recursal/Fanatic-Fandom huggingface dataset:
Ammo box, small energy cell, bulk

Template:Infobox ammo gamebryo

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**Ammo box, small energy cell, bulk** is a type of ammunition in *Fallout: New Vegas*.

## Characteristics

* It is half the base cost of 100 rounds of normal energy cell ammo.
* After purchasing this box, the item is automatically removed from the player character's inventory and 100 rounds of Energy cell, bulk are added in its place.
* Energy cell, bulk rounds cause the weapon to do only 85% of normal damage and gives no adjustment to Damage Threshold negation but reduces weapon degradation to only 85% of the normal rate as well.

## Locations

Can be purchased from:

* Chet in Goodsprings General Store will always have one box available for purchase whenever his inventory is restocked.
* Gloria Van Graff at the Silver Rush.
* Johnson Nash at the Mojave Express.
* Quartermaster Bardon at Hoover Dam (as long as you have a good reputation with the NCR).
* Lacey at the Mojave Outpost barracks sometimes.

## Bugs

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ru:Коробка боеприпасов, малые энерг. бат., эконом.
uk:Коробка боєприпасів, малі енерг. бат., економ.
Amy's note

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**Amy's note** is a paper note in *Fallout 76*.

## Location

The note can be found at Cow Spots Creamery on the corpse of Amy Kerry, while Ecological Balance is active.

## Transcript

File:Transcript.png
Jeff,

The password for my environmental monitoring program terminal at Tygart Water Treatment is BABYLON. Share my research with the Responders, but make sure those Brotherhood bastards don't get their hands on it.

Amy.

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ru:Записка Эми
Angela Rupinen

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**Angela Rupinen** is a developer who worked at Bethesda Softworks on *Fallout 4* as an additional quality assurance tester.

## Employment history

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## Credits

### *Fallout* series

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### Other works

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Alice Thompson

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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**Alice Thompson** is a child in the Institute in 2287.

## Background

She and her twin sister Julia are the daughters of Enrico Thompson and Janet Thompson. She seems to be interested in life on the surface and claims that she is not scared of what's above the Institute, unlike her sister.

## Appearances

Alice Thompson appears only in *Fallout 4*.

## References

1. ↑ Alice Thompson: *"I'm not scared of the surface."*
(Alice Thompson's dialogue)
2. ↑ Julia Thompson: *"I've heard stories, and the surface sure sounds scary."*
(Julia Thompson's dialogue)

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ru:Элис Томпсон
hu:Alice Thompson
uk:Еліс Томпсон
All Roads authors

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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This page lists all **authors** of *All Roads*.

## Special Thanks to

Joshua Sawyer, John Gonzalez, Travis Stout, Denise McMurry, Sydney Wolfram and Brian Menze of Obsidian Entertainment, and Regi Jacob, Jason Bergman, and Steve Perkins at Bethesda Softworks.
AndyStahl.txt

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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## Detection

 StartCombat

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Angel (Wastelanders)

For other characters named Angel, see Angel.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Angel** was a U.S. Army military working dog who was part of Captain Oliver Fields' squad which attempted to maintain order in Pittsburgh in the aftermath of the Great War.

## Background

Angel was part of a military canine team, along with Odysseus and Private Lucky, under an Army squad that included Captain Fields, Sergeant Thompson, and Sergeant Radcliff. They were in Pittsburgh at some point after the Great War, attempting to maintain order, though "shit hit the fan" when they attempted to rescue several civilians and Captain Fields took a bullet. Sergeant Thompson ordered Angel and Odysseus to protect Fields, though Angel lost a front leg in the ensuing fight.

What became of Angel and Odysseus is unknown, as neither of them are present in the ransacked bunker in 2103.

## Appearances

Angel is mentioned in *Fallout 76*, introduced in the *Wastelanders* update.

## Behind the scenes

Captain Fields, Sergeant Thompson, Sergeant Radcliff, Private Lucky, Odysseus, and Angel are all identified as members of The Old Guard. Their presence is a nod to the real-world 947th Military Police Detachment, part of the U.S. Army’s 4th Battalion, 3d U.S. Infantry Regiment, otherwise known as The Old Guard. This unit has the second largest Military Working Dog detachment in the continental United States and works closely with the U.S. Secret Service, similar to their role in *Fallout 76.*
Andrea Thompson

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**Andrea Thompson** is an American actress who voiced Dazzle, Lady Jane and other characters in *Fallout: New Vegas*.

