recursal/Fanatic-Fandom huggingface dataset:
Anaitis

Anaitis is a friendly and helpful sailor the party encountered in Cragreach, Izari, on a mission for Shipton. As Shiption has never done business in Izari before, it is lucky for the party that Anaitis overheard them and offered to help them with finding their way around, as there was no representative to do so.

Anaitis drew them a map and explained to them how to get to Dimblethwell, as well as the overall dangers of the area. He warned them of the Thri-kreens, praying mantis-like creatures that like to eat elves in the hills north of Cragreach, as well as the Orcs to the north and the Feywilds to the west in the woods. He also let them know that the Izari peninsula is home to the first ever Wizard and Bard college, though that magic is generally not favored by people who live in Izari.

He was so helpful that Juice recommended he look into being hired by Shipton as the local representative, an idea that Anaitis seems to be considering.

Just to make sure Anaitis was on the level, Jessie disguised herself as Anaitis and entered into a local in. Under the disguise, she was able to verify the information given to the party as true. She was able to quickly explain her distinct voice and lack of specific memories of interaction with the other sailors by blaming it on Sea Lung, which is presumably a disease that affects not only vocal chords but memory as well.

On the way to Dimblethwell, the party was nearly discovered by some 300 Orcs moving aggressively in the direction of Cragreach. Juice sent Pith with a note to warn Anaitis of a potential invasion, and then summoned him back to his side after he was sure enough time had passed to deliver the note.

Cragreach was warned in time to be saved, though it took quite a beating. Anaitis was credited with the rescue of the city, despite him trying to give credit to Juice and the note Pith delivered. He offered one more word of warning to Juice to be careful about using magic as the locals still hate it, and apologized for the statue. He declined to return with the party to Shipton, but what an upstanding guy, right? He'd be great for the job of representative.

Juice presumably has a plaque next to the statue thanking him for his contributions, but who knows, Cragreach didn't seem to grateful to him.

Jessie is convinced that the statue of Anaitis actually looks like her because of the brief period of time she spent impersonating him in a crowded tavern at the same time the artist of the statue was also present, but nobody else would ever think this.
Kyrek's piece of cloth

Gifted and presumably enchanted by Qorn, this small square of fabric was drawn by Kyrek from a bag of five objects sent over as thank you gifts for the team for helping Qorn with his first mission. A small white piece of cloth, it looks like it was once a corner from a handkerchief, with broken embroidery around the edges.

Jeff identified it has having the ability to absorb several gallons of a liquid without altering its form or weight, allowing the user to wring it out again later on.
Notice of Complaint

-From the desk of Simona Whitherbea-

As a citizen of Frury, I have to come forward and express my concern for our community! These recent disturbances by this radical cult have gotten way out of hand! Not only was there commotion in the streets, but now my favorite artisanal vegetable venders are considering moving elsewhere!

But the worst of it all was that dreadful tiger-skinned maniac! I understand self-defense, but what sort of uncivilized brute takes trophies afterwards? I personally witnessed a second-hand account of what happened from my friend Glaydis, and I am sickened! Not only were tattoos removed from corpses, but it was done gleefully! With gusto! The kind you reserve for when you savor a delicious imported glass of celery water! Children could have been present!

I propose a movement to hereby set up a separate task force from the local guard, in order to ensure public decency for all! For any that wish to join me in my efforts, please meet each third Wednesday in front of the Mayor's house!

-- In decency,

Simona Whitherbea

An Anonymous letter was received by a concerned citizen.

Yes, I wear a tiger pelt, yes, I have a growing collection of tattoos, and no, I have no remorse. Think twice before you talk ill about me before I come give you a tattoo myself, and then, well. I will do what I do best.

Signed only as J.

Dearest readers,

As you have seen from this anonymous letter that was delivered unto my person in a means to threaten myself and the other stalwart citizens that strive to protect our community, this endeavor is no laughing matter. Here the ruffian now taunts the good people of Frury after leaving it in such a messy and chaotic state.

I say to you, good people, that we will not be intimidated by cowardly threats sent upon the wings of anonymous postmen. We will not allow for this crude and intolerable behavior to continue! Our numbers have more than doubled since my last call outwards, and I only ask that those of you that have stood by unsure to now join us in our efforts to ensure our town is peaceful, pleasant, and delinquent-free.

We are still allowing for signups into the Anti-Tiger League, the noble Task Force that will henceforth protect us from these miscreants. Ask not what the Anti-Tiger League can do for you, but what you can do for Frury, and for all those who stand between us and the vicious orange and black stripes!

-- In decency,

Simona Whitherbea, Anti-Tiger League Task Force President
Captain Tiberius Plonk

Captain Tiberius Plonk has been the ruling figure in Fort Plonk for the past 40 years, as per their tradition of martial rule. He is reported to be of ill health, but is close friends with Shipton Rep Marion Spoonbill.

