recursal/Fanatic-Fandom huggingface dataset:
Randir Heasitlarn

Randir Heasitlarn, 137 year old, elf of medium height, thin, with blue eyes.

Randir stands out above average with his great intelligence, he has proven to be able to learn complex magic almost by himself.

Feel devotion and respect for the god Azuth although he is not a very religious person.

He has not gone to a magic school, so he is considered an apostate.

## Background

"I can barely remember my fathers, what I do remember, as it if had happened yesterday, is the day of "The Dark Storm" which swallowed our precious forest. I was only 5 years old, and suddennly everything went dark, I still feel that heat, that vehemence, it really hurts to remember. I found myself alone, next to the river, rounded by dead bodies and a unbearable sulfur odor. That smell... isn’t possible to forgot it.

    I became a wanderer, my instinct guided me and helped me to survive in peaceful places and in many other hostile. I made some friends on my way, but I’d rather be alone most of the time, and I don't really like the cities and them dense populations. One of them, Thalanil, showed me a couple of magic books, and introduced me to that wonderful and powerful new world. He always said to me “You’re luckily brilliant, if it weren’t for that, you would be a butterfly’s lunch”, that’s always makes me laugh.

    I'm learning about magic, illusion, meditation and perception, 97 year since then. I traveled a lot, through many mountains and a few seas. I saw too many things on my long road... if I told you, you would not believe them.

    But now I'm taking a rest on the Planasene Forest, waiting for a signal. What signal? Oh, I forgot to mention that: 13 years ago I found an open portal, it was very obscure and gave me shaking chills, I could hear a voice: "Randir, my child, it's coming again, save us", after that, a strongly bright light blinded me for 2 weeks.

    It's hard to tell what I'm actually waiting for, I've studied a lot, oh boy, really a lot, and I wasn't able to find nothing related to that thing that I call "The Dark Storm", but a hunch is telling me that sooner than later, I'll find answers and justice... and who knows, maybe I could find my fathers too."

## General Information

Magic ID: 521473 (Gold)

Bank account N°: 5724383
Mage Order

The Mage Order, is an association of magicians created years ago, which seeks the welfare of magic in Laurasia.

It is made up of 7 great magicians who are chosen based on their wisdom and power every 10 years, or in extraordinary assemblies, through a conclave that analyzes the nominations. There can be no more than 7 great magicians, therefore, if someone were elected they should supplant a current magician who must deliver his relic and title. This has not yet happened in the history of the order, the replacements have been due to death or resignation.

With the events of The Battle of Existence the Ferelden Magic Order was dissolved by King Calenhad prohibiting the use of magic in Ferelden, but years later the King Theo Truebanner, his successor, restored the magic order determining that only magic could be used by people instructed in a magic school, thus building The Circle Tower, the magic school of Selune.

This measure was replicated by the other kingdoms of Laurasia creating the magic schools of Mystra and Azuth, placing the great magicians of the order as their directors.

#### Magic schools

* Selune School of Magic
* Mystra School of Magic
* Azuth School of Magic

## The Seven Magnus

   The current seven magicians that make up the Mage Order are the following:

* Selune School
	+ Eva Nuarb
	+ Liona of Tarth
	+ Almarg Redlock
* Mystra School
	+ Kcibur the Grand Magus
	+ Tresdin Eaglesong
* Azuth School
	+ Summer Cogbus
	+ Winter Cogbus

 Secondary characters

**Latrop:** He is a master of the magic tower, giving the classes of portals and teleportation. A gray gnome with more ego than height.

## Additional data

### Phylactery

The Magic schools have a Phylactery, in which they keep the blood of each of their students by means of their ID, also granting a copy to the Templar Order. This serves as a control measure in case it is necessary to find the magician for some reason.

### The final test

Only the magicians who take the test and the big seven know how this test really is, the students do not know if they have graduated until the last day on which they are notified if they have passed the exam or not.

There are absurd stories that they get into your dreams and play with your mind, to see if you can be succumbed to dark magic, but only fools would believe them.
Templar Order

The Templar order was created by King Maric Calenhad to protect the Ferelden kingdom from the misuse of magic in their lands. With the passage of time the order was taking more and more strength in Ferelden managing to position itself inside as a key piece of the conclave. Also working on several aspects together with the Mage Order to carry out their tasks.

The motto of the Templar Order is: "Magic serves to help man, not to dominate him", on the basis of this it was created and conceived although still within the order itself for centuries there have been people in favor of magic, while there is a proper use of it, and other people against magic thinking that it is only an element that will bring darkness and chaos to our kingdom.

It should be clarified that the Templar order has associates and barracks in all the main settlements, having its headquarters in Lothering in the central district of Reltih.

Any person who wishes to become a Templar can do so if he successfully meets the rigorous practical and theoretical exams that the order imposes

## Organization

The Templar order uses an organizational hierarchy system as an armed force. The main positions and their respecti

* Floda Reltih
* Meredith Stannard
* Rodrik Cassel
* Margal Redlock
* Hendal Bryra
* Dota
1/6ve managers are:

* Divine Knight Floda Reltih
* Vigilant Knight Meredith Stannard
* Knight Commander Margal Redlock
* Knight Commander Hendal Bryra
* Knight Commander Dota
* Knight Commander Rodrik Cassel

## Secondary characters

**Altus Dohr:** Lietunant of the Templar forces, in charge of surveillance and control of the east gate of the Karanes district while the dimensional gap is open.

