recursal/Fanatic-Fandom huggingface dataset:
Laninth

L
aninth */la-ninth/* was the deity of rebirth and change. Each life they lived had their own name, two of which were DuPris and Myrakjal. They are nicknamed Lani by other deities.

## Appearance

* Nøkken
* Light Elf
* Lampade

She had olive skin, brown hair (ginger streaks, four braids), koroit opal eyes, a wide face, twigged ears, claws, sharp teeth, and a pearish body.

She wore a green dress (deep v-neck, black waist belt, flower buckle, fishing net skirt), and vintage diving boots.

Her voice was medium-toned, with a thick Levanic accent.

She had pale skin, shaved platinum hair, amber eyes, a thin face, pointed ears, and a lithe body.

She wore a white tanktop, jeans (waist-high, green camo), and combat boots.

Her voice was low and hoarse, with a light Ersahran accent.

He had light blue skin, gold hair (side braids), bright blue eyes, a rounded face, curled pointed ears, a lithe body. and soot stains (face marks, forearms, feet, marks across his chest).

He wore no shirt or shoes, knee-length pants (white/purple vertical stripes), and a pearl armband (right).

His voice was higher-toned, with a bouncey Palaemat accent.
## Personality

Laninth hid their bubbly, mischievous personality under a reserved façade. They were often viewed as quiet and caring, but those close to them knew they were mischievous, whimsical, and even ambiverted.

They enjoyed music, but could never play well themselves. Particularly the violin. They disliked losing a sense of reality. They feared bears and being homeless.

They knitted frogs and the like as gifts for their friends.

## Abilities

Their totem was amber, manifesting as a crocodile.

They may take various forms, but the one physical trait that is unquestionably shared is their agility and flexibility.

## History

Laninth did not recall the manner of their birth, however fragments gave rise to the sight of Blackwalk; the smell of fresh meat in the market, the sounds of bustling activity. The Harbinger estimated that they were born around 700AR.
Griffins

## IRL

Overall, a griffin/griffon/gryphon is a creature first mentioned in Greek and Egyptian mythology back in 3300-3100BCE. Its body, tail, and hindquarters are that of a lion, while its head, wings, and front quarters are that of a golden eagle. However, there are variants of this.

A hippogriff/hippogryph has the lion pieces swapped out for a horse, as you'd expect with a hippo- prefix.

Cynogriff is a griffin application to various mythological dogs with wings. Aralezes in Armenia is one example. I've seen art of cynogriffs that use a wolf body type. Cyno- relates to *dogs* in Greek. Learn their body types.

## In Beolynn

It seems really odd to call them feligriffs, but it didn't make sense to call them griffins, while the other two have prefixes.

Front half is some form of bird of prey, while the back half is a:

* Feligriff: big cat; most commonly a lion paired with a bald eagle
* Hippogriff: horse; most commonly a grey horse paired with a peregrine falcon
* Cynogriff: dog; most commonly a GSD paired with a red hawk
Beelzebub

Template:Charrie

## Appearance

He has pumpkin orange eyes, two sets of boarish teeth, a cloak in the shape of fly wings, two sets of geniculate antennae-like horns, large steampunk-esque goggles with flat top bifocals, stilts to give him the appearance of digitigrade legs, a pudgy build, torn ears, broken bat-like wings with occasional gold rings on the edge of the membranes, spongy white hair, a ripped tail coat, a leather vest, and his goetic seal on his stomach.
Astaroth

## Appearance

He has chestnut/dark red skin, red eyes (slitted pupils, black scleras), no hair, horns (three addax, left small, middle full-grown, right broken), porcupine spikes up his back, wings (bat-like attached to his arms and torso), an armband (gold, left-sided), and a goetic seal (right-sided lower back).

## Backstory

Astaroth was born on Gaia in the Middle East of a forgotten year. She was a girl named after a goddess, her parents her only worshippers. They were fairly religious folk with high aspirations for her. She doesn't recall much of her life before immigrating to Anemarg.

He does remember transitioning and becoming a demon however.

## Trivia

* Astaroth is the twenty-ninth demon accounted in Ars Goetia. He appears as an ugly angel riding a dragon with a viper in his left hand. The grand-duke presides over forty legions. He knows of the past and future, secret things, and liberal arts. He omits a fetid odor.
* Astaroth is also cited as one of the seven princes of Hell who visited Faust in the namesaked German tragedy play. He appeared as a serpent with a colored tail, two feet, a chestnut neck, and spikes akin to a hedgehog.
* The name Astaroth was derived from Astarte, a Phoenician goddess. She's mentioned in the Hebrew Bible as Ashtoreth, singular form, and Ashtaroth, a plural form in reference to multiple statues of her. This latter form was directly transliterated in the early Greek and Latin versions of the Bible, where it was less apparent that it had been a plural feminine in Hebrew.
Keredith Vermiculus

Template:Charrie

## Kin

Dagrun (mother), Tanner Vermiculus (father), Maxemus Vermiculus (brother), Bolden Vermiculus (brother), Gwayne Vermiculus (brother), Meleanth Vermiculus (sister), Camille Vermiculus (sister), Luka Vermiculus (brother)

## Quote(s)

* Roses are red, violets aren't blue, will you be my player two? Wait, you thought I was talking to you? No, loser. I was talking to my pizza box.

## Trivia

* Keredith is derived from Meredith, a Welsh name itself derived from *Maredudd* or *Meredydd*, possibly meaning "great lord" or "sea lord".
Cathrin McEnna

## Appearance

She has fair skin, mousey brown hair (waist braid, fluffy bangs), orange eyes, orange goggles, a green military jumpsuit, white one-piece underwear, work boots (dark leather, faded bird wings on the sides), and tattoos (swirls from her left fingertips up to her eye).

