recursal/Fanatic-Fandom huggingface dataset:
TNT

## TNT

### タイプ

放射物

小さな爆発物を召喚する

### Tier ⓘ

0,1,2,3,4

回転する棒状のダイナマイトを高速で発射し、一定時間後に爆発させる呪文です。

通常の新規ゲーム開始時に2つ目の杖にセットされていることがあります。

## ヒント

* TNTスペルは爆弾スペルよりかなり多くの回数が使用できますが、地形を破壊する効果は小さいです。地形を破壊する用途だけでなく敵への攻撃手段としても有効です。

* 投げられたダイナマイトは不安定な動きをするため、うまく当てるには少し練習が必要です。習得は簡単だが、使いこなすのが難しい呪文の良い例です。

* ホーミング誘導調整盤を使うとダイナマイトスティックを敵に追尾させることができるが、敵をオーバーシュートしてしまう傾向があります。

## トリビア

早期アクセスのかなりの期間、爆発物を召喚する呪文は軌道を変更する放射物調整盤の影響を受けませんでした。
Bard

*This article is a stub. You can help Teiravon Wiki by expanding it.*

**Bard**s are considered to be jacks of all trades and are typically wanderers and travelers. More often than not they are engaging in poetry or musicianship during their journeys. What drives them to move from place to place? They are curious about all things knowledge and art. They seem to have an innate ability to inspire others, and though conduits have investigated the matter there has been no real explanation given as to the source from which the bard derives his or her power.

If one has a soul and has heard the rousing anthem of the motherland on a field of battle and been emboldened, or the somber tones of a funeral dirge have caused a tear to fall, then you know from whence this power comes. Music or a grand speech have the power to stir the spirit. Bards when they are not off assisting adventurers, spend time writing of their journeys, and entertaining people with wondrous tales and songs.
Artificing

Artificing

Woe
Increase Damage %
3-12%
12-25%
25-50%
Melee Weapons
Malice
Increase Attack Speed %
5-10%
10-15%
15-25%
Melee Weapons
Maiming
Increase Damage %
3-12%
12-25%
25-50%
Bows
Agility
% Chance to gain Centershot
3-6%
6-10%
10-20%
Bows
Precision
Increased Hit Chance %
1-7%
7-12%
12-25%
Melee Weapons and Bows
Cold
% Chance to deal 40 Cold Damage
3-5%
5-12%
12-25%
Melee Weapons
Tempest
% Chance to deal 40 Lightning Damage
3-5%
5-12%
12-25%
Melee Weapons
Scorch
% Chance to deal 40 Fire Damage
3-5%
5-12%
12-25%
Melee Weapons
Hardiness
Increased Health +
+1-3
+3-5
+5-10
Armor and Shields
Renewal
Increased Healing Received +
+3-6
+6-10
+8-15
Armor and Shields
Radiance
% Reduced Mana Cost
3-6%
6-10%
8-15%
Armor and Shields
Mind
% Chance to gain Clearcasting
2-4%
3-6%
8-12%
Armor
Sturdy
% Increase Bashing Resistance
1-2%
2-4%
4-8%
Armor
Resilient
% Increase Slashing Resistance
1-2%
2-4%
4-8%
Armor
Unyielding
% Increase Pierce Resistance
1-2%
2-4%
4-8%
Armor
Waning
% Chance to Block Spells
2-6%
6-10%
10-20%
Shields
Wind
% Increase Ranged Resistance
5-10%
10-15%
15-25%
Shields
Harvesting
% Increase Harvest Speed
1-7%
7-12%
13-25%
Melee Weapons
Pockets

```
+ Increase Max Carry Weight

```

+5-8
+8-16
+16-25
Armor
Plasmakukka

* パラスマクッカ

"パラスマクッカ"

地下ジャングル

体力
--

125 ♥

性質
--

## ドロップ

* **50**

**パラスマクッカ**は地下ジャングルでよく遭遇する植物タイプの敵です。

行動
--

**パラスマクッカ**は静止したまま、定期的に高速で加速する紫色の球体を発射し、プレイヤーに向かってわずかにカーブします。死亡すると緑色のスライムを放出し、紫色のスライムと同様に移動速度を低下させます。

## 戦闘のヒント

* 爆弾や他の爆発物によるダメージが最も効果的です。

* 必要以上に長生きさせないようにしましょう。ジャングルの画面外から紫色のオーブが突然現れて攻撃されてしまいます。

参照
--

* プスカ

注釈
--

1. ↑ フィンランド語で「プラズマの花」の意味
Human

*This article is a stub. You can help Teiravon Wiki by expanding it.*

**Human**ity as a whole is oft maligned. They are seen as a reckless blight upon the land; warlike and seeming to lack a conscience. Such judgments are unfair however, for humanity’s fragile existence is the of root its woes. They are a vibrant flame that burns brightly for a short while – and then is quenched in the rains of time.
Brain Food Lunch

Type

**Brain Food Lunch** is an augment. When obtained, it increases the player's maximum health by 2 and maximum energy by 4, and restores them to full energy.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **40** Nuts.

## Synergies

* **Brain Food Lunch** works nicely with any Power-heavy build, as the instant recovery of energy allows the use of Powers more often.
* Juiced Reserves pairs fairly nicely, as the large energy increase and full restore can serve a sizable boost to power strength.

## Trivia

* **Brain Food Lunch** appears again in *30XX*, being renamed to *Cerebral Nourishment Meal*.
30XX

***30XX*** is a roguelike action platformer developed by Batterystaple Games and Fire Hose Games, published by Batterystaple Games, and is the sequel to *20XX.*

## System requirements

### Windows

 Processor
 Graphics
 DirectX
 Storage
 Sound Card

## Game support

This wiki is not used for game support. For game support, visit the 20XX Discord server.

