Arumaze guide

The Arumaze posses the kekkei genkai that allows them to use their chakra to regenerate cells and bodily matter, concentrate it to increase their power and ninjutsu performance temporarily and to create a sharp edge that can cut through most chakra based structures with ease.

## **Arumaze abilities**

* **Chakra scalpel:** extremely sharp manifestation of chakra that not only cuts through physical materials with relative ease but also has the same results in the face of chakra based structures or techniques which makes them a force to be feared in close quarters combat.
* **Mystic palm:** the Arumaze focuses chakra on their palms an in close range with the wounds they will regenerate or create new bodily matter, healing organic or mythical creature’s wounds. A twist on the higher levels, makes their chakra repair already summoned chakra structures, guardians, etc.
* **Body pathway derangement:** an attack that will temporarily tamper with the target’s nervous system and will make a specific function of their body blocked until some time passes.
* **Strength seal:** the Arumaze are accustomed to keep a reserve in chakra, often exposed by a small mark, they may alter the designs of them at will whenever. These chakra reserves are unleashed at once to improve their ninjutsu and taijutsu performance for a period of time, without wasting chakra from their regular pool.

## **D - rank = Small hope**

The Arumaze perhaps have the hardest way to train considering their kekkei genkai being so varied requires them to have an integral kind of conditioning. Learning anatomy, ninjutsu basics, chakra control, physical conditioning will be the first steps on their paths to become elite.

**Chakra scalpel** technique is a technique that on this rank is intermittent, not continuous and limited to small parts of limbs like hands. The power of it is similar to the one of a decently sharpened sword, against ninjutsu it performs regular, chakra structures taking a toll after being hit by it but the most complex ones or strongest will require extra effort to become considerably damaged. D-C rank techniques and chakra structures moderately damaged when the scalpel cuts through them, above it will require several hits for the damage to be reduced or structure to be damaged.

**Strength seal** pretty basic seal, it grants them the ability to perform techniques and in general as a person of the C rank and perform techniques of said rank kind 3 times before its deactivation, grants them a moderate strength boost that can allow them to pair strength with paths like Goken or Akimichi in power. Can be used twice per fight.

**Mystic palm** technique can be performed to heal stab wounds from tools and small weapons, moderate superficial slashes, and such. Note that mystic palm does not only use chakra to regenerate wounds, but it will also take a toll on the user’s health when the limits are exceeded or when chakra is low.

Attempts to heal severe wounds (fracture, 2nd degree burns, nothing within your capabilities on what’s specified here) can be performed daily, on this rank the user will have to /roll 500 to heal them, if the 250 mark is surpassed the user may attempt hourly rolls of 200 may be made to fully heal the wound on 3 attempts.

## **C - rank = Body and mind in training**

The Arumaze has been training in anatomy further, they need to memorize not only the components of the human body but even how they feel and look for their regeneration to be effective and of the best quality. The Arumaze trains their chakra control and physical conditioning, and their ninjutsu knowledge to perform better while they perform through the Strength Seal boost.

**Chakra scalpel** technique is a technique that on this rank can be continuous and used on a single limb.

The power of it is similar to the one of a very sharp steel sword, chakra structures will suffer considerably, the user being able to expand the field to shape it like a  shield that disrupts incoming chakra based projectiles or structures. D-C rank techniques and chakra structures are considerably damaged when the scalpel cuts through them, above ranks it will require several hits for the damage to be reduced or structure to be damaged.

The user may now be able to shoot a scalpel as projectile to a medium range, and can shoot two at once. They may explode on impact as well in concussive blasts.

**Strength seal** is now a standard seal, it grants them the ability to perform techniques and in general as a person of the B rank and perform techniques of said rank kind 5 times before its deactivation, grants them a moderate strength boost that can allow them to pair strength with paths like Goken or Akimichi in power. Can be used twice per fight.

