recursal/Fanatic-Fandom huggingface dataset:
Shenlong's Fist of Legend

Shenlong's Fist of Legend is a legendary set Fist Weapon. This item has no special affix, but is a part of a 2 item set along with Shenlong's Relentless Assult. Togather, they can activate the set bonuses of the Shenlong's Spirit set:

2 pieces

* **+250 Dexterity**
* **Increases Spirit Regeneration by 1.0 per second**
* **Chance to hurl a ball of pure energy when attacking**

Note - ball of energy will stun enemies it passes through, and will also inflict damage based on the same type of element used to proc it.
Litany of the Undaunted

Litany of the Undaunted is a legendary set Ring. This item has no special affixes but is a part of the Legacy of Nightmares Ring set. Combined with The Wailing Host it will proc a set of bonus effects:

Legacy of Nightmares:

**2 pieces**

* **+15% Extra Gold from Monsters**
* **15% Better Chance of Finding Magical Items**
* **This ring sometimes summons a Skeleton when you attack (*modified*)**

**Note** **- Attacks have a chance to summon a Skeletal Warrior to fight by your side. A summon can occur once in every 3 seconds (up to 5 active minions). Skeletons have 65% chance to explode on death, dealing Fire damage in a small radius**
Mask of Jeram

Mask of Jeram is a Legendary Voodoo Mask for the Witch Doctor with a special affix that reads:

**Pets deal (75-100%) increased damage**

**Note - this item will increase only the damage of summoned pets of these kinds:**

* **Zombie Dogs**
* **Fetishes**
* **Gargantuan**
* **Corpse Spiders**

 **More so - Increased Pet damage is limited to 75%, regardless of value rolled on item**
Seasons on D3Reflection

## **How do Seasons Work on D3Reflection?**

Seasons are all about the race to be the best and all have a fair, fresh start. They replace Hardcore Mode in the game. You create a seasonal character by essentially creating a "HC" one, although season is completely softcore. We used the HC realm to enable seasonal mechanics.

Every season has a unique theme to it that does not exist in the parallel none-seasonal realm. We publish all the information about said theme on our Discord server comes a new season.

**XP, CHARACTERS AND ITEMS DO NOT TRANSFER WHEN A SEASON IS OVER. ALL SEASONAL PROGRESSION WILL BE WIPED AT THE END**

In this season we will be introducing many more leaderboards for people to fight for the top spot, these boards include:

* Character DPS
* Equipment Rating
* Opened Legendary Chests
* Completed Events (Side Quests)
* Elite / Unique Monsters Killed
* Total Farmed Gold
* KDR (Kill/Death ratio for those who prefer not to die) which can also be used as pseudo Hardcore.

Seasons last for 60 days and include a hefty boost to XP rate and Legendary Drop rate that is several times higher than on the none-seasonal mode.
Andariel's Visage

Andariel's Visage is a legendary Helmet. This item has a special affix that reads:

Chance on hit to release a Poison Nova that deals (100-130%) weapon damage as Poison to enemies within 10 yards

This item also rolls a random elemental damage increase of (10-15%) for a first affix, as well as (5-10%) more fire damage taken affix.

**D3R mechanical note - Explosion is at 100% Weapon Damage as Poison regardless of rolled value**
Mirrorball

Mirrorball is a legendary Source off-hand for Wizards. It has a special affix that reads:

**Magic Missile fires (1-2) extra missiles**

**Note - Magic Missile will fire 2 additional missiles regardless of rolled value.**

* Split rune will get 2 additional missiles of the same kind
* Seeker is not effected by this flavor
D3R Frequently Asked Questions

**This is a rapid-fire style FAQ page with D3R facts**

**Highest Paragon possibly?**

* Practically infinite, bonus stats from paragon points stop at 800

**Where is the server located?**

* Central Europe, a single server

**Is this an emulation? a crack?**

* Server is based on an old preliminary system, but is almost entirely coded from scratch. It can be considered server emulation.

**What is the goal of D3Reflection?**

* You will find your answer here, in the about us page

**How much are you suppose to die playing D3Reflection**

* A lot, the game was designed with frequent deaths in mind

**Leaderboards of some kind?**

* We have extensive leaderboards for stats on our official website

**Is this Pay 2 Win with MTXs?**

* While D3Reflection has a store front, it is designed to help players as much as seems possible so they could be incentivized to keep server uptime rent. Premium status does not artificially increase drop chances

**Why Diablo 3? What about other games?**

* Diablo 3 is an interesting case of game development and unfortunate corporate decisions. We took a jab at it out of pure interest. The gameplay formula is still fun and often addicting.

**Language support outside of Russian and English?**

* Is not currently planned, maintaining more than languages natively spoken by the team is resource heavy.
Inna's Vast Expanse

Inna's ast Expanse is legendary set Chest. This Chest is a part of the Inna's Mantra set and contains no special affixes.

Combined with other Inna's Mantra items, plays can trigger set bonuses as follows:

**2 pieces**

* **+250 Dexterity**
* **Gain 124 Life per Spirit Spent**

**3 pieces**

* **Increases Spirit Regeneration by 2.0 per Second**
* **Reduces Resource cost of Sweeping Wind by 70 Spirit**

**4 pieces**

* **Gain the base effect of all four Mantras at all times**

Other Inna's Mantra set pieces:

* **Inna's Radiance**
* **Inna's Temperance**
* **Inna's Reach**
* **Inna's Favor**
Immortal King's Boulder Breaker

Immortal King's Eternal Reign is a legendary set Two-Handed Mighty Weapon for Barbarians, and has no special affix attached to it. It will activate special set bonuses when equipped with other items of the same set.

