recursal/Fanatic-Fandom huggingface dataset:
Alligator - RD (sorry please ignore the previous page with my initials - anyone is free to use that topic)

**Alligator**

**Where do they live?**

Alligators are normally found from southeast Oklahoma and east Texas to North Carolina and Florida. They prefer fresh water lakes and slow-moving rivers and their associated wetlands, but they also can be found in brackish water habitats.

**Why is thermoregulation necessary for them?**

Alligators are ectotherms thus they cannot fully control their temperature. These organisms rely on environmental heat sources which allow them to function at reasonably efficient metabolic rates.

**How do they carry out thermoregulation?**

In order to increase their core temperatures, alligators bask in the sun, or sit on top of rocks which absorb heat quite quickly. Conversely, in order to cool down, they can sit in a shaded area, or stay in water, or stay still with their mouths open. The body heat therefore is lost through the soft, moist skin of the mouth and tongue.

Alligators are most active when temperatures are between 28° to 33° C. They stop feeding when temperature drops below approximately 21° C and they become dormant below 13° C. Alligators are dormant throughout much of the winter season. During this time, they can be found in burrows that they construct adjacent to an alligator hole or open water. These burrows are commonly referred to as ‘gator holes’ and created when alligators dig with their snouts and tails. These dens are holes or tunnels up to 20 feet deep made in mud banks or soil, and they provide shelter and a place for hibernation in colder weather. In icy conditions, some alligators can be found suspended in ice with their nostrils above the water in order to allow ventilation.
Icefish - DS

Icefish, more commonly known as Antarctic Icefish, are a group of fish from the suborder notothenioids. They live in the Southern Ocean, surrounding the Antarctic, at temperatures ranging from 1.5 °C to -1.8 °C . Adapted to cold environments: they are extremophiles, more specifically cyrophiles ('cold-liking' organisms).

Antarctic Icefish are known for having a low metabolic rate and inactive lifestyle. They were first discovered in 1928 by a biologist named Ditlef Rustad, who noted their pale, translucent nature. Soon they were confirmed to be the only vertebrates that lack erythrocytes and haemoglobin. These organisms can weigh over 2kg and reach a length of approximately 0.6m. As they are ectotherms (with body temperatures equal to the surrounding waters), they have several adaptations to assist them with survival.

### Thermoregulation

#### Behavioural Adaptations

* Icefish use drag-based labriform swimming, which is slow and effortless. Therefore icefish can easily swim deeper into the water if they are too hot and closer to the water surface if they are too cold.

#### Anatomical Adaptations

* At colder temperatures water is more absorbent to oxygen. Icefish use their cold surrounding to ensure they always have a plentiful supply of oxygen in their bloodstream.
* The icefishes increased affinity to oxygen because of the cold enable them to have less haemoglobin. Less haemoglobin thins the blood, increasing its viscosity, so less energy is needed for the icefish to pump blood.
* Icefish have a dense network of capillaries, large stroke volume and large blood vessels to ensure the maximum amount of blood is pumped around their body. This is especially important if the temperature of the surroundings drops too much, as the blood circulation can ensure thermoregualtion of the cells.

#### Physiological Adaptations

* Icefish have watery muscles, so they are more buoyant. This makes it easier for them to swim at varying depths (i.e. if they are too cold they can quickly swim to the water surface).
* Countercurrent heat exchange is used by icefish in their gills. This form of heat exchange enables the cold water going into the body to be heated by the warm water leaving the body, so the icefish will always have a lukewarm water supply within themselves.
* Icefish utilise antifreeze glycoproteins which intercepts the bad effects of exteremly low temperatures. The antifreeze proteins prevent ice crystals from forming in their blood when the ocean temperatures fall below the freezing point of fresh water. Icefish swallow the freezing water and when swimming near the water surface are likely to hit the ice; without antifreeze catastrophic freezing would occur.
Dragonfly- YG

video File:Placeholder
The dragonfly is an insect: belonging to the order Odonta and suborder Anisoptera. They are long and streamlined in shape, holding their wings horizontally at flight and at rest. They are often brightly-colored and iridescent. Their diet primarily consists of smaller insects such as butterflies, moths, beetles and flies. They also have specially adapted eyes- they are known as multi-faceted or compound eyes that enable the insects to see in all directions at the same time. They also have specialized physiological and behavioural adaptations for thermoregulation- including color change, the obelisk position and wing whirring.

Cooling Off

Dragonflies may overheat from time-to-time, which is dangerous for the organism. To prevent over-heating, dragonflies have developed a mechanism known as the 'obelisk disk', where they will raise their abdomen vertically into the air; reducing the surface area exposed to the sun. They can also lower their abdomen, even as they fly, also to reduce surface area exposed to the surroundings.

Warming Up

To warm up, dragonflies will often bask in the sunlight as many other ectotherms do- for example, iguanas, snakes and turtles. Some dragonflies even have translucent abdomens and dark wing patches at the base of their wings. This is to absorb sunlight and channel heat to their organs and wing muscles so that they raise their body temperature. Dragonflies can also vibrate their wings, known as 'wing-whirring'. This is similar to shivering in mammals, the contraction of the wing muscles generate enough heat for the dragonfly to be able to fly.
Some species of dragonfly are even able to change color according to their body temperature. For example, when Common Green Darners overheat, their abdomens turn a bright blue color, reflecting light as a result of the light-colored platelets in their blood rise to the surface. When their body temperature drops too low, their abdomens subsequently turn a rich purple, black and brick red- absorbing light and allowing the dragonflies to warm up.
Monstersの中身

「Monsters」の中には右の画像のように

.luaファイルが各敵ごとに用意するようになっています

今回は「Encounter Skeleton」のposeurを元に説明していきたいと思います。

変数
--

> comments = {"Smells like the work\rof an enemy stand.", "Poseur is posing like his\rlife depends on it.", "Poseur's limbs shouldn't be\rmoving in this way."}
>
>

