recursal/Fanatic-Fandom huggingface dataset:
Zeta

A member of Bucce's Guards, he has special training as a scout along with Ryan. He always dreamed of being a scout so that he could discover the enemy as quickly as possible, because discovering them would justify his value.

After Madara’s Undead Army invaded, Zeta evacuated to the north alone with the rest of Bucce's guards and citizens. However they were attacked by Rothko and Kabias's troops, who took hold of Beldor Forest. They managed to escape, but were cut off from reaching Fortress Riedon and suffered heavy casualties. This was his first real battle and it left a deep impression on him.

That night Zeta was with the vice-captain, Bretton, when he lead a squadron of fifteen guards on horseback. They were looking for food and medicine in the Green Village when they came across Brendel, Freya, and Irene.

Zeta was greatly effected by the grieving Freya when she found out about the death of her aunt and uncle. He talked to Irene about how he felt helpless at not being able to save those that died and guilty for surviving himself.

After returning to the camp, Zeta was at the meeting with Captain Marden and heard about the Gargoyle that Brendel claimed to use to scout out the enemy's position. His story sounded plausible, since Zeta and Ryan had come across the it's ruined remains while scouting out Green Village.

After the meeting, Bretton called Zeta and the rest of the guards to meet in secret and revealed his intention to switch places with Marden, so that the captain did not have to risk his life. Zeta and Ryan where on lookout and barley spotted Brendel stealthily approaching the group. They were impressed with his skills and cautiously attempted a surprise attack, but were quickly defeated. He also listened as Brendel advised Bretton to leave without telling Marden and that they should attack from the Fox Forest.

He was likely killed along with the rest of the guards by Rothko and Kabias's troops, allowing the refugees to escape.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 【TAS】Chapter 16 - Bucce’s guards
2. ↑ 2.0 2.1 【TAS】Chapter 18 - The footprints on the other path in History
3. ↑ 3.0 3.1 【TAS】Chapter 17 - The Goddess of War
4. ↑ 【TAS】Chapter 21 - Three pronged approach
5. ↑ 【TAS】Chapter 22 - Accident
6. ↑ 【TAS】Chapter 23 - Dawn, Mountain pathway
7. ↑ 【TAS】Chapter 32 - Forbidden Garden
River of Daggers

*Also referred to as "Dagger River."*

This is a river that sits north of Beldor Forest. During Madara's invasion at the begining of The First Black Rose War, Tarkus Rheinische ordered Wesker and Ebdon to seal off the River of Daggers after attacking Verbin.

## Game World

In the game world, Brendel knew that Madara’s Undead Army commanders Wesker and Ebdon were going to be late in reaching the river, giving the villagers a chance to escape.

1. ↑ 1.0 1.1 1.2 【TAS】Chapter 11 - The two factions’ resolve
Guard

This is an unranked Warrior class job that makes up the the bulk of Aouine's main fighting force. Those that show talent in the Militia are usually recruited into the guards. Whereas militia would stay close to home, guards would leave to receive more advance Skills and are often sent to remote areas to train.

Some members of the guards will also receive specialized training as a Military Scout.

Their equipment would include: a blue woolen coat, dragonscale armor, shining white steel helmet and a knight’s sword. While the emblem on their shoulder would represent the location they were stationed.

Known People with this Job:

* Marden
* Bretton Remington
* Zeta
* Ryan

**Job Advancement**

1. ↑ 1.0 1.1 1.2 Cite error: Invalid `<ref>` tag; no text was provided for refs named `Chapter 16`
Elemental Magic

*Also referred to as "Element Type" or "Attribute."*

This is magic that uses the elemental characteristics of Mana to create spells. In order to use this type of magic, a person must unlock their Elemental Pool so that they can store Elemental Points. Elementalists, Magic Swordsman, and Sun Knights are a few of the jobs that specialize in this type of magic.

In nature, elemental mana is usually in balance. This is the law of the elements that was set when Mother Marsha created the world, and is governed by the Elven kings. In some rare cases an unnatural imbalance of the elements can be formed. An example of this is when the Golden Demon Tree completely stripped the area around it of the earth element, causing the other elements to gather there in large amounts and become chaotic.

There is also am elemental relation to the Holy Sigils that can be used to imbue items with power.

Known Element Types:

1. ↑ 1.0 1.1 1.2 【TAS】Chapter 22 - Accident
2. ↑ 【TAS】Chapter 25 - Minute and second
3. ↑ 【TAS】Chapter 43 - Not a highland knight?
4. ↑ 【TAS】Chapter 32 - Forbidden Garden
5. ↑ 5.0 5.1 5.2 5.3 【TAS】Chapter 29 - Tumen’s Legacy
6. ↑ 【TAS】Chapter 18 - The footprints on the other path in History
Noble

This is a job that only a small percentage of the population is has. There are many types of noble titles that come with a large range of different benefits and responsibilities. Most positions of power, such has high ranks in the military, government, or merchant organizations are usually held by nobles. Most Knight and above in the military are from a noble lineage.

Those with high ranking titles are hereditary, and automatically pass their status onto their children. Though it is possible to gain a noble title through hard work and skill, these titles are usually not hereditary. In Aouine these titles can also be received from becoming a pioneer and settling land at the edge of the wilderness.

Ideally, a noble is granted benefits of wealth and power because of the large responsibility and burden that comes with their position, however rampant corruption is common. In such a system, it is often difficult for there to be proper oversight and those of a lower rank or Commoners are ignored.

1. ↑ 【TAS】Chapter 36 - Surpass me
2. ↑ 【TAS】V.1, Ch.37 - Awakening
3. ↑ 【TAS】V.1, Ch.41 - Spy
Healing Pot

Also referred to as a "Health Potion," "Healing Potion," or "Holy Potion."

These are the most basic of items used to restore health (hp) in the game. There are many different types, but they are usually kept in a 16 oz glass bottle with an Emblem showing who made it.