## External links

* Batterystaple Games
* 30XX on Steam

*This article is a stub. You can help 20XX Wiki by expanding it.*
Re-Flapp

Type

**Re-Flapp** is a Repro. When obtained, it trails behind the user. When an enemy gets in its radius, it'll charge directly at it, dealing damage equivalent to 1.0x the user's attack strength. Against any Flapp enemy, the damage is multiplied by 10. If multiple are obtained, the Repro will instead level up, gaining +100% damage per level.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.

## Synergies

* Like all Repros, Splintering Twinifier works exceptionally well as it doubles the amount of Repros obtained.
* As **Re-Flapp** scales with attack strength, any augments which increase attack strength will also increase the power of **Re-Flapp**.

## Trivia

* The design of **Re-Flapp** is based on the Flapp enemies, as well as the boss Eternal Star.
Tiny Flamespewer

Type

**Tiny Flamespewer** is a Repro. When obtained, it trails behind the user, firing a spread of three short-ranged projectiles at enemies in a radius around itself. Each projectile deals damage equivalent to 1.5x the user's power strength, and pierce on kill. If multiple are obtained, the Repro will instead level up, gaining +50% damage and firing an additional projectile (to a maximum of 7).

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **25** Nuts.

## Synergies

* Like all Repros, Splintering Twinifier works exceptionally well as it doubles the amount of Repros obtained.
* As **Tiny Flamespewer** scales with power strength, any augments which increase power strength will also increase the power of **Tiny Flamespewer**.

## Trivia

* The design of **Tiny Flamespewer** appears to be based on Kur. **Tiny Flamespewer** is unique in that no regular enemy shares its design.
Muodonmuutosmestari

* ムオドンムートスメスタリ

"ムオドンムートスメスタリ"

真菌洞窟
芸術の神殿
魔法使いの棲家

体力
--

400 ♥

性質
--

免疫
--

## ドロップ

* **160**

**多形性型マスター** （ゲーム中ではムオドンムートスメスタリ）は数多くいるマスタークラスの魔法使いの一種です。体は人間ですが顔はピンクの一つ目、頭はつるのような外見をしており、ピンクのローブに身を包んでいます。

挙動
--

多形性型マスターはわずかにホーミング効果のある多形性型放射物魔法を放ってきます。 多形性型液体と同じように、この魔法は対象をランマスやその亜種に変身させます。

## 戦闘のコツ

* すべてのマスタークラス魔術師との戦いに共通する事項として、決して油断せず、放射物の回避に集中しましょう。これは敵の射線に対して常時垂直に移動し（つまり空中浮遊と落下を繰り返すこと）、ある程度の距離を保っていれば難しくはありません。

* この敵はそれほど早く動きませんので、逃げようと思えば逃げられるはずです。

* この敵の攻撃で変身してしまうと行動がほとんどできなくなるうえほぼ一発の攻撃で死んでしまうので、上級者プレイヤーにとって最も危険な敵の一つといえるでしょう。

* 通路の曲がり角や開けたエリアに進入するときは警戒を怠らないようにしましょう。画面外、特に上方や下方からこの敵の攻撃が飛んでくるかもしれません。

* この敵の死骸を食べると多形性型耐性が得られます。多形性型能力を持った敵複数と対峙している際には役立つでしょう。

## トリビア

* この敵の元ネタはパルテナの鏡シリーズのナスビ使いかもしれません。紫色の外見で、プレイヤーを非常に弱い存在に変身させてしまう点が共通しています。
Spillover Matrix

Type

**Spillover Matrix** is an augment. When obtained, it allows the user to recover 2 energy for every health recovered over their maximum.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* Owlhawk's Reign and Dracopent's Pride gives the user a chance to recover health on kill, which will immediately feed back into energy for Power-heavy runs.

## Trivia

* In the alpha version of *20XX*, **Spillover Matrix** used to restore health upon picking up excess energy. This was later removed, as it encouraged not using Powers at all.
* While large energy pickups restore 5 energy, large health pickups which are converted into energy will restore 6.
Potato Battery

Type

**Potato Battery** is an augment. When obtained, it increases the player's maximum energy by 3. The energy increase will be filled energy pips, also providing slight energy recovery.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **12** Nuts.

After defeating a standard boss, there is a chance for one of the choice rewards to be a **Potato Battery**.

## Synergies

* Like all energy increases, **Potato Battery** works well with any augment which scales with maximum energy, like Juiced Reserves.
* Enerative Plating works well with energy increases too, as it provides a bigger starting energy pool at the start of every level.

## Trivia

* **Potato Battery** is one of only two augments which can appear when the Final Destination skull is active. The other one is the Heart Container.
* **Potato Battery** is one of only five augments which can appear as part of the boss choice rewards. The other four are Life Extender, Ninja Sash, Strongarm Band and Reclaimed Spark.
* **Potato Battery** was one of the augments shown on the original kickstarter page for 20XX (then known as Echoes of Eridu). It had a very similar appearance to its current style.
* The item bears a resemblance to the potato battery *GLaDOS* was trapped in during the events of *Portal 2*.
Heart Container

Type

**Heart Container** is an augment. When obtained, it increases the player's maximum health by 2. The health increase will be filled health pips, also effectively providing a little bit of healing.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **25** Nuts.

## Synergies

* Like all health increases, **Heart Container** works well with any augment which scales with maximum health, like Thorned Hull and Earthmetal Plating.
* Increasing maximum health can also be used to reduce the penalty for getting hit when under the effects of Contractor Beta.

## Trivia

* **Heart Container** is one of only two augments which can appear when the Final Destination skull is active. The other one is the Potato Battery.
* **Heart Container** was one of the augments shown on the original kickstarter page for 20XX (then known as Echoes of Eridu), where it appears as a human heart inside a glass container.
Rolly

**Rolly** is an enemy most frequently found in Agnisort.

## Datalore

### Alpha Lore (unlocked by killing Alpha variants)

Rolling-based Generator Unit, built as a mass-producible version of the much more expensive Rollster Beta.

The power-intensive Home Security market takes no prisoners, and every economic advantage a firm can muster is worth keeping close to the chest. It's no surprise that the Corp made a whole mess of these things. They're really great at rolling around, and if not connected to a generator harness, they'll occasionally hop off the ground.

