recursal/Fanatic-Fandom huggingface dataset:
Multiverso Africano Wiki

**Bem-vindo(a) à Multiverso Africano Wiki!**
Bom dia/tarde/noite! Nós somos a Multiverso Africano Wiki, uma wiki que tem como objetivo criar histórias fictícias envolvendo países reais da África (com uma pitada de shitpost, é claro)

## Eventos atuais

* A Seleção Senegalesa é campeã da Copa da África de Futebol de 2030.

## Novos artigos

PlaceholderPlaceholderAntônio GameplaysMohamed CortezLista de presidentes de Angola

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Magnificent Octopus Mask

***Magnificent Octopus Mask*** (怪傑タコ仮面, *Kaiketsu Tako Kamen*) is the twenty-fourth episode of *Hurricane Polymar*.

## Story

The state guest welcoming party was attacked by Octopus Mask. Detective Arsène Popin appeared and repelled the attack, but the party was ruined. The responsible leader, Onitora, was suspended. The Count Yokubari's household, ranked first among the wealthy, received a warning of the next attack. Popin and the head detective were on guard duty, but once again, they were defeated. However, Takeshi Yoroi realized the truth behind the incident, transformed into Polymar, and informed Onitora. Octopus Mask turned out to be Popin.
HURRICANE POLYMER

The unreleased live-action pilot movie titled ***HURRICANE POLYMER*** was produced in 2001. It was created as part of the Okinawa Content Production Support Project by the Ministry of International Trade and Industry. The primary goal of this pilot was to foster the development of content creation professionals. It was a project that integrated motion camera and full computer-generated imagery (CG) technology to create visual material.

## Cast

* Hurricane Polymer (破裏拳ポリマー, *Hariken Porimā*): Dai Miyauchi (宮内 大, *Miyauchi Dai*)
* WJ: Tatsuhiko Kase (加瀬 竜彦, *Kase Tatsuhiko*)
* Teru Nanba (南波 テル, *Nanba Teru*): Guest Miwa Okano (岡野 美和, *Okano Miwa*) (2000 Miss Naha Emerald)
* Combatant A: Kenjiro Nishiumi (西海 健次郎, *Nishiumi Kenjirō*)
* Combatant B: Yasuyuki Takagi (高木 康行, *Takagi Yasuyuki*)
* Pilot: Kazuma Nozaki (野崎 数馬, *Nozaki Kazuma*)

## Staff

* Director of Photography: Shinichi Munakata
* Director: Gen Tamaki
* Camera: John Tsoi, Keisuke Yamamoto, Taro Koki
* Schedule Management: Yoko Yamashiro
* Lighting: Mitsuhiro Taira
* CG Director: Yosuke Ogawa
* 3D CG: Yasuki Miyazato, Makoto Takara, Yoshito Takemoto, Midori Maeshiro
* Collaboration: Super Eccentric Theater Group

## Songs

These songs were not released on CD and were specifically created for this movie. The songs and footage are known to be included in Bulletin Video Vol.1 (published April 2001), which was part of the Stand up Club by Takayuki Miyauchi. It's important to note that Miyauchi left Ad Studio 401 and disbanded the fan club in January 2002.

### Theme song

* **Awakening: Red Warrior - JUSTICE in my heart** (覚醒：朱の戦士〜JUSTICE in my heart〜, *Kakusei: Shu no Senshi ~Justice in my heart~*)
	+ **Lyrics:** Shinichi Munakata
	+ **Composition and Arrangement:** Tatsumi Yano
	+ **Performer:** Takayuki Miyauchi

### Insert song

* **Eternal SEPIA** (永遠のSEPIA, *Eien no Sepia*)
	+ **Lyrics:** Shinichi Munakata
	+ **Composition and Arrangement:** Tatsumi Yano
	+ **Performer:** Takayuki Miyauchi
Kuruma Detective Agency

**Kuruma Detective Agency** (車探偵事務所, *Kuruma Tantei Jimusho*) is located in the "No.1 Building" directly opposite the International Police Building. Jo Kuruma serves as the chief detective, with Takeshi Yoroi and Teru Nanba as assistants. Their pet is a former police dog named Baron. Their daily routine at the detective agency involves intercepting classified police information using a receiver for bugs planted at the International Police and a periscope. With the obtained information as leads, they embark on unauthorized investigations.

They decline small-scale requests, waiting for major cases, resulting in no clients showing up and rent being three years overdue. In Episode 13, their first client appears, requesting the search for a Polymar fan's son. However, it turns out to be manipulated by an enemy organization, and they receive no payment for the request.
Agrophobe Wiki

**Welcome to the Agrophobe Wiki!**
Agrophobe Art World

## Important articles

PlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Polymar Wiki

**Welcome to Polymar Wiki!**

## About Polymar Wiki

Polymar Wiki is the ultimate destination for all things related to the classic anime *Hurricane Polymar*. Whether you're a die-hard fan of the series or just discovering this action-packed world, our community is here to provide you with a comprehensive resource.

## Our Community

At Polymar Wiki, we're more than just a fan community; we're a passionate group of enthusiasts dedicated to preserving the legacy of *Hurricane Polymar*. Join us to connect with like-minded individuals, share your knowledge, and delve into the rich history of this iconic series.

## What We Offer

- Detailed character profiles
- Episode summaries and analysis
- In-depth lore and world-building
- Fan theories and discussions
- Multimedia resources

Explore the world of *Hurricane Polymar* like never before. Together, we celebrate and honor this anime masterpiece. Join us in this adventure, and let's keep the spirit of Polymar alive!

We're a collaborative community website about Polymar that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

Start your journey with Polymar Wiki today!!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Baron

**Baron** (男爵, *Danshaku*) is a St. Bernard, a former police dog, and Joe Kuruma's pet. Advanced in age, the dog speaks lines in the story, but, being a dog, it is assumed that the human characters in the series cannot hear him.

Having witnessed Takeshi Yoroi's transformation during the Musasabi Party incident, Baron is the only one who knows that Polymar is actually Takeshi. However, due to being a dog, he struggles to convey this information to the other members, leading to frequent moments of frustration. He sympathizes with Takeshi when he is bullied by Teru Nanba, and in the last scene of episode 18, Baron uses his own body to warm Takeshi, who lost consciousness due to the Turnover process being undone by extreme cold. In the final episode, he plays a crucial role in rescuing Takeshi from a tight spot.

