recursal/Fanatic-Fandom huggingface dataset:
Geouis

Geoulis people are known for their weird look and colors. They are pretty much extinct except for one person named Authinity, a Geoulis person you can find in the town of Avalitia.

## Lifestyle

Geouis people are usually nice, but if you hurt them they will attack you until you die. They are very curious and adventures people, but hundreds of years ago people started hunting them to extinction to collect their heads. Their heads are very beautiful and look very cool if you hang them up. Now, if you find one it is considered to be one of the rarest things in Rathnir. They usually live until they are about 73 years old. And they can't have children until they are 54, and once they do the parents will sometimes leave the child.
Forduik Broadhorn

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.

## Player information

### Discord

GrasslandsStudio#3197

The founder of Vosteada Pass, descendent of the dwarven clan, and protector of the natural realm. Forduik Broadhorn is proud leader of Vosteada and a supporter of fellow dwarven nations. Forduik is in his early thirties with a good head on his shoulders. Though he may be a bit young for a leader, his experience gained through his travels of Kylorne have taught him more than enough to rightfully hold his spot as a leader of Vosteada.

Proudly married to the love of his life, Forduik holds a tight bond with family and friends, a mindset and value that comes from his father (Thaddic Broadhorn

). While he may be a bit taller than other dwarves, do not be alarmed for he holds a warm and friendly air to him with a large smile always in store for friendly people. Keen to making friends upon first encounters, he is relatively amiable to new perspectives, though he holds close to his beliefs. Stubborn by nature, convincing him when he has his mind set is quite difficult, but not impossible if information provided is deemed worthy to his eyes. A master in the arts and architecture, you can find him revealing his latest designs to the public quite often! He takes great pride in all that he does, and is especially keen on giving it his all no matter what the task is at hand.

Forduik Broadhorn comes from the far northern reaches of Kylorne, but has chosen to stay relatively close to the northeastern borders of the central continent where it is warmer and densely populated with fauna of many sorts. Naturally impressed and fascinated with nature, he claims it to be key to the happiness, health, and fertility of life.

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Family and Acquaintances:
Garberg Dynasty

Coat of Arms of the Garberg Dynasty

**Garberg Dynasty** (Aka: House Garberg) is a noble family originating from the Simulami Empire. The dynasty has been around since the formation of the Simulami Empire but went extinct overtime. The Garberg name brought back by being "stolen" by Red Garberg.

### Garberg Estates

* Nuvallen
* Fagravik

### Influence

The House of Garberg has full control over the Garberg Trading Company.

### Children of Garberg

Children of the dynasty must take their fathers first name as their middle name. ex (Red Blue-Garberg).
Freeholds of Westreach

The **Freeholds of Westreach** was a government that existed from Janurary 11, 2021 to February 4, 2021, when it transformed into Westreach.

On January 11, 2021, Kozar Thinker, Emperor of Volkore, mysteriously disappeared, thought lost at sea. The same day, Kozar Athos ascended to the throne, and the other states of the Commonwealth of Ryzani Crowns, namely Remtal, Balreska, Vologda and Nebskoslavia, grew wary of the new leader, who had created a reputation for a short temper and holding long lasting grudges. As a group, they formed an independence pact, and declared the Freeholds or Westreach.

The initial membership of the Freeholds included Remtal, Nova Balreska, Nebskoslavia, and Vologda, though it would grow to include Tossagrad, Bjorynskull and, later, Norfthorn.

However, almost immediately after its secession, the Freeholds would face many obstacles. Volkore was insulted that it was not invited to join the Freeholders, and so began a military buildup. The very next day, the Bardonians declared their intent to conquer the world. Naturally, as they were neighbors of the militant power, they would be the first to see fighting. Volkore then immediately joined Bardonia, becoming the Bardonian Province of Volkore-Wessreich. Two days after the declaration of the Dandelion War, Andorn began to threaten Norfthorn, Takumakken, and Aurlûnor. Now, caught between enemies to the North, East, and West, the Freeholds had no choice but to enter rushed diplomatic talks with their friendly, or neutral neighbors, as well as to engage in a sharp military buildup.

After Bardonia's disillusionment with their global conquest, the Freeholds fell into a state of inactivity. During this time, the leader of the original Ryzani unions, CanadianToss, returned to claim rulership over the former Confederacy. The Freeholds agreed to fall back under his rule, leading to the formation of Westreach.
Gospel of Procession of Orders

The Procession of Orders, or *Ēvangelium de Consecūtione Ordinum*, is the philosophical model of Nubble Orthodoxy by which its theologians and philosophers explain the natural order of matter and spirit in the world, in both its creation and its putative end, whereby the consequences of transmutation (such as the transition from liquid to solid, alchemical reaction, and spiritual rebirth) are thought to be ultimately explained as the flow or a quantitative "order". Whereas the gospel itself is the fundamental theory, the Philosophia Nātūrālium is the corpus of processions, each one describing a process of a natural mechanism.

