List of disguises

This page lists all obtainable disguises in each mission.

* Driver Uniform - Useful for planting the car bomb. Will be pointed out by Blue Lotus Emissary.
* Blue Lotus Triad Uniform - Useless.
* Red Dragon Triad Uniform - Useless.

### The Massacre at Cheung Chau Fish Restaurant

* Suit - Starting outfit.
* Civilian Suit - Same as suit.
* Red Dragon Triad Uniform - Access to the restaurant. Useful to assassinate the Police Chief and the Blue Dragon.

### The Lee Hong Assassination

* Red Dragon Triad Bodyguard Uniform - Gain access to everywhere, but will be blown instantly by Tzun.
* Red Dragon Triad Uniform - Same as Bodyguard.
* Waiter Uniform - Useful to serve poisoned soup to Lee Hong.

### Find the U'Wa Tribe

* Camouflage Suit - Starting outfit.
* Ochoa's Soldier Uniform - Gain access to everywhere, and open-carrying of weapons.
* Ochoa's Officer Uniform - Only if carried over from the previous mission.

### The Jungle God

* Ochoa's Soldier Uniform - Access everywhere.

### Say Hello to My Little Friend

* Ochoa's Soldier Uniform - Gain access to everywhere, except Ochoa's mansion from the guarded doors, and the drug lab.
* Ochoa's Officer Uniform - Gain access everywhere.

### Traditions of the Trade

* Suit - Starting outfit.
* Civilian Suit - Same as suit.
* Hotel Guard Uniform - Access everywhere, but very difficult to get.
* Swimsuit - Allows to access the pool. Can not re-enter hotel in swimsuit.
* Bellboy Uniform - Useful to go into Frantz Fuchs' room from the front door, but will immediately kicked out by the guard inside the room.
* Dentist Uniform - Useful to go into the X-Ray room.
* Terrorist Guard Uniform - Access to everywhere.

### Plutonium Runs Loose

* Guard - Access anywhere except the ship.
* Gatekeeper - Access anywhere except the ship.
* Sailor - Access anywhere including the ship.

### The Setup

* Kovacs' Suit - Useful to explore the asylum without worrying about the SWAT team.
* SWAT Uniform - Useful for dodging SWAT.
* Asylum Staff Uniform - Same as above.
* Asylum Patient Uniform - Same as above.

### Meet Your Brother

* Asylum Staff Uniform - Can be carried over from previous mission, but completely useless.
* Dr. Kovacs - Can be carried over from previous mission, but completely useless.
* SWAT - Can be carried over from previous mission, but completely useless.
* Asylum Patient - Can be carried over from previous mission, but completely useless..

## Hitman 2: Silent Assassin

### The Gontranno Sanctuary

* Gardener - Starting outfit.
* Suit - Automatic change into it.

### Anathema

* Postman - Access to most of the villa grounds and the entrance hall. Will be frisked when entering.
* Delivery Boy - Access to most of the villa grounds and the kitchen. Can hide weapons in grocery crate.
* Bodyguard - Allows access everywhere, but can be seen through by other guards.

### St. Petersburg Stakeout

* Russian Soldier - Access to everywhere.
* Bodyguard - Access to everywhere.
* Civilian - Identical to Suit.

### Kirov Park Meeting

* Russian Soldier - Access to everywhere, allowed to carry weapons.
* Russian Officer - Access to everywhere, allowed to carry weapons.
* Blue suit bodyguard - Access to everywhere, allowed to carry weapons.
* Brown suit bodyguard - Access to everywhere, allowed to carry weapons.
* Driver - Useful to plant bomb without causing suspicion. However cannot carry weapons.

### Tubeway Torpedo

* Russian Soldier - Access to everywhere except rooms with Officer signs.
* Russian Officer - Access to everywhere without suspicion.

### Invitation to a Party

* Bodyguard - Access to everywhere.
* Waiter - Access to everywhere but can't use the main staircase. Able to serve poisoned whiskey to the general.
* Party Guest - Access to everywhere.

### Tracking Hayamoto

* Bodyguard suit - Access everywhere. The vest guards blow cover instantly.
* Bodyguard vest - Access everywhere, but completely useless.
* Chef - Useful to explore the mansion.

### Hidden Valley

* Grey Camo Ninja - Ninjas will stop 47 and check his ID on sight, blowing his cover, but useful to avoid snipers.
* Black Camo Ninja - Ninjas will stop 47 and check his ID on sight, blowing his cover, but useful to avoid snipers.

### At the Gates

* Grey Camo Ninja - Ninjas will stop 47 and check his ID on sight, blowing his cover, but useful to avoid snipers.
* Black Camo Ninja - Ninjas will stop 47 and check his ID on sight, blowing his cover, but useful to avoid snipers..
* Sniper Ninja - Useless disguise. Unlike previous mission, can be obtained easily without cheats.

### Shogun Showdown

* Grey Camo Ninja - Access everywhere.
* Black Camo Ninja - Access everywhere. One can be found in a the south-east corner of the wings.

### Basement Killing

* Security Guard - Access everywhere (Except the basement)
* Pizza Guy - Can gain access to the basement, and also the only disguise that allows access to 2nd basement, but must drop weapons before metal detectors.
* Fireman - They can carry guns through the metal detector and fire axes visibly, and access almost everywhere. Can run when fire alarm is triggered.
* Basement Security - Can explore the basement.

### The Graveyard Shift

* System Administrator - Access to everywhere.
* Programmer - Access to everywhere.
* Security Guard- Access to everywhere, plus allowed to carry weapons.

### The Jacuzzi Job

* Security Guard - Access to everywhere, but often chased out by Charlie's bodyguards if seen there.

### Murder at the Bazaar

* Soldiers - Access to everywhere with weapons too.
* The Colonel - Access to everywhere with weapons too.
* The Lieutenant - Access to everywhere with weapons too.
* Civilian - Allowed in most of the village except for the lieutenant's and guard's quarters, and top of the bazaar.

### The Motorcade Interception

* Soldiers - Access everywhere. Useful to carrying your sniper rifle anywhere.
* UN Soldier - Same as soldier. Can be obtainable by not killing the soldiers, however fiber wire attacks aren't counted.
* Civilian - Same as suit.

### Tunnel Rat

* Soldier - Access everywhere in the tunnels.
* Yussef Hussein - Completely useless as everyone can see through it.

### Temple City Ambush

* 47's suit - Can get SA without disguises
* Cult Member - Same as suit, civilians don't react to weapons being carried, but guards will.
* Civilian - Same as suit.

### The Death of Hannelore

* Cult Member - Access to everywhere except the second floor.
* Bodyguard - Same as Cult Member. Allowed to carry weapons too but arouses suspicion.
* Patient - Access everywhere. Can trigger a conversation with Hannelore.

### Terminal Hospitality

* Cult Member: Access everywhere, except operation rooms.
* Bodyguard: Same as Cult Member, but arouses suspicion.
* Patient: Access to the ward.
* Doctor: Can access everywhere and Deewana's surgery room too.

### St. Petersburg Revisited

* Civilian - Same as suit.
* Red Jump-Suit - Same as suit.
* Blue suit bodyguard - Allowed to carry weapons, but disguise can be seen through in most cases by guards and 17.
* Brown suit bodyguard - Allowed to carry weapons, but disguise can be seen through in most cases by guards and 17..￼
* Agent 17 - Access everywhere. But the usefulness dies away after some time, even if the body isn't found.

### Redemption at Gontranno

* Brown suit bodyguard - Useless.
* Blue suit bodyguard - Useless.

## Hitman: Contracts

### Training Area

* SWAT - Can be used to bypass other SWAT members.

### Asylum Aftermath

* Suit - Completely useless.
* Patient - You have impunity to wander as you please, but you can't go out the front door. A good costume for learning the level, but do not carry any visible weapons. If you try to leave, you will be told to wait in the lab to the left, from where you can escape.
* Asylum Staff - You will get shot by the SWAT members, but left alone by other orderlies.
* SWAT Member - Useful on normal or for shootouts. You can visibly carry either the SPAS 12 or the AUG SMG.

