recursal/Fanatic-Fandom huggingface dataset:
Tome Spire Zoo

Located somewhere in Tome Spire, the zoo probably boasts a host of exotic and familiar animals, all within (hopefully) top of the line enclosures for the animals so that they live enriching lives in captivity. Chances of this are high, given the zoo's proximity to the Academy of Creation and Transformative Science and the artificers that study there.

They've recently entered into a promotion with Crusty Judd's Fuzz Hut in Tome Spire.
Trok Independence Party

The Trok Independence Party is led by Flavio Poole and has its headquarters in Sunport. Unpopular with a large percentage of the citizens, the Trok Independence Party pushes for Independence from the Rel Empire.

When word got out that Flavio had somehow ordered "dinosaurs", the town of Sunport was on high alert, very alarmed and ready to attack the party without hesitation to prevent that from happening (or to get the dinosaurs for themselves). However when it was revealed that the party was only delivering foam dinosaurs, tensions eased and amends were made.
Wormway

The famous pathway through the continent of Bol. Plagued by magical storm, beast, and bandit alike; Bol is considered a very dangerous place to find yourself. Luckily the genius artificers of Bol have invented a durable carriage transportation system to transport passengers through the countryside. For a fee, customers can hire this armored cart to take them to designated cities around the continent.

The Wormway carts are built like normal carts, save for metallic domes fixed on top of the structure for passengers to ride in. The windows can be rolled down a bit, but don't allow for much air. It is operated by a lever inside that says "start", and messages ping up through some sort of sound system to let passengers know when they are close to arriving and if there are any present dangers in the area, such as the Thimblewood's spores.

If the carts are knocked over (as they have been in the past by Mammoths), they can be put upright again and the lever can be pulled, and the self-driving carts can continue on their journey.
Sherif Isabelle

Sherif Isabelle is a pixie that resides in or around the area of Trixie Pixie's Stardust Saloon. She protects the saloon from the Pixington Gang on behalf of Trixie, who owns the Saloon.

Laid back and fond of peace, Sherif Isabelle is still formidable, and killed the leader of the Pixington Gang in a single shot.
Trap-Nullifying Sphere

Found on the unconscious body of the Rogue University TA, this sphere allows one to walk the halls of The Rogue University of Skulkery without worrying about any traps. The magic field only seems to work for while in the University.

Despite the distaste the rogues seem to have for Artificers, a great deal of their campus and tools feature mechanical and artificer built items, such as the sphere.

The Trap-Nullifying Sphere is now in the hands of the R guy, along with some fluffy wheat. Who knows what he'll get up to with it.
Vinegar Shrine

The Vinegar Shrine is in a central area within Beedle, representing the glory and bounty that the Vinegar Springs has brought the town. People gather daily to baptize themselves in vinegar and give thanks for the life and livelihood the vinegar has provided them.

It resembles a fountain, except for water it features vinegar.
The Lattice

The Lattice is the name of Maryanne Squiggley's "ship". In actuality, Maryanne is the ship and "The Lattice" is just what they put down on the forms to make everything good and legal.

The Lattice from the outside looks almost like it's made of glass, but it's entirely made out of water, and also entirely made out of Maryanne Squiggley. It requires no sailors at all, though there is Edelmiro Barre first mate who gets to nap all day.
Tome

Tome is a merchant with a shop selling supplies in Sporehaven, located in the Thimblewoods in Bol. He is the brother of Pote, the shipton Rep.

Tome sells or rents masks for people to use to venture deeper into the spore-infested woods, as well as other gear people may need. He was happy to sell a few masks outright to the party, but had to rely on Jeff's tinkering skills to get a mask fitted for Qorn, as he had no child sized masks. His collection of javelins were also pretty dinged up, though he was happy to have Jeff utilize his tinkering skills on them as well.

Friendly and knowledgable about the area, he was able to give the party directions to Vasqar Fellow's house, albeit imperfect ones.

The one javelin that Jeff was able to spruce up for Tome is now mounted on the wall in his shop, and seemingly is a point of pride.
Rust Bag of Tricks

Appearing like an empty ordinary bag made of rust colored cloth, the Rust Bag of Tricks actually reveals a small, fuzzy object when the user reaches inside.

After the defeat of the Drow Mage in Frury, Jessie came into the possession of a Rust Bag of Tricks. She was unable to identify it without the help of Justice "Juice" Lemonpeele, but afterwards made immediate use of the magical item by summoning Grumbly, the bear, causing both Juice and Jessie to get temporarily stuck inside a small room of the ship The Law.

Juice identified the capabilities of the bag as the following:

*You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.*

*The creature is friendly to you and your Companions, and it acts on Your Turn. You can use a Bonus Action to Command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to Attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its Nature.*

*Once three fuzzy Objects have been pulled from the bag, the bag can't be used again until the next dawn.*

The animals inside were all immediately named by Jessie:

1. Sniffers - the rat
2. Peppers - the owl
3. Woofers - the mastiff
4. Muncher - the goat
5. Mr. Muncher - the giant goat
6. Porker - the giant boar
7. Fuzzers - the lion
8. Grumbly - the brown bear

The bag passed briefly into the possession of James as Jessie passed it to him after her departure for the Feywilds, but James has only been seen to use it once. After some time had passed, James revealed that the bag had somehow been returned to Jessie through magical means, but for some reason he was cagey about how.
The Leader Stuff

The Leader stuff is sold by the Jaynestown Fuzz Hut, and seems to be a locally exclusive flavor.

