recursal/Fanatic-Fandom huggingface dataset:
Steven

**Steven** is the character for Porkchop's Adventure and the main character of **Porkchop's Adventure ARG**.

## Appearance

**Steven** does not appear in the main game or in Wonder World: A New Adventure anywhere, so his real appearance is unknown. However, he appears in the Steven Ending after beating the Minigame 3 as a Jester-in-the-music-box and gives the player a key labeled "WONDERLAND".

Steven has his own Twitter account where he posts teasers to Porkchop's Adventure and Porkchop's Horror Show.

## Diary

In an A Shadow Over Freddy's update on November 3rd, 2018, pages from Steven's diary were found in the files. They can be read here: https://drive.google.com/drive/folders/1d\_F-9o\_H9dNTjKqK8oYlY0WLQ87HD-9y

## Trivia

* Steven is afraid of the character named "Pale Face". He wrote in his Twitter account that Pale Face asks "What's wrong, buddy?" and then hurts him.
	+ Porkchop says "What's wrong buddy?" in the Happy Ending, and Porkchop is pale, so he might be the Pale Face character.
* Steven likes yellow color, that's the reason of why his videos are yellow, and why he often uses yellow sticky notes.

* Steven likes "Jack-in-the-music-box" toys and is probably a "Jack-in-the-music-box" toy himself.
* On October 5th, 2018, Steven tweeted out "Darkness There and Nothing More", which is a quote from the poem "The Raven" by Edgar Allan Poe.
* Steven presumably was supposed to be a character in old scrapped Phisnom's horror game "Wonderland Toys" that took place in a haunted toy shop. [1]

## Audio

 **Steven**'s voice as an easter egg in other Phil Morg's game, A Shadow Over Freddy's.
**Steven**'s voice in the following twitter video.

**Steven**'s voice in the True Ending
## Gallery

### In-game

#### Steven Ending

Porkchop's Adventure - Steven EndingSteven's animation in the Steven Ending.
#### True Ending

Images, shown in the True Ending. Same rooms were shown in the following twitter video.Porkchop's Adventure "trueending=1"
### Steven's Game

Steven talking directly to the player for the first time

## External Links

* Steven's Twitter account.
* All Steven's tweets decoded
Wonder World: A New Adventure

'*Wonder World: A New Adventure* is the last installment of the video game series made by fictional company Wonder Farm Entertainment based on Porkchop The Friendly Pig and his friends. It's also what the player will be playing throughout the whole game.

## Summary

**Wonder World: A New Adventure** is a platformer with 4 locations available:

* Joe's Wonder Farm
* Treehug Park
* Twisty Sewers
* Hattrick's Academy.

The main and only available playable character is the Wonder Farm Entertainment's masccot -
Porkchop the Friendly Pig . The player's goal is to rescue all of Porkchop's friends - Cherry the Little Rooster, Fluffy the Magician and Kevin the Party Cow.

## Navigation

 **Other** | Zmimxmav 3 • Terry's Minigame • Steven's Game • Other games by Phisnom (POPGOES 0 • A Shadow Over Freddy's • FR3DD-Y2 p1223-R1a)
█████

█████ is the song that plays during the Zmimxmav 3. The name and number of the track are currently unknown, and will be revealed after Nathan Hanover releases it.

```

```

## Song

The song is a similar to another OST in Porkchop's Adventure and made in the same 8-bit style. The song lasts for 4 minutes and 31 seconds.

## Trivia

* This is the only secret song in Porkchop's Adventure.
Porkchop's Horror Show Studio

The “Porkchop’s Horror Show” is a game show where contestants must survive against an old and
malfunctioning living Porkchop inside a haunted meat factory for
 the promise of money, prizes and fame. It is the setting of Porkchop's Adventure, in which you play as Ethan, the shows writer who is trapped in the studio after hours. It is also the setting of Porkchop's Horror Show (Game) in which you play as one of the contestants who must survive.
Kevin the Party Cow

* 3D Model
* 8-Bit Sprite

**Kevin the Party Cow**, or just **Kevin**, is one of the mascots of Joe's Wonder Farm. He's also a minor character in Wonder World: A New Adventure and one of the playable characters in Minigame 1.

## Story

Kevin was created sometime before 2024, when Wonder World was released. Because of Cherry's high tech and budget, Kevin was a much cheaper robot than Cherry, such as not being able to speak on his own, instead requiring tapes be played while preforming. He also cannot move off his stage, only being able to wave and do a pose. His hat was bought and glued on after his creation, which is why his character in Wonder World's 1 and 3 don't have the hat.
Terry

**Terry** is a small tortoise, kidnapped by Steven after wandering in an old Toy Warehouse. Not much known about it for the current moment.

## Personality

Terry is very rude, impatient, and angry. As shown through his Tweets, he loves to swear, using swear words in almost every one of his sentences. He also views the other Toys as morons, and similar to the other Toys, hates Steven.

## Biography

According to Steven's diary and to Terry Minigame, **Terry** wandered into a toy warehouse. After wandering in the warehouse, the turtle went into a only opened door, where Steven lived. Steven grabbed the turtle and hid it in a box to impress his 'friends' (the Twitter followers).

## Gallery

Terry in the Terry minigame.A piece of a page from Steven, posted by him in his Twitter account.The full page.The IRL tortoise stuffed toy used for Terry's sprite.
King Junkalot

* 3D Model
* 8-Bit Sprite

**King Junkalot**, or just **Junkalot**, is a second boss in Wonder World: A New Adventure.

## Appearance

**King Junkalot** looks like a giant yellow and black trashcan with sharp teeth and yellow spikes coming from the top of his head.

## Strategy

King Junkalot is by far the most unique boss in the game, featuring a chase sequence instead of an arena fight.

Junkalot will chase you through the map, so you will have to constantly be on the run to avoid hitting him. Bullet like enemies will also sometimes appear which you will have to dodge.

To damage Junkalot, you will have to find and hit certain buttons, causing platforms to fall from the ceiling and hit him.

## Trivia

* He is the only character that is not an animal (e.g. Headmaster Hattrick) and is instead a trashcan.

