recursal/Fanatic-Fandom huggingface dataset:
Hidden Deathtroopers Collection

You need 5 items for this collection:

* Betsy
* Cheap Perfume
* A Beaten Up Stun Baton
* Tie Bomber Helmet
* Scout Camera

These items seem like they can spawn *anywhere* in the Quarantine Zone and are temporary, so be patient, this collection may take awhile.

When you find an item, you have 10 minutes to bring it back to its owner:

* Betsy goes to Volo at Camp Beta
* Cheap Perfume goes to the Sogan Varga at Camp Epsilon
* Stun Baton goes to TR-522 at Camp Delta
* Tie Bomber Helmet goes to Jeb at Camp Alpha
* Scout Camera goes to Tripp at Camp Gamma

**Reward:** XP and a Badge

## Tips

* Here are some waypoints that the items might spawn at, but again, they can spawn *anywhere* within the Quarantine Zone

```
/way dathomir -6170 -7155 HDT #1;
/way dathomir -6283 -7512 HDT #2;
/way dathomir -6420 -7435 HDT #3
/way dathomir -6582 -7138 HDT #4;
/way dathomir -6873 -7212 HDT #5;
/way dathomir -6920 -7388 HDT #6;
/way dathomir -6999 -7414 HDT #7;
/way dathomir -7278 -7371 HDT #8;
/way dathomir -7296 -7420 HDT #9;
/way dathomir -7369 -7518 HDT #10;
/way dathomir -7414 -7311 HDT #11;
/way dathomir -7445 -7088 HDT #12;
/way dathomir -6986 -6946 HDT #13;
/way dathomir -6865 -6759 HDT #14;
/way dathomir -7129 -6720 HDT #15;
/way dathomir -7321 -6679 HDT #16;
/way dathomir -7108 -6552 HDT #17;
/way dathomir -6937 -6553 HDT #18;
/way dathomir -6837 -6434 HDT #19;
/way dathomir -6647 -6488 HDT #20;
/way dathomir -6432 -6593 HDT #21;

```

* Here is a /target macro that will help you find the items

```
/tar betsy;
/pause 1;
/tar cheap;
/pause 1;
/tar smashed;
/pause 1;
/tar beaten;
/pause 1;
/tar tie;
/pause 1;
/macro <name of your macro>;

```
Construction II: Advanced

## Skill Overview

The second set of skills learned into the Construction tree in the Architect profession.

Construction II allows for more complex city facilities and structures.

Experience Required:

* 77,000 Structure crafting

## Schematics Learned

* Installations
	+ Corellia Cloning Facility
	+ Naboo Cloning Facility
	+ Tatooine Cloning Facility
	+ Corellia Shuttleport
	+ Naboo Shuttleport
	+ Tatooine Shuttleport
	+ Fountain
	+ Small Garden
Exploration II Advanced Principles (Skill)

## Skill Overview

Exploration II furthers the Scout's study of terrain negotiation. This skill involves military level training, imparting an even greater bonus for climbing hills. The Scout also learns basic camouflage techniques, granting them the ability to use musk's to mask their scent. The Scout may then approach some aggressive creatures without fear of being attacked.

Experience Required:

* 6000 Scouting

## Skill Mods Associated

* Burst Runn Efficiency +20
* Mask Scent +20
Death Watch Overlord

The **Death Watch Overlord** is the boss of the Death Watch Bunker and is heavily protected fellow Death Watch Mandalorians, Black Sun pirates, and Super Battle Droids.

He has two spawn points within the Death Watch Bunker on Endor and rewards a Badge to the players if they manage to kill him.

The Death Watch Overlord has a static spawn location located in the mines of the Death Watch Bunker, which requires the player to have an Advanced Rebreather or a Mandalorian armor helmet to protect themselves from the noxious gases.

He also spawns in a little room when the player clicks on a terminal, as part of Commander D'Krn's quest where he requests a *Blood Vial* from the Death Watch Overlord himself.

## Statistics

**Inhabits**

* Planet: Endor
* Area: Death Watch Bunker

* Natural CL: 96
* Health: 48,868 - 50,315
* Aggressive: Yes
* Deathblows: Yes
* Difficulty: Boss

**Attacks**
* Ranged
* Jetpack Stabilizer
* Collection Loot
* Junk

## Star Wars Lore

The **Death Watch**—or ***Kyr'tsad*** in *Mando'a*—was a Mandalorian splinter group founded by Tor Vizsla, who opposed Jaster Mereel's Supercommando Codex. Their primary goal was to return the Mandalorians to their ancient roots as galactic crusaders, and advocated the savage raider mentality of past Mandalorians. The Death Watch fought Mereel's True Mandalorians for primacy during the Mandalorian Civil War, manipulating a team of Jedi led by Master Dooku into wiping them out at the Battle of Galidraan. When the only surviving True Mandalorian, Jango Fett, escaped from custody, he hunted and killed Tor Vizsla.

The Death Watch scattered and seemingly disbanded until the beginning of the Clone Wars when they reemerged under the leadership of Pre Vizsla, targeting Duchess Satine Kryze of the New Mandalorians. Striking from their hidden base on Mandalore's moon, Concordia, they orchestrated several terrorist attacks on New Mandalorian cities and Kalevala while garnering support from the Confederacy of Independent Systems. Eventually, when they allied themselves with Darth Maul and the Shadow Collective, they successfully took control of Mandalore from Duchess Kryze. Maul then killed Pre Vizsla, and the Death Watch splintered into two factions—those who gave their loyalty to Maul and those who refused to follow an outsider, led by Bo-Katan Kryze. When Spar founded the Mandalorian Protectors as Mandalore the Resurrector, the Death Watch went into hiding again, under the leadership of Lorka Gedyc, but resurfaced again during the Galactic Civil War, operating out of a base on Endor.
Engineering III: Advanced Concepts

## Skill Overview

Engineering involves the construction of complex devices such as weapons, armor, and tools. This skill series leads to the Architect, Armorsmith, Weaponsmith, Shipwright, and Droid Engineer professions.

