recursal/Fanatic-Fandom huggingface dataset:
Property/Global Secret Body Defense Rate

Disambiguation page for Property/Global Secret Body Defense RateThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Property/Global Secret Body Defense Rate** may refer to:

* Property/Global Secret Body Defense Rate (Value)
* Property/Global Secret Body Defense Rate (Percent)
Reed Village

### In-game description

A village in the hinterland of Central Plains, famous for its textile manufacture.

## Adventure Output

### Find

* x20 Patterned Fabric (12.5%)
* x20 Indigo Fabric (12.5%)
* x20 Purple Fabric (12.5%)
* x20 Yellow Fabric (12.5%)
* x20 Blue Fabric (12.5%)
* x20 Red Fabric (12.5%)
* x20 White Fabric (12.5%)
* x20 Black Fabric (12.5%)

**Reed Village** is a location on the World Map. It is part of the Central Plain region. It contains a Cloth Gauntlet of random quality and a stack of Strange Mushroom (respawning).

## Adventuring

Adventuring here rewards 1 or 2 (50% each) from the following loot pool:

* x20 Patterned Fabric (12.5%)
* x20 Indigo Fabric (12.5%)
* x20 Purple Fabric (12.5%)
* x20 Yellow Fabric (12.5%)
* x20 Blue Fabric (12.5%)
* x20 Red Fabric (12.5%)
* x20 White Fabric (12.5%)
* x20 Black Fabric (12.5%)

The expected value is 3.75 of each of the 8 types of Cloth (30 Cloth) per adventure.

## Enter Map

### Loot

* x1 Cloth Gauntlet
* x1 Strange Mushroom stack, respawning
* x8 Cloth stacks, 1 for each color.
* x18 Scented Sachet
Purple Cloud Palace

*For the Sect located in Mt. Lucian, see Purple Cloud Temple*

### In-game description

The Purple Cloud Palace is situated on the main peak of the Wudang Mountains—beneath the Banner Peak northeast to the Heavenly Peak. It faces water against the mountains, a great place with perfect Feng Shui where a lot of cultivators live and practice.

## Adventure Output

### HighFind

* x1 Sacred Talisman (100%)

**Purple Cloud Palace** is part of the Immortal Tales of WuDang (DLC). It is in the Golden Peak region and controlled by the Wudang Sect. It is a source of Sacred Talisman, it also contains the T12 fire Artifact "Nimbus", Divine Bones, Eureka Pill and can unlock Altar of Magic.

## Adventure

The adventure event rates are:

* Find (3/4): x1-2 Blood Talisman
* HighFind (1/4): x1 Sacred Talisman

Assuming you pass the luck check, the expected values are 1.125 Blood Talisman and 0.25 Sacred Talisman per adventure. Otherwise multiply the highfind resource expected value by

L
u
c
k

10

{\displaystyle \frac{Luck}{10}}

.

## Camp

### Interactables

* Sword Pillar: Interact to obtain the Nimbus Artifact (T12, Fire)
* Small Furnace (big, top right): Interact to obtain Panacea Pill
* Stele Secret 1: interact with the steles in order to obtain Divine Bones
* Stele Secret 2: interact with the steles in order to obtain x100 Li's Dried Amber Fruit
* Stele Secret 3: interact with the steles in order to obtain Eureka Pill

### Loot

* x1 Divine Bones: see above
* Nimbus Artifact (T12, Fire): see above
* x1 Panacea Pill: see above
* x1 Eureka Pill: see above
* x100 Li's Dried Amber Fruit: see above
* x1 Sacred Talisman stack
* x20 Resin Essence: one x18 stack, 2 respawning ones on displays.
* x19 Qi Fasting Pill: one x11 stack, 8 on displays
* x1 Spiritwood (Timber) stack
* x1 Euphoria Pill stack
* x10 Sprout Pill
* x1 Fasting Pill stack
* x1 Remedy Pill stack
* x1 Enlightening Pill stack
* x10 Clone Pill in 10 separate stacks of 1
* x10 Winter Pill
* x10 Summer Pill
* x10 Autumn Pill
* x10 Spring Pill
* x6 Lavish Meal

### Unlockable Buildings

* Altar of Magic
* Small Furnace, both variants
* Trigrams Cushion
* Lotus Lamp
* Dragon Lampstand
* Dragonrising Pillar
* Origin Platform
* Ever-Ice Pillar
* Spirit Pond
* Coiled Dragon Throne
* Dragon Censer
* Perfected Warrior Emperor Statue
* Wudang Banner
* Bixi Memorial Stele
* Gruidae Lantern
* Black Tortoise Lantern
* Taoist Pagoda
* Wudang Gate
* Black Phoenix Screen
* Sacred Nimbus Plate (Building)
* Wudang Pine Tree, all 4 variants
* Strange Rock, all variants except the third
* Spirit Tree (Decoration), all 3 variants
* Aqua Spirit Tree, all 3 variants
* Immortal Tree: all 6 variants unlocked upon observing one of them
* Cloudpeak Tea Plant, both variants
* Red Wall: all 9 Red Wall buildings unlocked upon observing one of them
Processed Firecracker

**Processed Firecracker** is a Treasure of None element.

## Obtaining

It is obtained by firing (right click in inventory) a Firecracker at a pile of Feces or Dragon Feces on the ground.

## Uses

Can be fired at Strange Little Elves just like regular firecrackers to startle them into dropping Festive Goods.

Can be fired at a Body Cultivator to grant them a -30 Moodlet useful for improving their Furious Berserk.

Can be fired at cultivators of other Sects during Stealing to move them out of the way and avoid detection.

## References

1. ↑ Scripts\Magic\class\Magic\_Item\_Firecracker.lua `tbMagic:MagicEnter`
2. ↑ 2.0 2.1 Scripts\Content\content.lua `tbTable:SF_FirecrackerShit_Do`
Property/Fighting Probability

**Fighting Probability** is a hidden Property(`FightingProbabilityAddValue`) that affects the chance at which a fight or other negative interaction occurs when two Characters start a social interaction.

