recursal/Fanatic-Fandom huggingface dataset:
Ironblood

Name: Matthew Stockton

Homeworld: Corellia

Born    39 BBY

Species: Human

Gender: Male

Age:  Twenty-seven

Height: 1.72 meters

Eye Color: Emerald green

Hair Color: Dark brown

Rank: Jedi Knight

Assignment/Affiliation: Rebel Alliance

Nickname: "Ironblood"

Physical Appearance: Tall with an athletic build-

Clothes: Jedi robes= a comfortable light brown overtunic, obi, undertunic, and loose trousers with nerf-hide field boots, a nerf-hide utility belt, and a dark brown hooded cloak

Matthew was born and raised at the Jedi temple, the only son of Kyle and Liaran Stockton. He was born at the Temple and grew up with his mother. Stockton's been searching for his father with no luck. Kyle's supposedly in hiding somewhere, but no one's certain.

Intelligence: Genius range

Languages: Galactic Basic, Huttese, Shyriiwook (fully understands langage, but cannot speak it due to human inability to pronounce)

Weapons: Primary: silver-bladed lightsaber- weapon has a rare silver Adegan crystal- Secondary: blaster pistol

Possessions: Stockton, while he has access to virtually anything within the Alliance, owns very little personally. His possessions are the clothes he wears, a utility belt with his weapons, a ration pack, a locket around his neck containing pictures of his mother and father, and his speeder bike.

Vehicle(s) of choice: Stockton rides a modified 74-Z speeder bike he got his bike by trading for a broken down speeder and fixed it up with parts he traded for-

###### ==================

Liaran was a Jedi Knight, a victim of Order 66 (LadyVader), killed by stormtroopers. When Darth Vader led the attack on the temple, Stockton managed to cut a hole in the wall with his mother's lightsaber and escape. He's held rage and hate toward Anakin ever since then.

After the attack, Stockton was raised on an Outer Rim planet by a surviving Jedi Master, a Zabrak named Votak Eisade.

Stockton earned the nickname "Ironblood" because he's normally cool under fire/pressure to others.

Distinguishing features: A thin scar runs from the corner of his right eye, curving back toward his ear. Stockton got this scar during Order 66. He could have it removed, but he wears it as a reminder of what he lost.

Stockton threw Axiri's egg at Malcolm Veers as it was hatching, it hit him in the head and she imprinted on him. Malcolm was furious, not because of the egg, but because he could have killed a baby. Malcolm adopted the little nuna as his own from that point forward.

Matthew was the direct cause of Malcolm Veers adopting Axiri, he threw a nuna egg at the back of Malcolm's head, it hatched in mid-air and the first thing the baby saw was Malcolm's face, she imprinted on him. A furious Malcolm went into a tirade on him- "I don't give a kark about the egg but you could have killed a BABY; give me one reason why I shouldn't space you right now"

Zevulon Veers and Sedrintha came running just in time to see Malcolm throttling the younger Stockton. Zev physically pried his father's hands off the Jedi's neck
Ipegig I

Ipegig I

Apart from a few frozen lakes and rivers, Ipegig I is dry. Spires of sharp stone interrupt the otherwise flat terrain. The land is covered in vertical orange sheets of plant matter.

Hundreds of translucent animals hunt in well-coordinated packs. They lose their eyes in adulthood.

The air is thin.

Habitability: 50%

Size: 8

Industry: 3

Science: 3

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Himakra III

Himakra III

A desert of crumbling rocks. There are extensive fossilized forests. There is the occasional crimson shrub with grey warts.

Squat, furry creatures use their psionic abilities to convince their prey to simply lie down and accept being eaten. They use flashes of colored light to communicate.

Constant dust storms make it hard to see anything.

Habitability: 10%
Size: 8
Industry: 3
Science: 6

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through a time portal

Himakra III

Large continents. There are gentle rolling hills. The land is covered in vertical light blue sheets of plant matter.

Long scaly creatures slither between the sheets. They use flashes of colored light to communicate.

There are deposits of stable transuranic elements.

Habitability: 70%
Size: 7
Industry: 5
Science: 4

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Himapip III

Himapip III

Tundra and a few frozen lakes. There are gentle rolling hills. Some local plants hover in mid-air, held aloft by gas bags.

Massive herds of tentacular, striped beasts move across the planet in time with the seasons. They produce eerie but beautiful songs.

The remains of an ancient, massive impact crater can be seen all the way from orbit.

Habitability: 80%

Size: 6

Industry: 5

Science: 3

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Ipevon VI

A desert of irregular rocks. Great plains stretch under the wan yellow sun. Some local plants hover in mid-air, held aloft by gas bags.

The planet is home to extremely dangerous apex predators, mottled spotted creatures that move faster than the eye can track. Most of the local animals are different morphs of the same highly versatile species.

Records describe an attempt to colonize that failed for unclear reasons.

Habitability: 10%
Size: 8
Industry: 3
Science: 6

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HMS Falchion

seed: ct3gp840pejvi

HMS Falchion
Owner Type: military patroller

Manufacturer: Kikiflux

Model: Centipede-class

Hull Type: patrol boat

Hull Class: frigate

Drive: Spike Drive-1

Mass: 6/10 (4 free)

Power: 11/15 (4 free)

Hardpoints: 1/4 (3 free)

Speed: 4

Armor: 5

AC: 14

HP: 25

Minimum Crew: 5

Maximum Crew: 20

Current Crew: 20

Total Ship Value: 2,650,000 credits

Total Crew Cost: 876,000 credits per year

Crew Skill: +2

Cargo Space: 0 tons

Fittings
Armory - Weapons and armor for the crew
Amphibious operation - Can land and can operate under water
Fuel bunkers - Adds fuel for one more drill between fuelings
Weapons
Torpedo Launcher (3d8, AP 20, Ammo 4)
Defenses
Horgi

Name: Horgi
Type: Earth-like Planet
Sky Color: Gold
Moons: 0
Planet Stats
Size: 0.4 x Earth
Radius: 1,584 miles / 2,548 km
Temperature range: Low: -64 °C / -83.2 °F
High: 109 °C / 228.2 °F
Average surface temperature: 22.5 °C / 72.5 °F
Water Prevelance: 49%: (12% Surface water / 37% Subterranean)
Earth life: Ideal for Earth-based life.
Planet Motion
Length of Day: 22 hours
Length of Year: 10 Earth years
Seasonal variations: None: Horgi's circular orbit means temperature variations are caused by the day/night cycle only.
Ipepip VI

Ipepip VI

Tundra and a few warm lakes. Large water-filled caves are present just beneath the surface. Deep pink grass covers everything.

