Artemis

## Dominion

Artemis is the Goddess of the Moon, Animals, Wilderness, The Hunt, Archery, Vegetation, Children, Young Maidens, Virginity, Boundaries, and Transitions.

## General Traits

Artemis lacks children in the canon, but luckily does have her group known as the Hunters of Artemis to draw some information from. The rest of what we have for children of Artemis will obviously be inferred based on Artemis herself and her associations. Artemis' kids are often some of the most aloof and elusive demigods at camp. They tend to prefer their own company or the company of animals, and are comfortable being awake at night when others are asleep or are off exploring the forests and hunting, which does not lend itself to meeting many others and making friends. Children of Artemis may come off as distant, cold, disinterested, or even suspicious of others, even setting very strict personal boundaries and withdrawing from or being highly critical of others. Despite this outward appearance, they are often actually very caring, protective, responsible, and strong individuals who make for loyal friends and allies. When children of Artemis find their personal pack, they generally stick to them and become extremely protective of them.

## Abilities

### All

* **Amo-Immunity:** Be nearly completely immune to Amokinesis and fairly resistant to similar abilities, at least when compared to other demigods.
* **Animal Vocalist:** Speak to and understand any animal, but have a special bond with bears, deer, quail, foxes, and wolves as Artemis' sacred animals.
* **Lunar Empowerment:** Gain strength and energy from moonlight, but lose strength and energy without moonlight.
* **Umbravision:** See perfectly in complete darkness and take no eye damage from being in complete darkness for extended periods of time.

### Common

* **Barrier:** Create impenetrable barriers, even ones that can be layered directly over bodies in order to protect oneself or others while they move or battle.
* **Beast Tamer:** Be able to calm and befriend any animal, regardless of how angry or wild. Make wild animals comfortable enough with oneself to become domesticated pets, especially those sacred to Artemis. Also be able to telepathically summon forth hordes of nearby animals to aid oneself or attack one's enemies.
* **Gravitation:** Manipulate gravity.
* **Huntress:** Enhance one's senses and sensory perception, sense nearby danger and prey, be able to camouflage oneself nearly to the point of Invisibility, decrease all noise one puts off, disguise one's scent, enhance tracking ability, speed, and accuracy when attacking targets, and be able to navigate almost perfectly in any outdoor environment.
* **Lunacy:** Inflict symptoms of lunacy on others, including deliria, hysteria, and even hallucinations, all enhanced if the moon is full or nearly full and if the individual is exposed to the moonlight.
* **Mistiokinesis:** Summon and manipulate the Mist, or the magical barrier separating the mortal and mythological realms, as well as be able to vanish into it. Also be able to temporarily craft seemingly very real, physical objects from it, known as Mistforms.
* **Photokinesis:** Summon and manipulate light and light energy, primarily moonlight.
* **Target:** Mark a target such that attacks, weapons, or abilities aimed at them can't miss or be deflected without following the target, but may potentially be blocked or destroyed.

### Uncommon

* **Animal Curse:** Turn others into animals and remove most of their human senses and awareness, causing them to revert animal instincts impulsively. Also be able to trap others in any animal form they change into when using Sacred Shifting, Animal Shifting, or Shapeshifting.
* **Blue Moon:** Be able to create up to thirteen duplicates of oneself, but potentially risk dividing one's skills, abilities, or personality traits among them.
* **Chlorokinesis:** Summon and manipulate plants and plant life, including fruits, vegetables, and even separated parts of plants, such as fallen leaves and twigs.
* **Divine Punishment:** Cause an intended target to feel immense searing pain.
* **Hydrokinesis:** Summon and manipulate water and water pressure.

### Rare

* **Animal Shifting:** Turn into any animal.
* **Phasing:** Manifest different abilities based on the closest major phase of the moon. The abilities are Invisibility (New Moon), Traveling (Crescent), Astral Projection (Half Moon), Super Strength (Gibbous Moon), and all of the above (Full Moon). Additionally have extra energy and strength when the moon is waxing, and have increased healing and quicker recovery times when the moon is waning.
* **Super Moon:** Grow to immense size.
* **Umbrakinesis:** Summon and manipulate shadows and darkness, and also be able to Shadow Travel, or move long distances by travelling through shadows.