recursal/Fanatic-Fandom huggingface dataset:
Informants

Sensor Drone

**Informants** is one of the Cards available to Vivian in Paladins.

**Description**

Heal for {85|85} after an enemy that is Revealed by your Sensor Drone dies.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Informants

Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.
1

Informants

Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.
2

Informants

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
3

Informants

Heal for 340 after an enemy that is Revealed by your Sensor Drone dies.
4

Informants

Heal for 425 after an enemy that is Revealed by your Sensor Drone dies.
5
Hideout

Billow

**Hideout** is one of the Cards available to Zhin in Paladins.

**Description**

Reduce the Cooldown of Whirl by {1|1}s after using Billow.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hideout

Reduce the Cooldown of Whirl by 1s after using Billow.
1

Hideout

Reduce the Cooldown of Whirl by 2s after using Billow.
2

Hideout

Reduce the Cooldown of Whirl by 3s after using Billow.
3

Hideout

Reduce the Cooldown of Whirl by 4s after using Billow.
4

Hideout

Reduce the Cooldown of Whirl by 5s after using Billow.
5
Indignation

Conviction

**Indignation** is one of the Cards available to Azaan in Paladins.

**Description**

Reduce the Cooldown of Conviction by {0.4|0.4}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Indignation

Reduce the Cooldown of Conviction by 0.4s.
1

Indignation

Reduce the Cooldown of Conviction by 0.8s.
2

Indignation

Reduce the Cooldown of Conviction by 1.2s.
3

Indignation

Reduce the Cooldown of Conviction by 1.6s.
4

Indignation

Reduce the Cooldown of Conviction by 2s.
5
Immovable Object

Armor / Weapon

**Immovable Object** is one of the Cards available to Fernando in Paladins.

**Description**

Increase your Healing received from others by {5|5}% while at or below 50% Health.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Immovable Object

Increase your Healing received from others by 5% while at or below 50% Health.
1

Immovable Object

Increase your Healing received from others by 10% while at or below 50% Health.
2

Immovable Object

Increase your Healing received from others by 15% while at or below 50% Health.
3

Immovable Object

Increase your Healing received from others by 20% while at or below 50% Health.
4

Immovable Object

Increase your Healing received from others by 25% while at or below 50% Health.
5
Grenadier

Frag Grenade

**Grenadier** is one of the Cards available to Viktor in Paladins.

**Description**

Reduce the Cooldown of Frag Grenade by {1|1}s for each enemy hit by it.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Grenadier

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
1
5

Grenadier

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
2
5

Grenadier

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
3
5

Grenadier

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
4
5

Grenadier

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
5
5
Infusion

Nullify

**Infusion** is one of the Cards available to Torvald in Paladins.

**Description**

Heal for {50|50} after activating Nullify.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Infusion

Heal for 50 after activating Nullify.
1

Infusion

Heal for 100 after activating Nullify.
2

Infusion

Heal for 150 after activating Nullify.
3

Infusion

Heal for 200 after activating Nullify.
4

Infusion

Heal for 250 after activating Nullify.
5
It Waits

Power Siphon

**It Waits** is one of the Cards available to Terminus in Paladins.

**Description**

Reduce the Cooldown of Shatterfall by {0.3|0.3}s for every 1s spent channeling Power Siphon.

* Common
* Uncommon
* Rare
* Epic
* Legendary

It Waits

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
1

It Waits

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.
2

It Waits

Reduce the Cooldown of Shatterfall by 0.9s for every 1s spent channeling Power Siphon.
3

It Waits

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.
4

It Waits

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
5
Infused Crystals

Armor / Weapon

**Infused Crystals** is one of the Cards available to Strix in Paladins.

**Description**

Increase the maximum Ammo count of both your weapons by {1|1}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Infused Crystals

Increase the maximum Ammo count of both your weapons by 1.
1

Infused Crystals

Increase the maximum Ammo count of both your weapons by 2.
2

Infused Crystals

Increase the maximum Ammo count of both your weapons by 3.
3

Infused Crystals

Increase the maximum Ammo count of both your weapons by 4.
4

Infused Crystals

Increase the maximum Ammo count of both your weapons by 5.
5
Hold The Line!

Battle Shout

**Hold The Line!** is one of the Cards available to Khan in Paladins.

**Description**

Heal for an additional {80|80} after activating Battle Shout.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hold The Line!

Heal for an additional 80 after activating Battle Shout.
1

Hold The Line!

Heal for an additional 160 after activating Battle Shout.
2

Hold The Line!

Heal for an additional 240 after activating Battle Shout.
3

Hold The Line!

Heal for an additional 320 after activating Battle Shout.
4

Hold The Line!

