recursal/Fanatic-Fandom huggingface dataset:
History Of Darkwood

Iramagos, was a continent somewhere well hidden in the middle of the ocean, wards had kept it protected from discovery for centuries, allowing the residents to live together in peace. Of course there were those who would later start conflict, but that was to be expected in a place full of magical beings. The capital of Iramagos, Dal'mez was where the greatest academy in the universe sat, growing and expanding, its halls had seen so many come and go, and... some stay. (Visage, we are looking at you, you graduated a hundred years ago, stop pretending and move on already!) The former headmistress and founder of the grounds, hell the whole continent was seen as many things to her people, a Queen for some, a goddess for others, a nuisance to those who she stood in the way of, but she was nothing if not kind, the ancient one. So much patience, so much desire for those around her to be at peace. Even when her sister had returned, Queen of the Elves wishing for the end of the headmistress for what she considered wrong doing, she had forgiven and resolved the grudge. Now even she lived here in peace.

The school itself is comprised of a grade school, middle school, high school and college. Around the main campuses were many stores where supplies could be bought should a student need to. The old village, erected by Sarata and her followers when they first made foot fall on the continent, was now a central hub for students and staff filled with shops of all kinds.

Darkwood was created in the 1200s by Sarata. It began as a small castle, that later grew larger over the years to accommodate the children of various races that sought refuge in the peaceful place. The small academy was finally completed in 1215, the first classes holding at most 10-12 students. A year later the dorms were completed, allowing more students to come in from all over the world. By 1240 there were more than 300 students proudly attending the growing school.

For seven centuries the school flourished and grew in peace. As the time passed it was decided that humans with magical abilities would join Darkwood’s alumnae and learn all that the school had to offer. In 1940 three more campuses were built and more that 30,000 students attended. In 1955 darkwood was opened to the newer generations of those who dabbled in not only witchcraft, but those who were not mythically born, only those who believed that these races should be left alone and allowed to go on without being bothered were allowed to enter the school.

Today, DARKWOOD entertains more than 150,000 students in getting a good education. Even now the original school remains and is still used as living space for staff and older students. Reconstructions on older buildings have ended and are now opened to students as living space, as well as for teachers to live and dream their days and nights away.

Erected in the front lawn of the new building behind the vast amount of Brick wall, is a statute of the school's founder and former headmistress... Sarata Okage.
Ibris Kage-Nellas

Ibby

**Race**

Elf/Vampire

**Age**

Eight (pre-skip), Fifteen (Seven Year Skip)

**Birthday**

May 22nd

**Star Sign**

Gemini

**Family**

Alatariel Nellas (Mother)
Locke Kage (Father)

Ibris is the daughter of Princess Alatariel and Locke Kage. Despite being a princess herself, she was trained in martial arts and ranged weaponry. Because Locke himself was placed under a family contract that tied him to the Highmark Family as a guard, Ibris too was trained to become one to Ryder Highmark, the only child of Visage and Kira Highmark.

Growing up with the knowledge that she would be in service to the Highmark heir left Ibris feeling restricted and bitter. She became cold and closed off at the loss of her childhood which was spent training day in and day out to ensure the safety of her childhood friend.

However, during the attack on Darkwood by a corrupted Rue and Obsidian, Ibris was severely injured after pushing Ryder to safety. It resulted in Ibris losing her right arm and eye, fortunately, the arm had been found. Vesa took the arm and synthesized it with magic and science to make it stronger before reattaching it to her body. Her damaged right eye was also temporarily removed and genetically altered as well, making her already superior eyesight stronger.

It was this tragedy however that led Visage Highmark to remove her from the contract, allowing her to properly become heir to the Nellas Tribe. Despite this, Ibris continues her physical training and occasionally looks out for Ryder discretely.

She asked Damien, her replacement, to report to her any of Ryder's developments as a favor to her.

## Personality

Although Ibris is young, she has had to endure hours of training since she was five. Because her upbringing was all about training to be an exceptional guard Ibris has a bit of a hard time being an actual child. She speaks like an adult and acts like one, for the most part, this has caused conflict with other kids her age, resulting in her being ostracized by her peers. Ryder and Zillie are her only friends. With Zillie she has relaxed to be more childlike.

Being Ryder's guard since she was young, she has mixed feelings for him. It's hard to tell if what she feels is a crush or hatred as she teases and pesters him every chance she can get, often joining in with Zillie in the teasing. For as long as they have known each other, Ibris has always thought that Ryder was a big spoiled baby as he can usually use his charms to get whatever he wishes out of people. This has left her slightly bitter toward the vampire prince and it shows in how she addresses and treats him from time to time. However, deep down, she does care for him.
The ultimate OTP list

This list contains canon and non-canon OTPs (One True Pairings). It also includes their ship names if they have one.

**New OTPS**

Bobby x Gabby … Bobriola? Gabert? Geggi, Babby, Gobby (Master has given Gobby a sock)

Cecilia x Kyo…. Kyilia

James x Obsidian x Jesse...the sun, the moon and the stars (best ship name)

Damascus x Rue

Allura x Yuki

Evan x Missy

Lucy x Orion

Evan x Missy

**Prior OTPS**

Tatsumaru x Ginger

Visage x Kira

Locke x Alatariel

Jack x Edel

Valerie x Rowlan x Vesa

**Crack Ships**

Bobby x Kyo

Gabby x Cecilia

Lucy x Valor x Evangeline

Lucy x Evangeline

Rue x Gabby

Valor x Ange

Ibris x Ryder

Ibris x Zillie

Ryder x Zillie

Chrona x Evan
Aros Wiki

## Welcome to the Aros.Online Wiki

Welcome to the Wikia of Aros.Online. We are very happy you have decided to spend your time with us! This server is a low rate staggered EXP role playing game server (RPG). The server started as a project/hobby. Since then we have added many new features, an systems to it. Here is a list of some of them.

