recursal/Fanatic-Fandom huggingface dataset:
GG Boost

**GG Boost**GG (alluding to the common saying 'GG' or 'Good Game') Boosts are a consumable item that can be used in Atlas Reactor matches to give an EXP boost to the player and every other player in the game. Any player who uses a GG boost in a game will receive a bonus of 30% of the match's base EXP reward, and will give every other player in the match with them 10% bonus EXP in addition. You can use up to 3 GG Boosts per game. This stacks with every other player who similarly uses a GG Boost in the same game. As there are up to 8 players in a single game, if every player uses 3 GG Boost, each player will receive up to 300% extra EXP from the match.

## Using GG Boosts

GG Boosts can either be used during the match or at the conclusion of the match, with very little difference in result.

During a match, a player can click the small GG button to the right of their character portrait in the user interface. Using a GG Boost during the match will play a notification sound to everyone and make the Banner of the player who used the GG Boost pop up in the upper left part of the user interface for every player. It will also show how much bonus EXP is currently awarded to the viewer specifically.

During the Victory/Defeat screen, a GG Boost button will be highlighted in the middle of the screen. Clicking it will instantly use a GG Boost, play the notification sound, and will show the player and everyone else the total EXP bonus awarded through GG boosts during that game.

## Earning GG Boosts

GG Boosts are earned in a variety of ways:

* The most common way to run into them is through Loot Matrices. GG Boosts are a common reward in them.
* GG Boosts are often awarded through in-game events, such as the Snowmageddon! challenges.
* GG Boosts are rewarded consistently through the Referral system.
Patch Notes - Tol-Ren Unlocked for Ranked

## General

* is now available in Ranked mode!
* Season 2 has been extended by a week, it will now end on May 9th.

## Balance

* Maximum health has been reduced to 145.
* : Now causes each individual slice to hit for 30. Overlapping attacks will still cause 34.
* : Damage reduced to 50.

## Bug Fixes

* Fixed an issue where  would sometimes dash through a target instead of stopping in front of them and dealing damage.
* Fixed an issue where the friends list would scroll very slowly if the user had a large number of friends.
* Various localization fixes.
Lockwood

## The Scoundrel

Ex-Soldier and gun runner who can bounce bullets off walls.

* Abilities
* Lore
* Trivia
* Achievements

Fire a trick shot dealing 33 damage to an enemy. This shot can bounce off walls.

Gain 12 energy if you hit an enemy.

**Details**

**Mods**

Fire a barrage of bullets, dealing 30 direct damage to enemies.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Toss a laser trap on the ground. Enemies that move through it take 35 indirect damage. The trap lasts up to 2 turns.

Gain 12 energy if you hit any enemy.

**Details**

**Mods**

Dash to target position. Taking damage reduces this ability's cooldown by 1 at the end of the turn.

Gain 10 energy.

**Details**

**Mods**

Dash to target position, dealing 40 direct damage to enemies along the way.

Costs 100 energy.

**Details**

**Mods**

## Dossier

*SKILLS:* Quick draw, escape.

*KNOWN FOR:* Heists and hair products. Always shoots first.

*IMPLANTS:* Agility, charm (recalled).

War deserter. Rebel arms dealer. Scoundrel. Lockwood's truncated war record shows that he fought in Garrison's regiment shortly before vanishing into black market gun running. Even if Lockwood's status as Atlas' first Freelancer has afforded him newfound legitimacy, his slippery tactics are well documented. Historical, even. DNA analysis indicates that he may have resurrected in the Reactor's earliest cycles.

Stay on your guard and remember: Lockwood's always looking to shoot you in the back, even when he's smirking in your face.
Prestige Points

are earned through playing Ranked mode, and are used to purchase cosmetic Visual Effects for Freelancers. So far these are limited to golden, sparkly recolors of the first ability of every Freelancer, but in the future they might be expanded to include other abilities than the first. Each Visual Effect costs 5000

, allowing Diamond rank and above one recolor per season, not taking into account match wins.

## Earning

Every match played in Ranked mode awards 5

, with each victory awarding an additional 20

 on top, for a total of 25

 for a victory.
In addition to the match rewards, at the end of each Ranked season, the player is given a certain amount of

 based on their highest current rank across all the three queue types available in Ranked mode. An end-of-season reward is only given for one queue even if a player has gotten a different ranking in each

queue, so only the highest is counted. The points awarded are as follows:

* Bronze: 500
* Silver: 1000
* Gold: 2500
* Platinum: 4000
* Diamond: 5000
* Contender: 7500
Emblem

Banner Emblems are icons that feature on a player's Banner. These emblems feature a broad variety of designs, ranging from Trust or Freelancer related, to just simple designs that aren't obviously related to anything particular. Emblems can be obtained in many different ways, primarily in Loot Matrices, but also through Events, Seasons and promotional means.

## General Emblems

These are emblems that are always available, regardless of the time of year, season and so on. The majority of the emblems are tied to a Freelancer, and has iconography that relates to them somehow.

### Loot Matrix

These Emblems can be found in the general loot matrixes

or bought for

 for Uncommon and

 for Rare Emblems.

* Page 1
* Page 2
* Page 3
* Page 4
* Page 5
* Page 6
* Page 7
* Page 8

## Season Emblems

These where the emblems only avaible during a certain season.

* Season 1
* Season 2

## Ranked Emblems

These Emblems where given as a reward for your accomplishments in ranked.

