JKR-721

* Usual
* Carapaced

**JKR-721** also known as **K** is a future playable character of *Cris Tales* and one of the Crisbell's teammates.

## Appearance

K is a mechanical android of average height. His face is human-looking with a fair complexion, and his eyes are a mix of grey and gold, but can gold glow when he's charge up. He has spiky light grey hair and grey eyebrows. He also has pierced ears.

K's body is made out of dark gray and gold exoskeleton, which he covers partially with clothing. He wears a gray sleeveless hooded jacket, revealing his forearms. He also wears light grey pants cut at the bottom with what appears to be fur or fabric, and white boots with a grey side going down the side. In the center of his forehead is a piece of black armor with four gold spikes jutting out on each side.

When in combat, an armored mask forms over his face.

## History

JKR's various concept sketches 1/2. He used to wear some sort of fabrics around his neck.JKR concept Sketches 2/2. Power armor and its coloring.
## Abilities

K possesses several abilities such as enhanced speed, producing an electrical charge, and even a jet pack hidden under his coat.

He is a physical fighter, and is able to deliver punches at quick speed.

## Gallery

K's appearance in the Gamescon 2020 TrailerK fighting Kari HudoJKR-721's character model
## Weapons

JKR-721's weapon of choice is his gauntlet made with materials from Rena's age.Designed by Rena scientist & embbed with ancient crystals Jkr doesn't operate with mana but rather his action focusing on fast movement,continuous physical damage,and electrical spell accumulate heat overtime,if jkr overheats he explodes and will deal damage to himself and others nearby.(explode damage influenced by his m.atk)Visit Wild Cat Armory for time synthesis upgrade services.

*Despite the passage of time,it's clear that these fists were intricately crafted by a master at one point.*
(1 -> 2)
 Power-Fists

*A repaired and reinforced version of the power-fist.Some cables are still exposed,but upgrades to the finger-plating and gauntlet armor maintain the integrity of the weapons.*
(2 -> 3)
 Fortified Power-Fists

*New features have been added to this version of the power-fists.Sharp,durable knuckle-plating increases striking power,while exhaust ports help to prevent the assembly from overheating.*
(3 -> 4)
 Impact Gauntlets

*A vast improvement on the design of the power-fist.A complex sensor and shock absorber combine to release heat at the moment of impact,dealing massive damage and greatly reducing the risk of overheating.*
(4 -> 5)
 Rena Hyper-Gauntlets

*Made from a long-lost and nearly indestructible alloy,these fists have improved joints and superior plating.Small thrust boosters are built into the design as well,allowing the wearer to attack with speed close to the limit of what is physically possible.Augments added to the exterior imbue the fists with time magic as well.*

## Skills

* Powered Blow

JKR's powered fist attack.Deals high physical damage.With proper timing it can be executed multiple times.(up to 3)

*JKR is an incredibly skilled warrior in hand to hand combat.His speed and strength are unrivaled.With his powered fist,he can deliever multiple attacks in quick sucession.*

* Coolant

Releases accumulated heat,but leaves JKR defenseless.

*Due to the high strain put on JKR's body,he constantly builds up heat in his body.This can be fatal if too much is stored.He can release the heat through valves in his armor,but leaves him defendless.*

* Juggle

Moves a target from one side of the screen to the other.Can only be used if there's an open space at the destination.

*Due to his great speed and inhuman strength,JKR is able to easily move adversaries to another place on the battlefield,so quickly that enemies don't even have time to react.*

* Impact Strikes

JKR quickly throws a multitude of blows at a single enemy for 2.5 secs.While doing this he begin to build momentum.Keeping the gauge in yellow ranges makes it deal the most damage.If it reaches red,JKR might overheat.

*You might not want to get closer.More dangerous opponents than you have fled rather than face me at melee range.*

 *'I can't really hit you from all the way over there,can I?'*

*-JKR training with Cristopher*

* Mirror Image

JKR augments his speed temporarily,moving at such velocity that two afterimages appear.While under this state,enemies have a 1/3 chance to hit him.

*Speed and precision.Two highly notable characteristics of JKR.Taking advantage of this,JKR enters a massive speed boost,which allows him to confuse his adversaries,making them believe that there are actually three of them.*

* Microbolt -  Lightning Element

JKR overcharge for a moment,releasing a small spark,that strikes a single target.Deals lightning damage.

*JKR is a mystery to everyone.Since he doesn't resemble any known piece of technology.He clearly operates on thermal and magical energy,but also has some normal human bodily functions.*

* Scan

JKR uses his augmented vision to extract infromation about a target,revealing it to your party.

*JKR eyes maybe look human,but they are far from it.They serve his targeting capabilities,and also can perform great feats of analysis on his enemies.*

* Lightning Nexus -  Lightning element

Summons multiple bolts that converge on a massive thunderous sphere.Deals high lightning damage to all enemies on one side of the screen.Chances to apply **paralyzed**.

*Larger and more complicated lightning spells have to be channeled through the caster himself,mixing with his own life energy.As such,thunder magic can become weaker in older mages.*

* Counter Stance

JKR sets himself in a counter stance,any physical damage dealt to him while in this stance will result in him delivering a counterattack to the enemy.

*Due to his great reflexes,JKR is able to prepare himself for anything.Cristopher hasn't been able to hit him even once during their training sessions.*

* Lethal Juggle

Moves a target from one side of the screen to the other,while also dealing damage to it.Can only be used if there's an open space at the destination.

*Due to his great speed and inhuman strength,JKR is able to easily move adversaries to another place on the battlefield,so quickly that enemies don't even have time to react.*

* Power Shift

Moves all enemies from one side of the screen to the other and deals damage to them.Can only be used if there's a free space at the destination.

*Due to his great speed and inhuman strength,JKR is able to easily move adversaries to another place on the battlefield,so quickly that enemies don't even have time to react.*