recursal/Fanatic-Fandom huggingface dataset:
Tuna

A tuna is any of the 14 builds in the tribe Thunnini. These builds are also known as tunnies and are popular loot items for Human mains. Uniquely among Actinopterygii]] builds, they specced into mesothermic-ness.

## Overview

This build can have a relatively high Health stat. Because it has to specc into ram breathing to sustain its high Mobility, it has lower Power than some predatory fish due to lacking the ability to suck, and has to damage players by ramming into them, making them one of the few purely Rushdown attackers among the ray-finned faction. They can hunt in coordinated packs, giving them high Intelligence. Lastly, it surprisigly has above-average Stealth.

## Abilities

**Heat Exchange Circulatory System (Passive, Utility)**- Same stamina, any time of the day which also allows for a more active playstyle.

**Streamlining (Passive, Mobility)**- Increases Mobility by 80%.

**Schooling (Passive, Team Play)**- Increase Stats with more players.

**Swim-Powered Breathing (Passive, Mobility)**- Greatly increases maximum Stamina, in exchange for having to swim to breathe and also removing your suction-based abilities.

## Tier Placement

A-tier. While they get a lot of Mobility, Health as well as the [Schooling] ability, they tend to be a massive EXP boon to predators. This is a problem for most Tank builds, but with the Tuna, this problen tends to be worse. These builds also have to continously move because a single pause can mean a game over. With the [Swim-Powered Breathing] ability, your build has to collide with loot items in their mouth to eat it, and a few inches can spell the difference between success and failure when griefing a player.

## Summary

### Pros:

* Very high Mobility.
* High Health and Intelligence.
* Above-average Power.
* Is one of the few playable mesothermic-blooded actinopterygii builds in the game.
* Can form packs to deal with prey.
* Can school with Dolphins for protection.
* High maximum stamina due to [Swim-Powered Breathing].

### Cons:

* Average Stealth and Defense.
* Loot size is limited by mouth size.
* Has to continue moving to breathe.
* Cannot suck other players.
* Worth a lot of EXP when defeated.

## Referrences

1. ↑ https://www.newworldencyclopedia.org/entry/Tuna
2. ↑ https://www.britannica.com/animal/tuna-fish
3. ↑ https://food.ndtv.com/food-drinks/8-incredible-benefits-of-tuna-heart-health-weight-loss-and-more-1662263
4. ↑ http://www.konadeepsea.com/why-are-tuna-warm-blooded/
5. ↑ https://www.sciencedirect.com/topics/biochemistry-genetics-and-molecular-biology/tuna
6. ↑ https://www.worldwildlife.org/species/tuna
7. ↑ https://ted2srt.org/talks/grantly\_galland\_and\_raiana\_mckinney\_meet\_the\_bluefin\_tuna\_the\_toughest\_fish\_in\_the\_sea
8. ↑ https://blueplanetsociety.org/2019/02/atlantic-bluefin-tuna-the-forgotten-superpredator/
9. ↑ https://oceanconservancy.org/wildlife-factsheet/bluefin-tuna/
10. ↑ https://www.inthebite.com/2014/10/a-warm-blooded-tuna-tribute/
11. ↑ http://www.oceansatlas.org/subtopic/en/c/1538/
12. ↑ https://poseidonsweb.com/how-fish-breathe-ram-ventilation-buccal-pumping/
Jabari

## Description Générale

Les Jabaris viennent de Jukula. Ils sont des êtres humanoïdes à l'allure de crocodiles. Leurs écailles sont de couleurs plutôt variables avec des nuances de vert, de marron et même de noir. Leurs yeux sont profonds et ont des couleurs similaires à celles de leurs écailles excepté qu'ils sont légèrement plus clairs. Leurs pattes sont pourvues de griffes et leur queue est puissante et peut facilement renverser un adversaire lorsqu'elle est balancée sur celui-ci. Il est très difficile de faire la différence entre un Jabari mâle et femelle du fait de leurs grandes similarités.

## Modèle Sociétal

Les Jabaris sont des guerriers. Leur existence n'a de sens que s'ils peuvent se battre et démontrer leur force à leurs voisins. La notion d'honneur est cependant très importante dans la culture Jabari et seule la force brute prévaut. Les Jabaris usant de subterfuges ou de magie sont rares et souvent mal perçus par la société.

La Guerre des Clans est ce qui rassemble le peuple tout entier. Au même titre qu'une compétition de Skax, les Jabaris se battent dans un respect des règles établies au fil des années. Afin d'assimiler une tribu, il s'agit de l'affronter à force égale ; en terme d'effectif ; et de la vaincre lors de combats singuliers répétés. Ces affrontements peuvent s'étendre sur plusieurs jours et sont synonymes de festivités étendues. Si beaucoup trouveront la mort dans ces combats, ils permettront de juger de la valeur de la tribu d'un point de vue global.

Les dix tribus les plus puissantes sont les tribus décisionnaires lorsque la race doit s'allier afin de lutter contre une menace généralisée. Seul un représentant de chaque tribu devra se présenter au Hall des Champions afin de prendre la décision qui s'impose face à la menace.

## Religion

Les Jabaris ne sont que peu concernés par la notion de religion. Pour eux, la Tour d'Ivoire n'est qu'un bâtiment comme un autre, et la magie provenant des portails est associée à de la magie chamanique n'ayant aucune forme de rationalité. Certains Jabaris qui ont voyagés ou cotoyés des étrangers commencent à élargir leurs horizons et à prier les Dieux. Ils se tournent le plus souvent vers Eyess ou Orghen.

