recursal/Fanatic-Fandom huggingface dataset:
Peanut Big Top Learns to ride the unicycle

When Peanut brought a new unicycle, she took it for a spin with Elephant. Then, she crashed into her friends’ stuff. But, Bea gave her traning wheels. Peanut told Bea she will clean up her mess. Bea told Peanut to watch "where she's going". Jewel was in the middle of a show. Until Peanut rode over her stage. Peanut said sorry to Jewel. But Kitty said "Good show!". Mittens was building a igloo when Peanut accidentally rode over it, upsetting Mittens. She said "Hi Peanut!". After she said, "Bye Peanut!". Jewel said to be carefull.
INTRODUCTION

Welcome to the world of Medieval Chaos. Also known by its abbreviation 'MC', Medieval Chaos has faithfully been providing the HARPing (High Action Role Playing) community of Vancouver Island a steady and reliable location, rules system, and immersive experience for over a decade.

Medieval Chaos is a full contact, hard-hitting, high action role-playing game with a simple, highly immersive, field-ready system of mechanics. The most important thing to note about Medieval Chaos is that our mechanics are dependent on each player's mutual trust and respect for fellow players and the mission host. 'Roll with it' is one of MC's many unofficial slogans, and while that topic will be touched upon later in the book, its origins come from the idea that our player base holds themselves to the highest standards of honour and integrity in their out of character conduct towards their fellow players.

All players must adhere to the same system of rules and mechanics, which will be presented in the following pages.

A HARP is different than a LARP in several regards. Some of these variations will be clarified within this book and others provide hearty debate amongst our player base, but one thing is very certain: it is expected that players will always swing to strike their opponents, never swing with the intent to hurt a fellow player, and always control their weapons so as to not accidentally injure their fellow players.

Medieval Chaos strives to create the most immersive high fantasy environment in western Canada. Both our fast paced combat system and our simple, smooth-playing rule system ensure that our members will have the best possible high action role-playing experience in our shared world of Arrakis.

**As of April 1st 2017 the age of combat at Medieval Chaos was raised to 18 years, with the following exceptions:**

* Age 14+ may compete and enter combat in the following events; Cheeba's Day, Festival of Osis, Willumarius Day, and the Imbolc Ball.
* Age 14+ may spar/train in the Dagger Deep Tournament Ring, the Gladiator Arena, and the Archery Range

Players under 18 years can still play the game, they must simply adhere to non-combatant rules. Players from the age of 10 accompanied by their parents, or 14 without parent supervision, can immerse themselves in the game of Medieval Chaos. They simply have to wait until they are 18 years of age to join a event as a full combatant.
MINUTES TO LIVE TEST (MTL)

The player taking the test must outfit themselves with their character's normal combat kit. There are no spells, abilities or hit points in this test. This does not need to be a “full contact” fight as it is going to last 3 minutes and will be very intense. There will be two harassers in the ring with the testing player.

The harassers will engage the tester for the duration of three minutes unless they are struck by the tester three times. When the harassers have been struck for their 3rd time, they will take a step back, freeze in place with an arm in the “sanctuary” position, and loudly count to 10 before they the re-engage. The tester must remain engaged and in combat for the majority of the test and must fight safely for the entirety of the test. The test can only be judged by two Authorized witnesses, both of which cannot be either of the harassers of the player being tested. The Authorized witnesses’ judgment will be final.

The test may be taken more than once per day if the first attempt is unsuccessful but may not be attempted more than three times during any given event. Players who are indefinite non-combatants may omit this test so long as their character is a full non-combatant. If the player wishes to become a combatant after skipping this test they must first successfully complete this an MTL test before they are able to do so. Once this test has been successfully passed, the Rules Team must be notified so the players’ character(s) will be updated to Apprentice-level in the game records.

Later on, when a player wishes to advance a character from Full Guild to High Guild, they must pass another MTL Test in order to do so, to further demonstrate that they can still fight safely, as well as show that they are familiar on how spells, abilities, and effects function. The testing requirements are the same as above though the tester may use any Full Guild spells/abilities their character has access to. Whenever an effect is successfully used on a harasser, it counts as three strikes, and after the 10 second countdown they are no longer effected by the effect. Once this test has been successfully passed, the Rules Team must be notified so the players’ character will be updated to High Guild-level as well as any characters created by them in the future begin at Full Guild level.
Inklings

### Link

**Inklings** is an episode of *Moveset Mondays*. It was uploaded on June 4, 2018 at 3:14 P.M. This episode is about speculating what Inklings's potential moveset could be after their appearance in the Super Smash Bros. Ultimate trailer back in March.

## Moveset

* Neutral: Splattershot

* Side: Splat Bomb

* Up: Squid Jump

* Down: Squid Swim

* Final Smash: Ink Strike

## Trivia

* This episode is one of seven episodes that focus on characters who have been confirmed for the game. The other episodes being, *Simon Belmont*, *King K. Rool*, *Ganondorf*, *Ridley*, *Incineroar*, and *Joker*.

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Bomberman

### Link

**Bomberman** is an episode of *Moveset Mondays*. It was uploaded on June 11, 2018 at 3:00 A.M. This episode is about what Bomberman's potential moveset should be if he were in Super Smash Bros. Ultimate.