Despite being critical of his owner's somewhat foolish nature, Baron has grown tired of him and often mutters complaints (in dog language) about being overworked for the sake of the investigation. While he acknowledges his own shortcomings, he casually dismisses them, much like putting something on a high shelf.

## Behind the scenes

### Portrayal

Baron's voice was provided by Kazuya Tatekabe (立壁 和也, *Tatekabe Kazuya*).
Tenshin Polymar

**Tenshin Polymar** (転身ポリマー, *Tenshin Porimā*, lit. "Turnover Polymar") is the ending theme song of *Hurricane Polymar*.

* **Lyrics:** Akiyoshi Sakai
* **Composition and Arrangement:** Shunsuke Kikuchi (sometimes credited as Shunsuke Kikuji in the CD version)
* **Performers:** Isao Sasaki, Columbia Yurikago-kai (a children's choir)
Man-Bat

**Man-Bat** (コーモリ男, *Kōmori Otoko*) is the henchman of General Beckoder, appears as a mysterious figure aiming to expose Polymar's true identity. Emitting infrared rays from his eyes, he is equipped with small radar in his ears. Additionally, he is capable of flight using his wings. Successfully tracking Polymar without detection, he unveils his true identity.

## Behind the scenes

### Portrayal

Man-Bat's voice was provided by Takko Ishimori (石森 達幸, *Ishimori Takkō*).

### Appearances

* *Hurricane Polymar*
	+ Episode 25: *Sea Turtle General Beckoder*
	+ Episode 26: *The Last Battle of Polymar*
Takeshi Yoroi

**Takeshi Yoroi** (鎧 武士, *Yoroi Takeshi*) is the main protagonist of *Hurricane Polymar*.

## Biography

In his everyday life, Takeshi is a bumbling assistant at the Kuruma Detective Agency, where his primary role is to monitor the International Police's radio transmissions. He is often portrayed as a hapless individual, but he occasionally showcases remarkable deductive abilities.

However, "Takeshi Yoroi" is just a pseudonym, and his true identity is that of **Takeshi Onigawara** (鬼河原 武, *Onigawara Takeshi*), the son of the International Police's director Toragoro Onigawara. In reality, Takeshi is a highly intelligent and skilled martial artist with a third-degree black belt in Judo and Karate. He secretly transforms into "Hurricane Polymar" to engage in combat.

A year before the events of the series, Takeshi was targeted multiple times by the evil Onitokage Gang. During an investigation into the scientist Dr. Oleger, who was a target of the group, Takeshi encountered an attack by the gang and rescued the critically wounded Dr. Oleger. Dr. Oleger entrusted Takeshi with his new invention, the "Polymet", before sacrificing himself to save Takeshi. Takeshi's actions in defying his father's orders to investigate the gang led to his disinheritance.

To fulfill Dr. Oleger's legacy, Takeshi assumed a false identity, joined the Kuruma Detective Agency as an assistant, and used this cover to gather information on various criminals. He employed the powers of the Polymet and his self-developed martial art style called "Hariken-style" to defeat criminals.

Throughout his adventures, he continuously eluded his father's presence and hid from him. Even his close colleagues, Jo Kuruma and Teru Nanba, were unaware that the International Police's director was Takeshi's father.

After the defeat of the Sea Turtle Party and reconciling with his father, Takeshi eventually returned to the Kuruma Detective Agency. However, his exceptional abilities led to his being elevated to the position of the new chief detective, much to his surprise.

## Behind the scenes

### Portrayal

Takeshi Yoroi's voice was provided by Kazuyuki Sogabe (曽我部 和行, *Sogabe Kazuyuki*).
Washinkyo, Amehon

The main setting of *Hurricane Polymar* is **Washinkyo, Amehon** (アメホン国 ワシンキョウ市, *Amehon-koku Washinkyou-ichi*). The country, "Amehon", are a combination of **Ame**rica and Japan (Ni**hon**). The capital city is "Washinkyo", which is a combination of Washington and Tokyo. The atmosphere of the city is a mix of Washington and Tokyo. Nearby are the **Netaba Desert** (ネタバ砂漠, *Netaba Sabaku*) and the entertainment city of **Les Pagas** (レスパガス, *Resu Pagasu*), and the neighboring country is **Tekit** (テーキット国, *Tēkitto-koku*). Surrounding countries include the **Kingdom of Laun** (ラウン王国, *Raun Ōkoku*), which is based on the Middle East, and the **Zutankhamun** (ズタンカーメン国, *Zutankāmen-koku*), which is based on Egypt.
Inspector Derett

**Inspector Derett** (デレット警部, *Deretto Keibu*) is one of Toragoro Onigawara's representative and somewhat unreliable subordinates. He works on investigating cases with Onitora and is not good with scorpions and spiders. He can't stand up to Onitora, always feeling nervous around his thunderous personality. However, when Onitora gets kidnapped in episode 26, Derett displays a courageous and bold side, leading the police into enemy territory. It was him who informed the Kuruma Detective Agency about the abduction of the Onitora family. He displays behavior reliant on the Polymar, reflecting a slightly helpless and somewhat dependent nature.

## Behind the scenes

### Portrayal

Inspector Derett's voice was provided by Kan Tokumaru (徳丸 完, *Tokumaru Kan*).

### Appearances

* *Hurricane Polymar*
	+ Episode 2: *Assassin Ogre Crimson Scorpion*
	+ *(to be added)*
	+ Episode 26: *The Last Battle of Polymar*
Polymar Hawk

**Polymar Hawk** (ポリマーホーク, *Porimā Hōku*) is the hawk-shaped flight form. It takes the form of a hawk with Takeshi Yoroi's legs stored within two tail sections at the rear, and it does not feature any thrusters. It is primarily used for transportation and tracking, but it can also perform ramming attacks that capitalize on its speed. In the series, there are scenes where Takeshi's face can be seen through the nose of the plane.

