House Fásacha

House Fásacha coat-of-arms.

House Fásacha colour scheme as displayed by the Knight Preceptor *Catháin*.

**House Fásacha** is a Questor Imperialis Knight House, located on the world of Tarakon. They are a warrior house, where martial honor is regarded in high esteem. Each Lord Protector that is not a part of his Exalted Court is given a charge of furthering the known expanses of the Wilderness Space and to ensure they send their best men to Tarakon to join the Wardens. An ancient House that has always guarded the Wilderness Zone that was finally discovered by the Imperium when the Explorator Fleets of Mjorn and Incendius Lux first went beyond the Gate of Blood to colonize the first Frontier Worlds. Sámhach de Fásach, the heir apparent, has been given the charge that she shall complete a taking. With oaths to the Mechanicus of Mjorn, this house has learned to excel in their roles as protectors of the Eastern Fringes.

## History

Long before the rise of the Emperor and the birth of the Imperium, during the  Age of Technology humanity reached out to the stars, eager to occupy new worlds and expand its burgeoning interstellar empire. Vast colonization starships carried eager human settlers, along with all the resources they might require, and landed on far-flung, often isolated worlds. Tarakon was among the first Knight Worlds that were founded at the very start of the Age of Technology, when scouts from Terra travelled far through the galaxy seeking planets to use as agricultural worlds to provide food for Mankind's burgeoning population, or as mining colonies to provide the materials needed to fuel their expansion across the stars. Indeed, Tarakon had already been established for thousands of standard years when the Imperium was first founded in the 30th Millennium.

By the 25th Millennium, ferocious Warp Storms had largely isolated the widespread human colonies, and the era that came to be known as the Age of Strife had well and truly begun. Tarakon was among those isolated for the longest time, it wouldn't be for many Millennia for it to be discovered by the Imperium.

After years of preparation in 126.M36, the Kabal of the Crystal Daggers launch an attack on the world of Tarakon outside the Ishtar Subsector, but even with the destabilization and distraction of the precursors to the Lunar Venatorii regiments, they were able to reorganize faster than planned and forced the Shards of the Renderers to retreat before being exterminate by the House Fásacha guardsmen, mostly the one of the Cavalry like the later 487th Lunar Venatorii Cavalry Regiment. This was the first major defeat in realspace of the Kabal of the Crystal Daggers, and since that day the Kabal swore to avenge this defeat and since has done a great number of raids in the surrounding area; waiting in the shadows for the perfect moments to strike.

By the time of M37 Incendius Lux and a now established and independent Mjorn were again ready to send a new wave of Explorator missions into the fringes. The fleets of Mjorn soon discovered an ancient Knight World named Tarakon, whose ruling House Fásacha had long served as the protector of the bleak planets that existed on the other side of the Sanguis Portus. Mjorn quickly struck an alliance with the House, and the Departmento Munitorum took advantage of the fact that hardened soldiers were drawn to Tarakon by House Fáscaha from across the fringes to form the Lunar Venatorii Cavalry Regimentum, and quickly established training academies and Schola Progenium facilities on Versliaus, Tarakon’s moon.

The Ishtar Sub-Sector was mercifully largely saved from the brunt of Hive Fleets Behemoth and Kraken and were able to devote forces to aid in their destruction, however the appearance of Genestealer Cults would soon emerge as a lasting threat. The Emergence of the Great Sautekh Dynasty would prove to much dire threat however, as its Necron Legions marched a war of expansion practically next door to the Sub-Sector, although fortunately it would largely be occupied with and act as a insulator against the Charadon Ork Empire. The T’au as well, in their expansions would frequently cause conflict as expeditions into T’au space occurred alongside T’au infiltration efforts into the Sub-Sector. These Shadow Wars would culminate in the Damocles Crusade, in which the forces of Ishtar devoted significant men and material. Although called off with the emergence of the Tyranids towards the close of M41 the conflict would be reignited in what would become known as Warzone Damocles. Amidst these conflicts the Fortress World of Cadia feel to Abaddon the Despoilers 13th Black Crusade, an event which resulted in the Galaxy split by the Great Rift and embroiled in Warp Storms.

As the Great Rift saw the Galaxy driven into madness the Ishtar Sub-Sector saw themselves besieged on all fronts. An increase in Chaos Cult activity resulted from the waxing power of the Von Grothe’s Rapidity, Hadex Anomaly Warp Storm, and Cyclonus Nihlus warp storms, Genestealer Cults began to rise up as tendrils of Hive Fleet Kronos snaked through the Sub-Sector searching for Chaos to destroy.

