Battle Beacon

****Battle Beacons** Battle Beacon** initiate competitive, Faction-based challenges for Portal control ("Battle Beacon Challenge"). Over a series of checkpoints, both Factions compete in controlling the Portal during a checkpoint to gain points. The Faction that gains the most points during the checkpoints wins the Battle Beacon Challenge. Two rarities currently exist.

The 희귀함 **Battle Beacon** Rare Battle Beacon is a boost item which can be bought in a pack of eight for 16 000 CMU in the store by all Agents that have at least 1 200 000 All Time AP.

The 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon is a boost item which can be bought for 5 000 CMU in the store by all Agents that have at least 40 000 000 All Time AP.

## Battle Beacon Challenge

**Battle Beacons** Battle Beacon can be deployed on almost any Portal. A Portal with an existing Beacon (for example, the **Beacon - 인라이튼드** 파일:Beacon-Enlightened.png or **Beacon - Meetup** 파일:Beacon-Meetup.png) has its Beacon slot already occupied, and a **Battle Beacon** Battle Beacon will fail to deploy. A **Battle Beacon** Battle Beacon can be deployed on a Portal with Fireworks Firework or a Portal Fracker already deployed, because these effects will end prior to the conclusion of the Battle Beacon Challenge.

Checkpoints occur at 3-minute intervals and award points to the Faction controlling the Portal during it. Point Values increase as the battle progresses to reflect the increasing intensity of the competition, and to create opportunities for a Faction to possibly come from behind. The normal, 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon has the Point Values of 1-2-2-3-4, while the 희귀함 **Battle Beacon** Rare Battle Beacon has the Point Values of 2-3-4 . The Faction with the highest total point value successfully captures the target Portal.

Each battle uses a category classification system, Category-I to Category-VI, which is based on total Agent activity during the battle. Combined Agent activity is used to determine the category or level of boosted Hack output, for example 2x for 10 minutes or 150 Hacks. Both Factions benefit from this boosted hack output, but only the winning Faction earns their Victory Emblem on the target Portal for 4 hours.

### 희귀함 **Battle Beacon** Rare Battle Beacon

When a 희귀함 **Battle Beacon** Rare Battle Beacon is deployed, a 10 minute countdown starts before the Battle Beacon Challenge is initiated. Compared to the 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon, the 희귀함 **Battle Beacon** Rare Battle Beacon only has 3 checkpoints. In addition, a checkpoint will not reverse the alignment of the Portal, 링크 and 컨트롤 필드 Δ are therefore not broken. The Battle Beacon Challenge lasts for 9 minutes in addition to the 10 minute countdown beforehand. Finishing a Battle Beacon Challenge does not spawn Fireworks in the colour of the winner, unlike the 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon, but still spawns the Faction Emblem for one hour.

### 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon

Once a 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon is deployed at a Portal, the Battle Beacon Challenge is instantly initiated. After each Checkpoint, the Portal will reverse alignment to the opposing Faction, retaining any Portal Mods applied. Additionally, a target Portal can be inoculated prior to deploying a 매우 희귀함 **Battle Beacon** Very Rare Battle Beacon, preventing an ADA Refactor 파일:ADA Refactor.png or JARVIS Virus 파일:JARVIS Virus.png from being used during the battle to snipe a Checkpoint; however, the target Portal will still reverse alignment after each Checkpoint. The entire Battle Beacon Challenge lasts 15 minutes. In addition to the Faction Emblem of the winning Faction being displayed above the Portal for four hours, Fireworks in the colour of the winning Faction will be displayed for a minute.

매우 희귀함 **Battle Beacons** Very Rare Battle Beacon are intentionally designed to allow Factions to experience both offensive and defensive play. When the attacking Faction neutralizes the target Portal, they also have a small window to re-capture the Portal and deploy the first 레저네이터 . If one Faction is outmatched or heavily outnumbered, these adjustments can help promote more back-and-forth game actions during the battle, but are not so powerful as to change the final outcome.

## Strategy

**Battle Beacons** Battle Beacon emulate the Cluster Battles from an Anomaly, so a lot of the same strategies apply.

## Tutorial

* Rare Battle Beacon
* Very Rare Battle Beacon

## Tutorial (Rare)

### Rules of Engagement

> **Battle Beacons** Battle Beacon are competitive, Faction-based challenges for Portal ownership. If you choose to initiate, your objective is to control the target Portal across 3 checkpoints.
>
>

### Point Values

> Checkpoints occur at 3-minute intervals, with the following escalating point values. 2-3-4. The maximum point value is 9 points. The Faction with the highest total point value successfully captures the target Portal.
>
>

### Category Classification

> Each battle uses a category classification system. Category-l to Category-Vl, based on total Agent activity to determine the level of boosted Hack output. All Agents benefit from this boosted Hack output, but only the winning Faction earns their victory emblem on the target Portal for 1 hour.
>
>

## Tutorial (Very Rare)

### Rules of Engagement

> **Battle Beacons** Battle Beacon are competitive, Faction-based challenges for Portal ownership. If you choose to initiate, your objective is to control the target Portal across 5 checkpoints.
>
>

### Point Values

> Checkpoints occur at 3-minute intervals, with the following escalating point values. 1-2-2-3-4. The maximum point value is 12 points. After each Checkpoint, the Portal will reverse alignment to the opposing Faction. The Faction with the highest total point value successfully captures the target Portal.
>
>

### Category Classification

> Each battle uses a category classification system. Category-l to Category-Vl, based on total Agent activity to determine the level of boosted Hack output. All Agents benefit from this boosted Hack output, but only the winning Faction earns their victory emblem on the target Portal for 4 hours.
>
>

## References

1. ↑ Now Available - Rare Battle Beacon - Ingress Community Forums - 16. Dec. 2021

 Mods | * Portal Shield Portal Shield
* Force Amp Force Amp
* Turret Turret
* Heat Sink Heat Sink
* Multi-Hack Multi-Hack
* Link Amp Link Amp
 Weapons | * XMP Burster XMP Burster
* Ultra Strike Ultra Strike
* ADA Refactor ADA Refactor
 Other Items | * Power Cube Power Cube
* Capsule Capsule
* Media Media
* Quantum Capsule Quantum Capsule
 Store (Powerups) | * Key Locker Key Locker
* Apex Apex
* Fracker Fracker
* Beacon Beacon

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