Clan groups of light blue tripods constantly vie for territory. When threatened, they release a noxious gas.

There are constant subsonic tremors of unknown origin.

Habitability: 60%

Size: 6

Industry: 3

Science: 3

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through a time portal

Ipepip VI

There are scattered forests of squat, reticulated trunks with shapeless crimson boils. Noxious gases erupt from deep fissures.

Packs of six-legged persistence hunters roam. They use glowing lures to find prey.

There are frequent fogs.

Habitability: 50%
Size: 7
Industry: 3
Science: 3

 File:Ipepip VI Ba2a0587 (1).png
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Himaam V

Himaam V

A planet-wide ocean covered by ice everywhere except near the equator.

Swarms of tiny six-legged animals hide in the ocean. They can produce powerful electric shocks to defend themselves.

The air contains pheromones that induce an insatiable hunger.

Habitability: 20%
Size: 3
Industry: 2
Science: 3

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Idolmia

The idolmia was a wind instrument made in Aurilia. Firmus Piett owned two, a tenor idolmia and a baritone idolmia, and became skilled in their use, many times accompanying the keyboard-like klupai.

For a sample of how both would sound together, Trail of the Angels - Bamboo Flute Chinese Music

This piece was played as the clan's way of thanking Mother Vyzhara for everything she did in her life. She joined the Force peacefully, her teachings continued by Alcina Beillane and the Piett twins.
Himaro I

Himaro I

An icy desert. Noxious gases erupt from deep fissures. Clusters of orange fronds.

Some creatures are shaped like wheels, using their legs to roll themselves along. They compare tails to establish dominance.

The air contains pheromones that induce an insatiable desire to kill.

Habitability: 10%
Size: 7
Industry: 2
Science: 4

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Jertia Maral

name= Jertia Maral

homeworld= Dathomir

birth=

death=

species= Dathomirian

gender= Female

height= 5'1"

hair= Black

eyes= Black

affiliation= Spiderclan (LadyVader)

apprentices= Charex Kreynne
}}

**Jertia Maral** was a Sith Lady from Dathomir (LadyVader). She and the rest of her clan were mortal enemies of Mother Kurzhal Vyzhara and Augwynne Djo (LadyVader)

### Early life

Maral was born to Izzetha and Aarak. She was the eldest daughter of three, outperforming her younger sisters almost every time they fought seriously or sparred with each other. She and her sisters would keep kill counts during battles and try to outdo each other.

## Personality and traits

Maral was an aggressive, adaptable, manipulative and controlling warrior, choosing to fight her opponents to the death, and while in said battles slowly, methodically torturing them until many would beg her to kill them.

## Powers and abilities

She was equally as skilled with a blade and a plasma bow. Among her Force skills were Force-Drain and Force-Grip.

## Behind the scenes

Jertia's name came to User:LadyVader when she was looking over a name generator. She was looking over names, and one clicked, sounded like it'd fit a Nightsister.
Himates V

Himates V

A supercontinent and some small, shallow seas that are constantly steaming. There are great tidal plains. There is the occasional blue shrub with hollow purple needles.

White fliers patrol the oceans, diving suddenly to catch their prey. When threatened, they release a noxious fluid.

This planet was first mapped by Queen Freya.

Habitability: 70%
Size: 8
Industry: 3
Science: 3

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through a time portal

Himates V

A desert of crystalline rocks. Sinkholes dot the land. Thin mats of pink moss cover the surface in elaborate patterns.

The animal life on this planet is a kind of protoplasmic ooze capable of temporarily forming itself into myriad shapes. The local wildlife has a tendency to cling on to the hulls of visiting spaceships.

The planet has hundreds of moons.

Habitability: 20%
Size: 8
Industry: 3
Science: 3

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Jopip I

Jopip I

An icy desert. A network of tunnels extends under much of the surface. A thin dusting of purple lichen covers the land.

Packs of bipedal persistence hunters roam. After death, their feelers harden and remain.

There are rumours of a smuggler's lair on this planet.

Habitability: 20%

Size: 9

Industry: 3

Science: 3

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Jaina Nassin (LadyVader)

**Jaina Nassin** was a female Human who lived during the time of the Galactic Civil War. Sometime following the Battle of Yavin, Nassin was present on the planet Dathomir when an accident took place in the Imperial Research and Prison Facility. Jaina Nassin fell victim to the Blackwing virus, and turned into an undead manifestation. Her undead body was controlled by the virus and kept wandering around in the Quarantine Zone until it was destroyed by a spacer.

Source: https://starwars.fandom.com/wiki/Jaina\_Nassin
Ipepip III

Ipepip III

Dense jungles of waxy light green tubules cover Ipepip III. A network of tunnels extends under much of the surface.

Tall pentapods peek out above the tubules, keeping watch for predators. They weave elaborate mechanical traps.

There are constant subsonic tremors of unknown origin.

