recursal/Fanatic-Fandom huggingface dataset:
Wileforge

### Overview

Wileforge is a coastal town located south of Beggar's Hole in Ercellonia. Thanks to its location in the Strait of Cantercord, Wileforge was once a key trading settlement under the leadership of Baron Ironbeard. Wileforge was built atop robust hills carved by the Blackrose River. Its charm is matched by the backdrop of lush forests which have helped shape the city to what it is today.

As a center of trade, many cultures once came and went through the city, each leaving their unique imprint not only on the people, but on the architecture of the buildings as well.

Wileforge is known for its trade and its inventive people. With dwarves making up a large portion of the population, there is no shortage of tinkerers or builders. While literacy and education may not be widely accessible within Wileforge, nearly everyone is able to repair machinery.

Every year, the town hosts the Festival of Creation, a week long celebration that the entire town participates in. The festival is a holiday with religious roots, starting as a dedication to the goddess Erathis, but today it is mostly associated with celebrating new inventions and decorating the city, ending with a large ceremony and party hosted in the town square.

### Shops

* The Helmshead Tavern
* The Misty Curtain
* The Naga's Alchemy

### Points of Interest

* Temple of the Cog
* Rodist Vale Swamp
* Mendelhorn Lighthouse
* Valor Guard Barracks
Riko Izayoi

A mysterious thirteen-year-old girl hailing from the Magic World and attends the Magic School (魔法学校 *Mahō Gakkō*). Though she is good at studying and often believes her calculations to be correct, she is not that good at casting magic on her own and often has trouble riding her broom. After her world is targeted by the Dark Magicians, she decides to search for the Linkle Stone Emerald, only for her to meet up with Mirai for the first time. Her elder sister, Liz, is the one who gave her the Diamond Linkle Stone and she wants to surpass her to become a famous witch. After passed the test, she was allowed to leave her homeland and follow Mirai to No Magic World when she learns the other Linkle Stones are hidden in No Magic World. She later enrolls in Tsunagi First Middle School (津成木第一中学校 *Tsunagi Daiichi Chūgakkō*) with Mirai when she is in No Magic World and she lives with Mirai and the rest of her family. Following Deusmast's death, she stays in Magic World until she reunited with Mirai and Kotoha. It was revealed that she became a teacher at Magic School.
As Cure Magical, she is the Pretty Cure of Magic and introduces herself as "Our magic! Cure Magical!" (ふたりの魔法!キュアマジカル! *Futari no Mahō! Kyua Majikaru!*). Her theme color is purple, while her style's colors are red, blue and yellow.
Akira Kenjou

A 17 year old gentle second year high school student who has a boyish appearance that is unknown to others why. She is very nice and a strong sense of justice like a loyal dog, often times being a good person to rely on. Akira has knowledge on places and has a sick younger sister named Miku who she tends to cheer up and is very protective of, as shown when Julio steals Miku's kirakiraru. She moved to Ichika's neighborhood in order to be closer to the hospital her sister stays at. As Cure Chocolat, she is the Pretty Cure of strength and love, sporting a dog and chocolate motif with elements from "Otokoyaku (男役, "Male Role") actresses of Takarazuka Revue. Her dog-like abilities allows her to have a better sense of smell in battle, making her more sensitive. Her upgraded attack is Chocolate Aromase when using the Candy Rod. Her Animal Sweet is the Dog Chocolate and her theme color is red. At the end of the series, she is currently studying as a nurse.
Aoi Tategami

A 14 year old second year middle school student and another classmate of Ichika, who is known to be enthusiastic and brave like a lion. She is a lead vocalist of Wild Azur, a rock band and loves to sing. When managing the shop, her strength comes in handy as well as her support. It is later revealed that she is a heiress to the Tategami family's immense wealth. As Cure Gelato, she is the Pretty Cure of freedom and passion, sporting a lion and ice cream motif.[6] Her lion abilities allow her to use ice powers and lion's roar to freeze the enemy. Her upgraded attack is Gelato Shake when using the Candy Rod. Her Animal Sweet is the Lion Ice Cream and her theme color is blue. At the end of the series, she is now a world-famous singer.
Towa Akagi

Her full name being **Princess Hope Delight Towa** (プリンセス・ホープ・ディライト・トワ *Purinsesu Hōpu Diraito Towa*), she is Kanata's younger sister who has a strong admiration for her brother. When she was young, her desire to become the Grand Princess led her to be swayed by Dyspear into the Forest of Despair, where she had her memories removed and became known as Dyspear's daughter, Twilight. This in turn led to Hope Kingdom falling into despair, allowing Dyspear to revive. Serving as Dys Dark's second-in-command, Twilight was a merciless and cold-hearted girl who used black Dress Up Keys to power up the other generals, allowing them to summon more powerful Zetsuborgs, and often regarded the Cures as "fake princesses". She eventually came across the fourth Princess Perfume, which Dyspear uses with another Black Key to transform Twilight into the Pretty Cure-like Black Princess (ブラックプリンセス *Burakku Purinsesu*). However, thanks to both the Cures' powers and Kanata's music, she is purified and returned to her original form as Towa. Towa later becomes the fourth Princess Pretty Cure, Cure Scarlet. In the epilogue, she became the current queen, succeeding her mother. Her Dress Up Keys are Scarlet, Hanabi (Fireworks), Phoenix, Sun and Pumpkin.
As Cure Scarlet, she is known as the Princess of Fire and introduces herself as "Princess of the Crimson Fire! Cure Scarlet!" (深紅の炎のプリンセス!キュアスカーレット! *Shinku no Honō no Purinsesu! Kyua Sukāretto!*). Her theme color is red.
Karen Minazuki

