Alice Alderman

* Current
* Dream Alice

Alice is a former student of Rodriguez & Xanthe's University and the current head of the Alderman crime family.

## Background

### Childhood

Alice is the only child of Markus Alderman and his unnamed wife. She was doted on by both her parents but largely took after her father in both personality and temperament. At a young age Alice's mother - upon realizing the true extent of her husband's criminal activities - tried to take Alice and run way from the family. Alice didn't want to leave her father and loudly protested, resulting in Marcus stopping the kidnapping. He told his wife that she was free to leave but that Alice would be staying with him. Alice's mother then leaves the family and severs all contact. Alice claims that she doesn't know her mother's location but is sure that her father kept some tabs on it. This separation traumatizes Alice and creates a lifelong insecurity around close relationships for her.

Alice was raised alongside the children of the rich, powerful, and/or otherwise well connected. Her family were close to the Milikens (before Dexter Miliken began his political career), Wilsons, and Carlowes and she spent much of her childhood in physical and educational training alongside Michael Carlowe and Klaus Aldain (the Aldains being a powerful crime subsidiary of the Alderman mafia). As she entered puberty she was put on a Human Augmentation Drug regime to ensure that her physical capabilities were maximized. At some point before the beginning of the story she stole a sample of the perfected version of the Human Augmentation Drug to give to Klaus Aldain after he tricked her into thinking that it would cure his childhood sickness. He instead gave it to his father who used it to bargain with Bramon Xanthe to give Klaus a superhuman ascension and then began violently carving their independence from the Alderman Mafia.

### Story Beginnings

Alice is first introduced alongside Jess Belamy and Tess as a member of the Viper Cheer Squad. She is feared and respected for her demeanor and her last name. While she initially pays the MC little mind, she is intrigued on hearing that Michael Carlowe considered him an excellent combatant. She then tests this herself with a sparring match in the university's self-defense class. She begins to offer the MC small jobs to test his skills and then decides to invite him to help her obtain a "mysterious artifact" at a high-stakes poker game at the Montero Casino.

### Mafia Arc

She lets the MC be her representative poker player (since he can't lose a card game due to his ability to morph the cards) and watches the game unfold. It is here that she realizes that both the MC and Klaus are superhumans that Klaus and his allies' powers are the reason that the Alderman Mafia has suffered so many losses against the Aldains in the past months of the war.

After the MC wins the game and the gang leaves the casino, Klaus ambushes them in a vehicle accident. The accident kills Alice but the monster in the "mysterious artifact" escapes and infects her before attacking Klaus and escaping the area. Alice survives the Superhuman ascension and the strengthening during the process cures her injuries. Guided by the MC she trains her new superhuman abilities and uses her mafia resources and blood to create a cure for the Human Augmentation drug overuse syndrome that was slowly killing her father.

She and MC infiltrate Gerald Palmer's office where she has her first fight against another superhuman - Oscar Leicht. While she was stronger than him, once he started using his powers she was unable to quickly counter and was badly beaten. In response to this attack, Klaus attacked her house and kidnapped her father. He also was able to capture the MC when the MC went to visit his father. Alice quickly gathered all her remaining allies and attacked the Aldain's HQ. She killed many Aldain soldiers and was instrumental in deflecting enough of Klaus's attacks for the MC to evolve and kill him; putting an end to the Aldains as a criminal power.

### Jake Arc

Alice had a primarily supporting role during the Jake Arc. When the MC suspects that Jake placed a suicide order on Deryl, she places him in a drug induced coma with Heaven's Belle (not knowing that the Deryl in question was a clone created with his - at the time - unknown superhuman abilities). She visits the MC in prison when Jake has him placed there under false charges and lends him the support of Alderman resources. She also helps the MC when he attacks Jake at the prime minister's residence, using her graviton bombs to clear away the enemy soldiers Jake masses to attack the MC.