100% Custom map

Monster Levels

Telepad

Dungeons for solo players all the way to guilds

Reforging system

Reborn system

Tier system

We have more, and will provide information as we can on here.
Zillah Enid Graeme

Zillie, Zil
**Race**

Human/ Angel
**Age**

7
**Birthday**
**Star Sign**
**Family**

Zylle (Grandmother)
Castiel (Great Grandfather)
James (Great Grandfather)
13 other siblings
Bobby (Adopted Brother)
Chrona (Great Aunt)
Evan (Future nephew)
Allura (Future niece)
Arianell (Future niece)
Lyla (Future niece)

Zillah is from a large family, the kind of family that would have gladly passed along one of their children if that sort of thing wasn’t frowned upon. She has 13 siblings and she is in the middle. She’s often overlooked and spends most of her time reading. She’s a tad mischievous and used to getting away with things. Being from such a large family she is very good at handling people and is very smart. She has the unique ability to learn about a person’s past and with an extended touch, she can reach back further down family trees to see how they came to be in this moment. The power of discovering a soul’s path is often referred to their “soul path.” Her power is limited to skin on skin touch and has caused her several issues in the past with school administrations, teachers, students, other kids, her family members… The only person who understands her is her grandmother Zylle who also possesses the same power. Given her ability, Zillie LOVES history, especially Welsh. Her family is one of Welsh and Irish descent. Her grandmother was the one to enroll her in the school, pay for her tuition, room and board, school books, and essentially everything. Zillie practically lives with her grandmother but in an unofficial status.

Zillie has light brown hair and pale blue eyes (almost gray), dimples, and wears her hair down to her waist usually. She is forced to wear dresses/skirts by her Grandmother but would rather be in shorts or pants and following Bobby around training. She is a quarter angel and takes her duties very seriously. She gets her Angel ability and blood from her Great Grandfather Castiel (Grandpapa) who hasn’t aged past thirty. Gran’s aging is similarly slowed as she only appears to be about thirty-five.
Darkwood Academy Wiki

Welcome to the Darkwood Academy Wiki
Darkwood is an rp ten something years in the making. It started officially in 2007 on Gaiaonline by Chii. The idea grew with the help of Collish and Lain into an extensive world full of drama, action, heartbreak and love. Many of these characters are like our children, we’ve been tending to them and this world since day one, I hope you come to cherish and love them as much as we do.

-Chii

## What is Darkwood About?

Darkwood Academy is a school set on earth in the fictional continent of Iramagos, in the city now known as Dal'mez. It was created by Sarata to allow those with special gifts and talents to live without persecution.

## Characters

Season 1

**Vesa Vale****Visage Highmark****Himmelmez 'Zasie' Decem****Valor Decem****Inahana Kyo****Cecilia Frost****Jesse Embers****Obsidian Luna****Zillah Enid Graeme****Gabriola Celestina****Bobby Cai Griffiths****Rue****James Thomas Mooney**

Season 2

**Sabrinell**

Season 3

**Damien King****Sabine DuFaire****Jorleif Joralfsdottir****Tyr****Audun****Mavelli of Avalon****Honey Tsurai**Season 4: Seven Years Later
Dailyboss

There are currently 4 daily bosses that can be done and they are found through a portal in the Homestead Temple.

Take note after completing a boss you will have to wait 24 hours to do it again.

The daily bosses are on the left hand side through the portal and they are in order from top to bottom, they each vary in difficulty.

* Easy
* Medium
* Hard
* Very Hard

Once you have selected the difficulty you want to attempt you will go into the portal into a room seen below.

Once you are ready to begin pull the lever and you will be teleported into the room with the boss. Once you have killed boss a teleport will pop up informing you have 10 seconds to enter to obtain your reward.

Once you have entered in time you will be able to collect your reward at the end of the path.
Reforging

To start reforging your item's you need to find the correct NPC. We have two different NPC's that do the reforging, and one that fixes damaged items. With each reforge the price continues to go up. Careful the because they can damage your item! Then you will need to visit **Brokk** to get it fixed!

## Roknar

> Job: Equipment Reforging
>
>

> Location: Homestead, across from Depot.
>
>

## Melor

> Job: Weapons Reforging
>
>

> Location: Arkovia, South west of depot.
>
>

## Brokk

> Job: Repair Damaged Items
>
>

> Location: Astekarn, North West of depot
>
>
Elgaefo (Samael Grimoire)

Born Samael Grimoire in the Dwarven city Underkragg, to the ruling Grimoire family, and the nephew of King Dolmar Grimoire. Samael was exiled after his parents were found dead in an explosion caused by Black Powder. Samael roamed the wilderness lost for a number of months. One fateful day, he came across a wounded eagle chick that had fallen from its nest. Nursing the eagle back to health and raising it as its own, he found a reliable companion in the eagle. Eventually Samael and the eagle found shelter in the Barbarian Outpost, learning their ways and controlling the resentment he felt towards his exile. Years of training took place before Samael was considered an elite hunter of the barbarians. One hunting trip in the Ulara Forest, eagle was shot by an arrow of an elven traveler part of a roaming band of minstrels. Samael made it to the eagle before the hunter, but it was too late, the shot proving fatal. This sent Samael into an uncontrollable rage. He chased off the elven hunter and vowed to avenge his fallen ally. Samael took a trinket from the eagle, a single talon which he carved in his dwarven name. From this point on he was known as Elgaefo (of eagle). Abandoning his barbarian brothers Elgaefo wanted vengeance, he tracked the travelling minstrels and alerted a nearby group of slavers to their location (see here for for more info). Elgaefo then headed north, picking up assorted contracts for the highest bidder. Eventually finding himself under the employ of Darkstone.

