recursal/Fanatic-Fandom huggingface dataset:
Melon Slice

Melon Slices don’t restore much, but given that you get 9 of them from one Melon, it makes farming Melons seem a little more worthwhile. It's also worth noting that the Melon Slice has a thirst-quenching quality. They can also be used to craft a Glistering Melon Slice.

## Obtaining

* Can be obtained by breaking a Melon Block.

## Uses

* Can be crafted into a Glistering Melon Slice.
* Can be crafted into Melon Seeds.
Sonic

### Appears in

Sonic AdventureSonic Adventure 2Sonic CDSonic ManiaSonic XPizza Tower (cameo)T.U.F.F Puppy (cameo/fan-cameo)Sonic the MovieSonic the Movie 2Sonic the Movie 3Sonic the Movie 4

## **Trivia**

Sonic: GOTTA GO FAST!

Sonic the Hedgehog was voiced by Sean Marquette, Ryan Drummond, Jason Griffith, GameBuddy and Johnathan Atoms.

Sonic's Funny Franchise Reference: "Whose idea was it to boat race in hot lava!?", "There's only one thing I haven't tried yet!" "SAY SOMETHING, FAKE HEDGEHOG!" "WOULD YOU GUYS KEEP IT DOWN? I'M TRYING TO SLEEP!" "WHOA! BADNIKS!" "WHAT THE! WHAT THE HECK IS THIS?" "HEY!" "YOU WERE GOING TO ZAP ME WITH THAT LASER STING!" "LIKE HECK I HAVE! YOU KNOW WHAT THE LASER STING SUPPOSED TO BE?" "ALRIGHT! THAT'S IT!" "COME ON, TAILS! LET'S JUMP IN THAT TORNADO!" "OH YEAH!" "WOOHOO!" "WOO!" "THAT WAS AWESOME!" "WHAT? YOU THOUGHT THOSE WERE MINE?" "BECAUSE WE'RE SONIC HEROES!" "CAT FOOD! REALLY?" "WHO ARE YOU?" "WHO WERE YOU?"

His Sonic 2 Bad Ending Music was made by Dr. Mack Foxx!

https://www.youtube.com/watch?v=dUfRskwmQjQ

Music - Sonic 2 Bad Ending Music

https://www.youtube.com/watch?v=D\_2wSwVDTi0

Sonic's Funny Lines:

https://www.youtube.com/watch?v=dUfRskwmQjQ

https://www.youtube.com/watch?v=k4UqS07qgT4

https://www.youtube.com/watch?v=vFU-UH1J5Ms

https://www.youtube.com/watch?v=kSjzsWv6lwM

https://www.youtube.com/watch?v=jLyJNDQe8eM

https://www.youtube.com/watch?v=QAcv4y-SYrA
Big Horn

Big Horns are items dropped by Minotaurs, and when played, its loud noise lowers the defenses of nearby enemies.

## Obtaining

Minotaurs have a chance of dropping 1-2 Big Horns upon death

## Usage

The Big Horn functions similarly to the Goat Horn. Its deep bellow is enough to lower the defense of all enemies within a 10 block radius. It will also cause passive creatures to flee in fear. As an instrument, it can be used by any class, but its power will increase as the player's Harmony stat goes up. Its effects do not stack however, and will only lower the defense of the creatures once. It requires a Harmony level of 15 to use.

## See Also

* Items
* Instruments
Brick

Bricks are made from balls of Clay after being fired in a Furnace, and four of them can create a Brick Block. Like Rocks, you may also throw them.

## Obtaining

### Smelting

A brick can be obtained by smelting a clay ball.

### Trading

Novice-level stone mason villagers sell 10‌ bricks for one emerald.

## Usage

Brick can be used to craft brick blocks and flower pots.

### Crafting ingredient

* 4 Bricks will create 1 Brick block.
* 3 Bricks will create 1 Flower Pot.
Diamond Longsword

The Diamond Longsword is a close match for the Netherite Shortsword, and only narrowly beat out. As with the other Longswords, it features a greater reach but disables your Off-hand when in use, meaning you cannot use a Shield while it's active.

## Obtaining

Diamond Longswords can be crafted with 1 Diamond Shortsword and 1 Diamond in a Crafting Table.

## Tempering

* Putting a Diamond Longsword in a Smithing Table with 1 Diamond can 'temper' it. This increases its damage twofold, and a further temper will triple its damage.
Adamantine Shortsword

Adamantine weapons are the most powerful and expensive weapons in the game. You can only ever find single Ingots or Nuggets, meaning you’ll have to craft it if you want to use it (and you’ll want to). The Shortsword starts out with damage worse than the Netherite Longsword at its third tier, but of course surpasses it as you temper it.

## Obtaining

Admantine Shortswords can be crafted with 2 Adamantine Ingots, and 1 Stick.

## Tempering

* Putting an Adamantine Shortsword in a Smithing Table with 1 Adamantine Ingot can 'temper' it. This increases its damage twofold, and a further temper will triple its damage.
Harp

The Harp is an instrument which can open enchanted locks and reveal illusory walls.

## Obtaining

The Harp, like most instruments, can only be traded from a Minstrel Villager. In this case, a Novice-level one, for 8 Emeralds.

## Usage

Right-clicking with the Harp in hand will activate it. Playing the Harp will open Locks enchanted with Audiophile, as well as reveal illusory walls.

## See Also

* Items
* Instruments
Bowl

Bowls are made from three Wooden Planks, and are used in numerous food recipes. These include Mushroom Stew, Suspicious Stew, Rabbit Stew, and Beetroot Soup.

## Obtaining

### Crafting

Putting 3 wooden planks of any type in a crafting table will create 4 bowls.

### Fishing

Bowls can be obtained as a "junk" item while fishing.

### Eating

A bowl containing food becomes an empty bowl when the food is eaten.

### Mob loot

When a turtle is killed by a lightning bolt, it drops 1 bowl.

## Usage

### Crafting ingredient

* Beetroot Soup - 6 Beetroots and 1 Bowl.
* Mushroom Stew - 1 Red Mushroom, 1 Brown Mushroom, and 1 Bowl.
* Pumpkin Stew - 1 Salmon, 1 Cheese, 1 Pumpkin, and 1 Bowl.
* Rabbit Stew - 1 Carrot, 1 Cooked Rabbit, 1 Mushroom (any type), 1 Baked Potato, and 1 Bowl.
* Suspicious Stew - 1 Red Mushroom, 1 Brown Mushroom, 1 Flower (any type), and 1 Bowl.

