recursal/Fanatic-Fandom huggingface dataset:
Tovin

**Tovin** is a temple on the island of Simao. The de facto center of Capran society and culture as well as the birthplace of Radka, Tovin is home to all Capran monks. Tovin was discovered around ME 96, originally comprised of ruins of a massive Human building. The Capran slowly rebuilt it over the next century, eventually labelling it a holy site following the discovery of Radka. Following Abdiel's slaughter of Tovin's monks and farmers, as well as much of the surrounding towns and villages, Simao became a closed island, and the current status of the temple is unknown.

## History

Tovin was first discovered by a group of Capran nomads. Word of Human ruins spread quickly among the goatfolk, and a group of settlers was sent to colonize the area surrounding the ruins. Over the next century, Tovin was rebuilt to serve as a holy site for the Capran. The discovery of Radka and its uses midway through construction helped further the mythical status of Tovin among the Capran.

Abdiel became the first known outsider to be welcomed into the temple in ME 328. He would study under the High Elders for 10 years, gaining the rank of Elder, before slaughtering the monks and surrounding population and leaving Simao.

Following this, Simao became closed off to any and all visitors, with the Leucan sailors who previously distributed supplies across the island were barred from setting foot past the dock of Khar. Due to this, the temple's status is unknown. However, if Abdiel did destroy the temple, it's unlikely that the area around Tovin has been abandoned because of its importance in Capran society.

## Usage

Tovin was the main residence of the Capran monks, as well as the only known location on Narus where one could learn to wield Radka. The High Elders resided in the temple's highest tower and would rarely, if ever, leave. Elders and Apprentices would reside in various rooms around the temple, only ever setting foot in the highest tower if directly requested to by the High Elders.

Capran living outside the temple would mainly live as farmers, though most had some kind of ability to wield Radka which they would use in the event the monks perished. Unfortunately, these farmers were likely all killed along with the monks, leaving the fate of Radka unclear.

Capran living on other parts of Simao would conduct a pilgrimage to Tovin just once in their life. Capran who completed this pilgrimage were forbidden from speaking of it to outsiders. A Capran could be selected at any point in their life to conduct the pilgrimage, as the High Elders ensured only one Capran could arrive every day of the year.

### Human usage

It's unknown what Humanity used the temple for. A popular urban legend on Simao tells of an underground complex full of weaponry being discovered during the early years of construction, but this is likely nothing more than a legend. A popular theory is that Tovin was originally a launch point for Human ships journeying into Legan, as is evident by the discovery of multiple engines near the shores of Simao.
Dilya Shanorin

**Dilya Shanorin** is a Chasan royal, currently living in hiding in Firmosia, where she has remained since Abdiel killed her father in in ME 339.

## Political and military information

### Notable info

* One of the last surviving members of Shanorin royal family
* Only child of Vaeril Shanorin

Dilya was born on the 3rd of Aquila, ME 332. Like all others of the Shanorin royal family, she was presented from the balcony of the Dynastic Palace in Shanor, and paraded to the holy site of Kurial one week after her birth where she was blessed by Hosanna. Vaeril chose to largely keep his daughter out of the public eye to allow her a semi-normal childhood. The Empire's diplomat in the Dynasty stated that Dilya, although friendly, was noticeably more cold to him than other Chasa.

Little is known of Dilya's current life. While the Montiac Empire does have close contact with Firmosia, the state has chosen to reveal little about her current status for her own safety. It is known that she resides somewhere outside of Firmosia's capital, protected by a constant presence of guards.
Jon Ludwig

**Jon Ludwig** wrote, designed, and puppeteered the shadow puppet segments for *Bear in the Big Blue House*. He also wrote several of the songs for Shadow. Ludwig is Associate Artistic Director at the Center for Puppetry Arts.

In 1997, Ludwig was the featured guest artist at the National Puppetry Conference at the Eugene O'Neill Theater Center where he workshopped a new production, *Home*. Other notable stage works include his adaptation of Mary Shelley's *Frankenstein* and *Safe as Milk*, the latter staged in 1994 at P.S. 122 in New York as part of the Jim Henson Foundation’s International Festival of Puppet Theater. He has also directed episodes of the non-Henson series, *The Book of Pooh*.

## Songs

* Sad Feet Blues (sung by Hegdish Yuckywood, 2003)
Solis Islands

The **Solis Islands** are a group of roughly 1000 islands located in the Aquam Ocean, and partly in the Sinus Fratem, which extends ~2500km. The islands were once teeming with life including, but not limited to, the Fuscans, a species of Lizard-folk, a species of Fox-folk, and a crustacean species. However, the rapid spread of The Undergrowth has left many of these species presumed extinct. Only Fuscans managed to survive the spread by migrating to the islands mountains, and present-day contact with the Primates is reportedly impossible.

## Geography

Prior to the spread of The Undergrowth, the islands were said to have incredibly diverse flora and fauna. The north and south of the islands were predominantly lush forests, and its assumed this is where The Undergrowth spread from. The central regions of the islands were a vast desert, with scattered Human ruins being central to many settlements in the area. The reason for the central desertification is unknown, though many theorize it may have been caused by Humans.