Habitability: 60%
Size: 9
Industry: 4
Science: 3

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Jopip IV

Jopip IV

Red mud and small rivulets. Sinkholes dot the land. Clumps of light blue grass.

Small smooth-skinned creatures move in a concertina-like fashion. Their adult stage does not eat, and only mates and then dies.

This planet supposedly harbours the secret base of Elector Axolotl.

Habitability: 60%
Size: 6
Industry: 3
Science: 3

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Ipegig VI

Ipegig VI

Dense jungles of tall pink stalks covered in tangles of black ropes cover Ipegig VI. There are extensive fossilized forests.

Mobile stacks of spongy blobs slowly move around. They make loud braying sounds.

The sunsets are especially beautiful.

Habitability: 70%
Size: 7
Industry: 3
Science: 3

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Holoqum VI

Holoqum VI

Large continents. There are deep water-filled cenotes. An impassable thicket of dark orange fungus covers the land.

Small, armored, flying creatures zip between the fungal towers. Their psionic abilities cause constant nightmares.

A single day takes a very long time.

Habitability: 40%
Size: 6
Industry: 3
Science: 3

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Guthwou

Guthwou is a mostly defensive martial art that focuses on disabling your opponent by exploiting weakness in your opponent and using your body's own strengths. The primary focus lies on both grapples and speed and it often relies on the flexibility and quick thinking, or lack thereof, of your opponent.

The biggest strength of Guthwou is being able to fully utilize your body's full arsenal of potential weapons. By profiting from the shifts in balance of yourself your opponent can become overconfident and leave an opening, which is a huge advantage in and of itself.

On the other hand the biggest weakness of Guthwou is that it requires a great deal of mastery. So if you're still relatively new to this style your strengths quickly become far less viable.
Ipeporr III

Ipeporr III

A planet-wide ocean covered by a thick ice sheet.

Groups of white creatures splash and frolic in the shallows. They construct exoskeletons from special, rapidly hardening secretions.

There are regular formations of plants that look like abandoned fields.

Habitability: 30%

Size: 3

Industry: 2

Science: 3

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ISS Hexagon

The ISS Hexagon was a fighter the size of the Millenium Falcon. She had a more streamlined design, long and slender, similar to that of a nexu.

Supposedly, the Hexagon's hull was strong enough to ram another ship and survive.

In an attempt to keep the Hexagon from falling into enemy hands, the plans were hidden on Rokra I, while the vessel itself was hidden underground on Yammon III.

Firmus "Nexu" Piett and his son Qui-Gon Piett discovered the plans during a visit to Rokra I. The natives said they were more than welcome to take the ship, as long as it had a captain who was as generous as the ship's builder was.

After a visit from Kaida Jinn's Force Ghost, Firmus became the captain of the Hexagon, swearing its loyalty to Simara Mothma and the Republic.
Hologon IV

Hologon IV

Tundra and a few lakes. Large water-filled caves are present just beneath the surface. The plants are tall brown stalks covered in yellow barbs, each with a single circular leaf at the top.

Variously sized pulsating creatures brachiate and leap between the stalks. Life on the planet mutates and evolves at a rapid pace.

The gravity is quite low.

Habitability: 70%
Size: 5
Industry: 3
Science: 5

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Through a time portal

Hologon IV

A desert of smooth rocks. Tall mountains rise towards the sky. The plants are brown, fibrous stalks with light blue tentacles at the top.

Groups of fuzzy animals work together to build giant, intricate dens out of the stalks. Most of the local animals are different morphs of the same highly versatile species.

The air contains pheromones that induce an insatiable hunger.

Habitability: 10%
Size: 7
Industry: 3
Science: 5

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Jutula I

Jutula I

Dense jungles of thick dark orange stems with massive flowers cover Jutula I. There are extensive fossilized forests.

Grazing scintillating herbivores with hexagonal symmetry are held aloft by gas bags. They move with utter slowness.

A giant moon looms in the sky.

Habitability: 70%
Size: 7
Industry: 3
Science: 3

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Holotes VI

Holotes VI

A supercontinent and some small, shallow seas that are constantly steaming. Tall mountains rise towards the sky. Some local plants hover in mid-air, held aloft by gas bags.

Giant many-segmented leathery creatures slide along, crushing everything in their path. They use echolocation to find their way around, filling the air with chirps and trills.

Pirate Queen Sue was exiled here.

Habitability: 60%
Size: 8
Industry: 3
Science: 3

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Holocor VI

Holocor VI

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through a time portal

 File:Holocor VI 2a7841d5.png

Grey mud and small rivulets. The local plants are white sponges.

Hundreds of crimson animals hunt in well-coordinated packs. When threatened, they use psionic powers to stun their potential attackers.

An interstellar dust cloud hides most of the stars in the night sky.

Habitability: 60%
Size: 6
Industry: 3
Science: 5

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Ipelm I

Ipelm I

A rocky desert lit by a bright blue sun. Towering columns of hexagonal red stone. The local plant life takes the shape of small yellow bubbles.

Giant muscular worms burrow in the stone. Their bodies are covered in sensory cilia.

The sunsets are especially beautiful.

Habitability: 20%

Size: 7

Industry: 4

Science: 3

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Jitjit

Name:Jitjit

Type:Earth-like Planet

Sky Color:Swirling purple and light blue

Moons: 0

Planet Stats**Size:1.59 x Earth**

Radius:6,294 miles / 10,130 km

Temperature range:Low: -63 °C / -81.4 °F

High: 68 °C / 154.4 °F

Average surface temperature:2.5 °C / 36.5 °F

Water Prevelance:**47%**: (21% Surface water / 26% Subterranean)

Earth life:Suitable for Earth-based life.

