Klaüs Newmaker - Battlesmith

### Personality Traits

Great ideas are fine, but great results are what counts. I judge people by their actions, not their words.

### Ideals

Fun. I love my job! Despite the dangerous working conditions, there’s nothing I’d rather do.

### Flaws

Will go out of his way to research a wondrous item.

### Description

Flowing silver-grey hair and a bushy white beard. I wear my armor under my thick berry-red coat and pants. I have a thick black belt to help carry my many tools. Beside me is Randölph my defender deer. An amalgamation of gears and plating his silhouette never far from my side.

### Story in Daeros

Klaus Newmaker the Battlesmith Artificer was the first iteration of Klaus to meet with the Rogue Elements in the Desert south of Sunspear. His in game level at the time was 7th. His journey ended when he underwent an experimental transformation by Garrouth in Mur Khazgur. Eschewing good sense and the thought of a lengthy process of good diet and exercise, Klaus asked his friend Garrouth for a quick magical fix for his expansive waistline. After consulting Sheherazhad, Garrouth arrived at an experimental magic procedure that looked as though it would suffice for the request. The procedure worked and Klaus Newmaker was transformed into a more trim version of himself, but by whim, displacement of reality, or some other transdimensional occurrence Klaus Newmaker the Battlesmith was no more, in his place Klaus Newmaker the Alchemist had joined the Rogue Elements.

### Backstory

Her name was Mirna and she was my world. I am just a man but when I was near to her I was a man with everything.  When she found me I was a tinkerer without a focus, a shell of a person, like a compressor without any air. After she came into my life my heart remained full. We wanted to have children. SHE wanted to have LOTS of children and I wanted to give her as much as she’d given me, everything.

We made plans, she would teach them about life day-to-day while I sparked their imaginations with toys that I’d make. Maybe they would gravitate toward her love of gardening, or perhaps my love of tinkering. Maybe, they would show us something new, we didn’t care. We just wanted to make the world a brighter place through having lots of happy children. We were happy in our trying, and try we did. We made our plans and I grew as a tinker and toy maker. She became quite the personality around the village. Though it took time for us plant the seeds, it gave us time to turn our house into a home welcoming to our hopes and dreams. I became a toy maker of some popularity though many of my creations stayed at home for our future children. Our lives were full and when Mirna finally did get with child we were unable to contain our joy. We were about to fulfill our dreams... but dreams are fickle things that evaporate when shaken.

My everything went away. Mirna, and our unborn child, passed away in the wintertime. Her illness was sudden, ravaging, and unknown.

The time after is a haze. I spent my years in anguish making toys for the children I would never have wasting away in our home, wrapped in my misery. The only thing that kept me from joining Mirna was that I knew she would think less of me for not giving back to the community she so loved. At some point that solidified for me and I came to my senses some many years later.

I spend my days now travelling and making toys, gifting them to the unfortunate child, orphans. That is until I met the Rogue Elements...