Anzu Kinashi

木梨(キナシ) 杏子(アンズ), *Kinashi Anzu*?

* Clown
* Collarless
* School Uniform

**Anzu Kinashi** (木梨(キナシ) 杏子(アンズ), *Kinashi Anzu*?) was a high school student and one of the 20 participants in the Death Game. She died in the First Trial.

## Appearance

Anzu is a teenage girl with short blue hair with strands of pinkish-red hair that run down the sides of her face, round pinkish-red eyes, and pinkish-red eyebrows.

She wears a golden-yellow hood with black trim and pale golden spots, along with a matching turtleneck sweater, adorned with vertical black stripes and a wavy black design at the bottom of the sweater. Underneath that, she wears a pleated pinkish-red and blue skirt that matches her hair and knee-high pinkish-red socks underneath blue and yellow shoes that curl upward.

Being a participant of the Death Game, She wears a collar as do all participants, Dummies, and Floor Masters. Like all of the Dummies, Anzu wears one that was specially made for Doll usage.

In Anzu's Past Episode, Anzu is dressed in her high school uniform, which features a light tan collared shirt, a caramel brown blazer, dark gray knee-high socks, a pinkish-red bow around her neck, and a red plaid skirt.

## Personality

Described by her friend as a "scaredy cat" Anzu has trouble when it comes to her fears, and especially her fear of death. In her First Trial, Anzu displayed trouble comprehending and adapting to high-stress situations-- her first reaction is to cry for help even when in circumstances she's unlikely to receive any. She reverts to a helpless state, not thinking or doing anything to save herself. As a doll Anzu is still afraid of dying, during Keiji's fight with Midori Anzu is reluctant to help as she is afraid that Midori dying would mean her death as well, and during the banquet, when her coffin is picked as a result of Sara's wish she acts akin to how she acted during her First Trial, screaming for help and shouting that she doesn't want to die.

The Dummies Anzu reveals that she is actually pretty bubbly and air-headed under normal conditions. She tends to say what's on her mind, so she occasionally says something rude. Despite this, she can get easily intimidated even when she's the one who prompted an angry response to her own bluntness. At times Anzu doesn't like to spend time pondering or considering, because she's "afraid of the scary future just ahead of you." but she also shows that she is more capable than you would be led to believe, such as when she wonders about why Ryuu would have a clown uniform that perfectly fits her or when she considers that to start the banquet "Somebody has to go inside each of the seven coffins here, right...?" and asks about "...Who's going in...?"

She's somewhat insecure and immediately jumps to the conclusion that she's being judged on her actions. She loves dressing up as a clown but quickly assumes Sara thinks she's weird. And when she accidentally implies that she's drunk alcohol before, despite being underage, she panics and tells Sara not to make a scary face at her.

However, despite her occasionally uncertain, timid, and nervous demeanor, Anzu has a soft heart and cares for her allies. When Kurumada attempts to deny using the charger, claiming it could be used to extend the lives of the other dolls Anzu steps in and tells him "No... I don't need that..." saying "You're gonna die, aren't you...? Aren't we allies...?" and during the pre-banquet Anzu recalls the deaths of her allies if any of the dolls died earlier, and during the banquet Anzu is always the first to react to any of the dummies getting drilled to death. Anzu is someone who would rather get along with everyone rather than be in conflict with them, among the Dummies Anzu is the one who was most reluctant to be on opposing sides of the survivors and even tells Hinako that she isn't able to kill them, not "when they're so nice."

## History

### Background

At the beginning of her first year of high school, Anzu struggled to find a club or hobby that she liked and commit to it, until she saw a clown perform, which inspired her to learn how to perform by becoming his student.

### The Death Game

Through buying one of the victim videos found in the gift shop, it's revealed that Anzu was one of the participants that were killed during the First Trial. It's unknown how her trial was supposed to work, but she was trapped by chains by her feet until the spikes around her closed and brutally impaled her. After her death, Rio Ranger donned the unique golden-yellow hood Anzu once wore.

### Anzu doll

After her death, Anzu's AI was uploaded into a doll that looked identical to her in order to help the Death Game participants on the fourth and fifth floors. She is paired with either Reko or Alice as their support, depending on who died during the Final Attraction.

If you mention that her hood looks familiar she will angrily state that Rio Ranger stole it from her after dying in the First Trial.

