recursal/Fanatic-Fandom huggingface dataset:
Fire (type)

The **Fire type** is one of the eighteen types present in Pokémon Untamed.

### Defense

Very few Fire-type Pokémon have a secondary type that negates their weakness to Water-type attacks. On the other hand, most Fire types can learn Solar Beam to counter all three of the type's weaknesses. Fire has six resistances, the second most of any type after the Steel-type. Five of these resistances are shared with Steel, making Fire/Steel the type combination with the most double resistances.

The Fire type grants immunity to burns and the sea of fire caused by Grass Pledge and Fire Pledge. It enables the use of Burn Up, though Burn Up removes the user's Fire type.

### Offense

During harsh sunlight or extremely harsh sunlight, the power of Fire-type attacks is increased by 50%. The power of Fire-type attacks is decreased by 50% during rain, while all Fire-type moves will fail during heavy rain. When Water Sport is in the effect, the power of Fire-type moves are decreased by 50%. When used under the effect of Powder, Fire attacks will damage the user by 1/4 of its max HP instead of executing normally.

Because Fire is super effective against Grass and Bug, it combines well with Ground-type attacks.
Litwick

**Litwick** is a dual Ghost/Fire-type Pokémon.

It evolves into Lampent starting at level 41, which evolves into Chandelure when exposed to a Dusk Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Litwick
* *Italic* moves get STAB only when used by an evolution of Litwick

## Trivia

### Design origin

Litwick may be based on a candle and the hitodama or will-o'-the-wisps.

### Name origin

Litwick may be a combination of *lit*, *little*, *wick*, and possibly *wicked*.
Elorimanda

**Elorimanda** is a dual-typed Dragon/Psychic Legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * **Bold** moves get STAB when used by Elorimanda
* *Italic* moves get STAB only when used by an evolution of Elorimanda

## Trivia

### Design origin

Elorimanda is based on snakes and other reptiles known for shedding their skin, as well as bandaging used in the preservation of mummies.

It embodies the theme of beauty and a balance of traditionalism and modernism, having once shed its skin and yet still holding onto it. it may also be based on the Aztec goddess Cōātlīcue, who was beheaded by her children but then grew large serpent heads from her neck, with her children Coyolxāuhqui and Huītzilōpōchtli's rivalry mirroring Hylarmos and Maripome.

### Name origin

Elorimanda is a combination of *allure* and *salamander*. It may also reference the Japanese kaiju Manda, a giant serpentine dragon.
Laguna

**Laguna** is a dual-typed Normal/Fairy Pokémon.

It evolves from Pacuna starting at level 20 at night.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Laguna
* *Italic* moves get STAB only when used by an evolution of Laguna

## Trivia

### Design origin

Laguna is based on myths of the moon rabbit in Mesoamerican culture.

### Name origin

Laguna is a combination of *lagomorph* (the order that rabbits belong to) and *luna*, the latin word for moon. Laguna is also the word for lake in Spanish, and though this was unintentional, evokes the image of a moon reflecting on a lake and was kept.
Crabrawler

**Crabrawler** is a Ground-type Pokémon.

It evolves into Crustang when exposed to a Metal Coat.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

Crabrawler is based on coconut crabs, which are land crabs. Its antennae are also based on Greaser pompadours.

### Name origin

Crabrawler is a combination of *crab* and *brawler*.
Mirror Move (move)

**Battles**

* Not affected by Protect
* Not affected by Magic Coat
* Not affected by Snatch
* Not affected by Mirror Move
* Not affected by King's Rock
 **Target**

 **Availability**

Mirror Move is a non-damaging Flying-type move introduced in Generation I.

## Effect

Mirror Move uses the last move targeted at the user by a Pokémon still on the field. A move called by Mirror Move in this way counts as the last move used. Moves that target multiple Pokémon count as long as the user of Mirror Move is one of the targets.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.

### By Breeding

 * **Bold** indicates a Pokémon gains STAB from this move.

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Siren Song (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
* **Is a sound-based move**
 **Target**

 **Availability**

Siren Song is a damage-dealing Water-type move introduced in Generation . It is the signature move of the Legendary Sirens.

