Wes Ravenfield

**Wes Ravenfield** (Umbreon) is the main protagonist of The Secret of the Idol and the leader of the second generation of Team Ravenfield. He is a budding treasure who happens across his father's past connections to the fabled Idol of Origin and uses the opportunity to make a name for himself. He is joined alongside his older brother, Flint Ravenfield, and ex-girlfriend, Ella Cipher, in search of the idol. Along the way, his team expands with new teammates and allies to assist him in his perilous search.

## Personality

Wes is an upbeat treasure hunter with a love for treasure and fame. He's constantly obsessing over seeking the next big adventure and trying to make a name for himself. He was heavily inspired by his father and dedicated his life to becoming just like him. He is fearless in the face of danger, never letting the perils keep him from obtaining his treasure.

While fairly intelligent, Wes is a known slacker who regularly misses his classes at college. He has a short attention span toward anything that isn't treasure hunting or whatever he is obsessing over. However, as he progresses through his journey, he begins to question his choice of career and wonders if he truly wants to become a treasure hunter.

Much like most of his family, Wes has a chaotic streak to him, considered by many as the Ravenfield Curse. Whenever a Ravenfield gets involved with something, disaster awaits, whether beneficial or destructive.

## Abilities/Skills

**Overall Abilities/Skills-** Being a trained fighter, Wes is quite athletic. Without the use of any magic spells or charms, he is pretty fast and nimble on his feet, able to dodge most incoming attacks with ease. He is also very perceptive, able to spot and notice small details that most would not easily pick up on. These two skills are what kept him alive from most of his reckless, life-threatening adventures. He is also pretty competent in hand to hand combat, which was made even better being trained by Alex Ghostwind.

### Equipment

* **Messenger Bag**- Wes carries a messenger bag gifted to him by his father. Within the bag is a pocket dimension that grants it vast storage capability, enough to where someone can jump inside and float around.
* **Amulet of Umbra-** Turns the user into a ghostly, amorphous shadow. In this form, the user can fly, is impervious to attacks and can go threw objects, and can possess objects to use against enemies.
* **Spiral Amulet-** An amulet that, when thrown, emits dizzying waves of energy that causes all enemies in the general vicinity to feel nauseated and extreme dizziness.
* **Star Amulet-** An amulet that amplifies the user's magic aura immensely when activated. In part one of TSOTI, it allowed Wes to access his magic aura, as he couldn't use magic spells at all without it.
* **Vortex Amulet-** When activated, it opens a portal to small pocket dimension. Great for escapes and to stealthily appear in obscure places and locations.
* **Dark Mirror**- A rectangular mirror that reflects any spell throw into it. It is said to be the strongest of the reversing mirror relics.

### Magic

Wes was born from a very magically gifted bloodline. And so, being born with a magic aura, his aura is very powerful and potent. In part one, he couldn't directly use his aura for magic spells without his Star Amulet. Though, in part two has learned and practiced to access it without the amulet, but hasn't quite mastered it as of now. He has quite the numerous amount of spells to use in battle, and doesn't have a specific class in which he specializes in. He is a “jack of all trades” when it comes to magic, and has a spell for a variety of different situations. His spells include:

* **Aquos Mist-** Wes releases a thick white mist of water vapor out from his nostrils or maw, obscuring the area. It is excellent for creating temporary cover.
* **Infernius-** A ball of white flames Wes can conjure that acts as a projectile. The more magic you use to conjure it, the bigger it gets.
* **Lumios Storm-** Wes rolls up into a ball and erupts in blinding white light as arrows of light start firing out. It's especially effective against the Shadows.
* **Terra Slash-** A magic circle appears on the ground as sharp rock fires from it, slashing anything that happened to be within it to ribbons.
* **Warp Pad-** Wes creates a magic rune beneath him that propells him in the direction the rune faces at high speed. He can create several more in his flight path to ricochet to another and change directions instantly while still retaining his speed.
* **Magi Effingo-** Wes creates crystal clones of himself in the color of his magic aura, which is purple. There is no limit to how many he can create, but the more he creates, the more magic he uses, so he typically makes only four clones to save magic. And while they each can independently think and fight for themselves, they can coordinate their attacks extremely well with the original Wes for maximum battle effectiveness.
* **Septem Gladii Virtutis-** Wes creates seven purple sword constructs of magical light. He can telepathically command them to fight along with him.
* **Mystic Beam-** Wes fires a large, powerful beam of purple magical energy from his maw. It's one of the most powerful spells in his arsenal.
* **Mystic Burst-** A spell that draws power and energy from Wes' own magic aura, which elevates his speed, strength, and his magic output. In this state, all his spells become much more powerful.
* **Cor Bestia-** Wes summons a large, monstrous, magically contructed version of himself, to which he can control from within it's center. It works as some sort of avatar, and follows Wes' movements exactly. It gives him a lot more destructive power and defense, but it uses quite a lot of magic to conjure, so it is best used sparingly.
* **Rift Splitter-** Wes creates a large disc resembling a mini galaxy. It cuts through anything caught in its direct path. However, Wes has no control over its trajectory, making it incredibly dangerous.
* **Mystic Rebirth-** According to chapter 54 of TSOTI part 2, this spell, “allows the user to draw magic from the aether to replenish the user. Anyone connected to the user, with or without magic, will experience the same replenishing effect.” Wes has not learned this spell as of now, but is learning.
* **Mystic Awakening-** According to chapter 54 of TSOTI part 2, this spell is, “An upgraded form of Mystic Burst that empowers the body and soul equal to the amount of magic present in the nearby area. It draws upon all sources of magic like a battery and supercharges the user's spells to the nth degree.” Wes has also not learned this spell as of now.
* **Ancestral Magic-** A rare form of magic only developed by those within a strong bloodline. This magic allows the user to connect with their ancestors and utilize their magic.
	+ **Inprobus Winter-** An inherited spell from Vashti Ravenfield. This spell flash freezes everything around the user. The spell sucks up the available heat in the area into the user, allowing them to withstand the backlash of the spell. This heat can be released to instantly thaw the ice.

## Trivia

* In the original conception of "The Secret of the Idol", Wes didn't have magic. Instead, the original version of Wes was more indicative of "Indiana Jones" with the assistance of a few magical items he had, one of which being the Amulet of Umbra.