recursal/Fanatic-Fandom huggingface dataset:
The Reawakening

The Reawakening is an event that the Ashen King is attempting to enact to benefit the Kingdom of Vinheim. The Reawakening in some way requires beings known as Candidates that serve as vessels for some sort of divine power. Approximately one thousand years into the Age of Mortals the Ashen King is attempting to locate Candidates to begin The Reawakening, and he has discovered at least five including Felgrun Moltenforge.

## Speculation

* What would occur if The Reawakening were to begin is unknown, but it would likely give the Vinheians or the Ashen King some sort of tactical advantage over the Altharan Empire in the Hundred-Year War.
* The role of Candidates in The Reawakening is unknown, and it is possible that all of them are required, or only one that possesses sufficient purity.
Architects

The Architects are a fabled ancient pantheon of gods representing all aspects of life. Some believe that they united their powers to craft the vast lands and endless seas of Kaer Masalei. However, they fell to ruin when internal conflicts arose in a great war between good and evil known as the Calamity.
Klad van Glitterkit

## Vreemde digen hier! Waarschuwing!

### Songtekst: Huggy wuggy in de buggy

huggy wuggy in de buggy

Autsj baby!

HIj zit lekker in de buggy

Oh yeah!

Huggy!

Wuggy!

In de buggy!

ja, huggy wuggy zit in de buggy

Huggy wuggy in de buildin!

Huggy wuggy in de buggy!

Want...

Huggy!

Wuggy!

In de buggy!

vindt het daar zo fijn!

Een blauw monster met een glimlach

Scherpe tanden met een fles

ja hij houdt ervan

om te zitten in de buggy!

Huggy wuggy zit in de buggy!

## Bruh

tadam tadam tada da dam

Ik moet je wat verteleeeeeeeeen

iets wat heel bruh is

o ja heel erg bruh

t was gewoon bruh

Ik zag iets over pindakaas

en toen dacht ik jammie

dat was echt n bruh moment

zo bruh

oh yeaaaaah

Toen zag ik n blauw moster

met scherpe tanden in n buggy

zn naam was huggy wuggy

en hij zat in n buggyyyyy

Hij glimlachte en vroeg

wil jij wat mayonaise halen voor me

dat was echt een bruh moment

oh ja

zoooo bruh

Ik haalde wat mayo

en hij deed het op mij

Nu ben je lekkerder

dat zei hij

bruh!

Rennen rennen

bruh bruh

## Huggy wuggy in de buggy 2: in de maak

Hey

Zie je die rare gast

Hij is blauw

oh wauw

Hij zit in een buggy

en zn naam is huggy wuggy

(Huggy wuggy!)

Jaaaaaa,ie zit in een buggy

samen met ze fles

zit ie in een buggy

OHHHH YEAH

Want hij is huggy wuggy!

En hij zit in een buggy!

oh ja!

Das echt heel erg cool

Want iedereen wil wel n buggy

Een blauw monster

scherpe tanden

met zijn fles

in een buggy

alweer

voor de tweede keer!

Huggy wuggy zit alweer in een buggy

Huggy wuggy in de buggy 2!

Dahag!
Jan Wycliffe

* Chapter 1
* Chapter 2
* Chapter 3

## Biography

Jan Wycliffe was born to Joan and Ovis Wycliffe. From before Jan's life even began, he was expected to live up to the legacy his mother had set. He was raised on the edges of Val Izali, where he received training in strength based weaponry, like her mother wielded. He was also taught to worship the current Emerald Emporer, his mother being one of the oldest and most important figures on the more modern focused of the schism. As Jan grew up, these teachings and training never really resonated with him. However, in an effort to make his mother proud, he withheld these feelings and followed the path his mother set for him.

Despite not excelling in any physical attributes, Jan was sent into battle at a relatively young age equipped with heavy armor and a heavy sword suited for someone with far more strength than Jan possessed. After losing his sword wielding arm in his very first battle, Jan fled in shame to the Myrewood.

While in the woods, Jan spent months meditating about what he had been taught and what he had yet to discover. It was here where he discovered his own path and began to branch out from the footsteps laid before him. In these woods, he discovered his connection to Shivati, the first emerald emperor. It was through this worship, that Jan found inner peace. This inner peace gave Jan a new sense of purpose in his life. He decided to devote himself to protecting peoples ability to discover their own inner peace.

After returning from the woods, Jan returned to the Emerald Knights with newfound clerical powers and a new sense of purpose.
Altharan Military

The Altharan military is the defensive force of the Altharan Empire, led by the goliath Commandant Ahkein. The Altharan military is quite powerful, having been able to withstand the formidable forces of Vinheim for a century of war, but with the fall of Althara's allies the Republic of Xanten and the Principalities of Iskavhr, it is only a matter of time before the military is unable to defend against Vinheian invasion.

## Branches

* Altharan Army
* Altharan Navy
* Imperial Guard
* Emerald Knights

## Notable Conflicts

* Great Draconic Wars (victory)
* Hundred-Year War (ongoing)

## Notable Members

* Commandant Ahkein
* Ulric Ironguard
* Felgrun Moltenforge
* Jan Wycliffe
* Sir Alexander
* Lady Ikali
Candidates

Candidates are individuals that act as a "vessel" for some sort of divine power sought by the Ashen King. Whatever the Candidates are a vessel for prevents their soul from being damaged by the divine magic used by Deus. There are at least five Candidates, the fifth being Felgrun Moltenforge, and they are needed for the Ashen King's plan to enact something known as The Reawakening. Candidates have some level of "purity," and their fates are decided by the Daughters.

