recursal/Fanatic-Fandom huggingface dataset:
Disputes Over Dragille Royal Succession

The Kingdom of San d'Oria, founded by the Elvaan, boasts a 500-year history, during which the Dragille royal family has faced numerous succession issues. Even today, history seems to repeat itself.
The contenders for the throne are King Destin's legitimate heirs, Prince Trion and Prince Pieuje. The elder brother, Prince Trion, is an excellent swordsman with a straightforward personality, while the younger brother, Prince Pieuje, is always calm and possesses a broad perspective. Whenever they have the chance to meet, the two are said to start arguing anywhere. Those who have witnessed the scene surprisingly often share a common comment, "Their arguments are petty, and one can imagine the troubles their younger sister, Princess Claidie, must endure."
Looking back at the history of the Dragille royal family, many past kings were similar in character to Prince Trion. San d'Oria is a kingdom ruled by knights, and a leader who cannot wield a sword would inevitably raise doubts about their leadership and commanding abilities. However, it is clear that the kingdom, exhausted by the Crystal War, no longer needs the heroes of the past. In this era of collaboration among the four nations, a broad perspective like Prince Pieuje's is in greater demand than a sword.
Thus, the kingdom of San d'Oria buzzes with discussions of the two princes both inside and outside the castle.
Although time will eventually resolve this issue, San d'Oria, under threat from the beastmen's forces, cannot afford to be preoccupied with internal disputes indefinitely. All we can do is hope that the heir to the throne is decided before any unfortunate incidents occur. (Ainworth)

*Taken from: Vana'diel Tribune Issue No. 1*

### Notes

This has been translated using AI, it may be inaccurate to the original.

### Article in original Japanese

サンドリア王国はエルヴァーンが興した国で、ドラギーユ王家は500年もの歴史を誇っている。その長い歴史の中で、王位継承問題は数多く起こってきた。そして、現在でもそれが繰り返されようとしている。

王位を争っているのはDestin(デスティン)国王の嫡子であるTrion(トリオン)王子とPieuje(ピエージェ)王子。兄であるTrion王子は、剣にすぐれ直情的な性格。対して弟のPieuje王子は、常に冷静で広い視野の持ち主。

顔を合わせる機会があれば、2人はどこでも口論をはじめてしまうという。現場に居合わせた者は意外と多く「内容はあげ足の取り合いで、2人の妹であるClaidie(クレーディ)王女の気苦労が知れる」というのが共通したコメントだった。

ドラギーユ王家の歴史を紐とけば、歴代国王の多くがTrion王子に似たタイプの人物だったことがわかる。サンドリアは騎士が治める王国。騎士に君臨する者が剣を取れないとあっては、その指導力や統率力にも疑問が生じてしまう。しかし、クリスタル戦争で国力を疲弊した王国が必要としているのは、歴代の英雄ではないのも明白だ。4つの国が協調している今、求められるのは剣よりもPieuje王子のような広い視野に他ならない。

かくして、サンドリア王国では城の内外を問わず、2人の話題で持ちきりになっている。

いずれ時が解決する問題ではあるが、獣人の勢力が迫っているサンドリア王国で、いつまでも内輪もめしていられる場合ではない。悪いことが起こる前に、王位継承者が決まるのを祈るばかりである。
（Ainworth）
Crab Familiar

Familiar summoned by using the Beastmaster's Call Beast ability.

* **Bubble Shower** - Crab deals AOE water damage and STR down (1 Charge)
* **Bubble Curtain** - Crab gains a shell effect (3 Charges)
* **Scissor Guard** - Crab gains Defense Up effect (2 Charges)
* **Big Scissors** - Single-hit TP attack (1 Charge)
Copy of "Schultz Stratagems"

## Statistics

**Copy of "Schultz Stratagems"**This book was written by Bas.
officer G. Schultz, who served
during the 2nd Battle of Konschtat.

**Lv.** 65 **All Jobs****Stackable:** *Not Stackable***Lv.** 65 **All Jobs**
**Experience Scroll:**

* Grants 300 - 1500 EXP
* *Note: as of the update on 04/14/2023, ALL experience scolls grant **triple** the amount of EXP.*

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Dynamis

* Xarcabard
* Beaucedine
Chestnut Wand

## Statistics

**Chestnut wand****(Club)** **All Races****DMG:** 10 **Delay:** 216 **INT** +4 **MND** +4**Lv.** 32 **WHM / BLM / RDM / SMN****Damage Per Second:** 2.78**TP Per Hit:** 58
## Other Uses

 **Guild Resale Price:** ~1,071 gil

## Synthesis Recipes

Woodworking (32)

**Yield:** *Chestnut Wand* x 1
**HQ 1:** Solid Wand x 1
**Wind Crystal**
* 1 x Chestnut Lumber
* 1 x Bird Feather

## Desynthesis Recipes

Woodworking (32)

**Yield:** Chestnut Lumber x 1
**HQ 1:** Chestnut Lumber x 1
**HQ 2:** Bird Feather x 1
**Lightning Crystal**
* 1 x *Chestnut Wand*

## How to Obtain

**Auction House Category:** Weapons > Clubs

### Merchants

 Name
 Chaupire | Northern San d'Oria ()
Fire Threnody

## Statistics

**Scroll of Fire Threnody****BRD Lv.20** Teaches the Fire Threnody.
Reduces an enemy's resistance against
fire.Threnodies reduce the target's Magic Resistance by a natural cap of 50.
* Testing before 2014 could not be found to determine the relationship of combined Singing/Instrument skill and and the amount of Magic Resistance, but for the purposes of level 99 content it is sufficent to treat the baseline as 50.
* Threnody effects do not stack with each other.
* Equipment that gives "Threnody +" or "All Songs +" increase the potency of the resistance down and song duration by 10% per +1

## How to Obtain

**Auction House Category:** Scrolls > Songs

### Merchants

**360 - 770 gil**

* Ensasa - Windurst Waters, North ()

## References

1. ↑ Two Man Cell blog
2. ↑ Two Man Cell blog

>

>

ja:炎のスレノディde:Feuer-Threnodie
Fishing Guide by Mwillman

**This guide had been written onto the Category:Fishing page and I've moved it to it's own page.**

# Fishing guide

* 0-9

Bastore sardines----------lugworms/sabiki rig----------mhaura/selbina

Moat carp-----------------little worms/insect paste----West Ronfaure

yew/willow rod

* 9-19

Quus----------------------lugworms/sabiki rig----------mhuara/selbina/boat

yellow globes-------------lugworms/sabiki rig----------mhaura/selbina

Bamboo rod

* 19-25

Pipira--------------------worm lure--------------------windurst walls/waters

Bamboo rod

* 25-32

Dark bass-----------------worm lure--------------------junger forest/bastok markets

