1.4.2.107

The **1.4.2.107** update expanded on the fishing mechanic, adding several new Fishing Poles and some balancing tweaks to existing fishing gear. The update also added a few new rogue weapons, added a variety of new Town NPC dialogue lines, resprited the Cryonic and Uelibloom sets, and generally polished the mod.

## Additions

### Weapons

* Added Duke's Decapitator, Epidemic Shredder, Luminous Striker, Lunar Kunai, Sandslasher, and Sky Stabber.
* The Syringe is now obtainable.
* Added Bouncing Betty, Hell's Sun, and Septic Skewer as unobtainable items.

### Fishing

* Added Chaotic Spread Rod, The Devourer of Cods, Early Bloom Rod, Feral Double Rod, Heron Rod, Navy Fishing Rod, Slurper Pole, Verstaltite Fishing Rod, and Wulfrum Fishing Pole.
* Added Enchanted Starfish, Fish of Flight, Fish of Light, and Fish of Night.
* Added Enchanted Nightcrawler.

### Other

* Added Alcohol Poisoning, Boss Zen, and Revivify buffs.
* Added an item for the Abyss Gravel Wall.
* Added safe variants for Abyss Gravel Wall, Astral Dirt Wall, Astral Ice Wall, Astral Sandstone Wall, Astral Stone Wall, and Hardened Astral Sand Wall.
* Added Mod Calls for setting Calamity armor set bonuses, and getting and setting rogue damage, velocity, and critical strike chance.

## Changes

### Bosses and Enemies

* Angry Dogs now have a 33% chance to drop an Essence of Eleum after Cryogen has been defeated.
* Aquatic Scourge now always drops all of its items instead of only dropping them in Hardmode, or after Skeletron has been defeated in the Golden Bug Net's case.
* Atlases now spawn more commonly if the Lunatic Cultist has been defeated but Astrum Deus hasn't.
* The transition between The Devourer of Gods' phases now applies Boss Zen.
* Hive Blob Vile Clots now have actual sprites instead of dust, pierce through players, make light, and have sounds.
* Siren and Leviathan now always drop all of their items instead of only dropping them in Hardmode, and no longer drop the Enchanted Pearl.
* Revengeance Mode Skeletron changes:
	+ Can no longer fire homing skulls while either of his hands are alive.
	+ Reduced charging speed, including in Boss Rush.
	+ Slightly reduced the exponential speed increases Skeletron gets while spinning.
	+ Can no longer fire homing skulls immediately after spinning.
	+ Decreased amount of homing skulls fired overall.
	+ Massively increased despawn range.

