recursal/Fanatic-Fandom huggingface dataset:
Alexander Ludwig

**Años activo** | 2006-presente

**Alexander Ludwig** (Vancouver, Columbia Británica, 7 de mayo de 1992) es un actor, cantante y modelo canadiense.

## Biografía

Ludwig comenzó su carrera a la edad de nueve años cuando apareció en un comercial de juguetes de Harry Potter, un trabajo que le permitió firmar con un agente y conseguir un trabajo más comercial. Más tarde fue elegido para películas como *Air Bud: World Pup* (2000), *MXP: Most Xtreme Primate* (2004), *Scary Godmother: The Revenge Of Jimmy* (2005), *Eve and the Fire Horse* (2005). Además de cine, Ludwig ha trabajado también en televisión. Ha actuado en películas hechas para la televisión, como *A Little Thing Called Murder* (2006), y series de televisión como The Dead Zone. Ludwig obtuvo el papel principal en El buscador: Los seis signos de la luz (2007) después de un "agotador proceso de audición". En 2009 participó en La montaña embrujada donde obtuvo el papel protagónico al lado de Anna Sophia Robb, Donde interpretaron a dos gemelos adolescentes, Seth y Sarah, provenientes de otro planeta. La película también protagonizada por Dwayne Johnson, el luchador convertido en actor profesional. La película se estrenó en el número 1 en la taquilla durante su primer fin de semana con ingresos estimados en $ 25 millones. Mientras que el proceso de casting para *El buscador* había sido arduo, conseguir el papel de Seth en *The Wich Mountain* fue relativamente indoloro. Desde el momento Ludwig realizó su audición, el director sabía que él era el actor que quería para el papel de Seth.

En la adaptación cinematográfica de Los juegos del hambre, 2012, Ludwig interpretó a Cato, el tributo profesional masculino del Distrito 2, la principal amenaza para la vida de los protagonistas durante los Juegos del Hambre, y el último en morir antes de que el dúo del Distrito 12 fueran declarados co-ganadores. Ludwig ha recibido el premio al Mejor Villano en los Teen Choice Awards 2012, por su papel. Así también como el premio a la Mejor Pelea en los MTV Movie Awards 2012 con Jennifer Lawrence y Josh Hutcherson.

### Vida personal

Ludwig tiene tres hermanos pequeños: un hermano y una hermana que son mellizos, y una hermana más pequeña. Su madre, Sharlene, es una ex actriz, y su padre Harald Horst Ludwig es un hombre de negocios.

A pesar de que su madre fue actriz, Alexander tuvo que convencer a sus padres de que lo apoyaran a seguir la carrera de actor porque sus padres creían que los actores juveniles "*Pueden dejarse atrapar por una vida que no es la realidad*".
Draun

Draun era un mago e ilusionista de la Temporada 1 de Got Talent España.

## Audición

La audición de Draun en la Gala 1 consistió en hacer un trucos de magia con cartas, adivinó la carta que Jesús había escogido. Todo el jurado votó 'sí' pasando a Draun a la siguiente ronda.

## Deliberación

El jurado decidió que Draun merecía pasar a semifinales.

## Semifinal

La actuación de Draun en la Gala 7 consistió en hacer trucos de magia con cartas, intercambio una carta firmada por Eva Hache por una firmada por el mismo. Draun no recibió suficientes votos del público quedando por debajo de Bichiswaag. Luego el jurado salvó a Donet Collazo, eliminando a Draun del programa junto a Safah y a Roberto Herruzo.

## Redes Sociales

YouTube

Instagram

Facebook
Oihane

Oihane Iparraguirre era una cantante y guitarrista de la Temporada 1 de Got Talent España.

## Audición

La audición de Oihane en la Gala 1 consistió en cantar un popurrí de canciones de Ed Sheeran. Todo el jurado votó 'sí' pasando a Oihane a la siguiente ronda.
Audición

## Deliberación

El jurado decidió que la audición de Oihane no fue suficientemente fuerte para pasar a semifinales, eliminando a Oihane del programa.
Soto

Soto era un hombre que era capaz de romper nueces con el trasero apareció en la Temporada 1 de Got Talent España.

## Audición

La audición de Soto en la Gala 2 consistió en batir un récord guiness que la había batido un alemán que consistía en romper un número determinado de nueces con el trasero. Eva dio un voto negativo pero el resto del jurado votó 'sí' pasando a Soto a la siguiente ronda.

## Deliberación

El jurado decidió que la audición de Soto no fue suficientemente fuerte para pasar a semifinales, eliminando a Soto del programa.
Steve's Day Off

Steve's Day Off is the second episode of Minecomics.

## Plot

The episode starts off with Steve saying hi to Buddy. He then tells Buddy that he is taking a day off from mining to spend some time with him. Steve and Buddy then sit on the couch and turn on the TV. They loose interest really quickly, though they don't realize that the TV is giving a warning about a chaotic dog on the loose. Outside, Steve and Buddy play in the mud, slide down a water slide at the water park, and then finally decide to head to Buddy's favorite place: the dog park. They haven't realized that the whole time, they've been being watched by the dog on the news. When they arrive at the dog park, the dog sees his chance to capture Buddy. Buddy greets his friends, and his confused why they looked scared

## Characters

Steve

Buddy (debut)

News Reporter (cameo on television screen)

Scar (debut)

Unnamed Pig (debut, cameo)

Unnamed Villager (debut, non-speaking cameo)

Max (debut, cameo)

Dixie (debut, non-speaking cameo)

Rover (debut, non-speaking cameo)

Animal Control Officer (debut)
Donet Collazo

Donet Collazo era un acróbata de la Temporada 1 de Got Talent España.

## Audición

La audición de Donet Collazo en la Gala 1 consistió en hacer un baile de acrobacias aéreas. Todo el jurado votó 'sí' pasando a Donet a la siguiente ronda.

## Deliberación

El jurado decidió que Donet merecía pasar a semifinales.

