recursal/Fanatic-Fandom huggingface dataset:
Mim, The Mimic Knight/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Mim remembers nothing of his past, becoming a mimic has wiped his memory of everything he once knew.

## Current Life

Mim has been down in a demon lord's dungeon for as long as he could remember. Waiting for someone to come on by and open him up, he had been hungry for a long time. Above him in this dungeon there was loud booming and explosions. Eventually it got pretty quiet and his first and only victim came through the doors to the treasure room he was laying in. Finally! Food!

The unsuspecting victim looked like a old wizard, a scholar maybe? Tired and wounded, he carelessly opened chests to find riches. Finally this old man opened up his jaws to see large teeth and a gaping maw. To say the least that Mim enjoyed his snack would be a understatement, but during his feast on the wizard. Mim would eat a potion on the body which entered his body. Upon this, Mim developed a brain inside his head along with thought and emotions.

Realization hit the mimic that he was eating a person... Mim developed arms from inside his maw and pulled the half eaten carcass out. Tossing it to the side as he laid there for days, thinking. Eventually days turned to weeks then months. Until Mim finally truly awoke. He realized he had thought. Or uh. Did he? He had thoughts. He felt... Content... Ugh. This felt weird. His eye opened on his head as he developed legs and stared at the now almost decayed body of the wizard he ate long ago.

Using his arms he picked the body up where in his pockets he found a map. Tossing the body aside he opened the map and began to leave on a journey to find whatever awaits. He was confused but he felt that this was the right path.
Cinder Radcliff/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Magic Affinity  - Grade **F**
* Affinity [Fire] - Grade **F**
* Componentless Magic  - Grade **F**
* Artisan [Carpentry] - Grade **F**

## Abilities

* Hand of the Flames - Fire Affinity F, Componentless Magic F, Magic Affinity F - Grade F - 0 Post cooldown
	+ By merely touching any object or living being while casting this spell, whatever he touches will quickly melt or combust.
Jean Heng/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Academia  - Grade **F**
* Physics  - Grade **F**
* Magic Affinity  - Grade **F**
* Affinity [Electric] - Grade **F**
* Magic Area of Effect  - Grade **F**
* Magic Range  - Grade **F**
* Magic Targets  - Grade **F**
* Artisan [Artificer] - Grade **F**
* Feature [Tail] - Grade **F**
* Feature [Cat Ears] - Grade **F**

## Abilities

* Jean's Workshop:
	+ Armament No. 01 Ver. 1.00: "Electro Capacitor" - Artisan(Artificer) F, Magic Affinity E, Electric Affinity F, Magic Area of Effect F, Magic Targets F, Magic Range F - Grade E - 1 Post cooldown
		- Jean produces a spherical capacitor which draws in ambient mana and releases it in a violent electric discharge.

* Nya - Feature [Tail] F, Feature [Cat Ears] F - Grade F - No cooldown :3
	+ May randomly meow at the end of sentences.
Benjiro Ikeda

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Human
* Farmer
* Destitute
	+ Character has lost most or all of their loose change. Causes the character to give off an air of poverty and need. Character can now beg for coins in populated areas and get enough to meet basic needs: food/water/shelter, so long as title is equipped.

## Possessions

### Items

* Silver Grain Locket
	+ Has a small rice head insignia on the front. It contains a picture of his late wife. The surface of the locket is always shiny.
* How to train your...
	+ A mostly empty book that details on how to hatch the mysterious egg. It seems after the egg hatches, the contents of the book will be filled in...
* Seeds from another world (the being took particular interest in these)
	+ These are specially bred crop seeds and seedlings that produce a tooooon of food if raised correctly.
	+ Included seeds and seedlings: Potatoes, Sweet Potatoes, Tomatoes, Pumpkin, Sweet corn, Onion, Sunflower, Sugar Beets, Wheat, Rice
* Smartphone + handcrank charger:
	+ Amongst various apps such as a note taking app and whatnot, there's an app that contains thousands of books of agriculture knowledge.
* IOU note:
	+ A note that basically says that Ben needs to buy his own equipment and land if he wants to farm.
* Currency:
	+ While not enough to buy land, it's certainly enough to last him a while for inns and whatnot.
Izaak/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Izaak – not his original name – was a slight, sickly lad for his entire, short, life. His poor health prevented him from experiencing much of the world, often finding himself confined to his room, or a hospital bed. Instead, he escaped through literature, exploring the many worlds offered to him through books. Despite his ill health, or maybe because of it, he excelled in academics, and was known to be a fairly smart, if quiet and sometimes dour, young man. Unfortunately, his prognosis was never good, and one day he simply drifted off to sleep, never to wake up again. At least, not in that life.

## Current Life

Izaak as he is now couldn’t be further different from the man he used to be. Resurrected as a Wolven, he is large and imposing, physically fit, and outdoorsy. He lived a quiet, peaceful life until he reached roughly the age of his original death, at which time all his old memories came flooding back, including his strange conversation with the figure who identified itself as God. A young adult now, he soon set out from his new family, having determined what it was he was going to do to try and meet this God’s request: Build the greatest library this world has ever known. For now though, he works as a mercenary adventurer, trying to make the money and connections needed to properly begin such a massive undertaking.

