recursal/Fanatic-Fandom huggingface dataset:
The Ice Cave

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

On Azura Island, find the hidden Ice Cave near the Magic Emporium.

Note: You will need to reach the point of speaking to Rodrick before the quest officially logs in your Journal.
## Guide

1. Activate the hidden switch to enter the Ice Cave and read the Letter to Lurina
2. Speak to Rodrick with the Letter to Lurina in your inventory to learn about her disappearance.
3. Head over to the Rusty Anchor Inn and talk to Grant, the Inn Owner. Bring him 3Pearls to obtain the Rusty Anchor Inn Room Key.
4. Unlock and investigate Lurina's room upstairs to obtain the Letter from Marko.
5. With the Letter from Marko, speak to Fiora about Lurina's disappearance to receive a Document of Transfer.
6. Bring the Document of Transfer to Yenna at the Archaeology camp to receive the Frost Key.
7. Return to the Ice Cave and destroy the ice pillars with fire magic to melt the ice around the chest. Use the key on the chest to complete the quest.

## Rewards

Novice Wand of Frost

Icicle Storm

## Trivia

This quest was formerly known as Frozen Treasure.
Mutagen Extinction

*This article is a stub. You can help Mutagen Extinction Wiki by expanding it.*

In the formerly placid world of Nordheim, a devastating plague called Mutagen has been unleashed causing the almost complete extinction of humanity.

As one of the few unmutated survivors of Nordheim you will learn from the struggles of this new and rough world filled with strange and dangerous creatures.

Live unlimited adventures with your friends in an incredibly beautiful and extensive world, build your future and unravel the ancient arcane arts of the elderly, defend your home from mutated creatures and other survivors.

## Characteristics

* Extensive crafting with more than 400 recipes.
* Play with your friends in a world of 36 square kilometers.
* Fight against mutated enemies.
* Survive in a hostile world, create your own weapons or tools, collect resources to create your buildings.
* Create powerful potions and spells in the numerous work stations.
* Discover the 4 biomes on the world of Nordheim.
* Discover many dungeons, cities, towns, etc.
* Equip yourself well with numerous: armor, weapons, potions, spells, etc.
* There are 4 types of buildings, from the basic straw building to the robust stone building

Mutagen Extinction v1.3

We are pleased to present the new Mutagen Extinction update.

After almost a year of hard work, we have achieved our goals.

\* Graphical engine renewed.

\* Performance improvement.

\* Character updated with new animations.

\* New combat system.

\* Added Quests.

\* New tutorial.

\* Game map completely renewed.

\* New 3D models, including constructions, weapons, vegetation, crafting tables, etc.

\* New system at death's door, where you can be reanimated by your fellow adventurers.

And much more to discover.

## Game support

This wiki does not provide technical support for Mutagen Extinction. For support, please contact CyO Entertainment.
Stardust

A strange, glowing powder that sparkles under the moonlit sky.

**Stardust** is an item available in *Swords 'n Magic and Stuff*. A rare crafting material used in smelting Astralite Ore and forging Astral Weapons.

## How to Get

You can get Stardust in the following ways:

* Mining Meteorites in the Farmlands
* Processing Meteorite Shard at the Astral Forge
* Drops from Astral Protector found in the Astral Plane
Spirit magic

You transform into spirit upon your death and last in that form for 30 seconds. You either find a shrine where you resurrect or wait the time flying around.

## Trivia

Spirit magic is magic that existed long before the various tribes. It is a different type of magic and is unable to be wielded by any of the playable Races.
Stolen Toy

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Teek, in Hope Harbor on Azura Island.

You must first have completed the quest Giant Crab.

## Guide

#### Walkthrough

1. Talk to Fiora, she can be found wandering near her house and town square, next to the Merrymaker Tavern.

#### Walkthrough

1. Talk to Kamry, he can be found in the attic at the top floor of Fiora's house, up a wooden ladder.

#### Walkthrough

1. Talk to Penny, you can find her outside Finn's Furnishings.

#### Walkthrough

1. Look around the garden behind Fiora's house, you'll find a note hidden among the flowers.

#### Walkthrough

1. Talk to Carla, she is Kamry's sister and can be found wandering around Fiora's house or the town square.

## Rewards

 **25**
 +3 The Guard

 New Quest: Clear Cut Crime
Swords 'n Magic and Stuff

Minimum:
* OS: Windows 7
* Memory: 4 GB RAM

**Swords 'n Magic and Stuff** is a cooperative open world adventure RPG set in a fantasy realm once ruled by the, now missing, great king Owynn. The different races inhabiting this realm share a long history.

## System requirements

Recommended:

* OS: Windows 10
* Processor: i7
* Memory: 8 GB RAM
* Graphics: GTX 1060

## External Links

* Official site
* Swords 'n Magic and Stuff on Steam
* Swords 'n Magic and Stuff on Kickstarter
* Kindred Games on Twitch
* Kindred Games on Twitter
The Corruption Part I

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Tomek, in Dewdrop Village located in the Windless Woods.

You must first have completed the quest Shrubrian Elder.

