recursal/Fanatic-Fandom huggingface dataset:
Double Dribble: 5 on 5

Cover artwork

***Double Dribble: 5 on 5***, known as ***Konamic Basket*** (コナミックバスケット, *Konamikku Basuketto*?) in Japan and as ***Hyper Dunk*** in Europe, is a basketball video game developed and published by Konami for the Game Boy handheld console released in 1991. It is a port of the original *Double Dribble*.

## Plot

IT'S TIME FOR A LITTLE HARDWOOD HYSTERIA

Your coach leads the team in a pre-game moment of silence. The only sound heard from the locker room is the methodical dripping of a leaky showerhead. Then, with intensity in his eyes, coach looks up and growls "Time to crash the boards!" The screams of 40,000 strong reverberate through the packed arena as you blast out of the tunnel and into the blinding camera light of the national media. Welcome to the only pro-style, five on five game ever to hit the hardwood!

In this conquest to be the best, you'll need to have more talent in your little fingers than the competition as you try to slam, pass, steal, free throw, jump shoot and drive the lane against eight different teams. Each with players of varying strength and weakness. The cameras will even zoom in when you go airborne for the rim rockin' slams! But you don't become a foul-happy hatchet man or the refs will have you turning the ball over more than a flapjack cook at a Pancake Emporium. Pump up the high-tech hi tops, you're jammin' with the big boys now!

## Notes

* The 1994 Sega Genesis/Mega Drive game, *Double Dribble: The Playoff Edition*, reuses the European cover artwork of *Double Dribble: 5 on 5*. Also, the European versions of both games share the same name, *Hyper Dunk*. However, both are different games; the Game Boy game is a port of the original *Double Dribble*, while *The Playoff Edition* is an original game.

## Gallery

### Packaging artwork

North American cover artworkJapanese cover artworkEuropean cover artwork
## See also

* *Double Dribble* - The original game this is a port of.

## References

1. ↑ Background description from the back cover of the Game Boy box.

## External links

* GameFAQs
* MobyGames (as *Double Dribble*)
Eternal Knights (series)

***Eternal Knights*** is a series of role playing medals games developed and published by Konami for the Arcade platforms.

## Games

* ***Eternal Knights*** (2007)
* ***Eternal Knights 2: Stolen Seal*** (2008)
* ***Eternal Knights 3: Genealogy Of The Brave*** (2009)
* ***Eternal Knights 4: Echoes Of The Soul*** (2011)
* ***Eternal Knights: Trust*** (2012)
* ***Eternal Knights: Legend*** (2013)
* ***Eternal Knights: Brave*** (2014)
Elebits: The Adventures of Kai and Zero

***Elebits: The Adventures of Kai and Zero*** is an action video game developed and published by Konami and released for the Nintendo DS in 2008. It is the sequel to *Elebits*.

## Plot

Kai and Zero find a were exploring behind the hills of town one day. They find an old abandoned house so they decide to explore it. Inside they find a bus, The bus can travel to different dimentions.
Felix the Cat

***Felix the Cat*** is a video game released in 1992 for the Nintendo Entertainment System and in 1993 for the Game Boy by Hudson Soft. It is based on the cartoon character Felix the Cat.

## Gameplay

The player controls Felix the Cat as he sets out to defeat the evil mad Professor who has kidnapped Felix's lovely girlfriend, Kitty. The Game Boy version plays the same as the NES version but features fewer levels.

Felix the Cat has simple game mechanics. The A button is used to jump (press repeatedly to fly or swim), and the B button is used to attack. The type of attack varies depending on the magic level. When Felix falls into the bottomless pit (past the bottom of the level), runs out of time, or loses all his health, he loses a life. Scattered items replenish health and magic. Enemies include moles, tree trunks, cannons, birds, fish, and eight boss monsters. Enemies generally follow a regular pace back and forth, and Felix can shoot them. If Felix takes a hit, his magic power goes down one level. If Felix is at the lowest magic power and gets hit, he loses a life. There are nine worlds.
Finalizer - Super Transformation

***Finalizer - Super Transformation*** (ファイナライザー, ****Finalizer - Super Transformation****?) is a vertically scrolling shoot 'em up developed and published by Konami for Arcade platforms in 1985.

## Gameplay

The player controls an airplane flying over America in a vertically scrolling shoot 'em up. The airplane can transform into a robot after some upgrades and gains new weapons, such as a shield or other kinds of different firepowers. The shield can be used to block enemies shoots. If the robot take a couple of hits, it loses its upgrades and go back to the default airplane.

Other interesting features are power-ups; the "Stopper" block the scrolling of the screen and freeze the enemies present on it for five seconds, allowing the airplane/robot to shoot them quietly before the timer run out and the scrolling resume. The other power up is "Crash", in this mode, also for five seconds, the airplane/robot become invincible and is able to collide into other ships and earn a maximum of points. At the end of the levels, the ship has to fight some recurring bosses similar to the Big Cores from the *Gradius* games.
Fast Lane

Title screen.

***Fast Lane*** (ファストレーン, *Fasuto Rēn*?) is a racing game developed and published by Konami for arcade platforms in 1987. The game is a clone of Sega's *Head On* from 1979 with improved graphics and some additional features.

## Gameplay

The game plays like *Head On*. The player controls a red car that attempts to avoid crashing into the blue trucks. The goal is to remove the dust, sand, etc. on each level in order to finish them. Roller girls and power-ups can be collected for various bonuses.
Galactic Warriors

***Galactic Warriors*** (ギャラクティックウォーリアーズ, ****Galactic Warriors****?) is a 1985 fighting arcade game developed and published by Konami. It is Konami's second fighting game released after their 1985 arcade-hit *Yie Ar Kung-Fu*. It is also the first fighting game with multiple playable characters with different move sets, as well as the first mecha-based fighting game.