As it is a Hidden Property, it does not have an official name in either English or Chinese, and therefore it is referred to by the in-game variable name. It depends on the Social Skill Level.

 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
Reconstruction

**Reconstruction** is a Miracle that regrow lost body parts, including your Phallus.

It is obtained in the Primordial Alchemy Law.

## Mood

Grants a +25 "Rebuilt" Moodlet that lasts for 4 days even if no body parts were lost to *reconstruct*.

## Alternative Healing Methods

If the injury/debuff is not cured by Reconstruction, try:

* Panacea Miracle
* Panacea Pill
Property/Demonic Artifact Quantity

The number of Artifacts that can be used by a Monster. As the description shows, unlike regular Cultivators who are limited to 6 Artifacts, Monsters can use up to 9 at a single time, although these artifacts are randomly generated and cannot be obtained after defeating a Monster.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
Property/Social Contact Level

**Social Contact Level** is a hidden Property(`SocialContactLevelAddValue`) that affects the chance at which a positive social interaction occurs when two Characters start a social interaction.

As it is a Hidden Property, it does not have an official name in either English or Chinese, and therefore it is referred to by the in-game variable name. It depends on the Social Skill Level, and can also be increased by the Handkerchief.

 20 | 2

 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
Property/Consciousness Efficiency

**Consciousness Efficiency** is a hidden Property(`ConsciousnessEfficiency`) that affects a large selection of different actions.

As it is a Hidden Property, it does not have an official name in either English or Chinese, and therefore it is referred to by the in-game variable name. It directly depends on (and is equal to) the Character's Willpower Function.

 FunctionKindEn
 Functions0Name
 Functions0Weight
 PropertyType
Qi Fasting Pill

### Description

A secret fasting pill of the Wudang Mountains. Compared with normal fasting pills, it lasts longer (for a total of 30 days).

## Elixir

### Elixir Effect

-100% Food/Water Consumption Bonus (30 days)

## Crafting

### Ingredients

30 Spirit Leaf, 5 Purity Leaf, 5 Red Ginseng, 5 Ganoderma, 5 Soil Essence

## Trading

### Sect Price

Buy Price: 25
Sell Price: 1
Stock: 10

### Merchant Price

Buy Price: 50
Sell Price: 2

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Qi Fasting Pill** is a Pill exclusive to the Immortal Tales of WuDang (DLC).

## Usage

Feed to a Cultivator to reduce food and water consumption for 30 days.

## Crafting

### Recipe Obtainment

The recipe for crafting **Qi Fasting Pills** with Alchemy is obtained through the Law of Nimbus Conquest.

### Ingredients

* 30 Spirit Leaf
* 5 Purity Leaf
* 5 Red Ginseng
* 5 Ganoderma
* 5 Soil Essence
Property/Max Painful Memories

**Max Painful Memories** is a Property that governs the maximum number of stored negative Moodlets that are used to activate Furious Berserk.

It is heavily influenced by Intelligence, 0.3 points is gained per point of Intelligence. The base number is 2 at 0 Intelligence and 5 at 10 Intelligence.

Remolding the Brain further adds 0.03 per stack, for a total of 3 additional memories at full remold of 100.

However, due to a bug (as of 1.24) in the game code, if Max Painful Memories is not an integer value (for example if it is 2.7 or 2.97), all Moodlets will be used instead of only the top few ones. This usually results in 999 stacks of the Furious Berserk modifier being applied.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 FiveBase0Addion
 FiveBase0Base
 FiveBase0Name
 FiveBase0Weight
 FunctionKind
 FunctionKindEn
 MinValue
 PropertyType
 ShowInUI

## References

1. ↑ `XiaWorld.BodyPractice.ApplyAngerFire`
Property/Essence Consumption Bonus

Despite the name, does not affect the consumption of stamina (essence) during either cultivation or remolding. The variable is not used in-game by these actions. Boosting or reducing this Property therefore has no effect in-game.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 FunctionKindEn
 MinValue
 PropertyType
Property/Move Speed

Improved by

* Talismans
	+ Talisman of Spiritual Travelling
	+ Talisman of Agility
	+ Illustration Of Everlasting Status (Manual obtained from Otherworld Rift)
* Manuals
* Certain Thought Shards
* Snake YaoGuai
* Certain Fortuitous Treasures

 DescEn
 Name (Game Code)
 Desc
 BaseValueS
 DisplayValue
 DisplayValueEn
 FunctionKind
 FunctionKindEn
 Functions0Name
 Functions0Weight
 Functions1Name
 Functions1Weight
 MaxValue
 MinValue
 PropertyType
Purity Leaf (Plant)

### Description

Common medicinal material. Cold in nature, it has a soothing and calming effect. Grows in an environment between -30°C to 40°C. Only grows in places with a certain amount of Qi.

## Growth Properties

### Qi Requirement

25-400

**Purity Leaf** is a Plant that can be grown in a Herb Garden. It produces Purity Leaf, which is used in the creation of Pills.

Despite its description, the Qi on tile needed for its growth is only 25, which is usually below the quantity on any tile of the map outside of the Qi Drought Weather.

### Yield / day

As Purity Leaf is a low Plant, it has a rest time between 19:00 (7PM) and 4:00 (4AM) everyday, making its actual Growth time:

```
(44 * 0.95 + 12) * 24 / 15 = 86.08 days

```

At 100% Growth Speed.

With >100% Harvest Yield, it means you obtain 3 Purity Leaf every

86.08

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{86.08}{GrowthSpeed}}

 days, or 1 per

28.07

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{28.07}{GrowthSpeed}}

 days per plot.