### Mooshrooms

Using a bowl on a mooshroom turns the bowl into mushroom stew or suspicious stew. The stew can then be consumed immediately and the process repeated, making this an excellent way to quickly restore depleted hunger and saturation with almost no cost or effort.

### Fuel

Bowls can be used as a fuel in furnaces, smelting 0.5 items per bowl in.

## See Also

* Items
* Food
Iron Staff

### Used by

Fighter, Cleric, Magic-User, Thief, Dwarf, Elf, Halfling, Paladin, Dark Knight, Monk, Scholar, Bard, Druid, Barbarian, Jack, Geomancer, Summoner.

The only difference between the Wooden Staff and the Iron Quarterstaff is the damage. It’s not like you can’t have the same Spell bound to multiple Staves though, so it's a reasonable upgrade in case you ever get caught off guard.

## Obtaining

* Can be crafted with 3 Iron Nuggets.
* Can be found in generated chests.
Chisel

The Chisel is a tool that can be used to inscribe text on any block.

## Obtaining

The Chisel can only be traded from a Mason Villager for 5 Emeralds.

## Usage

### Text

Right-clicking on any block with the Chisel opens an editor interface. Up to four lines of text can then be entered using a keyboard. The editor supports limited editing, including moving the cursor and inserting and deleting characters. Formatting codes can also be used to apply decorative effects such as color, bold, italic, and underline to various bits of the text.‌

As text is entered in the editor, the block is updated in-world and other players can watch the message develop. Closing the interface saves the text permanently, after which the message can only be changed by breaking the block.

After placing and affixing text on a block, a player can change the text color by using a dye on it. When colored with dye, the text color may differ from any color specified by formatting codes.

A player can use a glow ink sac on a block to make its text glow. The glowing text is not affected by lighting. The player can use a regular black ink sac on the sign to remove the glowing effect.

In Creative mode, the combination `Ctrl` + pick block on Windows/Linux, or `⌘ Cmd` + pick block on macOS, can be used to copy an inscribed block into the player's inventory.

Signs can be created with JSON text, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for *Minecraft* technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the `/data merge block` command to create or alter JSON blocks.

Example:`/data merge block ~ ~1 ~ {Text2:'{"text":"line2","color":"blue"}'}`
Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the `/execute store` command or by modifying the sign's NBT data directly with the `/data merge block` command.

## See Also

* Sign
* Items
Fighter

The Fighter is a player class in Minecraft: Magic and Monsters. He has the most balanced stats, and is the easiest and simplest to understand. He can equip the most amount of armor and weapons, but has no magic skills or special abilities. He is excellent and reliable in battle, and makes a great frontline warrior. There are no trade-offs or risks in order to perform certain functions like the other classes. He is the best class for beginners, or players who want a more melee-oriented playstyle. The Fighter’s ‘Prime Requisite’ is Dexterity.

## Weapons

The Fighter has an unparalleled affinity for all kinds of weapons. This in fact, is one of the main selling points of the class. Even though the Fighter can use most every weapon, he is not proficient with them all.

Weapons the Fighter can use:

* Knife
* Dagger
* Wooden Shortsword
* Stone Falchion
* Iron Shortsword
* Iron Longsword
* Gold Scimitar
* Silver Rapier
* Diamond Shortsword
* Diamond Longsword
* Netherite Shortsword
* Netherite Longsword
* Adamantine Shortsword
* Admantine Longsword
* Mithril Shortsword
* Mithril Longsword
* End Saber
* Wooden Hatchet
* Wooden Mattock
* Stone Handaxe
* Stone Mattock
* Iron Axe
* Iron Mattock
* Gold Greataxe
* Gold Mattock
* Silver Axe
* Silver Mattock
* Diamond Battleaxe
* Diamond Mattock
* Netherite Battleaxe
* Netherite Mattock
* Admantine Greataxe
* Adamantine Mattock
* Mithril Axe
* Mithril Mattock
* Wooden Club
* Wooden Mallet
* Warhammer
* Morningstar
* Flail
* Tri-Flail
* Mace
* Spear
* Halberd
* Lance
* Pike
* Trident
* Javelin
* Bow
* Crossbow
* Longbow
* Sling
* Slingshot
* Dart
* Snowball
* Rock
* Whip
* Cat o' Nine Tails
* Wooden Staff
* Iron Staff
* Gold Quarterstaff
* Silver Quarterstaff

## Armor

As with Weapons, the Fighter is able equip every kind of Armor. This includes:

* Cloth
* Leather Armor
* Chainmail Armor
* Studded Armor
* Plate Armor
* Iron Armor
* Gold Armor
* Silver Armor
* Diamond Armor
* Netherite Armor
* Admantine Armor
* Mithril Armor
* Wooden Shield
* Leather Shield
* Buckler
* Iron Shield
* Gold Shield
* Silver Shield
* Diamond Shield
* Netherite Shield
* Adamantine Shield
* Mithril Shield
* Protect Cape
* Wraith Shroud
* Speed Boots
* Flippers
* Turtle Shell
* Ribbon
* Bracelets
* Lockets
* Rings
* Bandages
* Elytra

## Benefits

The Fighter excels at melee combat, and has total and complete freedom when it comes to the equipment you can use. Any weapon or piece of armor can be used by the Fighter, allowing for creative loadouts and combinations. He also has balanced stats, being well-rounded in almost every way.

## Downsides

The Fighter is restricted to only use melee however, and can never learn magic or play certain instruments. The Fighter can still use potions, but these do not compare.
Corroded Key

A corroded Copper Key. When combined with another Corroded Key in a Crafting Table, it becomes a functioning Copper Key once again.

## Obtaining

* Corroded Keys can be found in dungeon chests. and are sometimes required to create a key needed to progress.

## Usage

### Smelting ingredient

* Smelting a Corroded Key will create 2 Copper Nuggets.

## See Also

* Items
* Copper Key
Carrot

Carrots restore the most Hunger of all the raw vegetables. They are used in recipes for Rabbit Stew and Golden Carrots, and can be used to breed Rabbits and Pigs.

