recursal/Fanatic-Fandom huggingface dataset:
The Alpha-Omega Complex

## The Paranoia RPG

The Paranoia RPG is described elsewhere in great detail. I suggest consulting the Paranoia Wikipedia page. The only information here will be how the Alpha-Omega Complex differs from baseline Paranoia.

## The Alpha-Omega Complex

The Alpha-Omega Complex is very similar to any other Alpha Complex. The only obvious difference is The Computer sometimes refers to this Alpha Complex as The Alpha-Omega Complex or The Omega Complex. Not even the High Programmers (who are aware of the existence of other Alpha Complexes) know why this is. It has been observed that when The Computer mentions the Alpha Complex it tends to be of a more zany personality (although this shouldn't be taken as being safer), and when it mentions The Omega Complex it tends to be more serious and calculating. This was considered a mere idiosyncrasy until a rouge troubleshooter gained access to a nuclear missile silo and launched a warhead at The Alpha Complex. This warhead struck nearby one of the main memory nodes of The Computer and it is believed this permanently damaged vital node components. Unfortunately, The Computer has denied access to this memory node since the incident which has officially been deemed unhistory. Since it never happened, it doesn't need repairing.

## The Computer

The Alpha-Omega Complex is governed by The Computer. The Computer is likely insane and very very dangerous. The Alpha-Omega Complex Computer is played just like any other Alpha Complex Computer taking into note the commentary above.

## Security Clearances

Security clearance starts at Infrared (scum) and goes to Ultraviolet (practically gods).

## External Links

1. Paranoia RPG Wikipedia page for the Paranoia RPG.
2. Moongoose Publishing Paranoia Page
Guardian Data Archive

A vast data archive to collect and store an information index of the Clangaverse. May be accessed by anyone thru queries send by electronic medium or physical interface. Allow 0 to 100 years for a reply.

Recent queries received & answered by the the GDA staff.

To make a query, send mail to clangaverse@mail.com

**Query:** What is the universal code for the Clangaverse?

**Answer:** Universe K223.

-End
Малогабаритный автомат G36C (5.56х45 мм)

ITEM: Assault Rifle G36C (5.56mm)

Малогабаритный автомат G36C (5.56х45 мм) - оружие из категории Штурмовые винтовки в игре 7,62 Hard Life.

## Описание

Компактная модель штурмовой винтовки G36C разработана специально для армейских и полицейских спецподразделений. Винтовка отличается хорошими показателями по надежности, точности и мобильности. УСМ оружия позволяет вести одиночный и непрерывный огонь, а также стрельбу с отсечкой в 2 выстрела. Винтовка позволяет установить прицелы с креплением G36, прибор малошумной стрельбы, сошки, лазерный целеуказатель и фонарь. Для питания используются штатные магазины G36 под патроны калибра 5.56х45 мм.

## Галерея

ASSAULT RIFLE G36C (5.56MM) screenshot.png

 Штурмовые винтовки
 Винтовки и карабины
Elliot Osborn

**Elliot Osborn** is Hanna's boyfriend in the first of the novel series of: Liar Liar, he is the son to both dentist parents and occasionally mentions an older brother named; Troy. Elliot was originally Hanna's crush before Alison disappeared, back when Hanna was still 'large.' They began dating after a frat party that was hosted by his best friend, Noel and began forming a love romance together. In the novels they had stated that they had been dating for a matter of four months but things were going smoothly until Elliot had tried to break the deal of wanting a sexual form of fun together and Hanna breaks down and cries. He calls her nasty names and even drops her popularity down by a day. Elliot does apologies for his actions later on but does deep down still love Hanna.
The Clangaverse

## **Enter the Clangaverse**

All of these things are very rational and not at all insane or sanity-reducing. Please disregard anything to the contrary of that nature here or anyplace else. Thanks. Carry on. Have a good life. Nuff said...

## **What is the Clang-a-verse?!?**

The Clang-a-verse is comprised of the collection of links below. *Some scientists believe there may be universes outside the Clangaverse, but this is pure speculation at this point.*

**Major Entries**

* The Alpha-Omega Complex
* Clangaverse Acronyms
* Clangluna
* Church of the Alpha-Omega Bomb
* Guardian Data Archive
* Kylation
* List of Lunas
* Rizakistan
* Roddenbrony
* The Adventurer's Guide to the Clangaverse
* The Moon Wars
* The Vaults of Vulgoth
* Yakluna

**Minor Entries**

* Order of the Fleshy-Headed Mutant
* OMNIVAC
* Omnivend 9000
* Phonetic Alphabet
* References
* Top Secret

**RPG Campaigns**

1. Transdimensional Express (V&V)
2. Loslore (AD&D)

-END-
Clangaverse Acronyms

These are acronyms used in The Clangaverse which are of benefit to have familiarity with.

## Acronyms

**CAOB:** Church of the Alpha-Omega Bomb.

**DCC:** Dungeon Crawl Classics RPG.

**ERIS:** Executive Research and Investigation Service.

**LOL**: League of Lunas.

**MNN:** Moon News Network.

**OV9:** Omni-Vend 9000.

**V&V:** Villans & Vigilantes RPG.

**RE:** Recreational Espionage.
Swordsmanship

The fine art of **Swordsmanship** is a skill to be admired. Employing neither the wallop-on-the-head approach of the mace fighter, nor the pinging, poking thrust of the fencer, the swordsman knows the near-silent whistle of polished metal slicing the air — and other, less vaporous things…

The benefit from increased levels of swordsmanship is a greater chance to hit your target. Other melee factors, like Damage Increase and Swing Speed Increase, are governed by other statistics, in this instance Strength and Dexterity, respectively. This skill also counts towards your ability to perform Special Moves.

