Jet Masters

> *"Jet, reporting for duty. Let's see if these chumps can keep up to speed." ~ Jet Masters.*
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## Other

### Character Theme

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**Corporal Jet Masters**, also known as **The Jet**, is an Alliance Headhunter and part of the force that was deployed to stop the terrorist group Dark Matter's hijacking of the SSC Orbital Space Resort.

## Appearance

Jet is a tall, fierce African-American man. His hair is extremely short, and he possesses a small scar beneath his right eye. His eyes are a luminous blue due to his powers.

In combat, he wears a bulky set of silver-colored armor with several rings - two along its forearms, one on each shoulder blade, and one on each shoulder. When Jet's powers are active, the rings, visor and crevices in the armor glow light blue.

## Personality

Jet is very confident in his abilities, sometimes to the point of cockiness. However, he has good reason for his confidence, as he is an extremely skilled and intelligent fighter, using his weapons, the *Turbo Breakers*, with skill and accuracy usually impossible for such unwieldy weapons.

Jet has a caring nature towards his friends, and views his team as a family, mainly due to having a bad family life during his childhood.

## Equipment

**Turbo Breakers:** Two large, handheld weapons with plasma blades on the front end and boosters on the back end. To power these, Jet channels his plasma energy through the rings in his armor, which then transfers this energy into the weapons, allowing them to function. Using the boosters on this weapons, Jet can add additional power and speed to his strikes, to the point where he can cut through steel bars with ease. If he applies enough power to the boosters, he can even use them to boost his speed whilst running, making him a very unpredictable and agile fighter despite his bulky armor.

* **Jet Pulse:** Jet charges the blade ends of his weapons with plasma energy, before pulling a trigger mechanism on their grips, sending out a concussive pulse of energy that can stagger and knock over enemies from a range of up to 5 meters.

**Silver Jet:** Jet wears a large set of armor nicknamed *The Silver Jet*, invented to help Jet control his otherwise unstable powers. This armor is durable enough to resist most smallarm and rifle rounds, and is made out of a graphene-tungsten alloy, making it both incredibly durable and resilient to heat. Jet can channel his plasma generation through this suit in order to power his *Turbo Breakers*. It also increases Jet's strength in order to help him wield the *Turbo Breakers* more skillfully.

## Powers and Abilities

**Plasma Generation:** Jet's ability is to generate plasma, the final stage of matter. This plasma energy is extremely erratic and unstable without Jet's armor on, so he rarely ever uses his power outside of it. He uses the energy from his plasma to power his *Turbo Breakers*.

* **Jet Blast:** If needed, Jet can direct a large amount of plasma energy to his suit's visor, condensing it before firing it out in a destructive blast of energy capable of melting its targets to molten slag in seconds.

### Innate Abilities

**Enhanced Strength:** Jet's form is robust, and he possesses a large amount of strength due to both regular Alliance and Headhunter training. He is able to wield and handle his *Turbo Breakers*, weapons so unwieldy that not even skilled Headhunters would consider them viable, with ease.

**Enhanced Durability:** Jet is incredibly resilient thanks to his Headhunter training, and can power through blows.

**Expert Hand-to-Hand Combatant:** Jet, like most other Headhunters, is extremely skilled when it comes to hand-to-hand combat, specializing in grapples, takedowns and chokeholds.