She is known for her roles on the television series *Falcon Crest*, *Babylon 5*, *JAG*, *24* and *NYPD Blue*.

## Credits

### *Fallout* series

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### Other work

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Aligned stub barrel

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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**Aligned stub barrel** is a weapon mod for several weapons in *Fallout 76*.

## Effects

When applied to a weapon, the mod decreases recoil while also increasing hip-fire accuracy. It greatly reduces weapon range.

Technical details

## Learn chance

Low chance

## Crafting

Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.

10mm submachine gun
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Pipe bolt-action
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Pipe gun
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Pipe revolver
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## Location

* The aligned stub barrel mod may be crafted and applied at a weapons workbench if the relevant plan is known. It can only be learned from scrapping weapons of the same type.
* Loose mods may be randomly sold by Responder, Raider, Brotherhood, and Free States vendors. They may also be found randomly in various locations or earned as quest rewards depending on the weapon type.

 10mm Submachine

## Notes

The loose mod for the pipe gun is simply named aligned barrel, not to be confused with the craftable mod of the same name for the pump action shotgun.

Template:Navbox weapon mods FO76
Anddy Archer

Template:Infobox person

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Anddy Archer** is a developer who worked at Obsidian Entertainment on *Fallout: New Vegas* as an additional programmer.

## Employment history

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## Credits

### *Fallout* series

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### Other work

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AmmoPoints

Template:Infobox currency FO76

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**AmmoPoints** are a form of currency Template:In FO76

## Characteristics

AmmoPoints are a virtual credit system that is only of use with the Ammo Converter. The AmmoPoints are non-tradable and can be obtained by converting unused ammo through the ammo converter after it has been built at a C.A.M.P.

## Notes

There is a limit of 100,000 AmmoPoints per character.

Template:Navbox currency FO76
AnnCodman.txt

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## DialogueDiamondCity

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## IntroSceneDiamondCitySalon

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ru:DialogueExportAnnCodman.txt
Andrew Buscaglio

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Andrew Buscaglio** is a developer who worked at Bethesda Softworks on *Fallout: New Vegas* as an additional QA tester and on *Fallout 4* as a quality assurance tester.

## Employment history

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## Credits

### *Fallout* series

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### Other works

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Andy Scheppman

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Andy Scheppman** is the head of the NCR Army assignments office.

## Background

He is a friend of Major Joseph Polatli, meaning it was difficult for him to dispatch a letter ordering the major to pull female NCR soldiers from Camp Forlorn Hope to Camp McCarran and to deny him any further reinforcements.

## Appearances

Andy Scheppman is mentioned only in *Fallout: New Vegas*.

## References

1. ↑ Forlorn Hope mandate

es:Andy Scheppman
Angie (Sons of Dane)

For other characters named Angie, see Angie.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Angie** was a member of the Sons of Dane and a resident of their compound.

## Background

When the group lost a few of its members to a terrifying creature later known as the Nightstalker, Dane Rogers decided that they had to track it down. He enlisted the help of Angie, "the best damn tracker in Appalachia," and they eventually found tracks that matched the creature. However, the trail soon ran cold, like the creature had vanished. Dane speculated that it was much more intelligent than they had realized.

Not long after, Angie started playing her guitar around midnight. This attracted the creature once more, and although she put up a decent fight, she was no match and had her guts pulled out like a deer. The other members tried shooting at it, but the creature just ran off again.

## References

1. ↑ Sons of Dane compound terminal entries; Dane Roger's terminal, Cold Trail
2. ↑ Sons of Dane compound terminal entries; Dane Roger's terminal, Nightstalker and Bye Angie
Ann Codman

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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**Ann Codman** is a woman living in the upper stands of Diamond City in 2287.

## Background

Married into the oldest family in the city, Ann Codman lives in the upper stands with her husband, Clarence Codman. She is usually found sitting at a table either inside or outside of the Colonial Taphouse. She and her husband own Diamond City's orchards, as well as the Codman family farms, which supply meat to Choice Chops.

## Interactions with the player character

### Other interactions

* When the Sole Survivor first enters Diamond City she can be seen getting a hair cut from Kathy & John's Super Salon. When interacted with, she will insult them and ask if they have come to beg. She can be insulted back or asked for help, in which case she'll give the Sole Survivor a few caps.

### Effects of player's actions

* Piper, Deacon and MacCready like it if the sarcastic responses are chosen.
* Hancock likes it if using the negative response when speaking to her.
* Cait, MacCready and Strong like it if she is called a bitch. Curie will dislike it, however.

