Reparation class assault carrier

MAS-Reparation class assault carrier

## Offensive and defensive specs

### Armament

2 3-AC-800cm ultra heavy coil gun. 16 80mm-BC-A assault cannons in 8 double turrets, 20 35mm point-defense guns in 10 double turrets, 78 helios missile pods, 8 destroyer-class missile silos

### Complement

200 Lancer class fighters, 400 Cutlass class fighters, 35 Saber class fighters, 80 Zweihänder bombers, 80 Hunter drop ships, 12 Fremont heavy lander's, 2 Valiant MK1 frigate, 25 Peller tug boats

## General information

### Power system(s)

1 mass fusion reactor supplemented by multiple heavy PM cores

### Additional systems

ATD, hydroponics, long range communications systems, long range scanning device, fleet command suite, flight catapult

## Overview

Commissioned in 165 DoS the Reparation assault carrier is the behemoth of the Aetherian sector, at a record setting 1.9 kilometers long which makes it the largest warship in Aetherian; only the Mituran's Talnora freighter is larger. After 26 years of R&D and building the first ship of the line the Eternal Reparation was complete in 340 ready to replace the aging Killamanora class. Making it's first major mission to stand guard on the Judecen boarder during the Grey fleet crissis. The Reparation class could provide the stationed fleets support for the entirety of the conflict without needing to return to port to resupply.

## Design and defense

Unlike the weak dedicated carriers of the Killamanora class the Reparation was designed as a do everything class. With a large amount of defensive and offensive weapons, spinal mounted coil guns, missiles, launch catapults for fighters, assembly lines and hydrogen refiners. The Reparations defenses were designed to be more defensive of it's dorsal hull where it's venerable launch catapult and flight control bridge, it's ventral hull was made with thicker plating with fewer venerable spots for attackers to hit; it is also expected that allied ships will be in better positions to defend it's ventral hull over it's dorsal one.

## Features

### launch catapult

The Reparation uses a magnetic rail system to launch fighter craft off the long section on its dorsal bow so that they do not require any fuel usage.

### War forge

The Reparation also features a supply management and re application system known as a war forge, using raw materials gathered from asteroids or other debris in space the ship can separate useful material and melt it down for use in manufacturing new vehicles or parts for its fleet.

### Hydrogen refiners

In addition to gathering raw material for use with the war forge the same system can be used to pull hydrogen for use in its main reactor. However this system is prone to jamming with lose debris during separation and often has to be cleaned out.

### Assembly line

The Reparation class features a minor assembly line to produce vehicles for use in ground invasions. This system can be re-calibrated to produce a number of vehicles or tanks. However it is limited in the size of it can produce and is often much slower to produce a finished product then a dedicated assembly line.

### Heavy landing ships/prefabricated bases

The Reparation class is designed primarily for the delivery of troops and supplies during long campaigns, as such it holds 12 prefabricated bases and 12 heavy landing craft to bring them to the surface.These bases can hold vehicles and gun ships for prolonged ground campaigns. The heavy landing ships however are often prone to break down and are only used for moving heavy equipment rather then the much more useful hunter class shuttle.

## Compliment

### Standard load:

#### Aircraft:

* 400 F-102 Cutlass class fighters
* 200 F-103 Lancer class fighters
* 35 F-104 Saber class fighters
* 80 B34 Zweihänder class bombers

715 aircraft

#### Utility ships

* 80 Hunter class drop ships
* 12 Fermont Heavy landers
* 2 Valiant MK1 frigate
* 25 Peller tug boats

119 utility ships

### Max load:

800 aircraft

140 utility ships

## Cost

Construction price: 150,929,335,223 Shards

Armor cost: 1,937,797,120,000 Shards

Weapon cost: 100,250,000,000 Shards

Internal systems cost: 4,300,000,000,000 Shards

Total cost: 7,488,976,455,223 Shards

## Known ships

* MAS-Eternal Reparation -X.O Grand Admiral Gabrion Reyes -C.O Unknown
* MAS-True born Reparation -X.O Grand Admiral Mara Endula -C.O Unknown
* MAS-Unfaithful Reparation -X.O Grand Admiral Shaun Keys -C.O Admiral Ryan Marcus
* MAS-Swift Reparation -X.O Grand Admiral Rwolin Harper -C.O Unknown
* MAS-Absolute Reparation -X.O Grand Admiral -C.O Unknown
* MAS-Luxurious Reparation -X.O Unknown -C.O Unknown
* MAS-Grimm Reparation -X.O Unknown -C.O Unknown