April Fools' 2022 Build

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**Build 135.1** of Mindustry is the April Fools' build of 2022. Most of the game remains unchanged apart from some joke elements.

* The music on the main menu is a Mindustry rendition of Julius Fučík's *Entry of the Gladiators*, which is associated today with circuses.
* Blast Compound and Flare's sprites was changed to resemble the Among Us crewmate ( for Blast Compound andfor Flare)

Most importantly, the main menu has a new option called *The Event,* highlighted by rainbow text.

## The Event

When clicking on The Event, a new window is opened if you are on PC. You are then subjected to a brightly-coloured interface with five maps and nine characters, of which all but one map and one character (the Alpha) are initially locked. There is a *roll* option that allows you to gain new characters, but it requires 10 Copper each time. Copper can be earned from completing Maps, with a large bonus the first time a Map is completed.

## Maps

Maps in The Event take place on an 11x11 grid. A song plays in the background and your character can move in orthogonal directions, but must do so to the beat. If mistimed, your character does not move and you receive a score penalty of 2. Projectiles will spawn frequently in the form of Conveyors, Routers, and bullets from the Duo, Arc and Lancer, which must be dodged to avoid losing health and receiving score penalties. If you lose all health, the map remains uncleared and you do not receive any rewards nor unlock the next map.

### Map 1: Aritus - For You

A relatively simple map, you start out with 20 health. The song is at a moderate pace and the projectile density is low.

### Map 2: PYC - Stoplight

A slower song that you need to be careful with when moving. You start with 12 health.

### Map 3: Keptor's Room: Bright 79

Another moderately-fast song like with Map 1, you start with 15 health.

### Map 4: Aritus - Pina Colada II

This song is slightly faster than Map 1 and 3. You start with 12 health.

### Map 5: ADRIANWAVE - Peach Beach

The hardest map, with a fast song and complex patterns. Destroying turrets with your characters is extremely helpful, especially when Arcs begin showing up. You start with 10 health.

## Characters

Characters represent you in maps. They each have a special ability that is activated when a set number of turns go by. You start with the Alpha, but the rest can be unlocked by rolling (be warned that duplicates can occur and have no special effect).

They can be switched in-game using their assigned hotkeys or by manually clicking.

### Alpha

*the first of many*

Creates a Copper Wall every 10 moves. Copper Walls block all projectiles. They last for ten turns, but will be destroyed if your character moves over it or hits it with their special ability.

### Mono

*the gatherer*

Earns one extra point every 4 turns.

### Oct

*the protector*

Creates a shield every 30 moves. This shield carries over character switches, but not through maps. Protects from damage one time before dissipating and does not stack.

### Crawler

*boom*

Destroys 4 adjacent blocks every 4 moves.

### Zenith

*gaming*

Destroys the next 4 blocks in a line every 4 moves.

### Quad

*the "support" has arrived*

Destroys 8 adjacent blocks every 6 moves.

### Oxynoe

*as was foretold*

Destroys alternating adjacent blocks every other move. Alternates between horizontally and vertically.

### Sei

*crossed out*

Destroys blocks in a diagonal cross every 4 moves.

### Boulder

*it's just a rock*

Utterly useless. Cannot move.

## Trivia

* Animdustry refers to how it uses anime-styled versions of Mindustry units, but also how it was coded in the programming language Nim.
* The credits show a pixellated rendition of an in-development unit, the скат, which is "stingray" in Russian.
* Anuken, the developer of Mindustry, is the artist behind all units.