recursal/Fanatic-Fandom huggingface dataset:
Otar the Mad

**Otar the Mad** is one of the most powerful Dragon Priests that reigned duing high influence of the Dragon Cult.

## History

**Otar** was the Nordic chieftain that ruled over city of Ragnvald during Merethic Era. He was known as fair ruler and successful in battle, but his mind became corrupted by unknown forces which led him to madness. He became a Dragon Priest and subjected his people to cruelty until two Nordic heroes, Saerek and Torsten, put him down.

Unable to defeat Otar, Saerek and Torsten sealed him in sarcophagus and locked him with two skull keys each of them kept. They pledged to guard him so that Otar never may come back to life again. The city was eventually abandoned, but Saerek and Torsten stayed behind as his guardians.
Morokei

**Morokei** is one of the most powerful Dragon Priests that reigned during high influence of the Dragon Cult. His name translates to "Glorious".

## History

At some point in time, Morokei came into possession of the Staff of Magnus, a powerful staff said to be able to contend the power of God Magnus.

During Savos Aren's expedition to Labyrinthian, he encountered Morokei. Being unable to defeat him, he enthralled last members of his failed expedition to prevent him from ever being released again.
Hammerfell

**Hammerfell** is a large province in western Tamriel, and was originally named Volenfell by the Dwemer. It got the name "Volenfell", because a Dwemer chieftain threw Volendrung across Tamriel to determine where his group would settle. It landed in present day Hammerfell, and the Dwemer named it "Volenfell", though it was later renamed "Hammerfell". Hammerfell's terrain includes mountains, deserts, and plains. Hammerfell is home to the Redguard race and was conquered by them in the Warrior Wave of 1E 808. Some of the more well known groups in Hammerfell include the Alik'r. The province is also cluttered with many Dwemer Ruins.

## **Major Cities**

* Elinhir
* Dragonstar
* Rihad
* Skaven
* Sentinel
* Taneth
* Gilane
* Helgathe
* Stros M'Kai
Dana Ubiparipovic

Example

Dana is thoughtful and creative and likes to present her best side at all times (including making sure she looks neat for the camera). Intelligent and confident, she likes to give the Rookies a run for their money when it comes to being in charge. Super competitive but with a heart of gold, Dana is sure to attract plenty of fans as she joins the Blue Zoo gang with a no-nonsense attitude. Pairing up with Sophie as the MCs for their end of series marine show, Dana proved she had what it takes to perform in front of a crowd.

Dana is 14 years old, and lives on the Northern Beaches in Sydney, Australia. She enjoys long walks on the beach, sunsets and being around marine life. Her interests include dolphins, the beach, and caramel. Dana loves the diverse natural environment that surrounds her every day, and believes that the conservation of our natural resources is a priority for society. She also believes that it would be exciting and rewarding to meet new people and help the environment.
Kynareth

**Kynareth**, generally called **Kyne** by the Nords of Skyrim, and **Kin** by the Kothringi is a goddess of the pantheon of the Nine Divines. She is the strongest of the Sky spirits and is the deity of the heavens, the winds, the elements, and the unseen spirits of air. She is also the patron of sailors and travelers. According to ancient legends, she was the first to agree to Lorkhan's plan about building a mortal plane and provided space for its creation in The Void. She is said to be associated with rain, a phenomenon said not to occur before Lorkhan's Divine Spark was removed. Kynareth is often seen as the embodiment of nature, with the mysterious Spriggans representing her wrath.

## History

According to ancient Nordic legend, it was she who gave birth to Nords atop of highest peak in all of Tamriel, the Throat of the World.
Future Nostalgia: The Moonlight Edition

* Standard
* Kaleidoscope

### Producer(s)

J Balvin, Junior Oliver Frid, Ian Kirkpatrick, Koz, The Monsters & Strangerz, Justin Parker, Stuart Price, Tainy, Andrew Watt

## Singles

1. "We're Good"
Released: February 11, 2021

***Future Nostalgia: The Moonlight Edition*** is the reissue of the second studio album by British singer Dua Lipa, entitled Future Nostalgia (2020). It was released by Warner Records on February 11, 2021 and was preceded by the release of its first single, "We're Good".

## Background

After several leaks, Dua Lipa released her second studio album *Future Nostalgia* on March 27, 2020. The album was met with widespread critical acclaim and became a commercial success, reaching the top of the charts in 13 countries. After the album's release, Lipa speculated the release of tracks that weren't included on the standard edition of the album, saying, "I have a few songs I've worked on and put aside for a second release, so that's all for discussion." Lipa further explained that she had always planned for a reissue, as she was very “relentless” in her choice of tracks on the standard edition.

Lipa described "Fever" as an introduction to B-sides. In a YouTube chat with her fans for the release of her music video, Lipa announced that the B-sides would be released in 2021. In January 2021, Lipa further teased the release of the B-sides with a post on social media with the caption "B-sides are on the way". She still played until the following month. On February 4, 2021, Dua officially announced the reissue's release date and its title, *Future Nostalgia: The Moonlight Edition*.

## Singles

On February 3, 2021, Lipa announced the first single from the reissue, "We're Good". The song reached the top 20 in several countries, such as Croatia and Ireland, in addition to reaching the charts multiple times, including the United Kingdom and the United States.