## Obtaining

* Inside world-generated chests.
* Trading with Farmer Villagers with a cost on average of 6 apples per emerald.
* From NPC Village Farms.

## Uses

* Crafted into Rabbit Stew
* Crafted into Golden Carrots.
* Used to Breed Pigs and Rabbits.
Beetroot

Beetroots are a farmable food which can be grown from Beetroot Seeds. Beetroots are pretty underwhelming. Eating these on their own isn’t really worth it, and Beetroot Soup isn’t much better. Interestingly enough they can be turned into Red Dye. Pigs can be bred with Beetroots, among other vegetables.

## Obtaining

Beetroot Seeds are obtained at a 1⁄16 chance by using a Hoe on Grass blocks, or often by destroying a fully-grown beetroot plant. Beetroot can be found in Village farms and in End City chests.

## Uses

* Fed to Pigs to Breed them.
* Cooked in a Furnace to become Red Dye.
* Crafted into Beetroot Soup.
Lute

The Lute is an instrument which will change the weather every time you play it.

## Obtaining

The Lute, like most instruments, can only be traded from a Minstrel Villager. In this case, an Apprentice-level one, for 10 Emeralds.

## Usage

Right-clicking with the Lute in hand will activate it. Each time you use it, it will cycle between clear conditions, overcast, rain, and thunder. The Lute cannot summon more extreme weather like fog, blizzards, or sandstorms.

## See Also

* Items
* Instruments
Diamond Shield

The Diamond Shield is an excellent upgrade from the Iron Shield, defending an incredible 150 damage. It is expensive though, and you should prioritize the Diamond Armor before considering the Shield.

### Obtaining

* Can be found in generated Chests.
* Can be Crafted from 7 Diamonds and 1 Iron Ingot in a Crafting Table.
Goo

Goo are common slimes that spawn around the overworld.

## Spawning

Goo are the most common slimes, and spawn naturally in plains biomes at night.

## Drops

Upon death, there is a brief window where you can bottle the Goo's remains, giving you Bottled Goo.

## Appearance

Goo are purple, rectangular, crawling forms. They are faceless, and resemble slugs.

## Behavior

Goo are fairly quick-moving for slimes, and attack by jumping and diving.

When a Goo sees the player, it will sluggishly give chase, and will only forget the player when they are 10 blocks away.

### Resistances

Goo are immune to Fire, Lightning, Earth, Water, Status, Poison, K.O.

## Strategy

Goo are nothing special statistically, but are more common than other Slimes. They yield no spoils upon death, but their remains can be bottled, giving you a random potion depending on their color. Killing Goo may be worth it for the chance to get a rare potion.

## See Also

* Items
* Bottled Slimes
Copper Ingot

Copper ingots are metal ingots obtained from smelting raw copper or killing drowned.

## Obtaining

### Crafting

One Block of Copper can be used to create 9 Copper Ingots.

### Smelting

Copper ingots can be obtained by smelting raw copper in a furnace or blast furnace, as well as the ore itself if mined using Silk Touch.

### Mob loot

#### Drowned

When killed by a player or a tamed wolf, a drowned has a 11% (11⁄100) chance of dropping a copper ingot. With the Looting enchantment, the chance can be increased to 13% (13⁄100) with Looting I, 15% (3⁄20) with Looting II, and 17% (17⁄100) with Looting III.

## Usage

### Crafting ingredient

* 1 Copper Ingot will craft 9 Copper Nuggets.
* 9 Copper Ingots will craft 1 Copper Blocks.
* 3 Copper Ingots will craft 1 Lightning Rod
* 2 Copper Ingots and 1 Amethyst Shard will craft 1 Spyglass.
* 1 Copper Ingot and 7 Copper Nuggets will craft 1 Copper Lock.
Halfling

The Halfling is a player class in Minecraft: Magic and Monsters. The Halfling is hardy for his size. He requires lots of food, and has a lot of health, but is small and tricky. Being the shortest class, he is quick and maneuverable, and is resistant to many status ailments, such as poison and blindness. He has less inventory space starting out, however, and is also a poor swimmer, only being able to keep himself afloat for only a few seconds before sinking.

## Weapons

The Halfling has a decent selection of weapons to choose from.

* Knife
* Dagger
* Wooden Shortsword
* Stone Falchion
* Iron Shortsword
* Mithril Shortsword
* Mithril Longsword
* Wooden Hatchet
* Wooden Mattock
* Stone Handaxe
* Stone Mattock
* Iron Axe
* Iron Mattock
* Mithril Axe
* Mithril Mattock
* Wooden Club
* Wooden Mallet
* Spear
* Bow
* Crossbow
* Longbow
* Sling
* Slingshot
* Dart
* Snowball
* Rock
* Whip
* Cat o' Nine Tails
* Wooden Staff
* Iron Staff
* Gold Quarterstaff
* Silver Quarterstaff

## Armor

The Halfling can carry more weight than one might assume from first glance.

* Cloth
* Leather Armor
* Chainmail Armor
* Studded Armor
* Plate Armor
* Gold Armor
* Silver Armor
* Mithril Armor
* Wooden Shield
* Leather Shield
* Buckler
* Gold Shield
* Silver Shield
* Mithril Shield
* Protect Cape
* Wraith Shroud
* Speed Boots
* Flippers
* Turtle Shell
* Ribbon
* Bracelets
* Lockets
* Rings
* Bandages
* Elytra
Gold Key

Gold Keys are items used to open Gold Locks. Some dungeons require these to progress.

## Obtaining

### Crafting

Gold Keys can be crafted with 5 Gold Nuggets.

Putting 2 Broken Keys in a Crafting Table will create 1 Gold Key.

### Chest Loot

Gold Keys can be found generated in dungeon chests and are needed to progress further in the dungeon.

### Trading

There is a chance that a Wandering Trader will sell a Gold Key.

## Usage

Gold Keys can only be used to open Gold Locks. Right-clicking on a Gold Lock will open it.

## See Also

* Items
* Gold Lock
Golden Carrot

A golden carrot is a valuable food item and brewing ingredient. It provides the second most saturation in the game, behind suspicious stew crafted with either a dandelion or blue orchid.