### The Meat King's Party

* Suit - Completely useless.
* Party Guest - Can't carry a weapon or go anywhere other guests aren't. No weapons at the first check point. They need a VIP Invite to go up to the Meat King's area.
* Butcher - Can go in the kitchen, and is allowed to carry the meathook past the front door, but not past the top floor room. No visible weapons. Not allowed on the roof.
* Guard - Wears a small eye mask. They're allowed to carry MP9 SMGs, and can go pretty much wherever they want, except the kitchen.
* Elite Guard - Wears a jester mask. They're allowed to carry MP9 SMGs, and can go pretty much wherever they want, except the kitchen.
* Opium Waiter - Really only useful for one task, though it is the only disguise you can get just off the ground. Your cover will be blown if you are in the same room as the other Opium Waiter, as there is only supposed to be one.

### The Bjarkhov Bomb

* Suit - Completely useless.
* Russian Soldier - Carries an AK74 or the SVD sniper rifle. Can move pretty much with impunity, except onto the boat.
* Fuchs Bodyguards - Carry AUG SMG's. Works pretty much exactly the same as the soldier outfit. Provides body armor.
* Civilian - Can pretty much go anywhere, but doesn't get to carry a gun. Also, the sniper on the boat sometimes will start shooting at you.
* Russian Elite Soldier - The guys with the black berets. They can go anywhere, including on the boat.
* Radiation Suit - Useful for going onto the sub, where it's the only outfit that won't cause an alert. Otherwise identical to the soldier outfit. Also prevents environment damage inside the submarine.
* Fabian Fuchs - Gets direct access to Sergei Bjarkhov.

### Beldingford Manor

* Suit - Completely useless.
* Outdoor Guard - The easiest disguise to get, and it's certainly easy enough to do the whole mission in it. They carry shotguns or enforcer sniper rifles, and the inside guards get a little suspicious of them inside, especially if they run.
* Indoor Guard - Roughly the same as the outdoor guard uniform, but no shotguns for the most part. It's a little easier to move around inside, but not much. The only place it's harder to get by is in the stable.
* Stable Boy - Can walk around the outside yards include the stable.
* Butler - Access everywhere in the manor. Can be used to poison Alistair Beldingford.
* Hunting Party Member - Hard to say. They seem to see through this pretty quickly no matter where you are, but can be obtained for free.

### Rendezvous in Rotterdam

* Suit - Only good outside the compound. You can't get inside with it.
* Biker Prospect - Good enough, but you can't go inside on the second floor. The one advantage of this disguise over the real biker get-up is that you seem to attract less attention when trying to slip into the basement.
* Biker - There's a couple variations, but the best seems to be one with a helmet. Although some bikers carry visible AK74's, the best weapon to sport is none at all.
* Reporter - The reporter is completely above suspicion in the few places he's allowed to go. While 47 will be frisked at the compound entrance and before entering Van Leuven's office, he has access more or less everywhere inside the compound.

### Deadly Cargo

* Suit - Safe if you stay away from harbor and don't go to the club's basement or it's second floor.
* Biker - Helps you blend in around the bar, but ultimately pretty useless.
* Dockworker - Pretty good. You'll be allowed into the guarded area after being frisked, but the boat seems to be off limits. A good transitional disguise.
* Police Officer - Makes life pretty easy in the early part of the docks, but obviously can't go near the boat. Can, however, move with impunity in the two warehouses occupied by squad members. Another transitional disguise.
* SWAT Member - Much like the cop disguise. Excellent armor, you can also be with them when they raid the ship but they will shoot at you when you kill Boris.
* Terrorist Guard - If you make it to the boat without setting off the squad ambush, this disguise will let you move about on board. You can carry an AK-74 visibly.

### Traditions of the Trade

* Suit - More useful than normal, as a large amount of the area is open to the public. Will be frisked before entering.
* Security - You can walk through metal detectors while armed, and enter the security office. Can also use it to walk around with the bomb. Can be obtained for free within the "ghost" room.
* Fuchs' Bodyguard - Allowed inside dentistry, but not if going through the front door.
* Bellboy - Semi-useful for one purpose. Can be obtained for free in a linen closet on the second floor.

### Slaying a Dragon

* Suit - Can go anywhere in the city except the park.
* Blue Lotus Triad Member - Very useful for planting a Bomb in the limo. Can enter the park.
* Gardener - Can enter the park, but without weapons.

### The Wang Fou Incident

* Suit - Can go anywhere away from the restaurant.
* Guard - Can move around with W2000 sniper without suspicion, inside the restaurant. Don't get too close to the other guards.
* Blue Lotus Triad Member - Utterly useless. Everybody sees through it.
* Red Dragon Triad Member - Useful, but don't go near the car.
* Driver - You can go near car and plant the bomb there.

### The Seafood Massacre

* 47's suit - Can go anywhere outside the restaurant premises except the scaffolding.
* Red Dragon Negotiator - Pretty much vital. You can do quite a lot without it, but ultimately, you will need it to be able to place the amulet without arising suspicion.
* Chef - With this disguise you can go around restaurant and its basement, but your cover will be blown if the bartender sees you.

### The Lee Hong Assassination

* Suit - Works fine for most of the common areas, such as the bar and brothel.
* Red Dragon Triad Member - Vital if you want to move around in the basement, the restaurant proper, or the mansion. Oddly, despite these guys carrying AK's, you aren't allowed to.
* Bodyguard - Not very useful. They aren't allowed in any restricted areas, and most of the places they are allowed, the starting suit works just as well.
* Chef - Surprisingly useful. They're allowed in the early parts of the basement, and the restaurant proper.

### Hunter and Hunted

* Suit - Completely useless
* Gendarmerie (Police) - This disguise works well enough, but you need to keep a long distance to all other cops (but not GIGN members) to avoid detection. Don't run, and don't carry any visible weapons.
* Paramedic - A much better disguise. You are pretty much above suspicion. You can run and you can go near cops without raising suspicion.
* GIGN - Quite hard to get. The problem is that the squad members are all monitored via GPS, so no matter how they are killed, the others in his squad will always know, and are programmed to always find you. Comparative to the Gendarmerie outfit.

## Hitman: Blood Money

### Death of a Showman

* Chemist - Gives access to lab, except Clarence's office.
* Suit - Useless.

### A Vintage Year

* Guard - Gives access everywhere except hacienda and drug lab. (carries Shotgun and SAF SMG only).
* VIP Guard - Gives access everywhere. (carries Shotgun and SAF SMG only).
* Worker - Gives access to the Drug Lab and Wine Cellar.
* TV Crew - Gives access to Wine Cellar. (without tour guide).

### Curtains Down

* Guard - Access everywhere, except dressing rooms, stage and Delahunt's Booth.
* Bodyguard - Same as guard, but can enter Delahunt's Booth.
* Actor - Allows access on stage.
* Executioner - Same as Actor.
* Worker - Allows access anywhere, except dressing rooms, stage & Delahunt's Booth.

### Flatline

* Patient's Robes - Allows access to interior of Rehab Center except Security Office and beyond.
* Clinic Security - Access to anywhere except Medical Wing and the blue-robed patients room.
* Patient's Bodyguard - Access to everywhere except Security Office & Medical Wing.
* Orderly - Access to Anywhere.
* Therapist - Access to everywhere except Medical Wing.

### A New Life

* Garbage Man - Access to all backyards except Vinnie's house.
* FBI Agent - Access to everywhere, including the inside of Vinnie's house.
* Pool Cleaner - Access to outdoor pool area and makes it possible to get the microfilm.
* Caterer - Access to ground floor of Vinnie's house.
* Clown - Same as Caterer.

### The Murder of Crows

* Waiter - Unlimited access to all three bars.
* Chef - Same as Waiter.
* Policemen - Access to everywhere except Crow HQ.
* Delivery bird (Red Bird) - Limited access to Crow HQ (you can only enter the crow's nest with the diamonds and a guard will try to escort you out after the delivery).
* Bird guard (Yellow Bird) - Unlimited access to Crow HQ.
* Blues Costume - Access to Blues Bar (through the policeman).
* Salsa Costume - Access to Salsa Bar (through the policeman).
* Rock Costume - Access to Rock Bar (through the policeman).
* Raymond Bird (Black Bird) - Full access to Crow HQ, though Angelina Mason will see straight through it.

