recursal/Fanatic-Fandom huggingface dataset:
Diglett's Cave

Diglett's Cave Entrance lies on Route 2 while Diglett's Cave Exit is located on Route 11. Hence, this is an alternate and faster way to travel across the map without the need of going through many different routes and cities.

Many players opt to EV train speed here due to the Wild Pokémon giving only speed EVs.

## Wild Pokémon

* Wild Pokémon of **Level 14 - 18** are encountered here:

***Note:*** **Encounter Rate** | ***Note:*** **Effort Value (EV's)**

## Area Gemstones

***Note:*** *Mining may cause other encounters that are not listed under wild Pokémon. Click here to learn more.*

 Price($)
 Mining
Exp
 Respawn
Time(s)

## Average Experience

***Note:** This section assumes only common and uncommon Pokémon are fainted and that no blessings are active.*

 174
 Normal Member
 65

## Guides

* Kanto Walkthrough
* Fishing
* Mining
Aromatisse

**Aromatisse** is a Fairy-type Pokémon.

It evolves from Spritzee when exposed to a Sachet.

## Biology

Aromatisse is a bipedal, avian Pokémon. Its body is covered with fluffy purple feathers and around its lower body is an even fluffier mass of pink feathers. There is a black bow on its lower back. It has a white face with a small, curved beak that resembles a mask used by plague doctors or a masquerade mask. Its eyes are black with red sclerae and pupils and full, black lashes. It has feathery ears with yellow centers. Each hand three yellow claws and it has paw-like feet with three toes.

Aromatisse can give off a variety of different smells ranging from a pleasant fragrance to an odor so repugnant that it can turn a battle in its favor. Notably, it can chase an opponent to lose the will to fight or sense of smell. In the past, Aromatic Mist was its signature move.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bond Bridge

Located in the Sevii Islands archipelago, **Bond Bridge** is a long path that connects to Three Island, Berry Forest and a specially custom area, Distant Isles.

This route can be classified into 3 different sections: A sandy beach area at the left side of the map, a bridge on water in the middle, and a small hill at the right side of the map. Following the sandy path into the trees at the western end will lead players into Berry Forest. In the middle section, fishing and surfing are allowed in the water, and the bridge that heads north bring players to the Distant Isles. Some grass patches are found on the hill, allowing players to train or catch some Pokémon.

## Wild Pokémon

* Wild Pokémon of **Level 20 - 30** are encountered here:

### Average Experience and EV yield

***Note:** This section assumes only common and uncommon Pokémon are fainted and that no blessings are active.*

#### Fishing

 Attack
 Defense
 Special Attack
 Special Defense
 Speed

#### Surfing

 Attack
 Defense
 Special Attack
 Special Defense
 Speed
Chatot

**Chatot** is a dual-type Normal/Flying Pokémon.

It is not known to evolve into or from any other Pokémon.

## Biology

Chatot is an avian Pokémon similar to a parakeet. Its head is black and resembles an eighth note, while its black tail resembles a metronome. Its plumage is brightly colored with blue wings, a yellow chest and feet, a green stomach, and a pink, hooked beak and eyelids. Additionally, there is a ruff of white feathers around its neck. This Pokémon's tongue is similar to a human's, allowing it to imitate human speech. Chatot is also able to mimic the cries of other Pokémon and uses this ability as a defense mechanism. Chatot uses the sounds it has learned and arranges them into its own melody, and flicks its tail to keep a rhythm. Chatot is the only known Pokémon that learns Chatter.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Buizel

**Buizel** is a Water-type Pokémon.

It evolves into Floatzel starting at level 26.

## Biology

Buizel is an orange Pokémon resembling a weasel and a sea otter. It has a yellow collar around its neck and two blue fins on its arms. Buizel has a cream-colored spot above each eye and two black parallel marks on its cheeks. The underside of its face and stomach are also cream-colored, as are the tips of its two tails. A male Buizel has two cream-colored spots on their back, while a female has only one.

Buizel's yellow collar is a flotation sac that can be inflated when it inhales. By doing so, Buizel can keep its face above water to watch for prey movement or survey its surroundings. Conversely, it deflates this sac in order to dive. Its tails can spin to act as a propeller or slice through obstacles like seaweed, and in the anime, it is able to fly using its spinning tail.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dugtrio

**Dugtrio** is a Ground-type Pokémon.

It evolves from Diglett starting at level 26.

## Biology

Dugtrio is a set of Diglett triplets sharing a single body. Each head has brown skin, black eyes, and a large, round, pink nose. Dugtrio's three heads think the same thoughts and act cooperatively, though on rare occasions may fight over which head gets to eat first. In order to make burrowing easier, each head will bob up and down to loosen the soil. Dugtrio can tunnel under the earth at 60 mph (100 km/h) to a depth of 60 miles (100 kilometers), triggering tremors and earthquakes. It is capable of burrowing endlessly. Dugtrio lives in tunnels and caves under the earth. As shown in the anime, it sometimes lives in hollow trees in forests. It maintains the soil and plants trees to revitalize wooded areas. For a brief time, Fissure was its signature move. Druddigon is a natural predator of Dugtrio.

