recursal/Fanatic-Fandom huggingface dataset:
V1.3.1

#### Changes

		- No longer burning under daylight.
		- No longer fleeing from daylight.
		- No longer being blocked by blocks when moving.
	+ Banshee:
		- No longer being blocked by blocks when moving.
	+ Forsaken:
		- Is now immune to fire.
	+ OsVermis:
		- No longer attack Pig.
		- Fix digging animation.
	+ Ptera:
		- Tweaks to texture
	+ Salamander:
		- Tweaks to model/texture
		- No longer attack Cow.
		- Now only spawn 1 Salamander per chunk.
	+ Skeleton King:
		- Tweaks to melee attack animation
		- Improve melee attack hit rate
		- It's sand burst attack now also summons Forsaken
	+ Swarmer:
		- Fix typo in advancement
		- Craft Material: Undying Heart -> Memory of a Thousand Armies.
		- No longer having Lifesteal when crafted.
		- Attacks no longer penetrate armor.
	+ Golden Heart:
		- Add a config option to toggle its healing ability (by @WinDanesz)
		- Add a config option to toggle its mending ability (by @WinDanesz)
	+ Nether Stew:
		- No longer gives you back Bowl when in creative mode
	+ Ptera Wing:
		- Update icon

#### Fixes

* Fix an error that causes game to crush when picking up a Parasite.
* Fix an error where tamed Salamander cannot fire fireballs.
* Fix an error where Skeleton having broken AI.
"Pestilence"

**"Pestilence"** is a magic wand that can summon minion assisting the player.

### Repairing

"Pestilence" can be repaired in an anvil by adding units of Silky Sludge. each restores 25% its maximum durability, rounded down.

## Usage

### Summoning

"Pestilence" is a weak melee weapon with low damage, low speed, and low durability. However, "Pestilence" have the ability to summon a Lil'Sludge with 20( x 10) health aside player for 60 seconds.The summoning costs 8 durability and has cooldown time of 60 seconds.

The summoned Lil'Sludge acts like a tamed wolf, following its owner and assisting in any battles. Lil'Sludge deals 3() damage per hit.

## History

* 2.2.0:
	+ Add new particle effects when using
	+ Can now be used to craft Scarab Scepter
* 2.0.0:
	+ Ingredient Mossy Stick -> Stick
* 1.3.0:
	+ Lil'sludge spawned from the **"Pestilence"** now affected by enchantments from the staff.
* 1.1.0:
	+ Add a config option to tweak the cooldown of "Pestilence"
* 1.0.7:
	+ Introduced.

## Trivia

* The name "Pestilence" comes from Four Horsemen of the Apocalypse, along with "War" and "Famine".
Season 2

## Series 1

Season 2 of Construction Site is the second and latest season of Construction Site airing from 2001 to 2015 in the United Kingdom and Australia and airing from 2011 to 2017 in the United States of America.

## Episodes:

***Table with more information coming soon!***

1. Carrie's Pallets
2. Carl Wash
3. One Little Word
4. Testing Behaviour
5. Bozer's Boo Boo
6. Don't Panic
7. Every Dumper's Dream
8. If Truck's Could Fly
9. I'm Having Fun Today
10. Days Of Blunder
11. Mine All Mine
12. Safe and Sound
13. Silencers Are Golden
14. The Call of the Forest
15. Space Invaders
16. Star Truck
17. Going Solo
18. Magno-Carrie
19. Crane of the Year
20. Parp Idle
21. Building Bozer
22. Whodunnit
23. Emission Impossible
24. Hi-Pitched Bozer
25. Frozen Bozer
26. Fog
Lifesteal

**Lifesteal** is an enchantment applied to melee weapon such as a sword or axe, healing the player when dealing damage to targets.

## Obtaining

Undying Heart can be put on the anvil to apply Lifesteal III to a melee weapon.

## Usage

Weapon with Lifesteal enchantment heals `(5% × level × Weapon Damage)`to player when dealing damage.
V2.1.2

* Fix an error where Raven can still pickup item even if it has item in its beak already.
* Fix an error where Thorn Shooter won't consume any ammos.
* Fix an error where Swine Armor would make player unable to consume any food.
* Fix an error where Mimicrab always drop Baked Mimicrab Claw.
* Fix an error where Golden Heart not affected by config options.
* Fix an error where Salamander would slide with its belly when mounted.
* Fix an error where several items would regain its enchantments after being removed by Grindstone
* Fix an error that could cause game to freeze after slaying Skeleton King
* Fix an error that could cause game to freeze when entities flying into blocks.
* Fix an error that could cause game to freeze when entities flying in the void.
* Fix an error where Molten Frypan can't be repaired by Golden Heart.
* Fix flying entities lacking animations.
* Fix an error where Raven don't now how to dance properly.
* Fix Wraith dropping nothing
Deathtouch

**Deathtouch** instantly kills afflicted non-boss target if its health dropped under certain threshold. Deathtouch can be cured by drinking milk.

### Effect

Deathtouch instantly kills afflicted target if its health dropped under (5 × level)% of max health.

## History

* 2.0.4:
	+ Extends duration by 50%
* 1.3.0:
	+ Introduced.
V1.3.3

#### Fixes

* Fix an error where Death Coil from Skeleton King still applies addition effects even after blocked by shield.
* Fix an error where Wendigo's attack still applies addition effects even after blocked by shield.
* Fix an error where OsVermis' attack still applies addition effects even after blocked by shield.
* Fix an error where Sludge Lord's attack still applies addition effects even after blocked by shield.
* Fix an error where Banshee's attack still applies addition effects even after blocked by shield.
* Fix an error where Scarecrow's attack still applies addition effects even after blocked by shield.
* Fix an error where Swarmer Launcher's attack still applies addition effects even after blocked by shield.
Imp Horn

**Imp Horn** are items obtained as loot drops from Imp.

## Usage

### Fuel

When used in a furnace as a fuel, Imp Horn lasts 160 seconds (smelting up to 16 items).

### Taming

Using an Imp Horn on a wild Salamander spawn has a 33% chance of taming it.

## History

* 2.2.0:
	+ Can now be used to smelt 16 items.
* 2.0.4:
	+ Update icon
* 2.0.0:
	+ Introduced.
Cactoid

**Cactoid** is a Cactyrants' not-so-deadly cousin, can be tamed with Water Bucket.

## Behavior

### Taming

Using a Water Bucket on a wild Cactoid has a 33% chance of taming it.

Once tamed, right-click on a Cactoid will set it into sit, follow or patrol mode.

### Breeding

Cactoid cannot be bred with normal ways, instead, players will have to plant Prickly Pear on a Sand block to get a new Cactoid.

### Camouflage

Cactoid disguises as a normal cactus in daytime.