## Gallery

**King Junkalot** on a Porkchop's Adventure poster made by Phil Morg, featuring Porkchop the Friendly Pig, Cherry the Little Rooster, Kevin the Party Cow,Fluffy the Magician , Headmaster Hattrick and General Blockhead.
Etudes

* Les études

Il existe 3 études :

- Technique de Combustion : brûler c'est bien. Le contrôler, c'est mieux.

- Techniques d'assemblage : l'association des métaux et des formes pratiqué au niveau du génie permet la production de masse des instruments géniaux.

- Creation de poussière fine : la reduction du metal en poussière fine permet de faire les plus grands dégâts humains et matériels : améliore les dégats.
Porkchop's Adventure Wiki

Welcome to **Porkchop's Adventure Wiki!** *Porkchop's Adventure in addition to Porkchop's Horror Show* is a pair of fangames by Phisnom of the popular *Five Nights at Freddy's* game series.
Want to help out the wiki? Check out the To-Do List!

 Blogs

 BLOG\_LISTING\_POST\_BUTTON\_TEMPLATE

Peeblo-r
23 October 2022

 0

Game's Cancelled

Phisnom just left most of his social media and cancelled PHS and Steven's Game because all of the sudden he wanted to disappear to "change his life" or something he didn't say, so yeah, neither this …

Read Full Post

Awwkie
22 March 2019

 1

Info?

Hey everyone! I'm kinda new to the community. Can someone explain me how is the seasons thing working? Thanks^^

Read Full Post

Peeblo-r
23 October 2022

 0

The Discord Hunt

This thread has been made to discuss where the Discord server link could be located in

Read Full Post

See more >
Hebi

## Description

Pratiquement éteints, les **Hebis** sont pourtant les icônes les plus légendaires du désert. C'est un clan si peu nombreux que leur présence met souvent en joie ceux qui les trouvent. Contrairement à ce qu'on penserait de ce clan, ils sont très sympathiques et on une réputation de "porte-bonheur". Il est donc de coutume de les inviter à manger ou de le payer une nuit à l’hôtel. Les **Hebis** sont itinérants et bien qu'ils préfèrent les climats chauds, on les retrouve un peu partout. Les **Hebis** au corps de serpent sont les plus répandus et leurs danses captivantes sont mythiques. Ils sont cependant si peu nombreux que même certaines tribus du désert n'en ont plus vu depuis des générations.

## Altéré(s)

### Gorgon

Créatures d'élites, aux cheveux de serpents, se sont les gardiens des lieux sacrés de leur divinité, Apophis.

En plus de leur cheveux, qui semblent posséder leurs propres personnalités, les **Gorgons** possèdent aussi un pouvoir unique de pétrification. En effet, on raconte que quiconque croise leur regard se fait transformer en pierre.

C'est pour cette raison que ces êtres ont été choisit par Apophis pour protéger ses lieux sacrés, et qu'ils ne les quittent pratiquement jamais. Ils sont aussi craint par les autres **Hebis** que n'importe quel clans.

## Personnages Hebis

Divinité(s)

 Caractéristiques des Hebis

### Modificateurs de Caractéristiques

A la création de votre personnage **Hebi**, vous aurez droit à des Bonus et Malus à vos caractéristiques, qui devront être ajouté après que vous ayez distribuées vos points.

* Augmenter l'INT coûtera 100 Nano-XP;

* Augmenter l'AGI coûtera 150 Nano-XP;

* Augmenter la PER coûtera 300 Nano-XP;

### Traits propres aux Hebis

 Morsure Empoisonnée
1D10+7 de dégâts empoisonné. 1D4 pour le nombre de tour empoisonné.
 Peau Ecailleuse
 Résistance au Poison
 Sang Froid
Iker Casillas

**Iker Casillas Fernándes** *[ 1 - CASILLAS ]* é um guarda-redes profissional que joga atualmente no Porto, ao qual chegou em 2015.

Tendo ganho o prémio Melhor Guarda-Redes do Mundo da IFFHS durante 5 anos consecutivos (2008-2012), Casillas é considerado um dos melhores guarda-redes de todos os tempos.

É chamado de San Iker (São Iker) pelas suas habilidades de fazer defesas espetaculares e é um guarda-redes atleta, conhecido pelas suas reações rápidas e habilidades de parar grandes tiros à baliza.

Casillas começou a sua carreira juvenil no Real Madrid em 1990 e conseguiu chegar à equipa senior em 1999, onde ficou por 16 temporadas, também servindo de capitão da equipa. Lá, ele ganhou 5 La Ligas, 2 Copas Del Rey, 4 Supercopas, 3 Ligas dos Campeões, 2 Supertaças UEFA e 1 Taça Intercontinental. Fez 125 jogos pelo Real Madrid, sendo o 2º jogador mais vezes titular.

Também participou da Seleção Espanhola desde 2000 até 2014. Com a Seleção Espanhola, Casillas ganhou 1 Europeu e 1 Mundial. Com 167 internacionalizações, Casillas é o 3º capitão a levantar a Taça do Mundial, a Taça dos Campeões e a Taça Europeia, depois de Franz Beckenbauer e Didier Deschamps.

Foi votado para a equipa do ano UEFA por 6 anos consecutivos, de 2006 a 2012.

Encontra-se atualmente sem jogar mas em treinos ocasionais devido a um enfarte que teve em Maio de 2019.

