recursal/Fanatic-Fandom huggingface dataset:
Kiln of Creation

## The Kiln of Creation

None have survived seeing it so here is a flower about to bloom, something this plane has been compared to.

### AKA

The Center of the UniverseGods Workshop

The Star Forge

### Traits

Creation Elemental Air

Elemental Water

Elemental Earth

Elemental Fire

Balance

Holy

Divine

## Effects

### Effects on people

Strange effects such as instant death or possible ascension

The **Kiln of Creation** is the center of the Elemental Planes, where the physical plane is weaved and forged into existence, before being placed at the center of the Material Plane and sent out.

## History:

It is the first dimension God created after creating the Eternium, and the Creation of the Universe. After creating many of the other planes, God then used the Kiln to create the worlds of the Material Plane, starting with Aldare and shaping the universe to his will.

## Description:

Little is known of the Plane, except for few mortals have entered the plane have survived, and those that did are no longer mortal, so it is hard to describe, other then being radiant, holy and a mix of all four elements.

## The Process of Creation:

The Kiln is constantly making new creations of the universe, stars, nebulas, planets, and occasionaly new habitable worlds.

Near its edges, the Elemental Planes start to merge, forming the quasi-elemental realms before all merge together in the Kiln, where they are both broken apart and forged together to create reality.

When a new world is about to be created, a rift opens up into Eternium, allowing many of the unembodied celestials to enter the new world and become that worlds spirits.

## Inhabitants:

None live here directly for it, but life flows through it.

Strangely, despite being a world of creation, most mortals who enter will die instantly, unless you are lucky enough to enter during the time a new world is being made in which you may ascend to become a celestial of that new world.

## Trivia:

* This is where Keyvaile's elemental planes differ from that of D&D. For in D&D at the center of the Elements is Chaos, its literal called the Elemental Chaos, but in Keyvaile the center of the Elements is creation using the Elements as building blocks.
Goblins

shorter than average human

**Goblins** aresmall creatures that often live underground. They have a special love for destruction, but they like it to be justifiable.

## Biology:

Normal goblin is a small, stringy creature. Their height makes them vulnerable in terms of physical strength, but they are agile, and when equipped with good weapons and large numbers, they can wear down and kill even a troll.

Those of the underground have great eyes in darkness, and when dragged on surface, they can be blinded. Goblins who live on the surface, however, are adjusted to their light-filled homes, and as such lost this weakness.

Goblins reproduce like most humanoids, though their women are seen only rarely. There are records of them existing, but they go out of their homes only rarely.

## History:

Goblins were once gnomes who broke away from the four clans and travelled deep underground. They built themselves great civilization under the ground that lasted a few centuries before mysteriously collapsing. Survivors then slowly retreated deeper and deeper into the bowels of the earth.

They emerged twisted and changed many years later, attacking their former kinsmen, aimless and lost. Some chose to follow dragons slumbering deep into the earth, others followed demons, worshiping them in profane temples, and many even were taken under the sway of otherworldly powers, taking to other worlds to fight in wars far beyond them.

## Notable Goblin folk:

Cem Gorbol: great goblin warlord who led the Gobmogga Coalition that brought down the dwarven Underempire.
Gaia Shiki

**Gaia Shiki** the Hydra Entity is representing the more wild and primal aspects of magic. She is one of the five entities that broke from the primal aspect of Magic during the Fall of Aldeare and gained her own personality and aspect. First forming on the world of Rivilsid, she built Hasairi Shrine in Nin-qu and supported the Champions of Magic.

### Aliases

"The Green Goddess"Hakari\_\_\_\_\_\_\_\_\_\_Aspect of Instinct and Independence

### Relatives

The Primal One ("Father")
Ichi "One" Alpha ("Brother")

Kassai ("Sister")

Grim Kuro ("Brother")

Cal Culator ("Sibling")

Ni Fureya (Daughter/ Champion)

### Affiliation

Children of Mana Champions of Magic (Patron)

## Biographical information

### Place of birth

Aldeare (Creation) Nagatil Forest, Rivilsid (Formation)

## History

### Creation:

Gaia Shiki like the rest of the Children of Mana has her origins during the Fall of Aldeare when the Primal Celestial of Mana was destroyed during that disaster and split into five shards. Hers flew across the planes, landing in Nagatil Forrest on Rivilsid. Here she took the form of one of the local fauna, a Hydra. She was worshiped by many of the locals.

### Children of Mana:

She met up with the other Children of Mana some years later and together they began their vigil over the leylines, with her building her shrine at the focal point in Nin-qu and took the role of the local goddess **Hasiri**.

Millennia later, she along with her was approached by Baccob the Sorcerer who sought their aid in fighting against the entity known as Colress the Colorless Horror who he found related to the children.

They told him all they knew and taught him their secret magics. With them, Baccob was able to trap the entity.

Some years later in the year 1977 of the Era of Sorrows, Gaia took the from of a dryad and walked the land around the land where she first formed. Here she would mother her future champion Ni Fureya, though the exact circumstances of this are known only to her.

### Modern times:

Most recently she helped bless the newly formed Champions of Magic and gave her daughter-turned-Champion an enchanted bow.

After the Champions of Magic were captured by the Lunar Empire, she along with the rest of the Children of Mana would help free them and challenged the God-Emperor Zero in combat before being forced to flee upon the arrival of the rest of the Lunar Gods.

