Coliseum

"Coliseum" is a new special event that started July 10, 2020 and ran for two weeks. During the event, you can fight in a special campaign in normal mode or heroic mode. The goal of the event is to unlock areas on the campaign map and win battles in those areas to earn currency that can be spent in the campaign store. This event store includes some exclusive themed units, equipment, and hero skins, as well as some items that are available during most events (e.g., conqueror marks, repair kits, and supports). More information can be found in the official announcement (and the update here). It reopened in 2021 from July 22 to August 7, and in 2022 from July 1 to 14, in both cases without any changes from the original version.

The Coliseum campaign tells the story of Captain Walker's journey to a mysterious coliseum in the Wastelands, accompanied by Hermit Savage. The first few missions are relatively standard, but the campaign features several unusual features, culminating in a set of 1-on-1 hero battles inside the arena itself for the ultimate glory of the Coliseum.

## Campaign

The campaign consists of 19 missions. All missions, except for "Darkness in our hearts", include a Coliseum chest as a reward in addition to the below. The first area, on the left, can be unlocked for free. The rest of the areas must be unlocked by using Scrap metal , which can obtained from victories. If you do not have enough  to unlock an area, you can spend  instead, at the rate of 25 gold per missing scrap metal. You can unlock areas in any order. Once you win a fight in an area, that area will go on cooldown for a length of time. The  required to unlock an area, as well as that area's cooldown timer, increase as you move deeper into the campaign map.

To win a battle, you must either capture the enemy spawn point or destroy all enemy units. If your hero dies or the enemy captures your spawn point, you lose. On several maps, you will have an allied hero or units that fight with you. You do not lose if these units die.

\* See below for details.

## Event resources

The various items that can be obtained through the event are as follows:

 Scrap metal is awarded for every battle won in normal mode. It is required to unlock the normal mode maps (unlike some events, however, this is a quite simple cost -- each map gives exactly enough scrap metal to unlock the next one), and can be used to purchase some of the more basic items in the shop (units, supports, and conqueror marks).

 You have a chance of winning the amp with mutagen in the last 8 regular battles, as shown in the table above. They can be used to purchase the more advanced items in the shop (hero skins, equipment, and conqueror marks).

 Golden ducats are awarded for beating maps in Heroic mode, as well as a bonus for completing heroic mode. They can also be used to buy the more advanced items in the shop (hero skins and equipment); they can also be exchanged for scrap metal (25 scrap metal per ducat) or amps with mutagen (10 amps for 15 ducats).

 The "Protective Spirits" necklace is required to unlock the special Captain Walker skin in the shop. It is available as a possible reward for completing the final map, "Payback hour". Your choices to spare or execute the enemy heroes during the storyline do not affect the drop rate. You can also replace the Protective Spirits with 1000 gold for the purpose of unlocking the skin.

Each map also awards a Coliseum chest, which contains various goodies, including the chance of gold.

## Detailed map information

The tables below give more detailed information on each map, including the description, troop loadout, and specific details on the levels of the enemy troops.

 **Strategic points** | 1x Machine gun, 1x Mortar, 1x Field healing, 1x Victorious courage

 **Strategic points** | 1x Machine gun, 1x Mortar

 **Strategic points** | 2x Machine gun, 2x Mortar

 **Strategic points** | 1x Machine gun, 1x Mortar, 1x Victorious courage

 **Strategic points** | 2x Machine gun, 1x Mortar

 **Strategic points** | 1x Machine gun, 1x Mortar, 1x Field healing, 1x Victorious courage

 **Strategic points** | 1x Machine gun, 1x Mortar

 **Strategic points** | 1x Mortar, 1x Field healing, 1x Victorious courage

 **Strategic points** | 1x Machine gun, 2x Mortar

 **Notes** | This a special mission: once you finish the mission (whether you win or lose), the mission becomes grayed out and permanently inaccessible. (From the storyline perspective, it is clearly intended that you lose this mission.)

 **Notes** | This a special mission: the enemy hero that you face will always be the same as your hero that you bring in, although it seems to be slightly weaker.

