OSAP Tiering System

### Introduction

The following is a comprehensive system that scales entities, characters, and objects as accurately as possible, leaving as little room for interpretation as it can. It is an overview on how to accurately categorize the above based on their feats and (under specific circumstances) statements, as well as the varying scopes of their creation/destruction capabilities. However, it should always be kept in mind that, although Destructive Capacity and Area of Effect are some of the most primary ways to qualify for a particular tier, they are not the only ones. For instance, harming a character with a certain level of Durability also allows another character to qualify for the corresponding tier. It is also of note that characters of a higher tier are not necessarily always stronger than characters of lower tiers do to things like Hax etc.

### The Scale

#### Tier 13: In-fodder-tesimal

This tier is reserved for characters that can be easily overpowered/outscaled/outspeeded/outhaxed by characters in Tier 12. Tier 13, despite being on it, is considered to be below the OSAP Tiering System. Characters in this tier are so weak, the power of it scales exponentially; essentially, a 13-B character gets nig diffed by a 13-A, a 13-C gets nig diffed by a 13-B, on and on. It is broken into the following sub-tiers:

##### 13-D: Supreme Fodder

The weakest a character can logically be. There is no such thing as a character weaker than 13-D. 13-D characters are typically 0-dimensional.

##### 13-C: High Fodder

A 13-C character is a character that can easily defeat a 13-D character, but cannot defeat any characters higher than Tier 13-C.

##### 13-B: Baseline Fodder

13-B is similar to 13-C, in the fact it can defeat characters that are of the tier directly below it, but no other characters in higher tiers.

##### 13-A: Low Fodder

This is the highest sub-tier of Tier 13. It can defeat all characters in tiers 13-B and lower, but none higher.

#### Tier 12: Infinitesimal

No joule value available. This tier pertains to characters or objects that can create/destroy or affect the whole structure of a lower-dimensional universe, or lower layers/levels of reality. Please note that existing as a drawing or being made of data/information is not to be ranked at this tier, as such beings are still 3-dimensional, but on an incredibly small scale.

This tier is broken into the following sub-tiers:

#### 12-D: Supreme Point Level

Characters or objects that demonstrate power equivalent to destroying/creating a -1-dimensional level construct of any size, or three levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.

#### 12-C: Low Hypoverse level

Characters or objects that demonstrate power equivalent to destroying/creating a 0-D level construct of any size, or three levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality. This tier also includes characters who are vastly below this level, and all characters beneath this tier’s requirements in any significant way will still be at this tier.

#### 12-B: Hypoverse level

Characters or objects that demonstrate power equivalent to destroying/creating an existentially inferior 1-D level construct of any size, or two levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.

#### 12-A: High Hypoverse level

Characters or objects that demonstrate power equivalent to destroying/creating existentially inferior 2-D level constructs of any size, or 1 level of infinity/degree of reality/fiction transcendence or similar beneath a 3-D reality.

#### Tier 11: Human

##### 11-D: Below Average

11-D characters are ones who hold power similar to small animals, very young humans, etc. The only characters these characters can reasonably defeat would be those of 12-A to 13-D.

##### 11-C: Disabled

11-C is a tier for characters that are average human level, but possess some form of inhibiting illness or deformity which makes them far below an average human in terms of destruction/creation capabilities, thus demanding its own tier.

##### 11-B: Average

Characters that are at the same level at unathletic adults or teenagers.

##### 11-A: Athlete

Characters that possess capabilites or prowess putting them far above an average human, thus demanding its own tier.

#### Tier 10: Superhuman

##### 10-D: Peak Human

Characters that are far above what a normal human could achieve, regardless of combat prowess, experience, etc.

##### 10-C: Wall

Characters who can produce enough force to destroy a wall of any average material. Note that destroying a wall made out of extremely or supernaturally durable material may warrant a tier higher than 10-C.

##### 10-B: Small Building

Characters that can destroy an average wall up to 4-7x over.

##### 10-A: Large Building

Characters that can destroy an average wall up to 8-15x over.