Experience Required:

* 3000 General Crafting

## Skill Mods Associated

* Artisan Assembly +10
* Artisan Experimentation +10
* Armor Customization +20

## Schematics Learned

* Dagger
* Fireworks Show Package
* Mine Explosives Kit
* Type 11 Firework

## Deeds Learned

* Micro Flora Farm
* Personal Mineral Extractor
* Wind Power Generator
Alliance Ace Pilot (Skill)

**Profession**: Alliance Pilot

**Skill Point Cost**: 0

**Experience Cost**: 7,500,000 Starship Combat XP

**Title Earned**: Alliance Ace Pilot

**Prerequisites**:

* Starfighters IV: Hyper-Maneuverable Starfighters
* Equipment D: Heavy Alliance Starship Component Use
* Special Abilities IV: Special Weapons and Tactics
* Astromechs IV: Droid Intelligence Theory

**Starship Certifications**:

* B-wing
* KSE Firespray
* Incom X-4 Gunship
* YKL-37R Nova Courier
* Y-8 Mining Ship
* YT-2400 Freighter

**Pilot Abilities**:

* Repair and Replenishment
* Jump Start 3

**Droid Certification**:

* Level Six Astromech
MandalMotors M3-A "Scyk" Interceptor

**Freelance ships**
**Scyk** - Dunelizard - Kimogila - Krayt - Kihraxz (Vaksai) - Ixiyen - Rihkxyrk - Havoc - YT-1300 - AEG-77

## Game Info

The Scyk Interceptor is a light starfighter with which Freelance Pilots begin their career. Freelance trainers provide fledgling pilots a Scyk when they sign on. In addition, since the NGE all players have the opportunity to get a free Scyk Interceptor on Tansarii Point Station, for travel to Station Gamma and for use against the Black Sun pirates in the Ord Mantel System. The Scyk is a small ship with little firepower, but it is very quick and able to maneuver well. In addition, it makes a serviceable ship for beginning space miners. Lastly, as with the Z-95 and Light Duty TIE fighters, shipwrights can produce a high-mass variant of this ship that is capable of carrying 95,000 points of mass.

* Scyk Light Fighter Chassis Blueprints - Style 1
* Scyk Light Fighter Chassis Blueprints - Style 2

## Weapons configurations

Packing only one weapon, and having very little space capacity, this fighter should be equipped with a missile launcher in addition to a blaster weapon. Due to the low space capacity, it may be difficult to fit droid interfaces, armor, shield generators and counter-measure packs at the same time. It is recommendable to sacrifice droid interface+droid and prioritize powerful weapons and relatively powerful shield generator and armor.

## Star Wars Lore

This lightly-armored interceptor was the first of a custom starfighter series commissioned by the Hutt crime organization (although no hard evidence remains to support this). Rumors also indicate that MandalorMotors has reaped significant financial benefits from playing both sides of the Galactic Civil War. Even in the face of tremendous personal risk, the executives of MandalorMotors have opted to provide custom products to both the Empire and the Rebel Alliance, while supporting a gray-market of parts and accessories to private space pilots and the discerning smuggler. The M3-A "Scyk" is a very accurate, nimble fighter that functions especially well for base defense and capital ship escort duties. Its limited loadout makes it a reasonable choice for short-range strikes en masse, but it’s obvious lack of armor make it unattractive for assaults on heavily armored targets.
Rolling Hills

Description of Characteristics

## Climate

Climate and weather

Key cities and landmarks

Borough

Gnomos - Gnome

Sopia - Gnome

#### Aesohearth Mountain

The domed Aesohearth Mountain stands tall and rugged among the otherwise pleasant green landscapes of the Rolling Hills Province. It is estimated that it came into being a mere five hundred years before the start of the Ancient Era, a time before there were many hills in the region at all. Then one day without warning, the earth began to rumble and roil, the gentle plains began to resemble the surface of boiling water, and at center of it all the Aesohearth swelled. The people at the time fled in terror as they feared that cyst would soon erupt and spew forth the molten vitae of Aum's core, yet the surging dome of earth held fast. While the magma churning beneath the mountain's surface makes the climate around its base and summit exceptionally warm for its latitude, lava flows on the surface are rare sight, and the grand volcano remain "unerupted" to this day.

## Inhabitants

Ib

Fauna

Flora
Fibertech Steel Plating

The **Fibertech Steel Plating** is ship armor that is rewarded to players for completing Phase I of the Nym's Starmap questline. The quest is repeatable and unlike all the other quest rewards from Nym's Starmap, the stats of this item do **NOT** vary.

### Certifications and RE Level

* Level 8 Ship Equipment Certification
* Reverse Engineering Level 8
Medium Potted Tree Style I

The **Medium Potted Tree Style I** is a furniture item that is obtained from crafting the schematic obtained from the Prologue Seed Jar and for the completion of the repeatable Nightsisters Herb Collection or Singing Mountain Clan Herb Collection which are a part of the Witches of Dathomir Theme Park.

Craftable by a Master Architect.

## Resources

* 26 units of Dathomirian Deciduous Wood
* 13 units of Iron
* 7 units of Dathomirian Water Vapor
* 7 units of Dathomirian Fish Meat
Master Marksman (Skill)

## Skill Overview

A Master Marksman has an excellent understanding of all 3 major ranged weapon lines, which allows them to easily wield a pistol, rifle, or carbine. A Master Marksman can easily dish out large amounts of lethal damage.

Experience Required:

* 35000 Combat

## Skill Mods Associated

* Ranged Defense +5
* General Ranged Accuracy +25
* General Ranged Speed +15
Hunting I Civilian Methodology (Skill)

## Skill Overview

A Scout that learns Civilian Hunting Methodology understands the basics of game hunting. This skill imparts a fundamental knowledge of organic life, as well as techniques for harvesting organic resources from such creatures.

Experience Required:

* 2000 Scouting

## Skill Mods Associated

* Creature Knowledge +5
* Creature Harvesting +5
Walkabout

```
**<< Previous Quest:**  Conversation with Omogg's Representative

```

**Level:** 80

**Description:**

*Travel to a number of locations around Dathomir and take holograms. Be sure to frame them so that they depict Dathomir as a beautiful, peaceful planet with stunning vistas and gentle native life. Try not to get killed.*

### Majestic Misty Falls

*Travel to the Misty Falls, the beauty of the ancient waterfalls should make for a great picture*

* Travel to the waypoint provided. Upon reaching the waypoint, you will receive two comm messages. One from Omogg's Representative and another from an unfamiliar face... The quest updates.