The potions tend to have a bitter taste with a holy aura.

1. ↑ 【TAS】Chapter 1 - The person in the dream
2. ↑ 2.0 2.1 2.2 2.3 2.4 【TAS】Chapter 15 - Thorn of light
Repair

This is a Game Term for the ability to fix Items by spending Experience points. The points require depend on the level and extent of the damage.

Brendel is able to use this ability to fix the Gargoyle remotly through the control rod.

1. ↑ 【TAS】Chapter 28 - Haven
2. ↑ 【TAS】Chapter 44 - Not jailbreaking?
Torch

A torch is a common item used as a light source. Creating a torch is one of the most basic skills in the game, by tying a cloth that was steeped in oil around a bundle of straws and firewood, then tying it with a string.

## Game World

Brendel was very familiar with creating and using torches like this in the many dungeons. In the game each touch would last about five minutes.

1. ↑ 1.0 1.1 【TAS】 Chapter 4 - The devouring darkness
Valhalla

Valhalla is the name, mentioned by Brendel, for an isolated piece of land along the border of Aouine. Because of its infamy in his previous life, Brendel is very excited by the prospect of getting a chance to develop it himself.

## Game World

It was a land that was remarkably famous in the game with a powerful relic on it. However, the player that owned the land committed a fatal error and allowed his enemies to burn it all down. It was a famous topic in the forums that was continuously brought up. Many wondered how what could have been if it had not been destroyed.

1. ↑ 1.0 1.1 【TAS】V.1, Ch.37 - Awakening
Green Village

A small border town in the mountainous region of Elsengran, in the southern Grinoires province of Aouine. It is attacked at the start of the The First Black Rose War by troops from Madara’s Undead Army lead by Kabias.

The town sits north of the Red Pine Forest and near the Beldor Forest, to the south of Fortress Riedon. Next to the town to the west is the Crystal Lake.

## Game World

This was one of the three "newbie" villages from the game world along with the Bucce and Verbin.

1. ↑ 【TAS】Chapter 12 - The lake
2. ↑ 2.0 2.1 【TAS】Chapter 11 - The two factions’ resolve
3. ↑ 【TAS】Chapter 13 - Brendel’s starting point
Priest

This is a class of jobs that focuses on healing skills and Holy Magic. They can both recover Health and remove Status Effects, such as Carrion Poison. Priest are mostly members of the Holy Cathedral of Fire.

Common Characteristics and Skills:

* Spell of Holy Swords
* Stats focus on Intelligence and Will

1. ↑ 【TAS】 Chapter 1 - The person in the dream
2. ↑ 2.0 2.1 【TAS】Chapter 30 - Heroic Deck
3. ↑ 【TAS】Chapter 29 - Tumen’s Legacy
Ryan

A member of Bucce's Guards, he has special training as a scout along with Zeta.

After Madara’s Undead Army invaded, Ryan evacuated to the north alone with the rest of Bucce's guards and citizens. However they were attacked by Rothko and Kabias's troops, who took hold of Beldor Forest. They managed to escape, but were cut off from reaching Fortress Riedon and suffered heavy casualties. This was his first real battle and it left a deep impression on him.

That night Ryan was with the vice-captain, Bretton, when he lead a squadron of fifteen guards on horseback. They were looking for food and medicine in the Green Village when they came across Brendel, Freya, and Irene.

After the meeting, Bretton called Ryan and the rest of the guards to meet in secret and revealed his intention to switch places with Marden, so that the captain did not have to risk his life. Zeta and Ryan where on lookout and barley spotted Brendel stealthily approaching the group. They were impressed with his skills and cautiously attempted a surprise attack, but were quickly defeated. He also listened as Brendel advised Bretton to leave without telling Marden and that they should attack from the Fox Forest.

He was likely killed along with the rest of the guards by Rothko and Kabias's troops, allowing the refugees to escape.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 【TAS】Chapter 16 - Bucce’s guards
2. ↑ 2.0 2.1 【TAS】Chapter 17 - The Goddess of War
3. ↑ 【TAS】Chapter 22 - Accident
4. ↑ 【TAS】Chapter 23 - Dawn, Mountain pathway
5. ↑ 【TAS】Chapter 32 - Forbidden Garden
Witch

This is a Wizard class job that focuses on Spirit Magic and prophecy. It was originally the witches that foretold, along with Goddess Helene, that "The Darkness shall rise from the east." The prophecy and the recovery of The Mercury Staff of Loptr, united the Madara and led to The First Black Rose War.

The witches are one of the groups that have focused on the study of Magic and Artifacts the most. When it was discovered that their was a limit to how much magical equipment a person could use, they speculated that it had something to do with a human’s mana pool. The Talan **Witches** from Roens calls the region between the thumb and forefinger the "The domain of sacred mystery." They believed that it was where mana was gathered in the human body, and the many gestures used in Magic were evolved from that starting point. This is also why magic rings are placed on these two fingers.

Known People with this job:

* Babasha

1. ↑ 【TAS】Chapter 32 - Forbidden Garden
2. ↑ 【TAS】Chapter 25 - Minute and second
3. ↑ 【TAS】Chapter 2 - Sophie’s world
Elf

One of the many intelligent Species, the elves seem to have a close relationship to mana and and innate gift with magic.

In the ancient past, when Mother Marsha created the world and set down the law of the elements, the Elven kings were tasked with governing it and making sure that the natural balance is maintained.

Many of the most valuable and powerful artifacts were created by the eleven craftsmen and Wizards, many of which are imbued with the Emblem of the wind goddess. They have created seventeen Holy swords, including the Thorn of Light, though many of those have been destroyed by the Madara.

