Pip

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**Pip** ▶️ is a Support Champion in Paladins, added on November 17th, 2015.

## Lore

* Current Official Bio
* Unofficial Updated Bio
* Old Official Bio
* Alpha Bio

This is Pip's official bio currently found in his champion page in-game.

Most Vulpin are pacifists. Pip is not like most Vulpin. Specializing more in weaponized explosives than curative alchemy, he left his homeland of Brightmarsh, in search of adventure across the Realm.

Now, he splits his time between creating restorative potions to aid his friends and brewing up fiery concoctions to test out on his enemies. While his allies have come to appreciate his assistance and expertise, they fully understand that the little fox is as unpredictable as his dangerous mixtures.

This is an unofficial version of Pip's bio intended to more clearly present all currently known information regarding him. Sources can be found here.

While most vulpins are pacifists, Pip chooses to specialize in weaponized explosives, causing him to leave his home of Brightmarsh in search of adventure. He now splits his time between fighting the Magistrate and creating restorative potions to aid his friends. He's also partially joined the Resistance.

This was Pip's in-game bio prior to the The Damned Frontier update. It's no longer considered canon.

Unlike most other vulpin, Pip chose to specialize in weaponized explosives instead of curative alchemy. He left Brightmarsh, his homeland, in search of adventure across the Realm. Now he splits his time between brewing up all sorts of fiery concoctions to use against the Magistrate's forces and creating restorative potions to aid his friends.

While his allies have come to appreciate his assistance and expertise, they fully understand that the little fox is as unpredictable as he is dangerous.

This was Pip's bio on the official Paladins website in the extremely early days of Paladins. Naturally, it's no longer considered canon

The secret to making liquid fire has long been guarded by the Alchemists of the Iron Shrine, lest it fall into hands that would turn it to war and profit. Pip is those hands. Those tiny, tiny hands. Having stolen his gear from the Alchemists, Pip races to make a name for himself in Crosswind Hold, before the Iron Shrine catches up to him.

## Summary

Pip is a support champion who has a more balanced approach compared to other champions. His Potion Launcher allows him to lob projectiles that deal area damage while his Explosive Flask skill deals damage and slows targets hit. His Healing Potion restores health to Pip and allies near the potion when it explodes. Weightless helps him get in and out of skirmishes and makes him harder to hit. Pip's ultimate skill, Evil Mojo, turns affected enemies into chickens, leaving them vulnerable for a duration. His kit allows him to be useful for both offense and defense, but at the same time, it doesn't excel at either.

## Skills

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Potion Launcher

600 /1s

Description
A custom-made launcher that fires volatile potions that explode in an area on impact, dealing 600 damage.

Details

Detailed DescriptionFires a volatile potion every 1s that deals 600 damage in an area. The explosion is fully effective up to 3 units and hits enemies up to 12 units away. Has a maximum Ammo count of 6.
* This ability deals Area Damage.
* Has a reload time of 1.6s and can be animation canceled after 1.1s.
* Has a maximum range of 500 units.
* Has an explosion radius of 13.
* Has damage falloff based on distance from the explosion, with a maximum reduction of 65%.
* Has a projectile speed of 300.
* Gains up to 3% ultimate charge per enemy hit.
* Pip takes a third of the damage and is knocked back when hit by his own potions.

Ability Video

Cooldown 8

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Explosive Flask

150

Description
A deadly concoction that bursts to deal 150 damage and slow enemies in an area.

Details

Detailed DescriptionLaunch an explosive flask that deals 150 damage and Slows enemies by 50% for 2.5s in an area. Fully effective up to 6 units and will hit enemies up to 25 units away.
* This ability deals Area Damage.
* Gain 1% ultimate charge per target hit.
* Pip is knocked back when hit by his own explosive flask but does not take damage from it.
* Has reduced accuracy while airborne.
* **NOTE:** The in-game description currently indicates an incorrect number of damage (145).

Ability Video

Cooldown 7

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Healing Potion

1000

Description
Throw a potion that heals allies for 1000 when it explodes. Reactivate this ability to explode the potion in the air.

Details

Detailed DescriptionThrow a potion that Heals allies for 1000 in a 50-unit radius on impact. Reactivate this ability to explode the potion in the air.
* The 50-unit radius mentioned in the long description actually means the diameter of the healing area; the radius is 27.5 units.
* Generates 2.4% of ultimate charge per ally healed.
	+ Self-healing and overhealing will not generate ultimate.
* The potion explodes in contact with an ally or terrain.
* Cooldown doesn't starts until the potion explodes.
* When exploding, all the allies in range will be healed, even if they are behind a wall or an enemy shield.

Ability Video

Cooldown 10

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Weightless

Description
Launch yourself upwards, increasing your jump height for a duration.

Details

Detailed DescriptionLaunch yourself upwards and increase your jump height for 2.5s.
* Makes Pip jump once upon activation.
* Can be combined with Wall Jumping for greater effect.
* Can be cancelled early by re-activating the skill.
* Cooldown starts when the effect ends.

Ability Video

Ultimate ▶️

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Evil Mojo

200

Description
Launch a mysterious flask that Polymorphs enemies and deals 200 damage, turning enemies caught in its blast into helpless chickens. Polymorph has a minimum duration of 2s.

Details

Detailed DescriptionLaunch a mysterious flask that Polymorphs and deals 200 damage in a 40-unit radius, turning vulnerable enemies into helpless chickens for 4s. Chickens have 1500 Health and return to their previous state and Health values when the effect ends. Has a minimum Polymorph duration of 2s.▶️ “Let's make this interesting...” (Self/Enemy)

▶️ “Special delivery!” (Ally)

* This ability deals Area Damage.
* The projectile travels through shields, and the explosion ignores shields.
* Has a radius of 40 units.
* Only champions can be turned into chickens.
* Evil Mojo first turns Champions into chickens, and then deals the stated damage to them.
* Resilience affects the duration of Polymorph but can't reduce it to less than 2s.

Ability Video

## Talents

Mega PotionDefault Talent

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield.

**Remedy**
+10% Healing and +5% Damage

Details

* Shield lasts for 5 seconds.

CatalystUnlocks at Mastery Level 2

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s.

**Surgery**
+10% Damage

Combat MedicUnlocks at Mastery Level 8

Potion Launcher also Heals allies hit for 700 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots.