## Semifinal

La actuación de Donet en la Gala 7 consistió en hacer acrobacias de en tres barras. Donet no recibió suficientes votos quedando por debajo de Bichiswaag en la votación del público. Luego el jurado le salvó eliminando a Safah, a Roberto Herruzo y a Draun. Al final del programa el jurado le volvió a salvar junto a Fonty y eliminando a Ana Norro.
Minecomics Wikia

## Welcome to the Minecomics Wikia

This wiki is about my Minecraft comic series, and anyone can join!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Gala 1

La primera gala de la Temporada 1, se estrenó el 13 de febrero de 2016. Fue la primera de seis galas de audiciones y tomó lugar en Madrid. 10 actuaciones de esta gala pasaron de ronda y 8 actuaciones fueron eliminadas.

La gala 1 fue el debut de Jorge Javier Vázquez, Eva Hache, Edurne y Jesús Vázquez como jurado, y de Santi Millán como presentador del programa.
Kathy Bates

**Años activo** | 1971-presente

**Kathleen Doyle Bates** más conocida como **Kathy Bates** (Memphis, Tennessee, 28 de junio de 1948) es una actriz estadounidense de cine, televisión y teatro.

## Biografía

Kathy Bates nació el 28 de junio de 1948, Memphis, Tennessee como la hija menor de Langdon Doyle Bates, un ingeniero mecánico y Bertye Talbot, un ama de casa. Tiene dos hermanas mayores, Patricia y Mary. Descubrió su gusto por la actuación interpretando varias obras en la secundaria, posteriormente estudió en la Southern Methodist University en Dallas, Texas, graduándose en Arte Dramático en 1969. En 1970, Bates se mudó a Nueva York para desarrollar su carrera como actriz.

### Carrera

Su primera película fue *Taking Off*, en 1971. Recibió un Óscar a la mejor actriz por su magnífica actuación en *Misery*, cinta que protagonizó junto a James Caan; gracias a la cual se encuentra en el puesto 17 de las *100 mejores interpretaciones de villanos del cine*. Desde ese momento ha trabajado con mayor frecuencia como actriz de reparto.

Durante los ochenta y principios de los noventa participó en obras de teatro, en series de televisión y en películas como *Come Back to the Five and Dime, Jimmy Dean, Jimmy Dean*, *The Morning After*, *Straight Time*, *Men Don't Leave*, *Dick Tracy*, *Fried Green Tomatoes*, película basada en la novela de Fannie Flagg, y *Arthur 2: On the Rocks* protagonizada por Liza Minnelli. La actriz vivió uno de los mejores momentos de su carrera artística tras haber participado en *Titanic en 1997*, donde interpretaría a la superviviente Margaret *"Molly"* Brown; así como en la sátira política *Primary Colors*.

En 2002 se le ofreció el papel de "Mamá" en la película *Chicago*, pero no pudo aceptarlo, pues tenía un compromiso para grabar con Jack Nicholson la película *About Schmidt* (por la que sería nominada al Oscar a la mejor actriz de reparto). En 2008 realizó una magistral interpretación secundaria en *Revolutionary Road*.

En 2011 trabajó por segunda ocasión con Woody Allen en la película *Midnight in Paris* interpretando a la escritora Gertrude Stein.
Brielle Calder/Questionnaire

* Proust
* NaNo
* Analysis
* Random Trivia

* Defining gestures/movements (i.e., curling his or her lip when he or she speaks, always \*keeping his or her eyes on the ground, etc.):
* Things about his or her appearance he or she would most like to change:
* Speaking style (fast, talkative, monotone, etc.):
* Temperament (easygoing, easily angered, etc.):
* This character is highly opinionated about:
* Any phobias?
* Reason he or she kept this secret for so long:
* Other people’s opinions of this character (What do people like about this character? What do they dislike about this character?):
* Any pets?
* Best thing that has ever happened to this character:
* Worst thing that has ever happened to this character:
* If a song played every time this character walked into the room, what song would it be?

Brielle Calder

what's going on inside their head

what's going on inside their heart

credit to red

* ENTP
* Loves foreign *everything*. Movies, food, languages, a traveller at heart. A natural tourist who just wants to *know* things.
* Once swore she would be a Toyohashi Tengu fan until she died...that was busted when Aqua started playing for the Bats.
Things Ruby Probably Wears

* kawaii shirt #1
* lit social anxiety shirt
* tomorrow shirt
* tfios shirt
* cute shirt tbh
* sun shirt
* chemistry nerd shirt
* so tired
* "i never liked you anyway"
* selfie
* not cute just psycho
* quote shirts
* has one of these for her best friend
* cute guys? french fries
* creepy *and* cute
* i want pizza & u
* all i care about pizza
* why can't somebody look at me the same way i look at pizza
* normal is boring
* i'm sorry for what i said when i was hungry
* don't touch me im internet famous
* anti-you
* in memory of when i cared
* band shirts
Lina Allegri

## Stockpile of Gifs N Stuff

of course i'll repurpose some of audi's pics n things but here's a couple more i found on tumblr

* this is the cutest wtf
* ngds 1
* ngds 2
* ngds 3
* this cinnamon roll tho
* i gotta make my own aesthetic for her but this will do for now tbh
* FRIENDOS

* PARTY WITH FRIENDOS

* THIS SQUAD MAKE S M Y H E A RT

* WHAT AN ADORABLE CHILD IM

* BLESSED DORK

* aw francy

## Page

Model: Francesca Michielin

credit to kibeth for page & brocky and red for inspiration/code
Direct Damage

Second place herd of Worlds 2019 played by Kyle Christie.

### Required Games

* Gruff
* Gruff: Clash of the Battle Goats
* Mulch

### The Herd

 Gruffs
Bukkit
Mulch
 Cards
2. Bewilder
3. Epiphany
4. Foul Fuel
5. For Science!
6. Min Max
7. Scud Missiles
8. Static Storm
2. Blastov:For Science!
3. Blastov:Oil Slick
4. Blastov:Refuel
5. Gusto:Blaze
6. Gusto:Blaze
7. Gusto:For Science!
8. Gusto:Oil Slick
2. Deep Secrets
3. Epiphany
4. Flay Mind
5. Flay Mind
6. Hallucinate
7. Mental Blast
8. Stun
Torberry

Torberry is a villager of Lyngarth, and a friend to Ren and her family. He is portrayed by Alan Hay.

