Patch Történet

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* Mask Set Collection & Mask Crafting
	+ Collect sets of epic and legendary masks and unlock powerful bonuses!
	+ Craft epic and legendary masks by using dust. Use it to fill out your mask collection!

* Rune Master & Mass Fusion
	+ Increase your rune mastery by fusing runes! A higher rune mastery level will allow you to find higher star runes.
	+ Fuse multiple runes at once with the simple click of a button!
* Added two new masketeers
* Added new wisps
* Added new relics

Masketeer Rebalancing

*Caine*

* Great Wolf Spirit (Ultimate)
	+ Effect changed: Now only converts orbs of an ally Masketeer of the highest amount instead of all orbs.

* Deep Wounds
	+ Additional damage reduced from 50%(+10%) > 30%(+10%).

*Pixie*

* Pixie Dust (Ultimate)
	+ Spark steal increased from 30% > 40%.

* Brisk Scuttle
	+ Dodge chance increased from 10%(+5%) > 15%(+5%).

* Quick Fingers
	+ Attack speed bonus increased from 20%(+10%) > 30%(+10%).
	+ Duration increased from 10 > 12 seconds.

* Energizing Banter
	+ Chance to upgrade adjacent orbs increased from 5%(+1%) > 5%(+2%).

* From The Shadows
	+ Take no damage requirement reduced from 8(-0.3) > 6(-0.2) seconds.

* Fan of Daggers
	+ Attack requirement reduced from 14(-1) > 13(-1).

*Coro*

* Reverberation
	+ Added effect: Also reduces the damage of the redirected attack by 50%.

* Tuneful Protection
	+ HP requirement lowered from 95% > 90%.

*Falcon*

* Swift Swoop
	+ Attack speed reduction reduced from 50% > 40%.
	+ Duration reduced from 8(+2) > 6(+1) seconds.

*Titan*

* Bruin’s Fortitude
	+ Cannot be damaged by more than percentage of max HP effect rebalanced from 50%(-10%) > 40%(-5%).

* Survival Instinct
	+ HP requirement rebalanced from 50%(+3%) to 50%(+4%).

* Provoke
	+ HP requirement lowered from 80% > 70%.

*Nightingale*

* Aegis of Dawn (Ultimate)
	+ Effect changed: Now revives all allies, fully heals them, grants them a barrier equal to 100% of their max HP and invulnerability for 5 seconds.

* Guarded Nest
	+ Stun duration increased from 1.5 > 2.5 seconds.

* Protected Wing
	+ Damage increased from 150%(+15%) > 150%(+30%).

Relics (Error Adjustment)

We have also found incorrect values on certain relics that were not intended. These relics has been adjusted in the latest update.

Crimson Vow

* Red runes stat increase reduced from +50% > +15%.

Bluebound

* Blue runes stat increase reduced from +50% > +15%.

Verdant Crate

* Green runes stat increase reduced from +50% > +15%.

Blessed Bulwark

* Main main bonus stat increase reduced from +50% > +10%.

Shield of The Gods

* Guardian main bonus stat increase reduced from +25% > +15%.

### V1.0.4

Bug Fixes

* Fixed some timeout issues during login
* Unlock missing Masketeers if previously bugged during crash
* Rebalanced some Relics

## V0.XX.X

### V0.14.0 (July 22, 2020)

New Content

* Introduces Orb Royale

### V0.13.0 (July 8, 2020)

New Content

* Added Astral Burst
	+ Blast your way through multiple waves of enemies with Astral Burst! Tapping on any orb charges this epic team attack and lets your Masketeers unleash their combined powers once the bar is full. Form longer orb chains to charge faster!
* Divine Transcendence
	+ Double the Arcana earned from a Transcendence by paying an amount of Crystals.
* Events Koi Fever and Arcana Surge

Fixes and Improvements

* Masketeers will now have a brief period of invulnerability after defeating a Void Wraith and warping forward.
* Fixed a bug where players retained Sparks if they Transcended while warping.
* Added new VFX on stunned Wraiths.
* Changed Nightingale's rune slots to be more appropriate for her playstyle.
* Fixed multiple small text display issues.