Hearing the rumors of his poor health, Gwanlen attempted to persuade Marrion to ask Tiberius if he would be interested in retiring in the Feywilds as an indentured servant of Lady Glitterswirl. Her reasoning was that he would be able to "live forever at a never-ending party" instead of passing away from illness or old age, but Marion was so offended on his behalf she didn't bother to ask him.
Brown and hard stuff

Brown and Hard Stuff is a magical fuzzy object sold by Bip in the Tome Spire Fuzz Hut. It is advertised as: "For the hard moments in life". As described, it's a brown ball of hard fuzz, like a dirty lolipop without the stick.

No one has consumed this fuzz, so no one can say what effect it has or what flavor it is. Bo did purchase one but did not consume it, though he was told by Bip i was perfectly edible, just slightly crunchier than other fuzz.

Like the other stuffs, the effects last until the person who has eaten it takes a short rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, black with wings, red with scales, white with feathers, green with red dots, and dark grey.
Pixie Wand

Pixie wands are used by pixies to fight, and perhaps for other purposes as well.

Sherif Isabelle used one to kill the leader of the Pixington Gang, and the cat Jerrtholemew promised the party one in exchange for more than 3 Fey crystals. Sadly the party only had exactly 3 crystals, and Jerrtholemew was pretty adamant about sticking to the original terms of the deal.
Black Fey Crystal

Black Fey crystals are Fey crystals that have been corrupted by evil, and allow creatures to break them and snort the dust to gain advantage in battle.

The downside seems to be risking damage and possible head explosion, and as such most Fey creatures detest these crystals and react very negatively to them.

## Arbitrary but somehow unavoidable Jessie mention

Jessie heroicly set off for the pools of forbidden knowledge to learn how to purify them. A true hero, commited to purging the evils inhabiting these crystals and return them to their former glory.
Avaq

Avaq is the brother of Tome, and the mayor of Everhearth. A large and burly man, he seems to spend a lot of his time wrestling and fighting with people in the local tavern, The Shaft. He wears a jacket that has the title "Mayor" emblazoned across it.

He gave the party directions to the mines, and warned them of the dangers they might find within. When he expressed doubts as to if it would be the best idea to bring a newborn baby to the mines, Juice and "Hilda" assured him that the baby could take care of himself, and to borrow a Bol colloquialism, Juice said "You do *not* want to take a bite out of that baby," and Avaq was taken aback. He revealed that he has a reputation he's worked very hard to leave behind as a baby-biter, confirming that he has at least bitten one baby as a kid.
Orlid Snorenardeston

Orlid Snorenardeston is a gnome that ordered sandpaper to be delivered to the underground city they are currently trying to take back from the monsters that inhabit it. She provided a bag of holding and some "holes" that allowed the party to travel with a great deal of weight of sandpaper very easily, but left very poor instructions on what to do afterwards.

The party was told the enterance to where Orlid was was the Unpleasant Cloud, a tavern, but no other instructions after that. When the party was overwhelmed by spider people, those that managed to escape found out that if they had sought out the Shipton rep first they could have gotten instructions to the Snorenardeston home, which is apparently what they were expected to do, as they could provide a more detailed map on where to go.

The party abandoned the mission after the deaths of Sorine and Brisbane, so perhaps Orlid will order sandpaper again.
Barnabas Trillium

Barnabas is the quartermaster of Gerald's Foot. The party attempted to deliver millet to him for the sake of Domonic D'Amore, leader of Gerald's Foot, but he refused to sign due to his extreme distress over his only son's disappearance.

The party was eventually persuaded into searching for the missing children of Gerald's Foot in order to get their contract honored, and later on Barnabas was reluctantly convinced into signing the contract by D'Amore. However the party was able to recover Leo, Barnabas' only son, after uncovering the sinister plot of Genesio.
Bo's button

Gifted by Qorn and presumably enchanted by him, this button was drawn by Bo from a bag of five items that Alistair had delivered to the Southern Wind 4 as thanks for assisting him with his first mission. It has a plastic-y texture, and is grey brown in color, about an inch in diameter with 4 buttonholes.

When sewn onto the clothes of the user, it grants an advantage on persuasion checks towards any "unskilled" person. One can assume this means someone who hasn't so specialized in a skill to the extent that they could be, say, a Shipton guard, like a normal townsperson.

It's worked well for Bo so far, almost as if it were tailor-made for him.
Junio 1997

Página de enlace para listados de horarios de **Junio 1997**.

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Izari

Izari is a massive continent far to the northeast of Shipton. Not much is known about it other than the settlements on its southern peninsula.

Shipton has only recently begun to do business within Izari, and therefore has no official representation. However any Shipton guards visiting Cragreach can find a reliable and friendly resource in local Anaitis, who you can recognize easily due to the fact he has a statue built in his honor in the town square for warning the town of impending Orc invasion.

## Settlements

* Cragreach
* Dimbletwell
* Basinfall
* Dreymore's Rest

## Interesting Features & Dangers

Izari is home to a culture of Orcs that rely on corrupted black Fey Crystals to empower themselves with strength and endurance in battle. This crystal is ground up and then inhaled, posing the threat of internal damage. They travel in large packs and seem to have a leader figure only known as "A", as evidenced by a commonly shared tattoo that most of them display on their bodies.

