Hierarchy of Keltrian Wizards

This page contains the general information about the types of magical users that can be found. It may vary a little depending on the planet.

On some worlds, Druid is used in place of Mage and Rookie or Apprentice can replace Novice

A Decad is a group of ten, including a Lord Wizard, four Wizards and five Apprentices

A Sextet is a group of six High Wizards that are bonded to work together like a Decad

## **Empress**

- One per planet

- Can have up 10 Queens, a Paramore plus a decad of consorts

- If Overlords come into play, the Empress controls up to 6 Overlords and they control the Queens/Regents.

- Can have two sets of 6 magical gems (Generally represents her first Decad Queen and her first Sextet Queen) + 1 special gem for themselves

- One set of the magical gems could be replaced by precious metals (Some very old Ketrian Decads used metals)

- Has a crown instead of a diadem and a sceptre instead of a stave

- Lifespan is undeterminable as they are bloody hard to kill. They die when they decided to or they stick around too long and a sun blows up near them.

## **Overlord**

- 6 per Emperor/Empress

- Can have up to 6 Queens/Regents of any type, a Paramore plus a sextet of consorts

- Can be instated without Queens and will balance when sextet Wizards and decade Wizards are active on a planet without their respective Queens in place

- All 6 magical gems + 1 special gem for each Queen allowed, in their items - normally held on the vambrace

- Lifespan is undeterminable.

## **Queen Wizard / Regent**

- One per continent if it has four or fewer countries or nations to oversee or to a large island group.

- Called a Regent if a male or a male shifter holds the items

- Can have up to 5 Decads or 6 Sextets of High Wizards (but not both types), a Paramore plus a Decad of consorts

- All 6 magical gems + 1 special gem or precious metal in their items that represent them. The gem/metal can be added to their wizards items to link them together and to their Queen. The gems/metals can provide greater control and power when performing spells

- Queens have a crown instead of a diadem and a sceptre instead of a stave

- Lifespan is undeterminable.

## **Lord Wizard**

- One per country/nation

- They are the head of a decad - a group of ten including themselves, four Wizards and five Apprentices

- Can be any gender

- All 6 magical gems are in their items. Gems are not as large as in a Queens items

- May have their Queen's gem or a special metal added (modern versions)

- Can have consorts who are normally of High Mage status or better often pair with their Apprentice if sexually compatible

- Lifespan is approximately 10+ times longer than the average for their race.

## **High Wizard (Pix and Shifter versions of Wizards)**

- They are a sextet of Wizard

- Can be any gender but the Wizards are paired even if not mated

- They can have other consorts who are normally of High Mage status

- They don’t have a Lord Wizard or Apprentices as they rely on High Mages to replace their ranks

- Any set of 5 of the 6 magical gems are in their items but they are larger than a decade Wizard's gems, hence the title 'High'

- The Wizard may be named by their primary skill e.g. High Energy Wizard

- A sextet may have their Queen's or Overlord's special gem or metal added to their items (modern versions)

- Lifespan is approximately 7 to 10 times longer than the average for their race.

## **Wizard (Genteli Decad version)**

- 4 per decad

- Can be any gender

- Any set of 5 of the 6 magical gems in their items

- May have their Queen's or Overlord's personal gem added (modern versions)

- Can have consorts who are normally of High Mage status or better

- often pair up with their Apprentice.

- Some planets call them High Wizards and drop the Apprentice title for their wizard.

- Lifespan is approximately 7 to 10 times longer than the average for their race.

## **Apprentice Wizard**

- 5 per decad - each linked to a Wizard or the Lord Wizard

- Any set of 4 gems in their items and they are bigger than in a High Mage's items

- May also have a power metal

- May have their Queen's special gem added

- Can have consorts who are normally of High Mage status if they are not partnered with their wizard

- Lifespan is approximately 6 to 8 times longer than the average for their race.

## **Paladin**

- A special type of Shield Mage - Queen's guards or emissaries

- Set of 4 magical gems in their items - Lore and Psychic disciplines combined with Energy and/or Physics is most common

- Also had the special magical gems or even a special metal from their Queen -used to booster all disciplines

- May have a special symbol of a Shield or Clasped Hands on their medallion or vambrace

- Power colour is white the sam as for Shields

- Lifespan is approximately 5 - 7 times longer than the average for their race

## **High Mage**

- As many as required for a country/nation.

- Any set of 4 magical gems in their items

- If they have a full set of items, they are stronger in all of their disciplines

- Can do a greater variety of spells than a normal mage including 'Blinking'

- Can't blink if thier set of magical items isn't complete

- Lifespan is approximately 5 to 6 times longer than the average for their race

## **Shield Mage**

- A Special type of Mage - Protectors

- Set of 3 or 4 magical gems in their items - Lore and/or Psychic disciplines combined with Energy and/or Physics is most common

- If they have a full set of items, they are less likely to become corrupt or be coerced

- May have a special symbol of a shield on their medallion or vambrace

- Power colour is white

- Lifespan is approximately 4 to 5 times longer than the average for their race.

## **Mages (Druid)**

- As many as required

- Set of 3 magical gems in their items

- Can do a range of spells to a modest level

- If they have a full set of items, they are stronger in their primary discipline

- Lifespan is approximately 3 to 4 times longer than the average for their race.

## **Novices (Rookies)**

- As many as required and they can have other names

- 1 or 2 magical gems in their items

- Their lifespan is roughly 2 to 3 the average years of their race.

- Beginner level and not very powerful if only have one item.

- If they have a full set of items, they are stronger in their primary discipline.

## **Magi**

- **Name for a magical user that is from a sentient race that is not from the human or Keltrian races e.g. Flicker, Ant, Boa**

- Novice and Mage levels as such, have between 1 - 3 gems and are all called Magi at this time.

- Lifespan is approximately by 2 to 4 times longer than the average for their race. Will depend on the number of gems in their items

(Note: Higher levels may come later)

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