SoulDancer

INTRODUCTION TO THE SOULDANCER CLASS

**One of the four starter classes of Dragon Raja.**

The Dragon Raja Souldancer class is **the only Healer/Support class in the game.** So if you like such characters, the Souldancer will be your only choice. The Souldancer comes with really fun CC skills like turning opponents into ducks, stopping them in time, and the Souldancer can even summon a twin of herself to fight alongside. The twin will copy the skills that you cast. That being said, the Souldancer in this game is unlike support/healer characters in other games. It is possible to build Offensive type DPS builds that can deal a lot of damage too.

## SOULDANCER BASIC STATS

If you click on the Profile picture on the top left hand corner, you will see the "General" Tab. There you can see that for the Dragon Raja SEA Souldancer, 2 stats are the most important. They will have "M" beside them.

1. **M.ATK**
2. **CDR**

You will also see a **"!"** icon at the bottom right. Press on it to see the stats that you should focus on. They will have the **"M"** symbol beside them. For SoulDancer, focus on:

1. **CON**
2. **INT**
3. **INS**

And if you click on the **"Advanced"** Tab, you can see that "**Water ATK**" is also important.

Therefore, SoulDancer builds should focus on these main stats.

## SOULDANCER CORE GEMS

From the above section, we can conclude that the Dragon Raja Sea SoulDancer build should prioritise:

1. **M.ATK**
2. **CDR**
3. **Water Atk**
4. **CON**
5. **INT**
6. **INS**

Here are the details about the Core Gems.

**Fire/Red: INT** = HP, MATK, AP

**Water/Blue: INS** = HP, MATK, AP, CDR

**Wind/Green: DEX** = HP, MATK, Crit, Multistrike

**Earth/Yellow: CON** = HP, PDEF, MDEF, Crit Res

**The best Core Gems for Souldancer are thus:**

1. Earth/Yellow: CON This is a must have for Tank Build Souldancer Build
2. Fire/Red: INT This is a must have to maximise M.ATK
3. Water/Blue: INS This will give a combination of M.ATK and CDR.

**Gem to avoid = Wind/Green DEX.**

SOULDANCER CORE BUILDS

**Later in Game**

9 Fire, 5 Earth, 2 Water.

We realise that later in the game, experiments show that whether we have 9 Water Gems or 2 Water Gems, the CD time of skills remains the same. Therefore, we have decided to keep Water Gems at a minimum of 2. We then have 9 Fire to max DPS, and 5 Con for durability because during top tier PVP like Ladder of Honor, everyone attacks Gunslingers and Souldancers.

Dragon Raja Soul Dancer Core Guide: (click here)

## SOULDANCER SKILL BUILDS

**Support / DPS**

I use this mainly for

For the Combat Settings, you can set the skills as follows:

* (1) Shadowy Light - buffs Iceglare Shock damage
* (2) Time Expansion - buff
* (3) Phase Shock - debuff
* (4) Iceglare Shock
* (5) Azure Mark
* (6) Witch's Kiss - debuff
* (7) Recall Light - heal
* (8) Time Lock
* Repeat on Loop.

### **Player**

 **Azure Mark** | *The Azure Mark will consume you!*
 **Phase Shock** | *Consume and explode!*
Gemini moves through an invisible phase and teleports instantly to the site of the shock wave, deals heavy magic damage to enemies and causes damaged enemies to take on additional damage momentarily. Soul Dancer will stay at the target location temporarily.
 **Iceglare Shock** | *Light and frost!*
Combines magic attack with Soul Dancer to deal magic damage to target and nearby enemies while recovering a small amount of HP and gradually increasing magic damage over a certain amount of time. Can be stacked. Frost blast released by Gemini will slow the damaged target and decrease their magic damage.
 **Soul Dancer's Pact** | *Will you sign a pact with me, and unleash the power of alchemy?*
Forms a pact with an ally. When pact is in effect, decreases damage taken by both the player and ally. During the pact's duration, *Time Expansion* will cause the pact partner to gain *Time Twist* if they are within a certain distance.

#### Gemini

 **Witch's Kiss** | *How did you become so cute?*
 **Time Lock** | *What's happening to my watch? I just wound it this morning.*
 **Recall Light** | *Turn time back to before the injury!*
Causes time to flow in reverse, causing allies' wounds to heal and returning combat statuses and vitalities to full. Randomly endows allies within a certain radius of the caster with increased CRIT. rate, AP, multistrike, and increases attack power momentarily. Heals a small amount of HP a second the moment allies step within the area. When cast under 'Shadowy Light*, Gemini will copy.*

## SOULDANCER TALENTS

Late game, we realise that CC skills have a very poor ROI. All the classes have started to develop capabilities that can keep them immune from CC for long periods of time. For example, the BladeMaster will have Void, that can last up to 30 seconds, with its cooldown rate also 30 seconds. This means, that BladeMasters can have almost eternal void where cc's will not work on them. Because of this, we have decided not to focus on CC skills, and look more to DPS talents that will have more consistent ROI.

