Sinbad

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* Manga
* Anime

**Sinbad** (シンドバッド *Shindobaddo*) is a major character in *Magi: The Labyrinth of Magic* and the main protagonist of *Magi: Adventure of Sinbad.* In *Adventure of Sinbad,* he is the founder and president of Sindria Trading Company before abdicating his position to become King of Sindria. The series follows how a starry-eyed child living in poverty becomes a jaded and morally ambiguous king. In *Labyrinth of Magic,* he is the founder and king of Sindria and, later on, returns to his role as the CEO of Sindria Trading Company. He alternately helps and manipulates Alibaba, Aladdin, and Morgiana in his quest to defeat Al-Thamen and free the world from what he considers abnormalities. He is also the author of a series of exaggerated but engaging stories called “The Adventures of Sinbad” which have been distributed across the world.

## Personality

Sinbad’s charisma draws in the people around him and makes them want to follow him. It primarily manifests in his ability to wield words to move people toward a goal, whether in writing or with a speech.

On the surface, he is an extremely likable man whose ego is as big as his smile. He enjoys drinking and partying as well as flirting. When drunk, his womanizing ways are severe enough that when accused of taking advantage of Kougyoku, his vassals instantly believe it. Sinbad concedes to himself that “[such things have] happened before...”

Despite his tendency for irresponsible behavior toward women when drunk, he generally acts in ways that, on the surface, appear genuinely selfless. While guarding a mansion in Balbadd, he looks the other way after a starving woman attacks him, allowing her and those with her to plunder it on the condition they do not hurt anyone. After seeing the state the Balbaddian people are in, he aligns himself with the fog troupe, going back on his promise to King Ahbmad to help eradicate them. Even before he founded his country, he has provided homes and livelihoods to refugees with nowhere else to go including Ja'far, Mahad and Vittel, Serendine and Drakon, Masrur and the other slave children without family, and Sharrkan. The people no other country wants, Sindria accepts. Along that same vein, he also brings Alibaba, Aladdin, and Morgiana to Sindria, providing them with a place where they are safe from Kou and Al-Thamen. On her death bed, Esra describes him as curious, energetic, and reckless. She also describes him as cherishing his family and friends and having a sensitive nature.

Sinbad is an idealist who engages in big-picture thinking. This is most apparent in Zepar's dungeon, where he describes his vision to change the world with vague language. It is revealed that, while his vision is grand is scope, he has spent little time thinking about the details. His focus is not only on his country but on the entire world. He is also quick to act on information and equally quick to change course when new evidence presents itself, such as when he flips sides in the Balbadd arc. He values critical thought and innovation. In Balbadd, he encourages Aladdin and Morgiana to think things through for themselves rather than insisting they rely on his judgment.

As time goes on, it is revealed that Sinbad has a calculating, manipulative side. His reasons for providing shelter for Alibaba and Aladdin are self-serving, as he intends to enlist them in his struggle against Al-Thamen. He also toys with Kougyoku’s feelings, encouraging her affections in order to use her toward his own ends when she returns to Kou. He even uses Zepar’s power on her, which allows him to spy through her and take over her consciousness at will. At one point, Sinbad asks Ja’far, “Have I become sly?” to which he responds, “You have gained much and become a person you never wanted to be, but *you* chose this path.”

## Story

### Badr Arc

Sinbad was born to war veteran Badr and wife Esra.

* Manga
* Anime
 In the manga, his birth brings about natural disasters, such as a volcano eruption and a storm.

 In the anime, the rukh resonate at his birth, alerting those who can see them to the presence of a new, powerful being.

As a child, he demonstrates the ability to “choose the right fate” by leading Badr out of a storm. Badr declares that Sinbad will be the man who changes the world.

At age five, Sinbad witnesses his father brutalized by a group of people who accuse him of being a traitor for not supporting the war effort. That night, while fetching water from the well, Sinbad finds an injured man named Darius. His family takes the man in, and as he is recovering, Darius tells Sinbad dozens of stories about the world outside of Tison village. These tales capture young Sinbad’s imagination and spark a sense of curiosity about the world that will last throughout his life.

* Manga
* Anime
 In the Manga, one day, as Badr is out fishing, guards come to Tison Village looking for a spy.

