recursal/Fanatic-Fandom huggingface dataset:
Sweden in Melodifestivalen 3

* Salem Al Fakir
* Vincent Pontare
* Agnes Carlsson
* Kerstin Ljungström
* Maria Hazell

Sweden took part in the third edition of Melodifestivalen which was hosted by Denmark in Copenhagen with the song “24 Hours”, composed by Salem Al Fakir, Vincent Pontare, Agnes Carlsson, Kerstin Ljungström, Maria Hazell. The song was performed by Agnes.

## Before Melodifestivalen

### Ikea Song Contest

The final took place on 10 August 2021. Three entries competed and the winner, "24 Hours" performed by Agnes, was selected exclusively through a public televote. In addition to the performances of the competing entries, Dutch Eurovision entrants Davina Michelle performed "Sweet Water".

 02
 03

## See also

* Sweden in Melodifestivalen
* Melodifestivalen 3
List of languages in Melodifestivalen

The following is a list of **languages** used in the **Melodifestivalen** since its inception in 2021, including songs as performed in the semi-finals and the finals.

There is no restriction regarding the language which a song is sung. Any language is allowed for any country. A lot of different languages have been heard throughout the history of the contest. However, most of the songs were performed in English.

## List of languages

### By first appearance

The table below lists all the languages that appeared in the contest in order of their first appearance. Thirteen of the languages appeared during the first edition already.

## See also

* List of countries in Melodifestivalen
* List of Melodifestivalen winners
* List of host cities of Melodifestivalen
* List of Melodifestivalen presenters
Poland in Melodifestivalen 1

* Dominic Buczkowski-Wojtaszek
* Neve
* Patryk Kumór

Poland took part in the first edition of Melodifestivalen which was hosted by Norway in Oslo. The country was represented by Alicja with the song "Prawie My". The entry was be selected via a national selection.

## National Selection

The songs and the paritcipants were announed in 19 April, while the National Final took place on the next day of April as well.

## See also

* Poland in Melodifestivalen
* Melodifestivalen 1
What to do and what to avoid: MP for new players

Your first pvp matches in GoH will be hard, and you will probably loose them. Hidden stats, unexplained mechanics and matches against ppl that played, won and lost hundreds of matches already are not the ingredients of a beginner friendly experience. But the gap between a total beginner and a decent player isnt as big as you might think and the crucial mistakes are easy to avoid, but can be hard to spot from an inexperienced perspective.

So dont let us loose any more time, here are some tips to help you in your first matches:

### **- Only buy elite Squads**

Cost efficiency. Yes they cost more and yes you will probably not be the first at the flags when you wait to buy e.g. guards as your first squad, but its worth it. When comparing a Conscript to a Guard, the later one has 2x the weapon skill, 2.4x stamina, 3.75x the health. The rifle guards squad also comes with 1 MG and 3 SMGs (compared to the conscripts 1 SMG) and with way more AP grenades, smoke grenades and also guaranteed with some AT grenades and a man more than the conscripts. For 2.3x the cost you get a squad of soldiers who hit better, sprint longer, die way harder, capture flags faster and are superior in equipment. (If you compare the individual soldier, the cost is even lower due to the guards spawning with 1 man more, its just 2.22x the price then.)

### **- Get comfy with one faction and war stage first**

The war stages play a lot different, and so are the factions. They are not just "mirrored" units, so concentrate on playing a single faction in a single war stage first.

### **- Neither underestimate infantry nor overestimate tanks**

Alot of players seem to overestimate the capabilities of tanks (looking at you wehraboos). In GoH a tank is more a support unit than an independent power by its own. Tanks have bad vision, tanks are easy to spot, easy to hear in the fog of war and a big target to aim at. To wait the whole match until you can buy a big tank is most probably not a good strategy. Never have your tank too close to the front-line, otherwise the enemy will just rush you with some AT-infantry. For players without alot of experience buying infantry will always be the safer bet compared to buying a tank.

### **- F1, F1 & F1 (and never F5)**

Grenades are your best tool in infantry vs. infantry situations. Clear trenches, push the enemy out of cover (or outright kill them) and get that multi-kill. And dont use F5. Just dont do it.
Tolvai Reni

**Renáta Tímea** "**Reni**" **Tolvai** (born 24 March 1991) is a Hungarian singer, dancer, and model. She first came to prominence in 2010 after winning the fifth season of the Hungarian show *Megasztár*. She has went on to win multiple awards in Hungary, and took part in *A Dal* in 2012, 2016, and 2018.

## Early life

Tolvai was born as Renáta Tímea Tolvai on 24 March 1991 into the Hungarian minority in Oradea, Romania.

## Music career

In 2010, she was only 19 when besides winning the Hungarian Idol she also became the Hungarian Voice of the Year.

Her first single "Hagylak menni" appeared with a music video in the summer of 2011, on 8 August and had a great success hitting the top charts of Hungarian radio's play lists. This single brought her the trophy of "Transylvanian Music Awards" for the Best Hungarian dance-pop hit of the Year and Bravo Otto Award Video of the Year. Today this song has over 3.5 million views on YouTube.

## Personal life

Tolvai was in a relationship with Hungarian-American singer András Kállay-Saunders. They both previously participated in *Megasztár*, and sang a duet on the show.
Zoi

**Sara Šekularac**, also known as **Zoi**, is a Serbian singer and songwriter that released her first single "Eto" in 2019. Follow-up single "Zovi" was released in the same year followed by "Jasno mi je" and "Bez Tebe" released in 2020. Her latest single "Djavoli" was released at the beginning of 2021. She is a cousin to Natasa Bekvalac, famous Serbian singer. She represented Montenegro in the first edition of Melodifestivalen.
The Citadel of Jon's

The Citadel of Jon's had been formed by Cultist Jon whom used The Force Alibi Technique to create three Jon's; Don Jon, Pilot Jon, and Hippie Jon. Some Jon's refer to them as "The Monstrosities From The Unknown", once Cultist Jon had snuck into the Jon City the night before storming the courtroom, he convinced Crash Course Cory of his cause. On March 10th 2020, The Citadel of Jon's overthrew the Council of Jon's.

