recursal/Fanatic-Fandom huggingface dataset:
Marketplace

The marketplace is a great area for the player to make a profit by selling excess or unwanted items. They can put any inventory item up for sale and collect the profits from the blue bag the following day.

### Market Stalls:

To start, the player will be given one market stall. To unlock more selling spaces, the player will have to purchase them. They go up in price each time and there are a total of 8 available market stalls.

 2
 3
 4
 5
 6
 7
 8

### Location:

The market is located directly North of the player's home. It is centrally located between the salon, the boutique, and various vacant houses.
Villagers

Villagers are non-playable characters (NPCs) that the player will interact with and befriend (and in the future potentially romance) around the town of Rosehill. Most villagers have a shop that the player can buy unique things from, such as: Alchemy ingredients, potion recipes, garden plots, animals, and much more! Each shop stock is directly related to the villager's job in town.

All villagers can be found at their home, either inside a building on their property, or wandering around outside. If a villager isn't nearby, they'll soon teleport (indicated by a brief burst of sparkles with their appearance), where the player can then interact with them.

Villagers each have three social options: **Chat, Shop,** and **Gift.**

**Chatting:** Access unique dialogue, fun stories, and find out the likes/dislikes of other characters. This is also the option to select when you need to turn in a Quest. Clicking Chat will always complete a Quest before initiating dialogue, however. Currently there is no way to avoid turning in quest items while also being able to chat with the villager.

**Shopping:** Opening the shop allows you to view what each villager has to sell that day. Some items will remain indefinitely (like the garden plots in Charlotte's shop), but others will change each day. Each shop's inventory is tailored to the villager's job.

**Gifting:** Out of the 40 items in the game, each villager has their idea of 5 Perfect Gifts, 30 Good Gifts, and 5 Bad Gifts. These are indicated by a ":D", ":)", and ":(" respectively in the bottom right corner when giving a gift. Only one gift can be given per day. Birthdays currently don't give extra friendship points. Chatting with villagers will also give hints on what other villagers like and dislike.

List of current villagers:

* **Edward** (Study)
* **Charlotte** (Field)
* **Aiden** (River)
* **Noah** (Ranch)
* **Jasmine** (Apiary)
* **William** (Lumberyard)
* **Penelope** (Mine)
* **Madelaine** (Boutique)
* **Nathaniel** (Salon)
Raising Animals

Raising animals is another important aspect in Rosehill. The player will have the opportunity to raise a variety of animals, and collect animal products which are used in potion making and often can be important quest items.

### Purchasing Animals

Animals will not be available for purchase until Noah (the Shepherd Dog) is transmuted back from his animal form. In his shop at the Ranch, he will have 4 different types of animals available for the player to purchase. These do not leave the shop, however, they are available in a variety of colors which changes from day-to-day.

 Cows
 Sheep
 Bunnies

The player will start out with base level, and smallest coop and barn. The starter coop can house 3 chickens, and the starter barn can house 2 larger animals (cows & sheep). Note that the starter coop cannot house bunnies, and in order to do so, will have to be upgraded thru the Lumberyard by interacting with the work sign in front of either the coop or barn. For more information please see Building Upgrades.

### Caring for your Animals

Now that the player has purchased an animal, it is important to care for them every day. This includes dancing with them, and ensuring that they are fed. To dance with them, simply walk up to them and hit the "Interact Key" (E), and they will jump for joy.

There are a variety of things that the player can feed their animals daily. To do this, walk up to the feed trough in the barn/coop area of the player's farm and hit the "Interact Key" (E). This will bring up a menu, and allow you the player to choose what they would like to feed their animals for the day. There are up to three item spots that you can fill. The items that they player can choose between are:

* Chamomile
* Lavender
* Pumpkin
* Maple Leaf
* Hazelnut
* Cherry

If the player gives their animals one snack, dialogue will indicate that "the animals will have a bit to eat today". If two snacks are given, dialogue will indicate that "the animals will have a good snack today". If the max of three snacks are given, dialogue will indicate that "the animals will be well fed today". The more snacks that the player gives their animals, the better results they will have. While an animal is growing up, if fed the max, they will grow up more quickly. Also, if given the max amount of snacks when full grown, the player will have the opportunity to collect both animal products from the animal on the subsequent day, rather than just one product. The player will only collect one product on the subsequent day if one or two snacks is given.
Gabriel

Gabriel Swiftfeather (Atelier)

Upon first conversation with Gabriel, he will gift you with the shovel. He will then mention archaeological digs around the village and let you know that you might find artifacts to fill the museum.

Gabriel creates paintings and sells them daily usually 4 paintings (Random) and the Artifact Elixir Recipe.

Likes: Poppy, Sunflower, Bluebell, Butterfly

Dislikes:

Artifact Elixir Recipe 840G

Paintings for Sale:

Delivery Owl 550G

River Bank 800G

Garden Harvest 750G

Fishy Fish 650G

Moon Cycle 2250G

Night Sky 3750G

Random Mail Quests:

Requests Flowers for pigment: 1 Sunflower, 3 Poppy, 3 Lavender

Requests wood for frames: 5x Maple, 3x Birch, 3 Cherry
William Sharpleaf (Lumberyard)

William Sharpleaf is the villager in charge of the Lumberyard with his three gnome friends. When the player begins the game, William is one of the villagers afflicted with the curse, appearing as a confused bear who wanders around until the player is able to transmute him back during the main quest line.

William resides at the Lumberyard (indicated by a light brown roof when exploring town), located North East from the player's home, right next to Noah's ranch. In his shop you can purchase axe upgrades to reduce the amount of energy it takes to cut trees, different types of wood, and other ingredients you can find in the forest such as mushrooms.

William's disposition to the player is very friendly, even a touch on the flirty or complimentary side. He often tells Arabella that she looks good that day, and asks how she's doing, and asks about her well-being and life around the town. William also appreciates the simple things in life, thus having a distrust for magic (which he's very cautious of after the curse) and often makes comments about disliking it or not trusting it over simple hard work or regular means.