## Gameplay

The game is controlled with an 8-way joystick and three buttons: the attack button, the guard button, and the weapon selection button. There are six stages, each with different themes and environmental effects based on gravity. Some other features introduced in *Galactic Warriors* that were used in later fighting games include block damage, air-blocking, the ability to shoot/throw projectiles, the ability to execute multiple attacks while airborne, a modern health bar (as opposed to a health meter with notches like in Capcom's *Mega Man* series that made their debut two years later), the ability to switch between armed and unarmed and attacks of varying levels of strength.

Another feature introduced at the time allows the player to choose one of three Mechas, each with their own movesets: Samson, Gaea and Poseidon. When one is selected, the player must use it to destroy other robots in each planet. Other than the playable characters, there are several non-playable characters and bosses with original designs and unique movesets. In the final battle, the player will face the same character he or she chose. After defeating the final opponent, the game goes back to the beginning and the player's chosen character and the opponents will have an extra weapon.

Unlike in the single player modes of other fighting games, *Galactic Warriors* lacks continues and gives the player a number of lives similar to ones in some other genres from platform games to beat 'em ups. When the player loses all of his or her lives, the game is over and it returns to attract mode. In each battle, the timer starts at one minute and thirty seconds, and when it drops to zero before any player is knocked out, the player with the least amount of damage wins. Players can monitor this by looking at their life bars. At the start of the fight, both players life bars are blue, but as the fight progresses, the life bar changes to a pink color for the player with the least amount of health remaining or most damage taken. Therefore, if a player's life bar is pink when/if time runs out, that player will lose.

## Fighters

* **Samson**
* **Gaea**
* **Poseidon**
* **Urunus**
* **Giger**
* **Boreas**
* **Asura**
* **Orion**
Fairy Tail: Portable Guild 2

***Fairy Tail: Portable Guild 2*** (フェアリーテイル ポータブルギルド2, *Fearī Teiru Pōtaburu Girudo Tsu*) is a role playing video game was developed and published by Konami and is the sequel of the *Fairy Tail: Portable Guild*. It was released for PlayStation Portable and PlayStation Network on March 10, 2011 in Japan only and it is the third game based on the manga and anime of same name.
Diver's Dream

***Diver's Dream***, known as ***Dolphin's Dream*** (ドルフィンズ ドリーム, *Dorufinzu Dorīmu*?) in Japan, is a 3D diving simulation game developed and published by Konami and released in 1998 on PlayStation. The game was released in Japan and Europe. It was supposed to be released in North America under the name ***G-Shock*** but it was cancelled.

## Plot

The player meets an old man named Roberto Meyer, who's lifelong dream is to explore the wreck of a ship called the "Gigantic Matilda". Together with him and accompanied by his grand daughter Olivia, the player sets off in a journey to start exploring the depths of the underwater seas in the hope to eventually find out the Gigantic Matilda.

## Gameplay

The game is a 3D simulation diving. The player initially starts with a basic equipment, but in order to reach more depths, they need to buy and upgrade to a more adequate equipment. To do so, they have to find various valuable items in the underwater seas that could be sold for some money in town.

The game is managed in form of missions; the better equipment the player has, the better they can take on more difficult missions.
Evolution Skateboarding

***Evolution Skateboarding*** is a sports video game released by Konami for the Nintendo GameCube and PlayStation 2 in 2002.

## Gameplay

The game includes several popular skateboarders such as Rick McCrank, Arto Saari, Kerry Getz, and Danny Way. There is also a create-a-skater feature and an unlockable character for every skater the player completes the game as. Levels are unlocked by beating a certain amount of objectives in a current level, such as collecting items like boots and other objects, performing tricks in certain areas of a level, and grinding a certain amount of meters. The *Evolution Skateboarding* engine was used in the bonus skateboarding mode included in the PlayStation 2 version of *Metal Gear Solid 2: Substance* in 2003.

## Trivia

The game includes cameos of other Konami series, such as *Castlevania*, *Metal Gear* and *Frogger* series.
Frogger's Adventures: Temple of the Frog

***Frogger's Adventures: Temple of the Frog*** is a *Frogger* game developed and published by Konami released in 2001 for the Game Boy Advance.

## Gameplay

In this game, Frogger searches five worlds for four sacred elements needed to rescue his friends and save his swamp. Lumpy, one of his friends, or someone else, will talk to him before every level to give him information. He must face 15 levels and five bosses, including his final showdown with the evil Mr. D to recover the elements and save his swamp.

## Sequels

A title named *Frogger's Adventures 2: The Lost Wand* was released in 2002, also for Game Boy Advance. In 2003, another game titled *Frogger's Adventures: The Rescue* appeared for PlayStation 2, GameCube and Windows.
Fighting Raptor

**Fighting Raptor** (ファイティングラプター, *Faitingu Raputā*) is a 3D polygonal shooting video game released for the Mobile phones on 2003 in japan, developed and published by Hudson Soft in Japan only.

Clear all 6 stages while operating your own aircraft and defeating enemies. A boss appears at the end of the stage! The stage will be cleared if you defeat the boss or survive the attack. Register your high score and compete with rivals from all over the country!
EFootball PES 2021 Season Update

***eFootball PES 2021 Season Update*** is a football simulation video game of the *Pro Evolution Soccer* series, developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 4 and Android, Xbox One. It will be the 20th installment named with PES and the 25th installment named with Winning Eleven (excluding J.League and semi-annual improved versions) in Japan.

