Kimmy

**Main** • Cosmetics • Audio • Mastery Code • Patch history • Past versions • Strategy • Magic Chess

## Kimmy"Jetpack Rebel"

### Price

32000 Battle Points 32000 or 599 Diamonds 599

## Website

 * *MLBB* hero page (desktop)
* *MLBB* hero page (mobile)

**Kimmy, the Jetpack Rebel,** is a hero in *Mobile Legends: Bang Bang*.

She is the fourth member and the Marksman of the Dragon Tamer squad.

## In-story information

### Occupation

* Imperial Expeditionary Army member
* Western border guard of Moniyan Empire

### Affiliation

* Moniyan Empire
* The Abyss (enemies)

### Website

 * Legends of Dawn hero page
* Kimmy Mastery Code

## Relationships

* Unnamed father
* Lolita Lolita, Layla Layla, Bruno Bruno, Johnson Johnson, Diggie Diggie,  Ixia, Dr. Rooney (companions/friends)

Born into a traditional military family in the Moniyan Empire, she received military education from an early age, so she was a little boyish. At the same time, Kimmy is not bound by tradition. She is obsessed with technology and inventions In order to prove herself to her father, Kimmy picks up her invention and joined the Imperial Expeditionary Army.

### Lore

Kimmy grew up in a military family. Right from her childhood, she was encouraged by her father, a renowned General of the Moniyan Empire, to be straightforward, self-disciplined and obedient. As a result, Kimmy developed a tomboy-ish character, which everyone could see, be it in the way she dressed or in the way she spoke. Since her childhood, Kimmy possessed a natural talent for research and innovation. She was always keen on analyzing and reforming chemical substances and energies.

However, her father felt differently about his daughter's passions. He wanted his daughter to completely stay away from wars and everything related to the military, and to lead a safe life like any normal person. But, like any other teenager, she rebelled against her father. In her opinion, except for the mechanical technology of the Eruditio and the mystifying magic power of the Magic Academy, a fusion of biotic and chemical energy could be the solution to many problems in the Land of Dawn. Over time, Kimmy's interests drove a wedge between her and her father.

Beyond the minor quarrels between Kimmy and her father, Kimmy had achieved many great things. She had a passion for creating new inventions. She believed that the shooting backpack and the chemical-powered splat gun she invented, could finally make sense one day. Kimmy decided to take her inventions and enroll into the Empire Army and prove to her father that it was she, who was right.

## Abilities

### Passive

Kimmy can move and aim at other directions when using her Spray Gun, but is often less accurate. Kimmy's Spray Gun attack restores 5 energy on hit and deals (+22% Total Physical Attack) (+24% Total Magic Power) Magic Damage per bullet. Each bullet can inherit up to 115% of her Attack Effects (scales with level), but only benefits from 75% of her Magic Lifesteal.Kimmy will not stop moving when shooting and cannot gain Attack Speed, and will convert every 10% Attack Speed she receives into 5 Movement Speed. Kimmy restores 15 energy, each time she kills an enemy.

**Skill terms**
Magic Lifesteal

ATK Speed
It determines the attacking times (capped at 3 times) per second. Total current ATK Speed = Basic ATK Speed + Extra ATK Speed × ATK Speed Coefficient.
Movement Speed

**Icon variants**
**Properties**

**Calculation**

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100

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{\displaystyle \mathrm{total\ basic\ ATK\ DMG} = basic\ ATK\ DMG \times \left ( 1 + \frac {hero\ level} {100} \right )}

**Notes**

* Attack Effects: 22% (only applies to Corrosion Scythe, Demon Hunter Sword, and Feather of Heaven)
* Instead of locking to a target, Kimmy needs to aim her Basic Attack using a joystick.
* The Spray Gun's fire rate is approximately 7.6 attacks per second if Kimmy is stationary while continuously aiming at the target.
	+ She can increase her fire rate by attacking a target and approaching them at the same time, or vice versa.
* Kimmy has, in fact, a base attack speed that increases by leveling up, but her attack speed was capped to 1.00 and the remaining attack speed will be immediately converted to movement speed. Her actual attack speed is yet unknown.
	+ Her movement speed after the conversion of her attack speed after leveling up according to in-game stats (from levels 1 to 15):
	246 / 247 / 248 / 248 / 249 / 250 / 251 / 251 / 252 / 253 / 254 / 254 / 255 / 256 / 257
* Kimmy will be immobilized and unable to attack instead when taunted by enemies.

### Skill 1

Hold: Kimmy continuously shoots Chemical Bolts in the target location, each bolt consuming 5 energy and dealing 30 (+23%–28% Total Physical Attack) (+25%–30% Total Magic Power) Magic Damage to enemy hit. Chemical Bolts that fail to hit a target will explode at the end of their paths, dealing the same amount of damage to nearby enemies.This skill can critically strike.