1. ↑ 【TAS】Chapter 32 - Forbidden Garden
2. ↑ 【TAS】Chapter 15 - Thorn of light
Stronghold Vermiere

*Also referred to as "Fortress Vermiere," "Fortress Vermeire," and "Stronghold Vermeire."*

Stronghold Vermiere is the major defensive line against the Madara in the southern Grinoires region of Aouine.

The many small towns between Stronghold Vermire and the southern border are an important buffer for the fortress from the Madara. However, the lack of sufficient funds and various things that were omitted, a warning system was never created in these towns. Because of this, when Madara’s Undead Army attacked in full force at the start of The First Black Rose War, Vermiere had no warning at all.

By the first day of the sixth month, Fortress Vermiere was facing repeated attacks from Incirsta’s grand army. However, they did not hear that Fortress Riedon had fallen until four days later, and by that time Tarkus's troops had already advanced to Anchorite and approaching their flank.

1. ↑ 1.0 1.1 【TAS】V.1, Ch.31 - Aftermath of the battle
2. ↑ 2.0 2.1 【TAS】V.1, Ch.56 - Witness
3. ↑ 【TAS】V.1, Ch.20 - The one who persuades
Nine Luminaries Sword Arte

One of the Three Great Sword Artes from the War of the Holy Saints.

This Swordsmanship technique belonged to the **Wind Empress** Osorno herself. After usurpation of the Wind Elf throne by **Summer King Kaelnir**, this technique was forgotten along with the fall of the Empress' House and has been lost since the time of the **War of the Holy Saints**.

At mastery, the **Nine Luminaries Sword Arte** produces eight additional clones to fight alongside the original, representing the strikes of the nine-headed hydra, the symbol of the **Wind Empress**.

### At Level 5

*Nine Luminaries Sword Arte (Transcendent/Ancient)*

* *Level 5 (Professional)*
* *Creates an illusion during the point of attack in the body’s original location.*
* *5 maximum clones, up to 35% damage of the original body*
* *Professional Trait: The main body is able to switch with a clone’s position once.*

1. ↑ TAS | Chapter 202 – The victory loot that continues to give surprises
2. ↑ TAS | Chapter 215 – Preparations for war (4)
Elementalist

One of the few jobs in the Wizard class that uses elemental mana in its spells.

Associated Knowledge:

* Elemental Magic

## Game World

In the game, an elementalist’s strength was originally sealed by 30%, as a way of maintaining Mother Marsha's law of the elements. This is the reason why hardly any teams would accepted elementalists into their group. The elementalists even described this bit of history as "History of the three years with bloody tears."

1. ↑ 【TAS】Chapter 43 - Not a highland knight?
2. ↑ 【TAS】Chapter 32 - Forbidden Garden
Bucce

A small border town in the mountainous region of Elsengran, in the southern Grinoires province of Aouine. Brendel was staying on the outskirts of Bucce, in his grandfather's old house. The town sits north of the Red Pine Forest and to the south of Fortress Riedon.

Bucce was one of the first locations attacked at the start of the The First Black Rose War by troops from Madara’s Undead Army.

## Game World

This was one of the three "newbie" villages from the game world along with the Green Village and Verbin.

1. ↑ 1.0 1.1 【TAS】 Chapter 0 - Monologue
2. ↑ 2.0 2.1 【TAS】Chapter 11 - The two factions’ resolve
Weakness and Resistance

These are Game Terminology for things that are either more or less effective at causing damage to a specific type of creature. They can come in many different forms, but are typically a certain type of weapon, magic, location, or item.

They can also very in how effective they are. Some weaknesses may cause instant defeat while others may do a percentage more in damage. This is also true with Resistances, as some may cause full immunity while others only lesson the amount of damage taken.

1. ↑ 1.0 1.1 【TAS】Chapter 25 - Minute and second
Human

The most common intelligent species found in Aouine. Brendel and the other major characters are human.

In this world, a humans’ average lifespan is over one hundred and sixty years old, which means that they have plenty of time to train and become strong.
According to the Holy Cathedral of Fire, about 60% of the people on the Vaunte Continent are considered Grade 1.

1. ↑ 【TAS】Chapter 17 - The Goddess of War
Jennie

Jennie is Romaine's aunt that lives with her, next to Brendel's Grandfather's house outside the town of Bucce. At the time when Madara’s Undead Army attacked she was away, visiting a distant relative.

After the Madara attack, Brendel wants to find Jennie and keep her safe for Romaine. Romaine only knows that she went to Fortress Riedon to visit a small fur Merchant named Hood.

1. ↑ 1.0 1.1 【TAS】 Chapter 2 - Sophie’s world
2. ↑ 2.0 2.1 2.2 【TAS】 Chapter 3 - Undead
3. ↑ 【TAS】V.1, Ch.31 - Aftermath of the battle
4. ↑ 【TAS】V.1, Ch.45 - Night scenery
Elsengran

A rural mountainous region of Aouine, in the southern part of the Grinoires province. It is mostly comprised of open farmland and mountains.

Black pines are the most common tree in Elsengrad's mountainous area, so it became a symbol of the Bucce militia and guards.

* Red Pine Forest
* Webster River
* Pine River
* Beldor Forest
* Dagger River
* Forest of Hunted Deer
* River of Jagged Rocks
* Crystal Lake

1. ↑ 【TAS】 Chapter 3 - Undead
2. ↑ 【TAS】 Chapter 4 - The devouring darkness
Elemental Points

This is a game term for mana that is used in Elemental Magic. Only a few Jobs use EP to power Skills or Magic. These jobs include Elementalist, Magic Swordsman, and Sun Knight. In order to store EP a person must unlock an Elemental Pool.

Even though it is impossible to store EP without an elemental pool, EP can be used immediatly when generated.

1. ↑ 【TAS】Chapter 30 – Heroic Deck
2. ↑ 【TAS】V.1, Ch.43 - Not a highland knight?
Gerald

A Knight from the small Green Village. He had participated in Aouine’s battle for Independence and acted honorably for his whole life. After he died, he was laid to rest in an elaborate tomb built by the Holy Cathedral of Fire under a shrine to Kaldas.