It will be an updated edition of *eFootball PES 2020* (released in September 2019) containing the latest player data and club rosters.

Lionel Messi as the cover star of the standard edition, alongside Pro Evolution Soccer ambassadors Cristiano Ronaldo, Alphonso Davies and Marcus Rashford, each representing one of the game's partner clubs.
F-1 Spirit: 3D Special

***F-1 Spirit 3D Special*** (F1スピリット 3Dスペシャル) is a full successor to the game, and was released in 1988 for the MSX2+ spec. Unlike the original, this game uses scaling-based third-person graphics like *Pole Position* and the like, and focuses specifically on F-1 racing.

In addition to the Free Run and Grand Prix modes, there is a two player Battle Mode. The difficulty level can be set, and in Free Run a number of settings (such as the number of laps) is variable. Cars are custom made; the body and color of the car, the engine, the tires, the suspension, the brakes, the gear, and the wings can be all modified.

It was released on three floppy disks, and it's the only game Konami ever developed for the MSX2+ spec. This game featured a special cable which allowed two MSX2+ computers to be linked via the second joystick port. This cable was sold separately under the name **JE700 Multiplayer Link Cable**, and it was also reverse-engineered by some enthusiasts for use in other games.

Another thing that makes this game special is that it uses MSX-Music ("FM-PAC"), the Yamaha YM2413 OPLL sound chip, originally sold separately or built into various models of the MSX2+ and MSX turboR computers. This is the only game in which Konami used that particular sound chip; other Konami games with enhanced music use Konami's own SCC sound chip. Even games distributed on floppy disk were often accompanied by a SCC ROM cartridge, like *Snatcher* and *SD Snatcher*. The original music was composed by Goro Kin (supposedly a pseudonym).

A similar product, *F-1 Sensation*, was released for the Family Computer in 1993. It contains many of the same features (though Battle Mode was dropped), but is based around the 1992 Formula One season.
F-1 Sensation

***F-1 Sensation*** (エフワン センセーション), released in Europe as ***Formula 1 Sensation***, is a 1993 racing video game by Konami for the Family Computer, and a Formula One licensed product. It is heavily based on their 1988 MSX2+ title, *F-1 Spirit 3D Special*. It was Konami's final original Famicom game before re-releases.

## Gameplay

*F-1 Sensation* features championship races and drivers from the 1992 Formula One season, including Ayrton Senna and Andrea Moda Formula's original drivers, Enrico Bertaggia and Alex Caffi.

The game contains 18 tracks (the same 16 from the 1992 season, plus Jerez and Phoenix, respectively the venues of the 1990 Spanish Grand Prix and 1991 United States Grand Prix, as extras), each playable separately in the "Free Run" mode, or one-by-one against the 16 of the 1992 season in the "Grand Prix" mode. In the latter, a one-lap qualification drive must be passed before each race, determining the starting position in the grid, and also serving as a short practice for the upcoming course.

In both, player drivers and rival drivers can be freely selected. Each driver in the game is divided into three levels based on real-life skill: A, B, and C. Because there are less entries than there are racers, these choices directly affect the game's difficulty.

Pit stops are included, and a team-radio imitation tells the player when to go to the pits for tires, wing and engine repair. Weather forecasts are available before every racing session. However, in rare cases the weather can change during the race, forcing players to make an unscheduled change of tires.

Each race has five laps, allowing for an arcade-like experience. Colliding (even sharply) with the opponents' cars heavily damages the opponent and slightly decreases the player's own stats. This encourages a brawl-like style of racing not unlike *F-Zero*, forcing the entire set of competitors out of the race and taking the sole stand on the podium.

Real world sponsors are placed on the billboards that are in the background of each race course; including Shell, Nestlé, Sasol, and Agip. The car may be customized: the player selects the body type of the car, color, at the start of the game; and later also other intrinsic parts.

The game can be completed in one relatively short sitting, or using password and battery-backed save support like in the original *3D Special*. Passwords consists of both small and capital Latin letters, with some additional characters uncommon to NES games.

## Regional differences

* The only known differences between the Japanese and European releases are the title of the game and the locations of the screen where lap and position information are displayed.

## Trivia

* The game's soundtrack is quoted to sound similar to other Konami FC/NES products such as *Blades of Steel* and *Teenage Mutant Ninja Turtles*, chiefly because of the same tools used in the creation process.
GI Derby Club (series)

## Series information

### Genre

Pachinko

***GI Derby Club*** is a series of horse pachinko games by Konami.

## Games

* ***GI Derby Club*** (2017)
* ***GI Derby Club 2*** (2019)
* ***Pachinko GI Derby Club*** (2020)
* ***GI Derby Club 3*** (2021)
* ***Pachinko GI Derby Club 2*** (2022)
* ***Gi Derby Club Gold*** (TBA, 2024)
* ***Pachinko Gi Derby Club 2 Lucky Tiger ver.*** (TBA, 2024)
Bomberman Land: Battles

***Bomberman Land: Battles*** is a video game released in 2007 on mobile devices, developed and published by Hudson Soft in United States. Although the name features *Bomberman Land*, gameplay-wise, the game doesn't have to do much with the *Bomberman Land* series.

## Gameplay

The player has to advance through 32 levels and face 5 bosses. Upon defeat, a boss is added to VS. Mode, where the player can also battle against other players.

