recursal/Fanatic-Fandom huggingface dataset:
Advanced Control System

The **Advanced Control System** is an Attachment Module that allows the player to directly control minecarts in Steve's Carts.

## Usage

When mounted on a cart by the Cart Assembler, this attachment allows the player to directly control the minecart. In order to use this module, the player must have somewhere to sit inside the cart, so a Seat needs to be attached. The Advanced Control System's GUI shows two buttons: the one on the left resets the Trip Distance meter, and the one on the right is the Seat module's mount/dismount button. In addition to the cart GUI, the Advanced Control System also has a HUD (Heads Up Display) that shows in the upper left corner of the screen when the player rides in the cart and displays several relevant pieces of information regarding the trip.

### HUD Features

#### Engine Status

The bars at the top show the current status of the Engine modules. Each Engine will have its own set of two bars; the colored section shows that Engine's priority level, while the black bars show the current fuel levels for that Engine. The top bar is a finely tuned measurement, while the bottom is a roughly tuned measurement; each time the top bar fills or empties, it adds or subtracts a notch on the lower bar.

#### Directional Indicators

The three yellow arrows below the Engine status bars indicate the current direction the cart is being steered in. While traveling, holding one of the matching movement keys (default: W,A,D) will steer the cart in that direction when it arrives at a Junction Rail Track. As the button is held, the arrow will change from a yellow highlighted arrow to a yellow filled arrow. The cart may also be reversed by pressing the back movement key (default: S).

#### Informational Indicators

Below the directional indicators are several informational displays. The Clock and Compass function exactly like their item versions, displaying the in-game time of day and direction towards spawn, respectively. The Odometer shows the total distance the cart has traveled since it was last placed on the track, and the "Tripometer" shows the distance traveled since the Reset button in the cart's GUI was last pressed.

#### Throttle

The vertical black bar with a red indicator line on it is the throttle bar. By holding the jump key (default: Space), the speed of the cart can be increased; by holding the sneak key (default: Left Shift), the speed of the cart can be decreased. The faster the cart is traveling, the more fuel will be used by the cart's Engine modules.

## See also

* Junction Rail

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Advanced Electric Jetpack

The **Advanced Electric Jetpack** is an upgraded version of the Electric Jetpack from GraviSuite. While worn in the chest armor slot and charged with Energy Units (EU), it allows the player to fly. It provides no armor protection, but will charge tools being used in the same manner as the Advanced Lappack from its 3,000,000 (3 million) EU internal storage. An MFE or higher tier energy storage device is required to charge it.

The Advanced Electric Jetpack is limited to a maximum flying height of 256 meters (blocks) above the bedrock layer. For comparison, it is slightly better than the normal Jetpack (which is limited to ~245 meters above bedrock) and superior to the Electric Jetpack (which can only fly ~185 meters above bedrock).

## Usage

 Toggle Hover Mode on/off | Tap the toggle key - configurable under Options, Controls, Mode Switch Key - , while holding Spacebar.*Hover Mode will make the player ascend and descend more slowly.* | M

* The current percentage of charge remaining is shown in the upper-left corner of the screen.
* Using any EU-powered tool will instantly refill the tool's EU storage from the Advanced Electric Jetpack's reserves.

The Jetpack's Boost Mode effects *horizontal* speed, not vertical speed (i.e., the distance traveled over the ground). It only works while the Jetpack Engine is *running*. For example, with Hover Mode turned *on*, the user will travel very fast horizontally while holding the jump key, and travel moderately fast while descending, because the engine pulses on and off in order to lower the user slowly. This also means that when Hover Mode is turned *off*, the user will travel very fast while holding the jump key (and also climb vertically very fast), but as soon as the key is released, the player will slow down and only travel normal speed horizontally.

Therefore, the most horizontally efficient way to travel would be to start out close to the ground with Hover Mode *on*, then fly with boost until the player is very high up, then turn hover mode *off*, falling very quickly to the ground, and turning hover mode back *on* as the player is approaching, resuming the boost.
Advanced Machines (AtomicStryker)/zh-cn

*本文介绍的是AtomicStryker制作的高级机器模组。关于Immibis制作的同名模组，请参见Advanced Machines (Immibis)*.

**高级机器**系工业2mod之扩展，原本为Zippinus制作，其后由AtomicStryker重置并维持更新。高级机器mod为工业2添加了四种机器以提高生产效率，这四种机器分别是升级版的提取机、打粉机、压缩机和回收机。

## 外部链接

* Zippinus的原始发布贴
* AtomicStryker的发布贴
* AtomicStryker的网站
* 于Patreon上支持AtomicStryker

Template:Navbox Advanced Machines/zh-cn

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Adjustable Energystorageunit/fr

L'**Adjustable Energystorageunit** (français: *Unité de stockage d'énergie réglable*) est un bloc de stockage d'énergie ajouté par GregTech 1. Ce bloc peut recevoir et émettre jusqu'à 2.048 EU/t, mais est configuré pour émettre 512 EU/t par défaut. La vitesse d'émis du bloc peut être configurée à n'importe quel taux entre 0 EU/t et 2.048 EU/t, ce qui est utile pour les machines qui ont besoin d'apports précises d'énergie, comme le Fusionreactor. Ce bloc peut stocker jusqu'à 100.000.000 EU.