### Opening of the Cicatrix Maledictum(0 ICM.M42)

Great Rift Opens and the Noctis Aeterna cuts off the systems of the Ishtar Sub-sector from each other and the wide galaxy. As darkness descends across the Sub-sector a variety of threats threaten to see it burn in the fires of war. Corruption and Heresy surges within the ranks of the local Ecclesiarchy and Mechanicus. The Frontier Worlds erupt into chaos as House Fásacha and the Lunar Venatorii struggle to repel a tide of Drukhari, Ork Freebooter, Chaos, and Harlequin raiders. Orks from the nearby Charadon Empire emerge near the Contrador system sparking continuous naval battles. Finally, the Bloodmoon chapter sees the Great Rift as the herald of the fulfillment of the Prophecy of Blood, and fervently seek to identify and defeat signs of the prophecy.

### Ishtar United (18+ ICM.M42)

The Noctis Aeterna begins to lift to the point that travel becomes possible between the systems of the Ishtar Sub-sector. Conflict increases as the forces of Ishtar race to reinforce the most vital war zones, and the Administratum struggles to reassert control. Regiments from across the Sub-Sector flood into the Ishtar Fringes to reinforce the desperate Frontier Worlds, some measure of stabilization is secured but the Harlequin of the Frozen Stars unleash devastating counter attacks that see magical laughter sow fear across the fringes in raids that see an entire Baronial Court of House Fásacha and almost an entire class of Scholastic’s Progenium students slain.

### Hand of the Inquisition(48+ ICM.M42)

The Noctis Aeterna finally lifts and reliable travel in and out of the Sub-sector is finally possible. Inquisitor Belladonna of the Ordo Militarum works with Sector Administratum Command to ensure Departmento Munitorium control is reestablished over Sector military forces, in particular she focuses much of her attention to the Ishtar Fringes and the unusual control House Fásacha held over the Militarum Regiments stationed there. Although nothing is ever confirmed the sudden illness of the High Protector of House Fásacha and the strange deaths of several field officers and members of the General Staff are rumored to be her doing, it is considered coincidence that the replacements on the General Staff are much more in line with standard Imperial Doctrine and slowly the Adminstratum exerts more influence in the fringes, often leading to friction between the Adminstratum and House Fásacha.

## Homeworld

Tarakon is an ancient Knight World of the Questoris Familia, whose ruling House Fásacha had long served as the protector of the bleak planets that existed on the other side of the Sanguis Portus. Mjorn quickly struck an alliance with the House, and the Departmento Munitorum took advantage of the fact that hardened soldiers were drawn to Tarakon by House Fáscaha and quickly established training academies and Schola Progenium facilities on Versliaus, Tarakon’s moon. One end of the Sanguis Portus Corridor, Tarakon and it's moon serves as a bulwark between the settled Imperial Worlds and the xenos infested Frontier Worlds. Home of the fearsome Wyrms and the Gallant House Fásach, it has become known for some of the fiercest warriors of the sector. Among the deserts and swamps of Tarakon large reptilian beasts known as Wyrms form the backbone of a ecosystem. Only the bravest venture near which are few, unless they are among the warriors of the Knight House. Tarakon uses these creatures that they can tame to bolster their forces as elites among their men at arms and retainers.

### Dún Rúndamh, the Crimson Arx

The capital city and fortress of House Fásacha, Dún Rúndamh stands as a symbol of strength and nobility. Carved into the rocky landscape, its crimson-tinted walls echo the color of the planet's sand. The fortress is strategically positioned to overlook the surrounding wilderness, and its spires reach toward the jeweled sky, displaying the wealth and power of the ruling family. Within its walls, the High Protector Moar de Fásach resides, overseeing the affairs of the House.

The fortress, a masterpiece of architectural fusion, rises defiantly against the relentless hot wind, a symphony of reddish dust carried from the nearby desert. At the core of the fortress lies An Crannchur, the central keep. It houses the main chambers of the ruling family. The throne room, resplendent with symbols of House Fásacha's legacy, resonates with echoes of past rulers and decisions. Cnoc na nDragain, the Tower of Dominion, perches atop the highest point. From here, rulers gaze upon the sprawling lands, reinforcing the house's dominion.

