recursal/Fanatic-Fandom huggingface dataset:
MC: Alice (Boss Battle)

*This page is about the boss. Did you mean the character Alice?*
*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *Alice: "Welcome to my mind. I hope you have enjoyed going through my memories, but now it's time for you to become my dolls."*
>
> *Natalie: "Be careful Eric. We are in her mind, so there's no way to tell what she is able to do."*
>
>

**Spells and Abilities**:

* Ace of Diamonds
	+ Chilling Evocation
	+ Come and Get Me!
	+ Enrage (Requires Come and Get Me!)
	+ Gust
	+ Ignite
	+ Spell Immunity
* Three of Spades
	+ Guard
	+ Ghost Rapier
	+ Rain of Daggers (Sharp damage)
	+ Whirling Blades (Sharp damage)
* Five of Hearts
	+ Arcane Armour
	+ Blissful Dreams
	+ Might
	+ Mystic Barrier
	+ Splash
	+ Summon (Knight)
* Six of Clubs
	+ Chilling Evocation
	+ Curse of Feebleness
	+ Gust
	+ Ignite
* Joker (Rare)
	+ Annihilate (Requires Charge)

**Drops**:

* N/A

Unsurprisingly, **Alice** is the boss of Alice's Memories. Accompanied by a wildly varying Battle Cards, Alice has access to a dizzying array of possible attack spells. The current card she has out determines her behavior and gives you a good idea of what to expect:

* The Ace of Diamonds grants her several single target attack spells, as well as allowing her to set up temporary immunity to physical or magic attacks.
* The Three of Spades strikes out with a variety of bladed attacks, damaging your HP and MP.
* The Five of Hearts summons a Knight to fight for Alice, which she buffs while putting your party to sleep.
* The Six of Clubs allows her to hammer you with elemental damage or reduce your ATK.
* The Joker causes her to spend a turn charging before unleashing a massive magical attack. Any character that doesn't defend against it will take 9999 damage.

Her card is difficult to hit with physical attacks due to have a high EVA stat, and entirely immortal, but does change at the end of each turn in which it suffers 100+ HP of damage. Hitting it with magical attacks is a great way to prevent Alice from sticking with the Five of Hearts or Joker, either of which are much worse than her other options.

Be especially wary of the Joker card. Unlike the others, *it has perfect immunity to physical, fire, absorb, and magic damage*, making all of your standard methods of injuring it useless. However, if Eric(a) or Natalie is equipped with the Slime Princess' Core, Slime Bubble is a handy source of acid damage. Melting the Joker is the easiest way to avoid annihilation.

All of this winds up mattering very little though as Alice herself is not a terribly sturdy opponent. As soon as she has a card out you don't mind dealing with, simply hit her with your strongest fire attacks for a few rounds and enjoy an easy victory.
MC: Cracked Mana Orb

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"The damaged power source of one of Phyre's Constructs."*
>
>

**Cracked Mana Orbs** are consumable items that restore 50% of the MP of a single ally.

As a percentage-based MP recovery item, it is best to use this on girls that have high max MP such as Alice.

The following enemy drops Cracked Mana Orbs:

* Phyre's Construct (100% chance)
MC: Ariana

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

## Description

### Gender

Female

**Ariana** is the Head Librarian of Magical Camp. Her whereabouts are currently unknown.

## Backstory

Ariana is the Head Librarian at Magical Camp, but is not herself a Magical Girl. Isabelle declined to describe her actual species, only saying that she's "something else." Whatever it is that Ariana is exactly, she is at least powerful enough that, according to Isabelle, something like the Cursed Grimoire would stand no chance of defeating her.

Some time prior to the start of the game, Ariana disappeared somewhere. This leads to Melancia sending the Cutie Knights into the Sealed Archives. After that episode, Marianne dispatches her two nekomata shinobi to go look for her, but does not otherwise seem concerned about her well-being.

## Personality

Little is known about Ariana's personality due to the fact that she has not actually appeared in person. It can be presumed that she cares for books and knowledge greatly due to her position. Melancia describes her as having always been angry that Phyre had sealed a magico in the Library, and thought it possible she would try and retrieve some books from the area herself. Marianne also considers it a reasonable scenario that Ariana would lose track of extended amounts of time while reading.

It is likely that Ariana has some measure of compassion as well as a good relationship with Melancia, considering the circumstances of their meeting. This is further supported by Melancia's position as Acting Librarian under her, and her worry about Ariana's missing status.
MC: Chain Lightning

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: 14 MP

**Source**: None

**Chain Lightning** is a spell that deals high Thunder damage to two random enemies with a 25% chance to inflict the Stunned status effect per hit.

The following enemies can cast Chain Lightning:

* Princess Anathema IV
* Rania
MC: Berserk (Skill)

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: None

**Source**: None

**Berserk** is a skill that applies the Berserk status effect to the user.

The Berserk status effect gives 25% increased ATK and a 50% chance to perform a second action each turn. This is alongside the penalties of 25% decreased DEF and the inability to use any magical skills, the defensive skills Defensive Stance and Guard, or any skills that grant the Berserk state again. The stat buff and debuff here are not the same as a regular STAT Up and STAT Down and will not overwrite or be overwritten by them. The Berserk status effect does not wear off and in fact has no end condition at all.

Enemies will also typically gain access to additional skills while under the Berserk state.

