recursal/Fanatic-Fandom huggingface dataset:
Boreas

Boreas is a province of the country of Windrose in the Windrose world. A frigid, sparsely populated land, it is mainly notable for its capital city of Snowdrop, specifically its Magical expertise.

#### History

Some time in the last one thousand years, Boreas was settled by migrants from Lancata. At some point, the region became a province of Windrose, with Snowdrop as its capital. The region, being the furthest north in all of Windrose, saw practically no fighting or participation in the One Week War. It did agree to enter into the Ars Tellum initiative, however, primarily through the formation of the organization of Adderstone.

#### Geography and Ecology

Boreas primarily consists of arctic tundra, with some more temperate boreal forests in the south. The majority of Boreas consists of three main peninsulas. The first two form a pair known as the Horns, and the easternmost peninsula is called Welder's Hook. The Horns form a large bay which the city of Snowdrop borders. On the western coast of the left Horn, there is a black sand beach formed from residual ash that rains down on the coast from the volcanos of the Mermaid's Tail archipelago in the province of Zephyrus. The region is home to many Kaiju, which originate from the northern sea and from the Drain, a massive undersea trench further west. The borders of Boreas are mostly defined by the Tumult Range and the Titanium Peaks.

#### Political Structure

Little about the political structure of Boreas is known. While Snowdrop acts as its capital, it is unknown how much direct influence it has over the disparate smaller villages throughout the tundra.

#### Culture

Outside of Snowdrop, Boreas is mostly populated by small communities subsisting on kaiju hunting, and possibly the usage of helpful magic to remain safe in the frigid weather.

#### Notable Boreans

* Selene
* Arvis

#### Trivia

* The name "Boreas" comes from the Greek god of the northern wind
Salazin

* Base
* Press Hat

Sal is an NPC in Forgotten Indigo, played by Stabbyness.

Salazin spent his entire life in the relatively picturesque 13th Ward. Even the larger city as a whole was an intimidating mess of concrete and steel until the last few years when he joined The Grapevine. He began as a writer but somehow found himself in the boss's chair at some point. He insists he's not worthy of the status.

## Basic Information

### Physical Appearance

Salazin is a rather lanky figure with pale grey skin and blue squid-like tendrils on his head in place of hair. He's most often seen in his work attire: a black button-up shirt with suspenders. On occasion, he can also be spotted wearing a press hat and a black jacket around his shoulder.

## Relationships

### The Grapevine

Salazin works as the head of the Grapevine, taking charge of social and factional issues for the paper due to Guileford's aversion to the subject. Everyone in the workplace cares deeply for one another, and Salazin is no exception.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Trivia

* His favorite food is listed as Omelettes. (World Anvil)
* He has a blessing from the Squid God.

## Gallery

Full Gallery: [See All]

Salazin (Base Icon)Salazin (Bond Up Icon)
Marco

## Physical description

### Eye color

Grey

**Marco** is an NPC in Reflection. He is played by Jay. He is a shopkeeper and landlord in Fuse City's Undercity.

## Appearance and Personality

### Appearance

Marco is an older man with tan skin and black hair. He has a well-developed beard and can often be found wearing a white t-shirt.

### Personality

Marco can be described as an incredibly "average" man, perfectly content to continue living his life and running his business regardless of whatever esoteric or world-ending events he finds himself adjacent to.

## History

Marco was born some time in the recent past. He eventually founded a shop in the Undercity. He also purchased a handful of nearby apartments and began renting them out to tenants, including Jasconius. He first met the agents of FLOW Wave Two while they were out searching for Circuit, and he directed them to a nearby apartment complex where she might be staying. He was also present to greet Arg0s and Dr. Verona as they attempted to reach Jasconius's basement. Following OPIA's victory against the Court of Death, he was granted a LOTUS system by Ridill Arondite, which notified him that he had taken upwards of thirty Burn after overhearing a conversation between Sonnet and Stephano.

## References

1. ↑ 1.0 1.1 Light Inside
2. ↑ 2.0 2.1 2.2 For Tomorrow
3. ↑ 3.0 3.1 Sum of Experiences
Alcott

### Likes

People who know their place, money, respect, flowers, looking cool, the number seven.

## Gameplay Info

### Stats

Unknown (Red)
Unknown (Blue)
Unknown (Yellow)

### Bonds

Teach (Coworker)
Song (Coworker)
Derringway (Coworker)

### Factions

University

Alcott is an NPC in Forgotten Indigo, played by Stabbyness.

Alcott Lobeliavelle is something of a mystery. Appearing a short year and a half ago in the city of Indigo, she's enjoyed a meteoric rise in popularity within the University. Her classes are booked to the point of bursting due to her reputation as a fun, fair and overall kind professor.

A large part of her personality and energy seems to be dedicated to looking and acting as cool (AND FRUSTRATING) as possible at all times. Something that she pulls off, admittedly, with a level of success that would not be possible for most people. Despite her popularity, it seems she's quite disconnected from the community of Indigo as a whole and mostly keeps to herself when she's not teaching classes.

## Basic Information

### Appearance

Alcott is a small, dainty woman with long, blonde hair that flows down elegantly with two braids that fall on each side of her face. She wears a frilly, white dress with a red gem adorned on the chest, and has a thin crown reminiscent of sunbeams. On her back are two costume white and gold wings.