## References

1. ↑ Settings\ThingDef\Plant\Plant\_Special.xml
Property/Max Devour Item Tier

DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 DisplayValueEn
 FunctionKind
 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
 ShowInUI
 Skills0Addion
 Skills0Base
 Skills0Name
 Skills0Weight

## Additional Info

* Max Devour Item Tier is the maximum Tier of Item that a Physical Cultivator is able to Devour for Essences (Physical Cultivation).
* This can be increased by Remolding the Mouth, Stomach and Intestines. Some Secret Bodies have additional bonuses to devouring tier, such as Absorber Maw for Wolves or Four Statues Sternum for Bull.
* The maximum possible Item to devour is T15.
Property/Base artifact crafting success rate

DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKind
 FunctionKindEn
 ParallelProperties0Name
 ParallelProperties1Name
 PropertyType
 ShowInUI

Despite the name, this Property has nothing to do with artifact crafting success rate. This is because the original Chinese actually means "Sacred Relic Crafting Base Rate", where Sacred Relic refers to the tier of T12 items.

It is the only variable other than Mental State that affects the rate at which a Tier 12 item is refined into a Tier 12 artifact. In order to maximize this statistic, Mood should be kept above 200, Willpower should be kept at 1, and Manuals which increase this Property should be learned.
Property/Emotion Efficiency

**Emotion Efficiency** is a hidden Property(`EmotionEfficiency`) that affects a large selection of different actions.

As it is a Hidden Property, it does not have an official name in either English or Chinese, and therefore it is referred to by the in-game variable name. It depends on the Character's Mood.

 FunctionKindEn
 MaxValue
 MinValue
 MoodWeightAddion
 MoodWeightBase
 PropertyType

Each point of Mood increases this value by 0.005. Since the value of Mood is capped between 0 to 200, the value range of Emotion Efficiency is 0.4-1.4

 100
 120
 200
Purple Cloud Temple

*For the DLC Location in Wudang Sect, see Purple Cloud Palace*

### In-game description

A sect that actively participates in secular affairs, known for their experienced reading of Feng Shui. The sect principle is to practice Taoist virtues by going on adventures. Their disciples seek immortality, but also act like travelling warriors, most of which *[sic]* wander around the world by reading Feng Shui and telling fortune.

**Purple Cloud Temple** (Chinese: **紫霄宗**, **"Purple Cloud Sect"**) is a Good Sect located in Mt. Lucian. It is the creator of the "Sword of Supreme White" Law, which is not available in-game.

## Adventure

Adventure Types:

* Visit: 50%
* Story: 5%
* Treasure: 5%
* Find: 25%
* HighFind: 5%
* Secret: 10%

## Trade

### Access

Access needs to be purchased before it is possible to Enter a map without being attacked by the Sect.

* <0 Favor: Cannot be purchased
* 0-399 Favor: 200 Spirit Stone value
* 400-999 Favor: 50 Spirit Stone value
* 1000-1200 Favor: 5 Spirit Stone value

### Legacy Artifact

The Sect's rental Legacy Artifact is the Black Metal Streamer. It has a weaker version of White Cloud Banner's special effect.

### Golden Core

The Sect's Golden Core cultivator rental requires at least 400 Favor, costs 1000 Spirit Stone value, and is of Cultivation Level 7.

* The rental lasts for 3 days.
* If the cultivator dies for any reason, 5 Connection and 200 Favor are lost.

### Item Stock

The Sect stocks the following Items in addition to the above list. The exact items stocked is random and depends on the Map Seed.

* `JiuHuaN` pool: Up to 2 items
	+ Marble
	+ Jade Essence
* `JiuHuaR` pool: Up to 2 items
	+ Morrow Pill (requires 400 Favor)
	+ Harmony Pill (requires 400 Favor)
	+ Spirit Soul Gem (requires 400 Favor)
* `JiuHuaSR` pool: Up to 1 item
	+ Phoenixwood (requires 1000 Favor)
* `JiuHuaSSR` pool: Up to 2 items
	+ Panacea Pill (requires 1000 Favor)
	+ Divine Jade (requires 1000 Favor)
	+ Ancient Scroll (requires 1000 Favor)
* Awakened Animals : 3 different Bear Cages
	+ Cage (Item) containing the "Tranquil" and "Treasures" Thought Shards and 0 Intelligence Shards
	+ Simple Cage containing 2 Intelligence Shards, containing a Level 2 and Level 3 Perception Thought of the same Attribute and one random Level 1 Rationality and Realization Thought each.
* 3 random Unorthodox Laws, which rotates stock every 10 days. The list of Laws stocked is random and depends on the Map Seed.
	+ The Laws are of either Ascension of Primordial Spirit rank, require 1000 Favor, and cost 1000 Spirit Stone value and 1 Connection.
	+ There are 7-11 total Laws of Ascension rank and 14-24 total Laws of Primordial Spirit rank.

## References

1. ↑ Settings\World\Places\Level1.xml
2. ↑ 2.0 2.1 Settings\Trade\SchoolTrade\Trade\_JiuHua.xml
3. ↑ Settings\Trade\GoodPool\Good\_MiBao.xml
4. ↑ Settings\Trade\GoodPool\Good\_N.xml
5. ↑ Settings\Trade\GoodPool\Good\_R.xml
6. ↑ Settings\Trade\GoodPool\Good\_SR.xml
7. ↑ Settings\Trade\GoodPool\Good\_SSR.xml
8. ↑ Settings\Trade\GoodPool\Good\_AnimalJiuHua.xml
9. ↑ `XiaWorld.RandomGongMgr.GetSchoolGongs`
Records of the Immortal Dishes

### Description

There are many unrecognizable pictures painted on it, which are said to be recipes from the heavenly court. Can be used to enhance Feng Shui.

