The Southern Realm

The Southern Realm is a quest in Second Orc Book.

## Background

A part of her plan, Amari wants to connect with the Centaurs led by Flammedus in Salria and offers alliance between the Orcs and Centaurs, the latter suffered under Salrian Army attacks intensively. She plans to make Salria their new homeland for their race, something that the father and daughter agreed upon.

She led the vanguard for the mission, while Rangul and Sasrogarn lead the ground troops, while dodging the Dwarven defenses.

## Opening

Samuel Feran of the Golden Guard says to Zelech that he has no business about hunting Orcs at all and wants to tell Duke Volarian Redfist the Tyrant that he can hunt them if he wished, but the Golden Guard will not assist them. Zelech told them that his master Duke Redfist and the Orcs are coming to the area, the latter will attack them. The Golden Guard soldiers have to choose to hold the line and get overrun, or fight them, giving time for Duke Redfist to arrive. Samuel will not disobey the High Lord's orders, and tells Zelech to tell the Duke to talk with the High Lord if he wants the Golden Guard join them in their fight. Zelech left after warning them about the Orcs one last time. His wife and fellow Captain Sira was worried about Zelech's final words, but her husband assured her that the Salrians can take care of them, and they can fight them if they are weakened enough.

Okri briefed Amari that their base is established, the latter asked Pechan the Mechanic that if his machines are ready. The Goblin affirmed. Grella was fascinated at the machines. The Goblin heard that praise and offered her to share their machines once the war is over with a discounted price, the Dark Troll accepted hesitatingly, but the Goblin will give discounts, before Amari stopped their deal, commanding them to focus first on the mission. The Goblin tells Amari that the Dwarves have mining bases in the area, looting them might give them resources for their invasion of Salria.

## Quest

### Main Quest:

* Destroy the base of the Golden Guard (Yellow).

Description: The bad weather and the Dwarven defenses have forced the Orcs and their allies to land in this area. Amari and her closest allies have to secure the path to Salria. The Salrians have set up several camps in this area and the exit to Salria is guarded by the Golden Guard, an elite army of the Empire, led by married Captains Samuel and Sira Feran. They must be annihilated to gain access to Salria and the Centaurs within.

### Side Quest:

* Destroy both Keeps of the Stonelord Dwarves.

Description: While it is the Human armies that defend this area, the goblins have spotted Dwarven mining sites not far off the route towards Salria. The gold there might be useful for the invasion is the Orcs and their allies took it for themselves.

## The Battle

Amari, Pechan the Mechanic, Grella the Bonesplitter and Okri built up a fortified defenses on their base then built a force to push either way: a straight path South, but was riddled with Imperial Army outposts, up to the entrance of a Stonelord Dwarf base. Or you could take the East path, short, but riddled with Royal Army and Imperial Regiment bases, but also rich in Gold Mines and a better access to the objective. With Pechan's mines, they softened the attack waves, then used their force or the defense to eliminate the attackers.

Should they focus on the south first, they have to individually destroy all Imperial Barracks to eliminate the threat. They then have to wait for replacement troops, before attacking the Stonelord Keep in the south-west. Then, they attack the Keep and the surrounding base, razing it and taking the loot on the Keep, then focused on the other way. With Pechan's Mines crippled and the defenses finishing off the attack waves, the group then focused the other path. They destroyed the Royal Army base and built a base on the Gold Mine. Then, replenishing their ranks and upgrading with the resources they acquired, they then saw another crossroad.

They then either went north, encountering another Dwarven Keep. The same as the other Keep, they destroyed the base and looted the riches. Then, they went the other path, seeing several Imperial Regiment bases scattered on the flat plain, with interludes of Imperial Army towers on the path. Then, they focused first on the Dragon Regiment, then after destroying the camp, they replenished their forces, then focused on the Bull Regiment camp. Then, finally after further refurbishing, they also destroyed the remnants of the Imperials and went in the front of the Golden Guard camp.

They built bases on the flanks, then focused on two gates which were entrances to the Golden Guard base. And the Golden Guard bases were a large one, separately controlled by the Feran couple. Then, with a strong force, Amari and her group wieh their guards attack either way. Despite casualties, the Orcs and their allies have inflicting heavy damage upon wave after wave of their attack against the persistent and dense defensive positions upon the Golden Guard. Eventually, the enemy were overrun, bases destroyed, the couple killed and their forces destroyed.

## Aftemath

They met with the Centaur emissary at the other end of the way, leading them to where Flammedus are.

## Note

Destroying the Dwarven bases never adds a negativity point for Vanessa.

## True Story

* You can choose one of four clans/races (Cliffhunter Clan, Bloodhand Clan, Goldaxe Clan and Skullblade Clan).
* You now have Dark Troll allies (Blackaxe Clan) near your base with some unique buildings, which starts out weak at first, and becomes stronger after the Awakened Bloodlust cutscene.
* At some point after Blackaxe Clan suffers heavy casualties, a cutscene will occur, showing Grella feeling painful and angry about her loss of many Dark Troll brethren to the Humans. Amari convinces her to embrace the hidden bloodlust, and wear the repurposed amulet that once controlled Korjaha to make sure the bloodlust doesn't go out of control. This unlocks Awakened Bloodlust, a leadership boni for the Dark Trolls, as well as upgrading Dark Troll ally attack waves to the max, and gives Grella an Amulet of Discipline:

*"This amulet has been used by the Humans to turn Dark Troll against Dark Troll. Now Amari has repurposed it so that it allows her to empower her friend Grella - and, if necessary, to prevent her from losing control while embracing her bloodlust."*

* The epilogue adds another cutscene: Grella is angry at Captain Samuel Feran, who is captured by Blackrazor Clan members, for slaughtering so many of Dark Trolls in battle. The Captain still maintains his arrogance and provokes the Clanqueen, resulting in Grella's urge to kill which has to be intervened by Amari at the last minute, using the amulet. Grella is grateful for this and leaves the Captain to Amari, who declared her purpose to be fulfilled (Grella abandoning the pacifist ways) and killed him later.
* Ishzog and the Destroyer make their appearance in this mission.
* The Golden Guard is renamed into South Battalion. Salrian Defenders and Guardians are merged and renamed into Salrian Border Guard. The Royal Army is replaced by the Order of the Arcane for the first time. The Boar Regiment replaces the Dragon Regiment, with their Barracks hidden on sight.
* The Boar Regiment, Bull Regiment as well as Redfist, consisting of the survivors of Castle Kome and Darkmind Clan slaughter in Kerrel (Retaliators, Avengers, Crusaders and Hunters in form of constant attack waves) make their appearance in this mission.
* The Leadership Boni for Amari, Okri, Pechan and Grella is available in this mission.