recursal/Fanatic-Fandom huggingface dataset:
Yiga Blademaster

They are a part of the Yiga Clan, and occasionally teleport close to Link after he has defeated Master Kohga in the Yiga Clan Hideout. They have an affinity for Mighty Bananas, so Link can use this to his advantage during combat, but this is mainly used as a way of distracting the Blademasters inside of the Hideout.The Blademasters at the Hideout during the infiltrations of the Divine Beast Vah Naboris quest and the Kihiro Moh Shrine discovery in *The Champions' Ballad* DLC can kill Link with a single strike, though those encountered in the overworld afterwards are less powerful. Just as much as these Blademasters can single-strike Link, they can be single-hit killed with basically any weapon when performing successful sneakstrikes.

Unlike the Yiga Footsoldiers, they carry a Windcleaver and are very passive and methodical fighters that make Link keep his distance from them. They can also alter the ground to attack Link, which creates an updraft that, by using the Paraglider, and is a way to get into the air and get in an attack on the Blademaster. It's assumed that Yiga Blademasters don't die once defeated, but rather, teleport away to flee. However, shooting them with Ancient Arrows effectively vaporizes them, implying that they indeed die if this weapon is used against them.

### The Stolen Heirloom

A Yiga Blademaster is the main antagonist of *The Stolen Heirloom* Shrine Quest to unlock the Lakna Rokee Shrine. He is shown to have stolen the Sheikah Heirloom from Impa's house, as Dorian, one of Impa's guards, is a former Yiga Clansman who defected to the Sheikah Tribe thanks to his wife, who was previously assassinated by the Yiga Clan when Dorian was sniffed out by the Clan. Recovering the Heirloom involves fighting and defeating said Blademaster.Given the possibility that the player hasn't gone to the Yiga Clan Hideout as part of the quest to board Vah Naboris, the extorting Blademaster is likely to be the first encounter the player would have with one of these towering shrouded warriors.
Ginner Woods

The Woods are located just west of the entrance to Hateno Village, on the north side of the pathway. It is home a variety of wildlife and enemies. There are five Blue Bokoblin and they carry a Wooden Mop, Farming Hoes, Farmer's Pitchfork, and Boko Club. There are also some regular Red Bokoblin that also carry a Wooden Mop and a Boko Club. A number of Blue Chuchu can be found in the woods as well.Searching the area, Link can encounter a Mountain Doe, Mountain Buck, Grassland Fox, and Woodland Boar.There are a variety of goodies to be found on the floor, including Acorns, Stamella Shrooms, Ironshrooms, and Bladed Rhino Beetles.Meghyn and Nat are two sisters and can be found within the Ginner Woods, searching for Hearty Truffles. The two will get ambushed by Bokoblin, with Meghyn always complaining that her sister Nat got them into this mess. Even after the woods are cleared of all monsters, the two will continue to argue as they search for truffles.
RedrawSai

## Sai?

**Fake Sai** or **Sai?** is a **Pseudo Miniboss** fought in **Whitespace** and is usually the last enemy the player fights before fighting Sai, It is an ink clone of Sai and serves as practice for Sai's attacks as it uses weaker versions of said attacks.

## In Battle

### Quotes

* "Void art: ... ?" **[Neutral]**
* "...Power..." **[Neutral]**
* "Adapt." **[Neutral]**

### Flavor Text

* "Sai splatters in!" **[Encounter]**
* "Cold breeze passing." **[Neutral]**
* "Smells like paint." **[Neutral]**
* "Dripping a lot." **[Neutral]**
* "Something bubbles in the distance..." **[Neutral]**
* "Sai is too motivated!" **[Spareable]**

* "Sai - 10 ATK 3 DEF A... master calligrapher?" **[Check]**
* "Hikaru provokes Sai. It seems like they've become a little more motivated." **[Challenge]**
* "Everyone splashes ink around. It seems like they've become more motivated." **[Splatter]**

## Gallery

The Ink Clone using Tray FellerThe Ink Clone using Frontal StrokeThe Ink Clone using Ki Blitz, Point Flood or Idle before attackingThe Ink Clone teleportingThe Ink Clone using Rift Slash
## Trivia

* It has less health than the other three clones. At only 400 Health compared to the other clones' 1500 Health each.
Guardian Stalker

guardian starkers have 1500 hp! they are commonly found on Hyrule, even as far as the Gerudo Mountains and Northwest Akkala. In these regions, stalkers are usually found near large groups of destroyed guardians. these stalkers can spawn outside of Kakariko Village.

## Characteristics

This massive enemy has characteristics that resemble that of a Beamos. When it sees Link in the distance, its eye lights up, it charges for a few seconds, and it shoots a powerful laser beam toward him. These beams cause massive destruction and cause objects in the distance to light on fire.Unlike most Beamos, this creature is not stationary and has the ability to move very rapidly in pursuit of Link. The enemy has six massive legs. While it may not have exactly eight legs to fit the traditional definition of an arachnid, the enemy does resemble similar spider-like enemies that have appeared in the Zelda Series before.Most Guardian Stalkers are active and patrolling a limited area, but can appear blackened, mossy and inactive just like Decayed Guardians until Link approaches. There are some methods for spotting inactive stalkers including the fact that their legs are taut and not slacking (as if ready to walk), and wearing the Champion's Tunic, which displays their health bar before they activate.

