Creatures

There are many types of different creatures currently in the game.

## Civilized Creatures

Civilized creatures are capable of constructing villages and kingdoms. There are currently only four creatures that are in this category: Elves, Dwarves, Orcs, and Humans. Each of the four races have individual building styles for houses and town halls, but uses the same style campfires and mineshafts. Having a settlement of each race in one world grants you the achievement Middle-Earth.

Race:

All Races use the following chart to determine bonuses on level up (Each level is compared to a level 1 Unit)

When a Unit gains a set amount of xp, it will always be cut short at a level up (Has 99/100 xp, does task rewarding 10 xp, levels up and has 0/100 xp)

When a Unit is attacked, it is rewarded 1 xp

When a Unit attacks something, it is rewarded 2 xp

When a Unit kills something, it is rewarded 10 xp (plus 2 for the attack)

Village Leaders are rewarded 10 xp per year

Base stats of all the following races unaltered Units:

Dwarf: 22 Damage, 4% Armor, 30 Speed, 1% Dodge,  91% Accuracy, 4 Diplomacy, 220 Health (King gains 30 xp per year)

Elf:   15 Damage, 0% Armor, 50 Speed, 16% Dodge, 96% Accuracy, 8 Diplomacy, 140 Health (King gains 20 xp per year)

Human: 15 Damage, 0% Armor, 40 Speed, 6% Dodge,  93% Accuracy, 5 Diplomacy, 120 Health (King gains 30 xp per year)

Orc:   18 Damage, 3% Armor, 50 Speed, 1% Dodge,  91% Accuracy, 1 Diplomacy, 170 Health (King gains 20 xp per year)

Dwarves and humans build roads connecting buildings within their towns. It's probably an oversight, but they can also terraform Sand, Forest, Hills, and Mountains this way. When the roads decay, (if the village is destroyed) it converts into the soil terrain type, regardless of what it was before.

Elves are very docile and rarely attack passive creatures, or creatures that only attack when provoked.

Orcs are extremely violent and will kill any beast that comes anywhere near them, along with starting wars with other Races due to poor Diplomacy.

ElfHumanOrcDwarf
## Monsters

BanditCold OneDemonDragonSand SpiderWormZombieSnowmanSkeletonEvil Mage
## Other

* God Finger - Copies a random height of terrain and draws with it until killed
* UFO - Flies around randomly and occasionally fires lasers at creatures. Immune to most ground-based threats, blows up when destroyed.
* Blue Ant - Makes patterns of sand and ocean where it walks
* Green Ant - Creates soil where it walks
* Black Ant - Creates mountains and sand where it walks
* Red Ant - Creates square-like patterns of random blocks
* Conway game of Life - Creates Conway’s Game of Life cells as blocks.
* Tumor - Infects nearby land with Tumors which damage creatures.
* Biomass - Infects land nearby with Biomass's
* Pumpkin dudes - Infects nearby land with Pumpkins
* CyberCore - Infects nearby land with Cores
* Grey Goo - Devours land around it and turns it to Deep Ocean.
* Crabzilla - See linked page.

Insects/Rodents:

* Beehive - Beehive contains a massive amount of Bees.
	+ Bees - They never attack first, but will certainly sting if you attack them.
* Butterfly - It likes flowers and is completely harmless.
* Beetle - Tiny insect.
* Grasshopper - The happy insect that likes to jump around.
* Rat King - Can cause a plague.
	+ Rat - Small Rat.
* Fly - Tiny flying insect.