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Zone

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

A **Zone** is a single level in *Wastenauts*. Each zone has a difficulty level; a Deck; a Boss; and zone-specific art and music. Occasionally, zones will also have unique mechanics for that zone.

Zones can be played in either Story Mode or Adventure Mode. In Story Mode, the zone's default deck is used, with additional mode-specific cards added to the deck related to the main story. In Adventure Mode, players can remove monsters from the default deck for a zone and substitute in monsters from their own inventory. This increases the difficulty level of the zone, which is tied to session rewards.

## Unlocking Zones

On starting the game, a player can only play The Wastes in Story Mode. Players can unlock Adventure Mode for any zone by completing Story Mode for that zone. This also unlocks Story Mode for the following zone, observable on the Zone Map displayed.

## Current Zones

There are 3 zones currently in Wastenauts, with an additional 2 planned for launch.

### List of Zones (In order)

* The Wastes
* The Dunes
* The Tunnels
* The Outskirts
* Beam City

## Trivia

* According to the in game loading menu, the zones take place in Nevada, USA.
* The Tunnels was released on 4/14/2021 at Midnight (EST) on Build 25.
Build 11

**Build 11** (Unknown Name)

## Changes

Alpha Balance
We’ve updated the cost and power granted by various cards. This is designed for you to be able to rapidly buy cards and test them out this weekend, and is not representative of the intended final balance of the game.

* Ability Cards now cost 200 crowns (down from 300) and grant 100 power (down from 200)
* Gear Blueprints now cost 100 crowns (down from 20)
* Monster Card now cost 50 crowns (up from 25)
* Level 1 Augment Cards now cost 50 crowns (down from 100)

We’ve additionally changed how much power is necessary to advance from level to level

* Level 2 now takes 250 power to reach
* Level 3 now takes 500 power to reach
* Level 4 cannot be reached by any character yet

Finally, you will receive 50 crowns even if you lose a game!
Flit

monster

The Flit is a mechanical core monster that can only be found in The Wastes. It cannot be purchased at the Scrap-N-Go nor can it drop as a reward in Adventure Mode.

## Stats

Because the Flit is a core monster, its stats scale with the level of the zone alongside other monsters added to the deck by the player.

* Health: 2 + (Level / 2)
* Speed: Level

The Flit has two actions on its card.

* Injure Single Target
* Dodge 1

## Additional Notes

In Story Mode, the Flit only has 2 health and can typically be dealt with easily by a single character. At higher Adventure Mode levels in The Wastes, players run the risk of not killing the Flit before it dodges due to its high speed. Because the Dodge applied is only 1 stack, any party of 2 characters can handle the Flit; otherwise, characters should have ways of stripping dodge such as Lena's Microphone Bolas or Buster's Laser-Assisted Aim or else risk taking a second injury from the Flit in combat.

The event card Flitstorm can appear in The Wastes, and has the potential to add several Flits to the Deck.
Scrap-N-Go

The '*Scrap-N-Go* is the in-game store aboard the Havilah. Here, players can buy and sell cards for Crowns . It unlocks during the tutorial.

## Store Rank

The Scrap-N-Go's rank can be increased at the Havilah Construction Center. It starts at 1, and the current cap is 7.

* Rank 2 costs 10 Netting and 5 Canvas. It unlocks the purchase of uncommon abilities.
* Rank 3 costs 20 Netting, 10 Canvas, and 10 Canned Food. It unlocks the purchase of level 3 and 4 Monster Cards.
* Rank 4 costs 20 Canvas, 20 [[Canned Food], and 5 Hinge. It unlocks the purchase of uncommon gear.
* Rank 5 costs 20 Canned Food, 10 Hinge, 5 Fuel, and 5 Wire Spool. It unlocks the purchase of level 5 and 6 Monster Cards.
* Rank 6 costs 30 Hinge, 10 Fuel, and 10 Wire Spool. It unlocks the purchase of rare abilities.
* Rank 7 costs 25 Fuel and 25 Wire Spool. It unlocks the purchase of rare gear.

## Selling Cards

Abilities, gear, salvage, and some monster cards can be sold at the Scrap-N-Go. They are generally sold for 1/4 their purchase cost.
Exhaust

**Exhaust** is a Keyword that can be found throughout the game. When a card with this keyword is used, it is exhausted. Exhausted cards cannot be used again until they are unexhausted, which happens at Camp.

The Exhaust keyword is more heavily associated with certain characters than others. Specifically, Lena and Delilah both have Exhaust on most of their ability cards.

## Notes

A character that stays Out After Dark does not return to camp, and as a result does not unexhaust their cards during that phase.

Delilah has two cards, Hunker Down and Grapple, which use Exhaust differently. Each exhausts both the card used *and* the other one of the pair, but only for the duration of combat. Both cards are unexhausted at the end of combat.

