Ships of the Blue Star Federation

The Federation's fleet is powerful and capable, with many different ships capable of many different roles. From Patrol Ships less than 50 meters long to Battlecruisers and Dreadnoughts over 600 meters long, the fleet has many different roles and operational modes.

## Patrol Ship

### Raptor Class (PT-100 Class Patrol ship)

At 35 meters long, the Raptor Class was designed in 2110 as a light fast-response ship, to answer to increasing aggression by the Republic of Pheonix on the outskirts of the Blue Star Federation. Although small, they are able to soak up an impressive amount of damage, while still staying fast and manuverable, thanks to powerful shielding and light armor. Just like it's namesake, The Raptors can deal out impressive amounts of punishment before the enemy even gets their guns to bear, which is useful in it's primary role as a blockade runner/ border patrol. Armed with a Warp Disrupter rack, 2 dual mounted Class II (50mm) coilguns, a single mounted class II Phased Particle Accelerator, and 2 MK VI antimatter Torpedo tubes, she can really pack a punch. The Raptor Class was manufactured en-masse, with over 5000 units built, with many more still coming off the production line.

## Corvette

### Javelin Class Corvette

As one of the Federation's oldest and most successful ship designs, with over 200 built, the Javelin Class is arguably one of the best designed multirole starships ever. With the preliminary designs hitting the drawing boards in 2079, and with the keel of BSS Javelin being laid 2 years later, they are *the* definitive corvette of the Blue Star Federation. At 100 meters long, the Javelin Class is fast, and moderately well armored for a ship of their design. Much of their heaviest armor plating are over the reactors and warp drive. Their well sized shield and "all or nothing" armor scheme mean that they can soak up quite a bit of punishment, while also boasting impressive offensive capability and range. With an axially mounted 250mm rail gun, 4 class III Phased Particle Accelerators, 2 class IV PPA, 4 class III Coil guns, 2 Class IV Coil guns, 1 Warp Disruptor mine rack (which holds 3 mines per load) and 4 Antimatter Torpedo tubes (2 fore and 2 aft), the Javelin can dish out just as well as it can take it. As an extremely modular design, the Javelins have been in service for over 60 years due to the ease of maintenance and modification.

## Frigate

### Liberty Class Frigate

First hitting the drawing boards in 2104, the Liberty Class Frigate was the much needed improvement and replacement to it's predecessor, the Gettysburg Class. The Liberty class is a marked improvement, boasting a much more modular design more similar to the Javelin Class. The Liberty Class boasts both a better armor scheme, which allows the ship to take more punishment, while still being lighter and faster. The Liberty Class also offer more room for shields and power generation, while still having room for armaments. As with their smaller cousins, the Liberty Class are also capable of dishing out quite a bit of punishment, and have range and power generation capacity to boot. Their well layed out engineering spaces have ample room for the Antimatter/Matter primary engine core as well as 4 auxilliary fusion reactors that can power the ship in an emergency. The Liberty Class frigate carries quite a lot of armaments as well, with 10 Class III (76mm) Coil guns, 10 Class III PPA mounts, 5 Class IV (156mm) Coilguns, 5 Class IV PPA, 4 fore/aft Antimatter Torpedo Tubes compatible with the higher yield Mk. VII torpedo, and an axially mounted Class III railgun (406mm). The Liberty Class also boasts a small flight deck for 12 fighter or shuttlecraft. The Liberty Class is a true Jack-of-all-trades, and is projected to stay in service with the Federation fleet for well over 50 years.

## Destroyer

### Farragut Class Destroyer

As the Federation's premier destroyer, the Farragut Class is the perfect heavy escort ship. Designed in 2101, they are a relative newcomer to the fleet, although slightly older than the Liberty Class. At 300 meters long and with weapons to boot, they are able to defend whatever they are tasked with escorting. Their extremely powerful engines for their relatively low mass gives them impressive speed both in warp and at sub-light speeds. Although with lighter shielding and armor for their size than their frigate counterparts, they are more than capable of taking out enemy cruisers singly.