#### Training

You should buy base knowleges from the Warrior Guildmaster. After that you need to hold a fencing weapon in hand and hit opponents. For more details How to Train Combat Skills efficiently visit special page.

#### Weapons

The standard sword class of weapons are primarily designed to chop and slice opponents. Swordsmen has the largest range of different weapons to choose. Another exclusive bonus to Swordsmen is the Axe weapon class. These add an additional Damage Increase bonus dependant on your character's Lumberjacking skill, though this is typically considered too low to be worth pursuing. Swordsmen has only two kind of weapon to combo with Poisoning skill: the Butcher Knife and the Cleaver

**One Handed**

**Two Handed**
The Vaults of Vulgoth

This is a science-fantasy megadungeon campaign. The whole game takes place in and around The Vaults of Vulgoth - a massive series of subterranean complexes.

The game is primarily run using Swords & Wizardry and Dungeon Crawl Classic depending on which system is best suited for the current adventure.

All information here should be taken with a grain if salt.

## Swords & Wizardry

House Rule

Generating a character

* Starts at 6 +3d6 use the best 2 rolls.
* All characters start with max hit points.
* Any spell user may scribe scrolls for 100 gp per level of the spell.

Wizards

1. All wizards can cast read magic and detect magic once per day.
2. Wizards may use swords.

Clerics

## Dungeon Crawl Classics

House Rules

* Starts at 6 +3d6 use the best 2 rolls.
* All characters start with max hit points.

## The Vaults

Here is a list of known levels are areas of The Vaults of Vulgoth.

## The Uppermost Levels (Levels 1 & 2)

These are the first two levels of The Vaults which consist of the following areas.

* B1 In Search of the Unknown,
* B2 The Keep on the Borderlands,
* Elements of B3 Palace of the Silver Princess
* In addition to keyed Dungeon Geomorphs and original areas by the GM.
* Miscellaneous area as added by the nefarious GM.

## Level 3 The Barracks

* Original level. Lots of sleeping quarters and various humanoids.

## Miscellaneous and Categorized Areas

* The Cathedral of Light
* Magical Mischief level.
* The Slime Pools
References

## Movies

* Blade Runner
* Beneath the Planet of the Apes
* Conan the Barbarian (1982)
* Groundhog Day
* Oblivion
* Planet of the Apes (1968)
* The Lego Movie
* Time Bandits
* Zardoz

## TV Shows

* Futurama
* Red Dwarf
* Rick & Morty
* Star Trek (1966)
* The Prisoner
* Venture Bros

## Books

* Orwell, George: 1984
* Steward, George R: EARTH ABIDES
* Vonnegut, Kurt: SLAUGHTERHOUSE FIVE
EL ZULIA Y LA EXPLOTACIÓN DEL CARBÓN

***Sección Principal:***

El carbón mineral es un recurso natural de gran valor, no sólo como fuente de energía, sino también como materia prima en las industrias química y siderúrgica.

Venezuela posee manifestaciones de carbón en numerosos lugares, entre ellos se destaca el estado Zulia por ser uno de los principales estados productores y exportadores de carbón en Venezuela. En este se encuentra la Cuenca Carbonífera del Guasare.

……………………………………………………………………………………….............................................

La explotación del carbón incide directamente en la desaparición y contaminación de ríos como el de Guasare. La acumulación de sedimentos que viajan por las aguas hasta desembocar en el lago de Maracaibo, acelerando su transformación en pantano, y la enorme cantidad de partículas desprendidas durante los procesos de explotación de carbón, desencadenan una continua contaminación en el lugar, acarreando problemas de salud en las especies de la zona y en las comunidades indígenas que también se encuentran ahí.

A pesar de que la explotación del carbón es vista como un recurso para solucionar el problema de generación de energía en el Zulia y a parte se ha planteado la construcción de varias carboeléctricas como fuentes para producir electricidad y así reducir la dependencia hacia el Guri, se debe buscar la forma de reducir al máximo dicha actividad, hasta presentar nuevas tecnologías que sean menos nocivas para el medio ambiente. Así como lo propuso el expresidente Hugo Chávez en el 2007, cuando mandó a paralizar la actividad en el Zulia y les sugirió a las empresas competentes a manejar el tema del mineral con “responsabilidad”, esta paralización duraría hasta que se le presentara una tecnología capaz de sacar ese carbón sin romper el bosque.

***Referencias bibliográficas:***

-http://www.interciencia.org/v18\_05/art01/

-http://www.elcambur.com.ve/destacado/10-cosas-que-no-sabias-de-la-explotacion-carbonifera-en-el-zulia

*Autor: Desire Mendoza. CI:26022931. Miércoles (en la mañana)*
The Church of the Alpha-Omega Bomb

A religion based on the Alpha-Omega Bomb as worshiped by the (fleshy-headed) mutants in Beneath the Planet of the Apes. The 23rd of EVERY month is the celebration of High Mass.

**Worship**

Worship of the Holy Alpha-Omega Bomb requires very little effort. Celebrate High Mass and throw a Praise the Alpha-Omega Bomb in your speech every once in a while.

**￼High Mass**

On the 23rd of every month is the celebration of High Mass. This is the celebration of launching very heavy things into the air and watching them beautifully fly up and triumphantly return to mother earth.

