recursal/Fanatic-Fandom huggingface dataset:
Crossy Boss

**Crossy Boss**is a boss in Shooty Skies. It takes the appearance of a bald eagle and fires cars/trucks at the player. This eagle appears in Crossy Road that kills the player if they go backwards in the normal world.

**Dialogue:** *Crossy Boss swooping in! / Cross Boss approaching!*

**Projectiles:** Fires cars, trucks, and other vehicles at the player.

**Health bar variations:**

* When at full health, this boss will fire normal vehicles starting with more cars and very few trucks.
* At halfway, the eagle will have a bandage wrap on its right wing. It will fire an equal amount of cars and trucks.
* Near death, the eagle will have crazy eyes, it will fire at a rapid and spontaneous rate. You will see more trucks than cars at this point.

## How to Defeat

If there is a cluster of vehicles coming towards you, move off to the side or find open spaces. When nearing death, this boss will keep its eyes on you while firing off projectiles more quickly. Move from side to side and take advantage of any open spaces you have.

Firing your special power will help defeat the boss but easy to overlook the risks of being hit.

## Secret Character Help

Killing this boss while playing as the Crossy Chicken will unlock the secret pilot: Hipster Whale.

## Trivia

* It is a reference to the indie game Crossy Road, which was developed by Matt Hall and Andy Sum, who are developers on Mighty Games.
Fuzzy Bunny

Fuzzy bunny is a playable pilot in game. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

On Valentine 2016, the creators revealed the time when Fuzzy Bunny is having a hard time confessing its love to Sparkles because Sparkles is so popular among the troops. In the end, Fuzzy Bunny succedded to confess its love to Sparkles one day before Valentine (13 February). This means Fuzzy Bunny and Sparkles is the first couple in Shooty Skies.

## Appearance

Fuzzy Bunny is a pink bunny with thick whiskers, light pink lips, and its right ears is tilted to front. Fuzzy Bunny wears a grey goggles and flies a normal plane with white wings, a red cockpit and a grey propeller.

## Ability

Fuzzy Bunny can shoot enemies with bullets or pink rockets.

## Trivia

* Although that Fuzzy Bunny is a couple with Sparkles, its gender is still unknown since the creators only mention both with their names.
* Fuzzy Bunny is one of the pilots that have been released since Shooty Skies gets released to the stores

## Gallery

Fuzzy Bunny, in the character selection screenFuzzy Bunny in the main screenFuzzy Bunny in game, shooting enemies with rockets
Meow Z

Meow Z is a DJ, and a playable pilot. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

## Appearance

Meow Z is a tan-colored cat, equipped with a DJ turntables. It wears a purple striped glasses, and a black headphone.

Meow Z flies a normal plane with white wings, a red cockpit, and a grey propeller.

## Ability

Meow Z can shoot enemies with bullets or music-powered rockets. During gameplay, Meow Z mixes music with its turntables, mixes music from vinyl records and made its own theme music. Meow Z will stop when it gets killed.

## Trivia

* Meow Z is one of the pilots that have been released since Shooty Skies gets released to the stores

## Gallery

Meow Z, in the character selection screenSame character, in the main screenMeow Z in game, shooting rockets
Dinner Chef

Dinner Chef is a boss in Shooty Skies. It takes the appearance of a pig with a chef uniform, holding a frying pan with an egg on it, and a cleaver knife. He also fires homing ham, eggs on pans, and 3 cleaver knives at the player. He also got a BBQ grill that shoots large fireballs at the player, and constantly heals Dinner Chef. He always spawns a Grill at the beginning of the boss battle.

Dialogue: Ah, one more for dinner!

Projectiles: Shoots homing ham, eggs on pans, and cleaver knives at the player.

Phase 1 (full health): At the beginning of the boss battle, Dinner Chef spawns his BBQ grill. Dinner Chef also shoots homing ham and eggs on pans at the player.

Phase 2 (halfway): Dinner Chef shoots more homing meat and eggs on pans at the player.

Phase 3 (near death): Dinner Chef shoots more homing meat and 3 cleaver knives at the player.

No music or voice is heard.

Difficulty: Medium

Availability: Munchable Madness
Pinchy

Pinchy is a playable pilot in game. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

## Appearance

Pinchy is a scorpion with a brownish-skin, and it wears a small light-brown cowboy hat on its head.

## Ability

Pinchy can shoot enemies with bullets or its hat.

## Trivia

* Pinchy is one of the pilots that have been released since the first time Shooty Skies gets released to the stores.

## Gallery

Pinchy, in the character selection screenSame character, in the main screenPinchy in-game
Puggles

Puggles is a playable pilot. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

## Appearance

Puggles is a pug, with a red bandana on its head. Puggles flies a normal plane with white wings, a red cockpit, and a grey propeller.