 **Notes** | The escaped slaves allies have the following stats: 1500 , 250 , 100 , 90 . There are 18 in the squad, they have a movement speed of 0.13 (very fast), a range of 3 (melee), and a reloading time of 0.3 (medium).
*Not all slaves tolerated the brutal mockery of looters in preparation for battle in the arena. Some found enough courage to flee. Unfortunately, they were few in number and not strong enough. But we used to start small, too.*

 **Notes** | See above for the escaped slaves information.

 **Strategic points** | None

 **Notes** | The first time that you win this mission, you will be given the chance to spare Lycassa's life or execute her. This does not affect the progress of the campaign, but just gives different story text.

 **Notes** | The first time that you win this mission, you will be given the chance to spare Blitz's life or execute him. This does not affect the progress of the campaign, but just gives different story text.

 **Notes** | The first time that you win this mission, you will be given the chance to spare Flame's life or execute him. This does not affect the progress of the campaign, but just gives different story text.

 **Strategic points** | None

 **Notes** | The first time that you win this mission, you will be given the chance to spare Savage's life or execute him. This does not affect the progress of the campaign, but just gives different story text.

## Heroic mode

The heroic mode functions similarly to the heroic mode in other events, providing an extremely difficult challenge that requires a very strong lineup of heroes in order to have a chance. Like the Blood on the Snow or Hidden Threat heroic modes, you don't bring regular units. Instead, you have a lineup of 5 heroes, who can be deployed at any time from a special panel on the right and controlled individually. In the earlier missions, they can be supported by up to 11 supports; however, these cannot include landing or transformation-type supports.

In the heroic mode, levels are unlocked one by one, with each victory unlocking the next map. You receive a number of Golden Ducats  for each win. You have 2h30m from when you start the heroic mode to complete it, and you have 3 attempts; each time you fail a mission, you lose one attempt, although you can recover a lost attempt for 50 gold each. When you complete heroic mode, run out of time, or lose all of your attempts, the heroic run ends and you must wait 16h for it to become available again. Completing a heroic run awards 25  for each leftover attempt remaining, so the maximum possible reward for a complete mission is 175  (100 from individual battles and 75 from remaining attempts).

The full data for the Heroic mode missions is as follows. Note that the mission descriptions and maps are the same as for the normal mode.

## End of event rewards

At the end of the event, players receive bonus rewards based on the total rating points (based on the amount of scrap metal accumulated). These bonus rewards are as follows:

* **Units**: 25x Gas bomb, 25x Armageddon, 25x Mass landing, 25x Rage, 50x Unstoppable Murmillo, 50x Deadly Sagittarius, 50x Invincible Crupellarii, 50x Courageous Dimachaerus
 25500-29999 | * **Units**: 15x Gas bomb, 15x Armageddon, 15x Mass landing, 15x Rage, 50x Unstoppable Murmillo, 50x Deadly Sagittarius, 50x Invincible Crupellarii, 50x Courageous Dimachaerus
 20250-25499 | * **Units**: 5x Gas bomb, 5x Armageddon, 5x Mass landing, 5x Rage, 50x Unstoppable Murmillo, 50x Deadly Sagittarius, 50x Invincible Crupellarii, 50x Courageous Dimachaerus
 12625-20249 | * **Units**: 5x Gas bomb, 5x Mass landing, 5x Rage, 50x Unstoppable Murmillo, 50x Deadly Sagittarius, 50x Invincible Crupellarii, 50x Courageous Dimachaerus
 6525-12624 | * **Units**: 5x Gas bomb, 5x Mass landing, 5x Rage, 25x Unstoppable Murmillo, 25x Deadly Sagittarius, 25x Invincible Crupellarii, 25x Courageous Dimachaerus
 261-1304 | * **Units**: 1x Gas bomb, 1x Mass landing, 1x Rage, 5x Unstoppable Murmillo, 5x Deadly Sagittarius, 5x Invincible Crupellarii, 5x Courageous Dimachaerus

## Dialogue

### Start of campaign

Prologue

There have been reports of missing persons around the Dump and the Fjords for some time now. Someone also reported that they saw a truck full of dangerous predators. We did not pay any attention to these incidents, occupied by the onslaught of the Dominion. Until the unexpected happened - posters with invitation to take part in the Blood Games of Wastelands were hang all around the neighborhood! The winner of the games will receive "Genofrost" Armored truck filled with the latest mutagen!

