recursal/Fanatic-Fandom huggingface dataset:
Bonded Beastmaster

*DLC:  *The Soroboreans**

**Bonded Beastmaster** is an enemy in *Outward*.

## Description

Found in the Antique Plateau region, commonly with Bloody Beasts.

## Combat

Makes use of a Recurve Bow, as well as a unique **Blood Spear** which inflicts Weaken.

### Skills

The Bonded Beastmaster can order the Bloody Beasts to use their high impact attack which grants Greater Fire Imbue to them.

## Drop Table

**Guaranteed Weapons**

**Guaranteed Items**

**Random Items 1**This drop table will be rolled **2 to 4** times.

*\* The second number indicates the total chance of receiving the drop at least once, from an average 3 rolls.*
**Random Items 2**This drop table will be rolled **2** times.

*\* The second number indicates the total chance of receiving the drop at least once, from 2 rolls.*
**Random Items 3**This drop table will be rolled **1** times.

**Random Items 4**This drop table will be rolled **1** times.
Build:Keyboard Player

**Keyboard Player** is a Character Build in *Outward*, created by Lorefashj.

## Full Build Details

### How to play:

A very intuitive build. Ghost Drum and Sky Chimes constantly inflict Haunted and Doomed which have very good synergy with Hex Mage skills. Let your friend tank bosses( or average enemies) , all you need to do is stand still and keep pressing the Rupture button "And Then There Were None". (1.5s CD Rupture with nearly no mana cost)

You dont need to Jinx at all~ Remember Torment (Inflict Sapped and Weaken under Haunted and Doomed) to reduce enemies' dps and Nurturing Echo when your friend is in danger.

Important: Read 5.Statistics Please !!

### Guides:

**1.Breakthrough**

Daredevil (Anticipation) -- Sacred Fumes (Nurturing Echo) -- Bloodlust (Rupture)

You can replace Nurturing Echo with Reverberation if you go solo.

**2.Factions**

Sorobor Academy is mandatory. See 5.Statistics for details.

**3.Mana**

Invest 1 point to unlock, or any number you see fit.

**4.Equipment**

Scholar's Staff (Isolated Rumination), Wolf Mage Armor (Adrenaline), Tenebrous Boots (Speed and Efficiency)

**5.Statistics**

You need the following numbers for infinite Rupture:

85% DC reduction to get a 1.5s Rupture : 40% Alert + 25% Equipment + 10% Energizing Potion + 10% Logistics Expert

- 95% Mana Cost: 15% Mage Tent + 60% Equipment + 20% Gaberry Wine

### Arena Bosses:

Well, unlike my other solo builds, you dont need this part.

Just make sure you have a very good "keyboard" and a good finger.

## See Also

* Character Builds
* Build:Bow your head
* Build:Wizard Slayer
* Build:There is no turning back
Bright Nobleman Attire

**Bright Nobleman Attire** is a type of Armor in *Outward*.

## Crafting

### Used In

***Bright Nobleman Attire** also fulfills the ingredients for: Decraft: Cloth (Large)*

## Acquired From

Merchant Sources

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*

## Enchantments

**Bright Nobleman Attire** is compatible with the following Enchantments:

 Filter  | * Body Armors: Adds +10  Corruption resistance
 Shelter  | * Adds +2  Barrier to Body Armor, and +1  Barrier to Helmets or Boots

## Trivia

The Bright Nobleman Attire looks different on male and females; males will get a fancy outfit while females will get a fancy red dress.

## See Also

* Body Armor
* Equipment
Build:Lightning Flash

**Lightning Flash** is a Character Build in *Outward*, created by *an anonymous user*.

## Full Build Details

This build is bassed on spamming the lightning spark, as well as you are able to block and counter every attack while you stand in the sigil

Some of the important items you need are mana restoring food and potions, since for this build, i don't recomend more than 3 points on the Leyline, which is 60 points of mana. If you dont have potions, you can just use reveal souls.

Drop the Sigil and buff yourself (blessed, and lightning rag, or physical potions)

Aplly the Hex as the enemy targets you and gets into your sigil ( remember that spark has very limited range)

normal enemies will be knocked out, if not, use a blocking skill

you will be able to pretty much spam a lightning spark with amazing damage
Build:Frost Knight

**Frost Knight** is a Character Build in *Outward*, created by Marcus.

## Full Build Details

This build is really fun, tanky and versatile. You can really use any gear until you get the recommended, the most important is the mace.

The mace gives frost damage, high impact and fast attack speed - perfect for the build. Brand can also be used but this is better.
All other gear and skills are used to buff the mace and survivability.

Frost damage: Cool (boosted by Shamanic R.), Elemental Vulnerability (shield), Crimson Armor set, Frost element (e.g. Ice Rags)
Impact: Enrage (boosted by Shamanic R.) + Infuse Wind (attack speed) = Permanent stagger

If you can get the Armor set from Legacy chests you can choose any faction, otherwise need to roll blue chamber for the armor
Backpack can be any, the one selected is for stamina reduction, Brass-Wolf Backpack also great option for more tankness

Note: Only swap +1 for mana as it is only needed for pre-buffs and Blue chamber quests give mana passive (as well as Spellblade's Awakening)
Brutal Axe

**Brutal Axe** is an one-handed axe in *Outward*.

## Attack Styles

*See also: One-Handed Axe Animations*

* **Brutal Axe**
* Alpha Tuanosaur Tail

## Enchantments

**Brutal Axe** is compatible with the following Enchantments:

 Poltergeist  | * Adds +30% of the existing weapon's  physical damage as  Raw damage
 Whiplash  | * Increases the weapon's  physical damage by +10%

## Acquired From

Merchant Sources

Enemy Drops

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*
Boreo

*DLC:  *The Three Brothers**

**Boreo** is an enemy in *Outward*.

## Description

There are 6 variants of the Boreo, one corresponding to each of the 6 Elements. They all have the same stats but use different spells associated with their element.