## Spécificités Raciales

La peau écailleuse des Jabaris leur offre une protection accrue aux armes tranchantes. De par leur entraînement militaire constant, la race des Jabaris est massive et musculairement supérieure. Ils possèdent une résistance à la chaleur naturelle et supportent plutôt mal le froid. Ils sont que très peu intéressés par les sciences et n'ont qu'une connaissance très limité de l'art des arcanes.
Trilobite

## Overview

**Trilobites** were an arthropod build first introduced during the Cambrian explosion. They were a popular choice for a long time due to their outer shell being tough to get through and just being a very simple build to play but they eventually went extinct after they were nerfed by other players unlocking the ability to use appendages to flip them over which dropped their place in viability. They could defend themselves by rolling in a ball but they had weak perception abilitys so it was easy to suprise them, in wich case ball roll is useless.

Tier Placement

Cambrian

In the Cambrian expansion, they were C Tier, because they had great Defense and HP. Which were 2 of the 3 Stats that mattered in the Cambrian Expansion.

Devonian

However, in the Devonian expansion. They face more competition and there are more build that can take down the trilobites. Also, their other low stats didn't really help them and relying on shell defense. Because of that, they only rank in F tier.

Permian

Well, by default; most builds were F Tier, they already had been F Tier in the Devonian, with even more competition, it would be nearly impossible for them to climb out of F Tier, but they ***Weren't the Worst,***

## Abilities

* Shell
* ball roll
Wiki Les Îles d'Ivoire

## Introduction aux Îles d'Ivoire (Ancienne version)

L'univers des Îles d'Ivoire est un univers médiéval fantastique où le point central de l'univers est la Tour d'Ivoire. Autour de cette tour gravitent des îles célestes plates. Ces îles sont peuplées par des espèces très variées qui, lorsqu'elles atteignent une maturité intellectuelle, peuvent activer les portails de synchronisation. Les portails de synchronisation permettent aux créatures peuplant les îles de transiter entre les mondes. Chaque monde possède des propriétés plus ou moins uniques qui seront décrites dans ce wiki.

* Règles du jeu
* Liste des Personnages Joueurs

## Univers des Îles d'Ivoire (Ancienne version)

* Île d'Aelurya
* Île de Ghorb
* Île de Donosea
* Île de Jukula
* Île de Doukiri
* Île de Viskil
* Île de Dolinrod

## Introduction aux Gardiens d'Ivoire

Après un cataclysme qui mena à la désynchronisation des Îles d'Ivoire et à la formation de la Tour d'Obsidienne, l'avenir de la Tour d'Ivoire revient entre les mains d'un groupe d'aventuriers : les Gardiens d'Ivoire.

Le jeu utilise le Cypher system comme moteur (se référer au manuel des règles pour la création de personnage).

## Univers des Gardiens d'Ivoire

* Tour d'Ivoire
	+ Panthéon
* Îles d'Ivoire
	+ Île de Colrak
	+ Île de Viskil
* Artefacts
* Bestiaire
* Culture
* Événements importants
* Faune & Flore
* Groupes importants
* Lieux notables explorés
* Minerais
* Personnages importants
* Races
The Proterozoic Expansion

A representation of this period from game dataminers

The Proterozoic expansion (2500 – 538.8 MYA), also known as the 0.3 version of the game, was the third and final alpha of the game and the most long of the three during almost 2 billion years. There where 3 sub updates. the paleoproterozoic, mesoproterozoic and the neoproterozoic. Many islands would unify to become Super continents and proceeded to break and reform repeatedly.

## The Great Oxidation Event

The cyanobacteria playerbase began oxidising the iron in the Earth, turning the ocean floor to a maroon and brownish colour. The oxygen coming from Cyanobacteria was waste to them. Since there were no organisms or enough substances at the time to take in oxygen and give out carbon dioxide, there would be a deadly accumulation of oxygen that banned much of the Cyanobacteria playerbase.

The build-up of oxygen in the atmosphere resulted in rapid cooling. The glaciation would cause the Earth to freeze for over 200 million years - forming the first Snowball Earth.

## Emergence of Eukaryotes

Every multicellular kingdom revolved around Eukaryota. It is theorised that the surviving cyanobacteria evolved. When the Earth finally melted, most of the nutrients were purged from the game as well as the playerbase. The game remained stagnant for a billion year with oxygen levels finally declining. Eukaryotes branched off into 3 major ancestral paths: Producer, Decomposers and Consumers. The producers became plants. The decomposers became fungi. The consumers became animals. With higher levels of methane and lesser oxygen, cyanobacteria started to resurge and would compete with the eukaryotes for resources.

## The First True Animal

Different forms of life that evolved from the basal eukaryote, had become multicellular and around 760 MYA, the very first animal would appear in the fossil record and it was a filter-feeding sponge, Otavia. The Cryogenian update (720 to 635 MYA) would cause the periodic freezing and thawing of the Earth, nerfing the Cyanobacteria faction once again. All three groups still remained viable after the constant change in climate.

## Additional Changes

Sea floors were then populated with soft-bodied animals and plants. Jellyfish builds became prominent. The Spriggina builds were also introduced in the game with a possibility of having a simplistic brain with its body structure.

## Timeline

**Due to the game's history corruption, what is shown here is just speculation from game dataminers so this information may be outdated, if that is the case, please update this page.**
 Great oxidation event ends
 Boring Billion Starts
 multicellular builds appear again
 Avalon Explosion starts making game more popular
Stamina

Stamina is a hidden stat in the game. It relates to how long a build can exert itself and remain active, as well as it's ability to resist, withstand, recover from, and have immunity to trauma, wounds, or fatigu

   e. Whenever a build attacks or moves, it's stamina gets decreased. When the player runs out of stamina, their character will no longer be able to move or attack until their stamina recharges.

