New California Republic

Boneyard: Allgood Murphy

Californian Way: Bill Calhoun

Californian State: Col. Cassandra Moore

Redding Territories: Anton Flynn, Lawrence Greene, Daniel Maxwell, Harry O'Connor, Wendell Peterson, Redding Council

### Unit Focus

Infantry, Special Forces, Vehicles

The **New California Republic** (**NCR**) is a federal presidential republic founded in New California, comprised of five contiguous states and additional territorial holdings in Nevada and Baja California.

The NCR
emphasizes and strives to support a myriad of old world values, such as democracy, personal liberty, and the rule of law. It also aims to restore general order to the wasteland, the improvement and development of infrastructure and economic systems, and overarching peace between people. Similar to institutions of the old world it seeks to emulate, continued expansion has created challenges with territorial control, loyalty, and corruption that plague the Republic and serve to hinder its goals.

## Historical background

Despite the staggering losses at the Battle of Navarro, the NCR achieved victory with the aide of the Brotherhood. Decades later tensions with their former allies are running high, and their army has fallen from grace; becoming a mess of undertrained and underequipped soldiers with no standardisation.

The Bear looks to the east with concern, as reports of Caesar's Legion's rapid growth continue to flood in. To the north the city states grow powerful and the republic debates intervention, while to the south Baja and the Brotherhood continue to be a thorn in the bear's side.
- Scenarios country selection screen quote
## Events

Main article: New California Republic events (4.0)

### Older versions

Main article: New California Republic events (3.0)

## Politics

### Interactive Politics screen

**Select a National Focus**

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NCR Congress (45)

The Old World Party (15)

The Barons (25)

Boneyard Separatists (15)

People

No Elections

Aaron Kimball
NCR
National Spirit

Occupied Territories

Miliary Staff

Military Policies

Economic Policies

Cultural Policies

Production Policies

TEXT1 TEXT TEXT TEXT

TEXT2 TEXT TEXT TEXT

### National spirits

The New California Republic
starts with nine national spirits, and they are:

**The Northern Frontier**
While the
Northern Frontier is active, neither the NCR nor the Shi can revoke their mutual non-aggression pact.
Navarro is the last frontier in California. To the inhabitants, it's a homeland that NCR merchants and settlers are trespassing on. To the Shi, it's a new source of food and lumber. And to the NCR, it's one of many lands to be tamed by the Bear. Some worry that the NCR may have bitten off more than it can chew, and tensions are reaching a boiling point. But even the Shi agree that so long as the NCR comports itself with justice and humility, progress will come to Navarro.

**Retooling Firearms Production**

* Equipment Conversion Speed: **-20%**

* Infantry Equipment:Production Cost: **+35.00%**
* Fireteam Weaponry: Production Cost: **+15.00%**

**The Treaty of New Vegas**

Signed in 2274 by The New Californian Republic and New Vegas after negotiations following the Republic's discovery of the mostly intact Hoover Dam, the treaty marks the first of many begrudging compromises the Republic has been forced to make with Mr. House in an attempt to prepare for the Bull. Whilst the NCR gained control of the Dam through the treaty, as well as military access into and around New Vegas, they must send 5% of the Dam's energy to the strip, and must not in any way prevent access to the Strip by NCR citizens or off-duty troops.

**The Vault City Garrison**

* Weekly manpower: **-2**
* Passive Caps Income: **+1.0**
* Extra **+3**
* Extra **+3**

For decades, our men and women bled to keep Vault City safe. But with the riches of Vegas before us, more question the point of Vault City. Others argue that if we were to withdraw, it would invite a power vacuum in northern Nevada which someone might exploit.

**Brotherhood Hegemony**

* Energy Weaponry Research Speed: **-75%**
* Power Armour Technology Research Speed: **-75%**

* Power Armour: Production Cost: **+75%**

The Brotherhood is the master of power armour in California. For now.

**The Followers of the Apocalypse**

* Political Power Gain: **-5%**
* Monthly Population: **+20%**
* Stability: **+5%**
* War Support: **-10%**
* Research Speed: **+5%**

Subsequent to their establishment in our territory, the Followers of the Apocalypse have begun to wield some influence over our country and government. We should keep a wary eye on them...