He was buried with many treasures, including his weapon, the holy sword the Thorn of Light.

After equipping the sword, Brendel unexpectedly received the Proof of Inauguration for the Mercenary job, instead of Knight. It is unclear if Gerald was not actually a knight or perhaps he was a Mercenary as well.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 【TAS】Chapter 14 - The tomb of Gerald
2. ↑ 2.0 2.1 【TAS】Chapter 15 - Thorn of light
Brendel's Grandfather

Brendel's grandfather (Sword Saint Darius) was a veteran Warrior who participated in the famous November War and received the Candlelight Emblem. He was a squire under a knight, and was given a longsword. He was a master of Military Swordsmanship, training his skill to the highest level. It is likely that he would have been a Knight, had he been of Noble linage.

Brendel remembers him as a rigid person who was not fond of speaking of laughing and had high expectations and pride towards his grandson. He started training Brendel in the sword when he was young. He died about ten years ago, when Brendel was approximately 9 - 10 years old. He owned the large house outside of the town of Bucce that Brendel is in when Sophie wakes up in his body.

## Game World

Brendel can guess by comparing his memories with his knowledge from the game, that his grandfather had at least level 10 in Aouine’s military swordsmanship.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 【TAS】Chapter 36 - Surpass me
2. ↑ 2.0 2.1 2.2 2.3 2.4 【TAS】 Chapter 0 - Monologue
3. ↑ 3.0 3.1 【TAS】Chapter 37 - Awakening
Defensive Points

*Also referred to as "DP."*

This is a game term for the value that represents a character's ability to defend against attacks. Currently, it is unclear how DP woks, but it most likely nullifies a portion of the incoming attack according to how high it is. This appears to be a value that is found on armor, but it is likely that some physical characteristics (such as scales) might also provide a DP bonus.

Brendel found a set of Defensive Gauntlets with a +2 DP bonus after defeating the Golden Demon Tree in the Zevail Mountain Pathway.

1. ↑ 1.0 1.1 1.2 【TAS】Chapter 40 - The war in summer
The Forbidden Sanctuary of the Elves

**Abilities** | Provides 1 Water EP every week, can creates the landscape of a forest

This is the chapter 7 Card of Fate from the Forest deck. It was found by Brendel in the branches of the defeated Golden Demon Tree. The card has a majestic tree pictured on it, with a mysterious sheen extending from the body of the tree towards the crown.

1. ↑ 1.0 1.1 1.2 1.3 【TAS】Chapter 40 - The war in summer
2. ↑ This has not been explained yet
Level

This is Game Terminology for when a character advances their abilities by spending Experience. In "The Amber Sword" leveling up is not automatic, instead the player gets to choose which Jobs to advance. The amount required for the next level up can be found next to the job listing and typically requires a greater amount for each subsequent time.

After leveling, the character will also earn Ability Points, which can be used to advance Skills.

1. ↑ 【TAS】Chapter 5 - The knight and the young girl
2. ↑ 【TAS】Chapter 10 - Emergency first aid in the battlefield
Pioneer

Pioneer is a job chosen by those that hope to make a name for themselves by settling their own land. In Aouine, not all lands are under control by the nobles. There is still lands alone the borders of the kingdom, between the civilized and savaged areas, that had not been tilled and are ready to be taken. Many people from different backgrounds, such as adventurers, mercenaries, illegal merchants, paladins and even priests haven been known to become pioneers.

There is a even a law that once a pioneer founds a new land of their own, they could receive a position of nobility based on their size of the lands. These titles, however, were not to be used as hereditary titles, and most of the lands would ultimately be taken back by the kingdom and the Holy Cathedral after three generations.

## Game World

During the game, both players and NPCs could become pioneers. There were even some famous and isolated pieces of land that contained powerful relics, like Valhalla.

1. ↑ 1.0 1.1 1.2 【TAS】V.1, Ch.37 - Awakening
Species

There are many different types of creatures in the world of "The Amber Sword." They are subdivided into separate species classifications based on their characteristics.

Known types:

1. ↑ 【TAS】Chapter 0 - Monologue
2. ↑ 【TAS】 Chapter 9 - The battle against the necromancer
3. ↑ 3.0 3.1 【TAS】Chapter 15 - Thorn of light
4. ↑ 【TAS】Chapter 24 - Withered trees
Silence Sound

"Silence Sound" is a common and low rank Magic spell. When activated, the spell completely stops the production of sound, for a short time, in a ten foot area.

Brendel found a Creation Container with a "Silence Sound" spell on the remains of Bergens in the Forbidden Garden of the Zevail Mountain Pathway. He then had Ciel activate the spell after being locked in the Black Prison of Fortress Riedon in order to hide the sounds of him breaking the cell bars.

*Note: It is currently unclear which branch of magic "Silence Sound" belongs to. I would guess Chord Magic, as the name makes it seem like it is related to sounds, but it has not been explained as of yet and might not be the case.*

1. ↑ 1.0 1.1 【TAS】V.1, Ch.43 - Not a highland knight?
2. ↑ 【TAS】V.1, Ch.33 - Before the assault
Thorn of Light

**Ranking** | 20 OZ or less
Wil: +1.0 OZ
 **Abilities** | Detect Undead
Purification

The Thorn of light is a powerful Level 19 Elven artifact sword that is in the Knight's Tomb of the Green Village. There were original seventeen similar swords made by the Elves, but the majority of them were collected and destroyed by Madara’s shadow lords in the first era. There were only three left, and this was one of them.

It has a leaf-like appearance with the Elvish words:

When equipped, a person will get +1.0 OZ to their Strength, Will, and Physique Stats. It also has the ability to detect undead by pulsating with light when they are near. When struck by the sword, it actually has a purifying effect on undead and demonic creatures, doing double damage. This effect can also immediately turn undead into ash, so piercing the skulls was no longer necessary. It seems to have a similar effect on demonic creatures, causing them to be burned in a pale silvery flame.