**Curative**
+20% Healing

Details

* Weapon Shots heal for 700 per shot and have no healing falloff.
* Weapon Shots don't pass through allies with Combat Medic.
* Hitting yourself with Potion Launcher will not damage you, but will apply knock-back to you.

## Cards

This is a list with all cards available to Pip:

* Acumen doesn't get affected by Diminishing Returns and stacks on top of your actual Lifesteal from other sources.
* Mega Potion's duplicated heals don't affect the card Gift Giver, this card will always act as if your potion still healed for 1000 HP.
* Moxie also increases the healing you receive from Lifesteal and your own Healing Potion.

## Pre-Built Loadouts

All of the following cards are in Pip's pre-built loadouts:

* Mega Potion
* Catalyst
* Combat Medic

Mega Potion

Gift Giver

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
3

Medicinal Excellence

Increase the radius of Healing Potion by 32%.
4

Refreshing Jog

Heal for 60 every 1s while Weightless is active.
1

Reload

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
5
5

Sprint

Increase your jump speed by an additional 20% while using Weightless.
2

Catalyst

Acumen

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
3

Escape Artist

Increase the duration of Weightless by 0.8s.
2

Moxie

Increase your Healing received by 30% while at or below 50% Health.
5

Smithereens

Generate 2 Ammo for each enemy hit by Explosive Flask.
2

Side Tanks

Reduce the Cooldown of Explosive Flask by 1.8s.
3

Combat Medic

Acrobat's Trick

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
4

From Above

Reduces the Cooldown of Weightless by 0.6s.
1

Medicinal Excellence

Increase the radius of Healing Potion by 24%.
3

Reload

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
4
5

Refreshing Jog

Heal for 180 every 1s while Weightless is active.
3

## Cosmetic Items

These are the Cosmetic Items currently available for Pip:

### Champion Skin Collections

* Default
* Sulfur
* Tactical
* Pandamonium
* Raider
* Love Specs
* Arctic
* Invader
* Mad Scientist
* Remix (Pepper)
* Inventor
* Obsidian
* Cosmic
* Golden

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### Weapon Skins

* Inflame
* Lightning Rod
* Festive Launcher
* Ginseng Potion Launcher
* Boo Blaster
* Rooster Brewster

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### Emotes

* Default
* Air Guitar
* Moon Walk
* Get Clucked
* Pepper Step
* Mastery Emote

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### MVP Poses

* Default
* Smug Mug
* Pernicious
* Mastery Pose

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## Trivia

* General
* Champion Skins

* Lore
* Cameos
* References
* Concepts
* Other

**Lore**

* While Pip's bio doesn't explicitly mention the Resistance, he has been confirmed to have some connection with the group, though not as a permanent member and more just so he has someone to test his alchemy on.
* Bizarrely, despite Pip being more aligned with the Resistance and overall opposed to the Magistrate, he was available as a playable champion on both the Magistrate and Resistance's side during End Times.
* While most vulpins are pacifists, Pip is one of the few who isn't.
* Pip is originally from Brightmarsh, which is located in the Enchanted Forest.
* Originally, Pip was one of the only vulpin that had a desire to leave Brightmarsh, but this was later retconned as every vulpin left Brightmarsh when the Crystal War broke out.
* Pip is an orphan.
* Pip seems to have some connection to Cassie, though what exactly this involves was never explained.
* Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Pip would be around 3'9 or 118cm tall.

**Cameos**

Pip appears in the following content:

* **Cinematics and Trailers**
	+ *Champions of the Realm* - Cinematic
	+ *Lex's Teaser Trailer*
	+ *Strix's Teaser Trailer*
	+ *Willo's Teaser Trailer*

* **Cards**
	+ *Deadly Pursuit* - Yagorath Card

* **Avatars**
	+ Birthday Party Pip and Pepper
	+ *Dark Embrace Pip*\*
	+ *Vulpin*

* **Other**
	+ *Remix Pip (Pepper) Splash Art*
	+ *Heal the World* - Merchandise Design
	+ *Pip the Rogue Alchemist* - Merchandise Design
	+ *The Rogue Alchemist* - Merchandise Design

**References**

* One of Pip's taunts, "You'll remember this as the day you almost caught Pip the fire thief." (▶️), is a reference to a recurring quote from Jack Sparrow in the Pirates of the Caribbean movie franchise.
	+ This also references how Pip's title used to be "The Fire Thief" until it was changed to "The Rogue Alchemist".
* Pip's kill taunt to Grohk, "You're blue da-be-di-be-de-dead!" (▶️), is a reference to the song Blue (Da Ba Dee) by Eiffel 65.
* Pip's Ultimate is called "Evil Mojo"; the same name as the developers of Paladins.
* In a dev diary regarding flanks, the icon for Pip's ability Weightless, is featured among other flank ability icons, referencing the community meme of Flank Pip.

**Concepts**

* Pip had a very different character design during early alpha stages of the game. An even earlier version of this design can be seen here. This old design is one of the few to not be available as a skin, sharing this trait with Grohk and Viktor's old designs.
	+ As also shown there, Pip's current design originally didn't feature gloves. His goggles were also originally transparent.
	+ Concepts prior to this show a number of alternate designs for Pip.
* Pip had several icon concepts prior to the final choice being settled on.
* Artwork of a modern version of Pip was created, but was never made into a skin.
* There are a number of skin concepts for Pip that ultimately went unused; these include the Spark, Ethereal, Lil Red, and Oni skins.
* The developers claim to have pushed hard for Pip to receive a skin in the Monstercat Crossover Pass, with this being the working design, though unfortunately for Pip, Monstercat shot it down.

**Other**

* Pip was one of the first playable characters in Paladins.
* The flask on Pip's "Catalyst" talent card resembles the one that creates the "Evil Mojo" sign at the beginning of many official Paladins-related videos. Mostly trailers.
* In older versions of Paladins, there used to be a number of additional recolors of default champions. For Pip, these recolors included the Iodine and Uranium skins.
* Having been present in the mobile game 'Paladins Strike', Pip received a unique skin exclusive to Strike. This skin would be Arcanist Pip.

**Champion Skins**

* **Sulfur**
	+ Sulfur is a material used to create explosives.

* **Tactical**
	+ This skin is likely based on a military soldier.