## Effects

### Ancient Relic Effects

+80% Cooking Speed, +100% Cooking Success Rate

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Records of the Immortal Dishes** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Kitchen Room Type, Medium Size
* Fire Element Composition requirement of at least 0.7 (Moderately Beneficial)
* Next to Stove Building location requirement
* The room must have at least 2 water vats (Condition 60).
* The room must have at least 3 stoves (Condition 10005).
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* +80% Cooking Speed, +100% Cooking Success Rate

## Uses

* Useful for a Kitchen room, speeds up cooking and reduces the rate of fires occurring.

## Obtainment

Rare drop after defeating an Ancient Cultivator.
Ratoon Village

### In-game description

A village built by the lake, and the villagers mostly make a living on farming and fishing.

## Adventure Output

### Find

* x20 Fish Meat (50%)
* x20 Wheat (50%)

**Ratoon Village** is a location on the World Map, in the Riverbank Plains region. It contains a Divine Powder and a Facemask.

## Adventure

Adventuring here rewards one or two (50% each) of the following:

* x20 Fish Meat (50%)
* x20 Wheat (50%)

The expected values are 15 Fish Meat and 15 Wheat per adventure.

## Camp

### Loot

* x1 Divine Powder
* x1 Facemask
* x1 Wheat stack
* x1 Bread stack, respawning
* x1 Pear stack
* x1 Sword (T6, None)
* x1 Strange Mushroom
* x1 Red Ginseng
Reincarnators

Premade (often, cheat) characters

## Default

The full list of "official" Reincarnators can be found in the Reincarnator Guide by Dheon

## Other People's

You can download other people's ones from Main Menu -> Realms Palace -> Reincarnator

## Your Own

And you can make your own through the Main Menu -> Realms Palace -> Content Editor -> Create Reincarnators

## Renaming

The only "down side" is you can't rename them. But since you can create them with whatever name you like, this isn't much of an issue.
Property/Mood affects the speed at which Mental State changes

Disambiguation page for Property/Mood affects the speed at which Mental State changesThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Property/Mood affects the speed at which Mental State changes** may refer to:

* Property/Mood affects the speed at which Mental State changes (Normal)
* Property/Mood affects the speed at which Mental State changes (Easy)
Property/Level of Stable Mental State

This value is translated incorrectly, the Chinese is better translated as "Degree of Mental State Stabilization". It determines the rate at which the Mental State of Xiandao and Shendao (in the Move state) cultivators change over time.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKindEn
 PropertyType
Race

The **Race** of a Character determines their Attributes and Body Part types, as well as their available Backgrounds and other Bonuses.

## Races

There are 5 main Races:

* Human (`Race_Human`)
* Animal (`Race_Animal`)
* YaoGuai (`Race_YGAnimal`)
* Incarnated Sentient Spirit (`Race_Human_JGZT`)
* Pet (`Race_LSAnimal`)

Additionally, there are also some non-playable races:

* Monster (`Race_JYAnimal`)
* Boss Monsters (`Race_Boss`)
Ragestriker Codex: Fragment III

### Description

Secret manual of sword skills passed on from ancient times, it recorded the explorations made by the ancient immortals who were trying to duplicate the Four Immortal Swords.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A Legacy Artifact Standalone Orthodox Manual.

## References

1. ↑ Settings\Esoterica\Esoterica\_MiBao.xml
Property/Global Secret Body Endurance

Disambiguation page for Property/Global Secret Body EnduranceThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Property/Global Secret Body Endurance** may refer to:

* Property/Global Secret Body Endurance (Value)
* Property/Global Secret Body Endurance (Percent)
Resin Essence Powder

**Resin Essence Powder** is a Pill which increases Stamina Acquisition Rate as well as Food Consumption Bonus for 28 days. Consumption of additional Pills resets the timer, but does not stack the buff. The buff does stack with the two other Stamina Pills, however.

It should not be confused with Resin Essence, which simply restores Stamina.

The combined effects result in a high amount of Stamina being generated per unit time, as well as increasing the amount of Food consumed. This makes it useful for consuming large amounts of Food items quickly when filling the Inner Cauldron (such as Flood Dragon Flesh and Phoenix Flesh) without receiving a Bloated injury, when used alongside the two other Stamina pills.

### See also

* Stamina Pill
* Ginseng Pill

## References

1. ↑ Settings\Modifiers\Modifier\_Dan.xml
Qi Barrier

Any Xiandao or Shendao Cultivator has an invisible Barrier that they are constantly manifesting, to protect themselves from attacks. This barrier is powered by their Qi, and its strength can be seen in the Cultivation Screen -> Battle -> Scroll to the bottom = Barrier Power

The effectiveness of the Qi Barrier is known as Barrier Power. The higher the Barrier Power, the less Qi damage the Cultivator takes. For example, a Cultivator with a Barrier Power of 2 takes 0.5 Qi damage every 1 point of damage received, and a Cultivator with a Barrier Power of 100 takes 0.01 Qi damage every 1 point of damage received.

It is determined by the following Properties:

* Barrier Power Bonus (damage/Qi), (`NpcFight_ShieldConversionRate)`, found in Items&Equipment (the Sword icon, default hotkey Z) -> Stats -> Battle Stats
* Barrier Power Bonus (Percent), (`NpcFight_ShieldConversionRateAddP)`, found together with the above
* Barrier Conversion Bonus (in /point), found written on clothing

Raising a cultivator's Protect skill will improve one's Qi Barrier.
Property/Reputation Multiplier

**Reputation Multiplier** is a Property which controls the amount of Reputation gained through any means during an Adventure. It can range between 1.5 to -0.95, where the Reputation gained will be multiplied by 2.5 or 0.05 respectively.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKind
 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
 ShowInUI

## References

1. ↑ `XiaWorld.NpcLuaHelper.AddSchoolScore`
Property/Comprehension Intelligence Multiplier

This Property is used for the Void Breakthrough, also known as the Outer Breakthrough or Work Breakthrough. It determines the speed at which a Xiandao Cultivator completes the Outer Breakthrough.