* General Ranked
* Season End
* Beta Season
* Alpha Season

 - Achieve a rank between Bronze 5 and Platinum 4 in Season 1 - Achieve a rank between Platinum 3 and Contender in Season 1 - Achieve a rank between Bronze 5 and Platinum 4 in Season 2 - Achieve a rank between Platinum 3 and Contender in Season 2

 - Reached 1600 elo with 1 freelancer in beta - Reached 1600 elo with 5 freelancers in beta - Reached 1600 elo with 10 freelancers in beta - Reached 1800 elo with 1 freelancer in beta - Reached 1800 elo with 5 freelancer in beta - Reached 1800 elo with 10 freelancers in beta - Only achieved by Wollelol - Won 30 games with 1 freelancers in beta - Won 30 games with 5 freelancers in beta - Won 30 games with 10 freelancers in beta

 - Reached 1500 elo in Alpha - Reached 1600 elo in Alpha - Information needed - Information needed

## Event Emblems

These emblems are emblems that are or were available during specific events, including seasonal events, and relates to the events somehow.

* Trust War
* Snowmageddon
* Mad Love
* Community

* Page 1
* Page 2
* Page 3

## Promotional Emblems

These are emblems that are or were available through purchase of the game or other promotions.
Also, there were custom emblems rewarded to some contributing players before season 1 starts.

* Purchase Game
* Promotional Emblems
* Custom Emblems

 - Bought game before it went F2P. - Bought Founder Pack

 - Donate during the extra life campaign. - Join Curse during promotion. - Use the Discord integration. - Part of the Razer giveaway.

* Page 1
* Page 2

<gallery bordersize="none" hideaddbutton="true">

## Other Emblems

These emblems don't really fit in any of the previous categories.

 - Give to community creators - Awarded for reaching 10 RAF points
Rodzina Strickham

**Rodzina Strickham** — zwykła, żyjąca rodzina w Blackstone.

## **Znani członkowie rodziny**

* Pan Strickham — strażnik więzienia, mąż Velmy Strickham i ojciec Lidii.

* Velma Strickham — zwierzomówcyni lisica, żona Toniego Strickham'a i matka Lidii.

* Lidia Strickham — mała dziewczynka, najlepsza przyjaciółka Kra; córka pana i Velmy Strickham'erów.

## **Ciekawostka**

* Właśnie Velma Strickham zabiła/przyczyniła się do śmierci Tkacza Sieci podczas Czarnego lata.
Elle

## The Enforcer

Ice-cold agent who deals damage to enemies near and far.

* Abilities
* Lore
* Achievements

Blast your enemies, dealing 27 direct damage to each enemy hit.
Mods to this ability apply to shots from Combat Reflexes as well.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 7
	+ Area of effect: cone

**Mods**

Dash a short distance then fire your plasma gun, dealing 27 direct damage. Has 2 charges.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: grid
	+ Target range: 1

**Mods**

Your next attack will deal 10 additional direct damage. Excludes Lurker Drone. Allows full movement.

Gain 5 energy on use.

**Details**

* Targeting
	+ Target type: self

**Mods**

Place a Lurker Drone. Can be freely triggered on a subsequent turn, exploding for 20 indirect damage and  targets hit until end of that turn. Not affected by Overcharge. Fires automatically after 3 turns.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 7

**Mods**

Deals 40 direct damage and  enemies in a cone. The  also affects you.

Costs 100 energy.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 7
	+ Area of effect: 90° cone

**Mods**

## Dossier

**SKILLS**: Making a mess. Sending a message.

**KNOWN FOR**: Active aggression. A low tolerance for... anyone.

**GUIDING MANTRA**: Nothing opens a mind like a plasma gun.

## Story

Rumor has it that Elle is actually Agent L, Omni's highest ranking enforcer. The whispered "wolf" of Omni ensures that all trust directives were obeyed, all debts repaid. No problem is too big or small or talkative that can't be solved with a visit from Agent L and her custom-built plasma gun. Anything Omni wants, she delivers. The messier the message, the better.

No one alive can confirm whether or not this is true, of course. But since Elle is the first to tell you that her favorite pastime is murder, maybe it's best to stay away.
Hyperforge

This Hyperbotics factory has an awesome fly-in that shows off a truly massive robot being constructed. Unlike other maps, players spawn in the corners and they’ll find themselves rushing into the wide open to grab an early spawning Might buff. This map is dangerous; it has many camo pads without cover, a wide open middle with contestable buffs, and tight corridors that often create several separate skirmishes with almost no where to safe to go.
Meridian

## The Herald of Hyperion

Hammer-wielding automaton built to defend his allies with the light of Hyperion.

* Abilities
* Lore
* Skins
* Wallpaper

Smash the ground in front of you, dealing 26 direct damage.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Heal an ally for 10 and up to an additional 32 based on their missing health. Enemies around the target are made . You can target yourself if no ally is in range, but you will not receive twice the healing.

Gain 10 energy.

**Details**

**Mods**

Slam enemies for 28 damage. All enemies hit are  until end of turn.

Gain 8 energy per target hit.

**Details**

**Mods**

Throw your hammer at target location, dealing 22 direct damage and  targets in the central ring and dealing 18 direct damage to targets in the outer ring. Ignores cover.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Summon a fusion orb that shields you and your allies for 15 each turn. While active, you are unstoppable. . Lasts until deactivated or until the energy cost cannot be paid. Goes on a 2 cooldown when disabled.

Requires 20 energy to cast, but the cost increases by 20 per turn until deactivated.

**Details**

**Mods**

## Dossier

**SKILLS**: Killing you with kindness (and also a giant hammer).

**KNOWN FOR**: Keeping the Hyperion Stronghold safe for over a century.

**DEEPEST FEARS**: Failing to restore Hyperion. Being melted by his own hammer. Bugs.

## Story

Whispers of the "miracle maker from Hyperion" preceded Meridian's arrival in Atlas. The paint was dry on his new Trust, Hyperbotics before he'd taken one step into the city. Some say he bribed the Trusts with such incredible wealth, they could rebuild all of Atlas in pure radamantium. As of yet, the city's only major change has been the blue rise of Hyperbotics across the skyline, leaving many to wonder how the ancient automaton marshalled such power so quickly.