It is brown and calculated in appearance, as if it was made for a purpose and can carry it off well.

The effect of this stuff is unknown.

Other stuff in this particular line consist of:

* The Doctor
* The Escort
* The Navigator
* The Heartthrob
* The Good Shepard
* The Seer
* The Mercenary
* The Tinkerer
Student Rogue Glass Orb

The Student Rogue Glass Orb is a small glass sphere filled with a white powder that freshmen students carry on their person. After capturing Yonter after his failure to pick Rory's pocket, Yonter passed this orb onto Rory promising that it would prevent any other students from attempting to steal from them. Juice was able to determine that it's not a lethal powder, but still couldn't determine it's purpose.

The party did not trust Yonter's claim that breaking the orb would mark their feet with the powder, indicating that they are affiliated with the Rogue University of Skulkery, and did not use it. It is still in Rory's possession.
The Navigator Stuff

The Navigator stuff is sold by the Jaynestown Fuzz Hut, and seems to be a locally exclusive flavor.

It is regular and green, resembling most other fuzzy stuff, but can somehow make dinosaur noises.

The effect of this stuff is unknown.

Other stuff in this particular line consist of:

* The Doctor
* The Escort
* The Good Shepard
* The Heartthrob
* The Leader
* The Seer
* The Mercenary
* The Tinkerer
White with Feathers Stuff

White with Feathers Stuff is a magical fuzzy object sold by Bip in the Tome Spire Fuzz Hut. It is advertised as: "When a mother goose must protect her young". As described, it's a white ball of fuzz with small feathers.

No one has consumed this fuzz, so no one can say what effect it has or what flavor it is. Gerard did purchase one, but did not consume it.

Like the other stuffs, the effects last until the person who has eaten it takes a short rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, black with wings, red with scales, brown and hard, green with red dots, and dark grey.
Thunderball Stuff

Thunderball Stuff is a magical fuzzy object sold in the Crusty Judd's Clearance Hut. It is advertised as: "When life gives you Thunder, have a Thunderball." It is grey with golden flecks. As this series of stuff is on clearance, they will not be produced again. It costs 7 copper.

Kyrek consumed one on his first mission in Bol, and it granted him the use of a small surge of thunder damage (or lightning damage) on each successful attack. However it also emitted a harmful charge to anyone within 10 feet of him, so he made sure to keep his distance in battle.

Its flavor is something like an orange. Unlike the other stuffs, the effects last until the person who has eaten it takes a long rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, and dark grey. Within the clearance series, there is also Die Another Day, Quantum of Solace, Casino Royale, Spectre, Goldeneye, and Skyfall-ing.
Bo Smiley

Bo Smiley is a human bard who prefers to dress as a frog in an elaborate and realistic costume. Jovial and laid back, Bo considers himself an entertainer of children and the young at heart, and joined Shipton for extra cash. He can play the lute, drums, and pan flute, as well as the fiddle.

He was a tad conflicted in his first mission with Shipton when the party agreed to deliver the carving pumpkins promised to elementary school children to the captain "Dave"'s client "Jimmy", a goatherd with connections, for double their Shipton fee. He agreed but insisted that the party chip in to buy replacement pumpkins for the kids, though it became clear that the replacement pumpkins would be far inferior.

He has clashed with other party members on occasion, and is often surprised to find himself the herald of reason or morality, given his flexible moral character. He objected to Sorine and Brisbane murdering Cinay Izha, and even used the Sleep spell on them to try to stop them. (It didn't work.) Strictly live and let live, Bo often finds the more criminal members of the party he joins to be severely unchill, and makes it a point not to interact with them if he can avoid it.

## Notable Moments

Bo was able to grab a rope with his teammate Sorine on the other end to attempt to keep her from falling, but ended up falling himself. He managed to shoot off a quick little ditty to inspire his new friend Dave to grab the rope and save them both. Sorine was also touched later in battle when Bo sent a Healing Word spell her way.

Bo has been able to use his spells to great success in a few occasions, incapacitating a large demon with an effective Dissonant Whispers spell and spelling the doom for one Drow mage with the use of Hideous Laughter. Though he's not good with a witty comeback or snappy catchphrase (he's working on it), he is developing into a savvy spellcaster.

When on a mission in the Thimblewoods, Bo was able to display an unbelievable show of strength when he kept Dave, a.k.a. Dave the Strongest Guy on the Team, from leaving the path and getting lost. However this was probably a fluke, as this newfound strength wore off immediately and he was rendered unconscious by tiny spiders.

Bo took his luck with the Deck of Many Things, and was awarded with a keep somewhere (albeit filled with monsters), and 10,000 XP, bumping him up very suddenly to a much more accomplished bard. Deciding to kick back and enjoy a drink somewhere on a beach, Bo may step back at some point to help his friends out with a higher level mission.
The Escort Stuff

The Escort stuff is sold by the Jaynestown Fuzz Hut, and seems to be a locally exclusive flavor.

It is lavender and velvety in appearance.

