Predasite

สําหรับ Conservation Predasite ดูเพิ่มเติมที่ Predasite (Conservation)

**Predasites** are terrain-restricted Infested Kubrow-like companions. There are currently **3** subspecies of Predasites.

Like MOAs, Predasites are obtained through a modular system, with players able to select from various combinations of three different components to create Predasites to their liking. Since these are organic companions, they are not built, but rather revivified through the use of mutagens and antigens from Son.

Similar to other companions, Predasites can be given custom names for further personalization once they are gilded, as well as being able to be revived once downed.

* Components
* Crafting
* Stats

A Predasite companion needs three different components to be revivified, the **Weakened Subspecies**, the **Mutagen**, and the **Antigen**. Each component type has several options to choose from, allowing players to customize stats and the Predasite's type and appearance.

### Subspecies

The Predasite's **Subspecies** forms the companion's head which is the component that earns Mastery Rank points for the Predasite after gilding. Each subspecies grant 2 mods like other companions.

WeakenedVizierPredasite.png**Vizier Predasite**
This subspecies grants the
Acidic Spittle and
Iatric Mycelium mods.
WeakenedMedjayPredasite.png**Medjay Predasite**
This subspecies grants the
Infectious Bite and
Paralytic Spores mods.
WeakenedPharaohPredasite.png**Pharaoh Predasite**
This subspecies grants the
Anabolic Pollination and
Endoparasitic Vector mods.

### Mutagen

The **Mutagen** determines the appearance of the Predasite's tail and the innate resistance type of the Predasite.

LeptosamMutagen.png**Leptosam**
Adapts the Infestation to grant Proto Shield resistances
Side Effects: None observed
**1,250 Standingไฟล์:ReputationBlackx64.png 1,250**
Rank 1: StrangerChitenMutagen.png**Chiten**
Adapts the Infestation to grant Alloy Armor resistances
Side Effects: Tail grows rigid scales
**2,500 Standingไฟล์:ReputationBlackx64.png 2,500**
Rank 2: AcquaintanceArioliMutagen.png**Arioli**
Adapts the Infestation to grant Cloned Flesh resistances
Side Effects: Infestation grows through the tail
**4,000 Standingไฟล์:ReputationBlackx64.png 4,000**
Rank 3: AssociateMonachodMutagen.png**Monachod**
Adapts the Infestation to grant Robotic resistances
Side Effects: Cartilage exoskeleton
**6,000 Standingไฟล์:ReputationBlackx64.png 6,000**
Rank 4: Friend
### Antigen

The **Antigen** determines the appearance of the Predasite's Head/Neck, and determines the first Polarity of the Predasite.

IranonAntigen.png**Iranon**
Attunes the Infestation within to the ไฟล์:Vazarin Pol.svg Vazarin polarity
Side Effects: None observed
**1,250 Standingไฟล์:ReputationBlackx64.png 1,250**
Rank 1: StrangerElasmunAntigen.png**Elasmun**
Attunes the Infestation within to the ไฟล์:Madurai Pol.svg Madurai polarity
Side Effects: Infestation grows through the horn
**2,500 Standingไฟล์:ReputationBlackx64.png 2,500**
Rank 2: AcquaintanceIbexanAntigen.png**Ibexan**
Attunes the Infestation within to the ไฟล์:Naramon Pol.svg Naramon polarity
Side Effects: Infestation grows through the jaw
**4,000 Standingไฟล์:ReputationBlackx64.png 4,000**
Rank 3: AssociateTethronAntigen.png**Tethron**
Attunes the Infestation within to the ไฟล์:Penjaga Pol.svg Penjaga polarity
Side Effects: Infestation grows through the spine
**6,000 Standingไฟล์:ReputationBlackx64.png 6,000**
Rank 4: Friend

### Revivification

Before players can revivify a Predasite, they must first purchase the blueprints for the Mutagen and Antigen they desire from Son, which is available for Standing, after which these parts must then be constructed at the Foundry.

