Xarlamin

Xarlamin appears slightly withered in some respects, yet dexterously graceful. A gaunt face that would almost pass for handsome with slightly androgynous features — unable to grow a beard like most elves. Their skin tone is slightly grey only showing color when Xarlamin blushes or bleeds. Their hair is white silver, despite their young age; it tucks behind long elven ears and frames thirsty eyes of the darkest blue, or are they grey?

An ioun stone often orbits Xarlamin's head, gently warding him from peril. When Xarlamin turns his head the stone will often turn first, knowing where the elf's attention is going.

Xarlamin wears an eleven styled silk black blouse shirt with royal blue edging. Over this he often wears a substantial grey leather vest that is much more appropriate for an adventurer. He always carries a simple spell book tome of black leather with an owl and fox motif on it. The book was given to him by Denvidu. It attaches to his belt via several bronze clasps. On their belt is a component pouch with dozens of sub pockets. The main flap over the top is an owls face. It has rabbit fur lining in some of the pockets to keep components from jingling about. Next to the component pouch are tiny bottles of occasionally poisons, essential oils, or illicit substances. The belt holds up canvas trousers with black leather skirting and circular rings riveted on. Xarlamin's feet are clad in boots of elvenkind that have seen a thousand miles, yet with new soles could walk a thousand more. Over all this clothing they may wear a worn black and brown fur lined leather overcoat with deep pockets. A thread bear velvet lapel with elven sigils is sewn into the inner lining.

Xarlamin is an agent for a reclusive yet powerful elven faction known to outsiders as the Fajerin or Val'Fajerin. The Val'Fajerin are a reclusive elven faction that attempts to consolidate their own power, however, they self-justify this behavior convinced that they are the wisest and most benevolent leaders any peoples could hope to have.

Xarlamin lived a simple early childhood and his arcane skill was always recognized. His father was a shipwright and his mother was a nurse. At 10 years old Xarlamin was sent to an academy of Val'Fajerin magic with their similarity gifted twin, Cyion. Xarlamin excelled in both swordsmanship and magic as a youth. They were taught the ancient arts of blade-singing in the Owl and Fox styles. As Xarlamin developed they were unable to fit seamlessly into the strict Val'Fajerin ranks. Although innately skilled Xarlamin was too rash, too showy, and all around to tricky to be a Fajerin Knight. This was a source of frustration for not only Xarlamin, but also Xarlamin's master Denvidu. Denvidu was a well traveled elf who specialized in the schools of Illusion, Abjuration, and Transmutation. Denvidu recommended Xarlamin for enrollment in the Val'Fajerin outlanders: a group of faction agents who explore, discover, and reconnoiter the outside world for the interest's of Val'Fajerin. Meanwhile their twin was knighted which brought a bittersweet joy to Xarlamin.

Xarlamin fits into the loveable rogue archetype (on some sliding scale of idealism vs. cynicism). Xarlamin likes to swashbuckle to show that he is truly fantastic. He will champion any cause which heralds ancient elven traditions, rituals, or lineages. They wish to be a feared and respected champion.