Sarnix Empire

# Territories:

The Empire mostly consists of the Sarnix system, so named as early explorers originally named the star Sarnix, and its eight worlds and a populated asteroid belt. But as the system is on the very edge of the outer rim and as such is the last stop for many people seeking to enter Wild Space, bringing many people here to buy supplies for a journey or just to die, away from the bulk of known space.

## Shute:

The First world from Sarnix. nowadays Shute is a desert world of white sand and red sandstone in large swathes marking out where ancient oceans and continents once stood, for in the ancient past Shute was covered in a jungle all besides the very poles of the world which even then carried ice miles thick, however at some point some giant asteroid smashed into the planet and knocked it off of its orbit, causing it to drift close enough to the Star of the system that the waters of the world boiled off, but luckily this was millions of years ago and in the intervening time the planet has drifted back into an orbit that enables it now to be habitable, however most water, besides ancient seas buried deep beneath the surface has to be imported to the world which does keep its population fairly low.

The Blood Lands: once upon a time the blood lands, so named for their blood-red hue was once the core of a massive continent, now erosion has whittled it down to its very core and this is now where most of the planet’s population now lives on the mile-high and several hundred square miles monoliths of the bloodlands. Namely through the artificial sea known as Schute’s folly, made when a comet was guided into crashing into the planet where enough ice survived the entry into the atmosphere that when it melted it filled its crater with liquid ice water, and a City was built up surrounding the resulting sea which now serves as the planet's capital, sharing its name with the sea that allows it to exist.

### Native flora and fauna:

* Dewbacks: Although not native to the world, they were originally imported to the planet when it was first settled to be used as beasts of burden due to being adapted to desert worlds, however over the centuries enough have escaped from farmers that many wild herds have emerged who now roam the surface of the world and made hunted by both predator animals and sentients looking for a large steak.

## Daro:

Sometimes known as Pythos, Daro is the second planet from the star as well as the capital planet of the empire itself.

The vibrant world is divided itself four continents and an archipelago, each of whom is named after one of the six noble houses.

* House Tau: the greatest of the six houses, house Tau rules over the North East region of the world, a cold region of taigas and spruce forests dotted with walled cities but the greatest city of the region, and the world, although before the system's unification it was rather small, is the city of River split, the capital of the planet and of Sarnix, and the seat of house Tau itself, the old city is a circle surrounded by a thirty-foot tall wall marked at equal distances by heavy blaster turrets, with the circle split roughly in two by the titular river than runs through it.
* House Tau-Pyros: the youngest of the six houses and the only one to share the land with another house, in this case, House Tau itself, Tau-Pyros inhabits a peninsula sticking out of house Tau's lands, their lands divided by a large dessert that makes sea or space travel easier than just land travel although land travel is still common it is not as preferred.
* House Leargi: the common folk of House Leargi are simple folk who spend their days tending to crops that are exported to feed the empire however their villages dot their large continent, each ruled by a representative of House Leargi itself who rules from a coastal port and the palace they have built for themselves & their closest supporters is more of a city unto itself than a palace, as it is even larger than house Tau's stronghold.
* House Aquos: rulers of the tropical Archipelago House Aquos rules the waves of Daro from their semi-submerged castle at the heart of their lands while their subjects tend to be fisherfolk or merchants who use old-fashioned wet ships to trade goods across the planet
* Blood-Lilies: A flower-like plant that can be found on the planet of Pythos that got its name from the blood-red blossoms that sprout from the vibrantly green stem, however according to folklore they only grow where innocent blood has been shed hence the name of the flower, although if there is any truth to that statement is unknown with researchers not having the ability to run any tests to determine if any truth is to be found.
* Ultha trees: Giant trees on Pythos, that can and have been used to shelter villages both in and on the still-living trees. With small homes and tunnels being carved into the massive trunks and branches allowing communities to live within the still-alive mammoth trees, while they are rather squat for their width they tend to be on the low end at two hundred feet in diameter, as such they take thousands of years to grow this large. The widest tree has a two-hundred-foot radius. Whereas even the loftiest branches rarely stretch above a thousand feet above ground level however sometimes structures might be built into the exterior, with supports drilled in, or a mixture of the two
* Potatoes: a tuber that is a staple in many farms across the sector for their hardiness and versatility in cooking, meaning that often the central government of Pythos will require planets to grow them in massive farms to help prevent famine

