recursal/Fanatic-Fandom huggingface dataset:
System requirements

*This article is a stub. You can help Volcanoids Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Volcanoids*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Windows Minimum requirements

 OS
 Processor
 Memory
 Graphics
 DirectX
 Storage
 Sound Card
 Additional Notes

## Windows Recommended requirements

 OS
 Processor
 Memory
 Graphics
 DirectX
 Storage
 Sound Card
 Additional Notes

## SteamOS + Linux Minimum requirements

 OS
 Processor
 Memory
 Graphics
 DirectX
 Storage
 Additional Notes

## SteamOS + Linux Recommended requirements

 OS
 Processor
 Memory
 Graphics
 DirectX
 Storage
 Additional Notes

## See also

* How to play guide for Volcanoids
* Release date
Boiler

**1 ×  Iron gear**
1 ×  Iron bolts
1 ×  Iron ingot
1 ×  Iron ore
1 ×  Iron plates
1 ×  Iron ingot
1 ×  Iron ore
**1 ×  Intel refinery T2**
**1 ×  Crystal**
1 ×  Raw crystals**Total Base Ingredients**

## Usage

Research 2 Boiler components to make Intel refinery T2, or use to produce modules.

## Acquisition

you can acquire Boilers from dead Foundryman COGs, steal them from the inventory of COG Drillships, or near underground Drillship wrecks.

## Additional notes

Can be crafted, but you probably won't need any by the time the recipe unlocks.
Titanium scrap metal

**Stack size** | 20

**Titanium scrap metal** is a material.

## Usage

Can be refined to Titanium ingot using either of Refinery station or Scrap station. 1 scrap metal yields 2 ingots.

Refining Titanium requires Refinery module tier 2, and requires Schematic advanced refinery

## Acquisition

Titanium Scrap Metal can be acquired in Area 3 several different ways:

* Found lying around near any Adranosi ruin
* Looted from dead COGs, plundered COG drillships, or Wooden chests.
* Found near underground COG drillship wrecks.

## Additional notes

Scrap metal is twice as metal-rich as ingots and four times as rich as ore, so it should be given preference when looting.

Since scrap metal doubles in size when refined, it may be best to refine it only as needed. On the other hand, refining it right away means one less material to keep track of.
Volcanoids Wiki/Top section

Welcome to  Wiki
the *Volcanoids* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Volcanoids

Volcanoids is a steampunk survival game based out of your own personal drillship. Burrow underground to avoid repeated volcanic eruptions, then surface to gather resources and upgrade while fighting off the COGs. Complete quests while journeying across the island to disable the COG structures causing the eruptions.[Read more...]

Your Base

Drillship

Materials

Modules

Devices

Tools

The Island

Area 1

Area 2

Area 3

COGs

Map

Volcano
Tools

**Tools** are items that you can wield to fight COGs or build. The player can wield tools they have in inventory by selecting them from a twelve-slot configurable hotbar.

## List of tools

* Construction/repair
	+ Wrench
* Mining/melee weapons
	+ Pickaxe
	+ Circular saw
	+ COG pickaxe
* Ranged weapons
	+ Revolver
	+ Shotgun
	+ Hand mortar
	+ SMG
	+ Gatling gun
	+ Sniper Rifle
	+ Rocket Launcher
	+ Tesla Cannon
	+ Tesla Rifle
* Defenses
	+ Medkit
	+ Defibrillator
	+ Copper armor kit
	+ Iron armor kit
	+ Titanium armor kit
* Bombs
	+ Grenade
	+ Tesla grenade
	+ Explosive
	+ Detonator (with remote-detonated Explosive)
* Gadgets
	+ Spray tool
	+ Hacking tool

## Trivia

In older versions of *Volcanoids*, the hotbar had only six slots, one each for the six categories above, with each slot having several items the player must cycle through to reach the desired item. This was changed to the current configurable twelve-slot hotbar in the Control Bracer Update. Also prior to this update, the Wrench and Pickaxe were integral parts of the inventory rather than items.
Worktable

**Health** | 30

## Usage

The **Worktable** can be used for manual production of Items from the player's own inventory. It can accept a queue of up to six different items and methodically work through them. Worktables don't require any Drillship power (or even a Drillship at all), but can only produce very basic products, more limited than even starter Modules. They also require the user to keep the worktable menu open for it to do its function of crafting items.

## Acquisition

In addition to building your own, Worktables can frequently be found in Wooden chests and plundered COG Drillships. They also exist freestanding in all Blast Shelters, Mines and the Submarine.

## Additional notes

The Worktable's repertoire is extremely limited in most ways. It can only make the very most basic items of most types, such as other worktables and chests, the Revolver, and Breach replacements. Crucially, however, it can make the Drillship core 1, the Production Module Tier 1, and the three crafting Stations, allowing you to claim a Drillship and set it up for real production.

