recursal/Fanatic-Fandom huggingface dataset:
Tulip

## Biography

From a young age, Tulip knew she was assigned the wrong gender at birth. When her family rejected her and her need to live openly as her true identity, she always felt isolated from others. Even though the other elves saw and treated Tulip as male during her childhood, she knew deep inside that she was always meant to be a girl, thus choosing the name "Tulipa" for herself. Since then, she started to transition at an unknown point afterward.

## Powers and Abilities

* **Heightened Senses:** Tulip possesses pointed ears, which helps her in triangulating sound sources, perhaps higher or lower frequency sounds than in the human range. With incredible hearing capabilities, she has a "natural protection" that protects them against noise overload due to the large amount of sounds she hears daily. Tulip is also capable of interpreting multiple layers of sounds, even in a crowded city miles away from her.
* **Enhanced Reflexes:** Tulip has drastically enhanced reaction speed, allowing her to dodge multiple bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to like high speed projectiles .
Empathy

**Empathy** is the magical power to sense, understand, and even feel the emotions of others.

## Description

The user can fully interpret the emotions, moods, and temperaments of others without reading apparent symptoms, allowing them to understand introverts or discover one emotion is actually hiding another. They can attack someone in a personal and emotional way since they know exactly what emotion is flowing through themselves and can use this knowledge to play against them. Some users may learn to read emotional imprints left into environment or objects.

Usually over time, an Empath's power grows to the point that they can manipulate emotions in others, and possibly use them to empower themselves. The user may learn to extend their power over/on vast numbers of sentient beings or reach extreme distances, even other levels of existence but this may be possible only if the user has an emotional link to those the search is already in effect on.

## Abilities

* Able to induce uncontrollable negative or positive emotions.
* The user can sense and/or understand the emotions of animals and vice versa.
* Can receive and send emotional glimpses of memories, or mental imagery associated with certain emotional states current or past.
* Can wield empathic abilities through physical contact with a subject.
* The user has an emotional connection with another person from a great distance apart, even through dreams.
* Can induce emotions, causing short-term change in emotions, exact length of the effect depends on both the user's skill and power and the targets mental state.
Pyrokinesis

**Pyrokinesis** is the magical ability to create, control, and manipulate fire with the power of the mind.

## Description

The ability to control fire is a powerful and destructive one, not to be taken lightly. One with this power could produce vast amounts of fire, both for offensive attack and defense (firewalls for example) or for generating a light source. One could also manipulate heat, radiation, volcanic activity, spurts, and blasts of flame and even lava or magma. Fire is commonly employed for total destruction purposes.

This is considered a powerful ability to have, with pyrokinetics (as user with this ability are called) having the power to generate, control and manipulate fire. These pyrokinetics excite the atoms within an object, with enough energy to ignite the object, and are capable of generating flames from thin air, not requiring the consumption of oxygen or combustible objects to maintain the flames.

## Abilities

* Summoning fire.
* Augmenting existing flames.
* Resistance/immunity to thermal energy.
* Shaping flames into any form imaginable.
* Heating up/down objects from a distance.
* Sensing thermal energy/infrared vision.
* Influence over lava.
* Creating shields of flame.
* Teleportation through flames.
* Resistance/immunity to snow magic/cryokinesis.
* Possibly using flames to achieve flight via jet propulsion.
* Creating thermal updrafts.
* Channeling flames through weapons to enhance their combat capabilities.
* Radiating heat.
* Absorbing flames.
* Breathing fire.
Beastfolk

**Beastmen** are a race of humanoid species with animal traits such as ears, tails, legs and wings.

Typically consisting of individuals that exhibiting traits a hybridization between a human being and a specific animal, ranging from typical animals such as cats and dogs, to more complex creatures such as insects and magical beasts. Making up a relatively adequate number of the race, the are typically spread out around the country, living alongside other races by taking on a wide arrange of jobs and professions.

## Basic Information

### Anatomy

Beastmen appears as humans with animal traits such as ears, tails, legs, wings, etc. They are born with powerful shapeshifting abilities, and can turn into their animal counterpart at will. The beastman are also born with colorful markings on their skin that appear similar to tattoos. When they change into their animal form, their coat color will mimic their hair color, and they will still have their markings on their fur. This makes beastcia easy to recognize in animal form.

### Biological Traits

Beastmen have attributes of various animals from various classes. The beastmen traits range from ears, skin, fins, claws, to additional limbs like tails and wings. Beastmen with minor traits like ears and retractable claws can pass as human. Some fish beastmen have a fully fish tail, which is the most drastic departure from the human body shape we have seen so far.