## Defeating

Like Beamos that have appeared in modern *Zelda* games including *Skyward Sword*, Link is able to defeat this massive creature by shooting its eye with the use of a Bow and Arrow. Ancient Arrows in particular are very powerful against these enemies, since one successful shot to the eye will take it down instantly. The Master Sword is also a wise choice, not only for the fact that its power is elevated to 60 when near a Guardian, but also due to Link being able to destroy the creature's legs, immobilizing it. However, this can be done with any sharp weapon. Successfully cutting each leg of the Stalker will shave off 100 HP from it regardless of the power of the weapon or any bonuses or buffs from armor or consumables.Other strategies that can be used to defeat Guardians include utilizing the Perfect Guard ability, where Link can deflect the Guardian's laser with his shield at the right moment to deal significant damage to the enemy (this method can be done with any shield, regardless of the durability or defense value). It takes three successful parries to take down a Guardian Stalker. Link should be wary though, since if he fails to Perfect Guard, the laser may still hit him and cause devastating damage, or it may hit his shield and can possibly destroy the shield with a single shot.The Ancient Shield, which can be purchased at the Akkala Ancient Tech Lab, can directly reflect the Guardian's beams back to their eye without the need to perform a Perfect Guard, but at the cost of the shield's durability.If turned over, Guardian Stalkers are also vulnerable if hit in the blue engine underneath them, which has similar vulnerabilities as their eye.
RedrawMudkid

## Mudkid?

* Idle
* Hurt
* Spare

**Mudkid Clone** or **Mudkid?** is a **Miniboss** fought during the **Blackspace Puzzle** in **Mudkid's Blackspace** Alone, then with the other Ink Clones During the Return Trip, It is an ink clone of Mudkid. Upon being defeated alone, They drop the Damp Bangle.

## In Battle

### Quotes

* "... ?" **[Neutral]**
* "...Meow..." **[Neutral]**
* "Pacified. ..." **[Neutral]**
* "Aqua... Beam..." **[Neutral]**

### Flavor Text

* "Mudkid splatters in...?" **[Encounter]**
* "Smorgasbord." **[Encounter w/ Other Clones]**
* "Smells like diluted paint." **[Neutral]**
* "Muddy." **[Neutral]**
* "Water is flowing." **[Neutral]**
* "You hear a drop of water in the distance." **[Neutral]**
* "Mudkid is sparing you...?" **[Spareable]**

* "Mudkid? - 10 ATK 3 DEF ???" **[Check]**
* "Everyone splashes ink around. It... seems to be working?" **[Splatter]**

## Gallery

The Ink Clone attackingThe Ink Clone doing Something? (Presumably Unused)
Great Plateau Tower

The Great Plateau Tower rising from the ground The Great Plateau Tower is the first Sheikah Tower that Link activates in Breath of the Wild . Though the Tower was buried beneath the earth, a portion of it became exposed when Calamity Ganon's resurrection shook the earth. The tower's travel gate faces South, opposite the Central Region.The tower is the only tower in the game that has to be activated for the plot to advance, while all the other towers are optional. Located in the western side of the plateau, it's the only tower that the Sheikah Slate provides a marker for. While not heavily guarded, Link has to make his way to the tower with seldom a weapon acquired, and it's flanked by at least two groups of Bokoblins sporting bows and arrows.Activation of the tower and previous contact with the Old Man are required for the Sheikah Slate's clock to advance, and as such, non-activation prevents night from occurring. This prevents enemies like Stalkoblins and Keese from appearing.The tower itself has little features aside from the fact that one of its openings is blocked by rocks. As stated in the Great Plateau page, the tower provides the terrain map for the smallest area in the game.
Hickaly Woods

It is located in the southeastern part of the West Necluda region. The Toto Sah Shrine can be found west of the woods, on the opposite riverbank, in a cave hidden behind a Weak Wall. The Woods are located in the Dueling Peaks region, situated just south of the Dueling Peaks Stable, beyond the Big Twin Bridge and the Little Twin Bridge.The woods are densely populated with an assortment of wildlife. Throughout the relatively small area, Link will occasionally find some Honeyvore Bear, Mountain Does, Mountain Bucks, Mountain Goats, Woodland Boars, as well as an assortment of birds.At the northeast portion of the woods, there is a plateau structure that has weak walls on both sides. Link can blast them away with Bombs to find a treasure chest containing a Purple Rupee. A second treasure chest can be found at the north end of the woods, where there is a small Bokoblin camp near the Squabble River. Normal Red Bokoblin, as well as Blue Bokoblin can be found here, with a treasure chest nearby containing ten Arrows.In the center of the Hickaly Woods, the remains of a Stalnox can be found. Between the hours of 9pm and 5am, the Stalnox will come alive and Link can battle it. If Link stays close to the remains, the Stalnox will not awaken. He'll have to leave the Woods and then return there to battle the Stalnox.
Chuchu

chuchus are a common monster in zelda it specifically in the grassy plains and the Great Plateau.they come in different types like other monsters for example like Fire Chuchu or Electric Chuchu. there are many variations of the Chuchu. They tend to spawn in groups of three, and come in three different sizes, small with 3 HP, medium with 20 HP and large with 48 HP, but all three have the same basic attack patterns. They will jump toward Link in an offensive manner, and deal damage on contact, as has been the norm with past *Zelda* games. The regular Chuchus will drop Chuchu Jelly when defeated, and depending on its size, it may drop from 1 to 5 Jellies. Their critical points are their eyes, and they can be momentarily stunned when shot on them with arrows. In spite of being composed of mostly water, Chuchus can drown if they jump into water bodies like lakes and rivers.The standard non-elemental Chuchu Jelly can be transformed into its elemental forms when Link attacks it with elemental weapons. For instance, standard Chuchu Jelly turns into Red Chuchu Jelly when exposed to fire, and both can further be turned into Yellow Chuchu Jelly if exposed to electricity. Once exposed to elemental transformation, they cannot turn back to regular Chuchu Jelly.
Lanayru Road - East Gate

The gate is found at the very east end of Lanayru Road, at the east side of the Lanayru Promenade. The gate leads out to the open area to the east where the Purifier Lake can be found. It eventually opens up further at the frigid Naydra Snowfield, leading up to Mount Lanayru. A dangerous Red-maned Lynel can be found just east of the gate.
Yiga Footsoldier

