Blurr

***"Primus, I hate saying 'wait'. Such an awful word."***

 **Caste** | High

Profile

Blurr is the most famous racer on all of Cybertron. Thousands flock to see him in action whenever they get a chance, and even more make it a point to watch him on the sports broadcasts whenever the race is on! Young and idealistic, Blurr has been living the high life, having little to no knowledge of anything beyond his small world of racing, training, partying, and more racing. However, after the death of a valued friend, he's decided to take a more active role in helping right the wrongs of the world--by joining the Autobots.

History

Once upon a time, the chair of R & D at the Ibexian Athletic Association, Axle, and his research team, dreamed of creating the perfect racer. Someone who could not only run and drive faster than anyone on the planet, but whose mind could also keep up with his incredibly rapid physical movements. But in order to do that, he would need access to a spark. The team researched the ways they might gain said access, looking first into spark splicing but when that appeared to be a fruitless search (since it didn't actually exist), they turned to attempting to convince the Senate to grant them access to a hotspot. Despite the scarcity of hotspots, the Senate actually agreed to allow this, so long as they had the final say in the fate of whatever resulted from the experiment. This was because they actually planned to experiment on new sparks in an attempt to create their own artificial "outliers", and the IAA's project aligned with their goals. Thus, Axle was granted one-time access to the hotspot and allowed to harvest a spark for his own purposes, and Blurr was born. At first, he was thought to be a failure--unable to remain focused on a single item for more than a few minutes, or to even speak properly. Axle enlisted the help of renowned psychiatrist Rung to bring Blurr to a mental state that would allow him to function properly in society. Rung succeeded, but violated the terms of the agreement in doing so, resulting in a fallout. An additional explanation of the background is given in this log: http://robots-in-disguise.wikia.com/wiki/De-Ciphering\_The\_Truth