## Powers:

**Power over Primal Magic**: She has full power over any primal magic used near her.

**Celestial Powers (Elemental Earth)**:

**Master Level Shaman**:

## Forms

**Humanoid**:

Her humanoid form is that of a young woman possing elven beauty with stunning green eyes.

**Hydra**:

She can take the form of a hydra with flowers along her many heads.

## Followers:

#### Champion:

Ni Fureya: Champion of Green Magic

Shrine Maidens of Hasairi.

## Trivia:

* A character originating from PMiller1's Alpha Champions of Magic universe.
Jakezuzu Satanke

Mehmed Satanke (Son)

**Jakezuzu Satanke** was an empowered sorcerer from the Cronirex Dominion, who gained monumental power from the tampering of the Aldeans. He used his powers to help the people of his homeland and became a superhero, but his son would sully his name.

## History:

### Early Life:

He was born in Costain a large republic on the planet Cronrea.

### Empowerment:

Jakeezuzu lived a normal if boring life until one morning he woke up feeling different almost empowered, he soon discovered that he had been given the power to change organic materials, though he did not know that it was from the ancient Aldeans. After a while of practicing, he met up with his old friend Ifjohn who convinced him to change him into his partner and sidekick Jona Socan, who he gave shapeshifting powers. Together they patrolled the city, using their powers of transformation for good.

He would at one point change his worst enemy into his lover Nittalia Sikia.

Years later he married Nittalia and had a son named Mehmed who would go on to cause the Cronirex's downfall.

## Personality:

He was described as a shy and some what edgy young man before his powers awakened.

After gaining powers he became a more responsible person if a litte self righteous.

## Powers:

**Expert Level Sorcerer**:

**Reality Powers**: He had the power to warp and change any living being or object made from something that was once alive (wood, meat, leather, ect).

## Trivia:

* He is a character origainating in the Keyvaile Rp's of Council of Magic.https://www.deviantart.com/council-of-magic/art/Council-of-Magic-TF-RP-II-714948382
* He is the first named character of the Cronirex before they became the dominion.
Iolanda Silver-rift

**Iolanda** is the Arch-fay living in the ancient fey sanctuary of Krim and owner of the Crown of Light. She has had a great impact in the history of Keyvaile.

## Bio:

Iolanda was born in the late Fey Age to unknown spirit parents within the great tree of Elmiri. She grew up in the light of the Fey Age, and with most of the major demon lords imprisoned, it was a peaceful time. At the end of the Fey Age, she was among those Fay who were given immortality by the Spirits and became Arch-fay.

### Affecting historical events:

* She along with her brother Roat would visit the early elves, and would help guide them. There she met the young first-born Noteîr Rosethorn. Her brother then wrote an account of this adventure.
* At some point in the late Glorious Age, prior to the Fomorian Crisis, she was visited by Kie Nesiem, whom she gave much wisdom to, guiding him to his destiny.
* In the 2030th year of the Glorious Age, she appeared before Emperor Alberich and told him of the battles to come, while offering her aid. Even though the Inlawswee Empire still fell, her involvement may have prevented the complete elvish annihilation and alowed many to flee to the northern continent.
* She aided in the creation of Kamalear.

## Powers:

**Master Level Wizard:** She is a master of the Arcane Arts, using a vast variety of spells and abilities.

**Light Manipulation:** Using the Crown of Light, she is able to manipulate the light around her to her will.

**Immortality:** Due to her gifts from the Spirits, she was rendered immortal to aid the younger races.

## Trivia:

* She is the third youngest of the Arch-fay, older than Evelyn Copperleaf and Scarinish "the Great Scot".
Dwarves

Nothing stands taller then the might of the Dwarves.

Craftsmen

Resilient

**Dwarves** are a brave, crafty, and very stubborn race. They are short and almost always have long beards, with the children having a stubble. No one except their race has ever seen their women, but since children exist, they do too.

## History:

There are three different worlds where dwarves are prominent:

Keyvaile where they once ruled a mighty empire before it fell during the Era of Sorrows.

Onixana where they are scattered but hold proud traditions of fighting off the darkness.

And Nifminic where many Keyvailen dwarves fled after the fall of their great empire.

## Biology:

Dwarves are a hearty race, stubborn and proud.

They are known to be short, but stout, good for living in their underground halls.

It is interesting to note, that even their children have beards, but no one sees any women around. Much.

## Culture:

The dwarf culture differs by both world and location, but what remains the same is them being stubborn underground dwellers, who have an in-born hatred for goblinoid creatures and worship Forge-Father Nelcan.

## Notable Dwarves:

### Keyvaile:

Hans Thrin’son: Founder of the dwarven empire.

Kristof Ulfric'son: Dwarven hero of the Fomorian Crisis.

Ragnar Brok'son: Dwarven lord of the Badlands and founder of Ragnarsson's Realm.

### Onixana:

Diagon Auga: Dwarf who betrayed the city of Nithirnia to the forces of demons.

Durain Auga: His nephew.

## Trivia:

* The dwarves of Keyvaile are heavily inspired by those of the Tolkien Legendarium.
* The word *Khuzdul* used in the scientific name of dwarves is named after the Dwarven language in *The Lord of the Rings*.
Aruna Raine

**Aruna Raine** was a warrior of Burthrope who was known for his cowardice and constant switching of sides.

### Affiliation

Citadel Academy (Graduate) Team Brass (Formerly)

Bledri Tribe bandits (Formerly)

Eccentric Order of Grell (Formerly)

The Sadraians

## Bio:

### Early life:

Aruna was born in the small nation of Satova, one of the satellite nations of the Republic of Athos that dominated Burthrope. Little is known of his youth other then he was sent to the Citadel program that trained youths to fight the monstrous Grevals. Showing skill but lacking bravery, he was sent the the Shen campus to learn the art of ambushers. Here he would show great skill and care for his work, developing a great pride in what he was good at and beginning to hide his Satovan origin making it seem like he was born and raised in Athos.