## External Links

* *Bomberman Land: Battles* at the Bomberman Wiki
Frogger Beyond

***Frogger Beyond*** (known in Japan as just ***Frogger***) (フロッガー *Furoggā*) is a video game from Konami, released for GameCube and Xbox in December 2002, for Microsoft Windows in March 2003 in the US, and for PlayStation 2 in June 2003. It is a sequel in the Frogger series of games.

## Plot

The time has come for Frogger to go through his "rite of passage." He has reached an age where every frog must make the transition from boy-frog to teenage-frog.

In order to make that transition, Frogger will journey to the Chamber of the Elders on his most significant birthday and stand before the eight venerable members of the Elder Council. Upon meeting the council, Frogger will be asked to enter a magic portal that will warp him into each one of the elder's worlds. These worlds serve as a personal test for Frogger to prove that he is a teenager.
Dewy's Adventure

***Dewy's Adventure*** (水精デューイの大冒険！！ *Suisei Dewy no Daibōken*, lit. "*Dewy the Droplet's Big Adventure!!*") is a video game for Nintendo's Wii console by Konami. It was developed by the same team that developed *Elebits*, another Wii exclusive.

The player takes control of the main character of the game, Dewy, a young water droplet imbued with the power of the Tree of Seven Colors, who has to set out on a heroic journey to reunite the tree's lost magical fruits, and save his land and its inhabitants, the Eau, from the hands of the evil Don Hedron.

## Plot

The game starts with a young boy standing by an old tree humming the game's theme, "Rainbow Smile". He then hears a female voice telling him that she liked the song he was humming. The boy looks around the tree and finds a young girl with a book sitting on its roots. The reader offers to tell the boy a story about Dewy, to which the boy agrees.

Dewy lives in a mythical fairy tale world protected by the Tree of Seven Colors. One day the evil Don Hedron attempts to cover their world in darkness. However, Don Hedron and his Dark Water are repelled by the Tree and the fairies of the land. After a long period of peace, Don Hedron returns one day. The Tree of Seven Colors soon becomes ill and is unable to protect the land as he once did. With hope fading, it puts all of his remaining strength into Dewy, the only one who will be able to free the world of the evils presented by Don Hedron, like he did 1000 years before.

After finding the six fruits of the tree of seven colors, Dewy gains access to Don Hedron's space. While fighting minibosses in act 1 and bosses in act 2, Dewy finds a door leading to Don Hedron. The little drop encounters the villain and his pet, which resides on his arm and moves its head in diagonal ways. A fight ensues with Dewy emerging victorious. Don Hedron, however, is not done with him. He transforms into his true form, a large purple octopus with branch like "Hair". Dewy has the upper hand, until Don Hedron spits out some pink balls of goop, knocking Dewy out. Hordes of Don Hedron's minions proceed to finish him off, but the Eau arrive just in time to save Dewy. The final sequence involves the player flicking the wiimote up with the Eau every time they jump. This makes Dewy recover after some time. He leaps in the air and, using the power of the seven colors, transforms into a large gold ball and presumably sacrifices himself to transform Don Hedron into a magnificent tree. One of the Eau looks up at the tree then the credits roll. The song during the credits is "Rainbow Smile".

After the credits, the boy who was hearing the story wakes up and finds the ribbon the reader had. The final scene is a drop of water in a branch singing Rainbow Smile, hinting that Dewy survived his battle with Don Hedron.

## Trivia

* Dewy appears as a playable character in the racing game *Krazy Kart Racing*.
* The U.S. version of the game contains advertisements of Nestlé's Aquapodbrand of bottled water.
EFootball 2022

### Platform(s)

Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Android, iOS

### Mode(s)

Single player, multiplayer

***eFootball 2022*** is a football simulation video game developed and published by Konami. It is a free-to-play game after being completely rebranded from the original *Pro Evolution Soccer* (known as *Winning Eleven* in Japan) series to the *eFootball* series.

## Development

On 21 July 2021, Konami released a six-minute video revealing the new game. The announcement revealed that the *Pro Evolution Soccer* brand had been dropped.

The game was released on PlayStation 4, PlayStation 5, Microsoft Windows, Xbox One, Xbox Series X, Android, and iOS, on 30 September 2021. It is being built using Unreal Engine 4 for the first time in the franchise.

As of August 25, 2022, the game was officially updated to *eFootball 2023*.

## External links

* *EFootball 2022* at the Pro Evolution Soccer Wiki
Fairy Tail (series)

***Fairy Tail*** is a Japanese manga series written and illustrated by Hiro Mashima. Video games were adapted from this series, Konami and Hudson Soft developed and published most of them.

## Games produced by Konami and Hudson

* ***Fairy Tail: Portable Guild*** (2010)
* ***Fairy Tail Gekitou! Madoushi Kessen*** (2010)
* ***Fairy Tail: Portable Guild 2*** (2011)
* ***Fairy Tail Gekitotsu! Karudia Daiseidou*** (2011)
* ***Fairy Tail: Zelef Kakusei*** (2012)
Doraemon (video game)

***Doraemon*** (ドラえもん, *lit. "Doraemon"*) is a 1986 video game software developed and published by Hudson Soft for the Family Computer exclusively in Japan. It is based on Fujiko F. Fujio's Japanese manga series of the same name, which later became an anime series and Asian franchise. It was the tenth best selling Famicom game released in 1986, selling approximately 1,150,000 copies in its lifetime.

