recursal/Fanatic-Fandom huggingface dataset:
2014–15 Pro Tour Season

The **2014–15 Pro Tour season** was the twentieth Pro Tour season. It started on 9 August 2014 with Grand Prix events at Portland and Utrecht, and ended on 2 August 2015 with the conclusion of Pro Tour *Magic Origins*.

## Pro Tour *Khans of Tarkir*

*Main article: Pro Tour Khans of Tarkir*
10–12 October 2014 in Honolulu, Hawaii, United States.

## 2014 World Championship

*Main article: 2014 World Championship*
2–7 December 2014 in Nice, France.

 2
 3
 4

## 2014 World Magic Cup

*Main article: 2014 World Magic Cup*
5–7 December 2014 in Nice, France.

## Pro Tour *Fate Reforged*

*Main article: Pro Tour Fate Reforged*
6–8 February 2015 in Washington, D.C., United States.

## Pro Tour *Dragons of Tarkir*

*Main article: Pro Tour Dragons of Tarkir*
10–12 April 2015 in Brussels, Belgium.

## Pro Tour *Magic Origins*

*Main article: Pro Tour Magic Origins*
31 July–2 August 2015 in Vancouver, Canada.
2012 Pro Tour Season

The **2012 Pro Tour season** was the seventeenth Pro Tour season. It was a transitional season, as changes were made to the Pro Tour system (including the new World Magic Cup and Players Championship tournaments), and it was retroactively made to overlap with the latter half of the 2011 season. As such, events in 2011, starting with GP Kansas City in June, counted towards the 2012 season's races and end-of-year levels and benefits. However, the 2012 season itself started on 7 January 2012 with Grand Prix Austin, and ended on 13 May 2012 with the conclusion of Pro Tour *Avacyn Restored*.

## 2012 season changes

The season introduced a number of changes that were announced during the tail end of 2011. These include the abandonment of the DCI ratings system in favor of Planeswalker Points; byes at Grand Prix events would now be awarded to players earning a sufficient number of Planeswalker points, rather than to players with a high DCI rating. For Pro Tour *Dark Ascension*, players could get invited by earning enough Planeswalker points, but this method of qualification was removed after that event. Pro Tours were now scheduled to be held shortly after each new Expert-level set release, with the event taking the name after that expansion rather than the host city, as had been customary in past seasons. The number of Grand Prix events was greatly increased, though the number of Pro Tour invitations awarded for each of these was substantially decreased; in past seasons, the top 16 players had qualified for an upcoming Pro Tour; in 2012, only 2-4 players per event qualified. The Pro Players Club also received an overhaul, with the new Silver, Gold, and Platinum levels replacing the old Level system.

Lastly, the World Championships and the Player of the Year race were replaced by two events: The World Magic Cup and the Magic Players Championship, with the winner of the Players Championship being considered the Player of the Year. This was somewhat altered in later seasons, however; the Player of the Year race returned, and the Players Championship was renamed into the World Championship, with the winner of the event being considered the World Champion. As such, the winner of the 2012 Magic Players Championship, Yuuya Watanabe, is considered the 2012 World Champion.

## Pro Tour *Dark Ascension*

*Main article: Pro Tour Dark Ascension*
10–12 February 2012 in Honolulu, Hawaii, United States.

## Pro Tour *Avacyn Restored*

*Main article: Pro Tour Avacyn Restored*
11–13 May 2012 in Barcelona, Spain.

## Notes

**^I** Yuuya Watanabe is considered the 2012 Player of the Year, as he won the inaugural Players Championship event, later renamed the World Championship. However, Yuuya would have been the 2012 Player of the Year even under the traditional Player of the Year system.
## References

1. ↑ 2011-2012 PLAYER OF THE YEAR STANDINGS. Wizards of the Coast.
Apatzec Intli IV

**Apatzec Intli IV** is the current boy-emperor of the Sun Empire on Ixalan. He has an older sister, Caztaca Huicintli, and an adopted older brother, Atlacan Huicintli.

## Description

Like his father, Apatzec Intli IV is surrounded by advisors, priests, administrators, and generals that insulate him from much of his empire's day-to-day functioning. Until Intli IV is of age to take the throne for himself, the boy serves as a beloved figurehead, an inspiring sight to much of the Imperial citizenry; his father's death has imbued him with the goodwill of the people, who see him as the embodiment of the Imperial future. The boy-emperor's stewards and advisors now vie for control over the direction of the empire's reconstruction, hoping to use his goodwill to support their goal of war or peace.

## History

Apatzec Intli IV ascended to the throne after the assassination of his father Apatzec Intli III near the end of New Phyrexia's Invasion of the Multiverse in 4562 AR. As one of his first acts as Emperor, Intli returned the capital to Orazca.

## References

1. ↑ ***a*** ***b*** Miguel Lopez (November 10, 2023). "Planeswalker's Guide to the Lost Caverns of Ixalan". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Miguel Lopez (October 20, 2023). "*The Lost Caverns of Ixalan* - Pawns". *magicthegathering.com*. Wizards of the Coast.
Adam Jansen

**Adam Jansen** is an American *Magic* player. He made his Pro Tour debut in 1996, after posting a top eight at the Junior Pro Tour, but took a break from the game after three PT appearances in the early years. He returned with a Grand Prix top eight finish in Detroit in 2013, and since won Grand Prix Vancouver 2016 and Grand Prix San Antonio 2017.

## Accomplishments

 2015–16
 2016–17

→ Source: Wizards.com

## External links

* Lifetime Top Finishes
* Lifetime Grand Prix Top 8s
* Top 200 All-Time Money Leaders

## References

1. ↑ Pro Tour Magic Origins Team HotSauce Games Roster. HotSauceGames (2015-07-29).
Andrea Mengucci

**Andrea Mengucci** is an Italian professional *Magic* player.

## Professional play

He first came to prominence when he as a relatively unknown player successfully defended the "King of the Hill"-seat for the first seven rounds of Pro Tour *Journey into Nyx*, ultimately finishing sixth in the event. He later won the 2015 World Magic Cup as a member of the Italian national team. In 2016 he finished runner-up at Pro Tour *Shadows over Innistrad*, and after posting another World Magic Cup top eight appearance at the 2017 World Magic Cup, he finished eighth at Pro Tour *Rivals of Ixalan*. He captained Italy to a fourth straight WMC top eight finish at the 2018 World Magic Cup. He also produces articles and videos for ChannelFireball. In December 2018, it was announced that Mengucci would be one of the 32 players joining the upcoming 2019 Magic Pro League. Because he finished as the runner-up, he could continue in the 2020 Season.