## Kin

Jeronimo McÉnna (uncle), Reeko Laga'aia (best friend)

## Backstory

Cathrin McÉnna was born on the 29th of Witherwelt, sometime in the 1980s to 1990s. She grew up on a ranch, flying her mother's crop-duster.

## Trivia

* Her forename Cathrin is German. Chaining to the original English name, Katherine has debated meanings. I'm gonna go with *katharos* (Greek καθαρος; pure). Her surname McÉnna (mick-ay-nah) is an Irish forename I tacked Mc onto. Mc/Mac means "son of", while Énna is a masculine forename that means "bird-like". Son of bird-like, bird-like son, clan of the bird-like. Eh?
* Her old surname was McFeath, which was simply a shortening of feather.
* Her original character began as one of my vocal personas. It was high-pitched and based on Birdo because her name in Japan is Catherine for whatever reason.
* Her number is derived from the year that Amelia Earhart was born, as I could imagine Cathrin idolizing Amelia had they been born in the same galaxy.
Enfeldes

An enfelde is a Celtic creature with the head of a fox, the chest of a greyhound, the torso of a lion, the hindquarters and tail of a wolf, and forelegs like an eagle's talons. Some depictions give it wings. It was a protector of ancient Irish and British leaders, as many houses have an enfelde as their crest. The creature's name has various spellings, but the Roman enfelde is my preferred one, as enfield is the name of a few cities.
Deirgran

D
eirgran */deer-gran/* was the moon crone, goddess of lava and ill spirits.

## Appearance

She had fair red skin, black hair (right slicked up bangs, curled at the bottom), orange eyes (no pupils, black scleras), pointed ears, and a biparted tongue. Her two sets of wings were tattooed with swirls at the bottom and her tail split into two 3/4 of the way, both ending in a snake rattle.

She wore stunning makeup (dark eyeshadow, red lips, gentle blush), a knee-length dress (sweetheart necked, bottom transparent lace, elbow-length transparent laced sleeves, transparent laced waist), piercings (barbell tongue, punkish studs), a fleur-de-lis silver belt, gothic lace fingerless gloves, and shin-length black boots with bows on the sides.

Her voice was mild toned with a soft lilt.

## Personality

Deirgran was a tough love sort of mother. She was fond of dark humor and more often sadism. She remained calm and kept her tact. A glare alone from her would cut you in two.

She enjoyed the darkness and the small moments of solitude it granted her.

What little free time her duties permitted her, she spent it horseback riding.

## Abilities

Her totem was a warm dark grey, taking the form of a manx. She used ignamancy.

She was skilled in swordsmanship.

## History

Deirgran Mag Shamhradháin was born in the mid to late Feyarch Era.
Goblins

## IRL

The name *goblin* comes from Old French *gobelin*, possibly related to German *kobold* or to Greek *kobalos.* Either way, they're a monstrous creature from European folklore, first attested in stories from the Middle Ages. They're seen as demons of any size, usually in human or animal form, that are supposed to assail, afflict, and even torture human beings.

Modernly, they're seen as short, elven-like, green skinned mischief makers. Unless you're a Pottermore, then they run banks and have pale skin.

## In Beolynn

They have green skin tones; blonde, brown, black, ginger hair colors; and blue, brown, and green eye colors. Their longish, pointed ears are at a horizontal angle, while their eyes have white scleras and rounded black pupils. They're the same height as dwarves.

## Stereotypes

They're greedy demolitionists who hate dwarves and love murdering.

## History

It's customary in a heterosexual marriage for the wife to take up her husband's name. In a homosexual marriage, they choose who takes whose name. It's also common for one male to have multiple wives. The amount varied throughout history, but modernly, three is the cap.

## Trivia

...

Goblins (gob-linz) are to #deleted-channel as #「🔨」dwarves are to #humans. The offspring form is gremlin (grehm-linn).

star Appearance: They have horizontally pointed ears a hand's length. Some have small tusks; whether upper, lower, or both.

star Skin: Leaf leaf\_skin to seaweed seaweed\_skin
star Hair: Blue, purple, brown, black
star Eyes: Blue, brown, amber, lavender
star Height: 4ft 4in/?cm - 4ft 9in/?cm. No dichotomy.
star Weight: 70lbs/30kg - 80lbs/36kg. No dichotomy.
star Age: Gestation of 7 months. Come of age at 18, lifespan of 75. Conversion is 1.4.
star Diet: Omnivore hamburger

star Inclination: Nolarith
star Abilities: Stealth
star Technology: Bolas, daggers

star Stereotypes: Disgusting little weasels, thieves with a penchant for destruction.

star Language(s): #deleted-channel, #deleted-channel
star Pantheon: #deleted-channel, #deleted-channel
star Homeland(s): #deleted-channel, #deleted-channel
star History: Goblins descended from orcs in ancient times. They're the youngest type of orckin, all things considered.

Their societies were once intertwined with orcs until a civil war arose some time in the Renascan Era. They separated into their own spaces.

Around 300AR, dwarves began enslaving goblins en mass. They began emancipation in the early 1500s.
Beiran Elkas

BACKGROUND
Sage
Feature: Researcher
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.

CHARACTERISTICS
ALIGNMENT
Neutral
GENDER
Male
EYES
Amber
SIZE
Medium
HEIGHT
5ft 5in
FAITH
Cervanism
HAIR
Brown
SKIN
Olive
AGE
50
WEIGHT
140lb.
Personality Traits
I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others. I’m willing to listen to every side of an argument before I make my own judgment.
Ideals
Emotions must not cloud our logical thinking, but I'm learning to understand emotional intelligence. The path to true wisdom is self-improvement.
Bonds
I seek to experience the world's beautiful horrors.
Flaws
Most people run when they see a demon; I stop and take notes on its anatomy. I speak without really thinking through my words, invariably insulting others.
APPEARANCE
Beiran has a curly mop for hair, streaked and to his earlobes. His goatish legs share the same texture. His lean frame is splashed with vitiligo, partially hidden under robes.

