Ready or Not

***Ready or Not*** is a realistic, tactical, first person shooter developed by VOID Interactive, released into an Alpha state on the August 19, 2019 on Windows PC. Developed using Epic Games's Unreal Engine 4, *Ready or Not* later released into Steam Early Access on December 17, 2022, receiving very positive reviews. The game released out of early access on December 13th, 2023 with update 1.0.

*Ready or Not* is currently on sale at a base price of $49.99 USD.

## Story & Setting

*Ready or Not* takes place in a 'twisted facsimile' of the United States of America. One which is downtrodden, cruel, and corrupt. Missions are set in places that range from derelict buildings to high-end penthouse apartments.

The game takes place in the city of Los Sueños. While there is not a fully developed story for *Ready or Not*, mini-stories are placed throughout the environments, giving players insight into Los Sueñan lives.

## Gameplay

*Ready or Not* emphasizes smart, tactical play that follows realistic Rules of Engagement (RoE) that dictate what level of force a player is allowed to employ and when. This means that, unlike a regular first person shooter, players cannot usually shoot suspects on sight, but have to make attempts at getting suspects to surrender. However, should a suspect pose an immediate threat to life players do not have to attempt arrest, and may employ lethal force to eliminate the threat.

To emphasize the importance of following the ROE, player performances are graded after each mission's conclusion, with penalties enforced depending on how severe and numerous infractions are.

### Realism First

**VOID** Interactive has consulted with police teams globally to create rules of engagement and a scoring system that are both challenging and realistic. In order to push the bar further with realism, *Ready or Not* models ballistic penetration, ricochets, kevlar and plate dynamics, as well as projectile expansion and momentum.

### Robust and Natural Controls

Explore a deep and involved weapon handling and player maneuvering system, geared towards providing officers with an unprecedented level of control over their situational effectiveness. *Ready or Not* utilizes a simple and organic control scheme which won’t have players fumbling around, forgetting dozens of key bindings.

### Planning System

Organize an approach and strategize through floor plans and mission briefs, then execute the mission in real time. Officers can decide to deploy with items such as ballistic shields, door rams, tactical ladders, and much more. Swat units can also choose to enlist personnel to assist with the situation, including sniper teams and negotiators.

### Diverse Modes

Bring order to chaos online with friends through a tactical cooperative experience, lead a crack team of AI-driven swat members in a solo, story-rich campaign, or battle a rogue organization in a fierce and competitive multiplayer environment.

### Intelligent Customization

With access to over 60 unique items, players are given the tools to tackle any situation. The right combination of weapon optics, muzzle modifications, magazine types and foregrip variations gives an officer the edge in combat. Alternatively, load up with plates and heavy armor to prevent a quick end, at the expense of agility. Officers can also personalize their unit with team-specific patches and uniforms.