recursal/Fanatic-Fandom huggingface dataset:
Foundation

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

One of the basic Building components, **Foundation'**s are used to lay the groundwork for a base or home. In order to build walls or doors a foundation is required.

## Crafting

The Foundation can be created with a Construction Hammer using the following materials:

20  Concrete
Installing a Mod

This is a short guide on installing a mod on a *Hurtworld* server. Clients shouldn't need to do anything except connect.

## Finding the Workshop ID

The first thing we need to do is find the Workshop ID for this mod. The easiest way to find this is just look at the URL of the level on Steam Workshop. The Workshop ID will be the last number in the URL. For instance, if we wanted to host the Statue Pack:

https://steamcommunity.com/sharedfiles/filedetails/?id=**704019543**

Therefore, the ID is 704019543

## Adding the Mod in your Autoexec.cfg

Adding a mod to your server is as simple as using the `loadmod <workshopID>` command. Preferably, you should put all `loadmod` command before your host command. While other orders should work, this is the most future-proof option.

For instance, to load the Shigi Statue mod, you would put the following command in your autoexec:

loadmod 704019543
Infamy

Currently by default all gear you have equipped like Tools Weapons and Clothes won't drop on death and secured gear in your hotbar and equipment slots (gear you are wearing) can only be dropped if your **Infamy** level is above zero. Infamy is a stat bar that increases by one every time you kill someone, and slowly decreases over time back to zero. For each point of infamy you currently have, you have a chance to lose a secured item (equipped gear / weapons / tools) etc.

Hopefully this will play out in that most people will actually use their best gear all the time, and it will give a chance for new spawns who are being harassed at spawn that can’t fight back won’t lose much, while players harassing fresh spawns are putting a target on their own head, as some of their gear is now up for grabs to anyone who kills them, creating interesting skirmishes.

Farming yield of a player will be dependant on the territory they can control. If a player tries to mine the limited resources around your base, you can kill them to claim the resources back without completely ruining their day.
Loot

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

Grab and pickup various **Loot** as you run through Hurtworld.

## List Of Loot

* Wood Log - Driftwood or Dead Trees which can be harvested with an Axe
* Tree Bark - Can be picked up from harvesting the Wood.
* Stone - Gray rocks lying on the ground.
* Flint - Greenish rocks lying on ground.
* Clay - Brown rocks you pick from the ground.
* Limestone - Brown rocks on the ground.
* Coal - Black rocks harvested from various Ore.
* Animal Tendon - Harvest dead Shigi and you have a random chance to pick these up.
* Animal Fat - Harvest from dead Bor, and you can pick it up.
* Leather - Dead Shigi/Bor/Tokar
* Crude Coolant - Harvested from Pitcher Plants
* Ash - Burn these for Ash: Tree Bark, any Raw cooked or rotten steak, and Workbenches
* Amber - Random drop from Mining Ore or Wood Log
* Ore - Use a Stone Pickaxe to break open these. There are various colors each with their own harvestable minerals.
* Earth Magnet - It randomly drop while picking up Flint
* Sun Screen - Collected from cactus in the dunes biome.
Ore

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

Mining **Ore** in Hurtworld is achieved using a Pickaxe or Dynamite.

## Flint Ore Node

**Drops:**

 Flint
 Stone
## Limestone Ore Node

**Drops:**

 Limestone
 Clay
## Iron Ore Node

**Drops:**

 Iron Ore
 Stone
## Coal Ore Node

**Drops:**

 Coal
 Stone
## Titranium Ore Node

**Drops:**

 Tritanium Ore
## Mondinium Ore Node

**Effects:** Poison.

**Drops:**

 Mondinium Ore
## Ultranium Ore Node

**Effects:** Radioactive.

**Drops:**

 Ultranium Ore
 Stone
## Galvanite Node

**Drops:**

Galvanite Shard
Stone Pickaxe

Equip this as a melee weapon.

One of the basic Tools Items, **Stone Pickaxe** is used for Mining Ore throughout Hurtworld. The **Stone Pickaxe** is the slowest of all the pickaxes in Hurtworld, meaning it takes the most hits to mine ore with it compared to its better versions.

## Crafting

The Stone Pickaxe can be Crafted at the Workbench, using the following materials:

5  Wood Log
2  Stone
Raw Steak

Max stack

One of the basic Food Items, **Raw Steak** is used to eat and refill the Hunger Bar in Hurtworld. Raw Steak can be put in a Fridge to create Frozen Steak to keep it for a longer period of time.

## Acquired

Raw Steak has a random drop from killing the various Animals.

## Storage Information

Cook on a Campfire or Fire Pit for 20s to make Cooked Steak

Goes off in 20mins at room temperatures and becomes Rancid Steak

Can be placed in a fridge or stored in cold areas such as the snow biome for 120s to freeze and make Frozen Steak
Farming

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

**Farming** is one of the renewable ways to survive when Hungry. Currently **Farming** is done by harvesting the  Owrong fruit. Typically it will also drop  Owrong Seeds, which can then be planted and after some time harvested, repeating the process. There are a few stages: is not ripe yet, or is fully ripe with orange fruit hanging from it. Keep in mind that this will become a staple food source if you manage to collect enough of the seeds from it. Generally you will receive 1-2 seeds but can receive 0.

 Owrong fruit can be found growing almost anywhere, although very sparsely and often not in groups. A good place to find your first Owrong can be the middle of a Territory zone.

You can also plant other items,  Sunscreen and the  Crude Coolant. Both have their own seeds and their drop rates are the same as the  Owrong fruit. You can find the Crude Coolant plant in the Forest biome and it looks like a small bush with flowers on when fully ripe. The Sunscreen plant is found in the Red Desert biome, and this plant is hard to miss. It looks like a big fresh corn in the middle out of nowhere, this plant is most commonly found in the border of the Desert biome and the Red Desert biome. But still due to its enormous size, almost every Sunscreen plant you find, won't be ripe. The Sunscreen is used to protect you from the sun. While the Crude Coolant is used to make a Fridge and power it.
Crude Coolant

*This is a* Hurtworld *legacy item.*

 Max stack

**Crude Coolant** is used for cooling and Crafting the Fridge.

## How to Acquire

Can be found in snow biomes. It resembles in small green-blue bush. As of V2, it is available.