## Obtaining

### Chest loot

 **Bastion remnant** | Hoglin stable chest
 Generic chest
 **Ruined portal** | Chest

### Crafting

Putting 1 Carrot and 8 Gold Nuggets in a Crafting Table will create 1 Golden Carrot

### Trading

Master-level farmer villagers sell 3 golden carrots for 3 emeralds.

## Usage

### Food

To eat a golden carrot, press and hold use while it is selected in the hotbar. Eating one restores 6 () and 14.4 saturation points.

### Animal food

Golden carrots are used to tame, breed, lead, grow, and heal horses, donkeys, and mules, and to breed, lead, and grow rabbits.

### Brewing ingredient

Putting 1 Golden Carrot in a Brewing Stand with 1 Awkward Potion will create 1 Potion of Night Vision.
Book

Books are items used in enchanting and crafting.

## Obtaining

### Block loot

Three books are dropped when a bookshelf is mined without Silk Touch or destroyed by an explosion.

### Chest loot

* Books are common loot found in chests in generated structures.

### Grindstones

Disenchanting an enchanted book at a grindstone yields a normal book and a small amount of experience.

### Villager gifts

Librarian villagers throw books at players under the Hero of the Village effect.

## Usage

### Crafting ingredient

* 1 Book + 1 Ink Sac + 1 Feather creates 1 Book and Quill.
* 6 planks of any type of Wood + 3 Books creates 1 Book Shelf
* 4 Obsidian + 2 Diamonds + 1 Book creates an Enchanting Table.

### Enchanting

Books can be made into enchanted books by enchanting them on enchanting tables.

### Trading

Librarian villagers can buy a single book as part of an enchanted book trade.

Apprentice-level Librarian villagers have a 2⁄3 chance to buy 4 books for an emerald.
Lapis Lazuli Ring

### Equipped by

Fighter, Cleric, Magic-User, Thief, Dwarf, Elf, Halfling, Paladin, Dark Knight, Monk, Scholar, Bard, Druid, Barbarian, Jack, Geomancer, Summoner.

Paralysis is an annoying status ailment, and the Lapis Lazuli Ring grants immunity to it. It’s not something to wear all the time, but absolutely worth carrying around.

### Obtaining

* Can be found in generated dungeon chests.
* Can be crafted with 1 Lapis Lazuli and 2 Silver Nuggets.
Alligator Hide

Alligator Hide is dropped by Alligators and can be used to substitute Leather in crafting recipes. It may also be sold for a high price.

## Obtaining

* An Alligator will always drop 1 Alligator Hide upon death.

## Uses

### Crafting

* Book
* Item Frame
* Leather Cap
* Leather Gloves
* Leather Tunic
* Leather Pants
* Leather Boots
* Leather Shield
* Leather Horse Armor
* Quiver

### Trading

* Both Leatherworker and Trapper NPCs can be sold Alligator Hide.

### Reapiring

* Alligator Hide can repair Leather Armor in an Anvil.

## See Also

* Items
* Leather Armor
Elf

The Elf is a player class in Minecraft: Magic and Monsters. The Elf is extremely versatile, and specializes in ranged weaponry. He is an excellent archer, and can learn low-level Cleric spells as well, although having no healing capabilities. He is fast and light, sporting a higher jump than other classes, not sinking in snow or mud, and can walk on Leaf Blocks.

## Weapons

The Elf is mainly a ranger, but is able to wield certain swords.

Weapons the Elf can use:

* Knife
* Dagger
* Wooden Shortsword
* Stone Falchion
* Iron Shortsword
* Iron Longsword
* Gold Scimitar
* Silver Rapier
* Mithril Shortsword
* Mithril Longsword
* Spear
* Halberd
* Lance
* Pike
* Trident
* Javelin
* Bow
* Crossbow
* Longbow
* Sling
* Slingshot
* Dart
* Snowball
* Rock
* Whip
* Cat o' Nine Tails
* Wooden Staff
* Iron Staff
* Gold Quarterstaff
* Silver Quarterstaff

## Armor

The Elf has a fair selection of Armor, but we aware that Elves benefit from lightness.

* Cloth
* Leather Armor
* Chainmail Armor
* Studded Armor
* Plate Armor
* Iron Armor
* Gold Armor
* Silver Armor
* Mithril Armor
* Wooden Shield
* Leather Shield
* Buckler
* Iron Shield
* Gold Shield
* Silver Shield
* Adamantine Shield
* Mithril Shield
* Protect Cape
* Wraith Shroud
* Speed Boots
* Flippers
* Turtle Shell
* Ribbon
* Bracelets
* Lockets
* Rings
* Bandages
* Elytra

## Magic

Adding to his versatility, the Elf is capable of learning several low-level White Magic Spells.

* Swiftness
* Fog
* Invisibility
* Lamp
* Lightning Resistance
* Mute
* Fire Resistance
* Fear
* Ice Resistance
* Water Resistance
* Sleep
* Ruse
* Shell

## Benefits

The Elf is a skilled tracker and long-ranged hunter. This means his role is mostly to stay at the back of the group where his ranged weaponry can be fully taken in advantage of.

### Light Weight

One of the main upsides to the Elf is his light weight. With it, he can walk on Leaves, Mud, and Powdered Snow without sinking into them.

### High Jump

The Elf's jump height is 1.5 blocks tall as opposed to the lower jump of other classes.

### High Stamina

Elves need to eat less food than other classes, and lose hunger more slowly as well.

## Downsides

### Low Vitality

The Elf maximum carrying weight is set lower than other classes, meaning he must travel more lightly or be encumbered.

### Weapon Limitations

The Elf is limited to mostly using ranged weaponry (and a few swords).
Fairy's Tears

Fairy's Tears are a rare magical item which, when consumed will restore 100 HP and grant Strength III.

## Obtaining

Fairy's Tears can only be received as gifts from fairies, where there is only a 5% chance that it will be given. This chance increases as you free Fairies in Bottles bought from bazaar shopkeepers.

## Usage

Drinking Fairy's Tears will restore 100 HP and grant 5 minutes of Strength III.

## See Also

* Items
* Fairy
Mace

### Effect

Fighter, Cleric, Magic-User, Dwarf, Paladin, Dark Knight, Druid, Barbarian, Summoner.