### List of Shop Items:

* Maple Log, Birch Log, Cherry Log
* Amanita, Chanterelle, Shiitake Mushroom
* Axe Upgrades (Silver, Gold)

### Trivia:

* If the player checks the wood pile on William's shop porch next to the gnomes, sometimes they will be able to find a piece of wool there. This is especially helpful early game when the player isn't able to afford sheep yet.
* The player will be able to build and fix things around town with the gnome's help after rescuing William.
* Once the player rescues William, the gnomes will give Arabella a gift every day upon talking to them, as a way of saying thank you for helping their friend. The gift will be a random item the player can obtain from gardening (flowers, pumpkins, etc.)

### Location:

William's home is located to the North East of the player's home, just to the right of the Ranch. It is indicated by a brown roof.
Jasmine Lightwing (Apiary)

Jasmine Lightwing is the second of the villagers that you will assist Edward in transmuting back from her animal form; a little fawn.

Jasmine resides at the Apiary (indicated by an light pink roof while exploring town), located just East of the player's home. The player can purchase a variety of different bugs and items at her shop, as well as beehives. The beehives will allow for the player to produce hone and attract queen bees at their farm.

Jasmine tends to be more of a loner, however, she does wish that she could be closer with some of the other villagers. She is grateful that the player often visits her, and has been known to compliment the gifts she is given saying "this is the nicest gift I've ever received".

### List of Shop Items:

* Butterfly, Dark Moth, Ladybug, Queen Bee (Stock on these rotates daily)
* Cherry, Hazelnut (Stock on these rotates daily)
* Beehive (never leaves the shop)

### Trivia:

* As with each transmutation, the player will have to locate three mementos important to Jasmine. These include a Flower Headband, a Strand of Purple Hair, and a Fairy Dust Bottle. See Transmutations for more information.

### Location:

Jasmine's home is located to the East of the player's home. It is indicated by a light pink roof.
Transmutation

The process of Transmutation is essential in progressing the main quest line in the game, and unlocking many of the villagers. As it was explained to the player, the witch transformed many of Rosehill's villagers into animal form which also affected their memories. The animal form given often will be reminiscent of villager's job or personality.

## The Transmutation Process

To begin this quest, you will receive a letter in the mail from Edward. In this letter, he will describe the current form of the villager in need of transmutation, and also which three mementos we will need to find in order to complete the process. The mementos are often something important to the villager, and will represent their character, profession, or appearance. They can be found in or around the villagers home, and collected by interacting with them. This will place them around the transmutation circle for use once all are collected.

It is also important that the player speaks with the transmuted villager daily. The villager will need to remember their name in order to get them back to their normal self.

Once all three mementos have been collected, and the villager remembers their name, the transmutation process can begin.

## Mementos

Each villager will have three mementos important to them that will need to be collected. They will be in or around their home, and will be things important/relevant to them.

**Noah (Shepherd Dog):**

 Shepherd's Crook
 Sheep Shears

**Jasmine (Fawn):**

 Strand of Purple Hair
 Bottle of Fairy Dust

**William (Bear):**

 Gnome Hat
 Ruby Axe

## Additional Notes

In Edward's first letter, he will explain that he has created a transmutation circle accessible thru the lift in his home. To locate this, simply turn to the left upon entering Edward's home, and interact with the lift in the floor.
Madelaine Fineyarn (Boutique)

Madelaine Fineyard is one of the villager's the player will help Edward transmute back into a human during the main quest line. Her life revolves around her boutique and fashion, and all things cute. She is the first villager in the quest line who actually doesn't want to change back into a human, as she is determined to stay as a pink sheep, learning to sew with hooves until her sister Penelope makes fun of her enough to change her mind.

Madelaine resides at the Boutique (indicated by a pink roof when exploring town), located to the upper North East from the player's home. In her shop you can buy an assortment of clothing to change Arabella's appearance. Purchased outfits will be sent to the dresser inside the player's home, where they can change at will. The player will have to complete an additional quest to have access to Madelaine's shop, however, unlike other villagers where their shop is instantly open upon transmuting back into a human.

Madelaine's attitude towards the player (will fill in when I get a better idea of the char's personality!)

### Trivia

* Madelaine's house is not the only shop with a pink roof, as Jasmine's Apiary does as well. However they should be easy to tell apart, as Jasmine is located on the opposite side of the map (South).

### Location

Madelaine's home is located to the North East of the player's home. It is indicated by a pink roof.
Lord Jaime Lannister Of Casterly Rock

Lord Jaime Lannister

Jaime Lannister was born to Lord Tyrion Lannister of Casterly Rock and Lady Janei Lannister in 306 AC. He was their first son, and thus became the heir of his father. He was a warden at Oldtown, and squired to Lord Baelor Hightower. He was knighted at age eighteen. He became the lord of Casterly Rock and head of House Lannister in 329 AC, after the death of his father. He is married to Lady Lysa Lefford and has three children, Tyrion, Joanna and Genna.

Jaime is known for his shrewdness, strategical mind and cunning.

## Life

### Early Life

Lord Jaime was born to the Hand of the king, Tyrion Lannister and his wife Lady Janei Lannister in 306 AC. Different from his father, Jamie was born a healthy and strong child who soon grew up to tower over both his father and mother. At age ten, he was send to Oldtown to be warded by Lord Baelor Hightower. He stayed there for ten years. At some point, he married Lady Lysa Lefford. Their first child Joanna was born in 324 AC, later they would have Tyrion in 326 AC and Genna in 332 AC.

Jaime became lord of Casterly Rock and warden of the west when his father died in 329 AC, it wasn't long after until he was named master-of-coin and became a member of the small council by King Brandon Stark.

