Aburame Guide

The Aburame, a people that have adapted to the swampy environment they call home. First they were very low in the alimentary pyramid, but in present day they’re the rightful rulers of that swamp, infested with the most nightmarish and giant insects, bugs, arachnids and creepy crawlies the world has seen. Today it is a matter of debate where this technique originated, though Aburame claims Mumei invented this jutsu, archeological evidence shows drawings of ancient cultures in Wind country living among scarabs and beetles in a sort of symbiosis. A theory is that Mumei got access to archeological records, secretly stored within the library of the Uzumaki and deciphered a millenary technique, this theory is also backed by the fact that it was recently discovered that in wind country, quite small communities with no links to the Aburame can perform these techniques.

**Kikaichū** *(寄壊蟲, literally meaning: Parasitic Destruction Insects)* is the blanket term for the parasitic creatures that have formed a symbiosis with the Aburame Clan. These can take on many forms, including a variety of insects, arachnids etc. The kikaichū will colonise the host's body and in exchange for being able to feed from their chakra reserves, the kikaichū will obey the host's every command. This life-long symbiotic relationship is known as the Kikaichū Technique.

As the host gains more chakra reserves, becomes more powerful and has greater chakra control, the kikaichū colony can sometimes outgrow their host. In the event of this, some Aburame may carry an "insect jar" (虫袋, mushi bukuro) for the excess kikaichū to be housed in. Kikaichū may also temporarily abandon their host if the conditions become unpleasant or unbearable. These conditions are variable depending on the form the kikaichū take ie. winged insects may find certain circumstances less or more bearable than arachnids might.

A single **hive** hosted within the Aburame consists of 100 Kikaichū. Every technique performed requires the entirety of a single hive, with some exceptions which will specifically state otherwise.

## **Aburame abilities**

* **Incubation:** The Aburame host is able to home and incubate kikaichū eggs using their own chakra as sustenance. The eggs can be placed in locations, as well as on other people or creatures. These eggs can be hatched from long range in order to release certain techniques.
* **Royal order:** The user summons non-kikaichū creatures to assist them (insects, arachnids etc.). At higher levels these creatures can be much larger in size, more powerful and some are even capable of performing their own advanced techniques.
* **Manipulation:** As the kikaichū are responsive to all of the host's commands, they can be used to great effect comparable to any other ninjutsu. The kikaichū can be used in quite a versatile manner including close, mid and long-ranged attacks with both defensive and offensive capabilities.
* **Tracking:** The kikaichū are capable of communicating with their host and as such are capable of covering wide areas and reporting back information. Depending on the area covered, the Aburame may be required to expend up to an entire hive. The further the range the hive is commanded to scout, the less accurate the report will be, however sending an entire hive is likely to yield accurate results unless discovered or met with resistance. The outcome of this is generally determined by the Event Host.

## **Larvae**

**Roleplay Requirements:** *In order to unlock the ability to produce larvae and make use of their capabilities whilst In Character, the Aburame must unlock the D-Rank spell. This can be done by raising one's Stat Level to over 125.*

The Aburame is still learning how to house and incubate their kikaichū. Symbiosis takes time and is a complicated feat for a novice learner to achieve. The focus and chakra manipulation required to have full control over the kikaichū is considerable at this level. As such, your hive's size is of 2.

**Incubation** requires a medium set of hand seals, this action costing chakra. The hatching will take approximately 5 seconds which means it won’t be instant.

**Royal order** can summon small sized insects/bugs to aid them in combat, these will have an equivalent of strength in D-rank Goken, you will carry only one particular egg to hatch these auxiliary insects/bugs.Having this insect spawned cost 1 unit of your hive.

**Manipulation** allows the user to use a single group kikaichu as projectiles, in a solid mass, the particular knack of this is that it may change trajectory for an extra chakra cost and chase enemies, if impacted it may affect them as the bugs will begin biting and absorbing chakra directly from their tenketsu. Though this is not powerful enough to halt ongoing techniques, it will make incubation cheaper and reduce a small amount of chakra from the target. The kikaichu created are cheap (D-rank kind) but too weak to remain stuck on a target for more than 20 seconds.

The user may also coat some parts of their body to sacrifice kikaichu and protect themselves from upcoming attacks, this tanks ninjutsu techniques of the D-rank very well and reduces the damage from C-rank techniques somewhat effectively but not totally. The coating does not yet add a relevant taijutsu or kenjutsu boost but if the user invests chakra while in close quarters combat they may stick 1 unit of kikaichu into the enemy and cause the chakra absorption desired. **After any usage the unit will be destroyed.**

**Tracking** is somewhat basic but cheap, the user uses 1 unit of kikaichu to learn how many people are inside medium range radius, this will take at least 2 turns for the user in combat and 1 minute outside of it.

## **C - rank = worker**

The symbiosis has become stronger. You both are diligent workers and follow goals with a bit more dedication, the kikaichu will fail every now and then but not too frequently. Your hive’s size is 3 which is of 300 kikaichu bugs. Every technique occupies a hundred of these approximately, individually they lack any relevant use.

