Aramore'danil

**Ruler**
 **Ruling House**
 **Population**
 **Seat**
 **Settlements**
* County of Sola'nal
* Barony of Ralon
* Barony of Meo'dorel
* Stoneton Isle
 **Beliefs**
 **Founded**
 **Military Status**

Aramore'danil is a Duchy between the southern portion of Westfall and the northern portion of Stranglethorn. There has been quite a bit of bleed out between the area's of one or the other, on top of the land itself bleeding farther south than one might think possible for Stranglethorn overseeing.

With lands rich and fertile of one type than the other. High temperatures birth forth ore's that brought this venture to the tipping point you see today. No one knows agriculture than the hands of those from Westfall. Who was still, to this day, desperate for income and a way for their lives to return to normality. A direct course to the ocean from many points, and the humid weather of the jungle aids in betterment of plant life as a whole.

Some would say the House that oversees this land had hit something of a jackpot. Others would see the patterns and know where each piece of bought property sits was nothing more than good business.

### Eleven Influence

She's an elf. Once quel'dorei turned ren'dorei. Her entire family is of elven decent. Use your noggin and critical thinking skills here with this one.

### Westfall Influence

A portion of Aramore'danil had begun in Westfall, along with most of her farmers hailing from that region. The Westfall heritage mingled with the Elven surprisingly well. Suppose whoever was down to get work done and party after was good in everyone's books.

### Stranglethorn Influence

The rest, and grand majority, of the land itself is found in the northern province of Stranglethorn Vale. There is of course going to be all types and all walks of life poking their head into the place. What was assumed from Westfall, anyone who wishes to get work done and party after was welcomed in anyone's space. Not to mention...Stranglethorn natives make the best tequila's.

### Sailor and Merchant Influence

A large portion of the Duchy itself is catered around ship business and mercenary work. Its how most of their shipments, trade deals, and general income come about. The influence of sailor speak and accents are more apparent along the coasts and on the islands, but it is slowly beginning to sink into the inland dialect as well.

### Pandaren

You read that right! Pandaren cultural influence all the way over here in the Eastern Kingdoms. It's the environment Eleyn was brought up in, lived in, and has spent the most time in, in and out of her life. It holds a very special and intimate space in her heart. Doesn't help that her People seem to enjoy the noodles and pandaren food themes food stops that pop up in each village.

### Holidays

* News Years
	+ December 31st ad Janurary 1st
* Pandaren New Years
	+ Janurary 22nd
* Manufacturing Bonus Celebration
	+ Feburary 13th - Feburary 14th
* Lucky Coin Day
	+ March 17th
* Springtime Harvest
	+ April 17th
* Jellyfish Celebration
	+ May 28th
* Land Anniversary
	+ June 8th
* Summertime Firefest (Lasts an entire week)
	+ August 1st - August 7th
* Hallows End
	+ October 31st
* Harvest Festival (Lasts an entire week)
	+ November 20th - November 27th
* Military Appreciation Day
	+ December 3rd
* Coat of Ice celebration
	+ December 15th
* Winters Veil
	+ December 25th

## Economy & Resources

### Meats

* Angus Cattle
* Hereford Cattle
* Havenshire Pig
* Boralus Swine
* Chickens. So many chickens.

### Agriculture

* Corn
* Wheat
* Beans (Varying types)
* Agave
* Lyche
* Red and Green Grapes
* Almonds

### Shipping and Trading

* Sea civilian transport
* Rented goods transport
* Privateer
* Ocean wave security

### Ores

* Tin
* Granite
* Tungsten
* Tobaz
* Fluorite

### Produced Goods

* All Everglow Export goods.

From house hold items, to close, to paper, and many more things. The production of goods and Eleyn's ideas is what made this duchy what it is in the first place. The list of things the Duchy produces is too expansive for me to simply list here.

### Land Services

* Two luxury resorts
* Ship docking rental space
* Farm land rental space
* Mine rental space
* 'Company' protection

## Settlements

### Seaside exchange.

Found in the County of Sola'nal. Used as a merchant port and a shipping point. Mainly for goods made within Aramore'danil and it's surrounding properties. Hugging the norther coast of the Duchy, and bustling with life. It is also the largest settlement in the County at large.

### Violet Ore Village,

The town closest to Seaside Exchange. Found more northern-east inland. Responsible for much of the Duchy's live-stock and game animals. Not entirely though! Being up close to Westfall as it is gives the towns people something of a farming advantage.

### Riverside Village.

Found in what might be argued the smack middle of the Duchy, Riverside Village makes up a grand percentage of the power houses for the lands holdings entirely. Off a raging river with water provided by both the rain and mountains forcing it all down-land, the water mills provide enough electricity from either gnomish or magical design to power the entire Duchy for months with no more water supply. Good thing it doesn't seem as though the river has any intention of stopping.

### Miners Correl.

Found in the most northern mountain peaks is a modest mining village. Affectionately named Minders Correl, it's where most of the tin, granite, and hard metals are located and ored. Miners Correl is more or less in charge of the entire Duchy's minings operations. Where the most skilled and practiced of it's craft give insight, advise, and guidance to those just joining their ranks.

### Helmhearth Village

Largest village in the Ralon Barony. Responsible for military training, housing, artillery construction, reserves, and deploy. Overseen by General Sildrin Frostveil. Not much else is known about the village or its purpose, other than military personal, and they aim to keep it that way.

### Irradale Village

The largest village found in the Meo'doral Barony. Also happily known as the first, and most popular, of the merchant ports along the southern shores of the Duchy.

### Glimmerstone Barony

It's a small barony, modest. Housing mostly those that first began to aid Eleyn in her ventures. Nothing more than a town or two, the factories and farms spread outwards out of necessity. Don't bring your work home with you. Or something along the lines of that mindset.

## Houses

House of Aramore'danil -- The ruling house, overseen explicitly by Eleyn.

House of Sola'nal -- The Count and his holdings within Aramore'danil. Where the County doesn't reflect his house name fully, it's whats being written here for now, until further world building is written.

House of Ralon -- Similar to house Sola'nal. Those that oversee this barony might not reflect the territory as their house name. But are simply put here as such until further world building.

House of Meo'dorel -- Like the first two! This is for placing right now, and future world building later.

Eleyn and I would like this land to be a spot that people are able to stake their claim and rp in/with as they wish! (With my consent and Eleyn's knowledge of course.) So this part and whatever parts might follow aren't going to be as filled out until further notice!

## Gallery

A spot between Sola'nal and the rest of the DuchySomewhere in GlimmerstoneSomewhere out in RonalA farm in either Sol'nal or GlimmerstoneA merchant port in Stoneton IsleThe coast off Meo'dorel