The following enemies can cast Berserk:

* Frozen Soul
* Orc Eunuch
LBA: Risky Ribbon

***Accessories, General Armour***

*Defends against most status ailments, but also lowers all stats.*

**HP -10%, MP -10%, ATK -25%, DEF -10%, MAT -25%, MDF -10%, AGI -25%, LUK-25%,**

**Immunity against Poison, Immunity against Blind, Immunity against Silence, Immunity against Confusion, Immunity against Sleep, Immunity against Paralysis, Immunity against Stone, Immunity against Berserk, Immunity against Stun, Immunity against Burn, Immunity against Freeze, Immunity against Bleeding, Immunity against Instant Death**
MC: Chad

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

## Description

### Traits

• Submissive
• Timid

**Chad** is a college student and frat boy. He is mostly normal aside from his friendship with Nathan, who has family that is into magic.

## Backstory

Chad is a regular human being born and raised on Earth. He is currently a college student and is part of a fraternity. He has no direct connection with the supernatural, but is one step removed from it through his best friend Nathan whose family has experience with magic.

## Personality

Like his friend Nathan, Chad seems to be a typically horny male of his age. Unlike Nathan, he has a far more subdued and timid personality. Overall, in comparison, Chad seems quite a bit more moral, sane, and with a lot more common sense. Unfortunately, his submissive personality seems to let his friend run all over him, dragging him into his shenanigans without too much protest. He also seems to share the same gender-bending fetish as Nathan.

In addition to his somewhat doormat personality, part of the reason why Chad follows along with Nathan's schemes is that he is secretly in love with him. Chad is likely bisexual, given that he also showed interest in the Succubus Eric(a).

## Interactions

* Chad, along with his friend Nathan, is one of the two main characters in the Chad Summoning event.
	+ If Eric(a) has sufficient Girl Score and flirts with Chad, then he will return after Nathan has left in order to free Eric(a) and allow them to escape. Eric(a) also gives him the idea to use the leftover love potion on Nathan.
Itone

*This article's content may be outdated. Please confirm that it is correct and adjust the version number on the article.*
*This article pertains to material only described in in-game lore.*
*Itone cannot currently be visited.*
The homeworld of the Vir people, **Itone** is a planet which has been devastated by nuclear war. Nonetheless, civilization still flourishes there, at least within the halls of the Golden Palace.
MC: Arcane Armour

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: 7 MP

**Source**: None

**Arcane Armour** is a spell that applies MDF Up for five turns to a single ally.

The following enemies can cast Arcane Armour:

* Alice (Five of Hearts)
* Bonechiller (With Wraith)
* Garak, the Magico Staff
* Slime Healer
MC: Blue Eye

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *Rania: "You are already here!? You arrived sooner than I was expecting. ...Or was it later? Tsk, messing with the space-time continuum really screws your sense of time."*
>
> *Eric(a): "Enough games, Rania!"*
>
> *Rania: "I guess I had my fun... Nah, kidding. How about I beat the crap out of you now!?"*
>
> *Eric(a): "We'll see about that."*
>
>

**Spells and Abilities**:

* Attack (Blunt damage)
* Curse
* Evil Eyes
* Healing Light (Rania below 50% HP)
* Mind Drain
* Reap

**Drops**:

* N/A

The **Blue Eye** is a minion fought as part of Rania's boss battle in Rania's Fun House.

Of the two Watcher minions the Blue Eye is closer to the base form, primarily focusing on various status effect spells. Although it uses it rarely, it also has the spell Reap, allowing it to to instantly inflict Instant Death on one of your party members. Between the status effects and Reap, it is recommended to take this one out first.

If both the Blue Eye and Red Eye are beaten then Rania will gain the ability to use two spells per turn. Once Rania is below 50% both Watchers (if alive) will begin casting Healing Light on Rania often.

### Losing the Battle

Losing the battle will result in the Elfrica Game Over.
MC: Corset Training Transformation

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> **Training With No Waist**: *Eric(a): "This damn corset is crushing my waist. What the hell was that ghost thinking when she put this thing on me?"*
>
> **Complete With No Wais**t: *You touch your waist. Your frequent use of corsets has given you a slim, girlish waist.*
>
> *Eric(a): "This isn't a man's waist! Hell, now that I look at it, I think even some of my ribs were transformed."*
>
> **Complete With Isabelle Waist**: *You touch your transformed waist. The combination of Isabelle's magic and your frequent use of corsets has given you a slim, girlish waist.*
>
> *Eric(a): "Isabelle's magic made it so I would never get fat. I suppose I should be thankful for that but... This isn't a man's waist! Hell, now that I look at it, I think even some of my ribs were transformed."*
>
> **Complete With Mana Burst Waist**: *You touch your transformed waist. Your frequent use of corsets has further decreased the size of your waist, leaving you with a slim, girlish waist.*
>
> *Eric(a): "This isn't a man's waist! Hell, now that I look at it, I think even some of my ribs were transformed."*
>
>

The **Corset Training Transformation** is a unique transformation that can be considered to have both physical and mental effects as well as being split into two stages, training and complete. Once the corset training is complete Eric(a)'s waist will physically become smaller, and they will also grow mentally more accepting of wearing corsets. The physical transformation aspect overlaps with the Sexy Waist Transformation. The complete form of this transformation gives one Girl Score.