こちらはダイアログに表示するコメントを設定しています。

1回行動をした後はこの変数内からランダムで表示されるようになっています。

> commands = {"Act 1", "Act 2", "Act 3"}
>
>

こちらはACTで表示するコマンド一覧です。

> randomdialogue = {"Random\nDialogue\n1.", "Random\nDialogue\n2.", "Random\nDialogue\n3."}
>
>

こちらは敵のセリフをランダムで表示する際に設定する変数です。

セリフを自分で競ってしなかった場合にこの中からランダムで表示されます。

（「Encounter Skeleton」では表示前にセリフを設定しているため使われていません）

> sprite = "poseur" --Always PNG. Extension is added automatically.
>
>

こちらは敵の絵を設定できる変数です。

sprite = "絵の名前"で設定することが出来ます。

例えばsans.pngの絵を使用する場合は"sans"と入れましょう。

> name = "Poseur"
>
>

こちらは敵の名前です。敵選択時等に表示されます。

> hp = 100
>
>

> atk = 1
>
>

> def = 1
>
>

こちらは敵のステータスを設定できます。

> check = "Check message goes here."
>
>

こちらは敵をチェックした際に出てくるコメントです。

> dialogbubble = "right" -- See documentation for what bubbles you have available.
>
>

こちらは敵の吹き出しの形を設定できます。

吹き出しは敵の会話毎に変更することも出来ます。

> canspare = false
>
>

こちらはspareで終了するかどうかを判断するフラグです。

右の画像はtrueにした状態です。

> cancheck = true
>
>

こちらは敵をcheckできる様にするかを判断するフラグです。

画像はfalseにした状態です。

## 関数（ファンクション）

> function HandleAttack(attackstatus)
>
>

> if attackstatus == -1 then
>
>

> -- player pressed fight but didn't press Z afterwards
>
>

> else
>
>

> -- player did actually attack
>
>

> end
>
>

> end
>
>

こちらの関数はATTACKを選んだ後の攻撃をした後、スルーした後の処理を書いていく関数です。

if attackstatus == -1 then

else

の間に攻撃せずにスルーした場合の処理

else

end

の間に攻撃した場合の処理を書きます。

何も書かなくてもダメージ処理は自動で行われます。

> function HandleCustomCommand(command)
>
>

> if command == "ACT 1" then
>
>

> currentdialogue = {"Selected\nAct 1."}
>
>

> elseif command == "ACT 2" then
>
>

> currentdialogue = {"Selected\nAct 2."}
>
>

> elseif command == "ACT 3" then
>
>

> currentdialogue = {"Selected\nAct 3."}
>
>

> end
>
>

> BattleDialog({"You selected " .. command .. "."})
>
>

> end
>
>

こちらの関数はACTの処理を書いていく関数です。

commands変数の中身を基に作っていきます。

if command == "ACT 1" then

currentdialogue = {"Selected\nAct 1."}

elseif command == "ACT 2" then

currentdialogue = {"Selected\nAct 2."}

elseif command == "ACT 3" then

currentdialogue = {"Selected\nAct 3."}

end

上記の部分は上から

ACT1を選んだ場合、ACT2を選んだ場合、ACT3を選んだ場合

となっており、

currentdialogue = {"Selected\nAct 1."}は敵のセリフを設定しています

この場合は「Selected\nAct 1.」と喋らせることが出来ます。（\nは改行のこと）

if command == "ACT 1" thenの"ACT 1"の部分は

commands変数内の文字（コマンド名）をそのまま入れることで判定してくれます。

ただし、大文字でないと判定されないようなので注意。

大体こんな感じです
Honey Bee - AA

**The Honey Bee** *(Apis Mellifera)*

Honey Bees are normally about 3/4 of an inch long.Most worker bees are female, but some are male, called "drones". Workers are slightly smaller than drones.Honey Bees live in a nest called a "hive". A single hive can have up to 80,000 bees, mostly workers and is usually located in the hollow of a tree. The hive is ruled over by the queen bee who is the largest bee in the hive and is the only female to mate. Males only purpose is to mate with the queen then they die. The workers do all of the work inside and outside of the hive. Honey Bees are also ectotherms.

***Ectotherm?***

An ectotherm is an organism that does not fully control body temperature by physiological means. Its body temperature changes with environmental temperature. Examples of ectotherms include reptiles, amphibians, fish and insects. Ectotherms cannot increase their metabolic rate to warm themselves up, unlike mammals, so they rely on heat from the environment. They have a range of behavioural adaptations to increase or decrease absorption of of heat from the environment.

**The Honey Bee's adaptations**

When the temperature drops below 10 degrees celsius honey bees stop flying and crowd into the central area of the hive to form a "winter cluster" as they lose their ability to fly. The worker bees huddle around the queen bee, who is in the centre of the cluster, shivering to keep the centre at about 27 and 34 degrees celsius. The worker bees rotate throughout the cluster to from the outside to the inside to make sure that no bee gets too cold. The colder the weather outside the more compact the cluster becomes. They also consume their stored honey to produce body heat during the winter.
Spurred Tortoise - SS

The African Spurred Tortoise (Centrochelys sulcata) is the third largest tortoise in the world and the largest mainland tortoise. It inhabits the southern edge of the Sahara desert, in northern Africa. As an ectotherm, it must regulate its body temperature using external sources.

## Anatomical Adaptations

* Loose skin increases SA/V ratio, allowing more heat to be radiated away
* The surface of the carapace acts as a buffer against solar radiation
* Enlarged bladder to store urine for emergency thermoregulation
* Strong claws for digging burrows

## Physiological Adaptations

* Rate of respiration depends on body temperature. As body temperature increases, rate of respiration decreases
* Core body temperature maintained by copious salivation which wets the head, neck and front legs. Latent heat vaporizes, resulting in the cooling effect that sweating has in endotherms
* Moistening of eyes and urinating

## Behavioural Adaptations

* Burrowing allows body temperature to be reduced - permitting a longer surface activity period in the face of rising ambient temperature
* Burrows during hottest time of day - also allowing the tortoise to get to areas with higher moisture levels
* Panting - this is slower in larger tortoises

## Rain Season

* Between July and October, these tortoises will spend the mornings basking in the hot sun in order to raise their body temperatures, so as to endure the cold nights.
* Hold their breaths for longer periods - a mechanism that could serve to reduce respiratory water loss
* They are most active at this time of year, particularly at dawn and dusk when they will forage for food
American Alligator- SS

**Background:**

The American Alligator is the largest reptile in North America and has on average has a life span exceeding 60 years. They are cold-blooded animals, meaning that they are ectothermic and therefore unable to regulate their own body temperature and must rely on their surrounding environment. Being ectotherms they can survive on less food and it has been discovered that a 100lb dog will eat more in a year than a 800lb alligator.

