Cooper

Draw with 10 Rubies / Exchange with 120 Universal Character Tokens through Token Shop

### Thai Name

คูเปอร์

**Cooper** is a playable cat character that can be selected in a match. He can be purchased or drawn in Shops.

The station master of the Heavenly Express, Cooper has the power to see through the minds of others. He is knowledgeable, a great thinker, and at the same time the embodiment of knowledge itself.

***Note: Underlined words are information translated to English from the Chinese server, and they are currently unreleased or released content without translations in other servers. As they are not official, they may be changed in the future.***

## Background Story

### Developer Post (Chinese Server)

#### "Wise elder."

Cooper had studied in the Library of Wisdom for many years and finally became a learned grand bachelor, creating the Heavenly Express for the deceased.

### Cartoon Origin

Cooper, the conductor of Heavenly Express, is originated from the cartoon short "Heavenly Puss".

Cooper is first seen making reservations for passengers that are in a queue boarding the Heavenly Express. Tom, knowing he's guilty, tried to sneak past Cooper, but his sharp eyes had already spotted him. Forgiving and wise, after seeing Tom's past life, Cooper gave Tom a Certificate of Forgiveness for Jerry to sign, in order to allow Tom to atone for his past sins of persecuting Jerry. Because Cooper always gives a second chance to those who have done bad deeds in their past life, this shows his merciful characteristic.

## Ability Setting

### Attributes

 **Resistance** | HP 6
 **Technique** | Skill Strength 9

### Skills

#### Active Skill: **Heavenly Illusion** (Cooldown time: 50/35/35)

 Lv. 2
 Lv. 3

#### Passive Skill: **Physical Fitness** (Cooldown time: 0/0/0)

 Lv. 2
 Lv. 3

#### Weapon Skill: **Daydream** (Cooldown time: 18/18/10)

 Lv. 2
 Lv. 3

## Character Strategy

### Attribute Analysis

* Because Cooper is considered to be quite an old cat in the cartoon, his overall attributes in the game are at a relatively weak level. However, Cooper's passive skill can strengthen his own attributes, and his active skill can also be used to chase mice better, so he can make up for the lack of his own attributes through level growth.

### Skill Analysis

#### **Active Skill: Heavenly Illusion**

Active skills is Cooper's core skill, which can provide him with a series of extremely powerful abilities:

##### Ability 1: **Stealth**

After Cooper uses the skill, he can continue in an invisible state for a period of time. Even if he is revealed during the period, he can still enter the invisible state again as long as the duration is not over. It should be noted that there is a certain difference between Cooper's invisibility and normal invisibility effect. When using the active skill to go invisible, the mice in the same room as yours will show a timid expression, so they can realize that Cooper is in the same room as themselves, but not know the exact location.

* 1. Cooper can superimpose the invisibility effect with flour when using the skill, so that the mice will not show a timid expression, thus easier to approach them.

* 2. Cooper's invisibility will be deactivated when there are mice around, so within the duration of the invisibility, there must be mice around when he has been revealed. It is quite similar to Guard Tom's Lv. 2 passive skill, who has the ability to detect nearby invisible mice.

##### Ability 2: **Field of Vision**

* When Cooper enters the map from Heavenly Express Station, he can gain the vision of all mice on the mini-map, which is very useful both during the Scouting Phase and the Cheese Phase.

##### Ability 3: **Teleportation**

When Cooper enters the map from Heavenly Express Station, he can click on any room in the map at will, and be teleported to said room (the location of the drop point is the same as when the character first enters the map before the start of the Scouting Phase) Moreover, Cooper's FOV + teleportation ability can be used together to achieve many special effects:

* Offensive: After knowing all mice's locations on the mini-map, you can quickly teleport to their positions to sneak attack.

* Defensive: After catching a mouse, you can first enter Heavenly Express Station to obtain other mice's locations, and find a place to tie the mouse onto where there are no mice nearby to guard the rocket.

* Defensive (2): When guarding the rocket, you can enter Heavenly Express Station to watch the rescuing mouse's path, and intercept them in advance.

#### **Passive Skill: Physical Fitness**

* Passive skill brings Cooper an overall attribute bonus, and the bonuses brought by each level to the attribute are very considerable.

* At Lv. 1, because Cooper's own claw range is short, learning Lv. 1 passive in early-game can increase his claw range to the level of Tom's claw range, which can better help him catch mice.

* At Lv. 2, Cooper's movement speed and rocket-tying speed will both be improved. The role of these two attributes in the current version is quite evident~

* Lv. 3 can increase Cooper's HP recovery speed. Because Cooper's HP is relatively low, he can be easily attacked by mice and become weakened. However, after learning Lv. 3 passive, he can recover HP very quickly. To a certain extent, this deficiency can be compensated well.

#### **Weapon Skill: Daydream**

* When Daydream reaches Lv. 1, Cooper can imagine items such as a fork, plate, glass, mousetrap, among which summoning the mousetrap is beneficial in the early game.

* When the weapon skill reaches Lv. 2, Cooper can imagine fly swatters, firecrackers, remote controllers, fixing hammers, toy guns and other items, which can also help Cooper play a role at critical moments.

