Incubi

## Overview

**Incubi** are demons of passion and desire. They have more than any other Ancestry shaped the image of the modern demon; as cruel and inhuman seducers and punishers; although there is much more to them and their goals. Incubi hold power over human emotions, being able to encourage and enhance them to use a humans own desires for their benefut. Despite the common perception they do not exclusivly define themselves over lust and seduction, but all emotions and desires. They believe that ones desires, as complex and obscure as they may be, are what should lead every sentient being; and they radically fight anything that would chain or supress them. The Incubi often appear passionate, exuberant and highly empathetic, but they can also be overly dramatic, emotional or aggressive.

## Subfactions

### Hedonites- *An Khalabad*

As by far the smallest and outlandish Incubus Faction, the Hedonites believe in radical and unbound self-actualisation. In the heart of Hedonite philosophy lies the belief that the only objective morality is dicated by emotion, and that every sentient being should strive for pleasure above anything else. The Hedonites have abandoned any resembles of rules and soceital contracts, instead trying to create and enviroment of conflict and competition.

Like all Incubi they seek to achieve Apotheosis; both for themselves and the souls under their wings; yet they believe this can only be achieved through directly facing hierarchy. Unlike other demons the Hedonites "naturally" fell into hierarchical structures; developing them not through divine right, inheritance or merit but mere conflict. While they are much more fluent and fluctuant than other forms of authority, they are also much more directly cruel. Those that manage to face their Hedonite Masters and emerge victorious, growing through their struggles and hardships, have truly earned their place and come a step closer to godhood. Those that fail are pushed into the dirt however, worn down by their failure and forced to live on as cattle.

The Hedonites have claimed Astar Teth, also known as the *morrow mountains* as their dominion. They reign is probably to closest to the way Angels and mortals have depicted sadistic demons for centuries: Ruling atop of their bastions and citadels the greater Hedonites have near unlimited power while those below them, be they mortals or demons, struggle and manipulate their way to power. The lowest souls live naked and in chains, being nothing but playthings to the lower demons that take out their frustration on them. Most percieve the Hedonite Realm as nightmarish, a place only sadists and masochists could enjoy.

## Unique Rules

Incubi have access to the Road of Pathos as their unique Road.

### Celestial Gifts

* **Unforgetable Form-** *The Incubus alluring presence is so strong it attracts constant mortal attention as their face burns itself into the memories of any beholder.* Unfocussed mortals looks will be drawn to the Incubi as their face sticks out of any crowd and can not be forgotten.
* **Touch of Virtuosity-** *The Incubus has spend a great time creating works of enchanting beauty in the form of statues, paintings or figurines, stunning beholders and imbuing them with the Demons influence.* The Incubus is able to cast their Road of Pathos Evocations through expetional works of artistry of their design without requiring Evocation Rolls or being physically present.

### Advantages

* **Bound Fury-** *The Incubus has bound a Fury, a demonic skyglider, into their service. They may be summoned into the material world, appearing under the Incubus feet and lifting them high into the air. On the back of their Skyglider the Incubus is incredibly fast and can use their demonic jaws for powerful areal attacks.* Once per session the Incubi may summon and ride a Fury Skyglider. On this mount they increase their speed by 20 and may once per round perform an additional unarmed attack should their glider come close enough to bite. The Fury can be released into the Outer Realms at any time.

### Corruptions

* **Incubi Marks-** *The Host has developed typical Incubi marks such as a translucent glow under their skin, inhuman facial symmetry, an elongated tongue, two jointed legs, demonic horns or hooves, liquid fire instead of blood or an aura of alluring odor.* The character may gain any amount of cosmetic marks. They reduce their Perception by 1. In addition anyone observing them can find out they are supernatural with a successful Insight + Occult Roll.
* **True Bond-** *As much as Incubi enjoy toying with desires and emotions bonds, often enough they create them in earnest. This one is very passionate about a specific mortal, pet, work of art or artifact; needing to be close to them and protect them at all costs.* The Incubus need to be close to their Bond Target atleast once a week; otherwise they can´t use **Might** or Substance. Note that their target may change over the course of the campaign.
* **Excessive Empathy-** *Incubi in general tend to me much sensitive and emphatetic compared to other Neverborn; but for some this has supernatural effects. Excessive pain or happiness will transfer into their mind aswell, making them share the experience.* Should someone close to the Incubus feel a very intense emotion they Storyteller may demand a Confidence + Willpower Roll. Should they fail they will be subjected to the same emotion. Should they have instilled that emotion themselves this Corruption can not trigger however.