recursal/Fanatic-Fandom huggingface dataset:
House Eridanus 3301 Campaign

House Eridanus allways plans for the long game as is famous in the widespread usage of the phrase "the river carves the rock." Whether or not it comes to finance, relationships, or interstellar politics, the house believes that the long game is the most benefital to play. Foregoing current periods of only having a year to prepare fully, the Office of the Trivox, lead especially by Recount Eridanus Bortignion Division has begun releasing propaganda material for the election to be held in 3300, and culminating in the anointing of a new Emperox in 3301.

*Unless otherwise stated all images in the gallery were made by Recount Division aka PotentiallyRob.*

* The Black Book
* DELPHI
* Demnophi Planetary Militia
* EBSE
* Embassies
* HEX
* Imperial Bank
* Margin Scheme
* Ordo Fiducalem
* Political Parties
* Snickerdoodle
* Tax Breachers
* Tiberian Planetary Militia
* Titles
* Triumvirate
 Culture | * Corp Cant
* Debt
* Debtor’s Orchid
* Dialect
* Faith
* In the Black
* The Joining
* Juliana’s Sarcophagus
* The Red Ledger
* Red Tape of Tiber
* The Ritual of the Eternal Spring
* Sayings
 Tiber | * Alvero
* Locations of Interest
* Flora and Fauna
* The Empress’ Tears
* Divinity of the Sky Whales
* Lacertiller
* Sky Dolphins
* Sky Whales
* The Tiber Titans
 Demnoph | * Tsatsos
* Flora and Fauna
* Satellites
* Syeh
* Infrastructure and Zones
* Notable Locations
* The Ziggurat
* The Foundation
* Project Apollo
* Demnoph Harvesters
* Devotees of the Good Work
* The Sky is a Lie
 Yakiyah | * Tsatsos
* Flora and Fauna
* The Agora
* Ronaseën
* Tañez
* Operation Huddled Masses
* Yakiyan Yaks
* Devotees of the Good Work
 Products
* The Briefcase
* Coffea tiberis
* Fizzy Cheese (Second Wave)
* Co-Developed Drugs
* G.E.T.I. Units
* Grey Eyes
* HADES
* Lumber
* Lumberjack Mechs
* L.O.A.V.E. Program
* Paper and Forms
* Quantum Wristwatch
* Tea
* T-Hexes
 House Eridanus Members
* Taxarch Eridanus Eridanus Ricardo
* Arhat Benbow
* Arhat Pitt III
* Viscount Eridanus Theodorou Douglas
* Countess Eridanus Warren Kate
 Social Media & Meta | * Twitter
* Website
* Pinterest
* House Eridanus Faction Turn Fluff
* **House Eridanus 3301 Campaign**
Eye of the Tatalo

An almost-perfect sphere, with a diameter of 11.2 centimeters. The surface has been polished to a mirror finish. The surface of the orb is covered with barely perceptible green fractal whorls, which, upon machine inspection, were revealed to have detail down to the atomic level. There is a thumb-sized dimple on one side of the sphere.

If the sphere is made to roll, it will always come to a stop with the same point pointed up, despite there being no discernible weighting to the sphere.

Over the centuries the Astra has come under significant scrutiny, some attempting to discern the specific mechanics of its function, but no one has successfully identified even an activation mechanism.
Carnivores

## In the game

Carnivores are species of animals that feed on concentration of meat, but in the game beyond this function, it has an advantage against Herbivores but it does not do as well with Amphibians and aquatic animals, besides meat, they feed on fish, and other animals , if it is Omivorous can be both carnivorous and herbivorous, follow the list of current carnivorous animals in the game:

* Lion
* Lioness
* Crocodile
	+ The Giant Croczilla
	+ Zebraffe
Episode 20: Once Upon a Time on Berkmann III

**Once Upon a Time on Berkmann III** is the 20th episode of the Rollplay**®**: Far Verona show. Originally airing November 28th, 2018.

## Watch the Episode

 Stream

 Post stream

## Characters Appearing

**The Crew**

* Booker Greaves
* Crusader Gabriel
* Emira Kiran Kaur
* Nomi Qa'a

**Recurring Characters**

* Reverend Elder Miguela Sinclair
* Aram Cruz
* Tal'at Lau
* Officer Doyle

**Non-Recurring Characters**

* Sayyid Horvath
* Congregation Member

 * Episode 1: Green A.C.R.E. Part 1
* Episode 2: Green A.C.R.E. Part 2
* Episode 3: There is something about Yancy
* Episode 4: Droppin' the Keblimp
* Episode 5: Hide and Seek on Murder Planet
* Episode 6: Just a Milk Run
* Episode 7: Into the Ho's Nest
* Episode 8: Lust, Money & Murder
* Episode 9: No Respect for the Gravity of the Situation
* Episode 10: Vela, Vela, Vela, What Have We Here?
* Episode 11: Seeress Business
* Episode 12: The Ballroom Blitz
* Episode 13: Airlocked and Loaded
* Episode 14: Ain't no Party like a Church Party
* Episode 15: The Good, The Bad, The Trilliant
* Episode 16: Welcome to the Hotel Trillifornia
* Episode 17: Lost Sails
* Episode 18: Retconned
* Episode 19: Trilliant Gear Solid
* **Episode 20: Once Upon a Time on Berkmann III**
* Episode 21: Party Politics
* Episode 22: Behind the Veil
* Episode 23: Flight of the Navigator
* Episode 24: Prime Directive
* Episode 25: Death Cab for Nomi
* Episode 26: Over a Barrel
* Episode 27: Big Trouble in Little Shān
* Episode 28: Seeing Double