Clothespole

* 32-36

ogre eel------------------sinking minnow---------------East/west Sarutabaruta/South Gustaberg

clothespole

* 36-45

Black eel-----------------worm lure--------------------zerhn mines

Clothespole

* 45-55

bluetail------------------minnow-----------------------Buburimu Peninsula

Halcyon rod
Dream Pants +1

* Extends the duration of the Refresh effect by 30 seconds, giving an additional 10 MP (40 total MP over two minutes).
* Must be equipped while initially using the orange juice to receive enhanced effect, but can be removed immediately afterward and still retain the enhancement.
*View the entire Dream Robe +1 Set.**See also: Dream Pants* | Other Uses

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*
Fish Oil Broth

## Statistics

**Fish Oil Broth** **All Races****Calls Courier Carrie.****Lv.** 23 **BST****Stackable:** 12

## Synthesis Recipes

**Yield:** Fish Broth x 2
**HQ 1:** *Fish Oil Broth* x 1
**HQ 2:** *Fish Oil Broth* x 2
**HQ 3:** *Fish Oil Broth* x 3
**Water Crystal**
* 4 x Bastore Sardine
**Yield:** Fish Broth x 2
**HQ 1:** *Fish Oil Broth* x 1
**HQ 2:** *Fish Oil Broth* x 2
**HQ 3:** *Fish Oil Broth* x 3
**Water Crystal**
 Cooking (43)
**Yield:** Fish Broth x 12
**HQ 1:** *Fish Oil Broth* x 4
**HQ 2:** *Fish Oil Broth* x 8
**HQ 3:** *Fish Oil Broth* x 12
**Water Crystal**
* 2 x Uskumru
**Yield:** Fish Broth x 12
**HQ 1:** *Fish Oil Broth* x 4
**HQ 2:** *Fish Oil Broth* x 8
**HQ 3:** *Fish Oil Broth* x 12
**Water Crystal**
 Cooking (45)
**Yield:** Fish Broth x 12
**HQ 1:** *Fish Oil Broth* x 4
**HQ 2:** *Fish Oil Broth* x 8
**HQ 3:** *Fish Oil Broth* x 12
**Water Crystal**
* 2 x Bluetail
**Yield:** Fish Broth x 4
**HQ 1:** *Fish Oil Broth* x 2
**HQ 2:** *Fish Oil Broth* x 4
**HQ 3:** *Fish Oil Broth* x 6
**Water Crystal**
 Cooking (45)
**Yield:** Fish Broth x 4
**HQ 1:** *Fish Oil Broth* x 2
**HQ 2:** *Fish Oil Broth* x 4
**HQ 3:** *Fish Oil Broth* x 6
**Water Crystal**
* 1 x Lakerda
**Yield:** *Fish Oil Broth* x 2
**HQ 1:** *Fish Oil Broth* x 4
**HQ 2:** *Fish Oil Broth* x 8
**HQ 3:** *Fish Oil Broth* x 12
**Balance:** Ice 33 Water 48
* 2 x Bluetail

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items

***Only obtainable through synthesis.***
Ebony Pole

## Statistics

**Ebony pole****(Staff)** **All Races****DMG:** 53 **Delay:** 402 **Lv.** 65 **MNK / WHM / BLM / SMN / SCH****Damage Per Second:** 7.91**TP Per Hit:** 103

## Synthesis Recipes

Woodworking (79)

**Yield:** *Ebony Pole* x 1
**HQ 1:** Ebony Pole +1 x 1
**Wind Crystal**
* 2 x Ebony Lumber

## Desynthesis Recipes

Woodworking (79)

**Yield:** Ebony Lumber x 1
**HQ 1:** Ebony Lumber x 1
**HQ 2:** Ebony Lumber x 2
**Lightning Crystal**
* 1 x *Ebony Pole*

## How to Obtain

**Auction House Category:** Weapons > Staves
Chateau d'Oraguille

**Table of Contents:**
Connecting Areas | Quests/Missions | NPCs

The home to the Royal d'Oraguille family, the Chateau is complete with living quarters, an audience chamber, a garden and separate quarters for the Temple Knights and Royal Knights, who are commissioned to protect the royal family at all costs. Entry to the Chateau is strictly limited. Beneath the Chateau is the currently unused Bostaunieux Oubliette prison.

This area is only accessible if you are a citizen of San d'Oria and have completed San d'Oria Mission 1-3: Save the Children, or are a citizen of Bastok or Windurst and have at least begun Bastok Mission 2-3: The Emissary or Windurst Mission 2-3: The Three Kingdoms respectively.
**Note:** If you change allegiance, you will be restricted from access until you complete the necessary rank missions for that nation.
Connecting Areas
Northern San d'Oria at (H/I - 9)
Gauge

Checks to see if an enemy can be charmed.

* **Recast Time:** 0:30
* **Duration:** Instant

* Returns a rough estimate of your likelihood of a successful Charm on a particular mob.
* There are five possible results:
	+ "PLAYER should be able to charm the MOB" - ~75% success or higher?
	+ "PLAYER might be able to charm the MOB"
	+ "It would be difficult for PLAYER to charm the MOB"
	+ "It would be very difficult for PLAYER to charm the MOB"
	+ "PLAYER cannot charm the MOB!"
* This ability does take your Charisma into account when providing the estimate.
* Has around 22.5' cast distance.
* Will not cause either Sneak (Status Effect) or Invisible (Status Effect) to wear off.
* You cannot gauge a monster if you currently control a pet.
Class Reunion

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* Go to the House of the Hero in Windurst Walls as a SMN and obtain Carbuncle's Tear.
	+ You must zone if you do this straight after your AF Weapon quest or any quest involving Carbuncle.
	+ You must also be on the Summoner job to receive this quest. If not, when you click the House of the Hero it will just say "The doors are firmly shut."
* **From this point on, this quest can be completed on any job.**
* Talk to Koru-Moru in Windurst Walls (E-7) who asks you to bring him 4 Astragalos.
	+ These can be bought from the AH under Ammunition or the Boneworkers' Guild (Windurst) in Windurst Woods, if any have been sold to the Guild.
	+ If you already have the Astragalos x4 on hand, just trade them to Koru-Moru.