## Moveset

* Neutral: Bomb

* Side: Bomb Kick

* Up: Bomber Jet

* Down: Remote Bomb

* Final Smash: Dangerous Bomb

## Trivia

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Moveset Mondays

**Moveset Mondays** is a video series created by, *Enigma* on his YouTube channel. The first video of Moveset Mondays was of *Shovel Knight* and was uploaded on April 2, 2018. The series is still continuing to this date. This series is based on the upcoming fighting game, *Super Smash Bros. Ultimate*, and what each potential newcomer's moveset could be!

## List Of Episodes

* Shovel Knight

* King K. Rool

* Rayman

* Spring Man

* Ganondorf

* Ridley

* Waluigi

* Crash Bandicoot

* Inklings

* Bomberman

* Shadow

* Rex & Pyra

* Simon Belmont

* Sora

* Bandana Waddle Dee

* Banjo & Kazooie

* Dixie Kong

* Geno

* Isaac

* Shantae

* Skull Kid

* Heihachi Mishima

* Incineroar

* Travis Touchdown

* Steve

* Karate Joe

* Paper Mario

* Spyro The Dragon

* Elma

* King Boo

* Mach Rider

* Chorus Kids

* Sans

* Monster Hunter

* Porky Minch

* Joker

* Slime

* Dante

* Impa

* Doom Slayer

* Sylux

* Lloyd Irving

* Decidueye

* Scorpion

* Captain Toad

* Tails

* Wonder Red

* Phoenix Wright

* Chibi-Robo

* Crono

* Cuphead

* Goku

* Dragonborn

* Reggie Fils-Aime
Argentum Fidei

The **Argentum Fidei** is a weapon in Act One. It is the starting weapon of Emily.

The sword's damage increases based on the user's level of **Faith**. As it grows stronger, the "plus number" next to the weapon's name increases. At max faith in Act One, it is called the **Argentum Fidei +6**, though it is possible to miss the optional event with Skip and wind up with the sword at **+5** instead.
Spring Man

### Link

**Spring Man** is an episode of *Moveset Mondays*. It was first uploaded on April 23, 2018 at 3:26 P.M. This episode focuses on what potential moveset Spring Man of ARMS could have if he were in *Super Smash Bros. Ultimate*.

## Moveset

* Neutral: Mechanica's Revolver

* Side: Ninjara's Chakram

* Up: Ribbon Girl's Slammamander

* Down: Master Mummy's Big Punch

* Final Smash: Punch Flurry

## Trivia

This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Medieval Chaos

## Welcome to the Medieval Chaos Wiki

With the regular web page a little bit slow at time and hard to navigate, the community decided to put it out onto a free wiki page for ease of use!

## List of Pages

MC Introduction

MC Storyline Charter

Safety Disclaimer

Basic Rules

The land of Dagger Deep

Character Creation

Proficiency and Advancement

MTL Test

Abilities

Effects

Spell List

Spell Casting

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Lyght

"I can't afford to do that. Not while my brother is still in danger."

**Lyght** is a party member in Act One of I Am Still Alive. He is the brother of Ray and a close friend of Gaines. He joins the party in Veril, when Emily and Osilus volunteer to accompany him to the Veril Spire (where he hopes to find Egon, or at least find out what happened to him) to ensure he comes back safely.

Lyght is killed off-screen when the Veril Spire collapses.

## Relationships

### Emily

Lyght is distrustful of Emily and Osilus at first, but after the trio bands together, he decides to keep an open mind. Despite this, he seems to struggle with mood swings, getting angry at the other two at varying intervals. Emily and Osilus tolerate this, treating Lyght with kindness regardless.

Defeating Egon, however, drives him over the edge. He becomes enraged at the other two, blaming them for getting his hopes up. Emily is hurt by this, but mostly sympathetic towards Lyght, as she asks Osilus to find him and take care of him (seeing as she was the only way out of the Veril Spire.)

### Osilus

When it comes to party members, Osilus seems to have a clear bias towards Emily, believing her to be capable of saving the world, as opposed to Lyght, who is doubtful. This leads to a miniscule amount of tension between the two.

After defeating Egon, when Lyght lashes out at the rest of the party, Osilus defends Emily, stating that despite pitying Lyght and understanding where he's coming from, he believes it isn't an excuse to lash out at Emily and himself.

Despite this, Osilus regrets his actions after Lyght leaves the party, and is willing to search for him while Emily continues onwards (due to him not having a way out of the Spire.) After the collapse, he asks the Old Hero if Lyght survived, and is surprised to learn that the Hero knew who he was talking about. The Hero then states that Osilus was likely the only survivor, and that he hadn't seen anyone else, which clearly saddens Osilus.

### Ray

Lyght is shown to care more for Ray than any other character, citing to Emily that his only reason for keeping his emotions concealed is to avoid seeming vulnerable, to allow him to better protect his brother. Lyght leaves Ray in charge of the Veril group of survivors upon departing to the Spire.

### Gaines

Gaines and Lyght seem to have a solid relationship, with the former doing his best to help Lyght handle his mood swings. Gaines does not put much stock in Lyght's position as commander, instead viewing him as a friend.

### Old Hero

Though they have yet to interact in-game, the Old Hero has met Lyght in the past, as revealed after the credits in his statement to Osilus.
Moveset Mondays Wiki

## Welcome to the Moveset Mondays Wiki

Hello everyone, its Enigma here!!! I am the proud owner of this Wiki, as well as the creator of the YouTube series that is on my channel! I hope you will like your stay here!!!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Ridley

### Link

**Ridley** is an episode of *Moveset Mondays*. It was first uploaded on May 7, 2018 at 8:58 A.M. This episode focuses on what Ridley's moveset should be if he were in *Super Smash Bros. Ultimate!*

## Moveset

* Neutral: Plasma Fire

* Side: Ridley Throw

* Up: Fly

* Down: Tail Slash

* Final Smash: Meta-Ridley

## Trivia

* This episode is one of five episodes that focus on characters who have been confirmed for the game. The other episodes being, *Simon Belmont*, *Inklings*, *Ganondorf*, and *King K. Rool*.

