recursal/Fanatic-Fandom huggingface dataset:
Characters & Uniforms Timeline

Timeline for the appearance of Heroes and Villains including their uniforms in Marvel Future Fight since March 2015 until now according to the game version.

**Total Characters: 258 | Total Uniforms: 452**

# Game Version 9.0.0 - 9.9.0

**Date: May 2023 - March 2024**

**New Characters: 9**

**New Uniforms: 32**

* 9.7.5
* 9.7.0
* 9.6.5
* 9.6.0
* 9.5.5
* 9.5.0
* 9.4.5
* 9.4.0
* 9.3.5
* 9.3.0
* 9.2.5
* 9.2.0
* 9.1.5b
* 9.1.5a
* 9.1.0
* 9.0.5b
* 9.0.5a
* 9.0.0

*Hellfire Gala*

*Modern*
     Havok
*Modern*
     Hope Summers
*Modern*
     Madelyne Pryor
*Goblin Queen*

*X-Men: Days of The Future Past*

*Winter Ops*
     Rogue
*Winter Ops*

*Marvel Studios' What If...?*

*Marvel Studios' What If...?*
     Nebula (Super Nova Nebula)
*Marvel Studios' What If...?*
     Wenwu
*Marvel Studios' What If...?*

*Marvel Studios' Loki*

*Marvel Studios' Loki*

*Marvel Studios' The Marvels*
     Ms. Marvel (Kamala Khan)
*Marvel Studios' The Marvels*
     Nick Fury
*Marvel Studios' The Marvels*
     Spectrum (Captain Monica Rambeau)
*Marvel Studios' The Marvels*

*Rage Returned*
     Sin
*Rage Returned*

*Modern*

*Death of Doctor Strange*
     Doctor Voodoo
*Strange Academy*
     Sister Grimm
*Runaways*

*King without a Crown*
     Shuri (Black Panther)
*Marvel Studios' Black Panther: Wakanda Forever*

*Modern*

*Heart of Darkness*
     Domino
*Krakoa X-Force*
     Stryfe
*Classic*

*Ant-Man and the Wasp: Quantumania*

*Summer Lilac*
     Mysterio
*Summer Mystery*

*Asgard's Assassin*
     Enchantress
*War of the Realms*
     Malekith
*War of the Realms*
     Odin
*Avengers 1,000,000 BC*

*Spider-Man: Across The Spider-Verse*

*Ultimate*
     Wolverine
*X Deaths of Wolverine*

*Spider-Man: Across The Spider-Verse*

*Spider-Man: Across The Spider-Verse*
     Spider-Man 2099
*Spider-Man: Across The Spider-Verse*
     Spider-Woman
*Spider-Man: Across The Spider-Verse*

*Marvel Studios' Guardians of the Galaxy 3*

*Marvel Studios' Guardians of the Galaxy 3*
     Groot
*Marvel Studios' Guardians of the Galaxy 3*

*Marvel Studios' Guardians of the Galaxy 3*
     Rocket Raccoon
*Marvel Studios' Guardians of the Galaxy 3*
     Star-Lord
*Marvel Studios' Guardians of the Galaxy 3*
Special Theme Uniforms

## Summary

Below is the list of special uniforms based on the specific themes like Netmarble's original characters, special occasions (e.g. April Fool's Day and Halloween Day) or holiday seasons (e.g. summer holiday and winter holiday).

These uniforms also can only bought with either Crystals or special token.

Some of these uniforms will be available in the limited time sales event.

### Netmarble's Original Characters

* Captain America (Sharon Rogers)
* Crescent
* Luna Snow
* Warriors of The Sky

*Light Sirius Armor*
     Crescent
*Lifestyle Series 1*

*Summer Lilac*
     Luna Snow
*Light Sirius Armor*
     Luna Snow
*Lifestyle Series 1*
     Luna Snow
*Andromeda Suit*

*Moon Temple Defenders*
     Shadow Shell
*Moon Temple Defenders*
     Sun Bird
*Moon Temple Defenders*
     War Tiger
*Moon Temple Defenders*

### April Fool's Day

* 2023
* 2022

*Nutty Titan*
     Thanos
*Wise Harvester*

*April Pools*
     Gwenpool
*April Pools*

### Summer Season

* 2023
* 2022
* 2021
* 2020

*Summer Lilac*
     Mysterio
*Summer Mystery*

*Krakoan Summer*
     Storm
*Krakoan Summer*

*Summer Days*
     Silk
*Summer Days*

*Summer Days*
     Enchantress
*Summer Days*

### Halloween Day

* 2023
* 2022

*Rage Returned*
     Sin
*Rage Returned*

*Fallen Soul*
     Morgan Le Fay
*Fallen Soul*

### Winter / Holiday Season

* 2023
* 2022
* 2021
* 2020
* 2019

Winter Ops
     Rogue
Winter Ops

*Krakoan Winter*
     Magneto
*Krakoan Winter*

*Winter Criminal*
     Kingpin
*Winter Criminal*

*Snowflake Festival*
     White Fox
*Lifestyle Series 2*

*Holiday Party*
     Gwenpool
*Lifestyle Series 2*
Apocalypse

* Age of Apocalypse
* Messiah Complex

* Info
* Gears
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 En Sabah Nur was born nearly five-thousand years ago in the Valley of the Kings. He was born with gray skin and blue lines running across his mouth inspiring fear even as a child. Apocalypse's original body was immortal, however with the use of celestial technology, he can enter a state of suspended animation to recover from any wounds. He has superhuman physical abilities, psionic powers and an incredible intellect. Apocalypse also has control over his own molecular which allows his to biomorph as he pleases.

 All Attack (**+20:** 824)
 All Defenses (**+20:** 709)
 Skill Cooldown (**+20:** 1194)
 HP (**+20:** 2802)
Recovery Rate (**+20:** 597)