### H.E.R.O. Arc

When the MC, Alice, and Michael's identities are leaked to the public, she escapes the mall during the confusion caused by the MC's escape from the police. She retrieves Michael after his superhuman ascension and they both hideout in a remote safe house waiting for the chaos to subside. On the eve of the MC's meeting with the Supreme Minister, Alice, Michael, the MC, and Deryl are kidnapped by Nico on behalf of H.E.R.O.. There, Dexter Miliken convinces them all to join the organization and present a common front against the government to ensure their own safety. After accepting, she watches the MC's battle against Valravn.

While chafing at the restrictions placed on her at H.E.R.O., Alice attends the various trainings and classes and grows in power. Her first duel in the simulation chamber is against Luke. When the fight started he didn't take her seriously and began by incinerating her clothes. He responding by beating his body into an unrecognizable mush. She is shown to be much stronger than any of the other Level 1 superhumans in the organization and was even capable of defeating the Level 2 Laurie Kernz. She is hit on by Theo, who persistently tries to get her to go on a date with him. Eventually he catches her in an angry moment and she uses her powers to blast him away.

After the debut of S.I.N she is contacted by Bramon Xanthe for help to infiltrate Hex's dimension and attack S.I.N. Due to the close relationship between her parent monster and the M33: Hexenringe, Xanthe theorized that they could use her powers to blow a hole into the dimension and attack S.I.N and Ella in their lair.

### Battle of Diamonds

To begin the battle, Clark Cabellero used his abilities to temporarily massively boost Alice's power. She used this power to generate a massive graviton bomb, that Nico compressed and charged with her spatial warping powers. The warping would ensure that Alice's bomb would contact the outer walls of Hex's hidden dimension and blow open a hole wide enough for H.E.R.O's forces to invade. Alice was then taken to the medical tent area to recover as the battle began. She was taken by surprise when the medical area was attacked by 2 large bat like monsters but was able to take cover and weather the initial onslaught. In attempting to attack one of the monsters she leaped atop it and was dragged into the main battle raging deep in the dimension.

She was able to rendezvous with Laurie and together they were able to take down one of the large bat monsters that had attacked the medical area. The two then progressed deeper into the dimension seeking to find the MC and Deryl's other chimera. She and Laurie faced off against one of the Deryl's chimera but the monster was too strong for the already tired duo to beat. When Alice - in a last ditch attempt - tried for a close range graviton bomb, her body was no longer able to maintain the strain of containing Clark's residual energy still inside her. Clark's power exploded out of her arm, vaporizing it and everything around her. The chimera monster was able to gain enough distance and use its supernatural shield to weather the blast. While the blast almost killed Alice, her own overexertion of her powers combined with Clark's finally triggered her evolution, once again restoring her body and drastically increasing her abilities.

In her 2nd Level state Alice was able to easily overpower the chimera, killing it with her newly learned "True Graviton: Minute Collapsar". She was among the superhumans evacuated by Nico after Hex decided to collapse the dimension upon Ella's death at Nyx's hands.

### Twins Arc

As of the current arc she is training her abilities and managing the Alderman Group. She is currently working on a project to repurpose Alderman drug labs to manufacture Superhuman derived drugs and medications for H.E.R.O.

She has traveled to a different sector to handle a resurgent Aldain Syndicate that is being led by Dietz Aldain. While she is easily able to defeat the superhumans they sent against her and her operations, she is unable to be at all vulnerable locations at once so she requests support from H.E.R.O.. Michael Carlowe goes to assist after finishing his body guarding duties for the foxglove twins.

## Powers and Abilities

Alice became a superhuman after the vehicle accident orchestrated by Klaus Aldain broke the containment vessel containing "The Fairy" - a first generation monster child of the 6th Apostle: "The Ether". The Fairy chose Alice as it's spawn for her incredible compatibility with its line of monsters and their powers.

### Human Abilities

Alice is a hardened killer and veteran mafioso. She has undergone rigorous training alongside Michael Carlowe from a very young age and was raised with a regimen of Human Augmentation Drugs. Even as a regular human she was incredibly fast, agile, and strong. Her preferred combat style is a fluid mix of acrobatics and martial arts, and she is skilled in the use of a wide variety of weapons.