Karen is Komachi's classmate and best friend, comes from an affluent family and is a member of the student council. Her parents are musicians and often go on tour. She misses them, but will not ask for them to come home for fear of disturbing their work, so despite wealth and popularity, she is often lonely.
Seen around school as cool and inspiring, most of the students look up to her. She, as Nozomi learns, is the most trustworthy Cure. In the beginning, she is reluctant to join the Cure team. In episode 6, as the girls are being manhandled, Karen stands up for her friends, vowing to protect them regardless of transformation. The butterfly that eluded her previously reappears and successfully lands on her wrist, enabling her to transform to Cure Aqua. For catching Pinkies, Coco gets a violin from her Pinky Catch. As Cure Aqua, counterpart of Cure Mint, she wears deep blue in her outfit, resembling Cure Mint's outfit. Like Nozomi and Komachi with Coco and Nuts respectively, she has a special bond with Milk. Her transformation lines are, The blue spring of intelligence, Cure Aqua! (Chisei no aoi funsui, kyua Akua) (知性の青い噴水,キュアアクア)
Minami Kaido

Minami is a calm and caring 14-year-old girl, and second year student at Noble Academy. Known as the "Academy Princess", she is the student council president of the academy and is admired by all of the students. Despite having a solitary appearance and a strict demeanor, she also cares for others like an older sister and wishes to become useful and helpful to others. She is also a member of the ballet club and has been afraid of ghosts since she was young. In episode 44, her dream is to become a marine veterinarian like Asuka. In the epilogue, she became a veterinarian. Her Dress Up Keys are Mermaid, Ice, Bubble, Sango (Coral) and Pumpkin.
As Cure Mermaid, she is known as the Princess of the Sea and introduces herself as "Princess of the Crystal Clear Seas! Cure Mermaid!" (澄みわたる海のプリンセス!キュアマーメイド! *Sumiwataru Umi no Purinsesu! Kyua Māmeido!*). Her theme color is blue.
Hime Shirayuki

Born as Himelda Window, Cure Queen of the Blue Sky (ヒメルダ・ウィンドウ・キュアクイーン・オブ・ザ・ブルースカイ *Himeruda Windō Kyua Kuīn Obu Za Burū Sukai*), Hime is the 14-year-old princess of the Blue Sky Kingdom which was taken over by the Phantom Empire after Hime inadvertently released them from the Axia Box, which she claims is because she heard a sad voice from inside. She is rather selfish and spoiled, and is currently living with Blue and Ribbon in an embassy located in Pikarigaoka City. To rescue the Blue Sky Kingdom from the Phantom Empire, she became a Pretty Cure, though initially struggled because of how scared she gets. Because of her shyness, she had trouble making new friends, but after meeting Megumi and becoming partners with her, she starts to open up more and become more confident. Her wish is to restore her homeland, hoping to one day that she will atone for her mistake.
In episode 25, she once develops a temporary crush on Seiji and worries about becoming a rival of Megumi, but she later founds out that she is happier to support Megumi and Seiji.
As Cure Princess, her dark aqua hair becomes light blue and is tied into twin tails. She uses the LovePreBrace to attack and her alternate forms are Sherbet Ballet (シャーベットバレエ *Shābetto Baree*) and Macadamia Hula Dance (マカダミアフラダンス *Makadamia Fura Dansu*), and her Innocent form.
She introduces herself as "The blue wind dancing in the sky! Cure Princess!" (天空に舞う蒼き風!キュアプリンセス! *Tenkū ni mau aoki kaze! Kyua Purinsesu!*) and represents courage. Her theme color is blue. And her other theme colors are purple and green.
Pretty Cure Warriors Wiki

## Describe your topic

Pretty Cure (プリキュアシリーズ), also known as PreCure (プリキュア Purikyua) in Japan and Glitter Force outside of Japan, is a Japanese magical girl anime metaseries created by Izumi Todo and produced by Asahi Broadcasting Corporation, Asatsu-DK and Toei Animation. Each series revolves around a group of magical girls known as Pretty Cures who battle against evil forces. Starting in February 2004 with Futari wa Pretty Cure, the franchise has seen many anime series, spanning over 700 episodes to date, as well as spawning movies, manga, toys, and video games. Its most recent iteration, Hugtto! PreCure, began airing in February 2018 as part of TV Asahi's Sunday morning children's television block. To date, three of the series have received English-language dubs.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

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Aguri Madoka

Natalie Miller is a mysterious fourth-grader who first appears in Japanese episode 22 when she protects the heroines from Regina. She is generally very calm, quiet and wise, often lecturing the other girls and pushing them to become stronger. Despite keeping up a stern demeanor most of the time, she has a weakness for sweet foods. Natalie is also very fond of Dina and treats her like a little sister.
For unknown reasons, she became a Glitter Force warrior before the events of the series, separated from Dina after being defeated by the Mercenare, and she doesn't remember anything before encounter with her foster grandmother, Mari. It as only once the Royal Crystals are gathered that Natalie is reunited with Dina and resumes her duties. It is later revealed that Natalie is actually the personified goodness of Marie Angelica and believes that she is destined to fight Regina, her biological sister. Her pixie partner is Dina.
As Glitter Ace, her transformation lasting 5 minutes, her body changes into an adult and her hair turns fiery red. Unlike the other Cures, Cure Ace transforms using the Love Eyes Palette  provided by Dina, using the transformation phrase "Pretty Cure, Dress Up!". She uses a unique lipstick-like weapon called the Love Kiss Rouge, which allows her to use various powers based on the color of lips she puts on and is mainly used for purification. Her theme color is red and her card motif is the Ace card.
Nozomi Yumehara

