recursal/Fanatic-Fandom huggingface dataset:
Toontown Central

## Streets

Punchline Place --> Barnacle Boatyard

Wacky Way --> Daffodil Gardens

Silly Street --> Ye Olde Toontowne

Loopy Lane --> Mezzo Melodyland

Welcome to Toontown Central! Toontown Central is more commonly referred to as "TTC", which is an abbreviation. Toontown Central is where a toon's adventure begins. Toontown Central is the heart of Toontown itself, located in the center of the map. Toontown Central connects to four different playgrounds: Barnacle Boatyard, Daffodil Gardens, Ye Olde Toontowne, and Mezzo Melodyland. Toons will leave Toontown roughly around level 11 if they stick to the task line and nothing else.

Throughout Toontown Central there are people who need help! As toons progress through the task line, they will discover and explore more parts around Toontown. The purpose of ToonTown Central is to introduce toons to the new mechanics of the game. ToonTown Central is also one of the longer playgrounds, as the task line is quite long. Once a toon is done the Toontown Central task line, they will fight Derrick Man, the Toontown Central boss. After Derrick Man is defeated, the toon will be sent to task in Barnacle Boatyard.

To view the Toontown Central OST, please visit this link. All credit to the soundtrack goes to Zachary Frasca.

## Buildings

* Toon Hall
* Gag Shop
* Trolley Games
* Toontown School House
* Toon Headquarters
* Bank
* Library
* Pet Shop
* Clothing Shop

## Side Tasks

Toontown Central offers five different side tasks aside from the main task line.

These side quests are located at:

* Toontown School House in the playground. (Teleport access)
* Loopy's Balls on Loopy Lane. (Clothing)
* Travis the Trash Cat in the playground. (Clothing)
* Vanishing Cream on Loopy Lane. (Invisibility)
* Kaboomery on Loopy Lane.

 Limited time events:

* Bay T. Tester in the playground. (Beta task) (Clothing)
* Ollie and Bucky in the Playground. (Event tasks) (Clothing)

## Streets

Toontown Central connects to four streets in total.

* Punchline Place connects to Buccaneer Boulevard, which travels to Barnacle Boatyard. (21 buildings)
* Wacky Way connects to Daisy Drive, which travels to Daffodil Gardens. (18 buildings)
* Silly Street connects to Noble Nook, which travels to Ye Olde Toontowne. (41 buildings)
* Loopy Lane connects to Alto Avenue, which travels to Mezzo Melodyland. (28 buildings)
V1.0.8

* Added Music to the estate interior.
* Added a Deposit/Withdraw All button to the bank.
* Added Gifting to the Catalog.

Keybinds

* Added Keybind options for Zero Toss Pies & Boss stats toggle.

Event

* Added Team logos to Toons Avatar panel.

Main Menu

* Moved location of certain buttons.
* Updated the name accepted screen.

Playground

* Clothing shops are now open!
	+ Any outfit costs 250 Jellybeans to purchase.
	+ Added Bean bank & Outfit cost to the GUI.
	+ Removed Clothing Tickets.

Bosses

* Added a Cooldown timer to the CJ.
* Tweaked the location of the Boss Health Bar.
* Fixed an issue where the camera would spawn in the floor, on round three of the CJ fight.
* Added Toggle-able boss statistics that can be viewed in the final round of each boss. Press F1 to view/hide the stats.
* Tweaked the CFO Side Crane Mechanics.
	+ Any goons thrown from a side crane will stun the CFO if the hit has a high impact! However, in order to pay the price for such power, they now enable goons instead of disable them.

SOS Cards

* Lure SOS have been rebalanced:
	+ Lil Oldman 5 stars (Presentation, 6 rounds)
	+ Nancy Gas 4 stars (Hypno Goggles, 5 rounds)
	+ Stinky Ned 3 stars (Big Magnet, 4 rounds)

Clubs

* Club EXP Rewards obtained from facilities, bosses, and buildings have been rebalanced.
* Maximum Club Capacity has been increased to 100!

Codes

* Added in codes for quest items.
* Fixed a crash with codes.
V1.0.9.10

* Toonseltown has closed up for the season to get things straightened up for next year!
	+ All unfinished Toonseltown quests have been removed.
	+ The snow has started melting all around Toontown.
* New Years fireworks has come to Toontown!
	+ Join us for fireworks in the playground every hour!
	+ Watch the fireworks to receive a special unlock.
	+ Added a hidden nameplate unlock.
	+ Added three limited time quests.
	+ The event will run until the 3rd January 2019.
Sound

A toon can obtain this track by either picking it as a starter gag, or gathering two training points and unlocking the track. Sound is unique because it is the only gag that can damage all cogs in a battle. Sound gags have high accuracy, but deal less damage than any other gag track. Sound is useful for taking out lower leveled cogs quickly. Sound can also take out higher level cogs, but the higher level Sound gags are necessary. Sound gags unlure all cogs in a battle, even at a low level. Sound gags do have the possibility to miss on lured cogs. If there are three lured cogs and one unlured cog, Sound has a chance to miss. In the gag cycle of Toontown, Sound is the fourth gag used in a cog battle. There are eight gags in the Sound track:

* Bike Horn
* Whistle
* Kazoo
* Bugle
* Aoogah
* Elephant Trunk
* Foghorn
* Opera

## Prestige

In Toontown toons can prestige their gags to make them more powerful. The prestige bonus for Sound is an increase of damage. The damage increase is dependent on the level of the cog sound is being used against, just like Trap's prestige bonus. When determining which cog's level the game will base the bonus damage off of, it will always choose the level of the highest cog in the battle. The prestiged damage bonus of Sound will always round **up**.

