recursal/Fanatic-Fandom huggingface dataset:
Character Questionnaire

With thanks to this article: ☀https://www.plus1gaming.com/2011/07/20-questions-for-deep-character-creation/

**Character Questionnaire**

* **Which emotion best describes your character?** Some examples include rage, passion, hatred, or indifference.
* **What is your character’s goal in life?** **What do they need most?**

* **What are your roots?** Consider your character’s initial roots. Who were your parents? Where did you live? What was your family’s economic and social status? How were you educated? What were the three most important lessons you learned?
* **When did you grow up?** This has little to do with age. Everyone begins taking responsibility for their own lives at different times and in different ways. Describe the events related to when your character started taking care of him- or herself.
* **How does your character dress?** Start generally with an overall statement of the quality of your character’s appearance, such as projected social status, trade, common activities, or how groomed or slovenly your character is. Begin to hone in on telling details, especially those things that most people take for granted. How exactly does your character style his or her hair? What decorative articles does your character wear, such as jewelry, decorated buttons or buckles, a belt, gloves, shoe style, etc.

* **What are your character’s personal tastes?** Name at least three things your character enjoys for no reason other than personal preference. A good place to start is with each of the five senses. Consider a sound, smell, taste, feeling, or sight that is uniquely pleasing to your character. Also consider activities such as hobbies or habits. Name three things your character dislikes, as well.
* **What are your character’s opinions on the following issues of the day?** Decide upon at least three major aspects of local society and your character’s opinion on them. (The End of the Death Curse, The ascension of Strange New Lords, The Dessarin Reclamation, The Cormyrian Invasion, etc.)
* **What is your character’s comfort zone?** What environment, activity, or mindset puts your character at ease? This can add a lot of color to your character during stressful moments, as he or she will have a place to go or a thing to do at these times. It helps to have a comfort zone broken up into the above parts so at least some of it is portable.
* **Who has had the biggest impact on your character’s life?** Name and briefly describe at least one person who had a significant impact on how your character perceives the world today, for better or for worse. Is this person alive or dead?
* **What are some of your character’s unexpected quirks?** Name three things that are unexpected about the way your character behaves, such as things that go against his or her normal social status, age, or trade. Singing, dancing, knowledge of something trivial, being good at math? Three things your character can’t do that most other people can such as whistling, swimming, or reading well? How about three things your character fears, such as heights, dogs, or insects?
Waterdeep

Waterdeep, the City of Splendors, exists in this shared world of Faerun as described in the *Sword Coast Adventurer's Guide* and *Storm King's Thunder* sourcebooks. The following changes to official canon include:

* Since the Time of Troubles did not occur in the shared world, Waterdeep never experienced instability because the gods walked the streets. Lord Neverember was deposed as a result of political machinations as opposed to wasting the city's resources defending the city.
* Waterdeep's city Guard (army), Watch (police), Navy, and infamous Griffon Cavalry were never dispersed and function normally.
* Piergeiron Paladinson is still the Open Lord of Waterdeep, as the shared world is set in an earlier time to accommodate some older and more beloved characters of the Realms. Laeral Silverhand does dwell in the city, serves as Piergeiron's advisor, and is an active and public Lord of Waterdeep.
* Khelben Arunsun is the true and current Blackstaff of Waterdeep. He is a public advocate of the Harpers and is one of the few public Lords of Waterdeep. Vajra Safahr is his dutiful protege and serves as the contact and wrangler for Force Grey.

A comprehensive map of the city can be found in both the *Sword Coast Adventurer's Guide* sourcebook and printed on the board of the "Lords of Waterdeep" game.
Plataformas Gratuitas

**Proyecto Agrega**:   Agrega es una plataforma de contenidos digitales educativos pensada para la comunidad docente y compuesta como una federación de repositorios de todas las comunidades autónomas, de acceso gratuito y de carácter colaborativo.

Para conocer más ejemplos de plataformas educativas de las distintas Comunidades Autónomas del estado español es muy útil este enlace del portal de educación de la Junta de Comunidades de Castilla-La Mancha. Cada enlace lleva a la plataforma que aloja los recursos educativos de cada Comunidad Autónoma

La plataforma educativa mayoritariamente utilizada en el ámbito educativo es **MOODLE**. Moodle es un Sistema de Gestión de Cursos de Código Abierto (*Open Source Course Management System, CMS*), conocido también como Sistema de Gestión del Aprendizaje (*Learning Management System, LMS*) o como Entorno de Aprendizaje Virtual (*Virtual Learning Environment, VLE*). Es una **aplicación web gratuita que los educadores**pueden utilizar para crear sitios de aprendizaje efectivo en línea.

Algunas plataformas son **Claroline, Moodle, Ilias, Dokeos o Atutor** (disponibles en idioma español), o las más difundidas, como **PHP, Java** y **Pearl** (en inglés).

Pero la más utilizada en la actualidad es, sin duda, **Moodle**, que es una plataforma open source, diseñada a través de la colaboración de distintos investigadores.

**Universidades y campus virtuales.**

**Plataformas Comerciales (No Gratuitas)**

En **virtusbooks** encontrarás diferentes formatos (flash, libro zoom, libro web, libro epub, scorm, etc...). Cada editorial decide su formato y contenido. Acceder a la plataforma **virtusbooks** es completamente gratis, pero tienes que pagar por la licencia del libro.