## Relationships

### Martha Teach

Teach and Alcott's relationship is... *tense*, at best. They have a fervent rivalry when it comes to the workplace, the two of them squabbling back and forth with passive aggressive remarks any time they're near each other. Teach is one of the few people who can get a flustered reaction out of her.

Outside of the workplace, however, Alcott had no qualms with her, personally. Well, at least at first. When it comes to the history of the city, they share fundamentally clashing views-- Alcott believing that some things are best left to be forgotten, while Teach believing that the information should be dug up and preserved. They see the worst of what the world has to offer in each other. Even so, they do both share an amount of respect despite everything.

### Minor

* **Cassius**: Alcott once made a cryptic remark about memories as she passed him in the streets. She is convinced he was in awe of her performance. He was not.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Trivia

* Her favorite food is listed to be "The most expensive thing on the menu!" (World Anvil)
* She is listed to be 5'5". (Art Archive Discord Server)
* She teaches a class on Cosmic Physics. (Second Archive)

## Gallery

Full Gallery: [See All]

Alcott (Base Icon) by Rainbow Heart UnicornAlcott (Bond Up Icon) by WanderingMaskAlcott (Fullbody Reference) by Rainbow Heart Unicorn
Derringway

* Side
* Front
* More Front
* No Mask

Derringway is an NPC in Forgotten Indigo, played by Stabbyness.

The headmaster has held his position only for a relatively short few years. After the events of the Empty Night, the unenviable job of reorganizing the university fell to them. As the scion of the fallen noble family the Derringways, the headmaster seeks to prove his worth to the city and the legacy of Indigo while preserving its incredibly precarious position as a neutral ground. He may have the single most stressful job in the city.

## Basic Information

### Appearance

Derringway is a bit of an intimidating figure, covered head to toe in draping, black cloth. Other than this, the only defining feature he has is an intricate golden mask.

## Relationships

### Martha Teach

Derringway, as the headmaster of the university, is considered her superior. Even so, there's a large amount of respect between the two of them, both of them having each other's backs. Derringway is openly concerned about Teach's wellbeing outside of work. Moreover, the two both share a bond over a shared interest in protecting the students and the University.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Trivia

* He canonically wears high heeled boots. (Season 2 Episode ??)

## Gallery

Full Gallery: [See All]

Derringway (Base Icon)Derringway (Bond Up Icon)Derringway (Reference)
Salve

Salve is a country in the Windrose world. It borders no other countries by land, but some of its easternmost islands are close in proximity to the country of Dominus and the Gaillardia region of Windrose. Along with Coire and Grand Abies, it forms a triad of countries that share their names with Windrosi constellations, for unknown reasons.

#### History

Nothing is known about the history of Salve.

#### Geography and Ecology

Little is known about the geography and ecology of Salve, other than that it is "cold", according to Siv.

#### Political Structure

Nothing is known about the political structure of Salve.

#### Culture

Nothing is known about the culture of Salve. None of the notable bloodlines on Salve are known.

#### Trivia

* A salve is an ointment used for skin protection. It is occasionally used in some role-playing games as a term for a healing item, and the in-world mythological figure of Salve also represents healing to some extent. It is unknown how this symbolism relates to the country of Salve itself.
Ridill (World Nine)

## Ridill

### Relations

Six Chamber Heart-Throb (Rival)
Ridill Arondite (Future Self)

## Physical description

### Eye color

Pink

**Ridill** is a character in Reflection. She is played by Jay. She is an incarnation of Ridill Arondite that existed on World Nine.

## Appearance and Personality

### Appearance

Ridill was an adult woman with light skin, dark blue hair, and pink eyes. She wore a green jacket above a light blue shirt and pink scarf. She often wore a pair of red goggles.

### Personality

Ridill was somewhat of a free spirit. She had a tendency to cause mischief and enjoyed getting into fights.

## History

Ridill was born into the ninth world to be incarnated into the Cycle. In her adulthood, she became friendly rivals with the Six Chamber Heart-Throb, a wandering warrior of great renown in the desert world. On one occasion, she stole his motorcycle and fled to her residence at a nearby oasis, where the two got into a duel.

## Abilities

Ridill was physically fit and very dexterous. She was also a skilled fighter.

## Gallery

Introduction ImageMisprinted Ridill plushie using World 9's colours
## Trivia

World Nine Ridill is also called Radill behind the scenes
Ocean Veins

The City of Ocean Veins is a prominent city in Mitsudai. As one of the Four Cities of northern Mitsudai, it maintains a large amount of political and economic power in the region. It is one of the most prosperous trading hubs in the country, engaging in trade with nations as far north as Windrose. The people of Ocean Veins are most well known for their prestigious craftwork, a tradition founded in worship of their goddess, the Peacock Goddess of crafts.

## History

The exact founding date of Ocean Veins is unknown, but it is older than Falling Leaves. During the Raojian god war, the Peacock Goddess was chased out of Raoji and into Mitsudai by the more powerful Raojian gods. She and her followers settled or founded Ocean Veins, establishing a new domain in Mitsudai. Over the years, the city grew into a regional power.

## Geography

Ocean Veins is located in central western Mitsudai. The city is built on a river delta of an unknown river that drains from the Evig Farvel lake to the northwest. This delta is likely where the city gets it "Ocean Veins" name from. Outside of the main city, Ocean Veins also claims territory in the surrounding temperate plains and forest.