* Mammal beastmen are seen throughout the series, typically with animal ears or tails. They have also been shown with claws, teeth or horns.
* Reptillian beastmen are rare and usually have scaled skin.
* Fish beastmen are also considered rare while being known as Etherea's version of mermaids. We see fish fins and one with a full fish tail.

### Dietary Needs and Habits

They are still omnivores and will eat basically anything a human or elf will eat, but will have a preference to food their species eats, such as meat for wolves or vegetables for rabbits. Some beastcia can digest things that humans cannot like grass or raw meat.

## Additional Information

### Animal Imitation

Beastmen can use/imitate animal powers, they can run like an ostrich, swing like a monkey, sprint like a cheetah, move like a cat, take the strength of an ant, track like a dog, hide like a turtle, constrict like a snake, etc. They cannot transform into animals, as this power only enables the beastman to mimic animalistic traits while still in their original form.

### Full Moon Empowerment

During the full moon, beastmen becomes stronger and faster when they come into contact with a moon, possibly unlocking abilities related to the affinity and enhancing their existing powers. They can employ the forces of the moon to revert the mind into a primal state prone to violence and survival instinct.
Timeline

* By this point, the humans have evolved in Etherea. For the next hundred years, the humans experience few evolutionary changes or changes in population numbers.
* Some years after the founding of magic, powerful creatures of darkness known as Aberrants began to appear around the world.

### The Mythic Ages

* The Mythic Ages takes place during the Primordial Age.
* A special breed of humans gained random powers based on their emotions, such as offensive abilities if angered, defensive abilities if frightened, emotion-based abilities if feeling love, etc. After this phenomenon, many people around the world began to manifest different kinds of mystic powers, which became simply known as *magic*. The dawn of this extraordinary era was marred by a breakdown of society caused by the sudden onslaught of magicians empowered by their newfound magic and ordinary people being prejudiced against the new minority.

#### 171 AA

* Fantasia City was founded by the royal family, as a haven for immigrants from all across Etherea. Despite their positive and negative stereotypes, both parties are essentially good-natured. All of this is done so that humans, elves, dwarves, and fairies can meet one another and learn to coexist peacefully.
	+ The military and local police force require young magicians, but as a result of the laws referred to as the "Guardian System", in which a magician would need to graduate from an internationally improved vocational school to receive their license and social status as Guardians thus receiving approval to use their abilities.

### The Modern Era

* The world is on the brink of a technological renaissance and an industrial revolution, which is made possible by international collaboration fostered by business and academia to solve the most pressing issues of the day. Technological institutes spring up across the world, as scholars, inventors, and educators directly forge ties with one another in the name of progress.

#### 595 AA

* Victoria is born to King Elric and Queen Madelyn.
* Tulip is born.

#### 597 AA

* Ceri was born among peasants around a village known as Rhyfel.
	+ The village was destroyed after a group of abberants attacked the village, along 's mother sacrificed herself and killed during the attack. An infant is found and adopted by King Elric and Queen Madelyn. It's made clear that he won't be inheriting the throne, as that's the birthright of the King's natural-born daughter Rameses, but they get along so well that it's not an issue.
	+ Ceri showed magical talents as an infant and the High Priest declared that he was special upon her birth.
Guardian System

The **Guardian System** is a program that oversees the training and licensing of young magicians as a professional occupation aptly called *guardians*.

The Guardian System is created in light of increased terrorist activity by rogue magicians throughout the world and the need to regulate the development of magical powers. The core concept behind the system requires magicians to undergo education under academies as a students, and allowing those who have successfully finished all academic requirements as a student to graduate as a full-fledged guardian.

Guardians are given several benefits after graduation. They can return to society and acquire jobs, or can be recruited into the police or anti-terrorism units that specifically oppose magicians that abuse their powers. As representatives of Etherea, Guardians also have a certain extent of diplomatic liberty, allowing clearance requirements to be simplified when traveling to other territories, especially in critical situations.
Chlorokinesis

**Chlorokinesis** is the magical ability to summon, control and manipulate plants and vegetation.

## Description

The user with this ability to mentally and/or physically summon, control and manipulate plants and vegetation, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil. They can use their power for defense and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries They can use this ability to have their enemies ensnared in plants, or even telepathically communicate with plant life and vegetation; an ability known as "green-speaking." Users can influence and accelerate the growth of plants causing flowers and other plants to mature with supernatural speed, grow to unusual size, and produce in abundance. User can cause plants to grow from seeds to full-grown plants in moments, cause them to flower and produce fruits, seeds, etc. outside season, cause a cut plant to grow roots and other similar feats.