### Bear Fruit

Cactoid blooms after around 10 minutes, grows fruits after another 10 minutes. If Cactoid is killed (or right-click if tamed) in this state, it will drop 1 Prickly Pear.

### Thorns

When being attacked, Cactoid deals 1 () damage to its attacker.

### Highly Flammable

Cactoid takes 100% increased fire damage.

## History

* 2.2.2:
	+ Update model
	+ Update texture
* 2.2.0:
	+ Fix tameable entities disappeared when in peaceful mode.
* 2.1.0:
	+ Fix an error that could cause game to crush when setting spawn rate of Cactoid to 0.
* 2.0.4:
	+ Introduced.
* 1.4.0:
	+ Introduced. (backport)
Parasite (Item)

**Parasite** and **Cooked Parasite** are food items obtained as loot drops from Parasite .

## Obtaining

### Drops

Parasite can be obtained from Parasite (0-1).

## Usage

### Food

Eating Parasite restores 2( ) hunger and 1.2 hunger saturation, but have 30% chance to inflict  Hunger for 30 seconds.

Eating a jungle parasite would have 30% chance to inflict Poison I for 4 seconds instead.

Eating Cooked Parasite restores 6( ) hunger and 7.2 hunger saturation. It is recommended to cook a Parasite before eating it.

### Enchantment

Parasite can be put on the anvil to apply Lure I to a fishing rod .
Ghost Jelly

**Ghost Jelly** is a food item that can shoots player high into the sky after eating.

## Usage

### Food

Eating Ghost Jelly restores 6() hunger and 7.2 hunger saturation.

### Ectoburst

After eating, sends player high up into the sky while applying Slow Falling  III for 6 seconds

### Ghostly Raven

When a tamed Raven is fed (feeder must be its owner) with a Ghost Jelly, it will be transformed into a Ghostly Raven.

Ghostly Raven is immune to all sources of damage, and will fly through any blocks. In addition, Ghostly Raven becomes an Undead.

## History

* 2.0.4:
	+ Update icon
* 2.0.0:
	+ No longer retrieve a Bowl back after finishing a stew-type items when in creative mode
	+ Now send player high up into the sky while applying Slow Falling  III for 6 seconds
* 1.2.0:
	+ Introduced.
Frozen Thigh

**Frozen Thigh** is a melee weapon obtained as rare loot drop from Frigid that can also be eaten as food. In addition, player will receive a Bone after consuming a Frozen Thigh.

## Obtaining

### Drops

Frozen Thigh can be obtained from Frigid (0-2).

## Usage

### Kiting Mobs

Attacking with a Frozen Thigh also inflict target with Slowness V for 4 seconds, making the target almost impossible to reach the player.

### Emergency Food

Eating Frozen Thigh restores 10() hunger and 24 hunger saturation, but have 60% chance to inflict Slowness V for 4 seconds. In addition, player needs 400% time to consume one.

## History

* 2.0.0:
	+ Can now be smelted in Smoker and Campfire as well.
* 1.0.11:
	+ Frigid now have a higher chance to hold a Frozen Thigh.
* 1.0.9:
	+ Frigid will now have a chance to wield Frozen thigh (but won't drop it after death)
* 1.0.8:
	+ Will now have a chance to appear inside an Igloo.
* 1.0.7:
	+ Now has tooltips
	+ Attacks 6 → 8, attack speed 1.6 → 1.0
* 1.0.0:
	+ Introduced.
Azrael's Scythe

**Azrael's Scythe** is a melee weapon with a larger swipe range.

### Repairing

Azrael's Scythe can be repaired in an anvil by adding units of Scythe Claw. each restores 25% its maximum durability, rounded down.

## Usage

### Sweeping

Azrael's Scythe can sweep with a wider range than a normal sword.

## History

* 1.3.1:
	+ Craft Material: Undying Heart -> Memory of a Thousand Armies.
	+ No longer having Lifesteal when crafted.
	+ Attacks no longer penetrate armor.
* 1.2.4:
	+ Fix an error where Azrael's Scythe would lost its durability when right clicked.
* 1.0.13:
	+ Fixed an error where Azrael's Scythe did't apply the right amount of damage.
* 1.0.11:
	+ Will now always sweep target
	+ Tooltip updated
* 1.0.9:
	+ Attack damage 7 + 9(bypassing armor) → 12(bypassing armor)
	+ Tooltips has recieved a update.
	+ Fixed a bug where weapon damage is not applied on Bone Sword & Azrael's Scythe
* 1.0.7:
	+ Introduced.

## Trivia

* The name of Azrael's Scythe comes from Azrael.
Penghoul

**Penghoul** are neutral mobs that can be found in snowy biomes like the Snowy Taiga or Snowy Tundra.

## Behavior

### Semi-aquatic

Penghoul have faster movement speed in water than on land. In addition, Penghoul will never drown.

### Flock Attack

When one Penghoul is provoked, all Penghouls within 16x16x16 blocks will come into assistance.

### Frozen Lifestyle

Penghoul receives 100% more from fire damage. Also, they receive constant damage when exposed to high-temperature biomes, similar to Snow Golem; And will slowly regenerate when submerged in cold water.
Penghoul also drops 1-2 Shattered Ice when its ice armor is broken (health drops below 50%/30%).

## History

* 2.0.0:
	+ New model
	+ New amphibian AI
* 1.3.0:
	+ Now swim faster
* 1.2.4:
	+ Now drops 1-2 Shattered Ice when ice armor is broken (HP < 50%/30%)
	+ Now regenerates when submerged in cold water.
* 1.0.13:
	+ Introduced.

## Trivia

* The name *Penghoul* comes from *Penguin* and *Ghoul*.
* The overall appearance and behavior of Penghoul bare similarity with the Moonrock Pengull from Don't Starve Together.
Tombstone

**Tombstone** are decorative blocks that can be found exclusively in the Small Cemetery.

## Obtaining

### Natural generation

1-5 Tombstone can be found naturally generated in the Small Cemetery.

## Usage

Currently, Tombstone serves no other uses but pure decoration.

## History

* 1.3.0:
	+ Will now occasionally spawn Unburied at night
	+ Tombstone is not craftable anymore.
	+ Now have the same resistance as Stone.
* 1.2.0:
	+ Introduced.
Desert Tomb

A desert tomb generated in desert

**Desert Tomb** are Overworld structures that generate rarely in Desert. Players may found various loot from the Chest inside, and facing different hostile mobs spawned from the Spawner. A Mimicrab will spawn inside Desert Tomb as well, containing the key item to summon Skeleton King.

