recursal/Fanatic-Fandom huggingface dataset:
Kadine

**Kadine** is an Eastern Sergal from Tesae, Reono. He was born around 84 RC. He's a tradesman, who would sometimes be asked to assist in trade deal negotiations due to his famed ability to bargain with others. He is a reletively tall figure, with Mossy-green and grey fur and blue eyes. His outfits typically consist of comfortable fitting shirts and pants, unless other outfits fit the situation better.

His mother, Ry, was a doctor for the city's clinic, while his father, Lee, was an Armourer, who made armor for the soldiers. After Kadine's birth, his father quit his job to be able to assist Kadine's development. His mother began to work more hours as a result to maintain their lifestyle. When Kadine turned 4, however, his mother fell ill to a disease that caused dementia-related symptoms. At 5, Kadine's mother passed from her illness. His father became depressed, often times getting drunk and would get angry as a result. When Kadine became an adult, he left his house and moved in with a friend, Ulan. Ulan taught him the methods of being a tradesman, and how to bargain and negotiate. Kadine became intrigued and interested. One day, he and Ulan traveled to Etai to sell jewelery made from various materials, like copper and shells, to the people there. He was able to bargain, and came back to Tesae with a decent profit. What he did not know, was that the leader of Reono watched them from afar. One day, when getting more copper from storage, he fell onto his wrist, causing a sprain injury. During it's healing time, he was approached by Co, a representative for Reono's leader. He told Kadine that trade negotiations between Reono and the Gold Ring Region is turning sour, and that after observing his skill from a distance, the leader determined him to be a good fit for negotiating the deal. After taking a moment to consider, he accepted, willing to help his leader in any way needed.

-More will be added as soon as I come up with it. Stay Tuned. :)-
Kirimoana

**Species**
 **Residence**
 **Occupation**
 **Canon**
 **Character Owned by**

## Early Life

Kirimoana was born in 52 RC in a poor neighborhood of Gold Ring to a general laborer parents. At the young age of 10 she was talked into mating a male sergal. Her neighborhood was heavily prejudice against nevreans, thus causing her to grow up with many negative feeling against them for much of her young life. However, when hard times came to her home her mate began to beat her, which resulted in her being scarred and losing a finger.

One day while visiting the market, some fringe members of the Sabi no Wa movement with ties to Outring  saw her scars and vowed to help her. That night the Outring members slipped into her mates home while he was sleeping and killed him. Suspected as the perpetrator of the crime, the GRVC sought Kirimoana out for arrest but the Outring members helped he escape into the SailZane . Since then she has worked as a thief for Outring, also learning to be a makeshift healer as well.
Copa do Mundo de Futebol da CMFA

A **Copa do Mundo da CMFA**, simplesmente chamada de **Copa do Mundo**, é uma competição internacional entre federações nacionais. São disputadas por jogadores profissionais de países membros do Comitê Mundial de Futebol e Associados (CMFA), o maior órgão futebolístico do mundo. O campeonato começou em 1938, sendo que originalmente era para começar em 1930, e continuou em 1950, graças a Primeira Guerra Mundial (1929-1933) e Segunda Guerra Mundial (1939-1947), pausando novamente em 1978 durante a Terceira Guerra Mundial (1974-1979).

## Campeões

¹=A Copa do Mundo de 1982 abraangeu 5 países-sede, da CNPA (Confederação Norte-Panamericana): Nunavut, Columbia, Nova Scotia e Louisiana.
Dr. Adam

**Race**
 **Occupation**
 **Residence**
 **Canon**
 **Character by**

Dr. Adam is a Talyxian Rooter. Due to being a Rooter, his gender is male, but only conceptually, as he has no reproductive ability. He stands at a height of about 180 cm, with a presently unknown age.

## Biography

Dr. Adam is the boss of Lingo Cinnamon, the Talyxian Stalker, and the role he plays in research is the preservation of organisms that originate from Planet Tal. He carries strange folds on his fingertips, resembling a fingerprint in style. These unique folds enhance his sense of touch, allowing for more precise manipulation of materials, along with a better understanding of precisely what he is handling. On his feet, there is a slippage prevention which resembles boots with their own slippage prevention; due to being part of the body, such “boots” will regrow if lost or damaged. The same applies to his white coat, which also regrows from damage due to in a rather mysterious fashion, since it is a part of his body as well.

The laboratory he works in is located far from Gold Ring, hidden from those who may be inquisitive in their travels of the land. Lingo’s lab can be found about halfway en route to Dr. Adam’s lab though, and that is where Lingo hosts his own secret research.
Aire Nostredame

**Aire** ( ノスタレメ エアー ) is a Northern Sergal who was born on a Shigu colony, having fled to a free colony to study medicine.

## Profile

### Appearance

Aire stands around 6'8'', having vibrant Copper eyes contrasting against her blue and white fur.

Both of her parents were

### Biography

She was one of the first generations born within a Shigu colony. The area had rapidly declined due to war, poverty eventually reaching her family as her father was drafted to fight, his "due diligence" to the Shigu Dukedom. Her mother did her best to support the family, but was not able to. Debt collectors had forcibly taken Aire as payment, eventually selling her to the Shigu Dukedom to serve their war efforts.