### Beta Lore (unlocked by killing Beta variants)

As the rolling apparatus itself only requires kinetic movement on the inside to operate, the construction of the Rolly's internals is much simpler than that of his big brother, and as a result is faster and cheaper to produce. Their resistance to most heat-based hazards made them a great fit for powering the Corp's Superhot facilities. After the entire Superhot facility set was decommissioned for reuse as a Project Site, all existing Rollies were simply set free from their generator harnesses, and allowed to roam wild.

### Gamma Lore (unlocked by killing Gamma variants)

After the Superhot decommission, we kept these guys in development mostly because they're fun to watch bounce around, and the Board seems to love that. We built additional models that split into smaller Rollies when destroyed, but we freely admit it was mostly out of a feeling of duty for these poor guys, and not because it served any vital Project function. Research shows most Contractors encountering these advanced models tend to blow them all away at once, anyway.
オメガ

杖にあるすべての呪文を複製して詠唱する

 他の呪文や効果をコピーする呪文。
コピーされた呪文のマナ流出とリチャージ時間を無視し、イリアケミスティを倒すことでアンロックされます。

オメガはギリシャ文字の呪文の中で最も強力なものの1つで、300マナで杖の中の他の呪文を*全て*一度にコピーすることができます。
**オメガ**はアンロックすることで使用可能になるレアな呪文です。

## ヒント

* オメガはガンマやアルファのように、無限呪文パークの影響を受けないブラックホールのような貴重な回数制限のある呪文をコピーすることができます。ただ他の2つとは異なり、こちらは一度に何個でも呪文を唱えることができます（マナコストと詠唱遅延はかなり高いですが）。

* スペルの同時詠唱数の少ない杖の回避策として使われますが、唯一の欠点はマナ流出が大きいところです。

* オメガはアルファとガンマを経由して唱えることができます。ガンマと杖のリフレッシュを組み合わせると、オメガ分のマナを消費することなく、オメガを唱えることができます。

* オメガは自分自身を唱えない（つまり無限にループします）が、杖の中の他のオメガのコピーを唱えることになる。これは杖を2倍/3倍にする簡単な方法だが、十分な数の投射物や効果が適用されている場合、特にLarpaモディファイアを使用している場合、ゲームの進行が遅くなる可能性がある。
Nutsaving Stringwire

Type

**Nutsaving Stringwire** is an augment. When obtained, using a Health Machine, Blood Machine or Energy Machine has a 50% chance of not charging the player.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* Vendsmasher pairs well, as machines can be broken for considerably less cost.
Crisis Overdrive

Type

**Crisis Overdrive** is an augment. When obtained, it increases the player's attack strength and power strength by 3 and their run speed and jump height by 4 whenever their health drops below 25%. The effect is removed when the player heals above 25%.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.
Charging Magnet

Type

**Charging Magnet** is an augment. When obtained, holding the charge button will attract nearby pickups and draw them towards the player.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **10** Nuts.

## Synergies

* **Charging Magnet** can be used as a low-risk method to rescue pickups from pits of lava or before they fall into a bottomless pit.
* **Charging Magnet** does not work properly with the *Autocharge* option in the game options. The attack button must be held to attract pickups, even if the option is enabled.
* As Draco has a different charging mechanic, **Charging Magnet** has no effect when obtained by him.

## Trivia

* In the 1.2 Update for *20XX*, **Charging Magnet** had its sprite changed. Originally, it resembled the helmet of *Magneto* from *X-Men* with a thumbs-up beside it.
Eternal Star

**Eternal Star** is one of the bosses that resides in Sky Temple. The boss is like a larger Flapp, though more bat-like in appearance.

## Boss Room

Eternal Star's room consists of several platforms the player can jump on.

## Moveset

*Shadespur*
Eternal Star's signature attack. This attack utilizes Eternal Star's momentum and will move in the same direction as Eternal Star has moved.

*Enemy Spawn*
Eternal Star will spawn several Flapps from its position and in the two top corners of the stage.

*Bullet Wave*
Eternal Star may sometimes fire a 360-degree wave of bullets from its current position.

## Weakness

Eternal Star is weak to Force Nova. If this attack activates close to Eternal Star as it has Flapps around it, it will engage a chain explosion that deals considerable damage to the boss.

## Strategy

If Eternal Star comes as the starting boss, you'll want, as Nina, to take distance and fire and ensure you are not surrounded by Flapps or by Eternal Star itself, allowing the player to jump around it and keep attacking without taking damage. As Ace, you must go full force, dealing charged blows until it starts spawning Flapps. Then, it is recommended to take some distance and destroy the incoming Flapps before proceeding. If the player is in possession of Force Nova, they'll want to wait for the Flapps to spawn, to start the chain explosion that will deal considerable damage to the boss.

## Datalore

### Alpha Lore (Level 1+ Kill)

Aerial Skylord Unit, built to keep the ailing Skytemple structures afloat.

Eternal Star's sole purpose is to be a living support Unit for its built-in Inorganic Antigravity Device, which helps keep the unstable Skytemple from becoming a Groundtemple. When attacked, it defends itself with tiny Flapp helpers and its deadly Shadespur attack, which weaponizes its momentum to delete unsuspecting Contractors.

### Beta Lore (Level 5+ Kill)

The risks involved in creating the Skytemple proving facilities outweighed their benefits the moment the Corp no longer needed to hide its creations away, and the facilities were mostly abandoned. The Corp left their propulsion systems to burn out, knowing they could easily skirt the blame for the ensuing meteoric crash. AG tech has come a long way since their initial creation, though.

