Season 1

Political map of the world in Oilycraft Season 1 - Day 89 (21 March 2022)

Terrain map of the world in Oilycraft Season 1

**Season 1** refers to the first iteration of the Minecraft SMP known as Oilycraft. It lasted between 22 December 2021 and 20 April 2022.

## History

### Pre-confirmation discussion

After a suggestion from A.S. Mapping, on 9 October 2021, in his Discord server, Ollie Bye polled members as to whether they'd be interested in a Minecraft SMP. There was much discussion before he confirmed Season 1 on 21 October.

#### 9 October

Abraxicus suggested setting Java 1.18 as the version and not using an earth map. As Renato played the mobile version, he suggested using GeyserMC.
Since 1.18 hadn't been released yet (only a few snapshots were), Rick suggested the following alternatives if the server were going to be real on a random seed:

1. waiting until 1.18
	* **Pro:** instantly enjoying new terrain while plugins are gonna be developed like Dynmap
	* **Con:** waiting probably until December
2. playing on snapshots
	* **Pro:** instantly playing on new terrain
	* **Con:** There are probably no plugins, besides much bugs, for example, in 21w37a, where the strongholds were missing.
3. playing on 1.17 first with a small world border and expand the border once 1.18 releases
	* **Pro:** instantly playing while also enjoying new terrain in December, while there also are a lot of plugins if needed
	* **Con:** first, you have a small world and then you have to go out to get new terrain

To A.S., December wasn't that far off, a lot of people in this server were pretty busy people, and they'd also get to enjoy a lot of 1.18 features, which wouldn't have major bug issues. "What the staff or Trusted members can do is start[ing] a 1.17 test SMP to see how things go so they will be experienced once 1.18 comes out", he also said.
Rick answered, "Yeah, okay. 2 months is not far off, but, if you make a test SMP, you also need to pay for 2 months." Then A.S. said he could make a free server on Shockbyte or Aternos, but he reminded it'd be "pretty bad".
Troubledouble thought they should play on 1.17 due to the 2 months, and Abraxicus agreed with waiting until 1.18.

## Map

The world map in Oilycraft Season 1 had an approximate size of 5000x5000 blocks. It mostly consisted of green biomes such as plains, highlands, savannas, forests and swamps. These green areas were present in all main cardinal regions of the map (North, South, East and West), with a good portion of them consisting of oak, spruce and, to a lesser extent, birch forests. Notably, there was also a significant swamp area that stretched along the northeast.

Amongst the other biomes, there was also a large snowy area stretching for approximately 40% of the map's width, accompanied by a glacier zone to its south, a smaller spruce forest enclaved within it, as well as a plains area to the east, and an even smaller oak forest to the southwest. In the eastern portion of this snow zone, there was the server's spawn area, which marked the very center of the map. Also, right between Canadia's main village and the swamp area, there was a smaller snow biome, while a few more such areas were scattered in relatively close proximity to each other just north of the main snow biome.

The rest of the land biomes consisted of a somewhat large badlands and mesa region stretching along the very southern edge, as well as a significant desert area covering the southeastern corner of the map.

The Season 1 world also included a primary body of water spanning across the central, western and southwestern parts of the map, with the other significant sea being located in the far east, as well as two other smaller lakes right on the northern edge of the map.

1. ↑ https://discord.com/channels/344557435757002753/717039387845722204/896548969310740491