recursal/Fanatic-Fandom huggingface dataset:
Cobalt

**Stackable** | Yes (64)

**Cobalt** is an uncommon material that is used in several recipes. Cobalt Ore can be found on the same layers as Gold.

## Obtaining

### **Natural Generation**

Cobalt Ore generates starting at layer 32. It is rarer than Iron, Copper, Tin, Aluminum, and Zinc, but a bit more common than Gold.

## Uses

### **Crafting**

 File:Grid Cobalt Plate.png

 File:Grid Cobalt Plate.png

 File:Grid Thin Cobalt Plate.png

 File:Grid Magnet.png

### **Machines**

* You can hammer a Cobalt Ingot on a Hammering Table to obtain a Cobalt Plate.
	+ Putting a Cobalt Ingot in an Energized Hammering Table will yield two Thin Cobalt Plates instead.
* You can put a Cobalt Ingot in a Crusher to obtain two Cobalt Dust, which can be smelted into Cobalt Ingots.
Silver

**Stackable** | Yes (64)

**Silver** is an uncommon material that is used in several recipes. Silver Ore can be found on the same layers as Gold.

## Obtaining

### **Natural Generation**

Silver Ore generates starting at layer 32. It is rarer than Iron, Copper, Tin, Aluminum, and Zinc, but a bit more common than Gold.

## Uses

### **Crafting**

 File:Grid Thin Silver Plate.png

 File:Grid Thin Silver Plate.png

 File:Grid Silver Plate.png

### **Machines**

* You can hammer a Silver Ingot on a Hammering Table to obtain a Silver Plate.
	+ Putting a Silver Ingot in an Energized Hammering Table will yield two Thin Silver Plates instead.
* You can put a Silver Ingot in a Crusher to obtain two Silver Dust, which can be smelted into Silver Ingots.
Compressed Carbon

**Stackable** | Yes (64)

**Compressed Carbon** is a material made in the Compressor. It can be used to make Carbon Chunks.

## Obtaining

### **Compressor**

Compressed Carbon is primarily made in the Compressor from eight Carbon and one Flint.

## Uses

* Eight Compressed Carbon and one Block of Flint in a Compressor will yield one Carbon Chunk.
Frostbite

## Personality

Shawn is an every-man. He is calm, composed, level-headed and sometimes laid-back, however he is serious when it comes to being a hero. Shawn is also a selfless and honorable man.

## Powers & Weaknesses

* Powers
* Abilities
* Weaknesses

Deviant Physiology/Energy Absorption: **After Shawn was caught in the fusion's explosion's shock wave Shawn had fallen into a vat of liquid nitrogen. Shawn gained the power to absorb heat energy around her. Additionally, this also altered her DNA and supercharged her cells, augmenting her physiology into beyond peak human condition.**

* **Cryokinesis/Cryogenesis** - Frostbite possesses the ability to manipulate and generate both cold and ice from his body. He used this ability to freeze various things as well as project ice from his hands. The ice he generates is can be brittle like glass or hard like stone. He can also shoot freezing cold, coolant-like gas or aura from his body that can cause ice to form on whatever it comes into contact with it. With his power over cold, he can reduce temperature to freezing points, to the point where he could turn a ball of fire into a ball of brittle ice.
	+ **Hydrokinesis** - Frostbite can manipulate Water molecules or moisture to freeze his surroundings. Frostbite can convert water to and from the three states of matter. Due to the vast amount of water and moisture available on Earth, Frostbite's only limit is his mental and physical capacity.
		- **Ice Sliding** - Frostbite is capable of making ramps and slides of solid ice, that he can travel on at great speeds.
		- **Ice Wall Generation** - Frostbite is capable of creating walls of solid ice, that he can use to protect himself and others.
	+ **Ice Exoskeleton/Ice Mimicry** - Frostbite can turn his body into an organic, rock-solid ice form. While in this form, he is actually made of solid ice.
		- **Enhanced Strength** - Frostbite possesses a limited degree of superhuman strength, though the limits are only dependent on the density of his organic ice form. His strength is enough to overpower those lacking super strength.
	+ **Freezing breath:** Frostbit is able to create a fog with her breath.
	+ **Cold immunity:** Possibly as an added benefit to her powers, Frostbite also exhibits a high resistance to frigid temperatures. He demonstrates being able to hold the ice constructs she manifests with little trouble.

- **Extreme Force** - Being hit hard enough in his ice form can injury him, or even shatter him if he completely turns to ice.

- **Extreme Heat** - His ice form is vulnerable towards fire and extreme heat.
Orks

## DA ORKZ

### Planetfall

The Orks landed in Snipers' Alley North, bang in the centre of the city which can be seen on the Campaign Map. They had their Khorne allies next to him as well which is a good sign. However he did not find himself alone and has landed along side Matt Farmers force of Eldar. The orks could have withdrawn, but why on earth would any ork do that!

### Turn 1

The orks battled the Eldar in the First Battle of Snipers' Alley North, which they were led by Warboss Mothyella.

The ork Leftenutz, Un'Trogg, got annoyed by the Night Lords and issued Un'Troggs Challenge

Unfortunately, The Nameless, Leader of The Night Lords struck him down in a single round of combat without any fuss at all. Whoopsie! The Night Lords then demanded as tribute, that the orks advance to the Spaceport to attack the Dark Angels.

### Turn 2

Following the Great Betrayal of the Night Lords, The orks led by Un'Trogg fell into a trap and battled the Night Lords led by the Faceless One. Both sides battered another, but the Night Lords squeezed a victory. Un'Trogg fell in battle and could not be saved by the painboys this time.

