recursal/Fanatic-Fandom huggingface dataset:
Fire

Fire is a debuff in Otherworld Legends that can be applied to and by characters and enemies.

When inflicted with fire, the subject will have fiery particles around them. Affected subjects take 1 damage per 0,4 second tick for 4 seconds (10 ticks), and move 20% faster, trying to run from the flames. If the subject comes into contact with another source of fire when they are already burning, the fire's damage increases by 1 and its duration resets. Enemies have no cap for the damage per tick they can take, while players can only take up to 3. The player cannot die to fire, and will instead remain at 1 HP if fire were to kill them. Being invincible will stop fire from dealing damage, but will not stop it from being applied to these targets.

If a frozen enemy gets fire applied to it, apart from getting fire's usual effects, it will take 50 fire damage and will be thawed with a short period of stun and control effect protection. This allows characters that rely on multi-hit moves to have their damage output massively increased, but mostly removes freeze's disabling properties and allows enemies to retaliate much faster, so be careful equipping something that applies fire if you're relying on freezing enemies. On the other hand, if an enemy is already on fire when freeze is applied, the fire debuff ends immediately and all the stacks are lost. Player characters cannot receive damage from freeze thaw.

Here are the sources of the fire debuff:

* Katherine's default attack if Infernal Lotus is set to her secondary skill.
* Hillding's Bunny Nibbles Chili Pepper.
* Jadetalon's Wildfire Scythe.
* The Fire Elf item.
* The Burning Glove item.
* The Elf King item.
* The Rolling Fire Wheel item.
* The Alchemist Bot item.
* The Tar Tank item.
* The Plasma Reactor item.
* The Arsonist Mask item.
* The Jumbo Jumpin' Jacks item.
* The Tiger Tusk Necklace category boost's effect (orange critical hit rune).
* The barrel/crate with red fire mark.
* The Red Oni.
* Tengu.
* Frostfire Sahir.
* Candice.
* The Masked Convict.
* The Pyromaniac.
* The Champion Fairy Staffmaster.
* The Champion Elf Archer.
* The Broom Rider.
* The Flame Crusader.
* The Dahana-Gharo's linear attacks.
* The Asurendra's red Power Spheres during third stage in Real Mirage difficulty.
* The Looming Menace rare power from the Inferno Realm.
* The Raging Inferno common power from the Inferno Realm.
Hedgehog Corslet

## Merging recipe

The Hedgehog Corslet is an item in Otherworld Legends that can only be acquired by merging the Angry Pufferfish, Tactical Armor and Handprint.

**NOTE THAT THIS ITEM WAS REWORKED, BUT NOT TESTED.**

While this item is equipped, whenever the player receives damage, all enemies around them in a medium-sized radius will take 7 times the original damage the attack would deal to the player - that means, that even if taken damage is reduced, the damage, that corslet will deal, will depend on damage without reduction. The hit of the corslet benefits from some on-hit items.

This item can be a helpful tool for players who take hits often. It allows the player to reflect damage back to the enemies that hit them. This item goes well with damage reduction. The reflected damage can be very strong at times. Still, it requires the player to get hit, so more experienced players won't need this item as much, and weaker characters like Ginzo or Hannah cannot afford to take such large amounts of damage. Even then, if you are hit by a ranged attack, it is not guaranteed that the original enemy will get affected at all. As such, for requiring three items to make, one of which is the Handprint, that usually allows to get better value off of getting damaged, this item cannot be considered a very good one.
Arcane Sledgehammer

### In-game Description

You can charge up the sledgehammer each time you defeat an enemy or destroy an obstacle. The next attack will consume all charges and trigger an arcane magic spell that attacks enemies nearby with fire, lightning, or ice. You can switch the elemental attack by dodging.

### Unlock

Defeat Asura 10 times

The Arcane Sledgehammer is an item found in Otherworld Legends.

After you defeat any enemy or break an obstacle with this item equipped, a glowing rune will appear rotating around your character. Each rune represents a single charge. Killing an enemy grants you 1 charge and breaking an obstacle grants you 2 charges, to a maximum of 8 charges that can be held at once. Once you reach the maximum stack, triggers that would otherwise give you charges have no effect. Hitting an enemy with one of your character's attacks when you've accumulated any amount of charges will consume every charge to create an aura below the enemy that was attacked. The size, damage and duration of the aura depends on how many charges were consumed. Every time you dodge, the element of the charges and the color of the runes change, cycling between red (fire), blue (ice) and lightning (purple) in that order, changing the nature of the aura's attacks. The aura attacks at an interval of 2 ticks every second and disappears after a set number of ticks, depending on the number of charges consumed. Damage dealt by the runes is affected by the player's damage stat, and can crit.

* The Fire Element deals moderate amounts of normal damage and inflicts fire damage. The fire stacks applied are equal to the number of charges consumed, and the normal damage deals 4 damage, plus 1 damage per each charge consumed. It's worth noting that the fire stacks don't actually stack the longer the enemies stay inside the aura.
* The Lightning Element strikes enemies inside the aura with lightning bolts, dealing good damage with a very high crit rate. The bolts deal damage equal to 4 damage, plus 2 damage per each charge consumed.
* The Ice Element slows down enemies inside the aura and deals low damage to them every second. Its damage is equal to the number of charges consumed.

