recursal/Fanatic-Fandom huggingface dataset:
Well-Known

**2/14 Ryuki Chapter 4 R1: Well-Known** (２月14日 龍木編 ４章 R１: 雲散, *2-Tsuki 14-nichi Ryuki-hen 4-shō R1 Unsan*, lit. **14th Feb Ryuki Chapter 4: Disappear Like Clouds**) is a chapter featured in *AI: THE SOMNIUM FILES - nirvanA Initiative*.

It is the thirteenth chapter of Explosion Route. It follows Ryuki's investigation of Andes Komeji's murder.

## Case File Synopsis

Around midnight on the 14th, Tama announces that it's Valentine's Day, but Ryuki doesn't care. He stands in front of the Ferris wheel waiting for Shoma to get out.

Shoma wasn't even on the Ferris wheel; he disappeared. How? It is now morning. Ryuki reenacts the scene at the studio using Tama's virtual reality function. He finds out that Amame met Tearer. He decides to look for Amame. In the process of looking for her, Ryuki discovers that Amame may have met Tokiko, Tokiko and Chikara's relationship, and the TC-PERGE virus, among other things. Having trouble finding Amame, he goes to Sunfish Pocket to find here there. She has lost her voice. If she can't talk, there's only one thing he can do: Psync.

## Trivia

### Etymology

* The chapter title comes from *A Brief History of Time* by Stephen Hawking, same as the The Mind of God.

## Navigation

 Locations | **Tokyo**
*Chiyoda District*: Police Headquarters (Boss's Office, Psync Room, Interrogation Room) • Sunfish Pocket • Sekiba High
*Chuo District*: Horadori Institute of Genetics (Underground, Hostage Room) • Naixatloz Japan Branch (President's Office, Cathedral)
*Koto District*: Harbor Warehouse District • Date Residence
*Minato District*: Studio Dvaita • Aioen Orphanage • Ikume Shrine • Kumakura Office • Sejima Residence • Central Hospital
*Shibuya District*: Lemniscate Entertainment Offices • Yoyagi Park
*Shinagawa/Kabasaki District*: Matsushita Diner • Sagan Residence • Enda Residence • Kabasaki Chemical Plant
*Shinjuku District*: Golden Yokocho (Marble, Brahman World Cuisine) • Misetan Department Store • Tokyo National Stadium
**Side Ryuki:**
Dispossessed • Anyone Imagines • Ought to Know • Nothing to Be Done • Go • Farewell
**Komeji and Shoma Route:** Joy for Anguish • I Found Me • Past Its Ken
**Explosion Route:** Smiles for Tears • **Well-Known** • The Mind of God • Not All A Dream • She Was the Universe
**閭｡陜ｶ荵句､｢邱ｨ Route:** 遐ｴ邯ｻ逋ｾ蜃ｺ • All This Happened, More or Less
**Side Mizuki:**
Alone • Pass Mildly Away • End Where I Begun • Traveler • Left Behind • The Expense of Spirit
**Gen and Amame Route:** All Living Things • Of Arms and Of Man • Who's There • All That We Are
**Kizuna and Lien Route:** Bid the Soldiers Shoot • Sweet Silent Thought
**Resolution Route:** Hell • Visions • In Truth • Births • The End of Craving • Braver Than All Flowers
Father-Son Bonding Time

The Soup Troop encounters a mysterious tiefling man named Brisko, none other than the long-lost father of Sirrias Druid. Brisko asks his son to help him with a mission in the Grove of the Lost. The party venture to the Temple of the Lost, which is filed with vampire greasers. Sirias acquires a dope green leather jacket and Brodo receives the Doss Lute. At the end of the temple, the group enters a druid prayer room, where a supernatural vision reveals to Sirrias that they "must return to the place where Sirrias began". Brisko then stabs Sirias in the back with their ancestral dagger, proclaiming that he's received what he wanted and he's a part of the First Flame. He teleports away in a flash.

Previous Episode: The Cube Consumes

Next Episode: Welcome To (Off-Brand) Jurassic Park
Impious

## Abilities/Techniques

### Abilities

Alter Emanation • Athensphere • Dark Eclipse Void • Blades of Judgement • Perpetual Eclipse Void

## Media Debut

### Manga Debut

n/a

**Impious** is the archetypal magic technique of the Infernal Clan.

## Techniques

### Zruzui Kazuriz

* **Alter Emanation**: Used in conjunction with his Astaroth, Zruzui Kazuriz creates a dimension scythe then fires a large slash towards their opponent and powerful enough to tear a rift in space and time which subsequently launches at high speeds.
* **Athensphere**: Using Impious, Zruzui Kazuriz creates a large shield of crystal-like octahedron in front of him, which shields everything behind it and used as a barrier to protect him and others from light energy.
* **Dark Eclipse Void**: After raise his hand upwards, Zruzui Kazuriz creates a large dark purple orb-like sphere in immense amounts of darkness are accumulated and gathered before force out and bursting apart then fires massive barrage of dark purple blades onto opponents.
* **Blades of Judgement**: Using Impious, Zruzui Kazuriz creates army of large arrows-like blades are multiplied of dark purple blades then fires them towards the opponent and cause destructive explosion if any blades that hit the ground or surroundings.
* **Perpetual Eclipse Void**: Used in conjunction with his Astaroth, Zruzui Kazuriz creates a massive dark purple dimension orb-like sphere in immense amounts of darkness are accumulated and gathered by raising his hands above his head upwards then fires them towards the opponent.      byyvttvdrdrcvg

#### Combined Techniques

* **Helix Imprison**: Zruzui Kazuriz combines with Impious **Athensphere,** Kilia's **Astrallight,** Zenizia Ellize's and Konoe Ayatsuki's to imprison the opponent in a four degree containment field.
Axzriz

## Appearance

Axzriz's Soul Wisp full appearance (Flame fragments)Axzriz's 10% Soul Wisp Forme full appearanceAxzriz's 50% Soul Wisp Forme full appearanceAxzriz's 80% Soul Wisp Forme full appearanceAxzriz's Complete Gospel Soul Wisp Forme transformation full appearanceAxzriz's Phantom Soul Jackal form full appearance ("Human form")

## Abilities and Equipment

### Abilities

*Main article: Despoiler*

* **Despoiler** : An archetypal magic technique of the Fallen Legion Clan.