## Skills

* Racing
* Charisma
* Combat
* Hacking

## Logs

September 2014 Logs* All Her Fears: Shiftlock pays a visit to Blurr, expecting him to fulfill his promise, but instead finds that someone has pulled all the wrong strings.
* Laboratory Ambush: Blast Off attempts to teach Arcee self-defense but keeps getting interrupted, ultimately ending in a full out fight between the bounty hunter Lockdown and one of his targets.
* Excitement and Egos: Shiftlock special guest stars as Knock Off and then there's an ego-off!
* Racers and Spacers: Folks of all stripes meet and mingle and Macaddam's.
* Betrayed: Shiftlock's memories contain some disturbing truths...
October 2014 Logs* Trouble and Trust: Drift's in trouble; Blurr is totally trustworthy.
* Justice Above All: Blurr makes an important decision, and asks Feint to join him.
* A Steadfast Friend: Blurr again finds out that Rung died. Feint keeps trying to reason with him, but still can't get him to see things her way.
* Courtesy: Feint comes home to Blurr, meets his new handler and also Breakdown.
* Communication Breakdown: Skids gets to meet a couple of racers. Breakdown thinks with his knuckles.
* A Little Chaos in Kaon: Much injuries. So confront. Wow.
* From Iacon to Kaon: Hot Rod tries to get Drift and Blurr out of the city TOGETHER with anyone committing MURDER.
* Lost & Found: Blurr is lost! Blast Off's been found!
* Control Freak: Feint makes a shocking discovery about Blurr's "employers".
* I Do My Happy Go Lucky So Well: Blast Off decides to pay his old hab suite a visit...and finds someone unexpected there.
* Bad Host: Blurr invites himself over to Starscream's residence, but plans to ambush the seeker. Starscream has plans of his own, but Blurr escapes with valuable intel.
* Mechs Are Terrible: Arcee checks up on Blurr, and finds that much has changed since their last encounter.
* Conjunx Endura: Blurr connects with Feint. But are they compatible?
November 2014 Logs* Silhouette: Something is wrong. Something is VERY wrong.
* Shutterfly's New Assistant: Arcee and Blurr plot to lure Blast Off into a trap.
* Dangerous Game: Blurr accosts an Empty and Soundwave wants to know why.
* Grumpy People: Breakdown is grumpy. Blurr is annoying. And weird.
* Idealists: Just two friendly idealists with similar ideals being friends.
* Right and Wrong: Feint and Blurr catch up. Skids is Feint's trainer.
* What Lies Beneath: Scouting around beneath the city in an attempt to find their way into the Institute via the basement, what they find is SOMEONE ELSE (dun dun dun).
* Willing Sacrifice: Blurr and Shiftlock meet again.
NC Institute* Righting Wrongs: Blurr reports to Sentinel Prime.
* In All the Wrong Places: Hot Rod comes down to the underside of the wrong side of the tracks looking for the decepticons in the closet. Blurr is slumming it.
* Party Invitations: Hot Rod's fledgling career as a party planner is really getting off to such a great start.
* Heroic Rescue: Dashing heroes heroically dash. See also: vandalism and chaos.
May 2015 Logs* You'll Be In My Spark: Blurr seeks to make amends, beginning with Feint.
* Team Run and Hide: Blurr convinces Arcee to join Team Run and Hide. He also convinces her to help him rob(punch) Blast Off.
* Never Alone: Arcee helps Blurr find the truth.
* Map Quest: Sky Byte has a Map Quest for you!
* Looking for a Speeder in a Race Track: Overclock goes looking for Blurr at an underground track. He finds her instead.
* Home Sweet Home: Quickswitch finds Blurr. The two of them hide under the Skyline Tower.
* Click: Arcee and Road Rage find Blurr.
* Catch 22: Jazz tries to talk some sense into Blurr. Yeah. You can probably figure out the rest.
* What Makes You Different: Backdrop helps an Autobot. And not just any Autobot, either.
March 2015 Logs* House Call: Since Blurr has been absent from the public lately, Panacea goes to check on him.
* Backdrop and the Terrible No-Good Delivery: Backdrop makes a bad delivery and learns why you should just say no to drugs. But hey, he gets steady employment out of the deal!
* A Rescue, A Death, A Decision: Rung was supposed to be altered. Cipher gets a splitting headache.
* So sad, so mad: Swivel and Paddles attempt to console a mourning Backdrop, then Blurr shows up and ruins the moment.
* Party All Night Long: There is a massive party in Ibex.
* Temper Tantrums: Blurr tries to get information out of Swivel. She refuses. Tantrums ensue.
January 2015 Logs* Test Subject Number One (and Two): YX-939 is just doing his job when a sabotaged pipeline explodes on him.
* Jaded Optics: Some things are just too good to be true.
* The Truth About Blurr: Feint discovers even deeper truths about her conjunx endura.
* At the Top of a Slippery Slope: Blurr stops in to see Panacea in her shiny new lab.
* Rough Ride, Rougher Landing: Blast Off hijacks a shipment and Blurr tries to un-hijack it while Swift Blade gets involved much to both mechs' confusion.
* Gray: Things get complicated.
* Serious Issues: Blurr brings serious news and has serious issues. Panacea can't resist tampering.
* A Cleaning Crew Walks Into a Bar And...: YX-939 treats his crew to a drink but they don't have much chance to enjoy it.
* Not Spying: Swivel catches Blurr in the act of rigging an old maintenance tunnel. It doesn't make her happy.