## External links

* Lifetime Top Finishes
* Lifetime Grand Prix Top 8s
* Top 200 All-Time Money Leaders
* Andrea Mengucci's Twitch channel

## Notes

**^I** Mengucci was a participant at Pro Tour Austin 2009, but after a loss in round 9 to drop to 6–3, he disappeared from the standings. Circumstances unknown.
## References

1. ↑ Adam Styborsky (2014-05-16). "THE HERO'S JOURNEY TO KING OF THE HILL". Wizards of the Coast. Retrieved on 2016-04-25.
1999

The year **1999** was the seventh year of existence for *Magic: The Gathering*.

## Publications

* The Colors of Magic (February)
* Time Streams (May)
* The Gathering Dark (June)
* Bloodlines (August)
* Mercadian Masques (September)
* The Thran (December)
* The Official Classic Sixth Edition Game Strategy Guide
* Deck Deconstruction Companion
* The Official Urza's Destiny Game Guide
* The Official Starter Game Strategy Guide
* The Official Tournament Player's Guide
* Magic: The Gathering Official Encyclopedia - Volume 4

## First involved

### Wizards of the Coast

* Li Tie (art director)
* Dana Knutson (art director)
* Del Laugel (senior editor)
* Elaine Chase (DCI Policy Manager, later Brand Manager)

#### R&D

* Beth Moursund
* Jonathan Tweet
* Randy Buehler

### Artists

*Urza's Legacy*
* Bradley Williams
* Don Hazeltine
* Mark Brill
* Todd Lockwood

*Portal Three Kingdoms*

* Al Desheng
* Cai Tingting
* Chen Weidong
* Ding Songjian
* Fang Yue
* Gao Jianzhang
* Gao Yan
* He Jiancheng
* Hong Yan
* Huang Qishi
* Jack Wei
* Ji Yong
* Jiaming
* Jian Zhuqing
* Junich Inoue
* Junko Taguchi
* Kang Yu
* Koji
* Ku Xueming
* Kuang Sheng
* LHQ
* Li Tie
* Li Wang
* Li Xiaohua
* Li Youliang
* Li Yousong
* Lie Tiu
* Lin Yan
* Liu Jianjian
* Liu Shangying
* Miao Aili
* Mitsuaki Sagiri
* Qi Baocheng
* Qiao Dafu
* Qin Jun
* Qu Xin
* Quang Xuejun
* Shang Huitong
* Solomon Au Yeung
* Song Shikai
* Sun Nan
* Tang Xiaogu
* Wang Feng
* Wang Yuqun
* Wang Chiuxiong
* Xu Tan
* Xu Xiaoming
* Yang Guangmai
* Yang Hong
* Yang Yun Kwon
* Zhang Jhiazhen
* Zhao Dafu
* Zhao Tan

*Urza's Destiny*

* Greg Hildebrandt
* John Zeleznik
* Marc Fishman
* Patrick Ho
* Ray Lago
* Tim Hildebrandt

*Starter 1999*

* Dana Knutson

*Mercadian Masques*

* Arnie Swekel
* Ben Thompson
* Clyde Caldwell
* Daniel R. Horne
* Dany Orizio
* Dave Dorman
* David Martin
* David Monette
* Frank Kelly Freas
* Fred Fields
* Gary Ruddell
* Glen Angus
* Jeff Easly
* Kevin Murphy
* Luca Zontini
* Mark Romanoski
* Massimilano Frezzato
* Matt Cavotta
* Mike Ploog
* Nelson DeCastro
* Sean McConnell
* Terry Springer
Aetherborn

**Aetherborn** is a black-aligned creature type introduced in *Kaladesh*, used for cards that depict humanoid creatures made from aether. Some Aetherborn can draw life essence from other beings into themselves to prolong their existence; these have the sub-type vampire.

## Description

"Families" of Aetherborn lay territorial claim to areas where young Aetherborn have manifested and instruct them in the way of their kind. Their bodies are in constant flux as the aether residue they're made of gradually dissolves and is reclaimed by the aethersphere. Thus, their lives are short - they are born fully formed and know their remaining lifespan, which can be between four weeks and four years. But rather than despair, they savor each fleeting moment, squeezing out every last drop of enjoyment. Traditionally, before an Aetherborn dies, they throw a party with mandatory attendance for their friends and associates. Aetherborn that lack such social connections usually hijack the party of another of their kind.

Aetherborn do not sleep or eat. Instead, they focus fully on experiencing existence. All Aetherborn have an innate sixth sense that allows them to accurately sense the emotional state of beings in a nearby perimeter. Aetherborn's skin has the look and feel of smooth chalk.

Aetherborn have no genders and are referred to using they/them pronouns, though there are cases of individual aetherborn that adopted a gender and associated pronouns.

## Storyline

Aetherborn spontaneously came into being on Kaladesh as a byproduct of the aether refinement process. Initially, inventors persecuted the earliest Aetherborn, seeing them as "mistakes".

## Notable Aetherborn

* Gonti, a crime lord.
* Rajul, a great inventor.
* Ranbir, a great inventor.
* Yahenni, an investor, philanthropist, socialite, and renegade.

## References

1. ↑ Mark Rosewater (October 23, 2018). "Where are aetherborn on the beeble scale?". *Blogatog*. Tumblr.
2. ↑ Magic Creative Team (November 2, 2016). "Planeswalker's Guide to Kaladesh". *magicthegathering.com*. Wizards of the Coast.
3. ↑ Flavor text of Essence Extraction
4. ↑ Yahenni, Undying Partisan and Gifted Aetherborn
5. ↑ "Planes of Existence: Kaladesh" — Wizards of the Coast
6. ↑ ***a*** ***b*** Alison Luhrs (September 21, 2016). "Born of Aether". *magicthegathering.com*. Wizards of the Coast.
7. ↑ Magic Creative Team (February 1, 2017). "Renewal". *magicthegathering.com*. Wizards of the Coast.
8. ↑ ***a*** ***b*** Reinhardt Suarez (October 24, 2022). "The Brothers' War - Chapter 2: Antiquities". *magicthegathering.com*. Wizards of the Coast.
9. ↑ Plane Shift - Kaladesh
Aether Revolt/Planeswalker decks

Aether Revolt

Card comparisons

Planeswalker decks

*Aether Revolt* features two Planeswalker decks.