## Tips

Do not leave your pitcher plants unattended for long as they will disappear after a short amount of time. Same with finding pitcher plants in the wild.
Nodes

Nodes are an in-game natural cache of resources used for basic crafting and survival, harvested via pickaxe or axe.

Greenish nodes in the form of boulders give the player stone and flint. Nodes of a similar appearance, but red instead of green with black dots will give coal and stone when harvested.
Yellow tinted rocks, similar in appearance to an actual boulder will give the player limestone and clay when harvested.
Piles of dirt with silver rocks that can be seen without will give the player iron ore and stone when harvested.
Giant rock clusters, or formations can be found throughout radrock, tundra, and highlands and cannot be broken with a pick. They must be blown up with dynamite to yield the players any sort of reward. They currently drop a random amount of any ore, with an average of four different ores.
The flat stone with red gems seen throughout will yield titranium ore, a second tier ore following iron.
The node with the same appearance as the titranium node, but with green gems will yield mondinium, the third tier ore following titranium. When near the mondinium node, players will recieve a poison effect at a rapid rate. With an appearance the same as titranium and mondinium, ultranium has blue gems and will produce a field of radioactivity.
C4

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

 Use to destroy structures.

**C4** is an item in *Hurtworld*.

## Acquisition

C4 can be crafted at a Titranium Workbench with the following:

* 150 Amber
* 20 Ash
* 1 Detonator Cap File:Detonator Cap Icon.png
* 60 Animal Fat
* 40 Shaped Mondinium
* 40 Shaped Ultranium
Redrock

**Redrock** (also known as **Red Desert** or **Australia**) is a desolate hot biome. Sun protection is required to travel in this biome during the day. Redrock is mainly used for its abundance of Mondinium deposits. Redrock is the eastern-most biome bordering the Dunes and a small portion of the Forest to the west, and the Farlands to the north.

Two radtowns exist in Redrock: the Airfield and the Crossroads.

## Resources

Redrock is the biggest source of Mondinium Ore. Green drills only work in this biome. Food is sparse, as only Shigi Wolfs and a small patch of owrongs are located here. The Shigi Wolf and the Tokar Parrot variations are unique to this biome. Some Ultranium Ore rocks are dotted around the biome.

* Animals
	+ Shigi Wolf
	+ Rad Bor
	+ Tokar Parrot
* Plants
	+ Owrong small patch of 7 owrongs located at the end of a road north-east of the biome, near the Farlands border.
	+ Succulent seeds
* Items
	+ Loot Crates
	+ Coal
	+ Limestone
	+ Flint
	+ Dead Tree
* Ores
	+ Iron Ore
	+ Mondinium Ore
	+ Ultranium Ore
	+ Large Mining Rock
Dynamite/ru

Max stack
 Взрывается после броска! Не наносит урон постройкам.

Один из Tools Items. Используется для добычи руды.
Некоторые месторождения могут быть разработаны только при использовании динамита.
Не наносит урон постройкам.

## Изготовление

Может быть сделан в Верстак;

Для изготовления необходимо:

* 10  Бревно
* 03  Уголь
* 05  Жир Животного
HurtworldModConfiguration

A HurtworldModConfiguration is an object in the Hurtworld SDK that contains information about a mod. This information is used by the Steam Workshop and by the server hosting the mod.

## Creating a HurtworldModConfiguration

You can create a new HurtworldModConfiguration in the Hurtworld SDK by right clicking in the Project View, and selecting Create > Hurtworld Mod Configuration.

## Fields

* **Build Number** - This is the amount of times a Construction Pack has been built. It is **not** representative of the amount of times it has been uploaded. A Pack can be built, and not uploaded.
* **Friendly Name** - This is the name of the pack as used by Hurtworld and Workshop. It must be unique, lowercase, and only containing alphanumeric characters.
* **Preview Image** - This is the icon Workshop will use in the items thumbnail. This image should be square, safe-for-work, and reasonably sized.
* **Published File ID** - This is the Workshop ID of this item. In general, do NOT change this value by hand unless you know what you're doing.
* **Title** - This is the user-friendly name of the Pack, as it will appear on the Workshop. This can contain uppercase letters.

### Construction Pack Configurations

* **Ignore Custom Types** - This flag says whether to include custom attachment types in the Construction Pack. If ticked, the Custom Attachment Types array will be cleared on build. The Default Attachment Pack has this ticked, as we generally don't want it to include custom attachment types.
* **Custom Attachment Point Types** - This array is a string list of custom types included in the Pack. In general, do NOT change this array by hand unless you know what you're doing.
Iron Ore

Max stack
 Use this in crafting.

**Iron Ore** is used for all sorts of Building and Crafting throughout Hurtworld.

Can be smelted into Shaped Iron using a Campfire, Fire Pit or Blast Furnace at a temperature above 500˚. Coal is recommended to reach this temperature.

## How to Acquire

Can be acquired by mining Iron Ore Nodes located throughout the map. Sometimes dropped by exploding large rocks, and automatically collected by Drills.
Vehicles

**Vehicles** are modes of transportation found throughout Hurtworld. Vehicles can be found near any shipping containers and towns. Although vehicles almost never spawn fully assembled, parts can be found in Loot Crates and with the Wrench (Vehicle).

## Vehicle Parts

Vehicles can be completed by adding a few basic parts. Each wheeled vehicle requires an appropriate Engine (Standard), Gearbox (Offroad), Wheels, and Gasoline. The Mozzy helicopter requries an Engine, Main Rotor, Tail Rotor, and AVFuel. These parts can be found in Loot Crates and by destroying a vehicle with a Wrench (Vehicle).