**The Holy Bomb Scripture**

*Is now and ever shall be world without end. Amen. Amen. Amen. The Heavens declare the Glory of The Bomb, and the firmament showeth his handiwork. His sound has gone out into all the lands and gives light unto the end of the world. He descendeth from the outer part of heaven, and there is nothing hid from the heat thereof. There is nether speech of language yet his voice is heard among them. Praise him! Praise him! My strength and my redeemer. Glory be to The Bomb and the Holy Fallout as it was in the beginning, is now and ever shall be world without end.* *Amen. Amen. Amen. Almighty and everlasting Bomb who came down among us to make heaven under earth, lighten our darkness. O instrument of god, grant us thy peace. Almighty Bomb who destroyed all devils and created angels. Behold his glory. Behold the truth that abides in us. Reveal that truth unto that maker. I reveal my innermost self unto my god. Unto my god. All things bright and beautiful. All creatures great and small. All things wise and wonderful. The good Bomb made us all. He gave us eyes to see with. And lips that we might tell. How great the Bomb almighty who made all things well. May the blessing of The Bomb almighty and the fellowship of the holy fallout descend on us all this day and forever more. Amen. Amen. Amen.*

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

+End of the page on The HOLY BOMB!
Omnivend 9000

This is a huge vending machine measuring approximately fifteen feet high and twenty feet across. It is made from a dull silvery grey metal that can feel either slightly warm or cool to the touch. (50/50% chance.) The mechanics of the machine itself seems to be of a technology level approximating 1950's America/Earth, but of course that isn't all there is to it, and, in fact, the machine resists any attempt to open it by force or otherwise. (If it is opened or access in any way it initiates a self-destruct countdown in a monotonous synthetic voice. (Roll 1d100 for the random numeral to start the countdown on.) At the end of the countdown, the whole of the machine explodes for 5d100 points of damage to anyone within 1,000 feet.

The face of the machine has several different sized coin slots which will accept one coin of the highest denomination the user possesses to vend an item the operator may select by visual inspection of 100 small round "glass" holes by which a product/item may be seen as a display item within.

For actual operation, roll 1d10 and consult the Mechanical Operation Table below.

**Table 1: Mechanical Operation Table**

**1-5.)** Machine Vends item selected.

**6-9.)** Vends item 1d4 slots off from selection.

**10.)**  Totally random vend. Roll 1d100.

## Entries Yet to be put above.

22.) Black Lung Lite Cigarettes -- 0.01% less radium. Says on package.

23.) A Card of Many Things -- Vends 1 card, determine as per Deck of Many Things.

24.) +10 Board w/ a Rusty Nail in it -- Clerics many not use. 1d4d, save vs tetanus.

**25.)** The Greater Green Grimoire -- Has all 5-9th level mage spells, but each spell is changed in a way to involve or require the color green in some way.

26.) Can o' Worms -- Burrow worms.

27.) Self Lobotomy Kit --

28.) Blinker Fluid --

29.) Multipass -- Opens any card-reading doors.

30.) Map to Stirges -- Paper map to the nearest nest of stirges.

31.) Cream & Carp in a Can

32.) Can of Unicorn Meat

33.) Hobo Chilly for Dogs

34.) DragonMusk Cologne

35.) A Mad Monocle Mike's Multicoloured Monocle

36.) Instacure Cocaine Drops

37.) A poor-quality copy of "The Communist Manifesto"....

38.) DragonGold Tanning Solution

39.) Super Cream - gives superpowers

40.) Honesty Serum

41.) It's not poison Kewl Aid

42.) Soylent Green Soda

43.) Charles Manson Pez Dispenser

44.) Blinker Fluid

45.) Extra Instant Smile

46.) Happier Pills

47.) Suicide Pills

48.) Smokable Kitty Litter with a plastic pipe

49.) Eternity Fluid

50.) Cream & Carp in a Can

51.) Brain Removal Kit

52.) Stay Puft Marshmallows

53.) Talking Tina

54.) Loona Class Luna

55.) Moon-Hater Destruction Ray

56.) Set of Jarts (Lawn Darts game)

57.) A coupon to Used Booze Emporium (50% off)
58.) Soylent Bacon

59.) Self Lobotomy Kit

Over 59 and reroll

-End
OMNIVAC

**The Omnidirectional Vacuum Tube Computer.** The very best, most advanced vacuum-tube computer ever constructed (by Clang-a-Corp). It handles all the computational needs of The Empire of Clangluna. It is known to break down a lot, or just refuse to work, and spews out many irrational solutions to problems. This is believed to be a result of the rat-brains co-processor that were installed, by the Clang-a-techs, in the Fall of 2007.

**Footnote from the Technical Dept:** *We believe we have retrofitted all service recalls which improve operational stability by 533% and cognitive unit failure rate has been reduced by 0.032 faults per macrosecond.*

**End-notes:** *As of 2017, Omnivac has received the latest lunar operating system update to NOT\_INSANE\_2.0 compliance standards.*

-End Line-
United Coalition Marines

#####

## Summary

The United Coalition Marines are an elite fighting force loyal to their faction. The standard marine is equipped with a plasma assualt rifle, plasma pistol, combat knife, and  MK2 Combat Armor. The armor has many uses too, being pressurized to allow the marines to survive in the vacuum of space, has built in radar, and can survive in extreme heat and cold. However, the armor is heavily costumizable, allowing for soldiers to fit into a better role, or be ready to deal with certain situations.