Izari is also home to the monsters known as Thri-kreen, that specifically love to eat elves. The live in the hills above Cragreach.

There seems to be a natural, shifting entryway into the Feywilds near the forests that surround the road leading from Cragreach to Dimblethwell. It may not be there ever again or it may only be there certain times of the day -- the only thing that is known is that there is the possibility of when traveling in Izari the Feywilds could be stumbled upon, so be wary.
Casino Royale Stuff

Casino Royale Stuff is a magical fuzzy object sold in the Crusty Judd's Clearance Hut. It is advertised as: "Im feeling lucky, off to the Casino Royale." It is grey with golden flecks. As this series of stuff is on clearance, they will not be produced again. It costs 7 copper.

James purchased this stuff in Deepmire but has not yet consumed it.

Its flavor is something like an orange. Unlike the other stuffs, the effects last until the person who has eaten it takes a long rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, and dark grey. Within the clearance series, there is also Die Another Day, Thunderball, Quantum of Solace, Spectre, Goldeneye, and Skyfall-ing.
Dingle Dingus

Dingle Dingus is the wizard bursur of the Wizard College in Tracerton. He approached the party to attempt to convince them to sell their cargo of foam dinosaurs to him, as he wanted to give them to the students for their Spring Break.

He didn't realize that the party was delivering foam dinosaurs and had assumed, like everyone else on Tracerton, that the dinosaurs were real. The party denied him dinosaurs and citied their contract, stating they wouldn't engage in shady business deals at the expense of their integrity. Dingle felt snubbed and vanished, but later on he came in handy when the party really did have to find buyers for the dinosaurs.

Disappointed to find out they weren't real, he still happily bought them from the party in order to improve his social standing among the students, who held in him in disdain and thought he was "totally lame." The party would have gotten 125 gold per crate, but due to a dislike he took towards Margie he lowered the price to 100 gold per crate, which the party still took him up on.

Shrouded in shame after the Foam Dinosaur Massacre, Dingle Dingus fled the college.
Foam Dinosaur Massacre

A tragic accident in Sunport where students at the wizard college fell pray to Foam Dinosaurs that began exploding a few hours after their activation.

Reports tell of 3 dead, 27 injured, and 1 missing. The guards are asking for anyone with knowledge of Bartleby J Smidgewick to come forward. He was last seen with his friend being dared to eat a Red T Rex.
Jerkyl

Jerkyl is a guard working within the Ruby Palace in Glistening Peak. Gruff and sick with what ails the working man, he spends his evening drowning his sorrows at The Whimsical Crystal. He moved his wife and children to the capital city as the pay would be significantly increased, but to his ire they only complain to him about missing their former home.

Jeff made contact with him by pretending to be a newly arrived prospective citizen, and expressed interest in attending the upcoming ball that would take place in the Palace. Charmed by Jeff's affability and active listening (as well as a cool 30 gold bribe), offered to draw him a map of the palace so as to escape any hostile detection should he go to the ball without an invitation.

Jerkyl did bring the map the following night, and offered to mark on the map where all the guards would be for another 30 gold. Jeff paid him, and Jerkyl in passing mentioned a new prisoner, an enemy of the state, that was causing some trouble. Jeff intuited this was Rory from this information, and cordially bade goodnight to Jerkyl and continued on with the surprisingly detailed map.
Black with Wings Stuff

Black with Wings Stuff is a magical fuzzy object sold by Bip in the Tome Spire Fuzz Hut. It is advertised as: "For when you are feeling Batty". As described, it's a black ball of fuzz with tiny wings resembling a bat's.

Jeff ate one, and found his vision was reduced by 30 feet. However within that 30 feet he was so good at everything he did it was as if he was granted an advantage, so the trade off at being at a disadvantage outside that 30 feet was a pretty good trade off.

Like the other stuffs, the effects last until the person who has eaten it takes a short rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, red with scales, brown and hard, white with feathers, green with red dots, and dark grey.
Margie McAdams

Margie (short for Margarine) McAdams is a human fighter of 18 years. Direct and responsible, Margie was greatly influenced by her childhood time with the girl scouts and credits them for a majority of her skills.

According to Margie, the Girl Scouts taught survival skills such as tracking, gathering, identifying plants, as well as other more questionable skills, such as how to fall unconscious safely. A great deal of her moral code seems to stem from the Girl Scouts as well, as she is usually ready to help in whatever way she can, though she tends to prioritize the mission at hand over acts of altruism overall.

## Notable moments

Margie was one of the few to be kidnapped by pixies in the Feywild during her first mission to Fort Plonk. While enchanted, it seemed she was having a great time and was glad to be there.

Her strong zeal for the girl scouts has led to a few heated arguments with those she encounters, primarily Amir the Ranger.

She once jumped out a window and the window got the better of her, forcing her to rely on Brisbane's help to get her out of said window. Still she fared better than Juice, who was rendered unconscious by a different window at the same time.