## Ability

Puggles can shoot enemies with bullets or Pug rockets

## Trivia

* Puggles is one of the pilots that have been released since Shooty Skies gets released to the stores
* Puggles is one of the pilots that actually doesn't sit on their plane

## Gallery

Puggles, in the character selection screenSame character, in the main screenPuggles in game, shooting rockets
Chinese Dragon

**Chinese Dragon** is a boss in Shooty Skies. It takes the appearance of a red Chinese dragon and shoots firecrackers, a 360 ring of fireballs, evil spirits, homing Chinese drums, and drumsticks. The Chinese dragon also sprays fire at the player.

**Dialogue:** *A roar like thunder!*

**Projectiles:** Shoots firecrackers, fireballs in a 360 degree even spread, homing Chinese drums, evil spirits, drumsticks, and sprays fire at the player.

**Health bar variations:**

Phase 1 (full health): the Chinese dragon sprays fire and shoots 3 firecrackers at the player.

Phase 2 (halfway): the Chinese dragon unleashes a 360 ring of fireballs, shoots evil spirits, and homing Chinese drums.

Phase 3 (near death): the Chinese dragon sprays fire and shoots drumsticks at the player.

Chinese lion dance (Barongsai) music, followed by firecrackers, and Chinese Gong sounds play during the boss battle.

Difficulty: Hard

Availability: Chinese New Year 2017

## Trivia

* The Chinese dragon boss looks similar to Ya Zi, a secret character from Shooty Skies in the Chinese New Year 2016 update.
Pew Pew Pew

## Appearance

It is a pistol that alludes to the type of weapons that the cowboys in western movies use. It sparkles and makes shooting motions (how the cowboys fire their guns in a "pew pew pew" manner).

**Projectiles:** Fires rockets that leave white smoke trails.

**Voice:** Makes no sound in normal gameplay or when being killed.

**World:** Western/Cowboy era

## How to Obtain

***This secret character can be unlocked!***

Steps:

* Play as a Western/Cowboy Character
* Hold your finger down on the screen for several hundred points. (Do not lift off.)
* Try to get as many points as possible.

Source:  craniumcode )

## Gallery

Pew Pew Pew, in the character selection screenPew Pew Pew, in the main screen
Boombot

Boombot is a playable pilot in the game. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

## Appearance

Boombot looks like a regular radio, plays music like other radios, but have eyes and mouth, and it can shoot enemies. It flies a normal plane with white wings, a red cockpit, and a grey propeller.

## Trivia

* Boombot is one of the pilots that have been released since Shooty Skies gets released to the stores
* Boombot's appearance resembles the Evil Boombot. Except that this Boombot is not evil and have a normal eyes
* Boombot shoots rockets instead of records despite its similar appearance with Evil Boombot

## Gallery

Boombot, in the character selection screenBoombot in the main screen
Main Page

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Enaros

Enaros maintains a strong neutral stance in his actions, he sets forth to further expand civilization and order in the world and among the peoples of Avantia. He wishes to help educate all in the benefits of law and properly regulated commerce. He expects his followers to obey all meaningful laws, but not those which are ridiculous, unenforceable, or self-contradictory. He is also a great proponent of peace, as war inevitably leads to the degradation of trade and the stifling of prosperity for the general public. He advocates cautious, careful consideration in all matters, and frowns on impulsiveness. Temples of Enaros a designed for multiple functions; in addition to being centers of worship, they often provide the surrounding community with banking and similar services.

Clerics of Enaros are an organized lot, spending much of their time helping communities thrive and grow. They care less about morals as the expansion of civilization. Despite this, their efforts generally trend toward the advancement of all, as this helps the growth of civilization.
Bargain Hunter

## Appearance

The Bargain Hunter is a corgi that is dressed in a hunter's suit, carrying a briefcase in each hand.

**Voice:**Barks like a dog upon being killed.

**Special power:**Fires flickering signs that says, "Sale!" and explodes into dollar bills.

**Update Debut:**Black Friday

## How to Obtain

This character can only be unlocked via Claw Machine.

## Secret Character Help

Bargain Hunter can be used to unlock Monster Savings. To do so, you need a certain amount of points over a number of rounds to unlock the monster.

## Gallery

Bargain Hunter, in the character selection screenSame character, in the main screen
Screech

**Screech** is a playable pilot in game. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99..

## Appearance

Screech looks like a bat with pink wings and grey lips. Screech also seems to be wearing purple goggles and flies a wooden plane with brown wings and green stripes. The plane also has a wooden cockpit and a green propeller.

## Trivia

* Screech is one of the pilots that have been released since Shooty Skies gets released to the stores
* Screech always shout "screeeech" in high pitch when it loses the game
* Screech's appearance resembles the enemy bats, but without its goggles

## Gallery

Screech, in the character selection screenScreech in the main screenScreech in game, catching coins
Enemies

## Rare & Special Enemies

These enemies are rare and most of them can drop lots of coins before disappearing. Land as many hits as you can if you see these enemies. Defeating some of them for the first time can even unlock secret characters.

## Bosses

**Bosses** are tougher enemies that appear after about 100-200 enemies destroyed (from the beginning or from the last boss), which boss appears is random. Each boss has 3 phase of attack based on remaining health. Their appearance changes to identify their phases.

