Carmine Reavers

The **Carmine Reavers** are a formerly loyalist Chapter of Adeptus Astartes hailing from the lineage of Sanguinius as a direct successor of the Hussars Sanguine, though have since become a renegade warband brutalizing any worlds they can in an effort to ebb their hunger for flesh and to slake their thirst for blood.

## Warband History

The chapter was founded around the middle of M35 during the 10th Founding, alongside the like of the Astral Claws who they were allied with until the infamous Badab War, they quickly broke off their alliance with the renegade chapter but did not join with the Imperial forces in the war either. It was created using the stored gene-stocks of the Hussars Sanguine, who also supplied the entirety of its original officer base from Sergeant to Chapter-Master. While the Hussars Sanguine kept a noble culture much like their Primogenitors the Blood Angels, the Carmine Reavers were more akin to barbarians looking only to rip an enemy apart and feast on their flesh. Nevertheless they would fight alongside their parent chapter hundreds of times, as the Hussars saw the Reavers as an unruly child compared to the more noble Praetorians of Blood, and so mentored them whenever they could. Though with the more highborn attitudes of the Hussars, this would eventually be seen as more akin to the Hussars insulting the chapter and demeaning their ability to wage wars.

### Turn to Chaos

After millennia of loyal service the chapter slowly became more secretive and less communicative to its allies, as the Hussars Sanguine themselves are a very reclusive chapter this was not surprising. Unknown to the Hussars or the Imperium the Red Thirst was running far more rampant in the Reavers than even the Hussars and pushed more than expected into the Death company, almost 2 full companies at its largest, as well as a growing chaos cult within their very Sanguinary priesthood that was already spreading to the rest. When this cult fully took hold of the senior officers they started raiding nearby planets for blood and flesh when their recruiting worlds could no longer meet their demands. A small purge of those who refused to follow their brothers down the road to damnation followed this decision. Slowly they brought their forces back from war zones and pulled as many aspirants as possible from their recruiting worlds, pushing their numbers above that allowed 1,000 astartes, as well as conscripting or outright enslaving as much of their populations as they could to crew their fleet and to feed upon them when needed. The heretic Priests corrupted this population, those that would not submit were the first to be used as cattle.

### The Carmine Heresy

Once their purge of loyalists was completed, those that were left decided to plan an assault on their hated parent chapter, the Hussars Sanguine. They lured a task force of Hussars, lead by Count-Primus Alcar himself, to help fight entrenched heretic forces who were actually allied with the Reavers. Once the Hussars made planetfall the Carmine Reavers attacked their voidships while also bombarding the Hussars on the surface. From his flagship's bridge Alcar could not believe the sight he was witnessing, his grief almost as strong as his fury. While the Carmine Reavers held the initial advantage, slowly the rest of the Hussars Sanguine arrived in system and reinforced their brothers. With them came several companies each of the Angels of the Blade, Palatine Vindicators, and the Praetorians of Blood, and together they were able to drive off the Reavers who fled the system into the warp. Combined from all sides almost 900 astartes died by the time the Carmine Reavers fled.

### Era Indomitus

The warband's primary action during M42 was the invasion of Katon as well as wiping out the remaining Praetorians of Blood who survived Baal alongside their allies the Children of Iron. Besides this small raids against Imperial transports and general piracy have been reported across the Segmentum Obscurus, otherwise staying within the Katon system and ever increasing the system's void defenses. Every Reaver knew that the Hussars Sanguine would bring a reckoning that would include an unknown amount of warriors from their pact of allies that had all remained cordial with the charismatic Praetorians of Blood: the Angels of the Blade, Iron Myrmidons, Palatine Vindicators, & even the renegade Void Paladins. With the start of the Ranian Crusade this reckoning is at hand though the entrenched warriors of the Carmine Revers, and their allies the Children of Iron, have long prepared for this war.

(To Be Added)

## Warband Homeworld & Recruitment

As a fleet based chapter they did not have a set homeworld but instead recruited from a handful of lower tech worlds. They implemented extreme methods to quickly produce neophytes and still continue this practice, owing to their rapid recruitment even after taking heavy losses and losing whole squads to the Rage at a time. After their heresy they simply take children that suit their needs and train them, failures being used as cattle for blood.

### Fortress-Monastery

#### *Vitae Venandi*

The primary Fortress-Monastery for the warband is their flagship, a Battle Barge called the *Vitae Venandi*, and has been since their creation as a loyalist chapter. It houses their gene & relic vaults as well as being the gathering point for their Priests & Sorcerers, who have their own decks deep within the ship. Several other inner decks are also given over to the Techmarines as the primary storage of their vehicles.

### Katon Occupation

For the time being they have claimed the brutalized planet of Katon as their new home following the sacking of the volcanic Death world, raising a new population of cultist slaves from the survivors of their initial invasion. While they control Katon they have taken over the Praetorians of Blood's original Fortress-Monastery, the Molten Bastion, a massive and heavily shielded fortification built between active volcanoes that cause rivers of lava to flow around its base and hampers ground assaults and limiting landing zones. Even with the small garrison force of space marines and serfs, the fortress was able to hold off the entirety of the Carmine Reavers for several hours before finally being breached.