Alolan Dugtrio is nearly identical to its counterpart, except each head has a mop of golden hair formed from modified whiskers. The left head has a bob-cut, the right head has curly "shoulder-length" hair, and the last one has flowing hair that touches the ground behind it. This hair is made out of thin, yet heavy strands of steel and it grows slowly and continuously throughout Alolan Dugtrio's life. The hairs act as sensors that can detect vibrations from long distances underground. The Alolan Dugtrio is regarded as a feminine deity of the earth and taking its hairs is thought to bring bad luck.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Aipom

Aipom is a Normal-type Pokémon.

It evolves into Ambipom when leveled up knowing Double Hit.

## Biology

Aipom is a monkey-like Pokémon with a three-fingered hand at the end of its tail. Its fur is purple, while the skin of its face, inner ears, belly, feet, and the tip of its tail are beige. Its face usually has a cheeky smile and round, blue eyes. With its round ears, Aipom's head is disproportionately large compared to its body. Atop its head is a cowlick that is longer on females than males. Unlike its feet, Aipom's arms are simple, purple stubs.

Aipom uses its powerful tail freely and cleverly for many purposes. The tail is strong enough to anchor Aipom to a branch and suspend the rest of its body in the air, but also delicate enough to pick fruit and manipulate objects. Aipom has been known to wrap its tail around tree branches as it sleeps so it does not fall. Since Aipom uses its tail so much, its actual arms are not as dexterous and become clumsy over time. Aipom lives high in the treetops of tropical, temperate, and even boreal forests, using its tail for balance as it swings from branch to branch. In Alola, Bounsweet is its favorite food.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Elekid

**Elekid** is an Electric-type baby Pokémon.

It evolves into Electabuzz starting at level 30, which evolves into Electivire when traded holding an Electirizer.

## Biology

Elekid is a yellow, round-bodied Pokémon with black stripes. Elekid's arms are bulky in proportion to its body, and it has three claws instead of fingers. It has two stripes on its arms, which wrap all the way around. There are two horns on top of its head which resemble the prongs of a plug, complete with holes in their sides. These horns glow bluish-white when Elekid is fully charged. Elekid has a black lightning bolt marking on its chest. Two rows of stripes are near the marking, with the pattern continuing around its lower back. Its legs are black, and its feet are rounded and toeless.

Elekid tends to become restless and full-on rowdy when it hears the sound of thunderstorm coming, and likes to play out in the middle of thunderstorms. It can generate electricity by rotating its arms, but it tires easily and can only charge a small amount. Elekid cannot store the electricity it generates, so it prefers to break into the houses of humans in order to consume electricity from their electrical outlets. It lives in the grasslands.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bowser

* Base
* Dry Bowser

***Bowser*** es el antagonista principal de la serie de Mario, apareciendo en casi todos sus videojuegos. El aparece en el episodio 59 de DEATH BATTLE! donde se enfrento a Ganondorf.

## Historia

El rey Bowser Koopa es el líder del paquete Koopa y ha sido un archienemigo de Mario durante décadas.Aunque Bowser suele secuestrar a la Princesa Peach para obtener el control del Reino Champiñón, Bowser ha unido fuerzas con Mario en raras ocasiones cuando tienen un enemigo común.

## Información

### Perfíl

* Nombre completo: King Bowser Koopa
* Especie: Koopa
* Altura: 8'7 "/ 261,6 cm
* Peso: N / A
* Rey de los Koopas
* Busca conquistar el Reino Champiñón
* Padre de Bowser Jr.
* Analfabeto
* Uno de los 7 niños estrella

### Arsenal y Habilidades

* Aliento de fuego
* Super fuerza
* Carcasa duradera
* Koopa Clown Car

* Armas
	+ Martillos
	+ Bolas con púas
	+ Mecha-koopas

* Magia
	+ Cambio de forma
	+ Teletransportación
	+ Crecimiento del tamaño

### Hazañas

* Leones Outran
* Luchó y lanzó su propio castillo
* Sobrevivio a la superficie de una estrella
* Sobrevivio a una supernova
* Resistió un agujero negro
* Derroto al Mech del castillo de Super Peach
* Se baña en lava como si no fuera nada
* Se transformó toda la población del Reino Champiñón en ladrillo
Anorith

**Anorith** is a dual-type Rock/Bug Fossil Pokémon.

It is resurrected from a Claw Fossil and evolves into Armaldo starting at level 40.

## Biology

Anorith is a greenish-gray, arthropod Pokémon that resembles an anomalocaris. A stalk extends from either side of its head, with large, spherical eyes at the tips. The middle of its head is black with two red, teardrop-shaped markings, and an x-shaped mouth is visible on the underside of its torso. Beneath its head are two large, segmented claws that serve as weapons and are used to capture prey. On each side of its body are four white appendages with red tips. These wing-like projections are used to propel Anorith through the water.