 In the anime, One day, as Badr is out fishing, guards come to Tison Village looking for a spy. Spotting his sandals in the doorway, they shove their way past Esra to look inside. Darius kills them. When Esra screams, Sinbad witnesses the carnage.

Darius, the man they are looking for, takes Sinbad hostage, threatening to hurt him if the villagers do not provide supplies for his escape. Esra pleads for the villagers to assist, but they do nothing. Finally, Badr arrives. He humbles himself before Darius, asking him to let Sinbad go. When Darius refuses, Badr kills him. As punishment for harboring a spy, Badr is sent away to war. He does not return.

### Baal Arc

When fourteen-year-old Sinbad crosses paths with a mysterious wanderer named Yunan, he brings the traveler back to his house. Yunan sees that Sinbad is a kind, responsible young man who makes sacrifices to provide medicine for his sickly mother and cares for the children of the village. When Commander of the Western Frontier Dragul arrives to enlist Sinbad for the army, Sinbad refuses. However, Dragul convinces Sinbad that he has no other option. Yunan, having promised Esra that he will guide Sinbad if something happens, aims to give Sinbad the ability to resist the army. He sends Sinbad on a quest to enter a mysterious tower that can provide "the power of a king." When Sinbad returns home, Esra senses something has changed. Presenting him with Badr's sword, she tells him, "You've found it haven't you? Something only you can do?"

Three days later, Sinbad arrives at the tower. A Parthevian army unit is already preparing to enter. Yunan gives Sinbad his blessing as he goes through the gate.

Inside, the Parthevian soldiers are already fighting off the dragons. Dragul is the last man standing. As a creature attacks, Sinbad knocks it out of the air with a rock. They make their way into a hole to take shelter and squabble over Dragul's long name before Sinbad decides to call him Drakon.

Sinbad makes the observation that the only door in the room is guarded by the giant dragon. He believes that they have no choice but to take the dragon on. Dragul suggests Sinbad act as a decoy while Dragul runs for the door. Sinbad refuses to sacrifice himself. Marching off, Drakon decides to finish the job himself. He dodges an attack from the dragon, reaching the door. However, it does not open for him. From behind, the dragon closes in.

Sinbad saves Drakon again. Using his excellent intuition, Sinbad predicts the eruption of a geyser. The dragon's breath bounces off of it and back toward its master, killing it.

* Manga
* Anime
 In the manga, when Sinbad discovers a staircase underneath the dragon's body, he realizes the door is a decoy.

 In the anime, Sinbad and Drakon realize they must work together by inserting the Dragon's eyes into slots in the door at the same time in order to pass the test.

By the time they make it to the innermost part of the dungeon, the two boys have discovered they work well as a team. They enter a vault filled with dozens of vessels and chests. Picking a jug up to inspect it, Drakon notes that they all seem to be stoneware. Sinbad, however, finds and touches a mental lamp, summoning Baal.

He looks upon the boys and asks them who will become king. Both boys proclaim they will become king at once. They battle until Sinbad emerges the victor. Baal says that he has witnessed the match clearly and approves of Sinbad as his lord. Sinbad is ejected from the dungeon and lands surrounded in treasure in a hole where the dungeon once was. Soldiers are waiting for him above. When they realize he is not a friend to the throne, they prepare to attack. Sinbad does not yet know how to use his power and does not know how he will escape. At that time, Yunan appears and touches Sinbad's sword. Yunan instructs Sinbad to follow the voice that is inside of his heart. Raising his sword, Sinbad recites the words: "The Djinn of Wrath and Heroes, I command thee and thy household to feed on my magoi and empower my will with your great ability. Come forth, Baal!"

He raises the sword in the air and lightning flies from its tip. The rest of the soldiers flee, thinking he used witchcraft. Yunan sends him flying back home.

In Tison village, a woman demands to know where he has been for the last two months and scolds him for leaving Esra by herself. Back at his house, Esra is on her death bed. Although Sinbad's adventure in the dungeon was only a few hours, in this world two months had passed. Esra is barely alive when Sinbad returns. She sees Sinbad, and as he kneels by her side, she confuses him with Badr. She says that if she can see him, that means she must be dying soon. After telling Badr how proud she is, she closes her eyes and says her final words: "I love you, Sin."