**Liva Luther (El-el)**: Captain of the Templar order, superior of Cirylla Maldova, she gave the heroes the permission to enter the Karanes district with the gap open. She is a muscular woman with male traits and beard. Ella es una paladina de Sune, también tiene un canto angelical.
Mianite Wiki

**Welcome to the Mianite Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Slevnaut

A Slevnaut consciousness. The shell is not displayed as this one is expendable.

The S-Series are ruthless Bio-Organic weapons, modeled with the main objective of killing. An inevitable bug in the code ended up proving fatal to their creators, as the S-Series all ripped through the scientists, and almost all of the surrounding population. The series was then ejected outside of their native planet's atmosphere, where they would eventually die due to corrosion and lack of maintenance.
A convoy in space would eventually come across the sealed containment of S-Series, all inoperable. The bodies were destroyed beyond belief, but the components and brains of them were able to be preserved. These were simple salvagers who were then paid at a high bid for their contributions. The S-Series took a very slow restoration, once again followed by another revolt, this one slaughtering all of the planet. Not capable of wanting for material things, they would become mercenaries, but only tied to the individuals who activated them, not for the highest bidder.

Slevnauts are able to transfer into suitable chassis in a very streamlined manner, strange for how ancient their technology is. A decent knowledge of their wiring is required, but they seem to be rather modular and can fit into many different layouts. They are proficient with many weapon types, and have strength claimed to match warships, able to overclock hardware they are inside the same way a biological organism could exert its muscles. The Slevnauts are cold, calculative, and absolutely ruthless in their path to achieve the given goal. Many Slevnauts still roam the GU, many are renowned for their unending prowess compared to all other species of bodyguards and mercenaries.
Original Sins Wiki

**Welcome to the Original Sins Wiki!**
*A 5th Edition D&D Homebrew Campaign*
The following wiki describes the continent, characters, NPCs, regions, lords and more of the campaign made by the Dungeon Master Alseth, and the wonderful stories made by his friends and players.

The purpose of this RPG campaign is to have fun and endeavor fantastic tales amongst our friends. I have found inspiration in various posts, blogs and all sorts of wikis on web. If by any chance there is something you made, please just let us know so we can either delete the content or give you the rightful credits.

## Important articles

The history and events

The world

* Laurasia
* Ferelden

The Orders

* Templar Order
* Mage Order
* The Gray Wardens

Remarkables NPCs

* The Seven Deadly Sins

The characters

* Javert Dumont
* Randir Heasitlarn
* Cirylla Maldova
Drugs

Drugs in the Final Frontier universe are quite plentiful, and as expected, have a variety of effects on lifeforms after consumption. While the list of possible drugs in the galaxy is vast and plentiful, the following list consists of those that have significance within the story, whether during episodes or outside of them.
Asier

Asier with his whip-sword.

Asier is a Shade Walker Spectre and a former member of the Vortox Pummelers. He has a cat named Rawley, who is also a Shade Walker.

## Biography

Asier worked as a space police force who was constantly reassigned to other stations. For this reason, he had few possessions, only living with a few essentials and his cat, Rawley. His job paid well, but some of his reassignments were in remote locations, so he often found himself with nothing to do.

On 6-24 3016 GUY, Asier was patrolling around a temple in Australia, Earth for space invaders. He is greeted by Emmett and Serpile, and agrees to show the crew to a fuel source in exchange for information about the temple's sacred artifact. Emmett remarks that they don't know much about it besides its location, and Asier agrees to join them. Serpile assigns Asier the role of janitor, which he would be stuck with for the rest of his time in the Vortox Pummelers. Rawley was, unfortunately, turned into a scary popcorn.

He continued with crew after that, temporarily abandoning his job, until he wandered off during a mission and was unknowingly left there by the rest of the crew.

## Appearance

Asier's body is pitch-black like most Shade Walkers. He is described as being "made of shadows", though this is not literally the case. He has flowing blonde hair and glowing, often flaming green eyes. His legs can be morphed into a wisp shape (and assumable any shape).

Asier wields two magic weapons that can take the form of either a sword or a whip.

## Personality

Asier is serious, but he can have a side of humor. He is not emo.
Era

Era, also known as the Goddess of Love or Goddess of Lust, is a god in the Elven pantheon. She is responsible for promoting the romantic and sexual bond between elves. Era is the former mistress of Seth Im’kin’ki and friend of Ameno. Era resides on Lama’entria with the rest of the Elven gods, and her presence contributes to the planet’s “magical” properties.

## Biography

Like Ameno, not much is known about Era’s life prior to meeting Seth. However, as a higher sentient, it is apparent that she has lived for a long time, possibly many millennia. At some point, after Seth was reassigned to God Guard duty, the two met and eventually had an affair while Seth was married to Ameno. Unaware of their marriage, Era joined forces with Ameno and gave Seth his immortality curse. From this point on, Era would not interact much with Seth, except for cases in which his curse was in question.