## Notable Campaigns

* **Reaver's Purge (931.M41)**: This self purge happened just before the Chapter started raiding planets for blood and slaves, excising those that would refuse to attack Imperial planets or partake in the increasingly brutal practices of the Chapter. The loyalist forces rallied around the Chaplains as none of them went to Chaos like most of the Sanguinary Priests and Librarians. Along with the loyalists was the Death company, but in the end all loyalist forces were wiped out.
* **Carmine Heresy (932.M41)**: This war marks the moment that it became known that the Carmine Reavers had gone to Chaos, starting with an ambush on a Hussars Sanguine task force before being driven off by their parent Chapter's reinforcement fleet. This fleet was surprisingly comprised not only of Hussar voidships but also a sizable detachment of Angels of the Blade, Palatine Vindicators, and Praetorians of Blood that had been with the 5th Clan at a previous war zone and joined them in fighting the traitors. Both sides then fought over the system for weeks as the Reavers & Hussars eventually deployed in their entirety to overtake the other. Combined from all sides almost 900 astartes died by the time the Carmine Reavers fled the system.
* **The Bazaar Connection (990.M41)**: This mission saw a task force of Reavers under the command of Lord-Reaver Araton himself, with Taliom tasked with being Araton's personal Equerry, barter across the market hives of Bazaar ruled by the chaos lord Haakon Firebeard of the Bararozza, to primarily grow their void fleet and stock up on more mundane equipment. During this time Taliom defeated a Battleforged champion and set off a rivalry between the warbands as well as over a dozen warships, mostly chaos & pirate class vessels as well as older Imperial classes, being added to the warbands depleted fleet from a handful of separate negotiations across Bazaar including a deal with Haakon himself. Following the completion of this mission Taliom was granted his current rank of Blood Lord of the 5th battle company, the Despoilers.
* **The Katon Bloodletting (999.M41-Roughly 070.M42)**: While the Praetorians of Blood were busy deployed to help defend Baal, the Carmine Reavers assaulted their homeworld of Katon and massacred the majority of its population, with an extra layer of malice given to the small garrison force of astartes. When the Praetorians of Blood finally returned home, decades later due to the time disruption of the Great Rift, they found the system controlled by heretic forces that quickly pounced on the weakened loyalist fleet before utterly wiping them out to the last man.
* **Reclaiming of the *Breaking Point* (M42)**: After securing Katon, Araton sent a task force to finally recover their Battle Barge lost within the Pale Vortex, the *Breaking Point*. This task force is comprised of the entirety of the fully resupplied 5th battle company and is overall command by its Blood Lord, Taliom, a full 10 squads plus the 3 additional squads of his command squad as well as his honor guard and the company veteran squad. Along with them is the entire 6th tactical reserve company and their Blood Lord, Hemlan, which currently holds 7 full squads of marines besides the veterans and his personal squads. Also attached to this task force is several squads and an equal amount of Initiates from the 1st company including a small squad of Terminators, who are all lead by one of Araton's elite Reaver Guard, Liael. The entire 5th and 6th company fleet assets have been used for the task force, overall making 3 cruisers and 7 escort vessels. Their main obstacles in the mission being the daemonic Neverborn within that have infested the ship, their Bloodspillers that were held on the ship hunting everything they find within the barge, several other chaos warbands sending their own flotillas to seize it for themselves, as well as a strike force of Hussars Sanguine that have ventured into the warp tear with the mission of outright destroying it. Currently a small scale void war has been fought off and on around the warship since it was first noticed by the other warbands, within the ship varying numbers of astartes and mortal followers from these warbands have fought their own protracted war against each other as much as the local Neverborn and Bloodspillers.

* **Ranian Crusade** **(130.M42-Present)**: This large scale military campaign within the Ranian Sector is currently being waged by the Hussars Sanguine to rid the sector of several chaos & xenos incursions that have claimed a dozen systems across the sector. They are fighting alongside the Angels of the Blade, Iron Myrmidons, Palatine Vindicators, their only loyalist successor and newly reformed with all primaris the Praetorians of Blood, the Tenebris Shades, & the renegade Void Paladins as well as tens of thousands of accompanying Rorarii legionnaires. This alliance fights against the Carmine Reavers & the Children of Iron within the Katon system, Churraba remnants including millions of enthralled servants from the uprising on Walcha that have regrouped on Tralvan, & Nawls on Doth that have begun raids sector wide. The Katon system is currently a besieged warzone with the Children of Iron holding the Katon's moon and the Reavers holding the planet though the loyalist fleet has retaken the rest of the system and most of the planet's orbit. Araton is waiting for the return of his forces that were sent into the Pale Vortex to tip the balance of the Siege of Katon in his favor and force the Imperials to regroup outside the system.