### Early life and family

Little is known about Torberry's family life. In a deleted scene of Series One it is indicated that he has a wife named Sophene, and that he may have fostered Ren and Baynon for some time after Erin's death while Dagron was with the Kah'Nath.

### Friends

He is a close friend to Ren, trading with her for mushrooms and potatoes. He has buys her a dragonfruit from the mysterious Storm Islands, because he has heard that her mother Erin once visited there. He seems to know more about Ren's past and history than she does herself.

> "How can I repay you?"
>
>

> "By reclaiming what is yours!"
>
>

> "What?"
>
>

> - Ren and Torberry discuss her past (Episode Five )
>
>

### Personality

Torberry is kindly and helpful, though he can be stern with Baynon's antics .

### Skills

Torberry is a farmer and a trader in the marketplace at Lyngarth. He is not a natural combatant, and says that has no desire to be close to danger. Despite this, he willingly knocks out the Commander when he is close to killing Hunter, something that leads the latter to say Torberry "has a fair swing!"

### Fate

Although Ren tries to pursuade him to flee with them at the end of Series One, Torberry states that his "place is here" i.e. Lyngarth and he will stay.

### References

1. ↑ Deleted Scene ('Flashback')
2. ↑ Episode 1, Series 1, Ren: The Girl with the Mark [1]
3. ↑ Episode 5, Series 1, Ren: The Girl with the Mark
4. ↑ Episode 1, Series 1, Ren: The Girl with the Mark
5. ↑ Episode 5, Series 1, Ren: The Girl with the Mark
Brand Herd: Nightmare Alliance

This is the Brand of those who have sworn to create a world of waking nightmares.

### The Herd

 Gruffs
Dwindle
Grimgrin
 Cards
2. Fatal Barb
3. Goading Bleat
4. Hypnotic Glow
5. Jab
6. Pounce
7. Pounce
8. Twisted Visions
2. Blood Rites
3. Blood Rites
4. Consuming Frenzy
5. Deathwish
6. Grim Return
7. Scry Intestines
8. Shrieking Fury
2. Pounce
3. Shydra's Dream
4. Shydra's Rebirth
5. Shydra's Revision
6. Shydra's Rise
7. Shydra's Snuggle
8. Sleep
Pyrrha Rasmussen

* 1

* pyrrha rasmussen
* twenty-two
* norwegian-german
* former bellefeuille (beauxbatons)
* beater for the norwegian national team
* enfp
* pyrrha is actually a social butterfly; she has no issue introducing herself to people or initiating conversations. in fact, when she's being interviewed, she can be known to spill more than she intended to in the first place. she's often quite aware of her surroundings and isn't what you could call 'ditzy'. she's the kind of person who would be able to avoid bumping into you in the street - she'll tell you it's killer reflexes.
* she is naturally curious and this often gets her in places that she probably shouldn't be in. she's highly energetic but does not really understand when she is tired, so when she works intensively, this can lead to overwork.
* she is occasionally insensitive and is a sore loser. she's definitely more creative than practical. she is rarely upset. she often makes impromptu travel plans just for the experience and likes to take people with her.
* pyrrha hates liars. thus, she rarely keeps envy or jealousy a secret.
* pyrrha tries to get her responsibilities done but in fact just ends up procrastinating and being disorganised. honestly, she's not sure how this happened; things aren't meant to look like a nuclear bomb site when she starts.
* pyrrha is almost too relaxed in most stressful situations and probably needs someone else to take the initiative to panic. once she's in the zone she can usually come up with a rational way to solve the problem.
Francesca Meyer

[[File:{{{Gif 1}}}|550px|center]]

(father)
Emily Meyer (sister)
(step-mother)

rped by lilly.Francesca Meyer is an Ombrelune Italian/German Beauxbatons Graduate from Comune di Neive, Italy.

[[File:{{{Gif 2}}}|550px|center]]

[[File:{{{Gif 3}}}|550px|center]]

credit to red for page, rabbit for the backdrop template, and belle for character questions
Antolín Benítez

Antolín Benítez era un cantante y compositor de la Temporada 1 de Got Talent España.

## Audición

La audición de Antolín Benítez en la Gala 1 consistió en cantar una canción que había compuesto para su mujer. Todos los jueces votaron sí pasando a Antolín a la siguiente ronda.

## Deliberación

Los jueces decidieron que Antolín merecía pasar a semifinales.
Despair

## Herding

### Win Condition

Control the opponent's hand by forcing discards through Colefield's *Spreading Madness* ability and finish him with your Mean gruffs.

### Strategies

Both Zumberg and Skwat bring several cards such as Throw the Bones, Void, Horrid Ritual and Necro Dance to manage Colefield's life around his Threshold to force discards.

Use Bubbles' ability to see into your opponent's cards (with Mental Probe or Brainwash) to either cause damage with Braaaains! or gain card advantage with Enlighten. In both cases you are also forcing discard and both synergies can be repeated with Deep Secrets.

If playing the long game against a slow herd save your Deep Secrets to use right after Bleak Return to ensure your Skullclan cards (direct damage and life control) will eventually come back to your hand.

Zumberg will be your primary Weird generator while Skwat will be the primary defender. Bubbles is great support as she has the option of generating either resources fairly consistently. However, in order to grow your Mean make sure you are making copious use of dying and resurrection with Living Dead and Skwat's Rage + Undying or Restless Dead.

As this herd manages Colefield's life, be very careful with opponents who deal direct damage (specially Scud Missiles or Comatose Curse) by maintaining Necro Dance and Bleak Return on hand.
Brand Herd: Dream Alliance

This is the Brand of those who have pledged to support the Stuffkin in the defense of the Dreamers.

### The Herd

 Gruffs
Auger
Duchess
 Cards
2. Min Max
3. Overclock
4. Pain Receptacle
5. Stab
6. Stab
7. Tactical Nuke
8. Targeting Matrix
2. Flinch
3. Fluffy Plush
4. Happy
5. Protect
6. Respite
7. Sleepwalk
8. Snore
2. Darby's Legacy
3. Defensive Roll
4. Grouchy
5. Rune Brand
6. Soothsay
7. Stampede
8. Wheel Horns
2v2

Team based 4-player (two teams of two) official game format. There are some minor differences between this format and the base ruleset.

