recursal/Fanatic-Fandom huggingface dataset:
Haruka Yoshiki

**Haruka Yoshiki** (吉木 遥 *Yoshiki Haruka*) is the assigned partner of Daiki Takeda and a student at a music college.

## Appearance

Haruka is a young woman with short light brown hair and brown eyes.

## Trivia

* The name **Haruka** (遥) means "distant".
* Haruka's surname **Yoshiki** means "lucky, good" (吉) (**yoshi**) and "tree, wood" (木) (**ki**).

**​**
Arisa Mimasaka

**Arisa Mimasaka** (美作 有紗 *Mimasaka Arisa*) is a second-year student at Rijou Girls Academy and the only friend that Ririna Sanada made in school.

## Appearance

Arisa has short brown hair, purple eyes and dark blue square-rimmed glasses. She usually wears the Rijou Girls Academy school uniform.

## Background

Arisa is the younger sister of **Naoki Mimasaka**, the intern that took care of Ririna Sanada when she was hospitalized.

She always wanted to meet Ririna as her brother talked fondly about her. So, when she learned they where in the same school, Arisa decided to talk to Ririna and they became friends.

## Etymology

* The name **Arisa** means "exist" (**ari**) (有) and "thread, silk" (紗) (**sa**).
* Arisa's surname **Mimasaka** means "beautiful" (美) (**mi**) and "work" (作) (**masaka**).
Youichi Nisaka

**Youichi Nisaka** (仁坂 遥一, *Nisaka Yōichi*) is a minor character in the story. He is the son of Kidou Nisaka and Yurie Nisaka, the older brother of Yūsuke Nisaka and the husband of Marie Kusaka (whom he got married to in **Episode 11**).

## Appearance

Youichi is a very handsome young man with black hair that is swept to the left side and purple eyes.

Kidou Nisaka (Youichi's father) mentioned that Youichi looks more like Kidou while Yūsuke Nisaka looks more like Yurie Nisaka (Youcihi's mother).

## Personality

Just like Kidou Nisaka (Youichi's father), Youchi is very playful, especially towards Yūsuke Nisaka (Youichi's younger brother).
Motoi Yajima

**Motoi Yajima** (矢島 基, *Yajima Motoi*) was the person who informed Yukari Nejima, along with Kagetsu Ichijō, that he was partnered with Ririna Sanada.

## Background

### **High School**

Motoi and Kagetsu Ichijō attended Kasugayama High and they broke up the day of her 16th birthday when she offered to reject her assigned partner if Motoi committed to marry her. However, with them being so young, and him not confident, he didn’t follow through and refused . However, he later regrets his decision.

### **Present**

Motoi is currently a social worker at the Ministry of Health, Labor and Welfare. With Kagetsu, they form a team and are managing Yukari couples. One of them, being Yukari Nejima and Ririna Sanada where he told Yukari about his love story as a story of his friend when Yukari asked for his advice.

Motoi is currently married, but he is not happy with his partner and he hasn't called his wife in the past two years .

## References

1. ↑ *Koi to Uso*, Chapter 122
2. ↑ *Koi to Uso*, Chapter 123
Kaede Sanada

**Kaede Sanada** (真田 楓 *Sanada Kaede*) is the mother of Ririna Sanada.

## Appearance

Kaede is a young woman with neck-length pink hair that styled in a *Bob* haircut and black eyes.

## Trivia

* The name **Kaede** means "maple" (楓).
* Ririna's surname **Sanada** means "real, genuine" (真) (**sana**) and "field, rice paddy" (田) (**da**).
Places of Interest

Neverlight Grove

Slooblidop - fish man ~~island~~ city, seems to have some kind of conflict between worship of two different gods. As well as a giant sea troll monster thing that drives everyone insane (possibly in the membrane).

Menzoberranzan - roughly month travel from the drow prison camp

Gauntlgrym

Blingdenstone - One month travel from the drow prison camp

Gracklstugh

Zoralith or Zoralan - Drow city like menzobarrenzan.
Volume 10

* Japanese
* English

This is the tenth volume of the Koi to Uso manga series. It was released by Kodansha in March 9, 2020.

## Chapters

* 34. **A Special and Ordinary Love** (特別で普通な恋, *Tokubetsude Futsuna Koi*)
* 35. **Lies Mixed with Truth** (本気混じりの嘘, *Honki-majiri no Uso*)
* 36. **Intruder of Love** (恋の介入者, *Koi no Kainyu-sha*)
* 37. **The End of the Respite of Lies** (嘘休み明け, *Uso Yasumi-ake*)
* 38. **That Love of the Past** (かつての恋に, *Katsute no Koi ni*)
* 38.5. **Letting Go of a Lie** (嘘を手放して, *Uso o Tebanashite*)
Captain Rainbow

***Captain Rainbow*** (キャプテン レインボー *Kyaputen Reinbō*?) is a video game developed by skip Ltd. and published by Nintendo for the Wii. The game was released exclusively in Japan on August 28, 2008. It was rumored to get a translated European release but was never released ouside Japan.

The game puts players in the role of Nick, an ordinary guy whose
alter ego "Captain Rainbow", was once a popular movie superhero. In
order to regain his popularity, Nick travels to Mimin Island, a place
where dreams are said to come true. *Captain Rainbow* is an action-adventure game
 that involves making friends with the other island residents (who are
all lesser-known Nintendo characters), collecting "Kirarin" crystals,
and granting their wishes.

## Plot

The game's storyline follows Nick, who is able to transform into "Captain Rainbow", a yo-yo-wielding, tokusatsu-styled
 superhero that stars in his own TV show. Unfortunately, his TV show is
no longer popular. To restore his popularity, Nick ventures to Mimin
Island, an island where wishes are said to come true. Nick meets a vast
array of past, minor Nintendo characters with their own dreams and wishes on his journey.