## Related Abilities

### Pant

Pant is an ability used by most land animal builds. Pant allows a player to regenerate stamina by stopping, opening the mouth, and breathing heavily. However, this ability is a humongous weakness when used while being chased by builds that can use sweat, as these builds will take advantage of the user's stopping to strike.

### Sweat

Sweat is an ability mainly utilized by mammals. However, most mammals do not have a significant amount of sweat glands and therefore sweat is mostly only useful to certain primate builds, such as monkeys and apes, and humans, as well as horses. This ability is particularly useful when running/chasing as it allows regeneration of stamina even during movement. Humans utilize this to strike animals that can only or mostly use pant, as these animals must stop to regenerate stamina.

## High-Stamina Builds

In the current expansion, Stamina is regarded as a necessary for predators and prey, most typical stat among builds.

* Horse Max Speed: 54 mph. Average Speed for 20+ miles:
* Human Max Speed: 27.45 mph (Usain Bolt, 100 meters)
* Sled Dog Max speed: Collectively, they pull a sled 25 mph.
* Camels Max speed: 40 mph.
* Antelope Max Speed: 55 mph.
* Ostrich Max Speed: 50 mph.
* Great White Shark Max Speed: 35mph (56km/h)

some of these builds and are widely regarded as some of the best builds in the game. On the other hand, many low stamina builds are some of the worst in the entire game.
Trumpetfish

Trumpetfish (echo fighter:Cornetfish) are ocean builds who belong in the same guild as seahorses and pipefish. Unlike their low tier cousins, the trumpetfish is higher on the tier list.

## Overview

Trumpetfish have high stealth as well as high intelligence and high power. Unlike most coral builds, the rest of the stats or fairly decent. Lowest being the health and defense, which this build doesn't really depend on as it's playstyle focuses on stealth and attack.

They hide amongst seaweed and coral to sneak attack reef fish using their extendable mouths.

## Abilities and Skills

### Extendable Mouth

Trumpet fish can extend their mouths to a great size, allowing them to swallow builds that are around the same size.

#### Suck

When the large mouth opens in a fast manner, a suction force is created and pulls in smaller prey.

### Color Change

Trumpet fish can change their color to blend into their surroundings, this drastically increases the stealth stat.

### Shadow Stalking

This build will hide behind large passive fish to get closer towards its prey.

## Tier Placement

This build sits comfertably in low A tier. They have a great hunting strategy preying on builds that their cousins would only dream of eating. But its tier kept out of S tier due to being bodied by larger fish and only relying on stealth to evade predators.
Toothfish

**Toothfish**, known as the Dissostichus by dataminers and tagged by American players as "Chilean Sea Bass" are deepsea perciform builds.There are two builds, the Patagonian toothfish and the Antarctic toothfish. These builds are named for their characteristic teeth.

## Tier Placement

B-tier. These builds are surprisingly the least unique of the builds playable in The Abyss, having specced only into [Pressure Resistance]. While they have moderate Mobility, they are capable of switching to high Mobility when threatened. Their teeth also gives them decent Power. They are surprisingly large, giving them a good Health stat. While they get bodied by Sperm Whales, Elephant Seals and Orcas, neither of these builds use it as their primary loot source.Antarctic Toothfish have another trick up their sleeve, speccing into [Cold Resistance] and having an even higher Mobility stat. While the Antarctic Toothfish is the primary loot source of the Colossal Squid, their matchup against them is not exclusively in favour of the Colossal Squid, and it has been known to grief Colossal Squid mid game, late game and players on low health,making them A-tier.

## Referrences

1. ↑ 1.0 1.1 https://wildoceans.com.au/chilean-sea-bass-patagonian-tooth-fish/
2. ↑ https://www.colto.org/toothfish/
3. ↑ 3.0 3.1 https://oceana.org/marine-life/ocean-fishes/patagonian-toothfish
4. ↑ https://www.sciencedirect.com/topics/agricultural-and-biological-sciences/patagonian-toothfish
5. ↑ https://www.hakaimagazine.com/features/peeping-mile-deep-club/
6. ↑ https://untamedscience.com/biodiversity/colossal-squid/
7. ↑ https://www.newscientist.com/article/dn27701-colossal-squid-vs-huge-toothfish-clash-of-the-deep-sea-titans/
Wetlands

## Overview

the wetlands is home too many semi aquatic and aquatic builds like the Catfish and the Platypus and fish many other builds

## F tier

### Arthropod builds

arthropod builds get trolled and griefed by other builds that are in D tier and up just for fun.

## D tier

### Frog

these builds are usually F tier but in swamps or marshs they get into D tier not much to say since the dev himself tier zoo has talked about how trash frogs are in his first video

### Gecko

the gecko build is a lizard build that has no abilities other than autotomy which pretty much every small lizard has it does have cling pads but since they have no offensive or defensive or support options they are really screwed

### Olm

the olm build is a cave build so if they ever leave a cave they have no protection luckily the swamp is a dark server but they still get bodied by other builds

## C tier

### Archerfish

The archerfish is a build where that if you don’t know how to use the build you can get griefed bad, but the build has no offensive a to help it against predator builds but it’s good at greifing other Arthropod builds.

### Crab

The crab mains stealth are good in swamp biomes but that’s pretty much it they can easily get griefed by other builds that can break through there shells, but that’s unlikely from other player but from the environment.

## B tier

### Platypus

platypus builds are great builds to play as if you love swimming. Platypus builds have venomous spines on there web feet and have a 6th sense or electro reception which helps them find food. But since they have little mobility on land and have low defense they get B tier
Hallucigenia

Hallucigenia was a panarthropod build from the time of the Cambrian Explosion.

