Agathon

### Loyalties

healing the wounded, curing the sick, enduring pain, penance and forgiveness through suffering

### Areas of Concern

healing, compassion, endurance, pain, suffering

## Favor/Gift

**Favor**: the scent of bloody healing poultices, visions of wounds on the body, warmth in the hands, flowers/leaves turning towards you, taste of dry, soft moss

**Gift**: The recipient (you or a touched creature) is not affected by the next effect, damage, or other event that would otherwise kill them.

## Dogma

**Code**: protect innocence and purity above all things. do not raise a hand in battle when you could absorb a blow instead. tend to the wounded and the sick, especially those who have not earned their suffering, but in the end, spare none from your compassion. acknowledge that pain is a part of life, in body and spirit, and do not attempt to mitigate or avoid it, instead enduring it and granting this wisdom to those you heal.

**Obedience**: Find an open wound on yourself or a willing person who has an open wound. Undo any bandages and clean the injury, being as slow and methodical as possible while ensuring that no amount of contaminants remain. Expose the wound to fresh open air while you concoct an herbal poultice to apply to the wound. Apply and bandage the wound without any attempt to avoid causing pain, fastening it to ensure it remains clean. If you have no open wound and can't find someone with one, tightly grip a thorned plant in both hands, alternating between squeezing down and relaxing as you meditate on the necessity of suffering. Clean the wounds with a painful antiseptic before bandaging them. Gain a +2 bonus on Heal checks and to any effects you create that restore health to another creature.

## Herald/Apparition

**Herald**: Emenatia, an immense salamander covered in a living garden that seeks out the weak, wounded, sick, or infirm and heals them

**Apparition**: Haemadh, an elementally-charged and thorn-spiked shambling mound that intensifies pain and suffering wherever it goes, torturing the cruel and evil

## Relationships

* Agathon HATES Alessandra Juntoso and Nothing Left of Quibatus, who spread death and suffering.
* Agathon is conflicted about Basang Ba - her storms cause injury, but nurture the herbs that create medicine.
* Agathon routinely entreats Pahala Kadam and Ketar Mozog to use their powers in a directed manner for honor, goodness, and protection of the innocent.
* Agathon visits Masik as often as he can, offering advice on how to improve the resiliency and life expectancy of living beings.
* Agathon loves the beauty of Fa'qamuu Twice-Heavenbound and Vicenta Salcedo, and considers them exemplary examples of life.
* Agathon pities Petya Naumov and Zhihao Jin - the former travels everywhere but doesn't leave an impression, the latter doesn't have the compassion that makes invention rewarding.
* Agathon distrusts Dowager Empress Kyouko, who cares more about dignity and the appearance of generosity than actual compassion.
* Agathon attempts to actively work with Jolein Composed of Desire to create and spread knowledge of folk and herbal remedies.

## Boons

**Compassion** (Sp): Cure Light Wounds 3/day, Aid 2/day, or Remove Disease 1/day

**Endure Violence** (Su): You gain a +2 bonus to your Armor Class. When using the aid another action to increase an ally’s Armor Class, this bonus increases to +4 and the ally gains an additional +2 bonus to their Armor Class against attacks.

**To Suffer Is To Live** (Su): You are immune to bleed effects. If you remove a bleed effect from an ally through a Heal check or magical healing, you may instead transfer that bleed effect to yourself. Whenever you would be subject to a bleed effect, you may choose to take bleed damage despite your immunity. If you do so, all allies within 30ft heal an amount of health equal to the damage you take.

## Fighting Technique

Sacrificing yourself to preserve others, you offer up your body as a shield that endures all suffering.