## Conquistas

Iker Casillas já ergueu os troféus das seguintes competições:

* 5x Campeonato Espanhol
* 2x Copa Del Rey
* 4x Supertaça de Espanha
* 3x UEFA Champions League
* 2x UEFA SuperCup
* 2x Taça Intercontinental
* 1x Campeonato Português
* 1x Supertaça Cândido de Oliveira

**TOTAL:** 20 títulos com clubes

Pela seleção espanhola já venceu:

* 1x Mundial
* 2x Europeu
* 1x Mundial Sub-20
* 1x Europeu Sub-17
* 1x Europeu Sub-15

**TOTAL:** 6 títulos pela seleção. 26 títulos por clubes e seleção.

Prémios individuais:

* 1x Troféu Bravo
* 1x Jogador Revelação Campeonato Espanhol
* 1x Troféu Zamora
* 6x Equipa do Ano da UEFA
* 5x Melhor Guarda-Redes do Mundo IFFHS
* 1x Equipa ESM do Ano
* 6x Melhor Guarda-Redes do Mundo FIFA
* 2x Melhor Guarda-Redes do Campeonato Espanhol
* Real Ordem de Mérito Desportivo
* 1x Equipa do Mundial
* 1x Luva de Ouro
* 2x Equipa do Europeu
* 2x Melhor Guarda-Redes da Liga Portuguesa

**TOTAL:** 30 títulos individuais. 56 no total.

## Galeria

Iker festejaCasillas ergue o símbolo de campeãoCasillas celebra o campeonato na baixaVisita dos seus colegas ao hospitalHomenagem a Iker na final da Taça de PortugalIker festeja uma Champions League no Real MadridIker levanta a Supertaça Europeia no Real Madrid (com Pepe)Iker levanta o Mundial de Clubes no Real Madrid (com Pepe e James RodríguezCasillas celebra a conquista da Supertaça Cândido de Oliveira com os seus filhosIker na apresentação da equipaCasillas cumpre a tradição de beijar a Taça do MundialCasillas exibe os seus 3 títulos com a seleçãoCasillas entrega a taça do Mundial de 2018 na RússiaCasillas celebra o Euro 2012Casillas celebra o Euro 2008plantel template
Porkchop

**Porkchop** or **Porkchop the Friendly Pig** may refer to:
* Palchop - Figurine version of Porkchop and the protagonist of Wonder World: A New Adventure.
* Porkchop (PA) - The main antagonist of Porkchop's Adventure.
* Porkchop (Season 1)/Chopper - A mascot from Joe's Wonder Farm and an animatronic for Porkchop's Horror Show Season 1 and 3.
* Porkchop (Season 2) - An animatronic for Porkchop's Horror Show Season 2.
To-Do List

If you want to help with the wiki, here is a good place to start! Please
 remove any items from this list once they have been completed.

* Add info for Joe's Wonder Farm, appearance and trivia
* Add OST.
* Add info for Wonder Farm Entertainment's appearance and trivia.
* Add info for Porkchop's Adventure ARG, appearance and trivia. **(Steven page)**
* Add info for Treehug Park, Twisty Sewers, and Hattrick's Academy
Other games by Phisnom

Other video games created by Phil Morg.

## POPGOES 0

*POPGOES 0 on The Popgoes Pizzeria Wiki*

**POPGOES 0**, previously known as **POPGOES IF**, is a cancelled game created by Phil Morg, presumably connected to Wonderland Toys. While initially created as a fangame, after revealing it to Kane Carter, it was turned into a canon sequel meant to take place right before POPGOES 2. The plot would have involved Simon altering Strings' Curiosity module, making him hallucinate a new Popgoes Pizzeria with Simon as the main attraction, forcing him to survive against the *Generated Animatronics*. POPGOES 0 was later made uncanon and cancelled due to the amount of changes to the plot of POPGOES 2 it required.

Generated Popgoes, the only known antagonist of POPGOES 0. Notice, that the music box that he's holding is very similar to Steven's music box by its design.The Ending of Popgoes Arcade 2 with a hidden teaser for POPGOES 0.Notice, that the teaser refers to "A Wonderland".
## A Shadow Over Freddy's

*A Shadow Over Freddy's on A Shadow Over Freddy's Wiki*

## Information

### Developers

* Phil Morg
* Nikson
* SuperArthurBros

## Download

### Download link

Gamejolt

**A Shadow Over Freddy's** is a point-and-click free-roam Five Nights at Freddy's fan-game, made by Phil Morg in 60 days. The Player explores abandoned Freddy Fazbear's Pizza building and avoiding shadow versions of original mascots from Five Nights at Freddy's.

A Shadow Over Freddy's Trailer

## Download

### Download link

Gamejolt

**FR3DD-Y2 p1223-R1a** is a Five Nights at Freddy's visual novel fan-game based on **VA11 Hall-A** and made in 25 days for *Fangames at Freddit's* gamejam event.

FR3DD-Y2 p1223-R1a Release Trailer
## Navigation

 **Other** | Zmimxmav 3 • Terry's Minigame • Steven's Game • **Other games by Phisnom** (POPGOES 0 • A Shadow Over Freddy's • FR3DD-Y2 p1223-R1a)
Palchop

* Toy Figure
* Minigame Sprite

**Palchop**, also known as **Porkchop the Friendly Pig** (or just **Porkchop**), is a toy version of Porkchop The Friendly Pig, a mascot from Joe's Wonder Farm, and later of Porkchop's Horror Show. He's also the main protagonist of Wonder World: A New Adventure.

## Appearance

Palchop is a small pig wearing a white chef's apron with red accents and a chef's hat. He has hooves in his hands and feet, and a triangular red nose. He has round cartoony eyes with large black pupils.

## Trivia

* When referring to Palchop on twitter about his cameo in DSAF 3, he refers to the pig as "Lil' Hoggy". This is not his actual name, but could be a nickname Phil likes to use.

## Gallery

### Misc.

Palchop in A Shadow Over Freddy's.Palchop's easter egg in ASOF.Palchop's test animations.Palchop on a Porkchop's Adventure poster made by Phil Morg, featuring Cherry the Little Rooster, Fluffy the Magician, Kevin the Party Cow, King Junkalot, Headmaster Hattrick and General Blockhead.A joke image of Palchop that Phisnom used as an avatar for his Twitter account.Phisnom's old Twitter account avatar.Phisnom's old YouTube channel and DeviantArt account avatar.Palchop Easter Egg in Day Shift at Freddy's 3, a FNaF fan-game made by DirectDoggo .Ditto.Palchop and Porkchop (Season 1) on a Halloween celebration image made by Phisnom.Palchop's hat in a Season 2 teaser.Ditto.Palchop in a Porkchop's Horror Show teaser.
Roles

Dans chaque ville vous avez 4 rôles possibles :

* **Regem : "**The chosen one" Celui qui dirige la région.