## Gameplay

*Captain Rainbow* is an action-adventure game
 with gameplay divided into two parts. The adventure part of the game is
 set on enjoying the life on the island together with its other
residents. Nick can go fishing, bug catching, and help the other
islanders with their requests. Most of the requests can lead to various minigames, such as boxing, volleyball, fishing and golf. Helping islanders will grant the player special, star-shaped crystals known as "Kirarin" (”Sparklies”). The action part of *Captain Rainbow*
 is based around those crystals. Each time 20 Kirarin are collected, a
star will fall from the sky. The star can be carried to an altar at the
top of the island where it will grant a wish. While carrying the star to
 the altar Nick is challenged by a mysterious Shadow who for unknown
reasons wants the star for himself. If Nick succeeds in bringing the
star to the altar there will be two choices left for him. He can either
grant his own wish to become a popular hero again or grant the wish of
one of the islanders and go back to finding other Kirarin.

## Reception

The four reviewers of *Weekly Famitsu* magazine scored *Captain★Rainbow*
 a total of 31 out of 40. The panel was overall impressed by the game's
writing and characters, especially due to the day and night cycles. They
 also enjoyed the gameplay, music, and tempo, but found the humor to be
often vulgar.[2]

*Captain★Rainbow* was a financial disappointment. According to Media Create, the game only sold a scant 6,361 copies during its first week of release.[3] A total of 22,682 copies were sold in Japan in 2008.[4]
IB

***Ib*** (イヴ *Ivu*?) is a 2012 adventure video game by the Japanese artist kouri. The player controls a character from a top-down perspective, exploring an eldritch art museum with the intent to escape, solving puzzles to advance. The game employs elements of psychological horror despite the limitations of its engine.

## Gameplay

The player moves a character through two-dimensional
 fields, interacting with and examining various objects. Obstacles come
in the forms of blocked paths, which the player must somehow overcome
and cross, and enemies and traps which deplete the player character's
health. Once health reaches zero, the player loses. The player wins by
seeing the narrative through to one of its ends.

The game's English translator has said that the game is not demanding of the player's reflexes,[1] although many enemies are fairly swift in movement.

## Story

Nine-year-old Ib is taken to an art museum by her mother and father.
With her parents' permission, Ib wanders off on her own. She examines a
painting she does not understand as the museum abruptly empties during a
 power outage,
 its doors locking before she can leave with the other guests. A series
of paint splatters guide her into a different painting of the deep sea,
 which she physically enters. In an alien, painted world, Ib eventually
finds and joins forces with two others, Garry, a soft-spoken young adult
 dressed in tattered clothes who becomes protective and nurturing of Ib,
 and Mary, a mischievous, eccentric girl roughly Ib's age.
Aoi Nisaka

**Aoi Nisaka** (仁坂 葵 *Nisaka Aoi*) is a character in the series. She is the niece of Yūsuke Nisaka.

## Appearance

Aoi has shoulder-length dark brown hair and has bangs hanging over her eyebrows, light brown eyes, and a beauty mark beside her left eye.

## Etymology

* The name **Aoi** means "hollyhock, althea" (葵).
	+ She shares her first name with **Aoi** Morikawa with the same kanjis in their first names.
* Aoi's surname **Nisaka** means "compassionate" (仁) (**ni**) and "slope, hill" (坂) (**saka**).
Kizuna Nejima

Yukari Nejima (Older brother)

Misaki Takasaki (Sister-in-law) - (Misaki Route)

Ririna Sanada (Sister-in-law) - (Ririna Route)

Unnamed Nephews - Misaki and Ririna Route

Unnamed Niece - Ruta Ririna

**Kizuna Nejima** (根島 きずな, *Nejima Kizuna*) is the daughter of Yuuji Nejima and Chisato Nejima and the younger sister of Yukari Nejima.

## **Trivia**

* Kizuna's surname **Nejima**means "root" (根) (**ne**) and "island" (島) (**jima**).
The video game universe Wikia

## Welcome to the The video game universe Wikia

This is a wiki where you can talk about video games.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Assert Dominance

**Assert Dominance** is Ash's Ultimate ability. The ability places a large red banner in the ground, emitting yellow pulses when activated. The voice line for Assert Dominance's activation is *"Come on, let's fight!"*.

## Description

Ash leaps forward and lands, placing a banner in the ground. The banner is surrounded by a yellow zone that is 100 units wide. On impact, it inflicts 350 damage to enemies in this zone. Ash is granted Damage Immunity while in the zone for eight seconds, which is useful for zoning points and retaining the objective without team support.

## In-game data

### Assert Dominance

**Ultimate**
 • UltimateLeap forward and plant your Banner in the ground dealing 350 damage on impact and creating a Damage Immune zone for yourself that lasts 8s. You must remain in the zone to receive the Immunity.
Accursed Arm

* Art
* In-Game

**Accursed Arm** is Androxus' Ultimate ability. The ability projects a green draconic aura around Androxus that illuminates his Revolver. The voice line for Accursed Arm's activation is *"Death awaits you all!"*.

## Description

Androxus gains flight for four seconds after Accursed Arm is activated, if he is airborne. Accursed Arm also arms Androxus with four blast charges from his Revolver. Each projectile can deal 1000 splash damage to any targets within immediate range of the blast. The ability can be used in conjunction with Nether Step, to eliminate enemies from a vantage point above the map.