We found out that behind all this is a certain Organizer, who gathered around the leaders of all the gangs in these lands.

These gangsters and scumbags have gone completely insane. Fortunately, we have an experienced fighter on our side - Hermit Savage. He's been a storm of the Wasteland for a long time and knows the land like the back of his hand. With his help, we have found out where these games would take place - the Coliseum arena.

### Determined actions

**Start**:

*Captain Walker*: Looks like we're here. But the inside entrance is guarded. According to our scouts, a caravan of supplies and abducted men is headed towards the Coliseum. I suggest we wait and intercept it. In the guise of a caravan, we can get in.

*Hermit Savage*: Stupid idea, Walker. While we wait for the caravan to arrive, their scouts will know we're coming, if they don't already. And the disguise will take too long. The best thing to do is attack right now before they're ready.

*Captain Walker*: An attack on the forehead could be too dangerous. Especially since we don't know the numbers...

*Hermit Savage*: Soldiers - attack!

*Captain Walker*: Goddamn it, Savage!

### Hot reception

**Start**:

*Captain Walker*: What do you think you're doing, Savage?! I am in command here, and I give the orders!

*Hermit Savage*: My task, captain, is to get you into the Coliseum. And I will do it. If you are not satisfied with my methods, that's not my problem.

*Captain Walker*: We appreciate your help, but you're in the service of the Empire, so follow orders. Okay, we don't have time to argue. So how do we open this gate?

*Hermit Savage*: My security will take care of it. Harold, Halfdan-- take this gate out.

*Captain Walker*: Impressive. We could use some of these fighters.

*Hermit Savage*: Not gonna happen. We are inside, captain.

*Captain Walker*: What is this place? Looks like this is where they supply the kidnapped men and animals. But... there's nobody here. That's weird.

*Hermit Savage*: They're getting ready for the games. They've probably all been sent to the slaughterhouse to warm up the crowd.

*Captain Walker*: Wait... I think I hear somebody taking steps.

*Lycassa*: Look who's come to see us! I've been waiting for the Resistance to show their stinking nose. And who's that with you, captain? Is that... Hermit Savage himself?! Well, this is a surprise. The legend of the Wasteland is now on the errand of the imperial dogs!

*Hermit Savage*: Watch your language, Lycassa, or I guarantee you a long and painful death.

*Lycassa*: Threatening me on my own territory? Well, let's see if you deserve your star title. Snakes, attack!

*Hermit Savage*: At last...

*Captain Walker*: Here comes the hot reception. Soldiers, to arms!

### Beast rage

**Start**:

*Lycassa*: Not bad. I can see you didn't lose your grip, Hermit.

*Hermit Savage*: As always.

*Captain Walker*: Release the prisoners and lay down your weapons. Perhaps that's how you'll earn the mercy of the empire.

*Lycassa*: Captain Walker, you're ruining everything as usual. This game is just getting started. By the way, Hermit, I have a present for you. You're an animal lover, aren't you? Guys, let the bears out!

*Hermit Savage*: Stop running, I'll catch you anyway.

*Captain Walker*: All right, now the berserks...

*Hermit Savage*: Don't worry, captain, I've dealt with far more dangerous predators.

### Snake under a thumb

**Start**:

*Lycassa*: Ah, shit! I wasted so many good fighters and animals on you!

*Hermit Savage*: It's all useless, Lycassa, you can't escape.

*Lycassa*: I wasn't going to. Now I'll take care of you personally!

*Captain Walker*: Savage, all we have to do is grab her and interrogate her. She'll lead us to the prisoners and perhaps the arena.

*Hermit Savage*: I can't promise you anything, captain. My hands are itching to shoot her.

*Captain Walker*: That's an order!

*Lycassa*: Ooh, looks like the mutt doesn't listen to its master! You've got to be tough on him, captain!

*Hermit Savage*: Prepare to die!

### Mutagen warehouse

**Start**:

*Captain Walker*: Savage... Why did you kill her?

*Hermit Savage*: Leaving her alive didn't make sense. She wouldn't have told us anything, and we'd only have wasted time that isn't enough already.

*Captain Walker*: That's no excuse...!