They can use their power for defense and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, bring plants back to life and make them sprout seeds/fruits/berries, use plant chemicals to heal people/objects, and/or manipulate their properties for a wide range of effects.

Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can grow vines to entangle enemies climb around a target's neck, causing choking, or strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments.

## Abilities

* To make plants grow and appear out of nowhere.
* To cause plants to quickly manifest from the soil and wrap around a target.
* To mutate plants by rearranging DNA structures, and revive recently withering plants or dead plants.
* To create bridges out of wood or make vines grow and support the person to get him/herself on a higher level from the ground.
* To manipulate wood (dendrokinesis).
* To weaponize plants by hitting or grasping the target with roots and vines, projecting thorns at a distance.
* To release deadly toxins, venoms, and pheromones (toxigenesis).
* To keep bacterial fungi at bay.
* To summon Karpoi
* To sense magical items made from wood.
* To telekinetically move plants.
* To sense the location of plants.
* To telepathically communicate with plants ("Green-speaking")
* To teleport through plants.
* Summoning or creating plant-based weapons such as spears, shields, or arrows.
Guardian

**Guardians** are a protectors that possess magical abilities, as well as possessing some form of magical element or object that they regular use such as magical armor. In addition to being trained as a knight, they wield magic, often combing the two skills together.

## History

Guardians are given several benefits after graduation. They can return to society and acquire jobs, or can be recruited into the police or anti-terrorism units that specifically oppose magicians that abuse their powers. The Guardians also have a certain extent of diplomatic liberty, allowing clearance requirements to be simplified when traveling to other territories, especially in critical situations.

These guardians are powerful knight/warriors who possesses the innate ability to manifest great courage, nobility, and great power through their faith in the divine. The guardians are dedicated to furthering the cause of all that's good as representative to their art and study of faith. They gain divine and spiritual-based powers through the divine they have faith in and act as a divine conduit through faith alone, especially in the face of their unholy adversity. As holy crusaders, they combat the forces of evil wherever they're found and defend the helpless as much as possible above all else as the benevolent paladins that they represent. No one is born a guardian, but like a knight, can be made into one regardless of the species, for anyone can be bestowed the honor and responsibility of a guardian if they're dedicated to the practices of these divine arts through faith and warrior-hood.
A Nameless Liquid Cat Wiki

**Welcome to A Nameless Liquid Cat Wiki!**
Welcome to the wiki! This wiki is about a game and series about a nameless liquid cat!

We're a collaborative community website about A Nameless Liquid Cat that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemThe Cat
Memory Alteration

**Memory Alteration** is the magical ability to manipulate another person's memory in order to either implant false memories into them or erase their memory of specific events.

## Description

The user can control memories of oneself and others, allowing them to modify, fabricate, suppress, influence, repair, restore, erase, detect, and view them. They can change memories to confuse, wipe away certain memories to cause amnesia, discern and provoke nostalgia, and enter the victim into a psychic vision, replaying their memory.

## Abilities

* Alter memories.
* Create false memories.
* Erase memories.
* Steal memories.
* Have an advanced memory.
Tales of Etherea Wiki

**Welcome to the Tales of Etherea Wiki!**
We're a collaborative community website about Tales of Etherea that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Personnages

### Protagoniste : Alex

Alex, un jeune homme de 17 ans tout à fait normal, ayant une âme pure et innocente, est vêtu d’un short rouge et noir et d’un sweat gris,, des yeux verts et une pilosité plutôt brune. Il est passionné de street workout et fait beaucoup de parcours dans sa ville depuis son plus jeune âge. Audacieux mais pas forcément courageux, cette expérience va changer Alex a jamais.

### Antagoniste : Astaroth

Astaroth, Démon vivant au travers des âmes pures les rendant corrompues pour s’en nourrir. Chaque 7 ans, il doit s’emparer d’une âme pour persister, il est toujours arriver à ses fins, en infligeant angoisse et peur à ses victimes. Possédant des cornes de bélier et une peau cramée de braises, il est plus grand que la plupart des humains.

### Ennemis :

les ennemis seront des humains possédés par Astaroth, leurs bras et leurs yeux sont consommées par une substance noires. Ils essayeront de vous attraper pour vous immobiliser et ils vous poursuivront sans relâche.

Revenir a ASCENT.
Lynx

Upcoming*This article consists of upcoming content. Please refrain from adding misinformation..*

## Appearances

### Debut

A Nameless Liquid Cat: A Tale of Two Cats

## Overview

**Lynx** is an upcoming character that is planned to be in game 3 of the game series. She is also the deuteragonist of the game.