Additional attachments can be created at the Heavy Crafter. These attachments can be purely aesthetic or even add features, such as additional seats, storage, or headlights. The Heavy Crafter requires Blocks for most parts, with the exception of a few Kanga parts that require Jump Medals.

## Types Of Vehicles

* Goat (Quad Bike)
* Roach Builder (Car)
* Kanga (Motorbike)
* Mozzy (Helicopter)
* Slug (Heavy Truck)
* Barra (speedboat)
Categories/ru

## Категории

* ammo/ru
* Animals/ru‏‎
* Axes‏‎/ru
* Biomes‏‎/ru
* Building‏‎/ru
* Candidates for deletion‏‎/ru
* Community‏‎/ru
* Console‏‎/ru
* Cooking‏‎/ru
* Copyright templates‏‎/ru
* Crafting‏‎/ru
* Documentation templates‏‎/ru
* Farming‏‎/ru
* Food‏‎/ru
* Formatting templates‏‎/ru
* Fuel‏‎/ru
* Gear‏‎/ru
* Guides‏‎/ru
* Guns‏‎/ru
* Hair‏‎/ru
* Hurtworld Wiki‏‎/ru
* Icon Templates‏‎/ru
* Images‏‎/ru
* Incomplete‏‎/ru
* Infamy‏‎/ru
* Infobox templates‏‎/ru
* Items‏‎/ru
* Items/zh‏‎
* Legal notices‏‎/ru
* Loot‏‎/ru
* Machines‏‎/ru
* Map‏‎/ru
* Materials‏‎/ru
* Media‏‎/ru
* Mining‏‎/ru
* Modding‏‎/ru
* Notice templates‏‎/ru
* Pages with broken file links‏‎/ru
* Pickaxe‏‎/ru
* Private Servers‏‎/ru
* RU translation‏‎/ru
* Resources‏‎/ru
* Ruins‏‎/ru
* Screenshots‏‎/ru
* Servers‏‎/ru
* Skin Images‏‎/ru
* Status Effects‏‎/ru
* Stubs‏‎/ru
* Tech Tree‏‎/ru
* Templates‏‎/ru
* Tools‏‎/ru
* User groups‏‎/ru
* Vehicle Parts‏‎/ru
* Vehicles/ru‏‎
* Weapons/ru
* Weather/ru
* Wiki maintenance/ru
* Wiki skin images/ru‏‎
* 中文‏‎
Short Wall

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

One of the basic Building components, **Short Wall'**s are used to build walls in your base/home. They are 1/3 the height of a normal wall, allowing you to fill in gaps and construct windows.

## Crafting

The Short Wall can be created with a Construction Hammer using the following materials:

10  Wood Plank
## Tips

The **Short Wall** may be placed on a Foundation, Floor, or atop any wall.
HurtworldLevelWorkshopConfiguration

A HurtworldLevelWorkshopConfiguration is an object in the Hurtworld SDK that contains information about a Custom Level. This information is used by the Steam Workshop and by the server hosting the level.

## Creating a HurtworldLevelWorkshopConfiguration

You can create a new HurtworldLevelWorkshopConfiguration in the Hurtworld SDK by right clicking in the Project View, and selecting Create > Hurtworld Level Workshop Configuration.

## Fields

* **Build Number** - This is the amount of times a level has been built. It is **not** representative of the amount of times it has been uploaded. A level can be built, and not uploaded.
* **Friendly Name** - This is the name of the level as used by Hurtworld and Workshop. It must be unique, lowercase, and only containing alphanumeric characters.
* **Preview Image** - This is the icon Workshop will use in the items thumbnail. This image should be square, safe-for-work, and reasonably sized.
* **Published File ID** - This is the Workshop ID of this item. In general, do NOT change this value by hand unless you know what you're doing.
* **Title** - This is the user-friendly name of the level, as it will appear on the Workshop. This can contain uppercase letters.
* **Level Scene** - This should be set to the .unity scene file that contains your level.
Creating a Level

This is a video tutorial on creating a simple custom Level in the Hurtworld SDK.

To do this tutorial you will need:

* Unity (as of June 2016, v5.3.4f1)
* The Hurtworld SDK (found in Steam > Library > Tools > Hurtworld SDK)

## Additional info

### Scripts:

There are a few C# scripts embedded in the SDK, with these you can achieve special effects and events that won't be depending on the server running Oxide or special Oxide scripts.

###### EffectZoneBuilderFluidEffect

This can be used to create a range of different effects on players (and vehicles?)

Create a TriggerCollider and set the layer to *LogicalTriggers.* Several scripts can be added to one TriggerCollider.

- The options below are available, but could really use some explaining from @dev

* Fluid effect type (Tons of options - many not working - needs a chapter on itself..)
* Modifier type
* Apply positive
* Apply Negative
* Compounding
* Value
* equilibrium coefficiency

###### GiveItemTrigger

This can be used to give players objects.

Create a TriggerCollider and set the layer to *LogicalTriggers.*

* Alive Expiry Time (How often it resets? From my testing only -1 works)
* Item Codes (How many different items to give) (list is bugged on mac btw)
* Counts (ammount given)

###### GroundMarker

Must be added to the terrain in order for things to spawn there. Doesn't seem to work on other meshes, unfortunately.