*Main article:*

* : An archetypal magic technique of the Void Celestial Clan.

## Trivia

* This character is based off Domega from unkhown author.
* His Soul Wisp (Flame fragments) is based off Wisp from Brave Frontier.
* His 10% Soul Wisp Forme is based off Nercrozrus from unkhown author.
* His 50% Soul Wisp Forme is based off Arceus (Dark) from Noodnood966.
* His 80% Soul Wisp Forme is based off Arceus (Gospel Form) [v1] from legendguard.
* His Complete Gospel Soul Wisp Forme is based off Arceus (Gospel Form) [v2] from legendguard.
* His Phantom Soul Jackal form is based off Infinite from Sonic.
* The Trio Formes / Soul Wisps (Domega flames) were inspired by Zygarde from Pokemon.
But you really like it, don't you?

* English
* Japanese

"**But you really like it, don't you?**" is the seventeenth video from the Spike Chunsoft Shorts, created in promotion for *AI: THE SOMNIUM FILES - nirvanA Initiative*. It was released on June 16th, 2022 (June 17th in JST timezone) in the official English and Japanese Spike Chunsoft YouTube accounts as well as their official English, Japanese, and Chinese accounts on Twitter.

The video in Japanese is titled "**でも、本当は好きなんでしょ？**" (*Demo, Hontōwa Sukina Ndesho?*; TL: ***But you really like it, don't you?***), and in Chinese it is titled "**喜歡吧？**" (*Xǐhuān ba?*; TL: ***Like it, right?***).

## New Information Learned

Kaname Date sits on the couch in his home, munching on something crispy. He reacts with shock at how good it tastes. He looks down at the food packet, which features Aiba and Tama promoting some sort of shrimp-flavoured crisps from ABIS. He is not amused.

## Featured

Characters:

* Kaname Date
* Aiba (image)
* Tama (image)

Location:

* Date Residence

## Videos

But you really like it, don't you?でも、本当は好きなんでしょ？ -Shorts -AIソムニウムファイル -AITSF
## Trivia

* The crisps being shrimp-flavoured is a reference to multiple lines from *AI: THE SOMNIUM FILES* and *AI: THE SOMNIUM FILES - nirvanA Initiative* where Aiba's human form is compared to a fluorescent shrimp, much to her annoyance.
Traveler

**2/12 Mizuki Chapter 2: Traveler** (２月12日 みずき編 ２章: 不法, *2-Tsuki 12-nichi Mizuki-hen 2-shō Fuhō*, lit. **12th Feb Mizuki Chapter 2: Illegitimate**) is a chapter featured in *AI: THE SOMNIUM FILES - nirvanA Initiative*.

It is the seventh chapter of Mizuki's Routes. It follows Mizuki's investigation of Chikara Horadori's murder.

## Case File Synopsis

Early in the morning, there is a report of a body being found at Yoyagi Park. Mizuki heads there and sees Chikara's left half on a stone monument... Mizuki was demoralized because of the events of the previous day, but she restarts her investigation.

While investigating the area, Mizuki finds a challenge from Tearer.

Find three red and blue balloons.

Mizuki starts the investigation. In the process, she finds out that Ryuki shot at a civilian.

Boss calls it an unprecedented scandal.

Mizuki finds 2 balloons: 1 at Aioen and another at Ikume Shrine... Where is the last one?

Info from Boss implicates Gen, so Mizuki heads to Brahman... Looking in the trash can in the kitchen, she finds a popped balloon. Mizuki interrogates Gen, but he doesn't answer. He doesn't tell her about the piece of paper in the balloon. Mizuki decides to go into Gen's brain.

## Story Summary

### Golden Yokocho, Free Move

TBA

TBA

## Trivia

### Etymology

* The chapter title comes from *Other Voices, Other Rooms* by Truman Capote, same as Left Behind.

## Navigation

 Locations | **Tokyo**
*Chiyoda District*: Police Headquarters (Boss's Office, Psync Room, Interrogation Room) • Sunfish Pocket • Sekiba High
*Chuo District*: Horadori Institute of Genetics (Underground, Hostage Room) • Naixatloz Japan Branch (President's Office, Cathedral)
*Koto District*: Harbor Warehouse District • Date Residence
*Minato District*: Studio Dvaita • Aioen Orphanage • Ikume Shrine • Kumakura Office • Sejima Residence • Central Hospital
*Shibuya District*: Lemniscate Entertainment Offices • Yoyagi Park
*Shinagawa/Kabasaki District*: Matsushita Diner • Sagan Residence • Enda Residence • Kabasaki Chemical Plant
*Shinjuku District*: Golden Yokocho (Marble, Brahman World Cuisine) • Misetan Department Store • Tokyo National Stadium
**Side Ryuki:**
Dispossessed • Anyone Imagines • Ought to Know • Nothing to Be Done • Go • Farewell
**Komeji and Shoma Route:** Joy for Anguish • I Found Me • Past Its Ken
**Explosion Route:** Smiles for Tears • Well-Known • The Mind of God • Not All A Dream • She Was the Universe
**閭｡陜ｶ荵句､｢邱ｨ Route:** 遐ｴ邯ｻ逋ｾ蜃ｺ • All This Happened, More or Less
**Side Mizuki:**
Alone • Pass Mildly Away • End Where I Begun • **Traveler** • Left Behind • The Expense of Spirit
**Gen and Amame Route:** All Living Things • Of Arms and Of Man • Who's There • All That We Are
**Kizuna and Lien Route:** Bid the Soldiers Shoot • Sweet Silent Thought
**Resolution Route:** Hell • Visions • In Truth • Births • The End of Craving • Braver Than All Flowers
Xezria

