Hex: Thrill of the Hunt

**Hex: Thrill of the Hunt** is a **General** Perk available to all Killers.

A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
<p>For each Totem remaining in the environment, ''Hex: Thrill of the Hunt'' is granted '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>'''.
\*For each Token, all Survivors suffer from a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">8</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">9</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">10</span>''' '''&#37;''' Action Speed penalty to Cleansing and Blessing Totems, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">45</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">50</span>''' '''&#37;'''.
\*Grants a stack-able '''<span class="luaClr clr clr6" style="color: #ff8800;">10 %</span>''' bonus Bloodpoints<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for actions in the Hunter<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> Category per Token, up to a maximum of '''<span class="luaClr clr clr8" style="color: #d41c1c;">50 %</span>'''.

<p>''All effects of the '''Hex Perk''' persist until its Hex Totem<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> is cleansed or blessed.''

A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.

For each Totem remaining in the environment, *Hex: Thrill of the Hunt* is granted **1 Token**.
* For each Token, all Survivors suffer from a stack-able **8**/**9**/**10** **%** Action Speed penalty to Cleansing and Blessing Totems, up to a maximum of **40**/**45**/**50** **%**.
* Grants a stack-able **10 %** bonus Bloodpoints for actions in the Hunter Category per Token, up to a maximum of **50 %**.

A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
<p>For each Totem remaining in the environment, ''Hex: Thrill of the Hunt'' is granted '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>'''.
\*For each Token, all Survivors suffer from a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">8</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">9</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">10</span>''' '''&#37;''' Action Speed penalty to Cleansing and Blessing Totems, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">45</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">50</span>''' '''&#37;'''.
\*Grants a stack-able '''<span class="luaClr clr clr6" style="color: #ff8800;">10 %</span>''' bonus Bloodpoints<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for actions in the Hunter<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> Category per Token, up to a maximum of '''<span class="luaClr clr clr8" style="color: #d41c1c;">50 %</span>'''.

<p>''All effects of the '''Hex Perk''' persist until its Hex Totem<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> is cleansed or blessed.''

A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.

For each Totem remaining in the environment, *Hex: Thrill of the Hunt* is granted **1 Token**.
* For each Token, all Survivors suffer from a stack-able **8**/**9**/**10** **%** Action Speed penalty to Cleansing and Blessing Totems, up to a maximum of **40**/**45**/**50** **%**.
* Grants a stack-able **10 %** bonus Bloodpoints for actions in the Hunter Category per Token, up to a maximum of **50 %**.

## History

* 1.3.1
* 1.5.2
* 2.6.0
* 5.3.0

4 %
7 %
10 %
Each time a Survivor is rescued from a Hook when you are at least **24 metres** away, *Hex: Thrill of the Hunt* receives **1 Token**:
* Grants **4/6/8 %** bonus Bloodpoints for actions in the Hunter Category per Token.
* **Reduces** the Cleansing speed of Survivors by **4/7/10 %** per Token.

*The Hex effects persist as long as the related Hex Totem is standing.*

4 %
5 %
6 %
For each **Totem** still remaining on the Map, *Hex: Thrill of the Hunt* has **1 Token**:
* Grants **6/8/10 %** bonus Bloodpoints for actions in the Hunter Category per Token.
* **Reduces** the Cleansing speed of Survivors by **4/5/6 %** per Token.

*Hex: Thrill of the Hunt* triggers a *Loud Noise Notification* when a Survivor starts cleansing a **Hex Totem**.
*The Hex effects persist as long as the related Hex Totem is standing.*

For each **Totem** still remaining on the Map, *Hex: Thrill of the Hunt* has **1 Token**:
* Grants **10 %** bonus Bloodpoints for actions in the Hunter Category per Token.
* **Reduces** the Cleansing speed of Survivors by **4/5/6 %** per Token.

*Hex: Thrill of the Hunt* triggers a *Loud Noise Notification* when a Survivor starts cleansing a **Hex Totem**.
*The Hex effects persist as long as the related Hex Totem is standing.*

40 %
45 %
50 %
For each **Totem** still remaining on the Map, *Hex: Thrill of the Hunt* has **1 Token**:
* Grants a stack-able **10 %** bonus Bloodpoints for actions in the Hunter Category per Token, up to a maximum of **50 %**.
* **Reduces** the Cleansing and Blessing speed of Survivors by **8/9/10 %** per Token, up to a maximum of **40/45/50 %**.

*The Hex effects persist as long as the related Hex Totem is standing.*

## Change Log

### Patch 1.5.0

* ***Quality of Life:*** removed the Hook Save condition required to obtain a Token.
	+ ***Quality of Life:*** Tokens will be applied for all remaining Totems on the Map.
* ***Quality of Life:*** The Killer will receive a noise notification when a Survivor starts cleansing any Hex Totem.

### Patch 1.5.2

* ***Buff:*** increased the Bloodpoint Bonus gains to **6/8/10 %** per Token.
* ***Nerf:*** decreased the Cleansing Time penalty to **4/5/6 %** per Token.

### Patch 2.6.0

* ***Buff:*** changed the Bloodpoint Bonus gains to **10 %** across all Tiers.

### Patch 5.3.0

* ***Buff:*** Blessing is now affected, at the same strength as is Cleansing.
* ***Buff:*** increased the Cleansing Time penalty to **8/9/10 %**
* ***Nerf:*** removed the *Loud Noise Notification* when a Survivor starts Cleansing a Hex Totem.

## Trivia

* **Hex: Thrill of the Hunt** can regain Tokens if a cleansed Totem is rekindled with Hex: Pentimento.