### V0.12.1 (June 25, 2020)

Tweaks

* Prosperuma now gives an even bigger abundance of Sparks!

Bug Fixes

* Fixed a bug where Arcana rewards from the Trader of Fates did now show up until the player restarted the game.
* Fixed a text display issue with Masketeer buffs.
* Fixed the issue of "Not Enough Crystals" displaying when the player attempts to use Charms from the inventory.

### V0.12.0 (June 23, 2020)

New Content

* Added Trader of Fates
	+ Watch out for the Trader of Fates, who appears before you every time you Transcend. A mysterious figure who enjoys games of chance, he will grant you the opportunity to win rewards for each Fate Token you return to him. Track down the Phantom Bandit to the stage where he lurks, and defeat him to retrieve Fate Tokens!

Bug Fixes

* Masketeers no longer revive after restarting the game.
* Fixed the issue of orb tooltips not disappearing if an orb chain is used when the tooltip is shown.
* Idle Gold will no longer show when the tutorial is still running.

### V0.11.0 (June 5, 2020)

New Content

* Wraith Redesign introduced
* Introduces the Empress of Charms
	+ 30% extra sparks whenever a Wraith falls.
	+ 50% more idle Sparks.
	+ Increases the effects of all charms.
	+ **The Empress of Charms will be available for 500 crystals during early access, but will be an in-app purchase in Masketeers' official release.**

Bug Fixes

* Quest difficulty (requirements and rewards) will no longer change after restarting the game.
* Masks' damage/HP stats will now update correctly in the inventory for masks that are not equipped.
* Hatching one Wisp Core will now recalculate the timer correctly when there are relic sets that reduce the cooldown.
* The mask tutorial will no longer cause players to be stuck if the tutorial mask is not equippable.

### V0.10.1 (June 1, 2020)

Bug Fixes

* Mass disenchanted masks will now count towards your daily quests.
* Fixed the visual bug where it incorrectly shows that you've received double the amount of crystals from daily quests.
* Daily quest descriptions will no longer show Masketeer names in all caps.
* Fixed an exploit that lets you continuously spawn Wisp orbs.

### v0.10.0 (May 29, 2020)

New Content

* Added quest system.
	+ Complete quests to receive crystals and earn points for an imperial chest!
	+ You can pursue a new quest every 8 hours if you have space for it.
	+ Quest to hard? Reroll 1 quest per day by watching an ad.

QOL Changes

* Added ability to disenchant multiple masks at once from mask inventory.
* Can now change masks directly from the inventory as well.
* Included base chance of getting a Spark Wraith in stats.
* Orb skills no longer target a Wraith who's about to die from another attack.

Bug Fixes

* Fixed issue of the wave counter bugging out after idling.
* Prevented the Transcendence milestone from popping up constantly.
* Wraiths will now show up normally after you fail to defeat the Void Wraith.
* Masketeers no longer get suck after Void Wraith is killed.
* Fixed text overflow issues for the Hero Talent levels.

### v0.9.0 (May 21, 2020)

* New Wraith: Void Wraith. A rare boss that will warp you 20 stages forward when defeated.
* Added offline stage progression: Your Masketeers will continue fighting even while you're away!
* Bug fixes.

### v0.8.0 (May 19, 2020)

* New Masketeer: Nightingale.
* Players who have reached a max stage of 150 will have the choice to reset the game in exchange for 2000 crystals, in order to experience the improvements from the beginning.
* A more exciting sense of accomplishment as you progress through the game.
* Greater challenge, especially at later stages of the game where it used to be way too easy to progress.
* Relics no longer multiply on top of each other.
* Rune stats are now totaled up (including team stats) and applied as a single multiplier, except for Damage Reduction.
* Masketeers will always revive within 70 seconds max.
* Masketeer stats will no longer drop after you level them up.

