recursal/Fanatic-Fandom huggingface dataset:
Crowncorn

**Crowncorn** is a produce tradeskill material and is used by cooks and technologists. Players can collect and plant the  [seeds].

## Source

Crowncorn is obtained through the farming hobby and can be found in Auroria, Galeras, and Whitevale.

## Schematics

Crowncorn is used in the following schematics:

### Cooking

* [Honeywheat Bread Pudding]
* [Roasted Crowncorn]
Crumbled Glory

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Crumbled Glory** is an explorer cartography mission in Ellevar.

## Description

Head into southern Ellevar and transmit the location of any Eldan ruins you find

A scouting expedition located a ruined Eldan installation in the foothills of Southern Ellevar. Evidence suggests more Eldan outposts could be further in the mountains. Begin searching the area and transmit back any discoveries you make.
Critical Hit III

Power Cost: 1

**Critical Hit III** is an AMP.

## Classes

The branch that this AMP is located on depends on the class. For Engineers, Stalkers, and Warriors it is located on the Assault branch. For Espers, Medics, and Spellslingers it is located on the Hybrid Assault/Support branch.

## Series

* Critical Hit I
* Critical Hit II
DATACUBE DECRYPTION: Farside

**DATACUBE DECRYPTION: Farside** is a scientist datacube decryption mission on Farside.

## Description

Find all of the Eldan Datacubes in Farside

Uncover the Eldan secrets contained in datacubes throughout Farside!

## Completion

You found all of the Eldan Datacubes in Farside!

## See also

* Farside Zone Lore entries
* List of Farside Dominion scientist missions
* List of Farside Exile scientist missions

## External links

* DATACUBE DECRYPTION: Farside on the Jabbithole Database
Critical strike deflect

Random Thoughts and Questions on Critical Strike Deflect (CSD). How is it calculated? Does it reduce others chance to critical hit you. Say you have 5%, and they have 20% crit. Do they functionally have 15% crit against you? OR if they roll a crit, do you have a 5% chance to deflect it, making them have functionally 19% to crit, and 1% more to 100% deflected.
Cooking

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Cooking** is a hobby that uses produce and meats to create delicious delicacies. By mixing different additives at cooking stations, cooks can discover recipes that provide all kinds of benefits and buffs.

## Trainers

* Celestion Chef
* Chef Abbigail

## Schematics

* COOKING I
* ALGOROC EATS COOKING
* MEAT CHEF
* ALGOROC CHEF

Cook 300 Meat Meals

Cook 50 Algoroc eat meals

* COOKING II
* DERADUNE VICTUALS COOKING
* Poultry Chef
* Deradune Chef

Cook 300 Poultry Meals

Cook 50 Deradune Victuals Meals

* COOKING III
* CELESTION COMESTIBLES COOKING
* BUG CHEF
* CELESTION CHEF

* COOKING IV
* ELLEVAR EDIBLES COOKING
* SEAFOOD CHEF
* ELLEVAR CHEF

* COOKING V
* GALERAS GRUB COOKING
* VEGETARIAN OPTION CHEF
* GALERAS CHEF

* AURORIA CHOW COOKING
* AURORIA CHEF

* WHITEVALE VITTLES COOKING
* WHITEVALE CHEF

* FARSIDE FOOLS COOKING
* FARSIDE CHEF

* WILDERRUN PROVISIONS COOKING
* WILDERRUN CHEF

* MALGRAVE SUSTENANCE COOKING
* MALGRAVE CHEF

* GRIMVAULT GRIM VITTLES COOKING
* GRIMVAULT GRIM VITTLE CHEF

* CLASS COOKING
* CLASS CHEF

* HYBRID MEAL COOKING
* HYBRID CHEF

* DATASCAPE COOKING
* DATASCAPE CHEF

* ELDER COOKING
* ELDER CHEF
Cubig

Cubigs are heavily modified porcine species developed in the gene labs of the Protostar Corporation. Engineered for maximum docility, flavor, and weight, they have also been designed in a roughly cubical shape that alloows for easy stacking. Cubigs are a source of many fine Protostar food products, the most popular of which is Protostar Cubacon. Males are called cuboars, while females (which are much rarer, due to their origins in cloning facilities) are simply called cubig sows.

## Cuboar Mutations

Scanbot data shows the rate of mutation in Protostar's genetically modified male cubigs has increased markedly since the creatures were brought to Nexus. Though intended to increase growth and metabolic rates, allowing for larger cuboars which reach maturity more quickly than before, the forced mutations have only half-worked. Though the size of the mutated cuboars has indeed increased and they do reach maturity much more quickly, they have also become extremely aggressive toward other life forms, even other cubigs.

## Cubig Sows

Most cubigs are produced in Protostar cloning laboratories, and by default are usually male. In rare instances, a female cubig sow will emerge from the cloning process, only to be repurposed to create additional clone source material. On the planet Nexus, however, cubg sows appear in greater numbers, and many have escaped into the wild with cuboar mutants. There they have begun active wild breeding populations. The means Nexus is the only planet in the known universe where wild cubigs run free.
Crimson Isle Research Materials

**Crimson Isle Research Materials** is a salvageable container.

## Contents

The following items have been found in this container:

* 4  44
* [Basic Medishot: Instant Healing] x3
* [Tough Jerky]
* [Analyst's Radioactive Aegis]
* [Analyst's Resonant Aegis]
* [Analyst's Reverberant Aegis]

## Source

Crimson Isle Research Materials are obtained as a zone completion reward for completing all the scientist path missions on Crimson Isle.

## See also

* [Levian Bay Research Materials]
* [Northern Wilds Research Materials]

## External links

* Crimson Isle Research Materials on the Jabbithole Database
CIVIL SERVICE: High Living

**CIVIL SERVICE: High Living** is a settler civil service mission in Auroria.

## Description

Further Dominion goals by building amenities in Hycrest and its surroundings.

Welcome to Hycrest, settler. There are several Settlement Authority projects in the area that require your aid.