### Items

* Absolute Zero, Abyss Blade, Ark of the Ancients, Ark of the Cosmos, Ark of the Elements, Brimstone Sword, The Burning Sky, Draconic Destruction, Elemental Excalibur, Elemental Lance, Elemental Shiv, The Enforcer, Exoblade, Galactus Blade, Gelitic Blade, Hellion Flower Spear, Mirror Blade, Nadir, Neptune's Bounty, Solstice Claymore, Soul Edge, Starnight Lance, Storm Ruler, Storm Saber, Temporal Floe Sword, Terra Lance, Terra Shiv, Terror Blade, True Ark of the Ancients, True Caustic Edge, True Excalibur Shortsword, and True Night's Stabber's projectiles are now briefly invisible upon spawning.
* Affliction, Banshee Hook, Daemon's Flame, Ectoheart, Ethereal Subjugator, Fate's Reveal, Ghastly Visage, Ghoulish Gouger, Necroplasmic Beacon, Terror Blade, and Treasure Bag (Polterghast) now have glowmasks.
* Alluring Bait now increases the chances of catching potion ingredient fish.
* Armageddon, Death, Defiled Rune, Iron Heart, Revengeance, and Rune of Kos can no longer be used during the countdown to The Devourer of Gods' second phase.
* Astral Beacons and Astral Chunks can now only be used in the Astral Infection.
* Increased the use time of Astral Dirt Walls from 9 to 6.
* Auric Tesla armor and Silva armor now provide immunity to Sulphuric Poisoning.
* Celestial Claymore's projectiles, Darklight Greatsword's beams, and True Ark of the Ancients' green balls now use actual sprites instead of dust.
* Celestial Claymore's projectiles now hover towards the player.
* Replaced Spear of Paleolith with Luminous Striker in Celestus' recipe.
* Buffed Chaos Candle's spawn rate multiplier.
* Cryonic and Perennial Bars can now be placed.
* Nerfed Dark God's Sheath and Eclipse Mirror's stealth boost from 100 to 50.
* Darklight Greatsword changes:
	+ Projectiles now change based on the time of day, with them inflicting Frostburn at night and On Fire! at day instead of always inflicting Frostburn.
	+ Reduced how long the main projectile lasts from 10 seconds to 5.
	+ Reduced how long its split crystals last from 5 seconds to 1.
* Divine Retribution and Spark Spreader are now boosted by Cinnamon Roll and Fireball.
* Dragon Scales and Moonstone Crown's extra projectiles no longer infinitely combo off of each other.
* Dragon Scales' fireballs now have a localNPCHitCooldown value of -1.
* Enchanted Axe's sub projectiles now last for 2.5 seconds instead of 10.
* Enchanted Pearl changes:
	+ Now uses the  rarity instead of .
	+ Can now be crafted with 8 Crate Potions, 5 Shadow Scales or Tissue Samples, 1 Fishing Potion, 10 Sea Prisms, and 3 Victide Bars.
	+ Now increases the chances to catch crates.
* Frostspark Bullets are now crafted at an Ice Machine instead of a Mythril Anvil.
* Invisibility Potions and The Twins (Lore) now grant specialized buffs to each rogue subclasses.
* Lead Tomahawk's tooltip now says "damage" instead of "dmg".
* Lifehunt Scythe's scythes no longer collide with tiles.
* Nanotech's tooltip now mentions that it inherits Moonstone Crown's effects.
* Ornate Shield now has an equipped sprite on the player.
* Potion of Omniscience now highlights enemy projectiles.
* Reaver armor's spores now have a localNPCHitCooldown of 60.
* Revivify Potions now heal the player for 6.67% of their damage taken instead of 5%.
* Scourge of the Seas is now able to be boosted by Evergreen Gin.
* Slick Cane will now only steal money from enemies with more than 5 contact damage that aren't spawned from statues, and bosses.
* Starfury's stars now always travel through tiles.
* Supreme Bait Tackle Box Fishing Station changes:
	+ Nerfed fishing power boost from 100 to 80.
	+ Crate Potion effect now stacks with Crate Potions.
	+ Now has 5 Souls of Light and 5 Souls of Night in its recipe.
* Buffed The Syringe's damage from 50 to 60.
* Calamity no longer alters Tavernkeep armor set stats.
* Buffed Terra-cotta's knockback from 5.5 to 7.
* Void of Extinction's fireballs now have a localNPCHitCooldown value of 60.
* Rogue Wulfrum armor now grants stealth.
* Nerfed Zen Potion's spawn rate reduction.

### Other

* Abyssal Flames and Brimstone Flames can now stack with each other.
* The Angler now drops a Golden Fishing Rod with a 8.3% chance in Hardmode. This chance is boosted to 100% if fed to a Trasher.
* Astral Ore, Chaotic Ore, and Perennial Ore should now appear above Life Crystals on the Metal Detector.
* The Bandit now sells Bear's Eye while named "Laura", instead of the Archmage.
* Greatly increased the effectiveness of Boss Zen.
* The Clothier now sells the Pumpkin Moon Medallion and Naughty Present instead of the Dryad.
* Doubled the chance for the Dryad's Astral Infection dialogue to occur.
* Increased the chance for the Goblin Tinkerer's dialogue about his pockets getting lighter to occur.
* Mighty Wind is now disabled if a boss is alive.
* Significantly decreased the mining resistance on Profaned Rock, Profaned Slab, and Runic Profaned Brick.
* Decreased Smooth Voidstone and Voidstone's pickaxe power from 190 to 180.
* Stealth's enemy aggro and speed effects now only take effect if the player is wearing a rogue armor.
* Renamed Vile Toxins to Sulphuric Poisoning.
* The player can now be inflicted with Sulphuric Poisoning.
* Town NPCs now take 200% damage from projectiles in Normal Mode and 400% in Expert Mode to make them consistent with the player.
* Added various new dialogue lines to vanilla Town NPCs.
* Water in the Sulphurous Sea now inflicts Sulphuric Poisoning instead of Poisoned.