## Biological Description

### Race

Azure Spirit/Fallen Celestial/Celestial Tribrid

## Status

### Relationships

Ryxzriz (father)
Zxlhria (mother)
Izzriel (adoptive brother)

## Appearance

Xezria's Zekria Aura transformation form full appearance

## Trivia

* This character is based off Riolu from unknown author.
* This character is based off Lushikrom from unkhown author.
* Mega Evolution Form of Lushikrom.
Psycho-Pass 3 × A3! Special Collab

**Psycho-Pass 3 × A3! Special Collab** - oficjalny event w grze „A3! ", w którym zostały dodane elementy i postacie związane z Psycho-Pass 3. Rozpoczął się 21 lutego 2020 roku o godzinie 16:00 i trwał do 2 marca tego roku do godziny 13:59 czasu japońskiego.

## Fabuła

Historia wydarzenia obraca się wokół zespołu teatralnego MANKAI, który otrzymuje ofertę stworzenia spektaklu scenicznego we współpracy z przebojowym anime Psycho-Pass z okazji premiery trzeciego sezonu. Ponieważ tylko jeden z członków firmy, Itaru, jest fanem serii, namawia innych członków do wzięcia udziału w oglądaniu serialu, aby przygotować ich do nadchodzącego wydarzenia.

## Galeria

Karta Misumi'egoKarta Misumi'ego z AratąKarta ChikageKarta Chikage z IgnatovemKarta Azami'egoKarta Azami'ego z ShoKarta TasukuKarta Tasuku z IrieKarta SakyoKarta Sakyo z Kogami'mKarta ItaruKarta Itaru z Ginozą
Pain Infliction

**Pain Infliction** is an archetypal magic technique of the Vampire and Werewolves Clan. It is the ability to inflict great pain onto a person by excruciating pain on the victim. It is very useful and formidable in rendering whoever falls victim to it defenseless and easily targeted.

## Description

This ability allows user to control the sensation of the pain and cause intense that the person under the effects for unconsciousness and even death also able to channel anguish control through weaponry.

They can induce an excruciatingly painful sensation of physical in anyone of user choosing. The sensation is powerful enough to incapacitate him or her, until the life-like is lifted by user. they can perform this power from a far distance, as long as user can see thier target.

According to Safiria, it is possible for humans to overload the brain with the life-like and ultimately end in death unlike rest of the clans does effect by great sensation of pain only.

Ferozath noted this power is truly life-like, it does damage to thier targets physically, and can be easily blocked by strong psychic shield except weak psychic shield only also they can only target those in thier eyes' range.

First drawback is strong psychic shield such as Barrier that does not effect however weak psychic shield such as Wall that does effect by strong life-like and able to intercept the weak psychic shield only. This ability is also capable of such a feat, though it requires a certain level of exposure in time and intensity to break through it.

Second drawback is that users who possessed telepathic immunity cannot effect by mental and non-verbally powers of vampires and werewolves because it cannot entered opponents mind or affected in any way, making them perfectly immune to any mind-related effects/abilities.
Zero

**Zero** is the Lxyl Xzrioth's aether of Curse of the Seven Imperium Aether. He is currently the second king of Celgrad and the husband of Fyaxriz.

## Abilities and Equipment

### Abilities

*Main article: Despoiler*

* **Despoiler**: An archetypal magic technique of the Fallen Legions Clan.

*Main article: Ascension*

* **Ascension** : Zero's innate power. Zero can increase his both combat skills and power at an alarming rate every minute when he struggles in battle, being able to improve at a fast rate due to the perilous nature of the fighting prowess.

### Power Level

Zero's power level increases in stages as the story progresses and is increased further whenever his utilizes his fallen legion powers and curse inner powers.

**Normal**

**Curse Mark**

## Trivia

* This character is based off Berserker from Fate/Zero.

* According to the databook(s):
	+ Handedness: Right-handed
	+ Zero's special skill is
	+ Birthplace: Celgrad
	+ The most embarrassing thing in his life:
	+ His complex is
	+ The person he respects the most is
	+ The person he does not want to make an enemy of is
* According to the Zero & Fyaxriz Pair Aether Guide Book
Seven Imperium Aether

The **Seven Imperium Aether** are the strongest and powerful order of elite warriors in the Kingdom of Azyria. They were formed by seven elite warriors and they are the titular main protagonists of the series.

## Members

### Power Levels

1. Zruzui Kazuriz: ()
2. Kilia: ()
3. Ferid Arystar: ()
4. Azriel: ()
5. Zenizia Ellize: ()
6. Zero: ()
7. Konoe Ayatsuki: ()

### Abilities

* Zruzui Kazuriz: Impious
* Azriel: Azyre
* Zenizia Ellize: Impious
* Zero: Despoiler,Ascension
* Konoe Ayatsuki:

## Seven Laws of the Seven Imperium Aether

There exist seven laws that each member of the group is required to abide by. So far, only five of these laws has been revealed. The laws were created by Zruzui Kazuriz.