Immortal King's Call set bonuses:

**2 pieces**

* **+100 Resistance to all Elements**

**3 pieces**

* **Gain 289 Life per Fury Spent**
* **Increases Fury Generation by 2**

**4 pieces**

* **Call of the Ancients lasts until they die**

Other Immortal King's Call set items:

**Immortal King's Irons**

**Immortal King's Eternal Reign**

**Immortal King's Stride**

**Immortal King's Tribal Binding**

**Immortal King's Triumph**
Spencer (Guard)

Spencer gets stabbed by Sabre

**Spencer** was a Templar Guard who was used as a hostage by Sabre before he was killed by him. He appeared as a minor character in the series' first season.

## Overview

### Apperance

Spencer was a human male royal guard, who had blue eyes, brown hair and light skin.

### Personality

Not much is known about Spencer, except that he was dim-witted.

## Death

### Killed by

* Sabre

After he and Sabre went out of the other guards' view Spencer told Sabre that he would make a good guard, but got stabbed and killed by the assassin moments later.

## Apperances

**Season 1:**

* Life for a Life (Death)

Unknown characters appear in blue.
Cain's Habit

Cain's Habit is a crafted set Pants. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Cain's Destiny set and include the following set bonuses:

**2 Pieces:**

* **Attack Speed increased by 8%**

**3 pieces:**

* **50% better chance of finding magical items**
* **Increase bonus experience by 50%**

**Other Set pieces include:**

Cain's Travelers

Cain's Scrivener

Cain's Insight
Act 1 Bosses

This is a page dedicated to the bosses of Act 1 of Diablo 3 Reflection. Please use the [Expand] option to reveal information of lore and mechanics about those bosses. This is intended to prevent spoilers.

**Cleave:** Basic melee attack, used only if all other skills are on cooldown. Deals 300% of base damage as physical in a 140 degrees arc, has a 0.5 sec damage delay

**Phasing Assault:** boss teleports to the target and performs a Cleave. Used only if the target is far away. Deals 300% of base damage as physical in a 140 degrees arc, has a 0.5 sec damage delay

**Whirlwind Cleave:** boss moves forward in a straight line, damaging every enemy within 7 yards of him. Deals 100% of base damage as physical per tick.

**Eternal Servitude:** boss summons 4 skeleton warriors around the target's location

**Bone Spear:** After a delay, boss launches 6 bone spikes in a circle around it, each doing 150% of base damage as physical

**Craven Bite:** basic melee attack, used only if all other skills are on cooldown. Deals 100% of base damage as physical to a single target, has no damage delay

**Breath of Hunger:** boss vomits the stream of concentrated acid at close range, dealing 100% of base damage as poison per tick and leaving behind a pool of acid for 3 seconds, which deals another 100% of base damage as poison per second to enemies stepping in it as long as they remain in the pool.

**Silken Webs**: boss lobs a sticky blob at the target, creating a patch of web in the impact point for 6 seconds, which slows enemies stepping in it by 60% as long as they remain in the web. This attack is usually followed by Acid Cascade

**Acid Cascade:** boss shoots a thin, long-ranged stream of acid, dealing 50% of base damage as poison per tick and tracking the target's location unless the target enters melee range

**Plagued Belly**: boss leaves a pools of poison as it moves, lasting for 40 sec, and dealing 50% of base damage per second as poison to enemies stepping in it as long as they remain in the pool

**Slam:** basic melee attack, used only if all other skills are on cooldown. Deals 300% of base damage as physical to all enemies in a small area in front of the boss, has a 0.4 sec damage delay

**Smash:** heavy melee attack. After a lengthy delay, deals 500% of base damage as physical in a larger area in front of the boss

**Frenzy:** after a delay, boss charges forward in a straight line, damaging every enemy within 7 yards of him. Deals 250% of base damage as physical per tick. Boss is vulnerable at the end of the charge

**Impaling Salvo:** after a delay, boss throws 5 hooks in a forward fan spread, each dealing 200% of base damage as physical

**Butcher's Hook:** boss throws a chained hook at the target. If the attack connects, the target is then drawn back to the boss, and is damaged for 100% of base as physical
Captain Crimson's Waders

Captain Crimson's Waders are crafted set boots. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of the Captain Crimson's Trimmings set and include the following set bonuses:

**2 Pieces:**

* **Regenerate 2000 life per second**
* **Reduces Cooldown of all skills by 10%**

**3 pieces:**

* **+50 Resistance to all elements**
* **Reduces all resource costs by 10%**

**Other Set pieces include:**

**Captain Crimson's Thrust**

**Captain Crimson's Silk Girdle**
Asheara's Ward

Asheara's Ward is a crafted set Gloves. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Asheara's Vestments set and include the following set bonuses:

**2 Pieces:**

* **+100 Resistance to All Elements**

**3 pieces:**

* **+20% life**

**4 pieces:**

* **Attacks cause your followers to occasionally come to your aid (yet to be implemented)**

**Other Set pieces include:**

Asheara's Custodian

Asheara's Finders

Asheara's Pace
Natalya's Sight

Natalya's Sight is a legendary set boots for the Demon Hunter.

This item has no special affixes attached to it, but can activate a set bonus in combination with other Natalya set items.