* **Standard Marine**
* **Heavy Marine**
* **Assault Marine**

The Assault Marines are always on the front lines, and always ready to put up a good fight. The Assault Marines are equipped with heavier armor than the Standard Marines, but have less armor than the Heavy Marines.

* **Sharpshooter Marine**
* **Engineer Marine**
Juniperpaw

**Juniperpaw** is a small, pure white she-cat with black stripes on the sides of her face, on her forehead, forearms, haunches, and a black tail. Half of her back paws are black and she has bright emerald green eyes. She is currently is a kit in ShadowClan.

## Description

### Appearance

Juniperkit is a small, short-haired white she-cat with wavy black stripes on the sides of her face and on her arms, back legs, and forehead. Her tail is black and half of her back paws are black. She has emerald green eyes and is always in a happy mood. She always tries to stay positive, thinking of the bright side of things. She is kind and laughs easily. She is swift and graceful in battle and almost always tries her best.
Lake

The Lake is located at the end of the river that is ThunderClan's and RiverClan's border. It is small for a lake, yet still is large enough to be considered one. The Lake is unclaimed by any Clan, so all cats are free to visit here. It is often a hard-to-reach area, since the Clans' territories must be crossed in order to enter it. It is a quiet area, untouched by twolegs.

Roleplay for the Lake takes place  here
Check it Out

Check it Out is the 1st episode in the Paper Mario Cartoon.

## Characters

* Mario - debut
* Goombella - debut
* Koops - debut

## Synopsis

In this episode Goombella and Mario try to get Koops to come out of his shell, but will he make the jump in the Paper Mario Leap Off? Watch to find out!

## Plot

Goombella and Mario have fun jumping on a bag of flour and bouncing over the check out in Rougeport and try to get Koops to join in on the fun. After much hesitation, Koops finally makes his jump... Which turns out to be the biggest of them all!

## Trivia

* At the beginning of the episode, the bite taken out of Koops' head is on his left side, but during the episode it changes to his right side.
* Some of the audio from this episode is used in the Paper Mario Top Trumps app.
Артриго

**Артриго** – особый город, правительственный центр. Здесь родился диктатор Альгейры – Альваро Дефенса. Жители города одними из первых поддержали его, и генерал перенес сюда основные правительственные институты, когда пришел к власти. В Артриго находится лучшая в стране больница.

Секреты: Нижний правый угол карты, между двумя выходами. Территория военной части, недалеко от ГАЗ-а ящики с аммуницией.
Clangluna

Clangluna, The Moon Empire, was founded in 2005 when a creature called The Wombat strapped Clangador to an old Saturn V rocket and launched him to the moon. Fortunately, Clangador (in his pre-emperor days) always carried a mega-capacity storage device and used this to access an army of android construction workers which were sent back in time to build a habitable moon base to land in upon his arrival. He took this opportunity to announce the founding of Clangluna.

## Moon Reckoning

Year 1 of Moon Reckoning is 2005. So before 2005 is Before Moon Reckoning. This can be abbreviated to BMR. After 2005 is After Moon Reckoning. This is abbreviated to AMR. Is that cleared up now?

## Timeline of Clangluna

 0011
 0001

## National Moon Guard

The National Guard of Clangluna. It is comprised of citizen pilots equipped with Z-95 Headhunters. Pilots in the Moon Guard may remain in service or apply for admission to the Imperial Moon Navy, at which time they will receive advanced flight training in the Imperial TIE Fighter. (The National Moon Guard does operate a small contingent of TIE Fighters for training purposes.) If the pilot graduates from advanced flight training, they are assigned to an Imperial Moon Navy unit.

## Imperial Moon Navy

The Imperial Moon Navy uses Imperial type spacecraft. The majority of the navy is comprised of Imperial TIE Fighters. Imperial TIE Defenders are used by elite units and TIE Bombers are used for heavy attack missions. Some mercenary units are utilized by the Moon Navy to augment units and for special missions. Imperial Decimators and shuttles are used as forward command and control units. Imperial Raiders are used as flagships.
Chapter 1

Mario and Goombella show the updated map to Professor Frankly, who reveals that the first Crystal Star is in Petal Meadows. To reach this place, they must find a pipe in Rogueport Sewers. After finding it, Mario and Goombella arrive to Petal Meadows, where they see Hooktail and her castle. The duo stops at a nearby village called Petalburg and discover from the mayor that the dragon Hooktail has been terrorizing the village. The mayor tells them that Hooktail guards the Crystal Star in her castle, and that to access it, they must find the two stone keys in Shhwonk Fortress. After finding them, Mario and Goombella march to Hooktail's castle, with Koops in tow (who wants to defeat Hooktail to avenge his dead father and become stronger). After navigating through the castle's traps with the help of Koops, they encounter the dragon and defeat her, allowing Koops's father to get out of the dragon's gut and present Mario with the Diamond Star.

Somewhere else, it is revealed that Princess Peach was abducted by the X-Nauts. When a X-Naut tells Sir Grodus someone got the first Crystal Star, Peach accidentally blurts out Mario's name. Grodus hears this and orders the Shadow Sirens to steal the map in Mario's possession. Peach soon meets TEC-XX, who develops an interest in Peach's concept of love, and asks for her help to understand it. Peach agrees; in exchange, TEC lets her send e-mails to Mario. During another scene transition, at Bowser's Castle, Kammy Koopa tells Bowser about Mario's quest to find the Crystal Stars and Peach's abduction, things that motivate Bowser to hunt for the Crystal Stars and kidnap Peach back. He and Kammy head for Rogueport.