**Eleven** es una plataforma educativa MULTIEDITORIAL, que ofrece a los
centros educativos todo tipo de recursos y contenidos digitales para el entorno de la Escuela 2.0

Por último te ofrezco un **estudio comparativo** sobre las ventajas e inconvenientes de uso de la mayoría de plataformas virtuales que se están utilizando en el ámbito educativo y de la formación:

**La función del diseño**

El diseño del entorno de una plataforma virtual no es
un tema menor dentro del proceso de desarrollo e implementación de la misma. Un
diseño adecuado debe ser atractivo, retener la atención de los estudiantes y facilitar la posible expansión del sistema. **Debe atender tanto a la presentación de la interfaz del ambiente virtual como a la estructura de navegación.**

**La plataforma virtual es el resultado de un trabajo en equipo:** Para desarrollar una plataforma virtual es necesaria
la integración de un equipo de profesionales, con roles diferentes y bien
definidos:

* Programadores
* Administradores del sistema
* Webmaster
* Profesores ,tutores y  ayudantes
* Expertos en contenidos
* Diseñadores de materiales y actividades didácticas
* Editores
* Administradores del proceso de aprendizaje
* Consejeros legales
Juiblex

```

## Basic Information

 ### Titles

 The Faceless Lord, the Oozing Hunger

 ### Home

 The Slime Pits, 222nd level of the Abyss

 ### Race

 Fiend (Demon)

## Rules Information

 ### Alignment

 Chaotic Evil

```

The Faceless Lord, as he is called in the most ancient of grimoires, is demon lord of slime and ooze, a noxious creature that doesn't care about the plots and schemes of others of its kind.

Juiblex is a minor antagonist in Out of the Abyss.

## **Description**

A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes floating and shifting within it. It can rise up like a 20-foot hill, lashing out with dripping pseudopods to drag victims into its bulk.

## **Personality**

Juiblex exists only to consume, digesting and transforming living matter into more of itself. Those consumed by Juiblex are obliterated.

## **Abilities**

Statistics for **Juiblex** can be found in the *Out of the Abyss* sourcebook.

The demon lord and his corruption can also induce special forms of madness, which are also detailed in the *Out of the Abyss* sourcebook.

## **Relationships**

Strangely, Juiblex has many aspects that are worshipped by certain races who dwell in the darker areas of the Realms. It is known as *Ghaunadaur* to the drow, for example, and holds a place in their loose pantheon.

Only the truly insane, however, directly worship Juiblex and tend to its slimes and oozes. Those who offer themselves up to the demon lord are engulfed by it and become vaguely humanoid, sentient oozes, much like the "Pudding King" who ruled the Royal Quarter of Blingdenstone for a short time.

## **History**

Juiblex was one of Gary Gygax's earlier creations, appearing along with Yeenoghu and the original demon lords, Demogorgon and Orcus, in the original *Monster Manual* published in 1977. In its original incarnation, it ruled over its own level of the Abyss, the 528th layer, an endless sea of slime and ooze. In subsequent versions, it shares the 222nd level with its ancient rival, Zuggtmoy.

## **In Rage of Demons**

Juiblex's plans at Blingdenstone were foiled by Khuuhrukehul, Mauser Crystalfist, Tik-Tik, and the Blingdenstone reclamation force when they defeated his disciple, the Pudding King.

Juiblex made an attempt to thwart the joining of Zuggtmoy with the enormous fungal mass called Araumycos, choosing to attack the Demon Queen of Fungi while she was in rapport with her bridegroom. The heroes, summoned by Sovereign Basidia, were in rapport with Araumycos as well, and were able to use the distraction to free Araumycos from Zuggtmoy's hold. After Zuggtmoy was defeated by the Faceless Lord, Araumycos aided the heroes in their battle to send Juiblex back to the Abyss. The heroes fought bravely and emerged triumphant, making Juiblex the first demon lord sent back to the Abyss by their own hand.
Elf Sub-Race: Shadar-kai

Sworn to the service of a wicked fey being known as the Raven Queen, the mysterious shadar-kai venture into the Material Plane from the Shadowfell to do her bidding.

Once they were proud and beautiful elves of the Feywild, but now they exist in a strange state between life and death, their skin pale and their bodies marked by piercings and eerie tattoos.

Shadar-kai use the base statistics of elves found in the *Player's Handbook*, and add the following sub-race features:

**Ability Score Increase.** Your Charisma score increases by 1.

**Blessing of the Raven Queen.** You know one of the following cantrips of your choice: *chill touch*, *spare the dying*, or *thaumaturgy*. Charisma is your spellcasting ability for it.

**Shadow Jaunt.** As a bonus action, you can magically teleport up to 15 feet to an unoccupied space you can see, and you gain resistance to all damage until the start of your next turn. During that time, you appear ghostly and translucent. Once you use this ability, you can't use it again until you finish a short or long rest.
Curse of Strahd

*Curse of Strahd* is the first campaign in the Tales from Ravenloft adventure saga. It is based on the 1979 adventure *Ravenloft* and augmented with characters and stories inspired by the Ravenloft campaign setting.

## **Companions**

* Calvin Weathermay
* Casimir Lukas
* Doctor Germaine d'Honaire
* Ismark the Lesser
* Brother Silas

## **Characters**

* Strahd von Zarovich
* Ireena Kolyana
* Duke Gundar
* Madame Eva
* Baba Lysaga
* Azalin
* Mordenkainen
* Order of the Silver Dragon
* The Martikovs
* Keepers of the Feather
* Cyrus Belview
Fragmented Dream

While dreaming, Beryl Brandywine received fragments of some cryptic dream-like message. The following fragments have been received:

* …Queen Tanalasta of the Forest Kingdom of Cormyr, and of her son...
* This is not a dream. If I am speaking to you, then it means...
* ...is enough for my magic to have found you. I beseech you. Find me...
* … of a Sending spell. I am intombed in a gem. As a result, my message will be fragmented. My name is…
* …Elminster Arunsun…
* … I have been imprisoned by magic. Again, this is not a dream. These are the words...
* ...Vangerdahast, Master of Mages and Royal Magician to her majesty
* ...hurry, now. For already I grow very tired… very weary. Oh, and...
* ...one more thing. If you’re thinking of contacting…
Locations

> The following locations were of particular importance to our adventurers. Some more than others...
>
>