## References

1. ↑ Future Nostalgia: The Moonlight Edition – Wikipedia (Translated)
Pyandonea

**Pyandonea** is an island-continent to the far-south of Summerset Isles and is home to the Maormer.

## History

It was once believed that Maormer were an exiles from Summerset Isles, like all races of Mer. However, after translating the tapestries in Crystal Tower, it was revealed that Maormer separated way back on their home continent, Aldmeris. According to legend, Orgnum was very wealthy Aldmer nobleman who launched a rebellion against the powers of the land. His rebellion failed and he with his followers together were banished from Aldmeris, to a place separated by impenetrable mist, Pyandonea, "The Veil of Mist". This proved so effective that Orgnum's followers never disturbed the people of Aldmeris ever again.

The Maormer were relentless in their act to conquer the Summerset Isles and there are few years in First and Second eras when they didn't ravage the coastlines. Every attack launched against the Summerset Isles was led by Orgnum himself, and despite numerous strategies, every attack was a failure.

The Second Aldmeri Dominion made an alliance with Maormer, but the Dominion allowed the kings of Colovia to eliminate the outposts established by Maormer on the western coast of mainland.

The last documented appearance of Maormer was in Third Era, more precisely 3E 110 during the War of the Isle. The united alliances of Summerset and Antiochus, combining the Imperial fleet and the navy of Summerset Isles and magical powers of the Psijic Order, destroyed Maormer invading army. It was said that the storm that Psijics created so annihilated Maormer fleet, that Orgnum was never again able to muster together the force to dare launch another attack.

## Geography

In the year 2E 486, a small Maormer fleet was sighted of the coast of Alinor and king Hidellith ordered his navy to give chase. The navy followed the fleet deep into Pyandonea itself. There, they were ambushed and most of the Alinor navy was destroyed. However, a single warship survived and came back to Alinor. The crew described Pyandonea as sea jungle. Massive plateaus spilling over with vegetation form mazes around valleys of ocean. Mist storms spill over the land, further disorienting one's views and waving tendrils of kelp that trap all but Maormer's ships and provide good camouflage for the sea serpents that guard Orgnum. That even one ship survived was a testament to the maritime genius of the Altmer.
Yokuda

**Yokuda** was a continent to the west of Tamriel, and was a home to Lefthanded Elves and Redguards. Most of the continent sunk in 1E 792, but the cause is still debated today. Some say a series of natural earthquakes hit Yokuda, causing it to sink. Others say the Ansei group, the Hiradirge caused it. Redguards, then known as **Yokudans**, traveled to Tamriel and escaped this disaster. There is a reference to Redguards destroying their continent so that they could make the journey to Tamriel, but that does not elaborate.

## History

Very little is known about a history of this continent. It is known that series of civil wars took place there. The first occurred in the Fourth and the last in Eighth century of First Era. During the last civil war, only known combatants were a renegade band of Ansei, called the Hiradirge, who were defeated in 1E 792. At some point, the Redguards had a war with Lefthanded Elves, whom they defeated using Orichalcum weapons.

## Geography

When Yokuda existed, it was a place of "rocky, barren hills were matched by the fecund combination of sophisticated agriculture, politics, and warfare." It was harsh environment, training well Yokudans for their lives on Tamriel.
Hevnoraak

**Hevnoraak** was powerful Dragon priest that reigned during high influence of the Dragon Cult. His name translates to "brutality".

## **Life**

In life, Hevnoraak practiced mind-controlling magic. He created an army of enthralled followers. No matter the tortures he inflicted on his followers, fear was still great enough for them to listen him and do his bidding. Even in death, they served his master.

Hevnoraak obsessively planned his resurrection. He drained his own blood and stored it in 3 opaque vessels, to become powerful lich in the future. Ancient Nord hero Valdar learned of his plans and sealed him and himself inside Valthume, to prevent his reawakening.
Talos

"*Come to me, Talos, for without you, my Lord and Emperor springs from rootless dust, and the Empire is scattered before the winds of war and ignorance.*"
―Pocket Guide to the Empire, Third Edition
Talos, ninth of the Nine Divines, and the "One" in *The Eight and the One* is the oversoul of Tiber Septim, Ysmir Wulfharth, and Zurin Arctus who were combined through a process called the Enantiomorph during the Warp in the West. He is the patron god of war and governance who, through a process known as CHIM, ascended to godhood from manhood. No man has achieved this other than Arkay, though he ascended with the help of Mara. Many think of Talos as the greatest hero-god of Mankind, worshiped most prominently by the Nordic race. In the Fourth Era, worship of Talos had been banned as a term of the White-Gold Concordat between the Empire and the High Elven Aldmeri Dominion. Because of this, a civil war broke out in Skyrim between the Stormcloaks and the Imperial Legion, known as the Stormcloak Rebellion).
Aldmeris

**Aldmeris** is one of the possible continents on Nirn. Very little is known about this strange, but beautiful place. It's current existence is that of conjecture. Translations on tapestries in Crystal Tower on Summerset Isles have yielded only the barest sketches about Aldmeris. It appears always as an endless city, built upon itself over and over again, until nothing from nature remains.

