Diana Wilson

### Likes

Snow, Teen magazines, Flowers (particularly anemones), Strawberries & strawberry flavoured things, Ketchup chips

### Dislikes

Cats, Lousy workers, soft foods, spicy foods, mouth noises, bugs

## Aspected Info

### Power Name

Double Peace

> "
>
> **Diana Wilson**

**Diana**, also known as **"Agent 4"** serves as a major character in *Super Smellies.* She is a secret spy for the notorious rival gang, ABYSS. She was stationed in New Heart City in an operation for the gang to expand their reach into North America, and [WIP]. A very skilled agent she is, master of the handgun and several fighting techniques. ---

## Biography

Not much is known about Diana's life before her involvement with gangs. She grew up in an orphanage, and within it was a battle of survival. There was no love and care, every kid was wary of one and another and their surroundings. They followed strict protocols and understood the ins and outs of their circumstances. They would present as 'good' children to the supervisors, but each and every one of them knew they had to do it to survive. Up until the Canadian government became involved, the government had military advancement in mind when they underwent a new project, "Karmic Soldiers." [name in the works] They began to experiment with younger specimen to ensure success in their project. They targeted orphanages and foster institutions, where they weren't wanted anyways. The government created and monitored a group called ABYSS to supervise and control the project. The goal of the experiments was to force the awakening of aspects to create the ultimate soldiers. Former Admiral in the Royal Navy, a woman nicknamed "Mawmaw," was put in charge of the whole syndicate. The military raided the orphanages, collecting hundreds of children for their ruthless experiments, Diana was among the group. The subsequent months were a blur of relentless tests and trials, with the majority of the children emerging as failed experiments. --- It was until a pod appeared near the base of the establishment, a blue haired girl was found in it and taken in. She was examined and analyzed and discovered to have been born with an aspect, her own being contributed to the research the group needed to accomplish their goals, and Mawmaw personally looked after the girl. After major trials, some even having their bodies destroyed to the point they would never fully regain thier karma back, or even worse-- they perished, about less than 10% of the group passed the tests; their karma potential had been unlocked. The survivors were then subjected to near death experiences, this was set up to activate the adrenaline they needed to unlock their aspected abilities.

[WIP]

## Appearance

### Pre-Teen Years

In her first apperance, she appears as a girl of short stature; pale ivory skin and sharp, cat-like purple eyes with notably long lashes. Her jet black hair is mostly unruly and reaches down her back; two tufts on each side resembling feline ears (which express her emotions in a comedic way).

Her attire consists of a white baby tee with a skull and the word "ANGEL" underneath it. Along with black shorts, she wears an asymmetrical set of leg warmers, one going up to her lower thigh, while the other is just at her ankle. the longer one has a symbol of a gold crescent moon on it. She has one purple sleeve and plain black shoes.

## Powers and Abilities

### Double Peace

Like many other Aspecteds, Diana is able to utilize her karma in a way that represents her; she's able to condense her karma energy at will and produce small energy-like balls, magenta in color, which she can vary in size, but it would require more energy the bigger the bullets get.

### Weaknesses

because of the brutal discovery of her powers, they were awakened without stability. If she were to use her powers without a medium to support it, she begins to summon energy bullets of varying sizes, which sap her energy at an alarming rate, and they fire in directions that she cannot control; it’s an extremely painful process.

## Equipment

**Dual Guns:** Her main and preferred use of weaponry. she’s been handling guns since she was young and would prefer them over any kind of melee weapon. she’s mostly seen using dual guns over a singular one, and uses this form of weapon better than anyone in her gang. her current guns were handed down to her, previously owned by the boss herself, and diana treasures them dearly.

**Knives:** although she doesn't prefer to use anything other than guns, as an agent, she is trained to be prepared for anything. she carries these smaller weapons in an array of knife sheaths around her ankle/calf, concealed under her leg warmer.