Natalya's Vengeance:

2 pieces

* +250 Dexterity
* +10 Maximum Discipline

3 pieces

* Critical Hit Chance Increased by 7%
* +10 Maximum Discipline

4 pieces

* The cooldown of Rain of Vengeance is reduced by 1 second for every enemy you kill

***Note - 4P set effect has been reduced to 0.4 seconds per kill instead of 1 second***

Other Natalya's Vengeance Items:

**Natalya's Bloody Footprints**

**Natalya's Embrace**

**Natalya's Reflection**

**Natalya's Slayer**
Blackthorne's Surcoat

Blackthorne's Surcoat is a legendary set Chest Armor. This item has no special affix attached to it, but is a part of the Blackthorne's Battlegear set.

Blackthorne's Battlegear:

**2 pieces**

* **+250 Vitality**
* **Increases damage against elites by 10%**

**3 pieces**

* **Reduces damage from elites by 10%**
* **+25% Extra gold from Monsters**

**4 pieces**

* **You are immune to Desecrator, Molten, and Plagued monster ground effects.**

**Note - 4P set effect has been changed to:**

**Reduce damage from Desecrator, Molten, and Plagued monster ground effects by 50%**

Other Blackthorne's Battlegear items:

**Blackthorne's Spurs**

**Blackthorne's Duncraig Cross**

**Blackthorne's Notched Belt**

**Blackthorne's Jousting Mail**
Captain Crimson's Silk Girdle

**Captain Crimson's Silk Girdle** is a crafted set belt. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of the Captain Crimson's Trimmings set and include the following set bonuses:

**2 Pieces:**

* **Regenerate 2000 life per second**
* **Reduces Cooldown of all skills by 10%**

**3 pieces:**

* **+50 Resistance to all elements**
* **Reduces all resource costs by 10%**

**Other Set pieces include:**

**Captain Crimson's Thrust**

**Captain Crimson's Waders**
Inna's Temperance

Inna's Temperance is legendary set pants. This pants is a part of the Inna's Mantra set and contains no special affixes.

Combined with other Inna's Mantra items, plays can trigger set bonuses as follows:

**2 pieces**

* **+250 Dexterity**
* **Gain 124 Life per Spirit Spent**

**3 pieces**

* **Increases Spirit Regeneration by 2.0 per Second**
* **Reduces Resource cost of Sweeping Wind by 70 Spirit**

**4 pieces**

* **Gain the base effect of all four Mantras at all times**

Other Inna's Mantra set pieces:

* **Inna's Radiance**
* **Inna's Favor**
* **Inna's Reach**
* **Inna's Vast Expanse**
Demon's Aileron

Demon's Restraint is a crafted set Shoulders. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of the Demon's Hide set and include the following set bonuses:

**2 Pieces:**

* **Ranged and Melee attackers take 6000 fire damage per hit (yet to be implemented)**

**3 pieces:**

* **Chance to deal 25% Area Damage on Hit (Disabled stat on D3Reflection)**

**4 pieces:**

* **+15% Damage to Demons (inactive bonus)**
* **Chance to reflect projectiles when you are hit be enemies (inactive bonus)**

**Other Set pieces include:**

Demon's Restraint

Demon's Plate

Demon's Marrow

Demon's Animus
Demon's Restraint

Demon's Restraint is a crafted set belt. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of the Demon's Hide set and include the following set bonuses:

**2 Pieces:**

* **Ranged and Melee attackers take 6000 fire damage per hit (yet to be implemented)**

**3 pieces:**

* **Chance to deal 25% Area Damage on Hit (Disabled stat on D3Reflection)**

**4 pieces:**

* **+15% Damage to Demons (inactive bonus)**
* **Chance to reflect projectiles when you are hit be enemies (inactive bonus)**

**Other Set pieces include:**

Demon's Plate

Demon's Aileron

Demon's Marrow

Demon's Animus
Blackthorne's Spurs

Blackthorne's Spurs is a legendary set Boots. This item has no special affix attached to it, but is a part of the Blackthorne's Battlegear set.

Blackthorne's Battlegear:

**2 pieces**

* **+250 Vitality**
* **Increases damage against elites by 10%**

**3 pieces**

* **Reduces damage from elites by 10%**
* **+25% Extra gold from Monsters**

**4 pieces**

* **You are immune to Desecrator, Molten, and Plagued monster ground effects.**

**Note - 4P set effect has been changed to:**

**Reduce damage from Desecrator, Molten, and Plagued monster ground effects by 50%**

Other Blackthorne's Battlegear items:

**Blackthorne's Duncraig Cross**

**Blackthorne's Surcoat**

**Blackthorne's Notched Belt**

**Blackthorne's Jousting Mail**
Blackthorne's Duncraig Cross

Blackthorne's Duncraig Cross is a legendary set Amulet. This item has no special affix attached to it, but is a part of the Blackthorne's Battlegear set.

Blackthorne's Battlegear:

**2 pieces**

* **+250 Vitality**
* **Increases damage against elites by 10%**

**3 pieces**

* **Reduces damage from elites by 10%**
* **+25% Extra gold from Monsters**

**4 pieces**

* **You are immune to Desecrator, Molten, and Plagued monster ground effects.**

**Note - 4P set effect has been changed to:**

**Reduce damage from Desecrator, Molten, and Plagued monster ground effects by 50%**

Other Blackthorne's Battlegear items:

**Blackthorne's Spurs**

**Blackthorne's Surcoat**

**Blackthorne's Notched Belt**

**Blackthorne's Jousting Mail**
Danetta's Spite

Danetta's Spite is a legendary set Hand Crossbow for the Demon Hunter. This item is a part of a 2-item set, Danetta's Hatred, along with Danetta's Revenge.

