The Brass Forest

The Wheels of Lull

## Recommendations

Parts of the Brass Forest are very dark, so take some kind of light source with you. Also, the Sehtic Security Pack is useful because there are again risks of falling to the death.

## Walkthrough

### Start

The quest start differs depending on your installation choice:

* If you have installed the standard start option (level 16), leave Lull-Mor after completing The Boiling Foundry and level up until you reach level 25. After that, fast travel somewhere. A popup message will appear telling you that the world has shifted once more; a portal will spawn, Numinar steps out and takes you back to Lull-Mor. Note that you have to be in Skyrim and outside of the major cities (Windhelm, Riften, Whiterun, Solitude and Markarth).
* If you have installed the "Start at level 40" option, leaving Lull-Mor after completing The Boiling Foundry will immediately cause the popup message to appear and the portal to spawn. Numinar is waiting beneath the Strange Shore platform, jump down and speak to him to be transported back to Lull-Mor.

Popup messageCentury Numinar
### Lull-Mor Control

Speak to Numinar. He will tell you that the mining teams have been attacked by undead fabricants and tasks you with clearing out the digsite and finding out why the undead are attacking. The quest will start then, leave Lull-Mor Control and enter the Mining Tunnel through the lift in the Elevator Station. Don't forget to take the Magnusian Visor and the Rod of Ohm with you, you'll need both items.

### Mining Tunnel

Follow the path north to the end. A dead Chronographer Guard is found here who can be looted for a Targetian Harquebus. Turn east and use the lift to enter the Foyer of the Brass Forest.

Entrance viewTunnel endFoyer entrance
### Brass Forest, Foyer

Entering the Foyer, you see a dead Chronographer Miner and a Candlelight spell tome lying in front of you. Head to the right and enter the Great Grove.

Entrance viewGreat Grove entrance
### Brass Forest, Great Grove

Directly after entering, you will be attacked by an undead fabricant called a "Familyman". Get rid of it and proceed, killing undead as you go, until you reach some stair-like branches. Follow them to the end, turn right two times and follow the branches again until you see pipes. Make your way on these pipes to the south, east and south on branches until you reach a junction. Head straight south and then east again on a second pipe path to the end.

You'll see a Visor beam as well as a deactivated undead called a Machinary. Equip the Magnusian Visor and use the Lullian Ping on the beam, an Ohmic Switch will appear next to the Machinary. Zap the switch with the Rod of Ohm, the Machinary will come to life, defeat it and loot its remains for the Main Foyer Key.

Now return to the junction and go west and south on the pipes. Defeat another Familyman and enter the door to the Steel Hollow.

FamilymanBranch stairsAt the end of the stairsPipe pathSecond Pipe pathVisor beamOhmic SwitchSteel Hollow entrance
### Brass Forest, Steel Hollow

Head straight, cross the pit using the branches and pipes and enter the Western Catacombs. Note that it can be very tricky not to fall, it may take some attempts, so equip the Sehtic Security Pack.

Entrance view
### Brass Forest, Western Catacombs

Defeat the two Familymen and the Machinary waiting inside and activate the Key Dispenser on the back of the room to get the Root Maze Key. The Stonehole Address Matrix is found here lying on the ground.

Leave the Catacombs into the Steel Hollow, cross the pit again (you can deliberately fall down here, the Sehtic Security Pack will transport you back to the entrance) and go back to the Foyer through the door to the east. Head to the other side of the Foyer and enter the Root Maze.

Entrance viewKey Dispenser
### Brass Forest, Root Maze

The enemies encountered here are called Bone Striders. They are (for now) unkillable, so sneak or run past them to the southwestern corner of the maze. Here a Key Dispenser is found, activate it to get the Tomb Key. Make your way to the eastern middle side of the Maze and enter the Tomb.

Entrance viewKey DispenserTomb entrance
### Brass Forest, Tomb

In the Tomb you'll face a mini-boss. It's also called Machinary, but is much bigger than the ones you faced before. During the fight it will clone itself and hide among the duplicates, get rid of them all until Machinary dies. After defeating it, Goveri's Unwinder will spawn at the back of the room, take it and leave.

With this greatsword, you're now able to kill the Bone Striders in the Root Maze. Leave the Maze into the Foyer and enter the Steel Hollow again. Now enter the door to the west into the Winding Column.

Entrance viewGoveri's UnwinderKilling a Bone Strider
### Brass Forest, Winding Column

A Goveric Switch is found here. Hit it with Goveri's Unwinder, a Key Dispenser will spawn next to it. Activate it to get the Great Chasm Key.

Go back through the Steel Hollow into the Foyer and enter the Great Chasm on the other side of the room.

Goveric SwitchKey Dispenser
### Brass Forest, Great Chasm

Head down the ramp and hit the first Goveric Switch found on the right. This will cause a second switch to spawn. Continue south-west until you see this switch. Hit it and proceed to the east until you see the third switch to the south. Hitting this final switch will cause a Key Dispenser to spawn in the nearby sarcophagus, activate it to get the Aging Burial Key.

Go back to the Foyer (again, you can deliberately fall down here, the Sehtic Security Pack will transport you back to the entrance of the Great Chasm), cross the pipe bridge and enter the Aging Burial to the south.

Entrance viewSecond switchThird switchKey DispenserAging Burial entrance
### Brass Forest, Aging Burial

A cavern opens up before you. Head down the ramp towards the sarcophagus at the center. A portal appears above the sarcophagus, spawning undead which will form into the end boss of the Brass Forest, Old Tho Mahalis. It hits hard and fast, every few seconds it will fire a red wave of energy at you. This wave hits for serious damage, so try to avoid it and prepare to heal yourself. When Mahalis takes enough damage, it will start glowing green, stop moving, turn invincible, and spawn a large amount of Familymen. Hit Mahalis with Goveri's Unwinder (this also has the benefit of killing any Familymen in the blast range). If you don't, it will heal itself. Simply do this until Mahalis dies.

When Mahalis dies, it will explode, the cavern will begin to collapse and you black out.

Entrance viewOld Tho MahalisOld Tho Mahalis exploding
### Back at Lull-Mor

You'll find yourself back at Lull-Mor Control, Numinar will be here together with two new characters, Divayth Fyr and Yagrum Bagarn. Speak with them both, the objectives will complete. To progress the quest, you'll have to speak to Divayth Fyr again and ask him about the saboteur. Now talk to Numinar, he says that he will contact you when the Chronographers reach The Cave. The quest concludes, the next main quest, At The Bottom Of The World, will start when you reach level 30.

Divayth Fyr & Yagrum Bagarn
## After quest activities

* Now that you have Goveri's Unwinder, you can start the side quest Riddling Rails.
* Speak to Avarri in the Smithery, he will give you the materials list for the Rotational Harquebus.

## Local Maps

Elevator StationMining TunnelFoyerGreat GroveSteel HollowWestern CatacombsMaze of RootsTombWinding ColumnGreat ChasmAging Burial
## Video Walkthrough

An old video walkthrough can be found on Youtube (made by Zero Period Productions in 2014)

* Skyrim Mods: The Wheels of Lull - Part 9 (from timecode 13:45 to 15:50)
* Skyrim Mods: The Wheels of Lull - Part 10 (from timecode 2:10)
* Skyrim Mods: The Wheels of Lull - Part 11
* Skyrim Mods: The Wheels of Lull - Part 12 (up to timecode 14:50)

## Quest Stages

 0
 5
 10
*Objective 10:* Clear out the digsite
 15-20
 21
 22
[Shutdown stage]