recursal/Fanatic-Fandom huggingface dataset:
Psephoderma

Psephoderma is part of zacs team and was adapted from jurassic world: the game.

**Arm swipe** - 20 [+45% bonus damage]. **Shell ram** - 30 [+70% bonus damage] and deals overwhelm damage. **Shell spin** - 40 [+85% bonus damage] and all are slowed for 1 turn.

**Bred to take a beating**: Psephoderma's shell grants him 15% damage reduction.

Defense type.

Water element.

Amber mox.

200 hp.
Mr. hat

Mr. hat is part of sams team and is from shovel knight.

Fancy hat: **Flying saucer** - 22 [+40% bonus damage]. **Change hat** - Mr. hat switches to his battle hat attacks. **Teacup tosses** - Mr. hat will dodge incoming attacks and do 14 [+15% bonus damage] damage to attackers for 1 turn.

Battle hat: **Strong slash** - 26 [+50% bonus damage]. **Change hat** - Mr. hat switches to his fancy hat attacks. **Javelin lob** - 40 [+85% bonus damage].

**Haber-dashing**: Mr. hat's passive changes depending on his hat: Fancy hat - If no enemies attack Mr. hat during **teacup tosses** then he will drink his tea and heal 15% missing hp, Battle hat - If **javelin lob** is a killing blow, it bounces back and Mr. hat can use it again (can happen multiple times) (Mr. hat can only use one third attack per wave).

Range type.

Magic element.

Ruby mox.

160 hp.
Mafia boss

Mafia boss is part of sams team and is from a hat in time.

**Blade throw** - 24 [+50% bonus damage]. **Mafia ball** - 34 [+70% bonus damage]. **Supercharge** - 16 [+30% bonus damage] to 3 targets, but for 10% of his max hp, Mafia boss can use 3 ultracharge sparks that deal 20 [+40% bonus damage] damage, or for 25% of his max hp, 3 megacharge sparks that deal 28 [+50% bonus damage] damage.

**Mafia jar**: If Mafia boss loses all hp, he will revive as mafia jar, being pacified and untargetable, but still travels through waves without receiving reduced XP rewards (Still receives reduced gold rewards, and if revived, will not happen again for the battle).

Mage type.

Electric element.

Ruby mox.

160 hp.
Flightmare

Flightmare is part of sams team and if from the how to train your dragon series.

**Glowing swipe** - 24 [+45% bonus damage]. **Bacterial bite** - 30 [+65% bonus damage] and poison for 1 turn. **Toxic mist** - 14 [+50% bonus damage] and the target is frozen for 3 turns.

**Frozen immune system**: If **toxic mist** is used on a poisoned enemy or vice-versa, the poison lasts as long as **toxic mist**'s freeze.

Range type.

Ice element.

Sapphire mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Ammonite

Ammonite is part of sams team and was adapted from jurassic park builder.

**Tentacle sweep** - 20 [+50% bonus damage]. **Shell bash** - 28 [+60% bonus damage] and the target is stunned for 1 turn. **Tentacle fury** - 10 [+25% bonus damage] to 4 targets.

**Tuck and cover**: If Ammonite is damaged for 20% of his current hp or more in a turn, he will retreat into his shell and become untargetable for 1 turn.

Defense type.

Water element.

Amethyst mox.

220 hp.
Junkrat

Junkrat is part of zacs team and is from overwatch.

**Bomb launcher** - 24 [+40% bonus damage] (can be amplified by static). **Mine** - 34 [+65% bonus damage] to target (can be amplified by static) or can be used to make Junkrat untargetable for 1 turn. **RIP-tire** - 50 [+100% bonus damage] (can be amplified by static).

**Out with a bang**: After all hp is lost, Junkrat drops explosives that do 14 [+15% bonus damage] to all (can be amplified by static).

Damage type.

Tech element.

Citrine mox.

160 hp.
Blue fire dragon

Blue fire dragon is part of zacs team and is from dragonvale.

**Fire** - 18 [+35% bonus damage] and fire for 1 turn, **Ice fire** - 12 [+30% bonus damage] and enemy is frozen for 1 turn (if the target has been frozen by ice fire within the last 3 turns, it will instead slow for 1 turn), **Freeze flame** - 20 [+50% bonus damage] and enemy is frozen for 2 turns and on fire for 3 turns.

**Born for both**: **Ice fire** has no cooldown.

Damage type.

Fire element.

Sapphire mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Black knight ghost

Black knight ghost is part of zacs team and is from the scooby doo series.

**Phantom slash** - 22 [+45% bonus damage] and the target is feared for 1 turn. **Sword thrust** - 32 [+76% bonus damage]. **Joust** - 46 [+90% bonus damage] and permanently removes 10% of the targets damage reduction (the max damage reduction the target can have is also lowered to 40%).

**Soul sword**: After all hp is lost, his sword remains and will do **phantom slash** until all other allies are defeated.

Damage type.

Undead element.

Emerald mox.

200 hp.
Kettlefish

Kettlefish is part of zacs team and is from flingsmash.

**Iron charge** - 22 [+5% bonus hp]. **Cannon shot** - 30 [+70% bonus damage]. **Inhale** - 40 [+80% bonus damage] and if the target is below 10% max hp, they are killed and executed and Kettlefish heals for the hp they had.

**Buster shot**: If **inhale** last hits an enemy, the next use of **cannon shot** will inflict fire for 2 turns.

Defense type.

Water element.

Amethyst mox.

220 hp.
Chill bill

Chill bill is part of zacs team and is from the skylanders series.

**Ice ball** - 20 [+40% bonus damage] and slows for 1 turn every 3 uses. **Freeze jetpack** - 14 [+25% bonus damage] and the target is slowed and does 25% less damage for 2 turns. **Freeze gun** - 10 [+40% bonus damage] and the target is frozen for 4 turns.

**Deep freeze**: **Freeze jetpack** will freeze the target for 1 turn if they are already slowed.

Utility type.

Ice element.

Sapphire mox.

160 hp.
RK5

RK5 is part of zacs team and is from the borderlands series.

**Summon lost legion scout** - 6 [+20% bonus damage] true damage. **Side turrets** - 16 [+35% bonus damage] to 2 targets. **Rocket blast** - 52 [+90% bonus damage] (can be amplified by static).

