recursal/Fanatic-Fandom huggingface dataset:
Exhumers

Exhumers are magical law enforcement specifically contracted by different schools in an effort to keep peace on N'Teri Prime. Usually consisting of graduates of different academies, they are always vigilant, always on guard, in an effort to ensure the security of all guests and students in the towns, as well as the Universities.

There are 8 different job functions, with 7 specialties that make up the Exhumers.

**Generalist** - The Generalists make up the vast majority of Exhumers. These are users that are trained in a relative equal balance between the houses, once they graduate from University. They are the ones who will patrol streets and deal with a great majority of problems. Although they do not specialize in a specific area, and are therefore unlikely to produce elite forms of magic from any of the houses, they are still an incredible force to be reckoned with. Few magic users will deliberately provoke Generalists in any capacity that they can call for reinforcements.

**Reaper** - The Reapers are specialists that focus on the study of life and death, and the natural order of things. Far be it from creating and destroying, Reapers are those who understand the power in the fingertips, understanding the fickleness of life and preserving it, but also understanding the finality of death and the inability to escape it.

**Thoughtbender** - Specialists who focus on the Mind and the Willpower. Working on elements that exist deep within the subconscious, Thoughtbenders are ones that can read thoughts, sense astral patterns, and detect visages in the mind.

**Earthdancer** - Earthdancers are specialists who focus on the Elements, and that which is created naturally. Able to warp and twist multiple different forms of elements, Earthdancers are those who can clear weather, douse flame, and case untold destruction.

**Equalist** - Specialists who focus on balance, and how to maintain balance as life continues. They can manipulate luck, detect and shift natural entropy, as well as balance and stabilize the mind. Equalists are those who work from the shadows, creating unknown, untold effects of harmony.

**Negated** - Specialists who focus on the contradictory. Opposition magic being a fickle mistress, the Negated are those who can churn water from fire, creation from the void, and darkness from light. Also known as 'Counters', the Negated are those who go for the source of the magic, to warp it to eliminate itself.

**Chronomat** - Specialists who focus on time. Chronomats can move faster than light, slower than a glacier, even warp through unique moments in time. Chronomats also converge pathways to ensure a single river of time flowing through life.

**Final** - The final are specialists who focus on fate, and the unavoidable existence of the body. They are the ones who will eradicate that which would prevent that which would destroy the destinies that lay in front of them. The Final work in the shadows, ensuring that each soul reaches their natural conclusion.
Adrak Kadam

Adrak Kadam was a valuable member of the Lixiiak Elites during and after the Porphrion Wars. He was born on Lixanos in the year 27 BPW.

Adrak was placed in Elite Division 47 with twelve other Elites. Over the course of his first 22 years of life he was put through rigorous studying and intensive training along with the others. At the end of the 22 years Adrak was exchanged to the Empresses Guard where he served for three years, accompanying the Empress on travels of negotiation to other Central systems.

Whilst in the Ixis system during his EG service, the secondary planet of Xysis suffered an attack from Dytrit forces coming from the Zalamar system. Adrak successfully managed to get the Empress off the planet safely though he was wounded on the way. He received a Medal of Honour by the Emperor though it was never physically given to him as the Porphyrion Wars were breaking out and he was quickly dispatched off planet to Carlina to join the Forward Elite Division 71.
Denver Xanders

Denver Xanders was born in the year 1022 PHE. In the year PHE (19) he was taken and put into PIS. He woke up in the year

on the planet Vian in the Tarvak system to Dranew and Leena Xanders.

He was born in the year 1003 PHE and died in the year 318 APW at the age 311. His ageing was halted by PIS after an attack on Vian by Human Warp fleets.
Gênes

Gênes

**Le sport en plein air**
Les alentours de Gènes sont un vrai gymnase sous le ciel, que le climat doux
rend possible toute l'année : de la voile au windsurf, du canoë au kayak, du
golf à la grimpée, dans un territoire tout à découvrir. On peut descendre le
lit des torrents du Monte Beigua, plongeons et toboggans.

**À pied...**
De la côte à la colline, jusqu'à la montagne, le long de sentiers qui
parcourent les traces des paysans et des matelots. Comme à travers la route du
Monte Fasce, une des plus panoramiques et spectaculaires, entre histoire et
légende, ou le long de l'Itinéraire historique Colombien, où on raconte, les
ancêtres du navigateur arrivèrent à Gènes.

**En vélo...**
Une incroyable variété d'itinéraires, du cyclisme sur route au VTT, du
cyclotourisme au Downhill. On peut s'aventurer en les Forts, entre la vue de la
mer et du profil des anciennes fortifications, dans les ruelles de la
Fontanabuona, ou bien long le littoral, dans la côte qui va de Voltri à
Varazze, ou de Gènes vers la Spezia.

**À cheval...**
Le long des sentiers qui traversent des splendides paysages, pâturages de
montagne et épaisse forets, soit les debutants, soit les cavaliers plus experts
peuvent entreprendre des excursions de Bavari au Pas Cent Croix, du Val Bisagno
à l'Antola, ou à travers beaucoup d'autres parcours tous à découvrir.

**Par mer...**
Ici à Gènes vous pourrez trouver tout ce que vous désirées de la mer :
efficaces structures pour les plaisanciers, prestigieuses écoles de voile,
comme l'École de Mer du Yacht Club Italien, le plus ancien club de
voile de la Méditerranée, les merveilleux fonds de la mer de la Réserve Marine
de Portofino, un champ de compétition pour canoës unique en Italie qui a
accueilli la Coupe des Nations de 2002
Safi

MTAIRAG Anas 215, REZZOUK Jenaid 213.

