recursal/Fanatic-Fandom huggingface dataset:
Ardent Bloom

**Ardent Blooms** are a type of Spirit Bloom that can be found scattered around the world. Finding each one awards 5 Dew, which can be exchanged at Sage's Bloom Shop for rewards. A total of 5 can be found every day, after which Fervent Blooms will spawn instead.

## Dialogue

***Another Initial Dialogue***
* **Narrator:** *The Bloom bestows Dew... and the sense of cool wind on a hot summer day.*

***Another Initial Dialogue***
* **Narrator:** *The Bloom bestows Dew... and the wind off a spring garden.*

***Another Initial Dialogue***
* **Narrator:** *The Bloom bestows Dew... and fills your lungs with crisp, ocean air.*

***Another Initial Dialogue***
* **Narrator:** *The Bloom bestows Dew... and releases a breath you didn't know you were holding.*

***Another Initial Dialogue***
* **Narrator:** *The Bloom bestows Dew... and you feel breathless.*

***Another Initial Dialogue***
* **Narrator:** *The Bloom bestows Dew... and the scent of freshly turned soil.*

***After Receiving Dew***
* **Narrator:** *The spirit sees your confusion and beckons you forward. Come closer?*
* *(1. Yes)*
	+ **Narrator:** *With its woody fingers, the spirit cups your ear to impart a secret, but the voice you hear comes from inside your head...*
	+ **Narrator:** *The earth is carved by many roads and other marks of human hand.*
	+ **Narrator:** *Near one of these, our friend abodes—There spirits find a promised land.*
	+ **Narrator:** *To gain a sum of nature's power and make a blessing of our boons,*
	+ **Narrator:** *You first must pass aportion's hour—*[sic]
	+ **Narrator:** *Resetting suns, betiding moons.*
	+ **Narrator:** *On the bank where twice of's river runs,*[sic]
	+ **Narrator:** *North of coin and south of cent,*[sic]
	+ **Narrator:** *You'll find where Bloomdew's keeper went.*
	+ **Narrator:** *The spirit pulls away from you with a smile. it seems pleased with itself.*
	+ *(1. Okay, bye.)*
		- *(\*Ends Conversation\*)*
	+ *(2. Uhhh...)*
		- *(\*Ends Conversation\*)*
* *(2. No)*
	+ *(\*Ends Conversation\*)*
Beef & Vegetable Sauté

## Values

**Sale price**
—
—
—

**HP Healed**
8 hp
9 hp
11 hp

*For other beef & vegetable sauté types, see Fatty Beef & Vegetable Sauté and Lean Beef & Vegetable Sauté.*
**Beef & Vegetable Sauté** is a food item made by combining any type of Cooked Beef, Raw Carrot, Raw Greens and an Empty Plate at a Prep Table. They heal the player 8/9/11 health depending on quality. Creating this item requires 15 Cooking to craft, and 10 Butchery and 4 Botany if gather the materials yourself. When created with Fatty Cooked Beef you will also receive Fat, and using Lean Cooked Beef you'll receive Trimmings.
Botany Expert

Though she always sounds bored, this lady teaches about Botany.

## Dialogue

* **Player**: ;;You sound enthused.
* **Botany Expert**: ;;Thrilled. Here's your sickle.
* **Narrator**: ;;She barely pays attention as you take the sickle from her.
* **Botany Expert**: ;;Alright. Let's get this over with.
* **Narrator**: *What do you want to know?*

*(1. Getting started)*
* **Botany Expert**: *If you click on a plant while you have a sickle, you harvest it.*
* **Botany Expert**: *It's really not that complicated. Just click the plant.*

*(2. What do I need?)*
* **Botany Expert**: *Literally just a sickle. Some sickles are better than other's though.*
* **Botany Expert**: *Thankfully you don't have to equip it.*
* **Botany Expert**: *Well, that and the required botany skill level.*

*(3. What do I do after harvesting?)*
* **Botany Expert**: *Once you've gathered materials with your sickle you can use them for all sorts of purposes.*
* **Botany Expert**: *Foodstuffs like potatoes can be cooked on a range or added to dishes.*
* **Botany Expert**: *Crops such as flax can be used in tailoring after being processed into thread.*
* **Botany Expert**: *Understanding Botany means you truly make nature your ally!*

*(4. Nothing for now)*
* **Botany Expert**: *Buh-bye now.*
* **Player**: *Goodbye.*
* *(Conversation Ends)*
+1 Silver Snowbird Amulet

## Values

**Sale price**
—
—
—

A **+1 Silver Snowbird Amulet** is an amulet that require level 20 Sorcery and grants Armour bonus and negative Melee Power bonus when worn. It can be crafted at level 38 Artistry from 2 Silver Snowbird Amulets. It can also be upgraded into a +2 Silver Snowbird Amulet from 2 +1 Silver Snowbird Amulets.
Bogged Down in a Creepy Hollow

Quest Details

## Getting Started

1. Head into the bog towards the southeast after talking with Luca. You will need to reach the red grass (-161, 489) near the broken walls and bones. To get there you will need to walk over the surrounding purple grass; there is a chance that you will be prompted with a random trivia question while walking through it. Answer the question correctly and you may continue. If you answer the question incorrectly, however, you will be sucked into the bog and will have to start again from the outer edge of the bog (after walking to the purple flower to be teleported back out).

3. Speak to The Crone. You can select any season and any month. After that select "1. Alright".

## Getting the Pumpkin Loaf

1. Head west and walk over the purple flower (-107, 404) to get back outside.
2. Head North-West to the Baker(-183, 441) and buy 1 Pumpkin Loaf with 40 Coins.
3. Head back to The Crone and talk to her with 1 Pumpkin Loaf in your inventory.
Beanstalk

A **Beanstalk** is a plant that you can harvest with Level 9 Botany. It produces one or more Raw Beans when harvested.

Harvesting Beanstalks in Cent is a quick way players to grind from Level 9 to 10 Botany, after which they can begin harvesting the much more lucrative Flax plants in Plenty.

