Sachiko Teshima

Casual outfit.

## Appearance

### General Appearance

Sachiko has light blue hair that splits a little at the right side and goes down to her shoulders. She's muscular with a probably-too-skinny-to-be-healthy build. Her legs appear more muscular than the rest of her body.

### Costumed Appearance

A jacket with blue on the bottom and black on the top along with blue track pants. She has her hood up and a bandana around her mouth. Doesn't wear shoes while in the outfit. Wears gloves as well.

## Personality

Sachiko is quite reserved and quiet for someone her age. Being transgender, in Yuuei, and ranking a bit far in one of the biggest tournaments in the world will make you like that. Along with being at the center of a major crime, but she doesn't like talking about that, or much in general. She doesn't try to make new friends very often and just sticks with the ones she has. Sachiko tries not to show herself off much either, out of fear of being dejected by those around her. She probably needs therapy.

## Character Background

Born on April 25th 2002, Sachiko Teshima was a shy kid for most of her life. Born as a male, she didn't really feel comfortable around strangers and the such, and felt much better with his family and his sister, which was born three years after Sachiko was born. Of course, she wanted to be a hero as most kids wanted to be, and mostly for justice and things like that. She developed/noticed her quirk one morning after noticing that her feet "were a lot more sticky then they used to be", and then accidentally placing her feet on the wall, causing him to stick to the wall. After about 10 minutes, she popped off, and was then taken to the ER, as they didn't know what was happened. The doctors said it was a quirk, and she just needed to get use to it. From there, hervlife was..basically the same, except now, she had a chance to be a hero, as she had a good, in her opinion at least, quirk. When she had free time, she usually trained, exercised, or whatever she could fit into improve herself and understanding of her quirk. Eventually, when she was 15, she went through the Entrance Exam, and, surprising a lot of people, including herself, she got in. Becoming a first year student of Yuuei, Sachiko had so many hopes and dreams coming into the school that were dashed quickly.

A couple days after school started, she invited a couple people into an abandoned warehouse where she trained at for a training session. Opening the door, instead of finding her gear, they found a dead body of a hero. After being slammed against a wall by a classmates and questioned, she was let go, while being understandably shaken up. This brought her down a path of reclusiveness, self discovery, and depression as school work, training, and the weight of it all quickly came crashing down. Especially after the Halloween party and the tournament, she would stay home for long periods of time, generally just being sad and wishing it could all just end. It was during one of these moping sessions that Sachiko realized that, hey, maybe wanting to be a girl wants a normal thing. These feelings quickly mounted, and after a lot of crying and nervousness, figured out she wanted to be a woman. Telling her parents went fine, and so did a therapist surprisingly, and not soon afterwards Sachiko started to transition into a woman.

Of course, she couldnt stay home forever, and after awhile (including missing internships), Sachiko went back into Yuuei, and all those problems that would develop from it.

## Aspects

1. Selfless
2. Over Analytical

## Stat Points

Stat points are your character's physical capabilities and hopefully won't need too much explaining. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

 Agility
 Perception
 Durability
 Stamina
 Total

## Quirk

#### **Sticky Feet**

 When she activates his quirk, the bottom of Sachiko's feet act like super strong glue, but without the residue, and allows her to stick to virtually any surface. Although, it does take a little time to prepare, and she can't keep using it forever, as gravity will weaken the adhesive over time. The steeper Sachiko goes, the less time it will take for the adhesive to dissolve.

#### **Quirk Cost**

This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.

 Total QP
 QP Spent

 Touch(+2)
 * Feet Only(-2): The glue can only be produced on the bottom of their feet.
* Touch Only(-3): The adhesive can only be found on the character's skin. It cannot be shot out or otherwise.
* Anti-Trail(+1): The adhesive leaves no trace on the surface it was found on.
* Unusual Movement(+5): The user produces glue on the soles of their feet to stick to any surface and walk along them.
	+ Attach(+1)

## Techniques

 Slots Used

Techniques are something that’s been touched upon in the manga, which you can consider to be similar to the Super Move in a Fighting game. Techniques are examples of something that might be a little too much for your character to attempt to perform like a normal action, being a much stronger or unorthodox usage of one’s quirk. You can check out the Techniques Guide to learn more.

 By sticking one foot to the ground and kicking her opponent with the other, Sachiko furiously shakes her foot that is attached to the opponent, dazing them and maybe slamming them on anything near them.

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## Gear

This is where you type in the gear that your character owns. Gear is bought using quirk points which are then converted into Gear Points. Just like quirks, any gear you wish to purchase requires approval.

 Gear Points Spent
 Gear Points Remaining

 A jacket with blue on the bottom and black on the top along with blue track pants. She has her hood up and a bandana around her mouth. Doesn't wear shoes while in the outfit. Wears gloves as well.

 Description Goes Here

 Description Goes Here