Heal for an additional 400 after activating Battle Shout.
5
Incorporeal

Armor / Weapon

**Incorporeal** is one of the Cards available to Mal'Damba in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Incorporeal

Increase your maximum Health by 50.
1

Incorporeal

Increase your maximum Health by 100.
2

Incorporeal

Increase your maximum Health by 150.
3

Incorporeal

Increase your maximum Health by 200.
4

Incorporeal

Increase your maximum Health by 250.
5
Ice in her Veins

Frostfire Glide

**Ice in her Veins** is one of the Cards available to Imani in Paladins.

**Description**

Heal for {50|50} every 1s while using FrostFire Glide.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Ice in her Veins

Heal for 50 every 1s while using FrostFire Glide.
1

Ice in her Veins

Heal for 100 every 1s while using FrostFire Glide.
2

Ice in her Veins

Heal for 150 every 1s while using FrostFire Glide.
3

Ice in her Veins

Heal for 200 every 1s while using FrostFire Glide.
4

Ice in her Veins

Heal for 250 every 1s while using FrostFire Glide.
5
Howling Gale

Ice Block

**Howling Gale** is one of the Cards available to Evie in Paladins.

**Description**

Increase your Movement Speed by {15|10}% for 4s after Ice Block ends.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Howling Gale

Increase your Movement Speed by 15% for 4s after Ice Block ends.
1

Howling Gale

Increase your Movement Speed by 25% for 4s after Ice Block ends.
2

Howling Gale

Increase your Movement Speed by 35% for 4s after Ice Block ends.
3

Howling Gale

Increase your Movement Speed by 45% for 4s after Ice Block ends.
4

Howling Gale

Increase your Movement Speed by 55% for 4s after Ice Block ends.
5
Inara/Part and Pieces

This page contains information about a past event or game feature that may or may not return in a future version.

The Cosmetic Items of the old **Part and Pieces** system for Inara.

## Body Skins

Default

Garnet

(Common, Exclusive)

Amethyst

(Common)

Celestine

(Common)

Sunstone

(Uncommon)

Ice Walker

(Epic, Exclusive)

Obsidian

(Rare, Mastery)

Cosmic

(Epic, Mastery)

## Accessories

Default

Garnet Blossom

(Common, Exclusive)

Amethyst Blossom

(Common)

Celestine Blossom

(Common)

Sunstone Blossom

(Uncommon)

Ice Walker's Crown

(Epic, Exclusive)

Obsidian Blossom

(Rare, Mastery)

Cosmic Blossom

(Epic, Mastery)

## Weapon Skins

Default

Garnet Spear

(Common, Exclusive)

Amethyst Spear

(Common)

Celestine Spear

(Common)

Ice Walker's Malice

(Epic, Exclusive)

Golden Spear

(Legendary)
Hide

Dead Ringer

**Hide** is one of the Cards available to Saati in Paladins.

**Description**

Increase the duration of Saati’s invisibility by {0.125|0.125}s after deployment of Dead Ringer.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hide

Increase the duration of Saati’s invisibility by 0.125s after deployment of Dead Ringer.
1

Hide

Increase the duration of Saati’s invisibility by 0.25s after deployment of Dead Ringer.
2

Hide

Increase the duration of Saati’s invisibility by 0.375s after deployment of Dead Ringer.
3

Hide

Increase the duration of Saati’s invisibility by 0.5s after deployment of Dead Ringer.
4

Hide

Increase the duration of Saati’s invisibility by 0.625s after deployment of Dead Ringer.
5
Hyper Boost

Salvo

**Hyper Boost** is one of the Cards available to Drogoz in Paladins.

**Description**

Restore {4|4}% of your Booster fuel each time Salvo hits an enemy.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hyper Boost

Restore 4% of your Booster fuel each time Salvo hits an enemy.
1

Hyper Boost

Restore 8% of your Booster fuel each time Salvo hits an enemy.
2

Hyper Boost

Restore 12% of your Booster fuel each time Salvo hits an enemy.
3

Hyper Boost

Restore 16% of your Booster fuel each time Salvo hits an enemy.
4

Hyper Boost

Restore 20% of your Booster fuel each time Salvo hits an enemy.
5
Inheritance

Armor / Weapon

**Inheritance** is one of the Cards available to Lian in Paladins.

**Description**

Reduce your active Cooldowns by {8|8}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Inheritance

Reduce your active Cooldowns by 8% after getting an Elimination.
1

Inheritance

Reduce your active Cooldowns by 16% after getting an Elimination.
2

Inheritance

Reduce your active Cooldowns by 24% after getting an Elimination.
3

Inheritance

Reduce your active Cooldowns by 32% after getting an Elimination.
4

Inheritance

Reduce your active Cooldowns by 40% after getting an Elimination.
5
Glyph of Freedom

Armor / Weapon

**Glyph of Freedom** is one of the Cards available to Torvald in Paladins.

**Description**

Reduce your active Cooldowns by {8|8}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Glyph of Freedom

Reduce your active Cooldowns by 8% after getting an Elimination.
1

Glyph of Freedom

Reduce your active Cooldowns by 16% after getting an Elimination.
2

Glyph of Freedom

Reduce your active Cooldowns by 24% after getting an Elimination.
3

Glyph of Freedom

Reduce your active Cooldowns by 32% after getting an Elimination.
4

Glyph of Freedom

Reduce your active Cooldowns by 40% after getting an Elimination.
5
Honey King Bomb King Collection