A second-year student at L'École des Cinq Lumières Institute, Nozomi appears to be a typical shōjo heroine, and does not know what to do with her life. She has no special talent like the other members of PreCure and is clumsy, easily distracted and carefree to a fault, but her cheerful and optimistic demeanor earns her the respect of others. She has a habit of saying "It's decided! (けって〜い！ *Kettēi!*)" when she decides on something. She becomes Pretty Cure in order to fulfill the promise of Coco's dream, and in turn creates a special bond with him. Influenced by Coco, Nozomi has a crush on him and conceives a notion to be a teacher by degrees. They kissed in Yes! Pretty Cure 5 GoGo!: Okashi no Kuni no Happy Birthday!. Though her teammates are vastly different from her, Nozomi learns how to become their friend. Cure Dream wears pink, and her costume has a design resembling that of Cure Rouge. For catching Pinkies, Coco gets a bell from her Pinky Catch. Her transformation lines are, the great power of hope, Cure Dream! (oia kibo no shkowa, kuya Dorimu) (希望の大きな力, ュアドリーム)
Rin Natsuki

This second-year student appears as a tomboy and plays enough sports to have every team clamouring for her to join them, but indulges in a few feminine pursuits, such as a love of boys and is scared of ghosts and legends. She has a very straightforward and down-to-earth personality that sharply contrasts with her childhood friend and classmate, Nozomi. Her parents run a flower shop called Natsuki Florist (Fleurist Natsuki), making her busy of helping parents and nursing younger sister and brother. She felt in question for her future at first, but getting interest in jewelry design after working in Nuts House. Rin wears red, and she transforms into Cure Rouge; her counterpart is her best friend, Cure Dream. For catching Pinkies, Coco gets a trumpet from her Pinky Catch. Her transformation lines are, The red flame of passion, Cure Rouge! (Jōnetsu no akai honō, kuya Ruju) (情熱の赤い炎, ュアルージュ)
Tobruk

## Overview

Tobruk is a map in ninja.io used in DM, TDM, and CTF modes. It features two pits on each side, split in the middle by a rock and some clutter, and the inner edges of each pit come together to house two small sandbags and a medkit. Above each pit is a 2-story structure, with even more sandbags, some grenades, and another smaller structure on the roof. On the far edges of the map are two natural platforms where players can spawn and where the flag also spawns.

## Features

### Islands

None

* Above the flag spawn is a dent in the wall where you can prone and camp that area to take out unsuspecting enemies. This spot, however, has no cover and leaves you extremely open to attack.
* If you can push far enough, use the inner-facing sandbags of each side to camp the enemy spawn, and any players that attempt to attack you are almost surely dead if you have the right weapon.
* The bottom layer of the structures has a bit of the lip on the flag side, so use that as cover to escape with the flag. However, you are still open to attack from people already on the other side or people coming back with your team's flag.
* When camping on the second floor of one of the two structures, you can shoot any player from the other side if you are lucky enough. Also note that a bullet shot from a Barrett can ricochet off the structure ceiling, making it hit any enemy player in that tunnel.
* In the direct middle of the map, there are two sandbags sitting at the top of the hill, in which you can kill any approaching enemies, making it a good camping spot in TDM especially. However, doing so makes you extremely exposed, allowing enemy players to use anti-camping weapons against you, such as Flamer and MAC-10.
* Using the Flamer is a very good choice in killing or fending of enemy players in the tunnels and  players hiding in their flag-spawn-area. Note that this tactic is best used in CTF and TDM and NOT in DM.

## Trivia

* The name Tobruk may or may not be a reference to Tobruk, Libya, the site of a battle during WWII.
* Although Tobruk may look like a closed map when playing in it in-game, it is actually an open map, as shown in the picture of the map's layout up top.
* The structures resemble old stone buildings.
* Tobruk is one of the oldest maps to exist in the game.
* Fun fact: Ninja.io YouTuber Maxson The Camper's profile picture shows his avatar proning in a sandbag on top of one of the buildings in Tobruk.
Makoto Kenzaki

Mackenzie Mack is the Royal Songstress of the Kingdom of Splendorius as well as the last of the previous generation of magical warriors until Maya and the other girls became the Glitter Force. She has a strong sense of responsibility toward the princess of Splendorious, Marie Angelica. When the kingdom is invaded by the Mercenare, leaving Mackenzie as the last remaining warrior, she and Marie Angelica became separated during their escape. Arriving in the human world and becoming determined to find Marie Angelica, Mackenzie takes on a human alias named "Mackenzie Mack" and becomes a pop singer in the hopes that her voice will one day reach the princess.
Whilst initially reluctant to work with the other girls, Mackenzie soon opens up to them and reveals her identity to them, accepting their offer to help her find the missing princess, and later enrolling in Maya and Rachel's school. Her pixie partner is Davi. Having come from another world, she is generally unfamiliar with a lot of the local customs.
As Glitter Spade, her dark purple hair changes to a lighter purple and grows into a ponytail. Her theme color is purple and her card motif is the Spade.
Kirara Amanogawa