## Speculation

* It is unknown what the Candidates serve as a vessel for, or why it is needed by the Ashen King.
* The only known Candidate is Felgrun Moltenforge, and the statuses of the other four Candidates are unknown, but there is possibly a sixth or even more candidates out there.
* A Candidate's purity may be a measure of the power that allows them to be used to enact The Reawakening.
* The Daughters might be the judges of this purity.
Forest Spirits

The forest spirits were a group of small fae-like beings that inhabited the forest of Kalkaban. They lived in fear of the nighthares, and would only appear to strangers once any nighthares in their vicinity were vanquished. After the Emerald Knights, Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe slayed a nighthare in the mist, the forest spirits stopped hiding and led the travelers to a tunnel that took them out of the forest to safety.
Nighthares

Nighthares are demonic creatures that inhabit the mists of Kalkaban. They are monsters of formidable size and strength, with an enormous muscular rabbit body that resembles a gorilla, long ears, a fluffy tail, and no face. In place of normal facial features nighthares have one enormous circular mouth with a flower petal opening full of sharp teeth.
Skeleton Kaiju

The Skeleton Kaiju was an enormous four-armed skeletal warrior manifested by the ashen mist released by the destruction of the ashen orb in the catacombs of Nordopolica. After the mist entered the city it formed into the skeleton and began attacking everything in sight. The Emerald Knights Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe fought a grueling battle against the monster, eventually causing it to dissipate.
Altharan Nobility

The nobility is a faction comprised of Althara’s upper class, and it has deep roots in the history of Althara and its royal lineage. Within it are countless noble houses, each competing for power and influence so that they can one day lead the nobility as an advisor to the Emperor himself. Leading the nobility is House Galloway. Its head, Sir Claude, has made great strides in advancing the nobility’s influence, and although his house may come from foreign lands, they have quickly become a dominant force in Althara’s government.

## Arcane Power

Money isn’t the only reason for the nobility’s strength, as almost every noble house holds well-kept secrets of arcane knowledge. Magical training is difficult to find in Althara, as no expansive libraries open to the public exist; if one hopes to become a master of magic, they can only hope to find study through one of the noble houses, which hold their secrets tightly. Those who have grown up in the Altharan nobility will likely find themselves becoming wizards of various schools, but some houses that focus on a fusion of steel and spell might find themselves becoming eldritch knights or arcane trickers instead.

## Notable Members

* Ulric Ironguard
* Isaac Ironguard
* Claude Galloway
* Ferdinand Galloway
* Marco Thakur
* Rudra Vayu
Human-Elf Resistance

The Human-Elf Resistance was an alliance formed by the factions of humans and elves in Kaer Masalei during the late stages of the First Age to combat the dragons in the Great Draconic War. The resistance was successful when their leader Shivati vanquished the Dragon Lord Ajagar and used his Emerald Heart to reshape Althara.
Basilisk Disguise

During their trek through Raoul's Pass the Emerald Knights Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe used the corpse of a slain basilisk as a disguise to sneak past the other basilisks that swarmed the tunnels. The disguise backfired when the trio accidentally activated a dwarven runic sentry that recognized them as a basilisk and attempted to kill them before slaughtering the real basilisks.
Dwarven Runic Sentry

The dwarven runic sentry was an autonomous dwarven machine created to defend Raoul's Pass from threats. Unfortunately, when a horde of basilisks entered the tunnels and petrified all of the dwarves the machine was not activated for unknown reasons. Some time after that the Emerald Knights Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe entered the room containing the sentry while wearing a basilisk disguise and accidentally activated it. The sentry mistakenly identified the group as a basilisk and attempted to kill them, but they escaped and the sentry moved on to fighting the real basilisks instead. It was stated that many dwarven settlements possess Runic Sentries for defense.
Dragons

Dragons are a race of immensely powerful reptilian beings that inhabit Kaer Masalei. Dragons come in many shapes and sizes but generally they appear as enormous, winged reptiles that can breath fire or some other elemental force. In the First Age, dragons were by far the dominant force in the realm, until their rule was overthrown by the lesser races of mortals led by a human-elf resistance, which ushered in the Second Age. In the Age of Mortals, dragons are extremely rare and possibly extinct on the Altharan continent. The only known dragons or dragon-like beings left in Kaer Masalei are the wyverns tamed by the Vinheians, but it is possible that more still exist.
Deus

Deus is a mysterious man with an unknown purpose, powers, and origin. He wields a massive metal gauntlet. Deus is a great warrior in service to the Ashen King, tasked with locating the Fifth Candidate and possibly other Candidates. When questioned about Deus by Felgrun Moltenforge, Commandant Ahkein revealed that the military knew nothing of him, except that his extraordinary strength was like nothing they'd seen from even the mightiest Vinheian soldiers.

## History

Deus attacked Felgrun Moltenforge, Ulric Ironguard, and Jan Wycliffe in the port city of Nordopolica. He ambushed the trio by launching one of his chain gauntlets so hard that it knocked Jan hundreds of feet into a carriage. During the battle, he referred to Felgrun Moltenforge as a Candidate and a “vessel."
The Great Draconic War

The Great Draconic War was the largest and most brutal war in the history of Kaer Masalei. The war began when an alliance of men and elves led the mortal races of the realm in rebellion against their draconic overlords that had held dominion over the world since the beginning of known history. The war culminated in the resistance's leader Shivati slaying the dragon lord Ajagar, and obtaining his emerald heart. Shivati used the emerald heart to reshape the world for the mortals, ushering in the Second Age.
House Ironguard

House Ironguard was a former noble house in the Altharan Empire. Founded 400 years into the Second Age by Tarkarr Ironguard, the house remained a staple in the Altharan nobility for generations, until the underhanded machinations of Sir Claude and House Galloway led to the Ironguards' downfall. The Galloways' schemes caused the Ironguards to no longer be in good standing in the eyes of the Altharan government, and Ulric Ironguard had to disguise his name to rise through the ranks of Altharan society again.