The two decks contain 10 exclusive cards with the collector numbers above 184.

Ajani, Valiant ProtectorDownload/Export* Text
* MTGO
* Apprentice
* OCTGN
* decklist.org

2 Verdant Automaton

3 Ajani's Comrade

3 Audacious Infiltrator

1 Ghirapur Guide

2 Silkweaver Elite

1 Deadeye Harpooner

1 Solemn Recruit

2 Armorcraft Judge

2 Lifecraft Cavalry

1 Ridgescale Tusker

1 Airdrop Aeronauts

4 Inspiring Roar

1 Engineered Might

1 Daredevil Dragster

2 Ajani's Aid

1 Aid from the Cowl

9 Forest

9 Plains

Exclusive cards
Collector number: 185-189

* Ajani, Valiant Protector (Mythic)
* Ajani's Aid (Rare)
* Ajani's Comrade (Uncommon)
* Inspiring Roar (Common)
* Tranquil Expanse (Common; reprint)

Additional rares
* 1 Solemn Recruit
* 1 Aid from the Cowl

Tezzeret, Master of MetalDownload/Export* Text
* MTGO
* Apprentice
* OCTGN
* decklist.org

2 Augmenting Automaton

1 Merchant's Dockhand

2 Dhund Operative

3 Tezzeret's Simulacrum

1 Dukhara Peafowl

1 Treasure Keeper

1 Quicksmith Spy

1 Foundry Assembler

2 Bastion Inventor

2 Wind-Kin Raiders

1 Ironclad Revolutionary

1 Barricade Breaker

1 Fen Hauler

2 Tezzeret's Betrayal

4 Pendulum of Patterns

2 Implement of Examination

11 Island

10 Swamp

Exclusive cards
Collector number: 190-194

* Tezzeret, Master of Metal (Mythic)
* Tezzeret's Betrayal (Rare)
* Tezzeret's Simulacrum (Uncommon)
* Pendulum of Patterns (Common)
* Submerged Boneyard (Common; reprint)

Additional rares
* 1 Merchant's Dockhand
* 1 Quicksmith Spy

## References

1. ↑ Blake Rasmussen (2016-12-05). "*Aether Revolt* Packaging, Promos, and Planeswalker Decks". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Blake Rasmussen (January 5, 2017). "Exclusive Cards in the *Aether Revolt* Planeswalker Decks". *magicthegathering.com*. Wizards of the Coast.
3. ↑ Wizards of the Coast (January 11, 2017). "*Aether Revolt* Planeswalker Deck Lists". *magicthegathering.com*. Wizards of the Coast.
2002 World Championships

The **2002 World Championship** was held from August 13 to August 18 2002 at Fox Studios in Sydney, Australia; 24-year old Carlos "Jaba" Romão from São Paulo, Brazil came out as world champion, garnering a prize of US$35,000 with the help of his blue/black "Psychatog" deck. Other finalists included Mark Ziegner from Germany (2nd place), Diego Ostrovich from Argentina (3rd place), and Dave Humpherys from the USA (4th place), as well as Malaysian national champion Sim Han How (5th place), John Larkin from Ireland (6th place), Tuomas Kotiranta from Finland (7th place) and Ken Krouner from the USA (8th place).

## Winning deck

Carlos Romão - 2002 World ChampionshipDownload/Export* Text
* MTGO
* Apprentice
* OCTGN
* decklist.org

#### Creatures (8)

4 Nightscape Familiar

4 Psychatog

#### Sorceries (8)

3 Chainers Edict

3 Deep Analysis

2 Upheaval

#### Instants (20)

3 Circular Logic

4 Counterspell

3 Cunning Wish

3 Fact or Fiction

3 Memory Lapse

4 Repulse

#### Lands (24)

10 Island

2 Cephalid Coliseum

1 Darkwater Catacombs

4 Salt Marsh

3 Swamp

4 Underground River

#### Sideboard (15)

1 Coffin Purge

4 Duress

1 Fact or Fiction

1 Gainsay

3 Ghastly Demise

1 Hibernation

1 Mana Short

1 Recoil

1 Slay

1 Teferis Response
Adrix and Nev

Professors **Adrix and Nev** are merfolk teachers at the Quandrix College of Strixhaven University on Arcavios.

## History

The pair grew up amid the mana-rich waters of the Pinzari Isles. There, they were literally swimming in magic. From a very early age, Adrix and Nev began to see the patterns of the tides and currents that eluded even the most esteemed scholars of their society. One time, they saved a hundred lives by predicting a sudden arrival of a tsunami that came out of nowhere. After that, any doubt of their prowess was washed away.

They have received special permission to teach together at Strixhaven, blending the mastery of Blue and Green mana. They still constantly debate with each other about various esoteric mathematical principles. At their core, they really care about their students. If any student is in danger, they will leap to action in perfect harmony.

## In-game references

Represented in:

* Adrix and Nev, Twincasters

Depicted in:

* Commander's Insight

## References

1. ↑ 2 NEW Strixhaven Legends and 6 More Commander Hints! (Video). *Good Morning Magic*. YouTube (March 24, 2021).
2. ↑ Fox Allison, Doug Beyer and Ari Zirulnik (April 13, 2021). "The Legends of Strixhaven". *magicthegathering.com*. Wizards of the Coast.
Angus

*For the defender of Karakas, see Angus MacKenzie.*
**Angus** was a holy man who witnessed a jealous, unnamed planeswalker attack Serra on the Plains of Sursi. He distracted Serra's planeswalker assailant and ran off with Serra's dying body. Serra blessed the land with her passing, flooding it with holy power to be a sanctuary against the dark forces that assailed her followers. Angus made her comfortable in her last days and built a temple in her honor: the origins of the Cathedral of Serra. To this day, Serra Angels sometimes spontaneously appear in the Cathedral.