The Worktable can also make Ammo and ammo components of any unlocked Tier, as well as Medkits, allowing you to stock back up in any Adranian ruin if you're caught away from your Drillship and low on firepower.
Tesla rifle

**2 ×  Copper wire**
2 ×  Copper plates
2 ×  Copper ingot
2 ×  Copper ore
2 ×  Copper tubes
2 ×  Copper ingot
2 ×  Copper ore
**3 ×  Copper gun components****Total Base Ingredients**

## Ammo

 Damage at Range Multiplier
 Damage Type
 Effective Range
 Gravity Factor
 Muzzle Velocity
 Noise
 Projectile Count
 Range
 Rate of Fire
 Spread
 Aim Accuracy
 Hip Accuracy
 Recoil

## Modifiers

 Spread Multiplier
 Recoil Vertical Multiplier
 Recoil Horizontal Multiplier
 Recoil First-Shot Multiplier
 Recoil Minimum Burst Length Multiplier
 Projectile Count Multiplier
 Rate of Fire Multiplier
 Effective Range Multiplier
 Range Multiplier
 Muzzle Velocity Multiplier
 Gravity Factor Multiplier
 Noise Multiplier
 Hip-Cone Multiplier
 Aim-Cone Multiplier
Volcanoids

*This article is a stub. You can help Volcanoids Wiki by expanding it.*

 **Version** | 1.25.338.0 RC1

**Volcanoids** is a steampunk survival game set on the island of Adranos. Ravaged by frequent volcanic eruptions caused by robots known as COGs, you are tasked with discovering their origins and reclaiming your homeland.

## Official description

Set in the steampunk era, you take on an expedition to a forsaken island that you once called home. But sudden eruptions triggered by a mechanical race of beings turned the wondrous place into an apocalyptic wasteland. In order to survive the island’s natural elements, you have to outsmart COGs and capture one of their drillships. Use their own technology against them as you upgrade the machinery and reclaim your homeland.

Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.

Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.

Deal with a hostile race of COGs that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.

Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.

## See also

* How to play guide for Volcanoids
* Release date
* System requirements
Iron scrap metal

**Stack size** | 20

**Iron scrap metal** is a material.

## Usage

Can be refined to Iron ingot using either of Refinery station or Scrap station. 1 scrap metal yields 2 ingots.

## Acquisition

Iron Scrap Metal can be acquired in Area 2 several different ways:

* Found lying around near any Adranosi ruin
* Looted from dead COGs, plundered COG drillships, or Wooden chests.
* Found near underground COG drillship wrecks.

## Additional notes

Scrap metal is twice as metal-rich as ingots and four times as rich as ore, so it should be given preference when looting.

Since scrap metal doubles in size when refined, it may be best to refine it only as needed. On the other hand, refining it right away means one less material to keep track of.
The rattlesnake

**3 ×  Iron tubes**
3 ×  Iron ingot
3 ×  Iron ore
**4 ×  Copper gun components****Total Base Ingredients**

## Ammo

 Damage at Range Multiplier
 Damage Type
 Effective Range
 Gravity Factor
 Muzzle Velocity
 Noise
 Projectile Count
 Range
 Rate of Fire
 Spread
 Aim Accuracy
 Hip Accuracy
 Recoil

## Modifiers

 Spread Multiplier
 Recoil Vertical Multiplier
 Recoil Horizontal Multiplier
 Recoil First-Shot Multiplier
 Recoil Minimum Burst Length Multiplier
 Projectile Count Multiplier
 Rate of Fire Multiplier
 Effective Range Multiplier
 Range Multiplier
 Muzzle Velocity Multiplier
 Gravity Factor Multiplier
 Noise Multiplier
 Hip-Cone Multiplier
 Aim-Cone Multiplier
Tier 3 COGs

*This article is a stub. You can help Volcanoids Wiki by expanding it.*

The **COGs** are humanoid robot enemies that inhabit the island and will attack the player on sight. They operate drillships that the player must destroy to stop the volcano eruptions. They can do a lot of damage, especial higher tier enemies. They have about 100 health, cause they can be one hit with Grenade. So it is recommended to bring lot of grenades to a tier 3 battle, DON'T BRING MOTAR GRENADES they do 50 damage. Bring High-explosive mortar grenade that do 200 damage. It is best to not get into close range so the Sniper Rifle is the safest but most expensive option. good luck out there some, tier 3 cogs have machine guns.

## List of tier 3 COGs

* Scientist
* Engineer
* Metallurgist
* Guardian
Transmission

**Resources breakdown** [Expand]
**1 ×  Intel production T3**
**1 ×  Titan plates**
1 ×  Titanium ingot
**1 ×  Diamond****Total Base Ingredients**

## Usage

Research 2 to make Intel production T3, or use to produce modules or tools.

## Acquisition

Loot from dead Engineer COGs, steal from inventory of COG Drillships, or find near underground Drillship wrecks.

## Additional notes

Can be crafted, but you probably won't need any by the time the recipe unlocks.
Technical

This article covers some of the technical elements of Orcish Inn.