**Incubation** requires a short set of hand seals, this action costing chakra but may instantly create 2 units instead of 3 per regular incubation speeding up has a moderate chakra cost. The hatching will take approximately 3 seconds which means it won’t be instant.

**Royal order** can summon medium sized insects/bugs to aid them in combat, these will have an equivalent of strength in C-rank Goken, you will carry only two particular eggs to hatch these auxiliary insects/bugs. These can perform an elemental projectile jutsu you possess of a D-rank equivalent (2 techniques only until they’re destroyed). Having this insect spawned costs 2 units of a hive. You will only carry 2 eggs of any kind.

**Manipulation** The user can power up with more (3) units, to create a wave of kikaichu that can target 3 targets maximum. This is powerful enough to halt ongoing C-rank or below techniques, it will make incubation cheaper and create an instant 2 units on your hive and reduce a small amount of chakra from the targets. The kikaichu created are moderate in price (C-rank kind) and can remain on a target for half a minute.

The user may also coat some parts of their body to sacrifice kikaichu and protect themselves from upcoming attacks, this tanks ninjutsu techniques of the C-rank very well and reduces the damage from B-rank techniques somewhat effectively but not totally. The coating does add a relevant taijutsu or kenjutsu to a power of impact equivalent to Goken D-rank and can be coated in sharp chakra. If the user invests chakra while in close quarters combat they may stick 1 unit of kikaichu into the enemy and cause the chakra absorption desired. **After one usage the units used will be destroyed.**

**Poison:** Kikaichu can infect targets with potion of (d-rank) after 2 successful techniques (Costs what the poison technique normally cost) [counts as an action and will kill the unit invested]

**Tracking** is somewhat basic but cheap, the user uses 2 units of kikaichu to learn how many people are inside a long range radius and will differ from friends and foes, this will take at least 2 turns for the user in combat and 1 minute outside of it.

## **B - rank = soldier**

The symbiosis is almost complete. You both work as an army now commander and soldiers. Your hive’s size is 5 which is 500 kikaichu bugs. Every technique occupies a hundred of these approximately, individually they lack any relevant use.

**Incubation** requires a short set of hand seals, this action costing chakra but may instantly create 3 units instead of 3 per regular incubation speeding up has a generous chakra cost. The hatching will take approximately 2 seconds which means it won’t be instant.

**Royal order** can summon large sized insects/bugs to aid them in combat, these will have an equivalent of strength in B-rank Goken, you will carry only two particular eggs to hatch these auxiliary insects/bugs. These can perform an elemental projectile jutsu or poison techniques you possess of a C-rank equivalent (3 techniques only until they’re destroyed). Having this insect spawned costs 3 units of a hive.

**Manipulation** The user can power up with an extra (2) unit, their projectile now even being sharp to touch if the user desires. This is powerful enough to halt ongoing C-rank or below techniques, it will make incubation cheaper and create an instant single unit on your hive and reduce a small amount of chakra from the target. The kikaichu created are moderate in price (B-rank kind) and can remain on a target for half a minute.

The user may also coat some parts of their body to sacrifice kikaichu and protect themselves from upcoming attacks, this tanks ninjutsu techniques of the B-rank very well and reduces the damage from A-rank techniques somewhat effectively but not totally. The coating does add a relevant taijutsu or kenjutsu to a power of impact equivalent to Goken C-rank and can be shaped in claws or spikes. If the user invests chakra while in close quarters combat they may stick 1 unit of kikaichu into the enemy and cause the chakra absorption desired.**After two usages the units used will be destroyed.**

**Poison:** Kikaichu can infect targets with potion of (C-rank) after 2 successful techniques on a target (Costs what the poison technique normally cost) [counts as an action and will kill the unit invested]

**Tracking** is regular, the user uses 3 units of kikaichu to learn how many people are inside a long range radius and will differ from friends and foes and will recognize people they have recently put in contact with their kikaichu in the last 7 days, this will take at least 2 turns for the user in combat and 1 minute outside of it.

## **A - rank = Kikaichu master**

The symbiosis is complete. You both think nearly the same. Your hive’s size is 7 which is 700 kikaichu bugs. Every technique occupies a hundred of these approximately, individually they lack any relevant use.

**Incubation** requires no hand seals, this action costing chakra but may instantly create 7 units instead of 4 per regular incubation speeding up has a very generous chakra cost. The hatching is instant but won’t be ready for techniques instantly like if it was sped up.

**Royal order** can summon giant sized insects/bugs to aid them in combat, these will have an equivalent of strength in A-rank Goken, you will carry only three particular eggs to hatch these auxiliary insects/bugs. These can perform an elemental projectile jutsu or poison techniques you possess of an B-rank equivalent (4 techniques only until they’re destroyed). Having this insect spawned costs 4 units of a hive.

**Manipulation** The user can power up with an extra (4) units to create a constant cloud of kikaichu that will affect any foes at the short and medium proximity of the Aburame. This is powerful enough to halt ongoing B-rank or below techniques, it will make incubation cheaper and create an instant single unit on your hive and reduce a small amount of chakra from the target. The kikaichu created are moderate in price (A-rank kind) and can remain on a target for a minute and a half.