LES ACTIVITES SPORTIVES SUR LE LITTORAL DE LA VILLE DE SAFI

Les plages de LALLA FATNA, du CAP BEDDOOUZA, de SAFI et de SOUIRA LAKDIMA :

A 15 kilomètres de la ville en prenant la route littoral sud se situe la plage de LALLA FATNA. Elle dominée par une haute falaise et d’une immense plage où s’étale ses longues bandes de sables d'or. Elle présente aussi l'avantage d'être abritée des vents forts saisonniers ce qui est favorable à la pratique des différents sports nautiques.

A mi-chemin entre Safi et Oualidia se situe la plage CAP BEDDOOUZA ; elle est dotée d'un climat doux, demeure un coin touristique remarquable pour les amateurs de pêche, et d'aventure de découvertes spéléologiques.

La plage de Safi est un Surf Park récemment inauguré en 2006 par le ministre du Tourisme, il se caractérise par une vague classée comme l'une des meilleures au monde.

La plage SOUIRA LAKDIMA est aujourd'hui un centre balnéaire doté de toutes les infrastructures nécessaires garantissant repos, jouissance, plaisir et évasion aux estivants venant de tous les coins du pays ou du monde pour passer leurs vacances dans cette plage, apte à la natation, le ski nautique, pêche à la ligne et plongée sous marine sachant que les fonds marin sont particulièrement riches en gibier aquatique.

Les différentes structures de Safi: toutes structures sportives de la ville de Safi diffèrent de la commune de Safi qui elle est une filière de la FRMS ( fédération royale marocaine des sports).
Venise

***Sport à Venise***

Même si cela peut sembler difficile pour l’évident défaut d’espaces, Venise permet aussi de pratiquer des sports, pour la plupart liés à l’eau, comme la voile, la pêche et la nage. Mais il est possible aussi jouer au foot : elle vante en effet le stade plus vieux en Italie dans une grande ville pour ce sport, le seul où l’on arrive en bateau. Mestre est certainement plus riche pour ce qui concerne les structures adaptées à pratiquer de l’activité sportive et là il y a pourtant des équipes qui compètent aux plus hauts niveaux à basket-ball, volley et hockey sur glace

***Installations sportives***

Venise n’est pas seulement maisons anciennes et
palais en pierre blanche d’Istrie : il y a aussi beaucoup d’installations sportives où l’on peut pratiquer presque tous les sports. En la ville historique, par exemple, il y des terrains de jeux pour foot, rugby, tennis (surtout à Cannaregio, Castello et Sant’Elena), mais aussi boules, basket, patinage, athlétique, hippisme, tir à l’arc. A Mestre et dans le reste de la commune en terre ferme, on trouve naturellement beaucoup de piscines et d’autres terrains et gymnases qui ont permis aussi à beaucoup d’athlètes de devenir fameux grâce à l’équipement d’avant-garde dont ils disposent, comme il est le cas de la nageuse vénitienne Federica Pellegrini.

***Golf club de Venise Lido***

    Parmi les tracés les plus anciennes d’Italie, le Golf Club de Venise fut fondé en 1932 par le comte Giuseppe Volpi di Misurata, le fondateur aussi du Festival Cinématographique. La légende raconte qui c’était Henry Ford, le fameux industriel américain, qui en arrivant au Lido nota qu’il n’y avait pas de parcours de golf dans une aire qui en pouvait accueillir un grâce à sa conformation. Le comte, faisant sienne l’idée, individualisant la zone des Alberoni, à l’extrémité sud de l’île, l’aire la plus adapté. Maintenant le golf de Venise est un rébarbatif par-72, un tracé parmi les plus difficiles et appréciés du monde, parmi une nature luxuriante et des monuments anciens comme la forteresse du 18ème qui se trouve au trou 9. Il y a aussi aux environs une réserve WWF qui protège des exemplaires de flore et faune à risque d’extinction.

**La joute nautique :**

La **joute nautique** est un sport pratiqué essentiellement en France, en Italie, en Allemagne et en Suisse, consistant en une confrontation entre deux jouteurs montés sur des barques propulsées par des rameurs ou, selon la méthode pratiquée, par un moteur. Il existe plusieurs méthodes de joutes selon les régions. C'est une sport très prisé à Venise.

**La nage vénitienne :**

 La nage vénitienne est une technique particulière de conduite du bateau née en la lagune de Venise et encore utilisée en cette zone. Il y a un seul rameur qui nage debout un peu penché en avant avec un ou deux rames parfaitement lisses, sans des point de fixage, appuyé sur un tolet ouvert appelé « forcola » (petite fourche) : en cette manière, l’embarcation sans gouvernail peut être conduite très facilement à travers les eaux basses de la lagune. Il y a aujourd’hui beaucoup d’associations qui défendent et promeuvent la nage vénitienne.
Etape 7 Travail

ETAPE 7 :La recherche du travaille

Dès que Sofia fut sortie de sa  chambre d’hôtel  elle partie chercher du travail dans le port
de préférence afin de continuer , elle alla demander à la réception où elle pourrait en trouver sachant qu’elle
parle français et italien, la réceptionniste lui conseilla d’aller voir au port.

Sortit de l’hôtel
,elle chercha  un taxi  pour aller à la gare Casa Port  .

Arrivé elle
entra dans la gare, elle fut émerveillé par le bâtiment et par la modernité des
lieux car jusqu'à ce jour elle n’avait que des bâtiments ancien et
traditionnelles. Immédiatement elle parti à la recherche d’un travail   dans un café
miteux  nommé le Café Tchouins  . Elle entra par la porte d’entrée,  ; elle se dirigea immédiatement vers le gérants pour essayer de se faire  embaucher   elle alla   vers le gérant  :"Bonjour ,je m'appelle Sofia je recherche du travail je sais parler 3 langues , l'Italien, Le français et l'anglais..."en sortant de l'entretien Sofia remarqua que le gérant avait un mauvais regard et elle le surpris en train de regarder son postérieur ....