Present-day, The Undergrowth covers the entirety of the islands, save from the mountains. The Undergrowth is an incredibly hostile environment even to ready explorers, and has made the Solis Islands both uninhabitable and isolated.
Narus Wiki

This wiki is written "in-universe" as if by someone living in this world. As I am a one man team, this wiki is still very much under construction and help is always appreciated. That being said, since every bit of lore I've created for this world is located here, I've admin protected all pages. Also, I recommend using wikia on dark mode. light mode is fairly broken on here and I've only properly set up dark mode.
Some pages contain artwork. The image caption will have a tag I.e *(K)*. At the bottom of the page is an *Art Credits* section, where the tag can be found along with the artists name and a link to the artists Artstation, Deviantart, etc. I've also started using Ai generated art on some articles, mainly portraits and the like. These are unmarked. While I'm aware many don't agree with this, as Narus itself isn't commercialized at all I see no issue in using Ai art to assist in my visual worldbuilding until I can replace them with actual art. That being said if any artists thinks that one of those images takes from their work please let me know and I will gladly remove it.

* Timeline
* List of Species
* Politics of Narus
* Technology on Narus
* Societal Tiers
* Flora and Fauna of Narus
* Myths and Legends of Narus
* *Pocket Guide to Narus*
Feno Roralei

**Feno Roralei** is a Chasan politician, currently serving as the interior minster of the Shanorin Dynasty, rising to the position in ME 339.

As a child, Roralei's father worked closely with the Shanorin Royal Family as the head of the temple guards. Here, he formed a close friendship with Aywin Shanorin, which lasted until Aywin's self-exile in ME 326. During this time, Roralei became the Head of the city of Savabel, House Fetheas.

Upon Abdiel's return and subsequent usurpation of the Shanorin throne, he sought out Roralei to serve in his council. For reasons unclear, Roralei rejected the position of governor of Fetheas and instead was appointed to the position of interior minister. He also delivered to the Montiac Empire a notice of a cease of diplomatic relations, and was responsible with withdrawing the Shanorin diplomat in Montiacos.

While the Dynastic Council of the Dynasty will almost always unanimously agree with Abdiel's decisions out of fear, Roralei is well known for his frequent rebuttals towards the Emperor. This is primarily due to his close relationship with Abdiel. Because of this, the Empire on a number of occasions has considered Roralei as a possible ally in Montiac-Shanorin diplomacy.
Malter Lubnok

**Malter Lubnok** (ME 246-279) was a Lepus Novago player, widely regarded as one of the greatest players of all time, and the greatest sneak of all time. An offensive sneak and defensive sweep, Lubnok played 16 seasons for both Istrus Union and Montiacos NU, scoring 401 goals and 172 defensive returns. With Istrus, Lubnok lead the team to a record 8 provincial titles from ME 260-268, during which the team also won 3 consecutive Novago Championship titles. This period was also his most dominant as a player, and includes his famous 9 goal game against Bappek Club, a record which stands to this day. Lubnok was a clinical finisher, packing remarkable kicking power, and was well known for his interception ability as a sweep as well as his overall speed and agility.

After securing Istrust Union the provincial and championship title, Lubnok left the team for Montiacos NU. Here, Lubnok severely struggled. He had issues fitting into the team's structure and hated the multi-culturalism of the city. During an ME 274 game against Tar Club, a Nibayr team, Lubnok assaulted a Nibayr player and was expelled from the game and subsequently banned from the league. Lubnok retired after this, returning to Istrus. Lubnok would spend his remaining years attempting to get into Isaran politics to little success.

A controversial figure off the field, Lubnok was a strong supporter of Isaran sovereignty in a period where the issue had largely died off. He was also a supporter of the dividing rule, and was well known to be against the multi-species nature of the Empire. Lubnok struggled with addiction to both lazite and smut, and died aged 33 of respiratory issues.
Chelydra

The **Chelydra** are a species of shelled Lizard-folk inhabiting the western continent of Nix. Chelydra live in small communities of just a few hundred on the shores of lakes and marshes. Chelydra are an omnivorous species feeding on plant and animal life from their home lakes, as well as Odnons occasionally. Little is known about Chelydran culture, as they tend to be hostile to outsiders like most other species of Nix. Generations ago the Chelydra are said to have enslaved the Corvans, with the latter eventually breaking free of this enslavement, and the two species have since continued to fight each other in unrelated battles. The Chelydra have their own language made up of hisses and growls.

Like all other species outside of Calast, Meridian, and Calor, most or all of what's known about the Chelydra is from the Anurian made *Pocket Guide to Narus.*
Larith Massacre

The **Larith Massacre** was the razing of the eastern shore Anurian settlement of Larith by the Iguan, taking place on either the 9th or 10th of Satronius, ME 203.

Larith had been set up some months prior, and was the first Anurian settlement on the eastern shores of Viridi. Initial exploration of the surrounding areas yielded no evidence of other settlement, but trappers would report they felt they weren't alone in the jungle. A group went missing on the 4th, prompting the arrival of more hunters which unintentionally may have stopped the complete destruction of the settlement.

The night before the attack, a lone Iguan was spotted and captured just outside the settlement, and preparations were made to transport it to the Anur home islands. The ship *Hadlas* was brought in to do so, docking in the morning along with supplies, but its departure was delayed because of issues securing the Iguan.