 * Episode 1: The Shape of Things to Come
* Episode 2: Down the Barrel
* Episode 3: The Cake is a Lie
* Episode 4: Syph Pilgrim vs. the World
* Episode 5: A Walk in the Park
* Episode 6: He Stole My Gun
* Episode 7: Interstellar Vignettes
* Episode 8: One Bunk Short
* Episode 9: Fool of a Toque
* Episode 10: Long-Term Projects
* Episode 11: Rudolph - 'Christmas' Special
* Episode 12: The Bells of Ain't Martin
* Episode 13: Com-Posting Pics
* Episode 14: Keeping Up Appearances
* Episode 15: Cut Loose
* Episode 16: Martini, Shaken Not Stirred

 * Faction Turn 00
* Faction Turn 01
* Faction Turn 02
* Faction Turn 03
* Faction Turn 04
* Faction Turn 05
* Faction Turn 06
* Faction Turn 07
* Faction Turn 08
* Faction Turn 09
* Faction Turn 10
* Faction Turn 11
* Faction Turn 12
* Faction Turn 13
* Faction Turn 14
* Faction Turn 15
* Faction Turn 16
* Faction Turn 17
* Faction Turn 18
* Faction Turn 19
* Faction Turn 20
* Faction Turn 21
House Reticulum Social Media

Social Media for House Reticulum:

House Reticulum on Twitter

* Kahaka
* Terrata Prime
* Bonthi Khao Hai
 In The Alvero System | * Phio
* (304) Udzha
* (63) Moreux
* Platte Station
* Cluny 2
 Related Organizations
* DARE
* Kaze Korporation
 Imperial Responsibilities
 Government
* The Asura
* The Astradhari
* Order of the Blue Forest
* Special Topics Committee
 Culture
* Education
* Spirituality
* Bouts
* Military
* Synthetic Support
 Products
 Alliances
* Crimson Accords
* The League
 Faction Turn
Jade Panda

Jade Panda Branding

A small Hieran corporation, Jade Panda is a privately operated Ecojurisprudence watchdog, analyzing and studying planetary biospheres to make sure they are well-maintained and free from dangerous tampering and experimentation. Jade Panda was founded following the Bombing of Gats, the first time in recorded history that terraforming technology had been used as a weapon. Its founders strongly opposed such a heinous abuse of human scientific prowess, and work hard to make sure that no such abuses, on as large or a much smaller scale, occur.

## The Truth

Jade Panda is, unbeknownst to many, a front company used as a legitimizing deep cover for Crucian spies and investigators. While a portion of the company does perform a number of actual analyses and studies of biospheres, the funding is relatively limited and designed to further obfuscate the true nature of Jade Panda. The rest of the company’s funding is directed to providing transport, paperwork, and cover stories to undercover Crux operatives.

## Operations

The group codenamed Dancers of Orion is a deployment under the Jade Panda cover system. They were dispatched on an unknown, secret mission that took them first to ICF Gleipnir, where reports indicate they questioned a number of inmates.

 * Factions
* Fall of Prince Hektor

 * Hiera
* Hieran Fauna
* Hieran Flora
* Tanager Network
* Golden Flake
* The Golden Generation
* The Gaald
* Volkenhunde

 * Ven City
* Darvasa

 * Organization
* History
* Education
* Crucian Succession
* C.O.A.T.
* Inheritance
* Serfs

 * Anwalt
* Richter
* Scharfrichter
* Inquisitor

 * S.T.R.A.F.E.
* NULL Division
* The Summer Court
* Papierkrieg Büro
* The Hieratic Jabal
* **Jade Panda**
* Borussia Mensur
* Hard Karl's

 * Imperial Law
* Vassalage

 * Synthetic Sedition Order
* Seuchenjäger Program
* Headhunters

 * Mother of Mercy
* The Firekeeper
* NullMother
* Booker Greaves

 * Gleipnir
* Jel Vaa
* Gangs
* Fenrir Council
* Say Hello
* The Wolf's Jaws

 * Crux FacTurn Fluff
* The Prudence
* Alexandron Tor
* SCF Anemas
* Advanced Peacekeeping
* Gambat
* Zumu Legoti
Jasnah Solari

Jasnah (Left) getting her hair braided by Autumn (Right) - Art by @smc\_tait

Jasnah Solari originally was believed to be a Synthetic Human, formerly serving within House Crux as a Synth hunter herself. She is played by Marcus "DJ" Wheat in Far Verona's 2nd season.

It was later confirmed by Wheat that Jasnah was actually human and rather a synth sympathizer who after spending years taking orders and killing synthetics, had enough and couldn't take it anymore.

## Character Details

Jasnah's armor and weapons are clearly weathered when we first meet her, likely the same equipment she possessed when she still served House Crux. She is designed for combat, and is quite evidently dangerous and capable of wielding her weaponry to maximum effect. Her hair naturally flows down to around her knees, but she possesses a device capable of rapidly braiding and arranging it.
Karna

Personal Sigil of Karna

The Minor Houses

## Biographical information

### Relatives

Yaksha Reticulum Jehir (father) (deceased)Rakshasa Reticulum Kaveri (mother) (deceased)

## Game Stats

### Attributes

Str-10; Dex-14; Con-12; Int-7; Wis-11; Cha-9

### Skills

Exert-0; Fix-0; Notice-0; Punch-0; Shoot-1; Survive-0; Work-0

Rakshasa Reticulum(蛇首) Karna is a young and promising noble from House Reticulum. A master of dual wielding pistols.

## Background

Karna was born to Yaksha Reticulum Jehir and Rakshasa Reticulum Kaveri at their estate on Aomori. His mother died in a duel to the death when he was very young and he was brought up by his father Yaksha Jehir.
Berry

Line d'Obfiction / Colorié par Lune Etoilée

## Description

Berry ***(*  *Angl:*  *Berry* *)*** était un matou roux flamboyant aux yeux vert étincelant. Il possédait une courte et longue queue qui semble être plus foncée que son corps. Son pelage était court et sa truffe était rousse sombre.

