recursal/Fanatic-Fandom huggingface dataset:
Isaiah Nomos

* Older Aspect
* Younger Aspect

**Isaiah Nomos**, the Patriarch, is the first of the Nomos tribe.

## Story

### The Patriarch

Born in the early Golden Age, Isaiah's innocent and amiable demeanor as well as gift of prophecy led to him entering contact with the Spirit Realm; the Spirits and Great Spirits watching over the world took notice of him and allowed him to stay there for years, granting him a profound understanding of the world and magical energies that would later become the signature trait of the Nomos.

Returning from his trance, Isaiah began preaching for harmony between spirits and mortals, eventually founding his own Bloodline and teaching it the values it thought important - values such as compassion, love, understanding and harmony. Gifting the world with the art of Summon Magic, Isaiah peacefully passed away at the age of 107, his Soul returning to the Spirit Realm.

### Retirement is Over

Upon sensing the distress of Sigma, a long-lost descendant, Isaiah managed to summon his presence to Memoria, appearing as an innocuous old man who helped her several times during her ascension. Eventually, revealing his true identity, Isaiah challenged Sigma to a match where he showed her the ability to perform **True Name Summoning**, before leaving, confident in her abilities.

Isaiah later arrived to the Cheshire Isle in time of need, summoning several Divine Servants to his help including Merlin. Isaiah played an instrumental role in helping Merlin reconcile with Viviane, and in turn, Merlin and Viviane rejuvenated Isaiah's body, granting him a perfected flesh envelope similar to his own body at peak condition. Isaiah went on to live with the pair, watching over the Isle.

## Appearance

Isaiah is a brown-haired man with light green eyes, dressed in an imposing green mantle, similar to a druid's. In his elder aspect, his hair turns silver and he wears bell-like decorations as a crown, but his face remains surprisingly young-looking. He is almost always smiling.

## Personality

Isaiah's personality would form the bases of the Nomos philosophy - acceptation, compassion, pursuit of simple pleasures and happiness, and understanding that a union is greater than the sum of its parts. A kind-hearted, teasing and gentle, albeit somewhat perverted, man, Isaiah believes that innocence is one's greatest treasures and should never be lost.

## Powers

* **Immense Mana:** It is unknown how many can affirm having more Mana than Isaiah; his unique tie to the Spirit Realm means that his mana reserve can barely be quantified in human terms.
* **Summon Magic Mastery:** Isaiah is a master of Summon Magic possessing pacts with several Great Spirits, and showing mastery in the art of True-Name Summoning, which he invented. He also has shown the ability to summon several Divine Servants at the same time without any visible effort, without the use of a catalyst or ritual.

## Storylines

* Memoria Valkyrie features him as an ally.

* Pokemon Hopes briefly features him as a guide.

## Trivia

* He is named after Biblical prophet Isaiah.
Iolia

Iolia is an eccentric fashion designer of Hamarta.

## Story

Iolia was a creation of Walpurgis, who possessed part of the soul of the Recurring Triad member of Wisdom at her birth. She lived happily as a fashion designer until Walpurgis turned her whole world into a constant hell of destruction and revival. Iolia then met a lost Serah and helped her with overcoming one of Walpurgis's playful curses.

Iolia regularly helped Serah as well as the young street fighter Karu, eventually revealing that Karu, Iolia and Serah were part of a legendary trinity of heroes watching over the world. Granting to Serah a final blessing of strength and wisdom, she helped her overcome her final trial and celebrated the end of the infernal Night of the Witch alongside her the next morning.

## Appearance

Iolia is a beautiful woman with long, flowing purple hair and equally purple eyes. She changes clothes extremely often, so she does not possess a regular clothing style.

## Personality

Despite her seemingly eccentric and chaotic personality, Iolia is wise and understanding and possesses surprising insight on people's feelings and desires. She also has a privileged bond with the universe of Hamarta due to her enhanced empathy.

## Powers

* **Costume Design.** She was granted authority by Walpurgis to create new costumes for Serah to use her quest with her **Spindle of Memories**.
* **Memory Protection.** She keeps her memories from day to day due to a resonant Triforce of Wisdom.

## Storyline

* Legend of Zelda : Night of the Witch predominantly features Iolia.

## Trivia

* Her names comes from **Iolite**, a type of purple gemstone.
Formalhaut

**Formalhaut** is a powerful Artifact using Alchemy as a resource.

## Description

Formalhaut is a massive rifle possessing the ability to perform Elemental transmutations by focusing the user's Anima in specific ways, enchanting bullets with elemental properties and even modifying matter in a deep way in the weapon's line of sight. It is however limited to Earth, Wind, Fire and Water.

Formalhaut also has a secret mode where it can entirely wipe out Anima from a single place in order to project a massive beam of energy on a single target; however, said mode is self-destructive for the user, and ordinarily kept locked.
Faeryn

**Faeryn** was an exiled Drow with peculiar Faerie origins - and is now the political leader of Llothfaen's undercity.

## Story

Daughter of a Drow priest and an Unseelie Fairy, Faeryn was exiled due to Baltana's pressure, as the latter feared Faeryn's peculiar magical talents and unstable mindset. However, Llothfaen, the city's new High Priestess, looked precisely for a political leader who held those qualities - and found in Faeryn a perfect companion.

