recursal/Fanatic-Fandom huggingface dataset:
Ripley "Rip" Rockwell

**Ripley "Rip" Rockwell** is a character in Toropei.

## Backstory

The Rockwell Siblings always wondered where their father went late nights. Ripley, the older one, constantly has to care for his younger sibling, Roy.

Maybe it was work? No, as their dad, Robin Rockwell, was an enforcer for a local mob boss, Francis Falcone. He was trying to go clean, taking his sons to a ski lodge to get out of town for a bit. However, tragedy struck as the family was followed there, and their father was shot to death while trying to protect his sons. They ran, eventually coming across a crater in the woods with a strange material. It bonded to Rip, enhancing his physical capabilities. He’d take down the enforcers sent to the ski lodge, putting them in custody. Knowing that Falcone wouldn’t be caught for this, Rip decided to take things into his own hands, calling himself Falconer. (Which literally means “Falcon Hunter.” Real creative, Rip.) Now, he balances school, taking care of Roy, and the life of a superhero.

## Personality

Rip is compassionate, caring deeply about his younger brother. He wants him to grow up to have a better life than him, and wants to do what his father failed to. Rip can get desperate, doing anything to support his family. This leads him to be impulsive. He’s also quick to anger by anyone else. He is also incapable of accepting that there are systems bigger than him, and that he alone can’t make a difference.

## Powers, Weapons, and Tier

### Powers

* Enhanced Condition
* Wing Manifestation
* Energy Projection
* EM Vision
* Self-Sustenance
* **“Imaginary Movement Mode”**, meaning that he can preform things at just a thought, even if he doesn’t know how to do it. However, this is INCREDIBLY dangerous, and requires a deep understanding of self and the suit. Rip CANNOT do this yet.

### Weakness

* His suit, which heightens his emotions, but can cause him to lose control
* Magic
* Psionics
* Those stronger than him
TFL/Starfighter

Starfighters are a subclass of Starships. Starfighters are much smaller than other starships, and while they are fast enough to travel between the stars in a reasonable amount of time, they do not have the life support, crew habitat, or maintenance spaces to travel for more than a day or two. Starfighters are carried over long distances by starships with crew quarters and life support, and then briefly deployed and recovered.

Most starfighters are fairly small, between 20 and 200 tons, with crews of 1-4 organics or advanced AIs. Many designs are unstreamlined, but some are aerodynamic and can also do duty as SSTO Shuttles, especially military starfighters.

## Usage

Most starfighters are used by the military to extend their scouting range, harry crippled or retreating enemies, and deny the enemy the use of its own fighters for scouting. Several star fleets have attempted to use starfighters in fleet engagements, but rarely successfully: starfighters do not mount large enough beam weapons to threaten capital ships, nor enough missiles to saturate working point defense networks, but starfighters are very vulnerable to secondary beam batteries or missile swarms.

Pirates typically use starfighters to chase down and engage their targets. Starfighters are usually faster than the pirates' targets, even fast couriers, and are well enough armed to eventually threaten even the largest of the bulk freighters. And while it is sad for the pirates when a starfighter is destroyed when attempting to board a Q-ship, it's much better for the pirates to lose a starfighter and a few crew than an expensive, multi-purpose starship with 10 times as many people on board.

### Boarding Shuttles

Some starfighters are designed as boarding shuttles. They usually have less weapons but more point defense and armor, as well as substantial passenger seating for their size. Boarding shuttles are used to transfer boarding parties from the starfighter carrier to a surrendered, crippled, or otherwise defeated ship.
Karina Tiryaki

**Karina Tiryaki** is a character in Toropei.

## Backstory

Karina Tiryaki

She's a descendant of the original Nightstalker, Javira, who was strong enough to kill almost all of Daria's original bloodline. After the death of Javira,

Karina became the new Nightstalker centuries ago, and is constantly on the search for descendants of Daria.

## **Personality**

She's serious about her motives, and will eliminate anyone who gets in her way. If you manage to get inside of her circle, she can be willing to assist you in anything you need and will treat you with respect.

## **Powers, Weapons, and Tier**

### **Powers**

* Superhuman Strength
* Superhuman Agility
* Lunar Empowerment
* Longevity
* Regeneration
* Shadow Teleportation
* Shadow Arrows
Akuma Kuragari

**Akuma Kuragari** is a character in Toropei.

## Backstory

Akuma was born into a messed-up family. His dad was an alcoholic and would beat Akuma regularly. His mom had enough of the abuse and fights, and

called the cops. Akuma was taken from his parents and sent to an orphanage, where he snapped. Once he turned 16, he killed 21 of the orphans and 5 adults before disappearing. He would live on his own, murdering anyone he wanted to. At the age of 21, he met someone who changed his life. He met a person named Michael in a dark alleyway. Michael manipulated Akuma into working for him. Akuma developed another personality that saw Michael as a more menacing person than he actually was, and Akuma grew afraid of him. After all this, he abandoned Michael and started dating someone named Aliyah, and now they hunt for Michael.

## Personality

He is a very calculated and smart person with a big of anger issues. He's very tough, but breaks down every few months. He has bad mental health issues, which affects his personality. When his split personality kicks in, he becomes much more pessimistic and sinister.

## Powers, Weapons, and Tier

### Powers

* Darkness Manipulation
* Nothingness Manipulation
* Enhanced Stamina
* Inner-Beast
* Beilal
* Divided Mind

### Weakness

* His mind causes him to have break-downs easily
Midnight

**Midnight** is a character in Toropei.

## Backstory

Midnight

Growing up, she had been abused her whole life in Hell. She was in hell because her father was a powerful demon. When she finally reached her full power, she murdered her siblings, and mother. Now, stuck at this city, she must figure out a way to return back home, and murder her father, and take his power.

## Personality

Midnight is a very violent person. She will beat up anybody that stares at her weirdly, or simply tries to give her a hand shake.

## Powers, Weapons, and Tier

### Powers

* Unique Physiology
* Darkness Manipulation
* Astral Projection
* Deception
Toropei Universe Wiki

**Welcome to the Toropei Universe Wiki!**
A web-page based off the discord roleplay and web-series.

The articles in "Roleplay Server" are based off the content that happens in the discord.

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Viola Velez

**Viola Velez** is a character in Toropei.

## Backstory

Viola’s parents were two journalists, investigating a project by the US Government. Like anyone trying to investigate them though, they’d be eventually

“swimming with the fishes”, with their car crashing and all the evidence they had acquired disappearing. Checking the dash cam footage, it seemed to have been deleted. There didn’t seem to be any bodies either.

Devastated, Viola studied criminology to eventually become a private investigator and acquire the skills to get to the bottom of the case. So much didn’t add up, and she needed answers. Getting desperate, she’d eventually turn to a mystical source to help, magically fusing to “the spirit of the city.” Now, she helps solve crimes using her mystical abilities, and one day hopes to find out what happened to her parents.

## Personality

Viola might come off as serious, but she uses it to hide how she really feels. She can be very compassionate, but often falls into being dead set on her mission. She has a strong sense of justice, always looking out for the little guy.

## Powers, Weapons, and Tier

### Powers

* Concrete Manipulation
* Teleportation
* Retrocognitive Illusions
* Flight
* Enhanced Navigation Skills
* Danger Sense

### Weakness

* If she's not in a city, she's powerless
Nicha Yontararak

**Nicha Yontararak** is a character in Toropei.

## Backstory

*Unknown*

Nicha Yontararak

## Personality

Nicha is ruthless. She’s a cunning woman, and has no issues with committing many horrific things such as torture, murder, mental manipulation, and other things. She loves to toy with her victims, making them fall into the trap of a seductive woman, before killing them in ways that leave them unrecognizable. However, if anything doesn’t go the way she wants it to, she’ll get ticked off and start losing her composure.

## Powers, Weapons, and Tier

### Powers

* Psychic Being Physiology
* Psionic Manipulation
* Body Manipulation
* Astral Manipulation
* Darkness Manipulation
* Elemental Manipulation
* Enhanced Durability / Speed / Strength

### Weakness

* She is incredibly susceptible to light, as it will leave her massively wounded. That is, if she doesn’t heal herself or dodge it quick enough.
Nelson Pauler

**Nelson Pauler** is a character in Toropei.

## Backstory

Nelson Pauler

Nelson Pauler was a scientist who worked for Biotech Enterprises, a company that specialized in bio-engineering. One day, while experimenting on a Vampire Snake, he lost his grip on it and was bitten in the process. He managed to regain control of the snake, but was left in agony from the bite.

He took the next few days off from work, but it seemed like he got better, but this wasn’t the case. He began to hallucinate things, and soon lost his grip on reality. The hallucinations started off small, with things such as imaginary clothes appearing and such. Then, he began to hallucinate people, voices, and monsters. The hallucinations got so bad that they drove him to insanity.

He couldn’t handle the pain of the after-effects anymore, and decided to try and take himself out. On his last day of work, he created a concoction which contained pufferfish venom, arsenic, and the blood of a vampire eel. He drank the “potion” and died within a few minutes, or so he thought.

Nelson woke up a few hours later with a new feeling inside of him. He felt more alive than ever, and had more energy inside of him. Turns out, the blood of a vampire eel contained a special property that allowed their energy to be transferred into a new host, but only once. Now, much like the vampire eel, Nelson had a new craving for blood and only knew of one way to satiate it.

## Personality

Despite going insane from his hallucinations, he's still an intelligent person. He's now a ruthless and bloodthirsty person, doing whatever it takes to satiate his taste for blood.

## Powers and Weapons

### Powers

* Blood Sense
* Underwater Breathing
* Blood Electricity Generation: His electricity has the capability to paralyze and inject venom into victims.
* Superhuman Strength
* Flight
Charlotte

**Charlotte** is a character in Toropei.

## **Powers, Weapons, and Tier**

* **Soul Lordship** - The user holds total dominion over all souls, spirits and ghosts, and is able to command the dead, and have powers related to life, and death, and of course souls in general as well as power to bind and restrict spirits. As the dead are expected to stay in their respected afterlife's if they have passed over, the user can also command the souls lost wandering on earth, as well as the ones still in their living bodies yet to die. Rulers of this great power can also be creators of souls.

* **Erosion Manipulation** - The user can manipulate the natural processes of erosion and weathering, speeding or slowing it, reshaping rocks or landforms in different ways. They can also control how the erosion or weathering happens, giving the user control of how they wants to erode or weather rocks and landforms.
Jay Melos

**Jay Melos** is a character in Toropei.

## Backstory

Jay was born into a rich household and had a pretty normal life with no powers. When he was 10, a portal appeared and the future version of himself

walked through. The future version of himself gave him powers, and told him to always be a good person, then he vanished. Jay then grew up not understanding a lot and kept having outbursts of power.

Jays parents decided that he needed to learn how to control his power, so they sent him away to learn them at 12. Jay trained for 5 years and then started his work as a hero. When he came back home to his parents, he found out they were killed by villains. He was devastated and it took him 2 years to deal with it. Now, he's a hero and fights crime.

## Personality

He is a genius and normally fun to be around and is pretty chill about most things at the same time he can be reckless and a showoff. He's also extremely awkward and not a social person but that just adds to his charm. He is overall pretty peaceful.

## Powers, Weapons, and Tier

### Powers

* Super Speed
* Speedster Physiology
* Enhanced Durability
* Lightning Manipulation

## Notable Feats

* Ran from Toropei to Italy in seconds
* Survived a blackhole x2
* Had the ability to slice the moon into quarters
Takemi Tsuji

**Takemi Tsuji** is a character in Toropei.

## Personality

Takemi Tsuji

Takemi is described to be an independent and self-reliant person and has been since a very young age due to childhood circumstances. Upon first

glance, Takemi might come off as cold and guarded, but she is at heart a very compassionate and devoted person. If she has developed a close relationship with someone, she values that relationship at the highest of regards. This is especially shown in respect to her younger sister, Ayame, someone who Takemi is very protective of. She is very much the embodiment of a “ride or die” – once you have her in your corner, you’ll have her there for life.

Despite her exterior, Takemi has shown herself to be relatively free-spirited and impulsive. She is not afraid to make spontaneous decisions and is in tune with her more wild side, giving her a tendency to act more reckless than her peers. She particularly enjoys indulging in thrill-seeking activities or anything that gives her an adrenaline rush (i.e. graffiti, racing, etc), much to her family’s dismay.

## Powers and Weapons

### Powers

* Artistic Creation
* Animation
* Animation Manipulation
* Inanimation
* Shape-Shifting
* Enhanced Speed
* Enhanced Brain Processing

### Weakness

* Although Takemi is nimble, she is not physically stronger than the average human.
* If Takemi takes an excessive amount of damage or falls unconscious while shapeshifting, she will revert back to her original form.
* In respect to her inanimation abilities: Takemi can only maintain it for so long at a time (around five minutes when she is fully focused) and it does require her to maintain some level of concentration.

### Weapons

* Spray Paint Canisters, Tactical Folding Knife, Lockpicks
Freddie Brink

**Freddie Brink** is a character in Toropei.

## Backstory

Red... his past is truly full of mystery. There is no record of him ever existing in his world, even if you found out his identity. People figure him out won't

## Physical Characteristics

### Weight

165 lbs

find anything, it's really like he just appeared out of the blue. This man might seem like the standard comedian-type anti-hero, though there is much more behind him. He is a force that isn't from this land.

## Personality

Freddie is an interesting character to stumble upon, he's an extremely idiotic acting individual, with a goofy personality overall. He's a carefree individual with no cares in the world, who throws his life away like scrapes off a plate. He's a very friendly individual who doesn't know what personal space is.

## Powers, Weapons, and Tier

### Powers

* Ammunition Manipulation
* Superhuman Regeneration
* Supernatural Intellect
* Explosion Negation
* Weapon Protrusion
* Gun Proficiency
* Bio-Fission
Matteus Hephaesto

**Matteus Hephaesto** is a character in Toropei.

## Backstory

Matteus Hephaesto

Matteus is the fifth child of Hephaestus, and is a demi-god. Despite being the son of a deity, he never lived on Mount Olympus or anywhere near it. His father was completely absent for most of his life, and his mother watched over him. When Matteus first developed his powers, that’s when Hephaestus became present in his life. Even though Matteus was never brought to Mount Olympus, he was still trained by his father and was told stories even ancient storytellers didn’t know. Now, he lives in Toropei, and receives some guidance from his father on separate occasions.

## Personality

Matteus is a gentle and caring person. He mostly takes after his father, and shares his same interests in smithing and crafting. Matteus doesn’t believe in violence, but will use it as a last effort to defend himself and the people he cares about. Whenever he’s getting emotional, his personality can shift and he can erupt in anger and aggressiveness.

## Powers, Weapons, and Tier

### Powers

* Lava Manipulation
* Fire Manipulation
* Heat Manipulation
* Swordsmanship Proficiency
* Enhanced Durability
* Regeneration
* Longevity

### Weapons

* Unbreakable Sword of Olympus - A powerful blade forged by Hephaestus himself, and it's unbreakable as the name suggests.
TFL/Liberty Alliance

# Liberty Alliance (LA)

* Most Common races: Almost exclusively human with notable anti-Varana prejudice.
* Government: Mostly a mixed market representative democracy, but an authoritarian oligarchy has absolute veto rights.
* Systems controlled: Burke Star, Daze, Rand Star
* Total population: 4.5 billion
* Notable trade policies: Many elements of a free market, but certain state owned monopolies exist. Refined chemicals coming from the CPC have a 25% tariff.
* Other notable quirks: Corruption isn't a fact of life, but taking bribes to bend the rules is common and the Free Traders Association finds it very profitable to arrange illegal trade deals that undercut the state monopolies.

The Liberty Alliance was originally settled by libertarian theorists similar to the settlers of the Duncan Independence, but a series of catastrophes and the constant threat of Varana expansion from the Continuance Protective Concordance resulted in civils wars that were eventually won by authoritarian socialists. Currently, the outward forms of government have returned to their pre-crisis roots and market control has been relaxed, but the authoritarians can still override popular votes and overwrite judicial decisions under the perpetual emergency orders.
Vergil Dykes

**Vergil Dykes** is a character in Toropei.

## **Backstory**

Vergil Dykes

He was born knowing that he was half-demon, but it wasn't until halfway through his teenage years that his powers started to manifest. First, it was his physical powers, then everything else came afterwards. At 17, he realized that he could use his powers for good and so he began training. It took some

time and was difficult, but he eventually mastered his powers.

After mastering his powers, he went looking for a blacksmith who could give him some gear. After finding one, he settled with a sword and armor, and is now ready to eliminate as many villains as possible.

## **Personality**

He comes off as a serious figure at first; often not looking approachable. However, he can crack jokes sometimes and have a good laugh, despite usually being down to business.

## **Powers**, **Weapons**, **and** **Tier**

### **Powers**

* Supernatural Body
* Spatial Weaponry
* Spatial Manipulation
* Weapon Proficiency
* Supernatural Regeneration
Park Jihyo

**Park Jihyo** is a character in Toropei.

## Backstory

Park Jihyo

*Unknown*

## Personality

Can be aloof to those she doesn't know, but she's usually really nice. *Usually.*

## Powers and Weapons

### Powers

* Light Manipulation
* Black Light
* Hallucinations
* Refraction
* Rainbow

### Weakness

* She's, ironically, very afraid of the dark.

### Weapons

* She can summon a gold bow and arrow. The arrows are made of light.
Jo Onda Serim

**Jo Onda Serim** is a character in Toropei.

## **Backstory**

Jo Onda Serim

*Unknown*

## **Personality**

Serim is a very outgoing woman. Very positive mindset with a great work ethic. She doesn’t fear failure, and she always wants a good time. She is rarely seen upset and mad, but she can be frustrated easily. She likes making friends, but at times she doesn’t feel like socializing. She keeps her negative emotions constantly bottled up.

## **Powers, Weapons, and Tier**

### **Powers**

* Light Manipulation
* Nature Manipulation
* Aurora Manipulation
* Power Waves (Her signature is the Seratonin Wave)
* Enhanced Speed
* Enhanced Strength
* Enhanced Durability
TFL/Claudia Hayes

Claudia Hayes is a former member of the Solar League Defense Force who served with Dex. After leaving the service, she wandered the stars, eventually meeting Dex again in the Fringe. The two of them worked together on various jobs before Dex acquired enough money to buy into the *Almighty Dollar'*s partnership.

Appearance
Claudia is a healthy human woman, apparently in her late thirties, with dark brown skin, long midnight black hair, and sky blue eyes. She normally wears a uniform while on ship or on duty, but prefers sundresses or blouses and skirts while on port liberty.

Notable Traits
Combat Reflexes; Disarming smile; Honest face; Careful; Hums when nervous; In lethal fights, always shoots downed foes; Responsive to those in need; Stays bought.

Notable Skills
Watchstander! (IQ+0)-12, SDLF Defense Training! (DX+1)-12, Respectable Lady! (IQ+1)-13.

Watchstander! is used to perform any Command, Navigation, Sensor, Piloting, Gunnery, or Communications task on a Spacecraft. Claudia has a special +2 bonus on Navigation, Sensor, and Communications tasks that do not involve Computer Hacking.
SDLF Defense Training! is used for all skills rolls in hand-to-hand and ranged combat using small arms.
Respectable Lady! is used for all social interaction rolls in situations where be a respectable person would matter.
Noah

**Noah** is a character in Toropei.

## Backstory

Noah lost his powers at a young age, and was taken in by a group of magic-users in the area. They taught him how to use magic, and out of nowhere, he was able to conjure spells beyond the power of anyone else in his community. A few years later, he's now a trained mage and protects the world.

## Physical Characteristics

### Weight

134 lbs

Overall, he's a relaxed person, which also leads to him being quite boring at times.

## Powers, Weapons, and Tier

### **Powers**

* Eldritch Magic Manipulation
* Dark Dimension Magic Manipulation
* Elemental Manipulation
* Precognition
* Creation
* Universal Invocation
Ali Ibraham

**Ali Ibraham** is a character in Toropei.

## Backstory

Ali Ibraham

Ali was born into a very wealthy family. His father was one of the biggest entrepreneurs in Toropei, and would involve himself in shady business deals to help his brand thrive. He would teach Ali all of this until he retired two months ago, and Ali took over the business.

## Personality

He is a very manipulative person and has a very short temper. He is also an egomaniac.

## Powers and Weapons

### Powers

* Flight
* Electricity Manipulation
* Enhanced Speed
* Enhanced Strength
* Enhanced Durability

### Weakness

* Very easy to get inside his head, and he has to charge up his powers after using them too much.
Nordland

Die Handelsrepublik Nordland ist eine Monarchie, geleitet von einem König und Prinz, welche bekannt für ihre Handelsmacht sind.

## Der Staat

### Historisches

##### Die Gründung

Als die Welt sich der Zerstörung neigte, gründete sich eine Bunker Serie, die sich nur Fähige Leute für jene berufliche Tätigkeit suchten, sodass alle möglichst begabten Leute in den Bunkern waren. Diese Leute ließen ihr Wissen an die nächste Generation in den Bunkern weitergeben, die nächste Generation welche den Bunker dann verließen. Sie gründeten einen Staat im ehemaligen Deutschen Gebiet und bauten ihn stark auf. Dank der guten Kontakte die die Handelsrepublik Nordland knüpfte, wurden sie schnell zur Handelsmacht. Im ganzen europäischen Kontinent und Teile Afrikas/Asiens sind sie bekannt.

### Wirtschaft

Die Wirtschaft der Handelsrepublik Nordland besteht im größten Teil aus Importen zu Exporten. Steuern betragen wenige Prozente. Der Primäre Teil der Wirtschaft besteht darin, gut zu importieren und profitabel wieder exportieren durch Verarbeitung etc.
Asaar Etrama di Vitrannia

**Asaar Etrama di Vitrannia** is a character in Toropei.

## Personality

Asaar Etrama di Vitrannia

Asaar is a light believer in Social Darwinism--in that certain people become powerful in society because they are innately better, and those powerful

people become successful with such power. With this, he believes firmly that he is superior, and considers most below him. Because of his nature, Asaar is an extremely hard worker; his will to thrive is seemingly unbreakable, and his ambition is limitless.

## Powers, Weapons, and Tier

### Powers

* Mental Manipulation
* Tele(pathy/kinesis)
* Body Supremacy
* Aura Manipulation
* Aura Assimiliation
* Concussive Force
* **Plunder** - Asaar can strip people of their abilities and apply them to himself. It also allows him to copy abilities that he sees.

### Weapons

* Dual Automatic Handguns and a Custom-Made Knife

## Notable Feats

* Destroyed & created a star
* One-Shot a hero (Wiped their memories and implemented fake memories)
* Destroyed & recreated the brightest star in the Lyra Constellation
* Easily defeated the avatar of a god
* Altered the solar system and rotational shift of said items within solar system
* Erased the entire "Hole of Redemption" and killed the powerful creature residing within it
Anni Kamachi

**Anni Kamachi** is a character in Toropei.

## Backstory

Cold heart, empty eyes...

Cracked ice and faked smile...

Burnt and burning with a fire of the deepest white.

Teeth and claws and nails and fangs...

I am all.

I am nothing.

Pastel is and always has been an empty person she has been used as a weapon since the age of 10 and it’s not known exactly where she came from although. at the age of 16 she killed her first criminal, a man who had stabbed a young woman a week earlier and she did so without any regret, she recently has been in contact with someone unknown and has been trying to form a new group with said person.

## Powers, Weapons, and Tier

### Weakness

* She isn’t as strong in 1 on 1 so she prefers the element of surprise and can’t usually take someone larger or stronger than her in a face to face fight. The pain amplifier doesn’t work as well on everyone and requires many slashes to inflict even the slightest amplification sometimes so that she can gut them.

### Weapons

* Nichirin blade, bottles of her toxin, Kunai, a small mirror with unknown abilities.
Rose Lincoln

**Rose Lincoln** is a character in Toropei.

## **Backstory**

Rose Lincoln

She comes from a bloodline of nature-manipulators, and wants to continue the family tradition. She's a descendant of Daria.

## **Personality**

She's caring about others and the wildlife. She's an empathetic person and always feels for a person's situation, no matter how bad they are. She sees the good in things, and is a generally joyous person. She can be naive at times, but is working on it.

## **Powers, Weapons, and Tier**

### **Powers**

* Season Manipulation
* Plant Manipulation
* Nature Empowerment
* Zoolingualism
* Poison Resistance
* Regeneration
* Enhanced Durability
Kate Macgrouvey

**Kate Macgrouvey** is a character in Toropei.

## Backstory

Adopted by Pepper Macgrouvey a few weeks after marrying James she is thought to be powerless but met her boyfriend Jay Melo after a few years and

the two have been happy ever since. Although she hasn’t seen him much she’s on good terms with her father and enjoys seeing him every day that she is able to.

## Personality

She's kind, perseverant, and slightly clingy.
Atomwelt Wiki

**Willkommen im Atomwelt Wiki!**
Wir sind eine kollaborative Community-Website über das Thema Atomwelt, die jeder, auch du, aufbauen und erweitern kann. Wikis wie dieses hängen davon ab, dass die Leser sich beteiligen und Inhalte hinzufügen. Klicke auf die „NEUE SEITE HINZUFÜGEN“- oder „BEARBEITEN“-Schaltfläche, die du auf jeder Seite oben rechts finden kannst, und leg los!

## Wichtige Artikel

PlatzhalterEine Seite über dein ThemaPlatzhalterEin HauptcharakterPlatzhalterDie erste FolgePlatzhalterEin wichtiger OrtPlatzhalterEin wichtiges EreignisPlatzhalterEin entscheidendes Thema

*Brauchst du Hilfe beim Aufbau dieser Community?*

* Einführung
* Wie du mitmachen kannst
* Verwaltung deiner neuen Community
* Leitfäden
* Alle Hilfeseiten
* Regeln dieses Wikis

Du kannst auch Teil der größeren Fandom-Familie von Communitys sein. Besuche Fandoms deutsches Community-Wiki!

*Gründer*: Schreibe eine gute und absatzweise Beschreibung für den Begrüßungsteil über dein Thema. Lass deine Leser wissen, worum es bei deinem Thema geht, und füge einige allgemeine Informationen dazu hinzu. Danach solltest du die Wiki-Verwaltung für weitere Tipps besuchen.
Makedonien

**Makedonien** (amtlich **Makedonische Republik**) ist ein neuweltlicher Staat im Norden des altweltlichen Griechenlands.

## Geschichte

### Vorgeschichte (Alte Welt)

Als die Katastrophen der 1980er begannen floh (selbstverständlich) jeder der konnte in die Atombunker. Scheinbar dürfte dies nur wenigen tausend gelungen sein. Genaueres ist nicht bekannt.

### Zeit der Bunker (Internukleare Zeit)

Die vielen Bunker Griechenlands waren gut vernetzt, nach und nach brach der Kontakt zu den nicht-nordgriechischen Bunkern aber ab. In den späten 2070ern war er dann komplett verloren und Nordgriechenland war isoliert. Die ,,Bunkergemeinden", wie man sich umgangssprachlich nannte, planten anschließend die Gründung eines ,,demokratisch-nordgriechischen Staates", sobald die Bunker geöffnet werden konnten. Die Verfassung wurde dementsprechend bereits in den Bunkern ausgearbeitet.

### Eine Neue Welt

2127 wurden die Bunker geöffnet. Die Staatsgründung war bereits gut geplant geworden, weshalb sich die ,,Bunkergemeinden" auf eine Reise machten, um sich am geplanten Gründungsort zu sammeln. Viele starben bereits auf der Reise, ca. 150.000 überlebten es aber und kamen an.

Anschließend an die ,,Große Reise" wurde die Republik, auf Basis der neuen Verfassung, ausgerufen und die ersten Wahlen abgehalten. Der Wiederaufbau begann, zur neuen Hauptstadt wurde ,,Alexanderstadt", benannt nach dem ,,Autor der Verfassung", Alexander Cosmiadis, welcher aber drei Jahre vor der Bunkeröffnung verstarb.

## Gesellschaft

### Scherbengericht

Jährlich können alle wahlberechtigten Staatsbürger Petitionen zur Enteignung (,,Enteignungsscherbengericht") oder zur Verbannung (,,Verbannungsscherbengericht") einer Person einreichen. Wenn 1.000 Personen unterschreiben, wird über die Verbannung / Enteignung abgestimmt. Sollten mehrere Personen aufgestellt werden, wird abgestimmt wer verbannt / enteignet wird, ansonsten (wenn nur eine Person aufgestellt wird) stimmt man nur ab, ob die Person verbannt / enteignet wird. Eine Verbannung dauert zehn Jahre an.

## Politik

### Wahlsystem

#### Parlament

Bei den Parlamentswahlen sind ,,Fraktionslisten" einzusenden, bei welchen die ersten drei Plätze definitiv ins Parlament einziehen (wenn die Partei genug Stimmen bekommt) und alle Sitze danach unter den restlichen aufgestellten Politikern ausgelost werden. Dies ist die einzige Form der Demarchie, welche in Makedonien existiert.
Alexanderstadt

Alexandroupolis

**Alexanderstadt** (griechisch **Αλεξάνδρουπόλη** *Alexándroupóli*), manchmal auch **Alexandroupolis** genannt, ist eine neuweltliche Stadt in Makedonien.

Die Stadt wurde 2127 gegründet. Benannt ist sie nach dem ,,Autor der Verfassung Makedoniens", Alexander Cosmiadis, welcher zwei Jahre vor der Öffnung der Bunker (und damit vor der Stadtgründung) verstarb.
Faidon Anastas

Faidon Anastas, 2137

**Faidon Anastas** (\* 6. April 2089 im Elpída-Bunker) ist ein makedonischer Politiker (MVP).

## Biographie

### Herkunft und Jugend

Faidon wurde während der Internuklearen Zeit am 6. April 2089 im Elpída-Bunker (Elpída = Ελπίδα; griech. für ,,Hoffnung") nahe der altweltlichen Stadt Kilkis als Sohn einer Familie aus der oberen Mittelschicht geboren. Eine Schule besuchte er nie, lesen, schreiben und rechnen lernte er von seinen Eltern.

In seiner Kindheit verbrachte er viel Zeit mit dem Lesen von antiken Texten der Philosophie und Politik, welche die griechische Bevölkerung zu Massen in ihre Bunker schleppte. So entwickelte er auch ein besonderes Interesse für diese Bereiche.
John Leppard

**John Leppard** is a character in Toropei.

## Backstory

John Leppard

The large superhuman population has always been a concern to large parts of the government. This led to project Prodigy, a attempt to create government engineered Superheroes who would act as overseers on Superhuman crime on behalf of the US government. It began with the DNA of dead superhumans from ww2, however attempts at direct cloning failed, nearly all coming out horrifically mutated. Their first success was "John" Prodigy 23. He was created from a process of taking a orphaned baby and injecting him with the DNA of certain Superhumans and exposing him to Abelline crystals from a young age. Not only did he develop powers from a young age, but his powers were reportedly stronger then the ones they were originally based off. He was taken to Toropei, one of the largest cities superhuman wise and raised in a government facility under the name John Leppard. He was taught how to use his powers while interacting with the general public to build a sort of civilian identity. He grew up believing he was an orphaned Superhuman with a duty to the government. He was taught his Parents died in a freak attack by a superhuman criminal and that they had been agents of the government, passing on their son to government care. This was all lies, but he doesn’t know that. Since he finished high school he’s taken numerous part time job (that he always ends up fired from after a accident where something expensive being destroyed is tied to him) while working as the new Superhero Prodigy.

## Personality

He tends to come off as a stand-offish person, preferring to be alone and generally having a hard time with others. He’s very stubborn and brutally honest with what he thinks about things, so he can come off as a jerk. Besides that however, he does care about people and wants to protect them, believing that’s what his parents would’ve wanted, and that he has to use his powers responsibly. Still, he can occasionally break things unnecessarily when he gets pissed off.

## Powers and Weapons

### Powers

* Super Strength
* Super Durability
* Flight
* Trained Senses

### Weakness

* He has a psychic chip in his Brain which is meant to keep him under orders, but can also be 'hijacked' by others with Telepathic powers, making him vulnerable to mental manipulation
* He isn't descreet
* While he is durable, he feels pain the same as any human. In theory you could knock him out from pain alone without injuring him fully
Neuer Emu

Neuer Emu (im Größenvergleich zum Menschen)

Der **Neue Emu** ist eine mutierte Version des Großen Emus. Für den Menschen stellt die mutierte Version eine aktive Gefahr dar, da das Tier sehr aggressiv und impulsiv ist und sich nur sehr schwer zähmen lässt. Er lebt ausschließlich auf den australischen Inseln.
Neu-Malabo

**Neu-Malabo** (italienisch **Nuevo-Malabo**) ist eine Stadt in der Neuen Welt. Sie entstand in der Nähe der gleichnamigen altweltlichen Stadt. Diese wurde komplett zerstört, ihre Reste verfielen über die Jahre. Aktuell ist sie die Hauptstadt der Reiches von Gott.

## Lage

Neu-Malabo liegt in einem heißen wäldlichen Gebiet und befindet sich nahe am Meer.

## Schichten

### Nguema-Dynastie

Gott und Präsident Nguema lebt mit seiner Familie in einem "riesigen" Gebäudekomplex.

### Oberschicht

Sie leben in Anwesen, nahe des Nguema-Komplexes.

### Unterschicht

Sie leben in Slums oder dreckigen Wohnungen.

## Politik

Macias Obiang Nguema ist als Hexenmeister offiziell Chef von Neu-Malabo, jedoch regiert sein Neffe inoffiziell die Stadt im Namen Gottes.
TFL/Equipment & Loadout

Actually, rule-of-thumb: you can bring any tool that weighs less than 1 lb in pocket until you run out of pockets (but 8 pockets per outfit is pretty reasonable). Larger items will need to either be concealed with Holdout or run the risk of making you look like a weirdo bringing your techie gear wherever you go - which is fine when you're going to meet other techs but bad at dinner parties.
Dalmatien

### Hauptstadt

Novi Split (Neu Split, liegt an der Küste über Split, in etwa bei der Alten Welt Stadt Klis)

## Historisches

### Gründung

2118

Dalmatien entstand als die Bevölkerung Dalmatiens 2118 aus den Bunkern rauskam.

Dalmatien ist bisher der einzige Nachfolgestaates des Alten Welt Staates Jugoslawien. Ziel der Regierung ist es, diese Gebiete wieder unter Südslawische Hand zu gewinnen.
Vorgeschichte

Die **Vorgeschichte** zum Fall der Alten Welt ist heute weitgehend vergessen worden. Geht man nach den Aussagen mehrerer Quellen dürfte es in den frühen 1980ern zu einem gewaltigen Krieg gekommen sein, welcher die Menschen unter die Erde gezwungen hätte und dort für etwa 130 Jahre gehalten hätte. Die primäre Waffe dieses Konflikts waren wohl Atomwaffen.

## Die Alte Welt

*Als Alte Welt wird die Zeit vor den Katastrophen der 1980ern bezeichnet.*

## Die internukleare Zeit

*Als Internukleare Zeit wird die Zeit zwischen den Katastrophen der 1980ern und dem Jahr 2118 bezeichnet.*

## Die Neue Welt

*Als Neue Welt wird die Zeit nach 2118 bezeichnet.*

### Schicksalsjahr 2118

Im Jahr 2118 kamen die Menschen wieder aus ihren Bunkern, nachdem mehrere Forscher Entwarnung gaben. Dies war allerdings nicht global der Fall, da das Kommunikationssystem zwischen den Bunkern sehr beschädigt war bzw. kaum vorhanden war. In den folgenden Jahren kamen immer mehr Leute aus den Bunkern und begannen vereinzelt wieder Staaten aufzubauen, auch wenn bisher kaum Erfolge erreicht wurden. Mit dem Jahr 2118 begann schließlich die ,,Zeit der Neuen Welt".
TFL/Computers

Computers use the standard rules on UT 21-26

Improves computers could be:

·       High capacity

·       Cheaper for the same quality

·       Higher HT/HP, temperature tolerance

·       Unlocked/Jailbroken (if HW/SW restrictions are imposed on normal computers)

·       Hardened durability against radiation/EMP

·       More resistant to opposition hacking (somehow, penalty to opposing skill?)

·       More efficient power use (longer lasting battery, lower heat output)
TFL/Sol

# Sol

* Population: 8 billion humans and 1 billion alien residents and visitors live on Sol III (Terra), a watery, temperate world 1 AU from Sol. Four Orbital Beanstalks provide cheap access to the surface. Another 2 billion humans and 1.5 billion aliens live in orbitals, in Terra's large moon Luna, or among the system's asteroid belt, 2.4 AU from the Sol.
* Major industries: Shipbuilding center that buys electronics and armaments; Habitat and Luxury habitat that buys consumer goods, electronics, food, luxury goods, and medical supplies. Hypermatter is sparse in the local Hyperspace and hypermatter fuel is more expensive here.
* Star Nation: Capital of the Solar League.
* Notable quirks: 7 HF ether current flows from the Fringe toward Sol. Sol believes it is more advanced than any other system and goods from other areas sell for less here.
TFL/Bruzvliz

# Bruzvliz

* Population: 7 billion Vraz live on Bruzvliz II, along with 500 million humans and other aliens and 750 million Rosettan Kun. Five Orbital Beanstalks provide cheap access to the surface.
* Major industries: Electronics factory, habitat, luxury habitat, manufactory, and shipyard system that buys industrial equipment, luxury goods, medical supplies, rare earth metals, and refined chemicals, and sells consumer goods, electronics, and starships.
* Star Nation: Vrazskla-z Authority
* Notable quirks: The financial capital of the Authority and one of the premier banking worlds in the Fringe has couriers constantly travelling into and out of it; hypermatter reaction mass is 20% more expensive here.