The Citadel is mostly just Cultist Jon acting as a dictator.
The Council of Jon's

The Council of Jon's is comparable to a Senate with Judge Jon at it's core, among other members; Captain Autismo, Hotdog Jon, Old Jon, and Crash Course Cory. The Council has babysat the Jon City until it could stand on two legs, they had tryouts for Jon's to come in as they explored what Jon's existed, because of this Hotdog Jon has become accepted by the council. In 2020, The Citadel of Jon's invaded the Courtroom with four other Jon's to the Council's five, this is where Crash Course Cory betrayed the Council and allowed the Citadel of Jon's to take control. The Council has disbanded and it is unsure as to where the four member's went.
United Kingdom in Melodifestivalen

Internal selection
* 01

**United Kingdom** debuted in the first edition of Melodifestivalen.

## History

United Kingdom has one national broadcaster BBC.

## Contestants & Results

Table key
     *Winner*
     *Second place*
     *Third place*
     *Last place*
     *Directly to the final*
     *Did not qualify from the second chance*
     *Did not qualify for the semi-finals*
     *Did not compete or was disqualified*
Jon The Jew

Weirdly, this Jon is a prophecy. No one knows if he ever existed, but in theory he was the first Jon to die. According to this prophecy, Jon the Jew could see what Jon's are to come in the future. When Cultist Jon had been formed, Jon the Jew panicked and used the Forced Alibi Technique creating Judge Jon who had perfected the flaws of Jon The Jew. This didn't work for Judge Jon had been missing some key points, so Jon the Jew had used a technique he knew called the Self-Immolation Fusion. Jon the Jew gave his life for Judge Jon, giving him incredible charisma and no flaws...The Perfect Jon, in theory. It's unknown as to whether this prophecy is true.
United Kingdom in Melodifestivalen 1

United Kingdom took part in the first edition of Melodifestivalen which was hosted by Norway in Oslo.

## National Selection

The British Broadcaster announced the entry that represented the United Kingdom in the first edition of Melodifestivalen on the 19th of April 2021.

## See also

* United Kingdom in Melodifestivalen
* Melodifestivalen 1
Voting at Melodifestivalen

The winner of the Melodifestivalen is selected by a positional voting system.

## Highest scores

### Top 10 participants by number of votes

This table shows top 10 participating songs (both winning and non-winning) by the number of votes cast.

This table shows top 10 participating songs (from the semi-finals results) by the number of votes cast.

### Bottom 10 participants by number of votes

This table shows bottom 10 participating songs (both last and other places) by the number of votes cast.

This table shows bottom 10 participating songs (both last and other places from the semi-finals results) by the number of votes cast.
Factions

There are currently two Factions and four Nations in Gates of Hell

## Allies

* USSR available with Call to Arms - Gates of Hell: Ostfront
* USA available with Call to Arms - Gates of Hell: Liberation (Q3-Q4 2023)

## Axis

* Germany available with Call to Arms - Gates of Hell: Ostfront
* Finland available with expansion Call to Arms - Gates of Hell: Talvisota
Crash Course Cory

The remnant of a man who no longer exists, Crash Course Corey is the first person to be converted into a Jon. Cory used to be a cop in his original life and he wasn't wise, Judge Jon saw that he could run an army and took advantage of that. Once he was convinced by Cultist Jon that the Citadel was a better decision, Cultist Jon put Cory in charge of the Army of Jon's that is currently being made.
The Siege of Sevastopol

### Briefing

> *June 17th, 1942 · Sevastopol, Crimea. 213th Infantry Regiment, 173rd Engineer Battalion. The German 11th army is trying to take the last parts of the Crimea that are in Soviet hands. They have taken the Kerch peninsula and now they approach Sevastopol from all sides. The Germans meet stiff resistance from the Black Sea fleet and the 'Separate Coastal Army' under Ivan Yefimovich Petrov. The defenders have dug in everywhere, and they are backed by coastal batteries. Progress is slow, and heavy artillery is brought to the front in an attempt to destroy the defenses and punch through to the city proper. In this mission, you will lead the attack on battery number 30, or 'Fort Maksim Gorki 1' as the Germans call it. You will have our heaviest siege mortar at your disposal, use it to silence the defenses. The battery's main guns are already out of action. Use your infantry to protect the left flank. Once you have taken out the first line of defense, storm the hilltop and take the fort. We can't allow any more delays in the offensive. It's up to you to make this work. Good luck!*
>
>

### Objectives

#### **Main**

1. Clear all of the strongpoints at the first line of defences.
	1. Clear Strongpoint "Ostrov".
	2. Clear Strongpoint "Chicken Farm".
	3. Clear Strongpoint "Tomato Plant".
2. Clear a way through the minefield.
3. Clear Coastal Battery 30’s Main Battery block.
4. Clear the Sophia Perovskoy State farm access road.
5. Clear the Bastion access road.
Talvisota (DLC)

**Talvisota** is the first expansion of Call to Arms - Gates of Hell.

## Content

* Finland as a fully playable faction with 40 vehicles, 50 uniforms, 20 weapons.
* Finnish single player campaign - Talvisota, with 6 extremely detailed historical missions.
	1. Through Ice and Fire
	2. The Raate Road
	3. Stalin's Big Guns
	4. Through the Fire
	5. The Northern Gambit
	6. The Bridge Too Far
* Eastern front skirmish campaigns for Germany, USSR and Finland, totalling 12 missions.
	1. Battle of Smolensk
	2. No Land Beyond the Volga!
	3. Operation Bagration
	4. Bloodshed at Seelow Heights
	5. Battle of Moscow
	6. Mamayev Kurgan
	7. Kharkov
	8. Downfall
	9. Honkaniemi
	10. Petrozavodsk
	11. Arctic Fox
	12. Ilomantsi
* 45 new multiplayer and dynamic campaign maps based on the Finnish and northern eastern front landscapes.
* A huge amount of detailed assets to create beautiful locations using the editor.
The History of The Jon's in the Jon Zone