## Herd Building Rules

1. Each team chooses a single Shepherd.
2. Each player in a team chooses two Gruffs. The chosen Gruffs belong to the player who chose them and will be manipulated by that player, not the team.
3. Each gruff has a deck of 15 cards. Each player chooses ten cards from each of his Gruffs (for a total of 20 cards).
4. Both team's decks cannot contain more Ultimate cards than the shepherd's Breaking Point.

## Setup

1. Each player shuffles his deck.
2. Place sliders on circled starting values of character stats.
3. Choose team 1 randomly.
	* **Suggestion:** Choose one player in each team. Cut their decks. Highest costed card starts. If the costs are the same compare the last card of the decks. In case of a draw, reshuffle and repeat.
4. Team 1 arranges their Gruffs on the board.
5. Team 2 arranges their Gruffs on the board.
6. Each player draws 5 cards.

## Turn Order

1. **Resolution Phase:** As 1v1 rules but relative to the current team.
2. **Player Phase:** The team decides which of the team's players will be the active player for the turn.
3. The rest of the turn plays exactly as the 1v1 rules by the active player.

## Variant: "Open Rules"

1. Communication between team members is open. They may communicate among themselves at any time and show their hands to each other.
2. **Play Cards Phase:** Both team members may play cards during this Phase, sharing their shepherd's current available Crazy.
Brand Herd: Respite's Elite

This is the Brand of the Citadel of Respite's stalwart guards.

### The Herd

 Gruffs
Bluenose
Buttons
 Cards
2. Lucidity
3. Lucidity
4. Lullaby
5. Naptime
6. Sleepwalk
7. Startle
8. Vague Recollection
2. Illusion of Valor
3. Playful Push
4. Quizzical
5. Recurring Dream
6. Rookie's Luck
7. Sleep
8. Vague Recollection
2. Bravery
3. Clobber
4. Enlarge
5. Protect
6. Sit!
7. Sit!
8. Taunt
Brand Herd: Weaver's Few

This is the Brand of those who sing the hymn of nightmares.

### The Herd

 Gruffs
Pokey
Stitchy
 Cards
2. Naptime
3. Needle
4. Needle
5. Paralyzing Fear
6. Pokey's Snuggle
7. Sleep
8. Taunt
2. Block
3. Collective Fear
4. Disillusion
5. Frazzle
6. Narcolepsy
7. Protect
8. Sleep
2. Night Horror
3. Second Watch
4. Siphon Dreams
5. Sleep
6. Tumble Jinx
7. Zigzag Switch
8. Zigzag's Snuggle
Fat, Horns and Teef

## Herding

### Win Condition

Early aggression and high damage attacks with both Custer and Rollin with defensive support from Toof.

### Strategies

Both Custer and Rollin will be attacking quite aggressively right from the start and it matters little if you break through the opponent's defenses or not in the early game - you benefit either way! If you break through try to maintain the offensive forcing your opponent into a more defensive posture. If their defenses hold both Rollin and Brat will ramp their Weird and Crazy very quickly.

This herd can be easily reconfigured to a more defensive stance with Chu instead of Brat and exchanging Toof's Unchecked Growth for a second Rebound as Crazy won't be as readily available.

**Note:** Etiquette dictates Rollin should always start the game in the middle position!
Thalassa Machiavelli

* thalassa machiavelli
* kaya scodelario
* italian
* fifteen (born september 2)
* older half-sister of nyx machiavelli
* they tell each other they're twins and share thalassa's birthday for the celebration date. nobody knows they're not really.

* slytherin
* fifth year
* theme

* gif 1
* gif 2
* gif 3
* gif 4
* gif 5
* gif 6
* gif 7
* gif 8
* gif 9
* wb pic prospect 1
* gif 10
* other gallery pic 1
* gif 11
* wb prospect 2
Chronicle of the End Times

Also known as The End Chronicle, the book is penned by Head Librarian Vorkin himself and is primarily concerned with the threat of On'Eno's summoning.

# Excerpts

## References

1. ↑ Scabby Spikes
2. ↑ Howl of Madness
3. ↑ Howl of Madness
4. ↑ Dread Delirium
5. ↑ Gruff: Whispers of Madness Update #3
6. ↑ Gruff: Whispers of Madness Update #5
7. ↑ Ray of Light
8. ↑ Jaws of Insanity
9. ↑ Siphon Madness
10. ↑ Blood Thirsty
Brand Herd: Xiaochang's Fishing Buddies

A herd dedicated to dredging up the biggest fish of all... On'Eno!

### The Herd

 Gruffs
Buster
Fuzzle
 Cards
2. Block
3. Inaudible Chant
4. Nightmare Oath
5. On'Eno's Whisper
6. Protect
7. Throw the Tentacle
8. Throw the Tentacle
2. Bewilder
3. Inaudible Chant
4. Mass Hallucination
5. Nightmare Oath
6. Pause to Rest
7. Startle
8. Tentacuddle
2. Howl of Madness
3. Howl of Madness
4. Nightmare Oath
5. Playful Nibble
6. Playful Nibble
7. Rip Space
8. Sit!
Blabbersac

## First Appearance

*With this new alliance the Stuffkin battered the troll until his mighty form collapsed, shattering into a million shards of trollstone. After that battle, The Stuffkin, the Deepthings, and Skullclan swore an alliance, which ushered in what we now know as the Age of Nightmares.*

## References

1. ↑ Gruff: Stuff of Nightmares Update #9
Brand Herd: The Green Vengeance

The invaders of the Green Span discover power and plague has followed them home.

### The Herd

 Gruffs
Grond
Phlub
 Cards
2. Gobble
3. Grond's Battlecry
4. Raging Brand
5. Robust Defense
6. Rune of Boasting
7. Scabby Spikes
8. Swift Protection
2. Cruel Contagion
3. Festering Fever
4. Funky Flux
5. Insult
6. Squishy Sneezes
7. Tuberculosis
8. Tuberculosis
2. Rune Burst
3. Rune Burst
4. Rune of Wisdom
5. Rune of Wisdom
6. Rune of Wrath
7. Swift Protection
8. Warrior's Legacy
Fable: Brat vs. Baba Haga

*Fables are recreations of specific battles within the Gruff universe.*

The conquering hordes of the Grendel invade the Green Span, Homelands to the Funkfiend. Baba Haga has knowledge of the catastrophe that is to come but will not reveal her secrets easily...