His presence inspired immediate loyalty from a number of Freelancer - Brynn in particular. He's also been seen frequently at Zuki's Flying Junkyard, which has created much gossip over whether or not he's had any work done. (For the record, when asked, the prideful automaton insists he's 100% original).
## Primus

*Centuries old and more polished than ever.*

Cost:
* Heart of Hyperion (Default)
* Eclipse
* Photosynthetic
* Redox
* Blue Skies
* Molten
* Majordomo (Master Skin)
* Golden Age (Ultimate Edition)
* Hyperbotics (Limited—Season 3, Chapters 1–5)
* Citadel (Creator Program)
1/10
## Necrolancer

*Few have seen the depths of his despair. (It's an automaton thing. You wouldn't understand).*

Cost:
* Doombringer
* Redox
* Herald of Destruction
* Death's Hand
* Oblivion (Master Skin)
1/5
Upcoming Content

This page serves as a place to put information about CONFIRMED upcoming content for Atlas Reactor. Confirmed means that the content on this page has all been teased or revealed through official channels by Trion Worlds. Anything on this page that isn't based on official teases or reveals will be **REMOVED.** Anything that is not officially revealed belongs on Unreleased Content.

Disclaimer: Keep in mind that development is prone to change, and nothing here is 100% guaranteed to make it into the game.

* Freelancers
* Skins
CelesteGreyGreyQuark
Freelancer Level

Freelancer Levels are a Freelancer specific progression system, which allows the player to level up each Freelancer individually, earning rewards specific to that Freelancer as the Freelancer Level increases. EXP earned from finishing matches (sans Mission EXP) also apply to the Freelancer Level, and is the means with which a player increases a Freelancer's level.

The EXP requirements for each level is N\*1000 where N is the next level in the progression, for example; 5000 for level 5 and 6000 for level 6.

## Level Progression

Rewards for Freelancer Levels are given at regular intervals as the Freelancer's level increases, with the same progression being mirrored in every character, albeit with their own Freelancer-specific rewards. In contrast to regular loot matrices, which contain 3 items, the loot matrices earned through Freelancer Levels contain only one item, which is a cosmetic item specific to the Freelancer. This can be either a Skin, Emblem, Taunt, Banner Background, or (very rarely) a VFX.
The progression is as follows:
Atlas (City)

Atlas is the massive, futuristic metropolis in which Atlas Reactor takes place and is named for the Atlas Reactor that supplies it with power. The city is under the control of the three Trusts that make the city their home. As the city's Reactor is the last Reactor still active, it has plenty of refugees from the Wasteland and the other cities with dead Reactors.
Healing

## **Health Power-up**Effect

 Gain a certain amount of health the turn the healing happens and possibly per turn. Amount depends on the source.

## Sources

 can be granted from various different sources but the most common are the Health Power-up and Second Wind. When a Freelancer walks over a Health Power-up they gain 10 health this turn and 20

 over 2 turns. If they use Second Wind they gain 15 the first turn and 30 over 2 turns.

 Freelancer sources include:

Note that only Phaedra, Rask, Orion and Quark's abilities will make the

 Icon appear as they are the only ones with abilities that grant healing over time.

## Details

 Over Time effects stack over multiple rounds.
Patch Notes - Season 3: Chapter 5

## Season 3, Chapter 5: War Games

* An unusual system failure at Helio Corps has  enlisting  help in tracking down the root of the issue. Meanwhile, the boy genius takes a last minute meeting with …
* Check out all-new challenges and missions. Earn a festive "Fanfare" overcon just for logging in! Complete the chapter missions to earn a "pjubomb" emoji!

## New Freelancer: Isadora

* Isadora is an evil genius protected by a potent forcefield and armed with laser beams of doom.
* She channels her abilities through Killinator, a holotech manifestation powered by her crystal that protects her with a potent forcefield and incinerates her foes with devastating lasers.
* Frontliner in the Forceball, Firepower on foot. 200% cute, 200% deadly.

## New Game Mode: Fourlancer

* **IT’S TIME!** Control ALL FOUR Freelancers yourself in this new game mode
* Go 1v1 with another player, where you each control your entire team. The ultimate test of skill and mind games Plays just like Deathmatch with a longer timer and without the ability to blame your teammates
* F1-F4 select each freelancer in your squad (or ctrl+tab to cycle)
* Locking in will automatically progress to your next lancer Setting up combos has never been easier!

## Skins

* Damage Incorporated skins are now available for , , , and !

* Special Agent  Master skin, "The King," is now available.

* Fill can now look dapper in his new Plaid skin. Purchasable for , just like Fillmore. Fill has expensive taste.

## General

* GG Boost payout from loot matrices has been reduced. We hope everyone enjoyed the high payout of GGBoosts, but it was too easy for players to earn GG Boosts as fast as they used them. Payouts are now at 2/6/10/20 instead of the previous 3/9/15/30
* Fixed an edge case where sometimes  and  primary targeted did not match their exact hit location. Placed targeting templates will now flash red when an ability is cancelled
Nix

## The Liberator

Sniper with a deadeye and a custom-made Stealth Suit.

* Abilities
* Lore
* Achievements

Snipe an enemy, dealing 35 direct damage.

Gain 12 energy if you hit an enemy.

**Details**

**Mods**

Grants  until the end of next turn. Using an ability or getting hit reveals you temporarily.

Gain 8 energy.

**Details**

**Mods**

Place a drone that watches a direction. The first enemy to cross the line takes 30 indirect damage. The drone lasts 2 turns.