 Applies to: All Allies
 *Apply to: Self*
*Decreases all damage received by +25%*
*Super Armor, All Defenses +5%*
 *Apply to: Self*
*Ignores target's Dodge Rate by 50%*
*Increases Skill damage by 25% and increases Bonus Damage by 30%*
 Ranged, 2 Hit, Teleports to target, Small AOE.
 *72% Energy Damage, Add Energy Damage 153*
*Apply to: Enemy*
*Deals 30% Bleed damage every 1 sec (3 Sec.)*
Ranged, 2 Hit.
Jumps to target, 1 Hit, Small AOE.
Ranged, 4 Hit, Line AOE.
 *146% Energy Damage, Add Energy Damage 153*
*Apply to: Enemy*
*All Defenses decreased by -300 (15-20 Sec.)*
*Fear (3-7 Sec.)*
Ranged, 14 Hit.
 *110% Energy Damage, Add Energy Damage 31*
*Apply to: Enemy*
*Remove ALL BUFFS from Target (1 Sec.)*
*Snare (2 Sec.)*
*Apply to: Self*
*+5% increase to All Attack, +3% increase to All Defense (10 Sec), +1% increase to All Speed (10 Sec.)*
Ranged, 8 Hits, Draws in targets.
2 Hits, Pushback.
Cooldown Time: 15 seconds
 *178% Physical Damage, Add Physical Damage 153*
*Apply to: Self*
*75% chance for Immunity to All Damage (5 Sec.)*
*Apply to: Enemy*
*Deals 30% Burn damage every 1 Sec (5-8 Sec.)*
Ranged, 24 Hit, Split.
Cooldown Time: 15 seconds
 *151% Energy Damage, Add Energy Damage 51*
*Apply to: Enemy*
*Stun (2 Sec.)*
*Apply to: Self*
*1.5 recovery of MAX HP (4 Sec.)*
*Summon 4 illusions with 40% of the summoner's stats (10 Sec.)*
Ranged, Large AOE, Iframe.
Recovery in field effect. Summons fire line AOE 5 times.
Cooldown Time: 15 seconds
 *180% Mind Damage, Add Mind Damage 31*
*Apply to: Enemies*
*Paralyze (3 Sec.)*
*Stun (3 Sec.)*
*Deals 30% Burn damage every 1 sec. (5 Sec.)*
*Apply to: Self*
*80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (7 Sec.)*
*Invincible (7 Sec.)*
*Increases damage by 100% for 1 attack(s). (7 Sec.)*
Required Rank: **Tier-3 Advancement**

 Applies to: Self
+35% chance to penetrate with MIND IMMUNITY effect
+20% Ignore Defense
Falcon

* Winter Soldier
* All-New Captain America
* Civil War
* Marvel Legacy
* The Falcon and The Winter Soldier

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 **The Falcon and The Winter Soldier uniform only**
Apply to: Self
 With a mental connection to all birds and a suit that gives him wings to fly, The Falcon has been both the partner to Captain America and an Avenger himself. Whether as a super hero or in his secret identity of social worker Sam Wilson, The Falcon dedicates his life to standing up for others.

 Physical Attack (**+20:** 720)
 Physical Defense (**+20:** 610)
 Attack Speed (**+20:** 1098)
 Critical Rate (**+20:** 1062)
Defense Penetration (**+20:** 477)

 *Apply to: All team members*
 *Apply to: Self*
*All Speed +1.5%*
 *Activation Rate: 25% rate when hit*
*Apply to: Self*
*Immune to all damages (5 Sec.)*
Cooldown Time: 15 seconds
 *158% Physical Damage, Add Physical Damage 142*
Ranged, 1 Hit, Jumps to target, Short iframe.
Cooldown Time: 7 seconds
:
Changes to Shield Throw.
62% Physical Damage, Add Physical Damage 48
Ranged, 1 Hit. Up to 4 Hits that ricochet to nearby enemies.
:
 *29% Physical Damage, Add Physical Damage 24*
Ranged, 6 Hit, Small AOE, Jumps away from target.
Cooldown Time: 8 seconds
:
35% Physical Damage, Add Physical Damage 24
Ranged, 12 Hit, Jumps up in air.
:
Ranged, 6 Hit, Small AOE, Jumps away from target.
:
Changes to Trap Claw.
95% Physical Damage, Add Physical Damage 42
Bind (3 Sec.)
 *138% Physical Damage, Add Physical Damage 142*
Melee, 6 Hit, Moves forward.
:
Melee, 17 Hit.
Shoots projectiles around self.
Cooldown Time: 8 seconds
 *192% Physical Damage, Add Physical Damage 142*
Melee, 1 Hit, Line AOE, Long iframe.
Cooldown Time: 10 seconds
:
109% Physical Damage, Add Physical Damage 142
Ranged, 17 Hit, 2 Line AOE, Long iframe.
Cooldown Time: 11 seconds
 *78% Physical Damage, Add Physical Damage 29*
Melee, 6 Hit, Small AOE, Other nearby enemies are drawn to target, Long iframe.
3 Hit, Small AOE, moves to nearest target, Long iframe.
Cooldown Time: 13 seconds
 *245% Physical Damage, Add Physical Damage 142*
**Applies to: Enemies**
Bind (1 Sec.)
Paralysis (Ignores immunity) (2 Sec.)
-20% decrease of All Defenses. (Stacks up to -60%, ignores immunity) (10 Sec.)
**Applies to: Self**
Invincible
Increases damage dealt to SUPER VILLAIN faction by 70%. (10 Sec.)
Accumulates 10% of true damage dealt to enemy regardless of Defense and Dodge Rate.
The total accumulated damage cannot pass 10000. (10 Sec.)
+1.5% Increase of ALL ATKS each 1% Accumulated Damage proportional to max accumulated Damage. (10 Sec.)
+50% increase of All Attacks .(10 Sec.)
**Requires Tier-3 Advancement**

 Activation Rate: 25% chance when attacking
Physical Damage 58% of Physical Attack.
 Activation Rate: 25% chance when attacking
Physical Damage 58% of Physical Attack.
 Activation Rate: 40% chance when attacking
Physical Damage 58% of Physical Attack.
 Changes effects of skill, Survival Training and Defense Increase
Enhances effects of skill Loyal Ally
**Applies to Self**
Increases Chain Hit damage bu 10% when attacking
Timeline Battle

## Overview

Timeline Battle lets you fight against other players in 3 vs 3 battles. You will be ranked depending on the points you earn, and can be either promoted or demoted.

It's able to be found in the Arena. Completing Timeline Battles allows you to obtain Honor Tokens, the only place these can be obtained, making it the only place to reliably obtain certain Biometrics. In addition, these missions allow placement in the weekly leaderboards, which rewards varying amounts of Crystals depending on your placement.

## Mechanics

Unlike regular missions, Timeline Battles consume no Energy. However, you are limited in the number of times you can enter each day. You can attack other people at a max of 30 times a day, 10 times for free but requiring Crystals to pay for more oppurtunities.

Each successful fight will earn you 75 Honor Tokens, and a variable amount of points based on how many points you have compared to them. You'll also gain bonus points if you win multiple battles in a row, starting at +1 up to a max of +10. If you lose, you'll still get 50 Honor Tokens but you'll lose points.

### Assists and Bonuses

You'll earn a passive stat bonuses for each hero you have of a certain class:

* Max HP 1% ↑
* All Attack 1% ↑
* All Defense 1% ↑
* Crowd Control Time 1% ↑
Clea

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 A powerful practitioner of the mystic arts, Clea was raised in the Dark Dimension but would later become an ally of Doctor Strange, training with him on Earth in the Sanctum Sanctorum. As the Sorceress Supreme of the Dark Dimension, she possesses great power in both magical and physical combat.