## Objectives

* Help build amenities to increase the glory of Hycrest
* Facilitate transport around the area
* Build up the offerings of Greenfield Estate
* Provide support to Camp Reclamation
* Render aid to Arvina's Farmstead
* Help cut harvest times in Vandarian Orchard

## Completion

Your efforts in the area are being lauded, Settler.

## External links

* CIVIL SERVICE: High Living on the Jabbithole Database
CACHE: Bio-Dome Supply Recovery (Dominion)

**CACHE: Bio-Dome Supply Recovery** is a settler cache mission on Farside.

## Description

Recover scattered Settler Supply Caches

A whole team of Settlement Authority settlers went missing, as did their supplies. Retrieve them for us, Settler!

## Locations

* The Beryl Forest behind Banespore at (2125.01 -1784.79)
* Primal Energy Lab at (1413.21 -2072.08). Need the the Platform Support from the settler depot nearby to reach the location.
* Tanglevine Village in the northwestern corner of the village at (1078.53 -1749.06)
* Tanglevine Village near the entrance to Progenitor's Hideaway at (1332.66 -1561.25)
* Tanglevine Village on top of the waterfall at (1282.41 -1631.13). Climb the rocks at (1299.41 -1538.55) to get up to the waterfall.
* Progenitor's Hideaway near Lucent's grave at (1787.63 -1497.37)

## Completion

Not all is lost when our men go missing, at least.

## See also

* List of Farside Dominion settler missions

## External links

* CACHE: Bio-Dome Supply Recovery on the Jabbithole Database
Cubacon Melt

*This article is a stub. You can help WildStar Wiki by expanding it.*

 Use: Eat: Restores ? Health and ? Focus every 1s while eating. After eating, you become Stuffed for 30 minutes:
Stuffed: Increases your Critical Hit Severity Rating by ? and your Health by ?.

**Cubacon Melt** is a Auroria Chow Cooking item.

## Source

Cubacon Melt can be created through cooking.

**Materials**
* [Cubacon] x2
* [Honeywheat] x2

**Additives**

## Recipe

The recipe for Cubacon Melt is a variant of the  [Smoked Cubacon] recipe.

## External links

* Cubacon Melt on the Jabbithole Database
Crimson Isle (archive)

This is the Galactic Archive entry for "Crimson Isle." If you wish to read the wiki's version, please click here.

A wild and lawless region on the fringes of the Dominion-controlled Deradune province, the Crimsion Isle is red, rocky, and appears to conceal a significant amount of lost Eldan technology. The Dominion has recently sent an invasion force to secure the area, which has seen an uptick in Exile infiltrators and attacks by wild beasts. It is believed that a group of Exiles dubbed the Megatech Division are seeking to use ancient Eldan weapons systems against Dominion targets.

## Savage Coast, The

The Savage Coast is the Dominion's chosen landing zone for the Crimson Isle invasion. It is more or less under sole Dominion control, but is still rife with aggressive local creatures. Pacification efforts are still underway.

## Megatech Division, The

The Exile Academy of Science contains many subfactions dedicated to specific areas of scientific research. The so-called Megatech Division is a somewhat controversial XAS group devoted to the discovery and salvage of the Eldan's biggest and most powerful machines. They are particularly interested in the mighty Eldan Annihilator constructs found in areas like Crimson Isle and Algoroc.

> “
>  Big is good. Bigger is better. Biggest is best.
>  -- Megatech Division Motto
>
>
>
Chompacabra

Chompacabras are a predatory species found only on Nexus. With a frighteningly inverse ferocity-to-size ratio, these diminutive, cuddly-looking omnivores represent an unpredictable menace to Dominion and Exile alike. Though chompacabras are small, they are able to take on creatures many times their size, using their expandable jaws to engulf their food in massive gulps that vanish impossibly down their tiny gullets. Fortunately for all life on Nexus - and perhaps all life in the galaxy - chompacabras are fairly rare. Most are solitary creatures that rarely interact with their own kind and have never been observed mating or rearing young. It is unknown how their life cycles begin or end, in fact. The mysterious chompacabras will no doubt continue to provide ample subject matter for scientists on Nexus for decades to come.

## Appetite

The chompacabras' digestive secret was only recently determined by xenobiologists. Chompacabras possess a hyperaccelerated digestive system that processes food into energy more quickly than it can be consumed - making their digestive tracts essentially bottomless. While this provides incredibly efficient nutrition for the chompacabra, it effectively eliminates whatever the chompacabra eats from existence forever.
DATACUBE ENTRY: Misguided Concern

**DATACUBE ENTRY: Misguided Concern** is a datacube Zone Lore entry found in Deradune.

## Location

This datacube can be found at The Niwha, the tornado storms are needed to reach the datacube. The first tornado is at (-4391, -1652) use it to get into the wall straight ahead of the tornado, then make you're way to the second one behind the wall (-4398, -1542), the cube will be on the platform.
Crisis Wave

No cooldown

 Requires lvl 6
 +2 health

**Crisis Wave** is a Medic support ability available at level 6.

## Patches

* **Patch 12/09/2015 (9 Dec 2015):** Base heal increased to 90.01% Support Power and 39.17 per level, from 82.88% and 36.08.
Base Focus cost reduced to 66 Focus, from 80.
* **Patch 11/11/2015 (11 Nov 2015):** T8: Grants a Beacon for 4s. Beacon: Increases Incoming Healing by 10%.
* **WildStar: Reloaded (29 Sep 2015):** Base heal reduced to 82.88% Support Power and 36.08 per level, from 110.5% and 48.11.
Tier 4: Landing a Multi-Hit restores 1 Actuator
Relative Focus Cost reduced by 42%
* **The Protogames Initiative (3 Feb 2015):** Tier 4 Bonus: Will no longer grant an extra Actuator-free cast when using Hold to Continue Casting.
Tier 4 Bonus: Will no longer apply the cost debuff if the caster is already under the effects of the debuff at cast start.
* **Strain (1 July 2014):** Fixed an issue where using Tier 4+ would consume all 4 Actuators following Energize.
Crimelords of Whitevale

