Governors

**Governors** allow players to manage cities in their civilization in the following ways:

* Appointing **Governors** with unique strengths and abilities to serve in their civilization.
* Promoting appointed **Governors** to unlock new abilities and effects.
* Assigning an appointed **Governor** to a specific city within their civilization.
* Using assigned **Governors** special abilities to gain various unique effects in that city.
* Using assigned **Governors** to increase the process of establishing a stronger Loyalty in the city.

There are 7 different **Governors** that may be recruited and promoted:

* Amani 'The Diplomat'
* Liang 'The Surveyor'
* Magnus 'The Steward'
* Moksha 'The Cardinal'
* Pingala 'The Educator'
* Reyna 'The Financier'
* Victor 'The Castellan'

## Appointing a Governor

**Governors** and their promotions are obtained by using Governor Titles. Governor Titles are unlocked throughout the game, primarily through the Civics tree, but also through building the Government Plaza district and its buildings, and building Casa de Contratación Wonder. Once a **Governor** is appointed, they can be assigned to a city to perform their duties. Players can only have one **Governor** of each type in their civilization, and only one **Governor** can be assigned to a city at a time.

## Promoting a Governor

Players can also use Governor Titles to promote **Governors** that they have previously appointed. Each **Governor** type has a unique promotion tree. Choosing a promotion unlocks a new ability that the **Governor** can implement once they become established in the city they have been assigned.

## Governor Effects

There are various ways **Governor** can affect a city in which they are assigned:

* Gaining identity in the city toward their civilization, therby increasing the Loyalty of its Citizens.
* Applying the **Governor's** special abilities in that city by becoming established there.

## Becoming Established

When a **Governor** is first placed in a city, there is an amount of time before they come into power in that city. This time period represents the amount of time a **Governor** would take in order to create policies and laws, propose changes, and establish their power and influence on that city. The amount of 'transition' time is dependant upon the **Governor**. Once a particular **Governor** has established themselves in a city and then leaves, their established time there will start to decay over time. After the requisite amount of time, the **Governor'**s special abilities come into effect. This includes their base ability, as well as any promotions they have been given. These abilities are passive, in that they are not required to be activated by the player, nor are they one-time single use effects.

## Changing Governor Assignments

Sometimes during gameplay it is necessary to change the location in which your **Governors** are assigned. **Governors** can be reassigned to a different city at any time, but keep in mind that once assigned to a different city it will take time for them to become established there. If a **Governor** is assigned to a city that aleady contains a **Governor**, the existing **Governor** is taken out of the city and is put back into your **Governor** pool, ready to be assigned to a new location.

**Governors** can be assigned to cities within their civilization with one exception. The 'Diplomat' **Governor** is unique in that she can be assigned to a city-state as well as any other cities within her civilization. The 'Diplomat' cannot be assigned to a city-state the player is currently at war with.