Session 15 Recap

* Heart Grove
* The Fracture

* Dilford, Lefty, Gumpert, Luke and Boris (Villagers from Willow's Hill who chose to return to their homes)
* Jimbo, Stubby, Bruno, Big Tina, Little Tina & Ampersand (Villagers from Willow's Hill who remained to defend the Heart Grove, collectively known as 'The Remainders')
* Subtle Sting (A high-ranking Dragon-Kin Warrior and member of 'Unnamed Mercenary Company', Ruthless and cruel)

**Previously....**

## And Now....

   Everyone wakes after a very restful sleep in and around the magical grove. The coins from the tunnel are investigated and discovered to be approximately 2000 years old. The king depicted is one of the first of Terrinoth's Pentacor Kings (a much earlier royal dynasty). It is so old his name seems to be forgotten. There was some more discussion about the 'unnamed Mercenary Group' who are fighting the Tortoise.

Goldie uses magical senses to look around the grove. She sees massive amounts of magical life force flowing between every object in the grove, and also dark energy above the grove countering the nexus of life energy. Another spell reveals the dark energy comes from the South-East, about a half days travel away. Hippa theorizes it might be a local landmark called ‘The Fracture’.

The 11 villagers who followed the group start to split into two groups. Five (Dilford, Lefty, Gumpert, Luke and Boris) decide to travel to the road that cuts through the Tanglewood (with Hippa as a guide) and then start the long walk home. The remaining six (Jimbo, Stubby, Bruno, Big Tina, Little Tina and Ampersand) stay to be a part of whatever comes. Dandy hands out some weapons and armor and trains the Villagers that stay in basic combat. The training doesn’t particularly take but it does help them form as a group, find a leader and and keep them feeling positive and motivated. They now call themselves ‘The Remainders’.

After midday, Hippa returns and Arik comes back from patrolling the perimeter - with word that about a dozen Mercenaries are combing the woods nearby.  Hippa and Korama use magic to erect a wall of thorns around the grove and The Remainders stand by to defend. The party ventures off into the woods to attack and hopefully lure the mercenaries away. Hippa helps by sending off her crow allies to scout.

Dandy and Goldie sneak to the nearest group of mercenaries while they are distracted shooting at the crows. They manage, with a combination of magic and trickery to frighten the group into retreating. Dandy got two of the mercs to give chase, but lost them in a thicket of brambles. While making her way under the bushes, she is spotted and has a spear thrown at her by an unseen force. Coming out the far side of the Brambles, she sees a Dragon-Hybrid perched in a nearby tree. It threatens her with a spear and questions her. ‘Why do you smell of Dragons?’ Dandy doesn’t give a straight answer (as is her way\*) and get thwacked with the spears blunt shaft. It does volunteer it’s name when Dandy asks - ‘Subtle Sting’. The Dragonling calls out to the woods - seemingly knowing Goldie is nearby somewhere by her smell. “Come out or I kill the Gnome.” Goldie comes out swinging, leaping across several trees and attempting to strike the Hybrid's back - as Dandy goes for its feet and tries to pull it down to the ground. It’s thick scales repel much of the cafolk’s claws, but it is pulled off the branch and does bleed from the claws. It sneers at the pair, boasting that, "The Tortoise can’t win", before flying away.

Dandy and Goldie return to the Heart Grove to heal up and see how Arik did.

### Continued in Session 16...

**The Remainders:**

* Ampersand (&) - Leader. Former accountant. Very into knives. Armed with many knives
* Jimbo - In a band with Stubby and Bruno. Armed w sword. Good-hearted but dim.
* Stubby - In a band with Jimbo and Bruno. Armed w ‘tarnished’ sword. Short, stocky and pugnatious.
* Bruno - In a band with Jimbo and Stubby. Armed w sword. Big and burly, but soft-spoken.
* Big Tina - Is a very large woman. Armed with a Two-handed Hammer. Protective of Little Tina.
* Little Tina - Small and psycho. Armed with an exotic sword (Scimitar)

*(\* - when Dandy gets seriously frightened - see also, Session 13 - she tends to retreat to a kind of gibberish, just blurting out anything that crosses her mind in a kind of stream of consciousness babbling)*

*10xp*

*(215xp total)*