*Hermit Savage*: Captain... Let's get something straight - you're the commander there on the big land. But in the Wastelands, I'm in charge. I grew up in the desert. You can't do it without me, and you know it.

*Captain Walker*: What I know is that you can't work as a part of a team, Savage. After the mission is over, we'll get back to this conversation.

*Hermit Savage*: What about...

*Captain Walker*: So, where are we? From the stench of mutagen, I can conclude that this is where they keep their supplies.

*Hermit Savage*: Yeah. Looks like we're approaching their warehouse.

*Captain Walker*: But why do they need so much of it?

*Hermit Savage*: They're feeding mutagens to anyone they're going to release into the arena. They say it increases the survivability of the fighters. And I only know one person who's crazy enough to run someting like this...

### Old acquaintances

**Start**:

*Blitz*: Hermit, buddy! It's so damn glad to see you! Desided to visit some old friends?

*Hermit Savage*: Exactly, missed the mindless killing and mutagenic fever.

*Blitz*: Just as I thought! And who did you bring with you? Some kind of imperial mutts, led by this asshole Walker?

*Captain Walker*: Watch your language, Blitz!

*Blitz*: Wow, that thing talks! Yeah... I didn't expect that move from you, Hermit. Where's your pride? Looks like they named the wrong guy a rat!

*Hermit Savage*: I have my own interests, Blitz. You've gotten a little too loose. If you've forgotten which hole you came out of, then I'd be happy to remind you.

*Blitz*: Did you guys hear that? Looks like we've got a big rumble waiting for us! Let me introduce you to my "rats"!

### Even death won't do us part

**Start**:

*Blitz*: Whoo! That was fun, captain...

*Captain Walker*: What?! But it's not possible! We killed you, didn't we?

*Blitz*: It's impossible to kill me! I'm immortal! I'm the new legend of the Wasteland!

*Hermit Savage*: Walker, looks like he's back on his feet with the mutagens. This is gonna be harder than I thought.

*Captain Walker*: Damn it!

*Blitz*: Oh, no! This is a blessing... Now, let's play one game. Whoever kills more... The winner can eat the loser! Haha! Although, I'll do it anyway...

*Captain Walker*: We don't have time for your stupid games!

*Blitz*: Then you'll just die!

*Hermit Savage*: Looks like there's no other way.

*Captain Walker*: I have a bad day today...

*Blitz*: So, are we ready?! Here we go!

### Righteous fire

**Start**:

*Captain Walker*: I'm still not sure it's over.

*Hermit Savage*: You're being paranoid, Walker. Blitz and his mutants are dead.

*Captain Walker*: I hope you're right.

*Hermit Savage*: I smell trouble.

*Captain Walker*: I got a bad feeling, too.

*Hermit Savage*: And I also smell fried meat.

*Captain Walker*: Really. I can smell it from there too. Oh, my God, aren't those... people?

*Hermit Savage*: What's left of them. And the rumors were true.

*Captain Walker*: What kind of rumors?

*Hermit Savage*: There was a rumor... That there's some kind of fire cult in this area. Its members make sacrifices to their god by burning people alive. And those who survive are recruited into their ranks.

*Captain Walker*: How awful! But why here? Next to the Coliseum?

*Hermit Savage*: Well... there's a constant flow of people here, and it's a convenient way to get rid of the old, sick and weak. Besides, nothing excites the public more than a fire burning the skin.

### In the hot zone

**Start**:

*Hermit Savage*: Be careful, captain, that flamethrower almost burned your uniform.

*Captain Walker*: Yeah... Thanks for covering me.

*Hermit Savage*: If you die, I'm the only one who's gonna have to clean up this mess.

*Captain Walker*: You're probably right...

*Hermit Savage*: I think I know who we're dealing with. This symbolism, the burned bodies... I'm sure it's...

*Captain Walker*: "Hellhounds".

*Hermit Savage*: Do you know Flame?

*Captain Walker*: We met once. Disgusting man.

*Hermit Savage*: And a crazy one. He's the right guy for this place, though.

*Captain Walker*: It's strange not to see him anywhere. He's not the kind of guy who likes to hide.

*Hermit Savage*: He's around here somewhere, I can smell him.

*Captain Walker*: Get ready, second wave is coming.