**Bullet proof**: Tough exterior grants 25% damage reduction against ranged enemies.

Range type.

Air element.

Emerald mox.

240 hp.

Level 0

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Mr. chimes

Mr. chimes is part of zacs team and is from cuphead.

**Music note** - 22 [+40% bonus damage]. **Symbol clap** - 32 [+70% bonus damage] and the target is stunned for 1 turn. **Memory** - Mr. chimes' next 2 attacks do 12 [+20% bonus damage] bonus damage for 2 turns.

**Dual note**: If Mr. chimes gets a last hit, his next use of **music note** will hit 2 targets.

Range type.

Magic element.

Sapphire mox.

180 hp.
Piston hondo

Piston hondo is part of zacs team and is from the punch out series.

**Wink punch** - 20 [+35% bonus damage] and cannot be countered. **Fist swipe** - 32 [+60% bonus damage]. **Hondo rush** - 10 [+10% bonus damage] to 5 targets and Piston hondo gains speed for 1 turn.

**Strike true**: All of Piston hondo's attacks deal true damage.

Mage type.

Life element.

Ruby mox.

160 hp.
Irritator

Irritator is part of sams team and was adapted from jurassic world: the game.

**Heaving charge** - 26 [+45% bonus damage]. **Crushing chomp** - 30 [+60% bonus damage] and instantly breaks any shields the target had. **Lifting bite** - 50 [+95% bonus damage].

**Irritating**: Attacking the same target twice in a row will taunt them for 1 turn.

Mage type.

Life element.

Amber mox.

220 hp.
Pandora's guardian

Pandora's guardian is part of sams team and is from the god of war series.

**Bull ram** - 22 [+40% bonus damage] and deals overwhelm damage. **Reforge** - Pandora's guardian gains a shield for 20% of his missing hp. **Fist slam** - 40 [+75% bonus damage] and the target is stunned for 1 turn, then stuck for 1 turn after.

**Reinforced plating**: Shielding is 30% less effective on Pandora's guardian but lasts until broken (shielding resets each wave)

Defense type.

Undead element.

Ruby mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Jet jaguar

Jet jaguar is a part of zacs team from the godzilla series.

**Mighty punch** - 26 [+45% bonus damage]. **Jaguar kick** - 34 [+70% bonus damage]. **Size change** - Grow: Deals 60% more damage, but can only attack once every two turns, Shrink: Deals 10% less damage but is immune to attacks that damage multiple targets (form resets each wave).

**Back to my old self**: After **size change** resets, Jet jaguar heals for 20% of the damage he took while transformed.

Damage type.

Light element.

Sapphire mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item, if shrink is used however, this passive is lost.
Hræzlyr

Hræzlyr is part of zacs team and is from the god of war series.

**Spikey sap** - 22 [+40% bonus damage] (can be amplified by **static**). **Electric rain** - 12 [+25% bonus damage] to 3 targets. **Lightning blast** - 46 [+90% bonus damage] and the target is stunned for 1 turn.

**Static**: Enemies hit with **electric rain** and **lightning blast** are static for 1 turn, explosive abilities used on static enemies deal 15% more damage.

Range type.

Electric element.

Citrine mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Magic dragon

Magic dragon is part of zacs team and is from dragonsoul.

**Magic missile** - 24 [+45% bonus damage] and after Magic dragon gets 2 last hits with any ability, its next use will blind the target for 1 turn. **Mystic volley** - 8 [+10% bonus damage] to all. **Stupefy** - 46 [+85% bonus damage] and target is stunned for 1 turn.

**Twinkle toes**: When a blinded enemy attacks Magic dragon, **stupefy** becomes usable again.

Mage type.

Magic element.

Amethyst mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Boss drone

Boss drone is part of zacs team and is from the crazy frog series.

**Commanding kick** - 24 [+45% bonus damage]. **General's mandate** - Marks target for 1 turn and any allies that attack them deal 10% [+1% per 2 levels/items] more damage and heal for the same amount. **Summon drone** - 8 [+25% bonus damage].

**Ultra drone**: If **summon drone** is not used until the final wave of a battle, it will summon an ultra drone, and kill a target instantly (30% max hp true damage if the target is a boss).

Damage type.

Tech element.

Ruby mox.

160 hp.
Chomp chest

Chomp chest is part of zacs team and is from the skylanders series.

**Gold hungry** - 22 [+35% bonus damage, +10% gold gained during wave] and Chomp Chest gains 2 bonus gold if it is a killing blow. **Locked up** - 30 [+60% bonus damage, +15% gold gained during wave] and the target is stunned for 1 turn. **Gold multiplier** - Target gives double last hit and defeat gold when killed.

**Price of pain**: Chomp chest gains 1 gold for every 1 hp lost.

Utility type.

Earth element.

Ruby mox.

140 hp.
Goblin shark

Goblin shark is part of sams team and is from hungry shark world.

**Nose flip** - 22 [+45% bonus damage]. **Side charge** - 30 [+75% bonus damage]. **Gnarly bite** - 42 [+90% bonus damage] and the target is feared for 1 turn.

**Bleed**: **Gnarly bite** will do 6 [+10% bonus damage] bonus damage for 2 turns when used on enemies below 60% hp.

Defense type.

Water element.

Sapphire mox.

180 hp.
Leedsichthys

Leedsichthys is part sf zacs team and was adapted from jurassic park builder.

**Scaley swipe** - 22 [+40% bonus damage]. **Massive charge** - 34 [+40% bonus damage, +2.5% bonus hp] and the target is slowed for 1 turn. **Back slam** - 46 [+40% bonus damage, +5% bonus hp] and the target is stunned for 1 turn.

**Size matters**: Leedsichthys has 10% [+1.5% per level/item] damage reduction.

Defense type.

Water element.

Sapphire mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Bomb

Bomb is part of sams team and was adapted from angry birds epic.

Pirate: **Pummel** - 26 [+45% bonus damage]. **Arrr** - Increases damage by 15% for 2 turns. **Explode** - 14 [+15% bonus damage] to all, but Bomb pacifies himself for 1 turn after (can be amplified by static).