Now extinct in the wild, it lived in the seas of ancient times 100 million years ago. While still extinct, it has been seen under the ownership of Trainers as a result of being revived from Claw Fossils. Despite this, Anorith can no longer thrive in today's oceans because the water composition has changed since ancient times. Anorith can swim easily though the seas using its eight wings like oars from a boat. Anorith is considered the ancestor of modern bug Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Feraligatr

**Feraligatr** is a Water-type Pokémon.

It evolves from Croconaw starting at level 30. It is the final form of Totodile.

## Biology

Feraligatr is a bulky, bipedal, crocodilian Pokémon with blue scales. It has large, powerful jaws lined with several sharp fangs. Three teeth are visible when its jaws are closed: two in its lower jaw and one in its upper. Its eyes are red with black markings around them and ridges above them and its lower jaw is yellow. There are three red spines on its body, each with three points: one on top of its head, one between its shoulders, and one near the tip of its tail. There are also several groups of large, rectangular scales on its arms, knees, tail, and waist. Its back is slightly hunched with ridges behind the shoulders and hips. On its lower body is a yellow, V-shaped marking that extends up to its thighs; there is a thin line through the center of the marking. Its arms have five clawed fingers and its feet three clawed toes.

Feraligatr opens its powerful jaws to intimidate its foes and viciously shakes its head once it clamps down on foes or prey. Because it has difficulty supporting its weight out of the water, it has been known to move on all fours. However, when hunting or fighting, it is agile and fast, due to its powerful hind legs. Feraligatr can rarely be found living near the water's edge.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cape Brink

**Cape Brink** is linked directly to Two Island of the Sevii Islands archipelago. Catching Pokémon is the only activity that can be done in this area.

It is a small hill with a pond in the middle, hence players could either choose to surf or travel through the grass patches to go up or downhill. There seems to be a waterfall in the middle of the pond but in this game, it is being replaced as a normal walk area. At the top of the hill, fishing and surfing is also possible.

## Wild Pokémon

* Wild Pokémon of **Level 20 - 30** are encountered here:

### Average Experience and EV yield

***Note:** This section assumes only common and uncommon Pokémon are fainted and that no blessings are active.*

#### Fishing

 Attack
 Defense
 Special Attack
 Special Defense
 Speed

#### Surfing

 Attack
 Defense
 Special Attack
 Special Defense
 Speed
Delcatty

**Delcatty** is a Normal-type Pokémon.

It evolves from Skitty when exposed to a Moon Stone.

## Biology

Delcatty is a quadrupedal, feline Pokémon with a mostly tan body. It has a pointed, whisker-like protrusion on each cheek. Its purple ears have three tufts of fur at the tips, and there is a purple ruff-like collar with pin-like extensions around its neck. It has slim legs with tiny, digitless paws. It also possesses a purple, flower-like tuft of hair on the end of its thin tail.

Delcatty is happy most of the time and rarely gets involved in conflicts. When it is disturbed, it just moves to another area instead of fighting. It prefers to do as it pleases at its own pace, so its daily routine is random. It is popular among female Trainers and used in competitions for its style and sublime fur. It is nocturnal and active at dusk. Being the result of an evolution via Evolution stone, Delcatty is rarely found in the wild, though they can be found in tropical and temperate forests. It does not have a permanent nest and instead finds comfortable spots to sleep.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Fighting

## Attack

**Fighting**type moves are super effective against Normal, Ice, Rock, Dark and Steel type

**Fighting**type moves are not very effective against Poison, Flying, Psychic, Bug and Fairy type

**Fighting** type moves have no effect on Ghost type

## Defense

Bug, Rock and Dark type are not very effective against **Fighting** type

Flying, Psychic and Fairy types are super effective against **Fighting** type

## All Fighting Type Pokemon

056 Mankey

057 Primeape

062 Poliwrath

066 Machop

067 Machoke

068 Machamp

106 Hitmonlee

107 Hitmonchan

214 Heracross

236 Tyrogue

237 Hitmontop

256 Combusken

257 Blaziken

286 Breloom

296 Makuhita

297 Hariyama

307 Meditite

308 Medicham

391 Monferno

392 Infernape

447 Riolu

448 Lucario

453 Croagunk

454 Toxicroak

475 Gallade

499 Pignite

500 Emboar

532 Timburr

533 Gurdurr

534 Conkeldurr

538 Throh

538 Sawk

559 Scraggy

560 Scrafty

619 Mienfoo

620 Mienshao

638 Cobalion

639 Terrakion

640 Virizion

652 Chesnaught

674 Pancham

675 Pangoro

701 Hawlucha

739 Crabrawler

740 Crabominable

759 Stufful

760 Bewear

766 Passimian

783 Hakamo-o

784 Kommo-o

794 Buzzwole

795 Pheromosa

802 Marshadow
Ambipom

**Ambipom** is a Normal-type Pokémon.

It evolves from Aipom when leveled up knowing the move Double Hit.

## Biology

Ambipom is a purple, simian Pokémon with two tails, each with a large, rounded hand with three red-tipped fingers. The tails also have a cuff of a rounded frill on the wrists. The bases of Ambipom's tails also have a similar frill. It has round ears with red insides. Ambipom has an arrangement of a split hair sticking out from the top of its head. These strands of hair are longer on a female. It has a purple, triangular nose and wide eyes.