Elsewhere, Warboss Mothyella once again was in action in Sniper's Alley North - against a Night Lord and Eldar Force. The battle was indecisive, but the Eldar managed to gain the territory. Warboss Mothyella still is at large in the Alleys with his warband.

### Turn 3

Ferotous, still in orbit on his kill kruiser had lost contact with his leftenutz. - Un'Trogg dead and Mothyella missing in action - running rogue in Sniper's Alley North. He decided to not commit himself to battle. The orks rallied at the Palace of Peace. The remaining orks submitted to the will of the Forces of Damnation and followed orders.
Zinc

**Stackable** | Yes (64)

**Zinc** is a common material that is used in many recipes, as both itself and other alloys. Zinc Ore can be found on the same layers as Iron.

## Obtaining

### **Natural Generation**

Zinc Ore generates starting at layer 64. It is slightly rarer than Iron, Copper, and Tin, but still not rare.

## Uses

### **Machines**

* You can hammer a Zinc Ingot on a Hammering Table to obtain a Zinc Plate.
	+ Putting a Zinc Ingot in an Energized Hammering Table will yield two Zinc Plates instead.
* You can put a Zinc Ingot in a Crusher to obtain two Zinc Dust, which can be smelted into Zinc Ingots.
List of episodes

The D20Babes first started playing their game on Monday, December 7th, 2015. As of this writing, the ladies and Kurt have played 29 Main Story sessions, and 2 Side Story sessions.

It was announced on September 5th that episode 30 would be the finale of Season 1 of the D20babes. The Adventures of the D20babes will continue at a later date.
Snipers’ Alley North

### Special Rule:

4 Victory Points: *A Vindicare Assassin is operating in Sniper’s Alley and may be used by Imperial players for free.*

### History:

PLANETFALL:

Both Simon Rooke Orks and Matt Farmers Eldar landed here. With neither side backing down, both sides engage in a 2500 point battle in Turn 1.

First Battle of Sniper's Alley North
Lead

**Stackable** | Yes (64)

**Lead** is an uncommon material that is used in several recipes. Lead Ore can be found on the same layers as Gold.

## Obtaining

### **Natural Generation**

Lead Ore generates starting at layer 32. It is rarer than Iron, Copper, Tin, Aluminum, and Zinc, but a bit more common than Gold.

## Uses

### **Crafting**

 File:Grid Thin Lead Plate.png

 File:Grid Thin Lead Plate.png

 File:Grid Thin Lead Plate.png

 File:Grid Obsidian.png

 File:Grid Thin Lead Plate.png

 File:Grid Obsidian.png

 File:Grid Obsidian.png

 File:Grid Thin Lead Plate.png

 File:Grid Obsidian.png

 File:Grid Thin Lead Plate.png

 File:Grid Lead-Plated Obsidian.png

### **Machines**

* You can hammer a Lead Ingot on a Hammering Table to obtain a Lead Plate.
	+ Putting a Lead Ingot in an Energized Hammering Table will yield two Thin Lead Plates instead.
* You can put a Lead Ingot in a Crusher to obtain two Lead Dust, which can be smelted into Lead Ingots.
Alyx

Teenage snark at its finest

Alyx (Played by Hacksaw Jenny) is a Human Trickery Cleric of Mask. She is nineteen years old.

## Character Background

Orphaned at a young age Alyx grew up on, or more accurately under, the streets of the Skuld in Mulhorand. It was during her time spent running with the street gangs that she became friends with Van Tyler, Van's father, and her brother Slade.

When Van and her father both disappeared Alyx was taken in by Zephyr, leader of the local temple of Mask. While there she found her true calling and began training as a priestess. During this time she also found something of a mother figure in Zephyr. Though their relationship can be strained at times, what mother and teenage daughter can not say the same, they both care deeply for each other.

## Items of Note

Secret Decoder ring of Mask: This item was given to Alyx by Zephyr as she left the temple to join the rest of the party. It allows Alyx to communicate with Zephyr during her nightly prayers.

Dagger of Velsharoon: Alyx looted this finely crafted kris-style dagger from the devotee that was trying to bring Velsharoon back from the dead. It's powers have not been revealed, though it is definitely not cursed.

Elven sword of Proficiency: Alyx acquired this item recently from the museum of Elven artifacts in Myth Drannor. The weapons sizes itself to the owner and allows them to wield the weapon as if they were proficient. Additional properties are unknown.

## Journey so Far

Alyx first met the party in Episode 15 during a fight against a rogue cleric of Osiris in the sewers of Skuld. After the fight she was sent to retrieve an enchanted orb being used by a splinter sect of Osiris to try and gain control of the church hierarchy, accompanied by Shriela and Petunia. During the task she discovered evidence that some of the dead gods had found a way to return, confirming what Shriela, Petunia and Van had hinted at earlier. Concerned by this discovery, Zephyr tasked Alyx with accompanying the party in their search for more information on the returning deities.

Alyx traveled with the party to Ilmwatch and then Trail's End in the Bloodstone lands, where a disastrous encounter with the avatar of Malar had the women in a fight for their lives. Things were looking grim until a daring rescue was undertaken by Rynn with the assistance of Shar. After the rescue they spent some time recovering in Red Rock, while aiding Rynn in a mission of her own.

From Red Rock the party traveled to the haunted woods of Cormathor, seeking a way to stop Malar's plan to destroy civilization. Despite her friend Van's mysterious disappearance in the woods, Alyx chose to stay with the remaining party members, continuing to journey with them through the Underdark and into the lost elven city of Myth Drannor.