**(To Be Added)**

## Combat Doctrine

They rely on speed and melee domination to carry the day, while starting with probing attacks they are quick to follow them up with frenzied swarms to overtake their enemy. That being said they still look to their teachings and experience as loyalists, and thus the codex, giving their frenzied assaults a driving purpose as well as having a basic idea of what most loyalist chapters will do when they go to war against them.

### Vehicle Usage

They favor the use of lighter vehicles to quickly strike and pull back or push forward depending on the enemy response. A dozen Thunderhawks and as many other aerial vehicles are spread out across the warband, though with the taking of Katon they have nearly doubled their supply of aerial vehicles. While they did have a normal amount of armoured vehicles they do not many left beyond their Rhinos due to abandoning most of them during the Carmine Heresy. As of 999.M41 they only had around 16 Rhino variants, a pair of Ball pattern Predators and a handful of other Predators, and 2 Land Raiders. After they finished wiping out the Praetorians of Blood and claimed their Fortress-Monastery they gained another 10 Rhino variants, 4 Baal Predators and 4 other Predator variants, as well as a few Land Raiders to add to what they had. Many of these aerial and ground vehicles were stored below the Molten Bastion, as the Praetorian chapter master deemed that the defense of Baal from the hive fleet would end up favoring infantry within the fortress over large scale use of vehicles and so only brought a minimum of transports and vehicles to defend them, or were damaged vehicles coming back from Baal and were unable to be used by the loyalists in that final battle.

## Warband Organization

Besides unique ranks and titles the warband still uses many loyalist terms instead of chaos ones, like Devastator squads instead of Havocs and assault squads instead of raptors. The warband is also generally still set up the same as when they were still a loyalist chapter with a veteran company and 4 battle companies, though there is an extra close support reserve company instead of a dedicated scout company with the 10th company being the fire support reserve company. The Initiates themselves were and still are directly under the command of the Lord-Reaver once their implantation surgeries are completed, held as part of chapter command and kept close to veterans to quickly learn the ways of war and the warband itself when not deployed elsewhere.

They had a heavily enlarged Librarium with roughly 50 Librarians across the ranks when they went to chaos, it is estimated that most of them survived the Carmine Heresy and subsequent attacks on the warband. They have no Chaplains since they purged their loyalist elements though their heretical Gore priests have taken that burden along with the Sorcerers. Their techmarines mostly stayed out of the civil war until after the heretics had defeated the loyalists, with a few outright declaring for a side at the start, afterwards the rest joined up with their traitorous brothers and have all since become heretical Warpsmiths. The chapter's primary war council is called the "Lord's Assembly", as those that have Lord within their title are permitted to attend. This includes the Lord-Reaver, Lord-Gore, Lord-Sorcerer, Lord-Smith, all of the Blood Lords, and Cruor Lords who are the warband's veterans and includes most of the Sergeants.

### Special Ranks & Titles

#### Officer Ranks

* **Lord-Reaver**: The term for Chapter-Master of the warband. Besides his command squad and honor guard all of the Neophytes are grouped under his direct command, where he then sends to join up with companies that need to replenish their numbers.
	+ **Reaver Guard**: Sanguinary Guard equivalent, their power armour is kept a darkened gold with black wings and are covered in heretic iconography and grim trophies taken from defeated enemies like the rest of the chapter's warriors. The majority of these elite veterans favor an artificer power axe as their primary weapon though several use swords or spears. Instead of bloodshard bolts loaded into their Angelus pattern bolters, as used by their loyalist counterparts, they use a warp based bolt similar to that of the Thousand Son's inferno bolts to sear the very souls of their enemies.
* **Blood Lord:** Warbands version of a Captain, each is a warrior chosen by the Lord-Reaver personally or was already a Captain when they were still loyalists, and leads between a demi and full company of warriors into battle.

#### Specialist Ranks

* **Lord-Gore**: The warband's term for the head of their heretical Sanguinary priesthood, called the Priesthood of Nasargiel to them. Besides the various blood sacrifices and cannibal feasts conducted regularly by the warband, the priesthood still takes care of their overall physical and spiritual wellbeing to prevent falling to the Black Rage above the normal rate. All of those above the rank of Novelite also wear the skull faced helms normally seen on Chaplains.
	+ **Gore Guard**: Their equivalent to the loyalist Erelim, Crozius armed Chaplains clad in black armour with winged jump packs, though they are instead part of the priesthood and are the honor guard of the Lord-Gore himself.
	+ **Gore Callers**: Warbands version of a Death Company Chaplain, guiding those afflicted with the Black Rage into war, and as skilled diabloists pulled from the ranks of the Gore Priests they also possess these warriors with daemons to make them into true monsters. They are also the ones making sure those of their daemonic Death company do not break free from their chains between assaults and guard the warband's most important prisoners in general.
	+ **Gore Priests:** Their version of a Sanguinary Priest and the closest thing to a Chaplain they have in the warband, leading them in their many blood rituals and inspiring Reavers during battle. They act more as a heretical Chaplain, similar to a Dark Apostle of the word Bearers, leaving mundane medical duties to the Novelites so they can focus on spiritual health and morale. Some do still retain their medical tools to assist with training as well as deploying in veteran or command squads, though most fully devout themselves to the chaplain side of their duties.
	+ **Gore Novelites**: The apprentices to the Gore Priests, acting as the actual Apothecaries for the warband, most battle company squads have a Novelite to make sure they retain geneseed from the dead and keep the warband alive.