## Voir également

Template:Navbox GregTech 1/fr

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Activity Detector/ru

**Детектор активности** - покрытие добавляемое **GregTech 5**. Может быть прикреплено ко всем машинам GregTech. Блокирует взаимодействие с машиной на стороне к которой прикреплен, а также излучает redstone сигнал с силой до 15, когда машина работает, также и с многоблочными структурами (крепится к главному блоку структуры). (Если обрабатываются предметы, например слитки в banding machine в пластины, то сила выходного сигнала будет зависеть от прогресса обработки данного слитка, т.е. минимум - 0, максимум - 15). Таким образом позволяет за счет уровня сигнала на выходе контролировать, например, уровень заряда батарейного буфера.

Краткое описание:

Данное покрытие используется для контроля/контроля прогресса выполнения операций машинами за счет уровня испускаемого redstone сигнала.

За основу взято описание с англоязычного сегмента, дополнено выявленными в результате тестирования возможностями.
Advanced Charged Porter

The **Advanced Charged Porter** is a utility item added by RFTools. It is the upgraded version of the Charged Porter. In addition to being capable of teleporting the player across distance and dimension, the Advanced Charged Porter can remember up to eight separate destinations.

## Usage

Before use, the Advanced Charged Porter must be charged with RF power and paired with one or more Matter Receivers, which can be done by shift right-clicking on the Receiver.

A destination can be selected by shift right-clicked with the Advanced Charged Porter in hand. The GUI will open and a destination can be selected by clicking one of the **Set** buttons.

Clicking one of the **Clear** buttons will delete the destination.

The Advanced Charged Porter is activated by right-clicking with it and teleports the player to the currently selected receiver. RF charge is drained from the porter proportionally to the distance traveled. The Advanced Charged Porter can be recharged by most RF charging stations including the RFTools Powercell.

## See also

* Dialing Device
* Destination Analyzer
* Simple Dialer
* Matter Booster
* Matter Receiver
* Matter Transmitter
* Charged Porter

"RFTools"
"name" = ""Navbox RFTools""
"state" = ""plain""
Active Fluid Cooler

The **Active Fluid Cooler** is a block added by NuclearCraft. It may be used to cool both Fission Reactors and Fusion Reactors.

## Fission Cooling

The Active Fluid Cooler is placed inside a Fission Reactor reaction chamber and provides cooling.

Unlike regular coolers which are crafted with other ingredients, the Active Fluid Cooler is filled with fluid coolant *during* operation. Over time the coolant will be consumed and needs to be refilled. Compatible fluids are Water, Gelid Cryotheum, Destabilized Redstone, Resonant Ender, Energized Glowstone and Liquid Helium.

Coolant must be pumped into a Buffer from the outside, **and** pumped from the Buffer to the Active Fluid Cooler on the *inside*. The active cooler will use a maximum of 0.25 mB/t (0.5 mB/t in the upcoming v2.8) while the reactor is running. Further information may be found in the article on Fission Reactor.

Cooling rate: variable

Conditions: Must meet the same criteria as the matching type of cooler.

## Fusion Cooling

Note: Active cooling will be removed after the reactor overhaul. The processes and values described below are accurate and effective as of NuclearCraft v2.16f.

Fusion Reactors may only be cooled by Active Fluid Coolers. The number of coolers required by a Fusion Reactor depends on the size of the reactor and the choice of Fuels (and any changes made for the modpack being played). Each fuel combination has a temperature at which the fusion process is most efficient. This temperate may be determined by multiplying the Heat Variable from the fuel table, by 1.21876. For example, the ideal temperature for a Hydrogen/Hydrogen is approximately 2600MK.

Active Fluid Coolers must be placed adjacent to *two* Fusion Electromagnets. Best performance can be achieved by placing pairs of Active Fluid Coolers on opposite sides of the entire fusion ring.

Active Fluid Coolers must be supplied with a *fluid* coolant. There are several different coolants; each with its own cooling rate as detailed below. Normally-solid materials such as Diamond and Lapis can be liquefied by processing them in a Melter. The following table lists the available coolants and their effectiveness:

(Values taken from Enigmatica 2 v 1.53 - Nuclearcraft 2.12f)

When correctly placed and supplied with coolant, the Fusion Reactor GUI will display the cooling effects as illustrated in the sidebar. A cooling rate of 100% (stable, no change in temperature) can be achieved with different combinations of coolers. In the reactor used for testing while writing this document, stability was achieved with a single Active Fluid Cooler supplied with Molten Iron and a pair of Active Fluid Coolers supplied with Water.
Adherent

The **Adherent** is an aggressive mob added by Twilight Forest. It is a floating, blue-robed figure that can be found wandering the halls and chambers of the Final Castle. The Adherent attacks using a magical beam attack that inflicts damage and Poison on a successful hit. Like the Skeleton, Adherents will attack each other if caught in cross-fire. Due to this mob's effects, protection against poison effects (such as excess Milk) are usually used when venturing into The Castle.
Advanced Circuit Board

The **Advanced Circuit Board** is a GregTech 5 component used in the crafting of Advanced Circuits and Data Storage Circuits.