The attack began around noon, with three separate arrow barrages being shot from outside the settlement. This was followed shortly after by a wave-based assault from hundreds of the Lizard-folk, with 20 or 30 rushing into the settlement at a time. Though the Anurians had far superior weapons, the Iguans combat skill and group cohesion proved too strong and the settlers soon began to fall. Settlement leader Ookoupsoo Qaughchuujqut ordered immediate preparation of the *Hadlas*, and had the captured Iguan executed to quicken this. As the number of survivors reached just 21 a group of Oncans, including a Darkbrand, appeared out of the forest, fighting alongside the Anurians. As the two species typically have a deep hatred of each other, it's unclear why this group assisted the settlers. The Oncans, specifically the Darkbrand, assisted heavily in defending what was left of the settlement. The Darkbrand alone killed tens of the Lizard-folk, before he was killed by a spear through the abdomen. Ultimately, the assistance of these Oncans allowed the settlers to prepare and leave on the *Hadlas*.

Estimates for the death toll range from 200-350. Larith was left abandoned, and no further attempts at settling outside of the north coast of Viridi has been made since. To date, the Larith Massacre remains the only known non-Oncan contact made with the Iguan.

A small recovery expedition was launched into Larith in ME 237. The Anur found the settlement practically unchanged, save for the bodies of the Iguan and their kinsman, and were able to recover a few items that gave insight into Iguan culture and society, before leaving. Since this, no known attempt has been made to revisit the settlement.
Montiac Pugiones

The **Pugiones** are a branch of covert soldiers and part of the Montiac Military, the armed forces of the Montiac Empire. Pugiones are specially trained soldiers who, though technically under the military, are controlled by the Montiac Emperor. They have 3 primary duties:

1. Act as the personal guard of the Emperor
2. Carry out espionage and intelligence missions in other nations
3. In wartime, clear out enemy encampments deep behind the frontline

Roughly 500 Pugiones are in service at any time, though the exact number isn't known. Only Lepus may join, as they are the only species in the Empire with the physical capabilities required for their duties. They go through a lengthy training process, lasting years, where their natural agility is pushed to its peak. A fully trained Pugione is capable of taking out an entire enemy encampment on its own undetected, and can jump upwards of 20 feet vertically. Those that join are usually hardline supporters of the Empire and the Lepus race, and in recent years many in the Empire have raised questions to their loyalty to other species.

Though the Emperor has always had personal guards, until the formation of the Pugiones these guards were just regular soldiers. The Pugiones were first formed during the Northern War, where small groups of 2 or 3 would be sent far ahead of the main army to clear out fortifications and assess enemy numbers. They were officially made the Emperor's guard in ME 333.

Pugiones agents are currently stationed within the Empire, in the Ursidae clans of Thorvin and Brokkrton, and the Scrofan kingdoms of Nodkaz and Krozezar. Other deployments are likely, but ultimately unknown.
The Great 11

The great 11 are the Old leaders of the UNUW in an undercover state. Due to their Tarnished image they were almost assassinated. After the UNUW became the Chinish Empire they all resigned.

The 11 are

Alpha (Cherry) Now a Japanese General named Cherini

Beta (Juan) Now a history Teacher named Mrs. Strun

Epsilon (John) Now a Judge named Keny

Gamma (Missy) Now a Prussian Soldier named Nikita

Delta (Xhambi) Now Living with Lith (No undercover name)

Omega (Lith) Now Living with Xhambi (No undercover name)

Zeta (????)

Pi (????)

Rhi (????)

Psi (????)

Aleph Null (????)
Lazite

**Lazite**, commonly known as **Lag**, is a recreational drug made from dried, crushed up leaves of the Lazin family of plants found across Calast and Meridian. While addictive, Lazite is less dangerous than other drugs found across Narus, and therefore it continues to be legal and widely used. The main effects of Lazite are the relaxation and slowing of the mind, hence the name Lag. However, a substantial amount is required to feel this and most will only gain a small headrush.

Lazite can be consumed in a variety of ways. The most popular is to roll it in paper and smoke it, and this is sometimes also done through a pipe. Another popular method is to chew the dried leaves. This produces a more noticeable "high", but is rarely done due to the vile taste of the raw plant. Quitting for occasional users is quite easy, but withdrawal affects for heavy users of Lazite can be harsh. These include severe headaches, irritation, insomnia, and a general lack of concentration. Sustained, lifelong use of Lazite will more often than not lead to permanent effects on the mind. These users will be in a near-constant state of absentmindedness, and are often known as "Foggers". Because of this, many regular Lazite users will go on month or even year-long cleanses.

Lazite has been consumed for hundreds of years, and its use likely predates even the Montiac Empire.
Mitsutoshi Shimabukuro

**Mitsutoshi Shimabukuro** (島袋 光年 *Shimabukuro Mitsutoshi*, born May 19, 1975 in Okinawa, Japan) is a manga artist and is best known as the creator of *Toriko*.

## Career

Mitsutoshi Shimabukuro made his debut in 1996 in Weekly Shonen Jump and received a *Akatsuka Award* for best new comic manga writer with his manga **Seikimatsu Leader den Takeshi!** (世紀末リーダー伝たけし!, "A Tale of a Leader in the End of the Century Takeshi!") which ran from 1997 till 2002 with 24 volumes in total. Because of the manga's success he won the 2001 *Shogakukan Manga Award* for children's manga. In 1999 **Takeshi** received OVA anime special, screened at Jump Festa 1999.