> *Carovar Silvertongue*
>
>

## Sword Coast

* Phandalin
* Waterdeep
* Neverwinter
* Gauntlgrym

## Dessarin Valley

* Red Larch
* Bargewright Inn
* Beliard
* Yartar
* The Sumber Hills
	+ Feathergale Spire
	+ Rivergard Keep
	+ Sacred Stone Monastery
	+ Scarlet Moon Hall

## Underdark

* Velkynvelve
* Sloobludop
* Gracklstugh
* Neverlight Grove
* Blingdenstone
* Mantol-Derith
* Gravenhollow
* Tower of Vengeance
* Forgotten Temple
* Menzoberranzan
* The Wormwrithings
* The Labyrinth
* Araumycos

## Tethyr

* Myratma
* Saradush
* Aion

## Calimshan

* Calimport
* Memnon
* Akh Afah
* Akh Al-Jamar
* Shanatar

## Kara-Tur

* Shou Lung
* T'u Lung
* Wa

## Spelljammer

* Abeirspace
* Krynnspace
* Greyspace

## Demiplane of Ravenloft

* Barovia
	+ Village of Barovia
	+ Drow & Dragon Mill, formerly the Old Bonegrinder
	+ Vallaki
	+ Krezk
	+ Argynvostholt
	+ Amber Temple
	+ Castle Ravenloft
* Mordent
	+ Mordentshire-by-the-Sea
	+ Wescote Manor
	+ Hope's End
	+ The *Relentless*
	+ Tumbledown
	+ Blackburn's Crossing
	+ Gryphon Hill
* Kartakass
	+ Harmonia
	+ Old Kartakan Inn
	+ Skald

## The Planes of Existence

### The Material Plane

#### Transitive Planes

* Ethereal Plane
* Astral Plane

#### Inner Planes

* Air
* Earth
* Fire
* Water

#### Outer Planes

* Upper Planes
* Lower Planes
* Demiplanes
Wiki

## What's all this, then?

This wiki is a place for a group of friends to manage characters and world events between multiple GM's in the fictional D&D setting of Faerun. It contains spoilers, character and location references from the following D&D 5e adventures:

* Out of the Abyss
* Curse of Strahd
* Rage of Demons
* Lost Mines of Phandelver
* and Elemental Evil

If you plan to play any of these, consider yourself warned.
Renfryd Faramond

```

## Basic Information

 ### Nicknames

 Renfryd the Rose

 ### Home

 Aion

 ### Former home(s)

 Saradush

 ### Gender

 Male

 ### Race

 Human

 ### Ethnicity

 Tethyrian

 ### Occupation

 Priest

 ### Age

 27

 ### Patron deity

 Lathander

 ### Known language(s)

 Common

## Family

 ### Parent(s)

 Renault, Cecily

 ### Siblings(s)

 Gadwen, Emerick

## Rules Information

 ### Alignment

 Neutral Good

 ### Class

 Cleric/Wizard

```

Born into a haughty and arrogant noble house in the Tethyrian city of Saradush...
Mordekai's reveal (song)

Reveal song (played on ukelele):

```
 Intro (slow):
 C     A     G
 ...

              C                    A  G
 Oh you lucky guys, it’s your old pal Mordekai
                  C                  A  G
 I’m back again, knew you’d miss me, my old friends
               C                         A   G
 thought I’d run my course shoulda known you wanted more
              C                        A   G
 pulled off the shelf, better than bein’ a fookin’ elf

 (no offense, Eldrin.)

    A       D       G
 I died to save the day
    A           D       G
 resurrected so I could play

                C                     A        G
 This world of boors needs a tiefling comeback tour
                  C                    A       G
 This world is total shit, but that’s life, innit?
   C                                  A          G
 I can’t refuse it, I must share the power of music
 (slow tempo)          C                         A       G
 So wipe that tear from your eye, here’s your saviour Mordekai

 A     D   G
 Hello my lads!
 A           D     G
 Let’s save these lands

 Outro (slow):
      F     C
 ...from twats

```
Panic

```

## Basic Information

 ### Nicknames

 Panic

 ### Gender

 Male

 ### Race

 Tiefling

 ### Age

 ???

 ### Known language(s)

 Common, Infernal

## Rules Information

 ### Alignment

 Chaotic Neutral

 ### Class

 Sorcerer

```

Panic is a companion that accompanies the characters through the land of Mordent in the Storm of Souls campaign.

## Abilities

Panic is a sorcerer whose magic is tied to the power of storms. In Mordent, the perpetual raging storm that assaults the land has bolstered Panic's powers.

Panic is 13th-level, his statistics can be found on D&D Beyond.
Emerick Faramond

```

## Basic Information

 ### Titles

 Sir

 ### Home

 Aion

 ### Former home(s)

 Saradush

 ### Gender

 Male

 ### Race

 Human

 ### Occupation

 Paladin

 ### Age

 29

 ### Patron deity

 Tyr

 ### Known language(s)

 Common, Elvish

## Family

 ### Parent(s)

 Renault, Cecily

 ### Spouse(s)

 Carovar Silvertongue

 ### Siblings(s)

 Gadwen, Renfryd

## Rules Information

 ### Alignment

 Lawful Good

 ### Class

 Paladin (Devotion) - 14

```

Born into a haughty and arrogant noble house in the Tethyrian city of Saradush...
Greyland (song)

Tears of Seluna fall down on those who need a muse

my life until now feels like a shallow uninspired ruse

for those who craft of word and tune

walk the path of intoxicated night beneath the moon

o dark lady come give me your embrace

the love I need is yours to take

o dark lady let the words flow

my fear and your love do make my heart know

o dark lady teach me your way

cast your shade on my heart and make it obey

for my dark lady to taste thy sweet sorrow

your grace shall inspire my words for all tomorrow

even should my words grow so dark to be so cursed

and my words bring demise by its black verse

by a work so thoroughly moving to those who behold it

the heavens themselves quickly claim them to perform it
Bastian Thermandar

A wicked fire genasi caster, Bastian Thermandar reveled in the pain and destruction of fire. Deformed from birth with a large hump, he made pains to hide his appearance beneath a charcoal stained cloak. The smell of burnt peat seeped from his very pores.