The user may also coat some parts of their body to sacrifice kikaichu and protect themselves from upcoming attacks, this tanks ninjutsu techniques of the B-rank and A-rank very well. The coating does add a relevant taijutsu or kenjutsu to a power of impact equivalent to Goken B-rank and can be shaped in claws or spikes. If the user invests chakra while in close quarters combat they may stick 3 units of kikaichu into the enemy and cause the chakra absorption (or the effects) desired.**After two usages the units used will be destroyed.**

**Poison:** Kikaichu can infect targets with potion of (B-rank) after 2 successful techniques (or having more than one unit of kikaichu) on a target (Costs what the poison technique normally cost) [counts as an action and will kill the unit invested]

**Tracking** has improved, the user uses 4 units of kikaichu to learn how many people are inside a long range radius and will differ from friends and foes and will recognize people they have recently put in contact with their kikaichu in the last 14 days, this will take at least 2 turns for the user in combat and 1 minute outside of it.

## **S - rank = Monarch of the Hive**

The bugs live to serve you, and you live to command them.You both are one. Your hive’s size is 10 which is 1000 kikaichu bugs. Every technique occupies a hundred of these approximately, individually they lack any relevant use.

**Incubation** requires no hand seals, this action costing chakra but may instantly create 8 units instead of 4 per regular incubation speeding up has an excessive chakra cost. The hatching is instant but won’t be ready for techniques instantly like if it was sped up.

**Royal order** can summon giant sized insects/bugs to aid them in combat, these will have an equivalent of strength in A-rank Goken, you will carry only three particular eggs to hatch these auxiliary insects/bugs. These can perform an elemental projectile jutsu or poison techniques you possess of an B-rank equivalent (6 techniques only until they’re destroyed). Having this insect spawned costs 4 units of a hive.

**Manipulation** The user can power up with an extra (6) units to create a constant cloud of kikaichu that will affect any foes in the battlefield. This is powerful enough to halt ongoing B-rank or below techniques, it will make incubation cheaper and create an instant single unit on your hive and reduce a small amount of chakra from the target. The kikaichu created are moderate in price (A-rank kind) and can remain on a target for a minute and a half.

The user may also coat some parts of their body to sacrifice kikaichu and protect themselves from upcoming attacks, this tanks ninjutsu techniques of the B-rank and A-Rank very well and reduces the damage from S-rank techniques somewhat effectively but not totally. The coating does add a relevant taijutsu or kenjutsu to a power of impact equivalent to Goken A-rank and can be shaped in claws or spikes. If the user invests chakra while in close quarters combat they may stick 4 units of kikaichu into the enemy and cause the chakra absorption (or the effects) desired.**After two usages the units used will be destroyed.**

**Poison:** Kikaichu can infect targets with potion of (B-rank) after 2 successful techniques (or having more than one unit of kikaichu) on a target (Costs what the poison technique normally cost) [counts as an action and will kill the unit invested]

**Tracking** is quite precise, the user uses 4 units of kikaichu to learn how many people are inside a long range radius and will differ from friends and foes and will recognize people they have recently put in contact with their kikaichu in the last 30 days, this will take at least 1 turns for the user in combat and 1 minutes outside of it.

## **Titan [TIER-2 EG]**

Large kikaichu bug, it will be resistant to ninjutsu and chakra based physical attacks and will consume them to weaponize them in chakra projectiles and shields, this large bug when physically attacking targets can absorb their chakra, and will consume living beings to digest them into chakra either by eating them or trapping them with wax on walls for later consumption, all the digested chakra will be transferred to the user once the beast is unsummoned. This nightmarish creature counts as 8 units of a hive and may be summoned once every 48 hours for combat.

## **Storm [TIER-1 EG]**

Through 15 minutes, the user overproduces Kikaichu through a very large radius, which will infest everyone and will stop them to perform techniques above C-rank (Unless they’re kekkei genkai based), this will render the user exposed as they will be unable to use Aburame techniques or ninjutsu above B-rank and this will also leave the user unable to produce more Kikaichu through the day.

## **Army of one [TIER-3 EG]**

The user summons not one but several copies of themselves (4) capable of performing any jutsu from their repertoire except the S-rank degree ones and will be able to perform in close quarters including the respective jutsu. Each copy is capable of performing 5 ninjutsu techniques before vanishing, these not costing chakra to the user, may be summoned twice per fight.

## **Notes**

* The user may concentrate 4 units to form a single clone that will be able to perform exactly as the user except their kekkei genkai and A-S rank techniques, limited to 5 techniques. (B-rank)
* The user may use the bugs to levitate to be airlifted towards a point or to dash towards a spot to avoid an attack, this wastes a unit if the user if successfully struck while performing this, however, the more units they invest the quicker the movements will be (C-rank)
* User must possess Poison Talent Path to use the poisonous attacks of Kikaichu.