DaiDieDark/Abilities and Powers

**Job Level** | * Arms Collector (15)
* Weapon Master (10)
* Ultimate Weaponist (5)
* Omega Weaponist (5)
* Sword Master (15)
* Sword Saint (10)
* Sword God (5)
* Battlelord (15)
* Warlord (10)
* Tyrant Overlord (5)

## Abilities and Powers

From its initial inception, Dai favored an incredibly aggressive play style while in YGGDRASIL, dealing as much damage as he could as quickly as he can, dealing out buffs and debuffs in order to maximize the amount of DPS he could inflict. Specifically choosing job classes that gave him the widest range to inflict injuries as much as it was feasibly possible, his build was created specifically to kill other players, favoring PVP above all other functionalities, with battle against World Enemies being secondary to that purpose. Thanks to the unique combination of items and jobs, Dai takes on the role of both DPS and TANK in any party, being ranked highest in Billion Bullion in terms of physical damage dealing, scaling just a little below what could be achieved using high-tier magic. Taking a preference in jobs that dealt with weapons as a whole, alongside dedicating three jobs that used a sword as his main source of damage, Dai rounds himself out as a “jack of all trades” warrior, using items to branch his mastery out to other weapons outside his Job Class rather than invest solely on one style of combat.

Using his Weapon Master class to substantially reduce the class requirements for other weapons and negate the job penalty that it entails, Dai can use arms ranging from spears, lances, halberds, daggers, to more exotic weapons like bows, whips, and even magic guns. His true skill lies in choosing the right weapon at the right time, creating the ideal circumstances to fight. His strongest trait is creating and possessing a weapon for every type of enemy he may encounter, able to fight at any range while with a maximum damage in mind thanks to his weapon classes. To attest to this, Dai has more than 27 weapons in reserve, only keeping a single sword at his waist to start off. With his Item Box serving more like an armory of weapons than for actual items, switching between weapons either through the Quick-Change Item or a personal skill. It was for this very reason he chose to specialize in the Humanoid race for their ability to take on more jobs, otherwise, he would have chosen to invest in the Heteromorphic race for their racial class abilities.

Preferring one-on-one encounters, it was one of the reasons why he dons so many trinkets that negate any interference he would encounter in battle, leaving him and his opponent to duke it out using nothing but their strength, without any tricks coming from the other side.

With an obsession for more and more powerful resources, it gave Dai a penchant and appreciation for strange and unique paraphernalia that are otherwise distinct in appearance and function, regardless of how useful they are.

It was for this very reason he chose to specialize in the Humanoid race for their ability to take on more jobs, otherwise, he would have chosen to invest in the Heteromorphic race for their racial class abilities. It makes him an incredibly versatile fighter, capable of adapting and changing his style to suit his situation, whether that entails encountering a specific play style or multiple players at a time. In order to become as self-sufficient as possible, Dai specifically chose to specialize in commander-type classes that specifically dealt with mitigating fighting countless opponents at once or a single boss-type enemy, going so far as investing nearly 35 levels in this category over 4 jobs, with 2 of them being rare classes in the same grouping, something that he hadn’t attempted in his damage dealing jobs, with the exception of his weapon mastery jobs.

As a result, even with his diminutive MP pool and inability to deal damage with magic, Dai is capable of summoning high tier warriors through a combination of skills, passives, and items to bolster the number of allies he has with him. In addition, he can buff them with all manner of status enhancements, sacrificing them if need be to serve as human shields or fodder for other skills.

As a man who leaves very little to chance with extensive experience as a PKER, and the fact that he has very little in terms of personal defense, Dai uses a combination of items and equipment to mitigate damage and other types of status ailments he could encounter. Using numerous Cash Shop items, specifically the ability to use 10 rings on his fingers, Dai has dedicated at least 3 rings for abnormal status effects to account for both physical and mental, with the third to revive him in case he dies. Analytical with his approach, Dai takes a quick and swift approach to battle, going so far as to favor ambushes and backhanded tactics to gradually weaken his adversaries. Otherwise, Dai would stalk and keep tabs on potential targets, gathering information and only moving once he had enough opportunity to move in. In the New World, his need to run his affairs in a business-like fashion with the same cold logic to PVP makes him a fearsome commander and general, able to navigate the subtle nuance of royalty and manipulate various groups to his ends.

