recursal/Fanatic-Fandom huggingface dataset:
APEX Mining Laser

> "*Holy SMOKES! Yeah baby! THAT'S how you mine!*"
> ― Willy Gamish, migrant excavator
>
>

* influence radius by 1,
* total output of  Metal,  Gas, and  Crystal harvested from planets and moons by 5%.

### Restrictions

Station must be level 4.
This card is not unique, meaning you can equip multiple copies of it to a station.
Alliance Station Building/View/ByTier/1

* Century Warehouse
* Alliance Logistics Base
* Alliance Command
* Alliance Traffic Control
* Federal Armory
* Federate Manufacturers
* Operations Center
Century Warehouse/Thumb

Alliance Logistics Base/Thumb

Alliance Traffic Control/Thumb

Federal Armory/Thumb

Federate Manufacturers/Thumb

Operations Center/Thumb
Armed Drones

> "*"A non-aggression pact is most useful to he who makes most instances of it, it's a raw deal for the rest."*
>
>
> --Frontier adage.*"*
>
>
>
>

**This card is no longer in the game!**

## Description

Increases Missile Batteries' radius of influence by 1.

Decreases the Missile Batteries' suppression firepower by 8000.

Missile Batteries harvest resource fields within their radius of influence at 10% yield per level.

## Restrictions

This card can be equipped only once per station.Station must be at least Level 2
Building Queue

##### What Is it

The **Building Queue** is where you queue up construction on the current Station.

* Notably, construction that is neither a Ship nor an Outpost.

##### How Does It Work

The **Building Queue** is time restricted.

* The default capacity of the **Building Queue** varies by the Rules of the game, and can range from **4 Hours** to **12 Hours**.

The capacity of the **Building Queue** can be increased by:

* Cards.
* Premium subscription.

Construction can not be added once the capacity of the **Building Queue** is exceeded.

* Construction can exceed the capacity of the **Building Queue** if such construction *starts* within the existing capacity.

The **Building Queue** constructs 1 *Building* Level at a time.

* The currently constructing *Building* Level cannot be moved in the queue.
	+ The currently constructing *Building* Level can be cancelled.

Additional *Building* Levels can be placed in the **Building Queue** for construction once the current construction is completed or cancelled.

*Building* Levels can be placed in the **Building Queue** in a *Paid* or *Unpaid* state.
If you have enough resources for the selected *Building* Level at the time of queuing:

* The resource cost will be deducted immediately.
* The *Building* Level will be queued for construction.

If you do not have enough resources for the selected *Building* Level at the time of queuing:

* No resources will be deducted.
* The *Building* Level will be queued for construction in an *Unpaid* state.
* The *Building* Level will remain in the **Building Queue** until:
	+ You cancel the construction.
	+ Enough resources are available.

You can manually assign resources to a queued *Unpaid* *Building* upgrade by clicking on the *Unpaid* icon.

* Hovering over the *Unpaid* icon will show a tooltip with the required resource values.

You can reduce the cost of construction by the use of buffs from:

* Cards.
* Policies.

Such reductions ***only*** apply to construction added to the **Building Queue** ***while*** the buff is active.

* Applying a buff after queuing construction will ***not*** reduce the queued construction.

##### Cancelling

An order in the **Building Queue** can be cancelled at any time.

* 50% of *Paid* resources are refunded.
Building/View/Construction

* 10 Week
* 8 Week
* 4 Hour
* Tier 0
* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Metal Refinery
* Gas Refinery
* Crystal Refinery
* Living Quarters
* The Seat

Click to Edit

Click to Edit

Click to Edit

Click to Edit

Building/View/Construction/Tier/1/10week

Building/View/Construction/Tier/2/10week

Building/View/Construction/Tier/3/10week

Building/View/Construction/Tier/4/10week

Building/View/Construction/Rule/8week

Building/View/Construction/Rule/4hour
Crystal

#### What Does It Look Like

* Resource Fields
* Planets
* Moons
* Buildings
* Organisations
* Outposts
* Cards
* Policies
Small Resource Field
24  **Crystal**Medium Resource Field
48  **Crystal**Large Resource Field
72  **Crystal**Resource/View/Crystal/Planet

Resource/View/Crystal/Moon

Resource/View/Crystal/Building

Resource/View/Crystal/Organisation

Resource/View/Crystal/Outpost

Resource/View/Crystal/Card

Resource/View/Crystal/Policy

#### What Do I Do With It

**Crystal** is the primary *Resource* used in Industry related construction.
Alliance Station Building/View

Aggregate of Views for Alliance Station Buildings.

### By Tier

```
{{:Alliance Station Building/View/ByTier/1}}
```

* Century Warehouse
* Alliance Logistics Base
* Alliance Command
* Alliance Traffic Control
* Federal Armory
* Federate Manufacturers
* Operations Center
Century Warehouse/Thumb

Alliance Logistics Base/Thumb

Alliance Traffic Control/Thumb

Federal Armory/Thumb

Federate Manufacturers/Thumb

Operations Center/Thumb
Build Station

### What Is It

The  **Build Station** task is used to construct a new Station belonging to your Empire.

### What Do I Need

The Task requires the following:

* 10  Infrastructure Points.
* 3,000 each of  Metal,  Gas and  Crystal.
* 9,000 *Cargo Space* to carry the required resources.
* 1 Industrial fleet.

As for how many *Industrials*:

* 90 at base *Cargo Space* of 100.
* 75 with +20% *Cargo Space* Card.
* 72 with Faction Terran Combine.
* 60 with *Faction* *Terran Combine* & +20% *Cargo Space* Card.

Additional escort fleets can be added to the *Industrial* fleet to increase *Cargo Space* to the required amount, thus:

* 10 *Industrials* with 800 Corvettes to carry the rest...  :)

### When Can It Be Done

At any time after accumulating the requirements.

* The notable limitation is the *Infrastructure Points* requirement.

