Preacher

Religions need devout orators to bring new member into the fold, or reinforce the faith of the faltering. Preachers can inspire the righteous, protect the weak, or incite dread in the unfaithful by speaking clearly and passionately about the faith they serve. These rhetoricians of the divine are not dissuaded by material wealth or hidden lore; instead, they seek good repute and new converts to their deity. Preachers recruit adherents to their religion through personal devotion and overt exhibitions of piety, charity, and charisma.

**Skill Proficiency:** Persuasion

**Additional Equipment:** Flyers displaying propaganda, a box to stand on.

**Propagate Agenda**

Upon spending an hour speaking publicly, and succeeding on a medium-DC Charisma (Persuasion) check, you can influence the thoughts and opinions of locals. This could be used to heighten the common people's fear of magic, or bring comfort and peace of mind to those who share the same faith.

## Rank 1 - Crier

You have always had a natural aptitude for the spoken word, compelling others to listen and partake in your views by speaking loudly and clearly about the deity you serve. You are often seen on busy street corners and in town squares, preaching to passers-by.

**Holdings**

Free lodging at you local temple of faith or religious institution

Knowledge of a member of the ranked clergy using unlicensed magic to perform a miracle, or committing some other transgression

**Progression**

You have a small congregation of followers who come to hear your sermons each day.

## Rank 2 - Truth Speaker

You have cultivated a reputation in your local town or city as a persuasive and charismatic orator, able to inspire the righteous and decry the evil. Common folk and nobility alike often stop to hear you speak, moved by you unique conviction to consider joining your religion.

**Holdings**

You advice a group of criers in your province on religious matters and outline the agenda for each homily

**Progression**

You progress after having converted a significant number of people to your religion.

## Rank 3 - Enlightened Evangelist

You have gained considerable reputation in the province where you preach, regularly recruiting new converts to your faith. Your overt exhibitions of devotion and charity combined with a natural charisma make you a well-liked figure among the common people, though the more cynical uninitiated may regard you as a heretic or a charlatan.

**Holdings**

A temple of the faith grants you a letter of religious immunity from Inquisitors, verifying that you are not a heretic.

You have a following of disciples who accompany you on your travels to new unenlightened provinces, further glorifying your deity and you as their disciple.

**Progression**

A member of your congregation observes you performing a miracle, drawing new converts to the faith.

## Rank 4 - Exalted Savior

You have established you reputation as a captivating rhetorician, and people are naturally drawn to you, sometimes seemingly against their will. You may even begin to perceive yourself as a messianic figure, showing the will of your deity though conspicuous demonstrations of personal devotion and charity toward the poor. For those with spellcasting abilities, magic that is woven into such demonstrations is particularly compelling.

**Holdings**

A dozen or more faithful disciples that observe and convey your teachings, and thousands of followers loyal to you.

A divine mandate bestowed by your deity or seraph that elevates you above the laws of humanity.

Clergy

* Inquisitor
* Priest

Other Advanced Backgrounds