### Hunter:

He would graduate years later and join Team Brass, one of the hunter teams of his world.

He would spend some time serving them but would slowly grow more and more bored with the dogma of the squad.

Eventually he would lose favor with his fellow hunters due to his cowardice, only to be picked up to serve Gilbert Zulrich.

Zulrich would eventuality lead him to aid a group of soldiers lead by General Vespadan whom he would guard from Grevals until the incompetent man was killed by his subordinates.

### Bandit:

He would join with the group of bandits lead by Annette Primsiver, a fallen Kiem Knight. Here he would work with other bandits for several missions such as attacking villages and fighting Grevals around the bandits’ encampment.

During an attack on an Athosian base, he was badly injured by a laser turret and only survived due to the aid of the medic Carsinir Granam and farmer Kurs Ketel.

He would aid in the sacking of Atterdale which proved that the Bledri were truly a force to be reckoned with and would meet with the necromancer Pierre La'Roush.

Weeks later, he along with Carsinir, Kurs, the fish mutant Simic Debubli, and the mobster Jonathan Nortan infiltrated a Athosan base in an attempt to steal some aircraft. He would show great skill in the attack killing several of the Athosian guards in combat.

But the mission took a dark turn when a pair of Grell cultists arrived in the base demanding that he joined them. Aruna caring only for himself swiftly joined the cultists turning his blade on his former teammates and helped the two capture them all , save for Simic who escaped in the confusion to warn Sarah and the others.

### Enemy:

He would serve the cult for some time though he would eventually betray them turning spy for Sadraia.

## Personality

He was a drifter often going from one job to another leaving when things became difficult. He was quite boastful believing himself the be the best at what he did despite the fact he is very bad at many things.

## Relationships:

Carsinir Granam: He had a strenuous relationship with him that nearly became friendship before his betrayal.

## Trivia:

* He originated as part of a D&D campaign the writer is part of.
Followers of Ezolva

~Sadraian Conflicts~

Dwarves

Halflings

**Followers of Ezolva** is an organisation on the world of Onixana dedicated to defending that world from it´s many ruinous powers, such as the demons of Jun'huru, the corruption unleashed by them, and even outsiders such as Sadraia.

## History:

The Followers were founded by the dwarven warrior Ezolva who was among the three champions who helped defeat Jun'huru during the First Chaos War.

They became dedicated to holding back the dark powers who wish to destroy the people of Onixana.

## Creed:

***Fight** the Enemies of Onixana when ever they pop up.*

*Keep the **vigil** against the Forces of Darkness.*

*Be willing to **sacrifice** anything and everything for the Greater Good.*

## Grandmasters:

Ezolva: Dwarven warrior and founder of the Followers.

Catelyn Neltar "the One Armed": Grandmaster during the exile of the High Elves. A noblewoman from the Northwall who joined the order to escape an arranged marriage of hers. During a mission, her left arm was infected by a terrible curse and she was forced to cut it off to save her life. She later became one of the most prominent Grandmasters.

## Notable members:

Master Siborn: Human paladin leader of the Hamring chapter during the years leading up to the second great Chaos War.

Ikki Akatski: Halfling rogue of the Followers.

## Relationships:

### Allies:

**Church of Nara:**

The Church dedicates themselves to fighting the dark powers in Onixana, making the two allies.

**Order of Calling:**

 They favor the paladins of this order, often fighting alongside them in battles against the darkness.

### Enemies:

**Cult of Jun´huru:**

They oppose the cult´s plan to free their master.

**Sadraians:**

 They see this order as an invasive force to Onixana.

## Trivia:

* They are inspired by the Grey Wardens of Dragon Age.
Burthrope

**Burthrope** is a low magic continental world filled with conflict between the high tech Athosans and the beastial Gressels, with most other powers caught in the middle.

## Burthrope

### Level

Magical Development Tier (MDT): LowCivilisation Class: High

### Inhabitants

Humans
Satyrs

Kurast

Gressels

## Inhabitants:

Humans: Humans are the most numerous race on Burthrope due to their ambition and high birthrate in comparison to other races. They are classed in two types:

**Athosans**: Humans gifted with very advanced technology, which makes them feel superior to others.

**Vellfolk**: Men and women considered peons by Athosans. They are certainly not happy with their state.

**Satyrs**: Satyrs are a race of goat-like humanoids, they usually keep to themselves and revere nature. Many have fled into human lands after the loss of their sactuary to Gressels.

**Kurast**: They are a crystalline race and the oldest one on Burthrope. They are recluses, with the few that live in the lands of humanity taking on human disguises.

**Grevals:**

The great monsters of Burthope. Blind beasts who use their empathic abilities to track down their prey.

## Locations:

Athos: The capitol of the Republic of Athos, a shining city of splendor.

The Grav: A blighted land that was once the heartland of a great nation, currently overrun by Gressels.

Vranwen: An untamed land between Athos, Grennos and the Union of Kramera. It is a wild land filled with monsters, bandits, and mad hunters.

Daxtos: A once prosperous country allied with Athos, now a war torn land.

