Teddy

*For more information about the Teddy that appears in Granny, click here.*

The **Teddy** is an item that puts the grandparents into Rage Mode whenever held. It can also be used to activate the Slendrina Ritual in the Nursery.

## Appearance

The **Teddy** appears as an old, stained teddy bear. It is made of grey fabric, with a tan muzzle and a dark grey nose and eyes.

## Usage

The **Teddy** has a single use in the game, and that is to start the Slendrina Ritual. Simply navigate to the Nursery with the **Teddy** in hand, and then drop it into the crib. When this will happen, Slendrina will appear, dropping an item and then disappearing. If Slendrina is active as enemy in the round, the game will give a the prompt, "Slendrina is now gone" whilst disabling her.

The **Teddy** also makes the grandparents enter Rage Mode whenever it is held. This can be used to lure them around the map, although this is quite dangerous if it is used unplanned. Note that if the grandparents respawn while the **Teddy** is still being held, they will not be mad unless it is dropped and then picked up again.

## Item Locations

The following list regards each spawning location for the **Teddy**. For more information on item spawning positions, see Item Locations.

* Preset 1: Dining Room - In the china cabinet's right cupboard.
* Preset 2: Shed - In the tool cabinet, on the second from bottom shelf, on its back.
* Preset 3: In the Safe.
* Preset 4: In the Station Crate.
* Preset 5: Previous Victim's Cell - On the bottom shelf.
* Preset 6: Shed - On the floor, in the back right corner.

*For more information on what items appear when the **Teddy** is used, refer to Slendrina Ritual or Item Locations.*

## Trivia

* Putting the **Teddy** in the crib is a callback to an Easter Egg from the original *Granny*.
	+ This time, the feature alters the gameplay itself rather than an ending cutscene of the game, however.
* The **Teddy** used to have a few different spawning locations in previous versions.
	+ Preset 4: Outside - In the Car's driver seat.
	+ Preset 6: Living Room - On the sofa.
* The **Teddy** used to be one of the only ways to attract Grandpa in this game, with the other being killing the Crow, which also activated Rage Mode.
	+ This was fixed in Version 1.1, where he could be attracted by a few other noises, such as the Robot or his Vase.
* **Teddy** is the only item in the game that does not make a noise when it is dropped.
	+ Furthermore, this lack of noise does not attract Granny, assuming she is not in Rage Mode.
* It reuses the same model, textures, and noises from *Granny*.
	+ The Slendrina Ritual also uses the same music from the first game.

## Gallery

The **Teddy** as it appears in the Dining Room on Preset 1.The **Teddy** as it appears in the Shed on Preset 2.The **Teddy** as it appears in the Safe on Preset 3.The **Teddy** as it appears in the Station Crate on Preset 4.The **Teddy** as it appears in the Previous Victim's Cell on Preset 5.The **Teddy** as it appears in the Shed on Preset 6.The **Teddy** as it used to appear Outside on Preset 4, prior to Version 1.1.The **Teddy** as it used to appear in the Living Room on Preset 6, prior to Version 1.1.