On the Beta Map, the Omega Sector cannot be colonised until after week 6.

### How Does It Work

The task **Build Station** is a Fleet Movement undertaken by an *Industrial* fleet and escorts.

* Right-click on an empty Hex, select Station, select  **Build Station**.

Once you have selected the fleets involved, click on *Build Station* to send them on their way.

* Note also the *Tick Box* labelled **Fleets return** which should be ticked if you do not want your fleets to remain at the newly constructed Station.

Fleet travel time for this task is dependant on the fleets involved.

You will receive the card Director of Colonization as a Task reward at level 10 to expedite the construction of your second Station. This reward imposes the following limitations:

* A **Fleet Movement** travels at the speed of the slowest fleet in the movement.
	+ As the card can only be used on a single *Industrial* fleet, you are thus restricted to a single such fleet for building your Station if you want to do so as fast as possible.
* The card itself is a Timed card and thus removal of the card destroys it.
	+ So if you want to use those *Industrial* ships for other tasks, you should have another *Industrial* fleet available to move the ships into.
Cargo Space

All Ships in Starborne have **Cargo Space**, which for most of them means they have the capacity to carry Resources back from Raids.

Industrials are the ships that get the most usage from their capacity to carry cargo, whether harvesting Solar Flares, building Outposts and Stations or cleaning house after a Raid.
Astro Farm

## Level Stats

Data gathered is **not** influenced by Labor Cost or Hitpoints altering buildings such as Barricades and Administrators Office.

## Construction Cost

Data gathered is based on a Level 10 Command Center with **no** cards in effect.

## Related Achievements

* Build Astro Farm - Rewards 1 Cybernet Drive + 250 Metal, Crystal and Gas
* Upgrade Astro Farm to Level 3 - Rewards 1 Cybernet Drive + 500 Metal, Crystal and Gas
* Upgrade Astro Farm to Level 5 - Rewards 1 Cybernet Drive + 750 Metal, Crystal and Gas
* Upgrade Astro Farm to Level 7 - Rewards 1 Cybernet Basis + 1000 Metal, Crystal and Gas
* Upgrade Astro Farm to Level 10 - Rewards 1 Cybernet Basis + 1500 Metal, Crystal and Gas
* Build a Tier 3 Domain Building - Rewards Sophie Solheim + 500 Metal, Crystal and Gas
* Build 3 Tier 3 Domain Buildings - Rewards 1000 Metal, Crystal and Gas
* Build 5 Tier 3 Domain Buildings - Rewards 1500 Metal, Crystal and Gas
* Build 10 Tier 3 Domain Buildings - Rewards 3000 Metal, Crystal and Gas
Card:Big Bill Chattle

## Effect(s)

Resources:

* Metal +200 per Hour

* Gas +200 per Hour

* Crystal +200 per Hour

Specialization Building Resource Cost -5%

> "*The agents would never admit it, but the teenager made them more nervous than the missive they had brought Bill. Why was she even there?*"
>
>
>

## Description

Increases this Stations Resource gain per hour:

 Metal +200 per Hour
 Gas +200 per Hour
 Crystal +200 per Hour
Specialization Building Construction Resource Cost -5%.

## Restrictions

This card can be equipped only once per station.

Station must be at least Level 2.
Chat Command

### What Is It

Various commands that can be entered into the in-game Chat Client to various effect.

### How Do I Do It

Type or paste the commands into one of the Chat channels such as *Global*, *Support* or your *Alliance channel*.

#### Commands

Link a Hex for folks to click on to go there:

```
 [*XX*,*YY*]

```

Move your view to a specific Hex without leaving a link:

```
 /goto *XX* *YY*

```

Check the distance from the Hex at point 1 to the Hex at point 2:

```
 /distance *XX1* *YY1* *XX2* *YY2*

```

Block a player in Chat:

```
 /block ***PlayerName***

```

Unblock a Player in Chat:

```
 /unblock ***PlayerName***

```

Stop All Streaming:

```
 /stopstreams

```

If things do not seem to be updating in your Tasks \ Achievements like they should, try:

```
 /debug UpdateAchievements

```
Card:Gwayn Erebus

## Effect(s)

Operating Mission runners:

* Speed +2

* Mission requirements -15%

* Mission Escort requirement -1

> "*"We are sovereign, this transgression demands blood and I shall have it."*
>
>
> —Gwayn Erebus, Child of Mars.*"*
>
>
>
>

### Description

Operating Fleets running Missions gain:

* Speed +2.
* Mission requirements -15%.
* Mission Escort requirement -1.
Ayumi

Ayumi was a supporting character in the Pumpkin Night series.

She was the doctor of Naoko Kirino back at the Hirayama Clinic she helped her back into regaining her senses and helped her escape, in spite of the carnage she unleashed. As a result she was punished and disfigured by Sae kuroki by having half her face burned off and when Naoko returns being sued as bait. She would later meet up with Sae again when she ask how Naoko resisted her and only said she gave her hope. However, it could have been possible that Naoko manipulated her into helping her in the first place, with Ayumi having an unusually mother-like relationship with Naoko prior to her escape and claiming there's nothing wrong about her mentally. After she got freed from her holding room by Shingo, she met her demise at the hands of Sae's PMCs who came to wipe out everyone in the clinic with her head shot off.
Tea

## Episode Guide

**Tea** is the sixty fifth episode of Season 1 of Lore Olympus. It was released on June 30, 2019.

## Synopsis

> *Eros shares information about the relationship between Hades and Minthe to ease Persephone's feelings.*
>
>

## Characters

*By order of appearance and/or mention'*

* Persephone
* Artemis
* Eros
* Zeus (Mention and seen in flashback)
* Poseidon (Mention and seen in flashback)
* Hades (Mention and seen in flashback)
* Minthe (Mention and seen in flashback)
* Hera (seen in flashback)
* Hermes (Seen in flashback)
* Hebe (Seen in flashback)
The City of Tagura

This article is about the episode. For the location, see Tagura.