As a young wolven, an injury while weapon training resulted in damage to his right eye. A trained healer skilled in magic was able to save his vision, but permanently altered his iris color and left him with a scar as a reminder of the close call.
Guide:Forewords To Editing

### Introduction

Editing in wikia can be... difficult at time (and tedious). In order to make our jobs easier, we use something called Templates. Templates allow us to insert designs, information, and whatnot without going through the arduous effort of inserting all the code to make it look good.

### Changing Your Editor

While using the visual editor is mighty useful for small edits, when creating new designs, the visual editor is practically useless. On the otherhand, the source editor, while it doesn't hold your hand, has tons more flexibility and can do things the visual editor can't. (You can probably guess which one I use)

In order to change your editor, you'll want to go generally top-right of the screen to find the "Visual Editor" and click on it. Once the dropdown is open, click source editor. Tada! You're in source editor mode! Just note, the editor ain't permanent! Once you're done editing, it'll switch back to visual editor the next time you start editting.

The Eye ThingyClick the Source Editing
### Changing your Default Editor

If you use the source editor commonly, it's a bit tedious going back and forth between the editor modes. To remedy this, you'll want to change your default editor.

1. You'll want to head over to the bottom left of your screen where your profile picture is.
2. A ghost menu will appear. Click "My Preferences"
3. You'll be presented with a myriad of options, but we only care about the taps above them. Click "Editing"
4. If you look around, you'll find a "preferred editor" option. Change the default to Source Editor.
5. Don't forget to save!
Click PreferencesClick EditingChange your preference...Seriously, don't forget to save.
Events

* Aspiring Students At The Academy Festival
* Killing Time! A Little Trouble in Lanost Village
* Help wanted! So It Shall Be A Competition!
* Northern Forests adventure
* After the Massacre of Lanost
* Cold Case: A Missing Person!
* Kurikara: Resurrection of Myth
* The Dead Awake at Night
* A Ryken Winter Story
* Dan's Story - Settling Into Academy Life
* Journey Through The Eastern Outskirts
* Thief's Wonderland
* The Rusting Blade of Ryken
* Seeking For Some Honey
* Stones And Pulp
* The Hateful Ryke
* What Dreams May Come
* Here Be Dragons
"Oliver" Othorion Leshandriel Yallamenor Ga'la Del'selmon

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Fae
* Elf

## Possessions

### Equipment

* A birchwood staff, carved from soft wood this staff is more like a stick with dreams of grandeur. It serves as a focus like how a part time slightly high waiter serves you at a diner. Rank: E
* Hempen robes, this armor is just clothes. It can turn a hard knock into a slightly less hard knock and a nasty bruise into a painful memory, and a slightly less bad bruise. Rank: E

### Items

* Mess kit
* Disappointingly itchy bedroll.
* Ratty blanket
* Travel food, honestly pretty bad...
* Old waterskin, smells lightly of some older wine vintage.
* A nice rock, it's nice, really. Good for throwing.

### Assets

* Shitty house, it's pretty shit
* A cat, his name is Feildsbold, he is an asshole... A lovable one...
Ishai, the Dragon Piercer/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Minions [Narlids] - Grade **F**
* Fighting Style [Ibuki Archery] - Grade **E**
	+ Ibuki Archery Distant - Grade **F** - [Range]
		- A shot specifically designed to add a little extra range to an attack (10 ft).
	+ Ibuki Archery Penetration - Grade **F** - [Penetrating]
		- A form that applies extra power to a shot, allowing the shot to pierce through armor.

## Abilities

* Corner Kill - Grade **E** - 1 Post Cooldown

	+ Fighting Style [Ibuki Archery] **E**, Penetrate  **F**, Minions [Narlids] **F**, Range  **F**
	+ Minions will find and surround a target or push them into a corner. Upon which a penetrating arrow will be fired into them at 10ft.
* Feed the Pack - Grade **F** - 0 Post Cooldown

	+ Fighting Style [Ibuki Archery] **F**, Range  **F**, Minions [Narlids] **F**
	+ As a target attempts to run, an arrow will be shot to mark a target. All minions will move to finish off target within 10ft.
Aspiring Students At The Academy Festival

## Grading Notes

### Grader's Notes

The rp served the purpose of establishing the existence of a learning facility within Ryken, of bringing up the currency of the region, and of noting criminal entities within the city. A useful rp despite half the cast now excused from the Isekai Hell community. Way to go hard mode and intentionally give yourself a criminal title. Probably shouldn't have gotten through the city gates, but here we are.

### Aftermath

Naya has been welcomed into the academy as a student and may make full use of her new status for as long as it lasts. Arthur was tested for criminality as part of the screen process. His membership was immediately terminated. He joins the list of others on the loose criminals in Ryken unless he willingly went with them when they came for him. The criminal underbelly of Ryken will continue to persist as well.

### Rewards

Naya - 30 points - acquired optional titles:

* [Ryken Student] - characters with this title are assumed to be students of an academy in Ryken and have the privileges and restrictions allotted to them.
* [Curious Cat] - Character's with this title have an easier time learning new things and secrets. Especially, if the things they are learning could bring danger and troubles to themselves for the knowing.