## Gospel

So it is spoken from Dakkarios, discovered through Vranirist theology:

The nature of the world can be described as follows, that the mechanisms by which matter changes state and form is ultimately a difference and change in the level of objective order, and the properties of the order it has taken for itself interact to produce certain observable processes based upon how these elements of order are exchanged. Each of these interactions or mutations are described as a procession, and Vranir has divulged many of these processions to her children and, although many are now lost, now live on in the various scattered mysticism and lore of divided peoples.
Fort Valoore

**Fort Valoore, the iron Shield of Valogron,** is a Town located in the South-West part of Sparwood in the Triumvirate of Valogron. The fort serves as the nation's military heart and is ruled by Baron Okidihoi, also one of the Pillars of Valogron

.

## History

The complete history of the fort is unclear, but, following the sources, its foundation can be traced back to the time of Serafini, if not further back. After being left to fall into ruin, it served as a prison for Okidiohi, an exiled sheriff from the lands of Jagoda. Alone, in the highest tower of the castle, the baron was found and made free by Sawyzer. Seeing his life restarted, the young baron decided to make a town of that fort, thus Fort Valoore was created, the Iron Shield of Valogron. Today the town hosts a total of 5 people and is constantly growing.

The town of Fort Valoore, having been recently founded, is still under construction. For now it consist, in addition to the fort, of a community storage building, the Black Dragon inn, an armory and the houses.
Floramii

The **Floramii** people is a race of ethno linguistic people located in northern Nieden. The Floramii race were a minor group of tribes located near the Silvan lake in the Soleannen Empire and to an extension inside today’s Najer. The rise of nationalism and pride from the people came in rapid expansion after the fall of the Soleannen Empire to start ruling themselves. As such, the nation of Floramia was born to unite all Floramii tribes together.

## History

The Floramii race wasn’t much noticed due to it's minority. They practiced the Forulian religion and mythologies and had their own cultures. After the fall of the Soleannen Empire, the nationalism and patriotism within the Floramii people started rising, and the Floramii Arshnir Dynasty stepped forward and convinced it's people into formation of a self governing nation by it's own people, so called 'Floramia'. This has sparked tensions with the Niedene spirits, believing that the land was holy and that it shall be cleared with the sword from herecy of any foreign religions. The Floramii people we're forced to adapt the Soleannen religion as the state religion, but kept it's national spirit and culture intact. They later chose to abandon it and rediscover their old roots of the Forulian Mythology once again, as they are not a Niedene ethnicity and are a completely separated race. The race and religion later started influencing nearby ethnicities such as the Krobuny ethnicity in the east.

## Culture

Since the formation of the nation, the capital was to be constructed on the Silvan lake, which was used and is still being used to baptize the Floramii people and considered holy with it's abilities to heal, bring longer life spans (up to 180 years) and intelligence from the ancient mythologies. The belief that it would bless the city and it's citizens with it's abilities, so the capital got constructed and is currently the capital of the Crown of Floramia.
Frogthir Twinleaf

### The first day

Frogthir woke up to a strange sight on his first day: a ruined castle on a faraway beach. The angry sun above seemed to glare at him in disaproval of his existance, while the skies cried blood. He was scared, terrified of what he landed in. Taking shelter in the nearby ruins, he gained his bearings, and soon after he heard a small cry from a nearby chest.

It was not of a creature, but of a plant. One solitary spruce sapling taking shelter in a box, and he could hear its cries, feel its sorrow. He took the sad little sapling and gave it shelter atop his head, which it greedily took root in his unkempt hair. Soon, he felt a draw towards the west, to what he would later discover was Dinkleton, a nature bastion. But for now, he knew not what he was, nor where he came from, but for now he knew he had to start walking, for whatever reason, to this mysterious location he was being drawn to.
Geo Shan

This character is played by EoinGeo, other characters are Shan Yazovich, Geo Liffey , Maknerig.

## Geo Shan

Note: Has Citizenship in Ryzan, Nebkoslavia and UC

Geo I Shan - born "Fedir Tossovich McSpiegel" to Aveleksei Tossovich McSpiegel, then lost his memories, was presumed dead, later moved back to ryzan, met Shan Medici (who was currently running away from her family to see the world), got secretly married and took the Shan name as his surname and had three kids with her, Kap Shan, Geo II Shan and ???? Shan

### Origin

This man was found on beach by MarkBTea after being washed ashore upon the beaches of the town of Navarancia , having no memories and no idea of who he was, except for the blue on his tie bringing forth flashes of knowledge about th Great Blue Phoenix and their rival the Red Phoenix of Death.

### The Exodus of Navarancia

After a couple of raiding attacks on the city of Navarancia, the townspeople began to leave and move in search of new land. Despite EoinGeo only having his new memories in this land, he knew he must leave and follow his friends and allies to the new land in Ryzan (Freehold of Remtal) where they were promised to build shrines and churches to the Blue Phoenix.

### The Message

              After this communication with the Blue Phoenix, Eoin knew that his next step was to get some true combat experience with an old friend in the form of his old general Alihas.

### Becoming a Bear

Following this in the next election, Geo was elected as Prime Minister of the Duma in Ryzan, and subsequently was harassed by a strange man in nebkoslavia to drink a magic beer which turned him into a bear.

### The Coronation of Josbar Liberium as President

As the election results came in and Josbar Liberium was announced President, during his first speech to the peoples, standing atop the walls of Carthya City, armoured soldiers appeared, threatening Ryzanis and announcing a coup. Geo rushed to keep his friend and president safe, leading the retreat through the underground tunnels beneath the city. Despite the retreat, there was rumours that a body found in the tunnels was that of the President, who was not seen afterwards.