## Effect

Siren Song inflicts damage and has a 10% chance to put the target to sleep.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Minimelo

**Minimelo** is a Bug-type Pokémon.

It evolves into Chicatta starting at level 10, which evolves into Noctavispa at Level 30 if it knows a Dark-type Move.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Minimelo
* *Italic* moves get STAB only when used by an evolution of Minimelo

## Trivia

### Name origin

Minimelo is a combination of *mini* meaning small, *mel* or *miel* (Portuguese and Spanish for honey, respectively) and a stylized spelling of *marshmallow*.
Bug (type)

The **Bug type** is one of the eighteen types present in Pokémon Untamed.

### Defense

On average, Bug Pokémon have the lowest base HP and base stat total of all types.

### Offense

Bug is tied with Grass as the most resisted type, with seven types resisting each of them. These resistant types are most effectively covered by Ground-type and Psychic-type attacks.

On average, Bug Pokémon have the lowest base Special Attack of all types.
Stat Changes

This is a list of all existing Pokémon who received state changes in Pokémon Untamed.

#### Arbok

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+15 HP, +1 Special Attack, +5 Special Defense

#### Dusknoir

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+20 HP, +25 Attack, -10 Defense, -10 Special Attack, -10 Special Defense

#### Ledyba

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+20 Attack, -20 Special Attack

#### Ledian

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+45 Attack, -10 Special Attack, -10 Special Defense

#### Pumpkaboo

> Average Size
>
>

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

-22 Attack, +22 Special Attack

#### Gourgeist

> Average Size
>
>

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

-32 Attack, +32 Special Attack

#### Noctowl

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+10 HP, +20 Defense

#### Sunflora

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

-20 Attack, +20 Special Attack, +25 Speed

#### Trevenant

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+10 Attack, +6 Defense

#### Tropius

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+15 Special Attack, -36 Special Defense, +21 Speed

#### Whiscash

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

+9 HP, -27 Attack, +6 Defense, +10 Special Attack, +12 Special Defense
Florges

**Florges** is a Fairy-type Pokémon.

It evolves from Floette after being exposed to a Shiny Stone. It is the final form of Flabébé.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Florges
* *Italic* moves get STAB only when used by an evolution of Florges

## Trivia

### Design origin

Florges appears to be based on fairies and nymphs, in particular Anthousai due to its floral "hair". Its ornate, flowery "hair" may also be a reference to the 18th century pouf hairstyle, which was notable in that the style would commonly use decorative items within the hair itself to convey mood and uniqueness. Its body structure resembles that of the hyacinth flower, which has large sturdy leaves projecting from the base of the stalk. Its design may also draw inspiration from mermaids.

### Name origin

Florges may be a combination of *flower* or *flora* and *gorgeous*.
Flower Veil (ability)

**Flower Veil** is an ability introduced in Generation VI.

## Effect

Flower Veil prevents the Pokémon with this Ability (if it is Grass-type) and its Grass-type allies (including non-adjacent allies) from having their stats lowered by other Pokémon. Self-inflicted stat reductions, such as from Leaf Storm or Weak Armor, are not prevented. If a Grass-type Pokémon has Contrary, Flower Veil prevents the Pokémon's stats from being lowered after accounting for Contrary.

Flower Veil also prevents the Pokémon with this Ability (if it is Grass-type) and its Grass-type allies (including non-adjacent allies) from being afflicted by non-volatile status conditions or Yawn. However, it will not prevent a Pokémon from falling asleep if it is already drowsy from Yawn. This Ability has no effect on Rest, the Flame Orb, or the Toxic Orb.
Pay Day (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

Pay Day is a damaging Normal-type move introduced in Generation I.

## Effect

Pay Day deals damage. When this move hits the target, it scatters coins on the ground. When the player wins the battle or ends it, they will pick up all the scattered coins and receive the money amount.
Melumourn

**Melumourn** is a dual-typed Water/Dark Legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

It is a member of the Legendary Sirens along with Melumuse, Melumaunder, and Melumyst.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * **Bold** moves get STAB when used by Melumourn
* *Italic* moves get STAB only when used by an evolution of Melumourn

## Trivia

### Design origin

Melumourn is based on sirens and mermaids from folklore. It also represents the coral reef habitat, with its hat and skirt resembling corals. Its song of mourning and dark typing refer to the endangering of coral reefs by human intervention.

