Changelog 3.06

1.18.2 Update!

## 1.18.2 Key Changes

To see Mojangs full changelog click here.

* **Ender Chests -** No longer gift wrapped around Christmas.
* **Dolphins -** Now pick the closest structure more accurately, regardless of structure type.
* **Glow Squids -** Now require complete darkness to spawn.
* **Tropical Fish -** Now only spawn if the block above is a full water block.
* **Bastions -** Bounding boxes are now slightly more accurate to the shape of the structure.
* **World Generation -** Massive improvements and fixes.
* **Goats -** Powder snow is no longer part of the `#goats_spawnable_on` block tag.

### Fixes

* Water graphical glitch when connecting diagonally.
* Invulnerable item entities and experience orbs are removed client-side when they take damage.
* Water looks like it flows up.
* Falling sand creates invisible blocks.
* Standing on entities with solid collision boxes (shulkers, boats) kicks you for flying.
* Server: Entering a boat/minecart/horse while going upwards from jumping causes a kick for flying.
* Riding a boat with `NoGravity` on a server without flight enabled causes kick for flying.
* Underwater fog doesn't hide edge of chunks correctly at low render distances.
* Kicked for flying using trident with riptide enchantment.
* Player movement favors x axis when in a corner.
* Game pushes east/west when jumping from the inside corner.
* Blindness does not work underwater for certain graphics cards.
* Player can see farther in powder snow with blindness effect.
* Glow berries and glow lichen generation does not cause light updates across chunk borders.
* Foxes will lay down in powder snow and not try to escape even when taking damage.
* Entities are displayed faster than chunks.
* Driver view angle resets when another player enters or exits boat.
* Raid waves can spawn outside of simulation distance.
* Fog effect for void, blindness, water, lava and powder snow is cylindrical.
* Crash when reloading chunks.
* Flying with an elytra and colliding with floating flowing water sometimes doesn't reset fall damage.
* Memory leak leading to crashes when loading pre-1.18 chunks.
* Baby turtles suffocate on soul sand.
* Enchanting table registers block diagonally above the bookshelves as blocking said bookshelf.
* Campfires and hoppers cause constant chunk saving.
* Flashing particles when boosting upwards with firework rockets.
* Game crashes when dispenser with shears is used on non-beehive block in `#beehives` tag.
* Game crashes when villager tries to open non-door in `#wooden_doors` tag.
* Game crashes when dispensing a bone meal in a warm ocean and there is a block with no facing block state in `#wall_corals`.
* Lava can burn, damage, and destroy entities client-side and lead to de-sync.
* Game crashes if coral related block tags are empty during coral reef generation.
* Parrot dying while using Riptide enchantment.

### **Fixes**

* Survival Shop bug where ghost items could appear within GUIs
* Lands
	+ Wrong claim fail message, if not allowed to claim
	+ Double region warning message at selection
	+ eco-format not applied to /unclaim and a few other messages

### **Changes**

* Updated to 1.18.2
* Stacking Plugin has had Massive performance improvements for nametag updates

### Known Issues

* The Auction House and Crates have not updated to 1.18.2 yet and are currently not working.