Also a 13-year-old girl, Kirara is Haruka's freshman classmate at Noble Academy, and a famous junior model. She is always busy when it comes to her work and is always seen in the magazines and fashion shows around the public. She pushes forward on her dream of becoming a top model that shines like the stars. Despite becoming a Pretty Cure, she initially refuses to join the team because of her busy schedule. However, she eventually joins the team after she turned down the audition and understands she mustn't give up on her dream. In the epilogue, she traveled to France and became a famous model. Her Dress Up Keys are Twinkle, Luna, Shooting Star, Ginga (Galaxy) and Pumpkin.
As Cure Twinkle, she is known as the Princess of the Stars and introduces herself as "Princess of the Twinkling Stars! Cure Twinkle!" (きらめく星のプリンセス!キュアトゥインクル! *Kirameku Hoshi no Purinsesu! Kyua Tuinkuru!*). Her theme colors are yellow and purple.
Pekorin

A chubby and spoiled puppy-like fairy who loves sweets and resides at Mount Ichigo. The color of her ears changes based on her emotions (e.g. Pink if she is happy and blue if she is sad). In later episodes, she gained the ability to turn into a small human girl, which she uses to assist the main girls. In Episode 47, after Ichika and the others were drained of their Kirakiraru, she gained the potential to become the group's seventh member, obtaining her own Sweets Pact and Animal Sweet. As Cure Pekorin, she is the Pretty Cure of Taste and Sparkles, sporting a doughnuts and lamb motif. Her attacks include firing cream-like projectiles using the Candy Rod, which explodes in certain time. Her Animal Sweet is the Pekorin Doughnut and her theme color is pink. At the end of the series, she now runs PekoPati with Elder, working hard in making sweets.
Mirai Asahina

A thirteen-year-old middle school student living in the human world called Tsunagi (津成木 *Tsunagi*), referred to by magicians as the No Magic Realm (ナシマホウ界 *Nashimahō Kai*). She is a lovely and energetic girl who is interested in many things, especially magicians and witches. Though she has no friends, she usually goes out with her stuffed bear Mofurun in all places until she meets Riko. After she and Riko became Pretty Cures, she begins attending magic school. Her family runs an accessories and jewelry shop. Following Deusmast's death, she enrolls into college.
As Cure Miracle, she is the Pretty Cure of Miracles and introduces herself as "Our miracle! Cure Miracle!" (ふたりの奇跡!キュアミラクル! *Futari no Kiseki! Kyua Mirakuru!*). Her theme color is pink, while her style's colors are red, blue and yellow.
Jurassic

## Overview

Jurassic was a work in progress map by Buizerd that would have been the first "battle royale" map. Its development has been discontinued, as the extra large map size may be too heavy and demanding for weaker computers. Not much else is known about the map, other than its general appearance - it appears to be jungle themed, and features dozens of floating islands. There are various open clearings scattered around the map as well.

The top-left section of this map was salvaged and made into the map dm\_Hunter.
Nao Midorikawa

April is the captain of the school's soccer team. She is straightforward and reliable with a strong sense of justice, though she gets very frustrated when things don't go her way. She is the oldest of six siblings, taking on a motherly role in her family. Despite her general confidence, she does have her phobias, such as bugs and ghosts.(but eventually learns to conquer this fear).
As Glitter Spring, her hair becomes much longer with two large-size side bangs, each with a slight curl at the end, and a long ponytail, and she sports medium-size bands and ankle-length boots. Her theme color is green, and her magical form motif is a gemstone-like pentagon. Her element is wind, and she possess super speed. Her signature move is Sparkle Shot, which involves her flying towards a soccer ball made out of a gust of wind and kicking it;[i] its stronger variant is Sparkle Shot Maximum Impact. She shares a collaboration attack with Glitter Sunny, called Fire Shoot. Her transformation catchphrase is "A force as strong as life itself! I'm Glitter Spring!", which in Japan is "Intense courage, a straight-up bout! Cure March!"
Himari Arisugawa

A 14 year old classmate of Ichika, she is a hard-working second year middle school student. She is shown to be shy yet very knowledgeable, sometimes been known to be fast and light as a Squirrel. While working on the shop, she is very knowledgeable about sweets and pastries, often being referred to as a "Sweets Professor". As Cure Custard, she is the Pretty Cure of intelligence and courage, spotting a squirrel and pudding motif. Her squirrel abilities allow her to use lightning-like abilities and superspeed to make her run extremely fast. Her upgraded attack is Custard Illusion when using the Candy Rod. Her Animal Sweet is the Squirrel Pudding and her theme color is yellow. At the end of the series, she is now working as a Sweets Scientist on creating a large Pudding with other food scientists.
Alice Yotsuba

Clara Yotsuba has brown hair styled in buns and brown eyes. She is a friend of Maya and Rachel, having known them from elementary school when she was little and the two girls would defend her from being picked on by bullies. She comes from a wealthy family which owns Clover Tower and many businesses in town, and she attends the prestigious Private Nanatsubashi Academy.
Having learnt martial arts from her grandfather as a child, she came to fear her own strength due to the time in elementary school when she fought off the bullies and then made a vow not to ever fight again. She first learns of the Glitter Force from the security footage from Clover Tower that recorded Maya transforming. At first, she is willing only to provide a supporting role to the team and not fight because of her vow, but she comes to the realization that it is important to fight to protect those dearest to her. In the beauty contest episode, the girls try to keep Clara from losing her temper, knowing she had a short and furious one when she was younger.
As the magical girl Glitter Clover, her long brown hair gradually lengthens and is tinted in an orange color before being tied into two long, curly ponytails. Her pixie partner is Lance. Going with her desire to protect, her power largely revolves around producing protective barriers. Her theme color is yellow and her playing card is the Clover.
Neon

## Overview

Neon, or dm\_Neon, is a deathmatch exclusive map that is obviously quite colorful. It has no portals, and also has very few sandbags. These seem to be replaced by small bumps in the terrain that will redirect bullets away from you. There are also three thin platforms that act as bounce pads, launching you and some grenades away. It is a closed map and is possibly the smallest Deathmatch map. It is also one of the few maps to be asymmetrical, maps that are only seen in deathmatch.