Back in Petalburg, the group receives an e-mail from Peach, who tells them she has been kidnapped. Mario and co. head back to the Thousand-Year Door and reveal the location of the next star.
Parrying

Parrying is used to ***completely** block* melee blows or archery shots from opponents. In usual practise you must equip a Shield in order to parry - Which type doesn't make a difference (unless the item has an additionally listed Defense Chance Increase bonus).

If you fail to parry, a shield offers no protection aside from any Item Properties it might have displayed (such as Resistances).

This skill also counts towards your ability to perform Special Moves.
Wrestling

Wrestling is a skill often used to complement Magery. It allows a mage to defend while adhering to the requirement of having hands free when casting spells or using Meditation. The Wrestling skill is checked automatically each time in bare handed combat. The skill determines the frequency of your attacks, as well as the amount of damage you deal when striking an opponent. While it used to be the case that a spellbook in hand did not count for wrestling, it now does. So a mage can equip a spellbook with Item Properties and still use their wrestling skill.

Wrestling has two Special Moves. At 70 skill you can  Disarm an opponent and at 90 you may deal a  Paralyzing Blow. You do not need the Tactics skill to use these abilities.
Frostbringer

File:Placeholder

**Two-Handed Weapon**

## *Item Properties*

The **Frostbringer** can be acquired in dungeon Doom.

It is one of many Doom Artifacts that can be acquired by defeating next creatures:

* Dark Fathers
* Darknight Creepers
* Fleshrenderers
* Impalers
* Shadow Knights
* Abyssmal Horrors

The base chance of achieving an artifact is about one in a thousand (or one in a hundred from Dark Fathers). These odds improve as you make more and more kills until such time as you receive an item, at which point the counter resets.

They are not looted, but instead placed directly in your Backpack (or Bank Box, should you be overweight) with the following system message:

*"For your valor in combating the fallen creature, a special artifact has been bestowed upon you."*
Skills

The game has bunch of different skill which determine the capabilities of your Character. You can combine skills to perform best.

In order to improve in a skill you camply carry out the associated actions. If you want to train as a Archer, simply shoot Monsters with any kind of Bows/Crossbows. Some skills are improved behind the master skill, for example, when fight Monsters, you improve in a skill of selected weapon and Tactics skill.

Skills has an individual cap of 100 points. But cap can be extended by using Power Scrolls.

#### List of Skills

Each page details what a given skill does, how it is used, and the best methods to train it.

* Fencing
* Mace Fighting
* Parrying
* Swordsmanship
* Wrestling
* Chivalry
* Bushido

**Combat Lore**
* Anatomy
* Focus
* Tactics

**Bardic**
* Enticement
* Musicianship
* Peacemaking
* Provocation
* Meditation
* Spirit Speak
* Mysticism
* Necromancy
* Spellweaving

**Magical Crafting**
* Alchemy
* Inscription

**Magical Lore**
* Evaluating Intelligence
* Resisting Spells

**Animals**
* Animal Taming
* Animal Lore
* Herding
* Detecting
* Hiding
* Lockpicking
* Poisoning
* Remove Trap
* Snooping
* Stealing
* Stealth
* Ninjitsu

**Sensing**
* Camping
* Forensic Evaluation
* Tracking
* Bowcraft
* Carpentry
* Cooking
* Cartography
* Tailoring
* Tinkering

**Craft Lore**
* Arms Lore
* Item Identification
* Taste Identification
Age of Guilds Wikia

## Project News

**Stream Summary** (more...)

* ***21 January 2016*** — Stream was failed by tech issues. Aler's computer has a bad mood and freeze every 10—15 minutes
* ***20 January 2016*** — Collect whole table of land tile IDs, implement base integration tile terrain to client
* ***19 January 2016*** — Drow first concept art of game.. and It's awesome :)
* ***18 January 2016*** — Got first success with tile terrain tool
* ***17 January 2016*** — Tile Terrain Tool received from asset store was outdated and doesn't work with Unity 5
* ***16 January 2016*** — Logo was completed!

**Patch Notes** (more...)

* No one yet...

**Important for us news**

* ***19 January 2016*** — Twitch was combine gamedevelopment channel with creative and It's not so cool as can be, because now we're streaming beside of makeups girls...

### Official dev VK.com page

Announce live broadcasts and unhide some development proccesses

### Twitch broadcast (ru)

Internet show where you can catch almost full proccess of development!
Easter Eggs/Remastered

**Easter Eggs** are secrets in a game that provide insight on lore or are there for the sake of being comedic. > Dormitabis Remastered (like most other FNaF fan games) are packed full of these easter eggs.

## Freddy Poster's Nose

Clicking on the nose of the Freddy poster attached to the monitor that cannot be turned on plays a honking noise, a reference to the nose-honking feature in every FNaF game that replaces the Freddy Bobblehead in the original.

## Havoc Toy Bonnie

*Main Article: Havoc Toy Bonnie*

Typing in "HTB" with the monitor on and window minimized will display a render of Havoc Toy Bonnie's head and playing the Golden Call easter egg sound. After a few seconds, they will disappear.

## Havoc Spring Bonnie

*Main Article: Havoc Spring Bonnie*

On Night 5, when the time reaches 1 AM, if the player types "HSB" and looks to the left door from the monitor side, Havoc Spring Bonnie will appear. This event was supposedly the first step to unlocking the third ending according to Expelled.

## Havoc Fredbear

*Main Article: Havoc Fredbear*

On Night 9, when the time reaches 2 AM, if the player types "HFB" and looks to the right door from the monitor side, Havoc Fredbear will appear. This event was the supposedly the second step to unlocking the third ending according to Expelled.

