Lust Island

Lust Island is a mini-game for the Warlock of Lust. Currently (from version 2.7), it is a separate content with it's own launcher option, however in the future, it will be directly plugged-in the main game as part of chapter 2.

The story is about survival on an deserted island after you have been swept from the deck of the ship by a storm. With you on the island are captain Kara and three other crew members. Which one depends on how you built your crew. From v2.8 you have only option to select Pyia, Lyria, Sylvia, Diana and Jennyfer. Your task is to gather resources, make tools, shelter and explore the island. From v3.1, you can also meet natives on the island.

#### Mood

Your companions on the island will have a new attribute - mood. It determines how well they perform their job and if they allow you to have "fun". Increase mood by providing better food, improve shelter and allow them to have a day off.

#### Camp

Camp is located at the beach, where you start the island adventure. You can improve it with various facilities to make your life on the island easier.

* **Shelter** - better shelter will give the entire party passive mood bonus. There are 4 levels of shelter to be build
* **Fireplace** -better fireplace will keep the fire burn longer. If unattended fire may die out, but better fireplace may prevent this.
* **Workbench** - here, you can craft various tools to gather or make resources. There are two levels of workbench
* **Ropemaking station** - ask a party member to make ropes here. She must have a knife
* **Fish dryer** - put raw fish here in the morning and you will get dried fish in the evening. Dried fish don't have to be cooked.

#### Locations

**The beach** is your starting location and a place where you build your camp. There is some wood around, very little stone and crabs can be gathered on the rocks by the sea. Each evening, entire party will gather here around the campfire. At this time, you can distribute tools and select tasks for party members. Jennyfer have a unique conversation here, while resting.

**Native village** - During medium expeditions, you will meet a native girl Mona. She will eventually lead you to a native village. Even though first encounter will be dangerous, you will eventually make friends there and even help native women with their "problem".

**Tropical forest** is a dense growth close to your camp. You can gather wood here or send your party member to gather it. You can discover this location through short expedition. Lyria will get nostalgic here if you send her to gather wood.

**Rocks** is a place where you can gather ... rocks. But there is more to this place that meets the eye. Pyia (when sent to gather stones) will notice that there is a strange aura or spirit around the place. You will also notice that some of the rocks seems to be worked on by human hands. Is it possible that this is some ancient place of worship?

**Lagoon** is a perfect place to hunt fish. There is a plenty around, but first you will have to craft some harpoons for your party member to do so. Once this operation is ongoing, you will have a plenty of food to survive on the island.

**Coconut Valley** contains a large number of ... coconuts. Coconuts can be eaten only once you have a knife and they don't need to be cooked.

**Lake** can be discovered during medium range expedition. Near the lake is a clay pit, where clay can be gathered once you have a pick. Diana have an unique scene if you visit her while she gathers clay.

The **Meadow** is discovered during medium expedition. If a party member is resting, she can decide to do it here, instead of at the beach. Once the meadow is discovered, you can issue a "day off" during evening. Next day, the entire party will move to the meadow to have fun. This give you access to several various group scenes (depending on who is in the party).