## Notable Members

* Ulric Ironguard
* Isaac Ironguard
* Atriece Ironguard
* Tarkarr Ironguard
Kalkaban

Kalkaban is a mystical forest located on Althara's eastern coastal plain between the cities of Nordopolica and Madurai. It is a forest inexplicably made of only palm trees, and it is known for its deadly illusionary mist and the nighthares that inhabit it. Kalkaban also contained a population of forest spirits, who lived in fear of the nighthares.
Ashen Orb

The Ashen Orb was a magical object within the Nordolpolican Catacombs that appeared to be controlling the ashen mist that plagued the city. Possibly created by Deus or another servant of the Ashen King, it was destroyed by Ulric Ironguard using the rusty sword found in the dilapidated temple in the Resting Woods.
The Horse Blight

The horse blight was a scam that Eldigan and Laurent ran during their days as con men before joining the Four Suits.

## **Execution**

First, they would find a weary or lost traveler. They would chat them up, and eventually mention the "Horse Blight" that was going around. They would examine the traveler's horse and point out average qualities that indicated this horrid blight. Then, after their poor victim began to worry over their fate, they offered to buy the soon-to-be dead horse off them for a low price. Sometimes, Eldigan posed as a horse enthusiast who sought to give them a proper burial. When it was Laurent's turn, he pretended to be a doctor who wanted test subjects to hopefully find a cure.

After they bought the horse for very cheap, they would go off and sell it at a higher price to a higher bidder.
Nordopolican Catacombs

The Nordopolican Catacaombs are an enormous network of burial chambers and sewers underneath the port city of Noropolica. During the quest of the Emerald Knights Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe, the trio entered the catacombs to determine the source of a mysterious mist that was destroying ships. Inside the tunnels the knights discovered a nearly destroyed religious carving, and an ashen statue holding a strange orb. After Ulric destroyed the orb using the rusty sword a huge cloud of the ashen mist was released from the catacombs.
The First Age (Age of Dragons)

The First Age of Kaer Masalei, also known as the Age of Dragons, is the earliest known period in the realm's history. It was a period dominated by the rule of immensely powerful dragons that subjugated and controlled the weaker races of mortals. The First Age eventually came to an end when the mortal Shivati united the human and elvish races against their draconic oppressors. Their war climaxed with the great dragon lord Ajagar's demise and Shivati's procurement of Ajagar's emerald heart, the source of his strength. Shivati remade the world with his newfound power and ushered in the Second Age of Kaer Masalei, the Age of Mortals.
The Ironblade: The Emerald Flame of Althara I

The Ironblade: The Emerald Flame of Althara I is a great iron scimitar forged by Tarkarr Ironguard, the founder of House Ironguard. Passed down through the Ironguards for generations, the ancestral sword was eventually lost during the fall of House Ironguard, its final wielder being Isaac Ironguard. In honor of the great blade, Ulric Ironguard began naming his weapons after the scimitar.
Marco Thakur

Sir Marco Thakur is a dwarven noble of House Thakur that rules Madurai.

## History

Upon the arrival of 3 Emerald Knights, Felgrun Moltenforge, Ulric Ironguard, and Jan Wycliffe, Marco Thakur was made aware of a basilisks infestation in Raoul's Pass. He gave the 3 Emerald Knights a generous reward for the information and their mission
The Emerald Universe Wiki

**Welcome to the The Emerald Universe Wiki!**
This wiki is dedicated to The Emerald Universe, a sprawling world set on Kaer Masalei, focused around the Altharan Empire and it's Emerald Knights

We're a collaborative community website about The Emerald Universe that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Rusty Sword

The Rusty Sword is an ancient artifact found by Ulric Ironguard in the dilapidated temple in the Resting Woods. The sword's outward appearance was entirely unremarkable but Ulric could feel the weapon calling to him psychically, and he decided to bring the sword on the Emerald Knight's quest. When the trio was investigating the ashen mist in the Nordopolican Catacombs they discovered a mysterious ashen orb and the sword began to call to Ulric once more. He plunged the sword into the orb which cracked its rusty coating and released an enormous cloud of ashen mist from the catacombs.
Etherea

## Altharan View of Etherea

Etherea is a continent of Kaer Masalei. In relation to Althara, the continent is west across a vast ocean. Not much is known about the continent by the Altharans, other than that it is far away and it is very dangerous. Lizardfolk tribes are known to inhabit the region, and the Altharan government has sent an Emerald Knight task force to ally with the Ethereans against Vinheim.

## Description

Etherean is an island continent located in one of Kaer Masalei's large oceans west of Althara. The continent is home to six known tribes of lizardfolk spread across it: the Greenscales, Emberhearts, Blackfangs, Skycrawlers, Pondstriders, and Grayclaws, each with their own cultures and values.

## Geography

Etherea is made of of several distinct regions, each with their own unique climates and biomes. The northern section of the continent is covered by the Crimson Peaks, a large cluster of mountains controlled by the Emberhearts. The midsection of Etherea contains the Wastes of Kogorh, a peninsula controlled by the Pondstriders, the northern Jungle of Scales, controlled by the Greenscales, and the southern Jungle of Scales, controlled by the Blackfangs. The southern portion of the continent holds the island of the Silver Spires, controlled by the Skycrawlers, and the hills of Ilyccia, a peninsula controlled by the Grayclaws.

## Society

The Etherean tribes are each lead by a chieftain, the only known chieftain being Chieftess Shiva, and every decade they send champions to compete in the Trefari, which determines which tribe will rule the united continent for the next ten years. For the past thirty years the Emberhearts have dominated the tournament with their lead champion Tarkas the Iron Breaker, securing their control over the continent.
Dilapidated Temple Statue

The Dilapidated Temple Statue is a large religious carving located within the Dilapidated Temple of the Resting Woods. It depicts three figures: one armored figure with an emerald sword, one figure clad in emerald robes, and a robed figure in the center holding up an emerald orb. The one in emerald robes is labeled “Shivati”, but all other words and details of the statues (including their faces) are too worn away to know anything else. Felgrun Moltenforge could tell that the statue was almost 1000 years old.