## History

There are very few records of events relating Aldmeris. One of them is that of Aldmer Foresailor High Lord Torinaan, who left the shores of Aldmeris in order to "escape doom oblivious" and landed on Auridon, swearing to lay claim on this new land and never depart from it. Others settled on continent south of Tamriel, Pyandonea, becoming Maormer.

What happened to Aldmeris after the elves settled on other continents is perhaps the oldest of mysteries. For many centuries, adventurers sought the lost continent of Aldmeris, only to return disappointed, if they return at all. Some say Aldmeris was sunk into the sea by the angry Aldmer gods. Others claim Aldmeris left Mundus, only to return when all Mer are united as one.

Alternate theory, by the Moth Priests, claim that Aldmeris wasn't a continent at all, rather a collection of "memories" left over from the Mythic Age. The priests go on to say that all mortal life began on Tamriel.
Khalid McDonald

**Khalid McDonald** is a Pokemon Trainer from Agate Village of the Orre region and a rival of Bailey Ketchum. Favoring power over anything, Morgan aims to get only the most powerful.

## Characteristics

### Personality

Khalid is a very arrogant trainer, caring only for power and strength. He aims to get Pokemon with power. Anything else, he would call weak and release. He doesn't like training his Pokemon to learn new moves as he finds it a complete waste of his time when he could be training them to get stronger.

## History

### Pre-series

Born and raised in Agate Village of the Orre region, Khalid grew up with Pokemon battles as his father was one of the best battlers in the village. When he turned 13, he was given a Laviatar as his first Pokemon.

### Journey Through the Regions

#### Kalos Arc

Khalid is set to appear in *Kalos Episode 18*.

## Achievements

### Kalos badges

This listing is of the badges Khalid has obtained in the Kalos region:

## Trivia

* Khalid was made to avoid the idea of having an Evil Team following Scarlett.
	+ The evil team idea would later come in the story.

Larvitar
Dawn Era

The **Dawn Era** is the Era of beginning, the Era in which the Aurbis was created. It is a period of prehistory that saw the birth of the Et'Ada (Gods to the common man) and the birth of Mundus. Most of the knowledge of this era comes from myth and religious teachings, as such the validity of many things is debatable. During this period, time did not exist as we know it today. It followed a non-linear part, much like a Dragon Break. However a single common series of events has been identified that led to modern times and the beginning of recorded history.
Merethic Era

The **Merethic Era**, colloquially known as the **Mythic Era** in the Cyrodilic tongue, was the period of time immediately following the Dawn Era, a period during which time followed a nonlinear path and was generally considered to be the era of time during which the Aedra created the realm of Mundus, and the Daedra created the various spheres of Oblivion. The term "Merethic" came from the Nordic language and literally meant "The Era of the Elves." The Merethic Era was thought of by early Nord scholars as a series of years numbered in reverse chronological order (Beginning with ME2500 and counting down with each passing year) from the "beginning of time"—the founding of the Camoran Dynasty in the Bosmer, or Wood Elf, homeland of Valenwood which was recorded as Year Zero of the First Era.

The prehistoric events of the Merethic Era were compiled by both Aldmer and Nedic scholars, but were generally recorded using their traditional Nordic Merethic dates.

The earliest Merethic date cited by King Harald's Nordic scholars in Skyrim during the First Era was ME 2500—the Nordic reckoning of the first year of linear time as opposed to the largely nonlinear time of the preceding Dawn Era. As such, the Merethic Era extended from ME 2500 in the distant past to ME 1—the year before the founding of the Camoran Dynasty in Valenwood by the Bosmer and the construction and establishment of the White-Gold Tower as an independent city-state in Cyrodiil by the Ayleid.

(ME = Merethic Era)
Akatosh

"*Come to me, Akatosh, for without you, my resolution falters, and my pen is still and dry, though all the seas were full of ink, and the sky my parchment of dawn.*"
―Pocket Guide to the Empire, Third Edition
**Akatosh**, the **Dragon God of Time**, is the chief deity of the Nine Divines, the official religion of the varying Cyrodiilic empires, such as the Septim Empire and the Reman Dynasty. He represents the qualities of endurance, invincibility, and everlasting legitimacy. Along with Lorkhan, he is one of two deities found in every Tamrielic religion. He is generally considered to be the first of the Gods to form in the *Beginning Place*. After his establishment, other spirits followed his example, and the various pantheons of the world emerged. *Before the Ages of Man* suggests that he and Auri-El are the same being and that Auri-El is simply the Elven interpretation of him, but the book further confirms that after Akatosh's formation, time began. Akatosh is considered the god-defender of the Empire.
Eternal Champion

The **Eternal Champion** in main protagonist in *The Elder Scrolls: Arena*.

## History

Emperor Uriel Septim VII summoned his Imperial battlemage Jagar Tharn due to rumors of treachery. Tharn betrayed him and transported Uriel Septim VII into another dimension using an ancient and powerful artifact, the Staff of Chaos. Tharn's apprentice, Ria Silmane, witnessed all of this and tried to warn the Elder Council. But, before doing so, Jagar Tharn killed her. After months of planning, he transformed himself into the image of the Emperor and took the throne. He summoned demon minions and transformed them into the Emperor's Guards. He also sent a low-ranking member of the emperor's court in the dungeon to die.

