recursal/Fanatic-Fandom huggingface dataset:
Home of Beauty

The Home of Beauty is a temple of Sune. It is on its own little island northwest of the Merchants' Ward in Port Nyanzaru.

## History

Azuil of Home of Beauty represented Home of Beauty in the 2-legged race on the 22nd of Alturiak, 1499 DR.

## Interactions with the Finders' Four

On the 20th of Alturiak, 1499 DR, Will and Juniper went here to get a makeover before their meeting with Captain Brook Kingsley and Merchant Prince Jessamine. The priests were very interested in Will's hair and nails.
Fenthaza

Fenthaza, the High Nightmare Eater of Dendar, is a dark skinned and green eyed Yuan-ti. She has braided dark hair, green scales on her face and wears yellow cloth tied about her limbs.

She approached the Finder's Five by the shrine of Wongo on the 22nd of Flamerule, questioning them on their motivation for seeking the tomb. She furthermore attempts to convice the party to work with her and the remnants of the Southern Thayan Expedition to take down her master. She explains how he has deceived the Yuan'ti by waivering in his faith in Dendar and serving someone else instead. After discussing for a while, she left the party with a sending stone and a threatening mentioning of the power of Ras Nsi.

During the night between the 22nd and 23rd of Flamerule, Will used the sending stone to agree to her proposition, and she informs us that we are meeting her and the Thayans by the tomb at dawn.
Dawn War

The Dawn War was a great war spanning the planes long ago, where the gods fought the primordials and elder evils. According to Adralon, this resulted in the formation of pantheons, as the gods alone lacked the strength to fend off the primordials and elder evils.

Also according to Adralon, it was during the Dawn War that Bahamut and Tiamat saw the spring of their existence, as they were born from the two halves of the dragongod Asgorath, who was cut in twain by Erekhus, which Adralon himself was a witness to.

According to Teacher, during the Dawn War, The Night Serpent swallowed all light and cast the world into the Shadow Epoch. Ubtao then defeated The Night Serpent, and to honour him, the gods gave Ubtao a domain of his own on the material plane, and thus Ubtao created Chult.
Eno Retsurht

A large four-foot long hollow cylinder of copper is marked with deeply etched Dwarven runes filled with ruby dust that gives off a dull glow. Invented by

the adventurer Will of the Finders' Four, this invention combines hydro-engineering of Port Nyanzaru with Dwarven enchanting and Neverwintan craftsmanship.

## Properties

It takes an hour and a successful DC 15 Intelligence (arcana) or intelligence (Tinker's tools) check to mount and connect the Eno Retsurht to a water vehicle. Once mounted, the Eno Retsurht adds up to 3mph to the speed of the vehicle. This speed does not depend on flow or wind like a ship normally would, though the vehicle is still affected by such external factors.
Azuil of Home of Beauty

Azuil of Home of Beauty is a devout of Sune. She is also a racer in Port Nyanzaru. On the 22nd of Alturiak, 1499 DR, she competed in the 2-legged race where she rode on Jungle Princess. They won. Both Azuil and Jungle Princess were very ostentatious in their presentation. Azuil was sponsored by Merchant Prince Kwayothé.
Alaundo the Seer

*"Days of dragon gold draw near*

*And when they come every man shall be left in fear*

*Days when kings of the south shed blood*

*But only one king shall fall with a thud*

*Days of the dragon war draw near*

*And when they come the chromatic queen shall appear*

*A mad mage’s days shall end*

*And with great powers some will ascend.*

*The gold shall flow in rivers of trade*

*But no peaceful exchange shall be made*

*Men will kneel to the great serpentine*

*But the dragons in the end will on the men dine*

*The dragons, great riches they shall assemble*

*Then before the dragon god all shall tremble*

*Then the days shall end*

*And in the end claim shall be laid upon riches beyond what mortal man can comprehend."*
Kaya's House of Repose

This inn can be found near the Red Bazaar in Port Nyanzaru. The price for a normal room is one gold piece per night, while the emperor suite goes for five gold pieces per night. It is owned by Kaya Ang'Kiri.

## Interactions with the Finders' Four

The party went to the inn when they wanted to stay there before they realized it was too expensive for them.
Crown of the North

Crown of the North is a prominent constellation located at the north of Chult, visible during the month of Ches.

The crowns jagged edges point 'upwards' towards true north, each of the three spikes on the crown glowing with a star from left to right, each red, blue, and green. Making it easily distinguishable in the night sky, even for beginners as demonstrated by Juniper Evenous during her first venture in learning constellations.
Kruie Apothecary

The Kruie Apothecary can be found in the Grand Souk in Port Nyanzaru. The apothecary is owned by Brama M'weye.

## Interactions with the Finders' Four

Juniper and Will went shopping in the apothecary on the day they arrived in Port Nyanzaru.

On the 24th of Alturiak, 1499 DR, Juniper bought tobacco here.

Juniper bought tobacco from Kruie Apothecary on the 18th of Mirtul.
Haljal Throndor

Haljal Throndor is a dwarf who owns the Cracked Anvil. He has a limp. He is the brother of Baern Throndor.

## Personality

Haljal is rough and tumble and a man of few words. A bit of a brute.

## Description

Haljal limps around, helped by a walkings tick. He has a thick black beard while the top of his head is starting to go bald.

## Interactions with the Finders' Four

The party met Haljal when they wanted their weapons fixed after the rust monster fight.
Artus Cimber

Artus Cimber is a rogue member of the Harpers. He was long thought dead but has recently been spotted traveling together with a bipedal reptilian figure. He's thought to be dangerous because the Ring of Winter is in his possession.