The Mace functions similarly to the Morning Star, though it lacks the Bleed effect. It should be noted that the Bleed of the Morning Star deals 4 damage per second, adding up to 26 over the two seconds it lasts. Whether you choose the Mace over it is a matter of if you’re willing to wait.

## Obtaining

* Can be crafted with 2 Sticks and 3 Steel Ingots.
Lapis Lazuli

Lapis lazuli is a mineral required to enchant items in an enchanting table.

## Obtaining

### Mining

When mined with a stone pickaxe or better, lapis lazuli ore drops 4–9 lapis lazuli. With the Fortune III enchantment, a single block has a chance of dropping up to 36 items. Lapis can only be found generated in Deserts and Mountain biomes.

### Crafting

1 Block of Lapis Lazuli Block will create 9 Lapis Lazuli.

### Smelting

Smelting 1 Lapis Lazuli Ore will create 1 Lapis Lazuli.

### Villager gifts

Cleric villagers give players lapis lazuli if they have the Hero of the Village effect.

### Trading

Apprentice-level cleric villagers sell one lapis lazuli for an emerald as part of their trades.

### Chest loot

 **Shipwreck** | Treasure chest
 **Village** | Temple chest

## Usage

### Enchanting

1–3 pieces of lapis lazuli are required to use an enchanting table to enchant an item.

### Crafting ingredient

* 9 Lapis Lazuli will create 1 Block of Lapis Lazuli.
* 1 Lapis Lazuli will create 1 Blue Dye.
* 1 Lapis Lazuli and 2 Silver Nuggets will create 1 Lapis Lazuli Ring.

## See Also

* Items
* Dye
Copper Golem

Copper Golems have no practical use as protection like other Golems, but they fill a different role: they are attracted to Copper Buttons. When spotted, Copper Golems will approach these buttons and press them. This can automate certain Redstone contraptions, but Copper Golems will oxidize with time. The oxidation can be removed however.

## Spawning

Copper Golems can only be summoned. They are very cheap however, only requiring a Jack o' Lantern to be placed on 1 block of Copper.

## Drops

Copper Golems have a chance to drop 2-3 Copper Ingots upon death.

## Behavior

### Copper Buttons

* Copper Golems are attracted to Copper Buttons and will impulsively amble towards them to press them. They will press the button in 1 second intervals, though this rate will slow as they oxidize.

### Oxidization

* Copper Golems Oxidize randomly at the same rate as Copper Blocks. As they oxidize, their movement slows, along with the rate of their button presses. Once fully oxidized, Copper Golems will be completely frozen until the oxidization is removed.
* Oxidization can be removed with an Axe, or when struck by Lightning.

## See Also

* Mobs
* Redstone
Gunpowder

Gunpowder is an item that is used for explosion-related recipes, and as an ingredient in potions.

## Obtaining

### Crafting

Putting 1 Sulfur and 1 Charcoal in 1 Crafting Table will create 2 Gunpowder.

### Mob loot

#### Creepers

Creepers can drop 0-2 pieces of gunpowder upon death. Looting can increase this by one per level, with a maximum of 5 gunpowder.

#### Ghasts

Ghasts can drop 0-2 pieces of gunpowder upon death. Looting can increase this by one per level, with a maximum of 5 gunpowder.

#### Witches

Witches can drop 0-6 pieces of gunpowder upon death. Looting can increase this by three per level, with a maximum of 15 gunpowder.

### Trading

Wandering traders have 1⁄6 chance to sell gunpowder for an emerald.

### Chest loot

 **Desert temple** | Chest
 **Shipwreck** | Supply chest
 **Woodland mansion** | Chest

### Suspicious sand

When brushing suspicious sand in desert pyramids, they have a 1⁄7 chance to drop gunpowder.‌

## Usage

### Crafting ingredient

* 1 Coal/Charcoal, 1 Blaze Powder and 1 Gunpowder will create 3 Fire Charges.
* 2 Gunpowder and 1 Paper will create 3 Firework Rockets.
* 1 Gunpowder, 1 Matching Dye, 1 Head or Gold Nugget or Feather or Fire Charge, 1 Glowstone Dust, and 1 Diamond will create 1 Firework Star.
* 1 Gunpowder, 1 Sand and 1 String will create 2 Dynamite.

### Brewing ingredient

Putting 1 Gunpowder and any Potion in a Brewing Stand will create a Splash Potion.

## See Also

* Items
* Potions
* Dynamite
Crystalized Honey

Crystalized Honey is a crafting item used to make Wax Blocks and Candles.

## Obtaining

Putting 1 Honeycomb in a Furnace will create 2 Crystalized Honey.

* Putting 1 Crystalized Honey and 1 String in a Crafting Table will create 1 Candle.
* Putting 1 Crystalized Honey and any Copper Block in a Crafting Table will create a Waxed Copper Block.

## See Also

* Items
* Honeycomb
Honeycomb

Honeycombs are items obtained from bee nests and beehives.

## Obtaining

When a bee nest or beehive at `honey_level` 5 is sheared, it drops 3 honeycombs and angers any bees inside, causing them to attack. Having a lit campfire or lighting a fire underneath the nest or hive prevents the bees from becoming hostile.

A dispenser with shears inside can be used to shear the nest without angering the bees. The honeycomb pops out as a dropped item.

## Usage

### Waxing

Using a honeycomb on a block of copper changes the block into its waxed variant, preventing oxidation of the copper.

### Crafting ingredient

* 6 Planks of any kind and 3 Honeycombs will create 1 Beehive.
* 4 Honeycombs will create 1 Honeycomb Block.

### Furnace

Putting 1 Honeycomb in a Furnace will create 2 Crystalized Honey.

## See Also

* Items
* Crystalized Honey
Knife

### Used by

Fighter, Magic-User, Thief, Dwarf, Elf, Halfling, Paladin, Dark Knight, Monk, Scholar, Bard, Druid, Barbarian, Jack, Geomancer, Summoner.

The Knife is near useless as an actual weapon, but its ability to be thrown a distance of 12 blocks shouldn’t be ignored. They can be found in abundance in dungeon chests, so you can use them as a disposable means of ranged damage. Enemies will drop the Knife you through at them upon death.