It starts at a multiplier of 100% with 0 Intelligence.

* Each point of Intelligence (rounded down) increases the multiplier by 30%

The maximum achievable multiplier is 400% at 10 Intelligence.

This may be increased further by the following (stacks multiplicatively with the earlier number):

* Random Spirit Relics  (+25%-100%)
* Random Talismans (+25%-100%)
* Cultivation Branch (+1% per 1 Effectiveness Score, depending on the Branch Leader).
* "Intellectual" Background (+30%)
* "Favored by Destiny" Background (+100%)

For example, a Cultivator in a Cultivation Branch with 100 Effectiveness Score and both Backgrounds has a multiplier (`AddP`) of +240%. The earlier number will be multiplied by 3.4 to obtain the final value.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FiveBase0Addion
 FiveBase0Base
 FiveBase0Name
 FiveBase0Weight
 FunctionKindEn
 PropertyType

## References

1. ↑ `XiaWorld.NpcFeeling.Step`
2. ↑ Settings\Modifiers\Modifier\_FSZhenWu.xml
3. ↑ Settings\Practice\Spell\RandomLable.txt
4. ↑ Settings\Modifiers\Modifier\_System.xml
5. ↑ Settings\Npc\Features\Hobby\_Features.xml
6. ↑ Settings\Npc\Features\Special\_Features.xml
Prayer Talisman

## Basic

A Talisman used to improve Mental State, Base Mood, and reduce Recreation Consumption Bonus, allowing the Character to spend longer without needing to recharge their Leisure.

## Comparison

Same Mental State as Tranquil Heart, but added Mood buff and reduction in Leisure reduction speed.

## Obtainment

* Start with the Male Human Reincarnator called "Shenshen Ruye" as one of the characters. This is the only way through which this Talisman can be obtained by drawing.
* Alternatively, it can randomly be received as loot from the equipment of defeated Invaders, Sect Elders, or Ancient Cultivators.

## Effect per Tier

* -9% Recreation Consumption Bonus
* +4.5 Base Mood
* +1.5 Mental State

## Perfect Talisman

* T2 = -36% RCB, +18 Mood, +6 Mental State
* T4 = -54% RCB, +27 Mood, +9 Mental State
* T6 = -72% RCB, +36 Mood, +12 Mental State
* T12 = -126% RCB, +63 Mood, +21 Mental State
* T15 = -153% RCB, +76.5 Mood, +25.5 Mental State

## Code

Referred to as Spell\_LunHui\_ShenShen.

Found in Manual: Settings/Esoterica/Esoterica\_Other.xml -> Esoterica\_LunHui5
Property/Building Success Rate

**Building Success Rate** is a Property(`ConstructSuccessChance`) that affects the success rate of Building construction.

Due to the MaxValue and the MinValue being set at 100%, building cannot fail, and therefore this Property is not utilized in-game.

Had the property not been capped, a failed construction attempt would have resulted in the items from construction being lost, and Construction Injury Chance being rolled twice.

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKindEn
 Functions0Name
 Functions0Weight
 Functions1Name
 Functions1Weight
 MaxValue
 MinValue
 Properties0Name
 Properties0Weight
 PropertyType
 Skills0Name
 Skills0Weight
Policy

A **Policy** is selectable operation for an Agency, only one can be selected at a time and they may need to be unlocked through buildings or agency upgrades. Each Policy costs resources, usually Influence, while providing some sort of benefit. With the exception of Disaster Relief, which applies a daily bonus to disaster repair progress, the benefits are earned exclusively through Policy Events.

## References

The game defines the "Charity" policy twice, once as `Policy_Give`, then as `Policy_Missionary`. While they're strictly equivalent, only `Policy_Missionary` appear to be used in-game.

1. ↑ `Settings/Outspread/Policy/policy_Point.xml`
2. ↑ `Settings/Outspread/Build/Build_City.xml, Settings/Outspread/Build/Build_Region.xml, Settings/Outspread/Build/Build_Wonder.xml`
Qin Muxue

**Qin Muxue** (can be renamed) is a Pet. It is special in being able to create Spirit Soil (*see: #Abilities*).

This article's information/formatting is messy and needs a cleanup**Reason:** *#Abilities formatting makes it hard to read*. **Click here to edit.**

## Obtaining

The Spirit Animal appears around the player Sect on day 100 and can be Adopted in the same way as Huajuan.

## Abilities

**Panacea:** Heals a Disciple's inner injuries (only useable via Pet Behavior, not manually)

**Act Playful:** Acts playful with the traveling merchant to curry favour (Requires: 100 Intelligence)

Effect: -15 Intelligence, -100 Intelligence Nutrition. Causes the merchant to drop one of their in-stock items

**Spiritual Soil Of The Creator:** Exchanges ones own growth and nutrition to convert a parcel of soil into Spirit Soil (Requires: Mature, 100 Intelligence)

Effect: -20 Growth, -15 All 5 Stats, -100 All 5 Nutrition. Casts the equivalent Miracle without using Qi or a Fortune Seed.

**Confuse:** Confuse any enemy so that it cannot attack or move, but will wake up if attacked (Requires: 100 Intelligence)

**Blazing:** Empower spell damage 50% (Requires: 50 Qi)

**Divine Bolt:** Deals 150 Qi damage to target (Requires: 50 spell)

**Divine Sword:** Empower Artifact 40% (Requires: 50 core)
Property/Social Contact Base Success

**Social Contact Base Success** is a hidden Property(`SocialContactBaseSuccess`) that affects the chance at which a Character is persuaded to join the Sect.

As it is a Hidden Property, it does not have an official name in either English or Chinese, and therefore it is referred to by the in-game variable name. It depends on Charisma and the Social Skill Level. It can also be increased by 1.5 with the Persuasive Trait.

