Hexenjäger Corps

## Combat Doctrine

Mass assault, policing actions, arcane purgation, suppression of ideological revolt.

## Purgation

*What is it to be a Hexenjäger?*

*-It is to be death!*

*What is it to be death?*

*-It is to be the destroyer, the end of all things.*

*What is it to end life?*

*-It is an honour, to be the executioners of the Fuhrer.*

*Why do we fight?*

*-To protect the Reich and deliver mankind from the evil of the witch!*

*What is the witch?*

*-A blight to be purged!*

*What is the witch?*

*-A cancer to be excised!*

*What is the witch?*

*-A shame to be expunged!*

*What is the anti-magic grenade, the vekrite dagger, the otataral dust?*

*-The incarnation of destruction, by which we bring about the death of the Fuhrer’s foes!*

*What is the auspex, the respirator and the omnishield helm?*

*-The embodiment of our faith, our determination given form.*

*Who is the Fuhrer?*

*-Our father, our guide, our commander!*

*Who is the First Captain?*

*-The Fuhrer’s regent, to whom we swore oaths, the voice of the Fuhrer on the battlefield.*

*What are our oaths?*

*-The steel that binds our lives to the Fuhrer.*

*What did we swear?*

*-Our lives are as nought in the vision of the Fuhrer, save that by them we shall destroy all foes.*

*What is the fate of all foes?*

*-To perish in the fire of battle and be cleansed from the world.*

*Who will prevail against the darkness?*

*-The Hexenjägers!*

*Who are the swords of the Fuhrer?*

*-The Hexenjägers!*

*Who are the sons of the Reich?*

*-The Hexenjägers!*

*For the Fuhrer! Death! Bring death to our foes!*

The Hexenjägers were founded by Franz Forrawyn after the Northern Mage War, and served as secret police, elite fighting force, and paramilitary. During the War of the Philosopher-Kings, the majority of the Hexenjägers perished alongside Forrawyn in the Northern Dome, and the survivors were assigned to the command of General Brunhilde Gerhardt.

In the earliest days, they could be mostly closely compared to the Techno-Barbarians of Aglazdere. Indeed, they knew of the tale of Enver Arslan and his post-apocalyptic army, and called themselves the Winter Techno-Barbarians for a time. Armed with looted artifice and any relics they could find, they were little better than an armed mob devoted to taking violent revenge against anyone with a whiff of magic. Profoundly ruthless, they routinely employed torture and displayed their murders in a gory and spectacular fashion. The blood eagle is a relic of those times. Their only redeeming factor was their fanatic loyalty to their commander, Franz Forrawyn, who accepted any bloody-handed fanatic he came across.

In the modern day, there are roughly 2400 active-duty Hexenjägers.

## The Great Awakening

After the fall of the Reich, the Hexenjägers would find themselves dispersed across the world and pulled by conflicting loyalties.

* The Hexenjägers in the Reich Nördlich would fight for the new Fuhrer, Alexander Braband, against the invasion by Nadezhda and Utgard. After the fall of the Reich Nördlich, the Corps would be disbanded, and the majority of Hexenjägers would join the Nadezhdan Armed Forces as enlisted men.
* The Hexenjägers in Nadezhda would be permitted to return to the Reich Nördlich, where they would serve Alexander Braband, and go on to serve in the Nadezhdan Armed Forces after the fall of the Reich Nördlich.
* The Hexenjägers in Guilddon, facing the wrath of the Guilddonese, would largely abandon ship. Many would join the Kriegsmarine as ordinary soldiers and fight for the new King of Guilddon.
* The Hexenjägers in New Arendur would split into a faction loyal to Colonel Albrecht Kurz, who would ostensibly declare his loyalty to Irmingard Abeln. Those loyal to the Gauleiter, Dietrich Stoppelbein, would fly to exile in Gandoral.
* The Hexenjägers in the Northern Administrative Zone would swear service to King Knil and the Kingdom of Naz, shedding their old allegiance and re-naming themselves the Nazarenes.
* The Hexenjägers in the Gypsy Territory either returned to New Arendur or in some cases followed their Gauleiter, Astoria Kurztman, into the New Arendurian Colonial Legion.
* The Hexenjägers in Utgard would remain in service to Irmingard Abeln. After the fall of the Reich Nördlich, Irmingard Abeln would declare herself the Commander of the Hexenjägers, though her force would be greatly diminished by the absence of elements such as the Golem Division or the Order of the Imperial Eagle.