His eyes were a smoldering yellow. When impassioned, typically while burning someone alive, he wept molten tears that ran down two deep channels etched into his cheeks.

A psychotic murderer, Thermandar unleashed his fury upon the denizens of raucous taverns on three separate occasions; once in Amphail, again in Bargewright Inn, and finally in Red Larch. Survivors spoke of his high-pitched voice and his fervent speeches about the power and beauty of uncontrolled fire.

Thermandar was slain in the Temple of Eternal Flame by Mordekai, Eldrin Liadon, Roland Daybreaker and their companions.
Elemental Evil

## **Adventure Overview**

*Main Article - Elemental Evil - Adventure Overview*

## **The Players**

* Eldrin Liadon - A haughty high elf rogue who trades in all things arcane

* Mordekai - A brash tiefling bard with a penchant for harsh words and loud music
	+ **Prophecy - "**In the lands of the fey you shalt find many fans and two fanatics. To find the fame you desire, you must fly upon the zephyrs, you must burn amongst the embers, you must drown amongst the waves. Only then shall you be reborn to this world in the manner most desired." - As foretold by Madame Esme.

* Roland Daybreaker - A mysterious aasimar from a noble Waterdhavian household whose nights are oft troubled with visions

## **Other Party Members**

* Kaeon Calcos - A rigid and unyielding lizardman monk who follows the neutral path of the sun god Amaunator
* Nane N'dhaan - A stoic genasi wizard with a mysterious past
	+ **Legend Lore - "**I see a tower of fel magic in the bosom of the earth. I see you, Nane N'dhaan. Born into a dark and dismal temple. Never alone in birth or brood. Adopted siblings, born betwixt the slave mares and the elemental wish. Some fair, like unto thyself, yet many more foul, accursed of body or spirit. Two already you have met and slain, but they are not akin to thee.
	+ Akin to thee, there are but three. For they, like thee, carry the same dread purpose. Thy purpose… thy purpose… thy purpose is beyond the comprehension of surfacers. Seek further and suffer the same fate as this putrid flesh." *-As foretold by Madame Esme, just prior to going mad and gouging out her eyes.*

* Pangur Ban - A fiercely curious tabaxi cleric who desires exploration above all else
	+ **Prophecy -** "On the first endless night you will meet your second shadow. You shall need its help as much as it needs yours. This you shall learn in the city of Evernight, the place that hides a shard of Law."
* Rancin - A crude goblin barbarian from Wyvern Tor who respects no social custom
* Thonk - A curious kenku ranger whose bravery belies his youth

## **Locations**

* Bargewright Inn
* Beliard
* Feathergale Spire
* Red Larch
* Rivergard Keep
* Sacred Stone Monastery
* Scarlet Moon Hall

## **Campaign Characters**

* Aerisi Kalinoth - The Prophet of Air
* Gar Shatterkeel - The Prophet of Water
* Marlos Urnrayle - The Prophet of Earth
* Vanifer - The Prophet of Fire
* Bastian Thermandar
* Savra Belabranta
* Windharrow
* Jolliver Grimjaw
* Chalaska Muruin
* Lorren
* Spugnoir
* Morgwais - Lady of the Wood

## **Elemental Princes of Evil**

* Yan-C-Bin - Prince of Air
* Olhydra - Princess of Water
* Imix - Prince of Fire
* Ogremoch - Prince of Earth

## **Factions**

* Earth Cultists
* Fire Cultists
* Air Cultists
* Water Cultists
Calvin Weathermay

Calvin Weathermay is a both a ranger of noble blood and a vigilant hunter of evil. He appears throughout the Tales from Ravenloft saga, as a companion in Curse of Strahd and a main character in Storm of Souls.

Calvin is the son of Lord Henry and Lady Alice Weathermay, and the nephew of Lord Byron Weathermay, the ruling lord of Mordentshire-by-the-Sea.
The Platinum Pillars Trading Company

The Platinum Pillars Trading Company was founded in the midst of the Cormyrean Civil War of 1376 by Brother Ghostnock, Beryl Brandywine, and Brixi Smeltface. The company specializes in the import & export of luxury foodstuffs such as ale, wines, and other exotic items to burgeoning urban markets. As a result, the Platinum Pillars has built up headquarters in two vibrant & cosmopolitan locales: Waterdeep & Suzail. Each location yields its own unique products, and each offers a vital port of call where goods can be acquired from the farthest reaches of Faerun.

This rapid and mysteriously-funded expansion has rankled the feathers of two powerful trading companies that operate in the same market; the Seven Suns Trading Coster & the Trueshield Trading Priakos. Both trading companies have begun to make subtle moves to respond to this new rival... and both are very interested in how such a company could have sprouted up from thin air, seemingly overnight.

The Platinum Pillars have found particular success in selling the following wares:

**Foods**

* TBD

**Ales & Wines**

* Suzale - A famous local ale of Suzail, manufactured in the Wyvernwash Brewery
* Rogue Red - A tart and sumptuous red wine from the Chateau Rogue Winery in Suzail
Star Lords' Alliance

The Star Lords' Alliance is a stellar detachment of the Lords' Alliance, on a mission to explore the great cosmic sea and establish a footing for the Alliance beyond the clouds.

## **Officers**

* Nathaniel Strayl, commander and Warduke of the Lords' Alliance
* Deneb, a githyanki warrior hells-bent on revenge against her tyrant father, Mordus
* Karos the Conqueror, a giff warlord
* Bombard, a lesser giant hamster awakened by a mad cosmic wizard
* Soot, a rogue furnace golem created by the same mad cosmic wizard that awakened Bombard
* Locust, a star elf empath
Yeenoghu

The Beast of Butchery appears as a great battle-scarred gnoll, towering 14 feet tall. Yeenoghu is the Gnoll Lord, and his creations are made in his twisted image.