* Law #3: "A Aether shall ask no questions of another member's Aether.
* Law #4: "If a friend is in crisis everybody needs to use all of his or her power to help.
* Law #5: "When two Aethers are in disagreement they can resolve it with a fight.
* Law #6: "If two Aethers are fighting to the death, the other five must do their utmost to stop them even if it means eliminating the perpetrator.
* Law #7: "Make sure to come together and work as a team every now and then.
* llkmhhvhgvhgtffcbgvbjhhjnjux
Eternal Lunar Dusks Wiki

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Hadhafang

The **Fervor** **Sword Hadhafang**was a powerful long sword wielded by Azelea and a holy weapon crafted from the Sacred Tree found only in the Elf Realm. Azelea used her Hadhafang in conjunction with her ability Gaia.

## Abilities

It is much stronger than steel and has mysterious qualities of the Sacred Tree which Azelea's ability, Gaia, draw out. It is capable of regenerating itself even after being split in two or in pieces.

## Trivia

* This weapon is based off Hadhafang from Lord of the Rings.
Inferno

**Inferno** is a ability possessed by Netherhound.

## Description

First drawback is that users who possessed fire immunity and flame absorption cannot effect from users who possessed pyrokinesis-related effects/abilities because it absorbs heat from its surroundings and users pyrokinesis will become stronger when hit by one.
Safiria

## History

* **Pain Infliction** : An archetypal magic technique of the Vampires and Werewolves Clan. It is the ability to inflict great pain onto a person by excruciating pain on the victim also able to use non-verbally and channel it either through their eyes or hand.

## Trivia

* This character is based off Safiria from Adventure Quest Worlds.
Toss A Coin

The party debate what to do after leaving Old Draughmoor and decide to teleport to Port Euler. In their Port Euler condo, they share a night and talk about what's next in their lives. Brodo wants to become a mogul in Draughmoor. Ghorza doesn't know, she's not sure if she wants to seek out the remnants of the clan that rejected her overseas. Sirrias reiterates that he wants to exile himself to the forest. K'harth wants to help Vul'dun, and maybe travel. Kinna and Bliss talk - Kinna wants to take over Ol' Calaway's tower, and Bliss wants to stay at the Temple of Tymora in Draughmoor, but maybe she'd consider moving.

K'harth and Sirrias decide to set off in the night to meet with Stone Snek in the Port Euler outskirts. They find him in a tavern, where he reports on the state of the city: an increase in missing persons, but a decrease in crime. He thinks some of the missing people are criminals, leaving the city for some other place. He agrees to help the Soup Troop (20 fighters) and takes a coin in exchange for 5 pants of excellent quality and profile. He wants Sirrias' pants as well, and Sirrias drops trow to hand them over.

In the morning, the party split to cover more ground. Bliss, K'harth, and Ghorza head to the Tri-County Area to speak to the Black Prone. They meet with the captain, Hector Drond, and negotiate terms. Ultimately, they settle on 4500 gold for 20 mercenaries, paying a down-payment and handing over a coin. Sirrias, Brodo, Kinna, and Beefo teleport back to the Grove of the Eagle to meet with the Silverwing Clan. On the way, Kinna raps with Beefo talks him into some restraint, telling him he'll have to miss the final fight. As they enter the Silverwing Tower and head to the council chamber, a halfling throws a book at Brodo from the library; it's his novel, in unadulterated form. Kinna speaks to the council of 3 and reads a note aloud, urging them to help her. They vote in favor and take a coin. Beefo plays soccer with the other halflings and mentions that while he was in the library, he saw a mention of an orange shard bearing the soul of Tymora.

Previous Episode: Trial of Tyr 2: Tyr-ious Business

Next Episode: What's Black and Blue and Red All Over?
Konoe Ayatsuki

**Konoe Ayatsuki** is the Xzlria Flazyria's aether of Divine of the Seven Imperium Aether. She is currently the first queen of Fal Nerga and the wife of Shizuya Aizawa. She is regarded as the second greatest mage in Britannia.

## Abilities and Equipment

### Abilities

*Main article: Nefarious*

* **Nefarious** :

### Power Level

Konoe Ayatsuki's power level increases in stages as the story progresses and is increased further whenever her utilizes her unkhown powers and divine inner power.

**Normal**

**Divine Mark**

## Trivia

* This character is based off Konoe Ayatsuki from BlazBlue.

* According to the databook(s):
	+ Handedness: Right-handed
	+ Daily Routine: Research and experiments
	+ Weak Point: Once she concentrates on something she forgets everything else around her
	+ Birthplace: Fal Nerga
	+ What she likes about herself: Being a passionate researcher
	+ Dream/Hope: Knowing everything
	+ Regrets: Never finding a certain someone
	+ The most embarrassing thing in her life: When she was confessed by Shizuya Aizawa in Lefynia Tree Aurea
	+ What she wants the most right now:
	+ Favorite animal: Foxes and Cats
	+ Favorite scent: Her research facility
	+ Favorite food: Raspberries and sweets
	+ Charm point: Her smile
	+ Her complex is her left eye
	+ The person she respects the most is
	+ The person she does not want to make an enemy of is Zruzui Kazuriz
* According to the Shizuya Aizawa & Konoe Ayatsuki Aether Guide Book
Ascension

**Ascension** is a ability possessed by Zero. It is an **improvement** ("growth") ability which allows him to rapidly improve his fighting performance.

## Description

This ability allows user to imprint on thier experiences; when not growing in power level, energy, physical strength or conditioning, it allows them to adapt and instantly improve their performance through refined tactics and skillset.

According to Kilia, it increases Zero's Strength and Magic ability considerably, allowing him to steadily evolve his power and efficiency with each exchange as he continues to fight an opponent of rivaling or greater power.

