recursal/Fanatic-Fandom huggingface dataset:
Daniel Abberline

Teacher at the Pembrook College. Sleeper cell for the Society of Necromancy. He has raven black hair. Oddly charming thin lips and stunning smile that lights up his face. His eyes are shades of grey, orange and red.

He secretly believes people are what they pretend not to be, animals. It is this dark belief that pushes his ambition.

Father fought on losing side of the Great Mana War. Faithless. Old family. Brother to Madam Didi. Love struck with Marjolaine. Is a Bishop in the Society. Seems himself as the good guy in his drama.

Grows more and more relaxed the worse things get, grows more and more on edge or nervous when things seem to go well.

He knows war is coming, he needs mages to be strong for what is to come. The war that is to come.

## Personality

Powerful. Deceptive. Manipulative. Sneaking under everyone's nose. To wield power others are too weak to seek out. These are marks of a true mage.

### Ambition

* See the Society raised to its glory.

* Push Marshaleen away from her husband, have her love me more than him, and have the daughter and mother both in my bed.
* Raise myself as the new Sorcerer King.
Stormbringer

Breath weapon: the elements. Considered to be the firstborn among dragon.

The Stormbringer clan would say they were the only clan not to rebel during the Dragon Rebellions.

The Stormbringer clan was said to have devoured all lesser clans of fire, water, etc giving them those abilities.

They tend to be big and not fly as fast as some other clans.
World of Endarius Wikia

Endarius is the world brought to life in the Son of No One novel being brought to life by C. R. Powers.

Endarius is one of the thousands of worlds in the Helexel Galaxy. Other worlds include: Ondrast and Amurasi.

## Content

### Glossary

###

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Ryuube

[Re. You. Ube. E.]

## Psychology

Are fiercely loyal as dogs. Ryuube were never considered on the same level of humans. They do not act the same or think the same. But, despite all of that they are strongly loyal to their human owners as the bond is made when they are little, making it very hard to break bonds of loyalty, trust, and subserviance. If there owner asks it of them they will do it. They tend to be innocent, and child-like. Most Ryuube do not understand rhetorical questions or sarcasm.

## Biology

* The average body temperature for a Ryuube is 100-110 Fahrenhite.
* Ryuube tend to be more flexible than any human could be. This is do to the fact that the joint mesh is super sticky and flexible.
* Ryuube blood is purple.
* Ryuube tongues, nipples, and genitalia are varying shades of purple, because that's what color their blood is.

## Description

Have purple tongues. Most of there features are human. There senses are heightened. They have black spots on there skin similar to a dalmatian. There height range is usually 5 feet to 5'5.
Lavinian Era

Post-Nermal. Neo Nermal. The Time of The Great Dragons.

* Dragons reappear.
* People fight in many battles with dragons.
* Humans reappear make a deal with the dragons to understand themselves. This deal eventually fractures people into seperate races, segregation.
* Giant robotic dinosaurs appeared during this time.
Alex M.

**Alex M.** is a contestant on the online community game *Survivor: Crater Lake*!

## Bio

**Name (Age)**: Alex (25)

**Timezone**: PST

**Hometown**: Merced, CA

**Current Residence**: Merced, CA

**What are three words to describe yourself?**: These are per my Boyfriend: Loyal - Because I commit to people and I try to not fuck them over Sentimental- I attach meaning to objects Wanting - There’s a lot that I want (I.E. Things, Experiences, and Feelings)

**What is your personal claim to fame?**: I got a degree in Psychology and I managed to get a job that used my degree, that’s a fucking feat for a psych major

**Previous BAR ORG player you respect most**: I really respect Wendy from Kodiak and All-Stars because I had really low expectations for them and they managed to exceed them in all facets and then they did the same thing in All-Stars but in a way bigger way so I really respect them and the games they played

**Previous BAR ORG player you respect least**: I respect them all even if they’re not a decent person, because if it wasn’t for each and every single one of them, the ORG wouldn’t have become what it is today so I respect them all

## Trivia

* Alex M., along with Kat and Nathaniel, are the 10th, 11th and 12th players to reach the merge without going to any pre-merge tribal, following Nick R, Tal, Zeezo, Szymon, Felipe, Nicholas K, Zach Mac, Karthik and Angel.
The Celestial Bureaucracy

The Celestial Bureaucracy. The Celestine. The Grand Arbitration. Is the collective body of aliens, demialiens, and lesser beings within the Helexel Galaxy. This organization controls and regulates life and death throughout the sectors of the galaxy. They send groupings of aliens out to control those sectors. To those on most planets they are seen as gods.

## Roles

Outer Lords=grandest of beings

Astrearchs

The Grim
Foxglove, School for Gifted Teenagers

Foxglove Prime High/Military High School. Magister Edgar Septimus Stormbrande founded Foxglove.

## School Uniforms

School colors: Purple and black.

School dress:

Female: Winter: One piece winter skirt with scarf or bow. Thigh high black and purple striped stockings.

Optional: Long black robe.

Female: Summer: Long sleeve or short sleeve black shirt. Short black skirt.

Optional: tie or bow tie.

Optional: Short cut black robe.

Male: Winter: White undershirt. Black overcoat. Black slacks. Boots.

Optional: Tie or bow tie.

Optional: Long black robe.

Male: Summer: Short sleeve undershirt. Black slacks. Boots.

Optional: Tie or bow tie.

Optional: Long black robe.