## Overview

It was one of the few builds without a shell and instead used spikes. Shells can be pierced if the attacker puts all its strength into a single point, but that's not the case for spikes. Although they're gone now, some non-spiky velvet worms are still playable today. Hallucigenia has a detritivore and this build was small and didn't have much attack so it was mostly ignored by other players of the Cambrian period. Its small size and low mobility did not pose a threat to other players and can simply be ignored.

## Tier Placement

C Tier. It is defensively strong but other than that, it lacks offensive weaponry and does not have the speed to charge at opponents with its spikes.
Template Page

Choacyon

## Tyyranis Paraduxus

This is the first paragraph. Put info about the popularity or why this build stands out among the other builds. Is it Underrated? Elusive? Hybrid? OP? Terrible?

## Overview

Explain the stats, why are some stats high and others low. If needed talk about the hidden stats. Describe the Diet and Behavior of the build. Does it travel in groups? What does it eat?

## Abilities and Skills

List the unique abilities and skills, and/or list characteristics that heavily improve certain areas.

**Ex:**

### Long Legs

This build developed Long Legs, it increases this build's perception, speed, and makes it harder to hit. This helps the build see over tall grass and detect threats.

### Greater Throw

This build spent points into throwing better. It increases the damage, speed, and accuracy of the build. It allows it to hunt prey from a distance.

## Weaknesses

If this has a note worthy weakness list it below. Why is it a weakness? Does the build try to cover it up in any way?

**Ex:**

### Long Neck

The neck of this build has little to no defense, this makes it vulnerable to attacks, and if hit will have a high chance of a critical hit. Luckily this build is too tall for most ground predators to hit, and has long range to keep distance.

## Moveset

A moveset lists the abilities and moves for combat purposes. What are the effects of the abilities and moves?

**Ex:**

### Passive Abilities

**Long Legs** - Increases Range, and Speed.

### Temporary Abilities

**Parental Rage** - Grants a boost in Power, Intimidation, Resolve, and Stamina as long as you guard young or eggs.

### Moves

**Rapid Strike** - User launches a flurry of attacks, dealing lots of damage. Damage varies based on the range of the opponent, Shorter the long, more damage you will deal. Increases flinch rate. If the opponent is equal, lighter than the user's weight or not anchored to the ground, apply knockback damage.

**Crunch** - User bites on the opponent with full force. Crushes defenses in the process. High critical hit chance, and may cause bleed or cripple the target. If the user has [Armor Breaker] deal extra damage and increase the chances that were listed earlier.

## Pros & Cons

List the advantages and disadvantages of this build.

### Pros:

* Great Mobility
* Excellent Climbing
* Decent Intelligence

### Cons:

* Low Stamina
* Barely No Resolve
* Uninstalls the Game Every Time You Die

## Tier Placement

Explain the strengths, weaknesses, and notible achievements this build has done, then explain how that relates to its tier placement. Has its actions been done before? Is there a better build to play as?

### Improvements

Explain what this build should focus its points to improve the weaknesses or make certain aspects better.

## Sources and References

Pretty much any sources with evidence, and Wikipedia is some what viable. Wikis and Fandom do not count.
Warthog

The **warthog** is the premier hog build in the African server. Because warthogs would be significantly outgunned even if they had the boar's combat stance, warthogs opted for a more mobility-centered playstyle, using their agility to dodge attacks from assassins like Lions and Leopards. With that said, warthogs do also have larger tusks, which grants them a higher chance to crit. for massive damage.
Forcix

Le Forcix est une drogue connue pour ses effets immédiat qui touchent les muscles et les nerfs du consommateur. Elle a pour but d'offrir une augmentation musculaire et une sensibilité réduite.

## Composition

La composition de la drogue est encore méconnue car assez jeune sur le marché noir. Il est néanmoins supposé qu'elle serait composée à plus de 50% d'une poussière obtenue via le broyage d'un champignon se trouvant dans les sols caverneux de Viskil.

Le reste des ingrédients est encore un mystère et soumis à des variations.

## Dépendance

Le Forcix est une drogue qui est connue pour provoquer de fortes dépendances au bout de plusieurs prises. Lors d'une prise unique, cet effet peut néanmoins être dépassé sans trop de difficulté par un consommateur sein d'esprit.

Toute personne consommant du Forcix et ayant déjà eu des épisodes de dépression ou d'anxiété développeront une addiction bien plus rapidement que d'autres personnes.

## Effets immédiats

Les effets immédiats procurés dans les minutes qui suivent l'ingestion de la gélule comprend :

* Augmentation de la puissance musculaire.
* Réduction de la sensibilité nerveuse.

## Effets indésirables immédiats

Parfois, la prise de ce stupéfiant peut avoir des effets non contrôlés. Ces effets sont dus à une mauvaise qualité du produit ou une mauvaise condition physique du consommateur. Ces effets sont néanmoins assez rares et peu répandus.

* Essoufflement au repos.
* Photosensibilité et crise d'épilepsie.
* Spasmes musculaires.

## Effets à moyen terme

À la suite de la consommation de Forcix, le consommateur peut éprouver plusieurs effets. Ces effets peuvent apparaître quelques heures à quelques jours après la première prise.

* Arythmie.
* Contractures musculaires.
* Douleurs nerveuses lancinantes.
* Engourdissements.
* Perte de force.
* Spasmes musculaires.
* Vomissements

## Effets à long terme

Si la drogue est consommée de manière répétée, elle peut avoir une incidence désastreuse sur la santé. Les effets notables sont :

* Atrophies musculaires.
* Effet retour.
* Épisodes spasmodiques lourds.
* Évanouissements.
* Insomnies.
* Paralysies partielles.
* Problèmes cardiaques.
South America

This diverse continent can be divided up into eighteen sub-servers with completely different biomes and ecosystems.

