Alby Hardmode Dungeon

**Alby Hardmode Dungeon** is accessible from the altar in the room behind normal Alby Dungeon. It's **much** more difficult than the regular version. You can drop any Alby pass, except Beginner and Magic Bean, onto the altar to enter the hardmode version of it. Pass limits do not matter; for example, you can bring as many partymates as you want even with a "for One" pass. Players must be total level 250+ to enter it.

# Normal

### General Info

**Drop Item:** Any Item

**Number of Floors:** 2

**Visible Floors:** None

Does not have herb patches.

### Monsters

* **Regular Spawns**
	+ **Bat (Hardmode)**
	+ **Country Rat (Hardmode)**
	+ **Meek Bat (Hardmode)**
	+ **Old Mimic (Hardmode)**
	+ **White Spider (Hardmode)**
	+ **White Spiderling (Hardmode)**
	+ **Young Country Rat (Hardmode)**
* **Boss**
	+ **Giant Spider (Hardmode)**
	+ **Red Spider (Hardmode)** x6

### Spawn Patterns

Monster Spawn Patterns[hide]

**Chest**

* Country Rat (Hardmode) x3 → Meek Bat (Hardmode) x6 → Country Rat (Hardmode) x8
* Country Rat (Hardmode) x2 → Country Rat (Hardmode) x6 → White Spider (Hardmode) x6
* Bat (Hardmode) x3 → White Spider (Hardmode) x6 → Country Rat (Hardmode) x8
* White Spider (Hardmode) x3, White Spider (Hardmode) (Angry Title) x3
* Empty (Boss Room Key drops immediately on ground)

**Switch**

* Bat (Hardmode) x5
* Bat (Hardmode) x3, Bat (Hardmode) (Angry Title) x2
* White Spider (Hardmode) x3

**Pre-deployed Rooms**

* White Spider (Hardmode) x5, White Spider (Hardmode) (Angry Title) x1

**Mimic Pits**

* Country Rat (Hardmode) x5-6, Old Mimic (Hardmode) x3

### Rewards

Rewards[hide]

* **Enchant Scroll**
	+ Prefix: Fox Hunter's / Raven Slayer's
	+ Suffix: Skeleton / Earth
* **Dungeon Pass**
	+ Alby Basic
	+ Alby Intermediate for One
	+ Alby Intermediate for Two
	+ Alby Intermediate for Four
	+ Alby Advanced Unlimited
	+ Alby Advanced for Three
* **Weapons**
	+ Dagger (8/11 Durability)
	+ Short Sword (0/10 Durability)
* **Equipment**
	+ Hebona Gloves
* **Fomor Scrolls**
	+ White Spider Fomor Scroll x?
	+ Red Spider Fomor Scroll x?
* **Miscellaneous**
	+ Gold (2,500~)
	+ Magic Powder x1~3
	+ Mana Herb x1~2
	+ MP 50 Potion x3

# Basic

### General Info

**Drop Item:** Alby Basic Fomor Pass

**Number of Floors:** 2

**Visible Floors:** none

**Base herb patches**

### Monsters

* **Regular Spawns**
	+ **Blue Dire Wolf (Hardmode)**
	+ **Blue Grizzly Bear (Hardmode)**
	+ **Blue Wolf (Hardmode)**
	+ **Burgundy Spider (Hardmode)**
	+ **Dark Blue Spider (Hardmode)**
	+ **Giant Bat (Hardmode)**
	+ **Giant Spider (Hardmode)**
* **Miniboss (near the end of 1st floor)**
	+ **Giant White Spider (Hardmode)**
* **Boss**
	+ **Giant Red Spider (Hardmode)**
	+ **Dark Blue Spider (Hardmode)** x6

### Spawn Patterns

Monster Spawn Patterns[hide]