The Dilapidated Temple statue is virtually identical to a statue found by the Emerald Knight trio in the Catacombs of Nordopilica, except far less damaged and weathered.
Lord of the Undermountain

The Lord of the Undermountain is a title given to the elected leader of the Republic of Xanten. The Lord of the Undermountain is little more than a figurehead to the people of Xanten. Seeing little value in worshipping a ruler, the Lord’s tasks to organize the numerous trading companies exploring Xanten’s depths are far more important than appearing as an otherworldly demigod with magic blood.
Basilisks

Basilisks are enormous reptilian monsters with the ability to petrify other beings through their gaze. During the quest of Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe, the three Emerald Knights encountered an infestation of basilisks that had decimated the population of Raoul's Pass, turning its dwarven inhabitants to stone. The knights fought and killed a basilisk which almost succeeded in petrifying Jan, and then used its corpse as a disguise to sneak past the rest of the beasts.
Session 0 of the Emerald Knights Saga

## Summary

Approximately 1000 years into the Age of Mortals, Ulric Ironguard, Felgrun Moltenforge, and Jan Wycliffe meet for the first time. Their mission is to investigate Sir Rudra Vayu's estate for evidence of him casting dark magic.

The trio travels from Val Izali to the Myrewood and arrives at Rudra's mansion, which is surrounded by a large stone wall. They scale the wall, with Felgrun receiving help from his taller companions. Entering through the back the group checks the house's rooms for suspicious activity, and Jan discovers a book of evil that calls for him to keep it. They stow the tome in Felgrun's storage chest and proceed to the second floor of the mansion, where they hear a noise coming from underneath a bed. Felgrun kicks the bed over, and a white snake slithers out from the darkness. Jan attempts to smash the snake to death with his shield, but he misses and the snake attacks him with a venomous bite that leaves him within an inch of his life.

Investigating further, the group enters the door of a large study flanked by two silver suits of armor. The suits suddenly animate and reveal themselves to be controlled by masses of white snakes before being defeated in the ensuing battle. After checking the study for further clues, the trio discovers a banging noise coming from a trapdoor beneath the floorboards. They open the trapdoor only to be greeted by a flood of writhing snakes that slither out of the hole. The trapdoor leads to a series of dark ash-covered tunnels filled with experimentation chambers located beneath the manor.

The group follows the tunnels to a large circular room containing Sir Rudra, who is speaking dark arcane incantations. Rudra monologues for a bit before two more white snakes appear from his sleeves and he begins to attack the trio. The fight is intense but Ulric, Felgrun, and Jan are victorious, with Jan striking the killing blow against Rudra. After storing one of the snakes in Felgrun's chest as evidence, they leave the estate and encounter Sir Alexander, who congratulates them on their success and reveals that their mission was just a test to see if they were worthy of becoming Emerald Knights.

They all travel back to Val Izali for the knighting ceremony, and the group discovers that they were all nominated by various officials that are close to them. Ulric was chosen by Commandant Ahkein, and Felgrun and Jan were chosen by Archbishop Myril. After sharing some heartfelt words with their mentors, Emperor Shastra himself knights the trio, and proclaims them to be Emerald Knights of the Altharan Empire.

## NPCs Encountered

* Sir Rudra Vayu
* Sir Alexander
* Commandant Ahkein
* Archbishop Myril
* Claude Galloway
* Emperor Shastra

## Monsters Encountered

* White Snakes
* Snake-Controlled Armor

## Items Gained

* Dark Magic Tome
* Snake Corpse
Eg iets gewoon

Wereldklas,technasium,sportklas

Wereldklas: in de tweede klas van de mavo kunnen leerlingen kiezen voor een zogenaamde wereldklas. Hier leren zij over de grenzen van ons land kijken door mee te doen aan internationale activiteiten en projecten en contacten met leeftijdgenoten in het buitenland. Er is extra aandacht voor Engelse spreek- en leesvaardigheid

Technasium:Zoeken naar oplossingen voor échte problemen van échte opdrachtgevers. Het Technasium is voor leerlingen die graag willen onderzoeken en ontwerpen. Dat doen zij bij het vak O&O. Samen met klasgenoten wordt in groepjes gewerkt aan verschillende projecten.

Sportklas:In de sportklas krijgen leerlingen naast de gewone lessen extra sportlessen. Sport is meer dan bewegen alleen. Sport heeft ook een organisatiekant; leerlingen leren denken in kansen, moeten samenwerken, organiseren en improviseren, leiding kunnen geven en de spelregels kennen.Op een sportieve manier naar het diploma!
Essentials (F04)

**Fallout 4 essentials** explores core mods, that you must have, to improve your Fallout 4 playthrough.

Similar to Gears of War, get Take Cover mod for a more strategic approach.

 File:Take Cover.png
Fly in the air *without* Power Armor, using CROSS Jetpack. Gives sprint and jump boosts while slowing time during gunplay.

 File:Cross Jetpack.png
Remember Splinter Cell? Now you can do stealth kills from behind with Sneaky Kills mod.

 File:Sneaky Kills.png
Recruit any NPC with Sharing and Caring Companions mod as an alternative to FCOM.

 File:Sharing and Caring.png
## Advanced

For veteran players who are sick of starting at Sanctuary Hills every time, and want to change up their experience at every start.