To give an example of the prestiged bonus, a Foghorn, which does 50 damage at max, will be used for each cog level:

* Level 1 Cog: (1 x .50 = .50) 51 damage
* Level 2 Cog: (2 x .50 = 1) 51 damage
* Level 3 Cog: (3 x .50 = 1.5) 52 damage
* Level 4 Cog: (4 x .50 = 2) 52 damage
* Level 5 Cog: (5 x .50 = 2.5) 53 damage
* Level 6 Cog: (6 x .50 = 3) 53 damage
* Level 7 Cog: (7 x .50 = 3.5) 54 damage
* Level 8 Cog: (8 x .50 = 4) 54 damage
* Level 9 Cog: (9 x .50 = 4.5) 55 damage
* Level 10 Cog: (10 x .50 = 5) 55 damage
* Level 11 Cog: (11 x .50 = 5.5) 56 damage
* Level 12 Cog: (12 x .50 = 6) 56 damage
* Level 13 Cog: (13 x .50 = 6.5) 57 damage
* Level 14 Cog: (14 x .50 = 7) 57 damage
* Level 15 Cog: (15 x .50 = 7.5) 58 damage
* Level 16 Cog: (16 x .50 = 8) 58 damage
* Level 17 Cog: (17 x .50 = 8.5) 59 damage
* Level 18 Cog: (18 x .50 = 9) 59 damage
Taser

The Taser is a level 5 Zap gag within Toontown. The Taser damages a single cog. Zap gags have low accuracy by itself (30%), but when a cog is soaked from Squirt the accuracy bumps up to 95%. The animation is seen as shocking a cog with the taser.

The Taser originally does 24 damage, but when a cog is soaked it does 72 damage. (x3)
V1.0.8.5

* Halloween has come to Toontown!:
	+ Added a new limited time quest into Toontown Central
	+ Added a new instance in Toontown Central
	+ Added Shkraftbooking
		- Collect materials from fishing or defeating the limited time Halloween instance!

* Visit the Witch in the Ye Olde Toontown dungeon to purchase limited time items using materials.
* Added a bunch of new outfits and accessories, with more coming during the event.
* Bloodsucker Skelecogs are invading Toontown! ToonHQ has manged to secure some safe districts during this spooky time.
* Trick or treating has returned to Toontown, see the blog for more information.

Features

* Added a toggle to disable Speedchat Plus.
* Added a toggle to disable Clubs chat.
* Added the ability to delete SOS cards.
* Added some new toon speech sounds.

Tweak

* Changed the starting music volume to 50% when first opening the game.

Bugfixes

* Fixed various issues. Please contact support if you encounter any!

## Patch 1

Features

* When using an SOS call, the type of SOS call is now shown.
* Materials can now be earned by defeating cogs.

Tweaks

* Rebalanced the number of materials received from fishing and the limited time instance.

Bugfixes

* Fixed a bug where Female toons would receive the wrong shorts from the Halloween limited time quest.
	+ Toons who have received the wrong shorts will be sent the correct pair.
Treasure Chest

The Treasure Chest gag is a level 7 Toon-Up gag within Toontown. The Treasure Chest is a single toon Toon-Up, and is seen as giving a toon treasures from a treasure chest to make them laugh, ultimately giving them laff points.

The Treasure Chest heals a toon for a maximum of 95 laff. The prestige bonus for the Treasure Chest will heal a toon for a maximum of 47 laff.
V1.0.5

* There is now a holiday for every weekday.
	+ Merit Monday: A brand new holiday! Enjoy 50% increased merit gain!
	+ Activi-Tuesday: Covered in the last patch notes, all activity experience gains are increased by 25%!
	+ Fish Bingo: Making a return from Toontown Online, Fish Bingo allows you to participate in a bingo game with Toons at the same pond!
	+ Trolley Tracks Thursday: As covered in the last patch notes, hopping on the trolley with 2 or more Toons will take you to Trolley Tracks!
	+ Gag Farming Friday: A brand new holiday! All gag experience multipliers increase by 1. For example, regular gag experience becomes 2x, and invasion experience becomes 3x.
* Fixed an issue with the calendar page clock.

Toontasks

* Fix some more issues relating to Toontask dialog
* Fix offset dialog in The Brrrrgh Toontasks.

Tweaks

* Added in a verified icon for specific toons.
	+ Verified checkmarks will appear on their details panel, letting you know if the user is the real deal.

Bosses

* The C.E.O.'s speed calculations have been re-adjusted.
	+ The C.E.O. now has a higher speed pool, so it will take much longer to get the C.E.O. to fully red treads.
	+ Fixed an issue where the C.E.O.'s turn speed would accidentally become 0.

Estates

* Banks now deliver properly.

Cog Disguises

* Fix an issue with Corporate Raider Level 15 stock options.

Cog HQ

* Replaced a Throw gag barrel with a Drop gag barrel in the Factory.

Fishing

* Added various tweaks to the caught fish panel.
	+ Fish names are now color coded to their rarity.
	+ Fish rarity is now displayed under the jellybean value on the panel.
Toon Building

Toon Buildings are the buildings you see located around streets and playgrounds. These buildings can be entered by toons, and most shops are occupied by a shopkeeper.

Every playground has four buildings that are within it:

* Gag Shop
* Toon Headquarters
* Pet Shop
* Clothing Shop

Every street within Toontown Corporate Clash has a Toon Headquarters in it, excluding:

* Acorn Acres streets
* Ye Olde Toontowne streets
* Arctic Avenue
* Twilight Terrace
* Soprano Street
* Anchor Avenue
* Wacky Way
* Sunflower Street

Each building within Toontown Corporate clash is unique and has it's own name, shop graphic, and shopkeeper. Some of these buildings are to be visited in the main task line. There are few buildings that have no purpose in Toontown Corporate Clash.

Toon Buildings can be taken over by a cog and be turned into a Cog Building. When a building turns into a Cog Building, toons can no longer enter the building and speak to the shopkeeper. Therefore, a toon must defeat the building before being able to speak to that shopkeeper again. One a Cog Building is defeated, the original building returns to it's original state. If a toon rescues enough buildings then they will be rewarded with a star above their head.
V1.0.8.6

* All sound gags will now play at the same time instead of playing in level order.
* Street maps will now show sidequest locations.

Bugfixes

* Fixed an issue which crashed users upon buying the Moon Suit Boots
	+ Visit the Witch in the Ye Olde Toontown dungeon to pick up a new pair of Moon Suit Boots if you have the Vintage Moon Suit Boots
* Fixed a crash related to timers
Vacation, Staycation

Speak to Flippy in the Toon Hall in Toontown Central.