**Honey King** is a collection for Bomb King released on October 28, 2020.

Honey King Bomb King Collection(Epic)
Release date: October 28, 2020
Exclusive800   •    •    •   Arcane Pacts Battle Pass Level 30  Includes: Honey KingExclusiveHoney King's Loyal SubjectsExclusiveHoney King Voice Lines
Exclusive

← Back to Champion Skins
It Follows

Calamity Blast

**It Follows** is one of the Cards available to Terminus in Paladins.

**Description**

Increase your Movement Speed by {2|2}% for each Calamity Charge you have.

* Common
* Uncommon
* Rare
* Epic
* Legendary

It Follows

Increase your Movement Speed by 2% for each Calamity Charge you have.
1

It Follows

Increase your Movement Speed by 4% for each Calamity Charge you have.
2

It Follows

Increase your Movement Speed by 6% for each Calamity Charge you have.
3

It Follows

Increase your Movement Speed by 8% for each Calamity Charge you have.
4

It Follows

Increase your Movement Speed by 10% for each Calamity Charge you have.
5
In The Fray

Nade Launcher

**In The Fray** is one of the Cards available to Tyra in Paladins.

**Description**

Decrease your damage taken by {4|4}% for 3s after using Nade Launcher.

* Common
* Uncommon
* Rare
* Epic
* Legendary

In The Fray

Decrease your damage taken by 4% for 3s after using Nade Launcher.
1

In The Fray

Decrease your damage taken by 8% for 3s after using Nade Launcher.
2

In The Fray

Decrease your damage taken by 12% for 3s after using Nade Launcher.
3

In The Fray

Decrease your damage taken by 16% for 3s after using Nade Launcher.
4

In The Fray

Decrease your damage taken by 20% for 3s after using Nade Launcher.
5
Inevitability

Obliteration

**Inevitability** is one of the Cards available to Vora in Paladins.

**Description**

Reduce the Cooldown of Dark Siphon by {0.4|0.4}s after hitting at least one enemy with Obliteration.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Inevitability

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.
1

Inevitability

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
2

Inevitability

Reduce the Cooldown of Dark Siphon by 1.2s after hitting at least one enemy with Obliteration.
3

Inevitability

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
4

Inevitability

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.
5
It's Treeson Then

## See also

Limited Time Modes

Game Modes

**It's Treeson Then** is a Limited Time Mode in Paladins. This mode was first released on December 24, 2021.

## Official Description

Make like a leaf and don't get close to the edge!

## Additional Information

Play a Team Deathmatch on a unique version of Throne - Throne (No Teeth) - as Grover, where Throwing Axe will apply knockback to enemies (and the player who threw the Axe) in an AoE near the projectile, while Blossom will cancel all aerial momentum on oneself.

## Limited Times of the Mode

Time periods where this mode was available:

* December 24th, 2021 - December 27th, 2021
* July 15th, 2022 - July 18th, 2022
* December 16th, 2022 - December 19th, 2022
* January 20th, 2023 - January 23rd, 2023

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Honed Sense

Combat Trance

**Honed Sense** is one of the Cards available to Tiberius in Paladins.

**Description**

Generated {0.6|0.6}% Ultimate charge every 1s while Combat Trance is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Honed Sense

Generated 0.6% Ultimate charge every 1s while Combat Trance is active.
1

Honed Sense

Generated 1.2% Ultimate charge every 1s while Combat Trance is active.
2

Honed Sense

Generated 1.8% Ultimate charge every 1s while Combat Trance is active.
3

Honed Sense

Generated 2.4% Ultimate charge every 1s while Combat Trance is active.
4

Honed Sense

Generated 3% Ultimate charge every 1s while Combat Trance is active.
5
Huntsman Androxus Collection

**Huntsman** is a collection for Androxus released on April 26, 2018.

Huntsman Androxus Collection(Epic)
Release date: April 26, 2018
Exclusive400   •    •    •   Bounty Store  •    •   Epic Games Bundle Includes: HuntsmanExclusiveHuntsman's HatredExclusiveHuntsman Voice Lines
Exclusive

← Back to Champion Skins
I Choose To Move

## See also

Limited Time Modes

Game Modes

**I Choose To Move** is a Limited Time Mode in Paladins. This mode was first released on April 15, 2022.

## Official Description

Move fast in this modified Choose Any mode.

## Additional Information

Play a match of Siege, Onslaught, or Team Deathmatch, but players can choose multiple of any champion. Jump height, speed, and airtime have all been significantly increased.

## Limited Times of the Mode

Time periods where this mode was available:

* April 15th, 2022 - April 18th, 2022

## Trivia

* This mode is a variant of the popular Choose Any LTM, where jump height, speed, and airtime have all been significantly increased.

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Into The Breach!

