R7C2

**R7C2** is the second C-Tier expedition in Rundown 7.0.

## Objectives

 **Main:** Activate Generator Cluster — Place 6 Cells in Generators in Zone 145

1. Find the terminal in **Zone\_144**. Enter INIT\_VENTILATION\_SEQUENCE to begin a class VI alarm. As the alarm is active the infectious fog will being to raise. Once the scan is complete the fog will be removed.
2. Enter **Zone\_145**. Here there will be 6 Generators each requiring a cell.
3. Find 2 cells in each of **Zone\_149**, **Zone\_156**(?), **Zone\_153**(?). Each zone will require you to find a terminal in the zone prior and use `INIT_VENTILATION_SEQUENCE` to begin a class VI alarm. Each alarm will once again raise the zone with infectious fog and dissipate upon completion of the scans.
	* If doing the Overload Objective, it is advised you clear out Zones 301, and 302 AFTER the first checkpoint scan, and BEFORE the second checkpoint scan. These are arguably the most dangerous zones in the instance.
	* Each Ventilation sequence will cause different effects:
		1. 1st Ventilation Sequence (Cells 1 & 2) will do nothing afterwards. Clear all waves and run the cells and insert them into the generators in **Zone\_145**.
		2. 2nd Ventilation Sequence (Cells 3 & 4) will trigger an error alarm spawning ~8 strikers every 50 seconds. This error alarm will end once BOTH cells are inserted into the generators in **Zone\_145**.
		3. 3rd Ventilation Sequence (Cells 5 & 6) will cause the infectious fog to rise throughout the level. This will end and clear the fog once at least **ONE** cell is inserted into the generators in **Zone\_145**. *Do NOT place all Cells if you wish to begin Overload*.
4. **(Optional)** Use the final cell (Cell 6/6) to power the generator in **Zone\_302** to begin the Overload Objective.
5. Once all of the cells are inserted, there will be a class VI alarm scan. This scan will unlock the optional Secondary Objective.
6. **(Optional)** Begin the Secondary objective by opening the bulkhead door in Zone\_144
7. Extract peacefully in Zone\_144.

 **Secondary:** Terminal Command — Download Extended Genome Database in Alpha Six

1. Survive the initial Matter Wave Malfunction. This will last about 2 minutes. ***RUN!***
2. Find the Matter Wave Projector in **Zone\_291** Room A. This zone will contain a blood door with an awake mother.
3. Insert the Matter Wave Projector into the platform and return to Alpha Six terminal.
4. Download the Genome Database Extension in the terminal located in Alpha Six. This will trigger a Class VI alarm. Once completed you will be returned to the Matter Wave Platform.

 **Overload:** Gather Items — Gather 3 OSIP Containers In Zone 303

1. Upon opening the bulkhead door you will be greeted with 3 Charger Scouts. These scouts will be spread throughout the extended 2 rooms along with 3-4 Giant Chargers, and Chargers, and Spitters.
2. Gather 3 OSIP Containers in Zone 303. This zone will be filled with Chargers, Charger Scouts, and Giant Chargers.
3. Find the Cell in **Zone\_303** and use it to power the generator in **Zone\_145** and complete the main Objective.

## Enemies

Striker, Shooter, Hybrid, Giant, Charger, Big Charger, Charger Scout, Scout, Spitter, Mother, Flyer, Big Flyer

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