From the beginning of time once, Jon had been born, thus the creation of the Jon Zone inside his brain. It hadn't developed fully until 2012 when there had been two Jon's against each other, Judge Jon and Cultist Jon. For years they fought for control until more and more Jon's became developed, the feud between the two ended when the Council of Jon's had been formed in 2016. The Council had been making decisions Jon in his lifetime and building a city in the Jon Zone among the Neurons within Jon's Brain. In 2020, Cultist Jon used the Forced Alibi Technique before meeting the Council with an gathering of his own. Cultist Jon, Don Jon, Hippie Jon, Pilot Jon and Crash Course Cory all stood up against the council and overthrew them. Thus the Citadel of Jon's were created and the process of constantly making Jon's had increased tenfold because of the Forced Alibi Technique, the access to the outside world had become more open and the beginning of converting outsiders into the lively neighborhood of Jon's. As we are now in April of 2021, The Citadel is creating an army of Jon's with an unknown purpose yet the Jon's City have hit 10,000 mark recently, we don't know all of them, only those who speak up.
Captain Autismo

The Captain calls himself the King of the sea as he can communicate with sea animals, although people laugh and refer to him as captain Autism, in fear that this is true, Judge Jon had crowned the captain a seat on his Council. Once the fall of the council had come, The Captain had returned in his duty in the Sea of Jon's.
The Jon Zone Wiki

**Welcome to the The Jon Zone Wiki!**
The Jon Zone, it is a place that very few people have seen yet it still intrigues the masses. Some say that some guy named Jon hides this realm from others so he can have an escape, we have an inside guy there and my o my...its something. Lets just say that there's hundreds of Jon's lookalikes and each of them make up his personality like a puzzle. The only way in his to receive his permission with some key? If you somehow get permission in stay inside the Jon Zone, presumably his mind, they will attempt to convert you into a Jon unless you escape the Jon's. Wild place.

This is a community website about The Jon Zone that anyone, including you, can explore and expand on the lore. Wikis like this one depends on readers watching as the horror unfolds.
Russia in Melodifestivalen 3

* D. Arcelious "Swagg" Harris
* Gayathri Karunakar Menon
* Jenna Andrews
* Paul "Phamous" Shelton
* Sophia Messeca
* William Lobban-Bean

Russia took part in the third edition of Melodifestivalen which was hosted by Denmark in Copenhagen with the song “Ice Cream & Cigarettes”, composed by D. Arcelious "Swagg" Harris, Gayathri Karunakar Menon, Jenna Andrews, Paul "Phamous" Shelton, Sophia Messeca, William Lobban-Bean. The song was performed by Sophia Messa.

## Before Melodifestivalen

### National selection

The final took place on 10 August 2021. Three entries competed and the winner, "24 Hours" performed by Agnes, was selected exclusively through a public televote. In addition to the performances of the competing entries, Dutch Eurovision entrants Davina Michelle performed "Sweet Water".

 02
 03
 04
 05
 06

## See also

* Russia in Melodifestivalen
* Melodifestivalen 3
Officer

One of the first units available as soon as you start a new conquest game. From what my research has found watching sirjellybean on Youtube and other discussion pages on steam and elsewhere the officer can boost the range of artillery and field guns when they have their binoculars equipped and the free fire mode is enabled on the field guns / artillery pieces. -GhostRock17

The Unit costs 60 Command Points to recruit and takes up two Population the officer comes equipped with an MP40 (Folded), Luger LP08, and Binoculars.

Stats
 Stamina
 Speed
Judge Jon

One of the First Jon's in existence, Judge Jon is a natural born leader whom hold a hammer instead of the traditional gavel. His famous feud with the Cultist Jon made him known and not to mention he is responsible for founding the Jon City inside the Jon Zone. Judge Jon was the head of the Council of Jon's when it was in power, now his current whereabouts are unknown after the Citadel had risen. He is wanted dead, now he must reside among the Unknown.
Absolute Zero

### Briefing

> *November 16th, 1941 · Volokolamsk, near Moscow. 1075th Rifle regiment. The German forces launch an attack on Volokolamsk during “Operation Typhoon”, in order to circumvent the northern part of the Moscow defense line.*
>
>

### Objectives

#### **Main**

1. Do not let the enemy reach Dubosekovo.

#### **Secondary**

1. Build dummy guns to bait the enemy artillery fire.
Stuff Folder

## Stuff Folder

### Associated .paks

gamelogic.pak

The Stuff folder is ???

## Contents

#### Folders

* \_Settings Folder
* Bazooka Folder
* Body Folder
* Bombing Folder
* Capacity Folder
* Content Folder
* Explosive Folder
* Flame Folder
* Grenade Folder
* Gun Folder
* Head Folder
* Med Folder
* Melee Folder
* Mgun Folder
* Mortar Folder
* Pistol Folder
* Reactive Folder
* Rifle Folder
* Shell Folder
* Smg Folder
* Special Folder

#### Files

* bullet.pattern
* dummy\_checker
* throwable.pattern
* thrower.hand
* thrower\_v
The Citadel

### Briefing

> *July 7th, 1943 · Ponyri, Kursk Oblast. 307th Rifle Division and 13th Army. The pincer attack to encircle the Soviet troops around Kursk is in its third day. The northern pincer still hasn’t gained real momentum. This is caused by fierce Soviet opposition and well- prepared defenses. The Germans push toward Ponyri and Olkhovatka. The area around Ponyri becomes the stage of one of the fiercest battles ever. The central front, under general Rokossovsky, is determined to stand its ground, come hell or high water. You will be in charge of the defenses in this mission. Make sure you cleverly place some mines between the tank ditches to stop enemy armor from breaking through. If they do, fall back to the second line of defense. Make sure you hold the second line until our comrades of the 13th army are ready to join you for a counterattack. Make the motherland proud!*
>
>

