Seeds

THIS PAGE APPLIES TO THE PRE-ALPHA DEMO AND IS SUBJECT TO CHANGE. THERE ARE ALSO SPOILERS.

Every living Plant in Wildmender produces some kind of seed, flower, fruit, or fungus. For the purpose of brevity, this wiki will collectively refer to all of them as Seeds. The main purpose of seeds is to create new Plants, either by natural spawning from the ground, or by the player planting them manually. Most Seeds can be eaten, though many are poisonous. All seeds have 4 states: Fresh, Normal, Spoiled, and Dry. Fresh seeds have a green background and have better values. Normal seeds have a yellow background and have normal values. Spoiled seeds have a red background and are poisonous. All seeds except dry can be planted.

Each plant variant will create a new stack in the inventory because of their unique attributes. For example, if the player has a stack of 10 "Wild Dunegrass Seeds" and picks up a "Giant Dunegrass Seed," the Giant Dunegrass seed will not join the stack of 10 but take up its own slot in the inventory. Each plant type's variant may have different nutrition values. These values will decrease as they spoil. Fresh seeds will stack with non-fresh, but any seeds with a "Spoiled" prefix will create its' own stack. Picking up seeds that adds to a stack will change the average of the **entire** stack. Thus picking up a fresh seed may make a small stack of near-spoiled seeds edible for a short while.

Seeds of any variant may also become Dry if left out in the sun. They will lose any variant prefix and can no longer be planted. They have decreased food values, drain water much faster, but are immune to spoilage. Dry Seeds have no background color. Spoiled seeds cannot dry, and will instead despawn at 100% spoilage, whether in or out of inventory. You can use Storage Baskets to dispose of spoiled seeds, or simply toss them on the ground (though this may result in a new plant spawning).

All tainted seeds have poison values, even at "Fresh" quality. Tainted seeds can be produced by burying seeds in Tainted Soil or from revived (or converted) tainted variety plants.

The values shown below are for fresh seeds.

### Rootbeard Mushroom

 Variant
 Common
 Dry

### Umbrella Fan

 Variant
 "Tainted" Umbrella Fan

Tainted Umbrella fan may be a bug as the Common Umbrella Fan is not edible. It provides no nutritional content.

**Preserving**

Seeds are useful for many purposes beyond planting (Crafting, Offerings, Nutrition). Given their utility and limited shelf life, collecting and storing Seeds in Storage Baskets or Preservation Baskets may become a cumbersome affair of managing continuously spoiling stock. Many of the uses for seeds do not actually require them to be fresh.

Preserving through drying becomes a useful mechanic that allows indefinite storage of seeds toward this end. These dried seeds are not currently able to be used for growing new plants however, so do keep live trees or some stock of fresh seeds for the purpose of sowing.

Drying is simple enough, find an arid area in full sun and place the Seeds on the ground and in time they will dry and no longer be subject to spoilage.

Seeds on the ground are still vulnerable to Tumbleweed and Dust Devils so placing basic walls or defences around your drying area is suggested.