Karragin

**Karragin** is a dilapidated settlement where Ikaris was brought to after transmigrating to the Forsaken Lands. Malia serves as its' village chief, while Grallu is the village elder. Its' poor living conditions were largely influenced by its' unfavorable location that has little to no supply of food and water, and Malia's mismanagement of the village.

## Description

Ikaris learned that in Karragin, each villager was on his own. They had to fend for themselves in order to find food and a roof over their heads. For undisclosed reasons, there were many free tents. From Ikaris' observations, Karragin had no assets nor no resources that could be exploited. In a normal village, even a backward tribe like Karragin, there should be signs of human activity. A workshop for tanning hides, another for carving tools or weapons, signs of an extinguished campfire for cooking or curing meat, some kind of storehouse, stalls, baskets, pottery, or containers for storing fresh fruit and vegetables. Even if the weather is hot and the adults are working, there should be children playing in the area. There should also be sounds of voices or laughter coming from inside the tents. But to his dismay, there is no one there, no riches. Unless they hide all their food and possessions outside the village or inside their stinking teepees, Karragin doesn't even have enough food to feed themselves for and evening. In fact, rather than food, their most pressing problem was to find water.

## Resources

According to Koko, there is a pond about 800 meters southeast of the sttlement. This is where we get their water. However, when Ikaris saw the pond's greenish, rancid, seaweed-smelling water, he remarked it's a miracle the villagers are still alive. As for their food, The natives eat everything that is gatherable and edible. In other words, not much. The natives also do not hunt. Instead, they're trying not to be hunted. Their situation is a bit complicated because of the Crawlers who climb over the Great Wall at night. The Great Wall is the big gray wall that towers in the south. The Crawlers on the other hand are those monsters that haunt the village at night. Animals and Demon Beasts that are too weak have also long since been hunted to extinction by the other tribes and only dangerous predators remain now, ones that even the Crawlers dare not approach. Creatures, refugees and deserters are constantly flooding in from the south, increasing tensions and local competition for resources.

Moreover, according to Krold, the villagers of Karragin mostly ate tubers, boiled roots, insects, flowers, fruits, vegetables, nuts and seeds when the opportunity arises, but due to the overpopulation of Crawlers and Demon Beasts in the vicinity, those opportunities are becoming increasingly rare. Some villagers like Krold also aren't past eating sentient creatures like goblins, and would even actively hunt one of the opportunity arises. However, unlike the other villagers, Malia does not need to leave Karragin for food. In order to be exempt from the blood ritual, the villagers always offer her some of the food they find as tribute. Even without it she can get by. If she's hungry, she can just hunt Demon Beasts due to her strength. additionally, even the birds roaming the sky in the Barren Bush are Demon Beasts. They look small from below, but they're flying several hundred meters above ground. Their instinct is not to attack the natives, but it's best not to provoke them. In any case, no one knows how to craft a bow in Karragin, and the birds are also too cunning to fall into a trap, which greatly limits the beasts that the villagers could hunt.

## Geography

Karragin village is located in an overexploited and unattractive patch of jungle known as the **Barren Bush**. As the name suggests, the area has little to offer, and anything that might have been of value has long since been consumed or hauled away. Because of their location, the villagers' circumstances are a bit precarious, but at least they're free, away from the obligations imposed by the Free Races Confederation.

To make matters worse, in addition to their tribe, there are six other tribes competing for resources around Karragin. Three kilometers to the east is Canburu and four kilometers to the north is Kwibilly. These are villages like Karragin, populated by humans. Although their relations are tense, they are not enemies. Conversely, the other four tribes belong to hostile races. The ones that pose a threat to them are Zeshbur, a kobold kennel four kilometers to the west, and Oggul a goblin tribe six kilometers to the south.

## Known inhabitants

* †: the character is deceased.
* ‡: the character is no longer part of this group.

## References

1. ↑ Chapter 6
2. ↑ 2.0 2.1 2.2 2.3 Chapter 7
3. ↑ Chapter 8