## Team A

Briggs
Skreacher
Squabble

## Team B

Mr. Blight
Skwat
Thump
Arc's Thorny Death Pact

Second place herd of Worlds 2022 played by Michael.

### Required Games

* Gruff
* Gruff: Clash of the Battle Goats

### The Herd

 Gruffs
Grinder
Pustule
 Cards
2. Impale
3. Protect
4. Spike
5. Spin Attack
6. Taunt
7. Taunt
8. Thorny Thicket
2. Boils
3. Boils
4. Crust
5. Fever
6. Fever
7. Gobble
8. Nausea
2. Death Pact
3. Startle
4. Throw the Bones
5. Throw the Bones
6. Undying
7. Woe
8. Zumberg's Hate
Brand Herd: The Machines

The contraption herd relies on its own strength to overcome the new threat of On'Eno.

### The Herd

 Gruffs
Diggle
Dynamo
 Cards
2. Demolition
3. Diggle's Dynamite
4. Eruption
5. Excavator Scoop
6. Mad Science
7. Push the Button
8. Startle
2. Data Corruption
3. Mad Science
4. Push the Button
5. Ramming Chassis
6. Ramming Chassis
7. Reinforced Shell
8. Unstoppable Ram
2. Burn
3. Methodical Study
4. Push the Button
5. Spark
6. Sparky's Blaster
7. Sparky's Blaster
8. Stab
Fables

Fables are recreations of specific battles within the Gruff universe. Each Fable offers a guided herdbuilding experience for those starting or looking for a challenge.

## The Fables

### Canon

#### Invasion of the Green Span

* Fable: Brat vs. Baba Haga
* Fable: Gristle vs. Konn, The Immortal
* Fable: Gristle's Ruin

#### The Dream Wars

* Fable: Weaver vs. Wildthing
* Fable: Wildthing vs. Grumblesnore
* Fable: Gristle's Revenge

### Fanmade

* Fable: Gristle vs. Capri
* Fable: Factions vs. Grumblesnore
Deepthing

The Deepthing are worshippers of the mysterious entity On'Eno.

## Breeding Practices

These Gruffs are warped by the void of The Betwixt itself.

## External Links

* Meet the Deepthings, Studio Woe's original blog post on Deepthings, including a summary of the Shepherd Brine and Gruffs Fluttermind (*All Hail the Fluttermind!*), Twiddle and Bubbles.
2022 Champion Herd: Opponents Blockin', I'm Rollin' and Burnin' by Damien Sapien

### Required Games

* Gruff: Clash of the Battle Goats
* Gruff: Stuff of Nightmares

### The Herd

 Gruffs
Pokey
Rollin
 Cards
2. Dreamstate
3. Naptime
4. Needle
5. Needle
6. Psychic Stitches
7. Sleep
8. Taunt
2. Defensive Roll
3. Endurance
4. Pillage
5. Rune Brand
6. Startle
7. Thick Skinned
8. Wheel Horns
2. Massive Tangle
3. Poison Gas
4. Pounce
5. Shydra's Rebirth
6. Shydra's Revision
7. Shydra's Rise
8. Sleep
Fable: Factions vs. Grumblesnore

*Fables are recreations of specific battles within the Gruff universe.*

A fanmade series of cooperative battles against Grumblesnore based on a fanfiction piece by *Le Comboteur Fou*.

These battles may be fought individually or in order. One of the shepherds is always Grandmother Weaver and the enemy troll is always Grumblesnore. The other two gruffs for the shepherd teams may be chosen freely.

## Required Games

* Gruff
* Gruff: Clash of the Battle Goats
* Gruff: Rage of the Trolls
* Gruff: Stuff of Nightmares

## Team A

Duchess

## Battle 1: Funkfiend Offensive

Thump

## Battle 2: Deepthing Offensive

Twiddle

## Battle 3: Grendel Offensive

Gaptooth

## Battle 4: Contraption Offensive

Gusto

## Battle 5: Skullclan Offensive

Skitters

## External Links

* Gristle’s Fate and the Citadels of Dreams, a fanfiction piece by Le Comboteur Fou happening during Gruff: Stuff of Nightmares.
Brand Herd: The Catalog's Defenders

The sacred text of the Stuffkin has been stolen! This alliance of gruffs is tasked to retrieve it!

### The Herd

 Gruffs
Beamer
Skruncher
 Cards
2. Bewilder
3. Covenant of Night
4. Final Strike
5. Forgotten Dreams
6. Hop
7. Piercing Blast
8. Ray of Light
2. Bend Space
3. Bewilder
4. Hallucinate
5. Neuter
6. Neuter
7. Skitter's Scythe
8. Zumberg's Skull
2. Charge
3. Feeding Frenzy
4. Frenzy
5. Gore
6. Mental Defense
7. Tuna's Madness
8. Vengeance
Brand Herd: Betrayal of Funk

This is the Brand of those who have twisted the infection of the Funkfiends against themselves.

### The Herd

 Gruffs
Maestro
Malady
 Cards
2. Armistice
3. Block
4. Execute
5. Protect
6. Protect
7. Royal Pardon
8. Veto
2. Charge
3. Cyst Lance
4. Foul Recruitment
5. Giardia
6. Stab
7. Treacherous Bile
8. Viral Funk
2. Burning Sensation
3. Caustic Expulsion
4. Euphoric Fugue
5. Incontinence
6. Lubricating Slime
7. Mark of Rage
8. Mark of Rage
2019 Champion Herd: The Aggroat Condition by Robert Johnson

### Required Games

* Gruff: Rage of the Trolls
* Gruff: Stuff of Nightmares

### The Herd

 Gruffs
Briggs
Pokey
 Cards
2. Briggs' Battle Bleat
3. Briggs' Battle Bleat
4. Headbutt
5. Protect
6. Ram
7. Ram
8. Rune Brand
2. Feeble Sleep
3. Naptime
4. Needle
5. Needle
6. Paralyzing Fear
7. Shush
8. Sleep
2. The Munchies
3. Protect
4. Ram
5. Squabble's Spite
6. Squabble's Spite
7. Zippy
8. Zippy
Baba Haga

* Shepherd

Baba Haga, Chief Matron of the Funkfiends

### Ability

**Vitriolic Curse:** If Baba's Life crosses her Threshold, play a Fester mutation token on all enemy gruffs.

### Appears in

Gruff: Rage of the Trolls

Baba Haga was a powerful witch before the Plague. When The Funk afflicted the Green Span she embraced the change and became a soothsayer of sickness and disease. She has seen the future and has some bad news to share.