**Omogg's Representative** - *Comm message: Good. That should look great in the brochure. Next I need a picture of the wide open plains of Dathomir. Try to keep any monsters out of the picture.*

**Mysterious Person** - *Comm message: Well, look at you. I think you might be just what I'm looking for. Do not be alarmed, this is a simple spell of Mindspeech.*

### Open Plains

*Take a hologram of the open plains at this location.*

* Travel to the new waypoint provided, and again, upon reaching the waypoint you will get another comm message from the unknown person. She tells you to inspect a crashed spaceship not too far. The quest updates.

Mysterious Person - *Comm message: I have a small task for you my pet. Not far from here you'll find a crashed spaceship. I need you to go there and search the wreckage.*

### Crashed Spaceship

*Investigate the location of the crashed spaceship*

* Travel to the crashed spaceship, about 1000m away.
* Upon arriving to the wreckage of the crashed spaceship, you get a final comm message from the unfamiliar woman. The quest updates for a final time.

Mysterious Person - *Comm message: Bah, this is not the remains of the Chu'unthor, just a useless old pile of metal. I need to think this over. I will call on you when I need you again.*

### Return to Omogg's Representative

*Return to the Trade Outpost and speak to Omogg's Representative.*

* Return to Omogg's Representative at the Trade Outpost.
* Speak with Omogg's Representative.

**Omogg's Representative**: *You're back.*

You: I got the holograms.

* This short conversation will conclude the quest. To move onto the next quest, speak with Omogg's Representative again.

**Omogg's Representative**: *Great. I hope there'll be enough holograms without monsters, witches and other horrors to put together a good looking brochure.*

You: Well, good luck.

**Omogg's Representative**: *Wait, I think I'll need some more pictures. Interested in a second trip?*

You: Yeah, why not?

**Omogg's Representative**: *Great. Your first stop will be northwest of here.*

```
**Following Quest:** Walkabout Part II >>

```
Defeated the First Sister of the Void

The **Defeated the First Sister of the Void** is a collection that is started and completed in the Voidsisters storyline given in the Witches of Dathomir Theme Park.

The storyline starts from different NPCs, depending on which faction you are supporting.

**Nightsister** - Gethzerion

**Singing Mountain Clan** - Aujante K'lee

The collection is started and completed with the completion of the Confirmed Dead quest.

Completion of the collection rewards the player with the First Sister of the Void Badge.
Lost Rebel Marine Armor Collection

There are nine items needed to complete this collection.

```
/way lok -7490 -7089 Lost Rebel Marine Armor Collection #1
/way rori 5219 1023 Lost Rebel Marine Armor Collection #2
/way lok -4757 3517 Lost Rebel Marine Armor Collection #3
/way talus -3362 -3811 Lost Rebel Marine Armor Collection #4
/way dathomir -49 84 Lost Rebel Marine Armor Collection #5
/way corellia 1881 -223 Lost Rebel Marine Armor Collection #6
/way dantooine 4071 -5124 Lost Rebel Marine Armor Collection #7
/way naboo -6077 5943 Lost Rebel Marine Armor Collection #8
/way rori -5510 2099 Lost Rebel Marine Armor Collection #9

```

**Reward:** Rebel Marine Armor Collection Badge and a medium amount of XP
Lost Imperial Scout Trooper Armor Collection

There are ten items needed to complete this collection.

```
/way corellia -5534 -2683 Lost Imperial Scout Trooper Armor Collection #1
/way endor 2302 5852 Lost Imperial Scout Trooper Armor Collection #2
/way corellia 4612 -5810 Lost Imperial Scout Trooper Armor Collection #3
/way corellia -2975 2903 Lost Imperial Scout Trooper Armor Collection #4
/way naboo -6555 -3295 Lost Imperial Scout Trooper Armor Collection #5
/way tatooine -2898 2275 Lost Imperial Scout Trooper Armor Collection #6
/way talus -2440 3659 Lost Imperial Scout Trooper Armor Collection #7
/way yavin4 -3189 -3135 Lost Imperial Scout Trooper Armor Collection #8
/way lok 4965 6996 Lost Imperial Scout Trooper Armor Collection #9
/way rori 6537 -4758 Lost Imperial Scout Trooper Armor Collection #10

```

**Reward:** Scout Trooper Armor Collection Badge and a medium amount of XP
Buildings III: Large Houses

## Skill Overview

The third set of skills learned into the Buildings tree in the Architect profession.

As your Building skill increases, you gain the ability to make large homes.

Experience Required:

* 99,000 Structure crafting

## Schematics Learned

* Housing
	+ Large Corellia House (Style 1)
	+ Large Naboo House
	+ Large Tatooine House
	+ Medium Windowed Generic Planet House (Style 1)
	+ Medium Windowed Generic Planet House (Style 2)
	+ Medium Generic Planet House (Style 1)
	+ Large Windowed Generic Planet House (Style 2)
* Bio Engineer Components
	+ Element Processing Plasma Array
Hunting Bolma for Nightsisters

```
**Previous Quest:** << Travel to the Nightsister Stronghold

```

**Level:** 85

**Description:**

*Gather meat from wild Bolmas for the Nightsisters.*

* All you need to do is find and kill five Bolma to retrieve their meat.
	+ You can either drive around Dathomir and search of lairs or take missions from the Mission Terminal for Bolmas.
* Once you've gotten five pieces of Bolma meat, the quest updates.

### Return to the Nightsister Stronghold

*Return to the Nightsister Stronghold with the meat you have gathered.*

* Make your way back to the Nightsister Stronghold and speak with Culinarian Kais.

**Culinarian Kais**: *It looks like you've managed to bring some meat back with you. Well done.*
You: Thank you.

This conversation completes the quest.

**Reward:** 1 Whuffa Leather, 1 Random Valuable, and progress towards the Nightsister Hunter

You make speak with Culinarian Kais again to repeat this quest.
Nightsister Glowing Seed Jar

A **Nightsister Glowing Seed Jar** is a quest reward for completing the repeatable quest, Nightsisters' Toil and Trouble.