## Cards

The following cards have the Exhaust keyword:

* Adrenaline Surge
* Look for Trouble
* Overwatch
* Saw You Coming
* The Long Watch
* Scout Ahead
* Scavenge
* Save Your Strength
* Backup Singer
* Wakeup Call - also unexhausts all cards on a target
* Up to Eleven
* Soothing Melody
* Opening Act
* Fresh Meat
* Wait For Me
* Momentum
* The Old One-Two - also unexhausts all cards for Delilah
* Launch Grenade
* Dispense Medgoop
* Deploy Tent
* Metal Detector
Build 3

‘’’The - Build’’’

**Updates:**

## Changelog

3 new abilities: Adrenaline Surge, Quick Reload, On a Loop

Graphics Updates

The Behemoth now has card effects and a unique attack animation

Each character now has a unique attack animation

UI / UX Improvements

New Camp Scene

The entire scene changes from day to night whenever the party enters camp

Party assignment spaces are now road signs, themed for the zone

New Zone Selection Screen

Creating a game now takes you to the a mission map, which shows all of the other possible zones for the mission

End Turn Button

The primary button has been moved to the right

It glows and is green when it’s time to end your turn

Other color coding has been added

Crafting button glows when you have enough resources to craft

Character Sheet - each character now has a full sheet (replacing the old drawer) which explains all of the statuses on them, the gear they have equipped, etc.

Story Mode - The Wastes

Added bust-style conversations to the beginning and end of The Wastes

Added support for additional event cards

Three new event cards are in The Wastes (multiplayer): Scorched Body, Escaped Scav, Old Bounty Notice

Event cards are now hooked into the voting system

Iconography

Added icons for commonly used concepts throughout the game

Mechanics Changes

Resting now properly heals a character after the day of resting is complete

Tutorial

Everyone heals right before the boss

Added additional dialogue

Additional Fixes
Ambush

**Ambush** is a Keyword that can be found on monster cards. When a monster with this keyword is drawn from the deck, it takes the ambush action listed immediately. Ambush is often (but not always) used to indicate that monsters show up in pairs, using a Summon action.

## Notes

An Ambush action is only taken if the monster is *drawn from the deck*. This is an important distinction; monsters who are Summoned into combat are not *drawn* by the players, and so do not take their Ambush action.

## Cards

The following monstes have the Ambush keyword:

* Bagger
* Crackler
* Mask Bandit
* Rock'em
* Screaming Scav
* Sock'em
The Wastes

**The Wastes** is the first playable zone in Wastenauts.

## Zone Mechanics

The Wastes is an introductory level with very few added mechanics. At the start of the session, the blueprint for the Polarized Multi-Shot Proton Chaos Blaster (PMSPCB) is added to each character's blueprints. Any character can craft this card for 100  during the session. It will disable the boss's ability to Heal itself during that fight.

The boss of the Wastes is the Behemoth.

## Story Mode

*The Wastes are an arid plains home to small groups of scavs and the occasional smaller bot.*

The zone takes place in an unidentified part of the Nevada desert near the remnants of US Interstate 15. It is themed with images of Americana, Route 66, and Westerns. It is the closest point to Beam City that cityships have access to at the start of the game.

### Encounters

The Wastes has two event cards in Story Mode

* Escaped Scav (card 20 in the deck) - a scav has escaped the Behemoth, screaming about fire. She tries to grab your gun, and you can choose to kill her.
* Old Bounty Notice (card 30 in the deck) - an old notice promises a reward of Crowns  for the demise of the Behemoth

## Adventure Mode

### Core Monsters

The core monsters that always appear in the Wastes are:

* Flit
* Scav Party

### Encounters

Any 3 of the following encounters can appear in Adventure Mode:

* Traveling Merchant (all varieties)
* Flitstorm
* Fuel Barrels
* Scorched Body
* Electric Pole You Thought Was Unpowered
Build 22

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

The “Existence of a Boomerang Implies That There is Also a Millenialang” Build

## Changelog

Discord Integration
Creating a custom game will now post the game name, zone, and mode to #lfg in our Discord! Hopefully this will help in finding new players to join your game. This option can be disabled in the map menu.

Mission Rewards

* Adventure Mode now rewards you with 3 cards instead of 1.
* Crowns rewarded in all modes has been reduced by 90%.
* Popups in the victory panel now display the crowns you’ve won and cards you’ve unlocked before you reach XP assignment.
* Most monsters can now be dropped from both the Wastes and Dunes; updated drop and purchase information is available in the catalogue

New Cards

* Blaze of Glory (Lucky Jack Ability)
* Saw You Coming (Buster Ability)
* Equalizer (Lena Gear)
* Polysynth Soundtable (Lena Gear)
* Laced Syringes (Lucky Jack Gear)
* Electric Pole You Thought Was Unpowered (Event Card)
* Cultist (Monster Card)
* 1945 Huddson Commandant Sedan (Monster Card)
* Mask Bandit (Monster Card)

[10:53 AM]
Specific Cards
Behemoth

* HP formula changed from 15 + (15L) to 20 + (10L). As a result, Behemoth HP remains the same at level 1, and is nerfed at higher levels

Booby-Trapped Weather Sensor

* HP increased from 7 to 8
* Level increased from 2 to 3

M.A.G.N.E.T.O.