## Gaining

The Corset Training can be started at:

* **Ruined House Ghost**: After defeating Phantasmalia in the Ruined House, a ghost NPC will appear in the northeast corner of the basement. Speaking with her results in starting this transformation, along with Eric(a) being forced to equip the Cursed Corset and suffering -50 MHP, -5 ATK, and -5 AGI. Gaining the Sexy Waist Transformation will alleviate the MHP penalty.

The Corset Training can be completed with:

* **Girl Score**: If Eric(a) has at least five Girl Score at the end of the day, the curse will end and the transformation will be completed. The Cursed Corset will become the Vintage Corset and can be removed. Any remaining stat penalties will be reversed, and an extra +5 DEF will be gained.

Alternative variant:

* **Ruined House Ghost**: After defeating Phantasmalia in the Ruined House, the ghost NPC will appear, but if Eric(a) has rank 3 in the Feminine Mannerisms Transformation, they will instinctively and politely apologise for being rude to her. In the following scene, the Cutie Knights and ghost have a friendly chat, eventually resulting in the same benefits as above immediately.

## Removal

None. This transformation cannot be reversed at the moment, including by Tilia.

## Uses

* The complete form of this transformation allows Eric(a) to wear Corset-type Body equipment and comes with +5 DEF.
MC: Chill of the Void

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: 6 MP

**Source**: None

**Chill of the Void** is a spell that deals slightly below average Ice damage and inflicts ATK, DEF, MAT, and AGI Down for five turns to a single enemy target.

The following enemies can cast Chill of the Void:

* Strange Shadow (As Freezing Shadow)
* Watcher
LBA: Thunder Bomb

> *Inflicts Thunder damage to an enemy, ignoring its defenses.*
>
>

**Thunder Bombs** deal 300 thunder damage to a single target. They cannot miss, or crit, and they ignore enemy defensive stats. They're much worse than standard Bombs against thunder-resistant foes, but enemies weak against thunder will suffer.
LBA: Accessories

Some accessories in game are listed here:

* Amethyst Ring
* Bronze Ring
* Celestial Necklace
* Chantilly Crest
* Chill Amulet
* Clear Amulet
* Cool Scarf
* Focus Amulet
* Harlequin Feather
* Hex Earring
* Impact Earring
* Life Necklace
* Limber Belt
* Malicious Wing
* Mind Amulet
* Mixed Earring
* Motion Amulet
* Mystical Necklace
* Peaceful Amulet
* Poison Amulet
* Quartz Ring
* Repel Orb
* Risky Ribbon
* Shimmering Shawl
* Silver Fang
* Sleep Amulet
* Strike Earring
* Voice Amulet
* Warm Amulet
MC: Charm of the Sleeping God

*This article's content may be outdated. Please confirm that it is correct and adjust the version number on the article.*

> *It lost most of its power when the Sleeping God died. Lowers Ice damage by 50%.*
>
>

**Category**: Accessories

**Additional Effects**: Reduces Ice damage by 50%

The following merchants sell Charms of the **Sleeping God**:

* Allura
C4

**This article is a disambiguation page for C4**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* **C-4 Package (Magical Camp)**
* **C-4 Package (Prisoners of the Elder One)**
MC: Ailment Defence

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Ailment Defence** is a positive status effect which increases the resistance to all common negative status effects for four turns, at a 50% reduction. However, it has no impact on other debuffs such as STAT Down. It is a weaker version of the Ailment Guard status effect. Also, having this status effect lures certain opponents into using Shatter Magic, a spell which negates all positive status effects, including this.
MC: Caroline

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

## Description

### Traits

• Bookish, knowledgeable
• Helpful

**Caroline** is a Magical Girl graduate of the Magical Camp.

## Backstory

At some point, Caroline attended Magical Camp as a Magical Girl trainee, later successfully graduating. Though graduated, she can still be found in the camp Library, where she claims to have been studying for the last three years.

## Personality

Caroline is seemingly an academic at heart. She has spent years simply studying in the Library despite having graduated as a Magical Girl, doing things such as translating alien books into English. Despite being buried in books though, Caroline is still fairly personable when approached, and is quite helpful to anyone else needing help with books.

## Interactions

* Caroline is a key figure in helping out with Giselle's side quest where he is looking for books to read in a search for his past. After every request from Giselle, speaking with Caroline will get you the corresponding book such as the Vir History and Nera Guide, the former of which she translated herself. Getting the Thrudmadra Guide requires a little extra work, having to seek out Skudis for the battered Ragged Book and the fee to cover a replacement, but Caroline helps with that process as well.
* If Eric(a) did not learn Lovely Barricade in the Tomb of Garak against Veronica, has been to the Library, and has completed the Alaska Mission, then there is another event involving Wendy. Speak with Caroline to get the defensive spellbooks for research defence spells, which may result in Eric(a) learning Lunar Barricade.
MC: Charge

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: None for Charge. 20 MP for Focus.

**Source**: None

**Charge** (or **Focus**) is a special action available to certain enemies. It does nothing initially, but signals to the player that the enemy is going to make an especially massive attack next turn. While the specific attack(s) varies from enemy to enemy, you will probably want to Guard against it.

