Siren

## Stats

**Siren** is a water genasi grave cleric, played by Pickle during a one-shot during campaign one. She has since become a recurring NPC.

## Personality

Siren is not a particularly charismatic person. She is not overly fond of people, preferring the relative silence of the dead over the inane chattering of the living. She generally comes across as grumpy, though there is a more friendly side to be found given the correct temperament.

## Appearance

Siren is a moderately tall water genasi woman, reaching around 5 feet, 8 inches in height. Her skin is light blue, and her eyes a solid emerald green. Her hair has the appearance and texture of seafoam. She wears heavy metal armor, simple in style and with no ornamentation. Her standard clothing is about practicality and comfort rather than any sort of fashion.

## History

Siren grew up in a port city with her mother. When she came of age, she became a sailor, working on whatever ships were in need of workers. She excelled at this work for several years until one day her ship was caught in a storm. She and the few survivors were shipwrecked on an island far from civilization and out of the way of most trading routes. They found the remains of an ancient burial ground, which they were able to loot for supplies in order to survive for a while. Soon after, the survivors began to die, and many of them became suspicious that perhaps the dead had cursed them, but it was too late. Siren, malnourished and more than a little insane, was the only survivor found when a ship of young merrymakers happened by on holiday.

Though she was eventually nursed to health and sound mind, she remained convinced that the dead had resented them for using their belongings for their own benefit. As a result, she swore allegiance to Lysaro as a cleric, vowing to ensure that the dead stay dead. She began to infiltrate the crews of those who would excavate burial grounds, both for nefarious and for anthropologic purposes. She would either halt the expedition through words, bribery, or murder, or she would steal the artifacts back and return them to their original place.

## Campaign One

Siren was hired on as a bodyguard for Elias Brading, who sought to locate an ancient civilization his grandfather supposedly had located many years prior. Together with a guide and a handful of workers, they traveled to the forests deep in the heart of one of the southern continents, and eventually located an ancient sky elven settlement. After defeating or bypassing the security of the city, the group found themselves in a sort of repository for the collective essences of those who had once lived there. They requested that one of those present offer themselves to be a host for their knowledge, that it may be passed along and preserved. After another of the party failed to properly absorb the information, Siren succeeded, though she nearly died doing so. Though she disapproved, she eventually allowed Brading to take a powerful piece of armor from the site, putting it on display to help preserve the elves' memory. The armor was stolen from its vault during the first night it was on display, but Siren mostly just counts herself lucky that she survived the accompanying nuckelavee attack.

The armor was eventually returned, but not before she was given a large sum of gold in a lawsuit. This lawsuit just sort of happened without her input, put together by Belxari, suing Darius for his involvement in the theft of the armor and the emotional damage that caused Siren, despite the emotional damages not being anywhere near what Belxari claimed on her behalf. Since this adventure, she has done her best to write out all of the information the elves have to pass along. Siren has once again had to struggle with the voices of the dead testing her sanity. Thousands of elven voices exist in her mind, sometimes becoming overwhelming. She has also found that if she performs for some of the voices, such as painting for the artists, the voices will calm and grant her peace.

## Campaign Two

She was a guest aboard the maiden voyage of the train that runs between Wolis and Taapeltwog, though she was vastly uninvolved in combating the various villains aboard. She would initially be encountered by the party trying to help Andy Greene restore the warforged recovered from an expedition to a sky elven city. Unfortunately, the collective knowledge she possessed did not contain the information necessary to properly repair him.