## Cheri:

The third planet from Sarnix Cheri was once upon a time the sister world of Daros but long ago her sprawling ice caps melted, covering large swaths of the planet with water until only a few islands remain, barely peeking out of the water, and once the peaks of massive mountains, meaning the few land-dwelling organisms who survived the destruction soon had to adapt to their new reality

### The plateaus

Formerly the five main continents of the world,  when the ice caps melted the five continents each became a massive plateau between 2ft and four hundred feet below sea level, over time new life evolved to populate the plateaus and when colonists arrived on Cheri they creatively enough named the plateaus North East, North West, Central, South West, and South East based on their position and using Mount Icken as point Zero which is why Central Plateau which slopes down from the mountain is named as it is, but all plateaus have at least one mountain range that remains above water and forms a chain of islands, and now has cities built upon it.

### Mount Icken & Port Icken.

Named after the first settler to the world, Mount Icken was once the world’s largest mountain but with the flood and erosion most of it has become a “large” mostly flat island with a peak sitting in the middle that has been leveled off midway up its heigh and the rubble used to expand the island while the newly cleared land on top of the peak was turned into a castle inspired by Jabba’s palace on Tatooine as the designer had spent some time there in the past, however, the rest of the island was turned into a city of skyscrapers over time as the Island became the planet’s capital, whereas around the edge of the island docks were built for the hover ships and submarines the settlers built to fish the bounties that their new world hid within their oceans,

### Local flora and fauna

* Icken’s sea serpents
* Drifters
	+ Colossal creatures so named for how they rarely move, instead merely following the world’s currents eating microscopic organisms,
* Pockies.
	+ Small golden-colored fish native to the underwater plateau that was once Cheri’s southern continent, Pockies are one of the favored fish for the planet’s fishery fleets for their excellent taste and freezing capabilities meaning their populations have been in decline.
* Sea-trees:
	+ Colossal strands of seaweed are commonly found in underwater forests that stretch across large swaths of the south-eastern and North Eastern-North plateaus where the forests serve as anchors for the local sea life

## Zilba-Zelda Asteroid Belt:

The original border of the Sarnix empire and the Bentoran Republic the ZIlba-Zelda asteroid belt was originally two large terrestrial planets and according to many astrologists several dwarf planets that over time collided with one another, and for unknown reasons instead of melting into one another until they formed a massive world, shattered each other until they created a dense asteroid belt that over the centuries outcasts and loners from other parts of the system have settled in the asteroid belt, forming space stations and asteroid homes while mining out the valuable ores in the belt and selling them in both the other worlds in the system and markets in other systems even. But perhaps one of the greatest resources in the provinces is their ship yards near to Zim, which pre Unification all factions in the system made use of to build their ships, and is part of why it took foreign made ships to take the province.

### Zim:

The “capital” world of the asteroid belt, Zim is a large, misshapen dwarf planetoid shaped like a lumpy potato somewhat that is located in the rough middle of the asteroid belt which means that in addition to holding the largest city in the belt, which is the creatively named Zim city, a large domed city located in one of Zim’s craters, it is also the home of the region’s governor while in orbit of Zim is the local fleet base, both to defend the city of Zim and the shipyards that are crucial to the survival of the empire there,  and to make sure none of them especially independent-minded settlers of the region think about trying to secede from the empire.

The city of Zim and its spacedocks was originally developed by six minor noble houses from Pantora.

## Bentora Subsystem:

Although not exactly planets in their own right. Rather than a series of moons, each of the three worlds is planet-sized and contains its own unique but still habitable atmosphere and biosphere, meaning that these three moons of Chobaduc, named in order of settlement Bentora I, Balanor and Kiss, with Bentora having been the human admiral who led the fleet of ships that initially settled these worlds, together form what is called the Bentora Subsystem and in many ways is a government under its own right however they pay their tribute to the Ice-Empress on Daro as any sensible person would.

### Chobaduc:

Past the ZIlba-Zelda Asteroid belt lies the “king of the system” a bespin class gas giant that is banded with alternating stripes of pale blue and white, however despite its seemingly inhospitable outer appearance, due to some quirk of physics, habitable bubbles of atmosphere, accessible by starships who know the way, were created in the planet’s atmosphere and which have enabled cloud-city inspired floating cities sustained by repulsorlifts to spring up catering to a heady mixture of legitimate and illegitimate businesses most notably by being the home bases for wandering tibanna gas mining ships.