**Behavioural Adaptations:**

During extreme cold weather, the alligators may dig a den which they use to burrow inside for warmth. They are dormant for most of the winter (in temperatures below 13 degrees) which is when they can be found in their burrows or dens. In very hot conditions they make ‘gator holes’ in the mud. These gator holes fill with water and become habitats for fish and watering holes for the birds and other animals, in order for the alligator to feed more easily. Also, on hot days the alligators will bask in the sun to warm themselves and can be seen basking with their mouths open, similar to a dog panting, as a cooling mechanism.

**Anatomical Adaptations:**

The alligators have scales made from Keratin which behave similarly to solar panels absorbing heat from the sun. This heat increases the rate of metabolic reactions and then radiated back into the body after the sun has gone down, allowing the alligators to maintain a higher metabolic rate and remain active rather than entering an ectothermic stupor, despite a drop in temperature.
ゲームイベント

## EncounterStarting()

エンカウンター（MOD）を起動した際に１度だけ処理されるファンクション（関数）

曲を止めたり会話から始めたい時はこのファンクションで設定出来る

ちなみにFightやAct等の選択画面以外から始めたいならState()で設定

## EnemyDialogueStarting()

会話が始まる前に入るファンクション

ここで会話内容を設定するのが基本

もちろん他の場所で設定してもいいし他のことをやっても良い

## EnemyDialogueEnding()

会話が終わった時に入るファンクション

この後に相手の攻撃が始まるのでここで敵の攻撃を設定するのが基本

もちろん他の場所で設定してもいいし他のことをやっても良い

## DefenseEnding()

敵の攻撃終了時に入るファンクション

ここでダイアログなどに表示させる言葉を設定するのが基本

もちろん他のｂ以下略

## HandleItem(item\_ID)

アイテムを使用すると入るファンクション

通常設定していない場合はTestDogがアイテムに入っている

それらを使う場合のitem\_IDはDOGTEST1～DOGTEST7

自分でアイテムを設定する場合は別でカスタムアイテムハンドラーを作る必要がある

カスタムハンドラーを作るとこのファンクションが動かなくなる

## HandleSpare()

Spareを選んだら入るファンクション

モンスターがSpareで終了する・しない状態等に関わらずココに来る

## ↓スクリプト固有イベント

EncounterやMonster、Waveと書いているのはフォルダのこと

その中で作るluaでそれぞれ使える

## EnteringState(newstate, oldstate)

Encounter（フォルダ内のlua）の処理で使える

ゲームの状態が変更される際に入るファンクション（自身で作る必要有り）

新しい状態を入力すると、この関数は新しい状態のnewstateと前の状態のoldstateで起動します。

State（）を使用して開始された状態の変化を中断することができる

実行可能な状態は次のとおり

・ACTIONSELECT - 戦闘メニュー選択画面（FIGHT/ACT/ITEM/MERCY選択画面）

・ATTACKING - 攻撃バー表示

・DEFENDING - 敵の攻撃

・ENEMYSELECT - 敵選択画面

・ACTMENU - ACT選択画面

・ITEMMENU - ITEM選択画面

・MERCYMENU - MERCY選択画面

・ENEMYDIALOGUE - 敵の会話開始

・DIALOGRESULT  - ダイアログ表示

ファンクションの例

`function` `EnteringState(newstate, oldstate)`

`if` `newstate == "ENEMYDIALOGUE"` `then`

`-- EnemyDialogueStarting()`と一緒

`elseif` `newstate != "ENEMYDIALOGUE"` `and` `oldstate == "ENEMYDIALOGUE"` `then`

`-- EnemyDialogueEnding()と一緒 newstate == "DEFENDING"`も同様

`elseif` `newstate != "DEFENDING"` `and` `oldstate == "DEFENDING"` `then`

`-- DefenseEnding()`と一緒

`end`

`end`

## Update()

EncounterまたはWave（敵の攻撃）の処理で使える

ここの処理は毎フレーム処理される（自身で作る必要有り）

Encounterでこのファンクションを作る際は**必ずEncounterStarting()の下に作る**こと！

そうしないと動いてくれないので注意

Waveの場合は他のファンクションより一番上にあれば良い

上手く使えば時間制限やキャラクターだけでなく背景をアニメーションさせる等色々なことが可能

フィールドを歩かせてるMODはwaveでこれを上手く使っている

ちなみにFPSは60（FPS = 1秒間の描画回数　unitaleは1秒に60回画面が更新されている）

なのでここで1秒を数える時は 秒数 × 60 と計算させないといけない

## HandleAttack(damage)

Monsterの処理で使える

敵に攻撃した時に入るファンクション

すでに作られているので追加する必要はない

ATTACKを選んでスルーした場合は-1の方の処理に入る

**ここでBattleDialog()を使うとバグがあるとの事なので使わないように！**

## OnDeath()

Monsterの処理で使える

敵のHPが０になった際に入るファンクション（自身で作る必要有り）

これを作るとKill()のコマンドを使わない限り死ぬことがなくなる

ここの処理は**攻撃でHP０にした時のみ**入る

その為、kill()を使ってもここの処理をすることはない

ここでBattleDialog()を使うとUIが乱れることがある

## HandleCustomCommand(actcommand)

Monsterの処理で使える

ACTコマンドを選んだ時に入るファンクション

すでに作られているので追加する必要はない

commands変数内の文字をif文の判定に使えば良い

例えば commands = {"Sing", "Dance"} なら

if actcommand = "SING" then

処理

elseif actcommand = "DANCE" then

処理

end

## OnHit() もしくは OnHit(Bullet)

Waveの処理で使える

Wave内のluaにこのファンクションを用意すると

弾が当たった時の処理を自分で作れる

このファンクションがない時はデフォルトのダメージ(3)が入るので

敵のダメージを変えたい時は必ず作る必要がある

他にも、青やオレンジの攻撃を作る時も必要

例えば当たった時のダメージを5にしたいなら

function OnHit()