When user has sustained a great amount of damage, It increases user's power with twice the power; therefore, the stronger the opponent's powers are, the stronger the user's power becomes when he receives damage from opponents.

First drawback is that user can only sustains the sheer power of the ability depend on their conditions or so before their body breaks down from pushing so far beyond their natural limits.The time limit ending is shown that the Zero's body that will cause him severe pain and eventually force him into unconsciousness.

In more severe cases, Kilia also noted it could potentially kill the user however unlike Zero, he has advantage of his supernatural stamina and can't be killed even beyond his limits because of his status however have sensation of pain while fighting his opponents also limited time and magic.
Kurok Gravefang

## History

* **Pain Infliction** : An archetypal magic technique of the Vampire and Werewolves Clan. It is the ability to inflict great pain onto a person by excruciating pain on the victim also able to use non-verbally and channel it either through their eyes or hand.

*Main article: Despoiler*

* **Despoiler**: An archetypal magic technique of the Fallen Legions Clan.

## Trivia

* This character is based off Kurok Gravefang from Adventure Quest Worlds.
Aerozath

## Appearance

Young Aerozath full appearance years agoJuvenile Aerozath full appearance years agoAerozath's transformation form full appearance

## Abilities and Equipment

### Abilities

*Main article: Pain Infliction*

* **Pain Infliction** : An archetypal magic technique of the Vampires and Werewolves Clan. It is the ability to inflict great pain onto a person by excruciating pain on the victim also able to use non-verbally and channel it either through their eyes or hand.hjfklkrkko

## Trivia

* This character is based off Crobat from Smiley-Fakemon.

 Quotes
Dreka

Dreka is the spirit of Ghorza's orc mother, who once lived in Kaldorak . Dreka's spirit lives within Ghorza and provides her with companionship

1/1and advice during her adventures. Ghorza can channel Dreka's spirit during combat, granting her a boon of strength and acting as as distraction for Ghorza's enemies.
Durotar

Durotar is a region of Juniper located north of lands controlled by Draughmoor. Durotar is a rocky, desert region surrounded on all sides by steep cliffs, such that is looks like a great depression in the earth from the edge. Durotar is notoriously inhospitable and difficult to navigate, and many who venture in do not come out. Oases are scattered throughout the region, and rumors of a great ruined city abound.

## Notable People

K'harth

Kru'el

Vol'dun

Gun'thar

Followers of Mask
Temple Mysteries

The party at the Grif Clan village goes all night. Ghorza helps the villagers heal their wounds. In the morning, the fog is gone and Juniper is deep into Autumn. Bliss works with Tadley on her ale distribution plan and Tadley invites her back next year. The Soup Troop hitch the wagon and return to the Temple of Tymora.

Bliss had heard rumors about ghosts in the Temple and she decides to investigate. She and the rest examine the hidden room with the teleportation circle, and Bliss remembers scenes from her childhood, training and learning in the room. There was another child, also a purple-skinned tiefling. She turns to leave, regretting her decision to investigate, but the temple appears derelict and neglected to her now, as it did in her youth. In her reflection, she sees herself as a child. Wandering around, she uses her shield as a mirror and through it sees Master Sagoda and another talking. She surmises they are talking about a child who is about to leave the Temple. Brodo uses Sending to message the dead Sagoda, who responds: "She was the secret weapon, he was the tool for harm, taught harm, all for Bane. In his glory, all will burn with the incursion". Bliss is troubled by the mention of Bane and prays to Tymora for answers. She opens her eyes and her vision returns to the normal present day. Bliss decides it's a distraction from the quest for the Shards and drops her investigation. Meanwhile, Kinna heads upstairs to investigate the hidden room as well. She notices scratched names keeping score on the underside of a table, "Bliss" and "Harm".

Brodo, Ghorza, and Kinna work on using their shards, and make a little progress. Kinna manages to get a Bladefire dagger to hold a spell charge for a moment. At the end of the day, Bliss tells Kinna she doesn't want to know the name of the other child. Ghorza brings out the box the party won from the drinking contest, dispels the arcane lock, and opens it. Inside is a scroll saying: "The history of Jebediah Grif. For many years, he was an adventurer looking for artifacts in the Magical Springs of Enchantment. He found the locations of the Springs but lost his health and put them onto a map for others to pursue before settling down and forming the Grif clan. PS: Tell the truth." On the scroll is a map showing spring locations, with two grayed out. The party recognize one of the locations as the spot where they discovered the enchanted lake and received a magical object.

Ghorza feeds her scimitar one of the katanas from Durotar, and the sword loves it. The party discuss their next options and decide to revisit the haunting problems at Brodo's Opera House.

Previous Episode: Drinking Problems

Next Episode: Group Interview
Izzriel

## Status

### Relationships

Ryxzriz (adoptive father)
Zxlhria (adoptive mother)
Xezria (adoptive sister)

### Affiliation

Etherious Dragon Clan
Azure Spirit Clan

## Appearance

Izzriel's transformation form full appearance

## Abilities and Equipment

### Abilities

*Main article: Azyre*

* **Azyre** : An archetypal magic technique of the Etherious Dragon Clan.

## Trivia

* This character is based off Rainasaur from buddyivy.
* Juvenile Evolution Form of Nanofly.
* This character is based off Novastr from buddyivy.
* Mega Evolution Form of Novastr.
The Soup Troop

The Soup Troop is a heroic band of adventurers known far and wide for feats of bravery and virtue. They are led by the dwarf Brodo the Bard.

## Members

### Brodo the Bard

Brodo the Bard, also known as Brodo Stonedawn, is a dwarf bard from the city of Gate. He is also an aspiring author.

