Ragnarok

## Paradise Habitability

> *Ragnarok is a huge world, over three times the size of Earth, incredibly rich with metals and a perfect position from its star to harbor life.*
>
>

> *The only catch: it’s a hellish nightmare world blanketed with a crushing atmosphere full of smoke and poison gas. the surface is fractured with glowing volcanic cracks created by its unstable core.*
>
>

> *Taming this world will be a true challenge.*
>
>

## About

When starting a game on Ragnarok, its environment is not stabilized. Fissure vents cause +100/min in pressure, which makes temperature increase +5/min. Separately, the fissure vents cause a -80/min loss of oxygen and a -50/min loss of water. Additionally, a toxic atmosphere causes a -150/min loss of biomass.

Ragnarok has two moons, Muninn of size class IV (large) and Huginn (Used to be Orus) of size class V (huge).

## Strategy

Despite the rating of 'Hard,' it is significantly easier than other planets of the same difficulty. It is recommended to prioritize researching pressure reduction buildings, since a pressure over 2,000,000 Pa results in the Facility Crushed random event. It is also suggested to use some Hydrogen Processors, using one to counter the increasing pressure, and the other ones to reduce the pressure. Additionally, you should build two or more cities at the start for revenue, with 6 hydrogen processors, unless the faction is the Daughters of Gaia, in which case, you only need to build 4. At the recommended rate, the Ragnarok world pressure should be close to 'plantlife' habitability in approximately three days. If you have built a spaceport, and are on normal difficulty, you can build up to 25 spaceports.

Set up two or more cities each with at least 2 or more Habitation facilities, because if one of them gets crushed, that will end all the culture revenue for that city and any trade routes from the Trade Route Established event so you will have some credits to spend. Then, you can depressurize, research and build spaceports and hab domes.

If you’re playing as the Sons of Hephaestus, first you have to get the hydrogen processor to get the pressure to what it started with and the decrease the temperature to 350,000 mK (458,100 mK as of version 6.35).

## Trivia

* Fissure vents on Ragnarok without atmosphere
* Fissure Vents still visible with terraforming
* Fissure vents are still visible on the night side after terraforming
* Terraformed Ragnarok map with cities
1/4
* The creator of TerraGenesis, Alexander Winn, said that playing Ragnarok on Expert mode with Biospheres enabled was probably the hardest thing you can do in TerraGenesis.
* Although it is in "a perfect position from its star to harbor life", the unretained temperature is 350,000 mK. This is possibly due to a low albedo.
* Ragnarok is a reference to the event of Ragnarök in Norse mythology.

* "Huginn" and "Muninn" are references to the Norse god Odin's ravens.

* In Real Life, Ragnarok would be considered a Super-Earth, a planet more massive the Earth, because it has three times the volume of the Earth, but it still has a rocky surface.
	+ Other Class V worlds have a surface area 1.67 times that of Earth (1,500,000/900,000) and a radius 1.29 times that of Earth (square root of surface area ratio). That corresponds to a volume 2.15 times that of Earth.
	+ A Class VI world would have a surface area 2 times that of Earth, a radius 1.41 times that of Earth and a volume 2.83 times that of Earth if it is added to the game. This means Ragnarok's size would actually be bigger than VI.
* Going against real life, fissure vents cannot be removed by melting the surface.
* People compare Ragnarok to Venus. Ragnarok is significantly harder because of having fissure vents which require immediate action.