Z-Sand

## **Class Abilities**

> ***R O O K I E***
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* **Sandmaker** -- Siphon or create up to [1] cubic foot of sand in a levitating cluster. This ability must be channeled. Sand is twice as difficult to siphon when it is wet.
* **Sandbox** -- Your levitating element whisks around you and can be manipulated or thrown at a distance of up to 10 yards. This ability must be channeled. Sand is twice as difficult to manipulate when it is wet.
* **Drifter** -- Your fur becomes slick with a layer of sand, making you difficult to grab. This ability must be channeled.
* **Lightly Dusted** -- Irritate your sand to create thick clouds of dust which can cover an area or follow a target within a distance of 10 yards from you. This ability must be channeled if the cloud is being controlled.
* **Sandstone** -- Condense your sand into a special type of coarse, thick mass akin to a rock. This ability must be channeled.

> ***E X P E R T***
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* **Quarry** -- Instead of discarding your created sand, you re-absorb it. This also replenishes some of your lost corruption.
* **Palm** -- While Drifter is active, a heavy formation of sand emerges from it which can hold and manipulate lightweight objects. This ability must be channeled.
* **Dooned** -- Sand manipulation now works on ground surfaces, allowing you to trip or trap enemies within your Sandbox area.
* **Sandstorm** -- Project a high-powered funnel of sand with a reach of 4 yards. This  ability must be channeled.

> ***M A S T E R***
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* **Dust Cloud** -- Control a mass of sand thick enough to ride on. This ability must be channeled.
* **Sand Sculptor** -- Create animated, intricate objects made from sand. This ability must be channeled.

* **Sandblaster** -- Blast a swift, thick ribbon of sand with a roach of 10 yards which can break skin or be used like a whip.
* **Beach Body** -- Create a version of you made from sand which can also use any of your elemental sand abilities.This ability must be channeled. There is also a 50% chance that an ability performed by Beach Buddy will not draw corruption (Roll 100 for each attempt @ 1-50 failure.)

##### Trait Ability:

* **Sand Tail** -- You tail becomes a cluster of sand, creating an extra cubic foot of elemental material. All of your sand abilities increase in range by [4] yards.
* **Sand Wings** -- Fly with sand wings. This ability also creates an extra cubic foot of sand and all of your sand abilities increase in range by [4] yards.

> ***G R A N D M A S T E R***
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* **From The Flatland** -- Turn yourself or parts of yourself into your own elemental sand. This ability must be channeled.
* **Castaway**  -- When on sandy ground, your body may disappear into it, momentarily becoming sand before emerging in another location up to 10 yards away.
* **Comic Sands** -- Speak through your elemental sand as if it were a communications device. This ability must be channeled. This ability has no distance limit, but more corruption is required the farther the object strays from you.

**Grand Masters of Sand:**

*-- Sahara*

## **Addon Abilities**

##### • **Rookie**

*Addon -- Sand --* **Polychroma Grain:** The appearance of sand created by you can be customized.

*Addon -- Sand --* **Grit:** Drifter becomes thick and gritty, scraping and cutting anything it comes in contact with and also creating thin formations of armor when the sand is in contact with your body.

##### **• Expert**

*Addon -- Sand --* **Just Deserts:** Control Sand can now be used on up to [10] cubic feet of sand and Sandbox now has a range of up to 45 yards.

*Addon -- Sand --* **Back To Basom:** Palm no longer needs Drifter to be active and can be used even when the sand is not connected to your body.

##### **• Master**

*Addon -- Sand --* **Lay The Land:** Palm can now lift heavy objects, however, more corruption is required the larger the object is.

*Addon -- Sand --* **Sandman:** While sleeping, you become a lifeless cluster of sand. This ability is passive.

##### • **Grand Master**

*Addon -- Sand --* **Loamy Roamer:**  From The Flatland will no longer drain corruption when you are uninjured and traveling along the ground as a pile of sand.

*Addon -- Sand --*

## **Ability Troubleshooting:**

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*C A N N O T S :*

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## **Useful Items for this Element**

#### • Thing

> *Thing*
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##### *Location: { Unavailable }*

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## **F.A.Q.**

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