Teacher dress: Fashionable suit.

## School Laws/Legality

* It is okay to smoke on school classes and grounds.

## Areas in/Around School

### Below Level

Dungeons

###

### Ground Floor

#### Theater

* Kitchen

* Dinner Hall

### Third Floor

#### Astrology Room

###

### Secret Library

·
Glasses of Comprehend languages and See Hidden
Script

·
Star Charts

·
A wine bottle filled with a murky white
substance (a ghost of a former principal)

·
Glass jars filled with creatures in suspended
fluid.

·
Lost and found section.

·
Books on first hand accounts of the Great Mana
War.

·
A single necromancer book. *Stop decay.*

·
Record Books of previous students, addresses,
powers, mana, weaknesses.

## Books

* Bloodlines of Canterbury
* Foxglove Through The Ages And Surrounding Areas
* The Accounts Of The Sorcerer Kings

## Schedules

1st Year

**Monday**

Intro to the Prime

Mathematics

World History

PE

Lunch

Reading and Writing

End of Day

**Tuesday**

Intro to the Prime

Mathematics

General Alchemy

PE

Elective

Lunch

**Wednesday**

Monday

Intro to the Prime

Mathematics

World History

PE

Lunch

Reading and Writing

End of Day

**Thursday**

Intro to the Prime

Mathematics

General Alchemy

PE

Elective

Lunch

**Friday**

Intro to the Prime

Mathematics

World History

PE

Lunch

Reading and Writing

End of Day

**Saturday**

Clubs

**Sunday**

Clubs

2nd Year

3rd Year

4th Year

Senior Project: First Big Adventure

## List of Classes

* Enchanting and the Forge
* Conjuration and the Common Core
* A Beginner's Guide To Dungeon Delving
* Divination: How To Open Your Inner Eye
* Botany 101
* Elementalism 101
* Prophecies And Why They Matter
* Mathematics: A Common Lesson
* An Incomplete Guide To Secret Societies
* An Abjurer's Lesson
* World Religions
* Now You See It Now You Don't
* Military Theory
* Mathematics 1
* Basic Weapon Training
* Military History

## Clubs

Dungeon Delvers

School Newspaper

Astrology Club

Wizard Chess Club

Bard Club

Art Club

Drama Club

Science Club

Library Club

Home Makers Club

Dueling Club

Debate Club

Primical Dueling Club

## Sports

Spellbowl

Broom Racing

Cheerleading

Dueling

Evocato:

☀An event that is watched by all. You get an egg with a familiar inside your first year. That familiar grows as you battle others in the Evocato arena. In the arena you merge with your familiar to do battle against others. You also face environmental hazards, creatures, etc.
Canterbury

Smaller city. 500,000 population. The governor is Johnathon Vale. The duke is Magnus Stormbraid.

Religious center. A high king was born here and his body is interred here.

## Districts

### The Warrens

Once the brightest area in the city, it failed to remain so once the city grew, now it is a slum. Dirt roads. Asylum. Decrepit buildings.

* The Drenched Whore | Cutthroat Alley
* The Old Warner House
* The Rusty Hook

### Central

The center of the city where a majority of the businesses are. Brick roads.

* Mayoral Office
* Blackiron Guildhouse
* Market
* Blacksmith
* The Fading Rune
* Stormbraid House
* Shielded Mare
* Merchantile Plus
* Everyday Attire
* Order of the Wandering Muse
* Park
* The Rabid Onion

### The Gentry

Homes for the more financial members of the community. Cobblestone roads.

* Vale Family Home
* Pembrook College
* Tomes and Temptations

### Old Canterbury

The oldest part of Canterbury. Supposedly the original point where the humble town was reformed into a full fledged city. Broken cobblestone roads. Bathhouses.

* Foxglove High
* Hall of Justice
* The Enchanted Gown
* Magnus Stormbraid Home
* Castle Blackstone | Chestnut Drive.
* The Velvet Fang
* Grand Cathedral of the High Kings
Fuedal Nermal

Post-creationism. Tribal societies form. Societies are uplifted by the Engineers, these tribes begin to wage war among their neighbors. Each tribe was given special gifts by the gods and Engineers in the Creation Era.

* Durafan's hivemind begins to dwindle, forming individual telepathy.
* Durafan persecution, killed for looking different.
* Humans disappear from all record in this era.
* Elvahym arrogance alienates other peoples.
Schism of the Amurasii

The Schism of the Amurasi also called the Time of the Voiceless Mother. Was a time that began with The Lady's influence suddenly disappearing from her people. Their fall could also be attributed to the mid to late events of the Marovingian War. Some of the Amurasii were double-dealing under the table, selling the black powder to pirates and back to the Confederacy. This helped to better fund the sacred digs into the Amurasii's ancient powers and rites. Their influence in the War escalated greatly because of this. They were to bring forth great eldritch monstrosities on to the battlefield because of their ancient holy medium of blood.

Fear and insanity reigned with the loss of The Lady's voice to guide them, pushing them to greater methods to end the long running war and delve deeper into their sacred and unknown origins.

A rule of thought began. Those who were faithful to the Lady's intentions, known as the Lady's Vigilant, and those who were faithful to the history of the Amurasii, known as The Solemn Protectorate. With purer veins of the Holy Medium, the Solemn Protectorate became monsters themselves killing, pillaging, war raping, and ravaging the war-ravaged countryside. This lead to the Lady's Vigilant trying to shepherd their fallen brothers. This lead to many deaths, leading the Lady's Vigilant to fight their brothers and their enemies on all sides.
Helengate Empire

Is one of the only remaining monarchies left in the land. King Edmund rules.

