Pea Pod

*Pea Pods can be planted in the same space for up to 5 times the destruction.*

**Having studied Quantum Spatial Mechanics in Clown College, Pea Pod has been amusing families of all ages.**

**Pea Pod** is a plant in *Plants vs. Zombies 2: Reflourished* and the third plant obtained in Wild West. It is unlocked at Wild West - Day 6.

Pea Pod initially acts like a normal Peashooter, but can be planted up to 5 times on the same space to shoot up to 5 peas at once.

## Almanac entry

**Pea Pod**

Pea Pods can be planted in the same space for up to 5 times the destruction.

Damage Details: normal (for each pea)
Firing Speed: increases rate of fire with multiple plantings

Having studied Quantum Spatial Mechanics in Clown College, Pea Pod has been amusing families of all ages.

## Plant Food effect

When Pea Pod is fed Plant Food, it will grow into 1 massive Peashooter and shoot 5 massive peas, each doing 900 damage. These peas can be buffed by Torchwood to multiply the damage.

## Strategies

While Pea Pod is mostly unchanged from its Vanilla counterpart, the rebalancing and removal of more powerful options, as well as Torchwood's addition of applying splash damage, has restored Pea Pod's place as a space-efficient form of pea plant. Being less cost-efficient versus other pea plants, Pea Pod makes up for it with the advantage of fitting more damage into a single tile, as well as the relative flexibility of planting one head at a time, especially versus its nearest competitor of Threepeater. Once Torchwood enters the mix, Pea Pod's inefficiency is no longer in question, making each head worth much more than paid for and, once set up, allowing all but the thickest hordes to be destroyed with ease.

Pea Pod's Plant Food effect is not to be underestimated, either. Even on its own, the effect is enough to shoot down both a Gargantuar and its Imp. With the boost of a Torchwood, the mighty Jurassic Gargantuar can be shot down with a single Plant Food, or several standard Gargantuars handled at once. Just remember to avoid hitting zombies with lower health, as each huge pea can only hit one target at a time, potentially wasting damage that could have hit more dangerous targets.

While Pea Pod holds great potential for compressing damage in a small space, it also takes time due to requiring repeated plantings and high investments of sun. Imitater can be used to speed up the process, doubling the number of Pea Pods that can be planted at once, but this also makes the process even more expensive. As such, good sun production is a necessity to be successful; planting many sun producers at once, including heavy duty producers in Twin Sunflower and Moonflower, is highly recommended to be able to adequately afford a defense built around Pea Pods.

Remembering that Pea Pod is less cost-efficient compared to its peers, it may sometimes be more desirable to opt for other pea plants that consume less sun and take less time to set up - especially in shorter levels. Repeater and Threepeater can achieve similar levels of success to Pea Pod, with the caveats of less efficient space usage and less potential for damage as the lawn fills up with plants. Make sure to consider all options to determine which pea plant will work best for a particular level.

## Balance changes

### Version 1.1.1

* ▲ Plant Food Projectile Damage: 400 -> 900
* ▲ Torchwood Plant Food Projectile Damage: 800 -> 1800
* ▲ PF Torchwood Plant Food Projectile Damage: 1200 -> 2700
	+ Developer note: ...You don't need us to explain this, right? 400 damage for a plant food effect projectile?! It sucked! You know it sucked! We're making it less sucky! Now you can actually kill a Conehead and some Specials! Now you got some proper cannonballs for that Torchwood setup! Any questions? No? Moving on.