## Notes

She is a regular at Doc Crocker's facial surgery.

## Appearances

Ann Codman appears only in *Fallout 4*.

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es:Ann Codman
ja:アン・コッドマン
ru:Энн Кодман
uk:Енн Кодман

1. ↑ The Sole Survivor: *"Wait. What kind of meat is this?"*
Polly: *" "*

(Polly's dialogue)
2. ↑ Fallout 4 Vault Dweller's Survival Guide *pp. 438*
Alison Perkins

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alison Perkins** was an employee in the accounting department of an unknown company in Morgantown before the Great War. She filed a complaint regarding company director Franklin G. Henderson.

## Appearances

Alison Perkins is mentioned only in *Fallout 76*.
Anacostia River

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The **Anacostia River** is a small river that runs partially through the Capital Wasteland.

## Background

Around the year 1608, the river was named after a settlement of Anacostan Native Americans built along the river bank. Prior to that, it was referred to as the eastern branch of the Potomac River.

## Layout

The Anacostia River is a tributary of the Potomac River that runs to the northeast. Rivet City is located on the river, beginning just across the Maryland border and runs southwest into Washington D.C., joining with the Potomac at the peninsula southeast of the Jefferson Memorial, traversed midway by Anacostia Crossing.

## Appearances

The Anacostia River appears only in *Fallout 3*.

## References

1. ↑ 1.0 1.1 Anacostia River on Wikipedia

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And Stay Back

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**And Stay Back** is a perk in the *Fallout: New Vegas* add-on *Dead Money*.

## Effects

While using a shotgun, each pellet has a 10% chance to knock an enemy back. Note that this perk actually knocks the enemy down rather than sending them flying as the description suggests, similar to Super Slam! for melee attacks.

The weapons affected by this perk are the same as those affected by the Shotgun Surgeon perk, namely:

* Caravan shotgun
* Hunting shotgun
	+ Dinner Bell
* Lever-action shotgun
* Riot shotgun
* Sawed-off shotgun
	+ Big Boomer
* Single shotgun

## Notes

* Since this perk checks per pellet, slug rounds and 4/0 buck are less likely to knock down an opponent, and standard, high-pellet shells are the most likely to trigger the perk.
* As with the Shotgun Surgeon perk, this perk does not affect the sturdy caravan shotgun.

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de:Und zurückbleiben
es:Y no te acerques
ru:Держись подальше
uk:Тримайся подалі
Andrew Fischer

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**Andrew Fischer** is a developer who worked at Fantasy Flight Games on *Fallout: The Board Game* as a designer.

## Employment history

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## Credits

### *Fallout* series

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### Other work

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Anchorage Memorial terminal entries

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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The **Anchorage Memorial terminal entries** are a series of entries found on terminals in the Anchorage Memorial in *Fallout 3*.

## Anchorage Memorial facility terminal

Average locked terminal, located on a table in the center of the Operations and Clinic room.

### Initialize Water Management Systems

File:Transcript.png
> Failure - Total System Malfunction

### Turn On Backup Generators

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> Error - Backup Generator Failure - Code 34

### Unlock Secure Medical Safe

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Ted,

Remember, I hid this stash for you to find. Don't trust anybody, especially anybody who works for me. Do this alone.

I busted the storage door, down near the service entrance.

There's a floor safe in the Clinic that contains the parts to fix the broken door. I also left you a repair manual, just in case you've gotten rusty, but you were always a wizard with a wrench, so I'm sure you'll be fine. Now get going.

File:Transcript.png
> Medical Safe Unlocked

## Terminal (facility bay)

Wall terminal, located at the top floor of the Memorial facility bay, next to a deceased mercenary and opens the door to the wasteland.

File:Transcript.png
SoftLock Solutions, Inc

"Your Security is Our Security"

>\ Welcome, USER

### Disengage Lock

File:Transcript.png
> Clearance granted, Unlocking...

## Terminal (offices)

This Average locked terminal is located on a cornered desk in the Memorial Facility Offices, in the office next to the door to the Memorial Facility. It opens the nearby safe.

File:Transcript.png
SoftLock Solutions, Inc

"Your Security is Our Security"

>\ Welcome, USER

### Disengage Lock

File:Transcript.png
> Clearance granted, Unlocking...
An execution

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**An execution** is a holotape in the *Fallout 4* add-on *Far Harbor*.

## Location

The tape can be found in the pump control, at the footend of a mattress.