> OH HEY NEW INTRO
>
>

## Summary

Vell Ambrose remembers the invitation she got from Ria to see her former husband. She decides to see him after the rest of the group has done their business.

Whisper wanders the city making friends and going into taverns. Kun is about to shadow Claus who's going with Korim when Vell suggests that he follow Whisper. Kun eventually complies and tracks down Whisper. However Whisper notices him and slips away.

Whisper gains some information about the pirates, namely that they've been raiding coastal villages. The pirates themselves are divided into smaller cells and meet up in certain places to trade goods. He also hears a few tales of Myr being a war veteran known for his sadism. He also hear of the pirate's fear of Myr. Whisper also shares stories about a rag-tag group of adventurers fighting evil.

## Notable events

* This is the first episode to use a new intro featuring Whisper
* The party explores the city of Tagura
Building/View/ByType/Specialization

* Military
* Domain
* Industry
* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Department of Acquisitions
* Fleet Docks
* Military Barracks

* Cadet School
* Military Hangars
* Docking Services

* Navy Academy
* Sector Command
* Barricades

* MIC Offices
* War Council
* Campaign Directorate

* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Docking Bay
* Implant Clinic
* Search and Rescue HQ

* Station Hall
* Communication Array
* Scout Command

* Strategic Division
* Relocation Bureau
* Internal Affairs

* Public Transport
* Institute of Technology
* Governor's Mansion

* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Trailer Manufacturing
* Plasma Chamber
* Container Port

* Resource Bazaar
* Warehouse
* Frachead Assembly

* Outpost Management Services
* Distribution Hub
* Drone Launch Facility

* Colonial Relay
* Industrial Complex
* Trucker's Hall
Card/View/BySource/Challenge/Station/System/Rare

* Mining Robots
* Surveillance Module
* TGE Franchise

## Overview

### Restrictions

Station must be at least level 3.
This card can be equipped only once per station.

## Overview

### Crafting Cost

 180

> "*It's watching you.*"
>
>
>

### Description

Increases the scan radius of this station by 2.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 180

> "*It is by overcoming resource scarcity that we build empires.*"
> ― Frontier adage
>
>

### Description

Adds 5 freighters to your empire's freighter pool.

### Restrictions

Station must be at least level 2.
This card can be equipped only once per station.
Beginner Protection

### What Is It

**Beginner Protection** prevents other *Players* from Attacking your Stations for its duration.

* A *Shield* icon next to your Portrait and Red Text over your Stations indicates the presence of **Beginner Protection**.

### How Do I Get It

**Beginner Protection** is automatically granted to each Empire when they start a Starborne game.

#### How Do I Remove It

You can remove **Beginner Protection** by attacking the Station of a *Player* who is themselves no longer under **Beginner Protection**.

* ***Not*** Recommended generally.

### How Long Does It Last

**Beginner Protection** typically lasts 5 - 7 Days.

* Dependent on the *Game Server* settings.
Nomizu

Nomizu was a minor antagonist in Pumpkin Night.

   She first appears in chapter 2 as a potential girlfriend of Naruto Kuroki, and has a great romantic love for him, almost comical in fact. She later appears in chapter 12 when she comes up behind Naruto at the high school grounds when he was looking up the news about Naoko's antics in the hospital, and there not only admitted to spying on Naruto setting up the prank that ruined Naoko's face and life but also tried to have a sexual relationship with him, even showing off her assets. However she gets attacked by Naoko out of nowhere by way of the latter using a hook on her right breast and hung up painfully on a tree. She tries to escape but gets kicked by Naoko and goes unconscious, and so does Naruto after he gets hit hard with a concrete brick. Then she got tied up along with Naruto to an extent as well as blindfolded and subjected to a sophisticated way of not only torturing Naruto but also trying to have him killed too. After Naruto admitted his wrong doing to Naoko, she proceeds to stab Nomizu in the head from the right side, killing her instantly, and the hook in her breast ripped off to help finish off Naruto via being rigged to a door. After this way of killing Naruto fails, resulting in both Naoko and her new ally, Kazuya, knocked out by Naruto and Arata, Nomizu's corpse is brought along in Naruto's dad's van and disposed off for some reason along with the other two in a construction site. Despite being ruined further by the dropping, graphically, her remains would then serve to save Kazuya from falling to his death as a grisly cushion, despite being dropped from a high height along with Naoko. It is unknown what has happened to what remained of Nomizu after Hayakawa came to pick up Kazuya and Naoko's supposed dead body but presumably it could have been possibly buried somewhere.
Command Center

### **Building Effects:**

* **Increases the building construction queue time cap by 12 minutes per level**
* **Decreases building construction time by 2% per level.**

## Construction Cost

All values below do not take into account any reductions of cost or speed granted by anything, even itself. Level one is automatically built at the start of each station, so is not included.
Card/View/BySource/Challenge/Station/Structure/Epic

* Armed Garrison
* CarboCubicles
* Detection Array
* Home Guard
* Mining Cabal
* Packaging Line
* Resource Silos
* Surveillance Drone Bay

> "*A non-aggression pact is most useful to he who makes most instances of it. It's a raw deal for the rest.*"
> ― George 'Rocket' O'Doyle
>
>

### Description

Increases the influence radius of this station's missile batteries by 1.

### Restrictions

Station must be at least level 2.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Crafting Cost

 720

> "*Productivity-per-square-meter is the latest fad in management.*"
>
>
>

### Description

Increases the harvest rate of this station's habitation dome by 100%.

### Restrictions

Station must be level 4.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Description

Increases the scan radius of this station by 5.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

Increases this station's claim strength by 1.

### Restrictions

Station must be at least level 2.
This card can be equipped only once per station.

