Rosaela Solimenor

Present

* 17 (Elf Years)
* 92 (Human Years)

**Rosaela** *(Row-say-lah)* **Solimenor,** also known as **Princess Rosaela,** is a princess of the sun-elf kingdom of Ausuviel, a member of the House of Solimenor, and first in line to the throne. Due to the violent overthrow of her people, Rosaela has been living in hiding until the time arises to retake the throne.

## Powers and Abilities

### Stats

 Dexterity
 Constitution
 Intelligence
 Wisdom
 Charisma

#### Proficiencies

* History (+5)
* Religion (+5)
* Insight (+5)
* Perception (+5)
* Persuasion (+6)

### Sun-Elf

* ***Darkvision.***Rosaela can see in dim light within 60 feet of her as if it were bright light, and in darkness as if it were dim light. She can’t discern color in darkness, only shades of gray.
* ***Fey Ancestry.***Rosaela has advantage on saving throws against being charmed, and magic can't put her to sleep.
* ***Trance.***Rosaela doesn't need to sleep; instead, she meditates deeply for up to four hours a day.
* ***Cantrip: Blade Ward.***Rosaela knows the wizard cantrip blade ward.
* ***Sun's Protection.***Rosaela has resistance to radiant damage.

### Princess

* ***Majesty Points: 4.*** Rosaela can use these for her Majestic Talents. She regains majesty points after a long rest.
* ***Inspiring Call.*** As an action, any ally within 60 feet of Rosaela that she can see gains an Inspiring Call die (d4). Within the next minute, they may use this extra die on any attack roll, damage roll, ability check, or saving throw. She can use this feature 7 (wisdom modifier + charisma modifier) times.
* ***Inspiring Touch.*** Rosaela has a pool of 10 hit points that she can use as she pleases to heal any creature she touches. She cannot use this on herself.
* ***Charismatic Armor.*** While not wearing any armor or using a shield, Rosaela's armor class is 16 (10 + dexterity modifier + charisma modifier). Creatures who are immune to being charmed ignore this armor class.
* ***Majestic Talents.*** Rosaela has talents that stand out for each princess, and make each princess unique.
	+ ***Majestic Healing.*** Rosaela can convert one majesty point into 5 hit points for her inspiring touch. She cannot exceed her maximum hit point pool.
	+ ***You Know Me.*** Rosaela can create a bond with a number of creatures that is represented by the fact that she can near-telepathically tell them what to do simply from her body language.

### Sorceress

* ***Spellcasting.***Rosaela never met her birth parents, and thus doesn't know where her magic comes from. Whatever the case, an event in Rosaela's past, or in the life of a parent or ancestor, left an indelible mark on her, infusing her with arcane magic.

* ***Sorcerous Origin: Divine Soul.***Rosaela's sorcerous abilities come from the angels of Bytopia, as do the rest of the royal family.
	+ ***Divine Magic.***Rosaela's link to the divine allows her to learn spells normally associated with the cleric class.
	+ ***Godly Affinity: Neutral.***Rosaela's divine power comes from a neutral godly source, allowing her to learn the protection from good and evil spell.
	+ ***Favored by the Gods.***A divine power guards Rosaela's destiny. If she fails a saving throw or misses with an attack roll, she can roll 2d4 and add it to the total, possibly changing the outcome. However, once she uses this feature, she can't use it again until after she finishes a short rest.
* ***Font of Magic.***Rosaela a deep wellspring of magic within herself. This wellspring allows her to create a variety of magical effects.
	+ ***Sorcery Points: 4.***Rosaela uses the sorcery points for all her font of magic features. She regains all points after a long rest.
	+ ***Flexible Casting.***Rosaela can use her unused sorcery points to do unusual magic effects.
		- ***Creating Spell Slots.***Rosaela can turn her sorcery points into one spell slot as a bonus action.
		- ***Converting a Spell Slot into Sorcery Points.***Contrary to the above, Rosaela can do the opposite and turn her spell slots into sorcery points.
* ***Metamagic.***Rosaela has the ability to twist her spells to fit her needs. She has the ability to do the following metamagic options:
	+ ***Careful Spell.*** When casting a spell that requires creatures to make a saving throw, Rosaela can protect some of those creatures from the spell's full force. She can spend one sorcery point and save up to 4 (charisma modifier) creatures from making a saving throw.
	+ ***Subtle Spell.*** Rosaela can spend one sorcery point to cast a spell without any somatic or verbal components.