Faeryn quickly became Llothfaen's mistress and confidant, and together with her as well as her slave Kuri-ma Sorath, federated the Drow undercity under their power, reducing Baltana into slavery by their side as well. Slowly, Faeryn started to make plans for conquering Mazdayana.

## Appearance

Faeryn is a slender warlock with dark red eyes, white hair, and dark skin; she dresses in a strange, signature lace armor.

## Personality

Faeryn is a playful and strangely honest Drow who dislikes the constant scheming of the Undercity and prefers a more straightforward approach. Mischievous and chaotic, she is not one to let herself be given orders - her bond with Llothfaen is thus quite peculiar.

## Powers

* **Faerie Magic:** Faeryn possesses a talent for various faerie magic such as Mind manipulation and Shapeshifting, and is a talented profane Magic user specializing in offensive spells.
Innate Ability

An **Innate Ability** is a power tied to one's origin as a magical creature.

## Description

Innate Abilities only belong to those who possess a special origin as a magical creature. Their powers depend on their nature, and are spontaneous in nature, acting out of pure instinct. They are often tied to one or more Elements, or alternatively serve as a reinforcement of one's physical abilities instead.

As an example, a Dragon or dragonborn's abilities are tied to an elemental breath, reinforced scale, and a native magical resistance. These innate abilities also sometimes include an enhanced Mana pool or the ability to perform certain magical spells as if they were supernatural spells instead.

Innate Abilities, as the name implies, cannot be learned, although some disciplines of magic allow to transfuse innate skills from one to another. Other than that, the only way to transmit Innate Abilities is through heredity. An example of such a phenomenon is Mystic Eyes.
Hinoka

**Hinoka** is a woman bound to Archanea given form by Kieran Tuule.

## Story

Legends tell of a champion of Hoshido who helped defend the world from the peril of Anankos. In Interra, at least, they are merely legends; however, Kieran's Imagination managed to spontaneously give form to Hinoka. In 2012, she appeared as an ordinary woman, living alongside Dokuta, Torielle and Camilla. When Kieran encountered them, the newly formed group, quickly threatened by extradimensional threats, was forced to take the road. Hinoka, seemingly recovering her memories, took up the arms one more and and helped Kieran fight across time the threat of Ruine Harumageddon.

## Appearance

Hinoka is a golden-eyed woman with short red hair, dressed in sportive red and white gear. Her draconic form is massive, red and possesses a griffin's wings.

## Personality

Hinoka is impatient, competitive and fierce, yet also deeply connected to Torielle, whom she sees as a sister and strives to protect. With other people, especially Kieran, she is prone to start rivalries and feuds over little nothings, although this is mostly to hide her feelings of inadequacy and embarrassment due to her lack of romantic skills. Nevertheless, she does seek to watch over Kieran, growing stronger still to do so.

## Powers

* **Supernatural Physical Abilities:** Hinoka is a swift and powerful spearmaster due to the dragon's blood in her veins.
* **Magical Aptitudes:** Hinoka can cast several base spells, although she is a lance-wielder first and foremost.
* **Draconic Transformation:** Kieran's Imagination gifted Hinoka with dragon blood, allowing her to transform, in a savage, griffin-like red Dragon.

## Storylines

* Sugisarishi Omoide no Chuko features her.

## Trivia

* Hinoka is a character from **Fire Emblem: Fates**.
Exhumed

An Exhumed is an Undead creature born of Dark Tapestry magic.

## Description

Exhumed are the Dark Tapestry version of zombie-type Undead, resembling barely conscious, hungry, rotting carcasses. What separates Exhumed from zombies is their unique essence: unlike most Undead, animated by the Miasma within, Exhumed are puppets of entropic energies from beyond the stars, and feed not on Anima but on the Soul instead, devouring one's very essence to grow stronger.

Exhumed resemble fleshy humanoids without a face, and have little to no personality in a vast majority of cases; some of them, however, have retained part of their memories and will perform an endless series of automatic acts, or attack select people out of vengeance. When an Exhumed has exhausted their own Soul energy, they crumble into place, neither living nor dead, unable to move for all eternity.

Wandering priestess Kasmeena has invented two rituals regarding Exhumed, however. The first allows to turn an Exhumed with a semblance of humanity into a human-like being, able to speak and act autonomously, although a great shock, such as being "killed", will return the person to an Exhumed state. The second, much harder, allows to restore a spark of humanity in the empty shell of a fallen Exhumed, but with an extremely low rate.

## Trivia

* To be 'exhumed' is to be removed from one's grave, a fitting name for these cursed Undead.
Golden Gun

The Golden Gun is a legendary weapon tied to ancient Western legends.

## Description

The Golden Gun as the name implies is a golden-hued weapon which possesses the ability to grant its owner supernatural marksmanship abilities. It was wielded by several outlaws and law enforcers alike before being retrieved by Endymion.

It possesses many nicknames, including "the lucky gun" and "the devil's gun" due to its possible tie to the Freeshooter, another similarly powerful gun, but with a much more sinister origin.

## Trivia

 The Golden Gun is a reference to many famed guns wielded by Far Western gunslinger in the nineteenth century. This also ties to James Bond's The Man with the Golden Gun.
Hikaru Daigotsu

**Hikaru Daigotsu** is Rokugan's supreme **Spider Clan Daimyo**.

## Story

### Lord of Jigoku

The grandson of a powerful God of Jigoku, the influential Hikaru quickly managed to federate the Spider Clan under his iron rule. During his rule, he among others was responsible for keeping Yasu Chuda under control, recruiting Narai to his cause, and taking a spell from Iuchiban himself in his tomb. There, he quickly met with Kiwa Hida, whom he toyed with a little but spared.

