recursal/Fanatic-Fandom huggingface dataset:
Books

There are multiple **Books** that tie-in to Mass Effect: Andromeda.

## List of books

* Mass Effect Andromeda: Nexus Uprising - The first official tie-in book for Mass Effect: Andromeda. It is a novel written by Jason M. Hough and K.C. Alexander and was released on March 21, 2017.
* Mass Effect Andromeda: Initiation - The second official tie-in book for Mass Effect: Andromeda. It is a novel written by N. K. Jemisin and Mac Walters and was released on November 28, 2017.
* Mass Effect Andromeda: Annihilation - The third official tie-in book for Mass Effect: Andromeda. It is a novel written by James Tiptree Jr. and Catherynne M. Valente and was released on November 6, 2018.
* The Art of Mass Effect: Andromeda is an art book for *Mass Effect: Andromeda*. The book, published by Dark Horse, features never before seen art of the game's characters, arsenal, locations, vehicles, and more. It was released in March 21, 2017.

## Gallery

* Mass Effect Andromeda: Nexus Uprising
* Mass Effect Andromeda: Initiation
* Mass Effect Andromeda: Annihilation
* The Art of Mass Effect: Andromeda

## References

1. ↑ Mass Effect Andromeda: Nexus Uprising Paperback
2. ↑ Mass Effect Andromeda: Initiation Paperback
3. ↑ Mass Effect Andromeda: Annihilation Paperback
4. ↑ The Art of Mass Effect: Andromeda Hardcover
Avenger Strike

Jaal cloaks before swiftly repositioning for a deadly strike from behind. This power is considered a melee attack.

**Avenger Strike** is a tech skill and upgradeable combo primer usable by Jaal Ama Darav.

## Notes

Rank 6a incorrectly displays *Power Damage: 10%* three times in the skill menu. It is unclear if this is a duplication error showing the same text three times or if there should be different words such as weapon damage, melee damage, and power damage for three different types of damage being increased by this skill choice.

Specific values are not fixed as noted. There is a slight increase in the value each time Jaal's level goes up.
Angaran Resistance

The **Angaran Resistance** is an organized resistance group of angara who fight against the kett. They are led by Evfra de Tershaav and are headquartered on Aya.

## Codex

The arrival of the kett stunned and then divided the angara. As described by Jaal, infighting was used as a means of conquest by the kett, but the presence of a common enemy eventually galvanized the angara to work together. The various resistance groups merged into the organized Angaran Resistance roughly five years ago under Evfra de Tershaav's command, supported by prominent families and determined to stop their kett oppressors.

The Resistance's headquarters are on Aya. For security reasons, neither Evfra nor Jaal will provided details of the Resistance's organizational structure, but it can be assumed there are multiple independent cells across the cluster. Many non-Resistance angara support their work either logistically or financially. The Resistance specializes in assassination, sabotage of kett facilities, deployment of supplies to besieged populations, and the rescue and rehabilitation of angaran prisoners.

Many members of the Angaran Resistance have joined up with the Nexus militia, enlisting APEX support for their missions. Some senior officers have opened treaty negotiations with the Nexus.
AR Stock IX

The **AR Stock IX** is an assault rifle mod.

## Acquisition

### Singleplayer

The AR Stock IX is automatically available as soon as Ryder reaches Level 71. This mod can be found during gameplay from Levels 71 - 80 at certain merchants, inside various containers, or on bodies of defeated enemies.

### Multiplayer

The AR Stock IX can be found randomly in packs that contain Common mods or by purchasing a Random Weapon Mod (Common) from the Store.

Acquisition of the AR Stock IX requires having the AR Stock VIII.

## Restrictions

This mod can be equipped on any assault rifle.

## Notes

Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
Angaran Guerrilla Legs IX

**Angaran Commando Legs IX** is legs armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Legs IX requires the following to unlock:

* 75 Heleus RD
* Angaran Commando Legs VIII blueprint
* Level 70

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x10
* Iridium x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Legs I
* Angaran Guerrilla Legs II
* Angaran Ranger Legs III
* Angaran Ranger Legs IV
* Angaran Commando Legs V
* Angaran Commando Legs VI
* Angaran Commando Legs VII
* Angaran Commando Legs VIII
* Angaran Commando Legs IX
* Angaran Commando Legs X
Brynhildr

Brynhildr is a notable warrior. She was the first Valkyrie, and married Sigurd.

## Notable achievements

* Mother of the Valkyries
* Reborn from death by a Veilstorm
* Has crimson-black wings
* Freed the captives of her village
* Killed the invaders that had slain or tortured the people of her village

## Key known skills

* Slays her persecutors in a manner appropriate to their crimes, such as stabbing them in the groin
* Can cast magic, especially hurling fire
* Has a magic spear that shoots fire
* Tomboyish, with an unbreakable will
* Protective of others
* Child warrior

## Key characters encountered

* Sigurd
* Gwenhwyfar
* Arthur
* Eir
* Hildr
* Gondul

## Key locations visited

* The small village destroyed by raiders
* The Winter Court with Sigurd
AR Targeting System IX

The **AR Targeting System IX** is an assault rifle mod.