The following enemies can use Charge:

* Alice (Joker) (For Annihilate)
* Carrion Egg (For Hatch)
* Ether Drake (For Charged Scales)
* Garak's Elite (For Void Blast and Wide Slash)
* Hell Portal (For Hell Portal)
* Hungry Treasure Chest (For Swallow Whole)
* Ifrit (For Blaze)
* Iron Golem (For Crushing Blow)
* Mind Breaker (For Crushing Blow and Psychic Burst)
* Monarch Insect (For Toxic Winds)
* Mutant Beetle (For Rending Bite)
* Mutant Plant (For Hallucinogenic Pollen and Venomous Bites)
* Phyre's Construct (For Crackling Lightning, Crushing Blow, and Volt Blast)
* Skeleton Warrior (For Crushing Blow)
* Slime Warrior (For Crushing Blow and Triple Attack)
* Wraith (For Crushing Blow)

The following enemies can use Focus:

* Consumed One (For Doom Bolt)
* Mindstinger (For Doom Bolt)
* Miranda (For Adorable Justice)
* Rania (For Spellstrike)
* Watcher (For Doom Bolt)
MC: Cores

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Arcano Cores** are described as "the crystalised souls of Magicos". They can be equipped like more regular equipment (this is called "absorption"), which is not a permanent deal. On the other hand, Eric(a) can also decide to siphon any core the Cutie Knights posses for a variety of power boosts. This does not weaken the core's regular functions while equipped and seems to generally be a safe affair, but Eric(a) will undergo a transformation from it, making them more feminine.

A few equipment pieces also go into the "core" slot, but they usually do not offer skills nor can Eric(a) siphon them to gain power. Instead they tend to offer strange and unique effects.

### True Cores

* **Bee Core**
* **Death Mist Core**
* **Eris' Core**
* **Grimoire Core**
* **Ice Core**
* **Illusion Core**
* **Insanity Core**
* **Mimic Core**
* **Plant Core**
* **Serpentine Core**
* **Shadow Core**
* **Slime Princess' Core**
* **Slime Queen's Core**
* **Water Core**

### Core-like Equipment

* **Mirror Shard**
* **Subconceptual Vestige**
MC: Blue Twin-Scrunchies

*This article's content may be outdated. Please confirm that it is correct and adjust the version number on the article.*

> *"Two scrunchies that give Wendy her distinctive twintails."*
>
>

**Category**: Headgear

**Additional Effects**: None

The **Blue Twin-Scrunchies** are headgear exclusive to Wendy, and cannot be removed to be used on any other girl.
MC: Bee Mage

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *Natalie: "Awww, it's a cute little bee fairy! Good morning Miss Honeybutt!"*
>
> *Eric(a): "Honeybutt?"*
>
> *Isabelle: "Be careful, Natalie! That's not a fairy, it's a bee mage. They're former humans that have been transformed by the magico. After their minds are wiped, the magico imprints them with a tiny copy of itself."*
>
> *Eric(a): "That's horrible!"*
>
> *Isabelle: "Yes, and it's exactly the sort of thing Magical Girls fight against."*
>
> *Eric(a): "..."*
>
>

**Spells and Abilities**:

* Attack (Blunt damage)
* Guard
* Chilling Evocation
* Curse of Feebleness
* Ignite
* Might (Not with Monarch Insect)
* Reflecting Aura (Not with Monarch Insect)
* Summon (When alone)

**Drops**:

* 20 lumes
* Honey (20% chance)

**Bee Mages** are obnoxious spellcasters which pelt your party with fire and ice damage, debuff your physical attacks, and may summon Drones to assist them in battle. They also enjoy occasional immunity to magic, making your primary methods for quickly defeating them unreliable. In general they should be defeated as quickly as possible, as they tend to make any combat worse if allowed to live.

There are several permutations to the skillset of a Bee Mage. A Bee Mage may be encountered alone, alongside an Assimilated Human, or summoned by the Monarch Insect. Only when alone will they be able to use Summon, which brings forth three Drones. When with the Assimilated Human, or after having cast Summon if alone, they will also be able to use Might and Reflecting Aura, but not at all when with the Monarch Insect.

Bee Mages can be found in the Bee Hive.
MC: Cracked Ward

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"Fragments of a magical ward."*
>
>

Using a **Cracked Ward** gives your party the MDF Up status effect for the next five rounds of combat. A surprising feature of this item is that it can also be used outside of combat. Buffing yourself before engaging a powerful foe lets you spend your first round entirely on the offensive.

The following enemies drop Cracked Wards:

* Garak's Elite (25% chance)
MC: Allura

*This page is about the merchant NPC. Did you mean the midboss, Sea Witch?*
*This article's content may be outdated. Please confirm that it is correct and adjust the version number on the article.*

## Description

### Traits

• Emotional, easy to read
• Hates the Mermaids

### Battle skills

• Amnesia Magic
• Fire, Ice, and Thunder Magic

**Allura** is the last Sea Witch who you at first encounter as an enemy in the Mermaid Caves. After defeating her, she ends up in the dry well below the Magical Camp.

## Background/Personality

Allura was born on the ocean world Ronoran, a world inhabited by humans, mermaids, and various other species mostly of aquatic origin. The only relative she mentions is her grandmother, apparently also a Sea Witch, who once bought the voice of a mermaid and blessed a choker with it. It can be assumed she taught Allura some magic.

As a Sea Witch, she is/was part of a cult dedicated to "The Great Tentacled One", presumed to be an Elder God who slept at the bottom of the ocean of the world, and was prophesized to make the universe tremble once he awakens. During the war with the magicos, the Sea Witches did manage to awaken their God, who suitably trashed the invaders for a while... but then literally got torn apart and eaten by a magico even larger than itself. After that, the demoralised Sea Witches were beaten, with Allura the sole survivor.

