Alconious, The Endless Dream

### Worshippers

Scholars, Wizards, Sorcerers, Oracles, Psychics, Gamblers, Those who are dissatisfied with their lives

## History

Born under auspicious signs and with the blood of Dragons and Cyclops in his veins the life of Alconious was always destined to be a strange one. Signs of his strangeness was evident even since his birth thanks to his perfectly white hair and nearly glowing gold eyes. At a young age he left his life in the village behind and sought out adventure. Traveling along side a sorcerer of little reputation for the majority of his adult life he eventually found himself in the City of Babel. Here he found great sources of knowledge and power like he had never known before. With this in hand and the ancient power flowing through his veins just waiting to be tapped into Alconious awoke to his potential and called upon power magics of both Arcane and Divine sources to make his will manifest.

## Current

With power and knowledge in hand and with his new found quasi divinity Alconious has taken it upon himself to take the Mantle of God of Magic and Luck as it is these two things that has best represented his existence. With a handful of eager followers The Endless Dream has set out in his endeavors to collect knowledge and magic so that he may bring enlightenment and wonder to the people.

## Symbol

A Staff with a Glowing Eye at the top with Seven beams of light coming from it.

## Relationships

As fellow god of magic Alconious respects Nethys for his great magical power and knowledge ,but also believes him to be insane and to disconnected to do any real good for the world.

He respects Desna as the Goddess of luck but beyond that has little else to say about her

He sees all fiends and evil deities ,especially those of magic, as deceivers and will not work them or those who serve them.

## Appearance

An average sized man wearing beautiful white robes with gold lining. Long beautiful white hair and shining gold eyes he appears to be inhumanly beautiful. His expression almost always unchanging as he is more often than not deep in thought.

## Church

A small cult that is slowly expanding within the City of Babel

### Clergy

Clerics of The Endless Dream tend to be not entirely mentally stable. Choosing to follow the mortal god instead of another force isn't the most sane thing to do. Though the majority of those who follow The Endless Dream tend to do so out of a need for something the other gods of magic can not provide. That being a more personal connection. While other deities are distant and outside of human understanding their god is here and in the flesh.

Clerics of The Endless Dream often wear white and gold robes and carry staff at all times. While some have access to divine magic many also choose to study the arcane as well trying to emulate their god.

### Temples

Being far to small for a temple the cult tend to congregate at taverns, libraries, and their own homes

### Favored Animals

Chickens are the Favored Animal of the Endless dream as he considers them to be the ultimate expression of potential. While starting their lives as simple animals only good for livestock deep within their roots in the potential to becoming something more.

## Teachings

-Take control of the life you're given. To live in subservience is the greatest sin one can commit.

-Always seek to immerse yourself in knew experiences at all time. To live in Contentment is wasteful.

-Always fight against the forces of entropy. Entropy is the Antithesis of Magic

-Always seek to teach others. Hiding knowledge will lead to a world of ignorance.

-Always seek out new knowledge. There is always more to learn.

-Never believe the lies of a fiend. They are beings of lie. No knowledge they can offer is worth the price they ask.

## Obedience

For one hour a day spend time writing out useful information. If you do not have a writing utensil or paper then any supplement can be used. Once done place it somewhere it won't get damaged then leave it for someone else to find. Gain +2 bonus to Spellcraft

## Boons

1.) Blessing of Fate (SP): Divine Favor 3/day, Embrace Destiny 2/day, Freedom of Movement 1/day

2.) Draconic Defenses (SP): Scales of Deflection 3/day as a spell like ability

3.) Protection of Luck (SU): Gain a +3 luck bonus to Saving Throws