Battle Shout

**Into The Breach!** is one of the Cards available to Khan in Paladins.

**Description**

Increase your Movement Speed by {8|8}% for 3s after activating Battle Shout.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Into The Breach!

Increase your Movement Speed by 8% for 3s after activating Battle Shout.
1

Into The Breach!

Increase your Movement Speed by 16% for 3s after activating Battle Shout.
2

Into The Breach!

Increase your Movement Speed by 24% for 3s after activating Battle Shout.
3

Into The Breach!

Increase your Movement Speed by 32% for 3s after activating Battle Shout.
4

Into The Breach!

Increase your Movement Speed by 40% for 3s after activating Battle Shout.
5
Hulking Strength

Commander's Grab

**Hulking Strength** is one of the Cards available to Khan in Paladins.

**Description**

Reduce the Cooldown of Commander's Grab by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hulking Strength

Reduce the Cooldown of Commander's Grab by 0.6s.
1

Hulking Strength

Reduce the Cooldown of Commander's Grab by 1.2s.
2

Hulking Strength

Reduce the Cooldown of Commander's Grab by 1.8s.
3

Hulking Strength

Reduce the Cooldown of Commander's Grab by 2.4s.
4

Hulking Strength

Reduce the Cooldown of Commander's Grab by 3s.
5
Inertia

Armor / Weapon

**Inertia** is one of the Cards available to Jenos in Paladins.

**Description**

Increase your Reload Speed by {5|5}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Inertia

Increase your Reload Speed by 5%.
1

Inertia

Increase your Reload Speed by 10%.
2

Inertia

Increase your Reload Speed by 15%.
3

Inertia

Increase your Reload Speed by 20%.
4

Inertia

Increase your Reload Speed by 25%.
5
Indomitable

Armor / Weapon

**Indomitable** is one of the Cards available to Ash in Paladins.

**Description**

Gain {10|10}% Lifesteal.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Indomitable

Gain 10% Lifesteal.
1

Indomitable

Gain 20% Lifesteal.
2

Indomitable

Gain 30% Lifesteal.
3

Indomitable

Gain 40% Lifesteal.
4

Indomitable

Gain 50% Lifesteal.
5
Inner Fire

Kindle Soul

**Inner Fire** is one of the Cards available to Furia in Paladins.

**Description**

Generate {1|1} Ammo after Healing an ally with Kindle Soul.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Inner Fire

Generate 1 Ammo after Healing an ally with Kindle Soul.
1

Inner Fire

Generate 2 Ammo after Healing an ally with Kindle Soul.
2

Inner Fire

Generate 3 Ammo after Healing an ally with Kindle Soul.
3

Inner Fire

Generate 4 Ammo after Healing an ally with Kindle Soul.
4

Inner Fire

Generate 5 Ammo after Healing an ally with Kindle Soul.
5
Hidden Temple

## See also

Callouts

Map Features

**Hidden Temple** (previously known as **Serpent Temple** and **Jungle**) is one of the maps in Paladins and was released in the Paladins CB19 update.

## Description

This map is designed for 2 teams of 5 players. It features one payload mounted on top of a long rail that begins on the Attacker's side and ends near the Defender's base. The bases are located at opposite ends of the map. This map originally featured Stealth Grass.

The only Game Mode that is playable in this map is Payload.

## Lore

Due to the similar appearance to the various Temple Isle maps, it's assumed the map is located within the Temple Isles.

## Gallery

* Minimap

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  **Hidden Temple**
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Hulking Monstrosity

Armor / Weapon

**Hulking Monstrosity** is one of the Cards available to Terminus in Paladins.

**Description**

Increase your maximum Health by {150|150}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hulking Monstrosity

Increase your maximum Health by 150.
1

Hulking Monstrosity

Increase your maximum Health by 300.
2

Hulking Monstrosity

Increase your maximum Health by 450.
3

Hulking Monstrosity

Increase your maximum Health by 600.
4

Hulking Monstrosity

Increase your maximum Health by 750.
5
Ice Mines Redo

This page contains information about a past event or game feature that may or may not return in a future version.

**Ice Mines Redo** was one of the Test Maps in Paladins and was fist released on January 25th, 2017.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  **Ice Mines Redo**  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex

1. ↑ https://www.youtube.com/watch?v=SY-PN\_ltiBA
Immunities

**Immunities** are gameplay mechanics in Paladins that give Champions invulnerability to some negative effects in the game.

## Damage Immunity

Champions immune to damage can't have their current Health decreased.

* Fernando or nearby allies will only become immune to damage when their current Health is 1500 or lower during **Immortal**.
* **Bon Appetit** makes the target immune to damage.
* **Devour** makes the target immune to damage.
* **Vivify** makes Rei and the linked ally immune to damage.

## Crowd Control Immunity

Champions immune to Crowd Control effects can't be affected by them but can still receive Debuffs with the exception of Slow. All Deployables are immune to Crowd Control effects except for Ying's Illusions.