### Ghorza

Ghorza is a half-orc barbarian/druid from the ruined village of Kaldorak, and current Chieftain of said clan.

### K'harth

K'harth, the martial master, keeps more secrets than he does confidants. Dramatic and headstrong, each death helps him grow and understand just a little more. He is a half-drow monk from the city of Velk'Velve.

### Sirrias Druid, the Serious Druid

Sirrias Druid, the Serious Druid is a tiefling druid from the Grove of the Bear.

### Kinna Oro

Kinna Oro is a halfling wizard from the Silverwing Clan, and current apprentice to Ol' Calaway of Port Euler

### Bliss Vindicta

Bliss Vindicta is a tiefling paladin from just outside the city of Draughmoor. She is 6'4" and has strawberry-blonde hair

## List of Seasons

### The Soup Troop: Season 1

In Season 1 of The Soup Troop, the party forms in Draughmoor and sets out to sever their connection with the Pay-Per-Sword and learn more about their pasts and the world around them.

### The Soup Troop: Season 2

In Season 2 of The Soup Troop, the party gathers allies and unravels the mysteries of their own pasts.

### The Soup Troop: Season 3

In Season 3 of The Soup Troop, the party begins the arduous task of collecting the shards.

### The Soup Troop: Season 4

In Season 4 of The Soup Troop, the party collect shard and clash with their enemies.

### The Soup Troop: Season 5

In Season 5 of The Soup Troop, the party's pasts and their current
quest intertwine as they prepare to face down their ultimate enemy.
Kurok Wolffang

## History

* **Pain Infliction** : An archetypal magic technique of the Vampire and Werewolves Clan. It is the ability to inflict great pain onto a person by excruciating pain on the victim also able to use non-verbally and channel it either through their eyes or hand.

*Main article: Despoiler*

* **Despoiler**: An archetypal magic technique of the Fallen Legions Clan.

## Trivia

* This character is based off Kurok Wolffang from Adventure Quest Worlds.
The Primals

The Primals is a book of old Juniper myth discovered by Kinna. The myth goes as follows:

*In the Beginning, the land was one and all were one with it. It was known as The Great Grove. Beings lived in harmony with creation. Overseers of all, the foundation of creation itself, the Primals. Each tending to its part of creation, ensuring prosperity and harmony. There was the Primal of Earth, Baldur, creator of the dwarves. They saw over the soil, the trees, and all life that communed within the Great Grove. There was the Primal of Air, Eldinath, creator of the elves. They saw over the sky, the wind, and all that dwell above the Great Grove. There was the Primal of Water, Pluvio, creator of the humans. They saw over the lakes, rivers, and life within the vast ocean surrounding the Great Grove. Finally, there was the Primal of Fire, Logi. They fueled the world, gave it the very light it needed to survive. For time immemorial, they lived in harmony with creation, and creation with them.*

*Until a time when Logi became envious of their brethren. Seeking the full power of creation, to create life, they made a pact with those outside of creation. They were granted power unimaginable. A power to twist creatures to their will. They began scorching the very life that dwelt within the Great Grove. They twisted and corrupted life, bending it to serve him them in their unholy quest for power. The other Primals, Baldur, Eldinath, and Pluvio attempted to stop Logi's crusade, but they were no match for the power of Logi. They too were struck down by Logi's everburning lust for power. The Flame and Fury consumed the Great Grove. Life teetered in the balance.*

*But not all was lost. With their remaining power, Baldur, Eldinath, and Pluvio sent the core of their essence to seek out one who could defeat Logi. And lo, they found a suitor in the most unlikely place, in the very creatures that Logi twisted: The Sunderer. With the power of the Primals, the Sunderer confronted Logi. The battle raged across the Great Grove, to the sky, the sea, the earth, and back again. In the end, The Sunderer splintered the core of Logi, scattering the shards around the Great Grove. Logi's core remained and The Sunderer could not split it further. In her hubris, she did not defeat Logi entirely. Logi's core lay dormant, waiting for the day when they could become whole again.*

*Upon Logi's sundering, the land too scattered across the globe. The core swiftly lost to time, lost to the world. Woe be it unto the fool who stumbles across the core of Logi. They promise eternal salvation, power for their freedom. All lies sweet as honey. Only the complete power of Logi can be truly defeated. And the Blood and only the Blood of those who descend from the Sunderer shall be destined, all others will rot under the will of Logi.*
Kaldorak

Kaldorak is a ruined orc village in the Savage Frontier. The village was burned by the First Flame and the souls of the killed villagers were preserved for years by Mar as a source of his power before being transfered to Ghorza for protection, who later returned to the village to put those souls to rest. A green dragon marked the ruins of Kaldorak as its territory at this time, hoarding its treasure and being worshiped by a small band of kidnapping-prone monsters.

## Notable People

* Mar
* Ghorza
* Venomfang
* Lost Souls of Kaldorak
Flame On, Flame Off

The party arrive at the Temple of Tymora. K'harth tries to help Sirrias fix his fire condition within the courtyard and the rest take an exhausted and unconcious Bliss to her bed inside. Ghorza examines Bliss and finds no magic emanating from her, not even from her magic items. K'harth guides Sirrias through a self-reflexive meditation. While meditating, he hears the voice of Logi again, distracting Sirrias from K'harth's words. There's a shift felt within the planes and Sirrias finds himself as an observer to his own body, looking but powerless over his body. He sees himself as his idealized form, no missing hand, no flame, less aged. His physical body is still flaming, obsidian pompadour and all. His alter ego, Flame-Sirrias (Or Searrias if you're nasty) is in control of the physical body and speaks to Sirrias; he's glad to have finally been awakened and threatening to attack K'harth. Sirrias tries to resist, but is unable to. Flame-Sirrias casts Blight at K'harth, wounding him, though Flame-Sirrias was unaware of K'harth's resistance. Ghorza approaches hastily after seeing the attack. From below, Sirrias tries to take back control of his body. Ghorza grapples Flame-Sirrias and from the void, Sirrias calls to Tymora for help. The Shard of Tymora falls from his gauntlet, hitting his ankle and Flame-Sirrias disappears from the physical plane. Sirrias and Flame-Sirrias find themselves in an orange purgatory in front of Tymora, and a game begins.