## Effects

### Multiplayer

+71% Assault Rifle Accuracy

-16% Assault Rifle Stability

## Acquisition

### Multiplayer

The AR Targeting System IX can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Common) from the Store.

Acquisition of the AR Targeting System IX requires having the AR Targeting System VIII.

## Restrictions

This mod cannot be equipped on the following assault rifles:

* Soned

## Notes

Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
Assault Loadout

Increases assault rifle and shotgun damage through single-minded component selection.

**Assault Loadout** is equipment in multiplayer.

## Effects

Increases assault rifle and shotgun damage by 15%

## Acquisition

Assault Loadout can only be purchased in the item store for 120 Mission Funds. Equipment randomly appears in the item store on a rotating schedule.
AR Scope VIII

The **AR Scope VIII** is an assault rifle mod.

## Acquisition

### Singleplayer

The AR Scope VIII is automatically available as soon as Ryder reaches Level 61. This mod can be found during gameplay from Levels 61 - 70 at certain merchants, inside various containers, or on bodies of defeated enemies.

### Multiplayer

The AR Scope VIII can be found randomly in packs that contain Common mods or by purchasing a Random Weapon Mod (Common) from the Store.

Acquisition of the AR Scope VIII requires having the AR Scope VII.

## Restrictions

This mod cannot be equipped on the following assault rifles:

* Soned

## Notes

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
Biotic Detonations (250)

**Biotic Detonations (250)** is a challenge in multiplayer. This is a minor challenge for the Biotic Mastery - Bronze, Silver, and Gold challenges.

## Notes

This challenge only increases the counter when a combo is detonated by a biotic skill-based detonator. This can be any combo type as long as it is detonated with a biotic skill-based detonator. This challenge is **NOT** for performing biotic combos.
Berserker

A heavily armored attacker armed with a flak cannon at medium to short range. When enraged, it revels in hand-to-hand and head-to-head melee.

**Berserker** is an Outlaw mob enemy.

## Codex

Centuries ago in the Milky Way, krogan berserkers served a key role in the Krogan Rebellions as frontal assault forces that cleared enemy dreadnoughts and besieged fortified positions. The battle cry of the famed Ravank Berserker Company was so distinctive—and psychologically effective—that it was often used in propaganda broadcasts.

Today, krogan who have joined outlaw bands claim to have revived berserker tactics. Wielding powerful flak cannons, they bombard positions to intimidate enemies into breaking their line before closing in. When provoked, a berserker goes into the blood rage that gives them their name, losing higher brains functions and the ability to feel pain while unleashing devastating strikes that can snap an enemy's spine in one blow.

## Stats

Berserkers are armor-only enemies.  They wield a Ruzad shotgun, use Flak Cannon, and have a devastating melee attack.

## Notes

The Berserker can be scanned for Aid APEX.
Bonus stat

**Bonus stats** improve all character kits in multiplayer. Experience points gained in a match get applied to the current character and its bonus stat.

## Mechanics

Bonus stats are accessible from the Prestige menu.

Multiplayer awards permanent bonuses for multiplayer gameplay.

* Each character kit is associated with a group of bonus stats.
* Earning a bonus stat level for a particular bonus stat will apply the related bonus to all thirty-six multiplayer character kits.
* Any XP gained with a character kit, regardless of the character kit level or rank, counts towards XP for the related Bonus Stat.
* XP that is earned towards a bonus stat is based on what the what the entire team earns. If Player A only earned 10,000 XP for the match but the entire team together earned 100,000 XP, Player A will be awarded 100,000 XP towards the appropriate bonus stat.
* Each bonus stat starts from level 0 and can be upgraded to a max level of 10.

## List of Bonus Stats

* **Max Health** - Increases the maximum health for all characters.
* **Health Regeneration Cap** - Increases the health regeneration cap for all characters.
* **Max Shields** - Increases the maximum shields for all characters.
* **Health & Shield Regeneration Delay Reduction** - Improves the health and shield regeneration delay for all characters.
* **All Power Recharge Speeds** - Improves power recharge speed for all characters.

## Notes

There are errors with the icons displayed on the bonus stats page. The wording and icons on each character kit page are correct, XP earned towards the bonus stat is applied to the correct category, just the icons on the bonus stats page are wrong.

* The Max Health icon and Health Regeneration Cap icon are switched.
* The Max Shields icon is correct.
* The Health & Shield Regeneration Delay Reduction icon and All Power Recharge Speeds icon are switched.