* Peru
* Colombia
* Argentina
* Venezuela
* Chile
* Bolivia
* Uruguay
* Paraguay
* Guyana
* Suriname
* Aruba
* Tobago
* Curacao
* Falkland Islands
* Caribbean

## Difficulty

South America can be one of the most dangerous servers in the game with extreme weather conditions, such as drought and wildfires. It also hosts a number of tropical diseases that affects wildlife, bringing evolutionary pressure for stronger immune systems. Humans have made multiple of species extinct from deforestation and loss of habitat. The apex predators are considered "better" than those of other servers like North America or Europe.

### Notable South American Builds

* Sabertooth Cat
* Giant Sloth
* Caiman
* Jaguar
* Boto
* Peccary
* Llama
* Andean Condor
* Piranha
* Whale
* Capybara
* Anaconda
* Tortoise
* Macrauchenia
* Josephoartigasia
* Giant Otter

## Amazon Rainforest

South America is mostly known for the Amazon Rainforest. This is kind of like Africa (the hardcore server) but instead of being dry with not much water or trees, arboreal and aquatic builds are very common in these places. Most of the builds that players are told to name can be found in the Amazon.

Thanks to the recent climate patch, fires have begun to spread all over the Amazon, which buffs aerial builds, but nerfs terrestrial, arboreal and aquatic playstyles.

## Andes

The competition and resource in this mountain zone can vary wildly per altitude and latitude. It generally has relatively few resources in higher areas but less competition in return. Many animals here spec into thick fur for cold resistance.

## Pampas

Located in southeastern parts of the server, this is more laid-back server. This biome mainly consists of grasslands.

## Deserts

This server is known to have multiple desert biomes. The most notable ones are Atacama desert and Patagonian desert.
Spacing

Spacing builds are builds that have an disjointed weapon meaning that they can get in close to a target but not too close to take damage. Examples include, horns, antler, a tail weapon, a long limb. Spacers usually only need to land one or two hits to get a kill because the spacers of the games history decided to use some evolution points to have high attack. This means that there are no real abilities for spacers to speck into because they used all of their evolution points on damage.

## Base Stats

### Stealth

10

Spacers tend to lose against grappler builds because once caught in a grab, they can't use their heavy equipment. They tend to do well against rushdown builds because rushdowns usually can't take such a dangerous hit. AOE attacks, which are also Spacing moves, can easily counter team strategies.

The player base is evolving and rushdown players will learn to bait out laggy moves and since most disjointed weapons are at the front of the head, rushdowns that utilise team strategies can succeed in taking down spacers. Also, many Rushdowns also specced into Grappler moves to counter them.

## Notable Spacing Builds

* Secretary Bird
* Animals with horns or antler eg. Oryx, Elk, Deer, Moose, etc.
* Narwhals
* Scorpions
* Cape Buffalo
* Water Buffalo
* Yak
* Cattle
* Billfish
* Many Stingrays
* Pufferfish
* Electric Eel
* Surgeonfish
* Stargazer
* Sawfish
* Pangolin
* Elephants
* Primates (Chimpanzees with sticks and Humans with spears, halberds and pikes)
* Many Ratites

#### Banned Spacers

* Stegosaurus
* Therizinosaurus
* Triceratops
* Ground Sloth
* Meiolania
* Glyptodon and Doedicurus
* Terror Birds (including Phorusrhacos and Titanis)
* Gastorniformes (including Bullockornis and Gastornis
* Woolly Mammoth
* Many Sauropods
* Protosphyraena
* Ankylosaurus
* Edmontonia
Thresher Shark

The thresher sharks are a lamniform shark build named for their scythe-like tail. It is a nocturnal Shark build, able to maintain a constant body temperature.

## Species

### Location

Atlantic Ocean, Pacific Ocean, Indian Ocean

## Tier Placement

In B plus tier, there is a Shark which uses one of the only AOE stun seen in the entire game, the Thresher Shark. Attacking a school of Fish is difficult. Due to their advanced evasion and diversion tactics, one has to be fast lucky and clever to even catch a single Fish. That is, unless the player can hit them with a flashbang, which is essentially what Thresher Sharks do. Thresher Sharks have tails as long as the rest of their bodies. They use them as a whip, creating shock waves which stun small groups of Fish, negating their normally excellent evasion abilities. They do all of this without deviating too far from the great base stats of the Shark build. So they retain decent Mobility and Power while wielding this weapon.

## Referrences

1. ↑ http://malapascua-diving.com/ThresherSharks.html
2. ↑ https://malapascua.net/thresher-sharks/
3. ↑ https://www.sharksider.com/10-incredible-facts-thresher-sharks/
Tumbleweed

Tumble Weed are ~~one of the builds that have a great matchup against humans~~ **DEAD** and appears mostly in the North America server.

## Overview

Tumbleweeds originated from 10 plant groups including grasses, which means that they can't move unless they intentionally starve themselves to catch the wind. The spread pollen into the wind and can pollinate themselves. These dead structures have the ability of being a natural disaster.

### Life Cycle

A seed of a tumbleweed grows up to be a round prickly plant that then births seeds. Since dropping them straight on the ground isn't going to give it's offspring the best head-start, Tumbleweeds have unlocked an ability called Tumbleseed. This is going to cost their play through but the way how it works is that the parent intentionally starves itself and catches the wind to give the seeds a better head-start.