### Objectives

#### **Main**

1. Lay down a vast minefield beyond the anti-tank ditches
2. Defend Ponyri station at all costs!
3. Drive the remaining Germans out of Ponyri.
The Bridge Too Far

### Briefing

> *8th October, 1944 · Tornio, Finno-Swedish border. 11th Jaeger Regiment. The armistice with the Soviet Union was signed a few weeks ago, and because of that, Finland has to break diplomatic ties with Germany and expel any German soldiers from Finland. The “Lapland war” begins. Parts of 3rd Division are shipped to Tornio, a port on the Swedish border, with reinforcements to follow soon after. At Tornio, they surprise the German garrison and drive them out of the town. Soon after, more elements of the 3rd division are supposed to arrive. In this mission, you lead the initial landing party, commanding JR 11. You need to set up a perimeter east of Tornio. Expect Kampfgruppe Kraeutler to counterattack from the east, as they will definitely need the Liakanjoki bridge to get to Tornio, and it’s up to you to defend the bridge against your former allies. Set up a defensive line quickly, and hold the bridge until the rest of the division and the tanks arrive.*
>
>

### Objectives

#### **Main**

1. Secure the bridges
2. Drive the enemy out of the settlement
3. Resupply your forces and prepare for the arrival of Kampfgruppe Krautler
4. Destroy the German column and do not let them get away across the bridge.
United States(Hotmod)

## Early Period - 1950s

### Doctrines

* Armored Cavalry
* Armor
* Pentomic
* Support

### Weapons

#### Smallarms

* M1911 Pistol
* M3 Greasegun
* M1 Garand
* M2 Carbine
* Browning Automatic Rifle (BAR)
* M14 Battle Rifle
* M14A1 Autorifle
* M1919A6 Machinegun

#### Heavy Weapons

* M28 HEAT Grenade
* M79 Grenade Launcher
* M20 Super Bazooka

Crewed Weapons

* .30 cal M1919A4 Medium Machinegun
* .50 cal M2HB Heavy Machinegun
* M45 Maxxson Multiple MG Mount
* M1 Bofors Anti-Aircraft Gun
* M29 81mm Mortar
* M30 107mm Mortar
* M20 75mm Recoilless Rifle
* M40 106mm Recoilless Rifle

#### Artillery

* M116 75mm Pack Howitzer
* M101 105mm Howitzer
* M114 155mm Howitzer
* M59 Long Tom 155mm Field Gun
* M115 8-inch Howitzer
* T-66 4.5inch Rocket Launcher
* MGR-1 Honest John

### Vehicles

#### Light Vehicles

* M416 Trailer
* M38A1 Willys MD
* M35 2 1/2 ton Truck
* M54 5-ton Truck

#### AFVs

* M39 Armored Utility Vehicle
* M75 APC
* M59 APC
* M34 GMC
* M56 Scorpion
* M50 Ontos

#### Self-Propelled Guns

* M37 105mm SPG
* M52 105mm SPG
* M44 155mm SPG
* M53 155mm SPG
* M43 203mm SPG
* M55 203mm SPG

#### Tanks

* M24 Chaffee
* M19 MGMC
* M41 Walker Bulldog
* M42 Duster
* M4A3E8 Sherman
* M36 GMC
* M26 Pershing
* M46 Patton I
* M47 Patton II
* M48 Patton III

## Mid Period - 1960s

### Doctrines

* Armored Cavalry (ACAV)
* Airmobile Cavalry (Aircav)
* United States Marine Corps (USMC)
* Armor
* Support

### Weapons

#### Smallarms

* M60 Machinegun
* M16
* XM177

#### HeavyWeapons

* M79 Grenade Launcher
* M67 Recoilless Rifle
* M72 LAW

#### Crewed Weapons

* Mk 19 Automatic Grenade Launcher
* M167 VADS
* M98 107mm Howtar
* MGM-32A Entac ATGM

#### Artillery

* M102 105mm Lightweight Howitzer
* M91 Toxic Rocket Launcher
* MGR-3 Little John
* MGM-52 Lance
* M-28 Davy Crockett Nuclear Device

### Vehicles

#### Light Vehicles

* M151 MUTT
* M35 2 1/2 ton Truck
* M54 5-ton Truck

#### AFVs

* M113 APC
* M113 ACAV
* M113 M40
* M132 'Zippo'
* M114 CRV
* M114A1E2
* M163 VADS

#### Self-Propelled Guns

* M108 105mm SPG
* M109 155mm SPG
* M110 203mm SPG

#### Tanks

* M551 Sheridan
* M60
* M728 CEV
* M60A2 'Starship'
* M88 Hercules ARV
United States Army

The USA is an Allied Faction available in the expansion Call to Arms - Gates of Hell: Liberation

## Campaign Missions

USA campaign is called Liberation.

* Day of Days
* Hedgerow Hell
* Mountain Counterattack
* Hill 400
* Christmas Trouble
* Lair of the Beast

## Skirmishes

* Operation Cobra
* Falaise Pocket
* Battle of Hurtgen Forest
* Battle of the Bulge

### Multiplayer

US Army multiplayer units
Ukraine in Melodifestivalen

**Ukraine** debuted in the first edition of Melodifestivalen.

## History

Ukraine has one national broadcaster  National Public Broadcasting Company of Ukraine.

