Level 666.6

**Notice:** The following level was not created by me. All credits go to Nøprømîsëøftømørrøw for the page. I only uploaded it because he can't. I hope you understand, happy reading!

-IANFH

## Level 666.6: “The Forgotten Hell”

**Survival Difficulty: Class Variable**
**》Varying Safety**
**》Heavily Unstable**
**》Diverse Entity Count**
**Level 666.6** is a hard to access sub-layer of the Backrooms, considered to be "in-between" Level 666 and Level 667 but resembling Level 666.

## Description

**Level 666.6** is another version of hell. The landscape resembles a mountain range, except the mountains are black and covered with swarms of hostile entites. It has a blood red sky which very rarely will “rain” limbs torn off from bodies of dead wanderers. There is also lightning that strikes wanderers randomly. Vision is heavily limited here due to thick smoke, typically black.

Due to the amount of entities on this level, when a wanderer sees the land from afar, it looks like liquid.

## The Hotel

Many wanderers record seeing a hotel approximately 2 miles in the distance. They say it looks like a 5 star hotel with clean, white, smooth walls, and a large swimming pool. They say it had 14 floors with 10 windows per floor. Many organizations believe this is where The Demonic Overlord resides.

The sky around the hotel is bright blue and cloudy. Every wanderer that made it far enough into the level to reach the hotel said that as they reached it, every entity around them suddenly disappeared and they fell unconscious. When they woke up they were in Level 0.6.

## The Forest

Albeit few wanderers went to it, many wanderers also say they saw a forest surrounding the level. This is believed by researchers and they say it’s the same forest that’s in Level 666. The trees are black and bare, and can’t usually be accessed because the terrain in this level makes it impossible to go more than a mile unless you are facing the hotel. The trees have a lot of notes on them, usually saying things like “turn back”, “it’s over”, “look behind you”, and other pessimistic things.

## The Green Hell

If a wanderer makes it a day in this level the landscape will transform. The trees will grow leaves and become accessible due to the terrain smoothing. All entities and hazards will disappear, and the ground transforms into dirt with grass already grown. There is a river with clear, pristine water that’s safe to drink out of. There are also packs of food around the place. There is a noticeable silence after all of the screeching and footsteps of entities is gone. Most wanderers say their vision was quite hazy while looking around. They say it was basically the opposite of Hell.

Wanderers that have had this happen usually say that they get knocked unconscious by what felt like a sledge hammer, and when they wake up the landscape is all green and good until another day passes. After a day it goes back to how it was.

## Hazards

This level has many pools of Liquid Pain below very thin layers of rocks, therefore you can’t see them, but you can fall in. The heat here can reach up to 3000°F ( 1648.9°C), instantly melting the wanderer, except it is usually around 100°F (37.8°C). The thick smoke previously mentioned causes lung issues and limits vision. The lightning previously mentioned is the same as lightning in The Frontrooms, therefore it may or may not kill the wanderer.

## Colonies and Outposts

**The Forest Dwellers**

Due to the extreme nature of this level, this is the only colony that exists. As their name suggests, they live in the forest which is safe because no entities can enter it.

## Entities

**Level 666.6** has many of the more common entities, like Clumps, Skin Stealers, Hounds, male and female Death Moths, etc. After 5 minutes the limbs that fall will attach to other limbs to create a monster that chases the wanderer until said wanderer is killed or out of the hell part of the level. The level is watched and ruled by The Demonic Overlord.

### The Demonic Overlord

The Demonic Overlord is an 8ft tall, grotesque entity. If a wanderer manages to make it 100ft into the level without being killed, The Demonic Overlord will appear in front of the wanderer and ask a question. If they answer the question right, The Demonic Overlord will leave and let them get killed by or run away from the entities. If they answer wrong, the Demonic Overlord will teleport them into a room with 10000°F (5,537.8°C) walls that very slowly close in, burning them alive.

## Entrances and Exits

### Entrances

* If a wanderer in Level 666 makes it to the end of the hallway, there is a 0.000371% chance that the door leads to this level. This door looks like a portal.

### Exits

* If a wanderer tries to noclip through anything in this level they will be sent to The Void.
* If a wanderer walks 2 miles in the same direction they were facing when they entered the level, they will see a hotel. If they go in they get transported to Level 0.6.