Hikaru then returned to his palace, Shiro Daigotsu, where Kiwa pursued him and attempted to kill him. Hikaru, however easily overpowered and captured Kiwa, making her his, much to her frustration. Things changed, however, when Shusaku appeared, blessing Kiwa with the title of Crab Clan Thunder and depriving Hikaru of his powers. Despite Hikaru no longer being able to control Kiwa, she helped him with eventually defeating Iuchiban himself during the final battle, thus restoring his powers.

## Appearance

Hikaru is an elegant yet imposing man with silver hair tied in a long ponytail and black eyes, dressed in intimidating purple and red clothing, wearing a bone-white Oni mask..

## Personality

Hikaru is, as expected, arrogant, entitled and controlling, embodying the dark virtues his father created. Stalwart and determined, he is also quite insightful, but despite his intimidating mien, he is not above enjoying himself, especially by teasing Kiwa. He is quick to anger when things do not go his way, and especially hates being confronted to someone stronger than him.

## Powers

* **Supernatural Physical Abilities:** As expected of a demigod of the Taint.

* **Regeneration:** Hikaru possesses immense regenerative abilities and an immunity to further corruption due to being Daigotsu's heir.

* **Oni Dominance:** Hikaru possesses a authority over Oni, and can command them at will. This extends to all corrupted individuals, with Hikaru easily imposing his will over Kiwa.
* **Necromancy Mastery:** Jigoku itself bends to Hikaru's whims, hence his ability to easily use Blood Magic.
* **Akan Shape:** Hikaru can transform himself into a massive beast, although he has never shown this ability.

## Storylines

* Legend of the Five Rings : Fates and Fortunes features him.

## Trivia

* His name means "shining" in Japanese, in an ironic twist.
Interra

**Interra**, known as the Earthen Plane, is a Plane where Planet Earth is situated.

## Morphology

### Geography

Interra's Earth is mostly similar to known Earth, with a select few differences such as the existence of lost continents like the Land of Mu or Atlantis. Its moon is also the home base to the Lunareans.

### History

Interra's Earth possesses as well a similar history to Timeline Prime's Earth, albeit weaved with magic and supernatural phenomena. Families such as Den Anfan and Horenheim have waged wars, World War Two was the theater of supernatural battles, witch trials were performed to kill literal witches, and many more events were connected to fantastic causes.

### Technology

Once again, Interra possesses a similar technology level to Timeline Prime's Earth with a few exceptions such as Dimorr inventions, Den Anfan technology and several other anomalies. They are however, hidden from the public.

### Magic

Magic in Interra is hidden and mostly used in secret, for fear that one discovered, it would imbalance the world's order. The Illuminati and SCP Foundation work together to prevent that from happening. However, it bears many shapes and is unrestricted, although with a lack of belief from most populations and a darkening age, some magical creatures such as Fairies are slowly becoming extinct.

## Races

Interra possesses several races, most of which are forced into hiding by the main force that populates it : humans.

### Humans

Mankind is the principal sapient species of Interra and by far. They have for a long time imposed their domination and supremacy over other races and reign supreme, for better or for worse.

## Notable Timelines

Some notable Timelines concerning Interra are as follows

* In a specific Timeline, Interra is entirely destroyed in 1912 and merges with Inferno due to Mickael Idalia's actions.
* In another specific Timeline, called the City Hall Timeline, paper within Interra takes specific properties and can now be animated into Papercuts.
* In another specific Timeline, where most Gaea-related titles occur, pollution and global warfare as well as the malevolent intentions of a select few cause the quasi-global destruction of the Earth around 2030, leading to reconstruction upon the ruins of the previous civilizaiton.
* Another Timeline, more optimistic, situates a prosper, albeit slightly totalitarian global government in 2050.
* A similar Timeline evaluates a world where the European Union becomes the world's first economical power and where most states in 2017 have reverted to a monarchy.
* An extremely divergent Timeline situates the world as a theocracy directed by the cult of Adonai, although this Timeline is exceptional by in itself.

## Trivia

* Due to anthropocentrism, Interra is the plane in which most Story Arcs have been unraveled. Furthermore, many of these Story Arcs, unless stipulated otherwise, are situated in the early twenty-first century, which, from a Meta standpoint, is the time of writing of such stories.
* Another world similar to Interra has been uncovered, called Interra Enochis, but far too divergent in terms of galaxies to be considered as an alternate Interra.
Human

**Humans** are a dominant race in most Planes of the Multiverse. They are, as the name implies, the main inhabitants of the Single Plane and Interra.

## Description

Humans are in most points similar to the Single Plane's first humans - themselves descended from Adam Dawne and Eve Dawne. Most of them have long since lost their ability to perform Magic, although some of them still possess magical residues due to possessing a nonzero Mana reserve. Humans are known for existing on most Planes. Most Deities are humanlike, but whether gods created mankind to their image or if they take that physical form in order to give a greater sense of familiarity is unknown.