## Havoc Mangle

*Main Article: Havoc Mangle*

During Night 9 on 5 AM, Havoc Mangle has a chance to appear on the monitor screen.

## Havoc Freddy in Space Remastered

*Main Article: Havoc Freddy in Space*

This Easter Egg returns and can once again be accessed by clicking on the arcade machine behind the broken window on Night 11. The minigame has slight layout changes along with completely new spritework by PyreLynx.

## Clock Minigame

*Main Article: Clock Minigame*

The Clock Minigame is a remaster exclusive Easter Egg created by Honko which was a planned minigame that was never intended to be developed on. The minigame is hinted in the Extras menu in Scrapped Content where if the player goes too far, blue text will urge the player to forget about the Clock Minigame, eventually giving up and explaining the method in accessing the minigame by clicking on Clocky during the 6 AM sequence in Night 12.

## Rare Screens

These screens can appear at random when starting a night. They can either be:

* A rare screen of AMIREAL opening his face mask to reveal the human corpse inside.
* A rare screen of Golden Call.
* A rare screen of Havoc Freddy, Soulcage, Havoc Chica, Havoc Foxy, and Havoc Puppet all scattered across the floor.

## Sexyback

Typing in "sexy" during one of Peter Write's phone calls will trigger a new recording where the voice actor of Peter, Gooner, sings SexyBack by Justin Timberlake.

## Gallery

Havoc Toy Bonnie's appearance in the monitor.Havoc Mangle's appearance in the monitor.Havoc Spring Bonnie at the left door.Havoc Fredbear at the right door.
Mace Fighting

The basic combat skill used for perform massive crushing blows. This skill also counts towards a character's ability to perform Special Moves.

Is one of most valued weapons in PvP combat, because mace always damage an opponent's armor when a hit is scored. Also do a small amount of additional damage to a target's Stamina when hit.

#### Training

You should buy base knowleges from the Warrior Guildmaster. After that you need to hold a fencing weapon in hand and hit opponents. For more details How to Train Combat Skills efficiently visit special page.

#### Weapons

Simply mace class weapons are designed to crush your opponents. Some weapons has spikes are added to cause additional flesh wounds.

Mace can't be used in combo with Poisoning.

**One Handed**

**Two Handed**
Composite Bow

File:Placeholder

**Two-Handed Weapon**

The Bow is a Two-Handed Weapon for Archery. Bow can be crafted by Bowcraft from Weapons category of the crafting menu. Bows cannot be recycled and require Arrows to fire.

Exceptionally crafted bows will receive a Damage Increase bonus that is futher boosted by your character's Arms Lore skill.

### Crafting

 30%  Bowcraft | 7 of  Board  or
 Success
 87.5%
 May hold Maker's Mark. The item retains the color of the material used to craft.
Bow

File:Placeholder

**Two-Handed Weapon**

The Bow is a Two-Handed Weapon for Archery. Bow can be crafted by Bowcraft from Weapons category of the crafting menu. Bows cannot be recycled and require Arrows to fire.

Exceptionally crafted bows will receive a Damage Increase bonus that is futher boosted by your character's Arms Lore skill.

### Crafting

 30%  Bowcraft | 7 of  Board  or
 Success
 100%
 May hold Maker's Mark. The item retains the color of the material used to craft.
Concept Art

* [−] Weapons‎
	+ [−] Archery‎
		- [×] Bows‎
		- [×] Composite Bows‎
		- [×] Crossbows‎
		- [×] Engineering Crossbows‎
		- [×] Heavy Crossbows‎
		- [×] Longbows‎
		- [×] Magical Shortbows‎
	+ [−] Fencing Weapons‎
		- [×] Daggers‎
		- [×] Double Bladed Staves‎
		- [×] Kryss‎
		- [×] Lances‎
		- [×] Pikes‎
		- [×] Short Spears‎
		- [×] Spears‎
		- [×] War Forks‎
	+ [−] Mace Fightings‎
		- [×] Black Staves‎
		- [×] Clubs‎
		- [×] Diamond Maces‎
		- [×] Gnarled Staves‎
		- [×] Hammer Picks‎
		- [×] Maces‎
		- [×] Mauls‎
		- [×] Quarter Staves‎
		- [×] Scepters‎
		- [×] Shepherd's Crooks‎
		- [×] Sledge Hammers‎
		- [×] Smith's Hammers‎
		- [×] Wands‎
		- [×] War Axes‎
		- [×] War Hammers‎
		- [×] War Maces‎
	+ [−] Swordsmanship Weapons‎
		- [×] Axes‎
		- [×] Bardiches‎
		- [×] Battle Axes‎
		- [×] Bone Harvesters‎
		- [×] Broadswords‎
		- [×] Butcher Knifes‎
		- [×] Cleavers‎
		- [×] Cutlasses‎
		- [×] Double Axes‎
		- [×] Executioner's Axes‎
		- [×] Halberds‎
		- [×] Hatchets‎
		- [×] Katanas‎
		- [×] Large Battle Axes‎
		- [×] Longswords‎
		- [×] Pickaxes‎
		- [×] Scimitars‎
		- [×] Scythes‎
		- [×] Skinning Knives‎
		- [×] Two Handed Axes‎
		- [×] Viking Swords‎
ShadowClan/History

Here is where you'll find ShadowClan's history. It is the current leader's duty to update this page often to make sure it's up-to-date on events, leaderships, and Clan disputes/problems.