This item is very good in scenes with a large amount of obstacles, since the auras are extremely powerful if you can get a few orbs on them, or in combination with Nitrogen tank. The problem is that it can be activated with default attacks, which prevents you from collecting max orbs most of the time during battle as you don't have an easy way to break obstacles without hitting enemies in the process.
Adrenaline

### Category Boost

When more than 3 Stats-category power items are equipped, losing health also increases your movement speed.

### Unlock

Achieve 2 points in Advanced Items section

The Adrenaline is an item in Otherworld Legends.

While this item is equipped, the player's character will have a dark blue glow behind them. The player will get a percentage-based increase in movement speed depending on how much armor they've lost relative to the maximum armor, allowing the player to reach considerably higher speeds when their armor is fully depleted. When at 0 armor, this item increases the player's speed by a total of 30%. The blue glow behind the player will transition into a brighter blue as more armor damage is taken. Note, that if you have 0 max armor, this item won't provide the buff.

***Category boost***: When you equipped at least 3 items of Stats category, including Adrenaline itself, your movement speed now also increases depending on how much health you lost relative to the maximum armor. The increase is same as when you lose armor, which mean if you have 1 health left, you gain 30% of base movement speed. When both armor and health are empty, you gain 60% of base movement speed.

This item can be powerful, since it allows the player to run away and manoeuvre more easily when their armor is gone and thus are weakened. However, it will only be effective when you find yourself taking many hits, and as such will only help you if you're struggling and has no business in builds that let you avoid damage most of the time.
Boxing Club Rocky

## General Considerations

Fight with Rocky in Boxing Club is unlocked after getting a gold frame for its card in Bestiary. The requirement is to defeat 1,000 enemies of this type.

When the fight begins, one enemy spawns at the top right corner of the ring. This enemy has a set amount of items and health, individual to each character.

## Item Setups for Each Character

* Quan Huying:  **+**  **+**  **+**  **+**
* Ginzo:  **+**  **+**  **+**  **+**  **+**  **+**
* Katherine:  **+**  **+**  **+**  **+**  **+**
* Akaisha:  **+**  **+**  **+**  **+**  **+**
* Gérard Quentin:  **+**  **+**  **+**  **+**
* Peddler:  **+**  **+**  **+**  **+**  **+**  **+**
* Oli:  **+**  **+**  **+**  **+**  **+**  **+**
* Hannah:  **+**  **+**  **+**  **+**  **+**
* Hillding:  **+**  **+**  **+**  **+**  **+**
* Penhaligon:  **+**  **+**  **+**  **+**  **+**  **+**
* Hayfa:  **+**  **+**  **+**  **+**  **+**

## Statue Poses and Prices

* Walking Animation: 650 Soul Stones.
* Stun Animation 1: 200 Soul Stones.
* Stun Animation 2: 200 Soul Stones.
* Stun Animation 3: 200 Soul Stones.
* Death Animation: 450 Soul Stones.
* Slam Attack Animation: 1,000 Soul Stones.
* Kick Attack Animation: 1,000 Soul Stones.

**Total Amount: 3,700 Soul Stones.**
Boxing Club Fairy Staffmaster

## General Considerations

Fight with Fairy Staffmaster in Boxing Club is unlocked after getting a gold frame for its card in Bestiary. The requirement is to defeat 1,000 enemies of this type.

When the fight begins, four enemies spawn, one in each corner of the boxing ring. Each enemy has a set amount of items and health, individual to each character.

Instead of the speed and attack speed buffs, they possess unflinching.

## Item Setups for Each Character

* Quan Huying:  **+** **+**  **+**  **+**  **+**
* Ginzo:  **+** **+**  **+**  **+**  **+**  **+**  **+**
* Katherine:  **+** **+**  **+**  **+**  **+**  **+**
* Akaisha:  **+** **+**  **+**  **+**  **+**  **+**
* Gérard Quentin:  **+** **+**  **+**  **+**  **+**  **+**
* Peddler:  **+** **+**  **+**  **+**  **+**
* Oli:  **+** **+**  **+**  **+**  **+**  **+**  **+**
* Hannah:  **+** **+**  **+**  **+**  **+**  **+**
* Hillding:  **+** **+**  **+**  **+**  **+**  **+**
* Penhaligon: **+** **+**  **+**  **+**  **+**  **+**  **+**

## Statue Poses and Prices

* Walking Animation: 400 Soul Stones.
* Stun Animation 1: 200 Soul Stones.
* Stun Animation 2: 200 Soul Stones.
* Stun Animation 3: 200 Soul Stones.
* Death Animation: 500 Soul Stones.
* Staff Punch Animation: 2,000 Soul Stones.

**Total Amount: 3,500 Soul Stones.**
Falcon Emblem

### In-game Description

Chance to deal damage equal to a percentage of the current health of the enemy hit.

### Unlock

Sacrifice trial

The Falcon Emblem is an item in Otherworld Legends that can only be achieved by completing Meyer's  Sacrifice trial.

While this item is equipped, every attack you land has a 20% chance to gain extra damage depending on the amount of health the enemy had when the attack landed. When this item's effect triggers, the attack that triggered it will deal extra damage according to 4% of the hit enemy's current health, which will be added on top of the attack's normal damage. The minimum damage buff is 1, regardless of what it is used upon, and the maximum is 75.

This item can be quite effective in bossfights, due to their high health allowing the item to deal far more damage. However, on regular enemies and in the later parts of a bossfight, the damage increase becomes quite minor, meaning it might be worth equipping something more powerful and consistent in place of the Falcon Emblem.
Golden Touch

The Golden Touch is an item in Otherworld Legends.

