The Runebreakers

Official portrait of the Runebreakers - From left to right: Vargan, Clara, Dorian, Lawanda, Kingsley, Nahalia, Miyah

## Basic Information

### Favored Deities

* Malaunte
* Mielikki
* Eilistraee
* Oghma

### Base of Operations

* Hidden Sanctuary
* Runebreakers Estate
* Dorian's Sanctum of Arcana

### Objectives

* Protect the Sanctuary of Mylodrinas from Yrsierth
* Stop the Raven Queen
* Stop the Phyrexian Dawn and the Black Crows

## Members Information

### Leader(s)

* Orsik Runebreaker
* Bertrand Runebreaker (co-leader)

### Notable Members

* Brankar Stoutheart
* Westra Goldmeadow
* Maehra Brightwater
* Dorian Weaver
* Nahalia Drumwind
* Emhyr Faerondaerl
* Alloura Eldershine
* Malaunte Greencloak

## Relationship Information

### Allies

* Sanctuary of Mylodrinas
* Concord Arcana
* Midanae Assembly
* Corsairs of the Dragon

### Enemies

* Yrsierth
* Raven Queen
* Republic of Whitewood
* Church of the Great Leviathan
* Phyrexian Dawn
* The Black Crows

The Runebreakers are a party of powerful adventurers who worked directly for the Council of Advisory of the Kingdom of Agriosa. Their job was to deal with threats to the city that other divisions could not handle without risking significant loss. Even though they originally were an independent adventuring company, they still participate in solo adventures that are not instructed by the council.

## Organization

### Founding

The original nine individuals who would become the Runebreakers first met in the southern brigade of Calradia in 1484 DR.

Orsik and Bertrand Runebreaker were in the marketplace of a port, advertising for citizens to join an adventuring party that is soon heading into the Feywild. Alongside these two dwarves were Brankar Stoutheart, Westra Goldmeadow, and Maehra Brightwater. Dorian Weaver would soon join them, followed by Nahalia Drumwind, Emhyr Faerondaerl, and Alloura Eldershine, who were traveling together.

### Name

After successfully defeating a sea serpent that had been wreaking havoc upon the Sanctuary of Mylodrinas, the group of adventurers found themselves basking in admiration and respect. Their success in eliminating the creature not only saved the sanctuary and its inhabitants but also garnered widespread attention. The Queen of Mylodrinas, Cintra'akewleìt Bindhiya, rewarded the group with the title of “Mighty.” With their sudden fame and the realization that they were becoming a force to be reckoned with, the members of the party began contemplating the notion of adopting an official name that would unite them officially.

Among the array of names, the Mighty was one of them. However, after the death of their leader, Orsik Runebreaker, the remaining members of the party chose to name themselves after him.

## Base of Operations

The Runebreakers were given the Hidden Sanctuary as their first bases, situated near the Sanctuary of Mylodrinas. Tucked away in the depths of the forest, this establishment stood a few miles apart from the main sanctuary. Its exterior revealed a quaint cottage-style house adorned in soothing pastel hues of cream and green, while a distinctive tall tower graced the back. Inside, the ambiance exuded rustic charm, with a spacious kitchen overshadowing the cozy lounge area. Ascending the spiraling staircase within the tower unveiled a generously proportioned bedroom, capable of accommodating all the Runebreakers.

The current and second base is known as the Runebreaker's Estate, nestled deep within the untamed jungle of the Basinian Wilds and the Malachitian Mountains in Iythos. Concealed within the dense foliage, this estate remains elusive and inaccessible, shrouded by the dangerous perils that lurk on the jungle floor. Its exterior emanates an air of antiquity, with weathered cracks etched into its sides and overgrown vegetation, as if it had been abandoned for ages. Yet, beyond the estate's walls, the courtyard amplifies the forsaken atmosphere. Overgrown trees, unruly bushes, and lush grass allow wildflowers to bloom, while vines entwine the structure in their grasp. Contrasting the weathered façade, the interior of the building unveils a grand and expansive space. As one enters, the walls of the entrance corridor proudly display portraits of the Runebreakers, capturing their visages for posterity. Large paintings depict old friends and sprawling landscapes. These artistic displays continue to grace every room of the estate, extending even to the upper floor. Amidst the chambers, a particular room houses an extensive collection of books, accompanied by a table adorned with a crystal-like orb, ceaselessly radiating arcane energy.