They believe that all are equal below the king and the gods. They have secret Engineer and Celestial tech.

Red, black, gold colors.

## Laws

* With a guardian's consent marriage is legal at any age.
* With a guardian's consent sex is legal at any age.
* Helengate still has a debtor's prison.
Dran

A versatile and enduring people. Humans are there ancestors. Long ages ago humans altered their bodies with nanites. Nanities which were able to adapt to the human body to a harsh new world of their overly oxignated environment. It was discovered through the original host's children that the nanites were being passed on to their offspring.

Through evolution, these proto-humans began to take on more android characteristics in their biology. The nanites in their bodies had undergone a change themselves allowing for a more biomechanical symbiosis.

There bodies also contain beautiful arrays of pale hyperpigmentation.
Marovingian War

The Marovingian War. The Fall of Heroes Wars. The Isabellan Ghosts. Caused the fall of the Valanii Kingdoms. A 200 year war of expansion and political aggressiveness. The primary governements in this war were the Confederacy and the Valanii Kingdoms. Instigators in this war were the Kongruence and Helengate.

A right-wing contingence of the Confederacy publicly supported the Dragoths efforts in establishing their own independent government. Some saw the Amurasii's original involvement in the war as a power grab for natural resources. This lead to an overall discovery of the methods of using black powder. The Confederacy, due to its dragons having a plethora of this resource. Sulfur is derived from dragon scales.

The Amurasii were deeply interested in one type of dragon in particular, nearly wiping them to extinction for their scales and resources.

The Amurasii would go on to say that this slight, this evil was for the greater protection of all the nations. Their methods would dictate that they wished this violitile substance out of the hands of others, while lining their own pockets at the same time, stockpiling the material.

The Fall of Heroes Wars refers to the death of peoples heroes: The Amurasii and the Dragoths. As the people saw the ugly nature of war.

The Isabellan's Ghost is a reference to how most people saw this period as the death of the Isabellan Era and its values.

## Timeline of the War

-The Battle at Nosareich: Battle on a frozen lake in midwinter. Insurmountable deaths on all side, a standstill. This destroyed both organizations.
Shiraishi

**Shiraishi** (白石) is a supporting character in *Tanaka-kun wa Itsumo Kedaruge*. She is the class representative of Class 1-F, and admired by many for her beauty and intelligence.

## Appearance

Shiraishi is a beautiful and stylish girl with brown eyes and long strawberry blonde hair, often tied in short twintails on each side of her head (described as the "idol hairstyle"). Before meeting Tanaka and Oota, she wore contact lenses. After getting to know Tanaka and Oota, she stopped wearing contact lenses and switched to red glasses, due to the contacts hurting her eyes. Outside of school, she prefers a more relaxed and simple style in appearance. She prefers to keep her bangs up using a small hair tie, while wearing a ponytail or twin braids.

## Personality

Shiraishi is responsible in her duties as the class representative. In addition to being pretty, she is an intelligent and communicative person, which makes her very popular among her classmates. Some male students act as her "defense corps" out of admiration and respect for her, and are depicted as bears in the manga, but are actually surprisingly pure-hearted.

Due to her being a loner back in middle school, there are times when she acts depressed whenever she is reminded of her "lame school girl" days. Some examples are when she mumbles about how Valentine's Day was never important to her when her friend mentions how weird it was of Shiraishi to forget such a holiday, or when she explains that in the past she would just watch the fireworks show on her TV.

She soon develops a crush on Tanaka after he was able to recognize her, even through her plain appearance. It is later revealed that Tanaka was able to recognize her by her breast size, although this is unbeknownst to her.

## Etymology

The surname **Shiraishi** means "white" (白) (**shira**) and "stone" (石) (**ishi**).

## Trivia

* Shiraishi is good at various hobbies such as baking and sewing, since she studied those skills in preparation for her high school debut.
* Oota sometimes refers to Shiraishi as **Macaron-san**, due to the fact that she shared macarons she made with Tanaka and Oota after they helped her with her class representative work.
* After school, Shiraishi occasionally attends the same cooking class as Rino. The two get along well.
Syndicate of Magi

The Syndicate is the magocracy that rules Arvania. They are heavily steeped in classism and Dianism.

They believe that mages are the rightful rulers of the world as ordained by Diana. If you are not a mage then you are a lesser thing.

## Social Structure

* High class families are sorcerers.
* Middle class families are wizards.
* Low class families are associates.
* Families from other countries are outlanders.
* Those from tribes and clans are considered shamans.

## Council Members

·      Abjuration. Julian Eckheart

·
Conjuration. Lucius Gaspard, The Beyonder.

·
Divination. She-Who-Sees.

·
Enchantment. Dagen Bronzehammer

·
Evocation. Jasper Lemonte[e-acute]

·
Illusion.
The Unknown One, Master Of A Thousand Faces

·
Transmutation. Nemuie.
The Prime

Is a genetic hereditary that acts like a virus that kills and replicates the living cells within the host. It can infect all types of organisms, from animals and plant to bacteria and archaea. It is spread many ways but only attaches to those with a certain level of requirements. People have been searching for this answer for a long time, and no one not even the Ancients have discovered what it is actually spread to in a living body, and why it doesn't attach to certain people.