## Culture

As the Peacock Goddess claims craftwork as her domain, producing crafts is an important act of worship for citizens of Ocean Veins. Many citizens, especially the nobility, choose a specific craft to master, and over the years can take certain tests administered by the city's administration to become a master of their craft. Becoming a master craftsman grants one recognition by the Peacock Goddess and a Godly Blessing of a peacock tail.

The rituals surrounding craftwork and worship of the Peacock Goddess are famously strict. This is due to the Peacock's conflict in dominions with the Raojian Jellyfish Goddess, who maintains dominion over artistic pursuits and passion. While craftwork is not necessarily artistic in nature, becoming too invested in the artistic nature of one's craft can lead to the worship empowering the Jellyfish instead of the Peacock. As the Jellyfish maintains a much larger follower base, the Peacock Goddess has grown slowly weaker over the centuries.
Falling Leaves

The City of Falling Leaves, also known as the Red City, is a prominent city in Mitsudai. It is the youngest of the Four Cities, prominent city-states in northern Mitsudai who wield much political power in the region. It is famous for its grand red wall, the last vestiges of the city's patron Clay God, as well as its prominent military culture.

## History

While Falling Leaves is the youngest relative to its sister cities, its history still runs deep. The city existed in some form during the Raojian God War five hundred years ago, and was the site of a great battle during the climax of the war. A force of Raojian soldiers, likely worshippers of the Sheep God, had chased the goddess Kokuten into Mitsudai with plans to kill her and conquer along the way. With the assistance of the Blood God, the Clay God of Falling Leaves staged a defense of the city, managing to save Kokuten and Mitsudai at the cost of his animate form. The Clay God became a massive, magically charged brick wall, a final act of defense that deterred the Raojians from further invasion for the time being.

Following the god war, Falling Leaves grew in power and prestige, becoming a major trade port due to its proximity to nearby nations such as Falcata and Petrichor. Raoji still covets the land, but Lancean recognition of Mitsudain sovereignty and the city's prominent military and navy stop it from invading.

## Geography and Ecology

Falling Leaves is located in the far north of Mitsudai, with its borders also forming the northern border of Mitsudai with Raoji. The region around the city is temperate and heavily forested. The soil of the region is also notably rich in clay, which are actually pieces of the Clay God spread throughout the ground.

## Culture

The threat of invasion and Falling Leaves' proximity to Raoji has fostered a rich and elaborate military culture within the city. The military has involvement in politics and administration, and the city is famous for its powerful fleet. Despite the Clay God's loss of human form, many citizens of Falling Leaves still worship him, and it is possible to harvest magically charged bricks from his wall form to grant devout followers a Godly Blessing. The Clay God's blessing takes the form of parts of the blessed's skin becoming hard as stone and gaining a vague brick-like texture.
Feather

Feather is an NPC in Forgotten Indigo, played by Stabbyness.

Feather is considered one of the "Problem Students" of the Indigo University, oftentimes getting into trouble with their friend Harpe. They have a rather punctual way of carrying themself, oftentimes opting to get straight to the point more often than not.

## Basic Information

### Appearance

Feather is a large yet spindly figure with long, light blue hair that falls over their shoulder. They wear multiple layers of clothing, wrapped up around them in a tight bundle. Their eyes are closed more often than not, and from their head sprouts two thin antennae.

## Relationships

### Harpe

As Harpe's friend, Feather is willing to assist with any acts of dubious legality they may think up. When asked about him in private, she admits that he's a bit of a handful, saying that he is "frustrating to deal with, but useful."

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Gallery

Full Gallery: [See All]

Feather (Base Icon)Feather (Bond Up Icon)Feather (Fullbody Reference)
Noctua's Super Real 100% Lore Accurate Mech

look how cool it is

Noctua's Super Real 100% Lore Accurate Mech is Noctua's Super Real 100% Lore Accurate Mech. It's super real. And 100% lore accurate. Do not ask questions.

#### Appearance

Its very big. See attached image. Its way bigger than your mech. 100%.

#### History

Too complex for you normies to understand.

#### Trivia

* This mech is super cool
* It can kill lots of guys
* It possesses many techniques.
Gallav

Gallav is an NPC in Forgotten Indigo, played by Stabbyness.

Gallav Yarnell is the younger and more powerfully built of two sons. A loud and boisterous beefcake, the presence of the broken horn unicorn can be felt from blocks away. Rumor has it he manages multiple gangs of dissatisfied youth who push back against the factional occupation. He is an accomplished martial artist, employing a personal style of his own creation.

## Basic Information

### Appearance

Gallav is described as a "fridge of a man," with a large physique and an even larger presence. He has large and curly purple hair with blue swirls, and a single horn that rests crookedly on his forehead. He is clad in light, knightly armor and a blue bandanna. His legs are hooved and horse-like, and has a slender tail with a tuft at the end.

## Relationships

### Minor

* **Cassius**: Gallav knows Cassius as "the guy who helps his boys on Shrine Street." They share a bond over their similar views in factions, and their desire to help the people of the city.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Trivia

* His favorite food is hamburgers. (World Anvil)

## Gallery

Full Gallery: [See All]

Gallav (Base Icon)Gallav (Bond Up Icon)Gallav (Reference)
Daigotsu Isao

**Name**: Daigotsu Isao

**Clan**: Spider

**School(s)**: Disciple of Sun Tao / Kenku Swordsman 1 [Bushi]

**Status**: 1.5 (Poet of the Court)

**Honor**: What is Expected

**Glory**: 7.7

**Age**: 21

**Hair**: Black

**Eyes**: Dark Brown

**Height**: 5'6"

**Weight**: 140+ lbs

**Family**: Hana (Daughter), Shosuro Azami (Fiancée)

**Friends**: Daigotsu Sadashi, Kuni Yumisa, Matsu Kurumi, Yogo Jarna, Yoritomo Seiko

**Rivals**: Mirumoto Miou

**History (Public)**:

Isao was a ronin who served as a duelist for hire in the Phoenix, Crane, and Crab provinces of the Empire. His daughter, Hana, was born in Crane lands.