## In-game data

### Accursed Arm

**Area Damage**
 • UltimateBegin flying for 4s and mutate your Revolver to fire 4 explosive blasts that deal 1000 damage every .5 seconds.
Closed Beta 12 Patch

* We have reduced all crafting costs for crafting cards. Since many players have crafted cards with the previously higher cost. To account for this, players will receive Radiant Chest(s) to reobtain their cards, and craft cards using the new reduced cost.
* The method with which you draw cards in match has been reverted to mirror what was brought into the match in your deck. You will now draw all 3 cards per rarity from your constructed deck.
* Fixed Radiant Chests not giving correct card rarity reward. Radiant Chests now guarantee at least one Rare card.
* Fixed Mastery reward not giving correct rarity.
* Payload gamemode:

	+ The Payload cart can no longer be pushed backwards beyond a checkpoint.
	+ Turrets no longer target the Payload cart.
	+ The Payload cart no longer shows a health bar.
	+ Fixed an issue where the attacker/defender information did not display correctly in the character-select lobby for players that didn’t vote for Payload gamemode.
* Survival

	+ The Death Fog now stops converging around the perimeter of the epicenter point to allow for a final brawl within the objective. If the round is still active after a minute, the fog resumes and consumes the entire map.
	+ Deployables with health (i.e. turrets, walls, etc). now take damage from the Death Fog.
	+ Enchanted Forest map has been added to the voting queue.
* Capture-Only gamemode added to Casual queue voting.
* Siege-Only gamemode added to the Casual queue voting.
* Fixed an issue where Challenge Matches would not allow players to join.
* Fixed instant firing weapons and abilities sometimes not dealing damage.
* Fixed players being considered AFK in some situations, especially in the Survival game mode.
* Improvements have been made to the lag compensation system, touching on issues where it would look like you had hit an enemy player but dealt no damage.
* Increased the Movement Speed players travel at while mounted.
* Adjusted the visual scaling of player meshes and mounts while riding a mount.
* Fixed AOE and splash damage not consistently hitting targets when on slopes.
* Increased the wall-check distance for a boosted jump. Previously players had to be much closer to a surface to get extra height when jumping. This change makes it easier for players to jump onto surfaces.
* Fixed Voting dialog showing MSG ID not found and showing all maps as Enchanted Forest.

* Pip

	+ Evil Mojo

		- Fixed non-Champions from being turned into Chickens.

* Skye

	+ Time Bomb

		- Now causes damage to deployed shields.

* Fixed a crash issue with Grohk’s Totemic Rescue card.
Androxus/Steam Demon dialogue

Spawning
*"I've made some wonderful modifications! If only I had someone to test them on... "*

*"The cries of battle are an opera! My tools, the finest instruments."*

Mounting Up
*"Ugh, I should have brought the automatic carriage."*

*"Don't dilly-dally, Frau Blücher!"*

Capturing the Objective
*"All in a day's work!"*

*"Let's get this payload going!"*

Jokes
*"Ah, I got something in my eye! Ugh, curse this mask!"*

*"Frequency set, actuators online, this thing... Eh, probably not important."*

*"I never tried mixing these two! I wonder what would... \*explosion\* Ouch!"*

Taking Damage
*"They damaged the suit!"*

*"Argh! I'll return the favor!"*

Being Healed
*"Ooh, thank you doctor!"*

*"I'm refueled!"*

First Blood
*"The glory is mine!"*

Kill Assist
*"Crush them!"*

*"Let them feel our fury!"*

Kill Streak
*"The devices has exceeded expectation!"*

*"Is that fear in your eyes?"*

*"Their cries made such sweet music!*

Kill Taunt
*"Children should stay out of sight!"* (Maeve)

*"Time for bed, Fräulein!"* (Maeve)

*"Science wins again!"* (Seris)

*"Your silly hocus-pocus is useless!*" (Seris)

*"When I was young, wolves used to scare me!"* (Viktor)

*"There is no* viktory *for you here!"* (Viktor)

*"I don't believe!"* (Willo)

*"Just a figment of my imagination!"* (Willo)

Dying
*"My revenge, will be sweet..."*

*"Nein, this can't be..."*

*"Such rudeness..."* (Evie)

*"I will swat you like the fly you are!"* (Evie)

*"What a barbaric creature..."* (Ash)

*"I think you broke mein everything!"* (Ash)

Using Ultimate
*"Death awaits you all!"*

Victory
*"The curtain closes on a grand performance!"*

*"We will feast on the finest Bratwurst tonight!"*

Defeat
*"You win today... But I will return with even deadlier upgrades!"*

*"Impossible! My calculations are never wrong!"*

Best Player
Kanashii Ureshii

**Kanashii Ureshii** (かなしいうれしい), performed by Frederic (A-Sketch Music), is the opening song theme of the anime series.

## ​Lyrics

* Kanji
* Romaji
* English Translation

真っ赤な線を描いた ちっぽけな心のお話
僕らの未来はどこに向かって光るの？
続きの線を描いた 色づいてしまう度にまぶしい
そんな心のリズムを繋ぎだす

かなしいかなしいかなしいかなしい
うれしいうれしいうれしいうれしい
2つの感情に揺さぶられては
まだ見ぬ指先を照らし出してくだけ

このまま嘘でもいいから夢泳がせて
かなしいかなしい今を探してく
僕らは見えない未来を信じてる
だからかなしいかなしい今を探しては光った

Makka na sen o egaita chippoke na kokoro no ohanashi
Bokura no mirai wa doko ni mukatte hikaru no?
Tsudzuki no sen o egaita irodzuite shimau tabi ni mabushii
Sonna kokoro no rizumu o tsunagidasu

Kanashii kanashii kanashii kanashii
Ureshii ureshii ureshii ureshii
Futatsu no kanjou ni yusaburarete wa
Mada minu yubisaki o terashidashiteku dake

Kono mama uso demo ii kara yume oyogasete
Kanashii kanashii ima o sagashiteku
Bokura wa mienai mirai o shinjiteru
Dakara kanashii kanashii ima o sagashite wa hikatta

A story of a small heart that drew a bright red line
Where will our future shine?
Draws a continuation line and is dazzling every time it is colored
Connect the rhythm of such heart

It is sad sad it's sad
I am happy I am happy happy
Being shaken by two emotions
It only illuminates the fingertips I do not see yet

Lie as it is, so you can swim in a dream
I look for sad sad now
We believe in the invisible future
So searching for sad songs gleamed
Volume 11

Japanese

This is the eleventh volume of the Koi to Uso manga series. It was released by Kodansha in December 9, 2020.