They are not as powerful, intelligent or talented as other races, but they possess immense potential and a uniquely powerful Soul - due to mankind's inheritance of the mystical *apeiron*, inherited from Atlanteans of times past. That potential is sadly often wasted or misused however, with most humans living quiet or unremarkable lives, lacking the Imagination to change the world around them. That unbound potential is also reflected by humanity's ability to reproduce with most races, and the superficial resemblance between them and other races.
Indra

**Indra** is a Mirran warrior and a Planeswalker watching over the Gathering.

## Story

### The Observer

Indra was a member of Mirrodin, which was invaded and became New Phyrexia, corrupting every value he held dear and making him Planeswalk due to the traumatic shock. He wandered in the Multiverse, seeking for answers, eventually meeting Janeth Wulffen and giving her advice on how to use her powers for the greater good.

He later appeared briefly as an enemy of Emeria, planning a way to defeat both her and Phyrexia in a single hit. seeking to neutralize her in a grand battle on New Phyrexia, but eventually failing. Rescued from certain death, he retreated as his objective - bringing an end to Phyrexia - was temporarily done, while still remaining a silent arbiter of the conflict.

## Appearance

Indra is a half-man, half-steel individual, a blend of living and synthetic tissue, seen in his body being a hard exo-armor, while he still possesses blonde hair and blue eyes. He dresses in intimidating blue and white clothes blending with his armor.

## Personality

Indra is overly analytic and extremely calm, appearing as a silent arbiter with great wisdom and knowledge and rarely participating in battle, but this quickly changes when Phyrexia is involved. Indra's hatred for the concept of Phyrexia transcends his other feelings, causing him to become irrational and abandon his sage persona for an obsessive thirst for vengeance regarding those who took everything he had.

## Powers

* **Supernatural Physical Abilities:** Indra is a martial planeswalker, using his enhanced metal body in order to be an extremely threatening foe.
* **Planeswalker Powers:** As a Planeswalker, Indra can use mainly White and Blue mana although he also is able to slightly use Black mana. He is a master of artifice and can create, alter and erase artifacts at will.

## Storylines

* Magic: The Reckoning features him as an ally.

## Trivia

* Indra is the name of a deity in Hinduism.
Hoshiro Tsukiya

**Hoshiro Tsukiya** is the son of Justinian Tsukiya and an aspiring duelist.

## Story

Hoshiro was born of Justinian, but the latter disappeared soon after his birth, and his mother died as well. Orphaned and without a name or family, Hoshiro grew up in Skyward's lower parts, training to be a duelist. As he participated in the Skyward tournament, he encountered the mysterious Nathalie Courtabesse, whom he befriended before falling in love with her. Hoshiro helped Nathalie, defeating her to save her from Adrammelech's influence, then contributed to his final demise.

## Appearance

Hoshiro is a black-haired, brown-eyed young man dressed in casual black and grey clothes, complete with a massive black scarf.

## Personality

Naively pure-hearted and heroic, Hoshiro is a brave individual who seeks to uncover the truth and fights for justice and fairness. Somewhat innocent, Hoshiro is ashamed of his seemingly modest heritage and often feels intimidated while speaking to others. Nevertheless, Hoshiro is a talented and passionate duelist with a strong sense of justice and a desire to protect others - especially Nathalie.

## Decks

* Hoshiro's **Magic: The Gathering** deck is a Black-White-Green **Chord-Vizier Combo** deck - using inner synergies and small creatures to win the game out of nowhere - which he employed during the Skyward Tournament, based on his Warden **Vema, Promise of Eternity**.

## Storylines

* Queen of Games : Moloch the Duelist features him.

## Trivia

* Hoshiro's name means "son of the star", a reference to his father's legacy.
* He has some similarities to Yugioh 5DS's Yusei Fudo; his Warden Veia possesses some similarities in effect to Yusei's Stardust Dragon as well.
Ithallea

**Ithallea** is a Plane of the Exteria Multiverse characterized by the presence of a strange presence known as the Maelsturm that serves as a resting place for the world's Souls. Its Territory Lord is Cassiel.

## Morphology

### Geography

Ithallea is comprised of a massive continent, centered around the city of Iboria where the Royal Palace lies. Many other regions have been identified on this continent such as sharp mountains and canyons, a tranquil seashore, a dense forest including the town of Ebaenion, and an isolated wasteland upon which sits the abandoned Mount Ordeal.

### Politics

Ithallea is governed by a king, although some border regions of the kingdom are still rebel to the crown, causing a climate of general strife in the continent.

### Technology

Technology in Ithallea is equivalent to seventeenth-century Interra, with the exception of developed Esotechnology using the flux of Maelsturm to perform several impossible actions.

### Magic

Magic only exists through the Maelsturm and can be accessed by Ascendants and Transcendants only ; several Esotechnological items allow to briefly simulate Magic by using the currents of Maelsturm.

## Races

There is but a single race naturally born in Ithallea although the Maelsturm sometimes creates other races.

### Humans

Mankind composes most of Ithallea and serves as its main population. They live in tightly knit communities within a massive kingdom.

### Ascendants

Ascendants are mindless beasts born of the Maelsturm's actions on some humans. They seek to inflict pain and devour Souls in order to appease their instincts.

### Transcendants

Transcendants are humanoid individuals born from the Maelsturm's actions on rare humans. Despite almost looking human, they possess various abilities and a slightly uncanny mindset and behavior.
Hourai

**Hourai Elixir** - also known as **bottled perfection**, **liquid infinity** or **water of Shangri-La** - is a substance that transcends the boundaries of existence.