* *For the love of Professor Pete! He had only one job..*
* *Look [NAME], I didn’t mean to break it this way to you.*
* *This vacation? Having fun, enjoying yourself, playing with other toons?*
* *It’s not really what’s happening here in Toontown.*
* *We brought you here, for better or for worse.*
* *Cogs, as you heard, invaded our town a while back.*
* *We’ve done our best to defend Toontown and keep our way of life the same, but it’s just simply not there yet.*
* *These cogs are taking over our town at a rapid pace, setting up bases of operations, and quite possibly making plans for something even more dangerous.*
* *We needed to get as many toons like you as we could.*
* *We’re having tons of toons shipped here from all over this world, to help us save our town.*
* *I’m sorry, but I’m being honest with you here [NAME].*
* *This is a one way trip for now.*
* *Not until we beat the Chairman and find a way to slow down these cogs can we afford to let toons travel back to other areas.*
* *We desperately need toons like you to help us save Toontown, and keep our toony ways going.*
* *Welcome to the Toon Resistance [NAME], we’re glad to have you.*
* *To explain further, I need you to talk with Lord Lowden Clear.*
* *He and several other members of the Toon Resistance have set up their own base of operations in our Toon Headquarters building here in Toontown Central.*
* *Head on over and talk to Lord Lowden Clear and we’ll have you up to speed in no time.*

The current task ends here, and changes to the name of "Time for First Impressions".
Trap Door

The Trap Door is a level 6 Trap gag within Toontown. Trap Door damages a single cog. Trap gags can only be activated if Lure is used with it. Although Trap gags require Lure, they deal a lot of damage on their own. Trap gags do not have any accuracy of their own, but depend on the accuracy of the Lure gag being used. The animation is seen as a cog falling through a trap door. If the cog is completely destroyed from this gag, then the cog will disappear. If the cog was not completely destroyed by the gag, then the cog will fall back into the battle.

The Trap Door deals 140 damage, and has a maximum prestiged bonus at 194.
Episódio 23 - "Trem Noturno"

*Nota: Este episódio aconteceu durante o Jogabiliday 2022, uma live de 48 horas do Jogabilidade.*

Iniciada a viagem pela ferrovia, nossa equipe decide conversar com Ruul sobre a provável emboscada dos druidas da qual foram avisados antes de embarcar. Os heróis analisam as possíveis entradas e tentam compreender melhor o trem.

Piper tenta investigar o funcionamento do trem espiando pela janela com ajuda de seu colega Cadê, que o segura pelas pernas. Elohim e Rubi se juntam para evitar o óbito do bardo, que com alguma dificuldade consegue observar o mecanismo de deslocamento do veículo mas não descobre nada especificamente interessante e retorna com muito pó de areia ao interior do trem.

Ruul chega ao encontro da equipe, que pede auxílio na compreensão dos riscos de invasão. Ao que parece, as defesas do trem são modestas. Ele lhes mostra o vagão ao fundo, até então trancado com um cadeado mágico, onde funciona o depósito de cargas, incluindo algumas pedras explosivas.

A equipe vai em direção à frente da composição, observando possíveis entradas, como as janelas e um alçapão no teto. Encontram-se com Dalordan em sua cabine no segundo vagão, com decoração suntuosa, tapetes caros e um piano. O comerciante os recebe acompanhado de outro anão muito bem vestido, aparentemente parte do consórcio, e aproveitam para avaliar a equipe de segurança dele, que parece insuficiente para deter um ataque surpresa.

Em seguida, avançam para o primeiro vagão, onde conhecem o Bagangui, anão que trabalha como maquinista, operando a locomotiva que traciona a composição. Apesar de alguma resistência em receber os visitantes, acaba cedendo à simpatia de Cadê e ao suco de laranja de Elohim e explica um pouco do funcionamento e das condições de segurança da locomotiva. Quando Cadê o questiona sobre a possibilidade de alguma abordagem ao trem, o maquinista sugere lidar como se fosse trombar uma vaca: frear, se der tempo, caso contrário, acelerar.

Após a janta modesta, o grupo retorna aos seus aposentos e reveza um plantão para descansarem. Cadê faz a primeira ronda e, após um período de tranquilidade, ouve sons de movimentação por fora do veículo, notifica Ruul e vai acordar os colegas.

O grupo avança para os vagões à frente, seguindo os sons, e Elohim decide subir por um alçapão, onde se defronta com um dos assaltantes no teto. Trava uma batalha complexa, devido às dificuldades de equilíbrio e sua falta de visão, levando algumas pauladas na cara, mas consegue vencer. Enquanto isso, os demais travam uma batalha contra os elementos que invadiram o vagão. Elohim volta no meio da batalha que os demais colegas travavam com outros invasores.

Rubi avança para o vagão à frente e encontra uma cena estranhamente tensa: Ruul e o convidado rendidos e Dalordan feito de refém com uma faca no pescoço. Tenta dialogar com o invasor, que negocia com os heróis a rendição em troca da vida de Dalordan.
Whistle

The Whistle is a level 2 Sound gag within Toontown. The Whistle damages all cogs in a battle. Sound gags have high accuracy but low damage. Sound also unlures all cogs in a battle when used. The animation is seen as blowing into a whistle to damage the cog.

The Whistle deals 6 damage, and a max damage of 15.
V1.0.4

* Fix a bug where the C.E.O.'s speed could go over its limit.
* The C.E.O. final round has had some mechanic changes
	+ The C.E.O. will now regain his speed faster according to his current speed. The slower he is, the faster he recovers.
	+ The C.E.O. will regain some speed if he successfully damages a Toon.
	+ The C.E.O. stun chance now hard caps at 80%
	+ The C.E.O.'s max health has been increased, starting at 600 for tier 1, going up to 1000 at tier 5.

Battles

* Zap should behave a bit better. Report any bugs you find to the developers!

Holidays

* Holidays are back! They are still a work in progress, however, two weekly holidays exist as of now.
	+ Trolley Tracks Thursday makes its return from Toontown Online! Hop on the trolley with 2 more players to play!
	+ Activi-Tuesday is a brand new holiday introduced by The Corporate Clash Crew!
	+ All activities (Golf, racing, fishing, and trolley) will have a 25% increase to their experience rewards on this day only!

Streets

* Added a door to the Toontown Mess Hall on Punchine Place.
	+ With this change, Chef E.Z. Bake has been moved to the actual Toontown Mess Hall.
* Fixed a typo on Anchor Avenue's playground tunnel.

