UnDead Mickey

* Info
* Trivia

**UnDead Mickey**, also stylized as **Undead Mickey** in-game, is one of the secondary antagonists in the main story of the game *Five Nights at Treasure Island 2: Let The Show Begin* and *Five Nights at Treasure Island: Scrapped*.

## *Description*

Prior to the Corrupti Incident's occurence, Undead Mickey, one of the spare suits of Mickey Mouse, was originally retained in one of the Mascot Rooms located in the Pirate Caverns, as a result of its overutility in Disney and newfound and introduced costumes in the Mascot Room that caused the staff to switch from that costume from those suits.

After the Corrupti Incident's occurence, Purity has stuffed Henry Miller's corpse, an employee of the Supernatural Studies Association lost in the Pirate Caverns, inside the abandoned suit. Because of the abandonment from being finished and the closure of Treasure Island, this suit became more rotten through the years. Causing his body to become skinny, and parts of his body to drop off. After plenty of years, Undead Mickey (Henry) has returned from the dead, decayed more than previously before, and has came back to life for one thing: vengeance, promising that he will hunt down and bring anybody to their doom who tresspasses the resort.

## *Appearance*

Like Undead The Face, Undead Mickey is a 1936s Mickey Mouse mascot costume with pale withering. However, this suit sustains a skinny body, along with a pale look. In addition, most of his features have more differences in comparison to the representative Mickey Mouse.

He has large eyesockets, red shorts with thin yellow buttons, as well as yellow shoes. His body and attire sustains a visiblly dirty/dusty appearance because of his abandonment. He also possesses a dark gray body, a light gray face, missing eyes and a gray nose. He wears tanned red-colored pants with thinner yellow buttons, white gloves with big black stripes; with dusty yellow shoes.

## *Behavior*

### Five Nights at Treasure Island 2: Let The Show Begin

Undead Mickey is initiated on the cutscene after the completion of Night 5, where Purity stuffs Henry Miller's lifeless corpse on the inside of Undead Mickey's suit inside one of the Mascot Rooms located in the Pirate Caverns, in a comparative manner to how the animatronics do so against the player in *Five Nights at Freddy's*. Shortly after Purity's disappearance, Undead Mickey (Henry) briefly comes to life, and utters a dialouge when the screen goes black, "I will have my revenge..."

Undead Mickey activates at Night 6 onwards, beginning in the Pirate Caverns Entrance, initiated off-camera. Eventually, he will appear coming out of the entrances. He will take a direct path to the player's Office through the Hallway. Once he appears in the office, he will clamber onto the Mickey Mouse-esque head-prop at the left side of the table. Play the monitor noise to lure him into another different location. If the player takes too long, Undead Mickey will yell at the player exceptionally loud (attracting other toons in your office) rather than directly killing the player.

### Five Nights at Treasure Island: Scrapped

> *See: Undead Mickey (Scrapped), for more information.*
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## *Locations*

Undead Mickey begins in the Pirate Caverns Entrance, and will travel through the Theater, the Hallway, and he has a 50/50 chance of travelling through the Reception. He will then eventually head toward the office.

## *Trivia*

* Undead Mickey was originally thought up as a "Corrupti Incident" concept, where it reveales that Henry Miller's body was stuffed into Undead Mickey. The one who caused this was Purity.
	+ Undead Mickey was originally going to be in *Five Nights at Treasure Island 2: Let The Show Begin* of what it should have looked like, but was later changed to how the game looked like now.
* Undead Mickey is the primary antagonist that is not a toon, but is instead a suit.
* Unlike most of the toons in-game, while Undead Mickey is active, he will make groaning-like sounds.
	+ Undead Mickey is the only antagonist that doesn't speak in coherent words, only emitting a combination of dying-like, indistinguishable but audible muffles, wails and groans as diegetic sound cues to indicate his auditory presence. These groans are sonorous and blend in with the background ambience, with only one of these groans being shrill enough to be able to hear it instinctively.
	+ Contrary to what some people think, Undead Mickey's audio cues are not based on Undying's audio from the official *Five Nights at Treasure Island* series.
		- Even though Undead Mickey can barely speak in anything beyond indistinct, distorted, and muted groans before he actually attacks, he still has the exact same feral, guttural, open, sharp, and loudly high, high-pitched, and mostly dying-like kind of screech that most of the characters possess.
	+ Undead Mickey formally made his first appearance in *Five Nights at Treasure Island*, Abandoned: *Discovery Island* and *Five Nights at Treasure Island: Scrapped*.
* Undead Mickey is one of the only characters that cannot kill the player, yet still initiate a major disadvantage or defenselessness. The rest are considered - Abandoned Disembodied, Abandoned Daisy Duck and Abandoned Goofy's head.
* As in the "backstory" section, Undead Mickey been abandoned for a couple of years, although he still remains alive.
* In the edited verison of Undead Mickey's appearence in-game, he and the locations he accesses to have been more brightened.