## Combat

All Boreos will use Physical melee attacks, in addition to a skill associated with their element. The Physical Boreo uses the Fire element for its spell.

### Skills

Each Boreo uses a flamethrower attack, associated with their element. It hits every 0.05 seconds for 0.4 seconds (total 8 times), and always deals 8  Impact.

* Fire: Deals 15 fire damage per hit (total 120 damage), inflicts Burning (66% buildup)
* Frost: Deals 15 frost damage per hit (total 120 damage), inflicts Slow Down (66% buildup)
* Ethereal: Deals 15 ethereal damage per hit (total 120 damage)
* Decay: Deals 15 decay damage per hit (total 120 damage), inflicts Poisoned (66% buildup)
* Lightning: Deals 20 lightning damage per hit (total 160 damage)

## Drop Table

**Guaranteed Items**

**Random Items 1**This drop table will be rolled **2** times.

*\* The second number indicates the total chance of receiving the drop at least once, from 2 rolls.*
**Random Items 2**This drop table will be rolled **1** times.
Boiled Turmmip

Object ID | 4100330

**Boiled Turmmip** is a Food item in *Outward*.

* Player receives Mana Ratio Recovery (level 2)

#### Used In

***Boiled Turmmip** also fulfills the ingredients for: Ration Ingredient,Vegetable*

* Pypherfish
* Peach Seeds
* Vegetable
* Salt
* Woolshroom
* Vegetable
* Vegetable
* Ration Ingredient
* Salt
* Ration Ingredient
* Salt

## Acquired From

Merchant Sources

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*

## See Also

* Food
* Cooking
Build:Movement Speed is King

**Movement Speed is King** is a Character Build in *Outward*, created by Churchy Plays.

## Summary

```
**DISCLAIMER** This build is outdated, but due to the significance it has played in the early days of Outward, it will continue to stand here as a monument to the games history.

```

### **Overview**

```
   **Toughness:**  ►▰▰ [2/5]

```

```
   **Magic Damage:**  ►▰▰▰▰ [4/5]

```

```
   **Physical Damage:**  ►▰▰ [2/5]

```

```
   **Movement Speed:**  ►▰▰▰▰ [4/5]

```

```
   **Mana Management:**  ►▰▰ [2/5]

```

```
   **Stamina Management:**  ►▰▰▰ [3/5]

```

```
   **Health Management:**  ►▰▰ [2/5]

```

```
   **Mechanical Intensity:**  ►▰ [1/5]

```

```
   **Utility:**  ►▰ [1/5]

```

## Full Build Details

For a more detailed summary of the build, view the poster:

* Click here for the full size image
Build:Elemental Prismatic Flurry

**Elemental Prismatic Flurry** is a Character Build in *Outward*, created by LunaBird Gaming Nest.

## Full Build Details

This is a burst build that can instantly destroy the bosses under 3000 HP, but weak against multiple enemy and high HP enemy

## Skills

**Main**: Prismatic Flurry, Blessed (skill), Cool (skill), Mist (skill), Possessed (skill), Warm (skill)

**Weapon Master**: Vital Crash

**Specialist**: Patience, Acrobatics

**Cabal Hermit**: Mana Push, Weather Tolerance, Shamanic Resonance

**Hex Mage**: Bloodlust, Lockwell's Revelation

**The Speedster**: Probe, Efficiency, Metabolic Purge, Daredevil, Prime, Unerring Read, Blitz

**Kazite Spellblade**: Steady Arm, Fitness

**Mercenary**: Shatter Bullet, Frost Bullet, Fast Maintenance, Armor Training

**Philosopher**: Sigil of Fire, Mana Ward

**Rogue Engineer**: Sweep Kick

**Rune Sage**: Rune: Dez, Rune: Egoth, Rune: Fal, Rune: Shim

**Warrior Monk**: Brace, Slow Metabolism, Focus

**Wild Hunter**: Enrage

**Hex**: Chill Hex, Curse Hex, Doom Hex, Haunt Hex, Scorch Hex

## Buff

**Damage Boost Buffs**

**Other Buffs**

 Daredevil (Alert Level 4) | +40% Cooldown Reduction

**Debuff On Enemy**

 Scorched | -25% Fire resistance

## Equipment

**This Set For 3 Sec Prismatic Flurry, And You Can Change The Tsar Fists To Tokebakicit For Frost Damage**

## Video Demonstration

Elemental Prismatic Flurry Vs Brand Squire (11Sec)

## See Also

* Character Builds
* Build:OP Chakram Hex
Build:I am SPEED

**I am SPEED** is a Character Build in *Outward*, created by Reeptide.

## Full Build Details

Alongside the gear and breakthroughs, we need Logistics Expert, Code Sonic, Blitz, Stealth Training and Runic Prefix. The runes are to give this build some way of attacking.

To get the most out of this build, have 4 Alertness and have Speed Up and Kill Streak applied. We get a total of 110% increased movement speed! (Plus Code Sonic)

Some of the important items you need are Marathon Potions and Astral Potions
Brutal Greatmace

**Brutal Greatmace** is an two-handed mace in *Outward*.

## Attack Styles

*See also: Two-Handed Mace Animations*

* Palladium Scrap
* Palladium Scrap
* Pure Chitin

## Enchantments

**Brutal Greatmace** is compatible with the following Enchantments:

 Poltergeist  | * Adds +30% of the existing weapon's  physical damage as  Raw damage
 Whiplash  | * Increases the weapon's  physical damage by +10%

## Acquired From

World Spawns

* Corsairs' Headquarters (x1) - in a weapon rack near the entrance

Merchant Sources

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*
Build:Feel the Beat

**Feel the Beat** is a Character Build in *Outward*, created by Marine0f1.

## Full Build Details

Some examples (you do not need to use any of this, just to help you get started):

To get the most out of this build you want to have your drum and chime placed down at pretty much all times, and a sigil of wind placed down around them if possible. At that point its just about keeping your opponents far enough away that you can cast torment when you want to without risking getting hit, but close enough that when you hit your chimes and drums that they will get hit by them, and are within radius for getting the hexes reapplied. Since the drums and chime place the hexes on their own, you can use rupture within the radius of the chime and drum as much as you please, and the fact that torment will apply both sapped and weakened on the targets means no matter what tools you have at your disposal you choose to use, it will always be at its maximum potential within the radius of your instruments. I went for shaman as the third breakthrough to get the most of your boons as you basically want to have the blessed and mist boons 24/7 with this build, and while I went with the holy mission for spiritual communions +10 lightning and ethereal damage bonus, I could see this build being just as good doubling down on ethereal and going sorobor academy to pick up infuse mana from New Sirocco.

