Endurance-class Fleet Carrier

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The Endurance had a Class 1 hyperdrive and could carry 1,600 troops and enough consumables for five months. However, weapons had to be sacrificed to make room for extra fighters. Endurance-class fleet carriers were only armed with a secondary armament of twelve turbolaser cannons, twenty laser cannons, eight ion cannons, and four tractor beam projectors.

While they boasted improved hull integrity, their shields were markedly less powerful. Although they were equipped with a formidable anti-starfighter weapon system, the fleet carriers were usually protected by screening ships and starfighters. They were not designed to enter the savage heart of battle, but to deploy and coordinate smaller ships.

The main fighting punch of an Endurance-class ship consisted of almost four wings of starfighters. One wing was a short-range assault wing composed of K-wing bombers and Defender starfighters for close support. Another wing was a long-range superiority wing composed of hyperdrive-equipped fighters such as E-wings, A-wings, and X-wings.

**Purchase TN:** 292 (To Build) 195 (New) 130 (Used)

**Restriction:** Mil (+3)

**Shield** – **SP** 500 – **DR** 100 – **Shield** **Damage Threshold** 200

• • Endurance-class Fleet Carriers require the Pilot Starship Skill to be operated.

• • Endurance-class Fleet Carrier have vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • Endurance-class Fleet Carriers always have 2 command stations one for the carrier itself, and the other for its carried support craft. This provides all of its carried craft a +2 moral bonus to all Will saves. (Vehicle Trait)

***Accommodations***

• • 40 Luxury Accommodation • • 500 Dorm Accommodation • • 6,255 Spartan Accommodation

***Facilities***

• • 4x Arcade (PL 5) • • 4x Brig (PL 5) • • Command Salon (PL 6) • • Diplomatic Facilities (PL3) • • 4x Dojo / Training Area / Gym (PL3) • • 6x Maintenance Bay (PL 4) • • 3x Sick Bay (PL 6)

***Structure Traits***

• • 22x Hanger Bays (PL 4) • • 4x Docking Clamps (PL 4) • • Escape Pods (PL 6)

***Power System***

• • Hyper-Matter Reactor (PL 7)

***Vehicle Systems***

• • Maneuvering Thrusters (PL 5) • • Repulsorlift (PL6) • • Hyperdrive, Class 12 (PL 6) • • 4x Ion Engine (Speed +500 meters.) (PL 6) • • Ion Engine (Speed +1000 meters.) (PL 6) • • Navicomputer (PL 6) • • Hyperdrive, Class 1 (PL 7) • • Automatic Fire Control System (PL 5) • • Internal Comm System (PL 5) • • Life Support System (PL 5) • • Radio Transceiver (PL 5) • • Class III Sensor Array (PL 6) • • Gravity Field Generator (PL 6) • • Proximity Sensors (PL 6) • • Collision Detection Sensors (PL 6) • • Advanced Diagnostics (PL 7) • • Holo Transceiver (PL 7) • • 2x Tractor Beam Emitter (PL 7) • • Subspace Communication Array (PL 7) • • Autopilot System, Improved (PL 6) • • Damage Control, Improved (PL 6) • • Point-Defense System (PL 6) • • Radiation Shielding (PL 6) • • Self-Destruct System (PL 6) • • Interceptor Missiles (PL 6) • • Missile Lock Alert (PL 6) • • Shields – SP 500 – DR 100 (PL 7) • • Targeting System, Improved (PL 7) • • 20x Expanded Range (PL 7) • • Advanced Battleship Weapons Coordination Computer (A.B.W.C.C.) (PL 7) • • Advanced Pin-Point Targeting Compensater Computer (PL 7) • • 12x Turbolaser, Medium (Pl 7) • • 8x Ion Cannon, Medium (Pl 7)