## Chapters

* 39. **TBA** (恋のゆらめき, *Koi no Yurameki*)
* 40. **TBA** (嘘になった想い, *Uso ni Natta Omoi*)
* 41. **TBA** (恋を伝えた場所で, *Koi o Tsutaeta Basho de*)
* 42. **TBA** (嘘みたいに心は, *Uso Mitai ni Kokoro wa*)
* 43. **TBA** (恋を辿る, *Koi o Tadoru*)
* 44. **TBA** (絶対遵守の嘘, *Zettai Junshu no Uso*)
Evie

**Evie** is a Flank Class Champion in Paladins, added on December 3rd 2015.

## Lore

After cleverly tricking and imprisoning a greater frost elemental in a magical gemstone, Evie went from apprentice sorceress to Winter Witch seemingly overnight. Though no longer welcome in her home village, which she left to an uncertain fate, she found her talents to be in high demand in the Resistance's conflict with the Magistrate.

Though powerful, her true motivations are as mysterious as the exact details of her background, causing her allies to question her loyalty as well as how long she can really hope to keep the vengeful elemental contained.

## Abilities

### Ice Staff

**Area Damage**
LMBAn Ice Staff that fires a frozen blast dealing 850 damage every second that explodes in an area on impact.

### Ice Block

14s • RMBBecome immune to all damage for 3s. Cannot move or attack.

### Soar

10s • Hop on your staff and take flight for 2 seconds.

### Ice Storm

**Area Damage**
 • UltimateFire a massive ice storm that lasts 4 seconds, damages for 40 every .25s, slows, and Cripples targets inside.

## Cards

### Default loadout

#### Chilled I

Card type
Blink

Card points
1

Card description
Blink grants 8% Reload Speed for 4s.

#### Frigid Field III

Card type
Ice Block

Card points
3

Card description
Gain 15% damage reduction for 2s when Ice Block ends.

#### Howling Gale IV

Card type
Ice Block

Card points
4

Card description
Gain 40% Movement Speed for 4s after Ice Block ends.

#### Keep Moving III

Card type
Armor

Card points
3

Card description
Increase movement speed when out of combat by 15%.

#### Teleport I

Card type
Blink

Card points
1

Card description
The range of Blink is increased by 10%.

### Cards

*For all of Evie's cards, see **Evie/Cards***
## Gallery

Evie's in-game profile
1. ↑ https://paladins.gamepedia.com/Evie
Barik

**Barik** is a Front Line Class Champion in Paladins, added on November 17th 2015..

## Lore

Long before he came to the Deepwerks and helped develop the crystal-powered technology spreading throughout the Realm, Barik was a clever inventor and resourceful engineer.

Since then, his signature contributions have appeared in almost every field and vocation, from mechanized mining suits and rocket-powered wings to the crystalline weapons used by Magistrate and Resistance soldiers alike.

After a falling out with the corrupt Magistrate commander assigned to oversee the security of the Deepwerks, he left and pledged his services to Valera and the Paladins.

## Abilities

### Blunderbuss

**Direct Damage**
LMBA short range blunderbuss shooting 13 pellets that deal a total of 500 damage, every 1s. Effective at Short Range.

### Barricade

**Shield**
15s • RMBDeploy a barricade that provides cover. Barricade has 5000 health and lasts 4 seconds or until destroyed.

### Rocket Boots

**Movement**
14s • A guided rocket charge that lasts 1s.

### Turret

**Direct Damage**
10s • Build a turret that fires at enemies for 120 damage every second and lasts until destroyed. You may deploy up to 2 turrets.

### Dome Shield

**Area Damage**
 • UltimateDeploy a 20,000 health Dome Shield for 6 seconds with a Flamethrower turret inside that deals 400 damage per second.

## Cards

### Cards

*For all of Barik's cards, see **Barik/Cards***
## Videos

Paladins - How to Play - Barik (The Ultimate Guide!)Paladins 20 Minutes of Barik Gameplay
## References

1. ↑ https://paladins.gamepedia.com/Barik
Bomb King

**Bomb King**  is a Damage Class Champion in Paladins, added on June 16th, 2016.

## Lore

During a fortress siege long ago, a clever warlord decided that the best way to breach her enemy's defenses would be to create walking bombs. Her warlock accidentally brought one of the larger bombs to life, creating the Bomb King. After destroying the warlord's entire army by himself, Bomb King struck out on his own delusional quest to visit the lands under his rule, which happened to be all of them.

The common folk knew better than to offend or even stand very close to him, as his regal demeanor can instantly change to furious, explosive rage at any moment.

## Abilities

### Sticky Bomb

**Area Damage**
0.7s • LMBThrow a sticky bomb every 0.7s that will stick to enemy Champions for 2s, with a maximum of 6 out at once. Sticky Bombs deal 900 damage in an area when detonated.

### Detonate

**Area Damage**
Requires Sticky Bombs • RMBDetonate all active Sticky Bombs, causing them to explode.

### Grumpy Bomb

**Area Damage**
12s • Throw a Grumpy Bomb that grows angrier over 3s, exploding dealing 800 damage and stunning all targets in range for 2s.

### Poppy Bomb

**Area Damage**
8s • Throw an unstable Poppy Bomb that sticks to any surface. Detonating this bomb applies a knockback.

### King Bomb

**Area Damage**
 • UltimateRoll into King Bomb for 5s. Explode and deal up to 2500 damage to targets near the center, knocking yourself back and stunning enemies. Ignores shields.

## Tips

*For tips on Bomb King, see **Bomb King/Tips***
## Cards

### Cards

*For all of Bomb King's cards, see **Bomb King/Cards***
## Videos

Paladins - How To Play - Bomb King (The Ultimate Guide!)Paladins - Bomb King - Ability RevealPaladins - Champion Teaser - Bomb King, His Majesty
## Gallery

Bomb King's in-game profileBomb King's promotional render
## References

1. ↑ https://paladins.gamepedia.com/Bomb\_King
Champions

**Champions** are the playable character roster in Paladins. They each have their own abilities and unique Cards. There are currently 46 Champions in the game, which can be purchased individually using in-game  Gold or  Crystals.

Champions are divided into 4 main classes: **Front Line**, **Flank**, **Damage** and **Support**.