### Main Drops

The quality of the raw beans drop is random.
Bank

There are currently five CLicHe-owned banks in Nuublandia. They are located in Zamok, Coyn, Emerald City, Skal, and Kosten. They can be accessed by speaking to their respective Banker, and share the same player storage space with a maximum of 66 item slots. Unlike the player's inventory, items deposited in the bank are capable of stacking with themselves as well as with their differing quality variants. For example, 10 low, medium, and high quality iron ores would all occupy a single bank slot.

### Tips

* **Left clicking** will transfer items between the bank and player's inventory one by one.
* **Right clicking** items in the *player's inventory* will bring up a submenu allowing players to "Deposit items" | "Deposit x [amount of] items" | "Deposit all items" | "Examine items".
	+ **Right clicking** items in the bank's inventory will bring an additional option called "Issue **Scrips**". Doing so at the cost of 1 coin converts 5 items of the same variant into a stackable certificate. This certificate can later be redeemed at no additional cost by right clicking it in the player's inventory while at the bank.
* **Shift clicking** will transfer all items of a similar variety at once.
Bronze Component (Clasps)

## Values

**Sale price**
1 gp
2 gp
2 gp

**Bronze Component (Clasps)** or Bronze Clasps are a type of bronze component that can be crafted at level 3 Forging by using 1 Bronze Bar at an Anvil with a hammer in the player's inventory. They are used to create various things such as a Bronze Component (Bascinet), Bronze Chainbodys and Bronze Platebodys.
2022

**2022** was the starting year for Genfanad.

## September

* 27 September: Update:Genfanad is Finally Here!
	+ Game was released to the public
* 28 September: Update:Patch Notes 9/28/2022
* 29 September: Update:Patch Notes 9/29/2022
	+ Walls now solid
* 30 September: Update:Patch Notes 9/30/2022
	+ Botany can now harvest LQ and HQ variants

## October

* 6 October: Update:Our First Update after Launch!
	+ Additional balancing
	+ Always Forging Time quest was released
	+ Peridot Pains region
	+ Kosten Ridge region
	+ Update:Patch Notes 10/6/2022
* 7 October: Update:Patch Notes 10/7/2022
* 13 October: Update:The Second Weekly Update is Here!
	+ 2 new areas added to the Kosten Ridge region
	+ Scrips added to the game
	+ Campfire cooking added
	+ Monster Mash quest was released
	+ Update:Patch Notes 10/13/2022
* 14 October: Update:Patch Notes 10/14/2022
* 15 October: Update:Patch Notes 10/15/2022
	+ Ladders fixed
* 21 October: Update:Our Third Update has Arrived
	+ 2 new areas added to the Kosten Ridge region
	+ Heart of Gold quest was released
	+ New Enemies added to existing areas
	+ New Butchery and Cooking items added
	+ Various Bugfixes and rebalancing
	+ Update:Patch Notes 10/21/2022
* 28 October: Update:One Month Milestones and a Halloween Update!
	+ 1 new area added to the Kosten Ridge region
	+ Castle Mania quest was released
	+ New Tailoring recipes added
	+ Bugfixes and rebalancing
	+ Update:Patch Notes 10/28/2022
* 29 October: Update:Patch Notes 10/29/2022

## November

* 1 November: Update:Patch Notes 11/1/2022
	+ 2 new areas added to the Reka Valley region
	+ Clearing the Field quest added and Released
	+ Apple Trees can now be harvested
	+ NPC AI changes
* 8 November: Update:Shops, Drops, and uh, Cosmetics
	+ Shop UI Rework
	+ Added Spa
	+ Wigs added
	+ Update:Patch Notes 11/9/2022
* 10 November: Update:Patch Notes 11/10/2022
* 18 November: Update:QoL Features, Bank space, & A Quest
	+ Banner Nord Saga quest was released
	+ Bank Space increased
	+ Update:Patch Notes 11/18/2022
* 26 November: Update:Patch Notes 11/26/2022

## December

* 1 December Update:Quest, Dungeon, and Monster Rebalances
	+ You Shall Not Pass Go quest added and released
	+ Rabbit now drops Departed Rabbit
	+ Rabbit Hide and Raw Rabbit/Cooked Rabbit released
	+ Update:Patch Notes 12/1/2022
* 13 December: Update:An Upcoming Month of Winter Updates!
	+ New areas added to Timberlode Threshold
	+ One Man's Trash quest added and released
	+ Ice Elemental added
	+ Frosted Kite Shield added
	+ Update:Patch Notes 12/13/2022
* 20 December: Update:More Holiday-Themed Content!
	+ Trade UI replaced
	+ Witchy Mole, Diggin' Holes, Underneath the Viking Stronghold quest added and released
	+ Silver Ore, items, and recipes added
	+ Skal now accessible
	+ Update:Patch Notes 12/21/2022
* 29 December: Update:A Very Precious Update!
	+ Jewelry added
	+ Farcical Feast quest was added and released
	+ Ice Mountain Town layout rearranged
	+ Update:Patch Notes 12/30/2022
Death

Death occurs in Genfanad when your hit points reach zero. Upon death, you are automatically teleported to the respawn point in Cent.

A player will retain all of their equipped items. They will also retain all quest items upon death.

All other items will be dropped onto the ground upon death.

A player has fifteen minutes to return to their death spot to retieve their items. However, after five minutes post-death, other players may see your items and pick them up.
Bronze Sickle

## Values

**Sale price**
2 gp
3 gp
5 gp

A **Bronze Sickle** is an equipable tool item used with the Botany skill. To harvest plants with this sickle requires 10 Botany, and 10 Attack to equip. Like all sickles, this can not be crafted, and can only be obtained from shops, monster drops or as an item spawn in the world.
Bronze Component (Reinforced Billets)

## Values

**Sale price**
2 gp
1 gp
3 gp

**Bronze Component (Reinforced Billets)** or Bronze Reinforced Billets are a type of bronze component that can be crafted at level 8 Forging for 5 Experience, by crafting 2 Bronze Component (Billets) at an Anvil with a Hammer in the player's Inventory. They are used to create Bronze Warhammers and Bronze Giant Swords.
Bestiary

This Bestiary is a database of all *Genfanad* monsters*.* This table is a work in progress and any data presented is subject to change.

