South Zindra Coast

South Zindra is a Subcontinent part of Zindra, the adult continent. This subcontinent has some distinct features. Although its road system is not well developed and has limited coverage, it has a complex waterway network in South, consisting of a long coastline that unites 16 sims and many tributary rivers. Together with the rivers (and many navigable channels built by various estates), the water network spans over 38 sims. Zindra's second largest river, the Ironchurch River, flows into the South Coast waterways.

Residents have further developed the transport network by adding not only channels built on private land and opened for anyone to use, but also roads and railways. Saddle Canyon Railway, which spans four sims, passes over a large river and is planne to reach a road terminal, is the best example.

## Coastal Waterway

The waterway reaches the *Jaraded* sim in East and the *Blemwyn* sim in West. It is, as many things in Zindra, not finished and difficult to sail, both because of land restrictions and the fact that it is not quite continuous.

In the East, the coastal waterway is narrow, following the Southern end of sims like Jaraded and Tramboyn. It then intersects the Distrel River, which allows ships to go far to North. After this, the coastal waterway follows the Southern sim edge in Praynia and reaches Kildore Cape. Then it intersects the Freyo River. Further West, the first problems emerge. Inside Bau Tessle, where a river flows from North, land auto-return is set to 1 minute, which means that sailors cannot leave their boats to explore the shore and automated vehicles need to be very fast. It then crosses Crowdore as a coastal waterway and enters Zemensche. Here, although this is a water sim, scripts are not allowed, so many ships get stuck. Next part is the *Highflower Channel* which is private-owned land, made opened for sailors by an estate. Then come Haxness, a sim that does not allow objects entry, forcing automated vehicles to teleport. The next sims have wide waterways: Glumdale, Farumier, Kudaman, Somar and Blenwin. Here, the Ironchurch River and other rivers flow into the coastline. Boats are more likely to be seen sailing here.

There are no rezz zones along the coast or the rivers. Rezz zones are only inside private-owned docks.

## Rivers

The rivers provide deeper access inside the land. They usually are wide and suitable for most boats.

### Distrel River

This is the Easternmost river and connects a few sims. It is crossed by Saddle Canyon Railway through a spectacular bridge. The river splits in two, with one branch almost reaching Vilania Safe Hub. This river also hosts the *SLGI Z* base for SLGI Fleet operating a vehicle every 6 hours. At its Easternmost point, the river reaches the Void Ocean.

### Freyo River

It forms a continuous waterway that allows access through four sims, the last sim upstream is Doravon. There are a few short tributaries that are on private land.

### Bau Tessle River

This is a very short river that reaches McGavet sim.

### Maldoe River

It is entirely private-owned and not a sailing route.

### Jevenobe - Haxness River

It encircles a large island. In Haxness, it does not allow objects entry. The river is continued with the Metcalfe Gully canal, opened by a local estate.

### Ironchurch River

The great Ironchurch River crosses 13 sims and is an important local waterway. In some parts, it comes with stunning landscapes. It has a large island in the middle and crosses places that are 100 m high. The river is navigable for automated vehicles up to Wilburs Gate.

There is a branch river going through Guaramachi. This river is narrow and has some tight turns.

## Access

Surprisingly, the rivers of South Zindra and the coastal waterway have seen more boat traffic than rivers on other continents. Locals are known to release boats in water for short or longer trips and the boats often have more than one passenger. The SLGI Fleet operates an automated transport system within the area too wherever land allows this.

## See Also

* Second Life Geography
* List Of Geographic Structures
* Zindra