Although not officially designated as a base, the residence of Dorian Weaver, known as the Sanctum of Arcana, serves as a haven for the wizard's endeavors. Frequently, Dorian retreats to this abode to immerse himself in the study and practice of magic. While he often finds solace in solitude, his wife Clara occasionally joins him. In terms of dimensions, the Sanctum of Arcana is smaller in scale compared to the Runebreaker's Estate, yet it exudes an aura of tidiness and orderliness on its exterior. However, once inside, the space is adorned with a profusion of books and scattered papers. Dorian has allowed his friends to stay over on several occasions.

## Known Members

The Runebreakers had a number of members throughout its existence, but some made their mark on the group so as to stand out in particular. Oftentimes there have not been any deceased members, mores deceased companions and pets. The former members of the Runebreakers had often been forced out due to their foul behavior or genuinely because they could not get along with each other. In the past, members have died and been resurrected countless times.

In the beginning when the Runebreakers were recruiting, it had only been Orsik and Bertrand Runebreaker, Brankar Stoutheart, Westra Goldmeadow, and Maehra Brightwater. It was unknown how they originally met, but countless stories have been told yet one with no truth. One of the many stories told of how the Runebreakers originated was due to the group of five being heavily intoxicated in a tavern, starting a bar fight, ending it and apologizing, then drinking more to start yet another fight, apologizing, repeating, then blacking out. That next day they decided to travel with each other.

### Companions

**Acquired in Calradia:**

* **Zo** (bonded to Orsik Runebreaker, left in Ukrond)
* **Jo** (bonded to Bertrand Runebreaker, left in Ukrond)
* **Gyps** (bonded to Brankar Stoutheart, left in Ukrond)
* **Meatloaf** (bonded to Westra Goldmeadow, left in Ukrond)
* **Frank** (bonded to Maehra Brightwater, left in Ukrond)

**Acquired in the Feywild:**

* **Lorin** (disappeared)
* **Zaola** (bonded to Maehra Brightwater)
* **Sumini** (bonded to Nahalia Drumwind, disappeared)

**Acquired in Iythos:**

* **Sassy** (bonded to Maehra Brightwater)
* **Skipper** (bonded to Maehra Brightwater)
* **Peanut** (bonded to Dorian Weaver)
* **Princess** (bonded to Nahalia Drumwind)
* **Eagle Eye** (bonded to Nahalia Durmwind)
* **Big Red** (bonded to Emhyr Faerondaerl, given to Alloura Eldershine)
* **Casanova** (bonded to Talisa Nathalanorn)
* **Ynsyssian** (bonded to Talisa Nathalanorn)
* **Ringo** (bonded to Vargan Calohall)
* **Ladybird** (bonded to Clara Leonessa)

## Allegiances and Allies

**Kingdom of Agriosa (Council of Advisory)**

* Ailish Ocethion (Queen)
* Frizum Kriuth (Master of Arcane)
* Count Federico De Montefeltr (Master of Treasury)
* Lord Yorreyl Reddhigwen (Master of Information)
* Cardyna Paccilae Navemeita (Master of Development)
* Ser Errand Wolfe (Master of War)
* Marè Lacerta (Master of Ships)
* Richard Northburgh (Master of Defense)
* Mariam Lazeena (Council Advisor)

**Sanctuary of Mylodrinas**

* Cintra'akewleìt Bindhiya (Queen)
* Phyrra Duskgazer

**Concord Arcana**

* Kimona Blackwell

**Midanae Assembly**

* Sala Bronzeheel
* Marisha Briskhelm

**Corsairs of the Dragon**

* Loraena Whitlock

## Enemies

**Alive**

* Church of the Great Leviathan
* Phyrexian Dawn
* The Black Crows

**Defeated**

* Yrsierth
* Raven Queen
* Republic of Whitewood

## History

### Trip to the Feywild

In the southern brigade of Calradia, two dwarven brothers, Orsik and Bertrand Runebreaker stood on the market section of a port, advertising for citizens to join an adventuring party that is soon heading into the Feywild. Despite having no name yet, this adventure party consisted of the two dwarves, Brankar Stoutheart the mnotaur, Westra Goldmeadow the halfling, and Maehra Brightwater the tiefling. Working at a butcher stand where they were advertising was Dorian Weaver, who happily took the offer to escape his work. A purple tiefling, Nahalia Drumwind, and two half-elves, Emhyr Faerondaerl and Alloura Eldershine walked by before being stopped by Orsik. The team of nine sufficed and they all packed up their things from their homes and were guided to the Feywild via a rune Bertrand possessed.