## Description

This prismatic liquid grants powers beyond understanding to whoever consumes just a drop of it, as well as absolute conceptual Immortality. It also connects one's Soul to the Akasha, making it so that one drop can turn any lifeform into a supremely divine existence.

Wounding and impeding Hourai users is not impossible; the substance known as Black Jade can actually counter to a certain extent and wound those who benefit from it. However, this substance is quite rare and only detained by Lunareans. Said people is also the only one who can synthetize Hourai, in a millenia-long process that takes incredibly rare ingredients including the very blood of Adonai.

After being synthetized, Hourai can be either derivated (by being injected to another person, upon which it will be derivated when passed down to a descendant) or refined (with a variety of scientific processes). One exemple of such process is H⅔.

## Trivia

* It borrows its concept from the Elixir of Immortality in many cultures and its name from Touhou's elixir of the same name.
Four Blessings

The Four Blessings were four ancient forms of Magic granted upon all living things by the four Seraphim. They embody the "natural magic of beings with a Soul".

## Description

The **Four Blessings** were granted by Seraphim in order to safeguard mankind and other sapient Races. They are supernatural yet "instinctive" powers that require no training to be used. However, their use is spontaneous and cannot be consciously mastered, only activating in time of dire need.

While deeply magical in nature, their manifestation is mundane, and as such can even happen in non-magical places. They are "a fragment of human nature".

### Determination

Determination is the **Blessing of Justice** granted by Seraph Sepher. Those blessed with Determination will transcend their own limits and endure until the very end for their ideals.

### Harmony

Harmony is the **Blessing of Temperance** granted by Seraph Ellyra. Those blessed with Harmony will surely safeguard their bonds with those close to them, and protect them from harm.

### Salvation

Salvation is the **Blessing of Fortitude** granted by Seraph Ophiel. Those blessed with Salvation will always find the words and strength to reach out to those lost in darkness and save them.

### Void

Void is the **Blessing of Wisdom** granted by ex-Seraph Xelias. Those blessed with Void will be able to clear their mind and find insight in critical situations, regardless of what threatens them.

## Trivia

* The Four Blessings are in fact aspects of the human psyche - the ability to perform feats of greater magnitude that they normally could in critical situations - hence their labeling as "natural Magic".
Gretchen

**Gretchen** is a hunting Drider from Felarya.

## Story

Gretchen was seen several times obeying Naxxragma's orders while chasing Vanilla, eventually capturing her despite Myrtil Erudessa almost stopping her. She was seen again while attempting to retrieve Vanilla, but Myrtil negotiated with her this time, promising to help Naxxragma instead, something to which Gretchen grudgingly agreed, allowing Myrtil to advance while still threatening him if he didn't keep his word.

## Appearance

Gretchen is a drider - as such, she has dark skin and piercing red eyes. She has black hair, tied in a tribal hairstyle, and possesses the lower body of a massive hunting spider.

## Personality

Gretchen is fierce and feral - devoted to Naxxragma and preying on those who oppose her, devastating her opponents while leading her armies towards victory. She has a deliberately sadistic side, and is otherwise brutish and hard to approach. She is a rival to Jarvys, whom she believes to rely too heavily on tools and sophisticated traps, preferring her sheer, physical abilities.

## Powers

* **Supernatural Physical Abilities:** Gretchen possesses the heightened abilities of a Felaryan predator. They are far greater than most Driders as well.

## Trivia

* Gretchen is a German world derived from "Margaret", associated with Goethe's Faust.
Fal'Cie

**Fal'Cie** are powerful Deities native to Fabula Nova.

## Description

Fal'Cie are mechanical deities tasked with serving masters unseen, operating without conscious thought or free will. Since they cannot directly interact with the world, they instead curse humans to obey them, forcing them to accomplish specific tasks. Those who fail in properly executing these tasks are Crystallized and turned into undead monstrosities.

Fal'cie vary in appearance, but are mostly gigantic and mechanical in design. Some of them can however adopt a more human design when needed. They all possess godlike powers in battle, many of them associated with the element of Light.

## Trivia

* The concept of Fal'Cie is borrowed from Final Fantasy XIII.
Fluffy

**Fluffy**, real name **Violet**,was a young student who eventually became a Videogame Realm Avatar.

## Story

### Heart of Flowers

Violet, a shy young girl who used video games as a means of expression due to her social anxiety, was recruited by David Noachia, enlisted in order to stop the threat of Ace Weisner, due to her talent as a gamer. Using her usual pseudonym Fluffy, she thus joined with five other protagonists chosen by David, who then called themselves the Gamewatch.

Growing closer to one another, the group managed to defeat Ace, becoming the de facto rulers of the Realm. However, they then were then put under the twin threats of a vengeful and bitter Sunset, then of a chaos-loving Zizanie. When a redeemed Sunset, Starlight and Ruxxie almost rescued Fluffy, The World's Enemy instead transformed Spark into the corrupted Midnight, who in turn transformed Fluffy into Erynies.

Fluffy was eventually freed from Erynies's influence, with the help of a determined and quite loving Zizanie. Resolving to save the Gamewatch and protect their own, she then went on to face the final enemy of the Videogame Realm: Sraden'k. She was eventually successful, allowing for the Gamewatch to slowly rebuild the ruined Mindscape.

