SMITE Version 3.9.3413

# 3.9 - Viking Invasion | May 24, 2016

## Rework: Ratatoskr - The Sly Messenger

###  Acorn of Yggdrasil (Passive)

Ratatoskr spawns with a powerful Magic Acorn from the World Tree in his inventory, replacing his item slot for boots. He can upgrade this acorn through the item store from anywhere on the map to increase his Power and Movement Speed. The fully upgraded acorn adds self healing (20 + 40% of your Physical Power) to his abilities.
###  Dart

Ratatoskr dashes forward, damaging (100/140/180/220/260) to 80% of your Physical Power) and slowing enemies (20/25/30/35/40%) for 3s. Dart pierces through minions and stops at the first god hit. Also, Dart's cooldown is reduced by 2s for each enemy god hit by Flurry or Acorn Blast. Cost: 50/55/60/65/70. Cooldown: 12s.
###  Flurry

Ratatoskr spins around in a flurry of attacks, damaging nearby enemies (25/40/55/70/85 + 20% of your Physical Power) and reducing their Physical Protections (2/3/4/5/6%) up to 4 times. Cost: 60/65/70/75/80. Cooldown: 12s.
###  Acorn Blast

Ratatoskr shoots a blast of three acorns forward in a cone, each dealing (50/65/80/95/110 + 30% of your Physical Power) damage. Enemies hit by more than one acorn will take additional damage and enemies hit by all 3 acorns are stunned for 1s. Cost: 60. Cooldown: 10s.
###  Through the Cosmos (Ultimate)

Ratatoskr charges up then leaps from the ground to a branch above his head. He may jump to 2 more branches before choosing a landing location. Upon landing he deals (200/260/320/380/440 + 70% of your Physical Power) damage and Knocks up enemies. Through the Cosmos can be canceled or timed out from any of the branches, causing Ratatoskr to strike down at the current target location. Cost: 100. Cooldown: 90s.
## New God Skins

* **Einherjar Chaac**
* **Storm Jarl Chaac**
* **Valkalli Kali**
* **Blood Jarl Kali**
* **Sand Warden Anhur**
* **Searing Sun Hou Yi**
* **Skadi Mastery Skins**

## New Voice Packs

* Einherjar Chaac
* Valkalli Kali

## Event – Viking Invasion

* **Viking Invasion Bundle**

* Einherjar Chaac (Required to unlock Storm Jarl Chaac)
* Valkalli Kali (Required to unlock Blood Jarl Kali)
* Access to embark on the Viking Invasion Questline!
* Viking Stein Ward
* Viking Altar Pedestal
* Viking Invasion Loading Frame
* Ymir Announcer pack
* Norse Seafarer Music Theme

* **Unlock all of the following throughout the Viking Invasion Questline**

* Limited Chaac Storm Jarl and Kali Blood Jarl Skins
* Bonus Favor Rewards
* Two Viking Chests

* These chests will contain a guaranteed Norse God Skin.

## Macintosh OS X SUPPORT

This patch provides preliminary BETA support for Smite on the Macintosh OS X through Steam. Details on how to participate in the beta, along with specific system requirements, will be provided soon. Watch @Smitegame on Twitter for more details.

## Miscellaneous

* Corrected an issue where some gods were being forced into Restricted Camera Pitch during their ultimates.
* Added a “Return To Lobby” button for the Spectator Client when watching Live god selection.
* Updated the Icon for Fire Giant's slow from Magma Blast.

## Item Changes

###   Mystical Mail

“*Mystical Mail was underwhelming for it's cost, especially when compared to items with more direct health or protections on either end of the spectrum. By reducing the cost and providing a small bump to it's Physical Protection we expect it fall into a better spot.*”

* Reduced cost from ~~2850~~ → 2700.
* Increased Physical protection from ~~30~~ → 40.

