Rhoas (World)

The known world of Rhoas is commonly charted as six major continents spread over the six great seas.

The six continents:

The Sunderlands is the largest continent where the ruins of bastion are said to remain. The main mass of the sunderlands has been charted as frozen wasteland where giants rule and all manner of large beasts thrive. The outskirts of this area are known as the fridges, where small villages have sprouted up along the Sheeted Sea to the north.

Artychus is the second largest continent. To the north of it lies the Scalding Sea, east is the Serpentine Sea, south is the Sheeted Sea, and to the west is the Shallow Sea.  The equator cuts through the middle of Artychus and many warring city states dott its landscape. A map of their borders is hardly accurate for long.

Cyrant is the third largest continent. To the north of it lies the Scalding Sea, to the east is the Steady Sea, to the south is the Sheeted Sea, and the Serpentine Sea lies to the west. It is also the continent that stretches farthest to the north. Its largest nation is the Parame Empire, which shares the continent with the combined Kingdoms of Runapur and Dulle. While these three nations dominate the landscape, there are several smaller buffer states and freelands that separated the Empire from the Kingdoms.

Vlossenvarn is a smaller continent then Cyrant and Artychus. To the north of it lies the Scalding Sea, to the east lies the Spire Sea, to the south is the Spire Sea, and to west is the Steady Sea. Much of the mainland of Vlossenvarn has been altered, leaving a large scar in the middle of its southern landmass. This scarland is crawling with undead and the surrounding area is still under a layer soot. Survival here is difficult, but the tenacious inhabitants have managed to reclaim some of their lost land. Several islands surround this area, the most prominent of which is Sandala. This island has been a focal point for trade in the area, and a common stop for voyages that arrive to the continent of Vlossenvarn.

Lornloam is slightly smaller in size then Vlossenvarn. To the north of it lies the Scalding Sea, to the east is the Shallow Sea, to the south is the Spire Sea, and to the west is the Spire Sea. After Vlossenvarn suffered its scar, many of the dragons that once roamed that area fled here, leaving much of their treasure behind.

Kolok is the smallest continent. To the north of it lies the Spire Sea, to the east is the Shallow Sea, to the south is the Sheeted Sea, and to the west is the Steady Sea. Much of the continent has not been explored, but rumors from sailors that past it speak of massive beasts that roam it.

The six great seas:

The Scalding Sea is a northern sea known for steam that raises from the water. Some of its currents are very warm considering its longitude.

The Serpentine Sea separates the large continents of Artychus and Cyrant. Its currents are known for its spiraling twists and curves. Many veteran sailors swear the currents alter slightly each season. It is the antipode of the Spire Sea.

The Shallow Sea separates Lornloam from Artychus. It is known for its calmer waters, but depending on the tide, many of its reefs and sandbars can runship around if their keel is too low. Smaller catamarans are more common for delivering goods without fear of getting caught on terrain just below the waterline.

The Sheeted Sea is the southernmost sea that surrounds the Sunderlands. Depending on the season, it is not uncommon to see large patches of it covered in ice or plagued with icebergs.

The Spire Sea is between the continents of Vlossenvarn, Lornloam, & Kolok. Large sea spires dot it, especially nearer to the landmasts, making it difficult for large ships to manage without fair weather and an experienced crew.

The Steady Sea is between Vlossenvarn and Cyrant. Its winds and currents are consistent during the spring, summer, and winter seasons. It is known for having many small island chains scatter through it.