Poliwick: One of the two countries that form the Union of Kramera a series of cities all ending in Wick

Delmont: One of the two states of Kramera. It’s home to a great conflict with the traditional monarchists and the newbloods who follow Athosian democracy.

## Notable characters born on Burthrope:

Carsinir Granam: Athosan medic-turned-bandit.

Ivan Volkoan:

Gilbert Zulrich: Professor of the Bastion training center and head of Team Silver, an ally of Annette Primsiver.

Harkun Sneed: Energy baron and member of the Luminus Council holding much power in Burthrope.

Henrietta Steal: Satyr rebel who became the right hand of Annette Primsiver.

Valdamir Kausar: Son of crystal mining businesspeople, who after the death of his parents swore revenge on the Sneed family, leading him to join the Bledri Bandit gang.

## Conflict:

Main conflict instigators of this world are the fell Gressils who were created when an old civilisation erimented on the Gresulis chemicals in an attempt to use it to power their empire.
Aldeans

**Aldeans** were the first race of mortals created in the Keyvaile Universe, known as both the **Firstborn** and the Ancients. They built a great empire spanning the Universe, and lost it when their world fell to darkness.

## Aldeans

### Features

Long lifePurple blood

Diaspora

## History:

They are the first race created by the One, after he created the Keyvaile Universe and placed them upon the first world of Aldeare. They grew in power, learning of the arcane arts and forging the Worldstone, their most sacred artifact.

They began to expand their power, building colonies on many worlds across the universe. They would soon meet with other races, some allies such as the Yith and Reanof, others enemies such as the Djinn and Koroth.

## Biology:

**Internal:**

Their blood is purple, containing trace amounts of gold.

**External:**

They appear similar to humans at least at a glance, often living among them.

Their looks age by stress and years, making the Aldeans with the most hectic lives look older.

## Culture:

There are a few different types of Aldeans:

**Pureblood-** Aldeans that are fully Aldean with little or no alien blood in them. They tend to keep to themselves living in great families such as the Padranas and Teragitys.

**Mix-Blood-** Are Aldeans with non-Aldean blood in their veins, they tend to assimilate with the cultures they are near to.

## Notable Aldeans:

Anselm Yeagar: Former famous Hunter of Amon, now a professor of Milli's school of magic.

Olo Terraglyth: Headmaster of the School of Milli.

Margaret Padrana: Daughter of the House of Padrana, serial killer, and former apprentice of the Guild of Sorceries.

## Trivia:

* They were originally created as Olo Taragith's race, as a race that could both be wise and ancient, yet also human-like.
* They fill the role of the Precursor race such as the Ancients from Stargate.
Godark Draza'son

**Godark Draza’son** was an Aeduka warrior and member of the Slayers of Haskull order. He was a close friend and ally of the Ruby King Dain Balagarsson, aiding him in defending his lands in the White Mountains.

## Godark Drazasson

### Affiliation

Slayers of Haskull Aeduka of the White Mountains

## Biographical information

### Marital status

Sworn to celibacy due to being part of a holy order

### Place of birth

Kaza-Dargaza, White Mountains, Lands of Tyranis Onixana

## Biography:

### Early Life:

Godark was born the son of a warrior in the city of Kaza-Dragaza. He often fought and trained with his brothers as the youngest brother of a warrior caste family he had clame to nothing but he still enjoyed his youth.

He went to war with his father against the Kingdom of Aeniem at the age of 50, but during the campaign his force ran into a group of Dread Elves who were surprisingly far from home. He was told to lead the archers during the battle but his desire for glory caused him to charge into the fray. His father was killed during the battle trying to defend him. Filled with shame, Godrak left Kaza-Dragaza and joined the Slayers of Haskull.

### Travels:

He would go on many adventures over the next 20 years, at one point he saved the life of King Dain Balagarsson and became his trusted ally. And was sent to Eldarmar to attempt to bring allies between his people and the high elves.

He would attempt to slay the Beast of Serren, but lost the fight and was forced to flee, taking the payment, he took with him. He hopped on his Bahir, and rode away, eventually returning home to the slayer fortress of Eredgrod.

### Revenge of a Fallen Realm:

His realm began to wain under the weight of the Undead crawling in from Irsiari.

He would be among the great warriors called by the Ruby King to investigate a dire stench permeating from the tunnels. He would discover it was caused by the corpses left by a great demon Drustalax.

He and the warriors would charged the beast and during the fight his great axe would be flung from his hand but he refused to let out from the attack and in the end slew it with bare fists.

During this time his king and friend Dain Balagar'son was killed, supposedly betrayed and murdered by his own advisors. Godark would swear revenge against the undead and the treacherous advisors, leaving the Keep of Slaying with a few loyal followers. He wandered the White Mountains, while slaying any undead he came across.

## Powers:

**Barbaric Strength:** User is strong enough to break a troll’s neck.

**Weapons Proficiency (Axes):** User is skilled with axes.

**Berserker:** User whips himself into absolute battle fury, running straight froward and killing everything, no matter the friend or foe.

## Trivia:

* He is the character of Baron, a member of the War of Stars and Dragons Rp server, known for taking many liberties with the lore...also the player of Dain Balagar’son.
Braelynn Linx

**Braelynn Linx** is a half-blood Aldean Kiem Knight. She is a partner to Kaelem Tir and serves loyally to the order despite her personal distrust of the Council.