**Chest**

* Blue Grizzly Bear (Hardmode) x1
* Dark Blue Spider (Hardmode) x4
* Dark Blue Spider (Hardmode) x6
* Giant Bat (Hardmode) x6
* Blue Wolf (Hardmode) x2 + Dark Blue Spider (Hardmode) x2
* Dark Blue Spider (Hardmode) x1 + Giant Bat (Hardmode) x4
* Blue Wolf (Hardmode) x2 → Blue Wolf (Hardmode) x4 → Blue Wolf (Hardmode) x2 + Dark Blue Spider (Hardmode) x2
* Blue Wolf (Hardmode) x4 → Burgundy Spider (Hardmode) x2 → Blue Grizzly Bear (Hardmode) x1
* Blue Wolf (Hardmode) x4 → Dark Blue Spider (Hardmode) x6 → Blue Wolf (Hardmode) x2 + Dark Blue Spider (Hardmode) x2
* Burgundy Spider (Hardmode) x1 → Giant Spider (Hardmode) x1 → Blue Grizzly Bear (Hardmode) x1
* Dark Blue Spider (Hardmode) x3 → Blue Wolf (Hardmode) x4 → Dark Blue Spider (Hardmode) x3
* Dark Blue Spider (Hardmode) x3 → Burgundy Spider (Hardmode) x2 → Dark Blue Spider (Hardmode) x1 + Giant Bat (Hardmode) x4
* Dark Blue Spider (Hardmode) x3 → Burgundy Spider (Hardmode) x3 → Giant Bat (Hardmode) x5
* Dark Blue Spider (Hardmode) x3 → Dark Blue Spider (Hardmode) x6 → Giant Bat (Hardmode) x4 + Dark Blue Spider (Hardmode) x1
* Dark Blue Spider (Hardmode) x3 → Giant Bat (Hardmode) x4 → Giant Bat (Hardmode) x4 + Dark Blue Spider (Hardmode) x1
* Dark Blue Spider (Hardmode) x4 → Burgundy Spider (Hardmode) x1 → Blue Grizzly Bear (Hardmode) x1
* Dark Blue Spider (Hardmode) x4 → Burgundy Spider (Hardmode) x2 → Blue Grizzly Bear (Hardmode) x1
* Dark Blue Spider (Hardmode) x4 → Burgundy Spider (Hardmode) x2 → Dark Blue Spider (Hardmode) x1 + Giant Bat (Hardmode) x4
* Giant Bat (Hardmode) x3 → Dark Blue Spider (Hardmode) x3 → Giant Bat (Hardmode) x6
* Giant Bat (Hardmode) x3 → Giant Bat (Hardmode) x4 → Giant Bat (Hardmode) x6
* Giant Bat (Hardmode) x5 → Giant Bat (Hardmode) x3 → Giant Bat (Hardmode) x5
* Giant Spider (Hardmode) x2 → Blue Wolf (Hardmode) x4 → Dark Blue Spider (Hardmode) x4
* Giant Spider (Hardmode) x2 → Blue Wolf (Hardmode) x4 → Dark Blue Spider (Hardmode) x5
* Giant Spider (Hardmode) x2 → Dark Blue Spider (Hardmode) x3 → Dark Blue Spider (Hardmode) x5
* Blue Dire Wolf (Hardmode) x3 **(Miniboss)**
* Blue Dire Wolf (Hardmode) x3 → Giant Spider (Hardmode) x2 → Blue Dire Wolf (Hardmode) x3 **(Miniboss)**
* Giant White Spider (Hardmode) x1 **(Miniboss)**
* Burgundy Spider (Hardmode) x6 → Giant Spider (Hardmode) x1 → Giant White Spider (Hardmode) x1 **(Miniboss)**

**Switch**

* Blue Grizzly Bear (Hardmode) x1
* Blue Wolf (Hardmode) x4
* Giant Bat (Hardmode) x3
* Giant Bat (Hardmode) x4 + Dark Blue Spider (Hardmode) x1

### Rewards

Rewards[hide]