 Energy Attack (**+20:** 784)
 Energy Defense (**+20:** 687)
 Movement Speed (**+20:** 1194)
 Attack Speed (**+20:** 1134)
Defense Penetration (**+20:** 585)

 *Apply to: All team members*
 *Activation Rate: 25% rate when attacking*
*Apply to: Self*
*Summon an illusion that has 95% of the summoner's stats. (10 Sec.)*
Cooldown Time: 20 seconds
 *Apply to: Self*
*60% increase to all attack and defense of summoned characters.*
*10% increase to 50%, and 50% duration increase of summoned characters.*
**Increases effect on skill "Mystic Bond".**
 *81% Energy Damage, Add Energy Damage 71*
*Apply to: Enemy*
*Silence (2 Sec.)*
*All Speed -10% (2 Sec.)*
Damage aura on floor, 4 Hit.
 *67% Energy Damage, Add Energy Damage 48*
Melee, 3 Hit, Small AOE.
Ranged, 5 Hit, Line AOE.
 *Apply to: Self*
*Guard 2 hits (2 Sec.)*
*Invisibility (2 Sec.)*
Ranged, teleports around target.
Cooldown Time: 9 seconds
 *64% Energy Damage, Add Energy Damage 21*
Ranged, 7 Hit, Large AOE.
Ranged, 4 Hit, Large AOE.
Cooldown Time: 9 seconds
 *Apply to: Self*
*Summon an illusion that has 75% of the summoner's stats. (10 Sec.)*
Ranged, jumps away from target.
Summons 2 illusions.
Cooldown Time: 18 seconds
 *100% Energy Damage, Add Energy Damage 1067*
*Applies to: Enemies*
*Deals 30% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Stun (3 Sec.)*
*Bind (3 Sec.)*
*Paralysis (Ignores immunity) (3 Sec.)*
*Applies to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*Increases basic damage by 50% for 1 attack(s). (12 Sec.)*
*Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)*
Cooldown Time: 60 seconds
Required Rank: **Potential Level: Awaken**

*All Attack ↑ +5.4%*
*Critical Damage ↑ +4.9%*

*Physical Defense ↑ +5.2%*
*Max HP ↑ +5.1%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*Critical Rate ↑ +4.8%*
*Dodge ↑ +5.0%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*Dodge ↑ +5.0%*

*Movement Speed ↑ +4.9%*

*All Attack ↑ +5.4%*
*Cooldown Time ↑ +5.0%*
Special Mission Dialogue

The Prodigal Son #2

The Prodigal Son #3

Homecoming #2

Yondu Udonta: Quill! At last! Been a long time, boy. Still haven't forgiven you for switching out that infinity stone. Nice trick, though.

Peter Quill, Star-Lord: Glad you appreciate it. Now give me back Rocket.

Yondu Udonta: That's not happening, boy. Fact is, my crew wanted to eat him! They never tasted whatever he is before! I stopped 'em!

Peter Quill, Star-Lord: Oh God, here we go again. Yondu, I'm not screwing around. Release him or we'll come in and get him.

Yondu Udonta: I'd like to see you try!

Homecoming #3

#### Bark is Worse Than Bite

Bark is Worse Than Bite #1

Bark is Worse Than Bite #2

Bark is Worse Than Bite #3

Bark is Worse Than Bite #4

#### Sisterly Bonds

Sisterly Bonds #1

Sisterly Bonds #2

Sisterly Bonds #3

Sisterly Bonds #4

#### Drax On, Drax Off

Drax On, Drax Off #1

Drax On, Drax Off #2

Drax On, Drax Off #3

Drax On, Drax Off #4

#### Courting Death

Courting Death #1

Courting Death #2

Courting Death #3

### Ant-Man

#### Let's Get Small

Let's Get Small #1

Let's Get Small #2

Let's Get Small #3

Let's Get Small #4

Tony Stark, Iron Man: No!!!

#### The Incredible Shrinking Men

The Incredible Shrinking Men #1

The Incredible Shrinking Men #2

The Incredible Shrinking Men #3

The Incredible Shrinking Men #4

#### Big Ideas

Big Ideas #1

Big Ideas #2

Big Ideas #3

#### Amazingly Interesting Voyage

Amazingly Interesting Voyage #1

Amazingly Interesting Voyage #2

Amazingly Interesting Voyage #3

Amazingly Interesting Voyage #4

#### Growth Spurt

Growth Spurt #1

Growth Spurt #2

Growth Spurt #3

Growth Spurt #4
Unfriendly Neighborhood

**Unfriendly Neighborhood** is Spider-Man's Dimension Rift mission in Marvel Future Fight.

## Mission List

* Unfriendly Neighborhood #1 (Recommended 10 - 19 LV)
* Unfriendly Neighborhood #2 (Recommended 20 - 29 LV)
* Unfriendly Neighborhood #3 (Recommended 30 - 39 LV)
* Unfriendly Neighborhood #4 (Recommended 40 - 49 LV)
* Unfriendly Neighborhood #5 (Recommended 50 - 59 LV)

## Villains

* Boss: Spider-Man (Speed)
* (Enemy)
* (Enemy)

## Item Rewards

* Biometrics: Spider-Man
* Booster: Dodge
* Secret Wars: Battleworld #2 cover pieces
* Dimension Debris
Store

## Featured Shop

In Featured Shop, you can buy items (e.g. Hero Chest, Selector Biometrics and Gear Up Kit) or packages using crystals or money. Flash sales are also available in this tab where you can buy one random item or package (e.g. Clear Ticket, EXP Chip or Team Bonus Package) that is to be sold for 30 minutes.

### Pack

In Pack tab, you can buy four different types of packs which contain Selector Biometrics, Norn Stones, Gear Up Kits, Dimension Debris and Dimension Chest. Those packs are sold in daily limited of 2 packs.

 Blast Pack
 Speed Pack
 Universal Pack

### Chest

In Chest tab, you can buy different chests to draw gear & heroes either by spending crystals and Assemble Points.

### Consumable

In Consumable tab, you can buy items like Clear Tickets, Gear Up Kits, Code Name Changer, EXPs, Golds and S.H.I.E.L.D boosters by spending your crystals.

## Recharge

In Recharge, you can buy crystals, gold or energy.

## Crystal

In Crystal tab, you can buy crystals by spending real money. This is also where the Daily Biometrics is found.

## Gold

In Gold tab, you can buy gold by spending your crystals.

## Energy

In Energy tab, you can buy energy recharges by spending your crystals and Assemble Points.

### List of Energy:

 Recharge 25 Energy
3 available per day
 Recharge 100 Energy
5 available per a day

## Uniform

You can buy new uniforms for available heroes here at the prices of 1250 or 2500 Crystals (Sales prices: 750 or 1500 Crystals).

## Token Shop

You can buy honor or chaos chests, biometrics of selected heroes, card chests, custom gear chests and mastery materials by spending your Honor or Chaos Tokens here.
Supergiant

* Infinity
* Dark Obsidian Armor

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Supergiant is a mental parasite who can steal and devour the minds of her victims. A member of Thanos' Black Order, she is as unpredictable as she is dangerous.