## Appearance

Fluffy is a young girl with dark green eyes and pink hair. She often dresses in light, cream white and gold clothing reminiscing of a student.

## Personality

Fluffy is inherently pacifistic, benevolent, soft-hearted and protective of others, disliking violence and avoiding it whenever possible. However, quite surprisingly, she has a much fiercer side, although she is ashamed of it and would rather be seen as only kind-hearted and patient, thus slightly overplaying on her pacifism and altruism. She has shown to have a soft spot for nature.

## Powers

* **Gamewatch Powers:** Fluffy, like all members of the Gamewatch, can use abilities based on the rules applied to her by the Videogame Realm. She specializes in healing and protection.
* **Territory Lord:** Fluffy is one of the Territory Lords of the Videogame Realm, and has such has control upon the world's structure.

## Storylines

* Butterfly Effect III : Loyalty features her as a central character.
* Butterfly Effect IV : Bonds features her.

## Trivia

* Fluffy is a parallel to Fluttershy from My Little Pony franchise.
* Her name is a reference to the "shrinking violet" trope.
Ezra Voldaren

**Ezra Voldaren** is a powerful Vampire of the Voldaren Bloodline.

## Story

After the cataclysm that devastated the Earth, Ezra, alongside many vampires, took refuge in the vampiric city of New Eden, taking the lead of her clan as the purest Voldaren on Interra. During her rule, after a variety of murders were committed, Ezra briefly encountered and befriended Darmethor, flirting with him and helping him along the way. Soon after, she also encountered Titania Leonio and Ryuka Mada.

Deciding to help them on a whim - in order to face the powerful beast known as Lothan - Ezra joined the group in their endeavors to become stronger, training Titania and constantly testing her strength, before eventually participating in the final battle against the monstrous beast, eventually weakening it enough for Titania to deal the final blow. Content, she let herself rest in a restored region, alongside Titania's group.

## Appearance

Ezra is a red-haired woman with light green eyes, dressed in a massive black combat armor made of studded leather, a feral smirk on her face.

## Personality

Ezra possesses traits common to most Voldaren, including a sadomasochistic demeanor, a constant thirst for risk-taking and violence, and a hedonistic enjoyment of life. Ezra is a nihilist, one who denies any meaning the world can have and instead focuses on pleasure. She seeks neither to die nor to life, only focusing on the experience and feelings she is offered along the way. She shows an appreciation for strong-willed individuals such as Darmethor or Titania.

## Powers

* **Supernatural Physical Abilities:** A pure-blooded member of the Voldaren Bloodline, Ezra possesses immense strength, speed and endurance.
* **Brionac Use:** Ezra was able to briefly borrow Brionac from Carmilla Voldaren in battle.
* **Wind Manipulation:** Ezra was easily able to enhance or nullify Titania's wind powers.
* **Vampiric Abilities:** Ezra possesses high power, guaranteeing her pure bloodline. She can perform natural Necromancy, possesses crushing charisma, and can even command to most other **Vampires**. Furthermore, she possesses few of traditional vampiric weaknesses.

## Trivia

* She was named after Erzebet Bathory, who heavily inspired the Voldaren traditions.
Inanna

**Inanna** is the Great Spirit that serves as an embodiment of Water.

## Appearance

Inanna appears as a semi-tangible woman made of flowing water, her shape constantly changing, but always showing almost supernatural beauty.

## Powers

* **Conceptual Immortality:** As long as the concepts of water and flow exist, Inanna is Immortal.
* **Water Mastery:** Water is but an extension of Inanna's will, and she can manipulate it in whatever way she desires. This includes advanced mastery such as healing, cleansing and Soul alteration.

## Trivia

* She is named after the Mesopotamian goddess with the same name.
Icara

**Icara** is an impulsive Harpy from Felarya.

## Story

A powerful and frightening man-eater, despite being somewhat looked down by her tribe, Icara was the first to capture Myrtil Erudessa whom she offered to her tribe - and to her surprise, Myrtil survived the trials imposed on her by the Harpy society, even defeating Icara in a duel thanks to his companion Vanilla's advice. Intrigued and impressed, Icara decided to follow him.

Icara was present several times to help Myrtil with moving from one continent to another, until Zamamura's magic deprived her of her mobility. However, even despite that, she kept fighting, and eventually helped Myrtil with facing Baphomet as well, contributing to his ultimate victory.

## Appearance

Icara is a pink-haired harpy, with sharp orange talons and massive pink wings as well. She is dressed in light, feathery green clothing.

## Personality

Icara, like most harpies, is downright insulting, aggressive and extremely proud, seemingly looking down upon other races with each comment and belittling others. This is however but a Harpy custom, and Icara is by no means as harsh or full of contempt as she seems. She even admires Myrtil, and is ready to delve into danger to help him - although this might be part of her daredevil nature as well.

## Powers

* **Supernatural Physical Abilities:** Due to her massive strength, Icara is extremely swift, strong and enduring - although her frail rib-cage prevents her from being invulnerable at close-range.

## Trivia

* She is a reference to Icarus, a Greek legend whose wings were burned as he attempted to approach the Sun.
Freeshooter

The **Freeshooter** is a Colt-like weapon that allows for devastating shots.

## Description

The Freeshooter is a western gun which always shoots right, aiming using the user's inner instincts as a resource to perform perfect shots. It is said that whoever holds it will obtain thirteen bullets ; the first twelve always strike true, with the thirteenth aiming wherever would damn the user's Soul.