In 3016 GUY, after a long gap without meeting, Seth died by burning alive and Ameno met him in Elf Heaven. As Seth had seemingly forgotten about his curse, Ameno called Era to Elf Heaven in order to sort out the arrangement. Slightly annoyed at the sudden summoning, Era rushed to work everything out. Since Seth’s departure, she has not reappeared.

## Appearance

Era resembles a tall elf with lavender skin and long, teal hair. She has bright blue eyes and what appears to be reddish lipstick. Above her chest is a large tattoo-like brand that is permanently marked to her skin. Like all elves, Era has long, pointed ears. She often wears gauntlet-like forearm pieces and may, occasionally, wear a helmet-like headpiece with short, horizontally-oriented horns that complement her hair.

Era stands at 7 feet 11 inches. She wears a toga-like cyan-white dress with a metal belt-like piece, tightening the dress around her waist, and adorned with heart-shaped pins on the shoulder areas. She has a curved and Junoesque build, and Seth describes her as having “a big busom and even bigger tush.”
Photone

Photones are mysterious beings made of light energy, with an unknown origin and an eerie presence.

## Appearance

Photones are bipedal beings made almost entirely of light energy, and are a shining, blinding white in color. Their bodies form an almost humanoid shape, though much taller and lankier than the average humanoid, with arms longer than their torsos and fingers longer than their heads. They lack a face other than two eyes, pitch black with white pupils.

## Biology

### Habitat

The Homeworld of Photones is unknown due to their method of reproduction. As beings made almost entirely of light energy,  Photones can persist essentially anywhere unharmed, including the vacuum of space.

### Diet

Photones do not consume matter to survive like most life forms; They absorb light, providing a lasting source of energy to live. This can come from stars, or it could be artificial light.

### Reproduction

Photonean reproduction consists of exciting the electrons in their molecules until they jump beyond boundaries, falling back down and producing photons. This is typically done by a Photone travelling into a star, though it is possible to reach the required heat through other means. The molecules released by this superheated reaction gather and a Photone embryo is produced, which is incubated by the star and shot out at lightspeed upon reaching adolescence. Due to this process, it is nearly impossible for a Photone to know its parent.

Photones lack consciousness until their jettison is completed, either by crashing into a celestial body or by travelling for long enough and burning off enough energy. They could even crash into another star, in which case a Photone could reproduce without even gaining consciousness.

## Culture

### Behavior

As they are rarely raised, and almost never raised by members of their own species, young Photones are naturally relatively primal, and are hostile towards potential threats. However, if they crash into a planet upon birth and a family of an alien species takes them in, they can be raised to fit that race’s behavior. Lacking an articulator, Photones communicate using telepathy, and have no known language of their own.

As they are made of light energy, Photones are not bound to standard laws of physics. They can phase through non-opaque objects and are unaffected by gravity, though they prefer to stay near ground, as it gets pretty boring elsewhere. They can choose to move at near lightspeed in the vacuum of space, and can move quite fast in the atmosphere of a planet or other celestial body.

As Photones mature, they begin to develop more organized thought, so many old Photones are quite philosophic. Most are troubled with never knowing where they came from, who their parent was, and what their purpose is.
Silvangia

## Orbital Characteristics

Silvangia is a planet that has an abundance of colossal trees, made possible due to a Black. The planet consists of lakes, forests, rivers, and other plantlife in some cases.

## Sunlight

Due to the giant trees, most sunlight is covered, though the giant trees don't block out all of the sunlight. Flora on the ground may be hurt by this, and oftentimes, you'll see empty patches of ground, where plants can't grow.
Panty Slingshot

Artwork of the ship.

The Panty Slingshot is the most recent ship of the Vortox Pummelers. It is a vintage Blorpo Andromeda model cruise ship.

## Structure

The ship initially had 15 rooms: this includes 5 bedrooms, 5 bathrooms, a large captain's quarters, a living room, a kitchen, and an indoor pool. It is three stories tall, with the upper story housing the captain's quarters and cockpit, the middle story housing the living room, kitchen, and pool/balcony, and the lower story containing the living quarters. Below these stories are a large storage area and a protruding engine room. After the raid of the Almighty Lla Confederate, the crew having stolen a chunk of the mothership via tractor beam, they contracted Olag to build it into their existing ship. This increased its durability and added an armory, barracks, and additional space.

## Design

The Blorpo Andromeda is a vintage ship with an Earth 1950's aesthetic. The exterior is painted red with a few purple highlights and silver stripes here and there. The interior has wood paneling and thick, durable glass windows stretching for most of the ship's length. The cockpit has nice leather seats, much to Seth's excitement. The indoor pool has a giant tiled window for its back wall. When the chunk of the Lla Confederate was implemented, it was repainted to match the rest of the ship.

## Features

The hull of the ship is bulletproof. It has a working warp drive and a large engine. It also includes functioning external weapons, but they are not used very often. The implementation of the Lla Confederate added an additional backup engine and more weapons.