### You Better Watch Out…

* Guest - Access to most of first floor party and dock.
* VIP Guest - Access to VIP area of party.
* Christmas Guard - Access to everywhere except studio floor and helipad.
* Bodyguard - Access to everywhere (will still get frisked on helipad).
* Waiter - Access to everywhere (will be frisked a lot).
* Photographer - Access to everywhere except the helipad and de Havilland's bedroom.
* Santa outfit - Access to everywhere except studio floor and helipad.

### Death on the Mississippi

* Engineer - Access to everywhere except Gator deck and VIP Area.
* Purser - Access to everywhere except Gator deck and VIP Area.
* 1st Class Purser - Access to everywhere except Skip's bedroom (only Skip himself will mind).
* Sailor - Access to everywhere except Gator deck.
* Tuxedo - Identical in use to the suit.

### Till Death Do Us Part

* Guest - Access to party area inside of house with a Party Invitation (Identical to the suit, can carry weapons outside the mansion)
* Gang Member - Access to everywhere.
* Priest - Access to everywhere except 2nd floor of house. Can conduct the wedding ceremony.
* Waiter - Access to kitchen area of ground floor.

### A House of Cards

* Casino Staff - Access to hotel rooms except Scientist's room. Sheik's Lounge will be frisked.
* Security Guard - Access to hotel rooms except Scientist's room.
* ​Bodyguard - Access to everywhere except Sheik's Lounge.
* Hendrik Schmutz - Identical to the Suit, however if you have the DNA Suitcase with you you can get into the Sheik's Lounge after being frisked.

### A Dance with the Devil

* Security Guard - Access to the garage and the security guard office behind the reception.
* Guest (Heaven) - Access to the public areas of the Heaven party on the Top Floor.
* Guest (Hell) - Access to the public areas of the Hell party in the Basement.
* Guard (Hell) - Access everywhere in the Hell party except meeting room.
* Guard (Heaven) - Access everywhere in the Heaven party
* Kitchen Staff - Access everywhere in heaven party.
* CIA Agent - Access everywhere in both parties.

### Amendment XXV

* Museum Staff - Access east wing Interior and exterior.
* US Marine - Access everywhere except west wing and Daniel Morris's room. (through the US Marine Guard)
* Carpenter - Access to main building.
* Secret Service - Access everywhere.
* Office Staff - Access everywhere except Daniel Morris's room.
* Janitor - Same as Office Staff.

### Requiem

* Requiem Suit (Unremovable) - Forces instant hostility with every NPC in the mission, excluding the priest, Rick Henderson and Cayne.

## Hitman: Absolution

*\* = Only one exists within the level (unable to be seen through).*

### A Personal Contract

*Starting Disguise: Agent 47's Suit*

* Chef\* - Access to everywhere except second floor of the mansion.
* Gardener - Access to Exterior and Garden except the area after the garden.
* Mansion Exterior Guard - Access to Exterior and Garden.
* Mansion Interior Guard - Access to Everywhere.

### The King of Chinatown

*​Starting Disguise: Agent 47's Suit*

* Chicago Police Officer - Access to everywhere.
* Chicago SWAT Officer - Access to everywhere.
* Dealer\* - Access to everywhere except market stalls. Can lure King.
* Market Vendor - Access Everywhere except Dealer's apartment and pagoda.

### Terminus

*​Starting Disguise: Agent 47's Suit*

* Electrician - Access to everywhere except 8th floor, hotel rooms and staff only room.
* Hope Goon - Access Everywhere.
* Janitor - Access to everywhere except 8th floor and hotel rooms.

### Run For Your Life

*​Starting Disguise: Dependent Upon Last Disguise*

* Chicago Police Officer - Access to everywhere.
* Chicago SWAT Officer - Identical to the suit.

### Hunter and Hunted

*​Starting Disguise: Agent 47's Suit*

* Chicago Police Officer - Access Everywhere except Employee Areas in Vixen Club
* Chipmunk - Identical to the suit.
* Store Clerk - Access to everywhere in convenience store and most places in Chinese new year.
* Strip Club Bouncer- Access Everywhere in Vixen Club.

### Rosewood

*​Starting Disguise: Priest*

* Henchman - Access Everywhere.
* Rosewood Security Guard\* - Identical to the priest suit.

### Welcome to Hope

*Starting Disguise: Priest*

* Hope Bouncer - Access Everywhere.
* Hope Police Officer - Access Everywhere.
* Truck Driver - Access Everywhere.

### Birdie's Gift

*​Starting Disguise: Agent 47's Suit*

* Hope Police Officer - Access Everywhere.

### Shaving Lenny

*​Starting Disguise: Agent 47's Suit*

* Barber\* - Access Everywhere in barbershop. Can trick Lenny and subdue him.
* Hope Plumber\* - Access Everywhere except the scrapyard and barbershop.
* Hope Police Officer - Access everywhere.
* Mechanic - Access Everywhere except barbershop.

### Dexter Industries

*​Starting Disguise: Agent 47's Suit*

* Arms Dealer\* - Access to the lobby of Factory Compound.
* Chipmunk - Access to the Factory Compound yards.
* Factory Guard - Access Everywhere.
* Truck Driver - Access to staff area of Factory Compound.

### Death Factory

*​Starting Disguise: Agent 47's Suit*

* Factory Guard - Access everywhere.
* Researcher - Access everywhere.
* Scientist - Access everywhere except R&D.

### Fight Night

*​Starting Disguise: Agent 47's Suit*

* Factory Guard - Access Everywhere except the immediate surroundings of the trailer
* The Patriot\* - Access Everywhere except locked weapons room, can fight Sanchez in the arena
* Patriot's Entourage - Access Everywhere except locked weapons room.

### Attack of the Saints

*​Starting Disguise: Robe*

* Agent 47's Suit - Identical to the robe.
* Agency Soldier - Access to everywhere.
* Scarecrow - No access anywhere, but hidden when not moving in the cornfield.

### Skurky's Law

*​Starting Disguise: Agent 47's Suit*

* Court Security Guard - Access Everywhere except prison.
* Court Usher - Access most places  in Courthouse.
* Hope Police Officer - Access to everywhere in the prison.
* Judge\* - Access to everywhere in court house and holding cell after dismissing the case.
* Tin Foil Hat Man\* - Access only to bathroom and court room. Can be sentenced to holding cells.

### Operation Sledgehammer

*​Starting Disguise: Agent 47's Suit*

* Agency Grunt - Access to everywhere.
* Agency Heavy Trooper - Access to everywhere.
* Hope Police Officer - Access to everywhere in the Country jail.

### One of a Kind

*No Access Needed - Starting Disguise: Agent 47's Suit (Old Version)*

* Agent 47's Suit (New, Tailored Version)
* Bird Costume (Hitman: Blood Money Reference)
* Hot Sauce Factory Chef
* Ice Cream Truck Driver
* Sewer Worker

### Blackwater Park

*​Starting Disguise: Agent 47's Suit*

* Blackwater Bodyguard - Access Everywhere.
* Blackwater Custodian - Access Everywhere on *Blackwater Park*except guard room.
* Blackwater Manager\* - Access Everywhere on *Blackwater Park* except guard room. Can trick head of security into opening elevator.
* Blackwater Park Interior Guard - Access Everywhere on *Blackwater Park.*
* Blackwater Park Exterior Guard - Access Everywhere on *Blackwater Park.*
* Blackwater Receptionist - Access Everywhere on *Blackwater Park* except guard room.
* Blackwater Tactical Team - Access Everywhere.
* Plumber\* - Access to Everywhere on *Blackwater Park* except guard room.
* Samurai - Identical to the suit.

### Countdown

*​Starting Disguise: Agent 47's Suit*

* Blackwater Tactical Team - Access Everywhere except helipad.

### Absolution

*​Starting Disguise: Agent 47's Suit*

* Agency Grunt - Access Everywhere except Crematorium.
* Agency Heavy Trooper - Same as Agency Grunt.
* Agency Technician\* - Same as Agency Grunt.

## HITMAN™

*\* = Disguise allows for poisoning food and drinks without causing suspicion.*

*\*\* = Disguise allows open carriage of weapons (except for sniper rifles in the Legacy Pack).*

### Guided Training/Freeform Training

* Training Suit - Starting suit.
* Bodyguard\*\* - Access everywhere.
* Mechanic - Access to the whole docking area and the first two decks of the yacht.
* Terry Norfolk - Access everywhere except the lower deck and kitchen. Can lure Ritter.
* Yacht Crew\* - Access everywhere except Ritter's private quarter.
* Yacht Security\*\* - Same as Bodyguard.