In terms of ranking, Dai landed very high in the top tier, using only Divine Class equipment and high quality items to consistently place on the leaderboards in the weekly PVP, mostly to keep track of the progress and players from other guilds. In the New World, mostly through the Slane Theocracy, Dai performs a similar role in collecting information by using his connections in the Six Scriptures to collect people of interest, while expanding his connections and relations as he assumes his adventurer persona. In order to amass his fortune, Dai and his guildmates even went as far as to open an auction house in the heart of their new home, affording him the luxury of collecting items and weapons that don’t exist in YGGDRASIL.

### Job Class Skills

* **Boost Skill**: It can decrease the cooldown and power of a skill.
* **Widen Skill**: It increases the range or area of effect over what a skill would normally possess.
* **Maximize Skill**: It increases a skill's attack power to its maximum damage potential.
* **Penetrate Skill**: It increases the chance to penetrate magic defenses or resistances.
* **Double Skill**: It allows one skill to be used on top of another in the same cooldown.
* **Triple Skill**: It allows the user to use three skills under one cooldown.
* **Quick Skill**: When used, makes one skill currently on cooldown active again.

### Skills

#### Weapon

* **Appraisal Weapon**
* **All Appraisal Weapon**: Besides identifying the target item, this skill will even tell the user about a weapon’s creator and manufacturer.
* **Weapon Destruction**: Destroys any weapon or object used as a weapon by the target. The success rate of this skill is directly dependent on the levels invested by its caster.
* **Armament Enhancement**: It bolsters the power of the user's physical skills.
* **Martial Archetype**: It allows Dai to equip a weapon from his Item Box and copy the fighting style and skills related to it from another warrior or ranged job class associated with a weapon-specific item without penalty. This includes freely utilizing any skills and its abilities associated with said group. Functioning in the same fashion as the Quick-Change Item, this skill enables Dai to hotkey several pieces of equipment into his hotbar that he can freely switch into without having to pull up his inventory in battle,
* **Summon Weapons**: Dai can summon 5 weapons inspired on items in his Item Box to act as spawned minions, choosing to target and attack the nearest enemy in his vicinity. The stats they have are derived from the item's sub stats and abilities that they possess, as much, Dai preferably chooses high ranking weapons from his collection. They disappear after a certain period of time or when they run out of HP. In the New World, this skill creates imperfect copies of the weapons they are based on and remain indefinitely until they are destroyed or dispelled by Dai. In addition, he can equip the weapons, albeit at a much reduced levels and stats compared to the originals.
* **Armory Wall**: Creates a wall of miscellaneous weapons to block and defend him from attacks.
* **Vault of Blades**: A skill that allows Dai to fire swords based on weapons from his Item Box as projectiles, with the number of blades relative to his level, at a maximum of 10 swords.
* **Sword Dance**:
* **Big Bridge Combo**:
	+ 1
	+ 2
	+ 3
	+ 4
	+ 5
	+ 6
	+ 7