Quality of Life

* Cog Suit and Merit progress will now show on your Gag Inventory page.

Cog HQs

* DA Office skill credit multipliers have been refactored to act more like other facilities.
	+ The A office gives 4x skill credit
	+ The B office gives 5x skill credit
	+ The C office gives 6x skill credit
	+ The D office gives 7x skill credit

Tweaks

* Cog Disguises now play the lured animation when the wearer is asleep.
* Added a credits screen to the main menu.
* Add an easter egg to a fishing related shop in Barnacle Boatyard.

Bugfixes

* Fix a crash when using Cog Radar on a street that has a non-conventional building.
* Fix a crash when navigating through Punchline Place.
* Fix an issue in where "Cog Speak" phrases for The Mingler would not show.
* Fix an issue where Doodles would sometimes not be the correct gender when purchased.
* Fix an issue where Cog Disguises would not rotate properly during strafing.
* Fix an issue where Toons would appear in their disguises when entering doors.
* Fix a few scattered Toontask issues.

Performance

* Begin optimizing some textures for better performance.
	+ Textures that were needlessly large have been downscaled to a more reasonable scale.

Known bugs

* Trolley Tracks vote selection may act a bit wonky when moving upwards.
* Some quests need some modification to their dialog or goals still. Be sure to report any issues with those to the developers!
V1.0.6

* The "Outback at the Barnyard" species event has begun!
	+ Every cog defeated counts towards the team that you have registered for.
	+ You can pick your teams on the Corporate Clash website, just log in, and it will be right on the homepage!
	+ The event will run for the duration of version 1.0.0, with the winners being announced with our version 1.1.0 update!

Fishing

* The fishing album now shows rarity colors for species.
* Fixed an issue with fish shadows stuttering and teleporting.
* Fishing piers can now be left with the ESC key.

Cogs

* Skelecogs have had some modifications to their emblem designs:
	+ Skelecogs now get a gear around their emblem/health meter
	+ Their health meter is now positioned towards the top of their chest, and no longer floats.
* Fixed an issue with Loan Shark and Big Fish heads not rotating on tasks.

Bosses

* All Boss Cogs have received a new health bar!
	+ The health bar appears on the player's heads-up display, and will track their progress through the battle.
* Fixed an issue where two cranes could attempt to grab the same object in the C.F.O.
* The C.F.O. has become a bit less chatty in the final round.
* Some crane mechanics have changed in the C.F.O. final round:
	+ The corner cranes now use a blue magnet model. They act the same as before.
	+ The side cranes have had a massive overhaul:
		- Side cranes now move 50% faster than corner cranes
		- Side cranes rotational range is lower, but to compensate, their extension range is much further.
		- Side cranes will automatically stun any goons they pick up.
		- Loony Labs scientists have figured that due to their polarity, they repel safes away from them, sliding them across the vault!

Gags

* All gag prestige bonuses that would have resulted in decimal numbers now round up instead of down.

Doodles

* Adjusted doodle trick accuracy to be more accurate.
* Added in a new doodle trick: Peekaboo!
	+ Peekaboo heals 12 laff base, maxes at 24 laff.

Trolley

* Fix a crash with some minigames
* Fix a typo on the Trolley Tracks holiday notification

Tweaks

* Added a "Go to Minigames" Button on the Map page. This button unlocks when you visit Acorn Acres.
* Cogs will no longer join a battle at more than a 1:1 ratio in Acorn Acres if a toon with less than 45 maximum laff is present.

Bugfixes

* Fix the infamous spinning bug.

Buildings

* Cog Buildings in Ye Olde Toontowne now use the proper sky model for middle floors.
V1.0.9.5

* Updated a quest in Acorn Acres to reflect the street changes.
* Added more words to the whitelist!
* Updated the Winter speedchat menu!

Bugfixes

* Implemented another potential bugfix for Mac Laff Meter sorting issues.
* Fixed a bug where Toonseltown would be locked before the game started.
* Fixed a bug where players wouldn't get a prize for completing and scoring over the required amount in the Toonseltown minigame.
* Fixed a bug where toons wouldn't recieve a snowman head for completing caroling.
	+ Stop by a shop and carol again to recieve your snowman head!
* Fixed a bug where playground props wouldn't despawn when leaving the playground.
	+ We've given Pepper Minstix some parking lessons for his sleigh.
* Fixed a bug where players could teleport into a locked district.
* Fixed a duplicate prize in the Toonseltown minigame prize pool.
* Fixed a bug with caroling in a Cog building.
	+ As it turns out, the Cogs don't like Carols.
Hugo Bolsofundo

Um dos mercadores mais importantes e ricos do Corredor, Hugo Bolsofundo apareceu pela primeira vez no Episódio 03 - "O Casamento de Hugo Bolsofundo", em que os heróis o encontraram em seu palacete próximo a Kernek.

## Vida

Mesmo não tendo uma família de renome e sendo considerado um "novo-rico" no Corredor, Hugo conseguiu adquirir poder e influência por meio da enorme quantidade de dinheiro que acumulou com seus negócios.

## O casamento e suas consequências

Para dar o presente de casamento perfeito à sua noiva, Hilda Bolsofundo, Hugo pediu ajuda às fadas, supostamente as melhores tecelãs que há. Estas lhe disseram que não há pele mais macia que a dos Felks. Assim sendo, Hugo Bolsofundo mandou matar, esfolar, extrair os chifres e destruir a terra dos animais.

Tal ato hediondo causou a ira dos Felks restantes, que, sendo animais mágicos inteligentes, juraram vingança.

Embora tivesse alguns capangas guardando o seu palacete, Hugo foi vítima de uma invasão pelos heróis, que o fizeram de refém e o obrigaram a devolver os restos mortais dos Felks que ele possuía. Por fim, os heróis o abandonaram seminu no meio de uma floresta.
Toon Headquarters

The Toon Headquarters is where the majority of the Toontown task line takes place. Toons get their original orders from the Toon Resistance members inside of the Toon Headquarters. Each playground has their own Toon Headquarters. The Toon Headquarters does not look the same for each playground. There are also not always four Toon Headquarters Resistance Rangers in each playground.