## Braelynn Linx

### Relatives

Unkown (She doesn’t like to talk about them)
Tolver Knotvain (Mentor)

### Affiliation

Order of Kiem (Knight) Blackthorn Brotherhood (Formerly)

## Bio:

### Early Life:

Braelynn Linx was born on the wild and untamed world of Tormarsa. Not much is known of her youth as she doesn’t like talking about her past.

What is known is, that she worked with the Blackthorn Brotherhood, a group of Xenotian mages who rebelled against the Council.

### Order of Kiem:

She eventaully met Tolver Knotvain who was sent to arrest her but instead recruited her into the Order of Kiem. She would train under him, learning of the order’s skills and philosophy.

During this time she would face off against the sellsword Kaelam Tir but the two became close friends after he joined the order.

The two became partners and aided each other in various missions.

She was escorting a group of Council researchers to take a routine visit to the Havasta Corporation research labs but would arrive just in time to witness the infamous disaster that destroyed the company; had it not been for her, none of the Councilors would have survived. Unfortunately, Lenerd Chartwells, a Kiem Order Knight she was with, died in the process.

One such mission involved she and her partner to escort a group of councilors including Varana Soldanir to Narsarel where they stopped a conspiracy against the Council.

## Personality:

Linx is a stubborn and poud young woman. She is known for her sarcastic wit. She hates being called Braelynn, perfering to be referred to by her last name Linx. She is attracted to women but is usually single due to her work. She distrusts the Council believing they have failed so many things.

## Powers:

**Xenotian Magic:** Through her strange talent, she is able to shoot purple flames.

## Relationships:

**Friends:**

Kaelem Tir: Her best friend and partner in the Order of Kiem.

## Trivia:

* She was created as the partner of Kaelem Tir.
* Yeah, she's a lesbian so what?
* She speaks with a strong Australian-sounding accent.
Amuntë

**Amuntë**, also known as **Dawn**, was one of the twin swords owned by Erastor Elvwe, along with it´s twin Lomë. They were the blades used to defeat Jun’huru during the first Chaos War. It was later given to Erastor's second son Elgmoth, who used it during his various conflicts with his brother Eol.

## History:

Amuntë was forged in the elder days of Onixana alongside its twin Lomë, in the ancient elven city of Migarini.

It’s history is unknown, until during the great Cataclysm when Migarini was destroyed, and young Erastor escaped with the twin blades. He used them throughout the first Chaos War against the demons of Jun'huru, killing many of the fell things. He would use them along side the dwarven champion Ezolva and the human hero known in these times just as Champion-Who-Was-Lost to fight Jun’huru long enough for Nara the Phoenix Angel to arrive and cage him within his prison, in the lands nown known as the Isles of Imprisonment.

Erastor carried the blades with him during his rule as the King of Eldarmar.

When Erastor fell ill and into a coma, his eldest sons Gwindor and Elgmoth took each of the blades for themselves. Gwindor took Lomë and Elgmoth Amuntë.

Elgmoth used the blade during his duel with Eol, clashing with it’s twin and scarring the young prince on his face.

Elgmoth used it in innumerable wars and fights in the later centuries.

## Owners:

**Erastor Elvwe**: Legendary hero from the First Chaos War, former King of Eldarmar and High King of Elves.

**Elgmoth Middlim**: His second son, current King of Eldarmar and leader of High Elves (Eldarmari).

## Deeds:

Injuring Jun’huru and withstanding his blows.

Used in first duel with Eol, who wielded it’s twin Lome.

Shattering an enchanted blade during the Elf Wars.

## Trivia:

* Amuntë is the Quenya (Noldor Eleven) word of Dawn.
Eldamari

Redirect to:

* Eldarmari
The High elves of Eldermar decendents of the fallen realm of Elverdeem.

## Appearance:

The Eldamari are tall and lean with long hair of a blond or reddish coloration , Their skin is pale and clear. They wear flowing robes and comfortable clothing often in bright blues or greens, never purple however as after the Exile of prince Eol Longshadow that color has been considered bad luck.

Most wear some form of jewelry embedded with bright gems, they never pierce any parts of their bodies nor place permanent markings on them.

## Culture:

Eldamari Culture is obsessed with light, They look to the stars at night and emulate their beauty in artwork and in gems and jewelry.

They live their lives slowly and mothoticly hating being rushed to do anything.

## Background:

The Eldamari originated during the Catyclisum as the elves were driven from the Realm of Everdeem by hordes of demons and corrupted monstrosities unleashed by Jun'huru. After the death of their king Tormak the Last king leadership of the elven host fell to his second Erestor Elvwe who swiftly lead them against the demon lord, facing off against him along side the dwarven champion Ezolva and a human warrior whose name was lost to history.
After the war Erestor called for the elven people to follow him to the blessed Isle of Eldermar, most did though some refused and lead by Mig The Eternal became the Miggen.
Those who followed Erestor founded the Kingdom of Eldermar and lived meny centires of peace unter the Everking.
House of Hans

The ruling House of Keyvaile's dwarves descended from great Hans Thrin’son, who united the dwarves and allowed them to spread across the undergrounds of Keyvaile.

## The House of Hans

### Motto

"Nothing stands taller then the might of the Dwarves!"

### Titles:

High King of UrghamMaster of the Caverns

Chosen of Mahkam

## History:

Founders of the empire of Urgham, which is more commonly known as the Dwarven Empire, though they started with simple roots.

Hans was the younger son of Thrin the Fatherless, he would have many adventures with his brother, before fatally finding a gnomish vault deep in the caverns where the cursed Axe of Zipoic has lain, causing his brother’s curse and a great conflict with Beldor's Gate.