The fortress grounds host Bláthlann na n-Éan, where knights train amidst the swirling winds and swirling sands. An tSeomra Mór, the Grand Hall, is a space for feasts and assemblies. Adorned with banners, it tells tales of valor and history. Within these walls, alliances are forged, and the ruling family dines with esteemed guests. Caisleán Arm, the Armory, safeguards ancestral weapons and armor. Here, armsmen prepare for battle, surrounded by the tangible history of House Fásacha. The main entrance, Geata na nDragan, is a colossal portcullis adorned with a stylized dragon's head. Rising tall, Spéir na Draganta serves as a contemplative space. Here, rulers connect with ancestral spirits, seeking guidance.

### Culture

The social structure within House Fásacha is hierarchical and adheres to a strict code of honor. At the pinnacle is the High Protector, who serves as both the ruler of Tarakon and the head of House Fásacha. Below the High Protector are the Lords and Barons, each responsible for governing specific regions and sworn to the High Protector's authority. The titles and honors within the house are earned through feats of valor, loyalty, and exceptional service.

Over time, House Fásacha developed a personal culture of their own, a blend of frontier and strait-laced values that even retained vestiges of chivalry. Such hazardous work in isolated conditions also bred a tradition of self-dependence and individualism, with great value put on personal honesty, exemplified in songs and poetry. The code also included the Gunfighter, who sometimes followed a form of code duello, in order to solve disputes and duels Extrajudicial justice is common in the frontier, such as lynching, vigilantism and gunfighting. The nobility of feudal worlds, still riding off to prove their honor with primitive electro-lances.

A code duello is a set of rules for a one-on-one combat, or duel. Codes duello regulate dueling and thus help prevent vendettas between families and other social factions. They ensure that non-violent means of reaching agreement be exhausted and that harm be reduced, both by limiting the terms of engagement and by providing medical care. Finally, they ensure that the proceedings have a number of witnesses. The witnesses could assure grieving members of factions of the fairness of the duel, and could help provide testimony if legal authorities become involved. House Fásacha culture places high value on a person's ability to handle himself in a brawl, or with a gun.

The traditional culture of House Fásacha has been called a "culture of honor", that is, a culture where people avoid intentionally offending others, and maintain a reputation for not accepting improper conduct by others. A theory as to why the House Fásacha had or may have this culture is an assumed belief in retribution to enforce one's rights and deter depredation against one’s family, home and possessions. The House Fásacha culture of honor is often tied to the relative persistence of dueling, a cultural phenomenon in which special caution is taken to not offend others and misconduct is not taken lightly (dealt with swift and firm retribution). A high premium is placed on toughness in this culture of honor, because one is expected to defend one's resources and deter predators.

According to the House Fásacha laws, each Baron is authorized up to fifty personal armsmen, all other Armsmen are sworn to their holdings and the planet not the Baron. Those personal armsmen are the Baron’s Own Guard. Every personal armsman an officer's commission in the House Fásacha Army Armsmen. The first responsibility of personal armsman, based on their sworn oaths of loyalty, was to their Baron. This meant that activating their Army commissions could only be done with their Baron's permission.

House Fásacha places immense importance on preserving the legacy of its ancestors. The deeds of past nobles are recounted in epic sagas, and their valor is celebrated in memorial ceremonies. The house's archives hold the ancient records, detailing the history of Tarakon and the heroic tales of its protectors. Young nobles are instilled with a sense of duty to uphold the honor and legacy of their forebears.

The bond between the nobles of House Fásacha and their Wyrms is sacred. The Wyrm is not just a mount but a lifelong companion, and the bond is forged through a combination of respect, courage, and shared experiences. The death of a Wyrm is mourned as the loss of a family member, and their remains are honored in ceremonial rituals.

## Noble Family Lines

* **de Fásach**: The de Fásach family stands as the bedrock of House Fásacha, its members having ruled the house since a time preceding the establishment of the Imperium. The current High Protector from the de Fásach lineage continues to guide the house through tumultuous times, upholding traditions and the honor-bound duty to protect Tarakon. Known for their unwavering commitment to the principles of House Fásacha, the de Fásach family is seen as the embodiment of the house's ancient values.

* **de Fuadach**: The de Fuadach family boasts a legacy steeped in martial expertise and leadership. Generations of this family have produced distinguished military leaders, with members holding esteemed positions in both the House Armies and the broader Astra Militarum. Their martial glory and honor in leadership positions continue to shine, making the de Fuadach family a pillar of strength within House Fásacha.

* **de FaStoirm**: The rising stars of diplomacy within House Fásacha, the de FaStoirm family has cultivated connections with various Imperial organizations. Despite being a relatively minor family in terms of historical lineage, their influence in house politics has grown significantly. The honor-bound commitment to assist the Ordo Machinum has further elevated their standing, as their members navigate the intricate web of political alliances and negotiations.

