Simacud "Sims" Thromp

Sims(He/Him) is a mercenary of the Whispering Cutlass.

## Description

Standing 6ft 8in tall, weighing 230lbs, Sim's is an extremely large balding Orc. His well tanned leathery skin is a greyish green colour, and his eyes are brown with a hint of red. He has a large well oiled black beard on his chin, and two large teeth poke out of a mouth which seems to be pulled into a perpetual smirk. He has one pieced ear and a scar across the back of his skull from where he took a mace to the head. Sim's wears basic city clothing, a tunic and some trousers. His clothes are well made and would look expensive if not for being clearly well worn, with several patches and stitch marks, having been repaired multiple times. He wears a large brown duster while on the road. On his feet are a pair of flip flops, which he claims he fights better in. A large great sword is strapped to his back.

## Personality

Sims might come off as rough around the edges, but he really is a big teddy bear. He loves to make new friends, and is fiercely loyal. Sim's is willing to bend or break most rules if he thinks they are stupid, or if it will save a friend. As a child, a very very large child, Sims learned that if he puts himself between a bully and a friend, the bully normally turns and leaves, so that is his first instinct whenever he encounters danger. Get between the threat and the squishy ones. While Sims is slow to provoke, when push comes to shove, he has discovered that he has a rage within him.

## Abilities

Sims has some basic knowledge of how to run a merchant business. He has some experience with leather working.

Sim's is able to see in the dark.

#### **Combat & Tactics**

Proficient with most weapons, Sim's prefers to get up close and personal in a fight. He can rush his enemies, moving faster than the average person, so long as he is moving toward an enemy...

Sim's has the ability to ramp up his adrenaline sharply and suddenly. This adrenaline boost seems to give him the effect of only feeling pain half as much as a regular person, and also allows him to swing his sword with a bit of extra force.

Sim's has been known to fly off the handle so to speak, throwing caution to the wind. When he gets this way, while he seems to be more accurate in his attacks, he also leaves himself open to attacks.

Sim's has demonstrated the ability to sense danger and dodge dexterity based traps with ease.

## Possessions

A two handed greatsword, that is not named, of course, because only psychopaths name their weapons...

A pair of flip flops that he has named Flip and Flop.

## History

### Early Years

Sims was born the son of a poor leather worker in the city of Abishot. He learned the trade at a young age, but rarely uses the skill anymore and has fallen out of practice. As his stature quickly grew, Sim's caught the attention of a local merchant. The merchant though that Sim's would be an asset as both a salesman, due to his friendly nature, and also as security. The merchant taught sims how to run the business, and sold trinkets to tourists. The merchant eventually decided that Sim's might be a better asset on one of his caravan, and so Sims began to travel throughout the Trinity Accord lands.

### Adult Life

Eventually, the merchant Sims worked for passed away. Sims was the only employee who seemed to show an interest carrying on the company, so he stepped up and took over. Unfortunately his lack of upper management experience proved to be his downfall. He found he just didn't have the heart to undercut his competitors or pay his employees peanuts to make a profit. After a few short years, Sims had no money to purchase more product. He sold off his cart to pay off some debts, liquidated the last of his product, and joined up with the Whispering Cutlass. His new calling in life thrilled him. The excitement of the road had always been more of a passion for him than being a merchant. He found that he really truly loved to fight. The first time he was attacked, the thrill of protecting those around him threw him into a passionate rage he never quite understood.

## Appendix

### Appearances

Lumbering over 6 feet tall, Simacud has no hair on his head, and a large well oiled black beard in a braid. It is hard to tell if he is bald by choice, or cursed with an extremely receding hairline. His large teeth pull his lips into a distorted odd smirk. Wrinkles cover his sun tanned leathery face and skin.

Sims wears a large duster style jacket and dark pants. On his feet are a stylish looking pair of flip flips, which he insists he fights better in. On his back, a large great sword is hooked to a shoulder harness.

### External links

https://ddb.ac/characters/40346175/uNwd9d