In 2004, he starts a new sports/comedy manga named **Ring**, which continued for 3 volumes (24 chapters) in Super Jump magazine.

His most recent work is **Toriko** which began serialization in 2008 and is often known as one of Shōnen Jump's top ten sellers. *Toriko* was nominated for *2nd Manga Taisho Award 2009*. In 2009 **Toriko** gets OVA anime special at Jump Festa 2009 (Jump Super Anime Tour 2009) and next year gets another anime special screened at Jump Festa 2010. In 2011 *Toriko* gets double billing 3D movie together with One Piece and in the same year *Toriko* also gets TV anime.

A Toriko Gaiden was published in 2009, which featured some of the oneshots Shimabukuro made trough the years, including *Toriko'*s oneshot from 2007. The first *Toriko* oneshot from 2002, was included in Toriko's Gourmet Hunting Book.

On Nikkei Entertainment's 2011 list of most successful manga artists by sales, Shimabukuro was ranked in 14th place. With *Toriko* having sold 3,492,000 copies since January of 2010.

## Personal Life

Shimabukuro was born in the city of Naha in Okinawa, Japan, but has family in the US state of Arizona. He has also expressed an interest in one day visiting the Grand Canyon, stating that it would be like visiting a location from *Dragon Ball*. During his career as a manga author, Shimabukuro became good friends with Eichiro Oda the creator of the popular manga series *One Piece*, and together they made a special crossover special titled *One Piece x Toriko: The True Food! Devil Fruit* in 2011 which Shimabukuro considered a "really fun experience".

## Contributions

In 2007, Shimabukuro contributed together, with other manga artists for One Piece 10th Treasures with an art for the 10th Anniversary of One Piece.

In 2010, together with other authors, Shimabukuro contributed art for Naruto's 10th Anniversary.

In 2012, he and other authors contributed in the 25th Anniversary of Jojo's Bizarre Adventure.

In the beginning of 2013, Shimakuburo and other authors drew a contribution for Jump 45th Anniversary, celebrated in Issue 2013-06-07. In another contribution in April for Jump 45th, he and other authors drew 1 panel crossover with other Jump series. Shimaburuko drew Toriko visiting the world of Isobe Isobee Monogatari ~Ukiyo wa Tsurai yo~ manga.

## References

1. ↑ 1.0 1.1 INTERVIEW: Mitsutoshi Shimabukuro
Jump Square

File:JumpSQ.png
**Jump SQ** (ジャンプスクエア, *****Jump SQ*****?), also known as **Jump Square** is a monthly *shonen* manga anthology published in Japan by Shueisha under the Jump line of magazines. The magazine premiered on November 2, 2007 as a replacement for *Monthly Shōnen Jump*, another manga anthology that Shueisha discontinued in June of that year. The magazine is a part of the *Jump* line of magazines. The manga titles serialized in the magazine are also published in tankōbon volumes under the *Jump Comics* label. The manga series within the magazine target young male readers and tend to be set in a fantasy setting with many action scenes. Like most monthly shonen manga magazines, *Jump Square* is aimed at ages 16 to 21. The current (2015) editor-in-chief is Kôsuke Yahagi.

## History

*Jump SQ*, also called *Jump Square*, was created as the replacement for Shueisha's canceled *Monthly Shōnen Jump* manga anthology. The title has three stated meanings: public square ("a plaza where comic lovers and talented artists and writers come together"), algebraic square (*Weekly Shōnen Jump*), and "SQ = Supreme Quality" (referring to its "Supreme Quality Manga Magazine" motto). Four manga serials were temporarily moved to *Weekly Shōnen Jump*, until Jump Square's release. These four series, Tegami Bachi, Rosario + Vampire, Claymore, and Gag Manga Biyori were among the magazine's premiere series, along with debuting series, including Embalming -The Another Tale of Frankenstein-, Kure-nai, and Dragonaut: The Resonance.

## Features

*Jump Square's* primary content is manga serials. In addition to the manga series, some issues include serialized light novel chapters from works published by the *Jump j-Books* label. One-shots from established manga artist are featured in a section of the magazine called the "Supreme Yomikiri Series" (SUPREME読切シリーズ, *Supurīmu Yomikiri Shirīzu*?), while pieces from up-and-coming writers occasionally appear in the "Explosive Yomikiri Series" (Explosive読切シリーズ, *Explosive Yomikiri Shirīzu*?) section.
Canisia

**Canisia** is a de facto nation situated between Eastern Calast and Western Orientum, essentially at the geographic border of the two continents. It is solely home to the Canisians, with other species barred from entry. Canisia spans the shores of Sinus Album on all directions, most prominently to the west, as well as the islands inside of it. These islands make up their current sacred hunting grounds, after their ancestral grounds were destroyed during a lengthy occupation by the Ursidae. Canisia is defined as a nation by outsiders for, but is not technically one.

Canisia does not possess a typical government like that of the Empire or Shanorin Dynasty. It is inhabited by an unknown amount of small communities (likely hundreds) which each assist each other. Each community has its own local governance which can vary wildly in type. The central islands, home of the sacred hunting grounds, are each home to a sort-of governing group, responsible for protection and upkeep of the island. Canisian hunters wishing to visit these grounds must first consult the group in charge of an island before doing so. These groups are the closest thing Canisia has to a governing body.

