Ebin Islands

**The Ebin Islands** , also simply known as Ebin, are a region of the Pokemon world, and the post-game setting of Pokemon Clover.
 It was released in the 2020 version of Pokemon Clover. You can go to the Ebin Islands after defeating Captain Cut at the Battle Channel. It is composed of 10 islands: Singles Island, Dubs Island, Trips Island, Quads Island, Dank Island, Quints Island, Checkem island, Get Island, Oogabuga Island and An Island.

The layout of the Ebin Islands is directly based on the Channel Islands archipelago in Southern California.

One thing to note that the Ebin Islands is split into three sections, similarly to the Sevii Islands, which have different maps and the player can only move through them using the piers. The first section contains Singles Island, Dubs Island, Trips Island, and Quads Island. The second section contains Quints Island and Dank Island. The final section contains Checkem Island, Get Island, An Island and Oogabuga Island.

# Towns and Cities

## Singles Island

Singles Island is the first of the Ebin Islands the player visits. It is briefly visited after the player is thrown off-board at the end of the first Ruise Cruise mission. It contains a town of the same name, with only a few houses. The island also features the final Ebin gym, and connects to Marina Trail at the east.

## Dubs Island

The Dubs Island town is located in the centre of the whole island. It is surrounded by St. Rosa Range on all sides except the south and contains the first Ebin Gym. Notably, it is the only town with a functional regular Pokemart in the entire region.

## Trips Island

The Trips Island town is located roughly in the central-east part of the island and connects to Central Valley on both the west and east sides. It has a festive theme and the houses resemble circus tents. The Blobbos Dance Performance can be viewed here, and Baloofang can be interacted with to be encountered. Interestingly, the Gym of Trips Island is not located in the Trips Island town, instead being located on the top of Devil's Peak.

## Quads Island

Quads Island is a very small Island, connecting to Pa'ia Preserve at the west. It only contains one house and the Anacapa Lighthouse at its end. The island's sole resident is an old man who serves as the keeper of the lighthouse. The final battle with Edgie takes place here.

## Polony City

Polony City (labelled Quints Island ingame) is located at the centre of Quints Island. The city is surrounded by a brick wall and only connects to Dryhump Dunes at its south. The city features white, brick houses. The entire city is basically a parody of /pol/ culture, and the mayor of the city is none other than Donald Trump himself. It contains the Church of Kek, a bunker, and a bakery shop where the player can buy Lava Cookies and certain Pokemon among other notable locations. Polony City is also Polk's hometown and where he grew up. You know which board it's based on.

## Dank Island

Dank Island is a small island that connects to Tittysprinkle Rocks in the west. It contains the small Dank Island town and Pattern Kush. Dank Island's culture revolves around the smoking of marijuana, and as such most of its inhabitants are Stoners.

## Kommando Military Base

The Kommando Military Base (labelled Checkem Island in the game) is located in the north of Checkem Island, with the Clemente Range to its east. Being a military base, it is mostly inhabited by Privates, and contains many parked military trucks. It also has a very long runway that connects to two warehouses. Aside from this, it also contains the Weapons Research Facillity. It is directly based on 4chan's Weapons board, /k/.

## Telekino City

Telekino City (labelled Get Island ingame) is the capital of the Ebin Isles, and the largest city in the entire game. It is located in the south of Get Island and connects to the Bateman Channel at its south and the Catalina Range to its north. The city features tall pink buildings and is notable for its roads. The northwestern part of the city is taken up by an elevated area known as the Kinowood Hills. The city's culture is largely based on films and television. The Pokemon Centre Building is unique in that it also contains the Poke Mart services, and the third Ebin Gym. The city has countless points of interests, the main ones being the Telekino Hotel, McDolan's, The TV Broadcasting Tower, Descent, and the Rubstein-Goldberg Bank. Telekino City seems to be based on or at least inspired by the 4chan board /tv/.

## Torabor Bay

Torabor Bay is a town in the north of Get Island on the coast of Silver Point, with the Catalina Range to its south. Part of the town is built on bridges floating on the water. The town is mostly inhabited by pirates, and humorously is also themed around internet piracy, with many references to torrenting and downloads in the residents' dialogue. Its Pokemart is notably closed due to piracy. Aside from this, it contains the 4th Ebin Gym, the Move Deleter and Dive Specialist, and Torabor Bar. It is possibly based on 4chan's Torrents board, /t/.