This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Gaile

**Gaile** is a minor character and a temporary party member in Act One of I Am Still Alive, only fighting alongside Emily for the battle against the Restless Afflicted.

They can later be found in the ruined Mansion, where they will sell items to Emily (reluctantly, as they feel bad about charging her.)

It is unknown what happened to Gaile after Emily leaves the ruined Mansion. They are not seen again for the remainder of Act One.

## Relationships

### Emily

Gaile and Emily fight alongside each other against the Restless Afflicted. While their interactions are brief, Emily finds herself to have a crush on Gaile, which she hints at many times in her dialogue (before outright stating it in a Bond Heart conversation with Osilus.) Gaile seems to reciprocate this to an extent, rushing to hug Emily upon seeing her outside the Mansion, after it is destroyed.

### @%#38$&

Gaile and @%#38$& seem to have a good relationship. Though they do not interact directly on-screen, they spend some time in the main hall together up until it's attacked by the Entity. @%#38$& comments that Gaile seems like "the kind of person [he] could hold a conversation with," and points out the other's overt feelings for Emily.

## Trivia

* Though they only serve as such temporarily, Gaile is the first party member to join the player in I Am Still Alive.
* If spoken to in the Mansion's main hall, Gaile talks about their deceased sister. They are soon troubled by the memory of her, however, and find it too difficult to continue the conversation.
Devon Lochlow

> "*Only Hodric calls me Devon. Lord Lochlow will do fine.*"
> ― Devon Lochlow upon meeting Vulkhyd Meinshmir
>
>

Devon Lochlow Bearing His Familial Idol, Prior to The Events At the Lae Pit

Devon Lochlow, christened as Devon Belarion Lochlow, was a born to his parents Edrach and Valeria in the months following the Drakon War; 1 PV. Born a minor noble upon his fathers estate, Devon would be raised by a multitude of instructors and advisors, the foremost of which being Sir Hodric Mitsk.

### Early Childhood

Devon was instructed in the arts of swordplay and seafaring from a very young age. His father was a renown captain, and believed strongly in the Dominian ideals of the bond between family and sea. Educated within the walls of the Lochlow keep, Devon learned the in's and out's of federal governance, as well as how to speak High Crastian and Draconic.

There were few children his age at Hydra's Cove, so instead young Devon passed the time hunting with his father, or exploring the many treasures offered by Northern Crastia's seaside caves.

### The Razing of House Lochlow

On a cold spring night of his thirteenth year, Devon awoke to the scent of smoke and the sounds of distant screams. In the haze, he made his way through his family's home until eventually being rushed away by his mother. She begged him to stay with her, for the keep had been overrun with Tivish tribesmen at the back of Fulkrim Orthoch; Edrach Lochlows once close friend, and trusted advisor.

As the fires burned within the Lochlow Keep, so too did they burn between friends upon the walls. Valeria managed to bring the young Lochlow heir to her chambers, where she begged Sir Hodric Mitsk to take him far away, where the tragedy of that night could do him no harm.
DAGGER DEEP

## HISTORY

The world of Medieval Chaos is set in the newly raised village of Dagger Deep, which is situated on the border of three kingdoms: the red kingdom of Helm's Deep, the purple kingdom of Uberland, and the Black Swamps. Dagger Deep was founded as a symbol of friendship between the three High Kings of Arrakis: Malkovai, Rifenstien, and Willumarius. Unbeknownst to the settlers at the time, the town was built over a veritable nexus of ancient ley lines; these ley lines provide unimaginable power to those with the capability to harness and exploit that energy for their own ends. This has resulted in many mysterious and powerful individuals being drawn to the small town.

In the short time since the town's founding it has been beset by ferocious orcs, conniving sorcerers, roaming bandits, cackling goblins, undead hordes, bizarre cultists, and otherworldly creatures too horrible to mention. Today the town is well known as a town of heroes. Hearty adventurers, scheming vagabonds, potent magi, and glorious champions flock to the Dagger Deep seeking fame, fortune, glory, forgotten knowledge, and the chance to be a bulwark against the ever rising, ever steady tide of darkness and despair that threatens the populace at large. The world itself is rife with wonders, magic, combat, and intrigue, but the question remains: what part do you play in this tale?
Shovel Knight

### Link

**Shovel Knight** is the first ever episode of, *Moveset Mondays*. It was first uploaded on April 2, 2018 at 8:52 A.M. In this episode, Enigma talks about what potential moveset Shovel Knight would have if he were in, *Super Smash Bros. Ultimate*.

## Moveset

* Neutral: Throwing Anchor

* Side: Dust Knuckles

* Up: Propeller Dagger

* Down: Fishing Rod

* Final Smash: War Horn

## Trivia

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Safety

It is everyone's responsibility to create a safe environment for themselves and their fellow players. Safety is paramount. All game mechanics or rules are secondary to safety. In the case of real danger the game will be stopped by calling, “STOP STOP STOP”.