New players start with 5 champions unlocked by default: Cassie, Jenos, Lex, Ruckus and Viktor. Players also gain temporary access to 4 champions from a rotating free champion schedule. The free rotation is changed every 2 weeks.

## Front Line Class

Front Line Champions excel at taking control of objectives such as points and payloads and protecting their team. They gain 100% more  Credits when standing near an objective.

AshAtlasBarikFernandoInaraKhanMakoaRaumRuckusTerminusTorvaldSilasGreaves12/sandbox profile.pngUser:SilasGreaves12/sandbox

## Flank Class

Flank Champions excel in both damage and mobility to help them in combat as well as chase and confirm kills from the enemy's rear. They gain 30% more  Credits from landing killing blows on enemies.

AndroxusBuckEvieKogaLexMaeveMojiSkyeTalusZhin

## Damage Class

Damage Champions can consistently deal high amounts of damage. They gain 100% more  Credits for dealing damage to enemy champions.

Bomb KingCassieDredgeDrogozImaniKinessaLianSha LinStrixTiberiusTyraAmerichino/Sandbox profile.pngUser:Americhino/SandboxViktorVivianWillo

## Support Class

Support Champions offer a wide range of utility, both offensive and defensive. They gain 100% more  Credits for healing allies. They gain eliminations from healing a target that gets the killing blow on an enemy. Support Champions also gain ultimate charge from healing done to teammates besides themselves. Healing that restores 0 Health won't provide ultimate charge.

FuriaGrohkGroverIoJenosMal'DambaPipSerisYing

## Champion list

1. ↑ Open Beta 46 Patch Notes | The Hand of Justice on Paladins.com
Volume 1

* Japanese
* English

This is the first volume of the Koi to Uso manga series. It was released by Kodansha in January 9, 2015.

## Summary

Yukari Nejima is no different from lots of 15-year-old boys. He goes to high school. He's into archaeology. And like his classmates, he's worried about turning 16 because that's the age when he, like all 16-year-olds in the same country, will be notified of his government assigned marriage partner. But Yukari has a problem: he's already in love with his childhood friend, Misaki. He has a plan to confess his feelings, but even if Misaki returns them, Yukari will soon meet another girl. The girl whom, by law, he will marry...

## Chapters

* 01: **First Love** (初恋, *Hatsukoi*)
* 02: **A Little Lie** (小さな嘘, *Chīsana Uso*)
* 03: **Talk About Love** (恋の話, *Koi no Hanashi*​)
* 04: **The Kiss of a Lie** (嘘の口づけ, *Uso no Kuchizuke*)
* 4.5: **A Friend's Love** (友達の恋, *Tomodachi no Koi*)

## Trivia

* Episode 1 of the anime adaptation of the series covers chapters 1-3.
Class

**Classes** are the four divisions of the champions in Paladins. They are:

* Damage Class
* Front Line Class
* Support Class
* Flank Class

After each match, four different players are picked as MVP's and are rewarded for being the Best in Class and playing to their strengths. The stat that got them to MVP for their class is also displayed. Note, that this is different from the accolades. Those are only relative to your team, this is relative to everyone in the match.

## Damage Class

* The **Damage Class** champions are the heavy damage dealers.
* They are equipped with high damage weapons and abilities.
* They often pack anti-shielding abilities.
* The Best In Class Damage award is awarded to the champion with the highest damage count in the match.

## Flank Class

* The **Flank Class** is for mid-range combat.
* These champions are the most versatile, and are a threat to all back lines.
* They possess great mobility and deadly weapons.
* These champions usually rely on strategic movements.
* The Best in Class Flank Award is awarded for the highest number of flanked eliminations.

## Front Line Class

* The **Front Line Class** are mainly suited to defending and attacking objectives.
* They have weapons that are effective in close quarter combat.
* These heavily armored champions carry shields and have much more health than normal champions.
* The Front Line Best In Class award goes to the champion who scores the highest objective time.

## Support Class

* The **Support Class** has champions with powerful support abilities.
* They generally have the weakest weapons.
* These champions are capable of healing, protecting, and boosting their allies.
* The Best In Class award for Support champions goes to the player with the highest healing count.
Shuu Igarashi

**Shuu Igarashi** (五十嵐 柊, *Igarashi Shuu*) is the best friend of Misaki Takasaki.

## ​**Appearance**

Shuu is a young girl with light purple hair and blue eyes. The root of her hair is significantly darker than the ends but the color is so light, her hair almost looks white. She is also the only character with drooping eyes.

In addition to her normal attire, she wears a scarf around her neck, even during summer.

## ​**Personality**

Shuu has a pretty cold attitude towards people and somewhat hates interacting with Yukari Nejima (due to him and his love complex). She is protective to Misaki Takasaki (shown by how far she's willing to go just to make her friend, Misaki happiness a reality).

## **Background**

Shuu is the granddaughter of Minister Ryou Igarashi, the inventor of the **Yukari Law** and she still maintains a close relationship with the Ministry. It was said that she will take the place in the ministry as a matchmaker in the future (due to her being a genius).

## **​Trivia**

* The kanji for her name **Shuu** (柊) means "holly".
* Shuu's surname **Igarashi** means "fifty storms" (五十嵐).

## ​**References**

​
Buck

**Buck** is a Flank Class champion in Paladins, added on November 17th, 2015.

## Lore

Buck's fighting style is informed by his diverse and complicated story, and is just as unique and esoteric. Pulling from his past experiences, he effectively combines the self-discipline of a devout monk, clever ambush tactics commonly used by underworld thugs, and the skills and weaponry of a front-line soldier into something more than the sum of its parts.

Once a loyal member of an elite Magistrate unit, he has returned to where it all began, Crosswind Hold, to join the Resistance in their struggle against the Magistrate.

## Abilities

### Shotgun

**Direct Damage**
LMBA massive shotgun that fires 28 small pieces of shrapnel that deal up to 980 damage every 1.4s. Effective at Short Range.

