Essy

## Stats

**Esthen Levinoth**, more commonly known as **Essy**, is a player character from *Wicked Ways*. She is played by Miss Universe.

## History

### Background

Esthen come from a tribe called Levinoth, a tribe that was known for their prosperity. Not only were they the biggest tribe at the time, but they were also filled with riches, and joyous people.

The reason for their joy came from a certain yearly tradition called the “Recital”, where every year during the time when the Leviathans were dormant, the people of Levinoth would create a stage where a musical number would be performed. The song was called “My Faire Home”, a song that spoke of how amazing their tribe was—how successful it was, and paying thanks to the Leviathans in the form of a sacrifice, and in return ask that they do not harm their beautiful village.

The sacrifices are called Jollies, and they were always happy in an eerie fashion. For their culture twisted itself to make such a thing be viewed as the greatest honor. For they were promised great wealth in the afterlife. Being a Jolly was treated in high regard, and many of the Jollies were lavished in high quality meals in between practices where they sang, danced, and most importantly were taught not to fear the Leviathans—-to instead welcome their warm, cradling teeth.

But when Esthen was chosen, she was anything but Jolly. For she knew exactly what awaited her at the end of all of this, and she knew the reason for these “Recitals”.

Recitals were introduced because of their tribe leader’s insistent jealousy. This woman, Dasdn is her name, was a cruel wretch who was born with a terrible voice, despite wanting to be a singer. She was surrounded by crowds of yes-men, assuring her that her voice was most certainly the most beautiful, but only because they were given bounty for her favor.

Whenever Dasdn was angered, she would appoint a new “Jolly” for the year. While her main target was youth with beautiful voices, faces, and talent, she sometimes selected a few out of pure spite. Each person who was selected didn’t see through her ruse, save for Esthen.

Esthen was a rebellious one. She always questioned too much—and got herself into trouble. More-over, she was blessed with a beautiful singing voice and a fair complexion on behalf of her jellyfish-like attributes which had obviously irked Dasdn. Shortly after gaining her ire, Dasdn made Esthen a Jolly, and before long after enough questioning was done the very person who was supposed to teach her to be numb to the Leviathans broke down in front of her, telling her everything.

They said that it didn’t matter what they told her—as she was going to die. She was being sent to die simply because of a tantrum. There was no prosperity waiting on the other side, it was simply a means to get rid of her once and for all, all while pretending that she had actually blessed her instead.

Anger festered in her heart, boiling away at her nature while she seethed with rage, but she had no time to vent, no time to tell anyone as the day was already upon them. Esthen stood upon the stage, adorned in a sacrificial gown made of the finest water-proof, and bio-luminescent thread, staring down the dormant leviathans while her kin watched from a safe distance far, far closer to the ocean shore.

Anger boiled in her heart again as she saw the creatures stir and turn their focus on her. She was trained not to fear them, but that was not why she stood without quivering. It was instead because her rage was so intense. Despite her better intentions, she sang. She sang, but it was not the song that the Leviathans once knew. Instead, it was a song of pure hatred. A song of truth, despair, betrayal, and most importantly of how terrible her town was. She sang of her desires to see it ruined, for making her believe in a lie to sacrifice herself to.

She hated them. She hated every last person in that terrible town. There were no innocents—not to her in that moment.

Just as her song came to a close she saw the Leviathans surrounding her. Even then her heart did not pound, and instead she glared past them. There was no point swimming away, no point fighting, as they would catch her anyway. So she closed her eyes, and waited for her fate, and pain. But she didn't felt that. Instead she felt a torrent of force so strong that she was knocked out of her righted position. It was only for a brief moment that she realized the Leviathans were swimming past her, and were heading straight toward the city.

Panic settled in her heart as she tried to turn toward them—-to cry out and beg them not to destroy her village. She didn’t mean it. Not everyone deserved to die—-only one person—-but more followed suit. The violent aftershocks of pressure from them simply swimming past her threw her in all directions until she eventually smashed her head against one of the metal decorations of the stage and fell unconscious.

When she came to she found herself along the shore, and when her vision came into focus she saw the wreckage of her tribe, floated to the surface and expansive. The entire beach was a morbid, candy-apple red as it was stained thoroughly with her kin’s blood.

She ponders by herself, and an inner voice managed to talk her out of her guilt, and she run away from her tribe, into the open road. After some time on the open road, Esthen started to ponder why the Leviathans spared her—if they did at all.

Maybe the Leviathan’s empathized with her anger, and struck out on her behalf. Or maybe they were so angered by the sacrifice being insufficient that they destroyed her tribe for that reason instead.

It didn’t matter though, as she was absolutely certain that should she see the Leviathans ever again, then she would most certainly be killed by them, and that was one question she did not mind being left unanswered.

## Character Information

### Abilities

#### Origin

She comes from the Abyssal Sea, but there is no mechanic information about this that are known.

#### Bard Class Features

**Level 1: Bardic Inspiration**

* You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6.

* Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.

* You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses when you finish a long rest.

* Your Bardic Inspiration die changes when you reach certain levels in this class. The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.

**Level 2: Jack of All Trades**

* You can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.

**Level 2: Songs of Rest**

* You can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance spend one or more Hit Dice to regain hit points at the end of the short rest, each of those creatures regains an extra 1d6 hit points.

**Level 3: Expertise**

* Choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.