## Known Associations

* Petunia, Shriela, Surnia - Current Traveling Companions
* Church of Mask (Home temple located in Skuld, God of Worship)
* Zephyr - Boss, Adoptive mother
* The Tyler clan (Van Tyler, Slade and Dad) - Childhood friends

## Secrets Revealed!

Alyx has kept her secrets closely guarded thus far.
D20babes Wikia

<hero description="Fanmade wiki for the twitch show, D20Babes [www.Twitch.tv/D20babe]" imagename="" cropposition=""></hero>

## Welcome Welcome Welcome to the D20babes Wiki!

Fanmade wiki for the twitch show, D20Babes www.Twitch.tv/D20babe

D20babes is a weekly twitch show featuring four women playing Dungeons and Dragons with their DM, Kurtis Wiebe, Author and Creator of Rat Queens. They play the Fifth Edition of Dungeons and Dragons.

## Campaign Setting

The campaign is set in Faerun, during the era published for 3.0/3.5. The deities have been customized to fit the storyline, with a number of the traditionally 'anti-social' deities having been hunted down and killed off thousands of years ago and subsequently forgotten to the passage of time.

The series began it's adventure in the small city of Lyrabar on the coast of the Sea of Fallen Stars and the nearby Gray Forest.

The party has visited the pirate inhabited island of Red Rock, the Mulhorandi city of Skuld and have most recently been travelling through the Bloodstone lands and the haunted woods of Cormanthyr.

## Player Characters

* Alyx
* Lia
* Petunia
* Shriela
* Surnia
* Van Tyler

## Notable NPCs

* Aurora
* Blythe
* Dickie
* Helen
* Leaf
* Milton
* Olive
* Phaedra
* Rynn
* Scout
* Seela
* Starla
* Velah
* Zephyr

## Notable Items

* Axey (Petunia's)
* Farcloud Cloak - Royal Vestment of the Farclouds (Shriela's)
* Ropey
* The Bowl

## Patron NPCs

Supporters of the Twitch channel have the opportunity to make a donation and name an NPC in the campaign setting. The following Patron NPCs that have been revealed so far:

* Werdna (elf cleric of Shandakul) - Found guarding the Portal to Evermeet. The First Patron NPC to appear in the show (episode 29)

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Players and Factions

The Damnation Campaign to date has the following players and Factions

### Factions

Forces of Damnation

Eldar/Tau Alliance

Tau Alliance

The Cavalry

Alliance of Inconvenience

### Players

Mik Calow - Chaos (Black Legion)

Edd Quick - Khorne Daemonkin

Jon Adamson - Chaos (Night Lords )

Simon Rooke - Orks

Austin Barrett - Tau (Turn 1) Arcadian 5th Imperial Guard (Turn 2+)

Lee Oswin - Tau

Samuel Pengelly - Dark Angels

Gary Walker - Dark Angels

Joe Isham - Grey Knights/Inquisition

Mark Horton - Chaos Space Marines

Jack Shenton - Eldar

Andrew B Neary - Eldar

Matt Farmer - Eldar

Adam Holmes - Praetorian Marines

Ricky Glover - Death Ravens

Patrick John Halahan - Blood Angels

  Dave Clark - Nurgle

    Alasdhair McMillan - Sons of Orar
Tau

## Tau Alliance - The Greater Good

Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau! Fuck Tau!
Nickel

**Stackable** | Yes (64)

**Nickel** is an uncommon material that is used in several recipes. Nickel Ore can be found on the same layers as Gold.

## Obtaining

### **Natural Generation**

Nickel Ore generates starting at layer 32. It is rarer than Iron, Copper, Tin, Aluminum, and Zinc, but a bit more common than Gold.

## Uses

### **Crafting**

 File:Grid Thin Nickel Plate.png

 File:Grid Thin Nickel Plate.png

 File:Grid Nickel Plate.png

 File:Grid Magnet.png

 File:Grid Heating Coil.png

### **Machines**

* You can hammer a Nickel Ingot on a Hammering Table to obtain a Nickel Plate.
	+ Putting a Nickel Ingot in an Energized Hammering Table will yield two Thin Nickel Plates instead.
* You can put a Nickel Ingot in a Crusher to obtain two Nickel Dust, which can be smelted into Nickel Ingots.
Vogen Theatre House

2 VICTORY POINTS.

Patronised by the wealthy members of Vogen society and trade negotiators, the finest works of Imperial playwrights are performed here. The building’s enormous armaglass dome is said to be the most magnificent example of Leonos del Torquemas’ work, the architect who also built the Palace of Peace. Actors tread the boards here, re-enacting the heroic deeds of the Emperor and his Primarchs.
Space Port

### Special Rule:

   0 VICTORY POINTS: *Any forces with a pin in the Spaceport Complex may place a pin in any*

*unnamed location on the map (it does not need to be adjacent to a square occupied by that*
*player). They may not place a pin in a named location.*
*They may Deep Strike any units they wish to keep in reserve.*

The reason for Vogen’s continued dominance of planetary affairs, the sole spaceport on the planet is where all Vogen’s imports and exports arrive and depart. The landing fields and warehouse complexes stretched far to the north of the city and Imperial forces were forced onto the defensive as traitor units attempted to wrest control of the facilities. Units of the Cadian 122nd stationed outside the city walls were able to lend their strength to the defence of the spaceport, but were annihilated when Thunderhawks carrying debased warriors of Chaos Space Marines dropped from orbit and struck within the defensive perimeter. Reinforcements from the north, in the shape of fresh regiments of Cadians retook the spaceport several days later, but it was only to find the landing platforms and runways cratered and booby-trapped.
Engineers from the Departmento Munitorum worked non-stop for days to repair the sabotage and
soon fresh troops were able to be brought in from off-world.

