Debug Mode

To enable debug mode download this modded UnityEngine.dll and save it to `steamapps\common\Night in the Woods\Night in the Woods_Data\Managed`

If you need to remap the debug menu key also download Assembly-CSharp.dll (Build 98)

Weird Autumn version of Assembly-CSharp.dll (Build 406)

Open the debug menu with ``` or `F3` if you have it remapped.

To load the dreams load `AstralAct2Day3` etc in the debug menu.

The full list of available levels (as of build 98):

* MaeRoom
* Logos
* Title
* IntroPoem
* DemoLogos
* DemoTitle
* Demo2Logos
* Demo2Title
* Demo2End
* BusStation
* BusStationExterior
* Ravine
* Playground
* Mirror
* MaeHouse
* MaeHouseBasement
* MaeHouseCrawlspace
* MaeStreet
* Underhill
* UnderhillLaundrySecret
* TowneCentreEast
* TowneCentreWest
* Bridge
* GreggAngusApartmentLobby
* GreggAngusApartment
* GreggAngusApartmentHallway
* GreggAngusParkingLot
* BeaApartment
* BeaRoom
* HamPanther
* Videostore
* OlPickaxe
* PartyClearing
* SnackFalcon
* Outskirts
* ChurchHill
* ChurchHall
* ChurchSanctuary
* Tunnel
* MallardsTomb
* FoodDonkeyInterior
* Tracks
* OverheadTracks
* URev
* FPS
* MusicStore
* FortLucenneMall
* BasementTunnel
* ParkEntrance
* ScoutCamp
* Library
* BathroomMirror
* BathroomVandalism
* MomQuest
* Birdland
* CarryingRobotMascot
* RobotBuilder
* PossumJump
* Diner
* BeaIQGraveyard
* BeaIQOldSection
* BeaIQTunnel1
* BeaIQTunnel2
* MansionHistoryRoom
* MansionExterior
* MansionInterior
* MansionMapRoom
* MansionFireEscape
* ParkingLot
* GermHouse
* GermKitchen
* GermLivingRoom
* GreggFQ3Woods
* Roadside
* RoadsideClearing
* DonutWolfInterior
* GreggMaeBike
* TowneCentreEast\_Harfest
* Demontower
* LockPicking
* DTF0
* DTF1
* DTF2
* DTF3
* DTF4
* DTF5
* DTF6
* DTF7
* DTF8
* DTF9
* DTF10
* DonutWolfExterior
* PawsModeTowneCentreEastPS
* PawsModeWindow
* PawsModeMallard
* PawsModeDonutWolf01
* PawsModeDonutWolfGreggAngus
* PawsModeDiner
* PawsModeSeveredArm
* PawsModeIntercom
* PawsModeLookAtClouds
* PawsModeStealing
* PawsModeStealingPretzel
* FixFurnace
* PawsModeBatteryDisconnect
* PawsModeBatteryConnect
* PawsModeFlipTheSwitch
* Bird
* PawsModeBeaCoffin
* PawsModeMineBoards
* PawsModePizzaParty
* AngusConstellations
* KnifeFight
* SectionTitle\_Part1
* SectionTitle\_Part2
* SectionTitle\_Part3
* SectionTitle\_Part4
* SectionTitle\_Part5
* SectionTitle\_GreggFQ1Intro
* SectionTitle\_GreggFQ2Intro
* SectionTitle\_GreggFQ3Intro
* SectionTitle\_GreggFQ4Intro
* SectionTitle\_BeaFQ1Intro
* SectionTitle\_BeaFQ2Intro
* SectionTitle\_BeaFQ3Intro
* SectionTitle\_BeaFQ4Intro
* SectionTitle\_AngusIQ
* SectionTitle\_BeaIQ
* SectionTitle\_GreggIQ
* SectionTitle\_Harfest
* SectionTitle\_TheDark
* SectionTitle\_TheLibrary
* SectionTitle\_TheParty
* ShowJournalDoodles
* BeaCar
* Laptop
* AstralAct1Day3
* AstralAct2Day1
* AstralAct2Day2
* AstralAct2Day3
* BlackoutWoods
* AstralAct3Day1
* AstralAct3Day2
* Telescope
* Microfiche
* Empty
* MineWoods
* MineWoodsRunAway
* MineEntrance
* MineBottom1
* MineBottom2
* MineWellTunnel
* WellWoods
* DeathPrairie\_Woods
* DeathPrairie\_Outskirts
* DeathPrairie\_MaeStreet
* MirandaYard
* MirandaHouse
* MirandaBasement
* BeaTown
* BeaParty
* GermVignette
* FoodFlicker
* BandPractice
* LightBulbSmash
* SharkleDream
* EndCredits
* EndCreditsPS4
* EndSharkle