## Overview

### Crafting Cost

 720

> "*Their re-education program makes sure that the most current best practices are always in use.*"
>
>
>

### Description

Increases the harvest rate of this station's mining facilites by 75%.

### Restrictions

Station must be at least level 2.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Crafting Cost

 720

> "*The entire department responsible for its installation was fired little after someone pointed out that freighting containers were hexagonal.*"
>
>
>

### Description

Increases the harvest rate of this station's trading ports by 50%.

### Restrictions

Station must be at least level 3.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Crafting Cost

 720

> "*Approaching the colony, their gleaming tops are the first thing everyone notices.*"
>
>
>

### Description

Increases the influence radius of this station's mining colony by 1.
Decreases the total output of  Metal,  Gas, and  Crystal harvested by this station's **mining colony** from planets and moons by 5%.

### Restrictions

Station must be level 4.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Crafting Cost

 720

> "*I want complete surveillance of our borders!*"
> ― Mal Estrade, Child of Mars
>
>

### Description

Increases the influence radius of this station's scanners by 2.

### Restrictions

Station must be at least level 2.
This card is not unique, meaning you can equip multiple copies of it to a station.
Borts

> "*Because of their crystalline growths and the fact that few vocations beyond perilous plasma harvesting runs were available to them, space flu survivors became known as 'borts'.*"
>
>
>

### Description

Adds 1 speed to the fleet when harvesting solar flares.
Increases the fleet's plasma cargo by 6%.

### Restrictions

This card can be equipped only once per fleet.
Card/View/BySource/Challenge/Station/Structure/Common

* Core Schematics
* Ionization Chamber
* Solar Panels
* Berth Control
* Control Suite
* EM Launchpad
* Flare Monitors
* Hologram System
* Mlat Scanners
* Recycling Plant
* Route Control
* Vector Scaling

### Description

Provides an additional 20  Metal, 30  Gas, and 50  Crystal to this station's base production per hour.
Decreases the resource cost of industrial buildings at this station by 10%.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

Provides an additional 50  Metal, 20  Gas, and 30  Crystal to this station's base production per hour.
Decreases the resource cost of military buildings at this station by 10%.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

Provides an additional 30  Metal, 50  Gas, and 20  Crystal to this station's base production per hour.
Decreases the resource cost of domain buildings at this station by 10%.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

Freighters departing from this station gain 5 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

*Your* fleets departing on sabotage movements from this station gain 2 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 60

> "*That's quite a push!*"
>
>
>

### Description

*Your* fleets departing on raid movements from this station gain 2 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 60

> "*One of the universe's most destructive forces, monitored and harvested by corporations.*"
>
>
>

### Description

*Your* fleets departing on solar flare movements from this station gain 2 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 60

> "*For three dimensional warfare you need three dimensional maps.*"
>
>
>

### Description

*Your* fleets departing on assault movements from this station gain 2 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

*Your* fleets departing on scan movements from this station gain 5 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 60

> "*Destruction fuels construction.*"
>
>
>

### Description

*Your* fleets departing on outpost building and modifying movements from this station gain 5 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 60

> "*Planning is a prerequisite to success.*"
>
>
>

### Description

*Your* fleets departing on deploy movements from this station gain 2 speed.

### Restrictions

This card can be equipped only once per station.

## Overview

### Crafting Cost

 60

> "*Distress calls triangulated perfectly.*"
>
>
>

### Description

*Your* fleets departing on mission movements from this station gain 2 speed.

### Restrictions

This card can be equipped only once per station.
Beta Variant 1

1. Construction queue: Increased from 4 Hours 24 Hours (from 6 Hours to 48 Hours with Premium)
2. Alliance Station, FOB, Dyson Construction queue: 12 hours
3. Omega sector unlocks on game Day 15 instead of Day 36.
4. Alliance size increased from 15 to 20 players.
5. Alliance Pins and Build Participants increased to 20 to match.
6. Max Alliance Assaults (or build operations) per type increased from 3 to 5.
7. Tutorial achievement revision.

* Expect more improvements to the tutorial sequence.
Corvette

## Light Ship

### What Is It

**Corvettes** are the fastest light combat ship type, with enough cargo space to make involuntary donations from opposing Stations a major source of early game resource income.

* Albeit at the expense of firepower and hitpoints, but hey, they're also quite cheap and quick to build...

The consummate Raider ship type.

#### Level Statistics

* Level 1
* Level 2
* Level 3
* Level 4

 **Mission Class** | Raider / Escort

Click to Edit

 **Mission Class** | Raider / Escort

Click to Edit

 **Mission Class** | Raider / Escort

Click to Edit

 **Mission Class** | Raider / Escort

Click to Edit

### How Do I Get It

The **Corvette** is a Light Ship and thus can be produced by every Station.

#### Construction Cost

```
{{:Corvette/View/Construction}}
```

* Dissidence

Click to Edit
Animated Stole

The Animated Stole is the personal artifact of Thomas Bakerton, a member of the Order of the Dying Star.

## Description

The Animated Stole appears to be a long sash of multicolored wool that seems to float of its own accord, lengthening and shortening.

## Lore

The Stole was created by Noster the Whimsical for a particularly helpful cleric-physician named Johannes of Smithfield. The physician complained of troubles with multitasking and that his neck was cold in the drafty infirmary that his lord had put him into.To solve both of Johannes' problems, Noster created the Stole. After the death of his lord, Johannes took the stole and used it to help preach the wonders of his divine master. Eventually it was turned over to Noster's descendants after many years of beloved gratitude by Smithfield's family.

## Qualities

When attuned and wearing the stole, the wearer can command the stole to attack on their turns. In addition, their unarmed attacks are considered magical for the sake of resistances.