## Interactions with the Finders' Four

Though the Finders' Four has had no direct contact with Artus Cimber, they know of him, as Willow Morgaine asked them to look out for him in the jungles on the 26th of Alturiak, 1499 DR.

On the 30th of Ches, the party stumbles upon a frozen sphere that they mostly leave alone. Later, on the 18th of Tarsakh, the party returns to the site and is reminded of Artus by Willow. They realize the frozen sphere - that is now gone - might've been Artus' doing.
Chapter 97: Aqilis and Adrasteia

### Summary

At Aelianus’s insistence, Garrus and Shepard take the *Renata* out for a ride. As they fly down the valley going several hundred kilometers an hour, the two of them end up Entangling. Once on top of a plateau Garrus talks about camping in the area and shows Shepard his memory of his father teaching how to shoot a rifle. Back at the Quirinius Estate, Aelianus tells Vi the bedtime story of the *notuor* who couldn’t sleep.

In the morning Garrus and Kaidan talk about the challenges of guarding the two of them. Kaidan brings up the body discovered in the skycar a few days ago and insists Garrus bring him up to speed on what is happening. After some discussion, Garrus reluctantly agrees.

As Shepard prepares for the next set of matches, she comments to Garrus that it seems incredibly tone-deaf to have them fighting Reapers on Palavan. Garrus tells her that it wasn’t Khalisah who decided on the enemies, it was him. Why? “*Because turians do not fucking flinch*.”

Most of the current and former Normandy ground crew participate in the several hours long match, and it is grueling. At the end of the match they are in danger of being overrun. Thinking fast, Shepard sends her team away and uses her Blackstar point blank, destroying most of the Reaper troops, damaging the building, and badly injuring Shepard.

Garrus is forced to carry Shepard out from the arena, resulting in a picture titled “*Aqilis and Adrasteia*” that goes viral instantly.

### Title Meaning

*Aqilis and Adrasteia* references the viral photo at the end of the chapter. This is the second time the story has been mentioned in the course of Every One That Asketh.

### Easter Eggs

#### Discord Highlights

Tallying up the Make Hackett Emote competition, many varieties of the eyes emoji, and who Shep brought along as the third wheel on the loyalty missions.
Durbuluk Arrow

A Durbuluk arrow is one of the dangerous types of Batiri craftsmanship and are typically only found in powerful warmongering tribes. Created from a

thorned branch, the arrow has colorful velociraptor feathers at the end and a carved wooden tip, making it look impractical and worthless at first, but in reality it strikes with great precision.

## Properties

* You have a +1 bonus to Attack and Damage rolls made with this piece of ammunition.
* On a hit, the arrow deals an additional 1d6 poison damage.

Once it hits, the Durbuluk arrow is no longer magical and functions as a mundane arrow.
Dralmorrer Borngray

Dralmorrer Borngray was a high-ranking member of the Cult of the Dragon.

## History

Dralmorrer was killed by Yorir Ricin of the Order of the Unlikely, and she raised him as one of her undead. He was a high elf eldritch knight and served as the right hand of Rezmir the Black following the death of Frulam Mondath.
Stonecutter's Solace

The Stonecutter's Solace is a tavern in Llast. Gillian Copperkettle is a barkeep here. Renting a room is 5sp per day, 1gp for meals included. There are only 2 rooms. The tavern primarily makes money from food and ale.

## Description

It's a rough and tumble tavern of nicely cut stone and rough hewn logs. A sign dangles above the door, and on it a tankard before a pickaxe. Smoke lazily rises from a chimney, and through the paned glass there is a warm light that shines out from the rustic interior.

Stepping through the creaky door, entering the warmth and escaping the cold of the winter, there are a few round tables with stools gathered around are placed here and there. A number of tough looking people sit here and there, most likely quarry-workers. An older looking redheaded Halfling woman is situated behind the bar, cleaning some glasses - this is Gillian.

It will be a lot busier and filled with quarry workers in the evening. Multiple barmaids will be going around and such.

The tavern is three stories, the lowest being the common room. The middle and highest are rooms for renting.

### Location

Southeastern parts of the town. Close to the edge of buildings - it isn’t far from the quarry.

## Interactions with the Finders' Four

When the party was searching for the sea hag, they went to the Stonecutter's Solace where it was last seen.
Chapter 53: There’s No Frigate Called the Normandy

Garrus has a meeting with Hackett regarding the mysterious message, getting authorization for Sha’ira to act as Shepard’s therapist, having Garrus enlist in the Alliance to keep paperwork straight, the Alliance’s motivations in promoting Shepard when she has nothing left to give, and if one Lin’talahei Kadak was ever confirmed dead. When Hackett admits they do not have a confirmed kill, Garrus accepts the admiral’s offer to see Shepard’s ONI file and asks for any other information the Alliance has on the turian slaver. Shepard and Garrus talk about using her knowledge of how to run the *Normandy* as a sounding board. Shepard pleads with Garrus to not sideline her because she’s not always too sick to handle being in the loop. Garrus’ anger at being helpless and struggling to tell when she wasn’t too fragile sends Shepard into a flashback; reluctantly, Garrus uses the opportunity to have Shepard describe Kadak to him.
Commander Niles Breakbone

Commander Niles Breakbone is a member of the Order of the Gauntlet. He currently works in Camp Vengeance. Undril Silvertusk has mentioned that Niles has become "less rational." Ord Firebeard is Niles' assistant.

## Description

Commander Niles Breakbone wears a fine breastplate and wields a rapier. He's in his mid 40s and has short, brown hair. He's a human.