James purchased this, but the effect was not drastic enough for anyone else to notice, save for when Bo at the Heartthrob stuff. At that point he felt an unnatural attraction towards James, which he promptly attempted to drown out with mixed drinks on a beach.

Other stuff in this particular line consist of:

* The Doctor
* The Good Shepard
* The Navigator
* The Heartthrob
* The Leader
* The Seer
* The Mercenary
* The Tinkerer
Trek

Trek is a TA at the Academy of Creation and Transformative Science. He is stationed at the graduate lab desk, and the party met him as he graded papers. He dished a bit on the dean's habitual tardiness and got to talking about himself.

Suffering from low self esteem due to boils on his face, the party encouraged him to remember that it's not all about looks and that matching with someone means sharing similar values and enjoying one another's company. Bo did advise him to take better care of himself, though it's gotta be weird hearing that from a guy in a frog costume.

Trek seemed to take something Bo said to heart, as the next time the party saw him he was in a similar frog costume. Bo was more amused and concerned than anything, hoping he hadn't led the poor guy on into thinking a frog costume was going to be an instant fix. Trek set out to ask out the head cheerleader (Go Gear Heads!) with the party's well wishes.
Sniffers

Sniffers is a rat produced by Jessie's rust bag of tricks.

Sniffers was present for a great deal of the party's adventure in the Feywilds on route to Dimblethwell. While unable to contribute much due to his size, he bravely persisted in most of the party's endeavors. He was nearly pounced upon by Jerrtholemew, the talking cat, who apologized when he realized Sniffers belonged to someone and wasn't just an ordinary rat.

Jessie likes to have Sniffers ride around in her hair when active.
Spot

Spot is the companion and mechanical pet of Jeff, the warforged artificer. Presumably made by artificing means, Spot resembles a dog made out of metal, however he appears far more robotic than canine. Spot only listens to Jeff's commands, and is completely uninterested in interacting with anyone else unless ordered to by Jeff.

He follows Jeff into battle and performs his tasks extremely well, and cannot be surprised.
The Southern Wind 9

The Southern Wind 9 is the 9th ship (or 6th ship repurposed to be the 9th ship, as the '9' displayed on the ship is obviously a '6' turned upside down) in Janxo's fleet of seemingly endless and nearly identically named ships. Considering her recent revelation that she is one of two inheritors of the kingdom of Bol, the mystery of how luxurious her ships are and how she pays for so many of them has finally been solved.

Like all the other larger Southern Winds, this ship has a standalone feature on the main deck. This one is a handmade treadmill of sorts, composed of several wheels and a long sheath of connected leather. Janxo uses it to burn up her energy, which is seemingly endless.
Vasqar Fellows

Vasqar Felllows is a Lizardfolk lumberjack that lives deep in the Thimblewoods, and a caretaker to the Tree of the Thimblewoods. He uses an enchanted axe imbued with the magic of the tree to cut off any sick or dying parts of the tree, as the tree is responsible for keeping the forest alive and can't allowed to be infected by spores or rot.

Jovial and friendly, he lives in a log cabin with a small pond surrounded by flowers that naturally attract the azure-winged butterflies that keep spores at bay. He allowed James to take a twig from the tree and Qorn to take a larger part of a branch. He let them know that according to legend that chewing on the twig of the Tree would summon a magical weapon to the chewer, or turn them to a tree. (When James chewed it later, nothing happened.) He also mentioned that the leaves have healing properties when properly used and applied.

He wasn't able to guide the party back out of the Thimblewoods, but his Pixie friend Zizz was happy to.
Royal Scepter of Bol

Located in the treasury of the royal Ruby Palace in the capital of Bol, the scepter is symbolic of the power to rule Bol by members of the royal family. As both Janxo and Cleocatra are "technically" members of the royal family, having the scepter in their possession secures their power to rule.

As Janxo was banished from the capital and removed from the scepter's vicinity, her seat and position were nullified. However Janxo recently hired the team to "deliver" the scepter that "still belongs" to her by stealing it from the Ruby Palace treasury. If the party is successful, then Janxo will be reinstalled as ruler, wherein she will continue to do exactly as she's been doing only with more of an official title and a new magistrate put in place of the former.

It's unclear how Cleocatra will act in this, as Janxo seems convinced that Cleocatra is generally in support of Janxo's return to power (or just not opposed to it), but so far none of her actions seem to indicate this.
The Ugly Duckling

The Ugly Duckling is a tavern and inn in Glistening Peak, Bol. It's not a very reputable inn compared to some, but it does boast at least one large suite suitable for large traveling parties.

It is the inn that the group hired by Janxo met their fellow co-conspirator, Leoda Chow, when they first arrived in Glistening Peak to carry out Janxo's mission of stealing the scepter that would return her to political power.
Satyr's Portal

The Satyr's Portal is a special one-way transportation portal that exists within a tree in the Feywilds. The Satyr discovered it and bonded with the area, and decided it belonged to him. In order to use it, one must give a toll to the Satyr in the form of something that interests him. The portal works by stepping inside and focusing your intent on where you wish to go.

The party at the time had nothing to offer, but eventually Jessie struck a deal with the Satyr that they would use the portal to find the Forbidden Pool of Knowledge in order to learn how to purify black Fey Crystals. The party naturally used the portal to go to Dimblethwell, but Jessie did split off from the group, allegedly to go to the Pool, and has not been heard from since.
Shepard

An elderly resident of Jaynestown, Shepard warned the party of the danger of the caves, and filled them in a bit on the town's history with the bandits that had taken up residence there.