Il était autrefois un apprenti du Clan du Feu avant de devenir un chat domestique.

#### **Caractéristiques :**

> **Poids :**
>
>

> **Taille :**
>
>

> **Âge :**
>
>

> **Race :**
>
>

> **Poil :**
>
>

## Caractère

Berry était un apprenti calme, courageux et fort. Mais devenu un chat domestique, il perdit son courage et sa force. Il est maintenant calme et mou, très ennuyant selon certains de ses anciens camarades.

## Histoire

Berry, à ce moment, Petit Macareux, est né de Cœur de Girofle, sa mère, et de Patte de Corbeau, sont père. Il avait un frère, Petit Gel. Il devint l'apprenti de Griffe Royale sous le nom de "Nuage de Macareux". Mais quelque jours avant son passage d'apprenti à guerrier, il rejoignit une famille de Bipède.

Renommé "Berry", il fut chouchouté par sa "famille" mais regretta parfois d'être devenu un domestique. Il mourut à 132 lune (11 ans), ce qui est relativement vieux pour un chat. Il rejoignit le Clan des Étoiles car il y croyait encore.

## Version/Apparences

Line d'Obfiction (par Lune Etoilé)Line tête (par Lune Etoilé)
## Famille

**Mère :**

Cœur de Girofle : décédée, réside avec le Clan des Étoiles.
**Père :**

Patte de Corbeau : décédé, réside avec le Clan des Étoiles.
**Frères :**

Croc de Gel : vivant, vu pour la dernière fois dans *Une ère de sang*.
Petite Grive : mort, réside avec le Clan des Étoiles.
**Sœurs :**

Petite Suie : morte, réside avec le Clan des Étoiles.
Petite Iris : morte, réside avec le Clan des Étoiles.
**Grand-mère :**

Pétale d'Ambre : décédée, réside avec le Clan des Étoiles.
**Grand-oncle :**

Étoile de Tempête : décédé, réside avec le Clan des Étoiles.
**Nièce :**

Larme Argentée : décédée, réside avec le Clan des Étoiles.
**Neveu :**

Souffle de Vent : vivant, vu pour la dernière fois dans *Une ère de sang*.
**Petites-nièces :**

Aile de Rossignol : vivante, apparition non-constatée.
Cœur de Mirabelle : vivante, apparition non-constatée.
**Petit-neveu :**

Aile de Condor : vivant, apparition non-constatée.
## Arbre généalogique

Arbre d'Étoile de Tempête / *Pétale de Camomille*
Hierophant Andelo Kopač

*Andelo Kopač is a High Church Reformist. He is responsible for several of the High Church's recent forays into PR. Despite his rather dour looking official photo (shown right, taken many years ago), Andelo is rarely seen without a smile on his face.*

## Traits and Appearance

*At the age of 38, Andelo is one of the younger members of the High Church seniority. His long, blonde hair is often tied back. He sports a beard, which is streaked dark blondes and brown, and always kept neat and trimmed. He is slim in build, something he often contributes to the high levels of running about he does all day, "whether that be from one meeting to another, or simply just chasing after the kids."*

He is not known for his fashion sense, often choosing comfort over style, although his favourite items- those not homemade- almost certainly come from The Trilliant Ring.

He has a gentle demeanour, despite his role within the church, often choosing to create dialogue rather than discord. However, there is no love lost when it comes to his views on Faiths outside of the High Church doctrine, as he believes that "only Faith that is found within the One True Church. The rest is just folly."

His views within the church are that of the Reformists, and when he is not writing articles, improving public relations or preaching, he is often off world looking into the newest of technologies and trends to ensure that they can be brought into the "Fold of the Faithful."

## Biography

Andelo was born in Rhapsody, on Andophael. He showed great promise as an acolyte within the Church from a young age, particularly with his ability to communicate the message of the High Church to a diverse array of people.

He spent much of his younger years looking to Echo, and the work done by The PRISM Network as the baseline for high quality mass media communication within the sector. Andelo credits them as both his "inspiration and motivation" to follow his talents into producing articles, announcements and media for the High Church, often saying that "no doubt they do what they do *very* well. It is just a shame that it does not come from a place of God."

His beliefs as a Reformist have helped him to embrace newer methods of communication within the sector, and Andelo is always pushing for the High Church to move more in this direction.

At the age of 35, he became one of the youngest members of the High Church to hold a senior position with regards to external communication, and whilst there was once talk of him pursuing the position of Exarch, he often states that this is "too official" for him, and would restrict him from some of the "more inventive and intensive" approaches to publicity.

Andelo spends much of his time off-world, as noted above, but he always makes sure to return back to Rhapsody often to spend time with his wife, Ffiona, and his five children; Cassius (aged 15), Alysia (aged 13), Nathaniel (aged 8) and the twins, Rhiain and Rhion (aged 6).
Equipment: Genesys

This is a collection of supplemental special equipment based on the Genesys rules. Some of the equipment is adaptations of Stars Without Numbers equipment into Genesys varients but others are generated by the Acheron Rho factions. For fan-made equipment in the SWN ruleset see: Equipment. The notes section contains keywords for Genesys effects, for full descriptions see the chart at the bottom of this page. Credit to Lord Q.Phys. ◬ Jalovnovik Alexei (TheLuggage#5423) for the fan translation.

## Keyword Reference

* See Page 86 of Genesys Core Rulebook for full text of Weapon Qualities
Helesco

The Helesco System is located in Hex #0308 in the Acheron Rho sector. The system itself is located on the border of Imperial space. Acting as a conduit and supply stop between the core Imperial worlds and the galactic south, this region of space as been nicknamed "The Crossroads."

While few ships stop in the system and its planets are sparsely populated, the space around them is an essential route through Acheron Rho.