## Strategies

* Throw a grenade at the bounce pads to flush out any incoming enemies approaching around the corner you're going towards.
* Neon is sort of small, but layers 1 and 2 are great for blindshots.
* Use the slopes to slide bullets into enemies.
* Using weapon combos like Barrett and Chainsaw/MAC 10 will help. Weapons like the RPG will not be useful; especially in the tight spaces.
* Pulse Gun, X75, Shock Rifle, Link Gun and Flamer are some of the best weapons to use in this map. The ricocheting ability of the Pulse Gun makes it useful since the space is tight which will allow the bullets to bounce. The short range of the X75, Shock Rifle and the Link Gun makes it easier to aim because there isn't enough space to run and escape. The flames from the Flamer will slide along the sides of the map and will make it easier for you to deflect bombs.
* Dropping your shurikens at the bottom part of the map can be useful as it is usually where players respawn.
* Don't try to use the Deagles, Minigun, Lasergun and M60 and this map. They are fairly slow weapons and this map doesn't work well with them.
* Using chainsaw is very useful, especially since the map is a closed one AND there's not much space for other players to run from you.

## Trivia

* It is possibly the smallest deathmatch map.
* It is noticeably the simplest map in the game, due to no map features, other than unusual cover and bouncers on the sides.
Bow

## Overview

The Bow is an automatic secondary weapon that rapidly fires arrows that deal moderate damage. It has a magazine capacity of 1, but an almost instant reload time. The arrows are heavily affected by gravity, giving them a major arc that drag them towards the ground. This makes the arrows suffer in range, but excel in sloped/hill combat. The Bow's ability to kill in three shots as well as its versatility makes it a popular secondary pick for many players.

## Strategies

### With the Bow

* When aiming, always shoot slightly above normal to account for the arc. Move your cursor higher to shoot farther up/out, and lower for close ranges.
* Alternatively, use the arrow arc to your advantage, and fire at an angle over a hill so that you can hit enemies from a distance. Any map that features a curving hill such as Kody's Island can give you the advantage of killing players using a hill while staying at relative safety.
* Use the quick reload time to spam a chokepoint and make sure no one gets through. However, camping in sandbags is not ideal: the Bow's drawback is that it can only be fired while not in prone (X).

### Against the Bow

* Using any form of ranged weaponry (such as the Rifle or Barrett) can allow you to easily take out a Bow user from a distance, as the limited range and huge bullet drop will prevent them from hitting you if you can deal enough damage quickly.
* Remember that the Bow can deal damage quickly and kills within three shots. Though the arrows are fairly small, they can be fired in multitudes which makes them hard to avoid. Treat each hit taken as significant damage and always replenish your health if necessary after battling a Bow user.

## Trivia

* Originally, the Bow was a primary weapon and dealt much more damage. However, it was soon given a significant nerf and switched to a secondary. Even still, it has an incredible fire rate despite having a magazine of 1.
* The Bow is the only weapon in the game that you cannot fire with while proning (laying flat down on the ground, activated by the X key). It is also the only weapon in the game to show its ammo (the arrows) when not using.
* It is the first and so far the only ranged weapon to have ammo that is fired manually, not by charge or propellant; the arrows gain thrust and power when the user draws back the bowstring and releases.
* It is one of the few weapons in the game to have an ammo capacity of 1, the others being Barrett, M79, RPG, and Boomerang.

## Gallery

An old-style Bow, shown in real life* Bow - not drawn
* Bow - half drawn
* Bow - fully drawn
1/3
Reika Aoki

Chloe is the student council vice president and a member of the school's archery club. She is intelligent, serious, elegant and kind-hearted, but has a frightening temper once her patience reaches its limits. She later becomes student council president.
As Glitter Breeze, her dark blue hair becomes a much lighter shade, her bangs are longer, and the back part is parted in four ways, and she also sports small bands and knee-length boots. Her theme color is blue, and her magical form motif is a diamond. Her element is ice, and she possess intellect and reflexes which allow her to detect and avoid any enemy attacks. Her signature move is Sparkle Blizzard, in which a ball of ice is formed, she makes a snowflake with her hands, and combines both to release a powerful strand of snow; its stronger variant is Sparkle Blizzard Arrow. She shares a collaboration attack with Glitter Peace, called Thunder Blizzard. Her transformation catchphrase is "Cool and swift as the winter wind! I'm Glitter Breeze!", which in Japan is "Snowing, falling and gathering, a noble heart! Cure Beauty!"
Pulse Gun

## **Overview**

The Pulse Gun is a unique fast-paced weapon that fires a burst of three bright blue bullets at a time. These bullets are small and deal low damage, but they travel far and have the ability to ricochet off of walls up to 3 times, allowing trick-shots that can reach the most untouchable of opponents. The gun itself reloads rapidly and has an exceptionally high fire-rate, making it a quick-and-deadly weapon that is not to be underestimated.

