recursal/Fanatic-Fandom huggingface dataset:
DIS-6

**DIS-6** is a **drug** in the world of **Observer**.

## Summary

Contemporary mind-altering agents come in two basic forms - chemical substances and digital software. The most well-known of the former is DIS-6, a drug based on an experimental pharmaceutical that was meant to diminish the effects of using the DR-3AT neural interrogation implant. This fact alone makes the drug highly illegal, as its use and distribution is a direct breach of Chiron Inc. patents.

If ingested on a regular basis, the substance enhances the user's autosuggestion mechanism to the point where it becomes a part of the perceived reality. Simply put, it is the ultimate wish-fulfillment drug. It makes reality conform to the idealized variant created in the user's mind - loved ones who have been lost can be brought back to life, crippling afflictions can seem like minor nuisances. The user believes what they want to believe and will aggressively defend their version of reality. At times, these desperate attempts at denial can even result in violence. Furthermore, successfully breaking the illusion can result in a plethora of mental disorders, ranging from paranoia to severe depression. In some extreme cases, the patients became catatonic.
Memory Shards

**Memory Shards** are psychologically addictive systems in the world of **Observer**. Their addictive quality is why they are often labelled as a "**drug**".

## Summary

When it comes to digital mind-altering agents, the most widespread form is known as 'memory shards'. Users of this software came to be known among the general populace as 'memory junkies'. The technology allows to record a person's real life experience and subsequently transfer it to another individual. The sensation is recreated in its full sensual spectrum, including not just the visuals and sound, but also smell, touch and - in later versions - even the subject's emotional output.

The latter in particular differentiates 'memory shards' from other forms of digital escapism and appears to be the most sought after aspect of the experience. Due to its voyeuristic and socially harmful nature, the making and distribution of shards has been classified as a level four felony and carries a penalty of up to 15 years in a correctional facility.

Memory trading has become a major source of income for C district criminal organizations, offering a wide selection of memories for their clients to indulge in. People have made a living out of recording the most intense experiences they could possibly endure and then selling it off to memory dealers. There have even been rumors of dark web groups offering 'snuff shards' in which a user can experience the final moments of the subject's life.
Examine Nowak's Apartment and Hack into Amir's Mind

```
Previous: Interrogate neighbors and identify the caller | Next: Find Helena Nowak

```

## Examine Nowak's Apartment and Hack into Amir's Mind

When you enter room 104 you will see a dying main - its Amir. Scan his implant to hack it.

This is the first time you will see it. Its a sequence of linear locations which are memories/nightmares of Amir.

For most of the time you can just run forward. The one exception is room with a small screen. Look closely, you need to find the matching door and go through them. Do it a couple of times to progress further.

After leaving Amir's mind scan all the blood stains, check his PC and leave the room.
Guild Member Notices

### *Bonus Quests*

Guild can open Bonus Quests in the territory it dominates. The more Bonus Quests a Guild can open, the more rewards it can earn. Hiher Economic Indexes on guild owned territories and owning more territories results in more Coins form completing Bonus Quests. If your guild has a Duke you can earn an additional 5% reward.

Note: You can only receive Bonus Quests when your Guilds Conference Hall reaches Lv3 and your Massacre Progress reaches 40.

### *Artifact Vault*

Bring a Vault Artifact to the Treasure Vault Manager in your Guild Base. Don't forget to pick up your Artifact Benefits from the Guild Manager. You can upgrade your power for just a little bit of Guild Credit.
Hone can increase your Artifact Level and enhance the BUFF effect. Higher level Artifacts give a higher success rate for Hone.

### *Artifact Thief*

Use Black Mask to disguise yourself, then go to a different Guild's base. Click Robber Hole to steal an Artifact. Keep away from the Guild Guardsman and members of the Guild you're stealing from. You can only steal Artifacts from the Robber Holes of other Guilds. Don't steal Artifacts from your own Guild.

### *Construction Materials*

You can donate Brown Mud, Wood Logs and Stones to the Construction Advisor in your Guild Base to help with construction. The materials will refresh in your Guild Base, as well as other Guild's Bases every once in a while.

### *Deduce Clues*

1. There are many different kinds of truth. You can choose which one is your Truth. Different choices will lead to different stories and different rewards.

2. Click the arrow buttons above the Clues to put them into the deduction bar on the right side.

3. The Number refers to whether or not you have enough clues.

4. After collecting enough clues, click Only One Truth to decide on a verdict.

### *Kidnapping*

The Vision Cone is the guard's range of visibility. You won't be found as long as you don't enter the Vision Cone.
Wprawianie Run

**Szczegóły misji**

* **Strefa:** **Wyjące Góry**
* **Lokalizacja:** **Kolonia Osadników**
* **Zalecany poziom:** **3**
* **Wymagany poziom:** **2**
* **Początek misji:** **Port**

## Treść misji:

Po otwarciu nagrody otrzymasz **Szatę ze Zgrzebnego Płótna**. Ma ona jedno miejsce na runę. Otrzymasz też jedną Runę Wytrwałości, którą można wprawić w inne przedmioty.

Wpraw tę runę w **Szatę ze Zgrzebnego Płótna**. Założenie tej szaty zwiększy maksymalną liczbę twoich Punktów Życia.

- ***Port***
**Wprawianie Run**
**W niektórych elementach ekwipunku znajdują się miejsca na runy. Po zdobyciu odpowiedniej runy możesz ją wprawić w przedmiot z miejscem na runę, by go ulepszyć.**

**Aby wprawić runę, kliknij na nią PPM. Kursor zamieni się w ikonę wprawiania. Następnie kliknij PPM na przedmiocie z miejscem przeznaczonym na runę.**

**Pamiętaj, że poza ograniczonym miejscem na runy, w żaden przedmiot nie można wprawić dwu identycznych run. Aby usunąć wprawione runy, będziesz musiał wydać złoto. Pamiętaj o tym, nim wprawisz runy w swój ekwipunek!**

## Sprawdź

Nie wiesz, jak wprawiać runy?