Son rôle va être de développer la région en terme de structures et de recherches. Il peut aussi déclarer des guerres ou voter des lois.

* **Dux :** Choisi par le Regem pour commander l'armée.

Il est le commandant des armées, il assiste le Regem et a le pouvoir de déclarer des guerres.

* **Beatus :** Une personne choisie au hasard dans le peuple.

???

* **Senator :** Élu par le peuple au gré d'une campagne électorale.

Le Senator a une place au Sénat, il peut voter des lois et remplace le Regem s'il est déchu.
Siji

Siji is one of the Kings of Disasters.

## Appearance

Siji is a short-faced bear with long limbs, feline facial features and a distinct leopard-like pelt.

## Personality

Siji appears to have an arrogant disposition about her. She is also incredibly powerful and skilled, easily besting Sword in combat. Only Gon seems to be able to stop her.

## Abilities

* Ice Breath, Super Strength, Super Speed

## Friends

* **Shinra** ()
* **Yangyang** ()
* **Fortress** ()

## Enemies

* **Gon**
* **Sword**
* **Tackle**
* TBD
* TBD
* **Leon**
* **Kai**
* **Uru**
* **Reed**
* **Armadillo**
Porkchop The Friendly Pig

A Porkchop poster from Joe's Wonder Farm

### Occupation

Performer at Joe's Wonder Farm (Formerly)Porkchop's Horror Show Season 1 and 3 antagonist

## Appearance

### Eye color

Black

**Porkchop (Season 1)**, also known as **Porkchop the Friendly Pig** and later known as **Chopper**, is a mascot from Joe's Wonder Farm, and later becomes an antagonist of Seasons 1 and 3 of Porkchop's Horror Show.

## Appearance

Porkchop is a big pig animatronic wearing a white apron and a white chef hat. He has 2 beady black eyes, a realistic looking pig nose and ears and a big open mouth full of square teeth. Porkchop has stubby arms and legs, his hands being made of magnets that allow him to grab items such as his spatula. Porkchop has a big sack inside his torso made to store the various items that he eats during his shows, which are retrieved later when the location closes down. His mouth has sensors that don't allow him to eat living things. His "Chopper" appearance looks almost the same as Porkchop's normal head, although his forehead skin appears to be falling out off his head, in this form he also has been equipped with a propeller and a projector.

## Story

Porkchop is a character created by Afton Robotics for "Wonder World" from *Wonder Farm Entertainment LLC,* as a mascot.

His appearance was too scary for children, so he was re-purposed and used in Porkchop's Horror Show instead.

At the end of Chapter 1, a door is closed on his arm breaking it, and the Horror Show turns him into Porkchop from Season 2 being advertised as a new character

## Porkchop's Adventure

Although he doesn't make an appearance in Porkchop's Adventure he is mentioned by the sign located in Palchop's pen. Palchop represents Porkchop in Wonder World: A New Adventure.

## Porkchop's Horror Show

Porkchop is the antagonist of Season 1. The player uses doors to stop Porkchop from killing them. The player must also record Porkchop for as long as they can to boost their viewer count. Near the end, the player shuts the door on Porkchop's hand, cutting it off. Instead of winning money, the player get to sleep in the basement. When they hear Porkchop moving around, they go to escape. However, Porkchop finds him and kills him.

## Gallery

The full version of Porkchop's poster.Palchop and Porkchop The Friendly Pig on a Halloween celebration image made by Phisnom.Concept art for Porkchop.Porkchop's head in Season 1's UI.Porkchop in the window during Season 1."Chopper" in a Season 3 teaser"Chopper" in ASOF's 4/20 mode rewardPorkchop's hand getting cut off.Porkchop's Horror Show - Star DoorPorkchop's Horror Show S1 - OfficePorkchop's Horror show season 1 fanmadePorkchop's horror show season 1 fanmade (2)
Cherry the Little Rooster

* 3D Model
* 8-Bit Sprite

**Cherry the Little Rooster**, or just **Cherry**, is one of the mascots of Joe's Wonder Farm. He's also a minor character in Wonder World: A New Adventure and one of the playable characters in Minigame 1.

## Story

Cherry was created sometime in between Joe's creation in the 1990's and 2024, when Wonder World was released. She didn't have a stage or performance, but instead was a waiter. She had built in trackers, flat wings, and an arched back to help hold plates.

## Gallery

**Cherry the Little Rooster** on a Porkchop's Adventure poster made by Phil Morg, featuring Porkchop the Friendly Pig, Fluffy the Magician , Kevin the Party Cow, King Junkalot, Headmaster Hattrick and General Blockhead.
Choisir un Dieu

Il existe 6 dieux : Archerie, Baku, Ubatao, Jinn, Ntouka et Kojin. Chacun a son histoire que l'on découvrira au fil du temps.

Chaque dieu octroie des bonus. Plus tard, ils seront contrôlés par des joueurs.

### Archerie

* Ressources : 0%
* Dégats : 7%
* Construction : 1%
* Recherche : 2%

Archerie est une déesse condamnée par ses pairs à ne pas grandir car ils craignaient sa puissance. Elle a ainsi éternellement 12 ans et n'a qu'un seul objectif dans la vie : trouver le prince charmant qui la délivrera de son sort afin de se venger.

### Baku

* Ressources : 3%
* Dégats : 4%
* Construction : 2%
* Recherche : 1%

### Ubtao

* Ressources : 2%
* Dégats : 0%
* Construction : 3%
* Recherche : 5%

### Jinn

* Ressources : 1%
* Dégats : 2%
* Construction : 3%
* Recherche : 4%

### Ntouka

* Ressources : 3%
* Dégats : 6%
* Construction : 0%
* Recherche : 1%

### Kojin

* Ressources : 1%
* Dégats : 6%
* Construction : 2%
* Recherche : 3%
The Girls Squad Gathers!

**The Girls Squad Gathers!** (女子部シューゴウ！, *Joshi-bu shūgou!*) is the second episode of the Sora to Umi no Aida anime.

## Synopsis

With the fishing mission over, the girls squad introduce themselves where things began at a rocky start, especially between Haru and Namino. Haru just finished moving and steadily bonds with her deity Misaki-sama, while her carefree attitude gets on Namino's nerves. The next day, the girls start training and gaze in frustration till the Union delivers their personal Strike Pods.

