Server Administration

There are a number of commands that can be executed on a running dedicated server while being in-game. With these commands you can control how the server runs.

There are commands that a available to all player, even public players - those commands are called **public commands**. All other commands require the player to be assigned a specific **access level** by a server administrator.

In order to enter a command, you have to **open the console**. On an English keyboard you access the console by double tapping the " **´** " (tilde) key on your keyboard. If this does not work for you, an easy workaround is to press the AllChat key " **J** " on your keyboard and then press backspace and remove the current command "ChatToAll" - now you have the console open and ready to use. You can repeat old commands in the console by pressing the cursor " **↑** " key. With the cursor

" ↑ " + " ↓ " keys you can also scroll through your command history and execute it with " **Enter** ".

## Admin Access Levels

The following table lists the existing access levels. Please note that all players have access to the **public commands**; there is no access level for public commands.

Access levels need to be assigned to individual users - see section "Adding Admins in Admins.cfg" for more details on this. Only the server administrators of the dedicated server in question can set these and they will only apply to this server.

## Admin Console Commands

When it says <TextToEntry> you're supposed to free text it.

Check AdminKick for further details.

## Public Commands

When it says <TextToEntry> you're supposed to free text it.

## Spectator Camera

The spectator camera (often also called "admin camera" or "admin cam"), a semi-free movement camera, is a very useful feature for clans and tournament hosts or if you want to have full camera control when recording gameplay videos of BTW.

You need to have access level "cameraman" in order to use the camera. There is one exception: on Firing Range all players can use the camera.

While in the camera, you soldier character will be invisible. When you exit the camera if you are on a server, you'll resume from where you've entered the camera. If you exit the camera when you are in the local shooting range, you spawn your character model at the camera's current position (beware of heights - you die from high falls)

If you want to record pure gameplay footage without any HUD elements, you can use the **public command** "SetHudWidgetsEnabled 0" or the screen shot mode. To hide ammo symbols make sure do disable "Ingame help" in Settings > Interface.

RSI is constantly improving and adding functionality to the spectator camera, however please be aware of some known bugs and problems:

* Very rarely when exiting the camera you get glitched. In this case you will need to suicide to respawn.
* While seated in a vehicle do not enter the spectator camera.
* If, after exiting the camera, your character arms do not move, you will need to suicide to respawn.
* If you switch teams twice without leaving the camera you sometimes will completely glitch out and need to restart BTW.
* If you use player stencils without having HUDViews turned on, the outlines will ghost.