Quiz Parampaa

Quiz Parampaa is unconventional quiz game developed by Masova. The game was initially launched on Parampaa.net in 2009 and gained popularity leading to the development of two subsequent installment, Quiz Parampaa 2 and Quiz Parampaa Kita Semua. According to the creator, the game draws inspiration from The Impossible Quiz created by Slapp-me-Do , incorporating its influence into its gameplay.

On December 31st 2020 Adobe announced Flash Player has been unsupported resulting in Quiz Parampaa no longer playable on official site. In order to preserve it's legacy, an archived version was created and made available on Archive.org.

## Gameplay

Quiz Parampaa presented as a quiz game with a twist that the answer is out from the box. Most of the time, players presented with question followed with a riddle or options. To answer the question players required to think outside the box, such notable example is players tasked to play a maze game or musical game where knowledge in pop culture must be known.

The gameplay consists of three lives and 100 levels that can be completed. Losing all lives will cause Game Over and players must be dilligent and clever to solve all levels. Some levels featured question that breaks the game, most notable example is in Level 31. To solve the level players must cross the gap by right clicking their mouse and re-click it once traverse to safe zone.

Following the unexpected success of the initial release, Quiz Parampaa 2 was announced and released in 2010, featuring an extensive questions and puzzles for more 103 levels. In 2011 a third installment released under the name **Quiz Parampaa Kita Semua.** However the game receive mixed reception as the game consists of 13 levels based on community suggestion.

**Quiz Parampaa Kita Semua** released as part of the third installment of the series. The game based on community response. However, upon its release many players expressed their response as mixed due to how short the game. Specifically the game featured a mere 13 levels, all of which were designed based on suggestions gathered from the gaming community.

## Development

Originally conceived as a character doodle by Masova, Quiz Parampaa came to fruition as a result of his college assignment centered around game development. However while going through the process of dismantling a hard disk, Masova stumbled upon his old game and felt a surge of motivation to carry on with its development. Thus, the game continues in development, gradually incorporating the introduction of new character such as Parampaa and presenting unconventional quizzes that deviated from traditional norms.

Each quiz within Quiz Parampaa took approximately 5 to 10 minutes to create, allowing Masova to gradually build the game's content over time. The development process spanned a week of dedicated effort until the game was ultimately completed. Subsequently, Quiz Parampaa was released on Parampaa Land making it accessible to players. The game gain high attraction to local players and became viral after the game shared to Kaskus.

Masova did not anticipate his game to achieve viral status. Firstly, Quiz Parampaa undeniably drew heavy inspiration from The Impossible Quiz, which resulted in a substantial amount of negative feedback being directed towards it. However, it is worth noting that Masova had already sought and obtained the necessary permissions to create a game inspired by The Impossible Quiz. The second reason for the unexpected viral success of the game was the fact that it was developed using Macromedia Flash 8 and Actionscript 2.0, both of which were considered outdated technologies at the time. According to Masova, he stated the use of Macromedia Flash 8 Actionscript 2.0 was outdated it leads him to believe that people would lack interest in playing the game due to these technological aspects.

## Legacy

Quiz Parampaa left a lasting impact on local market, inspiring the creation of similar games that carry on their legacy. One such example is Klompencapir, a game developed by SLAB, which draws inspiration from the popular Quiz Parampaa. Klompencapir and other similar games continue the tradition of challenging players with thought-provoking questions and promoting thinking out of the box, ensuring that the legacy of quiz games lives on.

Another noteworthy example of games inspired by Quiz Parampaa is Quiz Orang Stres-Like Parampaa/ParampaaX, a game created by Falcon App, which has amassed over 100,000 downloads. This game serves as a "direct homage" to Quiz Parampaa, presenting a mobile adaptation of the original quiz format. By referencing Quiz Parampaa, Quiz Orang Stres-Like Parampaa carries several questions from the legacy of the game, offering players an opportunity to engage in a similar quiz experience on their mobile devices.

## Trivia

* Quiz Parampaa draws significant inspiration from The Impossible Quiz, a quiz game created by Glen Rhodes also known as Slapp-me-Do.
* The game's mascot (known as Smiley) was originally created by the creator as mascot for emoticons.
* Parampaa Kita Semua is one of the shortest among all Parampaa Quizzes, comprises merely 13 levels suggested by the community.

## Gallery

Menu of Quiz ParampaaLevel 96Level 71Level 67Level 30
## References

1. ↑ 1.0 1.1 https://thegoodboy07.blogspot.com/2017/02/asal-usul-quiz-parampaa-gak-greget-kalo.html
2. ↑ https://www.adobe.com/products/flashplayer/end-of-life.html
3. ↑ https://www.namatin.com/2016/10/cheat-kunci-jawaban-quiz-parampaa.html
4. ↑ http://web.archive.org/web/20130716051412/http://www.mustova.com/game-parampaa-beta/comment-page-1/#comments
5. ↑ https://thegoodboy07.blogspot.com/2017/02/asal-usul-quiz-parampaa-gak-greget-kalo.html
6. ↑ https://www.kaskus.co.id/thread/514547fe8327cf7521000001/game-teka-teki-quiz-parampa/
7. ↑ https://falconapp.net/