Roles

## What are Roles?

Traha can wield various powers and use different weapons to match the needs of a situation. When playing cooperatively, players combine their skills by splitting into three main roles that each have their own function and strengths. There is no hard limit on which classes can perform which roles, but certain classes simply do not have the skills necessary to fulfill the duties of their role.

In some cases, your suitability for a role is very important, such as when participating in elite dungeons. You must have a certain amount of stats within a role to enable you to join the search for a party.

## Damage Dealer

Damage dealers' sole duty lies in raining damage and destruction upon their foes. Parties typically have two. While this role requires the least skill to perform in general, pushing one's damage-dealing capabilities to the absolute maximum is something that only the most skilled and careful players can achieve.

In dungeons, the damage dealers are the ones to take down foes as quickly as possible. It is important for them to take the foes down quickly before the healers run out of resources and avoid taking damage unnecessarily.

In PvP, damage dealers make up the bulk of troops, taking down enemies at all ranges.

All classes in Traha can be damage dealers and excel at different strategies of damage, whether it be in quick bursts or by chipping away slowly.

## Tank

Tanks fulfill the roles of guardians, defending their allies with high HP and defense. A party typically only has one. This role typically requires a higher level of skill because it calls upon a player to manage the position and attention of enemies, requiring careful attention and strategy to perform.

In dungeons, their role is to defend their allies by attracting the attention of monsters and soaking up damage. A tank must be able to effectively taunt monsters and generate threat to keep enemies focused on them and ensure their alllies are safe. At the same time, they must be able to survive the focused damage of multiple enemies at once, making it extremely important for them to have strong defenses.

In PvP content, they are the first to charge in and break the enemy's rank, leading the charge and taking the brunt of the enemy's attacks while the main forces behind them lay waste to the enemy troops. Their high defenses make them difficult to defeat, giving time for reinforcements to arrive.

Shield users are an obvious choice for the role due to their powerful defensive capabilites. They can withstand tremendous amounts of damage while also using divine energy to smite foes.

The Scythe is a powerful tool to call upon the bodies and souls of the dead to defend their living master. They also have the ability to drain the lifeforce of their foes, keeping them alive while leaving death in their wake.

Wielders of the Greatsword thrive in the chaos of battle, growing ever stronger and bolder as the fight drags on. They revel in carnage and taking damage only steels their resolve further.

## Support

A support player is the healer of the group, working to keep their allies alive by healing the damage they receive. Parties typically have only one. This role takes some skill to perform, as players must be constantly monitoring the HP of their allies while managing their CP and cooldowns.

In dungeons, their role is to heal damage received by their allies and provide helpful effects to empower them. While tanks are the primary receivers of damage, all players can take damage from area-of-effect attacks, so healers must stay vigilant and manage their resources wisely.

In PvP, healers support their troops from behind the ranks. helping heal the wounds of those that have fallen back to recover. A single skilled healer can turn the tide of battle by keeping allies standing during relentless assaults from enemy forces.

Staff users can cast powerful restorative spells to heal and shield allies. They can heal in large bursts or as heal-over-time effects through their magical prowess.

Wielding a Bow enables the user to channel the energy of vital spirits to restore allies and empower them with renewed vigor. They not only heal wounds, but give allies greater strength to rejoin the fray.