## Creature Statistics

 +5

Saving Throws: Strength +10, Dex +9

* **Armor Class** 20 (natural armor)
* **Hit Points** 315 (30d20)
* **Speed:** 60 ft. (Crawl)
* **Damage Immunities:** poison, psychic
* **Condition Immunities:** blinded, charmed, deafened, frightened, poisoned, stunned
* **Senses:** Same as attuned
* **Languages** All (but cannot speak)

Unarmed Strike (+10 to hit, 120 ft.): The stole makes two unarmed strikes, dealing 2d6 +7 Force damage.

*Capture*. You command the stole to seize a target within sight that is within one size category of you. They must succeed on a DC 17 Strength save to not be grappled by the stole. On a fail, they are Restrained and pulled up to 60 ft. or your movement speed (whichever is greater) towards you and take your player level in Force damage. They may repeat their Strength save with disadvantage every turn. You may only have two targets captured in this manner at one time.
Building/View/Construction/Rule/10week

* Tier 0
* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Metal Refinery
* Gas Refinery
* Crystal Refinery
* Living Quarters
* The Seat

Click to Edit

Click to Edit

Click to Edit

Click to Edit

Building/View/Construction/Tier/1/10week

Building/View/Construction/Tier/2/10week

Building/View/Construction/Tier/3/10week

Building/View/Construction/Tier/4/10week
Card/View/BySource/Challenge/Station/System/Epic

* CarboCubicles
* Craft Offices
* Detection Array
* Home Guard
* Medical Bay
* Resource Silos
* Traffic Control

> "*Productivity-per-square-meter is the latest fad in management.*"
>
>
>

This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Description

Increases the influence radius of this station's logistics hubs by 1.

### Restrictions

Station must be at least level 3.
This card can be equipped only once per station.

## Overview

### Description

Increases the scan radius of this station by 5.

### Restrictions

This card can be equipped only once per station.

## Overview

### Description

Increases this station's claim strength by 1.

### Restrictions

Station must be at least level 2.
This card can be equipped only once per station.

## Overview

### Crafting Cost

 720

> "*It takes a lot of people to maintain vast borders and they tend to get hurt.*"
>
>
>

### Description

Increases the claim radius of this station's fortresses by 1.

### Restrictions

Station must be at least level 3.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Crafting Cost

 720

> "*Approaching the colony, their gleaming tops are the first thing everyone notices.*"
>
>
>

### Description

Increases the influence radius of this station's mining colony by 1.
Decreases the total output of  Metal,  Gas, and  Crystal harvested by this station's **mining colony** from planets and moons by 5%.

### Restrictions

Station must be level 4.
This card is not unique, meaning you can equip multiple copies of it to a station.

## Overview

### Crafting Cost

 720

> "*Ma'am! Come take a look at this!*"
>
>
>

### Description

Increases the influence radius of this station's stargates by 1.

### Restrictions

Station must be at least level 3.
This card is not unique, meaning you can equip multiple copies of it to a station.
Циркуляция

**Циркуляция** - это гипероператор, который не имеет четкого номера, но определяют его как бесконечность.

## Определение

Циркуляция определяется формулой

n↑∞n, или n↑↑↑↑↑....n где количество стрелок, соответствует бесконечности.

###### интересный факт

*Хоть 2↑∞3 уже бесконечность, 2↑∞2 все равно остается равным четверке.*

## Ссылки

https://googology.wikia.org/wiki/Circulation
Card:William Chattle

## Effect(s)

Resources per Hour:

* Metal +300

* Gas +300

* Crystal +300

 Credits +10 per Hour

Specialization Buildings Resource cost -5%
Organisations Resource cost -5%

> "*"If I kill a hundred people on a far away planet, none here would care. But if I kill one on their doorstep it's suddenly very traumatic. Don't let people's hypocrisy limit you, my sweet. Rise above."*
>
>
> —Bill Chattle to his daughter Rosemary when she was 10.*"*
>
>
>
>

### Description

Increases this Stations Resource gains per Hour:

* Metal +300
* Gas +300
* Crystal +300

Increases this Stations  Credits gain by +10 per Hour.

Reduces this Stations Resource construction costs for Specialization Buildings by -5%.

Reduces this Stations Resource construction costs for Organisations by -5%.

### Restrictions

Station must be at least Level 2.

*Only attainable via the Starter Pack.*
Функция Аккермана

* \(y + 1\) если \(x = 0\),
* \(A(x - 1,1)\) if \(y = 0\), или
* \(A(x - 1,A(x,y - 1))\) иначе.

Пример \(A(2,2)\):

\begin{array}{cclclcl} A(2,2) &=& A(1,A(2,1))\\ &=& A(1,A(1,A(2,0)))&&\\ &=& A(1,A(1,A(1,1)))\\ &=& A(1,A(1,A(0,A(1,0))))\\ &=& A(1,A(1,A(0,A(0,1))))\\ &=& A(1,A(1,A(0,2)))\\&=& A(1, A(1, 3))\\ &=& A(1, A(0, A(1, 2)))\\ &=& A(1, A(0, A(0, A(1, 1))))\\ &=& A(1, A(0, A(0, A(0, A(1, 0)))))\\ &=& A(1, A(0, A(0, A(0, A(0, 1)))))\\ &=& A(1, A(0, A(0, A(0, 2))))\\ &=& A(1, A(0, A(0, 3)))\\ &=& A(1, A(0, 4))\\ &=& A(1, 5)\\ &=& A(0, A(1, 4))\\ &=& A(0, A(0, A(1, 3)))\\ &=& A(0, A(0, A(0, A(1, 2))))\\ &=& A(0, A(0, A(0, A(0, A(1, 1)))))\\ &=& A(0, A(0, A(0, A(0, A(0, A(1, 0))))))\\ &=& A(0, A(0, A(0, A(0, A(0, A(0, 1))))))\\ &=& A(0, A(0, A(0, A(0, A(0, 2)))))\\ &=& A(0, A(0, A(0, A(0, 3))))\\ &=& A(0, A(0, A(0, 4)))\\ &=& A(0, A(0, 5))\\ &=& A(0, 6)\\ &=& 7 \end{array}

Через стрелочную нотацию \(A(x,y) = 2\uparrow^{x-2}(y+3)-3\).
ВНИМАНИЕ

(В ПЕРЕВОДЕ С АНГЛИЙСКОГО) Возможно, вас это не волнует, но английская версия Googology For Everyone была удалена примерно в апреле. Эта русская версия является единственной сохранившейся версией вики, так что вам, ребята, повезло.

```
(TRANSLATED FROM RUSSIAN) You may not care, but the English version of Googology For Everyone was removed around April. This Russian version is the only surviving version of the wiki, so you guys are in luck.