Her time in the army was full of hardships, the soldiers and other "enlistees" had to fight to survive the barracks. She was constantly attacked, having her rations stolen and her so few belongings stolen while she slept. Aire had soon thieved a scalpel from the nurse's station, watching the basic training and emulating the movements. Word had spread after she started defending herself, gaining her a ruthless reputation for the years of torment. After some time, she was promoted to nurse's aid, doing basic clerical work and administering meds and care. During that time, she had gained medical training and would often borrow the books to read at night. One night, a silent raid had befallen the base she was at, the nurses surrendering and being taken with the enslaved to a free colony. With no money, she eventually used her knowledge to get work in a clinic, using every opportunity to further herself.

Eventually, she had studied well enough to get into medical school, furthering her education and getting her doctorate. She was praised with Honours, her Doctor title well earned among her peers. With the fame she had gained, she fell under contract with a 3rd party, legally bound to them even after finding out they have been manipulating a few free colonies under order of the Shigu Dukedom.

## Trivia

* Aire is a respelling of 'Eir', the Norse Goddess of Healing. Her mythology is also that of a Valkyrie, a patron Saint to warriors and blacksmiths.
* Continuing the mythos, 'Eir' means 'copper' the influence on her eye color.
* Her last name 'Nostredame' is that of the famous Plague Doctor who had the idea to separate sick patients from healthy ones, properly disposing of the dead as well to prevent the spread of disease.
The Serena Center

The Serena Center is a building located in the middle of the desert near a Talyxian biome located south from Goldring.

It shelters about twenty Eltus divided into two teams, those who go on expeditions, and those who stay here to maintain the building or more concretely those who analyze what the expedition group brings back.

A staff of twenty divided into teams of two, each consisting of eight members, with four doctors on board

The building is refuelled once a week on a specific day.

Its function is to study the Talyxian forest which is in its proximity
Torori Nira

Torori Nira is a sergal of Clan Shigu, from the Nira tribe. With his nephew Aruuchi and most of the other youths of his tribe he left to join Rain's army in his teens, and is the first leader of the Nira scouting party. Like his nephew he loves to hear stories, but cannot stand telling the same story more than once nor listen to the same story more than once if he still remembers it, and as a result, he hates children due to their stereotypical needing to hear stories more than once and asking of pointless questions. A firm believer in General Rain, he devotes his life with many others from his tribe to patrolling the southeastern Tatola, along the mountain range and just along the border of the Sailzane.
Izabo Knox

A generous and wealthy Business Man Agudner Bloodstone philanthropist. He is one of the many investors in the research institute the Gold Ring, namely the C.R.I., as well as other companies, some of which he owns.

He works for different socialist movement and charity auction to help the different citizens of Gold Ring.

Izabo Knox is in reality the mob boss of his own mafia, his Influence, his statue of nobility and these many good deeds serve to camouflage these bad and dubious smuggling activities. In truth he is a master of manipulation, a master strategist and he possesses an astronomical wealth.

He is very attentive to opportunities and his secret personality makes him feared by everyone in the mercenary and criminal underworld Izabo Knox is easily able to manipulate to his advantage the fears towards him and therefore easy for him to manipulate and fool the entire Bloodstone community.

   *This sad case which relates to the youth of Izabo after having lost these parents at the age of 6 having found them dead killed and massacred by a horrible serial killer who was raging for a time in Gold Ring and who often targeted families with an only son.*

*Many people have suffered and for Izabo it was the beginning of a long nightmare. The beginning of a series of events that created the character he is today.*

*As for the serial killer, he was found dead a few days after this drama, lacerated on all sides, followed by a larger gash which now separated his legs from his belly. Nobody saw who was responsible and the mysteries will remain for a long time to come.*
Vance

**Race**
 **Occupation**
 **Residence**
 **Canon**
 **Character by**

Vance is a non-Native, male Nevrean born in about 87RC, making him rather young.

## Appearance

He is about 4'7", which is a little tall for male Nevreans. Being an 'irregular male', his feathers are a light brown and tan, similar to owls. His eyes are a vivid yellow. His beak is a dull brown.

He wears his jumpsuit alot and only has a light cloth shirt and shorts underneath it. The boots he wears are reinforced to protect his feet similarly to steel-toed boots. However, he prefers to wear 'finer clothes' and will wear clothes with vivid and intricate patterns and such.

He carries a simple pistol and a revolver rifle (both made from spare brass, metal, and other scraps) as personal defense weapons.

## Personality

Vance is an outgoing, charismatic person. He knows exactly what to say, how to say it, and when to. He also enjoys making himself feel beautiful, as he lacks the bright colors of other males.