Some of the important items you need is Spiritual Varnish and Blessed Potions so that you can have your weapons imbued alongside your boons at all times.
Build:Merton the Mad

**Merton the Mad** is a Character Build in *Outward*, created by Skelodude2.

## Full Build Details

This build is designed to get an incredibly high stat summary combined with enchantments, to allow you to help others through their playthrough, all while running around as a spooky skeleton.

Necessary passives are:

- Efficiency

- Metabolic Purge

- Slow Metabolism ( I mean, ya got no stomach!)

- Weather Tolerance (hard for bones to get too hot, yeah?)

- Steady Arm

- Blood of Giants

- Peacemaker Elixir

- Fitness

- Steadfast Ascetic

- Survivor's Resilience

Along with this, all three pieces of bone should be enchanted with Aegis, and the Ornate Bone Shield should have Guided Arm, giving you a staggering 240 Health, 200 Stamina, 6 Protection, and 2 barrier. (And 15 mana, we will never use) Be sure to snag the Lantern of Souls during the third faction quest (Whispering Bones) to make sure you have a secondary elemental resistance option as well as making sure you don't need to carry around lantern fuel. The backpack is for maximum bone exposure, along with a lantern slot. (You could just as easily use the Boozu Hide Backpack, if you'd like to)

Merton's Firepoker should have the Whiplash Enchantment, to cap off at a clean 30 damage per swing before boons. For those enemies of the more fiery inclination, I always carry a Skycrown Mace with Molepig Sigh to ensure even elemental coverage. (I mean, who'd want to be caught with their pants down in front of an Obsidian Elemental with naught but a fire poker, eh?)

Your Pockets will be comprised mainly of Great Life Potions, to ensure you can restore your bones after taking quite a beating in combat, and your backpack should have all the travel essentials, as well as a few Rage Potions and discipline potions to ensure you never run out of skills to use.

Overall, I have found this build to be highly effective for most content outside of the toughest of the tough, as well as good for a laugh at any stage in the game. Have fun!
Blitz

*DLC:  *The Soroboreans**

**Blitz** is a Speedster skill in *Outward* that increases sprinting speed by 5% and running attack damage by 10% per Alertness level.

Learning this skill prevents the player from also learning Anticipation.

## Acquired From

**Blitz** can be learned from Serge Battleborn in the city of Harmattan.

== See Also ==x

* Skills
Bright Rich Attire

**Bright Rich Attire** is a type of Armor in *Outward*.

## Crafting

### Used In

***Bright Rich Attire** also fulfills the ingredients for: Decraft: Cloth (Large)*

## Enchantments

**Bright Rich Attire** is compatible with the following Enchantments:

 Filter  | * Body Armors: Adds +10  Corruption resistance
 Shelter  | * Adds +2  Barrier to Body Armor, and +1  Barrier to Helmets or Boots

## Acquired From

Merchant Sources

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*

## See Also

* Body Armor
* Equipment
Boozu

*DLC:  *The Soroboreans**

**Boozu** is an enemy in *Outward*.

## Description

A large, aggressive beast found in the Antique Plateau region, mostly in the south-eastern area region near the magical lake.

## Combat

Makes use of several charging / pounce attacks. Weakest to  Fire, but weak to  Ethereal and  Lightning as well to a lesser extent.

### Skills

* Shoots **three** projectiles, each of which deal 5  Decay damage and 40  Impact, and create an AoE explosion which deals 10  Decay damage, 30  and inflict Sapped.