## Loot

Items found from the Desert Tomb chest include:

* Rotten Flesh
* Bone
* Ectoplasm
* Parasite
* Curseweave Fabric
* Chitin
* Sand
* Gold Ingot
* Emerald
* Diamond
* Saddle
* Name Tag
* Golden Horse Armor
* Enchanted Book
* Gold Tools
* Gold Weapon
* Gold Armor

## Spawner

Mobs found inside the Desert Tomb include:

* Amber Scarab
* Avaton
* Mummy
* Spider
* Cave Spider

## Gallery

Desert Tomb happened to spawn in a village.
## History

* 2.2.0:
	+ Will no longer spawn Unburied
	+ Will now spawn Amber Scarab
* 2.0.3:
	+ Fix an error where King's Crown does not generate in Desert Tomb
	+ Fix Desert Tomb having empty chests
* 2.0.1:
	+ Fix an error that Chests in Desert Tomb have no loots.
* 1.3.2:
	+ Add a config options to disable/enable generation
	+ config option of spawn rate changes to "higher -> more likely to spawn"
	+ Fix Desert Tomb generated far above the ground.
* 1.3.0:
	+ Introduced.
Undead Swine

**Undead Swine** are large undead boars which can rarely be found in forests.

## Behavior

### Charging Attack

Instead of walking toward its attacking target, Undead Swine will charge forward, knocking back all of the entities on its path and dealing 4() damage.

### Digging Mushroom

Occasionally, Undead Swine will dig out a Bloodtooth, Cordyceps, Veil Shroom, Red Mushroom, or Brown Mushroom from a Grass Block.

### Burning under daylight

Like most other forms of undead, Undead Swines will burn when exposed to daylight.

## History

* 2.1.0:
	+ Fix an error where Undead Swine having no addition armor.
	+ Fix an error where Undead Swine can't knockback target when charging.
* 2.0.3:
	+ Reduce attack range while charging & for normal melee attack
	+ Tweak sound
	+ Will now not charge at target if it's too close.
* 2.0.0:
	+ Drop rate of Undying Heart 10% -> 5%, no longer configurable
* 1.2.1:
	+ Will now flee from sun.
* 1.2.0:
	+ Now have full knockback resistence
* 1.1.0:
	+ Will now dig out Bloodtooth, Cordyceps, Veil Shroom and Red Mushroom
	+ Fixed an error where Undead Swine caused a crash when colliding with objects.
* 1.0.13:
	+ Adding attacking animation.
	+ Now needs 1 second to warm up before charging.
	+ Will now have sniffing sound before charging.
	+ Can now charge for 4 seconds with a much slower speed.
* 1.0.12:
	+ The health and attack damage of Undead Swine are now configurable.
	+ Won't charge at the target that has the high ground anymore.
* 1.0.11:
	+ Will now rarely (~1%) spawn with a Zombie / Skeleton riding on it.
* 1.0.10:
	+ Updated loot table with a higher chance to drop Plagued Hide and Plagued Porkchop
	+ Default drop rate of Undying Heart 60% → 10%
* 1.0.9:
	+ the model has received a minor tweak.
* 1.0.8:
	+ the model has received a minor tweak.
* 1.0.7:
	+ the model has received a minor tweak.
	+ has increased size now
	+ is now a hostile mob, and will get burnt under sunlight(when brunt without any other damage recieved, it will not drop any loot).
	+ now gives more experience points when killed
	+ now has a higher chances to drop Undying Heart
	+ now drops Plagued Porkchop and Plagued Hide instead of Raw Porkchop or Rotten Flesh.
	+ will now dig ground occasionally to found some tasty Brown Mushroom.
	+ the attacking pattern has changed, it will now attempting to charge toward players.
* 1.0.3:
	+ Fix a bug that causes a server crash when a player is hit by a Undead Swine.
* 1.0.2:
	+ Spawn rate increase from 10 to 15
	+ Will now wander around.
* 1.0.1:
	+ The spawn rates of Undead Swine can now be configured.
* 1.0.0:
	+ Introduced.

## Trivia

* Undead Swines were once considered the mini boss of the mod, however this moniker seems to have been dropped.
* The coloration of Undead Swine is inspired by the Plagued Swine in "World of Warcraft".
Soul Fire Heart

**Soul Fire Heart** are items that can be used as a trinket to reduce fire damage, as well as enhance healing effect. It can be used to upgrade certain items, too.

## Usage

### Fiery Damage Protection

Soul Fire Heart provides 20% of fire damage reduction, stackable with Molten Armor.

### Enhanced Healing

Soul Fire Heart causes all healing down on the player to heal for additional 25%.

## History

* 2.1.0:
	+ Introduced.
Thorn Shooter

**Thorn Shooter** is a range weapon that can barrages Cactus Thorns with rapid speed and benefit by the enchantments to bows.

## Usage

### Range Weapon

Thorn Shooter Launches spikes (Cactus Thorns is required in the inventory) in the direction the player is facing, dealing 1() damage.

## History

* 2.2.2:
	+ Update Icon
	+ Chances to lose 1 durability after firing: 100% -> 25%
	+ The thorns left on the ground are no longer pickable if the Thorn Shooter had infinity enchantment.
* 2.1.2:
	+ Fix an error where Thorn Shooter won't consume any ammos.
* 2.0.4:
	+ Introduced.
* 1.4.0:
	+ Introduced. (backport)
Bloodtooth

**Bloodtooth** is a mushroom that can rarely found in the nether.

## Natural generation

Bloodtooth can be rarely found in the nether.

Bloodtooth will spread randomly onto nearby blocks when in appropriate conditions.

## Usage

### Composting

Placing a Bloodtooth into a Composter has a 65% chance of raising the compost level by 1.

## Compatibility

### Harvestcraft

Bloodtooth can be used in any mushroom-related recipes in Harvestcraft.

## History

* 2.0.0:
	+ can now be put into Composter
* 1.2.3:
	+ Add "listAllmushroom" tag
* 1.2.1:
	+ Can now be used to craft Bone Stew
* 1.1.0:
	+ Introduced.
Nether Stew

**Nether Stew** is a food item.

## Usage

### Food

Eating Nether Stew restores 6() hunger and 7.2 hunger saturation as well as inflicts one of these 4 status effects for 40 seconds:

* AbsorptionII
* ResistanceII
* SpeedII
* StrengthII

The bowl is returned to the player empty after the stew has been eaten, and can be re-used to craft more.

### Spawning

When a pig is fed with a Nether Stew, it forced to give birth and spawning a baby zombie pigman.