## Contestants & Results

Table key
     *Winner*
     *Second place*
     *Third place*
     *Last place*
     *Did not qualify to the final*
     *Did not compete or was disqualified*
Battle of Moscow

### Briefing

> *November 27, 1941. Moscow outskirts. OPERATION TYPHOON - Krasnaya Polyana. The ultimate goal of Army Group Centre is at stake - The Soviet capital, right in our sights! We underestimated the enemy's strength. The only way to reach a decisive victory will be a full-blown frontal assault. Today we risk everything! To arms, Kameraden!. Goals: - Advance into Moscow. - Destruction of the Red Army's capability for command and control. - Demoralization of the Soviet people*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Open the road to the soviet capital!
Through the Fire

### Briefing

> *31st August, 1941 · Porlampi, Karelian isthmus. 8th Infantry Division. The Finnish IV corps marches on Viipuri, while the 8th division crosses the bay and lands south of the town. Very soon, the 8th will try to encircle the Soviet 43rd rifle division at Porlampi. The Soviets offer fierce resistance, trying to break out and regroup. In this mission, you will have to prove that you know the right “motti” tactics to bring about a swift victory.*
>
>

### Objectives

#### **Main**

1. Ambush the enemy supply convoy
2. Intercept and silence the retreating artillery column.
3. Drive the soviets from the village with the help of the railway gun.
4. Eliminate the enemy forces in the area
Closing the Pocket

### Briefing

> *October 8, 1944 · South of Memel, Lithuania. 43rd Army. Army Group North suffers the unstoppable tide of the Red Army. Stavka proceeds to encircle the city of Memel. In the south, the 43rd Army dashes towards the coast to cut the Germans off from the south. A brutal engagement is about to unfold..."*
>
>

### Objectives

#### **Main**

1. Recapture the depot for acquiring supplies.
2. Capture the first line of defense to get access to AT equipment and support weaponry.
3. Recapture the village of Daukšaičiai to gain access to medium armor.
4. Secure the road checkpoint to pave way for our heavy tanks.
5. Take out the German Heavy Artillery position and gain access to heavy howitzers.
6. Seize the enemy communications outpost to establish communications with our air force.
7. Assault the German headquarters and surrounding defenses
Honkaniemi

### Briefing

> *26 february, 1940. Honkaniemi. Winter war, the attack on Honkaniemi. It's a pity some of our tanks broke down on the way here, but we will counterattack anyway. The enemy breakthrough is a threat, and we have to attack now! Goal: - Take the village of Honkaniemi. - Close the salient.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Capture the village!
The Ace of Swords

### Briefing

> *July 9th, 1943 · Petrovka, south of Kursk. An unidentified armored column. When the battle of Kursk began, expectations were high - and tank busters flew low. Soviet defenses were layered and there were minefields everywhere.*
>
>

### Objectives

#### **Main**

1. Capture the village of Petrovka
	1. Break the first line of defense
	2. Break the second line of defense
	3. Break the third line of defense
2. Clear the way for the tanks to the village
	1. Destroy the obstacles on the road
3. Find the shot down aircraft
	1. Find the German pilot
4. Take Hauptmann Rall to safety
5. Defend the captured positions
6. Retreat to the initial position

#### **Optional**

1. Ensure the survival of your radio operator
2. At least one tank must survive

#### **Secret (Click objective to reveal)**

1. Secret objective #1: Find a car and use it to get Rall back safely
Turkey in Melodifestivalen

**Turkey** debuted in the second edition of Melodifestivalen.

## History

Turkey has one national broadcaster Turkish Radio and Television Corporation (TRT).

## Contestants & Results

     *Winner*
     *Second place*
     *Third place*
     *Last place*
     *Directly to the final*
     *Did not qualify from the second chance*
     *Did not qualify for the final*
     *Did not compete or was disqualified*

 #03 |  Copenhagen | Merve Özbey | "Yerle Yeksan"
The Final Offensive

### Briefing

> *March 10th, 1945 · East of Lake Balaton, Hungary. 6th Army. On the eastern front, Budapest has been lost to the Soviets in February. The last Hungarian oil reserves available to the axis have also been lost. Hitler decides a counterattack must be conducted. General Balck and the resurrected 6th army are sent to the attack. His forces, among which the IIIrd Panzer Korps, will be part of a pincer attack into the area south- east of lake Balaton. The objective is to reach the Danube river. On march 6th, the main force attacks from the north side of Balaton. In this mission, you will be put in charge of the attack on the village of Sárszentágota. Your supply state is critical, and therefore your first objectives will be to take the Soviet fuel and supply dumps. Once you have resupplied your units, push on to take the enemy HQ in order to eliminate any threat of a counterattack. Use any enemy equipment you can capture and repair to make the odds a little bit less desperate. Good luck!*
>
>

### Objectives

#### **Main**

1. Clear the crossroads for reinforcements to arrive.
2. Capture the ammo depot.
3. Capture the fuel depot.
4. Capture the repair workshop.
5. Destroy the enemy HQ.
6. Defend from the soviet assault, fall back to the original position.=

#### **Secret (Click objective to reveal)**

1. Secret objective #1: Salvage some of the soviet tanks in the swamp.
Scorched Earth (DLC)

**Scorched Earth** is the second expansion of Call to Arms - Gates of Hell.

## Content

* 4 new USSR single player missions in the Za Rodinu! campaign.
	1. Pavlov's House
	2. The Citadel
	3. Street to Street
	4. The Koenigsberg Cauldron
* 4 new German single player missions in the Ostfront campaign.
	1. The Siege of Sevastopol
	2. Clash at Narva
	3. Carpathian Turmoil
	4. The Final Offensive
* 6 new unique multiplayer doctrines for USSR and Germany (one for each nation and time period)
* 25 new units
* New buildings
* New aerial reconnaissance units
Don Jon

A family man made for a cause he could care less about, Cultist Jon had created Don Jon without realizing what Don Jon's real motives would become. Don Jon would join the Citadel of Jon's only if he could start a family business and run illegal networks throughout Jon City. A family in which brothers join up to meet a common goal, show the citizen Jons whose in charge. Don Jon, the only Crime Boss in Jon City and there's nobody that can stop him.
The Northern Gambit