Ria Silmane, however, wasn't truly dead. Through extensive use of magic, she managed to stay on this world to warn the prisoner of Jagar Tharn's treachery and that the Emperor was in fact Jagar Tharn. Ria created a key for prisoner's cell so that they could escape. The only way to stop Jagar was to obtain the Staff of Chaos. The problem was, the Staff has been split into eight pieces by Jagar Tharn and scattered across Tamriel. Since the prisoner was the only one Ria could trust, it fell to them to reassemble the Staff of Chaos and to defeat Jagar Tharn.

Finally, in 3E 399, after a long quest to reassemble the Staff of Chaos, the Champion reassembled the Staff. Each piece was located deep in the dungeons of each province. However, the Staff wasn't complete, as the Champion and Ria had hoped. There was still one piece in the Imperial Palace, the jewel of the Staff. The prisoner fought their way through Imperial Palace and finally reached basement where Jagar Tharn was, along with the jewel. The Champion touched the Staff's jewel and caused Jagar Tharn to melt. Automatically, the Staff of Chaos opened a portal to the dimension where the Emperor Uriel Septim VII and General Warhaft were being held. The Emperor than gave them the title The Eternal Champion for saving him, his general and defeating Jagar Tharn.

### Fate

The Champion's fate is left unknown at the end of Arena. It is thought, however, that the Champion returned to their home province greeted as great hero. Uriel Septim VII also claims that he would rule by his side, implicating the Champion might have been given some form power over the Empire.
Windhelm

**Windhelm** is one of the larger cities found in Skyrim and the capital of Eastmarch Hold.

## History

It was founded by Atmorans under leadership of Ysgramor. It's been built by the Snow Elf war-captives and criminals. Ysgramor founded it honor of his son Yngol who died during The Return in Storm of Separation. He built great bridge that would prevent anyone from sneaking in or out. There's a legend which describes a great chamber built underneath Palace of Kings, Ysgramor's residence, in his honor. He was supposed to be buried in it after his death, but he wanted to be buried on a secluded island on the Sea of Ghosts, looking towards his homeland, Atmora.

## Windhelm today

During The Elder Scrolls V: Skyrim, Windhelm's Jarl is Ulfric Stormcloak, leader of the rebellion against the Empire.
White-Gold Concordat

The White-Gold Concordat was a peace treaty between the Third Aldmeri Dominion and the Septim Empire as a means to end the Great War that was being fought between them. Signed in 4E 175, the treaty banned worship of the hero-god Talos, disbanded the Blades, gave the Dominion permission to move throughout the Empire and eliminate any remaining Talos worshipers or Blades members, as well as giving a large portion of Hammerfell to the Dominion. The conditions of the agreement were very pro-Dominion, though it was the only way to bring peace and preservation between both powers. Many became very hostile towards the conditions of the treaty, especially about the outlawing of the worship of Talos. This eventually led to the Stormcloak Rebellion, a conflict between some of the Stormcloaks and the Imperial Legion stationed in Skyrim. Another civil war broke out in Hammerfell when the Redguards rebelled against the Aldmeri presence in their home province.
Mer (Elves)

**This article is a disambiguation page for Mer (Elves)**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Bosmer (Wood Elves)
* Dunmer (Dark Elves)
* Altmer (High Elves)
* Maormer (Tropical Elves)
* Dwemer (Deep Elves)
* Falmer (Snow Elves)
* Ayleids (Wild Elves)
* Chimer (Changed Ones)
* Orsimer (Orcs)
Blocking Policy

It has wide acceptance among editors and is considered a standard that everyone should follow. Except for minor edits, please make use of the Forums to propose changes to this policy.

## What is Blocking?

Blocking is an act that can be carried out by Sysops (Administrators) to prevent users from editing pages, posting on the forums, etc.

An Administrator can choose to--
Julianos

**Julianos** is God of Logic and Wisdom and is part of the Nine Divines pantheon. Often associated with Jhunal, Nordic God of Literature and Mathematics, Julianos is Cyrodilic God literature, law, history and contradiction. Monastic orders founded by Tiber Septim dedicated to Julianos are keepers of the Elder Scrolls.

Great Chapel of Julianos is located in Cyrodilic city of Skingrad.

One wayshrine dedicated to Julianos is located northeast of Lake Rumare.
Khajiit

**Khajiit** are a feline race, native to Elsweyr. Most classify them as beasts, as they have fur, a tail, and resemble a ferocious predator. They are known for their stealth, agility, and intelligence. The Khajiit are known for making Skooma, a drug illegal in most parts of Tamriel. It is created by refining Moon Sugar, which is very plentiful in Elsweyr, and mixing it with Nightshade.

Skooma was originally invented by the Dunmer, but the Khajiit are the main manufacturers.
Most see them as untrustworthy and opportunistic, as many of them are thieves, smugglers, pirates, or drug dealers.
They are targets of racism almost everywhere, a popular insulting racial slur being, "cat", or "kitty cat".
In Skyrim they are not allowed into the cities, so they must set up their trade caravans outside the city walls.