She is not one to hesitate to throw herself into danger to accomplish her goals. Notably in Gerald's Foot she used herself as bait to lure out the unseen aquatic attackers that had plagued the party in their attempt to locate some missing children, though it didn't work.

Margie seems to suffer from various anxieties of a social nature, often choosing to make sure her attackers are actually malicious and giving them an extremely generous benefit of the doubt, often just before they attack her. More than anyone in the group she seems to be a people pleaser, trying to find a solution wherein everyone is satisfied.

Margie recently reunited with Miles, a friendly crewmate from her first mission. He was a little sad that she didn't remember his name, but quickly understood when he witnessed just how often she got knocked around in battle.

Margie was very upset at the death of new teammate Gasp, and went through great lengths, even promising to join a violent Pickler's coup, to revive him. In the end it just was not meant to be, and she transported him home as respectfully as possible.

## Catch phrases

"Jesus CHRIST."

"[....], my guy."
Paws McKenzie

Paws McKenzie is the first mate of dog captain Janxo Fetch. Uptight and organized, Paws has a personality that is always holding a clipboard and sighing.

6', wearing no glasses, Paws appears to be an ordinary human being. Exasperated by Janxo's antics, Paws was also surprised to find the Shipton crew dysfunctional enough to rival his frustration with Janxo. Paws was the one that convinced the suspicious members of the Shipton crew to follow along with Janxo with the hinted promise that Janxo could provide them with magical items as rewards.

Seemingly used to Janxo's flighty nature, Paws wasn't surprised to see Janxo settle down for a spontaneous nap on the pillow when it was recovered, taking the party back to the ship and saying he'd go back for Janxo in three days time after they had been returned to Shipton. While it's still unknown how Janxo's operation is so profitable, it's seems likely that it's only possible with Paws' sense of organization and meticulousness.

Despite his tireless dedication to running most operations of the ship, Paws remains a dutiful first mate to captain Janxo. When disembarking the ship, Paws always seems to accompany Janxo and makes sure that a captain of her status has all manner of food and belongings accessible whenever needed. Upon being questioned by Rory about having a leash for Janxo, Paws was indeed taken aback at the thought of having a leash on his superior. The issue was soon dropped and the shipton guards realized that Janxo was more than capable to fend for herself and did not need leading.

Recently, when questioned by Bo, Paws seemed uncomfortable when the subject of how Janxo owns the ship and paid for it came up. Could whatever means that Janxo used to secure such a luxurious ship, coupled with the fact that she frequently changes the name of the ship to avoid detection, indicate that the captain is less upstanding than she seems?

It was recently revealed that Paws Mckenzie must serve as Janxo's first mate until she retires. The reason for this is that Paws lost a bet where the stakes were a lifetime of servitude or a chance to become the new captain, and the bet was that Janxo couldn't identify the same tennis ball twice in a barrel of over 300 tennis balls. Janxo won the bet by finding the same ball twice in which Paws had hidden a slip of paper, and accepted his fate with dignity.
Orcs of Izari

The Orcs that live on the peninsula of Izari of of note primarily because they use a type of corrupted Fey Crystal to empower their physical attacks and grant them certain advantages in battle. Led by an unknown leader known so far as only "A", at least one group of 300 Orcs were witnessed to have used these crystals in preparation to attack the city of Cragreach. Luckily they were mostly unsuccessful as the city was still standing after the attack, though it had suffered some damage.

While there is nothing to suggest that these Orcs dwell within the Feywilds and the party did encounter them well before they entered the Feywilds, their link to the Fey via the corrupted crystals still bears some investigating.
Glyph

Glyph is a lizardfolk and an employee of the Glistening Peak Sewer Department. A rude, pushy, and presumptuous individual, his bad personality matches his lifestyle habits -- he is a gambling addict, yet he is responsible for keeping Hoooters, an Arakocra run brothel, financially viable. Furthermore he is happy to let his wife be prostituted to presumably pay off his massive debt of 600 gold to "Lizard Pete", who may or may not be a local crime lord.

Juice, Dave, and James had the displeasure of dealing with him while attempting to obtain a map of the Glistening Peak sewers based on the information provided by Leoda Chow. While their initial plan was to entrap Glyph in a card game and cheat using Pith and Juice's familiar connection, Glyph rejected James's offer to play cards and stalked off.

Juice and Dave then went with plan B, which was to impersonate loan sharks out to collect payment (James had done the best job possible in making Juice look like a tattooed rough tough guy), but unfortunately manners maketh man, not outfits. Unintimidated, Glyph mocked Juice's stature but did drop enough hints about his financial situation that Juice was able to convince him the pair had come from Lizard Pete.

When offered a reduced debt in exchange for a favor, Glyph rejected that as well and counter offered a bet that skewed heavily in his favor, and as Juice didn't know what sort of game it was, he just cast Hold Person on him and had Dave carry him out of the brothel to an empty ally, where they successfully coerced him into drawing a map of the sewers (though it took a real threat of bodily harm to get him to comply, despite his obviously dire surroundings).