* HP increased from 7 to 9

Rock’em

* HP increased from 4 to 5

Sand Skimmer

* HP increased from 2+L to 3+L

Scav Warmonger

* Starting HP increased from 1 to 3

Shrapnel Whirlwind

* Base HP formula changed from 5 + (5L) to 15+(5L).
* HP gain from scrap remaining in the deck is now +L per scrap card (so, e.g., at level 4, +4HP per scrap card remaining)

Sock’em

* HP increased from 6 to 7

Strong Gust of Screws and Nails

* Requirement to avoid damage has been increased from more than 1 EP to more than L EP, where L is the level of the zone.
* Now correctly applies its effect if there are multiple characters in the party

Store

* The price of all monsters in the store has been rebalanced
* In addition to all new monsters added during this patch, the following monsters have been added to the store:

Claw Worm
M.A.G.N.E.T.O.
Pressure Plates
Rockem
Screaming Scav
Sockem
[10:53 AM]
UI
Monsters now display their level in the top right corner. Note that for “core” monsters that scale depending on the Adventure Mode level set, the field is blank in the catalog (currently the only place you can view core monsters outside of a session)

Bugs and Misc

* The “Temp Art” on gear cards is now consistent
* Delilah’s abilities now use her silhouette as temp art
* Characters are no longer redistributed when a player disconnects after the boss fight; this is mostly to prevent the annoying popup that comes up when you’re trying to assign XP
* Fixed a bug where having Delilah in the party would cause the XP assignment window to crash
* Fixed a bug where rapidly toggling between the Monster and Character tabs in adventure mode loadout could confuse the game
* Performance improvements throughout (including to resource card destruction at camp! finally!)
Dean Razavi

Razbury Games (Formerly)Akupara Games

## Known Facts

### Pre-Razbury Games

Based on knowledge of conservations within the official Discord, Dean used to be a lawyer or an attorney.

### Razbury Games

It is known that Dean created the company Razbury Games and has made three games under it. These games were Insufficient Adjectives, Vidar, and Wastenauts (where also it is known that Dean made other games under himself).

* Dean when working on his latest game Wastenauts, took the long shot to fund it on Kickstarter. However the Kickstarter didn't fund and he stated that they are out of money for the company. This caused the indefinite hiatus of Wastenauts and the shut down of Razbury Games as a company. The shutdown cause of Razbury Games can be considered bankrupcy based on "out of money" statement.

### Post-Razbury Games

After the shutdown of Razbury Games, Dean's original Plan was to return to his job as a(n) lawyer/attorney. His mind may have changed by the company Akupara Games, how and why is unknown to the public.

### Akupara Games

When he started at Akupara Games he has started working on 5 unannounced games (as told by himself on the official Discord). However these 5 games at the time of his message were unknown due to the fact that Dean wasn't allowed to tell.

* On June 25th, 2021 the title "Behind The Frame" was announced, it can be possible this title could be one of the five unannounced games Dean was working on.
* On July 29th, 2021 Dean posted that "Behind The Frame" was the first of five games he was working on.
* On August 31st, 2021 Dean posted that "Kardboard Kings" was the name of his next project. He stated that,

* On December 15th, 2021 Dean posted that he has been working on a port to the Nintendo Switch for "Behind the Frame".

It has been stated that Dean's title is a producer at Akupara.

## Gallery

* Dean in real life.
* Dean's Company Logo and Profile Picture.
Build 2

‘’’The - Build’’’

**Updates:**

## Changelog

4 new gear: Fetch Bot, Legs-O-Skeleton, Chameleon Suit, Autotuner

Swapped functionality:

Animate Scrap - now, once per combat, spend 50 scrap to deal 1 damage to all enemies, even if Andrea is not in that combat.

Grit - now, “Brace For Impact”, instead of attacking, Lucky Jack blocks the next damage dealt to him

Grit’s original functionality has been moved to Legs-O-Skeleton

Overwatch - now, “Buster joins the first combat of the day, regardless of whether he’s in the party”

Overwatch’s original functionality has been moved to Chameleon Suit

Animated Dice

Handles players who disconnect by redistributing their characters

**Account Inventory:**

Accounts start with “Brace For Impact”, “It Takes Two”, “Overwatch”, and “Tracker” unlocked

Beating the session unlocks “Animate Scrap”, “Pack Mule”, “Called Shot”, “Tempo Shift”, depending on which character(s) you controlled

Single Player Tutorial Overhauled

The tutorial is significantly more “scripted” and guides the player more effectively