Player.Hurt(5)

end
UniTale Wikia

## **UniTale Japan Wiki**

Toby Fox氏により制作されたPCゲーム「Undertale」を基に作られたゲーム制作エンジン「UniTale」に関する非公式日本語Wikiです。

日本人のファンの人が簡単に作れるようにガイドを作っていきます。

## 日本語対応について

ついに日本語フォントが使えるようになりました！

一応説明用に簡単なMODも作成してみました

・説明MODと日本語フォント画像のダウンロードはこちら↓

http://www.mediafire.com/file/4854os5xvz0kihd/unitale\_Japanese.zip

・日本語フォント画像とXMLのみはこちら↓

https://www.axfc.net/u/3839766

## ご質問について

UniTaleに関するわからないこと

本Wikiに関するわからないこと。

上記に関することであればフォーラムの質問と回答で問い合わせます。

どんな些細なことでも気軽にご質問をどうぞ。

しかし、現在は回答者が非常に少ないため、

分かる方がいらっしゃれば質問コメント等にご回答していただけると助かります。

## 本Wikiの編集について

Unitaleの内容であれば、誰でも編集してもかまいません。
ただ本Wikiとそぐわない内容と判断した場合、削除する場合がありますので、
ご了承ください。

## 作ってみよう

1. ダウンロードしよう。
2. 起動してみよう。
3. 中身を理解しよう。(初級)
4. 中身を変えてみよう。

* Monstersの中身

> **A**PI一覧
>
>

* テキストコマンド
* ゲームイベント
* ファンクション＆オブジェクト
* ウェーブ・バレット
* スプライト・アニメーション

## Unitale制作物

* ゲーム一覧
* 海外の創作物について
Duncan Rouleau

**Duncan Rouleau** is an American writer and story editor on *Power Players*. He is also one of the founders of Man of Action Studios, along with Steven T. Seagle, Joe Casey, and Joe Kelly.

## Career

Rouleau has illustrated a variety of popular American comic books for Dark Horse Comics, DC Comics, Image Comics, Marvel Comics, and other publishers. He illustrated and co-wrote the 8-issue miniseries of *The Metal Men* in 2007 by DC Comics. Along with Steven T. Seagle, Rouleau created the Marvel Comics superhero team Big Hero 6.

## Credits

### Season 1

* "Unboxing Part 1" (writer)
* "Unboxing Part 2" (writer)
* "Access Denied" (writer)
* "Swing Set Jet Set" (story editor)
* "Side Kicked" (story editor)
* "Porcupunk Rock" (story editor)
* "All Trick No Treat" (story editor)
* "Gathering Dark" (story editor)
* "Sand Trap" (story editor)
* "Dodge City" (story editor)
* "The Best Team" (story editor)
* "Joyride" (story editor)
* "Savage Axel" (story editor)
* "The Scratch Pack" (story editor)
* "Knockout" (story editor, writer, scriptwriter)
* "Sarge in Charge" (story editor, writer)
* "The Other Side (story editor)
* "Bear-Knuckle Brawl" (story editor)
* "Saving Private Masko" (story editor)
* "Friends War" (story editor)
* "That Slobot is No Bot of Mine" (story editor)
* "Bowling for Ballers" (story editor, writer, scriptwriter)
* "Countdown" (story editor)
* "Joke's On You, Bro!" (story editor)
* "Out Of My Head" (story editor)
* "Freeze!" (story editor)
* "King Axel" (writer)
* "The Trojan Bear" (story editor)
* "Thirst For Power" (story editor)
* "Stretched Too Thin" (story editor)
* "From Below" (story editor)
* "Winner Takes All" (story editor)
* "Prepare For the Worst" (story editor)
* "Stuck On You" (story editor)
* "Opposites Attract" (story editor)
* "The Thing in the Wall" (story editor)
* "Madtrap" (story editor)
* "To Tame the Perilous Skies!" (story editor)
* "Four Color Fallout" (story editor)
* "Grin and Bear It" (story editor)
* "Green with Envy" (story editor)
* "Bring on the Bad Guys" (story editor)
* "Spies Like Us" (story editor)
* "Return of Thermometron 9000" (story editor)
* "Just Like Robots" (story editor)

## Gallery

Rouleau's name on the English opening sequence (Cartoon Network version).Rouleau's name on the English opening sequence (Netflix version).
## External links

* Man of Action official website
* Man of Action's Twitter
* Man of Action's Instagram
* Rouleau's IMDb page

Jeremy Zag

Other crew members
Sean Aitchison • Axel Blanc • Nathanaël Bronn • Joe Casey • Jérôme Cointre • Julia Edelman • David Gasman • Tarik Hamdine • Matthew Géczy • Todd Haberkorn • Noam Kaniel • Joe Kelly • Colin McLaughlin • Angie Nasca • **Duncan Rouleau** • Shoshana Sachi • Dane Styler • Jeff Treppel • Steven T. Seagle

Zach Aguilar • Reba Buhr • Greg Chun • Paul Haapaniemi • Todd Haberkorn • Richard Horvitz • Neil Kaplan • Aleks Le • Landon McDonald • Sona Movsesian • Jamieson Price • Carolina Ravassa • Carlos Salazar • Steven T. Seagle • Kieran Walton • Scott Whyte

Scratch voice actors
David Gasman • Matthew Géczy • Steven T. Seagle

Singers
Cash Callaway • Noam Kaniel
Pseudemys Turtle - DI

*Pseudemys* turtles, also known as **Cooter turtles** are a group of large, aquatic, hard-shelled turtles, primarily found in the southeastern United States. Measuring at 13 inches, these turtles can be found in lakes, rivers and ponds where they can be seen basking on rocks and logs in sunny weather. This is because they are **Ectotherms.**

## **Ectotherms**

**Ectotherms** are organisms that cannot fully control their core body temperature by physiological means. This causes their core temperature to fluctuate with environmental temperatures. They can still, however, maintain some form of core temperature, albeit much lower than what is needed to carry out metabolic functions. Because of this, Cooter Turtles have a range of behavioural as well as anatomical adaptations in order to increase their absorption of heat from their environment.