## Immunity

**Immune** Champions can't have their current Health decreased and can't be affected by Crowd Control effects but can still receive Debuffs with the exception of Slow.

* **Ice Block** and **Magic Barrier** cleanse and prevent Debuffs for the duration.
* Only Fernando becomes immune to Crowd Control during **Immortal**.

## Ethereal (State)

Champions that become **Ethereal** can't have their current Health decreased and can't be affected by Crowd Control effects and Debuffs. Additionally, they ignore collisions with enemy Champions and projectiles.

* **Setback** and **Exile** make the target Ethereal.

## Displacement Immunity

Champions immune to displacement can't be affected by Knockbacks. This type of Immunity is usually granted to Champions while using Movement Abilities.

* All abilities that grant CC Immunity or make the player Ethereal are excluded from this list.

## Immunity Frames

Immunity Frames are frames during an animation where a champion is immune to damage when they may look vulnerable. Likewise, some animations are vulnerable when they look like they are immune. When returning to the rune of travel on Talus, there is a brief moment when he teleports back where he cannot take damage even though the skill itself doesn’t explicitly give this effect. An example of the opposite effect, Evie and Androxus can take damage before the animations of Ice Block and Reversal finish.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  **Immunity**  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Imani/Removed Content

This page contains information about a past event or game feature that may or may not return in a future version.

This page contains all known removed content relating to Imani.

## Old Collection Icons

* Default
* Warder
* Snowdrift
* Omega
* Steel Forged
* Dragon Forged
* Stellar Sorceress
* E-Mani
* Genesis
* Yang Xiao Long
* Golden

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* Default
* Recolor 1
* Recolor 2
* Recolor 3
* Recolor 4
* Recolor 5
* Recolor 6
* Inverted

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**Maps**Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Old Map Designs**Fish Market  •  Frog Isle  •  Frozen Guard  •  Jaguar Falls  •  Magistrate's Archives  •  Shattered Desert  •  Stone Keep  •  Timber Mill  •  Trade District  •  Warder's Gate
**Game Modes** End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Siege Only  •   Capture Only
**Items** Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
**Features**Battle Pass  •  The Vault  •  Viewer Store  •  VIP Program  •  Map Features  •  Gameplay  •  Parts and Pieces
**Other**Avatars  •  Cards  •  Sprays  •  Alpha Lore  •  Treasure Chests  •  Boosters  •  Essence  •  Viewer Points  •  VIP Points  •  F. Announcer pack  •  Alpha Announcer pack  •  Game Music  •  Background Images  •  Quests (old)
Just Believe!

Armor / Weapon

**Just Believe!** is one of the Cards available to Willo in Paladins.

**Description**

Reduce your active Cooldowns by {8|8}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Just Believe!

Reduce your active Cooldowns by 8% after getting an Elimination.
1

Just Believe!

Reduce your active Cooldowns by 16% after getting an Elimination.
2

Just Believe!

Reduce your active Cooldowns by 24% after getting an Elimination.
3

Just Believe!

Reduce your active Cooldowns by 32% after getting an Elimination.
4

Just Believe!

Reduce your active Cooldowns by 40% after getting an Elimination.
5
Ignition

Pyre Strike

**Ignition** is one of the Cards available to Furia in Paladins.

**Description**

Reduce the Cooldown of Wings of Wrath by {1|1}s after hitting an enemy with Pyre Strike.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Ignition

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
1

Ignition

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
2

Ignition

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
3

Ignition

Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
4

Ignition

Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.
5
Hunting Season

Hunter's Mark

**Hunting Season** is one of the Cards available to Tyra in Paladins.

**Description**

Heal for {200|200} after getting a Killing Blow on an enemy affected by Hunter's Mark.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hunting Season

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter's Mark.
1

Hunting Season

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter's Mark.
2

Hunting Season

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter's Mark.
3

Hunting Season

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter's Mark.
4

Hunting Season

Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter's Mark.
5
Interdiction

Armor / Weapon

**Interdiction** is one of the Cards available to Octavia in Paladins.

**Description**

Increase your maximum Ammo by {2|2}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Interdiction

Increase your maximum Ammo by 2.
1

Interdiction

Increase your maximum Ammo by 4.
2

Interdiction

Increase your maximum Ammo by 6.
3

Interdiction

Increase your maximum Ammo by 8.
4

Interdiction

Increase your maximum Ammo by 10.
5
Hull Piercer

Harpoon

**Hull Piercer** is one of the Cards available to Dredge in Paladins.

**Description**

Reduce the Cooldown of Harpoon by {1.2|1.2}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hull Piercer

Reduce the Cooldown of Harpoon by 1.2s.
1

Hull Piercer

Reduce the Cooldown of Harpoon by 2.4s.
2

Hull Piercer

Reduce the Cooldown of Harpoon by 3.6s.
3

Hull Piercer

Reduce the Cooldown of Harpoon by 4.8s.
4

Hull Piercer

Reduce the Cooldown of Harpoon by 6s.
5
Infiltration

Ambush

**Infiltration** is one of the Cards available to Vatu in Paladins.

**Description**

Heal for {70|70} after activating Ambush. This applies to each Ambush in the chain.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Infiltration