## Recipe

Advanced Circuit Boards are crafted in the Forming Press.

 4
EU: 2048Time: 1.6 secsMaxEnergy: 64 EU/tAssembling Machine

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Accelerating Standing Stone

The **Accelerating Standing Stone** is a block added by Roots. It will give Speed II to all mobs inside its 9 block radius when powered by Redstone.

## Recipe

The Accelerating Standing Stone is created in a Ritual. It requires an Attuned Standing Stone, Glowstone Dust and a Runestone Symbol to be placed on the Casting Altar and one Verdant Sprig, one Infernal Bulb, one Wheat and one Jungle Bark to be burned in the Incense Brazier. The Ritual requires Attuned Standing Stones to be placed around it.

## Runic Tablet entry

“
”
You've used standing stones to channel life energy before, but never on their own. However, using the innate power within an infernal bulb and the regenerative effects of a ritual, you have created standing stones that will perform a simple purpose in an area around them forever, without cost.

The accelerator stone will grant all nearby creatures the Speed II potion effect.

— *Runic Tablet*

"Roots"
"name" = ""Navbox Roots""
"state" = ""plain""
Advanced Machines (AtomicStryker)

*This page is about AtomicStryker's version of Advanced Machines. For Immibis's version, see Advanced Machines (Immibis)*.

**Advanced Machines** is an addon for the IndustrialCraft 2 mod. It was originally created by Zippinus, then later updated and rewritten by AtomicStryker. Advanced Machines adds five electrical machines to IndustrialCraft 2 that enhance the production of materials: the upgraded versions of the Extractor, Macerator, Compressor, Recycler and Ore Washing Plant.

## External links

* Zippinus's original thread
* AtomicStryker's updated Advanced Machines thread
* Advanced Machines on AtomicStryker's website
* Support AtomicStryker on Patreon

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Adult Filter

The **Adult Filter** is a machine upgrade added by Industrial Foregoing. It is used to modify the behavior of some machines. When placed in the Mob Crusher or Mob Slaughter Factory, baby animals will not be killed. When used in the Animal Baby Separator, the machine will sort adult animals rather than baby animals.

## Recipe

Shaped Crafting

"Industrial Foregoing"
"name" = ""Navbox Industrial Foregoing""
"state" = ""plain""
Advanced Machines (AtomicStryker)/pt-br

*Esta página é sobreversão do AtomicStryker de máquinas avançada. Para versão das Immibis, consulte Advanced Machines (Immibis)*.

**Máquinas avançadas** é um addon para o IndustrialCraft 2 mod. Ele foi originalmente criado por Zippinus, e depois atualizado e reescrito por AtomicStryker. Máquinas avançadas adiciona quatro máquinas elétricas para IndustrialCraft 2 que aumentam a produção de materiais: as versões atualizadas do Extractor, Macerator, Compressor e Recycler.

## Ligações externas

* segmento original no Zippinus
* atualizado fio avançadas máquinas de AtomicStryker
* Máquinas avançadas no site do AtomicStryker'
* Suporte AtomicStryker no Patreon

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Admin Anchor/de

Der **Admin Anchor** ist eine Maschine aus der Mod Railcraft. Diese Maschine arbeitet als Chunk Loader und ein 3x3-Bereich von Chunks um sie herum wird geladen werden. Sie ist dazu gedacht, von Administratoren/Operatoren von Mehrspielerservern verwendet zu werden, da sie immer Treibstoff hat und nicht im Überlebensmodus zu bekommen ist.

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System requirements

*This article is a stub. You can help The Outer Worlds Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *The Outer Worlds*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for The Outer Worlds
* Release date
Advanced Circuit Board/cs

**Deska zdokonaleného obvodu** je komponent přidaný módem GregTech 5, který lze využít k výrobě zdokonalených obvodů a obvodů pro ukládání dat.

## Recept

Desku zdokonaleného obvodu lze vyrobit v tvarovacím lisu.

4
EU: 2048Time: 1.6 secsMaxEnergy: 64 EU/tSestavovací stroj

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Adjustable Energystorageunit/de

The **Adjustable Energystorageunit** is an energy storage block added by GregTech 1. This block is capable of inputting and outputting up to 2,048 EU/t, but is configured to output 512 EU/t by default. The output rate of this block can be set to any rate between 0 EU/t and 2,048 EU/t, which is useful for machines that require fine-tuned energy inputs, such as the Fusionreactor. This block can store a maximum of 100,000,000 EU.

## Rezept

Geformtes Handwerk
==History==

==See also==

Template:Navbox GregTech 1/de

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Activity Detector (GregTech 5)

*This page is about the Activity Detector added by GregTech 5. For other uses, see Activity Detector*.

The **Activity Detector** is a cover added by GregTech 5. It can be attached to all GregTech machines. When attached to a machine, it blocks interaction on the side it has been attached to and emits a Redstone signal of strength 15 instead whenever the machine is working; for normal machines, this means whenever the machine is processing items; For Boilers, this means whenever the Boiler is burning fuel. It can be used as a form of simple remote monitoring, to see if and when machines are in use or if Boilers are burning fuel.
Advanced Diamond Drill

*This page is about the GraviSuite Advanced Diamond Drill. For other uses, see Drill*.