This legend hints at the Freeshooter's possible Demon-like origin but there are no true confirmations about that; other possibilities include a cruel Djinn or a powerful Daemon.

## Trivia

* A Freischutz is a german legend about a hunter who traded his Soul in exchange for a gun who always shot right.
Felicia Sunn

**Felicia Sunn** is a warrior of Leo Kreiss and Camelia Bloodrose's army in Mazdayana.

## Story

A talented mage, she was hired in order to fully heal a semi-corrupted Manithil Erudessa. Due to curiosity and the desire to learn more from Manithil and Leo's group, she joined them. She helped her with fighting first Sheol and, later, an incarnation of Angra Mainyu itself. Her heroic efforts in the matter contributed to saving the world.

She later was caught in the distortion like the rest of the army, and found herself in Shinryu's world, where she helped with healing Helyett Dahark and supported Camelia, fighting against the Holy Dragon and her emissary Miranda Liev. She eventually ended Shinryu's reign of tyranny, then joined the final battle against Dahark in her world and helped with defeating her, putting the world to peace.

## Appearance

Felicia is a silver-haired woman with prismatic eyes who dresses in graceful blue and silver clothes.

## Personality

Arrogance and curiosity are two words best used to describe Felicia's behavior. Considering herself to be the best mage in all Mazdayana - which to be fair isn't much of a stretch - she only acts in order to prove herself to others and to herself, and to learn of new things about magic and the world's mysteries. She often acts in a benign, 'cute' way to deliberately mislead others on her true ambitions.

## Powers

* **The Sage:** Felicia's Asterisk is the only asterisk which allows its user to cast spells of all three elements, and grants her specific casting abilities in order to chain several elemental spells together.

## Storylines

* Conquer the Heart features her.
* Conquer the Soul features her.

## Trivia

* Her name is a reference to felicity and sunlight, and a reference to Felicia Suncastle.
Forever Serpent

The **Forever Serpent** is a mark created by Ouroboros Haruma to mark his inheritors.

## Description

It takes the form of two entwined snakes around a blade, forming a ten centimeters white pattern, often seen on its bearer's forehead. When borne this way, it grants its wielder control over Anima, for example to perform Healing or to wound by draining someone of Anima.

It was created by Ouroboros to master the cycle of death and rebirth, and those who bear its mark function as potential bodies for Ouroboros, as the latter constantly revives from the Akasha through different planes and at different times. They can thus be considered vessels, specially modified in order to function as Avatars when needed.

## Trivia

* The Forever Serpent is another name for the beast named Ouroboros.
Initium

The **Initium** is a Mindscape associated with the Arcana.

## Description

It is an immense assembly of cogs, wheels and stained glass, a levitating, gigantic steampunk church glorifying the initiatic journey of mankind. It is composed of countless platforms, each associated with one or more Arcanas. An open, sunless sky, tainted in ethereal gold with silver clouds, can be seen above and below the Initium.

In this world, time flows differently, and perception is altered through symbolism, with most people visiting the Initium traveling through depictions of their own journeys through different lenses as they travel from platform to platform. Massive Arcanas are sometimes seen soaring above the plateforms in the sky.

## Trivia

* Its name comes from the initiatic journey one must undergo to master all Arcanas.
Garrett Sworn

**Garrett Sworn** is a stalwart Divine Servant of Sagittarius.

## Story

Garrett was summoned as an Arbiter for a Magus War; it is not yet revealed how he died or became a Servant. He then attempted to enforce his War's rules by neutralizing Holo, a presence that introduced herself as a Servant despite an Aquarius Servant already being summoned. However, he could not overpower Holo's brute strength and was killed.

Akamanah resurrected him as her pawn, using him in order to kill Hamona and constantly threaten her opponents, however aside from the first kill, he was quickly countered by the tactics of Aiden Hawke. After he fought Radundo, he was freed from his curse and made to fight by Radundo's fight for a final battle, but was once more overpowered and defeated.

## Appearance

Garrett is a brown-haired, bearded man with dark brown eyes, dressed in traditional 'Western' clothing, acting as a typical cowboy.

## Personality

Fittingly for an Arbiter, Garrett was shown to take his role as an enforcer of law extremely seriously, acting as a vigilante killer to those who refuse to submit to the law, while being protective of the innocent. His mannerisms and professional yet harsh actions hint to a background as a member of police or military.

## Powers

* **Enhanced Speed and Accuracy:** Garrett is an excellent gunman, his abilities bolstered to Supernatural level by his Divine Servant role.
* **Divine Servant Abilities:** Garrett possesses tremendous abilities (FOR C, END C, AGI A, INT B, MAG E, CHA B) befitting of his role as a Divine Servant of Sagittarius.
	+ **Advent:** Garrett's Advents are a powerful stun grenade able to stop the actions of all Divine Servants in a zone, and the Freeshooter gun.

## Storylines

* Magus Wars : Control features him as the Arbiter.

## Trivia

* He is inspired by the spaghetti western genre as well as the legend of the Freeshooter which gave name to his gun.
* He was later stated to have three daughters: Blackstar, Pomme and Pink L.
Hannah

**Hannah** is a young woman who is a devoted member of Dein Umbra.

## Story

A young Chosen who sought to free the world from the Church's tyranny, she was obsessively devoted to her leader Isa Norwind's cause. When she learned of Isa's despair and desire to sacrifice himself to Asmodea in order to resurrect his lost love Serena Norwind, Hannah refused to let him die and disrupted the ceremony, offering herself as a sacrifice to Asmodea instead.