 *Apply to: All team members*
*Activation Rate: when debuffed*
*Remove all Debuff (20 Sec.)*
 *Activation Rate: 25% rare when attacking*
*Apply to: Enemy*
*Silence (5 Sec.)*
Cooldown Time: 10 seconds
 *101% Mind Damage, Add Mind Damage 146*
 *115% Mind Damage, Add Mind Damage 146*
 *Apply to: Self*
*Increase Mind Damage by 30% (10 Sec.)*
*Dodge +7% (10 Sec.)*
Cooldown Time: 18 seconds
 *Apply to: Self*
*Summon an illusion that has 35% of summoner's stats. (8 Sec.)*
Cooldown Time: 12 seconds
 *198% Mind Damage, Add Mind Damage 146*
Cooldown Time: 14 seconds
 *80% Mind Damage, Add Mind Damage 44*
*Applies to: Enemies*
*Deals 50% Bleed damage every 1 sec. Removes Elasticity. (1 Sec.)*
*Stun (4 Sec.)*
*Mind Control (2 Sec.), damage received increased by +5% (2 Sec.)*
*Incapacitation (Removes Active Buff from target) (4 Sec.)*
*-5% decrease of All Defenses. (Stacks up to -65%, ignores immunity) (7 Sec.)*
*Applies to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*Accumulates 10% of true damage dealt to enemy regardless of Defense and Dodge Rate.*
*The total accumulated true damage cannot pass 10000. (12 Sec.)*
*+0.5% Increase of ALL ATKS each 1% Accumulated Damage proportional to max accumulated Damage. (12 Sec.)*
*Increases All Attacks by +25%, All Defenses by +25%. (40 Sec.)*
Cooldown Time: 60 seconds
Required Hero Rank: **Potential Level: Awaken**

 Changes effect of skills, Dark Silence and Mind Over Matter
**Applies to Self**
25% Ignore Defense
Ignores target's Dodge Rate by 25%

*All Attack ↑ +5.2%*
*All Defense ↑ +5.3%*

*All Defense ↑ +5.5%*
*Critical Rate ↑ +5.1%*
*Critical Damage ↑ +5.2%*
**X 2 Bonuses:**

*Energy Damage ↑ +5.4%*

*Critical Rate ↑ +5.0%*

*All Attack ↑ +5.3%*

*All Attack ↑ +5.4%*
*Attack Speed ↑ +5.0%*
Ulik

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Ulik, the most formidable of an ancient race of Rock Trolls, possesses brutish strength and power and a durable hide that is nearly impervious to damage. An enemy of Thor, he often clashes with the God of Thunder in earth-shaking battles.

 Physical Attack (**+20:** 786)
 Physical Defense (**+20:** 666)
 HP (**+20:** 2717)
 Critical Rate (**+20:** 1122)
Critical Damage (**+20:** 555)

 *Apply to: All team members*
 *Activation Rate: 25% rate when dealing critical attack*
*Apply to: Self*
*Reset ALL Skill's Cooldown*
Cooldown Time: 25 seconds
 *Apply to: Self*
*Critical Damage +15%*
*+15% increase to all Critical Rate*
*All damage received reduced by +20%*
 *77% Physical Damage, Add Physical Damage 71*
Melee, 4 Hit, Strafes around target, Pushback.
 *151% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Stun (2 Sec.)*
Jumps to target, 1 Hit, Pushback.
Ranged, 1 Hit, 8 way shot.
Jumps to target, 1 Hit.
 *Apply to: Self*
*5% damage increase to HERO types (10 Sec.)*
*Physical Damage Immune (5 Sec.)*
Ranged, 1 Hit, Pushback.
Cooldown Time: 15 seconds
 *70% Physical Damage, Add Physical Damage 48*
*Apply to: Enemy*
*Stun (2 Sec.)*
Dashes to target, 3 Hit, Line AOE, Pushback.
Melee, 1 Hit, Small AOE, Pushback.
Melee, 1 Hit, Line AOE..
Cooldown Time: 11 seconds
 *181% Physical Damage, Add Physical Damage 142*
*Apply to: Eenmy*
*Stun (3 Sec)*
Ranged, 1 Hit, Large AOE.
Jumps to target, 5 Hit, Large AOE.
Cooldown Time: 13 seconds
Required Rank:

*All Attack ↑ +5.4%*
*Dodge ↑ +4.8%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*Max HP ↑ +5.2%*
*Cooldown Duration ↓ 4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*

*Max HP ↑ +5.3%*

*Attack Speed ↑ +5.0%*

*Attack Speed ↑ +4.9%*

*Energy Attack ↑ +5.1%*

*Critical Rate ↑ +4.9%*

*Physical Attack ↑ +5.1%*
*Critical Damage ↑ +5.0%*
Support Shop

The Support Shop is a store found via Dimension Mission.

Running the Dimension Missions earns you (among other things) Support Tokens. A variety of items can be purchased using these tokens, though the most common is Biometrics. Discounts will be applied to Biometrics depending on your VIP level.

A run of 10 Dimension Missions at the Max Level 15 will earn you 6,500 Tokens.

### Rank Up Material

Biometrics come in sets of 10 and cost 1,600 tokens. You can purchase a Max of 20 per character per day, so, for 32,000 Tokens, you can earn 200 Biometrics of any of the characters listed.

 **Combat Characters**

 **Speed Characters**

 **Blast Characters**

 **Universal Characters**

### Material

150 Tokens each:

Norn Stone of Strength (x20)

Norn Stone of Energy (x20)

Norn Stone of Brilliance (x20)

Norn Stone of Omnipotence (x20)

M'Kraan Shard (x20)

Gear Up Kit (x25)

Dimension Debris (x50)

Uniform Upgrade Kit (x15)

### Upgrade Item

2,750 Tokens

Comic Card Chest (x10)

Custom Gear Chest (x10)

Enchanted Uru Chest (x10)

ISO-8 Chest (x10)
Sersi

* Modern
* Marvel Studios' Eternals

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Applies to: Self
 Applies to: Self
 Sersi, another member of the Eternals, has been the closest to humans throughout her eons of life, As a witness of Earth's long history, she stood alongside many famous warriors to defend the planet, including the Avengers. Despite her desire for a normal human life, Sersi fights for her own people and all who live on the planet they share.

