Mage

**NOTE: Information accurate as of patch 1.8 (Dungeons Patch)!**

Mages are master of the arts, wielding their spells to heavily damage hordes of enemies. Their mastery in spells give them the highest base mana in the game and allows them to wield extremely potent damaging artifacts, in exchange for having the lowest damaging weapons as well as the lowest base HP in the game.

The artifacts which mages wield carry mostly Area Of Effect (AoE) spells which deal  Magic/Spell damage , while also having powerful single target damage spells.
Furthermore, they are the only class having a basic attack which deals AoE damage (in a line in front of them). This allows the mage to excel in grinding groups of mobs.

However, the mage has the lowest base HP in the game, making skillful positioning a must for survival. For more information on how a Mage can farm, fight and gear up properly, refer to the extensive Mage Guide for more help.

## Gear

The mage uses **Cloth** armor and wields **Staffs** as their weapon of choice.

The stats of the gears vary with its Rarity, but mages have the lowest stats per weapon and armor.

Gear Stats

### Personal Comments: Artifacts/Spells

Mage Artifacts
 Permafrost | 10/10 - This spell has it all. Tick spell for insane damage. Slows. Snowballs. High mana cost. A total of 12 ticks (2 every second) makes this one of the highest damaging spells in the game should you land all the hits (corner the mob or something). 12 ticks means you get 6 times the spell damage boosts if you land all 12 ticks. Do note that this spell has quite the knockback, and the area of 9 snowballs is quite small so you may end up getting 3-4 ticks most of the time after knocking the mob out of range. Hence, cornering the mob or positioning the spell such that the mob gets knocked into the snowballs by the knockback would be a good idea. Can't wait for the Frosty set to come out and boost this spell like mad. Requires IQ to use lol. (also high mana cost so watch out)

## Tier Sets

###  The Pyromancer Set

» The Pyromancer Set is a Tier Set obtainable from the Guild Vendor. This set is centered on high  Spell damage , greatly enhancing **Fireball** and **Meteor Shower**.

Each piece of the set has:

+30 Health

+25 Mana

+8 Spell damage

#### **Set Bonus**

2 Set Bonus: Your **Fireball** and **Meteor Shower** spells now burn enemies after a delay, dealing an additional 50%  Spell damage !

4 Set Bonus: Your **Fireball** and **Meteor Shower** spells now fire 3 projectiles in a cone!

#### **Requirements**

The Pyromancer set requires a minimum level of 60 to equip.

Guild Point Requirments

#### **Recommended Build**

Assuming you have a decent supply of maxed-out Greater Mana Potions, mana should not be a concern.

Full  Spell damage  build. Ancient Rune spells are flexible, but movement spells are recommended.

#### **Comments**

This set is a burst heavy, DPS-focused set which enhances the power of **Fireball** and **Meteor Shower**.

There isn't much to say for this set, as it is clear which spells to prioritise for what (if need be, refer to the Mage Guide). It is worth noting that at optimal range (0.5-2 blocks), maximum burst damage can be achieved since all 3 fireballs can connect onto the target.

This set is especially potion dependent, since mana consumption is heavy (if all spells are being spammed for dps) and the mage is especially squishy at 500hp. Even with the Absolution (double mana regen) passive, it is still hard to keep up the mana without mana potions.