## Guide

#### Walkthrough

1. Talk to Daru. He is the gatekeeper outside of Eyre and prevents outsiders from entering, including you.

#### Walkthrough

1. Talk to Milo. He can be found inside a magic bubble just east of Lakeside.

#### Walkthrough

1. Talk to Azi in Sleepy Haven. He can found in a tall building next to the Market Housing Plot.

### 4. To the Library

- Get the book from the Library -
- Return to Azi with the book -

#### Walkthrough

1. Talk to William and he will give you the book.
2. Return to Azi.

#### Walkthrough

1. Talk to Milo.
2. He will give you a letter a hefty sum of gold and the Mage Shield as a reward.

### 6. Evidence

- Deliver the findings to the Archdruid -

#### Walkthrough

1. Talk to Daru and give him the letter.
2. You now have access to Eyre.
3. Talk to Qiralei, The Archdruid.

## Rewards

Mage Shield

 **300g**
 +15 The Eyre

 New Quest: The Corruption Part II
Ty'atanwic, the Jaguar Temple

**Ty'atanwic** is the temple dedicated to T'amok', the Jaguar God.

It is mainly made of white stone, painted with orange and green accents and having gold trimmings.

As the player ventures further inside, the temple grows more disturbing, detached limbs and bones littering the floor and blood flooding the lower chambers, signaling to the horror that waits within.

## Accessing the Jaguar Temple

The following Explorations grant access to the full Jaguar Temple.

### Standard Explorations

* The Blood Hunter Hunts
* Eclipse of the Cursed Twins
* The Quest for Invulnerability

### Hard Explorations

* Path to Cruelty

In addition, Mixed Temples Explorations will feature one Section taken from the Jaguar Temple, as well as Sections taken from the other two Temples. They will be randomly ordered.

## Enemies

There are 6 different basic Enemies, each coming in normal and Elite forms.

* Lurkers
* Death Wives
* Headless Guardians
* Dead Eyes
* Infernal Jaguars
* Blood Priests

## Champions and Boss

### Champions

* Xak' olchir, Blood Hunter (The Fiery Halls)
* The Wicked Twins (The Sun's Galleries)

### Boss

* Dark Avatar of the Jaguar (The Sacrificial Chambers)

## Traps

*See:* Traps
* **Spike Plates** that activate on a short delay;
* **Jaguar Heads** that spit explosive fireballs if the Player stands in front of them (fireballs can be parried and dodged through);
* **Flamethrower Traps** that activate when hit with a Fire attack;
* **Explosive Urns** that detonate if hit by a flame or powerful attack;
* **Floor Grills** that activate on a timer and set the floor ablaze.

## See Also

* Chucwic, the Serpent Temple
* Hucawic, the Eagle Temple
* Mixed Temples
Thick Hide

Work in progressThis page is a work in progress and the details or styling has not had the love it deserves. Feel free to contribute!If the problems have been addressed, please edit this page and remove this notice.

## Thick Hide

Heavy animal hide used for crafting and upgrades.

## Additional

### Sell

 **2g**

**Thick Hide** is an item available in *Swords 'n Magic and Stuff*.

## How to Get

You can get Thick Hide in the following ways:

* Common drop chance from hunting Forest Boars.
Updates

Minimum:
* OS: Windows 7
* Memory: 4 GB RAM

**Hot Fix:** These happen out of schedule and occur when something urgently needs to be fixed.

**Minor/Regular Update:** These will include minor bug fixes, new items, new quests and probably new secrets.

**Major Update:** These may contain new areas like the Windless Woods, Farmlands, Bonereach or add game-altering features such as housing, crafting, magic or dungeons.

**Seasonal Update:** Adds limited-time events that will coincide with a real-world holiday. The events usually end after a few weeks so don't miss out!

A link to the most current calendar

Note: Spring and Summer goals will probably both be finished in Summer
Sun Orc

## History

During the Era of the Moon Elves all **Orcs** existed as one horde with many clans within the horde. These green brutish orcs lived in the subterranean caverns and caves that could be found throughout the land. During the Mage Wars, there was arguments among the clan chieftans about who should lead the Horde. Part of the Orcs wanted to follow Tiramar as he had shown himself in battle as a strong leader in the fight against the Moon Elves. The more conservative chieftans desired to let the Humans and Elves destroy each other, and then the Orc Horde would decimate whomever was left, placing the Orcs in command. Each side felt that their reasoning was the correct path for the Horde to follow and no middle ground could be found. The internal conflict was too much for the brutish orcs who thought more with their brawn than their intellect. The Horde was ripped into two factions. Those who decided that the Horde had the most to gain by follow Tiramar and joining with the humans would become known as Sun Orcs, as they left their underground dwellings to live among humans. Sun orcs eventually adapted to living above ground and their skin color changed over time to accommodate the increased sunlight, though occasionally there are Sun Orcs born with the traditional green skin. The remaining orcs felt betrayed by their kin who forsake everything that they thought the Horde represented. These orcs that remained living in the dark underground are known as Wild Orcs and hate their former clansmen with a fury.

Any orc can become just as good as a human at inscripting, just that most Orcs prefer brawn or brains when it comes to solving problems.
Somewhere to Sleep

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Sen, outside of Hope Harbor.

You must first have completed the quest Find Sen.

## Guide

#### Walkthrough

1. Go to Sam's Seaside Inn and rent a room for Sen.
Snowpeak Village

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!
Snowpeak Village is a small festive town located on an island in the Northest North. During the Winter, it is a hotspot for adventurers and heroes looking to participate in it's annual events, and prove themselves against an imposing foe threatening to destroy the village.