Pozwól, że ci pomogę. Aby wprawić runę, kliknij na nią PPM. Kursor zamieni się w ikonę wprawiania. Następnie kliknij PPM na przedmiocie z miejscem na runę.

## Ukończona

Dobra robota! Nie tylko Runa Wytrwałości polepsza właściwości przedmiotów. Na świecie istnieje wiele run, służących do ulepszania różnych atrybutów i umiejętności. Podczas swych podróży odkryjesz niejedną runę!

- ***Port***
## Informacje

Jeżeli nie chcesz stracić tej runy, zacznij proces umieszczania jej, a następnie przerwij go ruszając się.

## Nagrody

* Doświadczenie: 60
* PT: 6
* Pieniądze: 120 złota
Game Lore Part 3 - Seeking Revenge

**Seeking Revenge**

Your village has been pillaged. Mysterious killers have slaughtered every last inhabitant of the village leaving you critically injured. With his dying breath, the village elder chief hands you an iron sword, a sword that is part of a great secret. With the help of Lynhu Tsong, you escape death.

You awake to find yourself in a tavern. The Great Schools are gathering in Fu Giu to discuss the shocking murders of Lone Sword Village. While the Schools are gathering, the killers continue to search for you, the lone survivor.

As you recover from your wounds, your thirst for revenge grows. You soon learn the identity of the killer who ordered the slaughter of your village, Zoh Tin, the son of Eminence School’s Grandmaster. Zoh Tin and the Eminence School have great influence in Jainghu. Knowing how difficult it would be to convince the Great Schools that Zoh Tin is behind the murders, you join one of the Schools and plot your own path to revenge.
Harmony

Overall Difficulty |  | ★★★★

*School Introduction:*

* Of the Five Great Schools,Harmony School has the best melody and rhythm.They hide their swords in their musical instruments.With two different swords,they can inflict both melee attacks and ranged attacks.
* Masters of illusion
* Perfect for close control combat, increasing their speed at maximum making themselves difficult to see, bluring and striking the enemy from any possible direction.
* They are an assassin-exclusive sect.

*School Attributes:*

* Exo, Poison Boost.

*Martial art features:*

* Melee assassins,flexible

*Weapon:*

* Zither (Hiden swords into "piano", one long and one short)

*Pro*

+Illusionst

+Fast DPS

+Poison

*Con*

-Skills that make you vulnerable

-Low Def
Features

The world of Swordsman Online is a complex one. Below are the features announced so far.

## Features

Dynamic Kung-Fu Experience
Swordsman presents real-time martial arts fights and offers fun action features such as throwing techniques, counter moves and dodging to create a dynamic Kung-Fu experience. Fight on land, leap across rooftops, sprint on water and best your opponents in thrilling duels!
Unique Guild-Based Gameplay
Take part in exciting and distinct group-based endgame activities, by creating or joining a guild. Work together to establish guild bases, solve murder mysteries and crimes, protect notable figures, and much more! Don’t just fight alongside your friends; make a real impact on the world around you!
Deep Character Customization
The character creation process offers a wide variety of appearance features to create a truly unique look. Earn distinct fashion items to set your character apart from other players. Bring your warrior to life and create the martial arts hero you’ve always envisioned!
Ten Dynamic Character Classes
As a member of one of the ten class-defining martial art schools, you master legendary fighting skills to engage in fierce real-time combat with members of rival schools and other opposing threats. Perfect any of the three highly customizable skill-sets per class to make your fighting style truly unique!
A Heavenly New MMO Engine – Angelica III
Angelica III is an in-house developed MMO engine that makes use of the latest technologies to display high quality graphics, with the optimization to run on a wide variety of hardware. The engine sports a day and night cycle, weather changes, realistic armour reflections, state-of-the-art water effects and destructible objects.
An Immersive Jianghu Experience
Swordsman offers a vast array of content for solo, group and guild play. Explore a massive game world, delve into its many instances, craft superior weapons and take part in the versatile guild system. Test your skills in the arena or compete against others in daily PvP events!
Game Lore Part 1 - The Original Novel

**The Original Novel**

Swordsman Online is inspired by a Chinese martial art novel written by JIN Yong (Louis Cha) in 1967.

The book's Chinese title is "Xiao ao jiang hu", which literally means « to live a carefree life in a mundane world of strife ». It was very successful in China and was adapted into several TV series and movies.

"Xiao ao jiang hu" blends martial arts, romantic interests and political intrigues within a complex universe where different martial art sects struggle for power. A few of these schools in particular gathered and formed the self-proclaimed orthodox Five Great Mountain Alliance, which seems united, but is actually constantly troubled by politicking among its members.

The initial development of the story revolves around a very coveted manual, the “Exorcist Swordsmanship Manual”, containing the secret of a supernatural martial art. It is passed down as an heirloom in the Lin family. Sole survivor of their slaughter by a power-greedy sect, the young Lin Pinzi is rescued by Yue the Gentleman, head of the Splendor School and member of the self-proclaimed orthodox Five Great Mountains Alliance. There, he is trained in swordplay and meets the main protagonist, Lynhu Tsong, another orphaned pupil of Yue the Gentleman and honorable swordsman despite his penchant for liquor.