## Religion

Khajiit religion originates from old Aldmeri pantheon. Their creation myth includes references to powerful cats with very familiar names. Their legends start with the original litter mates, Ahnurr and Fadomai (Anu and Padomay). These two gave birth to all spiritual children, including Alkosh the first cat (Akatosh), Khenarthi (Kynareth), Magrus (Magnus), Mara and S'rendarr (Stendarr). A second litter followed soon, including Merrunz (Mehrunes Dagon), Mafala (Mephala) and Sangiin (Sanguine) among others. Ahnurr did not want any more children, but Fadomai was persuaded by her elder children to give birth to one last litter, Azurah (Azura), Nirni (Nirn) and the moons. Ahnurr became angry at Fadomai, who fled to the void and gave birth to one last child, that being Lorkhaj (Lorkhan). Fadomai knew she was dying, but she gave to Nirni a gift, that she would birth children of her own.

Nirni went to Lorkhaj, asking him to make a place for her children. This he did, but tricked their siblings, created mortal plane and trapped many of them there. Most of Fadomai's first litter remained trapped, while the second saw the danger and fled. Then Nirni birthed many children, human and mer races of Tamriel. However, Azurah, one of Fadomai's children, was also given a special permission. She could take one of Nirni's children and reshape them to her liking, as long as she made them the fastest, cleverest and most beautiful of all creatures. She chose a group of forest dwellers, and from them she formed the Khajiit. Nirni was furious at this, and asked Y'ffer to punish the Khajiit. He did this by turning their grasslands into dry deserts and their forests into poisonous marshes. The Khajiit were protected by Azurah, who taught them the secret of moons and how to reshape to survive. The forest dwellers that stayed true to their mother, Nirni, became Bosmer and given the forests of Valenwood as their home.

## Culture

The Khajiit are ruled by one known as the Mane. The Mane is a Khajiit who has been born under the alignment of the two moons, Masser and Segunda, where a third moon would appear. There can only be one Mane at a time, and to signify who the Mane was, all other Khajiit would shave off their manes and give it to the Mane to make one large mane.
Elder Council

The **Elder Council** is the central governing body of the Empire of Tamriel. The Tamrielic government is unicameral and unelected body. The nature of its composition is unclear.

It is however specified that the body can legislate. The process of legislation within the Council is whether unclear, though the Emperors have possessed the power of veto since Uriel Septim VI's reign in early fourth century of Third Era.

The leader at the end of Third Era, during the Oblivion Crisis, was High Chancellor Ocato, an Altmer said to have led the Empire for about 15 years after the Oblivion Crisis ended. He was one of the few that recognized the threat of the Thalmor and was assassinated. His death caused the Stormcrown Interregnum which fractured the Council.

## Duties

The Elder Council's primary task is to keep the Empire running. It mostly consists of day-to-day management of it, such as advising the Emperor and the creation of laws (over which the Emperor still holds veto). The Council's importance becomes clear when the Empire is in struggle, like during an interregnum.

During the absence of the Emperor or between the death of an Emperor and crowning of a new one, the Council is supposed to rule the Empire under the leadership of High Chancellor. The Elder Council may elect the Emperor/Empress Regent should the incumbent Emperor be incompetent.

They are also responsible for crowing a new Emperor/Empress after the previous Emperor/Empress' death. However, on many occasions, the members recognized someone who isn't a direct descendant of previous ruler.

In unique occasions, the Elder Council may take the leadership of the Empire for a longer period of time and thus, have the full control of the Empire's military force, when the oldest heir to the throne is still too young to take the crown for example. In this occasion, High Chancellor becomes a Potentate.
Vahlok the Jailer

**Vahlok the Jailer** was one of the most powerful Dragon Priests during high influence of the Dragon Cult on Solstheim. His name translates to "Guardian", which basically tells of what he was.

## History

At some point in time, his contemporary, Miraak, was seduced by promisings of great power by Hermaeus Mora, Daedric Prince of Fate and Knowledge. Miraak learned great power from him and decided to turn against his dragon overlords. He tried to do so in secret, but Vahlok found out and confronted him. The dragons tasked Vahlok with defeating Miraak and, after lengthy battle that supposedly separated Solstheim from mainland of Skyrim, he did.

For his victory, he gained much glory and the dragons appointed him as the ruler of the island. But before doing so, they made him compel to swear an oath of vigilance, to look for Miraak's return.

### Legacy

Legends speak of him being the symbol of loyalty and nobility in his battle against Miraak and goes as far as being inspiration in both man and dragon. His reign over Solstheim was remembered as being prosperous and he was remembered as being wise and just leader to the people of the ancient Skaal.
UESLF Wikia

## Welcome to the UESLF Wikia

Welcome to the Unofficial Elder Scrolls Lore Folios, or UESLF.
This wiki was started in 2017 by a user called Imperial Battlemage, I think because of some e-drama on TESWiki though I don't really remember.
This is little more than a personal project of myself (Legate Rob), basically functioning as a journal for me to take notes as I read through the lore of The Elder Scrolls. Don't expect to find anything particually interesting or insightful here, go to places like r/TESLore, UESP
Sea of Ghosts

**Sea of Ghosts** is the name given to the northern waters between Tamriel and Atmora. It is part of Padomaic Ocean and merges with the Inner Sea along north-western coast of Morrowind.

## History

For centuries, raiders would sail south from Atmora to invade and settle on Tamriel, the most well-known of them being legendary Ysgramor and his famous army of Five Hundred Companions.

In late Merethic Era, during the Return, the sea was hit by violent storm which killed one of Ysgramor's sons, Yngol.

Over time, the waters became icy cold and Atmora froze. The icebergs claimed several ships over years.