### The Final Test

* Training Suit - Starting suit.
* Airfield Security\*\* - Access to the outside area and the ground floor.
* KGB Officer\*\* - Access everywhere. Plus nobody can see through this disguise.
* Airplane Mechanic - Access everywhere except the roof and the radio room.
* Soviet Soldier\*\* - Access everywhere.

### The Showstopper/Holiday Hoarders

* Tuxedo - Default starting suit.
* Auction Staff Uniform\* - Access to the palace garden and all floors. Not allowed on the grass surrounding the helicopter, by the dock, inside the pavilion garden, Dalia’s quarter and the attic.
* Chef Uniform\* - Access to the palace garden, the basement and ground floor. Not allowed on the grass surrounding the helicopter, by the dock, inside the pavilion garden, the display room, the basement security room and the northern room with stairs to the first floor.
* CICADA Bodyguard Uniform\*\* - Access everywhere.
* Tech Crew Uniform - Access to the palace garden, the basement and first two floors. Not allowed on the grass surrounding the helicopter, by the dock, inside the pavilion garden and Sheikh’s quarter.
* Helmut Kruger Uniform - Access to the palace garden and all floors. Not allowed in the basement security room, inside the pavilion garden, Sheikh's quarter and the attic. Doesn't get frisked.
* Santa 47 - Same as the suit. Can only be obtained in Holiday Hoarders.
* Security Guard Uniform\*\* - Access to the palace garden, the basement and first two floors. Not allowed on the grass surrounding the helicopter, by the dock, inside the pavilion garden and Sheikh’s quarter.
* Sheikh Salman al-Ghazali's Outfit - Access to the palace garden and all floors. Not allowed in the basement security room, inside the pavilion garden and the attic. Doesn't get frisked.
* Stylist Uniform - Access to the palace garden, the basement and ground floor. Not allowed in the basement security room, on the grass surrounding the helicopter, by the dock and in the pavilion garden.
* Palace Staff Uniform\* - Access to the palace garden, the basement and ground floor. Not allowed in the basement security room, on the grass surrounding the helicopter, by the dock and in the pavilion garden.
* Vampire Magician Costume - Same as the suit.

### World of Tomorrow

* Italian Suit - Default starting suit.
* Biolab Security\*\* - Access to the front yard, garden, basement, ground floor and first floor of the villa, the sewers, the ruins and the underground lab, except for the building that contains the virus.
* Bodyguard\*\* - Access to the Main Square Tower, except for the Mayor's office and the Bohemian's apartment.
* Bohemian - Access to the Main Square Tower stairwell and the Bohemian's apartment.
* Butler - Access everywhere in the villa except the attic, Francesca's office, Silvio’s private quarters, the security room and the observatory building.
* Church Staff - Access everywhere in the church and the morgue except for the room with the dead scientist.
* Cyclist - Same as the suit.
* Delivery Man - Access to the front yard, garden and ground floor of the villa.
* Oscar Lafayette - Access everywhere in the villa except Francesca's office, the attic, the garden and the observatory building.
* Gardener - Access to the front yard, garden and basement of the villa, the ruins, the church and the morgue, except for the church basement and the room with the dead scientist.
* Plumber - Access to the basement and front yard of the villa, and the sewers. There's both a red and a green variant, which are each separate disguises.
* Hazmat Suit - Access everywhere in the underground lab. Not allowed in the ruins or anywhere in the villa. Can enter the room with the virus without taking damage.
* Housekeeper - Access everywhere in villa except Francesca's office, Silvio’s private quarters, the security room and the observatory building.
* Kitchen Assistant\* - Access to the front yard, garden, basement, ground floor and kitchen of the villa, and the Main Square Tower, except for the Mayor's office and Bohemian's apartment.
* Lab Technician - Access to the front yard, garden and basement of the villa. Also allowed everywhere in the underground lab, except for the room that contains the virus.
* Mansion Chef\* - Access to the front yard, garden, basement and kitchen of the villa, and the Main Square Tower, except for the Mayor's office and Bohemian's apartment.
* Mansion Security\*\* - Access everywhere in the villa, the ruins, the sewers, the church, and the morgue, except for Silvio’s private quarter and the room with the dead scientist.
* Mansion Staff - Access everywhere in villa, except for Francesca's office, Silvio’s private quarters, the attic and the observatory building.
* Plague Doctor - Not allowed inside the church or the graveyard.
* Priest - Same as Church Staff.
* Private Detective - Same as the suit.
* Roberto Vargas - Access to the front yard and garden of the villa, and Francesca's private quarters.
* Street Performer - Same as the suit.
* Store Clerk - Access to the Sanguine store and the art shop.
* Waiter\* - Access to the Main Square Tower, except for the Mayor's office and Bohemian's apartment.

### A Gilded Cage

* Summer Suit - Default starting suit.
* Bodyguard\*\* - Access to the café's employee area.
* Cameraman - Access to both floors of the consulate, except the consul office.
* Consulate Intern - Access to both floors of the consulate.
* Consulate Janitor - Same as Cameraman.
* Consulate Security\*\* - Same as Consulate Intern.
* Elite Soldier\*\* - Access everywhere, except café’s employee area, the top floor of the consulate, and the Headmaster's rooftop.
* Food Vendor\* - Same as the suit. Poisoning wine glasses and shisha pipes will still cause suspicion.
* Fortune Teller - Same as the suit.
* Handyman - Same as the suit.
* Headmaster - Access to the Headmaster's rooftop
* Local Printing Crew - Access to the ground floor of the school, and the yard surrounding it, except for the room with the prisoner.
* Masseur - Same as Cameraman.
* Military Officer\*\* - Same as Elite Soldier. Can dismiss soldiers in the school.
* Military Soldier\*\* - Access to the café’s employee area, all roofs and the ground floor of the consulate.
* Shopkeeper - Access to all roofs.
* Prisoner - Same as the suit, but everyone will be suspicious of you.
* Waiter\* - Access everywhere in the cafe and Zaydan's compound, but most of the NPC can look through the disguise, including the general himself.

### The Icon

* Italian Suit - Default starting suit.
* Kitchen Assistant\* - Access to the Main Square Tower.
* Movie Crew - Access to the Main Square Tower and the movie set. Not allowed backstage.
* Security\*\* - Access everywhere.
* SFX Crew - Access everywhere except the trailer.

### A House Built on Sand

* Summer Suit - Default starting suit.
* Bodyguard\*\* - Access everywhere, except for the pottery shop.
* Food Vendor\* - Same as the suit. Poisoning wine glasses and Shisha pipes will still cause suspicion.
* Fortune Teller - Access to the Fortune Teller's place.
* Handyman - Same as the suit. Can tamper with electronical devices without suspicion.
* Military Soldier\*\* - Same as the suit.
* Shopkeeper - Access to the carpet shop and the pottery shop.
* Waiter\* - Access to the Shisha Café and the guarded rooftop.

### Club 27

* Casual Suit - Default starting suit.
* Abel de Silva - Access to the Wing A lounge and Wing B, except for the Wing B ground floor, security room and the Emperor Penthouse suites.
* Exterminator - Access to the backyard and Wing B, except for the security rooms, garden shed and recording studio, unless you ask the manager.
* Groundskeeper - Access to the backyard, rooms leading to the basement, the basement, the atrium and Wing B, except for the security rooms, the Wing B ground floor office and the recording studio.
* Hotel Security\*\* - Access everywhere except for the recording studio.
* Hotel Staff - Access everywhere except the security rooms, the lounge, the atrium and the recording studio.
* Jordan Cross' Bodyguard\*\* - Access everywhere except the security rooms, the Emperor Penthouse suites, the Queen Penthouse and all guest suites.
* Kitchen Staff\* - Access everywhere except the security rooms, the lounge, the atrium, all guest suites, the Wing B ground floor office, the Queen Penthouse and the Emperor Penthouse upper floor.
* Morgan's Bodyguard\*\* - Access to the Queen Penthouse, but only one time.
* Recording Crew - Same as Abel de Silva.
* Stalker - Everywhere is a Hostile Area.
* Waiter\* - Access everywhere except the security rooms, the atrium, all guest suites, the Wing B ground floor office, the Queen Penthouse and the Emperor Penthouse.