* Gold (?~?)
* **Enchant Scroll**
	+ Prefix: Polished / Refined
	+ Suffix: Healer / Raven
* **Dungeon Pass**
	+ Alby Basic
	+ Alby Intermediate for One
	+ Alby Intermediate for Two
	+ Alby Intermediate for Four
	+ Alby Advanced
	+ Alby Advanced for Three
* **Weapons**
	+ Fluted Short Sword (13/19 Durability)
* **Boots**
	+ Turban Shell Boots (F/M)
	+ Colin Plate Boots
	+ Hebona Shoes
* **Materials**
	+ Common Fabric
	+ Fine Fabric
	+ Finest Fabric

# Intermediate

### Notes

All versions of **Alby Intermediate Hardmode** contain the same monsters, rewards, spawn patterns, party quests, and number of floors.

### General Info

**Drop Item:** Alby Intermediate Fomor Pass (Any)

**Number of Floors:** 3

**Visible Floors:** None

### Monsters

* **Regular Spawns**
	+ **Blue Dire Wolf (Hardmode)**
	+ **Blue Grizzly Bear (Hardmode)**
	+ **Burgundy Dire Wolf (Hardmode)**
	+ **Burgundy Spider (Hardmode)**
	+ **Giant Spider (Hardmode)**
	+ **Gray Werewolf (Hardmode)**
	+ **Wisp (Hardmode)**
* **Miniboss (near the end of 1st floor)**
	+ **Giant White Spider (Hardmode)**
* **Boss**
	+ **Gorgon (Hardmode)** x5
	+ **Lycanthrope (Hardmode)** x2

### Spawn Patterns

Monster Spawn Patterns[hide]

**Chest**

* Burgundy Spider (Hardmode) x3~4
* Giant Spider (Hardmode) x1~3
* Blue Dire Wolf (Hardmode) x2~4
* Burgundy Dire Wolf (Hardmode) x2~3
* Gray Werewolf (Hardmode) x1~3
* Gray Werewolf (Hardmode) x1 + Blue Dire Wolf (Hardmode) x2
* Blue Grizzly Bear (Hardmode) x1~2
* Wisp (Hardmode) x3
* Wisp (Hardmode) x6
* Giant White Spider (Hardmode) x1 **(Miniboss)**
* Burgundy Spider (Hardmode) x3 → Blue Dire Wolf (Hardmode) x1 → Blue Dire Wolf (Hardmode) x2
* Burgundy Spider (Hardmode) x3 → Wisp (Hardmode) x3 → Blue Dire Wolf (Hardmode) x2
* Burgundy Spider (Hardmode) x3 → Burgundy Spider (Hardmode) x4 → Wisp (Hardmode) x6
* Burgundy Spider (Hardmode) x4 → Wisp (Hardmode) x4 → Burgundy Spider (Hardmode) x4
* Burgundy Spider (Hardmode) x5 → Blue Dire Wolf (Hardmode) x3 → Giant Spider (Hardmode) x2
* Blue Dire Wolf (Hardmode) x3 → Giant Spider (Hardmode) x2 → Blue Dire Wolf (Hardmode) x3
* Blue Dire Wolf (Hardmode) x3 → Giant Spider (Hardmode) x2 → Burgundy Dire Wolf (Hardmode) x3
* Blue Dire Wolf (Hardmode) x3 → Wisp (Hardmode) x3 → Blue Dire Wolf x2 + Gray Werewolf (Hardmode) x1
* Blue Dire Wolf (Hardmode) x3 → Wisp (Hardmode) x3 → Blue Grizzly Bear (Hardmode) x3
* Blue Dire Wolf (Hardmode) x2 → Wisp (Hardmode) x4 → Burgundy Dire Wolf (Hardmode) x3
* Burgundy Dire Wolf (Hardmode) x2 → Giant Spider (Hardmode) x1 → Burgundy Spider (Hardmode) x3
* Burgundy Dire Wolf (Hardmode) x2 → Giant Spider (Hardmode) x2 → Burgundy Spider (Hardmode) x3
* Burgundy Dire Wolf (Hardmode) x2 → Wisp (Hardmode) x2 → Gray Werewolf (Hardmode) x3
* Burgundy Dire Wolf (Hardmode) x3 → Blue Dire Wolf (Hardmode) x3 → Blue Dire Wolf (Hardmode) x3
* Burgundy Dire Wolf (Hardmode) x3 → Blue Dire Wolf (Hardmode) x3 → Wisp (Hardmode) x4
* Blue Grizzly Bear (Hardmode) x2 → Blue Dire Wolf (Hardmode) x2 → Burgundy Spider (Hardmode) x2
* Blue Grizzly Bear (Hardmode) x2 → Blue Dire Wolf (Hardmode) x2 → Wisp (Hardmode) x2
* Giant Spider (Hardmode) x2 → Blue Dire Wolf (Hardmode) x3 → Burgundy Dire Wolf (Hardmode) x3
* Gray Werewolf (Hardmode) x2 → Wisp (Hardmode) x3 → Blue Dire Wolf (Hardmode) x3
* Wisp (Hardmode) x2 → Burgundy Spider (Hardmode) x2 → Burgundy Spider (Hardmode) x3
* Wisp (Hardmode) x2 → Giant Spider (Hardmode) x1 → Burgundy Spider (Hardmode) x2
* Wisp (Hardmode) x2 → Giant Spider (Hardmode) x2 → Burgundy Spider (Hardmode) x2(3?)
* Wisp (Hardmode) x2 → Wisp (Hardmode) x2 → Burgundy Spider (Hardmode) x4(5?)
* Wisp (Hardmode) x2 → Wisp (Hardmode) x2 → Blue Dire Wolf (Hardmode) x2