### Name origin

Melumourn is a combination of *melody* and *mourn*.
Sunkern

**Sunkern** is a Grass-type Pokémon.

It evolves into Sunflora when exposed to a Sun Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Sunkern
* *Italic* moves get STAB only when used by an evolution of Sunkern

## Trivia

### Design origin

Sunkern appears to be based on a shooting sunflower seed.

### Name origin

Sunkern may be a combination of *sunflower* and *kernel*.
Levitate (ability)

**Levitate** is an ability introduced in Generation III.

## Effect

Levitate renders the Pokémon with this Ability immune to damaging Ground-type moves (except Thousand Arrows). It also is unaffected by the effects of Arena Trap, Spikes, Toxic Spikes, Sticky Web, Rototiller, and terrain. Additionally, Poison-type Pokémon with Levitate do not remove Toxic Spikes upon switching in.

These immunities are lost during Gravity or if the Pokémon with Levitate is holding an Iron Ball, is under the effects of Ingrain, or has been hit by Smack Down or Thousand Arrows.
Honey Gather (ability)

**Honey Gather** is an ability introduced in Generation IV.

## Effect

A Pokémon with Honey Gather may collect Honey after a battle if it is not already holding a held item, similar to Pickup. The chance for a Pokémon with Honey Gather to pick up Honey depends on its level, starting at 5% if the Pokémon is between levels 1 and 10, and going up by 5% every ten levels, ending at a 50% chance from levels 91-100.
Maripome

**Maripome** is a dual Bug/Fighting-type Legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

It is a member of the Legendary Duo along with Hylarmos.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * **Bold** moves get STAB when used by Maripome
* *Italic* moves get STAB only when used by an evolution of Maripome

## Trivia

### Design origin

Maripome is based on various insects such as mantises, butterflies and locusts, as well as an armored warrior.

It represents the theme of modernism, being cautious and ever-shifting as a prey animal, and was designed with the image of newer legendary pokémon in mind. It may also be based on the Aztec war god Huītzilōpōchtli, who would be endlessly hunted across the sky by his sister Coyolxāuhqui, as she was said to destroy humanity if he were to fall.

### Name origin

Maripome is a combination of *mariposa*, butterfly in Spanish, and *pome*, a type of fruit that butterfly larvae commonly feed on.
Papellaude

**Papellaude** is a dual-typed Bug/Normal Pokémon.

It evolves from Burmy when leveled up with high friendship starting at level 25.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * **Bold** moves get STAB when used by Papellaude
* *Italic* moves get STAB only when used by an evolution of Papellaude

## Trivia

* Mazian Burmy and Papellaude were designed by orisghost.

### Design origin

Papellaude is based on the practice of "papel picado", a folk art made by cutting paper, as well as traditional mexican dresses. Its wings are based on the glasswing butterfly, *Greta oto*.

Its shiny colors are based on the non-binary pride flag, referencing its androgynous nature compared to Sinnohan Burmy's evolutions.

### Name origin

Papellaude may be a combination of *papel* (paper in portuguese and spanish) referring to papel picado, *papillion* (butterfly in french) or *papilionidae*, the family of the swallowtail butterflies, and *laude*, latin for praise/honor.
Gothorita

**Gothorita** is a Psychic-type Pokémon.

It evolves from Gothita starting at level 32, and evolves into Gothitelle starting at level 41.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Gothorita
* *Italic* moves get STAB only when used by an evolution of Gothorita

## Trivia

### Design origin

Gothorita is based on a young girl dressed in Gothic lolita fashion. Considering its connection to stars, Gothorita's body shape also slightly resembles the common depiction of the astrological sign Libra.