## Achievements and trophies

The following achievements and trophies can be earned related to bonus stats:

* High Performance

## Challenges

Bonus stats are the focus of the following challenges:

* High Performance
Angaran Guerrilla Arms VII

**Angaran Commando Arms VII** is arms armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Arms VII requires the following to unlock:

* 65 Heleus RD
* Angaran Commando Arms VI blueprint
* Level 50

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x9
* Iridium x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Arms I
* Angaran Guerrilla Arms II
* Angaran Ranger Arms III
* Angaran Ranger Arms IV
* Angaran Commando Arms V
* Angaran Commando Arms VI
* Angaran Commando Arms VII
* Angaran Commando Arms VIII
* Angaran Commando Arms IX
* Angaran Commando Arms X
Angaran Guerrilla Legs II

**Angaran Guerrilla Legs II** is legs armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology.

## Blueprint

The blueprint for Angaran Guerrilla Legs II requires the following to unlock:

* 40 Heleus RD
* Angaran Guerrilla Legs I blueprint
* Level 5

The following resources are needed to develop this item:

* Angaran Meditation Crystal x10
* Shell Filaments x6
* Iridium x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Legs I
* Angaran Guerrilla Legs II
* Angaran Ranger Legs III
* Angaran Ranger Legs IV
* Angaran Commando Legs V
* Angaran Commando Legs VI
* Angaran Commando Legs VII
* Angaran Commando Legs VIII
* Angaran Commando Legs IX
* Angaran Commando Legs X
Breacher

Relentless flying drone that bursts forward to attack. If its clutch is not broken, it discharges a moderate burst of damage.

**Breacher** is a Remnant mob enemy.

## Codex

Created by Assemblers, these Breachers are levitating drones that move in rapid, aggressive bursts using a powerful microthruster. Peebee claims to have named them "Breachers" after mistaking one for an Observer, and quickly realizing this new example "broke the rules."

Analysis of Breacher debris shows that their systems are fundamentally unstable: their power cores are improperly shielded and many of their inner workings are exposed. This suggests that they are created for short-term deployment to handle intruders who stray into Remnant territory, and in turn offers some insight into the Remnant builders' military doctrine.

Combined with single-minded programming that focuses on hostiles, the volatile construction of Breachers makes them extremely dangerous. If provoked, the Breacher will launch itself at an opponent and attempt to latch onto it, using exposed gears to grind through hardsuits and cause severe damage. When damaged beyond repair, a Breacher may trigger its power core to overload and self-destruct.

## Notes

An Assembler will throw a small device that looks like a grenade that once it stops moving after being thrown it will fabricate a Breacher. This isn't technically a grenade but uses the symbol for a grenade when it is thrown.

The Breacher can be scanned for Aid APEX.
Aya Information Bulletin - Update 5013-C

**Aya Information Bulletin - Update 5013-C** is one of the terminal entries on the holographic message terminals on Aya.

## Text

Translated from Shelesh:
MINERAL BATHS AT DAAR VREJA
The volcanic mineral springs at Daar Vreja have been declared safe and are now open to the public during daylight hours. Bathers are encouraged to spend no more than two hours in the springs to alleviate the expected demand.
FESTIVAL OF GARESSEN
As an equinox approaches, Aya will soon transit away from its sun for a cycle. Tomorrow night, families are encouraged to celebrate this moment. Remind your loved ones of all you have. Make room at the meal table for those without family of their own. Never forget that the sun always returns to us.
LOA VE TERAAVA BENEFIT PERFORMANCE
Famous musician and humorist Loa ve Teraava will perform his acclaimed soliloquy and original composition "The Farmer of Havarl" to raise funds for scientific research of our original homeworld's fragile ecosystem.
Angaran Guerrilla Legs I

**Angaran Guerrilla Legs I** is legs armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology.

## Blueprint

The blueprint for Angaran Guerrilla Legs I requires the following to unlock:

* Return to the Tempest after meeting Evfra de Tershaav during A Trail of Hope
* 35 Heleus RD

The following resources are needed to develop this item:

* Angaran Meditation Crystal x10
* Shell Filaments x5
* Iridium x20
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Legs I
* Angaran Guerrilla Legs II
* Angaran Ranger Legs III
* Angaran Ranger Legs IV
* Angaran Commando Legs V
* Angaran Commando Legs VI
* Angaran Commando Legs VII
* Angaran Commando Legs VIII
* Angaran Commando Legs IX
* Angaran Commando Legs X
Angaran Firaan V

The **Angaran Firaan V** is a melee weapon.

## Description

With few resources, the angara are fighting a guerilla war. Over many years, they have developed concealable, deadly, and nearly unbreakable weapons—including the Firaan, an improvement on Milky Way monomolecular blade technology. This small knife can slice through well-armored foes and sharpens itself whenever re-sheathed.

