SSR Tier List

This page ranks SSR units based how viable they are in **PvP**, nowhere else. S being greatly recommended and F not being recommended. Limited time banners appear from time to time, while general banners is available in any banner(reduced chances in limited time banners unless stated otherwise).

## Keywords

Keywords describe the unit's role and what makes them unique in the team. A unit may have 2 - 3 type keywords.

**Role Keywords,**

-***Damager** - Have skillsets that favor more to themselves, and are the general DPS for the game.*

-***Tank** - Have a higher amount of HP, and have passives that reduce or mitigate the damage allies will take.*

-***Support** - Generally have skillsets that favor other allies more to themselves.*

**Type Keywords,**

**Attack Keywords**

-***Damage** --- The unit has a skillset for consistent damage, granting more utility*

-***Burst** --- The unit has specific skills that deals heavy damage to enemies*

-***Crowd Control** --- The unit has skills that can deal damage to multiple units or disrupts the enemy field.*

-***Charge** --- Utilize charges for certain skills, and has an extreme burst effect when used*

-***Counter** --- Refers to skills that can immediately counterattack, or deal immense damage as payback*

-***Pierce** --- Refers to skills that ignore damage reduction, aka **Resist***

**Defense Keywords**

-***Guard** --- Refers to passives that allows the unit to protect allies from burst damage*

-***Resist** --- Units with passives that grants them significant damage reduction*

**Support Keywords**

-***Assist** --- Refers to skills that supports a team's DPS, such as Give Turn, Lullaby Entry and etc.*

-***Buff** --- Refers to skills that buffs allies with a TU reduction, Armor, Rage and so on*

-***Sustain** --- Refers to skills that allow the unit to heal themselves*

-***Heal** --- An alternate version of Sustain, which allows the healing of other allies. Overwrites the **Sustain** keyword*

**Unique Keywords**

-***Poison** --- The unit uses Poison as its primary damage source*

-***Burn** --- The unit uses Burn as its primary damage source*

-***Blood** --- The unit has skills that sacrifice allies to deal damage*

-***Stun** --- The unit has skills that deters enemy turns*

-***Sleep** --- The unit has skills that prevents the enemy from taking turns*

-***Silence** --- The unit has skills that prevents enemy passives from activating, including **Resist***

## New

New SSRs arriving in the game will be added here, and will be given a ranking a week after the end of its first banner appearance. Otherwise, it will stay in Unranked until further notice.

Apollo and Artemis

Ossia: Bewitching Devil

Antares: Knight of the Sacred Fire

## Revamped

Revamped units are those that were given a buff or nerf based on the changes of the game in order to balance things out, and will be placed here until further notice.

But it's empty now...

## Unranked

Dark Callen, Ludmilla - Knight Of The Holy Eve, Ludmilla - The Paladin Bride, Hibiki - Scarlet Oni Samurai, Gaia - The Goddess of the Earth, Astrid - Red Dragon Bride

S+
--

-**Guardian Mode** skill purifies her system while guarding her allies from an attack for a brief period, before striking back with her *Retribution Drain*
-**Dual-target Savage Force** overwhelms the field as her desperation to save others obliterates the enemies

-A strong attack oriented supporter with a **Purify Heal**, who can cope with SP crisis combined with her *Crisis Power* passive and dual-target **Crisis Blast** attack
-**Dual-target Survivor's Fury** & **Survivor's Armor** makes her difficult to ignore in the game

-100 TU cost **Poison Drain** & **Guard Destroyer** gives a sharp edge to poison teams
-Has a unique *Poison Skin* passive and low cost *Poison Random* skill

-**Crisis Armor** and **Crisis Focus** makes him a difficult unit to kill, which becomes a priority target to enemies
-Has a single-use *Tribute Flare* to make the most out of an ally at near-death status

-***Guardian* Angel** Michelle can perform tactical rescue and strategy disruption at alarming speed, and features a **Twin Regeneration** passive and a zero-condition **Banish** skill
-**Holy Protection** benefits both her and Michelle with Armor and Poison Ward, making them an incredible pair
-Leader skill grants *Defense Up* status boost against attacks in the absence of ally reinforcements

-A must have in any team, featuring skills such as **Desperate Drain**, **Purify**, and **0SP Give Turn**
-Famous for having a *Desperate Drain* skill with **Hold Ground** passive

