Aljostion Karroda

### **Death**

Died by disintegration from a beholder in the Astral Sea in 552 AOR - Eye Spy With My Beholder's Eye

## Mission Log

* Operation 'Eye Spy With My Beholder's Eye' - 30/6/21

## Aljostion Karroda Diary

### ALjostion Karroda Diary Log - 4/6/2020

Today has been a most interesting day. I got myself involved in what I would call a heroic rescue. After travelling for many months to different towns and seeing mant guilds I found myself taking a liking to this one in particular. So I stayed a little longer than the day I usually do and made myself available to help when the time arrived.

I was sat reading my book and someone burst into the tavern in a panic saying Kobolds had taken some children on the beach. I and 2 other patrons jumped to help. We were not able to stop the Kobolds leaving the beach however after killing some of them were able to head them off at the pass as it were. The 2 that accompanied me jumped over the river and tied some rope to a tree with myself the blasting the base and them pulling it into place to create a block so the ships were forced to pass the way we wanted them to.

With much success from this we were able to save both children, returning them to their parents at the tavern.

Although coming extremely close to death twice I think I will be able to get the hang of this adventuring stuff and thus look forward to my next challenge as Iappear to have been taken in by this guild.

### ALjostion Karroda Diary Log - 8/7/2020

After having a quiet morning reading my books, an individual came into the inn with a message of summoning from Pangan master of the Claws. I had heard this name before but only in whispers. He was asking for any adventurers from the guild to come and aid him.

Arn, Drake and I all stood to the call and a forth requested to join called Nathrin. We set off towards the black swamp and came across 2 rangers, dragonborn that bore the crest of the claws. As they were being attacked by 2 giant toads we gave aid to them resulting in them taking us directly to Pangan.

He asked of us to help clear out a Crypt of Kobolds that was just in the blue circle of a Blue Dragons lair. We headed off and cleared the crypt with little hassle and injuries, returning to Pangan victorious and with his thanks in hand returned to the inn.

All in all another very exiting day in this new world of adventuring have chosen, I am anticipating my next challenge with joy.

### ALjostion Karroda Diary Log - 1/8/2020

Dear diary,

Since my last encounter I have been obsessed with this “N”” character. I feel I must know who it is and have voiced this to the guild. They seem to have listened to my concerns as they have put a a small team together including myself to investigate a lead they came across.

Rene Montoya is the individual we killed during our last quest. Upon our battle with him there was a druid called.. Rene has a brother Remi Montoya in new heaven that is east of others rest. It has been decided that we are to go and ask him some questions.

We head there in the morning and it is quite quaint, and the tavern is very obvious upon our arrival, we head towards it. Before entering we decide i am to go into the general store and ask about Remi and Bakari will o with Arn to the inn to see if they can find Remi.

In the store there are shelves lined with bread, tins etc, behind the counter is a male Halfling who is stood on a box so he can see over the counter. No one else is in the store. I go over to the guy with a loaf of bread and ask to purchase it, I give him the 2copper coins saying it’s the last I have as my current employers farm was attacked and he was thus killed, he was called René and he has a brother who apparently employs in similar work called Remi if he knew him? He did and says hes lovely but has not been around in a while as he is the adventurous type, he came in 3 days ago for rations and has not been seen since. But he is not from here. Derek (a darker portly chap who likes his food and is staying in the inn.) is the one who does the employing and maybe I should speak with him. I thank him for the info and left the store.

Arn and Bakari go into the tavern with Bakari disguised. They order breakfast and there are minimal people in the inn. When it arrives I join them. I inform them of the info and they see the guy that suits the description.

We head over after eating and speaks with him, he is Derek and he hired Remi 2 weeks ago and arrived around a week ago, he was hired to clear out an old fort Baldur that is north and a 2 day walk. Remi is a professional mercenary. He heard of him through general letters and such.

He gets curious but we insist we are just looking for work, and in hopes of him employing us we will go to help out to prove ourselves.

We decide to go to the fort but just before i go back into the store to ask for some more specific directions, he tell us that we should not go there as the entire place is cursed saying the dead sleep light there, he looks terrified at the very mention of this place and the whites of his eyes are very visible. He says if our friend has gone there then he is already dead.