Years later, after each character has evolved within the Five Great Mountain Alliance, they take part in an assembly to appoint its new leader. Lynhu Tsong discovers that his teacher, Yue the Gentleman, plotted against Lin Pinzi in order to seize the manual, and they both mutilated themselves in order to master its occult power. The members of the Alliance end up slaughtering each other out of paranoia and distrust. Ren the Unstoppable, leader of the rival Sun and Moon Cult, masterminds an attack to overcome the scattered and fragmented orthodox sects, but dies at a crucial moment from a stroke triggered by his own megalomania.

Thereafter, Ren Inis, daughter of Ren the Unstoppable, become the head of her father’s cult and seeks a truce between the rivaling martial arts sects. Three years later, she passes the leadership and marries Lynhu Tsong. A Wedding forging a bond where the righteous and non-orthodox sects finally reach a truce. Disillusioned by all the strife caused by the power struggles, Lynhu Tsong and Ren Inis retire from the jianghu, the martial arts world.

You can Read an English translation of the first 2 books in the series here: Jin Yong's Smiling Proud Wanderer or [1]

Joe Chen, who gained popularity in China by starring in the 2013 “Swordsman” TV series, lent her image to Swordsman Online as well.
Walkthrough

This page will serve as the **walkthrough** guide for Observer.

### Main Quests

1. Find Adam's apartment
2. Investigate the crime scene in Apartment 007
3. Find a way out of Adam's apartment
4. Interrogate neighbors and identify the caller
5. Examine Nowak's apartment and hack into Amir's mind
6. Find Helena Nowak
7. Investigate the crime scene and hack into Helena's mind
8. Find the secret passage and investigate the secret room
9. Get out of the basement
10. Investigate apartment 210
11. Tracking down the killer
12. Investigate the assassin's body and break into his mind
13. Restoring the power to the generator
14. Find and investigate the killer's hideout
15. Find the Sanctuary and contact Adam
16. A visit to an old hotel
17. The final confrontation with Adam

### Cases

1. Case #268: Strange Little Girl
2. Case #776: Noisy Neighbors

### Achievements

1. >Observer\_
2. Voxel Runner
3. By Any Other Name
4. I Am an Observer
5. KPD! Open up!
6. Drug Trail
7. Unbreakable
8. Obsessive
9. Pandemic
10. A Work in Progress
11. The Prodigal Son
12. Noble Sword
13. Death in the Family
14. It's a Trap!
15. Lord of the Harvest
16. Outbreak
17. Body Snatcher
18. Altered States
19. The Root of All Evil
2 column responsive main page (alternative)

Welcome to the Official *Depth of Extinction* Wiki
the *Depth of Extinction* guide for Weapons, Classes, Locations and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Depth of Extinction

**Depth of Extinction** is a roguelike RPG with turn-based tactics developed and published by HOF Studios.

Classes

Assault

Deadeye

Soldier

Warden

Wildcat

Wrecker

Weapons

Laser Rifle

Laser Rifle Mk II

Lightning Rifle

Marksman Rifle

Shadowfury

Shotgun

SMG

Guides

* How to play guide for Depth of Extinction
* System requirements
* Release date
* Game support

Videos

Featured images

*Depth of Extinction* Links

Official page

Publisher

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Treasure

**Treasure** is a term used to reference both Elemental Crystals and Equipment in The Metronomicon.

Treasure may be obtained by killing enemies, beating sidequests,  arena challenges, or killing minibosses.

## Enemy Drop Tables

There are two stages to determining what and if treasure drops from an enemy's defeat.

First, a die is cast to see if the enemy will drop *any* treasure *at all*:

* By default, enemies have a 60% chance to drop treasure.
* Enemies which killed after the  Miniboss or  Boss have a bonus 20% to drop treasure.
* Enemies afflicted by Motherlode or Broken Compass get further bonus chances to drop treasure.

If treasure is determined to drop, that enemy's Drop Table is inspected:

* All enemies have some amount of Elemental Crystals, determined by their  Elemental Type,  Miniboss /  Boss Status, and the  dungeon they spawn in.
* All enemies may additionally have zero-or-more pieces of Equipment. Every piece of enemy-dropped equipment can only come from one unique enemy.
	+ Each specific piece of equipment, and the elemental creds, have a specific drop rate from this enemy. Those rates all add up to 100%.
* All like-species enemies in the same dungeon have the same drop table.

Then, a second die is cast. The die is compared against the drop-rate of each item in this Drop Table to determine what will drop:

* Once a piece of equipment is already obtained, it cannot drop again.
* An already-dropped piece of equipment's chances are distributed out to any other equipment evenly, but **not** to the Creds, making further rare gear drops **more likely** as previous equipment has already been discovered.
* Enemies afflicted by Shakedown have a greater chance to drop equipment, over crystals.

Finally, if Elemental Crystals drop, the number of crystals can vary by 25% up or down from the drop table's listed value.
Daniel Lazarski

**Daniel Lazarski** is the protagonist of *>Observer\_*.

 `Gender` | A

## Summary

Daniel Lazarski is a member of the elite neural detectives known as the Observers, and the main protagonist of "*>Observer\_".* During the events of the game, he is investigating the disappearance of his son Adam in a Class C District Tenement Building . Like every other Observer in the KPD (Krakow Police Department), Daniel is equipped with a Dream Eater augmentation in order to access the prominent memories of suspects.

### *Before the events of ">Observer\_"*

Some time after April 13th, 2068 Dan's wife, Laura, was diagnosed with (presumibly) a form of cancer. She died soon after as a result of her refusal to get any implants that would have increased her chances for survival. This led to Adam blaming his father for his mother's death, leading to a strained relationship between the two.
Predator

The **Predator** is a Space Marine vehicle in Eternal Crusade.