Season 1

Arrived in Ryoko Owari Toshi with his daughter Hana in the fall of 1173 and was invited to the Winter Court. Was arrested by the local magistrate for attacking the Governess Shosuro Azami and damaging a priceless family heirloom - Shosuro Kachiko's kimono. Demanded a duel - trial by combat - to prove his innocence against the accusations set forth by the Shosuro family daimyo, Shosuro Nobu. Isao defeated his opponent, Shosuro Azami's brother, in a duel to the death. He went on to participate in a storytelling competition and had the best performance although to save face the Dragon Hoshi Akihiro was named the winner. Afterward, Isao was revealed to be the personal champion of Shosuro Azami when she challenged Kaiu Rayan to a duel in which he demonstrated a spectacular victory. In a surprising victory, Isao was named the winner of the Winding Water Banquet and honored with the title Poet of the Court. Again Isao dueled Kaiu Rayan to the death and defeated the Crab effortlessly. He left the city for two weeks and returned claiming to have been trained by a Tenguu and was gifted a sword by the sword saint. Isao swore fealty to Daigotsu and the Spider Clan and was awarded a family name and all the rights and privileges of a Great Clan samurai. In the Crane hosted Iaijutsu Tournament, Isao defeated Yasuki Ko, Yoritomo Yamada, and Mirumoto Miou to become the winner. However, Shosuro Nobu asked Isao for an exhibition match against his personal champion - a nameless man - who bested Isao in a surprise upset. Later, Daigotsu Isao was announced by the Imperial Nakodo as the suitor for Shosuro Azami's hand in marriage with a pending wedding in the spring. Following the death of Shiba Tsukimi, Oracle of Air, by the returned Akutenshi Hida Atarasi, Isao announced to the court that Lord Daigotsu had created a second Festering Pit in his attempt to assume the mantle of Lord of Jigoku and that the Empire would have to defend against an imminent Shadowlands threat.

**Notable Quotes**:

"The wolf is easily underestimated." -Daigotsu Isao
Gromby

**Louie Gromby** is a character in No Home in Twilight played by Christian. He is a UEA Corporal serving on Earth 3. Following the glassing of Angresst, he spent a week with his deployment out in the burnt-out wasteland before being rescued from an alien attack by Asher Halloween's team. Upon arriving at Angresst Spaceport, he was deployed alongside Aganno and Bandy to keep lookout in a nearby trench. While on the job, Gromby took a large abundance of stimulants, after which he began drunkenly rambling about a variety of conspiracy theories, primarily concerning the fact that the UEA were actually behind the attack and had bribed the aliens to glass Earth 3 because all of the "pretty people" lived on it.

## References

1. ↑ Destroyers in the Dusk
2. ↑ A Whole Lot Of Paperwork
Frelia

Frelia is an NPC in Forgotten Indigo, played by Stabbyness.

A graduate of the Children of Rachis group housing program, Frelia is the owner and sole operator of the Indigo Abbey. Endlessly cheery and equivalently focused, Frelia somehow keeps the entirety of the abbey's community outreach programs running by her Lonesome. From the soup kitchen to the litter disposal to the pro bono medical visits, Frelia keeps it all running with a smile. She's most commonly spotted EVERYWHERE maintaining much of the civil structure that was lost on the Empty Night.

 In her (incredibly sparing) free time she runs a diner on East Street.

## Basic Information

### Appearance

Frelia is a peppy woman with wispy, pink hair that dances about like smoke. Her clothing (which includes a dress, cloak, and fancy hat,) are all various shades of pink. Her hair is also adorned with pink flowers and what seems to be dandelion fluff.

## Relationships

### Cassius

Cassius is a regular at the diner that she runs on her off time. Upon meeting properly and introducing themselves, they agreed to offer each other assistance wherever they can, bonding over their shared desire to help the city.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Dying (Revealed in First Record)
* **Yellow:** Unknown

## Trivia

* Her favorite food is cakes. (World Anvil)
* She has a pet kirin that stays around her diner. (First Record)

## Gallery

Full Gallery: [See All]

Frelia (Base Icon)Frelia (Bond Up Icon)Frelia (Fullbody Reference)
Skypoint

Skypoint is an independent city-state in World Twelve.

## Geography

Due to Skypoint's entire territorial extent being relegated to the severed arm of Upwind, unsettled territory is incredibly sparse. Much of the territory is already heavily urbanized.

## Political Structure

Skypoint is, at least partially, a representative democracy, where the populations of city districts elect senators to represent their interests in Skypoint's government.

## History

### Foundation

During his fatal duel with the God of Fire, one of the god Upwind's arms was severed. The arm began to float up before settling in the atmosphere, where those who had been living on the arm founded what would become Skypoint.

### Modern Period

In the modern era, Skypoint is seen by the wider world as a reclusive, isolationist state. Some time in the recent past, an expedition sent by GEIST attempted to forcibly establish control in the outer reaches of Skypoint. The deployment ended up in armed conflict against Skypoint's own forces, which seems to have ended in a GEIST retreat.