He tells us the province of the law married a witch that murdered him in his sleep and tried to take leadership but the townsfolk killed her and now all the dead rise constantly.

Reluctantly he gives us directions to go north out of the gate, go left the up over the bridge over the river and its on the left hand side of the moor. It is extremely rough terrain and we may want some more supplies.

We then head out North and get to a fast flowing river. We are deciding how to get over when a giant toad pops out and attacks us eating Arn then he escaped we killed it just as it tried to eat Bakari, we cut it open and find a body with a ring for the god of “Imalter” They are good and are clerics of life, we also find a flask of holy water hence why we think he is a cleric.

Arn takes the ring, it does not seem magical but more of a status item in his group.

We kill a tree and get across the river then make camp for the night with minimal disturbance.

We then carry on and get attacked by some vines but a giant tree dude comes out and kills one after we did. He then asks us what we’re doing. We tell him and he says he spoke with Remi and that he was searching for a tomb that a witch once wore; he will keep the other vines at bay.

We find the fort, look around find a locked door get a key for it from a room with 2 recent dead guys in that were scared to death, we open the door and find some stairs that we go down.

We find what looks like Remi but he’s kind of zombified, we hit him but then a spector appears with 4 small zombies, we fight them, I ignore a zombie stood next to me shielding an attack from it with a spell, jump on a table, spit acid at 3 of the zombies, summon my shadow blade and chuck it at the spector finishing him off, Remi comes round, thanks us and help us finish off the other zombies.

He has a bottle of wine from the Nogoro vinvard that Rene gave to him. Rene said it was from his employer and he got 2 but Remi was saving for a special occasion. It is the same bottle as the one we found at the farm along with the letter. He leads us upstairs to open the wine, he finds the other 2 bodies and they are his team.

We drink the wine with him and think that the name of the wine could refer to “N”. They are an upcoming vineyard trying to make their business bigger.

We also found a small metal box that was locked in the fort, we realise that the toomb thing is probably in there and search the room we found Remi in for the key. We do not find the key but Remi seems to think that it will be on the sectors’ body, the one of the which that possessed him and we killed. This seems to be something else we need to follow up on. As well as the dead cleric and Nogoro or “N”.

We head back to Othas rest after saying our goodbyes to Remi for a long earned rest and to ponder over all of these ideas and riddles. This adventuring world is a lot more in depth than I realised. Not all just fighting and killing stuff.

Until next time, Aljostion Korroda.

### ALjostion Karroda Diary Log - 6/8/2020

Today we were asked to go to the Black Swamp to help out allies of the guild in that area. We were heading through the black swamp and we get to the keep where Captain Pangan resides. The guards nod us in. Immediately we all saw a lot of activity, the most we have ever seen, of armor and bows, arrows etc. All of the dragonborn were clearly readying themselves for some large confrontation.

We see Pangan walking around, he greets us and says he is appreciative of our help, we chat to and fro and he tells us we are to head out in a few moments into the south of the swamp, near the pit and try to find as many kobold dens as possible and get rid of them.

He hands usa map of the swamp and a potion each. There were 5 of us so not a cheap gesture. Within my party was Gregorick a Barbaric Bugbear that I have not met before, Narla a Ranger who also I had not met but was another dragonborn so I felt comfortable around her, Bakari the well known by myself Firbolg Cleric as I have fought side by side with him on many occasions and a third i did not know called Severin a Roughish Gnome who was simply brutal in battle.

We head out with Pagans’ team and they show us what area to go to. We quickly loose them as they know the terrain extremely well.

We bump into 4 kobolds almost immediately and manage to get them with stealth without any of them getting a hit. Then 7 more come round the corner. As were battling these, 5 more come flying in. After killing them all taking very minimal damage we find a long cylinder of brass that has a lever of a cross bow type of thing on the side that one of the kobold was carrying.