The Weakened Subspecies must be captured via Conservation in the Cambion Drift. The wild Predasite must be put in a "weakened" state, which occurs when attacked by roaming Infested, indicated by an orange shimmering overlay and the name "Weakened" appearing before the Predasite's name (e.g. Weakened Vizier Predasite). Players may either find wild Predasite already in combat, or tranq them and then lure enemy Infested toward the sleeping creature. Beware, however, as upon seeing the player, they will attempt to flee and despawn relatively quickly.

Once the component parts have been crafted and the Weakened Subspecies captured, players must return to Son and select the **Predasite Revivification** option. Here, players must choose the components they have available to revivify the Predasite. Once a Subspecies, Mutagen, and Antigen are selected, the player will be shown a preview of the Predasite's appearance. If the Predasite is satisfactory, players can then proceed with the **Build** action, which will instantly Revivify the Predasite for **5,000 Creditsไฟล์:Credits64.png 5,000**. Players can also use the Configure screen to preview builds of Predasite components they do not yet own.

A newly revivified Predasite cannot be renamed, customized, Polarized, equipped with a Focus Lens, or earn Mastery Rank experience. However, they can be equipped with an Orokin Reactor.

### Gilding

In order to fully unlock all of a Predasite's features, players must **gild** their Predasite. To gild a Predasite, the desired Predasite must first be leveled up to Rank 30. Afterwards, players must return to Son and select the *Gild* option under *Experimental Procedures*, which will cost 10 Son Tokens and **5,000 Standingไฟล์:ReputationBlackx64.png 5,000**. Upon gilding the Predasite, players will be asked to first add a Polarity to the Predasite, and then finally give it a custom name. This process will reset the Predasite's level back to Rank 0.

A Gilded Predasite will have all of the functionality available to other organic companions, and it will have enhanced stats over the newly-built version of the Predasite. You will only be able to earn Mastery Rank points once you Gild your Predasite.

* By default a Predasite companion has **95** Health, **50** Armor, and **90** Shields.
* The cheapest Predasite can be revivified at Rank 1: Stranger and its base components will cost **2,500 Standingไฟล์:ReputationBlackx64.png 2,500** (Leptosam & Iranon) while the most expensive can be built at Rank 4: Friend and its base components will cost **12,000 Standingไฟล์:ReputationBlackx64.png 12,000** (Monachod & Tethron).

View Gilded Stats List▾▾

## Notes

* Gilding a Predasite costs 10 Son Tokens and **5000 Standingไฟล์:ReputationBlackx64.png 5000** Entrati Standing, with a minimum of Associate
* Rank 30 Predasites and Gilded Predasites can be donated to Son in exchange for 10 and 15 ไฟล์:SonToken64.png Son Tokens, respectively. Each additional forma grants 5 additional tokens upon exchange.
* Weakened Subspecies are not tradeable.
* Predasites have to be gilded to earn Mastery Rank points, with their progression tied to the Predasite's Subspecies alone. For example, if a player levels up a Gilded Predasite revivified with the Vizier Subspecies to 30, any future Predasites revivified using the Vizier Subspecies will no longer provide Mastery regardless of what combination of Mutagens and Antigens they have.
	+ As there are three currently available, the maximum amount of Mastery Rank points that can be earned from Predasite revivification is ***18,000***.
* Custom names for Predasites have a *24* character limit including spaces, and will not accept special characters like commas (,) or apostrophes ('), though hyphens ( - ) are accepted.
	+ Names can also not include any profanities such as swear words.
* With **3** Subspecies, **4** Mutagens and **4** Antigens, there are currently a total of **48** possible Predasite combinations available.
* Six Predasite Precept mods were released with the 3 Predasite companions (each Predasite subspecies, once used to build a Predasite companion, comes with 2 specific Precept mods):
	+ The Vizier subspecies come with the ​Acidic Spittle and Iatric Mycelium​ Precepts.
	+ The Pharaoh subspecies come with Endoparasitic Vector and Anabolic Pollination Precepts.
	+ The Medjay subspecies come with the Infectious Bite and ​Paralytic Spores Precepts.
* The Leptosam Mutagen's Proto Shield applies to the Predasite's health type. It does not apply to its shields.
* Kubrow Cosmetics cannot be attached to Predasites.