A while ago, a blight made the caves inhospitable and the bandits moved in, unaffected by the dangers of the flammable mushrooms. They had repeatedly survived the explosions created by the town to drive them out, and every Jayne's day where the customary torch is thrown in the cave...because it's cool and destructive? They had also murdered the constables, driving the town to hire Shipton to deliver mushroom eating worms.

Shepard wished them well and continued on his way, probably to guide some embittered soul and dispense folksy wisdom.
Skurfa Auðunarsson

Skurfa Auðunarsson is the current king of Mysterio, reining for the past 300 years.

He is nearing the age to retire from ruling, and as such ordered the return of the crucial socks the royal family keeps on Shipton to be returned to Mysterio. The socks belonged to the first king of Mysterio, and are needed to present the next heir, Prince Sigmond, to the king. Unless this tradition is honored, there can be no new king of Mysterio.

Lilah Abbot was kind enough to explain all of this to the party when they made the delivery after much trouble. It is possible that the socks are somehow tied up in why there is no color in Mysterio, or perhaps are only connected because it has something to do with the first king. Either way, Xander is convinced that the King is the one responsible for stealing the color, though the townsfolk didn't seem to believe him when he proclaimed it in the streets.
Umber

Umber is a human freshman student from the Rogue University of Skulkery. Brother of Pumber, they both leapt out from the former Professor Trilmer's home, one disguised as Rory, and were subdued by Dave, James, and Juice. For their trouble they were stripped of their silver and student IDs.

According to fellow student Yonter, the brothers are teacher's pets that kiss up to Professer Trilmer and were likely just trying to impress her with extra credit on top of their stealing from townsfolk homework.
The Silent Decree

Seemingly a themed ship centered around the concept of "silence", the vessel is captained by an emotionally needy yet eager to please Argento Midgewick and manned by legions of halflings that bunk within the walls. Surrounded by a magical barrier that prevents all outside sound from entering (and inside sound from leaving), guests of the Decree can look forward to decadent snack spreads and grumpy wood whitlers.
Minor and Major Networks (1995-present)

## Major Television Network

* ABC
* CBS
* NBC
* Central Broadcasting Company (September 12th, 2021-present)
* Freemont Broadcasting Company (September 9, 1998-present)
* New Line Broadcasting Company

## Mini-Major

* Fox Television Network (1986-present)
* Star Television Network (July 10th, 1990-present) (Slogan: Everybody Watching or Everybody Watching (Star Affiliate))
* The WB (January 1st, 1995-present) (Slogan: Dubba Dubba WB|Dubba Dubba|Fresh From The Frog|Watch The Frog)
* UPN (January 1st, 1995-present)
* Ion Television (May 1st, 1998-present)
* Ion Plus (May 10th, 1998-present)
* ACME Television Network (September 1st, 2006-present) (Slogan: Free To Be Together)
* United Dorado Company (September 1st, 2006-present) (Slogan: The Night Is Young)
* Koopa Troop Television Network (September 1st, 1995-present)
* W3 Network (September 1st, 2006-present) (Branding: TV to Talk About)
* Freemax Television Network (September 1st, 2006-present) (Slogan: Free To Be You, To The Max)
* Touchstone Broadcasting Company (October 1st, 1994-present)
* The Disney Broadcasting Network (October 1st, 1991-present)
* The DC Television Network (September 9th, 2006-present)
* MyTV Television Network (September 9th, 2006-present)

## Spanish Television Network

* Telemundo (July 13, 1994-present)
* Univision (July 13, 1994-present)
* Azteca America (July 13, 1994-present)
Wanted, frog bandit!

Wanted!!!!

I was minding my own business selling Frury's best piping hot onions, when this band of misfits came up to my stall. Seemingly led by one such man dressed as a frog. Well, lo and behold, I was doing my best to sell my wares when this miscreant left with only purchasing one piping hot onion (as if that could satisfy anyones hunger). After they left, I noticed that my coin purse was missing!!! I don't know how but the only thing I remember from that day was this frog man. Please help track him down. I contacted the guards for assistance but upon telling them of a frog man, they merely laughed and walked away!

Without my hard earned money, I can't possibly afford to keep providing piping hot fresh onions to the good people of Frury!

Attention!!

I saw this notice and linked it to a suspicious individual sighted in my town a few weeks earlier! I was minding my business as the local 'booch bar when a group of weirdos came in and wouldn't leave me alone. This frog guy was one of them! I think it was a costume, because some other guy that sounded a lot like him was following me on my way home!

I look down the alley to see him running away, shouting "I'm running!" like a big nerd, only he was running because I noticed him following me! Plus there was an attempted murder the next day, and it wouldn't surprise me if he was involved.