Troublée , cette dernière s'enfuit vers la porte mais décida de fermer les yeux sur cette événement car Sofia avait vraiment besoin d'argent et donc de ce travail .
Porphyrion Systems A - B

There are 251 systems within the Porphyrion galaxy.

Alphabatised A-B systems

Back to Porphyrion Systems

A

* Aaradan
* Achelois
* Alapor
* Alde
* Alepus
* Algarum
* Allari
* Aln
* Alphar
* Altum-Rem
* Amargon
* Amorra
* Anadai
* Anharra
* Animar
* Anth
* Anyri
* Appac
* Aridana
* Arist
* Arnee
* Assil
* Atoi
* Aurigae

B

* B’Da
* Bapulus
* Baran
* Barox
* Bellabra
* Beraw
* Bistem
* Biydorn
* Buleaus
* Bwas
Sale

Begin the first paragraph of your page here. You can use it to introduce your topic to readers. Add any basic data you find relevant.

## Salé

Write the first section of your page here. Use this to describe details about your topic. Here are examples of things you can put here:

* Plot (for movies, tv shows, books, or comics)
* Character descriptions
* Background information

If you think your page does not need this section, simply delete it. You may also copy and paste this text underneath if you want your page to have more than one section.
Étape 13 Recherche père

Le lendemain, Sofia  retrouve sa mère à table pour le petit-déjeuner.

La discussion de la veille avait provoqué un certain sentiment de rapprochement mère-fille qui rassurait les deux femmes.

« Bien dormi maman ?

-Pas aussi bien qu’à la maison.

-Je sais… »

Un silence s’installe lorsqu’Isabelle croque dans sa tartine.

« Maman je suis désolée de te faire subir ça. Après que tu m’aies raconté ton histoire avec cet homme, je comprends mieux pourquoi tu faisais de ce sujet un tabou. Mais je ne peux pas abandonner maintenant, j’ai besoin de connaître mes origines…

-N’en dis pas plus Sofia, je comprends. »

Dit-elle en lui prenant la main pour montrer sa compassion.

Soudain, elles entendirent des pas
Étape 12 retrouvailles avec la mère

Kamil Mimi Lahlou

Youssef Lahlou Kamal

Anas mtairag

                ETAPE 12 : Retrouvailles

Larmes  aux yeux communes, ventres serres,
soulagement masque par une fine voile de colère, les séparées se
retrouvent :

Maman !

Sofia !
Tu m as fait peur, pourquoi es tu partis ? Aucune raison ne justifierait
ton départ ; de jour en jour, mes membres s atrophient, je perds tout
contrôle de moi-même, j en meurs de chagrins.

Maman,
tu as raison, aucune raison ne justifieraient mon départ, mais  au fil des années émerge dans mon esprit d
enfant, puis de jeune femme et enfin d adulte un sentiment qui en devient une
raison : l instinct enfantin.

Mais
non ! Même ca ne justifierait rien, sais tu comment j ai passe mes journées ?
Sous le soleil napolitain, les passants apercevaient une femme a la recherche
de son enfant, de sa fille perdue dans la jungle humaine, dans la foule je
criais ton nom, et personne ne répondait a mes appels. Je me suis rendu a ton
bistro préférée, tes copines je leur ai demande, ta présence je l ai cherche.

Et
mon père ? J ai supporté son absence pendant 20 ans, sans poser de
questions tout en bouillonnant, me reproches tu ma curiosité enfantine ?

Tu
as raison, c est naturel de vouloir connaitre son père, mais avec certaines manières
et mesures, tu ne pars pas sans prévenir ! Bon arrive jusqu’ ici je t
aiderais au moins a le trouver. Que sais-tu déjà sur lui ?

Presque
rien, même pas son prénom

Il
s appelle Hassan, il vend de la drogue, et il n est pas bon.

Ou
vit-il ?

Je
ne sais pas. S Il te plait Sofia, fais attention a toi, je ne veux pas que tu
tombes dans le même piège que le miens, soit prudente

Je
t’aime

☀-
Moi
aussi

Tu
en es sûre sur les antécédents de mon père ?

Oui
ton père Hassan … Hassan… C’était à Essaouira, j’étais en voyage touristique
avec mes amies, nous avions louer une maison au bord de la mer.
Shoes

Shoes are part of the virtual cycling apparel that your avatar wears while riding in Zwift. These are simply for decoration or fashion as the shoes does not impact the performance of the rider in Zwift. Shoes can be selected from the Home screen by selecting the Garage icon then the shoes icon from the 'My Garage' screen. They can also be selected in-game by right clicking in the game area, selecting the 'Menu' button, then clicking the 'Garage' icon from the 'Paused' screen. Shoes can be changed before, during & after riding. Shoes can be acquired in various ways: 1) earned by leveling up 2) awarded for completing specific group or event rides.

Unlike frames and wheelsets, there is no comprehensive list of available shoes in Zwift as these are not purchased but unlocked by level or event. Therefore, every unique piece of shoes found has been listed. Many are no longer available and noted as such. Use sort tags to help you narrow down the type of shoes you want to find. They include: Charity, Club/Team, Event, Sponsor, Zwift Achievement, Zwift Event, Zwift Level and Zwift Other. Status details whether the shoes are Retired, Team Only or Women Only. No status indicates the shoes may still be active if a group ride/event decides to award it.

