Mallard Duck

## Description

The Mallard or Wild Duck (Anas platyrhynchos) is a dabbling duck which breeds throughout the temperate and subtropical Americas, Europe, Asia, and North Africa, and has been introduced to New Zealand and Australia. This duck belongs to the subfamily Anatinae of the waterfowl family Anatidae. The male birds (drakes) have a glossy green head and are grey on wings and belly, while the females have mainly brown-speckled plumage.

*Source:* Wikipedia.org

## Retrieving

This species can be retrieved by a  Labrador Retriever after being shot.

 Labrador Retriever
## Hunting Tactics

*Introduction*

Ducks are, unlike other species, not really tracked and spotted. When starting a hunt, some ducks can sit on water near your, but mostly they appear in groups on the sky and are to be lured down so they can be shot. Hunting waterfowl is quite different in that regard, and the right equipment is more important here than for animals you can track down or lure out of the woods.

*Field judging*

Male ducks are larger than female ducks. The drakes differ in color from the hens. It is very hard to field judge the scores of ducks. When the spotting information appears, the duck might be leaving again. Shoot all the males in reach first.

*Spawning*

Waterfowl spawns outside the map and flies over the reserve. After leaving the reserve, the same birds can reappear again in another flock later on. You may recognize this yourself when you spot a rare bird such as a  Black Hybrid Mallard multiple times. Waterfowl flocks are always mixed groups of males and females. Duck flocks can also be a mix of different species, especially as your hunt progresses to an hour or more.

*Preparing the hunt*

Find an area where you can often see high flying flocks. Birds will only land if the landing target is big enough for them to land on, so you want to position yourself very close to big water places (ducks) or fields (geese). Consider placing a  tent right in this area. This way you can start your hunts right where the action happens! Now make your position attractive! Your goal is to get them to break from high flying flocks and land near you. The birds are attracted to Decoys of their kind as well as the callers mimicking their own sounds. Using both at the same time has the best effect. The decoys imitate birds sitting on the water surface or corn field. When you now add their typical sound with the callers, the illusion is perfect for them and they pay you a visit. Set out the decoys a few meters apart from each other. 24 decoys have the best attraction effect. Setting up more in the same area does not increase the attraction of the area any further. Learn more about the mixing of different duck decoys  here.

Waterfowl can see your movements from far away. You can lie flat on the ground, or you can consider setting up a Waterfowl Blind. Three people can wait in such a blind for the birds to approach. In the blind, you don't have to lay on the ground but can crouch. The blind nicely protects your movements from being spotted by the approaching birds, but also against other species that might be roaming the area.

*Luring*

Ducks and Geese can spawn on the ground or come flying in groups about 60m up. Scan the skies for incoming flocks. You will hear a quacking or honking of approaching flocks. Once you spot a flock, start calling with the appropriate  long range caller. The birds are hard to predict how they will behave when they spot decoys or hear calls. In the worst case an entire flock might just pass without taking notice. However in most cases you will see some birds detaching themselves from the group and starting to glide into your area. They can come flying right to your call, or they can seek a feeding place further away from you.

Some birds might have been successfully lured away from their flock, but they decided to land outside your shotgun range. With the species specific  short range caller you can now imitate their feeding sound. This will lure birds to where you are. So combine the callers! The long range caller increases the chance of them breaking off from the large flock and beginning to circle the area where the call originated. However without using the short range caller there is no guarantee that they will fly or land close enough to your location for a shoot. In this case they will choose a random location where there is enough space on water or land. They can land next to you or quite a bit further away. Using the short range caller basically increases the chance of you getting a shot at them.

Difference in luring geese vs. ducks:

In multiplayer mode you can lure more geese when one player uses the  Long Range Caller and another uses the  Flag Lure. This type of luring effect increase is not possible when hunting ducks.

*Shooting Waterfowl*

The constant movements of swimming ducks or walking geese can make shots with a bow or crossbow a nice challenge. Shooting birds with bows further out will not spook nearby fellows. The real deal however is to shoot the birds in the air! Whistle with the "Make sound" key (default: F; see Controls) to flush the birds just as you do with the  pheasants. You will receive a score for birds shot on the water ("G" score), but only birds shot in the air ("A" score) will count for competitions, leaderboards and  missions. So make good use of your shotguns! The constant supply of new flocks will need you to be equipped with plenty of Birdshot ammunition! Shot waterfowl will drop dead to the ground or water surface. In water they might float to the other side of a river or lake, but you should always be able to retrieve them. Consider using a  retriever dog for collecting shot birds.

## Mallard Duck Tutorial Video

See more videos on the  Waterfowling page.