##### 9-D: Multi Large Building

Characters that can produce the force of a 10-A character multiple/up to dozens of times over.

##### 9-C: City Block

Characters that can destroy an entire city block. This requires producing the force of a 9-D character many dozen times over.

##### 9-B: Multi City Block

Characters that can destroy multiple city blocks. Despite the fact that this tier's power is very close to that of a 9-A character, the two are separated for simplicity's sake.

##### 9-A: Town

Characters in the 9-A tier can destroy slightly more city blocks than a 9-B character can.

#### Tier 8: City

##### 8-D: Large Town

A character in this tier can produce the force of a 9-B character dozens of times over.

##### 8-C: Multi Large Town

The power of 8-C is comparable to 8-D in the same way that 9-B's is comparable to 9-C.

##### 8-B: City

Characters that can produce enough destructive force to destroy an entire city. Characters in this tier are vastly superior to 8-C characters and below.

##### 8-A: Multi City

8-A characters are vastly superior to 8-B characters in a similar fashion to 8-B characters being vastly superior to 8-C and below. The destructive prowess of an 8-A character is usually double or triple that of an 8-B.

#### Tier 7: Mountain

##### 7-D: Hill

7-D characters are those that can destroy up to large hills. The reason for Hill being higher than Multi City is that, for the most part, cities are rather hollow when factoring in the empty space inside buildings, empty space outside buildings, etc. Hills, being completely dense, technically require more Joules to completely destroy.

##### 7-C: Mountain

This tier is for characters that can destroy entire average sized mountains. This could also apply to characters that can easily destroy multiple hills or hill level constructs.

##### 7-B: Large Mountain

7-B is a tier reserved for characters that so far outscale the hill and mountain tiers that using such terms to describe them becomes cumbersome.

##### 7-A: Island

Tier 7-A is a tier for characters that can destroy Islands, we totally did not forget to add this. There is no such thing as "Mountain Range Level" what are you talking about.

#### Tier 6: National

##### 6-D: Small Country

This tier is for characters that can destroy countries that are very small or otherwise below average in size, such as Switzerland, the Holy See, Fiji and others.

##### 6-C: Country

6-C is a tier for characters that can destroy average or larger countries, such as the United States, Germany, Algeria, Russia, etc.

##### 6-B: Continental

(GOOOOOOOOODS) This tier is for characters that can destroy entire continents.

##### 6-A: Multi Continent

Pretty simple, a character that can destroy 2 or more continents but not entire planets fall under 6-A.

#### Tier 5: Cosmic

##### Low 5-D: Moon

Characters that can destroy small celestial objects that mirror the size of the Earth's moon or are larger but considerably smaller than a planet.

##### 5-D: Planet

Characters that can destroy entire average sized or larger planets. Yeah, Pluto and Mercury actually fall under low 5-D lmfao.

##### 5-C: Multi Planet

Characters that can destroy multiple average sized or larger planets.

##### 5-B: Dwarf Star

Characters that can destroy a dwarf star or anything of equal mass and density.

##### 5-A: Star

5-A characters can destroy a star or anything of equal mass and density.

#### Tier 4: Solar

##### 4-D: Large Star

Characters who possess the power necessary to destroy stars that are considered above average in size, such as Hypergiants.

##### 4-C: Multi Star

4-C is for characters that can either destroy 2 or 3 Large Stars or atleast a dozen normal sized stars.

##### 4-B: Solar System

Characters who can destroy entire solar systems, including their stars, the planets, and factoring in any other debris or celestial bodies such as comets, asteroids, or moons.

##### 4-A: Large Solar System

3-D characters can destroy large solar systems, including their stars, the planets, and factoring in any other debris or celestial bodies such as comets, asteroids, or moons.

#### Tier 3: Galactic

##### 3-D: Multi Solar System

3-D characters can destroy multiple up to dozens of solar systems, including their stars, the planets, and factoring in any other debris or celestial bodies such as comets, asteroids, or moons.