**Planet Motion**

Length of Day:18 hours

Length of Year:517 Earth days

Seasonal variations:**None:**

Jitjit's circular orbit means temperature variations are caused by the day/night cycle only.
Holokra I

File:Holokra I (2).png
 File:Holokra I (3).png
 File:Holokra I (4).png
 File:Holokra I (5).png
 File:Holokra I (6).png
 File:Holokra I (7).png
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Holokra I

A sandy desert lit by a blinding white sun. There are extensive fossilized forests. The local plant life takes the shape of small black bubbles.

The local animals build shells for themselves out of precious metals. They have many eyes on stalks, which frequently drop off and regrow.

There are many dormant volcanoes.
Himacor III

Himacor III

A few islands are dotted around an ocean covered by ice everywhere except near the equator. Tall mountains rise towards the sky. There are groups of tall, light blue stalks everywhere.

Gigantic glowing creatures live in the ocean, moving slowly by using their siphons. Their eyes are clustered at the end of long tentacles.

The air contains pheromones that induce memory loss.

Habitability: 40%

Size: 5

Industry: 3

Science: 4

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Ipelm IV

Ipelm IV

Tundra and a few frozen lakes. Noxious gases erupt from deep fissures. The plants are made of hexagonal grey segments stacked atop each other, with grey warts between the segments.

Some creatures are shaped like wheels, using their legs to roll themselves along. When threatened, they use psionic powers to stun their potential attackers.

The air has an inaccountably foul smell.

Habitability: 10%
Size: 6
Industry: 3
Science: 5

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Imperial code cylinder (LadyVader)

The Galactic Empire used specific code cylinders to provide its officers with security clearance codes. In combination with the rank plaques, these code cylinders were also used to denote rank within the hierarchy. Imperial code cylinders were introduced since the early days of the new regime, and they remained in use among the Imperial splinter factions after the Empire collapsed at the Battle of Endor.

Imperial code cylinders were among the most common access tools employed by the Galactic Empire. Standing regulations demanded that every Imperial officer's code cylinders were in view at all times, and they were kept in narrow pockets on either side of the upper chest. However, only high ranking officers displayed them on their jacket; Imperial engineers and technicians wore them in special pockets around their neck or on their belt.

Imperial installations were divided into a variety of sectors, each separated from others by security checkpoints. At major checkpoints, officers who wished to access the next secured area had to prove their identity and rank by inserting individualized cylinders into a scomp link. The scomp link interfaced with a centralized computer, which determined whether the officer had the proper clearance before denying or approving their access request. Due to their use, Imperial code cylinders enforced discipline among the lower ranks and contributed to the insignia of officers and subofficers by indicating seniority.

All officers of the Navy and Army were issued with at least one cylinder, which they were ordered to display at all times. A second device was sometimes issued when an officer's duty spanned a number of unrelated sectors. Admirals of the Fleet were usually issued with three code cylinders, which enabled them to access the intelligence databanks carried by capital ships. Because each cylinder permitted access to only specific sectors, high-ranking officers carried up to four of them.

While some officers considered the cylinders a mere mark of their status, the devices were also programmed to give the Empire a detailed knowledge of its servicemen's actions. The Imperial computer network kept detailed records of every cylinder's activity, including every time a sensitive file was accessed or a high-security area was entered. Such logs were monitored by agents of the Imperial Security Bureau who scanned the records in search of suspicious behavior—including over-frequent access to a secured file or area.
Devil Spice

seed: gf0nyhogt3dnc

Devil Spice was a variant of spice mined from Kessel. A strong hallucinogen, it's a fluorescent amber liquid that is drunk straight. It shows you your brightest hopes, and sometimes your darkest nightmares. One dose lasts for an entire day. Side effects can include vomiting. It's easy to find.

original entry

Devil Spice is a strong hallucinogen. It's a fluorescent amber liquid that is drank straight. It shows you your brightest hopes, and sometimes your darkest nightmares. One dose lasts for an entire day. Side effects can include vomiting. It's easy to find.
Ipecor IV

Ipecor IV

A sandy desert lit by a dim blue sun. A network of tunnels extends under much of the surface. The plants are squat, spongy trunks with translucent black bubbles.

Massive herds of five-legged, red beasts move across the planet in time with the seasons. They reproduce by sporulation.

Due to a celestial conjunction, the planet is plunged into darkness every eleven years.

Habitability: 40%

Size: 9

Industry: 5

Science: 3

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THROUGH A TIME PORTAL

Ipecor IV

There are scattered forests of grey fungi. There are large plateaus with steep sides.

Herds of fast-moving tentacular animals stampede across the land. The local life is enmeshed in a complex symbiotic network.

Many moons can be seen in the sky.

Habitability: 70%
Size: 7
Industry: 3
Science: 5

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THROUGH A TIME PORTAL

Ipecor IV

Shallow lakes and swamps. There are giant tower-like trees with black leaves.

One of the local animals can imitate the shape and sounds of any creature, even a sentient one. The local animals lose their proboscides in adulthood.

Certain very wealthy individuals are said to go hunting here.

Habitability: 50%
Size: 6
Industry: 2
Science: 5

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THROUGH A TIME PORTAL

Ipecor IV

A sandy desert lit by a dim blue sun. Tall mountains rise towards the sky. There are groups of tall, light blue stalks everywhere.

Mobile stacks of shimmering pentagons slowly move around. Other creatures have specially evolved to make use of their shed exoskeletons.

This planet is the subject of a famous poem by a famous poet who clearly never visited it.

Habitability: 40%
Size: 7
Industry: 3
Science: 3

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Holow V

Holow V

A few islands are dotted around an ocean. There are deep water-filled cenotes. An impassable thicket of purple fungus covers the land.

Small, spongy, flying creatures zip between the fungal towers. They live in sibling pairs that hatch together.

There is a constant drizzle.