Cannoneer: **Cover fire** - 14 [+25% bonus damage] to 2 targets. **Counter** - Bomb counters 75% of the damage he takes for 1 turn. **Explode** - 14 [+15% bonus damage] to all, but Bomb pacifies himself for 1 turn after (can be amplified by static).

Berserker: **Enrage** - 20 [+35% bonus damage] and does 5% more damage for every 25 damage dealt to Bomb. **Frenzy** - Costs 5% of Bomb's max hp, but does that hp as damage to all. **Explode** - 14 [+15% bonus damage] to all, but Bomb pacifies himself for 1 turn after (can be amplified by static).

Cap'n: **Raid** - 20 [+40% bonus damage] and removes helpful effects from the target. **Whip up** - Increases damage by 30% for 2 turns, but costs 10% of Bomb's max hp. **Explode** - 14 [+15% bonus damage] to all, but Bomb pacifies himself for 1 turn after (can be amplified by static).

Sea dog: **Hulk smash** - 26 [+45% bonus damage]. **Gang up** - For 2 turns, **hulk smash** does 10% more damage, increased to 20% if used on a target that an ally attacked last turn. **Explode** - 14 [+15% bonus damage] to all, but Bomb pacifies himself for 1 turn after (can be amplified by static).

Frost savage: **Frost strike** - 22 [+45% bonus damage] and does 25% more damage if the target is frozen (instantly ends freeze effect). **Frozen barrier** - For 1 turn, attackers will be frozen for 1 turn. **Explode** - 14 [+15% bonus damage] to all, but Bomb pacifies himself for 1 turn after (can be amplified by static).

**Multi class**: Bomb can change his class at the beginning of each wave.

Damage type.

Fire element.

Ruby mox.

180 hp.
Biker wario

Biker wario is part of zacs team and was adapted from super smash bros.

**Wa chomp** - 12 [+25% bonus damage] for 2 turns. **Motorcycle** - 32 [+75% bonus damage]. **Suicide** - Deals damage equal to Biker wario's current hp, but at the cost of Biker wario dying (if Biker wario is the only one alive and uses suicide to kill the last enemy, it will count as a victory).

**Dust cloud**: If **motorcycle** is a killing blow, all enemies are blinded for 1 turn.

Damage type.

Earth element.

Citrine mox.

180 hp.
Mr. game and watch

Mr. game and watch is part of zacs team and was adapted from super smash bros brawl.

**Fish bowl** - 26 [+50% bonus damage]. **Turtle** - 30 [+65% bonus damage] and Mr. game and watch gains 15% damage reduction for 1 turn if it is a killing blow. **The 9** - 50 [+90% bonus damage] and ignores shields.

**Paper thin**: Mr. game and watch is immune to attacks that do damage to all.

Damage type.

Magic element.

Sapphire mox.

160 hp.
Blastertron

Blastertron is part of sams team and is from the skylanders series.

**Sword laser** - 24 [+50% bonus damage]. **Rocket smash** - 30 [+40% bonus damage, +5% bonus hp] and Blastertron cleanses any slows affecting him. **Hologram field** - 8 [+5% bonus damage] to all and all are slowed for 2 turns.

**High tech**: Futuristic material counters 15% of damage taken.

Range type.

Light element.

Amethyst mox.

180 hp.
Ludwig

Ludwig is part of zacs team and is from the fromsoftware series.

Accursed: **Leaping hand slam** - 20 [+50% bonus damage]. **Arcane hose** - 30 [+70% bonus damage]. **Jumping body slam** - Ludwig becomes untargetable for 1 turn, then deals 40 [+85% bonus damage] damage to a target.

Holy blade: **Moonlight slash** - 22 [+45% bonus damage] and the target is blinded for 1 turn. **Bladework** - 34 [+60% bonus damage] and counters 50% of damage taken for 1 turn. **Eclipse zone** - Ludwig makes a target stuck for 1 turn and channels for 1 turn, afterword he deals 46 [+80% bonus damage] true damage to the target.

**The holy blade**: After dropping below 50% max hp, Ludwig switches to his holy blade attacks.

Mage type.

Dark element.

Sapphire mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Frozone

Frozone is part of zacs team and is from the incredibles series.

**Ice punch** - 24 [+50% bonus damage]. **Ice glide** - 32 [+65% bonus damage] and all enemies except his target are slowed for 1 turn. **Freeze ray** - 20 [+50% bonus damage] and target is frozen for 2 turns then slowed for 2 turns after.

**Breaking the ice**: **Ice punch** and **ice glide** do 25% more damage if an enemy is frozen, but will unfreeze the target, regardless of how much duration was left.

Range type.

Ice element.

Sapphire mox.

160 hp.
Malph

Malph is part of zacs team and is from strife.

**Tunnel bomb** - 24 [+45% bonus damage] (can be amplified by static). **Healing rations** - Ally heals 5 [+5% bonus hp] hp for 3 turns. **Mud field** - All are slowed and **tunnel bomb** does 25% more damage for 3 turns.

**Leftovers**: **Healing rations** will heal for 6 turns for the remainder of a battle if it is not used for a whole wave.

Utility type.

Earth element.

Sapphire mox.

160 hp.

This character is a mole, meaning they empower molark charge.
Helicoprion

Helicoprion is part of sams team and was adapted from jurassic world: the game.

**Fin sweep** - 24 [+50% bonus damage]. **Pointed charge** - 30 [+65% bonus damage]. **Sawing bite** - 50 [+85% bonus damage] and removes 50% of the targets damage reduction for 2 turns.

**Muscle mass**: **Pointed charge** does 10% more damage every time it is used (resets after wave).

Damage type.

Water element.

Sapphire mox.

180 hp.
Hot dog

Hot dog is part of zacs team and is from the skylanders series.

**Fire slam** - 16 [+45% bonus damage] and fire for 1 turn. **Magma ball** - 20 [+65% bonus damage] and fire for 2 turns. **Fire wall** - 32 [+85% bonus damage] and fire for 3 turns.

**Final flame**: After all hp is lost, Hot dog uses a **fire wall** that does 25% more damage to the enemy that knocked him out.

Range type.

Fire element.