## Commanders/First Captains

* Commander Franz Forrawyn
	+ First Captain Gert Jäger
	+ First Captain Edmund Walther
	+ First Captain Raffael Borchard
	+ First Captain Jürgen Brune
	+ First Captain Seigfried Weimann
	+ First Captain Eckhart Sturm
	+ First Captain Hans-Günter Gunther
	+ First Captain Gereon Gerhardt
	+ First Captain Jeremias Furst
* Commander Brunhilde Gerhardt
* Commander Wolfram Panzer
* Commander Hermann Shriver
* Commander Immanuel Kalbfleisch
* Commander Alexander Braband
	+ First Captain Aurel Holzknecht
* Commander Irmingard Abeln
	+ First Captain Hendrik Vogel

## Gear

* Omnishield Helm: The helmets worn by the Hexenjägers are strapped to their collars, and completely cover their heads.
* Respirator: The helms of the Hexenjägers are connected to a tube and gas tank filled with otataral dust, which when turned on provides air for thirty minutes.
* Auspex: Some Hexenjägers carry an Auspex, a staff-like device which constantly emits a detect magic, which the wielder does not have to concentrate on.

## Organization (Pre-War)

### Main Division

* Commander (Kommandant): Leader of the Hexenjäger Corps.
* First Captain (Oberkapitan): Captain of the prestigious First Company, which reports directly to the Commander.
* Brigadier (Brigadegeneral): Leader of a Brigade of 300-400 men.
* Colonel (Oberst): Leader of a Regiment of 150-200 men.
* Captain (Kapitan): Leader of a Company of 50-100 men.
* Standard-Bearer (Fahnenträger): Keeper of the Company Standard.
* Sergeant (Sergeant): Leader of a Squad of 7-15 men.
* Hunter (Jäger): Enlisted man.

### Golem Division

* Field Marshal (Feldmarschall): Leader of the Golem Division.
* Marshal (Marschall): Leader of a Battery of 3-7 Golems.
* Sanctioned Artificer (Sanktionierter Maschinist): Mechanist with personal sanction from the Commander to operate the engines of a Golem.
* Null Magic Golem (Keine Zauberei Golem): Specialized anti-magic golem.

### Special Office

* General (General): A Special Agent with the right to command any formation of men, with the exception of the First Company or the Golem Division.
* Special Agent (Spezialagent): A member of the Special Office, who reports only to the Commander.

### Hunter-Killer Auxiliary

* Constable (Wachtmeister): The leader of a Patrol of 3-13 Hunter-Killers.
* Hunter-Killer (Jägermörder): Enlisted ranger and tracker.

## Organization (Post-War)

### Main Division

* Commander (Kommandant): Leader of the Hexenjäger Corps.
* Colonel (Oberst): Leader of a Regiment of 45 - 60 Spellbreakers and 105 - 140 Grenadiers.
* Captain (Kapitan): Leader of a Company of 15 - 30 Spellbreakers and 35 - 70 Grenadiers.
* Standard-Bearer (Fahnenträger): Keeper of the Company Standard, typically a Grenadier.
* Sergeant (Sergeant): Leader of a Squad 2-4 Spellbreakers and 5-11 Grenadiers.
* Grenadier (Grenadier): Enlisted man; armed with poisoned sword, pistol, and grenades.
* Spellbreaker (Zauberbrecher): Enlisted man, armed with vekrite daggers and an anti-magic glove.

### Golem Division

* Field Marshal (Feldmarschall): Leader of the Golem Division.
* Vice Marshal (Vize-Marschall): Leader of the Nadezhdan Warforged and representative of the Gauletier of the Nadezhda.
* Marshal (Marschall): Leader of a Battery of 3-7 Golems.
* Sanctioned Artificer (Sanktionierter Maschinist): Mechanist with personal sanction from the General to operate the engines of a Golem.
* Null Magic Golem (Keine Zauberei Golem): Specialized anti-magic golem.
* Nadezhdan Warforged (Kriegsgeschmiedet Nadezhdiche): Warforged mage-killer.

### Order of the Imperial Eagle

* Grand Master (Großmeister): Leader of the Order.
* Master (Meister): Leader of a Company of 20 Knights.
* Knight (Lansknecht): Enlisted knight.

### Special Office

* General (General): A Special Agent with the right to command any formation of men, with the exception of the First Company or the Golem Division.
* Gauletier (Gauletier): Territorial administrator of a colony.
* Special Agent (Spezialagent): A member of the Special Office, who reports directly to the Commander.

## Composition

* Central Command
	+ Commander of the Hexenjägers
		- Marshal of the Golem Division
			* 5 Golem Batteries
				+ 25 Golems
		- Grand Master of the Order of the Imperial Eagle
			* 4 Lansknecht Companies
		- 5 Regiments
			* 16 Companies
		- Unknown number of Special Agents
* Nadezhdan Command
	+ Gauleiter of Nadezhda
		- Vice Marshal of the Golem Division
			* Unknown number of Nadezhdan Warforged
		- 2 Regiments
			* 6 Companies
		- 2 Golem Batteries
			* 12 Golems
		- 2 Lansknecht Companies
		- Unknown number of Special Agents
* Jotunheimic Command
	+ Gauleiter of Jotunheim
		- 2 Regiments
			* 5 Companies
		- 1 Golem Battery
			* 6 Golems
		- 1 Lansknecht Company
		- Unknown number of Special Agents
* Guilddonese Command
	+ Gauleiter of Guilddon
		- 1 Regiment
			* 3 Companies
		- 1 Golem Battery
			* 3 Golems
		- 2 Lansknecht Companies
		- Unknown number of Special Agents
* New Arendurian Command
	+ Gauleiter of New Arendur
		- 1 Regiment
			* 2 Companies
		- 1 Golem Battery
			* 4 Golems
		- 1 Lansknecht Company
		- Unknown number of Special Agents
* Gypsy Territorial Command
	+ Gauleiter of the Gypsy Territory
		- 1 Regiment
			* 1 Company
		- Unknown number of Special Agents
* Northern Administrative Zone
	+ Gauleiter of the Northern Administrative Zone
		- Unknown number of Regiments, Golem Batteries, Lansknecht Companies, and Special Agents