### Becoming President

When President Josbar Liberium announced annexation to the Ryzani People admist the civil war, he was impeached and usurped making Geo Shan the new President.

### Abandoning his Son

Geo, not exactly pleased with his chances against the imperial forces, spread out his sons, each living in secret locations, one even fleeing ryzan to grow up in Huitca.

### Resistance against Astr0

Taking over the fight, Geo made sure ryzan stood tall, fighting until the battle of Castle Liberium.

### Death

In the castle Geo had known as his home, he was defeated in a battle of 2,000 versus 13,000 and he was executed by emporer Astr0.
Galliopolis

**Galliopolis** is a town located in North Preyella, Preyella. Today, Galliopolis, under the rule of Deeceezious Caticus, provides housing for both workers and soldiers of Preyella, and it holds an economy that includes free Housing, no taxes, a future marketplace and a tourism industry.

## History

### Founding

Galliopolis was founded after the independence of the Imperial Provinces of Aristios with the mayor at that time being Josep Bergemer. Josep Bergemer would receive funding from the Kratoras of Aristios, Otto en Olea in order to work on the projects of the town. However, as the construction had started several factors caused the project to not be completed and Galliopolis fell to inactivity.

### Collapse of Aristios

After the collapse of Aristios and the independence of the Kingdom of Preyella, Georgios Caticus, the king of Preyella set new mayors to lead the towns. He had set his advisor, Deeceezious Caticus responsible for Galliopolis. Deeceezious Caticus immediately after getting control of the city, had his number one goal to finish what Otto and Josep had started. However there were a few setbacks and he never was able to complete the project that had started. For this reason Deeceezious took it upon himself and worked on a new city layout. After the layout was complete Deeceezious along with the help of Baconator Caticus were able to build the city in under 3 days.
Four Heroes Faith

## The Four Heroes Faith

A depiction of the Four Founders, including Amergin the Druid who some call the "Fifth Hero"

## Basic Information

### Deities

Ordwulf, Stalheld, Crow, The Princess and Amergin(Schism)

### Present in

Mithrim

The **Four Heroes Faith** is a polytheistic faith practiced amongst the many clans of Mithrim. The faith involves worshipping ones ancestors and nature. While it could be considered a religion, many skeptics accustom the many practices they have to culture. In no case are the Four Heroes considered divine but are rather seen as examples to follow in ones life. Though the Five Heroes sect often attribute the Heroes as omnipotent entities that control the flow of nature due to being "Uplifted" even they acknowledge a limitation.

## History

The Four Heroes Faith has been linked to archaeological digs in the small village of Mithloch where a shrine was discovered called the "Arm of Grittooth" a monolithic structure which showcases a giant fossilised appendage from an ancient creature, most probably a Therizinosaurus. Historians have dated this site to around three centuries ago putting it in the Spring Era which links to the Aurel tradition of the Clans.

The Clans claim that the Faith was first founded by Amergin, whom some sects call the Fifth Hero, but there is no evidence of this.

## Pantheon

The pantheon of the Four Heroes Faith consists of Ordwulf, Stalheld and Crow. Monikered the Father of Wolves, Ordwulfs descendants retell him to be a strong warrior who tamed the first wolf. Known as the Forge-Father his descendants in the Stalheld Clan claim him to be a Giant who build the giant walls of Mithrim's inner-sanctum with his bare hands. It is also believed that he forged what are known as the "Clan Swords" blades said to be forged with the scales of Grittooth the Tyrant. Crow, also referred to as the Many-Eyed, the members of the Crow Clan believe they're descendants of Corvokin an illusive mythological creature and believe their founder Crow was of this species.
Fuzz Walker

Fuzz Walker (FuzzBuzz37) is a Citizen in the city of Alaar. He was a former atheist and now is a member of the Lux religeon he lives in a nice house and is a potato farmer in Alaar. He is the Reincarnation of a warlord known as Fuzzon The Great who had a vast empire known as the Fuzzonian Empire which had land from Huitca to Neidea covering modern countires like Bardonia and Carvay to name a few. Fuzzon would die about 2,000 Years ago at the age of 92 although there is no findings of his tomb the language used was a language that was similar to Alaarian called Proto-Indo Fuzzonian. Durring his rule he started a golden age lasting up untill his great great great grand son Fuzzon III was assainated 1,800 years ago. About 500 years ago the Fuzzonian Empire would fall.
Gary Newell

## Early Life

Gary Newell's early life is unknown but it is assumed that he travelled a lot around Rathnir alone for most of his life, seperated from his family and twin, Godart Newell the most visited places were the continents of Haven, Sorligste and Sparwood. He would still follow the religion of his family while learning religions of the people he came across. Gary also has therapy experience in evaluating the mental health of people using a untested machine that he invented..

## To Lunalia

After learning about the death of his brother, Godart, Gary Newell travelled to Lunalia in which his brother partly owned and inherited his title of Founder of Lunalia. Most people *annoyingly* treat Gary as his twin brother, Godart Newell because of how similar they look and act.
Flourish

When Written the Flourish Language uses the Flourillic Alphabet

**Flouran**, more commonly referred to as **Flourish**, is a language native to and spoken within the Artisan's Kingdom of Gardenia. The language takes influences from Velenitian, Northern Valdic and Drakaeschlange (Essentially Italian/Venetian, Norwegian, & German).

