Planar Space in DnD Cosmology Wiki

# Welcome to "Wisp's Whisper" a Guide to the DnD Multiverse

Join this channeler on a quest for reliable knowledge within the expansive Dungeons & Dragons metaverse. Explore the ancient whispers, where countless volumes of archives are found. Anticipate the luminary insights channeled from a mystical wisp, rigorously verified against established lore. Aim to balance shared reality and creative imagination to embark "well-lanned".

Wisp's Whisper strives to be a conduit between the players' world and the immersive realms of Dungeons & Dragons. In this unique space, adventurers navigate the boundary between the familiar and the uncharted, embracing the rich storytelling tradition of the game while still depending on the trusted information of the official canon. Embrace this channeler's legacy as a guardian of knowledge and allow "Wisp's Whisper" to serve as your trusted guide through the ever-shifting landscapes, celebrating the harmonious coexistence of shared reality and imagination.

In the cosmology of Dungeons & Dragons, 'Planar Space' typically denotes the assembly of interconnected planes or dimensions that constitute the multiverse. This multiverse comprises a complex and expansive system of diverse planes of existence, each possessing its distinct characteristics, themes, and rules. Planar Space encompasses all these planes and their interconnected nature.

At its core, it revolves around the idea that all planes of existence are interconnected, forming a vast and complex web of realities. This interconnectedness serves as the central theme, emphasizing that belief plays a pivotal role in shaping and influencing the various planes of existence. The power of belief can alter reality, making it a setting where philosophy, factions, and individual perspectives hold immense sway over the multiverse's structure and dynamics.
> "Greetings, seeker of knowledge. I am but a humble vessel, a conduit through which the ancients whisper their secrets. Behold, the wisdom of the ages unfurls before you, as I channel the essence of the Multiverse itself."
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## The Multiverse

In the tapestry of existence, the Multiverse is the grand design, an intricate web woven with threads of countless realities and infinite possibilities. Beyond the boundaries of your singular world, the Multiverse sprawls, a boundless expanse where alternate realms and dimensions coalesce like ripples in the cosmic pond.

The Great Wheel is a timeless symbol representing the cyclical nature of life, the universe, and existence. It's often associated with various philosophical, spiritual, and cultural beliefs. In the heart of existence, there is "Life and Learning." Symbolically, each section of the wheel represents a unique facet of existence, symbolizing the profound connections between experiences and the cosmos.

The idea that each section of the Great Wheel is unique for each person, emphasizing the individuality of personal growth. Within this labyrinthine Multiverse, belief wields great power. It shapes not only the destinies of individuals but also the very fabric of existence. Enter the Factions, enigmatic groups that etch their convictions into the cosmos.

## The City of Sigil

Sigil, known as the City of Doors, is a central hub that connects various planes of existence. In this enigmatic city quantum physics takes on a surreal dimension, where the laws of reality and perception are bent. The city resides atop an infinite spire. In this concept of infinity, the spire represents a focal point where the city's very nature as a crossroads to countless worlds is the essence of paradox.

The diverse inhabitants of Sigil include planar beings from across the multiverse and indigenous species native to the city. Sigil is a melting pot of cultures, creatures, and ideologies, making it a captivating and complex society.

## Prime Material Plane

Planets vast and diverse, some resembling our own, featuring a wide array of natural environments and biomes. As recorded, multiple interconnected worlds exist within spherical bubbles called "crystal spheres," all suspended in an amber stream known as the "phlogiston."

Each sphere contains a unique reality with its own rules, inhabitants, and secrets. To travel between these diverse realms, adventurers can undertake the rare and mystical art of "spelljamming," a process that allows passage through the phlogiston.

This concept symbolizes the multiverse's infinite diversity and interconnectedness, highlighting that every world is distinct yet connected by the phlogiston's ethereal currents. Planescape beckons explorers to uncover the mysteries of this complex and interwoven tapestry of realities.

## The Feywild

An enchanted realm closely tied to the natural world and inhabited by fey creatures, mystical beings, and whimsical magic. The landscape of the Feywild is known for its otherworldly beauty and ethereal qualities. Here are some extrapolations of the types of biomes that can be found here. Template:Cite

## The Shadowfell

A shadowy, parallel plane with a gloomy atmosphere and undead creatures. Template:Cite

## Ethereal Plane

The Ethereal plane is a mystical realm that exists alongside the Prime Material plane connecting it to the inner planes. It is formed from the interweaving currents of proto-matter, acting as a cosmic conduit linking various planes of existence. This plane is characterized by chaotic, foggy landscapes and semi-solid beings. Objects can pass through each other, gravity behaves unexpectedly, and conventional concepts of direction are rendered irrelevant.

Travelers within the Ethereal plane have the freedom to move in any direction, matching the density of their environment. The Ethereal plane has a unique feature called the Border Ethereal, where individuals can exist simultaneously in both the Ethereal and another plane. The rest of the Ethereal is known as the Deep Ethereal.

The Ethereal plane is often compared to an ocean, with the Border Ethereal being the coastline and the Deep Ethereal as uncharted territory. It is a vital means of travel between the Prime Material plane and inner planes, including elemental, para-elemental, and quasi-elemental planes, as well as the Positive and Negative Material planes. It can also grant access to demi-planes.

## Demi-planes

These are small, self-contained pocket dimensions created by powerful magic or other forces. Demiplanes can be used for various purposes, such as hiding treasures, creating sanctuaries, or conducting experiments. Template:Cite

## The Inner Planes

The inner planes, also known as the elemental planes, consist of six major and twelve minor planes arranged on a sphere. These planes include elemental Fire, Earth, Air, Water, Positive Energy, and Negative Energy. Additionally, there are para-elemental and quasi-elemental planes situated between the major elemental planes and the Positive or Negative Material planes.

Each elemental plane has a solid core of its respective element, along with islands of other elemental materials that allow various creatures to survive there. These planes have an inherent hostility toward life forms not native to them, especially those from the Prime Material plane. You can access the inner planes through the Ethereal plane, other inner planes, or elemental vortices. Natives of the inner planes can see into the Ethereal and attack ethereal beings, but they can't follow them to the Prime Material plane or non-adjacent quasi- or para-elemental planes.

Vortices between the Prime Material and elemental planes can be free-standing or temporary. Free-standing vortices link to major elemental planes and disappear when the underlying phenomenon ceases. Accessing the Positive and Negative Material planes through these vortices is highly perilous and strongly discouraged.

Embarking on a journey through the Inner Planes? Brace yourself for a perilous adventure like no other. Comprehending these "survival challenges" is essential for effective preparation in these realms. Whether it's the relentless struggle for breath, the erratic passage of time, or the unpredictable gravity, survival here demands adaptability and resilience.

## The Outlands

A plane of existence often associated with moral and ethical alignment.

Sigil

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## Transitive Planes

These planes connect different parts of the multiverse and facilitate travel between them. The most well-known of these are the rivers Oceanus and Styx, the tree Yggdrasil, and Mount Olympus. Template:Cite

## References

1. ↑ 1.0 1.1 Jeff Grubb (July 1987). "Manual of the Planes 1st edition." TSR. p. 11. ISBN 0-88038-399-2.
Jeff Grubb (July 1987). "Manual of the Planes 1st edition." TSR. p. 22. ISBN 0-88038-399-2.

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