## DEAD ASPHALT

You and your fellow Blood Scions return to find your biker lair ablaze and buddies perforated. Looks like one of the rival gangs from Thermock Hold needs to be taught a lesson. So now it's time to rebuild, reload, and do a little legwork. And if your witnesses still aren't cooperative, then get to work on their other limbs.
DATACUBE ENTRY: Visionary Decision

**DATACUBE ENTRY: Visionary Decision** is a datacube Zone Lore entry found in Southern Grimvault.

## Lore entry

*The time is now at hand. Soon, the six shall become one, and the universe shall witness the coming of a new god.*

## Location

This datacube can be found in the Spineridge Nest just north of the teleporter to the Corrupted Installation at (1880.91 -2122.92).
Creatures

* Augmentor
* Girrok
* Probe
* Protector
* Rootbrute
* Scrab
* Skeech
* Stemdragon
* Strain
* Yeti
* Xenobite
* Snoglug
* Rowsdower
* Roan
* Gronyx
* Dagun
* Ravenok
* Dawngrazer
* Elemental
* Giant
* Jabbit
* Stumpkin
* Terminite
* Vind
* Buzzbing
* Walatusk
* Garr
* Malverine
* Boulderback
* Razortail
* Splorg
* Chompacabra
* Sludgeon
* Gorganoth
* Skug
* Spider
* Fraz
* Gribbon
* Steamglider
* Skeledroid
* Vulcarrion
* Mammodin
* Pumera
* Spikehorde
* Canimid
* Cubig
* Category:Creature images
* Shadowfall
* Stonepile
* Claymore XT-9
* Nomjin
* Iiksy
* Prodigy
* Deadbough
* The Shadow Queen
* Mikolai the Malevolent
* AG5 Blitzbuster
* Nym Maiden of Mercy
* Dominator
* Galegut
* Stanch
* Gnawer
* Frostshard
* Demonclaw
* Barebones
* Wormwood Acolyte
* Wormwood the Wraithmaker
* Acacia
* Atethys
* Asteria
* Iron wurm
* XL-51 Goliath
* Groundswell Guardsman
* Captain Fripeti
* Kurg
* Oxian
* Slank
* Veshra the Eye of the Storm
* Queen Bizzelt
* Gravek the Swale-Striker
* Doomthorn the Ancient
* Moreg the Mauler
* RG3 Blitzbuster
* Brigadier Bellza
* Black Besieger
* Slopper
* Exterminator Cryvex
* Veldrok the Vindicator
* Zersa the Betrothed
* Bloodwing the Engorged
* Gnarls
* Warpigs
* Category:Buzzbings
* Category:Stemdragons
* Category:Gronyx
* Category:Hookfoots
* Category:Elementals
* Category:Ravenok
* Category:Cubigs
* Category:Boulderbacks
* Category:Canimid
* Category:Chompacabras
* Category:Dagun
* Category:Dawngrazers
* Category:Fraz
* Category:Garr
* Category:Giants
* Category:Girrok
* Category:Gorganoth
* Category:Gribbons
* Category:Kurg
* Category:Malverines
* Category:Mammodin
* Category:Oxian
* Category:Razortails
* Category:Rootbrutes
* Category:Scrab
* Category:Skeledroids
* Category:Skug
* Category:Spiders
* Category:Spikehordes
* Category:Squirg
* Category:Steamgliders
* Category:Stumpkins
* Category:Terminites
* Category:Vulcarrion
* Category:Yeti
* Squirg
* Category:Roan
* Meldrid the Decrepit
* Blisterbane
* Flamesurge
* Flamebinder Sorvel
* Squall
* Pharos the Immolator
* Magthar the Meteorborn
* Suul of the Silva
* Rumble
* Category:Vind
Critical Hit Severity II

Power Cost: 1

**Critical Hit Severity II** is an AMP.

## Classes

The branch that this AMP is located on depends on the class. For Engineers, Stalkers, and Warriors it is located on the Assault branch. For Espers, Medics, and Spellslingers it is located on the Hybrid Assault/Support branch.

## Series

* Critical Hit Severity I
* Critical Hit Severity III
Create Portal - Capital City

120.0 min cooldown

 Requires lvl 10
 Activation: Opens a portal to the Capital City for the next 120.0s.

**Create Portal - Capital City** is a scientist ability available at path level 10.

## Tier 1

The Tier 1 upgrade, learned at path level 23, reduces the cooldown to 90 minutes and the duration to 10.0s.

## Tier 2

The Tier 2 upgrade, learned at path level 29, reduces the cooldown to 60 minutes and the duration to 10.0s.

## See also

* Holographic Distraction
* Summon Group
Cruisin' for a Bruisin' AMP

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

 Use: Cruisin' for a Bruisin': When your attack is deflected, gain an Empower. Can only occur every 10s.Empower: Increases Critical Hit Chance by 20% for 5s.

**Cruisin' for a Bruisin' AMP** is an Engineer AMP unlock item. Using the item unlocks the Cruisin' for a Bruisin' AMP.

## Source

Cruisin' for a Bruisin' AMP can be purchased for 1  54  46  from the following vendors with popular rank from their respective reputations:

### Dominion

Dominion vendors require reputation with the The Wilderrun Campaign.

* Provisioner Jazira - Fort Vigilance, Wilderrun
* Merchant Dahzri - Rotwood Collective, Wilderrun

### Exile

Exile vendors require reputation with the Wilderrun Expedition.

* Merchant Snowglimmer - Fool's Hope, Wilderrun
* Shipper Darkpaw - Research Camp Echo, Wilderrun

## See also

* [Can't Touch This AMP]
* [Keep up the Pace AMP]
* [Reflexive Actions AMP]

## External links

* Cruisin' for a Bruisin' AMP on the Jabbithole Database
DATACUBE ENTRY: Remarkable Creature

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Datacube Entry: Remarkable Creature** is a Zone Lore entry found in Blighthaven.