**Please note:** The type of combat experience gained varies depending on your chosen attack style and also your specific combat level relative to the monster being killed. The style-specific combat level for Melee is the average of your Attack, Strength and Defense levels rounded down. The style-specific combat level for Ranged is your Ranged level.

For example: if you kill a cow (level 8) with a style-specific combat level of 7, you will receive 5% more experience. You will receive the normal/expected amount of experience at level 8 and you will receive 10% less experience at level 9.

You can get a maximum xp bonus of 20% (4 levels below the level of the enemy). The maximum xp reduction is 90% (9 levels above the level of the enemy).

## Levels 90-99

1. Exp is based on defeating an enemy at the same Combat Level as the enemy. For more information on how exp scales, please refer to the page on Experience.
Botany

**Description**  |  | Allows your character to harvest higher level crops and plants and use higher tier sickles.

Botany is a skill that can be leveled up by harvesting crops around farms.

A sickle must be present in the player's inventory to harvest crops. It is not necessary to have the level of Attack required to equip the sickle as a weapon in order to use it to harvest.
+1 Silver Aquamarine Amulet

## Values

**Sale price**
7 gp
8 gp
13 gp

A **+1 Silver Aquamarine Amulet** is an amulet that require level 10 Defense and grants Melee Power bonus when worn. It can be crafted at level 12 Artistry from 2 Silver Aquamarine Amulets. It can also be upgraded into a +2 Silver Aquamarine Amulet from 2 +1 Silver Aquamarine Amulets.

## Creation

1. ↑ *Experience from H.Q. +1 Silver Aquamarine Amulet.*

## Products

1. ↑ *Experience from H.Q. +2 Silver Aquamarine Amulet.*
Aggression

An enemy's hostility is what determines if it will immediately attack your character once you get near. If the enemy is non-aggressive, you can walk past with no altercations. If the enemy is aggressive, it will immediately attack you once you get near. Keep this mind as you traverse certain areas at a low level.
Fatty Raw Pork

## Values

**Sale price**
2 gp
2 gp
3 gp

*For other raw pork variants, see Raw Pork and Lean Raw Pork.*
**Fatty Raw Pork** is a raw food item obtained by processing Departed Pigs at a Butcher's Table with a Cleaver at level 15 Butchery. This item is useful with the Cooking skill to make various meals such as Fatty Cooked Pork and Raw Mystery Hotdogs.

## Changes

### Gallery (Historical)

31 January 2023 -
28 March 202328 March 2023 -
Present
## References

1. ↑ *The products gained from each departed vary. A departed may yield one, many, or no products; multiple of the same product can be gained from one departed.*
Cooked Chicken

## Values

**Sale price**
2 gp
2 gp
2 gp

**HP Healed**
1 hp
2 hp
3 hp

*For other cooked chicken types, see Fatty Cooked Chicken and Lean Cooked Chicken.*
**Cooked Chicken** is a food item made by using Raw Chicken at a cooking range or fire. They heal the player 1/2/3 health depending on quality. Creating this item requires 2 Cooking to cook at a cooking range and 6 at a fire. This item is used to make various plated meals.
Cosmetics Vendor

**Cosmetics Vendor** is an NPC in Coyn that allows the player to retrieve any lost cosmetic items they have unlocked. He is located south of the castle.

The option to consume a cosmetic item can be seen by right clicking on it. This will remove the tradeable cosmetic from your inventory, but allow you to reclaim an untradeable version as many times as you'd like by trading the Cosmetics Vendor.

1. ↑ **All Patrons on Patreon who have pledged $10 and up will be given an exclusive golden cat ears cosmetic.**

## Dialogue

* **Player**: *Like Party H---*
* **Cosmetics Vendor**: *... no. Not only do they have to be relevant to this game,*
* **Cosmetics Vendor**: *You also have to have previously unlocked a cosmetic before you could use it.*
Bronze Component (Hammerhead)

## Values

**Sale price**
2 gp
2 gp
4 gp

A **Bronze Component (Hammerhead)** or Bronze Hammerhead is a type of bronze component that can be crafted at level 1 Forging by crafting 1 Bronze Component (Sheet) and 1 Bronze Component (Rivets) at an Anvil with a hammer in the player's inventory. Bronze hammerheads are used to create Bronze Maces and Bronze Warhammers.
Combat

*For the level associated with combat, see Combat Level.*
**Combat** is a gameplay feature of Genfanad allowing players to kill various enemies and other players. During combat, the player will fight until they either die or flee. Food cannot be consumed during combat. Fleeing can only occur after 3 rounds of combat, initiated by clicking away from the fight. After fleeing, the enemy will continue to pursue the player for a short distance. After combat, the player cannot log-out for 30 seconds.

Combat involves the following skills:

* Attack, which allows the player to hit more accurately.
* Strength, which allows the player to hit higher melee damage.
* Defense, which allows the player to ???.
* Vitality, which determines the amount of damage a player can take before dying.
* Ranged, which allows the player to employ ranged combat.
* Sorcery, which allows the player to employ magic combat.

## Combat Styles

There are four different melee combat styles, that award the player differing experience based on what's used:

* **Controlled** - increases all melee skills by +1 and assigns combat experience evenly among them.
* **Accurate** - increases Attack by +3 and assigns all combat experience to Attack.
* **Aggressive** - increases Strength by +3 and assigns all combat experience to Strength.
* **Defensive** - increases Defense by +3 and assigns all combat experience to Defense.

