Bowser (SSBU)

## About Bowser in Super Smash bros. Ultimate

Bowser is from The 11 and is along with Darkrai, the only playable ones. Bowser has been significantly weakened from The 11 in this game to make him playable but still incredibly viable as he has the fastest mobility and frame data in the game while being amongst the strongest in the game as well with highly damaging moves which deals low knockback allowing combos to deal huge damage, he also has great recovery due to whirling fortress, his air speed and air acceleration and his jumps. He can bowsercide opponents and take opponents to horizontal and upper blast lines with whirling fortress, even with just a single jump. He also has large range despite using his body parts, such as punches and kicks, similarly to Greninja though not to the same extent as him. He also is the 2nd heaviest in the game. However Bowser has as huge weakness, his high gravity, fall speed, weight, size makes him possibly the easiest to combo in the game which is a huge downside especially in a fast paced game such as Ultimate where meta-relevant characters are combo based like Bowser himself though his disadvantage is not as bad as it seems as outside of hitstun, he has a good disadvantage as whirling fortress can be angled downwards like Greninja's hydro pump and Pikachu's quick attack.

## Attributes

### Idling Poses

* Sways his head around and back while roaring and exhaling steam from his mouth.
* Clenches his fists and bashes them together, then bends over and roars..

### Taunts

* Up Taunt: Throws his head back and swivels it in a circle while roaring.
* Side Taunt: Leans forward and angrily chomps his jaws three times.
* Down Taunt: Bounces precariously on one leg, similarly to his teetering animation.

### Victory poses

* Breathes fire around himself, then assumes a celebratory pose similar to his render from SSB4.
* Runs into the scene and slashes down with his claws twice.
* Rears his head back and sways it forward, then stomps and spreads his arms while roaring, ending in a celebratory pose.

### Attributes

Bowser is a super heavy weight and is the 2nd heaviest in the game, like most heavyweights he has strong hits and a large size with a high susceptibility to combos however he has the best frame data in the game, best mobility in the game, best jump in the game and a great Recovery. And like Greninja, has superior Air dodges, rolls, spot dodges. Bowser also has a ability called tough guy and a unique DI multiplier of 0.8 on all his moves, reducing the effect of DI helping his combos and KO potential.

Bowser has a weight of 135, this gives him incredible survivability, he is the 2nd heaviest in the game.
Bowser has a dash speed of 3.85, the fastest in the game.
Bowser has an initial dash of 3.5, also the fastest in the game.
Bowser has a ground acceleration of .3, the fastest in the game.
Bowser's jump and double jump covers 63 units, from the bottom of his foot from where his feet originally was, this is the highest in the game by a large amount.
Bowser has a short hop of 28 units (also from where his bottom of his feet were to his new position of bottom of his feet), though this is good for Bowser as he can also be nearer to the ground instead of being so high up, it is still high for a short hop which isn't that good, especially when Bowser's short hop is larger than a few character's full hop which is not a good thing for Bowser.
Bowser has an air acceleration of 0.5, this is the largest by a massive margin.
Bowser has an air speed of 1.9, this is also the largest by a massive margin, overall the most mobile in the game.
Bowser has a walk speed of 1.281, this is fast however unlike his other attributes related to mobility, this isn't the highest in the game however a lot above average.
Bowser has a massive gravity of 0.2, this enables him to land safer however it makes him very susceptible to combos. His damageflytop Gravity is 0.0874.
Bowser's Fall speed is 1.81, this helps him land safer however makes him very susceptible to combos. Damageflytop fall speed is 1.8, which is the value for everyone but Greninja.
Bowser has a large hurtbox, this makes him easy to hit and combo, and when combines with his gravity, fall speed, weight. He is amongst the most easy characters to combo in the game, so if hit, he rises up percents drastically higher than a fighter is supposed to be.
Bowser's fast fall speed has a unique multiplier, it double his fall speed. This is excellent, helping him land quickly when he inputs fast fall.
Bowser has an ability called tough guy which resists moves with 19 units of knockback or less. He resists all rapid jabs in the game.
Bowser reaches him max jump very fast, 17 frame is when he is very near the peak of his jump, like like the rest he slows down for a few frames to cover 1-2 units of distance, which is good as it helps him to travel a lot in air,same as his mid air jump, this helps him in combos a lot.
Bowser has long fast techs.
Bowser has a high air friction of 0.023.
Bowser's turnaround dash animation is the fastest in the game, 8 frames.
Bowser's delay before acceleration for dash during turnaround is 1 frame, this is unique as the rest of the character's have 3 frames.
Bowser's air dodge is active on frame 2

## Moveset

*Note: All numbers are listed as base damage, without the 1v1 multiplier.*