Unless self identified as a non-combatant character, everyone who plays Medieval Chaos is considered a full combat character. Combat at Medieval Chaos is intended to be a thrilling high action experience where  participants are encouraged to strike each other with reasonable force. Players who participate in combat must understand that out of character aggression will not be tolerated. All combat must be done in a safe manner. Strikes must be executed with intent and full consideration for the target player, using only approved weapons. Players must exhibit appropriate caution when fighting and real injuries should be avoided at all costs. The minimum age to be a full combat character is 18 years or over (see Introduction regarding combat for those under 18 years of age).

Weapons must meet the specifications found in this book and be inspected before use. All weapons and shields must be safety checked by the safety officer, or appointed admin, at the gatehouse before use at a Medieval Chaos sanctioned event. Firearms are forbidden at a Medieval Chaos event, all flintlock fire is simulated by a cap sounding. No metal tools, knives, show weapons, or multi-tools are allowed without permission of the Medieval Chaos safety officer. Small folding scissors, needle and thread, and nail clippers **ARE** allowed.

Alcohol and drugs are prohibited before and during game play time. **During special sanctioned events (such as tournaments and festivals), players who are over the age of 19 may consume alcoholic beverages, provided they are supplied by the Cock & Ass Tavern, at a rate of 1 drink per hour with a maximum of 3 drinks in total; if they do so, the may remain on the field as a Full Combatant. Any player who chooses to drink more then 1 drink per hour or exceeds 3 drinks within the hours of 3pm till 1am must adhere to the Non-Combatant rules.**

**Finally, unless given permission from the owners of Dagger Deep, no pets are permitted.**

Breaking safety rules will result in disciplinary action.
King K. Rool

### Link

**King K. Rool** is an episode of *Moveset Mondays*. It was uploaded on April 9, 2018 at 3:07 P.M. This episode is about what King K. Rool's potential moveset could be if he were in Super Smash Bros. Ultimate [Even though he is confirmed].

## Moveset

* Neutral: Cannonball Gun

* Side: Charge-Up Punch

* Up: Propeller

* Down: Body Slam

* Final Smash: Kremlings

## Trivia

* This episode is one of five episodes that focus on characters who have been confirmed for the game. The other episodes being, *Simon Belmont*, *Inklings*, *Ganondorf*, and *Ridley*.

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Rayman

### Link

**Rayman** is an episode of *Moveset Mondays*. It was first uploaded on April 16, 2018 at 2:59 P.M. In this episode, Enigma talks about what potential moveset Rayman could have if he were in *Super Smash Bros. Ultimate*.

## Moveset

* Neutral: Lum Charge

* Side: Hair Blow

* Up: Hair Helicopter

* Down: Ground Pound

* Final Smash: Mosquito

## Trivia

* This episode is the shortest episode of Moveset Mondays to date.

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Legacy Wiki

## Welcome to the Legacy Wiki

Information for all things regarding the tale of Lochlow's Legacy. Here you may find a collective history of Tung and it's inhabitants, records of The Party's many exploits, and general Legacy trivia.

## The Far Continent

Legacy takes place within the Far Continent of Tung, a distant land wracked by political strife, and embroiled in religious turmoil. The continent's past is as varied as it is dark, and its denizens are stranger to neither mystery, nor corruption.

#### **Regions of Tung**

Tung plays host to many distinct geographical territories, divided by race as well as belief.

#### **Noble Houses of Tung**

Within Tung, and most notably The Federation, a number of noble houses vie for power inside the courts and occasionally on the field.

#### **The Isles of Dominion**

Though not technically part of Tung, the Dominion Isles are frequently regarded as a sub-portion of the Far continent, due to their close proximity and select cultural similarities.

## The Party

Legacy would be merely another page in the annals of a dull tome, if not for the foolhardy and driven adventurers which have spun their tale.

## Faith and Anti-Faith

Tung plays host to a wide variety of beliefs and customs, not the least of which centered around religions.
The Dog

*This character's name causes issues with Wikia's formatting. They have been labeled "The Dog" as a placeholder until a better name can be worked out.*

**@%#38$&**, labeled **a%#38$&** in-game due to engine issues, is a major character in Act One of I Am Still Alive. He greets Emily as she enters The Mansion, and explains the state of the world they are in.

@%#38$& will remain in the Mansion's main hall for most of the act, where they will heal the player if needed. Upon returning to the ruined Mansion from the Veril Spire, @%#38$& is nowhere to be found. Gaile states that the dog ran off after being told *"Memento omnium"* by a strange, masked man. It is unknown whether or not he survived the attack on the Mansion by The Entity.

## Relationships

### Emily

@%#38$& serves as Emily's greeter, explaining the origins of the Mansion and the situation the world's citizens had found themselves in (to an extent) after she awakens. Though they do not interact for very long, @%#38$& is shown to care about Emily, asking her to remain safe and healing her wounds if requested. He also asks Emily to tell him about herself if she ever regains her memory, as he strongly believes he has met the girl before.

### Gaile

@%#38$& and Gaile seem to have a good relationship. Though they do not interact directly on-screen, they spend some time in the main hall together up until it's attacked by the Entity. @%#38$& comments that Gaile seems like "the kind of person [he] could hold a conversation with," and points out the other's overt feelings for Emily.

