Act 2

## SUMMARY

### Section 1. Entering the Garden

Act 1 starts immediately with the Cursor crashing into the ground, startling some nearby birds. It seems like after hitting start, they were just teleported right in front of the garden.

With a prompt to hit the interact button, the Cursor gets back up and starts floating.

Ahead past the entrance comes a a beige glove with a sliver ring, who waves politely towards the Cursor. Here we also get our first taste of narration, (which has a text box different than the dialog text).

Narrator: "Huh? A glove just like you! It's wearing a silver ring on its index finger." (Number 8 motions sideways) "Looks like it wants to show you something..." "Let's find out!"

If the player tries to walk back, narration ominously reads: "There's no going back now."

Moving to the top left there's what looks like a roughly covered patch of dirt. Narration reads: "Looks like something was buried here."

further up is a signpost and a fenced off area. In front of it is a square red sign resembling a close program button. Reading the sign the narration uses quotes. Narrator: ""North - Handy Pal Cabin/Skye's Garden"" ""East - The Labyrinth""

Interacting with the fence... Narrator: "This area seems to be off limits."

As the Cursor moves past the sign, towards the top of the screen, you can barely make out the silhouette of a character entering a well. They seem to be spying on them and/or Number 8. They definitely would have seen the both of them. Looking closer we can see this is actually Boxers. Considering he waits until the Cursor specifically gets closer to leave the scene, and Number 8's been staring in both of theirs' direction, it seems that Boxers' aware of both of them.

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Interacting with the well... Narrator: "There's something suspicious about this well..."

Following Number 8 even further up, the Cursor makes their way to a fenced off clearing out of the shade. Following the trail is an arch of foliage.

Here there gloves are doing various activities. One glove sleeps on a bench Interacting with them... Narrator: "Looks like its pretty tired."

Further up, two gloves with scissors are working on a bush sculpture of a bunny.

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Interacting with them... Narrator: "A strange looking sculpture. Seems very impressive, to be honest." "Its shape seems to remind you of something..."

Furthest right is a log cabin. Above is a 4 fingered glove with all fingers extended. The lights are turned on, and the blinds appear to be somewhat open. Reading the sign... Narrator: ""Handy Pal Cabin""

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Knocking on the door there's a long silence followed by some narration: "..." "No answer."

Left of the cabin is a glove using a paddle ball. Interacting with them... Narrator: "Looks fun."

Towards the upper exit is a bin of basketballs and a basketball hoop attached to a tree.

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Moving up past a few more arches is another fenced off area, and at the top is Gardener Skye gazing off leaning against a fence, with Number 8 beside her.

Switching to a cutscene, Number 8 taps on Gardener Skye's shoulder to get her attention and points to the Cursor.

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As Gardener Skye turns around, she seems shocked and excited. Notably Number 8 leaves the moment the Cursor has caught her attention. It seems like Number 8 has an interest in introducing you to her, but also maybe wants to keep distance. After noticing us Gardener Skye takes a massive leap to where the Cursor is and starts introducing herself. When the conversation begins, the aptly named track "Bun Talk" plays. It's melody plays on a wet distorted synth that sounds vaguely like the speaker on an ice cream truck. The track gives the impression of innocence, but with something not quite right. The melody moves a whole step down in key and then back up again, something the OST seems to do a lot, most notably in the main theme.

Gardener Skye: "Hey there, partner! Name's Skye... Skye the bunny! I'm guessin' Number 8 brought you here, right? That's great! It makes me so happy to see lil' hands like you hangin' out around here! I mean, some of ya'll don't even go outside! …Always watchin' TV and doin' nothin'..." "Anyway, I think I'm gettin' a bit sidetracked. Now that you're here and all... I'm gonna be honest witcha'. Looking after this place by myself and my Handy Pals has been a PAIN in the butt. I mean, don't get me wrong, they're all really helpful! But sometimes... they get pretty lazy... So, I was thinkin'... How 'bout you help me out here too? Maybe you and I can make this lil' garden somethin' special. It'll be fun, I promise!" "So, what do ya' say? Are you up for the job, partner?"

Here, the player is faced with a "YES" or "NO" option in giant letters. the Cursor hovers above the current choice.

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If the player choses no, Gardener Skye will ask again... Gardener Skye: "Pretty Please?"

Selecting no again she asks the following with a smile and eyes closed:

"Please?"

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If the player selects no a final time, a jumpscare will play with a loud buzzing sound. Here Gardener Skye (Disguised Silvie) appears much more as Silvie, foreshadowing the reveal of her true form. Much of the background is also tinted more purple. This gets you the achievement Don't say NO! After this she continues as if nothing has gone awry...

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(confetti effects go off) Gardener Skye: "Awesome! Welp, see ya there, bud!"

Moving further along we see Gardener Skye wait for us with a toothy grin. She's surrounded by several flowers. When we arrive, another cutscene begins. Handy Pals are seen doing various tasks in the background. One is seen holding a green bag of fertilizer with a 4 petal flower logo on the front similar to the Hope Blossoms achievement icon (for completing Chapter 1).

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Gardener Skye: "You're here! Welcome to my garden! Since this is your first day helpin' me out, I'll teach you some of the basics. Come on! Let's start plantin' some flowers!"

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From there, a blue loading screen appears. Once the loading is done, a "DAY 1" screen appears with bouncy text and some flower petals in the background.

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### Section 2. Gardening with Skye

Once the DAY 1 screen is done, a gardening minigame begins where you have to match a shrinking circle to one with the correct size. On the right is a mistake meter that acts as a health bar. As it gets depleted Gardener Skye gets more disappointed. Completely failing presents you with a "TOO BAD!" screen.

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After failing the first time you get the following interaction... Gardener Skye: "Well, that was..." "...embarrassing…" "It's all good though! I mean, it's your first day and all." "So don't worry! Let's give it another try!"

failing AGAIN we get more... Gardener Skye: "Alright... This might take a bit longer than I expected."

failing YET AGAIN we get more... Gardener Skye: "Yep. Just gotta wait this one out."

failing STILL ANOTHER TIME...

(pattering feet impatiently, then hopping further back) Gardener Skye: "Y'know what? How 'bout you call me when you're done?" "I'll go and do something more... productive! See ya!"

Looking closely, we can see a black substance coming from the right side of Gardener Skye's mouth. This also gets us the achievement Gardening Amateur.

On the first repeat try after that, a Handy Pal looks up at you, then walks away. After that, you're just greeted with the blank background by itself.

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Completing the digging part of the work... Gardener Skye: "Yes! Nice work! Looks like you're done with the diggin' part." "I'll call up one of my Handy Pals to help ya' out with this next part." "NUMBER 8! COME 'ERE FOR A SEC!'" "What do ya' mean ya' can't find Number 8?" "Ugh, just get me Number 42 then..."

This shows that right now, Number 8 is doing something away from where everyone else is working, and has snuck off.

After that, the Cursor and Number 42 plant some seeds together, then use the watering can on the newly planted seeds. These flowers seem to grow instantly. The colors are red, purple, and blue.

Completing this, or any minigame, we're met with a "GOOD JOB!" screen.

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