Ultimate Armor X (CM)

Ultimate Armor X (CM)

## Showcase

* Stand
* Attack
* Combo Weapon Attack (First)
* Combo Weapon Attack (Second)
* Combo Weapon Attack (Last)
* All-out Barrage

## Description

This Ultimate Armor X is the full set of armor that debuted in Rockman / Mega Man X Command Mission. The armor is actually a hyper mode, changing X into a full walking arsenal, armed to the teeth with various firearms and projectiles.

## **Abilities**

### Active Skills

**Combo Weapon Attack**

Alternate between the weapons on both arms and deal **79.96% (+ 0.63% per level)** attack damage, and then unleash a huge beam of light to continuously inflict damage to targets within the area.

Missile damage: 79.96% (+ 0.63% per level)

Beam of light damage: 91.40% (+0.73% per level)

Cooldown: 8 seconds.

Modifier Chips
(Damage: 87.963% (+0.7% per level))

**All-out Barrage**

Continuously inflict **134.40% (+ 1.07% per level)**  attack damage to targets within the area.

Cooldown: 12 seconds.

* Ultimate Armor X (CM) is locked into animation for 4 seconds, dealing 10 hits.

Modifier Chips
(Skill cooldown: 9.6 seconds)
(Defense duration: 3 seconds)
(Damage is accelerated to 12 hits)

### Passive Skills

8
24
50
40
(Slow duration: 6 seconds)
1
50
40
1
80
60
800

## Cards

* HP:22
* DEF:6
Open Fire I(→II):
Increase damage by 20%(→24%) when equipping a Sprayer. When you equip more than 1 copy of a card, only the card in the right most slot will be activated.
Requirement:
 Ultimate Armor X (CM)
Machine Gun Amplification II(→III):
Increase damage by 6%(→8%) when equipping a machine gun.
Requirement:
1 Red 1 Red 1 Yellow

## Voice Lines

**\* Bolded Lines are untranslated Romaji, please be patient as they will be translated in the near future!**

## Tips

* At full power and with DNA unlocked, Ultimate Armor X (CM) is a strong Machine Gun and Sprayer user who can effectively carpet bomb large areas of enemies with his skills. He's also fairly usable against slower or bulkier Bosses due to his massive effective range. His greatest weakness is a complete absence of defenses when using skills, aside from Show Time, forcing him to play more at range than other X armors.
	+ Combo Weapon Attack is mostly used to refresh the cooldown on All Out Barrage, as its damage output for the first two hits is relatively low and only has a modest AoE. The laser strike has fantastic range and power, but also leaves you vulnerable to attacks during the animation.
	+ All Out Barrage is where the majority of X's skill-based damage will come from. Between the five tracking missiles and the massive AoE of damage, X can rack up damage against large targets fairly easily. With Restriction Off, All Out Barrage can deal massive damage to bosses, but is incredibly risky to use without additional defense for stray attacks.
* While UACMX is passable in PvE, he is woefully outperformed in PvP due to the long delay of his attacks, lack of invincibility, lack of defenses, and relatively poor damage output versus foes with shields or invulnerability of their own.

## Trivia

* is his Action Trigger in Rockman X Command Mission where he unleashes all his on-board weapons against the enemies, which is called Full Fire shot (フルファイアショット) in Japanese.
* is called Nova Strike (ノヴァストライク) in Japanese.
* His artwork in DiVE is the first ever since his debut from his original game, as this full set of armor is supposed to be a secret Hyper Mode obtainable through an extra boss in Rockman X Command Mission.
* If equipping a weapon with a chip, Ultimate Armor X (CM)'s translucent panels will glow the color of the corresponding chip.
* Due to the need to allow the player to equip handheld weapons, The Ultimate Armor X (CM) model features a set of normal forearms and hands, which did not exist prior to DiVE.
	+ During his transformation from the basic CM armor to the Ultimate Armor, the sides of X's forearms feature translucent coverings with visible mechanisms underneath, similar to his leg armor. During gameplay however, these translucent coverings are completely opaque, unlike the rest of the armor.
* Despite the armor previously seen only hovering in Rockman X Command Mission, as well as prominently featuring it in the character's introduction sequence, Ultimate Armor X (CM) is unable to hover during gameplay.
* If piloting a Ride Armor, the enormous radar dish on Ultimate Armor X (CM)'s back sticks out from behind.
* Ultimate Armor X (CM) has a unique victory animation as opposed to other X armors, leaning back with weapons drawn instead of thrusting his fist towards the sky.
* After the adjustment on 20 August, the damage has been scaled up from 60.92% to 91.40%.