* Talk to Fuepepe located at the Aurastery, Windurst Waters North (L-6).
	+ This is the ministry due north of the Windurst Waters Mog House. It's easiest just to run from Koru-Moru's Manor to there.
* Talk to Furakku-Norakku at the Optistery, Windurst Waters North (G-8).
* Talk to Shantotto at her home in Windurst Walls (K-7). She mentions that Sunny-Pabonny left for San d'Oria and to seek him out there.
	+ If you have high enough level and staff skill *(230+)*, Shantotto may give you the cutscene for Blood and Glory. You must talk to her again to receive the correct dialogue.
	+ If you have a Windurst Trust Permit, you may need to speak to Shantotto again to receive the correct dialogue.
		- If you have a Windurst Trust Permit and Blood and Glory active, you must speak to Shantotto several times to receive the correct dialogue.
* Talk to Gulmama located in Northern San d'Oria at (E-7) who will give you the Ice Pendulum.
	+ This is the Tarutaru you pass on the way into the Watchtower.
	+ This the also the Tarutaru who gives the Tuning fork of ice for Shiva Prime fight.
* Go to Fei'Yin and go to the Cloister of Frost at (I-5).
	+ NOTE: you do not have to do this fight as Summoner.
	+ Fei'Yin is outside Cloister of Frost.
	+ The exit from this fight is on the first floor about (K-6).
* Once inside, trade the Ice Pendulum to the Protocrystal and enter the battlefield after a short cutscene.
	+ Buff outside as they do not wear upon entering.
	+ However, Protect, Shell Regen and Refresh do wear off.
* Here you will engage 6 Dryads, Sapling type monsters.
	+ They will automatically attack once you approach them at the top.
	+ Solo'd with whm 34 and Warrior 36 close fight!
* Return to Windurst Walls and talk to Koru-Moru for your reward.
	+ If you chose not to talk to Fuepepe and Furakku-Norakku earlier, you will have to talk to them before Koru-Moru will give you your Evoker's Spats.
	+ The Ice Pendulum can be safely tossed after you have completed the fight.

## Game Description

Client
Carbuncle (House of the Hero, Windurst Walls)
Summary
Using the gemstones you received from Carbuncle, you must jog the memory of Professor Koru-Moru and get his help in reuniting the advanced class from several generations back.
 **SPOILER WARNING: *Click here for additional details about this story line.***
de:Klassentreffen
Dorado Sushi

## Statistics

**Plate of Dorado Sushi**Sliced, noble lady served on a small
 portion of sweet vinegar rice--a
 popular dish in the eastern empire.**Stackable:** 12
* **Dexterity +5**
* **Accuracy +15%** *(Max. 72 @ 480 Base Accuracy)*
* **Ranged Accuracy +15%** *(Max. 72 @ 480 Base Ranged Accuracy)*
* **Resist Sleep +1**
* **Enmity +4**

## Synthesis Recipes

Cooking (93)

**Yield:** *Dorado Sushi* x 2
**HQ 1:** Dorado Sushi +1 x 2
**HQ 2:** Dorado Sushi +1 x 3
**Earth Crystal**
**Raw Fish Handling**
* 1 x Tarutaru Rice
* 1 x Rice Vinegar
* 1 x Noble Lady
* 1 x Distilled Water
* 1 x Ground Wasabi

## How to Obtain

**Auction House Category:** Food > Meals > Seafood
Dread Spikes

### Description

Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.

## Statistics

**Scroll of Dread Spikes****DRK Lv.71** Teaches the black magic Dread Spikes.
Covers you with magical darkness
spikes. Steals HP from enemies that
hit you. Ineffective against undead.While Dread Spikes is in effect, the caster drains up to 100% of the damage inflicted upon them by a melee attack from an enemy monster, subject to resist rates and other forms of damage reduction.
* The total amount of spike damage dealt is capped at 50% of the caster's Maximum HP at cast time.
* Dread Spikes does not drain damage incurred from TP attacks or Physical Blue Magic cast by enemies. This includes attacks by monsters which have TP-move properties to them (e.g. Mantids, Yztarg, etc).
* The HP absorbed will not generate enmity for the Dark Knight.
* The Dark Knight will still be KO'd if a single attack inflicts an amount of damage that exceeds their remaining HP.

When enemies cast Dread Spikes, the base duration is 60 seconds.

## How to Obtain

**Auction House Category:** Scrolls > Black Magic

### Merchants

**70,560 gil**

* Mazween - Aht Urhgan Whitegate ()
Exit the Gambler

Requirements
 Title Granted
 Repeatable
 Reward

## Walkthrough

* Talk to Aurege, he and Guilberdrier discuss one of their workers who is gambling again and late for work.
* Talk to Varchet in Southern San d'Oria (L-6), the missing worker. He will agree to go back to work only if you win against him gambling. Bet 5 gil until you win against him (it may take several tries), then he says he will return to work.
* Talk to Aurege again to complete the quest.
* You can still gamble with Varchet after the quest is over. It will be a bet of 5 gil, with the winner getting 10 gil.

Note
You can start this quest if you have started and not completed the quest The Pickpocket. but it may not show up as active in the current quest log. It will show up when completed.
## Game Description

Client
Aurege and Guilberdrier (Carpenters' Guild, Northern San d'Oria)
Summary
Varchet of the Carpenters' Guild has run off again. Find the slacker and get him back to work.
Garnet's Test Page

The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of Sneak Attack and Trick Attack, thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using daggers and players starting the game will start their adventure with an Onion Knife. Additionally they make good use of ranged attacks, which is a great way to gain the attention of enemies.

Thieves have many other skills at their disposal too. Possessing the highest Evasion rating in the game and having the ability to Flee or Hide, they're more than capable to escape the most sticky of situations! Combined with other abilities such as Steal, Mug, Gilfinder and Treasure Hunter, it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick Treasure Chests and Treasure Coffers with their very own thief's tools, you'd be hard pressed to find loot that is out of their reach.

 Parrying | A-
 Shield | F
Gluttony Sword

**Auction House Category:** Weapons > Swords

## Historical Background

Gluttony is one of the "Seven Deadly Sins" which lead to damnation according to some Christian beliefs. The other sins include wrath, greed, envy, lust, pride and sloth. This accounts for the seven Skull NM's in the Eldieme Necropolis.