 FiveBase0Name
 FiveBase0Weight
 FunctionKindEn
 MaxValue
 MinValue
 PropertyType
 Skills0Base
 Skills0Name
 Skills0Weight

Charisma Lookup Table:

This value ranges from 0.16 (0 Social, 0 Charisma) to 0.72 (20 Social, 10 Charisma). As a result, the Persuasive Trait is capable of greatly increasing the success rate of Persuade attempts.
Property/Qi Absorption Efficiency

**Qi Absorption Efficiency** influences the rate at which Food and Water are gained automatically from the environment. This does not require Qi. Having a sufficiently high Qi Absorption Efficiency compared to Food Consumption Bonus and Water Consumption Bonus means eating and drinking is no longer necessary for the Character.

It should not be confused with the similarly named Qi Absorption Speed Bonus, which is involved in Qi Recovery instead.

Talisman of Qi Absorption increases this.

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Prayer Coin

* Yellow
* Green
* Orange

Yellow Prayer Coin

Green Prayer Coin

Orange Prayer Coin

* Yellow
* Green
* Orange

### Description

Firm metal disc hidden inside dumplings, it harbored the good wishes of many Otherworld beings **longing for happiness and wealth**. Torch Dragon, the manifestation of the Rule of Yin and Yang in this world, has recently become a little strange under the influence of Otherworld. It seems to be very interested in this object.

### Description

Firm metal disc hidden inside dumplings, it harbored the good wishes of many Otherworld beings **longing for longevity and health**. Torch Dragon, the manifestation of the Rule of Yin and Yang in this world, has recently become a little strange under the influence of Otherworld. It seems to be very interested in this object.

### Description

Firm metal disc hidden inside dumplings, it harbored the good wishes of many Otherworld beings **longing for nice new clothes**. Torch Dragon, the manifestation of the Rule of Yin and Yang in this world, has recently become a little strange under the influence of Otherworld. It seems to be very interested in this object.

### ThingDef Name

Item\_Yingbi3

**Prayer Coin** is a Treasure that has a chance to drop when any disciple eats a Dumpling.

*''*Rub button will execute event start and it will summon the Torch Dragon trader. Prayer Coin is used as currency and exchanged for other goods. The disciple talking to the Torch Dragon must be carrying a coin in their inventory in order to use it.

For more in-depth information about possible rewards/loot, please check Torch Dragon page.

## Drop chance

Any one prayer coin has a chance of dropping while eating a Dumpling.

* 2% chance to drop from every eaten Dumpling (around 0.66% for specific coin)
* 100% chance to drop after 100 eaten dumplings in a row by any Character without coin drop (around 33.3% for any one specific coin)
	+ Having 100 dumplings drop no coins occurs at a 13.26% chance every 100 dumplings eaten.

On average, the droprate is 2.13%, or 1 in 47 dumplings eaten per coin drop.

## Types

There are three types of prayer coin. You can recognize them by different colors and the little difference in the description.

* yellow
* green
* orange

Description difference can be viewed on the right infobox as **bold** text.
Poplar Tree

**Poplar Tree** is a Tree that can be planted in a Field. Despite the tree's appearance, the Poplar Tree only occupies a single tile, and trees can grown next to each other without any reduction in growth speed.

The Poplar Tree has no harvestable product, but it can be chopped down for Wood, or Spiritwood if the plant is transformed by a Qi Burst event. It is a superior choice to the Pine Tree for growing in spring to autumn due to its faster growth, but trees can wither in winter instead. Despite the description, wood from a Poplar Tree is no different from other trees.
Ragestriker

### Description

Divine blade passed on from ancient times. Although this one is a copy, it possesses deadly killing power nonetheless. This sword used Flood Dragon's Horn as the core, combined with nine Lumina Cores to create the incubation of Metal element, which then absorbs Celestial Thunders to become spiritual. Its power multiplies when fighting against enemies that are also using artifacts. (Once equipped, right click to try to absorb Thunderstorm)

### Source

Ragestriker Codex: Fragment I

Ragestriker is a Legacy Artifact sword.

## Obtainment

Learn the Ragestriker Codex: Fragment I manual (obtained from as a random drop from Ancient Cultivators), and craft it with an Artifact Crafting Skill Level of at least 20 to obtain the Incubation item.

Activate the incubation during Thunderstorm Weather to receive the legacy artifact, which can then be claimed, locking the item to that cultivator.

## Uses

The artifact has a relatively low base damage compared to other artifacts, however it deals 1.5x damage while fighting artifacts and Tribulations. It is used as an item in the Ragestriker Formation.
Property/Breakthrough Time Multiplier

**Breakthrough Time Multiplier** is a Property involved in Adventure Breakthroughs.

It starts at a multiplier of 300% with 0 Luck, Charisma or Social.

* Each point of Luck (rounded down) decreases the multiplier by 6.25%
* Each point of Charisma (rounded down) decreases the multiplier by 6.25%
* Each Skill Level of Social decreases the multiplier by 6.25%

The minimum achievable multiplier is 50% at 10 Luck, 10 Charisma and 20 Social.

This may be reduced further by the following (stacks multiplicatively with the earlier number):

* Foreign Affairs Branch (-1.5% per 10 Effectiveness Score, maximum of -6%)
* "Intellectual" Background (-15%)
* "Favored by Destiny" Background (-50%)

For example, a Cultivator in a maxed Foreign Affairs Branch and both Backgrounds has a multiplier (`AddP`) of -71%. The earlier number will be multiplied by 0.29 to obtain the final value.

The Adventure Breakthrough timer is only calculated once, when the bottleneck is reached. So it is useless to switch to the Foreign Branch after the breakthrough has started, you would need to switch to it while still cultivating towards the breakthrough. Considering the benefit is only 6%, it may not be worth it.