Arthur - 30 points - ~~acquired optional title~~:

* ~~[Ryken Student] - characters with this title are assumed to be students of an academy in Ryken and have the privileges and restrictions allotted to them.~~
* Acquired **Mandatory** title [Murderer F] - Character has killed someone in the rp that was neither a monster nor a criminal. They will not earn any other titles this rp and will be subject to all the penalties and hardships befitting a criminal in the world.
Nayacel Ker'rosm

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Beast
* Neko
* Ryken Student
	+ characters with this title are assumed to be students of an academy in Ryken and have the privileges and restrictions allotted to them.
* Curious Cat
	+ Character's with this title have an easier time learning new things and secrets. Especially, if the things they are learning could bring danger and troubles to themselves for the knowing.
Renee Nyx

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add description here!

## Aquired Titles

* Human
* Harried
	+ Troubles hound you. More likely to only receive help from those with a generous disposition. More likely to be ignored by anyone else due to them not wishing to be involved in the troubles that apparently follow you.

## Possessions

### Equipment

* Old Master's Journal - F
	+ Upon opening this old book that belonged to Renee's previous Master, a black shadow appears and looms over Renee as she casts spells, this shadow speaks in murmurs and whispers of a long dead language. Renee can harness this spirit to cast spells.

### Items

* Bedroll
* Crackers and jerky
* leather Waterskin
* Witch's hat, a hat she had commandeered from the witch she slayed that took her in, thinking it looks stylish and cool.
* Black and maroon leather coat to help stay warm that stops to the back of her knees, also stylish looking.
* Small satchel she has to keep items and assortments.
* Cook book for food
* History book of the land
* Harmonica for passing the time.
* Pack that has survival needs
Cheemus Doge Doggo IV/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* Spent 70 points on stats
	+ 21 points to upgrade Strength F to C
	+ 21 points to upgrade Precision F to C
	+ 21 points to upgrade Intelligence F to E
	+ 21 points to upgrade Vitality F to C
* Spent 35 points on skills
	+ 7 points to get Heightened Sense [Smell] F
	+ 7 points to get Heightened Sense [Hearing] F
	+ 7 points to get Feature [Wolfish Appearance]
	+ 21 points to get Artisan [Blacksmithing] D
* 0 points spent on equipment
	+ 0 points spent on Steel Spear D - Acquired through Blacksmithing
	+ 0 points spent on Heavy Armor D - Acquired through Blacksmithing
	+ 0 points spent on Steel Kite Shield D - Acquired through Blacksmithing
Clarice Gailingen/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Mind Control  - Grade **E**
	+ Lasts for one post, and goes on a 24 hour in RP cooldown. Can only target one creature of E grade or Lower.
	+ Upon touching the Target, Clarice can issue a single command that the Target must obey unless the Target is Grade E and obeying causes harm to the Target or its Allies. The caster can more freely control a Grade F Target (the exact limits are determined by the GM of each respective RP). After one post or successful execution of the command, the effect subsides and the creature cannot be controlled using this skill for twenty-four hours. When Clarice activates this skill, the colors of her pupils, irises, and scleras transition to pitch black for one post.
* Magic Affinity  - Grade **E**
	+ This skill allows Clarice to cast spells of Grade E or lower.
* Magic Range  - Grade **F**
	+ This skill allows Clarice to cast spells with a range of 10 feet or less.
* Spell duration  - Grade **F**
	+ This skill allows Clarice to increase the duration of her spells to one minute or less.
* Magic Targets  - Grade **F**
	+ This skill allows Clarice to designate one additional target when casting a spell.

## Abilities

* Proxy War - Mind Control E, Magic Affinity E, Magic Range F, Spell Duration F, Magic Targets E - 1 Post Cooldown
	+ Clarice selects Two Targets within 10 feet of her and issues one command. The Targets must obey her command unless the Targets are Grade E and obeying causes harm to the Targets or their Allies. The caster can more freely control Grade F Targets (the exact limits are determined by the GM of each respective RP). After one minute or successful execution of the command, the effect subsides and the creature cannot be controlled using this skill for twenty-four hours. When Clarice activates this skill, the colors of her pupils, irises, and scleras transition to pitch black for one post
Arthur Verg/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Sixth Sense  - Grade **E**
* Feature [Ghost Arm] - Grade **E**
	+ Can touch ethereal world/entities with ghostly appendage. People can see ghostly arm, the arm appears a dark purple and ethereal with black colored runes up the forearm to his shoulder, each circle connected with a line to link each circle, his shoulder has the largest circle on it. Can feel his arm but doesn't feel pain in it.
* Magic Affinity  - Grade **E**
* Magic Range  - Grade **E**
* Affinity [Weapon] - Grade **E**
	+ Can summon ranged weapons such as Pistol, Revolver or a knife. Now advancing to E, Arthur is able to conjure a double barrel shotgun with immense power but poor range, a lever action shotgun with extended range and finally can conjure a club (baseball bat) for extended melee range and power.
* Affinity [Spirit] - Grade **E**
	+ Allows Arthur to combine this skill into abilties to affect ethereal entities.