## Career

Vance has a great passion for building and disassembling things. Being a mechanic seemed like the best profession for him for both the passion of crafting and the rejection from peers due to his abnormality. He eventually got into metal smithing and other various skills and began making his own devices, weaponry, and vehicles for personal use mainly, though he does sell some of his creations.
Series 1 Episode 5

← **Previous**"Series 1 Episode 4"

Following Tommy’s brutal attack, Catherine is in a critical condition in hospital, with her family waiting anxiously at her bedside. Meanwhile, after a lucky escape thanks to Catherine, Ann is discharged from hospital and reunited with her emotional mother and father.

Ann reveals the details of her kidnapping to the police and Ashley is taken in for questioning. Kevin is arrested. Do their stories add up? Or will this be the end of the line for the calculating pair?

While Catherine is fighting for her life, the police search Tommy’s mother’s house looking for their prime suspect, but there’s no sign of menacing Tommy. Has he escaped?

To the relief of her family, Catherine finally comes round, but she’s devastated to find that Tommy is still on the run. Little does she know Tommy and Lewis are not far away, hiding out in a friend’s flat in the local vicinity.

It’s three weeks before Catherine is out of hospital but soon she’s on the hunt for Tommy once again. But is she prepared for what she’s about to find?...
Selkie Hair

## Core Overview

This Heirloom core is fairly unique, as in order to be obtained the Selkie's Skin must first be hidden from him/her, using it as a bartering tool to acquire the Whiskers. Even then they are not common, as the Selkie's Whiskers can only be taken after their skin is returned, most Selkies fleeing before they have to keep their end of the bargain. Most cores are obtained when a Selkie returns the love of a witch/wizard and leaves behind some of their whiskers when they return to the sea, as their nature calls them back no matter how strong their love may be. Another trait that makes them rare is their nigh-absolute refusal to work for those whom the Selkie is not related by blood, as such a Selkie Whisker Core wand bonding to anyone aside from those who can claim a Selkie in their ancestry are so rare as to be counted on one hand. Those who do bond to this wand will be pleasantly surprised, as it is hands down the best core for underwater-spellcasting. The whisker is quite adept at water-related magics, Transfiguration, Occlumency, Legillimency, Potions, DADA (if given willingly), and Dark Arts (if taken forcefully). Though they can potentially be a Dark Core under the correct circumstances, they have an inability to cast the three Unforgiveable Curses, making them the least sought after by Dark Witches and Wizards of all the Dark Cores.
Sheza

**Race**
 **Location**
 **Canon**
 **Profession**

Sheza Soulscar is a eastern Sergal living in the Reono area in the New Age setting. She travels around the country to visit villages to offer her hunting skills.

## Biography and Everyday Life

 Sheza's exact birthdate is unknown. Since she was little she
prefered to be alone. Her parents were well known merchants, who were
killed during an attack by talyxian forrest monsters. Since then
Sheza swore to train herself, hunting down troublemakers in various
villages.

She wasn't taught by just one person, since she travelled around
alot with the merchant caravans, she met many people and picked up
alot of different fighting styles aswell as techniques. Hunting
creatures became her passion. Her most loved weapons are two knives
and a long spear. She prefers to use agility and wits over strength
in combat.

Whenever she finds a village that offers a job for her, she tends
to act picky so the people pay more for her service. She often tricks
people or charges way too much for the jobs she gets offered which
got her in trouble many times.

Even though she travels alone most of the time, she doesn't feel lonely at all. She's hoping to get herself a Talyxian-Stalker companion at some point, since she admires their look and simple behavior.

One of her "dreams" is to visit Gold Ring one day with enough money to buy herself some pretty jewelry. She has a weakness for pretty, shiny things.

## Appearance

### Regular appearance

   Sheza is a 6'4" (195cm) tall and roughly 23 years old (28 in human years) eastern Sergal. Her main furpattern is black and white, but she prefers to dye parts of her fur red. Especially her big red mane and red tail markings make her stand out. She always wears little silver earrings and her left middlefinger is adorned by a pretty silver ring, which is her most important belonging. Sheza's eyes have a yellow/goldish like color. Despite the slim looking body, she posesses a good amount of physical strength.

### Clothing preferences

Sometimes Sheza likes to cover her face with a black mask to hide her facial expressions. She often puts bandages on her hands before combat to prevent blisters on her palms. Her favourite type of clothing are comfortable, wide pants. On hot days she prefers to be topless. The spear is her primary weapon, while her knifes are mostly used as a situational backup weapon. The maker of her arms are unkown, but it is for certain that she paid a big amount of money for them.