## Strategies

#### **With the Pulse Gun**

* Take the bullets' low damage into account, sometimes 3 bullets won't be enough to kill an enemy alone. Aim for headshots which deal much more damage to your opponent.
* Use the Pulse Gun's ricochet ability to your advantage, shoot your bullets off of ceilings and walls to trick-shot opponents that aren't normally reachable. This is especially lethal in small and/or enclosed spaces.
* Cathedral and Cavern are both excellent maps to use the Pulse Gun in as they are very cramped and enclosed.

#### **Against the Pulse Gun**

* Remember that the Pulse Gun has low damage, so try to overpower them with higher damage weapons.
* Never, EVER run into an enclosed space when fighting Pulse users. Their bullets can bounce off of the walls and overwhelm you quickly, hitting you from all sides.

## **Trivia**

* The Pulse Gun is the only weapon in-game that has bullets able to ricochet off of any angle multiple times.
* For an unknown reason, the Pulse Gun used to deal excessively large amounts of knockback to barrels and crates.
* The Pulse Gun's bullets were originally two times as large, however the Water Update of 5/3/22 halved their size.
* The Water Update also lowered the Pulse Gun's ammo capacity from 3 to 2. It was then reverted to a clip size of 3, but with another heavy damage nerf.
* In some instances, the bullets of the Pulse Gun can actually deflect throwables, which can turn the tide of a battle.
Link Gun

###### **Overview**

The Link Gun is an automatic gun that rapidly fires green bolts of electricity in a limited range. These low damage "links" have the ability to detonate hand grenades and cluster grenades. The bolts are also instantaneous; they immediately hit an enemy instead of firing out like bullets. This makes it hard to dodge if you can keep the bolts on your opponent. With its unique bolts and almost instantaneous reload, the Link Gun can be lethal at close range and is not to be underestimated.

**With the Link Gun**

* Use the Link Gun's special ability to your advantage and trigger any incoming grenades before they make contact with you.
* Getting close to your enemy is vital as the Link Gun's bolts have limited range.
* Try to score headshots against your opponent as this can deal massive damage.
* While many other weapons are hindered underwater, the Link Gun is completely unaffected which puts it at an advantage in aquatic combat.
* The Link Gun is a great defense weapon in CTF, and you can easily gun down any incoming enemies running for the flag.

###### **Against the Link Gun**

* Flamers can effectively block the Link Gun's electric bolts and render it useless. This is a great way to "disarm" your opponents with Link Guns and kill them quickly.
* Staying away from the Link Gun is ideal, as it has limited range. Try to snipe them from afar with guns like the Barrett or Carbine.
* Since the Link Gun does fairly low damage per shot, you could use heavier rapid-fire weapons like a Rifle to outgun them in firepower.
* Noting the detonation ability of the Link Gun, try to suppress a habit at throwing a grenade because if the bolt is trained on you, the grenade will detonate in your face and you'll die.
* Avoid engaging in combat with the Link Gun in water - this is where they have the advantage since their bolts are completely unaffected by it.

## **Trivia**

* The Link Gun is one of three electrical-based weapons in the game, with the other two being Shock Rifle and X75.
* There is a visual bug that happens when underwater Link Gun users damage opponents outside of water. For some reason, the underwater bleeding animation will play on them even when they are on dry land.
Yukari Kotozume

A 17 year old noble second year high school student who is known for her beauty, but can be quite selfish and arrogant at times like a cat. Though a bit intimidating, she only uses her skills in the shop when bored. But when with Ichika's support, she then starts to enjoy her job and now supports the group. As Cure Macaron, she is the Pretty Cure of beauty and excitement, sporting a cat and a macaron motif with elements from "Musumeyaku (娘役, "Daughter's Role") actresses of Takarazuka Revue. Her cat-like abilities allows her to have better reflexes in battle, making her more nimble. Her upgraded attack is the Macaron Julien when using the Candy Rod. Her Animal Sweet is the Cat Macaron and her theme color is purple. At the end of the series, she appears to be travelling around the world.
THE IDOLM@STER MILLION THE@TER GENERATION 04 Princess Stars

THE IDOLM@STER MILLION THE@TER GENERATION 04 Princess Stars is the fourth single in MILLION THE@TER GENERATION series and was released on January 31st, 2018 by Lantis Co., Ltd for the price of ¥1,620. It features the full version of Princess Be Ambitious!! by the event unit Princess Stars - Mirai Kasuga, Matsuri Tokugawa, Yuriko Nanao, Kana Yabuki and Emily Stewart, a new version of Brand New Theater! performed by Princess Stars, and a drama track performed by Haruka Amami, Hibiki Ganaha, Yukiho Hagiwara, Sayoko Takayama and Iku Nakatani.

## Track List

1. Princess Be Ambitious!!
2. Brand New Theater! (Princess Stars ver.)
3. Drama Part "Princess Stars! -Other Side-"

PV
--

* Front cover
* Clean front cover
1/2
ColdFusion

ColdFusion is a map in ninja.io used in CTF, DM, and TDM games. It is a simple map with 3 nodes, making playing the map fairly easy. On the far edges of the map is where players will spawn, along with the flag in CTF games. In the middle is a lower portion, where there are some crates, a cluster grenade spawn, and some sandbags, and on top is a sort of bridge that can be used to dodge combat. It is the first map made using simple geometry. It is also one of the four ice/snow-themed maps in the game, with the other three being Igloo, Arctic Dusk, and Sleet.