 File:Start Me Up.png
Voor Lynx

Je nieuwe plot

Lynxkit werd wakker van gegrauw. Ze sprong haar nest uit,haar donzige vachtje overreind van angst. Zou er een gevecht zijn? Zo langzaam mogelik trippelde ze naar de uitgang van de kraamkamer. Haar ogen werden groot. Nee. Dat kon niet. Maar toch was het zo. Regenstom,een lieve oudste,stond ineengedoken. En haar vader stond voor haar,met een bloeddorstige blik in zijn ogen. Regenstom had een snee die van haar schouder tot haar rug liep. Die bloedde hevig. Haar vader,Wolfvacht,had bloed aan zijn klauwen. Dat betekende maar een ding. Haar vader stond op het punt Regenstom te doden en zijn clan te verraden.
Werkstuk warrior cats

De Warrior cats faniction wiki is gemaakt door een warrior cats fan genaamd Goudvacht (gebuikersnaam). Het doel van de wiki is dat je warrior cats verhalen kan schrijven. Nu,7 jaar later,zijn er meer dan 300 mensen actief. Ik kwam erbij op 6 Juli 2021. Aangezien Goudvacht ondertussn is gestop,word de wii nu beheerd door mensen met de gebruikersnaam Morgenpoot,Moonkitty,Donderslag en Withart. Zonnepoot,die hier ook een hele lange tijd aan heeft gewerkt,is toevallig 14 juni gestopt.

Kersendauws keuze is niet mijn enige verhaal op deze wiki. Ik ben ook de make an Lotsbestemmingen,een verhaal waar je je warrior cats naam kan zeggen en ik je een hoofdpersoon in mijn verhaal maak. Bijvoorbeeld: "ik wil graag een grijze kitten zijn genaamd Pluiskit die erg avontuurlijk is." Het volgende Hoofdstuk komt Pluiskit voor als hij de adere hoofdpersonen een handje (pootje) helpt. En ik heb ook een verhaal genaamd Rare keuzes,waar je het verhaal zelf bepaald (Bijvoorbeeld: "Wil je dat Liaankit de zwerfkat helpt? Ga dan naar hoofdstuk 3. WIl je at ij hem negeert? Ga dan naar hoofdstuk 4),maar dat verhaal is niet zo populair.

Bronvermelding:

Mijn hoofd

https://nl.wikipedia.org/wiki/Warrior\_Cats#:~:text=Warrior%20Cats%20(Engels%3A%20Warriors),bestaan%20telkens%20uit%20zes%20delen.

https://warriorcats.fandom.com/nl/wiki/Taalgebruik

https://nl.wikipedia.org/wiki/FANDOM

https://warriorcatsfanfiction.fandom.com/nl/wiki/Lynxsnoet/\_Kersendauws\_keuze
Raoul's Pass

Raoul's Pass is a dwarven mine under the Red Mountains in the Altharan Empire.

## History

In session 1 of the Emerald Knight Saga, Felgrun Moltenforge, Ulric Ironguard, and Jan Wycliffe entered Raoul's Pass and discovered an infestation of basilisks in the mine and that all the dwarves were turned to stone. They slayed a basilisk and used its body as a disguise before unintentionally alerting an inactivated dwarven sentry that tried to kill them.

After leaving the mine, the 3 Emerald Knights informed Marco Thakur of the infestation.
Main Page

== Welkom ==

Welkom op deze wiki! Ik ben Lynxsnoet en erg blij je hier te zien. Ik hoop dat je het hier leuk gaat vinden!

## Waar is deze wiki voor bedoeld?

Zoals de naam luid,is deze wiki bedoeld voor kattenverhalen. Maar dat niet alleen! Je mag hier eigenlijk van alles (behalve de regels overtreden). Er zijn hier ook een hoop klads te vinden. Veel plezier hier!

Pootje van Lynxsnoet,het beheer

## Pagina van de dag (Binnenkort)

PlaceholderPagina van de dag,komt binnenkort

Hier zijn de regels:

* Regels
Salamander

The **Nehenyazu** are a race of salamanderfolk found on the island of *Aureia* in  the Red Isles. They are closely related to the Ryesi of the coasts. They were first discovered by Cor Gŵn explorers in the 11th year of the 4th Era, fifty-four years prior to the events of the Red Isles campaign.

## Salamander Lore

### Physical Description

* Northern Air Tribe (Yellow, Riddleswort)
* Southern Leaf Tribe (Red, Biggswamp)
* Central Void Tribe (Violet, Akheton)
* Southern Water Tribe (Blue, Littleview)
* Eastern Rock Tribe (Orange, Buzzbeetle)

### Language

The Salamander language is hard to speak for Humans, as they lack the reptilian physiology required to make most sounds, but approximations can be made.

### Names

Salamander have - first names that relate to -. Traditionally, Salamanders have four surnames, tracing both their matrilineal and patrilineal lines.

* **Masculine:** –
* **Feminine:** –
* **Neuter:** –
* **Surnames:** –

## Creating a Salamander Adventurer

### Height and Weight

Height
 Female

Weight
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Altharan Empire

The Altharan Empire is a nation within Kaer Masalei. It is bordered to the north by the Xanten Republic and to the east by the Kingdom of Vinheim. They are currently at war with the Kingdom of Vinheim. They were allied with the Principalities of Iskavhr and the Xanten Republic before both were defeated by Vinheim. Its capital city is Val Izali.

## Origin

The Altharan Empire was founded by Shivati, the first Emerald Emperor, after Shivati united the humans and elves of Althara against their draconic oppressors. The lord of the dragons, Ajagar, was defeated by the combined strength of the humans and elves. After Ajagar was defeated, Shivati took his emerald heart and used it to reshape the land into the lands of Althara as they are today.

## Geography

The Altharan Empire lays claim to the Glimmering Plains, the Red Mountains, the Misty Forests of Kalkaban, where one is said to see the darkest aspects of their mind take form, and the Forskaen Isles of Bayadun, where even Vinheians dare not cross.

