Lone Survivr

The **Lone Survivr** is a Role added in the v0.8.4 "*One man army*" update, for the 50v50 mode.

## Info

The last 2 Players of a team in 50v50 that are not knocked down and have not disconnected are given this role. It gives powerful buffs as well as very powerful weapons. The other team will have 2 Lone Survivrs too once the requirements meet, even if the other team has already triggered it.

## Effects of being a Lone Survivr

 M249
or
PKP Pecheneg
300 5.56mm
 Takedown , Windwalk , or Combat Medic (undroppable)

 Sound
 Map Icon
 Perks

## Strategies

### As Lone Survivr

* Upon being promoted to Lone Survivr, make sure you're ready to take on the enemy team, as taking damage from the enemy or even damaging the enemy will reveal your location on the map to all of your enemies.
* It is very difficult to fight many enemies at a time, and you will almost definitely lose, so try to fight the remaining players one by one, hiding when possible, and slowly taking them down.
* When attacked in large groups, running is basically the only thing you can do, but try to get a few shots in to slow some players, or throw some grenades.
* As Lone Survivr, you will probably be facing many enemies simultaneously, but you can use their own strength in numbers against them. Try lining up the mob into as straight of a line as possible. This is best accomplished by running around the red zone's ring. This way, you can take less damage simply because the enemy team's lines of fire will be blocked by their own allies. It also makes it much easier to gun them down with your LMG.
	+ Use downed enemies as a temporary cover, bullets from other enemies cannot pass through the downed enemies and also cannot be damaged by them.
* Hiding is not a good idea as Lone Survivr if there are at least 20 remaining on the other team. First, your large size and unique armor makes you stand out. Second, hiding will only cause enemies to dogpile you from all directions when they inevitably find you.
* Having a good Melee Weapon, especially cleave Melee Weapons like the Bonesaw, can help finishing nearby enemies.
* Try to drop some grenades as you run to slow, scatter, or damage the enemies in hot pursuit of you.
* Try to get the Ghillie Suit so you can hide to heal when the enemies lose track.
* If you have Takedown, kill your enemies after knocking them down. It'll give you extra health, speed and adrenaline, which will enable you to stay alive for much, much longer and perhaps even possibilitate a comeback.
* If you have Combat Medic, hide behind indestructible obstacles like the Silo and use your consumables. If enemies tries to attack you while you're healing, you can just simply run away. If there are no covers to hide from, Your best bet is to have a Pan equipped on your back. It can shield you from some damage while you heal.
* If you have Windwalk, rushing the enemies with melee weapons that can hit multiple enemies like Bonesaw can put some dent on the opposing team.
* You can also use your Windwalk to quickly flee from the battlefield and take cover to heal yourself.
* Try to heavily focus on the enemies that are using high DPS weapons like USAS-12, AWM-S, Saiga-12 or Super 90, as they can easily take you out in a matter of seconds if they're kept alive.
* Because of the increased size from Cast Ironskin, you will overlap on top of people who tries to attack you with melee weapons, making those damaging you unnoticeable. Make sure to keep your eyes as peeled for those kind of attacks, and finish them off with your melee weapon quickly, before they duck under you.
* If you're using LMGs like PKP Pecheneg, M249 or M134. You shouldn't always hold down your attack key and spray down enemies, as you can take major damage from the slowdown of said weapons. Stop firing for a bit so that you can have a little mobility to dodge some bullets.
* The Marksman is your worst enemy, since he has a perk that deals extra damage to other people with perks. If possible, take out the enemy marksman so that the final battle is a bit easier to handle.
* Military Golden Airdrop will often land on the losing team's side after the first 2 scheduled Airstrikes. Use to your advantage to get good weapons to use in the final battle.
* Camping in a bunker, preferably the Storm Bunker or the Chrysanthemum Bunker and trapping the entrances with Mines is a good way to rack up a lot of kills. However, be prepared to leave if the circle closes in to the bunker.
	+ The Egg Bunker is not as good of a hiding spot, as there aren't as many turns, but it can still do well as long as you have an adequate close-quarters weapon.
* Once promoted, try to grab a secondary weapon that has a fast reload time, such as the Vector, or P30L. This will generally be crucial, as reloading an LMG will be time consuming, and will let you become vulnerable to attacks.
	+ If you cannot get those weapons, a fast firing shotgun can also be useful.