Gluttony is the sin of eating and drinking, or having too much of anything in large excess. The punishment for committing this sin was to be forced to eat rats, snakes, and toads. The demon that represents gluttony is Beelzebub.
Daken

When equipped with a shuriken, the ninja will occasionally throw it upon autoattacking.

* Job Traits are always active.

**Further Notes:** Each upgrade of this trait increases the chance of Daken activating.

* Unless Sange is used, shuriken thrown using Daken will not be consumed.

Ninjas will natively get up to 4 ranks of this trait.

1. ↑ Official NA Forum
Element

Each element has a weakness and a strength.

**Fire** → **Ice** → **Wind** → **Earth** → **Thunder** → **Water** → **Fire**

Additionally **Dark** ← → **Light** are opposed elements.

Or, if you like lists:

**Fire** melts **Ice**
**Ice** blocks **Wind**
**Wind** erodes **Earth**
**Earth** grounds **Thunder**
**Thunder** shocks **Water**
**Water** douses **Fire**
**Light** illuminates **Dark**
**Dark** eclipses **Light**

Certain weapon skills have elemental properties, as well.

*Ex: Red Lotus Blade > Fire*

See also:

Weather

Ninja: Elemental Wheel

Calculating Magic Damage
Curaga

Restores target's HP. also see Cure

On HorizonXI, healing spells reach certain potency caps (such as 20 HP restored for Cure) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined "power". Viewing the below script, you can see what "power" requirements healing spells need to improve potency.

https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing\_spell.lua

The "power" formula is believed to be as follows:
(MND \* 3) + VIT + (Healing Magic Skill \* 0.6) = Power

## Curaga

Learnable by WHM 16
As per the above link, Curaga will only heal for a maximum of 75 HP until a player reaches a power of 170. Then max will be 90.

## Curag II

Learnable by WHM 31
Curaga II will only heal for a maximum of 160 HP until a player reaches a power of 300. of which it will heal for 190 before cure modifications.

## Curaga III

Learnable by WHM 51
Curaga III will only heal for a maximum of 330 HP until a player reaches a power of 460. of which it will heal for 390 before cure modifications.

## Cure IV

White Mage 71
Curaga IV will only heal for a maximum of 570 HP until a player reaches a power of 560, of which it will heal for 690 before cure modifications.

## Example of the math

* cure IV

{ { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { **power = 460**, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } }
after this, then bonuses such as day, weather, staff, potency are figured in.
Fly High

**Next Quest:** |   None

### Walkthrough

* Give two Hippogryph Tailfeathers (can be retrieved from regular Hippogryphs in Riverne - Site #A01 or from Riverne - Site #B01) to Ferchinne to complete the quest.
	+ Ferchinne can be found on the first floor in the area under the auction house.

Notes
Requirements
Must be on the Promathia Mission 4-2: The Savage
* The Mistmelt will aide you in defeating Ouryu in Promathia Mission 4-2: The Savage

## Special Attacks

**Note:** Normal attacks have the added effect of Weight.

### Game Description

**Client:** Ferchinne (Tributary, Tavnazian Safehold)

**Summary:**

"A noble bird that walks on four legs. A proud beast that has the wings of an eagle." No, this is not a riddle; it is a description of the beast from which you must retrieve two tailfeathers.
Kususu

***Kususu***Gender: FemaleRace: TarutaruAffiliation: Windurst**Type:**Standard Merchant**Location:**Port Windurst ()### Dialogue

"Welcome to Kususu's Ho~odo~os! We have low-level to medium-level magic on sale to help you through the early, rough spells in your life."

### Sells:

   **Conquest:** Any
   **Conquest:** Windurst 2nd+
 * Cure 61 - 74
* Curaga 1,363 - 1,666
* Poisona 180 - 220
* Paralyna 324 - 396
* Blindna 990 - 1,210
* Dia 82 - 101
* Protect 219 - 268
* Shell 1,584 - 1,936
* Aquaveil 360 - 440
* Banish 140 - 171
* Banishga 1,165 - 1,424
* Blink 2,097 - 2,563
* Stoneskin 7,025 - 8,118
* Slow 837 - 967
Dark Crystal

**Dark crystal**A crystal infused with dark energy.**Stackable:** 12
**Note**
* *The high-quality, Exclusive version of this crystal is Twilight Crystal.*

 **Synthesis:** Uses the power of dark to decay materials.

**Conquest:** Once you have obtained rank 2 in your home nation, you can trade crystals to obtain rank points. Once the rank bar is full, further points will be added to your Conquest Points.

### Dropped By

* All monsters that are Easy Prey or higher and marked as dropping a Dark Crystal. Must have Signet active in an applicable area.

Dropped by the following monster families:

* Ahriman
* Antica
* Antlions
* Demons
* Doomed
* Fomors
* Funguars
* Hecteyes
* Hounds
* Moblins (high level only)
* Shadows
* Tauri

### Item

* Dark Cluster *(produces 12 Dark Crystals)*
Fishing Gear

## Rods

**Rods** are grouped by: composition (Wood or Synthetic, from lowest to highest quality), and target fish size.

You should always use a rod designed for the size (small or big) of the fish you are targeting. *"Fish may be too small to catch with this rod"/"Fish may be too big to catch with this rod"* messages occur otherwise, with resultant loss of catch almost all the time.

Wooden fishing rods drain stamina faster. but are more fragile and don't keep fish on the line as long.

Synthetic fishing rods drain stamina slower, but are more robust and keep fish on the line for longer.
Coeurl Sautee

## Statistics

**Plate of coeurl saute**Coeurl meat sauteed in olive oil.**Stackable:** *Not Stackable***Food Effects:** (3 hours, All Races)
* **Strength +5**
* **Agility +1**
* **Intelligence -2**
* **Attack +20%** *(Max. 75 @ 375 Base Attack)*
* **Ranged Attack +20%** *(Max. 75 @ 375 Base Ranged Attack)*
* **Resist Stun +4**
* **HP recovered while healing +1**

## Synthesis Recipes

Cooking (88)
**Yield:** Coeurl Saute x 1
**HQ 1:** Royal Saute x 1
**Fire Crystal**
* 1 x Coeurl Meat
* 1 x Honey
* 1 x Wild Onion
* 1 x Grape Juice
* 1 x Selbina Butter
* 1 x Black Pepper
* 1 x Olive Oil
* 1 x Rock Salt