This item also has a special affix that reads:

* **Leave a clone of yourself behind after using vault (effect not yet active)**

Danetta's Revenge

2 piece

**Vault now costs 8 hatred instead of Discipline**

**Note - Danetta's set shadow clones will explode for 80% damage as physical when they expire**
Guardian's Case

Guardian's Gaze is a crafted set Helm. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Guardian's Jeopardy set and include the following set bonuses:

**2 Pieces:**

* **+250 Vitality**
* **Regenerates 2000 Life per Second**

**3 pieces:**

* **+15% movement speed**

**Other Set pieces include:**

Guardian's Aversion

Guardian's Gaze
Followers Hub

This is the hub of information for the new D3Reflection Nephalem followers mechanics. We have recently added the follower functionality for D3Reflection and have decided to add our own take to how followers work in the game by giving them more depth and impact on combat.

From now on, even if you play alone, you are never truly alone because you have one of three powerful followers from different schools and types of combat. Click the buttons below to be taken to each one of the followers mechanics page and learn a bit about them.

### **D3Reflection Follower Trivia**

On D3Reflection we have designed followers to have a progression system for items and stats. Remember all those follower specific items you have been ignoring? now its time to collect them!

Both follower damage and survivability scale to your current difficulty. That means they will be able to fight next to you wherever you can fight monsters too. Followers capabilities will also scale according to your current Rift floor level. The more powerful their stats, the more powerful they become regardless of played difficulty.

### **Besides those, here is a list of very important notes about the follower system on D3Reflection:**

* Orange affixes on follower specific items are all ccurently disabled and should not be regarded until further notice
* Currently, special affixes on Legendary items will not be in effect when equipped on a follower
* Follower portrait frame on screen UI can come and go, we are aware of this bug. Changing followers in town will bring their portrait up.
* Each main-stat and Vitality on an item equipped on a follower is counted with a X2.5 multiplier - So for example +100 Strength item means +250 Strength added to your Templar. This is an original and intended game mechanic.
* "Damage" number on follower profile is the one you should regard to know generally how powerful it is. "Damage Increase" on advanced follower stats tab is not operational
* Follower item names can be odd and short, we are aware of that
* Followers are not shared between different characters. Each character a player creates has its own followers and their own items
* **Elemental damage of weapons equipped on them does impact their skills according to their assigned elements**
Rimeheart

Rimeheart is a legendary Sword Weapon. This item has a special affix that reads:

**10% chance to shatter and instantly kill lesser enemies that are Frozen**

### Note - this effect has changed:

**Chance to cause a frozen explosion for 2000% weapon damage as cold on hitting a frozen enemy of Champion or below tier**

This effect will not work on Elite monsters (yellow glow), Unique monsters and Bosses such as Rift Guardians

This item will always roll Cold type damage
Immortal King's Stride

Immortal King's Stride is a legendary set boots for the Barbarian. This item has no special affixes to it, but will activate special set bonuses when equipped with more items of the same set.

Immortal King's Call set bonuses:

**2 pieces**

* **+100 Resistance to all Elements**

**3 pieces**

* **Gain 289 Life per Fury Spent**
* **Increases Fury Generation by 2**

**4 pieces**

* **Call of the Ancients lasts until they die**

Other Immortal King's Call set items:

**Immortal King's Eternal Reign**

**Immortal King's Boulder Breaker**

**Immortal King's Irons**

**Immortal King's Tribal Binding**

**Immortal King's Triumph**
Tal Rasha's Unwavering Glare

Tal Rasha's Unwavering Glare is a legendary set Source off-hand. This item does not carry a special legendary affix but is a part of the item set Tal Rasha's Elements and triggers set bonus effects when combined with other items of the Tal Rasha set.

* Cold skills deal 5% more damage
* Fire skills deal 5% more damage
* Lightning skills deal 5% more damage
* Arcane skills deal 5% more damage

3 pieces:

* +100 Resistance to all elements
* Increase Arcane Power Regeneration by 2.0 per second

4 pieces:

* Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type

Other Tal Rasha's Elements items:

**Tal Rasha's Brace**

**Tal Rasha's Allegiance**

**Tal Rasha's Relentless Pursuit**

**Tal Rasha's Guise of Wisdom**
Homunculus

Homunculus is a legendary Mojo for the Witch Doctor. This item has a legendary affix that reads:

**A Zombie Dog is automatically summoned to your side every (4-6) seconds**

**Note - Zombie Dogs of un-runed are summoned every 5 seconds. They will only be summoned when there are less than 3 un-runed Zombie Dogs already summoned.**
Cindercoat

Cindercoat is a legendary chest armor that both increases fire damage done, and reduces the resource cost of fire type skills.

**notes:**

* **Its fire damage addition range is 10-15%**
* **Its fire skills resource cost reduction range is 25-30%**

Note - resource cost reduction of fire skills will be at 25% at all times, regardless of roll value
Blackthorne's Notched Belt

Blackthorne's Notched Belt is a legendary set Pants. This item has no special affix attached to it, but is a part of the Blackthorne's Battlegear set.

Blackthorne's Battlegear:

2 pieces

* +250 Vitality
* Increases damage against elites by 10%

3 pieces

* Reduces damage from elites by 10%
* +25% Extra gold from Monsters

4 pieces

* You are immune to Desecrator, Molten, and Plagued monster ground effects.

**Note - 4P set effect has been changed to:**

**Reduce damage from Desecrator, Molten, and Plagued monster ground effects by 50%**

Other Blackthorne's Battlegear items:

**Blackthorne's Duncraig Cross**

**Blackthorne's Surcoat**

**Blackthorne's Jousting Mail**

**Blackthorne's Spurs**
Calamity

Calamity is a legendary Hand Crossbow for Demon Hunter. This item has a special affix that reads:

**Enemies you hit become Marked for Death**

Note - Applies un-runed type of Marked for Death skill.