Mana which is a virus (and it acts like the common cold) seeks out requirements in a living body, and if those requirements are met it attaches to the host, and spreads infecting them. Once attached it then offers the host all the power of magic while reproducing, and altering the body in a similar way a virus would.

But the mana can only be activated by a Charge, a certain level of electrical impulses in the brain, anything from repressed memories to love to friendship, whatever. Once that Charge has been flipped the Mana is then activate so long as the body is.

Casting the Prime has a Tax on the body in the same way as doing push ups or a math problem mentally, and physically taxes the body. But the Prime does both, Taxing the body depending on the types of spells used.

Now semi-dead Mana is dispelled from the body through the pores, and it evaporates in the air, after a few days of initial evaporation this process of expelling semi-dead Mana, and evaporation around the body produces a partial gas/partial energy field called an Aura. But because it is half alive, it is still in symbioses with the body.

## Prime Cycle

1. The Prime seeks out a vessel.
2. Exocels begin to destroy and take over normal cells.
3. The Charge, sends an electrical impulse out, altering the brain chemistry.
4. Mana begins to excrete from the Exocels.
5. Ghosted Mana is expelled through the pours in the body.
6. Ghosted Mana begins to form around the bodies energy field, helping maintain the bodies Aura.

## Spell List [Dnd 5e]

* Acid Splash = Ahk Jaha
* Alarm = hwiessahd
* Burning Hands = Fyrzuem grippae
* Charm Person = Sekhenress muhn
* Chill Touch = Celi Tokarreh
* Color Spray = Khyr Jahada
* Comprehend Languages = Psi Ohtheerae
* Dancing Lights = Fuhsatah illuemae
* Detect Magic = Occularh ixos / [ritual cast] vizhai occularh ixos
* Fireball = Fyrja
* Firebolt = Fyrza
* Light = Illuem
* Mage Hand = Magos Grippa
* Mending = Fixei
* Message = Hwiess
* Minor Illusion = Menta Luedre
* Poison Spray = Blekka Jahada
* Prestidigitation = Phantazmoes
* Ray of Frost = Strahm ibhm Celi
* Shocking Grasp = Zervie grippa
* Speak with Plants = Viri et Platican / [ritual cast] vizhai viri et platican
* True Strike = Ajaha Fishi
The High Kings

Is a religion commonly practiced in Helengate. Its
worshippers believe that kings on the high throne in the capital that serve well
die and ascend to godhood to protect and watch over the world. Its churches are
adorned with great stone kings of old who did great deeds, legendary, and now they
command from their Great High Thrones.

There are 10 principal things.
Great Mana War

Great Mana War also known as The Great Scare was fought between Syndicate, the Confederates, and Helengate.

The Great Scare is in reference to the fact that mages began to live longer, the Prime doing less damage to the host. This caused grave concern in the people and their governments.

The Crimson Scourge was an illness that spread Valtier and was blamed on The Prime. This mass panic caused the tension that would set the way for the War. Necromancers and healers began work to stop the illness only for the Crimson Scourge to mutate and adapt.

At the end of the War this eventually led Necromancy to be banned for fear of how it was able to mutate diseases.

The wars happened around the primical trees.
Order of the Wandering Muse

Order hall in Canterbury. Master and apprentice relationship. All bards of this order hide the fact that they too practice the prime. Masters have multiple apprentices vying for prestige. Killers, bards, geisha types. They trade in state secrets, intel.

At certain ranks within the organization are allowed to become assassins.

Apprentices compete in the Game to gain prestige and titles. There are only two rules, don't reveal information about the Wandering Muses goal and don't kill other apprentices. Revealing information is a more severe offense.

## Members

* Adrian Garr "Windstrider"
* Varis Naylo "Applebloom"
* "Crisp-morning"
* "Falling Leaf"
* Ivelios, "The Scrivener"
* "Dusk"
* "Peaceleaf"
* "Indigo"
* "Summerfall"-Master to Ivelios.
* Willowlight"
* Victor Youngs
* Jackob Merg
* Elizabeth Reins
Cities and notable locations

## Staghelm

Staghelm is the Capitol city of Krail, notable for its Azurite-Malachite stone buildings.

* Krail Ale - Krail's own homegrown microbrew. Located in Staghelm, and brewed by a dwarven brewmaster.
* The Dreaming Dragon - Inn of Staghelm frequented by The High Council
* Leveton General Supply Co. - Second supply store of Oleg Leveton
* The Backdoor - A brothel set in the heart of Staghelm.
* The Steaming Pipe - Bar owned and operated by Desmond Okitzo
* The Phaesphoros Institute - School teaching the philosophy and combat of Ibydos.
Timeline

## Pre Endarius Era

A time before the arrival of man. A period of space time.

== Age of Creationism

The arrival of man. ==

==

Many Tribes Period

The segregation of the peoples of the world into many tribes. ==

==

Early Lavinian Era

Late Lavinian Era ==

==

Isabellan Era ==

==

Erdainian Period ==

==

Edmundian Era ==

## Brudan Era

-1025 BE: Geological uncovery of a formula for black powder discovered.

-1030 BE: Beginning of the Marovingian War.

-1033 BE: Mass trend of oil used in lanterns

-1230 BE: The Schism of the Amurasii.

-1300 BE: Beginning of the Great Mana War.