We carry on heading south and after only 100 ft or so we come to 5 more kobolds with 2 blue dragonborn stood with them (these are obviously the traitors the Captain had warned us about. As we approach, one of the Kobolds gets pushed forward by another and says we are now in the scaled kings territory and must leave, if not they will make us. So we kill them with a slightly harder battle but win in the end and come across some more items. I myself found a short sword, Hand crossbow and some Ranger armor (studded leather) that one of the dragonborn had been wearing.

We go back to where our 1st encounter was and take a short rest with myself looking out. About half an hour in 4 Kobolds come up, as I am on a separate island they cannot get too close and I did not see them until they saw me. I convinced them it was not in their interest to kill me before speaking with the scaled king due to my semi alliance with him and Pangan, they left 2 and 2 went off, I killed the 2 giving the rest of the party a short rest. From this endeavour I came across a Sling and a Dagger.

During this time Gregorick talks to a beetle and finds out some information from them about 2 blue dragonlings towards the south with some Kobolds.

We keep heading south and come to the edge of the circle of the blue dragons’ lair; it is a mile wide and has a sudden storm with rain like a wall.

We go into the rain, and come across 2 giant toads, we stop and go stealthy, then 2 dragonlings with 4 kobolds come up, the dragonlings pounce on the toads ripping them to shreds. The kobolds try using more of the cylinder things to shoot electric at the dragonlings, 3 succeed but one gets its head bitten off. Another Kobold sees Bakari and tries to abduct him but he tricks him by pretending to bless him but then grabbing his throat and exploding his head with an electric glove attack.

We then kill the rest of the kobolds and one of the dragonlings.

As we are finishing the other the scaled king flies over screeching scaring the shit out of me and some others. Some of our group kept their cool. He blasts a massive line and tells us to flee out of the area as he owns it.

This left that much of an impression on me I have done my best attempt at a sketch below.

(Insert screenshot from notes)

We run and get out, keeping an eye on him as we go, just as we get to the edge we see him flying off with the 2 dead bodies of the dragonlings. We had back to investigate the area and collect the cylinder weapons the kobolds had.

We all end up with one except only 2 are charged. They seem to be containers to hold a single electric shot and then if you can find a way to recharge it then it would be reusable. Gregorick manages to charge one by climbing to the top of a tree and holding it out to the storm we were still currently in. A surge of lightning fires into the end blasting Gregorick out of thee tree but it was defiantly charged. He then realised he could use his mage hand to float my one up to the top of the tree ad charge it. This also worked and he did not nearly die from it soI was much more impressed. So we all came away with a charged cylinder each.

After all of this I am one of the happiest dragonborn around, I feel I have made a huge achievement today and aided a lot of allies in an ongoing war. This is exactly the reason I came into adventuring and cannot wait for my next, after a rest of course.

30 ft line 2 d6 lightning damage from the cylinders.

### ALjostion Karroda Diary Log - 21/8/2020

This morning upon having my breakfast I was told of a task made available to the guild. As I have been busy with my studies recently and missed the last opportunity I jumped at this one as life was starting to feel like back at home stuck in my monastery.

Joining me today were 2 of the guild members that I would say have become close friends, Arn and Drake. As well as these 2 was an individual I had not met yet called Mycellium the Tortle Druid.

Our mission today is to travel to Holyhead to retrieve a magical cannon and return it to Fort Adaar to be installed for the upcoming war with the scaled king.

We head up to Holyhead with no incursions, we trekked the route up through past Ornament where Drake comes from, and past the foothills of the mountain, carrying onto Holyhead. We know the location is one of the storage warehouses near the dock but have not been told which one, it is near the harbour and the harbour master would be able to inform us of this.

As we approach there are many large vessels that I have never seen before. They were simply huge. I mean I went on my first small boat on my first day in the guild but have not even dreamt of ships like this.

We see a well built human loading a ship with a monocle shouting out orders to a group of secretary like people under his command. He sees us and shouts us over introducing himself and us ourselves. Capt Rhino has set aside a cart for us to take it back with. He shows us to the warehouse and suggests we stay the night to rest for the travel back. He also tells us the dock guards have seen some people scurrying round near our warehouse at night that are defiantly not locals. He then further offers to show us his favourite inn to stop at.