## Lore

When a toon first starts out they are at the beginning of the ranks of the Toon Resistance. As a toon goes throughout the Toontown Central task line they are promoted to a Resistance Ranger of the Toon Resistance. Toontown Central is the only playground where the toon experiences them getting promoted by the Toon Headquarter Resistance Rangers.
Birthday Cake Slice

The Birthday Cake Slice is a level 4 Throw gag within Toontown. The Birthday Cake Slice damages a single cog. Throw gags are strong when used by multiple toons. The animation is seen as throwing a birthday cake slice in the cog's face.

The Birthday Cake Slice deals 30 damage, and a maximum of 33 damage.
Wrecking Ball

The Wrecking Ball is a level 7 Trap gag within Toontown. Wrecking Ball damages a single cog. Trap gags can only be activated if Lure is used with it. Although Trap gags require Lure, they deal a lot of damage on their own. Trap gags do not have any accuracy of their own, but depend on the accuracy of the Lure gag being used. The animation is seen as a cog being struck by a large wrecking ball. The cog falls back into battle, even if it was completely destroyed.

The Wrecking Ball deals 200 damage, and has a maximum prestiged bonus at 254.
Throw

A toon can obtain this track by either picking it as a starter gag, or gathering two training points and unlocking the track. Throw is one of the most common gag tracks a toon picks. Throw has 75% accuracy, and although the accuracy is lower than a gag such as Squirt, it is very useful when taking down high level cogs. Throw is also a gag that can stun for Drop. When multiple toons use Throw against a lured high level cog, the damage can be significant. Throw is the 7th gag used in a cog battle. There are eight gags in the Throw track:

* Cupcake
* Fruit Pie Slice
* Cream Pie Slice
* Birthday Cake Slice
* Whole Fruit Pie
* Whole Cream Pie
* Birthday Cake
* Wedding Cake

## Prestige

In Toontown, toons can prestige their gags to make them more powerful. The prestige bonus for Throw is a 10% damage increase on all Throw gags.
Toontown Central Tasks

## Toontown Central

Toontown Central is the beginning place of a toon's adventures. Toontown Central is where a toon learns how to task, and learns about the evil cogs that plague the streets of Toontown. Toons will task throughout Toontown Central and help the shopkeepers around the playground, gaining their reputation and honor with the Toon Resistance.

Throughout Toontown Central there are a number of main tasks and side tasks. You can find the objectives and dialog by clicking on one of the listed tasks below:

## Main tasks:

* Welcome to Toontown
* Vacation, Staycation
* Time for First Impressions
* A Hairy Introduction
* Zit's Time to Pump Iron
* Jokey Jam
* Big Bumpin
* Monkey See, Monkey Do
* Sticky Situation
* The Numbers Mason
* Letter Rip!
* A Taste of Toontown
* Gathering Gags
* Shape of Seltzer
* Smart Minds Think Unalike
* Find the Rain

## Side tasks:

* Bay T. Tester Side Task
* Professor Pete Side Task
* Travis the Trash Cat Side Task
* Loopy's Side Task
* Vanishing Cream Side Task
* Kaboomery Side Task
* Outback vs Barnyard Side Tasks
Toon-Up

A toon can obtain this track by either picking it as a starter gag, or gathering two training points and unlocking the track. Toon-up gags are a special type of gag because it is the only gag that restores laff. Toon-Up gags can either heal a single person, or heal all the other toons in the battle. Toon-Up gags can also only be used when there is another toon in the battle. In the gag cycle of Toontown, Toon-Up is the first gag used in a cog battle. There are eight gags in the Toon-Up track:

* Feather
* Megaphone
* Lipstick
* Bamboo Cane
* Pixie Dust
* Juggling Cubes
* Treasure Chest
* High Dive

Toon-Up gags can only earn experience if the toon needs laff, and if the gag does not miss. A toon can tell if a Toon-Up gag has missed if there are no capital letters in the chat bubbles that are said after the Toon-Up gag was used.

##### *An example of this would be a toon saying "BWAH HAH HAH!", but if it misses they toon might say "ha ha".*

Toon-Up in unique in where even if the gag misses, there is still some secondary benefit. If a Toon-Up gag misses, the toon on the opposing end of the Toon-Up will still gain laff points, however significantly lower laff.

## Prestige

In Toontown toons can prestige their gags to make them more powerful. The prestige bonus for Toon-Up is when a Toon-Up gag is used, the toon using the gag will be rewarded laff for 50% of the total laff given. If a toon uses a Toon-Up gag on a toon in battle who does not need laff, the toon using the Toon-Up gag will still be rewarded laff points. The toon will not receive gag experience if the gag is used to heal themselves.
Fanarts

A galeria de fanarts do Jogabilidado tem como objetivo reunir e valorizar as peças únicas criadas pelos artistas que investiram seu tempo e talento em cada arte.

Prestigiem nossos artistas!

por Ádriapor Beto Mirandapor Catnappypor Catnappypor Catnappypor Catnappypor Catnappypor Catnappypor Catnappypor Catnappypor Catnappypor cfkunpor cfkunpor Dani Martinspor Dani Martinspor Dani Martinspor Gabriel Assunçãopor Gabriel Assunçãopor Gabriel AssunçãoRombo por henrymythBulezau por henrymythBarlgura por henrymythpor Izzy404por Izzy404por Izzy404por Izzy404por Izzy404por Izzy404por Izzy404por Izzy404por Izzy404por Izzy404por Jonathan Viraginepor Kikipor Kikipor Kikipor Kikipor Kikipor Kikipor Kikipor Kuronekopor Law Reispor Law Reispor PiiCOpor Quintino Pixelspor Quintino Pixelspor Quintino Pixelspor Quintino Pixelspor Quintino Pixelspor Quintino Pixelspor Quintino Pixelspor Raul Felixpor RJ Souza
Squirt Gun

The Squirt Gun is a level 3 Squirt gag within Toontown. The Squirt Gun damages a single cog. Squirt gags have the ability to soak a cog, increasing the damage and accuracy of Zap gags. The animation is seen as using a squirt gun to shoot the cog with water.

The Squirt Gun deals 12 damage and soaks a cog for two rounds.
V1.0.9.6

* Added more quests for the Toonseltown event.
* Toons will now yawn before going to sleep.