## **Adaptations**

#### **Anatomical**

* The carapace (the hard, upper shell of the turtle) is flat instead of domed. This helps to increase the area exposed to sunlight.
* Older Cooter males, in particular, River Cooters, have a very dark (melanistic) carapace in order to increase absorption of heat from the sun

#### **Behavioural**

* Cooter turtles bask in the sun in order to maintain their core body temperature. However, basking behaviour can vary between season, sex, temperature and digestive state (Hammond et al., 1988). Female Cooter turtles bask longer in spring and summer than males and fed animals of both sexes bask for longer than unfed animals. At high environmental temperatures both sexes, whether fed or unfed, spend significantly less time basking. It is not fully known why this occurs.
* Hibernation. Cooter turtles in cooler climates, particularly River Cooters can become inactive during the winter for up to two months, in the mud, underwater. They do not breathe during this time of low metabolism, but can utilise oxygen from the water.
Temperature Control Wikia

## Welcome to the Temperature Control Wikia

A level biology research on temperature control in animals

## Describe your topic

Ectotherms are organisms that rely on external sources of heat to maintain body temperature. They include insects, reptiles and amphibians They are often called "cold blooded" although this not an accurate description as many can successfully maintain their body temperature at over 30 degrees centigrade.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
テキストコマンド

## [color:rrggbb]

(rrは赤色 ggは緑色 bbは青色)

これを入力した後に文字を書くことによって文字の色を変更でき、ダイアログ毎に初期化される

16進数（0～F）で設定することで各色を設定

ちなみに[color:FFFFFF]で設定すると白色になる

色を調べたい場合はココが分かりやすい

**各ソウルの色**

## [starcolor:rrggbb]

(rrは赤色 ggは緑色 bbは青色)

文の最初についている＊の色を変えることが出来る

## [effect:x] もしくは [effect:x,intensity]

**入力位置に関係なくその時に表示されるすべての文字に反映されるので注意**

文字にエフェクトを付けることが出来る

* none: エフェクト無し
* rotate: テキストを回転させる。intensityにピクセル単位でセット可能　デフォルトは1.5
* shake: 文字を震わせる。（フラウィーで使われている感じ） intensityにピクセル単位でセット可能　デフォルトは1.0
* twitch: 文字がピクピク動く。バトルUIにはこれがデフォルトで入っている intensityにどれくらい強く揺れるかを設定可能 デフォルトは2.0.

## [font:x]

フォントを設定することが出来る。通常はデフォルトの音声を使用

これを使ってテキストの色や音声を変更できる

声と色を変更は、フォントを設定した後に可能

* uidialog: UIで使われるデフォルトのフォント
* monster: モンスターのデフォルトのフォント
* sans: サンズ。小文字を使うように。大文字もあるけど…でもサンズだから
* papyrus: パピルス! 大文字のみ使用可能　小文字は使えない
* wingdings: Wingdings.（ガスター用）
* uibattlesmall: キャラクターの名前やHP、レベルに使用されているフォント

全てのデフォルトのフォントについては Default/Sprites/UI/Fontsフォルダーを見てください

それぞれ対応するxmlファイルでマッピングされています

（ここの画像等を編集すれば日本語化できそうだと思い少し触ってみましたが結局分かってません……誰か……）

## [w:x]

ウェイトコマンド

これを入力した後の1文字だけxフレーム数分テキストを止める

## [waitall:x]

ウェイトコマンド

これを入力した後ろの文字全てに適用される

全ての文字を遅く表示させたい時に使える

## [voice:filename]

音声を変更できる　音声ファイルの置き場所：MOD/Sounds/Voices

**音声ファイルは必ず.wavで用意すること！**

例えばMOD/Sounds/Voices/mettaton.wavと用意した場合は [voice:mettaton] と使う

ダイアログ毎にリセットされるので注意

[voice:default]でデフォルトに戻すことが出来るが、defaultという名前のファイルがある場合はそちらを優先する

## [novoice]

音声を無しに出来る

ダイアログ毎にリセットされる

Sansの「should be burning in hell」みたいな時に使える

## [next]

自動的に次のダイアログに進める

例えばフラウィーの攻撃を２回避けた時に表示する文章を真似する場合は

`"[noskip][voice:flowey][effect:none]RUN. [w:30]INTO. [w:30]THE.\n[w:30]BULLETS!![w:30][next]"`

`"[instant][effect:none]RUN. INTO. THE.\nfriendliness\npellets"`

こんな形で再現できる

## [func:x] もしくは [func:x,argument]

xはファンクション（関数）名,argumentはファンクションの引数

テキストの途中に入れることでそこでファンクションを呼ぶことが出来る

`例えばテキストで`"hoi hoi this is dog [func:dog] and now the music changed"とやる場合

`function` `dog()`

`Audio.LoadFile("dog_music")`

`end`

このようなdog()というファンクションを用意することでdogの表示後に曲が`「dog_music`」というファイル名の曲に変わる

また、"dog with arguments!! [func:newmusic,temietheme] so intense!"とすれば

`function` `newmusic(yourargumentname)`

`Audio.LoadFile(yourargumentname)`

`end`

これならarguments!!の表示後に「temietheme」というファイル名の曲に変わる
The Sceloporus Magister-SG

**The desert spiny lizard (Sceloporus magister)**

**Ectotherm?**

Ectothermic animals include amphibians, reptiles and fishes.These animals cannot control their core temperature physiologically, they exhibit behavioural trends that vary depending on their surroundings. Their bodily temperature depends on the environment they are in, they are unable to generate varying amounts of internal heat through metabolic reactions.