## Blueprint

The blueprint for Angaran Firaan V requires the following to unlock:

* 140 Heleus RD
* Angaran Firaan IV blueprint
* Level 30

The following resources are needed to develop this item:

* Omni-Gel Canister x40
* Shell Filaments x15
* Nickel x70
* Vanadium x20

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

## Upgrade series

* Angaran Firaan
* Angaran Firaan I
* Angaran Firaan II
* Angaran Firaan III
* Angaran Firaan IV
* Angaran Firaan V
* Angaran Firaan VI
* Angaran Firaan VII
* Angaran Firaan VIII
* Angaran Firaan IX
* Angaran Firaan X
Archon's Flagship Model

A finely crafted scale model which can be displayed in the Pathfinder's Quarters on the Tempest.

The **Archon's Flagship** model becomes available after Ryder has rescued Ark Paarchero and completed Hunting the Archon.

## Acquisition

This model can be purchased for 100 credits from the General Merchant in the Common Area on the Nexus.

## See also

* Verakan
* Prices: Special Items
Broken world? Come on!

**Broken world? Come on!** is one of the terminal entries located on the Tempest. It is an email sent by Liam after Turian Ark: Lost But Not Forgotten.

## Text

To: Ryder
From: Liam
Guess we can't fix everything. Environment is one thing. But a shattered planet? That's about as not-golden as it gets. Remember that feeling the first time we saw Habitat 7? Can't imagine waking up to just rocks.
Augie's making accommodations on Prodromos, just like everyone in the Initiative. And Verand is spreading word among her people. Turians will have homes to help build. Never liked the "one world per ark" thing anyway. We're all on the same side.
Kosta
*(Liam has included a list of media themed to* Waking Up*. Genres include homesteading dramas redone for interstellar settings, and several remakes of a story about a day repeating until it's done right.)*
Battle on the Archon's Flagship

During the battle on the Archon's flagship in Hunting the Archon, Ryder must decide whether to rescue the krogan scouts or Pathfinder Raeka.

## Krogan Scouts

You saved the krogan trapped aboard the Archon's flagship, but only by leaving salarian Pathfinder Raeka behind.

## Pathfinder Raeka

You were forced to abandon the krogan trapped on the Archon's flagship. It was the only way to save salarian Pathfinder Raeka.
Aya Diplomatic Efforts

**Aya Diplomatic Efforts** is one of the terminal entries located on the Tempest. It is related to Task: The Angaran Initiative.

## Text

To: Ryder
From: Director Jarun Tann
When we left our old home, we never planned on having to negotiate with an alien civilization for a new one. It's vital we placate the angara and keep them on our side. They've opened an embassy on Aya and our diplomatic team is already settling in. I'm counting on you to ensure our success.
You've established ties with the Resistance leader, the Moshae, and Aya's governor. Do all you can to learn everything about them and their supporters. The better we understand Aya's political structure, the more successful we'll be gaining their help colonizing Heleus.
Director Tann
Armor Merchant (Nexus)

The **Armor Merchant** is a turian character and merchant in the Common Area on the Nexus.

## Merchant items

The Armor Merchant sells the following goods:

* Armor
	+ Initiative Arms
	+ Initiative Chests
	+ Initiative Helmets
	+ Initiative Legs
	+ Pathfinder Arms
	+ Pathfinder Chests
	+ Pathfinder Helmets
	+ Pathfinder Legs

### Market Dominance

The Market Dominance cryo pod perk adds the following items to the Armor Merchant's goods for sale:

* N7 Arms
* N7 Chests
* N7 Helmets
* N7 Legs
Biotic Detonations (500)

**Biotic Detonations (500)** is a challenge in multiplayer. This is a minor challenge for the Biotic Mastery - Bronze, Silver, and Gold challenges.

## Notes

This challenge only increases the counter when a combo is detonated by a biotic skill-based detonator. This can be any combo type as long as it is detonated with a biotic skill-based detonator. This challenge is **NOT** for performing biotic combos.
Angaran Space Helmet

**Angaran Space Helmet** is a display plaque found in the Repository of History on Aya. It is the informational plaque for the Angaran Space Helmet display.

## Text

Translated from Shelesh:
In the time before the Scourge, angaran pilots wore helmets while covering the vast distances between planets. It's speculated that Remnant technology was used in this helmet's construction, attracting the Scourge's attention.
Armor Merchant (Kadara)

The **Armor Merchant** is a krogan character and merchant in the Kadara Market on Kadara.

## Merchant items

The Armor Merchant sells the following goods:

* Armor
	+ Maverick Arms
	+ Maverick Chests
	+ Maverick Helmets
	+ Maverick Legs

### Market Dominance

The Market Dominance cryo pod perk adds the following items to the Armor Merchant's goods for sale:

* Kett Arms
* Kett Chests
* Kett Helmets
* Kett Legs
Bridge Log: ALARM: HOSTILE EVENT (Security breach)

**Bridge Log: ALARM: HOSTILE EVENT** is the name of two terminal entries found on the Hyperion during Meridian: The Way Home.