## Tabletop Description

The Predator is the main battle tank of the Space Marines. Based upon the Rhino chassis, the Predator sacrifices transport capacity for improved frontal armour and heavy turret-mounted armament. The result is a well-armed and mobile tank, equally capable of holding ground or spearheading armoured assaults into the most heavily defended of enemy territory.
Find a way out of apartment 007

```
Previous: Investigate the crime scene in apartment 007 | Next: Interrogate neighbors and identify the caller

```

## Find a way out of apartment 007

You have been locked in Adam's Apartment.

To the left of the shelf you recently moved, there is a computer. Scan this to find out there is a control panel somewhere else in the apartment.

This control panel is in the kitchen. As you walk into the kitchen, turn around and the panel is on the doorway to your right. Scan this with EM Vision then open it to find a keypad.

If you did not find this before, in the left sliding door closet, there is a book, 1984. This is the code to the keypad. Enter the code and a table will appear in the middle of the room. This table has synchrozine on it that you can collect. Interact with the computer to read emails, see news, and access the door security. Open the Programs tab and select "Open Gate 2" command. The apartment door will open, allowing you to leave.
Game Lore Part 2 - The Story of Swordsman

**The Story of Swordsman**

Just like the novel it is based on, Swordsman takes place during the Ming Dynasty where Jianghu, the martial arts world, is ruled by several schools among which 10 are playable:
* Shaolin, Wu-tang and E'mei, the traditional righteous schools.
* Splendor School, Harmony School, Infinity School, Eminence School (non-playable), and Majesty School (non-playable). They are the new uprising, self-proclaimed orthodox schools that established the Five Great Mountains Alliance.
* Sun and Moon Cult and Five Venoms Cult. They're the unorthodox side and have been fighting with the others for years.

A rumor has spread that the Exorcist Swordsmanship Manual has reappeared. This manual, which was created by a powerful kung-fu master, holds the secrets of a supernatural martial art. Knowing this, every school has tried to find the manual and learn the skills, including those that live in seclusion such as Zephyr School and House Tong.
Suddenly, the situation becomes more tense and Jianghu enters a blood-soaked decade. The Ming government also wants to take their chances to control the schools and the situation becomes more strained than ever. More bloodshed is about to occur…

That's when you come into play.

A group of mysterious assassins have pillaged your hometown, the Lone Sword Village, leaving little behind. The killers slaughter every last inhabitant of the village leaving you critically injured. With his dying breath, the village elder chief gives you an iron sword before he dies, and tells you that this sword is part of a great secret. You manage to escape thanks to Lynhu Tsong, the eldest disciple of Splendor School.

As the only survivor of Lone Sword Village, you have no other goal but to satisfy your desire for revenge, to find who sent out those killers, and to join the adventures of Jianghu!
Gem

Gems are items that can be embedded into specific gear to provide bonuses. Gems can be won in-game through some quests, as well as purchased from the Marketplace.

You can use Socketing Stones to add gem sockets to gear. You can use Gem Embed Charms to attach Gems to gear with sockets. Extract Stones allow you to remove Gems from gear. All of these items can be purchased from the Marketplace.

Gems can be combined with each other to create a higher level gem. Doing so requires a Gem Combination Charm purchased from the Curiosity Merchant in Luo Yang, in addition to the five gems you want to combine.

If you have extra gems (level 3 or lower) of the wrong type, you can sell them to a NPC to get Gem Shards. These can be exchanged with Flawless Yuu in Luo Yang for new gems. You will not get Gem Shards for selling level 4 gems or higher.

Flawless Yuu will also allow you to bind your gems. There is a small chance when binding your gems that you'll receive an extra gem of the same type.
Character creation

Character creation in Swordsman Online offers the player a wide variety of choices in designing how their characters should look. There are two ways available, the simple default choices, and the advanced mode.

## Possibilities

It is possible to create a near look-alike of one's face and overall body. All it takes is mastering the Advanced mode and a little bit of patience.

## Screenshots

Here are screenshots of the character creation phase.

* Character Creation: Hair (default mode)
* Character Creation: Face (default mode)
* Character Creation: Eyes (default mode)
* Character Creation: Nose/Mouth (default mode)
* Character Creation: [Other] Details (default mode)
* Character Creation: Body (advanced mode)
* Character Creation: Face (advanced mode)
* Character Creation: Eyes (advanced mode)
* Character Creation: Nose (advanced mode)
* Character Creation: Mouth (advanced mode)
Companion

Companions are pets that will follow you around and assist in battle. Your first companion will be a Youngster from your school, received at level 25. At level 35 you will receive a quest to tame a Maid companion. Both of these companions do not fight, but will be able to pick up dropped items for you.

## Tamed Companions

You can find Tamable Companions at Beastly Hollow. You will need to be at or above the Companion's level in order to tame it.

## Other Companions

The Blade Apprentice comes from the Hero Pack sold on the website[1].

Visit Friend

## Skill Info

### Focus Skills

Available at companion Lv. 30, A companion can acquire a Focus Skill. You will have to purchase a training book from the "Rare" merchant found on the Luo Yang Map.
They cost 2.5G COINS each, and to teach them to the companion is another 2.5G COINS. It's expensive, but worth it depending on the purchased skill.

Work in progress, I have not yet acquired all skills.

Synergetic Chant - A focus skill which allows the companion to restore the players health.