Juice made him an IOU with a pawprint, intending for Janxo to repay him monetarily should their mission succeed. However he immediately regretted it, as Glyph revealed that he had been at Hoooters to visit his wife "in between shifts". Disgusted at Glyph and remembering the lessons about being the bigger person his mother had instilled in him, Juice rushed the group away.

However James stayed behind and gave Glyph 15 gold and encouraged him to win enough money to cover his debts, so long as he won extra for James as well. Indeed, a worthy investment.
Guard School

Seemingly an endless font of specialized schools, Bol has within itself not only a Captain of the Guard's School but also a Guard school as well. Unlike in Captain of the Guard School, students of Guard School seem to be taught only how to follow orders and act as enforcers of the status quo, with any type of basic educational facts (such as the names of the current rulers of Bol) are simply not taught.
Creature in Black

Having only been encountered once, and not in the best of circumstances; not much is known about the creature in black.

Hiding in a crate in the Ironpoint warehouse, the creature emerged after triggering a gas attack and killing the power. Seemingly able to see perfectly well in the dark of the warehouse, the creature was also somehow immune to the knockout gas. Upon stealing the Pillow from the shipton guards, it fled the scene without leaving a clue as to its direction.

Cleocatra was next seen with the pillow leading shipton to believe there is a connection between the two.

## Powers and abilities

The creature is either immune to knockout gas (or perhaps poison in general), or has the means to breathe safely while surrounded by the gas, such as a gas mask or perhaps artificer-made breathing machine.

It also possesses the ability to knock foes unconscious from behind. Normally most adventurers have a shot of avoiding such a blow, but this dangerous foe seems to have a way of surpassing that standard possibility.
Nara

Nara is the god of Duty. She is most often depicted as a rock, although sometimes as a stone statue if an artist wishes to create something with more visual appeal than just a rock.

## Domain

Nara's followers value duty to friends, family, country, and the law, but above all else they value duty to their word. A disciple of Nara does not give their word without thought, and will always make good on their promises. Historically some have tried to use this against them, getting them to agree to a task without understanding the full implications. Nara has taken a dim view of these shenanigans, and this is one of the few circumstances in which she will directly intervene. Consequently it is seen as bad luck to engage in deception of any kind in a place holy to Nara.

## History

Long ago Nara joined with Quolo and Otol to defeat the evil god Nidar. They created magical lamps which, when wielded by mortal champions, had the power to bind Nidar. The champion of Nara was Valzaer Spidrin, a drow who turned her back on the cruel ways of her kind and sought a better life on the surface. The three champions gave their lives to be held in stasis, part of the same spell that held Nidar for 3000 years, until humans, newly arrived on the continent, accidentally released Nidar during their war with the Elves. After Nidar's release Nara appointed a new champion and, with the help of a band of adventurers, Nidar was banished from the land entirely.
Prilka Skinsby

A Tailor found in the Rogue University of Skulkery. Able to imbue transformative properties into certain fabrics, Prilka was highly sought after for the Rogue University. While eccentric in her ways, her talents with a needle and thread have garnered a great deal of esteem throughout Bol. Her tailor shop is located next to Grand Lecture Hall A.

Coming off as a little cocky, she let the party know that the magical, shimmery purple cloth she ordered was for a customer custom order for a harness.
Leo Trillium

Leo Trillium is the son of Barnabas Trillium, quartermaster of Gerald's Foot. He went missing shortly before the party arrived, as did several other children.

Barnabas suspected that his son was taken, and refused to sign the contract until he was found. The party did eventually track Leo to Genesio's underwater lab, where the children were being turned into merfolk. Leo, like many of the children there, was in a partial state of transformation, only having grown gills and some scales. Other children had been turned completely into merfolk while some had scaly legs in the process of becoming fins, and others only had gills.

The children were escorted back to town, and luckily many were enjoying their new transformations as they could now breathe underwater.
Riftan Calypse

Riftan Calypse is a blue slender Dragonborn and captain of the ship Boaty McBoatface. He dresses well and notably wears a very large fancy hat. His crewmates speculate he can't resist upgrading his hat anytime he sees a larger one, and worry that one day he might topple over or be carried away by a strong wind if he eventually gets a hat big enough.

He seems polite and informative, but is not a fan of poorly sung sea shanties.

He also does not know about Bahamut, or does not care to know.
Glen

Glen is a gnome living in Mysterio. He makes a living by serving as a dock for the ships that come into the city.

Friendly and down to earth, he's happy to share a bowl of his Nutella cereal, which is very delicious. His cousin, Blen, runs The Small Ambition, a local inn nearby with his wife, Ingbjorg.
Mr. Muncher

Mr. Muncher is a giant goat summoned by the Rust Bag of Tricks, now owned by James.

James inherited the bag from Jessie after her departure in the Feywilds to find the Pool of Forbidden Knowledge. Upset at Juice and Plenet for hurrying him into delivering the cargo instead of allowing her a lengthy amount of time to process his pain, he refused to allow either of them to ride Mr. Munchers back to Cragreach.
Glow Worms

Long and yellow and exceptionally bright, these glowing worms cast dim light in a forty foot radius. They are native to Alistair's home island, wherever that is. They were ordered by the Mayor of Jaynestown to help clear the nearby caves of flammable gaseous mushrooms that explode near exposed flame, preventing the town from entering the caves with torches in order to take a stand against the bandits inhabiting the caves.