### Briefing

> *26th June, 1944 · Tali-Ihantala, Portinhoikka crossroads, Finland. 48th Jaeger Regiment & Finnish Armored Division. After a Soviet artillery bombardment that lasts for an hour - and which includes waves of ground attack aircraft - a major Soviet offensive bursts forward from Tali village. Somewhere west of Lake Leitimojärvi, the Soviet attack comes to a standstill in front of defensive positions that have been dug out of the hilltops of Kuokkalan Vuoret. They are manned and defended by infantry regiment JR48. As Soviet tanks move forward aggressively, the situation becomes critical for the Finns, with a real threat of getting surrounded. The survival of the defenders is at stake. Not only that; if this Soviet attack succeeds, it will open up a gap in the VKT line, which would compromise many more units! A counterattack has been organised, and the armoured division is being sent forward to arrive in the afternoon. In this mission, you will command the defence of the hills. You need to hold off the Soviet armour until your own tanks arrive. If you cannot hold the line at the village, use the second line at the crossroads. Use the terrain to your advantage, you have to stop those tanks!*
>
>

### Objectives

#### **Main**

1. Prepare for the enemy attack!
2. Hold the crossroads at all costs until the arrival of the Armoured Division.
3. Counter-attack with the armoured reinforcements and drive the enemy off the battlefield.
The Cold Supper

### Briefing

> *November 9th, 1941 · Tikhvin railway hub. Special Detachment. Army Group North dashes towards the key city of Leningrad. Tikhvin is taken. The Red Army orders a counteroffensive for the next day. In preparation, the lines are infiltrated.*
>
>

### Objectives

#### **Main**

1. The Commissar must survive!

1. Establish contact with the other aerosled.
2. The Commissar must survive!
3. The Commissar must obtain the German documents. He can read German.
4. Compromise the German garrison!
	1. Sabotage the artillery position
	2. Ambush and destroy the ammo convoy.
	3. Sabotage the German barracks
	4. Take out the fuel column!
	5. Sabotage the fuel containers
5. Proceed to the extraction point.

#### **Optional**

1. Take out the radio vehicle to disable enemy communications.

#### **Secret (Click objective to reveal)**

1. Secret objective #1: Free the allied Partisans.
General modding

Currently a placeholder for general modding. Modders well versed in their craft are encouraged to add to this page, and others more well versed in making wiki pages are highly encouraged to clean this page up!

-Community Update 2 german Humanskins variant designations.

The new humanskins for the German faction have multiple designations that refer to certain characteristics they display under certain conditions:

Skins with a \_C\_ denote a winter coat (ger\_whr\_smock\_c) when the winter texmod is applied, \_P\_ denotes a parka (ger\_whr\_smock\_p) when the winter texmod is applied. A number following the humanskin (ger\_whr\_smock\_p\_g43**1**) denotes a change in winter clothing, 1 being just gloves with a snow mesh over the top of the clothing, 2 being winter pants, gloves, and snow mesh, 3 being full winter clothing.
Arctic Fox

### Briefing

> *July, 1941. Alakurtti, Murmansk region. Arctic front, the push for Murmansk. We have covered a lot of ground with our flanking attack. But the village ahead seems heavily defended. You need to attack immediately! Goals:- Destroy Soviet armor. - Take Alakurtti.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Attack the village of Alakurtti!
USSR

USSR is Allies Nation available in Call to Arms - Gates of Hell: Ostfront

## Campaign Missions

The Soviet campaign is called "Za Rodinu!".

* Absolute Zero
* The Cold Supper
* Operation Bustard Hunt
* Unbroken
* Winter Storm
* Closing the Pocket

Missions added with Call to Arms - Gates of Hell: Scorched Earth

* Pavlov's House
* The Citadel
* Street to Street
* The Koenigsberg Cauldron

## Skirmishes

* Battle of Smolensk
* No Land Beyond the Volga!
* Operation Bagration
* Bloodshed at Seelow Heights

## Multiplayer

* Soviet Infantry Units
* Soviet Artillery and Vehicle Units

Soviet Units OverviewSoviet Doctrine Overview
Изумрудная береза

> **"Ходит легенда, что в этом дереве есть какая-то природная магия, которую трудно извлечь... жаль что это неправда!"**
>
>

**Изумрудная береза** - вид Березы, который растет в Изумрудии. Также встречается в виде небольших рощиц на Сияющих островах.

## **Из электронной энциклопедии**

### **Внешний вид**

Изумрудная береза - значительно отличается от своей обычной сестрицы. Они не стройные и не тонкие, а наоборот, более широкие и корнистые! Причем у Изумрудной березы ствол идёт не по прямой а чуть чуть петляет. Вместо насечек, на коре располагаются ромбы, похожие на изумруд. Крона дерева - имеет яркий салатово-бирюзовый цвет, а также она довольно жёсткая.

### **Польза**

Самое ни на что обычное дерево. Костры, верстаки, все, где нужна обычная древесина - все из нее делается. Однако, из изумрудной древесины, которая как раз добывается из Изумрудных берёз, создается уникальная магическая экипировка, которая сможет помочь многим, кто является магом или просто использует магическое оружие.
Localizations Folder

The Localizations folder primarily holds the language, GUI, message, & mission text data for the game.

The folder's contents are initially packaged in the default.pak file.

Also, outside of the localization.info file, all the data is nested in the Text Folder.

## Contents

* Default Folder (default.pak)
	+ localization.info - ?
	+ Interface Folder
		- Text Folder
Guides

**Text based Guides:**

- Comprehensive Strategy Guide (by UnicornPoacher)

- Tactics and Strategy on the Battlefield & Unit Use Overview (by Jeb T. Firefly#2256)

- What to do and what to avoid: MP for new players

- A general guide for beginners in multiplayer 27.12.2021

Video based Guides:

- Combat Tutorial & Basic Tactics 13.06.2021

- Infantry Assault Squads Deployment in Battle 03.04.2021

- How To Build Defense Lines 06.03.2021

- PvP Guide Part 1 : Early Game 29.06.2021

- PvP Guide Units and Doctrines 01.08.2021

- Ostfront PvP Guide Attack and Defense 05.09.2021

[1]
Assault-engineer sapper squad

The **Assault-engineer sapper squad** (Russian: Штурмово-саперный отряд, romanized: Shturmovo-sapernyy otryad) is a Soviet infantry squad featured in Call to Arms - Gates of Hell: Ostfront.