## References

1. ↑ Settings\Modifiers\Modifier\_System.xml
2. ↑ Settings\Npc\Features\Hobby\_Features.xml
3. ↑ Settings\Npc\Features\Special\_Features.xml
Property/Adventure Exploration Speed

Decreases the number of times you have to Adventure to an area to get 100% Exploration Progress. This value is rounded down before use in the code, and therefore fractional values are discarded.

Increased by the following:

* Talisman of Foreseer (+0 to +2 (Tier 14 and above required))
* "SightSeeing" Thought Shard (+1)

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Qi Regen Pill

### Description

Pill rich in Qi. Consume it to restore 3,000 Qi and boost Qi Recovery Rate for 6 hours. It is generally advised to wait with consuming after reaching the core shaping phase, otherwise the user might become injured or even die from not being able to withstand its potency.

## Elixir

### Elixir Effect

Increases Qi Absorption Speed Bonus by 2000%

## Crafting

### Ingredients

* 30 Spirit Leaf
* 5 Spirit Stone

## Trading

### Sect Price

Buy Price: 10
Sell Price: 1
Stock: 25

### Merchant Price

Buy Price: 15
Sell Price: 2

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Qi Regen Pill** is a Pill whose main effect massively increases Qi Recovery for 6 hours upon consumption. It is known at the start of the game and requires an Alchemy skill level of 4 to craft.

## Obtaining

* Crafting
* Stacks of random quantity can be found in some camping maps:
	+ 1 stack in Immortal Summit
	+ 1 stack in Reattainment TempleLC

## Recipe Manual

No Manual, the recipe is known at the start of the game.
Rebirth Pill

### Description

Pill created by utilizing Soul Gems as the catalyst and Soul Pearl s as the active ingredient. Consuming it will allow one to rebirth into a mortal with remolded body. It can save one's life even on the brink of death.

## Elixir

### Elixir Effect

Resets the user to the state they were in at the time of character creation. This pill can save a character in the dying state.

## Crafting

### Ingredients

1 Soul Pearl, 3 Spirit Soul Gem, 9 Serenity Soul Gem, 3 Anguish Soul Gem

## Trading

### Sect Price

Buy Price: 1000
Sell Price: 200
Stock: 1

### Merchant Price

Buy Price: 1500
Sell Price: 300

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Rebirth Pill** is a Pill of Water (Element). It is a basic method of Rebirth which does not retain any Inspiration.
Ragestriker Codex: Fragment IV

### Description

Secret manual of sword skills passed on from ancient times, it recorded the explorations made by the ancient immortals who were trying to duplicate the Four Immortal Swords.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A Legacy Artifact Standalone Orthodox Manual.

## References

1. ↑ Settings\Esoterica\Esoterica\_MiBao.xml
Scale Pants

### Description

Magical cloth woven with dragon scales. Wearing it increases one's Protection skill level and enables travel by windriding. Very miraculous.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 5
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 10

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Scale Pants** is a type of Clothing that is worn in the Pants slot. It is received as part of a set together with Scale Tunic in exchange for giving an Orange Prayer Coin to the Torch Dragon Merchant. They provide the highest possible Temperature Tolerances of any type of Clothing, allows Outer Disciples to fly as though they were Cultivators, and breakthroughs 1 Skill Level of Protect.

The item is gender-locked to only male characters, which makes it less useful as Sub-Spirit Gear unless the sect is intentionally made single-gender. Unlike the other types of Prayer Coin equipment, this male version is different from the female version Firebath Pants, which has an additional 5% Fire Damage Reduction.

## References

1. ↑ Settings\Modifiers\Modifier\_Tool.xml
2. ↑ Settings\ThingDef\Item\Item\_Equipment\_Clothes.xml
Property/Building Remove Speed

**Building Remove Speed** is a hidden Property(`BuildingRemoveSpeed`) that affects the speed at which a Building is demolished. Unlike Building Speed, this value is not affected by the Scraper.

As it is a Hidden Property, it does not have an official name in either English or Chinese, and therefore it is referred to by the in-game variable name.
Qi Sense

**Qi Sense** is a Cultivator exclusive Skill that affects their Cultivation in various ways, the most common of which is increasing Max Qi for Xiandao Cultivators before Golden Core Breakthrough, increasing their Golden Core Quality and therefore subsequent Cultivation. This Skill is visible at the Outer Disciple stage, although it has no effect until they are promoted to a Cultivator.

## Effects

Qi Sense Skill Level affects the following Properties:

### Effects on Xiandao Cultivation

Qi Sense affects a number of Properties:

* Cultivation Speed Bonus (`DeepPracticeSpeedSpecialCoefficient`) - 4% per Skill Level, stacks multiplicatively with other bonuses.
* Qi Absorption Speed Bonus (`LingAbsorbSpeed`) - 5% per Skill Level, stacks multiplicatively with other bonuses.
* Max Qi (`NpcLingMaxValue`) - 2.4% per Skill Level, stacks multiplicatively with other bonuses.
* Breakthrough chance bonus for one Sixteen Supreme Steps Law bottleneck (`Qi_1_5_25`) - 10% per Skill Level

### Effects on Shendao Cultivation

* Max Qi (`NpcLingMaxValue`) - 2.4% per Skill Level, stacks multiplicatively with other bonuses.
	+ While there is a minimal effect on Max Qi, the majority of Shendao Max Qi comes from their Guards and are implemented as flat value bonuses, and the effect is therefore nearly negligible.

### Effects on Body Cultivation

Qi Sense affects a number of Properties:

* Global Secret Body Penetration (Percent) (`BodyPractice_SuperPartAddp_ArmorPenetration`) - 1% per Skill Level
* Global Secret Body Suppression (Percent) (`BodyPractice_SuperPartAddp_CatchFabao`) - 1% per Skill Level

## Sources

### Innate

The initial value of Qi Sense is determined as explained here. While the page only mentions Awakened Animal, this applies to all NPCs.