**Adaptations?**

The Sceloporus magister lives in the Chihuahuan Desert and Sonoran Desert of North America. Particular habitats include lower slopes, bajadas, plains, and low valleys.As you can imagine, they are exposed to very hot temperatures in the day time and at night the temperature drops. Hence, the “spiny lizards” evolved to cope with these changes.

The Sceloporus magister is nocturnal, they sleep through the night and are active in the day. This means they waste less energy trying to get their body to the optimum temperature again via negative feedback. Laying in the sun with their thinner skin facing up to absorb as much sunlight as possible is also another behavioural adaptation that enables them to regulate their internal core temperature.As they live in hot climates, they burrow under the sand and take advantage of naturally cooler places. They also have thick and scaly skin to prevent water evaporating due to the sun. Since the sand tends to get quite hot, they try to minimise contact by running quickly in all four legs or by running on their back legs only.

They also have lots of blood vessels on their surface of the skin, with vasoconstriction they can restrict blood flow and hence prevent heat radiating out, especially in cold conditions i.e. in the night. Absence of sweat glands means they do not sweat and so heat is not released through latent heat of vaporisation. They retain most of their water from their “dry plant”and insect diet and so this ensures they do not produce too much urine i.e. the volume is low and very concentrated.

Like many desert lizards, the spiny lizard alters their skin colour, at colder times their skin turns black to absorb more heat/solar radiation and in hot conditions their skin turns light colours i.e. white and yellow to reflect the heat.
Tiger Sharks-SY

Tiger Sharks

Tiger Sharks (*Galeocerdo tigrinus)* are one of the biggest sharks, capable of reaching over 5 m in length. They are commonly found in
tropical waters, around the Pacific islands.Tiger Sharks are apex predators, meaning that they are on the top of the food chain. They are solitary and nocturnal hunters, feeding on a wide variety of prey; ranging from crustaceans to dolphins. However they are considered as near
threatened species due to finning and fishing by humans. The name tiger shark was given to this type of shark due to the dark stripes similar to a tiger down its body, which fade as the shark matures.

Thermoregulation

Tiger Sharks are ectotherms meaning that they depend on their external environment to maintain their body heat. Therefore a drop in the water temperature would result in a drop in their core temperature. Therefore they rise to the top of the ocean, where the water is warmer and are able to be heated up by the sun to increase their body temperature. By doing so digestion is aided, the muscles are able to work harder, their heart beats better and metabolism is boosted. Conversely in order to lower their body temperature they sink to lower regions, where the water temperature is lower.

They also display behavioural thermoregulation, as they choose specific habitats or behaviours based solely on the water temperature. An example of this is rising to the top at night (when it is safer) to digest food faster using less energy and also feeding and breeding in shallower and thus warmer waters.

Thermoregulation in homeothermic sharks

However some sharks e.g. great white shark are homeothermic, meaning that their body temperature is always slightly higher than that of the water of their environment. They generate the extra heat by increasing the rate of respiration in the strip of red muscle that runs along the center core of the fish's body which is surrounded by the rete mirabile, a web of veins and arteries. Some sharks have the ability to keep certain areas of their body (such as their eyes and brains) warm so even in colder temperatures they are
able to work at their best.
Thermarces pelophilum – DC

The genus Thermarces, a type of fish with eel like characteristics, is typically the top predator in deep sea hydrothermal vent regions, concentrated to the aphotic bathypelagic zones. The bathypelagic zone is a stratified region of the ocean between 1000 and 4000m where light does not penetrate, and as such there is little primary production (hence why it is often called the midnight zone); this makes it a hostile environment suited only to few specialised species and extremophiles.

Organisms in the bathypelagic must be adapted to the lack of light, high pressure, low temperature and low oxygen levels. Their adaptations typically include slow metabolisms, unspecialised diets and low mobility in order to conserve the maximum amount of energy. The bathypelagic zone is inhabited by squid, large whales and octopuses (along with sponges and radiata) but it is difficult for fish to exist in these conditions. Fish that do exist here tend to be blind, with weak muscles, and soft bodies with a slimy exterior. Successful fish of the bathypelagic include the angler fish, or the bristlemouth. However, the even harsher and often toxic environments of hydrothermal vents is not suitable for these organisms, making Thermarces a dominant predator there.

**Thermoregulation in Thermarces and other bathypelagic fish:**

* Sedentary – fish in the bathypelagic use slow movements with limited mobility in order to conserve maximum energy.
* Blind – the lack of light counters the necessity of sight, therefore minimising energy expended on organisms with advanced sight
* Homeotherms – stable but low temperature in deep sea due to lack of light. However, in hydrothermal vent regions this can fluctuated greatly.
* Dynamic Feeders – for maximum intake of energy. Thermarces tends to feed on molluscs and crustaceans.
* Slime Coat – keeps essential fluids and electrolytes in the fish, whilst keeping harmful material out
Frogs-SS

**Frogs**

 Frogs live on land near ponds or swamps. They are ectotherms which means that they lack the ability to generate their own body heat. Thus, their temperature changes with the temperature of their surroundings. They use various physiological and behavioural mechanisms, that rely almost solely on the environment, to regulate their body temperature.

Behavioural thermoregulation is achieved by changes in location and alterations in posture. In order to warm up they bask in the sun, spreading out their bodies to increase their surface area so they may absorb maximum solar radiation, or they dive into warm water. It's important to keep in mind that prolonged basking can lead to internal water loss, which can be lethal, and therefore, frogs don’t bask in the Sun for too long. Some frogs can also change the colour of their skin to affect how much heat from the Sun they absorb.