## Location

Snowpeak Village is located in the Northest North of Tirawyn.

## Points of Interest

Snowpeak Mountain

Ice Golem's Cave

The Frosted Mug

## Quests

* Rudy's Basket
* Snowpeak Dreams
* Hero of Frostfall

## History

Snowpeak Village was founded 250 years ago, by those looking to get away from the troubles of the mainland. But on the night of the first snowfall, a great monster stirred awake in an ice cave. The town caught its attention and was attacked. After many terrible attacks from the monster, the people of Snowpeak sent for a hunter. The hunter drew the beast from its cave using a warhorn, and the battle raged. Eventually, the monster was shattered into pieces, the hunter victorious. In celebration, the people of Snowpeak lit their houses with fairy lights, baked figgy pudding, and made hot cocoa and candy canes.

But, the following year, the monster was reformed in the frostfall and attacked the village once more. Again, the people of Snowpeak called on the aid of the monster hunter and her horn. The hunt became a tradition in Snowpeak and each year the victory over the monster was celebrated with lights, decorations and food. Eventually, the hunter fell, and new heroes were sought to continue to protect the village.

In recent times, the celebrations have evolved into what is now known as the Frostfall Festival, drawing adventurers from across Tirawyn. Each year, new heroes come to join in on the festivites, and test their might against the Ice Golem.
Snail Search

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Laurel in Dewdrop Village located in the Windless Woods.

The Quest is unavailable until the player completes the quests:

* Forged in Honey
* Special Dirt
* Ivy's Furniture

## Guide

#### Walkthrough

* The three snails are located:

1. Behind the elder Tomek's house, on top of the rocks.
2. On top of one of the guard towers near Honeysuckle
3. Inside a large log in front of the village, you'll have to roll into a small hole to get inside.

## Rewards

 +5 Dewdrop Village

Gain either a green or orange 'Gorgum Snail' as a mount
Trouble at Moonberry

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

[[File:|400px]]

Talk to Kaidence, in the Farmlands.

You must first have completed the quest, Added Responsibility.

## Guide

### 1. Questioning

- Talk to Harvey - 0/1

- Talk to Annabelle - 0/1

- Talk to Seedy Sam - 0/1

#### Walkthrough

1. Talk to Harvey.
2. Talk to Annabelle.
3. Talk to Seedy Sam.

#### Walkthrough

1. Follow the mountain path near the river behind Moonberry Farms. You'll know you're on the right path when you find some discarded farming tools. Eventually you should come across a hanging wooden ladder near the cliff side.
2. Climb the wooden ladder all the way up and you'll come across a secluded abode with a locked wooden door. Interact with it.

#### Walkthrough

1. Go back to the mountain abode where you found the locked wooden door. You'll need at least 10 gold.
2. Talk to Gobby.

#### Walkthrough

1. Talk to Kaidence.
2. At this point you'll unlock the next story quest and an additional optional side quest if you check up and speak with Gobby.

## Rewards

 **250g**
 +3 The Guard

 New Quest: Bandit Betrayal

 New Quest: Goblin Farmer
Staff of the Hero

A mythical weapon once wielded by the hero of Azura.

## Stats

← Back to Weapons

**Staff of the Hero** is a weapon available in *Swords 'n Magic and Stuff*.

## How to Get

You can get the Staff of the Hero in the following ways:

 Important!
If you bring the Amulet of Azura to Puck you will no longer be able to get the Staff of the Hero

1. Complete the quest The Amulet
2. The Staff of the Hero is **ONE** of the rewards of the Tough Decisions quest.
Spooky Glider

Work in progressThis page is a work in progress and the details or styling has not had the love it deserves. Feel free to contribute!If the problems have been addressed, please edit this page and remove this notice.
## Summary

The spooky glider is a Halloween themed glider that was added in the 1.0.6 Witch's Eve update and is now not currently able to be obtained until a future Witch's Eve event. It was obtained by Clyde during the event after giving him some thick hide and other materials. The spooky glider has no difference to the Flimsy Glider other than appearance.

### Appearance

The spooky glider is a purple glider with black glider with purple wood with some black on the frame. Unlike it's icon, it does not have a patch but does have fins unlike the Flimsy Glider.
The Astral Plane

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Bernhardt in the Astronomer's Camp between 9pm and 1am. You must tell him you have an appointment, that you're Hemingway, *and* be wearing glasses or he won't believe you.

## Guide

#### Walkthrough

* The Astral Gate is located in a small wooded area right west of Sleepy Haven across the river.
* Talk to Amber between 6pm and 6am to open the portal.
* You must be wearing glasses when you turn the quest into Bernhardt or the quest can't be completed.

## Rewards

 +10 Farmlands

Nebula Staff

The Astral Gate can now be opened every night between 6pm and 6am.
Shrubrian Elder

This Page was last Proofread in SnM-Version
**beta\_1.5.9**

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!
After freeing Sprout from their cage, they ask you to consult the Tomek.

## Location

Talk to Sprout, after unlocking the bandit cage.

You must first have completed the quest Simon The Rude.

## Guide

### 1. Chief Chat

- Talk to Tomek - 0/1

of the Windless Woods.*

#### Walkthrough

1. After defeating Simon, unlock the bandit cage with the Bandit Cage Key
2. Talk to Sprout
3. Go to the Shrubrian Village and talk to Tomek
The Corruption Part III

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Qiralei at the Eyre, located in Windless Woods.