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.
1

Infiltration

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.
2

Infiltration

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.
3

Infiltration

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.
4

Infiltration

Heal for 350 after activating Ambush. This applies to each Ambush in the chain.
5
Incinerate

Fireball

**Incinerate** is one of the Cards available to Fernando in Paladins.

**Description**

Reduce the Cooldown of Fireball by {0.45|0.45}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Incinerate

Reduce the Cooldown of Fireball by 0.45s.
1

Incinerate

Reduce the Cooldown of Fireball by 0.9s.
2

Incinerate

Reduce the Cooldown of Fireball by 1.35s.
3

Incinerate

Reduce the Cooldown of Fireball by 1.8s.
4

Incinerate

Reduce the Cooldown of Fireball by 2.25s.
5
Hopeguard

Bulwark

**Hopeguard** is one of the Cards available to Khan in Paladins.

**Description**

Increase your Healing received by {6|6}% while your Bulwark is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hopeguard

Increase your Healing received by 6% while your Bulwark is active.
1

Hopeguard

Increase your Healing received by 12% while your Bulwark is active.
2

Hopeguard

Increase your Healing received by 18% while your Bulwark is active.
3

Hopeguard

Increase your Healing received by 24% while your Bulwark is active.
4

Hopeguard

Increase your Healing received by 30% while your Bulwark is active.
5
Induction

Recharge

**Induction** is one of the Cards available to Torvald in Paladins.

**Description**

Generate {2|2} Ammo after activating Recharge.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Induction

Generate 2 Ammo after activating Recharge.
1
5

Induction

Generate 4 Ammo after activating Recharge.
2
5

Induction

Generate 6 Ammo after activating Recharge.
3
5

Induction

Generate 8 Ammo after activating Recharge.
4
5

Induction

Generate 10 Ammo after activating Recharge.
5
5
Inescapable

Retribution

**Inescapable** is one of the Cards available to Lex in Paladins.

**Description**

Increase your Movement Speed by {5|5}% while you are within 60 units of your Retribution target.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Inescapable

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
1

Inescapable

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
2

Inescapable

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.
3

Inescapable

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
4

Inescapable

Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
5
Hide & Seek

## See also

Limited Time Modes

Game Modes

**Hide & Seek** is a Limited Time Mode in Paladins. This mode was first released on July 9, 2021.

## Additional Information

Who shot first? Everyone plays this Team Deathmatch as Strix with unlimited Stealth charge, increased damage & movement speed, and reduced cooldown.

## Limited Times of the Mode

Time periods where this mode was available:

* July 9th, 2021 - July 12th, 2021
* October 8th, 2021 - October 11th, 2021
* May 20th, 2022 - May 23rd, 2022

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Insurmountable

Armor / Weapon

**Insurmountable** is one of the Cards available to Inara in Paladins.

**Description**

Increase your maximum Ammo by {1|1}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Insurmountable

Increase your maximum Ammo by 1.
1

Insurmountable

Increase your maximum Ammo by 2.
2

Insurmountable

Increase your maximum Ammo by 3.
3

Insurmountable

Increase your maximum Ammo by 4.
4

Insurmountable

Increase your maximum Ammo by 5.
5
Infinity Engine

Stasis Field

**Infinity Engine** is one of the Cards available to Atlas in Paladins.

**Description**

Your weapon doesn't consume Ammo for {2|2}s after activating Stasis Field.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Infinity Engine

Your weapon doesn't consume Ammo for 2s after activating Stasis Field.
1

Infinity Engine

Your weapon doesn't consume Ammo for 4s after activating Stasis Field.
2

Infinity Engine

Your weapon doesn't consume Ammo for 6s after activating Stasis Field.
3

Infinity Engine

Your weapon doesn't consume Ammo for 8s after activating Stasis Field.
4

Infinity Engine

Your weapon doesn't consume Ammo for 10s after activating Stasis Field.
5
Hot Swap

Armor / Weapon

**Hot Swap** is one of the Cards available to Drogoz in Paladins.

**Description**

Increase your Reload Speed by {10|10}% for 3s after hitting an enemy with your weapon.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hot Swap

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
1

Hot Swap

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.
2

Hot Swap

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
3

Hot Swap

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
4

Hot Swap

Increase your Reload Speed by 50% for 3s after hitting an enemy with your weapon.
5
Incandescent Being

Armor / Weapon

**Incandescent Being** is one of the Cards available to Furia in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Incandescent Being

Increase your maximum Health by 50.
1

Incandescent Being

Increase your maximum Health by 100.
2

Incandescent Being

Increase your maximum Health by 150.
3

Incandescent Being

Increase your maximum Health by 200.
4

Incandescent Being

Increase your maximum Health by 250.
5
Illuminate

**Illuminate** is a Defense Item. It provides a 15 unit increase to the stealth sight range per rank.

## Changelog

➤ June 29th, 2022
Paladins Release Version 5.4.4675.4
* Increased cost 150 ➞ 175

➤ January 8th, 2020
Paladins Release Version 3.1.3487.7
* Reduced Stealth range increase [20/40/60] ➞ [15/30/45]

➤ January 16th, 2019
Paladins Release Version 2.1.3013.12
* New Price
	+ 150/300/450

➤ November 2nd, 2017
Paladins Beta Version 0.62.2219.2
* Range increased from 15 to 20.
* Ranks are now 20/40/60.