### Name origin

Gothorita may be a combination of *goth* and *señorita* (Spanish for the title of miss) or a corruption of *gothic lolita*.
Leafeon

**Leafeon** is a Grass-type Pokémon.

It evolves from Eevee when exposed to a Leaf Stone. It is one of the final forms of Eevee, the others being
Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Glaceon, Sylveon, Gusteon, and Terreon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Sticky Web (move)

**Battles**

* Not affected by Protect
* **Affected by Magic Coat** and **Magic Bounce**
* Not affected by Snatch
* Not affected by Mirror Move
* Not affected by King's Rock
 **Target**

 **Availability**

Sticky Web is a non-damaging Bug-type move introduced in Generation VI.

## Effect

Sticky Web sets an entry hazard around the opposing Pokémon, which lowers their Speed stat by one stage upon switching in. It doesn't affect Flying-type Pokémon, Pokémon with the Levitate Ability, or Pokémon holding an Air Balloon.

The moves Rapid Spin and Defog remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.

Sticky Web dissolves after lowering the Speed stat of 3 switching in opposing Pokémon.

## Learnset

### By Leveling Up

 * **Bold** indicates a Pokémon gains STAB from this move.

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.

### By Egg Moves

 * **Bold** indicates a Pokémon gains STAB from this move.

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Melumuse

**Melumuse** is a dual-typed Water/Grass Legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

It is a member of the Legendary Sirens along with Melumourn, Melumaunder, and Melumyst.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * **Bold** moves get STAB when used by Melumuse
* *Italic* moves get STAB only when used by an evolution of Melumuse

## Trivia

### Design origin

Melumuse is based on sirens and mermaids from folklore. It also represents the estuary habitat, with its hair resembling kelp and its song being said to bring inspiration, as estuaries are often full of life. Melumuse draws inspiration from pop music.

### Name origin

Melumuse is a combination of *melody* and *muse*.
K'Hatchet

**K'Hatchet** is a Rock-type Pokémon.

It evolves from K'Noggin starting at level 32, and evolves into Mak'Wahurt starting at level 52.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

K'Hatchet is based on Mesoamerican obsidian weapons, particularly an axe.

### Name origin

K'Hatchet is a combination of *knife* and *hatchet*. The *K* is non-silent, unlike in its root word.
Jawster

**Jawster** is a dual Flying/Ground-type Pokémon.

It is not known to evolve into or from any other Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Sprites

### Design origin

Jawster is based on the Mayan Jester God, which takes the form of a shark, bird, and maize.

Jawster's shiny form is a reference to either Terezi Pyrope or Gamzee Makara from the web-comic Homestuck.

### Name origin

Jawster is a combination of *jaw* and *jester*.
Murkrow

**Murkrow** is a dual Dark/Flying Pokémon.

It evolves into Honchkrow when exposed to a Dusk Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Murkrow
* *Italic* moves get STAB only when used by an evolution of Murkrow

## Trivia

### Design origin

Murkrow seems to be based on a crow, more specifically the carrion crow. Its crest can be taken to resemble a pointed hat, its nose a hooked nose, and its tail the bristles of a broom, giving it a resemblance to a witch in flight. Its crest also resembles that of the black hawk-eagle. In regards to its Generation IV evolution, it can also be taken to resemble a gang member under a head Honchkrow. Its ability to mimic voices is referencing crows' and ravens' ability to imitate other sounds.

### Name origin

Murkrow may be a combination of *murky* or *murder* (a group of crows) and *crow*.
Sunflora

**Sunflora** is a dual Grass/Fire-type Pokémon.

It evolves from Sunkern when exposed to a Sun Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Sunflora
* *Italic* moves get STAB only when used by an evolution of Sunflora

## Trivia

### Design origin

Sunflora seems to be based on a sunflower.

### Name origin

Sunflora may be a combination of *sun* or *sunflower* and *flora*.
Gourgeist

**Gourgeist** is a dual Ghost/Grass-type Pokémon.

It evolves from Pumpkaboo when exposed to a Link Cable.

## Base stats

### Small Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Average Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Large Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Super Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Gourgeist
* *Italic* moves get STAB only when used by an evolution of Gourgeist

## Trivia

### Design origin

Gourgeist appears to be based on both gourd and modern pumpkin jack-o'-lanterns. Its multiple sizes may be a reference to the tradition of trying to grow the largest pumpkin for Halloween. Its upper body may also be based on the candles within jack-o'-lanterns themselves, with the curl being its wick and its hair-like extensions its dripping wax. It could also be viewed as a mere extension of the shape and the curl on top being its stem. The lower body's different color might also reference the tradition of decorating gourds with paint. It also has potential connections with the famous Japanese story, Yotsuya Kaidan, in which a woman transforms into a paper lantern yōkai with long hair.