## History

* 2.0.4:
	+ Update icon
* 2.0.0:
	+ No longer retrieve a Bowl back after finishing a stew-type items when in creative mode
* 1.3.1:
	+ No longer gives you back Bowl when in creative mode
* 1.2.0:
	+ Fixed an error where pig would consume a whole stack of Nether Stew.
* 1.0.13:
	+ Saturation Point 7.2 → 0.6
	+ Hunger points of Nether Stew 4() → 6()
	+ Is now stackable (up to 64).
	+ Now requires Molten Frypan instead of Minced Meat.
* 1.0.10:
	+ Fixed an ID error of Nether Stew
* 1.0.0:
	+ Introduced.
Items

The following is a list of all **Items** that are added by the Fish's Undead Rising mod.

## Raw Materials

* Acidic Heart
* Ancient Amber
* Black Feather
* Bone Trout
* Burnt Ovipositor
* Cactus Thorn
* Chitin
* Cursed Fabric
* Diseased Wheat
* Ectoplasm
* Fangtooth
* Foul Bristle
* Hyphae
* Imp Horn
* Intestine
* King's Crown
* Memory of a Thousand Armies
* Molten Meat
* Mossy Stick
* Plagued Hide
* Poison Stinger
* Poisonous Spore
* Scythe Claw
* Shriek Cord
* Silky Sludge
* Undying Heart
* Vespa Carapace
* Weta Jaw
* Wisp Ashes

## Food

* Diseased Bread
* Enigmoth Caterpillar
* Ghost Swarmer
* Lamprey
* Meatball
* Mimicrab Claw
* Minced meat
* Mummified Cod
* Parasite
* Pheromone Gland
* Piranha
* Plagued Porkchop
* Prickly Pear
* Ptera Wing
* Shattered Ice
* Swarmer

## Delicacy

* Baobing
* Bone Stew
* Caned Beef
* Caned Pork
* Caned Rotten Meat
* Crab Cake
* Ghost Jelly
* Green Bacon & Eggs
* Lamprey Kabayaki
* Nether Stew
* Kung Pao Chicken
* Sausage Roll

## Potion

* Charming Catalyst
* Potion of Fission
* Potion of MOOten Lava

## Equipment

### Armor & Shield

* Chitin Armor
* Famine Armor
* Ghostly Armor
* Illager Nose
* Molten Armor
* Swine Armor
* The Crown of Rule
* Vespa Shield

### Weapon & Tool

* Azrael's Scythe
* Beast Claw
* Bee Sting
* Bone Sword
* "Death"
* "Famine"
* Forsaken Staff
* Frozen Dagger
* Frozen Thigh
* Midnight Mourne
* Molten Axe
* Molten Frypan
* Molten Hammer
* "Pestilence"
* Scarab Scepter
* Soul Fire Axe
* Soul Fire Frypan
* Soul Fire Hammer
* Spectral Dagger
* Swarmer Launcher
* Thorn Shooter
* Tooth Dagger
* "War"
* Weta Hoe

### Other

* Dream Catcher
* Golden Heart
* Halo Necklace
* Molten Heart
* Soul Fire Heart

## Misc

### Bucket

* Bucket of Bone Trout
* Bucket of Lamprey
* Bucket of Mummified Cod
* Bucket of Ghost Swarmer
* Bucket of Piranha
* Bucket of Salamander
* Bucket of Swarmer
* Potted Cactoid
* Wisp in a Bottle

### Grenade

* Basic Bomb
* Ghost Bomb
* Holy Grenade
* Sonic Bomb

### Other

* Curseweave Cloth
* Ectoplasm Ingot
* Ectoplasm Mass
* Holy Sludge
* Holy Water
* Pet Bandage
* Raven Whistle
* Sinister Whetstone
Charming Catalyst

**Charming Catalyst** is a potion that can used to tame several mobs.

## Usage

### Taming

Using a Charming Catalyst on a common Parasite can transform it into a Beelzebub pupa, and will emerge as an tamed Beelzebub after 8 seconds.

Using a Charming Catalyst on a jungle Parasite can transform it into a Vespa cocoon, and will emerge as an tamed Vespa after 8 seconds.

Using a Charming Catalyst on a Enigmoth Caterpillar can transform it into a Enigmoth cocoon, and will emerge as an tamed Enigmoth after 8 seconds.

Charming Catalyst will be consumed after the process and player can get a Glass Bottle in return.

### Potion

Consuming a Charming Catalyst inflicts  Charming Pheromone for 30 seconds.

## History

* 2.2.0:
	+ Introduced.
Beelzebub

## Beelzebub Pupa

**Beelzebub** is a hostile arthropod that does not spawn naturally, but only emerged from Parasites.

## Behavior

### Taming

Adult Beelzebub can't be tamed; however, players can tame Parasite by using a Charming Catalyst on it. Tamed Parasite will then forming a Beelzebub Pupa, which then emerging as a tamed Beelzebub.

Once tamed, right-click on a Beelzebub will set it into sit, follow or patrol mode. It is recommended to set Beelzebub on patrol mode only in enclosure as it would fly way pretty quickly.

### Riding

Player can ride a tamed Beelzebub by putting a Saddle on it. Beelzebub is a fast flying mounts, allowing for flying in every direction. Player riding on Beelzebub will become neutral to other Beelzebubs.

### Flying

Beelzebub can fly through obstacles, but can only hover 16 blocks above the ground.
Five Nights at Sgro 3

Not what your looking for? Check out Five Nights at Sgro (disambiguation).
**Five Nights at Sgro 3** was the third installment in the original FNAS series. This is the third game in the original games series. Schratcsa said that during the original game development no plan story was made also during the original games era he used a lot of stuff from fnasonic.
Burnt Ovipositor

**Burnt Ovipositor** are items obtained as loot drops from Salamander, it is not flammable.

## Obtaining

### Drops

Burnt Ovipositor can be obtained from Adult Salamander (0-1).

## Usage

### Fuel

When used in a furnace as a fuel, Burnt Ovipositor lasts 320 seconds (smelting up to 32 items).

## History

* 2.2.0:
	+ Can now be used to smelt 32 items.
* 2.0.0:
	+ Now immune to fire
* 1.0.10:
	+ Is now stackable (up to 64)
	+ Glowing effect has been removed
* 1.0.7:
	+ Introduced.
Avaton

**Avaton** is a hostile, undead flying mob that spawns in the Savanna at night only.

## Behavior

### Floating

The Avaton will float aimlessly until it finds a target, generally a player or some form of crop.

### Phasing

The Avaton can move through blocks as if there's no obstacles.

### Vile Hive

Once the Avaton finds a player or farmland, it will summon 2 Emperor Weta at once until there are 16 Weta within 16 blocks, centered on the Avaton.

### Swarm of Insects

The swarm surrounding Avaton prevents it from burning in daylight.