## Personality

Many describe her personality as difficult. Since she prefers to work alone, Sheza behaves unsympathetic towards most people. She feels superior to most people, her self-confidence allows her to seduce many clients, making them do her favors. She likes to be arrogant and annoy people with her sarcastic attitude. People who don't leave her alone may experience her being very aggressive aswell. Her only "friends" are the tavern owners she goes to, whenever she visits a village. She rarely talks about her feelings or opens up to people. She prefers to be seen as strong, independent hunter. Only a few individuals know, that she can also have a soft core.
Dishi Hicco

Dishi Hicco, commonly known as Dintsy or just Dints by friends, is a Nevrean. Standing short at around 4'8", the about average height for his species. Dishi's age is equal to around 18-19 in Human years. His right horn is damaged from an attack when he was younger, during a raid on his family's convoy heading to Gold Ring from the mysterious Nevrea. His family consists of his partner; Phi Toriya, who both met through odd circumstances. His sister is Sobre (Real name; Sun-Hi) Hicco, who has a brother-complex and his cousin is Shinwoon Togari, A pure-native. He is often seen as odd or eccentric due to the antennae appearing feathers on the top of his head, few know that they are actually feathers from his father; Isas also known as Isak, which are merely stuck into his head-feathers style, from the front, it gives into a heart shape, from the unique curls of the feathers. Despite Dishi's very stylish appearance he appreciates and believes in Sabi no Wa, believing both males and females deserve to do what they want, without being ostracized for it by the more Native/Traditional Nevreans, however he still loves taking part in his peoples festivities during any trips to the west. He inherited his feather's colours from his grandfather.

## Personality

Dishi is very carefree, with a very bubbly attitude, often making friends with Agudner, Nevreans and Sergals, He has a small fear of Talyxian related species, so he stays well away from them. He isn't afraid of doing his best to protect his home and/or family. He swoons over the sight of female Nevreans however, often singing to them before he even realizes it himself, but loves to give love and be loved by all. He often will play pranks on others, and tell jokes, never reading the atmosphere.
Kel

This page is under construction. Please excuse the dust.

### Coloration

Kel's fur comes in 3 main colors. Most of his body has a light tan colored fur. There's spots of purple-grey on his shins. His back and shoulders are solid purple grey, along with the front of his thighs and the back/top of his tail, and his mane and the top of his head. His ears, eyebrows, and some of his tail tuft are a lighter, greener shade of grey. On his neck and chest, above his keel, there are a few isolated tufts of golden fur.

### Facial Features

Kel has a characteristic upper lip shape, which gives him a sort of permanent smirking expression. His cheeks, eyebrows, and eartips are unusually fluffy. His mane is longer around the back of his head, and shorter along his neck, and is not usually bound or tied. The fur on his neck is short, especially on the front under his chin. His eyes are muted blue, more purple close to his vertical slit pupils and greener towards the scleras, which are pink-white.

### Fur

Kel has a curtainlike fringe of fur below his shoulder blades and on the backside of the base of his tail. His mane is fairly short, his fur being longer on his chest, body, and back, where it is naturally straight, thick and glossy.  In general, his lighter colored fur is more downy in texture and more likely to be fluffy, and his darker fur more likely to be longer and thicker.  He has pronounced tufts of fur on his ankles and above his keel.

### Flesh

Kel has a scar across his keel, three diagonal slashmarks from the upper left to lower right, which may be visible either as gaps or uneven spaces in the fur, or directly visible scarred flesh. The scars are about the same color as his pawpads, but darker than his tongue and mouth.

## Early Life

Where was Kel born? Who were his parents? What sort of company did he keep as he matured?

## Career

What does Kel do for a living? Where does his job take him? Who does he work with?

## Present Day

Who were the notable people in Kel's life? Who has he met? Who does he like, and who does he dislike? Where can you find him?

## Diaries

Kel's diary entries from some of his journeys.
Arvill Karah

**Race**
 **Residence**
 **Occupation**
 **Canon**
 **Owner**

## Early Life

Arvill was born in the Shigu Dukedom to a northern sergal father and western sergal mother. When he was just a baby his parents moved to Gold Ring where he was raised most of his childhood.

## Return to the Dukedom

When Arvill was of age he decided travel back to the Dukedom where is ancestors were from. After a long and arduous journey Arvill found himself back in the north.

### Rescuing Dreeku

While traveling in the wilderness to the Shigu capitol Arvill happened across a home. When he approached the home it was in shambles, having clearly been attacked by some talyxians from the forest nearby. To his horror, inside he found the mangled bodies of a male and female sergal. After morning them, he began to collect what he could to bury them, something his parents had taught him was the shigu way. While doing this a young, terrified boy appear waving a club at him. Arvill caught him and after the boy calmed down he held him and sobbed deeply. This caused a burning anger toward the forest and a desire to help his people further reign in the talyxians. Arvill buried the boys parents and took him to raise as his own son. The young sergals name was Dreeku.

Eventually Arvill and Dreeku reached the capitol where Arvill began searching for work. While walking through the street bazaars he noticed many varieties of native talyxia plants. After talking with some of the vendors he learned he could make a living by supplying vendors with the plants they needed. A big eastern sergal had observed Arvill talking to the vendors and inquired of him, recognizing that Arvill did not speak like a regular northern. The eastern approached Arvill and Dreeku offering to buy them a meal. Over diner they told their stories, the eastern name Hany was fond of Arvill and decided to stay with him. Now with Hany and Dreeku, the three traveled to the outskirts of the capitol city in the wilderness and built a house together to live in.