## Interactions with the Finders' Four

After arriving in Camp Vengeance on the 7th of Ches, 1499 DR, the party had a meeting with Niles and Undril Silvertusk. Niles told the party that they were to help an expedition for two tendays and did not take no for an answer. Eventually, Undril had to pipe in and tell him that the party had other places to go. He did not take a liking to the party.

On the 12th of Ches, the party arrived back in Camp Vengeance, though they didn't talk much with the commander.
Assassin Vine

An assassin vine is a type of plant found in the jungles of Chult. They are near indistinguishable from other vines but can be recognized by the dead bodies they take root in.

## Interactions with the Finders' Four

The Finders' Four were ambushed by an assassin vine that grabbed Roza and almost killed her, on the 30th of Ches, 1499 DR. After the fight, Merope harvested a vial of its poison.
River Tiryki

River Tiryki is a slow-moving river that runs through the northern part of Chult and ends in the Bay of Chult. Tiryk, the Champion of Behemoths, is named after the river.

Having its spring in a misty cavern, the river runs north cutting through the jungles before it ends in the Bay of Chult. River Tiryki is the most dangerous of the two rivers ending in the Bay of Chult, the other one being River Soshenstar. One of the dangers of River Tiryki is the waterfalls that occur every few miles, spanning from 30 feet to well over 80. Another danger is the unpredictability of the river: ever-changing width and depth, various rubble floating in the surface, and the current.
Elturgard

Elturgard is a theocracy on the Sword Coast. The capital of Elturgard is Elturel which incidentally is also where the name of the nation is from ("Elturel's Guard"). If people are proven to be arcane casters or magical in any other way than divine, they are burned alive for the public to see.

## Geography

### The Chiontar River

Starting just west of the Reaching Woods, the Chiontar River flows west past Scornubel, Elturel, Fort Morninglord, and Baldur's Gate before reaching the Sea of Swords.

### Settlements

* Elturel, the capital city
* Berdusk, second largest city
* Scornubel
* Triel
* Fort Morninglord
* Boareskyr Bridge

## History

### Great Draaksfall War

During the Great Draaksfall War, much of Elturgard's territory were under the Cult of the Dragon's control. After the war, internal squabbles caused Elturgard to leave the Realms of the Lords' Alliance, and arcane magic became forbidden in following the destruction that the war brought to the lands.
Fritjoff Uvarskold

Fritjoff Uvarskold is an old storm giant who lives on the Whalebones islands. He's the only Uvarskold left.

## Description

Fritjoff is old. His skin is a pale purple-grey. He has long white beard and hair and wears scale armor.

## History

The Order of the Unlikely met with Fritjoff to get help finishing the Remnants of Alaundo.
Finders' Four

Redirect to:

* Finders' Five
The Finders' Four is an adventuring party formed in Port Nyanzaru. It has five members: Merope, Juniper Evenous, Will, Quaf and Calla. The group was momentarily joined by Roza. The name was chosen for a gladiatorial battle to give for their entrance on the 25th of Alturiak, 1499 DR.
Kammarth

Kammarth is a medium to strong drug. It is made from specific roots and fungi often found in the Underdark, but many explorers bring large quantities of these ingredients to the surface knowing their worth. The drug is a jelly-like cream applied to the skin. Once the drug kicks in, you feel energetic and just all around good. It also allows for pushing your own body harder than it usually allows. It is moderately addictive, and overuse can cause damage to the nervous system.
Flying monkey

A flying monkey, also known as a winged monkey, is a small, furry monkey in the jungles of Chult with the ability to fly. Flying monkeys prefer to travel in herds, and they are known to be very playful and mischievous. They do not mean any harm unless wronged, in which case they become very vengeful.

## Encounters with the Finders' Four

The party happened upon a herd of flying monkeys on the 12th of Ches, 1499 DR. Before realizing what the flying creatures were, Merope shot and killed one of the monkeys. As revenge, the monkeys stole Merope's hempen rope, Potion of Climbing, and pretty jungle leaf.
Heart of Ubtao

The Heart of Ubtao is a holy site dedicated to Ubtao. It floats 200 feet above Aldani Basin with a big metal chain dangling from it. It is roughly 100 feet in diameter and a bit more in height. It's shaped like a heart, but is made out of trees and roots. On top of it is a tree, and a staircase curls down and into a stone cave with a pool and dripping stalactites. In the middle of the pool, formed naturally, is a pedestal with an ancient bowl on top. The bowl has an intricate maze engraved into it.
Calinvore

Calinvore is the most mysterious being of all beings. He is the name whispered in the winds. He is in all the legendary tales, appearing as the mysterious force behind all. He is the legends of legends and the myth of myths. The voice in the back of your head. The mystery of mysteries. He brings more questions than answers. He is everything and nothing. Shrouded in mysteries, he keeps the mightiest sages awake at night. The world's leading scholars will never know who he truly is for he is... *Calinvore.*
Aura of Radiance

Aura of Radiance is the tabaxi owner of the Incredible Emporium of Incantations and Unbelievable Objects. He greatly aided Order of the Unlikely during the Great Draaksfall War and became a close ally of the party. It was also Aura of Radiance who enchanted Faith Unbroken and Unshakable Resolve for Gawyn Mandragoran.
Egwene

Egwene is the daughter of Gawyn Mandragoran. She's a fairly famous Waterdhavian writer, composer, and playwright.