### History:

With the Dark Angels and Night Lords arriving on Vogen so close, this early battle was to be expected. The Spaceport is where the Dark Angels will meet their Chaos rivals for the first time.

Turn 1 - Night Lords (Jon) vs Dark Angels (Gary)
Administrative Quarter

The commerce that was the lifeblood of Vogen was regulated and controlled from here, by the fiscal accountancy scribes and legislative scholars of the Imperial Office of Outlays. These loathed, but
necessary, officials penned the multitude of laws and regulations that governed and monitored the
mercantile and financial activities of the populace. Almost as soon as the first shots of the
invasion were fired, the citizenry of Vogen began tearing down the buildings here with savage
abandon and its not certain whether rebels or loyal citizens perpetrated these acts of violence.
Despite fierce fighting nearby at the gates of the Adeptus Arbites Precinct House, Imperial
scribes attempt to restore some kind of order to their destroyed records, but the vengeful
populace have so far proven to be exceptionally thorough.
Van Tyler

Van Tyler (Played by Julia Llanos) is a Tiefling Bard. Married to Shriela.

## Known Associations

* Petunia - Traveling Companion
* Lia - Friend from her past
* Alyx - Childhood Friends
* Shriela - Wife
* The Tyler clan (Slade and Dad)- Family

## Secrets Revealed!

* Van has had at least two wives, with Shriela being her most recent. (Figuring out how many wives Van has actually had has been a point of some discussion amidst the community)
Deities

Recently a number of deities that were presumed long dead have been finding their way back into the realms. This has resulted in a  number of deities taking a more active role in Faerun, either directly or through their agents.

## Bane

Rumoured to be among the five deities returning from the dead.

## Eilistraee

Surnia is a paladin in the service of Eilistraee.

The party recently encountered her while traversing Arvandor. She provided them assistance in the form of information, a special blessing ceremony and help accessing the gate to the Lost Island.

## Meilikki

Meilikki was spotted when the party traveled through Arvandor on their way to and from the Lost Island.

## Malar

The first of the returned deities encountered by the Party.

{More to come}

## Mask

Alyx is a cleric in the service of Mask.

The church of mask was first encountered by the party in the city of Skuld when trying to escape a misunderstanding with the local authorities.

The church has tasked Alyx with investigating the rumours of the returned deities.

## Osiris

The church of Osiris in Skuld hired the temple of Mask to track down an orb that had been stolen during a schism in the church

## Shar

The party encountered Shar on the island of Red Rock while chasing down some bandits who had ambushed their ship as it arrived in town.

{More to come}

## Talos

Rumoured to be among the five deities returning from the dead.

## Tempus

Tempus was the deity the Justicars worshiped. When Blythe was petrified by the basilisks and Rynn's cries for aid went unanswered she abandoned her service to Tempus.

## Velsharoon

Shriela and Petunia encountered a corrupted priest of Osiris who was attempting to bring Velsharoon back from the dead while accompanying Alyx on a mission to recover an orb belonging to the church of Osiris.

Alyx carries the dagger of Velsharoon that the corrupted priest had used during his ritual.
North Gate

## North Gate Road

### Special Rule:

4 VICTORY POINTS: *If you control the North Road Gate, you and your allies may re-roll any unsuccessful reserves rolls you make in all locations.*

When the re-conquest of Vogen began, the loyalist forces used the Arbites Precinct as a jumping
off point, fighting their way through every building and street along the north wall until capturing
the North Road Gate. This enabled loyalist KZ-PDF and Cadian regiments besieging the northern
wall access to the city. With the capture of the North Road Gate, the rebellion was effectively
over, though this would not be recognised until the fighting had ceased. Imperial forces were now
able to penetrate deep into the city virtually unopposed and bring up large scale breaching
batteries with which to hammer the walls of the Imperial palace.

### History:

With the Eldar in the north confused by the shadow of the Black Legion, searched for the source of the trickery. They advanced into the city, and found Blood Angels at the North Gate Road. Convinced they were illusions and actually Tzeetch warriors, the Eldar engaged.

Turn 1 - Blood Angels (Patrick) vs Eldar (Jack)
Hab-blocks Epsilon & Zeta

Largely demolished during the previous fighting, this region became a relative haven for refugees
displaced by the destruction. Only partially rebuilt even now, much of the area is a shanty town of makeshift hovels and ruins of the former buildings. Riots are a regular occurrence in this district, erupting as citizens fight for scraps of food and their possessions.
Mercantile and Pleasure Districts

1 VICTORY POINT: *Every Stage you and your allies play, D3 Troop Choices have Feel No Pain in a CAD only.*

The prosperous mercantile and pleasure districts, popular with the moneyed members of
society, lay to the north of the Palace of Peace and were a target of opportunity once the earlier rebellion
began. Looters from the nearby worker habs took the chance to ‘liberate’ much of the
merchandise from this district in the mistaken belief that this uprising was a simple civil matter
and they could wait it out in comfort. The fighting in these districts was fierce as the main push of
the Cadians northern forces advanced through here once the Imperial Astartes had taken the
Genatorium breach.