64 hp (ambusher)

72 hp (traveler)

128 hp (after defeated kohga)

Yiga Footsoldiers can be found in various places throughout Hyrule Kingdom , usually appearing disguised as travellers, revealing themselves as Yiga Footsoldiers after Link speaks to them. After defeating Kohga, Yiga Footsoldiers might also appear out of thin air to ambush Link. Just like the Yiga Blademaster, they will randomly teleport to Link after he defeats Master Kohga in the Yiga Clan Hideout (before then, they merely disguised themselves as travelers). As with other Yiga Clan members, they have a strange love for Mighty Bananas. They carry a Duplex Bow, or either a Vicious Sickle or a Demon Carver, the latter being stronger than the former. They teleport around, and each time they shoot their Duplex Bow at Link. A good strategy is to dodge the arrows and then get hits on them before they teleport away, or, alternatively, landing a direct hit to their head will cause them to be stunned temporarily, if they aren't defeated straight away by the shot.The Yiga Footsoldiers will often disguise themselves as travelers in order to ambush Link. A good way to avoid them is to refrain from talking to suspicious travelers on the sides of roads. There are eight separate Footsoldiers who remain static, each of whom can be found in two locations. One top of that, there exists a few who will walk around in random locations to fool Link. One way to distinguish if a traveler is a Yiga Footsoldier in disguise is to walk up to them and look above their head. If a name does not appear, there is a good chance it is a Yiga Footsoldier, however as all people who have not been spoken to before have no name, this can be somewhat unreliable. Once they are talked to, no matter what option you pick, they will attack you. The Footsoldiers are shown to be gaunt but fit males by default, but while disguised, they can effectively show themselves as women too. It's not known whether there are women in their ranks indeed, however a Yiga Mii costume suggests that they would wear the same clothing as the men.As with Yiga Blademasters, defeating them in certain ways, such as with an incomplete Flurry Rush or through burning, will result in them leaving with their weapon, meaning it cannot be obtained as loot. It's assumed that Yiga Footsoldiers don't die once defeated, but rather, teleport away to flee. However, shooting them with Ancient Arrows effectively vaporizes them, implying that they indeed die if this weapon is used against them.
Deya Village Ruins

The Deya Village Ruins are the half-sunken remains of a village that once existed in West Necluda . They are found in the northern portion of Deya Lake at the southern base of the Hills of Baumer. The Deya Village Ruins are set mostly on marshland, with little harvestable vegetation remaining. The Deya Village Ruins are part of the greater Deya Lake. The Lake has a few enemy Lizalfos that are patrolling the area, but the main bad guy is a Stone Talus, who appears from the rubble near the center of the village.
Necluda Sea

The Necluda Sea is located at the southeast end where it completes surrounds the Tenoko Island and Eventide Island. The Necluda Sea borders the Lanayru Sea to the north and Faron Sea to the west, although it is unclear as to where the transition point is between the seas. Throughout sea, Armored Carp, Armored Porgy, Mighty Carp, and Mighty Porgy are abundant throughout the main, and it's coastal bodies of water. Additionally, enemy Water Octoroks and Blue Lizalfos can be found throughout the sea.

### Treasure Chests

There are a ton of treasure chests found throughout the Necluda Sea. Below are a list of ones that are found within the sea, but not in any other discernible body of water.

* Opal - Northeast of the small rock, east of Tenoko Island.
* Fire Arrows ×5 - Just northeast of Tenoko Island.
* Sapphire - Just west of Tenoko Island.
* Arrows ×10 - Southeast of Tenoko Island in a floating Wooden Chest.
* Knight's Broadsword - Northwest of Tenoka Island, almost midway between the island and where Kass is.
* Purple Rupee - Northwest of Tenoka Island, almost midway between the island and where Kass is.
* Topaz - Southeast of Tenoko Island.
* Purple Rupee - A pair of wooden treasure chests, way east of Tenoka Island and a bit south. Slightly closer to Eventide Island.
* Topaz - A pair of wooden treasure chests, way east of Tenoka Island and a bit south. Slightly closer to Eventide Island.
* Topaz - Directly north of Eventide Island in a floating wooden chest.
* Silver Rupee - North of Eventide Island in the area marked on the map with a shallower water level.
* Purple Rupee - On a rock right off the northwest coast of Eventide Island/
* Gold Rupee - Underwater northwest of Eventide Island in the area marked with shallower water.
* Purple Rupee - In a floating wooden chest, west of Eventide Island, and just southwest of the area marked by shallow water.
* Purple Rupee - In a floating wooden chest, almost right in the middle between the Soka Point and Eventide Island.
* Gold Rupee - Between Eventide Island and Soka Point, in the area marked by shallower water.
* Purple Rupee - In a floating wooden chest, southwest of Eventide Island.
* Purple Rupee - East of Cape Cales and directly north of Soka Point.
* Silver Rupee - East of Cape Cales and northeast of Soka Point.
Hyrule Castle Town Ruins

Before the second Great Calamity, Hyrule Castle Town was Hyrule Kingdom's largest city, serving as a shopping hub and travel destination. The Central Square is located within the center of these Ruins. The Hyrule Castle Town Ruins are located just south of Hyrule Castle. The area is filled with Malice, with Malice Eyeballs blocking many of the main paths. Guardian Stalkers and Decayed Guardians are found throughout the area, making it very dangerous to navigate. It is not recommended to travel through the ruins unless Link has guardian weapons, such as a Guardian Sword or Guardian Spear. These weapons can defeat the legs of a Guardian Stalker with a single hit.While it is a rather dangerous area to navigate, there is some valuable treasure to be found. Many treasure chests in the area hold Purple Rupees, as well as rare gems, such as Sapphire, Topaz, and Amber.
Spring of Courage