This would end in a duel, where Hans slew both his corrupted brother and the terror demon Apanath. Dwarves chose him as the High King and he began to expand their realm.

The House ruled the realm, until Geir was slain by orcs and his kingdom fell to ruins in the late Glorious Age.

## Notable Members:

Hans Thrinsson: Founded of the Dwarven Empire after he defeated the demon Apanath and his fallen brother Bëldor. He united the dwarves under a single crown and purpose. After his death, the dwarves proclaimedl him as a paragon of their kind and all High Kings of his House would afterwards take the title "Han".

Durain Han’son:

Audun Han-Durainsson”the Axe”: Signed the Triple Alliance with elves and merfolk.

Azzoir Han-Audun’son:

Garm Han-Galdurn'son: Noble and dutiful High King. Infamously suffered from Lycanthropy, which led to his eventual self exile.

Bernt Han-Azul: High King during the Dragon Wars. Killed by Elder Dragon Frimbiss.

Per Han-Bernt’son: High King during the Dragon Wars, second son of Bernt, avenged his father and slew Frimbiss.

Ulthar Han-Per'son: Ruled a peaceful empire.

Nurler Han-Göran:  Dwarf High King. Warrior poet.

Olaf Han-Nurler’son:

Geir Han-Olaf’son: Last High King of the Dwarves and Hero of the Fomorian Crisis. He fought long to defend the dwarves from their enemies, but unfortunately died during the fall of his capital at the hands of orcs.

## House Artifacts:

The Axe of Han: A war axe forged by the great smith and artificer Golninak Filisson. It bears piece of hearthstone at it’s base which increases it’s wielder’s vigor.

The Fang of Apanath: A bitter fang taken from the corpse of the Terror Apanath.

## Trivia:

* Like all dwarf Houses, they are named after their founder.
Hadrik Morvaine

**Hadrik Morvaine** is a human wizard who dwells on the world of Truma and was a leader of the First Fenders of Tiamat and a powerful user of Evocation magic.

## Hadrik Morvain

### Aliases

"The Archwizard""Had" (To his close friends)

"The Evoker"

"The First Fender of Tiamat"

### Relatives

Abrose Morvain (Father)Namaris of Chadenhal (Mother)

Unnamed Children

Ambrose Morvain (Descendant)

Natara Morvain (Descendant)

### Affiliation

The First Fenders of Tiamat Wizarding order of Truma

Hadrik's School for Evokers

## History:

### Early Life:

Hadrik was born in the budding kingdom of Baranovia.

He was trained in magic from a young age focusing mostly on the Evocation school.

### First Fenders:

He would join a group of adventurers, soon becoming their leader and naming the party the First Fenders. They would travel for some time eventually defeating the Elder Dragon Tiamat. He took one eye from each of her many heads and formed an amulet. He then along with his allies used the Amulet to imprison her in Demon's Rock, using her to warden the area from otherworldly presences.

### The Evoker:

He would retire from adventuring, opening up an academy teaching his favored school of Evocation within his family’s estate teaching many evokers how to cast spells life Fireball and Chain Lightning.

Many years later one of his students the serpentfolk Sorleia Youan would steal his amulet and use it to unite her race into a terrible empire. He would despair as his amulet was used for many great evils in her name until her mortal death. He would soon challenge the new owner of the amulet, Soreia's daughter Draka amd defeated her in a wizard's duel reclaiming his amulet .

He continued teaching for many years.

## Powers:

**Master Wizard**:

**Evoker**: He has mastered the Evocation school of magic.

## Titles:

 Abrose Morvane
 Tiamat (as Part of Her)
 Draka Youan

## Relationships:

#### Friends:

Fáerin: Half Elf Bard of mixed Elf and Halfling heritage.

Bolby the Trickster: Gnome Sorcerer who has helped Hadrik craft his spells, but in return became cursed with random effects on the way of life.

Trésh the Fair: A High Elf Rogue who has studied the art of investigation and perception, she was the fairest of the retired adventurers.

Frérin the Bright: High Elf Paladin who always had something to do, but let others do their things first, he was a very humble man.

Blake Cron, otherwise known as Harry, the Scourge Aasimar Ranger.

#### Rivals:

Tiamat: Due to imprisoning her and stealing her eyes.

Sorleia Youan: Stole his amuet from him and used it for many evils.

## Trivia:

* Member of the First Fenders from the Prologue of Demon's Rock.
Agon Orelion

**Agon Orelion-Vellens** was the Emperor of the Salahan Empire known for his parties and bastard children.

## Agon Orelion

### Aliases

Agon Orelion-Vellens " The Prolithic"

Dawn-Dragon

Partylord

"Father of a thousand men"

\_\_\_\_\_\_

Emperor of the Salahan

### Relatives

Haegon Orelion (father)
Larran Vaekar (Mother)

```
Ezryen  Orelion ( Son, Heir)
```
Argos Darkden (Son)

Robert Valarsarn (Son)

Darick Storm: (Son)

Naryes Naypatus (Daughter)

(Unknown of other children)

### Affiliation

Empire of Salahan (Monarch) House Orelion

House Vellens

Society of Pleasures

## Biographical information

### Place of birth

Ruby Keep, Imperial Heartlands, Sallahan Empire.
Onixana

### Place of death

Ruby Keep, Imperial Heartlands, Sallahan Empire.
Onixana

## Biography:

### Early Life:

Agon was born the son of Emperor Haegon "the Black Dragon" and his wife the Dragonbinder Larran Vakar.