* **Lord-Sorcerer**
	+ **Sorcerers**

* **Lord-Smith**
	+ **Warpsmiths**
* **Bloodspillers**: The Reaver's term for their Death company daemonkin and Hellbrutes, every warrior that falls to the Black Rage is forcibly mutated and possessed with a daemon to further increase their destructive abilities, while the Dreadnoughts are turned into rampaging Hellbrutes. The marines are similar in size and build to a Mutilator, used like giant Berzerkers to hack down the strongest enemies they can find. They are guided in battle by a special Gore Priest called a Gore Caller, just like the loyalist Death company Chaplain, commanding the daemonic spirits that force the fury of the Rage to comply. No merciful execution awaits these warriors if they survive a battle, they are locked away until they are unleashed again. This is a mockery of the Hussars Sanguine's own practice of not executing their Death company marines and instead keeping them in stasis until deployed again, their reasoning is that it is better to honour the brother by allowing him to continue fighting for the Emperor until a warrior's death takes him.
* **Cruor Lords**: The warband's term for their veterans, most are the elite warriors under the Lord-Reaver's direct command and many of the Battlemasters are also considered Cruor Lords as well. Besides the veteran company, each company has their own squad of veterans and each Blood Lord had a separate honor guard of veterans, though company veterans are usually loyal to the Lord-Reaver more so than the Blood Lord they are commanded by.

#### Line Ranks

* **Battlemaster** - Sergeant equivalent.
* **Reaver -** Battle Brother equivalent.
* **Initiate -** Equivalent term for Scout marines & Neophytes. All are under the direct command of the Lord-Reaver, with one of his honor guard members being the warand's Master of Recruits.

#### Non Astartes Personnel

* **Chattel** - Term used for their Chapter Serfs turned slaves after falling to chaos, originally called Blood Serfs when they were loyalists. While they never treated their Serfs much better than slaves, once they fell to chaos they fed upon the majority of their original Serfs and raised a new generation of them from their corrupted voidship crews. To the warband they are treated little better than the rest of the cultists under their control, though to the cultists population serving them is the highest form of worship they can do.
	+ **Cattle** - Humans and other prisoners kept only to be fed upon, used for grueling labor until they are sacrificed.

### Company Organization

Most of the battle companies are evenly split between tactical and assault squads with a pair of devastator squads for firepower, as well as a squad of veterans and the Blood Lord's command squad and honor guard squad. The 5th maintain a more normal layout with 6 tactical squads, though the majority of them deploy like the despoiler squads of old.

* **1st Company, *"The Chosen"* (Veteran)**: Personal forces of the Lord-Reaver as well as his most loyal, its Blood Lord the warband's second in command, Generally half are Terminators depending on available suits while the rest act as normal veteran marines favoring melee over ranged superiority. Not counted within the squad layout are the initiates, who are sent piecemeal to other companies much like the veterans. Currently the majority of the veterans and Initiates are deployed to help counter boarding actions across the fleet.
* **2nd Company (Battle)**: Currently this company is tasked as the primary defenders of the Molten Bastion on Katon, its Blood Lord being the Master of the Keep and commander of its overall defense forces including a horde of cultists and 10 squads from other companies besides his own squads.
* **3rd Company (Battle)**: Tasked with heading the orbital defenses for Katon as well as the primary commander of the fleet assets not directly under the Lord-Reaver's control.
* **4th Company (Battle)**: This company has been tasked with defending several priority locations on Katon's surface, like its capital hive and industrial sprawls as well as orbital defense batteries.
* **5th Company, "*The Despoilers*" (Battle)**: Lead by Blood Lord Taliom, this company has become known for its prowess as spearheading assaults and cracking defenses as well as being the warband's masters at boarding actions. It was this last trait that made Araton pick them to lead the recovery of the *Breaking Point* and kill everything that has tried to claim it thus far. Their company nickname comes from most of their tactical squads equipped similar to Legion era despoiler squads, having 6 instead of 4 tactical squads with most using a bolt pistol and melee weapon instead of a bolter though several in each squad still use special weapons, thus depending more on their devastator squads and company veterans to bring the heavier firepower to bear where its needed. A pair of the tactical squads retain their bolters to keep some of their flexibility within the company.
* **6th Company (Tactical Reserve)**: Lead by Blood Lord Hemlan. Like the 7th, his company rarely fights as a whole except for the warband's biggest battles or important missions like Taliom's.
* **7th Company (Tactical Reserve)**: The majority of this company is currently deployed along with the 4th to defend priority locations on Katon's surface, though a handful of squads are part of the void defenses.
* **8th Company, "*The Ravagers*" (Close Support Reserve)**: Half of this company is part of the defense forces at the Molten Bastion while the rest are split between the rest of the surface and fleet assets.
* **9th Company (Close Support Reserve)**: Secondary close support company instead of being the fire support company, all of its marines deploying in bike squads or with boarding shields during void combat while the 8th is deployed as normal assault marines. Currently they are split evenly between these types, half deployed as bike squads on Katon's surface to assist the 4th while the rest are in voidships to defend against boarding actions.
* **10th Company (Fire Support Reserve)**: Instead of dedicated scout squads this company is the fire support reserve company, all of its squads armed as devastators and deployed to bring additional firepower to a task force. Currently half are deployed to support the defense of the Molten Bastion while the rest are spread out elsewhere on Katon's surface alongside the 4th.