### Gamma Lore (Level 8+ Kill)

Control submitted a formal request for a Guardian Unit with a built-in AG powerful enough to keep the remaining Skytemples afloat, citing the cost benefits of not having to reconstruct the necessary facilities for Contractor mobility testing. We love a challenge; Eternal Star was born. We highly recommend against personnel entering a Skytemple facility with an inactive Star; destroyed Stars are to be rebuilt or replaced as soon as possible.
Gapminder

Type

**Gapminder** is a Repro. When obtained, the player will not take damage whenever they fall into a bottomless pit. Unlike other Repros, only one **Gapminder** can be obtained at a time.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of ' ***Nuts.***

## Synergies

* Unike other Repros, **Gapminder** gets no benefit from Splintering Twinifier.

## Trivia

* The design of **Gapminder** appears to be based on the Grome enemies in Vaculab, as well as the Twin Astrals.
The Volunteer

Type

**The Volunteer** is an augment. When obtained, it causes all future levels to contain a Very Safe Laboratory, which contains prototype augments.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* Fortune Stabilizer pairs well, as it removes the possibility for a shop to be replaced by a Lab, as you'll always be able to access them in the boss antechamber.

## Trivia

* As Very Safe Laboratories replace in-level shops, it may become harder to find items to purchase in a given run.
Sähikäismenninkkäinen

*This article is a stub. You can help Noita Wiki by expanding it.*

* サヒカイスメンニンカイネン

## Sähikäismenninkäinen

"サヒカイスメンニンカイネン"

炭坑

体力
--

25 ♥

性質
--

## ドロップ

* **10**

The **Firecracker Goblin** (in-game name **Sähikäismenninkäinen**) is an uncommon enemy in the Coal Pits. Its only attack is lobbing Glitter Bombs at the player.

行動
--

This enemy leaps around frequently, throwing glitter bombs at the player every few seconds. There is a distinct cooldown in its attack pattern following each grenade toss during which it may move and jump, but will not attack.

## 戦闘のヒント

* Similar to Tappurahiisi's Dynamite, the grenades explode on a set timer, so can be avoided in a similar manner. However, due to the secondary explosions covering a much wider area and lingering after the initial explosion for a few seconds, it's generally better to keep as much distance as possible so as to avoid being forced into a tricky situation with the glitter explosions blocking potential avenues of retreat.

* Keep your distance to avoid the explosives; although the secondary explosives can and do hurt, they spread out over a fairly wide area. It's possible to dodge the secondary explosive particles, but they do limit the player's available movement options and so can prove very dangerous if other enemies are also nearby.

* This enemy is as much a danger to itself as it is to you, and will kill itself often with the secondary "glitter" explosives.
Seven Leaf Clover

Type

**Seven Leaf Clover** is an augment. When obtained, enemies have an increased chance to drop health, energy, armor and nut pickups.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.

## Trivia

* **Seven Leaf Clover** is a reference to *Futurama*, which had a seven-leaf clover appear in multiple episodes of the show.
Thorned Hull

Type

**Thorned Hull** is an augment. When obtained, it adds a bonus 1 attack strength to the player for every 4 health the player currently has. This bonus is handled seperately to the player's regular attack strength stat, although it's shown together on the pause screen.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.

## Synergies

* **Thorned Hull** synergises well with any augment which increases maximum health, as it increases the potential strength gain.
* Augments which modify attack strength do not take the bonus from **Thorned Hull** into account. This is especially notable with augments like Earthmetal Plating.
* With only four stacks of **Thorned Hull**, reduction in attack strength from Earthmetal Plating can be completely negated. With more than four stacks, your attack strength even *increases* from picking up Earthmetal Plating.

## Trivia

* **Thorned Hull** was introduced in the 1.1 Update to *20XX*.
Blue Lander

Type

**Blue Lander** is an augment. When obtained, it increases the player's maximum health by 1, and restores them to full health.

It can be found as a drop from Gold Chests. It can also be rarely found in Shops with a price of **25** Nuts.

## Synergies

* Like all health increases, **Blue Lander** works well with any augment which scales with maximum health, like Thorned Hull and Earthmetal Plating.
* **Blue Lander** synergises incredibly well with Contractor Beta, as it instantly puts the player at maximum health to benefit from the strength bonuses.
* Armatort's Dome also synergises well, as it has increased chance of turning health drops into armour when the player is at full health.

## Trivia

* While **Blue Lander** is absent from 30XX, an augment with a similar effect appears called *Lander's Essence*.
Juiced Reserves

Type

**Juiced Reserves** is an augment. When obtained, it adds a bonus 1 power strength to the player for every 4 energy the player currently has. This bonus is handled seperately to the player's regular power strength stat, although it's shown together on the pause screen.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* The player should take care when using Powers a lot, as doing so reduces the player's current energy (and in turn, the bonus power strength).
* **Juiced Reserves** synergises well with any augment which increases maximum energy, as it increases the potential strength gain.
* Augments which modify power strength do not take the bonus from **Juiced Reserves** into account. This is especially notable with augments like Earthmetal Plating.
* With only four stacks of **Juiced Reserves**, reduction in power strength from Earthmetal Plating can be completely negated. With more than four stacks, your power strength even *increases* from picking up Earthmetal Plating.

## Trivia

* **Juiced Reserves** was introduced in the 1.1 Update to *20XX*.
バイオーム

Noitaのワールドは、いくつかのバイオームによって分けられています。ワールド中央は複数のエリアが下に続いており、この各メインダンジョンの最後には、聖なる山が存在します。

ほとんどのメインバイオームには、ランダムにバイオーム修正が適用される場合があります。砂漠や雪の荒地など、特定の修正が常に適用されるバイオームもあります。また一部のバイオームはデフォルトで適用される修正が決まっていて、ランダムで別の修正に上書きされます。

バイオームは「ワンタイル」と「ピクセルシーン」の組み合わせを通じてサブランダムに生成されます。詳しくは世界生成を参照。

**[注意]**

**ここから先の各バイオームのページには、バイオームの地形や攻略法などの情報が数多く記載されています。**

**これらの情報に触れることは、Noitaの大きな目的である探索の楽しさを損なうことにつながるかもしれません。**

## メインダンジョン

* シャフト（雪のどん底に続く）
* 崩壊した鉱山
 雪のどん底 | * 魔法の神殿
 ヒーシの基地 | * スペルショップ(左右どちらかの壁の中の洞窟)
 地下ジャングル | * 真菌洞窟
* ドラゴンの洞窟
 金庫室 | * 真菌洞窟
 研究所 | * 火山湖