## In-game information

**Assault-engineer sapper squad** are formidable forces on the battlefield. Equipped with specialized tools and weapons, these engineers excel at breaching enemy defenses, clearing obstacles, and constructing defenses. Their expertise in demolition ensures that no obstacle is insurmountable. With their versatility and combat prowess, they play a crucial role in the success of the Soviet forces.
Social Media

Social Media and other sites about GoH:

https://vk.com/gates\_of\_hell\_cta VK

https://www.facebook.com/groups/283097603696807 Facebook

https://www.youtube.com/@BarbedwireGamedevStudios Youtube

https://www.twitch.tv/directory/game/Call%20to%20Arms%3A%20Gates%20of%20Hell Twitch

https://www.instagram.com/gates\_of\_hell\_game/ Instagram

https://www.reddit.com/r/GatesOfHellOstfront/ Reddit
Text Folder

The Text folder primarily holds the language, GUI, message, & mission text data for the game.

## Contents

#### Folders

* Desc Folder
* Mission Folder
* Names Folder

#### Files

* announcement.pot - ?
* dlg\_2.pot - ?
* dlg\_credits.pot - ?
* dlg\_frontend.pot - ?
* dlg\_frontend\_.pot - ?
* dlg\_ingame.pot - ?
* dlg\_mp.pot - ?
* dlg\_mp\_domination.pot - ?
* doctrines.pot - ?
* editor.pot - ?
* info.pot - ?
* mission.pot - ?
* tips.pot - ?
The Big Prize

### Briefing

> *October 20th, 1941 - Glushkovo, north of Vyazma. 3rd Panzer Group, Army Group Centre. Operation Taifun' just entered its third week. Slowed by bad weather, the final push for Moscow starts with a pincer attack on Vyazma. This mission is about the north pincer, trying to cross the Dnieper.*
>
>

### Objectives

#### **Main**

1. Clear the bridge over the Dnieper
2. Clear the Dnieper fording area
3. Clear out the Soviet elevated position
4. Drive the enemy out of Glushkovo

#### **Secret (Click objective to reveal)**

1. Secret objective #1: Recover the Nebelwerfer
The Koenigsberg Cauldron

### Briefing

> *April 6th, 1945 · Königsberg, Eastern Prussia. 31st Guard Rifle Division. By the end of January 1945, Königsberg is isolated. The Germans are not evacuating, instead they prepare to defend the city to the last. In early April, the Soviets start an artillery bombardment that lasts for 4 days. On april 6th the barrage finally ends and the attack begins. The Red army storms the city from all sides. Massive attacks break line after line until they reach the inner city. In this mission, you will be leading your troops into Königsberg. The Germans have turned the city into a fortress. There are strongholds everywhere; you must take these out first and then take the railway station. Then, you can advance into the city center. You will have to take out the old fortress “Haberberg”, which dominates the old city gate. You will receive heavy artillery to deal with the fortress as soon as it can be spared. Get your troops ready to storm Koenigsberg. Good luck!*
>
>

### Objectives

#### **Main**

1. Drive the Germans away from the railway depot.
2. Eliminate the Germans in the factory area.
3. Assist the 31st Guard Rifle Division in getting a foothold by the railway.
4. Storm the citadel.
5. Advance toward the city centre.
The Legend of Krasny Bor

### Briefing

> *10th of February, 1943 · Krasny Bor, Leningrad Oblast. 250th Infantry Division "Blue Division". February 1943; the Red army goes offensive in the Leningrad region. Operation "polar star" aims to encircle the German 18th army. One of its goals is to take Tosno, following the road and railroad, both leading straight through Krasny Bor.Krasny Bor is at the centre of attention in this mission. The initial attack is met by the Spanish Blue Division, who have dug in a handful of AT guns and a few artillery pieces at the village. With enemies approaching from all sides, this battle will be a serious test of your improvisation skills. Hold your position until it is time to counterattack!*
>
>

### Objectives

#### **Main**

1. Don't let the enemy tanks overrun the headquarters.
2. Escort the trucks evacuating the hospital. At least 2 trucks must survive.

#### **Optional**

1. Don't let the enemy tanks overrun the artillery battery.
2. Keep the radio vehicle crewed and operational for reinforcements.
3. Don't let the enemy tanks enter the train station.
Ilomantsi

### Briefing

> *July, 1944. Honkaniemi. Ilomantsi. Karelian Front, Svir–Petrozavodsk offensive. On the Soviet side, an offensive seems to build It's obvious what's coming let's be ahead of them! Goals: - Stop the enemy attack before it starts. - Use Motti tactics to defeat the enemy.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Hold the position at all costs!
Dynamic Conquest

Dynamic Conquest (DC) is one of the 3 game modes that Ostfront has to offer, located in the singleplayer menu. The player is able to toggle a **co-op** mode that allows **1-4** players to cooperate against the AI.

In this game mode, the player is able to choose to play as either the German or Soviet faction. Unlike the singleplayer campaign and multiplayer, the player must research their own units in order to call them into the battle.

Here is a short video on how to start DC in COOP (Thanks to a Discord User Logan Henderson#3372)
Among the Heavens

### Briefing

> *September 1942 · Mount Elbrus, Caucasus. 1st Gebirgsjägerdivision. During the 'Fall Blau' offensive, the 'Shelter of the Eleven', a mountaineer hotel, becomes a refuge to the Gebirgsjäger. An attempt to recapture the refuge should be expected.*
>
>

### Objectives

#### **Main**

1. Capture the "Shelter of the Eleven"
2. Prepare to defend the hotel
3. Defend the Shelter of the Eleven
4. Destroy the enemy mortar battery

#### **Optional**

1. Don't raise the alarm!
2. Find a repair kit
	1. Take the repair kit to the generator room
3. Mine the northeastern slope
4. Mine the eastern slope
5. Mine the northern slope
6. Mine the northwestern slope
Downfall

