Daemons

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Daemons can appear in any Brutal or Deadly difficulty games when at least 1 warrior is Rank 6 or above, which can be either in your warband or in the AI warband. They appear randomly (20% chance) and everyone from both warbands are considered as their enemy. They are "neutral" in terms of enemy warband rating, route threshold and any objectives. However, they go after any weaker warriors or the nearest warrior in sight from any warband. Whichever warrior lands the killing blow on a Daemon, they will gain 5xp for it.

Note: Killing a Pink Horror results in 5xp while killing the 2 spawning Blue Horrors doesn't give any more xp.

It is possible to ascertain if there is a Daemon in the game. The initiatives of each Daemon are set. Be alerted if there is an enemy with 61, 66, 68, 76 or 87 initiative. Simply counting the amount of enemies on the ladder will tell if the AI matching is equal to your warband or if there is an additional enemy (the Daemon).

## Slaanesh

The Prince of Chaos, Lord of Pleasure in Pain sends the alluring Daemonette into Mordheim to corrupt souls and reap carnal treasure from those that would not heed the warnings of rambling men who have escaped the minions of Slaanesh.

Take caution if you see the deceptively nonchalant figure in the distance and do not attract her attentions to your flesh.

### Daemonette

Daemonette Passive Skills

Daemonette Active Skills

## Nurgle

The Lord of Decay, god of stagnation and pestilence sends the Plague Bearer to spread disease. Mordheim is the perfect place to spread contagion unmolested in the darkness and chaos. The warnings of those that have encountered the Stench of Nurgle go unheard amidst all the other tales of misfortune. The backdrop of Mordheim is ripe to incubate the next Great Plague.

### Plague Bearer

Plague Bearer Passive Skills

Plague Bearer Active Skills

## Khorne

The god of Bloodletting and Slaughter sends Blood Letters into Mordheim to vanquish the profanity of magic. Drawn by the sorcerers that flock to Mordheim for its unabridged magical power, Blood Letters walk the streets in search of the profane arts. Anyone caught in its path is forfeit as offering to Khorne.

### Blood Letter

Bloodletter Passive Skills

Bloodletter Active Skills

## Tzeentch

The Lord of Change, god of wizards sends Horrors into Mordheim to twist all those they encounter to his will. The sorcerers have attracted the attention of Tzeentch and given him unprecedented presence within its broken walls. Some even invite the Curse of Tzeentch as promise of power, however fickle. Controlling the twisting fate of Mordheim is a primary goal Tzeentch has set forth for his Horrors.

### Pink Horror

Pink Horror Passive Skills

Pink Horror Active Skills

### Blue Horror

Blue Horror Passive Skills

Blue Horror Active Skills

## Shadowlord

The Shadowlord corrupts those that get too close to the Great Pit. These unfortunate warriors are warped to his will. Only the strongest survive for very long, rampaging through the streets of Mordheim.

### Chaos Ogre

Chaos Ogre Passive Skills

Chaos Ogre Active Skills