## Culture

Little is known about Skypoint's culture, although it is famous the world over for a resplendent and wealthy entertainment district in its city. One of Skypoint's major technological innovations and exports is a kind of anti-gravity gel that greatly slows the falling speed of people who apply it to their skin.

## References

1. ↑ 1.0 1.1 1.2 Dear Sweetest Me
2. ↑ 2.0 2.1 2.2 Above and Below
Lucerne

Lucerne is a country in the Windrose world. It borders Leucojum to the south and west, Grand Abies to the east, and is in close proximity to the underwater nation of Trident to the south.

#### History

Nothing is known about the history of Lucerne.

#### Geography and Ecology

Lucerne possesses a very frigid climate, with Jay referring to it as the "far frozen north". The country also has a population of doves that gather in some of its cities.

#### Political Structure

Nothing is known about the political structure of Lucerne.

#### Culture

Little is known about Lucerni culture. The country has a population of dragonfolk, although their prominence is unknown.

#### Trivia

* The Lucerne is a kind of hammer used by soldiers in Switzerland between the 15th and 17th centuries, named after the Swiss town of the same name. This makes Lucerne one of the many locations in the Windrose world to be named after a weapon, like Lancea and Falcata.
Arche

### Likes

Eating, coffee, mushrooms, mushroom coffee, slimes, oozes, mosses, goos, cursed things, napping.

## Gameplay Info

### Stats

Unknown (Red)
 Unknown (Blue)
 Fragility (Yellow)

### Bonds

Cassius (Friend)
 Hyle (Friend)
 Teach (Girlfriend)

Arche is an NPC in Forgotten Indigo, played by Stabbyness.

The languid and enigmatic pawn shop owner. Arche can seem withdrawn or lackadaisical to most, but her sloth-like demeanor betrays a mind that is endlessly active.

She collects and sells things that interest her, so a little bit of everything. Both her and her shop hang heavy with a palpable, dangerous energy. She doesn't get much business, she's not sure why.

## Basic Information

### Appearance

Arche is described to be a bit of a diminutive woman, with a bit of an unsettling presence to most people. She has long, feathery blue hair with white stripes running through it, covered by a hooded cloak and opalescent baubles. Two cat-like ears poke out through the hood. Most of her face is partially obscured by a white veil, and her eyes are an opalescent color with particularly long eyelashes. She also has a pair of bat-like wings and a long blue tail, tipped white.

## Relationships

### Cassius

Arche was the first person Cassius had seen since waking up for the first time. They share a very similar kind of "weirdness," and their schedules tend to sync up very commonly. They spend a lot of their off-time together.

### Minor

* **Hyle**: Hyle has an office directly upstairs from her shop. Arche oftentimes has to read things to her due to her (supposed?) illiteracy.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Fragility (Revealed in First Record). Relates to the impermanence of things.

### Gifts

* **I'm Worried About Cassius**: Arche can register certain characters in a list for this gift. If she feels concerned about Cassius' wellbeing, she can call them into a scene instantly to assist him.

*Seen Characters*: Teach

## Trivia

* Her favorite food is listed as "Everything." (World Anvil)
* Was revealed to have almost been made into a mouse person in the beginnings of their character design process. (First Record)
* Evidently, Arche holds her alcohol very well, able to switch between woozy and sharp seemingly at will. (Second Archive)
* She prefers to sleep on the floor rather than on a bed. (Third Impact)
* Arche's phone background is a blurry picture of herself with glowing dots where her eyes should be. In the background, perfectly in focus, is Cassius in a tree. (Third Impact)

## Gallery

Full Gallery: [See All]

Arche (Base Icon)Arche (Bond Up Icon)Arche (Work Outfit Reference)
Flametouched

**Flametouched** are a type of being in Reflection. The term "Flametouched" refers to a wide variety of entities whose existences have become inextricably tied to the presence of Flame.

## Nature

Unlike other entities that interface with Flame or use it as a source of power, the Flametouched's lives are directly tied to the substance. The very organization of their bodies on an Elemental level is structured as a "cage" to contain the Flame within. If that Flame is removed, the Flametouched usually dies instantly. For Flametouched in the Burning World, when their physical bodies die, their inner Flame burns their body away and returns to the Flame of Creation, where it may be reincarnated into another body in the distant future.

## Kinds of Flametouched

### Old World Flametouched

In the wake of the destruction of the Old World, two kinds of post-human lifeforms remained, both of which are considered to be Flametouched by the Pyromancers. The majority of these entities are barely sentient piles of roiling, burning flesh and nervous systems. They instinctually seek out Flame to consume and can cause Burn with a touch. Their intelligence is compared to that of sea sponges, but in their Flames they contain fragmented memories of their past lives as humans.

The other kind of Flametouched within the Old World are fully sapient humans who somehow managed to safely intertwine themselves with a piece of the Flame that destroyed their world. They have stable, functioning bodies and minds. Following the end of the Old World, these Flametouched lived in small enclaves, but eventually died out by the time of World Twelve. Only a single member of their ranks remains, that being Fio. It is unknown if a dead Flametouched of this kind returns to the Flame of Creation upon death.

### Burning World Flametouched

The Flametouched of the Burning World are similar to the second variety of Flametouched in the Old World, in that they have recognizably humanoid bodies and a standard human level of intelligence. The major difference is their proximity to the Flame of Creation, as Old World Flametouched remained on their world while Burning World Flametouched live directly on the worlds created by the Flame of Creation.