## Drop Table

**Guaranteed Items**

**Random Table 1**This drop table will be rolled **1** times.

**Random Items**This drop table will be rolled **1** times.
Build:Gun Blade

**Gun Blade** is a Character Build in *Outward*, created by CaelumPanache.

## Summary

```

```
   **Magic Damage:**  ►▰ [1/5]

```

```
   **Physical Damage:**  ►▰▰▰ [3/5]

```

```
   **Movement Speed:**  ►▰▰▰ [3/5]

```

```
   **Mana Management:**  ►▰ [1/5]

```

```
   **Stamina Management:**  ►▰▰ [2/5]

```

```
   **Health Management:**  ►▰▰▰ [3/5]

```

```
   **Mechanical Intensity:**  ►▰ [1/5]

```

```
   **Utility:**  ►▰▰▰ [3/5]

```

Easy build to create, the obsidian pistol can be crafted from materials from the soroborean caravaner. Just wait three days to reset his inventory till you get enough, otherwise you can scrounge for it fighting obsidian elementals, which are tough for this build, but there it is. Remember that you are fast, so kite enemies as needed and pick up pressure plate training to help. Most enemies will melt, but when you need, run for it. Obsidian mace is a good standby weapon till you get the sunfall axe, and it can be crafted in the first area.

Take fire affinity from philosopher, of course. That will increase your damage.

Take elemental discharge and infuse fire from Spellblade. Elemental discharge is just another tool in your kit bag for more damage.

Take blood bullet from mercenary. Nice little self heal and decent decay damage.
Broad Dagger

**Broad Dagger** is a dagger in *Outward*.

## Crafting

### Used In

***Broad Dagger** also fulfills the ingredients for: Decraft: Palladium (Small)*

## Enchantments

**Broad Dagger** is compatible with the following Enchantments:

* +10%  Decay Damage Bonus

## Acquired From

World Spawns

* Levant player house (x1) - in the Levant player house bedroom

Merchant Sources

Enemy Drops

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*
Build:Divine Warrior

**Divine Warrior** is a Character Build in *Outward*, created by MadGodOfDeath.

## Full Build Details

So to maximize your lightning damage with this build, you're gonna want to buff up with rage and disipline, activate runic protection, activate boons including blessed boon, use infuse light, then take a blessed potion to get your boon back. Also doesn't hurt to use potions ;) Overall this build will deal a ridiculous amount of lightning damage, and also you will be fairly tanky with all the boons up and runic protection.
Bruce, Arena Master/Dialogue

**This article is a Transcript.**
*It is copied verbatim from Outward, and is therefore copyright of Nine Dots Studio.*
## Dialogue

(#0) **Bruce, Arena Master**: I’ve filled the Chest for you, go take your reward! (→ end)

(#1) **Bruce, Arena Master**: You’re on [PlayerName]! Go get ‘em! (→ end)

(#2) **Bruce, Arena Master**: Welcome to the Crucible of Fire! Wager some Silver, earn Conqueror Medals and exchange them for glorious prizes! Oh and we’re not responsible for your safety, if you get killed in there, that’s on you. (→ #3)

(#3) **Multiple-choice**:

* **0**: Sign me up for a fight! (→ #4)
* **1**: I want to exchange my Conqueror Medals for a prize. (→ #5)
* **2**: I’m leaving. (→ end)

(#4) **Bruce, Arena Master**: So, who do I sign you up to fight? (→ #8)

(#5) **Bruce, Arena Master**: Hand over two Medals, and I’ll fill the Chest of Plenty over there for you. You might find almost anything in there, from the rarest treasure, to the lowliest scrap! Are you in? (→ #6)

(#6) **Multiple-choice**:

* **0**: Yes. (→ #7)
* **1**: No. (→ end)

(#7) **Bruce, Arena Master**: I’ve filled the Chest for you, go take your reward! (→ end)

(#8) **Multiple-choice**:

* **0**: The Knights of Calixa. (→ #11)
* **1**: The Masters of the Ocean. (→ #11)
* **2**: The Guardian of the Marsh. (→ #11)
* **3**: The Wolfgang Warrior. (→ #11)
* **4**: The Champions of New Sirocco. (→ #11)
* **5**: Not now. (→ end)

(#9) **Bruce, Arena Master**: Good fight! You’ve earned this! (→ end)

(#10) **Bruce, Arena Master**: That opponent is recovering from the last fight. They’ll be up for another round sometime tomorrow. (→ end)

(#11) **Bruce, Arena Master**: You’re on [PlayerName]! Go get ‘em! (→ end)
Build:Frost King

**Frost King** is a Character Build in *Outward*, created by vanadin1988.

## Full Build Details

Imbue your weapon with ice and shug a cool potion afterwards to get the damage boost again. Pop Rage, Discipline and some bufffood. Open fights with Elemental Discharge. Take enemys down through high impact from shield charge. Puncture inflicts pain, which reduces your enemys physical resistance. You can also use the chill hex to drop their frost resistance. You can also use Skycrowns Mace instead of Brand. In that case definitly use Chill Hex! Skycrowns Mace will net in higher DPS, I take Brand out of personal preference (purely cosmetics).

Other things you need to learn:
- Cabal Hermit: Call to Elements - Weather Tolerance, Infuse Wind
- Kazite Spellblade: Steady Arm, Fitness
- Mercenary: Fast Maintenance -> Armor Training
- Rogue Engineer: Sweep Kick, Pressure Plate Training (both nice to have)
- Warrior Monk: everything, choose counterstrike and master of motion
- Speedster: Efficiency, Metabolic Purge
- All boons
- Chill Hex
Breathless

*DLC:  *The Three Brothers**

 Duration | 30 seconds

**Breathless** is a negative Status Effect in *Outward*.

## Effect

* -100%  Stamina regeneration for 30 seconds (only affects base Stamina Regen, does not affect additional sources)

## Sources

**Obtained from:**

* Defeated by Medyse
* Half cooked in the volcano
* Paralyzed by Medyse

**Removed with:**

* Panacea

**Resisted by:**

* Angler Shield (100% buildup)

**Inflicted by enemies:**

* Djinn (45% buildup)
* Elder Medyse (45% buildup)
* Giant Hunter (14% buildup)
* Matriarch Myrmitaur (90% buildup)
* Myrmitaur (90% buildup)

*The sources above were generated dynamically. Click here to force an update of the data.*
Build:Golden Demon Fists

**Golden Demon Fists** is a Character Build in *Outward*, created by Aberrate.

## Full Build Details

Enchantments persist through legacy chests. Therefore by enchanting a pair of Iron Knuckles with Unsuspected Strength, placing in a legacy chest and retrieving, it is possible to acquire Golden Iron Knuckles with Unsuspected Strength. This gives a base damage of 57.5, which is comparable to that of Tsar weapons, but with 1.0 attack speed instead of 0.8. From here it is just a matter of maximizing physical damage. Fortunately, the extent to which this is possible has been enhanced with the definitive edition as the Master Kazite Oni Mask now has +10% physical damage, which may be further enhanced by Assassin, as usual. Here is the calculation:

