Vehicles

**Versioning**

This article *could* contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 1.50.

Foxhole offers a wide variety of vehicles and ships for the players to use. These range from logistics to construction and support to combat vehicles.

## General Info

### Default Controls

* `WASD`: Movement
* `Spacebar`: Use handbrake
* `Q`: Enter/Exit vehicle
* `Shift + Q`: Seat Selection Menu (to select the seat you want to get in)
* `Z`: Switch seat
* `Ctrl + 1/2/3/4`: Switch to specific seat
* `Left Click`: Use horn (if applicable)
* `Shift`: Use boost (if applicable)
* `E`: Interact (e.g. open a gate)
* `F`: Toggle mode (if applicable)
* `L`: Lock vehicle

### Production

With very few exceptions, all base vehicles are produced by players in Garages  or Shipyards  with a Hammer at the cost of Basic Materials  or Refined Materials  depending on the vehicle type. Motorboats are built on beaches. Construction Vehicles and Cranes are built near Home Bases. Base vehicles can then be modified at a Light Vehicle Assembly Station into variants.

Shippable Crates of packed vehicles can also be produced in Mass Production Factories  at discount price. By default, each crate contains 3 packed vehicles of a given type.

### Armament

For vehicles with armament, you need to be in a specific seat to use the weapon. Vehicle mounted weapons are operated like infantry weapons, however the ammunition must be placed inside the vehicle's inventory.

### Damage & Repair

The damage on vehicles can be repaired in the field using a hammer and Basic Materials. Vehicles become disabled and unable to move when their health gets below a threshold. When a vehicle's health reaches zero, it explodes. The explosion kills any players inside but is harmless to people outside. The vehicle's wreck disappears after a few seconds and a temporary box appears under it, containing the items that were in the vehicle's inventory.

There is no collision damage in Foxhole, with the exception of large-gauge trains (so ramming does not work). However, non-amphibious land vehicles will be destroyed if they fall into deep bodies of water.

Armored vehicles have an Armor System, which can be damaged in combat and only repaired at a Garage  and some have damageable subsystems, which get repaired when the vehicle's health reaches 100%.

### Fuel

There are two main types of fuel in Foxhole: Diesel  which is the standard and Petrol  which is more logistic intensive. Both can be used in nearly every vehicle, by switching the fuel type in the vehicle's menu. Battle Tanks, Super Tanks, Locomotives, Small Train Locomotives, and Large Cranes are the only vehicles using other kinds of fuels.

### Storage

Vehicles can be packaged (via vehicle menu button), lifted by a Crane, and shipped on a Flatbed Truck or Freighter to move them to places faster.

Vehicles can be stored in a Storage Depot or Seaport (if non-prototype, non-upgraded, fully repaired and their inventory empty).

Shippable Crates of packed vehicles can also be stored there, and the vehicles inside unpacked via the right click menu.

### Lock

Vehicles can be locked  to restrict their access (`L` by default).

### Weather

The weather can have a variety of effects on vehicles, ranging from slowing down to completely freezing them.

Read the Vehicle Guide for more detailed information and tips.

## Land Vehicles

* **Half-Track**
* **Landing APC**
 Field Weapons | * **Field Artillery**
* **Field AT Gun**
* **Field Cannon**
* **Field Gun**
* **Field Launcher**
* **Field Machine Gun**
* **Field Mortar**
* **Heavy Field Cannon**
 Tanks | * **Cruiser Tank**
* **Assault Tank**
* **Destroyer Tank**
* **Light Infantry Tank**
* **Light Tank**
* **Scout Tank**
* **Siege Tank**
* **Battle Tank**
 Unarmoured Vehicles
* **Flatbed Truck**
* **Fuel Tanker**
* **Light Utility Vehicle**
* **Motorcycle**
* **Transport Bus**
* **Truck**
 Home Base Vehicles
 World Spawned Vehicles

## Naval Vehicles

* **Freighter**
* **Landing Ship**
 Beach | * **Motorboat**

## Trains

* **Small Container Car**
 Large Assembly Factory  | * **Locomotive**
* **Container Car**
* **Infantry Car**
* **Flatbed Car**
* **Caboose Car**
* **Long-Range Artillery Car**
* **Combat Car**

## Relic Vehicles

* **Storm Tank**
* **Staff Car**
* **Repurposed Truck**
* **Heavy Infantry Carrier**
* **PL-1 “Phalanx”**

## See Also

* Vehicle Guide
* Vehicle Health
* Vehicle Subsystems
* Vehicle Tiers