Creature Capturing - Getting Started

You want to be the very best? The best there ever was? Well, to catch them *is* your real test! To begin, head over to see Jospeth at Everything Crawly in Ashwick.

"Shop here for biscuits...For Monsters!!" - Jospeth at Everything Crawly (Open 6:00-17:00 // Sun-Fri).

This part is pretty straight forward! Jospeth is going to take *all* your money now, or a lot of it anyway.

There are a few things to keep in mind when preparing for your first creature capture adventure and that starts *before* you make any purchases.

Creature Capturing can be a major money sink. If you're unlucky or underprepared Capturing a Creature can cost you tens of thousands of gold, or more. A true Creature Capturer will have an alternate source of income, usually from Crafting, that will serve to fund their Capturing enterprises. Don't spend your last gold on creature capture materials, "it's a trap!", literally and figuratively. There is no immediate payback. The money you spend on traps/bait is only ever returned in experience and eventually companionship. Keep that in mind.

* You gain Creature Capture skill by using Bait or Traps on creatures. It's roughly equal experience for a single bait vs a single trap and that experience goes up based on the level of the creature it's being used on.
* With the above noted, using traps is an extremely inefficient way to level Creature Capture skill early in the game. You are better off buying large amounts of bait, traveling to the hardest zone you feel comfortable surviving in and dropping bait for the highest level enemies you can. It may be worth forgoing capturing in favor of pure bait until skill level 7 but that choice is up to you! Simply feed your bait to dangerous creatures while avoiding death, and repeat until you've leveled up a little bit to start capturing.
* At Creature Capture skill 7, you will unlock the potential to purchase "Creature Speak" Ability passive from the "Passive II" ability menu. This line of passives is very helpful for catching higher level creatures. Monsters are more prone to pick up your bait, even at a distance and are easier to capture with that skill.

* There are certain thresholds you'll need to pass to even be able to capture higher level creatures. **25 Creature Capture skill is a good level to aim for**. The higher the better but 25 will allow you to capture all of the creatures through Sinrock Dungeon and into the 4th town of Rhunden. This includes a very potent creature lurking, alone, deep inside one of the dungeons in the immediate area. If you manage to locate that creature, 25 Capture Skill will be enough to do the job, so that's a great level to aim for as you begin.

It's time to Capture a Creature!:

As mentioned, it can take some time to pacify and fully catch your first few creatures. There isn't much you can do to make that any easier but there are things you can do to make sure you're not making it harder on yourself than needed. Use the following tips to get started.

* Come prepared. Get the Capture Skill at 7, sink *lots* of money into bait, feed it to high level creatures and get your capture level as high as possible before you attempt to drop traps and catch creatures.
* You can pick up bait or traps that have been misplaced by interacting with them.
* Dodge is your friend for higher level captures. At lower levels you may be able to simply stand there and take the damage but that won't always be the case. Get used to dodging and dropping bait/traps at the same time.
* There is an indicator of how likely the mob is to be tamed by dropping a Trap. The number of hearts displayed is a range from 1-4 of how close they are to their taming threshold.

♥ = Lowest chance of Capture - Needs more Bait.

♥♥ = Higher chance of Capture - Start to mix in Traps.

♥♥♥ = Even higher chance of Capture - Traps will pacify lower tier creatures.

♥♥♥♥ = Highest chance of Capture - Often required to capture end-game tier creatures. Once a creature reaches 4 hearts, it will stop accepting bait.

* Interact with a creature that has been pacified by a Trap to add them to your team. This will be noted by a bunch of GREEN HEARTS floating above their head. If you do not interact with a creature that has been pacified for long enough, the capture will break and you will need to start over again.

* You don't need to get to 4 hearts to successfully capture a creature. In fact, 2-3 hearts is almost always a success for earlier creatures. Use bait only until you get 2-3 hearts, then trap. Using traps on a creature currently at 1 heart is potentially a waste and costs ~3x as much as simply using bait instead.
* Creatures with Names above their head are "Elite". Do not bother catching these creatures. They are stronger than your average creature of that variety, thus harder to capture but revert to their normal base form once captured. There is no benefit to catching a named mob, avoid it if you can.

**I caught one! Now what!?**

* Inside your character menu you'll find, on page 4/4, "Creature Party". Use this menu to move your creature to your storage, or bring them back out to fight by your side. You can have 10 creatures out at once. However, once you acquire your 2nd character "Nameless", you can also choose to bring out another 10 creatures with that character as well.

* Creatures *can* die, but not permanently. They will all revive when you use a Bloodspawn the next time. You can also revive and heal them with your main characters skills or those of your Nameless companion, if you put points in those abilities.

* You'll want to put away any Creatures and tell your Nameless follower to "Wait Here" when you're going out Capturing. If left to their own devices your followers will murder anything in sight, including that creature you were just about to capture! Send them all to the storage!

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