## Notable Members

* ***Lord-Reaver Araton***: Savage leader of the warband, he led his chapter into damnation and has sought to expand their dwindling numbers and take revenge on the Hussars Sanguine for hunting them and devastating them on more than one occasion. Wields a relic chainsword that has always been the badge of office for the Lord-Reaver & an artificer suit of MkIII power armour originally meant for the chapter Champion but claimed by Araton when he rose to Lord-Reaver, while his daemonic bolter is a master crafted gift from the Children of Iron for hiring them on such a bountiful invasion. It is a combiGrav with hazard stripes along its sides behind a skull built around both barrels, along the top of it is a highly precise targeting scope normally seen on a Sternguard bolter as well as flawless internal workings for both sections.
	+ ***Liael of the Reaver Guard:*** One of the elite warriors of the Lord-Reavers personal forces and stand in for the warband's Sanguinary Guard, as such Liael uses winged artificer armour along with a wrist mounted bolter using specialized bolts and a relic power weapon. His armour has hands riveted to the trim of his left pauldron to frame his warband's iconography as well as various other grim trophies added as well as a sheen of dried blood on the arms that dulls much his golden armour there. His main weapon is a master crafted power sword on par with a Glaive Encarmine of the Blood Angel's Sanguinary Guard, part of a large set originally crafted for use by the Reaver Guard when they were loyalists. He is the commander of the veterans & initiates added to Taliom's task force, as much there to keep an eye on the Blood Lord as he is to make sure the mission is a success.
	+ ***Lord Usiu, Master of Initiates***: While he is not a normal Captain equivalent, as he does not command a company, he is a member of Araton's expansive honor guard and commander of the warband's Initiates who deploy as scout marines.
* ***Lord-Reaver Nasargiel (Deceased)***: The original Lord-Reaver at their creation as a loyalist chapter, an aged Count of the Hussars Sanguine, who went on to lead the newborn Carmine Reavers for centuries before the Black Rage forced him into the Death company and to a glorious death shortly afterwards. His personal memoirs are held sacred by the priesthood as unfortunately they detail Nasargiel's secret fall to chaos prior to the Black Rage taking him. Originally the memoirs were kept from destruction as a lesson on corruption for the most senior of the officers but eventually it was claimed by the priesthood as it offered insight against the gene flaws. Once they fell to chaos it offered far more knowledge than most historians have given Nasgariel credit for in terms of the heretical philosophy used as the framework for their current beliefs.
* ***Lord-Gore Sandalphon, Master of the Offerings***: Leader of their heretical Gore Priesthood and skilled in blood magic but is a master of genetic sciences, using his skill to preserve the warband's gene seed as best as he can.
	+ ***Gore Caller Hadariel, Lord of Blood**:* Commander of the Bloodspillers, the warband's daemonic Death company. He uses a winged jump pack taken from a Hussar Erelim he killed in combat, also corrupting the loyalist's his relic weapon into his accursed Crozius. He carries a chain bayoneted Bolt pistol as his secondary weapon.
	+ ***Gore Priest Cahethal***: Senior most of the Gore Priest attached to Taliom's task force, leading a handful of Novelites in their duties.
* ***Lord-Sorcerer Zophiel***: Leader of the chapter's Librarium when they were still loyalists, and now a powerful psyker turned Sorcerer. He uses his gifts to aid his brothers and himself in close combat, his skill with his Force spear famed within the warband. He uses his spear like a staff as a focus for his warpcraft, blasting waves of boiling blood and crimson warp energy at his enemies. He longs to duel Mephiston to the death someday as he sees him as one of the few loyalists on par with him.
* ***Lord-Smith Charoum***: Highly skilled artisan and creator of the majority of the Warband's most powerful Daemon engines.
	+ ***Warpsmith Yahoel***: Longtime friend of Taliom, as Yahoel has been assigned to his company ever since Taliom was made Blood Lord, and is the main Warpsmith in his task force. Besides himself several other of the lesser Warpsmths are under his direct command who operate the various vehicles of the company.