Within the Temple, Kinna watches the events outside when she feels a stab in her back. Beefo is behind her, his arm transformed into a large sword. Brodo is in Bliss' room keeping an eye on her when she asks him for help. As he approaches her bed, her mouth opens impossibly wide and she vores him whole. He teleports out and flees. Beefo skewers Kinna with a second sword-hand and lifts her up with surprising strength. She transforms into gas via a potion and flees the Temple. Sirrias asks Tymora to play a a game with him and his alter-ego. Tymora flips a coin and Sirrias wins the coin toss. He returns to the Temple, his body back to normal, no flames. Fighting commences in the Temple with the monstrous, evil forms of Beefo and Bliss. Sirrias feels that he is in a tug-of-war competition with Flame-Sirrias. After a few seconds, he's pulled back to the void and Flame-Sirrias takes over, their shared body again bursting in flames. The party slay the monstrous dopplegangers. Sirrias thorn-whips his alter ego from the void, taking control again. Flame-Sirrias tempts him with an animal decoy, but he resists. Sirrias fights off one final attempt at control from Flame-Sirrias and realizes he's won three times. Tymora tells him he's won the contest, and good thing too; "it'd be bad if he got out!" She calls Sirrias The Sunderer, and that he holds the other half of the Flame within him. His alter ego, Flame-Sirrias, is the personification of the Second Flame trying to take control.

Previous Episode: The Pursuit of Power

Next Episode: Cold Comfort
Trial Of Tyr

Arriving in Old Draughmoor, the Soup Troop are met by Glory returned, a paladin of Tyr standing at the steps of the Temple of Tyr, God of Justice. Glory says that Master Sagoda was killed during their last encounter, and she now guards the Temple of Tyr with the Shard of Abjuration within. Glory says gathering all the shards together and destroying them with help the party answer internal threats within Juniper; "If justice is to come to the land, the shards must all be destroyed". To recover this shard, they will be put through three tests. The Silverwing halflings will have to stay behind with Sirrias in the temple atrium. Something about Sirrias won't permit him to enter the temple. The halflings protest, saying they want the stone returned to their tribe. As they enter the trials, the party find themselves facing a chasm with a narrow bridge across the center. Ghorza and Brodo teleport across, and K'harth and Kinna walk over, fighting off specters on the way. In the second room, they find a burning tavern with chests of gold, arsons running away from the scene, and trapped innocents upstairs. Each member of the party takes a different path. In the third and final room, they confront four Knights of Tyr on platforms with the shard on a pedestal beyond the guardians. In the fight, K'harth falls to a pit of spikes before being transformed into an eagle by Brodo and swooping away. He grabs the shard with his talons and the fight ends. They reappear in the temple atrium.

The Silverwing halflings accost them with knives to the throats of Glory and Kinna, demanding the shard. Something is amiss about the halflings, they are acting strangely around Kinna and her childhood friend, Gubble, seems more like a reanimated corpse than a person. Sirrias appears to be dead or unconscious in the corner. K'harth transforms back into a drow and terrifies everyone, speaking for the first time since his resurrection. A fight begins.

Previous Episode: On Silver Wings

Next Episode: Jokes On You, I'm Dead Sirrias
Home is where the Harm is

Mansion suuuuuucked, haunted as hell. Ghouls abound and hidden passageways down dumbwaiters.

Previous Episode: On the Road Again

Next Episode: Wereravens? Here Ravens

Journal Entry CCXXXVIII:

"Sometimes I wonder if the others have ever truly read a book. Their lack of distinction between ghouls and ghosts baffles me. For if a thing stumbles, claws and crawls, if it is to strike and gnaws at you, how could that be a ghost? Clearly a ghoul."
Rangers

**Stats**

Health- 25 HP

Attack- 16 ATK

Range- 5 Tiles

Speed- 3 Tiles/Turn

Cost- 65 Gold

Active Special- Spawn a Barricade on an empty location within range. (Cooldown 2)

Passive Special- Inflicts Inspired on self when in forest terrain.

Unit Type- Marksman

Requirements- Archery Range

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Trivia**

* Rengar the Ranger is the eldest of the Marksmen Quartet. They are brothers.
* He's a bit taller than the others and is the most reliable. He knows various fun facts about wildlife and enjoys sharing them. Rengar spends his free time earning extra revenue as a tour guide in a safari. He's only on the battlefield to earn his last ranger medal: the Aetherite Medal of Honor.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Notes**

* Please add any available information to this section.
Dinner And A Show

The party head back to their room after hiding the bodies in William Schlingerdinger's room. The vault curator invites the party to dinner. K'harth and Sirrias decide to go invisible and snoop around in the meantime. At dinner, Ghorza and Brodo sit at the noble's table opposite Lord Briselborne, the dwarven conduit lord in charge of the vault, and his honored guest: Malfurion. Malfurion says he works for Briselborne and does his dirty work. Sev, the mayor of Fort Maw, is also at dinner and sits near Kinna and Bliss. Sev tells them he recognizes the party from their exit from Fort Maw, and he hates them. He's trying to get a vault for himself to store valuables. The dinner ends and the party confronts Malfurion in the hall; he won't disclose his business at the vault, and he's super smug about everything. Brodo goes invisible and follows Malfurion when he leaves. Entering the bathhouse, Malfurion appears to disappear.