## Trivia

* Seth acquired the Panty Slingshot from a "famous drug lord".
* The indoor pool is made of aerogelatin, not water. The gel is dense, making it impossible to drown, but still possible to swim.
* Per Elven law, Seth had to remove the guns from the ship, and Emmett was the one to suggest their reimplementation.

## Gallery

Example of the Panty Slingshot originally looked like.What one of the bedrooms might look like.
Daichi

Yuuta

>
>
>
>
>
>
> Tengo la suficiente capacidad para protegerte
>
>

Daichi es un profesor de Diseño en la Universidad Ryouran, además de ser uno de los personajes de las cuatro rutas en el juego Lovely Hero.

## Curiosidades

• Tiene una fobia al género femenino, debido que descubrió la infidelidad de su ex-prometida. Esa fobia le provoca sudoración, palidez y llegar a estar nervioso, si una mujer se le acerca.

• Le gusta todo lo relacionado a la Astrología.
Elven pantheon

The **Elven pantheon**, individually the **Elven gods**, is a league of Higher Sentients and the highest members of elven nobility. They reside on Lama'entria and are responsible for maintaining every aspect of life on the planet. The Elven gods are biologically similar to elves, but they possess higher cognitive function and special control over certain planetary functions. There are a multitude of individual gods that are part of the pantheon, with many specifications, each of which determines their rank of nobility. The Elven pantheon also serves as a governing body for Lama'entria.

## Appearance

The elven gods appear similar to regular elves, but with a few key differences. Depending on their rank, the gods are physically larger than their subjects. The colors of their skin and hair also belong to a much larger gamut than a typical elf. For example, the Goddess of Love has skin the color of rose petals and hair the color of spun gold. Additionally, many of the gods have other abnormal physical features; for example, the God of War has six arms and a tail, and the Goddess of Death has antlers that protrude from her head. Most of the gods don armor or clothing that matches their position in the Pantheon. The God of War wears a suit of armor made from the bones of his enemies, while the Goddess of Love wears a gown made from the petals of flowers.

## Culture

### Behavior

The Elven gods, as both the governing body and subject of worship for elves, are generally benevolent and just, and work together in order to keep Lama'entria running smoothly. Some can be very proud, and they often clash with each other over their respective domains. However, they each have a duty to uphold in some way, so there are few occasions where synergy cannot be maintained, when necessary. For inter-domain affairs, Pantheon operates on an oligarchical structure, with voting power decreasing with lower ranks of nobility.

### Objective

Despite their quirks, the Elven gods are ultimately responsible for the well-being of Lama'entria and its inhabitants. Each of the gods holds their own domain which, in most cases, does not overlap with another's. The purpose of their work is to maintain a certain aspect of life for elves; for example, the job of the God of Death is to transfer the consciousness of deceased elves. Many designations are incredibly specific, but hold significance nonetheless. For example, the Goddess of Ships maintains warship fleets, and the Goddess of Ears maintains the intricate physical structure of elven ears.

List of established Elven Gods:

* Goddess of Death / God of Death
* Goddess of Love/Lust
* God of War
* Goddess of Ships
* God of Submarines
* Goddess of Ears
* God of Fingers
* God of Space
* God of Travel
Purgation of Vortox

The **Purgation of Vortox** was an extinction event that occurred between the Squoatlings and the Llamanian Empire. Due to corruption within the Empire and the Llaman's prejudice, war was declared against the Squoatling race. The order was given to attack and destroy Vortox-56 and the planet was destroyed, along with most of the Squoatling population.

## Background

### Corruption of the Llamanian Empire

Following Squoat's rebellion from his tribe, the Blacks of the Galactic Union sought to bring him back. The GU Council put Scribbels, a power-hungry Llamanian, into power behind-the-scenes. Over time, the council made Scribbels believe that the Squoatling species was below his own. Scribbels quickly became eager to cut ties with Squoatopia, and began increasing his demands and requests.

### Attack on Squoatopia

Sometime in 3009 GUY, a group of Squoatling miners mistakenly harvested rare metals and materials from a thought-to-be-shared Llamanian quarry. Scribbels became furious and gave the order to attack Squoatopia. After weeks of battle and utter defeat on behalf of the Squoatlings, Scribbels decided to test a new Llamanian superweapon, the PlanetBuster, on Vortox-56, destroying it and vaporizing every living thing on the planet.

### Known survivors

* Emmett Tawfeek
* Squina Malreis
* Squorchy Vurkallus
Galactic Union Year

A Galactic Union Year, or GUY, is a standard unit of time measurement in the Galactic Union, and in *Final Frontier* as a whole. It is equivalent to about 3.945 or

288
73

{\displaystyle {\frac {288}{73}}}

 Earth years. The GUY is used by most spacefaring species as a convenient method of communicating time, as time is usually divided into unique units depending on the planet. Each GUY is divided into 32 semesters with 45 equinoxes each. In total, 1 GUY is equal to 1440 equinoxes.

The calendar system begins at 1-1, 0 GUY, which is when the Galactic Union was founded. Dates before the GU’s inception are marked with a negative (-) GUY value; e.g. -142 GUY would be 142 GUYs before the GU's inception.