### Countering

* One of the best guns to use against the Lone Survivr is an AWM-S. You can get 3 shots off pretty quickly and each will do quite a bit of damage (31.995). During 50v50 they are much more common and if you find an unlooted airdrop there's a good chance you can get one.
* A full-mag USAS-12 or Saiga-12 can also do some serious damage against the Lone Survivr. Make sure to open golden airdrops to obtain these.
* Fight in numbers. By yourself, you won't stand a chance unless the Lone Survivr is inexperienced, as their high health, armor, and perks allow them to take a terrifying amount of damage before finally succumbing. Fighting with at least 4 or 5 people will make the job easier, and much quicker.
	+ If you are the leader, use team pings to reveal the enemy's location so that everyone can swarm them.
* Try to spread out as much as possible from your teammate to avoid the Lone Survivr's Splinter Rounds.
* Attacking the Lone Survivr from multiple directions is also a good tactic, as there will be too much enemies for the Lone Survivr to target at once.
* Getting in close is also one of the best ways to win. Getting two or three shots off, or two or three bursts of shots and then attacking with a high swing rate melee weapon is really effective, as the large size makes the survivr easy to hit, and it's even more difficult to hit you, and they're busy fighting off all your teammates.
* The Lone Survivr is about the same size as the Commander due to it's Cast Ironskin perk. Use this to your advantage when you see a player in a Ghillie suit. Seeing that Commanders cannot equip other outfits, if you do see a grass coloured circle that is bigger than you are, then it's a Lone Survivr.
* If you're a Medic, you can help out your teammates by using your consumables like Bandages and Medkits. This will make your team have a better chance to survive against the Lone Survivr while they open fire.
* Roles like Marksman are super effective against the Lone Survivr, as the High-Value Targets perk that they have will deal extra damage to anybody with perks, like the Lone Survivr. Try to stay behind others so as not to get targeted.

## Trivia

* Players with a role (e.g. Medic) can still be promoted to Lone Survivrs.
	+ This role replaces the previous role, similar to how other items are added replacing previous items.
	+ Previously, only the last player alive would be promoted to a Lone Survivr, hence the term "lone".
* Standing underneath a landing airdrop will not immediately knock you out, unlike any other situation. Instead, you’ll lose half (50) health and instantly move aside the airdrop.
	+ This is due to the Cast Ironskin perk that all Lone Survivrs spawn with.
* In some cases, both teams will have two Lone Survivrs, thus creating a 2v2 battle.
* Being promoted to a Lone Survivr is the only way to obtain the Level 4 Vest so far.
* Upon promotion to the Lone Survivr, your health and adrenaline bars will be restored entirely. Use that as an advantage to not have to take time to heal.
* Although this role was based of that in PUBG, The Term "Lone Survivor" is actually a nickname for a Marcus Luttrell, a United States Navy SEAL.
	+ This Navy SEAL is the sole survivor of a four man squad sent to find and eliminate Taliban Leader Ahmad Shah. During Operation Red Wings, they were ambushed by Taliban militants, and a 3 hour battle ensued. 3 of the 4 U.S. Navy SEALs were killed, and Luttrell received massive injuries. Despite being paralyzed from the waist down, and receiving other major injuries and was eventually rescued by the U.S. Army. He eventually received the Navy Cross and the Purple Heart for his actions.
* There can only be 2 Lone Survivrs on a team. Reviving downed players after Lone Survivr promotion will not promote them once they are revived. They are still able to engage in combat though.
* If the Lone Survivr was the Commander, it cannot equip other outfits.
* The Lone Survivr can take almost an entire quarter of the PKP-Pecheneg's magazine before dying.
* The base damage to kill a Lone Survivr is 562.58.
* This may be a hack, but if you were Marksman before getting promoted, you keep High-Value Targets instead of the other perks.

## History

* v0.8.71
	+ Promotion randomly grants Takedown, Windwalk or Combat Medic items instead of granting Takedown directly (you cannot drop).
	+ Lone Survivrs can now get a PKP Pecheneg instead of an M249.
	+ The last 2 players will be promoted to a Lone Survivr for balancing purposes.
* v0.8.4
	+ Added.