Their armaments are mostly designed for fleet defense, and so they are relatively light, relying on their long range torpedoes and railgun, although they are also proficient at close in combat. With close in armament consisting of 8 Class IV (156mm) coilguns, 6 Class IV PPA, 16 Class III (76mm) coilguns, 12 Class III PPA turrets, 4 Point Defense Mounts, and one axially mounted Class IV railgun (457mm). The Farragut Class is the only Federation ship to carry a Class IV. As for guided munitions and mines, a Farragut carries 6 Antimatter Torpedo tubes designed for the variable yield Mk. VII torpedo. She also carries 4 mine racks, capable of dropping antimatter mines or Warp Disruption Devices. Shielding is no slouch either, although it is mostly designed for 'hit and run' attacks, the Farragut's Class III (400 MJ) shields bless the ship with fast shield recharging but, the shields are not able to absorb as much damage before needing to recharge. WIth their comfortable and well laid out crew spaces, the Farraguts are popular with their crews, and are affectionatly referred to as tin cans, after the nicknames that sailors on Earth during the mid-20th century gave their destroyers.

## Light Cruiser

### Europa Class Light Cruiser

Designed in 2100, the Europa Class was an answer for the need for a bridge between the existing Constitution Class, and the preceding class of destroyers, the Halsey class. As of then, the BSF didn't have a light cruiser, and so a competition was struck, designs were set, and history was made. At 290 meters long, the Europa Class is still quite a bit larger than it's smaller cousin, the Halsey, although it still maintains the light armor and big engines of its smaller cousins. This is the pinnacle of light federation ship design.

Designed entirely around speed and arms, it has extremely light armor, more similar to the armor of a destroyer than a cruiser. The Europas, as they are called, have extremely powerful engines, and strong weaponry, however they are designed with less powerful, but faster recharging shields (Class IV, 500 Mj), such that they can partake in so-called 'hit and run' fights while the bigger ships slug it out. Equipped with 4 triple mounted Class V (203mm) coil gun turrets as a primary battery, with 4 Class V PPA turrets as well. They also have 10 Class IV (156mm) coil guns in double turrets as a secondary battery, with their 10 Class IV PPA backing it up. The Europa Class actually has a surprisingly small number of Class III turrets, at 15 PPA only, designed to chip down an enemy's shields at close range, and to act as point defense. for fully fixed armaments, they have an axially mounted Class V rail gun (508mm). Guided munitions support consists of 6 Antimatter torpedo tubes, and 4 mine racks/launchers. The Europa is also known for it's exceptional maneuverability, even compared to ships 150 meters shorter.

The Europa has a fatal flaw though, in the fact of it's lack of redundant Engineering spaces. Designed to be as light as possible, there is only one reactor room, which although well armored, still isn't invincible. This lead to the designers increasing the shielding around the reactor room, however many Europas were scuttled during the First Solar War due to their reactor rooms being damaged.

## Heavy Cruiser

### Constitution Class Heavy Cruiser

The Constitution Class is the Federation's premier cruiser class. Designed in the late 2090s, they are famous for the sheer amount of defensive and offensive armaments that have been packed into their relatively small 305 meter frame. Often serving as fleet flagships, the large majority of the Constitutions served long and distinguished careers, with many serving into the Second Solar War, only being decomississioned to avoid their capture by the Pheonix Empire, with the notable exception of the BSS Constitution.

The Constitution's primary battery consists of 10 Class V (254mm) Coilguns, which share mounts with 10 Class V PPA cannons. There are also 20 split mounted Class IV (156 mm) coilguns/Class IV PPA. Point Defense consists of 20 and 40mm rotary cannons, similar to the CIWS of early 21st century earth. As for guided munitions, there are 4 torpedo tubes, capable of carrying the Mk. VIII Antimatter torpedo. The Constitution does not carry mine launchers, as they are not maneuverable enough to lay minefields without being trapped. The Constitutions were designed as shield and armor tanks, depending on the mission, so they usually carry Class V (800 MJ) shields, with an all or nothing armor scheme that protects the most important areas of the ship. The Constitution Class is one of only 3 Federation ship classes without an axially mounted railgun. the reason for this is that they are not quite maneuverable enough to aim it, and so anti capitol class killing missions are not carried out without lighter, railgun carrying escorts.