Click on each image for an enlarged view
KOM Segment

A KOM segment is a climb segment on Zwift. KOM segments are found on all three courses. Leaders of KOM segments wear the KOM Jersey. The finishing arch of a KOM segment is red and white.

Most climb segments on Zwift are KOM segments with the exception of the Epic KOM and the Volcano Climb. These climb segments are only found on Watopia and have their own respective jerseys.

## Segments

* Hilly KOM/ Hilly KOM Reverse - Watopia
* Libby Hill/ Libby Hill Reverse - Richmond
* 23rd Street/23rd Street Reverse - Richmond
* Boxhill/Foxhill - London
Lixiiak

The Lixiiak have become known as Porphyrions guardians. They have an enormous fleet and army stationed around their homeworld of Lixanos.

## Biology and appearance

The Lixiiak are large reptilian humanoids with long thick necks, domed heads and mandibles. They have long tails and bodies that support four arms with four fingers and an opposable thumb. Lixiiak have powerful digitigrade legs to overcome the higher gravity of their world.

Males are generally larger than the females. Although their genetics are 75% reptilian, females give birth to live young after a year and a half of pregnancy.

There are genetically engineered Lixiiak called the Elites, that somewhat form a subspecies of the Lixiiak. They are modified to have greater bone durability, higher intelligence and strength and form the backbone of the Lixiiak military.

## Society and culture

The Lixiiak live on one landmass and are led by an Emperor, each Emperor rules for as long as they are alive for before replaced by a successive offspring.

The Lixiiak are honourable and strongly entwined with one another. Each Lixiiak has tasks to perform as daily jobs and all are trained for combat and sent on regular deployments to space stations, cruisers and other planets.

## History

The Lixiiak reside in the Central zone which means they were one of the first species to be discovered during First Contact.

During the early years of Lixiiak development there was much conflict over what should happen, as a result it was decided that there would be a massive democratic event in which an Emperor would be chosen from the people.

After many years of failed decision making, the first Emperor of Lixanos, Hurko Xarem, claimed the throne himsmelf, he had quietly amassed an army strong enough to deter the other conflicting Lixiiak and seize control. Though unorthodox and massively disputed for the first five years since his coronation, the Emperor notably became a good leader and over a span of fifteen years of appropriate decision making, formed a powerful empire with the loyalty of the Lixiiak at his back.

For a long period of time the Lixiiak kept to themselves, researching and developing technologies, warships, weapons and methods of sustainability, but when Carlina was attacked Emperor Hurko Xarem called for an intervention. As a result of successfully driving off the threat of invasion an alliance was formed with Carlina which, after some time, developed into the Carli-Arid Syndicate.

EDIT
Ships

All ships used in Porphyrion.

Terran

* Loophole fighter
* Pacer fighter
* Trespasser Interceptor
* Shard bomber
* Ironbind corvette
* Beamer frigate
* Railvine cruiser
* Heavy Railvine cruiser

Lixiiak

* Gulzan starfighter
* Stello mine-layer
* Tarian heavy bomber
* Lancer frigate
* Thandor MK I light cruiser
* Thandor MK II light cruiser
* Kyvor dreadnought
* Kyvor MK I heavy cruiser
* Kyvor MK II heavy cruiser
* Minvor Super heavy battle cruiser

Human

* MK I Prancer fighter
* MK I heavy Prancer fighter
* MK II heavy Prancer fighter
* Kempson bomber
* Kempson super heavy bomber
* MK I Resonance shield amplifier corvette
* Solum light frigate
* Solum heavy frigate
* Solum heavy battle frigate
* Kepler MK I battle cruiser
* Kepler MK II battle cruiser
* Stellar super heavy cruiser
* Salvation Behemoth flagship
Toricus

Toricus is a planet heavily populated by the Tarkus, the Qatoreg counterpart. Toricus is located in the Aardan system and is the third planet from the sun.

It is a planet guarded heavily by space defense stations and Tarkus flight squadrons. Although part of the Central systems it was a planet that didn't make itself known until Qatoreg let slip of its inhabitants existence.
Dytrit

Species list

The Dytrit are natives to the planet of Eyphus in the Reegor system.

## Biology and appearance

They resemble lycanthropes with long forelimbs and shorter legs but they are covered in scales rather than fur and have protrusions of bone at various joints around their bodies. They have rat-like tails and vary drastically in size in the sexes.

There are three sexes within the Dytrit species, males, females and hermaphrodites (which have been genetically engineered). The number of males is significantly smaller than that of females, hence genetic modifications were made on some females giving them the ability to impregnate other females. As a result, already established mating rituals between males and females broke down.

## Society and communities

The Dytrit raise their live food stocks over a fortnight in massive farm facilities, releasing them a day before the Hunt in which the hunters set out and bring back what they can for their families.

Within the Dytrit species are very rare individuals called Sulanary Warlords who are said to arrive a decade before a catastrophic war in order to lead the population of the species to victory. The most recent Salanary Warlord is Ghazandra Muk.
Humans

## Human

### Distinctions

Telepathic versions of the humans capable of mind control if they are strong enough. Juggernauts are immensely strong

## Sociocultural characteristics

### System

Sol (immigrated system: Kepler)

The Humans were the first intergalactic species to arrive in the Porphyrion system and spent their first years in the galaxy setting themselves up and creating a backstory for their arrival.

They spent much of their time coning the galaxy into believing they were weak but at the same time refusing help and not allowing anyone to visit their newly established Hegemony.

## Biology and appearance

Humans were bipedal mammals of the primate family, where they came from they were known as Homo Sapiens.

They had torsos, arms, legs and a head. They came in two sexes, male and female which reproduce and result in the females giving birth to a single live young.

They had a variety of skin, eye and hair colours that can be natural and artificial.