-1320 BE: Reverse engineering of high tech weapons. The first flintlock weapon created.

-1321 BE: Distribution of flintlock weapons.

-1350 BE: End of the Great Mana War.

-1402 BE: Invention of the steam engine.

-1423 BE: The first tracks and trains are built and used.

-1424 BE: Mass boom in population densities in cities. Boom of trade and wealth.

-1425 BE: The Animation Riots

-1430 BE: The Week of Terror in Canterbury.

-1436 BE: The Relics War

-1437 BE: The Stasis Cataclysm
Ben Warner

Deep blue eyes. Lives in a brothel. Hand rolls his own cigarettes. 15 years old. He is host to an ancient efreeti in his body.

## Values

Nothing is more important than being noticed for my talents.

Nothing is more important than family and friends.

## Ambition

To become someone, anyone other than who I am.

To show the world my power, shove it in the face of everyone who hurt me or was mean to me. No one would hurt me if I was more powerful.

Have a family who has dinner at a dinner table discussing the events of the day. Faces smiling at me as I pass the chicken and cut the meat on my plate. We would laugh and be a part of each others lives.

## Motivation

Grow strong to overcome who I was and take steps to better myself.

## Powers and Abilities

* He can shift his eyes into the Dreamlands, this allows him to see a persons total time left to live, see invisible creatures, see objects left in the Mirror World, see ghosts, spirits. Play, rewind, and fast forward static events that have happened at important sites.
The Phaesphoros Institute

The institute was founded in the year 4709 on the 5th of Arodus. The school teaches the philosophy of Plato and Socrates, as well as the combat discipline of the Agoge. Students are taught to fight in formation as a single unit, known as the phalanx. To close they are also taught the testudo formation. Graduates of the basic courses are known as hoplites, while elite students are known as Myrmidon. The symbol of the school is a chevron, the colors are crimson and gold, though often the Myrmidon wear black.
Luccia Langley

## Early Life

Luccia Langley was the only daughter of Cedric Langley, a well known, Graltonite, widower merchant of modest success matched only by his generosity, kindness, and trust for his fellow man.

From a young age, Luccia worked very closely with her father in his shop, learning the trade with Langely style fairness and a shrewd eye for business. Around the time Luccia graduated from sweeping the floors to tending the shop in her father's absence, she discovered her penchant for magic, a skill helped along by likewise skilled merchants that passed through. Young Luccia could often be seen about town at the heels of her father, casting small, harmless sparks from her fingertips or magicking a bird's broken wing to near usability. She was a beloved member of the town, known for her endless smiles and abundant joy.

## Unknown Years

Luccia shares little of the events that took place between her childhood and traveling to Brevoy. These formative years however have left a mark on not only her personality, but her intense hatred for outlaws and bandits spurred on by the death of her father. Luccia shares little of the circumstances surrounding her father's death.

## Involvement in the Church of Abadar

Following her father's religion, Luccia had always been a worshipper of Abadar, believing him in part to be responsible for her family's mercantile success. She believed Abadar had a place for her in a role to help better society. Her faith in society however, was swayed more to the side of crime and punishment, believing deeply in the need to punish wrong-doers for the sake of the greater good.

The events leading up to her admittance into an orphanage run by worshippers of the God of Cities are mostly held private by Luccia. The church appreciated her dedication to the tenets of Abadar, although her zealousy for what she interpreted to be the harsher aspects of the religion was on the more difficult to handle side. Her skills in healing were found to be useful, and her adamant nature of never healing for free certainly lined up with Abadar's teachings. Many peniless travelers learned to avoid the temple when Luccia was on healing duty, lest they be chased out of the temple

## Role as Royal Enforcer

Luccia enforces law in Krail with an iron fist, often tempered by her more level headed council members. She works closely with two local lawyers, Lysandre and Yulia.
Desmond Okitzo

### Overview

To many Desmond is a walking enigma but he really is quite a simple fellow. Desmond does not take much serious. Playing jokes and making people laugh is something Desmond enjoys. He likes friends and friendships. If you are the butt of his jokes that typically means he likes you. He loves making people happy. Whether is through humor, playing a sweet melody on his pan flute or cooking a nice meal he will always give it his all. The only time you will find the serious side of Desmond is when he is deep in thought, tinkering on a new inventions, drawing/studying plans, or concentrating on a new spell. He plans on making the world a better place. Making things more efficient with machines and magic.

Desmond does have a tough time understanding people and their actions. He constantly questions the decisions they make, not because he disagrees but because he doesn't understand. In his head it becomes a puzzle that he looks for an answer but he cannot seem to ever find it.

(How does a group slay a community of creatures including woman and children just because they are known to be inherently evil....but question what to do when faced with a bandit that they were hired and contracted to kill?) This riddle alone should be able to hold off the bleaching for many years.
Pervilash

## Pervilash

*A small, butterfly-winged dragon with shining eyes and a quick wit.*

## Description:

Male Faerie Dragon

   Tiny Dragon

**Alignment** Chaotic Good

**Deity** Cayden Cailean

**HAIR** none

**EYES** Orange

## Bio:

Pervilash lives an easy life in the Stolen Lands
 forest, playing tricks and participating in competitions with his grig
companion, Tyg-Titter-Tut.
 He is quite fond of doing loops in the air while flying, sipping wine
and mead (but not beer!), and perching on the heads or hats of friendly
“biggenses”.
The Steaming Pipe

There
will be "open mic" nights, trivia nights, and puzzle nights. There will be stuff like answer the riddle of the day and get a free drink.Yes the bar is bought to make money but it's main purpose is to find intelligent people.