During their time in the Feywild, they were guided through the rough jungle, got to know each other, while people such as Nahalia and Dorian spent their time examining the wildlife. Orsik took them to the shore of the Mylodrinas Sea, where they would be convinced into defeating a sea serpent. From there, they spent two nights awake, awaiting the sea serpent to strike their boat. As expected, the sea serpent struck their boat via swinging its body into the air and smashing it in the center of it. With Elixirs of Waterbreathing previously taken, everyone except Nahalia participated in the fight and successfully defeated the mighty serpent. The residents within the Sanctuary of Mylodrinas praised the group, awarding them with gifts of all kinds, one including an estate of their own located on Mount Sildëyuir. From there, the adventure party gained the nicknames of “Mighty” and decided that they would use their abilities for good, accepting challenges from citizens and fulfilling the quest, in return for gold and such.

The adventuring party had spent an entire month in the estate, equivalent to a year in the Prime Material Plane, continuing to take quests now ordained by the City of Mylodrinas. On an especially dangerous request, an archaeologist satyr went down to the Feywild yet was scared off by myconids and dropped a book that was very important to him. He requested the adventure party to retrieve the book and exterminate the myconids so he could continue his research in the deep caves. The adventuring party accepted the request, unknowinst the dangers that the Feydark possessed. They traversed into the Feydark with a steady mindset, more focused on finding the book rather than the myconids themselves. Yet, while underground they had no trouble with myconids nor any wildlife at all. Though while they were exploring, they had decided to split up and look for the book. The satyr remarked that he had lost his book in the heavily thorned area of the cave. They would get split up by themselves or into groups of two while in the maze of thorns. Unknowist to them all, ilithids had rigged portals to where they stepped into. Nahalia and Orsik had been together, where they were met with powerful illithids in the Far Realm. Orsik resorted to defending Nahalia, yet ended up being killed in the process. With the corpse of Orsik, Nahalia managed to teleport herself to the estate where she would be met with the distraught adventuring party.

With the news of Orsik’s passing broken right in front of them, they spent their time grieving yet in the period of their grieving, they brought Orsik’s body to Evermeet and buried him on the pearly white beaches of Siiluth alongside his horned helmet. In honor of their leader, the adventuring party named themselves the Runebreakers. They would leave the Feywild and return home, rebuilding their lives together, without Orsik and Bertrand and Alloura, who stayed in the Feywild.

### Mass Resurrection

Two years had passed since the death of Orsik Runebreaker, the leader of the Runebreakers. Ever since, the Runebreakers have stuck together like glue. They bought out an old estate located in the Basinian Wilds in Iythos that was due past repairs, which they successfully put back together and made it their home. Yet, while together more misfortune had come their way, with the disappearance and later confirmed death of Nahalia Drumwind and Maehra Brightwater. Both lost their lives with the circumstance they were trying to prevent, a situation that had gone past the heads of the citizens and nobility of Agriosa. Nahalia had been struggling with her life for a while, specifically when she separated herself from the Runebreakers and returned to Calradia. The main struggle of her life had been the Raven Queen, the problem from the beginning. Her dreams had been infested with red storms, over and over again. Nahalia had reconnected with new friends, the Crew of the Barracuda yet this was the period she went missing from them. On a bright and early morning, Kingsley Drumwind, the captain of the Red Marauders, found the corpse of his sister on the shores of the Maerlon Coast, where they formerly lived with their mother and father. Kingsley brought her corpse to their mother, Mantra Romanzi. Her body had no inflictions or blood, leaving the cause of death unknown. Nahalia was pronounced dead in Baldur’s Gate, which eventually reached word to her friends in Calradia and Iythos.

Dorian and Maehra had originally been the two strongest spellcasters in the Runebreakers. They had been working side by side on figuring out the mysteries of what was held in Whitewood, where the mortal form of the Raven Queen was, Duchess Cassandra Melisande. The Raven Queen had set up one way to get into Whitewood, and that was from entering a portal in the Feydark of the Feywild, then from the Shadowfell, you’d be transported right into the realm. The realm itself gave out the illusion that it existed in the Prime Material Plane, yet whenever someone attempted to enter it, the entire city just disappeared like it was never there. One day when the Runebreakers were in Whitewood, the Raven Queen had caught onto their schemes and were stopped by her face to face. Maehra, being at least the most confident in the group, took the situation into hand and made the Raven Queen’s attention towards her. She questioned her, yet due to an alarming anxious feeling she suddenly developed, Maehra couldn’t move. She pleaded to let her go, yet instead, the Raven Queen had her taken away by undead guards and hung at the large tree in the center of Whitewood. Ever since that incident, the Runebreakers had forbidden themselves to return to the Raven Queen’s Realm.