## History

After Gawyn left, she inherited his inn (the Dragon Flagon). After the Great Draaksfall War, she wrote plays about Gawyn and she is the primary reason that the Order of the Unlikely were remembered after the war.
Castle Naerytar

Castle Naerytar was a castle in the Mere of Dead Men. The castle was occupied by the Cult of the Dragon during the Great Draaksfall War before it was destroyed by the two ancient black dragons Voaraghamanthar and Waervaerendor.

Underneath Castle Naerytar there was a teleportation circle to a lodge in the Greypeak Mountains where Talis the White resided for a while during the Great Draaksfall War. The password for the circle was "draezir."
Echo

Commissioned by a deadly assassin forgotten to time, the blade of this dagger is so thin that it become near invisible when turned to face the edge. Running throughout the entire metal body are vibration-like grooves. Wrapped around the handle of the blade are night-blue leather strips that haven since the creation of this weapon faded and paled.

## Properties

* The wielder gains a +2 bonus to Attack and Damage Rolls made with this Magic Weapon.
* Echo is incapable of creating any sound. This means that hitting, cutting, and stabbing with it is silent, and anybody that might drop because of it will fall making no sound.
* Once per day you may on a successful attack with Echo say the command word "Echo." This prolongs the silencing effect on the attacked target. At the end of each of the target's turns, the silenced target makes a DC 15 Constitution saving throw ending the silence on a success. While the target is silenced by the blade, they cannot speak or generate any sound, and so casting a spell that includes the verbal component is impossible.
House of Man and Crocodile

The House of Man and Crocodile is a collapsed shrine in Camp Righteous.

## Description

The shrine lies inside a ridge. A big 80-foot tall statue of a man with a crocodile on his shoulders sitting on the ridge marks the entrance to the shrine - the statue is of the two characters in the Fable of Man and Crocodile. The entrance is between the two feet and leads into a long hallway. A few feet into the hallway reveals a 20-foot pit that's 10 feet wide. Beyond that is a trap of swinging scythes that can only be avoided by reenacting the story of the Fable of Man and Crocodile, meaning one person is to sit on another's shoulders. Behind this trap is a seven foot ledge where a four by four tile puzzle is. This can be solved by looking at the next ledge's set of wooden double doors with tiles carved into it. A tile on the doors will glow and you have to - while carrying a person on your shoulders - press the corresponding tile on the ground. If you don't carry a person on your shoulders, another trap will trigger.

After this, you can continue onto the next ledge and open the double doors with the person on the shoulders pressing the two glowing tiles on top while the one carrying the other presses the two glowing tiles on the bottom. If you don't carry a person on your shoulders, another trap will trigger, casting Thunderwave, and if you're caught off guard, you can potentially be pushed through all the aforementioned traps.

The double doors reveal a big, dark hall with a pillar in the middle. Around the pillar is a winding staircase. Though, this room lies in absolute ruin. The ceiling has collapsed as a consequence of Merope and Juniper taking the mask that was on the top of the staircase on a pedestal. This room has three Glyphs of Warding that can be avoided just like the other traps can be avoided.

## Interactions with the Finders' Four

The Finders' Four explored this shrine on the 6th of Ches, 1499 DR. They took the mask in the big hall before leaving.
Cloud's Edge

Enchanted with magic of the elemental plane of air, this scimitar swirls, cuts, and slices at blinding speeds, flowing as naturally in the hands of its wielder

as the wind itself flows over high mountain tops and down deep canyons. A clear and sparkling set of gems are set in the crossguard, and the handle is wrapped in sky blue leather. Intricate engravings scroll up the length of the blade, portraying great mountain ranges shrouded in beautiful cloudscapes.

## History

The weapon was once wielded by a proud, noble adventurer who worked at charting the mountains of Chult, but perished a terrible foe in the south.

Somehow it came into the possession of the Harpers. More specifically, it was in the basement of Merchant Prince Wakanga O'tamu and Willow Morgaine until the Finders' Four picked it up.

## Properties

You have a +1 bonus to attack and damage rolls made with this magic weapon.

When taking the attack action with Cloud's Edge, you may perform a Howling Dervish, transforming your technique into a wild flourish of fast swirling slashes. For each attack made with Cloud's Edge during a Howling Dervish, Cloud's Edge acts as a magical scimitar -2. Once you have done so, you cannot do it again until the end of the next short or long rest.
Council of Waterdeep

The Council of Waterdeep was a council consisting of important authority figures of the Sword Coast, allied to fight against the Cult of the Dragon.

## Members

* King Melandrach: Representing the wood elves of the Misty Forest and the High Forest.
* Taern Hornblade: Representing Silverymoon.
* Sir Isteval: Representing Daggerford.
* Remalia Haventree: Representing the Harpers.
* Ontharr Frume: Representing the Order of the Gauntlet.
* Ulder Ravenguard: Representing the Flaming Fist and Baldur's Gate.
* Delaan Winterhound: Representing the Emerald Enclave.
* High Rider Dhelt: Representing the Hellriders, the Order of the Companion and Elturgard.
* Grand Sovereign Dagult Neverember: Then Lord Protector of Neverwinter and Lioncrown of the Lords' Alliance, representing Neverwinter and the Lords' Alliance.
* Laeral Silverhand: Representing Waterdeep.

The Order of the Unlikely also joined the Council's meetings along with the metallic dragons.
Gillian Copperkettle

Gillian Copperkettle is a barkeep in the Stonecutter's Solace.

## Personality

Gillian is a bit hotheaded and smart-mouthed.

## Description

Gillian is a Halfling. She wears an apron over simple clothes, has freckles and red hair. She's stoutly build and past middle-age.

