Front Row Seats/Transcript

The following is the transcript for the entire Front Row Seats mission.

## Transcript

### Preparing to Enter

*[The mission starts on Charles's rooftop the next evening. Joey, Melanie and Charles are sitting at the table, of course, Charles’s laptop is open.]*

**CHRIS**: Alright. There should be no more obstacles. This time, we do this.

**CHARLES**: Yup. I found the documents and the map to the sewer system. This grid tells us where all the tunnels, entrances and exits are. The entire thing’s laid out in full detail.

**CHRIS**: That’s awesome.

**JOEY**: And we were looking, and turns out, there’s a sewer tunnel that runs right outside Father Time’s lair! How convenient!

**CHRIS**: So I’ll find access to the sewers, navigate my way to the spot, and then what? The sewer’s not connected to the lair.

**CHARLES**: The tunnel’s close enough that you could potentially cause a large explosion, y’know, with your light powers, and break a way into the lair. It’s THAT close.

**CHRIS**: Hmm, so I guess Father Time wasn’t all that smart when he built his lair after all.

**MELANIE**: Surprised no one ever found it.

**JOEY**: Yeah, Mel, you’re right.

*[Joey and Melanie kiss.]*

**CHRIS**: Can we save the kissing for after I’ve saved James and Pete?

**JOEY**: Fine. But you can’t control what we do when you ain’t here.

**CHARLES**: Alright, let’s get back on track. Chris, I found an entrance to the sewer system that’s not near the main site, so it won’t draw attention. So head in, and I’ll send you directions so you can get to the spot, and then blow it up.

**CHRIS**: Aight. Should I expect reinforcements?

**JOEY**: Well, Father Time doesn’t know we know about this. I’d expect he’s always got men patrolling the sewers down there, so watch out.

**CHRIS**: Aight.

**JOEY**: And do this stealthily. If there are men down there, and they find out you’re there, they’ll alert Father Time and the whole plan will be compromised.

**CHRIS**: I gotchu, don’t worry, fam. Stealth is my middle name.

**JOEY**: Ha, and you talk about me having corny jokes.

**CHRIS**: Oh, I’m not joking. My middle name’s Furtivamente, which is Italian for stealthily. So in your face.

**MELANIE**: He got you there.

**JOEY**: Next time, I want a copy of your birth certificate.

**CHRIS**: Aight. Ciao!

*[The player must head to the location marked on the map, which is a sewer grate in Margate. Once the player enters, Charles calls.]*

**CHARLES**: I see you’re in.

**CHRIS**: Yup.

**CHARLES**: Now I’m sending you the directions. Follow these to the area, and then once you’re there, blow up the north wall.

**CHRIS**: But you said not to make noise. If I blow it up, everyone will be alerted.

**CHARLES**: Hmm, yeah, you’re right. Let’s think. Do you have a power that allows you to go through walls or something?

**CHRIS**: Not that I know of.

**CHARLES**: Head to the Upgrade Shop fast, see if they have anything.

**CHRIS**: Aight.

*[The player must exit the sewers and head to the nearest upgrade shop, where they must purchase the Surface Transformation power. This allows Chris to engulf certain objects, such as walls, and turn them into light energy for a brief period of time, allowing him to go through them. Once the player leaves the upgrade shop, Chris calls Charles.]*

**CHRIS**: I got the power. With this, I can turn the wall into light energy and go through it.

**CHARLES**: That’s perfect.

**JOEY**: Head back to the sewers and do what you gotta do. Remember, get in, find the Power Elapser thing, inject a sample of Time Manipulation in yourself, and then you can activate the portal and save humanity.

**MELANIE**: You can do it, Chris!

**CHRIS**: Thanks, guys! I appreciate all the help.

*[The player must now head back to the sewers, where they were, and navigate through the system. When the player gets to Franco Island, they’ll start to encounter mercenaries patrolling the sewers. They must be avoided at all costs and if the player is spotted, the mission ends in failure.]*

*[Eventually, the player will get to the tunnel which is right outside Father Time’s lair. The player must use the new Surface Transformation power on the marked wall, and when they do, the wall will turn into pure energy, allowing Chris to head through, right into the lair. Chris is now in the lair once again, looking around.]*

**CHRIS**: Wow. And Father Time doesn’t even know I’m here.

*[All of a sudden, Chris spots a security camera rotating. It is currently facing away from Chris, but is turning towards him.]*

**CHRIS**: Shit!

*[The player must destroy the camera before it turns on Chris. There are three more cameras in each corner of the room, which must be destroyed in the same fashion. Again, if the camera spots Chris, the mission fails.]*

*[Chris destroys the cameras successfully.]*

**CHRIS**: Alright, now for the Power Elapser.

*[The player must approach the Power Elapser, which is on a desk. Next to it, is one jug of blue Time energy, filled only a quarter. Chris gathers a sample of the energy, loads it into the Power Elapser, and injects it into his side.]*

*[Chris exclaims from pain. At this point his body is levitating and blue energy is emitting from it, kind of like how it was when he received Light Manipulation. A few seconds later, a small burst of blue energy is released from Chris’s body. He falls, and a few seconds later, gets back up, and now has a sample of Time powers.]*