## Behind the scenes

### Appearances

* *Hurricane Polymar*
	+ Episode 1: *Phantom Thief Flying Squirrel Party*
	+ Episode 2: *Assassin Ogre Crimson Scorpion*
	+ Episode 7: *The Bite-Bark Killers*
	+ Episode 9: *Cat Demon Gang, Dancing in the Darkness*
	+ Episode 11: *Mecha Beast Squad White Wolf*
	+ Episode 12: *Birdman Torimekaman*
	+ Episode 15: *Thunderbolt Monster Pikadale*
	+ Episode 16: *Beast Fish Pirates Piracanth*
	+ Episode 17: *The Secret of Polymar's Birth*
	+ Episode 18: *Crisis at -50°C*
	+ Episode 19: *Enma Monster Berodasse*
	+ Episode 20: *Phantom Thief Teppou Fishman*
	+ Episode 21: *Kon Kon Seven Changes*
	+ Episode 25: *Sea Turtle General Beckoder*

### Trivia

* Polymar Hawk is the most frequently used among the 5 Mecha Forms, and is also featured in the opening sequence.
Fight! Polymar

**Fight! Polymar** (戦え!ポリマー, *Tatakae! Porimā*) is the opening theme song of *Hurricane Polymar*.

* **Lyrics:** Jinzo Toriumi
* **Composition and Arrangement:** Shunsuke Kikuchi
* **Performers:** Isao Sasaki, Columbia Yurikago-kai (a children's choir)

## Overview

At the beginning of the series, the opening animation was incomplete. It primarily featured the battle against the Musasabi Gang in the first episode, with Polymar's mecha action scenes only appearing towards the end. However, starting from the 13th episode, the completed version of the opening featured a segment with Polymar's Phantom Hurricane splitting into three. Additionally, there was a scene where Teru Nanba defeats the enemies to rescue Polymar, who was in a dire situation due to the Nekoma Gang's Elemagic Machine in the 9th episode. In this version, the mecha action scenes began from the interlude.

During the original Friday 18:00 broadcast, the sound effects for Polymar's transformation into Polymar Hawk were overlaid with Kazuyuki Sogabe's cries (bird-like sounds), with the transformation sound in the middle and Sogabe's cries at the end.
Polymet

**Polymet** (ポリメット, *Porimetto*) refers to the red helmet that Takeshi Yoroi wear at all times. Dr. Oleger invented it using his own high-molecular compound called "**Polymar**" (ポリマー, *Porimā*) with the aim of overcoming any environment on Earth.

The helmet itself is constructed from **Polymar Particles** (ポリマー粒子, *Porimā Ryūshi*), and it features an embedded microphone in the chin guard that responds to the registered voiceprint of the wearer (Due to the specification that only the voiceprint of the initial user is registered, it can only be used by Takeshi). The helmet contains a computer that can be programmed with one of six **Micro-Capsules** (マイクロカプセル, *Maikuro Kapuseru*), each with specific configurations for form and function. In response to the computer's commands, the particles undergo a transformation, covering the wearer's body and granting them the ability to "**Turnover**" (転身, *Tenshin*) into one of five different Mecha Forms, including the enhanced suit Polymar Suit. The power source is an electromagnetic field that utilizes magnetic energy. This system not only enables the operation and propulsion of the Mecha Forms but also facilitates the intricate movements of the Polymar Suit.

In the 17th episode, where the secret of Polymet's origin was revealed, there are scenes explaining all six transformation modes, featuring Polymar Suit, Machine, Drill, Roller, Grampus, and Hawk, presented in that order. During this moment, the insertion of the six Microc-Capsules inside Polymet is also carried out from the far left (or the rightmost from Takeshi's perspective) to the right in sequence.

There are several weaknesses in the Polymar Suit. Firstly, it cannot allow the wearer to breathe through their skin, which imposes a time limit of 46 minutes and 1 second for the transformation. Additionally, since it relies on the electromagnetic field as a power source, extreme conditions such as temperatures below -50°C, which can halt the electromagnetic field, or prolonged exposure to electrical currents that disrupt the magnetic field, can lead to the deactivation of the transformation in both cases. The latter, in particular, can put Polymet in a precarious situation when discovered by perceptive enemies.
Dr. Oleger

**Dr. Oleger Stell** (オレガー・スッテル博士, *Oregā Sutteru-hakase*) was the scientist who invented "Polymar". Targeted by Onitokages seeking to misuse Polymar's technology, his research facility is attacked. Despite sustaining near-fatal injuries, he entrusts Polymet to Takeshi Yoroi, who coincidentally comes to his rescue, before both disappear into the flames along with the research facility.

## Behind the scenes

### Portrayal

Dr. Oleger's voice was provided by Ryuzaburo Otomo (大友 龍三郎, *Ōtomo Ryūzaburō*).
Toragoro Onigawara

**Toragoro Onigawara** (鬼河原 虎五郎, *Onigawara Toragoro*) is the head of the International Police Department. Toragoro is also the father of Takeshi Yoroi, who becomes the superhero Polymar.

## Biography

Commonly known as "**Onitora** (Chief)" (鬼虎（長官）, *Onitora (Chōkan)*), Toragoro has a distinguished appearance with an impressive mustache. He is responsible for overseeing the operations of the International Police Department and frequently deals with various criminals. Despite his impressive demeanor, he often finds himself in troublesome situations. In each episode, Toragoro faces challenges but is consistently rescued by Polymar. He may display comical and bumbling traits at times, but he is resolute when it comes to combating crime. Toragoro's intelligent side is evident when he outwits the villains.

Despite having disowned his son Takeshi for his independent actions and misadventures, Toragoro genuinely cares about Takeshi and worries about his whereabouts after he left home. Unaware that Polymar is actually his son, he often expresses his deep feelings about his missing child to Polymar.

Upon realizing that the superhero he had recruited as a new assistant was, in fact, his beloved son Takeshi, Toragoro not only accepted the situation but also allowed him to work at the Kuruma Detective Agency (or as Polymar) once again.