## Units

### Standard units

\* These terms are purely from common use and not officially recognized by the Galactic Union.

### Notable conversions

Aside from the standard GU system, individual planets and factions might have their own local systems based on solar or lunar revolution.

1 GUY is equivalent to:

* 3.945 or

288
73

{\displaystyle {\frac {288}{73}}}

 Earth years
* 1.365 or

789
578

{\displaystyle {\frac {789}{578}}}

 Lama'entria years
* 4.069 or

590

145

{\displaystyle 590 \over 145}

Ottori years

## Calendar

The GUY standard calendar is formatted with 5 rows and 9 columns. Each group of 9 equinoxes is 1 week, and there are exactly 5 weeks per semester. Weeks are not official GU time units but are often used by the common people for convenience. Unlike the Earthen calendar, there are no leap days or leap years; every subdivision is static and does not change. This is necessary to keep the calendar system simple and consistent throughout the large expanse of the Galactic Union, and the Milky Way as a whole.

Each week consists of 9 equinoxes: Turkal, Rezet, Ever, Rimbo, Overt, Elena, Mono, Eflo, and Rinns. The names of the days of the week are arbitrary, and are abbreviated in the calendar with the letters T-R-E-I-O-L-M-F-N. Officially, the 32 semesters do not have names, and are usually referred to by number; for example, the twelfth semester in a GUY might be written "S12" or "Sem12".
Squoat

**Squoat** is one of the Blacks who helped form the Galactic Union and by proxy, the Milky Way Galaxy as part of the Milky Way Tribe. While he is one of the founders of the main galaxy in the Final Frontier universe, he left his tribe after having a difference in ideology from the mechanisms of the Galactic Union and created the Squoatling race in his own name. It is speculated that the other Black members of his tribe have sought out to find him and bring him back, even going to the lengths of destroying his planetary residence to drag him back to the GU Core.
Final Frontier Wiki

**Welcome to the Final Frontier Wiki!**

This wiki is a collaborative project documenting the universe of Final Frontier, where science fiction ideas culminate into a galaxy ruled by the Galactic Union.

While Final Frontier began as a roleplay-based tabletop game, all are welcome to add their own stories, species, characters, technologies, and anything else in the progression of our galaxy!

## Seasons

List of Episodes
List of Episodes
List of Episodes

*Want to contribute?*

* **How to get started**
* Create new page
* Add an image or video
* See recent changes
* Forums

If you'd like to learn more or discuss Final Frontier, check out our Discord server!
Llamanian War

## The Llamanian War

The **Llamanian War** was a war fought between the Galactic Union and the Llamanian Republic over ideological disputes and fears over the GU's galactic tyranny. The war was kickstarted by Operation Final Pummel and the following attacks on the GU Core Worlds. The Llamanian Republic was supported by the American Dad Empire and later the Galactic Mafia and Elf Confederation, while the GU fought alone, although with much more power than its opponents. The war ended in 3024 GUY after Operation Event Horizon, where the LR obtained the ability to reverse death, leading to an effectively infinite army.
The Scarlet Scar Surge

The Scarlet Scar Surge is a artificial storm that surrounds the Collapsing Way. It was put in place by the ForeFathers to keep any wandering space explorers away, or kill them for coming to close. It is fabricated by four subspace sonic emitters that orbit around the star system and is only passable with a certain force field developed by the ForeFathers.

## Additional Stats

### Danger Rating

Warning!!! Certain death awaits the unworthy beyond here....

## Appearance

The Scarlet Surge Storm is in the shape of a ring that surrounds the Collapsing Way. Its red color comes from the star system's red star that emits solar flares at an extreme rate, which are collected and sent to four sonic emitters that project an enhanced field of solar radiation which can not be passed unless the traveler has a unique ForeFather-made force field.
Laurasia

Laurasia is a continent in the southern hemisphere, and the only known continent of the Original Sins universe. It is presumed that there are other continents, as some races do not originally come from Laurasia but from an unknown land across the Northern Ocean.

The word "Laurasia" originates from the ancient language "Thorass" which means "The land of the living", referring to all the lands inhabited by the Laurasians.
Sylphians

A race of mostly solitary air elementals. They have entered into a trade and a military agreement with the Torrid. A great and strong race made of air and electricity. They can produce up to 12 million volts of electricity in one strike.

## Appearance

They look like normal humans with the exception of grey skin that seems to be unraveling like tornado's. The older and stronger ones can be seen with lightning and sparks flying off of them when exerting a lot of force or thinking very hard. When they speak it sounds like the wind blowing or tempests rushing through the area.
Wes Romaw

Wes Romaw is an ecstatic racer with a talent for gunslinging.