#### Sword

* **Battle Aura I**: Has a chance (if not resisted by ability, equipment, level difference, etc.) of causing Exhaustion. Exhaustion refers to an abnormal status of being tired, which inflicts a penalty to all actions and abilities.
* **Battle Aura II**: Has a chance of causing level 2 Exhaustion. The fatigue afflicted is a more severe version of level 1 Exhaustion, caused by stacking additional Exhaustion effects on each other. Anyone afflicted by that status will experience reduced movement, and further decreased stats ― in other words, it will make any combat-related actions against that person more difficult to execute.
* **Battle Aura III**: Has a chance of causing level 3 Exhaustion. This can only happen if the target does not have any recovery measures prepared. Exhaustion at this level decreases the target’s maximum HP and MP levels, making skill cooldowns last even longer.
* **Battle Aura IV**: Has a chance of causing level 4 Exhaustion. An extremely annoying bad status effect that increases the MP requirements of spells and lowers the target’s speed and resistance to 0, rendering them temporarily Unconscious. It cannot be removed without magic from a third party.
* **Battle Aura V**: Has a chance of causing Instant Death.
* **Thunder Step**: Buffs the user’s speed and agility.
* **Lightning Step**: Greatly buffs the user’s speed and agility.
* **Full Potential**: Raises the overall stats of the caster.
* **Greater Full Potential**: Greatly raises the overall stats of the caster.
* **Quick Draw**
* **Greater Quickdraw**
* **Ultimate Quickdraw**: A skill that has Dai assume a readied stance to instantly counter or dodge an incoming attack or skill, delivering a powerful counterattack that has three times the attack power used to initiate the attack.
* **Second Wind**: Rebalances his footing and regains his breath, recovering HP and increasing his DEFENSE.
* **Keen Eye**: With his experience in battle, it allows Dai to identify an enemy's estimated level.
* **Meditation**: Doubles the damage of the next skill.
* **Perfect Form**: Decreases the damage taken from the next incoming attack.
* **Counter Arrow**: Causes any affected projectiles to target its launcher.
* **Double Hit**: Repeats the last melee attack Dai used, ignoring the skill's cooldown.
* **Man Slayer**: A physical attack that has increased damage against [Human]-type foes.
* **Piercing Fang**:
* **Slash-All**: AoE

#### Lord

* **Greater Slash Up**
* **Greater Penetrate Up**
* **Greater Critical Up**
* **Greater Skill Up**
* **Greater Defense Up**
* **Greater Magic Defense Up**
* **Greater Ability Up**
* **Summon Mount**
* **Summon Weapon**
* **Summon High Tier Warrior**: The highest tier summon available for Dai, enabling him to conjure warriors up to level 90.
* **Summon Middle Tier Warrior** : An enhanced summon that summons a higher class of warriors up to level 70.
* **Summon Low Tier Warrior**: Dai can summon low-tier warriors up to level 40.
* **Attack Power Destruction**: As it is single-target, it results in reducing one foe's attack power.
* **Defense Power Destruction**: As it is single-target, it results in reducing one foe's defense power.
* **Resistance Power Destruction**: As it is single-target, it results in reducing one foe's resistance and immunities.
* **Body Double**: Creates an afterimage copy based on the caster after receiving damage from a spell or skill, completely negating one instance of damage after it is cast.
* **Muddy Trenches**: Reduces the agility, evasiveness, and speed of a target and their party.
* **Super Soldier**: Greatly boosts one party member's HP, PHY. ATK, PHY. DEF, MAG DEF, and AGILITY.
* **Retreat**: Dai can teleport himself and his party away from danger to anywhere he’s been instantaneously, with the process guaranteeing a 100% chance to flee, rendering any spells or abilities below 8th Tier with the direct purpose of negating teleportation or movement negated.
* **Withdraw**: Teleports the target and their party up to 200 meters away from the caster in any direction around them.
* **Touch of Nightingale**: Recovers a moderate amount of HP for the caster and their party, removing any status effects in the process.
* **Rally**: Boosts the defense power of the caster’s and their party, removing any debuffs in the process.
* **Moral Boost**: Boosts the attack power of the caster’s and their party, giving them several buffs in the process.
* **Coat of Arms**: Boosts the defense against magic attacks for the caster and their party.
* **Reinforcements**: Allows Dai to summon an additional NPC or item at no additional cost.
* **Royal Surrender**: Dispels any items conjured or summons created by the target and their party.
* **Levy**: Forces a target and their party’s skills to go into immediate cooldown.
* **Tyrant's Tirade**: Inflicts Exhaustion, Stunned, Frightened, and Paralysis on a target and their party.
* **Bastard’s Banquet**: Steals the MP and HP of the target and their party and adds it to his own.
* **Mutual Destruction**: Inflicts damage on a target based on the same amount the caster received from said target’s spell or skill.
* **Judge's Dogma**: Dai can disable skills and spells from being used in battle equal to the number of levels invested in Magistrate Judgelord, for a maximum of 5.
* **Counter Rule**: Doubles the cooldown rate of skills and MP cost of spells for a target and their party.
* **Penalty Call**: Reduces the damage of the target’s next skill or reduces the magic tier of their next spell by 5 tiers. If the spell is tier 5 or below, it is immediately negated.
* **Combat Trial**: A skill that binds the caster and target together in order to fight in close proximity to one another, such that whenever the target tries to flee by teleportation, both the caster and the target will appear in the same place. It can even ignore the target’s use of [Delay Teleportation] and teleport both of them to the designated location. Both combatants receive attack buffs every 3 minutes, allowing the battle to end even faster the longer it goes on. Only the caster can dispel the effects after cast
* **Turnabout Omen**: Inverts the karma values of the user and their targets.
* **Imperial Privilege**: Allows the caster to use the last ability the target activated, copying its effects if they are buffs, or launching an identical attack in terms of spells or skills. The only limitation the skill has is that it cannot copy Racial abilities inherently unique to the target or summons that the caster doesn’t have. The maximum level that Dai can imitate is at least 10th Tier, with Super-Tier Magic too complex to replicate.
* **Final Judgment**: A large AOE attack that summons numerous orbs of light and darkness around the caster that swallows the target whole, dealing damage based on the target’s karma and removing any buffs. Severe holy damage is dealt to players with negative karma, while severe dark damage is inflicted on players with positive karma.

