A Fire Purpose

Thumbnail for Season 1 Chapter 10 featuring Riley

## **Synopsis**

In Chapter 10: A Fire Purpose – Graven woke to find that Erland had not returned in the night after requesting the Dancing Clam basement pass.  Meeting up with Safira and Orba in the lobby, the concierge informed them that she saw Erland leave the inn with Robert Bastille after emerging from downstairs – but that she did not know where they had wandered off to.  Additionally, a note was dropped off by an unseen stranger warning us that Pullnik suspected our involvement in an act of arson at the Droymane household.  Wanting to gather the facts before approaching Pullnik and declaring our innocence, we set out for the Rose District.

Beezaura's rest at Fable's Repose was interrupted by a knocking at the door – and she discovered that the city was paying to allow volunteer firefighters to be fed and clean themselves up as they worked to clear the rubble from the Droymane house.  Directing the operation was a formidable elf that introduced herself as Jaiwa (Jay-Wa), and Beezaura was able to convince her that she could be of help at the disaster site.  On their way – the rest of the party caught up, and Jaiwa agreed to investigate our claims that the fire may have been caused by one of the explosive runes left behind by the Gentle Void.

When we arrived, there was little left of the house – and some quick thinking by Safira to evacuate the premises kept the volunteers from triggering any additional explosions in the backyard.  With the thirst for retribution rising inside her, Jaiwa entrusted us with another piece of information: that a brooch belonging to the brigand Carradine was found nearby.  If we would help bring Carradine to justice (at least, her brand of justice) – Jaiwa would put in a good word with Pullnik, with whom she claimed to have a close relationship.

Heading into a derelict portion of the Brickrock district, we scouted the shack that Jaiwa believed to be the Gentle Void hangout.  Determining a surprise attack to be the best approach – Graven kicked the door in, and we jumped two of the three men before they could arm themselves.  Safira ran to bar the back door where vicious hounds were attempting to break through, Orba used her magic to wipe out Carradine's lackeys and Carradine himself was knocked unconscious by Beezaura.

Scampering out of Brickrock before the hounds could escape, we retreated to Jaiwa's house in the High Streets, where we attempted to question Carradine.  The thug proved resistant to our interrogation even at the threat of physical harm, but with Jaiwa's word that she would speak on our behalf to Pullnik, we left her to decide Carradine's fate on her own.

Licking our wounds and returning to the Rose District, we finally reconnected with Erland – who had woken up at the healer's hut after being poisoned.  Erland claimed he had made arrangements with Robert Bastille to have a carriage ready to depart the city, thus avoiding Pullnik's ire and giving us a chance to rescue Jillian before it was too late.  We had a couple hours before our scheduled departure – so we laid out plans to tie up any loose ends.  Orba would go with Beezaura to Mr. Otto's house and attempt to swipe his mining contract, Safira would stand watch at Fable's Repose to rendezvous with Samuel Preekis – and Graven would follow Erland to Touch and Go, where Michael Ainsley had agreed to trade a valuable item for permission to examine Graven's unusual scars.

## Trivia

* Natural one count: four natural ones were rolled in this Chapter. 1 each by Jordan and Riley, and 2 by Anthony.