## Game World

In the game world Sophie had never seen this sword before, but he knew of its fame.

1. ↑ 1.0 1.1 【TAS】Chapter 25 - Minute and second
2. ↑ 2.0 2.1 2.2 【TAS】Chapter 15 - Thorn of light
3. ↑ 【TAS】Chapter 16 - Bucce’s guards
Tarkus Rheinische

Tarkus Rheinische is a Vampire Lord of Madara and is considered the right hand of Incirsta. A true veteran solider, he was chosen as the general in charge of the initial invasion of Madara’s Undead Army into Aouine. The commanders under him included: Rothko, Kabias, Wesker, Ebdon, and Raven’s Beak.

After Rothko's vanguard troops struck Bucce, Tarkus told him to move towards Beldor Forest. He then had the main force of the army split into two, with Kabias attacking the Green Village while Wesker and Ebdon are to attack Verbin and then move to the Dagger River. He then has Raven's Beak sweep through with smaller squads to catch any survivors behind their front lines. He is confident in their victory.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 【TAS】Chapter 11 - The two factions’ resolve
Crystal Lake

A beautiful clear lake that sits west of the Green Village in the Elsengran region of the Grinoires province of Aouine. After emerging from the Red Pine Forest, Brendel and the third division on the Bucce Militia rested here.

## Game World

During the game, Sophie spent time leveling up near lake hunting brown bears and foxes.

1. ↑ 1.0 1.1 【TAS】Chapter 12 - The lake
Erik

*Also referred to as "Ike."*

One of the members of Bucce Militia's Third platoon. He was there when Brendel first regained consciousness, despite his heavy injuries at the hands of Madara’s Undead Army.

Though, like everyone else, he panicked when faced by the vicious necromancer. He was able to pull himself together when the support of Freya and Brendel. During the fight with Necromancer and four Skeletons, he teamed up with Fenix. With Brendel's directions about their weaknesses and teamwork, they were the first to pierce the skeleton's skull, destroying it. During the battle Erik received some wounds on his legs, but was mostly recovered by the next day.

After being exhausted from traveling all night, Erik rested with the other militia near Crystal Lake. Everyone thought Brendel was nuts when he suggested that he will travel to the nearby Green Village for supplies, along with Freya and Irene, despite his heavy injuries. However, after watching Brendel's amazing skills with the sword, which even defeated Freya, Erik could not say anything to stop him. Brendel also asked him to stay behind because of his injuries.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 【TAS】Chapter 8 - The bloody forest
2. ↑ 2.0 2.1 【TAS】Chapter 6 - Freya
3. ↑ 3.0 3.1 【TAS】Chapter 12 - The lake
4. ↑ 【TAS】Chapter 13 - Brendel’s starting point
Ampere Seale

A large harbor city in Aouine. It is located in the north and is the largest free-trading harbor in Aouine.

Known Locations:

* Port of Freedom
* Prison Fortress
* Merchant Alliance

## Game World

Brendel was proud of the time he escaped from Amere Seal's prison fortress.

During The First Black Rose War, Ampere Seale's Merchant Alliance raised its own fordable Mercenary army to fight against Madara’s Undead Army. They were able to fight successfully against the Madara until being defeated by Incirsta at the battle at Fortress Frangerd.

1. ↑ 1.0 1.1 【TAS】V.1, Ch.43 - Not a highland knight?
2. ↑ 【TAS】V.2, Ch.94 - Crystal
3. ↑ 【TAS】V.2, Ch.47 - The high note at the end of the auction
4. ↑ 【TAS】V.1, Ch.56 - Witness
Madara’s Undead Army

A huge army controlled by Madara and comprised of thousands of different types of Undead. They have attacked Aouine before, but it has always been small skirmishes. However this changed in year 375 of the first era, when they invaded with a full army and started The First Black Rose War.

Named Commanders:

 Kabias(Skeleton Warrior)

1. ↑ 【TAS】 Chapter 1 - The person in the dream
2. ↑ 【TAS】Chapter 4 - The devouring darkness
Bleeding

Game Terminology for the status effect that causes a person to constantly lose Health when injured. It must be stopped as quickly as possible or they will die. A Healing Pot is the best way, but in an emergency bandaging will do.

After some time, bleeding will cause a character to lose consciousness.fects]]

1. ↑ 【TAS】Chapter 1 - The person in the dream
Mackie

A member of Bucce's Militia. While the rest of the third platoon was hiding from Madara’s Undead Army, he was scouting the area with Fenix when they found Romaine with the near dead Brendel. He was also present when Brendel first regained consciousness, despite his heavy injuries.

Though, like everyone else, he panicked when faced by the vicious necromancer. He was able to pull himself together when the support of Freya and Brendel. During the fight with Necromancer and four Skeletons, he teamed up with Irene and managed to defeat one of the skeletons.

Afterward, Fenix and him joined Freya and Irene to fight the necromancer. They were able to slowly whittle away at it by following Brendel's directions step by step, as he could predict and counter all the necromancer's moves. This allowed the inexperienced militia to defeat the enemies while suffering only slight injuries.

Mackie, along with Neberto, assisted Brendel in using Emergency First Aid on Jonathon and was able to pick up the basics of the skill.

After being exhausted from traveling all night, Mackie rested with the other militia near Crystal Lake. Everyone thought Brendel was nuts when he suggested that he will travel to the nearby Green Village for supplies, along with Freya and Irene, despite his heavy injuries. However, after watching Brendel's amazing skills with the sword, which even defeated Freya, Mackie could not say anything to stop him. Brendel also asked him to stay behind to look after the injured.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 【TAS】 Chapter 6 - Freya
2. ↑ 2.0 2.1 【TAS】 Chapter 8 - The bloody forest
3. ↑ 3.0 3.1 【TAS】Chapter 11 - The two factions’ resolve
4. ↑ 【TAS】 Chapter 9 - The battle against the necromancer
5. ↑ 【TAS】Chapter 12 - The lake
6. ↑ 【TAS】Chapter 13 - Brendel’s starting point
The Fool

– Talent: The Fool (Level 1)

– Abilities: Trance, Ancestral Citizen.