The telepathic Humans looked like the standard ones however, they often black eyeballs with white irises. These telepathic Humans were genetically engineered back in the Sol system and transported here to seize control of influential leaders.

The juggernaut Humans were much heavier set, with larger muscles and tougher bones. They too were genetically modified back in Sol by mixing Ox and Human DNA.
Rinth Uprising

The Rinth uprising occurred as a result of Nova's Slave Trade as the majority of those taken from their homes and sold as slaves came from a breeding programme in Rinth, namely because they were seen as inferior beings that could easily be manipulated and sold on as slaves. The uprising began when leaders of the Rinth system ordered the capture and murder of those tasked with seizing people to set an example and stage for a new era of freedom.

Homes were fortified and civilians were armed and prepared to fight. Following this initial retaliation of the people came a drawn out battle as Rinth continued to resist and Nova tried to bring the system back under its control.

However, after many years Nova gave up trying to oppress Rinth as the battle was becoming costly on their supplies. As a result, Rinth was self liberated.
Challenges

Zwift currently has 3 challenges available to users. A challenge is a cumulative effort over time to complete a specific goal.

Challenges are selected from the 'Pause' menu while in-game and look like one of the 3 images to the right. The challenge needs to be pre-selected in order for your cumulative effort to be counted. Once selected, you don't need to do anything else as all your effort will go towards that challenge. You can change challenges without losing your current accrued effort but the new effort will go towards the selected challenge.

### Climb Mt Everest Challenge

This is the most difficult of the challenges and will give you the best reward (unlock of the Zwift Concept Z1 bike aka Tron). This challenge actually has two parts so don't stop after you reach the first milestone. It is highly recommended for new Zwifters to select this challenge first and even before you start your first ride in Zwift. The challenge is to climb 8848m (29,029ft - height of Mt Everest). All your cumulative climbing effort will count towards the goal. Once you reach 8848m, you will unlock a virtual Trek Emonda bike. But don't stop now, leave the challenge selected and continue climbing until you reach 50,000m (164,042ft). Once you hit that goal, you will unlock the Zwift Concept Z1 bike known as the Tron bike. This is the only way to acquire the Tron bike.

The challenge shows your progress along the way with some animation of a bike climbing Everest and further on into the stratosphere. For the hardcore climbers, there is a separate achievement called vEveresting. This is where you climb the vertical distance of 8848m all in one ride in Zwift. There is an extra credit achievement badge for this effort.

### Ride California Challenge

The Ride California Challenge is to cycle 1283km (797.2 miles). Once selected, all your cumulative effort will count towards completing this challenge. The challenge shows your progress along the way with some animation of a bike traversing various points from San Diego to San Francisco. Once you've completed the challenge, you will unlock the Specialized Venge 2015 virtual bike (prior to v1.54 the Specialized S-Works Tarmac was the reward). This is a decent all-arounder bike for new Zwifters.

### Tour Italy Challenge

The Tour Italy Challenge is to cycle 2000km (1242.7 miles). Once selected, all your cumulative effort will count towards completing this challenge. The challenge shows your progress along the way with some animation of a bike traversing various points in Italy. Once you've completed the challenge (actually at about 90% complete when you reach Treviso), you will unlock the Pinarello F8 Dogma virtual bike. While a nice looking bike, it's not terribly fast in-game.
Species

There are an enormous number of species inhabiting planets within the Porphyrion galaxy, below are the important sentient/intelligent ones:

* Avalu
* Dytrit
* Edisni
* Gry
* Hatagon
* Higrotie
* Humanoids
* Humans
* Hyvian
* Ief
* Kerrai
* Kerwals
* Kir
* Koassari
* Lixiiak
* Nakrian
* Pallot
* Qarlor
* Qatoreg
* Rana
* Rekrian
* Seireyz
* Sissinar
* Slin'tas
* Tautzegans
* Terran
* Terroki
* Urgonosus
* Xilipi
* Zuhn
Timeline of Events

> [REMINDER: Algernon Vandals, Rinth Uprising, Nicae-Raut War, Dexcel Shipyards, First and Second Contact, Higrotie Expansionist Wars, Galactic Calendar,Porphyrion Treaty of Central systems, Precursor species]
>
>

A number of events have happened over the course of Porphyrions span of existence. The abbreviations refer to different eras in time.

* CE - Colonisation Era
* PHE - Pre Human Encounter.
* BPW - Before Porphyrion Wars.
* APW - After Porphyrion Wars.

## Timeline

* Year (-)7200 - First Contact
* Year (-)7160 - Rise of Synth Federation.
* Year (-)7140 - Battle of Darium.
* Year (-)7120 - Genocide of (EDIT)
* Year (-)5500 - Higrotie Expansionist Wars begin
* Year (-)3000 - Second Contact
* Year (-)2500 - Fozran Era
* Year (-)2450 - Kijabo Movement [Nakrian and Higrotie + Teznul Warrior Monks]
* Year (-)2150 - Fozran Era ends when Kijabo relic pursuers cause the Captil system to fall.
* Year (-)2147 - Fozran Sector remains under the influence of Warlord Ucklo Yip.
* Year (-)
* Year (-)980 - Treaty of Porphyrion Systems established
* Year (-)800 -
* Year 0 - Human encounter
* Year 58 - Warp Gate construction completed
* Year 139 - Denver Xanders born
* Year 159 - Harvest begin. Denver Xanders placed into PIS for 1200 years.
* Year 220 - Order of Warp Gate deconstruction by Treaty/ banishment of Humans from galaxy.
* Year 250 - Rinth Uprising
* Year 700 - "Warpers" (Humans) conduct a second Harvest, Xenos taken to undocumented Human colonies.
* Year 900 - Discovery of a Human fleet in the Nebra system
* Year 1100 - Discovery of multiple illegal Human colonies throughout the galaxy
* Year 1200 - Porphyrion War starts after discovery of experimentation facility.
* Year 1235 - Porphyrion Treaty of Systems is broken by a number of members
* Year 1330 - Jeanne Elizabeth born.
* Year 1348 - Erkun propagation era on remnants of a Human colony
* Year 1350 - Porphyrion War ends. Humans declared defeated.
* Year 1351 - Denver Xanders wakes from PIS
* Year 1352 - Re-writing of Mankind.