## Meeting Drakken

While on an especially long trip, Arvill was exploring the Thekan for rare Talyxain plants when a wayward southern sergal named Drakken happened upon his camp. The two became friends and Arvill invited Drakken travel with him back to the shigu capitol. Once their Drakken found work and moved in with Arvill, Hany, and Dreeku.

## Return to Gold Ring

In 97 RC, Arvill and Dreeku decided to leave the Dukedom and travel back to Gold Ring with Drakken.
/tg/ and Sergals

The traditional games board on 4chan had a short, but productive period with Sergals. It lasted from 4th quarter 2008 to 1th quarter 2009. Now they are basically gone and almost forgotten.

## Sergal Statting

Successful attempt to include Sergals as a valid race into D&D.

See here for more.

## JoanQuest

JoanQuest was a collective game played on the traditional games board of 4chan.

It was about Joan's Not Entirely Ideal Life and started as a parody of complains about "Railroading" in another Quest. Consequently Joan followed every single stupid idea the players had, including head butting an Sergal. Which lead, predictably, to getting raped by said Sergal. Again chased and attacked by the Sergal, Joan actually managed to seriously wound it with some kind of weapon, which lead to complaints from the players. After that the Sergal was retconned in Joans friend/lover/protector and they continued their adventure together.

The threads are archived here

JoanQuest on sup/tg/

## The Unified Setting

Partial successful attempt to create a fantasy setting with Sergals as one of the major races. Sergals in this setting were closely modeled after the World of Vilous Novella.

## Various Artwork

Dance failure!SlowgalSergals Fighting MonsterWH40K Sergal CommisarMad Max SergalTrad. Games SergalSergal kills ElfDunno lolXenokips.jpgYes it kind of was like this.
Drefen

**Race**
 **Age**
 **Residence**
 **Occupation**
 **Canon**
 **Owner:**

Growing up he was under pressure from his dad to join the military. Being taught (through strict discipline and sometimes abuse) how to fight causing him to be quick to anger. In order to manage his anger Drefen used to smash machines that were no longer in service or any importance to anyone. As he smashes these machinery to pieces he start to see a pattern to how machines work. In time he starts to take machines apart bolt by bolt instead of breaking them, eventually learning not only how to machines are put together but how they tick.

His father disproved of this interest and destroyed a personal project of Drefen's, afterwards his father's abuse was too much and in response he ran away from home. Wandering for sometime he came across a mechanics shop where he applied to an assistant where he works now.
Hariri "Ghost"

## **Story**

Hariri was born outside of Gold Ring, living as a wild talyxian stalker, loving to hunt in the Talyxian wilderness. One day she happened upon a relatively old sergal named Naveen. Instead of preying on him, Hariri felt safe around the stranger, like he was a familiar person. The scientist fed her daily and brought her with him to GR. From there, she lived with him as a roommate, a friend, rather than a pet. Sadly, the old sergal eventually passed away, at the age of 56, and Hariri was left alone. Instead of returning to the wild, she chose to stay in Gold Ring. During her time with the old and wise sergal, she had learned to speak and behave properly, though she still feels some discomfort conversing with strangers.

## **Origin of the nickname "Ghost"**

She gained the name ‘Ghost’ upon an early adventure skulking around the dark alleys of Gold Ring. She accidentally surprised someone and the sudden shock of her white appearance led them to yell out ‘Ghost!’ in fear.

## **Personality**

Hariri has a simple personality: often quiet and calm, she spends a great deal of time sleeping like any cat would. She prefers solitude, though she can find amusement in scaring others when feeling bored.

Different views from the headdetailed sketch of her head​​​​​​​
Sol Sun Dragoon

Sol was raised in Gold Ring, but was brought up by Shamans from the north. Due to the mysterious nature of his birth, he was given the mark of the "Unknown Eye" when he came of age. From his upbringing, Sol has a strong hatred for anything Talyxian, and anything that came from the depths of the purple forests.

Although he was raised by them, he held no feelings of attachment towards his shaman caretakers. Sol left their commune to pursue his own goals in life. His focus soon shifted to the more modern activities in life, gravitating to motorcycle racing. The time he spent in the street racing scene eventually led to him meeting a deranged, old Agudner named Machina; whose strong wish was to make his creations take flight through the skies.

Machina was always pestered by Young Nevereans by his shop on a daily basis. When he decided to observe how the young nevereans managed to move from rooftop to rooftop, which what allowed them to get away every time when chased on bike. Soon learned that the power of flight is faster then moving on the ground on a motorcycle, so he set on to figuring out how to make machines from moving on set of rubber wings to wings that allowed to fly freely in the air.

Sol tagged along for the sole purpose to learn to make his machine faster than everyone else. What better way to learn then from the most well known mechanic that make machines spit out fire to go faster then any car or bike out there.

Sole with the Unknown Eye
Solaris Observatory

Solaris Observatory is a small obervatory and its associated small village located near the summit of one of the mountains in the Nev Mountains in the northern parts of Nevrea. The small town is often cold due to its altitude, despite being surrounded by the lush forests of Nevrea and Vetla, so the astronomers working/living here often have to wear thick jackets to keep warm. It stands where the old Wind Village used to.