Rebuilt since, they remain a source of resources highly sought by defenders and invaders alike.
MeatPuns

Throughout the series, the ladies have shared and made plenty of in-jokes along with the Meatbunnies. Here is a listing of some of the more popular ones.

* "Welcome Welcome Welcome!"
* Haunted as Fuck - This Forest is haunted as fuck. (episode 1)
* Meatbuns
* Never using the Advantage Statue they've earned
* D1Babes
* Butts
Turn 1

Prior to Turn 1 was Planetfall. Click them to catch up.

###

###

### Fixtures

Khorne Daemonkin (Edd) and Black Legion (Mik) vs Combined Tau forces (Lee and Austin) at The Palace of Peace.

First Battle of Palace of Peace

Night Lords (Jon) vs Dark Angels (Gary) at The Spaceport

Eldar (Andrew) vs Death Ravens (Ricky) at The Dealers Accomodation

First Battle of The Dealers Accomodation

Orks (Simon) vs Eldar (Matt) at the Sniper's Alley North

First Battle of Sniper's Alley North

Dark Angels (Samuel) and Cult Mechanicus (Mark) Vs Tyranids (Rufus) at <Unknown>

Inquisition (Joe I) vs Imperial Guard (Joe S) at the Railhead Terminus

Praetorians (Adam) vs Nurgle (Dave) at the Arbites Precinct House

Blood Angels (Patrick) vs Eldar (Jack) outside the Vogen Theatre House

### Results

Khorne Daemonkin (Edd) and Black Legion (Mik) vs Combined Tau forces (Lee and Austin) at The Palace of Peace.

**Khorne Daemonkin/Black Legion Victory**

Night Lords (Jon) vs Dark Angels (Gary) at The Spaceport

**Night Lords Victory**

Eldar (Andrew) vs Death Ravens (Ricky) at The Dealers Accomodation

**Eldar Victory**

Orks (Simon) vs Eldar (Matt) at the Sniper's Alley North

**Ork Victory**

Dark Angels (Samuel) and Cult Mechanicus (Mark) Vs Tyranids (Rufus) at <Unknown>

**Result Unknown**

Inquisition (Joe I) vs Imperial Guard (Joe S) at the Railhead Terminus

**Result Unknown**

Praetorians (Adam) vs Nurgle (Dave) at the Arbites Precinct House

**Result Unknown**

Blood Angels (Patrick) vs Eldar (Jack) outside the Vogen Theatre House

**Eldar Victory**

See Turn 2 for what happened next
Atomic Watts (AW)

**Atomic Watts**, shortened to AW in almost all GUIs and Multimeter Displays, is the form of energy used by most machines in the Atomics Mod.

### **Generators**

The most common way of producing AW is using generators. There are five tiers of generators, and they all produce a different amount of AW. The five generators are: the bio generator, the coal generator, the lava generator, and the combustion generator. The amount of AW they produce is greater with each tier. The bio generator runs on crops and fruits, the coal generator runs on coal and charcoal, the lava generator runs on lava, and the combustion generator runs on oil  and fuel .

### **Solar Energy**

Solar energy is another way of generating AW. All you have to do is set up a solar panel. Only tiers 4 and 5 will generate AW at night, but will only generate half of the amount they generate at day. They will not generate any power if they are covered by a block. Light from a light source will not give it energy. Only the sun will.

### **Nuclear Energy**

Nuclear energy is the most complicated way of producing AW. You need to make a big multi-block structure with lots of parts. Using a nuclear reactor, you can generate up to 16,384 AW/s! However, this is only if you upgrade your reactor five times. There are five upgrades available for the reactor, each upgrade making it have less negative effects (yes, not cooling your reactor can have bad consequences) and making it produce more AW.

Nuclear reactors take radioactive fuel such as raw cobalt and uranium.

## Using

AW is used to power machines. Most machines can only run on AW. For machines that need to be constantly running, it is suggested to use one of the generators. Once you get a lot of machines and you don't want to use anymore fuel for your generators, use a nuclear reactor. If you have a machine that does not always need to be running or rarely needs to be running, use a solar panel.

## Other Mods

You can use AW for other mods. However, you cannot directly use it in machines from other mods. You need to first make a transformer. Giving AW to the transformer and selecting a form of energy will convert it into that form of energy. You can only use other forms of energy if you have that mod installed.
Palace Gates

0 VICTORY POINTS: *The Palace Gate has been destroyed and is tactically worthless. However,*
*the Bastions on either side are heavily fortified and count as having two 3+ fortifications*.

The lavishly decorated Palace Gate on the eastern wall was one of the first symbols of Imperial
rule to fall when the invaders struck. Adorned with larger than life marble statues of
Governor Harikon Kadulus and his immediate family, the gate stood as a monument to his greed
and vanity. Protected from the east by two vast bastions, the gate was well defended from an
enemy outside the city walls, but vulnerable to traitors within. The opening of the rebellion was
signalled by the detonation of breaching charges at its base, destroying the gate, toppling the
vast statues and completely blocking the eastern road from the city.
Hab-blocks Alpha, Beta, Gamma, Delta

*If you have all the Hab-blocks under your control, they are worth 8 VPs in total.*

When attempting to traverse this rubble choked wasteland, forces may often find themselves under
attack from blackened and wretched gangs of workers, driven mad by the shelling, who
steadfastly refuse to abandon their homes. Fiercely protective of their shattered domains and
obsessed with obtaining more of their filthy possessions, the area swiftly attains a dangerous
reputation where a lone sentry could be dragged into the shadows by crazed looters and
murdered for the laces in his boots.
Gun Towers

### Special Rule:

2 VICTORY POINTS per gun tower location: *Each of the Gun Towers has both Lascannon and*
*Heavy Bolter Sentry Guns, set on point defence mode. They are elevated 8”. Once the location is*
*claimed, they will fire upon the nearest enemy target every turn.*

These heavily armoured gun towers changed hands many times over the course of the war, their
strategic location overlooking the Basilica and law courts making them ideal vantage points for
forward artillery observers and snipers. Indeed these were among the few structures that survived
the war relatively intact, despite attempts by both sides to reduce them to rubble.
Multimeter

The **Multimeter**is an important tool. It is used to see how much AW a machine has. Right-clicking a machine with it will show the amount of AW it has for three seconds before hiding it.