As well as two ranged combat styles:

* **Offensive** - increases Ranged by +3 and assigns all combat experience to Ranged.
* **Defensive** - increases Ranged by +2 and Defense by +1, and assigns combat experience at a rate 2/1 between Ranged and Defense.
Examine

**Examine** is a function available on the vast majority of objects in the game, including all items, most non-player characters, and scenery. When an object is right-clicked and the "examine" is selected from the drop-down menu, a short description of the object will appear in the chat box. For example, if Bronze Hatchet is examined, the examine text reads: "*Better for logging than for fighting, but will do in a pinch.*"

Many examine functions simply describe the object in slightly more detail, however some descriptions may prove useful to the player in describing what purpose the object serves. One example is with some NPC traders, such as Sveta, whose description reads "*Great with a needle.*" — meaning the player does not need to engage in conversation to know what purpose something serves when there are no other indicators. Examining signs above the entrances of some buildings may also tell the player the building's name and/or nature.
Dark Forest

The Dark Forest is an expansive area of the map to the left of Zamok and Cent, and north of Skal. It contains many monsters, resources, quests, and the entrance to the Fae Realm.

There are three entrances to the Dark Forest: One from the north, one from the south, and one from the Hedge Maze. Do enter the Dark Forest unless you come prepared with armor and food. Many monsters here are aggressive and increase in level as you wade through the Forest.

## Resources

Oak Trees

Lemon Trees

Silver Rocks

## Quests

Crafty Kingship (begun at southern entrance)

It's Not Easy Being Green (speak to Matcha found in the Dark Forest Village)
Fatty Rat & Potato Platter

## Values

**Sale price**
—
—
—

**HP Healed**
3 hp
5 hp
7 hp

**Extra Heal**
+2 hp
+2 hp
+2 hp

*For other rat & potato platter types, see Rat & Potato Platter and Lean Rat & Potato Platter.*
**Fatty Rat & Potato Platter** is a food item made by combining some Fatty Crisp Rat, Baked Potato and an Empty Plate at a Prep Table. They heal the player 3/5/7 healthdepending on quality, and 5/7/9 if the player has their Strength level higher then their Defense. Creating this item requires 7 Cooking to craft, and 5 Butchery if gather the materials yourself.
Departed Deer

Departed Deer is an enemy drop that can be dismantled using the Butchery skill by using it on a Butcher's Table while the player has a Cleaver in their inventory. Doing this allows the player to obtain ingredients used in both Whittling, Cooking and Tailoring.

It is a guaranteed drop from Bucks and Does.
Corndog

## Values

**Sale price**
3 gp
3 gp
3 gp

**HP Healed**
10 hp
13 hp
21 hp

**Extra Heal**
+6 hp
+6 hp
+5 hp

**Corndogs** are a food item made by combining a mystery hotdog, dough and fat at a cooking range. They heal the player 10/13/21 health depending on quality, and 16/19/26 if the player has walked 90 steps since they've last eaten anything. Creating this item requires 33 cooking to craft, and 15 butchery and 3 botany to harvest the materials.
Castle Mania

## Walkthrough

### Getting Started

1. Speak to Bram the Vampire Slayer (373, -29) east of the castle in Kosten Ridge. You must cross the river bridge in Coyn to access this area.

### Garden key (green key)

1. Head west to the castle. Once at the front entrance, head north, then west.
2. Climb the vines on the castle wall near the Bats (level 15).
3. Follow the path until you reach a dead end with a wardrobe. Inspect the wardrobe.
4. Inspect the bed.
5. Go south and pull the lever.
6. Head north-west past the Cobras (level 24) to pick the garden key on a green table.

### The Whip

1. Climb up the ladder.
2. Go south past the Blue Bats (level 27) and open the green locked door.
3. Head up the stairs east of the room.
4. Head south and climb down the ladder.
5. Go all the way south past the Weak Zombies (level 26) and Vampire Bloodfiends (level 25). Open the treasure chest to get the Whip.

### Delivering the whip

1. Go all the way back north and climb up the ladder.
2. Go back down the stairs.
3. Head west and open the green locked door.
4. Head north and open another green locked door.
5. Go back to Bram the Vampire Slayer (373, -29) by going east.
6. Give the whip to Bram the Vampire Slayer.

## Rewards

Congratulations!

* 2000 Attack experience
* Access to the shortcut just south of The Progenitor's Respite
Fatty Beef & Vegetable Sauté

## Values

**Sale price**
—
—
—

**HP Healed**
6 hp
7 hp
8 hp

**Extra Heal**
+2 hp
+2 hp
+3 hp

*For other beef & vegetable sauté types, see Beef & Vegetable Sauté and Lean Beef & Vegetable Sauté.*
**Fatty Beef & Vegetable Sauté** is a food item made by combining fatty cooked beef, cucumber, corn and an empty plate at a prep table. They heal the player 6/7/8 health depending on quality, and 8/9/11 if the player has their strength level higher then their defense. Creating this item requires 22 cooking to craft, and 10 butchery and 7 botany if gather the materials yourself.
Farcical Feast

Quest Details

1 Beer
 **Recommended:** | The ability to kill level 41 Ice Elementals if getting an Ice Cube yourself.
OR
 **Enemies to kill:** | Snowbird Cultist (level 22) and completion of Tears of an Incarnation OR Ice Elemental (level 41) if collecting Ice Cubes without trading another player.

## Getting Started

1. Speak with Eric (-202, 276) in Skal and select "1. I could help with that".

## Finding the prankster

1. Go outside, then east and speak with Troels (-182, 276).
2. Go north-east and talk to Gulbrand (-170, 265), located just behind the tree.
3. Go south-east and talk to Iona (-138, 296), located in the forest.
4. Go west and talk to Thyra (-198, 272), located behind the building Eric is in.
5. Go south-west and talk to Arvin (-217, 289), located on the road.
6. Go back north-east and speak with Troels (-182, 276) and select "1. Yes please". Talk about every person (option 1, 2, 3 and 4).
7. Go north-east and talk to Gulbrand (-170, 265) with 1 Beer in your inventory.
8. Go south-east and talk to Iona (-138, 296) with 1 Clay in your inventory.
9. Go west and talk to Thyra (-198, 272) with 1 Ice Cube in your inventory.
10. Go south-west and talk to Arvin (-217, 289) with 1 Blue Bug in your inventory.
11. Go west and speak with Foresti (-225, 291), located in the building just west of Arvin.
12. Search Kvasir's dresser in the room and take the scroll.
13. Read the scroll.
14. Go back north-east and speak with Eric (-202, 276).