## History

From , Solaris Observatory was the Wind Village, which the Wind Clan called home during this time, and was the leader of a territory known as The Land of the Winds. This original village was destroyed in RC 33, when the Shigu army besieged the village to smithereens.

Much later, at roughly RC 66, the Wind Clan had enough of the discrimination they faced as nevreans in Gold Ring and temporarily moved back to Nevrea to start rebuilding their village, which by then had been a ghost town in ruins for a few decades. The descendants of the original refugees had rebuilt their village by RC 69, then they received news that a law was passed in RC 70 banning the discrimination of nevreans. Knowing there are more opportunities in Gold Ring, they left a few families there and moved back.

In RC 93, Uranus and Helios started the Solaris Observatory in the village, and brought in some Agudner engineers to assist them.

In RC 97, an avali spacecraft crash-lands near the village, and the avali, named Hades, was taken in as a temporary citizen.

## (Temporary) residents

* Helios
* Hermes
* Aphrodite
* Gaea (formerly Oceanus)
	+ Selene
* *Theia (formerly, before her death)*
* Ares
	+ Phobos
	+ Deimos
* Zeus
	+ Io
	+ Europa
	+ Ganymede
	+ Callisto
* Cronus
	+ Mimas
	+ Enceladus
	+ Tethys
	+ Dione
	+ Rhea
	+ Titan
	+ Iapetus
* *Dionysius (formerly, before getting fired)*
* Uranus
	+ Miranda
	+ Ariel
	+ Umbriel
	+ Titania
	+ Oberon
* Poseidon
	+ Proteus
	+ Triton
* Hades (temporarily)
* Vega
* Galaxias
* Andromeda
* Various agudners (Halley, Vesta, Juno, Elara, Phoebe, Puck, Nereid, Arrokoth, etc.)
Demiguise Hair

## Core Overview

Those who are shy, level-headed, down to earth, humble, quiet, dependable, good-natured and detached would have this wand core. Having such a wand core suggests that you steer away from the limelight, often being reclusive and hidden away from the eyes of other fellow wizards and witches. Though your quiet and reclusive nature may suggest that you are weak-willed and fearful, in truth, you are quite capable of defending yourself relentlessly and ruthlessly when need be. Due to the fact that such a wand core is often difficult and somewhat weak when on its own, it is often paired up with another stronger wand core, usually Unicorn Hair, which together, makes for a very powerful wand indeed. This wand core works best with those skilled in Transfiguration. This wand core can bond well with any wizard or witch of any House, but a more rarely seen among those of House Hufflepuff, at least when on its own. Demiguise Hair cores were long considered to not have enough oomph to make a proper wand, but with the advent of multiple cores they have gained favor for their strength in Transfiguration and the subtle arts. When combined with a stronger wand core they make potent wand cores, however, on their own they can be rather one-dimensional and difficult to use for anything but Transfiguration. Despite this wand core’s association with the Earth element, it does not do well with those of Hufflepuffs, since Hufflepuffs are more open than this wand core can stand. This wand core is seen among all the Houses of Hogwarts, although they may be slightly rarer among the open Hufflepuffs.
Chimera Scale

## Core Overview

Although magically powerful Chimera Scale wands are exceptionally rare, in fact almost all wands with this core are duel core wands. The reason for this is the fact that Chimeras are quite rare and elusive, this paired with their aggressive nature makes a new wand with it something to be envied. When fragmented to produce duel core wands the fragments agree with partners easily barring a complete opposite in nature, in cases where the partner is so inclined Alder is used.
Gaddet

Gaddet is a male Southern Sergal situated in Gold Ring, working as an agent of Out Ring in the New Canon setting on Planet Tal.

He is the son of Remesh, his deceased mother, whilst his father's name is unknown to us, though still lives. Gaddet sometimes recants tales about his father, with half a maw at that, often saying that he was of uncaring and self-centered nature. He refuses to tell anyone his name.

His exact place of birth is unknown, yet speculated to be within the ranks of Outring itself. His main occupation is that of a thief, taking up less-than-savory jobs from his Outring employers and carrying the contracts out to the best of his abilities. As a result, he's become quite adept at sleights of hand and other general thievery skillsets.

## Profile

### Appearance

He is born sometime around 81RC making him 19 years of age in the present day. He bears a sporty height of 6'2" (187cm).

His fur coat is colored in that of a sandy-orange blend complemented nicely with a pair of faded-off magenta colored eyes. He has no mane style to speak of, seemingly keeping it lightly trimmed and overall frizzy and fluffy.

Gaddet can often be seen wearing his usual gear consisting of leather basted garments, pieces of armor tacked on, whether looted or crafted, is up to anyone's guess, all neatly topped off with a trenchcoat. Sometimes he might also be adding to it all with a lightly-armored strap hat for a little extra protection. Depending on the job assigned.