Total Physical Damage Bonus: 107% = 10% Master Kazite Oni Mask + 5% Assassin + 15% Pearlescent Mail + 7% Slayer's Boots + 15% Brigand's Backpack + 25% Brawns + 30% Discipline.

That translates to 119.25 per standard hit, plus 10 decay damage if Infuse Blood is active. If attacking with the basic combo without interruption, the result is over 300 damage per second (depending on collision time). The special attack is 161.28 damage. With the gauntlet animation, it isn't too difficult to avoid most damage by repeatedly special attacking and rolling away. With one point in mana, a Vital Crash at full health deals nearly 700 damage. Blood of Giants really helps out here. Slayer's Boots are particularly optimal as they provide the greatest physical damage bonus of all boots and a small amount of status resistance to ensure that Vital Crash does not inflict Confusion and Pain on the player. Otherwise, it would be necessary to sleep to activate Miasmic Tolerance.

## See Also

My Character Builds!

* Build:Ancient Krypteia Assassin
* Build:Elatt's Redemption
* **Build:Golden Demon Fists**
* Build:Kazite Cat
* Build:Lightning Lancer
* Build:The Cerulean
* Build:The Fechtbucher
* Build:The Spark

All Character Builds:

* Character Builds
Build:Avatar of Elatt

**Avatar of Elatt** is a Character Build in *Outward*, created by HexxenRuge.

## Full Build Details

Lightning and Physical damage types are highly stackable in this game. So this is example of tanky and yet damaging build that has both single target and AOE damage types. Main advantage of this builds is protection in an offensive form (Weaken on the shield) and in defensive form armour resistances and skills (Runic Protection,Sacred Fumes,Battle Rhythm). Make note that we are mostly  user, with benefits of using .

-  damage bonus from gear **57%**, Blessed **30%**, Lightning Totemic Lodge **10%**

-  resistance from gear **44%**, Gaberry Wine **15%**, Runic Protection **15%**

-  resistance from gear **51%**, Gaberry Wine **-15%**, Mineral Tea **25%**

-  from gear **4**, Runic Protection **2**

-  from gear **4**, Sacred Fumes **7**, Battle Rhythm **5**

-  resistance from gear **15%**, Blessed **30%**

-  resistance from gear **45%**, Possessed **30%**, Purified **20%**, Lightning Totemic Lodge **-35%**

## Combos

It's actually beneficial to use Reverberation on 0 charges on Welkin Ring, you get 15 damage AOE waves for 10 seconds. With our damage bonuses it's an 295 AOE damage for the full duration.

Massive AOE burst, 167 + 325 + 167 + 236 + 167 = 1062

Close distance combo, really good way to fight Bosses due to the Weaken. Make note that Puncture deals 206 damage.

## See Also

* Build:Red Mage
* Build:Jester
* Build:Trickster
* Build:Survivor
Brand Squire

**Brand Squire** is a type of Boss Enemy in *Outward*.

## Location

The **Brand Squire** is found at the Unknown Arena at the peak of Conflux Mountain in Chersonese.

## Combat & Tactics

Brand Squire is resistant to all elements except  Decay, which he is vulnerable to.

* Inflicts Pain (60% buildup)

* Inflicts Chill (60% buildup)

### Skills

Brand Squire has knowledge of:

* A skill similar to Perfect Strike, which will ignore your defenses, and deals 36 Raw damage.
* Sends forth a large wall of Fire, which deals 15  Fire damage and inflicts Burning
* Creates red and purple smoke effect which deals 5  Decay damage, and heals the Brand Squire by 50  Health

## Trivia

* The Brand Squire looks similar to the main character in Nine Dots Studio's first released game 'Brand'.
Bless Online Wiki/Sección inferior

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Registrar

Como ayudar

Para escribir un artículo nuevo, anota el título del artículo en la casilla o en la barra de búsqueda a la cima de la página.

* **Creando contento**
	+ Si no sabe qué hacer o como crear una página, busca para algunos artículos en la tema. Puede ver el código fuente en una wiki para aprender de los demás.
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Build:Icy Assassin

**Icy Assassin** is a Character Build in *Outward*, created by OPBuild.

## Full Build Details

With the occasion of the definitive edition I will upload a series of builds.

**PROS**:

o Fast 1vs1 killer.

o Can fight at short and mid-range.

o Abusive Burst

o So fun and fast build.

**CONS**:

o Ligth resistence is -30! Care with light attacks.

o Hard dependency on Confusion Hex

o Is better in 1vs1 than vs group

**POWER**: S+

**Need 3 points of mana.**

**Notes**: The best way for use this class is in stealth. Kill one and go to the next. If u have practice with this class u can kill your enemy in one combo (if isn´t a boss). Your dagger lose durability with time, my advice is that u get the "Gilded Shiver of Tramontane" dagger as a reserve.
Build:Hexed Kazite Philosopher

**Hexed Kazite Philosopher** is a Character Build in *Outward*, created by DarkLordSutekh.

## Notes

If you're looking for how to start this build check out the Quick Start section of the Blue Kazite Philosopher, but take Bloodlust over the suggested Steadfast Ascetic, as your third Breakthrough.

Legacy Chests can be used as an alternative to joining The Blue Chamber Collective.

Enchant the Cerulean Sabre with Rainbow Hex.

Arcane Robe can replace Crimson Plate Armor.
Build:Crimson Duelist

**Crimson Duelist** is a Character Build in *Outward*, created by Abakatsu.

## Full Build Details

Buff up with Focus and Enrage, switch to Cannon Pistol and shoot, to affect Confusion, then switch back to the dagger and go up, always remember to use probe, to store 4 alertness, along with dodges, always avoiding taking damage and, when you are not able to evade, use the parry to save space and time enough to recover your HP bar using your sword attacks.

For More Crowd Control but less Sustain, consider swapping Vampiric Sword for Brand and use the Cannon Pistol, along with the Vampiric Dagger, to inflict Confusion.
Build:Gandalf the White

**Gandalf the White** is a Character Build in *Outward*, created by Teryminator.

## Full Build Details

This build is mostly roleplay related, and focuses on versitility of magic tricks, and quality of life - philosopher mana regen and runes protection/spare weapon. I hold wind, fire and cold sigils out of quick slots, as I treat them more like setup (similarly to traps and plates ).