Many years ago, this area was terrorized by fearsome "King of Ghosts" Haknir Death-Brand.
Et'Ada

**Et'Ada**, also called the "**Original Spirits**", are the things perceived and revered by the mortals as gods or spirits. To humans these Et'Ada are the Gods and Demons. To the Aldmer, the [[1]] ([[2]]i translation is "our ancestors") and [[3]] (Aldmeri translation is "not our ancestors"). The Aedra and Daedra came to be once [[4]] convinced/tricked the Original Spirits (Et'Ada) to create [[5]].The Daedra are the descendant spirits of the Et'Ada who left during the creation of Mundus to retain their power. The Aedra are the descendant spirits of the Et'Ada who remained during the creation of Mundus, thus giving away a significant amount of their power.

## Theories

According to the book Sithis, Anu isn't a deity of any kind, but is rather a static force without consciousness, personality, intent or will, being immutable static light. Something cannot be created without changing the creator, and Anu is static, and does not change.

It is Sithis, according to this book, that created all things. Sithis sundered the Eternal Anu to create new ideas. Unfortunately, some of these ideas became manifest and desired to be as eternal as Anu.

This created Aedra and the Aedra. Sithis then created Lorkhan to destroy these false creations.

## References

1. ↑ Aedra and Daedra
2. ↑ The Monomyth
3. ↑ Sithis
Dagoth Ur (Character)

**Dagoth Ur**, known as **Voryn Dagoth** in life, and whom Vivec would later come to call **The Sharmat**, was a powerful Chimer lord and Lord High Councillor to House Dagoth, and is the main antagonist of *The Elder Scrolls III: Morrowind*.

## History

### Early life and Councilorship

Voryn Dagoth was born into the great house Dagoth. Accounts of his early life are few but it is known that he did later in life become the Lord High Councillor of the house. After the defeat of the Nords at the first Battle of Red Mountain, the Chimer and Dwemer formed an alliance known as the First Council, formed by Indoril Nerevar and Dumac, the king of the Dwemer in Morrowind. The First Council lasted for centuries, until Voryn - through unknown means - claimed to have discovered that the Tonal Architect of the Dwemer, Kagrenac had found the Heart of Lorkhan and that the Dwemer would use the power of the heart to create a giant Golem known as the Numidium, to use against the Chimer. Voryn, along with Nerevar, Vivec, Nerevar's wife, Almalexia, and Sotha Sil were the only ones before Kagrenac to learn about the heart. The Daedric Prince Azura later confirmed Voryn's claims and Nerevar declared war on the Dwemer, culminating in the race's disappearance at Red Mountain.
Dragon War

The ****Dragon War**** of the Merethic Era was a time when the races of Man were locked in a state of war with the dragons, their oppressors. At first, the Men were easily pushed back by the dragons' Voices. Kynareth took pity on the humans and gave them the ability to speak as dragons do, through the Voice. She sent Paarthurnax, Alduin's brother and close ally, who secretly pitied the humans, to teach them how to utilize the Voice in combat. After the Mannish races of Tamriel had been educated in the Way of the Voice, they began to push back, and the Tongues, a group of Nordic Thu'um wielders, were born. Man started to win more and more of the battles against the dragons and their Cult and eventually overthrew them. The last battle happened atop the Throat of the World between the three most powerful Tongues, Gormlaith Golden-Hilt, Hakon One-Eye and Felldir the Old, and Alduin, Nordic God of Destruction. After Alduin defeated Gormlaith, the remaining Tongues realized they had to use the power of the Elder Scroll to banish him or they would suffer the same fate as Gormlaith. Felldir used the Elder Scroll, banished Alduin and ending the Dragon War.
The Code of Malacath

This is the code that the Orsimer people live by. It has to do with things such as honor and vengeance.

## **The Code of Malacath**

— Respect for forging and blacksmithing.

— The traditional roles of a clan's chief and his wives.

— The tradition of selection of a new chief through challenge and combat.

— The custom that one who commits a crime must pay "Blood Price" to the victim (or victim's relatives).

— The requirement that insults to honor must be avenged.

— Recognition that to die in combat pleases Mauloch.

— Grave disputes are settled through short but violent fights

— If an Orc does not agree with the chief, they (usually) must leave the stronghold.

—
King Harald

**King Harald** was a historic Nordic king of Skyrim and 13th in Ysgramor's line of rulers.

## History

King Harald was born in 1E 113 and 30 years later, in 1E 143, he rose to become High King. He reigned over Skyrim for 78 years and died in 1E 221, at exceptional age of 108 years. He outlived all but his three sons.

He was 13th in Ysgramor's line of Kings and the first to relinquish all holding in Atmora, making the Nords a separate people from Atmorans. He turned Nords towards their true destiny: to conquer the vast new world of Tamriel. The history of Nords in the history of all human races of Tamriel, with exception of Redguards. All of them are descended from Nedic stock, although in some the ancient blood runs thin.

### Randagulf

Randagulf of the Begalin Clan, is recorded to be one of the mightiest warriors from Skyrim. He was known for his courage and ferocity in battle and his participation in battle was major contributor to his victory. When King Harald conquered Skyrim, Randagulf was defeated. In honor of this mighty warrior, King Harald took his gauntlets as his own. It is believed that these gauntlets, worn by mighty warriors, give their wearer additional strength.