While this item is equipped, hitting enemies has a 0.8% chance to drop coins by your side. The drop has a 99.5% chance to be 1-5 coins and 0.5% chance to be 2 big shiny coins worth 100 Gold.

This item is not useful in combat but has high coin grinding value. As such, it can be a good long-term purchase, since Gold will be very useful in your runs.
Champion Valkyrie

The Champion Valkyrie is the Champion version of the Valkyrie. The Champion Valkyrie can be found in Niflheim, Berserker's Camp, and Kraken's Altar. These are all scenes under the Norse Biome. She wields a sword and shield, wearing gauntlets. Her clothing consists of a dress, shoes, and a top.

The Champion Valkyrie has increased health points from the Valkyrie. For her abilities, she raises her sword and slashes at the player. This slash causes an ice effect. Once the slash is completed, a thin vertical line of frozen ice will appear. If the player is hit with this ability, they will be frozen. This effect will usually last from about 1-5 seconds. If the player were to step in the puddle of frozen ice after the effect, they will slowly decrease in movement speed, and after staying in it for too long, they will be completely frozen. This effect will usually last from about 1-5 seconds.

When the Champion Valkyrie loses a significant amount of health points, she raises her shield to guard herself. When her shield is raise, if the player hits it, they will be frozen. This effect will usually last from about 1-5 seconds. Any followers of the player who hit the shield will also be frozen for 1-5 seconds. Finally, the Champion Valkyrie impales the ground with her sword. After this, a puddle of frozen ice will form. This will cause the player to become frozen if caught. This effect will usually last from about 1-5 seconds. If the player were to step in the puddle of frozen ice after it was formed, they would slowly decrease in movement speed, and after staying in it for too long, they will be completely frozen. This effect will usually last from about 1-5 seconds.

Once the Champion Valkyrie is defeated, she will emit a shower of gold coins for the player to pick up. About 15-20 coins are showed upon the player. She can be found in the Bestiary under the Norse Biome section, or the Champions section.
Boxing Club Monk

## General Considerations

Fight with Monk in Boxing Club is unlocked after getting a gold frame for its card in Bestiary. The requirement is to defeat 1,000 enemies of this type.

When the fight begins, one enemy spawns at the top right corner of the ring. This enemy has a set amount of items and health, individual to each character. Note,that the revived followers from enemy's items will be considered as separate enemies and doesn't disappear after Monk's death

## Item Setups for Each Character

* Quan Huying:  **+**  **+**  **+**  **+**
* Ginzo:  **+**  **+**  **+**  **+**  **+**  **+**
* Katherine:  **+**  **+**  **+**  **+**  **+**  **+**
* Akaisha:  **+**  **+**  **+**  **+**  **+**  **+**
* Gérard Quentin:  **+**  **+**  **+**  **+**
* Peddler:  **+**  **+**  **+**  **+**  **+**
* Oli:  **+**  **+**  **+**  **+**  **+**
* Hannah:  **+**  **+**  **+**  **+**  **+**
* Hillding:  **+**  **+**  **+**  **+**  **+**
* Penhaligon:  **+**  **+**  **+**  **+**  **+**
* Hayfa:  **+**  **+**  **+**  **+**  **+**

## Statue Poses and Prices

* Walking Animation: 500 Soul Stones.
* Stun Animation 1: 200 Soul Stones.
* Stun Animation 2: 200 Soul Stones.
* Stun Animation 3: 200 Soul Stones.
* Death Animation: 450 Soul Stones.
* Revival Attack Animation: 600 Soul Stones.

**Total Amount: 2,150 Soul Stones.**
Candice

### In-game Description

Was once a waitress at the saloom. She lost her job for customers never paid. The saloon shut down and hence she went rogue.

### Source

Wild West biome

Candice is an enemy found in all the scenes of the Wild West biome. She has the appearance of a woman wearing a dress holding a molotov cocktail.

To attack, she will lob the explosive in a straight line. When the bottle hits the ground, it creates a fire pool that applies the fire debuff to the player if they step in it.

Fire can be pretty lethal to players, so she can be dangerous. However, her attack is slow and comparitively easy to dodge, meaning she is not a very dangerous enemy if found alone.
Infantryman

The Infantryman is an enemy in Otherworld Legends that can be found in any of the scenes of the Imperium biome. It has the appearance of a man in a large black hat with a gold medallion on it, gray coat and white pants who wields a sword.

To attack, the Infantryman will walk up to the player and attack with a combo of two slashes when they're close enough. Each slash deals moderate amounts of damage. They are guaranteed to spawn in the long rooms with the many brick pillars, standing in the front lines to protect the line of Fusiliers that serves as the main threat of the room.

The Infrantryman has a Champion version.

The Infantryman is one of the more common enemies in the Imperium biome, and as such you may find a few of them in each room. The main problem with them is the fact that their attack is fairly fast, but their low health and damage output usually make them easy enough to deal with.
Kabuto

Kabuto is an item that can be found in Otherworld Legends.

While Kabuto is equipped, whenever the player enters a room they haven't explored yet, an image of a suit of ghostly samurai armor holding two swords appears behind them, providing them with a 50% damage buff and an unflinching state that lasts for 12 seconds.

The effect lasts for quite a long time, so much so that you might have time to complete the room before it runs out. This makes Kabuto quite effective at boosting the player and makes it a good item to have, make sure to pick it up if you get the chance.

Strangely, this item does not trigger when entering the Asurendra bossfight or entering a new scene, but does trigger if you exit the starting room and then return to it.