**1V1 PVP**

* **C Level** - Ballet in the Snow - maximise DPS
* **B Level** - Dance with Swans - DPS
* **A Level** - Fallen Glacier - DPS
* **S Level** - Mimir's Spring

**Group PVP.**

* **C Level** - Ballet in the Snow - maximise DPS
* **B Level** - Dance with Swans - DPS
* **A Level** - Fallen Glacier - DPS
* **S Level** - This depends on who i Twin Pact with during the PVE event.

If i Twin Pack with a DPS character like Gunslinger and Assasin, i would choose ''Holy Feast''. This buff will will add to the DPS character's DPS.

If i Twin Pack with a Skills reliant character like SoulDancer and BladeMaster, i would choose ''Twin's Edge'' to give them the added CDR buff.

I always party with the same people most of the time, so i more or less know who i will Twin Pact with before entering the event. So i will set the build accordingly then.

**PVEDPS**

* **C Level** - Sand of Time
* **B Level** - Dance with Swans - DPS
* **A Level** - Fallen Glacier - DPS
* **S Level** - Mimir's Spring if you are alone. Or if you are in a team, If i Twin Pack with a DPS character like Gunslinger and Assasin, i would choose ''Holy Feast''. This buff will will add to the DPS character's DPS. If i Twin Pack with a Skills reliant character like SoulDancer and BladeMaster, i would choose ''Twin's Edge'' to give them the added CDR buff.

### C Talent

 **Soul Link** | When the HP of the player and target is affected by *Twin's Pact* are different, the one with higher HP will transfer HP to the other. This effect works when both parties are linked, and the transfer occurs every few seconds.

#### B Talent

 **Loki's Trick** | *Witch's Kiss* will polymorph another target. This effect is not valid on Gemini's casting of *Witch's Kiss*. Polymorphed targets will have their dual defenses reduced.

##### A Talent

 **Fallen Glacier** | During *Time Expansion*, releasing *Iceglare Shock* and hitting targets will reduce its cooldown.

###### S Talent

 **Holy Feast** | When releasing *Recall Light*, both parties of *Twin's Pact* gain at least 2 of the 3 buffs: increased CRIT., multistrike, or AP. *Recall Light* also releases any negative statuses on the player, including burn, paralysis, *Wind Mark*, *Nether Imprint*, *Demon Chain*, and other negative effects.

## SOULDANCER DEEP TALENTS

**1V1 PVP**

* - Time acceleration
* - Water Mastery
* - Double  Impact
* - Demon Claw
* - Phase Asssault
* - Might of Doppelganger
* - Encourage

**Group PVP**

* - Time acceleration
* - Water Mastery
* - Double  Impact
* - Demon Claw
* - Phase Asssault
* - Gravity effect
* - Might of Doppelganger
* - encourage

**PVE**

* - Time acceleration
* - Water Mastery
* - Double  Impact
* - Demon Claw
* - Phase Asssault
* - Might of Doppelganger
* - Encourage

## SOULDANCER SIGILS

All the Sigils are important for the various builds. With patience, you can slowly upgrade them. Perhaps DEX can be the last priority. Because our builds revolve around INT, CON and INS.

One way to get D-Cypher Runes to upgrade the Sigils easily is to buy them from the Club Store.​

## SOULDANCER EQUIPMENT GUIDE

**Stat Priorities**

Prioritise all the Main stats that are Core to the SoulDancer class.

6 stats per equipment:

1. MATK
2. CDR
3. CON
4. INT
5. INS
6. Water ATK

Don't try to go for tank or DPS ideas, just focus on getting the 6 main core stats. This is because, Equipment stats are not like Core Gems and Skills that we can change in and out easily. So for Equipment, its best to focus on the 6 Core stats as much as you can.

You can't sell gears in this game, you can only dismantle. So Before you dismantle unused gears, check the "Trans" feature to see what stats you will be able to "Trans" over.

* Trans over useful stats from other gear to your currently used gear.
* If you change gears, Trans over useful stats from the previous gear to the new gear.

This is to make sure that your accumulated stats will keep getting better and better.

**For Equipment Sets**, refer to the Gear Section.

## SOULDANCER PET BUILDS

Late game, you will be able to get all 8 yellow chips as there will be 10 slots.

## SOULDANCER ALLY

Which Allies are most suitable to be SoulDancer Main Ally? Check out the **Ally Guide** **section**.