## Trivia

* @%#38$&'s greeting to Emily, one of the first scenes in the game, is a reference to the indie RPG *OFF* by Mortis Ghost. During the opening scene of *OFF*, the player is greeted by a character named "The Judge", a monochromatic cat that speaks very formally. The same occurs with @%#38$& though, obviously, he is a dog rather than a cat.
* In the beta version of the game, @%#38$& was a playable character. At one point in the game, Emily would be caught in a trap room, where she'd be locked in (the room meant to make her starve to death.) As a last-ditch effort to continue her mission, the player would take control of @%#38$& and attempt to save her.
	+ @%#38$&'s physical attack was a biting attack using a "Teeth" weapon that cannot be unequipped or swapped for any other weapon. While his attacks were somewhat weak, he also had the ability to use magical attacks, which had much higher power than Emily's attacks of the same nature.
	+ @%#38$&'s battle theme during this segment was meant to be *Battle Incoming*by RealFlamefox. This song ended up being used as the battle theme for Emily when she is temporarily known as ?????.
The Federation

The Federation was formed upon the conclusion of the Drakon War, a mighty conflict which raged for years between the United Human Alliance Territories, and the Dragon-born. This war culminated in the fateful duel between Tazril Bronze-Blooded, and Brakhan Brakhan III, following which The Federation was born.

**Regions**

The Federation consists of four major geographical regions; The Hook, Logerstadt, Crastia, and Tivert.
The Entity

**The Entity** is the main antagonist of I Am Still Alive, and a scripted boss encounter in Act One. They are an immensely powerful being that seeks to make humanity into a species of slaves. Most details about the Entity remain unknown.

## Trivia

* Attempting to use an analysis skill such as Diagnosis on the Entity results in the following flavor text: "**Analysis failed**."
* If the Entity is defeated in Act One through use of the hidden Debug Room's supplies, the game gives the player an alternative ending. Emily, having defeated the Entity and lacking any leads on how to regain her memory, leaves The Cellar and returns to the main hall of The Mansion. Because she never met and defeated Chance, the world continued to die, eventually fading away completely.
* Pearce wears a mask that seems to be based on the Entity.
Ábaco

Para la arquitectura clásica, el **ábaco** era una pieza cuadrada en forma de tablilla que, colocada sobre el equino, corona el capitel sirviendo de asiento al arquitrabe, a la vez que protege la decoración de dicho capitel.​ En el orden dórico, está formado por una pieza prismática, en el jónico se enrolla en espirales y en el corintio se simplifica y se estiliza. En l

a Edad Media es sinónimo de **cimacio**.

En las estructuras modernas, por ejemplo de hormigón armado, se denomina por similitud formal (no funcional) **ábaco** a la zona del forjado próxima a un pilar, reforzada estructuralmente para transmitir correctamente las cargas al mismo, y para resistir las solicitaciones que se concentran en ese punto (cortantes y momentos negativos). Además los ábacos permiten corregir de manera barata el riesgo de punzonamiento.

El ábaco sirve de refuerzo para soportar el arquitrabe o los cuerpos de moldura colocados sobre la columna. Las columnas o pilares protodóricos de Egipto tenían como capitel un sencillo ábaco liso de planta cuadrada que aumentó de tamaño en el Imperio Nuevo (Luxor, Karnak, etc.) incluyendo ornamentación de cartuchos.

En el orden dórico griego continúa la forma paralelepípeda muy sencilla y tanto en el ábaco como el cimacio debían tener la misma altura que el quino. En el jónico puede ser cóncavo o convexo, y se enriquece con una decoración de molduras, un filete o listel y una gola, presentando lados cóncavos decorados con un florón o rosa y esquinas en chaflán.

Vitruvio limitaba el ábaco a los capiteles jónico y corintio, y llama plinto al ábaco dórico. En el arte bizantino se desarrolla hasta formar una imposta, al igual que en el prerrománico. En la arquitectura medieval adquiere gran desarrollo y mayor volumen, especialmente en el Románico. En el Renacimiento y en el Neoclásico se simplifica frente al Barroco, donde se complica con molduras y adornos.

En Asia oriental y meridional no suele existir, por lo que la columna entronca directamente con el entablamento o la cubierta.
Crash Bandicoot

### Link

**Crash Bandicoot** is an episode of *Moveset Mondays*. It was uploaded on May 28, 2018 at 10:32 A.M. This episode is about what Crash Bandicoot's potential moveset could be if he were in Super Smash Bros. Ultimate.

## Moveset

* Neutral: TNT

* Side: Fruit Bazooka

* Up: Jetpack

* Down: Spin

* Final Smash: Invincible Aku-Aku

## Trivia

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.

* Crash Bandicoot is Enigma's most wanted character for Super Smash Bros. Ultimate.
Ganondorf

### Link

**Ganondorf** is an episode of *Moveset Mondays*. It was first uploaded on April 30, 2018 at 11:44 A.M. This episode talks about how Ganondorf's moveset should change for *Super Smash Bros. Ultimate*.

## Moveset

* Neutral: Dead Man's Volley

* Side: Sword Throw

* Up: Dark Warp

* Down: Ground Pound

* Final Smash: Beast Ganon

## Trivia

* Ganondorf is the only character to have an episode of Moveset Mondays to have appeared in earlier Smash games.

* This episode is one of five episodes that focus on characters who have been confirmed for the game. The other episodes being, *Simon Belmont*, *Inklings*, *King K. Rool*, and *Ridley*.