## Abilities

* Spiritual Ordinance:Basic - Grade **F** - 0 Post Cooldown

	+ Magic Affinity  **F**, Affinity [Weapon] **F**, Affinity [Spirit] **F**, Sixth Sense  **F**
	+ Conjures a ethereal weapon in his hand, if he conjured a gun it fires like normal but with minimal recoil. Sixth Sense used if atttacking spiritual entities.
* Spiritual Ordinance: Journeyman - Grade **E** - 1 Post Cooldown

	+ Magic Affinity  **E**, Affinity [Weapon] **E**, Affinity [Spirit] **E**, Sixth Sense  **E**
	+ Conjures a ethereal weapon in his hand, if he conjured a gun it fires like normal but with minimal recoil. Sixth Sense used if atttacking spiritual entities.
Kozel/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* Stats: Strength B (28), Vitality B (28), Speed D (14)
* Skills: Regeneration F (7), Athletics F (7)
* Skills: Fighting Style - Strong Fist F (7), Core Technique: Tangle F (0)
* Equipment: Unarmed F (14)

What Dreams May Come

* Rewards
	+ 15 points
	+ Follower of Fred Title
	+ Fred Divine Sandal (x1)
* Edits
	+ Title (Follower of Fred) equipped
	+ Fighting Style name changed from Strong Fist to Strong Fist of Fred
* Points Spent
	+ Skills: Fighting Style - Strong Fist of Fred, Core Technique: Drain [Intelligence] F (7)
	+ Skills: Persuasion F (7)
Akasi Ashvins/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Appraisal  - Grade **E**
* Artisan [Pharmacy] - Grade **E**
* Healing  - Grade **E**
* Medicine  - Grade **E**
* Empathy  - Grade **F**

## Abilities

* Cure - Healing E, Medicine E - E Grade - 1 Post Cooldown
	+ Rids one's target of a disease or ailment
* Detoxify - Healing E, Medicine E - E Grade - 1 Post Cooldown
	+ Nullifies poisons and toxins
* Close Wound - Healing E, Medicine E - E Grade - 1 Post Cooldown
	+ Seals up wounds as if they were expertly stitched shut. Minor wounds tend to leave no scars
* Soothe - Healing E, Medicine E - E Grade - 1 Post Cooldown
	+ Akasi channels magical energy towards his fingertips and gradually releases it through a deep massage. This helps relieves aches and fatigue
Regula/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Appraisal  - Grade **E**
* Magic Affinity  - Grade **E**
* Combustion Affinity  - Grade **E**
* Artisan [Blacksmith] - Grade **C**

## Abilities

* Shockwave - Grade **E** - 1 Post Cooldown

	+ Magic Affinity  **E**, Affinity [Combustion] **E**
	+ Character uses combustion magic to cause a small explosive shockwave directly in front of their hand or their focus.
* Combustion Shot - Grade **E** - 1 Post Cooldown

	+ Magic Affinity  **E**, Affinity [Combustion] **E**, Quasi-Firearm Weapon
	+ Character uses combustion magic to fire a bullet from their gun.
* Explosive kick - Grade **E** - 1 Post Cooldown

	+ Magic Affinity  **E**, Affinity [Combustion] **E**, Armored Legs and Feet
	+ Adds an explosive power to kicks, but requires legs and feet to be armoured to avoid self-harm.
Hinkiro/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Feature (Teeth/Jaws E)
	+ treat like weapon
* Feature (claws) E
	+ treat like weapon
* Feature (Scales) E
	+ Treat like armor
* Flight (Wings)
* Language (english)
	+ allows drake to communicate with humanoids rather than purely (drake or animal)
* Appraisal F
	+ Created with the ability for being a Player Character, this ability allows the character to know information about a creature or object that might otherwise be unknown (ex: Grade of Threat of a monsters). For things higher than F grade, it may get just a name or ??? until the character's Appraisal becomes more powerful.
John Brown/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Worked as a police detective, and was genuinely serious about his job, making sure to follow the letter of the law to a T. However, as time went on, he slowly realized that, even if the laws are there for a reason, it would hurt people more than help if he fined people for just J Walking, and while he had been told that by partners, he tended to have brushed them off more than listen to them, as he thought they were just getting soft. However, as time went on, he himself slowly started to get softer on things that didn't do harm. But after a few months of that, he ended up suffering a fatal heart attack, before waking up in the new world.

## Current Life

After being reincarnated, John was raised in the city, being brung up by a nice and kind family. When he grew old enough, John decided to become a guard, as it was what he had done in his previous life, but became much more laid back and less confrontational when it came to his job, as he realized that sometimes, the law can't be a one size fits all thing, and sometimes it's best to follow your gut over micromanaging based on the law.
Mental Skills

* Overview
* Movement
* **Mental**
* Martial
* Magic
* Sense
* Defensive
* Trade
* Misc.

Character can occasionally glimpse a few seconds into the future. Gives +1 grade to speed. Does not stack with any other speed bosting ability.
**Note: Buff lasts for a single post. Then must go on cooldown for 5 posts.**

### Postcognition

Requires:
**E** Grade Intelligence
- Costs **14** points

Character can have glimpses of the past for specific creature or object up to 1 minute prior to present.