## Emerald Emperor

Since its creation, Althara has been ruled by an Emerald Emperor, a hereditary title passed down through those that are said to possess the royal blood of Shivati. Though no others have followed Shivati in ascending beyond the mortal world, the draconic magic coursing through their veins imbues them with immense mana, health, and wisdom. The current Emerald Emperor is Emperor Shastra, sixteenth of his line.

## Nobility

The nobility has deep roots in the history of Althara. There are countless noble houses, each competing for power and influence. Leading the nobility is House Galloway. Its head, Sir Claude, has made great strides in advancing the nobility’s influence, and although his house may come from foreign lands, they have quickly become a dominant force in Althara’s government. Almost every noble house holds well-kept secrets of arcane knowledge. Magical training is difficult to find in Althara without the support of a noble house.

## Military

The Altharan Military is renowned for it's swordsmanship and horseback riding. It is lead by Commandant Ahkein. The Empire also has an elite group of soldiers known as the Emerald Knights.

## Religion

The worship of Shivati is the dominant religion in the empire. The Church of Emerald Skies leads the worships of Shivati and has a great influence on the people of Althara's people. The Church is lead by Archbishop Myril.

## Society

The Altharans are a proud people with great faith in their Emperor and his military strength, even if the war against Vinheim may seem unwinnable. The majority of Altharans are Human, though there are also a high number of Elves, especially within the Church. A recent influx of Xantenian refugees from the fall of the Xanten Republic has resulted in a growing population of Dwarves, along with any Orcs from the Principalities of Iskavhr that have chosen not to cross the Great Desert to the South.
Hdh

Supermarkten. We gebruiken ze al meer dan 50 jaar. En we hebben ze ook hard nodig,want dit is hoe we eten en drinken kopen. Vroeger gebruikten we kruideniers,marktkraampjes en meer. En daarvoor moesten we het zelf verbouwen!

De eerste echte supermarkt van Nederland kwam in 1955 opgericht door Dirk Kat. De eerste zelfbedieningzaken waren er echter al in de eerste wereldoorlog. De eerste in Nederland werd opgericht in 1946,door Chris van Woerkom.En de grootste supermarktketen is de Walmart,opgericht door Sam Walton in 1962. In totaal heeft de Walmart 11.400 wikels in 26 landen.
Felicette

Ik ben Félicette,de eerste kat in de ruimte. En ik ben hier om alles te vertellen over mijn ruimtereis!

Ik zatvsamen met andere katten eten te zoeken in straten van Parijs tot iemand,een dierenhandelaar,me oppakte. Ze verkocht me aan de overheid.  Ik weet niet wat er toen gebeurde,maar ze gaven me een spuitje en daarna hoorde ik dat ik permanente elektrodes in mijn hoofd had. Daarna mocht ik trainen met 14 andere katten. Mijn beste vrienden waren
Shivati

Shivati was the first Emerald Emperor and founder of the Altharan Empire. Upon his death, some believe that he rose to Godhood.

## History

Shivati came to prominence when he united the humans and elves of Althara against Ajagar. After defeating him, Shivati took his emerald heart and used it to reshape the land into the lands of Althara.

## Worship

Worship of Shivati is almost entirely centered in the Altharan Empire with the Church of Emerald Skies dedicated to him.
Silversword Princes

The Silversword Princes lead the territories of the Principalities of Iskavhr before their defeat by the Ashen King of Vinheim. They are all descendants of the legendary King Judar. Each of the Princes views themselves as the rightful heir to the throne, however none could expand their power over the entirety of Iskavhr before it fell to the forces of Vinheim.

After the fall of Iskavhr, some princes fled North into the Altharan Empire, but the majority fled South, hoping to cross the Great Desert. There fate is currently unkown.
Prima Doll: Youkoso Kuronekotei e

*Prima Doll: Yōkoso Kuronekotei e* (プリマドール ～ようこそ黒猫亭へ～, *Prima Doll: Welcome to Kuronekotei*), is a spin-off of the Prima Doll series illustrated by Daiko Toda, began serialization on the *Comic Bushiroad Web* platform on August 12, 2022.

Yuriko Asami, who previously drew the Angel Beats!: Heaven's Door and Angel Beats! -The Last Operation for Visual Arts/Key's Angel Beats! project, will draw the manga. The second manga, Prima Doll: Welcome to Kuronekotei (プリマドール ～ようこそ黒猫亭へ～, Prima Doll: Yōkoso Kuronekotei e), will run on the Comic Bushiroad web manga site. Daiko Toda will draw the manga.
Lucy's D&D World Wiki

*Full many a wonder is told us in stories old,*
*of heroes worthy of praise, of hardships dire,*
*of joy and feasting, of weeping and of wailing;*
*of the fighting of bold warriors, now ye may hear wonders told*

**— Nibelungenlied**

This is the wiki for my in-progress D&D 3.5PF/5e setting. All future lore and homebrew mechanics will be stored here. Remake of my original wiki: Gods & Kings: Endless War (2015-2020). Much of the Rules and Lore on this wiki are outdated, and quite frankly embarrassing, but it was a huge milestone in my time as a GM, as well as a time capsule of sorts for my teenage years.

All future Fantasy RPG shenanigans will be documented here.

