Megaman X

> *This article is about Megaman X's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Megaman.*
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## Character Statistics

### Has a Tether

No

**Megaman X** (メガマンX, lit. *Megaman X*) or sometimes just called **X** in various versions of the game, is a playable unlockable in Super Smash Bros. Switch. He was one of the few unlockable characters to be confirmed before the game's release, sharing his own reveal trailer with Zero.

His design is based off of his first appearance, with slight nods to his appearance in X4 and X8, with brighter and more vibrant blues.

## Attributes

X is similar to Zero, statwise. They both have very similar heights, weights, and fall speeds, however, X is slower in terms of movement speed, and can't jump as high as Zero. X, like the other characters of his series (Often nicknamed as the "Reploids" by fans) has a very low short hop, and a high full jump.

Compared to Zero, Megaman, and Bass, X is much more defensive compared to his partners, being able to fight close range and zone long range. This is also his weakness, as he doesn't really excel in one attribute, rather than he is all around. Using the right moves is crucial to X's fighting style.

## Special Ability - Wall Jump/Armor

Like Zero, and true to his home game series, X can repeatedly jump on and off walls to gain height. If he wall clings, he will slide down the wall. If the control stick is pushed while X is jumping, he'll jump farther and faster.

## Moveset

### Ground Attacks

#### Normal

* **Neutral Attack**: Performs a straight punch, ending it with a right hook. 6%, 6%.
* **Forward Tilt**: Slashes forwards using the Z-Saber, similar to how it worked in Megaman X6. It has some ending lag. 2% (Hits 1-4)
* **Up Tilt**: Uses Boomerang Cutter, throwing a boomerang that arcs forwards, and returns to X. X can't use the attack again until he gains the boomerang back. This attack goes through foes, and can bring items towards X. 8%, 5% (Returning)
* **Down Tilt**: Uses Goo Shaver, sending a blob of gel that travels along the stage for a few seconds. Great for edge guarding. 7%
* **Dash Attack**: Uses Gaea Shield, holding a bluish stone in front of him, and bashing opponents while dashing forwards a short distance. This gives X super armor, and can protect him, however, if the shield is broken, X will still move as if he's attacking, making him vulnerable to punishing. 14%

#### Smash Attacks

* **Forward Smash**: Charges his buster, and fires a quick burst of energy from it, similar to one of his attacks in Marvel Vs. Capcom: Infinite. 15 -> 24%
* **Up Smash**: Uses Rising Fire, sending a fireball that sucks in opponents and damages opponents rapidly, ending in a strong ending explosion. The more you charge, the bigger the attack gets, but the fireball moves much slower. 3 -> 6% (Hits 1-4) 10 -> 13% (Final hit)
* **Down Smash**: Uses Double Cyclone, firing two spheres of energy that curve upwards. These spheres trap and drag opponents, hitting them rapidly until they explode. The more this attack is charged, the more the opponent is trapped. 2 -> 7% (Hits 1 - 5) 6% (Last hit)

#### Other attacks

* **Floor Attack (Front)**: Kicks on both sides of him.
* **Floor Attack (Back)**: Same as front attack.
* **Floor Attack (Trip)**: Performs a forward thrust kick.
* **Ledge Attack**: Flips onto the stage and shoots a short burst of energy forwards.
* **Ledge Attack (100%)**: Slowly gets up and punches. 8%

### Aerial Attacks

* **Neutral aerial** - Performs a rotating kick.
* **Forward aerial** – Raises his foot and performs a powerful axe kick.
* **Back aerial** - Spins and kicks behind him.
* **Up aerial** – Headbutts upwards. Reference to how certain helmet armor parts break blocks using X's head.
* **Down aerial** - Uses Shotgun Ice, firing a ball of Ice downwards. If it hits an object, 5 shards of ice will pan out from whatever it contacted, making it a good coverage move.

### Grabs and Throws

* **Grab**: Uses Strike Chain to grab opponents from a distance.
* **Pummel**: Knees his opponent.
* **Forward Throw**: Punches them in the head, blasting them away with a buster shot.
* **Back Throw**: Spins and tosses the opponent behind him.
* **Up Throw**: Uses Wind Spiral, punching the opponent upwards and launching a tornado that functions like Megaman's Air Tornado, but it lasts much shorter.
* **Down Throw**: Pushes the opponent away with Splash Laser.

### On-Screen Appearance

Teleports onto the stages, and yells "I'm beginning the mission!"

### Taunts Edit

Side - Turns his back to the camera and gives a thumbs-up.

Up - Throws Cappy around him in a circle.

Down - Grows bigger, then gets smaller. Reference to when he collects a Super Mushroom and then shrinks down when touching a enemy.

### Idle Poses Edit

* Adjusts his cap.
* Holds his fists in front of him while moving from each side.