Nemesis Identified

## Chapters

*-Make Iris remember what she heard-*
*"Iris eavesdropped on a conversation between So and the suspected culprit, but she lost her memory. Retrace Iris's steps and make her remember!"*
—Somnium description
**Nemesis Identified** is a dreamworld in *AI: THE SOMNIUM FILES - nirvanA Initiative* based on Iris Sagan's dream of the Sejima Residence.

It is a Somnium world created from Iris's dream by the Psync System. ABIS investigated her Somnium in order to uncover more information related to the rest of Tearer's conversation with So Sejima that Iris could not remember after concussion.

## Mental Locks

### Mental Lock #1 - Open the fusuma sliding door

First the player needs to collect three Kusemon before being able to access the main entrance of the mansion. A total of 6 Kusemon (and possibly two hatched from eggs) can be collected in accessible areas, before 3 Kusemon acquired. After that, open the 1st door will have the Mental Lock #1 unlocked.

* Open the **Door** costs 10s.

### Mental Lock #2 - Defeat the assassin and open the 2nd door

In this Mental Lock, the player is needed to interact with the **1st Assassin** and must defeat **Red Assassin**, **Blue Assassin** and **Green Assassin** in a row of the Kusemon Battle. Defeating all enemies will have the second door unlocked. After that, open the 2nd door will have the Mental Lock #2 unlocked.

* Options to interact with **1st Assassin** costs 10s.
* The Red Assassin uses the move **Punch**, the Blue Assassin uses **Kick**, and the Green Assassin uses **Rifle**.
* It is recommended to choose **[SR]Moma**, **[SR]Ota**, **[SSR]Mizuki**, **[SSR]Aiba** or **[SSR]Date** to join the battle.
	+ **[SSR]Date** can use the move **Treasure** to directly defeat all **Assassins**.
* Open the **Door** costs 15s.

### Mental Lock #3 - Defeat the leader and open the 3rd door

In this Mental Lock, the **Mansion Leader** will come to block the third door and the player is needed to interact with him and then defeat him. Defeating him will have the third door unlocked. After that, open the 3rd door will have the Mental Lock #3 unlocked.

* Options to interact with **Mansion Leader** costs 10s.
* Mansion Leader's moves are: **Bribe**, **Shady Business**.
* It is recommended to choose **[SR]Boss** to join the battle and use the move **Blackmail** to directly defeat the **Mansion Leader**.
* Open the **Door** costs 20s.

### Mental Lock #4 - Defeat the real leader and open the 4th door

In this Mental Lock, the **True Mansion Leader** will come to block the the door behind him and the player is needed to interact with him and then defeat him. During the Kusemon Battle, the player needs to defeat the **True Mansion Leader** first form and the second form. Defeating his second form will have the door behind unlocked. After that, enter the next room and open the 4th door will have the Mental Lock #4 unlocked.

* Options to interact with **True Mansion Leader** costs 10s.
* True Mansion Leader's moves are: **Mighty Warrior**, **Gale and Thunder**. In their 2nd form, a new move **Universe** will be added.
* It is recommended to choose **[SSR]Mizuki**, **[SSR]Aiba**, **[SSR]Date** or if possible, **[SC]Black and White Bear**, **[SC]Wanderer** or **F** to join the battle.
	+ **[SC]Wanderer** can use both moves to directly defeat **True Mansion Leader 2nd Form**.
* Open the **Door** costs 30s.

## Keys

 2
 3
 4

## Kusemon List

This somnium involves the Kusemon collection. There are totally 12 Kusemon collectable but the player is only available to get 3 of them simultaneously. Some of the Kusemon Points that allow the player to collect stronger Kusemon are located in areas that require special means to access, while there are also two special Kusemon that need to be hatched from hidden eggs picked up from two specific bushes.

All interact options to **Kusemon Points** cost 5s. *Pick* the egg inside the **Bush** and *Break* the **Barricade** cost 5s too.