The cantos of the Song of All #1001 to #1020 are known as *Brother Angus's Lament*. He added them after Serra had imparted her wisdom to him before dying.

## References

1. ↑ Homelands (comic)
2. ↑ James Wyatt (2018), *The Art of Magic: The Gathering - Dominaria*. VIZ Media.
3. ↑ The Magic Story Podcast: The Church of Serra
Abyss

*For the cosmological phenomenon, see The Abyss.*
**Abyss** is a slang term used by *Magic* R&D to describe spells that force all players/opponents to sacrifice a creature each turn. This mechanic is primary in black. While not particularly common in modern design, the figurative version comes up commonly in Limited play when one player has a non-evasive creature too large to block profitably, and can attack each turn to force a chump block.

It is named after the eponymous The Abyss. In the 2021 Mechanical Pie update, the slang term was replaced by "Creature sacrifice, forced, repeatable".

## References

1. ↑ Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021". *magicthegathering.com*. Wizards of the Coast.
3. ↑ Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". *magicthegathering.com*. Wizards of the Coast.
2006 World Championships

The *Magic* **2006 World Championships** were held from 29 November – 3 December 2006 at the Carrousel du Louvre in Paris, France.

## Description

The tournament featured Standard on Wednesday, *Time Spiral* Booster Draft on Thursday, and Extended on Friday. The team format was *Time Spiral* Team Rochester Draft.

The winner of this tournament was Makihito Mihara, who defeated Ryou Ogura 3–0 in an all-Japanese final. He piloted a combo deck based on Dragonstorm. It was the first time players from the same country had been World Champion in back-to-back seasons. The Netherlands defeated Japan 2–0 in the team final. The total prize money awarded to the top 75 finishers was $255,245.

## Finishing order

1. Makihito Mihara
2. Ryou Ogura
3. Nicholas Lovett
4. Gabriel Nassif
5. Paulo Carvalho
6. Paulo Vitor Damo da Rosa
7. Tiago Chan
8. Katsuhiro Mori

## Team final

1. Netherlands – Kamiel Cornelissen, Julien Nuijten, Robert Van Medevoort
2. Japan – Katsuhiro Mori, Shuhei Yamamoto, Hidenori Katayama

## Winning deck

Makihito Mihara - 2006 World Championship - DragonstormDownload/Export* Text
* MTGO
* Apprentice
* OCTGN
* decklist.org

#### Creatures (6)

4 Bogardan Hellkite

2 Hunted Dragon

#### Sorceries (12)

4 Dragonstorm

4 Sleight of Hand

4 Rite of Flame

#### Instants (16)

4 Telling Time

4 Seething Song

4 Gigadrowse

4 Remand

#### Lands (22)

1 Dreadship Reef

1 Calciform Pools

8 Island

4 Steam Vents

4 Mountain

4 Shivan Reef

#### Sideboard (15)

2 Dreadship Reef

1 Calciform Pools

1 Trickbind

3 Pyroclasm

3 Ignorant Bliss

4 Repeal

1 Teferi, Mage of Zhalfir

## References

1. ↑ Wizards of the Coast (December 1, 2006). "2006 World Championship". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Wizards of the Coast (November 29-December 3, 2006). "Mihara, Dutch crowned World Champions!". Wizards of the Coast.
3. ↑ Mike Flores (December 7, 2006). "The Best Decks in the Worlds". *magicthegathering.com*. Wizards of the Coast.
Aminatou

**Aminatou** (Ah-mee-NAH-too) is an incredibly young human planeswalker, from an undisclosed West African–inspired plane. Her spark ignited at a young age, and for seemingly no reason at all, although if one were to ask her why it happened, she would tell them "because I foresaw it would one day, and I decided I didn't want to wait for that." Aminatou's magic revolves around fate and the manipulation of destiny. She can perceive the matrix of fate and foresee the destinies of others.

## Appearance and characteristics

Like all eight-year-olds, Aminatou is playful and fickle. Her destiny is something she toys with daily; some days she'll grow up to be a singer, other days a powerful wizard, some days a trainer of beautiful beasts, and other days a conquering queen. She is young, but because of her powers, possesses the knowledge of a lifetime. The most striking feature of Aminatou is her calm demeanor.

Her magic is expressed through intangible moths. When one of her wisps of power lands on a person it nudges their fate in whatever direction Aminatou chooses. Aminatou has access to white, blue and black mana.

## In other media

### *Magic (BOOM! comic)*

* Aminatou tells Isona Maive her powers do not let her alter an individual's choices, only influence them, which is what makes using her powers so much fun.
* Her moths are depicted as tangible. One is trapped in ice, and Chandra Nalaar incinerates it.
* Aminatou knows one of her destinies is to become trapped in the Meditation Plane, and until recently, she had avoided going there.

## Planeswalkers met

* Isona Maive (non-canon)
* Nicol Bolas (non-canon)
* Niko Aris (non-canon)
* Ugin (non-canon)

## Planes visited

* Aykan (non-canon)
* Meditation Plane (non-canon)
* Zendikar (non-canon)

## In-game references

Represented in:

* Aminatou, the Fateshifter

Associated cards:

* Aminatou's Augury

Depicted in:

* Preordain

## References

1. ↑ ***a*** ***b*** Alison Luhrs (July 26, 2018). "Aminatou, the Fateshifter". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Commander 2018 blurbs
3. ↑ ***a*** ***b*** ***c*** MacKay, Jed. (2022). Magic. Vol 1, iss 21.
4. ↑ MacKay, Jed. (2022). Magic. Vol 1, iss 21.
5. ↑ ***a*** ***b*** ***c*** ***d*** ***e*** ***f*** Jed MacKay (2023). *Magic*. Iss 22. Boom!
6. ↑ MacKay, Jed. (2022). *Magic*. Iss 20.
2014

The year **2014** was the twenty-second year of existence for *Magic: The Gathering*.

