Jarodimia

**Jarodimia** is one of Newerth's continents. It is a natural and grounded continent. In the Solar Shadow timeline, Jarodimia is one of the Sixty Nations of Newerth, albeit in a diminished form.

## Currency

While each continent of Newerth is said to have both a currency for the entire continent, in addition to currencies for the various regions within it, it has never been established what the currency for the entirety of Jarodimia is.

Aurora's version of Jarodimia had, as the currencies for Jarodimia's provinces, the Solatian Round, Naixian Arch, Sooliad Nil, and Alukari Crown.

The future version of Jarodmia has the Eye of Stoicism as the currency of the Special Administrative District of Zara.

## Known Locations

### Aurora's Present Version

Aurora's take on Jarodimia is divided into four "provinces", which are in turn divided into "districts".

#### Solatium

The first province of Jarodimia is called Solatium. Its capital is Glasny City, which is also the capital of all of Jarodimia. It is named after the hero Glasny and comprises glass skyscrapers, and is built on top of an artificial platform to avoid flooding, which was necessary because Solatium is low-lying and is susceptible to bad weather.

Solatium also contains Tazeen City, which was destroyed by a flood in 2014 and, by the time Lunar Shadow (mod) takes place, is still being rebuilt. Voyal City is also built on an artificial platform, but the platform is in the ocean rather than over land.

The Lake of Dond lies in the centre of the province. It is said to be an ecologically fascinating place.

#### Naix

Naix is the historical centre of Jarodimia. Its capital is the prosperous Viridian City, which is one of the Eight Cities of Neia and is where the majority of the population of Naix is. However, the remainder of the province is much poorer than Solatium. Because criminals are exiled from Viridian City by being thrown off the city walls, criminals form much of the population of rural areas. Martel Aar is originally from Viridian City.

Viridian is surrounded by The Fold, a vast woodland containing secret villages. It is dense and difficult to navigate.

On the far edge of The Fold is a location called the Rotting Tower, an immense wooden tower which reaches towards the heavens. While it is decrepit and is made of weak, old wood, it still stands due to some supernatural force. A village has formed around the tower.

The Cult of Zara occupies one flat grassland district in a far corner of Naix, the Zara Crest. While the cult keeps to itself, any outsiders found in the Crest are executed.

#### Sooliad

Sooliad is a dangerous part of Jarodimia which is subject to extreme temperatures and is occupied by dangerous wildlife, including mythical beasts. Its capital is Axs City, named after the god of knowledge in the Arx Mythology. It, along with most other settlements in Sooliad, was built underground. It is home to the grandest libraries in Newerth.

Sooliad is also famous for its beautiful landscapes. These include the Nor Region, a steep mountain range of sharp peaks, covered in glaciers and where thunderstorms are near-constant.

Sortania is a grassland district, where death occurs rapidly to the unprepared. This region experiences intense heat for much of the year.

There is also a desert district, the Yaren Badlands, named after the sleeping god of Arx Mythology. Erosion has caused the area to be littered with spectacular rock formations. However, some of Newerth's strangest and most powerful beasts live here.

#### Frakticah

Frakticah is a far-flung province which is too remote for any government to control properly. Its capital is Alukari Village, named after the hero of Jarodimia, which is the only place in the province where law reigns.

Ashenland is in inhospitable desert district of grey sand. Smoke rises out of cracks in the ground, which usually blots out the sun. Deep within Ashenland is a locked facility named Archon City, a fortress where ancient Newerthian relics are stored. It was designed so that the artifacts within will be safe even if Trycin returns.

The rest of the province, while still occupied, remains dangerous and chaotic. Ralarima is a district run by super-rich mage warlords, who live in fabulous towers. However, those who cannot afford a space in a tower are thrown out into the wasteland, which is often a death sentence because Ralarima is, along with Nor, one of the coldest parts of Jarodimia.

The province also contains the coastal elven village of Kova, although this is so remote that little is known about it.

### RKS' Version

RKS apparently had a set of notes describing a separate version of Jarodimia. She decided to create a compromise, in which Jarodimia possesses an island which contains all the locations which are canon but not present in Aurora's version of the continent, because he was not aware of RKS' existence or her plans for the Xyrinfe Shadow Project at the time.

#### Unnamed Island Province

The fifth province contains Atronide Village. This village was ostensibly going to be important to Tranquility, and would've been present in a cancelled work Cibryll intended to create, named *Lunar Shadow: Grotto Narrative*.

### Aurora's Future Version

In the year 2059, when Solar Shadow 4 takes place, Jarodimia has three provinces and two "special administrative districts", which are districts not part of any province. They continue to have their own currency, but do not have fully-powered governments like provinces do.

Frakticah is no longer a province, being mostly lost to the Ralar Federation, whereas Alukari Village and Zara Crest are now special administrative districts.

## History

### Ancient History

Like the rest of Newerth's old natural continents, Jarodimia has a City of Neia constructed in honour of Neia, Viridian City. It was founded after Neia defeated Trycin on Fearnight in the year 15, which was 2,000 years before Lunar Shadow (mod). However, it was not too long afterwards: Cibryll confirmed that the Cities of Neia were built within Neia's lifetime.

A millennium later, the hero Alukari rose up from Alukari Village and, along with the other heroes from the other continents, sacrifices herself to defeat Dracura. The village was then named after her, and a shrine built in her honour.

### Chemical War

In early 2013, a war broke out in Jarodimia due to the sinister influence of Aidan Flamberge.

### In Solar Shadow 3 (tech demo)

Alice Veilnight travels to Archon City, along with her friends and allies Steve Leroi, Jeffie Canopus and Achcer Haldun, along with several others who did not arrive as intended, in an attempt to obtain the Absolution of Meodus, an ancient artifact capable of destroying all curses. Eventually, she succeeds, and defeats the Solar Shadow (entity) and the corrupted Goddesses before removing the Curse of the Castle Masters and restoring Valerie Horton to her former self, thus ending the Tirahnysan War.

### In Solar Shadow 4

Sometime during the 2030s, the warlords of Ralarima gain control over some of the artifacts from Archon City. They use their power to fight off the Jarodimian government and conquer Ashenland and Kova to form their own nation, the Ralar Federation, which becomes another of the Sixty Nations of Newerth.

## Trivia

* In 2019, Cibryll erroneously claimed that Alukari Village was in Elrochin rather than Jarodimia. However, this appears to have been a mistake.
* RKS confirmed that Atronide is a portmanteau of "atrocity" and "cyanide".