Ambipom can leap from tree to tree with brilliant speed. To eat, it deftly shucks nuts with its two tails. As it has two hands on its tails, it rarely uses its arms. Ambipom works in large colonies in heavily wooded areas and makes rings by linking tails with another Ambipom, apparently in friendship. It also shows affection by using both of its tails to wrap and squeeze people. It lives along with its young, Aipom. It lives high in the treetops of tropical, temperate, and even boreal forests, using its tails for balance as it swings from branch to branch.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Caterpie

**Caterpie** is a Bug-type Pokémon.

It evolves into Metapod starting at level 7, which evolves into Butterfree starting at level 10.

## Biology

Caterpie is a Pokémon that resembles a green caterpillar with a yellow underside and teardrop-shaped tail. There are yellow ring-shaped markings down the sides of its segmented body, which resemble its eyes and are meant to scare off predators. Its most notable characteristic is the bright red antenna (osmeterium) on its head, which releases a stench to repel predators. Despite these features and its camouflage in green foliage, Caterpie is often preyed upon by Flying-type Pokémon. Its four tiny feet are tipped with suction cups, permitting this Pokémon to scale most surfaces with minimal effort.

Caterpie is easy to capture and grows quickly, making it ideal for new Trainers.

As Caterpie grow and develop over time, it will shed its skin many times before finally cocooning itself in thick silk. It can also spit this silk in order to entangle foes as seen in the anime. It has a voracious appetite, which drives it to eat a hundred leaves a day. It will even eat leaves bigger than itself. According to Pokémon Adventures, its favorite food is the Vermilion flower. Caterpie lives in temperate forests and jungles.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Eelektross

**Eelektross** is an Electric-type Pokémon.

It evolves from Eelektrik when exposed to a Thunder Stone. It is the final form of Tynamo.

## Biology

Eelektross is an eel-like Pokémon that resembles a lamprey, with a long tentacle-like, finned limb extending from its head. It has red eyes, a dark blue body, and possesses clawed, paddle-like arms with yellow spots and yellow-and-red palms. It has a beige fin on the upper portion of its body and beige fin-like legs below. It lives in the ocean, but it comes ashore to capture prey. It can use its arms to crawl out of the ocean and its sucker mouth to suck in prey. After latching onto its prey using its sucker mouth, it drags the prey into the ocean. It electrifies prey before eating.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Altaria

**Altaria** is a dual-type Dragon/Flying Pokémon.

It evolves from Swablu starting at level 35.

## Biology

Altaria is a blue, avian Pokémon. Its body and cloud-like wings are covered in fluffy, white feathers. It often folds its wings behind it, obscuring its back. Two long, blue plumes extend like streamers from the back of its head. It has a short, hooked beak and prominent cheek patches, both of which are white. Additionally, it has beady, black eyes. It has a long neck and short legs protruding from its fluffy body. The feet are blue with four toes, three claws forward, and one backward. The tail is made up of five feathers, the outer two being longer than the inner ones.

This Pokémon uses its wings to catch updrafts and soar across the sky in a calm and graceful manner. It gracefully glides through the clouds, often while singing or humming in a soprano voice. Its voice seems to have special properties that induce a dreamy state for listeners. Altaria can be very affectionate, enveloping people it has bonded with in its cotton-like wings. While normally kind, Altaria can attack foes with shrill cries without mercy if provoked. Altaria is often found living in forests, though it also inhabits mountain ranges.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Crasher Wake

**Creasher Wake** is the Gym Leader of Pastoria City's Gym, known officially as the Pastoria Gym. Trainers who defeat her receive the Fen Badge. he is a scholar who specializes in Water-type Pokémon.

If you know the missing pokemon moves, leave them in the comments.

Her team consists of:

Att: CazadordeShinys
Flaaffy

**Flaaffy** is an Electric-type Pokémon.

It evolves from Mareep starting at level 15 and evolves into Ampharos starting at level 30.

## Biology

Flaaffy is a pink, bipedal, ovine Pokémon. It has thick, conical ears with black stripes on the sides of its head and small, blue eyes. A white mane of wool covers its head and upper body. This mane forms sideways curls on the top of its head. It has stubby arms and one nail on each foot. Flaaffy's long tail has black stripes and is tipped with a blue orb.

Storing too much electricity caused Flaaffy to lose the wool over most of its body, but the bare, rubbery skin protects it from the electricity stored in its fleece. The quality of Flaaffy's fleece can change to generate more electricity with less wool. The orb will light up when Flaaffy's mane is fully charged, and it can attack by firing electrified hairs at opponents. Flaaffy typically inhabits grassy meadows and fields, though it can also be found in farms, where its wool is used to create high-quality clothing.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Ditto

Ditto is a Normal-type Pokémon.

It is not known to evolve into or from any other Pokémon.