## Obtaining

* Dropped when killing a Goblin.
* Crafted with 1 Stick and 1 Iron Nugget.
* Can be found in generated Dungeon chests.
Cod

Cod are common bucketable aquatic passive mobs found in oceans, and a source of raw cod and, occasionally, bone meal.‌

## Spawning

Cod spawn underwater in normal, cold, and lukewarm oceans, and their deep variants, in groups of 3-6, subject to fish spawning requirements.

## Drops

Cod drop the following upon death:

* 1 raw cod (1 cooked cod if killed while on fire)
* 1 bone meal (5% chance)‌

## Behavior

Cod tend to swim in schools (a maximum of nine cod per school).

The player may collect a cod by using a water bucket on it, which gives the player a bucket of fish. Cod placed with buckets do not despawn naturally. When that fish bucket is used on a block, it empties the bucket, placing water with the cod swimming in it.

### Weaknesses

A cod cannot survive outside of water. Outside of water, they flip around on their sides like guardians for a while trying to get back into the water until, after 10 seconds of time, they start taking suffocation damage and die. They cannot swim or breathe in cauldron water. They can swim in, but cannot survive in waterlogged blocks, most noticeably waterlogged slabs and stairs.

Along with other aquatic creatures, Cod are vulnerable to weapons that have the Impaling enchantment.

Cod are weak to Lightning spells.
Diamond Battleaxe

Mattocks are more tools than weapons, but can still do some damage in a pinch. They’re a combination of an Axe and Pickaxe, and are capable of mining through Wood as well as Stone blocks. Everyone can wield a Mattock, but only certain Classes are capable of using it as a weapon.

## Obtaining

* Can be crafted with 2 Sticks and 3 Diamond Ingots.

## Tempering

* Putting a Diamond Battleaxe in a Smithing Table with 1 Diamond can 'temper' it. This increases its damage twofold, and a further temper will triple its damage.
Buckler

### Equipped by

Fighter, Thief, Dwarf, Elf, Paladin, Dark Knight, Druid, Bard, Barbarian, Jack, Geomancer.

The Buckler may seem like an oddball, with its weaker than Wooden Shield damage absorption, and small surface area, but it has a very specific use: it is the only Shield that Thieves, Jacks, and Geomancers can use for a very long time. Its unimpressive stats make it near useless to heavier classes, but for the few light classes that can make use of it, it is essential.

### Obtaining

* Can be found in generated Chests.
* Can be traded from Armorer Villagers.
* Can be Crafted from 7 Iron Nuggets and 1 Iron Ingot in a Crafting Table.
Bear Claw

Bear Claws are items dropped by all variants of Bears, and can be used as weapons in a pinch.

## Obtaining

* Bear Claws are dropped by Polar, Panda, and Grizzly Bears.

## Usage

### Crafting

* Bear Claws can be used to craft the Mole Gloves.

### Potion Brewing

* Bear Claws can be used to brew a Potion of Strength.

### As a Weapon

* Bear Claws deal 3 more points of damage than your normal punch, which isn't a whole lot, but is still worth noting.

### Trading

* Bear Claws are highly prized by Trappers, and will fetch a pretty penny.
Mead

Mead is statistically similar to Wine, but is less thirst quenching. Mead is made from Honey, and is most notably the least potent alcoholic drink.

## Obtaining

Mead can be made by putting a Honey Bottle and a Water Bottle in a Brewing Stand.

## Effects

As with all alcoholic beverages, Mead has two effects when drank in large quantities:

After drinking a sufficient amount of Mead, the player will begin be afflicted with Drowsiness, leading to Sleep. If you continue to drink Mead while drowsy, the additional effect of Nausea will set in on top of that.

For every Mead you drink, your internal temperature will raise incrementally. This can be useful when traversing cold climates unprepared, or if you are afflicted with the Freezing or Frozen status.
Copper Nugget

You can get nine Copper Nuggets from one Copper Ingot. They are used in the recipes to make Copper Locks, and Copper Keys.

## Obtaining

### Crafting

Putting 1 Copper Ingot in a Crafting Table will create 9 Copper Nuggets.

### Smelting

Putting a Copper Locket or Copper Bracelet in a Furnace will create 1 Copper Ingot.

## Usage

* 5 Copper Nuggets creates 1 Copper Key.
* 7 Copper Nuggets and 1 Copper Ingot creates 1 Copper Lock.
* 1 Copper Nugget and 2 Chains creates 1 Copper Locket.
* 8 Copper Nuggets creates 1 Copper Bracelet.

## See Also

* Items
* Copper Ingot
Copper Lock

The Copper Lock is an item which can be used to restrict certain blocks from being opened, and can be unlocked with a Copper Key.

## Obtaining

Copper Locks can be crafted with 1 Copper Ingot and 7 Copper Nuggets.

## Usage

Copper Locks can be placed on Chests, Locked Chests, Barrels, Furnaces, Blast Furnaces, Smokers, Crafting Tables, Smithing Tables, Fletching Tables, Cartography Tables, Lecterns, Looms, Jukeboxes, Trapdoors, Doors and Gates. When applied, the affected block cannot be interacted with until unlocked with corresponding Key.

## See Also

* Items
* Copper Key
Dragoon

The Dragoon is an offshoot of the Fighter class. He has a high jump and takes significantly reduced fall damage. This, coupled with the Polearms they use makes them great against aerial foes. Dragoons also have the unique ability to tame or pacify members of the Lizard family.

## Weapons

The Dragoon enjoys a variety of weapons he can use, but is most proficient with polearms.

* Knife
* Dagger
* Wooden Shortsword
* Stone Falchion
* Iron Shortsword
* Wooden Club
* Wooden Mallet
* Warhammer
* Morningstar
* Flail
* Tri-Flail
* Mace
* Spear
* Halberd
* Lance
* Pike
* Trident
* Javelin
* Bow
* Crossbow
* Longbow
* Sling
* Slingshot
* Dart
* Snowball
* Rock
* Whip
* Cat o' Nine Tails

## Armor

As with Weapons, the Dragoon is able equip every kind of Armor. This includes:

* Cloth
* Leather Armor
* Chainmail Armor
* Studded Armor
* Plate Armor
* Iron Armor
* Gold Armor
* Silver Armor
* Mithril Armor
* Wooden Shield
* Leather Shield
* Buckler
* Iron Shield
* Gold Shield
* Silver Shield
* Mithril Shield
* Protect Cape
* Wraith Shroud
* Speed Boots
* Flippers
* Turtle Shell
* Ribbon
* Bracelets
* Lockets
* Rings
* Bandages
* Elytra
Dynamite

Dynamite is a throwable item used to craft TNT.

