Aedifex (Rules)

## Advantages

Aedifex increase their **Metamorphosis** and **Resurrection** by 1.

They start with the following Powers:

**Resurrection:** *Gift of Unlife*

**Metamorphosis:** *Fleshchanger*

## Unique Powers

### Aspirant Powers

**Fleshsingers Cacophony [Requires Aedifex Heritage | 5 points]-** *Allows the Aspirant to alter the Flesh of other Afflicted.*

Passive: Allows the Aspirant to cast **Malleable Form** on other Afflicted. This requires the same amount of time and constant exposure to the Aspirants necromantic chants.

**Grim Dominance [Requires Aedifex Heritage | 15 points]-** *Allows the Aspirant to take over the Gravespawn or Construct of another necromancer for a limited amount of time.*

Active: The Aspirants needs to touch their target before making contested Evocation Rolls against its creator. Should they be able to make more successful Evocation Rolls they can directly use *Danse Macabre* on their target. Ending it will directly surrender controll back to its creator. Should they be a Transcendant they can cast this power on any Gravespawn/Construct they are able to sense.

## Unique Rituals

### Aspirant Rituals

**Charnel Pit [10 points]-** *Allows the Aspirant to grant their Gravespawn and Constructs necromantic powers. To do so they require a Charnel Pit, usually build from an old well. It needs to be filled with fresh reanimated corpses and a bloodbrew mixed with acid. While the Gravespawn within in slowly begin to dissolve, they will be set into the Hunger, a carnal state of destruction in which they will tear each other apart. During this process the Aspirant will chant passages from the Scriptum Mutatis. Through the power of their voice the twitching flesh in the pit will me moulded into an unrecognisable mass of flesh, bone and skin. It will attach itself to the walls of the pit and begin to grow as long as its fed regularly. Feeding the flesh inside the Charnel pit to a Gravespawn or Construct will grant it necromantic strength. It is very common to throw other Afflicted into the pit to increase its strength and temporarily satisfy its hunger.*

Duration: 2 AP

Ritual Resource: Sacrifical (3), Necrotic (3), Charnel Pit (Building this requires 10 AP)

Effects: The chosen Gravespawn or Construct gains access to **Ghoul-Strength** and **Overwhelming Might** should the Aspirant do so. Should they be a Transcendant they may bestow any power known to them onto their target. The Essence cost for any power they have access to is replaced with Binding. Note that powers that require creativity/active thinking (like Illusions) can only be used if a wight is embedded into the construct or a spirit bound in its flesh. Throwing an Afflicted into the pit during the ritual allows the Transcendant to bestow any powers known to them upon their creation. Malleable Form is treated as a power in this respect.

## Backgrounds

**[Requires Relations (Aedifex 3+)]-**

* **5 points- *Affectrix;* Requires Aedifex Caste-** The Aedifex is a member of the local Circle bound to the Inner Cult of their clan. While they recieve support and protection from the Circle, they also have to serve their interests and will have to do tasks for them from time to time. In addition this unlocks all Aspirant *Metamorphosis* Powers and Rituals.
* **5 points; *Ossuary Access*; Requires Affectrix-** Instead of having their own Haven, the Aedifex has permanent access to the circles Ossuary with their own room and study.
* ***3*** **points*; Aedifex Caste****:*
	+ **Servitor-** *Servitors are diplomats and traders in the service of the Aedifex. They represent their clan to the outside world; their form is handcrafted to be must appeasing to those they parley with as are their words. Servitors are respected by most undead seeking to treat with the Aedifex, yet members of their Clan might be more inclined to look down on them.* Servitors increase their Impression by 3 when speaking to members of their caste. Once per session they may add their *Knowledge (Medicine)* Rating onto a social roll.
	+ **Reanimator-** *Reanimators are what holds the Clan together. They have achieved unparalleled mastery in twisting and reforging undead flesh, something even Afflicted outside the clan must recognise.* Reanimators increase their Impression by 3 when speaking to members of their caste. Once per session they may add their *Knowledge (Medicine)* Rating onto a roll used for interacting with a corpse. (No matter if dead or Gravespawn; this also includes rolls used for powers or combat).
	+ **Diviner-** *Diviners are the seers and Distortionists of the Clan. They do not only deal with the secrets of the outer world, they are also priests and lorekeepers to other Aedifex. Only through their directions can the Inner Cult achieve its final goal.* Diviners increase their Impression by 3 when speaking to members of their caste. Once per session they may add their *Knowledge (Medicine)* Rating onto a roll used for interacting with a spirit (this also includes rolls used for powers or combat).

## Corruption

* **Flesh-Bound-** *The Aedifex has spend more time between the dead than the living and can resurrect them at a whim. Their mere presence will cause corpses to twitch or thrash around, shaken by the touch of Unlife.* Corpses around the Aedifex have a chance to twitch, open their eyes or reach in their direction for a few seconds.
* **Exquisite Taste-** *Due to their excessive exposure to rotting flesh the Aedifex has made a clear distinction between food and function; making it physically repulsive to eat corpseparts that could be useful for their creations.* The Aedifex will either only eat chosen parts of a corpse or only a certain type of corpse (chosen by the Storyteller). However should they find a piece of meat that perfectly suits their taste they may restore a point of Binding once per session.