Buttons are disabled where appropriate to force the player to do what we want

More game mechanics are tutorialized

**Graphics Updates:**

Parallaxed, looping background

Toned down the scrap token frame

Modifications to Party Formation

Added a tooltip to tribe icons on monster to explain difference between mechanical and biological monsters

Improved bark bar visibility

Improved hand toggle visibility

Bug Fixes & Miscellaneous

Consumables and Abilities cannot be used while dice are mid-roll

EP Tracker Visual improvements

Bust Conversation visual improvements

Card sort order is improved (e.g. fixed bug where attacking characters went behind the monster)

Unlocked chat window

The PMSPCB must now be actively used to disable the Behemoth’s “Repair” ability
Legs-O-Skeleton

Gear
Lucky Jack
Take no penalty from your first

**Legs-O-Skeleton** is a gear card for Lucky Jack. It is a common card drop from The Wastes and The Dunes. It costs 100 Crowns () to purchase from the Scrap-N-Go, and can be purchased as soon as the player has completed the tutorial.

## Card Effect

Typically the first Injury a character has received causes that character to lose half of their speed until the injury is healed. Legs-O-Skeleton negates the penalty to speed from the first injury, but does not negate the injury itself. Jack will also still take a penalty to his strength for his second injury if this is crafted.

It can be crafted for 100  and 1 .

## Upgrades

* At level 2, also grants +1 speed. This upgrade costs 150 Crowns () and 1 Photovoltaic Cell.

## Strategy

Legs-O-Skeleton can impact both Jack's draws per day as well his turn order in combat, and so has utility both in the early game and at boss preparation. Where the speed penalty from an injury is the difference between Jack going before or after a monster, it can often save Jack from taking additional injuries.

This gear is primarily a compliment to an injury-management build. Jack has a series of abilities that cause him to take injuries, including Ready 4 Round 2, Fight Through the Pain, and Blaze of Glory. These abilities can often feel too difficult to use because the speed penalty will cause Jack to draw nearly no cards, and go last in combat, without Legs-O-Skeleton crafted. Jack's using a tankier injury-avoidant build can probably skip crafting this.
Oasis

Event
You may choose to fight a Camel and Refresh.

**Oasis** is an event card that can be found in the The Dunes. It is part of the Adventure Mode event pool and cannot spawn in Story Mode.

## Narrative

*You find a camel cooling itself at a pool of water. The water appears clean and clear, a rare sight in the ravaged lands. The camel is wary; it hasn't attacked, but it's clear that it isn't going to share.*

*If you attack the camel and win, you can Refresh at the water's edge and continue exploring.*

## Card Effect

Oasis allows all players in the current party to vote between Attack and Leave.

* If a majority of players vote Attack, a Camel is drawn. If the players kill the camel, they are Refreshed. Because Camel is a core monster, its stats will scale to the level of the zone. If the players fail to kill the camel, they gain no benefit.
* If a majority of the players vote Leave, nothing happens; the Oasis is discarded and the party continues as normal.

## Additional Notes

The camel still drops loot as normal, as an added unwritten benefit.
Scope

Buster
Gear
Level 2 - Improve all rolls of 2 to 3 and 0 to 1. (Cost: 150  and 1 Template:Lens
Improve all rolls of 2 to 3

**Scope** is a gear card for Buster. It is a common card drop from The Wastes and The Dunes. It costs 100 Crowns to purchase from the Scrap-N-Go, and can be purchased as soon as the player has completed the tutorial.

## Card Effect

When Buster rolls dice to attack, any dice that turned up a value of 2 will be replaced with a value of 3 before the damage is resolved.

It can be crafted for 100  and 1 .

## Strategy

Scope is a well-rounded gear card suited both for early game and the boss fight. Whereas a single die is worth 1 point of damage on average, after Buster crafts the Scope his dice will deal 1.3 damage on average (1.6 if the Scope is upgraded), making his dice worth more than other characters' dice. This means that increases to  (e.g. Backup Singer) are worth more when applied to Buster after he has the scope than when applied to any other character.

Scope can also be used to increase the odds Called Shot will trigger.
Build 15

**Artistic Differences Build**

## Changes

Combat Tracker

* Significant visual improvements to the combat tracker

Hands

* Hand display has been substantially reworked; cards now overlap to avoid having to manually scroll through the hand
* Cards are now displayed with the top-most card on the right, and adding cards to the left of the hand
* Resource cards are now added to the back of your hand, and slightly lowered to move them out of the way
* Hover-to-preview has been retooled to accommodate these changes
* The indicator of whose hand you are viewing has been improved

Portraits

* Portrait display has been changed to improve clarity
* Injuries are now displayed as a bar that turns from green to red
* Visual queues for which character is in the current party, which character is the current combatant, and whether a character is dead have been updated
* Attack animations have been updated to account for these new portraits
* Party assignment spaces have had their frames adjusted to account for these new portraits
* Character Sheet is no longer opened via drawer; instead, right click on a character to open or close the sheet
* Multiple character sheets can now be displayed at the same time

The Dunes

* Background art has been updated; background no longer scrolls

The Wastes

* Background art has been updated; background no longer scrolls

Tutorial

* The tutorial has been updated to reflect the above changes
* The voting panel no longer shows up during the tutorial

Bugs & Misc.