### Mind Control

Requires:
**E** Grade Intelligence
- Costs **21** points

Character manages to touch a target. The target must now spend 1 post following a single command of the user before breaking free of control. Creatures of a grade equal to skill may be compelled to act but will not harm themselves or allies. Creatures of a grade less than skill grade may be more freely compelled. narrators of rp's hold final say on what actions are allowed with mind control and how long they are allowed to last.
**Note: Once a victim of mind control breaks free, they are immune to that users mind control for 24 in rp hours.**

### Mind Shield

Requires:
**E** Grade Intelligence
- Costs **7** points

Character has steeled their mind. Skills like mind control and other mental tampering abilities will have no effect unless they are greater in grade than this skill

### Telepathy

Requires:
**E** Grade Intelligence
- Costs **21** points

Character can read an individual's surface thoughts and transmit there own to communicate. Target must be close enough to speak with casually and/or touch. How deep into the mind one can go increases as Telepathy is increased.
**Note: General communication with willing targets has no limit, but unwilling or unknowing targets must be F grade or less.**
Cheemus Doge Doggo IV/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

I lived my life as a good boy. Sometimes I was even called the bestest boy. My master was truly a great human. For generations, he has guarded over my family. Since the days of my great-great-great-great-great grandfather he has kept us safe. For so long we thought him immortal. But now I see differently, for just as my fur grows gray and my joints grow stiff, so too do his. He did not take in my children, but gave them away to his. I will be the last that he cares for. My only hope is that I am able to last until his final moments. The death of one of his kind is so rare. The ending of a life so long is such a tragedy. He has seen so much, he knows so much. I know he takes comfort in my presence. I only wish that I will be able to give him this comfort until the end. I'm proud to say I did. A few moments after he passed, I soon followed

## Current Life

I now travel the lands as Cheemus Doge Doggo IV, a wandering sellsword hoping to find another worthy master to serve. My loyalty will have a price, but once acquired, it will last a lifetime.
Hunter of Skies

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Human
* Did I Do That?
	+ Broke all his weapons. This reckless or careless attitude is picked up on by arms dealers who will be more likely to not want to deal with you. Battle Junkies will pick up on that wilder side and be more likely to issue street brawl styled challenges.

## Possessions

### Equipment

* Clothes made from pelts of deer and beaver, keeps warm.
* War Tomahawk - F: made from sharp stone and wood.
* Obsidian ring on right index finger.

### Items

* Empty Quiver etched with son's name.
* Obsidian knife, wrapped with cloth on the handle, extremely sharp and only for skinning.
Kaos Kylsm/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 points used to raise Precision to E;
* 21 points used to raise Intelligence to D;
* 7 points used to raise Vitality.
* 7 points used to raise Speed.
* 14 points used to gain Magical Affinity Skill E.
* 7 points used to gain Water Affinity.
* 7 points used to gain Magic Range.
* 7 points used to gain Componentless Magic.
* 0 points used to gain Appraisal Skill.
* 7 points used to gain Healing.
* 7 points used to gain Alchemy Skill.
* 7 points used to gain Medicine.
* 7 points used to gain Nature.
* Equipped Elf title and gained pointed ears.

Killing Time! A Little Trouble in Lanost Village

* Gained 9 Points
* Acquired and Equipped [Helpful] title
* 7 points used to gain lucky
Rob Howler/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 14 Points on Precision D
* 14 Points on Intelligence D
* 7 Points on Vitality D
* 7 Points spent on Bolster [Intelligence] F
* 7 Points spent on Heightened Hearing F
* 7 Points spent on Performance [Musical] F
* 7 Points spent on Control Environment F
* 14 Points spent on Magic Affinity E
* 7 Points spent on Magic Area of Effect F
* 7 Points spent on Sound Affinity F
* 7 Points spent on Spell Duration F
* 7 Points spent on Shape of Thunder (Bass) F (Magic Catalyst)
Neramo Blackwood/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 28 Points on Strength B
* 14 Points on intelligence D
* 7 Points on Vitality E
* 7 Points on Speed E
* 14 Points on Fighting Style [Body of Iron]
* 14 Points on Feature [Tough Hide]
* 14 Points on Feature [Weapon Hands]
* 7 Points on Connection [Court]
Renee Nyx/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 14 Points into Precision D
* 21 Points into Intelligence C
* 7 Points into Speed E
* 21 Points into Magic Affinity D
* 7 Points into Ranged Magic F
* 7 Points into Artisan [Arcana]
* 7 Points into Vampirism Affinity F
* 7 Points into Light Affinity F
* 7 Points into Disguise Affinity F
* 7 Points into Spell Duration F
* 7 Points into Old Master's Journal F

Help wanted! So It Shall Be A Competition!(Indirect)

* 7 Points recieved from dming bonus
* 7 points into Electric Affinity

Northern Forests adventure

* 15 Points recieved
* 7 Points upgrading Magic Range from F to E
* 7 Points upgrading Electric Affinity from F to E
Lee Sangmin/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* Spent 35 points on stats (Precision E, Intelligence C, Speed E)
* Spent 63 points on skills (Healing D, Medicine D, Wealth F)
* Spent 0 points on equipment (Wooden Staff F, Light Armor F)
* Spent 7 points on equipment (Wooden Staff Upgrade to E)
Jean Heng/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Enter Title Here

* Used 28 points to upgrade Intelligence from Grade F to Grade B
* Used 7 points to upgrade Speed from Grade F to Grade E
* Used 7 points to upgrade Precision from Grade F to Grade E
* Used 7 points to purchase [Academia F] skill
* Used 7 points to purchase [Physics F]
* Used 14 points to purchase [ Magic Affinity E] skill
* Used 7 points to purchase [Magic Area of Effect F]
* Used 7 points to purchase [Magic Range F]
* Used 7 points to purchase [Magic Targets F]
* Used 7 points to purchase [Artisan(Artificer) F] skill
Lee Sangmin/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Appraisal  - Grade **E**
* Healing  - Grade **D**
* Medicine  - Grade **D**
* Feature [Feathers]
	+ Feathers cover Lee's entire head down to the base of his neck.
* Feature [Beak]
* Feature [Talons]
	+ Lee's hands, feet, fingers, and toes are talon-like.