## Rewards

Congratulations!

* 2,400 Whittling experience
* Access to the one-way shortcut north of Skal's western iron deposits. Hops down the hill to where Ol' Jack is.
* Ability to open the door to Lyting's General Store.
Fatty Raw Rabbit

## Values

**Sale price**
1 gp
1 gp
2 gp

*For other rabbit meat variants, see Raw Rabbit and Lean Raw Rabbit.*
**Fatty Raw Rabbit** is a raw food item obtained by processing departed rabbits at a butcher's table with a cleaver at level 2 Butchery. This item is useful with the Cooking skill to make various meals such as fatty cooked rabbit.

## Creation

1. ↑ *The products gained from each departed vary. A departed may yield one, many, or no products; multiple of the same product can be gained from one departed.*

## Changes

### Gallery (Historical)

31 january 2023 -
28 March 202328 March 2023 -
Present
Chicken & Potato Bake

## Values

**Sale price**
—
—
—

**HP Healed**
3 hp
4 hp
6 hp

*For other chicken & potato bake types, see Fatty Chicken & Potato Bake and Lean Chicken & Potato Bake.*
**Chicken & Potato Bake** is a food item made by combining any type of Cooked Chicken, Baked Potato and an Empty Plate at a Prep Table. They heal the player 3/4/6 Health depending on quality. Creating this item requires 4 Cooking to craft. When created with Fatty Cooked Chicken you will also receive Fat, and using Lean Cooked Chicken you'll receive Trimmings.
Fatty Chicken & Potato Bake

## Values

**Sale price**
—
—
—

**HP Healed**
2 hp
3 hp
5 hp

**Extra Heal**
+2 hp
+2 hp
+2 hp

*For other chicken & potato bake types, see Chicken & Potato Bake and Lean Chicken & Potato Bake.*
They heal the player 2/3/5 health depending on quality, and 4/5/7 if the player has their strength level higher then their defense.
An Adventurer's New Clothes

## Quest Details

 **Requirements:** | * *15 Botany (10 Botany for the Snowbush, 15 botany for the Gildroot bush) '*
 **Items required:** | * Sickle
* Leather Pants

## Walkthrough

### Introduction

Shamira needs your help removing the stains from her outfit.

Walkthrough: (items needed: leather body, leather pants, sickle)

### Speaking with Helena

1. Begin the quest speaking with Shamira she will send you to Zamok to speak with Helena.
2. Helena will give you a soiled uniform. Keep this in your inventory.

### Travelling to Gyorg

1. Return to Shamira. She will send you to speak to Gyorg - travel East, or to the north most part of the Yellow Brick Road, bring a leather body and leather pants (craft it or buy/trade it).
2. Gyorg will take the clothing that Shamira gave you, and ask you to travel north of his house to harvest the snowbush (10 botany), do so, return it to him and in return give you the Red Dye.
3. Use the Red Dye that Gyorg provides you on the leather body and leather pants, this will create two uniform pieces
4. Return the uniform pieces to Gyorg, he will ask you to travel to Shamira
5. Provide the uniform pieces to Shamira, she will only take the pants for now. Shamira will ask you to return to Gyorg so that he can trim the body.
6. Once you return to Gyorg, he will ask you for the gildroot, which is in a bush near the cape shop north of his house, there are multiple bushes scattered around the woodland
7. Return to Gyorg and give him the picked Gildroot. Use the golden thread on the Uniform top to get an Embroidered uniform top - **note:** this does not require any additional items to tailor.
8. Speak to Gyorg again then go back to Shamira and give her the embroidered uniform top.
9. QUEST COMPLETE!
Departed Rat

## Values

**Sale price**
—
1 gp
—

**Departed Rat** is an item drop that can be processed at a butcher table with a cleaver in the players inventory, starting at level 6 butchery. Doing this allows the player to obtain Rat Hide, Pristine Fur and Sinew used in Tailoring as well as Raw Rat Meat types used with Cooking. At level 12 Butchery you start receiving H.Q. Raw Rat Meat and Rat Hides.
Dyes

Dyes are items that can change the colour of your clothes and hair. You need 3 dyes to change the colour of your shirt, 2 dyes for pants, and 1 dye for hair.

Dyes can be acquired through monster drops. The color dye that a monster drops is in most cases linked to the color of the monster itself. Black dyes are the exception, being dropped by boss monsters.

Below are all currently known dyes and which monsters drop them.
Fatty Cooked Chicken

## Values

**Sale price**
2 gp
2 gp
2 gp

**HP Healed**
1 hp
2 hp
3 hp

*For other cooked chicken types, see Cooked Chicken and Lean Cooked Chicken.*
**Fatty Cooked Chicken** is a food item made by using Fatty Raw Chicken at a cooking range or fire. They heal the player 1/2/3 health depending on quality. Creating this item requires 2 Cooking to cook at a cooking range and 6 at a fire. This item is used to make various plated meals.
Coyn

The town of **Coyn** is a trading hub located directly east of Plenty.

## Map Key

#### Stores & Skilling

* **(B)** Teggus Holden has a basic card shop here so you can work on your magic abilities.
* **(C)** Soria Sharpsteel runs a weapon shop here for all your pointy needs!
* **(D)** Wilfred runs a component shop for your weapon building needs!
* **(E)** You'll find Stewart here, pining for a lovely lady. His house has a Prep Table and a Cooking Range.
* **(F)** This building has a Furnace inside.
* **(H)** Clint is the owner of an archery shop.
* **(I)** Maisy Jenrull runs Coyn's general store.
* **(J)** You'll find the city's Bank here.
* **(L)** You'll find the Cosmetics Vendor here. Check it out if you've unlocked a cosmetic!

#### Materials and Monsters

* You can find some random 'people' wandering around **Coyn** to show the point of your weapon.
* Attackable guards wander the roads.
* Are you brave enough to fight the knights that guard the castle?