## Reskinned Enemies

### Other Reskinned Enemies

 No Tales Arcade
 Tiger
Mad-Science Cape

A magical red cape retrieved from an ancient sarcophagus of a Druid and his Bear companion. This cape always flutters as if always in the presence of strong winds. The actual name of the cape is unknown, if it had any. Because of Cage's urge to name most of his equipment, he secretly started calling it the "Mad-Science Cape".
Amadeus

**Emperor Amadeus** is the god-emperor and chief monarch of Somnium Penates. He is the sole omniscient and omnipotent ruler of the entire continent and the ultimate foe of the underground rebel organization Them.

The supreme monarch of Somnium Penates has ruled Somnium Penates from the top of the Verum Turrim (the highest tower in all of the land) for over a millennia. His vast powers, seeming omniscience, infallible will, and apparent immortality all serve to drive one point home: He is a god among men.
Blood Steel

A scarce metal, those who possess the secret of its creation guard it with a fatal zealousness. This material is primarily mixed with iron and is found as a natural bright red ore amidst veins of mosaic glass. Naturally brittle, it is hardened by using magical fire during its forging. The finished metal has a blood red hue with a reflective shine to match.

Items made of blood steel are immune to rust and are always of Castle-Forged quality. Weapons crafted from blood steel posses the unique ability to channel heat, dealing an extra 1d4 fire damage on a successful hit. If the wielder is wearing blood steel armor and using a blood steel weapon, this bonus damage increases to 1d6 points of fire damage. This bonus damage does not stack with fire damage from magical weapon enhancements or spells.
Catbot 2000

Catbot 2000 is a playable pilot in game. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

## Appearance

Catbot 2000 is a gray robotic cat. It has blue eyes, a black plus sign on its left, a black minus sign on its right, and a blue mouth.It flies on a normal plane with gray wings, a gray cockpit , two gray rockets on its wings, and neon green holes .

## Gallery

Catbot 2000, in the character selection screenCatbot 2000, in the main screen
Jorg's Father

Amongst the conspirators, Jorg's father is among those who had Kvothe killed because they felt that he's too old to be of use and new blood deserves to be acknowledged to take over his task/responsibilities/fame. Overly ambitious, he left his wife and then unborn son to pursue a career in Red military.
Nerdwhal

Nerdwhal is a nerdy narwhal, and a playable pilot in game. It available since Shooty Skies gets released to the stores. Players could get it from the claw machine or buy it for $0.99.

## Appearance

Nerdwhal is a purple narwhal with small spots on its back. It wears rimmed glasses with white tape in the middle like a stereotyphical nerd. It has a single white horn on the middle of it's head.
Nerdwhal flies a floatplane with white wings, red cockpit, white floats, and a black propeller.

## Ability

Nerdwhal can shoot enemies with bullets or waterballs. It also makes whale noises.

## Trivia

* Nerdwhal is one of the pilots that have been released since the first time Shooty Skies gets released to the stores.
* It is still unknown about how Nerdwhal can breathe out of the water.
* Nerdwhal's name is a combination of the word "Nerd" and "Narwhal".
* Nerdwhal's plane was reskinned, the old floatplane has red and white wings, red cockpit, white longer floats, and it only has 1 shooter/rocket launcher on each wings.
Transative Planes

The Transitive Planes have one important common characteristic: Each is used to get from one place to another. These three planes of existence connect other planes together and can be used as a means of travel between points on a single plane. The Astral Veil is a conduit to all other planes, while the Spirit World and the Nether Realm both serve as a means of transportation within the Material Plane they’re connected to. These planes have their own unique structure and means of travel, and each connects a different set of planes together.
Pirates Ahoy!

Pirates Ahoy is the 6th update for IOS, 5th update for Android, and the 3rd update for Amazon. It was released on 20 April 2016.

## What's New

This update brings 12 new pilots, 6 of them are secret pilots. 2 new bosses, McBoatFace and Discobeard, with their evil pirate friends. A new weapon from the pirates, The Triple Cannon, and a new stage and terrain where players will battling the pirates, The High Seas.

## Trivia

* Pirates Ahoy is the first update that release 2 bosses at the same time.
* Starting from this update, Mighty Games starting to modify their loading logo to match the theme.

## Gallery

Game logoLoading screen #1Loading screen #2Pirates Ahoy! Pilot packTales of Shooty Skies, referring to this update
Revore Falconkenrath

Half-Elf with Black eyes
Inner western district
Revore was always Kvothe's rival since birth, both trying to outdo each other with military prowess and powers. He's more than what he seemed.

In Episode Fourteen, it is revealed that he is part of the Shrouded Council!

Revore's eyes changed as they weren't like that before.

He might have been a vampire since a long time ago. Kvothe always had a feeling that Revore has been playing around with him.
Somnium Penates

## **The Divine Nation of Somnium Penates**

An independent nation that has completely shut itself out from the outside world. It has an authoritarian form of government, and is ruled by the god emperor Amadeus.

### The God Emperor

Amadeus, the supreme monarch of Somnium Penates has ruled Somnium Penates from the top of the Verum Turrim (the highest tower in all of the land) for over a millennia. His vast powers, seeming omniscience, infallible will, and apparent immortality all serve to drive one point home: He is a god among men.