Yeenoghu is a minor antagonist in Out of the Abyss and an ancillary character in Queen of the Demonweb Pits.

## **Description**

The Beast of Butchery is covered in matted fur and taut, leathery hide, his face like a grinning predator's skull. Patchwork armor made of discarded shields and breastplates is lashed onto his body with heavy chains, decorated by the flayed skins of his foes.

## **Personality**

Yeenoghu wants nothing more than slaughter and senseless destruction. The gnolls are his mortal instruments, and he drives them to ever-greater atrocities in his name. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesn't parlay; to meet him is to do battle with him-unless he becomes bored.

## **Abilities**

Statistics for **Yeenoghu** can be found in the *Out of the Abyss* sourcebook.

The demon lord and his corruption can also induce special forms of madness, which are also detailed in the *Out of the Abyss* sourcebook.

## **Possessions**

Yeenoghu wields a triple-headed flail called the Butcher, which he can summon into his hand at will, although he is as likely to tear his prey apart with his bare hands before ripping out its throat with his teeth.

## **Relationships**

When the demon lord Yeenoghu hunted across the Material Plane, packs of hyenas followed in his wake. Those that ate of great Yeenoghu's kills became gnolls, emulating their master's ways. Few others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect, hunched over, and filing their teeth down to points.

The Beast of Butchery has a long rivalry with Baphomet, the Horned King, and the two demon lords and their followers attack each other on sight.

## **History**

Yeenoghu was one of the original demon lords created for the 1st edition *Monster Manual* in 1977. Throughout the years, he has maintained his status as the slavering demon lord of gnolls, but aspects of his nature have changed slightly. In his earliest incarnations he was undead. In his most recent reinvention, hyenas who feast upon his kills are transformed into gnolls.

## **In Rage of Demons**

According to a vision experienced by Mauser Crystalfist in the library of Gravenhollow, Yeenoghu was, indeed, summoned into the Underdark and tears his way through its tunnels and caverns with his warband nipping at his heels. Recent events place him in an area of the Underdark far to the south called the Labyrinth, but the Beast of Butchery can cover much ground very quickly.

While searching for the reagents Vizeran DeVir required, the Expeditionary Force encountered Yeenoghu briefly at the edge of the Labyrinth. The demon lord inadvertently did a bit of the Force's dirty work by slaying a goristro, the heart of which is needed for DeVir's ritual. After Yeenoghu rampaged northward, the heroes cut a swath through the remaining gnolls and claimed the heart.
Cult of the Crushing Wave

## Leaders

* Gar Shatterkeel - Crab-clawed barnacle man, Prophet of Water
	+ Jolliver Grimjaw - Asshole dwarf who runs the water cultists' river fortress.

## Status

* The party found the bodies of several water cultists, draped in seaweed, who appeared to have been killed by earth cultists. The party used these along with some feathergale knight outfits to infiltrate the water cult's stronghold on the river, some posing as guards for an emmisaries from the air cultists (Thonk and Roland.)
* We were brought before the camp leaders and convinced them of our story, Mordekai was put to work and the party learned of the piracy and slavery going on there. We also found a secret underground river that connects to an ancient Dwarven ruin that the water cult appears to be excavating.
* We were ordered to join a raiding party who was to attack a merchant shipment to Bargewright Inn and enslave the crew. On the way there we were attacked by earth cultists and we made a point to let them see air cultists on board.
* Just as we were about to board the merchant vessel, we staged an uprising below deck and killed all the pirates just before they could attack their prey.
* We enlisted the help of the merchant ship to continue our ruse by pretending to have captured their ship and bringing them back to the water stronghold in disguise as cultists and slaves.
Rage of Demons

*Rage of Demons* is an adventure saga set primarily in the Underdark of northwestern Faerun, in the Forgotten Realms campaign setting. *Rage of Demons* began roughly in Marpenoth, 1374 DR, using the Timeline of the shared world state.

In the first part of the saga, Out of the Abyss, a group of adventurers must escape a drow prison and make their way out in the Underdark. After discovering the source of a demonic rampage originating in the drow metropolis of Menzoberranzan, the adventurers gathered resources donated by the five major factions of the Sword Coast and head back into the darkness to drive the demon lords back to the Abyss.

In the second part of the saga, Queen of the Demonweb Pits, the adventurers seek answers from unlikely allies and mount an attack on the Demon Queen of Spiders in her home plane.

## **Adventure Saga Overview**

*Main Article - Rage of Demons Adventure Overview*.

## **The Players**

* Khuuhrukehul, male bugbear barbarian (deceased)
* Mauser Crystalfist, female deep gnome fighter
* Tik-Tik, male thri-kreen monk/druid
* Clang, male thri-kreen fighter

## **Main Characters**

* Gromph Baenre, archmage of Menzoberranzan
* The Council of Spiders
* Vizeran DeVir

## **Campaigns**

* **Out of the Abyss**
* **Queen of the Demonweb Pits**

## **Demon Lords**

* Baphomet, the Horned King
* Demogorgon, Prince of Demons
* Fraz-Urb'luu, Lord of Illusions
* Graz'zt, Dark Prince of Pleasure
* Juiblex, the Faceless Lord
* Lolth, Demon Queen of Spiders
* Orcus, the Blood Lord
* Yeenoghu, the Beast of Butchery
* Zuggtmoy, Lady of Rot

## **Relevant Locations**

* Velkynvelve
* Sloobludop
* Gracklstugh
* Neverlight Grove
* Blingdenstone
* Gauntlgrym
* Mantol-Derith
* Menzoberranzan
* Gravenhollow
* Tower of Vengeance
* Forgotten Temple
* The Wormwrithings
* The Labyrinth
* Araumycos
* Luskan
* Sigil, City of Doors
* Crescent Grove, Arvandor
* The Iron City, Dis
* Naratyr, Thanatos
* The Demonweb Pits
Regicide

Regicide was Moredekai's traveling punk(ish) band. They broke up when Windharrow stole was beguiled by a black-haired elven woman in white, stole the band's gold, created a new band *wyndward* and proceeded to perform *regicide's* songs..