Afterward, Sinbad's name spreads across Parthevia. People chatter excitedly about the fourteen-year-old boy who conquered the dungeon where 10,000 others had failed. However, the royals view him as a nuisance. Parthevia soon sends its Venomous Spider Princess to Contastia Harbor where Sinbad often visits.

She raises her fist to strike a citizen who insulted her father, but before she can make contact, Sinbad stops her. In the ensuing fight, she grazes Sinbad's arm with a poison-laced knife. The poison begins to take effect, but Sinbad reveals he has already stolen the antidote. Sinbad uses her as a hostage, taking her on a small boat out to sea. As Sinbad finishes drinking the antidote, he tosses Serendine in a barrel and foists her out to sea, thanking her for being a nice hostage. He waves goodbye before calling her a cute girl one last time. Enraged, Serendine promises to seek revenge.

Sinbad sets out to change the world on a small fishing boat.

### Imuchakk Arc

* Manga
* Anime
 In the manga, while adrift at sea, Sinbad meets a nameless man and his sister, Pipirika.

 In the anime, while adrift at sea, Sinbad meets a man named Hina and his sister, Pipirika.

    They are hunting a Rampaging Unicorn so that he can earn his adult name and be acknowledged by his tribe. Thinking he is helping, Sinbad uses Baal to finish the battle. He arrives at Imuchakk. Ja’far (Age 11) attempts to assassinate him He goes after Hinahoho into Dungeon #6, Valefor. Dragul, Ja’far, Vittel, Mahad, and Falan go into the dungeon too. He defeats the dark djinn while rescuing Ja’far, a feat Valefor claims should not be possible for a human. Valefor acknowledges him as king vessel. With the treasure from Valefor’s dungeon, he enters a trade agreement with Imuchakk.

### Reim Empire Arc

After Sinbad uses his treasure from capturing Dungeon Valefor to negotiate an exclusive trade deal with Imuchakk and purchase their goods, he heads to Reim to sell the product. There, the booth he and the fellow members of his company set up is quickly shut down for not having a permit from the traders' guild. As they are packing up, a merchant who is part of the guild offers to take the merchandise off their hands for a discounted price.

* Manga
* Anime
 In the manga, this merchant is a nameless side character.

 In the anime, this merchant is Rashid Saluja.

While the others return to Imuchakk, Sinbad is left with three copper coins.

* Manga
* Anime
 In the manga, a seller accuses Rashid of theft for touching his merchandise. Sinbad uses the money he has left to pay for the product, and Rashid offers to buy him dinner to thank him.

 In the Anime, Sinbad drops a coin, and it rolls over to Rashid, who picks it up. Sinbad recognizes him as the merchant who bought their merchandise earlier and suggests he treat him to dinner.

    Sinbad convinces Rashid to become his mentor on the condition that Sinbad gather 100 gold coins by a specified date. He begins to put on street performances to gather money. However, as the date is approaching, he has still not reached the goal. Impressed by Sinbad's creativity, Rashid offers him a bag of gold coins as a "listening fee" for witnessing Sinbad's performance. This enables Sinbad to officially register the Sindria Trading Company with the Traders' Guild.

By performing at the Napolia Amphitheater, Sinbad raises even more money to purchase the building that becomes the company's headquarters.

### Sasan Arc

For the sake of economic expansion, Sinbad goes to the mining city of Sasan Kingdom. There, he meets the Sasan Knight-King’s son, Mystras. In a duel with the Dungeon Capturer Darius, Sinbad uses his full body djinn equip to emerge victorious and enter a trade agreement. Mystras becomes his comrade.

### Artemyra Arc

For the sake of economic expansion, Sinbad, Ja’far, Hinahoho, and Mystras visit the sky city, the matriarchal Artemyra. After offending the queen, Sinbad, Ja’far, and Mystras are thrown in a pit while Hinahoho is held for “inspection”. After cleverly escaping with his friends, Sinbad defeats Mira Dianus using Valefor’s powers. This earns her respect, and they enter a trade agreement. Artemyran diplomat Parsine joins him on his travels. Before he leaves, he holds the Queens youngest daughter, Pisti (age 6), who gives him a good luck feather.