* Making a Name: The Decepticons are ready to make a name for themselves, for the time of words is over and the time of actions has come. The Autobots are waiting for them, most for good-intentioned reasons- and one there for possibly less than ideal reasons.
* Friends in Low Places: Blurr finds out what Panacea really cares about.
* Empowering Words: Swivel's morals are challenged. Blurr gives YX-939 even more reason to fear him.
* Save Me From Myself: Blurr almost dies, but Feint finds him just in the nick of time.
* Therapy Sessions with Rung (Hugging is Good): Rung starts a therapy session with Quickswitch. A discombobulated Blurr wanders in, and asks for forgiveness. <3
* Forge Scramble: Megatron receives a delivery and an unwanted guest.
* Ragged Edge: Two individuals living on the ragged edge, each in their own way, clash once more- this time over some potentially valuable spy network information.
* Twenty Questions; Not Nearly Enough Answers: What starts as a game of twenty questions quickly gets a lot more tense.
* Spying on Spying Spies: While investigating Kaon, Blurr and Arcee notice a suspicious femme. Blast Off spies on them spying on said femme.
February 2015 Logs* YX-007: YX-double-0-seven.
* Prison of Choice: We are all prisoners to our choice; Swift Blade is a literal prisoner as well.
* Something Bad: Swivel has another discussion with Blurr, albeit a less hostile one.
* That's Rough Buddy: Hot Rod gives Blurr advice, then admits he's wrong sometimes. Hot Rod gets into a fight with Quantum again. Hot Rod is then disappointed with Panacea. This scene is clearly all about Hot Rod.
* Storytime: Storytime in Nyon, with all the chaos and explosions you'd expect.
* Ceramic Cat pt. 1: Flatline receives a delivery while Blurr is watching, ever suspicious of its contents.
* On Slavery: A small discussion of slavery.
* Friendly Foe: After everything they've been through, Swift Blade should hate Blurr...but she doesn't. Instead she shows concern when he's down.
December 2014 Logs* Two Sides of the Same Coin: Blurr finally wakes up from some injuries and has a discussion with Swift Blade about Blast Off. Then it gets weird.
* Civilized Behavior: Blast Off and Swift Blade encounter each other again, leading the femme to ask the shuttle some questions after her meeting with Blurr. Who then makes an appearance, along with Exodus, and a revelation that challenges the Combaticon's claims of "civilized behavior".
* A Right To Know: Swift Blade pays Blurr a visit and learns some interesting truths about the people she's met thus far.
* Assured of Justice: Blast Off finds it difficult to remain civilized, especially when forced to face an enemy. Swift Blade will soon have an important decision to make.
* Never Turn Your Back On the Enemy: Blast Off is horrified to learn that Shiftlock has been arrested, and demands answers from Blurr.
* Throw Me Away: Hot Rod and Feint try to convince Rung to help Blurr. Rung doesn't agree. Everyone gets angry.
* Nothing Personal: Shiftlock tries to sympathize with Blurr, but ends up getting herself arrested instead.
* Trust Issues: Hot Rod and Blurr have trust issues for would-be friends.
* Wife Mother Teacher: Feint's not sure which box to tick.
* A Book and its Cover: Blurr interrogates Blast Off. Can you judge a book by its cover? Or in the Combaticon's case, can you get PAST that cover and see what's inside?
* Pride Comes Before a Fall: Arcee springs the lavish trap set for Blast Off. Is the Combaticon going quietly- or going down in a blaze of glory?
* Zero to Sixty: Feint tells Blurr that she's been granted altmode exemption, but notices that he's hiding something from her--the fact that he's been injecting himself with a toxin.
* Getting Schooled: Blast Off should really truly probably just stop trying to impress femmes. Also, Combaticons make for lousy emotional support, even when they're actually trying. Meanwhile, Arcee sets her trap for the wanted fugitive (shuttle).
* Crazy Gossip: Shiftlock has some gossip about misc. crazy things for Hot Rod and maybe a mystery listener!
* Delivery Complications: Hot Rod ordered delivery. Blast Off, Blurr, and Exodus complicate it.
Cutscenes* Wishing You Were Somehow Here Again: Why can't the past just die?
Cross My Double-Crossing Spark* Kiss and Tell: Oh, the things you can get for a kiss... also part of the Kaon Uprising TP.
Cops and Rebels* Troubles in Trouble: YX-939 has a sad update, then the NPD SCU comes to arrest Hot Rod with explosive results.
August 2014 Logs* Ignorance is Bliss: Horrible things were done to Blurr. Arcee remembers them. Blurr doesn't.
* Detective Arcee: Blurr has been MIA for some time. Arcee goes to investigate, and shocking discoveries are made...
* Information Overload: How Shiftlock got her Blurr suit.
* Return to Space: Blurr needs Element Zero, so he turns to a sentient space shuttle who is just itching to return to space... legally or not.
April 2015 Logs* Free At Last: Blurr breaks up with Feint. Feint breaks up with Blurr. It actually goes well.
* Breakup Advice: Blurr gets relationship advice from Panacea.
* 42415-Keep The Flag Flying: Feint plots.
* Murder at the Opera: A charity event for Harmonex's opera house goes terribly, terribly wrong.
* Senate Slaughter: Starscream and Soundwave have the floor, and paint it a nice shade of energon pink.