## Planet

### Berkmann III

Berkmann III, technically a moon of Berkmann Prime, is a haven for religious refugees from the Empire, which have organized into small but disparate religious communities. Some on the planet seek unity, some seek reunification, but most have become accustomed to their anarchic life. How the planet's future unfolds is a heated question to Berkmann III's inhabitants and the Empire alike.

Bases of Influence: Trilliant Ring, High Church.
Democratic-Revolutionary Front (DRF)

The Democratic-Revolutionary Front is a radical organization within the UPC whose mission statement is the disbanding of the Imperial system of governance, abolishment of the noble class and establishing a sector-wide voluntary democracy of the People.

## History

The DRF was founded when some particularly extremist elements of the Planetary Liberation Front broke away from the organization based on personal misalignment or ideological disagreements. The main source of tensions was the PLF's insistence on planetary sovereignty, whereas founding members of the DRF believe that a sector-wide democratic government ensuring unity and cooperation between planets is a much more desirable goal. However, they still insist that a democracy must by definition be made up of free and willing participants, in accordance with the PLF's idea of personal freedom, and would therefore allow for worlds unwilling to participate in the larger state to maintain autonomy or sovereignty. The DRF is also much more vocal in their criticism of the ruling elites and oppressors and quicker to advocate violent response.

## Ideology and goals

The Democratic-Revolutionary Front is opposed to the Imperial system of governance and any form of institutionalized inequality. They strive to achieve a sector-wide democracy in which the People themselves have the right to decide the future system of governance and wealth distribution. Their proposed way to achieve that is the creation of a parlimentary body for which representatives of the disparate subfactions of the UPC and any other democratic parties are selected in free elections, whereupon the elected body constructs the basis for the future law-making process.

While much of the membership is left-leaning, the Front takes no official stance on matters of the economy or other aspects of the organization of society after the downfall of the nobility, believing that the People themselves are the only ones with the authority to decide such matters once the time comes.

The DRF views the High Church and Noble Houses as irredeemable and as oppressors of the common people. While individuals may atone for their contribution to the system of exploitation by joining the cause, the organizations as whole must be eliminated. Any priesthood of Emperor as Messiah and nobility who had not forsaken their privileges are complicit in crimes against humanity and a fair target in retributory action.

## External relations

While the DRF is in agreement with most of the Planetary Liberation Front's ideology, its departure from its parent organization left the relations between the two rather cold. The DRF also agrees with much of Impossibilist Union of Worker Collectives (IUWC) and Agricultural Worker's Union's goals and thus is in good standing with the organizations.

The DRF distrusts the more moderate elements of the UPC as it views them as potential roadblocks and dissidents in the face of what the DRF sees as necessary actions in service of the Revolution, such as targeted violence against the nobility.

## Notable Members

* Alexandra Karsten, Leader
* Valėre Sekhis, Spokesperson
Karmists

Back to The High Church of Messiah-as-Emperox.

The messiah is inhabited by The Divine Soul. By living a pure life your soul can be added to the soul of the messiah, removing you from the cycle of reincarnation and allowing you to reach Moksha (enlightenment and oneness with god.) There is one truth but the paths are many- every soul is different and as such each soul has their own path in the service of the Empire. We should be content with the role we are given in life, contentment leads to good Karma and a more prosperous reincarnation.

They are guides rather than leaders.

Believe that all souls are reincarnated, if you’re born into a position of privilege its because of good karma.
Induction into the High Church of Messiah-as-Emperox

## Roadmap for the Acolyte

The road to becoming an ordained clergy within The High Church of Messiah-as-Emperox is a long and difficult journey, but one that builds you up and rejuvenates the spiritual part of you.

In order to be considered as an Acolyte, one must first have been in contact with a clergy of the HCME for at least 1 year. Following that year, the Clergy may - at their discretion - nominate you to be an Acolyte.

Being nominated is a great honor, and the HCME takes all nominations seriously. An interview is undertaken by a separate clergy for all nominees.  The successful nominees are then accepted into the position of Acolyte, though it is a 10 year process to become a full member of the clergy.

During the year and interview prior to being accepted as an Acolyte, the first of the Holy Virtues is tested: *Faith*.  Each additional Year tests a new virtue.

* Year 1: In the first year, *Propriety* is taught to the Acolytes by Senior Acolytes. To many young Nobles, this is a rude awakening.
* Year 2: The 2nd year of an Acolytes training focuses on *Justice*. Acolytes are tasked with going over their life and history, and resolving open issues. Senior Acolytes help lead them through this.
* Year 3: In the 3rd year of an Acolytes training, they are sent to an abbot in which they have no cultural familiarity. This is to focus them on *Fortitude*. During this year they learn a new language and culture while also developing the Fortitude to work through awkward misunderstandings.
* Year 4: Continuing in the the remote parish they are in, the 4th year of an Acolyte’s training is conceived around *Wisdom*. During this time, under the supervision of clergy, the Acolyte is tasked with helping the local congregation through studies of the sacred texts and addressing concerns the local politics are concerned with.
* Year 5: The mid-mark of an Acolytes’ path, *Temperance*. This is a trying year for many as they serve to help those who exist in transit for the duration. The acolytes are tasked with helping itinerant clergy who serve those who do not reside on a planet, moon, or station.  By living in the seclusion of space, Temperance is encouraged.
* Year 6: Returned back to where they started, the 6th year of an Acolyte focuses on *Diligence*. They are tasked with a group of 1st year Acolytes and must convey to them the rules and strictures of Propriety.
* Year 7: The 7th year, let’s the Acolyte work on *Charity* by helping a different group of Acolytes through the process of Justice.
* Year 8: *Integrity*
* Year 9: *Hope*
* Year 10: Sapientem, order specialization
Julius Red

A tall dark-skinned man in his mid-30s. He has a shaved head and a straight posture. When he talks he measures his words carefully and people often mistakes him for always being angry. He is the Exarch for the observers.