You must first have completed the quest, The Corruption Part II.

## Guide

#### Walkthrough

1. Travel to the Druid Temple ruins and look for a tall tower. Activate the elevator by pressing the button and grab the Mask of Sendu held at the top of the tower.
2. Return to Archdruid Qiralei.

#### Walkthrough

1. Equip the Mask of Sendu and enter Sendu's Glade.
2. Speak with Sendu.

#### Walkthrough

1. You can find Shade's and spawn them by wandering near corrupted roots.
2. Return to Sendu.

#### Walkthrough

1. Make your way into Chillthorn Hollow. It is cave blocked by corrupted thorns located right outside the Eyre.

#### Walkthrough

1. Find and fight your way to the bottom of Chillthorn Hollow.
2. Speak to Oleander.
3. Enter the Gateway.

#### Walkthrough

1. Talk to Qiralei.
2. Defeat The Gatekeeper.
3. In order to deal damage to The Gatekeeper, you'll need to bait its attack into hitting the crystals around the arena. You will then need to climb the rocks that spawn and strike at the eye on its head.
4. Once its defeated, speak with Qiralei.

## Rewards

Sendu's Gift

Call Spirit Wolves

Deed to "Druidic Dwelling" Plot

 +20 The Eyre

Sendu will also grant you the ability to challenge The Gatekeeper anytime you like.
Greed Kill

**Greed Kills** are an important mechanic in *Curse of the Dead Gods*. Chaining Greed Kills quickly and without getting hit rewards the Player with more Gold for each successive Enemy killed. As such, it encourages the Player to fight aggressively and efficiently.

Some Curses, Relics and Blessings radically alter how the mechanic works, and even the rewards it gives. This makes it a flexible and potentially very profitable mechanic.

## Gameplay

By default, the Greed Kill mechanic works like this :

* Killing an enemy starts the Greed Kill timer and raises the Greed Kill counter by one.
* Every subsequent kill raises the Greed Kill counter by one and gives you more Gold (+50% extra Gold per kill, to a maximum of +500% when the Greed Kill counter reaches 10).
* If you get hit or wait too long before resetting the timer, the Greed Kill counter resets to 0.
* You can reset the timer by hitting an enemy or by performing a Perfect Dodge or a successful Parry

Note : Parrying or Perfect-Dodging a Trap also resets the timer. This potentially allows the Player to keep their Greed Kill counter active by volontarily triggering and countering Traps, even when there are no enemies at range.

Some Blessings, Relics and Curses can radically change how the Greed Kill mechanic works, notably by changing the timer limit, changing the rewards from Gold to Blood, or by giving additional Greed Kill rewards.

## Greed Kill-related items and effects

### Blessings

Your damage increases by 1% per active Greed Kill count (up to 50%).

### Curses

* Defeating enemies now releases Blood instead of Gold, restoring a portion of Health
* Blood quantity is increased by the kill counter and Perception.
Windless Hills Ranch

Work in progressThis page is a work in progress and the details or styling has not had the love it deserves. Feel free to contribute!If the problems have been addressed, please edit this page and remove this notice.

Windless Hills Ranch is a location in the south of Lakeside in the Windless Woods. A small and isolated farm dedicated to raising stags.

## Windless Hills Ranch

### The Ranch

#### **NPCs**

Reed - Stag Breeder
Dove - Animal Researcher
Ray - Stablehand

## Quests

### Windless Hills Ranch

A Stag in Need
A "Pure" Carving
The Key to Love

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Find Charlie in a cave near Taylor's Farm.

You must first have completed the quest Erma's Love Shrine.

## Guide

### Chat With Charlie

1. Head toward the shipwreck at Taylor's Farm and search for Charlie. You can find his corpse hidden in a cave near some boars.
2. Read Charlie's Journal to learn about his fate, and the fate of the key.

### Shipwreck Salvage

1. After reading Charlie's Journal, head to Ramshackle Reef.
2. Search underwater near the sunken ships, until you spot a key on a rock just below the surface. Retrieve Erma's key.
When you are in the vicinity of the key, the journal will update.

### Pop The Trunk!

1. Return to Taylor's Farm and dive into the cabin of the sunken ship.
2. Open Erma's chest to retrieve Erma's Bracelet.
3. Return the bracelet Erma to complete the quest.

## Rewards

 **200g**

 +15 Hope Harbor
Swords 'n Magic and Stuff Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

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Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
The Eggless Griffin

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

On Azura Island, talk to Nedd, an animal caretaker at his home near the top of the mountain.

## Guide

1. Go to the Goblin stronghold on the beach.
2. Find the Griffon Egg on one of the wooden platforms near the water, right next to the cauldron on a fire.
3. Return with the egg to Nedd.

## Rewards

 **150**

Animal Keeper Shirt
The Forgotten

The Forgotten - This is our hardcore, permadeath mode. This mode is exceptionally challenging. You better learn to cook, brew, dodge and block if you want to survive this mode. And if you don't, your character is automatically deleted! But you do get a shiny title to show off if you're brave enough to try your hand at this mode.
Tough Decisions

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Dreg, in Ramshackle Reef.

You must first have completed the quest The Amulet and have 100 reputation in Ramshackle Reef before Dreg will allow you to speak to him.