### Knife in the back

**Start**:

*Flame*: There you are, Captain Walker! You've slammed my guys pretty hard.

*Captain Walker*: You weren't easy to find Flame. But today we're gonna end you and your crazy cult.

*Flame*: Really? I'm a fire god! And today, you and your people will be my new victim!

*Captain Walker*: No way! I have Hermit Savage with me, and you have no chance against us!

*Flame*: Ahaha! Savage, drop the act!

*Captain Walker*: What are you talking about?

*Blitz*: It was Hermit who set this whole mess up and brought us together.

*Captain Walker*: No way... Savage, are you the Organizer?

*Hermit Savage*: That's right, Walker. And you got caught in my net. Followed me obediently deep into the canyon... But now, no one's gonna save you here.

*Captain Walker*: But... why, Savage? Why did you betray the Resistance?

*Hermit Savage*: I joined the Resistance to fight great battles and find strong opponents, but instead, I cleaned up the territory and collected the rest of the prey from the battlefield like a stinking dog. No, that was the end of it. I'm gonna get my old glory back.

*Captain Walker*: But you fought me against those thugs! We killed Lycassa and Blitz!

*Flame*: We have no shortage of ordinary fighters, and our leaders are all right, captain, they're safe and sound. The important thing is that you believed in their death.

*Captain Walker*: Bastards! For the glory of the Iron Empire, I will kill you all!

*Hermit Savage*: Let's see, Walker, how you do on your own.

### Darkness of our hearts

**Start**:

*Hermit Savage*: What foolishness...

*Flame*: No, no! Come on! It'll be fun!

*Hermit Savage*: Okay... Walker's fate will decide the wheel of fortune. Okay, so we have the following options: dynamite, berserk cave, ritual fire or acid.

*Flame*: Come on, spin it already!

*Hermit Savage*: Let's go... Okay, here we go... Berserk cave.

*Lycassa*: Yay, I win!

*Blitz*: Nooooo...

*Hermit Savage*: Well, Walker's fate is decided. Well, so be it.

...: A bit later

*Dark Walker*: Wake up...

*Captain Walker*: What... what's going on? Where am I?

*Dark Walker*: You're injured, captain. You're dying.

*Captain Walker*: No... This can't be happening. I can't lose. I can't... let you down...

*Dark Walker*: You've already let down the empire. The lives of so many soldiers have been wasted. Because of your foolishness and naivety.

*Captain Walker*: Yes, I was wrong... But... I can still fix it...

*Dark Walker*: No, you can't. You've let everyone down. Even Grant doesn't believe in you anymore.

*Captain Walker*: That's not true...

*Commander Grant*: You disappoint me, Walker. The Empire had high hopes for you. But you ruined them all. You've ruined us all.

*Captain Walker*: No... I refuse to believe that! It's not true!

*Dark Walker*: You're not worthy of being called captain!

*Commander Grant*: You're not worthy.

*Dark Walker*: You're not worthy!

*Captain Walker*: Shut up!!!

### New plan

**Start**:

*Slaves Chief*: Captain! Captain Walker, wake up!

*Captain Walker*: Ah! Where are they?! Did I kill them?!

*Slaves Chief*: You killed a few Berserks. We found you in a cave, unconscious. You were mumbling something all the time. About the empire... and betrayal.

*Captain Walker*: Who are you? How did I end up here?

*Slaves Chief*: My name is Cairo. I am the leader of escaped slaves. We learned of your defeat, so I sent men to take your body. But I was very surprised when our medic said you were still alive. You're one lucky guy.

*Captain Walker*: I don't know how I'm still alive. And what is this place?

*Slaves Chief*: It's our refuge among the rocks. From time to time we attack the Coliseum guards and release a few men.

*Captain Walker*: It's a good thing there's one place in this land without these bastards. But why are you still here?

*Slaves Chief*: We can't leave while our relatives, friends and loved ones are in captivity. We're building up our strength and waiting for the moment to attack.

*Captain Walker*: I can't just sit here and wait. I need to get out of here, get in touch with Grant and call for backup.

*Slaves Chief*: With all due respect, Captain, even though our medic did everything he could to get you back on your feet, you're not in the best shape you can be right now. You need to get some rest.