Habitability: 70%

Size: 4

Industry: 3

Science: 3

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Jinn homestead

The Jinn homestead was one of several moisture farms that made up the Great Chott salt flat community, situated at the southern extreme of the Jundland Wastes on the Outer Rim desert planet, Tatooine. Located mostly underground and accessed through a pourstone entry dome, the homestead was a warren of interconnected rooms and vast storage areas.

Being a moisture farm, there were multiple moisture vaporators scattered around the property, many of them decades old, capable of collecting water from Tatooine's dry air. Any water obtained was used either for consumption or to water the farm's marginally profitable hydroponic garden.

The homestead was ringed by a rudimentary sensor perimeter of weather monitors and motion detectors, used to monitor weather conditions and detect incoming intruders, such as infamous Tusken Raiders. To conserve power from the property's supercharged bio-converter power generator and small fusion-cell generators, the compound was shut down after nightfall.

The rooms making up the compound included a kitchen, dining room, refresher, storage room, power generator room, vehicle storage area, tech dome garage, and two living quarters.

The inhabitants were Jedi Master Qui-Gon Jinn, Kaida Jinn, Firmus Jinn, and Aemira Jinn.
Holotol I

Holotol I

A few islands are dotted around an ocean covered by ice everywhere except near the equator. Huge speckled rocks litter the land. The local plants take the shape of squat grey barrels covered with yellow fruit. Giant furry worms burrow in the earth.Their psionic abilities cause a dangerous feeling of constant euphoria.

The flow of time is distorted on the planet's surface.

Habitability: 40%
Size: 4
Industry: 3
Science: 7

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through a time portal

Holotol I

A supercontinent and some small, shallow seas. Deep canyons cut into the planet's crust. Some local plants hover in mid-air, held aloft by gas bags.

Sheets of organic material drift through the ocean, ensnaring their prey in a passive fashion. Many animals can be found climbing in the floating plants.

Constant hurricanes ravage the surface.

Habitability: 70%
Size: 7
Industry: 5
Science: 3

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Holothor V

Holothor V

Tundra and a few frozen lakes. Spires of sharp stone interrupt the otherwise flat terrain. The plants are crimson, reticulated stalks with yellow barbs at the top.

Massive herds of four-legged, grey beasts move across the planet in time with the seasons. When threatened, they use psionic powers to stun their potential attackers.

The air contains pheromones that induce an insatiable desire to kill.

Habitability: 20%

Size: 6

Industry: 4

Science: 6

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ISS Champion

seed: d6s7zafvw3t16

ISS Champion
Owner Type: military patroller

Manufacturer: Sapidyne

Model: Specter-class

Hull Type: corvette

Hull Class: frigate

Drive: Spike Drive-1

Mass: 6/15 (9 free)

Power: 15/15 (0 free)

Hardpoints: 3/6 (3 free)

Speed: 2

Armor: 10

AC: 13

HP: 40

Minimum Crew: 10

Maximum Crew: 40

Current Crew: 29

Total Ship Value: 4,145,000 credits

Total Crew Cost: 1,270,200 credits per year

Crew Skill: +2

Cargo Space: 0 tons

Fittings
Armory - Weapons and armor for the crew
Extended stores - Maximum life support duration is doubled
Ship's locker - General equipment for the crew
Weapons
Torpedo Launcher (3d8, AP 20, Ammo 4)
Nuclear Missiles (Special, Ammo 5)
Defenses
Himaoll III

Himaoll III

Tundra and a few frozen lakes. Noxious gases erupt from deep fissures. The plants are made of hexagonal grey segments stacked atop each other, with white flowers between the segments.

Giant scaly worms burrow in the frozen ground. Many animals can be found climbing in the stacks.

The planet is a high earthquake risk due to the worms' burrowing

Habitability: 20%
Size: 5
Industry: 3
Science: 3

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Hololeuth VI

Hololeuth VI

A desert of jagged rocks. Noxious gases erupt from deep fissures. The local plants are grey sponges.

The local creatures live in tight-knit family units. The air is filled with a thick haze of pollen.

One of the local animals screams at night in a way that sounds eerily human.

Habitability: 10%

Size: 8

Industry: 3

Science: 3

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Ipeam II

Ipeam II

A sandy desert lit by a blinding white sun. There are scattered crimson fungi.

The leathery local animals are able to feed on radioactivity. The local fungi periodically set themselves on fire to spread their seeds.

Powerful electrical storms disrupt electronics and light up the sky.

Habitability: 10%
Size: 6
Industry: 3
Science: 4

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Koloor Arms, Limited

Koloor Arms, Limited is known for their energy rifles. They focus heavily on reliability. Some black markets focus exclusively on their products.

Models
Ok-48 energy rifle
This energy carbine has a short stock and a grooved barrel. It has a high-pitched whine, fires purple bolts, and has a slight recoil.

U-20 energy rifle
This energy rifle has a grooved barrel and a short scope. It sounds like a buzzsaw and has poor accuracy.

U-37 energy rifle
This blaster rifle has advanced sighting and an extended barrel. It fires green bolts, has excellent accuracy, and has no recoil.

Il-7 rifle
This rifle has a short scope. It has no recoil and fires high explosive rounds.

Nb-76 rifle
This sniper rifle has a grooved barrel, a short scope, and a hair trigger. It sounds like a cannon and has poor accuracy.
Guliir Heavy Industries

Guliir Heavy Industries specializes in energy rifles. They pride themselves on their workmanship. They sometimes suffer derision because of their attitude.

Models
Q60 energy rifle
This rifle has a grooved barrel and advanced sighting. It kicks hard and fires red bolts.

U90 energy rifle
This blaster rifle has a short stock. It fires blue bolts, has excellent accuracy, and kicks hard.

Y78 energy rifle
This rifle has advanced sighting and a grooved barrel. It has a slight recoil and fires red bolts.