## Guide

### Make a Decision

1. Either bring the Amulet of Azura to Puck or use it to open the chest behind the hidden cave behind the Waterfall.
To find the Chest:
	1. Make your way to Gretta and walk along the cliff to your left.
	2. Jump across the ledges until you reach a stone wall.
	3. Look left in the vines for a button that will open the wall.
	4. Interact with the Chest of Azura
	The Chest will drop one of the 5 Hero Weapons.
	5. This will consume your Azurian Amulet.

## Rewards

### If you bring the Amulet to Puck

If you don't want to get paid:

Thief's Hood

If you insist on getting paid:

 **100g** or  **150g** or nothing depending on how greedy you are.

### If you use the Amulet to open the Chest

One of the Following:

Sword of the Hero, Dagger of the Hero, Staff of the Hero, Bow of the Hero or Axe of the Hero

## Trivia

* Up until the first Frostfall-Event, the Chest contained the Azurian Greatsword.
Xanthus

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!
Work in progressThis page is a work in progress and the details or styling has not had the love it deserves. Feel free to contribute!If the problems have been addressed, please edit this page and remove this notice.
Work in progressThis page is a work in progress and the details or styling has not had the love it deserves. Feel free to contribute!If the problems have been addressed, please edit this page and remove this notice.

## Location

Right outside the South gate of Sleepy Haven

## Quests

Cave of Cultists

Cultist Confrontation
Warning Tirawyn

## Location

Talk to Ketch in the orc training camp, beyond the first wooden door from spawn.

You must first have started the quest Your First Adventure.

## Guide

### 1. Escape the training camp

- Deliver Sealed Letter -

1. Pick up Bendy Stick and Crude Shield to the right of Ketch before proceeding through the door nearby.
2. Continue the quest Your First Adventure until you reach Hope Harbor.
3. Deliver the letter to Teek in Hope Harbor.

## Rewards

 **30g**
 +5 Hope Harbor
Fuming Skulls

Finisher damage | 36

The **Fuming Skulls** are a Bomb type (Two-handed Weapon) in *Curse of the Dead Gods*. They inflict Poison damage.

## Codex

*"Certain rituals performed in the honor of the Serpent Goddess require a toxic incense that even her followers are unable to breath without pain."*

## Fighting style

The **Fuming Skulls** are placed in the Bomb category and are considered a Two-handed Weapon.

* Normal attacks consist of two regular throws with the finisher throwing a larger bomb with increased damage and a larger explosion radius. This consumes 1 point of stamina for each move.
* Charged attacks throw 3 bombs in a spread pattern. This consumes 2 stamina points.
* All attacks are able to interrupt enemies in the middle of their own attacks.

### Attacks

*See:* Attack Moves

 **Charged Attack** | Launches three bombs in an arc in front of the Player, Poison damage, Interrupts
The Tiny Tavern

The Tiny Tavern is a small dockside bar owned by Maggie "The Bar Keep", a green haired elf with purple skin complexion. Located on the smaller docks of Hope Harbor.

You can buy Dizzy Juice for  **20** each. Anywhere from 3 to 5 are available at a given time.

## NPC's

Certain NPC's hang out and frequent the bar.

Ol' Bristles a sailor.

Krull who's a fisher.

Captain Gill Captain of the Rat Tail Crew, hangs out drinking on the roof.

Roxie of the Rat Tail Crew.

Hoggin a drunk out back.
Straw building

*This article is a stub. You can help Mutagen Extinction Wiki by expanding it.*

The **straw building** is one of the four types of building in Mutagen Extinction. It is the most basic type.
**Here you will find all the recipes related to the first constructions of straw, soils, walls, ceilings etc ...**

#### To create the first constructions is needed.

1. Pine wood (hitting a pine tree with a stone ax)
2. Bunches of rope (created in miscellaneous with fiber is collected in fibrous plants)
3. Straw is collected on straw plants
4. Quantity
5. Craft item
Witchbloom

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!
Witchbloom is a flower found in the Grimwick Graveyard.

Witchbloom only blossoms at night and is needed for Gravekeeper's Apprentice
Torches

**Torches** are a special type of Weapon that takes up the player's Torch slot. There is currently only one Torch available in the game, the Oil-Soaked Torch, which can’t currently be replaced or upgraded.

Torches illuminate the area surrounding the Player, revealing neighboring Traps, and can be used to light Fires. Their extremely low damage should make them useless in combat, but their ability to burn Enemies or trigger some Traps can make them useful in certain situations.

## Fighting Style

* Normal attacks swing the torch forward, hitting enemies in a small area. Torches have no finisher.
* Charged attacks swing the torch in a much wider area, enabling them to hit more enemies at once, but also consuming 1 stamina.
The Astral Ruins

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

[[File:|400px]]

Talk to Bernhardt, at the Astronomer's Camp in the Farmlands.

You must give him a Meteorite Shard to trigger the quest.

## Guide

#### Walkthrough

1. Wait for the letter in the mail and then go and talk to Bernhardt.

## Rewards

 +10 The Farmlands

Astral Forge
Crippling Bow

The **Crippling Bow** is a Bow (Two-handed Weapon) in *Curse of the Dead Gods*. Its fully charged shots Weaken enemies.

It can be found on the ground (looted by enemies), in treasure chests, or at Sanctuaries.