## Download and Installation

Orcish Inn for Windows is distributed via a launcher application offered on the official Orcish Inn website. The launcher checks if the prerequisite (.NET 4.5 or higher) is installed and downloads it if necessary. It also checks for new Orcish Inn updates and downloads them if wanted.

If you are on Linux or don't want to use the launcher, you can also download the standalone files of Orcish Inn for Windows or Linux. The downloads are likewise offered on the official Orcish Inn website. Please keep in mind that you have to check for new updates by yourself if you don't use the launcher. To run the standalone files of Orcish Inn, extract the zip archive and start OrcishInn.exe (on Windows) respectively run the OrcishInn.bin.x86\_64 script (on Linux). The version distributed via the launcher and the standalone versions are the same.

## Settings

The game's settings are stored in a file called *settings.xml* in the game's user folder. It can be edited directly or via the launcher application. An easy way to open the settings is to start the game and hit the main menu button in the top right. The main menu has an "Options" entry which opens the settings.xml directly. Please keep in mind that the user folder and the settings file are only created after the game was saved at least once (or if the "Options" button in the main menu was hit). The user folder of Orcish Inn doesn't only hold the settings, but also savegames, crashlogs, screenshots and more. Common user folder places on Windows are:

* "C:\Users\YourUsername\Documents\My Games\OrcishInn\"
* "C:\Users\YourUsername\Documents\OrcishInn\"
* "C:\Users\YourUsername\OneDrive\Documents\OrcishInn\"

And common user folder places on Linux are:

* "%XDG\_DATA\_HOME%/OrcishInn/"
* "%HOME%/.local/share/OrcishInn/"

## Bugs and Crashes

Please post your bugs, crashes and other Orcish Inn related problems into the "Bugs and Problems" forum in the Steam community forums of Orcish Inn. Given the problem, it's sometimes useful for me if I have a screenshot, the crashlogs or even the savegame. This helps a lot in fixing the issue!

## Modding

File modding in terms of new items, objects, quests and so on is definitely planned for Orcish Inn and regarding the language files, already possible.

* Language Modding: localizing the game to a new language.

## Technical Background

Orcish Inn's development started in early 2014 and it was originally made with XNA, but the framework was replaced in 2016 with FNA. The game is written in C# with a small framework on top of XNA/FNA and with Visual Studio Community as IDE. The visuals were made with GIMP. The game is created by Steven Colling, while sound effects and music are done by headchant.
Guide/editintro

Writing guides is easier than chopping a small tree in Orcish Inn! You can do it!

The preloaded content of the following input box marks the places where your edits are required with an <!-- INSTRUCTION --> instruction. Please replace the whole instruction (not only the center part): for example replace

<!-- INSERT THE TITLE OF THE GUIDE HERE -->

with

How to Farm Many Seeds

and **not**

<!-- How to Farm Many Seeds -->.

What you should do:

* Replace all the instructions and write your guide.
* Use the **Show preview** button to view your guide before saving. If necessary make further edits.
* Once the guide looks the way it should use the **Save page** button.

Thank you for participating in the Orcish Inn community!
Weapons

**Weapons** can be created and used in combat against animals, pirates, and other players.

Native weapons such as knifes, bows, tomahawks, axes, etc can be crafted directly from the crafting window in your inventory. You will only need to gather the resources needed for the crafting.

Other more advanced weapons such as Musket, Flintlock, ammo, Caltrop, etc. will require that you first gather recipe pieces from the chests found in the pirate camps and outposts. These pieces are then combined at a Workbench. Then you will be able to craft those weapons at the workbench you assembled the recipe at. If you delete that workbench, recipes in it will be lost and you will need to find new fragments again.

Some weapons cannot be produced since their recipes are unavailable and those can only be found as assembled units at the same chests you find the recipe fragments at.

See Category:Weapons for a list.
Titanium armor kit

**1 ×  Titan tubes**
1 ×  Titanium ingot
**2 ×  Titan bolts**
2 ×  Titanium ingot
**2 ×  Titan plates**
2 ×  Titanium ingot**Total Base Ingredients**

## Usage

The Titanium Armor Kit provides a 600-hp Armor bar when used. Putting on armor takes 5 seconds.

You can use it on yourself or on another player within 5 meters. Titanium Armor Kit cannot be used on a player who already has the full 600 armor.

## Acquisition

Titanium Armor Kits can be crafted in a Production module tier 3.
Pickaxe

**1 ×  Copper ingot**
1 ×  Copper ore**Total Base Ingredients**

The **Pickaxe** is a tool used for mining and melee combat.

## Usage

Can be used to mine and break anything. Effective melee weapon. Collects 2 ore per swing.

## Additional notes

Sailors start the game equipped with a Pickaxe.

There are two recipes for crafting a Pickaxe, one using ingots and one using scrap metal.