* Improved logging; your client now automatically uploads its logs to our servers every 30 seconds. If you encounter a bug, please wait at least 30 seconds before closing your game - it would help us out tremendously :)
* The chat bar art has been updated as has the font used for chat
* Drawn cards now display the correct zone on the back during their flipping over animation
* Error Messages have been revamped, and many have been removed
* Attempting to draw a card when you have no draws now simply pulses the Draws label
* Party Assignment now uses the Draws icon instead of EP icon to indicate how many Draws the party will have when the day starts
* Fixed a bug where Scorched Body did not reward a component if Andrea is in the party
* Fixed a bug where scrap cards would sometimes get “stuck” on the screen after being discarded
* Font on the vote panel should be slightly less blurry
* Various changes to the Hub screen layout
Mechanical Monsters

**Mechanical Monsters** are a type of Monster and are most commonly referred to the **Possessed Machines**. Where these Possessed Machines most likely came to be by a virus or evil soul of some sort came and possessed them. They took over the world and humanity fled to Airships. The main Characters will dive back onto the world and attempt to take back the world. These mechanical monsters can be encountered randomly while exploring various locations on the map. For the full list of Monster click here!
Flitstorm

Event
Choose to stay Out After Dark, or add X Flits to the deck.

**Flitstorm** is an event card that can be found in the The Wastes. It is part of the Adventure Mode event pool and cannot spawn in Story Mode.

## Narrative

*No one knows what causes it, but we know the signs. A constant buzzing, a smell of burnt electronics, and the flashing of lights all around. It's a Flitstorm - a natural phenomenon where dozens of the tiny gnats congregate.*

*You could put an end to it tonight, but you'd have to stay Out After Dark. Otherwise, add X Flits to the deck.*

## Card Effect

Flitstorm is a scaling event card, meaning that the intensity of the effect changes with the level of the zone (as dictated by the monsters added). The number of Flits added to the deck if the players vote for that option is **level \* 3**.

Flitstorm allows all players in the current party to vote between Stay and Leave.

* If a majority of players vote Stay, the entire party will remain Out After Dark.
* If a majority of the players vote Leave, the stated number of Flits will be added to the deck. Because Flit is a core monster, all of these Flits will scale to the current level of the zone.

## Additional Notes

If Flits are added to the deck, the deck is reshuffled. This means that information the players have about the deck (e.g. from Scout Ahead) may no longer be correct.
To Smithereens

Delilah
Ability
Glory: Destroy target non-boss mechanical monster. Gain 300

**To Smithereens** is a Glory ability card for Delilah. It is an uncommon rarity drop from The Wastes and the Dunes, and can be purchased from the Scrap-N-Go once it has reached rank 2. It can be sold for 125 Crowns .

## Card Effect

To Smithereens can only be used in combat. It can only target monsters that are mechanical, and cannot target the boss of any zone. Once played, it is immediately discarded because of the Glory keyword.

The  provided by this card is distributed immediately, even if combat continues. It will distribute 3x 100 cards.

## Strategy

To Smithereens is one of Delilah's few combat cards that does not have the Action keyword, meaning that it can be played and Delilah can then attack in the same turn. As a result, it can be particularly helpful for combats involving more than one monster, where Delilah generally has a tougher time. It is also more effective in an Adventure Mode deck that is mostly comprised of mechanical monster cards; in biological monster heavy decks, Tenderize should be taken instead for nearly the same effect.
Build 23-2

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

The “Wantnauts” Build - Hotfix 2

## Changelog

* Fixed an issue where winning a session would prevent you from using Dive Now! again without restarting the game. I suspect there are more, so keep sending your reports!
* Fixed a bug that prevented players from selling cards that had dropped in adventure mode, but for which they had not met the store conditions to purchase
* Fixed a bug where selling a card would keep it in the player’s “sell” tab in the store
* Fixed a bug where selling a card would not update the amount owned displayed for the same card in the purchase tabs
* Fixed a bug where only a small sliver of the “BUY” button was interactable for monster cards in the store
* Fixed a bug where selling the last copy of a card you had equipped would freeze you out of games; doing this now will automatically unequip the card from your character

## Trivia

* This Build name creates the motto when combined with the new Gamename “Waste not, Want not!”.
Valnir Island

**Valnir Island** is the setting of *Valnir Rok*, filled with factions and other points of interest. It is also inhabited by other humans, wild animals, hostile clans and player-killing creatures, prowling through the wilderness, ancient dungeons and defend resources required to improve your chances of survival.