## Actions

Elgaefo was one of the original four enlisted for the Liberation of Vysherad, along side Nostrum, Autismo, and Ronin. It has been noted by unconfirmed sources, that Elgaefo was incredulously racist towards elven kind, this is reported to have caused many problems in the party. Unfortunately, Elgaefo was killed at the hands of Crown Prince Deloraan.

## Legacy

Elgaefo's contribution to the efforts of Darkstone to reclaim Vysherad was honored in the history books of Darkstone. His name stands alongside his other companions as soldiers that lost their lives during the Liberation of Vysherad, although the full extent of their exploits is not recorded.

Samael Grimoire however, is revered among the Dwarves in Vysherad. They see him playing an integral role in aiding the dwarves to take Vysherad, and aided their military power through his discovery of Black Powder. His past crimes were forgiven by his uncle King Grimoire, and a gilded statue of him was erected in the city square of Vysherad.

## Notable Exploits

* Elgaefo is the first recorded Uphovien hero to enlist a devastating ground based attack that is routinely imitated, but never replicated. Called the "Curb Stomp", this maneuver has been reported to encourage his nearby allies to fight with as much vigor as he does.
* Elgaefo acquired a rare and powerful amulet called the Amulet of the Devourer, enabling a more intense barbarian rage. This however, came at the corruption of his soul. The current whereabouts of the amulet is unknown.
* Died like a vermin in a one-on-one duel with Crown Prince Deloraan, after being abandoned by his party.
Task

## Barbarians

* 120 Barbarian Skullhunters
* 80 Barbarian Headsplitters
* 70 Barbarian Brutetamers
* 50 Barbarian Bloodwalkers
* 2.500 Gold
* 30.000 Experience

## Bog Raiders

* 200 Bog Raiders
* 30.000 Gold
* 100.000 Experience
* 10 green POC's

## Bone Reavers

* 250 Bone Reavers
* 150 Reaver Spawns
* 100.000 Gold
* 400.000 Experience

## Carrion Crawlers

* 100 Carrion Crawlers
* 100 Carrion Worms
* 10.000 Gold
* 30.000 Experience

## Cockroaches

* 50 Cockroaches
* 2.000 Gold
* 5.000 Experience

## Coryms

* 100 Corym Charlatan
* 60 Corym Skirmisher
* x Corym Vanguard
* 10.000 Gold
* 30.000 Experience

## Dementors

* 400 Dementors
* 150.000 Gold
* 2.000.000 Experience

## Demonics

* 150 Furys
* 200 Hellspawns
* 100.000 Gold
* 400.000 Experience

## Demons

* 666 Demons
* 150.000 gold
* 1.000.000 Experience
* Both Demon Hunter Addons

## Dragons

* 150 Dragons
* 100 Dragon Hatchlings
* 10.000 Gold
* 40.000 Experience

## Draptor Hell

* 280 Draptors
* 230 Hellspawns
* 200 Dragon Lords
* 50.000 Gold
* 300.000 Experience

* 15 Ape Furs

## Frost Dragons

* 250 Frost Dragons
* 75 Frost Dragon Hatchlings
* 50.000 Gold
* 200.000 Experience
* 2 Shards

## Grim Reapers

* 250 Grim reapers
* 100.000 Gold
* 400.000 Experience

## Guzzlemaws

* 350 Guzzlemaws
* 400 Frazzlemaws
* 300 Shockheads
* 300 Silencers
* 200.000 Gold
* 2.000.000 Experience

## Hydras

* 200 Hydras
* 80.000 Gold
* 100.000 Experience

## Minotaurs

* 220 Minotaurs
* 80 Minotaurs Archerd
* 210 Minotaur Guards
* 130 Minotaur Mages
* 10.000 Gold
* 50.000 Experience
* Obsidian Knife

## Rotworms

* 80 Rotworms
* 50 Carrion Worms
* 5.000 Gold
* 20.000 Experience

## Souleaters

* 150 Souleaters
* 150 Nightstalkers
* 50.000 Gold
* 80.000 Experience

## Terrorblades

* 400 Terrorblades
* 200.000 Gold
* 2.000.000 Experience

## Treants

* 100 Treants
* 100 Hellbenders
* 10.000 Gold
* 30.000 Experience

## Wyrms

* 200 Wyrms
* 50.000 Gold
* 100.000 Experience

## Wyverns

* 150 Wyverns
* 20.000 gold
* 70.000 exp
* 10 Iron Ores

## Vulcongras

* 220 Vulcongras
* 30.000 Gold
* 100.000 Experience
* 10 Ape Furs
Magic Race: High Human

## Description:

### History:

A Sub Race of Humans. These humans were born in higher or intense magic filled areas that altered their bodies to be much more powerful than an average human.

### Appearance:

Looks like Humans but when look at their aura or magic, it is intensively higher.

### Nature:

Their nature are similar to humans but a bit better as they have more good natured people compared to humans.

