Invictus Maneo/Moon Lord

**“**[horrifying Lovecraft noises]**”**
— Invictus Maneo selection quip
The **Moon Lord** is a terrifying entity that can be summoned either through destroying the four Celestial Pillars that appear during the Lunar Events or through using up a Celestial Sigil. His presence is so frightening that it will make dread and despair linger within anyone's minds. Reportedly, he was so detrimental to existence itself that it was mandatory for the Dryads to seal him away on the moon and tear out all his organs. In essence he's basically a god whose strength and might know no bounds.

The Moon Lord originates from the 2011 game Terraria, and his home stage is Vicious Surface.

## Fighter Info

### Basics

The Moon Lord is the single largest player character in *Invictus Maneo*, over twice the size of Peter who has the largest frame otherwise. He levitates slightly above the ground and carries various methods and attacks for taking his opponents down. He is universally considered the game's strongest character.

The Moon Lord is no joke, possessing some of the game's strongest attacks even in his basic arsenal. He typically pummels his foes with countless Phantasmal Bolts from his hands (or head if aiming above) and spawns hexagon-shaped arrangements of Phantasmal Spheres to deal with his foes in his air attacks. The catch is, these are both *bonus* applications to his basic moves: unlike in *Terraria*, the Moon Lord actively chops his foes with his hands and shoves his palms against their bodies to damage them. His heavy tilt attacks are among the most damning: his forward tilt has him summon the Eye of Cthulhu to follow players around and try to bite them before vanishing, his up tilt has him launch his brain high in the air to trap and harm players with the eyeballs that roam around it, and his down tilt has him attack with Skeletron Prime's various weapons of mass destruction. His grab is something to be feared, as his tongue can extend far enough to be a threat and its squeeze pummel is the game's strongest all in all. Most of his throws are exceptionally strong throws that are almost guaranteed to slay his foes, but not his down throw; it's just weak enough for the Moon Lord to use it as part of his K.O. setups. Finally, the Moon Lord won't fall straight away if taken off stage, meaning both his kill game and grab game are made exceptionally stronger, helped by his great recovery.

As great and mighty as the Moon Lord is, he is *banned* from most major tournaments thanks to his overtly "broken" movepool and the fact most characters can't even compare to him in a match at even the lowest levels of play. He isn't even available in online multiplayer in general, and any matches won or lost with him won't be recorded in the player log nor will he help them earn any achievements! As such, he is either regulated to "casual" matches or to specific Moon Lord tournaments which center around him and him only. He does have a few weaknesses of his own though, with his size rendering him very vulnerable to incoming attacks and that he lacks a parry option, but what does that matter when he can't flinch?

### Specials

* **Special A: Phantasmal Deathray**
After it charges up completely, the player will be able to fire a large cyan laser from the Moon Lord's head eye, which deals massive damage and knockback once inflicted against any foe. The Moon Lord can aim this attack up or down, being able to cross half of the game's default stage Mt. Evermore. Has a cooldown time of 10 seconds.
* **Special B: Moon Bite**
The Moon Lord will shoot a tentacle out of his mouth, which will try to attach to any nearby foe and even ignoring solid platforms as it does so. If successful, the Moon Lord will infest the player with Moon Leech Clots that deal rapid damage to them before traveling back to restore some of his stamina. Has a cooldown time of 10 seconds.
* **Special C: Cosmic Warp**
The Moon Lord will temporarily disappear, warping somewhere else and briefly stalling in the air before beginning to fall. It has long range and allows the Moon Lord to reliably return to the stage, assuming there's enough time for the move to activate before it triggers and allows the Moon Lord to disappear. Pretty basic move.
* **Special D: True Eye of Cthulhu**
The Moon Lord will flick his finger, summoning a True Eye of Cthulhu to the fight. It is invincible and cannot be damaged by any opposing player's attacks, mimicking the Moon Lord's own attacks at roughly a third of the power. They will disappear after 10 seconds and cannot be summoned again for another 10.
* **Showstopper: Lunar Collapse**
The Moon Lord's hand eyes will try to blast his foes with a laser. If successful, they'll be pulled onto an ancient plate resembling the Mysterious Tablet, surrounded by the four Celestial Pillars which will rapidly shoot at them while the Cultists praise the Moon Lord. After charging it up, he fires a massive Phantasmal Deathray from his hands that shatters the plate, dealing colossal 100% damage.

If you're having trouble envisioning the Moon Lord as a fighter, imagine his frame being twice the size of Peter Griffin and facing the players as opposed to him being in the background like he is in his game of origin.