Canisians first settled in the region around ME 140 while fleeing the Ursidae. They would quickly adapt to their new home, building thriving communities in the vast, cold tundra. Canisia itself, both due to its government and its remoteness, has never been officially contacted by other states and all information on it comes from Canisian travelers. As well, only the Wolf-folk are allowed entry. While not openly hateful, Canisians in the region generally have a distrust of other races due to their past.
Meridian

**Meridian** is one of Narus's seven continents. Besides Calast, Meridian is the most densely populated and developed of these continents. Home to nearly a dozen species, Meridian is a melting pot of cultures and trade. The megacity of Rosia sits in the continent's center, and is a major hub of trade and culture. Because of this, Rosia is often considered a "continental capital". In Meridian's north sits the Shanorin Dynasty and Firmosia, the two homes of the Chasa. Though these and Rosia are the only established entities on the continent, other areas are still densely populated with ununified tribes, villages, and communities.

Meridian is split geographically. The north is home to the Daxorian Desert (translated from Miatan, lit. ***Desert***). While largely inhospitable, folk have managed to survive on the northern coasts, and along the Flumine River, the latter of which has been home to Chasans for millennia. The Araxi reside in the central areas of the Daxorian, but do so largely underground. This has made exploration and life outside of these coastal regions difficult. The center of the continent, however, is teeming with life and greenery. The Jokueni Jungle is one of the largest on Narus, and is home to incredible biodiversity. Along with numerous species, a wide variety of flora and fauna also exist, both peaceful and deadly. Finally, the deep south of the continent is home to vast, arid grasslands.

Although looking underdeveloped compared to Calast, the species and communities of Meridian are, in many ways, just as advanced as their northern neighbors. While they have not mastered the art of weaponry or war, they have found ways to adapt Human technology to their own unique needs. Farming techniques are just as if not more advanced than in Calast, with communities able to efficiently farm and grow in the continent's green heart, arid south, and scorching north. As well, Rosia is constantly importing and exporting goods from surrounding communities, allowing the megacity to thrive even in its isolated position. However, Meridian is still plagued by anarchy and barbarism in many areas. Rosia, while prosperous, is ran by numerous ruthless Rek-Thalar groups. These will often venture into Grolean and Pan territories and demand concessions. This has seen numerous of the Primate's communities join together for protection in the last century. The northern Shanorin Dynasty too is known to influence Rosia and the Rek-Thalar, though to what extent isn't clear.
Habitats

**Habitat** is the name given to the 1000 massive Human stations, which were designed with the primarily purpose of reseeding Narus with life. Situated across the planet, they also contained individually unique codices with information and history relevant to their local environment, as well as stockpiles of Human technology. Some habitats contained info on other installations around Narus, allowing ancient folk communities knowledge on the planet wide release of other species. Habitats stand at around 1300ft and extend around 300ft underground, and are shaped like white and gold temples, with multiple spires atop them. These spires project solid beams of light into the sky upon a Habitats activation, though the reason for this is unknown. Inside each Habitat is a variety of rooms and complexes which may shift around freely, without a visible means of control. Though the contents of each Habitat mostly vary, they all possess an athenaeum, which itself contains the individual species that are housed in the Habitat. The number of folk held in Habitats vary, but is usually around 5k.

1000 Habitats are known to exist. Habitat 000, carrying the last Humans on Narus, was not catalogued in codices like the others, and it's possible that other uncatalogued Habitats exist.

Habitats opened in a series of six waves, called Awakenings. These Awakenings were spread out over roughly seven centuries, slowly releasing the folk that now inhabit Narus. Around 166 Habitats would open during each phase, sometimes on multiple continents. Habitat 000 was meant to be the final Habitat to open, but ultimately failed to open after sustained damage from local Leosians.

Habitats usually take several days to fully open, as they must first shift around their interior to allow access to the athenaeum. Athenaeums are locked behind several layers of rooms and walls in order to stop threats from the outside world from possibly damaging its contents.

Present-day, all Habitats have served their purpose and have permanently shut down, with many turning into the foundations for cities.
Countries

This is a list of known and speculative empires, countries, and other states that govern some amount of land on Narus.

## Montiac Sphere of Influence

* Montiac Empire
* Gronum
* Tithos

## Ursidae Clans

* Clan Grimsey
* Free Clan of Tosen
* Clan Frayvin
* Clan Thorvin
* Clan Brokkrton
* Clan Lokjos

## Scrofan Kingdoms

* Nodkaz
* Krozezar

## Anurian Colonial Empire

* Nabosqo's Guild
* Oitum's Guild
* Umnoo's Guild

## Oncan Tribes

* Patil
* Laloc
* Matal
* Ohtil

## Other Independent States

* Aghtan
* Shanorin Dynasty
* Firmosia
* Leosian Empire
* Sitai
* Teilei Dynasty
* State of Simao
* Canisia
Lugarists

The **Lugarists** are a fringe cult that exist at the far reaches of the Montiac Empire. Lugarists worship Humanity and believe they are magical beings, not ancient Primates, that can be summoned. To accomplish this, Lugarists will kidnap isolated settlers and use them in brutal sacrifices. The sacrifice will be pinned down to a stone altar, and subsequently killed. Though there are many different examples of how this is done, the most common are through disembowelment, decapitation, and burning.

