Trust Guard Formations

The trust's guard formations are designed with the assumption they will be sent far afield. As such, the focus is shifted somewhat from overall effectiveness to force concentration, allowing a greater amount of military power to be carried in the same amount of transport capacity. One can often come to understand the focus of a world's military by looking at its guard regiments. many more martially inclined worlds equip their guard units to high standards, ensuring they have a large amount of more advanced vehicles and weaponry, with some going so far as to issue pulse or volkolite weapons as standard issue. Many Guard formations benefit from using the local PDF as a recruiting pool, with PDF forces who distinguish themselves being recruited into the guard.

The Guard is general organised into separate armies and some specialist corps.

## Guard Corps

Most of the Imperial Trust's Guard is organised into corps containing millions of men and hundreds of thousand of vehicles. Each corps is led by a Lieutenant-General and is able to operate by itself for an extended period.

## Guard Urban Corps

### Makeup

9 million infantry, 60,000 Hellhounds, 60,000 Goliaths, 30,000 Crabs, 30,000 Demolishers,

### Size

9 million men, 60,000 Tanks, 120,000 light vehicles,

## Guard Heavy Aggressor Corps

### Makeup

5 million infantry, 500,000 Chimeras, 60,000 Beowolfs, 30,000 Land Speeders, 30,000 Basilisks, 30,000 Hellhounds, 30,000 Echidnas, 5,000 Peregrines, 5,000 Firehawks, 5,000 Stormcrows, 10,000 Crabs

### Size

5 million men, 100,000 tanks, 90,000 light vehicles, 500,000 Transports

### Guard Urban Corps

A Guard Urban Corps is a formation intended for city fighting and boarding actions, situations which your pre-fabricated fortresses make very easy to manufacture. Fittingly for its role it has comparatively few vehicles for its size, with what vehicles it does have is those that perform well in built-up conditions such as walkers and Leman Russ Demolishers.

The Urban Corps is the second most common form of Guard in the Imperial Trust, mostly due to their dual role in siege warfare.

## Guard Light Aggressor Corps

### Makeup

6 million infantry, 30,000 Diamondbacks, 60,000 Land Speeders, 60,000 Goliaths, 30,000 Echidnas, 30,000 Basilisks, 10,000 Peregrines, 10,000 Firehawks, 10,000 Stormcrows

### Size

6 million men, 60,000 Tanks, 150,000 Light Vehicles, 30,000 Aircraft

### Guard Heavy Aggressor Corps

Guard Heavy Aggressor Corps are intended to meet the enemy on the field of battle and are a combined arms force with a wide range of components. They generally form the bulk of your field forces, and can operate in a wide range of situations.

Heavy Aggressor Corps are the most common form of Guard Corps in the Imperial Trust, due to their role as your primary battlefield formation.

### Guard Light Aggressor Corps

Guard Light Aggressor Corps are harassment units that make use of lighter more mobile forces to wear away at their foes. While not enough to win a war by themselves, Guard Light Aggressor Corps are often responsible for significantly degrading an enemies numbers and condition, allowing for them to be easily defeated by heavy formations.

## Guard Aerial Corps

### Makeup

100,000 Peregrines, 50,000 Firehawks, 50,000 Stormcrows

### Guard Aerial Corps

The Guard Aerial Corps are formations of skilled pilots equipped with modern aircraft. They make up the core of the Imperial Trust's air forces, and are almost always the main force contesting the skies and bombing ground-bound forces.

## Guard Artillery Corps

### Makeup

600,000 Basilisks, 300,000 Chimeras, 60,000 Hydras

### Size

660,000 vehicles, 300,000 Transports

The Guard Artillery Corps is more then half a million Royal Basilisks or similar artillery pieces and enough transports to keep them firing for a while. These formations are attached to armies that are expected to require heavy artillery support, with a full corps being able to level many Hives given time.