Commander Duel

Commander Duel is a bi-monthly cross-server strategic PvP event, alternating with Kingdom Championship, both unlocking at Player Level 55. The competition will involve, in a rotational manner, three Commander units as Boss protectors. Each season, depending on tier, two servers will be matched, guarding their respective Commander.

# Seasons

Once every two weeks, starting from Monday at 9:00 the Commander Duel preparation phase begins, finishing at 4:59 on Wednesday. During this period, all players can adjust their formation. The competition begins on Wednesday at 9:00 and ends Friday at 22:00. Note that battles can be fought daily between 5:00 and 22:00.

## General Rules

1. Each season has a different Commander Boss for each server.
2. Every day, the Commander Boss gets buff, up to 3 Phases.
3. All Formation features are enabled. Each player can set up one formation.
4. Each player can attack the enemy:

* Commander Boss 3 times, daily.
* Guards 15 times, daily, for free. For 3 extra battles, players can spend 10  each.

## Battle Record History

Every season all Commander Duel historic results of the two matched servers will be displayed for all, but the order in which these records occurred cannot be tracked.

### Matching Rules

*To this moment, there are no clear rules regarding the Assistant Bonus, although, 5 levels are available.*
*It is possible to have a server with 5W/2L matched agains 1W/6L, and both having 0 Assistant Bonus buffs.*

# Battles

Each season has 3 days in which each player has the chance to fight the Commander Boss and enemy players that guard it.

## Basics

1. Each battle will award: 35 , 10K  and 1K
2. Battle Merit will be awarded depending on player-opponent power difference/damage dealt to Commander Boss (for Boss the calculation is **10 + (10 x level)** of damage dealt).
3. During Friday battles, all Battle Merit is doubled.
4. Additionally, Commander Boss fights will award 40 🚩 Flags.
5. If a battle results in a draw, the challenge will be deducted, although, the guard will not suffer any loss. Even a loss can award a lesser amount of resources.
6. Completing the round will refresh all guardians and award 🚩Flags accordingly. Note that there is no limit of times one can refresh, nor a requirement to kill any guard.
7. Each round of guardians consists of 4 enemy players. 🚩 Flags are awarded for killing:

* 1 guard - 🚩5 Flags
* 2 guards -🚩15 Flags
* 3 guards - 🚩25 Flags
* 4 guards - 🚩50 Flags

## Commander Boss

Each season one of the current three Commanders will be available for each server. Check their specific skills below, for each Phase.

Note that each Commander has a Hit Points infinitely depleting, which resets whenever it reaches 0%. Each depleted Hit Points bar is worth 10 Merit.

Although visually resembling Judicator UR unit, her skills are not 1:1 and vary in power in each phase.

Although visually resembling Troll UR unit, his skills are not 1:1 and vary in power in each phase.

Although visually resembling Venom Spawn UR unit, his skills are not 1:1 and vary in power in each phase.

## Guards

Each round is composed of 4 guards. One can choose to fight any of them, or even none, before "completing round" (basically, a guard refresh). A Quick Combat checkbox is available to skip battles. Battles cannot be exited once started. The top 4 players of each server will appear near their respective Commander for everyone on the main screen. For players will lower power it is better to avoid these players. Each opponent can be inspected before fighting.

### Score

Note that the best strategy is to aim for a balanced Merit/🚩Flags score. Farming a powerful opponent that you can beat may award you lots of Merit, good for obtaining daily rewards, but that will not be enhanced enough by 🚩Flags Quantity once the season is finished.

Friday, at 22:00, the final score will be calculated. Each 🚩Flag will increase by 5% the amount of Battle Merit. For example, if you get 1000 🚩Flags and 10.000 Merit, your final score will be: *0.05 x 1.000 x 10.000=500.000* points.

# Rewards

During the season there are multiple types of rewards each player can acquire.

## Daily

Depending on Merit, every evening during the season, players will receive at 22:10 via mail the following amounts of  Glory Coins:

## Seasonal

Each season there are many rewards that players can obtain by participating in battles.

### During season

At the moment when certain amounts of the score are reached, players can claim:

### Season ending

After all, points are calculated each player receives precious rewards depending on their general individual ranking.

If the leader's score of each server surpasses a certain score, all participants will receive Dividents at the end of the season:

# Achievments

Each player can obtain valuables when reaching certain records in Commander Duel.

# Kingdom Store

This store is closely related to the PvP Kingdom Championship and **Commander Duel** (all unlocked at the same time at Player Level 55), as these are instances where players obtain the necessary currency,  Glory Coins, to buy items.

Note that some of the items are available only to the winning side (hence unlocked only end of the week and only if your server wins). It is wise to save  for these particular items if you wish to stockpile them. Items that require a server win will be available from Friday 22:00 to Monday 5:00.

**Main Currency**:

**Refresh time**: 5:00 (daily)

**Refresh cost**: 200

**Disclaimer:** As of November 2022, although Kingdom Store appears as a source of Minotaur Tokens, the offer was replaced by  Gem Caster.