Day Jobs

You must be proficient in the tool to use it for the day job. The tool must be in your inventory. Having expertise in the tool doubles the gold earned per day.

Total earnings are equal to **Half Your Level (rounded down min. of 1) \* Gold Earned from Job \* DTD spent**.

## Performance-Based Jobs

***Note: This section is in beta testing and is subject to change***.

You can attempt to busk utilizing your performance arts. The final earnings are subject to a performance or tool check, earning more depending on how successful you are in your endeavors.

Make a check of 1d20 + CHA + (Proficiency/Expertise of Performance/Painters/Calligrapher’s/Instrument), and utilize the chart below to determine your earnings. A separate check is made per day you spend on your job. Bonuses such as Guidance, Enhance Ability, and Aid from familiars may be used for these rolls.

You can use the commands below to roll all your DTDs at once:

```
!c performance -rr <# of days>
!tool <Tool name> cha -rr <# of days>

Examples:
Spending 5DTDs on performance-based job using Performance
!c performance -rr 5

Spending 5DTDs on performance-based job using Painter's Tools
!tool paint charisma -rr 5

```

 10 - 14
 15 - 19
 20 - 24
 25 - 29
 30+

**The gold value of each day is determined by Earnings \* (Player Level / 2)** [Minimum of 1]

## Illegal Jobs

You can attempt to gain coin through non-legal means. The final earnings are based on your skill check and which crime you’re committing. The associated checks for this downtime activity are based on the crime you’re committing. If you get caught while performing any of these activities the associated checks are deception, intimidation, and persuasion. The DC for the evade check is based on how badly you failed the initial check.

If you were to lose DTDs from failing the evade check and don’t have enough remaining DTDs this week, then you simply lose the DTDs from next week instead.

#### **Types of Crimes**

1. **Rigged Game**: Sleight of Hand, Gaming Set (*Dice, Dragonchess, Playing Cards, Three-Dragon Ante*)
2. **Pick Pocketing**: Sleight of Hand
3. **Burglary**: Stealth, Thieves’ Tools

Make a check of 1d20 + DEX + (Proficiency/Expertise of Sleight of Hand/Stealth/Gaming Set/Thieves’ Tools) or a check of 1d20 + INT + (Proficiency/Expertise of Gaming Set/Thieves’ Tools), and utilize the charts below to determine whether you succeed; if you succeed it will also determine your earnings. A separate check is made per day you spend on this job. Bonuses such as Guidance, Enhance Ability, and Aid from familiars may be used for these rolls.

**Note**: For the purposes of Illegal DTD jobs, the spell *Pass Without Trace* and any similar effects grant you Advantage on your checks instead of a +10 bonus to your rolls.

Failing the initial check can result in being caught. Make a check of 1d20 + CHA + (Proficiency/Expertise of Deception/Intimidation/Persuasion), and utilize the chart below to determine whether you succeed. If you succeed on the Evade Check then you can ignore the punishment chart. Bonuses such as Enhance Ability, and Aid from familiars may be used for this roll; however, if you used Guidance for the previous roll you may not do so here since you would have to recast this spell while being confronted.

**The gold value of each day is determined by Earnings \* (Player Level / 2) [Rounded down, Minimum of 1]**

**Similarly, the potential punishment of gold lost in each day is determined by Gold Lost \* (Player Level / 2) [Rounded down, Minimum of 1]**

#### Examples:

```
!c <skill> dex -rr <# of days>
!tool <Tool name> <dex/int> -rr <# of days>

Example 1:
Spending 5 DTDs on illegal job Burglary using Thieves' Tools (Lvl 1 PC)
!tool thieves dex -rr 5
Rolled 19, 17, 19, 26, 13
"Made" 80g but got caught on day 5. Have to make an Evade Check
!c deception cha
Rolled an 11. Lost 15g and 1 DTD
Final Result: 65g -1 DTD

Example 2:
Spending 5 DTDs on illegal job Rigged Game using Dragonchess Set (Lvl 1 PC)
!tool dragon intelligence -rr 5
Rolled 14, 17, 28, 19, 24
"Made" 95g. Didn't get caught so no Evade Checks

```