**Mystic palm** now can treat bleeding and organ damage by stabs, slashes or burns that may not be of lethal capacity or destroys it entirely or partially. Note that mystic palm does not only use chakra to regenerate wounds, but it will also take a toll on the user’s health when the limits are exceeded or when chakra is low.

**Body pathway derangement** in combination with taijutsu, the user can immobilize limbs upon contact with them, on this level it will be briefly for 2 seconds and it has a cooldown of 5 turns, it costs a medium amount of chakra.

## **B - rank = Integral warrior**

They can consider themselves medics on this point on, due to the exhaustive studies in anatomy and the usage of chakra to heal and understand the body to perform better in combat and healing.

**Chakra scalpel** technique is a technique that on this rank can be continuous and used on two limbs or the edge of any weapon.

The power of it is similar to the one of a very sharp steel sword, chakra structures will suffer considerably, the user being able to expand the field to shape it like a  shield that disrupts incoming chakra based projectiles or structures. D-C rank techniques and chakra structures are considerably damaged when the scalpel cuts through them, above ranks it will require several hits for the damage to be reduced or structure to be damaged.

The user may now be able to shoot  scalpels as projectiles to a long range, and can shoot two at once. They may explode on impact as well releasing sharp shards of chakra.

**Strength seal** is now a standard seal, it grants them the ability to perform techniques and in general as a person of the A rank and perform techniques of said rank kind 5 times before its deactivation, grants them a moderate strength boost that can allow them to pair strength with paths like Goken or Akimichi in power. Can be used twice per fight.The user possess great strength and can lift, punch and throw elements of the terrain, building parts, etc.

**Mystic palm** now can treat bleeding and organ damage by stabs, slashes or burns that may not be of lethal capacity or destroys it entirely or partially. Note that mystic palm does not only use chakra to regenerate wounds, but it will also take a toll on the user’s health when the limits are exceeded or when chakra is low.

**Body pathway derangement** in combination with taijutsu, the user can immobilize limbs upon contact with them, on this level it will be done in 3 turns and it has a cooldown of 7 turns, it costs a medium amount of chakra. If done on a leg it may immobilize both with a high chakra cost, same applies to legs, if done on the forehead it will paralyze the person for 4 seconds.

## **A - rank = Sage of health**

The Arumaze are erudites of chakra healing, the regeneration requires less “postoperative” maintenance. They have become now a force to be reckoned with not only in healing but in combat as well.

**Chakra scalpel** technique is a technique that on this rank can be continuous and used on two limbs or the edge of any weapon  or even cover yourself in a sort of aura that would be sharp on touch.

The power of it is similar to the one of a very sharp steel sword, chakra structures will suffer considerably, the user being able to expand the field to shape it like a  shield that disrupts incoming chakra based projectiles or structures. D-C rank techniques and chakra structures are considerably damaged when the scalpel cuts through them, above ranks it will require several hits for the damage to be reduced or structure to be damaged.

The user may now be able to shoot a scalpel as projectile to a long range, and can shoot two at once. They may explode on impact as well releasing sharp shards of chakra.

**Strength seal** is now a standard seal, it grants them the ability to perform techniques and in general as a person of the S rank and perform techniques of said rank kind 5 times before its deactivation, grants them a massive strength boost that can allow them to pair strength with paths like Goken or Akimichi in power. Can be used twice per fight.The user possess great strength and can lift, punch and throw elements of the terrain, building parts, etc.

**Mystic palm** now treats severe trauma, bone fractures and missing body parts (fingers, hands, teeth, etc, keep in mind that regrowing body parts is part of the arumaze end game), poison can now be extracted but this will harm the user partially, severe burns and big slashes can be treated. Note that mystic palm does not only use chakra to regenerate wounds, but it will also take a toll on the user’s health when the limits are exceeded or when chakra is low.