His voice sounds cracked with a Welsh accent.

BACKSTORY
Beiran Elkas was born into a tightknit forest clan. Naturally, his interests deviated from his siblings with age. Where they found quarry in a sword or bed, he found a quill.

He was taken on as a druidic apprentice by an elf. Together, they travelled abroad. With the passing of his mentor, Beiran sought new adventures.
Dekanno

D
ekanno */deh-kah-no/* was a country in southcentral Anemarg.

## Jerykaven

Jerykaven */yer-ray-kah-ven/* was originally habited by nomads, until a dwarven merchant discovered it had great potential. Racial tensions would rise amongst the populace as the land was fought over between dwarves and light elves. As the vast majority of dwarves became low class miners living outside the rich centre, despite originally founding the city. The founder's descendants were married off to elves, which in of itself was incredibly rare, however it tied the warring states together. The family grew to be considered elven, despite having strong dwarven blood in them.

### Jerykaven Families

* The Metzevosses */metz-eh-vosses/* were the merchants, as they ran the guild. The founder's brother took over the state of affairs after an illness overtook the former; though some had speculated it was a case of bad blood. Their youngest brother was the one who continued the lineage when he married an elf. Despite the racial infighting of the locals, all respect the halfblooded Metzevoss children.
* The Svardahls */svarh-dahlz/* were the agriculturalists. They provided a majority of the city's crops.
* The Magnussens */mag-nuh-senz/* were militarists. They produced strong guard and local knights.
* The Sólbergs */sole-bergz/* were the academics. They were primarily aeromancers.
* The Ivermournes */eye-ver-mourns/* were the jewelers. They produced silver and thus, crafted jewelry, mediators, and the occasional blade.
* The Rothschilds */rohths-chyulds/* were the miners. They oversaw the quarry operations.
* The Huslergeisses */svarh-dahlz/* were the botanists. They grew alchemical ingredients.
Cametaurs

Cametauri (cam-eh-tar-ee; singular cametaur) are the spitting image of the desert. The masculine, feminine, and offspring forms are bull, cow, and calf.

⭐ `Appearance:` They have the body of a camelid with a humanoid torso sprung from the neck.

⭐ `Skin:` Tawny :tawny\_skin: to umber :umber\_skin:

⭐ `Hair:` Black, brown

⭐ `Eyes:` Brown, amber

⭐ `Height:` No dichotomy.

0/0cm - 0/0cm at head

0/0cm - 0/0cm at withers

0/0cm - 0/0cm at length

⭐ `Weight:` 800lbs/362kg - 1,000lbs/453kg. No dichotomy.

⭐ `Age:` Gestation of 8 months. Come of age at 7, lifespan of 30. Conversion is 0.4.

⭐ `Diet:` Herbivore :herb:

⭐ `Inclination:` Sicarith

⭐ `Abilities:`

⭐ `Technology:`

⭐ `Society:`

⭐ `Culture:`

⭐ `Views:`

⭐ `Stereotypes:`

⭐ `Language(s):` #「🇮🇱」ludhabi, #「🇯🇲」nacatnemi

⭐ `Pantheon:` None

⭐ `Homeland(s):` #ludhabia, #kabynun

⭐ `History:`
Ersahran

Kaldspran */kald-sprahn/* is known for its flat and varied nature. It is considered common speak, as its usage is widely spread informally and in business relations.

## Grammar

Kaldspran is written left to right with subject-verb-object order. They do not have any diacritics, except in the cases of borrowed words.

## Names

 Walker | (wahl-ker) | Occupational name of someone who walked on damp, raw cloth in order to thicken it.

## Dictionary

 ...
Horses

Horses (hoar-sez) are domesticated equines kept as organic engines and mounts.

## Biology

Horses come in dozens of breeds with varying traits. Their skin tones are pale, pink, liver, and black. Their hair colors are black, grey, white, brown, yellow, and red. Their eye colors are black, brown, blue, green, amber, and gold.

Their dichotomy is neither dominant. Males are referred to as colts when young, geldings when castrated, and stallions when intact. Females are referred to as fillies when young, mares when adults, and broodmares when bred.

They bear one to two foals after a gestation of eleven months, and come of age at four years.

### Breeds

* Faothyric Draught
* Tinker Cob
* Mustang
* Naddusan Warmblood
* Obanneach — antiquated, ancestor to Faothyric Draught

Breeds in the Medieval Era were understood by occupational groupings, rather than how we understand them in the modern era. Destriers were warhorses, palfreys were couriers and riders.

## Abilities

Horses are classified per occupation: warhorse, riding, or pastoral. They're also classified per their gait and size. Ambling horses had a gait faster than a walk, slower than a canter, but not quite a trot. The sizes consist of ponies, horses, drafts/draughts.
Kappas

## IRL

A kappa (河童/river child), kawatarō (川太郎/?), kawako (川虎/river tiger), or komahiki (駒引/horse puller), is a yōkai in traditional Japanese folklore. They're known for lots of violent deeds, but they're also great mages and healers capable of communicating with humans. Japanese people bribed them with a cucumber and they promised almost anything. Once a promise was made they were honor-bound to keep it. If befriended, they’re very loyal and will never go against their word.

## In Beolynn

They're child sized humanoids with Japanese snapping turtle like shells and tails, froggish limbs, webbed and clawed fingers, shades of yellow, green, or blue scaled skin, duckish billed muzzles with sharp teeth, thin white sclera eyes with slitted black pupils, black shaggy hair, and a depression into their head that holds water from their home. If they lose the water, they lose their power.