**CHRIS**: So that’s it? I’ve got Time Manipulation now?

*[Chris amplifies some light energy in his left hand, and some time energy in his right hand.]*

**CHRIS**: Oh, yeah. I can do this.

*[Chris approaches the deactivated portal and is about to figure out how to turn it on, when all of a sudden, he realizes something.]*

**CHRIS**: Shit! I don’t have the crystals!

*[Chris is about to call Charles, Joey and Melanie back, but he looks around the room and sees a chest. He opens the chest and inside is Father Time’s coat. And inside the pockets are the two crystals.]*

**CHRIS**: Yes! That’s pure luck right there.

*[Chris examines the crystals.]*

**CHRIS**: These look old. But there’s still a bit of energy inside them. Hope they work.

*[Chris opens the dual hatches on the portal, inserts a crystal in each one, closes the hatches, presses some buttons on the portal, pulls the lever, and on goes the portal.*
As the portal activates, we can see an expression of both fear and amazement on Chris’s face.]

**CHRIS**: Oh. Boy.

*[Chris calls the group.]*

**CHRIS**: Guys. The portal’s activated. I’m going in.

**JOEY**: Awesome! I can hear it roaring!

**CHARLES**: Now go in, find James and Pete, and get out. It may be a while, but don’t die. If you do, then the world is fucked.

**CHRIS**: I’ll try, homie. Remember me, just in case.

*[Chris, fingers crossed, jumps into the portal. The screen blacks out as soon as Chris enters, but a loud, unknown sound is heard. When the camera fades back in, Chris is standing in the Third Dimension.]*

### Rescuing James and Pete

*[The camera pans out to allow view of the dimension around Chris. It is very dark and mysterious, the ground, walls and sky all made of energy of some sort, most likely the same energy Father Time uses. Energy platforms can be seen floating in the air, in the distance.]*

**CHRIS**: Ho boy.

*[There is a portal lit behind Chris to return to Earth, which only exists because Chris obtained Time Manipulation. A few yards in front of Chris stand some Time Minions.]*

**CHRIS**: Alright. Let’s see where Time powers vs Time powers gets us.

*[The player is prompted to defeat the Minions, and can press a key to switch to Time Manipulation. Keep in mind that Chris only has two Time powers, as he only received a temporary sample of Time powers. He can shoot basic projectiles and teleport in short burst distances.]*

**CHRIS**: Nice!

*[Once the Minions are defeated, the player can move on. As the player moves through the dimension, Time Minions may spawn and the player must defeat them. When the player gets a little ways into the Dimension, Chris will spot a fortress of some sort in the distance.]*

**CHRIS**: James and Pete have got to be in there.

*[The player must make their way toward the fortress. When they arrive at the fortress, the player must defeat all Time Minions present, as well as a Time Titan. When all enemies are defeated, the player must head through the front “doors” of the fortress.]*

*[The player must navigate through several rooms in the fortress, through each floor, each room filled with Time enemies. All enemies must be defeated. Eventually, the player will get to the last room on the top floor, which has James locked up inside an Energy Cube. Chris sees James struggling to break free.]*

**CHRIS**: James! James! I’m here!

*[But James cannot respond. He cannot see or hear Chris from inside the Energy Cube. All of a sudden, another Time Titan spawns. The player must defeat this Titan inside the room. When it is defeated, it causes a slight explosion of energy, which messes with the energy of the cage. When this happens, the player is prompted to shoot the Cube repeatedly with the Time projectiles.]*

*[Each time the Cube is hit, it makes a hole, so energy is no longer present in that section. Eventually, the player shoots the Cube enough times, where there are so many holes the remaining energy just dissipates. When this happens, James falls out of the cage suspended in the air (as the Cube no longer exists) and when he hits the ground, he wakes up.]*

**JAMES**: Chris?!

**CHRIS**: James!! It worked!

*[Chris and James hug, no homo.]*

**JAMES**: How did you get here? How did you save me?!

**CHRIS**: I’ll explain when we’re out of this mess!

**JAMES**: I can’t believe this! Chris, you don’t know the things he did to me in here! He took my powers away!

**CHRIS**: Well we gotta get ‘em back right now! Where are they?

**JAMES**: Somewhere in the fortress!

**CHRIS**: I’ll scan the fortress.

*[The player must now use Radius Detection to see through to the room below.]*

**CHRIS**: Hmm… I got it! They're in a jar in the room right below us, actually!

**JAMES**: Alright, can you blow a hole in the floor or something?

**CHRIS**: Stand back.

*[Chris preps his energy and the player must press a key to unleash a large blast of a mix of Light and Time energy, which blows a large hole right in the floor. Chris jumps down below, looks around, and there are jars of blue aura energy standing on a desk.]*

**CHRIS**: I found ‘em! Stay right there!

*[Chris grabs the jars, as well as another Power Elapser that was on the desk, and jumps back up to James with them.]*

**CHRIS**: There was also this. Use this to inject the powers back into yourself.

**JAMES**: Why would Father Time just have this lying around?

**CHRIS**: Oh, believe me, this guy’s stupid. I got into his lair, he had everything I needed just lying around. You’d think he’d be a bit more protective of his stuff.