* **(1)** You'll find a working fountain here. Water source.
* **(2)** There are some copper rocks and tin rocks here.

#### Dungeon Delves

* (aa) You'll find the trapdoor to the Coyn Sewers here. You'll need to find a way into the inner Coyn Castle walls.

## NPCs

* Gorman is a man of the sea. Arr!
* **(A)** Aida and her daughter, Karyme, work in this kitchen. It's quite busy, despite the 'engine limitations'.
* Lady Joy Bobblesworth glares at those who enter uninvited.
* You can find some Spaniel Dogs in houses. Why don't you pet them ... IMMEDIATELY!
* **(G)** A man named Kenneth stands here, looking for someone to help him find his pants.
* You'll find the Waitress in the tavern handling the rowdy drunks.
* Mind the many drunks in the tavern!
* **(K)** Jeshawn the Barkeep works here. You'll have to ask him specifically for a beer, though!
* Jollof's Inn is run by Jollof, but who needs to sleep when there is adventure afoot?!
* A watchful guard stands outside the throne room.
* Baron Leonard Flit rules **Coyn** in his castle in the southeast part of the city.
* Like always, CLicHe Employees wander about, making everyone uncomfortable.
* Maria Montoya, an old swordswoman, sadly won't teach you anything.
Defense

**Description**  |  | Allows your character to equip higher tier armor and reduces the frequency that monsters land a successful hit on them.

Defense is a combat skill that will determine how often an opponent can deal damage to you. Higher Defense levels allow for higher tiers of armor to be equipped. Defense experience can be earned by changing your combat stance. Using the Defensive Melee stance funnels all your combat experience towards Defense, using the Controlled Melee stance splits combat experience evenly between all Melee skills, and using the Defensive Ranged stance splits combat experience between Ranged and Defense in a 2:1 ratio.

## Equipment

### Others

*For other equipment requiring defense, see Armory.*
Chicken & Vegetable Medley

## Values

**Sale price**
—
—
—

**HP Healed**
6 hp
7 hp
8 hp

*For other chicken & vegetable medley types, see Fatty Chicken & Vegetable Medley and Lean Chicken & Vegetable Medley.*
**Chicken & Vegetable Medley** is a food item made by combining any type of cooked chicken and roast potato vegetable medley at a prep table. They heal the player 6/7/8 health depending on quality. Creating this item requires 11 cooking to craft, and 4 botany if gather the materials yourself. When created with fatty chicken you will also receive fat, and using lean chicken you'll receive trimmings.
Chocolate Banana Skewer

## Values

**Sale price**
1 gp
1 gp
1 gp

**HP Healed**
2 hp
3 hp
5 hp

**Extra Heal**
+2 hp
+3 hp
+4 hp

**Chocolate Banana Skewer** is a food item made by combining a Banana, Chocolate and Wood Skewers on a Fire. They heal the player 2/3/5 health depending on quality, and 4/6/9 if the player is located on the overworld. Creating this item requires 9 Cooking to craft.
Dough

## Values

**Sale price**
1 gp
1 gp
1 gp

**Dough** is an ingredient item obtained by combining Flour and a Bucket of Water at a Prep Table. Creating this item requires 19 cooking to craft, and 3 botany if gathering the materials yourself. This item is used to make various meals such as Simple Bread, Cherry Pies and Fruit Cakes.
Dented Pickaxe

## Values

**Sale price**
—
—
—

A **Dented Pickaxe** is an equipable tool item used with the Mining skill. To mine ore rocks with this pickaxe only requires 1 Mining, and 1 Attack to equip. Like all pickaxes, this can not be crafted, and can only be obtained as an item spawn on the tables just outside the tutorial area.
Drops:Forgotten Squire

*Main Article: Forgotten Squire*

"Forgotten Squire-12": Object { Monster\_Name: "Forgotten Squire", Monster\_Level: 12, Num\_Killed: 477, … }​​

Monster\_Level: 12​​

Monster\_Name: "Forgotten Squire"
​​Num\_Killed: 477​​

drops: Object { "piety-bones": 477, "magic-card-fist": 205, "magic-card-death": 119, … }​​​

"magic-card-death": 119

"magic-card-fist": 205

"piety-bones": 477

"smithed-armour-iron-chainlegs\_lq": 10​​​"

smithed-weapon-iron-dagger\_lq": 14​​​

"trades-forgotten-trinket\_box\_hq": 1
Cooked Rabbit

## Values

**Sale price**
2 gp
2 gp
2 gp

**HP Healed**
2 hp
2 hp
2 hp

*For other cooked rabbit variants, see Fatty Cooked Rabbit and Lean Cooked Rabbit.*
**Cooked Rabbit** is a food item made by using raw rabbit at a cooking range. They heal the player 2/2/2 health depending on quality. Creating this item requires 3 cooking to craft, and 2 butchery if gather the materials yourself.
Fatty Cooked Beef

## Values

**Sale price**
2 gp
2 gp
2 gp

**HP Healed**
3 hp
4 hp
5 hp

*For other cooked beef variants, see Cooked Beef and Lean Cooked Beef.*
**Fatty Cooked Beef** is a food item made by using Fatty Raw Beef at a Cooking Range. They heal the player 3/4/5 health depending on quality. Creating this item requires 10 Cooking to craft, and 10 Butchery if gather the materials yourself. This item is used to make various meals such as Fatty Beef & Potato Trays, Fatty Beef & Vegetable Medleys and Fatty Beef & Vegetabless.
Eoforwine

**Eoforwine** is an NPC who runs the shop A 'Farmers' Market, in which he sells various fruits and vegetables. He's located south-east in the town of Plenty, by the bridge to Coyn.