We decline and go to the warehouse to stay with the cannon as we do not feel comfortable with the information we have been told. We set up the warehouse so it is safe and able to protect the cannon as we sleep. We did this by barricading all entrances apart from the one we were in and Drake did routine sweeps of the perimeter.

Around midnight we were ambushed by many people including a larger fellow that took out Arn with one hit. They got a good attack on the cannon using an explosive device as it seemed to be that they could not take the cannon from us they intended to destroy it instead. This had failed. From searching the bodies we come across a short sword and a note on one of the bodies from the people that attacked us from the silent hand. I made a slight sketch below.

### ALjostion Karroda Diary Log - 22/8/2020

Today we had a mission already set out, as we had previously been given the direction of Leodis where the offices of the Nogoro wine are based. We set out. Today I am travelling with 3 members of the guild that I have not met before, Sev an arcane trickster, Nox, Mycelium who is a Druid of sorts, myself and finally Battrick.

Leodis is where we set off to, upon getting there from a 5 day walk the gates are closed we are quite tired so decide to stay at an inn close to the gates, we order drinks and a bottle of Nogoro wine. Mycellium is able to see that the wine has some sort of druid reference to it, we notice a young man looking at our table, me in particular, I can kind of recognise him but am not sure, he stands up comes over and says to me I am ........., you killed my father, prepare to die and throws a dart at me that misses.

We start off with combat but then as I cast a spell on him and misty step away I shout that his uncle did not have a problem with it, he asks how we know his uncle and I say “you should have asked that before starting this fight, drop your arm sand we can talk properly.” He asks us to buy a round and he will. So we do and he does.

We talk vary briefly and I try to tell him his dad was bad but he says he stood for the family values, honour, strength and money we say the latter doesn’t sound very honourable but he doesn’t agree, we say if he was of honour he would of taken the fight outside, we ask the barmaid of him and she says he and his friends are in here regularly causing slight trouble. We ask him to join the guild and we can teach him honour but he says he has school in the morning, although he seems rather thick. I put my arm around him and usher him outside saying I will teach you some honour. As we get outside round the corner I stab him with my shadow blade, he then takes an acid vial from his pouch and smashes it into my stomach then takes off, I follow but am unable to find him so, slightly defeated I return to the inn. We get our heads down.

In the morning we set off to the offices off the Nogoro wine company, as we arrive we enter in and show the bottle we drank from last night and enquire of buying in bulk, she shows us some and she says it is from around 3years vintage I ask her to show one of this years and she does Mycellium asks her to show all years and she points to a rack, he notices that it starts around 5years go and that they had an investor around that time, they are able to make a lot more for some reason because of this womans influence called Marcey. We ask her to introduce us and she says she doesn’t know her. We ask if anyone does and she says her manager but can’t make a meeting today we tell her to inform the manager of a business venture with the guild and to set up a meeting.

She tells them and agrees to make a meeting now, me and Mycellium go with her into a back room, ere there are 6 armed guards , she nods at them and they knock on a far door, we say we are impressed with the defence and she tells us of a break in not long ago, hence the increased security.

We go passed the guards into the room with the manager I speak offering business with the guild and asking to introduce to Marcey as she may have some business that she cannot deal with, as I say Marceys name the green amulet around her neck explodes into flames destroying her and a fire ball flies out of the room passed all the guards, the manager is now dead so we investigate the room.

As we go through the files we find paperwork for an initial investment of 1000 gold, and gives her last name of Sylvantes. As this is happening the guards are now banging on the door that is also getting very, very hot. It burns the gnome trickster and is now melting, it suddenly bursts into flames and a rather large magmar bear comes through.

We kill the bear and I notice that no one is hear so I go to take some wine and Nox stops me saying we are meant to be honourable members, so I glare at him only taking 2 bottles of 5 year old.

We go upstairs and come across a few bed chambers and in one a record book, as there’s nothing else we go back down stars where one of us had seen a ladder that leads to a trap door in a back room I make sure I’m last and take another 2 bottles of 10 year old, we head through the trap door and find the treasury for the business being around 600 gold, we take 100 each apart from Nox who does not want is share and we leave 200 gold.