## Aftermath of Rage of the Trolls

Baba Haga died during the chaos of the Plague and the return of the Trolls.
Fable: Fluttermind vs. Xiaochang

*Fables are recreations of specific battles within the Gruff universe.*

As Xiaochang completes a ritual to summon On'Eno Fluttermind advances with his favoured to stop her.

## Team A

Flit
Flocktapus
Fluster

### Herds

Starter Herd: Fluttermind

Brand Herd: Fluttermind's Favored

## Team B

Buster
Fuzzle
Nutso

### Herds

Starter Herd: Xiaochang

Brand Herd: Xiaochang's Fishing Buddies
Festering Fury

## Herding

### Win Condition

A "Mutations Matter" herd which attempts to grow Licky into an unstoppable Plague of destruction through mutations.

### Strategies

While all three gruffs can get very aggressive quickly the objective is to try to concentrate in growing Licky. He gains Fury tokens every round he is activated but Forbidden Frenzy and Unending Anger can greatly increase the number of tokens coming into play.

Briggs will be the early game aggressor while Licky begins to grow, mostly taking advantage of his Battle Bleats and Duchess' conditions.

Duchess is the early game defender and support being responsible with generating the herd's Crazy while adding a lot of the herd's protection. Mutating her with Happy early can also ensure she grows Mean quickly before becoming a third threat.

Eventually, given enough Crazy and mutations, Licky will have grown enough to bring most gruffs down. Mid to late game consider allowing Briggs to die so Licky becomes even quicker to activate.

Some synergies this herd includes:

* **Diseased Defense:** Septic Spit will increase Licky's defense every time a new Fury token is played on him. He can also steal mutations from other gruffs with Lick or Licky's Hoard to further increase his defense. This can remove negative effects from allied gruffs as well as positive ones from the opponent.
* **Heartburn Hold:** Against a hard-hitting attack use Hugs on Licky as he cannot gain or lose Mean.
* **Rotting Ruin:** Pestilence can drip damage whenever Licky is activated or if Unending Anger is already in effect.
Veride

**Veride,** is a large coastal city on the Gliora Peninsular in southern Estermark. It is the Capital city of the Granté Republic and largest settlement by far in the Gliora region. With a population of around 600,000, it is the third largest city in The Nine Realms, after Lorncester and Spanra.

Veride's position as a large port, right on the **Straights of Lûrun,** mean that it's one of the most important hubs for trade in the entire world. Since its democratic revolution, Veride has become a centre of progressive and scientific culture, with more artists, sculptures, philosophers and scientists than any other city on Estermark.
Three Lakes Region

### Inhabitants

Elves, Humans, Dwarves, Gnomes, Halflings, Orcs, Goblins, Trolls, Plains Fauna, Lake Fauna, Lake Spirits, Nature Spirits.

The **Three Lakes Region** is located in the south west of Talïmbor in Adâllon. It is in between the Misty Marsh Region to the north, The Widu Silvanus Region to the west, the Qadai Steppe Region in the south and the Springland Region to the east.

The capital of the region is Firston. As the name suggests there are three lakes within the region, they are: Little Lake which lies in the north, Silver Lake in the south-west and Ceth Lake in the east, Ceth Lake is the largest of the three lakes.
Cúconnahan Fog

The Cúconnahan Fog is an enchanted geographical feature which covers much of the landscape across the Grand Chantry of Cadogan Wick. A thick and spectral mist permeating from the ground and from unseen places, it becomes so thick for much of the year that it even obscures the light of the sun. It makes travel and transport a real and present danger for anyone wanting to cross the territories, especially those lacking adequate symbols of faith in the Lady Mhoira.

Ghostly figures can often be seen in the shifting mists, indeed, not only does the presence of the fog facilitate the movement and manifestation of various spirits, it also serves to snatch and ensnare the very souls of the unprepared and the unwary. This risk can be mitigated if the traveler carries on their person a lantern or light source, the radiance emitted cutting a path through the darkness for their essence to escape. It is for this reason that the folk of Cadogan Wick hold such stock in their lamps and torches, always fearful of the threats they face daily, always mindful for their life lights.

On quiet nights in the forest, far from the bright places, darkness moves across the floor like a ravening tide.

This haunting wave of revenant spirits, known as the Morrowcú, or the Hounds, rend and tear at any rogue or trespasser that finds themselves in forbidden ground, and many an invader or unseasoned caravaneer has escaped with barely body or mind intact, the red glow chasing them in their nightmares forever.

According to superstition, the spread of the fog is due to the movements of ethereal horsemen known as Mistriders. Making not a sound as their spectral hooves bolt at breakneck speed across the roads of Cadogan Wick, these wispy figures ride from place to place, leaving a thick billowing cape of mist behind them to enshroud the land.

Undeterred by obstruction or folk on the trail, they gallop straight through anything in their path, deathly cold to the touch, and sapping of light and strength.
Czanor

**Czanor,** is the westernmost of the two great continents and the largest landmass in the known world. It is separated from its slightly smaller cousin: Estermark, to the east by the Blue Divide and to the west by the Sadonic Ocean.

Being such a huge land, Czanor hosts a vast range of landscapes. From the icy vampire infested mountains in the north, to the cloud lands of the west, to the wide open plains and hot deserts of the south. Czanor is a very volcanically active continent, with multiple hotspots of geological activity at the surface level.
Lontan Kou Kabrit

The **Lontan Kou Kabrit** (often called the Koka) is a domesticated species of camelid native to Pèlen. They are close relatives of the Kabrit.

Lontan Kou Kabrits are kept in herds that graze on the level heights of the mountain ranges of Pèlen, at an altitude of 3,500m to 5,000m above sea level, throughout the year. Lontan Kou Kabrits are bred specifically for their fiber; their fiber is used for making knitted and woven items, similar to wool.

