Nova Aurora

**Nova Aurora** is the capital of human civilization on the continent of Chronaetas. It is predominantly a religious and technological city, also known as the **City of Light**, as it is considered the brightest city across Endymia and the origin of civilization and various religions following the War of the World.

## Description

### Inland Location

Nova Aurora lies in the exact center of Chronaetas, the furthest midpoint one can be inland from the Nidivian Sea and Orion's Bellows.

### Society

A center for ingenuity and invention, Nova Aurora sports a mostly racial tolerant population, full of many different races, more concerned with science than religion. For those who do worship a higher power, worship of the Prodeans is universally tolerated, but it is illegal to worship other dieties such as the Fallen. Inventors looking to make the next big thing are common, as well as common folk who want to live a peaceful, working life. Magic use in public is typically frowned upon unless it is to minor extents, such as simple parlor tricks. Anything more than an illusion catches too much attention and may warrant certain individuals related in the matter to be held under investigation. Magic is, however, allowed in self defense if one were to start a fight in the city. Necromancy in particular has very serious consequences, ranging from many years in prison to execution.

Nova Aurora has many guards, collectively called the Auroran Guard, that consist of volunteers and soldiers from the various religions. The Guard primarily operate within their respective districts of the city but also serve as the militia if the city were to be attacked.

### Architecture

Nova Aurora possesses a mix of Renaissance and Baroque architecture for higher-status peoples, libraries, schools, places of religious worship, and government institutes. Hall houses and other common places like shops, taverns, and common resident homes make up the majority of the city.

### Economy

Nova Aurora exports magical potions and resources, firearms, and emerging technologies across Meritum, being the only other continent with a city of more intelligent than primal beings.

### Factions of Note

* **The Aspirators**, a guild of inventors that create and test their new ideas within a safe working environment, and seek patents for city-approved creations.
* **The Court of Owls**, the prime lorekeepers of Nova Aurora ran by Abigail Verglas, who manage the Librarium Arcanum and its sub-libraries scattered throughout the services.
* **The Inquisitorious Cognosco**, a citywide detective agency ran by Grayson Stone to pinpoint unethical activities and shut them down.
* **The Prodethurge**, a clergy ran by Nadia Constantine who oversees the religious affairs of the city.
* **The Red Sun Guild**, a bounty hunting and legal poaching guild also hiring mercenary services.
* **The Septarion**, young mages spread throughout the city acting as assistants and apprentices to each Archmage of the Arcanist Assembly.
* **The Silvermaw**, an underground ciminal network along the darker portions of the city.

## Government

Nova Aurora's government is a mageocracy, governed by the *Arcanist Assembly*, a group of archmages who have mostly equal status and govern different important topics throughout the city. Each archmage is involved in a specific aspect of governance regarding Nova Aurora, maintaining a series of checks and balances.

Both sides have done what they can to curb the influence of the other and prevent the other from achieving internal goals that went against the needs and wants of their own faction. They also work together at times out of necessity, both publicly and behind the scenes. Sometimes they maintain a relationship of frustrated convenience, and at other times, a subversive antagonism. Despite this, in matters concerning the city as a whole, the Assembly will meet in council and decide on the matters at hand.

Archmages are typically elected by the populous of Nova Aurora via popular vote. They may be impeached by other Archages via a unanimous majority with public support, but in cases such as the ousting of Julius Morrow, the Assembly may make a decision without the citizens.

### Annexes

Directly beneath the ten chief members of the Assembly are their deputies and assistants, known as annexes.

* **Aziz Al-Muluki**: Owner of *Aziz's Arcane Antiquities*, a shop selling magical items and spell scrolls.

### Former Members

* **Alexandria Morrow**, former Archmage of Scientific Advancements. Accidentially killed by Julius Morrow in the first test of the Temporal Retractor. Replaced by Romulus Howlett.
* **Julius Morrow**, former Archmage of Arcane Affiars, ousted from the Assembly for illegal necromantic experimentation through an investigation led by Grayson Stone and Whitley Bloodworth. Replaced by Talis Wolfgang.
* **Marcus Santoro**, former Archmage of Arcane Affairs before Julius Morrow was elected. Replaced by Julius Morrow.

## History

### Evermore (0+ PW)

After the War of the World and the creation of the Megakrosm, the surviving races built their own civilizations once the dust had settled. The first city they created was Nova Aurora, and the city grew fast as new technologies emerged.

### The Invention of Firearms (679 PW)

The inventor Daedalus Ravenstrike constructed the first revolver in 679 PW, and other inventers sought to improve his design. They created double-barreled shotguns, rifles, pepperboxes, and other sorts of firearms. Within the next 100 years, one third of various cities were recorded to be tinkering or possessing firearms.

### The Expulsion of Julius Morrow (893 PW)

After Archmage of Arcane Affairs Julius Morrow created the *Temporal Retractor*, a device capable of reversing time to limited extents, he accidentally de-aged his family into dust, retreating into seclusion within his skylab, *The Edge of Imagination*. After a few months of observing negative behavior from Julius, Archmages Grayson Stone and Whitley Bloodworth began to investigate further into his behavior, discovering that Julius was dabbling in the forbidden magic of necromancy. Publicly presenting this information, Julius managed to escape before he could be apprehended by the authorities. He is still at large somewhere in Endymia. Talis Wolfgang replaced him in the following months.