### Moral Crimes

In Somnium Penates, acts such as denouncing the name of the god-emperor, spreading unapproved information, or even simply not attending church (to worship the god emperor) are punishable by law. These laws are strictly enforced by peacekeepers, spies, and the like who are constantly monitoring the citizens of Somnium Penates.

### Information Control

Information within Somnium Penates is strictly regulated, with most truths being processed into half-truths or outright lies for the general populace. For the most part, a significant chunk of information released by the government in the form of news, books, records, and such are processed, therefore guaranteeing only a select few within the government know what is really happening.

### Border Control

Somnium Penates has barred all contact with the outside world, all its borders sealed tight and constantly guarded by the god emperor’s mighty armies. With constant propaganda warning the populace of the dangers of heretical outsiders, there is little to no desire at all for the people to explore the world outside of Somnium Penates.

Somnium Penates guards its airspace, waters, and borders with a zealous fury that has ensured that nobody has entered or exited the nation in any recorded instance of history. Some have tried, all have failed.

### A Nation at War

Somnium Penates, while not the best place to live in, is still the richest country in the land. With its vast natural resources (which it guards very well), it is often a target for opposing nations who wish to take it for themselves. This means that Somnium Penates is often fighting in wars, which in turn requires vast amounts of resources and manpower to be spent on keeping these enemies at bay.
Episode Eleven: Ulterior Nation

## Early stages of the restoration

After liberating the Aviary from the hands of the dragon cultists, the party settled inside and began their attempts to restore the resistance. Along with the remaining resistance members, Aarakocras, Bullywugs, and the previously mind-controlled dragon cultists, they start anew with new council members coming directly from the party.

During the first two months, with great effort from the Intelligence team lead by Sunflower and an assassination team lead by Gypsy; a sabotage against the newly formed resistance was prevented. Additionally the location of one of the shrouded council members was revealed, multiple attempts of infiltration from spies were avoided, and a high valued target was successfully assassinated.

From the R&D department, unofficially named as Future Gadget Laboratory, they successfully recreate smaller versions of the airship and a soul-stone-controlled sentient upgrade of the base which came from the designs of a blueprint made by Siberius Vulkan.
Militus Caste (Red)

These are the soldier class, who are in charge of keeping the peace, dealing with the enemies of Somnium Penates, and enforcing the god emperor’s will. It is worthy to note that standard crimes (theft, murder, etc.) are not the only responsibility of the Militus caste. Moral crimes (speaking out against the god emperor, attempting to disprove propaganda, etc.) are also dealt with in a rapid and often quite brutal manner. That, coupled with their near-monopoly of weapons (both magical and standard) make them a force to be feared within Somnium Penates
Luthien's Channeled Fury

**Luthien's Channeled Fury** is a magic item retrieved from Episode Eight at the Bullywugs Headquarters. The magical ring was the source of power because of the lack of Soul Stones that sustained the Tree of Life for years in the Bullywugs HQ.

It was originally found in the burial site of a well-known bard from a previous campaign. She was a headstrong in wanting to become a powerful spellcaster despite her bardic limitations so she spent her life dedicating on Magical nukes as research. Thus, the ring was born in her quest for powerful spells.

The item allows Bedlam to deal random **1d4** damage generated by the Wild Magic Surge to a random enemy of the DM's choosing.
Episode Seven: Truth

The party goes to (capital) to rescue lamb. Shepherd joins the mission. Lamb was rescued, but Hsam kidnaps Shepherd instead. Also, the Last Resort was shown (via magic) that it is currently under attack.

Lamb sends the party back Whitecrown with his remaining power. The party sneaks back to the Last Resort. Last resort flew and the enemy turned into a dragon. The dragon is defeated.
Claudia Arginien (Gypsy)

**Claudia Arginien** (also known as **Verena Gallante**, **Mara Versai**, or **Gypsy**) is a half-elf assassin specializing in disguise and subterfuge, and a member of **Them**. She is a daughter of **Moriella Arginien** - a vampire, and a member of the **Shrouded Council**. Claudia and her drow half-sister, **Livillia Arginien** were the original recipients of the Rite of the Deathless.

She is commonly known by her alias, Verena Gallante, and parades herself as the niece of a certain **Edmond Gallante** whom she describes as the richest tailor in the west.

She denounces her ties with the Arginien family and constantly rebukes any argument thrown at her that proves her lineage with the family. However, she and Livillia had a long, productive partnership in espionage and assassination missions as their mother's thralls.

While posing as a certain Mara Versai, she and her sister (posing as **Andine Ov'ist**) were sent to work on assassination and espionage missions with the **Guttersnipes** and **Barnabus Mandrake.** Claudia (posing as Mara) was eventually captured and executed.

When she was resurrected as part of the effects of the Rite of the Deathless, she was captured for indecent exposure and trespassing. Claudia was eventually thrown to Carcer Secundus, where she'd meet the people who were to become the original members of Them.

