Varbandi System

The Varbandi System is the central hub of confederate space - an extensive system of wormholes all lead to this system. Varbandi is a K9-class star, dim, but made invisible by confederate gigaengineering and construction projects. At a distance of 1.82 light years, a vast cloud of hydrogen and helium is stationed and maintained to shield the system from the rest of the universe. Passing through this cloud is impossible at any fast speeds without fields to deflect it, making it very hard for one to find the Varbandi System accidentally.

## History

The Varbandi System was found by a Confederate colonization mission to attempt to make contact with the rim of the galaxy many thousands of years ago. Initially, it was no more than a barely-colonized outskirt of the burgeoning superpower, but in a war with a lost civilization, the Confederacy was driven back and beaten to the Varbandi System. Utilizing the systems prevalent resources, they rebuilt their fleet and conquered the aggressor.

Co-incidentally, it was at this point that the Confederacy gained the ability to create and manipulate wormholes. The strategic decision was made to make the resource rich and easily dependable Varbandi System the central hub of the network.

Originally, the system contained ten planets, most with a family of moons. However, all but two of them were disassembled and transformed into pure energy needed to rip through the fabric of reality. In the short time of thirty years, the system was transformed. A small, artificial world, simply called HUB was constructed, with 1972 wormholes orbiting it, spaced out regularly. Each of those wormholes lead to a system within the confederacy, used to maintain and fortify their expansive empire.

While most polities in the cluster could travel faster than light, they all had their individual limits. Some could only go lightly over, maybe 1.5c, while others could leap from star to star in hours, reaching speeds of up to 10000c. Even so, they couldn't just **jump** from one side of the system to the other instantly. The Confederacy could, now that they had their wormhole network.

Over the intermediate time between the network's construction and now, the Confederacy has undertaken numerous projects to fortify this incredibly important system. The aforementioned matter-shield, numerous defensive structures built on asteroids, planets, or free-floating, and even a small dyson swarm to provide power to the system and to dim the star even more than it is right now.

The two remaining planets, Tresco and Olitar, were chosen to keep because they lay in the habitable zone of the star, and were terraformed to suit the Armeno and Gelfora, respectively.

## Structure

Originally, the system had ten planets, ranging from the fiery inferno close to the star, to the icy depths many hundreds of AU from it. The eight worlds that were dissasembled were never given actual words for names, only "Varbandi 1," "Varbandi 2," etc. Only after they were disassembled were the two remaining given names - Tresco and Olitar. Six of the ten worlds were gas giants, of which three orbited incredibly close to their star due to the gas giant migration. The other three orbited far away from the star, each hosting elaborate systems of rings and moons. The other four worlds were rocky - two still remain. Those two shared the same characteristics, liquid water on their surfaces, stable orbits, and a relatively similar distance to their sun compared to all other worlds. The other two rocky planets were iceballs, orbiting beyond the ice line, but not as far out as the three gas giants.