## Map

Settlements

* Anfort
* Kvelling
* Kerskill
* Dvethir
* Fylg
* Drang
* Fles
* Tufa
* Dyrgen
* Nefaborg
* Svell
* Sjostad
* Jarlshalla
* Kvern
* Rida
* Aurnir
* Rod
* Inhum
* Hella
* Lodinn
* Fyrntun
* Bartun
* Hubrun
* Aegas Ael
* Himminslund
* Keila
* Grything
* Fjall
* Heida
* Eithil
* Halaskog
* Thorn

* Anfort
* Kvelling
* Kerskill
* Dvethir
* Fylg
* Drang
* Fles
* Tufa
* Dyrgen
* Nefaborg
* Svell
* Sjostad
* Jarlshalla
* Kvern
* Rida
* Aurnir
* Rod
* Inhum
* Hella
* Lodinn
* Fyrntun
* Bartun
* Hubrun
* Aegas Ael
* Himminslund
* Keila
* Grything
* Fjall
* Heida
* Eithil
* Halaskog
* Thorn

Landmarks

* Aurnirhavn
* Thursen
* Drekiberg
* Val
* Musa
* Klifinn
* Keyta
* Fyrdoma
* Veleda
* Horgr

* Aurnirhavn
* Thursen
* Drekiberg
* Val
* Musa
* Klifinn
* Keyta
* Fyrdoma
* Veleda
* Horgr
Card

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

**Cards** are a key component to *Wastenauts* and make up the game's gameplay.

## Types

* Ability Cards - are character-specific cards can be assigned at the Airship Equip section; using an ability card does not discard it
* Augment Cards - are cards can assigned at the Airship Equip section to increase a character's stats
* Character Cards - are cards that represent player characters
* Consumable Cards - are session-specific cards found within a zone; these cards cannot be purchased from the store, and are typically one-time use
* Event Cards - cards which trigger unique story moments that can have good or bad consequences; they often require players to make a choice between options
* Gear Cards - are blueprint cards that can be used, once crafted. They must be brought to obtain the card and must be recrafted every game.
* Monster Cards - are enemy cards that are found within a zone
* Resource Cards - are crafting material cards (such as Scrap () and Components ())
* Salvage Cards - are material cards that can either be converted to Scrap () or used to upgrade sections of the Havala.
Yakuza Online Wiki/Top section

Welcome to the *Yakuza Online* Wiki
the *Yakuza Online* guide for Characters, Locations, and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Yakuza Online

**Yakuza Online** is an upcoming game being created for smartphones and PC. It is set to be released in 2018 in Japan.

Kamurocho, Toyko, the great entertainment district of the east. This city, which is known as the city that never sleeps, has been long dominated by the Tojo Clan, Eastern Japan’s greatest yakuza organization.

However, it is 2018. The collusion between the police and the Omi Alliance have overtaken control.

Kamurocho, where both the “public appearance” and “behind scenes” are thoroughly controlled by the police and Omi Alliance, had lost its former passion and began heading towards a slow death.

Meanwhile, one man rises to take back the city as it once was. Born and raised in Kamurocho, Ichiban Kasuga is as stubbornly honest as he is pure.

Working with his allies who share the same ambition, he will confront the major powers that be. But they will encounter an unexpected conspiracy—.

Read more..

Content

Characters

Locations
Wastenauts (Steam)

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

 **MINIMUM**:
OS: Windows 7+ 64-bit
Processor: 2.0 ghz
Memory: 2 GB RAM
DirectX: Version 11
Network: Broadband Internet connection
Storage: 2 GB available space
**RECOMMENDED**:
OS: Windows 7+ 64-bit
Processor: 3.4 ghz
Memory: 4 GB RAM
DirectX: Version 11
Network: Broadband Internet connection
Storage: 2 GB available space

**Wastenauts** is a co-op digital collectible card game that takes place in a world destroyed by Mechanical Monsters (alias the possessed machines). To survive, humanity has fled to airships hovering over the surface. The most known airship is the Havala. Players take on the role of Divers - teams of mercenaries, scavengers, investigators, mechanics, and others hired to head to the surface to gather components and bring them back to the skies. Fight Bosses, craft helpful tools, unlock new zones and characters, party up with other players in co-op as you struggle to survive this world.
The Dunes

**The Dunes** is the second playable zone in Wastenauts.

## Zone Mechanics

The Dunes is an intermediate difficulty level with very few added mechanics. The primary goal of the zone is to draw as many cards as possible to depower the boss of the level, the Shrapnel Whirlwind. Statuses like Out After Dark and Stun can make an appearance.