Cooking (88)
**Yield:** Coeurl Saute x 1
**HQ 1:** Royal Saute x 1
**Fire Crystal**
* 1 x Lynx Meat
* 1 x Honey
* 1 x Wild Onion
* 1 x Grape Juice
* 1 x Selbina Butter
* 1 x Black Pepper
* 1 x Olive Oil
* 1 x Rock Salt

## How to Obtain

**Auction House Category:** Food > Meals > Meat & Eggs
Hat in Hand

Requirements
 Items Needed
 Reward

## Walkthrough

* Baren-Moren, in the Hat shop (South Windurst Waters), wants you to show off the New Model Hat. Accept the offer and then go around and talk to the NPCs in Windurst Waters. The following NPCs say special things when you talk to them during this quest:
	+ Bondada at the hat shop (after you talk to a certain number of people)
		- After you have talked to a certain number of NPCs, Bondada agrees to buy a hat when you talk to her again. This does not mean that you have earned the maximum reward, however.
	+ Honoi-Gomoi at Windurst Waters, South (), he is in a 2-story building you must go behind and climb up the ramp to get to.
	+ Kenapa-Keppa at the Rhinostery, Windurst Waters, South ().
	+ Clais near the Rarab's Tail, Windurst Waters, North ().
	+ Kyume-Romeh in the Timbre Timbers Tavern, Windurst Waters, North ().
	+ Tosuka-Porika in the east Optistery building, Windurst Waters, North ().
	+ Pechiru-Mashiru in the east Aurastery building, Windurst Waters, North ().
	+ Machitata near the residence area, Windurst Waters, North ().
* You must talk to a certain number of NPCs in order to complete this quest with the maximum reward. It is unknown how many are required, but talking to all NPCs in Windurst Waters works. The eight listed above may be mandatory but are not enough by themselves to give you any reward from the quest.
* **Don't leave Windurst Waters before you finish.**
* The more NPCs you talk to, the greater your final reward, up to a maximum of 400 gil and a Windshear Hat.
	+ Talking to 65 NPCs in Windurst Waters gives 200 gil and the Windshear Hat.
	+ Talking to 133 NPCs in Windurst Waters gives the maximum reward.
* To finish the quest talk to Baren-Moren and choose "Hang up your hat" to get your reward.

### Notes

* Nearly all NPCs in Windurst Waters work for this quest. A few, however, do not.

## Game Description

Client
Baren-Moren (Hat Shop, South Windurst Waters)
Summary
Advertise Baren-Moren's latest creation by chatting with the local inhabitants of Windurst Waters. He'll pay you according to the number of townsfolk you speak to. But, you are not to leave Windurst Waters before completing the task.
Fisherman's Tunica

## Statistics

**Fisherman's tunica****[Body]** **All Races****DEF:** 2
**Fishing skill** +1**Lv.** 1 **All Jobs***View the entire Fisherman's Tunica Set.*

## Synthesis Recipes

Clothcraft (30)
**Yield:** *Fisherman's Tunica* x 1
**HQ 1:** Angler's Tunica x 1
**Earth Crystal**
* 1 x Linen Thread
* 1 x Linen Cloth
* 1 x Sheep Leather
* 3 x Cotton Cloth

## How to Obtain

**Auction House Category:** Armor > Body

***Only obtainable through synthesis.***
Food for Thought

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

*This quest can not be started if the quest Say It with Flowers or mission The Price of Peace has been started.*
***To receive this quest, you absolutely must talk to the following NPCs in this exact order!***

* Talk to Ohbiru-Dohbiru in Windurst Waters, South () (in the southern Rhinostery building), he'll tell you that he's so hungry "I feel like I'm starving to death..."
* Talk to Kerutoto in the northern Rhinostery building.
	+ She will tell you to go talk to Ohbiru-Dohbiru and Kenapa-Keppa in the "higgledy-piggledy laboratory" next door.
		- At this point the quest is added to your Quest log.
* Speak with Ohbiru-Dohbiru and Kenapa-Keppa, who will complain that they're out of food but can't leave their work.
* Go back to Kerutoto; she will give you her order and tell you to ask them for theirs.
	+ You may receive the quest Waking Dreams the first time you talk to Kerutoto. Just talk to her repeatedly until you get the correct dialog. You may need to do that more than once. You do not need to wait or zone.
* Make sure you talk to Ohbiru-Dohbiru and Kenapa-Keppa again to get their orders.
	+ You will need to talk to Kenapa-Keppa a few times before he tells you what he wants.

Kerutoto wants a Grilled Hare. She will not accept a Grilled Black Hare.
Kenapa-Keppa wants a Hard-Boiled Egg.
Ohbiru-Dohbiru wants Windurstian Tea, a Tortilla (cannot use the HQ version called Tortilla Buena), and a clump of Pamtam Kelp.
* Cooking guild merchant Kopopo at Windurst Waters, North () will sell Grilled Hare and Hard-Boiled Egg. Neither item is automatically restocked, but both can be synthed with no skill.
* NPC merchant Taajiji inside the Timbre Timbers Tavern at Windurst Waters, North () will sell Tortilla and Windurstian Tea.
* Pamtam Kelp can be bought from fishing guild merchant Babubu at Port Windurst () (but it is not restocked automatically) or from Mep Nhapopoluko in Bibiki Bay ().
	+ It can also be fished up at the docks of Port Windurst at skill 0 using any kind of rod or lure.

* You will receive part of the payment from each of the three npcs. You can trade all items to each NPC. They'll only take the items they ordered and leave the rest in your inventory.

*If you speak with Leepe-Hoppe on the roof during this quest, it becomes obvious who ate all their food supplies (optional).*
## Game Description

Client
Kerutoto (Rhinostery, Windurst Waters)
Summary
You've been asked to buy food for the two busy researchers and one freshly-awoken meditator. You'll have to ask each of them what they want... if you can understand them, that is.
Dhalmel Steak

**Description**: A great slab of roasted dhalmel meat.
**Stackable**: Not Stackable
**Food Effects**: (3 hours, All Races)
* **Strength +4**
* **Intelligence -2**
* **Attack +25%** (Cap: 45@180 Base Attack)
Guild Points Value: 360/3040

**Used in Quests**: *None*

Cooking (29)

**Result:** *Dhalmel Steak*
**HQ #1:** Wild Steak
**Fire Crystal**
* 1 x Black Pepper
* 1 x Olive Oil
* 1 x Dhalmel Meat
 Desynthesis Recipe
*None*

## How to Obtain

**Auction House Category:** Food >> Meals >> Meat & Eggs
Elshimo Island

The Island of Elshimo lies off the south eastern shore of the continent of Mindartia. Reachable only by airship from Jeuno (requires an Airship pass for Kazham) , Teleport or Outpost Teleportation, it is a mini-continent on its own. The island is divided into two regions, Elshimo Uplands and Elshimo Lowlands.