### Slave Arc

After returning to Reim, he listens to Drakon, Serendine, Mira, and Sahel’s tale of life on the run due to the fall of the Parthevian Empire. They are permitted to stay at the company. When investment fraud is committed against Sindria Trading Company, Sinbad goes to talk to the owner of the debts, Maader, personally. The companies debts are reduced to zero on the condition Sinbad participates in a swordsmanship match. He loses to Masrur and becomes Maader’s slave. Maader tortures him in what is known as the "punishment room" for weeks. Sinbad tries to adjust his behavior to please her, but she always sees through it. She finally lets him out because she realizes she cannot push him any further. Because the amount of time he spent there is unprecedented, the children around him assume he must be a "bad child" and avoid him.

Terrified of further punishment, Sinbad enters a state called "immobility." He is afraid to act, speak, or even think for fear of offending Lady Maader. His roommates are Masurur and two unnamed children, and Lady Maader asks them to look after them. Masrur introduces Sinbad to the head slave, Fatima. At first, Fatima is smug that Sinbad is treated so poorly. He performs a quick evaluation of Sinbad's worth before he is interrupted by a shipment of slaves. Sinbad watches as the crying children are sorted and put into cages. As Fatima gushes about the magnificence of Lady Maader, he is surrounded by wailing, miserable children in chains.

Soon, Sinbad integrates with the children, particularly Masrur. Maader decides that it is time to give him a role. Fatima, who has been asked to train Sinbad, is unhappy with the arrangement because he believes Sinbad is becoming a threat to his position. Sinbad himself is unfocused and clumsy. However, when he notices a sick slave, he takes her from the cage and brings her to Fatima. At this time, Maader arrives. Sinbad is terrified of being punished, but to his shock, she praises him for suggesting they treat the girl. The contrast of his fear and the affection he receives leaves him conflicted.

From that point forward, Sinbad appears to at least partially have returned to his old self. He prevents Fatima from whipping a group of children, reasoning with them instead. While Fatima says it would be easier to whip them, Sinbad explains that scarring them would lower their value and cost Lady Maader money. He also says that slaves that can think for themselves will be worth more and are easier to control. Fatima begins to argue with Sinbad but is interrupted by Maader praising him. She ignores Fatima to shower attention on Sinbad. The other head slaves note that since Sinbad came along, their jobs have gotten easier as well.

As Sinbad walks through the halls of the Mariadel Company Headquarters, he comes across Masrur, who is covered in blood from a gladiatorial match. As he cleans the young boy off, he asks him, "aren't you tired of it?" Masrur nods, and Sinbad tells him that if he becomes Maader's "child" she will stop forcing him to do such an awful job. Masrur responds that although he will obey orders, he is a proud fanalis and will not give up his pride. His words resonate with Sinbad, who realizes his hubris is what caused him to end up a slave in the first place. He begins to doubt his dream and his belief that he is special. He tells himself that he cannot rely on the others to save him and that if he does not actively try to free himself, he will be stuck as a slave forever.

Shortly afterward, he is framed for letting a shipment of slaves escape by Fatima. Instead of punishing him, Maader swiftly forgives him. She realizes Fatima is responsible for the escaped slaves and has him serve Lord Zeutius, who brutalizes him before purchasing him. Before Fatima goes, Sinbad asks him why he's okay with Maader treating him this way. Fatima responds that he's been entrusted with an important task and that it's proof of Maader's love for him.

Sinbad soon uses his authority as head slave to gather the children in one place without any adults. He tells the children Maader will never really love them because they are slaves and nothing more.

After undoing the brainwashing of the children slaves, he leads them in a revolt. Ja’far and the others trap Maader in a plot to free Sinbad. Maader relinquishes her possessions and frees the slaves.

### Heliohapt Arc

The Sindria company headquarters relocates to Balbadd. In order to find land to establish his country, Sinbad turns to the savage lands of the dark continent. He goes to Heliohapt, where his group becomes entangled in political intrigue. After foiling a plot to take control of the throne, Sinbad takes the young prince Sharrkan (age 10) back with him as his new ally.

