GameLook 2012

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GameLook报道 / 《崩坏学园》是一款具有强烈日式动漫风格的横版射击萌系手游，其已于近日在苹果appstore发布售价6元、下个月还将推出android版。
GameLook Report: *Houkai Gakuen* is a side-scrolling shoot-'em-up mobile game with a strong Japanese anime style. It has recently been released on the Apple App Store for 6 yuan, and the Android version will be launched next month.

下载地址：http://itunes.apple.com/app/id575094650
Download link: http://itunes.apple.com/app/id575094650

《崩坏学园》基于末日僵尸题材，讲述了身处近未来被僵尸娘围困的崩坏学园中、为追寻一线生机，与沦丧的世界努力抗争的妹纸，拿起了手中的武器，在学园中与各种僵尸展开激烈的战斗！游戏中无论是玩家角色还是NPC都是萌娘，卖萌与动作感是游戏的两大重要特色与卖点，同时提供给玩家提供上百种不同风格的Avatar造型。无论是游戏的创意还是画面效果、还是宣传片都强烈的充斥着ACG风格。
*Houkai Gakuen* is based on the theme of post-apocalyptic zombies. It tells the story of girls trapped in the Honkai Academy, surrounded by zombie girls, who pick up weapons to fight fiercely against the corrupted world in search of a glimmer of hope. In the game, both player characters and NPCs are cute girls, and cuteness and action are the two important characteristics and selling points of the game. It also offers players hundreds of different styles of avatar customization. Whether it's the game's creativity, visual effects, or promotional videos, they are strongly infused with an ACG (Anime, Comics, Games) style.

《崩坏学园》开发商米哈游团队由一群年轻的ACG狂热爱好者组成，这只诞生于上海交大的学生团队的口号就是“技术宅拯救世界”、专注于ACG类游戏，此前曾开发FlyMe2theMoon，而为了完成《崩坏学园》的开发团队成员甚至延迟了毕业。为了了解这群狂热的ACG开发者和《崩坏学园》，GameLook专访了米哈游公司联合创始人刘伟。
The development team of *Houkai Gakuen* is composed of a group of young ACG enthusiasts. This student team, born at Shanghai Jiao Tong University, has the motto of "Tech Otakus Save the World" and focuses on ACG games. They previously developed *FlyMe2theMoon*, and some team members even delayed their graduation to complete the development of *Houkai Gakuen*. To learn more about this passionate ACG development team and *Houkai Gakuen*, GameLook interviewed Liu Wei, the co-founder of miHoYo.

 File:GameLook 2012 Interview 01.png
以下是专访实录：
The following is an excerpt from the interview:

**米哈游这个团队的组成是怎样的情况？这款游戏开发用了多久时间，创意是什么？
What is the composition of the miHoYo team? How long did it take to develop this game, and what was the creative process like?**

刘伟：米哈游团队最初的开发人员都是上海交大计算机系的同学，基于共同的兴趣爱好走到了一起，去年在开发第一款游戏FlyMe2theMoon的时候遇到同样热爱ACG的我们现在的主美。崩坏学园的核心玩法创意来自很多我们自身喜爱的游戏和动漫，包括僵尸小镇、女神异闻录、学园默示录、链锯甜心Lollipop等，从今年2月份开始开发，为了达到理想的游戏品质，中间一直在努力了的修改和优化，跳票了好几次直到12月份才正式发布。
Liu Wei: The initial development team of miHoYo consisted of students from the Department of Computer Science at Shanghai Jiao Tong University. We came together based on common interests and hobbies. When we were developing our first game, *FlyMe2theMoon*, last year, we met our current head artist, who shares the same passion for ACG. The core gameplay concept of *Houkai Gakuen* draws inspiration from many games and anime that we personally love, including *Zombie Town*, *Revelations: Persona*, *Highschool of the Dead*, and *Lollipop Chainsaw*. Development began in February this year, and in order to achieve the desired game quality, we continuously worked on modifications and optimizations. The game had several delays and was officially released in December.