## References

1. ↑ Take Your Time
2. ↑ Beachside Burn
3. ↑ Forgotten Hero
4. ↑ No Options
5. ↑ 5.0 5.1 For Tomorrow
6. ↑ 6.0 6.1 Lock And Key
7. ↑ Lost Blade
8. ↑ Lost Blade
9. ↑ Sum of Experiences
Old World

The **Old World** is a term referring to a location in the setting of Reflection. It is the world that the Pyromancers of the Coda initially hail from, and lies beneath the Burning World at the bottom of the Coda.

## Geography and Ecology

The Old World was initially an earthlike world with large continents and oceans and an abundance of nature. However, in the world's latter years, the entire world, oceans and land both, was covered over by a massive, world-spanning city. This city was centered on a vault containing the old Coda that this world had previously overcome.

Following the collapse of the Old World, very little life was left. The sky was covered completely in a blanket of ash and Flame, and most of the city was drowned beneath a sea of ash, some of which coalesced into island-like formations that could be walked on. Very few life remained besides a handful of flowers, weeds, and barely sapient Flametouched.

## History

The Old World was the last world in a previous Cycle. The world had managed to overcome its Coda and escape the apocalypse. In order to keep their world from dying due to natural processes, its leaders harnessed the power of an unknown divine entity in the form of Flame. Large, dome-shaped power plants called "Islands" acted as concentration points for the Flame and powered the entire world-spanning city. However, the Islands eventually erupted under mysterious circumstances, causing a massive wave of Flame to consume the entire world, melting most matter down into a raw slurry of creation and ascending to begin a new cycle within the Burning World.

## Notable Characters

* Queen of Flames
* Vinter
* Logic
* Compulsion
* Isaac
* Fio
* Stein

## References

1. ↑ 1.0 1.1 1.2 Lost Blade
2. ↑ 2.0 2.1 2.2 Through The Gate
3. ↑ Crossing Threads
4. ↑ Faded Flame
God of Dreams

The God of Dreams was a major figure in the world of Reflection. During the ancient war of the gods, he established a sizable empire and created many races before his death at the hands of the Galatine family.

## Appearance and Personality

### Appearance

The exact appearance of the God of Dreams is unknown, but he was explicitly referred to as a draconic god in a way that none of his peers are perceived as, implying an abundance of draconic features.

### Personality

The God of Dreams was known to be an ambitious leader, with elaborate plans for the domination of multiple countries. He was also famous for his creativity, and was able to use his abilities to fashion a variety of sapient races and other creatures.

## History

The God of Dreams was born or created at an unknown point in ancient history. He remained hidden during Upwind and the God of Fire's long battle that created the world and life itself. After he appeared, he established Goldenrod as his domain, and created many beings to assist him in his conquests. Notably, he created a race of centaurs to use as an army to invade Gravnir, and eventually Cialla. Additionally, he trapped much of the nascent life across the world in a dreamlike state known as The Deception. His dreams for the domination of Cialla were crushed, however, when he was killed by the Galatine family. Following his death, his empire collapsed soon after.

## Abilities

The God of Dreams was incredibly supernaturally gifted, able to fashion a variety of unique lifeforms and trap most sapient life within a trance state. As a god, he was also likely quite long-lived and physically resilient, his death only coming at the hands of the Galatine family's unique "Formless Style".

## Legacy

The God of Dreams' legacy can most clearly be seen in his creations, which founded their own cultures and societies after his death.
Combat Rules

Combat Etiquette/Rules

1. Combat scenes are either pre-planned or spontaneous. In the event of a pre-planned combat, players are either invited to participate or sign up. In the event of a spontaneous combat, only player characters who are in the immediate vacinity of the scene may participate. Other player characters may participate at the Game Master's discretion.

2. Know the Rules: It's your responsibility to understand basic combat mechanics and how your character performs in combat. You should know your Armor TN, attack roll, Wounds, Void Points, and other attributes at all times. It is not the Game Master's duty to answer basic questiins unrelated to the scene - ask before the scene, or another player, to learn how basic combat mechanics work. Good questions to ask should be specific to the encounter.

3. Roll Ahead: To maintain the flow of combat, try to roll attack and damage ahead of time - even if you don't know you will hit or miss. In doing so the combat rounds will go faster, especially in larger scenes with multiple players and NPCs.

Turn Order Turn 1 A -
Declare Stance (Attack, Full Attack, Defense, Full Defense, Center)

Turn 1 B - Post your Armor TN and Reduction for the Game Master

Turn 1 C - Roll Initiative

Turn 1 D - GM posts Initiative Order ex:

Initiative

30 - Villainous Villain

25 - Kakita Kate

20 - Bayushi Bob

15 - Akodo Aaron

10 - Hida Harry

Turn 1 E - Players take turns in Initiative Order

Turn 1 F - Reactions / End of Turn Effects Turn

2 A - GM posts Initiative Order with any changes

Turn 2 B - Players take turns in Initiative Order

Turn 2 C - Declare Stance, Update Armor TN and Reduction, Take Turn
House Rules

**XP RULES**

Base XP
Everyone will receive XP at the beginning of every new 'Month'. Each 'Month' in FWO is comprised of 2 real world weeks. Therefore, Winter Court, taking the place over the course of 3 months will last a grand total of 6 real world weeks.