– Trance: All character stats are increased by 100% for half an hour; this ability can be activated twice a day.

– Flavor text: The endless concentration that you have isn’t necessarily a good thing.

– Ancestral Citizen: Ancient Techniques could be learned like any normal skills, ignoring conditions.

Brendel wanted to punch the air in joy when he read the text. Even the talent Genealogy Unification was not as impressive when compared to it.

(TL: Genealogy Unification, modifies profession to possess a new skillset, mentioned in volume 2 chapter 108. To sort of summarize it, since Brendel’s a warrior, it adds the ability Fabled Hero, and increases all his abilities’ level by 1.)
Grinoires

This is a major province of Aouine located along its southern border. It is largely a mountain region filled with pine forests. Because of its proximity to Madara, it is treated as a buffer for when the undead attack.

Known major landmarks:

* Elsengran Mountainous Region
	+ Bruglas
	+ Fortress Riedon
* Stronghold Vermiere

1. ↑ 【TAS】 Chapter 4 - The devouring darkness
Undead Acolyte Wizard

An Undead Acolyte Wizard is one step above a Necromancer in Madara’s Undead Army. They look similar to a necromancer, with their long black robe, however there was a grey bone insignia on their sleeve.

Madara had a restrictive aura based on levels. Anyone who tried to approach them would feel deep fear from within their souls. This was especially true because there were undead wizards who were naturally effective in manipulating and torturing the soul.

**Species Advancement**

Known Undead Acolyte Wizards:

* Rothko - commander of Madara's vanguard troops

## Game World

In the game, an undead acolyte wizard was roughly equivalent to a level ten player. Even if it fought alone against seven or eight well trained male adults, be it militia or the army, they would not the match for it.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 【TAS】 Chapter 3 - Undead
2. ↑ 【TAS】Chapter 5 - The knight and the young girl
Marsha

Referred to as "Mother Marsha," she is the most highly revered goddess. She seems to be respected by most species, regardless of their alliance.

When she created the world, she set down the the law of the elements. She then tasked the Elven Kings to govern it and keep nature in balance.

1. ↑ 1.0 1.1 1.2 1.3 【TAS】V.1, Ch.0 - Monologue
2. ↑ 【TAS】V.1, Ch.5 - The knight and the young girl
3. ↑ 【TAS】V.1, Ch.32 - Forbidden Garden
Haruze Corvado Manoff

Haruze Corvado Manoff is the son of Oberg the Seventh, younger brother of Gryphine, and prince of Aouine. It is unclear how young he is, but he is far weaker then his sister and is not in a position to compete in the political or military battles yet. Gryphine personally takes on his training, and though she can be considered a little harsh, it is clear that she cares for him and wants him to grow stronger.

1. ↑ 1.0 1.1 1.2 1.3 1.4 【TAS】Chapter 39 - The death of the Golden Tree
2. ↑ This is not confirmed and only a guess based on his sister
Red Pine Forest

The red pine forest is a mountainous area that lies south of the town of Bucce in the Elsengran region of the Grinoires province of Aouine. It was here that the third division of the Bucce Militia, lead by Freya Elisson, found Romaine and Brendel. After traveling through the night, they emerged north of the forest, near the Crystal Lake and Green Village.

The Zevail Mountain Pathway goes through a valley of this forest and leads to the edge of Aouine’s border and Fortress Riedon.

## Game World

Sophie knew this area as the Dwarven valley in the game. It was also home to a nest of lvl 14 Brown Bears.

1. ↑ 1.0 1.1 【TAS】 Chapter 7 - Plan
2. ↑ 【TAS】Chapter 12 - The lake
3. ↑ 【TAS】Chapter 21 - Three pronged approach
Kabias

Kabias is a Skeleton Warrior of Madara and one of the powerful commanders of Madara’s Undead Army under Tarkus. He resembles a giant skeleton with brass armor with dark yellow Soul’s Fire and is sometimes called "The Death God." He typically battles with a double-edged axe. He controls about one fifth of Tarkus’ left wing’s army, with Skeletons, Necromancers, Pale Knights, and Dark Warriors  He is a member of the Dark Lord Faction in Madara.

During the invasion of Aouine that began The First Black Rose War, Tarkus ordered him to attack the Green Village. After striking them, he met up with Rothko's troops and attacked the surviving Bucce Guards and refugees. They were able to inflict heavy damages before the refugees where able to escape, as well as cut them off from reaching Fortress Riedon.

The next morning, they were suddenly attacked by the guards, but it did not take Kabias's high level undead troops long to wipe them out. However, while they were distracted by the attack, most of the village refugees managed to slip by and reach the River of Daggers.

Kabias does not care for Rothko, as he is only a minor commander and member of the Undead Wizard Faction. However, even though he only lead a small vanguard, he was able to almost single handily wipe out the guards. This annoyed Kabias, as Rothko was able to steal all the glory. When both Kabias and Rothko felt the massive mana ripple caused by Brendel's Knight Card, but attributed it to the Golden Demon Tree. Out of concern that the ripple will alert their enemy, they decided to send out some troops in advance.

