Class Runes

Runes are items, that improve attributes, abilities or add new effects to them. They are basically core of Celestial World. You can access them by clicking Runes button in your inventory.

Class Runes now don't work in 1st map.

## Where to drop

### White rune

Enchanted Forest Normal solve math question at the end of dungeon.

### Red rune

Mystic Portal 1% drop chance on every level.

### Blue rune

Cursed Dimension (Heroic 33% / Mythic 50%): chance to drop **Rune-Chest** from Caelestrasz.

### Green rune

Golden Desert: small chance to drop **Class Rune Chest** from Bounty chest. You can also craft it at Septon. Highlighted values are randomly generated upon dropping the rune.

### Golden rune

Lumen Shop - Decius Asprenus (map1). Needs Level 5+ Shop. Highlighted values are randomly generated upon buying the rune. Second rune effect is also randomly generated upon buying the rune and can not be changed.

## Rune slots

You have 2 available rune slots by default.

**Cosmic Matter** unlocks 3rd or 4th slot.

**Cosmic Matter+** unlocks 5th or 6th slot. Expensive.

Maximum number of equipped Class runes is 6.

## Golden Runes

Golden Runes are end-game runes, that can have additional rune effect of the same class (except gold).

Additional rune effect is locked and can be unlocked with **Gold Powder** (Lumen Shop level 5+).

## Impale mechanic

* Impale is a new status effect that you can inflict on monsters by hitting them.
* Impale "stores" 35% of the damage dealt and adds it to the damage of the next 5 hits.
* Impale can be stacked up to 5 times.
* The base Impale Chance is 8%.
* The Impale effect lasts for 5 hits or 8 seconds.
* Impale Chance from bonuses/runes increases the 8% base chance, so if you have 100% Impale Chance, for example, then the chance is 16%.

## Combo Points

Keep in mind, when Runes got Combo Points (e.g. Green Tiwaz), the max Combo Points active by Default are 3.

4 and 5 Combo Points are only achieveable with Influenced Bonusses unlocked very late in the game.

## Warrior Aura

  White Berkana | +15% damage against monsters per Impale unit.
  Golden Berkana | Increases the Impale Damage against a monster per Impale inflicted on it by **6% - 12%**.

## Warrior Mental

  Red Tiwaz | Strong Body adds 600 Thorns and 2000 Armor.
Gain 200 Armor and 10% increased thorns damage for 10 seconds after dealing thorns damage from a monster's attack.
  Blue Tiwaz | Stump now pulls all enemies close to you and adds 25% Casting Speed and 25% Skill Speed for 10 seconds, for each close monster.
  Blue Ehwaz | Your thorns now deal skill damage.
  Green Tiwaz | Sword Strike, Bash and Stump increase your Combo Points for Spirit Strike by 1 and deal **150% - 350%** more damage per active Combo Point.
The damage of Spirit Strike increases depending on the amount of Combo Points used.
1 Combo Point: +100% Damage
2 Combo Points: +200% Damage
3 Combo Points: +400% Damage
4 Combo Points: +800% Damage
  Golden Tiwaz | Strong Body can be stacked up to 4 times.
  Golden Ehwaz | Deal 1000% of your Thorns Damage to monsters in a radius of **10m - 25m** after casting a mental skill.

## Ninja Dagger

  Red Perthro | Monsters can be poisoned multiple times.
Poison stacks up to 8 times.
You take 5% less damage per poison stack of the enemy.
The poison damage is no longer affected by the rank of the monster.
  Green Othala | The damage against poisoned monsters is increased by **10% - 25%**.The poison resistance of metinstones is reduced by 100%.Increase the poison damage by 4% per nearby enemy.
  Green Perthro | After using a skill spawn a Totem of Cunning for 10 seconds which poisons all enemies within a **20m - 40m** radius.The totem increases your skill damage against monsters by 1000%.This value is reduced by 100% per monster in a radius of 30m.(Cooldown: 10 seconds)
  Golden Perthro | Summon 3 poisonous clouds for 2 seconds after you use Fast Attack.The damage of your poisonous clouds is increased by 0.5% and additional **0.1% - 0.35%** per poisoned monster nearby, of your poison damage.