## Role

Not much is known about her, but she meets Nameless in the first world. They both bonded and became friends after that.

## Trivia

* Lynx has been hinted in the first game, A Way Out.
DM02

DM02 is the third set of the Kayou Digimon Infinite Evolution card game. Boxes contain 20 packs of 5 cards each. Each pack contains 3 R, one of either TR or TGR, and one 'hit' of SR, SSR, UR, or SP.

Boxes of Dm02 can be identified by flap art of imperialdramon dragon mode, front art of Davis and demiveemon, and pack art of agunimon.
Human

**Humans** are the native inhabitants in the world of Etherea.

## Basic Information

### Anatomy

The physical characteristics of humans are as varied as the world's climes. From the dark-skinned tribesmen of the southern continents to the pale and barbaric raiders of the northern lands, the humans possess a wide variety of skin colors, body types, and facial features. Generally speaking, mundanes' skin color assumes a darker hue the closer to the equator they live. At the same time, bone structure, hair color and texture, eye color, and a host of facial and bodily phenotypic characteristics vary immensely from one locale to another. Cheekbones may be high or broad, noses aquiline or flat, and lips full or thin; eyes range wildly in hue, some deep set in their sockets, and others with full epicanthic folds. Appearance is hardly random, of course, and familial, tribal, or national commonalities often allow the knowledgeable to identify a human's place of origin on sight, or at least to hazard a good guess. A human's origins are also indicated through their traditional styles of bodily decoration, not only in the clothing or jewelry worn, but also in elaborate hairstyles, piercing, tattooing, and even scarification.

### Biological Traits

With the exception of some uncommon hair colors (e.g. blue, pink, green, and a few others) and occasionally odd features (ranging from longer lifespans to lycanthropy), the Mundanes are identical to their real-life counterparts.

### Lifespan

While the average lifespan of regular human beings seems to be largely equal to that of their real-life counterparts (75 to 90 years, with longer, natural exceptions), there are a handful of mundanes who have lived well over 150 years, and are still functionally healthy. However, it should be noted that these exceptions could very well be caused by external magical intervention.

### Genetics and Reproduction

Humans are a sexually dimorphic race. They reproduce sexually, with a full-term pregnancy lasting roughly nine months.

## Additional Information

### Social Structure

Human society comprises a multitude of governments, attitudes, and lifestyles. Though the oldest cultures trace their histories thousands of years into the past, the human society seems to be in a state of constant flux. A variety of patterns concerning gender and sexuality exist across the world.

## Civilization and Culture

### Naming Traditions

Names in Etherea tend to be a little weird in comparison to names we use ourselves. Human names vary a lot, but almost all of their names are still somehow a pun of some sorts. The pun is usually related to their personality, their looks or their position in life.
Wiki AlanDrg

## ASCENT

Alex, un jeune lycéen de 17 ans, passionné de parkour amateur depuis son plus jeune âge, mène une vie sans réelle perturbation jusque la. Seulement, un démon assoiffé d'âme pure se nommant Astaroth, va déranger cette routine en traquant Alex  jusqu'à la mort en possédant différents corps pour l'attraper. Alex devra fuir et survivre jusqu'à parvenir à coincer la forme finale d’Astaroth pour s’en sortir, car Astaroth ne s'arrêtera jamais.

Vous allez devoir fuir pour vous en sortir et survivre aux assauts d’Astaroth qui vous poursuit à travers différents corps. Alex se fera surprendre par le démon au cours de sa vie et vous allez devoir trouver une solution pour vaincre une entité démoniaque.

### Contenu

* Personnages
* Storytelling et Gameplay
* Segment de marché, cible et public visé
* Mécaniques
* Level design
* Interface

Jeu entièrement réalisé par Alan DROGUE dans le cadre de ses études en première année d'ESMA GAME.
Digimon Infinite Evolution Wiki

**Welcome to the Digimon Infinite Evolution Wiki!**
This English language wiki is for the Chinese Kayou x Bandai digimon infinite Evolution card game otherwise known as 数码宝贝无限进化 *Shùmǎ Bǎobèi Wúxiàn Jìnhuà.* Currently, *Infinite Evolution* has 3 sets and a few promos.

We're a collaborative community website about Digimon Infinite Evolution that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*community?*

* wiki
* Started
* Contribute
* community
* Guides
* articles
Punky Bruiser

## Lore

Punky is a younger, and slightly more impressionable, Akumi variant from an alternative reality. She had cruel parents who threw her into a portal to be rid of her forever. When Punky came out the other side, she was alone in the middle of the Death Rattle Cove marketplace. There, she found her new family . . . pirates, with whom she enjoys endless adventures and limited authority. Punky specializes in high-caliber artillery that hits hard.

