PvP, Troop, and World Rules

## **Troop Allowance Calculations**

*Note: Realm/Kingdom/Lore leaders have a different allowance. Lords have 15 points, and Kings have 30. Regular players have 6 points.*

## **Conquesting**

* Solo Players, Realms, and Kingdoms may conquest beyond their faction biome into neutral and enemy lands.
* Realms and Kingdoms may conquest into areas claimed by Realms or Kingdoms but may not place any banners.
* Realms and Kingdoms may place a small 32x32 stronghold within conquered lands (unbannered) which may be defended by players should a Lord of the land come to oust the conquering player(s).
* In times of war a Kingdom may banner as many conquered lands as the Kingdom has Lords to defend them (3 Lords = 3 bannered conquered strongholds).

## **PvP Rules**

* Do not combat tp nor ft.
* It’s allowed to hunt players for their bounty from NPC’s. However you must type /me Hunt [In-Game Name] as a warning before doing so. You can *not* hunt them if they’re in their faction biome, Realm territory, or an allied faction's biome.
* Do not kill halted units inside the players claimed area/base. It is however allowed to kill halted units anywhere else.
	+ Do not trigger units in player's bases with a guard radius of 1 just so you can kill them.

* Escaping a PvP fight is only allowed when running/riding!
* Players are NOT to use: Non Lore Relics, Mithril, Galvorn, Gondolin, Utumno gear, Charred Mallorn maces, nor Flame/Cill modifiers in any acts of PVP or War. Unless agreed upon by both parties and Staff.
	+ All war gear must belong to the Faction the player the is fighting for. Special gear such as Black Numenorean and Arnorian may be used by Southron and Dunedain players respectively or upon staff discretion.
	+ Relics must belong to the role figure's lore gear. Do NOT use relics in pvp/war if they are not lore gear.

**\*A PLAYER THAT VIOLATES A PVP RULE MAY PROVIDE AN AGREED UPON COMPENSATION TO THE OFFENDED PLAYER\***

## **Hunts**

**Conditions**

* Hunts can be declared on any players who meet the following conditions, regardless of if you have a Bounty on them or not.
* The player is not currently in their home biome, their Realm territory, or an Allied faction’s home biome
* The player has not been hunted by ANYONE ELSE in the last 30 minutes
* The player has at least 25 hours of playtime

**The Hunt**

* You must declare the Hunt either in regular chat or using /me, and then in REGULAR CHAT post the start time of the Hunt
* The first 2 minutes after the hunt is declared make up the Grace Period. During the Grace Period, PvP cannot be initiated. This is time for both parties to equip their PvP gear and generally prepare themselves for combat or for fleeing the Hunt. Neither party may fast travel or TP during this time.
* The following 10 minutes are the actual Hunt. The Hunt is resolved when either party dies (if one person dies outside of PvP, the other must be allowed to kill them), when 10 minutes pass, when the Hunted reaches their Home biome or Realm territory, or when the Hunter calls it off.
* The Hunt is a 1 on 1 engagement. Intervention in favor of either the Hunter or the Hunted is against the rules.

* Hunts follow normal PvP gear rules.

## **World Rules**

* Griefing is **strictly** prohibited
* Ruining the middle-earth environment is also strictly prohibited. Keep middle-earth healthy and good looking. *This also counts for the wall of Isengard, Minas tirith, etc.*
* Stealing from player’s chests, armor stands etc is not allowed. Simple. If it's not yours then leave it alone. This rule does not apply when being in a siege!
* While building is allowed outside of your home biome, bannering homes in another faction biome is not allowed.
	+ Exceptions:
		- If the territory is claimed by an allied faction's realm and the owner of said territory allows you to build and banner there.
		- If said buildings are planned for the creation of a realm in a neutral territory (Please notify staff vie dms if you abandon the build)

* Building near/on official waypoints is strictly prohibited. Staff approval MUST be given to build within 50 blocks of any waypoints.
* Griefing, conquering or unnecessary building in artifact areas is not allowed.
* If an enemy is building outposts/buildings in your territory, you’re allowed to destroy them. But try to destroy as minimal of the world generated blocks as possible.
* Outposts in enemy territories can not be banner protected.