## Gameplay

In this game, Doraemon must travel through three different chapters in order to save Nobita and his friends, who have all been kidnapped. Each world is actually a different game with its own style of genre and game play system, and was designed by a different lead designer. The first chapter is an action game that takes place in a pioneer that scrolls continuously in four directions. The second chapter is a shooter game that scrolls through the evil den automatically in both horizontal and vertical directions. The third chapter is an aquatic adventure game where each screen scrolls over to the next. Each world must be completed by defeating a boss at the end. Then the player will advance to the next chapter, until all three bosses have been vanquished. Power-ups can be obtained in each chapter to increase Doraemon's strength and health meter. One power-up from the next chapter can be found in the first two chapters to give you an advantage when you finally arrive there.
Escape Kids

***Escape Kids*** (エスケープキッズ, *Esukēpu Kizzu*?) is a racing game developed and published by Konami and released in 1991 on arcade platforms.

## Gameplay

*Escape Kids* is a racing game where the players controls kids of different clothes colors running around a fixed screen through various tracks with five competitors on the screen. Unlike usual racing games, the goal is not to finish in first position, but is to beat the black clothed guy who is the champion. The tracks are three-laps races and features various different themed backgrounds, such as swamps, desert, building etc. Each track has their own obstacles to avoid, as well as powerups that appears sometimes on the ground.

Coins can also be collected on the tracks and are used to increase the player's stats at the end of each race. If one of the player wins 3 races in a row, then he is granted a bonus stage, where he is riding a bicycle in side view, where many coins can be collected.
Frogger Advance: The Great Quest

***Frogger Advance: The Great Quest*** is a platform game developed by Vicarious Visions and published by Konami for the Game Boy Advance. It was released in North America on May 28, 2002.

## Story

The opening slideshow shows the titular character, Frogger, listening in on a conversation between two young boys (Blair and Gavin) fishing by a lake. They discuss the classic fairy tale staple of a princess' kiss having the magical property of turning a plain frog into a handsome prince. Upon hearing this, Frogger decides to seek out a princess willing to kiss him. Subsequently, the progression of this quest is presented in the form of slideshows played in between certain stages. They show Frogger's encounters with a variety of characters, who provide him with advice, or ask him to solve certain tasks.

## External links

* *Frogger Advance: The Great Quest* at the Frogger Wiki
Frogger (series)

***Frogger*** is a series of action games developed by Konami. The original game, developed by Konami and published by Sega in 1981 for Arcade platforms, was Konami's first big hit and is considered a timeless classic.

The series was the center of a long dispute between Konami and Sega over which company held the rights to the original game. Konami eventually won the dispute, after which they were able to make new games and sequels, eventually redesigning the titular Frogger into a anthropomorphic mascot-type character.

## Konami Games

* ***Frogger*** (1981)
* ***Frogger: The Great Quest*** (2001)
* ***Frogger's Adventures: Temple of the Frog*** (2001)
* ***Frogger Advance: The Great Quest*** (2002)
* ***Frogger Beyond*** (2002)
* ***Frogger's Adventures 2: The Lost Wand*** (2002)
* ***Frogger's Journey: The Forgotten Relic*** (2003)
* ***Frogger (mobile)*** (2003)
* ***Frogger's Adventures: The Rescue*** (2003)
* ***Frogger: Ancient Shadow*** (2005)
* ***Frogger: Helmet Chaos*** (2005)
* ***Frogger Puzzle*** (2005)
* ***Frogger 25th Anniversary*** (2006)
* ***Frogger Evolution*** (2006)
* ***My Frogger: Toy Trials*** (2006)
* ***Konami Kids Playground: Frogger Hop, Skip & Jumpin' Fun*** (2007)
* ***Frogger Launch*** (2007)
* ***Frogger 2*** (2008)
* ***Frogger Beats 'n' Bounces*** (2008)
* ***Frogger Returns*** (2009)
* ***Frogger Inferno*** (2009)
* ***Frogger 3D*** (2011)
* ***Frogger Decades*** (2011)
* ***Frogger Pinball*** (2011)
* ***Frogger: Hyper Arcade Edition*** (2012)
* ***Frogger's Crackout*** (2013)
* ***Frogger in Toy Town*** (2019)
* ***Frogger and the Rumbling Ruins*** (2022)

### Slot Machines

* ***Frogger: Great City Wilds*** (2016)
* ***Frogger: Woodland Wilds*** (2016)
* ***Frogger: Universal Treasure*** (2017)
* ***Frogger: Get Hoppin*** (2017)
Eisei Meijin (series)

## Series information

### Genre

Tabletop (shogi)

***Eisei Meijin*** is a series of shoji games produced by Konami.

## Games

* ***Eisei Meijin*** (PC-98) (1990)
* ***Eisei Meijin II*** (PC-98) (1991)
* ***Eisei Meijin III*** (PC-98) (1992)
* ***Eisei Meijin*** (1995)
* ***Eisei Meijin*** (PC) (1995)
* ***Eisei Meijin II*** (1996)
* ***Eisei Meijin III*** (1999)
* ***Eisei Meijin IV*** (2000)
* ***Eisei Meijin V*** (2001)
* ***Eisei Meijin VI*** (2002)
* ***Eisei Meijin VII*** (2003)
Frogger Returns

***Frogger Returns*** is a *Frogger* game developed by Hijinx Studios and published by Konami for the PlayStation 3 and Wii. It can be purchased from the PlayStation Store and the Wii Shop Channel. The game was also released for the DSiWare in North America on May 18, 2010.

## Gameplay

The game has four levels; Big City, Subway, Sewers, Swamp. This game gives the player the ability to stop and reverse time and make themselves invincible for a short period. There is a multi-player mode with many different mini-games.
DoReMi Fantasy: Milon no DokiDoki Daibouken

***DoReMi Fantasy: Milon's DokiDoki Adventure*** (ドレミファンタジー ミロンのドキドキ大冒険, *DoReMi Fantasy: Milon no DokiDoki Daibouken*) is a 1996 Japanese platform game developed and published by Hudson Soft for the Super Famicom. It was later re-released for the Virtual Console in 2008.