### Combat Skills

* Bleed Air - The companion helps redirect their master's chi flow, recovering a small amount of Chi.
* Bind Up - A simple bandaging technique used by many in Jianghu. Can recover a small amount of Health.
* Screaming - Companions with this ability will be able to let out a wild screech, decreasing the Exo and Endo attack of opponents. The effect is influenced by the companion's Exo attack attribute.
* Bloodsucker - Piercing claws and teeth are the most trusted weapons of many small creatures. They are sharp enough to render most men's claws to bloody shreds.
* Dragon Sweep - A common whip form mastered by many southern swordswomen. It derives it's name from the golden whip that Lan Fenghuang uses when performing this skill, which spins about in the air like a great golden dragon.
* Mutant Venom - The fangs of mutant snakes are dangerously venomous. As soon as it strikes their prey, The venom will immediately make it's way straight to their heart.

### Errand Skills

* Mailbox - Send your companion to fetch and deliver your mail for you. Costs 50 Energy.
* Pick Up - Helps collect dropped items. Costs 1 Energy/minute.
* Stash - Opens your stash for you. Costs 50 Energy.
* Fix - Repairs broken equipment. Costs 20 Energy/piece of equipment (Maximum 100 Energy)
* Track - Can locate other players. Costs 30 Energy.
* Visit Friend - Can visit your friends for you. Costs 20 Energy/each time.
* Sale - Sells items for you. Costs 1 Energy/stack of items
E'mei skills

## E'mei

Most E'mei disciples are Taoist nuns, but they also accept male disciples. They pay attention to both Exo and Endo cultivation, so they are good at both offense and defense. They are also proficient at assisting their companions.

## Set 1 **E'mei Chi Form**

On Mount E'mei students train to assist their allies in combat. Their healing ability is unmatched.

* **Power characteristics:** Endo support, AOE healing
* **Skill characteristics:** Exo +100%, Endo +160%
* **Elemental affinity:** Fire (primary), Poison (secondary)

## Set 2 **Heartbreak Palm**

The E'mei Heartbreak Palm style requires a mastery of melee combat.

* **Power characteristics:** grabs, acupunctured-inducing attacks, rapid strikes
* **Skill characteristics:** Exo +100%, Endo +160%
* **Elemental affinity:** Fire (primary), Poison (secondary)

## Set 3 **Solar Push**

Solar Push is a difficult syle reserved for adept students.

* **Power Characteristics:** Endo Master, Ranged control.
* **Skill Characteristics:** Exo 100%, Endo 160%.
* **Elemental Affinity:** Fire (primary), Poison (secondary)
Strange Memorial

**Strange Memorial** is one of the clues Will discovers and records in the Apartments in *Immure*.

## Discovery

This clue is added to the list when Will approaches the door to Apt A6 in the Hallway on Floor A.

## Text

Seems to be some kind of strange... memorial I guess you could call it? It is located in front of A6. Perhaps I should try to find a way in.
Falconer

This school was added in the Lone Wanderer expansion on June 1st 2016. New characters can join this school by selecting Lynhu Tsong's 'New School - Falconer' quest option during the tutorial. Characters that have already completed the tutorial cannot join the school.

 Overall Difficulty |  | ★★

*School Introduction:*

* ???

*School Attributes:*

* ???

*Martial art features:*

* ???

*Weapon:*

* Blade and Falcon

*Pro*

???

*Con*

???
A Moment's Peace Teahouse

**A Moment's Peace Teahouse** is a location in Harmony's Piedmont. You first visit this location during the Song of the Vast Sea quest chain.

This location contains Lyo Jintin, a storyteller, and a number of guests. It also contains the Swordsman Bounty Board.

# NPCs

* Lyo Jintin - Storyteller
* Swordsman Bounty Board
* Teahouse Guest
* Waiter
* Lyu Shoyin - Youngster (only available at beginning of Song of the Vast Sea)

# NPC Chatter

* Lyo Jintin: Today, the Second-in-Command of Harmony School washes his hands of all Jianghu affairs. Some say that it's because he's feuding with the leader of Harmony, and some say that he's stepping down willingly as ...
* Lyo Jintin: Jianghu flows like a river, and not every stretch of it is roiling and tumultuous. The common people always find something to taunt and ridicule, even on those slow and lazy stretches.
* Lyo Jintin: This all reminds me of that old poem. How does it go again? Budding shoots sprout in spring, lotus blossoms float in summer. Golden leaves blow about in autumn, and all don cloaks of white in winter. The seasons change, ...
* Lyo Jintin: The Five Great Mountain schools are all the same, no matter how much they claim to be five separate entities with their own individual goals. Each Jianghu school believes themselves to be special and different, but to ...
* Lyo Jintin: Evil does not last forever, nor does good last forever. The differences between the different schools and sects and cults are no greater or less than which separates you from me. Are we all so different, man and school? ...

* Lyu Shoyin: Things are going so well. I wonder why master *(unreadable)* to retire from Jianghu?
Drink Away the Sorrow

**Drink Away the Sorrow** is one of the Quests available in **Swordsman**.

## Starting Quest Text

You've been out cold for 3 days. The people of Lone Sword Village were slaughtered like animals... As far as I can tell, you're the only survivor. There are different stories and theories about the massacre, but no one has been able to pinpoint the culprit. I know you must be in deep grief, but weeping won't bring the villagers back. Let's drink to get your mind off things. Then, we can come up with a plan to avenge Lone Sword Village!

## Objectives

Go to the inner chamber of the Inn and fetch some wine.

Click the Wine Jar to pick it up.

Return to Lynhu Tsong.

## Ending Quest Text

Ahh! The smell of fine wine. Tasting wine is like tasting life. It's a little bitter and a little sweet.
Herb Gathering

**Rewards:** | 12760 EXP  4 Silver  86 Bronze Notes  Shortening Cake (15)  Sparrow Wonton (15)

**Herb Gathering** is one of the Quests available in **Swordsman**.

## Objectives

* Follow Lynhu Tsong to the Imperial Tomb and find the Antidote. Target: Lynhu Tsong.

