Eir

Nova (Half-Sister)

Andi (Sister)

Sigurd and Vindur (Brothers)

Hannibal (Adoptive Brother)

Poppy (Aunt)

## Application Sheet

Eir is a white male with grey-brown markings, the son of Fitu and Kestrel and prince of Heyl. He was born alongside Sigurd, Vindur, and Andi, and adoptive brother Hannibal. He would flee the Domain after attempted murder of his aunt Poppy, supposed murder of his brother Hannibal, and indirect murder of Samhradh and Asterion, the pack's betas. He was created and RP'd by FrostedCanid.

## Personality

* ***Determined*.** It takes a lot to put Eir off something he's decided to do. He'll push through pretty much anything, even to dangerous extent, to do what he wants. When Eir decides to do something, it's almost always after a lot of thought. He doesn't believe anything anyone has to say will be something he hasn't considered. He'll do anything to get what he needs done. He doesn't believe in leaving anything half-done, and in the rare case he;s made to discontinue an endeavor, it stays swirling in his mind for weeks. His determination is comparable to obsession.
* ***Intelligent*.** Eir is incredibly intelligent for his age, so much so that he can think himself into a panic. The kinds of lessons his parents have begun to teach him are far below the kinds of questions he has. They often try to settle him with platitudinal answers, which only frustrates him further. Questions such as "why do we die?" are answered with "everyone has their time" and so on. Because of the surface-level education Eir believes he is receiving, he often takes it upon himself to learn what he wants. Often this takes the form of psychological experimentation on his siblings and other small animals, much to his parent's concern. Eir is very clinical about everything, his social interactions, his self-care, the natural world, everything. His outside mask is very cold and calculation (though on the inside there's just a soft little heart trying REALLY hard to keep from being hurt.)
* ***Strong-headed*.** Eir has a mind of his own. He doesn't like to be told what to do and has a slight problem with authority. He doesn't appreciate his parent's pacifistic ways and believes force often *can* do a job better, and faster. He doesn't understand why they stifle his natural inclinations. Getting his own way is often Eir's number-one priority. He swears one day to live solely by his own rules.
* ***Manipulative*.** Eir is very good at telling others what they want to hear. With those who aren't his parents, he presents a kind-hearted quiet front which puts others at ease. He can often do as little as possible to get someone to do his work for him, without giving them reason to have any afterthoughts. He's a huge flatterer, and can make others feel very good about themselves for doing his bidding. His network hopefully will spread form his family to the rest of the pack, and he will try to make his best friends in the more higher-ranking wolves.
* ***Insecure*.** Despite having the ability to get what he wants, Eir often doesn't think very much of himself. Because of his overactive mind, the criticisms he makes of everyone else are redoubled onto himself. He cannot escape from himself, and is constantly trying to nitpick anything he can to make himself worthy. It's something like a festering wound that he keeps licking, only to make it worse. He knows he has ways to make those around him like him, but deep down he knows if they knew the real him he would be hated.
* ***Lonely*.** Eir wants nothing more than someone who loves him for *him*. His secret wish is to show his true self and to be forgiven for all his flaws. His absolute greatest fear is rejection, so much so that even in a crowd of 10 wolves who love him, one who does not would spoil everything. Eir changes his personlity for every wolf he meets, in hopes to make them like him. His closest friends at the moment are his siblings, who know him the best. It is uncertain whether any of them will be told his deepest desire, being his want to be loved.

## Pre-Group History

Eir was born to his loving parents Kestrel and Fitu. After a long time of mutual attraction and unfortunate distraction, the two came together in the newly reformed Heyl. They love eachother and their little family more than anything. Unfortunately this saccarine world often grates on Eir who desires a deeper understanding of life.

## Group History

Eir would grow up very close to his adoptive brother, Hannibal. His sister Andi loved him dearly, though she would not hesitate to tell him that he was being a jerk, or lazy, or manipulative.

Eir was convinced that his heritage made him superior to his packmates, but none of his packmates gave him the respect he craved, the *power* he craved. He grew up with a moderate disdain for the majority of his packmates, it seemed, his respect going to his mother more than it ever went to his father, Fitu.

Fitu came to the difficult decision to pass leadership of his pack to his sister, Poppy, instead of his firstborn son Eir. Feeling as though his rightful title was stolen from him by his aunt, Eir went about plotting his revenge. He recruited Hannibal to help him to kill Poppy and rise as the leader of Heyl.

Everything went so wrong, so fast.

Hannibal would change his mind about partaking in murder, and Eir, in his wrath, lashed out and bit his brother's throat. Convinced that he'd killed Hannibal (he hadn't), Eir ran blindly back into the mountains, where he came upon Asterion and Samhradh. The Heylian betas pressed Eir for information, smelling the blood and the scent of his brother on his pelt. Horrified and under increasing pressure from the two wolves, Eir lashed out and attacked Samhradh, slicing open her leg.

Samhradh's injury sent Asterion into a rage, and he attacked Eir in return. The prince shoved Asterion over the precipice before fleeing, leaving Samhradh desperately trying to save her mate from falling from the cliff. She would ultimately be unable to save Asterion, and, unwilling to let Aster go, the two loyal Heylian betas fell to their deaths.

Eir fled the righteous wrath of his pack, long gone from the territory before the bodies of Asterion and Samhradh were found. He fled the Domain and hasn't been seen since.

## Trivia

* Eir is a bit squeamish and doesn't like physical affection.
* Eir does not believe in Icadorityl. To quote his response to the question of whether he believes in higher powers: "Hah! I would make my father's heart give if I were to say this to him, but his silly god does not exist. I work under my own powers, and I believe violence can get you what you want. Of course, I try to make sure I'm not the one doing the fighting."

## Quotes

* "You can't keep pushing your work off onto someone else just because you don't want to do it! I can't believe I let you talk me into this... You know I love you, but you can seriously be an asshole sometimes..." (Andi to Eir, *Dirty Work*)
* "I can’t believe this! Father is retiring...for no reason I can see that makes sense…and appoints *Poppy* as his successor?! After everything she did, father is going to just...let her run the entire pack? I thought at least he would make a wise choice, one of the betas….or have the decency to wait for me to succeed him in time. But *THIS*? It’s an outrage! We have to do something, Han! We can’t just stand by and watch!” (to Han, *The Coup Part I*)
* *"You think I'm crazy? I'll show you crazy, brother mine!"* (thoughts directed towards Hannibal during the Royal Coup, *The Coup Part II*)
* "Confidence and ambition are things I value most, at least in myself." (from his *Mood Board MSE*)

## External Links

* Official Application Sheet
* FrostedCanid's deviantART Gallery