Sirrias and K'harth explore the armory and forge, and discover that a valuable item will be transferred from the forge to the vault tonight, so curfew is in effect. In the forge, they find an incredible warhammer. An alarm goes off and the pair duck into Jacque's quarters, finding the second vault key. Guards discover them in the room and they escape, but have been identified. They continue sneaking and find a hidden passageway into the vault concealed within a seemingly empty cask. Guards sound the alarm for the missing Lord Schlingerdinger. Sirrias and K'harth return to the room and cast Locate Object on Malfurion's eyepatch, triangulating roughly where he is. After sleeping for the night, the captain of the guards confronts the party and asks after Sirrias and K'harth, who hide. The other four are lead to the Hall of Elders to talk to Lord Briselborne.

Previous Episode: Do You Know Who I Am?

Next Episode: Call Me By My Name
The Landlocked Lady

The party fight with the leader of the pack on the ships upper decks: Gron Flarn - he's a grumpy bastard and summons drunk goblins to assist him. Another goblin, bespectacled with ears pinned back, cowers behind him and disappears. Gron speaks of the "Bells" during the fight, possibly referring to one of the hostile factions within the Grove. He thinks the party here are with the Bells and are here to finish a fight started weeks ago. V holds him down while Bivouac decapitates him. There's a ritual room on the far side, blood seeping under the door. Rah-Cerves and Aurelia investigate and find a crocodile inside, snapping (named Snaps). They check out Gron's bedroom, and find no sign of the hiding goblin. The room is nice, and there's a letter:

“To the Gron of the Landlocked Lady, we would find it most beneficial to join forces. We have a proposition for you and your clan. Meet us at the town to the south, Bravado. - Crimson Night

They go above deck and shout to Mirabelle, who says the two remaining goblins escaped. They pick up Hunsi, who is nursing her wounds, and return to the Jasmine Dragon. Walnut is there and they show her Gron's head and report on the fight and what they found. She's satisfied and AI will fund them for one week and help them fix up the ship. She assigns roles to everyone.

Bivouac: Cartographer (driver, travel)

Hunsi: Hoardsperson (inventory,

V: Decisionist (settle disputes, lead, promote teamwork, organize voting)

Aurelia: Occultant (track deaths and lives, weigh karma)

Rah-Cerves: Obviator (create plots, prepare, plan, tactics, study foes)

Walnut gives the party licenses for their magic items, which are required within Asha. She then presents three candidates for majordomo for the group, Zell Van Copia (timid loxodon shipwright in a wheelchair), Fraxinus Quadrangulata (Frax) (cocky, naturey elf who has killed before), and Sack of Potatoes (the goblin cowering behind Gron Flarn earlier, smart, writes things down, needs to be hidded from view). The party deliberate on their team name and choice of assistant.

Previous Episode: Welcome to Acquisitions Incorporated

Next Episode: Creeping Through The Grove
Hop Along, Little Darling

At the Turing Commons condo in Port Euler, a group of adventuring grungs, the Hopalongs, show up and introduce themselves to the Soup Troop. The Hopalongs report that they traveled from their home in the Grove of the Frog to Overlook Temple in search of adventure, where they found Bliss fighting wild animals and unable to use her divine powers. They saved her and she sent them along to the Soup Troop with Oghma's Doubt and a personal letter from her. On the way to their destination, the Hopalongs rode flying eagles, fought some muggers in the city, and located the Turing Commons. The Soup Troop read Bliss' letter, which explains that she is heading back to Draughmoor to find answers to some burning questions, and in the meantime they should gather resources and allies. After some deliberation, the Soup Troop decide to send the Hopalongs to the Red Galleon crew.

Previous Episode: Fire At Will

Next Episode: To Boldly Go
Familia Dagger and Sheath

The Familia Dagger and Sheath is a weapon set belonging to Sirrias Druid and Brisko and believed to be an ancestral artifact passed down for generations. It is made of a kind of "memory metal" that carries memories of its past stabbings within it. For most of their lives, Sirrias possessed the sheath, and Brisko the dagger. During their encounter in the Temple of the Lost, Brisko stabbed Sirrias with the dagger, and made his escape holding the sheath. Sirrias, vowing revenge, now carries the dagger in a replacement sheath until the day the two can be reunited. He can use the dagger as a magical focus.
Trapper Ball

Trapper Ball is a team sport played in Fort Maw between two teams of combatants in the Fort's central arena. The object of the game is to transport a 500 pound ball from the central court area to the other team's endzone and score a point. The team with the most points at the end of the time limit wins. Players are allowed to use violence or magic to interfere with their opponents and knock them out. An announcer presides over the game and periodically changes the conditions on the arena floor, including releasing wild animals into the play area. The winner of a game of Trapper Ball receives a prize? (citation needed).

The Soup Troop played a game of Trapper Ball to a stalemate while in Fort Maw by defeating their opponents in combat.
Mar

Mar is the captain of the Red Galleon and a descendant of the lost village of Kaldorak. He is a Half-Orc with one gold tooth and a red buccaneer coat with gold trim. Mar harbored the lost souls of Kaldorak following the destruction of the village until he and Ghorza were able to liberate them properly. He and Ghorza share a bond as the two remaining children of Kaldorak, and they have a sending stone that they use to talk to each other. He holds a twinned magic sword that unties with Guardian when he calls upon it.

Mar's full name is Marthew Fitzgerrowitz, according to the forged birth certificate Luka wrote for him.