## Publications

* Theros: Godsend, Part I (April)
* Journey into Nyx: Godsend, Part II (May)
* Magic: The Gathering - Theros (May)
* Magic: The Gathering - The Complete Collection (September)

## First involved

#### R&D

* Ian Duke
* Chris Dupuis
* Ben Hayes
* Mike Gills
* Dan Helland
* Tom Jenkot
* Adam Prosak

### Artists

*Born of the Gods*
* Ryan Alexander Lee
* Scott Murohy

*Battle the Horde*

* Filip Burburan
* Jason Rainville

*Duel Decks: Jace vs. Vraska*

* Craig J Spearing

*Journey into Nyx*

* Evan Shipard
* Jeff Simpson
* Yefim Kligerman
* Yohann Schepacz

*Defeat a God*

* Julie Dillon
* Ulrich Brunin

*Conspiracy*

* Florian de Gesincourt

*Magic 2015*

* Anastasia Ovchinnikova

*Comic-Con 2014*

* Jae Lee

*Khans of Tarkir*

* David Gaillet
* Titus Lunter
* Torstein Nordstrand
* Viktor Titov
* YW Wang

*Commander 2014*

* Lindsey Look
Adarkar Wastes

The **Adarkar Wastes** were barren, frozen plains on Ice Age era Terisiare of Dominaria. They took the place of the Great Desert of previous times. While its surface was barren, holes led to numerous chambers and underground villages, though they had also died out by the time of the Invasion.

## History

The Wastes were populated by giants, unicorns, yetis and mysterious artificial sentinels. They were located between the Yavimaya River and the Kher Ridges. The great Kjeldoran hero General Jarkeld disappeared in the Adarkar Wastes and is believed to have perished there.

During the Mirage War, Sisay located the Juju Bubble, a piece of The Legacy, in the Wastes. She took the *Skyship Weatherlight* there, and recovered the artifact after a fight with a mech leftover from the Brothers' War.

A remnant of the Adarkar Wastes still can be found on New Argive.

## In-game references

Represented in:

* Adarkar Wastes

Associated cards:

* Adarkar Sentinel
* Adarkar Unicorn
* Adarkar Valkyrie
* Adarkar Windform

Referred to:

* Drelnoch
* Lost Order of Jarkeld

## References

1. ↑ Jeff Gomez (1995), "*Ice Age on the World of Magic: The Gathering. Volume 4. Forever Silent the World*". Armada
2. ↑ ***a*** ***b*** Kij Johnson (1998). "Sisay's Quest" *The Duelist* #21, 23, &25.
3. ↑ Ethan Fleischer (April 20, 2018). "Dominarian Cartography". *magicthegathering.com*. Wizards of the Coast.
2009 Pro Tour Season

The **2009 Pro Tour season** was the fourteenth Pro Tour season. It started on 17 January 2009 with Grand Prix Los Angeles, and ended on 22 November 2009 with the conclusion of the 2009 World Championships.

## Pro Tour Honolulu

5–7 June 2009 in Honolulu, Hawaii, United States

## Pro Tour Austin

16–18 October 2009 in Austin, Texas, United States

## 2009 World Championships

*Main article: 2009 World Championships*
19–22 November 2009 in Rome, Italy.
Amy Weber

**Amy Weber** is one of the original 25 Magic: The Gathering artists. Outside of Magic she has worked for Rubicon Games and in education. Amy primarily uses oils in her painting and employs a "cute" version of steampunk. Her artwork is often riddled with gears, objects, and numerous da Vincian references that lend themselves perfectly to artifact and artifact-related cards. She received a Bachelor of Fine Arts degree in Illustration from Cornish College of the Arts in Seattle and a Master of Fine Arts degree in Illustration from Syracuse University in New York. She currently resides in Hansville, Washington and works as a freelance illustrator.

From 1994 to 1995, Weber was the art director of *The Duelist*.

## Gallery

* Armageddon Clock - Notice the gears, everywhere.
* Dragon Whelp - One of her pure cute cards.
* Fork - Her runic "A" signature clearly visible bottom right.
* Icy Manipulator - Nicknamed the "Bone Crank".
* Ornithopter - A direct reference to da Vinci's ornithopter flying machine.
* Phelddagrif
* Time Elemental - Arguably the most surreal Magic artwork.
* Time Walk - Being a Power 9 easily makes this her most well-known art.

## References

1. ↑ Amy Weber. Pen & Paper. Retrieved on 2010-09-11.
2. ↑ Amy Weber. "Amy Weber's LinkedIn". LinkedIn. Retrieved on 2010-09-11.
3. ↑ Amy Weber (2010-04). "orion713art". Blog Spot. Retrieved on 2010-09-11.

## External links

* ScribbleCast - Official Website
* orion713art - Blog
* Amy's Art and Sundry - eBay Store
* Handmade Arty Things by Amy Weber - Etsy Store
Adapt

**Adapt** is a keyword action introduced in *Ravnica Allegiance* for the Simic Combine.

## Description

Adapt is tweaked version of Monstrosity. It is written as Adapt N, where N is any natural number. If a creature has no +1/+1 counters on it, you may pay the adapt cost to put N +1/+1 counters on that creature. In contrast to Monstrosity, if a creature somehow loses its +1/+1 counters, it can adapt again and pick up more. Alternatively one can place counters in response to the activation to stop the creature from getting N counters.

## Rules

From the glossary of the *Comprehensive Rules* (November 17, 2023—*The Lost Caverns of Ixalan*)

Adapt
A keyword action that puts +1/+1 counters on a creature that doesn’t have any yet. See rule 701.43, “Adapt.”
From the *Comprehensive Rules* (November 17, 2023—*The Lost Caverns of Ixalan*)

* **701.43.** **Adapt**
	+ **701.43a** “Adapt N” means “If this permanent has no +1/+1 counters on it, put N +1/+1 counters on it.”