They are currently doing their task of clearing the caves of any flammable mushrooms, though there are still very many dangerous mushrooms within the cave, and it's not clear how many bandits survived the party.
Kaarle

Kaarle is an inept assistant to a wedding planner in Tracerton. He mixed up the names of Felicity, the wedding planner, with the bride, Jayda Crutherford, so that the party from Shipton delivering the orchids could not collect the signature upon delivery. Instead it caused them to wait until the wedding, in which chaos insued.

Bo gave him a point of inspiration to try and keep his job, but things seem settled on that end.
Reimu Feminista

## ¿Quién es Reimu?

### Descripción:

Reimu Feminista es una de las primeras ( ella dice ser mujer ) usuarias en PN, aunque ella proclama ser parte de la especie fémina muchos de los usuarios piensan que es un hombre trolo, sus pasatiempos son el comentar y ver memes aunque suele rolear con cymk, al cual siempre los tachan de parejas y se creen que forman una relación tsundere y prota galán en busca de harem.

### Cuáles son su habilidades de Personajes o poderes?

Esta posee los mágicos poderes de las féminas los cuales serían la confusión mental hacia los usuarios que no puedan entender sus pensamientos, además del hecho de que su personaje caracteristico es Reimu hakurei (touhou project) cuyo poderes son: Poderes de purificación/sello, alta intuición, habilidad para invocar el poder de los Dioses, capacidad de volar, capacidad de ver y controlar las auras.

Está también puede aliarse con otras féminas para combatir contra un enemigo.

(visto en la batalla de reimu y miss crimson contra cymk aliandose estas 2 para castigar la infidelidad de este)

### Títulos en PN

1. La unica feminista agradable
2. La novia de CMYK
3. Tanque de guerra
4. Es perteneciente a la secta de las reina de PN junto con Moge-ko y yami
Prancing Stag (Dancer)

Upon entering the Feywilds in the attempt to rescue their party members Margie and Brisbane, Jo, Dave, and Gwanlen encountered this unnamed stag with ribbons tied to its antlers in the woods. The Stag seemed friendly, following behind the party and prancing about, striking dramatic poses from time to time.

Through a mixture of nodding and shaking its head and just prancing in place, the Stag warned the party that their other party members were inside the nearby castle and in danger. It was unable to help them find a hidden entrance however, nor was it willing to join them in a rescue attempt. Jo asked if she could call him Dancer and he agreed before prancing away.

After rescuing Brisbane and Margie from the Glitterswirl Castle, the party encountered the deer (no named James by Margie) who led them to the swamp, where he indicated the other escaped human servants of Glitterswirl Castle might have gone. Thanks to his hint, the party did find Daria and Lucy, as well as some unexpected danger in the form of Snake Bootys.

The party encountered James one more time just before leaving the Feywilds. Two pixies of Glitterswirl castle were decorating James with strings of lights, complaining why it was their duty to decorate the deer. After they left, James didn't want to move in case any lights were displaced, but he did also indicate with his eyes the direction of a portal to escape.

James / Dancer encountered a different party in Izari, delivering dangerous animals -- Juice, Plenet, Jessie and James were all present and all met Dancer for the first time, though Juice had heard of him from Dave. James (half-elf) was at once enamored by the stag and tied more ribbons to him, and then also covered himself in ribbons. Juice, figuring that as they could not go back the way they came to get out of the Feywilds and had no idea if the road they were on would still take them to their destination in Dimblethwell, asked if the party could follow the stag, who agreed.

James / Dancer led the party to a saloon, where a pixie with a holster stepped out. This pixie was Sherif Isabelle, who would handle a pixie shootout with the Pixington gang single-handedly. The Sherif then addressed the party and offered them basic advice. He let the party know that the Stag often stops by the Saloon to pose, and then leaves without bothering anyone.
Maryanne Squiggly

Maryanne Squiggley is a water elemental that takes the form of a ship. "She" is friendly and professional, and able to transform into a number of things. She won the approval and admiration of the party by demonstrating her transformational abilities, turning briefly into a submarine.

Maryanne's first mate and best friend is Edelmiro Barre, who has the cushiest gig of napping on board and not having to sail, as Maryanne takes care of everything.

Maryanne has a deal with the hoisters of Haversport, allowing all Shipton guards access to the lifts that pull cargo up from the sea free of charge.

## Notable Moments

On the way back from Shipton from Haversport, Maryanne noticed the island of Shipton was shaped differently on the sea floor. The rest of the party noticed that all buildings and ships present when they left had also vanished. They convinced Maryanne to take them to shore, even though the waves were too dangerous to safely cross.