## Rewards

* 12760 EXP
* 4 Silver
* 86 Bronze Notes
* Shortening Cake (15)
* Sparrow Wonton (15)
Failed

*This article relies on information from the* Immure *demo. It may or may not be valid in the full release.*

**Failed** is one of the clues Will discovers and records in the Apartments in *Immure*.

## Discovery

This clue is added to the list if and when Will successfully attacks the Fireman with the Broken Bottle to no effect.

## Text

What the hell!? I tried to kill the Fireman but it didn't work! I must have missed something, perhaps I am using the wrong weapon? I need to learn more about his death so that I can figure out exactly what I need to be doing.
Swooping Hawk

The **Swooping Hawk** is an Eldar class in Eternal Crusade.

## Tabletop Description

The Swooping Hawks are the swift airborne support of the Eldar warhost. They wear wings made of vibrating feather plates that incorporate small gravitic lifters, allowing them to soar high above the battlefield before swooping down on enemy units, firing into them with lasblasters and grenade packs, before disengaging and leaping back into the sky. While they may be lightly armed and armoured, they are the perfect unit to take out enemy artillery, hunt down fast-moving vehicles and pin down flanking units.
Harmony skills

* The Harmony swordsmen strike their opponents with beautiful, deadly precision.
* Power characteristics: burst melee damage, rapid movement shifting, counter-controlling
* Damage characteristics: Exo +160%, Endo +100%
* Elemental affinity: Poison

### **Storm Strike**

*Video showing storm strike style (all skills included):*
Harmony Style: Storm Strike (Guide)

* Profound Style

* Join Harmony Sword Strike sect (LV20)

Storm Strike is a skill developed by Mo Dah, the Master of Mount Harmony.

* Power characteristics: nimble charges, intricate attacks

* Damage characteristics: Exo +160%, Endo +100%

* Elemental affinity: Poison

### **Ghost March**

* Advanced Profound Style

* Join Harmony Ghost March sect (LV40)

Ghost March is a difficult art, best learned by adept swordsmen.

* Power characteristics: Strike with a series of shadowy slashes

* Damage characteristics: Exo +160%, Endo +100%

* Elemental affinity: Poison
Guild Management

### *Guild Identity Management*

Your Guild Identity is not a given title, but a status you must earn for yourself.
Open the Guild Interface, then click Members and finally click LV List to learn how to upgrade your identity and the corresponding Guild event for each identity level.

### *Start a Guild Event*

Enter your Guild Base and find the Event Agent. Then click Start Guild Event to start a Guild Event.

### *Jianghu Rumors*

Enter your Guild Base and find the Event Agent. Then click Start Guild Event and select a Jianghu Rumors event.

### *Create a New Branch*

If your Guild has new branch vacancies, you can create a branch on the map in towns marked with a +, Then your guild will have more Bonus Quests and will earn more rewards for Convoy Escort/Hijack Escort quests. If the guild that currently dominates that town denies your branch, you can create it by Challenging that guild.
Alcoholic Treatment

**Rewards:** | 1890 EXP  1 Silver  29 Bronze Notes  LV1 Common Health Potion (15)  LV1 Common Chi Potion (15)

**Alcoholic Treatment** is one of the Quests available in **Swordsman**.

## Objectives

* Choose Lynhu Tsong and feed Brother Monkey's Wine to him.

## Rewards

* 1890 EXP
* 1 Silver
* 29 Bronze Notes
* LV1 Common Health Potion (15)
* LV1 Common Chi Potion (15)
Five Venoms

Overall Difficulty |  | ★★★★

*School introduction*

* Five Venoms Cult, originated in the South, is a branch of the Sun and Moon Cult. Its members are all beautiful females.They use a Soft Whip as their weapon and respect the Snake,Centipede,Scoripon,Spider and Toad as their deities.They are good with poisons and always have a poisonous pet with them,so pepole call them Five Venoms and stay away from them.
* They use the venoms on their whips to deliver deadly damage over time. They also use the whip for crowd control and area attacks. They can even enlist the add of a few insects to daze and poison their enemy.
* Beautiful and deadly the perfect combination.

*School Attributes:*

* Endo,Ice,Fire,Poison and Earth Boost.

*Martial art features:*

* Control and ranged attacks

*Weapon:*

* Whip

*Pro*

+Range Tactics

+Poison

*Con*

-Low Defense

-Low Hp
Back on the Ground

**Rewards:** | 6294 EXP  LV2 Common Health Potion (15)  LV2 Common Chi Potion (15)

**Back on the Ground** is one of the Quests available in **Swordsman**.

## Objectives

* Interaction: Four Saints of the Peach Valley. Go to Destination. Target: Sister Jade.

## Rewards

* 6294 EXP
* LV2 Common Health Potion (15)
* LV2 Common Chi Potion (15)
Development roadmap

The **development roadmap** of *Tile Miner* is as follows:

* **0.2** Housing/Beds/Flooring/Character Customization/Vanity Clothing
* **0.3** Archery/Accessory slots
* **0.4** Magic/Enchanting
* **0.5** More Farming Options/Breeding/Fishing
* **0.6** Dungeon's
* **0.7** NPCs with Schedules/Jobs/Personality Traits/Relationships
* **0.8** Quests (get random quests as well as complete quest lines)
* **0.9** Killer Boss Battles
* **1.0** Balance Balance Balance!

## References

1. ↑ Alpha Version v0.1 released! on tileminer.org
Drunken Chatter

**Drunken Chatter** is one of the Quests available in **Swordsman**.

## Starting Quest Text

Ah, I'm feeling a bit tipsy. Don't mind me if I start spewing out nonsense! Here... I'll sing a little song.