## Members

* Mordekai: Tiefling, lead vocals, stringed instruments, wind instruments
* Windharrow: Elf, Singer, wind instruments
* Thudd Bonebreaker: Orc percussionist
* The Twinklepop Sisters: Gnomish identical triplets, backup vocals/tambourines/etc.,
Halia Thornton

Halia Thornton is a middle aged human woman living in Phandalin. She owns the Phandalin Miner's Exchange and also does some more shifty business in secrecy. In her attempts to establish the Phandalin Miner's Exchange as the closest thing the town has to a governing authority, she acts as more than a simple merchant. She is also an agent of the Zhentarim, a powerful organization that seeks to exert secret control over the North through wealth and influence. Halia is working slowly to bring Phandalin under her control. Also she wishes to take over the Redbrands to use the gang's influence to force the town to obey her.
Wavesilver Company Employee Roster

These are NPC's that are available for adventuring, either with the characters or as independent adventurers that can do quests for the company.

## **Questing With Characters**

When the NPC's are with the characters, they are under the control of one of the player characters who will maintain their sheet. When doing so, they are given full choice of how the NPC will level and spend their XP per their character's personality traits, ideals, bonds, and flaws.

## **Questing Independently**

When the NPC's are sent away on a quest, they will be under the control of the GM. The NPC will level and spend their XP per the NPC's personality traits, ideals, bonds, and flaws.

## **Adventuring NPC's**

#### **Level 3**

Kathra Strakeln | Female Dwarf Bard

Flavilar Myastan | Female Dragon Monk

## **The Company's Cut**

This table shows what valuable loot is available for pickup from the NPC's independant quests.

### **Valuable Loot**

Valuable Loot

Perfume (O d'Bujbar)
 2

**Cash Money Stored In The Phandalin Town Hall Vault**
 Gold (gp)
 Electrum (ep)
 Silver (sp)
 Copper (cp)
Zuggtmoy

```

## Basic Information

 ### Titles

 Demon Queen of Fungi, Lady of Rot and Decay

 ### Home

 Shedaklah, 222nd level of the Abyss

 ### Gender

 Female

 ### Race

 Fiend (Demon)

## Rules Information

 ### Alignment

 Chaotic Evil

```

The Demon Queen known as Zuggtmoy is a truly alien creature whose only desire is to infect the living with spores, transforming them into her mindless servants and, eventually, into decomposing hosts for the mushrooms, molds, and other fungi that she spawns.

Zuggtmoy is a minor antagonist in Out of the Abyss.

## **Description**

Utterly inhuman, Zuggtmoy can mold her fungoid form into a blasphemous approximation of a humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen.

## **Personality**

Much of her appearance and manner, and also that of her servants', is a soulless mockery of mortal life and its many facets.

## **Abilities**

Statistics for **Zuggtmoy** can be found in the *Out of the Abyss* sourcebook.

The demon lord and her corruption can also induce special forms of madness, which are also detailed in the *Out of the Abyss* sourcebook.

## **Relationships**

Zuggtmoy's cultists often follow her unwittingly. Most are fungi-infected to some degree, whether through inhaling her mind-controlling spores or being transformed to the point where flesh and fungus become one. Such cultists are fungal extensions of the Demon Queen's will. Their devotion might begin with the seemingly harmless promises offered by exotic spores and mushrooms, but quickly consumes them, body and soul.

Sharing a layer of the Abyss with Juiblex, plus their mutual insatiable hunger, has made the two demon lords mortal enemies, each devoted to destroying and then devouring the other.

## **History**

Zuggtmoy was created by Gary Gygax for some of the first *World of Greyhawk* supplements and also appeared in the second *Monster Manual* for the 1st Edition. She was fully featured as the antagonist in the original *Temple of Elemental Evil*, written by Gygax in 1979. In the current storylines, however, Zuggtmoy has essentially no ties to Princes of the Apocalypse or the Elemental Evil saga.

## **In Rage of Demons**

Zuggtmoy prepared her nuptial celebration from Neverlight Grove. She and her wedding party set off to Araumycos for the ceremony, ready to unite with the great fungal entity. The Demon Queen of Fungi entered in rapport with Araumycos and slowly began to corrupt its astral brain. While Zuggtmoy was in rapport, she was assaulted by both the heroes and her eternal rival, Juiblex. In her vulnerable state, she was easy prey for the Faceless Lord.
Abraxus Affair

The **Abraxus Affair** occurred in 1369 DR, when a clockwork creature infused with demonic powers was sent to slay King Azoun IV while he was hunting amongst friends. While the attack did not kill the king, Azoun was grievously poisoned in the attack, and the country entered several months of violent political unrest.

The plot was concocted by several the heads of certain powerful Cormyrean households led by the Noble houses Bleth & Cormaeril, and aided by a Thayan wizard who had her own desires for the forest kingdom. The plan was only halted due to the cunning actions of the Royal Wizard Vangerdahast, the cunning harper Emthrara Undril, the loyal lord Dauneth Marliir, and other Cormyrean loyalists. The chief noble conspirators were slain by their own designs, and the Thayan wizard's magic turned against her.

For being directly implicated in the conspiracy, the noble houses of Bleth and Cormaeril were exiled from the land. As a side effect for the crown, Princess Tanalasta's reputation suffered greatly in the eyes of the people as a result of her dithering during the affair.
Morista Malkin

```

## Basic Information

 ### Home

 Gauntlgrym

 ### Gender

 Female

 ### Race

 Dwarf, shield

 ### Occupation

 Advisor to King Bruenor Battlehammer

 ### Known language(s)

 Common, Dwarvish, Elvish

## Rules Information

 ### Alignment

 Neutral Good

```

Morista Malkin is originally from the Silver Marches of Luruar. She heard Bruenor Battlehammer's call to reclaim the glory of the ancient line of Delzoun and followed him to the dwarven city of Gauntlgrym. Here, she balances her work with The Emerald Enclave and her loyalty to her people and their cause.