## Stereotypes

They're dangerous, sly, and manipulative. Trusting them will be your last mistake, but they have a strong love for cucumbers.
Kelpies

## IRL

Orkney's nuggle, Shetland's shoopiltee, The Isle of Man's cabbyl-ushtey, Wales' Ceffyl Dŵr, and Scotland's kelpie. It's a shapeshifting water spirit of legend first mentioned around the 6th-9th centuries. They're said to haunt rivers and streams, usually in the shape of a horse with an adhesive coat used to stick its prey to it, so it can drag the victim to water to be drowned. They can also shift into a beautiful woman or a hairy humanoid.

Anyone who can get hold of a kelpie’s bridle will have command over it and any other kelpie. A captive one is said to have the strength of at least ten horses and the stamina of many more, and is highly prized for these reasons.

Kelpies can also use their magical powers to summon up a flood in order to sweep a traveler away to a watery grave. The sound of a kelpie’s tail entering the water is said to resemble that of thunder. If you're passing by a river and hear a wail, it's a kelpie warning of a coming storm.

## In Beolynn

They're carnivorous 15-16hh horse-like beasts with a malnourished appearance, gills near the back of its head, froggish feet, sharp teeth, and adhesive coats to drag their prey down to the depths of a water source to feed. A specially made bridle will allow you to take control of it. In captivity, they're noted to be as strong as four draft horses with seemingly limitless stamina. They will warn of storms with a wail.
Barghests

## IRL

Originating from the good 'ol United Kingdom, this huge, black, shapeshifting hound has many names. The demon of Tidworth, the black dog of Winchester, the padfoot of Wakefield, the barghest/barguest/bargest of Burnley, trash/skriker/striker of Lancashire, gwyllgi, dog of darkness, cwn annwn, dogs of Hell, black shuck/shock, and the mauthe doog of the Isle Of Man.

Those who see this demonic, nocturnal omen of death die right from the sight of it or at least have a few months. It has the ability to turn invisible, shift into a black dog, a black sheep with burning eyes, and a giant, black donkey. Regardless of the form, it's known by the sound of chains dragging behind it. Descriptions vary from a monstrous goblin dog with huge fangs and claws, an amphibious cycloptic dog, headless, to having backward pointing feet and a horrible howl.

## In Beolynn

Barghests look like black Tibetan mastiffs with one burning eye, wooly fur, donkey-like ears, large fangs, front webbed feet with claws, and hind hooven feet. Its howl is bellowing and rough.

..

==
.

=
.

## Trivia

* Tibetan mastiffs are giant furballs.

Barghests (bar-guests) are a canine species. Before a new graveyard can be laid, a dog is buried first. It becomes the grounds' protector of those to come.

⭐ `Appearance:` Their bodies are akin to Tibetan mastiffs. They have one eye, donkey-like ears, large fangs, front webbed feet with claws, and hind hooven feet.

⭐ `Height:` 28in/72 cm to 35in/90 cm at the withers

```
⭐ `Weight:` 135 lbs/61 kg to 150 lbs/68 kg

```

```
⭐ `Age:` They live for as long as the groundskeeper feeds them.

```

```
⭐ `Diet:` Pneumavore :ghost:. The groundskeeper must offer the barghest souls, or else it'll fade away. Groundskeepers are almost always disciples of #「🏺」venra.

```

⭐ `Inclination:` Sicarith

```
⭐ `Abilities:` Their howls are bellowing and rough.

```

⭐ `Habitat:` Graveyards

```
⭐ `History:` Typically, the practice of utilizing a barghest was exclusive to the #「🍄」aes_sidhe and other races in their lands.

```
Ainellys Kearney

Á
inellys Kearney */eye-nah-leese keer-nee/* was a Dregdame.

## Appearance

She had beige skin with yellow undertones, blonde hair (waist length, braided), blue eyes (monolids, yellow scleras), a thinnish face, ear tip tufts, long black claws, digitigrade legs, pawed feet, and a long tail (tuft tip, black border with blonde).

She wore a black t-shirt, jeans, black leather boots, and double lobe piercings (silver studs).

Her voice was medium-toned, with her accent being gently Galiralese.

## Personality

Lyudmila was a cynic, often responding with vulgarity, sarcasm, or otherwise dark humor. But she cared about the common denominator. She kept her word, and was patient. She was considered the quiet lesbian who could cut someone with a glare. Not brooding, no. Simply disinterested in conversation.

She preferred having some way to hide her face. She also found comfort in storms and darkness, being left alone to her own devices. She wasn't too fond of being touched.

What little free time she had, she spent it indulging in her extensive knowledge of movies and acting. She wanted to be an actress when she was little, but abandoned it in favor of "being realistic".

## Abilities

Her totem was red, though she had not discovered her beast. Her family crest was equines, however. She was taught botamancy by her mother and grandmother, later specializing in skiamancy to better enhance her stealth.

She was trained in mixed martial arts and blades. She preferred using a karambit with throwing knives.

## History

Lyudmila Irena Kuznetsow was born on the 15th of Sunhigh, 1994 in Galiral.
Goatshanker

Template:Charrie

## Appearance

**Alive**: He has black Caesar hair, hazel eyes, fair skin, a tan sweater, deep blue pants, fuzzy white socks, a wheelchair, and a colorful quilt on his legs. His mixed cerebral palsy symptoms include paraplegia, unfocused motor movements, and speech problems. His mind is intact.

**Nephalem**: He has shoulder length hair, disfigured bat-like wings with the top half in grey feathers, red/fair skin, a short tail, and two eland horns.

## Quote(s)

* I swear to the gods, if you call me "Drooly" one more time...
* Alive or dead, I never get control of my body, do I?