Prior to the Control Bracer Update, the Pickaxe did not occupy an inventory slot, and could not be lost or crafted.
Version 0.0.16

The pre-alpha update was released on the 28th September 2015.

* CHANGED what can be stored in the bookshelf: now, Valentine's Day cards and messages in a bottle can be put in too

* BALANCED (increased) amount of bread at start on the challenge map and increased its quality

* FIXED crashes on reading messages in a bottle and Valentine's Day cards
* FIXED crash on opening the hub book while flying around with the hawker in challenge mode (hub book is now disabled)
* FIXED oversized collision box of filing cabinet
* FIXED some typos
Barley

Barley is the most basic cereal grain in Orcish Inn. It can be used to produce Barley Bread in a furnace, or Barley Malt from a Malt Box. Barley is grown from Barley Seeds. The quality level of Barley will effect the end quality of Barley Bread, Barley Malt, Barley Wort, and Barley Beer.

Barley grows from Barley Seeds in the following stages:

Products of Barley:
Arrow Poison

*This article is a stub. You can help New Dawn Wiki by expanding it.*

The following is a generic templated placeholder. Please complete by filling in the appropriate information then deleting this line.

(description from game)

## Crafting

* (Material) x (qty)
* (Material) x (qty)
* (CraftingTime) Seconds

## English

A better name would probably be "Poisoned Arrow"
Animal Husbandry

Animal husbandry is a secondary activity in Orcish Inn with many benefits in maintaining a tavern. The player has to raise and care about animals, which mostly includes feeding them. The community decides which animals get added to the game, with pigeons already part of Orcish Inn and sheep coming in a future version.

## Available Animals

The following animals can be raised as farm animals:

## Game Feature Votes

The Orcish Inn community is able to decide which animals get part of the game. Every vote contrasts two animals and interested people can utter their favorites via various channels, including mail, Twitter or on the event website. Patrons who support the development of Orcish Inn via Patreon have a doubled weight in voting. The first vote was about pigeons versus chicken (pigeons won), the second vote was about sheep versus goats (goats won) and the current (third) one is about yaks versus boars. More information is available on the game feature voting website.
Hop

Hops are one of the most important brewing ingredients in Orcish Inn, providing a level of Bitterness to your beer depending on how much you use. It is gathered through farming, by planting Hop Seeds which you can buy from the Hawker. It is important to stock up on a lot of hops before winter comes around, as crops can not be grown during the winter and you will need enough hops if you want to continue producing beer until spring comes again. Hop quality effects the end quality of the beer you produce.
Version 0.1.6

## Small Update 0.1.6

The update was released on the 9th January 2017.

If you had problems with customers not visiting your inn, please place a guidepost near the map's border, ensure that there is a path from there to your tavern and wait until next day (past night). With the next midday, the customers should come out of the map near your placed (and owned) guidepost!

### Changes

* CHANGED how guideposts work: you can select and "own" them to mark the preferred entry point for customers

### Fixes

* FIXED a bug which prevented visitors from spawning
Refinery station

**1 ×  Copper tubes**
1 ×  Copper ingot
1 ×  Copper ore
**1 ×  Sulfur powder**
1 ×  SulfurOre
**1 ×  Coal****Total Base Ingredients**

## Usage

The **Refinery station** can be used to smelt, with a refinery module, the following materials: Copper ore, copper scrap, Iron ore, iron scrap, Sulfur ore, Raw crystals, Raw diamond, Titan ore and titan scrap.
Version 0.1.2

## Small Update 0.1.2

The pre-alpha update was released on the 8th December 2016.

### Highlights

* Put beetles in your compost box to increase the speed with which items decay and therefore fertilizer is produced!
* Put bones and skulls in your compost box to increase the quality of fertilizer. This is relevant, because when fertilizer is applied to crops, the fertilizer's quality affects the crop in respect to the crop's so-called "Applied Item Rating" (putting a lot of zero quality fertilizer on the plant will make the harvested crop's quality worse).
* Fixed the Japanese font files so fans can make fan translations to Japanese (and other languages); there is a guide in the Steam forums with more details;

### Changes

* ADDED purpose to beetles: if put in a compost box, they increase the rate on which items decay in the box and therefore the speed of the fertilizer production; every new day, all the beetles in a compost box get lowered by 1 quality and the same amount of other items in the box get lowered equally, too; beetles don't get "depleted" when there are no items to get lowered in quality;
* ADDED purpose to bones and skulls: if put in a compost box, they increase the quality of fertilizer in the compost box; every new day, the bones and skulls get lowered by 1 quality and fertilizer in the box gets increased in quality with the same amount; bones and skulls don't get "depleted" when there is no fertilizer to improve or if it already has a quality of 6;
* CHANGED how long movement is locked during fishing (movement is unlocked when the fishing float is back) to prevent walking into water when ending fishing
* CHANGED the Hawker's following mode: he immediately flies to a newly build trading post instead of waiting for the next day
* CHANGED items accepted by compost boxes: beetles, bones and skulls can be added and fertilizer can be put back

### Fixes

* FIXED cut dead trees disappearing instead of getting a tree stump
* FIXED Japanese font files displaying the wrong glyphs
* FIXED sawdust shown as brown mass in the compost box
* FIXED a visual glitch when the mailbox had mail
* FIXED the position of the "ready to harvest" ribbon for the dryroot plant
Version 0.1.4

## Steam Demo Release Update 0.1.4

The update was released on the 22th December 2016.

