Bedrock Edition beta 1.16.230.54

**Beta 1.16.230.54** is the third beta version for Bedrock Edition 1.17.0, released on April 8, 2021, which makes changes and tweaks to the Caves & Cliffs features, and fixes bugs.

## Changes

### Blocks

Azalea and Flowering Azalea
* Azalea and Flowering Azalea can now be grown into an Azalea Tree when using bone meal.

Coal Ore, Diamond Ore, Gold Ore, Iron Ore, Lapis Ore
* The textures of these ores have been changed.
	+ Iron ore no longer has streaks, better matching the appearance of other ores.
	+ Diamond ore closer resembles deepslate diamond ore.

Dripleaf
* Breaking a dripleaf stem now drops a dripleaf item, matching *Java Edition*.
* Small Dripleaf can now be composted.

Glow Lichen
* Glow lichen can now appear on the walls of underground water lakes.

Moss
* Moss can now also spread vertically when using bone meal.
* Applying bone meal to a moss block can also grow vegetation on existing moss blocks.

Pointed Dripstone
* Water and lava now drip more often from pointed dripstone.

Powder Snow
* Powder snow’s hardness was slightly increased, from 0.1 to 0.25.
* Freeze time has decreased to 7 seconds and hurt frequency has decreased to 2 seconds.
* Entities on fire now melt powder snow when colliding.
* Increased vertical movement speed within powder snow (entities fall through powder snow faster).
* Mobs now shake when they are fully frozen.
* Entities wearing leather boots falling from a height of > 2.5 blocks sink into powder snow instead of landing on top of it.
* Applied fog effect while standing close outside a powder snow block.

Structure Block
* Added placement animation options in Load Mode, similar to the `/structure` functionality.
	+ There are three animation mode options: None, Place by Layer, and Place by Block.
	+ These animations can be adjusted by time in seconds.

### Items

Leather Horse Armor
* Now protects horses from freeze damage.

### Mobs

Blaze, magma cube, and strider
* Now take more damage from freezing.

Polar bear, snow golem, and stray
* Are now immune to freezing.

Wandering trader
* Added the following trades to the wandering trader:
	+ Sells 2 pointed dripstones for an emerald.
	+ Sells 2 rooted dirt for an emerald.
	+ Sells 2 moss blocks for an emerald.
	+ Sells 2 small dripleafs for an emerald.

Villagers
* Mason villagers can now sell 4 dripstone blocks for an emerald.

### World generation

Caves
* Dripstone and dripstone clusters can now be found rarely in regular caves below Y=59.

Mineshafts
* Glow berries can be found in mineshaft chest minecarts.

Shipwrecks
* Moss blocks can be found in supply chests.

### Gameplay

Chat
* Added a warning message when attempting to place blocks at the minimum height limit

### Technical

GameTest Framework
* Updated interfaces:
	+ `assertContainerContains`
		- ItemIdentifier parameter changed to ItemStack
	+ `assertItemEntityNotPresent` and `assertItemEntityPresent APIs`
		- ItemStack parameter changed to ItemType
* Added new interfaces:
	+ `assertEntityNotTouching(entityIdentifier: string, position : Location)`
		- Asserts that there is no entity of the given type at the given position
	+ `assertEntityTouching(entityIdentifier: string, position : Location)`
		- Asserts that there is an entity of the given type at the given position
	+ `assertItemEntityCountIs(itemType : ItemType, position : BlockLocation, searchDistance : number, count : number)`
		- Asserts that the entity item count in the given search area matches the expected count
	+ `pulseRedstone(position : BlockLocation, duration : number)`
		- Creates a Redstone block at the given position and destroys it after "duration" ticks

## Fixes

Caves & Cliffs
* Leads now correctly attach to Axolotl
* There are no longer any unknown items in the creative inventory (MCPE-119503)
* Cobbled Deepslate is now next to cobblestone in the Creative inventory. Polished Deepslate is next to Deepslate
* Deepslate Bricks now have correct breaktime
* Fixed pointed dripstone texture mapping
* The game no longer crashes when placing glow lichen on all sides of a single block
* Hanging roots now drop correctly when mined by silk touch enchanted tool
* Dripleaves now break completely when the leaf part is broken (MCPE-121804)
* Applying bone meal to moss blocks no longer generates ferns (MCPE-122800)

Striders
* Striders shake properly when out of lava again (MCPE-69511)

General
* Fixed a bug where if the view bobbing setting was disabled, the player's hand would still bob (MCPE-79380).
* Zombie Villagers properly shake while being cured.
* Fixed player spawning in unsafe locations when entering a random world for the first time (MCPE-42310).

Commands
* Fix output message for '/stopsound' being incorrect (MCPE-116772).

Graphical
* Charged creeper aura is rendered correctly in most cases now (MCPE-65798).
* Fixed Paintings no longer rendering
* Ray tracing specific textures are allocated/deallocated when toggling ray tracing on/off.

Items
* Switching between some items (bow, trident, crossbow, shield) in your main hand no longer skips animation (MCPE-116680).

Gameplay
* Underwater visibility has been improved
* Underwater color has been tuned to better match Java Edition with a richer blue tint

User Interface
* A message now displays when trying to place blocks below the minimum build height.

## Notes

1. ↑ Bedrock Edition 1.16.230 would not be a version of the game and its betas are instead part of 1.17.0.

## References

1. ↑ "Correct, no 1.16.230" – @CornerHardMC on X, May 26, 2021
2. ↑ "Minecraft Beta - 1.16.230.54 (Xbox One/Windows 10/Android)" – Minecraft Feedback, April 08, 2021.