Moldo Machine

**Moldo Machine**, official name **Theoretical Proof of Self-Evolution in a Modified Environment No. 7915** (改変環境下自己進化理論実証機七九一五号) is a part of a series of self-evolving weapons developed by the master artisan, Flagman called **Tink Tura Verifier** (賢者之証明者ティンクトゥラ・ベリファイア, *lit. "Sage's Verification"*).

## Appearance

It wears a hooded cloak that conceals every part of its body along with a mechanical mask. After evolving countless times, its frame was noted to have appeared more humanoid in shape.

## Personality

As a machine, Moldo is obedient to its programming. It views orders from the first Flagman as the highest priority, followed by the one who has inherited the will and the key of the first Flagman, the Imperator Machina, and other subsequent Flagmans, in that order.

## History

Flagman designed the Tink Tura Verifiers in tandem with Crystal Tuner some time after the fall of the pre-ancient civilization. Unlike Crystal, who was a completed unit from the beginning, the Tink Tura Verifiers were a work in progress, created with the concept of self-evolution and diversity, using technology created by analysing the Incarnations.

Over the years, most of the units created were destroyed, leaving Moldo as one of the few survivors. At some point, Moldo fought against the previous The Evil. In more recent years, it was working with the Dryfe Imperium, but has switched its allegiance to Crystal Tuner.

## Abilities

Among the remaining Tink Tura Verifiers, Moldo is an individual specialized in combat. It is originally extremely weak, being weaker than even a Demi-Dragon class monster but after evolving to adapt to the phenomenon of dead monsters turning into resources, it gained power comparable to Superiors. Its adaptation to said phenomenon gave it the ability to accumulate more resources from dead monsters inside its pseudo-vessel which it can then use to temporarily enhance its stats. Furthermore, if it defeats UBM, obtained their concepts and resources, Moldo can reproduce its abilities.

Moldo also possesses a great deal of knowledge on the pre-ancient civilization, such as the passcode used to control Flagman's creations, such as Beldrion F. Moldo's MP also appears to be impossible to absorb, with Tallulah stating that it has been altered by some means.

### Skills

* **Load** (残照励起Load, lit. *Afterglow Excitation*): An ability Moldo gained that allows it to reproduce the abilities of a UBM as long as it has defeated it and obtained their concepts and resources.
	+ **Schrodinger Phantom** (シュレディンガー・ファントム): A skill derived from the **Phantom Dragon King, Drag-Mirage** (幻竜王　ドラグミラージュ) that can create up to 10 illusionary copies of the user.
	+ **Tornado Ram** (トルネード・ラム): A skill derived from the **Wind Dragon King, Drag-Wind** (風竜王　ドラグウィンド), it can create spear-like tornados possessing the same power as Juliet's ultimate skill. When used in tandem with **Schrodinger Phantom**, each copy can create their own spear.
	+ **Search and Destroy** (サーチ・アンド・デストロイ): A skill derived from the **Quivering Guardsnake, Answerer** (応蛇番震　アンサラー) that transforms the arm into a snake-like appendage to make maneuvers normally impossible with an arm's range of motion.
	+ **Zero Place** (ゼロプレイス): A skill derived from the **Myriad Evil Purger, Dissolution** (万魔一掃　ディスイリュージョン) that can negate high level magic.
	+ **Net of Eternal Dreams** (永睡の網): A skill derived from the **Sporific Spider, Bad Dream** (愚眠蜘蛛　バッドドリーム) that can instantly give the target the **Forced Sleep** debuff.