Athemont

Purity
 Nation
 Size

The only city bordering the Pale Sea, Athemont is known for it’s shipwrights and ports. The city itself is largely built around the ports with many residents preferring to build or buy homes scattered in the surrounding hills than live in the city proper where it is always loud with work and stinky with the smells of industry. They say in Athemont the forges never sleep, and they are right.

## Architecture

* The city is laid out around 5 bustling ports, color coded. So, there is a red port, an orange port, a yellow port, a blue port, and a violet port. Each of these opens into a “district” (also color coded) with everything one could need. Residential areas have been built behind these districts to leave plenty of space for caravans to load and unload, and large roadways clearly separate the districts from each other as the path in and out of each port. Architecture is practical and large, with many warehouses and repair stations.
	+ At the inception of Athemont there was only one port. The others were constructed to fit needs, and so each port has a primary function.
		- The original port, the Red, is mainly for import and export of goods. Large warehouses greet cargo ships at the end of piers wide enough for mule drawn carts to pass two-to-a-side and plentiful taverns keep the port workers content, as well as providing a night’s rest after a late unload.
		- The next port, the Orange, hosts the city’s shipwrights and repairmen, as well as the craftsmen who use many of the same materials such as iron, wood, and coal. Featuring several large dry-docks, the Orange always has at least one or two ships in for repair.
		- The next port, the Yellow, was established as the city grew in numbers and utility. Most of it’s self-sustaining services operate in the Yellow district- barracks for the City Guard, the Governess’ mansion, the homes of those nobility who prefer the sea air, the tradesmen and women. The Yellow dock features many narrow piers, most of which host fishing boats and other small nautical craft, as well as a small number of paid-access, guarded piers for yachts and the like.
		- The blue district was created to ease congestion in the Red port, and to make certain materials more accessible to the nobles. Most luxury goods, such as Orcish Ale and Tiefling Jewelry, flow through the blue ports and into it’s many market stands and artisanal stalls.
		- The newest port, the violet, was created to host a small navy. The humans of Aspesh have long harbored a dislike of the Orcs across the Pale Sea, but the current Governess has particularly vilified them and had a small navy constructed to attack “the barbarians.” This district consists mostly of military functions, like training arenas, barracks, mess halls, and the like.

## Demographics

* The Aspen
* Primary race - Human, with some few outcast half-orcs and some few outcast halfelves
* Languages - Common, Elvish, Infernal
* Socioeconomic Distribution - Mostly peasants with some upper class

## Economy

* Major trade - ship construction
* Major imports/exports - cargo delivery and sailors
* Overall wealth - high
* Taxation - high taxes on cargo passing through the ports, average taxes on the residents

## Government

* Leader(s) - Human Governess Eliana
* Description of heirarchy - Governess Eliana appoints Treasurer Colton, Captain of the Guard Vorcan (her brother), Naval Captain Wescott
* There was a blanket ban on charm and illusion magic in the city even before The Darkening

## Police/Guards and Crime

* Crime rate - Medium
* Corruption - Medium
* How organized? - Well outfitted and established shifts and procedures
* How well trained? - Moderately well trained, with coordinated but mundane tactics
* How strict? - Stricter in the presence of captains and nobles than otherwise

## Religion

* Majority Religion/Primary Gods
	+ Olidimarra (trickery and revelry)
	+ Istus (fate and destiny)
	+ Incabulos (plague and famine)
	+ Qhotyx (god of nature)
* Feeling abandoned by their gods, the men will throw trash into temple offering collections and routinely mug clergy dressed in their robes

## Inns and Taverns (1 village, 2 town, 3+ city)

* **The Red Raven (Red district)**
* **The Rusty Nail (Orange district)**
* **The Canary (Yellow district)**
* **The Crystal Goblet (Blue district)**
* **The Mess Hall (Violet district)**

## Shops

* **Bottles and Bling**
* **Smith’s Smithies**
* **Bright World Correspondence Center**
* **The Summit Banking Guild**
* **The Ruby Wink Casino**