## In Game

Punky Bruiser is the boss enemy of the **One Shot, One Kill** mission in Stoneshore. Upon defeat, Punky Bruiser will join you as a four-star playable character. Punky Bruiser belongs to the **Ranger Class** and does **Ranged** attacks. Her high-damage skills are excellent for finishing enemies off quickly.

### Skills

One Shot (Attack Range: Three) (Cooldown: N/A)

* Punky shoots with increased penetration and accuracy, doing. Pick off low health targets, she does more damage the lower her target's health. (Passive: Punky has increased critical chance and gains increased speed for 1 turn when she lands a critical hit.)

Sniper Shot (Attack Range: Three) (Cooldown: Four Turns)

* This shot does more damage the more health her target has, increasing the damage it takes for 3 turns. Cannot be blocked or dodged!

Triple Shot (Range: Three) (Cooldown: Five Turns)

* Punky shoots three times at random targets with increased critical chance and critical damage, stunning them for 1 turn with a chance to knock them down. Cannot be body blocked. Cooldown: 5 (Passive: Punky gains an extra turn when she kills an enemy. Cooldown: 2)

## Trivia

* The equipable skill Ambush Shot's thumbnail art is the same as the thumbnail art for Punky's Triple Shot ultimate.
Storytelling et Gameplay

L'histoire se déroule dans une Amérique du 21ème siècle, dans une banlieue situé en Ohio. Alex, après les cours, aime souvent faire du parkour en ville, mais aujourd'hui il décide de rentrer directement chez lui après un mauvais présentiment. Il avait vu juste car à peine arrivé dans son jardin il se fait attaquer par des ennemis possédés par un démon, Astaroth. Alex grimpe l'échelle de sa maison et montre sur le toit, le problème est que les possédés le poursuivent même sur le toit. En sautant de toit en toit et de branche en branche, Alex parvint a fuir tout les possédés, seulement il chute du toit après être attiré par un portail sur le sol dans le jardin de la maison ou il se situait.

De l'autre coté du portail, Alex tombe dans la salle du trône d'Astaroth ou le climax aura lieu. Après avoir esquivé toutes les attaques du démon, Alex passe par le trou dans le mur qui s'est crée et découvre une grotte sombre avec une lumière vive au bout. Alex parvint a s'échapper puis Astaroth, qui s'est trop approché de la lumière pour s'emparer de celui-ci, disparait avec la grotte. Alex réapparait dans le jardin ou était le portail, il a réussit a surmonter ses peurs e survivre à ce démon ignoble.

Au lieu de combattre vos ennemis, vous allez devoir fuir pour survivre, car n’ayant aucune arme ni de courage, vous êtes en incapacité de vous défendre. Des corps possédés vous poursuivront de tous les côtés, donc soyez à l'affût. Mis à part les fins de niveaux, vous aurez la liberté de trouver comment vous dépêtrer de cette entité vous poursuivant et de cette situation angoissante.

Revenir a ASCENT.
Twilightspecies Wiki

**Welcome to the Twilightspecies Wiki!**
This wiki account focuses on the species found throughout the Twilight saga series and what characters fall into which species categories

you can find more information about Twilight here

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Fairy Fidgets

Fairy Fidgets are a type of fidget that is obtained from a NPC via trading specific Fidgets. This lists all Fairy Fidgets and how to obtain them: (WIP)

## 2023 Easter Edition

Fidgets are located in Fidget Book 2023 - Season 2.

Trade HUNTER 10 unique Fidgets that have Easter related symbolism such as Eggs, Chicks, or Bunnies. The NPC will let you know if its acceptable or not, if accepted, it will say to add more, if not, it will close the trade.

You will obtain a random box with a chance to receive the 5 2023 Easter Edition Fidgets and 3 other common bunny Fidgets. All Fidgets in the box have a 11 percent chance of obtaining.
DM01

DM01 is the first set of the Kayou Digimon Infinite Evolution card game. Boxes contain 20 packs of 5 cards each. Each pack contains 3 R, one of either TR or TGR, and one 'hit' of SR, SSR, UR, or SP. This set is unofficially translated to Legendary in English.

Packs can be identified by the picture of omnimon on a white background. The box art is Wargreymon on a white background with Tai and Agumon on the front.