```
Baggage

## Episode Guide

**Baggage** is the 43rd episode of Season 2 of Lore Olympus and the 158th episode overall. It was released on May 23rd, 2021.

## Synopsis

> *Thanatos learns of Minthe's fate. Leto attempts to convince Persephone to give her son another chance.*
>
>

## Characters

*By order of appearance and/or mention*

* Hades
* Thanatos
* Minthe
* Leto
* Persephone
* Apollo (mention)
* Artemis (mention)
* Hera(mention)
Hoshinomiya

Hoshinomiya (星野宮) is a fictional city that is the setting of Pumpkin Night. It was once under the administration of the corrupt Tatsuo Kuroki, who used dirty methods to maintain his rule, including having yakuza assassinate politicians (including Hayakawa's father) and other people who oppose him and having his wife, Sae, run the Hirayama Clinic which has been the site of numerous abuses, including drug tests. There, Naoko Kirino was once held at to cover up the pranking incident Tatsuo's son, Naruto, pulled on her, and later revisited to free Kazuya there along with attempting to do the same to Ayumi and kill Sae in the end, to both avenge her abuse and death of Ayumi. Like many cities, there is a high school simply called Hoshinomiya High School, of where Naoko used to attend school at prior to the incident.

Outside of the city resides Ryuichi Higa, who has been expelled from medical school for unknown reasons, of who once sheltered Naoko after her revival from her supposed death after Part 1.

Currently, it is unclear who runs the city after the death of Tatsuo.

## Trivia

The city seems to resemble parts of Tokyo and Yokohoma, judging by the elevated walkways in one scene in Part 1 and by the Shibuya-esque cityscape in addition.

The name means "Star Field Palace" in Japanese kanji.

It is currently unknown where exactly the city in question is at but presumably somewhere in Southeast Honshu near Tokyo given the aftermentioned resemblance to one of the cities mentioned in quesiton.
Дебютная нотация PlantStar'а

Дебютная нотация пользователя googology wiki под ником Plantstar.

## Базовая скобочная нотация

Главные правила выполняются следующим образом:

* [n] = 48n
* [#,n,1,1,1,...,1,1,1] = [#,n-1,48,48,48,...,48,48,48] где # последовательность единиц любой длины (типо 1 или 1,...,1)
* [1,1,1,...(k "1"s)...,1,1,1,n] = [48n,48,48,48,...(k-1 "48"s)...,48,48,48]

Мощность этой части нотации: fω(n).

### Мультискобочная нотация

* [1][n]@ = [1,1,1,1,...(n "1"s)...,1,1,1,1]@
* [n][k]@ = [n-1][1,1,1,1,...(k "1"s)...,1,1,1,1]@

где @ любая последовательность скобок.

## Примеры

* [2] = 482 = 2,304
* [10] = 4810 = 64,925,062,108,545,024
* [1, 1] = [481] = [48] = 4848 ≈ 1080.7
* [1, 2] = [482] = [2,304] = 482,304 ≈ 103,873.58
* [1, 10] = [4810] = [64,925,062,108,545,024] = 4864,925,062,108,545,024 ≈ 10109,154,691,756,057,088
* [2, 1] = [1, 48] = [[48]] ≈ [1080.70] ≈ \(48^{10^{80.70}}\) ≈ \(10^{10^{80.93}}\)
* [10, 1] = [[[[[[[[[[48]]]]]]]]]] (10 пар скобок) = \(48 \uparrow\uparrow 10\) ≈ E1.9#10
* [2, 2] = [48, 1] = [[[...[[[48]]]...]]] (48 bracket sets) = \(48 \uparrow\uparrow 48\) ≈ E1.9#48
Гиперфакториал

Гиперфакториал задаётся, как\(H(n) = \prod^{n}\_{i = 1} i^i = 1^1 \cdot 2^2 \cdot 3^3 \cdot 4^4 \cdot \ldots \cdot n^n\)

Первые значения для \(H(n)\) for \(n = 1, 2, 3, 4, \ldots\) будут \(1, 4, 108, 27 648, 86 400 000, 4 031 078 400 000,\) \(3 319 766 398 771 200 000, 55 696 437 941 726 556 979 200 000\)
Aarakocra

The Aarakocra live solely in the mountains south of Caelion, with the most massive roost in Northern Lomland. They are in a constant battle with the demons and devils that seek to overtake them.

## Aarakocran Culture

The culture of the Aarakocrans is focused upon their military, as they are highly efficient units on and off the battlefield. The only truly military state in Lomland, Aarakocrans, drakes, hens and chicks are born into, and live in an existence that was ruled by regiment and organisation.

Aarakocran society was based on a constitution and was ruled by a mixed state of government which worked using quite a complicated system, but this essentially consisted of two kings from two separate families. The kings were considered equal in power and their dual rulership was designed to ensure fairness and harmony in the state. This dual kingship was rather unique and not repeated anywhere in Alysia.

Use Greek names.