地表
--

* 浮島
* 巨木(中にはカンテレがあり、頂上にはアチーブメントピラーとミュージックマシーンがあります)
 砂漠 | * 巨大な頭蓋骨
* ピラミッド
* 砂の洞窟 (ピラミッドの下)
* ミュージックマシーン(エッセンスイーターの右)
* 砂漠の裂け目 (砂漠の下に位置しており、真の知識のオーブ/エメラルド・タブレットが一番下にあります)
 雪の荒地 | * 橋
* 凍った埋葬室(橋の下に位置します)
 雲景 | * 洞窟
* Huilu

## その他

* 聖なる山
* 水（バイオーム）

## 隠しエリア

**このページにはネタバレが含まれています。注意して読んでください。**

**大規模エリア**

* パラレルワールド
* 忘れられた洞窟
* 塔

**小規模スポット**

* ???
* 埋もれた目
* 天の天秤
* フレンドルーム
* ゴールド
* 砂時計の部屋
* 取り消しの祭壇
* 瞑想の部屋
* 月
* オーブの部屋
* テレポートルーム

*クリックして内容を表示する・隠す*

**大規模エリア**

* パラレルワールド
* 忘れられた洞窟
* 塔

**小規模スポット**

* ???
* 埋もれた目
* 天の天秤
* フレンドルーム
* ゴールド
* 砂時計の部屋
* 取り消しの祭壇
* 瞑想の部屋
* 月
* オーブの部屋
* テレポートルーム

**大規模エリア**

* パラレルワールド
* 忘れられた洞窟
* 塔

**小規模スポット**

* ???
* 埋もれた目
* 天の天秤
* フレンドルーム
* ゴールド
* 砂時計の部屋
* 取り消しの祭壇
* 瞑想の部屋
* 月
* オーブの部屋
* テレポートルーム

## エリア全体の構造

Noitaの世界のおおよそのつくりを表しています。Noitaの世界は全てが繋がっており、ブラックホールやワームなどの手段を用いる事により、地面や壁などの障害はすべて取り除けます。（理論上は！）

このマップは、完璧ではありません。探索により、あなたはより正確なマップを知ることができるでしょう。

## バイオームマップ

**This page or section includes possible gameplay spoilers or secrets. Tread carefully.**

**完全注釈付きマップ**

 **パラレル** | マップ

オーブの在り処付きマップ

aliuresis氏による以下のツールも参考に：Noita Orb Atlas (beta)

マップ

上記の中でノーマルモードのマップはWhalehub氏による"noita map viewer"（Github）による例の一つ。プレイヤーごとのシード値に応じてマップを生成するオフラインバージョンもダウンロード可。
他の"Easyzoom"マップはDadido3氏によるモッド[2]により生成されたもの。

## トリビア

* ワールドの多くの部分は固い岩や非常に固い岩によって分断されて通行が困難になっていますが、ブラックホールやカオスな多形性型によるワームへの変身などによって簡単にトンネルを掘ることができます。
* グリフはワールド全体に散在しており、その多くがたくさんの異なる伝承の断片に変わっています。

## バイオームとオーブ

**This page or section includes possible gameplay spoilers or secrets. Tread carefully.**

* Nightwind氏による英語版マップ（2020-12-29）(オリジナルは[1])
* Letaali氏によるNG+でのオーブ生成場所（2021/5/4）

## 古いマップ

* Map with new secrets
* Map
* 2021-03-29
 ニューゲーム+
* Map
 ナイトメア

* Descriptive map by Xzila (2019-11-15)
* Biome Map (2019-10-02)
* Area Map with Biome overlay (2019-10-02)
* Area Map (2019-10-02)
Contractor Omega

Type

**Contractor Omega** is an augment. When obtained, it increases the player's maximum health, maximum energy, run speed, jump height, attack strength and power strength by 3.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **60** Nuts.

## Trivia

* **Contractor Omega**’s icon was changed in the 1.2 Update to *20XX*. Originally, it had the shape of a red and white mushroom with a large happy face on the stem.
Spider

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Spider** may refer to:

* Creep, a small spider-like enemy.
* Dr. Arlan Flat, the final boss.
* Vile Spider, a boss which was removed from the game.
The Rebeginner

Type

**The Rebeginner** is a Repro. When obtained, it trails behind the player. If the player's health reaches zero, **The Rebeginner** will instead die and the player will be revived to half of their maximum health.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **60** Nuts.

## Synergies

* Like all Repros, Splintering Twinifier works exceptionally well as it doubles the amount of Repros obtained.

## Trivia

* The design of **The Rebeginner** appears to be based on the Rolly enemies in Agnisort, as well as Rollster Beta.
Armor Nut

Type

**Armor Nut** is an augment. When obtained, the player has a chance of granting 1 armor upon obtaining a nut pickup. Small nut pickups have a 10% chance, large nuts have a 33% chance, Meganuts are guaranteed. When stacked, the chance increases additively, but the armor granted is the same. If the chance is above 100%, the player does not recieve extra armor.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **25** Nuts.
Murderdrone

Type

**Murderdrone** is a Repro. When obtained, it trails behind the user, firing projectiles at enemies in a radius around itself. Each projectile deals damage equivalent to 1.0x the user's attack strength. If multiple are obtained, the Repro will instead level up, gaining +50% damage and fire rate.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **30** Nuts.

## Synergies

* Like all Repros, Splintering Twinifier works exceptionally well as it doubles the amount of Repros obtained.
* As **Murderdrone** scales with attack strength, any augments which increase attack strength will also increase the power of **Murderdrone**.