## Lore Entry

I have only met her once, and she is indeed a remarkable creature. Blessed with intelligence, beauty, innocence, and virtually unlimited power. She is unquestionably the Eldan's greatest accomplishment.
Critical Hit Severity I

Power Cost: 1

**Critical Hit Severity I** is an AMP.

## Classes

The branch that this AMP is located on depends on the class. For Engineers, Stalkers, and Warriors it is located on the Assault branch. For Espers, Medics, and Spellslingers it is located on the Hybrid Assault/Support branch.

## Series

* Critical Hit Severity II
* Critical Hit Severity III
DATACUBE DECRYPTION: Illium

**DATACUBE DECRYPTION: Illium** is a scientist datacube decryption mission in Illium.

## Description

Find all the Eldan Datacubes in Illium

Scan all the Eldan Datacubes located in Illium

## Completion

You have successfully scanned all the Eldan Datacubes in Illium!

## See also

* Illium Zone Lore entries
* List of Illium scientist missions

## External links

* DATACUBE DECRYPTION: Illium on the Jabbithole Database
Crowe Gang

The **Crowe Gang** is a cutthroat band of mercenaries, bandits and highwaymen. Known for preying upon the miners and frontiersmen who have settled in Algoroc, the Crowe Gang has long been wanted by the Exile Judges--but capturing them has been difficult, as they are well acquainted with the many caves and hidden passes located throughout the territory.

The Crowe recently bought themselves protection from the Exile Judges by allying themselves with the Darkspur Cartel. Without fear of legal retribution, the Crowes have taken over an old mining town to north of Gallow, setting up a profitable bootlegging operation brewing slush--a potent hooch outlawed by most Exile communities. Using their new criminal connections, the Crowes have been running slush all over Algoroc--selling it to the miners and townsfolk who find themselves oppressed by the Darkspur Cartel.

The Crowes are worried about the imminent arrival of Judge Kain and his Justices--but their bootlegging operation is making them stinking rich, and they will do anything in their power to make sure that the good times don't come to an end...

**ARCHIVE FUN FACT**! Slush is a potent beverage. Along with being a well-known intoxicant, it is has also been used for window cleaning, paint removal, and rocket fuel.

## See also

* Darkspur Cartel
* Deadstar Marauders

## Sources

1. ↑ http://www.wildstar-online.com/en/blog/wildstar\_wednesday\_algoroc\_rogues\_gallery.php
Crowncorn Starch

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Crowncorn Starch** is a tincture.

## Source

Crowncorn Starch can be crafted by apprentice technologists.

**Materials**

## Schematic

The schematic for Crowncorn Starch is unlocked by ...

## Uses

Crowncorn Starch is used in the following schematics:

## External links

* Crowncorn Starch on the Jabbithole Database
Cryo Crisis

Start:

**Cryo Crisis** is an Exile quest. It is obtained The Gambler's Ruin by speaking with Deadeye Brightland in the Cryogenics Bay.

## Description

You've been awakened by Deadeye Brightland in the Cryogenics Bay of the Gambler's Ruin. Brightland has asked for your help in finding and reviving his wife, Sadie, before she falls victim to the arkship's failing power system.

## Objectives

* Follow Deadeye Brightland in the Cryogenics Bay
* Activate the Main Power Generator Console in the Cryogenics Bay
* Activate the Cryo Controls to free Sadie Brightland from her Cryo Controls in the Cryogenics Bay
* Ride the tram to the Medbay

## More info

***Your wife?***

*Her name's Sadie, and she's... she's pregnant. If we don't find her cryopod soon, she'll be done for.*

***What happened here?***

*The Cryogenics Bay's gone to hell, and everythin' else is shut down. Some backup generators are runnin', but it ain't enough to keep the pods powered up.*

***Where's everyone else?***

*Either stuck in cryopods, down with the cryosickness, or dead. I been lookin' for someone to help me get the generator runnin', which is how I found you.*

***Cryosickness? What's that?***

*Cryosickness is a death sentence if it ain't treated quick-like. That's why we gotta find Sadie... now!*

## Episode progression

1. **Cryo Crisis**
2. Medbay Mayhem
3. Have a Drink on Me
4. A Little Friendly Carousal
Crimson Marauder's Costume Kit

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Crimson Marauder's Costume Kit** is a salvageable container that rewards a costume set.

## Contents

Upon use, Crimson Marauder's Costume Kit provides one of the following:

## Source

Crimson Marauder's Costume Kit can be obtained from a .

## External links

* Crimson Marauder's Costume Kit on the Jabbithole Database
Cubacon

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Cubacon** is a Meat tradeskill material and is used by cooks.

## Source

Cubacon is obtained through the survivalist tradeskill and can be found in Auroria.

## Schematics

Cubacon is used in the following schematics:

### Cooking

* [Hycrest Ravioli]
* [Idyllridge Linguini]
* [Smoked Cubacon]
* [Cubacon Melt]
Critical Hit II

Power Cost: 1

**Critical Hit II** is an AMP.

## Classes

The branch that this AMP is located on depends on the class. For Engineers, Stalkers, and Warriors it is located on the Assault branch. For Espers, Medics, and Spellslingers it is located on the Hybrid Assault/Support branch.

## Series

* Critical Hit I
* Critical Hit III
DATACUBE ENTRY: Vital Ascendancy

**DATACUBE ENTRY: Vital Ascendancy** is a datacube Zone Lore entry found in Wilderrun.

## Lore entry

*I am not afraid of what will transpire tomorrow. I have seen the others, and I know the risks. But I am very curious as to how I will see the world after it happens. Will I be benevolent? Vengeful? Cruel? Or will such emotions no longer have meaning for me? Perhaps the gods are beyond such petty concerns.*

## Location

This datacube can be found in The Gamma Ruins at (3243.00 -2905.51).
Crimson Badlands

*This article is a stub. You can help WildStar Wiki by expanding it.*

The **Crimson Badlands** a region located on the Olyssia continent of Nexus. It was introduced on 1 July 2014 as part of the Strain Ultradrop. It is a level 50 version of Crimson Isle and serves as a daily quest hub. Quests completed in the Crimson Badlands award MISSION: Crimson Badlands or OPERATION: Crimson Badlands reputation.
DATACUBE ENTRY: Geological Irony

**DATACUBE ENTRY: Geological Irony** is a datacube Zone Lore entry found in Malgrave.

## Lore entry

*Before coming here, I was informed by the Archon that I will not be one of the six - and it appears that none of my colleagues in the Order of the Shapers will be selected either. It may be inappropriate to say, but I have never been so relieved.*

## Location

This datacube can be found in the Shardspire Canyon at the base of a couple of crystalline spires at (1329.97 3188.80).
Currency

There are several types of **currencies** used in *WildStar*. A player's currency can be viewed in the lower right corner of the game window next to the inventory.