### Highlights

* Orcish Inn's pre-alpha is now available as a free demo on Steam (check the "Download PC Demo" button on the game's Steam store page)

### Changes

* REMOVED all mentions of my Patreon campaign within the game (it still exists, though!)

### Fixes

* FIXED loading languages case-sensitive (now, "language\_japanese.xml" and "language\_Japanese.xml" are both loaded)
Slot machine

**Slot** machines are a nice distraction for your customers.
Place a slot machine barrel and some slot machine reward boxes of the same type in it.
The slot machine barrle defines which outcomes playing a round can have while the slot machines outcomes playing a round can have while the slot machine reward boxes contain various items if the barrel shows 3 purple symbols in a row.
Destroyed research module T1

**Stack size** | 1000

## Usage

The only use for Destroyed Research Module T1 is crafting Intel research T1.

## Acquisition

* Mine near technology spawn villages or collect near underground Drillship wrecks.
* Destroy Research module tier 1 on COG Drillships and mine the remains.
* Mine the wreckage of destroyed COG Research Drillships.

## Additional notes

If COGs destroy your own crafting modules, the Destroyed Module can still be collected and reprocessed (even if you submerge), so you don't lose the Intel.

Most sources of Destroyed Modules offer only a single type and tier, but the attached module loadout of a COG Drillship will have a balanced mix. When attacking Drillships, mine the Destroyed Modules before finishing off the Drillship, or the explosion will delete them.
Hammer axe

**Hammer-axe tool**, available at the right or by pressing 3, allows you to damge and destroy junk blocking you patch, picking up objects or gathering resourse from trees and stones. You have to close the Book of Challengers first, of course. Objects have different amounts of healt, so bigger and heavier things can take a couple of hits! To switch back to your hands, just press 1.
By the way, to speed up your chopping and smashing, you can hold the mouse button until a "!" appears. Such a heavy hit makes chopping much faster, but at the cost of additional stamina drain. There is no drawback in terms of losing resources when performing heavy hits over many normal ones.
Small tree

**Small Trees** can be chopped down with your hammer-axe to gather wood. They randomly spawn next to large trees all around the map, and their quality level rises slowly over time. The rate at which small trees spawn as well as the rate at which their quality improves can be enhanced with the "Prospector" Upgrade in the hub book. 2 swings with your hammer-axe will fell a small tree and award you with 10 wood, and 2 more swings will remove the tree stump and award you with an additional 4 wood.
Hawker

**The Hawker** is your ultimate source of trade goods from the outside world. From the hawker you can purchase seeds, resources, yeast, soap, bread, slot machine parts, furniture designs, trading warrants, as well as random rare items. He is also important for selling your own goods you may find through fishing or just when you have extra goods or need the money. The Hawker flies around in a hot air balloon and will fly to your Hawker Post Early in the day and leave before dark. If you do not have a set Hawker post, he will follow you around in his balloon.

## Prices & Quality

The price of each item he sells or buy can vary depending on its quality, the higher the quality, the higher the price. While buying from him, you have to consider if it's better to get high quality items, like a 6-stars yeast instead of a 3-stars one, so you can bake better bread, for example.
Translating pages

Translating the content of the Orcish Inn wiki to new languages is a very helpful work for all the players not so familiar with English. If you want to translate an article, create a new page with the exact same name, but add '/xx' with *xx* for the 639-1 language code (2 letters) of the language you are translating to. As an example, translating the article for wood to Japanese, would mean that you have to create the article wood/ja. If we have enough content for a language, we can make a whole variant of the Orcish Inn wiki dedicated to that language. So let's do this!
How to play guide for Little Dragons Cafe

*This article is a stub. You can help Little Dragons Cafe Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Little Dragons Cafe***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Seed

If you don't harvest plants after they are fully grown, they will get damaged, but the chance that they drop seeds and the amount of seeds they drop increases. It's up to you if you want to go for high quality crops or increased returns in seeds. The chance and the amount of seeds given back does further depend on the type of plant, with a bit of luck involed.
Version 0.1.8

## Hotfix 0.1.8

The update was released on the 28th January 2017.