## Behind the scenes

### Portrayal

Toragoro Onigawara's voice was provided by Masashi Amenomori (雨森 雅司, *Amenomori Masashi*).
Jo Kuruma

**Jo Kuruma** (車 錠, *Kuruma Jō*) is the chief detective at the Kuruma Detective Agency. Self-proclaimed "Second Generation Sherlock Holmes", though in reality, he's a third-rate, incompetent detective. The pistol he carries is deceptively a water gun that looks just like the real one. He's three years behind on rent due to turning down cases that don't satisfy his pride (although he mentions that there haven't been any cases in three years). Always poking his nose into cases, he tends to make any situation worse, earning a reputation as a troublemaker in any case he involves himself in. In the episode 18, he's selected by the Frozen Demon Corey as the "Representative of Modern Losers", further solidifying his negative reputation.

Throughout the series, Kuruma consistently portrayed as a comedic character, but he sometimes showcases his skills, such as secretly adding sleeping pills to the water gun or using his hat as a weapon. While his fashion sense is decent, he has several missing front teeth (apparently caused by drinking too much milk), which even Baron is exasperated by the fact that "he'd look better if he didn't smile". Knowing that the seemingly useless and comical character, Takeshi Yoroi, is actually the Polymar, it leads to a fresh start as Kuruma welcome him back as the new chief detective.

## Typhoon Horamar

It was a dream punchline, but in episode 15, Kuruma wears the blue plastic bucket-shaped helmet called **Horamet** (ホラメット, *Horametto*) that he received from a mysterious old woman. Wearing this helmet, he transformed into a hero clad in a blue **Battle Suit** (バトルスーツ, *Batoru Sūtsu*) called **Typhoon Horamar** (タイフーンホラマー, *Taifūn Horamā*), possessing powers surpassing even Polymar. In the final episode, there is a scene where Kuruma mutters in his sleep, "I'm a Horamar..." (俺はホラマーだぁ…, *Ore wa Horamā da ~a…*).

## Game appearances

### Tatsunoko Fight

Although not a playable character, Typhoon Horamar also participates in *Tatsunoko Fight* as a support character.

## Behind the scenes

### Portrayal

Jo Kuruma's voice was provided by Takeshi Aono (青野 武, *Aono Takeshi*).

### Appearances

* *Hurricane Polymar*
	+ *(to be added)*

### Trivia

* The naming comes from "**車**" (Sha) for "Car" and "**錠**" (Jō) for "Lock". In other words, it's a pun on "**Sherlock**" (シャーロック, *Shārokku*).
* According to the dialogue in the story, Kuruma's hometown is in the countryside, and his family runs a dairy farm called the **Himadana Ranch** (ヒマダナー牧場, *Himadanā Bokujō*).
* Horamar's theme song, **Typhoon Horamar no Uta** (タイフーンホラマーの歌, *Taifūn Horamā no Uta*, lit. "Song of Typhoon Horamar"), is a parody song of "Man Who Causes a Storm" sung by Yujiro Ishihara.
Shreth Hive

## Description

Contains the stones needed for the Four Stones of Jojii Quest.

## Enemies

Drudges

* Drudge Prowler
* Drudge Sneaker

Phyntos Wasps

* Blue Phyntos Wasp

Shreths

* Carrion Shreth
* Gnawer Shreth

## Notable Items

* Stone of Compassion for the Four Stones of Jojii Quest.
* Stone of Detachment for the Four Stones of Jojii Quest.
* Stone of Discpline for the Four Stones of Jojii Quest.
* Stone of Humility for the Four Stones of Jojii Quest.
Abandoned Shops Quest

## Walkthrough

1. Obtain either a Hasty Note (by completing the Rusted Knife Quest) or a Lazily Scrawled Note (by completing the Drudge Charm Quest).
2. Give one of the notes to Jilsaya bint Dah at 31.3S, 13.5E in Al-Arqas to obtain Jilsaya's Key.
3. Enter the Abandoned Shops and fight your way to the end, using the key (or lockpicking) to get past the locked door.
4. Loot the Distillery Ambrosia.
5. Return the Distillery Ambrosia to Jilsaya bint Dah for your reward.
Perdidos En El Bosque

***Perdidos En El Bosque*** es un próximo cortometraje animado de Pulpito Animation Studio, su lanzamiento oficial será en algún punto del 2024.

## Trama

Un grupo de adolescentes se pierden en un bosque.

## Elenco

* Shadd
* Brian

## Desarrollo

Originalmente esta idea era una serie animada producida por M Studios (actualmente "*Pulpito House Series Studios*") la cual contaba la historia de un grupo de adolescentes formando un grupo musical. Al cerrar el estudio, el concepto fue adoptado por Pulpito House Series Studios y en 2021 lanzaron una prueba de animación con los diseños de los personajes.

En Noviembre del 2023 fué anunciado mediante un post en Instagram que este proyecto se retomó en manos de Pulpito Animation Studio, el cúal esta en desarrollo y se estrenará en 2024.

## Referencias

1. ↑ https://www.youtube.com/watch?v=\_7vnRORMYoU
2. ↑ https://www.instagram.com/p/Czu5oIaML\_D/
Olthoi Brood Hive (20+)

## Description

There are two Olthoi Brood Hives at this level range:

* Take the Lost Wish Cottages portal near Arwic at 33.1N 59.5E, then run to 44.2N 66.2E.
* Take the West Holtburg Villas portal near Holtburg at 46.5N 40.5E, then run to 40.2N 35.1E.

## Enemies

Olthoi

* Olthoi Nymph
* Olthoi Drone
* Olthoi Worker
* Olthoi Servant
* Olthoi Swarm Nymph
* Olthoi Soldier
* Olthoi Brood Matron Nymph
* Olthoi Brood Queen Nymph

## Notable Items

* Brood Matron and Brood Queen parts needed for the Olthoi Armor Quest.

## Portals

* Surface (Near Entrance)
* Surface (Near End)
Shackles of Obedience Quest

## Walkthrough

1. Kill Rifts outside the Stable Rift until you are "changed". This will flag you to enter the portal.
2. Enter the Stable Rift and make your way to the end.
3. Kill Dirrich, the Warden and loot his Shackles of Obedience and Obsidian Shard.
4. Return the shackles to Josef in Martine's Retreat for you reward.
5. Optional: Return the shard to Diyas al-Yat in Zaikhal for some lore.
The Artwork Collection Wiki

**Welcome to the The Artwork Collection Wiki!**
This website features all different kinds of artworks.

We're a collaborative community website about The Artwork Collection that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Polymar Grampus

**Polymar Grampus** (ポリマーグランパス, *Porimā Guranpasu*) is a shachihoko-shaped underwater form, also the first Mecha Form in the series. The aligned leg parts transform into screws. While primarily designed for underwater use, the series features numerous enemies with submarines or underwater bases, providing ample opportunities for scenes involving pursuit and combat underwater.