After the participants are all introduced to the dummies, a monster called an Obstructor appears. The group must work together to defeat it. During the fight, the Obstructor grapples with Anzu. If the monster fails to be defeated, it stuffs Anzu into the coffin she was originally lying in, and beats it in, resulting in her death. If the Obstructor is defeated, Anzu thanks everyone for saving her.

As a group, everyone starts exploring the floor. Inside the boxing ring, liquid starts filling the room forcing them to figure out its puzzle in time. Anzu suggests she throws her shoe at the knife on the ceiling to knock it down. Upon execution, however, she can't stand the pressure and is unable to succeed in her idea.

Anzu does not physically appear until after the locker malfunction if she is kept alive, she will comment on the possibility that Hayasaka may have done something to Gin. When the group goes to the police box office, Anzu makes remarks about being uneasy visiting the office.

Upon reaching the security office with everyone, she freaks out saying if they take the collar with them that it may explode, Kurumada decides to mess with her making a loud noise sending her into a panic. When the group exits the office and is faced with the flying books, Anzu's suggestion is to throw herself into the bookshelves to try and knock the books back into it. This fails and results in her hurting herself.

During the confrontation with Midori, as with the rest of the Dummies, Anzu doesn't make a move to help the human participants for fear of dying. Anzu is conflicted about wanting to get along with the others but not being able to. Ranmaru managed to inspire the whole group by declaring that they don't need to follow along with Midori's plans, and they move forth to find a way to free Keiji from being trapped inside the coffin.

Their investigation leads them to Maple who has the ID card they need. Anzu gets a little excited at the idea of holding hands with someone in order to open the Discussion Room. Anzu becomes the one to ultimately reconcile with Maple after Maple goes berserk.

As time goes on, the cast comes to the conclusion that they should go through with the Banquet as it is the only way to possibly save the Dummies.
In the little time just before they begin, if Kanna and all the Dummies are alive, Reko/Alice, Hayasaka, Kanna, and Anzu all join in song to cherish any semblance of peace.

Anzu, along with the rest of the Dummies, Gin, and Midori, each enter a coffin for a game of "Russian Roulette". Mid-way through, Sara forces Midori to change his coffin selection so that Gin won't be drilled. Midori chooses the coffin that Anzu is in, as it is the only coffin that can be identified with certainty. The others beg that he pick a non-glowing coffin other than Anzu's in hopes that he hits Keiji's empty one, but Midori sticks by his choice and Anzu is drilled, rendering her irreparable.

## Appellations

* Participants A
* Participants B
* Organization members
* Other

## Trivia

* The kanji that makes up her first name are 杏, *an*?, lit. "apricot" and 子, *zu*?, lit. "child."
* The kanji that makes up her last name are 木, *ki*?, lit. "tree" and 梨, *nashi*?, lit. "pear tree."
* She had an 8% chance of winning the Death Game.
* It is possible for her to die while fighting the first Obstructor and continue the story without a game over.
* She has admitted to drinking alcohol once, despite being under Japan's legal drinking age.
* Anzu is one of the characters to share the same occupation, the others being Ranmaru Kageyama, Sara Chidouin, Joe Tazuna, and Kugie Kizuchi.
* Along with Mai Tsurugi, she is one of the two Dummies who currently has not disclosed their unique, hidden information.
* Anzu says she made her outfit herself despite the fact that in her mini-episode "Clown Master" it is shown being gifted to her by her mentor.

## References

1. ↑ Chapter 3, Part One, Section A. *Your Turn to Die ―Death Game By Majority―* (キミガシネ　―多数決デスゲーム―) by Nankidai. February 25, 2020.
Nankidai. 2023. PDF. *Kimi ga Shine Character Settei Materials: Survivor and Dummies Roster*
3. ↑ Kai's Story. *Your Turn to Shine: Island Existence* (キミガシネ番外編　～生存島～) by Nankidai. March 3, 2022.
4. ↑ Mishima's Story. *Your Turn to Shine: Island Existence* (キミガシネ番外編　～生存島～) by Nankidai. December 20, 2019.
5. ↑ @nannkizum (July 3, 2021). Anzu tells a story to Sara and Ryoko (Japanese) (tweet). Twitter. Retrieved on July 16, 2021. “"Riiight?! Sara and Ryoko, get it right~!"”