Maryanne did in fact lose concentration due to the rough waters, but was able to form around every crew member and get them to land safely.
Letter to Gorblin the goblin

My Dearest Gorblin,

I love you son, when you set out to murder, torture, and plunder your way across the land, I was as happy as any parent could be. My little guy is setting out to do what goblins do best. I hope that the bag of dried meats I gave you has lasted long enough, but if you ever need more all you have to do is write. Well, all you have to do is find someone, torture them into writing to me, then kill them. I almost forgot how you never finished learning to read or write. I hope to hear from you soon, and don't forget! The Winter Solstice is your sister Gowblins Birthday, so make sure you are back in time <3

Love, your mother, momblin
Missing pet, Fluffers

Help please!

I was out walking my pet fluffers when he escaped from his leash! He likes hiding in trees and pouncing on people so please, keep your wits about if you are looking for him. He has a beautiful orange and black coat, and honestly it glistens in the sun, it is just so beautiful. He wandered off into the jungle outside of Trok'A. So please be careful but I would offer a handsome reward for his return!

Oh, also he is about 500 pounds, razer sharp teeth, pointy claws and while most people would classify him as a tiger, to me he is just fluffers.
Porker

Porker is a giant boar produced by Jessie's rust bag of tricks.

Gentle and huge, Porker allows party members to ride him and is very useful in battle. He is delicate as well, taking great care not to step even on the tiniest of rats, like Sniffers.

Porker was the one who defeated a charmed Fuzzers in the clearing of Gorblin. He would have been in store for perhaps the same fate as Fuzzers and Gorblin of eternally protecting the Fey Crystals at the center of the clearing by killing anyone who stepped inside, if not for Juice, James, and Plenet destroying the source of the enchantment magic at the center of the clearing.
Light Blue Stuff

Light Blue Stuff is a magical fuzzy object sold by Durgen in the cafeteria of the Rogue University of Skulkery in Crusty Judd's Fuzz Hut 2, an expansion upon the original store. It is advertised as: "Rest and recharge."

Rory ate one and had some health points restored, but there was a secondary effect that was hard to put into words outside of battle.

One improvement upon this new batch of stuff is newly added flavor, but no one yet knows what that flavor is.

Other colors include red, grey, green, purple, blue, crimson, orange, tan, white, tangerine, and dark grey.
Fort Plonk Historic Museum

The Fort Plonk Historic Museum is a privately owned and operated institution that chronicles the history of Fort Plonk and the surrounding area. Run and owned by Ashkil Scavo, a high elf with little interest in anything except history, the museum's collection is extensive, precise, and odd, bordering on boring to those uninterested in the minute details of Fort Plonk History.

It is worth a visit to see the odd and specific crafts on display -- recently acquired are a superb collection of lifelike marionettes, overloaded with detail and bordering on the valley uncanny. Made by a mysterious local craftsman, they are a source of pride for the museum as they are directly linked to a historic Feywilds kidnapping of 5 community members as well as their partial rescue.

The museum is free, but tours must be scheduled in advance.
"Sorine"

Lyrics by Bo Smiley (sung to the tune of "Jolene")

Sorine, Sorine, Sorine, Sorine

Why did you have to burn that spider web

Sorine Sorine, Sorine Sorine

You burned so good now you're good and dead

You led us on a merry chase

to burn the silk you tried to trace

the path to your grisly, grisly end

We begged to stop and turn around

for our goal was yet to be found

but we could not convince you,

Sorine

And though your life was short and grim

seemingly ended for a whim

I won't forget my time with you

Sorine

Sorine, Sorine, Sorine, Sorine

You scoffed more than a temperamental cat

Sorine Sorine, Sorine Sorine

I can't describe you more accurately than that

We did not see from eye to eye

It's true, I stopped that man from dying

by your swift and stubborn bloody hand

And though I wish you'd beaten the odds

of the hoary, hairy spider gods

I do not think we'll see you again

Sorine

Part of me wishes you had survived,

and perhaps by song you'll be revived

in the memories of our work friends

Sorine

Sorine, Sorine, Sorine, Sorine

Give my best to Brisbane Budthrow

Sorine Sorine, Sorine Sorine

It's her turn for a song next, you know

Sorine...
Cleocatra

A seemingly normal orange tabby cat. Determined to thwart any efforts made by captain Janxo Fetch. Exactly how the two know each other seems to be a mystery yet their paths always seem intertwined.

While Janxo has often been the receiver of Cleocatra's pranks, Janxo believes the game to relatively fun in nature. Some of the pranks recently involved narcotic gas canisters knocking out an entire warehouse to allow the pilfering of a pillow. While the theft was performed by some creature dressed all in black, the fact that Cleocatra soon had the pillow leads shipton to believe the two are related.

While having not shown to directly harm Janxo or the shipton employees, Cleocatra seems determined to undermine all Janxo missions to make things as chaotic as possible. And putting Janxo and Shipton reps directly into harms way does not at all seem to create moral dilemmas for Cleocatra so long as she does not harm Janxo herself.

When The shipton crew deactivated the protective aura surrounding the pillow, Cleocatra seemed bored of the most recent round of teasing Janxo, and bounded down the cliffside with an unnatural level of grace and poise.