The first case of a Lugarist sacrifice was reported in ME 231, and the cult was banned Empire wide in 233 after sacrifices became increasingly common. Cultists then moved to the frontier and outer provinces, where the influence of the Empire is far lesser, which prompted the formation of the Frontier Militia. The Militia has done well to combat the cultists, and present-day sacrifices are increasingly rare. Lugarists have no central belief system aside from sacrifices to summon Humanity, which they refer to as The Old Ones, and are not believed to have any central figures.
Arruns Montiaco

**Arruns Montiacos** (ME 13-48) was the third king of the city-state Montiacos. Inheriting the throne from his late father, Aulus Montiaco, in ME 29, Arruns Montiaco reigned for 19 years until his death in ME 48.

During his rule, Arruns oversaw the rapid expansion of Montiacos across the Domunian Peninsula. A final military campaign against Isara in the north was prepared, but Arruns passed in his sleep before it could be launched. Though the expansion of Montiacos was done though combat, Arruns generosity towards newly acquired territories was hugely important for the initial survival of Montiacos, and present-day he is widely viewed in a good light.

Upon his death, Arruns was succeeded by his son Decimus.
Darkbrand

The **Darkbrand** (or **Pec Abbi** in Oncan) are Oncan individuals born with all black hair. Darkbrands are fabled in Oncan society, and are believed to by Oncans to effectively be gods. Darkbrands will grow much larger than their spotted brethren, and will train for combat for most if not all of their childhood. Darkbrands are expected to pursue greatness in some way, and while sometimes this results in them leading their tribe in old age, most Darkbrands die young in combat, whether it be from Anurians, the Iguan, or another threat.

It's unclear how common Darkbrands are. Only one, Kantu, is known by name, and only a handful have been encountered by Anurians. Oncan slaves have been questioned further on Darkbrands, but most refuse to speak of them out of respect, and possibly fear. The few who have spoken on the Darkbrands refer to them as gods, and claim that most are fighting the Iguan deeper down the continent.

Although the majority of Darkbrand encounters have been in the form of combat with Anurians, there was a single exception. During the Larith Massacre, a group of Oncan warriors accompanied by a Darkbrand came to the assistance of the Anurians. Due to Larith's distance from the northern coast of Viridi, it's unclear if the group knew of the Anurians and their treatment of Oncans. Nevertheless, the group fought the Iguan alongside the Frog-folk. The Darkbrand alone was said to have killed tens of the Iguan before he himself was killed.
Proclus Pen

**Proclus Pen MS** (né **Drok** **Pen**) is a Nibayr naturalist. Pen has devoted his life to the study of the giant mushrooms located across the Montiac province of Zarius. At age 6, he released his book *Smut and the Future of Folk*, which recounts his numerous hallucinations while taking the drug, and puts forth the idea that use of the drug can lead to higher dimensions of being. Pen also predicts that future Folk will transcend Narus to live on this plane. Though it is officially a scientific book, as Pen is a verified Montiac Scholar, it has largely been laughed off by his peers, and is widely regarded as alternative theory rather than true science. Pen has continued to use Smut past its publishing, and plans to write another book before his death.

Pen is arguably most famous for his ME 340 report to the Montiac High Council, warning of a growing number of Lyrac hives around their territory. Because of his previous reputation as a crazed academic, the report was ignored. Pen's worries would be met seven years later, when the Second Emergence of the Lyrac began.
Bogdek Kocuk

**Bogdek Kocuk** is a Canisian Novago player who plays as a blocker for Montiacos NU. Widely regarded as the greatest blocker in the history of the sport, Kocuk is well renowned for his imposing nature in front of goal, acrobatic saves, and his transformation of the blocker position into a leadership role. With Montiacos, Kocuk has won numerous titles and has become one of the most decorated players of all time.

Born in an unknown Canisian village, Kocuk spent the first decade of his life under Ursidae occupation. His village was abandoned sometime during his youth, and has been lost to history like many others. Though he was against the Ursidae, Kocuk did not support the Canisian resistance due to fear of retaliation from the Bear-folk. Upon the onset of the Northern War, Kocuk attempted to enlist in the Montiac Army but was not allowed in due to his age. Instead, Kocuk joined the first wave of Canisian settlers into the Montiac Empire in ME 330.

Kocuk began his playing career in the small village of Tuder, in the Monua Province, at 17 years old. He began playing solely due to the small amount of money given for winning casual games, but began seeking higher level play after leading his team to 13 consecutive wins. He assisted in forming Velkyn NU, the first Canisian Novago team, in ME 335. While the Empire had embraced its multi-speciesism, Novago teams continued to be divided. With their strength and speed, the Canisian team quickly proved that the Wolf-folk were naturals at the game. Kocuk was a major part in Velkyn NU winning the ME 338 Novago Championship, only conceding thrice across the tournament.

With the major success of the Canisians, Emperor Gallicles Farus and his High Council approved the abolishing of the dividing rule in ME 339, allowing mixed-race teams to legally compete. Kocuk joined Montiacos NU in ME 340, becoming its first non-Lepus player. At Montiacos, Kocuk has become one of the best players on his team, and has won numerous trophies and accolades on provincial and national levels. He also represents his race at the quadrennial Novago Cup, where he has seen similar success.