## Hidden Eyeballs

The five **hidden eyeballs** are located in the following:

* #1: Somewhere on the edge of the pond in the center of the garden.
* #2: Step onto the circle of steps outside the main entrance and follow the path carefully towards the end. If fallen from the path, the player has to go back from the 1st door position and redo aforementioned action. The eyeball is located at the corner of the plank road at the end, which can be clearly observed by the player when approaching **[SR]Ota's Kusemon Point**.
* #3: After collecting 3 Kusemon, break the barricade at the right edge of the mansion, the third eyeball is just under the back door not far from the barricade.
* #4: Requires unlocking Mental Lock #1, holding **[C]Kagami** and a Kusemon with SR or higher rank to reach its position. After entering the 1st door, open the door at left side of the room and open the next door, and the eyeball is just in front of the inner room.
* #5: Requires to unlock Mental Lock #3 and defeat the **True Mansion Leader**, this eyeball is located in the corner of the final room, next to the broken door.

## Gallery

Front portion of the Sejima ResidenceMap of the Sejima ResidenceThe big screen above the house's entranceBarricade on the right sideEntrance to the locked room on the left side of the mansionThe back passage of the mansion, where you can see the Kusemon Point of F and [SSR]DateThe Red AssassinThe Blue AssassinThe Green AssassinThe Mansion LeaderThe True Mansion LeaderThe True Mansion Leader 2nd formF in the battle as enemy
## Trivia

* The Kusemon GO in this Somnium obviously corresponds to the Pokemon GO in the real world, a 2016 augmented reality (AR) mobile game developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices.
* Black and White Bear and Wanderer are characters from other game franchises published by Spike Chunsoft. The former is Monokuma, the representative antagonist in the *Danganronpa* series, and the latter is the protagonist in *Shiren the Wanderer* series.
* If the player managed to find and hatch both Kusemon eggs, the achievement/trophy "Kusemon Master" will be acquired.
* All the characters appearing here as Kusemon (except for the two hatched from eggs) are all from the first game, and their card images are directly from the illustrations in the character profiles from the first game. Among them, Mama even appears with the look from the first game rather than the new look in *AI: THE SOMNIUM FILES - nirvana Initiative*.
* The poses of the Red Assassin in front of the second door and Tearer in front of the fourth door are probably the characteristic pose from Jonathan Joestar, the main protagonist of the first part of the *JoJo's Bizarre Adventure* series, *Phantom Blood*.

## Navigation

 Locations | **Tokyo**
*Chiyoda District*: Police Headquarters (Boss's Office, Psync Room, Interrogation Room) • Sunfish Pocket • Sekiba High
*Chuo District*: Horadori Institute of Genetics (Underground, Hostage Room) • Naixatloz Japan Branch (President's Office, Cathedral)
*Koto District*: Harbor Warehouse District • Date Residence
*Minato District*: Studio Dvaita • Aioen Orphanage • Ikume Shrine • Kumakura Office • Sejima Residence • Central Hospital
*Shibuya District*: Lemniscate Entertainment Offices • Yoyagi Park
*Shinagawa/Kabasaki District*: Matsushita Diner • Sagan Residence • Enda Residence • Kabasaki Chemical Plant
*Shinjuku District*: Golden Yokocho (Marble, Brahman World Cuisine) • Misetan Department Store • Tokyo National Stadium
**Side Ryuki:**
Dispossessed • Anyone Imagines • Ought to Know • Nothing to Be Done • Go • Farewell
**Komeji and Shoma Route:** Joy for Anguish • I Found Me • Past Its Ken
**Explosion Route:** Smiles for Tears • Well-Known • The Mind of God • Not All A Dream • She Was the Universe
**閭｡陜ｶ荵句､｢邱ｨ Route:** 遐ｴ邯ｻ逋ｾ蜃ｺ • All This Happened, More or Less
**Side Mizuki:**
Alone • Pass Mildly Away • End Where I Begun • Traveler • Left Behind • The Expense of Spirit
**Gen and Amame Route:** All Living Things • Of Arms and Of Man • Who's There • All That We Are
**Kizuna and Lien Route:** Bid the Soldiers Shoot • Sweet Silent Thought
**Resolution Route:** Hell • Visions • In Truth • Births • The End of Craving • Braver Than All Flowers