However, the girls sulk that they received outdated "Umineko" models instead due to Haru's blunder from the previous mission. In addition, the men's team to utilize the pool for the next mission leads them to a simulation battle of men vs. women to determine which side gets the pool for the day. Haru's teammates disapprove of her optimism, resulting in her being dejected, The next day, a new girl arrives to Fukuoka.

## Characters

### In Order of Appearance

* Haru Soramachi
* Namino Murakami
* Makiko Maki
UEFA Champions League

**UEFA Champions League**, originalmente **European Champion Clubs' Cup** (*Taça dos Clubes Campeões Europeus*), também chamada de **Liga dos Campeões**, **Champions** e UCL é uma competição anual internacional de clubes criada pela UEFA em 1955. Desde então, o Porto sagrou-se campeão em 2 situações - 1987 e 2004.
Upgrading

* Each upgrade adds 10% to the offensive capabilities of weapons and Blood Veils.
* 10% to the total physical attack stat (for weapons and Blood Veils)
* 10% to the light/dark stat for Blood Veils.
* At +10, the offensive capabilities are essentially doubled.
* It should be noted that upgrades do not improve defensive capabilities whatsoever.
Friend Minigames

Friend Minigames are minigames found in all of  Phisnom's games, including Porkchop's Adventure. They are obtained by going into the games .ini file and changing the value "trueending=0" to "trueending=1". Each one reveals a new one of Steven's "Friends", and acts a teaser for Steven's Game.

## Terry Minigame

This was the first Friend Minigame, added to A Shadow Over Freddy's on November 4, 2019. It features Terry the Tortoise entering a Toy Shop, only to be chased by a Hand. When the Hand catches him, Steven jumpscares the player

## Robbie Minigame

The Robbie Minigame is found in Fr3dd-y2, and features two parts. In the first part, Phone Guy appears, and speaks as Steve, before the game glitches out and crashes. Once the game is reloaded, the second part appears when the player reloads the game. They must wind up Robbie three times, each time he plays another verse of his song.

## Dorothy Minigame

The Dorothy Minigame was added to Porkchop's Adventure on January 31st, 2019. The start of the minigame is a red version of the original Porkchop's Adventure "trueending=1" until the camera goes into a chest, where an entity, presumably Steven begs Dorothy not to leave. The minigame ends as Dorothy disappears.
Hattrick's Academy

Hattrick's Academy is the 3rd and final level of Porkchop's Adventure and home of Headmaster Hattrick. It was a normal magic academy until Headmaster Hattrick became evil and used it to become the most powerful magic-user.

## Enemies/Mechanics

The main mechanic of the level are lasers and doors. You can either be Pink or Blue, and can change by going into a colored door. There are two types of lasers, being small and big. Small lasers remove one bar of health, while big lasers are instant-kill. You can avoid damage from a laser by turning into its color. You also wont be harmed by enemies who are your color.

The main enemies of the level are Warlocks. They come in two varieties, blue and pink. They remove on bar of damage if you come into contact with them, but you will not be harmed if you are their color.

## Gallery

Pink DoorBlue DoorBlue WarlockPink Warlock
Villes saintes

Les villes saintes sont les villes qui hébergent les temples des différents dieux. Ces temples sont uniques et ces villes ne peuvent pas subir de guerre sainte.

Il y a six villes saintes :

* **Orlorin**, qui héberge le temple d'Ubtao, mais aussi l'arbre sacré du monde des Chimères.
* **Arnak**, qui héberge le temple de la beauté de Jinn
* **Hautbourg**, qui héberge le temple de Baku
* **Tourneuve,** qui héberge le temple d'Archérie
* **Blanche-Vallée,** qui héberge le temple de Kojin
* **Eden,** qui héberge le temple de Ntouka

Les villes saintes peuvent être dirigées par des regems non-croyants, mais sans la bonne religion, ces derniers ainsi que tous les citoyens joueront avec un très gros malus de production de ressources.
Fifty Pence

Fifty Pence after twisting Daisy's arm, snapping it and pretending it was an accident to Stewart (S01E02)

### Enemies

Scoop Doggy, Daisy Millar, Blane Whittaker, Rose Gupta, Avril Franklin, Mr. Flatley, Mrs. King, Stewart Critchley, Oscar Cole, Donovan Butler, Davina Berry, pretty much the entirety of St. Hopes High

### First Appearance

Oscar Gets An Avril Probe

**Fifty Pence (real name Julian Hamley)** is a wannabe rapper and school bully of St. Hopes High School. He is absolute rivals with Scoop Doggy and the two almost constantly engage in violent physical confrontations when both are in eyesight.

Fifty picks on everybody in the entire school, including the teachers. Fifty has dealt physical harm to every single student and teacher in the school in some way or another, including stomping Mr. Flatley's head, twisting Daisy Millar's arm and snapping it, punching Stewart Critchley in the jaw, doing a drive-by shooting on Mrs. King, forcing Rose Gupta to attempt suicide, and cramming a group of seventh graders in a small locker for five hours.

He boasts a criminal record of 168 arrests, and 783 crimes to his name, including killing 56 people in a drive-by shooting in Manchester, forcing a IRA cell to drop their weapons and engage in a fist fight with him only, blowing up Scoop's grandmothers' house, pushing a patrol car off a cliff, farting in a dying cancer patient's face in front of his family, streaking the FIFA World Cup, and claimed to have ad an 80-way with 79 women in a public recreation reserve uninterrupted, although this was a cover-up as he is gay.
Ethan

**Ethan** is the main character of Porkchop's Adventure and is the writer for Porkchop's Horror Show. His fate is determined by the ending of the game you get. In the Neglect Ending, he presumably escapes while in the Battery Ending he is killed by Porkchop and goes missing.

On 30.09.2018 Steven posted in his Twitter account that **Ethan** was killed by Pale Face, so Battery Ending may be the canon ending.

## References

1. ↑ https://twitter.com/fxzzvz/status/1046553361074585600
Mines

Il existe 3 mines :

* La mine Magnésium : améliore la production de magnésium.

