Barony of Ar May

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**
 **Location**

The **Barony of Ar May** is a picturesque island located within the Kingdom of Stormwind, known for its beautiful landscapes, vibrant flowers, and expertise in herbalism. Founded in 626 K.Y., this barony is under the noble rule of Sir Ala'theas, the head of House Whitemourn, which broke off from House Duskmourn due to Ala'theas's loyalty to the Alliance.

## Current Status

**Food:** Plentiful

**Serfs:** Ninety-three

**Wealth:** Impoverished

**Conflicts:** Piracy and Undead, cause of undeath is currently unknown.

**Fieldable Soldiers**: Six men-at-arms, twenty-two levies, one knight and a trained squire.

## Culture

The people of Ar May are deeply connected to nature and take great pride in their expertise in herbalism. They are renowned for their warm hospitality and often extend their knowledge of medicinal herbs to travelers in need.

### Religious Beliefs

The residents of Ar May follow the teachings of the Church of the Holy Light, but they also hold a deep reverence for the natural world. They believe that the Light shines through all living things, and they honor Elune, the Moon Goddess, for her guidance in their herbal pursuits.

### Local Holidays

One of the most cherished local holidays in Ar May is the "Blossom Festival," celebrated during the spring equinox when the flowers are in full bloom. It is a time of feasting, dancing, and offering gratitude to the land for its bounty.

## Economy & Resources

Ar May's economy revolves around herbalism and the trade of rare and exotic flowers. The barony's skilled herbalists cultivate herbs and flowers prized for their medicinal and alchemical properties. These valuable resources are sought after throughout the kingdom. Due to the soil's unsuitability for crops, the barony relies heavily on herbalism for sustenance.

## History

### Founding

Ar May was established in 626 K.Y. when House Whitemourn, a breakoff house from House Duskmourn, received a royal charter from the Stormwind Law. Its unique focus on herbalism and flower cultivation set it apart from other holdings in the region.

### Destruction

In the past, Ar May faced a minor war with a band of robber knights who sabotaged its most fertile soil, leading to a significant loss of arable land. Additionally, during this conflict, their most beautiful building, a chapel, was reduced to ruin, serving as a somber reminder of the struggles faced by the barony.

### Present Day

Today, Ar May continues to flourish as a center of herbal knowledge and trade, despite its economic challenges. Its residents take pride in their ability to coax beauty and life from the most unforgiving of soils.

## Settlements

### Manor of Ar May

The seat of House Whitemourn, the head of the house not having been back to rule in over three years.

### Ar May Village

The heart of the barony, where herbalists and traders gather to prepare and distribute their valuable goods.

### Roseguard Outpost

The guardians of Ar May Island, they don't have many men but have become experts at slaying undead and choking out piracy.

### Sunblossom Hamlet

A serene settlement dedicated to the cultivation of sun-loving herbs and it's iconic red maple trees, occasionally attacked by undead.

## Houses

House Whitemourn: The ruling house of Ar May, known for their deep knowledge of herbalism and stewardship of the barony's unique resources, current title holder is Ala'theas Whitemourn.

House Petalwood and House Verdantbrook: Noble houses dedicated to the cultivation of flowers and herbs; their men at arms serve House Whitemourn in trade and protection. These are lands are held by Sir Dustin Petalwood and Sir Loras Verdantbrook, both young knights and both openly attempting to lay claim to the barony.