 Energy Attack (**+20:** 816)
 All Defenses (**+20:** 709)
 Skill Cooldown (**+20:** 1194)
 Critical Damage (**+20:** 1194)
Recovery Rate (**+20:** 573)

 *Applies to: All Allies*
 *Activation Rate: when debuffed*
*Applies to: Eternals Allies*
*Removes all Debuffs. (10 Sec.)*
Cooldown Time 20 seconds.
 *Applies to: Eternals Allies*
*+30% increase of All Attacks.*
 *Applies to: Enemies*
*Deals 35% Burn damage every 1 sec. (3 Sec.)*
*Paralysis (Ignores immunity) (1 Sec.)*
*Energy Damage 65% of Energy Attack*
*Additional 356 Energy Damage*
 *Energy Damage 50% of Energy Attack*
*Additional 214 Energy Damage*
 *Applies to: Enemies*
*Stun (2 Sec.)*
*Applies to: Self*
*100% chance for Immunity to All Damage. (6 Sec.)*
*Increases Attack by +15% for each 1% of damage taken. (6 Sec.)*
*Accumulates 150% of True Damage regardless of Defense and Dodge Rate stats.*
*The total true damage accumulated cannot exceed 15% of HP. (6 Sec.)*
*Energy Damage 65% of Energy Attack*
*Additional 1067 Energy Damage*
Cooldown Time: 16 seconds
 *Applies to: Enemies*
*Deals 35% Burn damage every 1 sec. (5 Sec.)*
*Charm (3 Sec.)*
*Applies to: Self*
*Invincible (4 Sec.)*
*Energy Damage 135% of Energy Attack*
*Additional 1067 Energy Damage*
Cooldown Time: 14 seconds
 *Applies to: Enemies*
*Deals 35% Burn damage everey 1 sec. (5 Sec.)*
*-10% decrease of All Defenses. (Stack up to -50%, ignores immunity) (6 Sec.)*
*Energy Damage 125% of Energy Attack*
*Additional 134 Energy Damage*
Cooldown Time: 16 seconds
 *Applies to: Enemies*
*Paralysis (Ignores immunity) (1 Sec.)*
*Applies to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*Increases basic damage by 35% for 1 attack(s). (12 Sec.)*
*Increases all Basic Attacks by +25, Basic Defenses by +25%. (40 Sec.)*
*Energy Damage 115% of Energy Attack.*
*Additional 49 Energy Damage.*
Cooldown Time: 60 seconds
Required Hero Rank: **Potential Level: Awaken**

Changes effects of skill, Cosmic Focus
Applies to: Self
* +30% increase of Recovery Rate

*All Attack ↑ +5.3%*
*Attack Speed 4.7%*

*All Attack ↑ +5.3%*
*Ignore Defense 4.7%*
*Attack Speed ↑ +4.9%*
**X 2 Bonuses:**

*Energy Attack ↑ +5.4%*
*All Defense ↑ +5.1%*

*Energy Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%*
*Movement Speed ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.3%*
*Critical Damage ↑ +4.7%*
*Critical Rate ↑ +4.9%*
**X 2 Bonuses:**

*Energy Attack ↑ +5.1%*
*Recovery Rate ↑ +4.8%*
*Dodge ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Movement Speed ↑ +4.9%*

*All Attack ↑ +5.4%*

*Critical Damage ↑ +5.0%*

*Energy Attack ↑ +5.4%*
*Movement Speed 4.8%*
White Tiger

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 When Ava Ayala inherited mystical amulets from her brother, she became the Super Hero White Tiger. The amulets grant her super human powers and reflexes, as well as razor-sharp claws.

 Physical Attack (**+20:** 784)
 Physical Defense (**+20:** 666)
 Critical Damage (**+20:** 1086)
 HP (**+20:** 2577)
Dodge (**+20:** 597)

 *Apply to: All team members*
*Activation Rate: when dealing Critical Attack*
*It deals 10% Bleed damage every 0.7 Sec. (3 Sec.)*
 *Apply to: Self*
*Physical Attack +5%*
 *Apply to: Self*
*Critical Damage +25%*
*+30% increase to all Critical Rate*
 *115% Physical Damage, Add Physical Damage 135*
Melee, 2 Hit.
 *61% Physical Damage, Add Physical Damage 68*
*Apply to: Enemy*
*Stun (3 Sec.)*
Melee, 4 Hit.
Melee, 2 Hit, Line AOE, Pushback.
 *Apply to: Self*
*All Speed +25% (10 Sec.)*
*Immune to all damage (5 Sec.)*
Cooldown Time: 15 seconds
 *88% Physical Damage, Add Physical Damage 135*
Melee, 3 hit.
Melee, 2 Hit, Dashes through target.
Melee, 2 Hit.
Cooldown Time: 11 seconds
 *198% Physical Damage, Add Physical Damage 135*
*Apply to: Enemy*
*Stun (3 Sec.)*
Melee, 1 Hit.
Melee, 1 Hit, Line AOE.
Cooldown Time: 13 seconds
Required Rank:

*Physical Attack ↑ +5.2%*
*Critical Rate ↑ +4.9%*
*Movement Speed ↑ +4.8%*
**X 2 Bonuses:**

*Critical Rate ↑ +4.9%*
*Movement Speed ↑ +4.8%*
*Attack Speed ↑ +4.7%*
**X 2 Bonuses:**

*Max HP ↑ +5.2%*
*Physical Attack ↑ +5.1%*
*Physical Defense ↑ +5.0%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.2%*
*Recovery Rate ↑ +4.8%*

*Attack Speed ↑ +4.9%*
*Movement Speed ↑ +4.8%*

*All Defense ↑ +5.4%*

*All Attack ↑ +5.4%*

*Cooldown Duration ↓ 5.0%*

*Cooldown Duration ↓ 4.9%*

*Attack Speed ↑ +4.9%*

*Max HP ↑ +5.2%*

*Physical Attack ↑ +5.2%*
*Dodge ↑ +4.8%*
Molecule Man

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Applies to: Self
 Applies to: Self
 Owen Reece was once an ordinary man working for ACME Atomics Corporation, hoping his hard work would earn him recognition. After suffering an accident while repairing a device powered by atomic energy, Owen was engulfed in radiation, transforming his body into a molecular being capable of manipulating matter and energy at the smallest level. Now known as the Molecule Man, Owen wields his tremendous power to impact the universe on an incalculable scale.