Extra XP Opportunities
Players may earn additional 5 XP per month by providing 2 new rumors about themselves, or some news or juicy secrets they have heard about, This should be included in a private message to the FWO Storyteller account.

**RUMOR RULES**

Any rumors you submit require an associated Courtier Roll. Raises may be called to conceal the identity of the person submitting the rumor at a static increase of 15 +5 per raised called. Raises may also be called for spreading the rumor, with each raise increasing both how wide spread the rumor is as well as how many people of 'influence' hear it.

The base TN is 15. If you fail your TN, you will still gain the XP, but the rumor comes out garbled, or you are identified in the rumor. Rumors directly relating to your character, or an event that you directly witnessed do not require a courtier role to conceal the idenitity of who is spreading it, but may be rolled for directly to spread the rumor far and wide per the rules above.

Searching out, tracing or otherwise investigating a rumor requires a courtier role vs the hidden TN of the rumor with information disseminated through the FWO Storyteller.

**Advantages**

Players may only begin play with a total of 10 Advantages per the normal character creation rules, HOWEVER they may purchase up to the limit of 15 Advantages after play begins by purchasing the cost of the advantage+2. The advantage still only counts as its listed cost in the book for determining if you have hit the 15 Advantage limit however.

**Disadvantages**

Players may buy off Disadvantages for double the cost of the Disadvantage.
Mallow

### Likes

Physics, math, bakery, not being in debt, eating food with friends, naps in the sun

## Gameplay Info

### Stats

Unknown (Red)
(See Attributes.) (Blue)
Unknown (Yellow)

### Bonds

Teach (Professor)
Alcott (Professor)
Beretta (Friend)

### Factions

University (Student)

Mallow is an NPC in Forgotten Indigo, played by Stabbyness.

Mallow Marigold is the absolute picture of the put-upon university student. From your understanding, she's been pursuing higher education for over a decade to study cosmic physics.

## Basic Information

### Appearance

Mallow is a rather frazzled looking student with blue skin and purple horns that spiral close to her head. She has long, dyed blue hair that's fading at the roots and pulled into a messy half-ponytail. She wears a sleeveless galaxy-print dress over a comfy, yellow sweater.

### Backstory

Mallow, as the daughter of the former mayor of Indigo, was faced with exile after the coup on the Empty Night. However, she was allowed to stay and finish her degree at the university.

## Relationships

### Martha Teach

Teach is Mallow's homeroom professor. She was also the first person other than herself to learn about the creature lurking in the university.

### Beretta

Mallow and Beretta both bond over their similar worldviews-- and their tendency to overwork themselves. They're the type of friends that don't remember how they met, yet are still reasonably acquainted. Beretta oftentimes helps out Mallow when she needs it, which was surprising at first considering her status, but highly appreciated.

Beretta has also taught Mallow how to shoot a gun.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** I'm living a pragmatic life because I'm so tired. I'm sorry. I can't think of anything big or fancy and this would be much shorter if I had the energy to revise it. You need to trust that I'm trying my best. (Revealed in Third Impact)
* **Yellow:** Unknown

### Abilities

* **[???]**: Mallow has the ability to appear in other people's dreams. She is able to recall these things after waking, and also has the ability to take items through the dreams she enters. This ability used to replace sleeping for her, but it has been a bit off the fritz for a while.

## Trivia

* Her favorite food is steak and eggs. (World Anvil)
* Her favorite *drink* is coffee. (World Anvil)
* Her "usual" at the bar she works at is a grilled cheese with a steak in the middle. (Second Archive)
* Mallow's phone background is a photo of her in her bakery. (Third Impact)

## Gallery

Full Gallery: [See All]

Mallow (Base Icon)Mallow (Bond Up Icon)Mallow (Reference)
Server Rules

1. **The Golden Rule** : Don't be a dick.

2. The Floating World Online is a game for 18+ players only.

3. We will not tolerate any discrimination / hate speech / harassment of our players for any reason.

4. Transparency is important to us, important decisions made among staff will be subject to review by players for input before becoming official.

5. Communication is key, in a medium such as this. Staff will do their best to communicate with you, so please do your best to communicate with us!

6. Remember, Staff are simply people who had time and effort to spare. The moment that effort becomes too much, they disappear, keep this in mind when approaching staff.

7. While drama, tension and risk may be a part of this game, OOC drama is not. Please keep it off the boards, or take it to a staff member for adjudication. Blatant disregard for this rule will result in a ban for both members of the disagreement.

8. Have Fun!
Song

Song is an NPC in Forgotten Indigo, played by Stabbyness.

Song carries the blood of a siren, a bloodline traditionally considered to be monstrous outside of Windrose. The air seems to vibrate around the man with an invisible elegy performed at a tone imperceptible to your ears. Song has been employed at the University longer than most, jumping between disciplines before finally settling on math. His personal hobby is blacksmithing. He owns a shop dedicated to the craft on Hull Street.

## Basic Information

### Appearance

Song is a bit of an imposing man, with long, flowing blue hair that seems to taper off into water at its tips. He has a bit of short facial hair and wears a semi-formal shirt and tie with cargo shorts.

## Relationships

### Martha Teach

Due to his supposedly "aggressive" demeanor, Teach considered their relationship as a serious rivalry in their first years working at the University. However, Song had always considered her as a close friend, and on his birthday one year, he invited her for drinks to let her know. Since then, they quickly became incredibly close, having each other's backs when they needed it.