 He was born and raised in the Ruby Keep on the values of both House Vellens and his Dragonbinder kin, though he paid little attention in his adolescence, preferring to chase girls.

### Reign of Pleasure:

After the death of his father under mysterious circumstances, he was crowned Emperor before the entire court and his Viceroys. He quickly got to preparing an elaborate coronation feast with lots of bards and dancers.

Though he inherited his father’s troubles with Edessa and the kingdom of Dread Elves, he would pay them little mind, preferring his hedonistic lifestyle and leaving most actual rulership to his imperial hands.

Quickly the capital fell into decadence and perversity as Agon gave members of the Society of Pleasure high positions in his empire's administration.

During his rule, he would father no less them 18 bastards and likely countless more, having only one child with his wife, the sullen Ezryen who would be left to fix the realm after his death.

## Personality:

He was considered to be lustful, proud and arrogant even among those with the cursed blood of the Dragonbinders.

His reign was filled with drunken parties that often ended in perverse and sexual acts.

## Powers:

**Dragonbinder Blood**: His ancestors drank from the blood of the Elder Copper dragons giving them powers and mutations

**Silver-tongued**:

**Royal Training**:

## Titles:

 Deamon Tyras
 Haegon Orelion

## Relationships:

He had many relationships with many women.

### Known Children:

Argos Darkden: Born to a Stormreachen huntress. He became a great warrior and founded House Darkden.

Robert Valarsarn: Born to an Atirnarean noblewoman. He founded House Valarsarn.

Darick Storm: Son by a smith’s daughter.

Naryes Naypatus: Born to a Edesson "witch".

Daemon Silverfyre

And Many more

Court:
Agnes Caravel

**Agnes Caravel** is one of, if not the most powerful witch on the world of Keyvaile.

## Agnes Carivail

### Relatives

Morragen Caravel (Mother)Lomán Naois(Lover)

Morrin Caravel(Daughter)

Madelyn Carevel (Granddaughter)

An Unnamed Grandson

Maya Caravel (Granddaughter)

## Bio:

Agnes was born to Morragen Caravel and an unnamed warlock.

She befriended several witches her age such as Neressa Vanga and Vannesa Blackmore.

 Upon reaching the age of sixteen, she left her home to seek her fortune. She would head to the ancient lands of Fondor, hoping to help fight off the Fomorian invasion there. Unfortunately she arriveed too late as the Kyndal Andrail had already defeated the Fomorians before she arrived.

She would instead find work under Lord Corran Fairweather who tasked her with finding ancient artifacts. During one of her runs to find Repamri artifacts she returned to find the castle in an odd state, the guards in a trance like state and the peasants worried. She would find out that Lord Corran had become a thrall to the mind-witch Helena Heshera. She and Helena fought, with Agnes eventually emerging victorious while forcing Helana to flee from Keyvaile.

### As Matriarch of the Caravel:

She would eventually succeed her mother as Matriarch of the Caravel, and would lead her people to glory and prosperity.

She would have a daughter named Morrin but she would not chose the path as her successor as during her journey of discovery she met and fell in love with the bard Melver Teras and chose to abandon her claims to the coven to settle down with him.

She would marry the bard and lived in the mainlands of Andeal, having three children but would return to her mother's home after her husband's disappearence years later.

Later in life she would survive an assassination attempt by Kalsemo Gravefi and several conspirators. They sent Gerason Recal, the son of one of the conspirators to poison the Matriarch, but he hesitated, poisoning the wrong glass by mistake, killing Agnes' daughter Morrin by mistake. The Matriarch would be devastated by this and seek to heal her daughter. As she sought aid, the assassins attempted to murder her directly, with Kalsemo and her son casting deadly spells at her. Agnes only survived this attack thanks to the actions of her grand-daughter Madelyn.

## Personality:

Agnes is a wise old woman, knowing much of the world that others do not. She however often had a jovial and cheery demeanor to her.

## Powers:

**Master Level Witch**: She is a powerful mage, casting an assortment of spells.

**Witch Pact (Arch-fay)**: Agnes like other Caravel witches draws power from the Arch-fay Nuadu.

## Trivia:

* Agnes like the rest of the Caravels has gone through meny changes since her first appearance in http://fav.me/dampfln.
Drider

**Drider** are a species hailing from Onixana .

They look like elves with spider legs, as they were once one of them.

## **History:**

Long ago, the people who became Driders were once elves, who lived in southern Onixana, known as Drana. This culture of elves lived in peace in small oases of the south, until they were visited by a being known as Adun. The celestial taught them many things, and he became like a god to them. Eventually a woman named Palúre Qulandia, former princess of Eldarmar, now a Chief Librarian of the Royal Library of Akhara-ana-Rhuna, discovered that their "god" Adun was in fact demon Agrindz. She led a rebellion against Agrindz, and most of the Drana followed suit.

Unfortunately, the powerful demon did not take kindly to this, and cursed his rebellious subjects, changing them into half elf, half spider creatures later named Driders.

The first generation of Driders hated what they had become, cursing the demon for their new forms, but their children due to being born this way were more in harmony with their appearances.

Due to their spider-like appearances and history with Agrindz, they are often hated by the other races of Onixana.

## Biology:

They appear as elves with a spiders thorax where their legs would start.

Due to the spider lower half they are able to climb walls and spin webs.