## History

* 2.2.0:
	+ Will now avoid lighter place (>11).
	+ Add "specters" tag
	+ Minor model update.
	+ Add new particle effects when casting spell
	+ Fix specters spookily shaking.
* 2.1.0:
	+ Tweak texture.
* 2.0.3:
	+ Won't receive falling damage anymore
* 2.0.0:
	+ No longer attempts to flee from sun
	+ Now only spawn in the savanna
* 1.3.2:
	+ No longer attacks villagers
	+ Will now lose phasing & flying ability when engaging a fight
* 1.3.1:
	+ No longer burning under daylight.
	+ No longer fleeing from daylight.
	+ No longer being blocked by blocks when moving.
* 1.3.0:
	+ Now have locusts surround it.
	+ Won't burn under sunlight anymore.
	+ Won't fly high above anymore if it got an attacking target.
* 1.2.4:
	+ detect range 16 blocks -> 32 blocks
* 1.2.1:
	+ Now floats like vex
	+ Will not drop Weta to death anymore.
	+ Fixed an error where Avaton have wrong farmland detecting range
	+ Fixed an error where Avaton would cause a crash when casting spell
* 1.2.0:
	+ Introduced.

## Trivia

* The name of Avaton comes from the Abaddon, the king of an army of locusts.
* In the Hebrew Bible, abaddon is used with reference to a bottomless pit, referring to Avaton's empty hole on her face.
Corrosive

**Corrosive** is an enchantment applied to melee weapon such as a sword or axe, inflicting target with  Corroded .

## Obtaining

Acidic Heart can be put on the anvil to apply Corrosive I to a melee weapon.

## Usage

Weapon with Corrosive enchantment inflicts target with  Corroded for 4 seconds.

Each level increases the level of Corroded, up to Corroded V (+100% damage).
Cordyceps

**Cordyceps** is a mushroom that can rarely found in jungle, swamp, mushroom island or on Mycosiss' head.

## Natural generation

Cordyceps can be found in jungle, swamp, mushroom island or on Mycosiss' head.

Cordyceps will spread randomly onto nearby blocks when in appropriate conditions.

## Usage

### Composting

Placing a Cordyceps into a Composter has a 65% chance of raising the compost level by 1.

## Compatibility

### Harvestcraft

Cordyceps can be used in any mushroom-related recipes in Harvestcraft.

## History

* 2.0.0:
	+ can now be put into Composter
* 1.2.3:
	+ Add "listAllmushroom" tag
* 1.1.0:
	+ Introduced.
Bucket of Ghost Swarmer

**Bucket of Ghost Swarmer** is a form of a empty bucket with a Ghost Swarmer inside.

## Obtaining

Bucket of Ghost Swarmer can be obtained by using a bucket on a Ghost Swarmer. Once a water bucket is used, the Ghost Swarmer is picked up.

## Usage

Pressing use with a Bucket of Ghost Swarmer spawns a Ghost Swarmer back into the world, leaving an empty bucket in the player's inventory.

Ghost Swarmer caught in buckets then released do not despawn, unlike mobs that spawn naturally in wild.

## History

* 2.1.0:
	+ Introduced.
Caned Pork

**Caned Pork** are food items, it is removed after ver2.0.0.

## Usage

### Food

Eating Caned Pork restores 5( ) hunger and 5 hunger saturation and also inflicts Regeneration  for 8 seconds. In addition, the player only needs 50% of consumption time to consume one.

### Taming

Using a Caned Pork on a wild Weta has a 33% chance of taming it.

## History

* 2.0.0:
	+ Removed.
* 1.0.9:
	+ Now needs a Molten Pan to craft.
	+ Now only needs a Raw Porkchop instead of a Cooked Porkchop.
	+ Fixed excessive saturation points.
* 1.0.0:
	+ Introduced.
Veil Shroom

**Veil Shroom** is a mushroom that can rarely found in the forest or mushroom island.

## Natural generation

Veil Shroom can be rarely found in the forest.

Veil Shroom will spread randomly onto nearby blocks when in appropriate conditions.

## Usage

### Composting

Placing a Veil Shroom into a Composter has a 65% chance of raising the compost level by 1.

## Compatibility

### Harvestcraft

Veil Shroom can be used in any mushroom-related recipes in Harvestcraft.

## History

* 2.0.0:
	+ can now be put into Composter
* 1.2.3:
	+ Add "listAllmushroom" tag
* 1.1.0:
	+ Introduced.
Halo Necklace

**Halo Necklace** is an amulet that can increase the damage done to Undead by 10%, it is removed after ver2.0.0.

## Obtaining

### Repairing

Halo Necklace can be repaired in an anvil by adding units of Holy Sludge. each restores 25% its maximum durability, rounded down.

## Usage

### Smite

When Player is attacking an Undead type enemy, the output damage will be increased by 10%

## Compatibility

### Baubles

Golden Heart can be equipped in amulet Baubles slots.

## History

* 2.0.0:
	+ Removed.
* 1.1.0:
	+ Will now active when in hotbar.
* 1.0.13
	+ Introduced.
Block of Ectoplasm

**Block of Ectoplasm** is a storage block, equivalent to nine Ectoplasm Ingot.

## Usage

Block of Ectoplasm are often used to store Ectoplasm Ingot in a compact fashion, or otherwise used as a fairly cheap construction block. Fire lit on top of Block of Ectoplasm becomes soul fire and burns indefinitely. Block of Ectoplasm also slows the movement of any mob or player that is not wearing boots enchanted with Soul Speed by 60%

## History

* 2.1.2:
	+ Rename to "Block of Ectoplasm"
	+ Tweak texture
	+ Tweak sound
* 2.1.0:
	+ Introduced.
* 1.4.0:
	+ Introduced. (backport)
Enigmoth Caterpillar

**Enigmoth Caterpillar** and **Cooked Enigmoth Caterpillar** are food items obtained as loot drops from Enigmoth Caterpillar.

## Obtaining

### Drops

Enigmoth Caterpillar can be obtained from Enigmoth Caterpillar (0-1).

## Usage

### Food

Eating Enigmoth Caterpillar restores 2( ) hunger and 1.2 hunger saturation.

Eating Cooked Enigmoth Caterpillar restores 6( ) hunger and 7.2 hunger saturation. It is recommended to cook it before eating.
Sludge Pile

## Sludge Pile

### ID

sludgepile

**Sludge Pile** are carpet-like thin blocks.

## Usage

### Accelerating

Player stepping on the Sludge Pile will receive a speed boost of 30%.

## History

* 2.0.0:
	+ ID changed from "pileofsludge" to "sludgepile"
	+ Now provides a constant +30% movement speed instead.
* 1.2.0:
	+ Now have speed limit
	+ Fixed an error where Sludge Pile have broken particle texture.
* 1.0.8:
	+ Fixed a bug where Sludge Pile does not trigger the 20% movement speed boost.
* 1.0.7:
	+ Introduced.
The Crown of Rule

**The Crown of Rule** is a legendary helmet that can only be obtained from Skeleton King. When wearing, player can be able to enslave nearby skeletons.