**Lost Hills-NCR tension**

* Political Power Gain: **-1%**
* Mobilization Speed: **+1.60%**
* Construction Speed: **-1.60%**
* Caps Expenses: **+1.6%**
* Tension: **+5.0**
For many policy makers, the prospect of a full campaign against the Brotherhood terrorists in the mountains to the west of the Hub just isn't tenable right now. The destruction of the NCR Gold Reserve has shown how much damage the Brotherhood can do to the NCR with targeted, calculated strikes. With the campaign in the Mojave and enemies abound the last thing the Brahmin Barons, Allgood or anyone else wants is bloodshed so close to the core territories. The Brotherhood's time will come. The question, however, is when.

**State of the Economy**

* Consumer Goods Factories: 16.0%
* Factory Output: **-5.00%**
* Trade deal opinion factor: +5.00%
* Caps Income: **-10.0%**
The NCR's economy is the most advanced in the Wasteland. Corruption? Perhaps. Inequality? Sure. But there's a reason California is one of the few places in the Wasteland with a functioning commodities market.
Various policy decisions will affect the state of
 our economy.

**The Army of the Republic**

* Maximum Command Power Increase: **+5**
* Caps Expenses: **+5.0%**

### Leaders

Main article: Political parties and leaders

## Economy

Starting Industry

Starting Resources

### N.C.R. Dollars Economy

**Ncr dollar**

* Stability: **+10%**
* Passive Caps : **+3**

Starting monetary economy:

* Gross Income: **+53.87**k NCR Dollars
* Quarterly Expenses: **-11.95**k NCR Dollars

* Quarterly Profit: **41.91**k NCR Dollars

## Technology

Through their focus tree, the N.C.R. can also unlock Sophisticated Infantry Tech, Sophisticated Air Tech, Sophisticated Power Armour Tech, Sophisticated Special Forces Tech, Sophisticated Support Tech, and Sophisticated Construction Tech.

## Starting Position

The N.C.R. starts in a comparable position to the United States in Hearts of Iron IV: a dominant power that has yet to achieve its full potential due primarily to economic issues at home. Initially, the N.C.R. is plagued by consumerism, with most of its factories being dedicated to consumer goods production instead of growing the industrial and military base in the country. No matter who leads after the 2278 election, the N.C.R. will be able to resolve these issues, but until then they will have slow growth relative to their starting size.

## Focus Tree

Main article: New California Republic National Focus Tree
Outline of Focus tree options, wargoals and major