## Rulings

* You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
* If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

## Example

**Example**

Aeromunculus
Creature — Homunculus Mutant
2/3
Flying
: Adapt 1 *(If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)*

## References

1. ↑ Matt Tabak (December 17, 2018). "*Ravnica Allegiance* Mechanics". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Mark Rosewater (January 2, 2019). "Building Allegiances, Part 1". *magicthegathering.com*. Wizards of the Coast.
3. ↑ Mark Rosewater (December 19, 2018). "can simic stop getting uninspired +1/+1 counter mechanics pls?". *Blogatog*. Tumblr.
4. ↑ Mark Rosewater (December 19, 2018). "Adapt seems uncomfortably similar to Monstrosity. Was there conscious building off of it when Simic was designed?". *Blogatog*. Tumblr.
5. ↑ Mark Rosewater (December 19, 2018). "Is Adapt an attempt at fixing Monstrosity?". *Blogatog*. Tumblr.
1996 Pro Tour Season

The **1996 Pro Tour season** was the first Pro Tour season. It started on 16 February 1996 with Pro Tour New York, and ended on 18 August 1996 with the conclusion of the 1996 World Championships.

## Pro Tour New York

16–18 February 1996 in New York, United States.

## Pro Tour Los Angeles

3–5 May 1996 in Los Angeles, California, United States.

## Pro Tour Columbus

6–7 July 1996 in Columbus, Ohio, United States.

## 1996 World Championships

*Main article: 1996 World Championships*
14–18 August 1996 in Seattle, Washington, United States.

### Team competition

 Lucas Kocourek
Aisha

**Aisha** *of Sparks and Smoke* is a legendary Ghitu human warrior from Dominaria.

## Background

Aisha appears as a dark-skinned female human warrior who can attack with fire. She has blue line tattoos on her face and her hair is half white and half red. She wields a wavy-shaped sword and despite being a warrior she appears to be able to also attack and/or manipulate fire using her hands. This causes her to be surrounded by smoke likely leading to her epitaph “of Sparks and Smoke”.

## In-game references

Represented in:

* Aisha of Sparks and Smoke

## Trivia

* Aisha was created as the Universes Within version of Ken, Burning Brawler from the *Secret Lair Drop Series: February Superdrop 2022* which was originally released as a Universes Beyond tie-in with *Street Fighter*.
* Evyn Fong said she based Aisha’s costuming off of Ghitu Lavarunner and imagined that she was a disciple of his who merged her sword-fighting knowledge with lava-bending skills to create a new style of fighting. She also imagined her to be hot-headed and flamboyant, leading to the addition of the heavy wavy sword.

## References

1. ↑ Clayton Kroh and Adam Styborski (December 13, 2022). "A First Look at *Phyrexia: All Will Be One*". *magicthegathering.com*. Wizards of the Coast. Archived from the original on February 20, 2023.
2. ↑ Evyn Fong (December 13, 2022). "Maybe not the same as official lore, but I can tell you the lore I had in mind when I painted Aisha!". Reddit.
Acorn counter

*For non-tournament legal cards, see Acorn.*

**Acorn counters** are a type of resource counter that may be placed on either a player or a permanent depending on its usage.

## Description

The silver-bordered Acornelia, Fashionable Filcher from *Unsanctioned* was the first card to feature Acorn counters. They have their own symbol , and may be used as a resource. They are placed on players rather than on objects. Because of this, they are similar to energy counters.

Chitterspitter from *Modern Horizons 2* is the first black-border card and first artifact to use acorn counters. It doesn't use the acorn holofoil stamp. Unlike with the previous usage, Chitterspitter places the counters on itself. Acorn counters on a permanent cannot be used for Acornelia so the two types do not interact.
An-Havva

**An-Havva** is a settlement at the edge of the Great Wood between the Border Gates and the Dark Barony, on the plane of Ulgrotha.

## Description

It was founded by pioneers from Aysen, escaping the bureaucratic red tape and tyranny of a close-minded people, and who settled by the Wood. Houses were built, fields plowed, and select fertile sections of the forest were cut down for lumber. An-Havva flourished in its independence, quickly becoming the trading hub between Koskun and Aysen, the breaking point where all the caravans stop for a meal, or even build a house and settle over for the winter. The Autumn Willow watched as the town grew, and became quite fond of its inhabitants, opening for them the Lady's Path.

Healing and growth magic is natural in the wood, but the people of An-Havva have very few amongst them who can do any kind of spellwork. The life and glamour in An-Havva aren't good enough to attract the attention of any good sorcerers, and few sorcerers would want to live in such a frontier town. Despite its people's general mistrust of strangers, personal freedom is really important in An-Havva. Amongst the trees, monsters, dangers, and hardship, everyone is free to live their own life and live each day with a sense of value and self-respect. A tough people, hardened by experience, and used to a rough life, the folk of An-Havva are a strong force for change and new ways of thinking.

Though the city of An-Havva and the other pioneer towns, like Kerselin, are still young, they are an important place in the politics and lives of all of the Homelands, for they represent a place for the different cultures and peoples to come together. But the threat of war ever looms overhead, and if anything happens to the caravans or to Eron, An-Havva will be the first place to burn.

## An-Havva Inn

An-Havva Inn is the finest eating and drinking establishment on the road between the Dark Barony and the Border Gates of Aysen. Everyone is welcome there, as long as they behave themselves and pay in good coins or barter. Fine musical entertainment occurs nightly, while merchants and travelers whisper intrigues over candle-lit tables. Located on the Carriage Road, it was frequented by many thieves and rogues as well as young Anaba Minotaurs who were tired of the traditions of their culture. Faeries also had at least some dealings with the town, and undead pirates led by Zeki were known there.

An-Havva Inn is truly a wonderful place, is one of the hubs of story and song, and is remarkably free of brawls. The Constables of An-Havva are the owners of An-Havva Inn and live in one of the upstairs apartments. It was here that the first encounter between Feroz, Serra and Baron Sengir took place.

## In-game references

Represented in:

* An-Havva Township
* An-Havva Inn

Associated cards:

* An-Havva Constable
* Folk of An-Havva

Quoted or referred to:

* Ambush
* Ambush Party (*Homelands, #63b*)
* Faerie Noble
* Ravenous Squirrel
* Reef Pirates (*Homelands*)

## References

1. ↑ D. G. Chichester (February, 1996) "Homelands"
2. ↑ ***a*** ***b*** Backstory for Magic the Gathering: Homelands
2008 Pro Tour Season

The **2008 Pro Tour season** was the thirteenth Pro Tour season. It started on 15 December 2007 with Grand Prix Stuttgart, and ended on 14 December 2008 with the conclusion of the 2008 World Championships.