**Body pathway derangement** in combination with taijutsu, the user can immobilize limbs upon contact with them, on this level it will be done in 4 turns and it has a cooldown of 10 turns, it costs a medium amount of chakra. If done on a leg it may immobilize both with a high chakra cost, same applies to legs, if done on the forehead it will paralyze the person for 5 seconds.

## **S - rank = Holy touch**

Terrifying potential in combat and healing, people that border humanity and borderline mysticism. Arumaze of this rank can stop aging, though they can still choose to display more mature features. Though, in the long term non-aging Arumaze decide to forcefully age their bodies to enjoy a natural life span as immortality is a taboo among those who can achieve it as it seems more a curse than a blessing.

**Chakra scalpel** technique is a technique that on this rank can be continuous and used on two limbs or the edge of any weapon, or even cover yourself in a sort of aura that would be sharp on touch.

The power of it is similar to the one of a very sharp steel sword, chakra structures will suffer considerably, the user being able to expand the field to shape it like a  shield that disrupts incoming chakra based projectiles or structures. D-C rank techniques and chakra structures are considerably damaged when the scalpel cuts through them, above ranks it will require several hits for the damage to be reduced or structure to be damaged.

The user may now be able to shoot a scalpel as projectile to a long range, and can shoot two at once. They may explode on impact as well releasing sharp shards of chakra, these are so hot that may even cause burns and start small fires on their targets.

**Strength seal** is now a standard seal, it grants them the ability to perform techniques and in general as a person of the S rank and perform techniques of said rank kind 7 times before its deactivation, grants them a massive strength boost that can allow them to pair strength with paths like Goken or Akimichi in power. Can be used thrice per fight. The user possesses great strength and can lift, punch and throw elements of the terrain, building parts, etc.

**Mystic palm** now can stabilize patients that have very severe wounds to facilitate their transport to a medical facility. Note that mystic palm does not only use chakra to regenerate wounds, but it will also take a toll on the user’s health when the limits are exceeded or when chakra is low.

**Body pathway derangement** in combination with taijutsu, the user can immobilize limbs upon contact with them, on this level it will be done in 8 turns and it has a cooldown of 10 turns, it costs a medium amount of chakra. If done on a leg it may immobilize both with a high chakra cost, same applies to legs, if done on the forehead it will paralyze the person for 7 seconds.

## **Strength of a Hundred Seal [TIER-2 EG]**

The user keeps a special reserve seal that boosts their ninjutsu and taijutsu performance to Sage levels for a limited time, this without limiting their main chakra pool but leaving them physically tired after they finish performing this overload of their chakra network in general, can only be performed once every 4 days. Can fight the biggest foes in size and ninjutsu techniques will cost half or less unless they’re S rank techniques. Can destroy sections of the battlefield with slams and throw debris at their targets. Their punches also carry an almost explosive strength even above Goken's S rank potential.

## **Creation rebirth [TIER-1 EG]**

The user may heal a potentially lethal wound on themselves or a target or absorb the health of a defeated person and transfer it to a dying target or themselves (will kill the defeated person).

Alternatively they may enter a state of constant self healing, leaving them in a physical condition exactly as before the fight began and in good health and energy. If the user is almost depleted in chakra, they may sacrifice themselves to revive a person that has just died.

Can only be performed once every 5 days.

## **Diamond is unbreakable [TIER-3 EG]**

The Arumazes attacks with the scalpel will break through **any** ninjutsu defenses for the duration of 6 turns, this state uses another pair of secret seals on the Arumaze and grants them also a movement speed boost. May be used in reverse and will cover the Arumaze in a protective field for the same duration which is impenetrable by chakra.

Can be used twice.

### Notes

The following is unlocked as an enhancement to your abilities AFTER you unlock Diamond Unbreakable:

**From B-S rank, scalpel attacks that cut through enemies or chakra, will gradually heal the user if they spend extra chakra on their attacks.**

**From B-S rank, they can remotely rebuild or repair chakra structures by transfering their chakra.**