## Traits and Appearance

Julius is a man who has a stern personality, and is very strait forward about his ideas and values. He has strange eyes with red sclera from his time on Leorgioly that adds to his piercing gaze. He has dark rough skin and small signs of old scars though-out. He is clearly a well traveled man who acts like he has little time for anyone except if it's directly related to the church. He has a strange red tattoo he has hidden on his leg for reasons. The clothes he wears are somewhat like the rest of the Exarchs but his is tucked and created in a way to make it easier for travel.

## Early Life

Julius was born on the planet Leorgioly as a orphan who only parent had died before he could remeber. He grew up and the streets where he became apart of a small gang who really only exsisited to survive the harsh climate and strange culture that the planet is known for. After he turned 17 he was captured by the k and survived their strange glatiorial fight after which he got his strange eyes.

He later snuck onto a strange smugglers ship and brought to Hong Lu and had an even harder time trying to survive yet another strange world. When he became 20 he was picked up by a then High Priest Anitia Rahal of the Observer and taught the ways of the church. He then vowed his life to the church and follwed Anita Rahal until her death from a disease after she became an Exarch. Anita Rahal left the exarch chair to Julius for his service which Julius did not want but excepted because it was the last wishes of his savior,
Kumbukani Mushroom Company

The Kumbukani Mushroom Company, located in Haqani's city Derinkuyu, is the most important food producer in the Perithr system and is owned by the Kumbukani family. The company is know for not only utilizing mushroom cultures, but also sponsoring expeditions to harvest wild mushrooms in the dangerous Haqani wilds.

In addition to edible mushrooms, the Kumbukani Mushroom Company also sells a large variety of mushrooms that can be used as herbs, teas, incense, or recreational drugs.

## Popular Mushroom Species

### Derinkuyu Teardrop

Found in some of the deepest caverns of Derinkuyu, Haqani. From the Melanoleuca family of fungi, these mushroom are famously known for the dripping ichor from their caps due to the mixture of the hot cavern temperatures and subtle corrosive elements found underground. While the mushroom is edible, it is highly advised to clean the black ichor off of the mushroom before consuming. The ichor itself is highly toxic by itself and while not lethal it is generally collected in drops and used for recreational drug use - generally combined with an alcoholic spirit or mixed with other various reagents to provide mind altering effects and much more.
John Davelkolhn

**John Davelkolhn** is a reporter for PRISM Network News, reporting mainly for their Citrine Yellow channel (culture/religion/art). His last several years have been spent on backwater Cabina, reporting on local and Repentant news, with stories rarely achieving any notice outside of the Cabina capital of Lux Gravare. Despite this undesired beat, John embraced his stranded circumstances, and over the years acquired an extensive rolodex of sources and informants willing to tip him off to any interesting stories.

With the sudden dissolution of The Church of Humanity, Repentant in 3200, backwater Cabina became front page news. John's nutured network of connections allowed him repeatedly publish scoops and articles whose timeliness and depth overshadowed those of his fellow Citrine Yellow reporters on Cabina, and for a time made him a household name across the sector.

Fellow PRISM reporter Cindy Crowcaw, beaten to the punch too many times, began to question whether John's work ethic and deadline-making abilities could truly be considered entirely above board or within the standard capabilities of a human being. In her series "WHO IS JOHN DAVELKOLHN?" she investigated rumors of his supposed *real* identity. Was he secretly Repentant? A synth? A cabal of reporters using a pen name? A sentient amalgamation of ramen noodles?

John Davelkolhn simply kept publishing articles and could not be reached for comment. His recent work can be found among the many articles listed in the SERAPH Founding Timeline.
Episode 10: Vela, Vela, Vela, What Have We Here?

**Vela, Vela, Vela, What Have We Here?** is the 10th episode of the Rollplay**®**: Far Verona show. Originally airing August 15th, 2018.

## Watch the Episode

 Stream

 Post stream

## Characters Appearing

**The Crew**

* Booker Greaves
* Chaplain Gabriel Valencio
* Emira Kiran Kaur
* Lilith

**Recurring Characters**

* Richter Crux Isakii Ari
* Kriegsherr Crux Ibañez Yancy
* Lyra Lynn Nicola
* Sergeant Arnehan
* Illegal Synthetic D7:NPD4-KDK "Vela Bishara Shadi"
* Navigator Vela Arnaud Su-jin

**Non-Recurring Characters**

* Officer Blackman
* Officer Hibbert

 * Episode 1: Green A.C.R.E. Part 1
* Episode 2: Green A.C.R.E. Part 2
* Episode 3: There is something about Yancy
* Episode 4: Droppin' the Keblimp
* Episode 5: Hide and Seek on Murder Planet
* Episode 6: Just a Milk Run
* Episode 7: Into the Ho's Nest
* Episode 8: Lust, Money & Murder
* Episode 9: No Respect for the Gravity of the Situation
* **Episode 10: Vela, Vela, Vela, What Have We Here?**
* Episode 11: Seeress Business
* Episode 12: The Ballroom Blitz
* Episode 13: Airlocked and Loaded
* Episode 14: Ain't no Party like a Church Party
* Episode 15: The Good, The Bad, The Trilliant
* Episode 16: Welcome to the Hotel Trillifornia
* Episode 17: Lost Sails
* Episode 18: Retconned
* Episode 19: Trilliant Gear Solid
* Episode 20: Once Upon a Time on Berkmann III
* Episode 21: Party Politics
* Episode 22: Behind the Veil
* Episode 23: Flight of the Navigator
* Episode 24: Prime Directive
* Episode 25: Death Cab for Nomi
* Episode 26: Over a Barrel
* Episode 27: Big Trouble in Little Shān
* Episode 28: Seeing Double