### Freedom Fighters

* Tactical Gear - Default starting suit. Everywhere is a Hostile Area.
* Explosive Specialist\*\* - Access everywhere, except for the garage, Farm House area and Barn area.
* Hacker - Access everywhere, except for the garage, Farm House basement, Rose's room, Barn area and Demolition Range.
* Militia Cook\*,\*\* - Access everywhere, except for the garage, Farm House area, Barn area and Demolition Range.
* Militia Elite\*\* - Access everywhere, except for the Demolition Range and the Barn area.
* Militia Soldier\*\* - Same as Militia Cook
* Militia Spec Ops\*\* - Access everywhere, except for the garage, Farm House area and Demolition Range.
* Militia Technician\*\* - Same as Militia Cook
* Point Man\*\* - Same as Militia Spec Ops.
* Scarecrow - Same as the suit.

### Situs Inversus

* VIP Patient - Default starting suit.

* Baseball Player - Everywhere is a Hostile Area.
* Bodyguard\*\* - Access everywhere, except for the last three VIP suites, the stem cell storage, the operating theater, the defibrillator server room, the Director's office and KAI's mainframe.
* Chef\* - Access to the employee's area, except for the medical quarters.
* Chief Surgeon - Access to the hospital, the employee's area and the morgue, except for the kitchen, the Director's office and KAI's mainframe.
* Doctor - Access to the last three VIP suites, the employee's area, the hospital and the morgue, except for the kitchen, the stem cell storage, the operating theater, the defibrillator server room, the Director's office and KAI's mainframe.
* Handyman - Access to the employee's area and the spa maintenance room, except for the medical quarters.
* Helicopter Pilot - Access to the employee's area, the hospital and the morgue, except for the kitchen, the stem cell storage, the operating theater, the defibrillator server room, the Director's office and KAI's mainframe.
* Hospital Director - Access to the hospital, Yamazaki's private table, Yamazaki's suite, the security office, the spa maintenance room, the employee's area and the morgue, except for the operating theater, the defibrillator server room and the stem cell storage.
* Morgue Doctor - Same as Helicopter Pilot.
* Motorcyclist - Same as Baseball Player.
* Patient - Same as VIP Patient, but 47's suite will be inaccessible.
* Ninja - Same as Baseball Player. Allows the player to climb onto the hospital roof.
* Resort Security\*\* - Access to the employee's area including kitchen and security room.
* Resort Staff - Access to the employee's area, except for the kitchen.
* Surgeon - Access to the hospital, the employee's area and the morgue, except for the kitchen, the operating room, the Director's office and KAI's mainframe.
* VIP Patient (Dexter) - Access to Amos Dexter's room.
* VIP Patient (Portman) - Access to Jason Portman's room and the hospital, except for the operating theater, the operating theater entrance, the break room, the research room, the room in between those two rooms, the defibrillator server room, the Director's office, KAI's mainframe and the helipad.
* Yoga Instructor - Same as Resort Staff.

### Landslide

* Italian Suit - Default starting suit.
* Bodyguard\*\* - Access to the apartments, the church, the Main Square Tower, the morgue, the backstage, the campaign booth, the sewers and the pier with the fireworks.
* Bohemian - Same as the suit.
* Church Staff - Access to the church, the church basement and the morgue.
* Gardener - Same as the suit.
* Kitchen Assistant\* - Access to the the Main Square Tower, the employee areas of the bakery and the ice cream shop, the Sanguine store and the market stands.
* Photographer - Access to the pier with the fireworks, the backstage and the campaign booth.
* Plumber - Access to the sewers. There's both a red and a green variant.
* Priest - Same as Church Staff.
* Salvatore Bravuomo - Access to the Main Square Tower, except for the employee areas of the ice cream shop.
* Security\*\* - Access to the sewers, the pier with the fireworks and the backstage.
* Stage Crew - Access to the pier with the fireworks and the backstage.
* Waiter\* - Access to the bar, the market stands, the wine shop and the Main Square Tower, except for the Mayor's office.

### The Source

* Casual Suit - Default starting suit.
* Cult Bodyguard\*\* - Access everywhere in the Queen Penthouse except the office.
* Cult Initiate - Access to the Queen Penthouse exhibition and the private ceremony.
* Exterminator - Access to the basement and Wing B, except for the security room and the recording studio.
* Groundskeeper - Access to the rooms leading to the basement, the basement, the atrium and Wing B, except for the security room, the Wing B ground floor office and the recording studio.
* Hotel Security\*\* - Access everywhere except for the backyard and the non-public areas of the Queen Penthouse.
* Hotel Staff - Access everywhere except the security room, the lounge, the atrium, the backyard and the non-public areas of the Queen Penthouse. .
* Jordan Cross' Bodyguard\*\* - Access everywhere except the backyard, the security room, the recording studio suites, the Queen Penthouse and all guest suites.
* Kitchen Staff\* - Access everywhere except the backyard, security rooms, the lounge, the atrium, all guest suites, the Wing B ground floor office, the Queen Penthouse and the recording studio upper floor.
* Militia Soldier\*\* - Access to the backyard, the lounge (entering through the front door is still considered trespassing) and the Queen Penthouse exhibition.
* Recording Crew - Access to the Wing A lounge and Wing B, except for the Wing B ground floor, security room and the recording studio suites.
* Waiter\* - Access everywhere except the backyard, the security room, the atrium, all guest suites, the Wing B ground floor office, the Queen Penthouse office, the Queen Penthouse upper floor and the recording studio.

### The Author

* Italian Suit - Default starting suit.
* Bodyguard\*\* - Access everywhere except the apartments not occupied by Brother Akram.
* Bohemian - Access to the Main Square Tower stairwell and the Bohemian's apartment.
* Brother Akram - Access to Brother Akram’s apartment, the graveyard and everywhere in the church except for the crypt.
* Craig Black - Access to Brother Akram’s apartment, the sewers, the graveyard and everywhere in the church.
* Church Staff - Access to the sewers, the graveyard and everywhere in the church.
* Gardener - Access to the sewers and the graveyard.
* Housekeeper - Access to the Sanguine store, the art shop, everywhere in the bakery and the ice cream shop and Main Square Tower stairwell.
* Kitchen Assistant\* -  Access everywhere in the bakery and the ice cream shop and the Main Square Tower stairwell.
* Mansion Chef\* - Access everywhere in the ice cream shop and to the Main Square Tower stairwell.
* Plumber - Access to the sewers, everywhere in the ice cream shop and Main Square Tower stairwell. There's both a red and a green variant.
* Salvatore Bravuomo - Access to the Main Square Tower except for the employee areas of the ice cream shop and Bohemian's apartment.
* SFX Crew - Access to the sewers and the church crypt.
* Super Fan - Access to the sewers and everywhere in the church.
* Waiter\* - Same as Kitchen Assistant.

### Patient Zero

* Recon Gear - Default starting suit. Everywhere is a Hostile Area.
* Bodyguard\*\* - Access everywhere except for Dexter's suite, the stem cell storage, the operating theater, the Intensive Care, the defibrillator server room, the Director's office and KAI's mainframe.
* Bio Suit - Not allowed inside the resort, but access to the employee's area and hospital except for the kitchen, the Director's office and KAI's mainframe. Protects against infection with the virus.
* Chef\* - Access to the employee's area, except for the medical quarters.
* Doctor - Access to all VIP suites, the employee's area, the hospital and the morgue, except for the kitchen, the stem cell storage, the quarantine area, the defibrillator server room, the Director's office and KAI's mainframe.
* Handyman - Access to the employee's area, the VIP suites and the spa maintenance room, except for the medical quarters and Dexter's suite.
* Head Researcher - Same as Bio Suit.
* Helicopter Pilot - Access to the employee's area except for the kitchen and medical quarters.
* Hospital Director - Access everywhere except the quarantine area, the defibrillator server room, the stem cell storage and Dexter's suite.
* Motorcyclist - Same as suit.
* Morgue Doctor - Access to the employee's area, the hospital and the morgue, except for the kitchen, the stem cell storage, the quarantine area, the defibrillator server room, the Director's office and KAI's mainframe.
* Patient - Access to the guest areas of the resort.
* Resort Security\*\* - Access to the spa maintenance room, the security room, the VIP suites except for Dexter's suite and employee's area except for the medical quarters.
* Resort Staff - Access to the employee's area and the VIP suites except for Dexter's suite, the kitchen and the medical quarters.
* VIP Patient (Dexter) - Access to Amos Dexter's room.
* Yoga Instructor - Same as Helicopter Pilot.