## Plot

In the game, Milon, a young boy, heads in a mission to restore the music from the forest of his hometown and rescue his friend, the fairy Alis, from an evil wizard known as Amon, who is also responsible for the music's disappearance. To do this, he must collect a series of magic instruments that are being held by Amon's strongest minions. However, said instruments have had their power locked away after Amon corrupted them, so Milon must also collect stars to purify the instruments.
Dobochan

***Dobochan*** (どぼちゃん, ****Dobochan****?) is a fishing-themed medal game which was developed and published by Konami, and released in 1996 in Japan.

## Gameplay

The player controls an octopus and the goal is to make the fishermen fall in the water. Each fisherman have its own score value (numbered on their chests) depending on their weight. Those who weight the more will give a better score.

## Trivia

* Penta and a similarly-looking Frogger are one of the character in the games, as well as the Jizo Statue and the turtle character, coming straight from the *Ganbare Goemon* series.
DreamMix TV World Fighters

***DreamMix TV World Fighters*** (ドリームミックスTV ワールドファイターズ, *Dorīmumikkusu Tībī Wārudo Faitāzu*) is a crossover fighting video game developed by Bitstep and published by Hudson for the GameCube and PlayStation 2 in Japan on December 18, 2003. The game features characters from Hudson and Konami's video game series and Takara's toy lines.

## Gameplay

*DreamMix TV* is a platform fighter, in which up to four player-controlled characters move around a 2D arena and attempt to defeat their opponents. Each character can perform a series of basic attacks and one or two unique special moves. Characters can also throw their opponents, guard and dodge to avoid damage, or cling to hanging bars to evade opponents. The game revolves around damaging opponents by causing them to lose coins that represent their remaining life. A meter at the bottom of the screen indicates how much life characters have remaining. If a player loses all of their coins, they will enter a Super Pinch state, in which their character shrinks in size and their soul flies around the stage. If an opponent retrieves the soul before the player character can, the player character is knocked out, though they can still move around the stage in shrunken form to interfere with the remaining characters. The last character standing at the end of the round wins. The game offers 15 stages on which to battle based on various franchises, such as Big Shell, Adventure Island, Floating Continent and Devastator. Some stages offer occasional hazards that will disrupt battle and inflict additional damage, such as floating Medusa heads in Dracula's Castle.

The primary single player campaign is World Fighters, an arcade mode with interstitial story cutscenes. In the story, the DreamMix TV network's fledgling *World Fighters* television program has been suffering from poor audience approval. To increase ratings, hosts Mujoe and Haruna invite various superstars from differing realities to compete on the show. Players must win six battles against a pre-determined series of opponents before entering a final battle with Mujoe. The show's ratings will increase and decrease during these battles based on the player's performance; if the ratings reach 0%, the player immediately loses. Players are ranked from D to A based on their average ratings at the end of the campaign. New characters and stages are unlocked by completing World Fighters with specific characters. The game also features Character Soul Survival, a standard multiplayer battle mode for up to four players; Caravan mode, which offers several score-based challenges; and a Library section for viewing unlockable character and stage profiles.
Dungeon Explorer II

***Dungeon Explorer II*** (ダンジョン エクスプローラー II, *Danjon Ekusupurōrā II*) is an action role-playing video game developed and originally published by Hudson Soft for the TurboGrafx-CD in Japan on March 26, 1993 and later in North America by Turbo Technologies on October of the same year. A sequel to 1989's *Dungeon Explorer*, it is the second installment in the eponymous franchise.

Set a century after the fall of alien king Natas in the original *Dungeon Explorer*, players assume the role of one of the eight main characters tasked with recovering the Ora stone from the evil magician Fades, who stole it from king Earl II to resurrect Natas in order to save the land of Oddesia from destruction while also rescuing princess Miriam of Solis, who was taken as hostage by a monster. Though it was initially launched for the TurboGrafx-CD, *Dungeon Explorer II* was later re-released through download services for various consoles.

*Dungeon Explorer II* was met with mostly positive reception from critics and reviewers alike since its initial release on the TurboGrafx-CD, with praise directed towards the graphics, audio, gameplay and multiplayer.
Doraemon Nobita no Dorabian Nights

***Doraemon Nobita no Dorabian Nights*** (ドラえもん のび太のドラビアンナイト, *Doraemon Nobita no Dorabian' Naito*, lit. "Doraemon: Nobita's Doribian Nights") is an action game developed by Now Production and published by Hudson Soft in December 6, 1991 for the PC Engine and in May 29, 1992 for the PC Engine Super CD-ROM². It was based on the *Doraemon: Nobita's Dorabian Nights* movie. It was the third and last *Doraemon* game published by Hudson Soft.
Frogger Decades

***Frogger Decades*** is a *Frogger* game developed by Revolutionary Concepts and Tangible Games and published by Konami for IOS in 2011. The game was made for the 30th anniversary of the *Frogger* series.

## Plot

Frogger Decades uses the same gameplay as the original *Frogger'*s gameplay, but expanded upon and taken in new directions. Frogger will still be hopping around on a grid-like play field, but rather than the single screen of the original that had the player continuously moving the frog back and forth, the levels in *Frogger Decades* are axed in a vertical layout.
Dungeon Explorer: Warriors of Ancient Arts (PSP)

***Dungeon Explorer: Warriors of Ancient Arts*** known in Japan as ***Dungeon Explorer: Meiyaku no Tobira*** (ダンジョンエクスプローラー 盟約の扉) are a pair of action role-playing video game for the PlayStation Portable, developed by Studios Zan and Published by Hudson Soft. It was released on November 17, 2007 in Japan, later on February 19, 2008 in North America and April 4, 2008 in Europe.