## Backstory

Goatshanker, stylized as G04T5H4NK3R, is an amateur whitehat hacker. His real name is Evangelos Iordanou and unlike his companion, he doesn't hide it.

He was born to an angel and a demon on the 9th Of Hushflake. They would've both been executed shortly after his birth for their traitorous union if they hadn't hidden themselves away as mortals. A sorceress kidnapped two children: Evan and Síleas Walker's calf. The calf died shortly after from pneumonia, while Evan was given to Síleas. In her fury, she went against her principles. She kept him in a cage until she needed him for the ritual she was planning. To say they bonded on a chance of lima syndrome would be a stretch, for she took pity on the infant. She was to return Evan to his parents, but they had separated and she wasn't sure who to give him to. A few years passed before she got into contact with a league of angels and shortly his mother.

After his stressful beginnings, Evan grew up about as normal as a kid with cerebral palsy could. He got an individualized formal education and took interest in programming. He had issues walking, speaking, and couldn't do much beyond type. Being able to hide behind a screen gave him much needed confidence. On the 25th Of Dawnrise, death claimed the teenager after a severe seizure. He had occasional ones in the past, but nothing of this stature.

Evangelos woke up in a graveyard, wings flailing against dirt and stone. Kjell Maddox was visiting a friend when he climbed out, not that phased by his presence. She taught him the rest of his programming knowledge, helping him find a sense of identity: Goatshanker. Goats are a symbol of demons.

## Trivia

* He was originally planned for Eclipse.
* His handle comes from an inside joke when I was playing Farcry 3: Blood Dragon. Every time I stabbed a devil goat, I yelled "Goat shanker!"
* His name was originally Evan Lynch.
* Evangelos is a masculine forename meaning "bringing good news" from Greek ευαγγελος/euangelos, a derivative of good (ευ/eu) and messenger (αγγελος/angelos). Iordanou is a Greek surname derived from yarad (Hebrew *יָרַד;* descend, flow down).
Doyarchunna

## IRL

The dobhar-chu/dobhar-chú/dobarcu/dobhar-choin/doyarchu/water hound/master otter is an old Irish cryptid that resembled a sort of otter, a dog/fish hybrid, or a serpentine creature. Though in all renditions, it's always described with fur with protective properties such as an otter. In terms of color, it can range from white to brown or black.

It should be noted that the modern Irish word for 'otter' is indeed 'dobharchú', which is why I chose doyarchu.

## In Beolynn

Doyarchunnas (singular: doyarchu) are dog-fish-otter-serpent hybrids. They're the size of small dogs with elongated bodies, backs covered in white, black, or brown otter-like fur, bellies covered in snake-like plates, fish-like fins, webbed otter feet, dog-like tongues, and a small jagged horn.

## Trivia

...

dobhar-chú

large otter mixed with dog and unihorn. Name means water dog, referred to as otter king

3'2-3'7 N
Gajaminas

## IRL

Gadjamina/Gajaminah/Eon is an elephant headed mythical figure with the body of a fish used for patulangan sarcophagi in Bali, Indonesia. The form is used for members of the Shudra caste. The name *gaja-mina* is Balinese for elephant-fish.

## In Beolynn

Gajaminas are elephant sized silver fish with the heads of elephants.
Iskruna Kuznetsow

I
skruna Kuznetsow */ihsk-roon-uh kooz-net-sohv/* was the younger sister of Lyudmila Kuznetsow.

## Appearance

She had beige skin with yellow undertones, russet hair (waist length, middle parted), brown eyes (monolids, yellow scleras), a thinnish face, ear tip tufts, short black claws, digitigrade legs, pawed feet, and a long tail (tuft tip, black border with russet).

She wore a white dress (short sleeves, waistband), and no shoes.

Her voice was higher-toned, with a Galiralese accent.

## Personality

Iskruna was gentle and fun-loving. She loved dancing and lavender. She disliked being left alone. She was afraid of open spaces.

## Quotes

* "Can I ride on the horse? Is he friendly?"

## Abilities

Her totem was unknown.

She had a way with animals.

## History

Iskruna Karuka Kuznetsow was born on the 15th of Sunhigh, 1994 in Galiral.
Jasper Zolnervolk

Template:Charrie

## Appearance

**Alive**: He has dark purple-blue eyes, pale skin, slicked black hair, slightly pointed ears, a soft square face, close facial features, thinnish lips, a concave nose, a black waistcoat, and tan dress pants.

**Blackwing**: He has black scleras with blue irises, messy hair, black feathered wings, a stained dark blue robe, and leather strips tied around his upper arms.

**Whitewing**: He has irises, middle parted hair, white feathered wings, a brown wool cloak, black robes, and leather strips tying his sleeves back.

**Blackclaw**: He has black scleras with blue irises, a half ponytail, bat-like wings, reddish skin, claws, sharpened teeth, eland horns, gold horn rings, a stained dark blue robe, and leather strips tied around his upper arms.

## Kin

Ivonna Zolnervolk (half sister), Galena Zolnervolk (half sister), Izora Zolnervolk (companion)

## Backstory

Jasper Zolnervolk was born to a pair of seasoned assassins on an unknown date, although he recalls his mother mentioning his birth making that winter harder. While she was pregnant with him, his parents decided to retire early, settle down. Murder is no life for a child. When Jasper was young, his father disappeared without warning. His mother knew that time would catch up to them eventually, causing her to remarry shortly thereafter. Ivonna and Galena's first breath was when Jasper was 5R, however their mother died during childbirth. Over the years, he watched his stepfather abuse the girls for having killed their mother, his wife.

When Jasper was 14R, he found out about his origins and what his mother was. He read book after book to teach himself how to be an assassin. He murdered their stepfather and escaped. Ivonna left, while Galena remained with him. He was arrested not long after, and as expected, his half-sister was taken from him.

