Towers

# This page lists all the known towers of Pretty Epic Tower Defense.

*Subtitle* - ¨Uses his mind to destroy his adversary¨

*Description - ¨An early game tower that uses his mind to swiftly tear apart any enemy he sees.¨*

*Subtitle* - ¨everyday, starting tower. Just got the job for extra cash.

Description - ¨This guy is best used really early game to take out zombies for beginners. He should mostly be used in gamemodes like Normal or Nightmares. But starts to struggle in anything after wave 10, unless you get him his shotgun¨

*Subtitle* - ¨Demolitionist that destroys early game.¨

*Description* - ¨Good for the clumps of normals early game, but starts to struggle against high health of the mid to late game. Uses dynamite to blow up clumps of enemies.¨

*Subtitle - ¨¨*Professionals have standards*¨¨*

*Description - ¨*The Twin using a long ranged weapon to fire, shoots at enemies from far away. It is recommended to set its targeting to strong.¨

Subtitle - ¨This feller applied for the job thinking it was for a bakery.¨

*Description* - ¨The wizard applies the elements of The Void, Freezer, and Radioactive Man all into 1 tower. However all the effects are weaker and come at a heavier cost. Good for a mix of effects on enemies.¨

Subtitle - ¨Factually the worst tower in all Tower Defense games.

Description - ¨A tower that slows your adversary. It works best against already slow enemies to give heavy hitters more time to beat down its health.¨

Subtitle - ¨Radioactive waste, used as a weapon.¨

Description - ¨A tower very good for late game, can be used in numbers to quickly destroy the health of bosses and tankier enemies in a flash as its radioactive waste does damage over a considerable amount of time.¨

Subtitle - ¨GTCS speedrunner, a fast above average tower designed to take out the small ones quick. With high cost, it will filter out the weaklings.¨

Description - ¨Good against low health fast enemies, but struggles against bosses. Better use any wave that isn't a boss wave or has many high health enemies.¨

Subtitle - ¨Fast Heavy hitter for mid-game use.

Description - ¨The secondary of the lore, uses his fists to quickly punch down anything in his path, Good for early, mid, and late game defense.¨

Subtitle - ¨You all know it, a farm to bring in cash every wave.¨

Description - ¨The farm brings in cash every wave, however it is very expensive and is best to start placing early on.¨

Subtitle - ¨A support tower, that really wants to help his allies despite their rudeness.¨

Description - ¨This little fella buffs nearby towers by increasing their range and attack damage. Can easily turn early game units into deadly killing machines, at an expensive cost.¨

Subtitle - ¨Nobody knows his true power, and potential. Sometimes struggles to have eyes.

Description - ¨A very good tower, in which any enemy below the tower´s Health to Void value dies upon hit. If their health is over that value however the enemy will take normaal damage. This tower was designed for Forever mode.

(this tower is not obtainable to players and can only be gotten by admins this may be changed)

Subtitle - ¨use it.¨

Description - ¨none shall survive the macrowave of death.¨