However, casting Calamity on target affected by marked for death wont have any effect. Casting Marked for death on target affected by Calamity will replace Calamity effect.

Calamity Proc chance is 20% times skill proc coefficient, debuff magnitude is 12% incoming damage
Cain's Scrivener

Cain's Habit is a crafted set Gloves. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Cain's Destiny set and include the following set bonuses:

**2 Pieces:**

* **Attack Speed increased by 8%**

**3 pieces:**

* **50% better chance of finding magical items**
* **Increase bonus experience by 50%**

**Other Set pieces include:**

Cain's Travelers

Cain's Habit

Cain's Insight
Tal Rasha's Relentless Pursuit

Tal Rasha's Relentless Pursuit is a legendary set Chest Armor. This item does not carry a special legendary affix but is a part of the item set Tal Rasha's Elements and triggers set bonus effects when combined with other items of the Tal Rasha set.

* Cold skills deal 5% more damage
* Fire skills deal 5% more damage
* Lightning skills deal 5% more damage
* Arcane skills deal 5% more damage

3 pieces:

* +100 Resistance to all elements
* Increase Arcane Power Regeneration by 2.0 per second

4 pieces:

* Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type

Other Tal Rasha's Elements items:

**Tal Rasha's Brace**

**Tal Rasha's Allegiance**

**Tal Rasha's Guise of Wisdom**

**Tal Rasha's Unwavering Glare**
Manajuma's Carving Knife

Manajuma's Carving Knife is a legendary set Ceremonial Knife. This item does not have a special legendary affix assigned to it but is a part of a 2-piece set, the Manajima's Way set. The other item of this set is Manajuma's Gory Fetch.

**Manajuma's Way set**

**2 pieces**

* **+250 Intelligence**
* **Grants 30 Mana per kill**
* **You are surrounded by a Deadly Poison Cloud**
Krede's Flame

Krede's Flame is a legendary Ring. This item has a special affix that reads :

**Taking Fire damage restores your primary resource**

**Note - Krede's Flame gives 0.5% of total maximum resource pool each time a player takes fire damage. It is affected by bonuses to the resource pool, and has no internal cooldown or chance filter**
Schaefer's Hammer

Schaefer's Hammer is a legendary Two-Handed Mace. This item has a special affix that reads:

**Getting hit has a chance to charge you with Lightning, causing you to deal (190-250%) weapon damage as Lightning every second for 5 seconds**

**Note: damage is locked at 220% weapon damage for the effect, regardless of the tooltip value**
Asheara's Custodian

Asheara's Custodian is a crafted set Shoulders. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Asheara's Vestments set and include the following set bonuses:

**2 Pieces:**

* **+100 Resistance to All Elements**

**3 pieces:**

* **+20% life**

**4 pieces:**

* **Attacks cause your followers to occasionally come to your aid**

**Other Set pieces include:**

Asheara's Finders

Asheara's Ward

Asheara's Pace
Asheara's Pace

Asheara's Pace is a crafted set Pants. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Asheara's Vestments set and include the following set bonuses:

**2 Pieces:**

* **+100 Resistance to All Elements**

**3 pieces:**

* **+20% life**

**4 pieces:**

* **Attacks cause your followers to occasionally come to your aid (yet to be implemented)**

**Other Set pieces include:**

Asheara's Custodian

Asheara's Ward

Asheara's Finders
Bounties

## **The D3Reflection Bounty system**

currently a system of bounties has been implemented for its first iteration on D3Reflection (patch 7.2.0).

Bounties are missions around sanctuary across all acts you can go to and complete. Completing all bounties in each act will make Tyrael give you a Horadric cache. Horadric cache rewards are bags with goodies that can help you gear up and get stronger. The higher the difficulty you will complete, the more valuable the cache bag be:

* Normal - 5 Blood Shards, assortment of gems, a bit of loot, low chance of legendary crafting materials
* Hard - 10 Blood Shards, assortment of gems, a bit of loot, low chance of legendary crafting materials
* Expert - 15 Blood Shards, assortment of gems, a bit of loot, low chance of legendary crafting materials
* Master - 20 Blood Shards, assortment of gems, a bit of loot, medium chance of legendary crafting materials
* Torment 1 - 25 Blood Shards, assortment of upgraded gems, a bit of loot, medium-high chance of a legendary crafting materials
* Torment 2 - 30 Blood Shards, assortment of upgraded gems, a bit of loot, high chance of legendary crafting materials
* Torment 3 - 35 Blood Shards, assortment of upgraded gems, a bit of loot, high chance of legendary crafting materials
* Torment 4 - 40 Blood Shards, assortment of upgraded gems, a bit of loot, high chance of legendary crafting materials
* Torment 5-6 - 45 Blood Shards, assortment of upgraded gems, a bit of loot, high chance of legendary crafting materials

For the first time since the 2.0.1 update, players will have access to crafting set items at the blacksmith using legendary crafting materials they get from bounty caches. The higher the quality of bounty cache, the more chances there are for those crafting materials to drop from it.