* Common Names (Male): Achaikos, Aniketos, Nicomedes, Pelagios
* Common Names (Female): Agape, Eupraxia, Kallisto, Theodora

## Aarakocra Traits

* **Ability Score Increase**: Your Dexterity increases by 2, and your Intelligence by 1.
* **Size**: Medium.
* **Speed**: 25 feet.
* **Flight**: You have a flying speed of 50 feet. You cannot use medium or heavy armor while flying.
* **Talons:** You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
* **Languages**: You can speak, read, and write Common and Aarakocran.
Стрелочная Нотация Кнута

Стрелочная Нотация Кнута это широко-используемая нотация, изобретённая Дональдом Кнутом для записи больших чисел в 1976 году. Она определена следующими правилами:

* a↑b = ab
* a↑n1 = a
* a↑n+1(b+1) = a↑n(a↑n+1b)

a↑nb это способ коротко записать выражение a↑↑...↑↑b в котором есть n стрелок, если n - положительное целое число. Ещё стрелки считаются справа налево, и a↑b↑c всегда значит a↑(b↑c)

Так-же следует отметить, что a↑b это возведение в степень, a↑↑b это тетрация, a↑↑↑b пентация, и так далее.

## Примеры

* 2↑3 = 23 = 8
* 10↑100 = 10100 = Гугол
* 3↑↑4 = 3↑3↑3↑3
* 3↑↑↑↑3 = 3↑↑↑3↑↑↑3 = Грахал (G1)
* 10↑↑↑100 = 10↑↑10↑↑10↑↑10↑↑10↑↑10↑↑10↑↑10↑↑10↑↑10 = Гаггол
* и.т.д.

## Внешние ссылки

Видео, в котором рассмотрены примеры применения стрелочной нотации Кнута
Гипероператоры

Гипероператоры — обобщение таких арифметических операций, как сложение, умножение и возведение в степень.

Нетрудно заметить что:

* Умножение — это многократное сложение

\[a \times b = \underbrace{a + a + \cdots + a + a}\_b\]

* Возведение в степень (потенцирование) — это многократное умножение

\[a^b = \underbrace{a \times a \times \cdots \times a \times a}\_b\]

Каждый следующий символ гипеоператоров являеется записью для повторения предыдущего.

После потенцирования идёт:

* Тетрация — многократное потенцирование

\[^ba = \underbrace{a^{a^{a^{.^{.^.}}}}}\_b\]

В общем случае обычо используется нотация Кнута, которая начинается с потенцирования:

2↑3 = 23 = 8

Также полезно знать нотацию Бауэрса:

a {c} b = {a,b,c} = a↑cb

От возведения в степень и далее гипероператоры некоммутативны, а именно выполняются в порядке справа налево:

2↑↑3 = \(^32 = 2^{2^2} = 2^4 = 16\)

2↑↑4 = \(^42 = 2^{2^{2^2}} = 2^{2^4} = 2^{16} = 65,536\)

В нотации Бауэрса

3{3}3 = {3,3,3} = \(3 \uparrow\uparrow\uparrow 3 = {^{^{3}3}3} = {^{7,625,597,484,987}3}\) = \[\underbrace{3^{3^{3^{.^{.^{.^{3^{3^{3}}}}}}}}}\_{7,625,597,484,987}\] тритри — степенная башня высотой 7,625,597,484,987.
Цепная нотация Конвея

## Определение

1. \(a \rightarrow b = a^{b}\)
2. \(a \rightarrow b \rightarrow c = a\uparrow^cb = a\underbrace{\uparrow\ldots\uparrow}\_cb\)           В cтрелочной нотации Кнута
3. \(a \rightarrow\ldots\rightarrow b \rightarrow 1 = a \rightarrow\ldots\rightarrow b\) — Если последнее число 1, его можно убрать.
4. \(a \rightarrow\ldots\rightarrow b \rightarrow 1 \rightarrow c = a \rightarrow\ldots\rightarrow b\)
5. \(a \rightarrow\ldots\rightarrow b \rightarrow (c + 1) \rightarrow (d + 1) = a \rightarrow\ldots\rightarrow b \rightarrow (a \rightarrow\ldots\rightarrow b \rightarrow c \rightarrow (d + 1) ) \rightarrow d\)

## Пример

\(3 \rightarrow 3 \rightarrow 2 = 3\uparrow\uparrow3 = 7,625,597,484,987\)

\(3 \rightarrow 3 \rightarrow 2 \rightarrow 2\)
\(= 3 \rightarrow 3 \rightarrow (3 \rightarrow 3 \rightarrow 1 \rightarrow 2) \rightarrow 1\)
\(= 3 \rightarrow 3 \rightarrow (3 \rightarrow 3 \rightarrow 1 \rightarrow 2)\)
\(= 3 \rightarrow 3 \rightarrow (3 \rightarrow 3)\)
\(= 3 \rightarrow 3 \rightarrow (3^{3})\)
\(= 3 \rightarrow 3 \rightarrow 27\)
\(= 3 \uparrow^{27} 3 \)
Повторяющая нотация

**Повторяющая нотация** - нотация пользователя Googology wikia SpongeTechX, созданная, чтобы описать числа, в которых повторяются символы, или тех у которых написание повторяется.

## Определение

Сама по себе, повторяющая нотация описывает числа в которых одни и те-же символы. Например мы можем упростить запись 5 555, вот так: 5[4]. Где 5, это число, которое будет повторяться, а 4 - количество этих самых чисел. Но если первым числом окажется десятка, **именно** она будет повторяться. Например: 10[4] = 10101010 где десятка повторяется 4 раза.

### Примеры

3[5] = 33333 где 5 троек.

5[10] = 5555555555 где 10 пятерок

15[9] = 151515151515151515 где 9 15.

101[3] = 101101101 где сотня повторяется 3 раза.

### Расширенее

SpongeTechX не остановился на [a [b]], где b количество a. Он добавил:

a[[b]] равен a[a[a[a....b раз....]]]]

a[[[b]]] равен a[[a[[...b раз...]]]]

a[[[[b]]]] равен a[[[a[[[.....b раз......]]]]]]

и так далее.

a[b, c] равен a[...c скобок[b] c скобок...]