### Crafting

Putting 1 Gunpowder, 1 Sand, and 1 String in a Crafting Table will create 2 Dynamite.

## Usage

### Crafting

Putting 4 Dynamite in a Crafting Table will create 1 TNT.

### Combat

Like Snowballs, Rocks, and Eggs, Dynamite can be thrown. It has a fuse of 2 seconds, and will produce a small 4x4 explosion, too weak to damage blocks but strong enough to damage enemies.

## See Also

* Items
* TNT
Glow Squid

The glow squid is an aquatic passive mob found in dark underwater areas, typically in ocean depths, ravines and underground lakes. The glow squid is a variety of squid. It has an aqua luminescent texture.

## Spawning

Schools of 2 to 4 glow squid spawn in water in complete darkness in the Overworld anywhere below layer 30. Unlike most other aquatic mobs, they require no water or waterlogged blocks above or below their spawning space.

## Drops

* 1 to 3 glow ink sacs. The maximum amount is increased by one per level of Looting, for a maximum of 1 to 6 with Looting III.
* 1–3 experience points when killed by a player or tamed wolf.

## Behavior

Glow squid wander around aimlessly in three dimensions as long as they are in the water, opening and closing their tentacles, which gives them the appearance of pushing themselves leisurely forward.

Glow squid suffocate when out of water, dying after 15 seconds (300 game ticks). While on land, they remain stationary until they suffocate. They can take fall damage and burn like any other land mob, but they cannot drown. When out of the water, glow squid are resistant to knockback.

Glow squid are passive toward the player. They are not attracted to light and do not deliberately interact with the player. Glow squid sometimes beach themselves and suffocate on the banks of rivers and occasionally on ocean beaches. These behaviors are shared with traditional squid.

Glow squid appear to glow, but do not produce light. They stop glowing for 5 seconds (100 game ticks) when harmed.

Glow squid cannot swim in lava, even if inflicted with Fire Resistance. They simply pass through the lava and behave as if on land.

Unlike land-based mobs, glow squid can swim against a current and not get pushed by it.‌‌

Guardians and elder guardians attack glow squid in the same manner as they attack a player or regular squid. Axolotls also attack glow squid.

Because glow squid are aquatic mobs they are affected by the Impaling enchantment.‌

Glow squid constantly produce crystalline particles around them. When attacked, they emit a cloud of turquoise ink particles and swim away. The particles and the ink remain remain visible when the glow squid has the Invisibility status effect.

If the player is in spectator mode or is far away from glow squid (often when they are in unloaded chunks), they remain stationary. When attacked in this state, glow squid cannot flee.

## See Also

* Mobs
* Squid
* Glow Ink Sac
Bat Wing

The Bat Wing is an item used in Potion brewing.

## Obtaining

* Bats have a chance of dropping 1-2 Bat Wings upon death.
* Witches have a chance of dropping 1 Bat Wing.
* Bat Wings have a chance to generate as loot in chests in Witch Huts.

## Usage

### Potion Brewing

* When put in a Brewing Stand with an Awkward Potion, it will create a Potion of Levitation.

### Trading

* A Cleric may trade 5 Gunpowder for 1 Bat Wing.
Iron Shield

The Iron Shield is the first really good piece of off-hand equipment. It cannot be stunned by axes, cannot be burned away, doesn’t weigh too much, and absorbs a very generous 100 damage.

### Obtaining

* Can be found in generated Chests.
* Can be traded from Armorer Villagers.
* Can be Crafted from 8 Iron Ingots in a Crafting Table.
Giant Crab

Giant Crabs are hostile mobs found dwelling on deep ocean floors.

## Spawning

Giant Crabs spawn singularly and infrequently on the floors of deep oceans, coral reefs, submerged caves, and flooded ravines. Unlike other hostile mobs, light level does not affect their spawning.

There is a 35% chance a Giant Crab will spawn with differently sized claws. This does not affect their damage.

## Drops

Upon death, Giant Crabs have a chance of dropping 1-2 Crab Claws.

## Behavior

Giant Crabs may not look too threatening on the surface, but they are no joke. The ability to do 64 damage each turn can be quite dangerous by the time you run into them. They also have decent Absorb to match their decent HP, and their speed can be rather frightening.

Once a Giant Crab sees you it will immediately give chase, scuttling at great speed toward their target. They are restricted to melee range, and when attacking they will first "punch" with one claw, and then the other.

Giant Crabs are capable of swimming but do not use it to pursue the player. They can only swim short distances before sinking.

### Infighting

When two Giant Crabs meet, they will defensively raise their claws at each other and begin circling. They will occasionally strike each other, until the other is dead.

### Fishing

Giant Crabs are affected by the sinker lure, and are drawn to it. Instead of biting however, they will cut the line. forcing the player to have to retrieve the sinker lure, as the item does not float in water.

### Weaknesses

A crab cannot survive outside of water. Outside of water, they walk around like normal, and can survive for up to 2 minutes before needing to return to water. If not done in time, they start taking suffocation damage and die.

Along with other aquatic creatures, Giant Crabs are vulnerable to weapons that have the Impaling enchantment. As they are also Arthropods, they are also weak to Bane of Arthropods.

Giant Crabs are weak to Lightning spells.
Hourglass

The Hourglass is a redstone component which emits a signal after exactly one minute.

## Obtaining

### Crafting

The Hourglass can be crafted with 1 Sand and 6 Glass.

### Trading

Hourglasses can be traded from Cartographer Villagers for 15 Emeralds.

## Usage

Placing the Hourglass will see its sand immediately begin to tick down. It takes exactly 60 seconds for the sand to empty, and once it has, it will emit a redstone signal. The Hourglass must be placed again in order for its countdown to begin again.

## See Also

* Items
* Redstone
Feather

Feathers are items dropped by chickens and other birds, as well as tamed cats as morning gifts.

