Backgrounds

## Acceptable Backgrounds

The following is a list of acceptable backgrounds for use within the Blue Hoods guild. It may be incomplete, see 5e.tools for a complete list of backgrounds. Backgrounds from any **official published sources** are allowed - Backgrounds from Adventurer's League are not official published content. You also do not get spells from backgrounds.

Custom backgrounds are not allowed, meaning you **may not modify or combine** backgrounds (as suggested in *Customizing / Creating a Background* in the Basic Rules and DMG). This also includes the Custom Origin options from TCE. However, you can use traits / ideals / bonds / flaws from any background, or write your own.

No matter what background you take, it must fit your backstory as an immigrant to this part of the world. You do not get any benefits from any other guild membership from a background - you have left them and joined the Blue Hoods. Remember that all members of the **Blue Hoods are from outside of Eleria**.

### Player's Handbook / Basic Rules

* Acolyte
	+ Shelter of the Faithful
* Charlatan
	+ False Identity
* Criminal / Spy
	+ Criminal Contact
* Entertainer / Gladiator
	+ By Popular Demand
* Folk Hero
	+ Rustic Hospitality
* Guild Artisan / Guild Merchant
	+ Guild Membership
* Hermit
	+ Discovery
* Noble / Knight
	+ Position of Privilege / Retainers
* Outlander
	+ Wanderer
* Sage
	+ Researcher
* Sailor / Pirate
	+ Ship’s Passage / Bad Reputation
* Soldier
	+ Military Rank
* Urchin
	+ City Secrets

### Sword Coast Adventurer's Guide

* City Watch / Investigator
	+ Watcher’s Eye
* Clan Crafter
	+ Respect of the Stout Folk
* Cloistered Scholar
	+ Library Access
* Courtier
	+ Court Functionary
* Faction Agent
	+ Safe Haven
* Far Traveler
	+ All Eyes on You
* Inheritor
	+ Inheritance
* Knight of the Order
	+ Knightly Regard
* Mercenary Veteran
	+ Mercenary Life
* Urban Bounty Hunter
	+ Ear to the Ground
* Uthgardt Tribe Member
	+ Uthgardt Heritage
* Waterdhavian Noble
	+ Kept in Style

### Ghosts of Saltmarsh

* Fisher
	+ Harvest the Water
* Marine
	+ Steady
* Shipwright
	+ I’ll Patch It!
* Smuggler
	+ Down Low

### Guildmasters' Guide to Ravnica

Note: Guild Backgrounds are allowed but **do not provide any Spells.**

* Azorius Functionary
* Boros Legionnaire
* Dimir Operative
* Golgari Agent
* Gruul Anarch
* Izzet Engineer
* Orzhov Representative
* Rakdos Cultist
* Selesnya Initiate
* Simic Scientist

### Acquisitions Incorporated

* Failed Merchant
	+ Supply Chain
* Plaintiff
	+ Legalese
* Rival Intern
	+ Inside Informant

### Other Sources

* Anthropologist (Tomb of Annihilation)
	+ Adept Linguist
* Archaeologist (Tomb of Annihilation)
	+ Historical Knowledge
* Haunted One (Curse of Strahd)
	+ Heart of Darkness
* Faceless (Baldur's Gate: Descent into Avernus)
	+ Dual Personalities
* **Grinner - (Explorer's Guide to Wildemount)**
	+ Ballad of the Grinning Fool
* **Volstrucker Agent - (Explorer's Guide to Wildemount)**
	+ Shadow Network
* **Athlete - (Mythic Odysseys of Theros)**
	+ Echoes of Victory

## Unusable Backgrounds

### Adventurer's League

#### Curse of Strahd

* Black Fist Double
	+ Double Agent
* Dragon Casualty
	+ Dragonscarred
* Iron Route Bandit
	+ Black-Market Breeder
* Phlan Insurgent
	+ Guerilla
* Stojanow Prisoner
	+ Ex-Convict
* Ticklebelly Nomad
	+ At Home in the Wild

#### Elemental Evil / Mulmaster

* Caravan Specialist
	+ Wagonmaster
* Earthspur Miner
	+ Deep Miner
* Harborfolk
	+ Harborfolk
* Mulmaster Aristocrat
	+ Highborn
* Phlan Refugee
	+ Phlan Survivor

#### Rage of Demons / Hillsfar

* Cormanthor Refugee
	+ Shelter of the Elven Clergy
* Gate Urchin
	+ Red Plume and Mage Guild Contacts
* Hillsfar Merchant
	+ Factor
	+ Trade Contact
* Hillsfar Smuggler
	+ Secret Passage
* Secret Identity
	+ Secret Identity
* Shade Fanatic
	+ Secret Society
* Trade Sheriff
	+ Investigative Services

### Other Sources

* House Agent (ERLW)
* Celebrity Adventurer’s Scion (AI)
* Gambler (AI)
* [any Homebrew or Playtest backgrounds]