Until just before the fall of Ronoran, the Magical Girls under Marianne tried to protect the planet, but between the unending hordes of magicos and being attacked by the mermaids, who all hate land-dwellers (particularly women) using magic, the mission was eventually deemed pointless and abandoned. It seems Allura then managed to come with them, ultimately ending up in the Pocket Dimension.

The party first meets Allura in battle in the Mermaid Caves, with Veronica annoying her too much for any reasonable discussion to take place. Beaten, she escapes and may be met again inside the well of the camp, where Eric(a) can then talk to her. While Allura is initially hostile, she quickly realises that Eric(a) is no longer a mermaid, calms down, and listens to the explanation. She promises to keep the secret safe, as well as offers some topics to talk about and some items to buy.

Personality-wise, Allura is very emotional and moody. She makes a variety of facial expressions in a short amount of time, is quick to anger, appears happy easily, or gets sad and thoughtful. Nonetheless she is a great magician, a nice ally to have and, while a little perverted (which she does not show that often) who likes a good drink once in a while, is overall a very reliable person.

Her one berserk button is easily pushed whenever mermaids come up, whom she calls "arrogant bitches" (which they are), and whom she blames for the fall of their homeworld due to their shortsightedness and unwillingness to accept foreign help (which is exactly what doomed the world).

## Shop

Allura sells the following items:

After spending at least 3000 Lumes on her, she will gift a Lyrical Choker to you.
MC: Bloodsucking Bite

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: 5 TP

**Source**: None

**Bloodsucking Bite** is a skill that deals moderate Normal damage to a single enemy target, draining the HP to restore the user's.

Oddly this skill does not deal Absorb damage despite draining HP.

The following enemies can cast Bloodsucking Bite:

* Giant Bat (Sharp damage)
* Gloomwing (As Bat Swarm) (Sharp damage)
LBA: Eris

> "*Herehereherehereherehere! Asiuw8hewoi8wqsjinude3wdshifrejdaaah!!!*"
> ― Eris
>
>

**Eris** is your third team member. Eris was enrolled in the Witchcraft Section by her father, who noticed her natural skill. She seems to be also a natural at Summoning, even though her technique is still lacking. Eris is a Herbology enthusiast, perhaps because it can help with cooking; however, she's easily distracted, which results in unexpected side effects...

She quickly becomes a close friend of Url after he saved her croquettes.

## Weapons

* *anything*
	+ Initial item.

## Skills

### Magic

* **name**
	+ Initial skillset.
C-4

**This article is a disambiguation page for C-4**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* **C-4 Package (Magical Camp)**
* **C-4 Package (Prisoners of the Elder One)**
MC: Bubble Butt Transformation

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *You turn around and take a look at your jiggly ass.*
>
> *Eric(a): "Normally I would be overjoyed to have an ass like this at hand, but not when it's attached to me."*
>
>

The **Bubble Butt Transformation** is as it sounds, a physical transformation that increases the size of Eric(a)'s butt. This transformation gives one Girl Score.

## Gaining

* **Lose to Monarch Insect**: Losing against the Magico Monarch Insect in the Bee Hive will result in Eric(a) receiving this transformation.
* **Siphoning the Bee Core**: Siphoning the Bee Core grants this transformation as well as +5 AGI.
* **Mana Burst**: Using the Mana Burst skill gives a possibility of a transformation occurring the next morning. This chance starts at 40% and carries over night to night, gaining 10% with each additional use until triggered. This transformation is one of the possibilities.

## Removal

* **Tilia**: Winning Tilia's "Boob Fight" event allows you to choose one physical transformation to reverse. This transformation can be reversed as long as the Bee Core was not siphoned.

## Uses

* Having the Bubble Butt Transformation is required for Veronica's "Take a Bow" event which gains an affection point with her and is also necessary to trigger the Raiding Yoshida's Room event.
MC: Bunnygirl Slut Game Over

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
The **Bunnygirl Slut Game Over** is an ending which occurs if the party loses to any enemy in the Research Base.

The party will be saved, but Olivia will discover Eric(a)'s true gender while healing him. Marianne immediately transforms him into a horny bunny girl, and her mind soon succumbs to her new form. Marianne sends her away to a brothel, lamenting how Eric(a) had "magic potential", deciding to recruit her daughters once she gives birth to them (which won't take long).
MC: Burning Feather

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"A feather from a flaming harpy."*
>
>

**Burning Feathers** are consumable items that raise one ally's TP by 20%.

It is a decent item, but its rarity may require some grinding, something that in the end may not be worth the TP gains.

The following enemies drop Burning Feathers:

* Flaming Harpy (50% chance)
LBA: Relics

**Relics** are unique and powerful treasures that grant you abilities beyond the norm. Usually. Most relics are acquired as part of the story, but some require exploration or completion of optional side-quests.

* Nothing
* Fake Red Shoes
* Witchcraft Brochure I
* Academy Map
* Future Diary
* Spirit Watch
* HM Strength
* HM Surf
* Lull of the Sea
MC: Arctic Anthem

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: 4 MP

**Source**: None

**Arctic Anthem** is a spell that deals moderate Ice damage to a single enemy target.

This spell is functionally identical to Absorb Heat.

