Number of the Beast Eddie

*Number of the Beast Eddie* is an Awaken-able Eddie of the Warrior Class Type based off of the "The Number Of The Beast" Album released in 1982. His Talisman Slots are 3 Open, 2 Assassin, and 1 Gunner. He is only acquirable from the Frontier store for 3,500 Frontier Coins. He is a Negative Effect Caster. Works well with allies that give negative effects as well as allies that can protect him. He is a multi-target damager, dealing true damage to all enemies.

## Skills

**PRESENT ABILITIES**

His Present Basic, **DARK FIGURES**, deals True damage to all enemies, 50% chance to inflict Exhaust for 2 turns, and gain a Random Offensive Effect if any enemy is below 50%.

His Present Power, **FACE OF EVIL**, costs 6 power and deals true damage to a single target, Removes Beneficial Effects, including Golden Effects, inflicts Perfect Disable and Perfect Corruption on the target for 3 turn, 35% chance for an Extra Turn, and damage dealt increases based on the enemy's MAX HP.

**PAST ABILITIES**

His Past Basic, **BLACK OF NIGHT**, deals true damage to all enemies, inflict Flame on each enemy for 2 turns, inflict up to 3 Marks on each enemy for 2 turns, 50% chance to Remove Damage Block Effects before dealing damage, and gain a Random Offensive Effect if any enemy is below 50% HP.

His Past Power, **THE RITUAL**, costs 6 power and deals true damage to a single target, Removes Beneficial Effects, including Golden Effects, inflict Toxic Burn, Perfect Death, and Bleed on the target for 2 turns, Heal all allies base on their MISSING HP, and instantly gains an Extra Turn.

**FUTURE ABILITIES**

His Future Basic, **POSSESS**, deals true damage to all enemies, 35% chance to inflict Crave on each enemy for 2 turns, 35% chance to inflict Cleave on each enemy for 1 turn, and gain a Random Offensive Effect if any enemy is below 50% HP.

His Future Power, **FALSE PROPHET**, costs 6 power and Removes Negative Effects, including Silver Effects from self, grant Increased Accuracy to all allies for 2 turns, Silence all enemies for 2 turns, and instantly gains an Extra Turn.

**FURY**

His Fury, **HELL AND FIRE**, deals true damage to all enemies, Removes Perfect Immunity and all Beneficial Effects, inflicts up to 3 Toxic Burns, Flames, Furious Burns, Physical Burns, and Magic Burns on all enemies for the duration of the battle, and increase a Random Stat on each ally by 10% for the duration of battle for every Beneficial Effect, excluding Perfect Immunity, that is removed.

## Awoken Skills

**Background Information:** *Awoken Characters only get their Present Basic, Present Power, and Fury changed with the addition of a passive to the Fury.*

**AWOKEN PRESENT ABILITIES**

His Awoken Present Basic, **DARK FIGURES**, deals true damage to all enemies, inflicts Exhaust on all enemies for 2 turns, grants a Random Offensive Effect to each ally, removes a Beneficial Effect, including Golden Effects from each enemy if any enemy is below 50% HP, and inflicts Flame and Ignite on all enemies for 2 turns.

His Awoken Present Power, **FACE OF EVIL**, costs 6 power and deals 5 hits of true damage to a single target, Removes Beneficial Effects, including Golden Effects, inflicts Perfect Disable and Perfect Corruption on the target for 3 turns, instantly gains an Extra Turn, gains a Magma Shield for 3 turns, and damage dealt increases based on the enemy's MAX HP and MISSING HP.

**AWOKEN FURY**

His Awoken Fury, **HELL AND FIRE**, deals 3 hits of true damage to all enemies, Removes Perfect Immunity and all Beneficial Effects, inflicts up to 6 Toxic Burns, Flames, Furious Burns, Physical Burns, and Magic Burns on all enemies for the duration of battle, and for each Beneficial Effect that is removed, inflict a Random Burn Effect for 1 turn and Decrease a Random Stat on a random enemy by 10%, then Increase a Random Stat on each ally by 10%.

His Awoken Fury's Passive transforms all negative effects on a random enemy into their Silver versions for 2 turns after each action, gains an innate Titan Shield at the start of battle and every turn that is equal to 100% of your MAX HP, inflicts Perfect Death, Fear, and Exhaust on all enemies when you die, heals self for 60% of your HP, grants all allies Perfect Immunity and Perfect Hit for the duration of battle when you reach 1 HP for the first time in battle, and when an enemy is killed, Removes All Negative Effects from a random ally including Sliver Effects and Heals them to full HP.