## Trivia

* Despite the tooltip saying that *Murderdrone* orbits the player, it actually trails behind them. In previous versions of *20XX*, **Murderdrone** orbited the player, but the tooltip was never updated.
* **Murderdrone** was renamed during the development of *20XX*. It was originally called *Shootypuff Jr.*
* The design of **Murderdrone** appears to be based on the Blaster enemies in Agnisort, as well as Perforator Alpha.
ホーミング誘導

放射物が敵の方に向かって加速するようになる

 ターゲットを探して放射物の軌道を変える修正スペル

**ホーミング誘導**は弾丸に一定の力を加え、敵に直撃させる調整盤です。このため、遅い弾や静止している放射物にはより顕著に効果が顕れます。

また、同じ効果を持つホーミングパークもありますが、スペルタイプのものよりも弱い効果を持っています。

## ヒント

* ゲーム内のほぼ全ての攻撃系呪文は、何らかの形でこの修正の恩恵を受けることができます。しかし、マナの消耗が激しいので注意が必要です。

* 円盤放射物との併用には細心の注意が必要です。2体の敵の間に立っている状態で発射し、1体を倒すと発射された円盤がプレイヤーを通過して次のターゲットに到達しようとします。

* ダメージが増加する調整スペル(ダメージプラス, ヘビーショット) の影響を受けたミストスペル(スライムミスト, 猛毒ミストなど) と組み合わせてみるのもオススメです。

* 多形性型やカオスな多形性型によってクリーチャーに変身した場合、プレイヤーではなくクリーチャーとしてカウントされるため、自分のショットが自分に向かってくることがある。
	+ なので、芸術の神殿にいるハフモンヴァイータヤには気をつけましょう。
Megaheart

Type

**Megaheart** is an augment. When obtained, it increases the player's maximum health by 4. The health increase will be filled health pips, also effectively providing a little bit of healing.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **45** Nuts.

## Synergies

* Like all health increases, **Life Extender** works well with any augment which scales with maximum health, like Thorned Hull and Earthmetal Plating.
* Increasing maximum health can also be used to reduce the penalty for getting hit when under the effects of Contractor Beta.
World Slug

Type

**World Slug** was an augment. When obtained, it halved the speed of any stage-based hazard, like moving platforms, disappearing blocks and Skytemple's lasers.

It could be found as a drop from Gold Chests. It could also be found in Shops with a price of **40** Nuts.

## Trivia

* **World Slug** was removed from the game in the 1.40.3 Update to *20XX*.
Vendsmasher

Type

**Vendsmasher** is an augment. When obtained, any destroyed vending machine (be it through over-spending or Quint Laser) will drop additional pickups relative to the machine destroyed, and rarely a bonus aug. Health Machines and Blood Machines can rarely drop a Heart Container, while Energy Machines can rarely drop a Potato Battery.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* Quint Laser pairs exceptionally well, as it allows the user to break any machine at the cost of 3 energy. This is especially useful with Energy Machines, which often drop far more than that when destroyed.
* Nutsaving Stringwire also pairs well, as it allows the user to destroy vending machines at only half the usual cost.
Tulihiisi

* ツリヒーシ

"ツリヒーシ"

崩壊した鉱山
炭坑

体力
--

50 ♥

性質
--

免疫
--

## ドロップ

* **20**

**ツリヒーシ**は、火に耐性があり、主な攻撃モードとしてカクテルを使用するタフなヒーシです。

行動
--

ヒーシは他の種族の敵を攻撃しますが、他のヒーシを攻撃することはありません。

**ツリヒーシ**はカクテルを投げて炎の液体をあちこちにまき散らし地獄のような炎を作り出しますが、自身は火の免疫を使って生きながらえることができます。他のヒーシに投げつけることはありませんが、急速に燃え広がる液体のため、仲間割れすることがままあります。

## 戦闘のヒント

* 投げるカクテルはフラスコに入っているため、液体プールなどに柔らかく着地すれば爆発することはなく、プレイヤーはそれを回収して使うことができます。
	+ また、安全な距離で滞空して、頂点に達したカクテルをキャッチすることも可能です。
	+ このカクテルは、液体の火を注ぐことができますが、補充することはできません。空でも投げれば爆発します。

注釈
--

1. ↑ フィンランド語で「火のヒーシ」の意味
Creep

Creep is an enemy most frequently found in Frostor.

The Creep is effectively a landmine on legs, and has no legal residential or commercial use. Even attempts to get it approved for home use at the height of the Paranoia of the 30s proved ineffective, as their lack of durability and propensity toward extreme property damage made them unsustainable for long-term use. Once a landmine, always a landmine.

### Beta Lore (unlocked by killing Beta variants)

Initial attempts to break into the residential market failed, but the Corp didn't give up there. We next attempted to reclassify the everyday Creep as a hybrid Home Security and Child's Toy in the wake of the Peng line's success, but we were met with heavy resistance by the Child's Toy Approval Board, citing high levels of fear and nausea in selected Friendliness Test participants.

### Gamma Lore (unlocked by killing Gamma variants)

In the end, the Creep will always be a one-time-use exploder, so we doubled down on that. In preparation for Site testing, Development produced advanced models that are harder to stop and explode with substantially more aplomb, resulting in increased flamespew density. Early Gamma tests indicate that the resulting explosion is nearly undodgeable, forcing would-be Omega-class Contractors to find another way to avoid the searing flames.
Kranuhiisi

* クラヌヒーシ

"クラヌヒーシ"

雪のどん底
ヒーシの基地
地下ジャングル
金庫室
砂の洞窟
砂漠の裂け目

体力
--

ノーマル25 ♥地下ジャングル50 ♥

性質
--

## ドロップ

* **10**
* **20**   (地下ジャングル)

**ヒーシグレネーダー** (ゲーム中では**クラヌヒーシ**)

この敵は飛行しながら、グレネードランチャーと思われる武器からファイヤーボルトに似た放射物を放ってきます。この放射物は重力の影響を受け遠くまでは飛ばないので、直上に位置取りをし遠距離から攻撃しましょう。または他の戦法として、ヒーシグレネーダーは直上や直下に放射物を放つことができないので、プレイヤーはこの敵の直上に浮遊する、あるいは真下に位置取りをするのも有効です。彼らは他のヒーシ系エネミーと同様、他のヒーシ系エネミーは攻撃せず、他方でヒーシ以外のエネミーを攻撃することがあります。他のヒーシ系エネミーや リンッキヒーシとよく一緒に行動しています。

この敵とリンッキヒーシはトイマリとともに大きなグループを形成することがあります。またトイマリがダメージを受けると、クラヌヒーシが一匹または複数出現します。
Crisis Lifebank

Type

**Crisis Lifebank** is a Repro. When obtained, it trails behind the user and will fly towards any health pickup detected around it, adding it to its own storage. When the player's health bar drops below 25%, **Crisis Lifebank** will explode, dropping half of the pickups it obtained for the user to collect.