* ***Blood Lord Virigal of the 1st***: As the commander of the veteran company he is the warband's second in command and assumed heir to Lord-Reaver, considered the fiercest warrior besides Araton himself. his artificer suit of Indomitus Terminator armour is covered in grim trophies, his equally well crafted power sword a weapon he acquired on Bazaar while his plasma pistol is a loyalist relic.
* ***Blood Lord Taliom of the 5th***: Leader of the task force sent to reclaim the *Breaking Point*, the Battle Barge lost within the Pale Vortex. He is one of the newest to reach his Captain equivalent rank, having been a Sergeant when they turned to Chaos but quickly rose up the ranks to his current position, and this mission is seen as a test of his skills by both himself as well as Araton who personally gave him the mission. He wields a relic chainaxe, along with a large knife and an Inferno pistol as his secondary weapons. His artificer power armour is adorned with several skulls affixed to the chestplate and covered in heretical iconography, while its clawed gauntlets can rend carapace armour with ease and adds to its intimidating profile.
	+ ***Battlemaster Eremiel***: Leads an assault squad within the 5th company, using a jump pack along with a power axe and a bolt pistol.
	+ ***Battlemaster Isarfel***: Commander of one of a pair of tactical squads within the 5th company that retain their bolters for more firepower instead of deploying like legion era despoiler squads of old.
	+ ***Battlemaster Ortano***: Taliom's veteran squad sergeant and second in command for his company. Current wielder of Taliom's former power sword, *Blood Talon*, as well as a plasma pistol and artificer power armour.
	+ ***Battlemaster Tabbras***: Devastator squad Sergeant that is also one of Taliom's oldest friends within the chapter, having come from the same intake and being squad mates before Taliom was chosen for the veteran company.
* ***Blood Lord Hemlan of the 6th***: Commander of the reserve squads that were added to give the task force more tactical flexibility to augment the close combat specialized layout of Taliom's battle company. He is not a fan of Taliom due to his age and demeanor, Hemlan was a Blood Lord when Taliom was still just an Initiate, though Araton personally ordered him to follow Taliom. Wields a power sword as well as a combi flamer and a bolt pistol for ranged weapons, along with a suit of artificer power armour for protection.

(To Be Added)

## Warband Beliefs

For the most part the warriors of the warband have fallen to the worship of their own brand of Chaos, devolving into brutal madmen even when out of combat. While similar to a Khornate warband they are in fact not directly aligned with any single Chaos God, but instead hold to a Chaos Undivided stance that visually tends to lean towards Khorne style worship due to their innate gene flaws and blood lust. Despite this near total fall to Chaos they do not see most Chaos worshippers as allies in any way, and instead keep with a more neutral renegade stance instead of directly aiding them. But regardless of this stance towards the Chaos Gods they stray closer to full damnation every day that they descend into blood drunk madness.

### Flesh of Another

Cannibalism alongside blood drinking has always been a large part of their culture, even ritualistically eating their own dead after a battle. They would add the blood and meat of their dead to ceremonial feasts conducted first by the Sanguinary Priests and later the Gore Priests as a way to keep their inner power within the warband.

## Warband Gene-Seed

As they are derived from the lineage of Sanguinius they share the same physical characteristics seen in most successor chapters, beautiful angelic faces and blonde hair concealing a pair of fangs. After they fall to Chaos their angelic features became more daemonic and monstrous looking, though many still retain the savage beauty of their primarch.

### Gene-Flaws

Like most Sons of Sanguinius the chapter shares the genetic flaws that afflicts so many of them, the Red Thirst and the Black Rage. It was the Red Thirst in particular that drove the chapter to damnation, their borderline addiction to not only drinking blood but to feast on flesh. Those afflicted with the Black Rage are separated from the rest and put through several heretical horrors, being possessed by a daemon as well as mutated, before used as a near feral monster until it dies or is chained back up for the next assault.

## Warband Relics

* ***Axe of Taliom:*** This artificer greataxe is wielded by Taliom and was taken from a Berserker of the Khornate Battleforged he had fought in an arena while visiting the free market moon of Bazaar. The bearded axeblade that houses its chainblade is covered with various runes and is sized for two handed use even with power armour. A captured greater daemon of Khorne is imprisoned within the weapon and wreathes it in crimson energy while in combat that is more potent than artificer field generators as well as powering the mechanical components like the chain assembly without external fuel sources.
* ***Bloodfire***: Originally the badge of office for the Chapter-Master of the Praetorians of Blood*,* a master crafted power sword of immeasurable beauty that has its blade made to shine various reds depending on hos it catches the light. Its internal mechanisms are made to handle what would be considered an overcharged disruption field in other power swords, giving its already red blade a fiery halo whenever it is engaged though the user can turn down the output to "normal" levels.
* ***Blood Talon:*** Taliom's power sword since he was a loyalist Sergeant until claiming his current axe, it is now used by his second in command Ortano.
* ***Reaver's Toll***: Master crafted Executioner chainsword, complete with a powerful disruption field along the massive chain, made for the chapter by the Hussars Sanguine and has remained a badge of office for their Lord-Reaver ever since. Even with the warband's chaotic taint it has retained the same simple design since it was created, brutal and utilitarian without mutated growths or other adornments save for a bloodstone at the pommel.
* ***The Unstoppable Force***: Artificer suit of MkIII power armour originally meant for the chapter's Champion but claimed by Araton when he first rose to Lord-Reaver. Besides its master crafted inner workings it features an iron halo and is adorned with all manner of heretical iconography.