### Minor

* **Alcott**: Alcott, as a professor at the University, is considered his coworker. However, he's not exactly fond of her.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Trivia

* His favorite food is Gyros. (World Anvil)
* Song is trans, and transitioned some time after he and Teach became friends. (Second Archive)

## Gallery

Full Gallery: [See All]

Song (Base Icon)Song (Bond Up Icon)Song (Clothing Reference)
FOG Chapter 1: Episode 2

A plan is formed to handle the creature in the university. The party digs deeper into the nature of the beast within while discussing more about their own roles within the city. Teach talks to her boss.

## Characters

### Major Appearances

* Selyf
* Orobas
* Cassius
* Dodge
* Mallow
* Teach
* Arche
* Beretta
* Bijoux
* Derringway

### Minor Appearances

* Hojo
* Salazin
* Dione
* Guileford
* Harpe
* Sparky
* Song
* Frelia
* Jeremiah
* Nocti
Beleth

Beleth, also known as the Godsblood Swamp, is a region in World Twelve.

## Geography and Ecology

Beleth is a swampland of intedeterminate size located directly *beneath* the Sylt Islands. The two locations are connected by a massive waterfall where the edge of the world gives way to the oceans far below. At the border, the environment is similar to a tropical swamp in the real world, but the further one travels towards the periphery, the more bizarre the ecology becomes, as terrestrial swamp life mixes with massive bioluminiscent fungi and coral growths, alongside strange, otherworldly creatures. The increase in alien ecology within the swamps is correlated to the concentration of the eponymous "Godsblood" in the area.

The swamp is incredibly rich in raw Elements.

## Culture

Beleth has permanent human residents, although settlements are sparse. Most natives of Beleth live in ringed settlements within the swamp and make a living as hunters. Alongside native hunters, there is a sizable population of foreign mercenaries who ply their trade in the swamps as monster hunters.

On the border regions between Beleth and Sylt, there are communities of people who travel up and down the waterfall between countries for work and to visit family separated by the waterfall and modern national borders.

A number of Beleth natives have body parts reminiscient of insects and sea creatures.

## Known Beleth Natives

* Lugh
* Colt
* Collbrande
* Willow Wisp
* Saru

## References

1. ↑ 1.0 1.1 1.2 1.3 https://stabbyness.com/episodes/jay-s-ttrpg-map-making-stream
2. ↑ Chasing Ghosts
3. ↑ https://www.patreon.com/posts/reflection-twice-68925554
Daigotsu Jarna

**Name**: Daigotsu Jarna

**Clan**: Spider

**School(s)**: Bayushi Bushi

**Status**: 1

**Honor**: Unknown

**Glory**: 2

**Age**: 22

**Hair**: Black

**Eyes**: Dirty Green

**Obvious Traits:** Gaijin Name, Black Sheep, Kraken Tattoo Covering Left Side

**Family**: Yogo Itsumi (Mother), Daigotsu Tsukimi (Fiancée)

**Friends**: Daigotsu Sadashi, Daigotsu Tsukimi, Daigotsu Isao, Kuni Yumisa

**History (Public)**:

Yogo ne Daigotsu Jarna is the half-gaijin child of the Yogo family who lived and trained at the Bayushi Bushi school after being shunned by her family due to disgrace her half-blood status brought on the household. Her heritage continued to torment her throughout her training, ensuring that she received less respect and rougher training than her pureblooded peers. Through her perseverance in the face of such Yogo-san has earned a reputation for being a willful and resilient fighter. However, she has also earned herself a reputation for being slightly brash and resorting to less than honorable techniques when upset.

Currently in the service to Shosuro Azami she's rarely seen far from the side of the woman for whom she displays an almost obsessive devotion. When caught away from Shosuro-dono she has been described as single-minded in her task, withdrawn, and often avoids the company of others except for a select few. She's most easily identified by her dirty green eyes and the dog-jawed mask she wears.

**Season 1**

TBD

**Notable Quotes**:

"Not all romance is done with words. Some is done with knives." - Yogo Jarna
Daigotsu Azami

**Name:** Daigotsu Azami (Formerly Shosuro Azami)

**Clan:** Spider

**School(s):** Bayushi Coutier

**Status:** 4.0

**Honor:** 3.4

**Glory:** 5.7

**Age:** 20

**Hair:** Long, floor length well cared for onyx hair

**Eyes:** Amathyst

**Family:** Daigotsu Isao - Husband, Daigotsu Hana - Adopted Daughter,Shosuro Izen - Father(Deceased) Shosuro formerly Shinjo Mokoto - Mother(Deceased), Bayushi Akimi (Deceased)

**Friends:** Bayushi Yumisa, Daigotsu Saori, Daigotsu Sadashi, Yogo Jarna

**History(Public):**

☀Azami debuted amidst a flurry of rumor and hearsay accusing her of being cursed by the Kami themselves for her unusual eye color. However despite the persistent rumors of people falling ill around the frail woman, she has had a meteoric rise to power amidst the ranks of the political elite and is quickly becoming a Courtier that even the Bayushi fear to cross. It is said that she knows everyone, including those that which to keep their relations a secret...

Recently Azami-sama has been named the lead of the Scorpion's political maneuvering to regain control of Ryoko Owari, though it is said she desires to pass of this responsibility to someone else. To wish to give up such a prestigious appointment can only mean one thing. She must have even greater plans...

Season 1 History - In Progress