Tweaks

* Updated the Toonseltown minigame:
	+ Removed the rarity system.
		- Items are now all in one prize pool.
			* If you obtain all of the items, a random amount of jellybeans will be rewarded.
			* Added a lot of new items to the prize pool!
* Adjusted the Big Fish attacks.
* Slightly increased the max cog defense to balance level 8 gags.

Bugfixes

* Created a potential fix for the Toonseltown minigame starting twice.
* Created another potential fix for the C.E.O table bug.
* Created a potential fix for the Snowman head crash.
Poppy Cheezycorn

There are multiple staff members among the Toontown: Corporate Clash team, and Poppy Cheezycorn is one of them! Within the team, Poppy Cheezycorn works as the Community Manager and a Texture artist. Poppy Cheezycorn works hard to ensure that the community is happy and involved with Toontown: Corporate Clash! Poppy Cheezycorn joined the team in March, 2018, and remains a staff member to this day as one of the many creative members that work tirelessly to create new content and as a community manager to keep the community involved!

## Position

Poppy Cheezycorn is a community manager for Toontown: Corporate Clash! Poppy Cheezycorn is the head of community management. As a community manager, Poppy handles the social media of the team, the marketing side of the team, and works hard to write up silly, goofy, and entertaining blog posts to keep the community involved and engaged! He also was heavily involved in the application process for community management and trained up the new community team members you see today, community team members such as Baskerville, Queen Bubbles, and Calli!

Poppy Cheezycorn is also a Texture Artist for Toontown: Corporate Clash! Poppy Cheezycorn is currently the only texture artist for Corporate Clash, however he does a tremendous job painting the models provided to him and bringing them to life! All of the new textures a toon sees were made by this man!

## Additional Information

Poppy Cheezycorn's favorite food is fried rice.

Poppy Cheezycorn's favorite color is orange.

Poppy Cheezycorn's favorite movie is Who Framed Roger Rabbit?

Poppy Cheezycorn's favorite school subject is studio art.

Poppy Cheezycorn's favorite artist is Jhonen Vasquez!
V1.0.8.1

* Fixed a crash when trying to gift items.
* Fixed an issue that didn't allow players to gift to offline toons.
* Removed some items from the catalog rotation.

Main Menu

* Added a confirmation to the quit button.

Playground

* Fixed a bug that allowed toons to change the color of their current outfit in the clothing shop.

Bosses

* Updated the layout of the Player Damage Stats.
* Tweaked the location of the Boss Health Bar.
* Fixed a CJ crash related to the cooldown timer.

Battle

* Fixed an issue where Prestige Squirt was increasing cog defense instead of decreasing.

Other

* Decreased the friends list back up to 300 toons.
Tesla Coil

The Tesla Coil is a level 7 Zap gag within Toontown. The Tesla Coil damages a single cog. Zap gags have low accuracy by itself (30%), but when a cog is soaked from Squirt the accuracy bumps up to 95%. The animation is seen as shocking a cog with the tesla coil.

The Tesla Coil originally does 65 damage, but when a cog is soaked it does 195 damage. (x3)
Walrus Way

## Map

Created by Boxxey

Walrus Way is one of four streets that are within The Brrrgh. Walrus Way is connected to Lighthouse Lane, which is located within Barnacle Boatyard.

There is a Fishing Pond within this street, and the fisherman accompanying the Fishing Pond is Fisherman Lucielle.

## Buildings

* Kate's Skates *(Kate)*
* Affordable Goosebumps *(Gus Gooseburger)*
* Used Firewood *(Ashy)*
* Easy Chair Lifts *(Lazy Lorenzo)*
* The Sanguine Penguin Tuxedo Shop *(Happy Sue)*
* Melted Ice Cubes (*Soggy Nell*)
* Ice House Jewelry *(Creepy Carl)*
* Icy London, Icy France Travel Agency *(Patty Passport)*
* Snow Ball Hall *(Lounge Lassard)*
* Pea Soup Cafe (*Chicken Boy*)
* St. Bernard Kennel Club *(Snooty Sinjin)*
* Eye Of The Storm Optics *(Dr. Friezeframe)*
* Auntie Freeze's Radiator Supply *(Auntie Freeze)*
* Sub Zero Sandwich Shop *(Sandy)*
* The Mostly Toasty Bread Co. *(Baker Bridget)*
* Walrus Way Empty Building 1 (*Walrus Way Empty Building 1 Interior*)
* Skiing Clinic And First Aid! *(Henry the Hazard)*
* The Melting Ice Cream Bar *(Sticky George)*
* Fred's Red Sled Beds *(Fred)*
* Snow Big Deal! Crisis Management (*Hysterical Harry*)
* Cold Air Balloon Rides *(Ifalla Yufalla)*
* Frosty Freddy's Frozen Frankfurters (*Frosty Freddy*)
* Fried Baked Alaskas (*Colestra Awl*)
* Frosted Snowflakes Cereal Co. (*Colonel Crunchmouth*)
* Ice Cycle Bikes (*Lance Iceberg*)
* Igloo Design, Inc. (*Frank Lloyd Ice*)
* Mr. Cow's Snow Plows (*Mr. Cow*)
* Mike's Massive Mukluk Mart (*Mike Mittens*)
* Antarctic Antiques (*Granny Icestockings*)
* Nothing To Luge (*Lucy Luge*)
* The Blizzard Wizard *(Lil' Oldman)*
* Lil' Oldman's Abode (*Lil' Oldman*)
* Hambrrrgers (*Chef Bumblesoup*)
* Instant Ice (Just Add Water and Freeze!) (*Mr. Freeze*)
* Toboggan Or Not Toboggan (*Toboggan Ted*)
* Walrus Way Empty Building 2 (*Walrus Way Empty Building 2 Interior*)
* Nor'easter Bonnets (*Bonnie*)
* Northern Lights Electric Company (*Joe Shockit*)

## Other Streets

* Sleet Street
* Polar Place
* Arctic Avenue
Welcome to Toontown

This is the very first quest a toon gets in Toontown Corporate Clash. It starts out by speaking to Flippy. The following dialog goes as:

* *Ah, yes! There’s the newest toon-tourist in Toontown!*
* *Welcome! I know you haven’t been here long but I hope you’ve liked the scenery!*
* *Free vacations just like this one don’t happen often mind you.*
* *I hope you didn’t mind the paintings on the walls by the way, those are just designs from someone with a robot fascination. Quite kooky if you ask me!*
* *Oh where’s my manners, let me introduce myself of course.*
* *I’m Flippy, president of the Toon Council and head of many of the operations that go on in this town!*
* *There’s many things to enjoy and many things to explore here in Toontown, and since you’re touring here for free, I’m sure you’ll need to be caught up.*
* *Professor Pete is the toon with all the expert knowledge. He’ll be the one to catch you up on everything you can do here in Toontown.*
* *Head on over to his building! It’s The School House here in the playground.*

## Next objective

Speak to Professor Pete in the Toontown School House in Toontown Central.