Legendary crafting mats can drop from act caches with raising chance the higher the difficulty they were obtained in. Material type are as follows:

* Act 1 - Demon Skin, Maghda's Tormented Soul
* Act 2 - Essence of the Twin Seas, Angelic Shard
* Act 3 - Shard of Entsteig Plate, Symbol of the Guardian Brotherhood
* Act 4 - Mystical Source, Iron Wolves Doctrine
* Act 5 - Born's Key

**You can find current bounty bugs and issues here.**
Guardian's Gaze

Guardian's Gaze is a crafted set Helm. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Guardian's Jeopardy set and include the following set bonuses:

**2 Pieces:**

* **+250 Vitality**
* **Regenerates 2000 Life per Second**

**3 pieces:**

* **+15% movement speed**

**Other Set pieces include:**

Guardian's Aversion

Guardian's Case
Hallowed Hold

Hallowed Breach is a crafted set Fist Weapon. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Hallowed Protectors set and include the following set bonuses:

**2 Pieces:**

* **+100 Resistance to all Elements**
* **Attack Speed Increased by 10%**

Note - This weapon will always roll with a Holy type added damage

**Other Set pieces include:**

Hallowed Barricade

Hallowed Nemesis

Hallowed Breach

Hallowed Sufferance

Hallowed Condemnation

Hallowed Baton
Demon's Marrow

Demon's Restraint is a crafted set Chest Armor. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of the Demon's Hide set and include the following set bonuses:

**2 Pieces:**

* **Ranged and Melee attackers take 6000 fire damage per hit (yet to be implemented)**

**3 pieces:**

* **Chance to deal 25% Area Damage on Hit (Disabled stat on D3Reflection)**

**4 pieces:**

* **+15% Damage to Demons (inactive bonus)**
* **Chance to reflect projectiles when you are hit be enemies (inactive bonus)**

**Other Set pieces include:**

Demon's Restraint

Demon's Plate

Demon's Aileron

Demon's Animus
Aughild's Spike

Aughild's Spike is a crafted set Helm. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Aughild's Authority set and include the following set bonuses:

**2 Pieces:**

* **Reduces damage from ranged attacks by 7%**
* **Reduces damage from melee attacks by 7%**

**3 pieces:**

* **Reduces damage from elites by 15%**
* **Increases damage against elites by 15%**

**Other Set pieces include:**

Aughild's Power

Aughild's Rule

Aughild's Search
Born's Frozen Soul

Born's Frozen Soul is a crafted set Chest Armor. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Born's Command set and include the following set bonuses:

**2 Pieces:**

* **+15% Life**

**3 pieces:**

* **Reduces Cooldown of all skills by 10%**
* **Increases Bonus Experience by 20%**

**Other Set pieces include:**

Born's Privilege

Born's Furious Wrath
Hallowed Nemesis

Hallowed Nemesis is a crafted set Mighty Weapon. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Hallowed Protectors set and include the following set bonuses:

**2 Pieces:**

* **+100 Resistance to all Elements**
* **Attack Speed Increased by 10%**

Note - This weapon will always roll with a Holy type added damage

**Other Set pieces include:**

Hallowed Barricade

Hallowed Breach

Hallowed Hold

Hallowed Sufferance

Hallowed Condemnation

Hallowed Baton
Act 2 Bosses

This is a page dedicated to the bosses of Act 2 of Diablo 3 Reflection. Please use the [Expand] option to reveal information of lore and mechanics about those bosses. This is intended to prevent spoilers.

**Boss has no melee attacks**

**Moth Dust:** basic ranged attack, used only if all other skills are on cooldown. Boss releases a swarm of insects in a straight line, which deals 100% of base damage as physical to a single target, then dissipates

**Witchcraft**: boss teleports away from melee threats, usually followed by Relentless Punishment

**Relentless Punishment:** boss releases a larger swarm of insects, which pursues the target for 10 seconds or until colliding with another enemy. Deals 250% of base damage as physical to a single target, then dissipates

**Slave Mistress:** boss summons 3 minions, each possessing one of the following powers: Electrified, Frozen, and Molten, same as the abilities of various Rare Monsters. No more than 3 minions can be present at the same time

**Boss has no melee attacks**

**The Fallen Flame:** basic ranged attack, used only if all other skills are on cooldown. Boss launches a fiery orb in a straight line, which deals 120% of base damage as fire to a single target, then dissipates

**Horadric Knowledge:** boss teleports away from melee threats

**Temporal Trap:** boss creates an energy dome for 5 sec directly at the target's location. All enemies are slowed by 60% as long as they remain in the area

**Wind Nexus**: boss summons a vortex of energy for 10 sec, which pursuits the target on its own, dealing 70% of base damage as arcane per tick within a 7 yard radius of itself

**Cave-In:** after a delay, boss crashes rocks down on targeted area, dealing 400% of base damage as physical

**First form:**

**Slash:** basic melee attack, used only if all other skills are on cooldown. Deals 100% of base damage as physical to a single target, has no damage delay

**Infection of Lies:** boss released 3 insect swarms forward, each dealing 300% of base damage as poison to every enemy in the path
**Second Form**

**Stab:** heavy melee attack, used only at short range. After a delay, deals 450% of base damage as physical in a 6 yards radius around the target

**Pound:** heavy melee attack, used at longer range. After a delay, deals 450% of base damage as physical in a line directed at the target

**Avalanche:** a series of 3 heavy melee attacks, each executing after a delay, and doing progressively more damage (400%, 500% and 650% of base damage respectively) as physical, in a line directed at the target

**World of Poison**: for 6 seconds boss releases a continuous cascade of chaotic bursts at random locations, each dealing 400% of base damage as poison in a 4 yard radius
**Breathe:** boss sweeps a thin, long-ranged stream of poison across the area, dealing 500% of base damage as poison to any enemy caught in it. This attack can be avoided by moving to the side edges of the area
Darklight

Darklight is a legendary Flail for the Crusader. This weapon carries a legendary flavor that reads:

**Fist of The Heavens has (50-60%) chance to also be cast at your location**

Note - the additional cast's added effect will only activate if the initial attack is cast 10 yards away or more from the player's position.