### Name origin

Gourgeist may be a combination of *gourd* and *geist*.
Suchobile

**Suchobile** is a dual-typed Dragon/Poison Pokémon.

It evolves from Suchip starting at level 39.

Suchobile can Mega Evolve into Mega Suchobile using the Suchobite.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Mega Suchobile

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

Suchobile is based on Cipactli, a crocodile-like monster in Aztec mythology said to have an extra mouth in each of its joints.

### Name origin

Suchobile is a combination of *suchus*, a taxonomic term denoting crocodilians, *crocodile* and *bile*, a digestive fluid.
Psycrush (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

Psycrush is a damage-dealing Psychic-type move introduced in Generation .

## Effect

Psycrush inflicts damage, but it uses the user's Special Defense stat instead of its Attack stat to calculate damage.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Shiny Berry

The Shiny Berry is a type of item introduced in Generation .

## Effect

When used on a Pokémon, it will swap the shinyness status of the Pokémon.

* When the Pokémon is shiny, it will make the Pokémon not shiny.
* When the Pokémon is not shiny, it will make the Pokémon shiny.

When a Pokémon holding a Shiny Berry uses the move Natural Gift, the move will have 100BP and will be a Fairy-type move.

When a Pokémon holding a Shiny Berry uses the move Fling, the move will have 10BP.
Phantump

**Phantump** is a dual Ghost/Grass-type Pokémon.

It evolves into Trevenant when exposed to a Link Cable.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Phantump
* *Italic* moves get STAB only when used by an evolution of Phantump

## Trivia

### Design origin

Phantump is probably based on the stump of a kodama, the spirits of trees that sometimes inhabit old-aged trees. It is also similar to other types of tree and nature spirits and deities, such as dryads. Its Shiny coloration is based on the birch tree, known for its gray-and-white bark, with its leaves representing a tree in the autumn.

### Name origin

Phantump may be a combination of *phantom* and *stump*.
Scissa Summonitoris

The sentry controller who has sentries attached.

Lawn gnomes got high sales today, but nobody knows it was I who bought all the lawn gnomes.

## Appearance

Scissa has long claw like hands with a core that looks like 2 brackets with an eye in the center. Scissa has massive wings with a secondary core floating in the center, the wings holding 4 turrets on them. Below there are 2 main sentries that shoot down things.

## Personality

Scissa is more of a neutral character, not being very chaotic and not being very lawful, doing whatever it is to help around the void.

## Attacks

Scissa can control sentries to shoot and kill.

## Relations

### Positive

#### Annihilatio Est Inexpugnabile Castrum

Annihilatio Est Inexpugnabile Castrum and Scissa have been best friends since the start, talking about each other and even working with each other.

#### Luscus Dolus

Scissa formerly works for Luscus Dolus in the IHop-Red Lobster.

### Negative

#### Fucus Dispensator (One-sided)

Scissa hates Fucus Dispensator and the general Fucus.
Dusclops

**Dusclops** is a Ghost-type Pokémon.

It evolves from Duskull starting at level 37, and evolves into Dusknoir with a Reaper Cloth.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Dusclops
* *Italic* moves get STAB only when used by an evolution of Dusclops

## Trivia

### Design origin

Dusclops seems to be based on the Hitotsume-kozō, a humanoid, Cyclops-like ghost. It also has similarities with the Chōchin-obake — which are one-eyed haunted paper lanterns — and mummies.

