Version One

> If I must live in this nightmare, my enemies might as well join me.
>
> - Version One?

What's another death...

A phantom of a memory, Version One hunts in the shadows. It renders enemies blind, teleports across the field, then lets paranoia take hold as its foe scrambles to learn where it might strike next. With a unique ability to siphon magic and ruthless offensive firepower, it will track down and eliminate every single foe in its way until all falls to darkness.

## Appearance

Shrouded in an ebony cloak bearing the Emperor’s Coven Sigil and covered with bandages stained by shaded blood, Version One’s true form is unknown. Interlocking plates of armor create a sort of chestplate, carved with arcane runes and seemingly unstable. Three harsh vertical slits mar what can be seen of its face, glowing a jagged blue. What can be discerned from its physical form is a shadowy blend of dust and magic, held together by a thread of sanity and a constant consumption of magic.

## Personality

Seemingly a mindless, indiscriminate force, Version One displays no memories of its past self. It revels in the paranoia and chaos it wreaks on foes and seems to gain a harsh sense of joy from causing pain, relishing every drop of blood spilled and every stroke. While it seems cold and mute, past records of its behavior note that Version One is extremely violent when around Version Two, going far enough as to harm Version Two and even attempt to kill her on multiple occasions.

## History

Version One’s past life is shrouded in mystery, but what is known for certain is that he, along with his sister, were both witches of great prowess and skill, researching dimensional rifts in a laboratory situated on the Right Hand. One day, the two succeeded in opening a rift, but the magnitude of this incursion into space-time caused the entire laboratory to collapse, destroying all of their research and ripping Version One’s physical body into shreds.

Version Two sacrificed most her magical ability to bring back Version One’s soul and consciousness and to anchor him back to the mortal plane, but for trespassing against the boundaries of this world he was forced to live a half-life, a cursed existence, for which every second would be agony. Version Two used what little embers of magic she had left to construct Version One’s chestplate, so his wraith form would not completely dissipate, but this action caused Version One’s magic to completely invert and turn on him - no longer controlled, giving, but uncontrollably taking.

Eventually the two would be forced into the Sleepwalker Project. Due to the unstable nature of their physical bodies (and in only Version One’s case, its magic) they were highly susceptible to change and experimentation. Version One was bio-engineered as a living weapon to eliminate potential foes quickly and efficiently, but the stress of this program caused Version One to go completely insane and kill most of the subjects, until it was subdued by Version Two and locked in a vault.

With the rise of the Resistance and Version Two’s desertion after an attempt to weaponise the Sleepwalker Project, Version One was retrieved and enslaved by the Emperor’s Coven. With its mind locked in a cold, bitter fury, it became a perfect, controllable maelstrom of destruction. With this power, the Coven would hope to end this insurrection… once and for all.

## Abilities

Swift, forceful and ruthlessly efficient, Version One fights with cold and simple tactics. Its unique composition allows it to shrug off most blows that would be fatal and move in completely unusual ways, causing most opponents to get caught off guard. Despite losing all control over their magic, Version One appears to retain knowledge of spells and will avoid them or deploy the countermeasures when possible and not occupied.

### Fighting Style

Version One acts as an assassin. It shadows a solitary target from a distance, not engaging for days, weeks or even months, until the target is alone and vulnerable, before cutting them down with a swift, silent move. While it is not designed for multiple enemy combat due to a fragile physique, its wraith-like nature allows it to slip out of many precarious situations and retreat for another day.

### Equipment/General Abilities

#### Sidewinder

An octave of razor-sharp keratin blades lines Version One’s back like a pair of wings. They are fragile, but regenerate over time and can be drawn and wielded by Version One as makeshift melee weapons. Even when not held, Version One can manipulate them to an extent, allowing for parrying of blows temporarily while the main two limbs are occupied.

#### Slam Storage

Version One possesses a pair of leg braces that concentrate the anti-magic inside of his form and allow them to interact with the ground pseudo-normally. This also allows them to leap further than average, slam to the floor with extreme force and survive falls that would kill regular humans.

#### Feedbacker

Version One’s right arm is completely ethereal and does not interact physically with objects, except for the chestplate, bracers and other objects attuned to its soul. Anything that attempts to pass through it will have the energy present in it drained, whether it be electrical, physical, thermal or magical, and the object will be slowly broken down. This can be overloaded.

### Special Abilities

#### Shrouded Step

The unique wraith-like composition of Version One combined with the inherent cursed magic of its state allows it to dissipate into nothingness, appearing far away almost instantly. It can use its smoke-like form to create clouds and wreaths of smoke that last for a limited while and project slow-moving, wide ethereal spirals of soul energy as a form of weapon, although if not a direct hit they merely cause a sense of extreme fatigue.

#### Zero Point

Version One’s magic turned against him in the incident, resulting in a cold, dark shattered void replacing its bile sack.. Version One can either actively siphon magic from spells or it will passively drain magic in a range around it. All forms of spells are very ineffective against this, and staying too long or too close to Version One can render victims unable to perform magic. This “anti-magic” explodes out of Version One when its chestplate is struck, volatile strands of arcane energy that can cause harm if not properly disposed of.

#### Paranoia

Version One can use magic to induce heavy tunnel vision and deceive targets with fake sound, though the intensity and accuracy vary, or to cause the target to be unable to distinguish between friend and foe. This does work through walls, but Version One will have had to establish line of sight with the target at least 5 seconds prior, preferably less. This is not able to be done consciously. While ENRAGED, Paranoia will completely blind targets in a radius around Version One with a red, sparking haze.

Using what corrupted, defiled magic remains in its profane form, Version One can render multiple targets in a certain radius completely blind. Being in this state causes the brain to be unable to determine friend and foe, possibly prompting the afflicted to begin attacking indiscriminately and creating a window for Version One to strike.

## Weaknesses

The incident rendered Version One’s crippled form extremely fragile. Enough with a sword will cause what is left of them to completely dissipate and die… temporarily. If not kept at bay repeatedly, it will reform and begin to hunt again.

Version One operates on logic and assumes all organisms to do the same. Unexpected, emotional responses that are not logically the best option will take it by surprise, causing it to freeze up. Excessive freezing will cause Version One to crash and retreat from the scene.

However, this can also make Version One go into an ENRAGED state, causing it to flare up and attack incredibly fucking violently, increasing both damage taken and damage dealt to a seriously absurd level.

## Trivia

* Version One takes its name, Feedbacker, healing from attacks, enraging, Version Two and Sidesweepers from the eponymous protagonist of ULTRAKILL.
* It also draws inspiration for the appearance of itself and special abilities from Omen, a playable agent in Valorant.
* While I'm not a veteran of the VS Battles Wiki, I can safely say Version One can be scaled to V1, who ranks as 8-A (Multi City Block Level) in terms of power.
* Their theme (if they had one) would either be Altars of Apostasy, CHAOS or Tenebre Rosso Sangue.

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