## Strategies

* Use the slopes to your advantage. By holding the A/D key and the W key, you can gain some speed and launch over to the other side quickly. Use the slopes on the far edges to slide over to the top section so that you can slip away without any worries.
* Use the angles to your advantage. There are a lot of angles in ColdFusion, so if possible, use the cover to fire a weapon with sag, such as a SMG or Flamer.
* One straight shot from the Barrett can traverse the entire map and kill anyone on the opposite node where the flag resides.
* Ironically, the Flamer is one of the best weapons to use in this snow-themed map, because its flames have the ability to build up and slide along the map's curved walls.
* In TDM and/or CTF, you can use the X75 to kill or bounce any enemy players out of your team base.
* Using the Bow and aiming upwards after reaching the bottom of the hill of the enemy team's base, you can create a "barrier" and kill anyone going out to capture your flag or to invade your base. Be careful though; even if it's unlikely, someone will use the Boomerang to kill you so their team can invade your base and/or capture your flag.
* With the Boomerang, you can hide somewhere and pick off unsuspecting players in their team base.

## Trivia

* As previously mentioned, ColdFusion was the first map to be made using simple geometry.
* Aside from this map, Neon is also another very simple-designed map.
* As the name suggests, notice how "Cold" and "Fusion" are put together as one word; this might have been named possibly because the words are *fused* together.
* There are no map features whatsoever.
Urara Kasugano

Urara is in the first-year and the youngest member. She is a sweet, blonde first-year and a transfer student. Urara's personality may be the same as Nozomi as well. She is half Japanese and half French. She wants to inherit the dream of her mother, who was a famous actress before passing away, so she engages in the entertainment career. Owing to these complex reasons, she has a mature and realistic personality, leaving her few friends around her. Before she joined the team, she learned of Nozomi's and Rin's identities, and was not nearly as shocked as the others. Cure Lemonade wears yellow and has no counterpart. For catching Pinkies, Coco gets a harp from her Pinky Catch. She has a special bond with Syrup, similar to that of Nozomi and Coco, Komachi and Nuts, and Karen and Milk. Her transformation lines are, the effervescent scent of bursting lemon, Cure Lemonade! (Awadatsu remon no happō-sei no kaori, kuya remonedo) (泡立つレモンの発泡性の香り, キュアレモネード)
API

## POST

Note: when creating the data to be posted, leave any brackets, unless they are surrounded by quotation marks. Ex: Leave the brackets in {example:["1","2","3"]} Remove the brackets in {example:"[remove the square brackets surrounding this]"}

* Login and return info such as App.Credential.id: api.ninja.io/user/login data: {name: "[username]", password: "[password]"}
* Create an account: api.ninja.io/user/register data: {name: "[username]", email: "[email address. leave blank for none]", password: "[password]", challenge: "[current captcha challenge. idk how to surpass it]"}
* Send a friend gold: api.ninja.io/user/gold data: {"friendId":"[user ID]","amount":[amount. min 50. max 1000 per hour],"id":"xxxxx"}
* Create a game: api.ninja.io/user/game/create data: {"gameId":"3","type":"private,custom,ranked","mode":"captureTheFlag","duration":"360m","name":"[name]","password":"[password. leave blank for none]","customization":{"weapons":[Weapon IDs of allowed weapons, separated by commas. Example: "37","5","40","8"],"maps":[Map IDs of allowed weapons, separated by commas. Example: "40","8","18","19","20","21"]},"id":"xxxxx"}
* Invite someone as a friend: api.ninja.io/user/invite data: {"name":"[username of player to be invited]","id":"xxxxx"}
* Create a clan: api2.ninja.io/clan data: {"name":"[name of clan to be invited]","id":"xxxxx"}
MAC-10

## Overview

The MAC-10 is an automatic secondary weapon in ninja.io that rapidly fires a flurry of 16 rounds über-fast. It deals lethal damage at very high speeds, especially when aimed at the head or the torso. However, It has a very short range a small magazine, and burns through its ammo very quickly. Similar to the Uzi, the MAC-10's bullets decay after a short distance, which make it optimal for a close guard weapon.

## Strategies

### With the MAC-10

* Since the MAC-10 is a secondary, it serves as a good last resort against players who have approached you up-close. The weapon is optimal for use against close range enemies and shredding through Barrett users who missed their shots.
* Remember to get into range with the MAC-10, as the bullets' decay happen only after a short distance. Using your flight wisely can help substantially with closing the distance between you and your opponent.

### Against the MAC-10

* If someone is running around wildly cutting through enemies with the quick damage, a long range attack like a Carbine would be ideal. Remember that the MAC-10, while deadly, has very short range - likely the shortest range of any ranged weapon in the game. By keeping your distance, MAC-10 users can't hit you and therefore have to switch back to their primary, leaving them open to attack.
* Since the MAC-10 runs out of ammunition very quickly, take the opportunity while they are reloading to get some shots in and deter them. Keep in mind that the MAC-10 does reload quicker than most weapons, so this brief period will not last long.