### The Trader's War

When tyroshi and pentoshi invaders attempted to take the city of King's Landing during the trader's war, Jaime was the one who led the defense of the city. With Lord Martyn Baratheon off in the south, Jaime was the only experienced military leader left in the city. With forces hastily raised from King's Landing and it's surrounding area, Lord Jaime held the invaders of for over a week until reinforcements from the Stormlands led by Ser Robert Baratheon arrived to relieve them.

While the royal forces where fighting in the east and south, Lord Jaime remained in the capital to oversee it's defense in case of another attack. After the war, Jaime together with Ser Robert Baratheon was hailed as heroes.

He fought in the great tourney that followed the war, but was unhorsed by Ser Damon Blackwood in his third joust

### Recent History

Lord Jaime is allied with Lord Martyn Baratheon, as Martyn's heir and Jaime's eldest daughter are betrothed.
Noah Highfield (Ranch)

Noah Highfield is the first of the villagers that you will assist Edward in transmuting back from his animal form; a shepherd dog. Most of his quests revolve around taking care of his animals, and the mischief that they get into. He will often ask you for items to feed his animals, or to replace something they have eaten from a fellow villager's home.

Noah resides at the Ranch (indicated by an orange roof while exploring town), located just North East of the player's home. His shop is where the player will purchase the 4 different types of animals housed on their farm, as well as a randomized item (See "Raising Animals" for more information on this).

Noah is generally a very positive person, but still worries frequently that the witch will transform him back to an animal again, leaving his animals with no one to care for them. He is very appreciative of all the help the player has given him, and responds kindly at each interaction.

### Shop Items

* Chickens - Choice of black, brown, or white (Never leaves the shop but color different each day)
* Cows - Choice of black, brown, or white (Never leaves the shop but color different each day)
* Sheep - Choice of black or white (Never leaves the shop but color different each day)
* Bunnies - Choice of black, brown, or yellow (Never leaves the shop but different each day)
* Egg, Feather, Fur, Wool (Stock on these rotates daily)

### Trivia

* Noah will gift the player a chicken egg the first time speaking with him after transmuting him back from his animal form, that is hatched in the coop at the player's farm.
* As with each transmutation, the player will have to locate three mementos important to Noah. These include a Straw Hat, a Shepherd Crook, and Sheep Shears. See Transmutations for more information.

### Location:

Noah's home is located just North East of the player's home. It is indicated by an orange roof.
Potions, Brews & Elixirs

Potions, brews, and elixirs are the lifeblood of Alchemy Story. The player will have the opportunity to craft a variety of these at their home at their very own alchemy workstation. Not only can three be sold daily to Nico to take back to Edward, the professor, but they can also be used to assist the player in performing quests, and daily activities.

### Potion, Brew & Elixir Information

There are many different types of potions, brews and elixir available for the player to create. Their recipes can either be purchased from Edward, or can be learned by doing a quest for one of the many villagers.

#### Section heading

Write the second section of your page here.
Alchemy Story Official Wiki

**Welcome to the Alchemy Story Official Wiki!**Welcome to a community-driven Alchemy Story Wiki! This is a Wiki source devoted specifically to *Alchemy Story,* created by ConfusedHamster, which is a casual farming simulation game with a dash of magic. This game has recently been released as Early Access on Steam, but will continue to be developed as it has been for over a year.

***Please be aware that this wiki does contain spoilers. Also, all information is subject to change as the game is still currently being actively developed and modified.***

Follow Alchemy Story on Twitter and join the Discord channel to make suggestions and provide feedback for the developer and chat with the rest of the Alchemy Story community.

## Features

**Discover a world of magic, cute creatures and adventure! Grow your garden, brew potions, care for your pets and meet new friends!** Play as an apprentice alchemist and follow the story of a village struck by dark magic. The villagers have turned into animals and the Professor needs your help to lift the Witch's spell!

**Care for your cute animals!** Build up your farm and keep cows, sheeps, chickens and bunnies. Dance with them to gain their affection and collect the rare ingredients they'll produce!

**Join a cozy village life!** Befriend your new neighbors, fulfill deliveries and discover the villagers' unique stories!

**Learn the art of alchemy!** Brew potions and use them to alter the world around you. Learn new recipes and discover magical ingredients to master alchemy!

**Fish along lakes and rivers!** Try your luck and catch a variety of fish!

**Delve into the mine!** Upgrade your tools and collect ores and gems as you explore the mine!

**Grow a garden and keep beehives!** Cultivate flowers with the help of a friendly gopher. Plant a variety of crops to attract insects and keep your bees well fed!

**Lift the Witch's curse & save the villagers!** Help the Professor find mementos and recover the spellbound villagers' memories to return them to their human form. Unlock new shops and areas as you restore the village!

**Gather lumber in the forest!** Cut down trees and collect materials to upgrade buildings around the village.

**Manage your own marketplace!** Claim market stalls and place down ingredients for sale!

**Customize your outfit and hairstyle!** Help a tailor and a hairdresser set up shop in the village and personalize your look with cute outfits!
Artifacts

**Brass Telescope**

Behind Noah's house

**Ghost Bottle**

 Back of Arabella’s House, on the way to the Witch’s Lair

**Lullaby Shell**

On small island on top left of map

**Old Scroll 1**

In front of Arabella's house

**Old Scroll 2**

Back of the Field, on the way to the mines

**Old Scroll 3**

Just North of the church, behind big tree

**River Canoe 1**

On Island off of Aiden’s house

**River Canoe 2**

At the end of Aiden's house's right bridge

**River Canoe 3**

On Mainland between the far left bridge and the left bridge
on Aiden’s house

**Gnome Plant 1**

To the right of William's House just down the ramp.

**Gnome Plant 2**

In William's Yard on the left side by the tree.

**Gnome Plant 3**

To the left of William's house just beyond the path between him and Noah.

**Healing Crystal**

On the path in between the Witch's house and her cat area.