## Behind the scenes

### Appearances

* *Hurricane Polymar*
	+ Episode 1: *Phantom Thief Flying Squirrel Party*
	+ Episode 2: *Assassin Ogre Crimson Scorpion*
	+ Episode 6: *Mechanical Transformation Mole Bandits*
	+ Episode 12: *Birdman Torimekamen*
	+ Episode 14: *Operation Chuchu*
	+ Episode 16: *Beast Fish Pirates Piracanth*
	+ Episode 20: *Phantom Thief Teppou Fishman*
	+ Episode 24: *Magnificent Octopus Mask*

### Trivia

* At the planning stage, only two mechas, Hawk and Grampus, were planned to have Turnover capabilities. The Polymar Suit was intended to cover land, sea, and air in its terrestrial form.
* Despite appearing in the opening alongside Hawk, Grampus received limited toy exposure relative to its on-screen presence. It was excluded from the lineup of Tatsunoko Land's plastic models and EIDAI GRIP's die-cast metal toys, remaining exclusively part of Takatoku's Z-Chogokin series.
Lost Distillery Quest

## Walkthrough

1. Complete either Beltslora's Pretty Shirt Quest or Ercel's Lost Book Quest and receive a recommendation letter.
2. Give the letter to Lord Aleval in Lytelthorpe to receive the Key from Aleval.
3. Enter the Lost Distillery and retrieve the Distillery Nectar and Distillery Ambrosia.
4. Return the nectar and ambrosia to Lord Aleval for your rewards.

## Rewards

 Distillery Ambrosia | Lord Aleval | 3,000 XP?
General Beckoder

**General Beckoder** (将軍ベッコーダー, *Shōgun Bekkōdā*) is the leader of the Sea Turtle Party, a man characterized by long white beard. He uses an underwater cave as his hideout and plans to manufacture a large quantity of weapons from the energy extracted from **Silane Elements** (シラン元素, *Shiran Genso*). His goal is not to start a war but purely for business purposes. To eliminate Polymar, who poses a hindrance to his business endeavors, he investigates Polymar's true identity and devises a plan to attack him before his Turnover.

## Behind the scenes

### Portrayal

Beckoder's voice was provided by Kenji Utsumi (内海 賢二, *Utsumi Kenji*).

### Appearances

* *Hurricane Polymar*
	+ Episode 25: *Sea Turtle General Beckoder*
	+ Episode 26: *The Last Battle of Polymar*
Dungeons

* Abandoned Mine
* Abandoned Shops
* Abandoned Tumerok Site
* Adventurer's Haven
* Amiantos Bethel
* Ancient Empyrean Grotto
* Asuger Temple
* Atrium Residential Halls
* Braid Mansion Ruin
* Carved Cave
* Cave, A
* Cave of Alabree
* Crumbling Empyrean Mansion
* Dark Lair, The
* Darkened Halls
* Deserted Ruin
* Drudge Crypt
* Drudge Hideout
* Dungeon Manor
* Dry Well
* Farmer's Basement
* Forgotten Temple
* Grievous Vault
* Hall of Hollows
* Halls of Lost Light
* Halls of the Helm
* Haven Residential Halls
* Hollow Lair
* Holtburg Dungeon
* Hunter's Leap
* Jungle Shadows
* Lair of Death
* Lair of the Eviscerators
* Lost Distillery
* Lytaway Dungeon
* Martine's Retreat
* Matron Hive South
* Matron Hive North
* Matron Hive West
* Matron Hive East
* Musansayn's Vaults
* Mysterious Tunnels
* Old Warehouse
* Olthoi Brood Hive (20+)
* Olthoi Brood Hive (40+)
* Olthoi Brood Hive (60+)
* Olthoi Brood Hive (80+)
* Olthoi Chasm
* Olthoi Soldier Nest, An
* Oriel Residential Halls
* Phyntos Menace
* Red Rat Lair, A
* Reedshark Lair
* Rithwic Crypt
* Ruined Cave Outpost
* Sanctum Residential Halls
* Sea Temple Catacombs
* Shoushi Grotto
* Shallow Olthoi Chasm
* Shreth Hive
* Stone Cathedral
* Swamp Gardens
* Sylsfear Dungeon
* Tumerok Cave
* Tumerok Cavern
* Tusker Abode
* Tusker Cave
* Tusker Cavern
* Tusker Temple
* Umbral Hall
* Under Cove Crypt
* Underground Passage
* Unfinished Temple
* Victory Residential Halls
* Water Temple
* Web Maze
* Yanshi Tunnels
* Yaraq Tunnels
Nova

The leader of the Hades Party and the mastermind behind the Nekozame Group, **Nova** (ノーヴァ, *Nōvua*) serves as the de facto final boss in *Shin Hurricane Polymar*. Plotting the **Noah Plan** (ノア計画, *Noa Keikaku*) to ensure survival even if Earth is destroyed, he undergoes modifications to "**Polymarize**" (ポリマー化, *Porimā-ka*, lit. "Polymerization") his own body. Becoming a being from a different dimension, he challenges Polymar in a battle of extraordinary power, rendering even Polymar powerless against him.

## Behind the scenes

### Portrayal

Nova's voice was provided by Tessho Genda (玄田 哲章, *Genda Tesshō*).
Enemies

## Crystal

 Crystal Shard | 100
 Dual Fragment | 79

## Moarsmen

 Pallid Moarsman | 22
 Sallow Moarsman | 14
 Rank Moarsman | 39

## Rat

 Direland Rat | 100
 Red Rat | 12

## Shreth

 Gnawer Shreth | 4
 Hunter Shreth | 12

## Shadows

 Shadow Child | 16
 Tenebrous Shadow |  | 19,090 XP

## Tumerok

 Tumerok Officer | 44
 Tumerok Priest | 70
 Tumerok Scout | 16
 Tumerok Warrior | 26
Hall of Hollows

### Route

Enter the trapdoor in the house in the middle of Fort Witshire after entering the surface portal in the Underground Passage

## Enemies

Hollow Minions

* Hollow Minion (Level 23)
* Dranith Menacet

Simulacra

* Martinate Simulacrum (Level 40)

## Notable Items

* Menacet's Orders dropped from Dranith Menacet, needed for the Elysa's Favor Quest.
Elysa's Favor Quest

### Rewards

30,000 XP, 3x Wood Golem Heart, 3x Copper Golem Heart, 3x Obsidian Golem Heart, 2x Sturdy Iron Key, a random Elysa's Favor

## Quest Summary

This quest has three tasks that can be completed in any order, followed by a common task. This walkthrough assumes the path will start with the easiest task and progress to the harder ones.