We are heroes in this age,
floating exhaustedly in the river of time.
Compared with drinking,
crowning is but laughter.
Cheer up, Swordsman! Let's drink to your survival!

## Ending Quest Text

Splended! I'll teach you some Acrobatics. You'll need these skills to get around Jianghu.
Falconer Skills

## Falconer Blade Technique

* Initial Style
* Join Falconer School (LV5-10)
* Power characteristics: Stance Swap, Death Immunity
* Damage characteristics: Exo +100%, Endo +160%
* Elemental affinity: Main Fire, Alt Earth

## Nine Abyssmal Style

* Profound Style
* Join the Nine Abyssmal sect (LV20)
* Power characteristics: Fast gap-closer, AOE burst damage
* Damage characteristics: EXO +100%, ENDO +160%
* Elemental affinity: Main Fire, Alt Earth

The following skills are learned at level 40, but are still in the Nine Abyssmal Style.
Control Mode

* The most comfortable mode uses the mouse to move and the keyboard to control attacks with One-Click Smart Attack (Basic, Power Hotkey).
* Precision Attacks are available with the combination of Control Mode Hotkey (Default is Shift).
* Suggested for players familiar with BoI and WoI.

* Precise movement controls and attacks using only the keyboard. \*The mouse is only used to control the camera.
* The default hotkeys for moving left and right are A and D. S is stepping back instead of running backwards.
* Suggested for players familiar with JD and PWI.

* The mode of true Swordsmen!
* Use the keyboard to move and combinations of mouse and keyboard to attack. In the mode, you can perform many skilled action.
* Suggested for players familiar with Neverwinter.
Arc Gift Bag

The **Arc Gift Bag** is one of the Items available in the game Swordsman. It is a Giftpack item.

Currently Contains (as of the 6/1/16 Lone Wanderer expansion):

* 5 Double EXP Pill (1 Hour)
* 3 Big Goldstone
* 50 Stardust
* 30 Wooden Gear
* Cloth Bag (6 slots)
* White Cattail

Previously Contained:

* 5 Double EXP Pill (1 Hour)
* 5 LV2 Reinvigoration Pill
* 10 Phoenix Pill
* 30 Stardust
Grab and Dive

**Grab and Dive** is one of the available Achievements in Swordsman.

## See also

* Achievements

After getting the "Unable to Move" status from Divination npc in Luo Yang, go to - Scarlet Town, 930, -144

- Scarlet Town, 716, -160 And talk to the npc

Next npc should be around - Scarlet Town, 229, -96 / - Scarlet Town, 229, -96

After accepting the quest you should kill an Ox type of animal around - Scaret town, 685, -9

After that you might need to go back to the other guy again, and then go to - Scarlet Town, 334. -79 - and pick 5 nuts.

After completing that quest you should go to - Scarlet Town, 306, -31 and accept the quest.

At this point you go back to the 1st npc "Scarlet Town, 930, -144"...

NOW, this is IMPORTANT, he will ask you to clean the roof of the house near him... (think he gives you a hammer tho, doesnt matter LOL)...

"After you have fix his roof by tamptering with the hammer, you will need to wait another ahour to fix his roof once more and wait another hour to fix his roof for the final time.
In total, need to fix his roof 3 times and wait for 2 hours. (1 fix = 1 hour after you have fix his roof for the first time)" -avn claymore
E'mei

Overall Difficulty |  | ★

*School Introduction:*

* Most E'mei disciples are Taoist nuns, but they also accept male disciples. They pay attention to both Exo and Endo cultivation, so they are good at both offense and defense. They are also proficient at assisting their companions.
* They have the perfect support role, reducing the defenses of the enemy.
* Difficult to master in 1v1 PVP, rather cautious play-style.
* Use of range attack skills with high AoE damage.

*School Attributes:*

* Endo,Fire and Poison Boost

*Martial art features:*

* Focuses on both attack and defense

*Weapon:*

* Staff (Buddhist monk's staff)

*Pro*

+Heal

+Power control/drain

+Support

*Con*

-None

### Historical Notes (not lore)

Mount Emei (Emeishan) is one of the Four Sacred Buddhist mountains in China (located in Sichuan Provence). Rising to 3,099 meters (10,167 feet), Emeishan looks *down* upon the clouds over the Middle Kingdom.

Emeishan became a sacred Buddhist mountain in the 3rd century A.D. With more than 30 Temples (some very very old) on its present day slopes, and beautiful surroundings it was registered as a World Heritage Site in 1996.

The only reference I can find to a female dominated Monastery on Emeishan is the Fuhu Temple. The monastery was originally **Crouching Tiger Monastery (Fuhu Si)** established by master Zhang Sanfeng. It is the largest Monastery on Emeishan.

1. ↑ Wiki: Emei[1]
2. ↑ World Heritage Listing Information[2]
3. ↑ Sacred Emei[3]
Familia Isawa

La **familia Isawa** es la familia dominante del Clan Fénix. Son la mayoría de shugenja de su clan y posiblemente de todo Rokugan.

## Descripción

Isawa era un poderoso hechicero, y posiblemente el primero en dominar el arte de conversar con los kami que se convertiría en el sendero del shugenja. A la fundación del Clan Fénix recibió un juramento del Kami Shiba de que su familia siempre sería protegida, y de que sus más poderosos descendientes seguirían liderando el clan a través del Concilio Elemental. A pesar de tener una reputación de arrogancia, su poder es suficiente para convencer a muchos que está justificada.