She has a knack for mimicking other people's voices and actions due to her uncanny acting ability. Daggers are her favored weapons, but she often ventures on missions with a wide array of weaponry including rapiers, hand crossbows, and poisoned throwing knives. After the events of Episode Nine, she received a Prototype Injector Dagger, which can weaken enemies with a very toxic venom. She has an uncanny fear of Tieflings and anything that has to do with the Infernal plane.
Material Plane

The Material Plane (sometimes called the Mortal World) is the Plane in which Avantia and the surrounding cosmos exists. It is enfolded by three coexistent Transative Planes: the Astral Veil, the Spirit World, and the Nether Realm. Other planes of existence orbit the Material Plane as well, all adrift within the Astral Veil.
Light amulet

## Item Lore

Like great scholars of old, Bedlam decided to try his hand at crafting a metal that turns into gold. It didn't work as he intended. Instead, it created a metal imbued with minor enchantment that lets him cast Light by touching the pendant to the object and reciting the lines he used to attempt to turn metal into gold, ***"You never know".***

Originally, he threw it away in frustration. But his mom forced him to keep it and had it crafted to look like a musical note amulet to remind him that his failures can turn into a different kind of success.

Despite the good-naturedness of the gift, he was never able to let her live it down. She also uses it at times to keep Jorg's stubborn pride in line by reminding him that no one is perfect and that he too is prone to failure. Once in a while.
Liberalis Caste (White)

These are the noble class, who are the moving parts of the government. Government officials, church leaders, the media, white-collar workers, etc. Most of the Liberalis caste are well-off and enjoy plenty of perks (degrees of immunity from the seer probes, certain vices are allowed, etc.) that the other castes do not.
Matriarch

A powerful Water Demon that attacked the party after they had been asked to kill them in their behalf. Due to the decreased amount of hunting from the Bullywugs, this Water Demon had grown far too strong to be taken down by normal means.

Thanks to the rear cannon of The Last Resort, the Matriarch was felled with one large blast during the events of Episode Eight.
Sacred Hand

The **Sacred Hand** is one of the most feared organizations in all of Avantia. This order of professional assassins can be distinguished by their trademark red and black armor, serrated blades, and the intricate tattoos made by inscribing tiny black dots all along the entire arm.
The Sacred Hand is known as the most effective and tenacious killers that can be bought. No wall is thick enough, no bodyguards tough enough, or safe house hidden well enough to keep the Sacred Hand from their prey. They take little notice of social or political status, seeing all marks as equal if their client pays the price.

They do not always take their payments in treasure, often accepting favors or the promise of future collaboration with the organization in lieu of gold. This makes some prospective clients nervous, as they never know what price the Sacred Hand will ask. Even those who think they are receiving a bargain, later find out that they are paying a very high price indeed.

Contacting the Hand can be a tricky proposition, as there are no direct channels. Those in search of their skills must spread rumors among the lowest, most criminal members of a given society and wait to be contacted by a representative. At other times, those who have a strong grudge against someone, or who wish to revenge themselves, are contacted by a member of the organization out of the blue. It is unclear whether this near-prescient knowledge is merely the result of an extensive spy or informant network, or whether the Sacred Hand use magical or supernatural means to spy on potential clients.

Sacred Hand assassins report to a cabal of assassin lords called the Versai, sometimes refereed to as the Hidden Blades. This group of several dozen of the world's greatest hired killers rule the organization. Most of the Versai are women, and the deadly mistresses each have influence over a specific nation or region, dispatching agents to the lands they know. The pinnacle of power within the Sacred Hand is the role of Grand Master Versai, a position that arguably grants more individual power than any other position in Avantia.

The Sacred Hand began as protectors of the noble house of Tizona. For hundreds of years they served honorably until the house fell to the dark betrayals of its own members. Some believe that the Sacred Hand itself helped undermine the honorable house to further its own agenda. Whether or not this is true, the Sacred Hand are among the most feared and respected in both combat and the shadows.
Cloak of Shielding

While you wear this cloak, you gain a +1 bonus to AC. Additionally, the cloak can be used once per day as a reaction when you are hit by an attack. You grasp the garment’s edge and cause it to harden, allowing you to employ the hardened edge as if it were a shield. Until the start of your next turn, you gain a +2 bonus to AC and you have resistance against bludgeoning, piercing, and slashing damage, including against the triggering attack.
Belenar Novai (Romeo)

## **Belenar Novai

"I was sent to prison not for any crime, but rather for telling the truth -- the truth that I am, in fact, a far more handsome being than the Emperor."

### Aliases

Romeo, The Handsome, The Magnificent, Prince of the Flame

## Physical description

### Gender

Male**

**Belenar Magnificus Emreis Alipseis Etnarolf var Nari al Barahin W'el Mukabalai Novai** (otherwise known by his titles Belenar Novai **The Handsome** or Belenar Novai **The Magnificent** or **Prince of the Flame** or **Romeo**), is a human wizard and a member of Them**.**

He is characterized and well-known by his extreme masculine beauty and charisma. He is known for wearing flamboyant clothing of crimson and ultramarine colors.