*Captain Walker*: No... I don't have time for this. Otherwise, Savage and his gang will have time to prepare or run away. If I want to finish him off, I have to do it as soon as possible.

*Slaves Chief*: I agree, but you can't beat them alone. And to get out of here and call for backup, you need to get back to the beginning of the canyon.

*Captain Walker*: Shit... There's got to be a way.

*Slaves Chief*: There might be... there is. The Games will start soon. That's when all the slaves will be gathered in front of the arena. I want to attack the guards and get some slaves out. While we hold them off, the others will have time to escape. If you help me, you can leave with the saved.

*Captain Walker*: You will not have the strength to hold them back. They'll kill you like puppies. But... I think I remember what the poster said about the reward for the winner, the "Genofrost" Armored truck.

*Slaves Chief*: Yes, we know where it is.

*Captain Walker*: Great. If we grab it, it will give us an advantage.

*Slaves Chief*: But... none of us can drive it... Besides, it's guarded by one of the best mechanized guards.

*Captain Walker*: I can drive it. And as for this guard... - leave it to me.

*Slaves Chief*: Then this... could work.

*Captain Walker*: We have no other choice. It's now or never. Gather your men, we're going to act.

### At the edge of the abyss

**Start**:

...: Breaking through the crowds of enemies on the "Genofrost" Armored truck, in the line of fire, Captain Walker was unable to control it, and the car crashed into the gates of the Coliseum.

*Captain Walker*: You can't call it a soft landing...

*Slaves Chief*: Captain, are you alive?

*Captain Walker*: Yes, I'm all right... Almost...

*Slaves Chief*: Here's the escort with the prisoners. But... there are too many guards... We can't do it!

*Captain Walker*: Don't panic! We'll think of something.

*Slaves Chief*: They won't let us get away! It's just a suicide!

*Captain Walker*: Cairo!... Maybe you're right. But we don't have anywhere to back down. Then we change the plan, take as many prisoners as you can, and then run for the exit. And I'll hold them off in the meantime.

*Slaves Chief*: But Captain Walker... they'll kill you.

*Captain Walker*: I have a plan.

*Slaves Chief*: ...Well, good, we're counting on you. And... thank you, captain.

### Death game

**Start**:

*Hermit Savage*: What's all this noise? What's going on? Walker?! Did you survive?

*Captain Walker*: As you can see, I'm here.

*Blitz*: I told you, we should have use dynamite to blow him up!

*Hermit Savage*: You hooked up with these ragamuffins, destroyed the prize armored truck, let the slaves escape, killed the guards, almost ruined the Game.

*Flame*: What happens to the Games now that there's no reward?

*Hermit Savage*: There will be a new one.

*Flame*: New? What could be more valuable than this machine?

*Hermit Savage*: I thought it wouldn't come to that, but... As a prize, I'm putting my title - the winner will take my place - will be the leader of all gangs and ruler of the Coliseum.

*Blitz*: Oh, it's even more fun!

*Lycassa*: Courageous. Are you not afraid to lose everything?

*Hermit Savage*: I am not afraid of anything.

*Captain Walker*: I hope, I do not disturb you.

*Hermit Savage*: No, you're not. As you can see, the Games will take place, so your efforts were in vain. And now we're just gonna kill you. For sure this time.

*Captain Walker*: Oh, no. The poster said anyone could take part in the Games. I want in. If you refuse me, you'll brand you and your pile of "friends" as cowards.

*Flame*: Ahaha! Walker gladiator! All right, that's what I like to see.

*Hermit Savage*: Hmm... that's a thought. If you're torn in public, it'll show people that we're beyond the control, even for the Iron Empire.

*Blitz*: Dibs, that would be me! Live to see me, Walker!

*Lycassa*: I'll kill him first.

*Flame*: If our pets don't tear him up before.

*Hermit Savage*: Fine. Wash and dress him up properly. Looks like these Games are really gonna be interesting.

...: It's time.

*Blood Games Host*: Dear ladies and gentlemen! We are glad to welcome you at the great tournament of Wastelands! Unfortunately, the promised "Genofrost" Armored truck will not be able to become the winner's trophy due to technical problems... But we raised the stakes - now the winner will be the owner of the Coliseum and the Organizer himself will give the winner the power over all gangs in the district! Isn't that great?!