There will be those bar game trinkets all around also, the chain links to separate etc.... and chess boards.

The place where everyone knows your name. ;)

Desmond will always,make you feel welcome. Whether you have been their since the day it opened or your a new patron, you will always feel at home.

....and don't forget to check out the specials. Usually a kill from a recent adventure. From Owlbear steaks...to leg of lizard men. Desmond always has something to satisfy you palette. This week "Wild boar sausage"

## Rooms

2 Bedrooms (1 with one large bed, 1 with two smaller)

1 bar

1 office

1 kitchen

2 storage

1 common room (connected to bar area, no walls separating two. Has a small stage)

1 horse stall

1 lavatory

1 secret room
Kesten Garess

## Story

Defended Oleg's vs bandits and was captured. Was rescued by the player characters, whom he now serves. Rewarded the players for defeating Falgrim Sneeg.A member of The High Council and Marshal of Krail

## Description

   Male Human Fighter 4

**Alignment** Chaotic Neutral

**Deity** None

**Age** 28

**WT** 185 lbs

**HT** 5’10"

**HAIR** Brown

**EYES** Brown

## Origin

Kesten is a member of the noble Garess house of Brevoy. After an embarrassing incident with a low-born daughter of a merchant, Kesten’s father disowned him and shunned him from the noble family. Kesten left to pursue life as a mercenary in Restov. Upon hearing of a job to protect a trading post in the Stolen Lands, Kesten took the job in hopes of finding his old brothers-in-arms and traitor Falgrim Sneeg.
Vash Windsoul

## BIO

Vash was born to 2 human parents in a small town in a forest. They believed him to be a gift from the gods. He didn't like the attention and kids were scared of him so he never made a lot of friends. He did make friends with 1 kid (a tanner) named Devlin and they bonded. They got into trouble a lot. When he was 18, he had to leave and go out on his own since he was so bored and see the world so he left with his friend to make a fortune. They didn't know how but they would find a way.

They went from town to town, doing odd jobs. Stealing and pickpocketing from people. When one of them got caught, they would travel to the next town. They decided it was too risky and started a business to make money. Since Devlin knew how to hunt, they would sell meat and leather. It worked and they made a good living but Vash got bored after a few years so he left his friend and travelled on his own.

He got hired on for a trading company and protected cavarans making decent coin. Eventually in one city, 2 other Slyph ( Nava and Akaash) found him and after a lot of cat and mouse games, they met up and became fast friends. He quit the caravan and joined up with them. They called themselves The 3 Winds. They taught him about his race and how to control his powers and trained him how to use daggers. This is when he really became what he is today. They explored ruins and dungeons for treasure.

He made a lot of money with them and they lived a good, but dangerous and criminal lifestyle. They never harmed innocents, but would rob from the rich and even pulled off heists. They travelled far and wide together and grew their little band from 3 to over 30, but kept the name. During this time, he became friends with a cleric of Shelyn named Cassie. He instantly fell in love with her and she taught him much about Shelyn. She taught him how to dance and how to play the pan flute. They all lived, and owned, a part of the city. It was their territory. Everything was great.

Then one day they tried to pull off the greatest heist of the century. However rival gangs and city guards joined up and set up a trap. Most of their band was killed or captured. Nava, Akaash, and Cassie managed to escape and meet up at the rendezvous site. They thought it was best to split up for now, find new opportunities and report back to the group and start over someplace new. That brought Vash to where he is today, as the party dweeb.
Miss Langley's Nameless Executioner

Unless it is a rare and celebrated occasion where Luccia Langley executes a criminal herself, the task of execution has been handed off to Miss Langley's Nameless Executioner.

## Personal Life

Miss Langley's Nameless Executioner boasts a large private garden of heirloom gardenias and daffodils, imported from the south and grown with care. He lives alone with his cat and is known for his home-brewed herbal teas. His tea blends are slightly modified recipes passed down to him from his great-grandmother, a court torturer from Cheliax. He enjoys music and hates the smell of licorice.
Bokken

*A hunched over, decrepit and dirty hermit parts his dirty locks to smile at you with yellowed, rotting teeth. It should also be noted that he stinks.*

###### Description:

   Male Human Alchemist 4

**Alignment** Neutral

**Deity** Erastil

**HAIR** Red

**EYES** Light blue

###### Bio:

Bokken is an eccentric hermit that lives in the northern Greenbeltand sells potions from his modest hut, not far east of Oleg’s Trading Post. Not much is known about Bokken, probably because he doesn’t remember much of his life himself.

**ATTITUDE**
Bokken is eccentric, paranoid and sporadic. His life as a hermit has effected him in more ways than one and there is a reason he is called “Crazy Old Bokken”.
Adrius au Andromedus

Adrius is a tall, strong, athletic man who harks from Ibydos. Despite this he is easygoing and charismatic, though impetuous. He followed his destiny on an adventure to clear bandits. He now finds himself the ruler of the fledgling kingdom of Krail.

## Appearance

Adrius is an adonis of a man. Tall, imperious, seemingly carved out of angry marble. His hair is of gold, as are his eyes. He stands 6'6" and is stronger than most mortal men, with a charisma that makes him a natural leader and hero.