With capacity to carry several fighters and assault craft, as well as repair ships and shuttles, the Constitution Class is able to slug it out with even carriers.

Constitution Class Cruisers also have extremely redundant systems, a great example of this is the dual shield generators, a backup and a weaker and less power hungry auxiliary. Primarily designed with survivability in mind, they have 2 of everything, even a backup Matter/Antimatter engine core, 2 control centers, plus the ship can be controlled from main engineering as well.

## Carriers

### Enterprise Class Carrier

The 675m long Enterprise Class was the first BSF carrier class. Designed during the Pre Solar War time of hightened military tensions between the Blue Star Federation and Republic of Phoenix, the Enterprise class were rushed into service, and therefore were fraught with technical difficulties throughout their early service lives. However, by the end of the First Solar War, the Enterprise Class was one of the most distinguished commands that a qualified captain could get, and they were famous for their reliability and survivability.

The Enterprise Class is capable of carrying (depending on the mission) up to 150 light fighters, 50 bombers, 10 reconnaissance ships, and 10 troop transports. This large amount of secondary craft allows the carrier to stay out of the fight directly, while sending in smaller craft capable of wiping the floor with the enemy fleet. For close in defense, they carry an assortment of 20, 40, and 50 mil Point Defense Systems, along with EMP devices and an Ion Cannon. However, the Enterprise Class often relies on it's defensive fleet consisting of Destroyers, Frigates and Corvettes to defend itself, and cannot go on the offensive without it's auxiliary craft.

With powerful shields, the Enterprise Class is capable of absorbing large amounts of damage before having to retreat, but because of how slowly its Class VI (1300mj) shields regenerate, once it's shields are down, it must retreat from the fight in order to survive. Due to the sacrifice of armor for interior space, the Enterprise Class is extremely vulnerable to enemy fire once it's shields are down. Even if it does manage to survive, it will be in no shape to do anything other than limp back to drydock for repairs.

## Battlecruiser

### Kirov Class Battlecruiser

The truly awesome Kirov Class was named for a 20th century Earth Guided Missile Cruiser class. Other than their majesty, and extensive use as flagships, this is where the similarities end. This Kirov Class is much longer, much heavier, and, perhaps most importantly, was never designed to sail on an ocean. At 700m in length, the Kirov Class is designed to do one thing and one thing only. Serve as a command ship for the Federation and destroy enemy capital ships. Designed in 2101, with the BSS Kirov's keel being laid in 2102, they are just as great a symbol of military might as their Soviet equivalents. As flagships, all of the Kirov's have had long and distinguished careers, with the end of the class only coming at the end of the Second Solar War, with all of the Kirovs being scuttled to prevent them falling into Pheonix Imperial hands, under Rear Admiral Lower Half Thomas Bane's orders.

Armed with a multitude of weaponry, and with heavy shields and light armor, the Kirov Class is *fast*. Capable of .89c under sublight drives, they are faster than any other capital ship, in the Federation, Republic, or Pheonix Empire. The Kirov's big guns are 4 quadruple mounted Class VI coilguns (305mm), with double mounted Class VII PPA (99 GW) in the same turret. These ships are built as shield tanks, and are designed to take down shield tanks. Secondary battery consists of Class IV (156mm) and Class V (203mm) coilguns, alongside Class IV (10.2 GW/s) and Class III (5.9 GW/s) PPA mounts. Shielding is extremely strong, with the Kirov Class carrying unprecedentedly strong shields for their weight class, at 1500mj. These can take up to 5 minutes to regenerate, but they will hold even against ships carrying weapons *far* above their weight class. In fact, Kirov Class starship BSS Kiev was involved in the fight against the RoP Super-Dreadnought RoP Destiny, which was destroyed in the Battle of Farah.