#### Merging

Kabuto is used as a merging ingredient to create Shadow Warrior and Soulfused Kabuto.
Buy One Get One Free

### In-game Description

After you buy one item in the shop, Peddler will gift you another item of the same category.This item is effective without being equipped. One use only!If you have owned all items in that category you will be gifted a random item.

### Unlock

Achieve 100 points in Advanced Items section

Buy One Get One Free or, for short, B1G1F is an item in Otherworld legends.

When the item is equipped or in the player's Backpack, after buying any item in Peddler's shop, you will get a free item, similar to Dew power. The item, dropped by Peddler as a gift, will be the same category as the bought item and only that one, that can be found from Shops and Special rooms, or with "Source: Anywhere". If a bought item has several categories, the dropped item will be preferably first/left category. If the item you bought is the last item in category/categories (meaning you have all other items of this category/categories or they banned), you get an item from a random category. After buying any item, B1G1F disappears from Inventory, but you can find it later in the current run again. If you somehow got all regular items(including B1G1F), except one you are going to buy, the Peddler will give you a health potion instead of item, same result will be, if you are going to buy health potions, that replace items on stands, when all items have been bought.

This item can help you with searching for items from a certain category or saving some money for buying items, but it's less effective than other items in Resource category, like Piggy Bank or Golden Touch.
Gérard Quentin's Weapon Stats

### These are stat tables of Gérard Quentin's weapons

 Damage
 **Common** | 11.0
 **Uncommon** | 12.1
 **Rare** | 13.2
 **Epic** | 14.3
 **Legendary** | 15.4

 Damage
 **Common** | 15.0
 **Uncommon** | 16.5
 **Rare** | 18.0
 **Epic** | 19.5
 **Legendary** | 21.0

 Damage
 **Common** | 10.0
 **Uncommon** | 11.0
 **Rare** | 12.0
 **Epic** | 13.0
 **Legendary** | 14.0

 Damage
 **Common** | 18.0
 **Uncommon** | 19.8
 **Rare** | 21.6
 **Epic** | 23.4
 **Legendary** | 25.2

 Damage
 **Common** | 10.0
 **Uncommon** | 11.0
 **Rare** | 12.0
 **Epic** | 13.0
 **Legendary** | 14.0

 Damage
 **Common** | 13.0
 **Uncommon** | 14.3
 **Rare** | 15.6
 **Epic** | 13.0
 **Legendary** | 18.2

 Damage
 **Common** | 10.0
 **Uncommon** | 11.0
 **Rare** | 12.0
 **Epic** | 13.0
 **Legendary** | 14.0
Blade of Vampire

### In-game Description

Slowly reduces your health after a battle starts, but increases attack damage based on the health deducted by this item, reset damage buff when leaving combat.

### Unlock

Achieve 100 points in Advanced Items section

The Blade of Vampire is an item in Otherworld Legends.

While this item is equipped, whenever you're in a battle room, you lose health via 1HP ticks being deducted from your total, twice per second. The more total health lost from this item, the more damage you gain. The damage you gain is added in static amounts (not taking into account your base stats) per every point of health lost, and adds progressively less and less damage per health as you keep losing HP. The damage increase from this item does not have a cap. The buffs from the item reset at the end of each room or when you go invisible.

This item adds an incredibly large amount of damage by losing considerable amounts of HP, and can even bring your damage theoretically to infinity if you wait long enough with enough healing. However, it comes at the obvious risk that it will lower your health count, causing you to be able to take much fewer hits, as well as the fact that its buff is only strictly temporary. Make sure to use it wisely.
Firebolt Scarf

### In-game Description

Critical hits no longer apply crit multiplier, but increases attack damage temporarily

### Unlock

Get 22 Points in Advanced Items bar

The Firebolt Scarf is an item in Otherworld Legends.

While this item is equipped, your character wears this scarf around their neck. While the scarf is on, the player's crit multiplier is reduced to 1.0x, causing crits to no longer deal extra damage. However, landing a crit now boosts the player's damage stat by 50% for the next 4 seconds. Landing another crit will reset the effect's duration. The buff is applied after the crit, meaning the crit that originally triggered the buff will remain unaffected by it.

This item is good for characters with lower critical hit rates like Akaisha, due to the fact that they now get boosted damage after the rare crits and get more value off of them than they usually would due to their low frequency, and it allows separate entities that cannot deal critical hits but benefit from your damage stat like Le Soleil to get heavily increased damage. However, the Firebolt Scarf completely invalidates critical hit damage boosts, like Loupes for Weakness (strangely, Monocle still works), and the buff is only ever applied after at least one hit has already happened, meaning most extreme damage builds made to one-shot enormous enemies will no longer work at all, now that the potential to crit is lost. It's a somewhat situational item, so it's generally best to ignore it, but it might be handy depending on what character you picked.
Champion Blood Berserker

This enemy is the champion version of Blood Berserker. They can be found in the Berserkers' Camp and Kraken's Altar scenes on Hard difficulty or higher, or at any time in Pandora's Box rooms in that same biome, and have a different color scheme, as well as a purple symbol beneath them that indicates they're champions.

Blood Berserker has extremely increased health and will perserve its three normal attacks, but they're heavily modified. In addition to gaining unflinching whenever it attacks, its melee poke now creates an ice explosion after a longer windup in which it gathers enegy around its fists. The ice pool is similar to Black Humour's effect. Its triple punch now creates a small tornado that moves forward along with it, similar to Peddler's Whirling Blow. His dash attack now throws icicles in front if it as it claps and has a longer windup gathering blue energy around its fists before attacking.

