Item Shop

The Item Shop is where you can buy any non-synthesis related items, such as a small selection of keyblades, restorative items, stat boosters, and more. You may only buy a limited amount of each item, designated by a number within parenthesis next to the item name. This limit is on a per-restock basis, unless otherwise stated. Restocks occur on the 1st and 16th of every month. Sometimes there will be special events that will reduce prices, or give the shop a free restock. Event prices/restocks/etc. do not effect normal restock times.

## Consumables and Boosters

* **Potion (10)** - Upon use, restores HP by 20%. You can only use consumables equal to the amount of Item Slots your character has, per battle. 500 Munny
* **Hi-Potion (10)** - Upon use, restores HP by 30%. You can only use consumables equal to the amount of Item Slots your character has, per battle. 1,000 Munny
* **Mega Potion (5)** - Upon use, restores HP by 50%. You can only use consumables equal to the amount of Item Slots your character has, per battle. 2,000 Munny
* **Ether (10)** - Upon use, restores MP by 2. You can only use consumables equal to the amount of Item Slots your character has, per battle. 500 Munny
* **Mega-Ether (5)** - Upon use, restores MP by 5. You can only use consumables equal to the amount of Item Slots your character has, per battle. 2,000 Munny
* **Elixir (10)** - Upon use, restores HP by 30% and MP by 3. You can only use consumables equal to the amount of Item Slots your character has, per battle. 2,000 Munny
* **Megalixir (5)** - Upon use, restores HP by 50% and MP by 5. You can only use consumables equal to the amount of Item Slots your character has, per battle. 3,500 Munny
* **Power Boost (5)** - Increases a character's Strength by 1 per Power Boost. A character may only use a total of 50 Power Boosts. 1,000 Munny
* **Magic Boost (5)** - Increases a character's Magic by 1 per Magic Boost. A character may only use a total of 50 Magic Boosts. 1,000 Munny
* **Defense Boost (5)** - Increases a character's Defense by 1 per Defense Boost. A character may only use a total of 50 Defense Boosts. 1,000 Munny
* **Agility Boost (5)** - Increases a character's Speed by 1 per Agility Boost. A character may only use a total of 50 Agility Boosts. 1,000 Munny
* **HP Boost (5)** - Increases a character's Max Health by 1,000 per HP Boost. A character may only use a total of 100 HP Boosts. 1,500 Munny

## Accessories

* **Ability Ring (2)** - While equipped, increases the user's Maximum MP by 1. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 2,500 Munny
* **Engineer's Ring (2)** - While equipped, increases the user's Maximum MP by 2. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 5,000 Munny
* **Technician's Ring (2)** - While equipped, increases the user's Maximum MP by 3. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 7,500 Munny
* **Sardonyx Ring (2)** - While equipped, increases the user's Strength by 5 and Maximum MP by 1. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 4,000 Munny
* **Tourmaline Ring (2)** - While equipped, increases the user's Strength by 5 and Maximum MP by 2. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 6,500 Munny
* **Aquamarine Ring (2)** - While equipped, increases the user's Strength by 5 and Maximum MP by 3. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 9,000 Munny
* **Silver Ring (2)** - While equipped, increases the user's Magic by 5 and Maximum MP by 1. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 4,000 Munny
* **Gold Ring (2)** - While equipped, increases the user's Magic by 5 and Maximum MP by 2. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 6,500 Munny
* **Platinum Ring (2)** - While equipped, increases the user's Magic by 5 and Maximum MP by 3. A character may only use a maximum number of Accessories equal to the number of Accessory Slots available. 9,000 Munny

## Equipment

* **Elven Bandana (1)** - While equipped, increases the user's Defense by 5. A character may only use a maximum number of Equipment equal to the number of Equipment Slots available. 2,500 Munny
* **Divine Bandana (1)** - While equipped, increases the user's Defense by 10. A character may only use a maximum number of Equipment equal to the number of Equipment Slots available. 5,000 Munny
* **Protect Belt (1)** - While equipped, increases the user's Defense by 15. A character may only use a maximum number of Equipment equal to the number of Equipment Slots available. 7,500 Munny
* **Petite Ribbon (1)** - While equipped, increases the user's resistance to Fire, Blizzard, and Thunder-based attacks by 10%. A character may only use a maximum number of Equipment equal to the number of Equipment Slots available. 5,000 Munny
* **Ribbon (1)** - While equipped, increases the user's resistance to Fire, Blizzard, and Thunder-based attacks by 20%. A character may only use a maximum number of Equipment equal to the number of Equipment Slots available. 10,000 Munny

## Keyblades

### **Sweet Memories**

A rather simplistic Keyblade that was designed by Winnie the Pooh. Its hilt appears to be designed like a honeypot, while the blade is a tree trunk with a bee's nest perched on the end.

#### **Pros**

* When used in King's Quests, the drop rate of synthesis materials is increased by 10%.

### **Monochrome**

A Keyblade that looks very similar to an old-time tugboat. Its hilt guard resembles a life preserver.

#### **Pros**

* Any restorative items used by the wielder in combat have their effects increased by 20%.

### **Hidden Dragon**

A Keyblade that was designed after the guardian spirit, Mushu. It resembles him breathing a plume of fire from his mouth.

#### **Pros**

* Whenever you take damage, there is a 10% chance that you will regain 1 MP.