Nothic Race

See also: Kyrevan's Dream Wiki and Races of Jukion

Orange Nothic

## Second Life

Any given Nothic can be either born as an original soul to its hive in a process resembling the infant souls finding and inhabiting infants of any other race and developing as new soul in the cycle of life and death. Although there exists an alternative to this being the cycle of second life. Nothics being long rebelled children of the union between The Eye and The Apiary have their Nothic Brood Mothers inherited from those primal gods the ability to repurpose souls upon death and so they have the ability to kill body of any creature with a soul and knowledge valuable enough to assimilate them and rebirth them as a Nothic of their hive.

## Appearance

Nothics are hive-minded creatures who, in their natural environment, do not wear clothes and are protected by their natural armour made of crystalline body extrusions. Nothics do not possess any external reproductive organs, as their reproductive process involves Nothic's death by assimilation with the queen and rebirth in a new body afterward. Individuals who aren't connected to any hivemind upon severing the connection exhibit fewer psychic abilities and grow less crystalline armour, prompting them to cover themselves with at least the bare minimum of clothing for the comfort of other races. Nothics have one large eye corresponding to the colour of their crystalline protrusions, and the colour of those protrusions corresponds to the hive of origin.

The general rule is that Nothic hiveminds distinguish themselves between Authoritarian Minds and Collective Minds. Nothics of Authoritarian Minds have no free will; the hivemind is dominated by the hive's queen, and Nothics are merely appendages to the queen's reign. Crystals of Nothics from Authoritarian hives have foggy, non-translucent crystals both when living in the hive and after separating. On the other hand, Nothics of Collective Minds are free-minded individuals who share knowledge with the general hive mind. While connected, they possess free will, although they are strongly influenced by their queen. Queens of Collective hiveminds often spawn minor queens. Crystals of Nothics from Collective hives have clear, translucent crystals both when living in the hive and after separating.

Your skin colour is yellowish grey or grey and your crystalline armour depends on your brood mother’s crystals but can be any colour.

## Skills

**Speed**. Your speed is 30ft.

**Dulled Truesight**. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey. Additionally you have advantage on rolls to discern illusions.

**Natural Armour**. Due to spiky crystalline extrusions growing all around your body, you are ill-suited to wearing armour. Your crystals provide ample protection, however; it gives you a base AC of 14 (your Dexterity modifier doesn't affect this number). You gain no benefit from wearing armour, but if you are using a shield, you can apply the shield's bonus as normal.

**Weird Insight**. You can target one creature you can see within 30 feet of you. The target must contest their Charisma (Deception) check against your Wisdom (Insight) check. If you win, you psionically learn one fact or secret about the target. The target automatically wins if they are immune to being charmed. You can use it a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

**Adaptive Nature**. Nothics’ incredible adaptability and versatility can manifest in unpredictable ways. On levels 5, 10 and 15 you can choose or roll an adaptive trait from the table for that level.

## Adaptative Nature Tables

### Level 15

See also: Kyrevan's Dream Wiki and Races of Jukion