### Personality

Growing up in a very poor environment and status, on his own, Gaddet grew increasingly bitter by the day when he observed Nevrean children and the like getting tended to by loving parents such as Agudners and Nevreans in the common areas, however, he did take note of the seeming lack of Sergal paternal presence for their offspring in general. These feelings, later on, would grow into that of envy and spite towards the lack of love imparted from his own father to him. His mother died shortly after he was born, but he never got a straight answer as to how or why. His father mostly worked as a builder but would take up extra jobs around the city, often leaving Gaddet alone. Eventually, when his father found a new mate, he seemed to forget about Gaddet altogether.

### Biography

As a youngster and ever since Gaddet found himself excel at two things. Athleticism and Thievery. Gaddet, however, would only really steal from the ones that, he, himself, would deem that they had more than enough to go around. Later on, he would grow to hate all things noble and traditions that placed value on looks and status, as most of Gold Ring's upper-class echelons are comprised of such.

Through his tenure within Outring, he would learn how to fight, wielding light, thin-bladed swords and crossbows as his main preferred utensils of thievery. However, if given the choice, Gaddet will always pick Flight over Fight, preferring to lay low to the best of his ability until the proverbial heat is off.
Familiengrab

**Familiengrab** ist die dritte Geschichte in der vierten Folge der 1. Staffel von *X-Factor: Das Unfassbare*.

## Handlung

Die Ausreißerin Dori ist bei einem Verkehrsunfall ums Leben gekommen und wird in der Familiengruft beigesetzt. Zwei Wochen darauf stirbt auch ihre Mutter, und als die Gruft daraufhin mehrmals verwüstet wird, sucht die Polizei erfolglos nach den Tätern. Dann findet Doris Vater das Tagebuch seiner Tochter, in dem sie wiederholt von Misshandlungen durch ihre Mutter berichtet. Daraufhin entwickelt der Vater eine Theorie: Er lässt die Mutter in ein Gefängnis umbetten – und plötzlich hört der Spuk im Familiengrab tatsächlich auf …

## Cast

###  Darsteller/Rolle

* Dennis Cockrum als Sgt. Jim Keene
* Carlos La Camara als Geistlicher
* Les Lannom als Friedhofsgärtner Chuck Webber
* Steve Eastin als Mr. Stone
* Catherine McGoohan als Mrs. Stone
Talaki

**Race**
 **Residence**
 **Occupation**
 **Canon**

## General Characteristics

Talaki is a male, southern sergal around 150 pounds and about 5' 8 ft tall. He is 15 years old and is usually found wearing a simple, brown fabric skirt and shirt combo; however he does have a partially rusted suite of iron armor (chestplate and greaves ONLY) with a partially rusted iron flanged mace. He is currently exploring his sexuality.

## Personality

Talaki enjoys talking to people, be them new friends or old acquaintances. However, this can lead to never being able to get a straight answer from him, as once he starts talking, it’s hard for him to stop. He also enjoys new things, from those portable fax machines to the Nevreans’ electronic music he hardly ever gets to listen to. Anything new and fresh entices him. Of course, this doesn’t just mean he only ever wants the newest tech ever. New to him works just as well.

## Personal Life

Talaki is a poor southern sergal living on one of the Talyxian farms on outer parts of Gold Ring, in an impoverished part of town. He got the idea to go out and become a mercenary in 100RC. They feel as though mercenary work is a better option for him because it won’t always the same routine for him every day, and his profit would not depend on the weather as much.

## Likes & Dislikes

 Cleaning rust off of his armor
 Learning how to fight
 Talking to local merchants
Krish Trinket

Mixie 's adoptive father, a quiet agudner man who often busied himself with projects and inventions. He was well known for his "stiff" emotions and an "inability" to express love for anything but his work.

## Death (RC 33)

Krish passed away in his sleep from a tumor that was growing in his lungs. The neighborhood that loved him holds a service to honor his life.

## Appearance

A goat-like agudner with eyes that never soften.

Info is TBD.
Roman

## Roman Dost Mohammad

Roman is a Nomadic sergal born in Gold ring in 67 RC he resides deep in Rom-hatan with his friends Issachar and Durrani.

PERSONALITY

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Roman is generally honest kind and very generous he is native so he speaks very little sergal language.

**PREFERENCE and APITIUDE**

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Roman loves water and loves exercising such as running across the coast of Ur

**EARLY LIFE**

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Not much is known about roman Most thought he came from the empires and traveled to Rom-Hatan he was taken care of Mali one of the great leaders of Mosul he learned how to read the Mosulian language he usually watches the Mosulian fishing boats come in and out of the Alamek sea.

**ADULTHOOD**

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**BELIEF**

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Most nomadic sergals believe the great spirit Yasue who came in bodily form to die on a cross for their punishments and then rose again on the 3rd day and in their holy book the Alkitab said that he would come again in chapter 22 in Ayan (Revalation) of the Alkitab it also says that he healed them and many worshiped and believed in him in chapter 2 thru 5 in Matius(Matthew).
Nakk

**Race**
 **Residence**
 **Occupation**
 **Canon**
 **Character By**

Very shy and quiet, awkward and nervous. Can be annoying sometimes. He's mad at everything and everyone, but he tries to be more calm. Doesn't enjoy talking much. Has a pretty low self-esteem, but when it gets to his work he's going mental about everyone else's errors. Pretty much silly and immature, but he tries to be more serious.