**Mage Rating**: 50%

**Spiritual Awakeness:** 90%

## Culture:

Driders have a set culture, that includes fear of the chaotic demons of Agrindz and his master Jun´huru. They strive to fight against these forces. They are mistrusted and often hated by other races, even their fellow elves for their looks and demonic corruption, which leads them to living in their own closed communities.

## Notable Driders:

**Olivia Volenza:** Head of theTadyaein Council.

**Palúrë Qulandia**: Queen of the Driders.

## Trivia:

* Driders are based on the Monsters of the same name from Dungeons and Dragons, but other then being elves with spider legs, they are quite different.
Gelis Dynasty

**Gelis Dynasty** has ruled over the Imperium of Sapens for millennia, ruling over the human star empire as living gods with their strange magics.

## Gelis Dynasty

### Motto

"Never again shall the Alien rule over great Sapenia!"

## History:

Starting as an unknown common family from the then nation of Catana, it was not until the Dominion’s invasion that they would gain power. Samsó Gelis, a young clerk working for the Catanan government, join the Sapanian Defence force in an attempt to drive them off, changing his fate. He would, after many years, free the planet from the Dominion's invasion and formed the Imperium of Sapens. They then took some of the Dominion’s starships and reverse engineered them, soon gaining their own fleet.

The Dominion’s invasion also negatively affected the newborn empire’s view on foreign civilisations, as they developed a largely xenophobic mindset.

## Notable Members:

Samsó Gelis "the Liberator": First Emperor who fought against the aliens and would later liberate the planet form the Dominion.

Vidask Gelis: Son of Samsó, began the Imperial Cult and expanded the empire greatly.

Bedazu Gelis: "The Golden".

an emperor who fell greatly into the belief of his own divinity. Going around wearing Gilded power armor and demanding being called the "Devine golden Emperor of Mankind." He made Meny enemies eventually resulting in a devastating Civil War that would cost him his life.

Gelis:

Argo Gelis "the Eternal": Long-lived Emperor who ruled during the War of Orbs.

Colomvar Gelis:

Puppet emperor during the imperial chaos, while the Guladian Order ruled the empire, mostly the Core, from behind his throne he would indulge in pleasures, from food, to drink to women. Eventually he would die form these excesses being succeeded by his Nethew but not before fathering a son Paulo.

Nedrio Gelis:

puppet emperor under the Guladian Order

Was made emperor when he was five and spent ten years as a puppet to Levin Guladian before the warlord was finally overthrown by his cousin Paulo who took the Thone from Nedrio who went off to become a spacer

Paulo Gelis: Current Emperor of the Imperium who unified the empire after a large civil war.

## Artifacts:

**Relicarion**: A great room of artifacts kept by the Emperors. It contains:

* The badges of the commanders of the Sapenian Defense Force.
* Pieces of ships destroyed in conflicts with the Dominion.
* The various symbols of power of governments whose worlds the Imperium conquered.
Circle of Protection

Circle of protection is a basic defensive spell created by the anchent aldean Briggs family and of which

## Origin

### Date of Creation

Ancient Aldare

spawned many variants and offshoots/\

## Casting and Effects:

The caster must draw a circle around them with their hands or magical implement and declare in a clear voice "Vaska Ne Pui"

Soon the circle will glow blue and no spells less powerful then your spell level will be able to pass though it

## History:

The spell was created by the aldean Arcanist Braka Brigs who used the spell and the earliest of its variants to make his families fortune making them one of the wealthiest families in their region . Meny variants and add ons were added to the spell over the years first by Braka and then by his successors.

It is a favored spell of the abjurer Merabel Larch in her time before she officially became the Sage of Gulavult

## Trivia:

* It is also the name of a spell effect type the beginning of a new sub school of magic
Conjure Fay

Conjure Fay is a conjuration spell that summons a fay creature to aid the caster.

## Casting Info

### Incantation

"Tealeria Vatu (the speices name of the Fay you wanted to summon) of Resi if you want a random one)

### Trasnlation

"Bring Forth (Resi means Any)"in the old Fay Tounge of Keyvaile

## Origin

### Creator

Unknown Spite mage commissioned by the Archfay

## Casting and Effects:

The caster must point their magical implement at the place they want to summon the fey creature and speak the words "Tealeria Vatu " Followed by the species name of the creature summoned

namely

Gardir for Gnome

Attacus for Pixie

 Floritus for Sprites

Piinia for Silkie

 Magulub for Goblins

## History:

The spell was commissioned by the archfey of Keyvaile in order to further keep their followers in check

it was later used by the early elves to weaken their power and build their great empire

the elves then taught it to the council who spread it across meny worlds

## Trivia:

* Yes it can summon people though I would not recommend using it on someone you don't know less risk embarrassing situations
Eveningstar (Spell)

**Eveningstar** is an elven spell of light that creates a ball of starlight used to light the way and to fight off the undead.

## Casting And Effects:

The caster needs to simply speak the spell clearly and hold their hand or wand in front of them. Upon saying the incantation, a great brilliant light will flow from the caster’s hands or magical implement. The light shines brightly in the darkness and will harm the undead.

It will also slowly kill any vampires caught in it’s glow at half the speed normal sunlight would.

## History:

The spell was created somewhere in the middle of the Glorious Age by the elven archmage Athol Rallio who had helped form the great alliance between elves, dwarves and merfolk.

It was used to great effect with fighting off the first great vampiric outbreak, being used to force the vampires to the Bleakland quarantine zone where a wall enchanted with this spell was erected around it, lasting until after the fall of the Empire of Inlawswee and the death of Athol herself.