## Walkthrough

### Shoushi Task

1. Speak with Sir Tenshin at 32.8S, 73.3E in the advocate tower north of Shoushi.
2. Go to the farm house at 37.4S, 75.5E and use the trapdoor in front of the fireplace to be portaled to the Farmer's Basement.
3. Use the candle on the wall to open a secret passage behind the fireplace.
4. Run to the end and loot a Folded Guard's Uniform from the chest at the end.
5. Return the uniform to Sir Tenshin for the first reward, and a Sir Tenshin's Letter to Dame Tsaya to continue the quest.

### Yaraq Task

1. Give Sir Tenshin's Letter to Dame Tsaya to Dame Tsaya at 21.0S, 0.8W, in the advocate tower just north east of Yaraq.
2. Go to the house at 23.7S, 2.8W and talk to the Stranger in Town.
3. Return to Dame Tsaya and talk to her.
4. Enter the Darkened Halls at 20.7S, 0.7E.
5. Make your way to the end of the dungeon and loot a key off the Hollow Minion at the end.
6. Use the key to open the nearby chest and loot the Human Husk.
7. Return the husk to Dame Tsaya for the second reward, and a Dame Tsaya's Letter to Sir Rylanan to continue the quest.

### Holtburg Task

1. Give Dame Tsaya's Letter to Sir Rylanan to Sir Rylanan at 41.6N, 34.2E, in the advocate tower just up the hill from Holtburg.
2. Go to the Reformed Bandit's house at 42.8N 29.5E and kill the Hollow Minion in the basement that drops A Cryptic Note.
3. Return the note to Sir Rylanan.
4. Enter the Asuger Temple at 45.1N, 30.4E.
5. Make your way to the end of the dungeon and loot a key off the Hollow Minion at the end.
6. Use the key to open the nearby chest and loot the Glass Spherule.
7. Return the spherule to Sir Rylanan for the third reward, and a Sir Rylanan's Letter to Sir Tenshin to continue the quest.

### Final Task

1. Give Sir Rylanan's Letter to Sir Tenshin to Sir Tenshin in Shoushi. This will flag you to enter the portal next to him and give you a Copy of Witshire's Key.
2. Enter the Underground Passage portal.
3. Make your way to the end of the dungeon and enter the surface portal there. This will drop you into the middle of ~8 Hollow Minions, so be ready.
4. Use Copy of Witshire's Key on the nearby farmhouse door, and then use the trapdoor on the floor to be portalled to the Hall of Hollows.
5. Make your way to the end of the dungeon, kill Dranith Menacet, and loot Menacet's Orders off his corpse.
6. Return the orders to any of the prior NPCs to receive a random Elysa's Favor ring.

## Rewards

This reward chart follows the recommended order of task completion listed above. Completing the tasks in a different order will still give these rewards, in this order.
AncientAsheron Wiki

**Welcome to the Ancient Asheron's Call Wiki!**
This wiki is intended to house Asheron's Call content from the Dark Majesty era, as most notably used by the Seedsow private Asheron's Call server.

## Quick Links

BuildsQuestsTownsDungeonsSpellsWeaponsArmorEnemiesNPCsCraftingLore

## Making Edits

When adding to this wiki, please consult the How To Help page. Thanks!
Carved Cave

## Enemies

Gromnies

* Ash Gromnie

Monougas

* Brutish Monouga
* Wild Monouga

Shadows

* Shadow
* Shadow Child

Rats\*Silver Rat
Skeletons

* Skeleton Lord
* Skeleton Wraith

## Notable Items

* Carved Key opens a door in the **Carved Cave**.
* Small Carved Key opens a door in the **Carved Cave**.
* A Silvery, Mysterious Key opens a door in the Halls of Lost Light.

## Portals

* Surface (Near Entrance)
* Halls of Lost Light
* Direlands Midland Portal
* Qalaba'r
Olthoi Armor Quest

## Quest Summary

There are four versions of Olthoi armor, with different dungeons, level requirements, and protections:

 Good Olthoi Armor | 40+
 Fine Olthoi Armor | 60+
 Greater Olthoi Armor | 80+

## Walkthrough

In the dungeon of your choice:

1. Make your way through the dungeon and kill the Brood Matron at the bottom until you have all three trophies that she can drop.
2. Continue through the dungeon and kill the Brood Queen until you have all six trophies that she can drop.
3. Return these trophies to the Olthoi Hunter near Arwic for your armor.

## Associated Locations

 Greater Olthoi Armor | Olthoi Brood Hive (80+) | 64.6N, 56.1E
Search for Abmim ibn Ibsar Quest

## Walkthrough

1. In Yaraq, talking to Ma'yad ibn Ibsar about her brother's disappearance will direct you to Akyafi ibn Sumwar, who will tell you to check the Pillars of the Inner Sea.
2. Run west along the southern shore until you see the pillars, then locate the corpse of Abmim ibn Ibsar at 22.3S, 4.7W and loot Abmim's Jambiya.
3. Head across the water to the outside of the bunker containing the Under Cove Crypt and loot the A Note to Ma'yad laying outside the door.
4. Optional: Complete the Mad Star Investigation Quest while there.
5. Return the dagger and note to Ma'yad ibn Ibsar.

