Void

## The Void

**The Void** is an unknown extradimensional entity or force, that is constantly trying to consume all that it touches. Tearing through into the material plane, it consumes the world of Vari and its denizens wherever possible. The Verdant Sphere acts as direct opposition to the Void, moving to seal any Void Rifts it can, in order to heal Vari, the Life Mother.

   The void is exactly that. A void. Emptiness. A vacuum that seeks to pull all things towards it and consume it. It is ever expanding as it consumes more of the multiverse around it. It is unclear exactly what the void is, some consider it a god, others a collapsed plane of existence, there are even suggestions that the void is a collection of monstrosities from the outer realms. It exists somewhere between all planes of existence, struggling against their presence and causing ruptures between it and them, known as tears. The more damage it causes to other planes the more it grows and spreads. It bores into other planes like a parasite in attempts to collapse them and bring them into the fold of the void. As it grows, other planes shrink in response. It is thought to be able to interact not only with the biological mass of a creature, but the soul, capable of tearing souls from ones body and casting them into the void. Slowly, the void is consuming everything in its wake, it appears impossible to stop. Strangely, the Sanguine Syndicate have confirmed that Void Entities bleed and their blood can be manipulated just like any other living creature, despite the fact that they come from what is thought to be such a hostile environment.

Although it is uncertain when **The Void** first came to Vari, most historians agree that it was sometime shortly after The Severance. The void tore open rifts that reached into Vari and began to tear away at life forces and energies, creating chaos across the world. The void's endless hunger threatened to consume everything, unfathomable monstrosities poured from void tears into all realities and began to consume everything they could. Like plagues of locusts they spread, destroying everything in their wake, reducing all living matter they touched to ash. Although the Void was seemingly endless, champions of She Who Remembers aligned with The Iron Herd and drove back the dark forces of the Void to its sources within the void rifts. The druids of the Verdant Sphere then sealed these ruptures, preventing the darkness of the void from returning in the manner that it did. The Verdant Sphere are ever watchful, with the endless task seeking out Void Tears to seal them as soon as possible, as the Void endlessly seeks to open its way into the world and consume what they regard as The Life Mother.

Entities of the **void** walk across the surface of Vari and lurk within her immense oceans, constantly hunting for prey to consume. This causes the whole world to be an incredibly dangerous place. Most of civilisation has withdrawn behind the walls of the nine great cities in an effort to stay safe from the terrors of the void and traveling to other continents via the sea is no longer an option. Void entities are at their strongest with the absence of light, darkness is their ally as they hunt and kill their prey, as such most travellers will hang bright lanterns from their caravans during the night, and pitch torches around the perimeter of their campsites, unfortunately this has the added undesirable effect of painting a target for bandits or beasts and other monsters that lurk in the night.

## Void Entities:

* **Void Revenant:** These horrifying creatures are parasitic void-beings that tear holes through the planes of reality, consuming and absorbing the energies and beings within. They are often the harbingers of worse creatures to come.
* **Void Caller:** Many armed void creatures draped in cloth and carrying lanterns that bridge the realms of the living and the dead, and rattle chains that call to the spirits of the afterlife to their aid. Souls absorbed by the void are called back to be used as a weapon against their enemies.
* **Void Colossal:** Often found guarding a void tear. These giant humanoid entities wield various weapons and dark magical powers to repel anyone trying to approach a void tear, stripping intruders of their souls if required. Their destruction is usually required in order to then seal the tear.
* **Void General:** Large, powerful Void beings, armoured in plate, generally found leader groups of hounds, wraiths and revenants. Some have wings and can fly.
* **Void Assassin:** Swift moving killers that stalk the darkness unseen and unheard, they attempt to kill their foes by creating massive void energy blades.
* **Void Corroder:** Burrowing void monsters that attack and consume metal alloys, turning them into rust. Changes forms as it moves and seems to swim through the air.
* **Void Conductor:** Often appearing in the form of a ghostly humanoid that appears only in reflections, a void conductor has the ability to control, influence and manipulate humanoids through subtle suggestions, charms and direct possession.
* **Void Wisp:** Small, wisp like entities that fade into and out of existence, straddling the barrier between the material and the ethereal planes. They float around consuming all light within their radius, they are attracted to torches, candles, campfires and lanterns, or any other light source. They are able to snuff out small fires by consuming them and absorbing their energy. They often accompany **Void Generals** and **Void** **Wraiths** into combat.
* **Void Locust:** Winged void entities that rapidly consume living matter. Swarms of void locusts descend upon unsuspecting farmland and forests, consuming everything in its wake. They have a strong aversion to bright light and fire.

* **Void Wraith:** Slender, wraith-like beings that absorb the light of everything around them to create darkness, pierced only their purple glowing eyes.
* **Void Hound:** Hungry scurrying void beasts that attack in packs. Their bites consume matter and send it into to the void.
* **Void Worm:** These colossal worms burrow through the earth, consuming the dirt and rock and sending it to then void, thus creating tunnels beneath the world through which other Void Entities then travel. They often arrive in pairs. These creatures can easily swallow multiple humanoids and large beasts whole, with little effort.
* **Void Dragon:** The most dangerous void entity known to exist. Only one such being has ever been encountered and recorded by The Verdant Sphere in 221AS, nicknamed Azoss, Lord of the Void, this being was described as being *intensely knowledgeable*, and as having seen *far too much*.

*“The void sucks at your soul. It is content to feast slowly. Though its entities, once unleashed, do not know hesitation.”* *-* Domigo Thundergong in *Domigo's Encyclopedia of Everything.*

**Suggested Class:** Fighter, Rogue, Sorcerer, Warlock