## Benefits/Problems:

### Benefits:

- Good Stats throughout for all stats with exception to magic based stats being higher

- Good Intelligence

- Decent Birthrate
Fate: Jesus Christ

He is qualified to be summoned as a Ruler due to his Saint status. But under the 7 Classes, he is qualified to be summoned as Caster.

 Profile:

## Stats:

Servant Type: Ruler

Strength: E

Endurance: EX

Agility: D

Mana: EX

Luck: ??

## Class/Personal Skills:

1: Magic Resistance - EX ( Due to his faith in God, he is granted extremely powerful resistance towards magic)

2: True Name Discernment - EX ( Due to the Holy Grail said to hold his blood, as long as Jesus was summoned by the true Holy Grail, Jesus has access to all the power he wants from the Holy Grail)

3: Gods' Resolution - EX ( Due to the Holy Grail said to hold his blood, as long as Jesus was summoned by the true Holy Grail, Jesus has access to all the power he wants from the Holy Grail)

4: Independent Action- A

5: Divinity - EX

6:

## Abilities:

1: Can turn water to wine

2:

## Noble Phantasm:

### 1st: The Faith of God, One Who Stands At the Right Hand

It is passive type Noble Phantasm, it is not a Noble Phantasm based off his legend but rather his faith.

It grants Jesus's powers more power when in an area with the same religion as him. It can go up to 2 grades higher by being near churches. It cause any legend that has christinity in it to have no effect on Jesus.

### 2nd: The Holy Grail, My Blood Has Fallen - EX ( ??? Type )

Jesus can manifest the not corrupted Holy Grail at any moment.

However the summoned Holy Grail has limitations compared to the War's Grail as it is still a Holy Grail, it will be forcefully limited to the legends around it rather than the Fate one which grants wishes.

Jesus can use the Grail to heal all wounds and suffering.

## Trivia:

1: Being a man well known among Christians, he has increased powers almost everywhere when summoned.

2:
Veronica

Veronica is a female character and is a supporting character in Cingers.

## Personality

Veronica is Veronico's wife and is a friend of Adelisia. She is one of Lulla's most annoying enemies. She along with husband, arms plans to separate the couple Tarmo and Lulla. She is manipulative and convincing, and likes the plans of her own way or her husband.
Fate: Albert Einstein

## Stats:

Servant Type:

Albert Einstein qualified as a Caster only as he doesn't fit into the rest of the 6 Servant types. However due to his accomplishments, his very achievements seems mythical to many which grants him a bit of power under magus craft.

Strength: E

Endurance: E

Agility: E

Mana: D

Luck: B

## Class/Personal Skills:

1: Items Creation

2: Territory Creation - E (Albert Einstein has no real territory that make him feel at home but creating a lab for his studies will be the best for him )

## Noble Phantasm:

### 1st: The Theory of Relativity, The Pillar of Science

Albert gains the ability to manipulate space-time.

=== 2nd:
MT: Gods Type

## God Types:

==

Ways a God can be made: ==

## Trivia:

1: Beliefs/Thoughts ( Dependent on ascension, the God may be distorted. Some will not change, some have their mind distorted and a few become the belief itself meaning the God will have no more will but rather it will follow the rules of what beliefs it was ascended from.)

2:
Magic Race: Green Orc

## Description:

### History:

The Green Orcs used to be part of a race just known as the Orcs. The Green Orcs are considered a Root Race as the original race has went extinct and that Green Orcs are considered a separate race with blood of the Orcs within them.

### Appearance:

In terms of their physique, they look like very muscular humans that have green skins. But they tend to a bit taller than most humans. Their faces seemed to be a mixture of ape and pig like features with their lower mouth having very prominent fangs.

### Nature:

Very Warrior-Like, meaning can be very aggressive. However, they are probably the only type of their race that is more sociable

### Culture:

#### Life Span:

Their lifespan lasts for around 150 years to 200 years. However due to their customs, they tend to live very short lives with it being very difficult to reach their 30-40s.

#### Customs:

Their culture is similar to those of a warrior. They are very honoured-bound and will fight to very end. It is also a very man is leader type culture.

### Hierarchy:

Children->Woman->Males->Warriors->Shamans->Chieftain->King

## Benefits/Problems:

Benefits:

- High capability for Physical stuff

- Natural in War

Problems:

- Lower Capability for Magic
MT: Levels/Stats

## Description:

Every class/job has a level.

Not all stats are exact to the point, as one with greater willpower may exert stronger strength. Some stats like willpower is just showing a measure instead of directly influencing it.

Average Humans has stats of 10 for everything.

## Levels

Every magic or skill has a level as well

Every Class/Job has their own level.

The Magic or Skill gains levels by improving their proficiency in it. Each level makes the skill or magic stronger.

The Class / job gains levels by doing class related things but usually killing monsters work. Each level grants stats and may grant skills.
MT: Classification of Dungeons

## Description:

In the World of Swords & Magic, there are structures known as Dungeons. These Dungeons contain monsters and items that is rare in the outside world.

The reason to why these dungeons are made vary, as it could be to guard something or train one.

## Types:

The Types is based off the exterior rather than the interior

- Goes above the ground
- Upon reaching a certain point in the sky, it tend to transform into a dimensional dungeon beyond that point
- Goes under the ground
- Upon reaching a certain point in the ground, it tend to transform into a dimensional dungeon beyond that point
- Usually difficult to find entrances
- The world itself is a dungeon

## Design Type:

There are many designs for a dungeon interior from undead to cave-like.
Kurojime Fanon Idea Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## About Each Idea:

1: Fate is based off the anime Fate Stay Night, Fate Zero and so on. It consists of people or mages known as Master who will summon legendary beings usually through a catalyst known as Servants to fight in a War about the Holy Grail, where the winner gets to have one wish granted in the way he wants it.