Everyone, be on the look out!
The Many looks of Jessie and James

Notable disguises and costumes of Jessie and James

Tiger (both)

Building inspector (James)

Assistant building inspector (Jessie)

safari explorer (Jessie)

Sun Cultist (Jessie)

Sailor (James)

Cowboy (Jessie)

Thief (jessie)

Woodland Elf (Jessie)

Orc (Jessie)

Goblin (Jessie)

Faewoods Best Friend Club Member (Jessie)

Anaitis (Jessie)

Lobster (Jessie)

Swimmer (Jessie)

Fae creature (Jessie)

Distinguishing features

Tiger cloak (both)

Sun tattoo (Jessie)

Spider tattoo (Jessie)

Showering roses (James)

cultist mask (James)

bloody cultist mask (Jessie)

"A" tattoo (Jessie)

Perfect orc tusks (Jessie)
The Good Shepard Stuff

The Good Shepard stuff is sold by the Jaynestown Fuzz Hut, and seems to be a locally exclusive flavor.

It is simple and brown in appearance, but with a hint of something darker inside.

The effect of this stuff is unknown.

Other stuff in this particular line consist of:

* The Doctor
* The Escort
* The Navigator
* The Heartthrob
* The Leader
* The Seer
* The Mercenary
* The Tinkerer
Thri-kreen

Thri-kreen are an insectoid race of monsters that resemble preying mantises. They especially love to eat elves.

They are known to live in the hills above Cragreach, on the peninsula of Izari.

Words from the wise, they are called thri-kreen, not three cream. Calling them three cream has so far had disasterous effects.
The Bane of Beedle

The Bane of Beedle (as it was called by the residents of the town of Beedle) was a young brown dragon with the ability to burrow and push through solid stone. It had a few spells it can cast, such as Darkness, and also had a naturally poisonous breath it could use to attack enemies nearby.

The Shipton party of Brisbane, Jo, Dave T. Barbarian, and Margie encountered it on their first job to deliver copper ingots to Brinetania. It primarily seemed motivated by hunger, as it targeted the weakest of the group, Jo, and tried to carry her away, presumably to eat her. Though her teammates wore it down with attacks, the dragon cast Darkness and escaped. Luckily for Jo, she was found stabilized and uneaten on the other side of the hill the dragon was last seen escaping behind, with a standard healing potion placed beside her and Dave's javilins neatly laid out as well. A set of footprints led away from Jo to town, but vanished on the road into town.

No one knows what happened to the dragon or what caused it to suddenly plummet to the ground (it wasn't due to the party's attacks).

Much later, it was revealed to Lime, Gasp, Margie, and Leopold that the Bane was killed by the new mayor of Beedle and new head of the Pickler's Guild, Cinay Izha. He supposedly used a magical device to break up the rocky shore that the Bane used as a hiding spot, forcing it out into the open and then finally killing it.

The town had it strung over the wall of Beedle, where it hung undisturbed until Gasp, for some reason, took some scales from it.

## Secret Tragedy Revealed

The very same day the party learned of the dragon's death, the new Shipton representative, Skylar Genevieve, informed the party in secret the reason the former representative, Falcone, had been fired from office and arrested was because he tried to defend the Bane from being killed by Cinay. This was because Falcone knew that the child of the former mayor, Theobold Pickler, was actually the Bane of Beedle.

Somehow cursed for an unknown reason, the child would seem to transform from time to time, causing damage and even killing, his actions totally beyond his control. While Theobold and Falcone seemed aware of this, it is still a secret to everyone in town, with everyone believing that the Mayor's son went missing a few weeks before the death of the dragon. Falcone had made it his mission to prevent the town and the child from harming one another, but sadly failed with Cinay stepped in to destroy it.

## Powers and abilities

While still obviously a young dragon, the Bane can't cause the same amount of damage that a more mature dragon can. It does not seem to have a signature breath attack, for example.

It does possess the unique ability to easily burrow through solid stone without hampering its movement. It's attacks from under the earth can be deadly.
The Sandpapered

The Sandpapered are users of the drug Sandpaper that have lost control to the effects, and are virtually rendered into walking magical zombies. Seemingly with no control of their actions, they attack anyone they see and subject them to randomly generated spells that come from nowhere. They can be identified by their glowing silver eyes.

They can be cured by a great deal of healing magic, but this has not yet been tested.

## Powers and Abilities

They are able to cast magic without any need for components, or other required elements in spell casting, such as somatic or verbal requirements. Victims of the drug don't even need to be spell casters for this to work, but they have no control over the magic they cast.

Their eyes glow a bright silver.
The Tinkerer Stuff

The Tinkerer stuff is sold by the Jaynestown Fuzz Hut, and seems to be a locally exclusive flavor.

It is a sandy brown in appearance, and very soft, resembling a water baloon.

The effect of this stuff is unknown.

Other stuff in this particular line consist of:

* The Doctor
* The Escort
* The Navigator
* The Heartthrob
* The Leader
* The Seer
* The Mercenary
* The Good Shepard
The Undercity

A deep part of the city below Sunport, the Undercity is accessed by a hidden tunnel next to the tavern The Unpleasant Cloud.

The Undercity is older than Sunport itself, and at one time was populated by gnomes and other humanoids, but in the years that have passed it has been invaded and overrun with monsters, such as spider people and goblins and kobolds. Recently Orlid Snorenardeston, a Gnomish explorer, has taken it upon herself to drive the monsters out and reclaim the undercity for the sake of heir heritage.

Entering the undercity is dangerous, as it is a pitch black maze of tight and narrow passageways, and is infested with dangerous swarms of monsters. Spider creatures in particular have made large swaths of the undercity their home.