### Dark Continent Arc

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### Parthevia Arc

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### Forming of Sindria Arc

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### Sindrian War Arc

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### Epilogue

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## Extras

Trivia

Birthplace
Parthevia

Speciality
Magoi manipulation

Hobby
Adventure

Favourite food
All fish, snacks that are served with alcohol

Least favourite food
Greasy foods

Favourite type
All women

Least favourite type
Judar

Way to spend days off
Drinking

Worries
Being called "uncle" even though he's still young

Weakness
Alcohol

Catches their attention
If someone says he has white hair on his head

Interested in
Aladdin to make him Sindria's strength

Most important possession
Sindria

Character song
Sail for TriumphEikou no SindriaLife Goes On

### Volume 6

#### Extra paper

Sinbad is revealed to become whiny when drunk.

### Volume 33

#### Extra paper

It is revealed that Sinbad is the type who will have an everlasting impact from a broken heart.

## Appearance

*See more: Sinbad Album.*
In his youth, Sinbad’s hair is a bright purple. By the time the main series begins, it has dulled and darkened to more of an eggplant shade. His long shaggy hair is pulled back into a ponytail, which he ties with a white strand of ribbon or cloth. He has bronzed skin and sharp eyes. He has a muscular medium build and carries himself with a slight slouch.

Starting at age sixteen, he wears a collared and dovetailed crop jacket, white pants tucked into black boots, a golden belt engraved with laurels, and a pink vest over a white undershirt. In the main series, he wears a knotted white shawl over a purple floor-length robe and a shirt, a white skirt, and pointed shoes. He also wears a turban adorned with a feather. Often, he is also decked in seven opulent pieces of jewelry, his metal vessels. In the final arc, he wears white robes, a sash around his waist, and a cape with golden shoulder plates. Through every costume change, his golden earrings remain constant.

LoMAoS age 16AoS age 14~15AoS age 14AoS age 5
## Relationships

### Esra

After making a promise to Esra to guide Sinbad in his time of need, Yunan sends him to the first dungeon, Baal, in order to capture it and gain the power of a king. Although Yunan occasionally drops in to say hello, he generally watches Sinbad from afar. By the main series, Yunan is afraid of Sinbad and wants nothing to do with him.

### Masrur

Sinbad initially underestimates Masrur's strength. Despite the fact that his loss in the Colosseum caused him to become a slave, Sinbad never holds a grudge against Masrur. Instead, he cares for him, wiping him off after finding him bloody after a fight. Masrur's pride in his fanalis heritage inspires Sinbad to reclaim his own pride.

As adults, Sinbad often makes playful jabs at Masrur, who seems unbothered by them. When Sinbad clings to his arm as a human windshield, Masrur reacts by trying to shake him off. Masrur is quick to defend Sinbad in battle and obeys him readily.

### Fatima

In the beginning of their relationship, Sinbad is too clumsy and distracted to do the job Fatima is training him for. Fatima scolds him and treats him as an annoyance. Soon, Sinbad recovers and begins to upstage Fatima with innovative strategies for dealing with the slaves. Once Sinbad begins to receive more attention from Maader, Fatima attempts to frame him. However, his attempt is unsuccessful.

## Skills

* Bararaq Inqerad Saiqa

* Garufor Kirestal
* Stagnation Ability
* The move **Zarufor Kirestal** encases an enemy in ice.
* Valefor gives his users the ability to control the movement of molecules and restrict a substance's movement. This is called **Stagnation ability.** It gives the power to generate ice by stopping the movement of water particles in the air and manipulating them into a solid form. In his full djinn equip, Sinbad can use it on a person. The move separates the body and senses from their surroundings. The person's perception of reality, movements, and thoughts all slow.