Trivia - Darklight only comes with added Lightning damage type. Most Fist of the Heavens runes are of Lightning type
Natalya's Embrace

Natalya's Embrace is a legendary set Cloak for the Demon Hunter.

This item has no special affixes attached to it, but can activate a set bonus in combination with other Natalya set items.

Natalya's Vengeance:

2 pieces

* +250 Dexterity
* +10 Maximum Discipline

3 pieces

* Critical Hit Chance Increased by 7%
* +10 Maximum Discipline

4 pieces

* The cooldown of Rain of Vengeance is reduced by 1 second for every enemy you kill

***Note - 4P set effect has been reduced to 0.4 seconds per kill instead of 1 second***

Other Natalya's Vengeance Items:

**Natalya's Sight**

**Natalya's Bloody Footprints**

**Natalya's Reflection**

**Natalya's Slayer**
Hallowed Breach

Hallowed Nemesis is a crafted set Axe. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Hallowed Protectors set and include the following set bonuses:

**2 Pieces:**

* **+100 Resistance to all Elements**
* **Attack Speed Increased by 10%**

Note - This weapon will always roll with a Holy type added damage

**Other Set pieces include:**

Hallowed Barricade

Hallowed Nemesis

Hallowed Hold

Hallowed Sufferance

Hallowed Condemnation

Hallowed Baton
Boss Hub

Welcome to D3Reflection Boss Hub. This is your place for information regarding the different act bosses of the server, sorted by act and built to prevent story and mechanics spoilers.

For your convenience, we have separated bosses by acts, click the buttons below to access the specific act bosses page:

**Important D3Reflection boss trivia:**

* Each boss encounter is set in a separated area, which players cannot leave until the encounter is complete, one way or another
* Usage of Town Portal spawn is prevented during the boss encounter
* All bosses will recover 100% of their health if they kill a player, but not if they kill a minion or follower (hireling)
* All bosses are immune to crowd control effects such as stuns, freezes, pulls and knockbacks
Immortal King's Tribal Binding

Immortal King's Eternal Reign is a legendary set Mighty Belt for Barbarians, and has no special affix attached to it. It will activate special set bonuses when equipped with other items of the same set.

Immortal King's Call set bonuses:

**2 pieces**

* **+100 Resistance to all Elements**

**3 pieces**

* **Gain 289 Life per Fury Spent**
* **Increases Fury Generation by 2**

**4 pieces**

* **Call of the Ancients lasts until they die**

Other Immortal King's Call set items:

**Immortal King's Irons**

**Immortal King's Boulder Breaker**

**Immortal King's Stride**

**Immortal King's Eternal Reign**

**Immortal King's Triumph**
Born's Privilege

Born's Privilege is a crafted set Shoulders. This item is only obtainable via crafting at the town Blacksmith.
This item is a part of Born's Command set and include the following set bonuses:

**2 Pieces:**

* **+15% Life**

**3 pieces:**

* **Reduces Cooldown of all skills by 10%**
* **Increases Bonus Experience by 20%**

**Other Set pieces include:**

Born's Frozen Soul

Born's Furious Wrath
Immortal King's Triumph

Immortal King's Eternal Reign is a legendary set Helmet for Barbarians, and has no special affix attached to it. It will activate special set bonuses when equipped with other items of the same set.

Immortal King's Call set bonuses:

**2 pieces**

* **+100 Resistance to all Elements**

**3 pieces**

* **Gain 289 Life per Fury Spent**
* **Increases Fury Generation by 2**

**4 pieces**

* **Call of the Ancients lasts until they die**

Other Immortal King's Call set items:

**Immortal King's Irons**

**Immortal King's Boulder Breaker**

**Immortal King's Stride**

**Immortal King's Tribal Binding**

**Immortal King's Eternal Reign**
Bottomless Potion of the Tower

Bottomless Potion of the Tower is a Legendary Potion, found in the depths of the Nephalem Rift.

Besides restoring 60% of a player's Health Pool, this Potion will also increase your armor by 10% for a duration of 5 seconds on use

Note - Legendary grade potions have a chance of dropping off Nephalem Rift guardian from the 6th floor and higher. They will drop at a stack of 20 **and are consumable**
Cell To Singularity

Cell to Singularity is a video-game app developed and published by Computer Lunch. It's a fun little clicker game that lets you play a 'simulation' of how life evolved on planet Earth. The game ends with you reaching the singularity, the point in the future where human progression has become so advanced that it cannot be predicted.

-https://www.celltosingularity.com/
Granville Black

Former Leader of the Sylvanas Loyalist Institute

**Granville Black** was a male Forsaken mage, former Leader of The Sylvanas Loyalist Institute and secondary antagonist in the beginning of the Fourth War Campaign. He was paramount in the Institute's development and creation, and won over many neutral groups and factions with deft diplomacy and veiled threats. In the aftermath of the Siege of Lordaeron, Black was tasked with recruiting The Lamplighters with strict instructions to ensure they would not only support the Horde as they had in times past but also cut off their aid to the Alliance in turn. He was also instructed to retrieve the Horde Agents from the organisation and send them back to Orgrimmar to be reposted as military officers.

A disastrous meeting with Control ended with the Director refusing Black's requests on all fronts, assuring the Leader that the Horde-aligned Agents were independent and udner their personal protection. With pressure mounting upon him and Control unable to be swayed, Black approved a plot for an assault against The Seeker's Library. Working with his second, Dark Ranger Ambrose, Black smuggled canisters of Blight into Dalaran to be released into the Dormitories. After they were dead and turned, he would then capture Control themselves and take them and their Blue Box as a secret weapon in the war.