2: RWBY is based off the show RWBY.

3: Fantasy section is mainly magic and most likely going to be more of the western stuff. All Supernatural stuff goes here as well.

4: Cultivation section is where one gets stronger by absorbing energy and is most likely like the eastern stuff

5: Sci-Fi section is mainly separated into super powers and machines. However the super powers however has to be logical and not be over the top otherwise it will be fitted into the fantasy section.

6:

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Magic Job: SpellBook Wizard

## Description:

### History:

A unique class of mages. These Spell Book Wizard are mages that are reliant on a spell book. They were founded when in their world, mana started to become rare making it difficult to cast spells.

### Abilities:

They first discovered the ability to use their magic by trying to see into their heart, to see if they have the library.

A Spell Book Wizard basically remembers a knowledge of a spell to cast it but upon casting it, the spell knowledge disappears from their memories. So the Spell Book they carry is actually just a record of the knowledge.

Each Spell Book Wizard has another world resembling a library inside their head that will get bigger and better looking with each level. The Library will contain the spell knowlege. The time inside the library is actually 1000x slower than the actual time.

Every day after waking up, each Spell Book Wizard will try to refil their knowledge of their spells as morning, they will have a lot of energy and requires higher concentration. So when they start to look at the book, the Spell Book Wizard is actually inside their library copying the spell books' content word by word.

## Skills:

### Description:

They can possess many skills and can use many skills at once.

## Strengths/Weaknesses:

### Strength:

- Tend to have powerful spells

- Low to extremely low Mana cost

- Can use any spell as long as they have the knowledge

- No Need for chanting

### Weaknesses:

- Very Reliant on their Spell Book and items

- Time Consuming

- Cannot cause spells by themselves

- No unique spells as they can use any magic that can be written.
Four season Episodes

This is a list of Four Season episodes:

1. A happy day.
2. Stories of the past.
3. Mixing machine.
4. Spell and magic classes.
5. Enough of vegetables, we want is dessert.
6. How to solve mysteries?
7. Florinda's tree house.
8. Childhood reincarnates in adolescence.
9. Jokes
10. April first.
11. Haunted house.
12. Lies and myths.
13. The Witch in the Neighborhood.
14. Trawler Horror.
15. Friendship and enmity.
16. Circus
17. The evil in Flower.
18. Revenge of Lulla.
19. Fly for a day.
20. A dog's day.
21. Nike and their horror stories.
22. The effort of Vicinia.
23. Neera, and Sansone, parents overprotective of Nike.
24. Ballet classes.
25. Illusions.
26. A trip to the human world: getting to know France.
27. Rainy day.
28. Governing the world of humans.
29. Invasion of evil dragons, on Earth.
30. Happy ending.

## Trivia

* This season marks the appearance of more villains like Sansone and Neera (parents of Nike), also marks the appearance of villain Vicinia.
* This season also marks the first appearance of Flower converted into a bad version of herself (but it is temporarily).
Magic Race: Human

## Description:

### History:

Considered a young race by many as they were created recently. These Humans were not too intelligent compared to animals but still enough to be called a Root Race. However as time went by, the humans was able to conquer most of the world due to their high birth rate along with growing intelligence.

### Nature:

They tend to be easily corrupted and loves material items like gold and silver. But they have a wide range of personality due to their high intelligence.

### Culture:

#### Life Span:

They also tend to value their lives alot as their lifespan does not last too long compared to many of the others races as their lifespan can last till 100 but if controlled properly, they can live up to 200 years old. But in the world of Swords & Magic, they usually last up to their 50s or 60s.

#### Religion:

They have a free religion, however in the world of Swords & Magic, their religion is usually based off the light or darkness.

## Stats:

All Stats are at 10 for an average human.

## Benefits/Problems:

### Benefits:

- Good Intelligence

- High Birthrate

### Problems:

- Tend to attract hate as the race may do despicable things

- Low Lifespan compared to other races
Fate: Castor & Pollux

In actuality, it is only summoning Castor as Castor died however Pollux shared his immortality with Castor so when summoning Castor, it will pull Pollux as their lives are linked.

### Personality:

Very volatile personality. They appeared to appreciate the arts, philosophy, history and natural sciences and is very intelligent. They dislike boring and/or authoritative people. They love to find anything interesting. Noted to be very drastic and hasty while responsible and disciplined. They have fast and many mood swings and can be very sensitive.

## Stats:

Servant Type: Rider

Strength: D

Endurance: D

Agility: E

Mana: E

Luck: C

## Class/Personal Skills:

1: Divinity - Rank C

2: Riding - Rank D

3: Magic Resistance - Rank E

## Abilities:

1: Manipulation of the Weather, Lightning and Thunder ( As Pollux is the Son of Zeus, he gains a little power from Zeus)

2: Boxing ( Possess high skills in boxing )

3: Archery

4: Spirit Form ( As they harbour between Olympus and Hades, they can become a spirit at will.

