A Candlelit Graveyard

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 **Data ID** | 302078

**A Candlelit Graveyard** is a Sunless Skies Story Event.

## Story description

*Electricity is not wasted on the dead. Instead, a caretaker regularly replaces the candles in every nook, on every corner of each plinth. The embalmed rest in an unsteady gloom. Brooding stone shadows shift uneasily.*

## Trigger conditions

 The Navigator's Promise ≥ 50 ≤ 50,

Location: Eagle's Empyrean

Area: Limbo

Frequency: Always (100%)

## Interactions

You have the key to the tomb. You just have to get the body out, past the caretaker, and back to your locomotive – without anyone noticing.
 **Going too well**
The Navigator identifies the tomb by the particular pattern of warriors carved into the doorway. He unlocks the door and shoulders it open. You are to keep watch.
Minutes later, the Navigator sidles out. The Navigator grins awkwardly: he has used rope to tie the corpse's desiccated wrists to its ankles and is wearing it like a knapsack. The corpse's head lolls against his shoulder, its embalmed face almost restful.
Before you flee, he relocks the tomb door. "It's best if they don't find out." Your escape requires a well-timed sprint – but the caretaker glimpses you.

Posters displaying your likeness go up in the streets. The Rose-without-Thorns wants the illustrated individual to 'help them with their enquiries'. The London embassy incur costs resolving this.+ Balance of the Great Game: Eleutheria = 10 [London considers you an agent]
+ The Navigator's Friend = 1 [Whenever the Navigator suspects an adventure will occur, he brings his old friend on his back]
+ +1 x Tale of Terror
+ The Navigator's Promise = 60 [Altan's body rests in the Navigator's cabin. The crew seem largely unperturbed by this]
+ -200 x Sovereign
+ +3 x Terror

The Navigator identifies the tomb by the particular pattern of warriors carved into the doorway. He unlocks the door and shoulders it open. You are to keep watch.
Minutes later, the Navigator hisses his readiness. The caretaker is elsewhere: it is safe. The Navigator grins awkwardly: he has used rope to tie the corpse's desiccated wrists to its ankles and is wearing it like a knapsack. The corpse's head lolls against his shoulder, its embalmed face almost restful.

Before you flee, he relocks the tomb door. "It's best if they don't find out." Your escape involves lying prone on tomb roofs, posing as part of a tableau and a well-timed sprint. Back at your locomotive, the Navigator bursts into incredulous laughter before retreating into his cabin.+ The Navigator's Friend = 1 [Whenever the Navigator suspects an adventure will occur, he brings his old friend on his back]
+ The Navigator's Promise = 60 [Altan's body rests in the Navigator's cabin. The crew seem largely unperturbed by this]
+ +1 x Tale of Terror
 **Distract the Caretaker**
She works in the flickering dark, away from the Empyrean's electric light. Perhaps she'd appreciate hearing of the incandescently sublime. | + Vision of the Heavens ≥ 1
The caretaker sits with you on a low stone slab at the far edge of the graveyard. She listens in silence; a flaring candle catches something glinting on her cheek. When you leave, she remains in quiet contemplation.
The Navigator is waiting by the graveyard gate. He grins awkwardly: he has used rope to tie the corpse's desiccated wrists to its ankles and is wearing it like a knapsack. The corpse's head lolls against his shoulder, its embalmed face almost restful.

Back at your locomotive, the Navigator meets your eye, then bursts into incredulous laughter.+ The Navigator's Friend = 1 [Whenever the Navigator suspects an adventure will occur, he brings his old friend on his back]
+ The Navigator's Promise = 60 [Altan's body rests in the Navigator's cabin. The crew seem largely unperturbed by this]
+ -1 x Vision of the Heavens
+ +1 x Terror

## Links

### Links Out

 London's Enclave

Template:Navbox story events