The language is considered beautiful and posh and is semi-intelligent with its mother languages. The language often acts as a lingua franca within Gardenia, connecting the many different groups to each other.

### History

Flourish emerged recently as a language after the unification of Gardenia. The language was made by mixing Northern Valdic, the dialect of Valdic spoken in Skjoldrbrodir and with the language of Sea Peoples spoken in Velenu. Quickly the language was adopted by the government and has slowly begun to be taught to the youth's of Gardenia, though Bi-lingualism and even Tri-lingualism is very common in the country.

### La Flourish Uttrfrase Bonotare

La Flourish Uttrfrase Bonotare, or The Flourish Phrase Book in Traveler's Tongue is a dictionary of Flourish words that is constantly being added to.
Garama

**Garama** was a rare type of species. He was a fruit, because of this people laughed at him. At a young age, Garama's closest friends were slaughtered during a war against the Aurorans. It was late a night Garama and his friends were hiding in a barn, with the Aurorans close outside. Soon, the Aurorans would enter the barn. And one by one, the Aurorans grabbed the children and lined them up in a line, and executed them infront of Garama's eyes. Thankfully, Garama was hiding behind a haybale during the encounter so he wasnt harmed. But then, the Aurorans found him and starting attacking him.

## Vanakunir Terrorist Squad

The Aurorans laughed at the Fruit when they were about to strike Garama down. But suddenly, the four man squad that was fighting the Aurorans pulled up. They quickly killed the Aurorans and stared at the dead bodies of the children across the barn.

One of the men from the squad Skinnyee, glanced at Garama for a second, and moved on with the rest of the squad. As Garama grew older, he trained harder and harder. One day, the same man from the squad "Skinnyee" noticed Garama training. He took Garama in and years later, Garama became apart of the Vanakunir Terrorist Squad and caused huge Terrorism on the world.

## Military Experience

Garama was an elite soldier in the Ryzani military and was one of the heads of strategy. When he first joined the military of Ryzan, everyone was blown away by his skill with the blade. He swiftly rose up the ranks all the way to the head of the elite squad of Ryzan.

During the skirmishes between Ryzan and Bardonia, Volkoregrod was attacked. Garama was the only one at the site and ran into 5 of the Chancellor's Hands. He held them off until reinforcements showed up, inflicting a vital wound on Crezyman. Once the rest of the reinforcements came over, the Chancellor's Hands were driven away.

##### Wars taken part in

* IK = In Kills
* IP = In Plugin
* T = Tie or Stalemate
* W = Win/Victory
* L = Loss
* B/S = Battles and Skirmishes

* Ryzan-Osteria skirmishes [T/L] B/S: 5 (Ryzan expedition campaigns)
* {Kwelberg}-Kush war [W] B/S: 1
* Vanakunir-Federick's Weshire war [W] B/S: 1 (Weshire campaigns)
* Southern war (Vanakunir-SDRA) [T] [Wik] [Lip] B/S: 2
* Weshire-Iremeth war [both sides] B/S: 2 (Weshire campaigns)
* (Vanakunir)-Volonte war [W] B/S: 3 (Weshire campaigns)
* {Newkunir}-Santos war [W] B/S: 1
* Ryzan-Bardonia war [L] B/S: 1 (Ryzan expedition campaigns)
* War of the 3 coalitions (High sea pact-ARS/usse coalition) [W] B/S: 3
* Sironian civil war [both sides] B/S: 1
* 3rd Coalition-Allium war [W] B/S: 2
* Newkunir-Usse war [W]
* Farmland Bandit-Uldarash wars [L] B/S: 3 The Farmland Bandits | Stoneworks MC Wiki | Fandom
Geist Hydnoren

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.

## Appearance

Geist is a 6 ft ursine demi-human of the Kermode variety with marble white hair and extremely pale skin.

## Personality and Demeanor

Geist is a fairly secluded member of Berendam who loves to train his magic which on most occasions has blown peoples windows up.

His sarcasm often comes off as rude which mostly just gets him in trouble.

He aspires to be a great sorcerer.

## Short Backstory

He first showed up in Berendam in a wooden box left at the entrance to the town wrapped in an obsidian black cloak with an amethyst crystal to keep it together, and for 14 years he was the town vandal (due to his spells going wrong). To this day he still wears that black cloak as a symbol of wherever he came from. at his 8th year in Berendam he found quite the talent for time-space magic and  continued to improve that till he almost perfected the teleportation aspect at 10(2 years later) and went on to pursue  knowledge of magic till the current day after he had copied every spell he could find he went to pursue more knowledge through people
Gamblism

**Overview:**

Gamblism promotes the worshipping and glorification of the goddess of luck and fortune, Fortuna. Gamblism promotes gambling and participation in chance based bets and games whether it be in profit or in loss.

**History:**

Gamblism was founded in the nation of Chance when spark of inspiration was given to The Chancellor by the goddess of luck and fortune, Fortuna. Prompting him to put MidgeApe in charge of creating a casino in glorification of Fortuna and to bring profits into the nation of Chance.