-Team leader skill grants a **Quickened Dawn** status to all **frontline allies** at the start of battle
-*Step Back* skill allows the **Double Stun Entry** to trigger once more, while swapping with an ally

-Taking damage means nothing with her *Desperate Armor* that grants absurd damage reduction, as well as her *Burning Heart* to further increase survivability
-Devours evil as it is with her *Desperate Impact* and **Savage Drain**

S

-**Nightmare Drain** keeps enemies asleep while fully healing her as well as recovering *Vigor Armor* for protection
-*Survivor's Fury* becomes an alternative offense in battle, albeit weaker but not to be underestimated

-*Attack & Counter* skill takes enemies by surprise, followed by a **dual-target Desperate Drain** for a counterattack
-0SP cost *Sleep Bomb* sets multiple opportunities for *Sleep* teams
-Optionally used in Blood teams thanks to her *Minion Revenge* passive

-Has a low cost *Summon Minion* that can provide tributes to *Blood* allies, as well as her **Blood Reaper** that does high damage, while providing another Mori to reinforcements
-*Minion Revenge* and **OP Blood Heal** grants support to allies quickly

-The SP supply in Burn teams, as well as a Burn status spreader and offense buffer with **Intense Burn**
-*Dual-target Brash Strike* and *Burn Blast* while Burned strikes at 2 targets, quickly providing chances for ally *Burn Drive*

-A low cost **Super Spirit** grants free SP for allies, or for her **Over Drain** skill
-**Swift Stealth** and **Stealth Fury** combo completely obliterates enemy passives at low costs

-Dual-target *Poison Devour* skill deals crowd controlling damage at a low cost, while *Savage Force* does incredible single target damage instead
-**Auto Life Flip** puts an instant lamenting discouragement to enemies if she survived a fatal strike

-A strong and decently durable attacker, being efficient as a Survivor unit paired with his **Storm Regeneration**
-**Payback Stun** pins 2 enemies momentarily in the TU order

-Although fragile, **Hold Ground+** passive and **Flip Stun Random** combo quickly grants the ultimate team counterattack for Stun teams
-**Auto Time Strike** passive combos with all of her offense skills for even more damage, featuring *Swift Strike*, *Guard Destroyer* and *Combo Burst*
-Leader skill grants *Quicken Storm* status to all Storm allies in the frontline and reinforcements

-SP gaining **Ignition Heal** grants team Over Drive chances as she heals, while her **field-target Over Drain** spreads Burn for Burn Drive skills, including herself
-*Spirit Armor* guards her against heavy attacks, and her leader skill grants Quicken to **all Light allies**

-*Swift Charge* attacks and *Purify Charge* grants her tough **Charge Armor** to guard against plenty of attacks
-*Stun Flash* staggers an enemy with an unforgettable shock

A

-Risky **Pain Stun Random** and **Desperate Strike** skills may dangerously and drastically turn the tables at any time

-Has an *Attack & Counter* and *Time Strike* skillset combo
-Her **Survival Storm Skin** electrocutes the field while her *dual-target Survivor's Fury* storms the fray, forcing enemies to be wary of a Vessel's power
-Defies death with her **Thunder Heart** skill which fully restores her health

-One of the support units that can rescue allies from critical health with **Over Heal** and cleanse with *Purify*, as well as providing SP to allies
-**Zero condition Shocking Entry** keeps the fastest enemy in the TU order from making a move

-The conditional **Stealth Banish** skill she possesses can effectively disrupt strategies
-High cost **Stealth Raid** quickly eliminates a unit, ignoring all enemy revenge and skin passives
-Conditional **Stealth Revenge** grants a boost to Stealth allies and crowd control protection to non-Stealth units

-As venomous as Endless Rizette with her **Super Poison**, who poisons 2 units randomly with a ravenous breath
-An enemy to Storm units with its **Poison Charge** and **Charge Flare** skills

-High cost **Dual-target Sleep** skill forces enemies to a pleasant lullaby, who will be prone to her **Dream Assassin** attack that ignores damage reduction passives
-*Hold Ground* and *Survival Regeneration* allows her to withstand more damage along with her *Swift Stealth* as protection
-**Dual-target Survivor's Fury** fatally punctures enemies at a higher SP cost, **but lower TU cost**
-Leader skill grants Quicken to **all** Water allies in your team

-An advanced version of a Final Stand unit, Brave skill damage doubles and reduces received damage as a result of no ally reinforcements
-Leader skill grants *Attack Up* status boost in the absence of ally reinforcements