An adult Lontan Kou Kabrit generally is between 81 and 99 cm in height at the withers. They usually weigh between 48 and 84kg.
The Slagstorm

The Slagstorm happens every ten to fifteen years, when Mt. Slagspite 'wakes up', causing various earthquakes and smog to spew from the supervolcano's mouth, along with various bits of tephra. Some even swear they see faces in the smoke and ash produced. The followers of Harharia treat these sightings as omens of things to come.
Cul Dwén

**Cul Dwén,** commonly known as **'Glow Foxes',** are a species of the canine family native to most of Estermark. They are distinuished by their large pointed ears, perfect for pinpointing prey in dark and misty forest, and their bushy fluffy tails. Mostly however they are known for their magical ability to glow in the dark. This has placed them in a position of high respect among all the peoples of Estermark but in particular the humans of Cardogan Wick, for their ability to guide people through the deadly Cúconnahan Fog.

The foxes feed mostly on small animals such as rodents, rabbits, snakes and birds. They hunt mostly during the day when, their glowing fur is less likely to startle their prey. Glow Foxes are hunted by a number of larger predators such as wolves, big cats and Karkons.
Jenkins Sharpstar

**Jenkins Sharpstar** is a male Deep Gnome Tinkerer. He is credited with inventing and improving upon many great machinizations and devices.

## Jenkins Sharpstar

### Aliases

Rutharan Tinkerers (Master Tinkerer)Narbian Tinkerers (Chief Tinkerer)Narbian Council (Master of Mechanics)

### Relatives

Jorkins Gyrofist (Father) †Paveema (Mother) †Norbur Stormstar (Brother)Taloola Truewit (Wife) †Keevra (Daughter)
Kingdom of Trowmelk

The Kingdom of Trowmelk is a human kingdom and part of the nine realms. It's colours are black and red. It is found in the east of the province of Turing, sharing it with the Kingdom of Coruna. It is one of the more powerful of the nine realms, though also the most unpopular. Trowmelk has an uneasy alliance with Coruna due to their shared religion and an even more uneasy peace agreement with Teringham to the south. Its main allies are the **Vampire Nations** of northern Czanor.

   Trowmelk has an infamous reputation for its alliance with the vampires and use of blood magic. This alliance was made a hundred years before the downfall of the Spanra Empire by a brave group of Knights and diplomats. Trowmelkian humans, respect and almost worship their powerful vampire friends. The population, made up of 90% humans and 10% vampires, almost all subscribe to a violent and sadistic sect of Shadism. Its capital and largest city is Halaran.

## Traits

Trowmelkians are a mostly evil and power hungry people. They believe in absolute freedom, including

freedom to harm and use fellow humans. The ruling family of the kingdom retains power with an iron fist and with their loyal dark knights vampire guard, no-one is willing to question that. Trowmelkians are fascinated by knowledge, anything to expand their use of the dark arts.
Lorncester

**Lorncester,** pronounced 'Lornster', is a large city found in central south Estermark. It is the capital city of the Kingdom of Teringham and with a population of roughly 1.6 million, the largest city on the continent and one of the largest in the world. Lorncester is the beating heart of the nine realms with Spanra, Veride and Hedley not far but sufficiently behind. The city is found in the north east of Teringham, in the densely populated: Lorn County. The local area is mostly lush green hills and a patchwork of cropland. The city is dominated by the spectacular: Castle Teringham on Capitol Hill, where the Ruler and his/her court make the laws of the land.
Badge

Badges function as a way of providing the impetus of a varied experience of playing Gruff by giving unique situations which the player must complete in order to gain that achievement.

Badges may be maintained unofficially in personal group games or officially via a store tournament or event.

## Ideas

 Grudge Bearer
 Three Against the World
 Journey of a Thousand Miles
 Divide By Zero
 Prime Numbers
 Palindrome

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 **Pure Herd:** A deck composed of Shepherd and Gruffs of the same Faction.
2. ↑ 2.0 2.1 2.2 **Chained Cost:** Given the number 12321 the value can be represented either as single cards with cost 1, 2, 3, 2 and 1 of values which incorporate the numbers in order, for example: 12, 3, 21.
Brand Herd: Fluttermind's Favored

The herd of Fluttermind's mightiest warriors, or at least the ones that remind him of himself.

### The Herd

 Gruffs
Flit
Flocktapus
 Cards
2. Bewilder
3. Innocence
4. Protect
5. Psychic Scratch
6. Radiant Ward
7. Startle
8. Startle
2. Charge
3. Obsession
4. Seal of Madness
5. Startle
6. Thoughtclaws
7. Whispered Secret
8. Worship
2. Glorious Tentacles
3. Mortal Illusion
4. Protect
5. Rebuke
6. Siphon Madness
7. Thin Illusion
8. Whispered Secret
Fable: Gristle vs. Capri

*Fables are recreations of specific battles within the Gruff universe.*

A fanmade grudge match between Gristle and Capri based on fanfiction by *Le Comboteur Fou*.

## Required Games

* Gruff
* Gruff: Clash of the Battle Goats

## Team A

**Note:** The fanfiction suggests the creation of a variant Grendel legendary version of Bubbles.

Bubbles
Ol'Darby
Toof

## Team B

Gripjaw
Skulldozer
Skullheim

## External Links

* Gruff: The Chase for Capri, a fanfiction piece by Le Comboteur Fou about a grudge battle involving Gristle and Capri, including this battle scenario.
Cadogan Abbey

> "Mankind has never been more happily inspired than when building a cathedral."
>
>

Cadogan Abbey is an illustrious temple city on the continent of Estermark, and serves as the capitol of the Grand Chantry of Cadogan Wick.

The city was founded in strange and desperate circumstances, a group of primitive humans sheltering from the Cúconnahan Fog in a natural clearing.

Simple walls were erected and a shrine was created to honour the unknown Lady who had brought them to this deliverance from her mists, a clear sign that they had been chosen as her worldly servants and will made manifest on Umbra.

