Mage Recipes

The **Mage** is sort of a glass cannon by themself. With help from others they could be a force to be reckoned with!

Please note that there are different casting styles of magic. The ones listed are from attack style, however magic can have a variety of uses. From cooking to exploration, there are many different styles to use!

Energy can be mixed into different types:

* Energy A + Energy A = Fire Energy
* Energy B + Energy B = Water Energy
* Energy C + Energy C = Wind Energy
* Energy D + Energy D = Earth Energy
* Energy E + Energy E = Light Energy
* Energy F + Energy F = Dark Energy
* Energy A + Energy B = Null Energy A? (Reacts to temperature change)
* Energy C + Energy D = Null Energy B? (Reacts to pressure change)
* Energy A + Energy C = Elec Energy
* Energy A + Energy D = Plant Energy
* Energy B + Energy C = Cloud Energy
* Energy B + Energy D = Sand Energy
* Energy E + Energy A = Star Energy
* Energy E + Energy B = Conjure Energy
* Energy E + Energy C = Sound Energy
* Energy E + Energy D = Crystal Energy
* Energy F + Energy A = Poison Energy
* Energy F + Energy B = Ice Energy
* Energy F + Energy C = Gravity Energy
* Energy F + Energy D = Metal Energy
* Energy F + Energy E = Null Energy C (Reacts to light change)
* Energy A + Basic Energy = Power Energy
* Energy B + Basic Energy = Magic Energy
* Energy C + Basic Energy = Speed Energy
* Energy D + Basic Energy = Defense Energy
* Energy E + Basic Energy = Healing Energy
* Energy F + Basic Energy = Drain Energy
* Energy A + Physical Energy = Heat Energy
* Energy B + Physical Energy = Cold Energy
* Energy C + Physical Energy = Kinetic Energy
* Energy D + Physical Energy = Static Energy
* Energy E + Physical Energy = Repelling Energy
* Energy F + Physical Energy = Drawing Energy
* Matter Energy + Energy A = Plasma Energy
* Matter Energy + Energy B = Liquid Energy
* Matter Energy + Energy C = Gaseous Energy
* Matter Energy + Energy D = Solid Energy
* Matter Energy + Energy E = Positive Energy
* Matter Energy + Energy F = Negative Energy
* Concentrated Energy + Energy A = Charging Energy
* Concentrated Energy + Energy B = Blasting Energy
* Concentrated Energy + Energy C = Small Energy
* Concentrated Energy + Energy D = Big Energy
* Concentrated Energy + Energy E = Focused Energy
* Concentrated Energy + Energy F = Directed Energy

Basic spells can be made from a single energy: Note that these are cast with Combat Style Magic

* Energy A = a weak Attack Spell
* Energy B = a weak Barrier Spell
* Energy C = a Weak Speed Buff Spell
* Energy D = a Weak Defense Boost Spell
* Energy E = a weak healing Spell
* Energy F = a Weak Stealth Spell
* Fire Energy (Cast): Fire (spell) A fire Attack Spell
* Fire (spell) + Energy A = Fireball Spell

Two energy of the same type = crystal of that energy. Crystals slowly generate the energy they are made from

If a mage wants to make a spell crystal, they can add energy to a crystal, however it will cost more (at least twice as much) as a spell.

Other things can also be made by Mages using the Magical Gear version of Spellcraft. With this a mage can make many things. Here are some examples:

* Wood = Wand: Casts faster, slightly weaker spells.
* Wood + Wood = Staff: Casts slower, slightly stronger spells.
* Elemental Energy + Cloth = Robe of that element (Example Fire Robe)

* Black Herb + Blue Mineral = Magic Ink: Used for making Spell Scrolls
* Magic Ink + Empty Scroll = Spell Scroll: Can store one spell for use by anyone

A Mage can make cauldron potions. They require a cauldron full of water and are far weaker than an Alchemist's potions. The Additional ingredients determine what sort of potion is created.

* Green herb + Slime Jell = Green Cauldron Potion.
* Magic Mushroom + Wax = Wand Lacquer (Magic Boost)
* Colored Pigment + Magic Mushroom = Colored Magic Dye: Can be used to dye mage robes or other magical pieces of cloth.

Using a Magic Rod Base made from Alloy F, a Mage can make a Spell Rod. It requires a Spell Crystal to be made and then combined with the rod.

* [Spellname] Spell Crystal + Magic Rod Base = [Spellname] Spell Rod
* Fireball Spell Crystal + Magic Rod Base = Fireball Spell Rod

Spell rods are very powerful because it allows anyone to cast the spell the crystal is made of, but it needs time to recharge after use. The catch is it requires someone who can shape metal to make the base. A Blacksmith, Alchemist, or Mechanic can do this easily.

Mages can use books to make spellbooks. Spellbooks are like reusable spells, but use mana to cast, and only spellcasters can use them. People like Mages, Druids, Witches, Weather Mages, etc. The materials the book is made out of affects the spellcasting. A normal modern like book will result in normal spells.

* Empty Book + Magic Ink + Spell = Spellbook (Spell)
* Spellbook + Magic Ink + Spell = Spellbook (Spell, Spell 2)

Lets look at the differences in various spell casting related things.

* Normal Spellcasting: Spells act like normal.
* Wands: Fast Spell casting
* Staves: Powerful Spell Casting
* Scrolls: Single use by anyone.
* Spell Crystal: Multi Use but requires mana.
* Spell Rod: Useable by anyone, doesn't need mana but has to recharge.
* Spellbook: Usable by spellcasters. Spells contained are not used up but needs mana. Spell may be affected by book materials.