**JAMES**: Eh, villains seems smart but deep down, they’re *stunod*.

*[James loads the Power Elapser with all the aura energy, and injects it in himself. His body levitates, aura energy releases, and there’s a small blast of energy that is released from his body, as he falls to the ground. Chris is knocked back by this blast. James wakes up, back with the same powers he had before.]*

**CHRIS**: Damn, that was epic! You got ‘em back!

**JAMES**: Yep. Alright, let’s skedaddle! We gotta get Pete back, he’s also being held somewhere in this fortress.

**CHRIS**: Then let’s go find him.

*[All of a sudden, the walls and floor become covered with a thick Time energy. Father Time’s voice is heard, but he is not seen.]*

**FATHER TIME**: You’re not going ANYWHERE.

**JAMES**: Your plan’s failed, Father Time. We’re free. We’re coming after you.

**FATHER TIME**: Oh, you don’t realize, do you? You want Pete back? Fine, take him, I don’t need him. But you think it’s gonna be easy?

*[All of a sudden, a GIANT arm made of Time energy rips through the walls of the room, and grabs Chris and James. The arm is holding them high up above the ground now, and below is a thick sea of energy, which is fatal to the touch. The body of the giant being is not seen, however, the other hand punches a hole in the ground, where there is land, and throws Chris and James in the hole, of course from a distance where they could land safely.]*

*[James and Chris are now inside a dungeon-like room, and the hole in the ceiling in which they were thrown into is now closed off with energy, so there is no escaping. At the end of the room is an Energy Cube, but the person inside cannot be seen. Father Time teleports into the room. James and Chris go to attack him, but he surrounds himself with a force field.]*

**FATHER TIME**: [laughs] You, ACTUALLY thought you would get to me?

**CHRIS**: Well we have. You didn’t think I’d find this dimension, but guess what? Your show’s over, bud.

**FATHER TIME**: Nay. The show has just begun. And you guys have front row seats! Congratulations! And the rest of the world will be next.

**JAMES**: Fuck you. For ALL you’ve done to me! Holding me hostage in this dimension, taking away my powers, trapping me inside an Energy Cube!

**FATHER TIME**: This is good. Let it all out. It’s getting you nowhere.

**CHRIS**: Man, you really are retarded. You made getting to this dimension like child’s play for me.

**FATHER TIME**: Well, getting out won’t be so easy. And your friend, the police commissioner, that you came here to save?

*[Father Time unleashes his energy onto the Energy Cube, which slowly causes the energy to dissolve, similar to what happened with James’s cube. Sure enough, when most of the cube is dissolved, we see that Pete was being held inside, and he falls out, unconscious. However, after a few seconds, Pete slowly wakes up, and rises. His eyes are filled with blue energy.]*

**JAMES**: What the hell...

**CHRIS**: What did you *[Father Time]* do?!

*[Pete rises, as his body is filled with blue Time energy, especially his arms, legs, and eyes. As this is happening, his body is slowly getting larger. By the end, he is about twice his normal size.]*

**CHRIS**: Please tell me he’s not evil!

*[A large burst of energy suddenly is unleashed from Pete, and everyone and everything in the room gets blown back, except Father Time. Pete is now a large evil being, like Jack was.]*

**JAMES**: Holy shit.

**FATHER TIME**: Never said it was gonna be easy. You will fight this man until there’s only one winner. And that winner is NOT gonna be you.

**JAMES**: I can’t kill him! He’s my friend! I would never.

**FATHER TIME**: Now think about that statement. When have you killed a friend before? I can name a few times.

*[Father Time teleports away, laughing evilly.]*

**CHRIS**: James, don’t be afraid to fight him! It’s our only chance!

**JAMES**: But we need his help! Maybe we could fight him until he’s weak, but not kill him.

*[Pete runs over to attack Chris and James, but they evade the attack.]*

**CHRIS**: Let’s do this!

*[The player must now defeat Pete, who is a boss. Pete has many attacks similar to the attacks in Jack’s boss battle, but Pete has more attacks, they are more devastating, and he has more health. The player may switch between Chris and James to finish the job. When Pete is defeated, a cutscene plays which shows his downed body slowly transform back to normal. Chris and James approach him.]*

**PETE**: Wait! Don’t kill me! Please!

**JAMES**: We’re not, Pete, don’t worry. Is that you?

*[All of a sudden, a weird movement occurs with Pete’s eyes and it seems that he has been snapped out of his trance, as if the evil has escaped him.]*

**PETE**: What the fuck happened?

**CHRIS**: Father Time turned you bad and we had to fight you. Fortunately, you’re good now.

**PETE**: Man, I was held hostage in this dimension all that time!

**JAMES**: So was I. But now, we’re free. Chris, get us out of here.

**CHRIS**: Gladly.

*[Chris summons a mixture of light and time energy, and luckily, creates a portal back to Earth. Chris, James and Pete enter the portal, and the screen fades out to black, and the mission ends.]*