### Name origin

Dusclops may be a combination of *dusk* and *cyclops*.
Pokémon Untamed:Wiki Rules

1. **Keep it civil**: Do not make personal attacks on other people. Just be respectful; harassment, witch-hunting, and discrimination are no-tolerance offenses. If you need to criticize another user’s argument or work, do so without attacking them as a person. Do not use any form of discriminatory language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for Subjectively Fakémon and and the Mazah Region Game. It is NOT a free place to advertise your website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **No NSFW/18+ content.** If you aren't sure whether or not something is considered NSFW, ask an administrator before posting.
5. **No Spam, no frequently blinking emojis or gifs.** Be considerate of people with epilepsy, and don't flood the wiki with unneeded content.
6. **Cursing/Swearing** is permitted in the comments sections of articles, but not within articles themselves.
7. **Whatever the wiki admins say is final.** That goes for bans, article and image deletions, etc. If you disagree with such you can message an admin on the discord to potentially reverse your ban or have your page restored.
8. **No Suggestions or Unofficial Content.** While we expect there to be minor mods or fan content for the game in the future (and we will allow those to be added to the wiki with their own tag in the future) we do not allow unofficial content on the wiki, IE: Items or Pokémon that simply don't exist in game and aren't part of any mod, Content that you wish to be in the game and isn't, Movesets that have not been confirmed by the developers, etc.
9. **If your questions aren't answered by the FAQ** please head to the discord or comments section of *the appropriate article* to ask and get an answer. Don't ask "does Zolupine learn hydro pump?" on the page for Maractus, etc.

*Wiki Rules created by HexeChroma for use on the Tofrug's Swamp wiki. It has been provided to the Mazah Wiki for usage by HexeChroma.*
Gastronaut

**Gastronaut** is a dual-typed Grass/Ground Pokémon.

It evolves from Expursum starting at level 36. It is the final form of Mollucotta.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Gastronaut
* *Italic* moves get STAB only when used by an evolution of Gastronaut

## Trivia

### Design origin

Gastronaut is based on mollusks such as snails and the nautilus, along with pottery. It also pulls from various sci-fi tropes, such as space rangers with arm cannons and mollusk-like aliens.

### Name origin

Gastronaut is a combination of *gastropod,* *astronaut* and *nautilus*.
Mudsmaché

**Mudsmaché** is a dual-typed Fairy/Ground Pokémon.

It evolves from Mudbray when leveled up with high friendship starting at level 30.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

Mudsmaché is based on piñatas and carousel horses.

### Name origin

Mudsmaché is a combination of *mud* and *papier-maché*, a material piñatas are often made of.
Ice (type)

The **Ice type** is one of the eighteen types present in Pokémon Untamed.

### Defense

Resisting only itself, the Ice type is the least-resistant type. However, it is immune to freezing, damage from hail, and Sheer Cold (as of Generation VII).

### Offense

Ice pairs well with other common attacking types, most notably Ground, which deals at least neutral damage to all types resisting Ice and covers Fire and Steel while Ice covers Flying and Grass. As of Generation VII, Sheer Cold is more accurate when used by an Ice Pokémon.
Floette

**Floette** is a Fairy-type Pokémon.

It evolves from Flabébé starting at level 19 and evolves into Florges when exposed to a Shiny Stone. Its flower can come in five different colors. There is also another form of Floette known as Eternal Floette.

## Base stats

### Floette

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Eternal Floette

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Floette
* *Italic* moves get STAB only when used by an evolution of Floette

## Trivia

### Design origin

Floette appears to be based on fairies and nymphs, such as Chloris and Antheia. Its flower seems to resemble a parasol.

### Name origin

Floette may be a combination of *flower* and *floret*, as well as the French diminutive suffix *-ette*.
Mana Drain (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

Mana Drain is a damage-dealing Dragon-type move introduced in Generation . It is the signature move of Elorimanda.

## Effect

Mana Drain inflicts damage and up to 50% of the damage dealt to the target is restored to the user as HP.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Force Wave (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

Force Wave is a damage-dealing Fighting-type move introduced in Generation .

## Effect

Force Wave inflicts damage and will hit both opponents in Double Battles.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Pumpkaboo

**Pumpkaboo** is a dual Ghost/Grass-type Pokémon.

It evolves into Gourgeist when exposed to a Link Cable.

## Base stats

### Small Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Average Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Large Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Super Size

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Pumpkaboo
* *Italic* moves get STAB only when used by an evolution of Pumpkaboo

## Trivia

### Design origin

Pumpkaboo appears to be based on a pumpkin, specifically the ones carved into jack-o'-lanterns for Halloween. Pumpkins are also known for their variety of sizes, possibly contributing to the four sizes Pumpkaboo comes in. Considering its fangs, black upper body, and affiliation with Halloween, it may also be based on bats or black cats, which are also associated with the holiday.