* **de Fásachian**: The ancient de Fásachian family has a unique history of finding itself on the fringes of internal politics. Despite this, they have earned distinction through their skilled Noble Pilot, Baron Ionsaí de Fásachian, known for exceptional prowess against Orks in the Ishtar Fringes and beyond. This family's acclaim and honor come not from political maneuvering but from a commitment to defending Tarakon on the front lines, showcasing the diversity of contributions within House Fásacha.

* **de Sealgair**:While not a family line in the traditional sense, the title of de Sealgair is a mark of honor granted to individuals who have achieved extraordinary feats. This distinction is often bestowed upon Wyrm Riders, Armiger vassals, and trusted lower lords who have proven themselves beyond the expected mettle. Those with the title of de Sealgair are revered for their exceptional skills, valor, and unwavering dedication to the principles of House Fásacha.

* **de Corbáin**: The de Corbáin family specializes in Tarakon's flora and fauna studies. Renowned naturalists and xenobiologists, they contribute significantly to understanding the planet's unique ecosystems. Members of this family often serve as advisors on environmental matters and are responsible for the conservation efforts to protect Tarakon's diverse wildlife. Their deep connection with the planet's biosphere has earned them respect within House Fásacha.

* **de Muintir**: The de Muintir family has excelled in administrative and logistical roles, managing the vast territories and resources of House Fásacha. They are adept at handling the complex bureaucracy that comes with governing a feudal world. Trusted stewards of the house's wealth and assets, they ensure the smooth functioning of Tarakon's society. Their contributions extend to coordinating logistics for military campaigns, making them indispensable to House Fásacha's operations.

* **de Solas**: The de Solas family is known for its scholars and researchers who delve into the mysteries of the Warp and ancient technologies. Whether deciphering cryptic inscriptions on relics or studying the effects of the Warp on Tarakon, they play a crucial role in expanding the house's knowledge. Members often work closely with Mjorn's Explorator Fleets, contributing to the broader understanding of the Eastern Fringes.

* **de Glóir**: The de Glóir family holds a tradition of producing skilled artists and musicians. Known for their vibrant celebrations and cultural events, they enrich the cultural tapestry of House Fásacha. Their artistic endeavors serve as a source of inspiration and morale for the house, fostering a sense of unity and pride among the population. The de Glóir family contributes to the cultural legacy that defines Tarakon.

## Dramatis Personae Noblese

* **High Protector Moar de Fásach** - The current High King of House Fásacha and as such is Imperial Governor of Tarakon, a hardened career warrior, often displayed a calm and collected demeanor, rarely showing any signs of fear in extreme circumstances. He buried his emotions deep inside himself, causing some to see him as cold and uncaring. He possesses an indomitable will for justice. Through years of training and experience, he developed heightened levels of endurance and reflexes.

* **Lady Protector Sámhach de Fásach** - *De Facto* High Protector and Heir Apparent, possessing great wisdom in warfare, she was a fierce warrior that sparks fear and admiration among her enemies, colleagues, and allies. Although she holds a calm and collected demeanor, she possessed such a strong and overbearing presence that others are intimidated by her whenever she questioned their mistrust towards her abilities. She is a very strong-willed person and had a very strong charisma. Now the pilot of *Catháin*, she leads the armies of House Fásacha from the front since her father's decline in health.

* **Sir Eóghan de Fuadach**: A seasoned veteran and General in the House Armies, Sir Eóghan has a storied military career. Known for his unwavering loyalty and tactical brilliance, he has led House de Fuadach's forces to numerous victories. His presence on the battlefield inspires those under his command.

* **Dame Fionnuala de Fuadach**: An exceptional leader among Armiger vassals, Dame Fionnuala commands a squadron of Armigers known for their precision and speed. Her reputation for daring hit-and-run tactics has made her a thorn in the side of House Fásacha's enemies.

* **Countess Dóiteáin de FaStoirm** - Honor-bound to help the Ordo Machinum, specifically Adahm Klerixus. Young for a Knight Pilot, her status in the house is high due to her accomplishments and her connections to various Imperial Organizations. She seems to be a skilled diplomat. Pilot of a *Oilliphéist*, her style of combat is very close quarters for someone so soft spoken.