The radial menu of the jar gives an *Open* option, which will replace the jar with a random Nightsister Potted Tree schematic.

This jar lets off a red glow if placed inside a structure.

## Possible Schematics

* Schematic: Nightsister Large Potted Tree Style II

**Note:** The trees can be dropped inside structures and outside by city mayors.
Grace of Shmi

The following buff will be granted for a period of one hour:

* Melee General +60
* Endurance Boost +60
* Ranged General +60
* Defense General +60
* Opportune Chance +60

Speak to Sorna, at the Tosche Station on Tatooine to start the quest Flowers for Shmi.

```
/way tatooine -135, -5331 Sorna;

```

She asks you to bring flowers to her deceased friend's gravesite. It can be found on Tatooine at -2621, -5500.
Camp Delta Items

Camp Delta in the Quarantine Zone holds 10 items one can collect.

```
/wp dathomir -7149 -6945 Power Converter;
/wp dathomir -7137 -6930 Ammo Canister;
/wp dathomir -7154 -6933 A Basket;
/wp dathomir -7156 -6928 A Scout Pistol;
/wp dathomir -7148 -6923 A Pet Cage;
/wp dathomir -7150 -6917 Signal Scanner;
/wp dathomir -7163 -6916 Medical Scanner;
/wp dathomir -7164 -6915 Sleeping Cot;
/wp dathomir -7128 -6918 A damaged vibro sword;
/wp dathomir -7164 -6905 Human Remains;

```

**Reward:** XP and progress towards the Camp Collectables Badge
Finding an Armorsmith

**Level:** 1

**Description:**

*After your battle with the acklay in Borvo's vault, you found an intact portion of its shell*

You start this quest from inspecting the Acklay Carapace, dropped by the Enraged Acklay in Borvo's Vault.

### Carapace?

*You have managed to extract a piece of the acklay's shell. You might be able to make armor out of it.*

### Trick One of Borvo's Guards

*Trick the guard into telling you where you can find an armorsmith for the armor.*

* Head to the waypoint provided to speak to Borvo's guard, who is outside of Borvo's Vault
* After a short conversation with the guard, the quests updates

### Find Dakk

*Go to the location supplied by Borvo's guard to find the Armorsmith.*

* Take a shuttle or fly to Kaadara on Naboo, which is where Dakk is located
* After finding him, he will ask you which piece of armor you would like to make
* After selecting a certain armor piece; the quest will complete and will get a new quest

```
**Following Quest:** Acklay Armor >>

```

### Notes

* You will need to repeat this process for every single armor piece, a total of 6 times
	+ Helmet
	+ Chestplate
	+ Leggings
	+ Biceps
	+ Bracers
	+ Gloves and boots
Imperial Pilot Quota Tier 2

Take duty missions from either Tatooine Space Station, Corellia Space Station, or Naboo Space Station to get Tier 2 Imperial fighters.

It is started by destroying a ship in the collection.

* 50x an Imperial TIE Starfighter
* 75x an Imperial TIE Advanced
* 50x an Imperial TIE Interceptor
* 75x an Imperial TIE Bomber
* 50x an Imperial TIE Aggressor
* 50x an Imperial TIE Oppressor
* 25x an Imperial Lambda Shuttle
* 25x an Imperial Gunboat

**Reward:** Space XP, the Imperial Pilot Kill Quota Tier 2 Badge, and progress towards the Imperial Pilot Quota
Imperial ship

Alliance
Freelance
**Imperial**
 **Pilots**
Pilot command|Commands
Pilot quest|Quests
Squadrons

**Imperial ship** is a type of ship flown by Imperial Pilots.

## Imperial ships

* Light TIE Fighter
* TIE Fighter
* TIE/ln Fighter
* TIE Interceptor
	+ Imperial Guard TIE Interceptor
* TIE Bomber
* TIE Aggressor
* TIE Advanced
* TIE Defender
* TIE Oppressor
* VT-49 Decimator
* YE-4 Gunship
Arkon's Havoc Squadron

**Arkon's Havoc Squadron** is one of three squadrons that Alliance Starfighter Pilots can join.

The squadron is led by Warvog Arkon, a veteran Twi'lek pilot who has served the Rebellion for some time.

Arkon's squadron is one of the easiest to master, and is recommended for first-time pilots or those looking to largely solo the profession.

## Squadron Trainers

**Tier 1**: Captain Kreezo, Tyrena, Corellia

**Tier 2**: Lady Viopa, Nym's Stronghold, Lok

**Tier 3**: Lt. Colonel Aqzow, Labor Outpost, Yavin IV

**Tier 4**: Warvog Arkon, Nym's Stronghold, Lok

**Tier 5**: Admiral Wilhelm Burke, Doaba Guerfel, Corellia

## Waypoints

```
/way corellia -5177 -2281 Captain Kreezo - Tier 1;
/way lok 473 4778 Lady Viopa - Tier 2;
/way yavin4 -6888 -5664 Lt. Colonel Aqzow - Tier 3;
/way lok 406 5090 Warvog Arkon - Tier 4;
/way corellia 3083 5202 Admiral Wilhelm Burke - Tier 5;

```
Kiin'Dray

The **Kiin'Dray** is a very large and heavily protected spider located at the bottom of the Nightspider Clan Cave on Dathomir and rewards a Badge to the players if they manage to kill it.

Before the boss area, there are a number of CL80 Elite spiders. Kill these before starting the boss fight, so they do not interfere. To get **Kiin'Dray** to actually spawn, the players must first kill the Spiderclan Queen Consort and all of the Queen's Guards.

After the players kill all of the Queen's Guards and the Spiderclan Queen Consort, **Kiin'Dray** as well as the Spiderclan Queen Mother.

* You do not need to kill the Spiderclan Queen Mother for the badge

## Statistics

**Inhabits**

* Planet: Dathomir
* Area: Nightspider Clan Cave

* Natural CL: 78
* Health: 33,604
* Aggressive: Yes
* Deathblows: Yes
* Difficulty: Boss

**Attacks**
* Melee
* Junk
Nnar Root

The **Nnar Root** is a consumable item that is obtained within the Witches of Dathomir Theme Park.