# Routes

## Marina Trail

Marina Trail is a short water route between Singles Island and Dubs Island's St. Rosa Range. It also contains a path of rocks leading to a cave where the player can obtain a special shiny Ormite. A small part of Singles Island and Dubs Island is also counted as part of the route.

## St. Rosa Range

St. Rosa Range is a mountain range and route that occupies most of Dubs Island, and surrounds the town of Dubs Island. It is split into east, north and west sections. The north section contains the Grindhaus Ranch, and the west section contains the chamber where Regirust can be found and connects to Marina Trail. Part of the eastern section consists of the water between Dubs Island and Trips Island. The route's name is a reference to Dubs Island's real life counterpart, the island of Santa Rosa.

## Central Valley

Central Valley is a rugged route with a few caves taking up a majority of Trips Island. It is split into east and west sections, with the town of Trips Island being between these two sections. The west section links to Devil's Peak and St. Rosa Range's sea section, and the east section links to Pa'ia Preserve.

## Devil's Peak

Devil's Peak is a mountain route on Trips Island connected to the western section of Central Valley. The route features a few caves and constant rain. It is also where the first Neo Karma encounters take place. The Trips Island gym is found at the top of the route. By the way, there's no music here. Just rain ambience.

## Pa'ia Preserve

Pa'ia Preserve is a jungle route to the west of Central Valley's east section. It features special extra-tall grass and trees, and features constant rain similar to Devil's Peak. The route also contains a small area at the end of the jungle containing Pa'ia University and some water between Trips Island and Quads Island.

## Dryhump Dunes

Dryhump Dunes is a large desert route that covers the vast majority of Quints Island. A constant sandstorm takes place on the map, deep sand takes the place of tall grass and cacti can be found exclusively here. Signot are also found here disguised as regular signs. It is also split into east and west sections. Dryhump Dunes contains both entrances to the Indian Cave, and the east side contains the chamber where Regirode can be found and links to Polony City in the north and Tittysprinkle Rocks in the west, and the west side links to Saltshaker Beach in the north.

## Saltshaker Beach

Saltshaker Beach is a very small beach route on Quints Island north of Dryhump Dunes' west section. It is notable for its white sand and abundance of Feminists, and contains a few lakes and a sea enclosed by rocks. It also contains the entrance to the Cave of Sjwhale.

## Tittysprinkle Rocks

Tittysprinkle Rocks is a large water route east of Dryhump Dunes. It is dotted with rocky islands and has an abundance of water currents, forming a puzzle, that will take a toll on your sanity unless you look up a guide. The only Surf encounters are Tittai and Octai, fittingly enough. Dank Island is found at its end.

## Clemente Range

Clemente Range is a mountain range and route on Checkem Island to the southeast of the Kommando Military Base and with the Bateman Channel to its northeast. Most of the route is taken up by a live-fire range featuring hollow plywood houses and stationed Privates. The Cratered Point is to its southeast. It is named after Checkem Island's real-life counterpart, the island of San Clemente.

## Cratered Point

The Cratered Point is a small route on Checkem Island to the southeast of Clemente Range, named for the many craters found there. It also contains a body of water that links to the small island where Mount Keketoa is found.

## Bateman Channel

The Bateman Channel is a fairly short water route northeast of the Clemente Range. It features several islands full of trees, and the chamber where Regimelt can be found is found on a hidden rock path here. At the eastern end of the route, the shore of Get Island is found, with Telekino City to the north.

## An Island

An Island is a very small island only accessible from the teleporting Psychic in your house in Telekino City. The terrain on the Island is in the shape of Adesign's face. Adesign is found at the northern end of the island.

## Catalina Range

Catalina Range is a mountain range and route on Get Island to the north of Telekino City and south of Torabor Bay. It features an abundance of bridges and a confusing structure where you'll be constantly going up and down steps. There's also a very small cave. One of the bridges on the route contains a secret entrance underneath it leading to an otherwise inaccessible section of the cave, which leads to the abandoned Haunted House, where the player can fight a boss Pretzely and gain access to the Suede Shoes item. Its named is based on Get Island's real life counterpart, the island of Santa Catalina.