*Blood Games Host*: But that's not where the surprises end! As you know, nothing can pass over the Iron Empire dirty nose! And now they've sent their dog Captain Walker to ruin the tournament! A lot of people have heard of him, and even more dreamed of his death.

*Blood Games Host*: But we captured the captain, and instead of killing him, we decided to give him to you! He will be a gladiator! Yes, you heard right - gladiator Walker will entertain you today, and you can see with your own eyes how one of your favorites will rip him to pieces!

*Blood Games Host*: Are you ready, Walker?!

*Walker the "Arena Champion"*: Get this conversation over with.

*Blood Games Host*: Looks like our gladiator can't wait to fight! Well, let the battle begin!

### Ripping off the snake skin

**Start**:

*Blood Games Host*: Not bad, Walker, not bad! But it was just a warm-up!

*Blood Games Host*: Now our gladiator will meet the real enemy! You all know and love her! A deadly killer and the most dangerous woman in the Wasteland! Meet Lycassa!

*Lycassa*: I'm finally gonna take you down in person, Walker!

*Walker the "Arena Champion"*: This time you will die by my hand. And you're gonna die for real.

*Blood Games Host*: Our gladiators definitely have something to say to each other! So let their weapons speak for them! Let the fight begin!

**Choice**:

Well, it looks like our new gladiator has won! As you know, by the rules of our battles, the public decides whether the loser will live or whether he deserves to die! So, my dears, should Walker kill Lycassa, or should he let her live?

**Spare**:

How noble of you! The desire of the public is the law! Lycassa is taken from the battlefield, while our gladiator rests and prepares for the next duel!

*Savage*: Okay, Walker. Maybe you're worth something. Let's see how you do next.

**Execute**:

*Host*: Oh, no! What a disappointment, our favorite lady is dead! We'll miss her very much, but a fight is a fight, and Walker won it fair and square!

*Savage*: No! Lycassa... Okay, Walker, okay. You're better than I expected. Let's see how long you are going to last.

### Nothing lasts forever

**Start**:

*Blood Games Host*: And now, let's move on to the next opponent! There are legends about his stunts, and his allies are as afraid of him as his enemies! The leader of the horrifying Wasteland Rats, the madman and unsurpassed - Blitz the "Dust Rat"!

*Blitz*: Walker! I'm gonna tear you to pieces and then feed them to my Rats!

*Walker the "Arena Champion"*: Your rats are gonna stay hungry because today I'm gonna kill you for real!

*Blitz*: I'll be back, Walker! I always come back!

*Walker the "Arena Champion"*: I don't care how many times you resurrect. If I have to, I'll kill you again and again until there's no trace left of you.

*Blitz*: Well, try it, let's start the Game!

*Blood Games Host*: Gladiators cat wait to get to the battlefield to torture each other like wild wolves! So let's give them that opportunity! Come on, let the blood spill!

**Choice**:

*Host*: Another glorious victory for gladiator Walker! What is it with our favorites, can't they handle this imperial brat? Anyway, it's up to you to decide the Rat's fate! Will you keep that madman alive, or will you send him back to where he came from - to hell?

**Spare**:

*Host*: The dark gods seem to be favored today, and our Blitz stays alive! I'm sure we'll hear more about his stunts in these parts!

*Savage*: You win, good for you. But the Rat hates to lose, and he will find you sooner or later.

*Walker*: I'll be ready for this.

**Execute**:

*Host*: This is unbelievable! The Rat is dead! Really dead! Who'd have thought that madman would be swallowed up by the desert sands after all!

*Savage*: You surprised me, Walker! Blitz wouldn't have been easy to handle even for me. But still, you won. Well, congratulations.

### Smoke without fire

**Start**:

*Blood Games Host*: Meanwhile, our tournament continues! The next opponent of the gladiator Walker is truly one of the most dangerous inhabitants of the Wasteland. He proclaimed himself to be a god, and even gathered a group of desperate psychos around him, who turned into a cult - "Hellhounds"! They leave behind piles of burnt corpses, and his enemies are terrified just by looking at him! So, meet Flame the "God of Fire"!