In an alternate timeline, Hannah was found by Sigma before sacrificing herself; this allowed Sigma to negotiate instead with Asmodea, allowing the latter to choose Sigma's body as her vessel. Hannah, now freed from her curse-like fate, went on to live with Serana and Isa.

## Appearance

Hannah is a purple-eyed woman with dark skin and silver hair, dressed in modest dark clothing adorned with a silver lining.

## Personality

Despite her rebellious nature, Hannah is a meek and devoted girl who was saved from imprisonment and execution by Isa, and since then seeks to repay her life's debt to him. As a result, she is often soft-spoken, almost emotionless in her attitude, but is prone to intense displays of emotions when Isa's health is threatened.

## Powers

* **Chosen Powers:** Hannah is able to wield Ice and Darkness as her main elements, and is also talented at sacrificing Demon Gems to summon creatures, her signature being a massive corrupted Phoenix.

## Storylines

* Chronicles of the Damned briefly features her.
* Memoria Valkyrie shows her salvation.

## Trivia

* Hannah is a Jewish name meaning "Grace"
Frida

**Frida** is a Sephira of the Falcon and a Pisces Divine Servant.

## Story

### The Falcon's Eye

Frida was one of Paradiso's perfected Sephiras, and was tasked with keeping the world's equilibrium and protecting the Seven Pillars while under the guise of a human. She was sent to Italy during the Renaissance where she served as inspiration to Leonardo da Vinci.

Endymion fell in her arms while mismanoeuvering the Epocanonicus, and she quickly fell in love with him, but this elected reprisal from the Church who saw this love affair with a pagan as unacceptable and crucified Frida after kidnapping her. Endymion however went to the depths of the Vatican to take Frida alongside him and return to his time period after killing the kidnapping's instigator.

Frida thus joined Endymion's side and helped him with saving other Sephiras, culminating in helping him defend Sumeria against Zenodora Horenheim's armies. As they succeeded, Frida was immortalized as a Divine Servant and, alongside Endymion, returned to the Cheshire Isle several thousand years into the future.

## Appearance

Frida is an angelic woman with dark blue hair and turquoises eyes, dressed in blue adorned with gold jewelry, and possessing dark blue wings

## Personality

Frida is an artistic individual with a somewhat abstract mindset who appreciates beauty for the sake of beauty and finds attitude and bearing to be quite important. She is also somewhat innocent and sensitive, while showing a great deal of empathy.

## Powers

* **Supernatural Physical Abilities:** Like all Sephiras, Frida possesses an exceptional divinely perfected body and thus possesses superior physical abilities.
* **Sephira Abilities:** She possesses high purity and is immune to most mundane forms of corruption, although she is especially vulnerable to Miasma.
* **Divine Servant Abilities:** She now possesses the ability of a Divine Servant although her Advents and exact abilities are yet unknown.
* **Mind Manipulation:** Frida's unique ability is the manipulation of the Mind, bordering on psychic powers.

## Trivia

* Frida comes from goddess Freyja, a goddess of beauty and love.
Helio

**Helio** is a powerful, influential Angel tasked with overseeing the Harumageddon case.

## Story

Brother to Ino, Helio saw her as she lost her memories and resolved to protect her from outside influence no matter what. As such, he opposed the Harumageddon family several times, hoping to stop Reapers from interfering with existence on Interra. As a result, he opposed Kieran Tuule and even stopped him once, but Kieran managed to escape. Upon seeing Kieran protecting Ino, Helio instead teamed up with him against the greater threat of Kioxat.

In the second Timeline, Helio was much more proactive; learning of Hina's threat, he sought to protect Ino by directly attacking her, resulting in Hina's apparent annihilation and causing the birth of Xelina Harumageddon which would, eventually, cause the opposition between her and Ruine Harumageddon to culminate in a future war.

## Appearance

Helio is a tall, brown-haired man with white angelic wings and brown eyes hidden behind small glasses, dressed in formal clothing.

## Personality

Helio is stern, serious, practical and indifferent to the collective emotions of mankind, labeling them as inconsequential. Helio is also somewhat intolerant at first, as seen when he labels all unsanctioned magic-users as heretics. Paradoxically, this causes Helio to be quite emotion-driven as well. All of these feelings stem from Ino's loss, and drive Helio to seek justice and protection - and in fact, when Kieran risked everything to protect Ino, Helio eventually came to respect mankind's potential and freedom, even if it meant risking his own salvation to help Helio against Kioxat.

## Powers

* **Supernatural Physical Abilities:** Helio is a high level combat-type Angel, so his physical prowess is expected.

* **Angelic Existence:** As a high-level Angel, Helio possesses high-level holy magic, high resilience, immense mana and Divine Magic mastery.

* **Esper Command:** Helio commands several warlike mechanical angels collectively referred to as Esper, which possess immense physical abilities, tactical analysis and various support spells.
* **Elemental Mastery:** Helio seems to possess immense mastery over Fire and Light and can manipulate solar flare as his main elemental hybridation.

## Storylines

* Sugisarishi Omoide features him.
* Sugisarishi Omoide no Chuko features him.

## Trivia

* Helio is a Greek name associated with the Sun.