A55 energy pistol
This energy pistol has a comfortable trigger and a grooved barrel. It has a high-pitched firing sound and fires red bolts.

U66 energy pistol
This pistol has a short barrel and a comfortable grip. It has a slight recoil, is very quiet, and fires blue bolts.
Ipebas V

Ipebas V

Apart from a few frozen lakes and rivers, Ipebas V is dry. There are gentle rolling hills. An impassable thicket of dark green fungus covers the land.

Massive herds of tentacular, spotted beasts move across the planet in time with the seasons. They are very curious and friendly.

This planet does not appear on any charts.

Habitability: 40%

Size: 7

Industry: 4

Science: 3

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Joam VI

Joam VI

A desert of jagged rocks. There are large plateaus with steep sides. The local plants are pink sponges.

The "animals" on Joam VI are heavily modified, mobile plants. They have a large false head to distract attackers.

The SS Oberon vanished while exploring this planet.

Habitability: 40%

Size: 8

Industry: 3

Science: 3

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Jommon IV

Jommon IV

Tundra and a few frozen lakes. There are gentle rolling hills. The land is covered in vertical brown sheets of plant matter.

Variously sized fuzzy creatures brachiate and leap between the sheets. They are colony organisms made from thousands of tiny worms.

The night sky is filled with auroras.

Habitability: 60%

Size: 6

Industry: 3

Science: 3

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Jola VI

Jola VI

A desert of smooth rocks. There are extensive fossilized forests. There are giant tower-like trees with orange leaves.

The local creatures live in tight-knit family units. Most of the local animals are different morphs of the same highly versatile species.

The air contains pheromones that induce insatiable lust.

Habitability: 30%
Size: 8
Industry: 3
Science: 5

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Himabas III

Himabas III

A rocky desert lit by a blinding white sun. Tall mountains rise towards the sky. There are scattered green fungi.

The fungi are covered in tiny scintillating worms. They hold animals of certain other species hostage in exchange for food.

The stone of the planetary crust is unusually dense and hard.

Habitability: 40%

Size: 8

Industry: 3

Science: 3

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Jawiin Danod (LadyVader)

**Jawiin Danod** was an Ithorian male who lived during the time of the Galactic Civil War. Sometime following the Battle of Yavin, Danod was present on the planet Dathomir when an accident took place in the Imperial Research and Prison Facility. Jawiin Danod fell victim to the Blackwing virus, and turned into an undead manifestation.

source: https://starwars.fandom.com/wiki/Jawiin\_Danod
Houjix (LadyVader)

The **Houjix** were a fierce-looking yet mild-mannered species of quadrupedal cephalopods.  They were capable of sending electric jolts through prey

They are often used as loyal, albeit cowardly, pets by the Gran, the local sapients on their homeworld of Kinyen.

They are most notable for being represented as one of the many holomonster playing pieces in the board game of dejarik.
Imperial Naval Academy (LadyVader)

The Imperial Navy maintains a single, premier training academy for its most promising cadets. Only those who test in the top 2% of the qualifying exams are eligible to attend, and they all must receive the endorsement of a military officer of moff rank or higher, as well as pass a more detailed background check than is given to most officer recruits. Those who pass are accepted for a 30 month training program.

The Imperial Naval Academy, originally known as the Republic Naval Academy, was the primary naval academy used by the Republic Navy and the Imperial Navy. The motto of the Imperial Naval Academy is "Service, Fealty, Fidelity", and the Academy makes a point of ensuring that each cadet is very familiar with this motto.

The academic standards of the Imperial Naval Academy are the strictest in the entire Imperial Academy system, and those who graduate from it almost always go on to successful and high-ranking careers in the Imperial Navy. While certainly not an official requirement, promotion to the highest echelons of Imperial Naval Command almost always requires graduation from this Academy.

Cadets are only taken to and from the academy by military transports. The Academy was built on Prefsbelt IV, a world not used for any purpose other than military training, with no civilians anywhere in the star system, all for the purposes of ensuring highest security and integrity of the training program as well as that of the recruits.

    After a bad night with a Bright Jack-related incident, Firmus Piett personally repainted the roof to cover graffiti he'd put on the roof the night before.

## Known teachers

Bith: Bannob Tahai

Humans:

Dalton Konicek

Maddox Konicek

Vaughn Konicek

Vance Rashke

Corvin Vilchis

Galen Vilchis
Holotol IV

Holotol IV

Dense jungles of white fungi cover Holotol IV. The ground is covered in thick white slime.

The skeletons of deceased animals are re-used as shells by small pulsating creatures. The air is filled with organic compounds that induce hallucinations.

There is never any wind.

Habitability: 30%
Size: 7
Industry: 3
Science: 3

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Izanami

Planet Name: Izanami

Location: Theta K System

Description: An Earth-like planet with a barely breathable atmosphere. There are no oceans or continents, but the surface is dotted with a large number of freshwater lakes. Mountains cover much of the surface. The planet has a relatively small human population but hosts many large orbital structures, including spaceports and construction yards.
Joel Horton

Name: Joel Horton.

Sex/Gender: Male / Male.

Age: 33 - Born 23rd of August.

Appearance: Short and diminutive with tan skin, he has secretive feel about him.

He has distrustful, almond-shaped, hazel eyes, small ears, a monobrow and defined cheekbones. He has hip-length, lank, light blonde hair. He has broad shoulders, narrow hips, a muscular neck, and weak arms.
Personality: Dismissive, belligerent and rebellious (if they can't live the way they feel is right).

**Personal Status**

Social Class: Working class.

Education: Received private tuition - Did very poorly.

Marital status: Single - Friendships only (Heterosexual)

Job: Receptionist - 69% satisfied

Financial status: Struggling.

**Personal views**

Religious view: Theist - (Faith: 99%).

World view: Idealist.