## Text

EVENT: Security breach
SECTOR: Bridge
ADDITIONAL: Main door failure
BRIDGE RECORD BEGIN:
- REED: Brace it! Field assist!
- REED: Please. God, please, let it hold.
- REED: It's buckling! Everyone down!
INTERRUPT
REBOOT ATTEMPT 1
- REED: Lani Reed. P-48-Lafayette.
- ARCHON: It thinks I want it's name.
- PRIMUS: Kill it.
- ARCHON: It's not why we're here.
- ARCHON: Run, Lani Reed P-48-Lafayette.
- PRIMUS: Why did you let it go?
- ARCHON: It will flee to where it feels safe. Make it not safe.
- PRIMUS: Understood.
INTERRUPT
REBOOT ATTEMPT 2
REBOOT ATTEMPT 3
POWER LOSS
Avelosa

Given its size and position, Avelosa might once have been a moon of H-323—though how it was displaced is unclear. Unusual radiation emissions make Avelosa difficult to scan.

**Avelosa** is a planet in the Solminae star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals a Satellite.

### Data

* Satellite ID: Nexus 0105-L
* Power readings: 91.2%
* System report: Communications functional and active
* Status: Operational

### Analysis

This appears to be a Nexus satellite stolen and reprogrammed by the Collective. It is actively monitoring the planet Suuricco.
Ay-ay-Aya!

**Ay-ay-Aya!** is one of the terminal entries from Peebee located on the Tempest. It is related to Peebee: The Museum Trip.

## Text

To: Ryder
From: Peebee
Okay, so the angara have a place they called the "Repository of History" — I know, sounds super dull. They need someone with more of a flair for naming things, huh?
Next time you're running around Aya, come see me there, will ya?
Peebee
Asari Sword VIII

The **Asari Sword VIII** is a melee weapon. It allows the wielder to perform a biotic blink forward before striking. During this biotic blink, the wielder is invulnerable to any damage.

## Description

Asari huntresses are masters of silent stalking and killing. Many combine blades and biotics, charging forward at mind-bending speeds before swinging their swords with enhanced power. Huntresses are rare, making such swift assassinations necessary for asari military victory.

## Blueprint

The blueprint for Asari Sword VIII requires the following to unlock:

* 325 Milky Way RD
* Asari Sword VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x70
* Beryllium x300
* Fluorite x140
* Vanadium x40

This item has 4 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to four of fourteen augmentations available for any melee weapon.

## Upgrade series

* Asari Sword
* Asari Sword I
* Asari Sword II
* Asari Sword III
* Asari Sword IV
* Asari Sword V
* Asari Sword VI
* Asari Sword VII
* Asari Sword VIII
* Asari Sword IX
* Asari Sword X
Angaran Guerrilla Arms VIII

**Angaran Commando Arms VIII** is arms armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Arms VIII requires the following to unlock:

* 70 Heleus RD
* Angaran Commando Arms VII blueprint
* Level 60

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x9
* Iridium x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Arms I
* Angaran Guerrilla Arms II
* Angaran Ranger Arms III
* Angaran Ranger Arms IV
* Angaran Commando Arms V
* Angaran Commando Arms VI
* Angaran Commando Arms VII
* Angaran Commando Arms VIII
* Angaran Commando Arms IX
* Angaran Commando Arms X
Angaran Firaan III

The **Angaran Firaan III** is a melee weapon.

## Description

With few resources, the angara are fighting a guerilla war. Over many years, they have developed concealable, deadly, and nearly unbreakable weapons—including the Firaan, an improvement on Milky Way monomolecular blade technology. This small knife can slice through well-armored foes and sharpens itself whenever re-sheathed.

## Blueprint

The blueprint for Angaran Firaan III requires the following to unlock:

* 120 Heleus RD
* Angaran Firaan II blueprint
* Level 10

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Shell Filaments x12
* Nickel x60
* Vanadium x20

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

## Upgrade series

* Angaran Firaan
* Angaran Firaan I
* Angaran Firaan II
* Angaran Firaan III
* Angaran Firaan IV
* Angaran Firaan V
* Angaran Firaan VI
* Angaran Firaan VII
* Angaran Firaan VIII
* Angaran Firaan IX
* Angaran Firaan X
Behemoth

**Behemoth** is a kett mob enemy.

## Codex

These unfortunate individuals were once krogan. After capture, experimentation, and attempts at exaltation, they are now Behemoths, bearing the characteristic white carapace of the kett and the strength of a krogan in full fury.