## Tier Placement

S tier in causing destruction. Since there is no playthrough (BECAUSE IT'S DEAD), they would not be tiered as build. Tumbleweed spread pollen into the air which means that any human players with the pollen allergy debuff will have to be less productive. Each tumbleweed contains up to hundreds of thousand of seeds. Tumbleweeds are an invasive species to America coming in from the Russian political area which gives it the nickname, the Russian thistle. Tumbleweeds have thorns but not just your average thorns no, thorns everywhere and huge. If humans wan't to use their industrial equipment, tumbleweed are shockingly flammable. This also means that the main reliance of agriculture that human players count on will be not as reliable. They also make pretty much everything inaccessible and if human players have the endurance to clean it up a single missed seed could ruin everything. Since there are a lot of tumbleweed on the move, we can assume that there are a lot of tumbleweed players dominating the lands of the Northern America server.

## Pros and Cons

### Pros

* Fast respawn time
* High Defence
* Flammable
* Tumbleseed
* Each carries thousands and thousand of seeds

### Cons

* Abilites require you to lose your primary playthrough in order to proceed.
* Extremely weak during main playthrough.

## Reference

This article was based off of CGP grey's video about tumbleweed, all credit goes to him.
Skills

The available skills are listed below. Descriptions will be added at a later update.

* Acrobatics

* Athletics

* Appraise

* Bluff

* Climb

* Diplo

* Disguise

* Handle Animal

* Heal

* Intimidate
* Knowledge
	+ Computers
	+ Chemistry
	+ Electronics
	+ Explosives
	+ Firearms
	+ History
	+ Local
	+ Mechanics
	+ Medicine
	+ Nature
	+ Politics
	+ Religion
* Lingo

* Perception

* Perform

* Sense Motive

* Stealth

* Survival
Wreckfish

The wreckfish is a perciform build also known as the stone bass.The build gets it so called name from gathering near or inside obstacles to loot fish players there.Not much is known about this fish.They have a long playtime of 70 years.

## Tier Placement

This build is an agressive predator build, thus the high Power stat. It has also managed to body Shark builds. with no counterplay.Because of this secrecy, living in caves and shipwrecks, it also has decent Stealth.Held back from S-tier by its low Intelligence, which means very low wisdom gain throughout its playtime,

## References

1. ↑ https://thorfisheries.fo/?p=118
2. ↑ https://www.britannica.com/animal/wreckfish
3. ↑ https://www.mnn.com/earth-matters/animals/stories/wreckfish-eats-shark-video-atlantic
4. ↑ 4.0 4.1 https://www.fisheries.noaa.gov/species/wreckfish
5. ↑ https://britishseafishing.co.uk/wreckfish/
6. ↑ https://www.independent.co.uk/news/science/shark-eaten-whole-video-wreckfish-noaa-ocean-a8999886.html
7. ↑ https://www.whatsthatfish.com/fish/wreckfish/3445
Squelette

Les squelettes sont des créatures terrestres qui ne sont pas affiliés à Metreyos. Ces derniers sont issus de la magie de Grym, Dieu de la Mort. Sa puissance permet d'utiliser les os des défunts afin de les animer.

## Description

Squelette est un terme générique qui englobe toutes les créatures squelettiques qui peuplent les Îles d'Ivoire. Elles sont, dans la plus grande majorité des cas, contrôlées par un fidèle de Grym, ou par un organisme capable d'user de la magie du Dieu de la Mort. Par conséquent, un squelette peut prendre des formes diverses et variées.

## Espèces connues

### Rat Squelette

Les rats squelettes sont des petites créatures ré-assemblées à partir d'ossements de rat. Le force est dérisoire, mais lorsqu'ils sont en très grand nombre, ils peuvent être très difficiles à gérer. Certains fidèles de Grym sont en mesure de transmettre des maladies par le biais de leur morsure lorsqu'ils sont assez expérimentés.

### Squelette Humanoïde

Le squelette humanoïde est l'espèce de squelette la plus rencontrée car il est possible d'en lever des armées imposantes du fait de la grande présence d'ossements du genre qu'il est possible de trouver sur les Îles d'Ivoire. Ils sont vulnérables face aux armes contondantes et leur force limitée les rend plutôt faibles face aux combattants préparés. Ils restent néanmoins redoutables en grand nombre.
AAMR-1

### Range increments

+1 Increment every 100 m after 600 m+1 Increment every 20 m under 80 m if the target is moving

### Requirements to own

Acadian citizenWhite Knight or Troll Hunter

### Requirements to use

ANNlet (adds extra functions, but not required)

### Locations (Price)

Acadia (Ac$ 22500, Ac$17000 (AAMR-1P))

The **AAMR-1** (Acadian Anti-Materiel Rifle) is the first rifle designed by ANN and the Acadian artisans after the Defence of Iceland. As the standard issue AN-29 could no longer be modified to perform better in ranges above 1000 metres, the AAMR-1 was designed to give the Acadian marksmen a better option in long-range combat. This 14.5 mm rifle is capable of piercing any infantry armour and light vehicle armour within 2000 metres.

The longest recorded sniper kill has been recorded with this weapon during the Liberation of Faroe Islands by Magnhild, at 5250 metres.

## Characteristics

The AAMR-1 is a very heavy rifle which must be set up to fire. Firing without the use of bipod is both impossible (due to the weight of the rifle) and dangerous (as the recoil can dislocate the user's shoulder).

Depending on the type of ammunition used, the AAMR-1 can penetrate up to 90mm of steel at a range of 500 metres and up to 60 mm of steel at a range of 1000 metres. With the help of a spotter, a skilled marksman can take out lightly armoured enemy vehicles and any enemy personnel.

The AAMR-1 comes with an electronic guidance system, which functions as a rangefinder but can also display an estimated trajectory of the bullet if ANNlets of other squad members can send data on the wind conditions along the path.