Both Sorine Rhainfelt and Brisbane Budthrow met their ends in the dark recesses of the undercity after Sorine's fixation on burning spider silk disturbed these spider creatures. This incident is captured forever in song.
The Seer Stuff

The Seer stuff is sold by the Jaynestown Fuzz Hut, and seems to be a locally exclusive flavor.

It is white and worn down in appearance, like a stone that has had its features worn off.

The effect of this stuff is unknown.

Other stuff in this particular line consist of:

* The Doctor
* The Escort
* The Navigator
* The Heartthrob
* The Leader
* The Good Shepard
* The Mercenary
* The Tinkerer
Sjergson Fjordak

Sjergson Fjordak was an unfortunate soul that was lured to the Thimblewoods to enter into the Deep Root Laboratories. He was most likely an inventor or artificer of some kind, as something he created drew the attention of Renston Pike, the man who sent Sjergson Fjordak this letter:

```
Hello Dear Sjergson Fjordak

```

```
    We here at the Artificer Center for Technology have been very impressed with your latest samples sent to us.  We wish to meet with you to discuss how we can work together to expand both our lines of invention.  Please sail to Bol, and make your way to our Deep Root Labratories located in the Thimblewoods.  If you are worried about the local rogue population, rest assured we are planning to handle it.  On the docks seek out one of our guards with a Hammer Sigil and they will guard you to the wormway.

```

```
    Sincerely, Renston Pike

```

This letter was found on his corpse, along with several insect bites and wounds, indicating he was killed by the Carrion Cralwer and swarms of insects the party had just defeated. Considering there were several small vibrating rods inserted in nearby spore heavy mushrooms as well as in the skull of the Carrion Crawler, it seems that Sjergson Fjordak was specifically lured here to be killed, though why is unclear.

He was carrying on his person were a few coins and a pair of Gnomish Gloves of Heating, likely an invention of his. They provide warmth to the wearer and uncomfortable warmth to anyone the wearer is touching with the gloves.
Whoa (Gasp II)

Whoa is a kenku, and the twin of former Shipton guard, Gasp. Dressed identically to Gasp in every way with leather from head to toe and a plague doctor's mask, the group meets Whoa for the first time after bringing Gasp's body to Shipton.

In honor of his fallen brother, Whoa asks to be called Gasp from now on, in a way that definitely probably will get confusing later on.

## First Mission and Subsequent Death

On his first mission for Shipton, Whoa joined Margie, Juice, and Dave to deliver tin ore to Haverston. On the way he was knocked unconscious by an attack by a group of armed sailors dressed in blue and green.

He was again knocked unconscious by a magical swirl of energy he decided to touch with his staff when the group encountered "Dave" (now called Blurry Dave) in the all but abandoned city, but not before feeling the worst most chilling sensation in his mind before passing out. He woke up shortly after, and then stealthy swapped a sheet of sandpaper (the drug) with a normal sheet of paper. No one on the party saw this, but Blurry Dave did.

While the group continued to question Blurry Dave, Whoa / Gasp reached out to touch Blurry Dave's blurry face. Blurry Dave said "I told you to cut it out," and vaporized him with a single beam of thin green light.

Was Whoa / Gasp the last brother in the family, or is there a triplet out there named Moan, or Squeak, maybe? Time may tell, or not.
Trok'B

Trok'B is a city on the southern peninsula of Engria

## History

Trok'B is the smallest of the three main cities of Trok. Lacking the history of A and the lawless abandon of C it is often forgotten, which has in recent years made it attractive to entrepreneurs looking for cheap real estate.

## Shipton Connection

The Shipton representative, Tony Fangs, is a friendly but not overly competent. It is likely that the lack of business in this area has caused Shipton to send their more accomplished representatives elsewhere.
Steven King

A retired cleric, Steven spends his days watching his consignment shop and writing about his adventures. He also offers healing services for a fee.

Bo hired him with Jeff and Dave to cure James, who had been bitten by a humanoid cannibal and was infected with a desire to eat raw meat. Steven was particularly taken with the story behind James's condition, scribbling down the account frantically. Bo realized what this guy was about and stopped feeding him information, because if anyone is going to turn a profit from his messed up adventures it's going to be him, dammit.

After the healing was complete, James expressed interest in purchasing one of Steven's stories, but the scroll itself was as expensive as the healing: 30 gold. Continuing in the predictable but still hilarious turn of James's luck, James made a bet on a coin toss and lost 30 gold to Steven, gold that he could have just paid for the story, and had to walk away without the scroll.

Having just made a cool 60 gold, Steven graciously invited the party back anytime.
The Boss

"The Boss" is the name that James uses to refer to his patron, the being that grants him his magical powers. It is unknown by everyone (except perhaps James, though in all likelyhood James doesn't know either) if the boss is a god, a fiend, a fey being, or some other mysterious being, or if he is merely a well connected mortal humanoid.

He has tasked James to capture creatures and send them to him, though James has not said why. James uses the Spheres of Life Trapping to accomplish this, and has already sent him one azure-winged butterfly. It was after this that the existence of the boss was revealed to the group, as they would not permit James to keep the vial of butterfly elixer he had stolen without a good reason. James showed them a simple letter he had received from the boss, informing James that the butterfly wasn't doing well and probably needed food. The group allowed him to keep some but insisted he return at least half, as the other butterflies in Sporehaven likely needed it as well.