Behemoths appear to be an early attempt at exaltation, and the process for the krogan is as yet unrefined. Unlike exalted angara, whose transformation is genetically and neurochemically stable, Behemoths are unable to produce enough serotonin to break out of the feedback loop that results in krogan blood rage, rendering them permanently aggressive and non-communicative. In addition, DNA samples suggest Behemoths are susceptible to hypothalamic tumors, further evidence that exaltation is intended to affect the body's oxytocin production and social bonding responses.

Fighting a Behemoth is not for the unprepared. With a krogan's resilience to gunfire and a preference for charging into melee, APEX tactics currently revolve around multiple rocket-propelled grenades.

## Stats

Behemoths are boss level armor-only enemies.  They wield a Dhan shotgun and will aggressively charge for devastating close-quarters melee attacks.

## Notes

The Behemoth is first encountered on the Verakan during Hunting the Archon. This Behemoth has the special name of **Exalted Krogan** but there are no differences in combat abilities. Pathfinder Ryder has to choose between rescuing the salarian Pathfinder Zevin Raeka and her salarian team or a group of krogan scouts being held as prisoners. If the krogan scouts are not rescued, kett will exalt the remaining krogans into more Behemoths. Otherwise, the kett are unable to continue their experiments with krogan exaltation and they will no longer appear in further missions after this first encounter.

The Behemoth can be scanned for Aid APEX.

The Behemoth is the final target in a Boss wave in a Multiplayer match where kett are the designated enemy.

The Behemoth will also spawn in platinum difficulty multiplayer matches during Survival waves.
Bioelectric Focus

Lifelong training with the angaran bioeletric ability. Focused on ranged electrical damage and combo detonations.

**Bioelectric Focus** is a passive tech skill and upgradeable combo primer in multiplayer.

## Notes

Despite Rank 6A Retaliation causing damage to enemies, this skill doesn't count towards the \*Daily\* - Tech Mastery challenge.
Archon

The **Archon** is a kett and is the main antagonist. He is a military commander and the leader of the kett.

## Codex

The individual known as the Archon is leader of the kett forces in the Heleus Cluster. Though rarely sighted, his arrival at kett installations is reportedly greeted with fearful shows of deference, the execution of dissident kett, and the presentation of valuable Remnant technology.

The Archon has maintained control of the cluster for almost seventy-five years, reportedly through a combination of long, patient strategies and brutal subjugation. According to angaran sources, the Archon arrived in Heleus with a pantomime of diplomatic overtures that confused the angaran leadership and provoked them against one another before he ordered the conquest of their worlds.

In recent years, the Archon has taken an increasing interest in Remnant technology, ordering new dig sites and touring kett-defended Remnant structures. He is said to take many Remnant specimens aboard his flagship for study at leisure. Those who interfere are executed on the spot or hunted down by the Archon's Sword, his mysterious and feared enforcer.

According to the Moshae, the Archon is focused on Meridian, the control center for the Remnant vault network. In his hands, Meridian could be used to devastate the planets of the Heleus Cluster, rending them uninhabitable and giving him a hold over all sentient life here.

Though he reportedly knows its location, the Archon has been unable to develop an interfacing method, meaning the greater secrets of Remnant technology are closed to him.

It is now understood that the Archon's single-minded efforts to find and control Remnant technology have diverted resources from the kett conquest of Heleus. From gathered intelligence, the Archon's second-in-command, the Primus, believes their leader's interest in the Remnant has become an obsession that threatens their subjugation of the angara.

The Archon was killed at the battle for Meridian after almost gaining control of the facility. We now face the consequences of his death. Though the kett are still reeling from the loss of their leader, the Primus has reportedly succeeded him and intends to pursue kett interests in Heleus.

### Codex differences

The following portions of the codex entry appear early in the game but are replaced during gameplay as more information is gained on the Archon:

The kett present a mysterious but ever-present danger in the Heleus Cluster. As the militia struggles to gather any details on their plans or motivations, rumors have reached the Nexus of the kett's leader, a powerful military commander known as the Archon.

This Archon is said to command the kett from a dreadnought out in unknown space, and it is only rarely sighted planetside. Thus far, these sightings are always at Remnant dig sites, or kett-controlled Remnant structures. The Archon's interest in the Remnant remains unexplained, but intelligence-gathering continues.
Behind Enemy Lines

**Behind Enemy Lines** is a heleus assignments mission. It is acquired by talking to Kaetus in the Outcast Headquarters on Kadara.

## Description

Upon their arrival, Sloane Kelly and the Outcasts pushed back the kett from Kadara Port, but there are rumors that a band of stragglers are still causing trouble in the badlands. Kaetus, Sloane's second, has asked you to investigate.

## Objectives

* Look for signs of kett on Kadara
* Speak to the survivor
* Scan for kett tracks
* Track the kett to their hideout
* Defeat the kett

## Research Opportunities

The crashed shuttle at the attack site can be scanned for +10 Heleus RD.

