Grandpa

The old man has ripened...

**Grandpa** appears as the second antagonist of the game, along with Granny and Slendrina. In this game, we wields the Shotgun instead of his Cane.

## Description

**Grandpa's** origin is not thoroughly explained, not even as close to Granny's, and he is never mentioned or acknowledged in any game prior to his debut. All of the properties he and Granny inhabit are found in complete isolation from society, which means the couple want to stay away from any type of publicity to carry out their heinous acts. His odd form of immortality, in which he will fade away and respawn if knocked out or killed, confirms his ties to the supernatural. His family relationship with Slendrina also proves that he is not, or is no longer human.

In the game, **Grandpa**, tag teaming with Granny and Slendrina, force their victim, the Player, to solve puzzles in order to escape the house. If the Victim fails, he and Granny will execute the Victim in a morbid fashion.

## Appearance

Grandpa retains the exact same appearance as he had in the previous game, a demented old man with very old clothes. He wears an old stiched and patchy shirt and pants, with various liquids and bodily fluids stained on them. He has a dirty tan skin color, and has caked dirt in his fingernails. He has chubby hands, and wears dusty, red leather shoes. He has a less elongated face than Granny, but has a much larger nose, the same bloodshot eyes, and has a grimace with one, moldy tooth. He is also completely bald, unlike Granny.

In this game, he does not have a Necklace with the Security Key, instead he has a Shotgun in his right hand that he can use to shoot his Victims.

## Behavior

Grandpa will wander around the house, actively looking for the Player. He will chase them around if he sees them, and will sometimes open fire on them when given the opportunity. When you steal his Shotgun, he will resort to using his bare hands to knock the Player out.

Sometimes Grandpa will get tired, and retreat to the Second Floor Bedroom to take a nap, putting his Shotgun to the side. This allows the Player to steal the Shotgun, but they must be swift, as he can wake up at anytime without warning.

## Game Over

In the Roof Game Over, Grandpa is on the highest point of the Roof, with the Player parallel to him at the edge. After the Player looks around, he will raise his Shotgun and shoot them off the building, and into the Alligator's mouth.

In the Car Game Over, he will be seen leaning down to peer into the Car, looking at the Victim one last time. Just before the Dynamite explodes, he walks away from the Car in slow motion, putting his Shotgun over his right shoulder and putting Dank Glasses on.

In the Train Game Over, he can be seen in the Train Car with Granny. When the Train starts running forward, he will start waving his arms in the air, dancing as the Player is rammed with the Train.

## Trivia

* DVloper confirmed that Grandpa is voiced by his dad.
* In this game, **Grandpa** does not need a weapon to knock his Victims out. In the game, it is confirmed that he can simply use his fist/hand to knock somebody out, proving the line that "Grandpa hits hard."
* DVloper confirmed that **Grandpa** was voiced by his dad.
	+ DVloper also confirmed that Grandpa was a war veteran, verifying his ability to shoot the Player with near perfect aim.
* Oddly, **Grandpa** will not wake up if you shoot the Shotgun next to him.
	+ It is confirmed that he can wake up without his Clock in the same game, making the fact even weirder.
* After version 1.0.2, **Grandpa** can reload much faster.
* The way Grandpa acts in the Car Game Over is both a reference to movie scenes where a main character will walk away from an explosion while putting glasses on, and a nod to an old internet meme.
* Grandpa will shoot his wife(Granny) even if he is given time to put the Shotgun down or aim away from her.
* This is the second game where he has something on his person, being the Shotgun. The first is the Security Key in his debut, Granny: Chapter 2.
	+ Like the previous game, the item can also only be stolen when he is sleeping or knocked out.
* Prior to Version 1.1, he was completely deaf, like in the Twins.
	+ Now he can hear his Vase(but not Granny's), Shotgun Fire, the Robot's Alarm, and his spouse's death.
		- It is unknown why he can't hear Granny's Vase, but it's most likely an error on DVloper's part.