* La mine Scandium : améliore la production de scandium.

* La mine Carbone: améliore la production de carbone.

et l'Armurerie : améliore la quantité de munitions que tu peux acheter.

Il est conseillé au début d’améliorer la mine de magnésium et l'armurerie en priorité.
Joueurs

Dans l'univers de Chimeria, il n'y a pas de money, à la place, il y a 3 ressources : le magnesium, le scandium et le carbone. Ces resources vont servir à acheté vos munitions, à améliorer vos mines et vos études.

* ==Les propriétés==

Il existe 3 mines :

- La mines magnesium : améliore la production de magnesium.

- La mines scandium : améliore la production de scandium.

- La mines carbone: améliore la production de carbone.

et l'Armurerie : améliore la quantité de munitions que tu peux acheter.

* ==Les études==

Il existe 3 études :

- Technique de Combustion : brûler c'est bien. Le contrôler, c'est mieux.

- Techniques d'assemblage : l'association des métaux et des formes pratiqué au niveau du génie permet la production de masse des instruments géniaux.

- Creation de poussière fine : la reduction du metal en poussière fine permet de faire les plus grands dégâts humains et matériels : améliore les dégats.
Steven/Twitter ARG

A page with description of Steven's Twitter ARG.

## April 2018

After the release of A Shadow Over Freddy's players discovered a secret code, setting which shows the following video:

Also, by clicking on Phisnom's avatar in the Main Menu shows Porkchop's Horror Show teasers.

## June-September 2018

"steven see video but other friends can see video not sure here is video" - 06.18.2018, the very first image that Steven posted in his Twitter. Text on the sticky note :"dream tonight had black bird in it speak speak and speak and speak again and again and again like steven here is picture of bird" - 06.20.2018, second image in his Twitter."goodbye" - 06.24.2018, third image in his Twitter and his last post for June 2018."steven sorry not talk too big much, i am studying to grow and be smarter for friends!" - A video, that Steven posted in his Twitter 08.02.2018."steven take tests to grow big and smart, results! how did do? did i do wrong?" - 08.03.2018Same image, but fixed."is he gone yet?" - 09.03.2018, Steven's last teaser image that he posted before shutting down in September 2018 and returning in October of the same year.Pa072018Video from the same source.Image from pa072018 video's audio which can be decoded from SSTV decoderA hint to Steven's second passphrase. The image could be accessed by finding the hidden link in the pa072018 video.Steven as a secret Easter Egg in other Phisnom's game, **A Shadow Over Freddy's**"steven happy new friends keep steven happy and awake good thank you so much" - 09.08.2018.Steven's first Twitter avatar.Steven's second avatar.Steven's previous avatar.Steven's current avatar.
#### October 2018

Steven about MadisonSteven talking about Ethan's fate after the Battery Ending.Steven talking about Porkchop (Animatronic)Steven's deleted tweet.Steven's Twitter banner, that was changed after a few short minutes.A video, that Steven Posted 10.04.2018 with a crow on it.Steven's deleted tweets.
## November 2018

11.03.2018, Steven changed his Twitter account status."I remembered. Through sleep a lot Steven remembered. Wont you remember with me too? Take this, more will come soon. " - 11.04.2018. Terry drawing on the page 28 from Steven's diary.Full Page 28 from Steven's diary describing the process of Steven hidng Terry in a box for friends.Steven's jumpscare in the Terry Minigame.
## January 2019

Steven's Twitter banner that he set on January the 15th.Phisnom's Twitter banner that he set on January the 15th.Twitter headers combined.Steven's music box from the Terry Minigame.Steven's music box in FR3DD-Y2 p1223-R1a that appears after the player sets "trueending" value to 1 in .ini file of the game.FR3DD-Y2 p1223-R1a - Secret Steven DialogueSecret teaser image with Steven, found in FR3DD-Y2 p1223-R1a files.Ditto but brightened
## February/March 2019

Steven updated his Twitter status on February 16th, 2019.A teaser of Steven's Game.Steven updated his Twitter status on March 1st, 2019.
Friendship

## Friendship Benefits

Friendship has the following benefits:

* Expands the exchangeable item list that they have permanently (caps out at 900 friendship for unlimited ichor blend/chrome exchange).
* Caps their present giving rate at the maximum (caps out at 75 friendship).
* Changes their dialogue at the home base to be more welcoming.

## Raising Friendship

Friendship with allies can be raised under the following methods:

* Giving them valuables (7/5/3/1/0 friendship each)
* Restoring their vestiges (10 friendship each)
* Bringing them along on fields (1 friendship each time moving from the Home Base to a field/depths, but not vice versa)

Friendship, much like trading points, is retained and persists through New Game Plus runs.

The following lists the exchange rates of valuables to friendship.

 3
 2
 1
 0

## Presents

Presents, which vendor for 4,000 haze, can be obtained from allies after specific points in their story arcs and received by checking at a mistle. At 75 friendship, this caps out to around 50% chance of a present produced every hour rolled individually by each ally which includes home base allies. This works out to around 18,000/216,000/432,000 haze per hour/12 hours/24 hours.

 10
 25
 50
 75
Basic Multipliers

## Notes

* All elemental weapons, like 50 Ice Iceblood and 40 Blood Garnet Splitter do not have their elementals calculated in as it differs from enemy to enemy i.e this is a physical multiplier table before applying the elemental. For example, for Garnet Splitter, apply the elemental table except minus 10 elemental bonus.
* All Gift triggers, including bayonet shots, were tested with MND A and WIL A.
* Attributes are listed as physical move attributes+Gift trigger attributes.
* Damage values are listed with the total damage of the individual components.
Contributor's Den

* To Do‎
* Style Guide‎
* Backend‎
* Tools
* Datamining
* Damage Testing
* Page Generators