**Set List**
Shanyan

* Lowest and biggest island of Xherterra
* Receives all magic leaking through Laeliv's core
* Richest
* Biggest Artificer Academy
* System to signal nights/days? (conspiracy that Guoshe spies through it)
* Central Plaza is a huge underground cavity with a spinning orb/column of magic in the middle
	+ Ppl not allowed to approach it; patrols around it at all times
	+ Very luminous
	+ Opening at the top (big? Can we see the islands floating above?)
		- has an orb of some design as an analog clock
	+ Stairs alongside the walls to access all streets that are scattered around the plaza, at different heights and 'longitudes'
	+ Holidays and special events often held there
	+ Important locations:
		- Place of ruling ('palace', parliament...)
		- Artificer Academy
		- Police HQ
* Terracotta-army-inspired constructs make up the police force
	+ created, maintained and updated by artificers
* patrol route spiralling on the outside of the 'rock' exterior
	+ 12+ posts
	+ 3+ stairs to reach upper/lower levels faster
	+ Mainly/mostly Terracotta Army
* Three public entrances
	+ Searches and checks
Khohran

* Continent
* Capital: Home of the ruler
* Port city that connects it to the rest of the world; lookouts all around the coastline, ships redirected to Port
* Major cities along the trading highway

1. up in the trees
2. Halfway through & loops two segments of the road; connects river 'legs', five of them
3. Mining town + Duergar weapons
4. Farming town (south of France crops? rice?)
5. Morocco-inspired: roses, leather, produce (citrus fruits and such)...
6. Fishing
7. Horse and ox productions for the highway merchants
8. Martial training grounds (

* Trade highway with stops every x miles to change animal/'mounts' and rest. If part of the merchants' guild of Khohran, this change is included by presenting the guild's symbol (pin, amulet..?)
Bob Bruh SFD Wiki

**Welcome to the Bob Bruh SFD Wiki!**
Welcome to Bob bruh SFD wiki! This wikia is not owned by bob bruh, its a community wiki made by me, and its a solo project and im currently working on it. Stay tuned. Episodes down below!

We're a collaborative community website about Bob Bruh SFD that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
James

## Character

James is a civilian character seen in S01E01.

He drives a white Gavril H Series.

## Biography

James was driving his H series with the radio on. The radio says that a roadblock happened. Later on, James's H series begins to stop suddenly. It begins to go backwards and Jerry's bus then hits James's car, sending it to a tree. James survived with presumably serious injuries.
Alex

## Character

Alex was a civilian character introduced in S01E01.

He drove a Grey Hopper.

## Biography

### S01E01

Alex was driving his Ibishu Hopper until he encounters a road block. He asks Officer Phillips when they are gonna move the truck. Officer Phillips asks Alex to be patient. Eventually, they move the truck. Alex gets off the roadblock. A few moments later, Jerry's Wentward rams into Alex's car, but he doesn't survive unfortunately.
Ron

## Character

Ron was an truck driver introduced in S01E02.

He drove an yellow Gavril T series.

## Biography

### S01E02

Ron was driving his T Series in a dirt road. He questions himself why he drank so much last night. When he tries to make a curve, he doesn't use his blinkers and calls himself silly. Later on, when he was descending the ramp, he began to feel unwell. He then passes out and hits a barrier. Then the cargo on his truck crushes him and crushes and crashes at multiple cars on the other lane. Ron died instantly.
Fangame Related Memes

The fangame community has numerous hilarious memes attached to it.

## **The number 254**

Since 2016 the number 254 has loomed over the fangame community. When player Bummerman222 completed the Humantic Miku avoidance in I Wanna Break The Series Z 3 the meme was born as it took him 254 hours to do it.

From that moment on, endless references to the number 254 can be found in the fangame community.
I Wanna Be The Guy Fangames Wiki

## Main Categories

CharactersCommon JumpsTechniquesAvoidance TerminologyResources

This wiki aims to document various different aspects of I Wanna Be The Guy Fangames, ranging from the names of specific jumps to techniques a user may have questions about. For any concerns you may have over this wiki, please feel free to join the **Discord server** for this specific wiki.
DMH01

DMH01 is the second set of the Kayou Digimon Infinite Evolution card game. Boxes contain 18 packs of 5 cards each. Each pack contains 3 R, one HR lenticular card, and one 'hit' of SR, SSR, UR, or SP. This set is unofficially translated to Heroic in English. These packs retail for more than DM01. Some art is shared between the cards DM01 and DMH01 with each being identifiable by a unique set number.

Packs can be identified by the picture of omnimon on a blue background. The box art is the same image omnimon on a blue background.

