Wild Encounters

This page lists all of the wild Pokémon encounters in classic mode. For modern mode, see Wild Encounters/Modern.

For other Pokémon not obtained through random encounters, see Gift Pokémon and Trades and Static Encounters.

This page is up to date as of **Version 6.0.**

**NOTE: this page includes locations not available during normal play.**

This page is roughly ordered to game progression. Use of ctrl-f (search) is recommended for easy navigation.

**MAP358 (ID 358)**

**Route 1 (ID 78)**

**Secret Garden (ID 185)**

**Route 2 (ID 86)**

**Route 2 (ID 90)**

**Hidden Forest (ID 655)**

**Viridian River (ID 40)**

**Route 3 (ID 490)**

**Route 4 (ID 106)**

**Route 4 (ID 236)**

**Route 5 (ID 12)**

**Route 6 (ID 16)**

**Route 7 (ID 413)**

**Route 8 (ID 409)**

**Route 9 (ID 351)**

**Route 9 (ID 495)**

**Route 10 (ID 154)**

**Route 11 (ID 155)**

**Route 12 (ID 159)**

**Flooded Cave (ID 149)**

**Underwater (ID 162)**

**Route 14 (ID 440)**

**Route 15 (ID 444)**

**Creepy House (ID 714)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Route 16 (ID 438)**

**Route 17 (ID 146)**

**Route 18 (ID 517)**

**Route 13 (ID 437)**

**Underwater (ID 220)**

**Route 19 (ID 57)**

**Route 20 (ID 58)**

**Route 22 (ID 171)**

**Route 24 (ID 8)**

**Cerulean Cape (ID 10)**

**Bill's garden (ID 178)**

**Cyberspace (ID 423)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Route 23 (ID 143)**

**Route 26 (ID 145)**

**Route 27 (ID 147)**

**Tohjo Falls (ID 258)**

**Route 21 (ID 59)**

**Underwater (ID 229)**

**Pallet Town (ID 42)**

**Cerulean City (ID 1)**

**Vermillion City (ID 19)**

**Celadon City (ID 95)**

**Celadon Sewers (ID 431)**

**Celadon Sewers (ID 446)**

**Pokemon Tower F3 (ID 402)**

**Pokemon Tower F4 (ID 403)**

**Pokemon Tower F5 (ID 467)**

**Pokemon Tower F6 (ID 468)**

**Hidden Tomb (ID 109)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Cinnabar Island (ID 98)**

**Mt. Ember (ID 99)**

**Mt. Ember (ID 218)**

**Crimson City (ID 167)**

**Mt. Moon (ID 102)**

**Mt. Moon B1F (ID 103)**

**Mt. Moon B2F (ID 105)**

**Mt. Moon (ID 767)**

**Mt. Moon (ID 104)**

**Diglett's Cave (ID 140)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Seafoam Islands B1 (ID 808)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Seafoam Islands B2 (ID 53)**

**Seafoam Islands B3 (ID 54)**

**Seafoam Islands B4 (ID 55)**

**Rock Tunnel (ID 349)**

**Rock Tunnel (ID 350)**

**Rock Tunnel (ID 800)**

**Pewter Valley (ID 369)**

**Area 1 (ID 445)**

**Area 2 (ID 484)**

**Area 3 (ID 485)**

**Area 4 (ID 486)**

**Area 5 (ID 487)**

**Area 5 (ID 488)**

**Secluded Path (ID 65)**

**Crossroad Cavern (ID 234)**

**league check (unused) (ID 172)**

**Victory Road (ID 304)**

**Victory Road (ID 306)**

**Victory Road (ID 307)**

**Viridian Forest (ID 491)**

**Cerulean Cave (ID 322)**

**Cerulean Cave (ID 323)**

**Cerulean Cave WTF (ID 544)**

**Mt. Silver (ID 529)**

**Mt. Silver (ID 777)**

**Mt Silver (ID 778)**

**Mt Silver (ID 779)**

**Mt. Silver (ID 780)**

**Mt. Silver (ID 781)**

**Mt. Silver (ID 782)**

**Power Plant (ID 197)**

**Power Plant (ID 198)**

**Power Plant (ID 144)**

**Pokémon Mansion (ID 173)**

**Pokémon Mansion (ID 174)**

**Pokémon Mansion (ID 181)**

**Pokémon Mansion (ID 187)**

**Violet City (ID 230)**

**Slowpoke Well (ID 283)**

**Cherrygrove City (ID 367)**

**Blackthorn City (ID 329)**

**Dragon's Den (ID 335)**

**Burned Tower (ID 696)**

**Lake of Rage (ID 638)**

**Lake of Rage (ID 646)**

**Ilex Forest (ID 266)**

**Union Cave (ID 285)**

**Union Cave B1 (ID 286)**

**Union Cave B2 (ID 287)**

**Route 36 (ID 267)**

**Route 34 (ID 265)**

**Route 33 (ID 284)**

**Route 31 (ID 261)**

**Route 30 (ID 262)**

**Route 29 (ID 311)**

**Route 46 (ID 312)**

**Route 32 (ID 288)**

**Ruins of Alph (ID 342)**

**Ruins of Alph (ID 235)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Dark Cave (ID 364)**

**Route 42 (ID 580)**

**Route 37 (ID 586)**

**Route 43 (ID 635)**

**Ice Mountains (ID 670)**

**Ice Cavern (ID 693)**

**Ice Cavern (ID 698)**

**Route 44 (ID 692)**

**Route 35 (ID 254)**

**National Park (ID 300)**

**Mt. Mortar (ID 47)**

**Treasure Beach (ID 528)**

**Kindle Road (ID 559)**

**Brine Road (ID 564)**

**Deep Sea (ID 570)**

**Underwater (ID 560)**

**Water Labyrinth (ID 594)**

**Underwater (ID 606)**

**Bond bridge (ID 600)**

**Resort Gorgeous (ID 566)**

**Offshore Road (ID 762)**

**Boon Island (ID 562)**

**Kin Island (ID 563)**

**Knot Island (ID 526)**

**Chrono Island (ID 603)**

**Berry Forest (ID 619)**

**Mt. Ember (ID 561)**

**Mt. Ember (ID 752)**

**Mt. Ember (ID 753)**

**Mt. Ember (ID 754)**

**Sky Pillar (ID 597)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Sky Pillar (ID 633)**

**Sky Pillar (ID 634)**

**Sky Pillar (ID 640)**

**Sky Pillar (ID 641)**

**P2 Laboratory (ID 621)**

**Testing Room (ID 355)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

**Debug Island (ID 356)**

 \* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.