## Grand Prix (December 2007)

  8.  Marc Vogt

## Pro Tour Kuala Lumpur

15–17 February 2008 in Kuala Lumpur, Malaysia.

## Pro Tour Hollywood

23–25 May 2008 in Hollywood, California, United States.

## Pro Tour Berlin

31 October–2 November 2008 in Berlin, Germany.

## 2008 World Championships

*Main article: 2008 World Championships*
11–14 December 2008 in Mephis, Tennessee, United States.
Alara block/Preconstructed theme decks

Alara block

Preconstructed theme decks

Alara block, comprising *Shards of Alara*, *Conflux*, and *Alara Reborn*, has 12 intro packs, each one comes with a 41-card deck and a 15-card random booster pack, five of which are bicolored and 10 are tricolored.

Prior to *Shards of Alara*, wherein intro packs were debuted, preconstructed theme decks were known as theme decks.

## *Shards of Alara*

*Main article: Shards of Alara/Intro packs*
2011 Pro Tour Season

The **2011 Pro Tour season** was the sixteenth Pro Tour season. It started on 22 January 2011 with Grand Prix Atlanta, and ended on 20 November 2011 with the conclusion of the 2011 World Championships.

## Pro Tour Philadelphia

2–4 September 2011 in Philadelphia, Pennsylvania, United States.

## 2011 World Championships

*Main article: 2011 World Championships*
17–20 November 2011 in San Francisco, California, United States.
Antausia

*This page is about the plane. For the set of rules, see Realms of Antausia.*

**Antausia** is a plane. Its story and geography have been recounted by the scholar Valdusian Tomer. Antausia and its landscaper have been detailed in the third issue of *The Duelist* magazine, where it was used as a setting for a game variant similar to Planechase.

## History

Antausia's mana-rich landscapes were exploited long ago by powerful wizards. For nearly 600 years, the Great Magus War raged on in the world. In the aftermath of the war, which ended as wizards became unable to fight due to the altered battlefields, the plane was broken into eight realms separated by a central vortex.

## Locations

* Antausian Vortex
* Bosconius
* Caverns of Martuk
* Farreach
* Icedale
* Mandrake's Mountain (formerly called Mount Margalus)
* Open Lands
* Power Pools of Beldingard
* Saulvinia

## Notable wizards

* Dinitra La Croix
* Ignatius Firestorm
* Mandrake Nightshade
* Martuk
* Rostov Maelstrom
* Selena Mistencharmer
* Slides Stardust
* Valdusian Tomer

## In-game references

Represented in:

* The Fertile Lands of Saulvinia

## Notes and refererences

1. ↑ ***a*** ***b*** ***c*** ***d*** ***e*** ***f*** ***g*** ***h*** ***i*** ***j*** Shawn F. Carnes. (Fall 1994.) "House Rules: New Ways (And Some Old Ways) To Play magic", *The Duelist* #3, p 20-21
Anti-discard

"**Anti-discard**" cards are those that provide a benefit to you or themselves or punish an opponent when cards are discarded as a result of an opponent-controlled ability or spell. This is distinct from Madness, which can have similar applications, but anti-discard typically are triggered abilities and require no mana cost.

## List of anti-discard cards

Punishers
* Guerrilla Tactics
* Psychic Purge

Enters battlefield
* Dodecapod
* Loxodon Smiter
* Nullhide Ferox
* Obstinate Baloth
* Sand Golem
* Wilt-Leaf Liege

Miscellaneous benefit
* Ajani's Last Stand
* Mangara's Blessing
* Metrognome
* Orvar, the All-Form
* Pure Intentions
* Quagnoth

Static ability on battlefield
* Library of Leng
* Nephalia Academy
* Spiritual Focus
* Tamiyo, Collector of Tales

## External links

* Ben Bleiweiss (January 23, 2002). "Hymns and Lizards". *magicthegathering.com*. Wizards of the Coast.
Amonkhet/Booster Battle Packs

Amonkhet

Booster Battle Packs

Card comparisons

Deck Builder's Toolkit

Planeswalker decks

*Amonkhet* is accompanied by Booster Battle Packs. The Booster Battle Packs contain two single-color 30-card 2017 Welcome Decks and two *Amonkhet* booster packs.

Each sample deck contains basic lands, commons, 4 uncommons and 1 rare. Besides the *Welcome Deck 2017* cards the decks also contain cards from *Kaladesh*, *Aether Revolt* and *Amonkhet*.

The *Amonkhet* Booster Battle Packs are not available at Wizards Play Network stores, but only at large "big-box" stores like Walmart or Target.

## References

1. ↑ Magic The Gathering AMONKHET booster battle pack
Activate

**Activate** is a keyword action. One of the big things the *Sixth Edition* rules change did was to try to consolidate how *Magic* card text referred to things. The game had always had activated abilities, but it wasn't until then that it got its own vocabulary word.

## Rules

From the glossary of the *Comprehensive Rules* (November 17, 2023—*The Lost Caverns of Ixalan*)

Activate
To put an activated ability onto the stack and pay its costs, so that it will eventually resolve and have its effect. See rule 602, “Activating Activated Abilities.”
From the *Comprehensive Rules* (November 17, 2023—*The Lost Caverns of Ixalan*)

* **701.2.** **Activate**
	+ **701.2a** To activate an activated ability is to put it onto the stack and pay its costs, so that it will eventually resolve and have its effect. Only an object’s controller (or its owner, if it doesn’t have a controller) can activate its activated ability unless the object specifically says otherwise. A player may activate an ability if they have priority. See rule 602, “Activating Activated Abilities.”

## References

1. ↑ Mark Rosewater (June 8, 2015). "Evergreen Eggs & Ham". *magicthegathering.com*. Wizards of the Coast.
Agyrem

**Agyrem** was the Ghost Quarter of Ravnica, where the ghosts of those who died lingered, instead of passing on. The laws of the broken Guildpact remained effective there. It has been described as a "blister" on the plane of Ravnica.