Rooms where Norse champions spawn may still have other vikings in them and they can still perform the Sacrifice, but the champions will not participate in or benefit from it in any way.

This enemy becomes considerably more threatening as it constantly chases you down, be it from up close or from afar, with strong attacks. However, the longer windups make it easy to react to and counter after the attack as long as you keep an eye out.
Banner of Glory

The Banner of Glory is an item in Otherworld Legends.

While this item is equipped, clearing an enemy room or entering a non-enemy room or new scene gives the player a banner they hold on their back and lasts for 14 seconds. While this banner is active, the player gains a 50% damage boost and remains in the unflinching state.

This item gives the player a very large boost. However, since the effect starts after beating an enemy room or exit, you must enter another enemy room or bossfight quickly before the banner disappears if you want to get any advantages out of it. Thus, Kabuto is generally a much better pick.

#### Merging

Banner of Glory is used as a merging ingredient to create Soulfused Kabuto.
Berserker Totem

### Category Boost

[Collaboration] When 3 or more items of each of the following categories ( Stats Damage) are equipped, increases damage in proportion to armor lost.

### Unlock

Defeat Kraken 5 times

The Berserker Totem is an item in Otherworld Legends.

While this item is equipped, the player's character will have a constant glow behind them. The player will gain +13% of base damage stat increase for every 10% health they have lost. This means that, once you're low on health, you'll pack a very big punch, as this item's damage increase can max out at 135% when at 1 health. The glow behind your character will transition from dim orange to bright yellow as your health decreases.

***Category boost:***[Collaboration] When you equip two or more items of Stats and Damage categories, including Berserker Totem item itself, you can gain +13% of base damage stat increase for every 10% armor you have lost as well. At 0 armor you will gain +135% of base damage stat increase. Damage increase from lost health and armor stack, which means that at 1 health and 0 armor you will gain +285% of base damage stat increse, Items with multiple of the required categories necessary to activate the effect will count towards the requirement total. The Berserker Totem itself also counts towards this total meaning that you only need to obtain 2 additional items of each category. Note that you need the 2 different categories combined to get the effect and not 2 duplicates of the same category.

This item is very powerful in the right situation. However, it requires you to be low on health, and when one is low on health, the right approach is to play more carefully instead of recklessly charging at their enemies as if nothing could go wrong. As such, this item has high risk but high reward.

### Merging

Berserker Totem is used as a merging ingredient to create Frenzy Heart.
Frenzy Heart

### In-game Description

Upon taking damage, you lose health first even when you have sufficient armor upon taking damage.

### Category Boost

[Alteration] When 3 or more Strategy-category power items are equipped, each attack you perform deals additional damage based on your percentage of health/armor lost.

## Merging recipe

The Frenzy Heart is an item in Otherworld Legends that can only be acquired by merging the Armor Conversion, Hearted Shroud and Berserker Totem.

While this item is equipped, incoming attacks will deal damage to your health first, ignoring your shield, and your shield will only begin taking damage once your health is left at 1. Any amount of damage that would kill the player will leave their HP at 1, and the remaining damage is carried over to the player's shield as normal. If damage is higher than current hp , it will be dealt to your armor for damage reduction.

***Category boost***:[Alteration] When you equipped at least two items of Strategy category, including Frenzy Heart itself, any character attack or attack, that is considered as character's attack, will deal another hit, that deal damage, that depends on lost health or armor. The damage scaling from lost health goes from 1 at minimal lost health to 46.5, when only 1 health left, the damage scaling from lost armor goes from 1 at minimal lost armor to 35.5, when 0 armor left, and if only 1 hp and 1 armor left, the additional attack will deal 82 damage. If health and armor are full, you won't deal additional hits.

This item may seem impractical, but it allows the player to drop their health to low levels quite safely, so that the Berserker Totem and Asura Realm powers can be used to their fullest extent. Aside from that, though, it has little to no use, and the items required to merge it are fairly practical in terms of survivability, so merging this might not always be the best idea.
Dracula's Dentures

Negative

### Category Boost

[Collaboration] When 2 or more items of each of the following categories ( Strategy Negative )Abnormal Status ) are equipped, your max armor is reduced, but your damage-over-time ticks restore armor.

### Unlock

Achieve 2 points in Advanced Items section

Dracula's Dentures are an item in Otherworld Legends.

While this item is equipped, you gain 0.65x max health multiplier, which means that your max health is reduced by 35%, but hitting an enemy causes the player to restore 1 health.

***Category boost:***[Collaboration] When you equip two or more items of Strategy, Negative and Abnormal Status categories, you also gain 0.65x max armor multiplier, which means that your max armor is reduced by 35%, but applying any kind of damage-over-time (poison, fire, bleed) will restore 1 armor per tick until applied effect takes off. Applying several DoT at same time will increase restoration rate. Items with multiple of the required categories necessary to activate the effect will count towards the requirement total. The Dracula's Dentures itself also counts towards this total meaning that you only need to obtain 1 additional item of Negative category and two items of Strategy and Abnormal Status categories. Note that you need the 3 different categories combined to get the effect and not 3 duplicates of the same category.