###### LadderCollider

Add this to enable climbing on a mesh. Make sure the normal is facing the player,

### Biomes:

There are 12 different Biome presets to choose from in the SDK. However only some of these are functional. \*Perhaps a developer could clarify and add info\*

* StartingCoast (Temperature: ??, Effects: n/a, Visual: Bright semi warm, saturated.)
* HotDesert (Temperature: ??, Effects: n/a, Visual: Warm, saturated. \*Red Desert Standard)
* Saltflats (Temperature: ??, Effects: Radiated, Visual: Very Bright white, de-saturated.)
* ExtremeDesert (N/A? Temperature: ??, Effects: -- , Visual: -- )
* Arctic (Temperature: ??, Effects: -- , Visual: cold colors, blueish \*Arctic standard)
* Toxic (N/A? Temperature: ??, Effects: -- , Visual: -- )
* Irradiated (N/A? Temperature: ??, Effects: -- , Visual: -- )
* Forest (N/A? Temperature: ??, Effects: -- , Visual: -- )
* ExtremeArctic (N/A? Temperature: ??, Effects: -- , Visual: -- )
* Savannah (Temperature: ??, Effects: -- , Visual: Warm, desaturated. \*Yellow Desert Standard )
* YellowForest (Temperature: ??, Effects: -- , Visual: -- )
* Wasteland (Temperature: ??, Effects: radiation , Visual: gritty )
Map

Hurtworld's current official map is Nullius. In V1 the map was Diemensland

## Locations

Locations, known as **radtowns** are found around the map which contain Loot Crates. These areas are commonly rich with PVP

## Biomes

The map is divided by biomes, which each have their own resources, creatures, and climate.

* The Plains, where players spawn. This is a beginners area with plenty of starting resources, a safe climate, and no dangerous animals.
* The Forest, more difficult environment than the Plains. A very common area for players.
* The Dunes, a desert with high rolling dunes and limited resources. Hot during the day and cold at night. Players don't often come here.
* The Redrock, a red desert even hotter than the dunes. Poisonous rocks containing Mondinium Ore are common here.
* The Highlands, a snowy land with radioactive Ultranium Ore. Home to Yetis.
* The Farlands, a radioactive biome. Desolate, no resources or signs of life to be found here.
Ramp Foundation

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

One of the basic Building components, **Ramp Foundation'**s are used to lay the groundwork for a base or home. In order to build walls or doors a foundation is required.

## Crafting

The Ramp Foundation can be created with a Construction Hammer using the following materials:

20  Concrete
## Tips

The **Ramp Foundation** is useful for leveling out areas where doors are above grade.
Mondinium Ore

Max stack
 Use this in crafting.

**Mondinium Ore** is considered the second most rare ore in the game. Can be smelted into Shaped Mondinium. Can be found from large rocks, and mondinium ore spawns. Mondinium most commonly spawns by itself in ore form in the Red Rocks biome. Mondinium is used for making many endgame items such as the Assault Rifle Auto and Assault Rifle Semi, Chemsuit equipment, and more. It can also be obtained via Drills.
Goat

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

 {{{description}}}

The Goat is a small, 4-wheeled vehicle that strongly resembles an ATV.

## Parts

The Goat requires an Engine, a Gearbox, and 4 tires, as well as fuel to operate. Additional parts may be added to change the characteristics of the vehicle, such as increasing its weight, giving it some armor, or improving its storage.

(TODO: List parts/wheels and stats, with pictures of the bare vehicle with only parts from that set.)

## Tips

* The Goat can be prone to flipping if driving across rocky terrain. You can use the alt-fire of a spear to bump the Goat. Simply aim near the uppermost part of the vehicle and keep going until the vehicle has successfully flipped over.
Titan Defence Systems

Titan Defence Systems (TDS) is one of the three manufacturers in Fractured Space that specializes in small support craft. Titan has always been a private military weapons manufacturer/contractor - providing both ships, weapons, men and services to any colonies requiring it. TDS found profit supplying military ships and even military personnel to various colonies at an early point during its lifetime.

See also List of TDS ships
Hosting a Custom Level

This is a short guide to hosting a custom level on a *Hurtworld* Server.

## Finding the Workshop ID

The first thing we need to do is find the Workshop ID for this level. The easiest way to find this is just look at the URL of the level on Steam Workshop. The Workshop ID will be the last number in the URL. For instance, if we wanted to host the Aim Arena level:

https://steamcommunity.com/sharedfiles/filedetails/?id=**663477235**

Therefore, the ID is 663477235

## Setting the Map in Autoexec.cfg

Now, give the level argument in your autoexec.cfg file where you pass the `host` command. You need to put `w-` before the Workshop ID, so the game knows that it's a workshop level. So, to host Aim Arena, we would have the command:

host 12871 w-663477235
Paint

**Paint** is one of the Vehicle Parts in the world of Hurtworld. Paint in normal color form is extremely common and found in crates inside of Rad Towns. Paint can also be found when deconstructing vehicles using the Vehicle Wrench; while both pattern paint and regular paint can be dropped rarely by slain animals.

## `**Light Color Paints**`

Paint #001 : Red

Paint #002 : Pink

Paint #003 : Purple

Paint #004 : Violet

Paint #005 : Aqua Green

Paint #006 : Green

Paint #007 : Yellow Green

Paint #008 : Yellow

Paint #009 : Orange

Paint #010 : Gray

## `Darker Color Paints (What it looks like)`

Paint #011 : Dark Red (Blood Red)

Paint #012 : Dark Pink (Dark Violet)

Paint #013 : Dark Purple (Dark Blue)

Paint #014 : Dark Violet (Aqua Blue)

Paint #015 : Dark Aqua Green (Dark Green)

Paint #016 : Dark yellow (Dark Orange)

Paint #017 : Dark Green (Fog Green)

Paint #018 : Dark Orange (Brown)

Paint #019 : Dark Gray (Black)

## `Dark Color Paint`

Paint #020 : Red

Paint #021 : Pink

Paint #022 : Purple

Paint #023 : Violet

Paint #024 : Aqua Green

Paint #025 : Green

Paint #026 : Yellow Green

Paint #027 : Yellow

Paint #028 : Orange

Paint #029 : Gray

## `Darkest Color Paint`

Paint #030 : Red (Almost black)

Paint #031 : Brown

Paint #032 : Green

Paint #033 : Purple

Paint #034 : Teal

Paint #035 : Rusty Red

Paint #036 : Browner Green

Paint #037 : Black / Extremely dark Blue in some lights
Iron Pickaxe

Equip this as a melee weapon.