**Main Beliefs and Practices:**

The main beliefs and practices of Gamblism include, but aren't limited to wagered bets and gambling. It's believed whether in loss or profit that betting and gambling are acts of worship and glorification to Fortuna and seen favorable in her eyes due to somebody receiving gain out of every gamble or bet. Fortuna frowns on those who intentionally rig the results of a bet or gamble and will demand her followers to drain the individual of their valuables.

If a bet or gamble is deemed fair with low risks and one person challenges the other, it's expected for the bet or gamble to be accepted. Denying or shying away from a fair bet / gamble with low risks is frowned upon by Fortuna and will lead to misfortune.

Casinos and Gambling halls are seen as temples and shrines to Fortuna, stepping into an active Casino or Gambling Hall without placing any bets or participating in a gamble will bring misfortune.

Denying a "Double or Nothing" after winning will bring misfortune.

Showing poor etiquette to fellow gamblers or the house during or after a game will bring misfortune.

Gambling or betting with money previously won by a bet or gamble brings favor and fortune.

**Symbols:**

A clover, rabbits foot, dice, or coin often symbolizes Fortuna.
Gamlar

## Creation myth

There was only Void in the beginning. Out of that Void appeared Mothirin, beautiful and wise. Mothirin looked into the Void and saw another appear, Ringulreith. Mothirin and Ringulreith came to one another and created Stortr, The Great World Tree. Mothirin made an agreement with Ringulreith, He would rule the roots of the tree and she would rule the branches of the tree. This agreement held true for many years then Ringulreith discovered the well of Knowledge, at which Stortr's roots would drink from. Ringulreith sees a gap within the roots. He bleeds upon the roots and creates Eldur, a beautiful land full of life and magick. Mothirin catches wind of the world Ringulreith has created among the roots of Stortr and she proceeds to create Strithsmanna a land that is covered in mountains tall enough to touch the sky and forests dense enough to fuel all of Rathnir forever. Ringulreith then creates the first living mortal, Risi, a giant like race with rocky skin. The Risi grow quick within Eldur and discovered how to travel between realms. The king of Risi, Vitur-Einn, created a portal to Strithsmanna, but the Risi was not the only living mortals by now. Mothirinn had been working on her own creation, the Engill, a precursor to humans. The Engill were a nomadic society of which practised druidism in the name of Mothirinn. Once Vitur-Einn saw the land of Strithsmanna he was struck with greed. He wanted all the land for him and his people. So the Risi invaded Strithsmanna, which angered Mothirin. So Mothirin cursed the Risi to never have a physical form again and can only manifest as pure Chaos. Well as the Risi transformed to their new forms Ringulreith tried to undo the curse Mothirin placed on his childeren and it backfired. Ringulreith was driven to madness and his realm became a twisted version of itself. Mothirin realizing what destruction she had caused severed her own head from her body and created Faething, the Land of Birth. As her soul left her body it became Dauthur, The Land of the Dead. The foot of Mothirin split into three beings. Hofundurinn, Dauthi, and Mjothur.

Hofundurinn climbed Stortr to Faething. He then took a leaf of Stortr and blew life into it, creating a human like statue. Dauthi then took a soul from an Engill and put it in the statue, turning it into a being with no emotions. Then Mjothur spat onto its forehead giving it emotions, creating the first human.

## Organization

The Gothar is the speaker of the Gods. They are the ones who carry out the wills of the Gods and are given orders from the Gods themselves. The Gothi are priest which take care of the temples and lead the rituals for the Gods. The Council is made up of all the Gothar and is how Gamlar makes major decisions on what is holy text, the tenants, and what is shunned by Gamlar practises
Frisk McSpiegel

## Appearance

Frisk typically wears a suit and tie, with their brown hair cut to the shoulders. A distinct feature that she possesses is one light blue eye, and one mellow-orange eye, each contrasting one another.

## Early Life

Frisk McSpiegel was one of two twins. Both girls, Azara and Frisk grew up like most young children do. They laughed together, fought together, learned together. But as time grew on, Frisk became more distant. While still holding her twin sister, and older sister Kippo, very dearly, she was a bit more of an outsider to the McSpiegel family. Unlike her family, she wasn't an experienced fighter, and found more interest in brewing drinks than conquering lands. In her late teens, she moved to her sister Kippo's town, Tyrodden, where she ran a small bar/casino, called the Underground, which was ransacked when the town was left empty. When she was in her 20s, she attempted to venture to the Nether to collect the resources for a new type of drink. However, she found herself in a fortress, and with nothing to fight all of the hostile creatures, she hid among the corridors for 21 days, before being found by her late Great Uncle Fear McSpiegel. During the retrieval, Fear and Frisk bonded together, and he taught her many different ways to not only survive, but to use the surroundings for comfort. Only later did she hear about the horrible events that happened to the rest of the family. Azara's amnesia, the death of so many McSpiegels... When she felt well enough, she decided to leave Viodoxa. Still trying to stay in touch with her family, Frisk has moved from city to city in hope of starting a new start with her adopted 10 year old daughter, Brick McSpiegel.
Free Medena

## Founding of Free Medena

Free Medena was founded by General Charles de Léon and MemeRuler II on November 15, 2021.

