Green Ping Pong Guy

Green Ping Pong Guy, nicknamed GP by his cohorts, was a Red Mimic manipulated by Charlotte Sweetbrier into becoming a copy of notable ping pong enthusiast Ping Pong Guy. GP is the only instance of a Red Mimic becoming a copy of a sentient mortal, and the event mutated the Red Mimic into a new entity entirely, aptly named a Green Mimic. GP is the only known instance of a Green Mimic, as this creature is a taboo after the massive issues GP caused in the Battle Castle Tabernacle.

## Origin

Green Ping Pong Guy was created in an encounter between apprentice Sacred Arts Master Charlotte Sweetbrier and Ping Pong Guy. The latter was lacking a partner for ping pong since he had defeated all his adversaries at the Jungle Gym. With no nearby mortal able to accept his challenge, Ping Pong Guy began going out to bars to take the stress off. One night he met Charlotte at the Vino Cino, a popular high-end wine lounge in District 6, where Charlotte was an employee. After some drinking, Ping Pong Guy mentioned his issue off-handedly to her.

This sparked the conversation to move towards the eventual creation of GP. Charlottes special ability, Red Sovereignty, allowed her to control the forms of Red Mimics, and it the idea of creating the perfect sparring partner with a Red Mimic seemed to be a good idea. The plan was successful until the Red Mimic that took the form of Ping Pong Guy began to turn green, finalizing the creation of the infamous Green Ping Pong Guy.

## The Green Dynasty

GP first act as a new being was to challenge Ping Pong Guy to a duel, and that if PP Guy could score a single point on GP he would back down. PP Guy jumped on the opportunity, but couldn't handle the impressive skills of GP. Despite his best efforts, Ping Pong Guy couldn't score a single point against his newest rival. Ending the match with his special move, Supermassive Topspin, PP Guy was wounded and had to recover for the next 3 months. GP stated that he would be back to rematch PP Guy in one year, and if PP Guy was still weaker than him, he would be executed.

After this initial encounter, GP began to train amongst the Battle Castle Tabernacle, where he quickly ascended the ranks faster than any mortal in history. He soon beat head priest Benedict Sinclair into submission, and thus began the short time in BCT history known as the Green Dynasty. During this time, GP would force the ways of ping pong across all levels of the BCT. For the purposes of his own improvement, this method proved beneficial as many fighters who weren't interested in played soon were forced into the game. Fighters like Skeleman and Kyle Forearms made suitable training partners for GP.

## Demise

GPs death would come 365 days after his first encounter with PP Guy. In an event known as the Pongularity, the two faced off in a showdown that brought in viewers from across Crunkiverse 00A. The match began in GP's favor, but PP Guy's training allowed him to make a comeback, bringing the score to 10-10. During GP's last serve, he accidently hit the net of the table causing the win to PP Guy. However, he claimed that a bystander in the audience, Keith Lee, used Sacred Arts to cause a gust of wind to redirect his serve.

GP entered a fit of rage and began to endlessly serve against PP Guy. The game evolved into a deathmatch between PP Guy and GP, with the Skrunk Squad soon showing up to provide support against GP. The conflict ended with a counter to GP's infamous Supermassive Topspin, redirecting the ball to shoot through GP's lower abdomen. GP would turn back into a Red Mimic before passing away. The true nature behind GP and the Green Mutation were never discovered, although it is hypothesized by the Professor that a Red Mimic being forced outside of its natural limits caused a mutation.

## Powers and Abilities

Green Ping Pong Guy was debatebly the strongest ping pong player during his life, and this is easily shown by his ability to beat PP Guy during their first encounter. Despite being a copy of Ping Pong Guy, GP exceeded the limits of PP Guy through a year of vigorous training. In particular, he developed a style that pushed the limits of what traditional ping pong equipment was able to handle. This resulted in the Pongularity being supplied with Ithusan-augmented tables, ping-pong balls, and paddles. This was particularly effective against PP Guy's Backhand Counter-Smash, which couldn't fully counter GP's raw strength.

His special move is Supermassive Topspin, a devastating hit that requires the ball to be in play for at least 30 seconds before it use. By increasing the spin of the ping pong ball gradually, GP can then boost the spin massively resulting in a centripetal force so great that it causes an increase in the mass of the ping pong ball. The force of impact is so great that it could easily tear the arm of a normal mortal if countered directly. It was only after learning the technique himself that PP Guy was able to counter it, sending it back to kill GP.