## Silver Point

Silver Point is a large and expansive water route accessible from Torabor Bay. It features many dive spots, several islands, and most notably the Hackerman's House and the pirate ship, from which the player can eventually get to Oogabuga Island. The legendary Pokemon Narwhiz can be found here underwater in a sunken ship.

## Oogabuga Island

Oogabuga Island is one of the Ebin Islands, accessible only from the pirates in the pirate ship as the path to it from Silver Point is otherwise blocked off by rocks. It is notable for having special trees seen nowhere else in the game. The island also contains a cave, with an isolated part of the island accessible from the other end of the cave. The player first goes here as part of a sidequest with the pirates, with a Cthullord found in a whirlpool at the end. After clearing the quest, the Conch Fossil can be found in the cave.

# Places of Interest

## Grindhaus Ranch

Grindhaus Ranch is located in the northern section of St. Rosa Range. It offers several facilities to help train your Pokemon, such as EV-reducing Berries, Hyper Training, and an EV checker. The facility also contains two sections of rooms filled with tall grass where you can either EV train specific stats by defeating appropriate Pokemon or train for EXP by defeating Knogrinyu, which do not yield any EVs. The Pokemon found in the Grindhaus Ranch dodge any thrown Pokeballs and do not attack, instead they simply display the message "(Pokemon) is watching carefully" every turn.

## Pa'ia University

Pa'ia University is a large, three story university located in the very north of Pa'ia Preserve. Upon first arrival, the university is being infiltrated by Team Neo-Karma, who are in search of information about a powerful Pokemon on Mt. Clover (If you've played the game enough, you know which one we're talking about.). After defeating Team Neo Karma, you will be rewarded with an Acufront by a Scientist. Lots of NPCs to talk to here.

## Anacapa Lighthouse

Anacapa Lighthouse is located on the eastern end of Quads Island. Upon entering, it can be seen that the interior is quite dimly lit, and there is a room containing a bed for healing. The upper floors of the lighthouse are quite run-down, with holes that you can fall through, and wild Pokemon can be encountered there. If you have Endranther in your party, Vivaiger is found on the top floor.

## Indian Cave

The Indian Cave is located on Quints Island. It has two entrances, both from Dryhump Dunes, with one in the West side of Dryhump Dunes accessible from the get-go and one in the East side that can only be accessed via Rock Climb. It's a very basic cave, with a few pools of water scattered around. The cave also has a ton of Braille messages on the walls, though only like three of them have anything to do with the Regis puzzle. Team Neo Karma is also found here upon first visiting. After exiting the cave through the regular path, you'll arrive at a small area in the very north of the west side of Dryhump Dunes that is otherwise blocked off by a ledge. The entrance from the East side of Dryhump Dunes leads you to a Fang Fossil.

## Cave of Sjwhale

The Cave of Sjwhale is yet another cave on Quints Island, accessible from Saltshaker Beach. The cave is filled with large pools of water through its entirety, and is filled with aggressive Sjwhale that will attack if they spot you, hence the name. This is also where you must go to open all the Regi chambers.

## Pattern Kush

Pattern Kush is a forest filled with steam and good ol' marijuana on Dank Island. The large patch of tall grass that takes up most of the forest forms the shape of a marijuana leaf, hence the name. At the end of Pattern Kush, a boss Marleyzard is found, which must be defeated.

## Mt. Keketoa

Mt. Keketoa is a huge mountain in the Ebin Isles, located on its own small island. The entrance to Mt. Keketoa is found at the end of the Cratered Point. The interior starts out like a basic cave, with a maze-like structure and a few outdoor sections with constant rain. However, once you get to the higher floors, the interior becomes more red, similar to Mt. Ember from FireRed and LeafGreen. From here the summit can be reached, where Heliofug will fly down from the sky and battle you.

## Descent

Descent is a building located in the Kinowood Hills section of Telekino City. It's a strange house with several teleporters and odd puzzles that gets more trippy and abstract the deeper into it. Many of the puzzles involve a strange TV. If you can make it through the puzzles, you'll arrive at a viewing room of sorts with the TV at the end of it. Interacting with the TV will then cause Biteki to be encountered.