One of the Tools Items, the **Iron Pickaxe** is used for Mining Ore throughout Hurtworld. The Iron Pickaxe is faster at mining than the Stone Pickaxe but the same amount of resources is yielded.

## Crafting

The Iron Pickaxe can be Crafted at the Workbench, using the following materials:

2  Shaped Iron
15  Wood Log
Hurtworld

**Hurtworld** was released in Steam Early Access on December 4, 2015, by Bankroll Studios.

Hurtworld received a major overhaul known as Hurtworld V2, which was released on January 12, 2019. The original Hurtworld was then called Hurtworld Legacy.

Hurtworld is a hardcore multiplayer survival FPS with a focus on deep survival progression that doesn't become trivial once you establish some basic needs. That feeling when you're freezing to death trying to make a fire, or you're defenceless being chased by Creatures. These experiences are what make a survival game. When you overcome that challenge and find a level of comfort it's a great feeling, but what do you do next? Hurtworld tempts you out of your comfort zone with rich Resources, better Loot and higher Tech. It will also throw more dangerous creatures, harsher Environments and new challenges at you that can't be taken on without the proper Gear or refined skill. Will you settle for Bows and Arrows and a Campfire, or push deeper into the map and start scavenging for Vehicle Parts and better Weapons?

Built from the ground up with solid multiplayer foundations. Designed for fast skill based PVP and PVE. You will constantly have to decide which is the biggest threat, the player opposite you or the creatures that will hear your gunshot. Battle Hunger, Cold, Heat, and the dangerous environment around you. Tame your surroundings, Build a base, explore your world. But the biggest threat out there is other players. Create alliances, and destroy your enemies. Targeted towards hardcore gamers, Hurtworld aims to punish.

## Game Features

* Crafting Gear, Tools, Weapons and Machines. Mine Resources and combine to make hundreds of different items and then Build from a hut to a city, complete with automated Drills.
* Procedurally Generated, Customizable Vehicles - Find a car or quad bike wreck in world with random panels. Scavenge for Parts and get it moving again. Find rare Paint colors and skin patterns to get it looking just the way you want.
* Farmable Plants - Find wild Seeds and get a crop going back home.
* Hunt Neutral and Hostile Animals - Th
Elteria Adventures Wiki

Welcome to the Official *Elteria Adventures* Wiki
The official *Elteria Adventures* wiki, written and maintained by both players and devs.
Please feel free to contribute by creating new articles or expanding existing ones. If you need help, please refer to Gamepedia Help.

About Elteria Adventures

*Elteria Adventures* - action-adventure with voxel-based open world. World of Elteria consists of flying islands, filled with peculiar creatures and elaborate challenges. Players can build their own fortresses and battle each other, explore the world and collect powerful artifacts.

Current version of the game: 0.12.0 b107

* Update history
* Official website

* World of Elteria
* Magical dimension
* Elteria Cataclysm
* Anastasia
* Character
* Character slots
* Artifacts
* Artifact Creation
* Potions
* Blueprints
* Home Field

* Demolisher
* Architect
* Trickster
* Ancient Sign of Blessing
* Glove of the Time Lord
* Aster's Crushing Hammer
* Insatiable maw
* Sharp Crystal Armor
* Dark Blade Leonard
* Grog's Frenzy
* Watermelon Staff
* Explosive Core
* Sword of Decisive Offensive
* Sturdy Leather Armor
* Vestments of Shadows
* Sir Karst's Armor
* Averdeen Officer's Armor
* Pyromancer's Suit
* King of the Pumpkiween
* Diadem of Willen
* Solara's Grace
* Golden Crown
* Neophyte's Glove
* Hares
* Traps
* Enemies
* Bosses
* Gems
* Treasure Chests
* Telegraph
* World Regeneration
* Chests
* Voxels
* Cave resources

Guides

* How to play guide for Elteria Adventures
* System requirements
* Release date

Featured images

Videos

*Elteria Adventures* Social Links

Steam

YouTube

Twitter

Facebook

Telegram

Instagram

Tumblr

Reddit

Developer site

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Fractured Space Wiki/Bottom section

News

**DEVS V COMMUNITY - - 2018/11/08 17:52**

We're going maverick tonight, no community managers, all the devs are here, and we're going to 5 stack!! Try your luck, I don't think you'll stand a chance though......

**Infection Hotfix #1 - 2nd November 2018 - - 2018/11/02 10:29**

Removed Infection from Coop. Removed Bots from PvP games. PvP now matches all players in one band and MMR will be adjusted to match. Added in Point Defence active widget to HUD. Increased si...

**Episode V: Infection - Update - 30th October 2018 - - 2018/10/30 11:01**

Infection The shockwave from Sigyn’s breath caused more damage than originally thought; word of the Eye’s awakening in Sudenica DA-9C reached across the galaxy, but this was just one of the many chan...

Wiki Community

We are currently maintaining 639 pages (84 articles)!

Recent changes | New pages | Missing pages
How to help
Share your knowledge by creating a new article using the form below or editing a current article! Remember to maintain a standard for grammar and punctuation in your contributions, Captains.

Register
Register an account to keep track of your contributions.
Need an Admin?

Message these guys, they'll use their admin powers to help you with whatever you need. Leave a comment on their profile.
Hurtworld Wiki/Section 1

Welcome to the Official Hurtworld Wiki
The Hurtworld reference manual written and maintained by the players.
We currently have 1 active editors maintaining 1,225 pages (245 articles).

