Rou'Shir

## **Rou'Shir, The Dreadnought**

Rou'Shir is a kharr adventurer of a giant posture and even bigger heart. He's unbelievably strong, and his kharr abilities allow him to grow a black chitin armor over his upper body, sparing him from the need of wearing an actual armor or even dodging his opponent’s strikes. Rou fights with his giant broadswoard named Ka'Hra Raff (which roughly translates as The Shattering Claw), a blade so heavy that barely anyone can even carry it. The sword was chiselled from a spine of a giant sand worm he killed, and it’s durability greatly increased by an alchemist from Sift'u'Maru.

With his black armor and a blade breaking through everything, Rou is a fearsome juggernaut known across the entire desert and beyond, as even the King of Seru is aware of his deeds. He fights not for money or fame, but for the thrill of a fight, seeking a challenge in the first place, but never refusing to take a fight that could save someone’s life and well-being. He is known for taking many gangs of human exiles who harassed the locals all by himself, fighting off a dragon who tried to take an oasis all for themselves, and even doing what nobody else dared before, and what is a thin line between bravery and suicide - going into the sandstorm and slaying the sand worms.

To anyone who he’s not actively trying to bludgeon into oblivion, Rou’Shir can be the best pal they ever meet. He’s a friend of many more or less important figures, like The Warper himself, Khaak’Raff guildmaster Uro’Saru, and even a Satran archaeologist Libvell.

## **Story**

Some live just to survive. Some live fearing the future, some even don’t take it into consideration. And then, there are people like Rou’Shir, who live like there is no tomorrow.

Even as a child Rou never hesitated to join a fight, standing against bullies on multiple occasions. His peers loved him for that, and he enjoyed both popularity and the joy of smashing down anyone who opposed him. As an adult, he keeps on fighting, and the desert is never running low on things to fight - there is always some bloodthirsty beast living among the dunes, or at least a thug who thinks too highly about himself just because he can use a knife. Depending on where you ask, people will have different things they adore him for.

He came to attention of The Warper, after repelling a giant sand worm who dug under the Sift’u’Maru, with the demon offering his help if Rou ever needed it, and has fought the dried undead horde in Poshh’Uh back to back with Uro’Saru, and despite rejecting her offer of joining the guild, he visits her any time he’s in the area. He helped humans too, joining human archeologists, to whom he was introduced by Uro, on multiple excavation projects on the spectre ruins buried in the desert. As years passed, Rou even visited the human land on the south a few times, where white clouds cover the blue sky. He fought their monsters, saw their ruins, slain their undead and found the human alcohols the most disgusting thing he even tasted.

A day has came, when one Satran archaeologist named Libvell, with whom Rou worked in the past, came to seek his help. He and his partner Phrit were searching for a place under the sands somewhere in the forlorn eastern corners of the desert, and believing they might encounter a powerful adversaries, they asked Rou to go with them. Smiling widely, Rou took his blade ready for a fun adventure.

Little did he knew however, that unknowingly, Libvell and Phrit have led him to an opponent none of them stood any change against.

## **In-game**

Rou is an extremely durable and dangerous melee juggernaut limited only by his lack of range. He shines in both duels and teamfights, where he can tank for his team and, if enemies missposition themselves enough, stun multiple people at once.

Abilities
Cleaving enemies 3 times causes his next attack to deal +1 damage
 Bludgeon
 Shrug It Off

## **Trivia**

* All of Rou'Shir's spells were named after Ironclad's cards from Slay the Spire.
* Rou'Shir was initially designed by Rejuch, while his kit was designed by wavgudbye and later adjusted by MrKisiel, making him the first character with 3 people involved in his development.
* His sword was initially called "Shraa'Wan Ero" which means "Bloodstained Sand", but was changed to avoid having to manually edit it for every patch for realms, as realms guidelines forbid any mentions of blood (even in made-up languages).
* After completing Shrug It Off channel, Rou's armor changes to netherite from leather. This change is purely visual, and makes him the only character in the game who can change his armor.
* Rou'Shir is the only person in recorded history (excluding Eternal Ones and dragons) who fought an adult sand worm alone and not only survived, but won.
* Rou'Shir and The Warper spared for fun one time, both agreeing to not use weapons or magic. They fought for 2 hours before agreeing on a draw.