As the rifle is too long and heavy to be carried in combat, its barrel can be detached for transport.

## Variants

* **AAMR-1P**: is the .50 BMG version of the rifle. Has similar structure as the unmodified version. Because it is designed to fire smaller rounds, its mechanism is less complicated. Costs less, but is less accurate at long-range.
Sturgeon

The sturgeon build is a primitive fish build that exsisted since the Late Cretacous expansion. These builds use their siphon-like mouths to instantly defeat smaller builds, and in the largest builds, entire Salmon. These builds are tank types with the [Longevity] trait, making them the Fish build whose gameplay lasts the longest with some players reaching their 100th year playing. This build is reported to nearly defeat a Human main with their leap while usually, they accidentally attack them. However, Human players are more of a threat to sturgeon mains, as new players and eggs, called caviar, are a luxury source of XP.

## Abilites and Traits

### Longevity

Type:Support

Effect:Greatly increases gameplay time.

### Adaptive Gills

Type:Support

Effect:No Stamina or HP penalty for switching between freshwater and saltwater.

### Suction

Type:Pull/Attack

Effect:A one-shot attack on smaller build, but does nearly nothing to its weight class or heavier.

### Scutes

Type:Defense

Effect:Provides a moderate Defense boost.

## Tier Placement

The sturgeon build is rated as A-tier. Maximum Health as well as good Defense, Mobility and Power. It has the [Adaptive Gills] trait, allowing it to switch between freshwater and saltwater servers without the HP-sapping debuff, which they pull off correctly. They also have the [Longetivity] trait, allowing it to reach the very late game. The largest builds, the Beluga, Kaluga and White Sturgeon are very powerful predators which deserve S-tier. Their matchup against humans is actually not that bad if you count Caviar off.
Akadische Wikinger

Die Akadische Wikinger

Geography of Scandinavia

Survival

Crafting

The **Acadian Vikings**, generally known as ***Die Akadische Wikinger*** or ***Wikinger*** is the squad of Teutons who surrendered and later defected to Acadia. Because the first Teutons who defected were very cooperative with ANN's requests, they were not perceived as a threat. When the Foreign Legion refused to take ex-Teutons to their squad, ANN allowed the Teutons to establish their own squad. Despite being highly unorganized, the Wikinger are sent on expeditions to support the Acadians with their knowledge while adapting to the way that Acadian squads operate.

The Wikinger have earned the trust of ANN over the past year, but the are still under constant surveillance to ensure the safety of Acadian people.

## Roles

Like most other squads, the Wikinger don't have specific roles either. Most members are trained in close to medium range engagements, and they prefer studying enemies' movements and setting up ambushes to maximize their damage before the enemies can react.

The Wikinger are the only people in Acadia who prefer to use weapons and equipment from the Winter War. They are trained well enough in using these weapons to make up for the disadvantages of using outdated weapons.
Steller's Sea Lion

Steller's Sea Lions are the largest playable Sea Lion build currently in the game. This make it the fourth largest playable pinniped currently, beaten only by the Walrus and both builds of Elephant Seal. This build is the sole member of its genus (*Eumetopias*) and is named by Georg Wilhelm Steller, the same Human player who named builds like Steller's Sea Cow and Steller's Sea Eagle. It is playable in coastal servers around the northern Pacific Ocean server. While Sea Lions are a viable pick for Aquariums, the same cannot be said about this build due to their agressiveness and large size.

## Overview

While Sea Lions can be amphibious, this build has decent water Mobility. They have higher Power stat, due to having the capability to body other pinnipeds. They also have a relatively high Health stat. Like other Sea Lions, this build has high Intelligence due to its social capabilities.

## Moveset

**Amphibious (Passive, Mobility)**- No Mobility penalty for switching between freshwater and marine servers.

**Whiskers (Passive, Utility)**- Allows detection by sensing vibrations, thus ignoring all Stealth bonuses and works even in perfect darkness.

## Tier Placement

Low A-tier. This pinniped is a force to be reckoned with, having decent team play, as well as good offensive and defensive stats. However, this build is not perfect due to having certain gankers.

## Referrences

1. ↑ https://www.fisheries.noaa.gov/species/steller-sea-lion
2. ↑ https://www.oceansoffun.org/pinniped\_species/38
3. ↑ http://www.adfg.alaska.gov/index.cfm?adfg=stellersealion.printerfriendly
4. ↑ https://baynature.org/article/steller-man-behind-name/
5. ↑ https://www.marinemammalcenter.org/animal-care/learn-about-marine-mammals/pinnipeds/steller-sea-lion
6. ↑ https://www.sciencedirect.com/topics/agricultural-and-biological-sciences/steller-sea-lion
7. ↑ https://mmru.ubc.ca/biology/steller-sea-lion-fast-facts/
8. ↑ https://www.theanimalfiles.com/mammals/seals\_sea\_lions/steller\_sea\_lion.html
9. ↑ https://www.nationalgeographic.com/animals/mammals/facts/steller-sea-lion
10. ↑ https://www.friendsofcortes.org/species-at-risk/steller-sea-lion/
11. ↑ https://dosits.org/animals/sound-reception/marine-mammals-hear/hearing-pinnipeds/
12. ↑ https://www.petersburgmarinemammal.org/steller-sea-lion/
13. ↑ https://animaldiversity.org/accounts/Eumetopias\_jubatus/
Striped Bass

Striped Bass are one of the few euryhaline fish builds in the meta. These builds can grow up to 5 feet and 77 pounds.These builds are also knwn as rockfish or stripers.