The plot was discovered and thwarted, with Dark Ranger Ambrose being killed in the crossfire. Before the Agents could capture him however, Black fled the City along with the third member of the leadership, High Executor Laudwine. In response to the scandal surrounding his brazen plot in Dalaran City and the loss of the veteran Dark Ranger, Black was stripped of his rank and placed as an underling within the Institute with Laudwine taking up the mantle of Leader.

He was placed in charge of the Internment Camp in Dustwallow Marsh and tasked (allegedly) with the retrieval of information from the faction members they had interred there who would not bend to Loyalist principles, including several former Lamplighter associates. While there, Granville plotted against Laudwine and began making arrangements to reach his former position once more.

These plans however would not have time to come to fruition. Laudwine leaked the location of the Camp to The Lamplighters, knowing that Control would send their Agents in force to retrieve members of their team. Once dispatched, he ensured teleportation wards were placed around the Camp circumference, stopping all immediate transport to and from the region.

Black fought vigorously against the onslaught of Lamplighters but his men were bereft of equipment and he was eventually overcome. However, his death lent the Loyalists the time they needed to launch a full-scale assault on The Seeker's Library, killing several Agents, wounding their Draconic ally Sathira and injuring Control. Though the Agents were able to make it back just in time to save the Director, the Library was burned to the ground before it could fall into Loyalists hands.
Quest FAQ and Bug Resolving

This page will serve for common Story-line quest bugs and their solutions, and also contains frequently asked questions.

#### **FAQ**

**Q**: Where do I pick a quest manually?

**A**: Go back to main menu, where you can pick up the latest quest you have passed and continue from there. Remember - waypoints **are not** checkpoints. Only once finishing a quest, you can start from the next one upon new game creation. Most of the times quitting before finishing a quest means that you will have to do it from the start. Quest progress is saved strictly at the stages specified in the quest selection menu, accessible from main menu.

**Q**: How do I unlock Adventure Mode?

**A**: You have to finish the main story line at the end of Act 5 to unlock Adventure Mode. If you have done that and not see it unlocked, restart your game

**Q**: I'm in a location (cave, mine) that does not belong to a main quest and cannot finish it?

**A**: Not all side-locations and levels are finished. All main quest locations are fully accessible

**Q**: Loot is above \ below me, how can I reach it?

**A**: try and walk underneath \ over it directly. As long as loot is directly above or below a reachable location, it will reset its height.

## **Common Quest Challenges or bugs and Solution**s

### **Act 5**

In case you have any contributions to make for this list - please contact a staff member over at our discord.
Blackthorne's Jousting Mail

Blackthorne's Jousting Mail is a legendary set Pants. This item has no special affix attached to it, but is a part of the Blackthorne's Battlegear set.

Blackthorne's Battlegear:

2 pieces

* +250 Vitality
* Increases damage against elites by 10%

3 pieces

* Reduces damage from elites by 10%
* +25% Extra gold from Monsters

4 pieces

* You are immune to Desecrator, Molten, and Plagued monster ground effects.

**Note - 4P set effect has been changed to:**

**Reduce damage from Desecrator, Molten, and Plagued monster ground effects by 50%**

Other Blackthorne's Battlegear items:

**Blackthorne's Duncraig Cross**

**Blackthorne's Surcoat**

**Blackthorne's Notched Belt**

**Blackthorne's Spurs**
Chantodo's Force

Chantodo's Force is a legendary set off-hand for the Wizard. This item is a part of the Wizard set Chantodo's Resolve and does not contain a special legendary affix. Combined with Chantodo's Will, this item will activate set bonus effects:

**+250 Intelligence**

**Reduces Damage from Elites by 10%**

**Your Shields heal for 25% of their remaining amount when they expire**

Note - Set will heal HP equal to the shield starting amount for the Diamond skin, Magic weapon, and spectral blade when shield is broken or expires. Wont work with other shields. healing will be 30%-60% of total life
Natalya's Slayer

Natalya's Slayer is a legendary set Hand Crossbow for the Demon Hunter.

This item has no special affixes attached to it, but can activate a set bonus in combination with other Natalya set items.

Natalya's Vengeance:

2 pieces

* +250 Dexterity
* +10 Maximum Discipline

3 pieces

* Critical Hit Chance Increased by 7%
* +10 Maximum Discipline

4 pieces

* The cooldown of Rain of Vengeance is reduced by 1 second for every enemy you kill

***Note - 4P set effect has been reduced to 0.4 seconds per kill instead of 1 second***

Other Natalya's Vengeance Items:

**Natalya's Sight**

**Natalya's Bloody Footprints**

**Natalya's Reflection**

**Natalya's Embrace**
Old Qin

## **Information**

Current Patriarch of the **Qin Family**.

After the attack to the family, he is saved by **Fang Xiangyang** (Steward Fang) and enter in a coma because of his serious injuries. Before leaving with Fang Xiangyang, **Little Yue’er** takes him with her so she can help him recover faster and let **Qin Shaofeng** cultivate without worries.
Item RNG

In D3Reflection, items rolls have a particular set of rules. Items can roll more affixes, less affixes, and have a very wide range or possible rolls.

Common grade items will not roll any affixes.

Magic grade items will roll 1-4 affixes

Rare grade items will roll 4-6 affixes

Legendary and set item grade will roll 4-6 affixes unless predetermined otherwise