This item is very useful when playing as characters with skills that hit many times, like Peddler's Swinging Kitty or Quan Huying's Shadow Strike. Especially if combined with the Afterimage Mirror, this item can easily heal you up entirely in just a few seconds.
Boxing Club Meng the Bell Toller

## General Considerations

Fight with Meng the Bell Toller in Boxing Club is unlocked after getting a gold frame for its card in Bestiary. The requirement is to defeat 500 enemies of this type.

When the fight begins, one enemy spawns at the top right corner of the ring. This enemy has a set amount of items and health, individual to each character.

## Item Setups for Each Character

* Quan Huying:  **+**  **+**
* Ginzo:  **+**  **+**  **+**  **+**
* Katherine:  **+**  **+**  **+**  **+**
* Akaisha:  **+**  **+**  **+**
* Gérard Quentin:  **+**  **+**  **+**
* Peddler:  **+**  **+**  **+**  **+**
* Oli:  **+**  **+**  **+**  **+**
* Hannah:  **+**  **+**  **+**
* Hillding:  **+**  **+**  **+**
* Penhaligon:  **+**  **+**  **+**  **+**
* Hayfa:  **+**  **+**  **+**

## Statue Poses and Prices

* Walking Animation: 500 Soul Stones
* Stun Animation 1: 200 Soul Stones
* Stun Animation 2: 200 Soul Stones
* Stun Animation 3: 200 Soul Stones
* Death Animation: 650 Soul Stones
* Alert Interaction Punch: 500 Soul Stones
* Dashing Punch: 1,000 Soul Stones
* Melee Combo: 3,000 Soul Stones
* Counter: 800 Soul Stones

**Total Amount: 7,050 Soul Stones.**
Heavy Gunman

The Heavy Gunman is an enemy found in the Stronghold Center scene. It has the appearance of a soldier in dark brown holding a sub-machine gun.

To attack, the gunman will mostly stay at a fair distance from the player, and then shoot a quick burst of many slow-travelling bullets that deal low amounts of damage and spread everywhere within a roughly 30º angle.

This enemy is not dangerous close up, since despite the fact that they would be able to hit all their bullets in that position, not only do they rarely get close, but their HP is low enough to easily take them out. However, in a chaotic room, they can fill the whole area with projectiles, which are also stronger than most bullets in this biome, which makes them potentially more of a threat.
Boxing Gloves

### In-game Description

Chance to daze enemies on hit. The chance is lower for elite enemies and bosses.

### Unlock

Basic item

The Boxing Gloves are an item in Otherworld Legends.

While this item is equipped, all attacks have a chance to daze enemies when hitting them. The chance is 15% for normal enemies, 10% for elite enemies and 5% for bosses.

This item greatly favors characters with skills that hit many times. For example, if you use Peddler's Swinging Kitty skill, it is almost guaranteed to stun the enemy. This means it might be a good idea to switch to a multi-hit skill if you want to get the full benefits of the item.

### Merging

Boxing Gloves are used as a merging ingredient to create Burning Glove and Soul Snare Gloves.
Bloodquenched Shanker

Stats

### In-game Description

Health potions heal for less. Whenever you pick up a health potion, the damage of next attack is massively increased and you gain a temporary buff. the resuced healing effect an

### Unlock

Achieve 145 points in Advanced Items section

Bloodquenched Shanker is an item in Otherworld Legends.

While this item is equipped, upon picking up health potion, you gain less health but also gain a damage boost. Damage boost is consist of temporary damage boost, that lasts for 30 seconds, and "next attack" damage boost, that wears off after first attack hit or skill use (should be tested more properly). Bothe damage boosts don't depend on type of picked up health potion. Both damage boosts and healing effect from health potions depend on current health of character: for example picking up a potion, when character's current health is almost full, will heal around 25% of health (12,5% of health if small potions is picked up) but hero will gain only 1-2 damage stat boost, while picking up the potion ,when health is empty, will heal only 1 health, but the damage boost will be massive (*Need full testing for more correct data*). Health potion must heal health, so picking up potions with Bionic Armor to heal armor won't provide the damage boost.

Bloodquenched Shanker has narrow machanic around health potions, but it can become a decent item in combination with other items that rely on low health/health drain like Blade of Vampire or Berserker Totem, while also be easily used with items that provide health potions, like Generic Care Bot or Emergency Kit. And if you actually need healing, you can always inequip the item before picking up a health potion.
The Kaleidoscope Project Wiki

**Welcome to the The Kaleidoscope Project Wiki!**
We're a collaborative community website about The Kaleidoscope Project that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
Green Mushroom

The Green Mushroom is an item in Otherworld Legends.

When you equip this item, nothing will happen. However, if your health reaches 0, the Green Mushroom will be consumed, and you will revive after a short delay. It cannot be equipped onto weapons and never spawns on them, probably to prevent it from disappearing from a weapon and causing an error.

This item is really powerful as a defensive item, since it acts as a safety net in case you mess up. However, you must equip it in one of the active item slots to make it work. A good strategy is to equip it only when fighting bosses or in the last few scenes, because those are usually the hardest. During other times, when you are confident you will not lose, replace it with a better item in your active item slots.

## Trivia

* This item's design and function, similarly to Red Mushroom, are a reference to the 1-UP mushroom in the Super Mario Bros franchise, a mushroom which allowed Mario to get an extra life.

#### Merging

Green Mushroom is used as a merging ingredient to create Pepper the Cat.
Boxing Club Bunny Basher

## General Considerations

Fight with Bunny Basher in Boxing Club is unlocked after getting a gold frame for its card in Bestiary. The requirement is to defeat 1,000 enemies of this type.