## Obtaining

### Drops

The Crown of Rule can be obtained from the chest dropped by Skeleton King (1).

### Repairing

The Crown of Rule can be repaired in an anvil by adding units of Memory of a Thousand Armies. each restores 25% its maximum durability, rounded down.

## Usage

### King of Skeletons

When wearing, all nearby skeletons (including Stray, Wither Skeleton, Forsaken) will become neutral to player. In addition, player will be able to enslave them, forcing them to fight along side.

## History

* 2.1.3:
	+ Skeletons will be total passive to wearer now.
* 2.1.0:
	+ Tweak texture.
	+ Fix an error where The Crown of Rule having no effect at all.
* 2.0.5:
	+ Fix an error that could cause a crash when wearing the crown
* 2.0.4:
	+ Will now cause nearby skeletons to lose their targets if they’re attacking wearer
* 2.0.3:
	+ Now triggers minions to attack whether their owner is attacking or being hit.
* 2.0.2:
	+ Fix Crown of Rule texture broken
* 1.3.0:
	+ Introduced.
Emblem of King

**Emblem of King** are items obtained as loot drops from Skeleton King.

## Obtaining

### Drops

Emblem of King can be obtained from the chest dropped by Skeleton King (varies).

## Usage

### Banner Pattern

Emblem of King can be used to customize banners directly or inside looms (ver2.0.0+).

## History

* 2.0.0:
	+ now needs to craft into Banner Pattern in order to decorate the banner.
* 1.3.0:
	+ Introduced.
Ptera

**Ptera** is a hostile mob that spawns in the jungle, desert, swamp and savanna. The only difference between variants are the coloration.

## Behavior

### Flying

Ptera can fly through obstacles, but can only hover 16 blocks above the ground.

### Carrier

Ptera will sometimes found carrying Zombie, Foglet, or Creeper when spawned. Ptera carrying entities will fly above its target and drop its "cargo".

## History

* 2.2.0:
	+ Can now set attacking targets through json file.
	+ Bonus damage to attacking targets 1000 -> x2
	+ Fix fly entities no longer taking flight after landing.
* 2.1.0:
	+ Add a config option to tweak passenger list
	+ Fix an error where Ptera won't fight back when hit.
* 2.0.4:
	+ Add swamp variant
	+ Add savannah variant
	+ Fix flying mobs not flying above the ground
* 2.0.0:
	+ Tweak texture
	+ Will now attack fish
* 1.3.1:
	+ Tweaks to texture
* 1.2.2:
	+ Fixed flying mobs' wrong flying height
* 1.2.1:
	+ Flying mobs will now bounce up when spawning
	+ Flying mobs will have their rotation speed correspondence to their movement speed.
	+ Now have the chances to carry mobs when spawning in hard mode
	+ Will drop their cargoes when being hit.
	+ Fixed an error where flying mobs cannot fly when flying height config is set to 0. (issue#32)
* 1.1.0:
	+ Won't be blocked by leaves.
	+ Add a config option to tweak the max health of Ptera
	+ Add a config option to tweak the attack damage of Ptera
* 1.0.13:
	+ Decrease attacking range.
* 1.0.12:
	+ Fixed an error where Ptera would try to attack pigs .
* 1.0.11:
	+ Ptera can now only fly 16 blocks above the ground.
	+ Will now fly lower when raining
	+ Will now slowly sinking when caught in web
* 1.0.10:
	+ Introduced.

## Trivia

* The name *Ptera* comes from *pteron*, means "Wing" in Ancient Greek.
Sea Hag

**Sea Hag** is a hostile, undead flying mob that spawns in beach, ocean ruins and shipwreck at night.

## Appearance

The Sea Hag appears to be a Wraith, but wearing seaweed-draped rags, being a sea-green shade, and having its hair matted with seagrass. Its skin is overall similar to the skin of a Drowned.

## Behavior

### Floating

The Sea Hag will fly around aimlessly, unless it is targeting a player.

### Phasing

The Sea Hag can move through blocks as if there's no obstacles.

### Terrors from the Deep

Sea Hag will summon 4 Pufferfish at once until there are 8 Pufferfish within 9 blocks centered on the Sea Hag.

### Burning Under Daylight

Like most undead, the Sea Hag burns under daylight.

## History

* 2.2.0:
	+ Will now avoid lighter place (>11).
	+ Add "specters" tag
	+ Minor model update.
	+ Adjust hitbox.
	+ Add new particle effects when casting spell
	+ Fix specters spookily shaking.
* 2.1.3:
	+ Tweak animation.
	+ Will now swim underwater
* 2.1.2:
	+ Will now also spawn in shipwreck.
	+ Will now also spawn in ocean ruin.
* 2.1.0:
	+ Introduced.
Sonic Bomb

**Sonic Bomb** are items that can be tossed out like a Snowball.

## Usage

### Pocket Scream

Sonic Bomb can be tossed out like a Snowball, causing an explosion when hitting a mob or block. The explosion has the same strength as that from the creeper, but deals 33% damage comparing to the damage dealt by creeper.

In addition, entities caught in the explosion will inflict  Fear III for 4 seconds.
Ghost of Grave Robber

**Ghost of Grave Robber** is a hostile, undead flying mob that spawns when a Grave Robber is dead (40%).

## Behavior

### Floating

The Ghost of Grave Robber will fly around aimlessly, unless it is targeting a player.

### Phasing

The Ghost of Grave Robber can move through blocks as if there's no obstacles.

### Burning Under Daylight

Like most undead, the Ghost of Grave Robber burns under daylight.

## History

* 2.1.0:
	+ Introduced.
Ghostly Armor

**Ghostly Helmet**, **Ghostly ChestPlate**, **Ghostly Leggings**, and **Ghostly Boots** are armors providing player some protection.

## Obtaining

### Repairing

Ghostly Armor can be repaired in an anvil by adding units of Ectoplasm Ingot. each restores 25% its maximum durability, rounded down.

## Usage

* Ghostly Armor reduces wearer's maximum HP by 2() from helmet, 3() from chestplate, 3() from leggings, 2() from boots, respectively.
* When wearing at least 2 pieces of Ghostly Armor, heals HP equals to 20% of any received damage.
* When wearing all 4 pieces of Ghostly Armor, deals 20% bonus damage to entities with higher maximum HP.

## History

* 2.1.0:
	+ Introduced.
Caned Rotten Meat

**Caned Rotten Meat** are food items, it is removed after ver2.0.0.

## Usage

### Food

Eating Caned Rotten Meat restores 5( ) hunger and 5 hunger saturation as well as inflicts Regeneration  for 8 seconds. In addition, player only needs 50% time to consume one.