Ruby mox.

180 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Diplotator

Diplotator is part of sams team and is from jurassic world: the game.

**Crest sweep** - 22 [+45% bonus damage]. **Sloppy bite** - 34 [+70% bonus damage]. **Crippling bite** - 46 [+85% bonus damage] and the target is slowed for 2 turns.

**Vicious**: The enemy that has most recently damaged Diplotator becomes hated, causing him to do 6 [+5% bonus damage] bonus true damage when he attacks them.

Damage type.

Water element.

Ruby mox.

200 hp.
Crushto

Crushto is part of zacs team and is from the ratchet and clank series.

**Missile** - 24 [+45% bonus damage] (can be amplified by static). **Chew** - 28 [+65% bonus damage] and the target is pacified for 1 turn. **Machine gun** - 6 [+10% bonus damage] to 9 targets.

**Avenge the fallen**: **Machine gun** does 25% more damage per bullet for each fallen ally.

Range type.

Tech element.

Emerald mox.

220 hp.
Hecarim

Hecarim is part of zacs team and is from league of legends.

**Rampage** - 24 [+45% bonus damage]. **Devastating charge** - 30 [+65% bonus damage] and speed for 1 turn. **Onslaught of shadows** - 42 [+80% bonus damage] and all are feared for 1 turn.

**Warpath**: Hecarim gains 15% more damage while affected by speed.

Damage type.

Undead element.

Emerald mox.

200 hp.
Dilophosaurus

Dilophosaurus is part of zacs team team and was adapted from jurassic park builder.

**Quick nip** - 24 [+45% bonus damage]. **Frill** - All are feared for 1 turn. **Poison spray** - 24 [+75% bonus damage] and poison for 3 turns.

**Venom dipped teeth**: After using **poison spray**, the next 2 uses of **quick nip** will inflict poison for 2 turns.

Damage type.

Toxic element.

Ruby mox.

160 hp.
Jesus II

Jesus II is part of zacs team and is custom made.

Normal: **Holy healing** - Ally heals 10 [+5% bonus damage] hp. **Cleanse of sin** - Cleanses ally. **Heavenly bless** - For 3 turns, 15% of the damage an ally takes is taken by a different ally in their place.

Utility type scaling.

Retribution: **Unholy drain** - 10 [+20% bonus damage] for 2 turns and Jesus II heals for 50% damage dealt. **Infest with sin** - Poison to target for 4 turns. **Heavenly judgement** - 10 [+10% bonus damage] to attackers for 3 turns (can be used on an ally).

Mage type scaling.

**Retribution**: After being damaged 3 times, Jesus II will use the retribution variant of his next attack.

Chaos element.

Ruby mox.

140 hp [utility type scaling].

This character deals less damage to the The mind boss.
Ghalt

Ghalt is part of sams team and is from battleborn.

**Revolver shotgun** - 24 [+50% bonus damage]. **Scrap trap** - 36 [+65% bonus damage] and the target is stuck for 2 turns. **The hook** - 48 [+85% bonus damage] and if the target is ranged, they are pulled for 2 turns.

**Hot shot**: Every 3 uses, the next use of **revolver shotgun** will do 25% more damage.

Range type.

Tech element.

Ruby mox.

160 hp.
Bunny guard

Bunny guard is part of zacs team and is from the teen titans series.

**Jump** - 24 [+50% bonus damage]. **Teleport ambush** - 32 [+65% bonus damage] and Bunny guard is untargetable for 1 turn. **Power punch** - 40 [+85% bonus damage] and for every helpful effect Bunny guard received before using it, its damage increases by 4 [+5% bonus damage].

**Retreat**: Bunny guard can choose teleport out of a battle at any time to save his team from loss penalties, but will receive battle rewards as if he had fallen if it is won.

Defense type.

Chaos element.

Sapphire mox.

180 hp.
Kenji

Kenji is part of zacs team and is from the sports champions series.

**Ping pong ball** - 24 [+40% bonus damage]. **Arrow shot** - 30 [+75% bonus damage] and deals true damage when used on the same target twice in a row. **Volleyball spike** - 48 [+95% bonus damage].

**Fast lane**: Kenji has speed for the first 2 [+1 per 5 levels/items] turns of each wave.

Range type.

Light element.

Ruby mox.

160 hp.
E. gadd

E. gadd is part of zacs team and is from the mario series.

**Gaddlight flash** - 22 [+45% bonus damage] and the target is blinded for 1 turn. **Crippling goo** - Target is slowed, poisoned, and has grievous wounds for 2 turns. **Poultergust** - 46 [+90% bonus damage].

**Creep catcher**: **Poultergust** will capture the target if it is a killing blow, allowing him to use **poultergust** again, doing 20 [+50% bonus damage] damage to a new target.

Range type.

Tech element.

Sapphire mox.

160 hp.
Abathur

Abathur is part of sams team and was adapted from heroes of the storm.

**Locust** - 24 [+40% bonus damage]. **Toxic nest** - 30 [+70% bonus damage] and poison for 1 turn. **Ultimate evolution** - Grants an ally 25% more damage and 15% more max hp for 3 turns.

**Evolved**: After getting 3 last hits with **locust**, Abathur will make exploding locusts, doing 25% more damage (can be amplified by static).

Utility type.

Space element.

Amethyst mox.

180 hp.

This character is affected by hive mind in mirror and traitor mode.
Haunted staircase

Haunted staircase is part of sams team and is from luigis mansion.

**Ghostly fireball** - 18 [+35% bonus damage] and fire for 1 turn, **Leap bite** - 30 [+75% bonus damage], **Splintered chomp** - 46 [+90% bonus damage].

**Inanimate**: Haunted staircase has 15% damage reduction, but every 4 [+1 per 5 levels/items] times he is hit, he becomes pacified for 1 turn (hits toward pacification reset between waves).

Defense type.

Undead element.

Sapphire mox.

220 hp.
Prognathodon

Prognathodon is part zacs team and was adapted from jurassic world: the game.

**Cleaving swipe** - 24 [+50% bonus damage]. **Swimming headbutt** - 32 [+75% bonus damage]. **Tail drag** - 48 [+100% bonus damage] and slows Prognathodon for 2 turns.