## Biography

Nakk survived child eating contest when he was a little boy (when his grey fur just started to take colours), he doesn't remember the details, but he thinks he was saved by guards. He doesn't know who are his real family.

He was raised in community of mostly sergals and agudners which happened to have one of their members have the same fate with Nakk, one of the male sergals (named Ledlenn) was working at Fire-Loquat facility. Nakk was helping Ledlenn at his work and this is how he started to work there. The only friends he has are people from the community. Other people he has interaction with are mostly his Fire-Loquats facility coworkers.

He doens't like traveling, so he mostly spends his time at his home and at work, sometimes he can go to a restaurant... or any other food place. Never visited GR or any other place, only lived in Reono.
Hadi

**Race**
 **Residence**
 **Occupation**
 **Canon**
 **Character By**

## Early Life

Hadi was born to a Northern Sergal mother and an Eastern Sergal father. Hadi's father died at a young age, fending off a Talyxian beast while their village was en route to Gold Ring, having had hopes of starting a new life there. As such, Hadi was raised by a tight knit group of Sergals who comprised the original clan in the slum outskirts of Gold Ring. This clan was well known for being exceptional blacksmiths whose work was sought out even after the collapse of the Shigu Empire. As a child, Hadi was often picked on for being more slender, frail, and easily overwhelmed. In exchange however, Hadi has extremely well-tuned motor skills (akin to that of a surgeon or artist) which allowed him to excel in painting and sketching. He could often be found doodling scenes on parchment notebooks that he carries with him, observing day to day interactions between the Eltus races. He ended up finding acceptance among male Nevreans who encouraged him to pursue art with a passion.

## Work in Gold Ring

While in the Gold Ring, Hadi would end up finding work in various niches such as being a sign painter, dying fur for his friends, and taking on small art projects for people. However the work didn't pay well, and he needed to keep the lights on. Thus, he would reluctantly find a better-paying job in the form of  a bladesmith. He would be responsible for forging the smaller, more intricate pieces of bladed weapons that most Sergals couldn’t handle due to their unrefined movements. While working on an Agudner's rifle however, he found himself oddly infatuated with its mechanisms. This promptly inspired him to make a crude (but effective) shotgun lance. Hadi's valiant attempt was met with admiration from a group of Talyxian hunters who took him on a venture where Hadi found his skills as a marksmen. Hadi was in fact, a very decent marksman for a Sergal but not quite up to par with his Agudner counterparts.

## Current Life

Having discovered this talent, Hadi moved from Gold Ring to the edge of the Magoe Forest. There, Hadi became a small but respected armorer, where he would modify and build various rifles, shotgun lances, and other combat necessities while living a rather hermetic lifestyle in his self sustaining stilt house. There, he can be found tending to his garden, drawing new pieces of art, forging new weapons, and occasionally hunting small-time game with his creations before travelling to Gold Ring to sell them to his clients.
Ryuk

**Species**
 **Occupation**
 **Canon**
 **Owner**

Name: Ryuk

Age: 16-Born 84 RC

Gender: Unknown. Keeps it hidden

Appearance: A normal black and white sergal with streaks of blonde dye though a headful of wavy hair. Deep blue eyes. They are missing their left arm above the elbow and wears a prosthetic peg leg made of talaxyan wood.

Personality and Behavior: Is a very calm and kind sergal but can get frustrated at their prosthetics from time to time. They're very stubborn when it comes to help when restricted by prosthetics. They want to prove that even with out limbs they're still capable of everything

Bio: Ryuk spent their early life among trade caravans talking to leaders about the rules and experiences this than begun the dream of opening their own store in Gold Ring, they picked up off jobs from caravans and stores to earn the coin. But they always seem to begin their story when they traveled to Gold Ring on 96 RC. But on their way to the city tragedy struck Ryuk when a dondoko attacked them taking their left arm and right leg in a vicious battle. When things seemed bleak Dachu came to the rescue and helped them into the city. After Dachu helped the sergal back the health Ryuk had spend their hard earned money on a prosthetic leg and arm destroying their dreams of their own store. But soon their lucked changed as they got a job at Ren and Konos store after being turned down by other stores and stalls for having prosthetics. Many believe something may have happened for Ryuk to hide their gender, but no one dares ask the unfortunate Sergal.
Vilous Fandom Wikia

* TebricGo to https://vilous-fandom.wikia.com/wiki/Tebric
* LyraGo to https://vilous-fandom.wikia.com/wiki/Lyra
* DachuGo to https://vilous-fandom.wikia.com/wiki/Dachu
* Tark Mining CorporationGo to https://vilous-fandom.wikia.com/wiki/Tark\_Mining\_Corporation
* Rheyk ShilamizaneGo to https://vilous-fandom.wikia.com/wiki/Rheyk\_Shilamizane
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