## Behind the scenes

* The original concepts for the NCR election leaders were the following drafts, posted by Looneybinjin in mid-2017, and updated in late 2017:
	+ **Anton I. Flynn**: (6/28/2017) *"Anton I. Flynn is the charismatic young heir to the Flynn Family Farms, one of the largest Brahmin Baron families in all of new California. Anton I. Flynn has everything one expects, rural charm, a deep rooted amount of self interest, and an incredible lack of public support. However, he makes up for this with more money than sin, and is actively working to Rig the Election in his favor… backed by many of his similarly wealthy friends of course."*
	(12/29/2017): *"Anton I. Flynn is the charismatic young heir to the Flynn Family Farms, one of the largest Brahmin Baron families in all of new California. Anton I. Flynn has everything one expects, rural charm, a deep-rooted amount of self-interest, and an incredible lack of public support. However, he makes up for this with more money than sin, and is actively working to Rig the Election in his favor. Backed by many of his similarly wealthy friends of course. Most of his political actions are sleezy, underhanded, and focused on money."*
	+ **Aaron Kimball**: (6/28/2017) *"Aaron Kimball is the Iconic NCR leader from Fallout New Vegas, a militantly minded man who considers the expansions and growth the foremost of the NCR’s current goals, in addition to having a vested interest in defeating the legion. Kimball rides the train of support that has come from his successful military career, he’s a hero and everyone damn well knows it."*
	(12/29/2017): *"Aaron Kimball is the Iconic NCR leader from Fallout New Vegas, a militantly minded man who considers the expansion and growth the foremost of the NCR’s current goals, in addition to having a vested interest in defeating the legion. Kimball rides the train of support that has come from his successful military career, he’s a hero, and everyone damn well knows it. It is possible to knock him out of the election entirely, but never acknowledging him as the Hero of the Mojave. Otherwise, he'll very likely win the election."*
	+ **Sean "Allgood" Murphy**: (6/28/2017) *"Sean “Allgood” Murphy got his name from his favorite statement. “All is good” within the NCR. In a way, he’s right, the NCR has the greatest economy, relative safety, and no true rivals in short reach. Allgood is a non-interventionist who would rather the NCR adopt a defensive, economically driven approach to the world. He wants to stabilizing existing NCR land, avoid war with the legion, and generally focus on building up the NCR to its fullest potential rather than expanding. He’s a stark opposite to the militant Kimball, and is in a heated race with him for the election."*
	(12/29/2017): *"Sean “Allgood” Murphy got his name from his favorite statement. “All is good” within the NCR. In a way, he’s right; the NCR has the greatest economy, relative safety, and no real rivals in short reach. Allgood is a non-interventionist who would rather the NCR adopt a defensive, economically driven approach to the world. He wants to stabilize existing NCR land, avoid war with the legion, and focus on building up the NCR to its fullest potential rather than expanding. He’s a stark opposite to the militant Kimball and is in a heated race with him for the election. He's also your best chance at avoiding the NCR BoS War."*
	+ **Grant C. Hayes**: (6/28/2017) *"Grant C. Hayes is a last minute edition to the ballot who is gaining rapid support. A historian by trade, Hayes spent much of his time reading to the people, telling stories from the old world and stories about their great cities of the NCR, and their former status as Megacities. He's an Immigrant from the Baja regions who has stolen the hearts of minds of the citizens of the NCR with his impassioned, flowery speeches about the rights of the worth of the good people of NCR, and their ability to rebuild what once was. He wants to crack down on the raider problem in the NCR, and like Allgood, doesn't want war with the Legion, or take them seriously as a threat."*
	(12/29/2017) *"Grant C. Hayes is a scientist and politican based out of the prosperous city of Dayglow. He has the hearts and mind of his people and the newer NCR states in mind, focusing on getting votes from recently annexed regions. He's oldschool with a big ecnomic focus, and believes that the BoS is actually the greatest threat to the NCR, not the Legion. He's an underdog, but he's easily the most intelligent of any of the people running for president, and knows how to manipulate a crowd."*
	+ Anton I. Flynn, Aaron Kimball, Sean "Allgood" Murphy, and Grant C. Hayes had their unique portraits commissioned by Loonybinjin.
* Originally, Grant C. Hayes was intended to create a Dayglow-based Enclave chapter, due to being the descendant of Pre-War politicians. However, as the mod progressed, and the Enclave's inclusion was seen as unnecessary, his character and Dayglow independence movement was changed to reflect Old World values, rather than a return of the Enclave, with potentially more changes as of 4.0.
* Sudderfly was responsible for the creation of the Manifest Destiny national focus branch.
* During development of 4.0, HappyNTH and Faeelin worked on the NCR.

## References

1. ↑ Looneybinjin: *"All four of these individuals have unique artwork as well.
Comissioned by yours truly."*
- Obtained from Discord, 12/29/2017
2. ↑ MrBlazzar: *"In reality the old writing of Hayes supported it as he use to be the descendent of pre-war Politicians so the enclave was a fit for him to rise up as. As the mod evolved we found it far to "enclave just for the sake of enclave" and switched him to be more of a realistic "Politician with old world values"
so he was changed over to just rise up as Dayglow the state he is mayor of
I believe he changes even more in 4.0"*
- Obtained from Discord, 10/22/2021
3. ↑ Soleful Phoenix: *"Besides the TAA, what nations did you design or assist with?"*
Shudderfly: *"I had a small hand in some of the rebuilding the economy focuses of united texas, I was half of Tlaloc (the other half being skip) half of free fighters (Skip again with help from fae), I did the research and economy trees of Ouroboros, the research and economy trees of the Texas Mutants, and the manifest destiny tree for NCR."*
- Obtained from Discord, 3/24/2022
4. ↑ **How does the Dev Team split the work?
Is it like one person works on a focus tree for a nation, or do multiple people?**
Faeelin: *"depends tbh
In 3.0 Loony and I did the legion, while in 4.0 Happy and I did the NCR. But I did the White LEgs by myself"*
- Obtained from Discord, 10/10/2021