THE WORLD OF PYRIN

REGIONS

 **THIS WIKI IS A** **WORK IN PROGRESS**
**CURRENTLY AT** **<3%** **COMPLETION**

Please help contribute to minimise the GM's workload!
Tarkarr Ironguard

Tarkarr Ironguard, born Tarkarr Doomhand, was the founder of House Ironguard. Standing 7 feet tall and wielding his signature longsword The Doomblade, Tarkarr was a mighty warrior who served as the captain of the Imperial Guards during the reign of the Emerald Emperor of that period. His strength in battle and tough skin earned him the nickname "The Iron Guard." After being wounded during an assassination attempt on the Emperor, Tarkarr retired and decided to work to increase his family's status. As "Doomhand" was off-putting to other nobles and potential wealthy partners, he adopted his old nickname and founded House Ironguard.
Dante

Dante is the only sailor to survive departing from Nordopolica during the scourge. He informed Felgrun Moltenforge, Ulric Ironguard, and Jan Wycliffe of ghostly apparitions that attacked the ship and crew. He survived by hiding while this was occurring, listening to their screams. Due to this trauma, he has retired from sailing and relegates himself to drinking in the taverns of Nordopolica. While waving to the Emerald Knights as they left for Etherea on the Aurora, Dante fell in a drunken stupor off of the pier in Nordopolica, possibly drowning.

## Trivia

* Dante could be a reference to Dante, the main character of the Devil May Cry series. He could also be a reference to the poet of Inferno
Scaci

**3.PF Content Notice**

This article contains rules relating to the 3.5 Edition of Dungeons & Dragons.

 Please click ***here*** to visit the 5e version of this article*.*

## Pangofolk

### Language

The Scaci are a very blunt, straight-to-the-point people. Their language, Scacimga, in their tongue, has built-in "emotives" that convey the tone of a sentence from start to end. Ranging from sincerity, mocking, irony, sarcasm, indignation, and more, these context clues are built into the language, so everyone is always on the same page about tone. Using the emotives "ironically" can make other Scacimga speakers confused or angry with you.

The language itself is very harsh and consonant heavy, with the only vowels being /ɨ/ and /a/ which can be reduced to [ə] and [e] respectively based on stress and if they are adjacent to other vowels.

### Names

Common Names: Ivrhi, Birmi, In'ash, Lliclicwig, Zah, Jallwi, Midinvazz.

## Playing a Scaci

* **Attribute Adjustments:** +2 CON, +2 WIS
* **Type:** Monstrous Humanoid
* **Size:** Medium
* **Speed:** 20 feet
* **Darkvision:** 60 feet
* **Natural Armour:** +4
* **Natural Weapons:** 1d4 Claws
* **Tunnel Vision:** You can see no more than 60 feet in high or low visibility conditions
* **Languages:** Scaci, Tsem

Choose any two of the following:

* **Climber:** 15 foot Climbing speed
* **Defence Manoeuvres:** You gain +10 speed after using the Disengage action
* **Subterranean:** 15 foot Burrowing speed. Can only burrow if one hand is free
* **Defence Curl:** You can roll into a ball for +2 AC. In return, you cannot move but gain +4 to all FORT saving throw rolls. You have -4 to all REF saving throws. All attackers receive 1d4 Piercing damage upon contact with you.
* **Limited Tremorsense:** While underground, gain 20 feet of Tremorsense
Classes

## Reworks

All Tier IV and V Classes will eventually be reworked for balance reasons. The following temporary fixes can be appended in the meantime:

### **Barbarian:**

* Gain Good REF saves (Follow FORT progression)

### Bloodrager

* Good WILL save
* 0 spells per day of new spell level one level early (can only cast with bonus spells), and learn +1 spell of that level
* +1 spell known per spell level after knowing normal maximum spells known for two levels.

### Cavalier

* d12 Hit Die
* Good REF and WILL save
* Bonus Feat at 3rd Level.

### Gunslinger

* 6+INT skills/level
* Diplomacy, Sense Motive are class skills

### Fighter

* d12 Hit Dice
* Good REF save
* 4+ skills/Level
* Acrobatics and Knowledge (Local) are Class Skills
* Bonus feat at level 3

### Paladin

* +1 spell per day at each level
* Add 1 use of Smite Evil per day
* Channel Energy at full class level
* 4+ skill ranks per level, add Intimidate and Knowledge (History) as Class Skills
* +2 spells per day at each level.

### Ranger

* +1 spell per day at each spell level
* 8+ skill ranks per level, add Acrobatics and Knowledge (Local) to skill list
* +2 spells per day at each spell level
* Hunter's Bond with allies can be used as a Swift action 3 + wisdom modifier times per day
* Hunter's Bond with Animal Companion allows any animal available to Druids
* Hunter's Bond with Animal Companion at full class level

### Slayer

* 8+ skill ranks
* Can Sneak Attack any target threatened by an ally or Shaken target
Mount Auerbach

Mount Auerbach, also known as "Heaven's Reach," is a violently active volcano and the tallest mountain on the Altharan continent by far. It is positioned in the northernmost part of the Red Mountains in Eastern Xanten. As a natural place for the dwarves to work their craft, the Xantenian capital city of Holstein lies at its feet.
Languages

* **Common:** A constructed tradespeak created from Gothic, Elvish, Dwarvish and Draconic in the Third Era
* **Draconic:** The language of the Dragonborn
* **Magii:** The fractal language of the words of power

### Valen

* **Gnoll**
* **Goblin**
* **Gonderese:** The language of the Gonder and other locals of Gonderland
* **Gothic (High):** The language of the Imperial Humans
* **Gothic (Low):** The language of the Humans of Vestren
* **Grippli:** The language of the frogfolk of Gonderland
* **Kenku:** The language of the Kenku of the Keys Archipelago
* **Orcish:** The language of the Wild Orcs of Zambara and the eastern Heartlands
* **Ostlandic:** The language of Ostland, a large strip of land on Valen's eastern coast
* **Vimyish:** The language of the citizens of Vimy, a constitutional Empire on Valen's southern coast

### Aur y Hod

* **Ryesi:** The language of the Koer Kokh Reptilians
* **Scaci:** The language of the Scaci people
* **Siamor:** The language of the Siamor of the south
* **Tsemspeak:** The psychic language of the Tsem