### Passives

* **Slash Damage V**
* **Pierce Damage V**
* **Critical Damage V**
* **Arms Master V:** Decreases class requirements and stat penalties for using weapons outside the user's job class and parameters.
* **Ultimate Weaponist**: Increases damage dealt by class skills and melee weapons.
* **Destruction of High Level Weapon**: Dai has the natural ability to damage and destroy normal and magical weapons that are level 80 or lower if they are equipped.
* **Thousand-Hands Benkei**: After winning a duel in PVP or PK, it enables Dai to steal or treat one weapon in the possession of the target as a dropped item that is added to his inventory. It functions in much the same way as the Thief class's Steal skill.
* **All-Rounder**: Significantly reduces the class requirements and stat penalties associated with using weapons outside Dai's job class. Paired with his Royal Seal ring, the effect is increased exponentially.
* **Prized Collection**: Renders currently equipped weapons immune to Steal and item destruction.
* **Wandering Lost**: Increases item discovery.
* **High Stakes Duel**: Increases item drop rate.
* **Armament Connoisseur**:
* **Standing Death**: If a skill of spell should land that would otherwise reduce his HP to 0, Dai can endure it with 1 HP remaining
* TBA
* TBA
* TBA
* **Slashing Damage Resistance V**
* **Piercing Damage Resistance V**
* **Critical Damage Resistance V**
* **Mind's Eye**: Enables Dai to see past obstacles that obscure his vision or are otherwise hidden through skills or magic, ranging from smoke, illusions, to status effects such as blindness, deafness, and many others.
* **6th Sense**: Dai can detect the presence of any nearby enemies or allies and marks them, allowing him to follow their movements even behind walls or barriers.
* **Fighting Stance**: Nullifies most knockback and draw-in effects.
* TBA
* TBA
* TBA
* **Conscription**:
* **King's Men**: Reduces the MP cost and class requirments for summoning NPCs.
* **Poison Taster:** Immunity to poisons and toxins.
* **War Hero**:
* **Soldier Soul**: Resistance against immobilization, blindness, silence, and dazzling effects as well as the negative energy that drains life force.

### Special Skills

* **1,000 Arms Supreme Combo**: The final skill that comes from the maximum level (5) in Ultimate Weaponist.

* **Alpha and Omega Vault**: The final skill that comes from the maximum level (5) in Omega Weaponist.