## Equipment:

1: A Pair of Shields

2: Bows

3: Spears

4:

## Noble Phantasm:

### 1st: St Elmo's Fire - The Sea of Greek Flame

A Bright Blue Flame. Due to it representing the twins as a symbol of Greek element of Fire, it has gained the side ability of being Greek Fire. The Greek Fire is like liquid fire and can be ignited even by water and burned on the fire. When discharged, thunder and smoke appears as well. The Greek Fire cannot be extinguished as well. A light can be seen appearing on their heads when using this Noble Phantasm.

Normal Way - It grants the twins the ability to generate and manipulate Greek Fire. It has a side ability of protecting any ships that are voyaging.

Most Powerful - The Twins will summon a giant wave of Greek Fire that will slam down onto the enemies.

### 2nd: Agrius Metamorphosis - The Boar of Punishment ( Rank C+ Anti-Unit )

http://typemoon.wikia.com/wiki/Agrius\_Metamorphosis

It will grant a B Mad Enhancement and grants B Stats overall, it is different from Atalanta case as Geminis only helped in the battle. In Gemini Case, they can transform their bows to become stronger or by equipping it on their horse, the horse will look more demonic and grow bigger.

### 3rd: Diosuri - The Symbol of Gemini

A Constellation based off the Twins.

A unique noble phantasm that require no true name. Upon the usage of the Noble Phantasm, the twins cannot die till the night has ended.

### 4th: Hippoi Dioskourioi

4 Immortal Horses named Kyllaros, Xanthos, Phlogeus and Harpagos given by Hermes and Hera.

Said to be swifter than the wind as though barriers has fallen,

This grants the horses the ability extremely fast and negate any barrier abilities.
Magic Race: Devils

### Appearance:

Depending on the type of devil, they can be very sexy or very muscular as they tend to look beautiful however they can look ugly and inhuman as well.. They look like humans. They all have the similar features of having horns and coloured skin.

## Benefits/Problems:

### Benefits:

- Talent in External Based magic

- Talent in Fire Based Magic

- Immunity to Fire

### Problems:

- Weak to Water
Fate: Ajax

## Profile:

### Identity:

His True Name is Ajax The Great, A Greek Hero who is the son of King Telamon and Periboea.

## Stats:

Servant Type:

Strength: A

Endurance: A

Agility: D

Mana: E

Luck: D

## Class/Personal Skills:

1: Bravery - Rank B

2: Battle Continuation - Rank

3:

## Abilities:

1: Prayer to Zeus ( By praying to Zeus for good weather, the weather can become sunny.)

2:

## Equipment:

1: Ajax Spear ( A Powerful Spear that is on par with Noble phantasm in terms of power but is not really one.)

2:

## Noble Phantasm:

### 1st: Rho Aias - Rank

A Bronze Shield covered in 7 Layers of Oxhide.

It grants Ajax the ability to block any thrown weapons.

### 2nd: Durindana Spada The Fury of Achilles Armour - Rank B+

A Sword given to Ajax by Hector. It is originally rank A but was lowered as it was a gift and not part of his legend.

However due to his legend when the Noble Phantasm name is called, Ajax gains Mad Enhancement Rank A. He has a chance to start temporally hallucinating that anything he sees becomes his enemies. If the Sword is strengthened, the hatred generated by this Noble Phantasm may create a False Noble Phantasm of Achilles Armour that increases Ajax's defence immensely and can even grant false immortality.

### 3rd: Ajax Spear The Battle With Hector / The Stone That Falls

The Enormous Spear that Ajax wields.

Upon calling the name, the spear only increases it's power. Has low mana consumption. It also grants Ajax slightly higher agility.

When calling upon it's 2nd name, the spear has the ability to conjure up a giant rock that can be launched at great speeds at his enemies.
MT: Races and Monsters

## Description:

There can actually be little to no difference between a monster and a race.

The only difference is that a Race is born of another being while a monster is born out of dungeons and the world and that a Race has a actual heart while a monster has a monster stone as a heart.

A Monster can also choose to become a Race but requires a lot of hard work.

In their nature, monsters have a desire to destroy all other life that are not monsters.

## Differences

- A Race

 'Heart'
 Birth
- Created by another with the intent to be a race
- World

A Monster will be under the command of a dungeon or the world or their very instincts, and monsters tend to be unable to change their stats. However only those similar to Races already or Humanoid monsters tend to become races.

## Monster to Race:

A monster can change into a race require a few things. The monster requires to strengthen their soul and intelligence which is easily done usually as those monsters who wants to become a race will already fulfilled those condition as their will says so.

Another thing is they have to start to reject the monster stone out of their bodies and develop a heart.

A being of flesh will create a heart, a being of material will create a core and an undead will strengthen their soul.

## Benefits for Monsters to become Race

- They will gain self awarenesses

- Growth in Stats

- Able to choose a class

- Soul is stronger
Fate: Santa Claus

## Stats:

Servant Type: Rider / Caster

Strength: D

Endurance: D

Agility: C

Mana: B

Luck: B

## Class/Personal Skills:

1: Riding - Rank D

2: Magic Resistance - Rank D / B

3: Territory Construction - Rank

4: Item Creation - Rank EX ( Santa can potentially create anything especially Toys but can produce Noble Phantasm. However anything created Santa is unable to use)

5:

## Abilities:

1: Holy Magic( Santa can use any form of magic that is based off Holy aspects due to the influences of Saints on him)

2:

## Noble Phantasm:

### 1st: This IS Christmas Eve - The Night of Giving

His power that is aligned with Christmas Day. The form of this Noble Phantasm is a big red sack.

It allows Santa to be possibly the one of the most powerful Servants on Christmas. He gains the ability to alter reality and time however cannot be used to harm others.

