Corunna Road

**Corunna Road** is a scenario in *Panzer Corps 2*.

## Briefings

*Upon entering the communications tent, you notice that Oberleutnant Wagner is preoccupied with the telephone.* Would this really have been first time you've seen Madrid?

*The person on the other end of the line is speaking.*

What a shame, I think you'd be amazed by life in the city. Having grown up in Berlin, I can tell you it's so very different from country living. In fact I... *Oberleutnant Wagner suddenly notices you have been listening to him.*

I... uh... I mean... yes I agree, absolutely! It is of the utmost importance for us to secure the Capital immediately. I will inform the General immediately. Good bye!

Mein General, I did not notice you standing there. I was just talking with our Spanish liaison officer, and we were.... um.... discussing Generalissimo Franco's new plan. \*ahem\* I will brief you immediately.

*Primary Objective: Control Four Victory Hexes.*

*Bonus Objective: Capture and then Defend all Victory Hexes.*

*Bonus Objective: Escort captive Nationalists to Rescue Zone.*

Although our forces were rebuffed from Madrid, the Generalissimo still believes we can end this coup before it becomes a protracted civil war.

By cutting Madrid off from the rest of the country, it will be just as good as having taken the city, or so he believes.

To this end, we're tasked to secure the Corunna Road network, and with it, cut off all water and electric supplies from entering the city.

Initial resistance is expected to be heavy. As usual, our Spanish allies will be key to clearing out this hilltop position.

After that, recon reports only scattered formations of Republican troops across the countryside.

If at all possible, the Nationalists would like us to liberate some captives from this location here. Escorting them to safety would normally be difficult, but we still have a few Bf 108 Taifun transports available to us.

Transporting them by air is the safest option, because there are two major Republican outposts on our flanks. Attacks could easily be mobilized from either of these bases at any time, so we will have our hands full defending our gains from counterattack.

I must advise that we do not attempt to attack the bases though, they are well protected by minefields and we have no mine clearing equipment at our disposal.

To victory, for Germany!

### Debriefing

I'm afraid I have grim news to deliver, Herr General.

Despite our combined efforts, Madrid refuses to capitulate. For every road we block, the Republicans create a new supply line to the city. And with them, more Soviet tanks and International Brigade soldiers bolster the defense of the city.

What does this mean for our efforts now?

It means that my worst fears have been realized: Generalissimo Franco is preparing to fight a full blown civil war. Even now, we are mobilizing Nationalist forces to strike at Republican strongholds across the country; from the Northern Basque regions to Catalonia in the East, all while continuing the siege of Madrid.

Mein Gott... General, we should contact Berlin immediately. We will surely require reinforcements if we going to support these operations effectively.

I will make arrangements for secure communication as soon as possible. In the mean time, it would help our planning if we knew where you prefer to deploy your Condor Legion.

What are our options, Capitana?

I would expect more siege warfare required to dig the Republicans out of Bilbao and the Basque region. While the alternative would likely require you to re-deploy quickly to counterattack Republican thrusts across open countryside.

I think our requisition request for new equipment from Berlin will look better if we also inform them of our plan of action. So, where shall we decide to go, mein General?

**Historically, the failure of the Nationalists to seize Madrid turned a mere coup into total civil war. As both sides were locked into stalemate over the Capital, the focus of their attention spread to the rest of the country. The siege of Madrid would continue on to the very end of the conflict many years later...**

## Locations

* Boadilla

* Majadahonda

* Las Rozas

* Villanueva de la Canada

* Villafranca del Castillo

* Aulencia River

* Rescue Zone

* Republic Prison

* Republic Camp (x2)

* Hermit's Villa

* Villanueva del Pardillo

* Guadarrama River

* Boadilla

* Majadahonda

* Las Rozas

* Villanueva de la Canada

* Villafranca del Castillo

* Aulencia River

* Rescue Zone

* Republic Prison

* Republic Camp (x2)

* Hermit's Villa

* Villanueva del Pardillo

* Guadarrama River

### Messages

* Spanish Nationalist units will attack the nearest hostile victory hex.

* Spanish Nationalist units will defend the nearest friendly victory hex.

* Spanish Nationalist units will hold position where they are.

* Nationalist prisoner liberated. We're ready to transport them to safety.

* Bonus Objective to capture all Victory Hexes completed.
Earned Commendation Points: 1.
Total Commendation Points: %d.

* Bonus Objective to escort prisoner completed.
Earned Commendation Points: 2.
Total Commendation Points: %d.

* Spanish Nationalist units will attack the nearest hostile victory hex.

* Spanish Nationalist units will defend the nearest friendly victory hex.

* Spanish Nationalist units will hold position where they are.

* Nationalist prisoner liberated. We're ready to transport them to safety.

* Bonus Objective to capture all Victory Hexes completed.
Earned Commendation Points: 1.
Total Commendation Points: %d.

* Bonus Objective to escort prisoner completed.
Earned Commendation Points: 2.
Total Commendation Points: %d.

## Notes

* Enemy reinforcements will arrive in one of the two fortified zones in the southwest or northeast on turns 6, 12 and 19.
* Capturing all six victory hexes at any point will award 1 Commendation Point, while moving the prisoner to the rescue zone will award 2 Commendation Points.
* Notable enemy units:
	+ 89th I-16, which has a hero with the Readiness and Double Attack traits.