Blast Processing

**Blast Processing** is the seventeenth Main Level in Geometry Dash. Beating this level awards the player 10, a new Cube from Normal Mode and the primary dark green color from Practice Mode.

## Gameplay

### Cube Section 1

The level begins with some sawblades, platforms, yellow jump orbs, pink jump orbs, spikes, an upside-down portal and a blue jump orb.

### Wave Section 1

Then, a wave section starts where slopes form a path with some spikes inbetween the slopes.

### Ship Section 1

Then, a ship section starts where two platforms are placed higher or lower than the previous one. Some saws are laid about here and there.

### Ball Section 1

A ball section starts where platforms, blue jump orbs, yellow jump pads, yellow jump orbs and pink jump orbs create a path to go for the ball.

### Wave Section 2

After that, another wave section starts where spikes, platforms and slopes create a linear path. After this, a dual wave segment starts where more spikes and slopes create a slightly more complicated path. The dual wave becomes the normal wave and two platforms are put at different heights. Some saws are strewn about.

### Cube Section 2

Another cube section starts where saws, platforms, yellow jump pads, blue jump orbs, spikes, pink jump orbs and yellow jump orbs appear.

### UFO Section 1

After that, a UFO section starts where robotic heads act as obstacles with some of them having spikes on them.

### Ship Section 2

Then, another ship section starts where hills with spikes on them create a path that you need to cross. Some saws are in the spikes.

### Ball Section 2

Another ball section starts where platforms, slopes, blue jump orbs, pink jump orbs, an upside-down portal and a yellow jump pad appear to create a way for the ball to navigate.

### UFO Section 2

Next, another UFO section starts where slopes appear with some of them having small sawblades on them to prevent you from landing on them.

### Ship Section 3

Another ship section starts where 3x3 blocks that sometimes contain spikes stand in the ship's way, as well as some sawblades strewn about.

### Cube Section 3

One last cube section starts where platforms, spikes, sawblades, yellow jump pads, yellow jump orbs, blue jump orbs and blue jump pads appear. After that, a whole bunch of real and fake blocks are scattered around, forming a specific path to end off the level.

## Hard Parts

Blast Processing is a bit easier than most of the previous Main Levels, but that doesn't stop it from having difficult sections. Overall, Blast Processing isn't much of a step up. Most parts are very similar in difficulty. Although, it does introduce the Wave, which might take you a while to get used to. The parts with the wave aren't too hard though, so that shouldn't be too much of a challenge.

## Coins

In Blast Processing, there are 3 coins up for grabs.

### Coin 1

The first coin is located in the second wave section. In the dual wave part, there are multiple different diamonds. In the third diamond, there is a coin. If you fly through one of the fake blocks in the diamond, you can grab that coin.

### Coin 2

The second coin is located in the first UFO section. One of the robotic heads has fake spikes between the mouth and head. Between the mouth and head lies the coin. If you jump inbetween them late, you can get in there and grab the coin.

### Coin 3

The third coin is located in the third ship section. Under one of the 3x3 blocks, some fake spikes are put underneath. There's also a coin there. To get this, you need to fly low to reach that coin.

## Trivia

* This is the seventeenth level in the game.
* This is the only Main Level in the game past Electrodynamix to only have 1x speed through the entire level.
* This Level and Deadlocked are the only Main Levels in the game that have a wave section after the first cube section.
* This is the only Main Level in the game past Clutterfunk to only have normal size through the entire level.
* The name "Blast Processing" isn't the name of the song, as it's called "-BlastProcess-".
* This level is one of the only Harder Difficulty Levels that award 10.

Main Levels:

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