## Standard currency

* Copper
* Silver - 1  = 100
* Gold - 1  = 100
* Platinum - 1  = 100

## Non-standard currency

* Renown - Earned through social activities such as grouping or mentoring.
* Elder Gems - Acquired using Elder Points earned at level cap. 75,000 Elder Points = 1 Elder Gem
* Glory - Earned by completing objectives in Veteran Dungeons and Raids.
* Prestige - Earned by defeating enemy players and completing PVP objectives.
* Crafting Vouchers - Rewarded by tradeskill work orders, spent on tradeskill talent respecs, mid-game crafting schematic purchases, crafting materials, elder game crafting schematics, elder game crafting materials.
* Influence - Earned by a guild by grouping together.
* OmniBits - Earned from normal world loot drops, and they are spent in the in-game Store.
* Service Token - Sold in the in-game Store. Use them with services such as Wake Here, Holo-Wardrobe and Rune Modifications.
* Fortune Coins - Spend the Fortune Coins in Madame Fay's Fortunes. More can be purchased from the in-game Store.
* Cosmic Points - Earned by spending money on WildStar and in the WildStar Shop. Used in the Cosmic Rewards system.
* Protobucks - Purchased from the WildStar Shop and used in the in-game Store.
* Character Boost Tokens - Create a new level 50 character. (Not Yet Implemented)
Crate Expectations

**Crate Expectations** is an architect tradeskill quest. It is obtained in Thayd by interacting with the work order board in Academy Corner.

## Description

Coordinator Mills has put out a call to Architects of Thayd for transportation containers to move supplies to the front lines of Galeras. Aid the relie effort by crafting some for Exile forces here in Thayd.

## Objectives

* 0% Obtain for Coordinator Mills in Thayd

## See also

* Firestarter
* Local Architecture
Cuboar Deprecation

Remove rejected Cuboars from the farm before a costly inspection!

**Cuboar Deprecation** is a combat challenge in Auroria.

## Rewards

* Good Luck!
	+ [Cuboar Leather Foot Guards]

* Average Odds:
	+ [Standard Titanium Gauntlets]

* Best Odds:
	+ [Chest of Crafting Components]
	+ [Satchel of Scavenged Supplies]

### Tiers

* **Bronze** - Selecting a reward gives 2x the odds.
* **Silver** - Selecting a reward gives 4x the odds.
* **Gold** - Selecting a reward gives 10x the odds.

## External links

* Cuboar Deprecation on the Jabbithole Database
DATACUBE ENTRY: Unexpected Longevity

**DATACUBE ENTRY: Unexpected Longevity** is a datacube Zone Lore entry found in Wilderrun.

## Lore entry

*I try to imagine their lives, helpless victims of circumstance torn from their homes, living forever on a hostile alien world from which they can never escape. Their story, although the stuff of legends, is incomparably tragic.*

## Location

This datacube can be found in Blademother's Refuge behind Deathbringer Sybil at (1090.80 -3158.72).
Customizing your house

Once your house has been built, right-click the door to enter. Once inside you can customize your house with interior decor, from ceiling to floor and lighting options, to placement of furniture and other decor items. You can also access your crate of owned decor items, and the Housing Item Vendor where you can purchase more.

## Room Configuration

* Ceiling
* Trim
* Walls
* Floor
* Lighting
DATACUBE ENTRY: Liquid Immortality

**DATACUBE ENTRY: Liquid Immortality** is a datacube Zone Lore entry found in Wilderrun.

## Lore entry

*I often find Nuriam sitting quietly beside the pool's tranquil waters, no doubt preparing for her imminent transformation as the conclusion of the Vitara Protocols approaches.*

## Location

This datacube can be found in Everpool Sanctum to the west of Tresayne Toria at (2130.27 -3429.76).
DATACUBE DECRYPTION: Ellevar

**DATACUBE DECRYPTION: Ellevar** is a scientist datacube decryption mission in Ellevar.

## Description

Find all of the Eldan Datacubes in Ellevar

Can all the Eldan Datacubes located in Ellevar!

## Completion

You found all the Eldan Datacubes in Ellevar!

## See also

* Ellevar Zone Lore entries
* List of Ellevar scientist missions

## External links

* DATACUBE DECRYPTION: Ellevar on the Jabbithole Database
DATACUBE ENTRY: Volatile Power

## Location

This Datacube can be found in behind the Ancient Tower, in Northern Wilds. Travel along the wires until you come across Exo-Lab 729, and enter the first room. Traverse to the second door, and unlock it if you are a scientist, or wait for someone else to do it for you. The Datacube is found in the middle of the second room. (4092, -5987)
Currently Unavailable Items

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Currently Unavailable Items** is a Zone Lore entry found in Algoroc.

