Survival House

Teams | None

**Survival House** was a Classic Survival map, remade into a Waves Survival map. This article is about the Classic Survival map.

## Map Description

The player is spawns in a small house-like structure complete with an item shop, a dispenser for ammo crates, a volt converter for loot and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing the player is available in the center along with a lift for increased jump height.

## Shops

The shop at the spawn house sells the following things :

* Flashbang
* Grenade Gun
* Gyrojet Gun
* Jet shoes
* Matter Army Issue
* Plasma Pistol
* Rail Scout
* Shield Belt
* Shield Belt Battery
* Slugger Assault
* Slugger Breacher
* Slugger Cobra
* Slugger Pipegun
* Slugger Revolution
* Slugger Revolver
* Spike Bow
* Stick Grenade

The hidden shop at the top of the center building sells the following things :

* Ammo Crate
* Beam Gun
* Blaster Gun
* Matter Assault
* Matter Cannon
* Matter Police Issue
* Missile Launcher
* Phaser
* Plasma Striker
* Shield Belt
* Shield Belt Battery
* Spiked Mine

## Waves

*NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves*

*NOTE 2 : Taken from editor, so they are EXACTS!*

*NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 **more** kills)*

Wave 1 (0 kills) :

* Guard with Spike Bow
* Guard with Slugger Breacher
* Guard with Slugger Pipegun and a Energy Baton
* Guard with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players)

Wave 2 (6 kills) :

* Guard with Spike Bow and a Stick Grenade
* Guard with Slugger Breacher and a Flashbang
* Guard with Slugger Cobra
* Guard with Slugger Breacher and Protection helmet (a helmet wich increase health; ungivable to players)

Wave 3 (8 more kills) :

* Guard with 4 Energy Batons, a Protection helmet, an Energy shield and a Protection shell (a turtle shell wich protect from back attacks, but can break; ungivable to players)
* Guard with Matter Prototype, a Chemical Vial, a Protection helmet and an Energy shield
* Guard with Matter Army Issue
* Guard with Grenade Gun

Wave 4 (4 more kills) :

* Guard with Matter Army Issue, a Protection Helmet and an Energy shield
* Guard with Gyrojet Gun and a Stick Grenade
* Guard with Missile Launcher
* Ninja with Force Device
* Ninja with Force Device and a Flashbang

Wave 5 (10 more kills) :

* Guard with Matter Army Issue, a Flashbang, a Protection helmet and a Protection shell
* Ninja with Force Device and a Grenade
* Ninja with Grenade Gun, Force Device and Jet shoes
* Bird with a Stick Grenade

Wave 6 (12 more kills) :

* Predator with Matter Army Issue with Extended Magazine and Scope upgrades
* Ninja with Matter Army Issue with Scope and Suppressor upgrades, Force Device and Jet shoes
* Ninja with Force Device and a Spiked Mine
* Bird with a Grenade
* Metalface with a Matter Police Issue with Scopeupgrade and Shield Belt with 1 battery
* Guard with Missile Launcher, a Protection helmet, an Energy shield and a Protection shell
* Guard with Matter Army Issue, a Flashbang, a Protection helment and a Protection shell

Wave 7 (8 more kills) :

* Hamster
* Predator with Matter Assault with Extended Magazine Level 1 and Pointer upgrades and a Jet engine (like Jet shoes, but for Predators)
* Ninja with Gyrojet Gun with Extended Barrel and Magazine upgrades, a Force Device and a Klonk
* Bird with a Thermal Bomb
* Guard with Grenade Gun with Proximity fuse upgrade, a Flashbang, a Protection helmet, an Energy shield and a Protection shell
* Guard with Missile Launcher, a Protection helmet, an Energy shield and a Protection shell
* Metalface with Plasma Pistol with Booster upgrade, a Flashbang and a Shield Belt with 1 battery
* Ninja with Force Device and a Stick Grenade

Wave 8 (10 more kills) :

* Hamster with higher chance of spawning
* Guard with Matter Assault with Extended Magazine Level 1, Pointer and Scope upgrades, a Protection helmet, an Energy shield and a Protection shell
* Guard with Plasma Striker with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell

Wave 9 (7 more kills) :

* Metalface with Matter Army Issue with Extended Magazine, Pointer and Suppressor upgrades, a Klonk and a Shield Belt with Defelctor upgrade and 2 batteries
* Metalface with Beam Gun

Final wave (2 more kills) :

* Predator with Missile Launcher with Homing Device upgrade and Jet engine

After 1 more kill, it will restart from Wave 7