Avelora

**Overview**ChronologyGeographyCustomsSocietyMiscellaneous

## Evergreen Land

**Spoiler Toggle:** (Toggle the switch to activate or deactivate the hidden elements.)

## Details

### Inhabitants

Humans
Elves
Therianthropes
Demons
Angels
Beasts
Undead
Elementals
Monsters

## Debut

### Novel

Chapter 1

**Avelora** is the name of the world where the story takes place. It is a world that possesses its own will and it is synonymous with the incarnation of the Planet, "Avelora". Avelora means "Realm Where the Greenery Flourishes" in Elysian and it is called as such due to the vast amount of forest and greenery in the world.

## About

Avelora is a world that is full of mana. Unlike most worlds, which are purely material, Avelora exists as a mixed world, containing both spiritual and material properties. Therefore allowing Spiritual Life Forms to exist within the world without the need of a vessel. It is a world that is habitable and has created its own Deterrence Force and has established its own Guardians. With many civilizations spread across its continent, it stands as one of the higher-level worlds that can withstand the descent of a Deity.

In terms of size, Avelora isn't much bigger than Earth.

## Characteristics

### Ley Lines

**Ley Lines** are a set of veins spread all across the world underneath its surface, they are used to distribute the mana created by it across the world to fill the atmosphere. They are a set of intricately spread veins under the surface that spread mana evenly across the heavens and earth, filling the atmosphere with enough mana to sustain all life. Ley Lines can also be accessed by a talented mage, but only if Avelora allows it. Although Avelora doesn't care about who uses its Ley Lines, if the individual in question is dangerous, it will not hesitate to prevent them from using them.

Ley Lines are found deep in the world, and are densely packed with mana that is endless produces by the world and used to release mana into the atmosphere in equal amounts, although this may sometimes result in natural disasters.

### Mana Geysers

**Mana Geysers** are concentrated pockets of mana found on Avelora, connected deeply with ***Ley Lines***, often located kilometers apart and difficult to detect without special ocular abilities. These geysers are ideal locations for building homes or laboratories, as they provide an abundant supply of mana for arrays. Additionally, mana geysers can be used to locate crystal mines and enchanted metal veins. Over time, the potent stream of mana emitted by the geyser can transform lesser metals into more valuable materials such as Silver, Steel, Magisteel, Orichalcum, Adamantite, and even Dragosteel. While Silver can be formed near the surface, the deeper the geyser, the stronger the energy and the more valuable the metals that can be formed, such as Adamantite and Dragosteel. However, the transformation must occur naturally, and one cannot simply dump metals or crystals into the geyser and wait for them to grow.

It is important to note that raising children over a Mana Geyser can be dangerous, as their bodies may not be attuned to withstand the immense levels of mana present, leading to Mana Poisoning.

Mana Geysers can be used to fuel one's magical defenses or items, but they cannot be used by one individual alone as the sheer amount of mana will kill an individual. However, individuals can still use the Mana Geysers for other things.

### Mana Crystals

**Mana Crystals** are the sublimation of mana into crystal-like objects that contain large quantities of mana within. Mana Crystals appear to look like crystals, but they have a mystical air and tend to look holds a kaleidoscope of different colors. The more dominant colors denote the more dominant element within the Mana Crystal. Mana Crystals come in different sizes, the bigger they are the more mana they hold within. They take time to form, the smallest ones take months while the biggest ones decades.

To mine a Mana Crystal, one has to use special mana techniques to cut the crystal without damaging it. If a Mana Crystal is damaged, it can explode as the mana within wildly clashes against each other. The release of energy could kill anyone in the vicinity. But if a Mana Crystal is successfully mined, then their uses are many. They can be used to fuel magical arrays until the mana within is dry or they can be used as the "cores" of magical artifacts. Mana Crystals when depleted of mana will regenerate the mana so long as they have the right magical array to help them do so.