James is secretive and cagey about the boss, so it is not yet known what the boss's aims are or the particulars of his relationship with James.
The Whimsical Crystal

The Whimsical Crystal is an upscale tavern in Glistening Peak, Bol. It has a relaxed but elegant ambiance and is favored by individuals with more expensive tastes.

The current owner won the establishment in a bet, kept the name, and now offers 10% of his profits to combat gambling addiction. He seems polite and informative, but very judgemental when it comes to wasting food or drink.

The bar offers an assortment of cocktails, from appletinis to turboales, which are ales that are lit on fire after a small amount of oil is poured on top.
Silvery Stuff

Silvery Stuff stuff is sold by the Everhearth Fuzz Hut, and seems to be a locally exclusive flavor.

Like the name implies, it is a silvery ball of fuzz. It costs 7 silver and is advertised as "Twinsiessss (only works when taken by 2 people or more)".

No one has consumed one of these stuffs yet, so it's not known what the effects are.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, red with a faint glow, slightly transparent grey, green with a black slit, yellow, impossibly black stuff, and dark grey.
Kyrek Thornswallow

Kyrek Thornswallow is a halfling sorcerer. He wears his brown hair in a large bun, and has a notable birthmark in the shape of a scale under his earlobe on the upper part of his neck. Kyrek is eager to step up to a fight, and has been ready with a dagger in hand on several occasions.

He plays the lute. Kyrek's magic takes a dramatic form, bursting forth with intense flames. His prestidigitation cantrip looks more like Burning Hands, but executes all the effects of Prestidigitation, with the additional effect of a thin layer of ash.

## Notable moments

Kyrek is quick to offer to throw down and not intimidated easily. When a pair of cloaked individuals were following the group in Rearton, he immediately let them know he was on to them and would be watching, causing them to run away.

Similarly when Bo tried on the bangle of many faces, Kyrek drew his dagger right away, convinced his new friend had been replaced with a stranger and with every intention to use it.

Kyrek also chose to eat the Thunderball stuff in battle, causing him to create bursts of lighting with his attacks. Despite his physical vulnerabilities, Kyrek kept pushing in battle, as unstoppable as a honey badger.
Wizard College of Sunport

The wizard college of Sunport appears to be just like any other wizard college - full of wizards using magic irresponsibly and for the express purpose of pranking others. Notable campus activities include pranks, mischief, electric palms, and some form of energy hackysack.

Blighted by tragedy, this college is the location of The foam dinosaur massacre and shortly thereafter the disgraced college bursar fleeing the campus.
Tiny the Goose

Tiny the Goose is a goose that is also Foolix the tabaxi captain's accountant. Does not seem to like Baz that much.

By all indication may not be a very good accountant if they were responsible for Foolix's decision to invest in a lot of foam dinosaurs to sell to Flavio Poole because he heard he was having a party.
The Southern Wind 3

The Southern Wind 3 is identical to the first two Southern Wind ships, with the 3 obviously having extended from the same sloppily painted '2' from the Southern Wind 2. It's unclear why Janxo keeps numbering her same ship up week to week, and it will probably remain that way until someone asks her, but ether because it's too much trouble to ask or no one is really interested in why, no one has bothered to yet.

The sandbox / kiddie pool on the Southern Wind 3 is a ballpit, and it's unclear how deep it is.
The Tree of the Thimblewoods

The Tree of the Thimblewoods is a huge tree deep within the Thimblewoods. Nearly immortal, it is as old as the forest is and is responsible for keeping the forest alive. It shimmers with a green light and is impenitrable, with nothing being able to cut it save its own magic.

Vasqar Fellows acts as its caretaker, tending to the tree and removing any branches that become infected with spores or rot or disease. He uses an enchanted axe that is imbued with the energy of the tree. When the spell on the axe begins to fade, he hires a wizard to enchant it again. He was the one who hired Shipton, and therefore hired Qorn, the child wizard, to enchant the axe to continue his work.

There are legends about the tree, such as chewing on a twig from the tree will summon a magical weapon to your side. Vasquar thinks it's just as likely that you will turn into a tree if you chew it, but when James did chew a twig from the tree nothing happened. Chewing on a leaf from the tree can stabilize a wound, as well.
Straw Dad

A Magical creature created to protect the Fluffy Wheat Cliffs of Bol. A menacing scarecrow with a bird cage in its chest containing a magical sphere native to Bol. The Strawdad has a crawfish emblazoned on its chest (likely inspiring its name, but for an unknown purpose).

Known to use its magic to revive its Scarecrow companions, both empowering and emboldening them; The straw dad is not to be taken lightly. Yet from up close, he is just as dangerous with a menacing sickle that causes its victims to quite literally "get softer" with an AC reduction.

Children from across whittled point use him as a sort of boogey man to scare their peers. Threatening that children break things will soon be broken themselves by the Straw dad seeking to make all things softer.

## Powers and abilities

The "Straw dad" has the power to invigorate his fallen and standing scarecrows. When the scarecrows rise up again they are stronger and more powerful than before, able to resist blows that would have knocked them down previously.