### Changes

* CHANGED mouse wheel interaction: if a furniture description or item description is shown, the mouse wheel will scroll the description instead of switching tools

### Fixes

* FIXED a bug where customers got stuck on the map and didn't visited the tavern
* FIXED a bunch of bugs where customers didn't sit on chairs, sit together on the same chair or walked between two chairs a couple of times
* FIXED a bug which reset the production progress of production machines after loading the save game
* FIXED a bug where it was possible to eat bread without decreasing its count
* FIXED a bug where sawdust could be instantly turned into fertilizer
* FIXED a bug where trying to pick up fertilizer from a compost box without actual fertilizer in it would put fertilizer onto the ground below the compost box
* FIXED a crash when pressing the middle mouse button while flying around with the Hawker (in the beginning)
* FIXED rain barrels so they don't accept beer as content anymore
* FIXED the dye pool recipe for "Forget Me Nots"
Events

This article covers the basic events happening in Orcish Inn, not including the activities a player can pursue, like farming, animal husbandry, fishing and more.

## Quests

Quests are a good way to get to reputation, money and special item rewards, like recipes for new furnitures. Characters like the hawker, some visitors or a shaman in the swamps (in tutorial mode only) offer quests with a specific task the player has to complete.

## Hawker

The hawker is an orcish trader in a hot-air balloon who visits the player every midday, except during very bad weather. He normally flies to a hawker post the player can build. The hawker buys and sells all sort of stuffs, including yeast which is necessary to brew beer or winter care packages, which contain some crops, which are difficult to get during winter. He also offers a special, random item every day, like a big bag.

## Pub Brawls

Pub brawls occur if one of the visitors' aggression exceeds a certain threshold. He starts a fight with others or with the player. Furniture can get damaged and the player can get knocked out. Luckily the player can pay a round to stop a pub brawl or try to lower the aggression in the first place, for example by serving beer with a lower alcoholic strength or reducing the beer and bed prices in the hub book.

## Daytime

There are four daytimes in Orcish Inn: dawn, midday, dusk and night. They affect various things, like stamina regenerated during sleep, if and how many visitors come, if they stay a night and more. Stamina drops during dusk and even more during night.

Current daytime and more information can be accessed at the screen's bottom:

## Weather

The weather changes in random intervals to random following weathers. They all affect different parts of the game, like how many visitors come and how long they stay. The current weather is especially relevant for farming, as it influences the ground properties, namely wetness, eutrophy and windbreak. The current weather has an own probability distribution for every possible following weather, so it's more likely that a light rain gets cloudy or a medium rain than a heavy heat. Some of weather can only occur in certain seasons.

Information about the effects of the current weather is available at the screen's bottom:

## Season

There are four seasons: spring, summer, autumn and winter. By default, a season covers 7 days. It affects different parts of the game, for example how fast plants grow, if they drop an additional crop, which weather can occur and more. Especially winter can be a challenging season, as no plants grow at all during that time.

More information about the current season is available at the screen's bottom:
Wood

**Stackable**
 **Basic Value**
 **Buy Factor**
 **Sell Factor**
 **Source**

**Wood** is one of the four main resources in *Orcish Inn*, besides stone, iron and wool. It is gathered from small trees or bought from the Hawker. Wood is primarily used to build furniture, but is also required to fuel production like malt boxes, wort boilers, brewing kettles and furnaces. The wood's quality effects the number of burning processes it holds out. A piece of wood with a quality of  can be used for one burning process. Each further quality level increases that number by one. Therefore, a  quality wood can be used for 7 burning processes.
System requirements

*This article is a stub. You can help Little Dragons Cafe Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Little Dragons Cafe*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Little Dragons Cafe
Little Dragons Cafe Wiki/Bottom section

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Water

There is only one source of drink available: **water**.

## Crafted

* Use a Bottle in a Water Filtration unit

The Water Filtration unit is very handy to have in areas where there is no immediate access to a river or lake.

## Found

* Rivers

Water found in rivers and inland lakes can be drunk directly, or can fill Bota Bags and Bottles. Water found at or near coastal areas can not be drunk, as it is salt-water.
Little Dragons Cafe Wiki

Welcome to *Little Dragons Cafe* Wiki
the *Little Dragons Cafe* guide written and maintained by the players.
We are currently maintaining 269 pages (13 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Little Dragons Cafe

Adventure is on the menu as you enter an entirely new world fashioned by Yasuhiro Wada, the creator of the original Harvest Moon. Manage your café, explore the world, and raise your very own dragon in... Little Dragons Café! *[ Read more  •  System requirements ]*

Content
LocationsCharactersItems

Guides

* Create a How to play guide for Little Dragons Cafe

Videos

Featured images

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*Little Dragons Cafe* Links
Official pagePublisher

Wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Window module

**Placement** | Side
 **Resources breakdown** [Expand]
**2 ×  Copper plates**
2 ×  Copper ingot
2 ×  Copper ore
**2 ×  Copper bolts**
2 ×  Copper ingot
2 ×  Copper ore**Total Base Ingredients**

## Usage

The windows do not allow an entry and exit from the drill ship, but they do allow for players and COGs to fire their guns through them. The windows can be closed off with Copper windows.

Window modules have four variants:

* Window on both levels
* Socket above, window below
* Window above, socket below
* Sockets on both levels, with no actual window

## Acquisition

Can be crafted with any production module, though unlike Door module it cannot be made at a Worktable.