## Government

Free Medena was first a Provisional Republic with de Léon as The General of Medena and with MemeRuler II as Lieutenant General of Medena but then by a popular vote in The Provisional Government it was made a democratic government and elections started in November 16, 2021.

## The First Election of Free Medena

Free Medena citizens elected General Charles de Léon (The Leader of The MSDP party) as The President and de Léon appoint MemeRuler II as The Vice President.

## Second Election of Free Medena

70% of Free Medenian Citizens elected again General Charles de Léon as President and the other 30% voted for Sergeant SirLadBubblepop and for Prime Minister 70% of Free Medenian Citizens elected MemeRuler II as Prime Minister and the other 30% voted for Sergeant SirLadBubblepop.

## Resisgnation of MemeRuler II and Charles de Léon

When President Charles de Léon and Prime Minister MemeRuler resigned they were succeeded by ult1mate\_player as President and Bolivar1819 as Prime Minister which later then ended.

## Fall of Free Medena

After when ult1mate\_player and Bolivar1819 took power they surrendered to the Razuni Sultanate days after the former leaders resigned.

## Political Parties

**The MSDP Party**

The MSDP also know as Medenian Social Democratic Party is a party with the ideologies of Socialism and Democracy and was founded around July 18th 2021 and was recreated on November 16th with General Charles de Léon as it's leader.

**The Cross of Fire**

The Cross of Fire was created November 15th 2021 with General Charles de Léon as it's leader but it was disbanded on November 16th 2021 by General Charles de Léon and was succeeded by The MSDP Party.

**The Republican Party**

The Republican Party was founded on July 19 2021 with General Charles de Léon as it's leader but was disbanded by Luis Von Hottin during the Medena Emergency but was recreated on November 15th 2021 with again General Charles de Léon as it's leader but the Republican Party was disbanded on November 15th 2021 and was succeeded by The Cross of Fire.

## Governments

Provisional Republic of Medena, November 15, 2021-November 16, 2021

Third Republic of Medena, November 16, 2021- November 19, 2021

Fourth Republic of Medena, November 19, 2021- December 1, 2021
Fumiko Saxon

Portrait of Fumiko as Queen

**Fumiko Saxon** is the retired last Queen of Alda as well as the daughter of the late Third Monarch of Alda, Ciprilu Saxon and the Governor of Kala, Taven Saxon-Johan. She was born in the city of Kala in 77 AH and is best known for ending the second Aldan-Duty Crisis.

# History

## Chapter 1 - Kala (Aged Infant-8)

### Early Life

Fumiko Saxon was born in Kala, just two years before the Aldan-Dreondorian War. She spent a lot of her time during her early years stuck inside the safe walls of the Westmarch Castle to be protected from the increasing conflict surrounding the province. 3 years later, after the war, the city of Kala was still recovering from major physical and emotional damages caused by the infamous Kala Attacks. Her uncle, Perry Saxon, was the Duke of Westmarch but was too preoccupied rebuilding the destruction caused by the countless raids to attend diplomatic visits, so Fumiko’s father, Vice-Duke Ciprilu Saxon, was sent instead. Ciprilu spent months at a time travelling on these diplomatic missions to represent the Duchy, alongside the then King of Alda, Uneasy Duskswon. Due to his frequent absence, Fumiko was mainly raised by her other father, Taven Saxon-Johan, for the first few years of her life. It was also during this time that her little brother, Charlemagne, was born.

After his last diplomatic mission to Haven, Ciprilu returned home to Kala for good for the first time in 4 years. As soon as he got back, Ciprilu constructed a Sagan Tosu Temple on a small spit of land; he named it Hiroshi Island, after his father. The purpose for the island was to have a place where Ciprilu could teach Fumiko the Sagan Tosu martial arts he learned when he first travelled to Alfheim, and so, her training began. Fumiko was an extremely quick learner and was a complete natural. While her brother was being taught the ways of the sea by Taven, Fumiko spent multiple hours a day sparring with her other father. The next year, Ciprilu was promoted to Duke of Westmarch, meaning his responsibilities multiplied. Fumiko's teachings from her father ended, but, she continued her training by herself on the island. After a few years passed, her abilities were enough to take down some full-grown adults, even at such a young age.
Fröke

The Fröki are a unique, ancient Frog race residing on Temple Island in Solycia. Originating from a time before humans settled on Eldham, these beings were once fierce berserkers known for their chaotic and unorthodox fighting style. They were known to get extremely close to their enemies, perform erratic movements, dance, sing, leap over them, and use other unpredictable tactics. The distinctive combat techniques of the Fröki had a profound impact on the Solycian style of battle. Influenced by the Fröki's unorthodox methods, Solycian warriors began to incorporate elements of dance and acrobatics into their own fighting style.

## **History**

Originally ruthless berserkers with a aggressive appetite for making human soup, the Fröki aimed to eradicate human settlers from Eldham. This hop-pocallypse was drastically altered upon their encounter with the Angel spirit of nature Taldranis, who told them to stop killing humans and make fish stew instead.

The Froki were a stubborn bunch, committed to their culinary conquest of human settlements, and chanted back "we want soup". They continued their rampage, ignoring Taldranis' plea. The Angel then transformed the mighty Fröki warriors into harmless little frogs and exiled them to the secluded Balistar Forest.