**Elshimo Uplands**:

This region rests on the upper eastern half of Elshimo Island. Aside from a volcanic area known as Ifrit's Cauldron in the north, the landscape is mostly blanketed with a tropical rainforest that is home to the deadly Tonberries . The mere presence of these beastmen is enough to shun away all but the bravest adventurers.

**Elshimo Lowlands**

Compared to the Elshimo Uplands, this region rests fairly close to sea level. With the exception of the volcanoes in the north, the area is characterized by its wide expanses of thick jungle. Due to the conflicting motives of the three main inhabitants of the region - the Mithra of Kazham, the Pirates of Norg, and the savage Sahagin - the lowlands are often wrapped in turmoil.
Garlaige Coffer Key

**Used in Quests:**
* Borghertz's Chasing Hands
* Borghertz's Sorcerous Hands

**Resale Price:** *Cannot be sold to NPCs.*

* Beast Helm\* (BST)
* Chrysoberyl
* Gallant Coronet\* (PLD)
* Healer's Cap\* (WHM)
* Fluorite
* Jadeite
* Painite (Lightsday)
* Zircon
* Light Gauntlets
* Old Gauntlets\*
* Temple Crown\* (MNK)
* Warlock's Tights\* (RDM)

\* Only available if you have the necessary quest active. Quest items take priority.

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*
Courier Carrie

Familiar summoned by using the Beastmaster's Call Beast ability.

**Damage Type:** Blunt

* **Bubble Shower** - Crab deals AOE water damage and STR down (1 Charge)
* **Bubble Curtain** - Crab gains a shell effect (3 Charges)
* **Scissor Guard** - Crab gains Defense Up effect (2 Charges)
* **Big Scissors** - Single-hit TP attack. Slashing type damage. (1 Charge)
Dried Marjoram

Dried Marjoram
## Statistics

**Pinch of dried marjoram**This spice is good for getting rid of
unpleasant odors.**Stackable:** 12**Crafting Material:** *See list*

## Synthesis Recipes

Cooking (13), *Alchemy (5)*

**Yield:** *Dried Marjoram* x 9
**HQ 1:** *Dried Marjoram* x 12
**Ice Crystal**
* 8 x Fresh Marjoram

## Used in Recipes

* 50 Ether

* 50 Ether Drop

* 66 Remedy Ointment

* 69 Hi-Ether

* 69 Hi-Ether Drop

* 69 Remedy

* 79 Hyper Ether

* 89 Super Ether

* 91 Ether Cotton

* 91 Ether Holly

* 91 Ether Leather

* 93 43 Antacid

* 100 Pro-Ether

* 06 Grilled Hare

* 17 Roast Mutton

* 18 Pea Soup

* 26 Meat Jerky

* 36 Buffalo Jerky

* 45 Tomato Soup

* 46 Pickled Herring

* 48 Tomato Soup

* 64 Blackened Frog

* 68 Herb Quus

* 78 Blackened Newt

* 83 Steamed Catfish

## How to Obtain

**Auction House Category:** Food > Ingredients

### Merchants

 Name
 Benaige | Southern San d'Oria ()
*Raimbroy's Grocery* | Standard Merchant

### Guild Merchants

 Name
 Maymunah | Bastok Mines ()
*Alchemists' Guild* | Alchemists' Guild
*Open 8:00 - 23:00*
*Culinarians' Guild* | Culinarians' Guild
*Open 5:00 - 20:00*
Cold Carrion Broth

## Statistics

**Jug of cold carrion broth****Calls Coldblood Como.****Lv.** 53 **BST****Stackable:** 12

## Synthesis Recipes

Cooking (11)
**Yield:** Carrion Broth x 4
**HQ 1:** *Cold Carrion Broth* x 2
**HQ 2:** *Cold Carrion Broth* x 4
**HQ 3:** *Cold Carrion Broth* x 8
**Water Crystal**
* 1 x Gelatin
* 2 x Hare Meat
* 1 x Rotten Meat
Synergy (12), *Cooking (11-20)*
**Yield:** *Cold Carrion Broth* x 2
**HQ 1:** *Cold Carrion Broth* x 4
**HQ 2:** *Cold Carrion Broth* x 8
**HQ 3:** *Cold Carrion Broth* x 12
**Balance:** Water 29 Dark 18
* 1 x Gelatin
* 2 x Hare Meat
* 1 x Rotten Meat

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items
Crimson Howl

**Avatar:** Ifrit

**Blood Pact Type:** Blood Pact: Ward

**Element:** Fire

**Level Obtained:** 39

**MP Cost:** 84

**Duration:** 3 Minutes

**Description:** Enhances attacks of party members within area of effect.

### Details

* Grants the same status effect as Warrior's Warcry. However, the potency is increased and duration is much longer.
Cloudy Orb

**Cloudy orb**
*It is difficult to see what is inside thismilky-colored gem.*
*(Level restriction: characters Lv. 21and above will be reduced to Lv. 20)*

**Stackable:** Not Stackable
**NPC Sell Price:** *Cannot be sold to NPCs.*

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*

## How to Obtain

***Cannot** be **auctioned**, **traded**, or **bazaared**, but **can** be **delivered** to a character on the same account.*

## Used to enter the following BCNMs

 Charming Trio | Balga's Dais | 3 members
EXP Camps

*New Horizon specific camps are marked with .*

Notes: Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. Era+ monsters that raise defense raise both P.Def and M.Def at start of the battle, and will lose their defenses if your party coordinates a skill chain + magic burst.

These camps are all aimed at 6 member parties.

* Update 4/26: 10-20, 20-30, Merit, Cure Burn, Completed\*. Mobile Friendly.
* Update 4/28:

-Rayseffect

## Level 60-70

### Bibiki Bay

#### Level 60-63

* Target(s): Tragopan
* Location: G-6
* Notes: Supports 1 party

### Labryinth of Onzozo

#### Level 60-63

* Targets: Torama, Goblins
* Location: (H-6), (I-6)
* Notes: Supports up to 2 parties.

