The Entity

> You find yourself in a dark place, with nothing to help find your way but a trusty oil lantern. Collect and bring pieces of candy to the escape door in order to flee the horrors that herald this darkness. You can try to escape by yourself, or in a party of up to four.
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**The Entity** was originally a limited time mode that released on the Halloween of 2022 with a strange door appeared in the main hub which eventually turned into a permanent arcade gamemode due to the amount of support it was getting. The Entity can also refer to the mob that appears in the gamemode. The goal in this terrifying gamemode is to collect candy and feed it to the escape door to escape the spooky mansion. But be careful, as scary monsters will try to stop players from escaping. Players who escape for the first time are rewarded with 1000  as well as the title "I Escaped The Entity!"

Run, hide and escape!

## How to play

Collect candy from around the mansion, the amount of candy needed depends on how many players there are.

* 1 player needs to collect 5
* 2 players need to collect 8
* 3 players need to collect 12
* 4 players need to collect 15

Each player can only hold 1 Candy  at a time. Bring candy to Reginald the escape door at spawn.

Players hunger bars go down when they sprint, stop sprinting for a few seconds for it to regenerate.

The mansion has many locked doors that need a  key with a matching color to the lock, or a  lockpick which can open any door but breaks after one use. Each player can only carry 1 key/lock pick at a time but are able to drop them at any time. There are six different color keys and corresponding doors.

Run and hide from monsters that can be found around the map. Players can hide inside of closets or in lockers to avoid being caught. Only 1 player can hide in each closet or locker at a time, and if a player is caught their loot will appear next to their body for others to pick up.

Players spawn with a trusty oil lamp which has 100 fuel, if the fuel gets to 0 they won't be able to see much of their surroundings. To refuel the lamp click on candles found around the map. Alternatively players can find  Night Vision goggles which temporarily let them see without using their lamp.

If players are harmed by a monster, bandages can be found around the mansion which will heal them.

## The Entity

* Searching
* Walking
* Running
* Attacking
* Killing

## Physical description

### Eye color

White

The Entity is a big green monster which wanders freely around the mansion. There is only one of The Entity in the whole mansion. The Entity tries to capture players by walking around the mansion searching for them, and then chasing players if it sees or hears them. It can sense sprinting from across the map and will begin to head in the direction of the sprinting. Players can hide in closets and lockers to avoid being detected by The Entity. However, if it sees the player enter the closet or locker, the player will still be caught. When the Entity is nearby, players will be able to hear and see the shaking of its footsteps and when players are even closer, players can hear their own heartbeat and their screen starts to flash red around the edges.

### Statues

Statues are placed around the map and while they look innocent at first, if players look at them directly they come to life and try to capture the player who woke them up. Statues deal 5 () of damage every attack, to heal use bandages or a health pack. Statues can only move once they have come to life and the player is not looking at them. If the player looks away, the statue moves closer at rapid speeds so always keep looking at the statue until far enough away and you are safely in a closet/locker so the statue returns to its original position.

### Whispers

When players are in darkness for a while, bat like creatures called whispers begin to attack the player dealing 1 () of damage a second. To stop this, the player can use their lamp to scare the whispers away then find a bandage or health kit to heal. If there is no light present around the player, the whispers will take over the player's mind and they will not be able to escape.

### Screecher

The Screecher is a ghost who haunts the mansion and is free to float about the corridors and basement. If a player looks at a screecher it will screech, alerting the Entity to the player's location. The entity will then travel through the vents and appear at the vent nearest to the screecher to hunt down the nearby player and capture them. The screecher themselves can not harm the players.

### Eye

Eyes spawn around the mansion over time. If an eye has direct vision on a player for more than 7 seconds, the Entity will travel to the closest vent to investigate what the eye is seeing if it is not already busy. As well as this, when an eye looks at a player, the players vision becomes disrupted. To stop this a player can hit the eye but they will be temporarily blinded. The eyes can not directly harm players.

## Game Mechanics

### **Candies**

Candies  can be found around the map, and players must pick these up and bring them to Reginald the escape door in order to escape the mansion. Only 1 candy can be held at a time but they can be dropped at any time. The amount of Candies required to escape increases with the number of players.

### **Lanterns and Fuel**

Each player spawns with a trusty lantern with 100 fuel.

When the lantern is in use the fuel goes down, if the fuel reaches 0 the lantern will go out. Players can also turn off their own lantern by punching/interacting with the lantern in their hotbar. This makes seeing things difficult, and if players are in darkness for too long whispers will begin to take over the player's mind dealing 1 () of damage per attack.

Unlit lantern in inventoryUnlit lantern while in handLit lantern in inventoryLit lantern while in hand
To refuel a lantern, find and click a candle to get the lantern's fuel back to 100. Candles can be found around the map.

## Night Vision Goggles

### Source

Random areas

Alternatively, players can use night vision goggles to see in the dark without using their lantern. Night vision goggles last for 20 seconds and can be found around the map just like Candles, though they are much more rare.

### **Doors**

In The Entity, there are four types of doors.

Collect and bring candy to this door.
Once enough candy is collected the door will open, allowing the player to escape.
Does not require a key.

## Lockpick

* Model
* Item texture

### Type

Tool

Locked doors require a matching key or a  Lockpick to open. There are 6 keys and locked doors. Lockpicks can only be used once before they break. Players can only carry 1 key or Lockpick at a time but can drop them at any time.

### Lockers and closets

Players can hide from the Entity inside of lockers or closets. This will keep the player safe from being caught unless the Entity saw the player hide, in which case the player will be caught even if they are in the closet/locker. Only 1 player can hide in each locker/closet. Sneak to exit the locker/closet.

Upstairs hallways

## Bandage

### Source

Random areas

Players can lose health from Whispers and Statues. To regain this health players can find and use bandages to restore them to full health.