Local flora and fauna:

Although there are many strange plants, animals, and hybrids of the two, the only one commonly interacted with by sentients is known as the flowers of chobaduc, a category of floating flowers that feed off of hydrogen and covert it into Tibanna gas which is then collected by the miners who live on the world.

### Bentora:

The capital of the SubSystem and formerly the capital of the Bentoran Republic but even after it was conquered by the Sarnix Empire it remains above its sister worlds Balanor and Kiss.

In terms of Terrain, fourty percent of the world is covered by three continents and an archipelago.  With the rest of the world being covered in oceans, however most of the world is commonly covered by cloud cover, emaking it a rather cold and wet world but the rain itself is harmless.

### Balanor

Not to be confused with the planet of the same name in the Noonian Sector, this Balanor is a hell world, most of the surface is covered with acidic oceans besides a single star-shaped continent and a few scattered islands, while the population itself is divided into two distinct populaces, the On-worlders and Off-worlders

The On-worlders are a band of ancient Kessurian tribes who have lived on the world for centuries, living a tough life but a life nonetheless, however they are commonly hired by the off-worlders to work in the mines.

Off-worlders on the other hand live in massive floating cities and palaces located above the dangerous cloud level so the mine owners can live in safety while their workers live in dangerous shanty towns in the shadow of their owner’s homes. With the cities and shanty towns being connected by giant elevators.

Local Flora and Fauna:

Acid crabs: crab like organisms that use stone shells to defend themselves from the acid rain and seas to protect themselves, but they are often eaten by On-worlders due to how successful they are, Acid crabs in various sizes represent some 80% of life on Balanor.

### Kiss

Much like Cheri, kiss is considered an ocean world however unlike the other ocean world, Kiss is covered in islands technically making it an archipelago world with the largest island Ion, holding its capital city however the entire island is covered in the sprawling city, with house boats expanding the territory.

Local flora and Fauna:

## Kryptos:

On the very outskirts of the system lies the planet of Kryptos where the light of Sarnix is faint, meaning that not only are the world's few days dim at best, the entire planet is covered in a miles-deep ice sheet broken only by the occasional mountain chain. However despite that, and in no small means thanks to the force nexus and underground hot springs caused by the planet’s inner activity, life has settled the world. Both native and imported to the planet.

The Snow Palace.

* In ancient times this beautiful building was carved out of the ice of the world by the original Snowriders to serve as both their home and as a stronghold from which to defend their most powerful gift, their force nexus. However, when they were wiped out, the palace was abandoned for centuries until Imperial Surveyors rediscovered the marvel based on rumors of the locals. Whereupon Empress AleSix claimed it as her retreat and the center of government for Kryptos but when she remade the Snowriders, she gave it to them as a base of their own once more, but they have kept a wing of the palace ready at all times for the empress's use.

Local flora and fauna:

* Ice flowers: flower native to Krytos that has petals similar to thin glass shards, found only in crevices in the ice sheet, where the harsh winds have blown the right amount of nutrients, and also, the flowers are extremely valuable, not only for their rarity but also for how fragile they are making them almost impossible to remove from where they grow
* SnowStalkers: Large, mostly unknown animals native to Kryptos, however, it is known that they have white fur, large claws, & stalk their prey, which is anything on the ice flats that cover most of the world they are at least believed to be native to, no one has captured one alive, however, or rather no one who has attempted to catch one has returned alive. As such this means that next to nothing is known about their biology or social structure beyond what can be theorized from reports of snow-crazed settlers who claim encounters with the fearsome predators and have lived to tell the tale.

# Hierarchy (how is their leadership set up?, Ranks, power, etc etc):

## Executive Branch:

The Empress of Sarnix, AleSix Tau is in command of the entire government however she has set most duties of ruling the empire to other agents she can trust, such as the Chancellor of the Empire, a post chosen by her to act as her representative in the parliament.

Governor.

Each administrative region is governed by a governor appointed by the Empress to serve a five (Daro year) term maintaining their administrative district.