### Net Shot

**Direct Damage**
14s • RMBFire a net that slows a single target by 70% for 2.8s and deals 280 damage.

### Recovery

14s • Channel your inner energy and heal for 1400 Health over 2.1s.

### Heroic Leap

**Area Damage**
8.4s • Buck leaps an incredible height and distance.

### Buck Wild

**Direct Damage**
 • UltimateGo Buck Wild, refilling your ammo and causing your weapon to fire 84% faster for 8.4s.

## Cards

### Cards

*For all of Buck's cards, see **Buck/Cards***
Ash

**Ash** is a Front Line Champion in Paladins, added on June 1st, 2017.

## Lore

Ash made a name for herself in the Magistrate army by volunteering for front-line duty using experimental heavy armor and siege weaponry. Lacking finesse or subtlety, she more than makes up for it with brutal tactics and overkill. The War Machine, as she is called by her allies and enemies alike, earned the title every time the dust settled and she was all that remained on the scorched battlefield.

When the Resistance emerged and brought the war to Crosswind Hold, Ash led the charge against them with fury and determination.

## Abilities

### Burst Cannon

**Direct Damage**
RMBFire a shrapnel round every 0.9s that explodes in an AOE dealing 400 damage.

### Kinetic Burst

**Area Damage**
6s • LMBSuperheat your next shrapnel round. When you next fire, the round will instantly explode in a frontal cone, dealing 450 damage and applying a knockback.

### Shoulder Bash

**Direct Damage**
15s • Lower your shoulder and hurtle forward. Hitting an enemy will deal 800 damage and apply a strong knockback.

### Siege Shield

10s • Deploy a 5000 health shield that advances forward. Lasts 6 seconds.

### Assert Dominance

**Area Damage**
 • UltimateLeap forward and plant your Banner in the ground dealing 350 damage on impact and creating a Damage Immune zone for yourself that lasts 8s. You must remain in the zone to receive the Immunity.

## Cards

### Cards

*For all of Ash's cards, see **Ash/Cards***
## Videos

Paladins - Ash - Ability BreakdownPaladins - Champion Teaser - Ash, The War MachinePaladins - Who is Ash, the War Machine?
Card

## Cards

Cards are special, champion specific items that players use to improve various aspects of the champion's respective ability. Cards are only useable by the champion who unlocks them; for example, a Viktor could not use a Skye card. Cards are free and decks can be made immediately after buying the champion (if necessary).

### Card Values

**Rarity** - Each gem color corresponds with a different rarity.

* **Uncommon**
* **Common**
* **Rare**
* **Epic**
* **Legendary**

As well as champion talents:

* **Talent**

**Active**

* The Active is the unique way that the card will modify the player's character.

**Active Type**

* When a card's Active modifies one of the character's abilities or their weapon,

**Damage**

* When selected, this card will increase the character's damage dealt by the value shown. This applies to the in-hand attacks and abilities.

**Cooldown**

* When the player's character is knocked out, their cards will go on cooldown for this amount of time. While on cooldown, the player will not have the active attribute but will still benefit from the damage and health stats.

**Health**

* When selected, this card will increase the character's maximum health pool by the value shown.

For a list of available cards, click here.

### Constructing Decks

In the Loadout Menu for each champion, the player can specifically choose five different cards for their loadout, including Common, Uncommon, Rare, Epic, and Legendary rarity. A player can add or decrease points to the cards until they reach the required 15 points, thereby changing its rarity, on the following basis:

* **Common** - 1 point
* **Uncommon** - 2 points
* **Rare** - 3 points
* **Epic** - 4 points
* **Legendary** - 5 points

Additionally, once a card the player chooses has a value of 5 points, the loadout will be named after that specific card.

At the beginning of every match, the player can choose their loadout and a talent. After choosing at the start of the match, these cannot be changed.

There are three kinds of cards: Armor, Weapon, and Ability cards. Armor cards provide utility and defense, Weapon cards improve the player's weapon shots, and Ability cards will enhance or change their Champion’s abilities. These cards will specify which of the abilities they improve.
Drogoz

**Drogoz** is a Damage Class Champion in Paladins, added on April 21th, 2016.

## Lore

Born wingless as a mere wyrin underling to a vicious dragon, Drogoz escaped his servitude using a pair of crystal-fueled mechanical wings crafted by a dwarven engineer. The draconic blood in his veins flowed with cruelty and greed, compelling him to continue on a Realm-wide rampage of destruction as he amassed his own hoard, one that will rival that of the true dragons.

As the conflict between the Magistrate and the Resistance rages, Drogoz streaks through the sky above, swooping down to deal with his foes as quickly — and as violently — as possible.

## Abilities

### Rocket Launcher

**Area Damage**
LMBBombard lesser creatures with explosive rockets that deal 1000 damage per shot every 1 second.

### Fire Spit

**Area Damage**
8s • RMBSpit out an unstable loogie. Enemies hit by your flammable saliva take 150 damage and receiver 30% additional damage from your attacks for 4s.
**Bonus damage:** You may shoot your Fire Spit, causing a large explosion that deals 1000 damage.

### Salvo

**Area Damage**
20s • Pre-load all of the rockets from your magazine into your launcher. Your next fire will release all of the pre-loaded rockets. These rockets create larger explosions and deal 250 damage per shot. Deals 200% more damage to shields.

### Thrust

11s • Jet upwards into the air. Hold Space to use your booster.

### Dragon Punch

**Area Damage**
 • UltimateUnleash your fury and overclock your thrusters to deliver a high velocity punch that deals 100% of your target's maximum health as damage.

## Tips

*For tips on Drogoz, see **Drogoz/Tips***
## Cards

### Default loadout

#### Altitude I

Card type
Armor

Card points
1

Card description
Restore 20% of your maximum Booster Fuel when you get a kill or elimination.

#### Apex Predator III

Card type
Armor

Card points
3

Card description
Gain 21% Crowd Control reduction.

#### Fuel Tank III

Card type
Armor

Card points
3

Card description
Increase Booster Fuel capacity by 30%.