 Ten Most Dangerous

The Hexenjägers maintains a wanted list of ten mages known to be at large in the North.

1. Curtin, from Arendur
2. Damaris Tkerekin, from Nadezhda
3. Axel Heiberg, from Nadezhda
4. Torben Raubvogel, Revenant abjurer executed, from the Reich
5. Bartholomew Haggard, Pirate storm sorcerer, from Guilddon
6. Royce Underhill, Eldritch trickster master thief, from Guilddon
7. Frøya Tennfjord, Witch coven leader, from Jotunheim
8. Bram Styrbiornsson, Skald, from Jotunheim
9. Marion Godfrey, St. Franz's College student, from Arendur
10. The Prince, Nilbog wild mage, from Jotunheim

## Warrior Lodges

Within the Hexenjägers are several fraternal orders whose members meet secretly. Though outlawed by Franz Forrawyn, they have flourished after his death. They are part martial brotherhoods, social societies, religious sects, and networking groups.

* Farbe der Schwerter: One of the largest lodges worldwide, based in New Arendur and dedicated to the worship of Nylock. Led by a cleric named Captain Thomas Salzwedel.
* Maskerade: A smaller lodge based in New Arendur, centered around the worship of the King in Yellow. Led by a hexblade named Colonel Albrecht Kurz. The pass-code for entering their meeting is "I wear no mask" as a response to the order "You should unmask."

## A Few Nicknames

* Krieg der Hexenkaiser - War of the Philosopher Kings
	+ Neue Magierturmstadt - nickname for New Arendur
		- Der Zeitmagier Kaiser - nickname for Tolumvire of Arendur
		- Der Schwarzhändige Erzmagier - nickname for Tan Blackhand
	+ Das Nord-und-Südreich - nickname for the Final Empire
		- Sturmjäger - nickname for Silvius of the Final Empire
		- Der Schwarze Phönix - nickname for Brennen of Alara
	+ Das Ödlandreich - nickname for Aglazdere
		- Der Himmelspirat Kaiser - nickname for Rick of Aglazdere
		- Das Maus Großwesir - nickname for Annakiya of the Red Heights
	+ Das Sklavenkragenland - nickname for Nadezhda
		- Mammutstoßzahn - nickname for Abi Eodauga of Nadezhda
		- Die Eiszeit-Wachsamkeit - nickname for Dolom Tkerekin
		- Der Polarforscher - nickname for Axel Heiberg
	+ Das Wasserlose Königreich - nickname for the Kingdom of Dao
		- Der Alte Verdammnisverkünder - nickname for Onaxx of Dao
		- Die Uhrwerkkönigin - nickname for Gnosti Kryt
		- Das Schießpulver Emporkömmling - nickname for Lloyd Hamaad
	+ Das Königreich in der Luft - nickname for Aurum
		- Die Engelsprinzessin - nickname for Cordelia of Aurum
	+ Vampirlaichreich - nickname for World's End
		- Der Vampir Kaiser - nickname for Arthur of World's End
		- Der Rote Ritter - nickname for Khamsa
	+ Das Versunkene Reich - nickname for Atlantis
		- Die Unterwasserkönigin - nickname for Lorelei the Reborn
		- Der Attentäter König - nickname for Raine of Atlantis
* Die Vereinigung - Unification of the Frostfell
	+ Der Alte Jägermörder - nickname for Immanuel Klabfleisch
	+ Der Tyrann von Utgard - nickname of Irmingard Abeln
	+ Der Grabvermesser - nickname for Traugott Jans
* Die Gelbe Kirche - nickname for the Church of Transcendental Theosophy
	+ Der Gelbe Hohepriester - nickname for Flavius Luteus Scaevola
	+ Der Tausendäugige Intrigant - nickname for Leo Calixte Desjardins
	+ Die Safranhydra - nickname for Helga Answith
* Das Fischerdorf - Forester's Town
	+ Das Aussehen des Försters - nickname for the Deep One Hybrids
	+ Der Kabeljau Bürgermeister - nickname for Alphonse Forester
	+ Die Hexenschule - nickname for St. Franz's College
	+ Der Alte Entdecker - nickname for Arthur Renwick
	+ Der Zeuge für die Anklage - nickname for Addison Marsh