(Earth)

* Year 1360 - Galaxy declared as being "broken" by Porphyrion War Command Council.
* Year 1365 - Treaty between systems completely breaks down. Neighbouring systems form alliances.
* Year 1400 -
* Year 3350 - Primary Inspection of Earth.
Hyvian

The Hyvian are a species created by awoken nebula gods called the Ethereal. They were bipedal mammals and were similar in appearance to the Terran species and later the Human species that arrived in the system in 2859 PPW.

The Hyvian were native to the planet Vian in the Tarvak system and were technologically advanced and highly moralised thanks to their Ethereal creators.

## Biology and appearance

The Hyvian are an intelligent, sentient species that originated on Vian but quickly made themselves known in the Edge systems and the Lower Porphyrion systems.

Like Humans, the Hyvian had arms, hands, fingers, legs and feet, however, the bones of Hyvian were five times stronger than those of Humans and other humanoid beings in the galaxy meaning it was very rare for Hyvian to break bones (unless there was a fight with another Hyvian or a exceptionally strong species).

Hyvians have an excpetional regenerative ability that allows for them to have lifespans averaging aroung 300 years.

They conversed with one another in their own language, Hyvic, but they quickly learnt the language spoken in the Fozran sector and later the language brought by the Humans.

Their skin ranged from tan to silver and pale.

## Society and Culture

In the Hyvian culture each person was allocated one of the four Ethereal creators depending on the month during which they were born.

The Hyvian live in large cities formed from skyscrapers. The planet has two landmasses each has an Academy which is used to teach Hyvians aged 3 years to 25 years.

The Hyvian have no recorded history of civil wars, perhaps because they obeyed rules implemented by the Ethereal to the First Hyvians. However, they are fully prepared for - and capable of starting - a war.

The Hyvian have come to discover that throughout their lives they will only ever have one partner that is completely compatible with them through genetics. Due to this only strong genes are ever passed down through the generations. A Hyvian will often meet their lifelong partner at a young age and in someways this is why the Academies were constructed. It is known that if a Hyvian fails to find a partner during this time their Ethereal guardian will guide them until they do.

In the case of Denver Xanders, his connection to his Ethereal was severed after he was placed into stasis, this ultimately allowed for him to successfully mate with Jeanne Elizabeth and produce children. This in turn led to the conclusion that Hyvians unique genetic compatibility to one partner is lost when out of touch with their ethereal for long periods of time.
The Edge

The Edge is a collective reference to systems located within \*EDIT\* lightyear(s) from the galaxy's boundary. Most systems located here play no role in affairs concerning the central systems and far fewer conflicts despite a high rate of criminal activity.

During the Porphyrion-Human war, the Edge systems began raids on the Central and Lower Porphyrion regions.
First Contact

First Contact was a two stage process during a period of time when the Central systems made themselves known to one another after picking up each others emitted frequencies across short spans of the galaxy.

## Stage One

Secure radio links were formed between the Central systems. During this stage information was shared concerning systems, planets and species. It was deemed a prosperous time as hundreds of associations were formed between neighboring systems.

## Stage Two

Stage two of First Contact was when systems shared coordinates of their locations to one another and lightspeed drives were calibrated with chips containing all known coordinates. Stage two was also the time of the first proper inter-system lightspeed jumps.
Avalu

Species list

The Avalu are a race of locust humanoids with large avian wings that inhabit the planet of Falinor in the Flil system.

## Biology and appearance

The Avalu are a bipedal species with chitinous bodies similar to that of a locust, they have two pairs of arm appendages, two long thin legs, small compound eyes and a variable number of head legs. Their hands have three finger claws; a single opposable thumb and two fingers. They also have wings which are avian in appearance, a thick plumage spreads around their necks and across their shoulders, males have crests on their heads.

Females are distinguishable from the males by being much larger and having very prominent abdomens.

Once a year both male and female Avalu lose their plumage and shed their outer skins.

## Community

Planet population is split into a number of Hives or Houses, breeding between Hives is forbidden due to the near constant feud between them.
Porphyrion Systems C - D

There are 251 systems within the Porphyrion galaxy, I've alphabetized them, here are the systems C and D:

C

1. Calash
2. Captil
3. Carlina
4. Casar
5. Cee
6. Chelor
7. Chirkor
8. Cirp
9. Civres
10. Coff
11. Conac
12. Crescent
13. Cyker

D

1. Damar
2. Dar
3. Daror
4. Datellious
5. Delus
6. Deorum
7. Derra
8. Dharex
9. Diin
10. Dinodus
11. Diris
12. Dista
13. Dojelle
14. Dor
15. Drak
16. Drizni
Algernon Vandals

The Algernon Vandals were a group of pirates that resided in the Porphyrious Nebula. They were formed by Gipso Algernon an exile of from the Vela system. Their main hunting territory was around the Central systems where they picked off supply frigates, medical corvettes and the occasional scouting patrol.

## History

The founding member, Gipso Algernon, was a government official who was exiled with the twenty others in his Segment after attempting to massacre a small village when the government refused to heed his warnings of their treacherous plans.