Outside of Novago, Kocuk is a major advocate for the Montiac Military. He is a member of the military reserve, and therefore can be called into service in times of need.
Hosanna

**Hosanna** is a Seraph-type Angel created by Humanity. It is one of the last Seraph known to inhabit Narus, along with Samson whose current whereabouts are unknown. As with the other Seraphs, Hosanna's duty was to oversee the opening of the Habitats as well as Humanity. Because this failed, it is currently in service of the Shanorin Dynasty and Abdiel, who's ultimate goal is to take Habitat 000 and awaken Humanity.

Following the failure of Habitat 000 to open, Hosanna wandered Calor and Meridian for centuries, before eventually finding a group of Chasan nomads. One of these, Tanyth Shanorin, took an immediate interest in its stories and took it to the capital of House Esenrius. There, Hosanna taught the House's ruler of Humanity. Months of further talks between Hosanna and the house would eventually lead to House Esenrius being controlled by Tanyth, who created the Shanorin Dynasty and Precursorism.

Since then, Hosanna has acted as the personal advisor to the Shanorin family and each Emperor of the Dynasty. Though loyal to the Dynasty, its ultimate goal is to awaken Humanity, and thus is known to often put that as priority over the Chasan people and the state.
Oncan Tribes

The **Oncan Tribes** refer to the four "states" that the Onca are divided into. Though technically all independent states, little actual governance exists in each outside from the namesake village and its surrounding area. Their only true purpose is to create a border point at which Iguan attacks can be repelled.

Most villages are lead by their own independent councils instead of the greater Tribe's, and its likely some villages don't know which tribe they belong to. Council members in tribes and villages are chosen through a tournament style combat trial, with the victor serving until their death or next challenge.

**Laloc** is the northernmost tribe. Due to their numerous coastal communities, Laloc was the most targeted by Anurians. Kantu defended Laloc for 7 years, and saw the Anur slaving industry stagnate. Upon his death, what was left of Laloc's northern communities migrated southward into the jungle, and little contact has been made since.

**Matal** is located east of Laloc. Though still possessing coastal communities, the northern islands of Laloc take most of the Anurian attention, and Matal has had far less encounters with the Frog-folk.

**Ohtil** is the centremost tribe. It has been sparingly encountered, and its territory is mainly speculative.

**Patil** is the southernmost tribe, and is thought to be the first formed of the four. Patil is the only tribe known to have gone on the offensive against the Iguan, but were largely unsuccessfu in doing so.
Latra

The **Latra** are a species of Dog-folk inhabiting Nix. Living in semi-literate tribes, the Latra have been seen wearing basic armor and utilizing more complex tools than Nix's other species. However, all known encounters with the Latra have been hostile. With no proper communication or observation of any kind taking place, it's not known if the Latra posses any further intelligence than they show. It is unknown to what extent they are related to the Canisians.

The little information known about them comes solely from the *Pocket Guide to Narus.*
Simoto

**Simoto** is a large island in the Usque Oceanum, off the eastern coast of southern Meridian. Simoto is home to just a single sapient species, the Lemu, Primates that inhabit much of the island.

Simoto is only known to have been visited by outsiders a handful of times. Rek-Thalarri sailors will pass the island by on occasion, and a group of Anurians once briefly set foot on the island. Montiac explorer Vel Agorix showed interest in mapping the islands around southern Meridian, but disappeared before he could do so. Aside from this, Simoto has remained isolated from the outside world.
Calast

**Calast** (Translated from Issaric, ***Our Home***) is one of Narus's seven continents. By a wide margin, Calast is the most populated and developed continent. To the east, it is bordered by land to Orientum, and to Calor from the southeast. The Montiac Mare separates Calast from Meridian. Home to six species, Calast is currently dominated by the Montiac Empire. The Empire, founded by Lepus general Appius Salvian in ME 81, controls much of Calast, save for a portion of the Porta Peninsula, the Ursa Islands, and much of the Milia Islands. Other entities on the continent include Ursidae clans in the north and Scrofan kingdoms on the Porta Peninsula.

Calast is a temperate climate, with its native species reflecting that through their biology. Other species often have difficulty staying warm in colder months. Some regions differ from this however, with Porta and much of the continent's southeast experiencing year round warmth with only light cold periods. The northern Ursa Islands are substantially colder than the rest of the continent as well, and stay this was most of the year. The southern regions are more mountainous, which turns into broad, low northern plains, which are vast in the east as well. Each sub region will contain its own complex features, as does the center of the continent itself.

Calast was one of the first continents to be populated by folk during the Awakenings, and because of this folk history can be traced back roughly a thousand years, though major documentation only goes back around 70 years before the start of the Montiac Era. The name *Calast* is taken from Issaric, the traditional language of the Lepus. Calast literally translates to "our home". Similarly, Calor translates to "their home".

Although there is a rich cultural diversity on Calast, very few species have managed to escape the overarching influence of the Montiac Empire and form their own states. As well, the few who have are significantly worse off than the Empire. The Ursidae clans are made of up only a handful of communities in the frigid north, and the Scrofan kingdoms are little more than barbaric political entities. Because of this, while Calast may be widely developed and civilized, this is largely due to the Empire's cultural norms and standards rather then those of individual species. It's likely that, without the Empire, Calast would still be home to relatively underdeveloped states.
Tanyth Shanorin

**Tanyth Shanorin** (ME 233-287) was the founder and first Emperor of the Shanorin Dynasty, as well as the creator of the Precursorism religion. He reigned from the Dynasty's formation in ME 264 to his death in ME 287.