### Resprites

* Resprited Banshee Hook, Biofusillade, Burnt Sienna, Crystal Piercer, Daemon's Flame, Darkecho Greatbow, Darklight Greatsword, Ethereal Subjugator, Fate's Reveal, Ghastly Visage, Ghoulish Gouger, Lifehunt Scythe, Malachite, Nettlevine Greatbow, Phoenix Blade, Shadecrystal Barrage, Shimmerspark, Starnight Lance, Sulphuric Acid Cannon, Tarragon Throwing Dart, Terra-cotta, Terror Blade, Trinity, Verdant, and Verium Bullet.
* Resprited Daedalus Breastplate, Daedalus Facemask, Daedalus Headgear, Daedalus Helm, Daedalus Hood, Daedalus Leggings, Daedalus Mask, Tarragon Breastplate, Tarragon Helm, Tarragon Helmet, Tarragon Horned Helm, Tarragon Leggings, Tarragon Mask, and Tarragon Visage.
* Resprited Affliction, Badge of Bravery, Ornate Shield, Starlight Wings, and Tarragon Wings.
* Resprited Cryonic Bar and Uelibloom Bar.
* Resprited Death, Ectoheart, Necroplasmic Beacon, and Treasure Bag (Polterghast).
* Resprited Abyssal Warhammer, Blossom Pickaxe, and Shardlight Pickaxe.
* Resprited Cryo Slime Banner.
* Resprited Cryo Slime.
* Resprited Daedalus Crystal (buff) and Tarra Life.
* Resprited Biofusillade's lasers, Daedalus armor's Daedalus Crystal, held Ghastly Visage, Lifehunt Scythe's scythe, Shimmerspark yoyo, Starnight Lance's beam, Sulphuric Acid Cannon's mists and bubbles, Verdant yoyo, and Verium Bullet projectiles.
* Resprited Astral Infection underground and caverns backgrounds.

## Fixes

* Fixed Astrum Deus' Scorpio immunity not functioning properly.
* Fixed the Bandit and Drunk Princess teleporting to King Statues.
* Fixed Brimstone Crag Lava and God Slayer Inferno not being able to stack damage on the player.
* Fixed a bug that caused the Clentaminator to convert air into Dirt Walls.
* Fixed Devil's Devastation and True Forbidden Oathblade's spreads.
* Fixed Dodu's Handcannon and Karasawa not functioning properly with infinite ammo pouches.
* Fixed Enchanted Axe's sub projectiles going after invincible enemies.
* Fixed a tModLoader bug which caused the player to take fall damage while on mounts while wearing vanilla wings.
* Fixed Gacruxian Mollusk having the  rarity instead of the  rarity.
* Fixed a bug that caused the Revengeance Mode Moon Lord to not drop anything.
* Fixed Mourningstar still using the  rarity instead of the  rarity.
* Fixed Mourningstar having the wrong sell price.
* Fixed Nebula armor's set bonus and Spectre Mask's set bonus not working on enemies with lifesteal disabled.
* Fixed Death Mode random spawns being able to spawn the Profaned Guardians at nighttime.
* Fixed a sheeting error with the Profaned Piano.
* Fixed Statigel Doors not counting as doors.
* Fixed Rogue armors constantly setting stealth to a set value, not allowing any further stealth boosts.
* Fixed a bug that caused Calamity's Revengeance Mode buffs to the Thorium Mod causing the game to crash on startup.
* Fixed some Town NPC dialogue lines having unintentional Chinese characters.
* Fixed a bug where Typhon's Greed's bubbles would home into the wrong player.
* Fixed the Wizard still selling Cryo Keys.