## Biography

Born into an upper-middle class family on the Anole homeworld, Wes had a pretty good early life. At the age of nine GUYs, Wes developed an interest in racing. He began to research and train in the art of competitive racing until he decided to go pro in 3012 GUY. He quickly became a fan favorite and rose to the top of the profession. At one of his early races, in which he placed fifth, disaster struck. The first and second place winners were shot, and the third place winner would have been next if guards hadn't stopped the killer. Afraid for his life, Wes stopped racing for a short time. During his break, he was advised to learn to protect himself and developed an interest in weaponry, specifically in the one-handed gun department. Over the next few years, along with getting back into racing, Wes practiced with guns until he had mastered his aim and showmanship. While he grew talent in pistols, hunting rifles, shotguns, and the like, his favorite and best gun is a six-shot revolver.

## Appearance

Wes' lime scales are pretty normal for an Anole, but his beautiful electric purple crest is an icon of his character. Standing at 4'11 and weighing 96 pounds, Wes is slightly above average in size for his species. He loves his racing suit, and as such has had it custom-made so that he can always wear it in a comfortable manner. This suit is white with purple trim and green detail. His racing helmet shares the same color combination, with the visor being purple. A small slit is built into the top to make space for his signature crest.

## Personality

Wes is quite a bit pompous, given his species, job, and personal ability. Those who he deems worthy of respect get it, and those who he doesn't, don't. He believes he simply doesn't have time for certain people. However, he has great respect for his fans, even if they wouldn't get it under any other circumstances.
Vokhul Grimbreath

**Vokhul Grimbreath** is a Skaven diplomat apart of the Llamanian Republic. He is known for his courteousness and friendly stature, both of which are aided by his constant inhalation of Miasma. His objective as a diplomat is to vouch on behalf of Clan Mysmen to initiate trade and embassy relations between them and the republic. After having defended some of his fellow ambassadors during the Llamanian War, his skills were acknowledged by the CCA Foundation, and he was soon indoctrinated to their cause without knowing. He is slated to join a containment team as an administrative officer.

## Biography

A dive into the character's backstory and events that occurred in their life, up to their latest appearance within *Final Frontier*. This is an opportunity to explore how the character became who they are.

This can be as many paragraphs as you want.

## Appearance

Explain what your character looks like to someone who's never heard of them before. Write out what makes them look different from the rest of their species. This is important even if there's an image! Height, color, clothes, tiny details go here.

## Personality

What is your character like? How do they interact with people?

## Quotes

"*The quote that is said by your character!*"
―**Character** to Recipient

"*It's good to have multiple of these.*"
―**Character** learning how to use Quotes
## Trivia

* Give fun-facts about your character here.
* Any information you want to include, but couldn't find a place for it elsewhere, goes here.
	+ Even meta-knowledge!
* Don't feel pressured to come up with trivia information.

## Gallery

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Hernodi

The Hernodi are an advanced society that focus mainly on manufacturing biological life, such as autonomous robots, and also make gear for themselves or to sell around the galactic union. They are often taught how to build simple robots and devices at a young age. The robots manufactured are mainly used for labor, including buildings and much more. The species is passive to other planets' species, and only retaliate when attacked.

## Appearance

Hernodi look similar to earth's homo sapiens, although they have pure black eyes, black or sometimes white hair, and white skin. Like homo sapiens, male Hernodi can grow beards. They sometimes augment their body parts, essentially becoming cyborgs.

The variations of the Hernodi aren't too varied, rarely having crimson or orangish hair only due to a rare genetic mutation.

## Religion

Hernodi have their own religion, biolism, that believes that all robots are sentient beings, no matter how self-aware they are.

## People of Importance

Important figures from this race are:

Radimo Belleheim
Spectre

Asier and his cat, both Spectres.

**Spectre** (*incorporeus*) is a genus of incorporeal ghost-like beings. Its species can vary in shape and abilities, but some traits are shared. They are sometimes simply referred to as **ghosts**, but it is important to make the distinction that Spectres are not the spirits of the deceased.

## Biology

Species vary in appearance, but share some common traits. They are usually translucent and parts of their bodies are amorphous. They can defy gravity to an extent. Non-Spectres cannot make contact with Spectres, with the exception of the apparon metal, gods, and rare cases of Spectres fused with corporeals. This usually coincides with full intangibility. High substance tolerance is also common.

Their intangibility is attained via their special particle composition. The body of a typical Spectre is composed of expantrons, particles that can expand and contract when provided with a certain electrical charge. When contracted, these particles “slide past” normal matter, causing the intangibility effect. Depending on the species order, this contraction can be controllable or not. These states are referred to as “spectral” and “tangible” states, and the host’s control over these states varies.

They all naturally speak Zielic, though dialects have formed over time. Zielic is unregistered in almost all universal translators.

## Classifications

### Orders & Species

* Phantom order — full control over state
	+ Poltergeist
* Spirit order — no control over state
	+ Unnamed Shapeshifter Species
* Apparition order — locked to spectral state
* Withered order — locked to tangible state
	+ Shade Walker

## People of Importance

* Garrick
* Asier
* Gretta
* Mickey Mouse's Ghost
Luna

**Luna**, known officially as Sol-3a, is the only natural satellite of Earth. Luna is utilized by humans as a base for asteroid mining within the Sol system, shipping rare materials to every human colony within the system. It is currently used as a massive factory site and headquarters for the Jade Rabbit company. The population is mainly robotic workers with an estimate nearing 453 million.