**Golden Compass**

In the mine

**Fairy Branch 1, 2, 3**

In the forest
Animagear Wiki

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TV Anime
* *7th Time Loop: The Villainess Enjoys a Carefree Life Married to Her Worst Enemy!*
* *Akuyaku Reijou Level 99: Watashi wa Ura-Boss desu ga Maou dewa Arimasen*
* *Ao no Exorcist: Shimane Illuminati-hen*
* *Banished from the Hero's Party, I Decided to Live a Quiet Life in the Countryside Season 2*
* *Boku no Kokoro no Yabai Yatsu*
* *Bottom-Tier Character Tomozaki Season 2*
* *Cardfight!! Vanguard: Divinez*
* *Cherry Magic! Thirty Years of Virginity Can Make You a Wizard?!*
* *Chou Futsuu Ken Chiba Densetsu*
* *Classroom of the Elite III*
* *Delicious in Dungeon*
* *High Card Season 2*
* *Hokkaido Gals Are Super Adorable!*
* *Ishura*
* *Kingdom 5th Season*
* *Mahou Shoujo ni Akogarete*
* *Mashle Season 2*
* *Metallic Rouge*
* *Mato Seihei no Slave*
* *Momochi-san Chi no Ayakashi Ouji*
* *My Instant Death Ability Is So Overpowered*
* *Sengoku Youko*
* *Shaman Kings: Flowers*
* *Solo Leveling*
* *Synduality: Noir Part 2*
* *Tales of Wedding Rings*
* *The Fire Hunter Season 2*
* *The Foolish Angel Dances with the Devil*
* *The Unwanted Immortal Adventurer*
* *The Weakest Tamer Began a Journey to Pick Up Trash*
* *Tsuki ga Michibiku Isekai Douchuu Season 2*
* *Urusei Yatsura Season 2*
* *Witch and the Beast*
* *Yubisaki to Renren*

TV (Multiseason)
* *Captain Tsubasa Season 2: Junior Youth-hen*
* *Frieren: Beyond Journey's End*
* *Hirogaru Sky! Precure*
* *Ragna Crimson*
* *Shadowverse Flame: Seven Shadows-hen*
* *Shangri-La Frontier*
* *The Apothecary Diaries*
* *Yu-Gi-Oh! Go Rush!!*

ONA
* *Ensemble Stars!! Tsuioku Selection Checkmate*
* *Great Pretender: Razbliuto*
* *Monsters: 103 Mercies Dragon Damnation*

OVA
* *My Happy Marriage: Watashi no Shiawase na Katachi*

Specials
* *Classroom for Heroes Specials*

Film
* *Dead Dead Demons Dededede Destruction*
* *Haikyuu!! Movie: Gomisuteba no Kessen*
* *Kizumonogatari: Koyomi Vamp*
* *Mobile Suit Gundam SEED Freedom*
* *Oomuro-ke*

*[Edit this list]*

Noragami
My Dress-Up Darling
All • Action • Adventure • Comedy • Drama • Fantasy • Horror • Mecha • Mystery • Romance • Sci-fi • Slice of Life • Sports • Supernatural • Memes • Funimation
Intel Logo History

Intel is also Victor's Favorite logo.

Intel was founded in 1968 as N.M. Electronics, but as confirmed, Intel has no actual logo for it's former name since this name was only used for a month and was later quickly changed to "Intel" or **Int**egrated **El**ectronics.

## 2002-2020

On December 2002, Intel was color blue a logo circle version of 2006 inside the wordmark the i, n, t, e, and l, font and color commercial after 2002 introduced on July 2006 until September 2020.

## 2002-2020; January 2006-present

Print Logo.
On Christmas Eve 2005, Intel phased out the original corporate Intel and Intel Inside logos in favor of a new base Intel logo, clearly inspired by the older Intel Inside logo, but omitted the word "inside". While the logo and new slogan, *Leap ahead*, were unveiled in December 2005, they were officially introduced on January 3, 2006.[1]

The typeface was changed to Neo Sans Intel, a modified version of Neo Sans by Monotype. In some instances, the slogan "Leap ahead" was added to the corporate logo. The slogan was retired around 2010.

The typeface was changed in 2014, as part of a company-wide change, from Neo Sans Intel to Intel Clear, designed by Red Peak Branding and Dalton Maag.
The madness begins!

the madness begins! is the 1st (Pilot) episode of LTIB.

Aired: March 10th, 2018

## Bloopers

1. AB
2. Childrens Television Workshop
3. CPT Pretzel logo
4. Warner Bros. Presents Γoouԍλ Tunes
5. Warner Bros. Presents Looney ꓕnuԍƨ
6. y  ooPeaLeennu BrsTnoese Wsn.srrtr
7. Looney Bros.
8. Warner Tunes.

## Trivia

* This is the Only Episode that has a 4:3 screen, since the rest of the episode that has a 16:9 screen.
* At the end, When the Creator Said that "He will make the next episode soon" he actually Broke the Fourth Wall Since the 2nd episode aired the same day.
* The 6th Blooper Makes No Sense at all.
Candles (Known as Candle Type)

"This Video is Horrible!" -Victor Daniel

This video is made by Either:

hollaholly4 (Low Quality) or

Holly Akkerman (High Quality)

And the song: "Fire" By RJD2 (It's the Instrumental)

This is One Video that Victor Does not like. (or does, we don't know)

"Candle Type explores the chance action and results of fire. This series began with the melting of wax. Liquid wax was poured into letter molds. When the wax was semi-solid, wicks were placed down the stems of the letters. Once cooled and solid, letters were removed from the mold and set up for burning. Each wax letter was lit by the wick. The bright flame slowly moved down the wick, melting more and more wax, shifting the form of the letters. To record the melting, I photographed the candles through time-lapse photography, capturing a still every second for the duration of the few minutes burn." - Holly Ann Schmidt