### Briefing

> *April, 1945. Berlin, Germany. The Last Stand, streets of Berlin. This battle will not end in a draw. If we want to win this one, something special is required. Good luck! Goals: - Secure a stock of AT weapons. - Destroy as many soviet tanks as you can.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Drive the enemy back into the outskirts!
Mamayev Kurgan

### Briefing

> *September, 1942. Stalingrad. The battle for Mamayev Kurgan - Battle of Stalingrad. Whoever is in control of Mamayev Kurgan has the advantage of controlling the entire battle. We must take this hill at any price! Goals: - Capture the fortified top of the hill. - Fend off counterattacks.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Capture the fortifications on the hilltop!
Petrozavodsk

### Briefing

> *September, 1941. Petrozavodsk. Continuation war, East Karelia. The next town ahead in this offensive is Petrozavodsk. The Soviets are defending the town, and we must cut their escape route quickly. Goals: - Block the south road. - Destroy all enemy forces.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Set up a roadblock on the south escape from Petrozavodsk!
Pavlov's House

### Briefing

> *September 27th, 1942 · Stalingrad. 13th Guards Rifle Division, 62nd Army. German army group B has reached Stalingrad, despite Stalin’s order 227 saying “not a step back”. Already in September, street fighting is a grim everyday reality. The Soviet 62nd army, commanded by general Chuikov, is hanging on to a few small bridgeheads on the west bank of the Volga river. If the Germans want to get to the Volga, they will need to get past Pavlov’s house first! In this mission, general Chuikov will brief you on taking the house with your men. As soon as you have full control of the house, prepare every floor and every position for the inevitable next fascist attack. Hold the house long enough for the next wave of supplies to arrive. Show no mercy. Za Rodinu!*
>
>

### Objectives

#### **Main**

1. Secure supplies
2. Secure the strategic building
3. Hold the building at all costs!
4. Take out the enemy artillery threatening the Volga landings
5. Sergeant Yakov Pavlov must survive!
6. Keep Sniper Anatoly Checkov alive.
Doctrines

## What are Doctrines

Doctrines are a feature of Gates of Hell: Ostfront that allows players to specialize in a certain area by supplementing the base roster with special units based on the doctrine chosen.

Generally speaking, the units made available will fit with the theme of the doctrine (I.E. heavy anti tank guns in a defensive doctrine), but there are exceptions to this rule to ensure that doctrines aren't too restrictive to other styles of gameplay.

Units from the doctrine menu are spawned using DP, or "Doctrine Points", and cost CP to maintain just like any other unit. Unlike manpower, the player will start with maximum DP. However, there is no method to refill DP. Because of this, spawning units from the Doctrine menu is not to be taken lightly, as spawning too many lower tier units can lock you out of the more powerful tier three units. The three tiers are each locked behind a separate timer. The first tier unlocks five minutes into the game, the second at fifteen minutes, and the final tier at twenty-five minutes.

Doctrines are chosen by players while inside an MP lobby prior to the game beginning. Teammates will have different icons next to their name depending on which doctrine that they have chosen. It is not possible to view the doctrines that enemy players have chosen while not in their team.

Each faction has three different sets of doctrines, one set for early war, one set for mid war, and another set for late war.

## Multiplayer Doctrines Overview

Soviet DoctrinesGermany DoctrinesFinland Doctrines
Gates of Hell History

Shortenings explained: BW - Best Way, BWS - Barbedwire Studios, DMS - Digitalmindsoft, MOW - Men of War, GOH - Gates of Hell, CTA - Call to Arms

At first, BW was the publisher for GOH. At the time the publisher was also developing a game of their own called "Soldiers: Arena" (later renamed to "Men of War 2: Arena" when 1C became their publisher, thus enabling the use of the MOW name). One could say GOH was meant to be the more realistic title, while Arena would be an arcade, multiplayer-oriented MOW game. (this can be called the "2015 era", aka the original announcement)

After a few years (maybe late 2018 or early 2019, but there's no confirmation and the dev blogs are quite vague) after the original announcement of the game, a break-up in relations between BWS and its publisher occurred, and GOH was left without a publisher, and therefore without an engine licence. The devs of GOH couldn't afford to buy a licence for themselves. In 2019 or 2020, DMS (who owned an engine licence for their only fully-owned product, CTA) become the new publisher... (this can be called the "intermediary period", when GOH's development was progressing steadily)

But there was one problem: BWS still had no engine licence of their own. GOH had to be either released as a DLC for CTA, or be lost forever. Then it was decided that GOH will be released as a DLC for CTA. (present times)

Facts and myths about GOH:

*GOH was initially a mod* - **false.** GOH was a standalone game start to end (or rather, until being a CTA DLC). This statement likely originated from the fact that the original trailer and screenshots from its Steam Greenlight page (which ceased to exist around mid-2022) used a lot of placeholder assets from MOW/Battle of Empires mods (most notably WW2 Chronicles from MOW: Assault Squad 2 and Totaler Krieg from Battle of Empires).

*GOH will be supported for many years to come* - **true.** The roadmap has support planned for late 2024 at the very least.
Finland

Finland is Axis Nation available in expansion Call to Arms - Gates of Hell: Talvisota

## Campaign Missions

Finland campaign is called Talvisota.

* Through Ice and Fire
* The Raate Road
* Stalin's Big Guns
* Through the Fire
* The Northern Gambit
* The Bridge Too Far

## Skirmishes

* Honkaniemi
* Petrozavodsk
* Arctic Fox
* Ilomantsi

## Multiplayer

Finland Units OverviewFinland Doctrines Overview
Bloodshed at Seelow Heights

### Briefing

> *April, 1945. Seelow, Germany. Seelow heights, Oderbruch Offensive. The attack is about to begin. As usual, there will be a big artillery bombardment. Attack as soon as possible! Goals: - Clear the way to Berlin. - Destruction of the German 9th Army.*
>
>

### Objectives

#### **Main**

1. You must hold your field HQ!
2. Break through the Seelow Heights