## Origin BIO

Greetings my goodman, I am Adrius au Andromedus. I was born in the prime land of Iblydos in the city state Pol-Sylirica. My mother is the hero-god Andromeda. I am her 14th and youngest child.

My people believe in strength and war, while some of the other city states of Iblydos focus on philosophy and learning. My people follow the one you call Gorum, but slag that name. To we, he is Mars, the god of war. When a child is born if he is weak he is thrown down a cliff onto the gorydamn rocks. If we make it far enough we go to the Institute. Teenagers are separated into 12 houses based on temperament and skill. I was of the house of rage, of house Mars.The graduates are known as the Peerless. I am the one they called "The Reaper". I am Arch-Primus of the 442 class of the institute.

I was not like all of my contemporaries, I had a soft spot for kindness, for adventure. In a world of killers, it takes more to be kind than to be wicked. When petitioning the Myth-speaking Cyclops Argos I was given a prophesy. That prophesy said that I was to travel to a far off land, one that touched the First World. There I would prosper and one day face an ancient enemy of Ghol-Gan.

I have left that slaging life in the past. I traveled to Katapesh, then to Andoran, and finally Brevoy. Now my goodmen this is where my adventure begins.

Per aspera ad astra.
The River Kingdoms

Alignment: Chaotic Neutral

Capital: None

Ruler: Various

Government: Numerous structures, including total anarchy

## Government

There is no central government in the River Kingdoms, save a loose affiliation of city-states called the Outlaw Council which meets annually in Daggermark. The amount of different kingdoms that form this council is in constant flux as kingdom are often destroyed, conquered or new kingdoms formed. Beyond the council, each city is ruled by its own smaller council or despot, and the warfare between the nations makes the Outlaw Council often little more than a technicality. Civil war is another common threat to stable government, with assassination and betrayal a simple fact of life in these tumultuous kingdoms. The most vicious of these civil wars occur when powerful lords who have been paid vast sums to act as mercenaries in distant wars return to find their kingdom taken from them. The only thing that can ever unite the various River Kingdoms is a serious threat from their neighboring nations, even then every single lord vies to be in charge of whatever ramshackle army is assembled to thwart the outsiders. The organization of these rare conglomerate armies are almost as chaotic as the kingdoms themselves with each petty lord trying to out do his rival with feats of battlefield heroism. Outside of the realm of politics and war, the River Kingdoms are also bound together by the River Freedoms, six tenets they universally hold as close to laws as one will find in the lawless land.

## History

In ancient times, the land encompassing much of the River Kingdoms was a type of hunting reserve for the elves of Kyonin, known as Telvurin. The modern history of the River Kingdoms is almost impossible to keep track of; each year contains enough war, conquest, death and destruction and betrayal to fill an entire book. With such events occurring so frequently few bother trying to keep track of the comings and goings of the petty tyrants and their small kingdoms. The only events in the history of the River Kingdoms that have a noticeable effect on the outside world is when one of the kingdoms becomes big and stable enough to be considered a nation in its own right. This is quite a rare occurrence as most kingdoms fall to infighting and treachery long before they become that powerful, the only two nations that have formed this way are Numeria which was once considered just an other series of squabbling tribes and Razmiran which was conquered by the arcane might of the living God Razmir.
Cain Able

## Origin

I am a demon. If you trust me you are mad. If an NPC doesn't fear me or have prejudices against me there is something wrong with them. I come into this knowing I am a demon, and I have spent my life as a loner because you people have always hated me. You have hated me since the day I split my mother in two coming out of her body. You and your moral counterparts threw me into the river to die, like some discarded garbage. The days that followed were dark. I was found and exploited by thieves and brigands. My talents were used; my body abused. But never did I take a life of one who didn't deserve it. Never did I kill but for the greater good.

I don't want to adventure with you people. I want this to be over with ASAP, so I can get back to my cabin in the woods making my potions. Your human morality, and ideals of community disgust me. I have suffered from your bigoted morality. You don't have the good of the people in mind. You have your selfish goals of power and control. People don't like me BUT WHY??? I am not evil. I have never acted evil. I have said some things that may have made a "good" character feel uncomfortable, but would you expect anything less from a demon?

Personally, I am 100% certain, the words that came out of my mouth were extremely diplomatic. I would have mercifully killed this creature, this bandit, once she shared what she knew. You instead have suffered her to a prison cell where she will be abused, raped, tortured, starved, shall I go on? What do you know of life in a prison cell, cold and hungry, wrought with disease? Tell me, do you feel good having potentially ruined the marriage of Oleg & Svetlana, exposing their lies an secrets? Now that you have freed her of her life's savings, do you feel rich and powerful?

Trust...Is this not the word which determines our fate. You do not trust me. You fear I will kill you in your sleep. You fear I will leave you in a pool of your own blood and death. But perhaps it is me who should mistrust you. Do you not share the same morality, the same code, as those priests who left me to die? When will you turn on me? When will the moment come that the benefits of having a demon along, outweigh the drawbacks. Am I nothing more than a pawn to be tossed aside when the time is right?

-Cain, you should talk to them, and get to know them. This is not at all how they view you.

-Isn't it, Able?
Benji

Benji is a young stag fawn and the main protagonist of the upcoming children's AnimalTales early chapter book series. He is the son of Rebecca and Andrew and the older brother of Amy.