## Story Mode

*The Dunes are a sandy desert infested with smaller bots. Gangs of scavs are rare but organized.*

The zone takes place in an unidentified part of the Arizona desert. It is themed similar to the Sahara, with Middle Eastern-influenced music and rolling sand hills different from The Wastes. It is not on the path to Beam City for the divers, but the crew must take a detour through the Dunes after encountering dozens of Behemoths in the Wastes.

### Encounters

The Dunes has two event cards in Story Mode

* Storm-Ravaged Oasis (card 16 in the deck) - the party may stay Out After Dark in exchange for benefits the next day
* Strong Gust of Screws and Nails (card 30 in the deck) - low  party members take an injury

Additionally, at card 8 the players will encounter the Lone Clergyman. The clergy will give players a Metal Detector, which can be used once per camp to trade  for . This card pulls  out of the deck, and so can be a tool to reduce the health of the boss.

After beating the Dunes on Story Mode for the first time, the clergy will be waiting for the players aboard the Havala, and the Church will be made available to the player. This is the starting point for unlocking the ability to upgrade cards.

## Adventure Mode

### Core Monsters

The core monsters that always appear in the Wastes are:

* Sand Skimmer
* Camel

### Encounters

Any 3 of the following encounters can appear in Adventure Mode:

* Traveling Merchant (all varieties)
* Field of Dead Sandskimmers
* Buried Treasure
* Jagged Sea
* Oasis
* Electric Pole You Thought Was Unpowered
Release date

*This article is a stub. You can help Yakuza Online Wiki by expanding it.*

This page contains the **release information** for *Yakuza Online*.

Yakuza Online will release in 2018 in January. There is no information about a Western release currently.

## See also

* How to play guide for Yakuza Online
* System requirements
Ichiban Kasuga

**Ichiban Kasuga** is the main character in Yakuza Online. He is voiced by Kazuhiro Nakaya.

## Description

A former wakashu of the Tojo Clan’s Aragawa family. 40 years old. Born and raised in Kamurocho.

He does not know of both the mother who gave birth to him or his father. He was raised by a woman who runs a local snack bar and homeless with criminal records.

He admired a man of the violent Aragawa yakuza who rescued him, a complete stranger, in his youth, and, ignoring those against the idea, went to visit the Aragawa family.

A few years later, on January 1, 2001, he took the wrap a crime committed by a subordinate of the same family. He was sentenced to 17 years in prison, and is now returning to his hometown of Kamurocho. But awaiting him there is a city that has undergone a sea of change and fallen comrades of the past.

And the truth of a “betrayal” that he could not believe…
Yakuza Online Wiki

Welcome to the *Yakuza Online* Wiki
the *Yakuza Online* guide for Characters, Locations, and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Yakuza Online

**Yakuza Online** is an upcoming game being created for smartphones and PC. It is set to be released in 2018 in Japan.

Kamurocho, Toyko, the great entertainment district of the east. This city, which is known as the city that never sleeps, has been long dominated by the Tojo Clan, Eastern Japan’s greatest yakuza organization.

However, it is 2018. The collusion between the police and the Omi Alliance have overtaken control.

Kamurocho, where both the “public appearance” and “behind scenes” are thoroughly controlled by the police and Omi Alliance, had lost its former passion and began heading towards a slow death.

Meanwhile, one man rises to take back the city as it once was. Born and raised in Kamurocho, Ichiban Kasuga is as stubbornly honest as he is pure.

Working with his allies who share the same ambition, he will confront the major powers that be. But they will encounter an unexpected conspiracy—.

Read more..

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Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Behemoth

Boss

The Behemoth is the mechanical Boss of The Wastes.

## Stats

The Behemoth's stats scale with the level of the zone, based on the monsters added by the players in Adventure Mode (in Story Mode, the Behemoth uses Level 1)

* Health: 20 + (10 \* Level)
* Speed: 1 + Level

The Behemoth generally switches between two actions

* Injure All Targets
* Heal [X]

At level 1, the Heal action heals 10 HP (). At levels 2-4, it heals 20 ; and at levels 5-7 it heals 30 .

## Mechanics and Strategy

The Behemoth is the first main zone boss encountered by the players. He is generally easy to kill at level 1 even if the players haven't crafted much or found very many bits, so long as the players craft the PMSPCB, which disables the Heal action on the Behemoth. The PMSPCB will automatically trigger at the start of the fight; whenever the Behemoth reaches the Heal action, it will instead do nothing.

As long as the PMSPCB is used, Delilah is able to single-handedly kill any level of the Behemoth using Guard. However her application of Taunt will be ineffective because all of the Behemoth's attacks hit all party members.

Without the PMSPCB, the players should use various crowd-control methods to make sure the Behemoth is unable to Heal. Access to on-demand Stun, such as from Soothing Melody or Load Flashbang Ammo, is helpful. Access to Disrupt from a Disrupting Bit can also prevent the Behemoth from healing. Shock Strips will not work because the Behemoth is considered a boss.