## Biology

In its natural state, Ditto is a light-purple or pink, amorphous Pokémon with vestigial facial features. The face consists of a simple mouth and beady eyes. It also appears to have two pseudopods protruding from its body that it uses as arms. It is capable of transforming into an exact replica of any physical object, including its form and abilities. However, if Ditto tries to transform into something based on memory, it may get some of the details wrong.

Each Ditto has its own strengths and weaknesses when it comes to transforming. The anime and the TCG have shown that occasionally Ditto cannot change its face. It will also be unable to remain in a transformed state if it starts laughing. While its transformation ability allows it to get along with almost anything, it does not get along with its own kind. When two Ditto meet in the wild, they will attempt to transform into each other. It transforms into a rock when sleeping to avoid an attack. Ditto is never far from civilization or people. Ditto is the only Pokémon capable of using the Metal Powder and Quick Powder items.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

 * **Bold** indicates a move that gets STAB when used by this Pokemon
* *Italic* indicates a move that gets STAB only when used by an evolution of this Pokemon
Floatzel

**Floatzel** is a Water-type Pokémon.

It evolves from Buizel starting at level 26.

## Biology

Floatzel is an orange Pokémon resembling an anthropomorphic otter or weasel with longer arms than legs. It has four fingers on each hand and three toes on each foot. Its feet are small in comparison to the rest of the body. It has two pointed blue fins on its arms, two aligned, backward-swept, pointed fins on its head, and two tails. The yellow flotation device, which seems to be made of rubber or a similar substance, gives the impression of an inflatable life vest. The flotation sac goes in a kind of ring behind its head, down in front of its arms, then back behind its back above the tails. When it lays on its back, the flotation sac could also be interpreted as a sort of inflatable dinghy using its tails as a propeller and its fins as oars. Its tails can infinitely spin around like propeller blades. Its forelimbs and tails are tipped in cream, and there is an orange teardrop shape near the bottom of its cream belly.

Floatzel also has a circular cream spot in the center of its head, cream eyelids, and a pattern of two black triangles on the edges of its cream muzzle. It has one cream, slightly protruding, oval-shaped spot on its back if it is female and two if it is male. It has small, sharp canine teeth, the top two of which can be seen when its mouth is closed. It can use its swimming capabilities to assist in the rescues of drowning people. To help it dive, Floatzel can deflate its flotation sac, and then inflate it once again when it wishes to surface. It is a freshwater Pokémon and tends to inhabit swift-moving rivers, where it pursues prey.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cerulean City

Located in the Kanto region, **Cerulean City** is directly in the junction of 4 routes: Route 4, Route 5, Route 9 and Route 24. Cerulean Cave, which is only open to players who have defeated Kanto's Elite Four, is also situated in this city.

**Cerulean City** is home to the Cerulean Gym, with Misty who specializes in Water-type Pokémon as the gym leader. Initially, a house which allows access to Route 5 and Route 9 is blocked by a police officer. He will only move away after Misty is defeated.

Fishing in this city is only possible by using the HM Surf.

## Places of Interest

* Cerulean Cave
* Bike Shop

## Buildings

* Pokécenter
* Pokémart
* Cerulean Gym
* Bike Shop

## Wild Pokémon (Mt. Moon Main)

* Wild Pokémon of **Level 5 - 10** are encountered here:

'**Note:** ***Encounter Rate** |* **Note:** ***Effort Value (EV's)***

## Average Experience

***Note:** This section assumes only common and uncommon Pokémon are fainted and that no blessings are active.*

 25
 Normal Member
 93
 Normal Member
 50
 Normal Member
 77

## Guides

* Kanto Walkthrough
* Fishing
* Mining
Encounter Rate

The encounter rate is the probability of meeting specific pokemon types. The types are categorized in: common, uncommon, rare, very rare, extremely rare, legendary and shiny.

The chances for meeting uncommon+ pokemon are 50% higher with Gold Membership. 25% higher with Honey. 20% higher with hunter charm. 10% with rare charm.

Rarity is calculated first, then if there are multiple pokemon of that rarity a random one is chosen.

Rarity needs to be divided up by how many pokemon are in the area to find out what your chance of encountering that pokemon are. Example: 3 rare pokemon in total are in the area and the chance of seeing any rare is 1.66% (nothing combined). You will need to divide 1.66% by 3 = 0.5533% chance of seeing that one pokemon that you are grinding for. Also just because you hit or go over the 1/40 or 2.5% of encounters does not gantuee you to get a rare this is just the average. It is possible for you to have to get 120 encounters before you encounter a rare pokemon if you are very unlucky.

Note: The encounter rate for elite pokemon is always 1/200 and cannot be changed with any boosts.

**Encounter rates for swarms and altering cave coming soon..**
Entei

**Entei** is a Fire-type Legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

Along with Raikou and Suicune, it is one of the Legendary beasts said to be resurrected by Ho-Oh after the burning of the Brass Tower. Out of the three beasts, Entei is said to represent the flames that burned the Brass Tower.