Again I am last to leave and take the other 200 gold

We go back down stairs and see brewer who says we need to leave and runs off, we find some brewery tools and a map of the vinery.

We head to the inn for some lunch and study the book finding out it’s an arcane lock spell. Battrick copies it down and after lunch we head to the vine yard. It’s a long road out, about a days ride

We decide to take camp for the night taking rotating shifts for watch, the night is uneventful and in the morning set off ad arrive at the Nogoro family vineyard.

We see 2 women that see us and one blows a horn, we ask to speak and she says we are not welcome as we tried to burn down the offices and took the wine and gold, they seem to know that I took all but I string a story that seems to make my team mates believe me.

They keep asking us to leave and we are trying to convince them to speak to sort out the situation.

Mycellium shows her the amulet and she waves her hand in some arcane sigils and a mist appears in front of him. From this emerges 2 owlbears and she turns to them and says take them. They attack along with 9 guards a 3 other smallish flying creatures that I had not seen before apparently called harpies. I am seeing many new things while adventuring that I did not expect in the slightest.

We struggle greatly with this battle with Mycellium going down twice, some of the enemies become incorporeal and disappear and we finish the rest Nox leaves saying we are all crazy and the rest search the guards We get 2 sets of leather armour and 2 short swords each off the guards have a short rest and investigate further.

We go into the 2 small break room building and find nothing then into the main building and wind a wand of the war mage lv1, +1 to casting with half cover.

Finally after all this we headed back to the guild to regroup and see where our next venture will take us.

### ALjostion Karroda Diary Log - 29/8/2020

As we are chilling in the pub this fine afternoon with little much to do except contemplate the search of this Druid we are after and prepare for what seems to be a full scale war against the scaled king, a teen bursts in saying he and his dad were bringing stuff to market and they have been attacked by some 4legged creatures and other things. Hearing this, myself, Arn, Battrick and Mycelium jump on carts and head off to help.

After trekking for a short while we got jumped by 3goblins 3archers 3wolf goblins. We faired well in this battle then slept as it was getting late. The kid went home as he was too scared and we had found a lead of a footprint and found 3 more goblins. 1 summoned 3giant scorpions; we killed these also and carried on finding camp. We put 3 guards to sleep then another summoned an ogre. We forget to kill the ogre with fire even though hitting through the battle with fire, acid and necrotic attacks but apparently because we did not kill with these it was able to come back to life. Another interesting fact I have learnt on my travels, upon 2nd time however we finish it off.

We find the one that summoned it and he seems to change into a hafling, also the amulet is destroyed and he sais “I knew I couldn’t trust that bitch.” we tie him up and interrogate him.

While searching the other tents we find the boys dad tied up. We cut him loose and point him to where his son is at the rest. We take the guy tied up to get info, as I do not approve of the methods used during this I chose to stand a little away from the event.

They ask him how he knows her and his name he says he met her at the port one day and had a job opportunity, she said to go to Othas rest and to create a distraction for us, she paid half in front and the other upon completion, he is to meet her at warehouse 5 in ..... and from what he has heard macsay had come from Leodis, her mother was an adventurer, everyone thought she was lost presumed dead and then her daughter turned up about 6 months ago trading amulets for favours etc, she is using the money from the wine to buy the minerals to make the amulets , he tell them to look in his pocket and they find a cool rock, it’s a spell component. As Mycellium puts magic into it, it glows and gets hot, but it only seems to be reactive to druids.

This is what Marcey is after but many of them, he also tells us that once per month she arrives by ship that is very weird but he doesn’t know why and the rest of the time its tree walking.

We take him back to the guild and throw him in prison; he had a hat of disguise on him.

### ALjostion Karroda Diary Log - 5/9/2020

After a short break from adventures and when the time is right to go, we head to Leodis to warehouse 5 that we found out about in our last Quest from interrogating a prisoner. The screams still haunt me. Being a dragonborn of religion, I did not agree with the way we retrieved this information. Joining me today is the friendly farmer Drake and a Hobgoblin fighter called Grim.