## Backend

 Personal JS
```
/*Purge button*/
importArticles({
    type: 'script',
    articles: [
        'u:dev:MediaWiki:PurgeButton/code.js',
    ]
});

 Community CSS
table.equipment th {background-color: #6B0000; /\*color red\*/border: 1px solid #a6a6a6; /\*color grey\*/color: white;font-weight: bold;}
table.equipment td {background-color: black;border: 1px solid #a6a6a6; /\*color grey\*/color: white;width: 100px;}
/\*Alters the table class "dialogue"\*/table.dialogue { border-collapse: collapse;border-spacing: 0px;width: 100%;}
table.dialogue th {background-color: #6B0000; /\*color red\*/border: 1px solid #a6a6a6; /\*color grey\*/color: white;font-weight: bold;}
table.dialogue td {background-color: black;border: 1px solid #a6a6a6; /\*color grey\*/color: white;width: 100px;}
/\*Alters the table class "lost"\*/table.lost { border-collapse: collapse;border-spacing: 0px;width: 100%;text-align: center;}
table.lost th {background-color: #6B0000; /\*color red\*/border: 1px solid #a6a6a6; /\*color grey\*/color: white;font-weight: bold;}
table.lost td {background-color: black;border: 1px solid #a6a6a6; /\*color grey\*/color: white;width: 100px;}
table.lost td:nth-child(6){color: red;}
table.lost td:nth-child(7){color: tomato;}
table.lost td:nth-child(8){color: cyan;}
table.lost td:nth-child(9){color: yellow;}
table.lost td:nth-child(11){color: violet;}
table.lost td:nth-child(12){color: orange;}
table.lost td:nth-child(13){color: grey;}
 Community JS
 ImportJS
```
//DiscordIntegrator
dev:DiscordIntegrator/code.js
//Countdown
dev:Countdown/code.js

 Templates

## Datamining

### Extraction

 Serializer
 quickbms 4gb files + UT4.bms
 locres2csv

## Damage Testing

### Test for Elemental Attribute (50 Element)

* Make sure to divide all sandbag physical multipliers by 1.2x. If 40 Element, do not follow the above values, but divide by 1.1x.

### Test for Presence of Ice

 Record Here (Crush)
 Record Here (Pierce)
Endings

* Heirs (Bad Ending): Do not restore any successors, by walking past them, up the stairs, instead of choosing the restore option on them(you may still find and restore all the vestiges without effecting the outcome) .
* To Eternity (Neutral Ending): Restore a maximum of 3 (out of 4) successor's memories by collecting all their vestiges in their field and then choose the restore option on them.
* Dweller in the Dark Variant A (Good Ending): Restore all 4 successor's memories by collecting all their vestiges in their field and then choose the restore option on them, but do not restore all Eos vestiges.
* Dweller in the Dark Variant B (True Ending): Restore all 4 successor's memories by collecting all their vestiges in their field and then choose the restore option on them, and restore all Eos vestiges.

## Notes

* You can undo the action of accidentally restoring or not restoring a successor past a normally point of no return during or right after the battle by closing the game and reloading it, putting you back at a mistle you rested at before you went into the successor's room.
* Vestiges do not need to be viewed in order to get the endings, merely collected before heading into the successor's room, which saves time for subsequent playthroughs aiming for the other endings. The exception would be Eos vestiges which need to be viewed for Ending 4.
* Endings 3 and 4 can be obtained in a single playthrough by doing ending 3 first, restoring all Eos vestiges, then proceeding to the game's conclusion.
* Eos vestiges are left by attendants of the relics after their successor is defeated in combat.
* Those aiming to obtain all blood codes in the minimum amount of playthroughs are advised to do endings 1 and 3/4, as successors drop different blood codes depending on whether they are saved or not, and while all endings give the Hades blood code only the true ending gives the Queen blood code (through the ending) and Demeter blood code (by interacting with the heart room after every successor).
Errata

* Bug List‎
* Exploit List

## Vaguely User Friendly Bugs

 Designated cliff edges disallow falling off when using attacks and dodges.
 Guarding will also cause your partner to guard with you, but only outside of battle.

## Progression Exploits

All exploits risk hardlocks through skipping progression flags, for example, skipping Oliver's flags can cause issues such as not loading the home base and placing the player in an unescapable falling void, so proceed with caution.
Version Updates

The following points are changed for the improvement of CODE VEIN.
* It is possible to move to the mistles in the depths field with “Teleport” in the mistle menu.
* The reviving rule of the boss enemy in the depths field is changed.
* “Rest at Mistle”, “Using an item to return to Mistle or Gift” can revive the boss enemy.
* In multiplayer mode, the time until multiplayer finishes immediately after defeating a boss is extended against some bosses in the normal fields and the boss in the depths field.
 ?.??

Archive

Expand to view.
Story Mechanics

* Loading Tips
* Ingame Hints
* Archives
* Additional Dialogue
* Endings

## Additional Dialogue

Bringing certain partners to certain NPCs will trigger additional dialogue.

 Successor of the Breath
 Successor of of the Claw
 Attendants of the Relics
(Provisional Government Center)
 Successor of the Heart

## Notes

* Successor of the Throat does not have any additional dialogue.

## Endings

* Heirs (Bad Ending): Do not restore any successors, by walking past them, up the stairs, instead of choosing the restore option on them(you may still find and restore all the vestiges without effecting the outcome) .
* To Eternity (Neutral Ending): Restore a maximum of 3 (out of 4) successor's memories by collecting all their vestiges in their field and then choose the restore option on them.
* Dweller in the Dark Variant A (Good Ending): Restore all 4 successor's memories by collecting all their vestiges in their field and then choose the restore option on them, but do not restore all Eos vestiges.
* Dweller in the Dark Variant B (True Ending): Restore all 4 successor's memories by collecting all their vestiges in their field and then choose the restore option on them, and restore all Eos vestiges.