 File:GameLook 2012 Interview 02.png
**为什么要做一款如此日系动漫风的游戏？是你们有特别的癖好么？
Why did you make a game with such a strong Japanese anime style? Do you have any special preferences?**

刘伟：作为ACG的狂热分子，我们米哈游团队的主创们一直都非常想做一款真正的ACG游戏。去年我们团队开发出的第一款iOS原创游戏——FlyMe2theMoon，就是一款萌系风格的动作解密游戏，但是Flyme2themoon这款游戏还只是团队的试水作品，有很多不足之处，所以今年开发新游戏的时候就想做一款把卖萌做到极致的游戏，于是就有了现在的崩坏学园。
Liu Wei: As avid fans of AC, the creators of miHoYo team have always wanted to create a true ACG game. Last year, our team developed our first original iOS game called *FlyMe2theMoon*, which was a cute-style action puzzle game. However, *FlyMe2theMoon* was just a trial work for our team and had many shortcomings. So when we started developing a new game this year, we wanted to make a game that takes cuteness to the extreme. That's how *Houkai Gakuen* came about.

**美术这块的表现是非常不错的，你们的主美什么来历？很好这口么？
The artistic expression in the game is excellent. What's the background of your art director? Is this their specialty?**

刘伟：作为ACG Otaku，我们对于视觉的感受一直非常重视，所以不论在美术设定、动画设计还是技术实现方面都摸索了很多适合表现动漫风格的方法。团队主美是动画专业背景，一直热爱并且擅长日系风格的角色绘制，而这款游戏的场景美术也是在日本动画公司工作过多年的资深人士，曾经参与制作过宠物小精灵、死神、火影忍者、鸦、我的女神等动画作品。
Liu Wei: As ACG otakus, we have always attached great importance to visual aesthetics. Therefore, we have explored various methods in art design, animation, and technical implementation to achieve an anime-style presentation. Our art director has a background in animation and has always been passionate and skilled in drawing characters in Japanese anime style. The environmental art in this game was created by a senior professional who worked in a Japanese animation company for many years and has been involved in the production of anime such as *Pokémon*, *BLEACH*, *Naruto*, *Tokyo Ravens*, and *Oh My Goddess!*.

 File:GameLook 2012 Interview 03.png
**此前说这个游戏被苹果和谐了48天修改，改了哪些地方？改了多少次才满足苹果的要求？
Previously, it was mentioned that the game was modified for 48 days to meet Apple's requirements. What changes were made? How many times did you modify it to satisfy Apple's requirements?**

刘伟：刚提交苹果审核的时候，游戏因为苹果审核准则的15.1和16.1被拒，也就是暴力和色情被拒，这使得我们很是困扰。跟苹果审核团队电话邮件沟通多次之后，才了解到因为游戏里面的僵尸娘太萌啦，加上游戏背景是学园设定，苹果审核团队误以为主角射击的“敌人”是Q版女性，觉得可能太过暴力血腥，我们因此弱化了一些射击的特效，前前后后修改了三次才审核通过的。
Liu Wei: When we initially submitted the game for Apple's review, it was rejected due to Apple's guidelines 15.1 and 16.1, which relate to violence and explicit content. This caused us a lot of trouble. After communicating with the Apple review team by email and phone multiple times, we finally found out that the zombie girls in the game were too cute. Since the game also has a high school setting, the Apple review team mistakenly thought that the "enemies" the protagonist was shooting were chibi girls, and that it might've been too violent or gory. So we lessened some of the shooting special effects. With all the back-and-forth, we had to modify everything three times in order to pass the review.

**为啥游戏的设定是全女性角色？这款游戏何时会推出android版？
Why are all the characters in the game female? When will the game be released for Android?**

刘伟：因为这款游戏定位是宅男玩家，企划之初希望做一款由纯萌妹子组成的游戏，于是就选择了全女性角色这种极端设定。我们目前正在开发联网合作版本，元旦之后将发布联网版本的更新，预期安卓版本将在一月份推出。
Liu Wei: The game is targeted towards male players, so during the planning stage, we decided to create a game with an all-female character lineup, emphasizing pure cuteness. We are currently developing a cooperative online version, and an update for the online version will be released after New Year's Day. We expect the Android version to be released in January.