#### Hot Swap II

Card type
Weapon

Card points
2

Card description
Weapon hits increase your reload speed by 20% for 3s.

#### Rain of Fire III

Card type
Thrust

Card points
3

Card description
Booster consumes 30% less fuel for 5s after using Thrust.

### Cards

*For all of Drogoz's cards, see **Drogoz/Cards***
## Tips

*For tips on Drogoz, see **Drogoz/Tips***
## References

1. ↑ https://paladins.gamepedia.com/Drogoz
Daiki Takeda

**Daiki Takeda** (竹田 大樹 *Takeda Daiki*) is a first-year student at Kasugayama High and a classmate of Misaki Takasaki, Yukari Nejima and Yūsuke Nisaka.

## Trivia

* The name **Daiki** means "big, great" (大) (**dai**) and "tree" (樹) (**ki**).
* Daiki's surname **Takeda** means "bamboo" (竹) (**take**) and "field, rice paddy" (田) (**da**).
Atlas

**Atlas** is a Front Line Class Champion in Paladins, added on March 27th, 2019.

## Lore

There is no light in the future, only an all-consuming Darkness. The Realm is lost. Atlas will be born into this dark future as the son of a legendary Judge. Each day he fights to survive, and each night he finds solace in stories of the Realm that used to be. These stories give Realm-kind hope, but their final stand against the Darkness will fail tragically. All hope will be lost... save for one last glimmer.

In a desperate bid, Atlas studied old books of Crystal magic, and mastered the control of time. He researched old tales of what could have been the source of this destruction — of how the world had fallen. And then, Atlas stepped into the past, determined to save the Realm, and stop the Darkness, by changing the course of history itself.

## Abilities

### Chrono-Cannon

**Direct Damage**
LMBA futuristic weapon you can charge up to increase its accuracy and damage while firing fewer shots. Deals 900 damage every 1.5s if fully charging your shots.

### Setback

12s • RMBFire a concentrated ball of chronon energy that Rewinds its victim back to where they physically were 4s in the past. This blast reverts their Health to its lowest point during that period.

### Second Chance

18s • Rewind yourself to where you physically were 5s in the past. Your Health is reverted to its highest value during that period.

### Stasis Field

14s • Create a barrier in front of you to absorb all ranged attacks and projectiles. It lasts 5s.

### Exile

 • UltimateSupercharge your chronon accelerator for 5s. While in this state, you have 3 modified chronon weapon shots that will Banish enemies for 4s. Banished enemies can not be interacted with by anyone. Using this ability consumes 40% of your Ultimate charge and each shot consumes an additional 20%. Can be refired to cancel.

## Videos

Paladins - Ability Breakdown - Atlas, Man Out of TimePaladins - Champion Teaser - Atlas, Man Out of TimePaladins in 90 Seconds - Atlas, Man Out of Time
## References

1. ↑ https://paladins.gamepedia.com/Atlas
Drogoz/Tips

Rocket Launcher
The Launcher is good at eliminating low-mobility shields and tanks, such as Fernando or Barik.
Drogoz's rockets only move at medium speed, so it is important to factor the target's movement in.
A good item to buy for Drogoz is Wrecker, as his already massively damaging will weapon shots deal increased damage to shields.
Fire Spit
Fire Spit has a slow projectile speed, well-enhanced by the Lung Capacity (I-IV) card.
If you are cornered or outflanked, a well-aimed Fire Spit is a important cornerstone to survival.
Salvo
While Salvo is good for anti-shielding, it is a strong opening attack against an advancing team.
The high fire rate of Salvo can be useful if Drogoz is being cornered by a Front Liner.
While Salvo is versatile, it has a really high cooldown and should be used carefully.
Thrust
Keeping Drogoz airborne is important, as it lets him use all his abilities while avoiding enemy fire.
Drogoz is only well-countered by long-range hitscan champions while in flight.
Thrust is also an important counter to Flankers, who can easily take out Drogoz on the ground.
Trust can be very useful to evade enemy fire while raining down ammunition yourself, but be wary of Kinessa, as you will be a very big target for her in the air.
Dragon Punch
When using Dragon Punch, target a high priority tank or healer near the objective.
Don't waste it for some petty revenge tactic, as it will waste a valuable ability.
Dragon Punch is slower than Thrust and takes time to build up, so ensure that Drogoz is not exposed before using it and attempt to flank the enemy team first.
Ensure Thrust is out of cooldown after the kill, so that Drogoz can further inflict damage or escape.
If you are unable to kill someone with Dragon Punch, don't stress it by chasing after people. It is better to make it out alive, wasting an ability, rather than dying and still wasting the ability.
Damage Class

Damage Class is a Class in Paladins. The Damage Class champions generally deal high damage, have lower health, and are able to eliminate a whole team with their devastating ultimate abilities.

## Champion gallery

Bomb KingCassieDredgeDrogozImaniKinessaLianSha LinStrixTiberiusTyraAmerichino/Sandbox profile.pngUser:Americhino/SandboxViktorVivianWillo

## MVP

A Damage Class champions can receive MVP by doing the most damage.
Dredge

**Dredge** is a Damage Class Champion in Paladins, added on September 27th, 2018.

## Lore

Admiral Judd Roberts ruled the eight oceans as the Realm's most-feared pirate, until one final treasure led to his doom. The admiral stole the Warders' relics from the Resistance, but could not tame the dragons' might. His ship was destroyed, his crew scattered, and he sank to certain death in the oceans' depths.

The Abyss intervened and bore the admiral — now Admiral Dredge — back into the Realm of the living. Now the undead pirate travels the seas again, and no soul, living or dead, will take his treasure from him.

## Abilities

### Cursed Howitzer

**Area Damage**
LMBFire Abyssal mortars every 0.7s that bounce and explode, dealing 850 damage. Reloading fires a secondary projectile that deals 850 damage on impact. You deals up to 200 self-damage if caught in your own explosion.