Although physically weak, he is highly intelligent and well-educated, being selected upon birth to become a member of the Cognitio  caste. He spent his years in the caste in Adagnitio Maximus where he learned and studied history, languages (being fluent in Common, Elvish and Dwarvish), magic, and pyromancy.

## Stay in Adagnitio Maximus

Upon birth, Novai was selected and accepted into the Cognitio caste and became a scholar in the Adagnitio Maximus. There, he received education and magic training under the tutelage of Hsam Kino. It was here where Novai would spend most of his years.

At a young age, Novai developed a great skill of fire magic, and this talent earned him renown in the Adagnitio Maximus. He was later to be dubbed by his colleagues and fellow scholars as the *Prince of the Flame*, owing to his handsomeness and skill with fire.

## References

1. ↑ Mil, R. (1565). An Interview With Bertha. In *Interviews With The Soldiers of The Continent* (5th ed., Vol. 1, p. 69). Whitecrown: Somnium Penates Publishing.
Avantia

**Avantia** is the name of the planet on which the **Worlds of Avantia** campaign setting is primarily set. Orbited by a single moon, it is composed of a solid body with a molten core, liquid water, breathable atmosphere, and various climates. The surface world of Avantia contains continents, islands, and seas, as well as polar caps that are arctic in nature.
Engineer's Intuition

A custom feat that allows Cage to understand magic and technology through his natural intuition and wisdom

* All spells acquired from the Eldritch Knight subclass now use Wisdom modifier instead of Intelligence.
* You can replace an Intelligence check or saving throw with Wisdom once per long rest.
* You gain proficiency with Wisdom saving throws.
Dolgis

Dolgis is a god of battle above all other pursuits.  He is considered the divine embodiment of martial prowess and glory on the battlefield. Dolgis concerns himself with few matters outside of battle, and this attitude extends to include his relations with other deities. He sees little value in matters of diplomacy and politics, considering the pursuits of his divine peers as frivolous at best. The Lord of Iron is considered brash and impulsive; he takes what he wants, by force if necessary, and answers any direct opposition to his will with violence.  The church of Dolgis proclaims faith in strength and power, over spirituality or intellect. High priests are great warriors who attain their position through battle.
Arevik Loeb (Lioness)

**Arevik Loeb** (otherwise known by her underground codename **Lioness**) is a human fighter and a member of Them.

## Pre-amnesia

Loeb was a skilled captain in the Imperial Army.

## Amnesia and emprisonment

When she gained consciousness, Loeb finds herself abandoned in a backstreet alleyway and finds that she is unable to recall her memory. She is later found by two soldiers who apprehended Loeb for being unable to recognize the Emperor.
Vanthis

**Favored Weapon** | Staff

Although Vanthis possesses a particularly keen interest in the arcane arts, he is simply the God of Knowledge-patron of scribes, scholars, sages, and wizards alike. His followers see life as a quest for knowledge and for mastery of an ever-increasing body of information about the world. Vanthis inspires his followers to collect knowledge for knowledge’s sake, to strive to better themselves through learning. Some hope to better the world as well, while others hope to gain the means to impose their will on the world through their knowledge.
Sun Bolt

**Duration** | Instantaneous

You fire a beam of sunlight from your bow at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 radiant damage. The spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10) and 17th level (4d10).
Multiverse

The Multiverse is the divided collection of distant worlds/planets within the same universe as Avantia as well as the multitude of Planes that are all adrift within the Astral Veil.
Those realms that lack this hierarchy of power are outside of the Multiverse for which Aeon overseas, but are within the larger Omniverse.
Cognitio Caste (Blue)

These are the scholar class, who are in charge of furthering the god emperor’s ends by means of magic and science. Seers, scientists, magic users, etc. are members of this caste, which quite possibly makes it the most powerful of all the castes, though the rarity of magical talent or vast intellectual capacity in the population means that their numbers are few.
Callista

**Favored Weapon** | Barbed Scourge

Callista is a goddess of many faces and guises, including lust and revenge. Callista is not only vengeful, but vindictive when she has been wronged by another; she will take her time returning such disfavor, maneuvering in order to attain the best position from which to savor her retribution. Some favor her as a trickster goddess, while others appreciate her lustful, audacious spirit. Ever scheming and planning her next conquest, Callista is always maneuvering to a more advantageous position. Spies, prostitutes, enchanters, illusionist and thrill seekers are often her followers.
Scelestus Caste (Purple)

These are the individuals who have committed crimes. Bearers of these studs are stripped of a lot of their human rights and are subjected to abuse by most of the general populace. Even the smallest of crimes can result in a purple stud, so most citizens are incredibly careful that they do not do anything that could be construed as breaking the law.
Finger Blades

**Finger Blades** are very short razor-sharp blades that fit over the fingers. They are used to cut through purse strings or garments and grant advantage to Sleight of Hand checks made to determine whether you can lift a coin purse off another person or slip something out of another persons pocket. They are too short to be used as effective weapons, causing only scratches at most. The cost of a finger blade is 5 gold.
Stormrage

**Duration** | Concentration, up to 1 minute

A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning damage to the target automatically. The spell ends if you use your action to do anything else. The spell also ends if the target is ever outside the spell's range or if it has total cover from you.