**About Hurtworld**
Hurtworld is a hardcore multiplayer survival FPS with a focus on deep survival progression that doesn't become trivial once you establish some basic needs. That feeling when you're freezing to death trying to make a fire, or you're defenceless being chased by Creatures. These experiences are what make a survival game. When you overcome that challenge and find a level of comfort it's a great feeling, but what do you do next? Hurtworld tempts you out of your comfort zone with rich Resources, better Loot and higher Tech. It will also throw more dangerous creatures, harsher Environments and new challenges at you that can't be taken on without the proper Gear or refined skill. Will you settle for Bows and Arrows and a Campfire, or push deeper into the map and start scavenging for Vehicle Parts and better Weapons?

Built from the ground up with solid multiplayer foundations. Designed for fast skill based PVP and PVE. You will constantly have to decide which is the biggest threat, the player opposite you or the creatures that will hear your gunshot. Battle Hunger, Cold, Heat, and the dangerous environment around you. Tame your surroundings, Build a base, explore your world. But the biggest threat out there is other players. Create alliances, and destroy your enemies. Targeted towards hardcore gamers, Hurtworld aims to punish.

Hurtworld is currently on Steam 'Early Access' on steam with continually new updates as the open-world survival game! [Read more...]
Storage Locker

A storage locker. Has 40 item slots.

**Storage Locker** is classified as a Machine and is used to store additional items.

Storage Lockers cannot be locked and as such should be placed in a secure structure.

## Crafting

The Storage Locker can be crafted on a Workbench, using the following materials:

40  Wood Log
40  Shaped Iron
40  Shaped Titranium
Gray Winter Jacket

You can equip this on yourself.

One of the basic clothing items, **Gray Winter Jacket** is used for staying warm in Hurtworld. It has a high protection against cold which is highly needed to prevent freezing, especially if you venture into the Snow biome.

## Crafting

The Gray Winter Jacket can be Crafted at the Workbench, using the following materials:

10  Leather
20  Sasquatch Pelt
20  Shaped Titranium
Standard Mining Drill

Used to automatically gather resources.

A **Standard Mining Drill** is one of the Machines in the world of *Hurtworld*. Also known as a Red Drill, it is designed to extract various ores (Stone, Coal, Iron, Titranium Ore, and Ultranium Ore) from the ground, freeing the player to focus on other things such as grinding for materials. Any type of Ore can be mined from any Biome in the map. It is fueled by Wood, Coal, Gasoline or Shaped Mondinium and extracts a random ore once every forty seconds. It is fairly loud, and can be heard from a distance, even through walls, so you're able to hear who is drilling.

## Crafting

The Standard Mining Drill can be Crafted at the Workbench, using the following materials:

50  Stone
50  Shaped Titranium
10  Amber
## Tips

* The production slots in the drill can be "seeded" to gather only what you want collected.
Uploading an Item to Steam Workshop

This page will go through the workflow to get a custom workshop item uploaded to Steam workshop with the Hurtworld SDK.

## Configuration Files

Your item will need a valid configuration file to be uploaded to Steam Workshop.

* For levels, this is a HurtworldLevelWorkshopConfiguration
* For mods, this is a HurtworldModConfiguration

See the relevant articles forfart

Building and uploading is done through Shigi Tools. The Shigi tools window can be opened through Shigi Tools-> Shigi Tools in the main menu.

Open the Steam tab and you will be presented with this:

At this point you must have Steam running in the background and be logged in with the account you want to submit your workshop items under. Once that is complete click connect.

If Unity succeeds in communicating with Steam, Shigi Tools will search for configuration files within your project. If yours doesn't appear, try clicking "Refresh Project Items".

The above indicates that we have not matched our item to a workshop identifier yet, and have yet to build our item. To create a new workshop identifier, click "Select" and chose "Add New". This should populate the workshop file id with a number and turn it green.

The next step is to ensure our item build is up to date for all platforms.

Click "Build All".

If we complete both those steps correctly we should see all green and be ready to upload

All that is left to do, is click "Upload".
Beretta M9

The **Berreta M9** is a early mid-tier weapon in *Hurtworld* that consumes 9mm rounds. Base magazine supports 15 rounds, with additional mags supporting up to 30 (Ex Magazine Journal). It can be a quick and fast craft and reliable weapon in the early stages of the game.

## Base Stats

* 20 PvP Damage
* 20 Scaled PvE Damage
* Spawns with a 15 round mag, iron sights & uses 9mm ammo

## Acquisition

Can be crafted using a workbench with 2 amber , 30 Shaped Iron  & 15 leather .

## Attachments

* Magazines: Magazine Journal
Fire Pit

Use for cooking food, smelting metals, and staying warm.

One of the basic Machines Items, **Fire Pit** is used for for cooking food, smelting metals, crafting and more in Hurtworld. Reach higher temperatures by using Coal or Gasoline instead of Wood. However, the area around the fire pit will be heated as well, making high temperature smelting problematic. A Blast Furnace solves this issue.

## Crafting Requirements

20  Wood Log
5  Flint
1  Shaped Iron
## Tips

The Fire Pit can be picked up using a Construction Hammer.
Plains

**The Plains** is a biome that serves as the starting/spawn area in Diemensland, colloquially known as the **noob area**. It borders the Desert to the east and the Forest to the north, and is the safest biome on the map, containing an abundance of food sources and starting materials. The temperature is ideal at all times of the day; no gear is needed to protect against the climate.

The southern part of the Plains is a flat desert with no materials. Building is allowed in this area. Fresh spawning occurs near the edge of this desert.

The Valley and the Arch are both located in the Plains. The Arch is only a point of interest, while the Valley contains Loot Crates and Bor.

## Resources

The Plains is rich in starting resources.

* Animals
	+ Shigi
	+ Forest Shigi
	+ Bor
	+ Rad Bor
* Plants
	+ Owrong
* Items
	+ Flint
	+ Wood
	+ Loot Crate
* Resources
	+ Coal
	+ Limestone
	+ Flint
	+ Dead Tree
* Ores
	+ Iron Ore
Blast Furnace

Use for cooking food and smelting metals.