Depending on the what I wonna play with that day, I go either with:

- sword and lexicon

- Ivory master staff - more martial and higher mana discount (Puncture => spark Torment=> Push kick, runes => Mana Ward, Moon Swipe, Splitter, Brace),

- sword and "Distorted Experiment" chakram (runes => chakram + mana ward)
Build:Kitchen Gun

**Kitchen Gun** is a Character Build in *Outward*, created by Reeptide.

## Full Build Details

To get the most out of this build, do the Bang Bang Bang, use your Chicken Bone Guns to clean the pot.

The enchantments make us speedy and we almost never have to eat. Be sure to grab slow metabolism, also we use no mana. Focus on Physical Damage while having Mist applied.

## Combos

fyi: this build is a joke and the creator is an idiot.
Build:Highwayman

**Highwayman** is a Character Build in *Outward*, created by Dismas.

## Full Build Details

* This build start to function once you made to Levant,meeting the Rogue Engineer and the Mercenary.Learn from them and buy a Cannon Pistol .

* In early-game,use Scaled Leather Set instead of Kazite Light Set .

* Shatter Bullet fired by Cannon Pistol would inflict both "pain" and "confusion" on simply one shot.More importantly, it firmly knocks down most of the enemies with **200** DMG , giving you 2-3 sec to run towards its back for "Backstab & Opportunist Stab .

* The core combo is to knock down your enemy with one shot and stab it twice.With the proper Potion/Boon/Passives , Backstab & Opportunist Stab can cause up to totally **1196** DMG. Except the Arena Bosses,this combo would cause instant kill on most occasion.

* Any *One-Handed* **Masterpiece** or **Damascene** weapon is OK for the main hand.Only the **effect** is what we need.

* Learn "Brawns" and "Patience" in late-game to maximize your damage.

* Use alertness potion or "Probe" to maintain the Alert stacks all the time.The movement speed is for the farming and CDR is for the boss.

* For boss ,buff yourself before combat.While you in,use the combo {"Fire and Reload"+"Backstab"+"Sweep Kick"+"Backstab"+"Serpent's Parry"+"Backstab"+"Opportunist Stab"} to achive maximum stunlock and damage.Higher CDR provides more smooth combo.With 4 stacks of Alert & Shadow Kazite Set & energized,you should achieve at 70% CDR, which means your deadly combo gets ready every 4.5 sec.

* Stock Iron Scrap as many as you can.It burns fast.

Combos

See Also

* Character Builds
Build:Buggy Brawler (Big Bad Beetleborg)

**Buggy Brawler (Big Bad Beetleborg)** is a Character Build in *Outward*, created by Sk0ooma.

## Full Build Details

Faction: Blue Chamber (need Infuse Blood to complete build), get Blood of Giants and Ancestors' Memories.

Breakthroughs (can't change): Bloodlust, Steadfast Ascetic, Shamanic Resonance

Only need to take 1 point of Mana, w/ Ancestors' Memories & Peacemaker Elixir this will give you 60 Mana total which is plenty.

Notes:

* Take Master of Motion over perfect strike, this is mandatory.
* Take Blood Sigil over rupture, also mandatory.
* Other important skills for the build are: Dagger slash, Conjure, Shatter Bullet(optional), Wind infuse, Acrobatics (from TTB), maybe Prismatic Flurry, not sure yet, probably overkill and unnecessary.

Armor: Scarab Mask, Chitin Desert Tunic, Virgin Boots

Enchants: Scarab mask should have Calm Soul, to stop panic from reducing impact resist.
Chitin Desert Tunic should have Inner Cool to boost Toke.
Virgin boots need Rascal's verve, increasing their impact resist to +18.

Maths:
With Impact resist up (from eating gravel beetle) and warrior potion for discipline, your impact resist becomes: Boots(18), Chest(28), Hat(20), MoM(10), Gravel Beetle(25) = 101, The armor for this build is MANDATORY. Avoid getting corruption, while it is very tempting to increase the damage of both Tokebakicit AND Blood Infusion, this reduces your impact resist by 30% and kills the build. You are still very weak to DoT damage, so carry around Greater Health potions, Panacea, and Antidotes always JIC.

Weapons: Early on you'll be relying on Vampiric Knuckles with Infuse Wind, don't use Infuse Blood with Vampiric, it sucks. Later, you'll want to target your weapon towards the weakness of the enemy and use Infuse Blood, OR just use Tokebakicit with Infuse Blood cuz that shit is nuts.

You'll need a lexicon to cast Runic Protection + Lantern (we're using Brigand's pack).
For the Dagger, Galvanic is probably best, as it can apply pain with 2 Dagger Slashes.

A Chimera Pistol prepared with Shatter Bullet seems to be overkill for most 1 on 1 encounters, but its always nice to have, because, GUNS.

Notes: The decreased fire resist from Toke is cancelled out by the increased fire resist of the Scarab Mask, meaning it has no downsides.

The Big Bad Combo is:

set up Blood Turret + Chimera with Shatter Bullet -----> Slash x2 with Galvanic Dagger -----> Infuse Blood -----> Pound Town (punch em till you kill em in the face).
Bradley Auteil, Armory

*DLC:  *The Soroboreans**

**Bradley Auteil, Armory** is an merchant in Harmattan, city in the Antique Plateau.

## Description

Bradley is the armor merchant for Harmattan, trading in many medium and high level armors.

## Price Modifiers

Bradley Auteil, Armory is affected by Harmattan Market's price modifiers. Items cost 1.3x as much to buy from this store.

If the player hands the evidence from Purifier to Sekiguchi Meiko, the buy modifier is restored to the normal 1.0x rate.

## Quests

Bradley gives the quest Need: Fire Elemental Particles.

## Inventory

**Guaranteed Stock**

**Random Stock 2**This drop table will be rolled **3 to 4** times.

*\* The second number indicates the total chance of receiving the drop at least once, from an average 3.5 rolls.*
**Random Stock 3**This drop table will be rolled **3 to 4** times.

*\* The second number indicates the total chance of receiving the drop at least once, from an average 3.5 rolls.*

## Transcripts

This article is associated with the following Transcript pages:
* **Bradley Auteil, Armory Dialogue**
Boreo Blubber

*DLC:  *The Three Brothers**

 Object ID | 4000500

**Boreo Blubber** is an Item in *Outward*.

* Player receives Health Recovery (level 2)

* Player receives Protection (Effect) (level 1)

* Player receives Indigestion (50% chance)

## Acquired From

Merchant Sources

Enemy Drops

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*
Build:Ethereal Swordsman

**Ethereal Swordsman** is a Character Build in *Outward*, created by [[User:Charge\_Shot294