## Interactions with the Finders' Four

When the party was looking for the sea hag, the party went to the Stonecutter's Solace where they asked Gillian if she had seen the hag. Gillian described the sea hag as "very ugly".
Ataaz Muhahah

Ataaz Muhahah means "Laughing Monkey Gorge" in Chultan. It is located at River Olung where a bridge crosses the river. The bridge was constructed by worshippers of Ubtao long ago and is covered in labyrinthine inscriptions. Solving these mazes is a part of the worship of Ubtao and the rite of passage for crossing the bridge. Monkeys cling to the underside of the bridge and in the rest of the canyon. Their laughter echoes down the gorge giving it a cacophonous effect. The bridge used to have a statue of a Chultan warrior guarding it.

## Interactions with the Finders' Four

The Finders' Four crossed the River Olung by using the bridge at Ataaz Muhahah on the 25th of Ches, 1499DR. Here, their guide Azaka Stormfang failed at tracing the main maze on the bridge, which caused the guarding statue to come alive and attack the party. Though they came close to defeat, the Finders' Four managed to defeat the statue.
Gauntlet Shadowsong

Gauntlet Shadowsong was a half-elven woman. She worshiped the Red Knight and was a member of the Flaming Fist, ranked as a gauntlet. She was killed on the 2nd of Tarsakh, 1499 DR, by Azaka Stormfang.

Shadowsong's skin was of green tint, and she wore leather armor and carried a mace and a holy symbol of the Red Knight.

## Interactions with the Finders' Four

On the 2nd of Tarsakh, 1499 DR, Shadowsong and her Flaming Fist companions (including Sir Joseph Brightblade and Kuthark) stumbled into the party, and when the party refused to show a Charter of Exploration and proceeded to flee, Shadowsong and her companions chased the party down, capturing Will, Merope, Juniper, and Roza.

Later that same day, another fight broke out, in which the captured party members managed to escape, and Azaka, in her weretiger form, bit Shadowsong's head off.
Unkh the Flail Snail

Unkh was one of the nine Omuan Spirit Gods being worshipped by the Omuans. She is a flail snail - a large snail-like creature with tentacles and an iridescent shell.

According to the Omuan canon, Unkh lived in a hovel and was beautiful enough to make Ubtao cry while the other spirits were fighting in the distance.

Her shrine says "*Unkh urges us to contrast all options before acting.*"
Gargoyle

Gargoyles are known to roam around the area of Kir Sabal in the jungles of Chult. They are winged elemental beings of stone, and are known to come in different sizes and shapes.

## Interactions with the Finders' Four

On the 3rd of Tarsakh, 1499DR, the Finders' Four encountered gargoyles flying overhead locked in battle with a figure that later turned out to be Daishin of Kir Sabal.

On the 11th and 12th of Tarsakh, the Finders' Four encountered more gargoyles that were attacking Kir Sabal. Among these gargoyles they also faced larger four armed versions with embedded rubies able to dispel magic.
Elturel

Elturel is a large city located on the Sword Coast and is the capital of Elturgard. It is always day in Elturel and much of the sorrounding area of Elturgard, as a divine secondary sun known as the Companion floats above Elturel.

## History

Elturel was the grounds for the first major battle of the Great Draaksfall War, and devestation was nearly brought to the city and thusly the rest of Elturgard, but the Order of the Unlikely narrowly managed to defeat the invading Cult of the Dragon forces. This event is known as the Battle of Elturel.
Baern Throndor

Baern Throndor is a dwarf who runs the Stonecutter's Quarry in Llast. He is the brother of Haljal Throndor.

## Personality

Baern is a true businessman and is not the most forgiving type.

## Description

Baern is a stout dwarf with a braided black beard and short messy hair. His clothes are practical but nice, yet also dirtied by stone and dust, clearly not afraid to get his hands dirty.

## Interactions with the Finders' Four

The party stole an adamantine pickaxe head, 10 gold pieces, and 10 silver pieces from him on the night of the 5th of Alturiak, 1499 DR. The day after, they were found out and brought to Baern where they agreed to help Baern with a rust monster problem in the quarry and hand in the stolen goods in exchange for them walking free. They never gave him the gold and silver pieces, though.
Blaze Liara Portyr

Liara Portyr, Blaze of the Flaming Fist, is a person stationed in Fort Beluarian.

## Interactions with the Finders' Four

Liara Portyr's name was briefly mentioned by Sir Joseph Brightblade on the 2nd of Tarsakh, 1499 DR, when Merope, Juniper, Will, and Roza were caught by a Flaming Fist patrol.

Liara is also mentioned in the Shilku Bay Expedition Journal. It reads: "Blaze Liara Portyr wishes to investigate the rumors of a volcanically devastated ruin to the south, that could act as a grounds for expanding into Chult from the South."
Great Taban

The Great Taban is a gladiator in the Grand Colosseum from Port Nyanzaru. He owed K'lahu money but has payed that debt. He's very tall and muscular, and he is bald. He fights with an yklwa and a shield.

## Encounters with the Finders' Four

On the 20th of Alturiak, 1499 DR, the party, alongside K'lahu, beat him up to force him to pay his debt to K'lahu. After his defeat, he thanked the party for showing him his weaknesses, and he declared himself an ally of the party.

Later that same day, the party drank with Taban in the Thundering Lizard and they had a drinking contest. Taban told the group that a tournament will begin in the Grand Colosseum soon and that he already had a team - but that was "hush hush". Taban also challenged the party to fight him in the Grand Colosseum.

Taban fought in the reopening tournament on the 25th in the Grand Colosseum along with Mzolu of the Keen Eyes and Mu'gar of the Grim Axe, and they called themselves the Tyrannous Trio. Taban paid for the Finders' Four so they could compete in the tournament, too. He and his team were defeated in the finale against The Finders' Four.