## Biology

Entei is a massive, leonine, quadrupedal Pokémon with some mastiff qualities. It is covered in brown fur and a long, light gray cloud of smoke running along its entire back. It has gray plates on either side of the cloud and a plate beneath the cream belly fur on its chest. Entei has gray paws with brown pads and black cuff-like bands on its legs. Both front paws house three small, white retractable claws, which can be seen in battle or in Pokémon Camp. Its main faceplate is red and shaped like fins or a six-sided star. A gray plate, resembling a horseshoe mustache, covers its muzzle. It also has a yellow crest with three sloped points on its forehead and red eyes. Entei's forehead appears to resemble a kabuto.

An Entei is born whenever a new volcano appears. It is also said that whenever Entei roars, a volcano erupts somewhere in the world. Entei races across grasslands at high speeds. It does this due to being unable to contain its extreme power Entei is said to represent the passion of magma. Entei can unleash massive bursts of fire capable of destroying anything it touches. Enetei's fire is said to be hotter than the magma of a volcano.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dewgong

**Dewgong** is a dual-type Water/Ice Pokémon.

It evolves from Seel starting at level 34.

## Biology

Dewgong is a pinniped Pokémon with a snowy white, furry body. Its fur renders it virtually invisible in snowy conditions. Its face has two black eyes, a black nose, and two tusks extending from its upper jaw. It has a streamlined body with two front flippers and a long flowing tail. Even in extremely cold and ice-packed waters, its tail allows it to be a swift and agile swimmer at speeds of 8 knots. On top of its head is a sharp horn, which allows it to cut through the thickest ice floes.

It lives on icebergs adrift in frigid ocean waters. It thrives in lower temperatures, becoming increasingly more active the colder the weather. By storing thermal energy within its body, it is completely unharmed by even the most intense freezing weather. During daylight hours, it sleeps on bitterly cold ice or under shallow water. However, at night when the temperature drops, it becomes a hunter and searches for prey such as Wishiwashi. Following a meal, it sunbathes on the beach. This raises its body temperature and aids in digestion.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Emboar

**Emboar** is a dual-type Fire/Fighting Pokémon.

It evolves from Pignite starting at level 36. It is the final form of Tepig.

## Biology

Emboar is a bulky, bipedal Pokémon with pig-like features. It has a red nose, large bushy black eyebrows, and two tusks protruding from its lower jaw. Constantly burning flames cover the front of its neck and shoulders. It has short legs and thick arms. Its arms have orange upper portions while the legs have red upper portions. All of its limbs have black lower portions with thin yellow lines where the upper and lower colors meet. These lines are straight on the arms and spiked on the legs. The arms have red lines around the wrists and tufts of fur on the elbows. The hands are tipped with three claws, while the feet have two claws. A large, dark horizontal stripe on the chest of Emboar has swirled yellow markings. Its small tail ends in a tuft of hair.

Using the wreath of flames on its neck and shoulders, Emboar will set its hands on fire. It uses its power and speed to master fighting moves. Though very tough and relentless when fighting, it shows deep affection for those it considers friends. It can also unleash powerful blasts of fire using only its nose and cloak its body in a fire to use Heat Crash.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
EV Training

## Effort Value

EV stands for “Effort Value.” They determine what stats your Pokémon gets upon leveling up and are gained from battling any Pokémon you come across that award Experience points. EV is only rewarded to the Pokémon that deals the killing blow. For example;

- Beating a Paras would give the Pokémon +1 Effort Value to Attack.

- Beating a Tentacool would give the Pokémon +1 Effort Value to Sp. Defense.

Effort Values are a vital part of advancing into the game in both Casual and Ranked play. Therefore, it is important to know where to farm certain EV points for your Pokémon. As much as EV can be gained, it can also be reset, by using an Ev Reset.

The Pokémon listed below are based on 3 rareties:

* Common
* Uncommon
* Rare

This list is meant to analyze what Pokémon has what EV Yield when killed. It will be updated based on the region in the future.

\*Note: Not every Pokémon location will be written down or else the table will be too long.

Check out these external links for more in-depth Pokémon locations and EV training.

### **Health Points**

\*This Pokémon is available throughout a lot of areas in the region. Refer to Pokémon locations for further details.

### **Defense**

**Special Attack**

Areas: Pokémon Tower F5 / Hellfire Cavern / Power Plant / Route 102

Location: Lavender Town / One Island / Power Plant, Kanto / Hoenn

* Gastly(+1/+2/+3 Special Attack)

* Slugma(+1 Special Attack)

* Magnemite(+1/+2/+3 Special Attack)

* Beautifly(+3 Special Attack)

**Special Defense**

Areas: Surfing / Route 102

Location: - / Hoenn

* Tentacool(+1/+2 Special Defense)

* Dustox(+3 Special Defense)

**Speed**

Areas: Fishing / Route 29 / (Any cave) / Diglett Cave / (Hoenn routes) / (Kanto routes)

Location: - / Johto / (Any region)

* Magikarp(+1/+2 Speed)

* Rattata(+1/+2 Speed)

* Pidgey(+1/+2/+3 Speed)

* Zubat(+1/+2/+3 Speed)

* Diglett(+1/+2 Speed)

* Linoone(+2 Speed)

* Spearow(+1/+2 Speed)
EV Reset

EV Reset (Effort Value Reset) is an item that resets a Pokémons effort values to zero. A Pokémons EVs can be seen in its summary (green numbers). It is often used to reset EV training.