* **Roar of Ragnarok**: The final skill that comes from the maximum level (5) in Sword God. Due to his extremely high physical and attack stats, combined with the buffs from his Weapon Master job classes upscaling his skill with swords even further, Dai is capable of using one of the ultimate skills associated with a sword weapon. When activated, Dai’s main weapon is unequipped in favor of a special weapon with a very limited timer, the flaming sword Lævateinn, wielded by Surtr to herald the coming of Ragnarok. While equipped, it requires very high HP, PHY. DEF and MAG. DEF to wield, while high PHY. ATK and AGILITY to attack properly. With Dai’s build and stat parameters, he can use this sword for 10 minutes, and an additional 15 minutes if he’s using buffs. Once the attack sequence begins, the sword turns all of Dai’s attacks and skills into monumental AOE attacks that unleashes massive waves of flames, destroying large portions of the terrain in the process, as well as dispelling any effects currently affecting it, aside from those caused by World Items. As a passive, the fire inflicts the Burn status effect, bypassing the recipients resistances while causing damage every second when hit. Any direct attack from the sword eradicates all life it touches, reducing them to ash, causing instant death. It has been noted by Dai that this skill had two blaring weaknesses that were only known to a few members of Billion Bullion. The first was that the skills ability to bypass resistances was only exclusive to the flame’s Burn effect, meaning that the instant kill function existed outside this passive. The second being the instant death ability could be resisted by items and skills that mitigated them, causing the skill to deal massive damage instead to compensate for that function.

* **War God’s Thirty-Six Stratagems**: The final skill that comes from the maximum level (5) in Tyrant Overlord.

* **Scales of Sword and Justice**: One of Dai's most powerful skills at his disposal, it is the final skill that comes from the maximum level (5) in Magistrate Judgelord. Requiring Dai to invest 30 levels into Leader and Ruler job classes, on top of 1 rare class, it is the ultimate skill for a positive karma player, as its abilities are affected by the karmic values of its target and user. Magistrate Judgelord class is a job completely focused on control, using buffs and debuffs to manipulate the battlefield to his advantage. This ability is a natural extension of this control, using Dai's karma as a point of reference when the skill decides what is "good" and "evil" and how to punish said alignments. With maxed out negative karma, Dai can draw out the full potential of the skill due to severe discrepancy it has, using his karma level of -500 to measure every 100 level karma milestone in either direction, incurring a new debuff and damage modifier per level and maxing out at 5. When used against players or NPCs, it is especially effective against those leaning toward positive karma. When cast, it deals tremendous damage to opponents with low karma values proportional to the amount of negative karma the target has, with the player experiencing stat penalties equivalent to the amount of negative karma they have. Opponents with positive karma values result in instant death. The damage and effects incurred bypass the target's immunities and resistances. The cool-down of this special skill is a 120 hours duration. The maximum number of targets Dai can use it on only allows for single-target aiming, making it a one-on-one skill.

## Summons

### Paid Summons

 **Race** | * Heteromorphic Race

**Powered Suit Automaton** (パワードスーツオートマトン) are a special variant of Automaton from YGGDRASIL that can be summoned through a Cash Item, coming equiped with a Powered Suit. The summoned Automaton is scaled to level 80, coming equiped with pre-set skills and passives to help the summoner in battle. The summoned Automaton is scaled to level 80, coming equipped with pre-set skills and passives to help the summoner in battle, with the Powered Armor itself being of Relic Class. Initially an item that went on sale to commemorate the Valkyrie's Downfall update, it was sold to help newer players catch up in order to access the new content, of which DaiDieDark purchased countless copies for the guild's newest members, with the leftovers left in his Item Box, partly due to the fact that he was too overleveled to find any use for them.
Coming equiped with a modern Heavy Machine Gun mounted on its back, it uses mana as ammunition, giving its range attacks magical properties. With the ability to fly through the air at a greater speed than the spell [Fly], it can maintain operations for over an hour underwater without any detriments and is essentially immune to almost all environmental damage. With several different kinds of offensive spells applied to its person, it attacks from its shoulders, and torso with spells, and with a retractable blade attached to its wrist.