## Transcript

noicon
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**Confessor Martin**:

**DiMA**:

**Confessor Martin**:

**DiMA**:

**Confessor Martin**:

**DiMA**:

**Confessor Martin**:

**DiMA**:

**Confessor Martin**:

**DiMA**:

**Confessor Martin**:

**DiMA**:

**Confessor Martin**:

**DiMA**:

## Related quests

* Reformation

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fr:Une exacution
ru:Казнь
uk:Кара
Anders

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

* Anders (Fallout: New Vegas), a Great Khan drug runner in *Fallout: New Vegas*.
	+ VRRCAnders.txt, dialogue for Anders in *Fallout: New Vegas*.
* Anders (Concord), a resident of Concord, mentioned in *Fallout 4*.
* Anders (Cabot family), a butler of the Cabot family, mentioned in *Fallout 4*.

## See also

* Anderson
* Andersen
Anna Karim

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Anna Karim** was a robotics scientist from General Atomics International, who was contracted by the United States government to work on the Robobrain project at RB-2851.

## Background

Known to be quite skilled, she was expected to work alongside Gregory Adler, her long-time rival, with the expectation that the rivalry would result in increased creativity due to their need to "one-up each other." Both she and Adler worked off-site, but their research teams assigned to RB-2851 more than made up for their absence, especially once test subjects started arriving on the scene.

## Appearances

Anna Karim is mentioned only in the *Fallout 4* add-on *Automatron*.

## References

1. ↑ RobCo Sales & Service Center terminal entries; observation terminal, Site Report 0.244-A
2. ↑ RobCo Sales & Service Center terminal entries; observation terminal, Site Report 0.373-A
Animal Control (perk)

For the *Fallout 4* trophy/achievement, see Animal Control (achievement).
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**Animal Control** is a challenge perk in *Fallout: New Vegas*. It is gained automatically after killing a certain number of mutated animals.

## Effects

This perk applies a small (3/6/10%) damage bonus against mutated animals.

## Affected creatures

* Bighorner
* Brahmin
* Gecko
* Giant rat
* Lakelurk
* Mole rat

## Notes

* This perk has three ranks; each rank provides an additional bonus and requires 50/100/150 animals to be killed to earn it.
* Kills made by a companion do not count towards kills needed to earn this perk.

## Bugs

* Template:Platforms Perk progress freezes at 20/50 animals.Template:Verify
	+ Appears to be fixed as of patch 1.2.0.31x.
* Template:Platforms When the 3rd rank of this perk is achieved, the pop-up message may give a ridiculous number (such as 3940517670000000000...) as the perk rank instead of 3.Template:Verify

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ru:Контроль над животными
de:Tierfeind
Anna Guarana

For other characters named Anna, see Anna.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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Mayoral assistant **Anna Guarana** helped mayor John Levis keep things right in Junction City in 2197.

## Background

Anna was sleeping with Angry Rick but caught him "smooching" with Casey Barrett and, as a result, broke off their relationship. She wanted to get rid of all the parts of a robot that came to their city, so she told the Warrior where he could find them.

## Notable quotes

* *"That Casey is a no good whore!"*
* *"Casey's probably bedding all the Reavers right now!"*
* *"I still can't believe that bitch, Casey, stole my man!"*
* *"Good, maybe things'll settle down and I can find me a man that Casey won't steal!"*
* *"Help! The Brotherhood's whacking the Mayor!"*

## Appearances

Anna Guarana appears only in *Fallout Tactics*.

## References

1. ↑ Last name found in MIS 15 Speech.txt

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de:Anna Guarana
ru:Анна Гуарана
uk:Ганна Гуарана
Animal control report

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**Animal control report** is a paper note in the *Fallout 76* update *Wild Appalachia*.

## Location

The note can be found at Monongah, on top of a filing cabinet next to the armory on the second floor of the police station during the quest Unsolved: Tracking Terror.

## Transcript

File:Transcript.png
Monongah Police Department

Animal Control

We have received nine separate sightings of a large, bear-like animal in the region. Five of these occurred around the same small lake. See the attachment for a map and exact co-ordinates. It may be related to the mauling and deaths of the two hikers last month.

Jackson lives in a shack on the lake. He refuses to provide his full name or any ID. He appears to have a military background and it might be worth looking through military records if his identity is required.

Jackson claims to have seen a bear-like beast on the shores of the lake. He refused to say anything more. We'll have to get a search warrant for his property to see if he had any evidence inside.

I was also contacted by a Dr. Avery. He was asking about bear sightings in the area. He wouldn't say why he wanted to know, so I told him nothing. Strange fellow.