Gain 10 energy if you hit an enemy.

**Details**

* Targeting
	+ Target type: Free Aim
	+ Target range: 9
* For Overwatch Drone to trigger, the center of the enemy must pass through the line

**Mods**

Fire an exploding round that deals 30 direct damage to the target and 20 direct damage to the surrounding enemies. The main target is  for the turn.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Unleash an experimental round that deals 50 direct damage to all enemies in its path. Shoots through walls and ignores .

Costs 100 energy.

**Details**

**Mods**

## Dossier

**SKILLS**:Sniping and stealth.

**KNOWN FOR**:Not being seen or heard. He may not exist at all.

**PET PEEVES**:Tall people. Tall robots. Tall things.

## Story

Wherever Evolution Solutions' lead sniper goes, silence follows. Not much is known about the sniper's origins at EvoS (and even less is known now that he's been made head of their security). Legend has it that the only way to find his offices is to follow the chill down your spine. While no regular EvoS employees have ever seen Nix in person, sources from within the Trust are still fairly certain that he does, in fact, exist.

With his specialized stealth suit and sniper rifle, Nix liberates his targets from the burden of life just before vanishing without a trace. Keep an eye on him if you can, or it might be the last mistake you ever make.
Rask

## The Rage Beast

Plasma-fueled, hybrid beast who thrives in the thick of battle.

* Abilities
* Lore
* Achievements

Claw your enemies, doing 30 direct damage to those adjacent to you, and 25 direct damage to those farther away.

Gain 8 energy per enemy hit.

**Details**

**Mods**

 an enemy, dealing 25 direct damage. Move cursor in or out to adjust knockback distance.

Gain 10 energy if you hit an enemy.

**Details**

**Mods**

Trample over enemies, dealing 25 direct damage.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Gain 10 health per turn if over 60 health. Activate when at 65 or less health to gain 15 health per turn instead. Last 2 turns.

Gain 5 energy.

**Details**

**Mods**

Automatically activates at full energy, resetting all cooldowns and creating a zone of plasma that deals 20 indirect damage and lasts for 2 turns.

**Passive**: Gain energy when damaged.

Costs 100 energy.

**Details**

* Energy gained from passive is equal to 20% of the damage taken, rounded down, then subtracted by 1.

**Mods**

## Dossier

*SKILLS:* Clinical Exobiology, preening.

*KNOWN FOR:* EvoS' crowning achievement.

*ORIGINS:* Evolution Solutions Birthing Vats.

Evolution Solutions is tight-lipped about their crowning achievement's inception. Despite the hybrid beast's enviable mass market popularity, only a handful of people know Rask's true origins. Conspiracy theorists have spread tales of a nightmareish production that cost thousands of lives, millions of ISO, and left the Depths in disrepair. But since when have rumors stopped Rask Plushies from flying off the shelves?

Rask's "Power Juice" flows through his body at all times. Despite its branding, its chemical makeup is fully unique from the Rask drink that shares its name. Which is good. Because that would be gross.
Background

Banner Backgrounds are rectangular textures that are used to form the background of a player's Banner. These textures are often colorful and can feature many things, from simple patterns, geometric shapes, Freelancers and other things in that vein. Backgrounds can be obtained in many different ways, primarily in Loot Matrices, but also through Events, Seasons and promotional means.

## General Backgrounds

### Loot Matrices

These Backgrounds can be found at any time in a loot matrix or bought for

* Page 1
* Page 2
* Page 3
* Page 4
* Page 5

## Season Backgrounds

These where the backgrounds that where only available during a certain season.

* Season 1
* Season 2
* Season 3

## Ranked Backgrounds

These backgrounds where given as a reward for your accomplishments in ranked.

* Alpha Season

 - Reach 1500 elo during alpha - Reach 1600 elo during alpha - Info needed - Info needed
## Event Backgrounds

These backgrounds are backgrounds that are or were available during specific events, including seasonal events, and relates to the events somehow.

* Trust War
* Mad Love
* Community

<gallery bordersize="none" hideaddbutton="true">

## Promotional Backgrounds

these are backgrounds that are or were available through purchase of the game or other promotions.

* Bought Game
* Promotional Backgrounds
* Custom Backgrounds

 - Buy Founder Pack

 - Donate during the extra life campaign - Use the discord integration

## Other Backgrounds

These backgrounds don't fall in any of the previous categories.

 - Given to community creators
Стрелковая мишень 3 Lvl

Локация
 Защита
 Элемент

## Описание

Находится в локации Тренировочный зал. Имеет 70 здоровья. Уязвим к нейтральным атакам. Появляется каждые 20 сек. Не двигается. Не нападает.

В Тренировочном зале есть только 1 Стрелковая мишень которая находится между двумя Мишенями. Окружена заборчиком, что делает её недоступной для атак ближнего боя.
Power-ups

Power-ups are floating orbs that offer a temporary performance-improving buff to the first Freelancer that picks it up, through either moving over it with dashes or regular movement, or other means such as Celeste's Strong Arm ability.

## Types

There are four types of power-ups, each conferring a different bonus to the Freelancer that picks it up.

**Health Power-up**
Gain 10  when taken and 20 more over 2 turns.
**Might Power-up**
Gain  for 2 turns.
**Energy Power-up**
Gain  for 2 turns.
**Haste Power-up**
Gain  for 2 turns.
The duration of the power-up excludes the turn on which it was picked up.

Each type of power-up is further divided into **regular** and **minor** versions of their type.

**Regular** power-ups only spawn in fixed locations on a timer on every map. These grant the full effect and duration of their type as described above.

**Minor** power-ups have a decreased duration compared to regular power-ups, lasting only a single turn (excluding the turn on which they were picked up). These are spawned through the abilities of some Freelancers, often through the use of Mods. These power-ups are mainly identified by being smaller than the regular power-ups.