## Dialogue

* **Eoforwine**: *Of course!*
* **Player**: *Why do you have to many lemons?*
* **Eoforwine**: *Well, then life gives you lemons, you hock them off to adventurers for a tidy profit!*
Gallus

Gallus is one of the most influential gods in Thenossian history, creating the eternal sky and shaping the very outer workings of the known world. He is very wise, physically strong in his many forms, and righteous in his ways. He is known for a certain degree of chaos, and his deeds may be highly subjective and dependent on his feelings. He is involved in the affairs of mortals perhaps more than any other god or goddess, and has kept this pattern across the ages. Gallus loves his champions, and is always willing to leave them a lesson or piece of advice. He can be temperamental, but never acts out of malice or hatred. He is prone to mood changes and outbursts, but consistently means well. Honor is of paramount importance to Gallus, and there are no traits he hates more than backstabbing, unfair fights, deceit, and conspiracy. He and his champions aim to root out evil on whatever paths they may follow, and they have made a significant impact for good on Thenos.
Fern

**Fern** is the general store owner located in the market square of Cent. She's the first accessible general store after completing the tutorial.

## Dialogue

* **Fern:** *I have all the basic tools you can need!*
* **Fern:** *I'll also buy your junk, but remember that a dedicated merchant may give you more for it.*

*(\*Opens Trade Window\*)*
Community History

>
> **Community History**
> =====================
>
>
> This page is home to the many key events that have made Genfanad into the game we know. Some of these events have been positive, some have been negative; but at the end of the day, without these events the community would not be what it is today. This list is in no way complete and will be edited, and added to in the future as new events arise to forever change the game and its community. These accounts have been collected from first hand sources, and as such may carry with them the emotional bias of said sources. There are always two sides to every story.
>
>
>
> * The Chain Gang
> * XP Debt
> * The Discord Riots
> * Wiki Struggles
> * DDOS Attempts
> * Sick Nerd Trolls
> * Botany Blunder
> * Popcorn Boom
> * Bonus XP Weekend
> * Accidental Dungeon Release
> * Collaboration Scandal (or not?)
> * Da Boss' Courier Service
> * Geek Goon Community Night
> * New Server Added
> * Zamok mining troubles
> * Little foxes with BIG Bones
> * Mystery Shadows and Hidden Sprites
> * Drop Table nerf and Combat rework
> * Chicken Pen Rangers (CPR)
> * Stolen Experience
> * Economy Crash
> * Whaling
> * The Harvey Incident
> * The Blue Bat Meta
> * Kosten Anvil and Silver Ore Merchant
> * Josh Strife Hayes Wave
> * Over Powered Rangers
>
>
>
Energy Drink (tiny)

## Values

**Sale price**
—
—
—

**Energy Drink (tiny)** is an item that can be purchase from Sage's Bloom Shop for 22 dew. It boosts a player's xp gain by 50% for one hour (up to a maximum of 1k), excluding quest rewards.

While this item is called **XP Boost Potion (low)** in Sage's shop, its actual inventory item name is **Energy Drink (tiny)**.
Financial Advisor

He is your last step to leave the tutorial area!

## Dialogue

* **Player**: *What happened to all my stuff?*
* **Financial Advisor**: *Recruits leaving the bootcamp are required to return all CLicHe owned property.*
* **Financial Advisor**: *We've found that recruits dislike handing over things that were never theirs to begin with. All because it "kept them alive."*
* **Financial Advisor**: *So we installed a handy magic door to take care of it for us! No muss, no fuss."*
* **Player**: *Rude.*
* **Financial Advisor**: *And here is your 50-gold graduation reward. Don't spend it all in one place, big spender!*
* **Financial Advisor**: *If you need some basic adventuring supplies, you'll find them on the tables outside. Good luck!*
* *(Conversation Ends)*
Departed Pig

## Values

**Sale price**
—
2 gp
—

**Departed Pig** is an enemy drop, dropped by Hogs, that can be dismantled using the Butchery skill at level 15 by using it on a Butcher's Table while the player has a cleaver in their inventory. Doing this allows the player to obtain ingredients used in both Whittling, Cooking and Tailoring.
Crisp Rat

## Values

**Sale price**
4 gp
4 gp
4 gp

**HP Healed**
1 hp
2 hp
3 hp

*For other crisp rat variants, see Fatty Crisp Rat and Lean Crisp Rat.*
**Crisp Rat** is a food item made by using Raw Rat Meat at a cooking range. They heal the player 1/2/3 health depending on quality. Creating this item requires 5 Cooking to craft, and 6 Butchery if gather the materials yourself.

This item is used to make various meals such as Rat & Potato Platters. A normal quality Crisp Rat is also used during the quest A Grisly Fate.
Armory

The **armory** is a database of all equipable items in *Genfanad*.

## **Melee**

### Beginner Equipment

Beginner Equipment is currently unique, in that the items can be upgraded by using Scrap Metal. Players can do this by trading with Jenn, who is by the anvils in Cent. Players can also attempt to upgrade their gear themselves at an Anvil, however this is ill advised as the chance for success is very low.
Cooked Pork

## Values

**Sale price**
3 gp
3 gp
3 gp

**HP Healed**
4 hp
5 hp
6 hp

*For other cooked pork types, see Fatty Cooked Pork and Lean Cooked Pork.*
**Cooked Pork** is a food item made by using Raw Pork at a Cooking Range or Fire. They heal the player 4/5/6 health depending on quality. Creating this item requires 15 Cooking on a Cooking Range or 22 at a Fire to craft, and 15 Butchery if gather the materials yourself. This item is used to make various meals such as Pork & Vegetable Medley.
Cow Hide

## Values

**Sale price**
1 gp
2 gp
3 gp

**Cow Hide** is a Tailoring item obtained through Butchery skill at level 10 from Departed Cows. It can be tanned at a tanner to create Cow Leather, which is used to create Ranged armour.

## References

1. ↑ *The products gained from each departed vary. A departed may yield one, many, or no products; multiple of the same product can be gained from one departed.*
Dew

**Dew** is a currency obtained by finding and talking to Spirit Blooms which spawn across Nuublandia. Dew can be spent at Sage's Bloom Shop for a variety of rewards.

Unlike Coins, Dew is not an item which appears in the player's inventory. Instead, Dew is tracked in a separate interface that you can open by clicking the icon  below the inventory on the right side of the screen.