City-Lord

Representing every settlement of over one hundred thousand registered inhabitants (Cities) they serve a three Daro-standard year. And report to the governor.

Town-Lord

To run the governments of all settles with a population between 1,000 and 100,000 (towns) are the Town Lords who are chosen by the City-lord of the nearest large settlement

Mayor. The lowest tier of the executive branch, a mayor runs a settlement (village) of 1000 or fewer registered inhabitants

## Legislative Branch:

Chancellor:The leader of Parliament, they are charged with keeping order in parliament, serving as a tie-breaking vote, and representing the needs of the Empire, they are selected by the Empress from the ranks of the representatives to serve a six-year term with the chance of being selected for two more terms before another individual must be selected as Chancellor however the job comes with many perks.

Imperial Parliament: one of the most powerful bodies in the empire, after solely the Imperial Family itself, it is the Imperial Parliament who makes most of the laws and is officially supposed to call the military forces to battle but in practice, the Empress saves that power for herself, consisting of ten representatives from each planet (plus a few other things such as the Zilba-Zelda AsteroBentora Sub-System) giving it a total of 90 members, in the form of 10 from adminstrative district. and then another ten members are chosen by the empress to represent the interests of certain groups within the empire such as the military, snow riders, Kessurians, Imperial Family and lastly the navigator's guild who control the empire's trade.

Administrative District Parliament:

All Administrative districts have a parliament to run their legislative branch with ten representatives from all large settlements within their borders (as elected by the population of those large settlements) and a representative from each mid-sized settlement.

City Council.

All cities have a council with a representative elected for every twenty thousand citizens.

## Judicial Branch

The Grand Court.

Comprised of a Grand Judge appointed by the governor of each administrative district they meet in a specialized building in the empire’s capital to rule on any important decisions concerning the empire’s laws.

High Judges.

Every Administrative district has eight judges appointed by the City-lords.

City and Town Judges.

All towns and cities may have a tribunal of judges.

Judge.

All villages may appoint one judge to maintain local laws and handle marriages and local planning.

# Culture

The Empire can be divided into three distinct cultures representing each of the three major colonization efforts of the system, however, in addition to those samplings of a wide variety of different galactic cultures brought to the system by the Outlaws who come here to leave as much as possible of their old lives behind.

Bentoran: (save for Avasion)

# Demographics (what sorta people are in it?):

Four hundred million sentients live in the space Sarnix claims as its own.

The Majority at 101 Million are the dominant Pantorans but the 99 million Humans are a close second meanwhile taking third place are eighty million Kessurians.

Of the remaining population:

20 million are Nautolans,

10 million are twi’leks.

1 million are Duros.

The remaining population was from a wide variety of different species from across the galaxy who had decided to travel to or were born in the system for various reasons.