**Hot headed**: Takes 50% less damage from fire.

Defense type.

Water element.

Amber mox.

220 hp.
Bisk

Bisk is part of zacs team and is from the splatoon series.

**Sting ray** - 20 [+40% bonus damage] true damage. **Inkjet** - 32 [+75% bonus damage]. **Ink armor** - Cleanses an ally and reduces the next instance of damage they take by 90%.

**Penetrating beam**: If **sting ray** is a killing blow, it will hit a second target at 50% damage.

Utility type.

Water element.

Citrine mox.

160 hp.
Max focus

Max focus is part of sams team and is from awesomenauts.

**Floodlight** - 20 [+40% bonus damage] and the target is blinded for 1 turn. **Slow mo shot** - Slows all for 2 turns. **Scene illumination** - 50 [+100% bonus damage].

**Got your good side**: **Floodlight** blinds for 2 turns if the target is slowed.

Range type.

Space element.

Ruby mox.

140 hp.
Blue guy

Blue guy is part of sams team and is from sumotori dreams.

**Body flop** - 24 [+40% bonus damage]. **Super shove** - 32 [+75% bonus damage] and the target is slowed for 1 turn. **Sumo bow** - Blue guy pacifies himself for 1 turn, if he survives, he then heals all allies for 10 [+% bonus damage] hp and stuns all enemies for 1 turn.

**Huehue**: After landing a killing blow, Blue guy gains 50% damage reduction and taunts all for 1 turn.

Utility type.

Space element.

Sapphire mox.

160 hp.
Big mustache

Big mustache is part of sams team and is from chowder.

**Nose swipe** - 24 [+40% bonus damage]. **Sugar sapphire** - 32 [+70% bonus damage] and if used on a shielded target, Big mustache heals for 100% of the damage dealt to the shield. **Purple nurples** - 12 [+25% bonus damage] for 4 turns.

**Manly**: His incredible mustache charms the first enemy hit by **nose swipe** for 2 turns (can only happen once per wave).

Mage type.

Magic element.

Sapphire mox.

160 hp.
Mr. wheezy

Mr. wheezy is part of sams team and is from cuphead.

**Cigarette minion** - 20 [+40% bonus damage] and fire for 1 turn. **Fire puff** - 24 [+65% bonus damage] and fire for 2 turns. **Smoke blow** - Target is blinded for 5 turns.

**Secondhand**: **Smoke blow** will poison the target for the duration if Mr. wheezy is below 50% max hp.

Mage type.

Fire element.

Amber mox.

200 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Mole bot

Mole bot is part of zacs team and is from gizmonauts.

**Mining laser** - 22 [+45% bonus damage] and deals overwhelm damage. **Earth chunk** - 32 [+70% bonus damage]. **Shred** - 16 [+30% bonus damage] for 3 turns and the target loses 5% damage reduction each turn.

**Re-maimed**: **Shred** will slow the target for its duration if they received a helpful effect the previous turn.

Defense type.

Earth element.

Amber mox.

220 hp.

This character is a mole, meaning they empower molark charge.
Nasutoceratops

Nasutoceratops is part of zacs team and was adapted from jurassic world: the game.

**Blunt swipe** - 24 [+45% bonus damage]. **Wind up** - Speed and 20% more damage for 1 turn. **Bulky charge** - 42 [+90% bonus damage].

**Knockback**: If **bulky charge** is a killing blow, it will knock the target into another target, dealing 16 [+25% bonus damage] damage.

Defense type.

Life element.

Ruby mox.

220 hp.
Jel la fleur

Jel la fleur is part of sams team and is from the splatoon series.

**Booyah bomb** - 22 [+45% bonus damage]. **Reef slider** - Speed for 2 turns to ally, and if speed activates, the targets attacks will do 15% more damage. **Tacticooler** - Target allies next attack heals for 35% damage dealt.

**Double dose**: **Tacticooler** will heal for 70% damage dealt if the ally is below 20% max hp.

Utility type.

Water element.

Sapphire mox.

140 hp.
Kayn

Kayn is part of zacs team and is from league of legends.

**Reaping slash** - 24 [+45% bonus damage]. **Blades reach** - 34 [+75% bonus damage]. **Umbral trespass** - Becomes untargetable and pacified for up to 2 turns (can leave early if wanted) and does 44 [+85% bonus damage] damage upon leaving (can only be used on enemies Kayn has damaged in the last 2 turns).

**The darkin scythe**: After dealing 100 [+10 per level/item] damage to ranged enemies, Kayn can become the Shadow assassin, in which he gains 15% more damage and **umbral trespass** can be used without damaging targets beforehand. After dealing 100 [+10 per level/item] damage to melee enemies, he can become Rhaast, in which he gains 10% increased max hp and heals for 20% of the damage he deals (Can only transform once per battle and form resets afterward).

Damage type.

Dark element.

Ruby mox.

160 hp.

* Kayn
* Rhaast
* Shadow assassin
1/3
Captain stinger

Captain stinger is part of zacs team and is custom made.

**Sword swing** - 26 [+45% bonus damage] and does 4 [+5% bonus damage] bonus damage to poisoned targets. **Blunderbuss shot** - 36 [+75% bonus damage]. **Poisonous sting** - 36 [+85% bonus damage] and poison for 2 turns.

**Exoskeleton**: Captain stinger's exoskeleton grants 10% damage reduction.

Damage type.

Air element.

Citrine mox.

160 hp.

This character deals less damage to the The mind boss.

This character is affected by hive mind in mirror and traitor mode.
Alanqa

Alanqa is part of zacs team and was adapted from jurassic world: the game.

**Peck** - 22 [+50% bonus damage]. **Nip** - 32 [+70% bonus damage]. **Flying fury** - 8 [+5% bonus damage] to all and all melee enemies are knocked back for 2 turns, while all ranged enemies are pulled for 2 turns.

**Like a vulture**: **Peck** does 25% more damage if the target is under 25% max hp.

Damage type.

Air element.

Amber mox.

180 hp.
Coral dragon

Coral dragon is part of zacs team and is from dragonvale.