* Crashed Shuttle
* C.S. Scan

## Rewards

* +73 AVP
* +5% Kadara viability
* +530 XP
Angaran Guerrilla Legs VII

**Angaran Commando Legs VII** is legs armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Legs VII requires the following to unlock:

* 65 Heleus RD
* Angaran Commando Legs VI blueprint
* Level 50

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x9
* Iridium x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Legs I
* Angaran Guerrilla Legs II
* Angaran Ranger Legs III
* Angaran Ranger Legs IV
* Angaran Commando Legs V
* Angaran Commando Legs VI
* Angaran Commando Legs VII
* Angaran Commando Legs VIII
* Angaran Commando Legs IX
* Angaran Commando Legs X
Assault Turret Use

**Assault Turret Use** is a challenge in multiplayer. This is a minor challenge for the Tech Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using Assault Turret to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.
Assault Turret

Deploys an automated assault turret that counts as a tech construct.**TAP BUTTON:** Directs the turret to attack a particular target.**HOLD BUTTON:** Detonates the turret, damaging nearby enemies.

**Assault Turret** is a tech skill and upgradeable combo primer.

## Notes

While it seems counter intuitive, it is possible using the Kett Carfalon to melee strike a friendly construct like an Assault Turret or Remnant VI and this will restore health the same as striking an enemy. No damage appears to take place to the construct from repeatedly performing this action.
Batarian Vanguard

Batarian who uses biotics to close in on opponents and decimate them with a gauntlet melee attack that detonates combo primers.

**Batarian Vanguard** is one of the character kits.

## Bio

The Vanguard is one of two batarians given asylum on the salarian ark in exchange for helping the Alliance capture their former boss, who led a notorious batarian pirate gang that attacked ships uncomfortably close to the Citadel.

The two batarians were granted passage on the salarian ark in exchange for information and an agreement to provide security for future salarian settlements in Andromeda.

## Notes

The Batarian Gauntlet melee weapon is wielded by the Batarian Scrapper and Batarian Vanguard and will act as a combo detonator. Targets must be suitably primed and then a melee attack performed to detonate the combo explosion. However, using this melee weapon to act a detonator **will not** count towards any of the challenges involving combo detonations.
Boomerang

**Boomerang** is a human character and merchant at the Elaaden Outpost on Elaaden.

## Merchant items

Boomerang sells the following goods:

* Weapons
	+ M-37 Falcons
	+ Vanquishers
* Weapon mods - Random weapon mods

### Market Dominance

The Market Dominance cryo pod perk adds the following items to Boomerang's goods for sale:

* N7 Crusaders

## Prices

* Prices: Weapons
* Prices: Weapon Mods

## Notes

When you first encounter Boomerang, for a few seconds, his coloring will be normal and then it will change to an unearthly bright coloring. Sometimes after a conversation with him it can change it back to normal for a few seconds but then the effect returns again.
Attempt 3765: Heat-Shaping Process

**Attempt 3765: Heat-Shaping Process** is one of the terminal entries on Havarl. It is located in the govataan, an area accessible only during Jaal Ama Darav: Flesh and Blood.

## Text

Translated from Shelesh:
Our latest attempt to recreate the heat-shaping process used to build the Forge was unsuccessful. We were able to heat the rock samples to their melting points, but they simply turned to magma and became unmanageable. Once the samples cooled, the surface was marred with ripples and lacked the sharp, smooth edges we were striving towards.
Annihilation Use

**Annihilation Use** is a challenge in multiplayer. This is a minor challenge for the Biotic Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using Annihilation to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.
Angaran Guerrilla Arms X

**Angaran Commando Arms X** is arms armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Arms X requires the following to unlock:

* 80 Heleus RD
* Angaran Commando Arms IX blueprint
* Level 80

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x10
* Iridium x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Arms I
* Angaran Guerrilla Arms II
* Angaran Ranger Arms III
* Angaran Ranger Arms IV
* Angaran Commando Arms V
* Angaran Commando Arms VI
* Angaran Commando Arms VII
* Angaran Commando Arms VIII
* Angaran Commando Arms IX
* Angaran Commando Arms X
Angaran Guerrilla Helmet VI

**Angaran Commando Helmet VI** is helmet armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Helmet VI requires the following to unlock:

* 60 Heleus RD
* Angaran Commando Helmet V blueprint
* Level 40

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x9
* Iridium x40
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Helmet I
* Angaran Guerrilla Helmet II
* Angaran Ranger Helmet III
* Angaran Ranger Helmet IV
* Angaran Commando Helmet V
* Angaran Commando Helmet VI
* Angaran Commando Helmet VII
* Angaran Commando Helmet VIII
* Angaran Commando Helmet IX
* Angaran Commando Helmet X
Beam Emitter

**Beam Emitter** is a Gun Projectile augmentation.

## Effects

Weapon now fires a sustained energy beam that accurately deals rapid damage to the target.