* **Pandamonium**
	+ Pandamonium is a wild and noisy disordered uproar.
	+ This skin is likely based on red pandas.

* **Raider**
	+ This skin shares its theme with Viking Kinessa.

* **Love Specs**
	+ This skin appears in the Valentine's Day 2022 avatar.
	+ This skin shares its theme with Lone Heart Patch Viktor.

* **Arctic**
	+ This skin is likely based on arctic foxes.
	+ This skin's splash art appears as a spray.

* **Invader**
	+ The line "I must go, my people need me!" (▶️) is a reference to a popular phrase that originated from an episode of the Simpsons.
	+ The line "Now that's what I call a close encounter." (▶️) is a reference to an event in ufology of the same name, in which an individual witnesses an unidentified flying object.
	+ The lines "You've been probed!" (▶️) and "Let the probing commence!" (▶️) are references to the common trope of aliens probing kidnapped humans.
	+ The line "Take me to your mother!" (▶️) is a reference to the phrase "Take me to your leader."
	+ The line "Resistance is futile!" (▶️) is a reference to the trope of the same name.
	+ The line "Problem? I think not!" (▶️) might be a reference to a line from The Incredibles.
	+ The line "All your points are belong to us!" (▶️) is a reference to a meme from the 1992 game Zero Wing.
	+ The line "*Pip... phone... home...*" (▶️) is a reference to the film E.T. the Extra Terrestrial.
	+ A teaser for this skin references old horror movies.
		- It also shows Skye in a unique outfit not seen anywhere else.

* **Mad Scientist**
	+ This skin is the only skin obtainable via the Refer-A-Friend system. It can, however, also be obtained via the Bounty Store.
	+ This skin appears in the Hallowed Pip avatar.
	+ The line "Are you thinking what i'm thinking?" (▶️) is in reference to the catchphrase of The Brain from "Pinky and the Brain".

* **Remix**
	+ Pip's default skin is present in this skin's splash art.
	+ This is the only skin to feature its own unique character portrait.
	+ While currently unused, this is also the only skin to have received a unique emote icon.
	+ Remix Pepper is one of the few skins that is considered an "Echo Champion".
	+ Remix Pepper is apparently a world class DJ in her own dimension.
	+ If Pepper were to ever be split off and made into her own individual character, she would definitely receive a skin based on her appearance in the Witch's Flight spray at some point.
	+ Pepper appears in Yagorath's card Deadly Pursuit, albeit in a different outfit, making her one of the only skins to appear in card art.
	+ This skin appears in the Birthday Party Pip and Pepper alongside Pip's default appearance.
	+ This skin also appears in the Retro Rampage spray.
	+ An Egyptian version of this skin is featured on the Death Card Queen Pepper. It's one of the only skins to be featured on a Death Card, it shares this trait with Solfire Furia, Shore Patrol Fernando and Pumpkin Patch Rei.
	+ This Egyptian version of Pepper also appears in the Cleocatra spray.
	+ A witch version of this skin appears in the Witch's Flight spray.
	+ This skin features various references to Pac-Man, most notably on the weapon.
	+ This skin shares its theme with Remix Strix, Redux Strix, Remix Seris, Remix Jenos, Raeve Maeve, Neon Demon Grohk, and Salt Io.

* **Inventor**

## Changelog

➤ February 23rd, 2023
Paladins Release Version 6.1.5079.2
* Abilities
	+ **Potion Launcher**
		- Damage 600 ➞ 570
	+ **Explosive Flask**
		- *Damage 150 ➞ 145* (is still 150 in-game)
* New Keywords on Talents
	+ Curative
		- Gain 20% Healing Done
	+ Remedy
		- Gain 10% Healing and +5% Damage Done
	+ Surgery

➤ November 16th, 2022
Paladins Release Version 5.7.4941.1
* Talents
	+ **Catalyst**
		- Increased bonus damage from 30% ➞ 35%

➤ October 12th, 2022
Paladins Release Version 5.6.4848.0
* Talents
	+ **Mega Potion**
		- Reduced bonus Healing from 130% ➞ 100%.
		- Additional Healing % is now also applied to Pip healing himself.
		- Augments Healing Potion to now also apply a stacking 200 Shield.

➤ June 29th, 2022
Paladins Release Version 5.4.4675.4
* Talents
	+ **Mega Potion**
		- Increased bonus healing 115% ➞ 130%
	+ **Combat Medic**
		- Re-added self-knockback inflicted by Potion Launcher shots with this talent equipped.

➤ May 11th, 2022
Paladins Release Version 5.3.4597.1
* General
	+ Reduced head hitbox size by approximately 15%

➤ January 26th, 2022
Paladins Release Version 5.1.4424.0
* Talents
	+ **Combat Medic**
		- **Current**: Potion Launcher also Heals allies hit for 750. You no longer take damage from your weapon shots.
		- **New**: Combat Medic now also increases the rate of fire of Potion Launcher by 10%

➤ September 15th, 2021
Paladins Release Version 4.6.4252.6‎
* **Bug Fixes**
	+ Updated the description on Pip’s Ultimate, Evil Mojo.

➤ February 3rd, 2021
Paladins Release Version 4.2.3983.0
* Talents
	+ **Mega Potion**
		- Increased Bonus Healing 100% ➞ 115%

➤ October 28th, 2020
Paladins Release Version 3.5.3881.0
* Talents
	+ **Combat Medic**
		- Increased Healing 700 ➞ 750
	+ **Catalyst**
		- Increased duration of bonus damage 3s ➞ 4s
* Abilities
	+ **Healing Potion**
		- Reduced Healing Potion cooldown 8s ➞ 7s
* Cards
	+ **Escape Artist**
		- Increased weightless duration {0.2|0.2}s ➞ {0.4|0.4}s
* **Bug Fixes**
	+ Fixed an issue where the Acumen card healed Pip for more than intended when he hit enemies with glancing blows.
	+ Fixed an issue where Pip could heal off of damage-immune targets with the Acumen card.

➤ July 29th, 2020
Paladins Release Version 3.4.3767.9
* Talents
	+ **Combat Medic**
		- Hitting yourself with Potion Launcher will no longer damage you or apply knock-back to you.