When using the sack, Santa can potentially create any item he wants just by willing it to existence including Noble Phantasm however Santa is unable to use the items he take out.

### 2nd: The Sleigh of Santa - Red Star in the Sky

A Red Sleigh being pulled by reindeer and one of the reindeer has a glowing red nose.

The Sleigh can teleport and can easily beat go around the world in minutes.

### 3rd: The North Pole - Santa's Factory

It can used in 2 ways which is built or reality marble. Built one is really easy to reproduce however requires a land of ice and cold while reality marble will consume a lot of prana.

It allows Santa's item creation powers to be faster and better. It also allows Santa to have Work Elves that can aid Santa in support or distraction.
Valerie Vayne

Vampire
**Age**
35
**Birthday**
October 15th
**Star Sign**
Libra
**Family**
Sarata (Mother)
Aranella (Aunt)
Vesa (Sister)
Tatsumaru (son)
Ginger (daughter-in-law)

Valerie Vayne is the current Headmistress of Darkwood, made so shortly after her mother fell into a comatose state. Despite the new responsibility, her personality remains unchanged. She still thirsts for knowledge and when not working on school duties, spends much of her time either studying or spending time as counsel to students in need. Like her mother before her, Valerie keeps close watch over the changes to the world outside of Iramagos for possibly students and threats to their way of life.

## Early Life

Valerie Vayne and Vesa Vale are twins from the same feather, however, Valerie was born a vampire, while Vesa was born human. Vesa was adopted by a wealthy family who could not have children of their own, while Valerie lived on the streets up until she was fourteen, found wandering by Lady Sarata.

Valerie became a target of Sami shortly after. Unable to cope with what had happened to her, she gave up the child in hopes that he would have a better life as she was too young to care for a child. Valerie met Vesa at Darkwood while a student. They quickly became best friends. In an attempt to save her best friend from a fire that left her mortally wounded, she turned Vesa into a vampire

## Adulthood

As she grew older, confident in her powers, and protege of the headmistress, she began to wonder about the son she gave up. Sarata made her deputy headmistress and passed her job down to her. It was one of the proudest days of Valerie’s life, she was now a professor of magic and alchemy at the school she felt like home.  In time, she came to adore a student named Tatsumaru. He felt familiar, but she had ignored that.

When Visage came up with the Host Club she 100% backed him up and became the teacher supervisor of the club, as most of the clubs had to have a teacher to back them. At the time, the club consisted of:

* Visage - Head of the Club- flirtatious vampire archetype.
* Tatsumaru - Treasurer, smooth businessman archetype
* Locke - Loyal Highmark guard and trusted friend, silent older brother archetype.
* Ginger - Sister of Visage, she was the cute and sweet archetype.
* Nathaniel- Prankster archetype.
* Alatariel- The classical music prodigy archetype
* Kira- the reluctant archetype

Despite being a flirt, Valerie never actually acted upon things until she met Rowlan. In that same year, she discovered that she and Vesa were sisters and that Sarata was her mother. At first, she felt anger bubbling within her until Sarata explained that she didn’t physically give birth to them. Had Sarata known that they had come to exist from one of her fallen feathers she would have taken responsibility for them and been the mother they needed as children.

Ten years later, Valerie has become headmistress to the school in the wake of Lady Sarata’s mental departure from the world.
Fate: Victor Surge, Eric Knudsen

The creator of this character

### Personality:

Very murderous however he will only attack those who takes the Note. But he will stalk and abducting children regardless of the note. He prefers forests and abandoned locations.

## Stats:

Servant Type: Assassin - Fairy Species

Strength: DEndurance: D

Agility: A

Mana: D

Luck: B

## Class/Personal Skills:

1: Presence Concealment - Rank A ( Cannot be seen by anyone. However upon taking the Note of the Slenderman, the user can now see and detect the Slenderman.)

2: Slenderman Origin - Rank ?? ( Due to his legend always being shrouded in mystery, many keep thinking of new takes on the legend that keeps changing the Slenderman's power.)

## Abilities:

1: Teleport

2: Extra Limbs ( To be exact, they are black or white tentacles that sprouts from his back )

3: Anti Video ( Any video or sound recording devices will be interfered with)

4: Fear Face ( His face appears to be capable of transforming depending on who sees it)

5:

## Noble Phantasm:

### 1st: The Beginning - The Note of Slenderman ( Rank ?? )

The Basis of the Slenderman. He will start to appear and attack those who have picked up these creepy notes. There are 8 Notes.

When used with least power, it will allow the one who carries the Note to be able to sense and see Slenderman but they are much weaker to the Slenderman the more Notes they take. Slenderman can always sense where is the Note somewhat which becomes more clearer the more Notes are found.

At Full Power, Slenderman can create a forest or any type of abandoned locations he wants. Within this area, Slenderman gains stronger teleportation ability and can ignore all attacks and severely weakened Noble Phantasm.

### 2nd: The Mark of Slenderman - The Madness of Many

It is not a true Noble Phantasm but rather a Curse that he appears to always cause.

It is a passive power that affects people near him. It causes paranoia, nightmares and delusion and nosebleeds. The longer one stays near Slenderman the more insane they get till the affected become Slenderman's puppets. These affected will attack anyone especially their own family.
Fate: The Big Bad Wolf

## Profile:

### Identity:

His True Name is The Big Bad Wolf although he calls himself Wulf, a villan who tends to appear in many tales such as Aesop's Fables and Grimms Fairy Tales.

Wulf always remember every single end he has of each book and wants to use his wish to change that fate.

