Earn to Die (Original)

Game Logo

## Info

**Earn To Die** is the first game in the series. It was released in 2011 by notDoppler and developed by Toffee Games.

## Story

The main character is seen in a water tower with binoculars. He looks through them and finds a helicopter, then zombies walking. This makes him want to hurry up to get to the helicopter fast, so he gets a car and the intro cutscene ends. When the player reaches the helicopter and wins the game, a new cutscene plays where the character is seen piloting the helicopter, then there are zombies hanging on to the helicopter. The cutscene ends and the story continues in the next game.

## Gameplay

In Earn to Die, the player buys a car and then drives through a desert map trying to reach the helicopter, but there are many zombies and crates in the way and the car is too slow to make it. The player has to upgrade their car and buy new cars to make it to the helicopter alive.

## Vehicles

There are 3 vehicles in the game to help the player make it to the helicopter, all of them being better than the previous one.

Small Hatchback - 500$

Old Good Pickup - 25000$

Cool Heavy Truck - 200000$

## Upgrades

Upgrades are one of the main game mechanics. Every car in the game can be upgraded to make them better and reach a better distance. There is a total of 6 upgrades in the game, all of them doing different things but all help the car and player to make it farther than last time.

### **Fuel**

Fuel is the main resource in the game. The car uses it up the entire run, so more is needed to make it to the end. This upgrade adds more fuel to the tank. There is a bar which can be clicked to decide how much fuel should be added for a total of 9 times.

### **Engine**

The engine makes the car accelerate faster. This upgrade changes the engine and can be upgraded 2 times.

### **Transmission**

The transmission adds more gears to the car, allowing it to reach higher top speeds. It can be upgraded 2 times. In this game, all transmission upgrade names are labeled "fwd/rwd/4wd" which would instead make this a drivetrain upgrade.

### **Wheel**

Wheel upgrades change the car's wheel size and often the rims, which makes the car get over rocks, bumps and more easier. This can be upgraded 2 times.

### **Boost**

Boost adds something to the back of the car which uses boost fuel to propel the car forwards faster. It can be bought once, then extra fuel for it can be bought for a total of 10 times, with the same bar as fuel.

### **Weapon**

Weapon adds a gun to the top of the car, which instantly shoots and kills zombies in front of it, making the car faster by not having to hit the zombie and get slowed down. Like the boost, it can be bought once with extra ammo 10 times.

## Stunts

Stunts are a game mechanic which reward the player for doing things like getting a kill at a high speed. Each one can only be obtained once.

### **Strike**

Strikes are given to the player for hitting a zombie at high speed.

* **Strike!** - $50
* **Great Strike!** - 150$
* **Super B Strike!** - 300$
* **Strike x2!** - 350$
* **Epic Strike! x2!** - 1000$
* **Great Strike x2!** - 1050$
* **Super B Strike x2!** - 2100$
* **Strike x3!** - 2450$
* **Epic Strike x2!** - 7000$
* **Great Strike x3!** - 7350$
* **Super B Strike x3!** - 14.700$
* **Epic Strike x3** - 49.000$

### **Breach**

Breaches are given to the player for hitting a lot of crates in a short period of time.

* **Breach!** - 3000$
* **Great Breach!** - 6000$
* **Super B Breach!** - 30.000$

## Challenge Mode

Challenge Mode is a secondary gamemode which was added which gives players a set budget to start with and a car. In this gamemode, you must drive as far as possible in 3 days.

Small Hatchback + 7000$

Old Good Pickup + 50000$

Cool Heavy Truck + 100000$

## Updates

There have been a few updates to the game since it was released.

Super Wheels added a few new stunts to the game, fixed a few bugs and added the Super Wheels to the Cool Heavy Truck.