Cursed Ones

## Info

Link

\*walks into frame and turns chair around and sits down facing you\*

"So you messed with powers/beings/magic far beyond your understanding and have become cursed as an undead? Or hey maybe your parents failed you and tried to offer you up as a sacrifice and this isn't even your fault. Well here is what "life" is going to be like for you now"

You may or may not have fully experienced death as a result of your affliction but one way or another you are for lack of a better word dead. Or rather you now exist in a state of undeath. You are a Cursed One

Cursed ones may take on more... animated appearance than normal undead, or develop subtle features, such as glowing eyes, pale skin, or cold to the touch. You are far more fresh from the grave and sustained by magic. Or you have been "living" with this condition for a while and have learned the do's and dont's. Still, finding that your body, for the most part, doesn’t decay. Your skin may be wrinkled with age or smooth and stable as the day you died - and while you may have been cursed as any age - with time, their bodies often deteriorate to reveal their true age.

Your affliction(s), cursed ones may accept their fate or attempt to fight it. Those who turn towards resistance tend to develop a secondary personality implanted by the one who cursed them.

Ability Score Increase.  One ability score of your choice increases by 2, and another ability of your choice increases by 1.

Age.  You no longer age. You appear as the age you were when you became cursed with undeath. Death is a fickle thing. While you do not suffer the debilitating effects of aging, decay might often reveal the oldest of individuals.

Undead. Due to the effects of becoming a cursed one, your creature type is Undead.

Size. Your size is Medium or Small.

Undeath Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can see color but it may not appear as vibrant to you compared to others.

Soul Bound. As a part of your curse, you are not whole, a small part of your soul was placed into an item. This object acts as a kind of tether for you. As long as its on the same plane, you can sense where it is at all times.It could be a "gift" from the god who resurrected you or an item you held dear in your previous life.  Without it, your mind and individuality starts to fade, and you suffer the consequences of becoming like other mindless, less savory undead. After a week, you may begin to suffer horrid nightmares until it is returned to you. Though you wont die you become far more instinctual as you lose higher function but you can still identify friends and allies, follow them, and even protect them. This sliver is not enough to bring you back in the event of soul destruction related death and dies along with you when it happens.

Undead Fortitude. When you would be reduced to 0 hp as a result of taking damage you can instead choose to make a Con Save with a DC equal to the damage taken on success you instead drop to 1 hp. You can’t use this feature again until you finish a Long Rest. at lvl 11 the DC becomes half the damage taken instead. at lvl 16 you can use this twice before needing a long rest.

Languages. You know Common and one language of your choice

Speed. Your movement speed is 30 ft

Undeathly Nature. You are Immune to Poison Damage and immune to Poisoned condition. Additionally you no longer feel the effects of cold and extreme cold weather. You do not require eating, breathing, or sleeping but should probably still do so as to appear normal or blend in. You still need to rest in an inactive state to restore features as per normal in a more mechanical sense.  At lvl 11 you gain advantage on Con saves.