Black Dahlia

**Black Dahlia'**s assassination skills allow her to easily control the battlefield. She excels at mid-range, with teleport and dash attack options for positioning as well as various traps, projectiles, and explosives to harass her foes. Her gun is her primary weapon, and using each of her unique Shot types effectively is key to her success. While she has few ways to mitigate damage or recover health, her moves provide many methods of disabling her enemies and bypassing their defenses, leaving them helpless against her fearsome arsenal.

Click here to view her Prize Fight.

## Biography

**Black Dahlia** is the right-hand assassin of Lorenzo Medici, head of the mighty Medici crime syndicate that rules New Meridian from the shadows. A former agent of the Anti-Skullgirl Labs, Black Dahlia was mortally wounded decades ago in a confrontation with a Skullgirl and rebuilt with experimental cybernetic technology. The experience left her with an unquenchable thirst for blood and a fascination with the despair and suffering of others.

She betrayed her peers to fight as a hired hitwoman for whoever could keep her paid (and entertained). After Medici Tower is destroyed by the Skullgirl, Lorenzo sends Black Dahlia off on a killing spree to stop Marie and retrieve the stolen Life Gem from Ms. Fortune. However, Dahlia finds herself jaded with her employer and drawn to the forbidden thrills only the Skull Heart can provide…

## Abilities

**Character Ability**

**Marquee Ability: CLOCKWORK ORIGINS**

**Prestige Ability**

CHARGE RATE: 17% per SHOT fired.

## Variants

On mobile devices, tap on the variant **text** to navigate to their page, not their card.

## Blockbusters

* While Empowered, Dahlia’s Charge Attack and Throw are more powerful and are much easier to combo from.

## Sharpshooter

* Black Dahlia has 6 different types of ammunition shots that can be loaded. Tapping the smaller button will discard all of the currently loaded ammunition and load in 6 new shells.
* Shots are always loaded in a specific set pattern when you reload. The 3rd shot will always be a Special Shot matching Dahlia's Element. The 6th shot will always be a Random Special Shot. Standard Shots are the default for the rest. Neutral Element will have the same random Special Shot for the 3rd and 6th slots.

## Combos

### Notes

* *L5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)*
* *Up or Launcher means the normal move that sends your opponent in the air (performed by swiping up)*
* *A3 means a chain of 3 normal air attacks. (usually by tapping once right after having launched your opponent)*
* *Grab refers to throwing your opponent. (Done by swiping with 2 fingers)*
* *Dash means a dash attack (Swipe right)*
* *Sweep means a sweep attack (Swipe down once)*
* *Charge is a powered attack (Press and hold for a few moments to charge then release)*

**Standard combos**

* Dash > L5 > Launcher > A3 > Standard Shot > Dash > L4 > Launcher
* Dash > L5 > Lightning Shot > Dash > L5 > Launcher > A3 > Standard Shot > Dash > L2 > Launcher
* Dash > L5 > Launcher > A3 > Ice Shot > Dash > L5 > Launcher > A3 > Standard Shot
* Dash > L5 > Launcher > A3 > Death Pendulum > Standard Shot > Dash > L4 > Launcher
* Dash > L5 > Launcher > A3 > Standard Shot > Dash > L2 > Empower > Dash > L5 > Launcher > A3 > Standard Shot
* Dash > L5 > Launcher > Standard Shot > Onslaught > L2 > Standard Shot> Dash > L2 > Standard Shot
* Dash > L5 > Launcher > A3> Standard Shot > Dash > L2 > Stage Hazard > L2 > Launcher
* Dash > L5 > Launcher > A3 > Standard Shot > Dash > L2 > Doormat > Standard Shot > Stage Hazard > L2 > Any shot
* Dash > L5 > Launcher > Fire Shot > Dash > L2/3 (2 for smaller characters, 3 for bigger) > Reload > Dash > L2 > Standard Shot > Dash > L2 > Standard Shot
* Dash > L5 > Launcher > A3 > Ice Shot > Dash > L5 > Launcher > A3 > Door Mat > Empower > L5 > Launcher > A3 > Death Pendulum > Standard Shot
* Dash > L5 > Launcher > Standard Shot > Dash > L2 > Standard Shot > Dash > L2 > Buckshot > L2 > Sweep
* Dash > L5 > Launcher > Standard Shot > Dash > L2 > Standard Shot > Dash > L4 > Any shot
* Grab > (dashup) > Empower > Dash > L5 > Launcher > A3 > Standard Shot
* (empowered) Grab > Dash > L2 > Standard Shot > Dash > L4 > Empower > Dash > L5 > Launcher > A3 > Standard Shot
* Last Call > Dash > Empower > Dash > L5 > Launcher > A3

**Corner combos**

* Grab > Dash > L4 > Empower > Dash > L5 > Launcher > Standard Shot > Dash (delay) Dash > Standard Shot > L2 > Launcher
* Dash > L5 > Launcher > Standard Shot > Dash (delay) Dash > Standard Shot > L2 > Empower > Dash > L5 > Launcher > A3 > Standard Shot > (dashup) L2 > Standard Shot
* Dash > L5 > Launcher > Standard Shot > D1 > L4 > Standard Shot > D1 > L2 > Fire Shot > Doormat > D1 > L2 > Standard Shot > D1 > L2 > Standard Shot > L2 > Launcher
* Dash > L5 > Launcher > Dash > L2 > Stage Hazard > L2 > (delay) Launcher > L2 > (delay) Launcher > L2 > (delay) Launcher > L2 > (delay) Launcher > Standard Shot > Dash > L2
* Dash > L5 > Launcher > A3 > Ice Shot > Girls' Night Out > Reload > Dash > L5 > Dash > L4 > Dash > L5 > Launcher > Juggle > Standard Shot > Dash > L4 > Stage Hazard > L2 > (delay) Launcher > L2 > (delay) Launcher > L2 > (delay) Launcher > L2 > (delay) Launcher > Standard Shot > Dash > L4 > Empower > Dash > L5 > Launcher > Standard Shot > D1 > L2 > Buckshot > D1 > L2 > Standard Shot > L2 > Standard Shot > L2 > Buckshot > D1 > L4 > Doormat > D1 > L4 > Launcher
> Note that Counter, Strike can be used to start the combo as it don't knock the opponent down.
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## Gallery

Black Dahlia - All Variants Discussed - Skullgirls MobileGuide by Kevin Pepino-Beginner Guide - Skullgirls Mobile- Easy Gameplay for Black DahliaGuide by ZeoW-Skullgirls Mobile- Black Dahlia's VARIANT REVIEWGuide by ZeoW