### Rewards

Rewards[hide]

* Gold (?~?)
* **Headgear**
	+ Hebona Circlet
* **Gloves**
	+ Colin Plate Gauntlet
* **Weapons**
	+ Lightning Wand (10/12 Durability)
	+ Wooden Stick
		- Prefix: Curing
	+ Hatchet
		- Prefix: Defensive
	+ Rolling Pin
		- Suffix: Shiny / Energy
	+ Lute
		- Prefix: Titanic
		- Suffix: Nature
* **Etc**
	+ Blue Upgrade Stone

# Advanced

### Notes

All versions of **Alby Advanced Hardmode** contain the same monsters, rewards, party quests, and number of floors.

Spawn Pattern depends on the amount of people that enter the dungeon. (ex: 4 People = 1 Wave per Room. 8 People = 3 Waves Per Room)

### General Info

* **Drop Item:** Alby Advanced Fomor Pass
* **Number of Floors:** 3
* **Visible Floors:** None
* **Treasure Room:** on the 2nd floor

### Monsters

* **Regular Spawns**
	+ **Beetle Wolf (Brown) (Hardmode)**
	+ **Beetle Wolf (White) (Hardmode)**
	+ **Black Poisonous Spider (Hardmode)**
	+ **Blue Dire Wolf (Hardmode) (end of floor 1)**
	+ **Cobweb Mummy (Hardmode)**
	+ **Giant Spider (Hardmode)**
	+ **Giant White Spider (Hardmode) (end of floor 1)**
	+ **Grendel (White) (Hardmode)**
	+ **Grendel (Brown) (Hardmode)**
	+ **Larva (Green) (Hardmode)**
	+ **Larva (Brown) (Hardmode)**
	+ **Red Spider Wasp (Hardmode)**
	+ **Spider Archer (Hardmode)**
	+ **Spider Fighter (Hardmode)**
	+ **Spider Ranger (Hardmode)**
	+ **Spider Soldier (Hardmode)**
	+ **Spider Warrior (Hardmode)**
* **Boss**
	+ **Dark Blue Spider (Hardmode)** x8
	+ **Arachne (Hardmode)**
		- **Summons**
			* **Burgundy Spider (Hardmode)**

### Spawn Patterns

Monster Spawn Patterns[hide]