The Spring of Courage is located deep in the woods in the Faron Tower region, at the far north end of the Damel Forest, just beyond the Dracozu Lake. The front of the Spring is protected by a Black Moblin and a pair of Black Lizalfos. On the path leading directly to the Spring, there is a treasure chest which contains a Gold Rupee.There are ruins found all throughout the Spring of Courage. From an aerial view and when looking at the Spring of Courage from a distance, the ruins create a dragons head, as well as two massive claws on each side. On top of each of the hands of the dragon, there are block structures. The block structure on the east side of the dragon has an extra block. Link can grab it with Magnesis and carefully bring it to the structure to the west, putting it place to get a Korok.On top of the head of the dragon, there is a large tree. Link can climb up to the top to find a small rock, which he can lift to find a Korok Seed. From the Spring of Courage, climb up the slope to the northwest and Link will find some cracked boulders against the wall on the mountainside. He can blow up these boulders to find a small rock that has a Korok beneath it.
Toto Sah Shrine

On the cliff wall on the west side of the river is a bombable wall surface. Blow it up to access the shrine. (Bomb arrows work, or throw a bomb and let the current bring it to the wall to detonate.)

## Toto Sah Apparatus

All the puzzles in this shrine are based on the motion control of your controller.The first puzzle may seem the easiest, but the trick is that there's a treasure chest on the bottom of the platform. You will probably need to turn your controller upside down to see it. Open the chest (Shield of the Mind's Eye) and continue.For the second puzzle, gently slide the stairs into position and then rotate them until they align so you can climb them.The third puzzle is trickier and is in two parts. First, flip it upside down and line it up so you can reach and open the chest. This chest is in fact required as it contains a small key.Then return to the controls and line up the platform in such a way that you can reach the exit. You'll also have to slide the stairs into place as well but that tends to happen on its own as you're lining up the whole platform. Once the platform is in position, scale it to reach the altar and get the Spirit Orb.
Monsters

monsters are a regular sighting in zelda these are all the monsters there are danger ratings on these monsters using Ranks 1-5 for example R-3

* 1 Enemies
	+ 1.1 Chuchu R-1
	+ 1.2 Fire Chuchu R-1
	+ 1.3 Ice Chuchu R-1
	+ 1.4 Electric Chuchu R-2
	+ 1.5 Keese R-1
	+ 1.6 Fire Keese R-1
	+ 1.7 Ice Keese R-1
	+ 1.8 Electric Keese R-2
	+ 1.9 Water Octorok R-2
	+ 1.10 Forest Octorok R-1
	+ 1.11 Rock Octorok R-1
	+ 1.12 Snow Octorok R-2
	+ 1.13 Treasure Octorok R-2
	+ 1.14 Sky Octorok R-2
	+ 1.15 Fire Wizzrobe R-2
	+ 1.16 Ice Wizzrobe R-2
	+ 1.17 Electric Wizzrobe R-2
	+ 1.18 Meteo Wizzrobe R-2
	+ 1.19 Blizzrobe R-2
	+ 1.20 Thunder Wizzrobe R-2
	+ 1.21 Stone Pebblit R-2
	+ 1.22 Igneo Pebblit R-2
	+ 1.23 Frost Pebblit R-2
	+ 1.24 Bokoblin R-1
	+ 1.25 Blue Bokoblin R-2
	+ 1.26 Black Bokoblin R-2
	+ 1.27 Stalkoblin R-2
	+ 1.28 Cursed Bokoblin R-2
	+ 1.29 Silver Bokoblin R-2
	+ 1.30 Golden Bokoblin R-2
	+ 1.31 Moblin R-2
	+ 1.32 Blue Moblin R-3
	+ 1.33 Black Moblin R-3
	+ 1.34 Stalmoblin R-3
	+ 1.35 Cursed Moblin R-3
	+ 1.36 Silver Moblin R-3
	+ 1.37 Golden Moblin R-3
	+ 1.38 Lizalfos R-2
	+ 1.39 Blue Lizalfos R-2
	+ 1.40 Black Lizalfos R-2
	+ 1.41 Stalizalfos R-2
	+ 1.42 Cursed Lizalfos R-2
	+ 1.43 Fire-Breath Lizalfos R-3
	+ 1.44 Ice-Breath Lizalfos R-3
	+ 1.45 Electric Lizalfos R-3
	+ 1.46 Silver Lizalfos R-3
	+ 1.47 Golden Lizalfos R-3
	+ 1.48 Lynel R-4
	+ 1.49 Blue-Maned Lynel R-4
	+ 1.50 White-Maned Lynel R-4
	+ 1.51 Silver Lynel R-4
	+ 1.52 Golden Lynel R-4
	+ 1.53 Yiga Footsoldier R-3
	+ 1.54 Yiga Blademaster R-4
* 2 Guardians and Guardian Scouts
	+ 2.1 Decayed Guardian R-4
	+ 2.2 Guardian Stalker R-4
	+ 2.3 Guardian Skywatcher R-4
	+ 2.4 Guardian Turret R-4
	+ 2.5 Guardian Scout I R-3
	+ 2.6 Guardian Scout II R-3
	+ 2.7 Guardian Scout III R-3
	+ 2.8 Guardian Scout IV R-3
	+ 2.9 Sentry R-4
* 3 Hostile Animals
	+ 3.1 Bee R-2
	+ 3.2 Cold-Footed Wolf R-2
	+ 3.3 Grizzlemaw Bear R-3
	+ 3.4 Honeyvore Bear R-3
	+ 3.5 Maraudo Wolf R-3
	+ 3.6 Wasteland Coyote R-3
* 4 Sub-Bosses
	+ 4.1 Stone Talus R-4
	+ 4.2 Stone Talus (Luminous) R-4
	+ 4.3 Stone Talus (Rare) R-4
	+ 4.4 Igneo Talus R-4
	+ 4.5 Frost Talus R-4
	+ 4.6 Igneo Talus Titan R-4
	+ 4.7 Hinox R-4
	+ 4.8 Blue Hinox R-4
	+ 4.9 Black Hinox R-4
	+ 4.10 Stalnox R-4
	+ 4.11 Molduga R-4
	+ 4.12 Molduking R-4
* 5 Bosses
	+ 5.1 Master Kohga R-5
	+ 5.2 Monk Maz Koshia R-5
	+ 5.3 Thunderblight Ganon R-5
	+ 5.4 Fireblight Ganon R-5
	+ 5.5 Waterblight Ganon R-4
	+ 5.6 Windblight Ganon R-4
	+ 5.7 Calamity Ganon R-5 (Final boss)
	+ 5.8 Dark Beast Ganon R-5 (Final boss)
Wasteland Coyote