The multimeter will have 40 uses when crafted. To use it again after the 40 uses, you need to put it in a charging station. It will take five minutes to fully charge.

## Obtaining

### **Crafting**

 Silver Ingot | Redstone
 Silver Ingot | Battery (Tier II)  | Iron Ingot

## Usage

To use the Multimeter, simply right-click a machine. The amount of AW it has will show up above the machine for three seconds before hiding again. If the AW changes while it is displaying, it will show the changes.

You can upgrade certain machines to always display the AW above them. To do this, place a multimeter in the slot for it. However, doing this to more than one machine will mean you have to make more than one multimeter, which can be a challenge.
Children of Khaine

The forces of the Eldar arrive under the command of 3 farseers. Matt Farmer, Andrew Neary and Jack Shenton.

This is all i know - zog knows how eldar are sorted.

The Children of Khaine are a united force from two separate Craftworlds. Heeding the visions of Eldrad Ulthran, the forces decend upon Vogen in order to stop the chaotic powers in their pursuit of dominion of this world and the sector. Ahriman, sorcerer of the Thousand sons chaos space marines seeks knowledge the Eldar hold, perhaps it is this the Children of Khaine wish to stop.
Though stopping the dark powers is their main objective, they will face any foe who desires to stop them, but could the Eldar hold the key to this worlds salvation?
Snipers’ Alley South

### Special Rule:

   2 Victory Points: *A Vindicare Assassin is operating in Sniper’s Alley and may be used by Imperial players for free.*

Chentelle Street, the long road that led from Harikon’s Bastion on the south wall to the gates of the Palace of Peace became known as Sniper’s Alley and, soon, it was a brave soldier who dared to try and
cross from the east side of the city to the west.
Harikon’s Gate

0 VICTORY POINTS.

These swallow-tailed bastions guard the eastern approaches to Vogen and the river crossing
at Cho-Kai Bridge. These bastions played little part in the earlier conflict as the rebels were already
within the city and their open rears rendered them largely useless in terms of attacking the city.
Death Ravens

## "In shadow we trust, from shadow we strike, to shadow we fade" motto

### History

The shadow ravens are a successor chapter to the Raven Guard chapter, they are made up of primarily of survivors of the Damocles conflict with the tau empire, but have begun recruiting to replace those that were lost. Currently they are only know to have faced an ork waaaargh in their incarnation as a new chaptet (the details of this conflict are still classified)

### To Vogen

The Chapter Master of the Death Ravens (Lindermann Rammstein) has sent the gloriana class battleship 'Rosenrot' under his command and the strike cruser 'Deaths Embrace' escorted by half a dozen each of frigate's and destroyer's. Virtually all the chapter is currently on the planet, while not the largest force it is made up of a huge portion of veterans which help support its lack of size, only the newest recruits are not employed in ground operations.

### Allies

The Death Ravens are part of the imperium task force, sent to vogen to stop the chaos factions and xenos, called The Cavalry it includes the Blood Angels of Patrick Halahan the Praetorian space marines of Adam Holmes and the Imperial Guard of Austin Barrett.

### Planetfall

"Landing zone confirmed to be clear of hostiles shall i commence landing?" The pilot asked the passenger standing behind him

"Proceed pilot we need to get an area secured for the rest of the force to follow" Sargent Castiel of the 1st Vanguard veteran squad replied "men prepare to move were landing"

The ravens had landed in execution square with the preatorians and after scouting the immediate area decided to go in separate directions to begin cleansing the planet.
Basilica Imperius Dominatus

*they benefit from D3 Troop Choices having Feel No Pain in a CAD only.
The Basilica is worth 2VPs to non- Imperial players, and 4VPs to
Imperials; as the Basilica is a potent symbol of Imperial authority and
cannot be seen to fail.*

The oldest structure in the capital city, the Basilica Imperius Dominatus, or Basilica as it is more
commonly known, is the hub of the Imperial cult of Vogen. Every day the priests of the
Ecclesiarchy ring the faithful to worship and despite horrendous damage suffered during the
fighting, the preachers and minor functionaries continue to lead the faithful in prayer over the
crash of artillery and rattle of gunfire.
Angel Square

### Special Rule:

4 VICTORY POINTS:*If a non-Imperial player takes Angel Square, they can elect to topple the statue at the centre of the square. If this occurs, all Imperial forces (Imperial Guard and all their variants, Inquisition, Sisters of Battle, Grey Knights and all Space Marine Chapters) suffer from –1 Leadership for the whole of the next Campaign stage.*

### History:

Planetfall:

Khorne Daemonkin initially landed here immediately finding the statues of the Imperium Heroes too much. They smashed statue after statue, demoralising the Imperium in Turn One.
Railhead Depots