➤ March 22nd, 2017
Paladins Beta Version 0.46.1707
* Modified description from % increase to additional range.
* Increased stealth detection range increase to 15/30/45 units.

➤ September 12th, 2016
Paladins Closed Beta Version 0.33.1266.1
* Cost increased from 150 to 200.

➤ June 30th, 2016
Paladins Closed Beta Version 0.28.1121.4
* Increase the range at which you see nearby stealthed targets by 50%.

➤ March 11th, 2016
Paladins Closed Beta Version 0.18.885.1
* Increased Passive Health from 50 ➞ 100.

➤ March 3rd, 2016
Paladins Closed Beta Version 0.17.865.1
* [Armor] Increase the range at which you see nearby stealthed targets by 50%.

 Nimble  •   Master Riding  •   Morale Boost  •   Chronos
 Kill to Heal  •   Life Rip  •   Rejuvenate  •   Veteran
 Bulldozer  •   Deft Hands  •   Lethality  •   Wrecker

**Removed Items**
 Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
In the Thick of It

Rogue's Tempo

**In the Thick of It** is one of the Cards available to Caspian in Paladins.

**Description**

Generate {3|3} Ammo after hitting at least one enemy with Rogue’s Tempo.

* Common
* Uncommon
* Rare
* Epic
* Legendary

In the Thick of It

Generate 3 Ammo after hitting at least one enemy with Rogue’s Tempo.
1

In the Thick of It

Generate 6 Ammo after hitting at least one enemy with Rogue’s Tempo.
2

In the Thick of It

Generate 9 Ammo after hitting at least one enemy with Rogue’s Tempo.
3

In the Thick of It

Generate 12 Ammo after hitting at least one enemy with Rogue’s Tempo.
4

In the Thick of It

Generate 15 Ammo after hitting at least one enemy with Rogue’s Tempo.
5
Io/Removed Content

This page contains information about a past event or game feature that may or may not return in a future version.

This page contains all known removed content relating to Io.

## General

* Old Splash Arts

**Default**

**Feral**

**Starfall**

**Golden**

## Old Collection Icons

* Default
* Feral
* Starfall
* Pirate's Treasure
* Eight Oceans
* Stellar Protector
* Salt
* Corrupted
* Frozen Moon
* Golden

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* Default
* Recolor 1
* Recolor 2
* Recolor 3
* Recolor 4
* Recolor 5
* Recolor 6
* Inverted

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**Maps**Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Old Map Designs**Fish Market  •  Frog Isle  •  Frozen Guard  •  Jaguar Falls  •  Magistrate's Archives  •  Shattered Desert  •  Stone Keep  •  Timber Mill  •  Trade District  •  Warder's Gate
**Game Modes** End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Siege Only  •   Capture Only
**Items** Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
**Features**Battle Pass  •  The Vault  •  Viewer Store  •  VIP Program  •  Map Features  •  Gameplay  •  Parts and Pieces
**Other**Avatars  •  Cards  •  Sprays  •  Alpha Lore  •  Treasure Chests  •  Boosters  •  Essence  •  Viewer Points  •  VIP Points  •  F. Announcer pack  •  Alpha Announcer pack  •  Game Music  •  Background Images  •  Quests (old)
Folk Tales

Armor / Weapon

**Folk Tales** is one of the Cards available to Kasumi in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Folk Tales

Increase your maximum Health by 50.
1

Folk Tales

Increase your maximum Health by 100.
2

Folk Tales

Increase your maximum Health by 150.
3

Folk Tales

Increase your maximum Health by 200.
4

Folk Tales

Increase your maximum Health by 250.
5
Haunting

Ghost Walk

**Haunting** is one of the Cards available to Grohk in Paladins.

**Description**

Reduce the Cooldown of Ghost Walk by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Haunting

Reduce the Cooldown of Ghost Walk by 0.6s.
1

Haunting

Reduce the Cooldown of Ghost Walk by 1.2s.
2

Haunting

Reduce the Cooldown of Ghost Walk by 1.8s.
3

Haunting

Reduce the Cooldown of Ghost Walk by 2.4s.
4

Haunting

Reduce the Cooldown of Ghost Walk by 3s.
5
Light Forge

Kindle Soul

**Light Forge** is one of the Cards available to Furia in Paladins.

**Description**

Hitting Kindle Soul increases you and your target’s Movement Speed by {5|5}% for 1.5s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Light Forge