"That Song is HORRIBLY Catchy!" - Victor

and hey, it's also in there:

☀https://hollyakkerman.com/Candles/solo

also in here:

http://web.archive.org/web/20081118064606/http://www.hollyannschmidt.com/candles.html
Weeney Weens

Weeney Weens is the 2nd episode of LTIB. Aired: March 10th, 2018

## Bloopers

1. Warner Bros. Presents Weeney Weens (Hence the Episode name)
2. WB Wisenheimer Blockhead
3. HT (Hostile takeover)
4. FA (Falling apart)

## Trivia

* This is the First episode that has a 16:9 screen.
* This Was the First "Unexpectedly" Short episode.
* Same Trivia as the ending in the first episode, The third Episode Aired The Same Day.
PBS Kids Logo History

## This is PBS

### 1993-1999

The first PBS Kids logo was based on PBS 1984 logo and was animated by Gene Mackles. It consisted of three stylized P-Heads, depicted as literally living things, complete with appendages, named the P-Pals, set on a white background. They are in different colors and patterns that change throughout the ident and eventually stop on blue, orange, and green respectively. They dance and sing "This is P-B-S! Woo-hoo-hoo!,", then stop when a red dog (P-Pet) walks by the lower portion of the screen and barks. He also holds a balloon saying E/I in the redesigned one. At the same time, the third one, Pernell, ad libs and his red hat flies off of his head for a moment, then drops back down. The "PBS" text appears in black to the lower left of them. This logo bares resemblelance to the 1972 For Kids logo.

## PTV

### 1995-1999

In 1995, This is PBS was renamed PTV. This was not a major rebrand, as the P-Pals remained until 1999. The P-Head was based on PBS' 2nd logo from 1971, but with the B & S replaced with a T, made out of pink circles, & a V inside a green box.

## PBS Kids

### 1999-Present

#### 1999-2013

DashDot
On September 6, 1999, PTV was completely rebranded as PBS Kids, at this time, the P-Pals ended their 6 year run. This logo was in use on their website as early as 1998. PBS Kids' mascots, Dash and Dot, were introduced. This logo was designed by Richard McGuire (designer of characters for The New Yorker magazine) with Network IDs being produced by Lee Hunt Associates. Starting in 2000, new IDs were produced by Primal Screen.

#### 2013-Present

DashDot (Unused)
On September 1, 2008, the word "Kids" moved into the thought bubble, making the thought bubble bigger, and the face smaller. Until late 2013, this logo was used in tandem with the previous logo. On October 6, 2013, the Dot variant of the logo retired while the Dash variant continues to be used, even though Dot remains as one of the PBS Kids Mascots, along with new characters Del and Dee. Despite the Dash variant being current, Dash himself was retired from the main mascots.
A Comparison of "All" The Simpsons intros

A comparison of (almost) all *The Simpsons* intros.

## Description

I DO NOT OWN *THE SIMPSONS* (if that makes Sense)

*The Simpsons* (Since 1989) is owned by 20th Century FOX

The Intros Were just uploaded by Other Youtubers

	+ Season 1 (1989-1990)
	+ Seasons 2-20 (1990-2009)
	+ Fast Intro (1991)
	+ Quick Intro (1993-2007)
	+ The Simpsons 138th Episode Spectacular! (1995)
	+ The Simpsons Arcade Game (1991)
* 2nd Row:
	+ Treehouse of Horror IX (1998)
	+ Christmas Episodes (2006-2008)
	+ Short Intro (1990-2008/9)
	+ Real Life Intro (2006)
	+ The Simpsons Movie (2007)
	+ The First Post-Movie Episode (2007).
* 3rd Row:
	+ Season 20-Present (2009-Present)
	+ Current Short Intro (2009/10-Present)
	+ The Shrimpsons Intro (2017)
	+ Current Christmas Episodes (2013-present)
	+ Pixel Art Intro (2015)
	+ 500th Episode (2012).
* 4th Row:
	+ The Kids Are All Fight (2015)
	+ Intro Gone Wrong (2016)

## Trivia

* Robert Didn't Include Treehouse of Horror XXIV because it was too long for the video to make sense.
* He Also Didn't Include Intro's With Lisa Playing Different Instruments Except for "The Kids Are All Fight" because those would make the video too loud.
* He also didn't Include The Intros with just the title screen gag either because that would the rest of it non-existent.
* He didn't include the Fat Bart one, The Thompsons one, the one with the graffiti "BANKSY" spray-painted all over the intro, or The Outlands either.
Microsoft Sam

Microsoft Sam is the short-tempered brother of Mike. Never admitting that he's in the wrong, Sam is quick to throw tantrums when he doesn't get his way. The fandom often has a love/hate relationship with him, mainly due to his "control freak" tendencies (throwing personnel out of the studio, firing Scotty or Guy, and preventing relationships); it was later revealed that this habit comes from a disease known as a "tic controllosa", which he has zapped away by anyone with laser eyes, though he always relapses due the the Chairman of Hades constantly putting tic controllosa serum in the water supply to create strife. He has short black hair, black eyes, white skin, grey pants, and a yellow shirt. He often argues with Dave, Mr. Warner, and Wally about who is in charge of the studio.
Searchlight Pictures Logo History

Fox Searchlight Pictures was formed in 1994 under News Corporation (and now owned by The Walt Disney Company) as a division of 20th Century Studios (previously 20th Century Fox Film Corporation) for independent, arthouse, foreign, horror, and African-American film releases. In January 2020, Disney announced that it would remove "Fox" from the company's name, renaming it to "Searchlight Pictures". this rebrand of removing Fox would also apply to some 20CF affiliates.

