THQ's Homefront 2/Intro

**Next mission:** Shipyard

## Intro 02 Flowchart

**Document Status: Green [Date: 27 Jul. 2012]**

**Document Status: Yellow [Date: 11 Jun. 2012]**

* Some time has passed since the invasion, people will be trying to live some kind of normal lives, although brutality and violence will always feel imminent
* We feel it is better to create an atmosphere of oppression and fear with subtle promptings, rather like the start of Half Life 2 rather than bombarding the player with in your face brutality, as it is very hard to get people to care about an animated character that has only just appeared on their screen
* A single shocking event will have a far greater impact rather than a succession of violent acts which will quickly become bland or even unintentionally humorous

### Characters

* The KPA has soldiers patrolling the streets, manning checkpoints and guarding locations. They are concerned with security and order, they have no limits to their aggression but they are not acting randomly, they only respond to trouble
* The police are trying to contain small scale trouble without harming people where possible
* Civilians are the most diverse in their activities

### Scene Setting

Food and Water Distribution

* The KPA are providing a basic ration which people have to collect – a small amount of food and water each
* Trucks come and go from the designated distribution points which are guarded by KPA
* People carrying water containers to and from the points are a common sight

Food Theft

* Someone carrying their food ration pack is knocked down and has it snatched from them
* The thief flees with a couple of bystanders giving chase
* The KPA don’t get involved
* Some people will try and help the victim to their feet and comfort them

Propaganda Broadcasts

* The KPA have trucks with giant screens that drive very slowly along or park in open areas
* The screens show KPA propaganda broadcasts filmed at Independence Hall
* There are also loudspeakers placed at intersections so you can always hear them even when you can’t see them
* The screens will start showing the chase from Intro 1 and offer a reward for information leading to Walker’s capture

Market Stalls

* There is still an economy of sorts – People are selling
	+ Cooked rats
	+ Cooked cockroaches
	+ Dogmeat
	+ Catmeat
	+ Plastic water containers
	+ Moonshine
	+ Candles
	+ Battery charging
	+ Gas cylinders

Feral Dogs

* Packs of dogs now slink around in the alleys scavenging and trying not to end up as a meal for the hungry populace
* The player can see some down a dark alley feeding on a corpse, pulling the intestines out and fighting each other for the meal

Troop Transports

* Lorries go past transporting KPA soldiers and drones somewhere....
* Also large helicopters pass overhead carrying large drones underneath
* This reminds the player of the larger conflict outside the city confines

The Snatch

* A KPA snatch transport pulls up at a residence and soldiers disembark
* They force their way into a house and there is screaming and shouting and then a gunshot
* 3 women are dragged out and put into the truck, one old man tries to intervene and is beaten to the floor by the soldiers

The Riot

* The Mayor comes on the screens to announce an “increase” in rations which is actually a decrease
* People start shouting and throwing stones
* Goliath comes and forcibly restores order

Being Late

* A couple are late for their self-denunciation session because the man forgot his pass
* They bicker and worry about the consequences

Cinema

* People queuing outside for a Korean-American production

Juche Church

* Non-interactive scene
* People queuing on the stairs of a converted church. There are given the "Blue Book".
* Someone from the church is playing the piano outside. (or piano music is heard from the inside)
* Examples: Saint Patrick's Church, First Presbyterian Church in Philadelphia, Tenth Presbyterian Church

Drills

* Non-interactive scene
* Adults doing drills in a parking lot/square under a Korean music.
* Or... kids (seen from the back) doing drills in a parking lot/square/school yard under a Korean music.

Statue unveil

* Non-interactive scene
* A few, indifferent people watch the KPA unveiling a statue with no theatrics.

Commuters (trolley)

* Non-interactive scene
* People wait for the trolley to come then get in. (would be really nice to have one)

Commuters (bus)

* Non-interactive scene
* People wait for the bus to come then get in.

Pictures

* Non-interactive scene
* A government sanctioned photographer takes pictures of people in front of portraits of the late leaders Kim Il-Sung and Kim Jong-Il.

Tribute (small)

* Non-interactive scene
* A man and a girl stand before a memorial to Kim Jong-Il, under the watch of the KPA.

Tribute (bigger)

* Non-interactive scene
* People queuing to bow before the memorial to Kim Jong-Il and drop flowers, under the watch of the KPA.

Resistance graffiti

* Non-interactive scene
* The KPA have American workers painting over / washing away Resistance hobo signs

Newspaper readers

* Non-interactive scene
* People gathered around newspaper “stations”