He committed suicide in his cell, knowing how long he'd rot in prison.

## Trivia

* His personality is based on Jason Dean.
* His headcanon voice is Ciel Phantomhive.
* His parents and step-father originally had names and identities before I removed them. His sisters remained.
* His forename Jasper is a variant of from Gaspar, a Latin name derived from gizbar (Hebrew גִּזְבָּ; treasurer), which in turn is from ganzabara (Persian; treasurer?). Lore wise, the name means "treasure".
* His surname Zolnervolk is derived from zolner- (?) and -volk (Germanic fulc; people). I can't get anything for zolner- beyond zöllner being German for publican, which is an ancient Roman/Greek tax collector. Lore wise, the name means "merchant folk".
Deities

## IRL

The core of a religion is around the worship of a deity (monotheistic) or deities (polytheistic). Gods/deities/goddesses (m/n/f) are beings of divine status with or without reasons for their powers. Some being omnipotent, some being greater or lesser.

## In Beolynn

Beolynnian gods/deities/goddesses (m/n/f) aren't "real deities" as much as they are chemically modified mortals, archmages that hide in the astral plane. Due to the effects of prolonged exposure to astralis radiation that makes up the mystical lavender fog within the astral plane, it slowly scratches pieces of your soul out of your body and by proxy, meddles with your irises. They become BA's with the iris filling most of the visible sclera with a strong glow. This is why deityhood is considered an ascendable status. This is also why they're considered ghosts, but over time, they gain the ability to resolidify their form, making them litches. This astralis radiation is also what supercharges your meargen, what may give you a meargen in the first place. Accompanied with the regular consumption of ambrosia, a liquid that elongates your lifespan, you can live up to the tales of divine beings.

Many deities were important people in history that had aroused the attention of Beolynn. Many races have at least one deity. More often than not, one is female and the other is male. All deities fill one or more niches, having the abilities that encompass said niches. For example, Benthosphyre is the selkie god of storms, therefore he can control storms. Magick-wise, this is referred to as tempestmancy.

Demigods/demideities/demigoddesses (m/n/f) are the children of deities. With one mortal parent and one divine parent, they share half the abilities of their divine parent. If the mortal parent was Nokiarith, the demideity offspring will have a weaker meargen. Sicarith demideities will have a stronger meargen. Demideity eyes appear as mortal eyes, but with a softer glow than their divine parent.
Kirin

## IRL

Chhi-lin/qilin, whatever name you know it by, is the Chinese *unicorn-like* beast symbolic of peace, harmony, and justice. Do keep in mind that qilin is the Chinese name for both the myth beast and giraffes. Kirin are their Japanese and Korean counterparts. They were hybridized with deer, oxen, lions, Chinese dragons (actually lindwurms), and such. Kirin had a forward curving horn, while qilin had one to two antler-like horns.

Many people falsely call these beasts Asian unicorns, when that's far from the truth. Well, at least with the qilin. Kirin were closer to Western unicorns than their Chinese counterparts.

## In Beolynn

The kirin is a variety explained in the lore as being the bastard child of a drake and a lesser unicorn. Long story. They have the body type of okapi with scales in a husky pattern and heights of 13-15hh. They also have under plates from their chests to their groins, nose plates, deer-like ears, an antler-like horn from their forehead, lush manes, hoof feathers, and long cow-like tails with thick fur. Male kirin have whiskers and larger horns. There have only been a dozen known to exist, not to mention they symbolize godly power and world peace.

Kirin follow the same naming system as giraffes: bulls, cows, and calves.

## Stereotypes

These beasts are extremely rare and are almost never seen enough to have a stereotype.
Glitterbug

## Appearance

She has dark skin, deep brown eyes, fluffy black hair, a lavender t-shirt, denim overalls, and yellow work boots.

She has breast cancer.

## Kin

Harrison\_Fenn (father), Santiago\_Oliveira (crush)

## Quote(s)

* What, so guys love titties, until they're sick titties?

## Trivia

* In her early drafts, she was a white eight year old girl.
* I know six other characters with the name Fiona. The name itself is the feminine form of Irish Fionn, which means fair, white.
* I have no idea as to what the origins of her sobriquet are. I really don't.
Apparitions

## IRL

The definition of an apparition is a ghost or ghost-like image of a person and there's no mythology since it's typically used as a synonym for ghost.

## In Beolynn

They're merely errant spirits that take the form of whatever they were in life, commonly animals. They're completely harmless, besides causing you to soil yourself. They magnet to bodies like flies and appear as transparent white beings with a soft glow.

They also follow around their loved ones. For example, if a human boy had a good relationship with his dog and that dog dies, the dog might follow his owner as an apparition.
Ilham Al-Kahir

> *❝ Yeah, I know where we are...haaa...gods, I'm so lost...❞*
>
>

I
lham Of Kusaro (ee-lahm ov koo-tsar-row) is a Dumpster Dame.

## Appearance

She has a warm sand pelt (deep brown stripes on her arms/legs, deep brown socks on her hands/feet, deep brown mask to her breastbone, warm grey muzzle), a warm grey mohawk (to her tail, lightly striped with silver, bottom border with deep brown), grey eyebrows, and gold eyes.

She wears a cropped jacket (black), waistline fishnet, motocross pants (orange, white knees, white up outer legs), a belt (leather, silver buckle), boots (leather, platform), a glove on her right (elbow length, fingerless, ice blue), and piercings (left industrial, right eyebrow ring).

Her voice is medium-toned with a strong Ludhabi accent.

## Personality

Ilham is a mischief maker at heart, but she cares about the common denominator. She falters at charisma, but she's impulsive, determined. She doesn't often catch jokes or sarcasm, is easily food bribed, and is otherwise unconcerned with the long-term. She's also a lesbian, constantly wiggling to her own rhythm. She only fights for defense, avoiding engagement when possible.