###   Soul Eater

“*Soul Eater is an item that allows for players to gain a large amount of stats, and then expend them in an emergency situation to stay alive. At a 50% health threshold to activate, and at 1% per stack; the payoff for losing your stacks often was not impactful enough and happened too early in a fight. These changes should address these issues.*”

* Reduced health threshold for passive to activate from ~~50%~~ → 25%.
* Increased health returned from passive per stack from ~~1%~~ → 1.5%.

###  Golden Sash

“*Warlock's Sash is an item that is often used on mages who wish to be tankier, or who need to be tankier in places like the Solo lane, but needed to be rushed to be effective. By reducing the cost of Golden Sash players can build this item early more comfortably, allowing for some more diversity in items in the early game Magic users.*”

* Cost reduced from ~~1450~~ → 1350.
* Health reduced from ~~200~~ → 175.
* Mana reduced from ~~200~~ → 175.

###   Spectral Armor

* Fixed an issue where this item's Passive could be activated without using a Relic.

## God Changes

###  Agni

“*Flame Wave will now burn players a little bit harder, allowing Agni a bit of extra firepower in the mid and late game.*”

* **Flame Wave**

* Increased scaling from ~~50%~~ → 65%.

###  Cabrakan

“*Cabrakan is seeing a few changes that are part QoL and part increased effectiveness. Shadow Zone will now affect himself, providing him a boost in survivability. Seismic Crush and Refraction Shield are also seeing their base damage scalings made consistent per level. Overall Cabrakan should see more consistent output with a small adjustment upwards in damage.*”

* **Shadow Zone**

* Now affects Cabrakan Himself.

* **Seismic Crush**

* Changed Damage from ~~100/125/175/225/275 (50%)~~ → 100/145/190/235/280 (50%).

* **Refraction Shield**

* Changed Damage from ~~90/160/200/260/330 (50%)~~ → 100/160/220/280/340 (50%).

###  Cupid

“*Cupid's ultimate should now avoid being interrupted after the cast has occurred. This will help Cupid make sure Fields of Love happens exactly when he means for it to happen, while still keeping him casting for the same duration he currently does.*”

* **Fields of Love**

* Reduced casting time from ~~.3~~ → 0.
* Increased recovery time from ~~.1~~ → .4.

###  Fenrir

“*Fenrir now has more mana to leap, claw, and bite his enemies with; giving him some extra uses of his abilities in the early game.*”

* **General**

* Base Mana increased from ~~200~~ → 230.
* Base MP5 increased from ~~3.7~~ → 4.2.

###  Kali

* **Marked for Death**

* Updated tooltip for clarity.
* Fixed Kali is receiving Bloodforge passive on assists if the target is her passive mark.
* Fixed an issue where Kali was getting the wrong XP and Gold values on assists of her marked targets.

###  Loki

* **General**

* Increased the saturation of Joki Loki and Last Laugh Loki.

###  Medusa

* **General**

* The Achievement “Look at me!” will now be awarded if you “stun three or more Gods with Petrify” OR you “kill three or more Gods with Petrify”.

###  Poseidon

“*Poseidon is a character that often wants to maintain high levels of his Tide to be mobile and effective around the map. By reducing both the Tidal Meter and Mana cost of Tidal Surge and Whirlpool, Poseidon players will find themselves often in a slightly better position at key points in the game.*”

* **Tidal Surge**

* Reduce Mana cost from ~~70/80/90/100/110~~ → 60/70/80/90/100.
* Reduced Tidal Meter Cost from ~~35%~~ → 30%.

* **Whirlpool**

* Reduce Mana cost from ~~70/80/90/100/110~~ → 60/70/80/90/100.
* Reduced Tidal Meter Cost from ~~25%~~ → 20%.

###  Skadi

* **General**

* Corrected an issue where Kaldr's health bar would scale properly with distance.
* Fixed an issue with Kaldr's health bar in Spectator.

###  Susano

* **General**

* Fixed an issue where Susano could get inside of Towers or Phoenixes.

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