Fugue Plane

## Planar Traits

* World Axis
* World Tree

The **Fugue Plane** was a neutral plane within the Astral Sea where the souls of mortals were drawn when they died. The vast majority of this plane was flat, gray, bland and nondescript, with no notable topographical features. The sky overhead was also gray. The plane's only significant feature was the City of Judgment, in the middle of which stood the Crystal Spire where Kelemvor and Jergal resided, and it served as the former's dominion.

There were three typical methods of getting to the Fugue Plane: as a divine servant collecting a deity's future petitioners, through non-permanent *portals* from the Nine Hells or the Abyss, or through death. One could also enter the Fugue Plane using a *gate* in the temple of Myrkul located in shadow Mulsantir. There were reports that this plane also connected with the Shadowfell.

## Petitioners

The petitioners of the City were the servants of Kelemvor and Jergal. The False and the Faithless also inhabited the realm. The servants of Kelemvor and Jergal enacted punishments on the False and acted as a city militia to protect against tanar'ri raids and, on rare occasions, attack the Abyss to punish demons for attacking the city.

## Kelemvor's Agreement

Souls could reside in the city for up to a tenday before a divine servant came to collect them, often completely clueless to the fact that they were dead. During that time, baatezu were allowed to inform souls of their state and bargain with them. Souls were offered the chance to become devils themselves, usually starting as a lemure but having the chance to advance through the devilish ranks, possibly even becoming a pit fiend. This was the main way baatezu propagated. The prospect of becoming a devil might seem abhorrent to good-aligned mortals but those who followed evil deities and those who feared what awaited them in the afterlife were much more likely to take up the offer. This agreement did not prevent devils from outright stealing souls.

## Appendix

### References

1. ↑ 1.0 1.1 Julia Martin, Eric L. Boyd (March 1996). *Faiths & Avatars*. (TSR, Inc.), p. 2. ISBN 978-0786903849.
2. ↑ Richard Baker, James Wyatt (March 2004). *Player's Guide to Faerûn*. (Wizards of the Coast), p. 153. ISBN 0-7869-3134-5.
3. ↑ 3.0 3.1 3.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). *Forgotten Realms Campaign Guide*. Edited by Jennifer Clarke Wilkes, *et al*. (Wizards of the Coast), p. 63. ISBN 978-0-7869-4924-3.
4. ↑ Richard Baker, James Wyatt (March 2004). *Player's Guide to Faerûn*. (Wizards of the Coast), pp. 152–153. ISBN 0-7869-3134-5.
5. ↑ Jak Koke (August 2009). *The Edge of Chaos*. (Wizards of the Coast), p. 220. ISBN 978-0-7869-5189-5.
6. ↑ 6.0 6.1 6.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). *Forgotten Realms Campaign Setting 3rd edition*. (Wizards of the Coast), p. 258. ISBN 0-7869-1836-5.
7. ↑ Obsidian Entertainment (September 2007). Designed by Kevin D. Saunders. *Neverwinter Nights 2: Mask of the Betrayer*. Atari.
8. ↑ Jak Koke (August 2009). *The Edge of Chaos*. (Wizards of the Coast), p. 221. ISBN 978-0-7869-5189-5.
9. ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). *Forgotten Realms Campaign Setting 3rd edition*. (Wizards of the Coast), p. 259. ISBN 0-7869-1836-5.
10. ↑ Richard Baker, James Wyatt (March 2004). *Player's Guide to Faerûn*. (Wizards of the Coast), p. 161. ISBN 0-7869-3134-5.

### Connections

Cosmologies of the Realms

The Great Wheel

Prime Material plane • Feywild • Shadowfell • **Fugue Plane**
**Transitive Planes:** Astral Plane • Ethereal plane
**Inner Planes:** Elemental Plane of Air • Elemental Plane of Water • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Chaos
**Para-Elemental Planes:** Frostfell • Swamp of Oblivion • Fountains of Creation • Great Conflagration
**Quasi-Elemental Planes:** Lightning • Radiance • Minerals • Steam • Vacuum • Ash • Dust • Salt
**Outlands:** Sigil
**Outer Planes:** Arcadia • Mount Celestia • Bytopia • Elysium • Beastlands • Arborea • Ysgard • Limbo •
Pandemonium • Abyss (Layers) • Carceri • Hades • Gehenna • Nine Hells • Acheron • Mechanus
**Energy planes:** Positive Energy plane • Negative Energy plane
**Planar Pathways:** Infinite Staircase • Oceanus • Mount Olympus • Styx • Yggdrasil
**Far Realm**

The World Tree

Prime Material plane • Cynosure • **Fugue Plane**
**Transitive Planes:** Astral Plane • Ethereal plane • Plane of Shadow • Spirit World
**Celestial Outer Planes:** Arvandor • Brightwater • Dwarfhome • Dweomerheart • Gates of the Moon • Golden Hills • Green Fields • House of Knowledge • House of the Triad
**Fiendish Outer Planes:** Abyss (Layers) • Barrens of Doom and Despair • Blood Rift • Clangor • Deep Caverns • Demonweb Pits • Fated Depths • Fury's Heart • Hammergrim • Nine Hells • Nishrek • Supreme Throne
**Neutral Outer Planes:** Dragon Eyrie • Heliopolis • House of Nature • Jotunheim • Warrior's Rest
**Inner Planes:** Elemental Plane of Air • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Plane of Water • Positive Energy plane • Negative Energy plane
**Planar Pathways:** Infinite Staircase • River of Blood • World Tree
**Far Realm**

The World Axis

Prime Material plane
**Fundamental planes:** Astral Sea • Elemental Chaos
**Astral dominions:** Arvandor • Banehold • Celestia • Cynosure • Deep Wilds • Demonweb Pits • Dismal Caverns • Dwarfhome • Eternal Sun • **Fugue Plane** • Gates of the Moon • Green Fields • House of Knowledge • Nine Hells • Nishrek • Supreme Throne • Towers of Night • Tu'narath • Warrior's Rest
**Elemental realms:** Abyss (Layers) • City of Brass • Cresting Spires • Fimbulwinter • Hidden Realm • Muspelheim • Root Hold • Sky Home • Steading • Thraotor • Undying Pyre • Zerthadlun
**Parallel planes:** Feywild • Shadowfell
**Anomalous planes:** Far Realm