2 VICTORY POINTS: *If you control either the railhead depots, you may
 assault the Vogen PDF Command HQ from this location bypassing its 3+
fortifications.*
*If you control both the railhead depots and terminus you can bypass the defences of any location.*

The major rail artery from the massive harbour facilities on Vogen’s southern coast enters the city
next to the HQ of the PDF where every item of rolling stock is vigorously checked
before it enters the city.
Execution Square

When the defence laser batteries were constructed on Gibbet Hill, public executions were moved
to the more sheltered location of Khai-Zhan square, which was renamed, with typical Arbites
imagination, Execution Square. Lawbreakers, heretics, traitors and witches were dragged in
chains to the centre of the square and either shot or burned at the stake for the citizenry’s
edification.
Palace Gardens

4 VICTORY POINTS. *The grounds consist of hectares of*
rolling greenery, with much vegetation. All games in these regions follow normal Warhammer
40,000 rules. Use a standard green table and scenery. The grounds cannot be fortified.

This fertile and pleasant park is used for state
functions and gala dinners of the Governor when Vogen’s temperamental summer allows such events to be held outdoors. These events are said to be magnificent and only those members of Vogen’s mercantile cartels who
currently enjoyed the Governor’s favour are invited.
Ferotous

## 'Doktor' Ferotous Bluddietoof

Leader of Da 'Doks' Waaaghhh!!!.

A sane medical practitioner would say that ‘Doktor’ Ferotous Bluddietoof was suffering illusions of grandeur. The ‘Doktor’ claims to be the wisest thing
ever. Whilst not having the know how to fix like a proper painboy Dok, Ferotous claims to have studied and obtained a PHD in Theology. This is his reason behind the title ‘Doktor’.

Ferotous has many feats, here are a some of them:

* A bitter history with the Samcro Black Legion. Initially being a servant to the their warlord Jaxxon after having his lucky mascot Theasaurus MA stolen by the Black Legion.
* Engaging a war on Black Reach which caused destruction on the Ultramarines. Ultimately Ferotous was defeated in single combat by Marneus Calgar. Unfortunately, for the universe, Calgar could not secure the body of the warlord as he was needed to reinforce the Ultramarines front lines. Ferotous managed to escape.
* Defeating the Cadian 22nd and Cromhaven Space Wolves on Nirisani V. A world that required the intervention of the Eldar to bring the Ork infestation down to manageable levels.
* He claims that he has bested the emperor himself in tic-tac-toe on 2 separate occasions. Imperial records refute this.
* In the last Campaign, The Samcro Black Legion and Ferotous managed to defeat the Imperial forces of the Ultramarines and Imperial Guard under command of Stiener to ultimately destroy the Imperial world of Carthage.
* Getting revenge on the Black Legion, and having their leader, Jaxxon as his underling.
Arbites Precinct House

The grim and imposing façade of the Judges headquarters, studded with pillboxes, loopholes and gun
nests, is a fearsomely well-defended building and every approach is heavily mined and protected by yard upon yard of razorwire.

### History:

The forces of the Nurgle looked to advance to the Precinct House. The Imperial forces wanted to stop the rot before it spread further. To this end, they sent the Pratorians to engage.

Turn 1 - Nurgle (Dave) vs Pratorians (Adam)
Praetorian Marines

**Chapter Overview:**

The **Praetorian Marines** are an Imperial Fist successor chapter, initially conceived during the cursed founding and finally created during the 37th Millennium. They now operate from the planet Elysium, an agri-world located within the eastern edge of the Ultima Segmentum.

The Praetorians have joined forces with the **Blood Angels, Death Ravens** and the **Arcadian 5th Imperial Guard** to form The **Cavalry**: a quick-strike relief force intended to bring a swift and decisive conclusion to the events on Vogen.

**The forces of the Praetorian Marines:**

Three Captains have been dispatched to join in the Cavalry's campaign on Vogen: **Brutus Ignus** - Commander of the Praetorian 2nd Company; **Samus Fetori** - Captain of the 3rd Company; and **Isolde Lucé**, Captain of the 4th Company and campaign lead for the entire Cavalry effort.

Thus far, Captain Lucé is leading the Praetorian vanguard whilst Fetori acts in a support role. Ignus commands the rearguard in case of unexpected enemy attacks, and organises the defences of friendly territory.
Vogen PDF Command HQ

Victory points. It counts as having two  3+ fortifications. However, if the base falls, the player that takes it can claim the Imperial Guard*

*base for 4 victory points as the Guard’s morale is broken.*

Formally the 122nd Cadian battlaion's Headquarters within the city, what little remained of the Cadians after the last invasion were recalled to help defend the Cadian gate when Abaddon unleashed his Crusade once more.
First Battle of Palace of Peace

With the Tau making landfall in the Palace of Peace, they found themselves assaulted by the Forces of Damnation.

Khorne Daemonkin (Edd) and Black Legion (Mik) vs Combined Tau forces (Lee and Austin)

1000 points per player, 2v2 game, Mission: Speartip Assault (from Black Legion supplement).

Random event bonus's:-

Khone Demonkin - found a relic blade and traded it to fellow Night Lords to gain FnP for 2 troop units (from the Night Lords own random event).

Black Legion - Deep Striking units can choose to take an armour save to be able to assault on the turn they arrive - failure kills model regardless of wounds.

Combined Tau forces - The Technical Cadre have hacked D3 automated multi laser emplacements with the following stat line: BS:2 S:6 AP: 6 Heavy 3, They can be deployed up 48" from your table edge.

