Gundam CFX-02F Fefnir

The **Gundam CFX-02F Fefnir** *(Pronounced as: Fef-Near)* is one of the five Gundams in production by the U.S.S.A from Mobile Suit Gundam: The Phantoms of The Cosmos. It is piloted by Soko Totsugeki.

## Technology & Combat Characteristics

The Fefnir Gundam is one of the five Gundams that were in production by the U.S.S.A while staying at P.S.M. After becoming part of Boryokudan, the Fefnir finally got 100% completed by the technicians, but before then, it couldn't actually be used because of how incomplete it was. Gundams like Fefnir are so powerful not just due to having thicker armor than other Mobile Suits, as well as having surprisingly strong weapons and propulsion, Gundams have two specialties that make them so unique and powerful; the GUND-Bits and the GUND-System.

However, due to the difficulty to as well as to avoid any getting stolen from the U.S.S.A, the amount of Gundams, counting Fefnir and the other four being worked on, only ten still-functional Gundams exist during the events of Mobile Suit Gundam: The Phantoms of The Cosmos, due to low production, and the aftermath of the Angelus war.

The Fefnir's head has two different modes, a Normal Mode for short to middle range combat, and an Aiming Mode for long range combat. By mastering the two modes, the suit can be used to handle any combat situations. Other interesting features of the Fefnir include two sub-arms hidden in the booster pods on the back. The sub-arms are derived from a blueprint design for a basic Gundam's arms, while the pods themselves are made from modified versions of the Fefnir's leg armor.

After a hard fought battle against a troop of Igiturs for days on end, the Fefnir was left victorious but damaged, leading to the development on it's upgraded version; the Fighting Fefnir.

## Armaments

* **Head Vulcans**

Unlike the usual Gundam's two, these are four firing ports that are built into the head. These are weak rapid firing beam weapons (which can switch out the beams for bullets of equal strength) used for checking enemy movement, damaging equipment, etc etc.

* **G-Shields**

Fefnir's GUND-Bits are the G-Shields, which are protective drones in the shape of massive shields. They are attached to the unit's shoulders and are capable of autonomous defensive operations, though the shields themselves don't have any offensive capabilities on their own, they do contain drone variants of the Beam Anchor and a Beam Kunai. The shields can also make energy barrier/shields for more defense.

* **Beam Saber**

A close combat weapon that makes a beam blade spring forth by the linkage with the grip's sensors. The holder part rotates forward when taking it out from the holder. Although the blade is slender, it can be extended and shorten, and has high cutting power. It also functions as a beam shield if it is rotated at high speed while being held. The Fefnir has two beam sabers mounted on the inside of its knees/legs.

* **120mm Long Range Rifle**

The portable fire arm of this machine. Unlike the beam rifle of other machines like the Xolani, it has a longer barrel and an added scope, its long range accuracy has been greatly improved, as well as being quiet powerful. This can both use it as a mid-long ranged weapon, as well as a sniper with Fefnir's aim mode. However, its a little slower than beam rifles. Though it usually uses actual ammo, it is able to have specially made ammo containers that let it use beams.

* **Smoothbore Gun**

The same weapon as used by the Gundam Xolani and a few other MS. It is a 300mm caliber gun with a 60mm machine-gun at the bottom, though its emphasis was placed on power rather than accuracy. Although it is produced for use mainly in zero gravity environment and space, it seems to function fine when used under gravity. The Fefnir wielded a pair of these during its first battle on Earth.

* **Ragnar Dane Skeggøx**

A specially made battle axe for the Fefnir by the technicians of Boryokudan. It's incredibly durable as well as having an extendable handle. When the handle is fully extended, it has higher attack power when swung as well as a broader effective range. By retracting the handle, it can serve as a short axe for close combat at shorter range or to serve as a throwing weapon. When not in use, it is stored behind the shield in the short axe form.

## Special Equipment & Features

* **Aiming Mode**

The head of the Fefnir can change from its normal configuration, the Normal Mode, into the Aiming mode, the configuration better suited for long range combat. When transformation into the Aiming mode, the top of the head and the cheeks would slide forward, while the chin would move up, and as a result, the Fefnir's face is fully covered. In Aiming Mode, the high sensitivity sensors in the head performs at their maximum capability. For users of the GUND-System, this mode not only grants them visual range beyond those of the normal human's but also the ability to visualize various information including the flow of the electromagnetic waves.

* **GUND-System**

The GUND-System is a technology for interfacing the brain of the pilot with the Gundam's computer and process the data. It also allows the pilot (even uneducated ones) to operate mobile suit for combat without reading the instruction manual. Through the system, the pilot can see things not possible with the naked eye in Aiming Mode, whereas in Normal Mode, a sensation akin to the living body's sense of distance is transmitted to the pilot instead. The system also assisted in the control of the suit's four arms (The two primary arms and the two sub-arms).