When the fight begins, three enemies spawn, one in each corner of the boxing ring, except top left corner. Each enemy has a set amount of items and health, individual to each character. Note, that instead of the speed and attack speed buffs, they possess unflinching.

## Item Setups for Each Character

* Quan Huying:  **+**  **+**  **+**  **+**  **+**
* Ginzo:  **+**  **+**  **+**  **+**  **+**  **+**  **+**
* Katherine:  **+**  **+**  **+**  **+**  **+**  **+**
* Akaisha:  **+**  **+**  **+**  **+**  **+**  **+**
* Gérard Quentin:  **+**  **+**  **+**  **+**  **+**
* Peddler:  **+**  **+**  **+**  **+**  **+**  **+**
* Oli:  **+**  **+**  **+**  **+**  **+**  **+**  **+**
* Hannah:  **+**  **+**  **+**  **+**  **+**  **+**
* Hillding:  **+**  **+**  **+**  **+**  **+**  **+**
* Penhaligon:  **+**  **+**  **+**  **+**  **+**  **+**  **+**
* Hayfa:  **+**  **+**  **+**  **+**  **+**  **+**

## Statue Poses and Prices

* Walking Animation: 400 Soul Stones.
* Stun Animation 1: 200 Soul Stones.
* Stun Animation 2: 200 Soul Stones.
* Stun Animation 3: 200 Soul Stones.
* Death Animation: 600 Soul Stones.
* Club Dash Animation: 1,000 Soul Stones.

**Total Amount: 2,600 Soul Stones.**
Champion Vizier

This enemy is the Champion version of the Vizier. It can be found wherever a Vizier can, has a different color scheme(white-blue dress and lighter skin) than its original version, and has the purple icon beneath its feet that marks it as a Champion.

This enemy has more health than its normal counterpart. It loses its ability to spawn a Sand Specter, but gains new abilities, related to lightning. First, his normal lightning attack now hit trice at only one point. Alternatively, hebends forwards for 2-3 seconds, creating a small electric sphere, which eventually turns into the big one. That sphere follows player/ally for 5 seconds, dealing 1 damage on hit, after which it stops for a second, leaving a reticle on the floor, and finally explodes, dealing decent damage in area. You can cancel this attack during bending animation. As a final attack, he shoots out chains of lightning, similar two Muno Wonda's Thunderstorm attack. That attack can be one of two types: First type - the champion shoots two chains of lightning at same time- one horizontally left and one horizontally right of him, seconf type - the champion shoots 7 chains of lightning sequentially, aiming at the character/ally. During both types of the attack the enemy gains an unflinching state and second type usually goes after electric sphere summoning.

The enemy is dangerous as his normal version and use several attacks, that can easily hit, if you was distracted for a second, but at the same time those attacks can be easily avoided, if you know the order, Smaller number of other enemies and unable of being elite also makes fight with him easier.
Dumbbell

### In-game Description

Grants bonus damage based on the number of unequipped power items in your backpack. But your movement speed decreases.

### Unlock

Achieve 84 points in Advanced Items section

The Dumbbell is an item in Otherworld Legends.

While this item is equipped, every item currently not equipped (in the player's Backpack section of the Inventory) will buff the player's damage by 10% of the character's default damage, but drop their movement speed by 5% of the character's default movement speed. The movement speed nerf caps at 40%, and the damage buff caps at 150%. If any item isn't equipped and lies in an Inventory, but is in the weapon, it doesn't count for Dumbbell's buff. Note, that Dumbbell doesn't work in Imba Mode, since all items are considered as equipped. Equipping Roller Skate Shoes can cancel out the movement speed debuff.

The item has a very powerful buff, but is a dangerous trade-off, since mobility is important in a game like this one. Getting the 15 items required for the full buff can also be a long task. However, characters with moves that are really safe, or don't depend on movement speed (Katherine's dodge, or Ginzo's Hiken - Shooting Stars) can benefit a lot from this item.
Army Prototype

The Army Prototype is an enemy in Otherworld Legends that can be found in all the scenes of the Stronghold biome. It has the appearance of a large, humanoid robot with green armor which uses a machine gun as its main weapon.

This enemy is naturally immune to stun and daze, as if it was in a permanent state of unflinching. To attack the player, they will do a windup animation where they set their machine gun on the same horizontal layer as the player and then proceed to fire a stream of oval projectiles that travel fairly slowly through the air. These deal small amounts of damage and stun upon contact with a target. The robot cannot move while shooting. If the player goes behind the bot or out of its range, it will temporarily stop shooting and try to readjust.

This enemy's projectiles are not very powerful or hard to dodge. However, the fact that it is immune to stun and daze will make it hard to defeat quickly, and its high HP makes it harder to take out than most enemies. Although it in itself is unlikely to deal enough damage to take the player out, they might interrupt their skills or cause them to fall into a combo the player could otherwise avoid.
Boxing Club Frostfire Sahir

## General Considerations

Fight with Frostfire Sahir in Boxing Club is unlocked after getting a gold frame for its card in Bestiary. The requirement is to defeat 1,000 enemies of this type.

When the fight begins, four enemies spawn, one in each corner of the boxing ring. Each enemy has a set amount of items and health, individual to each character. Note, that Instead of the speed and attack speed buffs, those fighters possess unflinching.