## Trivia

* **Crisis Lifebank** appears to be bugged in the current version of *20XX*. It appears in the Soul Shop and Next Run Shop, but will never appear during a run.
* **Crisis Lifebank** is the only Repro which does not appear to be based on an existing enemy or boss.
Shinier Token

Type

**Shinier Token** is an augment. When obtained, the player will recieve 3 tokens.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Trivia

* **Shinier Token** cannot appear in the rightmost Soul Shop in the Ark. This is because it's rendered pointless by the machine next to the shop, which allows the user to exchange Soul Chips for tokens.
Utilifier

Type

**Utilifier** is an augment. When obtained, it increases the player's maximum energy by 12 and reduces their power strength by 5.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* Just two Juiced Reserves are enough to completely negate the downside of **Utilifier**.

## Trivia

* **Utilifier** was introduced in the 1.2 Update to *20XX*.
Leafpetal

Type

**Leafpetal** is an augment. When obtained, it increases the player's run speed by 2 and jump height by 1.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Synergies

* The damage dealt by Oxjack's Ken increases with the player's run speed stat.
* The damage dealt by Blastjump increases with the player's jump height stat.

## Trivia

* **Leafpetal** was introduced in the 1.2 Update for 20XX.
Fortune Stabilizer

Type

**Fortune Stabilizer** is an augment. When obtained, the corridor before the boss at the end of any future level will always contain a slot machine and a shop.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.

## Synergies

* Augments which increase the amount of nuts you have (like Nut Replicator, Scrapmetal Scavenger and Seven Leaf Clover) work considerably better when there's more shops to purchase from.
Prototypes

**SPOILER WARNING!**

*This section contains information intended to be discovered by the player during gameplay.*

Prototypes are special Augments, acquired from rare side-areas called "Very Safe Labs". These Augs offer significant benefits in exchange for significant drawbacks. Greater benefits are granted when playing as a Revenant. The drawbacks can be removed if the player acquires System Restore

Unlike regular Augs, Prototypes do not need to be unlocked.

## Available Prototypes

* Damage gained from Thorned Hull will grant bonus health but will NOT be removed upon picking up Earthmetal Plating
Intensifier

Type

**Intensifier** is an augment. When obtained, it increases the damage of charged shots by 20%.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **25** Nuts.

## Synergies

* Core Augments which interact with charged shots like Dracopent's Fang and Dracopent's Claw work very well with the increased charge shot damage.

## Trivia

* **Intensifier** was introduced in the 1.3 Update to *20XX*.
ヘビーショット

呪文によるダメージを大幅に増加させるが、飛ぶスピードが減少する

 放射物のダメージを調整する修正スペル

放射物に非常に大きなダメージを与えつつ、大きく減速させる修正スペルです。また、追加で反動も追加します。

## 豆知識

* スピードアップ修正は、**ヘビーショット**による速度低下を緩和するのに役立ちます。

* シャッフルなしの杖とトリガー付きの呪文（スパークボルトなど）を使い、「トリガー→ヘビーショット→任意の呪文」の順番で配置することで、大きな効果を発揮することができます。この場合、ヘビーショットの影響を受けた呪文は減速効果を回避するコンボができます。

* また、死の十字架は他の敵に衝突しても暴発したり反射しないため相性が良いです。このため、十字架に触れているものには爆発するまでダメージを与え続けることができます。

* **ヘビーショット**とミストを組み合わせることで、時間経過による致命的なダメージを与えることができます。更にホーミング誘導+ミストを組み合わせると、敵を探し出し1秒以内に溶かすという破壊的な効果を得ることができます。

* ダメージプラスと同様、**ヘビーショット**は治癒のボルトによる回復を無効化し、代わりにダメージを与えるようになります。

* チェーンボルトとの相性が良く、速度低下の影響をほとんど受けません。複数の**ヘビーショット**を重ねると非常に強力な自動照準杖になります。
Health Nut

Type

**Health Nut** is an augment. When obtained, the player has a chance of recovering 1 health upon obtaining a nut pickup. Small nut pickups have a 10% chance, large nuts have a 50% chance, Meganuts are guaranteed. When stacked, the chance increases additively, but the health restoration is the same. If the chance is above 100%, the player does not recover extra health.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.
Thunderous Boon

Type

**Thunderous Boon** is an augment. When obtained, it increases the player's power strength by 6.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **24** Nuts.

## Trivia

* **Thunderous Boon** provides the cheapest direct increase to power strength out of any augment, at only 7.5 nuts per 1 power strength.
Vitality Scavenger

Type

**Vitality Scavenger** is an augment. When obtained, it causes enemies to occasionally explode into a burst of health pickups. It also grants 2 health to the user on pickup.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **12** Nuts.

## Synergies

* This augment works well with Armatort's Dome and Spillover Matrix, as any extra health gets converted into armor or energy, respectively.
* **Vitality Scavenger** was renamed during the development of *20XX*. Originally, it went by the name *Healthfinder 8000*.
Ninja Sash

Type

**Ninja Sash** is an augment. When obtained, it increases the player's run speed by 2.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **12** Nuts.

After defeating a standard boss, there's a chance for one of the choice rewards to be a **Ninja Sash**.