**Current Leader:** Darkstar

   After the past leader, Darkshine, failed to lead ShadowClan, it fell. After years of being dead, the cats slowly vanished to being loners, occasionally working together to try to find food. After Darkfang was born, she rebuilt ShadowClan, learning from Darkshine's mistakes and setting up strict rules. Hoping this would keep the clan in order, Darkfang renamed herself Darkstar and found rogues that had been interested in joining clan life.  Darkstar set out a patrol with the few warriors she had gathered to find some more cats and build ShadowClan back into one of the most feared Clans in the forest!
Fencing

The basic combat skill used for perform quick and mortal strikes. This skill also counts towards a character's ability to perform Special Moves.

#### Training

You should buy base knowleges from the Warrior Guildmaster. After that you need to hold a fencing weapon in hand and hit opponents. For more details How to Train Combat Skills efficiently visit special page.

#### Weapons

Fencing allows the player to apply rapid attacks while at the same time maintaining a defence. Also fencing is the best choice to combine with Poisoning.

All fencing weapons can be made by Blacksmithy.

**One Handed**

 Kryss | 10—12
 Lances | 17—18
 War Forks | 12—13

**Two Handed**

 Pikes | 14—16
 Short Spears | 17—18
 Spears | 13—15
Archery

The basic combat skill used for shoots by Bows or Crossbows. This skill also counts towards a character's ability to perform Special Moves.

#### Training

You should buy base knowleges from the Warrior Guildmaster. After that you need to hold a bow in hand and hit opponents. For more details How to Train Combat Skills efficiently visit special page.

#### Weapons

There are two main types of weapons: bows and crossbows. Primary difference between types is a supply to perform shoot. Bows require Arrows, while crossbows fire Bolts. All of these can be crafted by Bowcraft

All Archery weapons are Two-Handed Weapons, unless they have the Balanced property.
Alone At Sea

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War Crimes

The following is a list of individuals charged with War Crimes and Crimes Against Humanity.

1. **Rizak the Really Horrible** -Charges are currently classified as per Directive 39.
2. **Roddenbrony** - Charges are currently classified as per Directive 39.
3. **Xavier Storm** - Charges are currently classified as per Directive 39.

-End
Heavy Crossbow

File:Placeholder

**Two-Handed Weapon**

The Heavy Crossbow is a Two-Handed Weapon for Archery practitioners.

A Bowyer can find it in the Weapons category of the crafting menu. They cannot be recycled and require bolts to fire.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill.

Items retain the color of the material from which they are made.

### Crafting

 80%  Bowcraft | 7 of  Board  or
 Success
 75%
 May hold Maker's Mark. The item retains the color of the material used to craft.
Project Charart

This page is for Character art blanks, you have the permission to use them ***on this wiki only*.**  Chararts are approved once everyone who participated in creating or criticizing the charart agrees with its outcome.

*Project Charart*

**Status:** Active

**Goal:** Creating blanks for all ranks!

*Important Links*

* Approval Page
* Joining Page
* Pixel Blanks Category

#### **Charart Leaders:**

* Ripple
* Kasara

#### **Current Members:**

* Nervousbreakdance
* Darkshine903

#### **Reserved Blanks:**

* Kits - Ferk
* Apprentice - Ferk
* Warriors - Ferk
* Medicine Cats - Ripple
* Elders - Ferk
* Leaders - Dark

#### **Positions Open:**

* Deputy
* Queen
* Loner
* Rogue
* StarClan
* Dark Forest
Twolegplace

Twolegplace is located behind and away from the forest, an old cracked Thunderpath separating it from the brink of the forest. Walking deeper into Twolegplace, the dens or homes of the Twolegs become more abundant. Lines of dens scatter the horizon, packed with many sleeping or moving monsters and twolegs wandering the intersecting Thunderpaths. No wild cats have dared to cross any deeper into the Twolegplace, excluding the occasional stray cat or kittypet. Large lengths of tall metal-built fences surround the dens, keeping them a hard and mostly unreachable target. This is no place for a normal cat, only kittypets have mastered the way through the maze of roaring monsters and never-ending Thunderpaths.

The roleplay for Twolegplace takes place  here
Moon Fall

The Moon Fall is a sacred area which is blessed by StarClan. Medicine Cats from each Clan visit this area every moon to share tongues with StarClan. Leaders come here to recieve their nine lives. The journey is long and rough, resulting in cats traveling in pairs or more.

The Moon Fall is placed at the far edge of the four territories, near ShadowClan's mountains. When arriving at the Moon Fall, a narrow mouth of a cave is first seen. Cats enter this cave to travel in tunnels towards the Moon Fall. The Moon Fall is a waterfall, which starts from the roof of the cave. The water pours down into a ditch which is shallow enough for a cat to stand in. The beating of the water can be heard from the outside of the cave. Cats lay down on the smooth surface and touch their noses to the water, soon falling asleep and entering StarClan's dream realm.

Roleplay for the Moon Fall takes place  here.
Pinewhisker

**Pinewhisker**, formerly known as **Pine**, is a grey and white tabby tom with a short, stocky build. He's the current medicine cat of ShadowClan.