A **Blast Furnace** is one of the Machines in the world of Hurtworld. The Blast Furnace is a placeable machine that can burn at a much hotter temperature than a  Campfire or  Fire Pit. It runs on Wood,  Coal or  Gasoline, with the latter reaching the highest temperatures. Blast Furnaces don't heat up nearby players.

The Blast Furnace is needed to smelt the highest tier of ores in the game,  Titranium Ore,  Mondinium Ore and  Ultranium Ore.

## Crafting

The Blast Furnace can be Crafted at the Workbench, using the following materials:

50  Shaped Iron
20  Clay
Gearbox

Gearboxes can be found in any lootable area. A gearbox is needed in a vehicle to be able to use it.

Here are all the gearboxes:

**Goat/Roach Road Gearbox**: (Rare Gearbox)

+140 Top Speed

**Goat/Roach Offroad Gearbox**: (Uncommon Gearbox)

+100 Top Speed

+100 Engine Power

The gearbox is most commonly found at the Airstrip and the Crossroads but can be found at any other town/loot location. As noted in the description this part only works in tandem with the engine, wheels and fuel and cannot function without these other parts.
Dynamite

Max stack
 Blows up when thrown! Cannot be used to damage structures.

One of the Tools Items, **Dynamite** is used for Mining Ore throughout Hurtworld.

Some nodes can only be mined with Dynamite, while for other nodes it is not necessary but highly recommended to use it since these ore nodes are poisonous or radioactive.

**Dynamite** can not damage buildings.

## Crafting

**Dynamite** can be crafted at a Workbench, using the following materials:

10  Wood Log
5  Animal Fat
2   Shaped Titranium
2  Shaped Ultranium
Sharp Spear

*This is a* Hurtworld *legacy item.*

 Can be thrown or used as a melee item. Alt-use to flip vehicles.

Upgraded Weapon, the **Sharp Spear** is used for Hunting and Fighting enemies in Hurtworld.

Can be thrown or used as a melee weapon. Alt-use to flip vehicles.

## Crafting

The Sharp Spear can be Crafted at the Workbench, using the following materials:

1  Basic Spear
20  Shaped Iron
Ruins

Once you are geared, or think you have the appropriate attire to survive (Like a Coat and Backpack), you can begin to make your way further inland through the map until you find the **Ruins** which spawn Vehicle Parts and better Weapons. Only attempt to go to these areas if you are properly geared and are willing to die to extremely dangerous creatures and players. If they don't kill you, the elements more than likely will as you will suffer hypothermia and possibly Radiation if you are not geared correctly.
Boonies

The Boonies is a area like radtown or the fortress which has Loot Crates and Roach, Goat and Kanga Bodys. It is cold and without proper clothing you will die of hypothermia (which you will need a warm jeans, any of the two Winter Jackets and a ushanka and I also recommend for extra cold protection wear a boar, shgi, yeti,toka or a sasquash mask. As it is a cold region.
Władca wiatrów

* **Poziom:** 30
* **Lokalizacja:** Zachodni Kontynent / Loka's Checkers / Wschodni Kontynent / Tęczowe pole
* **Punkty życia:** 95,480
* **Zasięg ataku:** Daleki
* **Nastawienie:** Agresywny
* **Typ:** Żywioł, Starożytny boss
* **Zdolności:** Ochrona Sphere, Przywołanie huraganu, Technika zabójcy, Wezwanie służących, Przyciąganie\*

*brak*

Taktyka
*nieznana*

Zrzuty ekranu* Lord of the Winds.jpg

Władca wiatrów

Ciekawostki
*brak*
Vehicle Wrench

The **Vehicle Wrench** Is A Tool Type Item That Breaks a Car Chassis And Destroys All Its Pieces.

Ocassionaly, You Will Get A Radtown Box With Loot That You Would Normally Get From Usual Boxes.

It Actually Costs 2 Amber, 150 Iron Ingots And 100 Tritanium Ingots.

Uses

Although Mostly Useless, You Can Use This When There Is A Chassis Abundance To Turn Chassises Into Loot.

It Takes A Long Time To Break A Car, Which Leaves You Vulnerable During That Time
Metal Wall

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

One of the basic Building components, **Metal Wall'**s are used to build walls in your base/home.

## Crafting

The Metal Wall can be created with a Construction Hammer using the following materials:

## Tips

The **Metal Wall** must be placed on a Foundation.
ArcheAge Wiki/editcopy

Welcome to ArcheAge Wiki!
The community driven source of awesome knowledge for ArcheAge, a game by Trion Worlds.
We are currently maintaining 44 articles (1001 pages).

News
Allegedly, ArcheAge is to be acquired by another publisher/studio (Video Source)

I

Introduction
Introduction
Character Creation
Interface
Game Mechanics
Combat
FAQ

Skillsets
Skillsets
Archery
Auramancy
Battlerage
Defense
Malediction
Occultism
Shadowplay
Songcraft
Sorcery
Swiftblade
Vitalism
Witchcraft
Classes

Playable Races
West:
 Elves
Nuian
Dwarves
East:
Firran
Harani
Warborn

Equipment
Equipment
Armor
Weapons
Accessories
Enhancements

II

Crafting
Alchemy
Artistry
Carpentry
Commerce
Construction
Cooking
Farming
Fishing
Gathering
Handicrafts
Husbandry
Larceny
Logging
Leatherworking
Machining
Masonry
Metalwork
Mining
Printing
Tailoring
Weaponry

Property
Property
Houses
Farms
Castles
The World
The World
Nuia
Haranya
Auroria
Other Regions
Attractions
Trading
Trading
Currency
Merchants
Warehouse
Auction House
Trade Routes
Trade Packages
Factions
The Factions
Nuia
Haranya
Pirates (see also: Exiles)

V

Official Website
Official Forum
Other Versions

III

Video

Transportation
Transportation
Mounts
Gliders
Ships
Carriages
Airships
Portals

Community
Community
Faction
Guild
Family
Emotes

Player VS Environment
Player VS Environment
Quests
Dungeons
Bestiary
Bosses

Player VS Player
Player VS Player
Justice System
Arena
World PvP
Naval Battles
PvP Rewards

VI

About ArcheAge Wiki
Disclaimer
Copyright Information

IV

Roleplaying
Guides
Fansites

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.