## Rewards

 A Note to Ma'yad | Ma'yad ibn Ibsar | 7,500 XP
Sea Temple Catacombs

## Enemies

Drudges

* Drudge Prowler
* Drudge Robber
* Drudge Skulker
* Drudge Slinker
* Drudge Sneaker

Rats

* Brown Rat
* Tan Rat

## Notable Items

* Aged Cove Apple Cider needed for the Lubziklan al-Luq's Stolen Goods Quest
* Cove Apple Baking Pan needed for the Lubziklan al-Luq's Stolen Goods Quest
* Cove Apple Paring Knife needed for the Lubziklan al-Luq's Stolen Goods Quest
* Cove Apple Wine needed for the Lubziklan al-Luq's Stolen Goods Quest
* Hard Cove Apple Cider needed for the Lubziklan al-Luq's Stolen Goods Quest
* Hot Apple Pie needed for the Lubziklan al-Luq's Stolen Goods Quest
* Perfect Cove Apple needed for the Lubziklan al-Luq's Stolen Goods Quest
* Perfectly Aged Cider needed for the Lubziklan al-Luq's Stolen Goods Quest
* Yaraq Town Stamp

## Portals

* Surface (Near Entrance)
* Surface (Near End)
Braid Mansion Ruin

## Enemies

### Mosswart

* Creeper Mosswart
* Mosswart Feeder
* Young Mosswart

### Phyntos Wasp

* Green Phyntos Wasp
* Red Phyntos Wasp

### Shreth

* Carrion Shreth
* Gnawer Shreth

## Notable Items

* Baid Den's Bracelet for Lou Ka's Stolen Items Quest.
* Bai Den's Gem for Lou Ka's Stolen Items Quest.
* Bai Den's Necklace for Lou Ka's Stolen Items Quest.
* Bai Den's Ring for Lou Ka's Stolen Items Quest.
* Lou Ka's Katar for Lou Ka's Stolen Items Quest.
* Lou Ka's Shouken for Lou Ka's Stolen Items Quest.
* Lou Ka's Trident for Lou Ka's Stolen Items Quest.
* Lou Ka's Yaoji for Lou Ka's Stolen Items Quest.
Sylsfear Dungeon

## Sylsfear Dungeon

### Route

From Al-Jalima, take the Unified Heart Villas Portal at 5.7N, 4.3E and run.

## Enemies

Banderlings

* Banderling Bandit
* Banderling Breeder
* Banderling Chief
* Banderling Raver

Fire Elementals

* Flamma
* Flare
* Inferno

Lightning Elementals

* Astyrrian
* Scintilla
* Static

Golems

* Glacial Golem
* Granite Golem

Shadows

* Panumbris Shadow
* Shadow
* Shadow Child
* Shadow Lieutenant

Rats

* Desert Rat

Tuskers

* Male Tusker

Undeads

* Lich
* Lich Lord
* Revenant
* Revenant
* Wari al Sha'im

Virindi

* Virindi Observer

Wisps

* Shadow Wisp

## Notable Items

* Ruby Al-Khur needed for the Silifi of Crimson Stars Quest

## Portals

* Surface (Near Entrance)
* Direlands Midland Portal
Arcanum Furniture Quest

## Walkthrough

1. Enter the Hollow Lair near Lytelthorpe.
2. Make your way through, and pick up the A Near Illegible Note next to the Minion Leader.
3. Return the note to the Arcanum Envoy to receive Nuhmudira's Token.
4. Return the token to the envoy to get flagged for entering the nearby Arcanum Furniture Shop portal, or give it to an Agent of the Arcanum for a Writ of Refuge (non-repeatable).
Silifi of Crimson Stars Quest

## Walkthrough

### Repairing the Silifi

1. From Samsur, take the Yinar Portal at 0.9S 18.9E and run to Leikotha's Crypt at 10.1S 31.3E.
2. Enter Leikotha's Crypt and talk to Leikotha to receive the Broken Haft.
3. From Lytelthorpe, take the Asbel Domain Settlement Portal at 2.2N, 50.4E and run to Kayna bint Iswas' Home at 1.7S, 36.6E.
4. Give the haft to Kayna bint Iswas. She will repair it and give you a Repaired Haft.
5. Combine the repaired haft with an Armoredillo spine. The type of spine you use will determine the stats of the axe.

**Note:** If you fail to attach the spine, the haft will break and you'll have to give it back to Kayna bint Iswas for repair before you can try again. It may be wise to bring the spines with you when you go to get the haft repaired, so you're already there in case you fail to apply the spine.

### Adding the Rubies

You may add three of the following rubies to the axe. Each will add the listed spell.

#### Retrieving the Ruby Al-Khur (Blood Drinker VI)

1. Take the West Uziz Settlement at 24.9S, 29.8E near Uziz.
2. Run to the Skeleton Bunker at 24.8S, 19.7E and retrieve the Weathered Red Key
3. Enter the Sylsfear Dungeon near Al-Jalima and kill Wari al Sha'im for the ruby (See dungeon page for details).

#### Retrieving the Ruby Yujazik (Fire Protection Self VI)

1. From Al-Arqas, take the Desert Mirage Cottages portal at 33.4S, 13.1E and then run to a Skeleton Tent at 18.4S, 12.6E.
2. Kill the Skeleton Lord inside the tent for the ruby.

#### Retrieving the Ruby Sulmada (Coordination Self VI)

1. Enter Amiantos Bethel. The lever immediately to your left opens a timed door, which you must get through before it closes.
2. Pull the lever, then jump down at the eastern passage.
3. Take the passage to the south east, then an immediate left in the next room, and head north in the room after that.
4. In the room with pits, jump down to the south, then head around and up a ramp to the open door before it closes.
5. Kill the Skeleton Lord in this room for the ruby.

#### Retrieving the Ruby Mahwan (Defender VI)

1. Enter the Grievous Vault.
2. Past the exit portal, jump down a pit on either side.
3. Head north, then west through a set of doors, then take the ramp to the right.
4. Follow the passage until you end up in a room with a pit to the east. Jump down.
5. There will be three passages to the west, take the third, northern-most passage. until you find another pit to jump down into.
6. Go west through another set of doors and jump down again.
7. Look down and find the lever to your right, then jump to it.
8. Pull the level, which opens the door you need, then jump down one final time to bottom.
9. Next to the exit portal is a set of doors, now open. Go through them and kill the Greater Mu-miyah for the ruby.