## Abilities

* Diagnose - D - Appraisal E, Medicine D - 2 Post Cooldown
	+ Making use of his medical knowledge and appraisal skill, Lee is able to better acquire more information on illnesses and diseases when used on either the living or the dead.
* Analyze - D - Appraisal E, Medicine D - 2 Post Cooldown
	+ When used on items (substances, plants, harvested body parts), it provides possible medicinal properties or capabilities.
* Heal - D - Medicine D, Heal D - 2 Post Cooldown
	+ The ability to perform emergency aid to prolong life of dying or restore senses so long as organs are still present.
Clarice Gailingen

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* none
	+ Description of title can be found in the RP the title was received, under the grading post.

## Possessions

### Equipment

* Mythril Magic Catalyst - F
	+ A simple, mythril ring sized for, and typically worn on, Clarice's ring finger. When equipped, this item functions as a spellcasting focus.

### Items

* Traveler's Clothes - Appearance Varies - Typically Includes a Cloak
* Coin Purse - Empty
* Soap - Lavender-Scented
* Black Bauta Mask

### Assets

* Room and Board at The Blitzed Bear Tavern - One Month Paid In Advance
Alastair Stelfatt/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 14 Points spent on Strength D
* 7 Points spent on Precision E
* 14 Points spent on Intelligence D
* 7 Points spent on Vitality E
* 7 Points spent on Speed E
* 7 Points spent on Magic Affinity F
* 7 Points spent on Ice Affinity F
* 7 Points spent on Weapon Affinity F
* 28 Points spent on Connected [Ryke Nobility - Stelfatt]
* 7 Points spent on Magic Catalyst gloves F
Hunter of Skies/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Hunter, originally from the Wat'hûnch Tribe, was a proud warrior and skilled hunter. Hunter even had a family of his own, a beautiful wife and a son he would raise to become a better warrior and hunter. Only problem with Hunter was his temper, he was fierce and wasn't afraid to fight especially being so fit. Being very protective of his family amped this up even more.

Then the invaders attacked, as evil and mean as they looked, they began to disturb his tribe's peace. Pillaging, raping, killing his people. Hunter sent his wife and son away to get away so he could stay back and fight back the invaders. Hunter, along with his tribe, fought and drove back these invaders, how many did he kill? He wasn't certain and it took all his skills to survive, not many of them made it out alive including their chieftain. Hunter made his way back to where he sent his wife and son and found only his son dead and a trail of blood and footprints. Hunter scouted to find where they took his wife, he would have to grieve his son later, his people needed him. He would find a camp set up by these invaders and see the horrors they inflicted on his people and each other. Finding their camp, Hunter went back to his people and lead them now, ordering them to attack against the elder's wishes. He wanted revenge and so did the men, even though there wasn't many of them left.

The camp was attacked in the middle of the night, Hunter lead the charge, they forced their way into the camp, arrows and bullets flew. Tomahawks and machetes clashed, it was a brutal brawl that lasted a hour. Hunter was able to find his wife, naked and already dead, her neck slit open. Anger and hate rose in Hunter and he used that anger and hate to eradicate these invaders, killing the rest of this camp and torturing those who were left alive. Hunter would find himself alone, being the last of the Wat'hûnch Tribe. Hunter fell to his knees as the realization kicked in, he cried all night, morning his wife, son and tribe. Realizing because of him, his hate and anger, his people were dead, the elders were most likely dead too at this point or would be soon. Broken and wounded, Hunter made his way into the hills and forests. In the forest he would see things and hear the forest speak to him, mocking him. Hunter would head into the hills, thinking he'd be safe, where he would die days later by invaders.

## Current Life

After waking up in a random environment, Hunter did what he had been trained to do and began to get used to his surroundings to learn of his environment.
Kain Lief/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Nature Affinity - F
	+ Unable to utilize nature magic fully due to lack of training
* Sixth Sense - F
* Lucky - F
* Appraisal - F
	+ Can only be used when touching something. Is more accurate than other appraisal skills. Information is conveyed as a "feeling" rather than as an interface. Anything that cannot be analyzed will cause a buzzing noise.
* Survival [Temperate Forest] - F
	+ This skill also allows Kain to memorize and utilize all the techniques found in the Kiddy's Guide to Survival, which is enough for Kain to be completely self-sufficient in a temperate forest. Additional environment modifiers cannot be added until Kain has visited those locations. Furthermore, abnormal environments will require more skill points than the norm to add. Any new information will appear automatically in the Kiddy's Guide to Survival. (If the book is damaged or lost, a new one can be generated at the cost of skill points)
* Climbing - F
* Nature - F
* Perception - F
* Traps - F

## Abilities

* Nature's Whisper (Nature Affinity - F, Sixth Sense - F, Nature - F, Perception - F, Appraisal - F) - Grade F - No cooldown for "feeling". 1 day/night cycle for "asking"
	+ Using his knowledge of the forest and extrasensory abilities, Kain is able to "feel" the general mood and health of the forest by touching a plant. If he pushes it, he can "ask" the forest a question. Though, the answer he receives is fairly general and can't be frequently requested.
"Oliver" Othorion Leshandriel Yallamenor Ga'la Del'selmon/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 Points on Strength E
* 14 Points on Intelligence D
* 14 Points on Vitality D
* 7 Points on Speed E
* 14 Points on Magic Affinity E
* 7 Points on Magic Range F
* 7 Points on Bolster Strength F
* 7 Points on Spell Duration F
* 14 Points on Birchwood Staff E
* 14 Points on Hempen Robes E
Guideline:Uploading Images

For the sake of consistency, all images uploaded will be in **png** format.