Around this simple clearing, a town began to sprout. The walls were expanded and lanterns lit to hold back the fog, with teams of hunters venturing daily into the McFarlen Run woodlands for food. As time wore on, the population had transformed a simple riverbank clearing into a towering marvel of engineering and construction, a bastion of faith against the dangers of Cadogan Wick.

An attacking army would first have to make their way through the Cúconnahan unblessed, no easy task for even the most gifted warrior, and then face the crossing of the Graethyne River into the bastion ramparts. Many feet thick, and interred with the bones and souls of generations of builders and architects, wailing hands and faces claw at the spirit's of the foe, rending flesh into ice with just a touch. To the defenders, an emboldening choir would be at their backs, yet those same notes would be the deathly howl of the banshee, promising the painful death of each and every trespasser into Mhoira's protected heart. At the battlements, regimented lines of veiled Nuns and Vestals await, twin daggers held to their breast as they sing in anticipation for the bloodshed to come. An ethereal host would spill from the towers and aeries of the cathedral, raining upon the enemy.

Today, an enormous number of humans, mostly made up of Churchblades, Monks and Faithful, toil within its walls, creating lanterns, weapons, masonry and scripture needed to be spread around the counties. Patrols of soldiers head out on the McFearghal Road, some never to be seen again. Monks discern greater understanding of the mist, and study the wax and wane of Great Gaelach's Moon. The Faithful hunt the wildlife and rear flocks in the surrounding darkened fells, as well as offer great prayers and devotion to Mhoira il Maeth, who's protection keeps the light of the lanterns strong against the ever encroaching mist.

Cadogan Abbey is the seat of the two governing bodies of the nation, the line of Deacon-Kings and the Goodcoven Ghostflock. The council is also populated with Lumen's of Mhoira and their Vestal Abbey is situated within the city.

Great amounts of trading is done with the adjacent province of Northenwick and through it, the Ikaba people allied and beloved of Mhoira's flock.
Harharia

> "Deep breaths until the spinny spinny does its dance inside your head.
>
>
> Let it consume - eat, eat, eat those thoughts up!
>
>
> Let it create - burn, burn, burn images onto your brain.
>
>
> Consume. Create. Consume. Create.
>
>
> All is circle, all is one, all see."
>
>
>
> — **Ibemliczah, Sermon The First**
>
>

Quite simply, the religion of the Imps, if it can be called that. Harharia is named after the sounds imps make in the gurgling fits when they deliberately inhale the volcanic funes near Smogspite. The reason being it is said that doing so can give them knowledge of the future. It started when an imp called Ibmeliczah started the rumour and erupted into a growing cult. While some are certain that Ibemliczah is simply profiteering over this latest development, most visions seem oddly centred around fiery doom falling from the sky and even some receive visions of the world's molten core - presumably Muzir's birthplace.
Napia

**Napia,** is a province in central south Estermark. It is currently ruled by the Kingdom of Darcii and the Principality of Denwys. The area is a mix of sub-tropical hills and lush river valleys (particularly the mighty **Arni River**), in the south and the foothills of the **Ractonian Mountains** in the north. Its de-facto capital is Spanra.

## Details

 Capital
 Other settlements
 Population
 Race/Races
 religion/Religions

## Counties

 Green Mountains
 Spanra County
Muzir

> "Fang against fang, this toothy grin of mine expands into infinity. To look upon it is to follow the never-ending spiral of pandemonium down to the maw of chaos itself. *Plink-plonk*, down the pearly whites you go! See that glint in my eye? Your sun, your spotlight and your saviour. Other Gods may bark and drone about laws and creeds but I say only this: forward, my toothy dark ones, for the revels wait for no one!”— **Muzir, Ravings 1:1–6**
>
>

Muzir is mostly thought of as the black sheep among the gods, as it seems that he is related to no one within the divine family. Nevertheless, legends do state that he sprung from the molten depths of Umbra itself, clawing his way out like a chick breaking out of an egg – the one and only super volcano on Czanor, Slagspite, is said to been created as Muzir burst through to the surface. If these legends are true, then Muzir is the offspring of The Mother as Umbra is. Muzir is generally regarded as a very capricious god, however, his trademark grin is said to never leave his face, no matter what the circumstances.
Elves

**Elves**, or *Alfendur* are a race of sentient humanoids that live across Ellinnen. The term Elf or Elves is a general distiniction between the varying subraces of Elves known as *Alf-Kin*. High Elves, Wood Elves and Drow have become the most widespread races in the lands of and underneath Ellinnen.

### **Common Races**

**High Elves** - Fair skinned Elves who live in majestic cities, or sacred villages.

**Wood Elves** - Tan skinned Elves who live in the seclusion of nature or in sparsely populated cites/towns.

**Drow** - Dark skinned Elves who reside within the deep realm of the Underdark.

### **Uncommon Races**

**Moon Elves** - Fair skinned Elves who live in secluded sacred groves.

**Snow Elves** - Pale skinned Elves who live in the harsh cold regions.

**Blood Elves** - Tan skinned Elves who wander, trying to find a home for themselves.

**Sand Elves**  - Rough skinned Elves who wander the vast deserts.

### **Lost Races**

**Sun Elves** - Fair skinned Elves that once lived all across the material plane.

#### **Wild Elves** - Tan skinned Elves that once lived in jungles and deep forests

**Winged Elves** - Tan skinned Elves that once lived on the floating island.
Sharzu

**Sharzu,** are a species of crow found all across Estermark and in some regions of Czanor. They are widely known for being the piranas of the skies, hunting small animals as a murder and tearing them apart till only the bones remain. They are widely disliked by the sentient races, even though attacks on them are rare. This is mostly due to their association with the concept of death in the two major religions: the Mhoiran Chantry and Shadism.
Kingdom of Coruna

The Kingdom of Coruna, is a human kingdom and part of the nine realms. It's colours are green, white and brown. It is found in the province of Turing. Corunans represent the nicer side of Shadism. They generally respect human life and nature equally as highly. They have an uneasy alliance with their dark magic loving neighbours: the Kingdom of Trowmelk. They are most strongly allied to Teringham and Granté.

## Traits

Corunans most famous traits are their love of nature and animals. They believe that the races are nature's equal and even subject. Their beliefs in freedom also allow for many views to flourish that many would find liberal and progressive, compared to the rest of the Nine Realms.