Upon arriving at said warehouse in question, looking through the window find some people inside that look to be guarding the place. We create a distraction at the window and go in a different way, kill most but 1 and question him. He says he was robbing it with his companions whom fled or died and had found little but a trap door in the room we were in. We go down into a sewer and fight some rather large frogs, feed them to some just as large gators and find a chest. It seems to be trapped so we set off the trap with minimal damage and get 30platimum pieces. It looks like something taken out recently, we press on.

Following the sewers round we come across a hole in the wall that had been broken through, we go in and fight 3 tentacle things, each with 3leg type tentacles. We then have a short rest after finding a large whole in a room with nothing else in. There is a rope ladder leading down that we pull up while resting but then lower to go down. I hand my new goggles of night to Grim to see further but can see nothing so we head down. As we hit the ground we can suddenly smell a sweet scent that gets stronger as we go.

We end up in a very mushroom ridden cave. They were giving off the sweet smell and glowing green, we head into another room and find 2 guards that seem to be in a trance and the white of their eyes are turning the same green as the mushrooms.

We tie them up and drake tries to push one over but cannot so I kneel down behind him and tell him to push as we used to as boys in the home land.

We head into the last room and find a full stock of the cool rock that the Druid we have been chasing has been collecting. I take 10 pieces of the rock and then we tell the guild of our find. We supervise the removal of the cool rock by the guild and guards returning to Othas Rest along with them.

### ALjostion Karroda Diary Log - 10/9/2020

This morning I was approached by some guild members that are much more advanced than me to help out in a quest that they have been on with. They have been searching for some hunters that have been dealing in a drug called Slice. They are apparently part of the silent hand. The drug when taken can manifest magical powers like shooting fire and such, another sign of taking is coloured veins and extreme usage is eye discolouration. We have the location of 2 warehouses that deals have been made at in the past and also Cassidy may know some info but the docks seem to be where we need to start looking first.

We go to speak with Cassidy at his room in the guild hall. I have not met Cassidy yet however have heard he is a powerful Wizard, one of the most powerful in the guild.

He says he has worked on the emblems that these hunters are using to plain shift and get away. As they grab their emblem we need to grab our own emblem and think of stopping them. This should stop them. He then hands us one emblem to 2of us Rain and Nox and I ask if he has enough for all, he says wait a second, rummages around and pulls another emblem out, he does some magic that took a lot more effort than l have ever seen in a spell and with ease. He handed it to Bok saying he has just made a 3rd but has no more.

He tells us he managed to use one and it seemed surprised but the others may be aware of such magic and could try the same trick again, each of those only has one charge in it and will need returning to Cassidy to recharge it.

We head of to the docks to see what we can find. We approach a warehouse at about late afternoon and it seems very quiet. Upon doing a lap of the perimeter we find a surly looking gentlemen leaning on the wall, Rain speaks to him and pretends to ask to buy some drugs but the guy also wants to, he seems slightly drunk and says they were open a few days ago and if we want to break in with him? Rain then slaps him. He looks shocked but still proceeds to ask to break in.

They ask him if he knows anywhere else and he says a dwarf called Ugarh will know as he knows everything. And we will probably find him in one of the pubs.

We break into the warehouse and find normal things like calligraphy sets, but no paper trail. This seems strange for a warehouse like this. Everything is quite nice that is in here and it does not have a registered address as all others do.

As we go to leave we are attacked by an arrow from the roof, we manage to catch the person and during this another tries to attack and disappear but we use an emblem and stop her and she looks terrified. She manages to run off but we kill the other searching his body find a bell that heals and a magic bow and stash the body, we then go in search of Ugath Whitebeard and the pubs.

We find him and he doesn’t know much but tells me of a robot that comes out of the sea and deals it with a crow woman, then as we are leaving a guy comes out asking us about the slice saying he has heard of the crow woman meeting a man with a cart and goblins come out and stuff, he wasn’t making much sense due to his drunkenness and mentions a sewer that the crow woman comes out of with the stuff, he agrees to show us where it is and go in for us if we give him the cash.

He goes down and we hear a lot of shooting arrows and screams, we head down in stealth and see 3 things eating his body we kill these and 5 others along with 2 brains, we are in a sewer and carry on to a cave type area where we find an engraving that some of the others have seen before and the other hunter that got away we kill her and realise that this is a shrine to their god and the symbol we found is used to re-enter this dimension. Searching her we found a Cloak of crow feathers and some very shiny short swords.