## Fox Searchlight Pictures

### 1995-1997 (Logopedia), 1995-2020 (CLG Wiki)

**Fox Searchlight Pictures** was founded in 1994 but did not start using a logo until 1995. The logo you see here is the 1987 20th Century Fox print logo, but the text is replaced with "FOX SEARCHLIGHT PICTURES" with "SEARCHLIGHT" in the middle larger, "PICTURES" below smaller, and "FOX" above in normal size. This logo was still used on the studio's Facebook profile and Walt Disney Studios’ official website, but it is replaced with the new Searchlight Pictures logo.

### 1997-2020

In 1997, Fox Searchlight Pictures reintroduced a new structure for the front lockup.

## Searchlight Pictures

### 2020-present

On January 17, 2020, it was announced Fox Searchlight Pictures would shorten its name to simply **Searchlight Pictures**, following Disney's purchase of 20th Century Fox's assets the year prior and likely to avoid confusion with the separate Fox Corporation.
Charlotte Oddsprout (Field)

Charlotte Oddsprout is one of the only villagers in the beginning of the game who isn't turned into an animal due to the curse. She is one of the player's first quest givers, and often asks the player for help collecting eggs and other materials for side quests, usually involving fertilizer and other plant-like objectives. She takes flowers more seriously than most villagers.

Charlotte resides at the Field (indicated by a green roof when exploring town), located just North West from the player's home. In her shop you can buy different types of flowers, items to plant in your garden, and garden beds to expand how many things you can plant at once.

Charlotte is a bubbly individual. She's cheery and a bit forgetful, but makes up for it with all smiles. She is incredibly kind to the player, often calling Arabella "pretty flower".

### List of shop items:

* Poppy, Lavender, Bellflower
* Hazelnut
* Garden Bed (never leaves the shop)

### Trivia:

* Charlotte has a crush on Edward. In a few dialogue options, she can be heard talking about him to herself, or doing the He-Loves-Me-He-Loves-Me-Not game with a flower.

* Charlotte says her hair used to be be brown and not have mushrooms in it. She also says she much prefers it this way and wouldn't change it.

### Location:

Charlotte's home is located just North West from the player's home. It is indicated by a green roof.
2 BPs Are Scarier Than one

2 BPs Are Scarier Than One is the 3rd Episode of LT Bloopers.

## Bloopers

1. WC (Water Closet)
2. WW (Warner Warner)
3. BB (Bros. Bros.)
4. TB (Tuberculosis)
5. BP (A Fanmade Picture that shows you Which one is Real (But It's the same but in different years: 2002 and 2017) Left: BP Shield Right: BP Flower)
6. OOO (Out Of Order)

## Trivia

* This is the First Episode to Have Characters in it.
* First Episode That's A Remake of Davemadson's Video.

## Errors

After the end, somehow the video comes back.

## Transcript

WC

Sam: WC? Ah yes my little chickadee.

Mike: That's Wrong. it Should be WB, not WC. WC Reminds Me of a Water Closet.

Sam: Speak for yourself Mike. I Just Went to The Restroom A Couple of Minutes Ago.

Mary: I Can Tell. I Can Smell it for a Mile Away. P U.

WW

Mary: Now that's Silly. Whoever Heard Of A WW Shield?

Mike: World War? Wild Whiskey? Weird Willy?

Sam: Wolf Whistle.

Mary: Do That To Me, Sam, & I'll Slap You.

Sam: B\*tch (x9)

BB

Mike: Now What in The Hell is A BB Shield? I Heard of a BB Gun, but not a BB Shield.

Sam: BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB!

Mary:I Hope They Get it Right This Time.

TB

Sam: TB? (x2) I Don't Want Tuberculosis. Computer Voices Don't Catch Tuberculosis. We Don't Even Have Lungs.

Mary: Tuberculosis? Ewwwwww! They Better Get it Right This time...Or else.

BP

Sam: OH NO! NOT BP! ANYTHING BUT BP! I DON'T CARE IF THEY CLEANUP THEIR IMAGE AFTER THAT OIL SPILL! I'M NEVER GETTING GASOLINE FROM BP AS LONG AS I LIVE! YOU HEAR ME? NEVER!

BP: Now Hear This. If you diss BP 1 More time, i'm going to beat you up.

Sam: screw you bp.

BP: ALRIGHT! YOU ASKED FOR IT!

BP Kill Sam

Mary: Sam? (x2) Are you alright? Speak to me, Sam.

Mike: He's out cold, Mary We'll Have Take Him To the Hospital. And Look at the set. it's all in shambles. We'll have to put an out of order sign before we take sam to the doctor.

Rings drop

OO

Mary: Great Idea Mike. Now Let's Go.
Klasky-Csupo Logo History

In 1982, Klasky-Csupo (pronounced "CLASS-key CHEW-po") was formed in a bedroom apartment in Los Angeles, California. The name of the company derives from the last names of the two producers, Omaha native Arlene Klasky and Hungarian-born animator Gábor Csupó. During The Tracey Ullman Show's days, Klasky-Csupo produced the animated Simpsons shorts, consisting of 48, before The Simpsons became a full-time network series in 1989. After those initial skits, Klasky-Csupo worked with 20th Century Fox Television and Matt Groening to produce the first 3 seasons of the animated sitcom until 1992, when Film Roman took over production. In 1990, the duo cut a production deal with Nickelodeon, and there they made Rugrats, one of the first three Nicktoons, and one of the network's successful animated series. After that, Klasky-Csupo made other successful animated shows such as The Wild Thornberrys, AAAHH!!! Real Monsters, As Told By Ginger, Duckman (for USA Network and Paramount Network Television, distribution currently held by CBS), and The Wacky Adventures of Ronald McDonald (a promoted cartoon available exclusively at McDonald's restaurants from 1998 to early 2001), among others. The company also produced Spy vs. Spy cartoons for Cartoon Network's MAD. Many shows from the company were cancelled in 2004 and All Grown Up was put on hiatus in 2006 before officially being cancelled in 2008. The company went dormant for a while, but Arlene Klasky and Gábor Csupó officially revived the company in 2012 and announced that they are currently working on some "top secret projects". On July 16, 2018, Paramount Players CEO Brian Robbins revealed that the pair, along with co-creator Paul Germain have officially confirmed that a revival of Rugrats is in the works, which will include 26 new episodes, and a new live-action movie, which will feature the babies re-imagined in CGI form.

