Erin

Name: Erin Ramal Tekiel

Physical Characteristics: (?)

Investiture: Bronze Twinborn Compounder.

Skills: Skilled in hand to hand combat and weilding knives.

Equipment: Two glass daggers and two stone ones, the first pair hidden in his sleeves, the second pair hidden on his thighs.

Weakness: Natural narcoleptic. Remove his bracers and the sudden lack of awareness knocks him out cold in seconds. Has a crippling fear of pocket watches- once was trapped in a room for days with dozens of them, all designed to tick very loudly- one of them a bomb that could go off at any time. He's associated fear with the things ever since, and fighting someone with one on them makes his movements slower and more confused, leaving him somewhat of a danger even to himself. This makes him unable to actually fight metronome effectively. (Though who would? That Epic is so powerful he terrifies all in existence.) Also has a scar across his chest that limits his ability to breath properly. This means that he cannot fight effectively for longer than half an hour, on his best days. Normally is limited to fifteen minutes of continuous fighting in a row before he begins to have problems breathing.

Family: Distantly related to the Tikiel house of The Final Empire. Dozens of living cousins somewhere on dark side.

Home Planet: Taldian. Backstory: His father was a Twinborn worldhopper from Scadrial who fell in love with a woman from dark side on Taldain, staying and raising a family there. He took Erin home shortly after his sixth birthday because he experienced a mugging with his father, receiving a scar across his chest that nearly killed him and left him with a disability that doesn't harm him in everyday life, but limits his ability to perform sustained physical activity. Shortly after, his father learned that he'd snapped from the experience, and took him back to train with the other modern day Allomancers on Scadrial. He was left there in the care of some distant relatives, and started training early in his life to become a good enough fighter for his father to come back for- he grew up believing that he'd been abandoned because he was weak, and thought that the'd see his dad again if he trained hard enough. He tried to become like the Hazekillers of old, practicing as if he had to take down full Mistborn, becoming very skilled very quickly. He eventually gave up that hope when he turned nineteen, and started selling his services as a bodyguard or hitman. His skin and odd hair were distinct aspects of himself, and he quickly gained a name; so it came as no surprise when he accompanied a scientific expedition to find and examine an odd place. When he learned it was a kind of portal between worlds, old hope reignited in his heart, and he found his way through in the hopes of finding his father or mother. Instead, he ended up in alley city, and has been searching for a way to make a living ever since, hoping to one day gain what he needs to travel between worlds and hunt down his father.

Guild: N/A currently. Unless someone wants him?

Psyche: Daddy issues, typically a-moral unless his daddy issues are acting up, terrified of clocks- stopwatches especially.

Personality: Typically cold and distant; he's amiable enough, he simply doesn't actively seek out interaction with others. He enjoys the company but is generally unhappy and discontent, seeming to think everything is less than it really is, especially himself.

Appearance: 5'2" tall, light wood-brown skin, dark black hair in dreadlocks, amber-brown eyes that look like honey in the light. Built like a runner, lean but well-muscled.

Theme Song: My Fault, Imagine Dragons.

Fighting Style: Close quarters, aggressive, tries to end the fight quickly because he /cannot/ fight long-term. Will attempt to go lethal unless unable or ordered not to.