#### Retrieving the Ruby Al-Shajar (Lightning Protection Self VI)

1. From Uziz, take the Djebel al-Nar Cottages portal at 25.0S, 29.8E, then run to the tomb at 18.4S, 21.3E.
2. Go down the stairs, go down to the left again, then take the stairs up.
3. Kill the Skeleton Lord for the ruby.
Tusker Temple

## Description

There are three Tusker Temples, each with the same layout, but different enemies and level ranges. At the end of each of these is a Tusker Shrine Statue that can be used to teleport you to Oolutanga's Refuge on Alphus Lassel.
The three Tusker Temples are:

Lifestone
 40+

## Enemies

**Tusker Temple (1-20)**

Humans

* Tusker Kin

Tuskers

* Female Tusker
* Male Tusker

**Tusker Temple (20-40)**

Humans

* Tusker Minion

Tuskers

* Goldenback Tusker
* Tusker Crimsonback

**Tusker Temple (40+)**

Humans

* Tusker Worshipper

Tuskers

* Tusker Guard
* Tusker Slave

## Notable Items

* Tusker Shrine Statue - Use it to be teleported to Oolutanga's Refuge on Alphus Lassel.
Aun Tanua's War Taiaha Quest

## Walkthrough

1. Enter the Tumerok Cave.
2. Make your way to the end, and loot the Vault Key found on the Hea Shaman.
3. Unlock the vault, and loot the Wooden Tumerok Figurine.
4. Enter the Tumerok Cavern.
5. Make your way to the end, and loot the Vault Key found on the Hea Warrior.
6. Unlock the vault, and loot the Tumerok Spear.
7. Combine the spear with the figurine to make Aun Tanua's War Taiaha.
8. [Optional]: Return the completed spear to Bachus Flufens for 10,000 XP, a Peerless Healing Kit, and two Copper Peas.
Sword of Lost Light Quest

## Walkthrough

1. Collect the Worn Small Key from the Holtburg Dungeon in Holtburg.
2. Collect the Worn Strange Key from the Yaraq Tunnels in Yaraq.
3. Collect the Worn Plain Key from the Yanshi Tunnels in Yanshi.
4. Collect the Worn Old Key from the Shoushi Grotto in Shoushi.
5. Collect the Worn Rusty Key from the Dungeon Manor in Samsur.
6. Collect the Worn Odd Key from the Rithwic Crypt in Rithwic.
7. Collect A Silvery, Mysterious Key from the Carved Cave near Al-Jalima and enter the portal to the Halls of Lost Light.†
8. Make your way through the Halls of Lost Light and kill the Guardian of Lost Light at the end.

† If you don't take the portal to the Halls of Lost Light at the end of the Carved Cave, there is a portal near Candeth Keep.

## Rewards

* Sword of Lost Light
* Superior Shield
Mad Star Investigation Quest

## Walkthrough

1. Optional: Complete Search for Abmim ibn Ibsar at the same time.
2. Head to the bunker containing the portal to the Under Cove Crypt at 21.5S, 4.1W.
3. Climb the nearby Drudge tower. Loot the Scrawled Note from one of the Drudges on your way up.
4. At the top, operate the button on the wall, the quickly head back down the tower and into the now-open bunker to enter the Under Cove Crypt.
5. Find and kill the Mad Star Marionette, and loot his Mad Star Marionette's Head through the window.
6. Return to Akyafi ibn Sumwar in Yaraq and give him the note and the head.

## Rewards

 Mad Star Marionette's Head | Akyafi ibn Sumwar | 25,000 XP
Major Explorer Group

"*M.E.G. - Bettering Humanity*"

The **Major Explorer Group** is the largest group in the whole Backrooms, serving as some kind of government for most of the levels. They are known to help wanderers with levels, dispatching pamphlets all over the Backrooms.

They are also known for writing level descriptions, survival guides and collecting information about the Backrooms.

## History

The Major Explorer Group was founded in 1896 when six wanderers made their own base in Level 1 and decided to stay there. More members ended up joining and the group began to help wanderers by throwing pamphlets all around. Levels were also made safer and "entity cleanups" were conducted, making Level 1 a mostly safe level and reducing danger.

Since 1926, an election is held every 4 years to determine who will take the lead of the organization.

The leaders of the M.E.G. so far:

* 1926-1943: Carl Eastman (died in office)
* 1943-1944: Thomas Goldsmith (temporary)
* 1944-1952: Donald Alten
* 1952-1958: Marcus Smith
* 1958-1961: Dr. Alan Lloyd (died in office)
* 1961-1986: Lee Carmenter
* 1986-1994: Kacy Winkler
* 1994-2002: Robert Humphrey
* 2002-2015: Ethan Miller (resigned)
* 2015-now: Melissa Johnson
Eviscerator Pincer Quest

### Rewards

2,000,000 XP, Trade Note (100,000), 2x Treated Healing Kit, 2x Gem of Stillness, Sublime Necklace of Acid and Piercing Protection, Title: Bug Butcher

## Walkthrough

1. Make your way through the Lair of the Eviscerators.
2. Loot an Eviscerator Pincer off an Olthoi Eviscerator at the end of the dungeon.
3. Bring the pincer back to Behdo Yii in Redspire.
Olthoi Chasm

## Description

This is the first in a string of increasingly difficult dungeons for the Olthoi Chasm Quest.

## Enemies

Olthoi\*Olthoi Soldier

* Olthoi Swarm Gardener
* Olthoi Swarm Harvester
* Olthoi Worker

Skeletons

* Skeleton Bone Knight
* Skeleton Bone Lord

Undead

* Lich Lord
* Revenant
* Risen Knight
* Risen Soldier

## Notable Items

* Untranslated Note for the Olthoi Chasm Quest.
Grievous Vault

## Enemies

Banderlings

* Banderling Captain
* Banderling Guard

Skeletons

* Skeleton
* Skeleton Captain
* Skeleton Lord
* Skeleton Warrior
* Tortured Soul

Undeads

* Greater Mu-miyah
* Lesser Mu-miyah
* Lich
* Lich Lord

## Notable Items

* Ruby Mahwan needed for the Silifi of Crimson Stars Quest

## Portals

* Surface (Near Entrance)
* Surface (Halfway Through Dungeon)
* Surface (End of Dungeon)
* Samsur