Grace Unger, Ranger

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fr:Rapport du département de contrôle de la faune
ru:Отчёт службы по отлову бездомных животных
Angela

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

* Characters:
	+ Angela Bishop, the daughter of John Bishop in *Fallout 2*.
	+ Angela Staley, the daughter of Gary Staley living in Rivet City in *Fallout 3*.
		- AngelaStaley.txt, dialogue for Angela Staley in *Fallout 3*.
	+ Princess, whose real name is Angela, an inhabitant of Little Lamplight in *Fallout 3*.
	+ Angela Williams, a scientist for the New California Republic in *Fallout: New Vegas*.
		- AngelaWilliams.txt, dialogue for Angela Williams in *Fallout: New Vegas*.
	+ Angela (Fallout: New Vegas), an NCR citizen in New California, mentioned in *Fallout: New Vegas*.
	+ Angela Hammett, a Massachusetts state prosecutor before the Great War, mentioned in *Fallout 4*.
	+ Angela Lucio, an actress before the Great War, mentioned in the *Fallout 4* add-on *Far Harbor* and *Fallout 76*.
	+ Angela (Van Buren), an inhabitant of New Canaan in *Van Buren*.
		- Doc Angela's place, a building in New Canaan in *Van Buren*.

* Real-life people:
	+ Angela Browder, a developer who worked at Bethesda Softworks as one of the associate producers on *Fallout 3*, a producer on *Fallout 4* and a senior producer and additional studio director on *Fallout 76*.
	+ Angela Ramsey-Chapman, a developer who worked at Bethesda Softworks as the public relations coordinator on *Fallout 3* and *Fallout: New Vegas*, as the public relations manager on *Fallout 4* and as the senior events manager on *Fallout 76*.
	+ Angela Rupinen, a developer who worked at Bethesda Softworks as an additional quality assurance tester on *Fallout 4*.

## See also

* Angel

de:Angela
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ru:Анжела
Amusement park worker outfit

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **amusement park worker outfit** is an outfit in *Fallout 76*.

## Characteristics

The amusement park worker outfit is comprised of a pink and white striped button-up dress with a blue apron. On one of the apron's pockets is a picture of the Camden Park mascot, Mr. Fuzzy. The outfit also includes a pair of pink and brown lace-up shoes. This outfit is identical in appearance to the Camden Park uniform.

## Locations

* Two at Tyler County Fairgrounds:
	+ On a hay bale in the metal building with the *Tyler County Scare!* sign at the northwest end of the area.
	+ On a shelf in the *Hole in One* booth.

## Gallery

FO76 Amusement Park Worker Uniform Back.pngBack of outfit
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ru:Костюм работника парка развлечений
Andy Scabb

For other characters named Andy, see Andy.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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**Andy Scabb** is a gang leader living in the Gray, inside of North Vegas Square in 2281.

## Background

Andy Scabb and his thugs are a gang of robbers operating out of the Gray in North Vegas Square. They are plotting to rob the Crimson Caravan Company and the Hostetler household before skipping town, having recruited Alice Hostetler, the daughter of Don Hostetler, an employee of the caravan business, to easily gain access to the caps.

## Interactions with the player character

### Quests

* Someone to Watch Over Me: Andy will walk in and confront the Courier once they obtain the note Henchman message to Andy Scabb and begin to leave. With a Speech check, Andy can be convinced that the Courier was just looking around.

## Notes

His room in the Gray contains a large number of human flesh, strange meat and strange meat pies.

## Appearances

Andy Scabb appears only in *Fallout: New Vegas*.

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de:Andy Scabb
es:Andy Scabb
it:Andy Scabb
ru:Энди Скебб
uk:Енді Скебб
Ancient Brotherhood disk

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The **Ancient Brotherhood disk** is a holodisk in *Fallout*.

## Location

It can be found on the first level of The Glow, on dead Brotherhood of Steel member D. Allen.

## Transcript

File:Transcript.png
Capt. Maxson was right. This place is death. I'm writing this so that if we don't make it back, someone, some day, might find out what happened to us.

We made it to West Tek Research Facility after 20 days of hell. But that was the easy part. The radiation levels began to shoot up as soon as we could see the giant crater. We checked our supplies and figured with our armor and our anti-rad supplies we'd be fine for at least a day of exploring. We felt it was a calculated risk, but the technology we had the potential of recovering was worth it.

We climbed down the crater to the first level and everything seemed to be according to plan. The power was off, so we didn't need to circumvent the security. Or so we thought. There wasn't much of value on this level, so we pushed on.

