Artificer

A warsmith accompanied by a steel defender. Artificers are seldom found adventuring, except in pursuit of arcane materials or ancient artifacts.

## Adventuring

### Subclasses

Specialization: *Alchemist, Armorer, Artillerist, Warsmith.*

## Sociocultural Information

### Groups

* Hermetic Society
* Philosophers' Circle

“
*We have technology!*
”
— Xaroe Odanove, Warsmith, moments before unleashing her steel defender upon her enemies.
**Artificers** are arcane inventors and engineers proficient at creating and operating magical items, artifacts, and potions. Artificers believe magic and the magical forces to be an incredibly complex system, albeit one that can be decoded and harnessed by using the right tools in the right fashion.

## Abilities

Artificers are uniquely able to harness the magical energy latent in the universe via the medium of tools and objects. By infusing these, even novice artificers are able to contribute in a great fashion to adventuring parties.

## History

Artificers have had a checkered history in Vosel. During much of the second, third, and fourth ages, artificers--especially the most gifted among them--served as some of the greatest scientists and inventors of the world, nearly on par with wizards.

## Organizations

Armorers, artillerists, and warsmiths frequently cavort with the military leadership of the powers they serve in order to offer their talents in war and battle. Others, less patriotic, simply offer their services to the highest bidder. Whatever the circumstance, artificers are found in lecture halls and research facilities as often as on the battlefield.

Meanwhile, alchemists gather in secret societies to discuss their *magnum opus*. The greatest of these clandestine lodges is the Hermetic Society, of which members can be found in all continents. The Philosophers' Circle is a more open, albeit less cohesive organization, to which alchemists have access.

## Subclasses

Artificer subclasses are known as artificer specialists or specializations.

### Alchemist

Alchemists are experts at combining reagents to produce arcane potions and concoctions. Their creations can create life or destroy it in equal measure. The oldest of the artificer traditions, the study of alchemy is synonymous with the pursuit of the Philosopher's Stone and other legendary artifacts.

Alchemists mostly keep to their tireless research. In their sprawling laboratories and secretive lairs, alchemists tirely dedicate themselves to their *magnum opus*. Among other things, they seek: to transmute base metals into noble metals (e.g. lead to gold); to brew various elixirs of mythical properties; to distil a panacea capable of healing any disease; and, most importantly, to precipitate the philosopher's stone, ostensibly capable of producing all the aforementioned effects.

### Armorer

Artificers who frequently delve into dangerous situations often wield powerful suits of armor, a magical set of second skin that provides a host of beneficial ancillary effects.

### Artillerist

Artillerists utilize magic in order to create contraptions to fire all sorts of magical energy into their enemies on the battlefield. Surrounded with explosions, fire, and destruction, such artificers wield arcane cannons, to deadly effect.

### Battle Smith

Battle smiths, also known as warsmiths, are artificers dedicated to the animatronic studies. Their *magnum opus* is a steel defender that accompanies and protects them on their adventurers.

## Notable Artificers

* Azmund Tzporgerson: Dwarven artillerist and innovator for the army of Mzundelft.
* Callan Curioll Nirmarth: Gnome warsmith and famed inventor of the Steelborn, now running an eponymous workshop based in an undisclosed location.
* Phileas von Veldt: Human alchemist and *de facto* leader of the Hermetic Society.
* Vilfred d'Ennes: Half-Elven Armorer and former adventurer, now a professor at the Veredyne Lyceum.
* Xaroe Odanove: Gnome warsmith of legendary repute.
* Zhyval Tchneglnchek: Half-Orc alchemist and potionmaster, reputed for her proficiency in brewing both healing potions and highland moonshine.

## Appendix

Classes
**Artificer** • Barbarian • Bard • Cleric • Druid • Fighter • Monk
Paladin • Ranger • Rogue • Sorcerer • Warlock • Wizard

## References

1. ↑ Tasha's Cauldron of Everything.
2. ↑ Tasha's Cauldron of Everything.
3. ↑ Tasha's Cauldron of Everything.
4. ↑ Tasha's Cauldron of Everything.