* *Welcome [NAME]! I’m glad to see you’ve made it safely having traveled from so far!*
* *So where do we start..*
* *There’s a lot of things you’ll need to know, so let’s not waste much time here.*
* *Each toon has their own level! You can see it at all times by looking at your trust level gauge.*
* *The goal is to always raise your level as high as you can go by gaining EXP.*
* *You can help toons all around with things like.. Cleaning! And uh.. renovation? And you’ll gain EXP from it to level even higher!*
* *You even get your own free handy shtickerbook to keep track of all your adventures!*
* *Let’s take a look.*
* *Here you see the map. As you can tell, there’s a lot of Toontown for you to discover, but for now let’s turn the page.*
* *Every toon here gets their own gags! They’re designed for lots and lots of fun! No battling here! No siree!*
* *And here’s where you keep track of your toontasks! As you can see, you don’t have any yet, but you will eventually.*
* *And here’s your own training points page.*
* *You gain training points through leveling up and completing certain tasks.*
* *You can use those training points to then prestige your gags and make them even stronger and tastier!*
* *And here’s your UH..*
* *Let’s.. AHEM.*
* *What’s that you say?*
* *Cogs? Ha! Where did you hear of such a thing?*
* *..You heard me say that?*
* *TRAINING OVER!*
* *I can’t believe I let this happen..*
* *Flippy’s going to be so angry with me for letting you hear about the cogs so soon..*
* *This isn’t how things are supposed to happen.*
* *Okay [NAME], I’m gonna be honest with you.*
* *You need a proper explanation of what’s going on, and I’m not the right man for this job.*
* *Go back to Flippy and tell him what happened here.*

The current task ends here, and changes to the name of "Vacation, Staycation".
Wiki Jogabilidado

**Wiki Jogabilidado**
Uma Wiki com informações sobre o Jogabilidado, a campanha de RPG do Jogabilidade.

## O que é o Jogabilidado?

O Jogabilidado é um dos projetos do Jogabilidade, com os membros do site André Campos, Eduardo Fonseca e Fernando Mucioli, mais o ex-membro Caio Corraini e Miriam Castro. Trata-se de uma campanha de RPG de mesa, mais especificamente de Dungeons & Dragons Quinta Edição.

O programa começou como o primeiro episódio de outro quadro, chamado "Sobremesa", mas acabou ganhando vida própria. Atualmente as partidas são transmitidas duas vezes por mês, seguindo a mesma história, com os mesmos personagens.

## O que é esta Wiki?

Nesta Wiki estão informações variadas sobre o universo do Jogabilidado desde resumos em texto de cada episódio, informações sobre os protagonistas e os NPCs, descrições sobre localidades e elementos do universo, e mais.

Mas um aviso: como o cenário é original (ou seja, não baseado estritamente sobre o que já foi publicado sobre Dungeons & Dragons, ainda que pegue alguns conceitos desse material) ele está em construção constante e sujeito a alterações. Agradecemos a compreensão, e esperamos que todos se divirtam no processo de construção desse universo!

## Os Heróis

* Cadê Garrafa-Verde *(Eduardo Fonseca)*
* Elohim *(André Campos)*
* Piperyn *(Caio Corraini)*
* Rubi *(Miriam Castro)*

## Outros Personagens de Jogadores

* River *(Clarice Garcia)*
* Seng *(Fernando Mucioli)*
* Zasebar (e a Brigada de Lahial) (Fernando Mucioli)

## Os Episódios

### Campanha Principal

* Piloto - "Dragolícia, Comida e Descanso"
* Episódio 01 - "Suco de Laranja"
* Episódio 02 - "A Batalha de Kernek"
* Episódio 03 - "O Casamento de Hugo Bolsofundo"
* Episódio 04 - "Mais Dinheiro, Mais Problemas"
* Episódio 05 - "Demônios"
* Episódio 06 - "A Fronteira"
* Episódio 07 - "Pai e Filho"
* Episódio 08 - "Consequências"
* Episódio 09 - "Tambores Distantes"
* Episódio 10 - "Determinação"
* Episódio 11 - "Duas Histórias"
* Episódio 12 - "As Entranhas do Mundo"
* Episódio 13 - "O Acervo do Arquivista"
* Episódio 14 - "Ela é minha"
* Episódio 15 - "Éramos Quatro"
* Episódio 16 - "O bardo, o monge, o ladino e a paladina"
* Episódio 17 - "A Rainha das Águas"
* Episódio 18 - "Que tiro foi esse?"
* Episódio 19 - "Sem nome e sem clã"
* Episódio 20 - "Trato Feito"
* Episódio 21 - "Ferro, Água, e Pedra"
* Episódio 22 - "Novos Horzontes"
* Episódio 23 - "Trem Noturno"
* Episódio 24 - "O Que Você Tirou de Mim"
* Episódio 25 - "E se..."

### One-Shots

* One-Shot - Assassinato em Véspera!
* One-Shot - A Vila dos Esquecidos

## Universo e suas localidades

Durante as aventuras, o grupo de heróis passa por diversos lugares do cenário original criado para a campanha. Abaixo, estão alguns dos principais.