For the naming of a character bust, take the full name but take out any additional punctuations, leaving behind NO space. Additionally, make sure that every single word is capitalized.

If the file is not a character bust, it may have any name as long as it has the PNG format.
Adam "Legion" Keith/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Magic Affinity  - Grade **E**
* Performance [Musical] - Grade **F**
* Affinity [Demon] - Grade **F**
* Minions [Imps] - Grade **F**
* Affinity [Sound] - Grade **F**
* Fast  - Grade **F**

## Abilities

* Summon Imps - Magic Affinity F, Demon Affinity F, Minions F, Sound Affinity F - Grade F - O Post Cooldown

* Summon Imps - Grade **F** - 0 Post Cooldown

	+ Magic Affinity  **F**, Affinity [Demon] **F**, [[Skill\_Index#Minions|Minions Imps]] **F**, Affinity [Sound] **F**
	+ As Adam plays a rad guitar solo, he summons forth pentagrams on the ground around him and 5 small demonic imps appear to do his bidding. Imps can attack and overwhelm opponents as well as steal items if it is desired, they are capable of using basic demonic magic.
Rob Howler

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* none
	+ Description of title can be found in the RP the title was received, under the grading post.

## Possessions

### Equipment

* Shape of Thunder (Bass) F (Magic Catalyst) - An instrument he discovered on the withered remains of what he assumed to be a master musician. It can produce bursts of sound, which he uses to channel his magic.

### Items

* Sturdy Sack
	+ A sizable sack that he uses to store most of his paltry possessions.
* Shiny Leather
	+ A set of low-quality leather articles that are bound across his body, glossed to a shiny sheen with oil. He's attached small sharpened pebbles on them to make them more fearsome-looking.
* Tome of Sacred Music (Clearbook of Music Sheets)
	+ A unique tome he discovered alongside the Shape of Thunder. The clear vessel of the music sheets convinced him that this is a godly relic, as they somehow made glass soft and malleable.
* Old Wooden Fork
	+ A gift from an old couple he played music for, he's been forced to learn to use it so he could better fit into society. He washes it. Sometimes.
* Big Waterskin
	+ A waterskin the size of a plate, a perfect fit for his bulky body that always its hydration. Music is an exhausting endeavor, after all.
* Sleeping Bag\s
	+ A variety of sleeping bags he stole from a variety of people. With his size, it's difficult to find the right one for him, so he's collected almost a dozen over the years.
* Rusty Knife
	+ A rusty knife. Not much else about it.
* Book of Words
	+ A small palm-sized book that he used to learn the common language of the kingdom. He still gets confused why Bear and Bear are spelled the same.
Michael/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Fast E
	+ Michael can run 24mph without growing tired
* Jumping E
	+ 10yrds vertical and 33yrds horizontal
* Wall Bouncing Special Movement F
	+ allows the character bounce back and forth off vertical surfaces without touching the ground for extended period of time
* Fancy Falling Special Movement F
	+ Allows the character to maneuver mid-air while moving through the air. Such maneuvers allow for dodging obstacles and attacks and for changing directory or flight path when falling or otherwise moving through the air, as well as more graceful falling. No maneuver may increase the character's altitude nor indefinitely prolong the landing at any time. Examples can include jumps, flips, twists.
* Appraisal F
	+ Gives character ability to get a read on most items and creatures in the setting and gain some meta knowledge on them.
* Acrobatics F
* Fighting Style [Buzzsaw Slayer] E
	+ Michael's fighting style is so simple a child could have come up with it: take 2 blades and spin around so fast that whatever they come into contact with his shredded.
		- Skin Breaker - F - Penetration - Michael goes flying end over end with his blades fast enough that the blades are able to slice through same grade items and armor
		- Backfire - F - Area - Michael's blades become infused with mana as he sweeps them through the air during his spin. His attack is able to effect everything in a 10ft radius