It can be purchased from the Nightsister Vendor or the Singing Mountain Clan Vendor using Witches of Dathomir Currency.

Upon use, it gives the player the *Synaptic Stimulation* buff. It has a cooldown of 30 minutes to use it again.

If there is only one item in the stack, it is removed from the player's inventory on use.

### Cost

* 2 Rancor Teeth
* 5 Rare Dried Herbs
Nightsister Herb Collection

The **Nightsister Herb Collection** is a repeatable collection that is started by completing the Toil and Trouble quest, storing the herbs in the Nightsister Storage Basket, for the first time.

You must complete the quest five times in order to complete this collection.

Once complete, you are awarded the Nightsister Prologue Seed Jar and the collection is reset.
Medium Potted Tree Style III

The **Medium Potted Tree Style III** is a furniture item that is obtained from crafting the schematic obtained from the Prologue Seed Jar and for the completion of the repeatable Nightsisters Herb Collection or Singing Mountain Clan Herb Collection which are a part of the Witches of Dathomir Theme Park.

Craftable by a Master Architect.

## Resources

* 26 units of Dathomirian Deciduous Wood
* 13 units of Iron
* 7 units of Dathomirian Water Vapor
* 7 units of Dathomirian Fish Meat
Medium Potted Tree Style II

The **Medium Potted Tree Style II** is a furniture item that is obtained from crafting the schematic obtained from the Prologue Seed Jar and for the completion of the repeatable Nightsisters Herb Collection or Singing Mountain Clan Herb Collection which are a part of the Witches of Dathomir Theme Park.

Craftable by a Master Architect.

## Resources

* 26 units of Dathomirian Deciduous Wood
* 13 units of Iron
* 7 units of Dathomirian Water Vapor
* 7 units of Dathomirian Fish Meat
Black Sun Pilot Quota Tier 2

Take duty missions from either Corellia Space Station or Talus Space Station to get Tier 2 Black Sun Fighters.

* 75x a Black Sun Dune Lizard
* 75x a Black Sun Kimogila
* 75x a Black Sun Kihraxz
* 75x a Black Sun Ixiyen
* 50x a Black Sun Rihkxyrk
* 25x a Black Sun YT-1300
* 25x a Black Sun Gunboat

**Reward:** Space XP, the Black Sun Kill Quota Tier 2 Badge, and progress towards the Black Sun Pilot Quota
A Speeder For Me

As soon as your character lands on Tatooine, Han Solo will come over the comm-link.

**Han Solo:** *You show a lot of promise kid, but now you're stuck on that backwater Tatooine. Tell you what, I'm going to make your life a little easier and get you a speeder.*

**Level**: 1

**Reward**: XP-38 Landspeeder Deed

**Description:**

*With the help of Han Solo you will be able to acquire your own speeder.*

```
/wp tatooine 3632 -4684 Destroyed Engine Part
/wp tatooine 3814 -4671 Lightly Glowing Power Supply
/wp tatooine 3979 -4795 Busted Speeder Bike
/wp tatooine 4069 -4826 Broken Down Speeder

```

## Find Wiring

You will find the wiring a short distance away at (3632 -4684) inside an item called "Destroyed Engine Part". Click on it, electricity will spark, and Han Solo will come over the comm-link.

**Han Solo:** *There's some more parts you'll need, look and see if you can find a power supply nearby.*

## Find Power Supply

A little under 200m away at (3814 -4671) will be an item called "Lightly Glowing Power Supply". Click on it, electricity will shoot out, and Han Solo will come over the comm-link.

**Han Solo:** *Now you're going to need a steering array. I think there's a crashed speeder nearby that might have just the thing.*

## Find Steering Array

This part requires you to go next to aggressive CL 2 Tuskens. The item you are looking for is at (3979 -4795) and is a Speederbike called "Busted Speeder Bike". Once again, click on the item, electricity will spring forward, and Han Solo will come over the comm-link.

**Han Solo:** *Great, you just need a chassis to put it in. There's some Tusken Scavengers around that area that might have just what you need.*

## Get a Chassis

Finally, the last part to collect. This is also in the same area as the last part, so you may need to be careful. The item you are looking for is a XP-38 Landspeeder, just like the one this quest rewards. It is at (4069 -4826) and is called "Broken Down Speeder". For the last time, click on the item. Electricity will not spring forth, but Han Solo will come over the comm-link.

**Han Solo:** *You've done it, kid! You should now have a deed in your inventory. You can use it to get your speeder ready to go.*

The **No Trade** XP-38 Landspeeder Deed will be placed in your inventory and the quest Talk to Pall will start.

**Tips:**

* In order to use the landspeeder, you must open your inventory and use the ("~") key on it. This will generate the speeder itself (and remove the deed), which will then be located in your datapad (same place your ship is located, if you have one).
* While you're here, you may want to collect the nearby Black Metal Gaderiffi Baton collection item, thereby beginning the Rare Melee Weapons Mark I collection.

**Following Quest:** Talk to Pall >>
Blackwing Bezoar Lightsaber Crystal

The **Blackwing Bezoar Lightsaber Crystal** is a Lightsaber Crystal that is a given as a quest reward for killing the Undead Rancor that is located in the Underground Research Facility in the Quarantine Zone on Dathomir.

* **Blade Color Modification:** Blackwing Bezoar
* **Elemental Damage:** Acid (~5% of the Lightsaber's Maximum Damage)
* **How to obtain:** Deep inside of the Underground Research facility, you can find a large room with a Containment Terminal. Use the terminal to obtain the quest and slay the Undead Rancor before the time expires (10 minutes).
* **Recommended Combat Level:** Level 80 (Group 8+ Recommended)

**Notes:** Similar to the Lava crystal and Permafrost crystal, the Blackwing Bezoar crystal resembles solid smoky ash.
Lost Rebel Assault Armor Collection

There are nine items needed to complete this collection.

```
/way dantooine 6862 -2227 Lost Rebel Assault Armor Collection #1
/way endor 3999 2992 Lost Rebel Assault Armor Collection #2
/way rori -5357 5044 Lost Rebel Assault Armor Collection #3
/way corellia -7146 1133 Lost Rebel Assault Armor Collection #4
/way talus 3112 -4039 Lost Rebel Assault Armor Collection #5
/way yavin4 -7466 380 Lost Rebel Assault Armor Collection #6†
/way tatooine 54 -5353 Lost Rebel Assault Armor Collection #7
/way yavin4 4368 975 Lost Rebel Assault Armor Collection #8
/way naboo 6343 -6974 Lost Rebel Assault Armor Collection #9

```

†This item is protected by several high-level elite enemies.