### v0.7.7 (April 30, 2020)

* Stats Page: Keep track of your progress through the world of Masketeers! You can now see detailed stats for each Masketeer and check how your team is doing overall.
* Smart Targeting Masketeers will no longer all defeat the same enemy at once. Instead, if a Masketeer sees that their teammate is about to defeat a Wraith, they will target another enemy instead. This should lead to more efficient combat and faster progression!
* The 100-crystal flat cost for resetting talents has been replaced with scaling costs. In the latest update, only 10 crystals are needed to reset when you have less than five talent points. This cost will slowly increase as you accumulate more talent points, up until a maximum of 100 crystals.
* Fixed battle-related display issues, such as HP no longer updating correctly if a Masketeer is healed while shielded.
* Solved the mystery of the phantom Wraiths, where enemies would stack on top of each other due to a display error.
* The Twilight Clock relic will no longer skip stages indefinitely.
* Made some optimization tweaks to help the game run better on your devices.

### v0.7.6 (April 23, 2020)

* Charms will no longer slack off and disappear before they should.
* Time is the only constant in the universe - or at least it should be. The wooden chest's cooldown timer is now consistent throughout the whole game.
* Masketeers will no longer be stuck attacking in epic slow motion after you watch certain ads.
* We've asked the tutorial very politely to stop bugging out. Players should no longer experience errors with parts of the tutorial, such as the introduction of your koi friend.
* Improved visuals, animations, and sound effects.

* New rewording of the Twilight Clock relic’s description.

### v0.7.4 (April 13, 2020)

* Newly unlocked Masketeers now level up automatically to match the team's level.
* The tutorial has been updated to grant a smoother experience.
* Players were getting notifications to upgrade the Guardians even after they'd been maxed out. This issue should be fixed now, as we've placated the Guardians and their desire for more offerings.
* Due to a calculation error, Masketeers would sometimes revive instantly after fainting. While we admire their determination, their revival times should be back to normal now.
* We fixed a few display issues where the amount of Arcana or Dust were incorrectly shown.
* The spawn rate of Wisp Orbs has been adjusted to give a better experience in using their powers.
* The charms should no longer disappear before the 3 hours are up.
* You can now open chests to earn Chest Points. Get a Legendary Mask with every 100 points!
* Added more spiffy visual effects.

### v0.7.3 (April 8, 2020)

* We'll now automatically save your game at the end of each tutorial to prevent weird bugs from cropping up due to syncing issues.
* Fixed attack speed stat and formula not working as designed. Gotta go fast!
* Some relics had the wrong stats after leveling. This has been fixed now so please feel free to level up your relics and watch your progress grow!
* Fixed text and display errors.
* Fixed the bug with heroes not being able to equip runes.
* Fixed Caine's Relentless Assault. Caine will no longer slack off when fighting bosses.
* When you reset a Masketeer's talents, the game will now connect to our server to make sure that the correct amount is deducted.
* Small changes to make the game flow smoother
* A few new sparkly visual effects!

### v0.7.2 (April 1, 2020)

* Adjusted Game Difficulty
	+ A common feedback for the game is how the game difficulty increases too quickly. To address this, we have adjusted the difficulty of the stages so that it is easier to progress. Sparks gained from Wraiths have also been increased.
* Rebalanced Relics
	+ Relics are meant to help boost a player's progress after Transcendence. However, they felt unrewarding to upgrade and gave small bonuses if you couldn’t reach the next level. To improve this, relic bonuses have been increased to have more impact on your progress. The upgrade costs of the 3 special relics obtained from milestones have also been reduced.
* Reduced Wraith Damage
	+ Wraiths were dealing too much damage, allowing them to one-shot Masketeers. This was found to be a bug and we have fixed this issue. Players should now be able to survive much better against the Wraiths.
* Future Plans
	+ As for other queries such as daily quests and multiplayer features, these features are being planned and will be implemented in the future. We’ll be looking at more ways for players to earn masks and runes, as well as compete with each other.