The second level was more of the same.

When Jensen dropped to the third level, all hell broke loose. The security sensors had been burned out on the first two levels, but not on the third. Jensen was cut to ribbons before he knew what had happened. We'd never seen weapons cut through power armor like that. Men started dropping right and left, and the ones who were still alive lost it. I tried to regroup, but only Soto and Camarillo made it back up here to the first level with me.

The fact that I can smell Soto's burning flesh where his arm was taken off means that my power armor is no longer air tight, so I'm sucking up a lot more rads than I had planned on. I'm leaking hydraulics at an alarming rate. We need to get far enough away from this place before my armor dies.

Camarillo seemed fine physically, but he wandered off about an hour ago, mumbling something about Gehenna. That bastard has all the anti-rad.

That leaves Soto and myself. We can't make it far enough away from here without the anti-rads, so I've got to try to find Camarillo before it's too late.

Sgt. D. Allen, United States Armed Forces.

## Notes

In the Pip-Boy 2000, this entry is titled "Ancient Brotherhood Tape", and the item description is simply "Brotherhood Disk".

## Behind the scenes

* A man named "Camarillo" muttering about "Gehenna" is a reference to the World of Darkness tabletop RPG *Vampire: The Masquerade*.
* An unused, older version of this disk exists in the game files as an honor code.

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es:Cinta Antigua Hermandad
pl:Taśma Starożytnego Bractwa
ru:Древняя запись Братства
zh:久远兄弟会磁盘
Angus Dykstra

## Professor Angus Dykstra

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Professor **Angus Dykstra** was a professor before the Great War.

## Background

Professor Dykstra took interest in the study of the Mothman, but his research was deemed unscientific by the state of West Virginia, who censured him and denied him the ability to speak at college campuses across the state.

## Appearances

Angus Dykstra is mentioned only in *Fallout 76*.

## References

1. ↑ KMAX Transmission terminal entries; KMAX Talk Radio show notes, The Conspiracy
Andrew Navaro

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Andrew Navaro** is a developer who worked at Fantasy Flight Games on *Fallout: The Board Game* as the creative director.

## Employment history

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## Credits

### *Fallout* series

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### Other work

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Angel cave

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"Flame of the Ancient World"Template:Inline quote
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**Angel cave** is a location in Zion Canyon in 2281. It is part of the Dead Horses camp at Eastern Virgin.

## Layout

A group of Dead Horse tribals is located just inside the entrance, and upon entering, one of them will ask why the player character is there. There are two main rooms in the cave, including a small camp area with a few tents, and a larger cavern where Joshua Graham resides. The larger room contains a workbench with a workbench crate near it, and a reloading bench. The rear exit of the cave leads to an enclosed clifftop area, containing a Dead Horses camp area and in the far corner, one of the six hidden survivalist caches.

## Notable loot

* One hidden survivalist cache can be found in the far left corner of a cliff area after exiting through the back area of the cave.
* One cup of black coffee - In a footlocker behind Joshua Graham's chair. It may also be possible to purchase the item from Graham.
* A hollowed-out rock on the cliffs directly above the lower entrance to the cave, accessible by climbing the slopes and crossing the rock arch bridges starting from a path east of the cave entrance.

## Notes

* There is a significant amount of cave fungi that can be harvested throughout the cave.
* There are several .45 Auto pistols on the desk where Joshua Graham is sitting, which can be stolen, resulting in a loss of Karma. It is only possible to steal four of the guns (they are in low or medium condition), as the rest are just scenery items and thus cannot be taken.
	+ There is also a .45 Auto pistol in good condition in a footlocker behind Joshua.
* The reloading bench's footlocker will not reset when *Honest Hearts* is completed. Returning later from the Mojave will allow any items left inside to be retrieved.
* The Angel cave's ambient music is "Acolytes of the New God," also used in *Fallout* 's Cathedral.
* Template:Icon If the Wild Wasteland trait is active, a man named Two-Bears-High-Fiving will leave the cave and pump his fist in the air when the cave is first encountered. Afterward, he will immediately return back into the cave and resume his normal routine.

## Appearances

Angel cave appears only in the *Fallout: New Vegas* add-on *Honest Hearts*.

## Gallery

Survivalist hidden cache Angel cave.jpgSurvivalist hidden cacheAngelCaveOverview.jpgOverview of the cave
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de:Engelshöhle
es:Cueva del Ángel
pl:Jaskinia Anioła
ru:Пещера Ангела
uk:Печера Ангела