Armor

Armor is a type of equipment players and some mobs can use.

## Mechanics

Pieces of armor give armor points. Each armor point up to the 20th gives 3.3% protection. Points after that give slightly less and less, eventually leveling out at 95% protection. Different types of armor also have different capacities to defend against certain sorts of damage.

## General Statistics

### Helmet

Leather: 56 durability, 1 armor point

Wood: 61 durability, 1 armor point

Gold: 78 durability, 2 armor points

Chain: 166 durability, 2 armor points

Iron: 166 durability, 2 armor points

Redsteel: 190 durability, 2 armor points

Steel: 283 durability, 2 armor points

Diamond: 364 durability, 3 armor points

Mithril: 448 durability, 3 armor points

Eterna: 685 durability, 4 armor points

Adamantium: 1308 durability, 5 armor points

Osmium Composite: 1742 durability, 6 armor points

Barrier: ∞ durability, 4 armor points

### Chestplate

Leather: 81 durability, 3 armor points

Wood: 89 durability, 3 armor points

Gold: 113 durability, 5 armor points

Chain: 241 durability, 5 armor points

Iron: 241 durability, 6 armor points

Redsteel: 273 durability, 6 armor points

Steel: 388 durability, 7 armor points

Diamond: 529 durability, 8 armor points

Mithril: 692 durability, 8 armor points

Eterna: 918 durability, 9 armor points

Adamantium: 1954 durability, 10 armor points

Osmium Composite: 2386 durability, 12 armor points

Barrier: ∞ durability, 9 armor points

### Leggings

Leather: 76 durability, 2 armor points

Wood: 85 durability, 2 armor points

Gold: 106 durability, 3 armor points

Chain: 226 durability, 4 armor points

Iron: 226 durability, 5 armor points

Redsteel: 241 durability, 5 armor points

Steel: 355 durability, 6 armor points

Diamond: 496 durability, 6 armor points

Mithril: 630 durability, 7 armor points

Eterna: 874 durability, 7 armor points

Adamantium: 1718 durability, 8 armor points

Osmium Composite: 2018 durability, 10 armor points

Barrier: ∞ durability, 7 armor points

### Boots

Leather: 66 durability, 1 armor point

Wood: 71 durability, 1 armor point

Gold: 92 durability, 1 armor point

Chain: 196 durability, 1 armor point

Iron: 196 durability, 2 armor points

Redsteel: 212 durability, 2 armor points

Steel: 308 durability, 2 armor points

Diamond: 430 durability, 3 armor points

Mithril: 512 durability, 3 armor points

Eterna: 783 durability, 4 armor points

Adamantium: 1588 durability, 5 armor points

Osmium Composite: 1814 durability, 6 armor points

Barrier: ∞ durability, 4 armor points

## Specific Statistics

### Leather

7 armor points

+20% protection from weak blade attacks (such as wooden swords)

-10% protection from piercing attacks (such as arrows)

### Wood

7 armor points

+40% protection from arrows

-70% protection from fire

### Gold

11 armor points

+30% protection from blunt attacks (such as shovels)

+10% fall damage

-30% knockback received

-15% movement speed

-7.5% attack speed

### Chain

12 armor points

+30% protection from piercing attacks

+20% protection from weak and medium blade attacks (such as stone swords)

-30% helmet effectiveness

### Iron

15 armor points

No strengths

No weaknesses

### Redsteel

15 armor points

Helmets send a redstone current to the block above the wearer, strength is related to durability

Chestplates send a redstone current to the block at chest level of the wearer, "

Leggings send a redstone current to the block at leg level of the wearer, "

Boots send a redstone current to the block the wearer is standing on, "

+5% protection from magic

-5% protection from fire

### Diamond

20 armor points

+10% protection from fire

+40% protection from piercing attacks

-25% protection from strong blade attacks (such as obsidian swords)

### Mithril

21 armor points

-10% fall damage

+30% protection from blasts

-15% protection from magic

### Eterna

24 armor points

+50% regeneration rate

+30% helmet effectiveness

-20% protection from blasts

### Adamantium

28 armor points

-30% fall damage

+40% protection from blade attacks (such as swords)

+30% protection from blunt attacks (such as shovels)

+20% protection from piercing attacks

+15% protection from fire

+15% protection from blasts

-15% knockback received

-10% movement speed

-5% attack speed

### Osmium Composite

34 armor points

-25% fall damage

+50% protection from blade attacks (such as swords)

+35% protection from blunt attacks (such as shovels)

+35% protection from piercing attacks

+20% protection from fire

+20% protection from blasts

-40% knockback received

-35% movement speed

-15% attack speed

### Barrier

24 armor points

+5% movement speed

+5% attack speed

-5% protection from arrows