## Gameplay

The bulk of the storyline for *Dungeon Explorer: Warriors of Ancient Arts* takes place in various dungeons. Each dungeon is unlocked after various quests are completed by acquiring "plates" and can be leveled up by inserting jewels in said plates. Each level is more challenging than the previous one and can be selected at any given time. At one point Dungeon level progression is stopped until an item called a Sirius Jewel is acquired, a reusable item that unlocks further dungeon empowerment. Specific levels have specific challenges in them, such as Level 6 of a dungeon are considered blind; without the usage of a specific item, the mini-map is blanked out with only the character icons visible.

The title features 3 races and 6 classes that the player can choose from the beginning. From a certain point on, the character has the option to change classes when he is not in the dungeons, each one keeping its own ranks (from "E" to "S"). There are also 6 advanced classes that require the combination of two basic classes: one with rank B and the other with rank A. These advanced classes include the skills of the previous two classes plus new own abilities and unique weapons. All of these skills are acquired as characters level up their range of weapons as well as their range of work, and two of them can be equipped and changed on the fly.

The jewels have multiple purposes in addition to powering up dungeons, they can be consolidated, used in alchemy or installed onto weapons are armor. These jewels are elemental in nature and match each element of the dungeons, which follow a planetary theme (Neptune, Saturn, Jupiter, etc.). In addition, each element has a status ailment associated with it.
Dungeon Explorer (Sega CD)

***Dungeon Explorer*** is an action role-playing video game co-developed by Hudson Soft and Westone and published by Sega in North America on May 1995 exclusively for the Sega CD and later in Europe by Hudson Soft the same year. The third installment in the eponymous franchise, it shares the same name as with 1989's *Dungeon Explorer* but is not a port of any previous entry and is very different from other titles in the series.

Taking place in a fantasy world where a powerful evil being known as the Darkling holds a goddess under captivity in his residing tower, players assume the role of one of the six playable main characters to complete a number of dungeons in order to defeat the Darkling and free the goddess, who will grant any wish to those capable of challenging her captor. *Dungeon Explorer* on Sega CD was met with mostly positive reception from critics and reviewers alike since its release, though many publications felt mixed in regards to several aspects such as the graphics, audio, gameplay and multiplayer, with some noting its similarities with *Gauntlet*.

## Plot

*Dungeon Explorer* on the Sega CD takes place in a fantasy world where a powerful evil being known as the Darkling resided in an impenetrable tower, taking what he desired from humans who approached near his location and killing those who looked at him, staking his victims as a sign of warning for those who reached the tower. However the Darkling feared mankind, knowing that he would be challenged for his lands and one enemy equally matched his power; the goddess of ambition, who could grant any wish to those capable of performing her bidding. The Darkling captured the goddess and threw her at his tower's dungeon, with the goddess waiting to be free from her captivity and grant any wish to her liberator. Rumors of the goddess and the fate of adventurers who went missing began, with more people arriving at the Jojo tavern and telling about their past adventures before departing to the tower.
Fishing Master World Tour

***Fishing Master World Tour***, known as ***Mezase! Tsuri Master: Sekai ni Challenge! Hen*** (目指せ!!釣りマスター 世界お魚博編) in Japan, is a fishing video game released for the Wii on July 24, 2008 in Japan and January 6, 2009 in North America and was developed and published by Hudson Entertainment. A mobile phone version was later released on 2008 in Japan. It is the second entry in the *Fishing Master* series.
GTI Club (series)

***GTI Club*** is a series of racing games developed and published by Konami for the arcade platforms. The two first games of this series were later ported on consoles, one as a compilation and one as a remake of the first opus.

## Games

* ***GTI Club: Rally Côte d'Azur*** (1996)
* ***GTI Club: Corso Italiano*** (2000)
* ***GTI Club: Supermini Festa!*** (2008)
* ***GTI Club+: Rally Côte d'Azur*** (2008)
Far East of Eden (series)

***Far East of Eden*** is a series of role-playing games developed by Hudson Soft. The franchise of *Far East of Eden* is now the property of Konami, since its absorption of Hudson Soft in 2012.

## Games

* ***Tengai Makyō: Ziria*** (1989)
* ***Tengai Makyō II: Manji Maru*** (1992)
* ***Tengai Makyō: Fuun Kabuki Den*** (1993)
* ***Tengai Makyō: Kabuki Ittou Ryoudan*** (1995)
* ***Far East of Eden: Kabuki Klash*** (1995)
* ***Tengai Makyō: Dennou Karakuri Kakutouden*** (1995)
* ***Tengai Makyō Zero*** (1995)
* ***SameGame + Tengai Makyō Jikei*** (1996)
* ***Tengai Makyō: The Apocalypse IV*** (1997)
* ***Oriental Blue: Ao no Tengai*** (2003)
* ***Tengai Makyō Mobile*** (2004)
* ***Tengai Makyō III: Namida*** (2005)

### Cancelled Games

* ***Tengai Makyō Jiraia Oboro Hen*** (action/slash-em-up) (cancelled)
* ***Oriental Blue*** (Nintendo 64DD) (cancelled)
* ***Tengai Makyō: Jipang Seven*** (Browser based game)

## Other Media

### Gamebooks

* ***Tengai Makyō: Majō no Seisen*** (1989)

### Anime

* ***Tengai Makyō: Ziria Oboro-hen*** (1990)
Double Dribble (LCD game)

LCD handheld console.