➤ April 29th, 2020
Paladins Release Version 3.3.3657.3
* Abilities
	+ **Potion Launcher**
		- Removed mid-air inaccuracy
* **Bug Fixes**
	+ Fixed an issue where the Pepper icon would not display in game in certain locations it previously displayed.

➤ March 4th, 2020
Paladins Release Version 3.2.3587.5
* **Bug Fixes**
	+ Fixed an issue where Healing Potion was still healing Pip for 1200 Health instead of the intended 1000 Health.

➤ January 8th, 2020
Paladins Release Version 3.1.3487.7
* Talents
	+ **Combat Medic**
		- Reduced Healing 750 ➞ 700
	+ **Catalyst**
		- Reduced damage increase 40% ➞ 30%
* Abilities
	+ **Healing Potion**
		- Reduced Healing 1200 ➞ 1000
* Cards
	+ **From Above**
		- Increased Cooldown reduction {0.5|0.5}s ➞ {0.6|0.6}s
	+ **Refreshing Jog**
		- Increased Health per second {50|50}s ➞ {60|60}s
	+ **Escape Artist**
		- OLD: Gain {6|6}% Damage Reduction during Weightless
		- NEW: Increase the duration of Weightless by {0.2|0.2}s
	+ **Acrobat's Trick**
		- OLD: Reload {7|7}% faster
		- NEW: Weapon hits reduce the Cooldown of Healing Potion by {0.1|0.1}s
* **Bug Fixes**
	+ Fixed an issue where Weapon Shots would heal for 750 instead of 700 with the Combat Medic Talent equipped.
	+ Fixed a description error with Pip’s Acrobat’s Trick card.

➤ September 11th, 2019
Paladins Release Version 2.10.3351.2
* Talents
	+ Combat Medic
		- Weapon shots now heals allies for 600 ➞ 750.
* Cards
	+ Pep in the Step
		- Increased duration 1.5s ➞ 3s.
		- Reduced movement speed gain {10|10}% ➞ {6|6}%.
* **Bug Fixes**
	+ Fixed a bug where Inflame weapon was the wrong color in third person.

➤ July 17th, 2019
Paladins Release Version 2.8.3275.5
* Cards
	+ Moxie
		- Receive {10|10}% ➞ {6|6}% increased healing when below 50% Health.

➤ April 24th, 2019
Paladins Release Version 2.5.3159.4
* Abilities
	+ **Evil Mojo**
		- This ability no longer affects CC immune targets

➤ March 27th, 2019
Paladins Release Version 2.4.3113.12
* **Bug Fixes**
	+ Fixed an issue where Healing Potion would sometimes incur no cooldown and not heal anyone

➤ January 16th, 2019
Paladins Release Version 2.1.3013.12
* Talents
	+ Mischief removed
	+ Catalyst now unlocked at Champion Mastery Level 2

➤ September 27th, 2018
Paladins Release Version 1.6.2869.1
* **Bug Fixes**
	+ Sturdy now properly reduces knockback with Combat Medic equipped.

➤ August 21st, 2018
Paladins Release Version 1.4.2790.1
* Talents
	+ Combat Medic
		- NEW EFFECT: Your Weapon Shots now also Heal Allies

➤ June 6th, 2018
Paladins Release Version 1.1.2670.1
* **Evil Mojo**
	+ Reduced Evil Mojo’s charge rate

➤ April 26th, 2018
Paladins Beta Version 0.70.2609
* **Cards**
	+ **Gift Giver**
		- Reduced Healing Received Scaling {30|30}% ➞ {20|20}%.
	+ **Medicinal Excellence**
		- Reduced Radius Increase Scaling {10|10}% ➞ {8|8}%.

➤ March 28th, 2018
Paladins Beta Version 0.68.2559
* **Health**
	+ Decreased Health from 2500 to 2200
* **Cards**
	+ **Acrobat’s Trick**
		- Reload {5|5}% ➞ {7|7}% faster.
	+ **From Above**
		- Reduces the Cooldown of Weightless by {1|1}s ➞ {0.5|0.5}s.
	+ **Moxie**
		- Receive {5|5}% ➞ {10|10}% increased healing when below 50% Health.
	+ **Reload**
		- Instantly reduce Healing Potion*s Cooldown by {0.5|0.5}s ➞ {0.6|0.6}s for each ally hit.*
	+ **Shrewd Move**
		- Eliminations reduce all active cooldowns by {5|5}% ➞ {8|8}%.
	+ **Side Tanks**
		- Reduce the Cooldown of Explosive Flask by {0.5|0.5}s ➞ {0.6|0.6}s.

➤ March 7th, 2018
Paladins Beta Version 0.67.2519
* Cards
	+ Smithereens
		- No longer generates ammo over time
		- Hitting an enemy with Explosive Flask generates {1|1} Ammo.

➤ February 21st, 2018
Paladins Beta Version 0.66.2496
* **Cards**
	+ **Escape Artist**
		- Removed the ability for Escape Artist to cancel Weightless.
		- Gain {3|3}% damage reduction during Weightless.
		- Level 4 value: 12% Damage Reduction.

➤ January 10th, 2018
Paladins Beta Version 0.65.2348.3
* **Legendary Cards**
	+ **Combat Medic**
		- Duration increased by 1.5s.

➤ December 18th, 2017
Paladins Beta Version 0.64.2312
* **Potion Launcher**
	+ Self damage reduced from 400 to 200.
* **Healing Potion**
	+ Radius increased from 25 to 27.5.
* **Cards**
	+ **Sturdy**
		- [Weapon] Your weapon no longer knocks you back and deals {10|10}% less self damage.
		- Rescaled so that maximum rank Self Damage reduction is still 100%.
	+ **Smithereens**
		- Reworked.
		- [Explosive Flask] Hitting an enemy with Explosive Flask generates 1 Ammo every .5s for {.5|.5}s.
	+ **Reload**
		- [Healing Potion] Instantly reduce Healing Potion*s Cooldown by {.25|.25}s for each ally hit.*
		- Updated description to have consistent wording across all ranks.
* **Legendary Cards**
	+ **Mischief**
		- New.
		- [Weapon] Hits with your Potion Launcher reduce the Cooldown of all other skills by {0.85|.05}s.

➤ November 2nd, 2017
Paladins Beta Version 0.62.2219.2
* **Weightless**
	+ Now allows the use of all abilities during weightless.

