The System: Ultimate

## Opening Sequence

*The System: Ultimate*, is the tenth season of The System and the only season not involved in a trilogy. This season's theme was based around popular crossover fighting game *Super Smash Bros.* The Project Title for this season was Project Endgame.

## Twists

* **Returning Players**: The season would be solely consisting of returning players from past seasons who had achieved "All-Star" status amongst their fellow contestants.
* **Stages**: Each Round would reference a past season of *The System* either by a twist or Mission from that game.
	+ **Round 1**: Like in *Cyber* the Top 3 and Bottom 3 Mission placements were made public, and contestants received a free Level 1 Black Modifier in a flash sale.
	+ **Round 2**: Like in *Hyrule* contestants would experience their own unique Live Nights, in turn kicking off the DLC twist.
	+ **Round 3**: Like in *Washington, D.C.* hyperlinks were hidden in the rules for a later to be revealed twist, which would eventually lead them to **The Cheat Code** in Round 4.
		- **The Cheat Code**: If played, all votes from the previous Chamber would be made public.
	+ **Round 4**: Like in *Hope's Peak High* contestants were given a break from the Stages twist, since no season-long twist occurred.
	+ **Round 5**: Like in *All-Stars* the **All-Skill** twist was in effect in a limited capacity, doubling the cost of modifiers for the round.
	+ **Round 6**: Like in *The Sixth Night* the **Taboo** twist was in effect, meaning the first contestant who met a certain condition would be sent into the Chamber as long as they weren't already in there by popularity. No one met the condition during Round 6.
	+ **Round 7**: Like in *Weirdmageddon* the modifiers were *weird* this round, with pink and black modifiers having their effects reversed. In addition **Live Night #2** was a chamber based on **Revenge Nominees**.
	+ **Round 8**: No twist *Legend Of The Burned Tower* was able to be adjusted and implemented for the round, thus contestants were given a break from the Stages twist.
	+ **Round 9**: Like in *North Moore Street* the **Poltergeist** twist was in effect, meaning if a contestant answered a question first during the Witching Hour, they would become the Poltergeist for the round and have the ability to possess a contestant steal someone's vote from the other team for the round. If the possessed guessed who stole the vote correctly, they would get their vote back and steal the Poltergeist's vote.
	+ **Round 10**: The Stages Twist officially came to an end, however only Level 1 and 4 pink and black modifiers were made available in the shop this round.
* **DLC Contestants**: Starting Round 2, a new returning player would compete for a spot in the game in a Mission of their choosing against a current contestant. Win and the DLC contestant would become an official part of the cast with a limited amount of prisms. If the current contestant won they would receive bonus prisms and no one would enter the game.
* **Two Contestants Play As One**: Bill M. & Eric T. would be playing together as a single contestant known as C-SPAN, named after their alliance back in *The System: Washington, D.C.*. The duo would alternate who would compete in each Mission, but would spend prisms, vote and go in the Chamber together.
* **Live Night #1 & 2**: Following the third and fifth elimination, everyone was given the same amount of prism vouchers, followed by a spending period, the 3 lowest popularities were placed in The Chamber and another contestant was eliminated before the end of the night.
* **The Purge**: Taken from *The System: Mini*, in Round 6 instead of only one contestant, the two with the least votes would be eliminated, in the event of a tie for the most votes to save, those two would be eliminated instead.
* **Live Night #3**: For the second live night, the first three eliminated jury members each had the ability to place one of the remaining ones in The Chamber. By the end of the night, one more contestant would be sent packing.
* **Live Night #4**: For the third live night, no challenge took place, and whomever had the lowest Overall Popularity would go into the chamber for the round. At the end of the night another contestant would be sent packing.

## Trivia

* With the duration of the season being 26 days, this became the longest season of The System.
* This is the first season to have multiple players enter the game late on different days, instead of Day 1 or 2 like in *All-Stars*.
* This season is the first to have a nine person jury.
* This season has the only Final Chamber where time was not a factor, and instead based on a points system.