Level 3

*The halls of **Level 3**.*
## Description

**Level 3** is composed of sprawling brick corridors reminiscent of those inside industrial power stations. The walls are mostly covered in brown or white firebricks; the ceiling is fully covered by the pipelines; and the floor is made either of concrete or dusty grey tiles. The halls are illuminated by vintage wall lights, and the rooms are connected by metal doors with occasional signs on them. The aforementioned signs usually contain nothing but a shuffle of nonsensical symbols and words. The derelict passages are sometimes interrupted by large generator rooms, containing a mess of wiring, boilers, and colossal machines that produce immersive amounts of energy. Most of the machinery in the level appears to be used to provide energy to an unknown destination, while others seem to sustain the steam pipes found in the level. The machines located in the rooms are known to rarely spontaneously combust, injuring the wanderers and ruining parts of the level. Due to this, it is advised to stay in rooms that are devoid of machinery. Wires also pose hazards; most of them are electrocuted. It is also advised to avoid areas with many wires. Due to many server rooms scattered around the facility, Wi-Fi is very strong and connstant, making it another **Level 3's** benefit.

The level also contains pitch-black zones with defunct machinery and wiring but a little light. These areas are usually where the most entities hide, but due to the power being out, no environmental risks are created. The abundant machinery also causes most of the level to be constantly heated up, with some parts having bursting heat, like on Level 2. The numerous crates containing different resources are also known to appear, much like on Level 1, yet they are more frequent, sometimes with whole rooms obstructed by crates.

Apart from crates and wiring, numerous miscellaneous objects may be found in the halls, like brooms, cleaning tools, fire extinguishers, etc. These supplies appear in a nonsensical and unorthodox pattern, sometimes appearing multiple times in the same hallway or ignoring the laws of physics. Automated doors connect some rooms in this level and will slam shut and lock at random intervals. Such behaviour may be caused by exposed wiring and other factors.

*A darker corridor on **Level 3**.*

While most of **Level 3** is composed of utility passages and generator rooms, some areas form expansive yet defunct offices. The computers in these offices are fully broken, while the cubicles and furniture are generally decaying. The advertisements of unknown origin, as well as the abundance of vacant and empty rooms, are also present.

## Entities

**Level 3** is infested with entities. Figures, Smilers, Deathmoths, Clumps, Insanities, and numerous additional entities roam **Level 3**.

## Discovery

**Level 3's** initial discovery was in 1998, when a group of wanderers entered this level through Level 2's vent system, thus proving the existance of levels beyond Level 2.

## Thresholds

### Entrances

* The main entry to **Level 3** is achieved by entering an utility elevator on Level 2, Level 4, or Level 5.
* Entering bunkers on Level 10 may lead here.
* Locating any industrial object on Level 11 and entering it poses a chance to enter **Level 3**.

### Exits

* **Level 3** can be exited through the same elevators one entered through. They will lead back to Level 2, Level 4, or Level 5. Yet if one chooses to exit using another elevator, the elevator may need to be activated by generators. However, if the elevator is labelled "The Greenery", it will lead to Level 931 instead.
* Entering certain doors may lead to Level 15.
* In some of the generator rooms, a car may be found. Simply entering it will make the wanderer feel unconscious and enter Level 69.

**> Open Author & Licencing Information**

**> Close Author & Licencing Information**

The original author is Reddit user u/M654zy.
The first image is from here.
The second image is from here.
The third image is from here.
Rewritten by Mike.