## Ninja Archer

  White Sowilo | The distance to the target doesn't affect your Range Damage negative anymore.
  Red Kenaz | Skill Chains travel back, if there are not enough monsters nearby.
  Blue Kenaz | Feather Walk increases your Casting and Skill Speed by 100%.
  Green Kenaz | Your archery skills have a 10% chance to reduce the target's Arrow Resistance by **5% - 20%** for 30 seconds.
  Golden Sowilo | Gain **120% - 150%** of Chance for piercing hits as extra Chance of critical hits.

## Sura Weapon

Can be stacked up to 5 times.
  White Wunjo | If your Dispel is successful, the enemy will also be poisoned, burned, slowed and fatigued.
  Red Dagaz | Gain 10% of the Defense Value of Enchanted Armor as extra Increased Impale Chance.
Your skills deal 300% more damage against monsters per Impale unit.
Increases the maximum stack size of Impale by 2.
  Red Wunjo | Gain Increased Impale Chance +30% and Accuracy +30% per Weapon Sura Skill with an active cooldown.
  Green Dagaz | Casts Dragon Swirl after dealing hit damage to a monster and pulls all monsters within a 10m radius towards you.
Dragon Swirls casted by this effect have Skill Area Of Effect +100%.
  Green Wunjo | Weapon Sura Skills that you have casted yourself or have been repeated deal **750 - 1500%** more damage, have Skill Area Of Effect +**375 - 750%** and Chance of critical hit +**175 - 250%**.Weapon Sura Skills are repeated 4 times.
The cooldown of Weapon Sura Skills is increased by 600%.
  Golden Dagaz | Increases the damage of your skills against targeted monsters by **100% - 200%**.
  Golden Wunjo | Weapon Sura Skills are repeated near the end of their cooldown.
They deal **150 - 250%** more damage for every second that has passed since the start of the cooldown.

## Sura Magic

  Blue Uruz | Increase the damage of Flame Spirit by 7% everytime it hits the same monster.
The effect is reset as soon as another monster is hit.
  Blue Jera | Spirit Strike applies a curse to monsters that reduces magic resistance by 30% for 30 seconds. Spreads to up to 10 nearby monsters.
  Green Uruz | Casts Flame Spirit against **10 - 20** nearby monsters after using Flame Strike.
20% chance to hit monsters more than once if there are not enough monsters nearby.
  Green Jera | Gain a Combo Point for Dark Orb after using Spirit Strike, Dark Strike or Flame Strike.
Dark Orb costs **1 000% - 3 500%** more SP per Combo Point.
Casts Flame Spirit against a monster after it has been hit by Dark Orb. The amount of Fireballs increases depending on the amount of Combo Points used.
Fireball Damage **80% - 280%**.
1 Combo Point: 3 Fireballs
2 Combo Points: 6 Fireballs
3 Combo Points: 12 Fireballs
4 Combo Points: 24 Fireballs
  Golden Uruz | Flame Spirit deals up to **300% - 500%** more damage based on the percentage your SP is filled.
  Golden Jera | Increases the effectiveness of Magic Power by **15% - 45%**.

## Shaman Dragon

The amount of Chance of Critical Hits granted by Dragon's Aid has been reduced by 80% for other players.

  Red Mannaz | Gain 50% increased Skill Speed and 25% increased Casting Speed for 15 seconds after you use Dragon's Roar or Shooting Dragon.
  Red Eiwaz | The tickrate of fire damage is increased by 500%.
Each point of Magic Power increases your fire damage by 100%.
  Blue Mannaz | Dragon's Roar deals 300% increased damage if there are less than 10 monsters nearby.
Your skills can hit an unlimited number of enemies.
  Golden Eiwaz | **20% - 40%** of your Race Attributes now affect your Fire Damage.
*Note: Race Attributes = Strong against ...*

## Shaman Healer

  Red Hagalaz | Summon Lightning and Lightning Claw put a curse on monsters that attacks 3 nearby monsters 5 times with Lightning Throw.
Triggers Lightning Burst when the curse ends.
Lightning Burst deals 1500% more damage. (Reduced by 75% per monster hit by Lightning Throw).
  Red Raidho | Summon Lightning repeats 4 times.
  Green Hagalaz | Your Skills have a 10% chance to paralyze a monster whereby it can't use any skills for **100 - 200** seconds.
Each monster can only be paralyzed once.
  Green Raidho | +**5 - 10** Skill Chains for Lightning Claw.
Damage +25% per remaining Skill Chain.
  Golden Raidho | Swiftness increases your Skill Speed by **120 - 150%**, your Casting Speed by additional **62 - 80%** and you may move unhindered through enemies, while Swiftness is active.