##### 3-C: Galaxy

3-C characters can destroy enough average or above average solar systems to be considered 3-C, or, more simply, can directly destroy entire galaxies.

##### 3-B: Multi Galaxy

Characters that can destroy multiple galaxies.

##### 3-A: Universal

A character that can produce enough force to destroy billions, trillions, and potentially infinite galaxies are considered 3-A. This depends on the character's cosmology; destroying an infinite number of galaxies in an infinite universe is considered a 3-A feat.

##### 2-D: Multi Universal

Characters that can destroy 2-3 or just a rather low number of universes are considered "Multi Universal", 2-D. This is NOT Multiversal.

#### 2-C: Low Multiversal

2-C is the tier given to characters who can destroy any number of universes in the 100-100,000 range.

##### 2-B: Baseline Multiversal

2-B is the tier given to characters who can destroy any number of universes in the 500,000-100,000,000 or higher range.

##### 2-A: High Multiversal

2-A is a tier for characters that can affect higher than 100,000,000 up to infinite Universes (Just because something is infinite, doesn't make it boundless.)

##### 1-D: Multi-Dimensional

1-D is the OSAP term for what is typically defined as "Low Complex Multiversal". This is for characters that are 5-Dimensional.

##### 1-C: Complex Multiversal

1-C is the tier for characters 8-Dimensional up to 10-dimensional, and can affect constructs of this size.

##### High 1-C: High Complex Multiversal

1-C is the tier for characters 11-Dimensional and above, and can affect constructs of this size.

##### Low 1-B: Low Hyperversal

Low 1-B is the OSAP term for what is typically defined as "Low Hyperversal". This is for characters that are 12-Dimensional.

##### 1-B: Hyperversal

1-B is the tier for characters that are 13-Dimensional or higher, or can destroy/effect constructs or realms that are also of this size. (Make sure to check dimensionality before putting hyperversal characters up against each other.)

##### High 1-B: High Hyperversal

High 1-B is the tier for characters that are Infinite-Dimensional or Immeasurable-Dimensional, or can destroy/effect constructs or realms that are also Infinite/Immeasurable-Dimensional.

##### 1-A: Outerversal

1-A characters completely transcend all tiers below them. Things like transcending concepts, space and time, and/or dimensionality justifies reaching 1-A.

Transcending space and time equating to outerversal is debated within scaling communities, however space and time are prerequisites for dimensionality as a hole, so it would by default be outerversal.

#### **TIER 0: INCOMPREHENSIBLE**

This tier is for characters which have such massive power that they cannot be comprehended by anyone below them. This is as strong as the OSAP tiering system gets. Tier 0 is divided into the following sub-tiers:

##### 0-D: Extraversal

See CSAP definition of 1-S for full definition. This is still Tier 0, however is distinctly weaker than the other tiers above it.

##### 0-C: Boundless

Characters or objects that can affect structures which completely exceed the logical foundations of 0-D, much like it exceeds the ones defining 1-A and below, meaning that all possible levels of 0-D are exceeded, even an infinite or uncountably amount of such levels. This tier has no endpoint, and can be extended to any higher level just like the ones above.

Being "omnipotent" or any similar reasoning is not nearly enough to reach this tier on its own; however, such statements can be used as supporting evidence in conjunction with more substantial information.

##### 0-B: Ultraversal

0-B or Ultraversal is the OSAP term for what most people would call infinite/immeasurable layers into boundless. It infinitely transcends and exceeds 0-C, just like 0-C infinitely transcends and exceeds 0-D, etc.

##### 0-A: FINALVERSAL

0-A, or FINALVERSAL, is the strongest tier on the tiering system that can be achieved by someone who is not Jake Vietnam. It infinitely transcends and exceeds all concepts and facets of 0-B, etc.

#### TIER -1: Jake Vietnam

Tier -1 infinitely transcends every mathematical concept, every cosmology in fiction, the IRL cosmology, and all things that can, will, do, did, or cannot exist. Jake Vietnam is the only fictional character that exists and ever will exist that is powerful enough to be Tier -1.