**At Higher Levels.** When you cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d10 for each slot level above 1st.
Fall of the Ancients

The **Fall of the Ancients** is the historical reference used to identify the war between the Ancients and the Eternals that marked the end of the worlds Enduring Age. During the celestial conflict most of the deities were killed, imprisoned, or banished back through the Great Beyond.

Despite being fought above the heavens of Avantia, the tireless battle caused a cataclysmic chain of events. Tremendous energies gone astray during the struggle struck the ancient homeland of the Akar, destroying not only Sharrasil but their ultimate source of power as well, the Dawnforge. The artifacts destruction unleashed energies which caused even further massive destruction. In a single instant, the Akar as a civilization were nearly wiped from existence.
Castle-Forged

**Castle-Forged** weapons and armor are finely crafted, high quality versions of normal weapons and armor.
Wielding a castle-forged weapon provides a +1 bonus on attack and damage rolls while castle-forged armor provides an additional +1 bonus to armor class. You can't add the castle-forged quality to an item after it is created; it must be initially crafted a castle-forged weapon.

The bonuses granted from the castle-forged quality do not stack with any bonuses provided by magic.
Mark of Fairness

**Duration** | 1 hour

You attempt to engage in fair trade with a humanoid creature that you can see within range. The target must make a Wisdom saving throw or fall under the influence of the spell. An affected creature must trade fairly with you to the best of their knowledge. If they know the fair value (or even an estimated fair value) of a good or service, they cannot allow a trade to proceed if it would benefit one side unfairly, preventing them from cheating you.

If the creature succeeds it's saving throw it gains advantage against further attempts from the same spell for 24 hours.

Higher spells slots increase the number of targets by 1 per level. They must be within 30ft of each other when you target them.
Selcar

**Favored Weapon** | Bastard Sword

Selcar seeks to conquer or destroy any that oppose him. He teaches that the world is a dark and bloody place where the strong rule the weak, and power is the only reward worth a damn. The cruel and unrelenting pursuit of one’s goals is the only reliable path to success. Selcar demands that his worshipers revile good-hearted rulers and governments that nurture personal freedoms. Unceasing warfare is his creed, bringing order out of chaos and law out of anarchy, for tyranny brings order out of chaos. Clerics of Selcar oppose followers of Arn wherever and whenever they can.
Tormadin

**Favored Weapon** | Warhammer

Tormadin is a passive god that teaches respect for the earth and mountains. He offers the longevity and protection of the stones as refuge to those that regard the hills and mountains as sacred places. He teaches his followers that working with stone for any good purpose is a blessed task, but cutting rock out of pure greed or evil intent is an abomination. The greatest gift the earth gives are gemstones, each a tiny part of the earth's power and knowledge to be discovered, reflected a thousand times upon itself.
Mord

**Favored Weapon** | Serrated Dagger

Mord is the widely feared deity of death and secrets. He is the patron of those who offer death for their own enjoyment or gain. Mord believes in the power of secrets and their ultimate ability to destroy anyone, no matter how powerful. His followers never reveal all that they know and seek to control knowledge and keep secrets. Revered more out of fear than out of religious faith, those that pray to Mord to appease him only attract his attention and their own doom. Those that kill in his name, Mord says, shall be rewarded (or so he promises).
Akivash

**Favored Weapon** | Great Sword

Avivash is a greedy, spiteful, and arrogant goddess who lacks mercy or compassion. She is most concerned with spreading evil, defeating good, and extending her power and dominion over all Avantia. She is the villain who lurks in the shadows, her presence felt but seldom seen. Her true schemes are subtle and hard to detect. The Red Queen demands reverence, homage, supplication, and tribute from her worshipers.
Mythic Wellspring

Throughout Avantia exist rare and legendary places where unshaped magic and natural power still flow like mystical founts, sending potent energies out across the world in wondrous forms. These primal magic energies fill the air around these mythic wellsprings of the world, and those attuned to the forces of magic can sense their presence long before they can tap into their power. Some of the world’s **Mythic Wellsprings** have been discovered and are well known, while others lie waiting to be discover and taped into. All mythic wellsprings have an affiliated aspect and are always tightly grouped around a central theme.
The great volcano overlooking the city of Myr Grimtonis smokes and rumbles, and lava bubbles at the top of the cone and bursts forth from the rock like infected wounds in many places on the mountain. Known as the Furnace of Wrath, the top of the mountain is the source of a very powerful mythic wellspring whose power and secrets are jealously guarded by the devoted dwarven Rune Priests of the region.
Chaotic Neutral

**Chaotic Neutral** is freedom from both society's restrictions and a do-gooder's zeal.
A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but does not strive to protect the freedom of others. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character doesn't intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or by evil (and a desire to make others suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it.

A wandering rogue who lives both by work for hire and petty theft is an example of a chaotic neutral character.

