Equipment

The equipment used in Card Survival varies with by intended activities. For instance, the survival equipment consists of small items which have the purpose of helping the player in providing food, resources and also safety. The equipment used in this type of camping is sometimes lightweight and it is restricted to the mandatory items.

Getting and/or crafting new equipment is very important when exploring in the game, as the main task is usually to equip them in your inventory and use them in your favour as many times as possible. It allows you to take a look on what's currently equipped and also organize them around at your need.

While some basic weaponry can be obviously fragile and break faster (such as Rustic Spear), keep your eye out for better materials. For example, if you come across a precious Copper Vein but your inventory is full, you must decide what card to throw out in order to make room for it.

It consists of three sections:

* Equipment
* Wounds
* Character Sheet

# Equipment

The equipment tab refers to the goods that the player holds for the ultimate goal of survival, production or utilisation.

The Equipment inventory is primarily about the requirement of the shape and placement of stocked resources. It is required at different locations within a facility or within many locations of a supply network to precede the regular and planned course of production and stock of materials.

Survival camping involves certain items that characters are recommended to have with them in case something goes wrong and they need to do something special. The starting equipment depends of the starting character, and the difficulties that he/she brings. Relaxed characters start with the best equipment possible, without even worrying about getting specific materials to craft that equipment, while trickier ones doesn't start with any equipment whatsoever, making so that you heavily depend on the resources that the island provides.

Any character, and not only the easier ones, need equipment that matches the different actions in the game, like a starting kit, for example fishing hook which can be used with/without bait for fishing.

## Mandatory Gear

The following items are a near-must for your inventory or in your hands in some form or another if you plan to do any serious exploration. It is highly recommended to equip these items if you have them. Without them, many important activities become extremely inefficient and unusual.

### Weapons

A weapon is a player's primary means of self-defense, and in order to cover as many different combat situations as possible, it is recommended to carry a variety of them in your hand or in your inventory. Later in the game, it is better to specialize towards one of the current weapon types (melee (Spear), and ranged (Bow, Sling) to conserve space but also that most weapons in the game are not considered as *multi-class* and the majority of them cannot be equipped in the Equipment screen, so get a space in your hand to use them.

If possible, use weapons that can attack from a distance, and be sure to bring enough ammo if using ranged weapons.

To do: A gallery with melee and ranged weapons.

### Backpacks

The Woven Backpacks not only does it add much further storage-capability on the go, it's cheap medal-price means it is relatively accessible early to mid-game. There's also the Leather Backpacks and the Satchel, the latter being very useful because it can store items when the player's main inventory (hand) is full.

### Portable Storages

A Sack, or ideally a Basket, acts as a personalized portable storage box. Baskets can be carried out in your hand and can be placed on flat surfaces like a Supply Trunk, but the Sack can only be carried out anywhere. It is recommended to use the Basket to store items that you use regularly but infrequently, such as Fishing Rods. A Chest can provide extra storage, but it can only be carried out anywhere. You should build it, if you have built a place to live, like Sheds or Mud Huts.

# Wounds

*This article is a adaptation of the Wound System article.*

Watch out where you go, or you might enter into a animal fight unarmed. There are also some events that require your skills and also luck for it to work well and we get what we need. But also we can get unlucky sometimes in certain actions. And if you're unlucky, you can get an **abrasion** or your ankle gets **sprained**.

Wounds left their stat based form, they all now have their own unique cards that get automatically equipped into your ****Equipment**** screen, in a separated section called **Wounds**, so that they can heal and be treated individually. There are many new types of wounds you can get, making the whole experience more interesting and realistic. If you want to know more about the individual wounds, check the Wound System page.

## Effects & How to Treat

**Wounds will affect your everyday tasks**, so *break a leg* and it will take longer and be more tiring to travel or to do activities that require your legs, or hurt your arms and crafting or doing other things with your hands will take longer as well.

Each open wound needs **individual treatment**, requiring only one item to help treating. Wounds can have some **Aloe Vera** applied to them to help them heal, and open lacerations can be stitched up with a Threaded Needle. They has its own rate of infection and has to be washed separately as well as treated with **dressings**, splints and tourniquets, depending on their type.

If you get a sprain, you can use Aloe Vera Gel to reduce the pain and to help healing faster. Or, if you get a laceration or abrasion, you should worry more about their  **infection rate**, which potentially **decreases your cure percentage rate** until it reach 100%.

# Character Sheet

*This article is a adaptation of the Character & Perks article.*

A **player character** , also known in this game as **You**, **Character** or **Survivor**, is a ***fictional*** character in Card Survival: Tropical Island. It acts in a card, survival, and "role-playing" game, whose actions are primarily controlled by the player, mainly using cards, rather than the normal rules of the game.

### Your Character

In the Character Sheet, all the informations are shown in sections, and it's simple: when starting the game, you can click on the Equipment button and go to the third section of it, which has the following sections: **Name**, **Description**, **Portrait**, **Perks**, and **Difficulty Rating**.

All those informations appear in the Character Sheet, for extra details about your character while playing. If you want to know more about those individual sections, check the Character & Perks page.