## **Culture**

Following this transformation, they were exiled to the secluded Balistar Forest. Yet, two centuries later, under the reign of Jacob Liberatus, a shift in perspective led to their reintegration into Temple Island society. Embracing their new existence, the Fröki adapted quickly, finding niches as cooks, merchants, traders, assistants, and tavern owners, thus weaving themselves into the fabric of daily life on the island. The Fröki now live harmoniously with humans, known for their enchanting songs and masterful fish stews, which have become a culinary treasure of the island. Their remarkable transformation and contributions to Solycian culture have made them inseparable from the island's identity, Their presence is considered a blessing, and they are often involved in festivals and community events.
Fleurism

It is an Ancient belief dating back to 5000BSS it is believed to be connected in some way to the old gods, so far one of the gods have been discovered in the Pantheon. Fleurism died over the years because of persecution and collapses in the realms of Rathnir.

### The Resurgence

After the Founding of Sterron named after a lost city, the remaining few remaining nomadic Fleurists in Rathnir moved there and so the faith began to flourish.

### Pantheon of Gods

#### Diaspria/Disprai

He is the God of Space and time, he governs the past and future, he is also then governor of the heavens above, to send messages to him or to receive them you ring a bell so that that vibrations can be heard into space.

To receive or give knowledge from the past or the future from your Ancestors you say "*The Bell tolls for thee - the bell tolls for me" and then what you want to give or receive.*

#### Pipsi

She is the Godess of rebirth and health, you must please her with flower fields to play in and rub herself in or else she'll burn your town and the maybe the whole world with her Lazer eyes.

#### Tauraus

He is the God of war and blood and is believed to have ruled the Taurinian Empire. Many worship him by crafting magnificent beautiful swords.

### Holy Sites

* Buried Bells
* Humarblóm Stone Circle

### Cities that worship the Religion

* Lobopolis
* Haetalia
* Ragnarok
* Humarblóm

### Offshoots of Fleurism

* Borealian-Fleurism
* Druidic-Fleurism
Frostyy

**Frostyy** is a snowman that was made by the children of Sanctuary some time ago. Once forced into labor at the Anosphiae Steel Factory, Frostyy didn't have an easy start at life. He settled in Valoria, in The Frosterium for a short time before moving to the city of Fornost in The Kingdom of Aurora. Not much else is known about Frostyy at this time.

### Origins

One day a collector who travels the world for artifacts and knowledge visited Sanctuary. This was when it was reclaimed, after it was already left in ruins. At one point during his short stay the collector had been robbed by a bandit of a allegedly magical hat. The guards ran after the bandit and caught the bandit but the hat, nowhere to be found, the bandit claiming he had dropped it and lost it in the snow because he was running short on time and it was a very dark night. The collector had to accept that the hat was gone and in the morning he had to leave Sanctuary very early and swiftly for a meeting with a customer.

The children of Sanctuary found the hat and decided to make a snowman, naming him, **Frostyy**. **Frostyy** had lived in Sanctuary but upon traveling one time he was taken and enslaved to the Anosphiae Steel Factory, where he worked until because of an accident with the smelters he melted. Once the mess had been cleaned up they gave the snow to a waste management company that reuses snow. Meanwhile, after the news came out, they found out a collector used to own the magic hat and was willing to pay a lot for it. They sold it to the collector and during this time the waste management company just dumped the snow into a snowy region which is unknown.

One day the collector was traveling through this region when suddenly a storm hit and the magic hat blew away, the collector, losing the hat once again gave up on the hat. The next morning some children found the hat laying around and just like the children in Sanctuary, built a snowman with that hat. They had unknowingly built the snowman with the same snow that was **Frostyy's** remains. The snow and hat being reunited again, the magical hat gave life to the snowman and **Frostyy** was living again.

**Frostyy's** hat giving him Life and Intelligence once again, he journeyed out to explore this world he didn't know much about since he only spent a short time exploring before the work at the Steel factory. The collector died soon after of old age, leaving him completely oblivious of the snowman that had been revived. With the collector dead and **Frostyy** alive again, he started his life properly. **Frostyy** lived in Valoria in The Frosterium for a short time, before moving to Fornost in The Kingdom of Aurora.
Fluenta

A large Fortress residing in South Bardonia, the Fortress was Founded by D\_Loaded and was continued by Crinky de' Medici. Fluenta once went by the name Don Fuer until it had changed on the 2nd of September, 2021. It was a core city in the Forth Empire of Bardonia due to the loss of New Dorasterrock.