Затем:

a[b, c, 1] = a[b, c]

a[b, c, d] = a[a[b, c, d-1],a[b, c, d-1], d-1]

a[b, c, d, 1] = a[b, c, d]

a[b, c, d, e] = a[a[b, c, d, e-1], a[b, c, d, e-1], 1[b, c, d, e-1] e-1]

И так далее. Но есть последнее расширение:

a[b#c] = a[b, b, b где c b]

a[b##1] = a[a[b#b]#a[b#b]]

a[b##2] = a[a[b##1]#a[b##1]]

a[b###1] = a[a[b##b]##a[b##b]]

и так далее.

## Источники:

https://googology.wikia.org/wiki/Copy\_notation
Tatsuo Kuroki

**Tatsuo Kuroki** is the secondary antagonist of Part 1 of Pumpkin Night. He is the father of Naruto Kuroki and husband of Sae Kuroki.

He was the mayor of Japan and was a shady politician.

#### Trivia

* Tatsuo bears a remarkable resemblance to TV personality, businessman and 45th US President Donald Trump, so much so that English scans of the manga incorporated the infamous 'Grab them by the pussy' quote during one of his appearances. (The translation is not official)
Chiaki Saki

Saki (called "Chiaki" by Naoko) is a minor antagonist in pumpkin night.

She looks like a tomboy, also was one of the bullies of Naoko Kirino and one of Naruto's friends who bullied her. After Asumi's death, Saki would be the next to fall to Naoko Kirino who tracked her down, and knocked her out bloodily, and it broke her nasal bridge, while killing Hirokawa in the process. She got her tied up and put in the same coffin Asumi is as part of a ploy to kill her by burning her. The ploy fails when Saki managed to escape her fiery death by knocking on the coffin as it was being incinerated and put in the hospital with severe third-degree (or possibly fourth-degree) burns. Naoko tracks her down, kills all the staff in the operating room and then finally killed Saki by electrocuting her and taking her place at the hospital as a way to fool the bullies and Kazuya. Later on, her parents would be on the receiving, lethal end of Naoko after they came to pick up what they think is their daughter.

## Trivia

She seems to resemble Kobeni from Chainsaw Man, even though the series in question came out two years after Pumpkin Night.
King Priamus

King Priamus is the ruler of Sovenia.

## Background

King Priamus' full title is:

Alfred of Tallyrand of the House of Mongrieve, reigns as Priamus, King of the Soven Valley, of Eregalia, and Rhovenia, Duke of Tridentspear, Heir to Artkin, Lord-Protector of the Church of Alysia, Duke of Dukehaven, Count of Boltonfield, and of the Four Kingdoms Emperor.

Priamus is the direct male heir of the Staffbreaker, whose family the Mongrieves have ruled the Four Kingdoms for 300 years.

Priamus relies on his complex network of courtiers, priests, and soldiers to keep the realm in line.

## Class- Fighter

**Saving Throws**: Strength, Constitution

## Traits and Proficiencies

* **Ingenuity**: You gain one additional language, tool, or skill proficiency of your choice.
* **Elvish Ancestry**: You have advantage on saves against being charmed.
* **Proficiencies**: All weapons and armor, History, Persuasion, Dice, Poisoner's Kit
Shadow Cloak

The party may find Shadow Cloaks in the Sylvan Wood or scattered about in treasure hoards across Alysia.

## Description

On one side, the Shadow Cloak is crushed velvet or a similar luxurious material, the other is completely invisible.

## Qualities

While wearing the Shadow Cloak with the visible side out, it is simply a traveling cloak.

Whatever is covered by the Shadow Cloak's other side is completely invisible. However, the cloak is not soundproof or smell proof. Intelligence (Search) or Intelligence (Investigation) have disadvantage, and you gain advantage on Dexterity (Stealth) checks. The cloak has enough space for one medium sized creature.

***Destroying the Shadow Cloak.*** The cloak seems to
be made of a material that is impervious to being torn or burned and is
unaffected by magic.
Asumi Nakatani

Asumi Nakatani (Nakatani Asumi) is a minor antagonist of Pumpkin Night.

She was one of Naruto's friends who bullied Naoko and would later help disfigured her face later sending her to the Hirayama Clinic. She would soon be the first victim of the bullies to fell by Naoko's hands when she was looking up pet photos on her social media account and got a follow from Naoko's Pumpkin Night account. The account would then post a threatening message of which spooks her without thinking of how serious it is. Soon after, Naoko came after her after killing a delivery man in the process, of which prompts Asumi into closing the door to escape being stabbed only to be jumped on by Naoko who then maims her, especially by rendering her permanently blind by her carver knife, with her left eye ripped out. She somehow got outside of her house in spite of this and ran out to the street which is busy and met her grisly fate ironically by getting ran over by a truck. Her ran over corpse would get collected, patched up, and put in a coffin of which was at her funeral, and then Saki, one of her cronies, would be put in as part of a ploy to kill her by Naoko.
Matsui

**Matsui** is one of the main characters of Pumpkin Night series.

He is the detective working on the case of the pumpkin night asking kazuya makino with his assistant Hayakawa who disguises herself as Pumpkin Night to lure out Kazuya for questions. Matsui correctly deuces as the pumpkin mask for naoko at middle school was intentionally disfigured for their sadistic amusement.

during the events of Part 1 after Kazuya becomes the Pumpkin Night and Hayakawa going rogue after Mayor Kukori and his son Matsui manage to injury hayakawa. Enraged by this event he witness kazuya after killing Naruto and put him into a pysche ward. He has heard of a new pumpkin night killings all bullies and courrpt people went to check the grave of Naoko completely empty and discovered naoko herself who is now alive again and chased after her.

Matsui would later found an empty house and later meets a talking dog leaves. Mutsui discoveres that Ryuichi Higa was the one who owned the dog and mansion was the one who saved Naoko from Death.