### Ru'Aun Gardens

#### Level 63-68

* Target(s):Flamingo
* Location: Various islands around the map
* Notes: Need Sky Access - ZM 14+

### Beaucedine Glacier

#### Level 61-64

* Target: Glacier Crab (69-72)
* Crabs dont link or agro
* Location: (J-9) Lower level

### The Boyhada Tree

#### Level 64-66

* Target(s): Processionaire, Darter
* Location: 3rd map, F-11, E-12
* Notes:

### Den of Rancor

#### Level 65-68

* Target(s): Tormentor, Puk
* Location: Bloodlet Springs Entrance from Yhotar Jungle
* Notes: First pull will most likely need to be zoned. Lots of links. Mages stay back from puks for dreamflower.

### Cape Terrigan

#### Level 65-67

* Target: Sand Cockatrice (71-73)
* Location: (H-7)
* Notes: Need Stona

#### Level 68-71

* Targets: Arid Lizard (76-78), Dust Bat (77-78), Manticore
* Location: Zone to Gustave Tunnel
* Notes: Bats pop at night. Everything links. Even bats and lizards link. Supports 1 party

#### Level 68-72

* Targets: Greater Manticore (76-79), Sand Cockatrice (71-73)
* Location: (G-5)
* Notes:

### Bibiki Bay

#### Levels 66-72

* Targets: Tartarus Eft (76-79), Hobgoblins (78-80)
* Location: (G-10)
* Notes:

## Level 70-75

### Bibiki Bay

#### Level 69-73

* Target(s): Catoblepas (79-81)
* Location: (G-6), (F-9), (G-9)
* Notes:

### Ro' Maeve

#### Level 70-75

* Target(s): Apocalyptic Weapon (78-80), Infernal Weapon(78-80), Darksteel Golem (81-82).
* Location: (0-9) (A-9). East and West Moon gates.
* Notes: Can camp right in front of West and East moongate. No pass needed. 2 more camps available behind moongate.

## Merit Camps

* Apocalyptic Weapon (78-80)
* Infernal Weapon(78-80)
* Darksteel Golem (81-82)
* Lunar Cluster (81-82)
* Lunar Guardian (81-82)
* Apparition (82-83)
* Raging Sheep (82-83)
* Tavnazian Ram (82-84)
* Channel Pugil (81-82)
 Bibiki Bay, Purgonorgo Isle
* Island Jugil (81-83)

## ManaBurn Camps

* These camps are ideally for SMNx2 BLMx4 so magicbursts improve damage as mobs gain more tp from BLM nukes.
Coral Fragment

## Statistics

**Coral fragment**This fragment came from Bastore coral.**Stackable:** 12**Crafting Material:** *See list*

## Used in Recipes

* 71 Vivified Coral

* 72 ?? Coral Cuisses

* 72 ?? Coral Subligar

* 74 Coral Finger Gauntlets

* 74 48 Coral Mittens

* 75 Coral Greaves

* 76 ?? Coral Leggings

* 77 Coral Hairpin

* 77 Coral Visor

* 78 Coral Cap

* 78 Coral Gorget

* 80 ?? Coral Harness

* 80 Coral Ring

* 80 Coral Scale Mail

* 83 Coral Earring

* 85 31 Clown's Subligar

* 87 Coral Bangles

* 88 Coral Sword

* 91 38 Igqira Tiara

* 100 ?? Cursed Harness

* 89 ?? Bay Aquarium

* 89 ?? Reef Aquarium

* 89 ?? Saltwater Aquarium

*Note: Verification is needed for Clown's Subligar being in the current era.*

## Obtained from Desynthesis

* 78 Coral Gorget

* 80 Coral Ring

* 80 Reraise Hairpin

## How to Obtain

**Auction House Category:** Materials > Bonecraft

### Dropped by

† signifies best non-NM drop rates per FFXIDB.

### Fishing

 Sea Serpent Grotto *(Ponds)* | Slightly Rare
 Den of Rancor | Rare
 Bibiki Bay - Purgonorgo Isle | Very Rare
 Korroloka Tunnel *(Pond)* | Very Rare
 Labyrinth of Onzozo | Extremely Rare

 Mithran Fishing Rod | Yes
Fisherman's Hose

## Statistics

**Fisherman's hose****[Legs]** **All Races****DEF:** 1
**Fishing skill** +1**Lv.** 1 **All Jobs***View the entire Fisherman's Tunica Set.*

## Synthesis Recipes

Clothcraft (23)

**Yield:** *Fisherman's Hose* x 1
**HQ 1:** Angler's Hose x 1
**Earth Crystal**
* 2 x Linen Cloth
* 1 x Cotton Thread
* 1 x Cotton Cloth

## How to Obtain

**Auction House Category:** Armor > Legs

***Only obtainable through synthesis.***
Chocobilious

## Walkthrough

* Talk to Kuoh Rhel to learn that a Chocobo is sick and she needs help getting the medicine to cure him.
* Go talk to Tapoh Lihzeh at I-8 in Windurst Woods, then trade her the Papaka Grass.
* Now go and talk to Kuoh Rhel again to let her know the medicine is on its way, and receive your reward.

## Game Description

**Client:** Kuoh Rhel (Chocobo Stables, Windurst Woods)

**Summary:**

One of the Chocobos in the stables has taken ill. Kuoh Rhel has asked the Mithran apothecary to make her "secret cure-all medicament" for the sick bird, but when you go to pick it up, the apothecary says she is lacking one of the ingredients...
Crayfish Ball

## Statistics

**Ball of crayfish paste****(Fishing Tackle)** **All Races**A ball of ground crayfish
mixed with grains.
Bait.**Stackable:** 99

## Synthesis Recipes

Cooking (52)
**Yield:** *Crayfish Ball* x 12
**Earth Crystal**
* 1 x Gold Lobster
* 1 x San d'Orian Flour
* 1 x Distilled Water
Cooking (52)
**Yield:** *Crayfish Ball* x 12
**Earth Crystal**
* 3 x Crayfish
* 1 x San d'Orian Flour
* 1 x Distilled Water

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Fishing Gear

### Merchants

 Name
 Wahnid | Aht Urhgan Whitegate ()
Conserve TP

## Job Trait Overview

* **Game Description:** Occasionally cuts down TP cost of weapon skills.
* Job Traits are always active.
* **Further Notes:**
	+ "Conserve TP" occasionally reduces TP consumption on Weapon Skills. Does not affect Dancer abilities which cost TP.
	+ Player must have enough TP to do weaponskill or other applicable TP based abilty at their standard costs. Because this does not have a 100% activation rate, players may not use Conserve TP and be able to perform weaponskills at 999% or lower TP
	+ Amount of Conserve TP + determines proc rate, just like Conserve MP.
	+ See Tactical Points.
Delkfutt's Tower

This stunning edifice stands looming over the northwest portion of Qufim Island. Created in the ancient past, this structure seems virtually immune to the passage of time. While it still contains some of the ancient devices used for defense, it has been largely taken over by goblins, as well as as host of gigas. While perhaps a pristine and awe inspiring place before the beastmen came, its majesty is dulled by the presence of the Shadow Lord's minions, as well as the vermin and undead they allow to roam the hallways, unchecked.