DMH01 can also be pulled from DM-EX-001 packs with Wargreymon on a red background. The EX packs retail individually. Each pack contains 5 cards with one HR, one hit with a higher than normal pull rate for the higher rarity cards, and three R.

**Set list**
Pietro

## Character

Pietro is a italian truck driver introduced in S01E02.

He drives a MAN truck with a explosive trailer.

## Biography

### S01E02

Pietro was listening to a italian music while driving his MAN truck. He says that those roads will destroy his truck. While distracted (i think) he doesn't notice traffic ahead of him. He crashes a car. It creates an accident involving him and multiple cars. Suddenly, a bitroen falls on his tanker and explodes it, sending Mariella's car off the cliff. Pietro luckily survived, but he was in a shock.
Hatsune Miku

Miku's most commonly used sprite.

**Hatsune Miku** (also known as just **Miku**) is a character created by Crypton Future Media serving usually as a boss character, typically in Avoidance fights. Miku first appeared in the game I wanna be the LoveTrap in which she serves as a boss in the down path of the game. Hatsune Miku is voiced by Saki Fujita.

## Appearance

Miku is typically depicted with long teal hair, a sleeveless collared shirt, a black and teal skirt, black arm sleeves, a teal tie, red headphones, teal painted nails, and black boots. Several games will modify the appearance of Miku, typically via changing the overall color of the image depicting her. Several other popular images have been used for Miku, however the description previously given is of how she looks in LoveTrap, which is her V2 appearance.

## Abilities

In IWBTG fangames, Miku is typically depicted as being able to throw projectiles towards The Kid in various different ways, typically in the form of either Delicious Fruit or Leeks. Occasionally, she is also able to modify the layout of the arena in which the boss fight is taking place. She is usually a Player Killer, however she does not always act as such in situations where it would be unfavorable.

## Influence

While originally just one boss in an Adventure game with several other things of interest, many games have since been dedicated exclusively to just boss fights with Miku. Other games have taken a similar approach in presentation as the Miku fight in LoveTrap while featuring other characters, vocaloid and other.

## Trivia

* The name "Hatsune Miku" is based off of the words 初 (hatsu) meaning "first", 音 (ne) meaning "sound", and 未来 (Miku) meaning "future". Put together, this makes Hatsune Miku "The first sound of the future".
* The number on her arm, 01, is in reference to her being CV01, or Character Voice 01, in the Character Vocal Series voice bank.

## Gallery

An image of Hatsune Miku as depicted in LoveTrap.An image of Hatsune Miku as depicted in the YoYoYo engine.
Steak jump

A **steak jump**, or 1-frame jump, is a common jump that requires a player to jump around a sideways spike at the edge of a 1-block tall hole. It was popularized in EarRapespider's steak series.

## Origin

Before the term "steak jump" was in common use, Western players referred to it as a "1-frame jump", due to the required 1-frame required to clear it. ParagusRants has referred to it as a "pussy way to add difficulty". And required 1-frames are considered "AIDS" or "cancer" within the Western community. The notoriety of 1-frame jumps and other low-frame jumps also lead to a fixation among some players on jump cancellation, segwaying into a controversial divide among the Western community regarding jump cancellation in fangames. When EarRapespider released I wanna be the steak on 29 September 2016, and then the subsequent games of the steak series, Western players also began to refer to it as the steak jump.

## Methods to beat it

* 1-frame jump
* (2+1) cactus, [frac(y) range yet to research]
Double Diamond

The Kid doing a Double Diamond.

The **Double Diamond** is a jump commonly used in some Needle fangames.

## Name

A double diamond gets its name from the "diamond" shapes that are formed in the negative space between the spikes. As there are two of them, it is a "double" diamond.

## Methods

The most lenient method will be in bold. We'll be using the following notation:

* Any number before an "f" indicates the jump height.
* Any number before an "p" indicates the pause between two jumps.

### Leftmost Align

The double diamond shown in the image above can be done with the following methods with the leftmost align:

* **Standing two steps away then 4f 13/14p 2f with valign > .385\*;**
* Standing as close as possible or one step away then 5f 13p 1f;
* Standing one step away then 4f 13p 2f;
* Standing two steps away then 4f 14p 2f;
* Standing four steps away then 4f 15p 3f

\*The Kid spawns with a valign of .4 as long as you respawn on the ground, so in case the double diamond is the first jump in the save you'll consistently have the valign required for such strat.

### Middle Align

For this align we don't have a more lenient method than the average one, but some common methods are:

* Standing as close as possible or one step away then 5f 13p 1f;
* Standing one step away then 4f 13p 2f;
* Standing two steps away then 4f 14p 2f;
* Standing three steps away then 4f 15p 3f;
* Standing four steps away then 5f 14p 2f.