(To Be Added)

## Warband Fleet

Originally the fleet based chapter used a larger fleet of warships, besides the normal astartes vessels they maintained a handful of the then named Corinus-class Grand Cruisers, now known as the Repulsive-class Grand Cruiser in Chaos fleets, to give their fleet far more ship to ship combat ability. They also had several Battleships as well as Navy class Escorts. About two thirds of their overall fleet would survive the Carmine Heresy, though they used their Escorts to buy time for the retreat of their remaining capital ships and thus many of their larger Cruisers and Battleships are still with them.

Much of their current fleet's replacements are made up of converted pirate ships and Chaos or Imperial classes added since leaving the Imperium, as the majority of their original chapter fleet was heavily damaged during the Carmine Heresy. Of their Battle Barges only a single one is still with the warband from that original fleet, they lost 2 Barges to the fighting of the Carmine Heresy, and another named the *Breaking Point* was lost more recently within the Pale vortex though it may still be recoverable. Some of their current fleet was salvaged from the Praetorians of Blood's fleet following their return to Katon. Currently they stand at 2 Battle Barges, 3 Battleships, 13 Cruisers, & 21 Escort vessels.

* ***Vitae Venandi* (Battle Barge)**: Fortress-Monastery flagship of the warband and has been since their creation as a loyalist chapter. It houses their gene & relic vaults as well as being the gathering point for their Priests & Sorcerers. Several decks are given over to the Warpsmiths as the primary storage of the chapter's vehicles.
* ***Angelicai Astra* (Battle Barge)**: Former flagship of the firstborn Praetorians of Blood, having served the Imperium of Man for millennia in that role, though it was boarded and captured by the Carmine Reavers during the firstborn Praetorian's final battle in orbit over their lost homeworld of Katon. It is currently used as the personal warship of the Lord-Reaver himself.
* ***Breaking Point* (Battle Barge, LOST)**: Venerable warship lost in the Pale Vortex following the creation of the Great Rift, currently floating dead in the warp covered in battle damage and with no living crewmembers. Nevertheless a Carmine Reavers task force under the command of Blood Lord Taliom plans on reclaiming it and getting it repaired. It was the primary transport of their Bloodspillers, their verison of a Death Company though each member is a possessed monster or some other kind of daemonic entity, and it is estimated that almost a full company had been held on the ship when it went missing.
* ***Nasargiel* (Vanquisher-class Battleship)**: This rare class of battleship has been with the chapter since their foundation. The warship was renamed after the original Lord-Reaver at their creation, who went on to lead the newborn Carmine Reavers for centuries before the Black Rage forced him into the Death company and to a glorious death shortly afterwards when it was then renamed.
* ***Red Death* (Strike Cruiser)**: Flagship of the 5th company flotilla and Blood Lord Taliom's current taskforce to retake the *Breaking Point* lost within the Pale Vortex. Normally it has a pair of Nova Frigates and a pair of Gladius Frigates as its escort vessels and a Defender-class light Cruiser as well that was added after visiting Bazaar. Prior to the addition of the *Blade of Nasargiel*, it was the only flotilla to be made entirely out of astartes pattern warships.
* ***Fury of Vengeance* (Repulsive-class Grand Cruiser)**: Powerful warship that has long been part of the *Vi**te* *Venan**di*'s flotilla, surviving the Carmine Heresy alongside the flagship into M42 and is currently in high orbit over Katon.
* ***Reveler* (Devastation-class Cruiser)**: Warship added to Taliom's taskforce and flagship of Blood Lord Hemlan, it currently houses the remaining tactical squads of his 6th reserve company and a full crew of cultists that also pilot the attack craft held within the warship besides the normal astartes vehicles.
* ***Blade of Nasargiel* (Defender-class light Cruiser)**: The secondary cruiser for Taliom's 5th company flotilla, added around the time that Taliom was made Blood Lord of the company.
* ***Immolator* (Gladius Frigate)**: One of a pair of Gladius warships that normally escorts the *Red Death* as part of the company flotilla under Taliom. Its name comes from all of its weapon batteries as well as broadsides being plasma based.
* ***Slaughterhouse* (Gladius Frigate)**: One of a pair of Gladius warships that normally escorts the *Red Death* as part of the company flotilla under Taliom.
* ***Weeping Angel* (Nova Frigate)**: One of a pair of Nova frigates that normally escort the *Red Death* as part of the company flotilla under Taliom.
* ***Blood Moon* (Nova Frigate)**: One of a pair of Nova frigates that normally escort the *Red Death* as part of the company flotilla under Taliom.
* ***Vile Wishes* (Idolator Raider)**: Lead warship of an escort squadron of Idolator Raiders, also includes the *Gnawing Pain* and *Sting of Violence*, that are the normal escorts for the *Reveler* as part of the 6th company fleet, that were added to strengthen Taliom's company flotilla for the mission to retake the *Breaking Point*.