### Snow Elves

In 1E 139, King Harald ordered a campaign against the remaining Snow Elves in the region near Lake Honrich.

## Timeline conflicts

According to the plaque in Windhelm, King Harald's reign began in 1E 143 and lasted for 78 years, until his death in 1E 221, however, The Pocket Guide to the Empire, First Edition: Skyrim states that Skyrim was under his rule in 1E 113, which was also the year of his birth: "*In the 113th year of the First Era, the entirety of modern Skyrim was under the reign of King Harald".* It's possible he was crowned as king at his birth, or the Pocket Guide may be incorrect.
Skyrim

**Skyrim**, also known as the **Old Kingdom**, or the **Fatherland**, is a large province in the northern part of Tamriel. It was the first province of Tamriel settled by humans, and consists of mountains, forests, and plains. The capital of this freezing land is Solitude, located in the North-West.. Within Skyrim lies the Throat of the World, the largest mountain in all of Tamriel and one of the many Towers. It is currently home to the Nords, who originated from the Atmorans. Some notable groups in Skyrim include the Greybeards, Stormcloaks, Dark Brotherhood, Thieves Guild, Companions, Forsworn, and the College of Winterhold.
The original inhabitants of Skyrim were the Snow Elves, but they were driven out by the Atmorans in the Merethic Era.

## History

Skyrim was inhabited by the Snow Elves until the late Merethic Era, when many Atmorans sailed across the Sea of Ghosts, fleeing civil war in their homeland of Atmora. They landed at Hsaarik Head, at the extreme northern tip of Skyrim's Broken Cape. These first settlers named the land "Mereth", after the Elves that roamed the untamed wilderness which then covered the whole of Tamriel. For a time, relations between Men and Elves were harmonious, and the Atmorans throve in the new land, summoning more of their kin from Atmora to build the city of Saarthal, the site of which was located by Imperial archaeologists in the vicinity of modern Winterhold. But the Snow Elves (who were the main Elven inhabitants of Skyrim) saw that the vital young race had found a mysterious artifact deep within Saarthal, known as the Eye of Magnus. This, coupled with their realization that the Atmorans would soon surpass their stagnant culture if left unchecked, provided the Snow Elves the motivation to fall upon the unsuspecting Nords in the infamous Night of Tears; Saarthal was burned, and only Ysgramor and two of his sons fought free of the carnage and escaped to Atmora. The Elves, however, had reckoned without the indomitable spirit of the Atmorans. Gathering his legendary Five Hundred Companions (whose names are still recited every Thirteenth of Sun's Dawn at the Feast of the Dead in Windhelm), Ysgramor returned to Tamriel with a vengeance, driving the Snow Elves out of Skyrim and laying the foundations of the First Empire of Man in the legendary event known as The Return, when three great Atmoran warboats sailed through the Sea of Ghosts, led by Ysgramor, to avenge their fallen brothers.

## Major Cities

* Dawnstar
* Falkreath
* Markarth
* Morthal
* Riften
* Solitude
* Whiterun
* Windhelm
* Winterhold
Tamriel

Tamriel is the second largest continent on the planet Nirn. It is currently split up into nine provinces: Skyrim, High Rock, Hammerfell, Summerset Isles, Valenwood, Elsweyr, Black Marsh, Morrowind, and Cyrodiil. It contains a large variety of climates and biomes from the arid deserts of Hammerfell, to the lush forests of Valenwood, to the cold mountains of Skyrim. The history of Tamriel has been split up into six time periods: Dawn Era, Merethic Era, First Era, Second Era, Third Era, and the current Fourth Era. The existence of Tamriel as well as all of Nirn is rumored to end sometime in the late Fifth Era during an event known as Landfall, but that is not canon lore and is only fanfiction created by Michael Kirkbride
Artaeum

The **Isle of Artaeum** is third largest island in Summerset archipelago, south of Moridunon village of Potansa and west of the mainland village of Runcibae. It is most notable for being home to the Psijic Order, perhaps the oldest monastic order on Tamriel.

## History

Around the end of First Era, the Isle of Artaeum mysteriously vanished. It reappeared exactly 500 years later. Members of the Order, who were thought dead, reappeared as well, refusing to discover were the island was during that time.

The Isle of Artaeum vanished again around 4E 101, approximately 100 years before the events of *Skyrim*.

Some sources claim that the island was visited by Sotha Sil, member of the Tribunal, before the island first time vanished.

## Geography

The Isle of Artaeum is said to have idylic orchards and pastures, silent lagoons, the misty woodlands and Psijic architecture that seems to be as natural but wondrous as surroundings. The Ceporah Tower, a structure built by a civilization several hundred years before Altmer came here. It is one of Artaeum's most prominent features.
Thras

**Thras** is partially submerged continent located west of Tamriel. It is known as the **Coral Kingdom** **of Thras** or simply the **Coral Kingdom**. Thras is home to notorious, slug-like creatures: the Sloads. They are an antagonizing power that terrorized the Summerset Isles since before recorded time. Sloads are known as masters of necromancy, and have consistently been sending sea-monsters and laying siege on Skywatch on the coasts of the Isles. For all the attacks and devastation coming from Thras, very little is known about the land itself.