Racial views: "Racial differences are just cosmetic".

Gender bias: "Men and women are equal, but have different strengths and weaknesses".

Age preference: "Old people are no longer useful".

Nationalism: "I enjoy living here".

Conflict: "Violence never solves anything".

**Traits**
Physical/Health: Has Tourette's.

Quirks: Is an alcoholic, often cracks his knuckles, and sucks his thumb.

Likes: Smoking.

Dislikes: Being desperate for the toilet, and being hungry.

Afraid of: Pins and needles (Belonephobia)

Self-satisfaction: 62% - Decreasing.

Fitness level: 56% - Decreasing.

Motivator: An old promise.

Skills: Good at hunting. Knows how to use a knife.

Favourites

Colours: Likes Sky blue.

Music: Likes R&B and Reggae.

Foods: Sweet and sour food

Book Genre: Comics

Animal: Leopard
Holoprim II

Holoprim II

Tundra and a few frozen lakes. Large water-filled caves are present just beneath the surface. There are groups of tall, black stalks everywhere.

Mobile stacks of fuzzy blobs slowly move around. They start fires to flush out prey.

There are rumours of a smuggler's lair on this planet.

Habitability: 60%

Size: 6

Industry: 3

Science: 3

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Sedrintha met Simara Mothma here in the Rancor's Fang and pledged her loyalty to her.
Jogig VI

Jogig VI

Brown mud and small rivulets. There are extensive fossilized forests. Clumps of light blue grass.

The land is teeming with eight-legged pink scuttling creatures. The air is filled with a thick haze of spores.

Certain very wealthy individuals are said to go hunting here.

Habitability: 50%

Size: 6

Industry: 3

Science: 3

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through a time portal

Jogig VI

Dense jungles of light green, rubbery stalks cover Jogig VI. Deep canyons cut into the planet's crust.

Giant many-segmented feathered creatures slide along, crushing everything in their path. They emit a constant humming sound.

The planet harbours an alien disease lethal to humans.

Habitability: 20%
Size: 6
Industry: 5
Science: 5

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Grovon V

Grovon V

Dense jungles of vertical brown sheets of plant matter cover Grovon V. The ground is covered in thick brown slime.

The air is filled with grey fluttering creatures. There are constant fires filling the skies with smoke.

There is a strange radiation source at the planet's core.

Habitability: 40%

Size: 6

Industry: 3

Science: 5

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Jinking (LadyVader)

**Jinking** was a defensive series of maneuvers that was used by starfighter pilots in an attempt to spoil the aim of an attacking starfighter who has managed to achieve an excellent tactical position. Consisting of a series of random slips, turns, dives and waggles using a craft's control stick and the etheric rudder. The idea behind jinking was to avoid giving an attacking enemy a solid targeting lock; though the pilot of the attacking ship retained his advantageous position, the longer he was forced to concentrate on achieving a viable shooting solution, the less aware he became of the situation around him leaving them vulnerable to counterattack from other starfighters.
Holopip VI

Holopip VI atmosphere

Holopip VI

A supercontinent and some small, shallow seas that are constantly steaming. There are wide, white, rocky beaches. There is the occasional brown shrub with pink flowers.

Groups of nervous yellow heptapods graze on the shrubs. They emit a constant humming sound.

The planet is composed of unusual isotopes that would make it far younger than is possible.

Habitability: 60%

Size: 8

Industry: 3

Science: 3

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Ipegon I

Ipegon I

Large continents. Tall mountains rise towards the sky. The plants are squat, soft trunks with red spines.

Vicious brain parasites lurk between the plants. They track down their prey by scent.

This planet is rumoured to harbour the treasures of Empress Neon Fourteen.

Habitability: 50%
Size: 7
Industry: 3
Science: 4

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Fetes I

Fetes I

A sandy desert lit by a dim white sun. A network of tunnels extends under much of the surface. Clusters of blue fronds.

Symbiotic bands of creatures of multiple species live and hunt together. They have multiple heads.

The tomb of Pirate Queen Sue is located here.

Habitability: 40%

Size: 9

Industry: 4

Science: 3

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Kimatol II

Kimatol II

A desert of irregular rocks. There are extensive fossilized forests. Deep light green grass covers everything.

Vicious armored ambush predators lurk in nooks and crannies. They have multiple heads.

The air contains pheromones that induce an insatiable hunger.

Habitability: 10%

Size: 8

Industry: 3

Science: 3

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Klupai

The klupai was a keyboard-like Dathomiri instrument similar to a nargalon. Markel Beillane played one. It paired well with the idolmia, which his son in law Firmus Piett happened to be a master at.

For a sample of how both would sound together, Trail of the Angels - Bamboo Flute Chinese Music

This piece was played as the clan's way of thanking Mother Vyzhara for everything she did in her life. She joined the Force peacefully, her teachings continued by Alcina Beillane and the Piett twins.
Kallaova (LadyVader)

Kallaova was a male Wookiee who lived during the time of the Galactic Civil War. Sometime following the Battle of Yavin, Kallaova was present on the planet Dathomir when an accident took place in the Imperial Research and Prison Facility. Kallaova fell victim to the Blackwing virus, and turned into an undead manifestation. His undead body, controlled by the virus, kept wandering around in the Quarantine Zone
Kippit

Name: Kippit

Species: Chameleon

Gender: Male

Age: 4 Months

Breed: Chameleon

Kippit was the companion of Oriana Veers.

This calm Chameleon is friendly toward his owner, and likes to be stroked. He is distrustful of strangers.

He's extremely intelligent and loves to explore.

He's an extremely picky eater and will rarely even taste new foods. His favourite food is Chinese pea pods.

More About This Chameleon!

1: He frequently demands to be pet, and

2: He complains excessively if he is shut out of a room.
Kimates II

Kimates II

A planet-wide ocean that is constantly steaming.