```
The Soroboreans, The Three Brothers|Charge_Shot294

```

```
The Soroboreans, The Three Brothers]].

```

## Full Build Details

This build is relatively simple in execution, and many of the aforementioned pieces of equipment (such as chimera pistol, Light Mender's Lexicon, etc.) are not necessary for the build to function, they just squeeze out the maximum damage Late-game.

Your basic combat scenario will go as follows:
Open with Chimera Pistol to inflict Elemental Vulnerability, follow with five swings from a Cerulean Sabre enchanted with Rainbow Hex to inflict each type of Hex. This will reduce the enemy's elemental resistances by 50%, massively increasing the damage of your runic blade attacks. Then, swap to light menders lexicon and summon the runic blade. From here you can open with The Technique and follow with normals until the enemy is within kill range of rupture.

Note: You can use all boons to increase the damage of your rupture, but the only two boons I would absolutely use are the Mist boon and Blessed boon for your sword damage. This will be more that enough for most enemies, but the other boons can be used on particularly tough ones.

Let's take a look at the numbers:

**Assuming listed equipment (50% Ethereal, 5% Lightning), mist boon (30% Ethereal), blessed boon (30% Lightning), Lockwell's revelation (30% All Elemental), Spiritual Communion (10% lightning and Ethereal), Brains (15% All elemental), Elemental Vulnerability (-25% All resist), and hexes applied (-25% all resist):**

**Normal attack:**

137.475 Ethereal +
44.8875 Lightning =
**182.3625 Total**

293.423 dps with 1-handed animations

**Puncture (can be used in hot-bar over lexicon if you can swap quickly):**

274.95 Ethereal +
89.775 Lightning =
**364.725 Total**

**The Technique:**

659.88 Ethereal +
215.46 Lightning =
**875.34 Total**

**Rupture (Rainbow Hex does not apply pain, so there will be no physical damage):**

176.25 Ethereal +
140 Lightning +
108.75 Decay +
108.75 Frost +
108.75 Fire =
**642.5 Total**

**Rupture Assuming All Boons Active:**

176.25 Ethereal +
140 Lightning +
131.25 Decay +
131.25 Frost +
131.25 Fire =
**710 Total**

Well That is the build and the math. Frankly, I consider the damage bonus on rupture from using all the boons negligible compared to how long and how much mana/potions it requires, so I would recommend just sticking to mist and blessed.
Hope you enjoy it!
Build:Blood Mage

**Blood Mage** is a Character Build in *Outward*, created by TheOathseeker.

## Full Build Details

This build uses his own blood to deal devestating decay damage. Is it the strongest build out there? Probably not. But it is a lot of fun!

The final build uses Tenebrous set with the following enchantments, but the Jade-Lich set works really well too.

Tenebrous Armor: Chaos and Creativity

Tenebrous Helm: Order of Discipline

Tenebrous Boots: Speed and Efficiency

Besides that the Virgin Lantern should be enchanted with: Sanguine Flame
This will make flamethrower spew out a decaying blast, rather than a fireblast. But if you like, you can also use the Jade-Lich staff for increased decay damage.

## Combos

You now have a weapon infused with decay damage, a cursed enemy, buffed decay damage and a decay turret. Time to start kiting and blasting them with decay damage!

Keep running around, blasting them with 'Torment' and 'Elemental Discharge'. Use 'Mana Blast' in the blood sigil to destabialize the enemy, and follow up with a decay flavoured 'Flamethrower' from your Sanguine Flame enchanted Virgin Lantern. The impact damage from the flamethrower should be enough to knock down any enemy that wasnt knocked down by your Mana Blast. Follow up with a basic attack or two, and continue kiting.

Don't forget to laugh maniacally during the entire process.
Bread

Object ID | 4100170

**Bread** is a food item in Outward.

* Clean Water
* Salt

## Acquired From

World Spawns

* Cierzo player house (x1) - in the Lighthouse kitchen
* Cierzo Storage (x1) - on your right in the first room when entering from Cierzo

Merchant Sources

Enemy Drops

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*
Build:DPS Blood mage

**DPS Blood mage** is a Character Build in *Outward*, created by Sqauzzle.

## Full Build Details

How to use the build:

This build utilises corruption in a powerful way, keep corruption as often as possible for the decay damage boost. This build does not do well against lightning damage so drain corruption when fighting an enmity that uses it. (I recommend using Cleanse and turning it into Dark Stones). Only use blood sigils and conjure when facing strong enemies or large groups of them since the dark stones are costly. When fighting generic enemies use Jinx and Torment to stack debuffs and poison,/burn them to get a higher DPS. Do the same against stronger enemies for more damage. It's best to stay at a distance Since you will not be able to take hits well. Make sure to avoid getting hit because getting knocked to the ground will leave you very open and vulnerable to attacks. Make sure your at a safe distance or the enemy has just done a big attack when setting up a sigil or blood turret since this leaves you open for attacks. It's always a good idea to have the possessed boon active to increase the decay damage from the turret And poison effect from hex even further.

All my useful skills that weren't key bound were:

Warm Boon and Cool Boon (For temperature control), Cleanse (for corruption control and Dark Stones), Spark, Rage Boon (for single player).

my passives:

Peacemaker Elixir, Bloodlust, Nightmares, Lockwells Revelation, Weather Tolerance, Shamanic Resonance, Leyline Connection, Fire Affinity, Fitness, Slow Metabolism, Logistics Expert

Quick note:

I spent 4 points in manna when I created this build and i only run out of manna when fighting tanky arena bosses. It's also best to keep a good supply of food and water on you because the corruption doubles your hunger rate. I also carry a jewel bird mask on me for running which helps a lot.

## Combos

Blood Sigil Conjure

Jinx Torment
Build:Hell Blazer