## Tier Placement

C-tier. While these builds can live in schools, have decent Mobility and Stealth and the [Adaptive Gills] ability,These builds have far too many bad matchups to be even considered higher than C-tier,

## Referrences

1. ↑ 1.0 1.1 https://www.livescience.com/32167-can-saltwater-fish-live-in-fresh-water.html
2. ↑ https://www.fisheries.noaa.gov/species/atlantic-striped-bass
3. ↑ https://www.chesapeakebay.net/issues/striped\_bass
4. ↑ https://animaldiversity.org/accounts/Morone\_saxatilis/
5. ↑ https://www.fishermansoutfitter.com/2-striped-bass-facts/
6. ↑ http://www.stripedbassmagic.org/predators/
Halmar Albertsen

### Role

Member of Snow Trolls (Striker) (2114 - 2120)Leader of Snow Trolls (2120 - Present)

## Physical Traits

### Status

Alive

**Halmar "Hal" Albertsen** (born 17 April 2098) is an Acadian and the current leader of the Snow Trolls. He became the youngest leader of the Snow Trolls when Nicholas Irwin resigned in 2120. His efforts during the expedition season of 2121 resulted in ANN making the ANNlet available to every Acadian regardless of social standing.

## Background

Halmar was born to an Acadian mother and a Bergenser father as a part of genetic diversification program ANN started shortly after their first encounter with the Hansa. As his father wasn't granted Acadian residency his mother was actively involved in preparations for conflict in the Faroe Islands, he was raised by Aquila Ezra and received a White Knight training.

Having passed the White Knight qualification tests at the age of 15, Halmar became a member of the Snow Trolls one year before he would normally be accepted. His tireless efforts to improve his skills earned him the appreciation of most Snow Trolls while his White Knight upbringing helped him maintain close ties with the White Knights.

Halmar did not participate in any major conflicts, but he led over 20 expeditions and many missions in the past 13 years. Until 2121, he was always the only person in his squad using the ANNlet. His expedition plans were made successful mainly because of the expertise ANN could provide both in locating important supplies and defeating any British or Teuton attackers. After a long campaign that ran from 2120 to 2121, Halmar convicned ANN and the Acadian High Council to make the ANNlet available to all Acadians to make the expeditions more efficient.

After the disastrous expeditions of 2125, Halmar developed a close relationship with ANN. He is a member of multiple closed communities in Acadia, most of which are formed around ANN.
Sciotor des Abysses

Le Sciotor des Abysses est une créature plutôt rare qui vit dans les profondeurs abyssales de l'océan de Viskil.

## Description Générale

Le Sciotor des Abysses est une créature énigmatique qui peuple les profondeurs les plus obscures de l'océan de Viskil. Ce poulpe unique est reconnaissable par sa couleur violette profonde et ses tentacules sinueux. Son nom "Sciotor" provient du gnome et signifie "ombre".

Le Sciotor des Abysses possède une peau lisse et visqueuse d'un violet profond, qui lui permet de se fondre dans l'obscurité de son environnement. Ses tentacules sont longs et flexibles, munis de ventouses délicates à l'intérieur pour saisir sa nourriture.

Le foie du Sciotor des Abysses contient un venin puissant, produit comme mécanisme de défense et pour la chasse. Ce venin est utilisé pour paralyser les proies et les prédateurs potentiels. Les composés toxiques contenus dans le venin sont utilisés dans la synthèse d'un poison redoutable, recherché pour ses propriétés neurotoxiques.

## Usages Additionnels

Le poison du Sciotor des Abysses est utilisé pour fabriquer des armes empoisonnées, paralysant rapidement les cibles touchées. Il est également utilisé par les assassins pour empoissonner la nourriture de leurs victimes.

Le poison est également étudié par le Pôle Scientifique afin de mieux comprendre le fonctionnement des toxines et son interaction avec le système nerveux.
The Devs/The Developers

**The Devs** (full name: **The Developers**) seem to be "higher powers" that monitor and influence the actions of the Mains found in the meta. Not much is spoken about them, although they are mentioned to have "banning powers" that allows them to make any main in the meta they desire to go extinct. An example of this is the dinosaurs, which Tierzoo interviews them on in "Should Dinosaurs be Unbanned? " which shows that the main dev is Casually Explained. They are also known to be worshipped by Human players, who call them by their nickname, which is God. They are also able to create another patch to balance the meta, buff or nerf certain builds, remaster the whole game into a new meta and etc. They might even add catastrophic events such as natural disasters on regions but reasons are typically undisclosed to the community.

## Discussion and Controversies

Linking back to the identity of the developers, they are often associated to religions by human mains such as Sikhism, Buddhism, Christianity. Most controversies or discussions are usually started and held by human players in the community with their complex philosophy and thinking.

It is known that Outside is a way larger area than the playable region. Still, not completely explained by the Devs for the huge, potential playing fields as only a minuscule portion is only used. Yet again, the human mains with their ambitions, strive to find out more on these locked maps which lead to them being able to study and even travelling to another planet which would be impossible for every other builds in the game.
European Federation

*Europa*

**European Federation,** locally called **Europa**, is a major power in Europe. Containing France, Belgium, the Netherlands, Luxembourg, German and Denmark, it is the second largest country in Europe by surface area and the most populous country in the region.

The founding states of the Federation planned to unite without conflict, by holding referendums. The outcome was mostly in favour uniting the nations, and the Federation was established in January 2, 2025, one day after peace was signed with the UK.

Even though Europa was established as a multilingual and multicultural union, asymmetrical development in the following decades ensured that the ethnic German population would prosper while people in other nations would decline to a point of extinction.

Europa is still officially at war with Russia, so the main force driving the Europan economy is the defense industry.