 * Episode 1: The Shape of Things to Come
* Episode 2: Down the Barrel
* Episode 3: The Cake is a Lie
* Episode 4: Syph Pilgrim vs. the World
* Episode 5: A Walk in the Park
* Episode 6: He Stole My Gun
* Episode 7: Interstellar Vignettes
* Episode 8: One Bunk Short
* Episode 9: Fool of a Toque
* Episode 10: Long-Term Projects
* Episode 11: Rudolph - 'Christmas' Special
* Episode 12: The Bells of Ain't Martin
* Episode 13: Com-Posting Pics
* Episode 14: Keeping Up Appearances
* Episode 15: Cut Loose
* Episode 16: Martini, Shaken Not Stirred

 * Faction Turn 00
* Faction Turn 01
* Faction Turn 02
* Faction Turn 03
* Faction Turn 04
* Faction Turn 05
* Faction Turn 06
* Faction Turn 07
* Faction Turn 08
* Faction Turn 09
* Faction Turn 10
* Faction Turn 11
* Faction Turn 12
* Faction Turn 13
* Faction Turn 14
* Faction Turn 15
* Faction Turn 16
* Faction Turn 17
* Faction Turn 18
* Faction Turn 19
* Faction Turn 20
* Faction Turn 21
Johnny Collins

Johnny Collins is one of a line of early-generation bartender synths, clearly distinguishable from humans in both appearance and voice. Johnny Collins is played by Elspeth Eastman in Far Verona's 2nd season.

## Character Details

Johnny is a bit dented and banged up, and he has a barcode on his right cheek, signifying he is the third version in the Johnny Collins line of synthetic bartenders. When we first encounter him, he is wearing worn jeans, chuck taylors, a baseball cap, and a leather jacket. He sometimes defaults to his programming, wiping down tables and whistling old tunes.
Initiates of the Holy Void and the Exquisite Seven Shen

No independent logo on file

Known colloquially as the Professors, this is a small regional congregation found on the planet Shān. They hold to the main tenets of the Church of Humanity Repentant, but stress the importance of action in the face of inequality.

Founded by the eccentric Dr. Mei Bai, the Professors are a relatively young sect. 42 years ago, after the coups that led to the liberation of his people, the doctor was wandering the deserted fringes of his native climate-dome. Lost in thought and still conflicted over his betrayal of the royal family, Mei Bai stumbled and fell into a sinkhole. Alone with his copy of the Records, Mei Bai was lost to the world for seven days, feeding on crickets and rainwater. As the days blurred into nights, Mei Bai was visited by the lost spirits of the alien species who had been completely eliminated by humanity's push into Acheron Roh. They heard his cries of penitence, and comforted him, whispering that he had been forgiven the moment he felt pity for their folk. On the seventh day, a spirit in the form of the lemur Yi Ge pushed a thick vine over the edge of the pit, giving Mei Bai his means of escape.

After his brush with the Void, Dr. Mei Bai began to preach the truth of forgiveness without cease. Members of the sect attempt, through meditative practice, to communicate with the spirits who visited Mei Bai. The crumbling facilities of the colony have begun to stress the available food supply, but their faith has so far kept them together.

### Notable Members:

* Dr. Mei Bai of the Seven Shen, M.D.

* Clockworkers' Faith
* Concord of the Sanctified Souls
* Deadbound
* Devotees of the Good Work
* Divinity of the Sky Whales
* Gardens of the Repented
* Hand of the Weeping Way
* Helping Hands
* Hieratic Jabal
* Infinite Chant of the Soul Indivisible
* **Initiates of the Holy Void**
* Kindly Ones
* Mudders of the Earth
* Order of the Ouroboros Cycle
* Order of the Quill
* Soul ex Sol
* SPACE Initiative
* Stewards of Knowledge
* Students of God’s Empire
* Tapeinosi
* The Sky is a Lie
* Wave Whisperers
 Culture & Activities
* Great Rethinkers
* Lux Gravare Founding Day
* SERAPH
* Vigil Pilgrimages
* Vigil's Railroad
 History (Pre-CHR)
 History (CHR)
* CHR Welcome and Outreach Centers
* Treaty of Cabina
* Sector Trade Organization
* Concord of Peace
* Liberatory Coalition
* Temperance Coalition
* Four Deeds
* Statement of Shared Values
* Phoenix Foundation
* Dissolution of the CHR
 FAQ
Legion CCXII (Dragoon)

## History

Legion Dragoon was one of the first legions to join the White Legions during their rebellion against the Blood Eagle. Since their inception, they have been a legion known for their expertise in naval combat.

### Pre-scream

Surviving records from before the Scream indicate that a military unit similar to the modern Legion Dragoon may have existed. Artwork uncovered from this period depict crimson and black strike-craft squadrons battling Red Devils alongside what is assumed to be the Bright Guard.

Ancient strike-craft have also been uncovered with dragon mouths painted on the ships' noses. This is a common tradition amongst pilots of the CCXII.

### Warlords Period

One of the largest and most widespread warbands active during Warlords Period, was the Crimson Drakes. Though the Crimson Drakes held numerous bases across Diomikato, they were an aggressive warband constantly on the move and as such spent most of the time manning their fleet of interplanetary spaceships. These ships allowed the warband aerial superiority around the planet to perform fast-attack raids on weaker warlords.

Eventually, Warlord Obruchev would successfully contain the Crimson Drakes to a single base within the White Trine - which they had been using to refuel their ships - and force the warband's surrender.

#### First Imperial Civil War

The Crimson Drakes supported Alejandra Ari in her rise to power and once her military reforms were implemented, the warband would be reorganized into Legio CCXII Dragoon.

### Reign of the Blood Eagle

During the Second Imperial Civil War, the CCXII were approached by General Bellicus of the Legion Lux after the Bombing of Thorg. Bellicus, who had already formed the White Legions with the III and the XLIV legions, would convince Admiral Adrián Abasto to join in the rebellion against the Empress with help from the Council of Houses.

