Wonder Ball

**User(s)** | Akiri Rai
Shiki Hiro
Takama Agashi
Raidon Takashi
Hideki Shohei
Kagami Nami

A Wonder Ball is something one can hit if faced with extreme stress to win a match. It comes in all forms, serves, sets, spikes, receives, or blocks. It basically super charges whoever is touching the ball. A group of kids, once known as the Generation of Wonders, were named after their ability to willingly hit these, something most can't do.

Anyone can use this ability, just tell me down in the comments, I wanna see who uses it and look at their characters. Though as a fair warning, this page is still a work in progress and things may change.

## Description.

Hitting a Wonder Ball has been described as instead of hitting at 100% of your full power, it feels more like 101%, being just enough to beat the odds against oneself. Most don't notice the difference, typically thinking they just hit the ball really hard, so would never know if they hit one. The 101% is just enough that someone won't over strain themselves, but will get the job done.

The largest weakness to this though? A Wonder Ball is not an intentional technique. There are very few, the Generation of Wonders among them, who willingly know how to hit this ball. To hit it, it requires extreme emotions, most commonly being stress. Those who can willingly hit it, often either have very stressful lives, or think back on a stressful moment before they touch the ball.

If someone blocks a Wonder Ball, it actually weakens it so their team has a better chance at spiking the ball. If a player spikes it, they either find a good place where the other team won't manage to block, or receive it, or just spike it insanely hard. If one sets the Wonder Ball, they typically set to more carefully match the movements of whoever's spiking. If somebody is receiving the ball, they normally hit it over closer to the setter with insane precision. If it's served, it's typically the same as when it's spiked, either insanely powerful or precise.

The last thing to remember is that while a Wonder Ball is great and all, it's not the end all be all. Some people's 100% may be stronger than someone else's 101%, as it all depends on the persons level of strength, speed and control over the ball. While it's a universal technique, it's also a specialized type of personal. While special technique's may make someone stronger for a moment, true skill in volleyball comes from a mix of natural gifts and hard-work.

## Users.

### Generation of Wonders (former):

* Akiri Rai.
	+ She served WB's.
* Shiki Hiro.
	+ She blocked WB's.
* Takama Agashi.
	+ He spiked WB's.
* Raidon Takashi.
	+ He received WB's.
* Hideki Shohei.
	+ He set WB's.
* Kagami Nami.
	+ Kagami set and received WB's, which is what defined her as the Wonders "leader."

After disbanding after middle school, the six lost their gift and haven't made a Wonder Ball since.

## Trivia.

* I don't exactly know where the image comes from, though I believe either Fate/Stay Night, or Fate/Grand Order, I'm just not sure which one yet. If anyone knows, I'd love to know to.
* The idea popped into I, Ryuto12, the authors head when I was randomly watching *Kuroko No Basket* and wondered:"What if Haikyuu!! characters had epic powers that looked more action like?" And I got this.