## History

**The Schism**, a rift that gave access to Aygrem, was accidentally created by Zomaj Hauc in 9965 Z.C., when the Izzet magelord tried to create a living space for the ancient dragons that he was trying to breed. Niv-Mizzet and Hauc later planned to use the power of the souls trapped in the Schism to bring the dragons to life. That plan was foiled when Hauc betrayed Niv-Mizzet, and the hatchlings were killed by Teysa Karlov, Agrus Kos and their friends.

After the vampire parun Szadek had become a ghost, he took over the district, which had fused with the rest of Ravnica. Razia, the Boros guildmaster and parun, flew the warship Parhelion through the Schism to do battle with Szadek and his spectral army in Agyrem. In the ensuing battle Razia was killed, along with countless Boros angels. After Agrus Kos apprehended Szadek, the vampire was banished into Agyrem, which was then magically laid on top of Ravnica due to The Schism being healed.

The overlay of Agyrem remained on Ravnica until the Mending, when the Ravnican ghost-world anomaly was dissolved, and the trapped spirits were able to pass on to the aether. What remains from the Ghost Quarter has been reduced three times in size.

## In-game references

Represented in:

* Agyrem
* Ghost Quarter (*Dissension*)

## References

1. ↑ Doug Beyer (September 02, 2009). "The Planes of *Planechase*". *magicthegathering.com*. Wizards of the Coast.
2. ↑ Cory J. Herndon (2006). *Dissension*. Wizards of the Coast
3. ↑ ***a*** ***b*** Cory J. Herndon (2006). *Ravnica Cycle, Book II: Guildpact*, Wizards of the Coast.
4. ↑ Adam Lee (August 29, 2012). "Ravnica, Then and Now". *magicthegathering.com*. Wizards of the Coast.
5. ↑ James Wyatt (January 2019). "*The Art of Magic: The Gathering - Ravnica*". Wizards of the Coast
6. ↑ Nicky Drayden (February 27, 2019). "The Ascension of Reza". *magicthegathering.com*. Wizards of the Coast.
Aggressive

**Aggressive** is a static ability that creates an additional combat phase for the controlling player after the first, during which only creatures with aggressive may attack.

The mechanic appeared on a test card in the *Mystery Booster* set.

## Example

**Example**

Bear with Set's Mechanic
Creature — Bear
2/2
Vigilance
Aggressive (*During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it*).

## Rulings

* As your first combat phase ends during your turn, if one or more creatures you control have aggressive, you have another combat phase before your second main phase. This is called the aggressive combat phase.
* Creatures without aggressive can't attack during an aggressive combat phase.
* If you control no creatures with aggressive as your first combat phase ends but control one later during your turn, you won't have an aggressive combat phase.

## References

1. ↑ Eli Shiffrin (November 11, 2019). "*Mystery Booster* Release Notes". *magicthegathering.com*. Wizards of the Coast.
Aldon's Castle

**Aldon's Castle** stood in the Western Domains, and was ruled by Aldon and his family during the time between the casting of the World Spell and Year One of the Reckoning of the Sages of Minorad according to a Dominarian fable. The wizard Dreygar overtook the castle, and sent Aldon into hiding. Aldon, with the aid of his Serra Angels, vampire, bog wraith, and frozen shade, retook the castle.
Antoine Ruel

**Antoine Ruel** is a French former professional player. He won Pro Tour Los Angeles 2005, and has three additional Pro Tour top eights to his name. He won the 2006 Magic Invitational, resulting in the creation of Ranger of Eos. In 2009, he was voted into the Hall of Fame, joining his brother Olivier Ruel.

## External links

* Lifetime Top Finishes
* Lifetime Grand Prix Top 8s
* Top 200 All-Time Money Leaders
Alexander Hayne

**Alexander Hayne** is a Canadian professional player.

## Professional play

Best known for his win at Pro Tour *Avacyn Restored*, Hayne has since gone on to win five Grand Prix events. He was the 2012 Rookie of the Year and the 2015 Grand Prix Player of the Year. In December 2018, it was announced that Hayne would be one of the 32 players joining the upcoming 2019 Magic Pro League. A year later, he was relegated to the Rivals League.

## External links

* Lifetime Top Finishes
* Lifetime Grand Prix Top 8s
* Top 200 All-Time Money Leaders
Alin

Syr **Alin**, *the Lion’s Claw*, is a human knight of Eldraine.

## Background

Syr Alin is a knight of Ardenvale. While not much is known about his background, it is known that the knights of Ardenvale are loyal above all else. They are not only loyal to their rulers, but to each other, and to the entire community that makes up the court. It is said their loyalty trumps any sense of arrogance or self-importance. They see victory as belonging to the group rather than any individual member, and even a lone knight's glory accrues to Ardenvale as a whole.

Ardenvale knights are known to be fierce in battle, especially when fighting as a group. They rarely quest alone, and loyalty means that they’ll never leave behind a fellow knight in enemy clutches. When not in battle or questing in the wilds, they usually gather at the court for company and conversation, something they value more than any treasure.

Ardenvale knights are often sent to protect townsfolk from all manner of danger both near and far. Their loyalty to the realm means they are often the first to be asked for help by the other courts in times of crisis.

## In-game references

Represented in:

* Syr Alin, the Lion's Claw

Depicted in:

* Virtue of Loyalty

Quoted or referred to:

* Wandermare
* Weaselback Redcap
* Youthful Knight

## References

1. ↑ Chris Mooney (October 31, 2019). "Planeswalker's Guide to Eldraine". *magicthegathering.com*. Wizards of the Coast.
Andreas Ganz

**Andreas Ganz** was a Swiss professional player. A three-time Swiss national champion, Ganz was known as a road warrior, attending Grand Prix events across the globe. In 2016, he won Grand Prix Charlotte. He passed away in February of 2021.

## External links

* Lifetime Top Finishes
* Lifetime Grand Prix Top 8s
* Top 200 All-Time Money Leaders

## References

1. ↑ Rich Hagon (2013-02-11). "LOOKING FORWARD TO PRO TOUR *GATECRASH*". Wizards of the Coast. Retrieved on 2015-05-23.
2. ↑ Richard Hagon (@MTGRich). "Extremely sad to hear of the passing..."