The **Advanced Diamond Drill** is a powerful mining tool added by GraviSuite. It is an upgrade from the Diamond Drill, and Energy Units (EU) storage and mining speed are increased.

It stores 45,000 EU, and is significantly faster than the Diamond Drill. It has a mining level equivalent to a Diamond Pickaxe, like the Diamond Drill. When used to attack entities, it will deal a single damage point. It can be enchanted, and with high enough Efficiency it can mine most blocks instantly.

Depending on the Drill's mode, it will consume 50, 80, or 160 EU per operation, unless the block has a hardness value of 0. Along with this increase in EU usage, it will also increase its digging speed.

## Usage

The Advanced Diamond Drill can be used to place torches that are in the player's inventory. Right clicking with the tool in hand while using the *mode switch* key will change its mode.

 Big holes | 0 | 16
Adv. Item Loader/en

The **Adv. Item Loader** is a block from Railcraft. It is an upgraded version of the Item Loader. This block functions exactly the same as the normal Item Loader, only it can function horizontally, rather than strictly vertically.

## Recipe

Shaped Crafting

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Actually Additions/es

**Actually Additions** es un mod creado por Ellpeck y mantenido por canitzp. Agrega varias adiciones nuevas, incluidas utilidades, máquinas y alimentos Crystal Flux. Todas sus características están documentadas en el Manual Actually Additions

## Energia

Actually Additions usa **Crystal Flux** (abreviado comunmente como **CF**) como su propia forma de energía. Funciona de forma idéntica a Forge Energy y Tesla, y se puede convertir en una relación 1: 1 a cualquiera de esos sistemas. Esto no requiere ningún bloque de conversión de energía. Antes de la versión 1.11-r82, en realidad las adiciones usaban Redstone Flux (RF) y Tesla, que también podían convertirse en 1: 1.

## Links externos

* Actually Additions on CurseForge
* Actually Additions on GitHub
* Ellpeck on Patreon
* The online Actually Additions manual
* The official Actually Additions changelog

"Actually Additions"
"name" = ""Navbox Actually Additions""
"state" = ""plain""
Advanced Information Panel/es

The **Advanced Information Panel** is a block added by IC2 Nuclear Control, as an upgrade to the Industrial Information Panel. It shows multiple parameters from a data source card, used to monitor blocks like the Nuclear Reactor and the MFSU. Advanced Information Panels do not require any energy to operate. Supplying a redstone signal will toggle it on or off, or you can use a button in the GUI. The parameters for display can be changed within the block's GUI. It can be rotated and removed with a Wrench.

Unlike the Industrial Information Panel, the Advanced Information Panel has a Color Upgrade built into it. It also can monitor up to three Information Cards rather than just one. Lastly, the Advanced Information Panel can be "stretched" through the GUI, to become thiner, face down or up, face left or right, as shown bellow.

La imagen arriba también incluye Añadidos de Paneles Avancados múltiples.

## Recipe

### Current

Fabricación Formado
As of version 2.2.0a the recipe is modified, as inspired by the GregTech recipes.

Fabricación Formado
### GregTech

Fabricación Formado

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Adv. Item Loader/cs

**Pokročilý nakladač předmětů** je blok z modu Railcraft. Je to vylepšená verze Nakladače předmětů. Tento blok funguje stejně jako normální nakladač předmětů, ale může fungovat vodorovně, místo přísně svisle.

## Recept

Výroba s daným tvarem

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Advanced Control System/en

The **Advanced Control System** is an Attachment Module that allows the player to directly control minecarts in Steve's Carts.

## Usage

When mounted on a cart by the Cart Assembler, this attachment allows the player to directly control the minecart. In order to use this module, the player must have somewhere to sit inside the cart, so a Seat needs to be attached. The Advanced Control System's GUI shows two buttons: the one on the left resets the Trip Distance meter, and the one on the right is the Seat module's mount/dismount button. In addition to the cart GUI, the Advanced Control System also has a HUD (Heads Up Display) that shows in the upper left corner of the screen when the player rides in the cart and displays several relevant pieces of information regarding the trip.

### HUD Features

#### Engine Status

The bars at the top show the current status of the Engine modules. Each Engine will have its own set of two bars; the colored section shows that Engine's priority level, while the black bars show the current fuel levels for that Engine. The top bar is a finely tuned measurement, while the bottom is a roughly tuned measurement; each time the top bar fills or empties, it adds or subtracts a notch on the lower bar.

#### Directional Indicators

The three yellow arrows below the Engine status bars indicate the current direction the cart is being steered in. While traveling, holding one of the matching movement keys (default: W,A,D) will steer the cart in that direction when it arrives at a Junction Rail Track. As the button is held, the arrow will change from a yellow highlighted arrow to a yellow filled arrow. The cart may also be reversed by pressing the back movement key (default: S).

#### Informational Indicators

Below the directional indicators are several informational displays. The Clock and Compass function exactly like their item versions, displaying the in-game time of day and direction towards spawn, respectively. The Odometer shows the total distance the cart has traveled since it was last placed on the track, and the "Tripometer" shows the distance traveled since the Reset button in the cart's GUI was last pressed.