It also has the ability to lower its enemies AC by successfully landing an attack -- there is no save check that can be made. Thankfully the process does not seem to be permanent.
Wheatly Town Farms

Perhaps nearby the Fluffy Wheat field, Wheatly Town Farms exports wheat from Bol and uses Ironpoint Warehouse for distribution. Their symbol is a stylized stalk of wheat.

Cleocatra (or a creature doing her bidding) hid in a crate with this symbol on it, and placed knockout gas in various places in the warehouse within other Wheatly Town crates.

It's not known if Wheatly Town Farms owns the Fluffy Wheat field or if they hire security guards to patrol the area at night, but it seems likely as someone has to do it, right?
Zoe

A regal and tall woman, Zoe handles herself with the air of someone that has seen battle, yet freaked out when her husband was skewered twice by javelins, and did little to prevent the 2nd skewering.

She and her husband Wash agreed to take the party to the caves, and she offered them a rhyme on which dangerous mushrooms to avoid:

If it grows from wall don’t touch at all; If it's a spire, put out the fire; Three from dirt, no longer hurt; Fat and round, put you in ground; Fear one black and white, it brings froth the night.

The information was mostly unhelpful, as the party wasn't going on a mushroom collecting trip and really just needed to identify the flammable mushroom.
The Bo-dies

The Bo-dies are the friend group consisting of Bo, Justice "Juice" Lemonpeele, Dave T. Barbarian, and Plenet Bluegrass. The term was coined by Bo.

It all started when Bo and Juice started chatting around Shipton, and Bo, moved by Juice's life story, gifted him some money so he could inscribe his deceased sister's spell from her spellbook. This group naturally expanded to include Dave (who gets along with everyone) and more recently Plenet, who bonded with Juice in their mission to deliver dangerous animals.

The group gets together on the odd night and does a small cookout. Juice does all the food prep and Dave always volunteers to grill the meat though he is actually a vegetarian (he doesn't want Bo to burn his fingers and Juice and Plenet are too short). Bo provides ambiance with music and the rest of the evening is spent playing cards and sharing a bottle of mead.

The group often share weapons and loot found on missions and are quick to help out with a favor.
Tan Stuff

Tan Stuff is a magical fuzzy object sold by Durgen in the cafeteria of the Rogue University of Skulkery in Crusty Judd's Fuzz Hut 2, an expansion upon the original store. It is advertised as: "A little privacy never hurt anyone."

One improvement upon this new batch of stuff is newly added flavor, but no one yet knows what that flavor is.

Jessie purchased this stuff but did not consume it, so it's not clear what it does.

Other colors include red, grey, green, purple, blue, crimson, orange, dark grey, white, tangerine, and light blue.
Whittled Point Scarecrow

A minion serving the Straw Dad, the scarecrows of whittled points are determined to stop all intruders. Armed with a pitchfork and a lasso, these scarecrows seem easily vanquished. As soon as you turn your back however, they somehow get revived and get progressively harder to slay.

While their normal attacks are easily dealt with, over time their other abilities start to wear down on even the most prepared shipton adventurer. The Lasso they seem to favor is quite adept at tying up a wary adventurer. And then with little regard to their own safety, the scarecrows begin dragging their victims off to the cliffside. Bo almost became their most recent victim as the shipton guards were dealing with other scarecrows.

## Powers and abilities

Scarecrows have a natural aptitude with a lasso, and can completely hog tie their victim with a flick of the wrist. Only the very dexterous have a chance of escaping.

While physically very weak, the scarecrows have the ability to be revived by their leader, returning from destruction stronger and hardier than before. Attacks that previously would have damaged them are ineffective, and stronger blows are required to make a dent in them. Even if their leader is dispatched, they remain standing until finally brought down -- so the best tactic is still to target their leader before anything else.
The Queen

The Queen is a mysterious celestial being that resides inside or is a crystal castle in a dark, starless plane. The castle contains many objects encased in the crystal, such as pen knives, wooden toy horses, copper pieces, and socks, as well as many other everyday items one presumes.

She seems primarily interested in collecting items that have witnessed suffering, and uses an Imp named Gril to collect things of this nature and bring them back to her. Gril stole a pair of socks they were delivering to Mysterio, which led the party to encounter a Void Dragon and then finally the crystal castle.

The Queen was able to speak telepathically to the group, warning them that the socks contained memories that now belonged to her and if they tried to take them, they would also be forfeit. The party proposed a trade when they realized what she was interested in, and Margie put forth a crossbow stolen from bandits; Plenet her prayer beads that had witnessed her suffering; Juice his thieves tools that he had used to steal when he starved as a child, Dave his concertina, as it had caused others to suffer while listening to it; and Xander gave his bloody bandages that he had just been using from being knocked unconscious.

She accepted the trade and released the socks, and even transported the group back to the mortal plane in Mysterio when they asked nicely, despite Gril's protests that he wanted to steal from them.

## Powers and abilities

Not much can be known about this mysterious being, but likely she possesses as much power as some minor gods.

She can speak telepathically without needing a specific language. She can summon imps and perhaps other types of creatures to do her bidding.

She created the crystal castle and controls the crystal, able to make it grow or shrink.

She can transport beings to and from her plane, and presumably can alter her form and the form of her domain. She can also impose a certain confusion on those who enter her castle, making their heads foggy.