Wiki Community
We are currently maintaining 1001 pages (44 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to ArcheAge Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.
Polymorphic Deck of the Cardshark

**Polymorphic Deck of the Cardshark**  - power source artifact.

**Description in the recipe:** If you need to have a couple of tricks in your sleeve in case of danger, then there is nothing better than the enchanted decks. One of the most popular artifacts, supplied from hare settlements.

**Quote on item:** «The very essence of polymorphic magic, tamed and developed, conveniently packaged into handy cards» - Nikolai Levin.»

### Acquisition

The recipe can be purchased from hares in their settlements.

### Stats

* Attack +100
* Cooldown Reduction 20%

### Abilities

**Polymorph**
**Radius:** 5 meters

**Duration:** 5 seconds

 **Cooldown:** 30 s

*Notes:**List of mobs: Beelemo, Watermello, Boarmelon, Skeleton, Pumpkin, Simple Gem, Stone.
No abilities can be used in the transformed state.
Movement speed is defined by the new form.*
Forest

The **Forest** is one of the biomes in Diemensland, located north of the Plains and south of the Highlands. It is the only biome that borders every other biome; the Farlands and Redrock are east of it, and the Dunes is to its south. The Forest has a slightly colder climate over the Plains and contains more dangerous animals.

Two radtowns exist here in proximity of the Valley radtown in the Plains, the Dome and the Fortress. The Dome is irradiated and surrounded by Tokars and Rad Bors. The Fortress is a long radtown with many loot locations, and much more popular over the Dome.

## Resources

The Forest has many Titranium Ore deposits, being one of three biomes where the Red Drill works.

* Animals
	+ Shigi Forest
	+ Bor
	+ Rad Bor
	+ Tokar
	+ Sasquatch
* Plants
	+ Owrong
	+ Pitcher Plant
* Items
	+ Loot Crates
* Resources
	+ Wood Log
	+ Coal
	+ Limestone
	+ Flint
* Ores
	+ Iron Ore
	+ Titranium Ore
Construction Pack

A Construction Pack is a type of mod. They are usually hosted on the Steam Workshop, and contain custom Construction Attachments that can be used by players in a server with the Pack installed. You can browse Construction Packs on the Steam Workshop.

See also:

* Creating A Construction Pack
* Installing a Construction Pack
Tactical Strategies

*This article is a stub. You can help Hurtworld Wiki by expanding it.*

## Farming

Plant Owrongs and some of them will give you back seeds! (Same with sunscreen - and yes you can plant and EAT sunscreen!)

For resources, find resource spawn areas and memorize specific resource spawn locations (at the moment a specific resource node respawns at the same area) you can then target and collect resources you need.

## Making an Owrong farm and crafting fuel from it

1. Make your building around your farm.
	1. Place foundations so that you have an open gap in the middle.
	2. Build walls. You can build both inner and outer for more security.
	3. Add your doorway(s)
2. Plant your seeds.
3. Add 2-3 lockers and put your ripe fruit in them.
4. Fruit will mold after 10 minutes and, when combined with ash, you can use it to make gasoline.

## Building

To build a secure base you will need to build as many layers/doorways between the outer walls and your loot chambers as you can. The more, the better. Make sure that players cannot jump into your base.

## Raiding

Camp doors and run in with shotgun to blast. Continue deeper into base blasting enemies as they continue to open doors untill you get to ownership pole. Authorize yourself and use construction hammer to remove (press f and select destroy option) and replace ownership pole to gain access to base. Also you can go on their roof and wait till they open the door and jump off and kill them.

## PVE

Get gold axe or ultranium pick to insta-kill bors and easily kill other wildlife.

With bow master getting headshots on wildlife. Insta-kill on all except sasquatch and yeti.

## PVP

Use your axe to kill.

Spear "player damage" only deals listed damage when thrown.

While engaging in PVP and infamy or outlaw flag is gained fill your toolbar with cheap tools (ie. flint hatchet) to minimize chance of dropping weapons/upgraded gear.
Shaped Ultranium

Max stack
 Use this in Crafting.

One of the more advanced Resources and Loot Items, **Shaped Ultranium** is used for all sorts of Crafting throughout Hurtworld.

## Crafting

The Shaped Ultranium can be Crafted by smelting  Ultranium Ore into a  Blast Furnace with the flame over 1000°.

## Tips

Use  Gasoline instead of  Wood Logs or  Coal to reach extreme high temperatures.
Shack

A basic shelter that will last 48 hours. Equip this item to place is in the world.

A **Shack** is a basic shelter in *Hurtworld*. It lasts 48 game hours. It is automatically authorized to only the player who placed it.

A Workbench, Storage Chest, Campfire, and Fire Pit can be placed inside a Shack.

A Shack can be destroyed by the following:

* Flint Hatchet - ? minutes
* Iron Axe - 20 minutes
* Gold Axe - ? minutes

## Crafting

The Shack can be Crafted using the following materials:

40  Wood Log
20  Flint
Titranium Workbench

Use this to craft more advanced items.

A **Titranium Workbench** is used for crafting more advanced items.

## Crafting

The Titranium Workbench can be crafted on a Workbench, using the following materials:

60 Shaped Titranium
5 Amber
30 Leather
## Tips

A Titranium Workbench can be picked up by using a Construction Hammer. Press and hold F (default) to bring up the build menu and select Destroy Object, then click on the workbench to place it back into your inventory.