**Coral bash** - 24 [+50% bonus damage]. **Swift seas** - Speed for 2 turns. **Coral shrapnel** - 2 per shrapnel to random targets (25 [+1 per 10 bonus damage] total shrapnel).

**Beat for bad luck**: If 7 shrapnel hit the same target during **coral shrapnel**, they take 4 [+5% bonus damage] bonus damage (can happen to the same target multiple times).

Damage type.

Water element.

Ruby mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
9-toes

9-toes is part of zacs team and is from the borderlands series.

**Mad dog punch** - 22 [+45% bonus damage] increased by 2 [+2% bonus damage] damage if **digit** has been summoned and another 2 damage if **pinky** has been summoned (damage resets after wave). **Psycho revolver** - 36 [+75% bonus damage]. **Summon digit** - 8 [+20% bonus damage].

**Pinky**: If **digit** lands a killing blow, his duration refreshes and **pinky** is summoned as a second minion with **digit**'s damage.

Damage type.

Tech element.

Amber mox.

160 hp.
Kraken lord

Kraken lord is part of sams team and is from dragonsoul.

**Splashdown** - 14 [+35% bonus damage] to target and 2 [+1.5% bonus hp] to all. **Tentacle squeeze** - 34 [+75% bonus damage]. **Horror stare** - Target is slowed, immune to helpful effects, and has their damage reduced by 25% for 3 turns.

**Stand back**: Kraken lord pacifies himself and stuns all enemies for the first turn of each wave.

Mage type.

Water element.

Amethyst mox.

160 hp.
Citrus courier

Citrus courier is part of sams team and is from legends of runeterra.

**Citrus** - Citrus courier gives 1 of 6 oranges to an ally: Bilge bitter: +10 [+10% bonus hp] hp to ally, Noxian orange: Ally heals 5 [+5% bonus hp] hp each turn for 3 turns, Ionian seedless: Ally heals 5 [+5% bonus hp] hp and gains a 5 [+5% bonus hp] hp shield for 1 turn, Shadow citrus: Ally takes 6 [+5% bonus hp] damage, but deals 20% more damage on their next attack, Demacian tangor: Cleanses ally, Piltover shaddock: Ally heals 5 [+5% bonus hp] hp and cleanses 1 turn of all negative effects (after using an orange, 3 different oranges must be used before it can be used again). **Force feed** - 28 [+65% bonus damage] and removes helpful effects from the target. **Oranges for all** - Gives each ally an orange from **citrus** (the same orange type can be given to multiple allies).

**Next round on me**: Any allies that got fewer last hits than Citrus courier in a wave are healed 15 hp at the start of the next.

Utility type.

Water element.

Amber mox.

180 hp.
Ash dragon

Ash dragon is part of sams team and is from dragonvale.

**Spastic bites** - 6 [+5% bonus damage] to all. **Soot trap** - If the target tries to give helpful effects to their ally, they instead set them on fire for 2 turns (only 1 enemy can be affected by soot trap at once). **Ash ball** - 48 [+95% bonus damage] and the target is blinded for 1 turn.

**Still warm**: When Ash dragon is affected by fire, attackers will catch fire for 1 turn.

Range type.

Fire element.

Ruby mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Bwaluigi

Bwaluigi is part of sams team and is from the mario series.

**Pipe swing** - 24 [+45% bonus damage]. **Taunt** - Taunts all enemies and grants Bwaluigi 25% damage reduction for 1 turn. **Pipe slam** - 46 [+50% bonus damage, +10% bonus hp] and the target is stunned for 1 turn.

**Girth**: **Taunt** will give 1% more damage reduction for every 2% max hp Bwaluigi is missing (up to 25% more damage reduction at 50% missing hp).

Defense type.

Earth element.

Amethyst mox.

180 hp.
Kingfin

Kingfin is part of sams team and is from the mario series.

**Fishbone missile** - 20 [+40% bonus damage] and a skull will remain for 2 turns. **Shark bite** - 32 [+70% bonus damage], and Kingfin gains a 5 [+5% bonus hp] hp shield for each skull by the target. **Ram** - 44 [+90% bonus damage].

**Graveyard**: When Kingfin loses all hp, his bones remain on the current wave. If any 5 entities die (enemies, minions, bosses, but NOT allies) he will revive with 20% max hp.

Defense type.

Undead element.

Emerald mox.

220 hp.
Hedorah

Hedorah is part of sams team and is from the godzilla series.

**Smog chunk** - 22 [+45% bonus damage] and the target is poisoned for 1 turn. **Pollution wave** - 6 [+2% bonus hp] to all. **Eye beam** - 48 [+100% bonus damage].

**Smog pile**: If all hp is lost, Hedorah will poison all enemies for the rest of the current wave.

Mage type.

Toxic element.

Emerald mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Molepool

Molepool is part of zacs team and is custom made.

**Wave blast** - 24 [+45% bonus damage]. **Whirlpool** - 14 [+35% bonus damage] for 2 turns and the target is stuck for the duration. **Essence theft** - Steals 5 [+10% bonus damage] hp from all then deals 20% of the hp stolen as damage to 1 target.

**Flow of life**: If **wave blast** is used on a stuck, stunned, frozen or sleeping target, Molepool will heal 5 [+5% bonus hp] hp.

Range type.

Water element.

Sapphire mox.

160 hp.

This character is a mole, meaning they empower molark charge.

This character deals less damage to the The mind boss.
Wall Jump IV

Increases grip, leap and capability of Wall Jump.

## Recipe

12
Densinium Bar
4
Irradium Bar
4
1

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Draklorn inquisitor

Draklorn inquisitor is part of sams team and is from legends of runeterra.

**Cleave** - 24 [+50% bonus damage]. **Summon frozen thrall** - Deals no damage, but if struck, will freeze the attacker for 1 turn (remains until activated or turned into a **frostguard thrall**). **Iceborn steel** - 46 [+90% bonus damage] and the target is frozen for 1 turn.

**Frostguard thrall**: If **summon frozen thrall** is used while 2 are already active, it turns one of the frozen thralls into a frostguard thrall that deals 14 [+35% bonus damage] damage and disappears after 2 turns.

Mage type.

Ice element.

Sapphire mox.

180 hp.
Glass joe

Glass joe is part of zacs team and is from the punch out series.