➤ October 4th, 2017
Paladins Beta Version 0.60.2150
* **Legendary Cards**
	+ **Acrobatics**
		- Reworked.
		- Renamed to Combat Medic.
		- Hitting an ally with Healing potion increases your attack speed by 50% for 3s.

➤ September 7th, 2017
Paladins Beta Version 0.58.2083
* **Weightless**
	+ Fixed a description issue that listed the duration of Weightless as 3s instead of 2.5s.

➤ August 23rd, 2017
Paladins Beta Version 0.57.2045
* **Cards**
	+ **Pep in the Step**
		- Fixed a bug where this card could increase Pip's movement speed.
	+ **Reload**
		- Updated text to indicate that Reload does not activate when Pip heals himself.

➤ July 12th, 2017
Paladins Beta Version 0.54.1958.1
* **Legendary Cards**
	+ **Acrobatics**
		- Reworked.
		- Weightless removes crowd control and makes you immune to its effects.

➤ June 28th, 2017
Paladins Beta Version 0.53.1938
* **Potion Launcher**
	+ Increased projectile speed from 250 to 300.
* **Evil Mojo**
	+ Fixed a bug where if Evil Mojo hit Inara's Wall it would persist until the wall dropped then continue traveling. It now will explode on contact with the wall.

➤ March 22nd, 2017
Paladins Beta Version 0.46.1707
* **Evil Mojo**
	+ Fixed a bug where players who died while affected by Evil Mojo would see their weapons while dead.
* **Cards**
	+ **Side Tanks**
		- Reduced Cooldown Reduction from 1/2/3/4s to .5/1/1.5/2s.

➤ March 9th, 2017
Paladins Beta Version 0.45.1674.2
* **Healing Potion**
	+ Reduced projectile size by 50% to allow it to travel through spaces easier.

➤ February 22nd, 2017
Paladins Beta Version 0.44.1634
* **Explosive Flask**
	+ No longer grants bonus damage after hitting an enemy with Explosive Flask.
* **Healing Potion**
	+ Re-activating Healing Potion in flight detonates it.
	+ Cooldown now starts when the potion is detonated or hits a surface.
* **Cards**
	+ **Guile**
		- Renamed to Smithereens.
* **Legendary Cards**
	+ **Acrobatics**
		- [Weightless] You can now double jump during Weightless and increases the duration of Weightless by 1s.
	+ **Catalyst**
		- [Explosive Flask] Targets hit with Explosive Flask are marked for 3s and take 40% damage from your weapon shots.
	+ **Mega Potion**
		- [Healing Potion] Healing potion heals allies for twice as much.

➤ January 25th, 2017
Paladins Beta Version 0.42.1551
* **Potion Launcher**
	+ Increased minimum damage from worst case explosion fall off from 15 to 35%.

➤ December 20th, 2016
Paladins Beta Version 0.40.1478.3
* **Evil Mojo**
	+ Evil Mojo's projectile will now travel through shields.
	+ Evil Mojo's explosion will now hit targets through shields.

➤ November 21st, 2016
Paladins Beta Version 0.38.1420
* **General**
	+ Fixed an issue with the tooltip of Explosive Flask and Healing potion displaying incorrect values.
* **Cards**
	+ **Gift Giver**
		- Fixed an issue where this card was healing Pip for much more than intended.

➤ November 10th, 2016
Paladins Beta Version 0.37.1400
* **Explosive Flask**
	+ Updated description to correctly show bonus damage.
	+ Reduced bonus damage on successive shots from 30% to 20%.
* **Healing Potion**
	+ Increased healing from 1000 to 1200.

➤ September 28th, 2016
Paladins Beta Version 0.34.1310.4
* **Evil Mojo**
	+ Addressed an issue where it would sometimes not register when hitting a player directly.

➤ September 14th, 2016
Paladins Closed Beta Version 0.33.1272
* **General**
	+ Fixed an issue where Pip's ultimate charge value was not being correctly displayed. Next match a player plays in game as Pip will resolve the issue.

➤ September 14th, 2016
Paladins Closed Beta Version 0.33.1272
* **Potion Launcher**
	+ No longer provides bonus damage over distance.

➤ September 12th, 2016
Paladins Closed Beta Version 0.33.1266.1
* **Potion Launcher**
	+ Reduced damage from 620 to 600.
* **Healing Potion**
	+ Fixed an issue where Healing Potion wouldn't travel to the location of your reticle when fired.
	+ Healing Potion projectile may now collide with allies.
* **Evil Mojo**
	+ The projectile now explodes on contact.
* **Cards**
	+ **\*NEW\* Shrewd Move**
		- [Weapon] Eliminations reduce all active cooldowns by 5/10/15/20%.
	+ **\*NEW\* Moxie**
		- [Armor] Receive 5/10/15/20% increased healing when below 50% Health.
	+ **\*NEW\* Guile**
		- [Explosive Flask] Generate 1/2/3/4 ammo when Explosive Flask hits an enemy.
	+ **Disinfect**
		- Reworked to Pep in the Step.
		- [Healing Potion] Allies hit by Healing Potion gain 10/20/30/40% movement speed for 1.5s.
	+ **Malady**
		- Reworked to Acumen.
		- [Explosive Flask] Gain 10/20/30/40% Lifesteal against enemies slowed by Explosive Flask.
	+ **Graviton**
		- Reworked.
		- [Explosive Flask] Increase the duration of Explosive Flask's slow by .25/.5/.75/1s.

➤ August 19th, 2016
Paladins Closed Beta Version 0.32.1221.2
* **General**
	+ Fixed issue where Pip's default skin did not have eyes.

➤ August 18th, 2016
Paladins Closed Beta Version 0.32.1220.3
* **Cards**
	+ **Acrobat's Trick**
		- Reworked.
		- [Weapon] Reload 5/10/15/20% faster.

➤ August 10th, 2016
Paladins Closed Beta Version 0.31.1195.3
* **Healing Potion**
	+ Now applies its heal instantly.

➤ August 5th, 2016
Paladins Closed Beta Version 0.30.1193.2
* **General**
	+ Movement abilities will no longer remove Crowd Control effects.
* **Explosive Flask**
	+ Slow duration increased from 1.5s ➞ 2.5s.
	+ Fixed a bug where Explosive Flask would slow Pip.
* **Healing Potion**
	+ Now applies the full heal instantly, instead of over 5s.