## Placement

All maps have a series of fixed color-coded spawning pads on which the different power-ups will spawn. Each map has different placements of where the power-ups spawn, but the

 power-ups are typically placed towards the middle of the map. After they have spawned, they remain on the pad until they are picked up.

See below for the placements of power-ups on each individual map. Each colored circle represents the corresponding power-up.

Omni Reactor CoreFlyway FreighterEvoS LabsCloudspire
## Spawning Behavior

Power-ups appear starting in the beginning of the fourth turn, with the sole exception of the

 power-up, which instead starts appearing in the beginning of the second turn.

If a power-up has been picked up, the power-up will spawn again in four turns, signified by the four colored lights on its spawning pad. For every turn that passes, one of the lights is lit up until all four are lit and the power-up respawns. The only exception to this behavior is after turn 20, where regular power-ups will no longer spawn on the map at all.
Zuki

## Rocketeer

Machinist and modder who specializes in explosions.

* Abilities
* Lore
* Trivia
* Achievements

Fires a missile that explodes when hitting an enemy or a wall, dealing 32 direct damage to the primary target and 25 direct damage to nearby enemies.

Gain 10 energy per enemy damaged.

**Details**

**Mods**

Attaches sticky bombs to enemies. The bombs explode next turn, doing 26 indirect damage.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Shoots a missile into the sky. After a 1 turn delay, the missile crashes down, dealing 50 indirect damage to enemies in the center, 35 indirect damage to enemies adjacent to the center, and 20 indirect damage to enemies in the outer squares. Ignores .

Gain 10 energy per enemy hit.

**Details**

**Mods**

Jump to target position dealing. Deals 25 direct damage to enemies near your take off.

Gain 10 energy.

**Details**

**Mods**

Locks on to enemy locations during the Prep Phase and fires a storm of missiles at them during Blast Phase, dealing 42 direct damage. Ignores .

Costs 100 energy.

**Details**

**Mods**

## Dossier

**SKILLS**:Making things, blowing them up.

**KNOWN FOR**:Explosive entrances, exits.

**PROUDEST MOMENT**:Programming PuP to drop beats on command.

Zuki is an off-the-books modder and machinist – one of the few people left in the world who knows what welding is, much less how to do it. Records show she was born in Atlas, and was curiously left in the care of Lockwood after the disappearance of her father. She discovered her unique aptitude with all things explosive after combusting Lockwood's hovercraft using nothing but an e-cigar, an old boot, and a coat hanger.

She is often found piloting her flying junkyard around central Atlas alongside fellow Freelancer, PuP.
Magnus

## The Kingpin

Leader of EvoS, capable of controlling any crowd with an iron fist.

* Abilities
* Lore

Throw a punch dealing 30 direct damage. This ability gains an additional arc range each turn it isn't used, up to a max of 2. The second range arc deals 25 direction damage and the third range arc deals 20 direct damage.

Gain 7 energy per target hit.

**Details**

**Mods**

Target enemies in an area for assassination. During the next Decision Mode, orbital lasers will lock on to the locations of the targets, and then fire during the subsequent Blast Phase. Deals 24 direct damage to enemies in the target locations, and 16 to adjacent enemies. Ignores .

Gain 4 energy per enemy targeted and 4 energy per enemy damaged.

**Details**

**Mods**

Enter a ready stance and gain 20 shields until end of turn. During the next Decision Mode, you can activate this ability to charge in the Dash Phase, dealing 30 direct damage to all enemies hit. This charge will stop if it hits an enemy, but will  that enemy.
If you do not activate this ability again, you will instead gain 20 shields during the Prep Phase that lasts until the end of turn.

Gain 5 energy on use and 8 energy per enemy hit by the charge.

**Details**

Ability does not begin cooldown until the end of the second turn after gaining the shield or dashing.

**Mods**

Deliver an uppercut that deals 30 direct damage to enemies and  to the selected location.

Gain 10 energy per enemy hit.

**Details**

**Mods**

Bellow an undeniable command, dealing 33 damage to enemies and forcing them to follow you this turn.

Costs 100 energy.

**Details**

**Mods**

## Story

Oceanus, the now-fallen megacity, was once home to billions of genetically modified marvels, all loosely allied in the advancement of science and evolutionary variety. According to legend, a young Magnus Pretorius was the first to successfully advocate for stronger leadership, corralling thousands of diverse communities together to form Oceanus' first centralized government. His dedication to city unification was Oceanus' salvation when its Reactor failed, and under his leadership, they secured a new seat of power in Atlas as "Evolution Solutions."

As CEO of EvoS, Magnus earned a reputation as a strict, yet adaptable, leader. As comfortable as he is delegating tasks to others, he's also more than willing to take matters into his own, highly armored hands – evidenced now by his entry into Freelancing, despite a lack of financial or resurrectional need.

"I do what I want," Magnus said, to reporters at HNN when asked about the freelancing bid. "The more interesting question is, does anyone have the bones to stop me?"
Cover

Objects and walls on the map are considered to be

. A Freelancer directly behind

 reduces the damage from attacks coming from that direction by 50% (though some attacks are only reduced by 25%). Cover is granted against attacks coming from the front of the cover and roughly 45 degrees to either side. Protection is not granted against attacks from the square on the opposite side of the cover.

## Walls

Tall cover or walls can also serve as cover and often can also serve to avoid attacks altogether. As with regular cover, attacks that hit a Freelancer from within 45 degrees to either side of the cover confers the damage reduction. As the walls also block vision, they also block most attacks and projectiles. This means that they can be used to deny enemy Freelancers the opportunity to attack in the first place. Clever positioning around walls and cover can allow a Freelancer to attack another while avoiding being exposed to the fire of more than one or two enemy Freelancers.

