Irma Lair

Irma Lair is one of the main protagonists of the series and is of the five teenage girls who are chosen to be the new Guardians of Kandrakar.

Their mission is to protect Kandrakar, the center of the magical universe, and the other planets from evil.

She is noticbly the only main character who is neither an oc or changed at all.

## Appearance

Irma is a 13 year old teen.

She has shoulder length, auburn, slightly wavy hair, and greenish-blue eyes.

Irma's Guardian outfit consists of a teal, slightly off-the-shoulder,

long sleeved top with a purple mini-skirt that has a slit at the left side.

She also has turquoise and green-striped tights, and her shoes are ankle-high boots.

In the New Power Arc, her hair grows longer and curlier, and her costume changes.

Instead of her ankle boots, she receives knee-high boots.

Her shirt gets modified into a tank top that displays her Guardian emblem across the chest and covers her whole stomach area.

Plus, her skirt goes down to her knees and has slits at the sides.

She also gets long, black gloves that stop a few inches past her elbows.

## Personality

Irma is a spunky, cheerful, optimistic, and humorous person.

Compared to the other members of W.I.Z.A.R.D., she is the cockiest member of the team and she often appears to be the least serious as she is known to crack jokes about almost anyone she comes in contact with.

Despite her tendency to joke around when faced with a problem, she is a kindhearted person who cares about those she has relationships with.

She can often be seen using her powers for personal gain.

Irma can be a bit squeamish at times, and fainted when she saw Mrs. Rudolph in her true Meridian form the first time.

When necessary, she exhibits leadership qualities.

Irma almost always wants to be center stage, and, depending on the person, can or can't hold grudges for long.

She also has a big appetite, revealed by the time she devours all of Mrs. Rudolph's cookies without a care for them possibly being poisoned, unlike the other more cautious Guardians.

Irma can be seen as the biggest flirt and boy expert of the group.

Irma loves music - her idol is Karmilla and she runs K-Ship at Sheffield Institute.

She's more snarky and sassy with a temper and is always ready to shoot down Cornelia's ego when it got out of hand and her comic personality is given to Cornelia, but Cornelia is more uptight.

She is known for her temper, which could get out of hand and her into trouble sometimes, but whenever she made a mistake, she always owned up to it in time.

## Powers, Skills & Abilities

Irma has the elemental ability to control and manipulate the element of Water and *all* of its three forms - liquid, solid, and gas.

She eventually started controlling and manipulating bodies of liquid water to stop rushing water or create shapes like swords and can create a bubble of water filled with air to travel underwater.

She can also control and manipulate the liquid water in the clouds to make it rain and control water pressure allowing water under her control to grab objects or even slice through metal, rock, steel, iron, and leather with ease.

She can create water out of thin air, possibly from the water vapor in the air, and attacks mostly with blasts of liquid water that she creates from her hands.

Irma also has the ability to manipulate the magical energy of water, which is manifested in the form of rays of turquoise.

She can also use water for cutting objects and hold them by increasing water pressure.

Later, when the Guardians powers are fueled by the mystical energy used to create the Veil, they begin manifesting new, stronger powers and abilities.

Irma gained the power and ability to influence people's actions, such as making her father go easy on her to avoid grounding or breaking another free from outside mind control.

She could not override the effects of the Horn of Hypnos or Nerissa's enthrallment spell, but when the power of those things weakened she was able to break it.

Irma also displayed more control with her power over water able to freeze and evaporate it at will, dehydrating, AKA sucking the water out of beings, and creating a gigantic version of herself out of pure liquid water using herself as a nexus of this watery giant.

When she became one with the water dragon, she changed into a pure liquid water-like being.

Irma's newest power is known as Scrying, the ability to foresee her present and future in various fluids and in lucid dreams.

### Water Guardian Powers

* **Hydrokinesis:** She has the ability to manipulate, control and creation of water out of thin air
* **Hydrogenesis**: Irma can create water from her own power, generating it out of nothing.
* **Water Solidification:** She can solidify water to grab object.
* **Water Constructs:** She can create various makeshift weapons such as swords, daggers, shields, barriers, and create animals such as snakes, tentacles, and birds to attack or defend.
* **Water Walking:** She can walk on water.
* **Force-Field Generation:** She can create force fields using water.
* **Pressure Manipulation:** She can alter the pressure of water to slice through objects.
* **Water Propulsion:** She can propel herself out from a mass of water.
* **Rain Manipulation:** She can control and summon rain such as light or heavy downpours.
* **Cloud Creation:** She can form clouds out of water molecules.
* **Fog Generation:** She can create thick fog, control steam.
* **Cloud Generation/Steam Manipulation:** She can create thick clouds of steam for cover.
* **Tidal Wave Generation:** She can create massive tidal waves, whirlpools, rainstorms, downpours, floods, tsunamis at will.
* **Bodily Fluid Manipulation:** She can control the fluids in person's body; controlling and manipulating the person against his or her will for puppet purposes.
* **Body Temperature Manipulation:** She can raise bodily temperatures.
* **Chlorokinesis:** She can control plant life by controlling the water inside.
* **Water Mimicry:** Literally *become* a being of pure liquid water.
* **Cryokinesis:** She can create, control and manipulate ice, snow, and hail at will.
* **Hydro-Thermokinesis:** She can super-heat and boil water and all other liquids to scalding temperatures.
* **Aquatic Respiration:** She can breathe underwater.
* **Hydromancy:** She can see vivid visions or scenes through water.
* **Telepathic Mind Control**.
* **Flight**
* Glamouring
* Teleportation.
* **Use enhanced intuition**.
* Change the physical appearance of herself and others.
* **Scrying Powers:** Foresee the future in various fluids and in lucid dreams.
* **Embodiment:** Create physical embodiments of herself.
* **Color Manipulation:** Change the color of fabric.

## Family

* Anna Lair (Mother)
* Tom Lair (Father)
* Chris Lair (Younger Brother)