## Abiotic Factors

### Weather

The average temperature on the surface varies depending on the side of the moon. It can vary from 200 K (-99.7 F) to 430 K (314.33 F).

### Atmosphere

With the massive factories constantly producing weapons, armor, and robots, the moon has gained a thin atmosphere of pollutants. The atmosphere consists of carbon monoxide, sulphur dioxide, ozone (O3), and particulate matter.

## History

As Earth’s only moon, Luna has held an important role in human culture for millennia. However, humans did not physically travel to their moon until 968 GUY, when manned missions started being used as a way to gain political clout. Luna stayed mostly unused and uninhabited until about 990 GUY, when, strained by limited resources, humans began organizing small mining operations. After the annexation of Earth by the Galactic Union, this process exploded in productivity and manpower, and soon enough, humans expanded their mining operations even further. In only a few decades, by 1070 GUY, Luna had become humanity’s base for asteroid mining across the entire Sol system.

In 2023 GUY, the Jade Rabbit corporation formed on the moon, eventually growing to take over the entire moon. By 3000 GUY, a sizable portion of the moon had been hollowed out due to the mining operations conducted. Helium-3 and precious metals are the most profitable things to mine.
Novakid

**Novakids** are an intelligent species made of star-like material, similar to protostars. They are held together into bipedal form via an outer biomembrane. Unlike the similar-looking Blazekids, Novakids are not made of fire, but instead are composed of dense stardust. Novakids originated from the Bakree Nebula, but have spread sparsely across the Milky Way Galaxy.

## Appearance

Novakids typically appear in a humanoid form that glows a certain color depending on their elemental makeup. This bioluminescence is caused by constant chemical reactions, maintained by the Novakid’s body heat. Novakids are typically branded with unique symbols on their heads. A Novakid’s membrane is translucent and can contribute to their apparent hue.

Internally, Novakids are made up primarily of stardust, which itself is the remnants of supernovae. Thus, the internal structure of a Novakid can change. Typically, a Novakid will have protrusions from their heads that have less density, simulating hair. The density of a particular Novakid’s body part contributes to its function; otherwise, the body would not be able to maintain consciousness.

Due to their biomembranes protecting any outside force from interacting with a Novakid’s internals, they are safe to wear any clothing they desire. As Novakids do not have a planet or planets to call their own, they did not form a culture, and therefore generally conform to the cultural modesty of wherever they live.
Scoobidingu

A race(?) of ancient robotic semi-giants who live on the world of Sullillon whose appearance at least of the larger members of the species can be likened to that of ancient Gothic architecture in addition to this most have the capacity to scan any given machine of the appropriate size and can re-arrange their body effectively transforming themselves into the desired machines they also seem to have the ability to support weapon platforms both attached to and built into their chassis. \*MORE INFO REQUIRED\*
Solgarrius

## Orbital Characteristics

Solgarrius is a planet that burst into flames randomly. It is believed that it still burns to this day, though these whispers could be untrue. The gear that this planet requires is unknown, the planet has remained fully unexplored, and no species have been confirmed to live on it.

## Discovery

The planet was first seen by the Llamanians during 24-3, 3014 GUY. The Llamanians took interest in the planet, and had plans to explore it. This all changed right after the planet mysteriously combusted into flames.
Beavoloid

The Beavoloid are a relatively unique species in that they are a quadrupedal, semiaquatic spacefaring race. Their technology and architecture reflects this in a way entirely different from any other intelligent race.

## Appearance

Beavoloids are similar to Earth's beavers: they are four-legged mammalians with stout bodies and a long, flat, leathery tail. Their coats are short and can be colored brown, copper, reddish, or even silver. A Beaviloid's two front teeth are always growing and must be trimmed. These teeth, along with their claws and powerful tails, can be strong weapons in hand to hand combat. Their eyes range from blue to green, with orange eyes being a rare possibility.

## Behavior

While Beaviloids are pure herbivores, they are quite aggressive and territorial. They conquer any planets with lush forests and many rivers by force, normally using blitzkrieg tactics to do so. However, they are eager to ally or trade with crews or even entire races in promise of precious Gnokka Wood, a wood tougher than steel and more sought-after than gold by the Beaviloid race. It sometimes even seems that this Gnokka wood holds some sort of religious or spiritual value to them.
Fleex

**Fleex**, officially known as **Eflah-4**, is the fourth planet in the Eflah system. Fleex is a cold and rocky planet, with a mostly frozen surface and shallow vegetation. Fleex has a thin atmosphere and surface features like craters and massive plateaus. Underneath the planet's surface lies a massive warm subterranean ocean. Fleex is most notable for its rich underground, black-market trade system, which attracts visitors from across the Milky Way. The planet is populated by the cruel, animalistic Zennigans, who facilitate the trade and keep the planet's surface in shape.

Fleex's robust economic system is fueled by its rich natural resources, being composed of many extremely rare minerals and metals, untouched by any major mining efforts akin to what would exist on other planets. Fleex has three natural satellites: Dyria, Ziehiri, and Anov. These moons are small but large enough to maintain a spherical shape.