**Hell Blazer** is a Character Build in *Outward*, created by SheenShots.

## Full Build Details

This Hell Blazer build is completely focused on long-range bow and arrow combat. You will never use anything except the horror bow and the meteoric bow. I highly recommend you run with the elemental arrows when building the alchemist shop in New Sirocco as they provide a lot of damage to bows in general. This armor set offers lots of fire damage to boost the meteoric bow. It is enchanted to build up burning which will turn into holy blaze. The chest plate of this set will boost decay damage letting us switch to the horror bow for enemies very resistant to fire. The economy enchantment on the helmet and boots allows us to stay in combat longer without running out of stamina. Plus you have plenty of mana to buff up or even cast hexes. The hex mage skill tree is mostly so we never have any burnt stats, but the extra elemental damage and free use of hexes offers an additional source of damage if you need it. This is not a physical damage-focused bow build whatsoever. You will be maxing out fire and decay to deal damage overtime with burning and poison while you plink away. Most enemies die very quickly with this build and it is relatively safe considering you can deal a lot of damage to enemies before they even see you. This build does not work with only one of the bows though. You really need both or else certain enemy types with be nearly unkillable. Hope you enjoy it!
Build:Exalted Champion

This build revolves around the Exalted passive you can receive at the end of The Holy Mission of Elatt Faction. It doubles your damage output, provides Mana Cost Reduction and reduces use of Stamina. We are using the Cabal of Wind Temple and the Hex Mage Skills. The third one is personal preference,but I'd recommend using the Primal Ritualist or Warrior Monk.

With this build you truly deserve the title "Champion of Elatt".

**Weapons:**

Radiant Wolf Sword enchanted with Fulmination,
Frozen Chakram enchanted with Telekinesis,
Chimera Pistol, Cannon Pistol, Obsidian Pistol.

**Armor:**

Rust Lich Helmet (enchantment optional),
Silver Armor enchanted with Spirit of Monsoon,
Palladium Boots/Candle Plate Boots enchanted with Flux.

**Skills:**

Brace from the Warrior Monk to gain access to your Frozen Chakram is one of the most important skills.
Chakram Pierce and Chakram Arc from the Philosopher for high Impact and Elemental Vulnerability from the Frozen Chakram.
Sigil of Wind and other skills from Cabal Hermit:
-paired with the Pistols (loaded with regular Bullet) causes Lightning Bullet when using Fire and Reload while inside the Sigil
-paired with Spark for Lightning Spark
-paired with Conjure for Lightning Strike --> Heavy damage with high impact

**The perpetual motion machine:**

We want to have at least 50% Sleep to trigger Lockwell's Revelation and Mana Ratio Recovery. This increases our Lightning damage by 15-30% and allows us to constantly have buffs applied, even with only 1 point spent on Mana (40 in total with Peacemaker Elixir).

We want to have Discipline active as often as possible to gain access to the amazing Chamkram skills to deal high impact, since our main weapon doesn't deal much of.
We want to have the best available Sleep Effects to lower stamina cost even further.
I recommend shooting tougher enemies before the actual fight to apply Confusion, Elemental Vulnerability and Burning as soon as possible. Using the Sigil of Wind in conjunction allows for a lot of damage and impact on top.
I also recommend using Reveal Soul near corpses/skeletons and Conjure on the Soul for a Summoned Ghost, since his Damage Types/Ethereal and distracting enemies can be a huge deal.

The Curse of the build:
Is of course Life Drain. To prevent afflicting this disease, you need 100% Status Effect Resistance. This can be achieved by using Weaver's Backpack, Slayer's Set and Hex Cleaner. Never spend more than 9 days in a row, always quit your game with 100 status resistance and your good.

While creating this build, I came across Butcher Cleaver, which should mathematically make a formidable weapon with it's 3 damage types. With the damage buffs from equipment, there shouldn't be much to stand in it's way,since all sources should be buffed by Exalted.
Bolt Varnish

Object ID | 4400031

**Bolt Varnish** is a Consumable item in *Outward*, which grants an Imbue.

* Grants +15 flat  Lightning damage.

## Usage

Bolt Varnish is used in the traps:

* Shock Trap

## Acquired From

World Spawns

* Monsoon player house (x1) - on a bed-stand next to the southern bed of the Monsoon player house

Merchant Sources

Enemy Drops

Loot Container Sources

*The sources above were generated dynamically. Click here to force an update of the data.*

## See Also

* Ice Varnish
* Fire Varnish
* Dark Varnish
* Spiritual Varnish
* Poison Varnish
Build:Headhunter

**Headhunter** is a Character Build in *Outward*, created by Charge\_Shot294.

## Full Build Details

So here is the numbers:

Gear bonuses: 61% damage, 5% impact (armor, calgrey bone cage, backpack)

Boons: +30% damage, +85% impact, +10% all resistances, (discipline, master of motion, rage, wind infuse)

Passives: +30% damage (alchemical experiment + kirouac's Breakthrough), +20% damage and +10% move speed (conditional, scalp collector)

The big combo: Use probe three times to apply confusion, pain in the axe will apply pain at the same time. Use opportunist stab, then use unerring read to reset probe back to the confusion level. Reapply confusion and pain with probe, opportunist strike again. Mix in backstabs, sweep kicks, and counterstrikes until low enough for scalp collector. Rinse and repeat your trog genocide.

the numbies:

**Dagger base:** 88.4 damage, 72.2 impact, 7.42 heal

**Axe base:** 103.87 Damage, 60.8 impact

Skills (assuming pain applied):

**probe:** 64.9 damage, 9.12 impact

**Backstab:** 442 damage, 288.8 impact, 44.2 heal

**Opportunist strike:** 663 damage, 433.2 impact, 66.3 heal, 331.5 with only pain, 753 with kill streak,

You get the idea. Abuse the alert combo interactions for massive burst and spam broken dagger skills utilizing scalp collectors damage boost. For more consistency you can go the classic maelstrom blade + puncture and perfect strike, but swords are for milquetoasts and kill streak puts hair on your chest.