## 1991-2008; 2012

First introduced with *Rugrats* in 1991. This logo is well known for being used in the "Robot Face" end-credit bumper, used from 1998 to 2008. The "Robot Face" would later become it's own character and is renamed "Splaat" (voiced by Greg Cipes) in *RoboSplaat!* (2016).

## 2003; 2007; 2008; 2016; 2018

First appeared on *Rugrats Go Wild* (2003). It later was revived for *Gabor Csupo's KC 2007 Reel*

 (2007), *Immigrants* (2008) and *RoboSplaat!* (2016). it last appeared in *Gabor Csupo's KC 2018 Reel*.
20th Television Logo History

#### 1995-2020

Although Disney announced to remove "Fox", "Fox" remained in 20th Century Fox Television until August 2020.

## 20th Television

### 2020-present

On August 10, 2020, Walt Disney Television rebranded 20th Century Fox Television as 20th Television (albeit have the same name as its syndication arm, which was in turn absorbed into Disney Media Distribution and Disney–ABC Home Entertainment and Television Distribution).
Victor Daniel's LT Bloopers

***Note***: this article is about Victor Daniel's version. if you want to see that of davemadson, check out davemadson's LT Bloopers.

LT Bloopers is a Series Made By Victor (Inspired by: davemadson, Jonathan Franco-Martin, Abomagoonios Entertainment, Geraint Lewis, Ricol and Daleth Enterprises, Inc., dnm728part3, Etc.)

## Episodes

### TTS Voices

Microsoft speech engines, Lernout and Hauspie, TruVoice etc.

### Seasons

2

1. The Madness Begins!
2. Weeney Weens
3. 2 BPs Are Scarier Than one
4. ˙˙˙uǝʌǝ ʇuop ı
5. WB Shield Runaways
6. The First MMIB Saga
7. Spelling Counts
8. You Used to Call me on my Vitaphone
9. What a Short Episode!
10. end of season 1
11. Sam's Not Here Yet
12. Letter Imperfect
13. Jonathan Franco Martin Episode Mix
14. Gift for Alexander H
15. LH Michael and LH Michelle's Debut Episode
16. BP and Laziness Don't Mix!
17. an edit of dnm728part3's LT Bloopers Episode
18. Logo Imperfect
19. SHAPE BATTLE?!
20. The season 2 Finale!

## Cast

***Note***: if you want to find out more information about the characters, then click here.

* Microsoft Sam

* Microsoft Mike
* Microsoft Mary
* Microsoft Anna (Since Episode 14)
* LH Michael (Since episode 15)
* LH Michelle (Since episode 15)
* TruVoice American Male 1 as Shield Guy
* TruVoice American Male 2 as Jimmy
* TruVoice American Male 3 as Hank
* TruVoice American Female 1 as Beulah
* TruVoice American Female 2 as Abby
* RoboSoft 2 as BP (Episodes 3, 13 and 16) and the Devil (Episode 11)
* RoboSoft 4 as the Angel (Episode 11)

## Credits Music

* None (Mostly Characters Conversating) (Episodes 3, 6, 7, 8, 9, 10, 11, 12, 14 and 15)
* Dreamscape Drive (Episode 13)
* Dirge (Episode 16)
* You Look At Me (Episodes 17, 19 and 20)

## Made with

Sony Vegas Pro 14, 15 and 16

Audacity

Speakonia

Powerpoint 2010

YouTube

Bandicam

Windows XP Movie Maker

## Trivia

* The Creator states that a season Will End Every 10 episodes.
* Someday He will Make a 21st episode.
Intel Inside Logo History

Intel Inside was made by Intel in order to make the Intel Processors.

## 1991-July 14, 2006

### 1991-2007

This logo is the most famous despite many parodies and spoofs of this logo being on the internet. This Logo first appeared in the Intel Pentium I Processor logo, and it last(?) appeared in the Intel Xeon and Itanium Logos. even the Intel Pentium III Processor logo had this logo, but PCs still had the said processor until 2007, but Logopedia says this logo remained until 2002, so I'm pretty sure this one remained until 2007.

### 2002-July 14, 2006

A highly similar logo to the previous one, but with the wordmark changed to resemble the original 1968 Intel logo, with the lowering of the "e" in "intel" as well as a different typeface. The circle was also slightly modified as well. This logo was used in tandem with the 1991 logo until the introduction of Intel's current logo.

## January 2006-2014

### 2009-2013

#### 2009-2011

In 2009, the logo was changed to a horizontal shape with a visual exposure of silicon inside the label, to help portray the idea that Intel's processors were beside the chips and wiring inside computers. The various brand names that used this basic design included Core 2 (Solo, Duo, Quad, Extreme, vPro), Core i3, Core i5, Core i7, Atom, Pentium and Xeon. Others included Chipset, Server Board and Workstation Board.

#### 2011-2013

The Intel Inside logos were modified by moving the exposed silicon to the middle of the logo, with a different texture on the shape. It also moved the word "inside" next to the Intel logo, more closely associating the two words. The product brand name is displayed at the bottom of the logo.

This logo was unveiled with the launch of Intel second-generation Core processors (codenamed Sandy Bridge), and was also used to promote Intel's third-gen Core processors (codenamed Ivy Bridge). Note that Pentium and Celeron, as well as Intel's first-gen Core processors (including Core 2 Duo) continued to use the previous logo.

### 2013-2015

#### 2013-2014

A new version of the previous logo was introduced in 2013; the logo returned to having a vertical layout, the silicon image was moved to the top of the logo, and the logo was given a more two-dimensional look. The word "inside" is also not italic. The computer brand name is still at the bottom of the logo except on Celeron chips, which only have an "Intel Inside" label without the processor name.