**Passives*** **Poison Immunity**
* **Mind-affecting Immunity**
* **Sleep Immunity**
* **Necromancy Resistance**
* **Doubled Damage by Lightning**
* **Eating, Drinking, and Breathing are Unnecessary**

**Abilities*** **Trans-Am Shift**: It increases the user's Agility and Physical Defense Power.
* **Next Bullet Loading**: It increases the user's Physical Attack Power.
* **Chain Dragon Lightning**: A 7th tier spell that shoots dragon-shaped lightning towards the target. Let alone its intended target, it can also strike other enemies nearby.
* **Fire Storm**: A divine area-effect attack spell that cause increased fire damage to enemy opponents.
* **Disintegrate**: An instant death spell that is shot as a green beam of light.
* **Self-Destruct**: A 10th Tier spell that sacrifices all the HP of the caster in order to deal out damage equal to its level.

## Main Equipment

* **10 Rings** *[Divine class]*: Each of the rings is imbued with a different power. Since Dai uses a Cash Item with the special ability of equipping a ring on each finger, he wears a full set on his entire hand, giving him access to 10 additional abilities as well.

**Shooting Star** (流れ星の指輪(シューティングスター)) is a magic item that can grant wishes. Shooting Star is a special rare item as it cannot be obtained through normal means such as questing in YGGDRASIL. It is a Gachapon item, a lottery item that gives out limited-time rare items for players to obtain. In YGGDRASIL this super rare item, enabled the use of the super-tier spell [Wish Upon a Star] three times. The super-tier spell imbued within the ring, [Wish Upon A Star], was one which consumed a percentage of one’s experience points to randomly generate an option for a wish. The number of possible wishes that appeared would be proportional to the amount of consumed experience. This meant that activating the ring/spell in exchange for ten percent of your total experience points would present a single choice, whereas consuming fifty percent would give five possible choices. Some of the ring's effects had changed with the transfer to the New World. It was now a spell that would grant its caster’s wishes. It would still expend XP, but Wish Upon A Star was now a spell that could make the impossible possible. By sacrificing five levels five hundred percent of his XP bar one could make even greater wishes come true.

**Silent Walking** (黙って歩く) is a Cash Shop item used by DaiDieDark with the power to prevent being spied on by others. With an extensive radius, any intelligence magic or surveillance items specifically targeting him either from afar or upclose are immediately negated and disabled while Dai has Silent Walking equipped. The range of effects that he can block are equal to or lesser than his level, and as a max level player, renders all forms of information gathering centered on him void. From simple vision from items such as a Mirror of Remote Viewing, to other facets of recognition such as sound or even telepathy, it helps to mask his presence from anyone looking for him. In terms of use, Dai takes advantage of the ring’s power for sneak attacks or maneuvering around in complete secrecy. After arriving in the New World, it serves a greater purpose of hiding his adventurer persona from his role as guildmaster of Billion Bullion.

**Royal Seal** (王家の印章) is a magic ring that originated from YGGDRASIL that is used by Dai to protect him from status effects and stat penalties.

**Sound Mind** (健全な心) is a magic ring that originated from YGGDRASIL renders Dai immune to behavior disturbance. Used for the defense against magic, racial abilities, and items known to cause mental status effects or attacks such as fear, charm, illusion, confusion, mind control, memory manipulation, and many others are immediately negated.

**Hero's Band** (英雄のブランド) is a magic ring that originated from YGGDRASIL that is used by DaiDieDark with the power to boost all physical-oriented stats and abilities. With a warrior build in mind, Dai uses nearly next to nothing to magic or spells, save for buffs, making the ring ideal for battle. While equipped, his HP, PHY. ATK, PHY. DEF, and AGI receive a 30% increase, while weapon and job class deal an extra 10% bonus damage.

**Ring of Billion Bullion** is the signature ring of the Twenty-Nine Golden Lords. Created for every member who joined, with an additional fifty made in case any more joined, for a total of 79 rings in current circulation in the guild, mostly due in part to Dai wanting to keep their group a tightly-knit guild, rather it grew too large to manage. The ring sports an all gold design around the shank, with an ominous looking eye at its center, with a red pupil that continuously moves. Circling the eye are dwarven runes that glow, mostly as an aesthetic choice in their design. It allows the user to freely teleport between every room, traveling in and out inside Andvari. Every member of Billion Bullion is required to wear this ring.