## Indicator

   When planning where to move during the Move Phase it is important to consider your cover options. If you want to know which spaces provide cover simply move your cursor over them and if it is a space that provides cover it will give you an indicator showing you which direction it provides cover from.
Khita

## The Shooting Star

Nimble archer with specialized arrows that can heal and shield allies.

* Abilities
* Lore
* Achievements

Loose a curving arrow that deals 28 direct damage. Click once to start aiming, then a second time to finish.

Gain 12 energy on hit.

**Details**

**Mods**

Create an energy fluctuation that grants 30 shields to allies and  enemies until end of turn.

Gain 6 energy for each enemy hit and 4 per ally hit.

**Details**

**Mods**

Mark an enemy until end of next turn. The first time an ally deals direct damage to the marked enemy, the ally is healed for 25.

Gain 4 energy on use and 2 energy each time the target is hit.

**Details**

**Mods**

Dash to a location then fire an arrow in the opposite direction which deals 20 direct damage and  until end of turn.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Rain arrows down in a line, dealing 28 direct damage to enemies and  them. Choose two points within range to create the line of effect. Does not require line of sight. Ignores .

Costs 100 energy.

**Details**

**Mods**

## Dossier

**SKILLS**: Mind-bending hook shots. Laughing at you (and herself).

**KNOWN FOR**: Surviving the waste with (some of) her sanity intact.

**FAVORITE THING ABOUT ATLAS**: "The people! And clean water! Both great."

## Story

While no official records of Khita's life before Atlas exist, the lancer herself is candid with tales of her adventures in the Waste. "Titus saved my life out there!" she declared in holo-streams across Atlas. "I couldn't kill anything before he came along. Then, it was like, dead food walking! PING!"

Some insist that her chipper demeanor is a ruse. Witnesses to her skill say that much like her self-proclaimed mentor, Titus, Khita is a fearless, brutal warrior. With her set of specialized arrows, she is able to attack targets and aid allies from near impossible angles. Silent on the hunt, the only thing that lets you know she's coming is the sound of peeling laughter just before her arrow finds its mark.
Beika

## Appearance

Beika wears a small pastel pink bow. she has the normal PPG Outfit, but pastel pink. and quite long light blonde hair.

## Personality

Beika is a girl that lacks self confidence and very shy in nature. She often stammers and blushes whenever talking to Warren, Performing in a stage full of crowds, or talking to new people, She has extreme social anxiety. however, despite her lack of self confidence, Beika would protect her group no matter what.

Despite being shy, Beika's interests are drawing, fashion, and shopping, She is a shy girl with a big heart. She cries frequently, and she faints from embarassment, Warren is her love interest. but has trouble confessing, due to her shyness and how timid she is. She is also a very lazy girl.

## Powers

Beika has the power of invsibility, and flying, She also have a weapon, it is a "circle liked" weapon where you can control objects.

## Trivia

* Beika has a poor food habit.
* Beika is right handed.
* Beika is the oldest out of Beika, Brooklyn, and Brianna.
* In the events of Why Am i Peeking?. she was Glossophobic due to her ever performing and gets laughed at.
Orion

## The Empyrean

Atom manipulator with a suit specialized to control his power.

* Abilities
* Lore
* Achievements

Blast enemies with empyrean energy, dealing 22 direct damage to targets in the center and 16 direct damage to others. Ignores .

**Shards:** Increase outer explosion radius by 10% per .

**Details**

**Mods**

Grant yourself 15 shields, then redirect 75% of the damage the ally takes this turn. All of the damage taken from this ability converts directly into energy.

**Shards:** You gain additional 3 shields per .

**Details**

**Mods**

Target an ally as a focal point of pure energy. When they are hit with a damaging ability an explosion erupts for 15 indirect damage.

**Details**

**Mods**

Heal your target for 10 health a turn for 2 turns. Heals himself for the first turn's amount if used on an ally.

**Shards:** Target gains an additional 2 health per turn per .

**Details**

**Mods**

Consume all  to gain 30 health and deal 30 direct damage in an area. Gain  for the turn.

**Passive:** Gain a shard for every 20 energy held. Half of the damage taken converts into energy. Lose 75% of energy on death.  does not affect energy gained through taking damage.

Costs 100 energy.

**Details**

**Mods**

## Dossier

**SKILLS:**Cellular conflagration. Self-flagellation.

**KNOWN FOR:**Taking one (or 10) for the team. Without permission.

**HOBBY:**Researching cosmological events, and creating them.

## Story

After witnessing the rematerialization of Aurora in the Reactor, Dr. Orion Strand saw a new future for the Warbotics Experimental Augmentation Division. He theorized that reinforcing the subject’s physical form could allow for even greater energy absorption. Acquiring a black market sample of the regenerative plasma from Project Rask (for a small fee), Orion created a cybernetic suit that would allow a user to withstand the Reactor’s energies. Seeing no reason to give that power to anyone else, Orion strapped on the suit and flipped the switch.

Few would call the resulting implosion a success, and certainly Warbotics isn’t pleased with the equipment and personnel of an entire division being absorbed in the creation of a megalomaniacal demigod. But on the other hand, at least he’s their megalomaniacal demigod.

Now calling himself "The Empyrean," Orion’s existence as a Freelancer provides him with a means to absorb enough energy to survive. But many believe that he has his sights set on the Reactor’s energy in the hopes that absorbing all of it will stabilize his form. Ideally, before it kills him.
Мечник

"Мечник - это воин ближнего боя, надёжно защищённый щитом и доспехами. Мечники полагаются на свою силу и одним ударом способны отбросить врага назад.