## Biography

### Kithood and Adolescence

Known as Pine when he was a loner, Pinewhisker always had an interest in the herbs he found growing in the forest. A certain cat, named Godric taught Pine that the herbs have specific medicinal uses. Godric and Pine ran a medicine den together in the pine forest, treating and healing loners and rogues in the area, and even some kittypets.
### Adulthood

Godric died a few seasons before the Clans formed. Pine, now alone, later joined ShadowClan as its medicine cat. The current medicine den is the same one he and Godric used.
The Small Forest

Behind the mountains in ShadowClan's territory, there is a patch of trees. This area is known as the Small Forest. It is not claimed by ShadowClan, as it has been causing battle skirmishes in the past. It was won over by the rogues and loners in a recent battle. No Clans inhabit this area or dare to set paw in it.

Roleplay for the Small Forest takes place  here.
The Gathering Place

Just like the books, the leaders will pick the cats they choose of worthy going to the meeting, and we will gather at The Grove, where gatherings will take place. When the moon shines the brightest and the fullest, a gathering is held for all clans. The leaders inform their clans at the base of the cave, and it is asked that no conflict or dispute is performed. If StarClan blows a cloud on the moon, the gathering will be cancelled. Roleplay for the Gathering Place is held  here.

## The Area

The Gatherings take place near the lake. Near the lake there is a clearing between the alpine trees, with a giant boulder. There are many boulders that are available for cats to stand on. The clearing has short grass, that's been stepped on for many moons. Lots of scrape and claw marks are found on the boulders.
RiverClan

## Information

We are RiverClan. We spend much time in the rivers or lakes. We are kind and try to help the other Clans when they need it. Our pelt is glossy from the rivers we spend so much time in, and our scent is distinctly looming with fish. Although we may appear kind, RiverClan is powerful and fast. The kits we raise grow into warriors that can fight even the strongest current of any river or lake. We have many fish in the river that we feast upon, making us the strongest of the Clans. Our loyalty is devoted to keeping our territory stronger and larger. We protect our Clan at all costs, and we fight with our courage and our hearts.

## Territory Information

RiverClan is located on the bank of river that runs through the edge of the forest to ThunderClan's territory. Farther down the river, the ThunderClan border can be found. Tall grasses surround the camp, the center of the Camp is filled with pebbles and shells. The dens are logs and dead woods weaved together with long strands of grass. RiverClan cats often collect shells to decorate their dens.The leader's den is a giant boulder, covered in thick moss. There are trees on the other side of camp, with a fallen log for the kits to play. Puddles are in the camp, where cats often store moss and store their fish to stay fresh. There are many pebbles and shells the cats collect, lots of thorns surrounding the camp. There is also a ditch where RiverClan attackers lure their opponents to. Currently, no leader leads this Clan.

**Useful Links**
Roleplay Page | Joining Page | History | News

## Members

**Leader**

* **Whitestar**- a large, jet black tom with yellow eyes and a small, white patch of fur on his chest. 9/9 lives. RP'D by White

**Deputy**

* **Troutnose** - silver tabby tom with black mittens, soft blue eyes. Long whiskers and a full-plume tail. Mentor to Sandpaw. RP'D by  Ripple

**Medicine Cat**

* **Hickorypool** - brown tabby she-cat with green eyes with long whiskers and white paws. RP'D by  Ripple

**Warriors**

* **Quailflower** - brown and white tabby she-cat. RP'd by Mink
* **Reedtail** -  Dark russet tabby tom with bright green eyes and a dark fluffy tail. RP'D by Dark

**Apprentices**

* **Sandpaw**- Calico she-cat whose patterns are mainly a sandy brown color, with some small black patches and no orange patches. Her sandy color covers the top half of her tail, and a large amount of her legs and face. RP'D by White

**Kits**

* **None** - No current description.

**Queens**

* **None** - No current description.

**Elders**

* **None** - No current description.
Softbreeze

Softbreeze, formerly Amiss, is a kind-hearted siemese. She's the current deputy of Windclan.

## Description

### Appearence

Softbreeze is a beautiful seal-point siemese. She has deep, light blue eyes, and a triangulare face with a small nose tip. Long white whiskers, and thorn sharp claws. The majority of her body is white, with only small diverse spots of deep deep brown. Soft's body is lithe and skinny, able to fit in small and seclusive areas or run swiftly. Small, agile paws, and a long, skinny tail.

### Character

Soft is very alert to her surroundings, not speaking much gives her the time to watch and observe others and how they react to different situations. Usually able to pick out subtle hints of body language, the white beauty has even been known to suspect what other cats are thinking.
Even though quiet, and slightly a mysterious type, Softbreeze is very caring and considerate of her clanmates, often soothing the young, and attending to elders who deem to be frail. Aswell as this, the white she-cat has a very calming, and as her name suggests, a soft effect to them. She never causes such commotion, and usually sits on the sidelines appearing to be litsening....watching, possibly? The she-cat, even though deemed otherwise, is highly intelligent in her own special way, and is known for her collectives and slight reasonings. Whenever she actually has something to say, many litsen.
Even though kind and silent, this white beauty will not be taken as a pushover. No cat can change her mind when she is set on something, or else they might get a face of sharp claws.

## Abilities

Softbreeze relies on speed rather than brute strength - she attacks in small, swift bursts of energy, and uses her claws more often than teeth. Her agile and lithe body allows for easy strides, and almost gives the illusion of her levitating over the ground.
Kamikaze

**Kamikaze** is a light tan tomcat with uneven white speckles around his body. He currently a member of The Beginning of the Clans.

## Description

### Appearance

Under his thick coat, Kamikaze has a scrawny body and oddly large paws. He is a light brown tomcat with white speckles and spots.

### Health

Never gaining any fat to protect himself from both weather and battles. He is not quite in good shape; disliking to hunt or move.