The following enemies can cast Arctic Anthem:

* Harpy Chief
* Magico Mimic (Drained Harpy Chief)
* Siren
MC: Baraider Chief

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
*This article contains lore not currently mentioned in-game, but which will be expanded upon in later updates.*

## Description

### Traits

• Bara lover
• Perverted

The **Baraider Chief** is the leader of burly gay men that engage in manly romance across the multiverse.

## Backstory

Little is known of the Baraider Chief himself. He is peer to the Yuri Queen, Yaoi King, and Tomgirl Princess; all seemingly godly entities that constantly war among themselves. Unlike the others, the Baraider Chief seemingly does not hold a static territory for himself.

## Personality

While little has been said directly of the Baraider Chief, it can be inferred from his name and some developer comments that he is of a more aggressive nature; the type to launch raids as per his name.

If the titles of the four are any indication, and the known quantity of the Yuri Queen any example, the Baraider Chief is likely a hypersexual deviant of some sort.

## Trivia

* A developer has compared the four to the Chaos Gods of the Warhammer franchise. The Baraider Chief corresponds to Khorne.
MC: Consumable Items

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
These items can be used once for a specific effect.

### Healing Items

Items used to recover HP.

* **Black Gem**
* **Healing Salve**
* **Purple Crystal**

### MP Recovery Items

Items used to recover MP.

* **Cracked Mana Orb**
* **Eldritch Scrap**
* **Ethereal Dust**
* **Faded Colours**
* **Ghostly Residue**
* **Loli Cola**
* **Lume Elixir**
* **Siren's Feather**
* **White Crystal**

### TP Recovery Items

Items used to recover TP.

* **Burning Feather**
* **Red Seaweed Extract**

### Status-Altering Items

Items used to remove negative status effects or, in some cases, *cause* them.

* **Garbage?**
* **Seal of Focus**
* **Seal of Purity**

### Boost Items

Items that give temporary beneficial status effects.

* **Cracked Ward**
* **Kaylin's Healing Potion**
* **Stoneskin Potion**
* **Windspeed Potion**

### Revival Items

Items used to revive knocked out party members

* **Fairy's Dust**
* **Fairy's Nectar**

### Multi-Effect Items

Items giving multiple different effects.

* **Honey**
* **Infernal Elixir**
* **Invigorating Potion**
* **Mystical Essence**
* **Questionable Alcohol**

### Enemy Damaging Items

Items used to directly damage an enemy.

* **Cracked Golem Core**
* **Gob-Gob Pudding**

### Enemy Effect Items

Items used to give enemies detrimental status effects.

* **Haunted Skull**
* **Cool'man's Skull**
* **Mind Stone**

### Miscellaneous Items

Miscellaneous consumable items not fitting other categories.

* **Poison Bottle**
* **World Improver**
MC: Bee Core

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"Monarch Insect's arcano core. It is sticky and smells like honey."*
>
>

## As Equipment

**Category**: Cores

**Additional Effects**: Access to the skills Sticky Honey and Venomous Runes.

The following enemy drops the **Bee Core**:

* Monarch Insect

## Core Siphoning

**Stat Changes**:

**Skill(s) Learned**: None.

**Transformation**: Bubble Butt Transformation.
MC: Amy (Illusion)

*This page is about the "Amy" illusion. Did you mean the Magical Girl Amy?*
*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *Eric(a): "You must be Amy. We are here to rescue you."*
>
> *Amy: "Yes, I'm Amy... but, lady... You are too late! Give me your soul!"*
>
> *Eric(a): "AAAAAAAHHHHHH!"*
>
> *Natalie: "Fake! Fake! Fake! Don't panic Erica, this is just another illusion."*
>
>

**Spells and Abilities**:

* Attack (Absorb damage)
* Freezing Touch
* Horrific Wail

**Drops**:

* 60 lumes

**Amy** is a miniboss encountered while exploring the first floor of the Ruined House. She is functionally like a stronger Ghostly Illusion, with the same physical immunities and a similar but improved moveset. Her stun ability now comes with party wide damage and her basic attack will heal her as well, prolonging the battle. Ultimately she's actually still not terribly dangerous. For Eric(a), use special skills like Magical Shot and Heart Blast, or the Slime Princess' Core and its Slime Bubble spell. Natalie can heal as necessary and use Brimstone Blast when free.
MC: Carrion Egg

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *Wendy: Oh please, not one of these things now!*
>
> *Eric(a): Based on what we have seen so far, I guess it never rains, it only pours?*
>
> *Isabelle: Rain? But itsa earth enemy.*
>
> *Eric(a): Nevermind. So, what is this?*
>
> *Wendy: This is a Carrion Egg. You can kind of compare it to a human Troop Carrier vehicle. Inside of it are several smaller and weaker enemies it can release, though this requires the Egg to sacrifice itself... Which also means they only do this rarely. Apart from that, they shoot lasers from their eyes which have a variety of negative effects on whatever they hit. Worst of all, they are very hard to defeat due to their thick shell, so barrage it with your strongest spells!*
>
> *Eric(a): I am sure we can make some omelette out of it!*
>
>

**Spells and Abilities**:

* Evil Eyes
* Hatch (requires Charge)

**Drops**:

* 300 lumes

**Carrion Eggs** are very dangerous enemies that have a powerful spell that inflicts a random status effect on its target. Described as a minion equivalent of a troop carrier, they sometimes sacrifice themselves to spawn a random selection of 3 monsters from inside. The possibilities are:

* a Slime, a Rat, and a Giant Spider
* 3 Slimes
* 3 Drones
* 3 Giant Centipedes

That said, due to the threat of the Egg's Evil Eyes attack, this could be seen as more of a blessing than a danger.