## Appearances

* Adventure of Sinbad: Night 1
* Adventure of Sinbad: Night 2
* Adventure of Sinbad: Night 3
* Adventure of Sinbad: Night 4
* Adventure of Sinbad: Night 5
* Adventure of Sinbad: Night 6
* Adventure of Sinbad: Night 7
* Adventure of Sinbad: Night 8
* Adventure of Sinbad: Night 9
* Adventure of Sinbad: Night 10
* Adventure of Sinbad: Night 11
* Adventure of Sinbad: Night 12
* Adventure of Sinbad: Night 13
* Adventure of Sinbad: Night 14
* Adventure of Sinbad: Night 15
* Adventure of Sinbad: Night 16
* Adventure of Sinbad: Night 17
* Adventure of Sinbad: Night 18
* Adventure of Sinbad: Night 19
* Adventure of Sinbad: Night 20
* Adventure of Sinbad: Night 21
* Adventure of Sinbad: Night 22
* Adventure of Sinbad: Night 23
* Adventure of Sinbad: Night 24
* Adventure of Sinbad: Night 25
* Adventure of Sinbad: Night 26
* Adventure of Sinbad: Night 27
* Adventure of Sinbad: Night 28
* Adventure of Sinbad: Night 29
* Adventure of Sinbad: Night 30
* Adventure of Sinbad: Night 31
* Adventure of Sinbad: Night 32
* Adventure of Sinbad: Night 33
* Adventure of Sinbad: Night 34
* Adventure of Sinbad: Night 35
* Adventure of Sinbad: Night 37 (mentioned)
* Adventure of Sinbad: Night 38

* Adventure of Sinbad: OVA 1
* Adventure of Sinbad: OVA 2
* Adventure of Sinbad: OVA 3
* Adventure of Sinbad: OVA 4
* Adventure of Sinbad: OVA 5
* Adventure of Sinbad: Episode 1
* Adventure of Sinbad: Episode 2
* Adventure of Sinbad: Episode 3
* Adventure of Sinbad: Episode 4
* Adventure of Sinbad: Episode 5
* Adventure of Sinbad: Episode 6
* Adventure of Sinbad: Episode 7
* Adventure of Sinbad: Episode 8
* Adventure of Sinbad: Episode 9
* Adventure of Sinbad: Episode 10
* Adventure of Sinbad: Episode 11
* Adventure of Sinbad: Episode 12
* Adventure of Sinbad: Episode 13

## Trivia

* Pisti says that Sinbad smells like the waves of a faraway place.
* Sinbad is based on the character Sindbad the Sailor, whose tales are a late addition to the 1001 Nights. Because it is an ancient name, there is much debate on its origin and meaning.
* The Artemyra Arc is heavily inspired by The Second Voyage of Sinbad, in which Sinbad escapes a similar valley by strapping a piece of meat to his back. Giant birds of prey, the Roc, carry him back to their nests, where merchants lie in wait to chase the birds off and collect the diamonds stuck to the meat. He makes a fortune by selling a sack of precious jewels he collected from the valley floor to them.
* According to Ohtaka, the coat and waistband that young Sinbad wears are probably based on the outfits worn by Middle Eastern bridegrooms. Though she can't remember exactly.

## Notes

1. ↑ There is a discrepancy between the official sources for AoS and Magi for the age Sinbad is when he captures Valefor. Since Alf Layla Wa Layla confirms what is written on the character sheet and it is stated within Magi itself that Sinbad was 15 when he conquered Valefor, we have decided to treat it as canon.

## References

1. ↑ AoS Sinbad Imuchakk reference sheet
2. ↑ 2.0 2.1 AoS: Reim Arc height comparison chart
3. ↑ Magi: Sinbad no Bouken Tale of Team Sindria’s Past and Present
4. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Magi: Alf Layla wa Layla
5. ↑ AoS Sinbad Baal Arc reference sheet
6. ↑ Night 84 Page 95
7. ↑ Night 34 Page 132
8. ↑ AoS Night 12 Page 56
9. ↑ Night 34 Page 125
10. ↑ Night 111 pg 69
11. ↑ AoS Night 1 Page 27
12. ↑ AoS Vol 7 Night 56 - Vol 8 Night 60
13. ↑ AoS Vol 8 Night 61
14. ↑ AoS Vol 8 Night 62
15. ↑ AoS Vol 8 Night 65
16. ↑ 16.0 16.1 AoS Vol 8 Night 68
17. ↑ AoS Vol 8 Night 69
18. ↑ AoS Vol 9 Night 70
19. ↑ 19.0 19.1 AoS Vol 9 Night 71
20. ↑ AoS Vol 9 Night 72
21. ↑ AoS Vol 9 Night 73
22. ↑ Yunan Onisan no Kaigaki Shinri Tesuto (volume ? extra comic)
23. ↑ AoS Vol 7 Chapter 55 page 7
24. ↑ Shinobu Ohtaka's Backstage 232