## Patch History

Update 30.5 (2021-07-06)

* Players can now install an Orokin Reactor onto ungilded Modular items
	+ Being unable to install a Reactor or Catalyst onto an ungilded modular item significantly slowed down progression on new Modular items. Players who were willing to make the investment into Modular items weren’t able to Mod them to their full capacity, which left their new gear feeling very underpowered. So we have removed that restriction!

Hotfix 29.10.3 (2021-03-23)

* Fixed Codex scans not registering if you had a Predasite equipped.

Update 29.10 (2021-03-19)

* Fixed inability to Trade Predasite Imprints.
* Fixed Predasite Imprints missing icons.
* Fixed not receiving Son Tokens right after releasing a Predasite companion if you have 0 Tokens at the time. This also fixes inability to spend or exchange the rewarded Tokens until you exit and re-enter the Necralisk.

Update 29.5 (2020-11-19)

NEW ENTRATI MEMBER OFFERINGS
Son has new Predasite Precept Mods available for Entrati Standing!

***Predasite***

* Maggot Summoner: In combat, spit up a maggot every 15s. The maggot latches onto the nearest enemy and provokes other enemies within 40m to attack them. It then explodes dealing 400 Viral Damage within 10m.

CONSERVATION CHANGES & FIXES

* Enabled Imprinting and breeding for Predasites and Vulpaphyla.
	+ Mutagens and Antigens are inherited through breeding, allowing pets to stack their benefits.
	+ Predasites and Vulpaphyla can only be named when Gilded, so naming after hatching is skipped.
	+ Predasites and Vulpaphyla can not be cross bred with non-modular pets.
	+ Imprints of Predasites and Vulpaphyla can only be taken when the pet is Gilded.

Update 29.2 (2020-09-29)

* Fixed issues with hybrid Companions appearing in the Market when viewing certain items.
* Fixed some Look Link issues and diorama issues with the new Companions (mismatching tails, for example).

Hotfix 29.1.1 (2020-09-18)

* Fixed a script error when equipping an Infested Companion.

Update 29.1 (2020-09-17)

* Fixed the default icons for Mutagen and Antigen samples in the Predasite Revivification menu (Son at Necralisk) being swapped.

Hotfix 29.0.8 (2020-09-10)

* Updated Deimos Mutagen and Antigen descriptions to indicate which animal they are designated for (Predasite vs Vulpaphyla).
* Fixed inability to swap Polarities via Forma on Infested Companions.
* Fixed the name of newly Gilded Infested Companions not appearing in the Arsenal.
* Fixed an issue where you could not release an animal in the Necralisk if you had no Daily Standing left.

Hotfix 29.0.6 (2020-09-01)

* Fixed Predasite Companions not granting Mastery Rank.
* *Upon login of this Hotfix, missing Mastery will be given for your respective Gilded Infested Companion.*
* Fixed a script error when dying while your Pharoh Predasite Companion used Anabolic Pollination.
* Fixed failing to Gild an eligible Infested Companion with the Conservation Entrati member if you have a Predasite that is less than Rank 30.

Update 29.0 (2020-08-25)

* Introduced.

## See Also

* Kubrow
* Zaw, melee modular weapons.
* Kitgun, primary and secondary modular weapons.
* Amp, Operator modular weapons.
* K-Drive, modular vehicles.
* MOA Companions, modular MOA companions.
* Vulpaphyla, modular Kavat-like companions also from the Cambion Drift.
* Hound (Companion), modular Sisters of Parvos companions.

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