## Lore entry

Ultra-Grow-Infused Pre-Fertilized Plant Pots by Protostar Gardens Division - OUT OF STOCK

"Old Pappy Crowe" Barrel-Aged Slush - DISCONTINUED

Protostar-brand Plushie Chow and Desensitizing Face Lotion - RECALLED

Protostar-brand Dermatological Rock Polish for Gronyx - POTENTIALLY FATAL TYPO

The Elder Cube - PROBABLE MYTH

Stormtalon Creme Eggs (6) - PRODUCT UNDER INVESTIGATION

## Location

Excavation Base Camp (4443.96 -1106.13 -3932.31 30.85)
DATACUBE ENTRY: Skeletal Catalyst

**DATACUBE ENTRY: Skeletal Catalyst** is a datacube Zone Lore entry found in Deradune.

## Location

This datacube can be found within Exo-Lab A37, in the Augmentation Chamber, down the farthest hall, the portal to the Augmentation Area is located in the next room from where Kevo, and Artemis Zin stand at (-5102.20 595.06).
DATACUBE DECRYPTION: Auroria

**DATACUBE DECRYPTION: Auroria** is a scientist datacube decryption mission in Auroria.

## Description

Find all of the Eldan Datacubes in Auroria

Uncover Eldan secrets contained in datacubes throughout Auroria

## Completion

Nice work! You found all of the Eldan datacubes in Auroria.

## See also

* Auroria Zone Lore entries
* List of Auroria scientist missions

## External links

* DATACUBE DECRYPTION: Auroria on the Jabbithole Database
DATACUBE ENTRY: Design of the Protoplasmic Resonator

## Notes

This is not an actual Datacube entry present in the game. This originates from two distinct events as part of the Journey to OMNICore-1 and Vault of the Archon questlines. In order, the player will receive information about the Protoplasmic Resonator that gets cut off just before the reveal of the creator. They must complete Vault of the Archon to unlock the rest of the cube.

#### Clips

In OMNICore...

In The Vault of The Archon...
Dark Keyhole Window

Max Stack: 99

**Dark Keyhole Window** is a decor item.

## Source

Dark Keyhole Window can be crafted by apprentice architects.

**Materials**
* [Titanium Chunk] x3
* [Ironbark Wood] x3

## Schematic

The schematic for Dark Keyhole Window is unlocked by crafting 3  [Spotlight].

## Tech tree

Three Dark Keyhole Windows are required to be crafted in order to unlock the  [Chua Shelf],  [Empty Trophy Cabinet], and  [Garden Tier 2 FABkit] schematics.

## Variants

* [Dark Keyhole Window (Flower Basket)]
* [Dark Keyhole Window (Flowers)]
Augmented Menaces

Kill Augmented Creatures within Bio-Mech Facility AH47

**Augmented Menaces** is a combat challenge in Ellevar.

## Rewards

* Average Odds:
	+ [Chua-Tech Loading Arm]

### Tiers

* **Bronze** - Selecting a reward gives 2x the odds.
* **Silver** - Selecting a reward gives 4x the odds.
* **Gold** - Selecting a reward gives 10x the odds.

## External links

* Augmented Menaces on the Jabbithole Database
Crunchy Bug Meat

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Crunchy Bug Meat** is a Bug Meat tradeskill material and is used by cooks.

## Source

Crunchy Bug Meat is obtained through the survivalist tradeskill and can be found in Whitevale, Farside, and Wilderrun.

## Schematics

Crunchy Bug Meat is used in the following schematics:
DATACUBE ENTRY: Savage Beauty

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

* DATACUBE ENTRY: Savage Beauty (Celestion) - A Celestion zone lore entry.
* DATACUBE ENTRY: Savage Beauty (Deradune) - A Deradune zone lore entry.
Cubacon and Eggs

Use: Use: Eat: Restores 1250 Health and 50 Focus every 1s while eating. After eating, you become Stuffed for 30 minutes:
Stuffed: Increases your Critical Hit Rating by 125 and your Health by 225.

**Cubacon and Eggs** is a Hybrid Meal Cooking item.

## Source

Cubacon and Eggs can be created through cooking.

**Materials**
* [Smoked Cubacon] x1

## Recipe

The recipe for Cubacon and Eggs can be learned from  [Recipe: Cubacon and Eggs].

## External links

* Cubacon and Eggs on the Jabbithole Database
Deployment Orders: Galeras

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Deployment Orders: Galeras** is a journal Zone Lore entry found in Galeras.

## Lore entry

DEPLOYMENT ORDERS

FIELD COMMAND: Sgt. Kara

Your orders, mercs, are simple. The Dominion's trying to take out Thayd, one of our strongest and best-defended strongholds on this planet. Sure, it's not much more than military camps and old walls right now, but the techs tell me those walls have stood for thousands of years, and I want them standing thousands more... or as long as there are Exiles in need of sanctuary on this planet, whichever comes first.

I'm leaving Sgt. Kara in charge of the details and specific deployments on the ground. Report to her upon your arrival. And if I hear from her that any of you rockheads is getting outta line, you're gonna regret it.

-- Commander Durek

## Location

This journal can be found at Spaceport Horizon {Exile} (4106.20 -803.21 -2334.16 -134.78)
Crafting Goody Bag

**Crafting Goody Bag** is a salvageable container with tradeskill items.

## Contents

The following items have been found inside the bag:

* [Eldan Transformer]
* [Iron Chunk]
* [Knotted Heartwood]
* [Quartz]

## Source

Crafting Goody Bag can be purchased from the following vendors for 100 :

* Research Commissioner Tyranea - Luminous Gardens, Illium
* Brigade Researcher Seagarden - Academy Corner, Thayd

## External links

* Crafting Goody Bag on the Jabbithole Database
Datascape Power Core

*This article is a stub. You can help WildStar Wiki by expanding it.*

 Max Stack: 250

**Datascape Power Core** is a power core tradeskill material and is used by armorers, outfitters, tailors and weaponsmiths.

## Source

Datascape Power Core is obtained through salvaging.

## Schematics

Datascape Power Core is used in the following schematics:

## External links

* Datascape Power Core on the Jabbithole Database
Critical Hit Severity III

Power Cost: 1

**Critical Hit Severity III** is an AMP.

## Classes

The branch that this AMP is located on depends on the class. For Engineers, Stalkers, and Warriors it is located on the Assault branch. For Espers, Medics, and Spellslingers it is located on the Hybrid Assault/Support branch.