If you try to interact with a Bloom before speaking to Sage the Sage about them, you will receive this dialogue:

When you move closer, it continues:
* **Narrator**: *With its woody fingers, the spirit cups your ear to impart a secret, but the voice you hear comes from inside your head...*
* **Narrator**: *The earth is carved by many roads*
* **Narrator**: *And other marks of human hand.*
* **Narrator**: *Near one of these, our friend abodes-*
* **Narrator**: *There spirits find a promised land.*
* **Narrator**: *To gain a sum of nature's power*
* **Narrator**: *And make a blessing of our boons,*
* **Narrator**: *You first must pass aportion's hour-*
* **Narrator**: *Resetting suns,*
* **Narrator**: *Betiding moons.*
* **Narrator**: *On the bank where twice of's river runs,*
* **Narrator**: *North of coin and south of cent,*
* **Narrator**: *You'll find where Bloomdew's keeper went.*
* **Narrator**: *The spirit pulls away from you with a smile. It seems pleased with itself.*

*(\*End\*)*
Fatty Cooked Pork

## Values

**Sale price**
3 gp
3 gp
3 gp

**HP Healed**
4 hp
5 hp
6 hp

*For other cooked pork types, see Cooked Pork and Lean Cooked Pork.*
**Fatty Cooked Pork** is a food item made by using fatty raw pork at a cooking range. They heal the player 4/5/6 health depending on quality. Creating this item requires 15 cooking to craft, and 15 butchery if gather the materials yourself.

This item is used to make various meals such as pork & vegetable medleys and fatty pork & vegetable medleys.
Fatty Bear Steak

## Values

**Sale price**
5 gp
6 gp
7 gp

**HP Healed**
8 hp
9 hp
10 hp

*For other bear steak types, see Bear Steak and Lean Bear Steak.*
**Fatty Bear Steak** is a food item made by using fatty raw bear meat at a cooking range. They heal the player 8/9/10 health depending on quality. Creating this item requires 34 cooking to craft, and 30 butchery if gather the materials yourself.
Fatty Wolf Steak

## Values

**Sale price**
4 gp
5 gp
6 gp

**HP Healed**
6 hp
7 hp
8 hp

*For other wolf steak types, see Wolf Steak and Lean Wolf Steak.*
**Fatty Wolf Steak** is a food item made by using fatty raw wolf meat at a cooking range. They heal the player 6/7/8 health depending on quality. Creating this item requires 27 cooking to craft, and 24 butchery if gather the materials yourself.
Cooked Beef

## Values

**Sale price**
2 gp
2 gp
2 gp

**HP Healed**
3 hp
4 hp
5 hp

*For other cooked beef variants, see Fatty Cooked Beef and Lean Cooked Beef.*
**Cooked Beef** is a food item made by using Raw Beef at a Cooking Range. They heal the player 3/4/5 health depending on quality. Creating this item requires 10 Cooking to craft, and 10 Butchery if gather the materials yourself. This item is used to make various meals such as Beef & Potato Trays, Beef & Vegetable Sautés and Beef & Vegetable Medleys.
Fatty Cooked Rabbit

## Values

**Sale price**
2 gp
2 gp
2 gp

**HP Healed**
2 hp
2 hp
2 hp

*For other cooked rabbit variants, see Cooked Rabbit and Lean Cooked Rabbit.*
**Fatty Cooked Rabbit** is a food item made by using fatty raw rabbit at a cooking range. They heal the player 2/2/2 health depending on quality. Creating this item requires 3 cooking to craft, and 2 butchery if gather the materials yourself.
Crafty Kingship

## Quest Details

 **Items required:** | * Raw Chicken
* Foxhide Body
 **Enemies to kill:** | * None

## Getting started

1. Talk to Reynard Fawkes and agree to help him.

## The fox king

1. Talk to Reynard Fawkes again with 1 Foxhide Body and 1 Foxhide Pants in your inventory.
2. Go south-east to the sheep farm.
3. Enter the shed and search the farming junk for a Music Box.
4. Enter the manor south-west.
5. Go to the big end room and talk to the guard (-90, 225) next to the table.
6. Steal the Book Of Berrytales next to him.
7. Read the book.
8. Go back to the Dark Forest entrance and talk to Reynard Fawkes.
9. Enter The Dark forest, go past the level 10 Giant Rats, then north past the level 18 Slimes then continue following the path past the level 20 Leaf Boys and level 16 Orange Foxxes.
10. Pick the Foxtongue Berry Bush just north of the Elder Fox.
11. Eat the Foxtongue Berry.
12. Talk to the Elder Fox.
13. Exit The Dark Forest, follow the road east and then north to the bar.
14. Talk to he drunk to steal the Drunk's Leather Shoes.
15. Go back to the Elder Fox, give him the Drunk's Leather Shoes and 1 Raw Chicken.
16. Exit The Dark Forest and talk to Reynard Fawkes.
17. Quest Complete!
Fatty Venison Steak

## Values

**Sale price**
4 gp
4 gp
4 gp

**HP Healed**
5 hp
6 hp
7 hp

*For other venison steak types, see Venison Steak and Lean Venison Steak.*
**Fatty Venison Steak** is a food item made by using fatty raw venison at a cooking range. They heal the player 5/6/7 health depending on quality. Creating this item requires 20 cooking to craft, and 19 butchery if gather the materials yourself.

This item is used to make various meals such as venison & roasted mushroom stroganoffs and fatty venison & roasted mushroom stroganoffs.
Departed Mega Chicken

## Values

**Sale price**
—
2 gp
—

Departed Mega Chicken is an enemy drop that can be dismantled using the Butchery skill at level 14 by using it on a Butcher's Table while the player has a Cleaver in their inventory.

Butchering a Departed Mega Chicken has a ~10% chance to produce no feathers, and a 90% chance to produce 2-16 feathers (an average of 6 per departed).

## Dropped By

1. ↑ Based on a study of 440 departeds at level 16-17 Butchery. Results can be viewed here.