#### Throttle

The vertical black bar with a red indicator line on it is the throttle bar. By holding the jump key (default: Space), the speed of the cart can be increased; by holding the sneak key (default: Left Shift), the speed of the cart can be decreased. The faster the cart is traveling, the more fuel will be used by the cart's Engine modules.

## See also

* Junction Rail

Template:Navbox Steve's Carts/en

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Advanced Control System/fr

Le **Système de contrôle avancé** est un Attachment Module qui permet au joueurs de contrôler directement les Minecarts de Steve's Carts.

## Utilisation

Quand installé sur un cart avec le Cart Assembler, le **Système de Contrôle Avancé** permet de contrôler le minecart. Pour utiliser ce module, le joueur doit avoir un endroit où s'assoir dans le cart, donc un Seat doit être attaché au minecart. Le menu du Système de Contrôle Avancé affiche deux boutons: celui de gauche réinitialise le compteur de distance, et celui sur la droite permet de monter ou descendre du cart. En plus du menu du cart, le Système de Contrôle Avancé a un HUD (dans le coin supérieur gauche de l'écran) qui montre quand le cart roule et affiche diverses informations à propos du trajet.

### Ajouts de l'HUD

#### Status du moteur

Les barres en haut montrent le status actuel du Moteur

#### Indicateurs directionels

Les trois flèches jaunes sous les barres d'état du moteur indiquent la direction actuelle dans laquelle le chariot est dirigé. Pendant le voyage, appuyer sur l'une des flèches de mouvements (par défaut: W,A,D) va diriger le cart dans cette direction quand il arrive à un rail de jonction. Tant que le bouton est maintenu, la flèche va devenir jaune pleine. Le cart peut aussi aller dans le sens inverse en appuyant sur la flèche arrière (par défaut: S).

#### Indicateurs d'informations

En dessous des indicateurs de direction sont présents de nombreuses informations. L'horloge et le compas fonctionnent de la même façon que leurs items associés, c'est-à-dire: afficher l'heure en-jeu et la direction par rapport au point d'apparition. L'Odometre montre la distance totale que le cart a parcouru depuis le dernier appuis du bouton de réinistialisation.

#### Throttle

La barre noire verticale avec un indicateur rouge est la barre de la manette de gaz. En appuyant sur la touche de saut (par défaut: Espace), la vitesse du cart va augmenter; et en appuyant sur la touche d'accroupissement (par défaut: Shift Gauche), la vitesse du cart va diminuer. Plus le cart va vite, plus le carburant est consommé rapidement.

## Voir Aussi

* Rail de Jonction

Template:Navbox Steve's Carts/fr

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Outer Worlds loading screens

This page lists Outer Worlds loading screens. They are selected at random and displayed in the main menu and while the game loads saved games. The slides are static Art Nouveau drawings and artistic renderings of various elements related to the Halcyon System, including corporate advertisements, propaganda posters, and so on and so forth. Each slide is accompanied by a hint relating to the game's lore, gameplay, etc.
Advanced Detector Rail

The **Advanced Detector Rail** is a rail track that works in conjunction with the Cargo Manager, Module Toggler, and Detector Manager. When Minecarts cross the rail, it triggers the function of nearby Steve's Carts machines. If no machine is nearby, the cart will stop on the Advanced Detector Rail and wait.

## See also

* Cargo Manager
* Module Toggler
* Detector Manager

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Advanced Lappack

The **Advanced Lappack** is an armor piece added by the GraviSuite mod. It is an upgraded version of the Lappack. This piece of armor is worn in the chest slot. It is able to store 3,000,000 Energy Units, and charges all electric tools in the user's hotbar. It can be charged and uncharged into an MFE or better.

The **Advanced Lappack** is used to charge electric tools from IndustrialCraft 2 and its addons, and can be upgraded to either the Ultimate Lappack, or the Advanced Electric Jetpack.
Felix

“Felix is a rebel without a cause,” says narrative designer Nitai Poddar. “According to some companions, he would also be a rebel without a clue. He’s a young, impetuous, brash kid who really loves fighting ‘the man.’ He doesn’t have a stable political philosophy beyond ‘smash the system,’ and he tends to get in trouble everywhere he goes. When the player finds him, he got into an altercation with his foreman, which may have involved his foreman making fun of his favorite tossball team – and that’s just not acceptable. Despite his problem with authority, Felix will latch onto the player very quickly.”

Felix is a companion available to the player character in The Outer Worlds. His special move consists of him running up to an enemy and drop-kicking them.

*This article is a stub. You can help The Outer Worlds Wiki by expanding it.*
Advanced HUD

**Advanced HUD** is a mod originally created by TurboSlow that has since been continued by maxpowa. It modifies and allows for personalizing of the heads-up display.