## Recommended Upgrade Order

#### **Active**, **Passive**, **Passive**, **Weapon**, **Passive**, the rest can be upgraded to your liking

* At Lv. 2, you must learn active skill first to quickly gain the ability of stealth + vision + teleportation in the early game, and quickly advances your game, and learn Lv. 2 passive to make up for your ability in pursuit, and Lv. 3 passive to increase your survivability.

## Recommended Perks

Cooper's skills endow himself with a lot of extra abilities, so you can also create a lot of play styles through the combination of perks.

### Fast Dispatching Deck

#### S Class **Charged Blow** + A Class **Burning Wild** + A Class **Cautious** + A Class **Master Craftsman** / C Class **Flexible Cat**

Cooper himself is relatively lacking in damage ability, and Charged Blow can help Cooper to better weaken mice. Due to its high tying speed of Master Craftsman, it allows you to quickly change rocket positions. With the help of Burning Wild, dispatching mice will be as fast as the wind!

### Late-game Deck

#### S Class **Knowledgeable** + S Class **Rage** + A Class **Wall of Steel**

Because after Cooper tied a mouse to the Heaven Rocket, the mouse needs 260s to be dispatched, which takes a long time. With Wall of Steel and Rage, it can increase the duration of the game. It is better for you to use the Heaven Rockets to dispatch 2 mice, and you can daydream a repairing hammer, which better expands your advantages in the Wall Crack phase.

* S Class **Charged Blow** (★★★★★)

* S Class **Knowledgeable** (★★★★☆)

* A Class **Burning Wild** (★★★★☆)

* A Class **Cautious** (★★★★☆)

* A Class **Fire It Up** (★★★★☆)

* C Class **Flexible Cat** (★★★☆☆)

## In-game Strategy

### Scouting Phase

* In the early game, Cooper is quite level-hungry, so during the Scouting Phase, according to the distribution of EXP cakes, try to choose a route that can quickly get two EXP cakes, get 2 EXP cakes to upgrade to Lv. 2, and then you can choose to use active skill Heavenly Illusion to quickly take the remaining cakes, or you can keep the skill and continue walking to collect them, and then use the teleportation function of the Stairway to Heaven to quickly reach the place where the mice are located during the Cheese Phase.

### Cheese Phase

* As long as Cooper can get 2 EXP cakes during the Scouting Phase, he can enter the Heavenly Express Station at the beginning of the Cheese Phase and observe the movement of the mice. Choose some mice that are closer to the foothold of his entering to ambush, and quickly enhance your game.

### Wall Crack Phase

* During the Wall Crack Phase, Cooper can get fixing hammers through Daydream. If he can't imagine one, he can quickly return to Heavenly Express Station, because it can refresh the imaginary items.

## Character Evaluation

Cooper's role in the game is mainly a Chase. He can provide himself with a variety of abilities, which allows him to flexibly attack and defend at the same time. His active skill allows him to chase, observe, and attack with stealth, while his weapon skill makes up for lacking of items when attacking mice.

## Skins

Beside equipping skins, he can also equip a rocket skin to gain more Fashion Points, same with Footprints.

***Note: As the skin obtaining methods vary between servers, they will not be listed below. Players can check in the game to see their current obtaining methods.***

### S Class

 **Mystic Nature**
 **Grand Scholar**
* Knowledge is food for the soul. It is the best way to improve one's self.

### A Class

 **King of the Eastern Seas*** Skin Series: **Tales of the Globe**

 **Christmas Wish**
 **Master Astrologist**
 **Mr. Moneybags**
 **Scholar of the Stars*** Skin Series: **Stellar Recon**

 **Respected Judge**
* A man of values and fair judgement who promotes justice for all!

### B Class

* A master of illusions of unknown origin. No one can see how he pulls off those tricks.

## Extra

### Quotes from **Firework Show**

* *Go make a wish for this fourth anniversary.*

### Quick Messages

In the Chinese server, Cooper has voice-acted Quick Messages. Some are which are altered to better fit his personality.

***Note: Since these do not exist in servers with other languages, all the translations below will not be underlined until the end of this sub-heading. Additionally, messages that are crossed out have been removed.***

#### All Channel

* ~~Not bad, you're pretty good!~~
* ~~You miss me, little mouse?~~
* ~~You should be more practical, little mouse.~~
* Get over here.
* ~~Do you want to stir up trouble?~~
* Ah. Please don't hurt me, little mouse!
* It's my fault, little mouse!

## Trivia

* Although Cooper is portrayed as a character who wouldn't hurt mice in the cartoon, in the game, he hunts mice. Many people theorize the reason behind that it's because the mice Cooper is hunting are mice that have done bad deeds.

* Cooper is the first character to have a character name made from scratch, which is not mentioned in the cartoons at all.

* Topo's Leaning Tower skill SFX can be heard in the animation of Cooper's S class skin Mystical Nature.

* Cooper, Tom and his variants, Butch, Lightning, and Meathead are the only characters that are not trapped inside of an ice cube after getting frozen.

## Gallery

### In-game Sprites

Drinking MilkEating CakeConsuming MilkWalkingSprintingJumping & FallingClaw AttackSlidingOpening DoorClosing DoorThrowing ItemSetting MousetrapScaldedThawingBlastedWeakenedHeavenly IllusionDaydream