**Reward:** Rebel Assault Armor Collection Badge and a medium amount of XP
Droid

A droid is a type of player controlled pet crafted by Droid Engineers. Droids can be installed with modules during the crafting process, allowing them to perform a wide variety of functions such as combat, acting as a crafting station or performing with an entertainer while displaying audio-visual effects.

## Droid Types

Droids can be classified into three different categories: Combat, Combat Capable and Service.

* Combat droids have module sockets that take only combat modules. However, all combat droids currently craftable also have general sockets which can take either combat or service modules (although they have far fewer of these slots).
* Combat capable droids have module sockets that can be installed with either combat or service modules, giving them more flexibility compared to the other two types of droids. Due to having fewer overall module sockets they will generally not be able to reach the same stats or levels as combat droids.
* Service droids have module sockets that can be equipped with service modules only. They cannot be made to attack targets but some models of service droid can be installed with armor modules, granting them some survivability as well as Combat Levels.
Crimson Phoenix Squadron

**Crimson Phoenix Squadron** is one of three squadrons that Alliance Starfighter Pilots can join.

This squadron is the medium difficulty squadron for Rebels.

There are missions that have LOTS of TIEs to kill and are frequently in Imperial occupied space spawns of TIEs.

## Squadron Trainers

**Tier 1**: Commander Da'la Socuna, Mos Espa, Tatooine

**Tier 2**: Major Eker, Labor Outpost, Yavin IV

**Tier 3**: Arnecio Ulvaw'op, Science Outpost, Dathomir

**Tier 4**: General Ufwol, Rebel Outpost, Rori

**Tier 5**: Admiral Wilhelm Burke, Doaba Guerfel, Corellia

## Waypoints

```
/way tatooine -3000 2202 Commander Da'la Socuna - Tier 1;
/way yavin4 -6966 -5658 Major Eker - Tier 2;
/way dathomir -115 -1580 Arnecio Ulvaw'op - Tier 3;
/way rori 3690 -6464 General Ufwol - Tier 4;
/way corellia 3083 5202 Admiral Wilhelm Burke - Tier 5;

```
Master Artisan

## Skill Overview

A Master Artisan has well-rounded knowledge in engineering, domestic arts, business, and surveying. They are able to deign complex micro circuitry and gather the rare materials necessary to build them. Their work forms the basis of components used in crafting elite items like droids, weapons, and armor.

Experience Required:

* None

## Schematics Learned

* AB-1 Landspeeder
* All Purpose Ship Repair Kit
* Control Unit
* Doctor Bag
* Electronics GP Module
* Electronics Memory Module
* Energy Distributor
* Micro Sensor Suite
* Nemodian Bird Cage
* Power Conditioner
* Speederbike
* Swoop
* V-35 Landpseeder
* Vehicle Customization Kit
* Vehicle Restoration Kit
* X-34 Landspeeder
* XP-38 Landpseeder
Hover Lifter Speeder

Generally used to transport fuel cells, the **Hover Lifter Speeder** is a vehicle that has a long engine that the driver basically sits on, while in the back it has a large flat board attached that can carry 5 people.

## Features

* The deed is No Trade Shared
* The generated vehicle is **No Trade**
* Carries 6 people
* Cannot be customized with a Vehicle Customization Kit
* Can be deconstructed and traded to an Novice Artisan to become an advanced model
	+ In its advanced deed form, when placed in your home, it appears as the actual vehicle
	+ It is also Immune to **Lava Damage** when re-crafted

## How to Obtain

* Cornburr's Brain is the collection item which, when used, creates the vehicle deed
Legacy Quest: Imperial path

**<< Previous Quest:** Starting the Search

**Level**: n/a
**Rewards**:

* None

## Description

So, you want to work for the Galactic Empire? Successful completion of the Legacy in the name of the Imperials up through the Naboo quests will earn you the following medal:

* Necklace#Medal of the Emperor's Fist|Medal of the Emperor's Fist

Note that this *does not* make you a member of the Imperial faction, it is merely a role-playing addition to the quests. If you wish to continue, go see Commander Barrezz in Bestine (-1146 -3893) on Tatooine. He will tell you where to go from here.

**Restart Legacy:** If you have accidentally deleted the legacy quest line and wish to continue it, speak with Barrezz and he will give you the quest again.

## Conversation with Commander Barrezz

**Commander Barrezz:** *You think I have time for the likes of you? Why should I give you the time of day?*
**PC:** I want to help you find that shipment that you are so interested in.
**Commander Barrezz:** *So you know about that. But aren't you the one who was helping Solo on the station?*
**PC:** Yes, I was. But I was confused by Solo and all the shooting.
**Commander Barrezz:** *And now you want to clear your name by helping me? Is that it?*
**PC:** Really, I was just a victim of circumstance.
**Commander Barrezz:** *Some circumstances. My information shows you helped a known criminal sell hi-jacked goods. Are you going to deny it?*
**PC:** Solo made me do it.
**Commander Barrezz:** *Well lucky for you, the Empire needs to find out what was in that cargo more than it needs to spend time punishing you for your crimes. Are you willing to help me to clear your name?*
**PC:** Yes, I am.
**Commander Barrezz:** *My information has the Jawas, Valarians and Darklighters each have gotten a part of the shipment. I first want to track down the Jawa Sand Crawler and see what they have. They are on a trade route and I expect you can pick up their trail at Tosche Station.*
**PC:** I'll be done in a flash.
**Commander Barrezz:** *The trail starts at Tosche Station.*

**Following Quest:** Tosche Station >>
Black Sun Pilot Quota Tier 1

Take duty missions from either Corellia Space Station or Talus Space Station to get Tier 1 Black Sun Fighters.