## HITMAN™ 2

*\* = Disguise allows for poisoning food and drinks without causing suspicion.*

*\*\* = Disguise allows open carriage of weapons (except for sniper rifles).*

### Nightcall

* Tactical Wetsuit - Default starting suit. Everywhere is a Hostile Area.
* Bodyguard\*\* - Access everywhere except for the area next to the boat

### The Finish Line/**A Silver Tongue**

* Florida Fit - Default starting suit.
* Aeon Driver - Same as Aeon Mechanic.
* Aeon Mechanic - Access to the Aeon Garage, Locker Room, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee and podium area.
* Blue Seed Driver - Access to the Locker Room, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee and podium area.
* Crashed Driver Kronstadt - Same as Kronstadt Mechanic, plus access in and around the Emergency Bay.
* Event Crew - Access to the Paddock Employee Area, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, everywhere in and around the Podium Building, and everywhere on the ground floor of the Miami Bayside Center Expo building.
* Event Security\*\* - Access to everywhere in the Race Event except for the Garages, Paddock employee rooms, Paddock upstairs, Hotel and Hotel Garden. The Overpasses, Boat Shop, everywhere underground, everywhere in and around the Podium Building, and everywhere on the ground floor of the Miami Bayside Center Expo building.
* Florida Man - Same as suit.
* Food Vendor\* - Access to the Food stands, Paddock outdoor Employee Area, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the Main Lobby and Podium area.
* Journalist - Access to the Media Suite, the Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee and podium area.
* Kitchen Staff\* - Access to the VIP Kitchen and Pantry, Executive Lounge, everywhere in and around the Paddocks except for the Kronstadt Paddock top floor, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, everywhere in and around the Podium Building except for the Main Lobby and Podium area.
* Kowoon Driver - Same as Kowoon Mechanic.
* Kowoon Mechanic - Access to the Kowoon Garage, Locker Room, everywhere in and around the Kowoon Paddock, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee and podium area.
* Kronstadt Engineer - Access to the Race Marshal Area and the first two floors of the Miami Bayside Center Expo building, except for the Android Showroom and everywhere in the Parking Garage except for the Security Area, .
* Kronstadt Mechanic - Access to the Kronstadt Garage, Locker Room, ground floor in and around the Kronstadt Paddock, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, everywhere in and around the Podium Building except for the employee and podium area, and everywhere on the ground floor of the Miami Bayside Center Expo building.
* Kronstadt Researcher - Access to everywhere in the Miami Bayside Center Expo building.
* Kronstadt Security\*\* - Access to everywhere in the Race Event except for the non-Kronstadt Garages, non-Kronstadt Paddock upper floors, and Maxwell Rutter's Office. The Overpasses, Boat Shop, everywhere underground, everywhere in and around the Podium Building, and everywhere in the Miami Bayside Center Expo building.
* Mascot - Access to the ground floor in and around the non-Kronstadt Paddocks, Race Marshall Area, Trucks Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building.
* Medic - Access to the Race Marshal Area, in and around the Emergency Bay, Kronstadt Paddock outdoor Employee Area, Trucks Area and everywhere in the Parking Garage except for the Security Area.
* Moses Lee - Access to the Kowoon Garage, Locker Room, VIP Kitchen and Pantry, everywhere in and around the Kowoon Paddock, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee area.
* Pale Rider - Access to the Executive Lounge, Locker Room, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee area.
* Race Coordinator - Access to the Control Room, Media Suite, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building.
* Race Marshal - Access to the Race Marshal Area, Trucks Area, Overpasses, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the podium area.
* Sheik - Access to everywhere in the Thwack Paddock, except for the employee area.
* Sotteraneo Mechanic - Access to the Sotteraneo Garage, Locker Room, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee and podium area.
* Street Musician - Same as suit.
* Ted Mendez - Access to the first two floors of the Miami Bayside Center Expo building.
* Thwack Driver - Same as Thwack Mechanic.
* Thwack Mechanic - Access to the Thwack Garage, Locker Room, everywhere in and around the Thwack Paddock, Executive Lounge, Trucks Area, Race Marshal Area, everywhere in the Parking Garage except for the Security Area, and everywhere in and around the Podium Building except for the employee and podium area.
* Waiter\* - Same as Kitchen Staff.

### Three-Headed Serpent / Embrace Of The Serpent

* Casual Tourist - Default starting suit.
* Band Member (Drummer) - Access to the drummer’s apartment and the stages at the town plaza
* Barman\* - Access to the basement of the bar.
* Chef\* - Access everywhere at the mansion except the garage, security hut and upper floor rooms. Has access to the jungle area in Embrace Of The Serpent.
* Coca Field Guard\*\* - Access to the Cartel hangout in the village and everywhere at the Coca plantation.
* Coca Field Worker - Access to the exterior of the Coca plantation.
* Construction Worker - Access to all construction sites.
* Drug Lab Worker - Access everywhere at the Coca plantation except Franco’s hut.
* Elite Guard - Access to the altar cave, basement of the bar, Cartel hangout in the village, exterior of the Coca plantation, Hippo enclosure, Martinez’s Compound, plant construction site and the tunnel network.
* Gardener - Access to the the garage and mansion exterior .
* Hippie - Access to the exterior of the Coca plantation, Hippie’s room and the tunnel network.
* Hippo Whisperer - Access to the altar cave, Hippo enclosure, mansion exterior, mansion ground floor and Rico’s office.
* Mansion Guard\*\* - Access to the altar cave, Cartel hangout in the village, everywhere in the mansion, exterior of the Coca plantation, Hippo enclosure, Martinez’s compound (not on Master difficulty) and the plant construction site. Has access to the jungle area in Embrace Of The Serpent.
* Mansion Staff\* - Access everywhere in the mansion except the garage and the security hut.
* Shaman - Access to the Martinez’s Compound (until after the ritual), plant construction site and the shaman's hut. Has access to the jungle area in Embrace Of The Serpent.
* Street Soldier\*\* - Access to the Cartel hangout in the village , all construction sites,  Martinez’s Compound, shaman's hut, stages at the town plaza and Rico’s statue. Has access to the jungle area in Embrace Of The Serpent.
* Submarine Crew - Access to the basement of the bar and the tunnel network.
* Submarine Engineer - Access to the basement of the bar, engineer’s house and the tunnel network.
* Tattooist (P-Power) - Access to the mansion exterior, mansion ground floor and Rico’s office.

### Chasing a Ghost/Illusions of Grandeur

* Imperial Classic - Default starting suit.
* Barber - Access to the barber shop.
* Bollywood Bodyguard\*\* - In Casing a Ghost access everywhere at the construction site and Rangan tower. In Illusions of Grandeur access everywhere in the chawl.
* Bollywood Crew - Access everywhere at the construction site and first three floors of the Rangan tower except for the security office and studio. Can only be obtained in Chasing a Ghost.
* Dancer - Same as Bollywood crew in Casing a Ghost. Same as suit in Illusions of Grandeur.
* Elite Thug\*\* - Access to the barber shop, all parts of the Crows' territory, Mumbai Heights during the lockdown and the metal worker apartment.
* Food Vendor\* - Same as suit.
* Holy Man - Same as suit.
* Kashmirian - Access to the Kashmerian's apartment. Additionally access to all parts of Crows' territory except for the apartments, if he has called the Maelstorm after assassinating Rangan and Shah. Can only be obtained in Chasing a Ghost.
* Laundry Foreman - Same as Laundry Worker. Additionally can access the yellow skywalk.
* Laundry Worker - Access to the eastern and northern sewer, foreman's office, laundry and the exterior and suppliant waiting area of the train yard.
* Lead Actor - Same as Bollywood crew in Casing a Ghost. Same as suit in Illusions of Grandeur.
* Local Security\*\* - In Casing a Ghost access everywhere at the construction site and first three floors of the Rangan tower. In Illusions of Grandeur access everywhere in the chawl except for the sniper spot and the Kashmerian's apartment.
* Metal Worker - Access to the Crows' back alley and the metal worker apartment.
* Painter - In Casing a Ghost access everywhere at the construction site and first three floors of the Rangan tower except for the security office. Same as suit in Illusions of Grandeur.
* Queen's Bodyguard\*\* - Access to the eastern and northern sewer, everywhere inside the tailor shop, eyerywhere in and around the train yard except Shah's private washing area, foreman’s office, laundry and the yellow skywalk.
* Queen's Guard\*\* - Access to the eastern and northern sewer, everywhere inside the tailor shop, exterior of the train yard, sleeping quarter of the guard’s and suppliant waiting area and the yellow skywalk.
* Tailor - Access to the eastern and northern sewer, everywhere in the tailor shop and the exterior and suppliant waiting area of the train yard. Additionally access to the audience area and Vanya Shah’s carriage until the audience is over.
* Thug\*\* - Access to the barber shop, all parts of the Crows' territory except for the Maelstrom’s private chamber, Mumbai Heights during the lockdown and the metal worker apartment.
* Vanya's Servant\* - Access to the eastern and northern sewer and eyerywhere in and around the train yard except the sleeping quarter of the guards and Shah's private washing area

