Stone of Golorr

The **Stone of Golorr** is a sentient magical stone in the *Forgotten Realms Campaign* of Nat19. It was highly sought after by numerous criminal organizations in Waterdeep as a key to the stash of gold once embezzled by the former Open Lord of the city, Dagult Neverember. As an NPC, it is portrayed by *Aaron Robert Parnell*.

It contains the soul of a being known as **Golorr**, who identifies himself as an all-knowing god, and offers information to those who seek it.

## Personality

Golorr is a prideful yet sadistic individual. He proclaims his godhood to those who ask his identity, and enjoys seeing the deaths of others. He is also rather easy to irritate.

## Role in Plot

The Zhentarim and the Xanathar's Thieves' Guild attempted to kidnap Ranaer Neverember to learn about the Stone of Golorr, though only the former succeeded. Ranaer was soon rescued by the Dragon Heist Party, his kidnappers all killed.

After seeing the Dragon Heist Party rescue both him and Floon Blagmaar, who had been kidnapped by the Xanathar's Guild, he deemed them capable enough to safeguard the Stone of Golorr and sent a gnomish acquaintance of his to deliver it to them in the Obsidian Hall. However, this gnome was discovered by three Zhentarim thugs and pursued. All but one of the Zhentarim were killed when a Fireball spell was unleashed from a nearby rooftop by an unknown assailant. The Zhentarim, named Urstul Floxin, retrieved the Stone of Golorr from the gnome's corpse and took it to Gralhund Villa.

After making it to Gralhund Villa, the Stone of Golorr came into the hands of a nimblewright who fled from the villa and made their way to the Dock Ward of Waterdeep. It delivered the stone to an elderly treasure hunter named Grinda Garloth. She was supposed to hand it off to the Xanathar's Thieves' Guild, but decided to keep it for herself in order to locate the treasure it led to. However, before she ever used it, she was threatened and harassed by Xanathar's Guild thugs, and chose to be rid of the stone by sending her rat familiar to deliver it to her family's crypt in the City of the Dead.

The stone laid in the Garloth family crypt for a time before two individuals by the names Volkarr Kibbens and Urlaster Ghann came to collect bones. Volkarr saw the stone being carried by Grinda's familiar, and when the rat disappeared in a puff of smoke, he deemed the stone worth taking as well. The two men took what they'd found to their employer, the necromancer Losser Mirklav, who took the stone for himself. Somehow, a group of Xanathar's Guild kenku found Losser's hideout around the same time that the Dragon Heist Party did. During the fight between the Xanathar's Guild, the Dragon Heist Party, and Losser's skeleton horde, Losser commented to Baxter that the stone had already been taken by a member of the Xanathar's Guild.

Upon emerging from the sewers, Baxter spotted the kenku that had made off with the stone and gave chase. However, he lost sight of it in the crowded streets. Baxter then sought the aid of the Zhentarim to find the kenku, which the managed to do rather quickly. Baxter, Kyra, and Alyf made their way to a run-down tower. They made their way inside and found the kenku holding a young tiefling boy hostage. The boy escaped the kenku's grasp, allowing Baxter to quickly incapacitate it and retrieve the stone.

After attuning to the stone, Baxter began to hear a voice in his mind. It introduced itself as Golorr, and offered him information on both itself and the vault Dagult Neverember stored his embezzled gold in. It also explained the nature of the entity known as Xanathar. The next morning, Golorr showed Baxter the three keys he would need to enter the vault of Dagult Neverember: an adamantine bar, a pair of bugbear ears, and the scale of a bronze dragon.

As the Dragon Heist Party returned home one evening, both Torrin and Dazzan Ghesh awaited them. Hoping to acquire the hidden vault the stone leads to for the purpose of resurrecting their dead family, the two dragonborn attempted to convince the party that they needed to deliver the stone to Vajra Safahr for investigation. When this deception failed, they attacked, resulting in the deaths of Dazzan, Baxter, Alyf, and Krusk Bensly, a half-orc gentleman who intervened on the party's behalf.

When Kyra, the only survivor of the fight, awakened in Vincent Trench's home the next morning, she found the Stone of Golorr on her person, despite it having been in Baxter's possession. Once reunited with her resurrected friends, it was revealed that Baxter's memories of his time with the stone were faulty. He no longer had any recollection of anything the stone told him while he was attuned to it.

During the four days during which the Dragon Heist Party recovered from their resurrections, Kyra received visions from the Stone of Golorr, showing her the exact location of the vault they were searching for. She also attempted to cast Identify on the stone to learn more about it, but the spell failed.

Growing tired of being in Kyra's possession, it attempted to possess her and force her to hand it over to someone else. Although this attempt failed, she still handed it off to Krusk, who then received visions further specifying where the vault was located.

Sometime after the Dragon Heist Party claimed their reward for finding the embezzled gold of Dagult Neverember, the Stone of Golorr was lost. None of them know what became of it after it left Krusk's possession.

## Abilities

* Grants the attuned holder the ability to cast Legend Lore three times per dawn.
* Bestows upon its attuned holder one minor beneficial property and one minor detrimental property from the artifact property table.