Gipso and his men managed to take control of the cruiser exiling them to the outermost planet and fled to the Porphyrious Nebula. Here they used the cruiser as a station and survived by turning to pirating. Over time their numbers grew as wandering souls from various systems crossed their paths seeking refuge from bounty hunters and suchlike. As a result Gipso became the governor of a small criminal outpost.
Course schedule

The **course schedule** dictates the default course on Zwift on any given day. The course schedule is released on a monthly basis. The course changes at 9pm PST (UTC -8) every day. The most common course on the schedule is Watopia and the least is Richmond.

Contrary to popular belief, it is possible to ride a course even when it is not the course of the day on the course schedule. However, all group rides and races take place on the course of the day and other courses are rarely used.
Second Contact

Second Contact was when Lower Porphyrion systems began making themselves known to the Central systems via radio contact.

Although system information and coordinates were shared there was no significant period when the Lower systems were visited as there was still development in the fields of much faster lightspeed travel.
Higrotie Expansionist Wars

The Higrotie Expansionist Wars lasted over course of a thousand years and were a series of invasions by Higrotie forces to expand their territories. During their period they conquered systems and set up the Higrotie Empire as a sign of their strength, other forces struggled to fight back and many of them were forced to retreat. When the wars were over the Higrotie held on to their empire for further 1,500 years before Carli-Arid forces managed to build up the strength with the help of some other Central systems to liberate the claimed systems one by one.

Timeline:

* Inyax-Neer War.
* Inyax-Wenkroy War.
* Inyax-Arnee War.
* Inyax-Thonna War.
* Inyax-Kemel War.
* Inyax-Ya'Kor War.
* Inyax-Porait War.
* Inyax-Stet War.
* Inyax-Yor War.
Companion App

Zwift offers a free app that can run the game from a mobile device or act as a supplement if running from another internet connected device. It is called the Zwift Companion (ZC) App. It is available for both Android and IOS devices. Like any other phone app, go to your respective Google Play store or Apple store to download the app to your mobile device. Whether you use it all the time or only occasionally, the ZC app is a very useful tool to have for Zwift.

When used alongside Zwift, the ZC app gives you a map view and the ability to chat, make U-turns, and interact with Zwifters—among other things. Additionally, the ZC app can be used as a bridge to connect your smart trainer to Zwift and run the game.

See Zwift's in-depth tutorial about the ZC app, using it as a bridge and it's in game features.

The ZC app offers these key features:

* In-game map function showing where you are, where you're going and what's next
* Activation of power-ups
* Access to the action bar of commands
* Dashboard view showing: Cadence, Distance, Elapsed time, Elevation climbed, Heart rate, Speed, Watts
* Give 'Ride-Ons' to Zwifters
* List of Zwifters nearby you
* Manage Zwifters you follow or following you
* Message other Zwifters individually or group chat
* See the recent activities of other Zwifters that you follow
* Find other Zwifters
* See and register for upcoming events
* Manage goals, meetups and clubs

### Pairing with Zwift

To use the ZC app, both the device that's running Zwift (whether PC, Mac, iOS, or Apple TV) and the mobile device running ZC need to be on the same (WiFi) network and SSID (2.4 GHz vs 5 GHz) channel. After you’ve made sure they’re on the same network and SSID channel, complete these steps:

1. If you haven’t already, launch Zwift on the device running the program and log in.
2. Launch the ZC app on your mobile device.
3. Log in on the ZC app using the same credentials you use for Zwift.
4. Launch Zwift on your main device and log in.
Zwift KOM

The Zwift KOM is a segment in Watopia that climbs a short, winding hill. The segment is 0.6mi (0.97km) long, with 164ft (50m) of elevation. The segment has an average gradient of 5.5% and a maximum gradient of 9.7%. The steepest gradient is encountered early in the segment, following the first right-hand turn. After the steepest section, the grade is fairly consistent until the road levels out to a false flat to the finish line.

Getting the best time on the leaderboard for the Zwift KOM rewards the rider with a white jersey with red polka dots.
The Porphyrion galaxy

The Porphyrion galaxy (Poor-fear-eon) is a fictional galaxy located about 2.8 million light years from the Milky Way.

It is a small elliptical-spiral galaxy that is roughly 50,000 lightyears across its longest axis and consists of 251 systems and a number of various sized nebula.

Timeline of Events

Terms
Histoire

**« LE LITTORAL MAROCAIN SOURCE DE DEVELOPPEMENT ET**
D’INSPIRATION ? »

**HISTOIRE :**

**SUJET**
1 –**Réalisez un article pour un**
guide touristique d’une ou deux pages sur l’histoire du port de Casablanca dans
lequel vous expliquerez les raisons qui ont poussé à la création de ce port,
puis son rôle économique, social et politique au cours du XXe siècle.

Cet article devra s’appuyer sur des documents iconographiques
(images, photos, cartes historiques…) légendés.Vous n’oublierez pas de préciser
vos sources à la fin de votre travail.

**SUJET 2 –** Réalisez un article pour un guide touristique d’une
ou deux pages sur l’histoire du port de Tanger dans lequel vous expliquerez les
raisons qui ont poussé à la création de ce port, puis son rôle économique,
social et politique au cours du XXe siècle.

Cet article devra s’appuyer sur des documents
iconographiques (images, photos, cartes historiques…) légendés.Vous n’oublierez
pas de préciser vos sources à la fin de votre travail.

**SUJET 3 -**Réalisez un article pour un guide touristique d’une ou
deux pages sur l’histoire du port d’Agadir dans lequel vous expliquerez les
raisons qui ont poussé à la création de ce port, puis son rôle économique,
social et politique au cours du XXe siècle.