➤ August 4th, 2016
Paladins Closed Beta Version 0.30.1190.2
* **General**
	+ Champion values were changed across the board.
* **Cards**
	+ **\*NEW\* Escape Artist**
		- [Weightless] Gain {12.5/25/37.5/50}% Damage Reduction during Weightless, but attacking cancels Weightless.

➤ July 14th, 2016
Paladins Closed Beta Version 0.29.1143.3
* **Potion Launcher**
	+ Increased explosion radius from 10 ➞ 13 units.
	+ Increased bonus damage over distance from 1% ➞ 1.5% increased damage for every 3 units the Potion Launcher projectile travels.
	+ Increased projectile speed from 190 ➞ 250.

➤ June 30th, 2016
Paladins Closed Beta Version 0.28.1121.4
* **General**
	+ Reduced movement speed from 365 ➞ 360.
* **Potion Launcher**
	+ Reduced damage from 460 ➞ 350
* **Evil Mojo**
	+ Now throws a projectile that travels through shields and lays on the ground. After 0.6s delay it explodes turning all targets within 30ft into chickens. Targets through shields.
* **Cards**
	+ **Stickiness**
		- Reworked.
		- Renamed to Acrobat's Trick.
		- [Weightless] Reload {12.5/25/37.5/50}% faster during weightless.
	+ **Graviton**
		- Reworked.
		- [Explosive Flask] Explosive Flask now deals {15/30/45/60}% more damage to deployables.

➤ June 22nd, 2016
Paladins Closed Beta Version 0.27.1091
* Fixed an exploit that resulted in players reducing the cooldown of Pip's explosive flask to 0s.
	+ To address this issue we had to clear all decks. We apologize for the inconvenience.

➤ June 16th, 2016
Paladins Closed Beta Version 0.27.1089
* **Bonus Damage**
	+ Potion Launcher deals 1% additional damage for every three units the projectile travels.
* **General**
	+ Reduced Movement Speed from 375 ➞ 365.
* **Weightless**
	+ Weightless now jumps immediately upon activation.
	+ Pip can now always fire during Weightless.
* **Evil Mojo**
	+ Now deals 200 damage to targets hit.
* **Cards**
	+ **From Above**
		- Reduces the cooldown of weightless by {1/2/3/4}s.
	+ **Malady**
		- Explosive Flask reduces healing by {25/50/75/100}% for 3s.
	+ **Medicinal Excellence**
		- Increase the radius of your healing potion by {10/20/30/40}%.

➤ May 19th, 2016
Paladins Closed Beta Version 0.26.1032.2
* **General**
	+ Explosive Flask, Healing Potion, Potion Launcher, and Evil Mojo no longer explode in-air and must collide with something to explode.
* **Weightless**
	+ Weightless now has more of a bouncy sound.
	+ Added improvements to visual effects to match more of a bouncy presentation.
* **Evil Mojo**
	+ When cast on a player with CC immunity, the player is instead Polymorphed for the minimum duration.
	+ Ultimates that grant CC immunity are an exception, the player will not be Polymorphed.

**Cards**

* **Malady**
	+ Reduced damage bonus from {15/30/45/60}% ➞ {10/20/30/40}%
	+ Reduced threshold from 65% ➞ 50%.

➤ May 5th, 2016
Paladins Closed Beta Version 0.25.1004
* **General**
	+ Fixed weapon art disappearing on weapon skins after respawning.
* **Evil Mojo**
	+ Now has a minimum duration of 2s if hit with diminishing returns on Crowd Control duration.

**Cards**

* **Gift Giver**
	+ Fixed an issue where Gift Giver was healing less than intended.
* **Graviton**
	+ Fixed an issue where Graviton was applying to more than just Potion Launcher.

➤ April 28th, 2016
Paladins Closed Beta Version 0.24.990.1
**Cards**

* **Malady**
	+ Fixed an issue where Malady would not trigger with Explosive Flask.
* **From Above**
	+ From Above is now a Specialty card.
	+ No longer reduces the Cooldown of Weightless.
	+ Now increases duration by 1s and increases damage dealt during Weightless by {5/10/15/20}%.

➤ April 21st, 2016
Paladins Closed Beta Version 0.23.978
**Cards**

* Removed from the game:
	+ Acid Cloud
* **Malady**
	+ Now a Specialty card.
	+ Both weapon attacks and Explosive Flask deal {15/30/45/60}% more damage to targets above 60% Health.
* **Medicinal Excellence**
	+ Now a Specialty card.
* **Stickiness**
	+ Movement Speed slow reduced from {15/30/45/60} to {10/20/30/40}%.

➤ April 18th, 2016
Paladins Closed Beta Version 0.22.968
**Cards**

* **Masterful**
	+ Removed from the game.

➤ April 7th, 2016
Paladins Closed Beta Version 0.20.946.4
* **Explosive Flask**
	+ Now functions as Pip's Secondary Fire [RMB].
* **Healing Potion**
	+ Now functions as Pip's Ability [Q].
	+ Reduced Healing from 1000 ➞ 500 over 4s.

**Cards**

* **\*NEW\* From Above**
	+ [Weightless][+1s Per Rank] You may fire while using Weightless and reduce its cooldown by {1/2/3/4}s.
* **\*NEW\* Gift Giver**
	+ [Healing Potion] You gain {30/60/90/120}% of Healing Potion's effect if you hit a teammate but not yourself.
* **\*NEW\* Medicinal Excellence**
	+ [Healing Potion] Increase the amount healed by Healing Potion by 100/200/300/400.
* **\*NEW\* Sturdy**
	+ [Weapon] Your weapon no longer knocks you back and deals {25/50/75/100}% less self damage.
* **Acid Cloud**
	+ Now applies a damage over time effect that deals 80/160/240/320 damage over 4s.
* **Malady**
	+ Reduced damage from {20/40/60/80}% ➞ {15/30/45/60}%.

➤ March 17th, 2016
Paladins Closed Beta Version 0.19.899.1
* **Potion Launcher**
	+ Increased damage from 360 ➞ 460.
	+ Now knocks Pip back and he deals 100 damage to himself if he hits himself with the explosion.
* **Explosive Flask**
	+ Now knocks Pip back if he hits himself with the explosion.

