Blood Moon

**Blood Moon** is a card game created by Thibo1102, it is based on games like Mafia, Werewolves of Miller's Hollow, and Town of Salem.

## How to Play

Players: 8-28

Every day, the town must vote someone to lynch. Speaking during the night is forbidden, use sign language, pointing, or nodding. Those who are asleep may not open their eyes until the moderator tells them to. If a player is jailed they may not wake up when the moderator calls their role.

Order of playng: (Keep in mind not all roles have to be included)

1. Election°
2. Everyone goes to sleep
3. Lawyer°°
4. Sheriff
5. Detective
6. Murderer (Deputy may peek now)
7. Pyro
8. Firefighter
9. Huntsman°°°
10. Blacksmith
11. Doctor
12. Alchemist°°°
13. Stalker
14. Everyone wakes up
15. Voting
16. Repeat

° = This won't be repeated until the current mayor dies.

°° = He only wakes up in night 1.

°°° = They may not use their abbility until night 2.

## Roles

* **Moderator -** The moderator does not take part in the game, he/she hands out the roles, announces who wakes/goes to sleep, and makes sure the game runs smoothly.

### Town

Their objective is to kill all criminals.

* **Villager -** Villagers have no special abbilities, they are still able to vote during the day.
* **Sheriff -** The sheriff can throw someone in jail every night, essentially blocking their abbility that night, the moderator will tap the prisoner on their shoulder, informing them that they can't wake up that night. You can jail someone multiple times, but not twice in a row. The sheriff can also use his gun to execute a prisoner once per game, even if the prisoner has protection. A prisoner also can't be attacked while jailed, witch the exception of laborer, poison, or pyro. He knows who the deputy is.
* **Deputy -** The deputy can decide if he wants to stakeout the murderer(s), he can try to catch a glimpse of who the murderer is. Be cautious though, if the murderer sees you peeking you will die in addition to the initial target. He knows who the sheriff is.
* **Doctor -** The doctor can heal somebody every night, saving them from any potential attack, you cannot heal the same person twice in a row. You can heal yourself once.
* **Detective -** The detective can check someone's role once a night.
* **Blacksmith -** The blacksmith will awaken at night and choose if he wishes to put on his armor that night. If he wears his armor he is unable to be killed that night. He can only wear his armor three times.
* **Huntsman -** The huntsman can take matters into his own hands and shoot anyone he finds suspicious. However, he only has one bullet.
* **Lawyer -** The lawyer agrees upon a secret signal with the moderator during the first night. During the day, the lawyer can signal the moderator to protect the accused from hanging (Try to do this secretly, so other players aren't aware of your role), the lawyer may only protect someone three times, and cannot protect himself.
* **Stalker -** The stalker can follow someone every night, the moderator will then point at who the target visited that night. (Ex: If the target visits someone who died that night they could be the murderer)
* **Lumberjack -** The lumberjack is a normal villager, however, if he gets killed at night he will use his trusty axe to take down his attacker.
* **Firefighter -** Once a night, the firefighter can visit a player. If the player is doused by a pyro, he will clean the player. He can also clean himself.
* **Alchemist -** The alchemist has two potions. One is a magical revival serum, which can bring any town member back from the dead. The other is a deadly poison, which can kill any player (even those who are protected at night), if a player is poisoned, they will die the next night.

### Neutral

These roles aren't members of the town, they can be good or evil.

* **Butler -** The butler will be assigned to a random player (good or evil), he will be a villaget until his master dies, instead of revealing the role, it'll be given to the butler. The butler and his master know eachother's roles. If the butler's master is a pyro, his targets will still be doused when the butler takes over their role.
* **Laborer -** The laborer hates his miserable job and life, his deepest desire is to be lynched by the town. If he succeeds in convincing the other players to hang him, he gets to haunt one of his guilty voters (good or evil), killing them, even if they are protected. He can with everyone.
* **Headsman -** He will be appointed a random town member by the moderator. His goal is to convince the other players to hang his target. He can with everyone.
* **Murderer -** This psychopath must kill everyone who opposes him, he can kill once a night. If there are multiple murderers, they will have to agree on who to kill.
* **Pyromaniac -** He can douse someone each night, as soon as someone doused, he can ignite them the next night. The pyro can also douse multiple players, then ignite them all in one night. The pyro's flames kill anyone, regardless of their protection.
* **Mayor -** Mayor is a special role. During the first day the players will elect a mayor. The player will get the mayor card in addition to his own role. The mayor's vote counts double, meaning whoever the mayor votes to hang will get two votes against them. If the mayor dies, there will be another election. Keep in mind that you shouldn't always trust the mayor, as he could be a murderer.

## Expansions

Blood Moon currently has only one expansion, Moonlight Madness, it adds 18 new roles.

## Play the game yourself!

All you need to make the cards is paper, some scissors, and a pencil!

There are 29 cards: 3 murderers, 10 villagers, 1 of every other role, and a mayor card.