Subraces

After character creating and reaching the first in-game area, the player can select a subrace in the character menu.

The selection can be only done once and is not possible to change.

As skill points are not retroactive, if the subrace provides an intelligence bonus, is better to get the sub-race before reaching level 2.

## Human Subraces

**Heissan:** Proud people of the mainland capital. Trained in a variety of skills.

**Tiefling:** Devilish outsider from the lands far across the sea. Well known for their subversiveness.

**Aasimar:** Celestial outsider, commonly revered for their enhanced physique and leadership abilities.

**Genasi:** Planeswalking outsiders from a sealed away realm. Brought forth by forbidden magic, once enslaved by Runic masters.

## Elven & Half-Elf Subraces

**Wood Elf:** Noble Elves of the northern forests, commonly upheld for their positions in politics.

**High Elf:** Wild Elves hailing from deep within the western glades.

**Drow:**Refugees from the Underdark, commonly known for their dark complexions and affinity with magic.

**Shadow Elf:** Exiles of the 'Black Vast', an Abyssal canyon deep within the Underdark.

## Dwarven Races

**Mountain Dwarf:** Descendants of the old mining caste Dwarves - stout and strong.

**Duergar:** A slave caste from deep within. Generations of slaving away in magic rich environments has left their skin grey and resilient.

**Highland Dwarf:** Nomadic striders of the Highlands, common rabble rouser.

**Beast Born:** Territorial wildsman from the High Glades, a treacherous mountain forest surrounding the misty Azure Peaks. Adept in hunting and tracking the unsuspecting.

## Gnomish Subraces

**Tinker Gnome:** Member of a small Gnomish culture hailing from the eastern swamplands.

**Redcap:** Malicious creatures of the deep swamps. Heavily disliked and hunted due to their violent nature.

**Desert Gnome:** Mystic wanderers of the lost desert, runic practicioners of magic.

**Volcanic Gnome:** Those born of soot and smog - dwellers of the great volcano, lost to the deep jungles.

## Orcish Subraces

**Deep Jungle Orc:** Tribesman of the Deep Andolv Jungles. Well adapted to the hazards of nature.

**Drudge:** Battletorn and savage, these Orcs have adapted tough skin over countless generations of war.

**Orog:** Driven from the Underdark, this tribe fled to the high mountains in hopes of one day returning to reclaim their home.

**Boogin:** A furious halfbreed, covered in thick fur and engorged muscle. Notoriously hot-headed with savage tendencies.

## Halfling Subraces

**Wilds Halfling:** Descendant of the Eastern Plains Halflings. Common street filth, generally disregarded by society.

**Dragon Child:** A rare descendant of draconic lineage, often born of sacrifice.

**Wyldling:** Tribal halflings from unknown parts, typically filled with shamanistic tendencies.

**Wispling:** Planestouched Halflings. Evasive and shy by nature, yet honorable and just. Possesses an affinity for nature.

## Other races

These two classes can be selected during character creation. They don't have a subrace option in-game.

As their stats are higher as other races, the enemies they find will be 2 levels higher.

Also, they don't have access to mounts.

 Wemic