**Angel Breath** (天使の息) is a Cash Shop item used by Dai to immediately resurrect him after death. After Dai’s HP hits zero, the ring casts resurrection on him, reviving him with all his HP restored. After use, the ring is immediately destroyed, making it a one-off item.

**Asclepius Seal** (ハローライト) is a magic ring that originated from YGGDRASIL that makes Dai immune to stat debuffs and instant death abilities.

**Ring of Mastery Weapon** (黙って歩く) is a magic ring that originated from YGGDRASIL that is used by DaiDieDark with the power to use a wide variety of weapons. This ring allows the wearer to make one weapon usable by anyone regardless of class. However, it has a one-hour cool-down before it can be used on a different weapon.

**Perfect Technician** (完璧な技術者) is a magic ring that originated from YGGDRASIL that is used by DaiDieDark with the power to reduce the cooldown of the wearer's skills and abilities. While equipped, Dai’s recovery is increased by 30% while equipped.

* **Gear** *[Divine class]*: A large reason why Dai scaled exceptionally well in PVP, and ranked highly in the upper tier in terms of power as a DPS was in his selection of items and equipment chosen specifically to mitigate his disadvantages while simultaneously bolster his offensive capabilities even further. Donning all Divine class items and 10 rings thanks in part to a Cash Item, it takes his already impressive build and elevates it much higher than it should actually be, creating a very specialized build tailored made for being a PKER.

**Ragnar Rock** (ラグナルロック) is a Divine Class armor owned by DaiDieDark.

**Thor Breaker** (トールブレイカー), is a Divine Class armor owned by DaiDieDark. Created by using the Megingjord as inspiration, it takes the form of a heavy-weight champion belt with gold engravings in the shape of a star at the center on top of the black leather, with green magic circling around the metal and two emerald jewels adorning the sides. Very gaudy in appearance, Dai uses data crystals to alter its appearance to resemble a brightly colored sash in order to match the aesthetic of his armor

**Abilities**
Aside from its high defensive value,

**Kronos Dial** (クロノスダイヤル) is an Legendary class item Dai keeps attached to his right wrist. A bracelet that takes on the form of a futuristic watch, it has all manner of numbers and symbols decorating the small clock face, with four large numbers to measure seconds to hours highlighted for emphasis. A special item for PVP, it grants Dai immunity to time manipulation and the effects of time-related magic, with the watch beeping with a small alarm as the numbers fluctuate whenever temporal changes are occurring around him as a warning.

**Hero's Cape** (英雄のマント) is a Divine Class armor owned by DaiDieDark.

**Perfect Technician** (完璧な技術者) is a magic ring that originated from YGGDRASIL that is used by DaiDieDark with the power to reduce the cooldown of the wearer's skills and abilities. While equipped, Dai’s recovery is increased by 30% while active.

**Kill You Twice Over** (キル・ユー・トゥワイス・オーバー) is a Divine Class Weapon owned by DaiDieDark

**TBA** (ラグナルロック) is the Guild Weapon of Billion Bullion, with DaiDieDark being the only one with authority to wield it, signifying his role as guildmaster.

**Idunn's Golden Apple** (イドゥンの黄金の林檎) is a World Item under the possession of DaiDieDark.

## Consumable Items

* **Scroll of Clairvoyance**
* **Scroll of Counter Detect**
* **Scroll of Crystal Monitor**
* **Scroll of False Cover**
* **Anti-Information Magic Wall Scroll**: It is a type of spell that prevents surveillance by others.
* **False Data: Life Scroll**: It gives the user the ability to fake his/her HP.
* **False Data: Mana Scroll**: Gives the user the ability to fake his/her MP.
* **False Data: Experience Scroll**: Gives the user the ability to fake his/her level.
* **Horn of the Five Tiger Generals**:
* **Minor Healing Potion**
* **Cash Shop Items**