He is not considered a Heroic Spirit and could only be summoned due to his numerals tales of the books he was in. He can only be summoned as a Phantom but he is best summoned as a Demi-Servant or Pseudo Servant. However if summoned in the right environment and lots of luck, a version of Wulf that has an aspect of Fenrir will be summoned.

### Appearance:

He normally looks like a Humanoid Black Wolf when summoned. However, he becomes more evil and darker looking.

### Personality:

His personality is rather simple actually, he is a cunning person who will attempt to eat human beings.

## Stats:

Servant Type: Assassin

Strength: E

Endurance: D

Agility: E

Mana: E

Luck: E

## Class/Personal Skills:

1: Presence Concealment - Rank D ( He can generally hide his presence but unable to hide his body)

2: Disguise Concealment - Rank C/E ( He can disguise himself in order to hide among others )

3:

## Noble Phantasm:

### 1st: Tales of the Wolf

A Noble Phantasm that represents his job in every tale.

1st: The Boy Who Cried Wolf - It grants Wulf the abilty to hide the truth from others eyes ( He can hide evidences )

2nd: The Dog and The Wolf - It grants Wulf the ability to resist all Command Seals and even negate the contract if Wulf chooses to.

3rd: The Priest and The Wolf - It is extremely bad ability to have as it causes Wulf to be incapable of learning new things easily however it allows Wulf nature to be unable to change by magic

4th: The Wolf and the Crane - He can makes his deceivement more successful. Fighting Wise, it grants Wulf the ability to use lesser mana for any other things.

5th: The Wolf and the Lamb - He can make his targets have no choice but to listen to his commands. However a high enough Magic Resistance or Luck can resist it. Majority of the Servants can resist this ability.

6th: The Wolf in Sheep Clothing - It boosts his diguising ability much better. However, when found out he receive a debuff to take more damage for a short while.

7th: Little Red Riding Hood - It boosts his ability to stalk his targets. It also allows his mouth to extend beyond normal size to eat human sized beings. However it causes his disguising ability to weaken against the same target)

8th:
Levels 61-65

#### Keep the x2 multiplier for 1 minute

*Oh no. Another hard level! But a bit easier than the 3x achievement. (By the way, the player does get a handful of regular Cookies.)*

## Level 62

#### Catch 1,000 Golden Cookies

*The player only has to catch 1,000 Golden Cookies in total.*

## Level 65

#### Have an 80h Cookie Addiction

*The achievement in the game said "Have **a** 80h Cookie Addiction.". But it's wrong, as "80" (eighty) starts with a vowel. I tried keeping the achievements as similar as possible, but this is too much, and I will make sure justice prevails. Shaking my head at the lack of attention to wording.*
Honey Tsurai

N/A
**Race**

Fox Youkai
**Age**

17
**Birthday**

March 10th
**Star Sign**

Pisces
**Family**

Honey Tsurai lived life believing she was abandoned by her clan because she was a runt. Her earliest memory was of running from wolves, who eventually caught up to her and nearly ate her alive, leaving her for dead in the **Dark Forest.** Mihoshi found her on the brink of death and brought her to Grim who nursed her back to health.
Kangarry

## Kangarry and Little Kangaroo

**Kangarry** is Japan (カンガリー)

This is worth it I don't think any too much because kangaroo going to be forever doesn't worry anymore like Kangarry also I have to get rid of it nothing February it's a March my brother tajouiti going to be your Forever anything we're literally did it's so mama kangarry is that my pets little kangaroo

## Trivia

If Ruby and heart for kangarry for my species love her.
Tajouiti 64 with my friends Jewelpet

**Tajouiti 64 with my friends Jewelpet** With going to Park so, Ruby going to broom to Park, to friendship, to name ruby for ever then we just se back home of Tajouiti 64 And Jewelpet made by Mahmoud Tajouiti.

## Description

Tajouiti 64 go to outside like ruby going to fly broom

## Character

### Human

* Tajouiti 64
* Laila
* Mahmoud Tajouiti
* Woody Tajouiti (Debut)
* Hurt Boy Tajouiti (Debut)

### Pet

* Ruby
* Luea (Debut)
* Sapphie (Debut, Cameo)
* Garnet (Debut, Cameo)

## Trivia

* After Jewelpet 2009, so it was almost forever now for Tajouiti 64 And Jewelpet 2019.
* Tajouiti 64 going to Outside for parking ruby going to flying broom but she her the name ruby and back home, for second and Mahmoud going to Outside But Woody is Left Here and Hurt boy is right here even doe's name Luea Sapphie Garnet to broom

## Video

Tajouiti 64 And Jewelpet Episode 1 Tajouiti 64 with my friends Jewelpet
Levels 56-60

## Level 56

#### Click with your finger the Cookie 250,000 times

*There's that really weird wording again! redBit ain't doing this for the rest of the achievements.*

## Level 58

#### Click the cookie 3000 times in 6 minutes

*Just about 8.4 clicks per second. Two fingers should be enough.*

## Level 59

#### Get 110 AutoClicks

*Use the Lucky Spin to get these. It's **highly** irresponsible to get AutoClicks with Cookies.*

## Level 60

#### Have a 70h Cookie Addiction

*These cookie addiction achievements are starting to go out of hand.*

#### Click the Cookie 300,000 times

*And now redBit decides to go back to normal wording. Now I can go back to clicking the Cookie as usual.*

#### Upgrade Power Click to level 25

*At this point, the player has a 33,554,432x click power multiplier.*