Currently Fluenta is the main residence of Crinky de Medici and his main studies of Dandelism. Due to its close proximity to Dorasterrock, it is the perfect spot to study the chancellors discoveries. The fortress also houses a grand monument to Dandelism that is often referreded to as the Golden Dandelion, giving the title of the Golden Prophet to Crinky.
Flux

Name: Flux
Age: 19
Religion: None

Nobody really knows where Flux did come from, as he doesn't mention his home life much. However, what is known is that Flux is an orphan as he speaks about his parents with a past tense sense of voice. While young however Flux quotes himself as realizing the nature of humans will always be that of violence and that is something he was more than happy to accommodate... for a fee of course. After this realization Flux would find most of his life as a mercenary moving from town to town as a hired sword until eventually realizing the life alone wasn't everything it was hyped up to be by other mercs. Instead Flux would come to Rathnir and establish the Golden Mercenaries Guild. Under his guide there is a lot of coin to be made and even more mayhem to be had. With only goal and that being money Flux cares little for the safety of others except his own contractors and even then it is unsure if he values their lives or values them more as pawns.
Gaxiel Ben Josiah

**Gaxiel Ben Josiah** (gæxjel ben d͡ʒozajə), AKA *Dah Galaxy*, is the Amyrlin Seat **Roze Aweyn**, AKA *Dah Angel* fiance. . He's been engaged to her in a neverending waiting for their wedding to take place. Despite the various adversities they have had to face through time, both have remained loyal to eachother to this day.

## History and Family

### Origins

**Gaxiel** has been around the world of Eldham for 27 years. He lives in **Tar Valon,** principal town of **PotAS** (ex Aretuza, Second Capital of Elyndor). He was sent by his Father, **The Universe**, on a mision. He was recognized by the Hesians as ***Dah Galaxy*** and with time more and more people knew him by that name. He is engaged to **Roze Aewyn,** the Amyrlin Seat (ex High Princess, Diarch of Elyndor), since he touched Eldham land but their wedding is yet to be done. However, the couple has already adopted **Citrus Aewyn**, *Dah Mudkip*, as their son.

### Family tree

Gaxiel's Father, The Universe has another child, Gaxielle. She shares Gaxiel's soul and they are both individually and together *Dah Galaxy.* Gaxiel's fiancee is Roze Aewyn, *Dah Angel,* and they together have adopted Citrus Aewyn, *Dah Mudkip.* Citrus had adopted Gobo Aewyn before he married Charlotte Havardr, *Dah Kitty.* However, Citrus and Charlotte have divorced recently due to Charlotte's affair with a catboy.

## Roles in Tar Valons's society

### Tar Valon Times (ex Elyndor Chronicles)

Gaxiel's founded the **Elyndor Chronicles.** A national newspaper that brought the most important news to Elyndor citizens. Roze Aewyn, Gobo Aewyn, and Yazir Marsch-Goldstin worked in it as journalists. Roze had an exclusive page in the paper for the **Curch of Light** where she publishes news about the church and its religion.

Since Elyndor fall, this paper changed its name to **Tar Valon Times** and is run by Gaxiel and Roze as Chief Editors. Yazir was fired as he was expelled from Tar Valon.

Tar Valon Times issueElyndor Chronicles Issue
### Dirt multiplier

He's the main responsible of Tar Valon's island surface. Since it's an artificial island massive amount of dirt was needed and there wasn't so much money to pull from to buy said dirt. Through an industrial process, Gaxiel multiplied dirt using cobble and, of course, dirt as primary resources. He then filled the surface outlined by Roze herself. This process took three weeks approximately to complete.

He's been also been working on connecting the floating island to the sea floor using this same process of multiplying the dirt.

### Aes Sedai

He has joined the Aes Sedai order as a request from Roze. She selected the founders of the five Ajah of the order and Gaxiel belongs to the Yellow Ajah.
Furnacism

**Furnacism** is a religion on both Rathnir and Eldham originating from the Third Republic of Shevda on Rathnir.

## Beliefs

The Furnacists believe that in the beginning, the world was forged and baked in the head Furnacos, the Furnace God. He had seven children, the Pillar Gods. The Pillar Gods are embodied by the Seven Pillars of Wisdom. The Pillars are: Greed, Lust, Wrath, Arson, Murder, Equality and Freedom.

The Furnacists have many connections to other worlds. They believe that the Nether is the inside of Furnacos's head, and that mining it or harming anything is against Furnacism. They believe that in The End is where the original Pillar Gods reside, trapped in Pillars of Obsidian by the god of Abrahamism. Their ultimate goal is to go to The End and free their gods. Don't tell them that the End is inaccessible on Stoneworks.

The Furnacists believe that the Furnace Pope is appointed by Furnacos to guide them towards finding the End portal and freeing the Pillar Gods.

## Religious sites

The seven Pillars embodying the Pillar Gods are located all throughout Rathnir and Eldham, though some suspect that one might be located in the Nether. Only two have been found, the Pillar of Greed and the Pillar of Freedom.
Followers Of Merak

Merak is the god of the hunt. He is portrayed as a one-eyed bear. He is trapped in an endless state of hunger, always needing to hunt, always needing to kill. He cares much for his followers. It is said that every 100 years Merak ascends down to Rathnir and begins his feast, this event is referred to as "The hunter's feast".

A common folktale is that Merak lost his eye in a bet to the Immortal Rat king. The Rat King declared a competition on the day of The hunters feast. He proposed that whoever could bring back the most bones would be victorious, whilst the loser would lose half of their vision. The rat king of course cheated and stole all his bones from a burial ground. Merak pursued all of his subjects, ripped them to pieces, and took the bones fair and square. once they returned, The rat king had more bones. The rat king gouged out Merak's left eye and took it as a prize.

Merak requests offerings of livestock and raw meat, so he may satiate his hunger until the next feast.