-A perfect unit in a Blood team, summoning Moris at low cost
-**0SP cost Blood Nova** keeps enemies alerted at all times
-Leader skill increases all ally's Blood Nova damage

-*Poison Two* and **dual-target Poison Drain** ravages foes, while her **dual-target Poison Entry** passive grants even more opportunities to her and her Poison allies to land combos
-*Dual-target Vengeance Strike* punishes those on the Christmas naughty list

-*Ignition Attack* and **Ignition Rage** sets her ablaze, granting her *Burn Armor*, as well as **Crisis Focus** in times of crisis
-*Attack* and *Speed* stats terrifyingly exceeds Endless Rizette and Fornaxos respectively beyond new heights, at the cost of being even fragile than her

-**Dual-target Vigor Impact** warns enemies to focus on this Survivor unit
-**Ignition Heal** can grant support to other Burn units

-Conditional but low cost *Burn Command* grants a turn quickly to allies
-**Crisis Armor** grants a tough shield in SP critical moments
-Has an *Ignition Entry* that can set an ally on fire with Burn

-Owns an enhanced *Pain Heal* skill and a **Song of Rejuvenation** passive that heals allies during their turns and grants SP for a period of time
-Has the *Give Turn* skill to support damage dealing allies as well as possessing an *Over Drain* skill for her sustainability

-Has the *Step Back* skill to retreat back and trigger *Dreamy Entry* a second time, whilst allowing an ally to exchange positions with her
-Has a unique **Sleep Regeneration** if an enemy is asleep

-Her Shikigami Beast has the vicious *Primal Force* skill, which can be utilized if it has used its single-use *Sleep* and *Push Back*, and could not use *Stealth Fury*

-**Counter Shock** brings a quick opportunity to favor allies, while **Desperate Surge** stuns and deals massive damage
-Gets more powerful as the battle drags on with the **Survivor's Power** passive
-Leader skill grants an extra 2 SP to allies

-Has a **Burning Dawn** passive, and *Burning Focus* prevents any Stun from affecting her while she's on fire
-With her fancy fan, her *Burn Blast* and **Burn Drive** active skills turn enemies to ashes

-Has her own *Dream Hunter* to end the summer days of others, while *Sleep Regeneration* keeps her summer last even longer
-Low TU cost **Vigor Impact** and **Guard Destroyer** makes her inevitably unstoppable for Sleep teams

-Dangerous to have on the field if paired with the right allies, with *Swift Strike* giving her multiple chances to attack
-*Time Strike* 'bypasses' a Guardian easily, as it strikes two targets instead of one

-Casts a freezing *Frost Mark* on enemies to grant **Frozen** status to them, which is immune to all statuses while skipping their turn
-Blast enemies coldly with **Ice Breaker** and **Ice Shard**

B

-Has an **Ignition Attack**, and possesses a *Burning Entry* passive for his Burn attacks
-*Burn Blast* hurts an enemy normally, **Burn Drive** however locks onto two targets feverishly

-**Dual-target Dream Hunter** can ignore one Guardian to hit a Sleeping unit, with her *Lullaby Entry* forcing the slowest enemy to sleep with one of its allies
-Tavun Rabbit can cast a self-sacrificing *Sleep Bomb* for Alice or provide a **Clock Revenge** to reduce an ally's TU
-Has the **Dawn's Light** skill to deal high damage against units that has *Already Slept* on the battlefield

-**Enrage Ally** and **Rage Revenge** grants a quick attack boost to surviving allies
-**Payback Strike** crushes two enemies under a blood moon all while a further damage boost is granted if an *Enrage* passive is active
-Possesses a beneficial **Life Flip Ally** skill that can rescue an ally and gain SP

-*Drain Attack*, *Vigor Impact* and **Savage Drain** strikes foes with shining fireworks
-Celebrates and toasts the year and her victory with her **dual-target Frenzy Force**
-Leader skill grants *Quicken* status to all Dark allies, including those in reinforcements

-**Thundering Entry** pins an enemy momentarily, granting Time Strikes while allowing slightly more control to the field
-Leader skill boosts allies stated in his description significantly, **including and not limiting to Endless Series units**

-Has a special zero condition **Regeneration** and *Pain Spirit* combo for her **dual-target Over Drive**
-The naturally pure seas she command grants her the **Poison Immunity** passive
-Drowns the remaining enemies after a kill with her **Savage Force**