Read Mik's notes on his army selection and brief battle report here.
Dealers’ Accommodation

### Special Rule:

2 VICTORY POINTS: *A Callidus Assassin is still operating here and may be used by Imperial*
*players for free.*

The middle-men who negotiate the sales and prices of the Vogen kelp cakes to off-world buyers
often travel far and wide across the landmass of the planet to secure the best prices. When they
travel to Vogen it is customary for them to stay in this fashionable district, enjoying the lavish
hospitality of the family cartels. By day they work in the sweat pits of the Vogen Trading House
and by night enjoy the exotic delights of the Pleasure districts.

An imperial kill team are rumoured to have infiltrated the area, disguised as citizens, and may still be operating under mysterious orders.

### History:

Just as the Eldar were planning the ambush on the Orks. A single force of Eldar was to bait the Orks, waiting for a second Eldar force to flank and destroy the orks. However the Raven Guard caught their Eldar enemies off guard. Surprised, the Eldar would be forced to fight the Raven Guard in the Dealers' Accommodation. The rumour of the Assassin being on the loose would be tested.

Turn 1 - Raven Guard (Ricky) vs Eldar (Andrew)
Black Legion

## **The S.A.M.C.R.O Black Legion Warband**

A coalition of former imperial marines, most of which turned to chaos during the Horus Heresy. SAMCRO are rarely deployed without their signature bike units.

Curerrently led by Lord Jaxxon, a former Ravenwing biker who followed his sergeant (former Lord Clay Morrow) to the call of the dark powers. After Morrow was turned into a chaos spawn, Jaxxon made a deal with a cadre of Thousand Sons to invoke a ritual to restore their leader. However, he had really made the deal to sieze the reigns of power for himself. As the ritual reached its climax he put a bolter round through the skull of his former commander and claimed the title Lord for himself with the approval of Warmaster Abaddon who was also in attendance. This act cemented the Sons cadre's membership within SAMCRO too.

One of the other leaders within the warband is the Deamon Prince Vobeskhan. He has seen battle in the streets of Vogen before and it was because of this that Abaddon chose SAMCRO to lead the Black Legion's campaign upon the beleagured city.

PLANETFALL

As the dropships neared the planet a mysterious message came through from a shadowy figure alerting the SAMCRO that their prospective landing site was unsafe and advised taking emergency avoiding action. With a lurch the dropships swung wildly away finally coming to land in the palace grounds close to the Khorne Deamonkin that were part of their alliance (Forces of Damnation).

Scans indicated that two forces of Tau were located in the nearby Palace itself. Lord Jaxxon was about to board his landing craft when a message came over the vox, "Stand down Jaxxon, I shall lead the offensive myself" the voice of the Warmaster was cool and measured. Jaxxon knew it would be fruitless to protest. Blood would be spilt!

Not only that, but an agent of the SAMCRO has been riling up those of the PDF that have come over to the Chaos forces and is set to lead them on a sabotage raid against the Defense Lasers on Gibbet Hill in the hopes of disrupting them long enough to aid in the Night Lords assault upon the spaceport.

Stage 1 Initiative roll for orders.
Imperial Senate House

1 VICTORY POINT.

The Senate House was built when Vogen was first founded and, at the time, stood as a symbol of
co-operation between the planet’s various family cartels. Local laws were passed here and
disputes between the cartels resolved. During the previous invasion, the building was more or less empty
and enemy forces seized the Senate House in little under an hour. As a tactical base it was
practically valueless, as its plan was indefensible and its structure unfortified. Early on in the
fighting, it was used as an ammo dump, but when Imperial saboteurs managed to detonate the ammunition, it was abandoned. When Cadian troops attacked from the north, they pressed it into service as a field hospital and it was said that the screams of the wounded could be heard over the incessant artillery barrages as far away as the Ecclesiarchal palace in the southern quarter.
The Cavalry

The **Cavalry** are an alliance of three Astartes chapters and an Imperial Guard regiment whose goal is to liberate Vogen. They specialise in decisive, coordinated strikes against key targets.

Currently the members of the Cavalry include:

The Arcadian 5th imperial guard regiment (Austin Barrett), The **Blood Angels** (Patrick Halahan), The **Death Ravens** (Ricky Glover) and the **Praetorian Marines** (Adam Holmes).
Jedi Enclave

The Jedi Enclave on Dantooine was an outpost of the Jedi Order near the town of Khoonda. Following the slaughter of all of its inhabitants as part of Order 66, turbolasers blasted the enclave into smoldering rubble.

Unbeknownst to the clone troopers carrying out the attack, young padawan Alim Tegh escaped from the massacre.

Twenty years after its destruction, the site is now the subject of locals' tall tales and folklore about ghosts haunting the ruins of the dead wizards' lair.
Intimacy and Relationships

Close relationships (romantic, sexual, asexual, or aromantic) are an important part of the human experience and an important part of living in community. Some studies have suggested that they are in-fact necessary for health. However, relationships are also a place where some of the most emotional conflicts can arise.

## Brainstorm

Diversity of relationship (queer, straight, polyamorous, asexual, aromantic) overview and link to sites

discrimination

consent and teaching consent (also safely intervening in a situation where consent might be violated)

power differentials --even in egalitarian communities

(link to how to handle a situation of consent violation and how not to)

dating norms:

visitors and new members

difficulty dating in potentially insular spaces

Relationship conflicts:

jealousy

fighting

abuse

conflicts between metamours

parenting conflicts

partners outside of the community

people leaving community for partners

divorce

break-ups (mental health, resolving conflicts, when conflicts cannot be resolved)

housing

marriage and other legal formalization --citizenship