# History (300 words):

* The history of the empire begins a thousand years ago when a tribe of Kessurian Force users, exiled from their homeworld due to their desire to be able to use both sides of the force, made their way to the planet Kryptos and the force Nexus therein, traveling to that world they build a home there in a glacier mountain, carving it into a home and a temple to the force itself, however, their original home was nowhere near large enough for the Kessurians, who by that point had begun calling themselves the snowriders, and so the Snowriders sent their non-force user children off into the wilderness of Kryptos to build their own cities and homes but eventually, those children would wind up on other planets in the system.
* For three hundred years the Snowriders lived in peace and prosperity, however one of their own, Lord Kaolin first of the Kaolinites eventually fell fully to the Darkside and after leaving the system to study from other orders, returned and with his followers/children he wiped the Snowriders from the face of the Galaxy in one bloody night, leaving their temple the Ice-Palace a blood-stained site before him and his followers went to a ship buried deep beneath the ice and entombed themselves in carbonite to be awakened when another group of force users would call the Ice Palace Home.
* By the time of 503 BBY when thirty ships carrying Human Colonists arrived on the system and settled on what will eventually be the Bentora Sub-System. The descendants of the original Snowriders had fractured into dozens of nations in their own right, so the Colonists were free to wipe out the Kessurian settlements on the Bentora worlds and take them as their own, and so they did, with each of the thirty ships forming a "clan" as if inspired by far off Mandalore and her culture. Of the thirty ships ten went to each planet in the subsystem however after a year, the admiral originally in command of the fleet, managed to get each support to crown himself as Supreme Chancellor of the Bentoran Republic, naming the subsystem after himself in the process.
* Barely a century later a massive ship arrived in the system, forced from their homeworld of Pantora, the Pantorans were the victims of a religiously-motivated civil war that forced them to flee their homeworld and arrive in the Sarnix system, where they crashed onto the planet of Daro, wiping out the Kessurians who had settled in their crash site to-be, and leaving the four hundred survivors in a similar place to the first of the lost tribe of the sith, stuck on one world they were forced to settle across the world, pairing up as scientifically as possible to prevent inbreeding, and in the process they founded the one hundred houses that eventually became the upper class however luckily as they spread they managed to wipe out kessurian settlements, claiming the survivors as their slaves, but perhaps even more importantly, they managed to take the Kessurians last hyperdrive, their own hyperdrives having been destroyed upon their crash landing. And managed to strap it into a trading vessel to go back out into the galaxy to buy more hyperdrives which allowed the Pantoran houses to make new FTL capable ships, however, all of this took centuries where the houses codified their power and structures, forming a strict feudal system over the world,
* While that was happening on Daro, in Bentora the age of the clans began: losing their hyperdrives in warfare leaving them stuck in the subsystem the sixty clans, two from each ship battled it out for some four centuries, stuck in some strange M.A.D. scenario until only thirty clans remained, nominally through this whole time under the rule of the "President of Bentora" but for most of the age of the clans being powerless outside of their own clan. However the world of Bentora even with the constant infighting between clans, was the dominant superpower of the System, although the Pantorans and even Kessurians were more than enough to keep the Bentora's from leaving their sub system en-force.
* A century before the war of unification Six Pantoran houses leave Daros soon after the death of House Pythos and settle in the local asteroid belt and form their own faction.
* War of Sarnix Unification.
	+ In the year 17 BBY the ruler of House Tau, Lady Allara Tau, not to be confused with her later descendant, was found dead in her House’s estate, with an investigation by the other heads of houses to find that her killer was an assassin from Bentora, and although the different nobles were more than free to kill one another, Bentora had crossed a line! No outsider can be allowed to kill one of our leaders with practical impunity and egged on her by Allara’s heir, AleSix Tau, the other houses unified for the first time in their history against the might of the Bentora and her clans.
	+ Although at first the Daro forces made fast progress, they hit a wall so to speak at Zilba-Zelba and neither side was able to progress into the other’s territory so over the years Daro focused its efforts on capturing other worlds in the system to get more resources and manpower.
	+ (7 bby) When AleSix Tau reached maturity, and after almost a decade of war, she gathered her former advisors and guardians and had them pledge their fealty to her, specifically, not house Tau, however as soon as the last one had finished pledging their loyalty to her, the guards surrounding her throne room opened fire, killing every advisor but one,  Nimen Jul, who she made her Major Domo, and when the two emerged to meet reporters for AleSix’s first official press conference as head of House Tau, she told them a story with tears on her cheeks and dry eyes, that she had discovered with the help of the brave man standing beside her that her mother’s advisors had been responsible for killing her dear mother in the hopes of installing her as a puppet ruler in their name but when she refused to serve their wills and instead serve her people, they attempted to kill her, forcing her guards to slay them in turn. However although cries went out that the war must end, AleSix preached that although the men who ordered the hit were dead, the men who allowed the hit to happen must perish and so the war continued with Tau ships always being the point of the spear against their Bentoran rivals
	+ A few years after AleSix's remaking of her court, she ordered a conclave of all the heads of Pantorans Houses, and for three days the cousins met and discussed and planned, only for the young Head of House Tau to pull her trap card, and threatened the heads of the various houses with being killed, and quite painfully if they didn't obey, and so, with great reluctance, they pledged loyalty to her and declared her empress
	+ (3 BBY) although it is not strictly connected to the war of Unification, in 3 BBY Empress AleSix entered into a political marriage that resulted soon after it was consummated with her firstborn son, Prince Alenar Tau being born 7 months after the marriage and dispite being born premature compared to a pantoran's 8 month pregnancy was as large and as healthy as a baby born at term.
	+ (4 ABY)  although it is fairly minor the imperial family grew again when the Empress had twins, Prince Aleck Tau & Princess AleSix Tau II. meanwhile, the galactic empire was falling after the battle of endor but luckily for the newly expanded family they wouldn’t suffer any ill consequences from members of the imperial aristocracy fleeing the rebels. She says sarcastically.
	+ (11 ABY) While suppressing a revolt on Kryptos, one of the force adapts from across the galaxy who had joined AleSix’s banner discovered a band of twenty force user Kessurians on the planet, and with the permission of the Empress and the aid of the other force adepts serving the empress trained them into elite warriors and revived the Snowriders of eons ago, however they, along with the new chancellor class battleships, spelled the end for the Bentoran Republic as while Chancellor classes bombarded their fleets and cities to glass, the Snowriders used their powers to attack more specific targets, until with a heavy heart the last President of Bentora signed away her people’s freedom for their lives and was soon replaced by a Pantoran Governor
* 12 ABY With the war finished, the Empress set to work rebuilding her new Empire. Migrant workers from nearby systems were hired en-mass to replace the dead from the war in exchange for being given plots of land. Still, luckily for the Empress, the first governors she appointed were competent enough that after only a few years the empire.was running along smoothly.
* Unfortunately for the young empire, their peace would not last for long as the Sabrin ring began raiding Sarnix Imperial outposts on the fringes of their space. And although the Sarnix navy managed to beat the Sabrin ships whenever they could track them down, but unfortunately many of the outposts were in far-off corners of the empire away from fleet bases and populated by isolationists who just wanted to be left alone, but unfortunately for them, the Sabrin ships were focused on speed and were able to attack them, take their loot, and flee back to Sabrixin before the navy could catch them, but the Sarnix ships were unable to chase them as their fortified home system would have just killed the entire fleets of Sarnix.
* In 26 ABY a worldship of the Vong arrived in the Samiix sector which was used as a home base for raids across the sector, including on Sarnix herself but luckily the navy was up to the task of defending the provinces, although they did take not insignificant damage they all remained standing, from the intergalactic invaders until the invaders answered the summons to gather at Sekot.
* After the Vong war Empress AleSix was once again desperate to rebuild her Empire and so hired many people from across the galaxy, many of them refugees who were given parcels of land or asteroids to work on.
* A couple years after the end of the war the royal family expanded again to include Allara Tau