## Additional notes

The two socket-below variants, unlike any other module, allow mounting of Devices such as Healing device or Dispenser on the outside of the drillship. Upper-floor sockets on Window and Door modules can only accept viewing panels.

Window modules have a whopping 375 health, but take double damage from bullets. They are likely to stubbornly survive when destroying a drillship with explosives or Hand mortar fire, yet are often the first to go when COGs attack *your* ship.

See also Door module.
Little Dragons Cafe

Adventure is on the menu as you enter an entirely new world fashioned by Yasuhiro Wada, the creator of the original Harvest Moon. Manage your café, explore the world, and raise your very own dragon in… Little Dragons Café!

Aksys Games is excited to announce that Little Dragons Café, the latest tour de’ force by renowned game designer Yasuhiro Wada will be available on Nintendo Switch™ and the PlayStation®4 system. It was released on August 24, 2018.

Wada is most well-known for creating the popular Bokujō Monogatari series (published under the names Harvest Moon and Story of Seasons outside of Japan) as well as Birthdays the Beginning. Over his twenty years in the game industry, he has also collaborated with other designers on titles such as Deadly Premonition. “Wada and I have been friends for a decade, and we’ve discussed teaming up on a new IP for about half that time,” says Akibo Shieh, founder and CEO of Aksys Games, “It wasn’t until Little Dragons Café that our schedules finally lined up so we were able to work together on a project, and the game has been in development for two years now.”

The story begins with a twin brother and sister learning to cook and manage a small café under their mother’s tutelage. All was peaceful and routine until one morning when the twins discover that their mother has fallen into a deep sleep and won’t wake up. Suddenly, a strange old man appears to inform them that they must raise a dragon in order to save her life. Working together with three quirky café employees, the two siblings must figure out how to a wrangle a dragon and manage the family business while finding a way to save their mother.

## Manage your Café

Learn new recipes and master the art of cooking while running your very own café. Discover new ingredients, and expand your menu (and your restaurant) while catering to the whims of your customers.

## Explore the World

The tastiest dishes use the freshest ingredients, and the best way to insure that is to grow your own produce. Explore the world, till the land and fish the rivers to gather the most flavorful fixings for your signature dishes.

## Raise a Dragon

Embrace your parental instincts and raise your very own dragon! Through wise decisions, proper nutrition, and empathetic nurturing show the world the true potential of your dragon companion!

## Serve the People

Feeding is nurturing, so you not only cook for your neighbors, but also help them with their problems to increase your popularity and the general happiness of everyone around you.
How to play guide for New Dawn

*This article is a stub. You can help New Dawn Wiki by expanding it.*

This page will serve as a basic **how to play guide for *New Dawn***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Bandage Cure

*This article is a stub. You can help New Dawn Wiki by expanding it.*

The following is a generic templated placeholder. Please complete by filling in the appropriate information then deleting this line.

(description from game)

## Crafting

* (Material) x (qty)
* (Material) x (qty)
* (CraftingTime) Seconds

## English

A better name might be "Medicinal Bandage".
Little Dragons Cafe Wiki/Top section

Welcome to *Little Dragons Cafe* Wiki
the *Little Dragons Cafe* guide written and maintained by the players.
We are currently maintaining 269 pages (13 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Little Dragons Cafe

Adventure is on the menu as you enter an entirely new world fashioned by Yasuhiro Wada, the creator of the original Harvest Moon. Manage your café, explore the world, and raise your very own dragon in... Little Dragons Café! *[ Read more  •  System requirements ]*

Content
LocationsCharactersItems
New Dawn

Media/distribution | Digital

***New Dawn*** is a survival sandbox open-world multiplayer game set on an island during the golden age of piracy. It is developed and published by e-visualsoft, and was first released on September 10, 2018.

## Current status

Sales of the game on Steam have been suspended as of November 15, 2019 due to the developer lacking the funds to continue. There was an April 2, 2020 announcement on Twitter that announced development had resumed, but the game is still unavailable.

## Description

Vicious pirates land on an unknown South American island, wreaking havoc everywhere. These seamen are brutal and pitiless. Fighting them off will be no easy feat! A new dawn will rise for the island inhabitants.

The peaceful life they have led until now will be no more. They will have to do everything in their power to remain undetected and to survive.

But every cloud has a silver lining... The island inhabitants will discover new building techniques, weapons, and other tools useful for survival and protection.

The main character is an island native who builds villages, uses natural resources in his quest for survival, and learns how to defend himself from the attacks of the pirates who have landed on the island looking for riches.