Они используют двуручное оружие ближнего боя, а на высоких уровнях получают возможность сражаться верхом с помощью копья.

Достигнув 20-го уровня, Мечник может стать Крестоносцем или Рыцарем Тьмы ." - описание из игры.
Lauren Manzo

**Parents:**

**Lauren Manzo**(Born April 12, 1988) is best known for being the daughter of The Real Housewives of New Jersey star Caroline Manzo. Other than The Real Housewives, Lauren has also appeared on Manzo'd with Children.

## Personal Life

Lauren is the second eldest child of Caroline and Albert Manzo. She has one older brother, Albie and one younger brother, Christopher. She is also the niece of Dina Manzo and Christopher and Jacqueline Laurita. Lauren got married to long time boyfriend Vito Scalia on July 18, 2015.

## Family

* Albert Manzo (Father)
* Caroline Manzo (Mother)
	+ Albie Manzo (Brother)
	+ Christopher Manzo (Brother)
* Dina Manzo (Aunt)
	+ Lexi Manzo (Cousin)
* Chris Laurita (Uncle)
* Jacqueline Laurita (Aunt)
	+ Ashlee Holmes (Step-cousin)
	+ CJ Laurita (Cousin)
	+ Nicholas Laurita (Cousin)

## Navigational

**Former Main Housewives:** Jacqueline Laurita | Caroline Manzo | Danielle Staub | Kathy Wakile
Garrison

## The One Man Army

Titan War veteran equipped with a rocket-modded warsuit.

* Abilities
* Lore
* Trivia
* Achievements

Punch the closest enemy for 30 damage. Other enemies in range take 25 damage.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 2

**Mods**

Blast an enemy, inflicting 25 damage and  the target. Enemies caught in the secondary blast take 15 damage.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 5

**Mods**

After a 1 turn delay, launch missiles that deal 10 indirect damage to 5 nearby enemies. Ignores .

Gain 6 energy per enemy hit.

**Details**

* Targeting
	+ Target type: self
	+ Area of effect: radius 5

**Mods**

Jumps to target location, inflicting 25 direct damage and  on nearby enemies. Garrison also gains 15 shields until end of next turn.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: grid
	+ Target range: 4-6
	+ Area of effect: 3x3

**Mods**

Call down a drop pod to a target location anywhere on the map, dealing 35 direct damage. Spawns four minor power-ups that recover 10 health each.

Costs 100 energy.

**Details**

* Targeting
	+ Target type: grid
	+ Area of effect: 4x4

**Mods**

## Dossier

**SKILLS**:Fighting. Talking about fighting.

**KNOWN FOR**:War-time heroics. Peace-time chaos.

**HOBBIES**:Bare-knuckle boxing. Pub-crawling.

"Who's pummeled to pulp our dread enemies? It's our Garrison: the one man army!" Drinking songs of Garrison's war heroics abound, born, like him, in fields of bullets, bombs, and bots. According to legend, when injuries from an arms deal gone sideways nearly ended Garrison’s life, he crawled into a Warbotics Ballistic Exo Suit to survive. Not only did he survive, many say that the campaign of vengeance that followed won the war for the Trusts altogether. To honor his bravery and skill, his was the first resurrection contract sponsored by Warbotics.

A more honest man has never lived. Especially with a drink in his hand. Talk to him after a match, and he'll foot the bill on a good brew afterward. Even if he knocks you off your feet, you can still do a pub crawl, right?
Quark

## The Anomaly

An anomaly of crystallized light imbued with the Reactor’s powers.

* Abilities
* Lore
* Achievements

Attaches a bond to an enemy that deals 24 direct damage and  them, then deals 24 indirect damage each turn while the bond remains intact. The bond breaks if the enemy gets too far away.

Gain 5 energy and 3 health if attached.

**Details**

**Mods**

Attaches a bond to an ally that restores 10 health each turn. The bond breaks if the ally is too far away.

Gain 3 energy and 3 health each turn if attached.

**Details**

**Mods**

Increases the strength of your bonds by 6.

Gain 5 energy on use.

**Details**

**Mods**

Dash to a location adjacent to an enemy or an ally, attaching a bond to that target.

Gain 10 energy if you hit your target.

**Details**

**Mods**

Unleash a blast of energy that restores 20 health to you and your allies, and grants 10 shields and  until the end of turn.

Costs 100 energy.

**Details**

**Mods**

## Dossier

SKILLS:Anything the Reactor does. Just smaller.

KNOWN FOR:Gently irradiating your loved ones.

FAVORITE FOOD:Brain cells. Yum!

## Story

No Trust has figured out exactly what Quark is (and their curiosity waned after an Omni scientist reportedly vanished in the attempt). Evidence suggests that Quark's powers mimic the Reactor's, repairing or irradiating atoms, though little is known for certain. The Anomaly exploded from the Reactor with all of its parts and most of its mental faculties intact, eager to "tickle neurons" and "murder! Murder EVERYONE!"

Some citizens revere Quark as a prophetic entity, but others are less convinced. After all, it's not that hard to predict someone's impending death when you're the one causing it.
The Boomy Boys

**The Boomy Boys** are a trio of superheroes specifically created with the DNA of The Powerpuff Girls themselves. As semi-clones, they're treated as their brothers. The only other ingredients used were sugar and spice.

Created by Clesta The Winged Wolf in 2012.

## Characters

### Saturday

Saturday is the leader of the group.

He stands out with his speed and kindness, and prefers Blossom as his sidekick, though he has the closest connection with Buttercup.

He has blond hair and his main color is red.

### Starburst

Starburst, often nicknamed "candyburst", is the second member of group.

He's the strongest of the three, despite his brother Steven having the same abilities as him. Buttercup is his sidekick.

He has black spiky hair and his main color is purple.