## Abilities

* Parkour - Appraisal F, Fast F, Jumping F, Wall Bouncing F, Acrobatics F - Grade F - 0 Post Cooldown
	+ Is able to use appraisal to better perceive his surroundings and utilize his speed, jumping, and movement skills to perform extreme feats of traversing the environment in city and country
* Evade - Fast F, Jumping F, Acrobatics F, Fancy Falling F - Grade F - 0 Post Cooldown
	+ is able to quickly escape from a position in any direction with a sudden dash or jump flip
* Nimble Evade - Fast E, Jumping E, Acrobatics F, Fancy Falling F - Grade E - 1 Post Cooldown
	+ is able to more quickly escape from a position in any direction to a greater degree with a sudden dash or jump flip
* Blender - Fighting Style Buzzsaw Slayer E, Skin Breaker F, Backfire F - Grade E - 1 Post Cooldown
	+ is able to whirl around with his swords with such force that mana becomes infused into the attack that is released in all directions. Every creature and material of F grade or lower within a 10ft area of the user is cut into and/or destroyed.
Aggregation

https://isekai-hell.fandom.com/wiki/Template:NavBar

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https://isekai-hell.fandom.com/wiki/Template:PointCount

https://isekai-hell.fandom.com/wiki/Template:Character\_Overview

https://isekai-hell.fandom.com/wiki/Template:Skills\_&\_Abilities

https://isekai-hell.fandom.com/wiki/Template:History

https://isekai-hell.fandom.com/wiki/Template:Changelog

https://isekai-hell.fandom.com/wiki/Template:Collapsable
Kozel/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Maggie used to be an author of a fantasy light novel that was fairly popular and got her some internet fame. It told the tale of Kozel, an adventurer in a fantasy world. After several years, Maggie decided to end the tale of Kozel and start to focus on another project. Even though fans were pleading, asking – and some demanding – for her to continue. She kindly refused, believing that the story of Kozel had a long enough run.

Sadly, Maggie had an unfortunate encounter outside a store after shopping. It was a crazed fan who was displeased with her decision to discontinue her light novel. Disillusioned by her own storytelling, Maggie believed that she was capable of rushing in and disarming her assailant. Before she even try though, she found herself slowly dying in a pool of her own blood.

## Current Life

Adjusting to life in Ryken was faster than she had expected. Kozel – formerly known as Maggie – now worked mostly as a porter and cook for both adventurers and travelers. This was only temporary and served as a way for Kozel to learn more about the fantasy world she was now part of.
Rowan Thorn/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 21 Points spent for Intelligence C
* 21 Points spent for Magic Affinity D
* 7 Points spent on Barrier Affinity F
* 14 points spent on Incapacitate Affinity F
* 7 points spent on Magic Range F
* 14 Points spent on Magic Targets E
* 7 Points on Magic Duration F
* 14 Points Spent on Magic Catalyst E
Nayacel Ker'rosm/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 14 points on Str
* 14 points on Int
* 7 points on Vitality
* 14 points on Speed
* 7 points on Night Vision
* 14 points on Claws
* 7 points on Heightened Hearing
* 0 points on Appraisal.
* 14 points on Fighting Style,
* 7 Points on Aura E
* 7 points on Penetrating E.
* Equipped Neko title and gained Tail.

Aspiring Students At The Academy Festival

* Awarded 30 points
* Gained Ryken Student, Curious Cat titles
* Spent 7 Points on strength
* Spent 7 points on speed
* Spent 7 points on fighting style
* Spent 7 points on Academia
Lilly Peggy Falciani/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

In Peggy's eyes she had a pretty good life. She had a loving sister, a nice house, good friends, and all the paint she could ever want. In others' eyes however she was a poor child. Sickly. Orphaned. Constantly alone. Slowly dying. Funny thing is she can't actually remember when exactly she died.

## Current Life

Peggy has just reincarnated and her story is just starting...
Kaida/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Feature [Claws] - Grade **F**
	+ Her nails are razor sharp and as strong as a blade.

Free Feature [Horns] - Kaida has six horns; two coming curling around from her sides of her head, and the remaining four being beneath her animal ears that stick straight out.

* Feature [Animal Ears]
	+ Kaida has two kitsune ears
* Affinity [Fire] - Grade **F**
	+ FIre is in her core and comes out of her mouth and palms.
* Heightened Sense [Smell] - Grade
	+ Kaida has a sensitive nose used to often hunt.
* Survival  - Grade
	+ The ability to find food and shelter in the outdoors, to avoid natural hazards, and to identify edible and useful wild plants and animals.

## Abilities

* Inferno's Hand - Grade **F** - 0 Post Cooldown

	+ Affinity [Fire] **F**
	+ Fire comes from her palms that combined with her claw weapon resulting in a heated weapon.
Mim, The Mimic Knight

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Mimic
* Monster

	+ Mim has deadly large teeth within his maw that is capable of tears flesh and breaking bone.
* Left and Right Hands - F
	+ Mim can attack using his hands or fists, or to grab objects.

### Items

* Stylish Cape
	+ Probably Mim's favorite clothing, a strange cape that he attached to himself while he journeyed. Very attached to his cape.
* Worn Leather Clothing
	+ Useless clothing that Mim found along his way. (Greaves and Gloves)
Dan Swift

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

**Dan Swift** is scholarly fellow who is currently studying at Ryken Academy.

## Aquired Titles

* **Teacher's Pet**
	+ Dan has shown himself to be studious and knowledgeable. He will more easily draw the negative attention of bullies and mediocre instructors. He will be more likely to receive preferential treatment from quality teachers.

## Possessions

* Equipment:
	+ N/A
* Items:
	+ Commoner Clothes(Linen trousers, tunic, stockings, cloak, and cape, with leather belt and shoes)
	+ Money Pouch(Containing a very small amount of money)
	+ Sling Pack(Made from canvass, with cloth straps. Cheap)
* Assets:
	+ Reroll
* Pocket Dimension:
	+ Belongings from Another World(glasses, running clothes, running shoes, and cell phone. Contained in Pocket Dimension)