On the 27th, he helped the party escape the Fourth Greycloak Hunter Squad.
Tiryk

Tiryk, also known as the Champion of Behemoths, is one of the best if not the best racer that has participated in the races held in Port Nyanzaru. He is also the son of Merchant Prince Ekene-Afa. Tiryk is named after River Tiryki because he was "as fast as the rushing waters". In reality, River Tiryki is a slow-moving river. Tiryk holds the record as being the fastest one to complete the 2-legged race.

On the 22nd of Alturiak, 1499 DR, Tiryk competed in the unchained race where he rode on Yklwa-za. They placed third, breaking Tiryk's 11-win streak.
Pharblex Spattergoo

### Also known as

Regent of the Mere of Dead Men, King of Castle Naerytar, Lizardslayer, the Mightiest of All Bullywugs, He who is one with the Swamp, Holder of Secrets, Seer of Everything, Lord of the Night, Owner of Gold, Holy Shaman, Priest of the Old Arts, Master of Strategy, the Baron of War, the Green Threat, Tamer of the Wild, Palatine of the Marsh, Foreman of Food, Wise Man, and Healer

### Profession

Regent of the Mere of Dead Men, King of Castle Naerytar, Lizardslayer, Lord of the Night, Owner of Gold, Holy Shaman, Priest of the Old Arts, Master of Strategy, the Baron of War, Tamer of the Wild, Palatine of the Marsh, Foreman of Food, and Healer
Kubazan the Froghemoth

Kubazan was one of the nine Omuan Spirit Gods being worshipped by the Omuans. He is a froghemoth - a large marsh frog with tentacles extending from their back.

According to the Omuan canon, Kubazan is prone to anger, which boiled over when he was sent by Papazotl to bargain with Ubtao, culminating in a wrestling match and Ubtao bestowing arms upon Kubazan, which he used to chase Papazotl.

His shrine says "*Kubazan urges us to tread without fear and to give back as much as we take.*"
Ubtao

Ubtao is a deity with many followers in the jungles of Chult. Ubtao is also revealed to be the only god in Chult according to Quaf.

It has also been speculated that Mask of the Sacred Flail Snail was an item from an animal blessed by **Ubtao**.

## Places of Worship and Holy Sites

A holy sity dedicated to Ubtao is said to float above Aldani Basin.

A travellers shrine was discovered in the Jungles north of Kir Sabal by Merope.

## History

The Aldani, a people living in Aldani Basin, is rumored to have angered Ubtao at one point, and he punished them by turning them into "lobster monsters." While this is just a rumor and a myth to most, Merope encountered one of the Aldani on the 10th of Ches, 1499 DR.
Shagambi the Kamadan

Shagambi was one of the nine Omuan Spirit Gods being worshipped by the Omuans. She is a kamadan - a tiger-like beast with snakes extending from their neck.

According to the Omuan canon, Shagambi was zealous and merciless. She trained the armies of Omu and meant to fight Ubtao with a spear, but Nangnang stole it, and thereby spurred their rivalry.

Her shrine says "*Shagambi teaches us to fight evil with honour.*"

There is a statue of her in the Grand Colosseum in Port Nyanzaru.
Valindra

Valindra is a female Red Wizard of Thay, suspected to be a lich. She is believed to be the author of Red Wizard of Thay's Notes.

## History

Very little is known about Valindra's life.

Valindra has spent an unknown amount of time studying and attempting to enter the Heart of Ubtao in the time of 1499 DR. She worked alongside Orvex, Strelok and other various wizards and undead servants. On the 8th of Flamerule of the same year, the Finders' Five encountered and battled Valindra at the holy site. During this fight, the party lost Gong and Lucius, two newly met adventurers. Before the party could seriously hurt Valindra, she vanished.

The next day, on the 9th, Valindra reappeared and bargained, after being very annoyed by the party, that in return for sparing their lives, they'd have to inform her what Quaf saw once he entered the Heart of Ubtao. After striking another deal with the party, she left.
Manip Ford Braxley

Manip Ford Braxley was a soldier of the Flaming Fist. He died around the 9th of Mirtul, 1499 DR in Shilku Bay but the cause of his death is somewhat unknown. He wrote the Shilku Bay Expedition Journal in the tenday leading up to his death.

## Interactions with the Finders' Four

The party found the corpse of Ford on the 25th of Mirtul on a ship in Shilku's docks. He'd been looted, but was still surrounded by a loaded crossbow and 20 bolt, as well as journal. They took his journal.
Peter

Peter is a sunburned rockgnome who works in the Temple of Inspiration Divine. Peter has invented: the Aqua Nozzle Cutter, the W.E.T., and the Condensed Water Discombobulator. Peter is not originally from Port Nyanzaru.

## Encounters with the Finders' Four

Merope, Will, and Quaf has helped Peter test his inventions. Peter has never met Juniper.
Elizra Ansrivallir

Elizra Ansrivallir is a female elf and a member of the Fourth Greycloak Hunter Squad. She is a mage and an expert in manipulation of the mind. She is considered the "information-gatherer" of the Fourth Greycloak Hunter Squad and is the least experienced adventurer of the group.

According to Willow Morgaine and her sources, the Ansrivallirs are a family house that were once nobles of Waterdeep, but they were evicted after it was discovered that they had worked with dark forces from the Underdark to develop their magics. "Ansrivallir" in Elven translates to "murderer of the mind" in Common.