 Energy Attack (**+20:** 816)
 All Defenses (**+20:** 709)
 Dodge (**+20:** 1194)
 Movement Speed (**+20:** 1194)
Attack Speed (**+20:** 573)

 *Applies to: All Allies*
*Ignores Damage Increase/Decrease effect between self and opposing faction*
*Decreases Chain Hit damage by 15% when attacked.*
*Activation Rate: when debuffed*
*Applies to: All Allies*
*Removes All Debuffs. (6 Sec.)*
 *Applies to: All Allies*
*Decreases the effect of Reflect by 50%*
*Reflects effect(s): PHYSICAL REFLECT, ENERGY REFLECT*
 *Activation Rate: when dead*
*Applies to: Self*
*Revive with 80% of MAX HP*
Cooldown Time 300 seconds
 *Applies to: Enemies*
*Bind (2 Sec.)*
*Energy Damage 70% of Energy Attack*
*Additional 40 Energy Damage*
 *Applies to: Enemies*
*Stun (2 Sec.)*
*Energy Damage 150% of Energy Attack*
*Additional 32 Energy Damage*
 *Applies to: Enemies*
*Incapacitation (Removes Active Buff from target) (10 Sec.)*
*-5% decrease of All Defenses. (Stack up to -25%, ignores immunity) (10 Sec.)*
*Applies to: Self*
*50% chance for Immunity to All Damage (5 Sec.)*
*Energy Damage 85% of Energy Attack*
*Additional 16 Energy Damage*
Cooldown Time: 10 seconds
 *Applies to: Enemies*
*Paralysis (Ignores Immunity) (2 Sec.)*
*-5% decrease of All Defenses. (Stack up to -35%, ignores immunity) (7 Sec.)*
*Applies to: Self*
*5% recovery of MAX HP (1 Sec.)*
*30% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (10 Sec.)*
*Decreases all damage received by +25% (10 Sec.)*
*Energy Damage 111% of Energy Attack*
*Additional 54 Energy Damage*
Cooldown Time: 10 seconds
 *Applies to: Enemies*
*Time Freezng (1 Sec.)*
*Stun (2 Sec.)*
*Energy Damage 123% of Energy Attack*
*Additional 27 Energy Damage*
Cooldown Time: 14 seconds
 *Applies to: Enemies*
*Time Freezng (2 Sec.)*
*Removes Active Buff from Target. (1 Sec.)*
*Paralysis (Ignores immunity) (2 Sec.)*
*Applies to: Self*
*80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (7 Sec.)*
*Invincible (7 Sec.)*
*Increases All Attacks by +120%, All Defenses by +50%. (20 Sec.)*
*Energy Damage 150% of Energy Attack*
*Additional 27 Energy Damage*
Required Rank: **Tier-3 Advancement**

*All Attack ↑ +5.4%*
*Attack Speed ↑ +4.8%*

*All Attack ↑ +5.3%*
*All Defense ↑ +5.0%*

*All Attack ↑ +5.4%*
*Ignore Defense 4.9%*

*Energy Attack ↑ +5.4%*
*Critical Damage ↑ +4.8%%*

*All Attack ↑ +5.2%*

*Energy Attack ↑ +5.4%*

*Max HP ↑ +5.2%*

*Attack Speed ↑ +4.9%*
*Critical Rate ↑ +4.9%*
The Unworthy God

**The Unworthy God** is Thor's Dimension Rift mission in Marvel Future Fight.

## Description

We have to go against a Thor who has been seduced by the Enchantress into forgetting his godly duty, all while Loki pulls the strings in the background. We need to stop him before he turns his attentions to Loki's ultimate goal: the destruction of Asgard.

## Mission List

* The Unworthy God #1 (Recommended 10 - 19 LV)
* The Unworthy God #2 (Recommended 20 - 29 LV)
* The Unworthy God #3 (Recommended 30 - 39 LV)
* The Unworthy God #4 (Recommended 40 - 49 LV)
* The Unworthy God #5 (Recommended 50 - 59 LV)

## Villains

#### Mobs

* Frost Giant Raider (Combat) X 2
* Frost Giant Destroyer (Combat) X 2

#### Boss

* Thor (Universal)

```
TARGET: VILLAIN
Shock target on hit for 5 seconds
Anti-Hero Ability
SHOCK

```

## Item Rewards

* Biometrics: Thor
* Generator: Lightning
* Black Widow #20 cover pieces
* Dimension Debris
Story

## Overview

Story is where you can enjoy the main story of the game. You'll fight using Characters such as Iron Man, Captain America, Black Widow to help stop the destruction of the world.

In Story, you can battle with specified characters. Material for Captain America, Black Widow, Iron Man can be acquired based on the stage cleared.

## Modes

There are three modes to do story missions in: Campaign, Alternate Normal, Alternate Ultimate. They differ in several factors, time taken, protagonists, rewards, and energy cost.

 Alternate Ultimate

\* Estimates

### Strategy

How often you do Alternate Ultimate will vary based on your need for type materials compared to your need for bios. **The opportunities to get puzzle pieces should at least be considered each day.** **It may be worth killing the app to stop a run in which you've lost a character**, as that reduces the chance of getting a piece of the puzzle and **you only get one shot at each piece from each mission each day**.

How often you use Alternate Normal will depend on how you value your time, as though it is inefficient (see below), it is ridiculously fast: if you don't need specific bios then **Alternate Normal 7-3 can be completed in just a few clicks** (a suitably powerful character permitting), not only saving a lot of time, but a lot of effort too.

There are two other methods that compete with Story Mode missions for the most bios for your energy:

* Deluxe Epic missions easily beat Story, providing roughly 55% more bios for your energy.
* World Boss Invasion may, if your roster is very strong, be more efficient.

The major downside to Story Mode Ultimate is the time taken playing manually. Dimension Clash normal can be completed in around 45-50 minutes per day and, with a good team, Ultimate doesn't take much longer. To put it into context, in a day you'll get roughly 60 from Dimension Missions, 20 or so from Item Shop, 76 from all the four Epic Missions, and let's say 10 from the Processor and another 30 from the Support Shop. The 160 from Ultimate Mode is another 80% or so bios daily. Whether or not it's worth it to get roughly that many more bios plus some puzzle fragments daily will depend on whether you have characters the bios can be sunk into. While non-mutants have a distinct bottleneck in Black Anti-Matter supply that makes them unsuitable bio sinks on an ongoing basis, Phoenix Feathers are considerably easier to come by. Accordingly, if you're going to get the 160 per day, it would make sense to work on at least some of your mutants. The other Stories involve less missions and, with the right team, can be done fairly quickly.

## Stories

### Dimension Clash

##### Normal

Chapter 1 - The New Menace

* 1-1
* 1-2
* 1-3

Chapter 2 - The Darkness Beyond Dimensions

Chapter 3 - The Calm before the Storm

Chapter 4 - Raging Red Storm

Chapter 5 - A World Gone Berserk

Chapter 6 - Cut Off One Head

Chapter 7 - A Disharmonious Threat
Maison de Mode

## **Qu'est-ce qu'une Maison de Mode?**

C'est une seule place où on peut obtenir une ressource unique.

Chaque époque contient deux Maisons de Mode.

Maison de Mode ouvre après la couture d' ensemble de vêtements particulier.

On peut coudre un ensemble de vêtements attribués à la Maison de Mode en cliquant sur l'icône de la Maison de Mode et en sélectionnant le bouton "Coudre" ou en se déplaçant vers la Cabine d'essayage.
Wiccan

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 William "Billy" Kaplan is teenage magic-user who has been part of both the Young Avengers and the New Avengers. He is considered a powerful mage, and was revealed to be the Demiurge - a being of great power - destined to one day rewrite the laws of magic.