La Familia Isawa Family en conjunto produce por mucho más shugenja que cualquier familia de Rokugan, y también los más poderosos. Sólo ellos entre las familias shugenja del Imperio pueden dominar el elemento del Vacío, y son los expertos indiscutibles cuando se trata de investigación mágica y asuntos religiosos. Como es común entre las familias de shugenja tienen una ideología de pacifismo e intentan mantener la paz.

## Miembros Notables

* Isawa Masahiro: Un miembro leal del Clan Fénix y hábil shugenja de fuego.
Janitor's Room

**"Janitor's Room"** is one of the clues Will discovers and records in *Immure*.

## Discovery

This clue is discovered upon attempting to enter the janitor's room in the Apartment.

## Text

Door to what I suspect is a Janitor's closet was locked in the lobby. If I could find a way inside, I might find something of use in there.
How to play guide for LEGO Dimensions

*This article is a stub. You can help LEGO Dimensions Wiki by expanding it.*
This page will serve as a basic **how to play guide for *LEGO Dimensions***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Hunger

The hunger bar can be located at the top left corner of the screen. It is green in color, and is the third bar from the top on the HUD.

Performing actions such as swimming, using tools, fighting, and walking all degrade a player's hunger. Additionally, hunger will decrease at a slow rate over time, regardless of a player's actions. If a player reaches 0 hunger, then they will take high damage over time until they either die or consume food. Eating food (such as cooked meat) is the only known way to restore lost hunger.

It is recommended that players stockpile food, as a loss of hunger can often result in near-instant death.
Crafting

**Crafting** is a core feature of *Tile Miner*. Players can craft items to be equipped or used.

## How to craft

To access the crafting menu, press "**E**" to bring up the inventory. If the necessary materials are present in the players inventory, click the desired item to craft from the crafting menu and place it into the inventory.

For items that require a workspace, e.g. Wooden Table, place the workspace by right-clicking the location where the workspace is to be placed with the workspace selected in its inventory slot. Then right-click the workspace to bring up the crafting menu.
Wooden Planks

*This article is a stub, please help Windborne Wiki by expanding it.*

 **Biome** | Grassland/Forest

**Wooden Planks** is a block obtained by putting Bellthorn Trunk, Dawnwood Trunk, or Grasslands Tree Bark through a shaper. Doing this will create 2 planks for each tree bark or trunk.
Putting a Wooden Planks block through a Shaper will create four Wooden Sticks.
Dye

Most Fashion items come with random colors. You can dye them different colors. You purchase dyes from the Marketplace. It will take multiple dyes of the same color to dye a fashion item.

You can open the Dye Chest to receive a random color dye that you can apply to your fashion. There are over 60 colors, so it can take some time to get enough of the color you want.

You can also use the Prismatic Dye to dye your fashion a random color, and use the Dye Salts to lock a color once you're happy with it.
Health

The health bar can be located at the top left corner of the screen. It is red in color, and is the first bar from the top on the HUD.

When a player takes damage, the player's health bar will go down. If it reaches 0, a player is killed, resulting in a loss of all currently held items and stat benefits.

Health regenerates over time naturally, although health can be restored in chunks through the use of a healing potion. Healing potions are highly recommended for circumstances in which players will find themselves facing lots of enemies, most notably during nighttime and while underground.

In the underground, health crystals can be obtained. These crystals can be crafted into health upgrades, which increases a player's maximum health by 1/4 of their starting health.
Version 0.1.5.4

**Version chronology**

**External links**

## Bug fixes

* Issues with Pepper Tiles: Crashes when loading fully grown tiles, Pepper is not collidable, only drops pepper when partially grown, growth time is too fast.
* Roofing does not break when walls breaking causing odd behavior.

## Known issues

* If you die at night it becomes extra dark in the over world.
Controls

The **controls** for *Tile Miner* use the keyboard and mouse.

## Keyboard

* **W:** Up
* **A:** Left
* **S:** Down
* **D:** Right
* **E:** Inventory
* **Esc:** Main Menu
* **1-0:** Select inventory slot

## Mouse

* **Left click:** Attack or break tiles
* **Right click:** Use item or place tiles
* **Scroll wheel:** Select inventory slot
Tile Miner

***Tile Miner*** is a top-down sandbox adventure game from Chris & Ryan Madden. Explore an infinite, randomly generated world and then mold it to your liking.

## Features

* **Survive** – Find food and shelter before nightfall in order to stay alive.
* **Landscape** - Almost all tiles in Tile Miner are breakable and placeable. Create the top down adventure that you want by doing your own landscaping.
* **Build** – Build your own shelter and furnish it the way that you want.
* **Farm** – Till the soil and cultivate many different varieties of crops.
* **Mine** – Dig through the mountains and caves to find the best ores.
* **Explore** – Explore the many different biomes in search of new enemies and treasures.
* **Craft** – Craft the best tools, weapons, and armor available.
* **Alchemy** – Use a cauldron to create potions with different effects.

## External links

* Official site
* Tile Miner on Steam
Stick

A **Stick** is a material that can be crafted from planks. 2 planks produce 4 sticks.

**Materials**
* Plank x2

## Used For

Sticks are used in the following recipes:

* Beehive
* Copper Axe
* Copper Hoe
* Copper Pickaxe
* Copper Shovel
* Copper Sword
* Fire Pit
* Fire Starter
* Stone Axe
* Stone Hoe
* Stone Pickaxe
* Stone Shovel
* Stone Sword
* Tin Axe
* Tin Hoe
* Tin Pickaxe
* Tin Shovel
* Tin Sword
* Torch
* Wooden Hoe
* Wooden Pickaxe
* Wooden Shovel
* Wooden Sword