Carrion Eggs can be found in the earth section of Eric(a)'s Memories.
LBA: NPCs

These characters appear throughout the game, but never properly join your party.

### Major NPCs

* Whiskey the Spider - A friendly and velutinous spider, Whiskey serves as a guide and friend to Url no matter the odds. Possibly insane.
* Professor Argemonia - AEDE Academy's Herbology professor.
* Professor Lumina - AEDE Academy's Black Magic professor.
* Scarlett - A third year's student in the Witchcraft Section, she saves Url at the end of the prologue in the Prelude Forest.
* Maurizio - Scarlett's Heraldic Heritage, a talking magical staff.
* Dr. Gastani Frinzi Acula - AEDE Academy's school doctor.

### Minor NPCs

* Tiffany - An AEDE Academy employee who runs the front desk in the Main Hall. Secretly crazy for guys in drag.

### Trivial NPCs

* Bus Driver - A mannequin with a mustache who drops Url off in Prelude Forest. Not very talkative. Sandan black belt in karate.
* Flower Bushes - Two of them are located in Prelude Forest, they guide Url on his way to the Academy. One's friendly. One's kind of a jerk. Another one is in ...
* Occult Girl - Leader of AEDE Academy's Occult Club. Likely in league with unearthly forces of darkness, but enjoys card games.
* Girl with a cat - A little girl whose cat will disappear during the second day, and that will be up to you to find it in the city.
MC: Burning Heart Blast

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: None

**Source**: None

**Burning Heart Blast** is a spell that deals extremely high fire damage to a single enemy target.

The following enemies can cast Burning Heart Blast:

* Rania (Using Twisted Reflections)
Starfleet Command 3

RAM: 128MB

HDD: 650MB

***Starfleet Command 3*** is a tactical starship combat game developed by Taldren and published by Activision in 2002. It is set just shortly before Star Trek Nemesis. The game was a try to overhaul the Starfleet Command series to appeal to a wider audience, on one side bit more polished, on the other side fewer features.

The campaign lets you play as Federation, Klingon and Romulan. In the story the Klingon-Federation alliance construct a new starbase, Unity One, close to Romulan space, which results in new hostilely between the factions.

Additionally to the singleplayer story, you can play the conquest campaign. In it you can play the before mentioned sides plus the Borg, in an attempt for galactic domination.

## Where can I get it?

After the legal war Activision and Viacom/Paramount Pictures and the following dropped off the Trek license, it's again a game which is hard to get. Either you find it on ebay, amazon or flea market.

## How can I install it on Windows 10?

1. Install Starfleet Command 3
2. Install the Patch v534b
3. Install HD & Gamespy patch
4. Get dgVoodoo2 and copy the following files into the main folder of SFC3
	1. dgVoodoo.conf and dgVoodooCpl.exe
	2. All the files from MS folder

## Multiplayer after 2014?

After the death of Gamespy, it was very hard to play the multiplayer campaign online. Recently, with a new tool it became much easier. You have to use a VPN-Client like Radmin or Zerotier and additional the SFC Launcher. For just the skirmish mode it's also possible to use Gameranger.

To play on the unofficial community server you need to do the following:

* Join the Zerotier Network: **d3ecf5726dccbb73**
* Make sure to click on **"Allow Global"**
* Start the SFC Launcher and go to the Service Options Tab
	+ Change the Remote Addresses to: **192.168.191.125**
* Under file locations select for your sfc3 client the **sfc3.exe**
* Next go to Game Options and set your resolution and **windowed mode**
* Finally start the game via the Main tab

## Trivia

In the game is a refers to Star Trek Away Team, also published by Activision. The Romulans got the holo-cloaking technology by stealing it from the Federation, which used it on the USS Incursion. This was the ship featured in Away Team.

## Links

* HotandSpicyforums: a helping community for all Starfleet Command games
* Moddb: for mods check this place
* Radmin VPN/Zerotier two different VPN clients, I recommend ZeroTier for the community server
MC: BDSM Book Game Over

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
 File:BadEndBDSMBook.png
The **BDSM Book Game Over** is an ending which occurs when the player walks into one of the traps in the Sealed Archives while the party is already low enough on health to finish them all off.

Being drained by the black tendrils, the Cutie Knights find themselves losing consciousness and dragged away. This is the last anyone ever sees of them.

Years later, a new team of Magical Girls enters the Sealed Archives, successfully managing to defeat the Magico inside. While leaving, one of them carries out a latex-bound book which caught her eye. Flipping through it, the team members find pictures of several girls in varying states of bondage, the long lost Cutie Knights.

This book would become a prized possession of the girl who stole it out of the library, eventually passing it on to a friend with similar tastes upon graduating. For years the book would trade hands, one girl even realizing she could summon the four girls from the pictures for "play sessions."