➤ March 11th, 2016
Paladins Closed Beta Version 0.18.885.1
**Cards**

* **Acid Cloud**
	+ Updated description text to correctly state the duration.
	+ Increased damage per rank from 20 ➞ 40.
	+ Rank 1 now starts at 40.
	+ Now grants 15% Passive damage.
	+ Now grants 50 bonus Health.
* **Masterful**
	+ Increased damage bonus per rank from 0.5% ➞ 1%.
	+ Rank 1 now starts at 1%.
	+ Now grants 15% Passive damage.
	+ Now grants 50 bonus Health.
* **Malady**
	+ Increased the damage bonus per rank from 5% ➞ 20%.
	+ Rank 1 now starts at 20%.
	+ Now grants 15% Passive damage.
* **Stickiness**
	+ Increased the slow value per rank from 5% ➞ 15%.
	+ Rank 1 now starts at 15%.
	+ Now grants 5% Passive damage.
	+ Now grants 100 bonus Health.
* **Disinfect**
	+ Increased the DOT reduction per rank from 10% ➞ 25%.
	+ Rank 1 now starts at 25%.
	+ Now grants 150 bonus Health.
* **Side Tanks**
	+ Increased the cooldown reduction per rank from 1s ➞ 1.5s.
	+ Rank 1 now starts at 1.5s.
	+ Now grants 10% Passive damage.
	+ Now grants 50 bonus Health.
* **Reload**
	+ Now grants 5% Passive damage.
	+ Now grants 100 bonus Health.
* **Graviton**
	+ Now grants 10% Passive damage.
	+ Now grants 50 bonus Health.

➤ March 3rd, 2016
Paladins Closed Beta Version 0.17.865.1
* **General**
	+ Fixed typo for “Crowd Control” in his Profile description.

**Cards**

* **Acid Cloud**
	+ Reduced duration from 5 to 3s.

➤ February 26th, 2016
Paladins Closed Beta Version 0.16.851
* **General**
	+ Increased Movement Speed from ~~325~~ ➞ 375.
	+ Fixed an issue where Pip's animation when sprinting would break at high speeds.
* **Potion Launcher**
	+ Updated sound effects when firing Potion Launcher.

**Cards**

* The following cards have received new art
	+ Reload.
* The following cards have had their art updated
	+ Refreshing Jog.
* **Gather**
	+ No longer belongs to Pip.

➤ February 12th, 2016
Paladins Closed Beta Version 0.14.810.11
* **Masterful**
	+ No longer affects Gates or the Siege Engine.

➤ February 11th, 2016
Paladins Closed Beta Version 0.14.810.7
**Cards**

* Removed from the game:
	+ Marathon, From Above, Infirmity, Escape Artist, Thermite Load.
* **\*NEW\* Disinfect** - Common
	+ [Healing Potion] Healing Potion reduces the duration of active Damage Over Time effects by {70/80/90/100}%.
* **Masterful** - Reworked
	+ Each consecutive hit against a target increases your damage by {2.5/3/3.5/4}% of their max HP for 3s, stacking up to 3 times. All stacks lost on missed shot.

➤ January 29th, 2016
Paladins Closed Beta Version 0.13.785
* **Potion Launcher**
	+ Reduced damage from ~~375~~ ➞ 360.

**Cards**

* **Battle Focus**
	+ Removed from the game. Players who owned this card will receive a Champion's Chest.
* **Malady**
	+ Increased damage threshold from ~~50%~~ ➞ 65%.
* **Thermite Load**
	+ Now only affects enemy Shields.

➤ January 26th, 2016
Paladins Closed Beta Version 0.12.775.2
* **Evil Mojo**
	+ Fixed non-Champions from being turned into Chickens.

➤ January 22nd, 2016
Paladins Closed Beta Version 0.12.773.3
**General**

* Ultimate and alt-fire systems added to the game:
	+ Ability 1 [Q] - **Explosive Flask**
		- Fires an explosive flask that deals 300 damage.
	+ Ability 2 [RMB] - **Healing Potion**
		- Throw a healing potion that heals teammates when it explodes.
	+ Ability 3 [F] - **Weightless**
		- Jump higher for 3s. Removes all debuffs on use.
	+ Ultimate [E] - **Evil Mojo**
		- Pip launches an experimental flask, turning all enemies into chickens for 4s.

**Cards**

* Cards removed from the game:
	+ Rupture, Panic, Poison Clouds, Acidic Ooze, Unstable Solution, Rupture, Compound Reaction, Fortune Fury, Ambush, Tyranny, Caustic, Blight, So Much Slime, Lob, Consequential.

➤ December 29th, 2015
Paladins Closed Beta Version 0.11.714.11
* **Poison Clouds**
	+ Reduced damage from 600 to 475 over 4s.

➤ December 22nd, 2015
Paladins Closed Beta Version 0.11.714.4
**Cards**

* The following cards have had their art updated:
	+ Caustic
* **Acid Cloud**
	+ Reduced damage from 200 to 160 per second.
* **So Much Slime**
	+ Fixed an issue where this card would frequently not work.

➤ December 17th, 2015
Paladins Closed Beta Version 0.10.704.2
* **Potion Launcher**
	+ Projectiles detonate when they hit max range, even if they are still in the air.

**Cards**

* The following cards have had their art updated:
	+ Acidic Ooze, Marathon, Side Tanks
* The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
	+ So Much Slime, From Above, Side Tanks, Refreshing Jog, Stickiness, Marathon, Acidic Ooze, Sprint, Panic, Poison Clouds
* **Acidic Ooze**
	+ Reduced rarity from Specialty to Epic.
* **Acid Cloud**
	+ Increased rarity from Specialty to Legendary.
* **Ambush**
	+ Reduced rarity from Legendary to Epic.
* **Graviton**
	+ Increased rarity from Rare to Specialty.
* **Malady**
	+ Reduced rarity from Specialty to Epic.
* **Marathon**
	+ Increased rarity from Common to Rare.
* **Panic**
	+ Increased rarity from Epic to Legendary
	+ Now modifies Adhesive ability rather than Explosive Flask ability.
* **Poison Clouds**
	+ Increased rarity from Specialty to Legendary.
* **Rupture**
	+ Reduced rarity from Legendary to Epic.
* **So Much Slime**
	+ Increased rarity from Rare to Specialty.
* **Sprint**
	+ Increased rarity from Common to Epic.
* **Unstable Solution**
	+ Reduced rarity from Legendary to Epic.