## External links

* maxpowa's current Advanced HUD thread on the Minecraft Forums
* TurboSlow's old Advanced HUD thread on the Minecraft Forums
* Advanced HUD on GitHub (maxpowa)
Addon Modules

**Addons** in Steve's Carts are modules that can be added to minecarts that perform various minor functions.

## Statistics

* **Slot** - The attachment is incompatible with other modules occupying the same slot
* **Modular Cost** - Defines the cost to add the module to a hull and determines what hulls it can be added to, based on the hull's complexity cap
* **Construction Time** - The actual real-time amount required to attach the module to a cart during construction
Acoustic Dampener

The **Acoustic Dampener** is an Exosuit Upgrade from Flaxbeard's Steam Power. When installed in the Steam Exosuit Legpiece's leg slot in the Engineering Table, it will provide additional cloaking from hostile entities. Entities will not target the player while not within the entity's following range. The player's step sounds will also be muted for all players.
Admin Anchor/en

The **Admin Anchor** is a machine from the Railcraft mod. This machine acts as a chunk loader, and will load a 3x3 of chunks around it loaded. It is meant to be used by admins/operators of a multiplayer server, as it never runs out of fuel and is not accessible in survival mode.

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How to play guide for Default Loadout

*This article is a stub. You can help The Outer Worlds Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Outer Worlds***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Advanced Dispensers

**Advanced Dispensers** is a mod created by Manitu. It adds a few new blocks to aid in automation, such as block placement, breaking, and storage.

## External links

* Advanced Dispensers on the Minecraft Forums
* Advanced Dispensers (1.8+) on GitHub
* Advanced Dispensers (1.7) on GitHub

Template:Navbox Advanced Dispensers
Admin Anchor/cs

**Správcovská kotva** je stroj z modu Railcraft. Tento stroj se chová jako načítač chunků a načte 3x3 chunků kolem sebe načtených. Má být použita správci/operátory serveru více hráčů, protože jí nikdy nedojde palivo a není přístuvná v Survival modu.

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Admin Anchor Cart

The **Admin Anchor Cart** is a special type of Minecart added by Railcraft mod. This cart acts as a chunk loader, functionally the same as the Admin Anchor. The difference being that this variation is mobile, and has a slightly larger radius. It will attempt to load 25 chunks (a 5 by 5 square) around it at all times. It is not craftable, and is designed for server admins/operators.

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* English
Adv. Item Loader/es

El **Cargador Avanzado de Artículos** es un bloque de Railcraft. Es una versión mejorada del Cargador de Artículos. Este bloque funciona exactamente de la misma manera que el Cargador de Artículos normal, excepto en que también puede funcionar horizontalmente, en vez de exclusivamente verticalmente.

## Receta

Fabricación Formado

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Accuracy Modifier

The **Accuracy Modifier** is a block added by Environmental Tech. It can replace Null Modifiers on certain multiblock structures, changing how they perform.

When used in a Void Botanic Miner, Void Ore Miner or Void Resource Miner, it will increase the chance of getting the preferred ores with the lens the player is using. They do nothing with a Clear Laser Lens.

The weight of the preferred ores in the calculation will be multiplied by 1.18^[the number of accuracy modifiers]
Advanced Circuit Board/de

Die **Erweiterte Leiterplatte** ist ein Komponent von GregTech 5, die zur Herstellung von den erweiterten Schaltkreisen und den Daten-Speicherschaltkreisen verwendet wird.

## Rezept

Erweiterte Leiterplatten werden in der Formpresse hergestellt.

4
EU: 2048Time: 1.6 secsMaxEnergy: 64 EU/tMontagemaschine

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Adv. Item Loader/fr

Le **Chargeur d'Article Avancé** est un block ajouté par Railcraft. C'est une amélioration du Chargeur d'articles. Ce bloc fonctionne exactement comme un Chargeur d'Article normal en plus de pouvoir fonctionner horizontalement, au lieu de verticalement seulement.

## Recette

Shaped Crafting

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How to play guide for The Outer Worlds

*This article is a stub. You can help The Outer Worlds Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Outer Worlds***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Advanced Circuit (GregTech 5)/en

*This page is about the Advanced Circuit added by GregTech 5. For other uses, see Advanced Circuit*.

The **Advanced Circuit** is a component of all High Voltage GregTech 5 machines. It is OreDictionary-equivalent with the IndustrialCraft 2 Advanced Circuit.

## Recipe

 2

Total: 2048 EUUsage: 64 EU/tVoltage: 64 EUAmperage: 1Time: 1.6 secsAssembler

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* 中文（中国大陆）
Advanced Fluxian Tools/en

**Advanced Fluxian Tools** is a mod by tgame14 that adds advanced tools and machinery using the Redstone Flux power system and API. The mod comes with CoFH Lib automatically shipped. Though Thermal Expansion is not required, it is recommended. If Thermal Expansion is not available and installed, Advanced Fluxian Tools will add its own set of recipes using vanilla Minecraft materials. The power will still be available because the RF API will be installed.

After releasing Advanced Fluxian Tools, tgame14 branched some planned features into their own mod, now known and released as Inductive-Charge-Systems.

## External links

* Advanced Fluxian Tools on Minecraft CurseForge
* Advanced Fluxian Tools on GitHub

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* English
* français
* русский
Skills

**Skills** define what your character is good at. The goal of the game is to make the skills viable in unconventional ways: For instance, diplomatic characters may use their intimidation skill to scare away creatures and enemies, rather than have to fight them on foot.

## List

### Non-combat

Utility
* Lockpicking
* Science
* Engineering
* Medicine

Diplomatic
* Lying
* Persuasion
* Intimidation
Plantas & Semillas

Las plantas, son aquellas que no son criaturas o minerales y la mayoría se encuentra sobre el mapa superior, aunque algunas pocas, bajo tierra.
Muchas de estas plantas, dejan caer semillas, que se pueden plantar, pero para eso, la tierra debe ser tratada con una azada.