EV Resets can be bought in the Credit Shop and are also a rare drop from all wild Pokémon.

They are often sold for a low price on the global market.
Clans

Clans are groups of people who work together to attend certain events, such as Clan wars and Map control. Press C to bring up the clan window.

## Creating a Clan

To create a clan, visit the Clan Building in Vermillion City. The cost to start a new clan is 100k. New clans must have a unique name. Whoever creates the clan will automatically become the leader.

## Clan Limits

A newly created clan will have a max roster of 10 people. That cap can be raised by upgrading the clan, costs are shown below.

 20
 30
 40
 50

## Roles

 General
 Warrior
 Recruit

Warrior and General ranks are only available after being in the same clan for a week. There is a limit of 20 warriors per clan at all times. General and Leader rank count toward the cap.

Being promoted does not remove the abilities you had at a lower rank.

## Clan Building

The clan building in Vermillion City is the hub for clan activities and contains several important NPCs.

**Egg Move Tutor:** offers a variety of moves which you would normally breed for in the official games (note that breeding is not implemented in this game). Each move costs one Egg Move Ticket. Egg Move Tutor currently follows Gen 7 USUM.

Egg Move Ticket are purchased from the Clan Prize Exchanger for 50 Tokens

**Move Tutor:** Offers a variety of moves to teach your pokemon. This is where you teach special moves to specific pokemon (e.g. Draco Meteor for dragon types, Frenzy Plant/Blast Burn/Hydro Cannon for the starters, etc). Move Tutor currently follows Gen 7 USUM.

Move Tutor Ticket are purchased from the Clan Prize Exchanger for 50 Tokens

**Delevel Service:** Lower the level of a pokemon who is exaclty one level higher than a tier cap (i.e. you could de-level a pokemon at 34 to 33, or a pokemon at 67 to 66). This service is free.

**Prize Exchanger:** Sells key batlle items in exchange for Clan War Tokens.

## Clan War Prize Shop

The currency accepted by the Prize Exchanger is Clan War Tokens
Clauncher

**Clauncher** is a Water-type Pokémon.

It evolves into Clawitzer starting at level 37.

## Biology

Clauncher is a crustacean Pokémon that resembles a bright blue shrimp. It has three pairs of light gray legs; two pairs have simple blue spikes, while the foremost pair forms a larger set of claws. One claw forms a single, sharp point and the other is much larger and forms a more traditional pincer with a tiny yellow claw. Each front claw has a black stripe across the top. It has a pair of yellow antennae on top of its head, yellow eyes, and three pointed mandibles. There are three black stripes along its back that separate its body into segments, and it has a light gray underside. Two black, rectangular fins form its tail.

Clauncher's large claw gives it a poor sense of balance and makes it difficult to swim straight. Instead, it moves by firing compressed water from this claw. This is achieved through controlled expulsions of internal gas. Additionally, it uses this ability to shoot down flying prey and can shatter rock at close range. Occasionally, its claws will fall off and it keeps a low profile until they grow back. The meat inside its claws is said to be delicious; therefore, it is a popular delicacy in places like Galar.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Donphan

**Donphan** is a Ground-type Pokémon.

It evolves from Phanpy starting at level 25.

## Biology

Donphan is a gray, elephant-like Pokémon with a thick, black band of hide running down the length of its back and extending to the tip of its long trunk. When this Pokémon curls up, the band resembles a car tire. This tough hide prevents regular attacks from inflicting even a scratch. A pair of white tusks, which are smaller on the female, extend from the corners of its mouth. It has thin, elongated ears held out almost perpendicular to its body. Its four short legs are each encircled with a broken, black band and have three toes.

Donphan has the ability to curl up into a ball and violently roll around like a wheel. These rolling tackles are strong enough to knock down a house. Once it starts its rampage, it will be almost unstoppable. The anime shows that this ability is further used as a form of courtship. The male Donphan have rolling competitions to demonstrate their toughness to the females. It has been demonstrated that Donphan has a keen sense of smell, capable of sniffing out a gem known as amberite. Donphan travels in herds with a ranking system. The larger its tusks, the higher its rank in the herd. It lives in rough, mountainous terrain.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cranidos

**Cranidos** is a Rock-type Fossil Pokémon.

It is resurrected from a Skull Fossil and evolves into Rampardos starting at level 30.

## Biology

Cranidos is a gray, dinosaur-like Pokémon resembling the Pachycephalosaurus. It has a hooked beak, red irises, and a hard, blue, dome-shaped head with four spikes on its back. It has stubby arms with three claws; despite the stubbiness, it can attack with them. The back half of its body has a large, spiky pattern of blue and it has a short tail. It has feet with three forward claws and one backward.