## Deities

Avantia's chaotic neutral deities include:

* Callista
* Dolgis

## Organizations

Some organizations identified as chaotic neutral in the *Worlds of Avantia* setting include:
Sennbari

**Weight** | 3 lb.

Tied about the stomach, a **Sennbari** is a simple silken sash underlined with chainmail that has been fastened to a raised boss targe about the size of a large dinner plate.
Lack of the light armor proficiency does not incur the normal penalty's and disadvantages associated with not being proficient with the item. Its simple nature also allows for unimpeded spell casting.
Sakarot

**Favored Weapon** | Great Axe

Sakarot is a brutal deity who delights in panic and slaughter. He admonishes his followers to shed blood for its own sake, to covet what is not theirs, and to destroy anyone who would deny them anything. He further urges them to bring fear and strife to pleasant locales. To take something away from someone else- especially a rival- is an exalted act in Sakarot’s eyes. Foes who cannot be killed should be maimed, and that which cannot be stolen should be destroyed.
Valakar

Unable to come to terms over how best to proceed as a society following the destruction of their homeland, the **Valakar** (chosen of the wild) migrated throughout Avantia to find homes that reflected their once vast forest kingdoms.
## Attributes

 **Ability Score Increase.**  Your Wisdom score increases by 1.

 **Dark Sight.**

 **ABILITY.**

 **ABILITY.**

 **ABILITY.**
Core Races

The following are the standard races that may be chosen in the **Worlds of Avantia** campaign setting. Note that most of the races cannot breed with each other; there are no half-Orc/half-Humans, and no half-Drey/half-Akar. The Akar can breed with Humans; these couplings result in either a pure Akar or a pure Human offspring.
**Akar**

* Commonly referred to as “elves” by other races, the Akar are a magically gifted people.

**Dray**

* A race of massive horned dragon like people, the Draymera were born for war alone.

**Kjeldoran**

* A rare winged offshoot of Humans who possess very few redeemable qualities.
Alev

**Alev, the Eternal Flame** is a continually burning landscape. Plates of compressed ash and debris float atop oceans of liquid flame as mountains ooze with molten lava. The plane has normal gravity and a landscape, although most of the "ground" is made primarily of loosely packed elemental fire and feels like walking in a swamp of hot coals. The rivers and oceans are filled with a more liquid version of the same stuff and swimming works normally as a mode of transportation. Non-native flying creatures find the atmosphere thin and therefore do not have their usual speed or maneuverability. Visibility is hampered by the smoke coming off the flames engulfing, but not consuming, nearly every solid, liquid, or gas (and creature) on the plane. What one can see is usually distorted by heat ripples.
Geographic features such as hills, mountains, and cliffs do not have a geologic lifespan because even the more solid areas slowly move like a subterranean magma flow as seen on the Material Plane. Permanent physical structures are very rare.

Weather on Alev is of course hot and deadly. Rains of hot ash move about like thunderstorms, threatening those on or near the ground with hot embers and blinding ash. Those in the air have to watch out for clouds of superheated steam blowing around and condensing scalding water on exposed surfaces. The water quickly evaporates and the cycle begins anew.

Easier to avoid but just as deadly are the rivers of magma and "fire falls". Magma mixed with elemental fire forms a rapidly moving, incredibly hot slurry that courses around the terrain and occasionally cascade over cliff edges, creating deadly fire falls during the spectacular display. Fire falls on Alev often manifest Rifts onto Avantia when Alev and the Material Plane are in Ascension.

## Effects on the Material Plane

### Planar Ascension

While in Ascension, Alev generates intense heat on Avantia, especially surrounding volcanoes. Air temperatures can reach as high as 140°F, causing pain when breathed in. Existing lava or magma pools become hotter, dealing more damage. At areas of intense heat (like volcanoes or lava pools), inhabitants on Alev can easily cross over into Avantia. Fire spells become Enhanced throughout Avantia as well.

* Alev enters **Planar Ascension** for one month (midsummer) every five years.

### Planar Descent

While in Descent, areas of great heat on Avantia (volcanoes, lava pools etc.) become more bearable. Fire spells are Impeded throughout Avantia during this time.

* Alev remains in **Descent** for one month (midwinter) every five years.
Dawnforge

The **Dawnforge** was an extremely powerful artifact from which the ancient Akar received much of their arcane power.  Legend claims that it drew its magical energy from the light of the sun. It resembled an unmarred spherical globe of golden hue, eternally glowing from within.

The Dawnforge was destroyed during the Fall of the Ancients. It's destruction unleashed powerful energies that utterly destroyed the Akar's ancestral home of Sharrasil and transformed the surrounding lands into the present day region known as the Scorched Sands.
Rifts

Avantia is often the center of severe temporal-planar fractures called Rifts. These fractures are most common when Avantia and another plane are connected during Planar Ascension. These planar fractures are also possible between Avantia's coexistent planes, the Nether Realm being the most frequent. A rift can be as small as a single room or large enough to affect several square miles. Typical manifestations include portals for smaller rifts to full blown vortexes on the larger scale.