Wasteland coyotes can be found in the deserts and savannas of Hyrule. The Hyrule Compendium specifically notes Gerudo Desert and Gerudo Highlands as common locations, but they are also found in eastern Faron. Maraudo Wolves are large canines with high haunches and ragged fur . They are quadrupeds with sharp claws on each of their toes and a long bushy tail extending from their rears. This contentious beast is native to the Gerudo region. It makes its home in the desert, so it doesn't have a problem with hot, arid climates. They do hunt other beasts and small animals but more often turn their sights on people. They're a threat to anyone travelling through the desert. These beasts make their home around the Gerudo Desert, and are very aggressive towards Link, often circling him in packs before attacking. Upon death, they may drop certain pieces of meat.
Wahgo Katta Shrine

The shrine is located just north of the Riverside Stable.

## Metal Connections

On the right side there are a number of metal blocks with grating on them that Link can climb up. Climb up to the top and open the treasure chest to get an Amber gem.There is long metal plate on a higher platform in the corner. Use Magnesis to grab each of the metal blocks and stack them so that they are close to that platform. Grab the long metal plate and drop it do the ground floor (slanted) Now once again stack the three metal blocks on top of each other, this time so that they are closer to the altar. Then place the long metal plate so that it sits on top of the stack of metal blocks, while also serving as a ramp, leading to the altar. Climb up the blocks and run up to the altar to meet with Wahgo Katta and get a Spirit Orb.
Oman Au Shrine

The Oman Au Shrine is one of four Shrines in the Great Plateau in The Legend of Zelda: Breath of the Wild. Oman Au Shrine is unique in that it is not only one of four shrines required to complete to leave the Great Plateau, but also provides you with one of the new Runes: The Magnesis Rune. The Old Man will point Link towards the Oman Au Shrine. It is located just northwest of the Great Plateau Tower and it is the closest shrine to the tower.

## Magnesis Trial

At the nearby pedestal, Link will acquire the Magnesis Rune for his Sheikah Slate. This Rune will give Link the Magnesis ability, which allows Link to move metallic objects. The Shrine acts as a tutorial for this ability.Use the Magnesis Rune to lift up one or both of the plates, and continue in the pathway underneath.You'll come to a wall of blocks, with one metal block right in middle. Use the Magnesis rune on the metal block to knock down the other blocks, or create a staircase so that Link can pass. On the other side is a simple Guardian Scout I, or a Guardian Scout II if playing Master Mode.Cross the metal plate, and then turn around and use Magnesis on the metal plate to grab it. Carry it to the other side and use it as a bridge to cross the next gap.Far up on the ledge to the left is a treasure chest that contains a Traveler's Bow. Use the Magnesis rune to pull it to within your reach and open it.Use the Magnesis rune to open the metal doors ahead, and continue to the altar. Examine the altar to complete the trial and get a Spirit Orb.
Grizzlemaw Bear

they spawn in Biron Snowshelf, Hebra West Summit, Laparoh Mesa, Meadela's Mantle, East Mount Agaat they are on of the few that link can ride too. This breed of honeyvore bear is distinguished by its grey fur. Even more ferocious than their relatives, they're commonly believed to be the most dangerous wild animal. They live in deep snow away from villages, so it's uncommon to encounter one. That said, if you do find one, you'd be better off not picking a fight with it. They are one of the rarest animals in Hyrule, only appearing in a few select locations. By nature, they are aggressive towards Link, but if approached sneakily, they can be tamed and ridden, though they cannot be registered at a Stable. Upon death, they may drop some large pieces of meat, such as Raw Gourmet Meat. As part of the quest *Good-Sized Horse*, the Honeyvore Bear cannot be sold to Zyle, as he refuses to buy it since it's not a horse. Like it's Honeyvore Bear counterpart, they can be found at both Hebra Mountains and Gerudo Highlands, they even have a spawned location, and one of them is close to Kuh Takkar Shrine.
Lake Jarrah

The Lake is located just south of the Equestrian Riding Course and west of the Midla Woods. Water from Lake Jarrah flows westward into the Fir River, which continues onward to the Squabble River, Hylia River, and eventually into Lake Hylia. Due to the Lake's proximity to the riding course, there are numerous dangerous enemies, including Moblins. There are also a number of Water Octoroks that can be found throughout the Lake. A Raft located near the north end of the Lake that can be used to navigate the water.There is a variety of fish that can be caught within the Lake, including Hyrule Bass, Staminoka Bass, Mighty Carp, and Armored Carp.There are several treasure chests to be found throughout the Lake. Right in the center of the lake there is a treasure chest that contains five Shock Arrows. At the east end of the lake there is a wooden chest that is floating around that contains a Purple Rupee. At the north end of the Lake, near the ruins in the shallow water, there is a treasure chest that contains an Opal. Right on the land at the southwest part of the Lake, there is a treasure chest that can be pulled out of the ground using Magnesis and it contains an Amber gem.In the small batch of land, just southeast of the Lake, there is a rock that when lifted, will reveal a Korok.
Rassla Lake