## Item Setups for Each Character

* Quan Huying:  **+**  **+**  **+**
* Ginzo:  **+**  **+**  **+**  **+**
* Katherine:  **+**  **+**  **+**  **+**
* Akaisha:  **+**  **+**  **+**
* Gérard Quentin:  **+**  **+**  **+**
* Peddler:  **+**  **+**  **+**
* Oli:  **+**  **+**  **+**  **+**  **+**
* Hannah:  **+**  **+**  **+**  **+**
* Hillding:  **+**  **+**  **+**  **+**
* Penhaligon:  **+**  **+**  **+**  **+**  **+**
* Hayfa:  **+**  **+**  **+**

## Statue Poses and Prices

* Stun Animation 1: 200 Soul Stones.
* Stun Animation 2: 200 Soul Stones.
* Stun Animation 3: 200 Soul Stones.
* Death Animation: 900 Soul Stones.
* Fire Summon Attack: 1,000 Soul Stones.
* Ice Summon Attack: 1,000 Soul Stones.

**Total Amount: 3,500 Soul Stones.**
Champion Elfkin Sorceress

This enemy is the Champion version of the Elfkin Sorceress. It can be found in the first and third scenes of the Arcarune Academy biome on Hard difficulty or higher, or in Pandora's Box rooms in that same biome no matter what. It has silver hair with a purple hairpin in it, a longer purple dress and two purple crystals around her. It has a purple icon under it marking itself as a champion.

Champion Sorceress has extremely increased health, and has a completely different attack. Instead of healing other enemies and summonning flowers, she activates her crystals, which disappear from her and appear around the center of the room, rotating counter-clockwise and creating a purple laser ray between them. The ray deals moderate damage per hit.

When her health starts getting lower, the Elfkin Sorceress gains an exclamation mark above her head every few seconds. Hitting her in this state will consume the mark and grant her unflinching for several seconds.

While the Champion Sorceress is less dangerous than the other champion in Arcarune Academy, she can still cause trouble in battle by blocking the center of the room. Avoid the ray and target her at first before other enemies reach you.
Elfkin Sorceress

The Elfkin Sorceress is an enemy in Otherworld Legends that can be found in all the scenes of the Elfland biome as long as the game's difficulty is set to Hard or higher. It has the appearance of a blonde woman in black who moves by slightly hovering above the ground. In the Night Song on Mandolin scene, she becomes the Nightmare Witch, changing her functionality. This enemy can only be found in "elf forest" rooms.

This enemy will move around slowly, generally staying away from the player. She will not attack the player themselves, but will instead try to support other enemies. She has two moves she can use, both of which rely on her sitting still in a magical circle for several seconds to cast:

* Summons a Gachimuchi on her position. The flower keeps the sorcerer's elite buffs if she had any.
* Heals all elf/fairy enemies (excluding Elfkin Sorcesses) by 100 HP after a long animation and gives them a cosmetic golden shield.

## Night variant: Nightmare Witch

The Nightmare Witch has a different palette and an attack pattern that's been amplified from her day form. She keeps the ability to summon Gachimuchis, but instead of healing elf/fairy enemies, she now applies a 20% damage buff to them, as well as increasing their attack speed and movement speed, symbolized by a circular reticle beneath their feet. Unlike her day version, the buff is applied instantly, and she will not stop the buff-summoning animation until she is hit, in which case the buff stops being applied until she enters the animation again.

In general, both variants of this enemy can be quite a pain to deal with if not killed early, since having your enemies be buffed will not be much fun for you. As such, taking her out should be one of your top priorities.
Kung Hei Fat Choy

### In-game Description

Conversing with old buddies while carrying (in backpack, no equipping needed) this item will gain you some lucky money.

### Unlock

Achieve 145 points in Advanced Items section

Kung Hei Fat Choy is an item in Otherworld Legends.

When carrying this item in the backpack, the player will get two silver coins for a total of 10 gold when interacting with NPCs that have dialogue (the Forge NPCs, Meyer, Mermaid from Mermaid's Fountain, Genie from Iblis' lamp). This item is active without needing to be equipped.

This item will only give gold in very few scenarios. It is not recommended to buy from shops outside of 1-1 as it will most likely not pay itself off if not gotten at the beginning of a run. However, if gotten for free, it'll give a couple extra coins for no added downside or required item slot. It's still among the worst resource items in the game.
Akaisha's Weapon Stats

### These are stat tables of Akaisha's weapons

 Damage
 **Common** | 10.0
 **Uncommon** | 11.0
 **Rare** | 12.0
 **Epic** | 13.0
 **Legendary** | 14.0

 Damage
 **Common** | 13.0
 **Uncommon** | 14.3
 **Rare** | 15.6
 **Epic** | 16.9
 **Legendary** | 18.2

 Damage
 **Common** | 10.0
 **Uncommon** | 11.0
 **Rare** | 12.0
 **Epic** | 13.0
 **Legendary** | 14.0

 Damage
 **Common** | 12.0
 **Uncommon** | 13.2
 **Rare** | 14.4
 **Epic** | 15.6
 **Legendary** | 16.8

 Damage
 **Common** | 11.0
 **Uncommon** | 12.1
 **Rare** | 13.2
 **Epic** | 14.3
 **Legendary** | 15.4

 Damage
 **Common** | 10.0
 **Uncommon** | 11.0
 **Rare** | 12.0
 **Epic** | 13.0
 **Legendary** | 14.0

 Damage
 **Common** | 11.0
 **Uncommon** | 12.1
 **Rare** | 13.2
 **Epic** | 14.3
 **Legendary** | 15.4