Hitting Kindle Soul increases you and your target’s Movement Speed by 5% for 1.5s.
1

Light Forge

Hitting Kindle Soul increases you and your target’s Movement Speed by 10% for 1.5s.
2

Light Forge

Hitting Kindle Soul increases you and your target’s Movement Speed by 15% for 1.5s.
3

Light Forge

Hitting Kindle Soul increases you and your target’s Movement Speed by 20% for 1.5s.
4

Light Forge

Hitting Kindle Soul increases you and your target’s Movement Speed by 25% for 1.5s.
5
Locked and Loaded

Armor / Weapon

**Locked and Loaded** is one of the Cards available to Tyra in Paladins.

**Description**

Increase your maximum Ammo by {2|2}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Locked and Loaded

Increase your maximum Ammo by 2.
1

Locked and Loaded

Increase your maximum Ammo by 4.
2

Locked and Loaded

Increase your maximum Ammo by 6.
3

Locked and Loaded

Increase your maximum Ammo by 8.
4

Locked and Loaded

Increase your maximum Ammo by 10.
5
Hole in One

## See also

Limited Time Modes

Game Modes

**Hole in One** is a Limited Time Mode in Paladins. This mode was first released on October 21, 2022.

## Official Description

Don't get too hooked! Get your aim just right in this mode with all Makoas and unlimited dredge anchor use in a special unique map!

## Additional Information

Play a Team Deathmatch as Makoa on a custom map. Talents and loadouts are disabled and items can't be purchased, but the cooldown of Dredge Anchor is greatly reduced.

## Limited Times of the Mode

Time periods where this mode was available:

* October 21st, 2022 - October 24th, 2022
* January 13th, 2023 - January 16th, 2023

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Latch and Fire

Explosive Dodge

**Latch and Fire** is one of the Cards available to VII in Paladins.

**Description**

Reduce the Cooldown of Grappling Hook by {0.5|0.5}s after activating Explosive Dodge.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Latch and Fire

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
1

Latch and Fire

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
2

Latch and Fire

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.
3

Latch and Fire

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
4

Latch and Fire

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
5
Lost Legacy

Stasis Field

**Lost Legacy** is one of the Cards available to Atlas in Paladins.

**Description**

Heal for {80|80} every 1s for 3s after activating Stasis Field.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Lost Legacy

Heal for 80 every 1s for 3s after activating Stasis Field.
1

Lost Legacy

Heal for 160 every 1s for 3s after activating Stasis Field.
2

Lost Legacy

Heal for 240 every 1s for 3s after activating Stasis Field.
3

Lost Legacy

Heal for 320 every 1s for 3s after activating Stasis Field.
4

Lost Legacy

Heal for 400 every 1s for 3s after activating Stasis Field.
5
Life Unlived

Second Chance

**Life Unlived** is one of the Cards available to Atlas in Paladins.

**Description**

Heal for an additional {150|150} when using Second Chance.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Life Unlived

Heal for an additional 150 when using Second Chance.
1

Life Unlived

Heal for an additional 300 when using Second Chance.
2

Life Unlived

Heal for an additional 450 when using Second Chance.
3

Life Unlived

Heal for an additional 600 when using Second Chance.
4

Life Unlived

Heal for an additional 750 when using Second Chance.
5
Keep Moving

Armor / Weapon

**Keep Moving** is one of the Cards available to Evie in Paladins.

**Description**

Increase maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Keep Moving

Increase maximum Health by 50.
1

Keep Moving

Increase maximum Health by 100.
2

Keep Moving

Increase maximum Health by 150.
3

Keep Moving

Increase maximum Health by 200.
4

Keep Moving

Increase maximum Health by 250.
5
Lorentz

Armor / Weapon

**Lorentz** is one of the Cards available to Jenos in Paladins.

**Description**

Increase your maximum Ammo by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Lorentz

Increase your maximum Ammo by 10%.
1

Lorentz

Increase your maximum Ammo by 20%.
2

Lorentz

Increase your maximum Ammo by 30%.
3

Lorentz

Increase your maximum Ammo by 40%.
4

Lorentz

Increase your maximum Ammo by 50%.
5
Last Efforts

Piercing Quills

**Last Efforts** is one of the Cards available to Yagorath in Paladins.

**Description**

Hitting an enemy with Piercing Quills grants 20% Lifesteal for {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Last Efforts

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
1

Last Efforts

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.
2

Last Efforts

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.8s.
3

Last Efforts

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.
4

Last Efforts

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 3s.
5
Kunoichi Skye Collection

**Kunoichi** is a collection for Skye released on August 9, 2017.

Kunoichi Skye Collection(Epic)
Release date: August 9, 2017
Exclusive  •    •    •    •   Prime Gaming  •   Feudal Strife Collection  •    Includes: KunoichiExclusiveKunoichi's ContractExclusiveKunoichi Voice Lines
Exclusive

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