## Series

* Critical Hit Severity I
* Critical Hit Severity II
Deployment Orders: Operation Snowfall

**Deployment Orders: Operation Snowfall** is a journal Zone Lore entry found in the Northern Wilds.

## Lore entry

RESCUE PROTOCOLS IN EFFECT

Listen up, mercs! We got a whole shuttle of Exiles in trouble. You're the folks who get to hit the drop pods and save their sorry butts. Most of the passengers in that ship were human and Aurin, and most of them are civilians, so don't expect much help when you arrive. Keep an eye out for anyone with real combat training - I do see more than a few on the passenger manifest. Someone like that might be a big help dealing with the unexpected.

You heard me, soldiers. We don't know much about this region at all, except the Dominion doesn't seem to want it - mostly likely because it's damn near frozen solid. But the eggheads say they got some mighty interesting scans from underneath the ice. Might be Eldan - and it might be worth checking out. Any advantage we can get against the Dommies is an advantage I want.

One more thing. Looks like Deadeye Brightland was on this ship. Now he and me don't see eye to eye, but he's one of those people to watch for. Not a bad fighter to have in your corner, and he's managed to stay alive in some pretty nasty situations. Of course, he's brought some pretty little wife along to Nexus, so he might not be that interested in getting into too many scrapes. But if the survivors are going to make it, we all got to pull together. Like always.

Fleet's prepping a rescue shuttle right now. When they depart, I'll send the signal to light the landing flares. Stay frosty, mercs.

Stonebreaker

## Location

This journal is found at the Landing Site at (4063.72 -5237.76).
Dead Men Tell No Tales

**Dead Men Tell No Tales** is a journal Zone Lore entry found in the Crimson Isle.

## Lore entry

(This small book is covered in brown stains.)

The lab is sealed. How to proceed? Uncertain.

Riggs says we should try the codes we found at the previous site. I tend to agree, but I'll be damned if I'll give him the satisfaction admitting his suggestion has merit.

I've grown so tired of Riggs - tired of his educated guesses, his wry smiles, his dry wit. He thinks he's better than I am, that much is plain.

For now, I'll play along. We're far enough away from the rest of the universe that any manner of accident might befall him...

(Later)

Riggs did it! The inner lab is open to us. Time to go exploring.

(Later)

There are wonders here. If only we had the time to puzzle them out... time has never been on our side. Before long, someone is bound to come along. The arrival of the Dominion would be a death knell to our work.

For now, we take what we can.

(Later)

Riggs has made up his mind to lock the inner lab and save the contents for later. We shall use a code only we know to keep the curious at bay until we can return to claim it all. He smiles that wry smile of his, adopts the voice of an Oghra pirate, and says, "Aye, this be our treasure. Arrr!"

What does he think he is? Some piebald Marauder come to bury his treasure on some lonely planetoid? Does he truly believe in the old Marauder adage that "X marks the spot"?

His idea is only given credence when one considers another Marauder proverb: "Dead men tell no tales."

It's obvious now. Riggs intends to kill me, to keep this secret Eldan cache safe until he alone can return. I will not stand idly by while he engineers my demise.

I will act first, I swear it.

(Later)

Riggs is dead, and I will be, too, if the bleeding is any indication.

I struck when his back was turned. Wounded, he had the temerity to ask me why I was killing him. He didn't lay down and die, though... he fought back. By the time I regained the upper hand, my own wounds were too much.

Already I can feel the chill of death in my limbs and see the black void at the edge of my vision.

The inner lab is locked. The code we chose to seal it is in place, and it shall die with me.

(Later, written in a differen hand)

g ...is dead, he thought I was, too...

...the code is 3734, I can't leave this undiscovered...

...we die here together, it seems....

(Journal ends)

## Location

This journal can be found in Exo-Lab 22 at (-7057.49 -1047.86 -999.34 160.21).
Datachron

A **datachron** is a small communication device that every character carries on them. They can be used to communicate with characters you are not nearby and are often used to allow dialogue in quests without requiring travel to meet the NPC involved. Use of the datachron can be initiated by the comms key ('C' by default).
Dump Diving

*This article is a stub. You can help WildStar Wiki by expanding it.*

The **Dump Diving** challenge is unlocked by building the Garbage Dump on your housing plot.

The challenge involves collecting 50 pieces of hidden treasure by diving into highlighted areas of the garbage dump, completing the "F" tapping mini game that commences, and then destroying the pile of slimy garbage that appears as a result. As a general rule, harder to reach highlighted areas reward more pieces of hidden treasure.

## Rewards

* 150

pictures from jabbithole.com
Dreg

The **Dreg** are a race of nomadic humanoid scavengers who wander the wilds of Nexus. The result of inadvertent crossbreeding between the castoffs from early Eldan humanoid experiments, the Dreg display a variety of unusual and exaggerated mutations. After generations of isolation spent in the wastelands of Nexus, inbreeding has reduced the Dreg to savage creatures, but with some signs of remaining intelligence. They salvage discarded technology for their own primitive engineering projects, for example, including dangerous weaponry they use to prey on the weak and careless. They can most often be found raiding unsuspecting travelers and settlers, and sometimes capturing victims to drag back to their caravans for food.

ADDITIONAL REFERENCE

"Dreg big uglies. Dreg big stupids. Dreg big meaning times! But Dreg sometimes have best shinies of all!

Best advice - don't try to trade. Don't try to make friendly times. Use Lopp stealth! Sneak in. Grab shinies. Sneak out!

Or better, get big-folk to do it for stupid money. Big-folk don't know best shinies. Think money just as good. Safer for Lopp. More fun for big-stupids! I mean big-folk."

-From Dealing with Dreg, an essay by Far-Trader Diki

## Physical description

The Dreg are of roughly human proportions, but depending on the tribe, may carry a number of mutations. Some tribes may be bigger in size and shape than others, while some may have tough, leathery hides in the place of skin or less or more than the normal pair of eyes. Whatever the tribe, the Dreg prefer to keep their deformities to themselves, concealing their features with twisted rags, headgear, and layers of clothing.