The armored local animals are able to feed on radioactivity. Their body temperature is extremely high.

Frequent strong solar flares cause beautiful displays of light in the sky and make electronics all but useless.

Habitability: 20%

Size: 3

Industry: 2

Science: 4

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Kintan strider (LadyVader)

**Kintan striders** were a species of silicon-based lifeforms from the planet Kintan whose appearance was used for one of the holographic pieces in the game dejarik.

Kintan Striders were intelligent enough to use simple tools.

The kintan strider death gambit was a known dejarik move sacrificing this piece to cover for an even stronger counterattack.
Lefong V

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Lefong V

Ferocious swarms of fish plague the surface.

Planet Type: ocean

Population: 6.844 billion

Government: technocratic republic

Culture: chaotic

Distance from Star: 1.946 AU

Mass: 9.049 × 1024 kg (151% Earth's mass)

Diameter: 13,426 km (105% Earth's diameter)

Gravity: 13.401 m/s2 (136% Earth's gravity)

Orbital Period: 347 days
Kalalup III

Kalalup III

A supercontinent and some small, shallow seas mostly covered with ice. There are deep water-filled cenotes. Clusters of white fronds.

The planet is home to a predatory creature that can turn itself invisible. The air is filled with organic compounds that induce hallucinations.

This planet was a stop in the Lesser Migration.

Habitability: 70%
Size: 8
Industry: 3
Science: 6

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Laragon V

Laragon V

A desert of smooth rocks. Basins of red dust. The local plants take the shape of squat light blue barrels covered with light blue fruit.

Small gelatinous creatures move in a concertina-like fashion. They track down their prey by scent.

The planet is composed of unusual isotopes that would make it far younger than is possible.

Habitability: 20%
Size: 7
Industry: 3
Science: 3

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Ipevim VI

Ipevim VI

A planet-wide ocean mostly free of ice, except at the poles.

Large translucent creatures use sails to drift across the ocean surface. They are colony organisms made from thousands of tiny worms.

The SS Wolverine crashed here. Its reactor core is still too hot to approach.

Habitability: 50%

Size: 2

Industry: 2

Science: 3

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Holoqua III

Holoqua III

Apart from a few boiling lakes and rivers, Holoqua III is dry. Basins of red dust. Deep, dark forests cover the land.

The skeletons of deceased animals are re-used as shells by small mottled creatures. They liquefy instantly when they die.

An interstellar dust cloud hides most of the stars in the night sky.

Habitability: 50%

Size: 8

Industry: 4

Science: 3

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Life-debt (LadyVader)

A **life debt** was a social custom which stated that if someone had saved a person's life, then that person owed the one who had saved them something in return.

Before his defection, Malcolm Veers mentioned that he owed Firmus Piett a life debt once, Firmus told him "If you do, I want you to do one thing for me. Keep yourself safe, Max. We're in different military branches, but I worry about you."
Laravon VI

A sandy desert lit by a harsh red sun. Sinkholes dot the land. The plants are squat, smooth trunks with tangles of orange ropes.

Great flocks of pulsating yellow fliers gather in the skies. They reproduce by sporulation.

The air contains pheromones that induce insatiable lust.

Habitability: 20% Size: 7 Industry: 3 Science: 4

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Kalaqua VI

Kalaqua VI

Tundra and a few boiling lakes. There are deep water-filled cenotes. A thin dusting of light green lichen covers the land.

Mobile stacks of mottled hexagons slowly move around. They can exude a rapidly-hardening slime to trap their prey.

There are incredibly violent storms.

Habitability: 50%
Size: 6
Industry: 3
Science: 3

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Linn'ar

Name: Linn'ar

Type: Earth-like Planet

Sky Color:Dark grey

Moons: 2 Meodmirod ~ Xishrofir

**Planet Stats**Size:0.85 x EarthRadius:3,365 miles / 5,415 km

Temperature range:

Low: -50 °C / -58 °F
High: 58 °C / 136.4 °F

Average surface temperature:4 °C / 39.2 °F

Water Prevelance:**54%**: (7% Surface water / 47% Subterranean)

Earth life:Suitable for Earth-based life.

**Planet Motion**Length of Day: 5 hours Length of Year:197 Earth days

Seasonal variations:**Slight variations:** Temperatures vary only slightly based on the position of the planet over the year.
Kimabas IV

Kimabas IV

A planet-wide ocean covered by a thick ice sheet.

The planet is home to extremely dangerous apex predators, gelatinous yellow creatures that move faster than the eye can track. They have large claws.

There are records of a failed attempt to found a colony here.

Habitability: 10%
Size: 2
Industry: 2
Science: 5

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Kurzhal Vyzhara

*This article uses material from the “Mother Talzin” article on the Star Wars wiki at Fandom and is licensed under the Creative Commons Attribution-Share Alike License.*

Mother Kurzhal Vyzhara (ker-zhawl vis-shahr-ah) was the head of the Dreaming River Dathomirian clan. She became close to Firmus Piett, taking him in as an acolyte and teaching him how the Dathomiri used the Force.

She was as shocked as Avaria Piett when Firmus mentioned the Selection
Laraleuth II

Laraleuth II

A planet-wide ocean.

Squat, leathery creatures use their psionic abilities to convince their prey to simply lie down and accept being eaten. After death, their feelers harden and remain.

There are sudden flashes of light at night, of unclear origin.

Habitability: 30%

Size: 3

Industry: 2

Science: 6

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Kalates IV

The fourth planet in the Kalates system

Kalates IV

An icy desert. There are large plateaus with steep sides. Clusters of grey fronds.

The air is filled with glowing fluttering creatures. When threatened, they release a noxious fluid.

There are deposits of strange matter.

Habitability: 20%

Size: 7

Industry: 2

Science: 5

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