### Lynnatar

* **Dwarvish:** The language of the Dwarves
* **Elvish:** The language of the Wild Elves
* **Gnomish:** The language of the Gnomes
* **Khepri:** The language of the a'Meradi Outsiders
* **Meradi:** The language of the Halflings and other locals of The Badlands
* **Terrran:** The language of the Pygmies
* **Varaani:** The language of the Varaani peoples

### Norhaus

* **Gelan:** The language of the Glacies
* Giantish
* Nornish

### Pallos

* Hadozee
* Sea Orcish

### Stygia

* **Abyssal:** The language of the Demons
* **Ignan:** The language of the Ifrits
* **Infernal:** The language of the Devils
* **Necril:** The language of the Living Dead
* **Netherish:** The language of the Daemons
* **Undercommon:** The language of the Deep Dwellers

### The Feywilds

* **Aklo:** The language of the Primordials and their chaos spawn
* **Protean:** The language of Chaotic Outsiders such as Proteans
* **Shadar:** The language of the Caligni and other Darkling races
* **Sylvan:** The language of the Sylphs and Fey
Prima Doll

**Prima Doll** (〈プリマドール〉, Purima Dōru) is a Japanese multimedia project created by Key and Visual Arts in October 2020, which also includes toy figurines by Kotobukiya, a short story serialization and a web novel. A 12-episode anime television series by Bibury Animation Studios aired from July to September 2022. is a Japanese media project created by Key and Visual Arts in October 2020, which also includes toy figurines by Kotobukiya, a short story serialization and a web novel. A 12-episode anime television series by Bibury Animation Studios aired from July to September 2022.
Prima Doll New Order

Prima Doll New Order is one of the two mangas of Prima Doll series.

A four-volume kinetic novel series written by Tōya Okano is in development by Key. The franchise is also expected to get two different manga adaptations. The first is Prima Doll New Order (プリマドール New Order, Purima Dōru New Order), which will run under Kadokawa's Dengeki G's Comic manga label on the ComicWalker ComicK and NicoNico Seiga websites.
Houkiboshi

**Houkiboshi** (箒ほうき星ぼし) is a doll serving as a chef at Kuroneko-tei.

## Appearance

Houkiboshi has sky blue hair and red eyes.

She wears a navy blue choker with a star, deep navy astrological-themed kimono with a white apron, and dark blue high-heeled shoes.

## Etymology

* **Houkiboshi** means "broom" (箒) (**houki**) and "star" (星) (**hoshi**/**boshi**).
Prima Doll Wiki

## Welcome

Welcome to the **Prima Doll Wiki**, metal statues which resemble living human rights.

They understand the mind and have an inner voice.

The Kuroneko-tei Library is a hub for information on Key's upcoming multimedia franchise Prima Doll. We are currently under construction, and any contributions are much appreciated!

## Characters

HaizakuraKarasubaGekkaHoukiboshiRetzel

## Links

**Official Links**

* Anime Website JPN

**Others**

* MyAnimeList
* Anime News Network (anime)

TV Anime
* *7th Time Loop: The Villainess Enjoys a Carefree Life Married to Her Worst Enemy!*
* *Akuyaku Reijou Level 99: Watashi wa Ura-Boss desu ga Maou dewa Arimasen*
* *Ao no Exorcist: Shimane Illuminati-hen*
* *Banished from the Hero's Party, I Decided to Live a Quiet Life in the Countryside Season 2*
* *Boku no Kokoro no Yabai Yatsu*
* *Bottom-Tier Character Tomozaki Season 2*
* *Cardfight!! Vanguard: Divinez*
* *Cherry Magic! Thirty Years of Virginity Can Make You a Wizard?!*
* *Chou Futsuu Ken Chiba Densetsu*
* *Classroom of the Elite III*
* *Delicious in Dungeon*
* *High Card Season 2*
* *Hokkaido Gals Are Super Adorable!*
* *Ishura*
* *Kingdom 5th Season*
* *Mahou Shoujo ni Akogarete*
* *Mashle Season 2*
* *Metallic Rouge*
* *Mato Seihei no Slave*
* *Momochi-san Chi no Ayakashi Ouji*
* *My Instant Death Ability Is So Overpowered*
* *Sengoku Youko*
* *Shaman Kings: Flowers*
* *Solo Leveling*
* *Synduality: Noir Part 2*
* *Tales of Wedding Rings*
* *The Fire Hunter Season 2*
* *The Foolish Angel Dances with the Devil*
* *The Unwanted Immortal Adventurer*
* *The Weakest Tamer Began a Journey to Pick Up Trash*
* *Tsuki ga Michibiku Isekai Douchuu Season 2*
* *Urusei Yatsura Season 2*
* *Witch and the Beast*
* *Yubisaki to Renren*

TV (Multiseason)
* *Captain Tsubasa Season 2: Junior Youth-hen*
* *Frieren: Beyond Journey's End*
* *Hirogaru Sky! Precure*
* *Ragna Crimson*
* *Shadowverse Flame: Seven Shadows-hen*
* *Shangri-La Frontier*
* *The Apothecary Diaries*
* *Yu-Gi-Oh! Go Rush!!*

ONA
* *Ensemble Stars!! Tsuioku Selection Checkmate*
* *Great Pretender: Razbliuto*
* *Monsters: 103 Mercies Dragon Damnation*

OVA
* *My Happy Marriage: Watashi no Shiawase na Katachi*

Specials
* *Classroom for Heroes Specials*

Film
* *Dead Dead Demons Dededede Destruction*
* *Haikyuu!! Movie: Gomisuteba no Kessen*
* *Kizumonogatari: Koyomi Vamp*
* *Mobile Suit Gundam SEED Freedom*
* *Oomuro-ke*

*[Edit this list]*

Noragami
My Dress-Up Darling
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