It is started by destroying a ship in the collection.

* 75x a Black Sun Dune Lizard
* 75x a Black Sun Kimogila
* 75x a Black Sun Kihraxz
* 75x a Black Sun Ixiyen
* 50x a Black Sun Rihkxyrk
* 25x a Black Sun YT-1300
* 25x a Black Sun Gunboat

**Reward:** Space XP, the Black Sun Kill Quota Tier 1 Badge, and progress towards the Black Sun Pilot Quota
Darth Vader's Inquiries, Part III

```
**Previous Quest:** << Darth Vader's Inquiries, Part II

```

**Level:** 90

**Description:**

*Darth Vader is curious about the pilot who destroyed the Death Star. Help him satisfy that hunger for knowledge.*

### Find a Force Crystal

*The Dark Jedi found strong emanations of the Force from the Death Star debris. Vader immediately realizes that this is connected to Obi-wan, but is also forced to admit that the boy is somehow involved as well and directly connected to his former master. Travel to the Nightsister's Nightspider cult Cave on Dathomir and retrieve a Force crystal from a cave there.*

* Head to the Nightspider Cult Cave on Dathomir. Inside there will be a *force crystal*, all you need to do is click on it and the quest updates.
	+ The cave is full of CL80 elite Spiderclan NPCs.

```
/way dathomir -1193 0 6250 Nightspider Clan Cave;
/way dathomir -935 52 6152 Force Crystal;

```

### Ben Kenobi's Hut

*Travel to Tatooine to the hut in which Obi-wan lived as Ben Kenobi. Use the Force crystal in the area to investigate any lingering Force imprints in the area.*

* You will be given a waypoint to Ben Kenobi's Hut on Tatooine. Make your way there.
* Once you've reached the waypoint, your quest updates.

*The strongest lingering echoes of the Force that you find is clearly from Obi-wan, but there is another that remains unidentified. For now.*

### Return to Darth Vader

*Return to Darth Vader at the Emperor's Retreat on Naboo.*

* Head back to the Emperor's Retreat on Naboo and speak to Darth Vader.

**Darth Vader**: *Obi-wan was there, as was another. But who might this other person be. I shall give this much thought. You are dismissed. For now.*

**Reward:**

* XP
* TIE Pilot Survival Suit
* Imperial Badge of Merit
* **One** of these items:
	+ Imperial Forest Camouflage Armor Chest Plate
	+ Ithorian Defender Forest Camouflage Armor Chest Plate
	+ Kashyyykian Black Mountain Camouflage Armor Chest Plate
Master Scout (Skill)

## Skill Overview

A Master Scout has learned the techniques of surviving in the rough and has gained many insights into the nature of interacting with wildlife. At the master level, a Scout gains the ability to forage up to three items in a single attempt. A Master Scout may continue their studies by becoming a Ranger.

Experience Required:

* 35000 Scouting

## Skill Mods Associated

* Terrain Negotiation +10
* Burst Run Efficiency +10
* Camping +10
* Foraging +15
* Creature Knowledge +10
* Creature Harvesting +5
* Mask Scent +30
* Trapping +20
Elite Profession

An **Elite Profession** is a profession that the player must learn the pre-requisites for in its respective Basic profession. No template is complete without an elite profession!

## Elite Artisan

* Architect
* Armorsmith
* Chef
* Droid Engineer
* Merchant
* Shipwright
* Tailor
* Weaponsmith

## Elite Brawler

* Fencer
* Pikeman
* Swordsman
* Teras Kasi Artist

## Elite Entertainer

* Dancer
* Image Designer
* Musician

## Elite Marksman

* Carbineer
* Pistoleer
* Rifleman

## Elite Scout

* Creature Handler
* Ranger

## Hybrid

* Bio-Engineer
* Bounty Hunter
* Combat Medic
* Commando
* Smuggler
* Squad Leader
Creature Handler

Skill tree

## Profession Overview

Becoming a Creature Handler will allow you to tame wild creatures, training them to become useful companions and allies providing extra health and damage in battle, as well as abilities that can apply buffs or debuffs. Some can even learn to provide boons outside of combat, such as stat boosts for crafting or becoming mounts.

To learn Novice Creature Handler you must first learn Exploration IV and Hunting IV in the Scout skill tree. Mastering the entire Creature Handler skill tree requires 63 skill points and 5 900 000 Creature Handling experience, as well as 65 000 Scouting experience for learning Novice Creature Handler. Creature Handling experience is primarily gained by killing mobs with your pet out, granting as much XP as it grants weapon experience.

## Using Creature Handler

To utilise your Creature Handling abilities you must first get a companion. You acquire these either by hatching eggs that can be created by Bio-Engineers or by taming wild creatures (which currently generates an egg). To start out you must find baby variants of wild beasts that can spawn from nests. This uses your Taming Wild Creatures, so initially you'll only be able to Tame lower level creatures.

Once you've acquired and hatched an egg your pets will be stored in your data-pad and can be called/stored in a manner similar to vehicles.

You can also learn Pet Abilities that can be taught to your pet using the Train Pet ability. You learn Pet Abilities by using Creature Knowledge on wild beasts who may innately know some abilities. Some special pet abilities are unlocked through collections or taught by Beast Trainers.

## Related Skill Mods

* Ability Acquisition Bonus
* Additional Combat Command
* Additional Pets
* Attention Penalty Reduction
* Beast Armor Percent
* Beast Attack Speed Percent
* Beast Damage Percent
* Beast Happiness
* Beast Hitpoint Percent
* Beast Movement Rate
* Beast Recover Percent
* Beast Revive Speed
* Create Mount
* Mask Scent
* Max level of pets
* Stored Pets
* Taming Vicious Creatures
* Taming Wild Creatures
To Naboo (Imperial)

**<< Previous Quest:** Putting it together

**Level:** 22
**Rewards:**

* 150 XP
* 20 Imperial Faction

**Description:**

*Commander Barrezz is sending you off to his superior on Naboo with the information that you recovered.*

**Commander Barrezz:** *Hmm. The droid's data could be of interest to Lieutenant Maximilian Vox in Kaadara on Naboo. Go there and contact him. You can get to Naboo from any starport on Tatooine.*

### Go to the Imperial Agent on Naboo

Your job on Tatooine is finished, yet your work is not. Barrezz wants you to go to the city of Kaadara on Naboo and speak to his superior there.