 Energy Attack (**+20:** 760)
 Energy Defense (**+20:** 652)
 Critical Rate (**+20:** 1098)
 Dodge (**+20:** 1098)
Skill Cooldown (**+20:** 561)

 *Apply to: All team members*
 *Activation Rate: when Dispel Zone is used*
*Apply to: Enemy*
*Silence (5 Sec.)*
Cooldown Time: 1 seconds
 *Apply to: Team*
*1 Sec increase to duration time of SNARE*
*Ignore Dodge 20%*
*1 Sec increase to duration time of Penetration*
 *115% Energy Damage, Add Energy Damage 135*
Melee, 3 Hit, Dashes through target.
 *126% Energy Damage, Add Energy Damage 135*
*Apply to: Enemy*
*Bind (3 Sec.)*
Ranged, 2 Hit, Small AOE, Strafes around target.
Damage aura on floor, 4 Hit.
 *Apply to: Self*
*70% chance to pierce with Immune to all damage effect (5 Sec.)*
Lays down field bestowing buff. Effectively gives +3 Second on buff as long as you stay inside aura.
Also applies to Passive Silent Link debuff.
Cooldown Time: 30 seconds
 *88% Energy Damage, Add Energy Damage 45*
Ranged, 3x 2 Hit, Split targets, Small AOE.
Cooldown Time: 11 seconds
 *78% Energy Damage, Add Energy Damage 14*
*Apply to: Enemy*
*Bind (3 Sec.)*
Teleports to target.
Ranged, 1 Hit, Large AOE.
4 Damage auras on floor, 4 Hit.
Cooldown Time: 13 seconds
Required Rank:

*All Attack ↑ +5.4%*
*All Defense ↑ +5.1%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Ignore Defense 4.8%*

*All Attack ↑ +5.2%*
*Energy Defense ↑ +5.2%*
*Ignore Defense 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*Max HP ↑ +5.2%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*Energy Defense ↑ +5.3%*
*Max HP ↑ +5.0%*
*Critical Damage ↑ +4.7%*
**X 2 Bonuses:**

*Cooldown Time ↓ 4.9%*
*Crowd Control Time ↓ 4.8%*
*All Defense ↑ +5.0%*
**X 2 Bonuses:**

*Max HP ↑ +5.2%*
*Attack Speed ↑ +4.8%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*Attack Speed ↑ +4.9%*
*Cooldown Time ↓ 4.8%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*Movement Speed ↑ +4.9%*
*Attack Speed ↑ +4.8%*
*All Defense ↑ +5.0%*
**X 2 Bonuses:**

*Physical Defense ↑ +5.2%*
*Energy Defense ↑ +5.1%*
*Critical Rate ↑ +4.7%*
**X 2 Bonuses:**

*Critical rate ↑ +4.9%*

*Attack Speed ↑ +4.8%*

*All Attack ↑ +5.1%*

*Energy Attack ↑ +4.9%*

*Cooldown Time ↓ 4.9%*

*Dodge ↑ +4.9%*
*Critical Damage ↑ +4.8%*
Songbird

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 A former Super Villain turned Hero, Songbird possesses supersonic sound abilities that can incapacitate and stop her enemies. With the help of some intricate technology, she is also able to generate solid sound "wings" for flight and maneuverability.

 Energy Attack (**+20:** 760)
 Energy Defense (**+20:** 645)
 HP (**+20:** 2521)
 Critical Rate (**+20:** 1086)
Defense Penetration (**+20:** 597)

 *Apply to: All team members*
 *Activation Rate: 5% rate when attacking*
*Apply to: Enemy*
*Stun (2 Sec.)*
Cooldown Time: 20 seconds
 *Apply to: Self*
*25% increase to Skill Damage, 10% increase to bonus damage*
*1 Sec increase to duration time of SNARE*
 *20% Energy Damage, Add Energy Damage 135*
*Apply to: Enemy*
*Stun (3 Sec.)*
Ranged, 1 Hit, Small AOE, Pushback.
 *30%% Energy Damage, Add Energy Damage 135*
*Apply to: Enemy*
*Bind (3 Sec.)*
Ranged, 1 Hit, Small AOE.
 *Apply to: Self*
*Guard 5 hits (5 Sec.)*
Jumps back.
Cooldown Time: 14 seconds
 *88% Physical Damage, Add Physical Damage 34*
Ranged, 9 Hit.
Cooldown Time: 10 seconds
 *223% Energy Damage, Add Energy Damage 135*
Ranged, 1 Hit, Large AOE, Pushback.
Emits 6 way shot every second for 4 seconds.
Cooldown Time: 17 seconds
Required Rank:

*All Attack ↑ +5.4%*
*Critical Rate ↑ +4.8%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Ignore Defense 4.8%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*Energy Attack ↑ +5.2%*
*Critical Damage ↑ +4.9%*
*Dodge ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Attack Speed ↑ +4.8%*
*Critical Rate ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Attack Speed ↑ +4.8%*

*All Attack ↑ +5.2%*
*Critical Damage ↑ +4.9%*

*All Attack ↑ +5.2%*
*Crowd Control Time ↓ 4.7%*
*Attack Speed ↑ +4.8%*
**X 2 Bonuses:**

*Cooldown Duration ↓ 4.8%*
*Movement Speed ↑ +4.9%*
*Ignore Defense 4.8%*
**X 2 Bonuses:**

*Cooldown Duration ↓ 4.9%*
*Dodge ↑ +4.8%*
*Max HP ↑ +5.0%*
**X 2 Bonuses:**

*Dodge ↑ +4.9%*
*Critical Damage ↑ +4.8%*
*Critical Rate ↑ +4.7%*
**X 2 Bonuses:**

*Attack Speed ↑ +4.9%*
*Movement Speed ↑ +4.8%*

*Attack Speed ↑ +4.9%*

*Movement Speed ↑ +4.9%*

*Max HP ↑ +5.2%*

*All Attack ↑ +5.2%*

*Movement Speed ↑ +4.9%*
*Recovery Rate ↑ +4.8%*
Equipment Dossier: Zone Riders

Vehicles and assets:

M.C.C. (Base)
The Zone Riders are deployed around the world from a mountain base called
the Mission Command Central.

Eagle (Transport Jet): Large swing-wing transport craft used by the
Zone Riders.  It is supersonic.  It is armed with missile bays and
deployable rapid-fire laser cannons.

Rimfire Cannon: Dirk Courage rides a monowheel vehicle equipped with
a large cannon on top.

Zone Rider Cycle: The other Zone Riders ride armored combat monocycle.
I thas dual autoguns on the front and a deployable

Zone Gunner: A one seat aircraft armed with strafing autoguns and a bomb release bay.