## Personality

Stern and stubborn, Morista sees it as her duty to protect the people of Gauntlgrym, from incursions by the Iceshield Clan of orcs to savage beings from the Underdark.

## Abilities

Morista Malkin uses the **scout** statistics in the *Monster Manual* with the following changes:

* Her speed is 25 feet
* She has darkvision (60 feet)
* She has advantage on saving throws against poison and resistance against poison damage
Cult of the Black Earth

A cult of elemental evil.

A rogue member of the cult named Larrakh had corrupted the secret society of Red Larch known as the Believers. Led by his unseen hand, members of the Believers began to commit ritual murder in the name of the cult, carving the symbol of Black Earth into the foreheads of their victims.
Cult of the Eternal Flame

A mysterious and deadly organization whose motives and plans remain a mystery...

The vicious murderer Bastian Thermandar is a particularly notorious member of the cult who has committed atrocities in Amphail and Bargewright Inn; immolating the loudest, most raucous taverns of both towns. A survivor of the Bargewright Inn fire spoke of Thermandar's high voice, and the rage that overtook him when his speeches were met with derision and laughter.
Rowan Redbud

**Campaign: Lost Mines of Phandelver**

Recruited by Gundren Rockseeker to help find and secure Wave Echo Cave.

## Description

Although his soul is gentle, Rowan's giant-kin blood gives him an imposing figure. He stands at 7 feet, 10 inches, and weighs 326 pounds, with a broad and muscular frame. His skin is covered in a short, sage green fur with the plush texture of moss. His russet hair and beard are short and wild, with streaks of brilliant copper. He has large, peaceful eyes that glow with an emerald luster. Like many firbolgs, his ears are pointed like an elf's.

Using his firbolg magic of disguise, his preferred form is that of an affable human male with a similar build, bright ruddy cheeks, and auburn hair with sunny highlights.
Greenest

The blue dragon Lennithon assaults Greenest Keep

The village of Greenest was founded by the halfling Dharva Scatterheart, a rogue who fancied herself the queen of the Greenfields. Scatterheart passed away without ever achieving that level of eminence, but the village grew into a thriving community. Its success isn't surprising, since Greenest is the only town of any size astride the Uldoon Trail, the most direct road between the eastern cities of the Dragon Coast, Cormyr, and Sembia with the Coast Way running south to the great cities of Amn, Tethyr, and distant Calimshan. The village is run by the stern but fair Tarbaw Nighthill, governor.

The village has recently suffered a crippling attack by the Cult of the Dragon, as part of some mysterious plan the cult is concocting. Governor Nighthill has enlisted a group of adventurers to infiltrate the cult and uncover its motives while he begins to rebuild the town.

## **Locations**

### **Greenest Keep**

Those who survived the Cult of the Dragon's raid managed to make their stand in Greenest Keep. With the help of a group of five heroes, the villagers within the Keep were able to weather the assault until the cult marched off.

* Governor Tarbaw Nighthill
* Escobert the Red, castellan
* Sergeant Markguth, captain of the guard

### **The Old Tunnel**

The heroes defending the village cleared out the Old Tunnel and used it to sneak survivors into Greenest Keep right under the gaze of the Cult of the Dragon

### **Temple of Chauntea**

The heroes helped a few dozen villagers that had barricaded themselves in the Temple of Chauntea on the eastern side of town to escape the Cult of the Dragon raiders that were sieging the building.

* Friar Eadyan Falconmoon

### **Mill**

While the heroes were tending to the trapped villagers in the Temple of Chauntea, the Mill fell to the clutches of the Cult of the Dragon. Greenest will have to be exceptionally careful with its food consumption and growth for the next year.

## **Organizations**

### **The Emerald Enclave**

Though the Enclave has much less rigid organization than the other factions, the priest of Chauntea can help those who wish to join.

* **Representatives:** Friar Eadyan Falconmoon, priest of Chauntea

### **The Harpers**

Governor Tarbaw Nighthill has a friendly working relationship with this benevolent though clandestine faction. Harpers know they are welcome in Greenest.

* **Representatives:** Leosin Erlanthar, monk and dragon scholar
* **Members:** Nesim Waladra, monk; Carlon Amoffel, traveling minstrel

### **The Lords' Alliance**

Being so close to the city of Baldur's Gate, Governor Nighthill has wisely sought the patronage of the Lords' Alliance. He can induct initiates into the faction and reports to Ulder Ravengard in Baldur's Gate.

* **Representatives:** Governor Tarbaw Nighthill
* **Members:** Escobert the Red, castellan of Greenest Keep

### **The Order of the Gauntlet**

The captain of the village guard, Sergeant Markguth, is a member of the Order of the Gauntlet and can help those who wish to join along the right path.

* **Representatives:** Sergeant Markguth, captain of the guard
Davra Jassur

```

## Basic Information

 ### Gender

 Female

 ### Race

 Human

 ### Occupation

 Zhentarim Contact

 ### Known language(s)

 Common, Undercommon

## Rules Information

 ### Alignment

 Lawful Evil

 ### Class

 Rogue

```

Graceful and elegant as a blade, Davra Jassur ostensibly recruits promising new talent for The Zhentarim. But she also deals with internal problems, ensuring those problems are nipped in the bud before they can reveal any weakness within the organization.

## Personality

The pragmatic Davra values order and discipline as well as drive and ambition, and she embodies all those traits.

## Abilities

Davra Jassur uses the **assassin** statistics found in the *Monster Manual*.

## Possessions

In addition to her weapons and the poisons she uses to coat them, Jassur also normally wears *goggles of night* and carries a spare pinch of *dust of disappearance*.
Beliard

Beliard is a quiet village that rests in a small valley on the northeastern end of the Sumber Hills. Populated by retired adventurers and an abundance of youth, Beliard is an idyllic place shrouded beneath mighty trees of oak and birch.