If you Accidentilly followed the Rebels as I did, you can redeem yourself by talking to Lt. Maximilian Vox (5140, 6753) here on Naboo. He is near the front of the Kaadara Guild Hall in the little fountain area.

### Conversation with Lt. Maximilian Vox

**Lt. Maximilian Vox:** *Are you the one sent from Tatooine by Commander Adrian Barrezz?*
**PC:** Yes, I am.
**Lt. Maximilian Vox:** *Then we have no time to waste. You have conducted yourself well enough thus far, but this matter is far from over. You must procure the droid AI we seek.*
**PC:** Where do I find the droid AI?
**Lt. Maximilian Vox:** *Our next best guess based on the information you obtained from the small droid on Tatooine hints at an old war bunker near here. Go to that war bunker and search it for any technology you can find.*
**PC:** I'm on my way.
**Lt. Maximilian Vox:** *Return to me once you've found any information about the Old Republic experimental droid AI.*

**Following Quest:** The Tip-off >>
Naboo N-1 Starfighter

**Freelance ships**
Scyk - Dunelizard - Kimogila - Krayt - Kihraxz (Vaksai) - Ixiyen - Rihkxyrk - Havoc - YT-1300 - AEG-77

## Game Info

The N-1 is an interceptor class fighter and therefore plays the same role as an A-Wing or a TIE Interceptor.

This unique ship was introduced during Chapter 8, however, it cannot be recolored.

## Weapons configurations

The N-1 has 66k mass, therefore the most common setup will be a re-engineered level 8 weapon. While it's not uncommon for a pilot to use a re'd level 9 or 10, it can be difficult to fit a weapon that large onto the N-1 and still have room for a decent engine, which is one of the most important parts in an Interceptor.

## Pilot Comments

With a 1.0 speed mod the N-1 is extremely fast. The only difference between the A-Wing and the N-1 is the fact that the A-Wing slides and is therefore harder to hit. With only 65-66k mass, ships like the N-1 are a bit harder to outfit compared to ships like the ETA-2 Actis and the B-22. While using one of these two ships might seem to be a better choice, using a ship such as the N-1 will hone your skills as a pilot in a way that flying an Actis or B-22 will not.

Probably the easiest setup for the N-1 is a Mark IV collection engine and a decent re-engineered level 8 Borstel. This leaves you roughly 28k mass to fit in your other parts.

Using the Mark IV collection engine will give you the original N-1 engine graphic.

## Star Wars Lore

The Naboo N-1's spaceframe is handcrafted by the Theed Palace Space Vessel division, and its high tech interior components come from a wide variety of offworld sources. Twin J-type Nubian-221 engines propel the craft at sublight speeds. These are specially configured to reduce pollution in Naboo's environment. A Nubian Monarc C-4 hyperdrive increases the ship's range once astrogation coordinates are supplied by an R2 unit or similar. The compact hyperdrive is especially useful when N-1 fighters serve as the Queen's Honor Guard on visits to other planets.
The central trailing finial serves as a conduit for power and computer data. Theed Palace's hangar bays have specially designed revetment areas into which an N-1 plugs when docked. Large transformers in the hangar complex deliver a high-voltage power charge to activate the fighter's many systems. The palace battle computer delivers coded battle coordinates and strategic plans into the fighter's computer and automatic pilot.

As Naboo is a peaceful world, the N-1's mission profile covers planetary defense sorties, patrols, and formal diplomatic escort missions.

## Sources

Star Wars Databank

thumb|300px|left
The Emperor and the Queen, Part II

```
**Previous Quest:** << The Emperor and the Queen, Part I

```

**Level:** 90

**Description:**

*Aid the Emperor in his plan to manipulate the Queen of Naboo into revealing the location of a Rebel General she is believed to be hiding.*

### Plan in Motion

*The mercenaries are going to try and intimidate the Queen and get her to reveal the location of a Rebel General she is hiding. To aid them, you will eliminate her security detail at the palace in Theed.*

* You are given two tasks to complete at the Theed Palace on Naboo:
	+ **Disable the Security Terminals**
	+ **Eliminate the Queen's Security Experts**

```
/way naboo -5495 4468 Entryway of Theed Palace;

```

#### Disable the Security Terminals

*Disable the security terminals.*

* You will need to locate and click on two *security terminals* located within the palace.

```
/way naboo -5497 4761 Security Terminal #1;
/way naboo -5532 4758 Security Terminal #2;

```

#### Eliminate the Queen's Security Experts

*Eliminate the Queen's security experts.*

* You will need to kill four *security technicians* located within the palace to complete this task. They are located near the security terminals you need to locate for the other task.
	+ They are CL85.

Once **BOTH** of the tasks are complete, your quest will update.

### Mollify the Queen

*The Queen was not pleased with her visit from the mercenaries and has become quite vocal over this. Lord Vader has informed her that the Empire had no involvement with this. Speak with her and convey the Emperor's assurances that she has the complete support of the Empire.*

* Speak with Queen Kylantha to update the quest.

```
/way naboo -5532 4778 Queen Kylantha;

```

**Queen Kylantha**: *So the Emperor sends his assurances that the Empire had nothing to do with the attack on my chambers? As you say. I am not yet convinced, but I am listening.*

### Report to Emperor Palpatine

*Return to Emperor Palpatine at his retreat on Naboo.*

* Head back to the Emperor's Retreat on Naboo and speak to The Emperor.

**The Emperor**: *Is is now time to prove to the Queen that the Rebels are behind her recent difficulties.*

This completes the quest. Continue your conversation with The Emperor to receive his final quest.

**Reward:**

* XP

You: What do you need me to do?

**The Emperor**: *You will eliminate Vurrha Jantsk and thus any possible connection to the Empire. And you will provide proof that the Rebel Alliance was behind the attack on the Queen.*

```
**Following Quest:** The Emperor and the Queen, Part III >>

```