**Chest**

**Floor 1**

* Blue Dire Wolf (Hardmode) x3 **(end of 1st floor)**
* Spider Fighter (Hardmode) x1
* Black Poisonous Spider (Hardmode) x3 → Black Poisonous Spider (Hardmode) x2 + Spider Fighter (Hardmode) x1 → Beetle Wolf (Brown) (Hardmode) x2 + Spider Fighter (Hardmode) x2
* Burgundy Spider (Hardmode) x5 → Giant Spider (Hardmode) x1 → Giant White Spider (Hardmode) x1 **(end of 1st floor)**
* Spider Fighter (Hardmode) x1 → Spider Fighter (Hardmode) x2 → Spider Archer (Hardmode) x2
* Red Spider Wasp (Hardmode) x3 → Black Poisonous Spider (Hardmode) x2 + Spider Fighter (Hardmode) x1 → Beetle Wolf (Brown) (Hardmode) x2 + Spider Fighter (Hardmode) x2
* Red Spider Wasp (Hardmode) x4 → Larva (Green) (Hardmode) x3 → Beetle Wolf (Brown) (Hardmode) x3

**Floor 2**

* Larva (Green) (Hardmode) x3 + Larva (Brown) (Hardmode) x2
* Spider Ranger (Hardmode) x2 → Black Poisonous Spider (Hardmode) x2 + Spider Soldier (Hardmode) x2 → Larva (Green) (Hardmode) x3 + Larva (Brown) (Hardmode) x2

**Floor 3**

* Black Poisonous Spider (Hardmode) x3 + Grendel (Brown) (Hardmode) x2
* Cobweb Mummy (Hardmode) x5 → Spider Warrior (Hardmode) x3 → Black Poisonous Spider (Hardmode) x3 + Grendel (Brown) (Hardmode) x2
* Larva (Brown) (Hardmode) x4 → Spider Warrior (Hardmode) x3 → Beetle Wolf (White) (Hardmode) x3
* Larva (Brown) (Hardmode) x5 → Beetle Wolf (White) (Hardmode) x5 → Beetle Wolf (White) (Hardmode) x2 + Black Poisonous Spider (Hardmode) x2
* Larva (Green) (Hardmode) x3 + Larva (Brown) (Hardmode) x2 → Cobweb Mummy (Hardmode) x4 → Beetle Wolf (White) (Hardmode) x4

**Switch**

**Floor 1**

* Beetle Wolf (Brown) (Hardmode) x2
* Spider Fighter (Hardmode) x1

**Floor 2**

* Beetle Wolf (White) (Hardmode) x3
* Spider Soldier (Hardmode) x2

**Floor 3**

**Treasure Room**

### Treasure Room Rewards

The treasure room in Alby Advanced works differently from other dungeons; keys must be weaved using cocoons from Larva monsters. Rank B+ Weaving yields a decent success rate if you have low DEX and or Production Mastery. Even with a low Weaving rank, both of those can put you at 99% for keys if you have enough. Keys will be dropped upon exiting the dungeon, but larva cocoons can be kept and used in a different run of Alby Advanced.

Rewards[hide]

* Gold
* **Enchant Scroll**
	+ Prefix: Strong / Wild / Stable / Stiff
	+ Suffix: Challenging / Thief / Stimulating / Waterfall

### Rewards

Rewards[hide]

* Gold
* **Enchant Scroll**
	+ Prefix: Precise
	+ Suffix: Deadly / Warrior
* **Weapons**
	+ Broad Sword (12/17 Durability)
	+ Gladius (13/19 Durability)
* **Headgear**
	+ Vintage Dustin Silver Knight Helm
* **Robes**
	+ Hebona Robe
* **Weapons**
	+ Lute
		- Prefix: Lucky
* **Potions**
	+ HP 100 Potion
	+ MP 100 Potion
	+ Stamina 100 Potion
* **Herbs**
	+ Mana Herb
* **Dungeon Pass**
	+ Alby Intermediate Fomor Pass for Two
	+ Alby Intermediate Fomor Pass for Four
	+ Alby Advanced Fomor Pass
	+ Alby Advanced Fomor Pass for Three