### Taming

Using a Caned Rotten Meat on a wild Mimicrab has a 33% chance of taming it.

## History

* 2.0.0:
	+ Removed.
* 1.0.9:
	+ Will now need a Molten Pan to craft.
	+ Fix excessive saturation points
* 1.0.7:
	+ Can now be used to tame Mimicrab
* 1.0.0:
	+ Introduced.
Swarmer Launcher

**Swarmer Launcher** is a range weapon that launches living Swarmer at target's face and can be benefit by the enchantments to bows .

## Usage

### Range Weapon

Swarmer Launcher living Swarmer (the item version of Swarmer is required in the inventory) in the direction the player is facing. When a dispensed swarmer hits a mob (including a player) or a block, the mob or block receives 8() damage and a living Swarmer is created in the place. If the target is a mob, the newly created Swarmer will then latch onto it and start to attack.

Each level of Power enchantment also decreases attack cooldown by 10%.

A Swarmer is consumed for one shot unless player have Infinity on Swarmer Launcher.

## History

* 2.1.0:
	+ Fix an error where Swarmer Launcher's attack still applies addition effects even after blocked by shield.
	+ Fix an error where Swarmer Launcher can't properly hit target.
* 1.0.13:
	+ Damage 4() → 8()
	+ Each level of Power enchantment now also decreases attack cooldown by 10%.
	+ Each level of Power enchantment now increase damage by 1 → 25%(starting from 50%).
	+ Fixed an error where Swarmer Launcher would cause a crash when hitting a multi-parts entity.
* 1.0.12:
	+ Projectiles will now fly more smoothly
* 1.0.11:
	+ Introduced.

## Trivia

* The concept of Swarmer Launcher is similar to Piranha Launcher in Hearthstone.
Grave Robber

**Grave Robber** are hostile illager that only appear in the Small Cemetery.

### Trader

Players wearing a Illager Nose will be able to set trade with Grave Robber just like Piglin. Players can get one of the items listed below with an Emerald:

* Bone
* Ectoplasm
* Cursed Fabric
* Gold Ingot
* Iron Ingot
* Enchanted Book
* Holy Grenade
* Wisp in a Bottle
* Iron Shovel (may be enchanted with Smite)
* Potion of Healing
* Potion of Healing II

### Treasure Hunter

Small Cemetery infested with Grave Robber are guaranteed to have loot.

### Revenant

A Ghost of Grave Robber spawns when a Grave Robber is dead (40%).

## History

* 2.1.0:
	+ Introduced.
Poisonous

**Poisonous** is an enchantment applied to melee weapon such as a sword or axe, inflicting target with  Poison .

## Obtaining

Poisonous Spore can be put on the anvil to apply Poisonous III to a melee weapon.

## Usage

Weapon with Poisonous enchantment inflicts target with Poison for 8 seconds.

Each level increases the level of Poison, up to Poison III.
Scarecrow Head

**Scarecrow Head** are items obtained as loot drops from Scarecrow .

## Usage

### Build a Scarecrow

Player can put a Scarecrow Head of corresponding variants on top of two Hay Bales and then right-click in the middle with a Undying Heart to summon a Scarecrow loyal to the player.

### Head Gear

Player can equip Scarecrow Head in the head slot; However, it provides neither protection nor special effect.

## History

* 1.2.4:
	+ Adjust Size.
* 1.2.1:
	+ Now wearable.
* 1.2.0:
	+ Introduced.
Bucket of Salamander

**Bucket of Salamander** is a form of a lava bucket with a Salamander inside.

## Obtaining

Bucket of Salamander can be obtained by using a lava bucket on a tamed Salamander. Once a lava bucket is used, the Salamander is picked up along with the lava source block.

## Usage

Pressing use with a Bucket of Salamander places a lava source block, and spawns a Salamander back into the world, leaving an empty bucket in the player's inventory.

## History

* 2.1.0:
	+ Fix an error where Bucket of Salamander would release an adult salamander sometimes.
* 2.0.4:
	+ Introduced.
Ectoplasm

**Ectoplasm** are items obtained as loot drops from Avaton, Banshee, and Ghost Ray.

## Obtaining

### Drops

Ectoplasm can be obtained from Avaton (0-4), Banshee (0-4), and Ghost Ray (0-2).

### Chest loot

Ectoplasm can be found in Small Cemetery chests.

## History

* 2.1.0:
	+ Can now be used to craft Ectoplasm Mass.
	+ Can now be used to craft Wisp in a Bottle.
* 1.2.4:
	+ Can now be used to craft Spectral Dagger.
* 1.2.0:
	+ Introduced.
Soiled

**Soiled** causes inflicted entity to be unable to eat food or drink potions.

### Effect

Soiled bans players from eating food or drinking potions for a limited time, preventing them from doing any healing actions.

## History

* 2.1.3:
	+ Will now also reduce healing effect by 25% per level
* 2.0.4:
	+ Extends duration by 50%
* 1.3.0:
	+ now have longer version
* 1.1.0:
	+ Introduced.
Spectral Dagger

**Spectral Dagger** is a melee weapon that has infinite durability, and deals bonus damage toward non-undead entities.

## Usage

### Unholy Touch

Spectral Dagger deals bonus 2() damage toward non-undead entities.

## History

* 2.0.2:
	+ Fix Spectral Dagger not having infinite durability
* 2.0.0:
	+ Ingredient Mossy Stick -> Stick
* 1.2.4:
	+ Introduced.
Banshee

**Banshee** is a hostile, undead flying mob that spawns in Mountains and hills at night.

## Behavior

### Floating

The Banshee will fly around aimlessly, unless it is targeting a player.

### Phasing

The Banshee can move through blocks as if there's no obstacles.

### Piercing Scream

When Banshee finds its target, it will float down and perform a scream. The scream applies the target within 3 blocks with  Fear III for 2 seconds.

### Burning Under Daylight

Like most undead, the Banshee burns under daylight.

