An Abode Bestowed

## Description

* Orba's plant (Fred) is first activated by Erland
	+ Thick yet flexible bamboo plant
	+ Activate:
		- Full maturity after 1 year of growth
		- Infused with natural/druidic magic
	+ Helps other plant grow in inhospitable environments
	+ Benefits (once per day)
		- 2 D4+2 temporary hit points
		- Inspiration
		- Lower sepsis level by 1
* Betterment Bauble
	+ Orba - Charisma +1, Reaper Orba - Strength +1
	+ Graven - Charisma +1
	+ Safira - Constitution +1
	+ Erland - Constitution +1

## Synopsis

In Season 2, Chapter 28: An Abode Bestowed, we waited along the pier in Kukati Cove for one of Manager's associates to bring us the rewards we'd been promised.  In addition to the long sought-after *mirrored inscription* page that once belonged to Tessa Pleasance, we gained access to a home that was ours to use until tomorrow – a rare bit of luxury for a party that is constantly on the move.

Our temporary cottage was sparse but it had the essentials – and there were even a few small housewarming gifts courtesy of Orba, who wanted to show her appreciation for her companions' continued bravery and support.  As we put our feet up and mused over what Erland might write to his former master, there was a knock at the door – and there stood Graven, who had found his way back after taking some time alone with his thoughts.

From the looks of it, Graven had spent the day away tapping into his physical potential – and though he was far from a finished product, he returned to us now ready to resume his pursuit of the chimera.  Before considering our departure, however, we thought it prudent to resupply with whatever the town could offer – a spending spree made more palatable thanks to the recently-looted chest of gold from Hylata Harbor.

While Erland employed some questionable tactics to get information from Phaedra Spooner, Graven and Safira paid a visit to Cody Cheeks – the rather revealing local blacksmith who was not lacking for skills nor confidence.  We left some items for him to enhance overnight, then reconvened with Orba – who had just finished studying the intricacies of the swirling golden orbs that had been so carefully insulated in their latched case.

A lifetime spent mostly in libraries allowed her to identify the items as *Betterment Baubles*, a not-quite-permanent but long-lasting mechanism for self-improvement; magic that we were more than happy to take advantage of in advance of what was likely to be an arduous journey east.

These enhancements, plus a hot meal and a chance to bathe, had us feeling as refreshed as humanly possible given what we'd been through – and when we set down to rest, we did our best to fully appreciate these cozy confines that we sadly couldn't take with us on the road.

Before drifting off, Graven dipped into his magical reserves to cast the Sending spell – reaching out to two former operatives of the Shade Assembly: Josco Tibbets and Winston Muldoon.  Josco, though irritable, was relatively helpful – but Winston could only manage a pained groan in response… a potentially concerning reply, though it was impossible to know what he'd been up to after fleeing the Mollefaire Estate back in Urin-Chupa.

Erland, after much deliberation, sat down with the *mirrored inscription* page and pretended to be Grahmari's former lover as he penned a note that he hoped would establish contact in the coming days. Much like our communication with Marvyn Bishop, there was bound to be some prolonged, agonizing periods of anticipation as we waited for Grahmari to send word.

## Trivia

* Natural one count: one natural one was rolled in this Chapter, by Anthony.