She finds peace in music, as well as others who share her passion. She used to make bead jewelry with her mother. She dislikes undead. She fears authority and bodies of water, having never learned to swim.

As one would imagine, she writes music.

## Abilities

Her totem is gold, fluttering about as a turaco. She struggles with magick, but does know a little ichomancy.

In the manner of practical things, she's picked up a little improv and lockpicking. She has an adapted sense of direction.

She keeps on her an oud, a satchel, jerky, lockpicks, a compass, her left glove, and a wallet.

## Relations

### Family

#### Mother

Her mother was frail, yet loud. She barely spoke Kaldspran, but enjoyed knitting.

#### Father

Her father was in prison for most of her life, so she never knew him. Her mother assured he was a good man.
Drahomira Horacek

> *❝ Bone by bone, I made you. Stitch by stitch, I gave you life. ❞*
>
>

D
rahomíra Horácek (drah-ho-meer-uh hore-ah-tsehk) is a warlord— warlady?

She wore a white dress.

Her voice was deepish, with her accent being Rolowic.

She wears a gold collar.

Her voice stayed the same.

Likes. Dislikes. Fears.

Hobbies.

Likes. Dislikes. Fears.

Hobbies.

## Abilities

Her totem is yellow, taking the form of a Levanic Forester. She was raised with botamancy, later picking up necromancy of her own accord.

She uses a halbard when in need of melee.

## Relations

#### Luka Vermiculus

To her, he's the owner of the The Pearl Polecat, and her stroke of luck.

#### Kassedy DiAmoré

Kassedy offered for Drahomíra to stay with her til she found her feet.

## History

Drahomíra Horáček was born in a Rolowic coven, 1650s. She was raised to respect the five corners of magick, to view them as tools to mend and guide. She felt that more could be done with magick; to abuse it, weaponize it. She wanted to be more than a peacekeeper, abandoning her family.

Her feet led her towards legends and ill omens. She found ancient grimoires, studying them until she could recite them from heart. She even wrote her own when she was ready. She dabbled in necromancy, reached into the void. She learned to strengthen her new skills with old ones. Bones wrapped in vines, poisonous flowers blooming from their eye sockets.

Drahomíra enlisted demons into her evergrowing army by signing a contract with an archdemon by the name of Raum. For every soul caught by demons under her command, every other would go to Raum. "Dividing the loot evenly", as he called it.

Though, once she died, her soul was his. That day came short, in her 20s. She woke up a demon, a collar around her neck with a lovely handwritten note attached. "For Raum, With Love".

Drahomíra eventually exceeded her use to Raum, being sold amongst nobility, who turned her into a plaything. She became a Polecat after Luka Vermiculus bought her. Once she paid off her debt, she was to be a free woman. And the prince kept his promises.

## Trivia

1. ↑ Lyric from Handmade Celebrity by Johnboy.
Gumdimahle Melisizwe Junior

## Appearance

He has light green skin, amber eyes, dark brown hair (cloud of curls, short sides), piercings (septum, gauges), a black tunic (decorative, v-neck, angel sleeves, green laced cuffs), a belt (t-shaped, orange diamond, orange membranes), black pants, and boots (leather, heeled, knee-high).

## Kin

Gumdimahle Melisizwe Senior (father), Nyarai Dakarai (mother)

## Backstory

Gumdimahle Melisizwe II was the illegitimate child of two nobles.
Jelasco

Template:Charrie

## Quote(s)

* Not all deities need to be good role models! Just look at Sibon, and either of the goblins!

## Trivia

...

(jeh-lah-sko)

⭐ `Sigils:` Moon maiden, necromancy (#houses)
⭐ `Disciples:` #viragos, #shadowdancers

⭐ `Aliases:` Jelly
⭐ `Race:` #hulders
⭐ `Gender:` Female

⭐ `Personality:` Mischievous, morbid, naïve
⭐ `Appearance:` Fair, dark blonde, blue eyes
⭐ `Kin:` #ussimarr (bestie), #vevian (bestie), #cervana (friend), #dagrun (friend)

⭐ `Backstory:` None
Harbinger

### Aliases

Harbinger, Chronicler, Augur, Astral Prophet, Teller Of Fate, His Most Observant, Karmaul Qadir

## Physical

### Species

Unknown deity,
appeared as a griffin

### Weight

350lbs / 181kg

H
arbinger */har-bin-jer/* was the god of fate, thought, and memory.

## Appearance

In order to hide his true form, he shifted into his totem. He had ice blue eyes, thick reddish-tan fur, a headdress (feathered, dusty colored, slicked back), long cat-like ears, a black beak (long, thin), dusty markings (throat, eye spots, nose piece), black markings (jaw/lower cheeks, crow's feet), dirty cream markings (belly, outward crescents on eyes), grey wings, bird-like espresso forelegs, and cat-like haunches (black spots, long tail).

Sicily described his accent as the purr of a twenty year old Ludhabian— who *forgot* that he was Ludhabian.

## Personality

Harbinger was a socially inept recluse with high anxiety. He was known for obsessive rambling and pacing, as well as unintentional bluntness and being inconsiderate. He did attempt to amend himself, and learned how to be a bit of a charmer.

He appreciated those who listened to him, and did not dismiss him. He preferred to not be treated like a primusi, *even though he was*. He feared emotional attachment due to his high anxiety. He felt like he would only cause problems.

In his spare time, he read books, enjoyed chess, and studied whatever took his fancy at the time.

## Abilities

His totem was ice blue, taking the form of a griffin. His first element was petramancy; though he tended to hide it, as he considered it "a fragment of home". He later picked up chronomancy and myalomancy.