#### Backgrounds, Traits and Features

##### Yaoguai

* Race of Survivors, Snake Yaoguai Trait: +5 Overcap
* Panda Yaoguai Background: +8, \*\* Affinity

##### Incarnated Sentient Spirit

* Spirit Stone, Spirit Crystal Incarnation:
	+ +10, \*\* Affinity from "Sentient Spirit Stone" background
	+ +20 and +5 Overcap from "Sentient Stone Spirit" Feature
* Qi Burst Weather Origin Background: +5

#### Thought Shards

* Hearing Earthquake: -3
* Moon: +5 Overcap
* Snow: +3 Overcap
* Flowers: +2 Overcap
* Qi of Genesis: +3 Overcap

### Inner

* Cultivation Branch: +2 per 10 Effectiveness
* Frog Spirit Contract: +1 Overcap base, +1.8 overcap at Tier 4, up to +3.2 Overcap T12.
* Attending the Kunlun Competition Debate with a pre-Golden Core Cultivator (1 per year): +1

#### Xiandao

The exclusive manuals can be put on Sub-Spirit Gear with Secret Epiphanies.

#### Shendao Guards

* Black Spirit: +1 base, up to +11.5
* Water Sprite: +1 base, up to +11.5

## References

1. ↑ Settings\Property\PracticeProperty.xml
2. ↑ Settings\Property\BodyPraticeProperty.xml
3. ↑ There are several backgrounds named "Pickpocket"
Reverie Rebirth

**Reverie Rebirth** is a Miracle that rebirths your Character. This can save one from the brink of death, but also resets any and all progress made in Cultivation.

*See also: List of Miracles*

## Effect

### Rebirth

Rebirths your Character to a state before Cultivation.

* Saves one from the brink of death
* Resets Character to before Cultivation
* Resets any progress a Cultivator has made in Cultivation
	+ Inspiration
	+ Attainment
	+ Manuals learned

*See also: Rebirth*

## Obtainment

### Laws

* Sixteen Supreme Steps Law
* Grand Chariot Wisdom Law
* Six Paths Reincarnation Law
* Sunflower Refining Law
* True Sun Refining Law
Property/Food Consumption Bonus

The amount of Food (value in the requirement bar) that is drained per unit time.

Since every point of Food consumed is transformed into Stamina, this also indirectly affects the amount of Stamina regenerated over time.

 DescEn
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Property/Healing Success Rate

This Property determines the chance that a Treatment succeeds.

If a Treatment fails, there is a 60% chance that the condition will worsen by 0-40%

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FunctionKind
 FunctionKindEn
 Functions0Name
 Functions0Weight
 Functions1Name
 Functions1Weight
 MinValue
 Properties0Name
 Properties0Weight
 PropertyType
 ShowInUI
 Skills0Name
 Skills0Weight

1. ↑ Settings\Property\WorkProperty.xml
Qi Cushion

**Qi Cushion** is a 1x1 Cushion that is unlocked after reaching 500 Reputation.

It can be used for cultivation, and has higher base Coziness than the regular Cushion at 1 . It is always a superior choice to the regular Cushion, however mid-game it may be a better option to use the Altar of Magic due to the unavailability of more effective Qi Gathering materials.
Property/Global Secret Body Penetration

Disambiguation page for Property/Global Secret Body PenetrationThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Property/Global Secret Body Penetration** may refer to:

* Property/Global\_Secret\_Body\_Penetration\_(Percent)
* Property/Global\_Secret\_Body\_Penetration\_(Value)
Remolding Miracles

**Remolding Miracles** increase a Disciple's Five Attributes by a multiplier based on their value at the time. Good for use in conjunction with a Suppression Room, Soul Infection ("Parasite" Miracle), and the Dragon Incense CeremonyDLC.

## Miracles

*See also: complete list of Xiandao Miracles*

Each Miracle has a Qi cost of 150,000, and lifespan cost of 60 years to the caster.

* Perceptive (Third Eye): at least +20% to +90% Perception (`AddP`)
* Resilient (Marrow Sanitization): at least +20% to +90% Constitution (`AddP`)
* Charismatic (Bodily Remolding): at least +20% to 90% Charisma (`AddP`)
* Enlightened (Enlightened Awakening): at least +20% to 90% Intelligence (`AddP`)

## Obtainment

They can all be found in various basic Taiyi Laws at the Primordial Spirit rank, or found all together in the Primordial Alchemy Law. Each of the four Attributes may only be improved once per Character, regardless of the name of the specific Miracle cast.

## Statue

The Immortal's Mortal Body of a Primordial Alchemy Law cultivator has its own Remolding miracle which affects all attributes at once, but with lower effectiveness. It also improves Luck, works on anyone (not just mortals), and it can be stacked on top of the Remolding Miracles.

## How it works

The relevant attribue is improved by a random percentage (`AddP`), based on the **current** value of the attribute. This means that a Suppression Room and Soul Infection can be used to reduce the current value to 0, where the % increase is greatest. If the attribute is **naturally 0, the miracle effectively does nothing**.

 1
 2
 3
 4
 5
 6
 7+

## Cultivation experience

Performing the Miracle grants the caster 5% of the Cultivation experience needed to reach the next Stage. While it is usually not the desired effect, it can represent a significant boost in cultivation speed, depending on Qi Recovery.

1. ↑ `XiaWorld.ToilAbsorbGong.OnStepToil`
Rabbit Meat

**Rabbit Meat** is meat obtained from slaughtering Rabbits.

## Obtainment

Slaughtering a Rabbit drops **Rabbit Meat** as well as Rabbit Hide. They can also rarely be bought from the Merchant and Sects.

## Uses

* Ingredient in Cooking
* Gifts to Sects to obtain Connection.
* Can be fed to carnivorous Animals to tame them.

Due to the absence of mid-lategame food crafting recipes that specifically require animal products, the player is generally not advised to keep an animal around solely for meat production. This is because they require protection, as well as as temperature control against Seasons and consuming more Food than they produce through their meat.