## Notes

Various characters are required to kill the Behemoth at specific Adventure Mode levels in order to level up. Specifically:

* All characters must kill the Behemoth to reach level 2
* Lena must kill the Behemoth at level 3 or higher in order to reach level 4
* Delilah must kill the Behemoth at level 3 or higher in order to reach level 5
* Buster must kill the Behemoth at level 6 or higher in order to reach level 7

The Old Bounty Notice has a small drawing of the Behemoth and rewards an additional Crowns  reward for killing the Behemoth if it is in any player's inventory at the end of the session.
2 column responsive main page (alternative)

Welcome to the *Yakuza Online* Wiki
the *Yakuza Online* guide for Characters, Locations, and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Yakuza Online

**Yakuza Online** is an upcoming game being created for smartphones and PC. It is set to be released in 2018 in Japan.

Kamurocho, Toyko, the great entertainment district of the east. This city, which is known as the city that never sleeps, has been long dominated by the Tojo Clan, Eastern Japan’s greatest yakuza organization.

However, it is 2018. The collusion between the police and the Omi Alliance have overtaken control.

Kamurocho, where both the “public appearance” and “behind scenes” are thoroughly controlled by the police and Omi Alliance, had lost its former passion and began heading towards a slow death.

Meanwhile, one man rises to take back the city as it once was. Born and raised in Kamurocho, Ichiban Kasuga is as stubbornly honest as he is pure.

Working with his allies who share the same ambition, he will confront the major powers that be. But they will encounter an unexpected conspiracy—.

Read more..

Content

Characters

Locations

Guides

* How to play guide for Yakuza Online
* System requirements
* Release date
* Game support

Videos

Featured images

*Yakuza Online* Links

Official page

Publisher

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Heroes Evolved Wiki

Welcome to *Heroes Evolved* Wiki
The *Heroes Evolved* guide written and maintained by the players.
We are currently maintaining 338 pages (107 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Heroes Evolved

Heroes Evolved is a free-to-play arena combat game. Compete online in glorious 5v5 matches - and work together to crush the enemy! Fight alongside your teammates as you anticipate the enemy, equip yourself with legendary weapons and gear, and use superior strategy to overcome all odds! In Heroes Evolved, only the strong survive.

Quick Links

About the Game

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* How to play guide for Heroes Evolved

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*Heroes Evolved* Links

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Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Build 23-3

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

The “Wantnauts” Build - Hotfix 3

## Changelog

* Reduced the days to complete the Wastes by 1
* Adventure Mode level now rounds based on the monsters assigned, rather than requiring a floor. For example, if you assign four level-2 monsters, and six level-3 monsters, the deck will now be at level 3. This should make it easier to reach higher levels faster
* Fixed a bug which prevented salvage cards from initializing in the sell tab in the store; salvage cards retrieved during sessions can be sold for a modest amount of crowns
* Crowns rewarded per session have been increased to 20 x the level of the zone (from 10)
* Fixed a bug related to Shrapnel Whirlwind’s spawn position
* Updated the text on Shrapnel Whirlwind to indicate that it gains health for every resource card (including salvage) remaining in the deck
* Fixed a bug where the end game panel could not be closed at the end of a session you lost
* Reduced the cost of all monster cards in the store by half

## Trivia

* This was the last build of From Rust. All builds after are considered build of Wastenauts.
* This Build name creates the motto when combined with the new Gamename “Waste not, Want not!”.
Yakuza Online Wiki/Bottom section

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To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
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	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
How to play guide for Heroes Evolved

This is a **How to Play Guide for Heroes Evolved**. Feel free to expand upon it.

## System requirements

This game's minimum system requirements are:

* ATI Radeon HD 2400 Pro or Nvidia GeForce 7300GT.

## Basic gameplay

### Controls

* Attack while moving, or attack single target. If a target is left-clicked, the hero moves towards that target while attacking. If a location is selected, the hero moves towards the target location while attacking the enemy.
Build 15-3

## Artistic Differences Build

**Updates:**

* Fixed a bug related to escaping if any monster had gone before you in the current round
* Fixed a bug related to escaping from combat in a way that would not end the combat (i.e. at least one other character still remained in combat), and your escape happened immediately before a monster's turn
How to play guide for Yakuza Online

*This article is a stub. You can help Yakuza Online Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Yakuza Online***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Heroes Evolved Wiki/editcopy/Bottom section

Help Wiki

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To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Delilah

*This article is a stub. You can help Wastenauts Wiki by expanding it.*

Character

Delilah is a character in From Rust. She’s the latest new character added.

## Gear Cards

The following gear cards can be purchased for Delilah from the shop:

* ???
* ???
* ???
* ???

## Ability Cards

The following ability cards can be purchased for Delilah from the shop (Currently 6 in total):

* ??? - all players will receive this card upon unlocking Delilah.
* Wait For Me
* The Old One-Two
* Fresh Meat
* Momentum
* Reckless Swing
* ???