Cet article devra s’appuyer sur des documents
iconographiques (images, photos, cartes historiques…) légendés.Vous
n’oublierez pas de préciser vos sources à la fin de votre travail.
Terms

A list of references used in the Porphyrion galaxy.

Hand Movement Interface – Used by the Hyvian on their Starfighters the HMI was a digitalised method of flying whereby two “bridged” holographic hand panels with buttons and displays moulded to the pilots hand could be moved in order to direct it. During combat the panels could be “unbridged” for greater precision and individual control.

Biogration – When a Hyvian fuses himself with their AI. It is a process that would usually be painful but thanks to Hyvian regenerative abilities the pain is brief. Biogration can be undone with biodegration, a slightly longer process as the AI needs to remove itself from the organics CNS.

Splitting – A Hyvian is capable of becoming a ghost shell by calling upon their birth month Ethereal. The shell is the image of their Ethereal and allows them unlimited access though zero interaction. The shell is controlled by the Ethereal but influenced by the Hyvian.
Scotland

Map of Scotland

In February of 2023, a purpose-built world that Zwift calls “your racing playground” was released. Designed for training and racing, the map is inspired by the city of Glasgow and the striking Scottish countryside riders will race in the 2023 UCI Worlds in August.

## Geography

But this isn’t a GPS-accurate replica of a UCI Worlds course like Zwift’s Richmond, Innsbruck, and Yorkshire. Instead, Zwift’s teams collaborated to create scenery inspired by Scotland, with roads that make Zwift racing fun. It’s a marked shift in approach for Zwift, and it makes sense. Why try to replicate what’s outdoors, when we have full control over the virtual world? In Scotland we see Zwift carrying some of what’s good IRL into the game, then working to improve on the rest, with the goal of creating a next-level e-racing experience for riders and spectators.

## Routes

Below are the available routes in Scotland. See the Master Route List for an overview of all routes, distances, elevation and XP.

Each route below is linked to a detailed page of that route on Zwift Insider.

City And The Sgurr

Glasgow Crit Circuit

Loch Loop

Rolling Highlands

The Muckle Yin
Qato

Qato is a densely populated planet with swamps and flatland. It was located in the single star system of Aardan.

The native inhabitants, the Qatoreg cover much of the flatland areas as they were more suitable for the construction of large cities. The swamps contained next to no Qatoreg populations.

It was discovered by Terran immigrants that the swamps contained large deposits of metal ores needed for synthetic upgrades to ships. As a result there was a mass movement of Terran mining companies to the planet and the swamps in some areas were completely destroyed to make way for large surface mining rigs.

## Description

Qato was located in the zone of the Central systems and was part of the Carlina Trade Route after its ore deposits were discovered.

It had two unnamed moons in its orbit, both uninhabitable as they have no atmosphere.

The surface of the planet is predominantly swamp which is abundant in a particular mineral resource which is not utilised by the Qatoreg for weapons on construction. Roughly 65% of the planet is covered in these swamps.

The remainder of the planet is covered in flatland, which is where the Qatoreg have built their cities and chosen to live. The flatland are fertile soils allowing for crops to grow at any time of the year and at increased rates meaning there is very slim chance of famine and also means there is little hunger related poverty.

The atmosphere has a slightly lower oxygen level and a slightly greater methane level but it is still breathable to the Terran species.

## Places of Interest

There are few natural sights to see on Qato but the architectural work of the Qatoreg is something to behold, in particular the Snare of Leyuld, a gravity defying monument shaped like a mushroom cloud and held up by a single beam made of multiple alloys.

There is also the Yuz tree, the only tree in the flatland, though not amazing tall and impressive it is considered a phenomena as no other trees have been found in the plains.
The Opposition

A group of rebels from the planet Tucarro in the Somat system who are in a fight against the Humans after Warper teams left them defenseless to an invasion that swiftly followed. The Opposition initially operated all over the planet with a base located on one of the small islands. However, Warpers were dispatched and the base was destroyed along with the leaders. For a few months the Opposition was subdued, but groups clumped together again to reform the Opposition but this time with no notable leaders, coordination is done via messages couriered by domesticated pets and attacks are carried out swiftly on troop garrisons and Human towns.
Gaf

Gaf is a planet in Consortium space and the third planet of the Kephim star system. It is known as having been destroyed during the Planetary Trade Wars.

**Composition**

The atmosphere of Gaf consists of about 40% Nitrogen, 12% Argon, 38% Oxygen, and 10% Radiation. Due to the bombardment of nuclear weapons from the Consortium, it has irreparably warped the surface of the planet. Because of the countless bombs that have hit the planet, Gaf's surface area is mostly heavily radiated dirt, or irradiated water.

**Plantlife**

 Recently, researchers have discovered plant life that feeds off of radioactive material. Nicknamed Rada, the plant itself began to slowly clean the atmosphere from the underground. Because of this, scientists have been conducting research on the surface in an effort to discern the ability to repopulate. Others have been looking for any artifacts of the past, attempting to discern the life of Inki Shev and the Shevolistic Dynasty.

**History**

Gaf was once home of Inki Shev, a very well spoken, charismatic individual that led the planet to prosperity, becoming the face of the Shevolistic Dynasty. However, other than Inki Shev, the rest of the dynasty was ruthless, cold, and unfeeling, and dead on the inside.

However, one day Inki Shev disappeared.

What happened next is unclear. Conflicting reports indicate whether or not the rest of the dynasty immediately declared war against the Consortium, or if the population rebelled against the festering family, causing the family to turn inward, prompting a response from the Consortium to eradicate the planet's surface. Rumors have indicated that Gaf holds a secret to the Consortium, as well as a major bane for Director Kavaeltis Guinan