### Another Life/ A Bitter Pill

* Suburban Suit - Default starting suit.
* Arkian Robe - No access to the Wilson Property, otherwise same as suit.
* BBQ Owner\* - Same as suit.
* Cassidy Bodyguard\*\* - Access to everywhere on the Cassidy Property, Lewinsky Property, Schmidt Property (only in Another Life) and the Protected Resevoir.
* Construction Worker - Access to the Road Work, Construction Site and everywhere on the Lewinsky Property
* Exterminator - Access to the Construction Site and backyards of the Cassidy Property and Batty Property.
* Garbage Man - Access to everywhere on the Batty Property and Griswold Property except for the basement.
* Gardener - In Another Life access to the backyard and ground floor of the West Property, the backyard of the Janus Property, the Protected Resevoir and the garden of the Vholes Property (only in A Bitter Pill).
* Gunther Mueller\*\* - Same as Janus' Bodyguard.
* James Batty - Access to everywhere on the Batty Property.
* Janus' Bodyguard\*\* - Access to everywhere on the Janus Property and Griswold Property.
* Mailman - Access to the backyard and ground floor of the West Property and everywhere on the Vholes Property except the basement (only in A Bitter Pill).
* Nurse - Access to everywhere on the Janus Property except for the basement.
* Plumber - Access to the backyard and ground floor of the West Property, and everywhere on the Schmidt Property. Can only be obtained in Another Life.
* Police Deputy\*\* - Access to the Road Work, Public Park Shed, the Protected Resevoir, everywhere on the Griswold Property except for the basement and everywhere on the Vholes Property (only in A Bitter Pill).
* Politician - Same as suit.
* Politician's Assistant - Same as suit.
* Real Estate Broker - Access to everywhere on the Schmidt Property. Can only be obtained in Another Life.
* Server\* - Access to the backyard and ground floor of the West Property.
* Sheriff Masterson\*\* - Same as Police Deputy.
* Spencer "The Hammer" Green\*\* - Same as Cassidy Bodyguard.

### The Ark Society

* Tuxedo and Mask - Default starting suit.
* Architect - Access to everywhere in the Stronghold Showroom, the Dungeon, Catacombs, Cellar, Effigy Stage, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, the Gallery Balcony, Helipad, Artifact Room, Warehouse, Old Oak Tree, Restoration Room, Ark Control Room and everywhere in the Architects' Lounge except for the Raider Room and Security Room.
* Ark Member - Access to everywhere in the Stronghold Showroom, the Dungeon, Catacombs, Cellar, Effigy Stage, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle and the Gallery Balcony.
* Blake Nathaniel - Access to the Dungeon, Catacombs, Cellar, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, everywhere on the Gallery Balcony, the Old Oak Tree, the Library and everywhere in the Architects' Lounge except for the Security Room.
* Burial Robes - Everywhere is a Hostile Area.
* Butler - Access to the VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, the Gallery Balcony and everywhere in the Tower Citadel.
* Castle Staff\* - Access to everywhere in the Patrons' Lounge, the Courtyard Bar, the Catacombs, Cellar, Kitchen & Freezer, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, the Gallery Balcony, Helipad, Warehouse, Old Oak Tree, Restoration Room, Ark Control Room and everywhere in the Architects' Lounge except for the Raider Room and Security Room.
* Chef\* - Access to everywhere in the Patrons' Lounge, the Courtyard Bar, Catacombs, Cellar, Kitchen & Freezer, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle and the Gallery Balcony.
* Custodian - Access to the Effigy Stage, Effigy Back Room, Chapel, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, everywhere on the Gallery Balcony, the Helipad, Artifact Room, Warehouse, Old Oak Tree, Restoration Room, and Ark Control Room.
* Elite Guard\*\* - Access everywhere except for the Lower Courtyard Stage and the Sewer.
* Entertainer - Access to the Lower Courtyard Stage, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, the Gallery Balcony and the Old Oak Tree.
* Event Staff\* - Same as Chef.
* Guard\*\* - Access to the Boathouse, everywhere underground except for the Sewer, everywhere in the Upper & Lower Courtyards, the Effigy Stage, Effigy Control Room, VIP Lounge, Gallery, Memorial Room, Stone Circle, everywhere on the Gallery Balcony, the Artifact Room and the Old Oak Tree.
* Initiate - Same as suit.
* Jebediah Block - Access to everywhere in the Stronghold Showroom, the Dungeon, Catacombs, Cellar, Kitchen & Freezer, Effigy Stage, Effigy Control Room, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle, the Gallery Balcony, Old Oak Tree, Armory Roof, everywhere in the Architects' Lounge except for the Raider Room and Security Room. The Councillors' Lounge, Conclave, and Penthouse.
* Knight's Armour - Everywhere is a Hostile Area.
* Master of Ceremonies - Access to the Dungeon, Catacombs, Cellar, Effigy Stage, Effigy Back Room, Effigy Control Room, VIP Lounge, Gallery, Memorial Room, the area around the Stone Circle and the Gallery Balcony.
* Raider\*\* - Access to the Boathouse, everywhere underground except for the Sewer, everywhere in the Upper & Lower Courtyards, the Effigy Stage, Chapel, VIP Lounge, Gallery, Memorial Room, Morgue, Stone Circle, everywhere on the Gallery Balcony, the Artifact Room, Helipad, Warehouse, Old Oak Tree, Restoration Room, Ark Control Room, and everywhere in the Architects' Lounge.

### Golden Handshake

* The New Yorker - Default starting suit.

* Bank Robber - Same as suit, but most NPC will become suspicous of 47.
* Bank Teller - Access everywhere on the ground floor and first floor and the storage in the basement.
* Fired Banker - Access everywhere on the ground floor and first floor, the storage in the basement, everywhere on the second floor except the security hub and everywhere on the third floor except for the private chambers.
* High Security Guard\*\* - Access everywhere except the private chambers and the vault.
* Investment Banker - Access everywhere on the ground floor and first floor, the storage and the locked down safe deposits in the basement, everywhere on the second floor except the security hub and the conference room on the third floor.
* IT Worker - Access everywhere on the ground floor and first floor, the storage and the IT room in the basement, and everywhere on the second floor except the security hub. When the CEO's Wi-Fi has been deactivated also access everywhere on the third floor except the private chambers.
* Janitor - Same as Bank Teller.
* Job Applicant - Before the interview access everyhwere on the second floor. Depending on the success of the interview either same access as Bank Teller, same access as Bank Teller plus access everywhere on the second floor except the security hub or same access as Investment Banker except for the locked down safe deposits.
* Security Guard\*\* - Access everywhere on the ground floor and first floor, storage, IT room, locked down safe deposits and everywhere on the second floor except the security hub.

### The Last Resort

* The Tropical Islander - Default starting suit.

* Boat Captain - Same as Suit .