### Name origin

Pumpkaboo may be a combination of *pumpkin* and *boo* (a common word used to startle people) or *peek-a-boo*.
Mold Breaker (ability)

**Mold Breaker** is an ability introduced in Generation IV.

## Effect

When a Pokémon with Mold Breaker uses a move, the effects of all ignorable Abilities (i.e. Abilities that could potentially negatively affect the success, damage, or effects of a move if possessed by the target of a move or its allies) are ignored for the execution of that move. For example, a Pokémon with Mold Breaker that uses Earthquake can hit opponents that have Levitate.

Mold Breaker ignores all ignorable Abilities, not only the targets'—including the user's allies'. For example, if a Pokémon with Mold Breaker uses Spore on a Pokémon whose ally has Sweet Veil, the target will still fall asleep. Likewise, if a Pokémon with Mold Breaker uses Thunderbolt targeting an opponent while its own ally has Lightning Rod, it will still use the move on its original target.

## Abilities Affected by Mold Breaker

Mold Breaker ignores the following Abilities, even in situations where the target's Ability could increase the power of a move if it weren't ignored (such as using Low Kick on a Pokémon with Heavy Metal or using a Fire-type move on a Pokémon with Dry Skin):

Mold Breaker does not ignore the effects of Magic Guard, Comatose, Shields Down, Full Metal Body, Shadow Shield, and Prism Armor.
Hummipummel

**Hummipummel** is a dual-typed Fighting/Fairy Pokémon.

It evolves from Humbeat starting at level 50. It is the final form of Burbrawl.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

Hummipummel is based on a hummingbird, which were believed to be reincarnated warriors in Aztec mythology. The feathers on its tail also resemble a Macuahuitl, an Aztec weapon.

### Name origin

Hummipummel is a combination of *hummingbird* and *pummel*.
Ekans

**Ekans** is a Poison-type Pokémon.

It evolves into Arbok starting at level 22.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Ekans
* *Italic* moves get STAB only when used by an evolution of Ekans

## Trivia

### Design origin

Ekans seems to be based on various snakes. Its venomous bite and tail rattle are similar to a rattlesnake, while its lack of visible teeth and diet of eggs are similar to an egg-eating snake. The single yellow stripe around its neck is reminiscent of the ring-necked snake, and the line connecting its eyes is reminiscent of the marking on the back of the Indian cobra's hood. The fact that it is in the Dragon Egg Group and its ability to learn Glare may be a reference to the legendary basilisk, a venomous, serpentine dragon said to be able to kill people with its stare.
Forge Breath (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

Forge Breath is a damage-dealing Steel-type move introduced in Generation .

## Effect

Forge Breath inflicts damage and has a 10% chance to burn the target.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Pokémon Untamed

Pokémon Untamed is a free Pokémon fangame in development based on the Gen 9 Fake Pokedex series by the YouTube channel Subjectively. The game takes place in the Mazah region, an area loosely based on several countries in South and Central America, where the player is tasked with collecting 8 Gym Badges, filling out their Pokédex with dozens new species of Pokémon, and beating the champion in battle.

As the game is still actively in development, there is currently no planned release date. However, demos will be published as they are ready, with the first demo being available on February 10th, 2023.

## About

Pokémon Untamed originated as a design exercise in April 2020: "If I made a Pokémon region, what would I create?" This question initially spurred Jack into designing a set of hypothetical starter Pokémon with inspiration from childhood concepts, and quickly branched out into a new region with characters, story and even more Pokémon to fill a Pokédex. Jack has utilized the skills of fellow channel artists Jane and Claire, as well as opinions and suggestions from viewers of the YouTube videos and Twitch streams, and members of the channel's Discord to further develop and design the characters, creatures, region, and story.

