Horizon Dies

## Dialogue

1. Breathe magic into your temples.
2. Call kin in other clans back to Berenstead.
3. Shelter wild horses in your corrals.
4. Warn allies.
5. Hunker down.

## Consequences

**Calling kin back** will increase your population, but risks offending neighboring clans.

**Sheltering horses** can gain you clan magic.

**Warning allies** may actually result in another clan declaring itself your ally as well. Also, though they recognize the futility of the act, your allies may offer you a customary gift of goods as thanks for your warning and reiterate your nature of allies going into the end of the world.

## Notes

The world will end one year after this event, probably in the manner predicted by advisor Z.

## Advice

A significant amount of the advice in this scene refers back to previous achievements.

* "To think I lived to see this day!" - Iverlantho
* "We mustn’t do too much." - Venef
* "The odds may be against us, but we are Berenstead, dammit." - Erenlanth
* "I’m certain the land of my birth is no more. But the <Player Clan> are now my people." - Agimori Adoptee
* "Are all of our accomplishments for nothing now? No. They are for everything." - Sereden
* "Do not our final actions have the greatest import?" - Serestev
* "If I have to see the end of the world, I’m glad to be with my clan again." - Returner
* "This won’t be a fate we can ride away from, like our ancestors did from the Golden City’s doom." - Rider Refugee Leader
* "If I could describe the means of our doom in more detail, I would." - <Z>
* "Some would sooner die than accept unpleasant news." - Hanvan
* "We honored the king and queen of the gods by visiting their wedding. Can any other clan can boast of that?"
* "I’m glad we made amends to the dwarves before the end."
* "At least we can sing <Grandfather/Grandmother> Mortal’s song together before the end."
* "We bested Nontraya, giving birth to Ernalda’s vengeful daughter. May she avenge us all." - Ernalda worshipper
* "When the time comes, I hope to die as well as <Kerenna/Korestene> did." - Humakt worshipper
* "Without life, there can be no death." - Humakt alternate advice
* "Thanks to our efforts, language still exists. We should speak to our neighbors one last time." - Redalda worshipper
* "When the spirit world was in peril, we sent our spirits to defend it. Now that ours breathes its last, the Spirit of Spirits can help us." - Shaman
* "The world is doomed, but the strength we gave to Urox will help him avenge it." - Urox worshipper
* "Through sacrifice we can turn our wealth into divine magic."
* "Perhaps a glimmer of hope still exists, if we can gather the valley around us. Protecting only our own kin risks the ire of our allies."
* "An act that recapitulates our founding deed, the horse gift to Orlanth, may aid us in whatever lies beyond ultimate destruction."
* "You’ve all been reading the omens wrong. Your doom isn’t real."
* "I take some comfort in knowing that the Wheels will also die."
* "Perhaps Beren will return from Orlanthstead to save us."
* "Berenstead will be the last to fall. Our kin would be <safer/better off> within its walls."
* "I suppose it’s too late to fix the walls."
* "I’ll make sure our idiot neighbors understand our impending utter doom."
* "Let the Chaos horde come!"
* "This is beyond even the White Lady’s healing grace." - Chalana Arroy worshipper
* "Elmal has kept his light for this long—but now it too dims." - Elmal worshipper
* "What is death, but the cruelest trick?" - Eurmal trickster