* Bodyguard – Access everywhere except the women’s bathroom in the restaurant building.
* Butler\*- Access everywhere in the gym building and the villa except for the security room and the secret office.
* Chef\* - Access everywhere in the restaurant building except the women’s bathroom and everywhere in the gym building.
* Doctor - Access to the Manta Ray hut and the villa except for the security room and the secret office.
* Gas Suit - Access to the underground sever farm, everywhere in the gym building and the villa except for the security room and the secret office. Immune to gas.
* Life Guard – Access everywhere in the gym building.
* Masseur – Access to the spa, the beach between the spa and the security outpost and everywhere in the gym building.
* Personal Trainer – Same as Lifeguard
* Resort Guard\*\* - Access everywhere in the restaurant building except the women’s bathroom, the beach area between the security outpost and the spa, everywhere in the gym building, the spa, all guest huts and the security outpost.
* Resort Staff - Access everywhere in the restaurant building except the women’s bathroom, the beach area between the security outpost and the spa, everywhere in the gym building, the spa and all guest huts.
* Snorkel Instructor - Same as Suit.
* Swimwear – Same as Suit.
* Tech Crew – Access to the underground sever farm and the villa except for the security room and the secret office.
* Villa Guard\*\* - Access everywhere except the women’s bathroom in the restaurant building and the secret office.
* Villa Staff\* - Same as Butler.
* Waiter\* - Access everywhere in the restaurant building except the women’s bathroom, the private Island and the beach area between the security outpost and the spa.

## HITMAN™ III

*\* = Disguise allows for poisoning food and drinks without causing suspicion.*

*\*\* = Disguise allows open carriage of weapons (except for sniper rifles).*

### On Top of the World

* Skydiving Suit - Default starting suit. The whole map is a hostile area.
* Ashen Suit - Location specific suit.
* Art Crew - Access everywhere on the first four levels except for the Security Rooms.
* Event Security\*\* - Access everywhere on the first four levels.
* Event Staff\* - Same as Art Crew.
* Famous Chef\* - Access everywhere on the top three levels except for the Security Room and the Server Room.
* Helicopter Pilot - Access everywhere on the first five levels except for the backstage area of the Art Gallery, the Private Bar, the Security Rooms and the Server Room.
* Ingram’s Bodyguard\*\* - Access everywhere.
* Kitchen Staff\* - Access everywhere on the first four levels except for the backstage area of the Art Gallery, the Private Bar and the Security Rooms.
* Maintenance Staff - Access everywhere on the first five levels except for the main staircase between the fourth and fifth level, the Private Bar and the Security Room on the fifth level. Also access to the Courtyard, Outdoor Area and Ventilation Area on the sixth level but not any of the staircases between the fifth and sixth level.
* Penthouse Guard\*\* - Same as Ingram’s Bodyguard.
* Penthouse Staff\* - Access everywhere except for the backstage area of the Art Gallery, the Private Bar, the Security Rooms and the Server Room.
* The Assassin - Access everywhere on the fifth level except for the Security Room and the Server Room.

### Death in the Family

* Classic Cut Long Coat Suit - Default starting suit.
* Bodyguard\*\* - Access everywhere except for the Greenhouse and the Private Room.
* Gardener - Access to the Kitchen, Staff Room and everywhere on the manor grounds except for the Greenhouse.
* Lawyer - Access everywhere on the first two floors of the manor and the manor grounds except for Mr. Frensby’s Office, the Greenhouse and Zachary’s Room.
* Mansion Guard\*\* - Same as Gardener.
* Mansion Staff\* – Access everywhere except for the Greenhouse, Mr. Frensby’s Office, the Private Room, the Secret Rooms, the Small Office and Zachary’s Room.
* Photographer - Access everywhere on the manor grounds except for the Greenhouse.
* Private Investigator - Access everywhere on the first two floors of the manor and the manor grounds except for the Small Office.
* Undertaker - Same as Photographer.

### Apex Predator

* Number Six - Default starting suit.
* Rave on Suit - Default starting suit for the Club Entrance starting location. Grants entrance to the club but otherwise identical to the Number Six suit.
* Bartender\* - Access to the staff wardrobe and all outside areas including the Juice bar (with use of a juice bar ticket)
* Biker\*\* - Access everywhere.
* Club Crew - Access to the Staff wardrobe, and everywhere on the outside of the club except for the juice bar.
* Club Security\*\* - Access everywhere except for the Sniper's Nest, Northern Rooftop, Grow House, Drug Packaging Area, Biker Hangout, Garage, and Rolf Hirschmüller's Office.
* Delivery Guy - Access to area outside the Garage.
* DJ – Same as Club Crew but also has access to DJ Booth and Backstage Area.
* Dealer - Same as the suit.
* Florida Man - Same as the suit
* Rolf Hirschmüller - Same as Biker.
* Technician - Same as DJ, except has access to Technical Area

### End of an Era

* Block Guard\*\* - Access to the Arcade, everywhere in the Block building, the Restaurant kitchen and the Northeastern Rooftop.
* Dumpling Cook\* - Access To Everywhere in the Restaurant and the Inner Courtyard, the ICA Entrance Checkpoint, ICA Employee Vetting, Staff Locker Room, and Resting Area.
* Facility Analyst - Access to Everywhere in the Restaurant, the Inner Courtyard and everywhere on the Top 2 Floors of the Facility except for Royce’s office and the Service Tunnels.
* Facility Engineer - Access to Everywhere in the Restaurant, the Inner courtyard, and everywhere in the Facility except for the security rooms.
* Facility Guard\*\* - Access to Everywhere in the Restaurant, Inner Courtyard, Southeastern Rooftop, and Everywhere in the Facility.
* Facility Guard (Masked)\*\* - Same as Facility Guard. Only Available during Lockdown and does not count towards Chameleon.
* Facility Security\*\* - Access to the Restaurant, Inner Courtyard, Southeastern Rooftop, and everywhere on the Top 2 floors of the Facility except for the Tier 2 Security Room and Analysis Area.
* Homeless Person - Access to the first two floors of the Block.
* ICA Board Member - Access to Everywhere in the Restaurant, Inner Courtyard, ICA apartment, and Everywhere in the Facility except the security rooms.
* Neon City Suit - Default Starting Suit.
* Perfect Test Subject - Access to the first two floors of the Block, the stairs, and Hush's Private Lab.
* Researcher - Access Everywhere in the block building.
* Street Guard\*\* - Access to Everywhere in the Restaurant, Laundromat Rooftop, Southeastern Rooftop, Inner Courtyard, and the first two floors of the Block.

### The Farewell

* 47’s Classic Suit With Gloves - Same as the Suit.
* Asado Chef\* - Access to the Villa Front yard.
* Bodyguard\*\* - Access to Everywhere except the Villa and Gardens.
* Chief Winemaker - Access to the Vineyards, Cinema, Fermentation Room, Processing Room, Barrel Room, and Wine Storage.
* Corvo Black - Access to the Fermentation Room, Processing Room and Barrel Room.
* Gaucho\*\* - Access Everywhere except the Villa.
* Head of Security\*\* - Access Everywhere.
* Herald - Access to the Villa Basement.
* Lawyer - Access to Everywhere in the Villa except for the Bedroom, Attic, and Basement.
* Mercenary\*\* - Same as Head of Security.
* Sommelier - Access to the Vineyards, Cinema, Fermentation Room, Processing Room, Barrel Room, and Wine Storage.
* Tactical Wetsuit - Same as the Suit, Can be used to Edit via the Cave.
* Tango Musician - Same as the Suit.
* Waiter\* - Access to the Cinema, Fermentation Room, Processing Room, Barrel Room, Wine Storage, and everywhere in the Villa except for the Basement, Guest Room, Bedroom, and Attic.
* White Tuxedo - Default Starting Suit
* Winery Worker - Access to the Vineyards, Cinema, Fermentation Room, Processing Room, and Barrel Room.

### Untouchable

* Commando Leader - Access everywhere except the office car and Edwards' car.
* Commando Guard - Same as Commando Leader.
* Providence Doctor - Only access to the lab car.
* Providence Elite Guard - Same as Commando Leader.
* Providence Security Guard - The first variant can access to the lab car, passenger car, storage car and mostly everywhere on the train. The second variant can access to the office cart and Edwards' cart.
* Office Staff - Access to the office car and Edwards' car.
* Subject 47 - Everywhere is a hostile area.

### Dartmoor Garden Show

* Summer Sightseeing Suit - Default Starting Suit.
* Bodyguard\*\* - Access everywhere.
* Gardener - Same as Suit, but can be used to sabotage most objects except for gas lamps without causing suspicion.
* Mansion Guard\*\* - Access to the stage.
* Mansion Staff\* – Access to the mansion and the stage. Can be used to sabotage gas lamps without causing suspicion.