## History

* 2.2.0:
	+ Will now avoid lighter place (>11).
	+ Add "specters" tag
	+ Minor model update.
	+ Adjust hitbox.
	+ Fix specters spookily shaking.
* 2.1.0:
	+ Shriek damage no longer penetrate armor.
	+ Tweak texture
	+ Now have slower charging speed.
	+ Now spawn in more biomes
	+ Fix an error where Banshee's attack still applies addition effects even after blocked by shield.
* 2.0.3:
	+ Tweak animation
	+ Won't receive falling damage anymore
* 2.0.0:
	+ Now only spawn in hills & mountains
	+ Add melee attack animation
	+ Will now apply only Fear effect in its shriek attack
	+ Will now lose phasing & flying ability when engaging a fight
* 1.3.2:
	+ No longer attacks villagers
	+ Will now lose phasing & flying ability when engaging a fight
* 1.3.1:
	+ No longer being blocked by blocks when moving.
* 1.3.0:
	+ Won't fly high above anymore if it got an attacking target.
* 1.2.4:
	+ detect range 16 blocks -> 32 blocks
	+ Now charges toward her target with higher speed.
	+ Slowness from scream 1s -> 2s
	+ Damage from scream 30% -> 100%
	+ Fix an error where Banshees' scream would damage each other.
* 1.2.2:
	+ Add a config option to change the affecting range of screaming.
	+ Fixed an error where Banshee's scream damage having no damage source
* 1.2.1:
	+ Now floats like vex
	+ Scream now deals magic damage that bypasses armor.
* 1.2.0:
	+ Introduced.
Forsaken

**Forsaken** is a Skeleton variants that only spawns in Desert. They are servants of Skeleton King.

## Variants

### Warrior

Forsaken warrior is the most common variants, wielding a sword.

### Guardian

Forsaken guardian is equipped with a shield with slower movement speed, knockback resistance, and 4() more armors.

### Archer

Forsaken archer is equipped with a bow, shooting Arrow of Deathtouch, inflicting  Deathtouch III for 10 seconds as well.

### Chevalier(1.3.3)

Forsaken Chevalier will ride on a Skeleton Horse with faster movement speed, and knockback resistance.

### Sorcerer(2.1.0+)

Forsaken wielding a Forsaken Staff which can shoot out death coil at target, causing 4() damage as well as inflicting  Wither II and  Deathtouch III for 10 seconds

## Behavior

### Skeleton Variants

As a skeleton variants, Forsaken behaves much like a normal skeleton.

### Lethally Touch

The melee attack of Forsaken also inflicts  Deathtouch III for 10 seconds.

### Fire Immunity

Forsaken are immune to any type of fire damage

## History

* 2.2.0:
	+ Now have different armor for different variants.
* 2.1.3:
	+ No longer sets other Forsaken as target.
	+ No longer sets Skeleton King as target.
	+ Charge attack no longer hits allies.
* 2.1.0:
	+ Shieldman Forsaken now has the ability to charge forward.
	+ Add Forsaken Sorcerer
	+ Fix an error where Fosaken would sometimes have no weapon equipped.
* 2.0.5:
	+ remove Forsaken rider
* 1.3.1:
	+ Is now immune to fire.
* 1.3.0:
	+ Introduced.
Diseased Bread

**Diseased Bread** is a food item that can be eaten by the player.

## Usage

### Food

Eating Diseased Bread restores 5() hunger and 6 hunger saturation as well as having chances to inflict these 5 status effects:

* Nausea (0:08): 100%
* PoisonII (0:08): 30%
* Mining FatigueII (0:30): 30%
* SlownessII (0:16): 30%
* InfestedIII (0:16): 30%

### Transform

When a Villager is fed (shift + right-click) with a Diseased Bread, it will be transformed into a Zombie Villager.

## History

* 2.2.0:
	+ Introduced.
V1.4.1

## Changes

* Misc:
	+ Custom item outputs from the brewing stand (like the Potion of Fission) should now be fully supported.
	+ Updated credits.
		- now also drops 0~1 Weta Jaw
	+ Cactoid:
		- now also drops 0~1 Prickly Pear
	+ Cactyrant:
		- now shoot thorns twice as fast.
		- number of Cactus Thorn dropped 3~6 -> 4~8
		- number of Cactus dropped 0~3 -> 1~4
		- now also drops 0~1 Prickly Pear
	+ Enigmoth:
		- number of Chitin dropped 0~3 -> 0~4
	+ Forsaken:
		- now also drops 0~1 King's Crown
	+ Ghost Ray:
		- now have more reverb on their sounds.
	+ Lil'Sludge:
		- chances to drop loots is increased by 400%.
	+ Piranha:
		- Updated Textures
		- now rarely drop bone meal similar to fish from 1.13+ versions
	+ Salamander:
		- number of Molten Meat dropped 0~3 -> 0~4
	+ Scarecrow:
		- Dyeing scarecrows is now restricted to the owner.
		- now sit completely still on daytime.
	+ Swarmer:
		- Updated Textures
		- now rarely drop bone meal similar to fish from 1.13+ versions
	+ Undertaker:
		- number of Cursed Fabric dropped 0~2 -> 0~3
		- now also drops 0~1 Brick
		- now also drops 0~1 Potion of Healing II
		- no longer drops Carrots
		- no longer drops Potatoes
	+ Vespa:
		- now also drops 0~1 Chitin
		- bone meals received 1 -> 2
	+ Piranha:
		- Updated Textures
	+ Swarmer:
		- Updated Textures
	+ Enigmoth Caterpillar:
		- Updated Textures
	+ Golden Heart:
		- now requires a nether star to craft
		- now accept anything that uses the 'heartUndying' oredictionary.
	+ Molten Hammer:
		- Updated Textures
	+ Poison Stinger:
		- Can now be crafted into 3 bone meals
	+ Potion of Fission:
		- Updated Textures
		- now require Potions of Regeneration II to brew like in 1.16.
	+ Potions of Infestation:
		- now require Potions of Slowness to brew like in 1.16.
	+ Potion of MOOten Lava:
		- Updated Textures
	+ Ptera Wing:
		- Updated Textures
		- now make Potions of Swiftness instead of Potions of Leaping.
	+ Weta Jaw:
		- bone meals received 2 -> 3

## Fixes

* Fixed a crash when Vespas spawn from cocoons.
* Fixed Cactyrants having their DataParameter set as the wrong entity.
* Fixed any brewed mod potion giving a Corroded potion rather than their intended potion.
* Fixed Ghost Rays and Pteras spawning excessively during the day, it has now been corrected and they should now spawn at night like they were intended to.
* Fixed Molten Meat smelting over 80 items instead of 8 items.
* Fixed missing model error with mushrooms.
* Fixed scarecrows not being commandable.
* Fixed raven position on all scarecrow variants.
* Further polished flying AI.
"Famine"

**"Famine"** is a melee weapon.When equipped, it sets player into a permanent  Hunger state, but gain 1 hunger () when dealing damage to a non-Undead mobs.

## Obtaining

### Repairing

"Famine" can be repaired in an anvil by adding units of Scythe Claw. each restores 25% its maximum durability, rounded down.

## History

* 1.0.7:
	+ Introduced.

## Trivia

* The name "Famine" comes from Four Horsemen of the Apocalypse, along with "War" and "Pestilence".