The exact course of Tanyth's early life is heavily debated. He spoke little of it, and what was said were likely lies to boost his public perception. As well, records are difficult to obtain due to the Dynasty's stinginess towards outsiders. What has been verified is that Tanyth's parents were likely nip addicts, living on the streets of Kurial. He was given to a group of travelling merchants after less than a year, and his parents' fate following that is unknown. He lived with these merchants for a further 30 years, until encountering the Seraph Hosanna in ME 263.

Hosanna's tales of Humanity left Tanyth awestruck, and after this encounter, he left his merchant group in order to spread the word of the Hosanna. The two travelled to the capital of Esenrius where Hosanna taught the House's ruler, Erlan Esenrius, of Humanity. Though at first wary of the Seraph Erlan eventually agreed to bring the two into his government. Months of further talks between Erlan and Hosanna would eventually lead to House Esenrius being controlled by Tanyth, who created the Shanorin Dynasty on the 17th of Agorix, ME 264, with Precursorism being adopted as its official religion not long after. With further help from Hosanna, Tanyth would expand the Dynasty down the Flumine River, absorbing a number of other houses as he did. By the time of Tanyth's death in ME 287 the Dynasty had control of most of the area around the Flumine. Tanyth died on the 12th of Zavagius, ME 287, and was immediately succeeded by his son Tarron.

Presently Tanyth is regarded highly across the Dynasty, both for his fair rule and well managed expansion of the Dynasty. His birthplace of Kurial has been cleared of its population, and now acts as a holy site for worship. For a Chasa, Tanyth was notably heavier, and was well documented to eat far above what was recommended for him.
Corvans

**Corvans** are a species of Bird-folk inhabiting the northern regions of Nix. Although weak on the ground, all are capable of flight from birth and use this as their primary form of movement and combat. Generations ago, the Corvans were a slave species of the Chelydra. One Corvan, simply known as the Hawpway by his kinsfolk, was said to have united his people to rebel against the Chelydra, thus ending their enslavement. Hawpway has since become a god-like figure to Corvans. Since breaking away from their enslavement, the two species have been fighting for centuries in unrelated battles, usually between no more than a few communities. Corvans speak a language made up of clicks and caws, but have shown basic communication with Anurians and Lepus on some occasions.

Like all other species outside of Calast, Meridian, and Calor, most or all of what's known about the Corvans is from the Anurian made *Pocket Guide to Narus*. Prior to his disappearance, Vel Agorix was said to have heavily studied Corvans and their society. However, with the vanishing of him and his expedition, these studies were never recovered.
Smut

**Smut** is a hallucinatory narcotic created from the powder of giant mushrooms found in the Montiac province of Zarius. Extremely addictive, its users are left in a near constant state of lethargy. Sustained use of the drug results in permanent mental deuteriation, as well as hallucinations even when sober.

Smut can be consumed in many ways. The most popular form of consumption is through allowing the powder to be absorbed on ones tongue. Other methods include nasal administration and even the use of a pipe. When expired mushroom powder is used instead of fresh powder, it produces much harsher side effects, including near complete loss of ones motor function. Withdrawal from smut has severe effects, and those going through these will often turn incredibly violent.

The exact origin of smut isn't known. It's assumed it originates from Zarius, and possibly the Nibayr species, due to giant mushrooms only being found in that area of Calast. It first saw widespread use across the Empire around ME 203, making it as far as the Montiac High Council, before being banned Empire-wide in ME 219. Despite this smut is still commonly used by criminals and vagrants across the Empire, especially on its frontier and in the province of Constantia.
Юхэй Сибусава

* Аниме
* Манга

**Юхэй Сибусава** (渋沢 ヨウヘイ, *Сибусава Юхэй*) — персонаж серии **Бездарная Нана**.

## Внешность

У Юхэя черные волосы и серые глаза. Он носит стандартную школьную форму.

## Личность

Юхэй очень увлечен своей моралью. У него есть сердце для справедливости и он хочет использовать свой талант, чтобы реформировать коррумпированный мир, заручившись помощью Наны. К сожалению, это приводит к его гибели.

## Краткий обзор

Юхэй пытается подружиться с Наной, полагая, что она добросердечна и поможет в его миссии по спасению мира от зла. Он ставит себя в плохое положение, делая это, и в конечном счете убит Наной.

## Талант

Юхэй способен путешествовать назад во времени, но его предел-это события, которые произошли менее 24 часов назад. Кроме того, чем дальше он путешествует, тем более физически истощенным он становится. Когда он возвращается в настоящее, он возвращается в то же самое место, где был когда-то раньше.

Когда он уходит в прошлое, время продолжает нормально течь в настоящем, по существу указывая, что количество времени в прошлом будет переводиться в то же самое количество времени в настоящем.

Он также возвращается в настоящее, если его кто-нибудь видит хотя бы на секунду. Поэтому, чтобы его сила работала эффективно, он должен оставаться незамеченным в прошлом, совершая действия, которые изменили бы настоящее.

## Прочее

* По данным совета, у Юхэя есть потенциальное число убитых 8 + миллионов человек. (800 + тысяч в аниме)