## Codex

*"Aim for the knee, aim for the elbow, and hobble your foe. Death comes to all, but to the weakened it comes sooner."*

## Fighting style

The **Crippling Bow** is placed in the Bow category and is considered a Two-handed Weapon.

* Shooting once consumes 1 stamina point. Bows have a special dash that consumes no stamina.
* Perfect Shots make Critical Hit and consume 1 stamina point.

### Attacks

*See:* Attack Moves

 **Charged Shots** | Weakens, Critical Hit, Pierces through enemies, Restores 1 stamina per enemy hit
Mutagen Extinction Wiki/Section 1

Welcome to the Official Mutagen Extinction WikiWelcome to the Official Mutagen Extinction Wiki
The guide for Mutagen Extinction written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Mutagen Extinction

In the formerly placid world of Nordheim, a devastating plague called Mutagen has been unleashed causing the almost complete extinction of humanity. As one of the few unmutated survivors of Nordheim you will learn from the struggles of this new and rough world filled with strange and dangerous creatures.[Read more...]
Barbed Whip

The **Barbed Whip** is a Whip (Off-hand Weapon) in *Curse of the Dead Gods*. Its Charged Attacks Weaken enemies.

It can be found on the ground (looted by enemies), in treasure chests, or at Sanctuaries.

## Codex

*"The Barbed Whip became the preferred weapon of slavers at war."*

## Fighting Style

The **Bone Shard Whip** is placed in the Whip category and is considered an Off-hand Weapon.

* Normal attacks consist of one strike followed by a finisher, which deals twice the weapon damage. Each attack consumes 1 point of stamina.
* Off-hand combos consist of a spin attack, which uses 1 stamina point.
* Charged attacks use 2 stamina points, staggering *most* enemies and pulling them closer to your character.

### Attacks

*See:* Attack Moves

* Note : it seems the game calculates the damage of the Charged Attack before inflicting Weakness to the target. This means that the Barbed Whip's Charged Attacks will not benefit from the Weakness damage bonus when targeting at non-Weakened enemies.
* Of course, Charged Attacks aimed at Weakened enemies (whether they've been Weakened by a previous Barbed Whip Charged Attack or by something else) will benefit from the Weakness bonus.
Obsidian Stiletto

The **Obsidian Stiletto** is a Dagger (Off-hand Weapon) in *Curse of the Dead Gods*. It deals 50% extra damage for each Element (Fire, Poison or Lightning) that afflicts the enemy hit.

It can be found on the ground (looted by enemies), in treasure chests, or at Sanctuaries.

## Codex

*"A finely crafted dagger, sculpted from a rare black marble and polished to a dazzling shine. The blade absorbs light and reflects nothing."*

## Fighting style

The **Obsidian Stiletto** is placed in the Dagger category and is considered an Off-hand Weapon.

* Normal attacks consist of three slashes with a finisher, which deals twice the weapon damage and consumes 1 stamina point. Striking enemies from behind deals critical damage.
* Charged attacks make your character dash forward and slash multiple times. It cost 2 stamina points.
Mutagen Extinction Wiki/Section 3

Guides

* How to play guide Character InventoryMutagen Extinction
* How to play guide Mutagen Extinction ( Work Tables )Mutagen Extinction
* Game support
* Guides in 4 languages in our Steam
* Tips

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Torch of Sorrow

**Torch of Sorrow** is a curse found in *Curse of the Dead Gods*.

## Effects

Look to the moon to see the sun's light in its reflection, look to the sun if you want to go blind.

* Your torch loses its fire and lighting properties, it shines with a dark light still revealing hidden traps
* You no longer take extra damage when standing in Darkness
System requirements

The following information is taken from the Steam page of *Curse of the Dead Gods*.

 **Processor:** | Intel Core i3-2125 (3.3 GHz)
AMD FX-4100 (3.6 GHz)
 **Memory:** | 4 GB RAM
 **Graphics:** | 2 GB, GeForce GTX 660/Radeon R7 370
 **Storage:** | 2 GB available space

1. ↑ https://store.steampowered.com/app/1123770/Curse\_of\_the\_Dead\_Gods/
Reaper

The **Reaper** is a Pistol (Off-hand Weapon) and a Cursed Weapon in *Curse of the Dead Gods*. Its Perfect Shots deal +100% damage, but unlike other pistols, it cannot use regular attacks or (non-Perfect) Charged Attacks.

It can only be found at Sanctuaries.

## Codex

*“Enter the proud gunslinger, with his finely oiled fire stick, spewing death faster than a child might shed a tear. His weapon he names Reaper; it pays me tribute.”*

## Fighting style

The **Reaper** is placed in the Pistol category and is considered an Off-hand Weapon as well as a Cursed Weapon.

* Shooting once consumes 1 stamina point and deals no damage.
* Perfect shots deal more damage and consume 1 stamina point.
* Off-hand combo works as normal.

### Attacks

*See:* Attack Moves

 **Regular & Non-Perfect Charged Attack** |  | 1
 **Perfect Shot** | Dark damage, Critical Hit
 **Off-hand Combo** | Dark Damage, Interrupts
Death Wife

**Death Wives** are common enemies in the  Jaguar Temple in *Curse of the Dead Gods*.

Death Wives are the old brides of T'amok'. They cry the loss of their husband and use dark powers to get revenge.