*Flame*: You should have died back there in the cave, Walker. Now... I'll watch my flame slowly burn your flesh as you squirm in agony!

*Walker the "Arena Champion"*: No, Flame. You can think of yourself as anything, but the truth is, you're just a psycho who sees fire as a toy. I'm gonna put an end to this.

*Blood Games Host*: Are you ready, my darlings? It's going to be hot, it's going to be deadly hot! Get them out, let the show begin!

*Flame*: Ahaha! Let the fire consume this world!

**Choice**:

*Host*: God of Fire was slaughtered by the servant of the empire! Who'd have thought! Looks like we overestimated our Flame! So what do we do with him now? Would you dare to kill the self-proclaimed God? Or may this world continue to tolerate him?

**Spare**:

*Host*: In spite of your shame, Flame, the audience is ready to forgive you! Because who else is going to give us a blood-fired show like you! Nevertheless, we recognize the extraordinary strength and resilience of our gladiator Walker! Perhaps the Organizer himself will come down to fight with him!

*Savage*: Not so fast! You really are a strong opponent, Walker, just what I was looking for. But I want to see how you handle my fighters. Do you deserve to fight me?

**Execute**:

*Host*: Walker cut Flame's life short! Now the "Hellhounds" are left without a leader! And we were sure that the enemy was out of his league! Well, we were wrong, Walker proved his strength and now deserves a fight with the Organizer himself!

*Savage*: Not so fast! You really are a strong opponent, Walker, just what I was looking for. But I want to see how you handle my fighters. Do you deserve to fight me?

### High stakes

**Start**:

*Blood Games Host*: Oh, it looks like we're about to see a fight between our gladiator and the Organiser's personal guard - the moody Harold and Halfdan brothers! They say that these warriors came from the cold north! They joined the Organizer when they saw his strength and power, and now serve him as their master! An amazing battle awaits us!

*Walker the "Arena Champion"*: Is that so? Two on one? Okay, I'll get you, Savage! You'll pay for your treachery, and no one will stop me!

*Blood Games Host*: Are you ready, my esteemed viewers? Then let's get started!

### Payback hour

**Start**:

*Blood Games Host*: Another stunning victory for gladiator Walker! Now he is ready for the fight with the Organizer himself! And finally, ladies and gentlemen, I can reveal his identity to you!

*Blood Games Host*: The undeniable legend of Wasteland! He and his gang once caused fear and horror to everybody in the area! An unsurpassed hunter capable of dealing with even the most dangerous predators! His name is Hermit Savage!

*Blood Games Host*: Yes, we all know that he joined the Resistance, hoping to find a strong opponents. But it was all for nothing, and he came back to us! He no longer serves the emperors, but is ready to lead us again, to sow chaos and destruction around us! Let's welcome him!

*Hermit Savage*: So we meet Walker. This time on opposite sides of the battlefield. I have wanted to fight you for a long time, but I doubted you. Today, you proved your strength. Your uniform will make a beautiful trophy for my Collection!

*Walker the "Arena Champion"*: Pathetic traitor... I shouldn't have trusted you, but I made a mistake. One thing I don't understand is, why did you cover for me then? Why did you save my life?

*Hermit Savage*: I felt potential in you... and wanted to fight you personally. So that this victory could only be mine.

*Walker the "Arena Champion"*: You had a chance to be someone better, but you lost it... Now you will share the fate of all those looters and thugs who died on this field at my hand!

*Hermit Savage*: No, Walker. Unlike you, I never tried to be a hero. I've always been and still am a hunter. And it's only in battles that my life makes sense! So let's do what we do best - fight!

*Blood Games Host*: The final fight! Captain Walker vs. Hermit Savage! None of us expected such a turn of events! It will be the most incredible spectacle that will define the strongest on this land! Let's get started!

### End of campaign

Epilogue

*Host*: And the winner of the Blood Games is Captain Walker, officer of the Iron Empire... I mean... how? This can't be happening! No... Now... by the rules, he becomes...

*Savage*: Shut up and get out of here, you damn jester!

*Walker*: You lost, Hermit. This is your end.

*Savage*: Yes, I failed... For the first time in a long time... It's unusual to meet someone who's stronger than me. Go ahead, captain, finish what you started, glorify your empire...