**Glass cracker** - 22 [+40% bonus damage] and the target loses 5% damage reduction until **glass cracker** is used on a different target. **Uppercut** - 30 [+75% bonus damage]. **Vive la france** - 42 [+85% bonus damage] and does 6 [+15% bonus damage] bonus damage for each fallen ally.

**TKO**: After losing all hp, Glass joe will revive with 50% max hp and does 15% reduced damage, then after losing all hp again, he will revive with 10% max hp and does 30% reduced damage (can only happen once per battle).

Damage type.

Life element.

Ruby mox.

160 hp.
King bob-omb

King bob-omb is part of sams team and is from the mario series.

**Bomb stomp** - 24 [+40% bonus damage]. **Bomb throw** - 30 [+70% bonus damage] (can be amplified by static). **Self destruct** - 50 [+50% bonus damage, +10% bonus hp] but is pacified for 2 turns after (can be amplified by static).

**Blast zone**: When King bob-omb loses all hp, the enemy that knocked him out will take damage equal to 50% of **self destruct** (can be amplified by static).

Defense type.

Fire element.

Sapphire mox.

240 hp.
BNK3R

BNK3R is part of sams team and is from the borderlands series.

**Auto turret** - 20 [+40% bonus damage]. **Mortar** - 30 [+70% bonus damage] (can be amplified by static). **Heavy laser** - 40 [+85% bonus damage] and blinds all enemies except the target for 1 turn.

**Solid steel**: Strong hull grants 20% damage reduction.

Defense type.

Air element.

Sapphire mox.

280 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
King pen

King pen is part of zacs team from skylanders series.

**Frost breath** - 14 [+35% bonus damage] and target is slowed for 2 turns. **Penguin drill** - 36 [+75% bonus damage]. **Sky chi** - 14 [+15% bonus damage] to all.

**Sub zero**: If **Frost breath**'s target is already slowed, it will cleanse the slow and freeze the enemy for 1 turn.

Damage type.

Ice element.

Sapphire mox.

180 hp.
Headless

Headless is part of sams team and is from the fromsoftware series.

**Ghostly projectiles** - 8 [+15% bonus damage] to 3 targets. **Defilement** - All are blinded and stuck for 1 turn. **Perilous grab** - 40 [+90% bonus damage] and heals for all unmitigated damage.

**Unsettling set-in**: If Headless damages a target that damaged him the previous turn, they will be feared for 1 turn.

Defense type.

Dark element.

Amethyst mox.

160 hp.
Rahvun

Rahvun is part of sams team and is from legends of runeterra.

**Sunpierce spear** - 22 [+45% bonus damage]. **Eclipse** - Rahvun gains 35% damage reduction for 1 turn then does 6 [+2.5% bonus hp] to all, and if at least 4 enemies are hit, the next use of **sunpierce spear** will blind for 1 turn. **Solar flare** - 40 [+85% bonus damage] and the target is stunned for 1 turn, then blinded for 1 turn.

**Daybreak**: Every 5 turns, it becomes day for 1 turn, and Rahvun gains a 10 [+10% bonus hp] hp shield. The shield is increased by 5 [+5% bonus damage] hp each time an enemy is blinded during day. The shield disappears after day has passed, but comes back with the durability it had previously the next time it becomes day (if the shield has less than the base amount after day passes, it is restored the next time it becomes day).

Defense type.

Light element.

Citrine mox.

220 hp.
Bandito

Bandito is part of zacs team and is from strife.

**Token toss** - 26 [+50% bonus damage]. **Searing card** - 24 [+60% bonus damage] and fire for 1 turn. **Refund** - Allows an ally to use their third attack again.

**Gamblers fortune**: Gets 10% more gold at the end of a battle.

Utility type.

Tech element.

Sapphire mox.

160 hp.
Mole miner max

Mole miner max is part of zacs team and is from the donkey kong series.

**Pick throw** - 24 [+45% bonus damage]. **Summon miner** - 8 [+20% bonus damage] and gives Mole miner max 2 bonus gold on last hits. **Mole train** - 46 [+80% bonus damage] and Mole miner max gains speed for 2 turns.

**Loose cargo**: If **mole train** isn't a killing blow, it will do 25% less damage, but bananas will drop from it, healing all for 10 [+5% bonus damage] hp.

Damage type.

Earth element.

Amber mox.

160 hp.

This character is a mole, meaning they empower molark charge.
Dream eater

Dream eater is part of sams team and is custom made.

**Essence reap** - 24 [+50% bonus damage]. **Fear claw** - 30 [+70% bonus damage] and the target is feared for 1 turn. **Mind melt** - 40 [+80% bonus damage] and the target is slowed for 1 turn, then asleep for 2 turns after.

**Fresh mind**: If dream eater damages a sleeping target, he benefits from the increased damage but doesn't end the sleep effect.

Mage type.

Dark element.

Ruby mox.

200 hp.

This character deals less damage to the The mind boss.
Acklay

Acklay is part of sams team and is from the star wars series.

**Grab** - 22 [+40% bonus damage] and the target is stuck for 1 turn. **Defensive crest** - Gains 25% damage reduction for 1 turn. **Impale** - 50 [+85% bonus damage] and the target is pacified for 1 turn.

**Arena toughness**: Acklay has 15% damage reduction from melee enemies, and 20% damage reduction from ranged enemies.

Defense type.

Earth element.

Emerald mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Prof. jake and octoheal

Prof. jake and octoheal are part of zacs team and are custom made.

**Vital Vial** - Ally heals 10 [+5% bonus hp] hp. **Deploy octoheal** - Prof. jake deals 6 [+10% bonus damage] damage to 3 targets, then 1 turn later, octoheal steals 5 [+5% bonus hp] hp from the targets and heals an ally for the hp stolen. **Transfer** - Steals 25 [+65% bonus damage] hp from an enemy and heals an ally for the same amount.

**Spread the help**: All healing (potions, abilities, completing waves, exc.), even if its not from Prof. jake and octoheal, is 15% more effective while he is present.

Utility type.

Life element.

Sapphire mox.

140 hp.

This character deals less damage to the The mind boss.
Hydrus

Hydrus is part of zacs team and is from shadow of the colossus.