## System requirements

Requires a 64-bit processor and operating system

* **OS:** Windows 7/8.1/10 (64-bit versions)
* **Processor:** Intel Core i5-2400/AMD FX-8320 or better
* **Memory:** 8 GB RAM
* **Graphics:** NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
* **DirectX:** Version 10
* **Network:** Broadband Internet connection
* **Storage:** 20 GB available space
* **Additional Notes:** Requires broadband internet connection for multiplayer

## Game support

New Dawn Wiki is focused on creating the definitive guide to *New Dawn*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel. Please direct support to the developer's Discord server or to the game's Steam discussions.

## External links

* Steam
* Facebook
* Twitter
Intel production T3

**Intel Production T3** is an Item used to make Production Schematics and equipment, and some Drillship Upgrades.

 **Resources breakdown**
**1 ×  Destroyed production module T3**
**2 ×  Engineer head**
**2 ×  Transmission**
**1 ×  Production module tier 3**

## Crafting note

The many ingredients listed in the infobox represent multiple recipes, not one complicated one.

A lower-tier Research setup can craft this intel from COG salvage, but not from lower-tier intel.
Slavery System

New Dawn adds a system in which the player can capture pirates and enslave them. To do this, First you will need to gather the required resources to craft a drug enlaced arrow (green tipped arrow in the weapon crafting window), as well as a wooden cage to contain the pirate until he is fully enslaved. When you come close to the area where the pirate is, first place the cage you will need to keep him in. Then you shoot him with the special arrows until he faints. (Be careful, too many drugged arrows too fast, and the pirates heart might not be able to handle it) Once he is down for the count, approach him and add him to the cage. Run back to the cage and wait until he wakes up. Then shoot him again until he goes down for the second time. You will now be able to approach him and add him as your slave.

From this point, you have to maintain your slaves' health by feeding him and curing any illnesses he may contract. A slave will be able to guard and defend the masters base or he can be set to follow and guard the master himself. He can be equipped with tools, weapons or clothes.
Tools

Tools can be made to enable you to gather resources or to aid you in construction and upgrade of buildings.

Some tools can be crafted directly from your crafting list in the inventory, while others will require you to you first gather recipe pieces from the chests found in the pirate camps and outposts. These pieces are then combined at a Workbench. Keep in mind that assembled recipes stay with the workbench they are assembled at. Therefore, choose placement of the bench carefully. If you delete this workbench, you will have to look for new fragments before you can assemble the recipe again.

Some tools like a telescope or a compass cannot be crafted and they need to be found in the chests at the camps and outposts.

For a list of tools, see Category:Tools
Building

The player can **build** structures to protect them from harsh/unsafe weather as well as being a place to safeguard your items in. Buildings, such as teepees, can be relocated to other areas of the map.
Other types of native buildings are permanently placed after crafting. Choose their location and orientation wisely as it will stay where you first place it.

While looting pirate chests, you may be lucky enough to get a book that teaches you how to build more modern and complex buildings, where you can be your own architect. From a small wooden home, to a large castle made of hard vulcanic rocks, you make your space after your liking. These are built in wood at first, then later can be upgraded to stone and lava, every time getting more and more resiliant to outside attacks.

You can also place lighting fixtures both inside and outside to provide you with comfort during the dark nights. outside nice lanterns decorate the side of your walls and inside , big chandeliers provide the light. Even candles on the walls of hallways can aid your movement at night.

You can also build sturdy fences and gates to keep unwanted visitors out, as well as add an additional layer of protection.
Austro-Hungarian Empire/ru

**Австро-Венгерская империя** — одна из фракций в **Battlefield 1**.

## Общая информация

Австро-Венгерская империя состояла из двух частей — Австрийской империи и Венгерского Королевства, существовала в период с 1867 по 1918 годы. Империей правили две монархии: Австрийская и Венгерская, с автономной областью, названной Королевством Хорватии-Славонии. Империя управлялась Королевским домом Габсбургов.

Она входила в состав «Тройственного Союза» или «Центральной Оси», включающей Австро-Венгерскую империю, Германскую империю и Османскую империю, с дополнительным членом Болгарией. Объединение противостояло «Союзным державам» или «Антанте», включающей Российскую империю, Францию, Соединённое Королевство Великобританию, Королевство Италию, Японскую империю и Соединённые Штаты Америки.
Hen House

A Hen-house is a building for poultry breeding.

## Crafting

* Wood x 300
* Clay x 250
* Cloth x 15
* 30 Seconds

## Notes

Presumably you raise chickens in this building, but as of 23-Jan-2019 it's not clear how. The building has no slots (it's not a "container"), and dropping a chicken in the building results in the chicken running away. Chickens can be caught in a Trap.
Equipment

Players can create clothing and other garments to aid them in their daily lives. You can create clothes that give you different levels of protection in addition to a better overall look.
You can also create useful items like bags, that give you extra carrying capacity. (extra slots in the inventory)

You will need to gather the necessary ingredients and use the **weaver** to craft these wearable items. Better items that give better protection, will require rarer ingredients.

The best ones require wool, that is not available natively on the island, so you need to be lucky to manage to loot some from the pirates supplies.
--Sarinas (talk) 20:29, 15 November 2018 (UTC)