## Elizra Ansrivallir

### Connections

The Greycloaks, Princess Edith Neverember, The Fourth Greycloak Hunting Squad

### Profession

Greycloak

After arriving in Port Nyanzaru on the 26th of Alturiak, 1499 DR, her and the Fourth Greycloak Hunter Squad continued their search for Will. Early next morning, the Finders' Four was stopped by the squad on their way out of the city. They fought, and the Finders' Four managed to escape after help from Captain Brook Kingsley, Willow Morgaine, Harbormaster Zindar, and the Great Taban.

On the 22nd of Mirtul, Elizra started torturing Will in his dreams: In the first nightmare, Will was tied to a chair by Elizra, and she told him that the amulets were a good idea, and that she awfully missed the party. Thereafter, Will was tortured and experienced a lot of pain and bright light. The nightmares continued until three days later when Calla shunned Elizra out of Will. In the same night, Elizra started visiting Calla in her dreams. In the Calla's sleep, Elizra left Calla alone for what felt like an eternity - in a cold, dark room without the Watcher or anybody else by her side. The party, after trying less violent way, had to wake her up by knocking her unconscious and then healing her. It was a sleepless night for most. Will found out that Elizra was using a powerful and modified version of the "Dream" spell.

Since then, she has continued torturing different members of the Finders' Five, preventing them from sleeping.

On the 22nd of Flamerule Merope made a deal with her to leave the party alone for the coming 2 tendays if she hands Will over afterwards.
Protanther

Protanther, also know as the King of Justice and the King of Ice, is a great wyrm gold dragon.

### The Great Draaksfall War

Protanther fought alongside the the Order of the Unlikely during the Great Draaksfall War. He was the one to summon representatives from the other flights of metallic dragons to the Council of Dragons to combat the then rising Cult of the Dragon menace. It was also during this meeting that he revealed to Gawyn Mandragoran that Gawyn is the Son of Shadows, the son of Adralon.
Verminshroud

The Verminshroud is a cape of sickly power pieced together by the hide of various corrupted creatures of the Abyss. It was created by the Lady of Rot and Decay, also known The Demon Queen of Fungi, Zuggtmoy, to give to one of her most powerful lieutenants in the infinite war between demons and devils known as the Blood War. The lieutenant went by the name of Vhissilika and was once a servant of the Dark Prince Graz’zt, but was corrupted and put under the control of the Lady of Rot and Decay.

## Description

A patchy cloak of crudely sewn together pelts from various disease-carrying beasts. A pale white network of fungal growth has spread throughout the vile cloak, adding to its putrid nature. The Demon Queen of Fungi, Zuggtmoy, created and then gave this cloak to one of her most trusted servants, Lieutenant Vhissilika, and thus granted the powers of poison, disease and the many beasts that carry such.

## Properties

### **Greater Wrath of the Vermin**

While wearing the Verminshroud, your body adapts to gain animalistic qualities. You have advantage on Wisdom (Perception) checks that rely on smell, and you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the cloak increases the range of your darkvision by 60 feet. Furthermore, your teeth and claws/nails sharpen, granting you a climbing speed equal to your walking speed.

When making an unarmed attack, if you hit you deal piercing damage or slashing damage (your choice) equal to 1d6 + your strength modifier, instead of the bludgeoning damage normal for an unarmed attack. You can make this attack as a bonus action. If you already have an unarmed strike better than the normal bludgeoning damage, the damage of that unarmed attack increases by 1d6 and becomes either piercing damage or slashing damage (your choice). This attack can also be made as a bonus action.

When you bite a creature and deal damage to it, the creature must succeed on a DC 17 constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the condition on itself on a success.

### **Greater Champion of Plague**

While wearing the Verminshroud, you are immune to disease and immune to poison damage.

You can use an action to cast the *insect plague* spell (save DC 15) from the Verminshroud, requiring no material components. This property can’t be used again until the next dawn.

### **Preeminent Contagious Form**

As an action, you can use the Verminshroud to cast *polymorph* on yourself, transforming into a *giant rat*, *rat, giant wasp or giant scorpion* while retaining your intelligence, wisdom and charisma scores, as well as the properties of the Verminshroud. This property can’t be used again until the next dawn.
Grand Colosseum

The Grand Colosseum is located on Yklwazi Hill in Port Nyanzaru. When winners are awarded, it happens behind closed doors so the public don't get any "good ideas."

## Notable People

* Kai'i
* Mzolu of the Keen Eyes: gladiator
* Mu'gar of the Grim Axe: gladiator
* The Great Taban: gladiator

## History

### The Reopening Tournament

The reopening tournament took place on the 25th of Alturiak, 1499 DR. Four teams competed: The K'tir Raptors, the Finders' Four, the Wolfheart Bravers, and the Tyrannous Trio. The party signed up as "The Finders' Four" and gave the names: Will, Quaf, the Green Ranger, and Kara. They fought the Owlbear of the Duskwoods and the Laser Raptor.

The reopening tournament consists of three different battles: qualifiers, semi-finals, and the finale. The tournament's commentator was Ugrr Timberlash. The winners were the Finders' Four that won against the Tyrannous Trio in the final battle.
Whalebones

The Whalebones is an archipelago west of the Sword Coast. Whales migrate to the archipelago to die and be reincarnated in the Elemental Plane of Water. The storm giant family the Uvarskolds lives here.

Rocs live on the islands.

### Fritjoff Uvarskold's home

Fritjoff's home is a hut with a door of 10 meters the night. The interior is fancy but humble and white.

## Known People

* Fritjoff Uvarskold
* Ingrid Uvarskold
* The Twins
Remnants of Alaundo

Remnants of Alaundo is the last words spoken by Alaundo the Seer.