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
Oskar Mitsk

> "*Dear Otto, could you possibly try harder to disappoint me?*"
> ― Oskar Mitsk to his son Otto after speaking to Otto's tutors
>
>

Oskar shortly before the Drakon war

## Early Life

Oskar was born to Konrad Mitsk in the year 65 A.V. The Mitsks were a small family of merchants who scraped by. Konrad died of a fever shortly after moving his family from Logerstat and Oskar was forced to become head of the family. Oskar was a cunning and brutal young man who would turn the Mitsks from a small time family to one of the most powerful in Vekenbrach.

## Rise of the Mitsks

Oskar joined the local Logerman militia and quickly rose through the ranks. Oskar eventually earned widespread praise in the city for winning a series of battles against Tivish raiders. Oskar used his new found influence among the elite to marry Catarina Holenzoren the daughter of a wealthy and influential Logerman merchant family in Vekenbrakh. The marriage was for power and wealth not love and Oskar took full advantage of his wife's influence and wealth. Together Catarina and Oskar made the Mitsks into one of the leading families in Vekenbrakh. Oskars brother Leonhard Mitsk also earned notoriety for climbing up to one of the highest ranks in Vekenbrakhs paladin order.

## Family Life

### Oskar and Catarina

Oskar and Catarina had a working but distant relationship for most of their marriage. Oskar wanted to found a powerful family in Vekenbrakh and Catarina wanted to ensure her children a better future. Over time, however, Catarina and Oskar began to grow closer especially after the birth of their first son Otto. Oskar and Catarina's fourth child Rolf died before he turned three leaving a scar on Oskar.

### Oskar and Otto

Oskar wanted his oldest son to carry on the family name and to inherit the family fortune. Oskar was a harsh and distant father trying to instill discipline and cunning into first his son. Otto saw his father as an old curmudgeon and would rather spend time with his friends drinking and gambling then studying the technicalities of trade negotiations.

### Oskar and Hodric

Oskar was even more distant with Hodric then he was with Otto. This distance and lack of affection was likely because of the death of Rolf Mitsk shortly after Rolfs second nameday. By the time Hodric was ten Oskar sent Hodric to become a paladin in the First Holy Order of Vekenbrach. By sending Hodric off Oskar cut Hodric out of the will and reinforced the perception that the Mitsks were an especialy pious family. Hodric was jealous of Otto's position and hated his father for sending him off to become a Paladin. Despite being in the same city as Hodrics barracks the two rarely met and their relationship never improved. Before Hodric marched off to fight in the Drakon war all Oskar didn't even meet with his son to wish him farewell, instead he sent Hodric a short letter.
Claustro

La palabra **claustro** viene del latín *claudere*, con el significado de «cerrar». También llamado «clausura».

Se trata de un patio que en sus cuatro lados tiene una galería porticada con arquerías que descansan en columnas o dobles columnas. Está edificado a continuación de una de las naves laterales de una catedral o de la iglesia de un monasterio. Cada galería toma el nombre de *panda* y en cada panda se distribuyen los distintos espacios necesarios para la vida monacal o catedralicia. Suele ser lugar de recogimiento. El patio está casi siempre ajardinado y en el centro se encuentra una fuente o un pozo.

## Descripción de un claustro

El claustro es una planta cuadrada y cada uno de los cuatro lados recibe el nombre de *benedictos*. En el centro suele haber un pozo en el que confluyen cuatro caminos, y en el espacio restante, un pequeño jardín. Cada panda tiene una galería o corredor cubierto limitado por arcadas. En la panda este se halla casi siempre una pequeña estancia que servía como habitación o biblioteca, independientemente de la gran biblioteca que tenían algunos monasterios importantes. A continuación se hallaba la sala capitular, pieza que se consideraba de gran importancia y que generalmente se construía con rica ornamentación arquitectónica. Era el lugar de reunión de la comunidad, donde se leían los capítulos de la regla de la orden y donde el abad organizaba las distintas tareas a seguir por los monjes. En esta sala era donde se exponían posibles faltas de alguno de ellos para que el superior le reprendiese. Se decía *llamar a capítulo*.

En la panda sur solía estar el *calefactorio*, lugar caldeado donde podían ir los monjes de vez en cuando para descansar y entrar en calor. A su lado, el refectorio, que era el comedor, y colindante con él, la cocina.

La panda oeste se solía llamar *de legos* y tenía el callejón también *de legos* y la cilla con la bodega. Las celdas de los monjes o el gran dormitorio común (depende de la época y de las distintas órdenes) estaban en el piso superior.

Los capiteles de las columnas de los claustros románicos están especialmente decorados y tallados y a veces constituyen verdaderas obras de arte.
Canalón

El **canalón** es un conducto que recibe y conduce el agua de los tejados a la red de recogida de aguas pluviales; normalmente se instala en el borde del alero, en la parte inferior de los tejados, aunque también existe desde hace poco el canalón lateral de hastial, que se instala en hastiales o zonas laterales para recoger el goteo/chorreo de las tejas laterales o remates.

El más común tiene una sección en forma de "U", a modo de media tubería, y se coloca al final del tejado; se disponen con ligera pendiente o prácticamente horizontales. Esto permite que el agua de lluvia que recoge el tejado sea canalizada por esa 'media tubería' a la red general. En el caso del canalon lateral de hastial, tiene una forma de "J" y se coloca entre la pared y la teja o remate lateral para recoger el goteo, envitando manchas y humedades que discurren por las paredes desde los laterales de cubierta.

## Materiales

Generalmente, los canalones se fabrican en metal, PVC o de cerámica, pero también existen en otro materiales. En Andalucía los encontramos de cerámica, con vistosos colores como el verde, marrón, azul y amarillo. Las mezclas de estos colores y los *chorreones* le dan un estilo propio a las casas blancas andaluzas.