Rassla Lake is a body of water located just south of Lake Floria. Water from the Rassla Lake flows down a waterfall to the north, falling into Lake Floria. The Lake is surrounding on all sides by the Ubota Point.There are four treasure chests found underwater within the Lake. Three are found right at the center of the Lake and they contain a Knight's Shield, Topaz gem, and five Ice Arrows. A fourth chest is found just east of the Lake containing some Flint.Near the waterfall, there are a few Hyrule Bass that can be found swimming around.
Thims Bridge

The Thims Bridge spans the Hylia River between Eldin Canyon and Hyrule Field . In the water next to the Bridge is a ring of jutting rocks, which throwing a stone inside will cause a Korok to appear, who will then give Link a Korok Seed. The Thims Bridge is located just east of the Crenel Hills and southeast of the Woodland Stable. The Bridge crosses over the Hylia River along the main path. The path to the east forks and Link can travel north to the Woodland Stable or southeast towards the Lanayru region. To the west, the path leads towards Hyrule Castle or south towards the Wetland Stable. The water beneath the bridge flows to the northwest, where it eventually splits. Some of the water will travel into the Hyrule Castle Moat, with some water traveling south, continuing along the Hylia River. In the water below, there are some Bright-Chested Ducks in the region, as well as some enemy Water Octoroks. Just north of the bridge, there are a circle of rocks. Link will need to toss a rock into the circle to get a Korok Seed. In order for the rock to reach the circle, Link will need to use Cryonis to create a couple of Ice Blocks.
Tabantha Bridge Stable

Tabantha Bridge Stable is located in Hyrule Ridge, just east of the Tabantha Great Bridge . The Shae Loya Shrine is just south of it, providing a convenient Travel Gate to the Stable when activated.

## *Breath of the Wild*

Just south of the stable, south of the Shae Loya Shrine, Link will find a Blue-Maned Lynel on a plateau, located about halfway between the stable and Washa's Bluff.

### Services

* Bed rental
* Cooking Pot
* Information
	+ Banji: area info

#### Beedle

 Arrow x10
 Summerwing Butterfly
 Winterwing Butterfly
 Thunderwing Butterfly

### Nearby Shrine Quests

* Cliffside Etchings revealing Keeha Yoog Shrine
Ta'loh Naeg Shrine

## Ta'loh Naeg's Teaching

This shrine serves as a combat tutorial, and will teach advanced techniques such as Perfect Dodge and Perfect Guard.Two chests are near the entrance containing a Shield of the Mind's Eye and an Eightfold Blade. After defeating the Guardian Scout II, Link will find an Opal gem in the final treasure chest before examining the altar to get a Spirit Orb.The shrine cannot be completed without equipping both a weapon and a shield, and Ta'loh Naeg will alert Link to do so.After completion, returning to this Shrine will not repeat the tutorial and the guardian scout will not regenerate when the Blood Moon occurs. However the information can be accessed again in the Ability Controls section of the pause menu.

## Notes

* The shrine not only teaches the special moves, but also hints at the fact that all enemies in the game attack with specific tells to perform said special moves, which upon gaining more experience, can be identified and telegraphed depending on the enemy.
* The shrine provides the main Travel Gate to Kakariko Village. Albeit Lakna Rokee Shrine can also be activated, that shrine has several prerequisites to activate, whereas Ta'loh Naeg has none.
* At night, the vantage point of the shrine's Travel Gate gives a clear look at Kilton's Fang and Bone shop, whose hot-air balloon can be spotted at the mountains behind Impa's house (of course, once Kilton has first been contacted at the Skull Lake at Akkala).
Lake Siela

Located within the Dueling Peaks Tower region, Lake Siela is a body of water located just south of Kakariko Village. The Kakariko Bridge crosses over the Lake, connecting the Dueling Peaks Stable with Kakariko Village. At the far east end of the Lake, there is a waterfall, with the water originating from beneath the Phalian Highlands. Due to the waterfall, from the lake flows from east to the west. Near the waterfall there is a Raft that Link can ride down the lake towards the Kakariko Bridge.The Lake is filled with a variety of fish including Hyrule Bass, Mighty Carp, Armored Carp, and Staminoka Bass. The area is also littered with Water Octoroks that are found sporadically across the lake.There are several treasure chests found in and around the Lake. Just beneath the Kakariko Bridge, there is a treasure chest that contains some Ice Arrows and then a treasure in the water to the east of the bridge that has an Opal gem. At the far east end of the lake, there is a treasure chest underwater that has 10 Arrows. One more treasure chest can be found underwater at the bottom of the waterfall containing a Purple Rupee.Just north of the Lake, right along the road, Link will find Hestu and when he first talks with him, he can partake in The Priceless Maracas side quest. Hestu's Maracas are found in a treasure chest at a Bokoblin camp just west of the waterfall that spills into Lake Siela.
Deepback Bay

The bay is situated in the southeast corner of the map, southeast of the Hateno Ancient Tech Lab. Along with the nearby Hateno Bay, Kitano Bay, and Loshlo Harbor, the Deepback Bay is part of the great Necluda Sea. The area is rather quite, as while there are Blue Lizalfos and Water Octoroks, they are few and far between. On the east side of the bay there are several Ore Deposits and even a Rare Ore Deposit.On the west side of the Bay there is a Raft located by the pier that sticks out into the bay. Just north and east of the pier, there is a treasure chest underwater that can be pulled up using Magnesis. There is an Opal gem found inside. The raft is one of the methods available to reach Tenoko Island, which is located south-southwest from the bay.At the far north end of the bay, there is a small cave that has two statues with offering plates. One of them has a Palm Fruit in it. Place a palm fruit in the other offering plate to get the Korok Seed.
Ridgeland Tower