Basic versions can be found in tiers 1, 2, and 3 of the Temple. Elite versions can be found in tiers 2 and 3.

## Appearance

Death Wives are floating skeletons who wear blood-stained clothing and gold jewelry. They have long black hair and a gold symbol that they wear on their heads.

## Attacks

### Basic version

* First attack launches a purple orb that deals damage and increases corruption. This attack can be parried and dodged.
* Second attack is an area-of-effect spell that also deals damage and increases corruption. This attack **cannot** be **parried**. You can dodge the attack by getting out of the area-of-effect zone.

Both attacks can be used to crack open secret doors in the walls.

### Elite version

* First attack launches 3 purple orbs that deal damage and increase corruption. This attack can be parried and dodged.
* Second attack is the same as the basic version.

Both attacks can be used to crack open secret doors in the walls.

## Journal entries

*I have such bitter empathy for the many virgin brides of T'amok' made into monsters here. I have been forced to destroy countless numbers, for they all without exception attack me on sight. Still, I share with them their torment and their sincere deception.*

*Had the Jaguar God also promised them strength, invulnerability, freedom from pain in exchange for their adoration? Whatever the dowry given by T'amok' for their divine betroathal, they were not made immune to heartbreak. When they wail a part of me wails with them.*

*"Xbeltz'aloc spoke to me of the virgin widows of the Jaguar God, T'amok'. How they moaned when he killed their husband's champions. How they lament for their lives sacrificed for nothing." - Confessions of Pablo Cordoba*
Special Dirt

Spoiler Alert!This article contains detailed information about Swords 'n Magic and Stuff that may spoil your enjoyment of discovering the game's secrets for yourself.Read at your own risk!

## Location

Talk to Hollyhock in Dewdrop Village.

This quest isn't available until the seed shop is repaired.

## Guide

### Special Dirt Stuff

1. Collect Ancient Honey Ore- 0/6
2. Collect Fade Leaf - 0/5
3. Collect Silk Vines - 0/4

## Rewards

 **150g**

 +5 Dewdrop Village

20 Wild Windless Woods Seed

3 Shrubrian Stump Pot
Broken Longsword

The **Broken Longsword** is a Heavy Weapon (Two-handed Weapon) in *Curse of the Dead Gods*. It is the most basic Heavy Weapon type and does not have any unique ability.

It can only be found in the Main Hub.

## Codex

*"No longer what it once was... but it still cuts."*

## Fighting style

The **Broken Longsword** is placed in the Heavy category and is considered a Two-handed Weapon.

* Normal attacks consist of two slashes with a finisher smashing the hammer to the ground. It consumes 1 point of stamina for each move.
* Charged attack makes the character jump forward, knocking *most* enemies back and soft-locking the player from instant movement. It consumes 2 stamina points.

### Attacks

*See:* Attack Moves

 **Charged Attack** | Interrupts
Rooms

*This article is a stub. You can help Curse of the Dead Gods Wiki by expanding it.*

**Rooms** are levels in *Curse of the Dead Gods*.

Each Section of a given Temple or Exploration ends after the Player visits a set number of **Rooms**. Each time the Player reaches the end of a **Room**, they can choose which **Room** they will visit next, which allows them to set their own path.

There are several **Room** types, each with its own specificities and challenges.

## The Tombs of the Dead Gods

*See:* Tombs of the Dead Gods
**The Tombs of the Dead Gods** is a special Room that only appears in Mixed Temple Explorations. The Player is brought there after beating the three main Sections and their respective Bosses.

As its name implies, this Room feature the Tombs of the three Gods of Wonder. The Player can choose to make an Offering to each Tomb : offering 5000 Gold to a Tomb grants a powerful bonus, while offering 2500 Gold applies a more ambivalent effect, sometimes mixing positive and negative aspects. The Player also has the possibility to "Desecrate" a Tomb, which costs no Gold but inflicts a crippling penalty.

Each Tomb offers different effects or maluses, and the Player has to make a decision for each Tomb. Once they have made an Offering to (or Desecrated) each Tomb, the Champion of Death appears and the final fight begins.
Spears

**Spears** are a type of melee weapon in *Curse of the Dead Gods*. They are categorized as a Two-handed Weapon.

There are currently 8 different Spears in the game.

## Fighting Style

*See:* Attack Moves
Spears generally use similar attack moves. However, exceptions may exist.

* Normal attacks consist of three strikes, consuming 1 stamina point for each swing.
* Charged attack is a spin, striking enemies twice and consuming 2 stamina points.
* All attacks can deal critical damage if enemies are struck with the tip of the spear.

## Guide

Spears are powerful mid-range weapons that reward good positioning. Their main feature is their ability to deal Critical Hits when hitting with the tip of the Spear : with a bit of practice and skill, it is possible to land Critical Hits very often, which makes Spears a lot more powerful than their average base damage and (relatively unexciting) move multipliers would suggest. It also allows them to benefit greatly from Critical Damage-enhancing Relics and effects. In addition, their Combo Finisher interrupts the target.

However, they are relatively weak against enemy groups : even though their Charged Attack hits everything in the surrounding area, it has a high stamina cost and low damage multipliers, which makes it relatively situational. More crucially, Spears really drop in effectiveness when the Player can't land Critical Hits : when they get too close to the enemy and don't have time to reposition, for example.
Thorned Staff

A staff emanating dark energy from the Chaos domain.