## Abiotic Factors

### Physical Characteristics

#### Size and Shape

Fleex is mostly spherical with a minute difference at the planet's poles. Fleex's radius is approximately 3,950 kilometers.

#### Surface

Fleex's surface area is approximately 196 million km2. About 70% of the planet's surface is rocky and covered in sand, with the other ~30% being a dense mixture of sediment and ice. The surface takes on a faded bluish and purplish hue, from the terrain and ice respectively.

### Atmospheric Characteristics

#### Weather

Fleex has almost no weather on the surface. Instead, there is a massive cloud of mist that surrounds the planet, which insulates Fleex and keeps it warm despite its distant orbit.

#### Climate

Fleex's climate is relatively uniform, and with the lack of continental landforms (that is, those separated by liquid water), there is little deviation in its temperature, with exceptions of course being its poles. Fleex's mist cloud maintains a fairly warm temperature given its distance from its star, but it is still bitterly cold at nighttime, reaching into the high 100s of Kelvins. However, during the daytime, it is reasonably warm, lingering near the freezing point.

Within the Fleecian subterranean ocean, temperatures are noticeably higher than on its surface, being warmed by geothermal heat and kept warm by its location underneath the dense, rocky surface. The temperatures decrease slightly for sections underneath the ice sheets.

## History

There is evidence to suggest that, in the distant past, Fleex had a strong enough atmosphere to insulate the planet to much warmer temperatures, but deteriorated over time. As such, the surface temperature dropped tremendously, with the only thing remaining being the misty firmament. This caused most of the surface-dwelling animals to die out, except for the Zennigans, who retreated into the oceans. The Zennigan population quickly adapted to the new environment, learning to balance the "over" and the "under" on a day-to-day basis. Over time, as the Zennigans evolved, they formed tribal groups known as colonies. Around 2061 GUY, Zennigan colonies began intermingling, and in 2937 GUY, a formal confederation of colonies was founded.
Holodeck

A standard holodeck with two projectors.

### Usage

Used to easily keep track of data; can access the Hypernet; can be used for entertainment

## Author

### Author

Trey

**Holodecks** are portable computer devices that rely on holograms for input and display. A holodeck can be used to display practically anything in both 2D and 3D, only constrained by the limits of its holoprojector(s). Holodecks can come in many shapes and sizes, utilizing one or many holoprojectors. The user uses motion gestures and, occasionally, voice and mind commands to control the device.
Hikari

**"Esto es un esbozo"**

 Este artículo esta muy incompleto es por eso que es un esbozo. Puedes ayudar a Visuki Otomes Wiki expandiéndolo y/o mejorandolo.

***¡Vamos dueña! Yo se que tu puedes.***

## Hikari

* Juego 2
* Juego 1

## Información personal

### Alias

Tontita (por Ren), mi pequeña dama (por Hiroshi), dueña (por Toshio), pequeña elegida (por Ryo).

### Deseo pedido

Tener un amigo de verdad, dejar el miedo y animarse a hablar o seguridad en si misma.

## Juego

### Apariciones

Huellitas Mágicas Huellitas Mágicas 2

Hikari es el nombre original de la protagonista del juego otome Huellitas Mágicas y su secuela Huellitas Mágicas 2, sin embargo, su nombre puede ser modificado por el jugador según su preferencia.

## Apariencia

Hikari es una chica de complexión delgada y piel clara, tiene ojos naranjados grandes y redondos, que en el segundo juego se notan con tonos más claros que se van degradando entre morado, rosado y el ambar. Su cabello es naranjado y corto pero abundante y en ambos juegos los ata en dos coletas altas con dos moños morados claros; su flequillo está curveado hacia el centro en un corte irregular repartido entre su frente y los dos lados de su cara, permitiendo que sus cejas sean visibles.

En el primer juego lleva una camiseta suelta azul pastel sin mangas, la cual tiene un escote cuadrado y volantes a sus alrededores, además de un pequeño moño violeta decorando la parte izquierda de su pecho. Usa también un pantalón corto de jean azul claro con bolsillos.

En el segundo juego se ve usando una camiseta azul clara manga corta con volantes en la parte del cuello que permite mostrar sus hombros, y una especie de tirantes unos cuantos tonos más oscuros que caen sobre su pecho.

## Curiosidades

* Su nombre 'Hikari' significa 'luz' o 'brillo'.
* Antes de los eventos del primer juego, sus compañeros de clase no se acercaban a ella debido a que solían pensar que no tenía interés en socializar.
* Estuvo segura de que Nozomi, Hana, y Souta no tenían problemas (debido a que eran populares) hasta que se dio el tiempo de conocerlos, y experimentó algo similar con Taneki y Fuyuki en la secuela del juego.
* En el segundo juego tiene la idea de que si las cosas se enfrentan con una sonrisa serán más fáciles de solucionar, y debido a esto está la mayor parte del tiempo sonriendo y siendo bastante positiva.
* Antes de los eventos del cuarto episodio del segundo juego, solía proyectar a su yo del pasado en Katsuo, y esto la llevó a creer que sus problemas eran los mismos.