➤ December 10th, 2015
Paladins Closed Beta Version 0.9.691.5
* **Potion Launcher**
	+ Fixed an issue where full damage wasn't being dealt against a shield if it hit directly.
	+ Fixed an issue where your weapon would disappear if you were looking upward.
* **Explosive Flask**
	+ Now has a 0.3s warmup before being thrown.

**Cards**

* Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
	+ Acidic Ooze, From Above, Refreshing Jog, Side Tanks, So Much Slime, Graviton, Blight, Infirmity, Unstable Solution, Fortune Fury
* **Acid Cloud**
	+ Increased rarity from Legendary to Specialty.
	+ Now requires Line of Sight in order to deal damage, rather than dealing damage in the field. This prevents it from dealing damage through walls and overpasses.
	+ Now will disappear if Pip dies while Acid Cloud is active.
* **Acidic Ooze**
	+ Increased rarity from Legendary to Specialty.
	+ Fixed an issue where this card was still active when on cooldown.
* **Ambush**
	+ Increased rarity from Epic to Legendary.
* **Blight**
	+ Reduced damage from 100 to 60 over 3s.
* **Caustic**
	+ Increased rarity from Epic to Legendary.
* **Compound Reaction**
	+ Increased rarity from Epic to Legendary.
* **Consequential**
	+ Increased rarity from Epic to Legendary.
* **Fortune Fury**
	+ Increased rarity from Epic to Legendary.
* **From Above**
	+ Increased rarity from Epic to Specialty.
* **Graviton**
	+ Increased rarity from Common to Rare.
* **Infirmity**
	+ Increased rarity from Rare to Epic.
* **Malady**
	+ Increased rarity from Legendary to Specialty.
* **Masterful**
	+ Increased rarity from Epic to Legendary.
* **Panic**
	+ Increased rarity from Rare to Epic.
	+ Now triggers off of Adhesive upon first activation instead of Explosive Flask.
* **Poison Clouds**
	+ Increased rarity from Epic to Specialty.
* **Rupture**
	+ Increased rarity from Epic to Legendary.
* **Side Tanks**
	+ Added visual effects to alter Adhesive's updated radius.
* **Thermite Load**
	+ Reduced rarity from Epic to Rare.
	+ Now only affects enemy player made defenses like shields and pets, not game objectives.
* **Tyranny**
	+ Increased rarity from Epic to Legendary.
* **Unstable Solution**
	+ Increased rarity from Epic to Legendary.

➤ December 3rd, 2015
Paladins Closed Beta Version 0.8.682
* **Potion Launcher**
	+ Fixed an issue where direct hits on shields would not deal the full damage that a direct hit deals.
* **Adhesive**
	+ Now drops an actual projectile, meaning this can be dropped off of ledges so that the slow field will be deployed below.

**Cards**

* The following cards have new artwork:
	+ Masterful, Malady, Stickiness, Thermite Load
* The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
	+ Marathon, Refreshing Jog, Side Tanks, Rebound, Stickiness, Fortune Fury, Acidic Ooze.
* **Gather**
	+ Reduced healing from 60 to 50% of maximum Health.
* **Acid Cloud**
	+ Reduced damage per second from 250 to 200.
* **Compound Reaction**
	+ Increased rarity from Rare to Epic.
* **Fortune Fury**
	+ Increased rarity from Rare to Epic.
* **From Above**
	+ Increased rarity from Rare to Epic.
* **Masterful**
	+ Increased rarity from Rare to Epic.
* **Panic**
	+ Reduced rarity from Epic to Rare.
* **Poison Clouds**
	+ Fixed an issue where this would damage Grohk while he was in Ghost Walk.
* **Stickiness**
	+ Reduced rarity from Epic to Rare.
* **Thermite Load**
	+ Increased rarity from Common to Epic.
	+ Fixed an issue where Barik's Barricade and Fernando's Shield did not receive additional damage.
* **Tyranny**
	+ Increased rarity from Rare to Epic.

➤ November 24th, 2015
Paladins Closed Beta Version 0.7.667.2
* **Weightless**
	+ Reduced duration from 3 to 2.5s.
	+ Reduced forward acceleration by 20%.
	+ Reduced vertical acceleration by 20%.
* **Potion Launcher**
	+ Reduced damage from 283 to 250.
	+ Reduced projectile speed from 185 to 160.

**Cards**

* **\*NEW\* Ambush** - Epic
	+ [Weapon] Deal 60% increased damage to enemies on the Capture Point.
* **\*NEW\* Caustic** - Epic
	+ [Weapon] Deal 4% of your target's current Health.

➤ November 19th, 2015
Paladins Closed Beta Version 0.6.656
* **Rupture**
	+ Reduced damage from 700 to 500. (Note: The message on the card may temporarily mis-report the damage #.)

## Removed Content

* Pip/Removed Content

1. ↑ https://web.archive.org/web/20151122063519/http://www.paladins.com/
2. ↑ File:Evie, Pip, and the Resistance.png
3. ↑ End Times Magistrate Roster, YouTube
4. ↑ File:Tip Vulpins are Pacifists.png
5. ↑ Who's Got the Mojo? - Episode 2, YouTube
6. ↑ Who's Got the Mojo? - Episode 2, YouTube
7. ↑ Patch Preview Open Beta 49, YouTube
8. ↑ File:ToTR Brightmarsh.png
9. ↑ Patch Preview Open Beta 49, YouTube
10. ↑ Cassie's kill taunts toward Pip
11. ↑ Pip's kill taunts towards Cassie
12. ↑ Pre-Alpha Pip Gameplay, YouTube
13. ↑ Max Davenport on ArtStation
14. ↑ Forging a New Realm, YouTube
15. ↑ PaladinsGame on Twitter
16. ↑ Ena Lorenzo on ArtStation
17. ↑ Ena Lorenzo on ArtStation
18. ↑ Adam Ryoma Tazi on ArtStation
19. ↑ ThunderBrush on Twitter
20. ↑ PaladinsGame on Twitter
21. ↑ ThunderBrush on Twitter