### Steven

Steven is treated as the last member of the group, and is an annoying character not many people have patience for. He was given a surprisingly normal name.

Bubbles assists him during battle, while he has the closest connection with Buttercup, much like Saturday. Interestingly enough he possesses the powers of both brothers, but has no special ability of his own.

His hair is orange and his main color is green.
Gremolitions Inc.

## Idd and Odd

Lab-grown Gremunks who live for long-range artillery.

* Abilities
* Lore
* Skins
* Achievements

Launch two arcing bombs that deal 22 direct damage. If they don't hit a target they leave behind a mine that deals 10 indirect damage and last for 2 turns.

Gain 6 energy per enemy hit

**Details**

* Targeting
	+ Target type: grid
	+ Target range: 3-8

**Mods**

Drop mines in all adjacent squares that deal 10 indirect damage and last for 2 turns.

Gain 6 energy per enemy hit.

**Details**

* Targeting
	+ Target type: self
	+ Area of effect: 3x3

**Mods**

Lobs a concussive bomb that deals 25 direct damage and  enemies.

Gain 8 energy per enemy hit.

**Details**

* Targeting
	+ Target type: grid
	+ Target range: 3-7
	+ Area of effect: 3x3

**Mods**

Jump to two locations in quick succession, dealing 20 direct damage to nearby enemies.

Gain 5 energy per enemy hit.

**Details**

* Targeting
	+ Target type: grid
	+ Target range: two sequenced dashes with possible location placed on a perimeter of a 7x7 square centered around current position
	+ Area of effect: 3x3

**Mods**

Launches 4 bombs to target locations, dealing 30 direct damage to enemies. Enemies hit by more than one bomb take 8 extra direct damage per bomb. Bombs cannot be placed directly on top of one another.

Costs 100 energy.

**Details**

* Targeting
	+ Target type: grid
	+ Target range: 2-8
	+ Area of effect: 3x3

**Mods**

## Dossier

**SKILLS:** Bomb-building, bomb-launching, bomb-bombing.

**KNOWN FOR:** Demolishing a whole wing at EvoS in their release from the lab.

**AGE:** Months past expiration, and counting!

Idd and Odd are vat-grown gremunks who somehow outlived their 30-day expiration date. Despite extensive testing, EvoS found that traditional methods of eliminating gremunculi, like sprays and ointments, were ineffective. Researchers joked that if a disaster destroyed Atlas, Idd and Odd would be the only two left to tell the tale. Eventually, EvoS cut their losses and put the pair's frustratingly persistent health to work instead.

Released from the lab (and their imminent recycle-by date), the gremunks founded Gremolitions, Inc. and proceeded to do what they do best: Blow. Up. Everything.

## Story

File:Gremolitions Inc.-Style-Prototype.png

File:Gremolitions Inc.-Style-Ultryviolet.png

File:Gremolitions Inc.-Style-Blood Sport.png

File:Gremolitions Inc.-Style-Mutation.png

File:Gremolitions Inc.-Style-Photosynthetic.png

File:Gremolitions Inc.-Style-Exobionic.png

File:Gremolitions Inc.-Style-Golden Age.png
KND Chronicles

The KND Chronicles Universe was a separate timeline of the Kid Chronicles universe, created for the purpose of acting as a vehicle to see how the Kid Chronicles universe would be received and as a practice run for testing and improving writing skills before the stories of the main universe could be written.

KND Chronicles took the timeline of the Kid Chronicles universe and molded it into the history of the universe of the Codename: Kids Next Door TV Show. Except for a few new characters created to fit into the KND universe, most of the original characters from Kid Chronicles reappear here in more or less the same way they were portrayed in Kid Chronicles

## Factional Differences

Most of the factions from Kid Chronicles are present in KND Chronicles, the differences are the addition of the Directorate's Last battalion/Splinter Cell, Arthur's Confederation and the KND Earth Alliance. There are also several differences between the factions present in the Fanfiction and the ones in the original universe.
For exact differences between the two sets of factions, please see the specific Faction's page.

## List of Characters

KND Canon Characters:

* Numbah 274 - Chad Dickson
* Numbah 362 - Rachel McKenzie
* Numbah 100
* Numbah 60 - Patton Drivolsky
* Numbah 86 - Fanny Fulbright
* Numbah 1 - Nigel Uno
* Father - Benedict Uno
* Numbah 0 - Monty Uno
* KND Sector V
* Multiple other KND operatives, sectors and KND villains

KND OCs:

* Numbah 1918 - Jonathan Davis
* Numbah 2552 - Fritz Washington
* Numbah 34-4 - Cody Harris
* Numbah 652 - Sophie Reynolds
* Supreme Praetor Numbah 1B4 - Frederick Oswald

Characters from the original universe:

* Grand Admiral Jack Schmitt
* Vice Admiral Alexi Petrenko
* Rear Admiral Cornelius Mreck
* Grand General Arthurs Vosky
* High Commodore Aleksander Imnis
* High Commander Stanis Roth
* Sub Commander Cameron Kreller

The Fanfiction also includes several new characters not from the original universe, these include:

* Shock Major Viktor Strauss
* The Colonel
* Major Raamreck
* Captain Vakshen
* 1st Lieutenant Bachman
* 2nd Lieutenant Herrick
* Captain Landon
* Corporal Nimian Hysis
* ARES
* Lieutenant Atmiral Ryker
Вор

"Воры полагаются на свою удачу и ловкость. Скрываясь в тени и внезапно нападая на врага, они способны удивить даже закованного в броня противника. Используя одноручное оружие ближнего боя, воры умеют быть незаметными и наносят кровоточащие раны.

Достигнув 20-го уровня, Вор получает возможность стать Разбойником или Ассасином." - описание из игры.