Admiral Adrián Abasto would be killed in combat during the legion's initial defection and be succeeded by Vice-Admiral Aquila Boucher Brigitte for the remainder of the war.

Once the Blood Eagle was defeated and House Aquila began its reformation, now Legate Brigitte would create the Provisum party within the newly founded convocation.

### Reign of the Betrayer

During the War Against the Artificials, Legio CCXII was primarily confined to the Aliya system where they were instrumental in keeping the synthetics from overwhelming the planet. Their operations included: naval search and destroy, close air support, and the defense of Infernum.

## Organization

Legion Dragoon are an offensive naval legion that employ a variety naval strategies: Preemptive strikes, blockades, counter boarding operations, misdirection tactics, and combined ship fire.

Being naval focused, the legion is comprised almost entirely of navalis and triarii units (along with the required auxilia) with very few hastati.
House Serpens Embassies

## Imperial Prime Embassy

Among the cluster of embassies dedicated to the Minor Houses, the twisting form of the House Serpens embassy sits as a fond reminder of home to the Serpens working or living in the imperial centre. To those few fluent in Ðeykiu, the language of upper Serpens nobility, the embassy is also known as Moeli an Hroa [moh-ellie ahn Hro-ah] - roughly translated to “a piece of the Heart”.

Upon entering the building it’s clear why the name is given, and why it is used so fondly. The distant sounds of thunder echo in the background, a form of white noise that puts any Hroa-raised Serpens immediately at ease. The common sight of fog covers the dark wood floors, the planks sourced from the giant, lightning-scarred trees of the forest of Kai’ell Nah.

As with all other embassies run by Serpens officials, a VI is available for directions, modelled after a famous Serpens artist. This is part of a larger network of VIs, the local instance being named Atheris. Terminals with access to the guidance capabilities are stations on each floor and next to each elevator.

The general sweeping architecture of the exterior is downplayed on the inside, with dimmed lights and simple furniture. Function is valued over form here, but the design still betrays the subtle decadence of those born into nobility.

The upper floors are dedicated to the working Ministra and their aides, with meeting rooms, luxurious suites, and offices making up the upper portion of the building. However much like the capital of Hroa, the embassy has a mirror dug into the crust of the planet.

The more senior dignitaries are stationed below ground, with suites making up part of the lower half. It is here that many Serpens feel at home enough to allow themselves a change of clothes, to shed the aloof skin and allow themselves the freedom of expression they find back on Hroa. In the centre of this section sits an Oraclatorium: a plush, comfortable room created with the sole purpose of accommodating a need for quiet meditation, especially for precognitives. Here they may attempt to induce visions, or contemplate those already seen.

An adjacent room, not unlike a small library, allows travelling Scryers and Seers to consult with a dedicated Compiler - an unusual place for a Compiler to be perhaps, but with a hub as large as Imperial Prime, the accurate collation of information requires an experienced mind.

The deepest floors host a group of panic rooms, stockpiled with supplies for survival and reinforced walls. These of course are fitted with the same white noise emitters as the floors above - panic is a detriment to logical thinking.

* Sero’ak
* Jun’ii
* Lo’raek
* Yggdrazil
* Aranath
 Culture
* Hroa
* Titles
* Weddings
* Cuisine
* The Doom of Hroa
* The Whispers
* Psiball
 Organisations
* The Imperial Academy of Psionic Learning and Wellness
* Hroa Constrictors
 Affiliations
* The Houses Minor
 Products
* Werner's Original
* Hrokemon
* Telekrete
 History
* The War Against the Artificials
* Emperox Platform
* The Legacy
Haley Sky

Haley Sky is a Synthetic Human, designed to be a child actress similar to figures such as Shirley Temple. She was formerly part of The PRISM Network, starring in numerous films and productions under their label. She is played by Vana in Far Verona's 2nd season.

## Character Details

Haley appears to be a little, eight year old, blonde girl with pin curls, pigtails, and a perpetual blush to her cheeks. She is in fact much older than she appears, having been designed to forever appear as a young girl. She sometimes defaults to child-like behavior. While not actively engaged in a mission, she often defaults to stagehand clothes, plain black pants and shirts, but carries a bag with other clothes including a dress with her.
Huarlath

A species of bipedal saber-tooth tiger like aliens that were known to be incredibly fast. They lived on an unknown planet and were wiped out during the war for humanity. They were a race steeped in tradition and had a strict honor code and were always ready for a fight not much else is known about them.
House Serpens Cuisine

## Overview

A listing of common and uncommon foods stemming from House Serpens and their native homeworld of Hroa.

## Drinks

Alcoholic
 Werner's Original: Addle Liqueur
 Tarane Spira
 Addle Vice

Non-Alcoholic

Mixers

## Delicacies

Breakfast

Appetizers and Small Plates

Entrees and Meals
 Name

Desserts

Candies

Street Food (Universal)

## Ingredients

Meats, Dairy, and Produce
 Tarane Berries
   These can also be used on their own in a clear spirit to add flavour, as the nature of these berries means they're dense in juice, but when added to another liquid quickly swap their juice contents with the liquid they're contained in, while also expanding up to 5 times their original size.
The berries start at 1cm across maximum, and are deliciously plump when saturated.
Favoured by Puca.
 Maroneje Paprika
 Nagaraj Berries

Seasonings and Additives (Mineral Based)
 Name

Herbs and Spices (Plant Based)

Bouillions and Additives (Animal Based)

* Sero’ak
* Jun’ii
* Lo’raek
* Yggdrazil
* Aranath
 Culture
* Hroa
* Titles
* Weddings
* **Cuisine**
* The Doom of Hroa
* The Whispers
* Psiball
 Organisations
* The Imperial Academy of Psionic Learning and Wellness
* Hroa Constrictors
 Affiliations
* The Houses Minor
 Products
* Werner's Original
* Hrokemon
* Telekrete
 History
* The War Against the Artificials
* Emperox Platform
* The Legacy
Legion DI (Imperial Dogs)

## History

Specializing in siege warfare, the Imperial Dogs were once loyal to the Blood Eagle but were allowed to continue operation after her death. Since then. they have moved past their former allegiance and have served the Convocation of House Aquila fiercely and faithfully.