Much, much later still, the Director would eventually confiscate the book...
MC: Bar the Pale Gate

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"A byproduct of Marianne's research into necromancy. Recovers a knocked out ally to full health."*
>
>

**Cost**: 40 MP

**Source**: Marianne - Starting skill.

**Bar the Pale Gate** is a spell that recovers a knocked out ally with their full health. It is a relatively slower skill that would normally go last in a turn if not for Marianne's own high AGI compensating for it.
Demon

**Demons** are the native inhabitants of Hell, a realm of eternal suffering for the souls of humans (and possibly others) who have led wicked lives. While each demon is a unique creature with intelligence and free will, they are almost always born with a strong preference toward sadistic, hateful behavior. The realm of Hell is designed as a place of punishment for the damned, and its inhabitants are generally thrilled to fulfill that duty.

Physically, demons don't have DNA, or even a body in a normal sense. Most demons tend toward humanoid appearances, though exceptions exist. Humanoid demons usually have wings and horns. The wings are bat-like in appearance unless the demon was once an angel, in which case their feathery wings will usually turn from white to dark grey or even black. Non-humanoid demons can vary wildly in shape, sometimes existing for no purpose except to wage war and cause carnage. Regardless of form, all demons are pseudo-immortal, reforming in Hell once they are physically killed off, and share an immunity to fire (a necessity when you exist in a fiery underworld). They also naturally cause lower forms of life, such as vegetation, to die off in their presence. While demons are rarely welcome in any society besides their own, this last trait makes them particularly hated by dryads and other nature spirits.

While demons originate in Hell, they eagerly explore other worlds in search of souls to drag back down with them. They have some limited ability to travel via magical portals of their own creation, but often rely on their victims summoning them in order to make extremely unwise bargains. Rather than simply killing their victims outright, demons usually prefer to corrupt their prey first, nudging them toward making decisions that damn their souls and make them ripe for the harvest. Demonic influence can rapidly turn decent human beings into greedy, hateful individuals, often causing major chaos in their communities before they are finally snatched up. This chaos is a perfect opportunity for further demonic interference, and while demons are hesitant to wipe out an entire community, they will happily keep it in a state of miserable disruption for as long as possible, parasitising it as long as they can.

Of course, like any race of intelligent beings, exceptions to the rule do exist. Natalie in particular stands out as an extreme aberration among demonkind. While no conclusive reason for this has been given, it is suspected that her father's identity may have something to do with it.

The following monsters and people are demons or at least partly demonic:

* Aubrey (Lilim)
* Azaeress (Lilim)
* Carrion Egg (monstrous troop transports)
* Daemiana (Lilim)
* "Ebony" and "Ivory" (twin Lilims)
* Hell Portal (inexplicable mobile connections straight to hell)
* Imp (low-level demons)
* Legion (monsters formed from evil energy)
* Lilaela (Lilim)
* Lilith (progenitor of the Lilims)
* Natalie (Lilim)
* Xylyra (Succubus)
MC: Baleful Fires

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"[3 Turns] Demonic fire magic. Deals high Fire damage. Reduces the victim's DEF and MDF"*
>
>

**Cost**: 15 MP

**Source**: Eric(a) - Usable while in the Succubus Shift transformation after learning Heart Blast from Isabelle. If Heart Blast was not already learned, Baleful Fires can be learned directly from Isabelle instead.

**Baleful Fires** is a spell that deals very high fire damage and inflicts DEF and MDF Down for three turns to a single enemy target.

While already powerful on its own, Baleful Fires also renders the target more vulnerable to follow up attacks. Using it against powerful enemies and bosses is a viable strategy, and can quickly lead to the foe being overcome with careful reapplication over the battle. It is also notable that the high damage of the spell comes from its own base damage, it otherwise scales the same as most other spells. This means that Baleful Fires can be threatening even without high MAT.
MC: Blue Bowtie

*This article's content may be outdated. Please confirm that it is correct and adjust the version number on the article.*

> *This silk bowtie was weaved by an air elemental. Raises AGI strongly.*
>
>

**Category**: Accessories

**Additional Effects**: None

The following merchants sell **Blue Bowties**:

* Liria
MC: Cower

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: None

**Source**: None

**Cower** is a skill where the user cowers in place doing nothing, essentially skipping their turn.

As of 0.4.8d this skill currently lacks any text in battle, simply skipping the user's turn without comment.

The following enemies can cast Cower:

* Fey Herald
MC: Bite

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
**Cost**: None

**Source**: None

**Bite** is an attack that deals moderate Normal damage to a single random enemy. As a normal element skill its actual element will depend on the user's default element

The following enemies can cast Bite:

* Meoai (Blunt damage)
* Pirannja (Sharp damage)
MC: Cleansing Light

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"Evokes a gentle light that purifies the body of all poisons, diseases and toxins."*
>
>

**Cost**: 2 MP

**Source**: Natalie - Unlocked in the Bee Hive after rescuing Tilia.

**Cleansing Light** is a spell that removes the poison status effect from a friendly target.

At a cost of only 2 MP, this is a very affordable alternative to using Seals of Purity. Unless there is an urgent need to remove the poison in the middle of battle consider doing it afterwards instead, since if the enemy has poisoned you once it could do so again immediately afterwards causing multiple cleanses tot become necessary. Having Natalie help offensively to end the battle sooner and then removing the poison afterwards may often be the more economical solution.
MC: Costume Wings

*This article's content is accurate to the most recent public game version, **0.4.8d**.*

> *"Fake wings which somehow empower Veronica. They raise AGI immensely. Halve Fire damage received."*
>
>

**Category**: Body (Veronica)

**Additional Effects**: 50% resistance to fire damage.

The following enemies drop **Costume Wings**:

* Succubus Veronica