Damage over time is the same as the base weapon.
Weapon Stability +200%
Will override any Fire Type augment.

## Restrictions

This augmentation cannot be applied to the following items during development:

* All arm, chest, helmet, and leg armor
* All melee weapons

This augmentation cannot be applied to the following firearms during development:

* Equalizer
* Inferno
* P.A.W.
* Reegar Carbine
* Scattershot
* Shadow
* Sweeper

* Equalizer
* Inferno
* P.A.W.
* Reegar Carbine
* Scattershot
* Shadow
* Sweeper

## Notes

* This augmentation is unavailable for research until activation of the Northern Monolith during A Better Beginning.
* The Lanat and the Venom will not function correctly with the Beam Emitter augmentation. Instead of a constant beam like all other weapons using this augmentation, these weapons shoot what appears to be a projectile.
* Using this augmentation on a high ammo capacity weapon such as the Revenant assault rifle or the Cyclone assault rifle makes them the ultimate armor shredders, felling Fiends, Destroyers and Hydras in a swift and devastating manner.
* It is possible to use this augmentation with the Turbocharge skill supplied by the Soldier Profile for an even more destructive approach to armored targets.
Angaran Guerrilla Chest V

**Angaran Commando Chest V** is chest armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Chest V requires the following to unlock:

* 110 Heleus RD
* Angaran Ranger Chest IV blueprint
* Level 30

The following resources are needed to develop this item:

* Angaran Meditation Crystal x60
* Shell Filaments x24
* Iridium x120
* Titanium x30

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Chest I
* Angaran Guerrilla Chest II
* Angaran Ranger Chest III
* Angaran Ranger Chest IV
* Angaran Commando Chest V
* Angaran Commando Chest VI
* Angaran Commando Chest VII
* Angaran Commando Chest VIII
* Angaran Commando Chest IX
* Angaran Commando Chest X
Augmentation Drops

*This article contains in-game derived data and research is on-going. This data is intended for reference purposes only and not official data.*

Deconstructed weapons sometimes drop a random augmentation. The following information is based on deconstruction of more than 1,000 weapons. Research is ongoing.

## Mechanics

* The augmentation drop **will not** be shown on the deconstruct screen and you will have to compare your inventory before/after to determine if an augmentation was dropped.
* The random augmentation will already be researched and/or known to the player.
* The weapon to be deconstructed has to be crafted, found, purchased, or a Strike Team Item Loot Box reward.
* Crafted weapons always return augmentations used in their development with a chance of an additional augmentation drop.
* No Remnant augmentations are dropped.
* Weapons in the Milky Way tech group drop Milky Way augmentations; weapons in the Heleus tech group may drop either Milky Way or Heleus augmentations.
* The rarity of the deconstructed weapon is not tied to the rarity of the dropped augmentation.
* The random augmentation is not locked to a specific weapon. It is possible to load a saved game before deconstruction and get a different augmentation from the same weapon.

## Weapons Table

Some weapons do not appear in the table below for the following reasons:

* Remnant weapons
	+ No Remnant weapons are available for purchase.
	+ A single Remnant Cryo-Gauntlet is found in the vault during A Better Beginning. All tested Cryo-Gauntlets have dropped augmentations.
* Milky Way weapons
	+ The Pathfinder Deep Impact, Pathfinder Pioneer, Pathfinder Observer, and Pathfinder Ranger are not available for purchase and are not found in the wild.
	+ The L-89 Halberd is only available through purchase in the Kadara Market on Kadara and has not been observed to drop augmentations.
	+ The X5 Ghost is not available for purchase and is not found in the wild.
	+ The Charger is not available for purchase and may only be found during Planetside.
* Heleus weapons
	+ The Electric Firaan is not available for purchase and is not found in the wild.
	+ The Kett Vakarsh is not available for purchase and is not found in the wild. All tested Kett Vakarsh have dropped augmentations.

1 Rare and Ultra Rare kett weapons can be hard to come by, making testing difficult.
Barricade

Deploys a temporary energy barricade that will boost shield regeneration for everyone who takes cover behind it. Upgraded versions provide additional combat bonuses for allies.Activation requires one power cell from Barricade's limited power cell supply.

**Barricade** is a combat skill and upgradeable combo primer.
Bioelectric Defense

Angaran Resistance training, including use of natural bioelectric ability for defense.

**Bioelectric Defense** is a passive tech skill in multiplayer.

## Ranks

There are three different versions of Bioelectric Defense. There are slight differences in a few of the ranks but for the most part this skill functions the same regardless of the version.

### Version 1

This version applies to the Angara Avenger.

### Version 2

This version applies to the Angara Exemplar.

### Version 3

This version applies to the Angara Insurgent.