## Game World

From his knowledge from the game, Brendel knew Kabias as the one who razed the Green village to the ground. He was not very famous in Madara’s history, but was considered as a veteran and definitely one of Tarkus’s generals in the First Black Rose War.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 【TAS】Chapter 11 - The two factions’ resolve
2. ↑ 2.0 2.1 2.2 2.3 【TAS】Chapter 20 - The one who persuades
3. ↑ 3.0 3.1 3.2 【TAS】Chapter 32 - Forbidden Garden
4. ↑ 【TAS】Chapter 17 - The Goddess of War
Ansel

The section of Madara that most of the Undead Wizard Faction resides in. It also here that the famous Undead Wizard, Loptr's, Mercury Staff was found. It is very likely that the The Door of Lament that protects all of his treasures was also discovered in this region.

1. ↑ 【TAS】V.1, Ch.20 - The one who persuades
Soul’s Fire

This is the thing used by the Undead to move their bodies and summon more of their kind using Soul Magic. Because of this, undead can usually read another's soul fire as a way of determining whether they are an enemy.

The undead are also able to use a type of icy blue soul fire to attack others.

The talent, Unyielding, is able to ignite a living person's soul fire in order to survive otherwise fatal injuries.

1. ↑ 【TAS】 Chapter 0 - Monologue
2. ↑ 2.0 2.1 2.2 【TAS】 Chapter 5 - The knight and the young girl
Zevail Mountain Pathway

The Zevail Mountain Pathway travels along the south of Beldor Forest and the Pine River. It passes through a valley of the Red Pine Forest and leading to the wild forest of Aouine’s borders. However, ever since ‘The Roaring Year’ (Year 350 of the first Era), there was no one who ever came out alive after they entered this mountain path.

This area was excavated in the past to transport forest logs down the river, but with Madara’s expansion in the region, the logging mills were mostly abandoned.It then became disused and turned into a haven for illegal merchants who smuggled using the mountain pathway to avoid checkpoints. Some time later, a Golden Demon Tree set its roots in the area, taking the earth’s nutrients away and the entire forest surrounding that area started to decay. It also killed all creatures that carelessly entered, and the area was slowly perceived by people as a place of certain death.

The pathway is now a desolate barren wilderness with very little vegetation or life. All that can be seen beyond the rocky ground are the occasional wilted bramble or trees. The Golden Demon Tree is also able to create creatures called Rotten Beasts and Demonic Trees which roam the valley and attack any living things that enter.

It is possible to avoid most of the dangers in the pathway by climbing the steep cliff walls and traveling along the plateau. There are also many hiding places where the hoard of Rotten Beats can be avoided. However, this path leads directly into the Forbidden Garden, where the Golden Demon Tree can be found.

Known Creatures:

* Rotten Beasts
* Demonic Trees

## Game World

The Golden Demon Tree remained undefeated in the game for the first three years, and the NPCs even made a wooden post in front of the entrance, where they warned players of the danger in Dwarven, Elven and Aouine’s common language. The area was bleak, with enemies that are both strong and extremely numerous.

1. ↑ 1.0 1.1 1.2 1.3 【TAS】Chapter 23 - Dawn, Mountain pathway
2. ↑ 【TAS】Chapter 21 - Three pronged approach
3. ↑ 【TAS】Chapter 24 - Withered trees
4. ↑ 【TAS】Chapter 29 - Tumen’s Legacy
Esebar

The Golden Apple Lord, Esebar, was the Noble of Aouine in charge of Fortress Riedon when Madara’s Undead Army first invaded at the start of The First Black Rose War. He had no intention of risking his property or positions by fighting the Madara and instead made every effort to avoid the situation. He hoped to deny responsibility by claiming that he had never been informed of the invasion, excusing him for not rescuing the commoners in the local villages.

His original plans were disrupted when members of the Bucce Militia (Brendel, Romaine, and Freya) unexpectedly made it to the fortress. In response he refused to listen to their warning and instead denounced them as assassins and locked them in the prison. He was at first afraid that Earl Dunn, a visiting high ranking noble, would hear them out. Dunn also ordered them to be imprisoned, however, he also discovered Brendel's precious Elven sword and claimed it. Dunn then showed more interest in the group and warned Esebar that his guards should treat the prisoners well so that he could interrogate them himself.

After the three prisoner's escaped, Luc Beson, the caption of the "White Mane" army stationed in the fortress, showed up at Esebar's mansion. After waking him up, claiming that Brendel is a Highland Knight, he demanded that Esebar help him recruit Brendel into his troops. Now angry, Esebar asked a business partner, Burnley for help. Burnley had been secretly building a small armed force as well, and agreed to loan him some guards. Esebar did not fell threatened by hos friend having his own forces, but warned him to not be more careful.

## Game World

Brendel already knew from his last life that Esebar would not move to help them and that he was planning to hide in the fortress. He also knew that the fortress would unexpectedly fall and that Esebar would die.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 【TAS】V.1, Ch.42 - Middle-aged person
2. ↑ 【TAS】V.1, Ch.44 - Not jailbreaking?
3. ↑ 【TAS】V.1, Ch.41 - Spy
Verbin

A small border town in the mountainous region of Elsengran, in the southern Grinoires province of Aouine. It is attacked at the start of the The First Black Rose War by troops from Madara’s Undead Army lead by Wesker and Ebdon.

The town sits north of the Red Pine Forest and near the Beldor Forest, to the south of Fortress Riedon.

## Game World

This was one of the three "newbie" villages from the game world along with the Bucce and the Green Village.

1. ↑ 【TAS】Chapter 12 - The lake
2. ↑ 2.0 2.1 【TAS】Chapter 11 - The two factions’ resolve
Aouine's Forces

In order to defend Aouine's border, the fourth king, Einz the First, formed the regional armies. Originally these armies were controlled by the king, while the nobles were left to manage their provinces with only local Guards and Militia under their control.

After the country became split with the succession of King Corvado, the regional armies gradually started to support different factions. Since the royal family were now unable to completely control the huge armies, the authority of the capital started to wane.