After the death of Maehra, it had been the last straw for the Runebreakers. Coincidentally, the Queen of Agriosa, Ailish Ocethion, had lost her wife, the Queen Consort Talisa Nathalanorn, to the Raven Queen as well. Soon after, deaths piled up unknowingly. IthIinne Ravavaris, the Captain of the Crew of the Barracuda, Emhyr Faerondaerl, Alloura Eldershine, Bertrand Runebreaker, Artus Larmalleve, Cyrus Larmalleve, Yara Larmalleve, Alan Alyth, and even the long lost daughter of the queen, Roslin Malgaeron. Most of these names had gone completely under the radar. They had been souls lost in time and forever under the servitude of the Raven Queen. The Runebreakers did not stand for this one bit. Dorian went straight to the Dracōnem Keep where most of the Council of Advisory and the queen lived. Yet, before he could even ask, he was interrupted and invited to a feast in celebration for the Spring Equinox Festival. He decided to give it a try, skipping the festival itself and only showing up to the feast. Near the end of said feast, he was handed a card that had the queen’s offer of rescuing long forgotten names in a trip throughout the Feywild, Shadowfell, and into the Raven Queen’s realm. He eagerly accepted this invitation and informed the Runebreakers of it. The remainder of the adventure party had decided to stay home while Dorian embarked on a journey with adventurers and nobles alike. From there, the mass resurrection was set in stone. Dorian and the group’s adventure had lasted a week or more, from going through the Feydark, the Shadowfell, and finally in the Raven Queen’s realm, it had taken a toll on Dorian. Despite this, the group had ended victorious by defeating the Raven Queen and managed to save hundreds if not thousands of lives. Not only did they save their friends, family, and loved ones, they had saved countless undead who were forced to live their lives for decades in her realm. While the Raven Queen had never actually been killed, Dorian recalls, she was put in the hands of the Iythosian Pantheon, who were much stronger and mightier than her.

### Present Age

In the modern age of the Runebreakers reign, they have since not retired yet have continued their endeavors. They now serve the Council of Advisory directly, in a similar structure to other armed forces of Agriosa. When not on a mission, they followed their same old routine, free to follow their own goals, so long as they were available in the city, ready to be called to action 5 days per week. In exchange, the council directly paid each member 100 gold pieces per month. With the resurrection of Orsik Runebreaker, Bertrand Runebreaker, Maehra Brightwater, Emhyr Faerondaerl, Nahalia Drumwind, and Alloura Eldershine, every single member has returned to the team. Not only this, they have since expanded with new recruits such as Talisa Nathalanorn, Kingsley Drumwind, Clara Leonessa, and Vargan Calohall. While original and prominent members have made a business or living of their own, they still live together.

As of 1489 DR, some of the few major events they have handled have been one such as when they received a request from a cleric of Essoykos named Darcoro to expose a corrupt aristocrat vampire. The Runebreakers did a week-long investigation on the vampire before arresting him. More things were uncovered, as it showed that the vampires entire political party had also been vampires, attempting to breach their way on a spot on the Council of Advisory to kill the queen. The rest of those vampires were arrested, with rumors of the aristocrat being set to death. Another major event they participated in was to locate the children of a village on the border of Lucilduun, who had disappeared in the middle of the night. The Runebreakers tracked down where the children had been, but ended up getting trapped with them. The entire mission was set up so that the man who led the village, had gotten so desperate for coins he resorted to crime, where he and members of the village went to their estate to rob it. Coincidentally, Brankar, Vargan, and Westra were just returning from spending a day in Mithlonde, and ended up beating up the attempted robbers and having them put behind bars. While that was happening, the children that the other portion of the Runebreakers were trapped with were attempting to beat and swing daggers at them. They managed to push them back for a while since they were hesitant to kill them. But since Emhyr had been the most ignorant one of them all, he removed a matchlock and shot one of the kids in the head. From there, the Runebreakers mauled each and every kid. That story has never been told beyond the Runebreakers. Nahalia is the only one who mentions it to them time and time again, as she was likely the one who only was upset from the confrontation. After that incident, they swore to not brutally kill children ever again. Emhyr said otherwise, yet was heavily scolded.