## Notes

* You can undo the action of accidentally restoring or not restoring a successor past a normally point of no return during or right after the battle by closing the game and reloading it, putting you back at a mistle you rested at before you went into the successor's room.
* Vestiges do not need to be viewed in order to get the endings, merely collected before heading into the successor's room, which saves time for subsequent playthroughs aiming for the other endings. The exception would be Eos vestiges which need to be viewed for Ending 4.
* Endings 3 and 4 can be obtained in a single playthrough by doing ending 3 first, restoring all Eos vestiges, then proceeding to the game's conclusion.
* Eos vestiges are left by attendants of the relics after their successor is defeated in combat.
* Those aiming to obtain all blood codes in the minimum amount of playthroughs are advised to do endings 1 and 3/4, as successors drop different blood codes depending on whether they are saved or not, and while all endings give the Hades blood code only the true ending gives the Queen blood code (through the ending) and Demeter blood code (by interacting with the heart room after every successor).
Game Settings

## Camera Settings

 Vertical Inversion
 Horizontal Sensitivity
 Vertical Sensitivity
 Auto-Dodge Obstacles
**Off**: The camera will move between the player and obstacles.
**On**: The camera will move along walls and obstacles.
However, in complex environments, it may function differently.

## Sound Settings

 Music Volume
 Sound Effects Volume
 Voice Volume

## Network Settings

Only players using the same password will be matched together.
 Character Name Display
 Area Restriction
 Matchmaking Region
 Select Region

## Analytics Settings

**Note: This can only be changed from the title menu.**

## Language Settings

 Gameplay Subtitles
 Spoken Language
 Keyboard Layout
 Confirm/Cancel
​​​​​​​Keyboards use the same controls, regardless of type.

## Customization Menu

 ​​​​​​​
 ​​​​​​​
Gift EXP

* Gift EXP is earned from slaying Lost while you have the Gifts equipped on your subpalette.
* This amount counts by "kills" and does not care how the target is killed, even if it is from Lost being slain by your partner or Lost falling to their death.
* Gift EXP acquisition can be boosted to 2x with the aid of the passive Gift "Pioneer's Guidance".
* Each field has a Gift leveling cap where if the level cap is exceeded, no gift exp will be earned. For details on each field's level caps, see Field Mechanics. All Lost give the same Gift EXP, although the closer you reach the leveling cap, the less Gift EXP you will earn.
* Gifts can also be mastered through the use of Gift awakening materials.
Backend

Personal JS
```
/*Purge button*/
importArticles({
    type: 'script',
    articles: [
        'u:dev:MediaWiki:PurgeButton/code.js',
    ]
});

 Community CSS
table.equipment th {background-color: #6B0000; /\*color red\*/border: 1px solid #a6a6a6; /\*color grey\*/color: white;font-weight: bold;}
table.equipment td {background-color: black;border: 1px solid #a6a6a6; /\*color grey\*/color: white;width: 100px;}
/\*Alters the table class "dialogue"\*/table.dialogue { border-collapse: collapse;border-spacing: 0px;width: 100%;}
table.dialogue th {background-color: #6B0000; /\*color red\*/border: 1px solid #a6a6a6; /\*color grey\*/color: white;font-weight: bold;}
table.dialogue td {background-color: black;border: 1px solid #a6a6a6; /\*color grey\*/color: white;width: 100px;}
/\*Alters the table class "lost"\*/table.lost { border-collapse: collapse;border-spacing: 0px;width: 100%;text-align: center;}
table.lost th {background-color: #6B0000; /\*color red\*/border: 1px solid #a6a6a6; /\*color grey\*/color: white;font-weight: bold;}
table.lost td {background-color: black;border: 1px solid #a6a6a6; /\*color grey\*/color: white;width: 100px;}
table.lost td:nth-child(6){color: red;}
table.lost td:nth-child(7){color: tomato;}
table.lost td:nth-child(8){color: cyan;}
table.lost td:nth-child(9){color: yellow;}
table.lost td:nth-child(11){color: violet;}
table.lost td:nth-child(12){color: orange;}
table.lost td:nth-child(13){color: grey;}
 Community JS
 ImportJS
```
//DiscordIntegrator
dev:DiscordIntegrator/code.js
//Countdown
dev:Countdown/code.js

 Templates
Code Vein Wiki

Welcome to the Code Vein Wiki.

## Database

* Blood Veils
* Blood Codes
* Gifts
* Items
* Builds

Mechanics* Battle Mechanics
* Crafting Mechanics
* Field Mechanics
* Home Mechanics
* Multiplayer Mechanics
* EXP Mechanics
* Story Mechanics

Misc* DLC List
* Errata
* Photo Mode
* Game Settings
* Console Commands

Admin* Contributor's Den
* Top Navigation
* Master Category
* Special Pages
**26 February 2020**
* Season Pass Vol.2 DLC "Frozen Empress" has been released.

**25 February 2020**
* Version v1.40 has been released.

**7 February 2020**
* Version v1.31 has been released.Fixes the bug where players can be stuck in the depths if they start a new game plus run and teleport to the depths without fully talking to Louis nor activating the mistle at the beginning home base.

**5 February 2020**
* It has been announced that more God Eater collaboration fashion accessory items will be coming, which includes red armlets, black armlets, dual armlets, Fenrir tattoos, black plague tattoos, Fenrir emblazoned versions of existing blood veils, and photo mode frames that replicate the terminals and UI of God Eater 3.

**4 February 2020**
* In celebration of the God Eater series's 10th anniversary, the GE Weapon Collaboration and Blood Veil Ogre: Venous Claw DLC preorder DLC components have been released for free for all to download on all platforms except Steam.

**3 February 2020**
* A method has been found to unstuck PC players trapped in locations via using console commands that use the camera actor teleportation trick. See here for details.

**31 January 2020**
* A bug has been officially confirmed where players can be stuck in the depths if they start a new game plus run and teleport to the depths without fully talking to Louis nor activating the mistle at the beginning home base. Players are advised to create a backup of their save.

**30 January 2020**
* It has been announced that Season Pass Vol.2 and Vol.3 DLC will arrive in February and March 2020 respectively.

**29 January 2020**
* Season Pass Vol.1 DLC "Hellfire Knight" has been released.

**28 January 2020**
* Version v1.30 has been released.Includes improvements to the depths such as being able to move to the depths via the mistle, respawn the depths boss via interacting with a mistle, and an extension of the time before a multiplayer session is automatically ended after defeating a boss.

## Twitter

EN Twitter

Twitter
JP Twitter

Twitter
Mobile Links

* EN Twitter: https://twitter.com/CodeVeinGame
* JP Twitter: https://twitter.com/CODE\_VEIN