Marked

### Collection Grid

*(page 4, column 9, row 2)**(page 4, column 9, row 2)**(page 4, column 10, row 2)*

 This article is about **Marked**, not to be confused with The Mark.
**Marked** is a passive item added in *The Binding of Isaac: Afterbirth*.

## Effects

* Creates a controllable crosshair. Isaac automatically and continuously fires towards the crosshair.
	+ The crosshair will not appear in each room until Isaac fires. Pressing the "drop" key or button (Keyboard default: left Control key; Controller default: right trigger) will make the crosshair disappear and stop Isaac from firing tears until a firing key is pressed again.
	+ Shooting familiars and throwable familiars now fire towards or launch themselves in the direction of the crosshair automatically.
* +0.7 tears.
* +3.0 range.
* +3.15 range.
* +0.3 tear falling speed.

## Notes

* If taken with  Lilith, Marked gives the stat upgrades but not the mark.
* On PC, it is possible to control Marked with the mouse. On Windows, go to `C:/Users/[username]/Documents/My Games/The Binding Of Isaac [Rebirth/Afterbirth/Afterbirth+/Repentance]/` and in the options.ini file, change the line that says `MouseControl=0` to `MouseControl=1`.
* If taken with  Tainted Lilith, when the baby is launched, it permanently fires at the crosshair. Pressing the "drop" key or button (Keyboard default: left Control key; Controller default: right trigger) will make the crosshair disappear and cause the baby to return to Tainted Lilith
* If taken with   The Forgotten's body and   Tainted Forgotten, it gives the stats up without any drawbacks, and allows the bone to be angled in any direction, similar to .

## Synergies

* : Automatically charges and fires in the direction of the mark. The angle the beam is shot from Isaac will correct itself when the mark or Isaac repositions to continue hitting the mark.
* : Isaac will stay camouflaged until the crosshair is moved. If you control Marked with the mouse (only possible on PC) Camo Undies will stay camouflaged.
* : Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer. Damage scales with the distance between Isaac and the crosshair.
* : Greatly increases the firing rate without needing to charge. The teleporting effect of the eye is removed.
* : While firing, Lil Brimstone automatically charges and fires the beam immediately upon full charge, the beam will now target the crosshair.
* /: While firing, these items charge automatically and activate immediately upon full charge.
* : Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer.
* : Automatically charges and fires in the direction of the mark.
* : The rib familiar will aim at the crosshair.
* : The spawned familiars will aim at the crosshair.
* : Light beams are charged and fired at the crosshair automatically at a fixed angle from Isaac.
* : Bombs placed will blast at the crosshair, and cannot be placed normally until the crosshair disappears.
* : Fires in the direction of the crosshair, with charging time proportionate to the distance of the crosshair from Isaac.
* : The beam is aimed at Marked's crosshair. Moving the crosshair rotates the entire beam along with any tears inside it.

## Interactions

* : The tear hover effect is nullified, though the tear delay down is applied.
* ////: Overrides Marked, stat bonuses still apply.
* : The green aura only activates when pressing the buttons to fire Isaac's tears.
* : Continuously fires bombs towards the marked spot.
* : Continuously fires missiles at the marked spot.
	+ If the crosshair is dismissed before the next missile is dropped, it still drops in the crosshair’s last position.
* : Both items work as normal, with tear rate gradually increasing until Isaac turns his head, which can happen via him or the crosshair moving too out of parallel.
* : Tears will always attempt to land on the crosshair, changing direction mid-air to do so.
* : Unaffected by Marked.
* : Tears will stop auto-firing once Isaac is invulnerable.
	+ Gnawed Leaf cannot activate while Isaac is auto-firing.
* : Lil Brimstone only charges while moving the mark.
* : Overrides Marked, but stat bonuses still apply.
* : The Mr. ME! crosshair will move constantly in the direction of the Marked crosshair relative to Isaac. It will not attempt to match with where Marked is aiming, making it difficult to control. Pressing the drop button will stop the Mr. ME! crosshair.
* /: Isaac's tears will still fire, but he will be unable to move the crosshair while invincible.
* : Overrides Marked, but stat bonuses still apply, and allows the sword to be angled in any direction, similar to .
* : No effect on the sprinkler.
* : Laser only fires while the crosshair is moving, and only in cardinal directions.
* : Tears are fired automatically but only in cardinal directions.
* : The tears' center of orbit can be slightly modified using the crosshair.

## Trivia

* This item's icon shares the same icon as  but red instead of white.  Isaac's sprite is also the same as Zodiac but red instead of black.
* The mark on the ground is the same as used by .

## References

1. ↑ https://www.reddit.com/r/bindingofisaac/comments/mi3z0l/important\_protip\_that\_could\_save\_your\_run\_from/