The townsfolk are grateful for the adventurers' help in defeating a violent ambush of hell hounds, and for dispersing the marauding band of Iceshield Orcs that had been terrorizing the countryside.

## Locations

### Shops

* Agrippa's Armory
	+ Sells Light & Medium Armor for humanoids and creatures (common & exotic)
* Aborana's Book Store
	+ A bookstore run by Aborana Startoucher, former oracle of Memnon. Aborana will buy books at fair market value, and will handsomely reward anyone who finds rare books that she has not seen before.
* Beliard Farmer's Market
	+ A sad and disorganized weekly event. Milhoun is currently in charge of running the weekly market event, but he knows he is not up to the task, and is actively searching for new leadership.
* Milhoun's Stronghouse
	+ Your typical general store. Also has stone buildings for long-term storage.

### Inns & Taverns

* The Watchful Knight Inn & Tavern
	+ The owner seeks the return of the Wandering Armor. If returned, he will provide a deed to some sizable land in Beliard, as well as a Saddle of the Cavalier.
	+ First night free, half off for the rest of the time we stay there (gp/per night)
Pendio

Pendio in 1016.

**Pendio** (real name Petter) is a member at the Zelda Dungeon-Informer Forums who joined the site in October 2010. He started roleplaying at the forums in January 2015 and eventually became one of the core contributors to Rasuliverse. He is the creator of the roleplays Hyrulean Civil War and The Light Invasion and he is part of the council that plans Post-Apocalyptic LoZ.

Pendio is a 22 year old Swedish lad who likes video games, movies, anime, writing and music. He plays a few instruments and enjoys composing his own songs. Other than that Pendio is also quite fond of theater and roleplaying.

## Original characters

* **Ariqitsu** (Heroes of Avalon Falls)
* **Benedikt Bohr** (Heroes of Avalon Falls)
* **Camille Pinot** (Heroes of Avalon Falls)
* **Conroy Foxx** (Heroes of Avalon Falls)
* **Cornea Grae** (Hyrulean Civil War, Post-Apocalyptic LoZ, Hyrule Dystopia)
* **Donna Braon** (Hyrule Dystopia)
* **Fenelope** (The Light Invasion)
* **Gustav Palm** (Heroes of Avalon Falls)
* **Iris Grae** (Post-Apocalyptic LoZ, Hyrule Dystopia)
* **Jane Magnussen** (Heroes of Avalon Falls)
* **Jon** (The King of the Skies)
* **Lenzo Grae** (The Rito's Beak)
* **Linora Braon** (Hyrulean Civil War, Shadows of the Twilight, The Light Invasion)
* **Linzuli** (Realmwalker)
* **Lionel Zoller** (Heroes of Avalon Falls)
* **Mad Laugher** (Trials of the Arbiter, Post-Apocalyptic LoZ)
* **Marcus Horn** (Heroes of Avalon Falls)
* **Nachi Akamatsu** (Heroes of Avalon Falls)
* **Nepton** (Realmwalker)
* **Panriil Ivn Aquïlum** (Heroes of Avalon Falls, The Dragons of Lythan)
* **Peter Knutssen** (Heroes of Avalon Falls)
* **Raion** (Order of the Silver Wolf)
* **Rengo Braon Jr.** (The Light Invasion, Gatewatch, Shadows of the Twilight)
* **Rengo Braon Kazad** (Imprisoning War)
* **Sef Strasnic** (Heroes of Avalon Falls)
* **Ugaas Mahad** (Heroes of Avalon Falls)
Clang

**Rage of Demons** **Character**

Clang was part of a hunting party searching the mountains of the northwestern Anauroch Desert for much needed food for the clutch.

Unbeknownst to Clang, the clutch had recently discovered a mysterious purple egg in a shallow cavern. Sadly, Drow invaders in the region caught word of the purple worm egg, and sought to steal it for themselves. Under the orders of House Mizzrym, the thri-kreen clutch was poisoned; every man, woman, and grub was slain.

Returning to the clutch, Clang was found by the Drow and taken as a slave.
Besilmer (song)

By Mordekai *(adapted from Stonehenge by Spinal Tap)*

```
In ancient times,
Hundreds of years before the dawn of history
Lived a strange race of people, the Besilmer

```

```
No one knows who they were or what they were doing
But their legacy remains
Hewn into the living rock, of Tyar-Besil

```

```
Tyar-Besil! Where the cultists dwell
Where the elementals live and they do live well
Tyar-Besil! Where a man's a man
And the children dance to the Pipes of Vergadain

```

```
Hey!

```

```
Tyar-Besil! 'Tis a magic place
Where the forge doth fire with Imix's face
Tyar-Besil! Where the virgins lie
And the prayers of cultists echo by and by

```

```
And you my love, won't you take my hand?
We'll go back in time to that mystic land
Where the dew drops cry and the cats meow
I will take you there, I will show you how

```

```
Oh!

```

```
And oh how they danced
The little children of Tyar-Besil
Beneath the rock that's hewn
For fear that bedtime might come too soon

```

```
And where are they now?
The little people of Tyar-Besil
And what would they say to us?
If we were here, tonight

```
Semira

Sister to Talis Webweaver, Semira is a cunning drow who entered the Demonweb pits and poisoned Lolth into a deep slumber using a powerful magical concoction. Her reward for such a daring quest was the crown of the demon queen herself. Lolth's Crown bestowed wonderous abilities upon its wearer; no webbing would hinder the wearer, and the wearer had the ability to summon and command all spiders within many miles. So equipped, Semira's spider armies swarmed over the peaceful Dalelands and the jeweled kingdom of Cormyr in what is now known as the Spiderdale War.

Semira's onslaught was finally ground to a halt by The Webweaver Pact. Her body was destroyed when the floating city of Thultanthar crashed into the western edge of Myth Draennor.