## History

In year 2260 of the First Era, the Thrassian Plague decimated Tamriel's population, battering it to the point where over half the population was killed by he disease.It had been created by the Sloads, and was their most devastating attack on Tamriel in recorded history.

When the Redguards came to Hammerfell from Yokuda, they brought with them a tradition of burying criminals off their shores, to prevent their evil spirits from disturbing the living. The Sloads used the graveyards and transformed them into laboratories for their necromantic rituals. The Redguards pushed back the invaders, but there have been reports of Sloads living on the island of Stros M'kai even in the Third Era.

## Geography

The first maps made by cartographers that traveled to Thras, and returned from the journey, describe the continent being made up of sixteen smaller islands in a semicircle, like a partially submerged coral atoll. Over the centuries, spies created new maps of Thras, but the amount and size of the islands varied, suggesting the Sloads have a volatile kingdom which fluctuates in land mass, either by the tides or some other, less natural means. The biggest island, Agonio, seems to be the most stable, though later maps depict it significantly larger then earlier.
Arkay

**Arkay** or **Ark'ay**, colloquially known as the God Of the Cycle of Birth and Death, is major divinity in the Nine Divines, the official religion of the Cyrodilic Empires and represented the qualities of birth and death. He was a popular divinity across Tamriel and often more important than his father Akatosh in some pantheons in which Akatosh was less related with time or where his time aspects were difficult to comprehend by the layman. Some sources claim he started as a mortal who joined the ranks of the gods.

## Worship

His priests were staunch opponents of Necromancy and any form of undead. Arkay, sometimes called The Mortals' God, brought every man and woman, Nede, Mer, Khajiit, and Argonian into the world and when he deemed the time right, he ended their cycle of life. His chapels did not offer blessings to pilgrims as giving either favor or curse as it would be to upset the eternal balance.

## Chapels

His main chapel was located in Cyrodilic city of Cheydinhal and was one of the more prominent gods represented at the Temple of the One in Imperial City. At his chapels, Arkay saw fit to bless their parishioners with increased health. His priests, along with their temples, were protected by an order known as the Knight of the Circle. Arkay also had a various wayshrines scattered across Cyrodiil and, in Skyrim, every city has a Hall of the Dead dedicated to him.

## Background

Arkay is the son of Akatosh. Mara might be his mother as some sources claim she was Akatosh's wife. However, it is not confirmed whether Mara was Akatosh's wife, Lorkhan's wife or concubine of both. One scholar wrote that Arkay was a mortal man whose apotheosis was granted by Mara, suggesting he might be a demi-god, born of Akatosh and mortal woman. Other source claim he was one of the original spirits that crystallized after time began, meaning he was always a deity. It is believed by some that Arkay did not exist during Nirn's creation under Lorkhan's supervision and, because of that, he's sometimes referred to as the Mortals' God.

### Relation with other deities

Although Alduin and Paarthurnax are not always labeled as deities in Nordic pantheons, Akatosh is credited as being metaphorical father of all dragons. Because of this, Alduin stylizes himself as being "First-born of Akatosh". This does not need to mean that Arkay and dragons are siblings.
Throat of the World

The famous **Throat of the World**, also known as **Monahven** (Mother Wind) in Dovahzul, is an ancient landmark located in the cold Northern province of Skyrim, and the highest mountain in all of Tamriel. It is one of the many Towers scattered around Nirn. It is held in Nord belief that humans were created at the peak of this mountain by the breath of Kyne, which is why it is sometimes referred to as the "cradle of humanity". It's Stone is said to be "a cave".
The Return

**The Return** is a period in the late Merethic Era in which Ysgramor and the 500 Companions returned to Tamriel to settle there permanently and take revenge against the Elves.

## The Event

Ysgramor and his famous 500 Companions left the port of Jylkurfyk on the Day of Final Passage to return to the land of Mereth and settle it permanently.

During their voyage, they had been hit by the Storm of Separation, in which Ysgramor lost his eldest son, Yngol, and Yngol's crew. After landing on the Hsaarik Head and retaking Saarthal from the Elves, he sent a party to look for his son. They found him, but he was already dead, along with his crew. In his honor, Ysgramor built Yngol's barrow to bury his son in it.

After Saarthal had been retaken, the Circle of Captains was assembled and it was decided that every captain should go their own way.

### **The Founding of Whiterun**

The crew of the ship named Jorrvaskr, under the leadership of Jeek of the River, explored central Mereth, and discovered a mysterious monument, later known as the Skyforge, feared by the local Elves. The land there was suitable for harvest too, and they decided to settle there.

### **Founding of Windhelm**

The crews of Kaal Kaaz, Sadon Reyth, and Ylgermet, under the leadership of Ysgramor himself, fought the Elves in an area later known as Eastmarch. After the battle, Ysgramor stumbled upon his son's grave and decided to build a monumental city where the White River met the Sea of Ghosts. It was built by the Snow Elf captives in Atmoran fashion. A Long bridge was built so that no Elf could sneak in and avenge his kin.

## End of The Return

The great expansion of mankind on the land of Mereth ended with Ysgramor's death. The news spread across Tamriel like a dark cloud and even the mightiest of warriors threw away their weapons, never to lift them again. He was buried on an island facing his homeland, Atmora. His palace in Windhelm served future High Kings for many generations.