The hallways are vast and largely unexplored by adventurers, the trek to the top being most dangerous. The sheer distance can be daunting. Over 10 floors teeming with monsters stand in the way; but some consider this a challenge...

Completing the quest "The Antique Collector" will reward you with the Map of Delkfutt's Tower. It is given by Imasuke, an NPC located in Port Jeuno just before the exit into Qufim Island, and requires Jeuno reputation level 4.

Delkfutt's Tower is comprised of four zones; the first three are each split into multiple floors:
House of the Hero

## Description

Surrounding Heavens Tower in Windurst Walls are five manors belonging to the retired former Ministers of Windurst. Karaha-Baruha, the former Optistery Minister, once lived in this manor until his death during the Crystal War. This house is (mostly) inaccessible to adventurers, but some of Karuha's property still resides in the building....

**Location:** Windurst Walls (G-3)

**Shop type:** House

Unknown.

* I Can Hear a Rainbow
* The Puppet Master
* Class Reunion
* Carbuncle Debacle

**Involved in Quests:**
* Know One's Onions
* Onion Rings
* Wild Card (Quest)

**Involved in Missions:**
* Lost for Words
East Sarutabaruta

As its name implies, East Sarutabaruta is comprised of the savanna situated to the east of the capital of Windurst. While the Zanbibi and Nompipi rivers that run through this area provide a bounty of water for the surrounding wildlife, aftereffects of the Great War have left their mark on the environment and the weather. A land that was once praised by the Mithra as a hunter's paradise now remains home to only a few scattered prey.
Obtaining the East Sarutabaruta map
Connecting Areas
Inner Horutoto Ruins: J-7
Outer Horutoto Ruins: H-3 J-11
Tahrongi Canyon: J-4
West Sarutabaruta: E-4, E-7
Light Staff

## Statistics

**Light staff****(Staff)** **All Races****DMG:** 30 **Delay:** 366 **STR** +1 **DEX** +1 **VIT** +1
**AGI** +1 **INT** +1 **MND** +1 **CHR** +1 +15
**"Cure" potency** +10%
**Additional effect:** **Light damage****Lv.** 51 **All Jobs****Damage Per Second:** 4.92**TP Per Hit:** 94*Hidden Effect*
* 10% increase to Light Element Magic Spells
* 10% decrease to Dark Element Magic Spells
* Light  Magic Affinity +1
* Charm success rate +10%
* -2 Avatar perpetuation cost for Carbuncle and Light Spirit
* +2 Avatar perpetuation cost for Diabolos, Fenrir, and Dark Spirit
* +10% increase to the weapon attribute Additional Effect: Light Damage

## Synthesis Recipes

Woodworking (75)

**Yield:** *Light Staff* x 1
**HQ 1:** Apollo's Staff x 1
**Wind Crystal**
* 1 x Ebony Lumber
* 1 x Light Bead

## How to Obtain

**Auction House Category:** Weapons > Staves

***Only obtainable through synthesis.***
Defender

***Defender (Monster)** has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Defender (Monster).*

## Job Ability

* Enhances defense but weakens attacks.
* **Obtained:** Warrior Level 25
* **Recast Time:** 3:00 (-0:06 with each merit upgrade)
* **Duration:** 3:00

* When active, reduces Enmity loss by  and increases shield block rate by .
	+ Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
* Is able to be removed with Dispel and Finale.
Clipeus

**Shield Type:** Buckler | Other Uses

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

## Historical Background

In the military of classical antiquity, a clipeus was a large shield worn by the Greeks and Romans as a piece of defensive armor. It was round in shape and in the middle was a bolt of iron, or of some other metal, with a sharp point.

The term "clypeus" is also used by entomologists to describe a shield-like part of an insect's exoskeleton, located behind the mandibles but anterior to the front edge of the carapace.
Conquest Points

Conquest Points are obtained via the Conquest System when you defeat an enemy with Signet applied. You can see how many Conquest Points your character has by using the in game menu category "Regional Info" under the topic "Conquest," or typing the /rmap command. Conquest Points will be listed in the bottom right corner.

## Formula

The formula for calculating Conquest Points:

(EXP/10) \* *Region Modifier* = **Conquest Points**
*EXP*:

* Includes any bonus EXP from Dedication.

*Region Modifier*:

* 1 = Region under your Allegiance control
* 1.5 = Region not controlled by your Allegiance (other nation or beastmen)
* 1.6 = Player has a Moghancement that increases CP gain.

In the event of a nation alliance, the first place nation will get a 1.5 modifier in all regions; the allianced nations will get a modifier of 2 in regions controlled by the first place nation, a modifier of 1.5 in Beastmen controlled regions, and a modifier of 1 in areas controlled by either nation in the alliance.

## Conquest Points Items

You can spend these points to obtain items from your Conquest Overseers:

* Bastok Conquest Points Items
* San d'Oria Conquest Points Items
* Windurst Conquest Points Items

## These Items are available from all Conquest Overseers

 750 CP
 2500 CP
 9000 CP
 1200 CP
 1000 CP
 1100 CP
 500 CP

**Note:** You may purchase some items from other nations' Conquest Overseers if your nation is higher in the actual Conquest hierarchy, but at the CP cost of the next higher rank (see also the Conquest point items articles). For example, if you were rank 7 of Windurst allegiance and Windurst was above Bastok in the current Conquest standings, you could buy a rank 7 Gold Musketeer's Bolt from a Bastokan Conquest Overseer, but you would have to pay 40000 CP (the price for a rank 8 item) instead of 32000 CP (the price for a rank 7 item).
You also have to go to that nation, and use the Conquest Overseer there (rather than ones in Jeuno), for the privilege of paying more for foreign goods.

## See also

* Imperial Standing
* Allied Notes
Dark Knight

Available after completing Blade of Darkness. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells.

Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells.