recursal/Fanatic-Fandom huggingface dataset:
Initiative Helmet I

**Initiative Helmet I** is helmet armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. Personnel equipped in these suits can enter and leave alien biomes without fear of contamination—or hostile wildlife.

## Blueprint

The blueprint for Initiative Helmet I is automatically available as soon as Ryder activates the Research Center on the Tempest or at Site 1 on Eos.

The following resources are needed to develop this item:

* Omni-Gel Canister x10
* Beryllium x50
* Fluorite x20
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Initiative Armor
* Initiative Helmet I
* Initiative Helmet II
* Initiative Recon Helmet III
* Initiative Recon Helmet IV
* Initiative Spearpoint Helmet V
* Initiative Spearpoint Helmet VI
* Initiative Spearpoint Helmet VII
* Initiative Spearpoint Helmet VIII
* Initiative Spearpoint Helmet IX
* Initiative Spearpoint Helmet X
Initiative Helmet V

**Initiative Spearpoint Helmet V** is helmet armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Helmet V is automatically available as soon as Ryder reaches Level 31.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x80
* Fluorite x40
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Initiative Armor
* Initiative Helmet I
* Initiative Helmet II
* Initiative Recon Helmet III
* Initiative Recon Helmet IV
* Initiative Spearpoint Helmet V
* Initiative Spearpoint Helmet VI
* Initiative Spearpoint Helmet VII
* Initiative Spearpoint Helmet VIII
* Initiative Spearpoint Helmet IX
* Initiative Spearpoint Helmet X
Initiative Chest II

**Initiative Chest II** is chest armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. Personnel equipped in these suits can enter and leave alien biomes without fear of contamination—or hostile wildlife.

## Blueprint

The blueprint for Initiative Chest II is automatically available as soon as Ryder reaches Level 6.

The following resources are needed to develop this item:

* Omni-Gel Canister x40
* Beryllium x170
* Fluorite x80
* Titanium x20

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Initiative Armor
* Initiative Chest I
* Initiative Chest II
* Initiative Recon Chest III
* Initiative Recon Chest IV
* Initiative Spearpoint Chest V
* Initiative Spearpoint Chest VI
* Initiative Spearpoint Chest VII
* Initiative Spearpoint Chest VIII
* Initiative Spearpoint Chest IX
* Initiative Spearpoint Chest X
Isharay IX

The **Isharay IX** is a sniper rifle.

## Description

This heavy angaran sniper rifle uses an entire thermal clip with each shot. Slow to reload, but it strikes with massive force. The Isharay's name translates as "goodbye," and the weapon has few rivals when it comes to raw power. The angara take understandable pride in its effectiveness.

## Blueprint

The blueprint for Isharay IX requires the following to unlock:

* 245 Heleus RD
* Isharay VIII blueprint
* Level 70

The following resources are needed to develop this item:

* Angaran Meditation Crystal x50
* Shell Filaments x48
* Fluorite x90
* Vanadium x20

This item has 3 augmentation slots available during development.

## Upgrade series

* Isharay
* Isharay I
* Isharay II
* Isharay III
* Isharay IV
* Isharay V
* Isharay VI
* Isharay VII
* Isharay VIII
* Isharay IX
* Isharay X
Kett: Biology

## Codex

Kett biology is a driving force in their expansion. The kett are capable of transferring beneficial genetic traits from other species during exaltation, modifying their genome and expressing new traits almost immediately.

Study of kett DNA shows evidence of horizontal gene transfer and the incorporation of genes from dozens of unknown species. Their cells have transfective properties normally only seen in a specially engineered laboratory animals, meaning the kett are able to "custom-mutate" their genome.

All kett and their exalted have a distinctive white exoskeleton. Dissection reveals these growths contain fluid-filled sacs that capture dissolved gasses from the circulatory system, slowly releasing them if the kett is oxygen-deprived. The fluid pressure of these sacs also stabilizes the body if environmental pressure is reduced. This helps the kett survive hazardous planets or even in the vacuum of space without suits, while providing additional protection against gunshot injuries.
HyperGuardian Legs V

**HyperGuardian Legs V** is legs armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Legs V requires the following to unlock:

* 55 Milky Way RD
* HyperGuardian Legs IV blueprint
* Level 30

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Scale Fibers x8
* Nickel x40
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Legs I
* HyperGuardian Legs II
* HyperGuardian Legs III
* HyperGuardian Legs IV
* HyperGuardian Legs V
* HyperGuardian Legs VI
* HyperGuardian Legs VII
* HyperGuardian Legs VIII
* HyperGuardian Legs IX
* HyperGuardian Legs X
Justice

**Justice** is one of the Datapads located on Voeld. It is related to End of Watch.

## Text

Translated from Shelesh:
In the end, the kett learned to fear us. They fled like a pack of cowardly adhi, and we fell on them like hungry eirochs. The battle was short. I'm alone now, staring at the sky as my life drains away.
If Maaja had been at our side—if we hadn't lost so many others getting here—we might have survived. I can't speak for my fallen comrades, but I regret nothing. The innocent people of Daar Helast are avenged. The kett will never forget the price they paid for invading our home and killing our loved ones.
I have to go. I hope whoever finds this message will take up my cause.
—Graj de Voorisc
HyperGuardian Helmet X

**HyperGuardian Helmet X** is helmet armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Helmet X requires the following to unlock:

* 80 Milky Way RD
* HyperGuardian Helmet IX blueprint
* Level 80

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Scale Fibers x10
* Nickel x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Helmet I
* HyperGuardian Helmet II
* HyperGuardian Helmet III
* HyperGuardian Helmet IV
* HyperGuardian Helmet V
* HyperGuardian Helmet VI
* HyperGuardian Helmet VII
* HyperGuardian Helmet VIII
* HyperGuardian Helmet IX
* HyperGuardian Helmet X
HyperGuardian Legs III

**HyperGuardian Legs III** is legs armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Legs III requires the following to unlock:

* 45 Milky Way RD
* HyperGuardian Legs II blueprint
* Level 10

The following resources are needed to develop this item:

* Omni-Gel Canister x10
* Scale Fibers x6
* Nickel x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Legs I
* HyperGuardian Legs II
* HyperGuardian Legs III
* HyperGuardian Legs IV
* HyperGuardian Legs V
* HyperGuardian Legs VI
* HyperGuardian Legs VII
* HyperGuardian Legs VIII
* HyperGuardian Legs IX
* HyperGuardian Legs X
Initiative Arms VIII

**Initiative Spearpoint Arms VIII** is arms armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Arms VIII is automatically available as soon as Ryder reaches Level 61.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x90
* Fluorite x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Initiative Armor
* Initiative Arms I
* Initiative Arms II
* Initiative Recon Arms III
* Initiative Recon Arms IV
* Initiative Spearpoint Arms V
* Initiative Spearpoint Arms VI
* Initiative Spearpoint Arms VII
* Initiative Spearpoint Arms VIII
* Initiative Spearpoint Arms IX
* Initiative Spearpoint Arms X
Initiative Helmet IX

**Initiative Spearpoint Helmet IX** is helmet armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Helmet IX is automatically available as soon as Ryder reaches Level 71.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x100
* Fluorite x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Initiative Armor
* Initiative Helmet I
* Initiative Helmet II
* Initiative Recon Helmet III
* Initiative Recon Helmet IV
* Initiative Spearpoint Helmet V
* Initiative Spearpoint Helmet VI
* Initiative Spearpoint Helmet VII
* Initiative Spearpoint Helmet VIII
* Initiative Spearpoint Helmet IX
* Initiative Spearpoint Helmet X
Incinerate (Drack)

Drack fires a projectile of contained plasma that inflicts ongoing, burning damage to its target, with bonus damage to armor. Burning enemies are **primed for combo detonations**. Shielded enemies are unaffected by burning.

**Incinerate** is a tech skill, combo primer, and upgradeable combo detonator usable by Nakmor Drack.

## Notes

Specific values are not fixed as noted. There is a slight increase in the value each time Drack's level goes up.
In Case You're Interested

**In Case You're Interested** is one of the terminal entries from Lexi T'Perro located on the Tempest.

## Text

To: Ryder
From: Lexi
[Attachment: Krogan Virility and Aggression]
Ryder,
Attached is my krogan thesis that I mentioned to you. I know—only 500 pages—but I wasn't allowed to go over. If you get through it, I wrote a longer dissertation for the Citadel Journal of Medicine (around 1400 pages) that's much more insightful and includes mating diagrams.
Lexi
Kett Base Attack

**Kett Base Attack** is a sub-mission triggered during Remove the Heart at the Kett Base on Voeld.

## Description

Cripple the kett by attacking one of their bases of operations.

## Objectives

* Optional: Scan the defense matrix for vulnerabilities
* Optional: Access the secure storage

## Notes

This mission is also a part of the mission Fact Or Fiction. The objective *Disable security matrix* requires completing this mission.

After scanning each console, the HUD Compass will add an icon  for each one. This icon will not appear on the map.
I'm sorry

**I'm sorry** is one of the datapads located on Voeld. It is found at the Northern Holding Site during Stage a Rescue/Task: Clearing the Air.

## Text

Have to be brief. The kett took our equipment away, but they missed this device. Interface is awkward, but it'll do.
They caught us at Eroesk. We stayed longer than we should've, hoping it would give others a chance. When you left, you told me not to do anything that would get me hurt. But when the alert came, I couldn’t get on that shuttle. I wouldn't be able to live knowing I could've done more. That would've been the deeper hurt.
So I have done what you asked, though not quite in the way you intended, and I am sorry to put you through this.
Be well, my heart, and may the stars always shine bright for you.
Kett Fusion Arms VIII

**Kett Unity Arms VIII** is arms armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Blueprint

The blueprint for Kett Unity Arms VIII requires the following to unlock:

* 85 Heleus RD
* Kett Unity Arms VII blueprint
* Level 60

The following resources are needed to develop this item:

* Kett Alloy x20
* Renderable Plates x9
* Cadmium x50
* Eiroch Fluid Sac x4

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Arms I
* Kett Integrator Arms II
* Kett Fusion Arms III
* Kett Fusion Arms IV
* Kett Unity Arms V
* Kett Unity Arms VI
* Kett Unity Arms VII
* Kett Unity Arms VIII
* Kett Unity Arms IX
* Kett Unity Arms X
Incisor Use

**Incisor Use** is a challenge in multiplayer. This is a minor challenge for the Sniper Rifle Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using the Incisor to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.
Isharay II

The **Isharay II** is a sniper rifle.

## Description

This heavy angaran sniper rifle uses an entire thermal clip with each shot. Slow to reload, but it strikes with massive force. The Isharay's name translates as "goodbye," and the weapon has few rivals when it comes to raw power. The angara take understandable pride in its effectiveness.

## Blueprint

The blueprint for Isharay II requires the following to unlock:

* 140 Heleus RD
* Isharay I blueprint
* Level 5

The following resources are needed to develop this item:

* Angaran Meditation Crystal x30
* Shell Filaments x28
* Fluorite x50
* Vanadium x10

This item has 3 augmentation slots available during development.

## Upgrade series

* Isharay
* Isharay I
* Isharay II
* Isharay III
* Isharay IV
* Isharay V
* Isharay VI
* Isharay VII
* Isharay VIII
* Isharay IX
* Isharay X
Initiative Arms IV

**Initiative Recon Arms IV** is arms armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. Upgraded hardsuits record vast amounts of environmental data and have increased damage absorption capacity.

## Blueprint

The blueprint for Initiative Recon Arms IV is automatically available as soon as Ryder reaches Level 21.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x70
* Fluorite x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Initiative Armor
* Initiative Arms I
* Initiative Arms II
* Initiative Recon Arms III
* Initiative Recon Arms IV
* Initiative Spearpoint Arms V
* Initiative Spearpoint Arms VI
* Initiative Spearpoint Arms VII
* Initiative Spearpoint Arms VIII
* Initiative Spearpoint Arms IX
* Initiative Spearpoint Arms X
KADARA (HNS) - Oblivion on the Rise

**KADARA (HNS) - Oblivion on the Rise** is an entry on the HNS terminal in the entryway of the Nexus.

## Text

Oblivion use on Kadara continues to rise. The highly addictive drug, discovered by Initiative doctor Ryota Nakamoto, was synthesized from a strain of bacteria similar to penicillin. In high doses, it causes lethargy and hallucinations. Oblivion is now the most popular drug in the pirate port. Its sale and distribution has been linked to Outcast leadership.

## See also

* Terminal entries
* Heleus News Service
* Modern Medicine
Kett Exhibit

**Kett Exhibit** is one of the datapads found in the Repository of History on Aya. It is the informational plaque for the Kett Exhibit.

## Text

Translated from Shelesh:
First contact with the kett varied among our homeworlds. While the kett sought to confuse Havarl with silence, they murdered the ambassador on Voeld. They turned our worlds against each other, and took advantage of the confusion and chaos. It's important for us all to learn from this moment in history, and to present a united front in the face of adversity.
Kett Armor

**Kett Fusion** is an armor set consisting of four pieces.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Notes

Kett armor can be purchased from the following merchants:

* Armor Merchant - Kadara Market, Kadara

Depending upon the choice of twin, the armor pieces of this set will change in appearance slightly during gameplay. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.

## Gallery

* Kett Integrator Armor
* Kett Fusion Armor
* Kett Unity Armor
Kett Carfalon X

The **Kett Carfalon X** is a melee weapon. It restores a small portion of health on successful strikes.

## Description

The kett Carfalon blade can directly inject the user's hand with a variety of neurochemical stimulants. The Carfalon reinforces the body's reward mechanisms, allowing a combatant to overcome pain and fatigue after successful strikes. The weapon's ability to adapt to various species suggests the kett occasionally give them to favored vassals.

## Blueprint

The blueprint for Kett Carfalon X requires the following to unlock:

* 260 Heleus RD
* Kett Carfalon IX blueprint
* Level 80

The following resources are needed to develop this item:

* Kett Alloy x60
* Copper x250
* Cadmium x120
* Vanadium x30

This item has 3 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to three of fourteen augmentations available for any melee weapon.

## Upgrade series

* Kett Carfalon
* Kett Carfalon I
* Kett Carfalon II
* Kett Carfalon III
* Kett Carfalon IV
* Kett Carfalon V
* Kett Carfalon VI
* Kett Carfalon VII
* Kett Carfalon VIII
* Kett Carfalon IX
* Kett Carfalon X
Kett Fusion Chest V

**Kett Unity Chest V** is chest armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Blueprint

The blueprint for Kett Unity Chest V requires the following to unlock:

* 140 Heleus RD
* Kett Fusion Chest IV blueprint
* Level 30

The following resources are needed to develop this item:

* Kett Alloy x60
* Renderable Plates x24
* Cadmium x120
* Eiroch Fluid Sac x5

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Chest I
* Kett Integrator Chest II
* Kett Fusion Chest III
* Kett Fusion Chest IV
* Kett Unity Chest V
* Kett Unity Chest VI
* Kett Unity Chest VII
* Kett Unity Chest VIII
* Kett Unity Chest IX
* Kett Unity Chest X
Kett Carfalon IV

The **Kett Carfalon IV** is a melee weapon. It restores a small portion of health on successful strikes.

## Description

The kett Carfalon blade can directly inject the user's hand with a variety of neurochemical stimulants. The Carfalon reinforces the body's reward mechanisms, allowing a combatant to overcome pain and fatigue after successful strikes. The weapon's ability to adapt to various species suggests the kett occasionally give them to favored vassals.

## Blueprint

The blueprint for Kett Carfalon IV requires the following to unlock:

* 170 Heleus RD
* Kett Carfalon III blueprint
* Level 20

The following resources are needed to develop this item:

* Kett Alloy x40
* Copper x180
* Cadmium x90
* Vanadium x20

This item has 3 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to three of fourteen augmentations available for any melee weapon.

## Upgrade series

* Kett Carfalon
* Kett Carfalon I
* Kett Carfalon II
* Kett Carfalon III
* Kett Carfalon IV
* Kett Carfalon V
* Kett Carfalon VI
* Kett Carfalon VII
* Kett Carfalon VIII
* Kett Carfalon IX
* Kett Carfalon X
HyperGuardian Helmet VIII

**HyperGuardian Helmet VIII** is helmet armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Helmet VIII requires the following to unlock:

* 70 Milky Way RD
* HyperGuardian Helmet VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Scale Fibers x9
* Nickel x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Helmet I
* HyperGuardian Helmet II
* HyperGuardian Helmet III
* HyperGuardian Helmet IV
* HyperGuardian Helmet V
* HyperGuardian Helmet VI
* HyperGuardian Helmet VII
* HyperGuardian Helmet VIII
* HyperGuardian Helmet IX
* HyperGuardian Helmet X
Keema Dohrgun

**Keema Dohrgun** is an angara character on Kadara. She is first seen in Outcast Headquarters during Night on the Town. If Ryder backs Reyes Vidal during High Noon, she becomes the public face of Kadara's leadership and will be found in the former Outcast Headquarters.

## Background

Keema Dohrgun is an acquaintance of Reyes Vidal. She met him through business—"The only way anyone meets Reyes Vidal." Keema acts as an angaran representative to Sloane Kelly, providing an angaran perspective, though she is well aware Sloane rarely takes that perspective into account.

## Missions

Keema Dohrgun is involved with the following missions:

* Night on the Town
Kett Fusion Chest IX

**Kett Unity Chest IX** is chest armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Blueprint

The blueprint for Kett Unity Chest IX requires the following to unlock:

* 180 Heleus RD
* Kett Unity Chest VIII blueprint
* Level 70

The following resources are needed to develop this item:

* Kett Alloy x70
* Renderable Plates x29
* Cadmium x140
* Eiroch Fluid Sac x6

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Chest I
* Kett Integrator Chest II
* Kett Fusion Chest III
* Kett Fusion Chest IV
* Kett Unity Chest V
* Kett Unity Chest VI
* Kett Unity Chest VII
* Kett Unity Chest VIII
* Kett Unity Chest IX
* Kett Unity Chest X
HyperGuardian Legs VI

**HyperGuardian Legs VI** is legs armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Legs VI requires the following to unlock:

* 60 Milky Way RD
* HyperGuardian Legs V blueprint
* Level 40

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Scale Fibers x9
* Nickel x40
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Legs I
* HyperGuardian Legs II
* HyperGuardian Legs III
* HyperGuardian Legs IV
* HyperGuardian Legs V
* HyperGuardian Legs VI
* HyperGuardian Legs VII
* HyperGuardian Legs VIII
* HyperGuardian Legs IX
* HyperGuardian Legs X
Just a thought!

**Just a thought!** is one of the terminal entries from Lexi T'Perro located on the Tempest. It's a follow-up email after Movie Night: The Final Piece.

## Text

To: Ryder
From: Lexi
The crew's morale was boosted by movie night, so I thought we could make it a regular thing? I've got vids of some great extranet series, including Blue's Anatomy. Great drama, but enough action to keep Liam happy. Also, dreamy turians with fringe that can't be natural.
Anyway, just a thought.
Lexi
Initiative Arms VI

**Initiative Spearpoint Arms VI** is arms armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Arms VI is automatically available as soon as Ryder reaches Level 41.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x90
* Fluorite x40
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Initiative Armor
* Initiative Arms I
* Initiative Arms II
* Initiative Recon Arms III
* Initiative Recon Arms IV
* Initiative Spearpoint Arms V
* Initiative Spearpoint Arms VI
* Initiative Spearpoint Arms VII
* Initiative Spearpoint Arms VIII
* Initiative Spearpoint Arms IX
* Initiative Spearpoint Arms X
KADARA (HNS) - Kadara Vault Activated

**KADARA (HNS) - Kadara Vault Activated** is an entry on the HNS terminal in the entryway of the Nexus.

## Text

Sulfur that rendered water toxic on Kadara is now potable after the human Pathfinder found and activated a vault on the planet's surface. "Not a lot of people were ordering water," Kralla's Song bartender Umi Henon said. "But it's nice to be able to add some ice."

## See also

* Terminal entries
* Heleus News Service
Initiative Chest III

**Initiative Recon Chest III** is chest armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. Upgraded hardsuits record vast amounts of environmental data and have increased damage absorption capacity.

## Blueprint

The blueprint for Initiative Recon Chest III is automatically available as soon as Ryder reaches Level 11.

The following resources are needed to develop this item:

* Omni-Gel Canister x40
* Beryllium x190
* Fluorite x90
* Titanium x10

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

The titanium requirement is less for this tier and is out of line with the other tiers.

## Upgrade series

* Initiative Armor
* Initiative Chest I
* Initiative Chest II
* Initiative Recon Chest III
* Initiative Recon Chest IV
* Initiative Spearpoint Chest V
* Initiative Spearpoint Chest VI
* Initiative Spearpoint Chest VII
* Initiative Spearpoint Chest VIII
* Initiative Spearpoint Chest IX
* Initiative Spearpoint Chest X
I appreciate the support

**I appreciate the support** is one of the terminal entries located on the Tempest. It is an email addressed to Kallo Jath from the widow of one of the pilots he lost to the Scourge.

## Text

To: ERROR: Addressee Not Found—Forwarding to [Pathfinder Ryder]
From: Zoe Wallsburg
Hi Kallo! I'm trying the new auto-address system you suggested. Hope it got your last name right.
I wanted to say… something. Thank you doesn't cover what it means to have someone share the burden. I'm tracking every credit, though. Prepare yourself for a windfall later.
Fly safe,
Zoe
——
Oops! Don't worry about this, Ryder. I'll take care of it.
Kallo
Jeks Arlan

**Jeks Arlan** is a salarian character located on the salarian Ark Paarchero.

## Background

Jeks Arlan is never seen alive and only his body is found during Hunting the Archon. In an attempt to throw off the kett from finding the salarian pathfinder Zevin Raeka, Jeks' body is substituted for Zevin. Zevin is then placed in Jeks' cryo pod to hide from the kett.

Jeks died from a brain embolism during stasis and was therefore available to use for a replacement for Zevin.

## Missions

Jeks Arlan is involved in the following missions:

* Hunting the Archon
Kett Fusion Chest IV

**Kett Fusion Chest IV** is chest armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. The upgraded suit is skintight and offers total control over the user's body temperature.

## Blueprint

The blueprint for Kett Fusion Chest IV requires the following to unlock:

* 130 Heleus RD
* Kett Fusion Chest III blueprint
* Level 20

The following resources are needed to develop this item:

* Kett Alloy x50
* Renderable Plates x21
* Cadmium x100
* Eiroch Fluid Sac x5

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Chest I
* Kett Integrator Chest II
* Kett Fusion Chest III
* Kett Fusion Chest IV
* Kett Unity Chest V
* Kett Unity Chest VI
* Kett Unity Chest VII
* Kett Unity Chest VIII
* Kett Unity Chest IX
* Kett Unity Chest X
Initiative Helmet VII

**Initiative Spearpoint Helmet VII** is helmet armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Helmet VII is automatically available as soon as Ryder reaches Level 51.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x90
* Fluorite x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Initiative Armor
* Initiative Helmet I
* Initiative Helmet II
* Initiative Recon Helmet III
* Initiative Recon Helmet IV
* Initiative Spearpoint Helmet V
* Initiative Spearpoint Helmet VI
* Initiative Spearpoint Helmet VII
* Initiative Spearpoint Helmet VIII
* Initiative Spearpoint Helmet IX
* Initiative Spearpoint Helmet X
Kett Exaltation Tool

**Kett Exaltation Tool** is one of the datapads found in the Repository of History on Aya. It is the informational plaque for the Kett Exaltation Tool display.

## Text

Translated from Shelesh:
Until recently, we knew this was a kett tool, but didn't understand its purpose. Scholars have recently determined it's used in the exaltation of our people. Though it may be difficult to look at, it's important we learn and understand exaltation, to protect ourselves and our loved ones.
I'm fine

**I'm fine** is one of the terminal entries located in the Crater: Vespasien dome on H-047c.

## Text

I know you're worried. But I'm okay, I promise. Elaaden is fine. Sure, it's about a thousand degrees, water is sold at a premium, and everyone is trying to kill me, but other than that I'm great!
That was supposed to make you laugh. Now I can just picture you worrying about me all over again. But really, I'll be okay. I got in good with one of the gang leaders here—Big Taran—and he's treating me alright. And the salvager who flies here from Kadara said she can bring me supplies, if I have the credits.
Bet I'm better off than you, scooping dust from a busted planet. Hang in there, okay? Life right now might be a little rough, but we're just backstage. Our time in the spotlight is coming.
Inferno IX

The **Inferno IX** is a sniper rifle.

## Description

The Inferno began as a failed design for a Remnant particle beam shotgun, then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the weapon overheats.

## Blueprint

The blueprint for Inferno IX requires the following to unlock:

* 350 Remnant RD
* Inferno VIII blueprint
* Level 70

The following resources are needed to develop this item:

* Remnant Polymer x60
* Magnesium x230
* Cadmium x110
* Scale Fibers x30

This item has 4 augmentation slots available during development.

## Notes

Tiers V-X of the Inferno use the Common resource Scale Fibers in place of the Rare resource Vanadium.

## Upgrade series

* Inferno
* Inferno I
* Inferno II
* Inferno III
* Inferno IV
* Inferno V
* Inferno VI
* Inferno VII
* Inferno VIII
* Inferno IX
* Inferno X
Jaal Ama Darav: Flesh and Blood

**Jaal Ama Darav: Flesh and Blood** is an allies and relationships mission and Jaal Ama Darav's loyalty mission. It is automatically acquired after Jaal Ama Darav: Friend or Foe?. Jaal will also send an email that this mission is available.

## Description

After a failed attack on Prodromos, the situation with the Roekaar and their leader, Akksul, has escalated. Jaal worries about future relations between his people and the Milky Way Species as more angara join the xenophobic cause.

## Objectives

* Read email from Jaal
* Speak to Jaal on the Tempest
* Meet Jaal's Resistance Contact on Havarl
* Board the Shuttle
* Enter the Clearing
* Search for Signs of Jaal's Family
* Defeat the Roekaar
* Return Power to the Door
* Scan the Generator
* Activate the Generator
* Cross the Ravine
* Climb Past the Roekaar
* Find the Bombs
* Disarm Bombs before Detonation (0/4)
* Eliminate the Roekaar

## Walkthrough

For a detailed walkthrough of this mission, see Jaal Ama Darav: Flesh and Blood Walkthrough.

## Notes

There is a narrative action prompt to allow Ryder to kill Akksul during the final confrontation. If Ryder shoots, Jaal will be angry with Ryder for not trusting him but he moves past it quickly. Akksul becomes a martyr and the Roekaar presence is increased.

## Research Opportunities

There are a number of items that can be scanned for Research Data (RD) on this mission. +270 Heleus RD.

* +10 Heleus RD - Unknown Plants
* +10 Heleus RD - Angaran Relic
* +10 Heleus RD - Nutrient Paste
* +100 Heleus RD - Angaran Integrated Tech Node x2 (+200 Heleus RD Total)
* +10 Heleus RD - Pantry Supplies
* +10 Heleus RD - Angaran Ruins x3 (+30 Heleus RD Total)

* +10 Heleus RD - Unknown Plants
* +10 Heleus RD - Angaran Relic
* +10 Heleus RD - Nutrient Paste
* +100 Heleus RD - Angaran Integrated Tech Node x2 (+200 Heleus RD Total)
* +10 Heleus RD - Pantry Supplies
* +10 Heleus RD - Angaran Ruins x3 (+30 Heleus RD Total)

### Gallery

* AITN 1
* AITN 1 Scan
* AITN 2
* AITN 2 Scan
* Angaran Relic
* A.R. Scan
* Angaran Ruins 1
* A.R. 1 Scan
* Angaran Ruins 2
* A.R. 2 Scan
* Angaran Ruins 3
* A.R. 3 Scan
* Nutrient Paste
* N.P. Scan
* Pantry Supplies
* P.S. Scan
* Unknown Plants
* U.P. Scan

## Rewards

* +1330 XP
* Jaal's Rank 6 Skills unlocked

## Achievements and trophies

The following achievements and trophies can be earned for completing this mission:

* Building Bridges
Kett: Secret Intelligence

## Codex

Provided by Dr. Medrow Aden, these notes had three layers of encryption. I have endeavored to fill in any transcription errors.

"Kett home space is vast. Charts I downloaded showed so many worlds in the "heartlands" alone—centered on their home planet, Sarhesen. Some [term unclear: possibly event/disaster] happened there? No details, definitely a touchy subject.

"Twenty-one ancestral lineages from 'pure' ancient kett. (Any still alive?) Heads of ancestral lineages lead their society. A eugenocracy?

"At least a dozen vassal species. Only got details on a few. The eealen—exalted past viable population, now nomads who document and share knowledge. The thusali—once worshipped the Remnant. Engineers exalted for Remnant expertise. The sirinde—[term unclear: possibly translates as "eat their dead with reverence"]—genetically poisoned themselves to stop exaltation, now dependent on kett neuroscience to survive.

"All proves one thing: we were right. Fight the kett head on; those might be our fate."
Inferno I

The **Inferno I** is a sniper rifle.

## Description

The Inferno began as a failed design for a Remnant particle beam shotgun, then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the weapon overheats.

## Blueprint

The blueprint for Inferno I requires the following to unlock:

* Activate the Northern Monolith during A Better Beginning
* 150 Remnant RD

The following resources are needed to develop this item:

* Remnant Polymer x30
* Magnesium x120
* Cadmium x60
* Vanadium x10

This item has no augmentation slots available during development.

## Upgrade series

* Inferno
* Inferno I
* Inferno II
* Inferno III
* Inferno IV
* Inferno V
* Inferno VI
* Inferno VII
* Inferno VIII
* Inferno IX
* Inferno X
Kett Fusion Chest VIII

**Kett Unity Chest VIII** is chest armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Blueprint

The blueprint for Kett Unity Chest VIII requires the following to unlock:

* 170 Heleus RD
* Kett Unity Chest VII blueprint
* Level 60

The following resources are needed to develop this item:

* Kett Alloy x70
* Renderable Plates x28
* Cadmium x140
* Eiroch Fluid Sac x6

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Chest I
* Kett Integrator Chest II
* Kett Fusion Chest III
* Kett Fusion Chest IV
* Kett Unity Chest V
* Kett Unity Chest VI
* Kett Unity Chest VII
* Kett Unity Chest VIII
* Kett Unity Chest IX
* Kett Unity Chest X
HyperGuardian Legs VIII

**HyperGuardian Legs VIII** is legs armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Legs VIII requires the following to unlock:

* 70 Milky Way RD
* HyperGuardian Legs VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Scale Fibers x9
* Nickel x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Legs I
* HyperGuardian Legs II
* HyperGuardian Legs III
* HyperGuardian Legs IV
* HyperGuardian Legs V
* HyperGuardian Legs VI
* HyperGuardian Legs VII
* HyperGuardian Legs VIII
* HyperGuardian Legs IX
* HyperGuardian Legs X
Isharay X

The **Isharay X** is a sniper rifle.

## Description

This heavy angaran sniper rifle uses an entire thermal clip with each shot. Slow to reload, but it strikes with massive force. The Isharay's name translates as "goodbye," and the weapon has few rivals when it comes to raw power. The angara take understandable pride in its effectiveness.

## Blueprint

The blueprint for Isharay X requires the following to unlock:

* 260 Heleus RD
* Isharay IX blueprint
* Level 80

The following resources are needed to develop this item:

* Angaran Meditation Crystal x50
* Shell Filaments x550
* Fluorite x100
* Vanadium x20

This item has 3 augmentation slots available during development.

## Notes

The shell filaments requirement is significantly more for this tier and is out of line with the other tiers.

## Upgrade series

* Isharay
* Isharay I
* Isharay II
* Isharay III
* Isharay IV
* Isharay V
* Isharay VI
* Isharay VII
* Isharay VIII
* Isharay IX
* Isharay X
Kett Fusion Arms X

**Kett Unity Arms X** is arms armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Blueprint

The blueprint for Kett Unity Arms X requires the following to unlock:

* 95 Heleus RD
* Kett Unity Arms IX blueprint
* Level 80

The following resources are needed to develop this item:

* Kett Alloy x20
* Renderable Plates x10
* Cadmium x50
* Eiroch Fluid Sac x5

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Arms I
* Kett Integrator Arms II
* Kett Fusion Arms III
* Kett Fusion Arms IV
* Kett Unity Arms V
* Kett Unity Arms VI
* Kett Unity Arms VII
* Kett Unity Arms VIII
* Kett Unity Arms IX
* Kett Unity Arms X
Iron

A common metallic element found in many planetary cores. Broadly useful for multiple engineering purposes.

**Iron** is a mineral resource.

## Acquisition

Iron can be detected via orbital scan and mined with the Nomad. It can also be purchased from certain merchants.

Planets where iron is listed as an available mineral:

* Elaaden
* Eos

## Uses

Iron can be used in developing the following items:

### Weapons

#### Assault Rifles

* M-8 Avenger
* M-96 Mattock
* N7 Valkyrie
* Pathfinder Pioneer
* Thokin (Tier VII)
* X5 Ghost

* M-8 Avenger
* M-96 Mattock
* N7 Valkyrie
* Pathfinder Pioneer
* Thokin (Tier VII)
* X5 Ghost

#### Pistols

* Carnifex
* M-5 Phalanx
* N7 Hurricane
* Pathfinder Ranger

* Carnifex
* M-5 Phalanx
* N7 Hurricane
* Pathfinder Ranger

#### Shotguns

* Disciple
* M-23 Katana
* Pathfinder Deep Impact
* Ruzad

* Disciple
* M-23 Katana
* Pathfinder Deep Impact
* Ruzad

#### Sniper Rifles

* Incisor
* Pathfinder Observer
* Raptor
* Viper

* Incisor
* Pathfinder Observer
* Raptor
* Viper

#### Melee Weapons

* Biotic Amplifier
* Krogan Hammer

* Biotic Amplifier
* Krogan Hammer

### Armor

* Deep Space Explorer Armor
* Deep Space Explorer Helmet
* Pathfinder Arms
* Pathfinder Chests
* Pathfinder Helmets
* Pathfinder Legs

* Deep Space Explorer Armor
* Deep Space Explorer Helmet
* Pathfinder Arms
* Pathfinder Chests
* Pathfinder Helmets
* Pathfinder Legs

## Amount Required

The total amount of iron required to develop a single copy of each item/tier that uses this resource is 28130 units.
Invasion Use

**Invasion Use** is a challenge in multiplayer. This is a minor challenge for the Tech Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using Invasion to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.