Session x 138 "The Sky King"

Session 138: The Sky King

The Plane Shift spell Bucky cast in the unknown distant plane of the Far Realm did indeed get The Lucky Seven out of danger, but unexpectedly it lead the group into a bit of a precarious situation as you all fell through the endless sky of The Plane of Air. Using wings and more teleportation magic the group was finally able to all assemble at Balistar’s Citadel.

With only a week before the portal to Mechanus would appear in Sigil, Bucky asked Balistar about potential portals he knew of two sigil. After remotely conferring with a colleague, he was able to confirm the location of two such portals on the current plane. One located in the Cloud City of Calypso, a pseudo capital city of the plane ruled over by a consortium of sky ship captains and the other in the City/Citadel of Ice and Steel, geographically closer, controlled by the Grand Caliph of Djinn. The portal in Calypso being overseen by the local Mage’s Guild of the City. Balistar had connections with both and after hearing more of your needs felt that traveling to Calypso would be a better bet as he both had a more direct line to the Mage’s Guild and felt they would be more reliable in meeting setting.

Upon discussing next moves the major objectives you discussed were retrieving The Heart of Mechanus, but that was what you would be first traveling to Sigil for on the 19th if all went according to plan. There was also another piece of the rod you had discovered, the final piece, deep in the Astral Sea upon a Spell Jammer piloted by Mind Flayers--a piece that took the form of a formula. However finding a Spell Jammer in the Astral Sea makes finding a needle in a hay stack look easy, so more research was needed on even figuring out where to begin. In addition to asking Balistar to look into that you all planned to head to Candle Keep on the Material Plane to conduct your own research on the matter. Then there was the last egg to consider. It was debated about whether that should be your next move as you did not want it to fall in the hands of Sydon and the other followers of Tharizdun, however you realized that using the Cartagropher’s Orb Bucky had taken from her father’s treasure horde, you’d only have one shot at it. Once started you would have to pursue this course of action to its end. Not only that but the question remained as to whether the egg was safer on the Morkoth’s Island given its ever moving nature.

Balistar also inquired as to the current activities of the Forces of The Nine Hells. To his understanding, though you had struck a major blow they were still a potential problem having still maintained control of the gate to the plane of fire and the underground city of Gracklestugh. He also informed you of Elizabeth Grey’s status and how she had begun to make a recovery. When Rhys inquired about seeing her Balistar confirmed that she was sleeping, which she did most of the time since first regaining consciousness after Numble’s treatments.

After a nights rest you woke up and left for the material plane returning to your ship The Charm which you had left in the Teejan desert. Bip reported that the ancient blue dragon Jarrok the Sky King had been spotted in your absence flying to the east. Gram eager for revenge but also maybe just to rid the world of a great evil has convinced the crew without much convincing that you should end the dragon. And so we pick up with The Charm taking to the air flying eastward in pursuit of an ancient dragon.