## Personality

Benji is a very friendly and caring fawn. He loves to hang out with his best friends: Andy, Callie, and Brandi. His main enemy is Ash, the son of the king of the northern part of the forest. He also loves his little sister, Amy.

###

## Family & Friends

### Rebecca

Rebecca is the mother of Benji and Amy and the mate of Andrew. She is a very sweet young doe who loves her children.

### Andrew

Andrew is the father of Benji and Amy and the mate of Rebecca. He is a very kind young stag who loves his mate and his children. He is very overprotective of his children and his mate.

### Amy

Amy is the younger sister of Benji and the daughter of Rebecca and Andrew. She is a very sweet and caring baby doe.

### Brandi

Brandi is a young doe fawn and the daughter and only fawn of Gina and Sal. She is the best friend and love interest of Benji.

### Callie

Callie is Benji's other best friend. She is also a young doe fawn. She is the daughter of a single doe named Emma, her father abandoned her and her mother when Callie was just a baby. Callie never got to know her father.

### Andy

Andy is Benji's other best friend. He is also a young stag fawn. He is the son of Astor and Danielle and the older brother of Ryan. He is in love with Callie.

### Ryan

Ryan is the younger brother of Andy. He is a baby male fawn. He is the best friend of Amy, Benji's younger sister whom he has a crush on.

## Enemies

### Ash

Ash is Benji's rival and enemy. He is infatuated with Brandi and wants her to become his girlfriend and tries many attempts to win her heart or take her away from Benji. This makes Benji really angry and he tells him to leave her alone. But Benji did show care for Ash when he rescued Ash from a hunter. Ash is the son of a king and queen deer of the forest. He is a teenage young stag who almost has his antlers.

### Hunters

Hunters are humans who hunt deer and other animals for game. They have gone after Benji, Amy, Brandi, Callie, Andy, Ryan, and Ash a couple times, but they were either saved by Benji or they were saved by their parents. A hunter attempted to kill Amy by shooting her, but he was chased away by Andrew. A hunter also tried to kill Ash, but Ash was saved by Benji. They are the main antagonists of the series.
Tyg-Titter-Tut

*A cat-sized fey with the upper body of a waifish humanoid and the lower body of a cricket.*

## Description:

Female Grig
Tiny fey

**Alignment** Neutral Good

**Deity** Cayden Cailean

**HAIR** White

**EYES** Blue

## Story

Tyg-Titter-Tut lives with her friend Pervilash. The two delight in playing silly fey games on one another and on the occasional adventurer.

## **Attitude**

Tyg is an excitable grig, that loves to listen to music. She’ll sit and listen to a song for hours, no matter how bad it is, and always has something good to say after the performance.
Lysandre and Yulia

## Role in the Kingdom of Krail

Lysandre and Yulia are two of Luccia Langely's top lawyers and act as her personal advisers and immediate subordinates. Both are Lawful Neutral and quietly fight over who will become Luccia's second in command. Currently, she finds both of them helpful but obnoxious in their own right. However, their constant bickering and negativity is refreshing to Luccia.

## Lysandre

Lysandre's past in criminal dealings has become of great use to Luccia's mission. He tends to work as a mouthpiece for those convicted in the courts of Krail, though his final loyalties lie with Ms. Langely. Lysandre brings what modest amount of levity he can his job, and his flippancy is often ill-regarded by Luccia and Yulia. Although his role keeps him tied to the courts, he seeks a friendship of sorts with Desmond, as his frivolity and lightheartedness would be a relief to the seriousness of his duties (and his boss). He spends more time than Luccia would like at the Steaming Pipe [Author's Note: or Dreaming Dragon? What's our main bar?]

## Yulia

Yulia is an extremely cutthroat and ruthless advocate of the law. Her views are the most parallel with Luccia's out of the two, and often works as a messenger of the courts to relay Luccia's orders and decisions. She doesn't care much for politics or religion, but treats up-holding the law as a holy sacrament. She has skill in finding and closing loop-holes and vows to crush those who attempt to circumvent the hallowed legislation of Krail. She is attempting to learn archery from Luccia, but with little progress. Yulia prefers large bludgeoning or slashing weapons, like those of Miss Langely's Nameless Executioner.
Simba

### Relatives

Mufasa [Father], Sarabi [Mother], Nala [Mate], Kopa, [Son], Kiara [Daughter], and Kion [Son]

### Affiliation

Prince of the PrideLands [Formerly], King of the PrideLands [current]

## Physical description

### Gender

Male

Simba is the son of Mufasa & Sarabi, the mate of Nala, the father of Kopa, Kiara, and Kion, and the king of the PrideLands. He appears in all of the Lion King franchise.
The Kingdom of Krail Wikia

Krail was founded on order of The Swordlords of Rostland. The founders of Krail defeated The Stag Lord and his bandits to stabilize the region of The Stolen Lands. Upon this success the adventurer's were given a charter to create a new kingdom. Thus Krail was founded.
## Categories

The High Council - The highest ruling body of Krail

The Low Council - Council made up of 1st officers of High Council members.

Laws - The laws of the land

Timeline - Major events of Krailian history.

Player Characters - Our intreped adventurers

NPC's - Non-player characters

Organizations - Groups, guilds and churches influencing Krail.

Kingdoms - Other kingdoms interacting with Krail.

Cities and notable locations - Details on the cities stores and products of Krail

Holidays and events - Holidays and events of Krail. Some celebrated, and some not.

Cain's Journal - The world according to Cain

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