* Ducado de Esela
* Ducado de Ciodine
* Corredor
* Império Unido de Vesta
* Grã-Dragmira

## Onde Assistir

O Jogabilidado é transmitido a cada duas terças-feiras, a partir das 19h, no canal do Jogabilidade na Twitch. Os episódios também vão, eventualmente, para o canal do YouTube.
Squirting Flower

The Squirting Flower is a level 1 Squirt gag within Toontown. The Squirting Flower damages a single cog. Squirt gags have the ability to soak a cog, increasing the damage and accuracy of Zap gags. The animation is seen as using a flower to squirt water on the cog.

The Squirting Flower deals 4 damage and soaks a cog for one round.
Zap

A toon can obtain this track by either picking it as a starter gag, or gathering two training points and unlocking the track. Zap gags are a special type of gag because they do increased damage and has increased accuracy if the cog is soaked. Zap gags are the only gags that require Squirt to work properly. Zap gags can attack multiple cogs if the cogs next to the target cog are soaked as well. In the gag cycle of Toontown, Zap is the sixth gag used in a cog battle. There are eight gags in the Zap track:

* Joy Buzzer
* Carpet
* Balloon
* Kart Battery
* Taser
* Broken T.V.
* Tesla Coil
* Lightning

Zap gags will only earn gag experience points if the gag hits successfully. A Zap gag will not earn additional gag experience points if the electricity jumps from one cog to another. For a Zap gag to have the increased damage and accuracy bonus, the cog that is being targeted must be soaked first. A cog gets soaked whenever a Squirt gag is used on the cog.

A jump is when the Zap gag's electricity transfers from one cog to another from the water the cog is soaked with. Zap's jump always prioritizes going to the right. When a Zap gag jumps from one cog to another, the jump damage is lower than the target cog's damage. Zap gags can also not jump twice in the same round. If two Zap gags are used, the toon on the far right will deal the jump damage.

## Prestige

In Toontown toons can prestige their gags to make them more powerful. The prestige bonus for Zap is:

* Less damage reduction when the electricity jumps.
* The Zap electricity "travels" through unsoaked cogs to jump a soaked cog next to it.
Oswall

Oswall Mabor é o governador do Corredor. Ele encontra os heróis após os eventos no Coliseu de Alvin Drikarium.

Apesar de suas tentativas, quem de fato detém poder no Corredor é a Associação Comercial. Assim, Oswall opera mais como uma figura representativa do que como um governador.

Descrito por alguns como "alguém que não faz nada" e por outros como "alguém que até tenta, mas não pode fazer nada", o Governador foi visto com desconfiança pelos jogadores até desmonstrar sua oposição a Alvin e aos seus atos perversos.

## Após o Coliseu de Alvin

Com a fuga de Alvin e a morte de Hugo Bolsofundo, Oswall viu a possibilidade de a Associação Comercial perder um pouco do seu poder. Temendo um desastre em sua cidade, ele pede ao grupo de heróis que encontre Alvin e o traga à justiça.
TNT

The TNT is a level 8 Trap gag within Toontown. TNT damages a single cog. Trap gags can only be activated if Lure is used with it. Although Trap gags require Lure, they deal a lot of damage on their own. Trap gags do not have any accuracy of their own, but depend on the accuracy of the Lure gag being used. The animation is seen as a cog being blown up by TNT. If a cog is completely destroyed by the gag then the shoes that remain of the cog will run away.

The TNT deals 240 damage, and has a maximum prestiged bonus at 294.
Ye Olde Toontowne

## Streets

Noble Nook --> Toontown Central

Knight Knoll --> Daffodil Gardens

Wizard Way

Ye Olde Toontowne is the third playground a toon goes through in the task line. Ye Olde Toontowne is more commonly referred to as "YOTT", which is an abbreviation. Ye Olde Toontowne is the original Toontown establishment. This playground is the only playground that has a grey filter, which can be turned off by completing the side quest offered by Timmy Riddle. Ye Olde Toontown connects to Toontown Central and Daffodil Gardens. Once a toon completes the Ye Olde Toontown task line, they will fight the Ye Olde Toontown in the Dungeon and progress into Daffodil Gardens.

To view the Ye Olde Toontowne OST, please visit this link. All credit to the soundtrack goes to Zachary Frasca.

## Buildings

* Gag Shop
* Trolley Games
* Toon Headquarters
* Pet Shop
* Clothing Shop

## Side Tasks

Ye Olde Toontown offers two different side tasks aside from the main task line, one for teleport access and one to restore color to all of Ye Olde Toontowne.

These side quests are located at:

* "Arrow To The Knee Infirmary" on Noble Nook. (Teleport access)
* Timmy Riddle in the Dungeon which is located in the playground. (Restore color)

## Streets

Ye Olde Toontown has three streets, two of which connect to different playgrounds.

* Noble Nook connects to Silly Street, which travels to Toontown Central. (22 buildings)
* Knight Knoll connects to Petunia Place, which travels to Daffodil Gardens. (20 buildings)
* Wizard Way. (18 buildings)
V1.0.2

* Reduce the levels required for the Acorn Acres intermission tasks.
* Part collection tasks will now skip if you have your cog disguise for the needed department.
* Fix an issue relating to missing tasks and tasks rolling back.
* Patch various quest progression issues.
* Fix the infamous "G" bug.

Bosses

* Tier 1 VP has been rebalanced.
	+ Pies will now heal 3 laff at tier 1.
	+ The maximum level for the VP in tier 1 is now 11.
* Other VP rebalances
	+ Skelecog level minimums are now 5 + the tier. For example, a tier 1 VP would have level 6 skelecogs at minimum, while a tier 4 would have level 9s.
* Implemented CJ bonus weight for lower tier CJ fights.
	+ The weight is calculated as seats - 2, or 0, whichever is higher.

Facilities

* Slightly increase barrel collision radius.
V1.0.9.7

* Added more prizes to the Toonseltown prize pool!
* Added a secret nameplate unlock.
	+ You have until the end of the Winter event to solve and unlock the nameplate.
* Added a Live event to Toonseltown.
	+ Join us at 8:30PM Toontown time to see a special visitor.
* Added Species Effects.
	+ Deers can now unlock a special effect.
	+ More to come soon!

Tweaks

* Corrected the names on items which didn't have the correct name.
* Updated the clubs chat colour in the chat log.

Bugfixes

* Corrected the Two Face merit amount.
* Fixed an issue with Long leg boots.
* Fixed the Skybox in Cog buildings.