## Trivia

* The model for the MAC-10 is actually ripped directly from the Wikipedia article for it. However, the ingame model of the MAC-10 is technically missing its magazine.
* The MAC-10 has the highest fire rate for any secondary weapon in the game; tied with the Chainsaw. It also has the second highest ammo capacity for a secondary weapon, with only the Chainsaw surpassing it.
Ctf Ash

## Overview

ctf\_Ash is a map in ninja.io used in CTF, DM, and TDM games. It is one of the few maps in the game based from Soldat. It features two buildings with entrances from the bottom floor, 2nd floor and roof. At the far edges of the map are player launchers, and also the flag spawn. On the sides and top of the map, there is plenty of space to fly in, but towards the middle, the spaces in the structure get claustrophobic. There is a lower tunnel that leads directly to the other side of the map, aside from some boxes. There is also a plate above the map which is usually out of view but also hard to maneuver to. This may be accessed by M79 jumping. Surprisingly, there are absolutely no sandbags in the map whatsoever. There is usually absolute chaos where the structures meet, due to players constantly killing each other, especially in TDM.

## Strategies

* Since there are no spawns in the tunnel, you could focus on traveling below, as once you are under there is almost no way to shoot you before you can bring the flag back.
* If you would like to play defensive and close out some entrances, there are some boxes in the upper middle section which you could push towards the door, at the risk of dying, of course. It is quite hard to access the building otherwise, as you have to maneuver to the roof or go around the bottom and back up.
* Using the plate at the top of the map, you can use the element of surprise and airstrike the players below that probably can't see you. This will only work for a little bit as bullets raining from the sky are pretty obvious.

## Trivia

* Like Naom and Stasis, Ash is based from a map from Ninja.io's inspiration, Soldat.
* Ash is one of the few maps with the absence of sandbags.

== Gallery == \*

Ash, in ninja.ioAsh, in Soldat
Shotgun

## Overview

The Shotgun is a close-range weapon that shoots multiple bullets with a fairly large spread. The bullets spread out and decrease in damage the farther they travel. At close range, one shot will instantly kill an opponent. However, the Shotgun does minimal damage from afar. Even though it has a slow reload, it's ideal for players that cannot aim well.

### Strategies

###### **With the Shotgun**

* If you come across an opponent, try to get as close as possible. This will ensure that you do as much damage as possible to the enemy. (Just beware if your opponent has a chainsaw, because they can run you down if you get too close.)
* Once in range, fire as fast as you can to kill your opponent. Aim for "broadside" shots where all of the spread lands on the enemy for maximum damage.
* The Shotgun's bullets spread over a great area, so don't be afraid to keep shooting if your opponent tries to escape.
* Even though it does light damage from afar, only the slightest bit of damage can activate flinch for Barrett/Carbine/M60 users.
* Since the pellets not only spread, but ricochet, the Shotgun is great for area denial, such as the bottom and center paths in Naom.

###### **Against the Shotgun**

* The Shotgun's weakness is range. Using a Barrett, you can snipe them from afar without taking major damage.
* The shotgun itself still has a rather slow time-to-kill, which enables you to - with proper aim - to kill them with many secondaries, like the MAC and RPG.
* Prone-flight is a death sentence, especially when you're close to the floor because nearly all bullets will hit you in the face, dealing maximum damage in 2-3 shots.

## Trivia

* Like the Carbine and Deagles, you have to repeatedly click to fire, instead of holding down the mouse button.
* There is a certain point where the shotgun bullets get so spread out and do so little damage that it's not noticable on your health bar at all.
* In the earlier version of the game, players could simply "spam click" the left mouse button and the Shotgun would rapid fire, killing any player in close range. The fire rate was later changed to make the Shotgun holder have an est. 0.5 second cooldown/interval between each round/shot. This was possibly done to prevent players from gaining the advantage of what many people call "spamming".
* The Shotgun is the first weapon to multiple bullets at once. The only other weapons capable of this are the Shock Rifle and the Deagles.
* In the files, the Shotgun is labeled the "M2". This is because the Shotgun is a Benelli M2 tactical shotgun (hence the pistol grip rather than a traditional thumb-over grip).
* In the API, the Shotgun has an ID of 1.
Into the Feywild

The Chainbreakers, a band of adventurers formed through odd circumstances and attempting to find a dark wizard named Gavash Nightshade, continued to explore Eden's Grasp, a stronghold outside of the city of Veritas. After defeating a beholder zombie in a small cave in the lower level, the party turned their attention upstairs to the upper quarters and the library.

After finding a book of planar travel with a page torn regarding the Nine Hells, the Chainbreakers travelled back to Veritas to check in with Levantra Szereban, the head of the city. Nilus, a small gnome that was caught spying on the group, gave Jean a book from Tal, his former mentor, that mentioned that Tal was survived the shipwreck that was thought to have killed him, and that he made his way to Ravenbell, where the Bareth University of Magic is located.

The Chainbreakers made their way to the barracks in Veritas, where they found a prisoner they suspected was being wrongly accused of necromancy. They worked with Levantra to free the prisoner from Valor Guard control and she asked for a favor in return - that the group enter the Feywild and retrieve the Core of Transferrence, an artifact Levantra indicated that will protect the city of Veritas.

Upon entering the Feywild from their teleportation circle located in the Eden's Grasp, they ventured out from a large forest and into a sea of golden grain where they felt the eyes of a satyr watching them. After restraining the satyr, they found he had been following them since their arrival, drawing cartoonish, exaggerated pictures of the group in his notebook. He mentioned Syngorn, a city in the Feywild nearby, which is unusual, as the Feywild is known for not having many establishments.