Currently known units:

 Bucce | Militia | Freya Elisson (captain)
Fenix
Romaine
Mackie
Irene
Jonathon
Erik
Neberto
Vlad
 Guards | Marden (captain)
Bretton (vice-captain)
Zeta

1. ↑ 1.0 1.1 【TAS】V.1, Ch.55 - Sword, light
2. ↑ 【TAS】V.1, Ch.43 - Not a highland knight?
Experience

*Also referred to as "xp."*

A game term for a type of currency that is received after defeating enemies and can be spent to advance jobs and skills. This experience can be seen by Brendel as golden orbs that travel from the enemies to his body. It appears that those around him can not see the experience orbs. He still acquires xp when those on his team kill enemies, but it is only half the normal amount.

XP can be used directly to level up a job, but to leve lup a skill it must be converted to Ability Points. It costs 10 experience to recieve even one AP.

Experience can also be used to Repair items. The points require depend on the level and extent of the damage.

1. ↑ 【TAS】Chapter 3 - Undead
2. ↑ 【TAS】Chapter 9 - The battle against the necromancer
3. ↑ 3.0 3.1 【TAS】Chapter 28 - Haven
Black Magic

*Also referred to as "Dark Magic."*

Black magic was said to be brought about the Miirna race. They were the servants of the Twilight Dragon, and had lived in the icy plains of northern Kirrlutz a century before the Era of Chaos.

The Miirna shamans were well versed in spirit and dark shamanic spells. These spells later on, along with all unnatural spells that affected the mind or attacked the body, were classified into black magic.

Known Spells:

1. ↑ 【TAS】Chapter 25 - Minute and second
2. ↑ 2.0 2.1 【TAS】Chapter 9 - The battle against the necromancer
Gargoyle

A gargoyle is the great work of an artisan Bucce Wizard. It is a level 23 monster with a two meter tall metallic body with a five meter wide wingspan. They mostly attack with physical strength and can defend themselves and fly with their wings.

As a Construct, they are artificially created creatures and can be controlled with a control rod, providing that you know the correct command words. Even without the correct commands, they will not attack a person in possession of their control rod. If damaged they "bleed" a bright blue liquid, rather then typical blood.

Gargoyles have intelligence and can learn from experience, but because they are artificial, they are immune to the negative spells cast by a Necromancer.

Brendel unexpectedly came across one in the Knight's Tomb of the Green Village. The only way he was able to survive was by using massive amount of damage that the Ring of the Wind Empress could produce, however, even that could not kill it. After reaching the inner section of the tomb, Brendel was able to locate a small gargoyle statue, which was the creature's control rod.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 【TAS】Chapter 15 - Thorn of light
2. ↑ 2.0 2.1 2.2 2.3 2.4 【TAS】Chapter 14 - The tomb of Gerald
Paladin

An Ascended Class.

One of two knight Classes Aouine's Holy Cathedral of Fire grants - the other being Holy Knight. One of the two following requirements must be met to become a **Paladin**:

1. Contribute heavily to the Holy Cathedral of Fire
2. Be at the level of an Elemental Awakener or at the very least have the abilities of one

### Skills

* **Aura of Conflict**

1. ↑ The Amber Sword - v3c285: Exposed
2. ↑ TAS:v3c215
The First Black Rose War

In the year 375 of the first era, "the year of bustling summer leaves and flowers," Madara’s Undead Army launched a surprise attack on Aouine. This first offensive latter became known as the first Black Rose War.

In this war Aouine was completely decimated, with the situation only reversing when the Bruglas army arrived. The sudden assault from Madara was swift, merciless, and silent. By the time the kingdom reacted, the survivors were less than one out of ten.

1. ↑ 1.0 1.1 【TAS】Chapter 1 - The person within the dream
Madara

Madara is a kingdom that commands the Undead army and lies south of Aouine. They have Brumand's black rose emblem on their armor and weapons and have been involved in small skirmishes for years.

Their members have a restrictive aura based on levels. Anyone who tried to approach them would feel deep fear from within their souls. This was especially true because there are undead wizards who are naturally effective in manipulating and torturing the soul.

In the year 368, "The Revolution of the Black Rose", capable leaders took power and developed a strong military foundation. Seven years later, in 375, they invaded Aouine and began The First Black Rose War.

### **History**

They were founded before the Era of Runes and Swords, when a group of exiled shadow shamans became their earliest dark lords. Soon after it became a paradise for pirates and undead creatures. However, the lords were never united and constantly attacked each other as well as the neighboring Kirrlutz, Aouine, Osor, and Baamrin. Because of their lack of unity, the formations between different commanders would be vastly different and appear to be a mess.

The three main factions of Madara are the Undead Wizards, the Vampires, and the Dark Lords. The Madra have never been completely united before. However, in the past, the undead wizard Loptr came very close. There is a prophecy that says that someone that possesses The Mercury Staff of Loptr will be able to "rule the darkness in the world."

Locations:

* Ansel - region controlled by the Undead Wizards

## Game World

In the game. Madara invades Aouine two more times in the second and third Black Rose Wars, eventually destroying the kingdom.

1. ↑ 【TAS】 Chapter 0 - Monologue
2. ↑ 【TAS】Chapter 5 - The knight and the young girl
3. ↑ 3.0 3.1 【TAS】Chapter 1 - The person within the dream
4. ↑ 【TAS】Chapter 19 - The one who opposes
5. ↑ 【TAS】Chapter 20 - The one who persuades
Shia

**Species** | Human

Shia is Freya's aunt that she lives with in Bucce along with her uncle Cecil. She moved in with them after the death of her father, Ivanton Elisson. Unfortunately, both Cecil and Shia died in one of the initial attacks of Madara’s Undead Army.

1. ↑ 1.0 1.1 1.2 1.3 【TAS】 Chapter 4 - The devouring darkness
2. ↑ 2.0 2.1 2.2 【TAS】Chapter 12 - The lake
3. ↑ 【TAS】Chapter 17 - The Goddess of War