* **Baron Ionsaí de Fásachian** - Baron Court leader during a campaign against expanding Ork Empires. Since his explosive campaign against the Orks, he has been invited to join the scouring of the Disciples of the Jagged Iron from the Ishtarian Frontier alongside the main house in his Golden Knight. Once a Knight Paladin, it has now become a Crusader of legend.

* **Sir Cathasach de Sealgair**: An exceptional Wyrm Rider, Sir Cathasach has proven himself beyond the mettle needed for the title of de Sealgair. His feats in dragonback combat make him a legendary figure among the Armiger vassals. His loyalty and skill are unwavering.

## Notable Knights

A smaller Knight House compared to the Great Houses of the Imperium, House Fásacha hosts relatively few engines of war. It's been estimated between forty to sixty engines. Baronial Courts are raised of the more common patterns and sent on small expeditions. Those who get to pilot the Rare or more powerful knights are generally assigned to the Main House. Knight Paladins and Armiger-Class Patterns are a common sight in House Fásacha. Cerastus Knight-Lancers are a bit less common but often a sight in the Baronial Courts hoping to make a name for themselves on the Fringe.

## Knight House Appearance

### House Colours

House Fásacha primarily paints their Knight engines in a rust red with purple as a secondary colour with silver trim.

### House Livery

House Fásacha's livery consists of a stylised crowned, red coloured dragon's head with a number of flourishes placed around it, centered upon a livery shield of purple, trimmed in silver.

## Relations

### Enemies

#### Drukhari Raiders

 Kabal of the Crystal Daggers |  | Kabal of the vile and murderous xenos race, the Drukhari. Although a minor Kabal, the Crystal Daggers formed from remains of the old Commorite nobility . Although having always carved a small place with a minimal influence on the intrigues of the Dark City, the upheavals of the last millennia shoots more and more towards difficulties to maintain themselves, pushing them inexorably towards their ends.

## Notable Quotes

### By House Fásacha

"*Responsibility is our blood. To Protect the Fringes and Humanity, by Steel and Soul it shall be so.*"
— Ancient High Protector
### About House Fásacha

"*The true might of House Fásacha lies not only in their formidable war machines but in the indomitable spirit of their warriors. They are the unwavering guardians of Tarakon.*"
—Lord General Onóir Fuadach de Sealgair
## Galleries

### Concept Gallery

House Fásacha Versus Disciples of Jagged IronHouse Fásacha livery shield with Princep's personal heraldry, affixed to the hull of the Knight Castellan *Ellén Trechend* (translated from Tarakonian as "three-headed beast"). Note: This is the personal heraldry of the ancient Fuadach family, the ferocious, three-headed fire-breathing dragon of Tarakonian myth.Variant heraldry of the Fuadach family, utilised by House Fásacha's Seneschal, the Princeps of the Knight Castellan *Ellén Trechend*.House Fásacha livery shield with Princep's personal heraldry, affixed to the hull of the Questoris Knight Magaera *Cú Chulainn*.House Fásacha honour banner of the Knight Magaera *Cú Chulainn*.House Fásacha livery shield with Princep's personal heraldry, affixed to the hull of the Knight Styrix *Dullahan*.Princeps Honour Banner of the Knight Styrix *Dullahan*.
Note: House motto "*Do Not Be Chained To Fate*" written in Trakonian, inscribed upon the banner's scroll.House Fásacha livery shield with Household coat-of-arms affixed to the hull of the Knight Preceptor *Catháin*.House Fásacha honour banner of the Knight Preceptor *Catháin*.House Fásacha honour banner of a Cerastus Knight-Lancer.House Fásacha Knight Castellan *Ellén Trechend*.House Fásacha Knight Magaera *Cú Chulainn*.House Fásacha Knight Styrix *Dullahan*.House Fásacha Cerastus Knight-Lancer *Oilliphéist*.House Fásacha Armiger Helverin *Craorag Bánánach*.
### Models Gallery

House Fásacha Knight Preceptor ModelHouse Fásacha Knight Lance and AssassinHouse Fásacha Armiger ModelsHouse Fásacha Knight Castellan ModelHouse Fásacha on MarchHouse Fásacha Knight MoriaxHouse Fásacha Armiger Warglaive 1House Fásacha Armiger Warglaive 2House Fásacha Golden BaronHouse Fásacha Ellén Trechend, Knight CastellanHouse Fásacha Knight Preceptor Catháin
## Acknowledgements

* Thanks to OldKingCole77 for reviewing and helping consolidate and refine the Knight House.
* Thanks to Achilles Prime and Algrim Whitefang artwork and working on concepts.