Fire / Flame

## **Fire Magic**

Q - **Fireball :**

* The 1st ability of Fire magic.
	+ **Fireball** - The user creates a ball of fire that can be thrown at the enemy to deal **Low Fire Damage**, and **Low Burn**.

E - **Ember-flame :**

* The 2nd ability of Fire magic.
	+ **Ember-flame** - The user creates a small flame within their hands. The user will then blow at the fire, creating a flame similar to a flamethrower, dealing **Low Fire Damage**, and **Low Burn**.

R - **Ring of Fire :**

* The 3rd ability of Fire magic.
	+ **Ring of Fire** - The user slams their fist into the ground, dealing **Low Fire Damage** to themselves. Once the user slams their fist into the ground, the ground will start to burn for about 3 seconds, dealing **Mild Burn**. After this, a fire eruption will burst from the ground, dealing **High Fire Damage**, and **High Burn**.
		- \*Note: The user cannot move while using this ability\*

F - **Flame Shield :**

* The Fire version of the Shield ability.
	+ **Flame Shield** - The user creates a hexagon shaped shield that applies **Fire Bound** to the user. The shield will nullify 50% of damage taken.
		- \*Note: The user cannot move while using this ability, but may look around to change the direction the shield is facing\*
			* \*Note: The longer the key "F" is held down, the more shields will appear. A maximum of 13 shields may be placed\*

Z - **Flame Flight :**

* The 4th ability of Fire magic.
	+ **Flame Flight** - The user exerts fire from their feet, enabling flight.
		- \*Note: User may fly until they run out of Mana\*

X - **Flame Cross :**

* The 5th ability of Fire magic.
	+ **Flame Cross** - The user charges to unleash fire attack. Once charged to users appeal, the user releases an X-shaped or crescent-shaped attack. This ability will release more projectiles depending on how long the user has charged this ability. Upon impact, each projectile will deal **Low Fire Damage**, and **Low Burn**.
		- \*Note: The user cannot move while using this ability, but may look around to change the direction of the projectile landings\*

C - **Flame King [Awakening Ability]**

* The **Awakening** ability of Fire magic, turning Fire magic into **Flame Magic** for a limited duration of time.
	+ **Flame King [Awakening Ability]** - Upon activating **Awakening**, the user will obtain the following affects :
		- **Destroyer** - Increases all damage rates by 1 tier.
			* **Resuscitate** - Until 30 seconds until after **Awakening** has been activated, the user will not take any damage or be able to be affected by status ailments.
				+ **Blessing of Ignis Lavala** - Increases all **Burn** damage by 1 tier. All Fire elemental attacks are boosted and deal 1.5x more damage towards all users, and deals 2x more damage towards Earth elemental magic users. Applies **Fire Bound** to user for 30 seconds. Applies **Resuscitation** and **Rejuvenation** for 10 seconds.

V - **Volcanic Impact [Special Awakening Ability]**

* This ability will be obtained upon **Awakening** Fire magic.
	+ **Volcanic Impact** - The user creates a Flame Hammer and leaps into the sky. The user may select an area/target of their choosing 10 times. Once a user has selected 10 areas/targets to attack, the user will release 10 crushing blows to the area, dealing **High Fire Damage**, **Low Burn**, and **Cripple** to all players/NPC's affected in the chosen areas.
		- \*Note: The user has a Maximum of 10 seconds to choose their areas/targets to attack, after 10 seconds, the user will only release 1 crushing blow once they fall to the ground, dealing **Mild Fire Damage**, and **Cripple** to all players/NPC's affected below them\*