### Rightmost Align

This is the generally considered the worst align due to having less available methods but it also has the most lenient method out of any listed. For this one we have:

* **Standing as close as possible or one step away then bhop 5f 13/14p 1f;**
* Standing as close as possible or one step away then 5f 13p 1f;
* Standing three steps away then 4f 15p 3f;

## Trivia

* A double diamond will sometimes jokingly be referred to as a "triple gate" as it can be split apart into 3 gate jumps.

## Gallery

A screen from Crimson Needle 3 consisting primarily of Double Diamonds.
Jump Cancelling

**Jump Cancelling** is the act of reaching unusually low jump heights via using exploits regarding the function of the jump key, this usually being shift.

## How it works

When the player jumps, releasing the jump key causes the vertical speed to be heavily decreased, which is what in regular gameplay allows the player to jump different heights. This script however can be triggered at any point in which the player has greater than 0 vertical speed in the opposite direction to gravity. This usually allows the player to also cancel the vertical momentum of mechanics like bouncing blocks, but we can also use it to cancel jumps before they start or even multiple times within the same jump.

## Multiple shift cancelling

Using multiple jump keys (usually both shifts on a regular keyboard) allows for the jump key to be easily pressed and released the same frame, granting a 1 frame jump. Pressing a jump key and releasing another the same frame means you still have a jump key held, which allows the player to cancel the jump a second time achieving even lower heights than a 1 frame jump. Jumps that low are usually only necessary in specific precise needle jumps like a floor double invert.

## Numpad cancelling

> *Main article: Numpad*
>
>

This exploits a quirk of the way Windows handles shift presses and the numpad. Holding shift and then a numpad key will cancel the jump and allow the player to 1 frame jump via releasing the shift key while a numpad key is held.

For most players, numpad cancelling is the most consistent way of 1-framing and is very useful for common jumps requiring 1-framing like the steak jump.
Ceri

## Powers and Abilities

* **Superhuman Strength:** Despite her size, Ceri is incredibly strong as she can lift large-sized rocks, tall trees and often beyond the physical limits of humans at her maximum. Ceri can perform extremely powerful attacks and cause a lot of collateral damage such as destroying large bridges, buildings, heavy vehicles, large trees and killing huge creatures that require military grade weapons, such as moderate explosives, with only her physical strength.
* **Longevity:** As a dwarf, Ceri ages slower than normal humans and potentially has a long lifespan.
Mob Control Wiki

**Welcome to the Mob Control Wiki!**
Mob Control is a game created by Voodoo.

We're a collaborative community website about Mob Control that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
KNIJohn Cinematic Universe Wiki

**Welcome to the KNIJohn Cinematic Universe Wiki!**
The one stop shop for everything regarding the Youtuber KNIJohn, his deep lore, the crazy puns, and the fact he will never upload a video on time.

We're a collaborative community website about KNIJohn Cinematic Universe that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderMain "Characters"PlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
KNIJohnny

> OKAY! I Don't like chat anymore! You're all mean!
>
> Johnny, Being bullied by John's chat for the first time.

**"KNIJohny"** is the real life little brother of KNIJohn.

## Name

Johnny, comes from the same name as Johnathan, however due to the -ny subtitle, changes the name's meaning from "Gift Of God" to "God is Gracious".

## Biography

### Pre Youtube Era

KNIJohnny was born after KNIJohn was born. He was named Johnny because their family couldn't afford any cooler names like Justin or Wolf Blitzer. He grew up alongside John and maintained a healthy relationship with his brother that continues to blossom to this day.

### 2019

The first appearence of Johnny is him playing Sonic Adventure 2 with John, discussing the, (then new at the time), Sonic Movie Trailer with Pre-Redesign Sonic, and being horrified over the design. They furthur discuss the hypocrisy of Hollywood actors doing a video game or anime interpretation, and the Sonic Fanbase debating if any Sonic game is ever good.
Akumi-Wars Wiki

**Welcome to the Akumi-Wars Wiki!**
* Information, Updates and More upon the Terrain adventures knows as the Akumi-Wars
* Log on and set course to an RPG world with the strangest, most dangerous or straight-up overtop case of characters that you'll meet upon your journey. Obtain unique loots and abilities on your travels to level up both you and your group on these adventures, discover hidden challenges and lore upon each world and dungeon. Maintain and strategize upon new enemies or potential alliance that you will face with your party and customize skills, class and skins for each character. Time to show the galaxy what your and team are made of and who will be standing overall in this war to come.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.