-**Vigor Armor** prevents a heavy attack on the frail legend, as well as providing a decent protection to the *Vigor Impact* skill
-**Survivor's Fury** tramples enemies quickly for as long as it stands

-High cost Over Drive strikes at 2 targets, bypassing a Guardian instantly
-Gains a Counter Stance with any attack through **Augment: Counter**, and gains *Spirit Armor* once allies are at Over Spirit
-*Final Stand* and *Desperate Spirit* skill becomes a good combo to turn the tables

-**Poison Frenzy** rips through enemies mercilessly
-High condition **Poison Fate** steals a turn by surprise, in which he can delivers a Poison Attack, Blood Nova or Armor Impact back instantly

-Nightmare attacker if Sleeping units are left unguarded, but Guardians can also be threatened

-*Vigor Armor* and **Hold Ground** combo grants considerable defense
-*Sleep* and **dual-target Dream Hunter** terrorizes enemies with draconic nightmares

-*Quicken Ally* can buff Poison allies to make them efficient than ever
-**Poison Two** and **Poison Devour(Two)** combo comes at slightly lower cost than others, and delivers high damage

-Has the classic *Attack All* and **Desperate Drain** skill as the fighter he is

-A unit with a **Survival Bomb** that nukes the field if left alone for too long
-**Status Drain** skill heals user while removing an enemy status effect crucial to a skill such as Stealth and Burn

C

-A quick SP burning unit, granting opportunities to Crisis units who in return grants SP for his Burn skills
-**Burn Frenzy** crushes enemies at high, SP consuming speed

-Has self-support **Healing Armor** and dual-target Survivor's Fury
-*Desperate Strike* devastates a unit while **Survivor's Fury** crushes two instead

-Has a lower SP cost *Poison Devour* skill that slices both enemy and fruit into two
-Grants **Avalon's Fruit** to give an ally a turn immediately at extremely low costs, overwriting any status effect except Poison
-*Vengeance Strike* slashes enemies painfully if they have killed someone, until their deaths are certain

-While 2 allies have Stealth, **Endless Summer** makes her invincible against death
-Features a **Time Strike** skill against units who attempt to remove Stealth through Attack All
-Has the **Life Flip** skill to recover loss health once a battle

-Has a supportive *Lullaby Entry* for Sleep teams, as well as an **Over Drive** skill to utilize SP further from his *Dream Hunter*
-**Frenzy Force** swiftly slices enemies clean at crazy speed

-Single-use but super low cost **Stun Bolt** pins an enemy far from the battlefield TU order
-**Dual-target Time Strike** mercilessly destroys up to two targets
-Low cost but conditional *Frenzy Force* fiercely bombards an enemy

-*Blood Nova* becomes his reliable attack move if there are many unit with Burn upon his entry
-**Burning Turn** grants an instant second turn for another attack, as well as *Blood Burn* to gain the status

-Has a **Quicken** skill that buffs two allies at once
-**Payback Strike** painfully counterattacks the enemy, while *Sleep Revenge* provides an instant chance for *Dream Hunter* skill

D

-*Shadow Clone* becomes a Guardian distraction, and **Shadow Entry** grants Stealth to her and even allies if conditions are met while satisfying the condition for *Payback Strike* and *Avenger* skills of allies
-**Stealth Raid** and **Stealth Ambush** can assault enemies while ignoring revenge, skin and damaging reducing passives
-Increases all *Stealth Strike* skill damage as a leader

E

-Lets loose a powerful glacial crash with its terrifying **Over Drive**
-*Vengeance Strike* maws the hearts of killers bit by bit

-Has the classic *Poison* and *Poison Devour* skill combo to act as an attacker
-Owns a special single-use **Spirit Reset** skill that reduces the SP of both teams down to 0, rendering Over Drive units powerless

-Any Blood unit as a crowd controller
 **Overview**-The child to an elven noble, corrupted by his worst fears that now becomes his past
-Wields a **dual-target Blood Nova** skill, which still comes at the cost of one unit in reinforcements
-**Summon Entry** grants two Kuromoris for Blood allies, while *Poison* and *Poison Devour* combo grants Poison support

F

-Features the classic *Time Strike* skill to counter against units that attacked him
-Has a unique low cost **Triumph Stun** skill every time he successfully kills a unit

## Notes

-All SSRs are ranked according to the PVP experts' opinion. Any unranked units are pending for their rankings in the next discussion.