Cleocatra seems to hold some position of authority at the Rogue University of Skulkery, given how a TA seemed to signal her for her permission to end a deadly rogue exam.

She was also recently seen tampering with the artificer-placed jars that attract the azure-winged butterflies in Sporehaven, knocking one to the ground and coincidentally getting James blamed for it.

Paws McKenzie indicated part of the reason Janxo changes the name of her ship so often is because Cleocatra has eyes everywhere, and can know exactly when your ship touches down in Rearton or anywhere in Bol.

Interestingly enough, both the Astarlin Wildlife Center and Academy for Creation and Transformative Science have been the only places where the party has not encountered Cleocatra.

Janxo recently revealed that Janxo and Cleocatra are "siblings", in that they were both the pets of the former king and queen of Bol, who died under mysterious circumstances and left the governing of the kingdom to them. While Janxo was outed under still as yet to be defined circumstances, Cleocatra has kept her seat of power but only in name, as she seems to spend most of her time occupied with her private plans and leaves the business of ruling up to Orel Berkimer, the Magistrate.

## Powers and abilities

Possessing great agility and feline grace, Cleocatra can easily accomplish feats of dexterity that would be fatal for most people, such as bounding down the cliffside around the fluffy wheat field.

If Shipton's suspicious are true and Cleocatra and the creature at the warehouse are the same, then not only does she possess a significantly higher intellect than most cats, but also the extreme patience to wait for days in a crate in ambush.

Cleocatra was definitely responsible for placing the gas in the warehouse, indicating she has some use (or access to) opposable thumbs.

Unable to speak to humanoids the same way Janxo can, Cleocatra does seem to be able to communicate with Janxo.
Goldeneye Stuff

Goldeneye Stuff is a magical fuzzy object sold in the Crusty Judd's Clearance Hut. It is advertised as: "Man is it bright, must be my Goldeneye." It is grey with golden flecks. As this series of stuff is on clearance, they will not be produced again. It costs 7 copper.

Rory consumed this stuff on the way back to Shipton, and felt like he had a double chance at dealing critical damage in battle for an entire minute (say, if a 20 represented a critical hit than a 19 also represented the hit as well, if you wanted to put some numbers on the concept). However after that minute he lost his sight for 12 hours, which he was not happy about.

Its flavor is something like an orange. Unlike the other stuffs, the effects last until the person who has eaten it takes a long rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, and dark grey. Within the clearance series, there is also Die Another Day, Thunderball, Quantum of Solace, Spectre, Casino Royale, and Skyfall-ing.
Crimson Stuff

Crimson Stuff is a magical fuzzy object sold by Durgen in the cafeteria of the Rogue University of Skulkery in Crusty Judd's Fuzz Hut 2, an expansion upon the original store. It is advertised as: "Need a little firepower?"

One improvement upon this new batch of stuff is newly added flavor, but no one yet knows what that flavor is.

This color stuff allows the user to create and control (with limited success) a cone of fire. The cone seems to be less harmful than the standard cone of fire.

Other colors include red, grey, green, purple, blue, tan, orange, dark grey, white, tangerine, and light blue.
Jacob (Disguise)

One of many of James's disguises to avoid detection in Bol, "Jacob" is a sailor with a pronounced accent. As usual, James's disguises manage to do the trick every time, and as such Jacob was not recognized as James and was able to successfully join the team on their mission to Glistening Peak.

This is all the more impressive, as James recently acquired a familiar in the form of a floating purple ball that spews gas and moans. While this would be the type of companion suitable for a "coal-eyed maniac" as James has come to be known, no one seemed to notice when this new familiar joined up with fun of the mill sailor Jacob.
Gorblin

The armored goblin (real name, "Gorblin") guarded the magic clearing in the Feywilds, protecting three fey crystals. He entered the clearing and won the battle with the previous guardian, inheriting the same "rules" that guided the previous guardian's conduct: attack anyone who attacks him or enters the clearing until they die. He accepted his fate rather cheerfully, even going so far as to explain the rules to Jessie, who was disguised as a goblin. It's entirely possible he was acting in order to spare Jessie's life, though he did seem to enjoy the act of stabbing and slashing at her when finally in battle.

He was killed by Fuzzers, Jessie's lion from her rust Bag of Tricks. Fuzzers then took up the mantle until his swift death by Porker, who was spared the same fate by the actions of Juice, Plenet, and James.

He had a note from his mother on him, but as Juice couldn't read goblin he just left it with his body.
Orange Stuff

Orange Stuff is a magical fuzzy object sold by Durgen in the cafeteria of the Rogue University of Skulkery in Crusty Judd's Fuzz Hut 2, an expansion upon the original store. It is advertised as: "When you need to keep on swinging."

One improvement upon this new batch of stuff is newly added flavor, but no one yet knows what that flavor is.

Durgen was eager to offer a free sample of this color, but Dave misunderstood and thought it was a takeaway sample and put it in his loincloth. Feeling guilty for misunderstanding, he returned it but it wasn't fit for consumption then.

Other colors include red, grey, green, purple, blue, tan, crimson, dark grey, white, tangerine, and light blue.