### General Superhuman Abilities

As with most superhumans with physically presenting powers, Alice's body is enormously durable, and she is significantly stronger and faster than a baseline human. She also has the standard suite of superhuman senses and enhancements. Her combat training and general battle instincts have allowed her to match up against and even beat higher level superhumans like Laurie Kernz or the MC.

### Level 1 Abilities

Alice's body constantly emits gravitons. At the base level the emit a constant repulsive force field around her, protecting her both against physical and energy-based attacks. They also have a unique interaction with energy attacks like plasma or lightning, basically splitting them away from her. She can emit these gravitons as orbs from her hands and feet to significantly increase the strength of her punches and kicks. The force her hits exert is significant, able to overpower notably strong superhumans/monsters like Oscar or Deryl's combat chimera. These attacks form the core of her offensive ability. When combined with her natural athleticism and acrobatic combat style, Alice is an extremely dangerous close quarters combatant.

These are the moves she developed at Level 1:

### Level 2 Abilities

Alice's evolution has granted her a tremendous increase in energy and combat ability. Her physical abilities have increased to point where her jumps practically send her flying and her strikes can pulverize extremely durable monsters. Her energy efficiency is also massively improved, allowing her to use her most powerful moves multiple times in quick succession. Most importantly she can now also manipulate attractive forces instead of just repulsive ones. Presumably the other standard benefits of the 2nd evolution are also present.

The new abilities she exhibits are presented below:

### Weaknesses

Alice's powerset is probably the most combat optimized of all the MC's group. They have little utility in non-combat situations. She also has little or no defense against supernatural or mental powers like the Laurie Kernz's infectious crystal or the MC's mind reading.

## Relationships

### MC

Depending on the player's choices, Alice is either a very close friend of the MCs or his girlfriend. While initially hesitant on the idea of a relationship, Alice warms to the idea of a companion to share her challenges with. They are portrayed as very loyal to one another and have a teasing and relatively charged dynamic. Alice is a bit of cuckqueen and voyeur and seems to encourage the MC's adventures with other women.

### Jess

Alice enjoys the regular human friendships she has; especially when they have no ties to her criminal lifestyle. While she is abrupt with Jess, she is also protective and always ready to provide advice.

### Tess

Alice enjoys Tess's friendship and relies on her for advice on romantic and gymnastics related matters. She respects Tess's immense talents and two routinely talk and practice together

### Klaus Aldain

Alice and Klaus have known each other since childhood and were friends until the Aldain betrayal despite this Klaus still harbored romantic feelings towards Alice which she didn't reciprocate to him.

### Michael

Alice and Michael have known each other since childhood and Alice very much thinks of him like a brother she never had. They are also combat rivals and routinely spar to improve each other's skills. She respects his counsel and has immense respect for his skills and outlook.

### Markus Alderman

Alice is very close to her father and deeply looks up to him. She wanted to emulate his success and has modeled much of her behavior after him. Much of her initial driving motivation to obtain monster tech. was to slow the decline of the Alderman group and cure Markus of his drug overuse related illness.

### Tiffany

Alice dislikes Tiffany both for her demeanor (calling her a frigid bitch) and her outlook on life. She claims that Tiffany knows no loyalty and will happily use anyone and anything to get ahead. This is generally oppositional to Alice's tight bonds with her friends and comrades and the two women generally do nothing but annoy each other. There also seems to a running gag around both of their enormous bust sizes, where they snidely try to one up each other.

## Trivia

* Alice and Michael are the only superhumans who've had no major physical changes after ascension. This is hypothesized to be because both of them were raised with Human Augmentation drug regimes and because of this they were already close to their peak human physical structures; Leaving no work for the ascension to do in that area.
* Alice is the only character that you have to have a positive relationship score with, since you gain +10 after defeating Klaus. This is also the highest amount of relationship points you can gain at once.