### Warlords Period

During the Warlords Period of House Aquila, the Imperial Dogs were a medium sized warband who resided in Diomikato's mountain passes. The Imperial Dogs warband were, unlike many of their cousins, never aggressive and only raided others when they need supplies and only if they knew they could win.

### Reign of the Blood Eagle

Legio DI were eager supporters of the Blood Eagle during her rise to power and remained loyal to her throughout the war's entirety even with the treachery committed on Thorg.

Throughout the war, the legion utilized their knowledge of siege warfare to try and deny the White Legions from forming entrenched positions. Once the civil war ended in 2955, the leaders of Legio DI were executed and replaced with loyal White Legion officers.

### Reign of the Betrayer

During the war with the synthetics, the Imperial Dogs were off of Diomikato helping to fight Cygnus forces elsewhere in the sector.

## Organization

The Imperial Dogs are an hastai and triarii legion specializing in siege warfare. The legion is known to employ a variety of tactics: artillery bombardment, mass assault, rapid deployment, night raiding, and demoralization warfare.
Guardians

Back to The High Church of Messiah-as-Emperox.

The church is the bastion against darkness and the Guardians are those who protect humanity and the Empire from destruction. They are willing to do whatever it takes to safeguard the Empire under heaven.

“Thinking evil is not doing evil, the difference lies in the act”

Stemming from traditions of warrior monks, their role and doctrine revolves around honing body, mind and community for the defence of the Church, in many forms. Tending to Church and Empire like one would to a garden, they are security and local police on Andophael, often have jobs as PRISM relations making sure that the name and reputation of the church is defended, and participate heavily in the High Church's counterintelligence efforts.

The Guardians do not glorify conflict or strife, but do see it as an inexorable part of life that needs attention and tending to.
House Crux Social Media

Social Media for House Crux:

## Pinterest

Ours is the Kingdom

Crux

## Soundcloud

Soundcloud

 * Factions
* Fall of Prince Hektor

 * Hiera
* Hieran Fauna
* Hieran Flora
* Tanager Network
* Golden Flake
* The Golden Generation
* The Gaald
* Volkenhunde

 * Ven City
* Darvasa

 * Organization
* History
* Education
* Crucian Succession
* C.O.A.T.
* Inheritance
* Serfs

 * Anwalt
* Richter
* Scharfrichter
* Inquisitor

 * S.T.R.A.F.E.
* NULL Division
* The Summer Court
* Papierkrieg Büro
* The Hieratic Jabal
* Jade Panda
* Borussia Mensur
* Hard Karl's

 * Imperial Law
* Vassalage

 * Synthetic Sedition Order
* Seuchenjäger Program
* Headhunters

 * Mother of Mercy
* The Firekeeper
* NullMother
* Booker Greaves

 * Gleipnir
* Jel Vaa
* Gangs
* Fenrir Council
* Say Hello
* The Wolf's Jaws

 * Crux FacTurn Fluff
* The Prudence
* Alexandron Tor
* SCF Anemas
* Advanced Peacekeeping
* Gambat
* Zumu Legoti
House Crux Inquisitor

Despite the name, the Inquisitors of House Crux are not at all tied to the High Church nor do they enforce any sort of religious law. Rather, Inquisitors serve as the investigatory division of the Judiciary. When local Constabularies are unable or unwilling to solve a crime, Inquisitors will. They are typically reserved for high-profile cases involving the nobility or particularly dangerous seditionary groups, as their specific set of skills can hardly afford to be squandered on the dealings of serfs or lone synthetics.

## Inquisitor Operations

Although it is not unheard of for Inquisitors to work alone, they most commonly work in groups of between three and six. When an Inquisitor Team is summoned to a certain ship or Constabulary, they immediately overrule all other hierarchies- every noble and serf present answers to them until the operation is complete. From here, the team focuses on gathering information and evidence, analyzing and piecing it together while the rest of the Constabulary does the legwork. This isn't always the case, of course- many inquisitors prefer getting their hands dirty alongside regular law enforcement officers.

As the authority in evidence analysis and crime scene investigation, inquisitors often work closely with Anwalts (*Hieran, meaning Lawyers)* in building prosecution cases and often serve as expert testimony in court.

Some few inquisitors also deal in more secretive business:every few years select inquisitor teams are quietly deleted from the Justicar Records and transferred into service with the Cathar Bureau. What happens to them then has been expunged from the public record.

 * Factions
* Fall of Prince Hektor

 * Hiera
* Hieran Fauna
* Hieran Flora
* Tanager Network
* Golden Flake
* The Golden Generation
* The Gaald
* Volkenhunde

 * Ven City
* Darvasa

 * Organization
* History
* Education
* Crucian Succession
* C.O.A.T.
* Inheritance
* Serfs

 * Anwalt
* Richter
* Scharfrichter
* **Inquisitor**

 * S.T.R.A.F.E.
* NULL Division
* The Summer Court
* Papierkrieg Büro
* The Hieratic Jabal
* Jade Panda
* Borussia Mensur
* Hard Karl's

 * Imperial Law
* Vassalage

 * Synthetic Sedition Order
* Seuchenjäger Program
* Headhunters

 * Mother of Mercy
* The Firekeeper
* NullMother
* Booker Greaves

 * Gleipnir
* Jel Vaa
* Gangs
* Fenrir Council
* Say Hello
* The Wolf's Jaws

 * Crux FacTurn Fluff
* The Prudence
* Alexandron Tor
* SCF Anemas
* Advanced Peacekeeping
* Gambat
* Zumu Legoti