## Elementos adyacentes

Se dispone de un sistema de tuberías llamadas *bajantes* que canalizan el agua desde el canalón hasta la parte más baja del edificio; estas *bajantes* son generalmente verticales.

Se suelen colocar unas rejillas en la conexión del canalón con las *bajantes*, para que sirvan como filtro de objetos y evitar bloquear los conductos, por ejemplo, de las hojas de los árboles.

Las aguas recogidas pueden ser reutilizadas para riego de campos y jardines. Antiguamente, se utilizaban como agua potable y, canalizadas, se embalsaban en aljibes.
Waluigi

### Link

**Waluigi** is an episode of *Moveset Mondays*. It was uploaded on May 21, 2018 at 3:01 P.M. This episode focuses on what Waluigi's moveset could be if he were in *Super Smash Bros. Ultimate*.

## Moveset

* Neutral: Tennis Racket

* Side: Air Swim

* Up: Glider

* Down: Golf Club

* Final Smash: Waluigi Pinball

## Trivia

* The fact that Waluigi is returning in Super Smash Bros. Ultimate as an assist trophy has since been a meme, on how Nintendo rejected Waluigi. However, this video was posted before E3, before he was deconfirmed and before the meme started.

* This episode is the only episode of Moveset Mondays to have gotten delayed, as Ridley's Moveset Mondays was uploaded on May 7, whereas this episode was May 21. This is because Enigma's laptop was at a shop during this time.

* This episode was one of the episodes Enigma used for his video, *We Are Number One But Every Time One Is Said I Talk About A Character's Moveset*.
I Am Still Alive

***I Am Still Alive*** is an indie role-playing game developed by MollyAvast and released in 2018. The game is divided into seven acts, each released individually.

   The game can be downloaded on IndieDB .

## Acts

* Act One: Desperation
* Act Two: When the Smoke Clears
* Act Three: Subterranean Sorrows
* Act Four: The Gilded Prince
* Act Five: Lonesome Tempest
* Act Six: The Outsider
* Act Seven: ??????
Act One

***Act One: Desperation*** is the first act of *I Am Still Alive,* released on September 29, 2018. It is also known as **Emily's Story**.

This chapter follows the enigmatic girl named Emily.

## Characters

### Party Members

* Emily (playable)
* Osilus
* Lyght
* Gaile (temporarily)

### NPCs

* @%#38$&
* Old Hero
* Ray
* Gaines
* Soll
* Lunn
* Soshi Kuwanomichi
* Egon
* Friendly Ghost Merchant
* Distorted Ghost Merchant
* Pringles the Rat
* Theo (mentioned)
* Pearce

* The Entity
* Restless Afflicted
* Peacemaker
* Hoarsefly
* Hardale
* Chance
* Fear (only accessible on the standard difficulty level)

## Locations

* The Mansion
* The Cellar
* Realm Beyond Life
* Mansion Depths
* Veril
* Veril Spire
* Heart of the Spire

## Major Events

* Emily wakes up and discovers that she is the wielder of the Argentum Fidei.
* Emily meets most of the main cast for the first time in this act.
* Emily dies fighting the Entity, but finds her way out of the Realm Beyond Life.
* Emily defeats Chance, but refuses to kill him, convincing him to join her fight.
* Pearce returns Emily's memory. She is revealed to be the queen, Amelia Ysvard.
* Osilus and Lyght are presumably crushed when the Veril Spire collapes. Osilus is revealed to have been saved by the Old Hero.

## Deaths

* Restless Afflicted
* Emily (later escapes the Realm Beyond Life)
* Peacemaker (temporarily banished)
* Hardale (within Realm Beyond Life, determined by player)
* Hoarsefly
* Fear (can only be fought and killed if not playing in Leisure Mode, determined by player)
* Egon
* Olivia (off-screen/presumed)
* Lyght (off-screen/presumed)
Osilus

"That's why I encourage you. I know you can achieve your goals, Emily."

**Osilus** is a major character and party member in Act One of I Am Still Alive. He is a scholar who saves Emily after she fights The Entity and is sent plummeting down into the Mansion Depths.

He is initially presumed to have died in the collapse of the Veril Spire, but a scene after the credits reveals that he was saved by the Old Hero.

## Relationships

### Emily

Osilus finds Emily after she is killed by the Entity, and due to his knowledge of matters related to the Wardens, he realizes that she may find a way out of the Realm Beyond Life, and opts not to bury her. She eventually wakes up and, after some exploration, asks Osilus to tag along with her on the trek to Veril.

Osilus is initially surprised by most of Emily's actions, but the two grow close very quickly, dishing out playful insults at each other often.

Emily expresses sorrow at being forced to leave Osilus to (presumably) die in the Veril Spire's collapse. Once Osilus is saved by the Old Hero, the scholar asks the latter if he's seen Emily. The Hero states that Osilus was likely the only survivor, and that he hadn't seen anyone else, which clearly saddens Osilus.

### Lyght

Lyght is distrustful of Osilus and Emily at first, but after the trio bands together, he decides to keep an open mind. Despite this, he seems to struggle with mood swings, getting angry at the other two at varying intervals. Emily and Osilus tolerate this, treating Lyght with kindness regardless. Despite this, Osilus seems to have a clear bias towards Emily, believing her to be capable of saving the world, as opposed to Lyght, who is doubtful. This leads to a miniscule amount of tension between the two.