When it's too hot and they need to cool down they move into the shade and alter their posture to achieve maximum surface area in order to aid evaporation. Interestingly, the skin of the bullfrog secretes more mucus when it is hot in order to cool down quicker by evaporation.

When the weather is warm frogs become more active and they slow down as the temperature drops.

Temperature affects rate of growth, digestion and most bodily processes, heat increasing the rate of growth and cold slowing it. When it's cold frogs may enter a state of torpor in which their physiological activity and metabolism slows down-in the case of the wood frog it effectively stops.

Frogs can survive hot, dry weather through estivation; burying themselves in the mud and shutting their bodies down until it rains. They shed several intact layers of skin, forming a waterproof cocoon that envelopes the entire body except the nostrils so the frog may still breathe. When it rains, they get rid of their cocoon and make their way through the moist soil to the surface.

Hibernation is a common response to cold winters. Aquatic frogs, such as the leopard frog, hibernate underwater. They must be near oxygen-rich water and be either above the mud or partially buried in it. They may slowly swim around from time to time. Terrestrial frogs, such as American toads, hibernate on land; they burrow deep into the soil, safely below the frost line. Their heart and breathing rate slow to almost zero to help them survive.
Basinet Uncle

Episode
 Air date
 Writer
 Director
 Previous

**Basinet Uncle** is the fortieth-first episode of Chinese animated series, Ori Princess. It premiered on October 1st, 2011.

## Plot

*This section is currently empty. You can expand the article by writing content in this section.*

## Cast

*This section is currently empty. You can expand the article by writing content in this section.*

## Trivia

*This section is currently empty. You can expand the article by writing content in this section.*

## Screenshots

*This section is currently empty. You can expand the article by writing content in this section.*
Scrolly

**Scrolly** is a male contestant from The Battle For Dream Island Water Park and Object Trek on Object Ultraverse.

## Personality

Scrolly is best friends with Flasky and the two often go on adventures together. Scrolly knows that when the contestants are boldly going where no object has gone before, he and Flasky will be leading the way.
Wood Frog, Lithobates sylvaticus- KS

The Wood Frog, *Lithobates sylvaticus*

The official state amphibian of New York, the wood frog, resides predominantly in North America, where it thrives in woodlands and swamps in the summer. In the winter, wood frogs migrate to neighbouring uplands but once the snow has thawed, they are one of the first amphibians to emerge for breeding. As with other northern-American frogs, wood frogs can tolerate the freezing of their blood and tissues. Urea accumulates in tissues in preparation for the winter, and large quantities of glycogen are converted to glucose as a response to internal ice formation. Both urea and glucose act as cryoprotectants (chemicals that protect biological tissue from freezing damage) to limit the amount of ice that forms and to prevent crenation of cells. Wood frogs range from 51 to 70 mm in length with females often being larger than males. These frogs are a brownish colour, and have an identifying patch of darker brown around their eyes. This colour ensures that the frogs can absorb sufficient heat energy to be active during the day. However, observations of these amphibians show that they are capable of varying their skin color for camouflage and heat absorption purposes. A wood frog’s diet consists of small, forest-floor invertebrates but in contrast, their tadpoles feed on plant detritus, algae and even the eggs and larvae of amphibians, including those of other wood frogs.
The Crack

> *"This Neil fellow appears to be a **large** fan of Led Zeppelin."* — *The Crack*
>
>

## The Crack

### First Appearence

Juice Murderer Origin: Episode 1: The Beginning of the Start

### First Canonical Appearence

Juice Murderer Origin: Episode 4: Crap Cramps

### Aliases

Hogsbro, Hogsburrough, Bro Toe, Codwell, Chinlook, Perrius the Fish, Detective Crack, Al Dappederros

### Affiliations

Neil Downs, The Mouse, The Juice Murderer

## Other Info

### Gender

Male

The Crack is a major character within the *Juice Murderer*series, and is portrayed by Kendall. His original appearance is in episode one of *the Juice Murderer Origin series* in which he is questioned by police officer, Neil Downs. The Crack tells the story of the Juice Murderer over the course of the twelve episodes and *Juice Murderer 3.* He makes his final appearance in *Juice Murderer 4: The Last Gulp.*

## History

The only things known about The Crack's history are the details that intertwine with the life story of the Juice Murderer. Nothing is known about The Crack's early life and childhood, though it is known that The Crack did go to college at the same time as the Juice Murderer. At this point in time The Crack was a band, successful to some degree, enough to get himself gigs at various parties. A large gap exists between The Crack's college years and his appearances in the *Juice Murderer*series. Little is known about the events in this period, though The Crack presumably had some sort of illicit dealings at some point during this period as evidenced by his having an attorney (Jorgemin), as well as the police's having knowledge of The Crack and their suspecting of him in the Juice Murderer case.

## Personality

The Crack is portrayed as an impulsive buffoon, not quite focused on or aware of the weight of the situations he's in. He is shown to be a fairly easy-going person, simply drifting along in life, though tension does occur between himself and Neil Downs. In many ways, The Crack functions as a foil to the more serious and impatient Neil Downs.

## Names

The Crack has gone through a heavy amount of names that he asks people to refer to him as, specifically Neil Downs. These include Hogsbro, Chinlook, and Perrius the Fish.
Komodo Dragon - MW

## Background

The Komodo Dragon (Varanus *komodoensis*) is a large sized lizard found in Indonesia (on the islands Komodo, Padar, Rinca, Gili Montag and Flores). It is an ectotherm and therefore cannot regulate its own temperature, relying on external sources of heat.

This species of lizard can group up to 3 metres in length and weighs approximately 70kg but can range up to 150kg (making them the heaviest lizards on earth.)

The Komodo Dragon is an endangered species with an estimated 57,000 living today.

## Anatomical adaptations:

* The bulky, large body structure of the komodo dragon gives rise to Gigantothermy whereby due to the lizard’s small surface area to volume ratio, it is able to retain more body heat than smaller organisms.

* Large surfaces area and dark coloured scales allows it to absorb more heat.