***Double Dribble*** is a portable handheld LCD game produced by Konami and released in 1989 in Japan, North America and the PAL region. It is based on the original 1986 game, *Double Dribble*.

## Gameplay

A simplified recreation of a basketball match consisting on four periods of two minutes each. The game can be played by one or two players in an alternating manner, each playing a period and then shifting to the other player to play their part of that same period (for a total of eight periods). The screen's layout only consists on the hoop on the left side of the screen and its surrounding areas, including the free throw line and up to the three point line. The player starts on the right side of the screen, outside the three point line, and two players from the opposing team will try to impede him from scoring. The player has to dribble his way through both opponents to get near the hoop and this way have a better chance to throw the ball and score. The opponents will constantly reposition themselves to try to block the player's advance. If the player stays too long in front of an opponent, this will steal the ball from his hands and they'll have to try again from the beginning. There is no limit at how many times the player can try to score after the ball has been stolen from him.

Above the hoop is displayed an arrow pointing down that progressively draws toward the bottom, acquiring a darker tone as it does so; the more at the bottom it is, the higher the chance the player will have for the ball to enter the hoop after being thrown.

Besides the standard ball shots, the player can also attempt to dunk the ball into the hoop by evading and moving past both opponents and heading directly toward it, although the position of the arrow will also affect if the ball enters or if it bounces off the backboard.

The scoring system differs from that of the real game:

* A successful shot from two steps away from the hoop (just inside the three point line) is worth 1 point.
* A successful shot from one step away from the hoop is worth 2 points.
* A successful dunk is worth 5 points.
* It isn't possible to shoot from outside the three point line.

## Gallery

### Promotional artwork

Magazine advertisement promoting most Konami LCD handhelds, including *Double Dribble*.
## See also

* *Double Dribble* - The original game this handheld is based on.

## External links

* *Double Dribble* at Gaming History
* MobyGames
Dungeon Explorer: Warriors of Ancient Arts (DS)

***Dungeon Explorer: Warriors of Ancient Arts***, known in Japan as ***Dungeon Explorer: Jashin no Ryouiki*** (ダンジョンエクスプローラー 邪神の領域) is a action role-playing video game for the Nintendo DS, developed and published by Hudson Soft. It was released on November 17, 2007 in Japan, later on February 19, 2008 in North America and April 4, 2008 in Europe. The two games were localized and released as ***Dungeon Explorer: Warriors of Ancient Arts*** in the United States and as ***Dungeon Explorer*** in Europe. The games are related to the PC Engine game *Dungeon Explorer*. Both are action role-playing games. They feature wireless connectivity to allow multiple players to connect to each other, and *Jashin no Ryouiki* also allows for online play using Nintendo Wi-Fi Connection on the Nintendo DS.
Double Dribble: The Playoff Edition

Cover artwork.

***Double Dribble: The Playoff Edition***, originally released in Japan as ***Hyper Dunk: The Playoff Edition*** (ハイパー ダンク ザ プレイオフ エディション, *Haipā Danku Za Pureiofu Edishon*?), and later released in Europe as ***HyperDunk***, is a basketball game developed and published by Konami for the Sega Genesis/Mega Drive. It is the follow-up to *Double Dribble*, originally released for arcade platforms in 1986 and various home computer systems and consoles.

## Gameplay

With the help of Sega's Team Player adapter peripheral, up to eight different players can play the game. The three modes of play are Exhibition, Multi-Play, and Playoff. In Playoff Mode, one team is selected and placed in a tournament bracket. The first round is a best-of-five series, while the remaining rounds are best-of-seven. Passwords are given during the semi-final round.

Each player has a separate gauge that determines their energy level in addition to how effective that they are with their shots. Unlike the NBA or NCAA college basketball, the shot clock is shown in milliseconds in addition to seconds. Each player is shown with an identical height and weight to all the other players in-game.

Instead of four teams like the original, players can choose to be one of the 16 teams which vaguely resemble teams from the National Basketball Association. The team name for each city corresponds to the culture of each venue.

## Notes

* *Double Dribble: The Playoff Edition* reuses the European cover artwork of *Double Dribble: 5 on 5*. Also, the European versions of both games share the same name, *Hyper Dunk*. However, both are different games; the Game Boy game is a port of the original *Double Dribble*, while *The Playoff Edition* is an original game.

## Gallery

### Packaging artwork

North American cover artworkJapanese cover artworkEuropean cover artwork
## External links

* GameFAQs
* MobyGames
ESPN Major League Soccer (series)

***ESPN Major League Soccer*** is a series of football games, developed and published by Konami for the PlayStation, PlayStation 2, GameCube and Xbox. The ESPN MLS series license was sold to EA Sports.

## Games

* ***ESPN MLS GameNight*** (2000)
* ***ESPN MLS ExtraTime*** (2001)
* ***ESPN MLS ExtraTime 2002*** (2002)
EBaseball Powerful Pro Yakyū 2020

***eBaseball Powerful Pro Yakyū 2020*** (eBASEBALLパワフルプロ野球2020, ****eBaseball Powerful Pro Yakyū 2020****?) is a baseball game which was developed by Diamond Head and published by Konami and released on PlayStation 4 and Nintendo Switch on July 9, 2020 in Japan. It is the twenty-fourth game in the *MLB Power Pros* series.

## External links

* *EBaseball Powerful Pro Yakyū 2020* at the Power Pros Wiki