Standard Backpacks:

* Dirk Courage's Pack
* Hiro Taka's Pack
* Max Jone's Pack
* Tank Schmidt's Pack
* Katerina Anastacia's Pack
* Ned Tucker's Pack
* Benjamin Davis Franklin's Pack

Special backpacks:

* Zone Runner

* Zone Blaster

* Auto Grappler

* Gyrocopter

* Backlash
Nova (Richard Rider)

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Richard Rider was an everyday New York teenager before he was chosen by the last survivor of the Nova Legion to become his successor as Nova Prime. After defending his city for a time, he was called into space to protect the newly rebuilt Xandar, home of the Nova Corps. With the ability to access the Super Intelligence known as Worldmind, Nova has defended the universe against numerous threats, as few can match his power and even fewer his speed.

 Energy Attack (**+20:** 784)
 All Defenses (**+20:** 680)
 Ignore Defense (**+20:** 1176)
 HP (**+20:** 2745)
Critical Damage (**+20:** 597)

 *Applies to: Hero Allies*
 *Applies to: Hero Allies*
*Ignores target's Dodge Rate by 25%.*
*Increases damage dealt to SUPER VILLAIN-type Characters by 40%.*
 *Applies to: Self*
*Increases Guaranteed Dodge Rate by +20%.*
*Increases Skill Damage by 25% and increases Bonus Damage by 25%*
 *Applies to: Self*
*Guards against 1 hits (3 Sec.)*
*Energy Damage 26% of Energy Attack*
*Additional 5 Energy Damage*
**Move using the V-Pad while using a Skill**
 *Applies to: Enemies*
*Stun (2 Sec.)*
*-2% decrease of All Defenses (Stacks up to -25%, ignores immunity) (5 Sec.)*
*Energy Damage 19% of Energy Attack*
*Additional 48 Energy Damage*
 *Applies to: Enemies*
*Stun (3 Sec.)*
*Applies to: Self*
*60% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)*
*Super Armor, All Defense +50% ↑ (8 Sec.)*
*Energy Damage 72% of Energy Attack*
*Additional 142 Energy Damage*
**Enables attacking enemies who have activated the "Ignore Targeting" effect.**
Cooldown Time: 10 seconds
 *Applies to: Enemies*
*-15% chance of missing attack (3 Sec.)*
*Applies to: Self*
*Invincible (5 Sec.)*
*Increases All Attacks by +15%, All Defenses by +1% (6 Sec.), and All Speeds by +1%. (6 Sec.)*
*Energy Damage 71% of Energy Attack*
*Additional 29 Energy Damage*
Cooldown Time: 13 seconds
 *Applies to: Enemies*
*Stun (3 Sec.)*
*Bind (3 Sec.)*
*-2.5% decrease of All Defenses (Stacks up to -35%, ignores immunity) (6 Sec.)*
*Applies to: Self*
*3% recovery of MAX HP (2 Sec.)*
*Increases All Attacks and All Defenses by +20%, All Speeds by +1% and Critical Rate by +20%, removes Incapacitation (6 Sec.)*
*90% chance for Immunity to All Damage. (3 Sec.)*
*Energy Damage 103% of Energy Attack*
*Additional 142 Energy Damage*
Cooldown Time: 17 seconds
Required Rank:

*All Attack ↑ +5.3%*
*Cooldown Duration ↓ 4.7%*

*Critical Damage ↑ +5.0%*
*Ignore Defense 4.7%*
*Dodge ↑ +4.9%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*All Defense ↑ +5.2%%*

*All Attack ↑ +5.4%*
*Critical Damage ↑ +4.8%*

*All Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%*

*Energy Attack ↑ +5.3%*

*All Defense ↑ +5.4%*

*Critical Rate ↑ +5.1%*

*Energy Attack ↑ +5.2%*

*Energy Attack ↑ +5.4%*

*Energy Attack ↑ +5.3%*
*Dodge ↑ +4.7%*
World Event

All agents battle against a number of enemies using characters with the same Tier, Rank, Gear, ISO-8, Comic Card settings in the World Event.

The World Event runs at the following times daily:

 2nd
 3rd
 4th

Available characters will be selected randomly when the event starts.

All participants can acquire battle grade and score based on the battle results.

Individual Reward can be acquired based on your best score during the event period, and World Reward can be acquired based on average battle grade of all participants when the event ends.

The Rewards vary. Sometimes there will be green or even purple Agent Kits. Other times there will only be grey ones.

As you ***may*** be unfamiliar with the heroes, it could be advisable to research their skills and even see them in the preview before kicking it off.

Although the nature of all the opponents is unclear, at least some of them are Ultrons.
Yondu

* Guardians of the Galaxy
* All-New, All-Different
* Guardians of the Galaxy 2

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
Critical Damage +5%
 As the Centaurian leader of the Ravagers, Yondu works with -- and sometimes against -- the Guardians of the Galaxy. His skill with Yaka arrows makes him both a useful ally and an intimidating foe.

 Physical Attack (**+20:** 776)
 Physical Defense (**+20:** 663)
 Critical Damage (**+20:** 1134)
 Defense Penetration (**+20:** 1134)
Skill Cooldown (**+20:** 501)

 *Apply to: All team members*
 *Apply to: Self*
*Defense Penetration 10%*
 *Activation Rate: 10% when attacking*
*63% Energy Damage, Add Energy Damage 24*
6 Hit, Small AOE.
Cooldown Time: 10 Seconds
 *72% Physical Damage, Add Physical Damage 142*
Melee, 1 Hit, Jumps away from target.
 *54% Physical Damage, Add Physical Damage 48*
Ranged, 10 Hit, Split targets.
:
Changes to Ravager Assault.
78% Physical Damage, Add Physical Damage 48
Ranged, 3 Hit, Line AOE.
Ranged, 4 Hit, Small AOE, Jumps into air.
Ranged, 3 Hit.
 *55% Physical Damage, Add Physical Damage 36*
Ranged, 2 Hit.
:
Changes to Quantum Detonator.
86% Physical Damage, Add Physical Damage 48
Ranged, 7 Hit.
Ranged, 2 Hit, Large AOE.
Cooldown Time: 9 seconds
 *66% Physical Damage, Add Physical Damage 36*
Ranged, 4 Hit, Strafes around target.
Ranged, 8 Hit, Hits from various directions.
:
Changes to Bounty Hunter.
78% Physical Damage, Add Physical Damage 21
Ranged, 6 Hit, Small AOE.
Cooldown Time: 12 seconds
 *98% Energy Damage, Add Energy Damage 16*
*Apply to: Self*
*Immune to all damage (2 Sec.)*
Ranged, Multi Small AOE, over Large AOE.
Cooldown Time: 15 seconds
Required Hero Rank:

*All Attack ↑ +4.9%*
*Dodge ↑ +5.0%*
*Attack Speed ↑ +4.8%*
**X 2 Bonuses:**

*All Defense ↑ +5.2%*

*Max HP ↑ +5.2%*

*All Attack ↑ +5.0%*

*Attack Speed ↑ +5.0%*
*Critical Rate ↑ +4.3%*