### Broadside

**Area Damage**
RMBFire a burst of up to 3 depth charges over 0.3s that each deal 950 damage in an area. These charges arm when they hit the ground, slowly rising and exploding after 2s

### Shortcut

1s • Create shortcuts that allow you to traverse through the Abyss.

### Harpoon

**Area Damage**
14s • Launch a powerful harpoon that pierces enemies, dealing 800 damage and slowing them.

### Kraken

**Area Damage**
 • UltimateUnleash the Abyssal Kraken on your enemies to deal 2500 damage and knock back anyone caught in its tentacles.

## Videos

Paladins - Ability Breakdown - Dredge, Admiral of the AbyssPaladins in 90 Seconds - Dredge, Admiral of the AbyssPaladins - Behind the Scenes - Dredge, Admiral of the Abyss
## References

1. ↑ https://paladins.gamepedia.com/Dredge
Session 2

## Members

* Daniel G - Daran, Elven Cleric
* Eddie - Goliath Paladin
* Kevin - Ash Greyborn, Genasi Ranger
* Kyle - Misdir, Elven Ranger

## The Adventure

We begin our adventure with an invite from the town mayor, Emilian Togh. He has a reward and a big luncheon fest ready when they arrive. His parting advice is, "If you need to get out of town without being noticed, it's a good idea to go 'underground'.

On their way back to the tavern, they see a group of entertainers. A half elf, a kender, and a burly human. Tentatively watching, they see the kender tumble into the crowd, and things start to turn ugly. The goliath intimidates the crowd and saves the entertainers from a lynching. The half elf introduces her group to the party. She is Grace (not Dove), the kender is Blythe, and the human is Stallion. When asked about elves, Grace also mentions something about underground, and that elves have not been seen for a long time. Stallion also rebuffs Ash's advances on his girlfriend.

Looking for adventure, the party hears of a drunken ogre who is causing trouble. They head to the slums in the southeast of town, and are attacked by a gang of street thugs. Misdir jumped to the roof of a building and rained arrows on them while the rest of the party beat away. Daran beat ineffectively with his mace and went down.

Finding the tavern of the Wayward Elf, the party tried to intimidate the ogre they found there. It failed, and the ogre started to hit on Ash. Rebuffing his advances, a fight broke out. Gylian went down early after two hits from the ogre. Then Daran went down. From the back Misdir kept shooting arrows into the ogre. Ash filled the ceiling with crossbow bolts, as all of his shots missed their mark. With half the party down, Misdir took a huge hit. Ash dropped the ogre with a final shot. The ogre had some nice armor.

The party dragged the ogre outside, looted him, and then set him free. Banishing him from the town. The walk back to the tavern was uneventful, and the party had a party with The Herald and the entertainers from earlier. The Wayward Elf will probably get more successful with the help from everyone.

XP
--

2000 total

500 each

## Loot

* 705 gp

* 209 sp

* 75 cp

* 5 hematite gems (10 gp each)

* 4 bloodstones (50 gp each)

* 3 garnets (5 gp each)

* 30 bolts
* Magical large hide armor
Shield of Huma

## Huma's Shield

   Huma's Shield is +1/+2 vs. dragons.  Requires attunement.

## Description

This large shield is carved with intricate symbols of the Knights of the Crown.

## Unique Properties

The shield's magic also protects the wielder against breath weapon attacks, so that a successful Dex Save will result in no damage, and a failed save will result in only half damage.

Those who wield the Shield of Huma will find that they have advantage to saves against magic cast at them by dragons.

## History

This is the shield used by the legendary Huma Dragonbane. The shield is quite prominent in many of Huma's lesser tales, especially the ones before the time of the dragonlances.

It was said that the shield never failed Huma, and it saved his life many a time.

After the Blue Lady's War, a prophecy came about that said that when the Brightblade, Flint's Axe, and Huma's Shield were all reunited, it would bring about the symbolic return of Bob\*. What this prophecy means is a mystery.

* Bob, the Protector of the Weak is long forgotten god. One of the 7 Lords of Eir, or greater gods of light.
Androxus/Skins

**Default**

(Common)
 **Default Androxus collection**

**Cosmic Androxus**

(Epic, Mastery)
 **Cosmic Androxus collection**
 Mastery Required: **20**
 200   •  40000

**Fallen**

(Epic, Exclusive)
 **Fallen collection**
Obtainable in The Vault

**Huntsman**

(Epic)
 **Huntsman collection**
 400

**Steam Demon**

(Epic, Exclusive)
 **Steam Demon collection**

**Cangaceiro**

(Rare, Exclusive)

**Dasher's Antlers**

(Rare, Exclusive)
Template:Festive Chest

**Exalted**

(Rare, Exclusive)
 **Exalted collection**

**Imperator**

(Rare, Exclusive)
 **Imperator collection**

**Obsidian Androxus**

(Rare, Mastery)
 **Obsidian Androxus collection**
 Mastery Required: **14**

**Screech**

(Rare, Exclusive)
 **Screech collection**
Template:Little Box of Horrors

**Stage 4**

(Rare, Exclusive)
 **Stage 4 collection**
Obtained by linking a PS4 account.

**X**

(Rare, Exclusive)
 **X collection**
Obtained by linking an Xbox One account.

**Wraith**

(Common)
 **Wraith collection**
 160   •  30000
Abyssal Echo

video File:Placeholder
The abyssal echoes were 4 limited time mini-bosses that could appear randomly in a casual game. With them being Day Walker, Knightmare, Death Speaker, and Full Moon.

## Basic Function

During the limited time Dark Tides Event, One of the four bosses could randomly appear in a casual game. They had abnormally large health pools and were seeble through walls, albeit with a purple outline instead of a orange/yellow one. Defeating Day Walker, Knightmare, or Deathspeaker would grant you a Dark Doubloon (usable in the dark tides shop), and Full Moon would give a different currency. Both would only grant rewards if you managed to damage them.

They were also unlockable in bundles. Taking the form of skins usable by Vivian, Fernando, Ying, and Viktor respectively (see order in introduction)