Hay 4 (cuatro) tipos principales de plantas: Árboles, cultivos, hongos y aquellas que no son cultivables.

## Lista de Plantas

### Árboles

Los árboles, están en todas partes en la superficie del mapa, y deben talarse con un hacha. Los árboles dejan caer Troncos, resina, Palos, y a veces, corteza. Los cocoteros, se plantan con cocos sin embargo el tronco que dejan clavado al suelo los árboles, solo se puede quitar con una Pala, o de lo contrario volverá a crecer.

### Cultivables

Aquí entran todas las plantas que dejan caer semillas, que se pueden plantar en suelo tratado con una azada, y que solo se puede hacer en el pastizal superior del mapa, pero la Flor Resplandeciente, solo se puede plantar bajo tierra.

### Hongos

Los hongos, crecen tanto sobre el suelo superior del mapa, como bajo tierra. Se usan de comida y para pociones.

### No Cultivables

Éstas, se encuentran solamente en la naturaleza, y no se pueden plantar o cultivar, de ninguna forma mediante alguna acción del jugador.

### Semillas

Algunas semillas, se pueden hacer a mano, mediante su fruta original, y algunas, caen al conseguir comida, desde plantas cultivables. Se pueden colocar en el suelo tratado con una azada, excepto por la Semilla de Flor Resplandeciente y Semillas de Hierva que se deben plantar bajo el suelo superior y antiguo.

## Vea También

* Comida
* Hambre
* Semillas
* Recursos
* Cultivar
Parvati

“Parvati is a very sweet, naïve person,” says senior narrative designer Megan Starks. “She doesn’t really fit in with the community, because it’s all about conforming and putting the corporations first. As a mechanic, she likes to give personalities to the machines she’s working on and creating, and that doesn’t fit in very well with the society. So I think it’s nice to have two companions who are coming at it from opposite sides. Parvati saying ‘Oh, we should help these people,’ and then Ellie is a lot more like, ‘Well, me and mine.’”

*This article is a stub. You can help The Outer Worlds Wiki by expanding it.*
Support

The Outer Worlds Wiki is focused on creating the definitive guide to *The Outer Worlds*. However, while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel.

The official game support channels can be found here:

* The Obsidian forums
Monarch

**Monarch** (Terra I) is the aborted terraforming attempt that resulted in the creation of a lethal planet filled with all manner of dangerous flora and fauna.

## History

Although deemed a failure by The Board and having all major corporate assets removed from the planet by 2343, Monarch has become a lucrative planet of opportunity, albeit that of one with dangers rather than successes. However, minor corporations have found it hard to thrive, if even survive, in the past 10 years since the "Hazard Clause" was orchestrated, cutting off all Board resources and protection.
Blueprints

Everyone wants to feel powerful, and in Minimum the best way to add power over the course of a match is to craft new items and enhancements via blueprints.

## Summary

Unlike schematics, which are used to create durable items that stay with you forever, blueprints are used to craft items that only exist for the duration of a match.

In order to create a new item in-match you need to meet the following requirements:

* Unlocked the blueprint that contains the design of the item you want
* Collect enough of the necessary fragments in-match
* Collect enough necessary shards in-match

The materials for creating blueprint items can be collected by achieving most objectives in Titan Mode: killing enemies, destroying devices, defeating Titans, destroying walls, farming creeps, etc. All objectives grant some number of fragments while the most critical objectives (player kills, creeps and Titans) also grant a smaller number of shards.

Most blueprint items require a large number of fragments and a smaller number of shards. The higher the tier rating or more powerful the item is – particularly upgrades of existing items – the more shards are required to craft it.

## Categories

There are many different items you can create using blueprints, and they fall into 3 categories.

### Armor

The most versatile and player-focused of the blueprint items. Players can craft armor in any of 3 available slots: head, torso and legs. Each set of armor focuses on a different area of stats and abilities, and players are free to mix and match armor from different sets to suit their purposes. Most armor also has at least one (1) upgrade available once you have crafted the base item.

### Structures

These are location-specific items that focus on team enhancements. Want access to a mini-map for better team coordination? Craft a radar station! Want to spawn with higher health or with pre-leveled up weapons? Craft enhancement stations! Unlike armor or deployables, structures can be crafted cooperatively and all team members can add materials to help complete them.

### Deployables

These are like structures, but instead of fixed locations they can be placed (almost) anywhere on the map. Create creep traps that automatically kill creeps and harvest titan crystals, or place shields near the front lines to protect your teammates while you assault the enemy base.

## Strategy

The type of armor, structure or deployable you want to craft will vary depending on the role you’re playing on your team, the particular strategy you’re pursuing as well as the state of the match and the enemy team. You can think of armor in particular as similar to purchasing items in a MOBA (Multi-player Online Battle Arena) game like League of Legends.

You can decide to focus on a particular set of armor or structures that suit your favorite play-style, or you can focus on collecting all the different blueprints to give you maximum flexibility on the battlefield. Whatever your preference there’s bound to be a blueprint that suits your needs!
Difficulty Setting

At the start of any playthrough of The Outer Worlds, the player must choose what difficulty level will be used. Before the public release of the game, only three difficulty levels were known: Normal, Hard, and Super Nova.