Being from are religious background I found the symbols around the room extremely interesting so I tried to do a sketch from memory.

(Insert screenshot from document)

Bell once per day cast of healing word with casting modifier

### ALjostion Karroda Diary Log - 12/9/2020

This morning while having breakfast a letter arrived for the guild. Mrs Waynerop has sent a letter saying she has inherited a mansion from her great uncle whom she has never met before but is the only living descendant. Some people are saying its haunted and it has scared some people off when someone apparently disappeared. She would like some members of the guild to clear it out for her as it is in Othas rest where the guild resides. I, Drake and a Tiefling called Rumour are all available so offer to do this small job. She is due to arrive from Leodis within the next week.

We go shopping first buying some potions and look at some armour and weapons. One seems interesting a rather nice rapier but it is a little expensive at the moment so I will need to save a little more gold.

We go to the library first to see if we can find any blue prints for the mansion or other information. A small old gnome turns up and asks what we want, we ask if he any info on the Waynerop mansion and he takes us to the local history section. We find that the house is fairly small only 2 layers with no basement. A man by the name of Arthur Waynerop built the place and used to hold seyonces in the house. There is at least 3 bedrooms on the 2nd floor with a number of studies, parlours and all other rooms you might find in a mansion.

Knowing the haunting fact we decide to go to the church and buy a flask of holy water each and then go to the mansion. We get to the manor at around afternoon time. We have a key for the front door as it came with the letter, as we approach the front door we don’t see anything strange in particular.

Rumour casts a spell to detect magic and can instantly feel some necromantic magic going on , we enter into a small cloakroom area and still feel the magic, we go through the only door in front of us and enter a much larger main hall type area, as I walk through I feel something pass against my robe I do not mention this as I do not wish to look as scarred top my compadres.

Drake goes up to the fire place that is rather nice and comes back as he does he seem adamant there is a cold area and he got a shiver. I then tell him of my strange encounter as it must not have been in my head. It is all very dusty with a thick layer of dust on the floor and most things too.

As we are deciding which way to investigate I get the shiver in front of the other 2 then it moves onto Rumour who seems hardly phased by it and says whoever is playing these games it is not funny and you can stop now. In the most calm of tones I was not expecting.

We move toward the room at our most left as we had been deciding and as we are looking round this room the Tiefling can feel that the magic is much stronger as we are still looking around drake feels drained at a certain point in the room.

We go through a door at the south and it is a library of such, the magic has lowered to the same level as main hall way we were in tells rumour.

We head back to the main hall and head north continuing anti clock wise as discussed, we find the stairs here but think it is best to finish the bottom level first before going up. There is another door on the North wall to the left of the stairs door, as we enter rumour shouts stop!!!! His magic detector has gone very strong causing him to nearly go blind but just as it is too much the spells time runs out and ends. Drake jumps back.

Peering in cautiously we see a wooden chair with a circle of candles around it. Rumour does not go in but casts mage hand and moves the chair out of the circle, as he does it feels as though the entire house just breathed out as a gust of wind runs through. I ask him to use his mage hand to remove all the candles as he did with the chair into the fire place of the room we are in and i use a fire spell to burn all the candles into a large blob.

Rumour then enters the room as he gets near the chair he can see a small wooden bowl in front of the chair and tries to pick it up with his mage hand. As he picks it up a lot of liquid falls out of it. We think it could be chicken blood mixed with some oil. I tell the others I have read something of this and it could be a sacrifice, Drake adds with the fact it is mixed with oil means it is possible to set it on fire. We move this to the cloakroom at the front, locking the front door and then --- putting a large candelabra in front of the door to the main hall creating a fully blocked room with it in. We took this to the Clerics at the guild.

Rumour sits to cast his detecting magic spell again an d as he does I cannot resist to run around the rooms as there is a way to circle and I do some laps as it reminds me of the monastery I grew up in.

We search the last rooms on the left hand side. We find the kitchen with more stairs leading up to the next floor and leading to a large dining room, this also has a second door leading back to the main hall so again I do another lap.