## Letter 1

"Adventurer, sage, or whomever I have the honour of addressing,
I am slowly dying. As the endless march of death steadily catches up to me, I see the times that will come clearer than ever. Visions of what is to come blends with what is. Those who surround me take me, Alaundo the Sage of Candlekeep, for a madman - perhaps there is some truth to it. The Source, the origin of my knowledge, speaks to me clearer than ever. I must take action, lest the dangers that are to come will consume this world. I know, that if you are reading this, you have studied and found the clues I left in my notes. I now place my hope in you. Throughout the Sword Coast, I have placed trials. If my gifts are bestowed upon the wrong person, the world as we know it may not stand a chance. I implore you, face these trials and prove your worth so that my legacy might be bequeathed upon you

"Heed, the first trial does await,

"deep where the light is broken, you shall find the gate.

"It rests in a wondrous city that does not yet stand,

"though my vision is clear, it will be ruled by silver hand.

"Take to heart the words of the statues,

"lest the floor will be sanguineous.

"Then, upon you truth shall be revealed.

"The next step no longer concealed."

## Letter 2

"You who follow the trail I have left,

"I apologize dearly for the mysteries and challenges, but my time is short and I must ensure that I leave this gift to the right person. Only one person shall prove themselves to have the cunning and power to wield what I leave in my wake - thus I must test both the might of your wit and strength. You now lay your eyes upon the handle of Caex, the aptly named Legacy of the Sage. In my young days I followed the voice of the Source and found the parts of this blade as old as time. May it come to serve you well, for it exists only to assist you in the trying times of dragonfire to come. This is what I leave you, but it must be completed. Read closely, for I shall now tell you where you must go next.
"Found within these words is insight.
"Follow their wisdom or you will fall to the dragon blight.

"On an isle of fallen beasts of the oceans,

"a storm stirs great commotions.

"A giant keeps it, but nothing is free,

"tribute must paid, this I foresee.

"His words ring true,

"but him a service you must do"

## History

The trials that Alaundo speak of was a series of challenges that was completed by Snif Brawnanvil and the Order of the Unlikely and as reward for being the Chosen Sage of Candlekeep, Snif received Caex. Alaundo was predicting the Great Draaksfall War.
Jack & Saber Inn

The Jack & Saber Inn is located in Llast owned by Leif Longwinter. Rooms are 6 silver pieces per day, which includes food. There are 6 rooms.

## Description

It's a dimly lit tavern, with a barmaid going around tables, and a minstrel playing a louse tune on a flute. It has a warm and also quite worn interior.

## Interactioms with the Finders' Four

Quaf and Merope stayed there from the 5 through the 8th of Alturiak, 1499 DR, while Will and Juniper stayed there from the 2nd to the 8th.
Shilku

Located at the foot of a volcano in Shilku Bay, Chult, this ruined city is surrounded by ash and fire.

## Description

The city can be roughly divided into two - one part is lying on the shore while the other is on a raised plateau. During the day, the city's limestone buildings shine bright and look eerily unscathed by the volcanic activity, contrasting the singed landscape around. There is an strange silence, the city seems completely abandoned, but for the observant eye, there is a presence of some sort, though it can't be identified. At night is a whole other story: The volcano suddenly erupts, the city is set aflame, and screams can be heard of humanoids. A powerful bird of incredible might soars from the volcano and flies around the area, observing. A journal found in the abandoned ship mentions fire creatures walking around the city at night.

When walking around the city, it is clear that somebody has looted it.

### The Bird Statue

In the center of the city, a statue of a grand bird stands in the middle of a square. The statue is incredibly detailed, unstained like the rest of the city, and there is a small offering bowl by its feet. The bird is some sort of predator bird. When investigated, the statue's eyes seem to be gemstones, and there is strangely enough newly placed offerings in the bowl - gems, fresh food, etc.

### The Temple

To the northeast of the town, there is a temple with a broken spire. According to a journal found in town, it is said to contain many riches.

### The Abandoned Ship

In the docks, a Flaming Fist-ship has been trapped by solid lava. It has been abandoned like the rest of the city as well as looted. The only thing found on it is a corpse with a journal.

## History

Once a prosperous city of trade, this city has been destroyed by the nearby volcano. The citizens would be trading with dwarves and humans with precious metals that came from the volcano.

## Interactions with the Finder's Four

The party explored some of the city (the abandoned ship and the statue) on the 25th of Mirtul, 1499 DR. They put one platinum piece and five gold pieces in the offering bowl by the statue and found the Flaming Fist soldier's journal.
Shilku Bay

Shilku Bay is located in the southwestern parts of coastal Chult. There is a volcano by the shore that it is very much active, as the dry air is filled with smoke and ash, and lava running down the sides of the mountains. The closer you get to shore, strangely, the less active the volcano becomes. Though at night, it erupts violently again with a powerful bird soaring through the sky. The ruins of Shilku is on the shore.

Shilku Bay is bordering very close to the Elemental Plane of Fire.
Order of the Gauntlet

The Order of the Gauntlet is an order of warriors and priests serving various good-aligned deities such as Torm, Helm, Tyr or others.

During the Great Draaksfall War, the Order of the Gauntlet fought against the Cult of the Dragon, and they were the first to attack the areas of Elturgard occupied by Cult forces such as Triel, Berdusk and Scornubel.

## Ranks

1. Whitehawk
2. Marcheon

## Notable People

* Ontharr Frume
* Whitehawk Undril Silvertusk
* Marcheon Rosalin Lewond
* Marcheon Calla