Endings

***THIS PAGE IS UNDER CONSTRUCTION.* Feel free to add on any information you have! ALSO. *[SPOILERS UP AHEAD]***

Dweller's Empty Path has several endings. Three of the endings are of larger importance than the others. Out of these three endings, there is an ending that is implied to be the canon ending, dubbed the True Ending. The game returns to the menu screen after each ending.

The endings are determined by two variables, one that counts the number of events triggered in the game, and another that counts the number of events triggered that are related to Zera, which are talking to him outside the house, drinking at the ship bar, and following the Heroes.

This page lists all the available endings and the circumstances needed to trigger them.

## Simple Endings

Simple endings do not have any cut scenes, instead, they have a single illustration of Yoki in bed, and occasionally some dialogue. They are triggered when the player ends the game by putting Yoki to sleep. There are six simple endings, each shown when a certain number of events are encountered.

### Ending #1

This ending is achieved when the player chooses to put Yoki to sleep at the beginning of the game, without leaving her room. This ending is achieved regardless of whether Yoki interacts with the objects in her room or not. Yoki is shown to be sleeping with a frown and 垂れ線 (*taresen*, drooping lines) above her head, showing that she is not sleeping well.

> *- "................"*
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> *- "Really? That's all?"*
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> *- "At least leave the room next time..."*
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### *Ending #2*

The player reaches *Ending #2* when Yoki goes to sleep having encountered *less* than *20 events.* She will not sleep well, shown to be sleeping in the same manner as *Ending #1*. There is no dialogue.

### *Ending #3*

*Ending #3* occurs when Yoki goes to sleep having encountered *20 or more events* but less than *31 events*. She will sleep with a smile on her face, showing that she is sleeping well. There is no dialogue.

### *Ending #4*

Endings #4 is obtained if the player encounters all 31 events and if Yoki does not read the journal at the Graveyard. She sleeps well and her dialogue is as follows:

> *- "I wonder what those journal pages were all about...?"*
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> *- "Maybe I should read them sometime... They shouldn't be too tough to piece together."*
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> *- "Who scattered the pages around everywhere anyway?"*
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> *- "Did... someone want me to find them...?"*
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> *- "How strange..."*
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### *Ending #5*

Ending #5 is obtained if the player encounters all 31 events and if Yoki reads the journal once or twice. Yoki sleeps well and says:

> *- "I never did end up finding those last few journal pages..."*
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> *- "But... I already know how it ends..."*
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> *- "I know you'll come back one day."*
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> *- "I have so much I want to tell you."*
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> *- "I'll keep waiting for you in this house."*
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### Ending #6

To obtain Ending #6, Yoki must ignore Zera in all three of his events while also triggering more than 20 and less than 28 normal events. In this ending, Yoki sleeps placidly and says:

> *- "................"*
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> *- "I wonder if it really was ok to ignore Zera earlier...?"*
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> *- "I couldn't find the last few pages of the journal..."*
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> *- "Why do I get the feeling he hid them from me out of spite?"*
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> *- "He wouldn't do that... Would he?"*
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## "Big" Endings

This section includes all the endings that are considered to be of more importance than the "simple endings".

### Zera's Manor Ending

In order to get this ending, Yoki must go to a certain spot in the forest (See the Guide Section in here for detailed info) in which the Zera's Manor can randomly appear. In one of the rooms there is a bed. If Yoki interacts with it enough times, she will go to sleep there.

The cutscene is shown after Yoki falls asleep. It shows the servant in that room approaching Yoki and talking about Yoki staying with them forever, becoming one of them. The light will gradually disappear, leaving only the eyes and their malicious smile.

### Zero-Zera Ending

This ending is obtained when Yoki ignores all of Zera's events and gets all the other events available.

When the player reaches Yoki's house, the music will stop, the hint bird will disappear, Claire doesn't appear and all paths to get out that zone are filled with trees. When Yoki reaches to go inside her house, Zera appears and has a conversation with Yoki. After Zera disappears, Yoki is in her house. She can not leave her house, interact with anything in her house, or open any other door than her bedroom door. When Yoki sleeps in her bed, there are no cutscenes and she will appear sleeping as she does in the simple endings, but with a large eye floating above her head and Zera sitting beside her.

### True Ending

To achieve the True Ending, the player must get all 31 illustrations and read the journal all three times.

Once Yoki reaches her house, Claire stops her and they have a conversation. She asks if Yoki is alright, and after Yoki goes into her house, Claire is shown and she says that she is worried about Yoki. Yoki then appears in her room, but the player has no control over where she moves. She wonders about her future and talks about the events depicted in the journal. After she goes to sleep, Zera will talk about preparing Yoki for an event in the future, caused by an mysterious unnamed entity's influence.

After the credits, there is another cut scene of an unknown character. She is shown to be in pain and she tells someone that she doesn't want to hurt them but is unable to stop herself. A creature appears with many eyes and sharp teeth appears, surrounding her, then they both disappear leaving a black screen. The character then reveals that she is talking to Yoki, implying that she is Yoki's missing sister described in the journal.