Raw Resources

In this game, nearly everything can be traded to another player. The exceptions to this rule are roman helmets, sesterce, resistance points, food, XP, wood, stone, and straw. These items cannot be traded or gifted to other players. Roman helmets, sesterce, resistance points, food and XP have been covered in other pages.

## Wood

Wood is collected by harvesting from the trees around the village, from the lumberhut, and from the carpenter if it is high enough level or with a purchased decoration. The largest grouping of trees (20 count) in Gaul has the greatest chance to yield other needed resources like mistletoe, resin, strawberries, feathers, rabbits, parsley, and mushrooms. In Egypt, the largest grouping (8 count) has the greatest chance to yield sand, resin, and dates. Be aware, randomly while cutting trees in Gaul, Roman patrols may appear and stop you! It has been reported that one player had 4 of them in show up in one 20 count woods and 3 of them came back to back!

Trees grow in groups of 1, 18, or 20 in Gaul. When chopped, these respawn in about 48–72 hours as groups of 1, 6, or 8. Over time, these will "mature" or grow into groups of 1, 12, or 14 and then eventually into groups of 1, 18, or 20 once again. If you have a group of 20 trees that tends to block your view of boar tracks, you can completely clear it away and wait for it to respawn. These new trees are much shorter and easier to see around at their smallest sizes so once the group of 8 (which eventually matures into a group of 20) respawns, harvest that group at least once and it will not mature any further. If you wish for it to regrow completely after that, you will have to clear it again, let it respawn, and then leave it alone until it has reached full maturity. This method does not work in Egypt as the trees grow in groups of 2, 3, 6, or 8 and do not mature beyond that.

## Straw

Straw is collected by harvesting from the straw fields (the yellow squares) in Gaul and the ratty looking weeds in Egypt. Nothing else yields straw. By harvesting straw, you have a chance to collect flax, beetroots, and chickens in Gaul. In Egypt, you can find flax or papyrus.

Straw fields only come in groups of 15 in Gaul. There are 19 straw fields spread around your map (some are blocked by Romans). Once you clear the 15th straw from a field, it will disappear for 26 hours. If you hover your mouse over an empty field, it will give you a countdown timer until the field will respawn with 15 more straw. If you only clear part of the 15, it will not grow back. It will only return to 15 straw if you clear the field and wait for the respawn. In Egypt, the ratty weeds come in groups of 2 or 3 and they must be cleared in order for more reeds to respawn later (in about 48 hours).

Straw in Gaul is the only item of these types of resources that gives a timer that shows when exactly they will respawn.

## Stone

Stone is collected by harvesting the rocks around the village, from the quarry, and from the stonemason if it is high enough level or with a purchased decoration. Stone also comes from the pier in Egypt and the sandstone rocks (sometimes called Egyptian Ruins in the game). Stone can give coal, salt, iron ore, and gold ore in Gaul. In Egypt, it can give sand, rock oil, or red gems.

In Gaul, rocks spawn in groups of 8, 12, or 18. These do not mature and you must clear the entire rock in order for more to respawn later. In Egypt, stone appears differently. It looks like old sandstone buildings that have collapsed. These spawn in groups of 8 or 12. These also do not mature and must be cleared in order for more to respawn later.

Respawn time for groups of 8, 12, and 18 are 70, 75, and 82 hours respectively.

## Storing Resources

You can only store as much of these resources as you have room in your storages. For example, if your max storage of wood is 40, once you reach that 40 limit, all wood collected thereafter will be *lost* until you make room by using some of the wood. These three resources cannot be sold so you must craft them into something in order to make more room. Wood is quickly made into wooden planks for 2 wood at a time. Stone is quickly made into stone blocks for 2 stone at a time. Straw is made into flax (this takes much longer to craft but uses 25 straw at a time instead of 2 like the wood/stone).

## Out of Room

Your wood, stone, and straw storages are full? You have a quest requiring you to collect X amount of one of those and it won't count the resources that are lost? You need to unload some wood, stone, and straw pronto. Ideally, you should use that excess to upgrade something. However, most players don't have enough sesterce to upgrade a building every time they fill their raw resource storages.

While emptying your wood, stone, and straw storages to make wooden planks, stone blocks, and flax to sell for sesterce will not make you a millionaire, it is a decent way to unload those resources. You can sell wooden planks and stone blocks for 5 sesterce each. Flax sells for 89 sesterce. If you have the patience to make 50 planks and blocks, do so and sell them. If you need a faster method to get room in your raw resource storages, you have 2 options.

1. You can craft the items that take large amounts of resources all at once: menhirs use 25 stone, paddles use 25 wood, and flax uses 15 straw. The downside to this is that any of these 3 items takes a bit longer than making planks and blocks. Starting out players may need 6+ hours to make a single menhir. Paddles also take hours to make just 1 AND it also requires 10 planks along with that 25 wood. Flax is the easiest one of these 3 as it has the shortest craft time. The whole time these items are crafting, *that building can't be used for anything else.*
2. You can set the building to craft the planks and blocks and flax and then end the craft. The little blue X that appears in the crafting menu on the item that is currently crafting is the delete button. Clicking that will stop the craft and **destroy the materials used.** This could be used with menhirs and paddles too but other resources get lost in the process. You can start and end a craft as many times as you have the patience to click the X and the confirmation dialog and restart a new craft until your storage is at an acceptable level.

\*It is highly encouraged to look through your available crafting buildings and your current inventory to see if you can use up some of that wood, stone, and straw in a more productive manner than these suggested. It takes 2 wood and 1 straw to make an iron, steel, or gold bar. If you have the other required items to make the bars, it is much more productive to make those with excess wood and straw rather than just delete the item out of the game or craft a useless item (\*cough\* paddle \*cough\*).

## Using Harvesting Potions

If you are running low on food or available resources to harvest (particularly rocks and straw fields as trees are fairly plentiful), there are potions available to help you out. These potions give double the amount of the specified resource for a specific number of clicks.