He was also adept at observation, problem solving, and was well-versed in multiple languages.

## Relations

### Father

He knew little about his father, beyond that he was a sailor that died in a terrible storm.

### Mother

His mother was a spice merchant on the docks. He remembered little of her, but remembered fondly.

### Sicily Wyntr

They met by accident, as one of Harbinger's letters got mixed up with a messenger. They became pen pals, they became love interests. Over the years, he inducted her as one of his handmaidens.

## History

A little boy of an unknown race was born on an unknown date. It was presumed that it was thousands of years ago, not that the race could be pinned down. In its stead, he gained various monikers. He signed his letters to Sicily Wyntr under the name "Karmaul Qadir". She refused to believe it was his real name because of what she assumed its meaning.
Elsgaard

## Elsgaard (Elsryb-42)

The planet of Elsgaard has an intergalactic renown for harbouring a record amount of nations within its territory. Races from all corners of the galaxy inhabit its land, and not without reason: as of 6097, thirty five flags are poised in different spots amongst its surface. Four of the most proeminent empires in the galaxy hold a fair share of the land, but many more smaller nations are scattered throughout both land and sea.

Many different races call the planet home, from small humanoid sa'ryns to the massive zeikathians. Along with the zeikathians, enkelirs, satoks and sinamhans occupy the majority of the land (even if under different flags), sharing the planet with some unique races such as the daoshi, ocowyr and valen.

Elsgaard's exotic fauna and flora are as diverse as its people, ranging from the emerald forests of Maera that span for kilometers across the continent, covering the land in the darkness of their thick foliage, harsh desert lands that spread across the coastlines of Carne and Drage, to cold striken peaks that harbour the capital of Malren and isolated enkelir settlements in Maera.
Emmerich Burchard

E
mmerich Burchard */eh-mur-ick burr-chard/* was a tailor in Helegard, Naddus.

## Appearance

He had fair skin, brown hair (right side parted, jaw length, grey streaks), hazel eyes, large ears, short stubble, and a long goatee. He's also partially deaf.

He wore a tunic, hose, and leather shoes.

## Personality

Burch was a pleasant older man. He enjoyed tailoring, cats, and the shade of light blue. He disliked bullies and being unable to understand people. He was afraid of dragons.

He fed the neighborhood cats and volunteered his talents to the homeless.

## Abilities

His totem was unknown. He never learned any magick.

## History

Emmerich Burchard was born sometime in the early 1400s in Naddus.
Jaromir Dzocki

J
aromir Dzocki */yar-oh-meer dh-ZOE-key/* was the doctor in Fort Tressow, Naddus.

## Appearance

He had moss skin, black hair (wild), amber eyes, a squarish face (pudgy nose), and underbite tusks.

He wore spectacles, a ring on his left tusk (faded, gold), a white dress tunic (cuffed sleeves), a vest (leather, collared), dark brown hose (patches), and leather slip-ons.

His voice was deeper with a gentle grizzle, with his accent being Rolowic.

## Personality

Jaromir was an empathetic man who let little get in the way of his determination. He found himself at the mercy of his curiosity more often than not. He was highly intelligent, not on a lack of doing well with people. He often froze when put in difficult situations. He would get overwhelmed or not react at all, which led to poor decision making, if any at all. He would wallow in a pit of regret for a good week afterwards. Jaromir often told himself that he would be bolder and more decisive, but usually ended up freezing yet again.

He liked strawberries, generally preferring strawberry flavored foods. He also enjoyed cleaning and staying organized. He disliked the dark. He was afraid of being around other orcs.

As a lad, he enjoyed insect taxonomy.

## Abilities

His totem was unknown. He never knew magick.

He uptook doctoring as a profession. He knew surgery, medication, but little to nothing about prosthetics.

## Relations

### Friends

#### Lyudmila Kuznetsow

He feared her, but on the same coin, admired her.

## History

Jaromir Dzocki was born some time in the early 1400s to an apothecary. She raised him with compassion when his father died of an illness. When the boy became a man, he followed in her footsteps. Jaromir travelled the world when his feet yearned for greener pastures. At the end of the day, the comforts of home beckoned.

In his later years, his feet lead him to accepting a job as a doctor in a prison. However, it wasn't simply any prison: it was *Fort Tressow*.
Galena Zolnervolk

## Kin

Ivonna Zolnervolk (twin sister), Jasper Zolnervolk (older half-brother)

## Backstory

One of a pair of identical twins, Galena Zolnervolk was born to a half-elf woman and her soon-to-be abusive father. She spent much of her childhood being the scapegoat for anything her siblings did.

After escaping their abusive stepfather, Galena went with Jasper. She was 9H. After he was arrested, she fell into a void. No friends, no family. For the first time in her life, she was completely alone. Shoved into an orphanage, she remained there for years. She was never adopted.

Despite being a teenage lesbian, she married an older man to escape the orphanage, and more importantly, to survive.
Greyson Knox

## Appearance

He has dark skin, amber eyes (blind in right eye), black hair (armpit length, wavy, half ponytail, grey streaks), a goatish beard, a toned body, large horns (curled, right broken), scars (forehead claws that taper off lower right eye), chipped hooves, a grey suit (three piece, no tie, shirt partially unbuttoned), burly chest hair, and leather hoof covers.

## Kin

Ivy Knox (wife), Cedante Knox (son), Skarlet Knox (daughter), Tonoah Knox (son), Sage Knox (son)

## Backstory

Greyson Knox was born on the 3rd of Frostmelt of an unknown year.

## Trivia

* Greyson's originally started out as a Warrior Cats OC named Greystorm.
* Greyson's surname Knox comes from Guitar Hero's Eddie Knox and Black Butler's Ronald Knox. Yeah, I'm a geek. I know.