Creatures

**Creatures** refer to all of the animals and hybrids in Hybrid Animals. These include the wild creatures, the selection screen creatures, the NPCs, and the player hybrid itself.

## **Wild Creatures**

Wild creatures are the ones that spawn around the world. Usually in groups, they are often hybrids of two different animals.

### **Ghosts and Vengeful Spirits**

There is very little known about the ghost, all that is known is that they have a rare chance of spawning instead of the spawn that was supposed to happen. Appearance wise, they take the form of whatever creature they replaced, except light blue and transparent (similar to Yandeon). Ghosts have the same behaviors, and size as the creature they are replacing. The name of the creature is replaced by the word 'Ghost'. They are currently disabled as of now.

A version of ghosts that are called "Vengeful Spirits" appear on the Underworld, are the same except for their color, red and transparent (not unlike Shindeon). Some spirits have armor and swords, which is what differs them from ghosts.

### **Creature Behavior**

There are different faces that display above the creature depending on their behavior towards the player.

#### **"Fearful" behavior**

Creatures displaying a blue scared face icon above themselves will run away from the player if approached. They will run for an extended period of time, but will attempt to defend themselves by resorting to attacking when their health bar reaches a certain point.

#### **"Neutral" behavior**

Creatures displaying a gray unimpressed face will keep to themselves if left alone. They do not attack if approached but will begin dishing out attacks once attacked themselves. Any form of damage that comes from the player will trigger an aggressive response from them. These creatures will pursue and attack the player for some duration before returning to a neutral state and returning to their original location. Once returned to this state, the creature will not attack the player unless provoked once more.

#### **"Aggressive" behavior**

Creatures displaying the red angry face icon will always be aggressive towards the player. Approaching these creatures results in them chasing and attacking. Attacking these creatures from a distance only serves to give away a player's location, as they will begin chasing even from a much longer range. These creatures will eventually give up the chase after some time, and will attempt to retreat towards their location prior to being provoked. Unlike the creatures sporting the gray unimpressed face, they will not convert to a neutral state and will still be willing to attack any new player that approaches them.

#### **"Friendly" behavior**

These faces will only appear on Companions. Creatures displaying these icons above their heads are friendly, and will attack other creatures who have decided to show aggression towards the player, or other creatures they are ordered to attack. This icon can be changed in the advanced pet settings into a question mark.

## **Player Creatures**

Player creatures are creatures that the player plays as.

### **Creation**

To create a creature, choose two animals (a mom and a dad) from the selection on the creation screen. Depending on what 'animal' you use, the hybrid creature will have different perks, and different names.

### **Default Animal Options**

When selecting which animals you wish to add to the Hybrid, the beginning options include the Default animals. These animals are available to the player from the beginning of the game and are available to use whenever. On the selection screen, this category of animals is displayed within blue bubbles (for the dad) and pink bubbles (for the mom).

Other animals must be purchased from the Mutant Market before they may be used. These are known as Premium animals and are displayed on the selection screen within gold bubbles.

List of possible prefixes and suffixes (name parts) when using both Default and Premium animals:

There is the elevator behind the parents being fused. The hybrid will exit it after the process is finished. An empty white space surrounds everything.

## **NPCs**

*Main article: NPC*

NPCs or the **non-player characters** are the different creatures around towns that may help you in your travels. They range from food-selling to information and decor-trading.

## **Trivia**

### **Wild Creatures and Player Creatures**

* A glitch in the game makes human creatures (and humanoids) sleep upside-down with half of their bodies clipping through the bed.
* Some animals have some their parts clipping into their bodies, shrinking, or enlarging.
	+ An example is the helicopter, in which its eyes and mouth are barely seen.
* The Angel animal resembles the religious figure Jesus Christ.
* The Politician animal depicts 45th US President Donald J. Trump.