

## Structural

A structural tag aims to define a game based off of how the content is presented, or when the content was presented.

### 100\_Floor

Also tagged as **100F**, **100-Floor**, or **100\_Floors**, this genre indicates that the main structure of the game is to pass through 100 "floors" of content. An example of this is the game I wanna conquer the blow game. There are other tags in a similar format to this one, notably **25\_floor**, **50\_floor**, **200\_floor**, and **X\_floor**, where the sentiment is the same however the total number of screens changes.

### Beginner\_Friendly

This genre indicates that the game is more accessable to those who are not as experienced with IWBTG fangames, either intentionally or not. An example of this is the game I wanna challenge 100 trials!!.

### Collab

This genre indicates that the game features several creators working together to produce the finished product. An example of this is the game I wanna try a Collab.

### FangameMarathon

This refers to the collection of tags **FGM\_2015**, **FGM\_2016**, **FGM\_2017**, **FM\_2018**, **FM\_2019**, **FM\_2020**, **FM\_2021**, **FM\_2022**, and any subsequent tags which follow this naming structure. These tags all reference games made specifically for Fangame Marathon, as well as the year they were made.

### FASF

This refers to the collection of tags **FASF2018**, **FASF2019**, **FASF2020**, **FASF2021**, **FASF2022**, and any subsequent tags which follow this naming structure. These tags all reference games made specifically for Fangame Summer Feast, as well as the year they were made.

### FTFA-like

This genre indicates that the game is presented in a similar format to the game I wanna fly the Far away. There are other [X]-like tags to exist for other respective games, and as they all follow this naming structure they will not be listed individually from this point on. Some other notable [X]-like tags include **Hades-like**, **NeedleButterfly-like**, and **Noesis-like**.

### Impossible

This tag indicates that the game cannot be beaten without the use of modification. An example of this is the game I wanna be the ATK 2. This tag is notable for being the only tag on delfruit to be labeled red when it appears on a game, and to come with a context warning when applied in a review.

### IWT

This refers to the collection of games made for the I Wanna Tourney.

### Shortventure

This refers to the collection of tags **Shortventure\_2017**, **Shortventure\_2018**, and any subsequent tags which follow this naming structure. These tags all reference games made specifically for the Shortventure fangame creation contests.

### YoSniper Contest

This refers to the collection of tags **YoSniper\_contest\_2014**, **YoSniper\_contest\_2015**, and **YoSniper\_contest\_2016**. These tags all reference games made specifically for the YoSniper fangame creation contests, as well as the year they were made.

## Content

A content tag aims to define a game based off of the type of content found inside of the game. It is worth noting that some games fall under multiple genres, as to imply that at some point in the game all of the tags listed appear in the game.

### Adventure

This genre is for games which primarily focus on a sense of progression towards a goal, rather than the actual gameplay or content specifically. An example of this is the game I wanna be the Guy.

### Avoidance

This genre is for games which include a boss where the objective is to survive for a set length of time usually set to a specific song, rather than engaging in direct combat. An example of this is the game I wanna be the Avoidance. A similar genre to this is **Barrage**, which follows the same structure while having a greater emphasis on randomness and attack dodging instead of the song presented. In eastern spaces, the term **Endurance** may also be used to refer to a similar concept as Avoidance, where Avoidance is focused on synchronization with the song and Endurance has very loose syncing if any at all.

### Gimmick

This genre is for games that focus on a specific gimmick, either for a substantial period of time or for the duration of the entire game. An example of this is the game I Wanna Be The Gimmick Extremity.

### L\_Game

This genre refers to games where the intention is to go through one screen of more than typically precise platforming with no other objective. An example of this is the game I wanna L. This is similar to the concept of the [X]-like tag, however L\_Games do not have to specifically be in the style of I wanna L.

### Medley

This genre refers to games where the primary composition is taken from other games, usually remixed or presented in a new format. An example of this is the game I wanna kill the Kamilia.

### Needle

This genre refers to games where the primary focus is on the platforming and the mechanics of the kid, rather than going on an adventure or fighting a boss. An example of this is the game Needle.

### NSFW

This tag indicates that the game may contain content of an adult nature, and as such could be objectionable to a younger audience. An example of this is the game I wanna be the good Hentai.

### Puzzle

This genre refers to games where the player must use puzzle solving skills to progress, usually in combination with another genre listed. An example of this is the game I Wanna Escape The Manor.

### Sudoku

This genre refers to games of questionable nature, either intentionally or unintentionally. Typically, it evokes a feeling of laughter or lightheartedness and can leave you confused in a usually enjoyable way. An example of this is the game I Wanna Kill the Sudoku.

### Trap

This genre refers to games which feature sudden traps or trolls which the player must react to in order to progress. An example of this is the game I wanna have a good WiFi.

## I Wanna Maker

I Wanna Maker has a finite list of built in tags. While these are not commonly used outside of the game, it is worth listing them for completeness.

### Adventure

The same as the Adventure tag on delfruit.

### Art

Maps made to emphasize art found in the stage.

### Auto-Play

Maps made which can be completed by not inputting anything.

### Boss/Avoidance

The same as the Avoidance tag on delfruit, with the addition of including maps made to contain a boss fight.

### Custom Music

Maps made featuring custom music not found by default in I Wanna Maker.

## Trivia

* Because tags on delfruit are user submitted, this leaves open the possibility of misspelling a tag and creating a new one. A big example of this is the "Adventure" tag, which has the following misspellings as tags on delfruit:
	+ Acventure
	+ Adeventure
	+ Adevnture
	+ Adoventure
	+ Advanture
	+ Advenrute
	+ Adventrue
	+ Aventure
* The I Wanna Wiki allows makers to tag their own games while uploaded with the following tags: Tool, Special, Puzzle, Boss, Engine, Avoidance, Medley, Adventure, Needle
* Tags on delfruit can contain any unicode symbol, meaning non-latin characters and even emojis are valid tags.