## Synergies

* The damage dealt by Oxjack's Ken increaases with the player's run speed stat.

## Trivia

* **Ninja Sash** is one of only five augments which can appear as part of the boss choice rewards. The other four are Life Extender, Potato Battery, Strongarm Band and Reclaimed Spark.
* **Ninja Sash** was one of the augments shown on the original kickstarter page for 20XX (then known as Echoes of Eridu). It had a very similar appearance to its current style.
* The image for **Ninja Sash** bears a resemblance to the headband worn by *Naruto*, though the symbol on the headband is replaced by a rocket.
* The description for **Ninja Sash** references the intro song to *Sonic X*, where the term "Gotta go fast" is said repeatedly.
Kinetic Converter

Type

**Kinetic Converter** is an augment. When obtained, it increases the player's run speed and jump height by 4, and reduces their attack strengh by 2 and power strength by 1.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Trivia

* **Kinetic Converter** was introduced in the 1.2 Update to *20XX*.
20XX

*This article is a stub. You can help 20XX Wiki by expanding it.*

***20XX*** is a roguelike action platformer developed by Batterystaple Games and Fire Hose Games, and published by Batterystaple Games. The game inspired by the *Mega Man X* series, but with random levels, random powerups, permanent death, and multiplayer. The game uses a procedural level generation algorithm that pieces together levels from a certain number of mechanics at a time; it switches rapidly between playing like an action game and playing like a platformer, mixing precision jumping with fevered combat.

20XX is available on Steam, Epic Games, Nintendo Switch, PlayStation 4, and Xbox One.

## System requirements

### Windows

 Processor
 Memory
 Graphics
 DirectX
 Storage

**Additional Notes**: For laptop users, some laptops will default to running 20XX off of their integrated GPU (instead of your good GPU). We strongly recommend that you run 20XX on your dedicated GPU.

### Nintendo Switch

* 20XX is compatible with the Nintendo Switch in TV, tabletop, and handheld modes.
* Online multiplayer requires a Nintendo Switch Online membership. Local and ad-hoc multiplayer can always be used.
* Single Joy-Con, Dual Joy-Cons, the Switch Lite's built-in controls, and the Switch Pro Controller are supported. Two controllers (or split Joy-Cons) are required to play local multiplayer.

### PlayStation 4

* Online multiplayer requires a PlayStation Plus membership. Local multiplayer can always be used.
* Dualshock 4 is supported. Two controllers are required to play local multiplayer.

### Xbox One

* Online multiplayer requires an Xbox Live Gold or Xbox Game Pass Ultimate membership. Local multiplayer can always be used.
* Xbox One and Xbox One Elite controllers are supported. Two controllers are required to play local multiplayer.

## Game support

This wiki is not used for game support. For game support, visit the 20XX Discord server.

## External links

* Fire Hose Games
* Batterystaple Games
* 20XX on Steam
* 20XX on Nintendo Game Store
* 20XX on PlayStation Store
* 20XX on Microsoft Store
Teiravon Wiki

Welcome to the Teiravon WikiWelcome to the Teiravon Wiki
The guide for Teiravon written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Teiravon

Teiravon is a fantasy adventure MMORPG strongly focused on collaborative storytelling.[Read more...]

Content

* **Races**
	+ Human
	+ Malán
	+ Draven
	+ Bardaga
	+ Krazaa

* **Disciplines**
	+ Warrior
	+ Bard
	+ Conduit
	+ Rogue
	+ Necrolurge
	+ Hunter

Featured images
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Guides

* How to play guide for Teiravon
* Game support

Videos

*See more videos*

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Wiki Community

We are currently maintaining 283 pages (22 articles)!

Recent changes | New pages | Missing pages

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Crisis Timestopper

Type

**Crisis Timestopper** is an augment. When obtained, if a hit knocks the player from above 25% HP to below 25% HP, all enemies get completely frozen for 3 seconds.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **15** Nuts.

## Trivia

* The effect can trigger multiple times, but the player must heal to above 25% HP before the effect can trigger again.
* **Crisis Timestopper** took a different form in an early alpha version of *20XX*, in the form of a Power called *Entropy Clock*. The Power froze time for 3 seconds when used, and required 5(?) energy to use. It was removed from the game when all the Powers got reworked.
20XX Wiki/Bottom section

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To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Contractor Plus

Type

**Contractor Plus** is an augment. When obtained, it increases the player's maximum health, maximum energy, run speed, jump height, attack strength and power strength by 1.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **25** Nuts.

## Trivia

* **Contractor Plus**’ icon was changed in the 1.2 Update to *20XX*. Originally, it had the shape of a blue mushroom with a little smiley face on the stem.
Band of Might

Type

**Band of Might** is an augment. When obtained, it increases the player's attack strength by 2.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.

## Trivia

* **Band of Might** was renamed during the development of *20XX*. Originally, it went by the name *Bronze Barrel*.
Boltdash

Type

**Boltdash** is an augment. When obtained, it increases the speed of dashing by 40%, although the distance covered with each dash is unchanged.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **20** Nuts.

## Trivia

* **Boltdash** was introduced in the 1.2 Update for *20XX* as *Dashbolt*. In the 1.3 Update, the effects of *Dashbolt* and Oxjack's Ken were swapped, and the augment was renamed to **Boltdash**.
Vibroreserve

Type

**Vibroreserve** is an augment. When obtained, it increases the player's maximum energy by 6. The energy increase will be filled energy pips, also providing slight energy recovery.

It can be found as a drop from Gold Chests. It can also be found in Shops with a price of **24** Nuts.

## Synergies

* Like all energy increases, **Vibroreserve** works well with any augment which scales with maximum energy, like Juiced Reserves.
* Enerative Plating works well with energy increases too, as it provides a bigger starting energy pool at the start of every level.

## Trivia

* **Vibroreserve** can be seen as a lategame upgrade to Potato Battery, as more expensive items are more likely to be in later-level shops.
* Just like Potato Battery, the image for **Vibroreserve** is a reference to *Portal 2*.