Defeating Egon, however, drives Lyght over the edge. He becomes enraged at Emily and Osilus, blaming them for getting his hopes up. Emily simply feels bad, partially because of Lyght's words, and partially out of sympathy for him. Osilus, however, defends Emily, stating that despite pitying Lyght and understanding where he's coming from, he believes it isn't an excuse to lash out at Emily and himself.

Despite this, Osilus regrets his actions after Lyght leaves the party, and is willing to search for him while Emily continues onwards (due to him not having a way out of the Spire.) After the collapse, he asks the Old Hero if Lyght survived, and is surprised to learn that the Hero knew who he was talking about. The Hero then states that Osilus was likely the only survivor, and that he hadn't seen anyone else, which clearly saddens Osilus.

### Old Hero

Osilus and the Old Hero only interact briefly, but the former is shown to be grateful to the latter for rescuing him.

## Trivia

* Osilus is the creator of Pathosorcery, which he wields in battle. His combat animations depict him writing out the scrolls (which are stated to have finite uses, and must be re-written every time a Pathosorcery spell is to be cast.) These scrolls use the ancient language of the Wardens, a.k.a. Latin.
Jax The Undying

> "*Have you ever been in a fight before?*"
> ― Jax the Undying
>
>

Backstory - Jax was the former leader of a well-known mercenary guild called the Crimson Skekhlar. Known for their ferocity and their vigor in battle, the Crimson Skekhlar were infamous throughout the Caisun Valley. Jax was very fond of his rag-tag group of murderers, thieves, and misfits and although they weren’t a particular honorable group, they respected Jax as their leader. One day, on a job, Jax and his guild were hired to protect a man by the name of Handral Greleech, a noble from Crastia. When realising that he was set up, Jax along with the rest of Skekhlars attempted to fight their way out. After a blood thirsty and gruelling fight Jax was the only member of the Crimson Scorpions to survive. Barely surviving the ordeal, Jax received many long and deep scars, especially on his head, as well as amnesia on the incident and barely remembers Greleech or why he would want to kill the Skekhlars. Tales of the ordeal soon spread, causing Jax to receive the nickname of “Jax The Undying,” as his story sprang throughout Crastia. Jax, now mortified on behalf of losing his men, attempted to find and track down Handral Greleech, the man he was supposed to protect. When Jax’s attempts to find Greleech became in vain he denounced his god Serberus, and turned toward a life of alcoholism and sorrow. It would 5 years later that Jax, at the age of 31, would receive information as to the whereabouts of “the Bloodletter” the man responsible for setting up the meeting with Greelech and the Skekhlars. On his hunt for the Bloodletter Jax would encounter a Paladin named Hodric and a monk named Shi. Shi and Hondric helped Jax find the bloodletter, and also receive important information as to the whereabouts of Greleech. Shi and Hondric would introduce Jax to Devon Lochlow who would employ Jax as a bodyguard.

Bond - His Iron helm, masks aswell his emotion.

Ideal -Vengeful, Indifferent, greedy.

Flaw - Alcoholic, cares more about his drink than any person. Bloodthirsty, will do anything for a good fight.

Connection to other characters - Shi met Jax in a  pub and once Jax had told him his story Shi felt obligated to help as the concept of karmic justice was heavily taught within his monastery. Later the two would find themselves to become hired by Devon Lochlow an ambitious Crastian noble.
Catedral

Una **catedral** es un templo cristiano, donde tiene sede o cátedra el obispo, siendo así la iglesia principal de cada diócesis o Iglesia particular. La sede o cátedra episcopal es el lugar desde donde cada obispo preside la comunidad cristiana, enseñando la vida de fe y la doctrina de la Iglesia.

La Iglesia ortodoxa se refiere a sus catedrales como *gran iglesia*, aunque suele traducirse como catedral.

## Historia

Las catedrales surgieron como una nueva construcción, o como evolución de una primigenia iglesia monacal elevada al estatus de sede del obispo. Las actividades misioneras, el poder eclesiástico y las cuestiones demográficas son las que han ido determinando qué iglesias merecían y merecen el título de catedral, al mismo tiempo que surgían, se fusionaban o suprimían las diferentes diócesis.

La Catedral Metropolitana de Badajoz (ejemplo de catedral-fortaleza).

En un principio, la iglesia sede del obispo y cabeza de las demás iglesias de la diócesis no tuvo una tipología especial. Durante los primeros siglos del cristianismo y el medievo (siglos IV al XI) las catedrales no se diferenciaban demasiado de otros centros de culto, como las iglesias monacales o los templos dedicados a los mártires. Es a partir del siglo XI cuando la catedral va adquiriendo una configuración y unas dimensiones que la diferencian de los demás templos. Esto tuvo su momento álgido durante los siglos XIII, XIV, XV y parte del XVI, coincidiendo con el

surgimiento del arte gótico. En esa época, las catedrales adquirieron, además de la característica que las define, que es ser sede episcopal, otras connotaciones en las que intervenían la imagen y el prestigio de las ciudades en las que se construían, determinando una verdadera carrera por hacer de estos templos edificios grandiosos y monumentales. A día de hoy, la idea de catedral se sigue asimilando con el estilo gótico.

Posteriormente, la aparición de la Reforma protestante y otra serie de factores determinaron que las catedrales fueran moderando su tamaño y su magnificencia, aunque continuaron siendo edificios señeros e imponentes, adaptándose a los cambios de gusto y a los diferentes estilos artísticos.