# Military forces:

The military forces of the Sarnix Empire can be divided into three distinct groups, plus the Snowstalkers who are semi-outside of the military hierarchy of the Empire.

## Navy:

First fleet stationed at Daro:

* 1x Empress class station modified to have extra office space.
* 3x Pelta class Frigates
	+ Each has been modified to carry six fighters.
	+ Each ship also has 12 dual medium turbolaser turrets.
	+ And 24 point defense lasers.
* 2x Dragon mark 18 class carriers.
* 6x cr90 class cruisers.
* 80x V-wings
* 24x G!-M4-C Dunelizards.

Second Fleet stationed at Zim-Zelba:

* 1x Golan class station
* 1x Chancellor class Battleship.
* 12x charger c70s.
* 1x Dragon class carrier
* 60x V-wings

Third Fleet stationed at Chobaduc:

* 1x Pelta class Battleships.
	+ Has 8 medium dual turbolaser turrets.
	+ 2x heavy turbolasters spine mounted.
	+ 16x point defense lasers
* 2x cr90 cruisers (each equipped to hold 2 starfighters)
* 3x charger c70s
* 1x Golan space defense platform
* 12x G1-M4-C Dunelizard fighter
* 16x V-wings.

## Marines:

Known as the Peacekeepers, the army of the Imperial's main duty is to enforce the laws of the Empress and the Parliament making them more of a Police force than a real army however they often serve aboard ships in the navy in order to raid pirate ships and the like that try to pass through Imperial Space.

* 12,000 Imperial Peacekeepers.
* 3x HAVw A5 Juggurant.
* 9x Sentinel class transport.
* 81 HL-38 armored hover van.

## Royal Guard:

The elite warriors in charge of the defense of the Empress and royal family, the royal guard recruits from the best peacekeeper Pantorans and takes them for additional training, however as a result of their duties they are the smallest military branch. With only 300 active guardsmen at any given time in order to defend the imperial palace and royal family.

300 royal guards spread across the system.

20x X-wings.