The Ridgeland Tower is a Sheikah Tower located in Hyrule Ridge. It is surrounded by a small lake that is home to Electric Lizalfos and Electric Wizzrobes. On top of the tower is Branli, who is stuck there wishing for a way get down easily. He explains to Link that he has dedicated his life to the study of bird-men. The tower's travel gate faces East, opposite the Thundra Plateau, Ludfo's Bog and Mount Rhoam.The tower can be rather difficult to scale, as it surrounded by some deep water, with numerous Electric Lizalfos and Electric Wizzrobes in the area. The Electric Lizalfos each carry Thunderspears, with the Electric Wizzrobes having some Lightning Rods, which both will shock Link if they hit him. The Ridgeland Tower overlooks to Thundra Plateau and Ludfo's Bog. When Link first arrives at these areas, they are under persistent thunderstorms until Link completes the Trial of Thunder; the rain itself makes the tower slippery once scaling, further adding another obstacle. The tower itself is located in a wide valley, so paragliding from a mountain is not a feasible possibility; however, the tower can be reached somewhat safely using Revali's Gale, though Wizzrobes may still attack Link in the lower parapets of the tower.In the water surrounding the tower, there are a pair of a treasure chests. The wooden chest floating just north of the tower contains five Fire Arrows. A second treasure chest can be found at the southwest end of the lake and it contains a Purple Rupee. The water has numerous Hyrule Bass and Staminoka Bass.To the northeast of the tower, there are a group of Lizalfos surrounding a Cooking Pot. There are some cooked Roasted Bass that are attached to some Boko Spears around the campfire.Atop the tower, facing southeast, the Hylian researcher Branli will prompt Link to complete the Bird-Man Research Study, where Link must paraglide the furthest away from atop the tower in order to gain prizes from him.
Outskirt Stable

The Outskirt Stable is located in the southwest portion of Central Hyrule Region, west of Aquame Lake and southeast of Manhala Bridge. Rota Ooh Shrine is immediately west of the stable. Speak to the Stable Owner, Embry, from outside the stable to register a horse for 20 rupees. The Outskirt Stable is one of fifteen Stables that are located across Hyrule. Outskirt Stable can be found southwest of Hyrule Field off the road that runs west of the Coliseum Ruins. It is staffed by Embry, who manages boarding and lending horses, and Canni, who assists Link with changing his horse's gear or mane style.Trott can be found at the Outskirt Stable and will buy Raw Gourmet Meat from Link once he has completed the A Rare Find side quest. Traveling vendor Beedle can also be found at the Outskirt Stable selling arrows and elixir ingredients. Botrick can also be found wandering the road in front of the Outskirt stable selling arrows.Local resources include Armoranth, Hylian Shrooms, and Restless Crickets. There is also a grove of trees across the road from the stable that Link can cut down to harvest Wood from. A Woodcutter's Axe is available for use. At the stable itself, Link can also find a Torch and a Traveler's Spear. In addition to a Cooking Pot, an unlit fire pit is also available if Link would like to roast meat or fish over an open flame.Link will find a Hylian Retriever at the stable. If Link feeds him some food, he can befriend the dog. After doing so, the dog will lead Link just to the northeast, where he finds a treasure chest that contains a Silver Rupee.
Monk Maz Koshia

he can be found in Shrine of Resurrection, Great Plateau Monk Maz Koshia is a Sheikah Monk who appears in the "EX The Champions' Ballad" Main Quest. Monk Maz Koshia's goal is to test those who wish to undergo the Divine Beast Tamer's Trial. He first speaks to Link inside the Shrine of Resurrection. Monk Maz Koshia speaks telepathically with Link on many occasions during *The Champions' Ballad*, giving guidance to him to complete the Divine Beast Tamer's Trial. Maz Koshia also serves as the boss of the final Divine Beast, and has many phases. Once defeated, they will bestow upon Link the Master Cycle Zero.
Bees

you can find bees swarming around beehives throughout various areas of Hyrule such as the Great Plateau, East Necluda, Fort Hateno, Hyrule Field and Tabantha Frontier.attack anyone who comes too close to their nest.use a torch to burn the bees but don't burn the nest, Bees can be found in hives next to trees in the overworld. If Link alerts the bees, they will attack him. If Link successfully gets rid of the bees, he can go to their hive to gain Courser Bee Honey.
Bonooru's Stand

Bonooru's Stand is a range of mountains that is located in West Necluda . A Korok can be found beneath a Rock atop the largest mountain.It is situated at the top of the valley which overlooks Kakariko Village in northern Necluda. The land is slightly sloped, leading up to the higher Pierre Plateau to the north. There are several large pillars, which are similar in landscape to the adjacent Pillars of Levia and Lantern Lake to the west. At the southeast part of the area, just north of the waterfall that leads to Lake Siela, there is a breakable boulder. There is a treasure chest behind it that contains a Purple Rupee.
Shee Venath Shrine

The Shee Venath Shrine, also known as Twin Memories This shrine is located near the peak of the northern Dueling Peaks mountain range.While this is not strictly a requirement, in order to solve this shrine without assistance, you must also unlock and enter the Shee Vaneer Shrine.