## Mutations

Some varieties of Dreg are able to spread cellular mutation to other creatures, resulting in hybrid, misshapen monstrosities. Some particularly cunning Dreg, perhaps in honor of their own origins, train these horrors and even breed them with others in a crude parody of the Dreg's own creation.

## Dreg genetics

Scans indicate the Dreg possess no singular, unique genetic profile. Instead, each individual appears to contain genetic material from several other distinct species. The divergent primal patterns contained within dreg specimens still carry a shared rate of genetic drift, however, indicating these patterns were artificially fused at the same time.
Discharge

No cooldown

 Requires lvl 1
 +1 damage per tick

**Discharge** is a Medic assault ability available at level 1.

## Patches

* **Patch 12/09/2014 (9 Dec 2014):** Fixed an underlying issue with Discharge and Emission. This require that Emission be re-purchased.
* **Patch 09/25/2014 (25 Sep 2014):** Fixed graphic issue that was being caused when some players were using the Medic Discharge ability and /horror emote.
Diamond

**Diamond** is a gem tradeskill material and is used by architects, armorers, and weaponsmiths.

## Source

Diamond is obtained through salvaging and the mining tradeskill and can be found in Farside and Whitevale. This crystal can also be obtained from a Tier 2 or 3 Mineral Deposit.

## Schematics

Diamond is used in the following schematics:

### Architect

* [Bronze Lamp Post],  [Cassian Lamp Post],  [Dreadmoore Lamp Post],  [Marauder Lamp Post]
* [Outdoor Television Set],
* [Red Lantern],  [Brass Standing Lamp],  [Cassian Standing Lamp]
* ,  [Metal Trap]

## See also

* [Platinum Chunk]
* [Hydrogem Crystal]
Datacube/Thayd

## Datacube Entry:Beyond Science

Jariel: The Archon

As we near the first phase of the Nexus Project, I recently called an assembly of the Orders. I thought that it was important to once again convey the gravity of what we are trying to accomplish here. I told them that this is no longer about science or technology. Our work on this planet is something greater. It is something truly divine.

## Datacube Entry:Focused Technology

Vorion: Order of the Makers

I have recently finished the design for the six Primal Focuses that will be located at various locations across planet Nexus. These will be essential to completing the first phase of the Project, but I foresee other, more interesting applications for them as well. I am not one to sing my own praises, but these devices are some of the most advanced pieces of technology that the Eldan have ever created.
Deradune (archive)

This is the Galactic Archive entry for "Deradybe." If you wish to read the wiki's version, please click here.

The Deradune region of the planet Nexus has been granted to the Draken people as a hunting ground on the Dominion's new capitol world - Emperor Myrcalus publicly acknowledging the great debt the empire owed to the might of the fierce warrior race. A hot, dry savannah populated by dangerous predators and unusual plant life, it is a perfect place for the ferocious Draken to engage in their ancient hunting traditions. The central settlement in the region, Bloodfire Village, is ruled by Clanlord Makaza - an honored veteran of dozens of battles against Exile mercs. Though Deradune is Draken territory, it is also home to many Chua, who welcome the freedom to experiment in a dangerous environment, along with smaller numbers of Cassians and Mechari.

## Bloodfire Village

The largest settlement in Deradune, Bloodfire Village is ruled by Clanlord Makaza of the Bloodfire clan. The relatively young town is growing rapidly, and with it the aging Clanlord Makaza's influence. Essentially, Bloodfire is the emerging regional capital of this large, Draken-controlled Dominion territory.

## Tar Pits of Deradune

In the eastern region of Deradune called Owanee can be found the expansive and toxic Tar Pits. For reasons xenogeologists have yet to determine, swaths of this area bubble over with black, viscous tar which entraps almost anything it touches. Though scientists have been happy to discover a number of unique biological samples there, the local wildlife and hostile sapients like the Moodies have left the majority of the Tar Pits unexploited and unexplored.
EXPANSION: Protostar Auroria Holdings

**EXPANSION: Protostar Auroria Holdings** is a settler expansion mission in Auroria.

## Description

Improve the state of the Protostar Auroria Holdings and their surroundings

Assist Protostar and Dominion forces in this area.

## Avenues of Development

* Economy: 0/45
* Security: 0/63
* Quality of Life: 0/43

### Resources

* [Nexus Polymorphic Clay]

## Settler depots

* Cubig Farms
* Cubig Pens
* Exploration Society Camp
* Hivestrike Grove
* Honeyworks Facility A-22
* Honeyworks Facility B-34
* Honeyworks Facility D-7
* Honeyworks Headquarters
* Mozyk Aid Station
* Mozyk Quarry

 File:.png | **Recycler** | Build a recycle vendor here.

## Completion

You have improved the area greatly with your improvements, Settler.

## External links

* EXPANSION: Protostar Auroria Holdings on the Jabbithole Database
EXPANSION: Fort Glory Fortification

**EXPANSION: Fort Glory Fortification** is a settler expansion mission in Auroria.

## Description

Strengthen the Dominion hold on Kel Voreth lands

Aid the efforts to pacify the Kel Voreth lands.

## Avenues of Development

* Economy: 0/33
* Security: 0/84
* Quality of Life: 0/33

### Resources

* [Nexus Polymorphic Clay]

## Settler depots

* Battleblood Trench
* The Fires of Kel Voreth
* Fort Glory
* Kel Voreth Borderlands
* Kel Voreth Staging Grounds
* Meadow Point
* The Western Battlefront

## Completion

Your efforts have improved the area greatly, Settler.

## External links

* EXPANSION: Fort Glory Fortification on the Jabbithole Database
Eeklu

The cunning, rodent-like **Eeklu** are the most intelligent of all the Marauder races. Eeklu are often captains, and they usually pick an Oghra first mate - they consider Grund to be too stupid, and they would never be able to trust another of their kind to be subservient and loyal.

## Physical description

Eeklu superficially resemble Chua, and are roughly the same size as that ubiquitous Dominion race, though they generally do not possess the same large tails, and their ears and facial hair tend to grow longer and furrier. It is unknown what, if any, genetic relationship exists between the two species.