**Colossus splash** - 24 [+45% bonus damage]. **Shake off** - Hydrus cleanses himself and gains 30% damage reduction for 1 turn. **Spark spines** - 50 [+90% bonus damage].

**Curse of the colossus**: After losing all hp, Hydrus curses all living enemies, making them do 20% reduced damage for the rest of the wave.

Mage type.

Water element.

Sapphire mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Boyle

Boyle is part of sams team and is from brutal orchestra.

**Helmet headbutt** - 24 [+45% bonus damage]. **Cowardly entrenched** - 20 [+40% bonus damage] and Boyle gains a 10 [+10% bonus hp] hp shield for 1 turn. **Rib cracker** - 26 [+50% bonus damage] to 2 targets.

**Pigment**: When allies are hit, they drop pigment based on their mox that Boyle collects for a bonus: Ruby - Boyle increases the damage of his next **helmet headbutt** by 20% of the damage taken, Sapphire - Boyle gains XP equal to 20% of the damage taken, Citrine - Boyle gains gold equal to 20% of the damage taken, Emerald - Boyle gains damage reduction equal to 20% of the damage taken for 1 turn, Amber - Boyle reduces the cooldown of **cowardly entrenched** by 1 turn every 3 times they take damage, Amethyst - Boyle heals for 20% of the damage taken (Boyle does not gain pigment when he takes damage).

Mage type.

Undead element.

Ruby mox.

160 hp.
Devourer

Devourer is part of zacs team and is from NTcreature.

**Chest bite** - 22 [+45% bonus damage]. **Sundering siphon** - 10% of the targets current hp, and Devourer heals for all damage dealt. **Great devour** - 10 [+10% bonus damage] to all and all dead enemies are executed.

**After-feast**: Killing blows heal Devourer for 5% max hp, and executes heal for 10% max hp (multiple killing blows/executes beyond the first within the same turn only heal for 25%).

Defense type.

Undead element.

Sapphire mox.

180 hp.
Rain dragon

Rain dragon is part of sams team and is from dragonvale.

**Water torrent** - 24 [+45% bonus damage] and the target is slowed for 1 turn. **Water drop darts** - 10 [+20% bonus damage] to 3 targets. **Heavy rain** - 8 [+15% bonus damage] to all.

**Thunderstorm**: If a target is hit by all 3 of Rain dragon's attacks, a lightning strike will deal 16 [+35% bonus damage] true damage to them.

Range type.

Air element.

Sapphire mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Hypnotic dragon

Hypnotic dragon is part of zacs team and is from dragonvale.

**Trance** - 20 [+40% bonus damage] and when used on an enemy 3 times (does not have to be 3 turns in a row) the target will fall asleep for 1 turn. **Swirling winds** - 34 [+75% bonus damage]. **Hypnotize** - Pacifies himself and a target for 1 turn, if he survives, the target is charmed for 2 turns, then slowed for 2 turns after.

**Deep trance**: If **hypnotize** is used on a target below 30% hp, it will charm the enemy for 3 turns and slow for 3 turns after.

Mage type.

Light element.

Citrine mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Monstrous nightmare

Monstrous nightmare is part of zacs team and is from the how to train your dragon series.

**Foot claw** - 22 [+55% bonus damage]. **Fire coat** - For 2 turns, attackers will be set on fire for 1 turn. **Fire stream** - Fire for 6 turns to target.

**Flame retardant**: Monstrous nightmare is immune to fire.

Damage type.

Fire element.

Ruby mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Kassadin

Kassadin is part of sams team and is from league of legends.

**Nether blade** - 22 [+45% bonus damage] and reduces the cooldown of **null sphere** by 1 turn. **Null sphere** - 30 [+65% bonus damage] and if the target is channeling, it stops the channel. **Force pulse** - Every 7 times Kassadin uses abilities, he can use force pulse to do 8 [+10% bonus damage] damage to all (can be used multiple times).

**Void stone**: Takes 15% reduced damage from passive abilities.

Mage type.

Dark element.

Amethyst mox.

160 hp.
Drill knight

Drill knight is from sams team and is from shovel knight.

**Peircing punch** - 24 [+50% bonus damage]. **Dirt flood** - 8 [+10% bonus damage] to all and all are blinded for 1 turn. **Excavate** - 44 [+85% bonus damage] and does true damage if the target is blinded from **dirt flood**.

**Shredder**: All of Drill knights attacks remove 5% damage reduction from the target (up to 25% per target, and targets regain 5% damage reduction each turn they are not damaged by Drill knight).

Utility type.

Earth element.

Citrine mox.

180 hp.
Phorusrhacos

Phorusrhacos is part of sams team and was adapted from jurassic world: the game.

**Peck** - 24 [+40% bonus damage]. **Neck swipe** - 36 [+75% bonus damage]. **Scratch** - 10 [+20% bonus damage] for 3 turns.

**Larger wounds**: After using **scratch**, using **peck** on the target increases the duration by 1 turn.

Damage type.

Ice element.

Sapphire mox.

160 hp.
Mr. krabs

Mr. krabs is part of sams team and was adapted from lights, camera, pants.

**Weight throw** - 22 [+40% bonus damage] and the target is stuck for 1 turn. **Boat crash** - 34 [+70% bonus damage]. **3 drinks order** - 54 [+100% bonus damage].

**Order up**: Mr. krabs can use drinks from **3 drinks order** to heal himself, at the cost of 30% less overall damage per drink. ex: 1 drink = 70% of possible damage to target, and heal for 30% of possible damage (If all 3 drinks are used to heal, the last 10% of possible damage is lost).

Damage type.

Water element.

Ruby mox.

180 hp.
Bwario

Bwario is part of zacs team and is from the mario series.

**Mini gun** - 22 [+40% bonus damage]. **Flaming rounds** - 22 [+60% bonus damage] and fire for 1 turn. **Wild fire** - 10 [+15% bonus damage] to all, or 30 [+80% bonus damage] to a single target and they are slowed for 3 turns.

**Straight shot**: If a slowed enemy attacks Bwario, he will counter 30% of the damage.

Range type.

Fire element.

Citrine mox.

140 hp.