## Stats

← Back to Weapons

**Thorned Staff** is a weapon available in *Swords 'n Magic and Stuff*.

## How to Get

You can get the Thorned Staff in the following ways:

1. Get a Pirate Punch and bring it to Cornelia to obtain the Mysterious Chest Key
2. Use the Key in the Giant-Rat Den
	* When you enter the cave, follow the right most path until you reach the dead-end
	* The back wall is covered in vines. Go through the vines to find the hidden room with the chest.
Jaguar Bow

The **Jaguar Bow** is a Bow (and, as such, a Two-handed Weapon) in *Curse of the Dead Gods*. It deals Fire damage.

It can be found on the ground (looted by enemies), in treasure chests, or at Sanctuaries.

## Codex

*"If the arrow does not kill the enemy, the flames will do the deed. The Chatac loved T’amok’, and it’s easy to see why."*

## Fighting style

The **Jaguar Bow** is placed in the Bow category and is considered a Two-handed Weapon.

* Shooting once consumes 1 stamina point. Bows have a special dash that consumes no stamina.
* Perfect Shots make Critical Hit and consume 1 stamina point.

### Attacks

 **Charged/Perfect Shots** | Fire attack, Critical Hit, Pierces through enemies, Restores 1 stamina per enemy hit
Blessings

**Blessings** are passive bonuses in *Curse of the Dead Gods* that can be chosen before starting an Exploration.

There are currently 3 types of blessings, grouped in relation to the three Gods: **T'amok's Blessings**, **Yaatz's Blessings** and **Sich'al's Blessings**. Each of them have different specificities.

## Gameplay

Interacting with the skull inlay on the floor in the Underworld (hub room) will show all the blessings that can be unlocked, purchased and attached to your character. Each blessing has its own price and unlocking condition. Spending Crystal Skulls on a blessing will make it available to attach to your character.

Up to 3 blessings can be chosen and attached to your character. Blessings will then have passive effects on your character during your next run. You can switch blessings each time you enter the Underworld.
Stone Hammer

The **Stone Hammer** is the most basic Mace (Main Weapon) in *Curse of the Dead Gods*. It lacks any unique ability.

It can only be found in the Main Hub.

## Codex

*"Marrow is a precious pith hidden deep within the bone. There is no better tool for unearthing the treasure than a hammer made of stone."*

## Fighting Style

The **Stone Hammer** is placed in the Mace category and is considered a Main Weapon. Maces are slower than Sword.

* Normal attacks consist of three slashes with a finisher, which deals twice the weapon damage and consumes 1 stamina point.
* Charged attack is a spin, dealing twice the weapon damage, consuming 1 stamina point and can be chained with series of normal attacks, replacing the initial slash.

### Attacks

 **Charged Attack** |  | 1
Pirate Bombs

Finisher damage | 45

The **Pirate Bombs** are a Bomb type (and, as such, a Two-handed Weapon) in *Curse of the Dead Gods*. They are the most basic Bombs and do not have any special ability.

They can only be found in the Main Hall on weapon altars.

## Codex

*"On occasion, crews of greedy souls enter the temple in search of riches and immortality. They find neither, but do make a lot of noise."*

## Fighting style

The **Pirate Bombs** are placed in the Bomb category and are considered a Two-handed Weapon.

* Normal attacks consist of two regular throws with the finisher throwing a larger bomb with increased damage and a larger explosion radius. This consumes 1 point of stamina for each move.
* Charged attacks throw 3 bombs in a spread pattern. This consumes 2 stamina points.
* All attacks are able to interrupt enemies in the middle of their own attacks.

### Attacks

*See:* Attack Moves

 **Charged Attack** | Launches three bombs in an arc in front of the Player, Interrupts
Daggers

**Daggers** are a type of melee weapon in *Curse of the Dead Gods*. They are categorized as an Off-hand Weapon.

There are currently 7 different Daggers in the game.

## Fighting Style

*See:* Attack Moves
Most Daggers use similar attack moves. However, exceptions exist.

* Normal attacks consist of a normal stab, followed by a finisher which consumes 1 stamina point but can interrupt enemies.
* Charged attacks make your character dash forward and slash 4 times. This costs 1 stamina points.
* Off-hand combo automatically dodges attacks with no stamina loss.
* Striking enemies from behind deals critical damage.

## Guide

Daggers are close-range weapons that may seem hard to use at first. Their average base damage is relatively high, but the damage multipliers of their attack moves are very low. They have a short range and small area-of-effect, which makes them ill-suited for dealing with large groups.

However, they have much to offer to players willing to take the time to master their complex mechanics. Daggers deal Critical Hits whenever they hit an enemy in the back : this means that players with good positioning can greatly increase their damage output and benefit from critical damage-focused builds. In addition, their Combo Finishers stagger the enemy and only require one preliminary attack, allowing the Player to quickly chain combos and repeatedly incapacitate enemies. Finally, the Off-hand Combo automatically dodges attacks for the duration of the animation, which requires a good sense of timing.

In short, Daggers reward good positioning, timing and precision. They share a natural synergy with Claws, whose Charged Attacks allow the Player to strike in the enemy's back. Follow up with a Dagger Charged Attack for a deluge of Critical Hits.