Well over a thousand fast couriers consider Bruzvliz their home port and on any given day thirty fast couriers transit into the system and another thirty transit out. The density of traffic isn't dangerous, but is somewhat unnerving to ship crews used to transiting more staid ports with a tenth that traffic or less.
TFL/Dex

Dex is a mercenary pilot from the Solar League. Ze is still an inactive member of the Solar League Defense Force as a Master Petty Officer, and has come to the attention of Auditor-Commodore McCrory's agents on several occasions.

Dex is fun loving, impulsive, excessively confident in zir piloting skills, and hazy on the finer details of legality and morality. While ze is not foolishly greedy, ze has done quite a bit of illegal work, and has a reputation around the Fringe as an ace pilot who will complete any job ze takes. Ze's also known for owing favors to a number of licit and illicit organizations.

Dex is a full partner in the *Almighty Dollar*, but prefers to focus on piloting and astrogation. Ze leaves messy portside business to zir partners.

Appearance
Dex is tall and slender, with pale skin and white blonde hair in an overgrown buzzcut. Ze normally wears a ship's uniform while on ship, though ze accessorizes with zer old SLDF flight jacket, sans insignia aside from zir rank tabs. On portside liberty, ze wears outre versions of local fashions, again with zir flight jacket.

Notable Traits
3-D spacial sense; Citizen (New Panama); Studied Culture (New Panama); Code of Honor (Mercenary's); Compulsive Carousing; Impulsive; Overconfidence; Reputation (Ace Pilot who owes favors: +2 or -2; 10 or less); Dresses to shock; Wears an SLDF flight jacket everywhere

Notable Skills
Ace Pilot! (DX +2)-14; Smuggler! (IQ+2)-14; Bruiser! (DX+1)-13.

Ace Pilot can be used to drive or pilot any vehicle, navigate across any terrain, and otherwise move vehicles around. It can also be used for Spacecraft Command Tasks, Navigation Tasks, Sensor Tasks, and Pilot Tasks. Dex has a permanent +3 bonus for Pilot and Navigation tasks and when using Electronics Operation (Sensor) for Tactical Navigation.
Smuggler can be used for any skill roll involving smuggling, include Streetwise to find buyers or sellers, Merchant to cut deals, Hold-Out to conceal weapons for a shady meeting, Fast-Talk or Acting to deal with inspectors, and Intimidate to deal with rivals.
Bruiser is an all purpose combat skill. Dex has a +3 bonus to Bruiser when engaged in unarmed grappling.
This is the short version of Dex. The original, full version is archived in case someone wants to play Dex as a full PC.
TFL/SERA

SERA is the reference for the low-sapience AI that monitors the *Almighty Dollar'*s systems. It is technically an advanced Clarke system with an advanced personality emulation layer.

SERA works around the clock to monitor operations on the Almighty Dollar and handles routine correspond and other secretarial tasks. It can helm and astrogate the ship, control the guns, and teleoperate the internal robots to provide limited repairs and maintenance if no one else is available for the task.

Appearance
While technically SERA is a data construct running on a mass of computers in the *Dollar'*s Command Deck, it uses a VR/AR avatar of an impeccably styled, slender, blonde woman in the ship's uniform. When the holoprojectors are working, SERA prefers to project its VR avatar sitting in the environmental control station on the command deck. It normally speaks with the voice of a husky, contralto human female.

SERA knows it is not a real person but makes every effort to seem real. It is fastidious about keeping its avatar from "clipping" through other physical objects and avoids disappearing from sight. Instead, whenever possible, when exiting a conversation SERA will have its avatar exit the room through a door and close the door behind itself. As much as possible, SERA doesn't appear in AR unless all friendly participants in a conversation are sharing the AR experience; it confines its avatar to the command deck when AR-incapable passengers are on the ship.

Notable Traits
Clarke LAI; Congenial; Perfectionist; Trivial code of honor regarding AR/VR avatars.

Notable Skills
Ships Operator! (IQ+2)-13, Executive Assistant (IQ+2)-13.

Ships Operator allows SERA to perform any task on the ship, including performing repairs and operating the ship's robots.

Executive Assistant is used to perform any background research task, focusing especially on accounting and administration. SERA also uses it to make sure that the *Dollar'*s paperwork is in order. It is not a lawyer, but is familiar with the law throughout the Fringe.
TFL/Ang Xiu

Ang Xiu is the mysterious entity that bankrolled a blackmail attempt against the Crew. Xiu connected the blackmailers to each other, provided them with limited funds, and gave them the sophisticated software they used to create a nearly undetectable deep fake. Much of the software was destroyed, but Jeff recovered enough to determine that at least some of the code came from a program he had written and never released.
TFL/Slavery market

A slavery market is a system that allows the buying and selling of organic sapients as chattel.

Slavery of organic sapients is generally illegal in most Star Nations and independent Star Systems in the Fringe, and slavetakers and slavetraders are classed with pirates as extremely illegal actors that can attacked more or less on sight. However, most Pirate havens allow for slavery, and some argue that the the Duncan Independence system of indentured servitude is essentially slavery.

Some nations and systems do not consider AIs to be people, and owning them is not slavery. This is a controversial position in systems that do consider AIs to be people.

Almost everyone agrees that slavery is inefficient and that slaves do much less work, and much more poorly, that free workers. Slave owners apparently disagree, but nevertheless, slaves are commonly sent to do menial work that can often be better done by an NAI in a roboshell.

Individual slaves go for very low prices - $15,000 per head is typical, and maybe $150,000 for an exceptional slave. There are charities, especially in the Seelluggue Organization, that buy and free slaves.