1. ↑ https://www.gameinformer.com/exclusive-video/2019/02/06/131-rapid-fire-questions-about-the-outer-worlds The difficulty levels are mentioned around the 7:28 mark of the interview video.
The Outer Worlds Wiki/Section 3

Guides

* How to play guide for The Outer Worlds
* System requirements
* Release date
* Game support

Twitter

Tweets by @outerworldswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Accelerate

**Accelerate** is a spell from Ars Magica 2. It cause targeted blocks to increase their tick-rate for as long as the spell is active. This will not work on tile entities, such as crops and furnaces.

Accelerate can be found in the Occulus's Defence tab, and requires a green Skill Point to be unlocked.
Release date

This page contains the **release information** for *The Outer Worlds*.

The Outer Worlds will release **October 25, 2019**. One exception being the Nintendo Switch release, which will follow on a later, currently unannounced date.

## Release information

The game is scheduled to release on the Epic Store, Windows 10 store, PlayStation 4, and Xbox One (as well as Xbox Game Pass) with the steam release to follow in 2020.

* Epic Store Page
* Steam Page

## See also

* How to play guide for The Outer Worlds
* System requirements

## References

1. ↑ https://twitter.com/NintendoAmerica/status/1156202790034771970
Consumables

**Consumables** refers to everything that goes in your body or is otherwise used to make you Better. This includes Auntie Cleo's drugs and Spacer's Choice cans of food (at least we hope it's food after all that processing).

## List

* Adreno
* Chicken and Potatoes

*This article is a stub. You can help The Outer Worlds Wiki by expanding it.*
Advanced Logistical Transporter

The **Advanced Logistical Transporter** is a pipe added by Mekanism, which transports items between storage blocks and machines. It is the tier 2 of items transport pipes provided by Mekanism, with a transport speed of 2 m/s and a pump rate of 32 items/s. It is also used to craft the next tier of item transport pipes, the Elite Logistical Transporter.

## Usage

To transport items, for example, from a machine to a chest, just connect them with pipes (shown in Picture 1). To activate the transport process, there are 3 possibilities:

1. Activate the "Auto-Eject" function of the machine. Products are output automatically into a connected pipe with a valid destination. "Valid destinations" are defined as storage blocks with empty space or machines which can handle the item. If no destination is available, the item is not ejected in the pipe system.

1. Configure the socket of the pipe (which connects the machine) with a Configurator to the "Pull" setting.

1. Place a Logistical Sorter between the machine an the pipe system, and activate the "Auto" function inside the GUI of the Logistical Sorter.

"Mekanism"
"name" = ""Navbox Mekanism""
"state" = ""plain""
Advanced Leaf Blower

The **Advanced Leaf Blower** is an item added by Actually Additions. It is an advanced version of the Leaf Blower. It will remove blocks quicker, as well as remove Leaves.

## External links

* The Advanced Leaf Blower on the online Actually Additions Manual

"Actually Additions"
"name" = ""Navbox Actually Additions""
"state" = ""plain""
The Outer Worlds Wiki/Section 2

The New You!tm

* **Character system**
	+ Attributes
	+ Skills
	+ Flaws
	+ Perks
* **Gear**
	+ Armor
	+ Consumables
	+ Tools

* **Weapons**
	+ Light Melee
	+ Heavy Melee
	+ Handgun
	+ Long Gun
	+ Heavy Gun
* **Companions**

The Outer Worlds

Corporations

* **Halcyon (Terra II)**
	+ Quests
	+ Locations
	+ Factions
	+ Creatures

* **Monarch (Terra I)**
	+ Quests
	+ Locations
	+ Factions
	+ Creatures
Outer Worlds loading screen hints

This page is a list of loading screen hints found in *The Outer Worlds*.

#### Journal

* Missed a tutorial or want a refresher? Tutorials can be read (or re-read) in your Journal.

#### Ship

* If you'd like to try different choices for different skills and perks, try out the respecification machine on your ship.

#### Skills

* Every 20 points in a skill unlocks a new bonus or upgrade in that skill - skill descriptions on your character give the details!
* Raising your Science skill allows you to tinker your armor and weapon at a workbench, increasing the amount of damage they prevent or cause!

#### Factions

* The Earth Directorate catalogs habitable star systems and sells exploitation rights and nominal control of them to the highest bidders.
* Your loading screen tip could be HERE! Contact Spacer's Choice for your affordable marketing options!

#### Lore

* During the 21st century, the skip drive was invented, sparking another space race as corporations began exploring and claiming purchasing rights to known star systems.
* Faster-Than-Light ship drives are commonly called "skip drives," because they allow ships to approach and then "skip past" the speed of light.
Herramientas

Las herramientas que se pueden crear son utilizadas por el jugador, permite trabajar distintos tipos de material en el mundo de Forsaken Isle, así como recoger algunos recursos. Resources. Tienen una durabilidad relativa al material con que se crea.

## Picos

Los picos se utilizan para la extraccion de piedra, minerales y la extraccion de algunas paredes, papa poder picar algunos materiales es necesario utilizar picos con mayor poder de mineria.