## Physiological Adaptations:

* Sharp claws to dig
* Body temperature drops to 20°C at night and can reach up to 40°C during the day

## Behavioural Adaptations:

* The Komodo dragon burrows into shelters to keep warm at night when the environment is colder or during the rainy season. During the day, the burrow can keep it cool.

* During the day they spend a lot of time on the sun to heat themselves.

* Spend the hottest time of the day in the shade to prevent hyperthermia

* Immerse snout up to the eyes in water which is sucked up. This not only hydrated the komodo dragon but also cools the body.
* Panting used to prevent extreme overheating. Mouth is held open and gulag (scaly) region of the throat is inflated with air. Air is then expelled shakily
Reboot

## Reboot

### Dislikes

103

Reboot was uploaded on Dec 13, 2013.

This video has reached over 863,406 views.

## **Description**

Juby says in the description,

Okay, let's get back to what I know best! ....Really sad covers.

So this has been sitting on my computer for an eternity
because I promised myself I wouldn't post anything until
the Q&A madness was done. In fact, I said I'd sing this
almost a year ago, so sorry for the wait!
(And I'm sorry Hiragi for not being able to use your lyrics ;;)

Anyway, the project file internally combusted in the
middle of me mixing so it might be a little too forward.
These are things I worry about. Yes.

Enjoy some JimmyThumb!

## **Credits**

In her description, she also lists the credits.

CREDITS:

Original Video: http://www.nicovideo.jp/watch/sm19570813

music : JIMMY THUMB P(OneRoom ジミーサムP)

movie : JET(http://www.nicovideo.jp/mylist/20033553)

## **Trivia**

* In Juby's opinion, this is a very sad song.
Escape Of Wild Animals (Part 1)

Episode
 Air date
 Writer
 Director
 Previous

**Escape Of Wild Animals (Part 1)** is the eighteenth episode of Chinese animated series, Ori Princess. It premiered on October 1st, 2011.

## Plot

*This section is currently empty. You can expand the article by writing content in this section.*

## Cast

*This section is currently empty. You can expand the article by writing content in this section.*

## Trivia

*This section is currently empty. You can expand the article by writing content in this section.*

## Screenshots

*This section is currently empty. You can expand the article by writing content in this section.*
Assets/Character Bodies

## Assets

BrainWalletLighter (OH)Dark HatBroccoli 1Broccoli 2Broccoli 3Oven TopOven FrontOven AngledFlashlightLollipop (Object Island)GunPistol 1Pistol 2Tree (OIsland)ShieldLighter (OO) OpenLighter (OO) ClosedFireflyWashington MonumentFlower body straightFlower body bentNettySnowballPenDrummyBeach Ball (BFIS)Lava Lamp (Red)BaseballBoombox (BOTO)Donut (OM)Jet EngineBreadcrumbMatchGumCarrot (BFIS)Carrot (OH)XShippy 2 (RMS Olympic)Shippy 3 (RMS Titanic)
Leatherback Seaturtles - VS

# Seaturtles

Turtles are the oldest reptiles. They are ectothermic hence they maintain their body temperature through behavioural and physiological mechanisms.

The Leatherback turtles's physiological mechanisms include:

·      Leatherback sea turtles have an unusually high body temperature compared to surrounding water, due to the fact that they are generally highly metabolically active.

·      Leatherbacks have a large size compared to their body surface area, allowing for a more efficient storage of heat in cold water.

A large surface area also means that heat can be lost effectively, especially through the turtle’s flippers, in extremities of hot water. This allows for the turtle to remain cool while swimming.

·      They have a specialised circulatory system which minimises heat loss in the cool water.

·      They also have a layer of fat under their surface which insulates the turtle’s insides from the cool water.

·      The oils in its body also help to store heat.

The Leatherback turtle also possess some behavioural mechanisms:

They dive much deeper than other turtles, reaching depths of over 3,000 feet as they hunt for jellyfish. Hence they have a high number of red blood cells in their muscles which enables them to:

-       carry more oxygen for aerobic respiration

-       stay submerged for longer periods of time

They also alter their level of activity depending on the temperature of the surrounding water, so in hot water, the turtles tend to be less active, swimming at a slower rate which helps to cool them down.
Slow Worm - HCKK

The Anguis fragilis, also known as the slow or blind worm is actually neither a worm nor a snake, as it is often mistaken to me. Contrary to this misconception, it is a legless lizard that is native to Eurasia and commonly found in all parts of the UK, but are very shy and difficult to spot. In England, they're under a protected status as domestic cats take advantage of their lack of protection against most predators.

Features such as it having eyelids and the ability to autotomize (shed its tail to escape predators) and then regrow their tail (albeit not to its original length), visible ears and the shedding of skin in patches rather than as a whole secure its status as a lizard rather than a worm or snake.

### **Thermoregulation**

As an ectotherm, the slow worm gets most of their heat energy from the external environment, and to maximize their ability to do so, they have developed certain adaptations.

The slow worm is a semifossorial (burrowing) lizard, and it has this behavioral adaptation of burrowing into the ground, hiding under logs or other objects to encourage the retention of heat as well as capture more of it. By staying under ground or under logs, the slow worm isnt exposed to the harsh and cold temperatures of the british climate, and it is still able to reach most of its prey (slugs, insects and snails etc) from this position.

The British Government also encourages people to lay out dark coloured tarpaulins for these lizards as this will give them a place to hide under, and the dark colour of the tarpaulin will absorb plenty of heat energy for the reptiles.

Like most other lizards, the slow worm also has the behavioural adaptation of basking in the sun, although this particular reptile prefers semi shrouded areas, for example grassy fields, as opposed to being exposed to the open. This is recognized as a preventative measure against predators spotting the lizard, and its grey or brown colour (depending on sex) allow the slow worm to camouflage easily in grassier areas. This darker colouration also helps the slow worm absorb as much heat energy as possible.

The slow worm, on average, grows to a length of about 50cm long. Their length also allows them to, similarly to many other lizards, position themselves sidelong against the suns rays and thus maximizing surface area for the absorption of heat energy.