Its main attacking prowess involves charging head-first into its opponents. When it lived in dense forests and jungles 100 million years ago, it would use headbutts to snap obstructing trees, down its prey, and combat other Pokémon like Aerodactyl. It notably lacks any intelligence.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cascoon

**Cascoon** is a Bug-type Pokémon.

It evolves from Wurmple depending on its personality value, starting at level 7, and it evolves into Dustox starting at level 10.

## Biology

Cascoon is a round, cocoon-like Pokémon. It is covered in purple silk, except for two holes where its red eyes are visible. The soft silk hardens into a tough cocoon that is able to endure attacks, and Cascoon will not move even when it is attacked. However, it never forgets the pain it endures and seeks revenge upon evolution. It lives in forests, where it hides underneath large leaves and inside the gaps of tree branches. Additionally, it camouflages itself by attaching dead leaves to its body. As its cells create energy for evolution, the inside of the cocoon becomes hot. Cracks start to form in its casing when evolution is near.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

 7
 * **Bold** indicates a move that gets STAB when used by this Pokemon
* *Italic* indicates a move that gets STAB only when used by an evolution of this Pokemon
Anticipation

## Effect

A Pokémon with *Anticipation* will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in.

*Anticipation* does not activate if the opponent has a move that varies in type, such as Hidden Power, Judgment or Weather Ball, even if those moves would be super-effective.
Dacien

**Dacien** is the country in which both the Burned Oak and the Academy Group are active.

## Geography

### Towns and Cities

The **City**
A strange city that seems to have suddenly appeared in a crater created during the war.

## History

10 years ago the climatic battle of the Great Thaumaturgy War was fought in Dacien. A thaumaturgic super weapon was released and turned half the country into a magical wasteland.
Electric Type

The Electric type is one of the eighteen types. Prior to changes in Generation IV, all damaging Electric-type moves were special, but they may now also be physical depending on the attack.

## Characteristics

### **Defense**

Electric is tied with the Normal type for having the fewest weaknesses. Because of their single weakness to Ground, it is possible for pure Electric-type Pokémon to have no weaknesses by becoming airborne through having the Ability Levitate (for example, Eelektross), the held item Air Balloon, or being under the effect of Magnet Rise or Telekinesis. As of Generation VI, Electric-type Pokémon are immune to paralysis.

### **Offense**

The Electric type pairs well with other common attacking types, especially Ice because it is super-effective against Ground (which Electric has no effect on), as well as the Electric-resistant Grass and Dragon.

When Electric Terrain is in effect, the power of Electric-type moves is increased by 30% (50% prior to Generation VIII) if the user is on the ground. When Mud Sport is in effect, the power of Electric-type moves used on Pokémon affected by Mud Sport is decreased by 50%. All Normal moves become Electric moves when affected by Ion Deluge or Plasma Fists, and all of a Pokémon's moves become Electric moves when that Pokémon is affected by Electrify.

## Pokemon

**Disclamer**: Rarity of an individual Pokemon can and does vary depending on the spawn location. In the table below the lowest rarity is presented. Please check individual routes for more information on the rarity of your desired Pokemon.

**Disclamer 2**: All Pokemon names and locations contain a hyperlink to their pages. Links have been colored black for design purposes. Please note that not all pages are of quality or even exist, work in progress.
Arcanine

**Arcanine** is a Fire-type Pokémon.

It evolves from Growlithe when exposed to a Fire Stone.

## Biology

Arcanine is a quadrupedal, canine Pokémon with an orange pelt marked by jagged black stripes. It has diamond-shaped ears with beige insides, black eyes, a round, black nose, and two pointed teeth protruding from its upper jaw. Its head, muzzle, and chest are covered in shaggy, beige fur, except for two oval sections around each eye and ear. Long tufts of fur grow behind its elbows and around its ankles. Its underside is black, and it has a billowing, beige tail that is bent in the middle. Each paw has three toes and a round, pink pad.

Arcanine is a fiercely brave and loyal Pokémon. It is capable of running 6,200 miles (10,000 kilometers) in 24 hours with a speed and grace reminiscent of flight. Additionally, the move Extreme Speed was its signature move in the past. Arcanine has long been admired for its beauty and speed, and anyone who hears its bark will grovel before it. The source of its power is a flame blazing wildly inside its body. Being the result of an evolution via Evolution stone, Arcanine is rarely found in the wild, but when found, it is usually seen living in prairies, and Pokémon Snap has also shown it living in active volcanoes. In the anime, it was shown that it stashes food in its mane and carries it to its nest for its young.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Chingling

**Chingling** is a Psychic-type baby Pokémon.

It evolves into Chimecho when leveled up with at least 220 happiness during the night.

## Biology

Chingling is a yellow, spherical Pokémon similar to a bell. It has stubby arms and legs, as well as beady, black eyes. On either side of its mouth is a large, black spot. Inside its mouth is a red orb, which creates a ringing sound as the Pokémon moves. Additionally, the orb can be vibrated to create high frequency, long-lasting cries to deafen its opponents. The sounds produced can be too high for people to hear. Atop its body is ring-like growth with a striped rope through the middle. The rope is red-and-white with short tassels on the ends.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.