**Skill terms**
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Spell Vamp

**Icon variants**
**Properties**

**Level scaling**

 Energy Cost
 Physical Bonus
 Magic Bonus
 Spell Vamp Ratio

**Notes**

* If Kimmy ran out of energy while the skill is on hold, her attacks will automatically return to normal basic attack. When the energy is fully replenished, it will return once again to Chemical Bolts.
* In game, this skill's labeling is misleading; despite being labeled "Magic Basic Attack," it is simply a normal skill that deals skill damage and hence triggers skill effects.
	+ Karina Karina's Dance of Blades Dance of Blades is an exception to this, since it treats Chemical Bolts as basic attack damage by blocking the damage and throwing blades at Kimmy if Karina during Dance of Blades is attacked by this skill.
	+ Chemical Bolts cannot deal damage to turrets.
* This attack can critically strike, however only the sum of Kimmy's %Total Physical ATK and %Total Magic Power are factored and multiplied by Kimmy's critical damage.
* Chemical Ball's maximum rate of fire is approximately 7.6 attacks per second if Kimmy is stationary while continuously aiming at the target.
	+ She can increase her fire rate by attacking a target and approaching them at the same time, or vice versa.
* Kimmy will be immobilized and unable to attack instead when taunted by enemies.

### Skill 2

Kimmy shoots out an enhanced Chemical Spray and recoils in the opposite direction. Enemies that come into contact with the Spray left on the path will take 14–24 (+30% Total Physical Attack) (+40% Total Magic Power) Magic Damage every 0.5 seconds and be slowed by 40% for 4 seconds.Kimmy also restores 30-40 energy upon casting this skill.

**Skill terms**
Blink
Movement ability that can pass through obstacles.
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Movement Speed

**Icon variants**
**Properties**

**Level scaling**

### Ultimate

After a period of charging, Kimmy launches a Luminous Chemical Attack in a designated direction. The projectile will explode upon hitting an enemy [hero or creep,] or reaching the maximum range, dealing 130–260 (+100% Total Physical Attack) (+115% Total Magic Power)–238–474 (+185% Total Physical Attack) (+211% Total Magic Power) Magic Damage to the primary target (scales with charging time) and 83% (5/6) damage to nearby enemies.

**Skill terms**
Magic Skill

**Icon variants**
**Properties**

**Level scaling**

 Energy Cost
 Minimum Damage
 Maximum Damage

**Calculation**

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72

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260

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3

{\displaystyle \rm{base\ damage} = \begin{cases}
130 &+ (72 & \times charging\ time) & \rm{level\ 1} \\
195 &+ (107.333 & \times charging\ time) & \rm{level\ 2} \\
260 &+ (142.667 & \times charging\ time) & \rm{level\ 3} \\
\end{cases}}

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0.566667
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{\displaystyle \rm{physical\ bonus} = 1 + (0.566667 \times charging\ time)}

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1.15
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{\displaystyle \rm{magic\ bonus} = 1.15 + (0.64 \times charging\ time)}

**Notes**

* Cooldown starts upon charging this skill.
* This skill can be canceled manually.
* Kimmy can fully charge the skill for 1.5 seconds, and can overcharge it for another 2.3 seconds.
* Charging this skill reduces her movement speed by 20%.
* The camera zooms out when charging, but the vision is the same nevertheless.
* This skill penetrates through minions on its path and only deals one-sixth (1/6) of the damage to them.

## Gallery

### Splash art

Jetpack Rebel wall.jpgJetpack RebelKimmy (Steam Researcher).jpgSteam ResearcherBio Frontier wall.jpgBio FrontierAstrocat wall.jpgAstrocatCharge Leader wall.jpgCharge LeaderFrost Wing wall.jpgFrost WingKimmy (First Order Jet Trooper).jpgFirst Order Jet Trooper
### Avatar icons

Hero711-icon.pngJetpack RebelHero712-icon.pngSteam ResearcherHero713-icon.pngBio FrontierHero714-icon.pngAstrocatHero715-icon.pngCharge LeaderHero716-icon.pngFrost WingHero717-icon.pngFirst Order Jet Trooper

## Trivia

* Kimmy is the first hero to be a Marksman/Mage type.
* She is the third hero in the game who can convert a stat (Attack Speed) to another stat (Movement Speed).
* When switching Hero Voice to Japanese, instead of saying "Fighting 'Kimmy!", she says "Fighting Jimmy! (ファイティング・ジミー! - Faitingu Jimī!)" in Entrance Quotes.

### Development

* While still in development Kimmy's first given name and hero title was Mary the Ink Queen
	+ The name can be a reference to Marie which is an Inkling/Squid from Splatoon by Nintendo.
* Kimmy is one of the heroes to have received a rework before she was even released on the original server.
	+ Her basic attack used to spread and pierce through enemies similar to how shotgun pellets works.
	+ She used to have 2 skill sources: one for her first skill and one for her second skill.
	+ Her second skill used to be another basic attack buff skill similar to her first skill, but was later changed into a blink skill that does not consume any energy.
* Before her reworked on Patch Notes 1.6.10, Kimmy has a **Mixed Damage** alongside with Esmeralda, then it was later replaced with **Magic Damage** specialty will making Esmeralda is the only hero who specializes in **Mixed Damage**.