## Obtaining

### Mob loot

Adult chickens drop 0–2 feathers upon death. The maximum is increased by 1 per level of Looting, for a maximum of 0–5 with Looting III.

Parrots drop 1–2 feathers upon death. The maximum is increased by 1 per level of Looting, for a maximum of 1–5 with Looting III.

A fox sometimes spawns holding a feather, which always drops upon death. Alternatively, the player can drop a food item, causing the fox to drop the feather in favor of the food.

### Natural generation

 **Village** | Fletcher's chest
 Plains house chest

### Cat gifts

Tamed cats have a 70% chance of giving the player a "morning gift", and the gift has a 16.13% chance to be a feather.

## Usage

### Helmet

While a feather cannot be equipped in the head slot in Survival mode, equipping it using commands causes it to appear completely upright unlike other items.

### Crafting ingredient

* 1 Feather, 1 Stick, and 1 Flint will create 1 Arrow
* 1 Feather, 1 Ink Sac, and 1 Book will create 1 Book and Quill.
* 1 Gunpowder, 1 Matching Dye, 1 Feather, 1 Glowstone Dust, and 1 Diamond will create 1 Firework Star.

### Trading

Expert-level fletcher villagers buy 24 feathers for an emerald as part of their trade.
Gold Lock

The Gold Lock is an item which can be used to restrict certain blocks from being opened, and can be unlocked with a Gold Key.

## Obtaining

Gold Locks can be crafted with 1 Gold Ingot and 7 Gold Nuggets.

## Usage

Gold Locks can be placed on Chests, Locked Chests, Barrels, Furnaces, Blast Furnaces, Smokers, Crafting Tables, Smithing Tables, Fletching Tables, Cartography Tables, Lecterns, Looms, Jukeboxes, Trapdoors, Doors and Gates. When applied, the affected block cannot be interacted with until unlocked with corresponding Key.

## See Also

* Items
* Gold Key
Deafen

Deafen is a spell that inflicts the Deafness effect on a group of foes.

## Effect

Upon casting the spell, the surrounding foes (up to 20 block away) will be inflicted with Deafness. As the long as the original caster keeps the Staff which cast the spell in their hand, the spell will remain active. Once the spellcaster switches items, a 15-second timer will tick down before the effect wears off.

## Strategy

Deafen seems like a useless spell at first, but Deafness has a number of notable effects on its targets. Deafened enemies won't be able to detect you unless you are in their direct line of sight, which makes approaching them covertly or sneaking passed quite easy. This is the perfect spell if you are low on health, or don't want to waste resources engaging with enemies.

### Classes that can learn this spell:

* Cleric
* Paladin
* Jack
* Summoner
Copper Key

Copper Keys are items used to open Copper Locks. Some dungeons require these to progress.

## Obtaining

### Crafting

Copper Keys can be crafted with 5 Copper Nuggets.

### Chest Loot

Copper Keys can be found generated in dungeon chests and are needed to progress further in the dungeon.

### Trading

There is a chance that a Wandering Trader will sell a Copper Key.

## Usage

Copper Keys can only be used to open Copper Locks. Right-clicking on a Copper Lock will open it.

## See Also

* Items
* Copper Lock
Bat

Bats are more annoying than anything, but they drop Bat Wings, which can be used to create a Potion of Levitation. They appear very similar to the hostile Vire, so be careful not to mix them up!

## Spawning

Bats can spawn in groups of 8‌ in the Overworld at a light level of 3 or less on opaque blocks below layer 63. They also need at least 2 air blocks (or alternatively, a top trapdoor or top slab in the block above foot level). They require a light level of 6 or less to spawn. On Superflat worlds, bats spawn below the top non-air layer, ignoring the usual layer-63 limitation.

## Drops

Bats will drop between 1-2 Bat Wings upon death. Bat Wings are an ingredient in Potions of Levitation.

## Behavior

Bats are small, less than a block tall and wide. They squeak randomly. They often fly around aimlessly, tending to favor the east, and sometimes fly into lava and catch on fire.

Bats hang upside down on the underside of a solid block when idle, though they cannot hang on transparent or non-solid blocks. If a player approaches a bat hanging upside down, even if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from.

Like most other passive mobs, bats despawn when too far away from the player.

Bats' collision boxes do not interact with the player or redstone components.
Bottle of Milk

The Bottle of Milk is a Drink you can get from a Bucket of Milk. In addition to being used in several crafting recipes, Bottled Milk can be consumed on its own to restore minimal thirst, as well as having the benefit of actually halving the strength of any status effects you may be suffering.

## Obtaining

* Crafted from a Bucket of Milk and 3 Glass Bottles.
* Found in generated Chests.

## Uses

* Halves your current Status Effects (but cannot clear them).
* Can be crafted into Antidotes.
Amulet of Sight

### Equipped by

Fighter, Cleric, Magic-User, Thief, Dwarf, Elf, Halfling, Paladin, Dark Knight, Monk, Scholar, Bard, Druid, Barbarian, Jack, Geomancer, Summoner.

Like all other Necklaces, the Amulet of Sight can be worn by any class. It offers virtually no Absorb, but it does grant you indefinite Night Vision as long as you wear it.

### Obtaining

* Can be found in generated dungeon chests.
Cobra

Cobras are not Poisonous as you might assume from the name. What they do have is a slightly higher damage output than their Aspic cousins. Fortunately, they are not difficult to kill. They can be found lingering idly near cool, dark areas.

## Spawning

Cobras spawn in Deserts starting at level 7, and will gravitate towards shaded areas, such as cave entrances, under trees, etc.

## Appearance

Cobras are green-colored snakes made up of 12 segments. Along their backs are magenta rings, and on their belly a swath of mint green.

## Behavior

When a Cobra spawns, it will seek out a 'cool' place to hide. This makes them ambush predators, as they will wait in an obscured are to strike.

Cobras will kill Rabbits.

Cobras will eat Turtle Eggs.

### Weaknesses

Though they lack elemental weaknesses, Asps take extra damage from weapons enchanted with Wyrm Killer.

## Strategy

Don't let their HP and damage totals intimidate you. Cobras are pushovers, and will not pursue the player. They also cannot Poison, so the most you have to worry about is keeping a keen eye out so they don't surprise you.

## See Also

* Mobs
* Asp