"Stakeout"

* 3D
* 2D

## Attributes

* Semi-Auto (triple-burst)
* Shotgun

Full burst:

* 300 (base)
* 450 (headshot)

## Gameplay Information

The **"Stakeout"** is a Primary weapon introduced in the 13.0.0 update.

## Appearance

It has the wooden pump action hold and the wooden handle adjoined with stock. It has a steel gunmetal body and a very long barrel with 5 long air holes. It has the sight that is not used.

## Strategy

It deals devastating damage, and has good fire rate, bad capacity, and excellent mobility.

### Tips

* Aim at the head to deal massive damage.
* Due to its low ammo capacity, use it sparingly.
* Avoid performing the infamous Three Category Spam method, if you wish to use this weapon, since doing so, will just halt the burst shots when you quickly switch to the next weapon.
* Use it like a Realistic Mode variant of Last Squeak.
* Play in close-ranged maps.
* Use it like the Steam Power, but with a damage has high as that of the "Predator".
* It has a fast firing rate, so you can use this shotgun to kill your enemies fast and effectively. But watch out of its low ammo.
* It IS an endgame weapon. Obtain this, and you'll never need another primary.
* Every shotgun does have an advantage to kill groups with its spread. From killing mobs, to killing enemies, you have to keep in mind of the range of your enemy. The further you enemy is, the further your bullets will spread apart and the less damage you will do.
* Use this weapon against unwary Sniper/Flamethrower users.
* Its devastating damage allows you to score many kill streaks.
* It can be used to easily decimate enemy mechs or turrets thanks to its high damage.
* Try not to stand still while firing this weapon.
* Fire the weapon in tight corridors, in maps such as Pool Party.
* The weapon is quite light than its default counterpart = Simple Shotgun. It can be used to jump around.
* This weapon can be used against melee users (due to the melee weapon's inferior range compared to any ranged weapons).
* In Campaign, equipping Turbo Charger is the perfect synergy for the shotgun's high fire rate and Efficiency, so you will not worry about its capacity for a limited amount of time.

### Counters

* Pick off its users from long ranges.
* Use an area damage weapon.
* Avoid engaging its users in close range, to not risk heavy damage.
* Its users cannot easily take down air enemies, so rocket jump or use a jetpack to escape its users, but watch out of their unexpefted surprises, such as when they use homing weapons or sniper weapon to retaliate you.
* When encountered a user of this weapon in close ranges. Knock them away from you and finish them off immediately after executing the first action.
* Avoid the user at close ranges or within tight spaces.
* Play in long-range maps often.
* Attack its users with a sniper weapon.
* Attack when he is reloading (when iron strikes hot).

## VS Steam Power

* Advantages
	+ Has the highest reserve ammo.
	+ Has devastating damage.
* Neutral
	+ Limited range.
* Disadvantages
	+ Expensive

## Golden Skin

* **Cost:** 75
* **Released:** At the same time of this weapon's release
* **League:** Adamant
* 2
* 3
* 4

## Performance Analysis

 Fire Rate
 Capacity
 Mobility
 Accuracy
 Range
 Cost to buy

*Cost to buy depends on the ease of obtaining*

## Trivia

* It is based on the Ithaca Mag-10 gas-operated/semi-automatic shotgun .
* It looks like the Simple Shotgun with the deadly damage, low capacity, and good mobility.
* The same applied to the reload, it used to be you just putting it to the floor and pulling back, same explanation from the Simple Shotgun.
* The firing sound of this weapon is reminiscent to Steam Power.
* This weapon, tied with the Remixed Double-Barreled Shotgun, has the most reserve cartridge supply of all weapons, holding 100 times its capacity it holds upon usage.
* It has the shortest ammo of all semi-automatic shotguns.
* It is similar to Simple Shotgun but has the following differences:
	+ It has longer barrel.
	+ It has a stock that reduces recoil.
	+ It is semi-automatic. (Similar in fashion to the Steam Power)
	+ It has only three rounds on use, but has higher reserve capacity.
	+ It has higher mobility.
	+ It has astonishingly higher damage output.
* Its price has heen reduced to 240 from 340  in 14.3.0 update.
* It is the longest of all shotguns in the game, hence its barrel length.
* This weapon, tied with the Stean Power, has the second lowest capacity of all shotguns.
* The firing animation is exactly the same as that of Steam Power's, albeit with one-headshot kill capability.
	+ The same goes for the reloading animation, as stated before.
* Its efficiency was updated in the 15.8.0 update to comply with the real Pixel Gun's efficiency system.
* The word "stakeout" means "a period of secret surveillance of a building or an area by police in order to observe someone's activities."
* It is an only burst weapon whose burst shot quantity exceeds the capacity on use.
* It resembles the Debts Collector.