## 2014-present

The typeface used on the word "inside" was changed in 2014, as part of a company-wide change, from Neo Sans Intel to Intel Clear , designed by Red Peak Branding and Dalton Maag.

### 2015-present

A new logo with the Intel Inside logo from the previous logo set against a blue silicon image was introduced in 2015.
MDHR工作室

**MDHR工作室娱乐公司**（**StudioMDHR Entertainment Inc.** ），一般又被称为**MDHR工作室**（**StudioMDHR**），为**摩登豪尔工作室**（**Studio M**ol**d**en**h**aue**r**）的缩写。它是一家由两兄弟：查德与杰瑞德·摩登豪尔成立的独立游戏公司。他们完成的首部游戏：《茶杯头》，于2017年9月29日在Xbox One与PC端的Steam平台上首发。

团队
--

MDHR工作室迄今为止共有19名成员。（点此访问官网）：

* **首席游戏设计师：**杰瑞德·摩登豪尔（Jared Moldenhauer）
* **艺术总监：**查德·摩登豪尔（Chad Moldenhauer）
* **动画师：**汉纳·阿比-汉纳（Hanna Abi-Hanna），杰克·克拉克（Jake Clark），约瑟夫·科尔曼（Joseph Coleman）,蒂娜·纳瓦罗基（Tina Nawrocki），托马斯·斯莫·斯莫伦斯基（Thomas "Smo" Smolenski）
* **助理动画师：**丹妮尔·约翰逊（Danielle Johnson）
* **上墨师：**玛丽嘉·摩登豪尔（Marija Moldenhauer）
* **数字画师：**泰勒·摩登豪尔（Tyler Moldenhauer）
* **首席开发者：**埃里克·比林斯利（Eric Billingsley）
* **开发者：**克齐娅·阿妲莫（Kezia Adamo），托尼·科库鲁齐（Tony Coculuzzi）
* **手写字体美术师：**瓦伦·克拉克（Warren Clark）
* **字体设计师：**马克·西蒙森（Mark Simonson）
* **作曲师：**克里斯·马迪根（Kris Maddigan）
* **画师：**凯特琳·罗素（Caitlin Russell），阿里·莫比（Ali Morbi）
* **经验总监：**莱恩·摩登豪尔（Ryan Moldenhauer）
Tribute

**Tributes** are residents of the twelve Districts of Panem who were reaped or volunteered to participate in an annual Hunger Games.

Except in special cases, such as for Quarter Quells, twenty-four children between the ages of 12 and 18 are chosen at random to participate. Every district has to give two tributes, a girl and a boy.

* The circumstances could be different if it is a Quarter Quell, like the 50th Hunger Games. That year, each district had to send two boys and two girls to compete, thus providing a total of 48 tributes.
	+ A twist was also applied to the 25th Hunger Games, in which the districts had to pick their own tributes, instead of getting them chosen at random.
	+ In the 75th Hunger Games, the tributes were chosen, or "reaped", from the existing pool of victors. The chosen tributes fight to the death in an arena until only one remains.

## List of Tributes

A "V" denotes that tribute was the victor of their respective Games.
Стая Острых Когтей

Стая Острых Когтей - стая бродяг и бывших домашних псов, которых каким-то или иным способом предали люди.

## Описание

### Территория:

**Лесная часть территории** - это когда то давно сгоревший лес, находящийся на другой стороне расщелины.Там почти ничего не выросло.Сам лагерь находиться на поляне, которую окружают огромные колючие кусты.На самой поляне находиться небольшой каменный дом, который был давно брошен людьми.В этом доме спит Шрам и Брут, а их подчиненные спят под открытым небом на каменной земле.Уже подругую сторону расщелины находиться лес, в котором живёт стая Ворона.На лесной территории живут только вожак, его брат, 4 командира и около 500 сильных псов, которые готовы защитить основную территорию.

**Территория стаи в городе и деревнях** - молодые, слабые и только 10 самых сильных псы охраняют заброшенные дома или дома тех, кто уже давно мёртв.Там живут щенята и все самки, которые не могут сражаться.Всех их охраняют молодые псы, которые недавно стали воинами и только 10 старших псов с лесной территории.Сюда редко ходят вожак или его брат.Сюда часто приходят командиры, которые подготавливают молодых псов, тренируют их, проводят испытания.Когда кто-то из молодых становиться достаточно сильным или уже успел убить хотя бы 7 человек из соседней деревни, его отводят в лесную территорию, где он и остается навсегда.Щенят воспитывают самки, а тренируют старшие псы и командиры.Большинство самок украдены у людей.Их часто заставляют подчиняться Шраму.Если самки отказываются - их жестоко наказывают, избивая, кидая и кусая, поэтому большинство самок бояться Шрама, только при одном его упоминании.Обычно самкам запрещено размножение с другими самцами из стаи.Каждая самка - это самка Шрама.Обычно Шрам насильно заставляет тех делать то, что они не хотят и рожать щенят только от него. Один из таких примеров его первая жена, которую он нашёл в этой самой деревне, ещё когда её населяли люди. Он сломал ей задние лапы, челюсть и жестоко избил, после чего изнасиловал. Именно эта самка стала матерью Милки и Кита.Если самка попытается сбежать - её убивают вместе с щенками.Так произошло с самкой Шрама и он убил её вместе с дочерью, а сына начал воспитывать, что бы тот стал новым лидером после его смерти.
Двуногий

Двуногий - термин, которым называют людей собаки и другие животные.прямоходящие и довольно большие существа, почти лысые, покрыты лишь редкими волосами на коже, а больше всего их на голове или лице. Большинство собак бояться их, так как они могут быть очень опасны. Домашние собаки говорят, что правильнее их стоит называть "Люди", но многим их привычно называть "Двуногие", так как те ходят на своих двух задних лапах.