### Attack Craft

* ***The Blood Wasp* (Stormraven)**: Personal transport for Taliom and his comand squad, armed with hull mounted heavy bolters and a dorsal turret containing twin linked lascannons as well as a pair of missiles under each wing. It was part of the large reserve of vehicles left on Katon by the Praetorians of Blood and claimed by Taliom the second he saw it while leading his company into depths of the Molten Bastions, even go so far as to leave some of his marines behind to guard it from any other claims.

### Ground Vehicles

* ***The Spitting Death* (Baal Pattern Predator)**: Originally belonging to the Praetorians of Blood, it is the only one of its variant that survived the Devastation of Baal, only to wind up damaged and then claimed by the Carmine Reavers. It has become their primary vehicle of its pattern within the warband, using twin linked Assault Cannons for its turret with a pintle mounted Storm Bolter and sponson Multi Meltas.

(To Be Added)

## Warband Appearance

### Badge

A fanged maw surrounding an ornate chainaxe covered in gore on their bone white pauldron. Often grisly trophies like flayed skin and skulls from defeated enemies and friends alike cover their armour.

### Colours

They wear maroon armour with bright red & bone white for accents, meant to represent a flayed human being with patches of muscle and bone showing. Their pauldrons are bone with red trim, while their maroon helmets often have bone coloured faceplates to make them look like a leering skull's face.

## Warband Relations

### Allies:

#### Bararozza

The Carmine Reavers visited Bazaar shortly after becoming a renegade warband, bargaining for an assortment of voidships as well as future alliance of unknown ends.

#### Children of Iron

As they Reavers have currently employed the mercenaries they are allied for the time being. They were vital in the success of taking Katon and it's system. The mercenaries kept a garrison on Katon's moon to aid in defending the system when the eventual loyalist counter assault happened.

(To Be Added)

### Enemies:

#### Angels of the Blade

As these secretive Dark Angels successors are known to be highly religious, as well as being present for the Carmine Heresy, they hate the Carmine Reavers far more than even the Void Paladins.

#### Battleforged

While the Carmine Revers were visiting the free market moon of Bazaar, all but Imperials allowed to buy and trade anything they want in the moon's market hives. During this visit Taliom fought in a gladiator arena against several opponents before facing the champion, a Berzerker of the Battleforged and former World Eaters veteran named Kolleren. While the fight was furious and both of them were bloodied with grievous wounds, Taliom emerged victorious after nearly cutting Kolleren in half. In his final seconds Kolleren requested to be beheaded so his soul would go to Khorne, but instead Taliom simply smiled and snapped his neck and drank great mouthfuls of his blood, then claiming Kolleren's runic greataxe for himself and tearing a large part of Kolleren's face off to consume later. While they were okay with the fight itself, as Taliom won purely on skill and not trickery, these final acts enraged the rest of the Battleforged on Bazaar to the point that when the Reavers left the planet's orbit they were followed and then attacked by the Khornate warband's larger fleet. Only the intervention of the Bazzar's security forces saved the Carmine Reavers, with the Battleforged swearing that many Carmine Reaver skulls would eventually be taken for this insult.

#### Hussars Sanguine

Their parent chapter has hunted them since they turned to Chaos, in turn Walcha has been raided several times by the warband. The Carmine Reaver's main goal for M42 is to fully devastate their parent chapter, while the first phase of this was the destruction of the Praetorians of Blood the last phase is nothing short of a full daemonic invasion of Walcha.

#### Palatine Vindicators

While most of the Hussars Sanguine's allies shared that alliance with the Carmine Reavers, the Palatine Vindicators saw them as borderline renegades even before the Carmine Heresy.

#### Praetorians of Blood

The first successor chapter of the Hussars Sanguine and while they never harbored any hatred for the Reavers, the Reavers saw them as the favored of the successors and hated them form millennia prior to their fall to chaos.

#### Void Paladins

Even as renegades this chapter remained allies with the Praetorians of Blood, and when the Carmine Reavers wiped the firstborn incarnation of their brother chapter out the Void Paladins swore vengeance upon them.

## Notable Quotes

### About:

(To Be Added)

[Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage

[Source]