Bicania

**Bicania** is a cold-moderate Feudal World in the Heksos Subsector. A world with its landmass covered in marshes, even the mountains, the coasts and the praries have a high density of marshes. Its fate as a Feudal World was already decided when the planet was colonised in M39 with its colonial nobility activly importing peoples from Feudal Worlds to create a retreat from the influence of the Mechanicus and the horrors of modern technologies.

## History

Bicania was settled in mid M39 by fleeing nobles who imported their own futur subjects. Having seen first hand with what types of weapons the Mechanicus and the Dark Mechanicus fought on Belizzar III, their homeworld, were the nobles understandibly antagonistic against the inclusion of such things like imperial robots or servitors.

The planet for a long time never seen a war, until the year 709.M40 were a Dark Mechanicus warband raided the planet increasing the Bicanians hatred against modern technology. Fast reaction from the local Subsector forces and the unfavourable terrain proved to be too much for the invaders and the warband was forced to flee the planet.

## Culture

People from Bicania, being Feudal Worlders, have a massive distrust against technology and may even react violent against it and its users. And possible even worse. With the Dark Mechanicus attack on Bicania were the people confronted with the most twisted form technology and techheresy, making them even more distrusting of anmy suphisticated technology.

But if a visitors overcomes the technophopia of the locals, can he or she see the different and yet similiar cultures on Bicania. While the Bicanians formed an own culture in the centuries after reaching the planet are entire regions marked by the influence from the homeworlds of their colonists. Most times are those regional differences simply ignored the people but those differences can also tip the scale towards war in cases of strife on the planet.

## Politics

The politics of Bicania are marked by feudalism, the system in which the lords rule over their realm through vassals who rule their own provinces and own the people living there. Instead of a constitution is this system placed on a social contract in which fealty is exchanged for protection and support. And sometimes can this pattern even reach over several social levels up to the principalities the biggest political division which rulers elect the Archking who is the ruler of the planet. The principalities are:

* Principality of Begrad
* Principality of Adrapol
* Principality of Neschen
* Principality of Sbit
* Principality of Korsh
* Principality of Lushi
* Principality of Zeld
* Principality of Savaje

## Geography

Bicania`s landmasses are dominated by marshes. tidal marshes at the coasts, riverine wetlands near rivers with salt marshes and freshwater marshes dominating the continets. Even the mountains and their surroundings have marshes. Praries and hotter regions are spotted with often sesonal marshes to shallow to hinder movements through them. Arid and polar regions are free from any marshes and non-marsh terrains include tundras, swamps and cold deserts.

### Notable Locations

* **Monasterie of Rila:** The monasterie of Rila is Bicanias`s most important spiritual centre and teaches the next generation of priests. It library houses ancient copies of dokuments about the Hiksos Subsector and houses a small garrison of Sister Dialogus who protect the library with bolters and modern technology.
* **Seaport of the Kurilian Islands:** The Seaport of the Kurilian Islands functions as the spaceport of other worlds and is an important local trading centre. Some of the Guardsmen paid as a part of the Tithe spent their carrier protecting the incoming spaceships and shuttles against attacks.
* **Crymzì Castle:** Crymzì Castle is the palace of the Archking.

## Nature

Bicania is home to a large variety of small plants, water plants, insects, amphibians, tiny fish and small birds. Among the smaller beings exist a quite large group of extemophiles living in the seasonal marshes.

## Economy

As a Feudal World can Bicania not much offer to the Imperium as soldiers, workers and unrefined basic ressources. Aside the soldiers is a large part of the Tithe made up of turf, honey and copper. Especially the honey is sought-after sweetener of Corpse Stach or other MREs of the Imperial Guard. If necessary can the Archking offer also other products produced on the planet like wood, coal and textils. Such action is a good gap-filler for the Tithe but also increases the power of the local nobility whose subjects produced them.

## Defences

Bicania has no unified military and relays on the forces of the realms existing on Bicania. While operating independent and oft fighting each other are those armies similiarly organised and have a few officers who were appointed by the Archking who are responisble for the quality of the soldiers. Each of those armies are armed with medieval weapons but prefer crossbows and falchion, and only the Guardsmen stationed at the seaport and the bodyguard of the Archking being armed with Autoguns and Lasweapons.