## Twin Memories

Solution to the puzzle.Before moving any of the orbs, ride the elevator up, and then glide around the column to the other side to open a chest containing a Serpentine Spear.From the top of the platform, you can look down and see the 5x5 grid below and where the orbs are placed. Before touching any of the orbs, you can jot down where they are currently located as you will need this information to solve the Shee Vaneer Shrine. Link will need to move the five orbs to specific locations, of which the solution can be found at the Shee Vaneer Shrine.When facing the locked door, each orb fits in the following columns, 2 – 4 – 1 – 3 – 5.After the gate opens, climb the ladder and examine the altar to collect the Spirit Orb.
Fort Hateno

Fort Hateno is the location of the last stand during the Great Calamity. It is here where Link and a group of fellow warriors fought off numerous Guardians before Princess Zelda awoke her true power and defeated all the remaining Guardians in the area. However, it is where Link gave his life, although his life was saved when he was transported to the Shrine of Resurrection.The battle and subsequent victory at Fort Hateno helped preserve most of East Necluda and is why Hateno Village was left rather untouched during the Calamity.A man named Garill patrols the fort day and night and he tells people who pass by the story of what happened at Fort Hateno. He hopes to pass down his knowledge of the battle so that future generations understand the sacrifices the soldiers had made before them.On the east side of the fort and all the way to the north, against the wall, there is a cracked boulder that can be blown up with a Bomb. Behind the wall there is a pair of treasure chests that contain an Emblazoned Shield and an Opal gem. Another treasure chest can be found sitting on top of the Zonai Tower nearby and it contains an Iron Sledgehammer. A fourth treasure chest is located way up on top of the cliff just north and east of the fort. It is located right behind a cracked wall that can be blown up with a bomb.On top of the fort, there is a pinwheel. When Link stands near it, there are two acorns that are tossed about to the east. Link can shoot both of them with an arrow to get a Korok Seed. At the north end of the fort just to the east, there is a metal door on the floor. Link can move it out of the way with Magnesis and lift the rock to find another Korok.
Zalta Wa Shrine

The Zalta Wa shrine is located within the Ridgeland region, specifically just a short way to the south-east of Ridgeland Tower . To get there, glide south-east from the Tower and aim for the canyon with large rocks jutting across it. The shrine is located within the Breach of Demise, right along the path, just southeast of the Ridgeland Tower.

## Two Orbs to Guide You

To the right, shoot the orb with an arrow so it falls into the concave slot below it.

Grab the newly revealed orb and stand on the floor switch, then throw the orb into its concave slot.

Stand on the square platform by the shock switch. When you hit it, it will launch you up. Land on the moving platform above.

Before you head to the altar, there's a chest containing a Knight's Bow (or Royal Bow) on the area above the second concave slot. Now head to the altar for a Spirit Orb.
Molduga

Moldugas can be found in four different places in the Gerudo Desert. These locations are the Toruma Dunes, the Southern Oasis, North Dragon's Exile, and Arbiter's Grounds . Moldugas can be fought while Shield Surfing with the help of a Sand Seal. Moldugas are massive monsters, exceeding 15m in length and about 4m in height. Moldugas are whale-sized fish-like creatures with vestigial limbs (making them also look salamander-like). They present a characteristic jawbone resembling a shovel or a steam locomotive's cowcatcher front part. Their heads also present a bony hood and a whale-like blowhole, and their tails and spinal fins are made of bone protrusions. Their cries are screech-like and surprisingly high-pitched for a beast of their size.Moldugas swim beneath the desert sands, presenting sand displacement on the surface that indicates their position. Their massive size, swift movements and spectacular breaches from the ground indicate their great strength, and also indicate that the sands of the Gerudo Desert have a considerably low density for it to move that way.

## Strategy

This boss swims underneath the sand, and has extremely good hearing, so if you move quickly it will be alerted and begin to swim to you. The best thing to do here is to stand on land which isn't sand, such as a broken pillar or a rock. You can use its hearing to your advantage though, by standing on a rock and tossing out a Bomb in its direction. It should notice it, and begin swimming toward it. Once it reaches it, the Molduga will jump out of the sand, swallowing the bomb. At this point, you should detonate the bomb and the boss will fall to the ground, vulnerable to hits. Run up to it and use a powerful two-handed weapon such as a Royal Claymore to deal great damage. Repeating this a few times will eliminate it quickly. Three uses of Urbosa's Fury should kill it as well.

## Reward

Upon death, the Molduga will make a mortal coil on the surface and explode spectacularly, and drop a large amount of items. These include an array of Fins and Guts, as well as two chests, which tend to contain powerful weapons such as a Royal Broadsword or a Royal Halberd.
Great Plateau

The Great Plateau is the starting area of *Breath of the Wild*. The area is a large expanse that covers various different terrains as well as being raised above the ground level of the rest of the world. It contains the Shrine of Resurrection where Link first awakens and the Great Plateau Tower. Since the Great Plateau is surrounded by high cliffs, Link is unable to leave the area until he acquires the Paraglider from the Old Man.As part of the second DLC (The Champions' Ballad) Link can return to the Great Plateau and to the Shrine of Resurrection where he is given Monk Maz Koshia's EX The Champions' Ballad quest.
Forest of Time

The Forest of Time is a wooded area northeast of the Great Plateau in Breath of the Wild. A monster-infested camp is situated toward the south in a small clearing. A Chuchu hides inside one of two Barrel at the camp. The Forest of Time is located just northeast of the Great Plateau Tower, sandwiched in between the Gatepost Town Ruins and the Outpost Ruins.Near the center of the forest, there is a small enemy camp with some Red Bokoblin and a Blue Bokoblin. There is also a couple Red Moblins on the outskirts. A wooden chest is found at the camp containing ten Arrows. There numerous rusty weapons near the camp, including a Rusty Halberd, a Rusty Claymore, and a Throwing Spear.There is a large tower to the northeast with a treasure chest on top that contains an Amber gem. To the southeast there is a tall watchtower with some explosive barrels, overlooking the Outpost Ruins to the south. A treasure chest can be found at the top of the watchtower, containing five Fire Arrows.