Rumour gives us an update of the room with all the weird stuff in and says it feels as if the magic is dissipating from it but will take a rather long time so we will need to inform the clerics.

We head upstairs using the ones in the kitchen and at the top find more doors in a small corridor, the one directly in front of us is a linen closet as we look into it. We head through the only other door and it leads to a rather larger landing type area, this has 7 more doors in. We start at the most north or the top and find what must have been the master bedroom this has a walk in closet. I have heard rumours of these before but never actually been in a house big enough to have one, it was amazing although I do not think I would like one as it shouts over the top to me and I only require simple things in life.

In the door to the east is an even larger room that we cannot believe or at least I can’t. As we are walking round rumour says the magic feels very dim up here and we should probably be quick up here to then focus down stairs. We finish off the upstairs finding more luxurious rooms with balconies and such in one of them, as we are Drake shouted out in pain, we rush in and I fire many beams of forceful energy at this shadow ghost in front of Drake and it dies but the house starts groaning loudly. We look at the rest of the floor and as we go back on to the landing area a flaming, flying skull appears and attacks us, we killed this and then pour one of the flasks of holy water onto it. We think that maybe this could have been Arthur as it was told his skull was left in the premises.

We go down stairs and again get attacked by 2 shadow beings and 2 spector beings, we finish these but Rumour looked much worse for wear however since the first time we had entered the house it is properly quiet and feels free of negative energy.

We head back to the inn and get rewarded 100 gold pieces. This I most certainly was not expecting and went directly to the weapons shop to purchase my brand new Rapier. I cannot wait to try it out!!!!

### ALjostion Karroda Diary Log - 15/9/2020

As per usual these days I was relaxing at the guild hall if you can call it that. Another letter arrived that was different to normal. It was an order of sort for Basilisk eggs. Some of the members as normal rise to attention to take the trial and we all introduce ourselves to each other. We seemed to be slightly low on supplies so go shopping. After such we did some research by looking in 2 of the guy’s monster books and after feeling we know at least more than we did we head off to where we have heard they are staying

After some travelling we come upon a cave very much seems to be carved out by a large animal and one of us goes straight up to and inside and finds a door, he looks in but cannot see too far so comes back to report to us and I lend him my goggles to see further, he does and we regroup then 2 advance forward (Rhazi and Yasafee) into the cave and through the door. They do this very carefully using the mirrors we bought as we do not want to stare into the eyes and turn to stone.

Sneaking around Rhazi finds 2 of them right away and manages not to be seen, he tells us they are about alligator size and that their spines are out, we get the book out again and realize that it is a defensive method, but we are unsure what they would be in defence of.

We decide to lure one out by making some dancing lights, as it comes down the narrow corridor we destroy it with a barrage of spells and arrows. We found a second basilisk and tried the same but after it took only a few hits it scurried off. We followed and found a nesting area of them again we try to lure them out with lights, fire and an illusion of a gnome that I make smell and sound like one.

Nothing seems to happen so I fired a bolt of fire down and it all began, there were 3 more that took more to kill but we succeeded and then continued through to the back of the nest where we found a Gnome that appeared to be from a very long time ago, this was not the first stone person we had found down there but defiantly the oldest. A little further and we find some bottles of potions and a huge basilisk that looks to be like the queen but she has been killed by a blow of a sword that still lies in her. After seeing this we do not expect to find any eggs as someone has beaten us here but searching we found one last egg!

Some of the members that were their started to very carefully take apart the bidy of the queen and others gathering useful parts of the being. As I do not know much of this I simply take one large tooth and tie a small band round it. I place it around my neck as a trophy of my time at the guild.

I see this as some what of a marking point for some reason, I have come a very long way in this adventuring guild.

The above is the last entry from Aljostion Karroda as he was killed during the mission Eye Spy With My Beholder's Eye - 30/6/21

## Trivia

* Aljostion's name comes from an amalgamation of the names of the players grandfathers

## Appendix

### Appearances (Outside of played in sessions)

Adventures
Insert session name here •

### Mentions

Adventures
Insert session name here •