Since late April 2022, the idea has been taken on by a variety of programmers, game designers, artists, and musicians with the goal of creating a classic Pokémon-styled RPG based on this YouTube series.
Dusknoir

**Dusknoir** is a Ghost-type Pokémon.

It evolves from Dusclops with a Reaper Cloth. It is the final form of Duskull.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Dusknoir
* *Italic* moves get STAB only when used by an evolution of Dusknoir

## Trivia

### Design origin

Dusknoir appears to be a ghostly cyclops. A Japanese one-eyed mountain-dwelling creature named the Yamawaro may also have been the inspiration for this Pokémon. Like Dusclops, due to its round shape and a single eye, it may also be based on the Chōchin-obake, while it guiding lost spirits to the spirit world is similar to the Grim Reaper guiding deceased people to the afterlife. Its ability to receive transmissions from the world of spirits may be based on paranormal explanations for electronic voice phenomena.

### Name origin

Dusknoir may be a combination of *dusk* and *noir* (French for black).
PokéVial

The PokéVial is a type of Key item introduced in Generation .

## Effect

The PokéVial allows a trainer to heal up their Pokémon anywhere in the overworld. The PokéVial can be used by clicking the CTRL Button when Auto Heal is on in the party menu. The PokéVial has limited uses and can be refilled by going to a PokéCenter.
Frigid Maw (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
* **Is a biting-based move**
 **Target**

 **Availability**

Frigid Maw is a damage-dealing Ice-type move introduced in Generation . It is the signature move of Hylarmos.

## Effect

Frigid Maw inflicts damage and lowers the target's Speed stat.

## Learnset

### By Leveling Up

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Competitive (ability)

**Competitive** is an ability introduced in Generation VI.

## Effect

When a stat of a Pokémon with this Ability is lowered by an opponent, its Special Attack is increased by two stages. Competitive will not activate if the Pokémon with this Ability lowers its own stats (such as with Close Combat) or if its stats are lowered by an ally.
Frisk (ability)

**Frisk** is an ability introduced in Generation IV.

## Effect

Frisk allows the Pokémon to see the opponent's held item upon entering battle. If the foe is holding an item, a message identifying the item will be shown right after the Pokémon with Frisk enters the battle. If the foe is not holding an item, no message will appear.

In a Double or Triple Battle, an unidentified opponent is randomly chosen and their held item revealed. The item revealed may be from a non-adjacent opponent.
Flabébé

**Flabébé** is a Fairy-type Pokémon.

It evolves into Floette starting at level 19 and evolves into Florges when exposed to a Shiny Stone. Its flower can come in five different colors.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Flabébé
* *Italic* moves get STAB only when used by an evolution of Flabébé

## Trivia

### Design origin

Flabébé appears to be based on fairies and nymphs, in particular Antheia due to its flower wreath-like "crown" upon its head, as well as possibly Chloris. It may have also been inspired by the concept of insect pollination, considering its small stature and grasp upon the flower's female organ, the stigma.

### Name origin

Flabébé may be a combination of *flower* and *bébé* (French for baby).
Chilling Wail (move)

**Battles**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

Chilling Wail is a damage-dealing Ghost-type move introduced in Generation .

## Effect

Chilling Wail inflicts damage and has a 30% chance to inflict frostbite on the target.

## Learnset

### By Leveling Up

 * **Bold** indicates a Pokémon gains STAB from this move.

* *Italics* indicates a Pokémon whose evolution receives STAB from this move.
Roserade

**Roserade** is a dual Grass/Ghost-type Pokémon.

It evolves from Roselia when exposed to a Moon Stone. It is the final form of Budew.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** moves get STAB when used by Roserade
* *Italic* moves get STAB only when used by an evolution of Roserade

## Trivia

### Design origin

Roserade appears to be based on a combination of a bouquet of roses, and a mysterious patron of a masquerade ball, in which masks would be worn to hide the identity of the participants. Its mask, cape, and the mention of its 'movements of a dancer' in its Pokédex entry seem to confirm this.

It's flowers are based on marigolds, popular in the Mesoamerican holiday *Día de los Muertos*. Finally, Roserade's humanoid design, connection to flowers, and one of its Egg Groups suggest that it is also based on fairies.

### Name origin

Roserade may be a combination of rose and masquerade (due to the appearance of wearing a mask).