Mana Crystals can only form in places rich with mana and where they aren't disturb. In their original state, mana crystals don't like magic. Using powerful spells in their proximity can easily make them explode and trigger a chain reaction that wipes out the entire crystal vein. They are used for everyday life by the inhabitants of the world. instead of electricity, the world uses mana to fuel itself. It is eco-friendly and produces no greenhouse gasses. They are used to fuel the sewage system, running water, heaters, etc. They can also be used to store "knowledge" inside, which is when "Memory Crystals" are formed. Individuals can absorb mana from Mana Crystals to further refine their Mana Cores.

### Moons

Avelora has a total of three natural satellites. One moon is silver, another red, and the third is blue. They are roughly a bit smaller than Earth's moon. Each moon is referred to by their color: Silver Moon, Red Moon, and Blue Moon. The moons are intrinsically connected to Avelora's will, allowing Avelora's influence to also reach the moons. The moons are rather special because they have their own atmospheres, can host life, and have air. In a way, they are small worlds. This is thanks to the mana that is present on the moons as a result of Avelora's influence.

Due to the mana and Avelora's influence, the moons have been changed over the courses of millennia until they became capable of host life, allowing them to become much more valuable. They also contain their own resources. As a result, the moons have their own atmosphere and even high-status beings have their bases and homes up there. The moons can only be reached by high-level entities or through warp gates.

### Seasons

On Avelora, the seasons are milder than on Earth. With less global warming, the winters are colder but also bring a relaxing atmosphere. Summers aren't as hot. Rain is also much more constant on Avelora than on Earth thanks to weather manipulation spells. Aside from that, there are still four seasons on Avelora corresponding to Spring, Summer, Fall, and Winter.

## Inner World

The **Inner World**, also called the ***Reverse Side of the World**,* is a special space located deep within the planet, made up of hidden zones where the will of **Avelora** manifests itself. They are similar to Mana Geysers in the fact they are packed with mana, but much bigger and more powerful. The Inner World is out of phase with the rest of the world and are almost inaccessible due to a spatial barrier. The Inner World is a place where Avelora's will takes physical form, allowing it to communicate. However, only those allowed may enter the Inner World, no matter if they're good or bad. Also, it uses the Inner World and its zones as protected habitats for species that might not survive in the outside world but that Avelora thinks they have yet to fulfill their role.

Due to the fact that the Inner World and its zones are rich in mana, they are full of materials. Both gemstones and minerals require centuries, if not millennia to form, but within the Inner World that works on its own laws set up at Avelora's behest, they can grow quickly. The Inner World is thus a material-rich location many dream of reaching, but many fail to do in their lifetime.

If a species grows its number past what the Inner World can sustain, Avelora has two choices―either to enlarge the Inner World and its zones or merge it with another that has lost its purpose. Merging two zones is quite simple as all of them are actually neighboring subspaces, akin to a bunch of lands, each one with different entry points that Avelora keeps isolated from the outside world, but zones are actually close to each other and under Avelora's magnifying lens, meaning it knows everything that happens within.

#### Access

In order to enter the Inner World of Avelora, one must politely request entry and not try to force their way in. The zones within the Inner World can be thought of as storage spaces that can accommodate living beings, and time flows within them. Despite the number of access points, the size of a zone is determined by the creatures it is intended to protect and can range from a village to an entire region. A zone only exists for as long as Avelora requires a secluded space to pursue its goals.

A zone can be located anywhere, and those who reside within will destroy any landmarks near the entrance to make it less conspicuous. The entrance to the Inner World does not have any unique features, and only two types of individuals can locate it.

1. The first are Spatial Mages with exceptional talent who can perceive changes in the surrounding space, but they cannot enter as Avelora's backlash would be fatal.
2. The second are those with a high affinity for three or more elements, who can feel an imbalance in the mana near the entrance but are still unable to enter as the imbalance is a result of the different mana densities inside and outside of the Inner World.

### World's Will

The **Will of the World** lies concealed within the Reverse Side of the World, where it can physically manifest and interact. This is due to the Inner World's thin boundary between the physical and spiritual realms. By delving into Avelora's mind, one can gain insight into the past, present, and future. If one is sufficiently skilled and fortunate, they may even communicate with Avelora and pose inquiries to which it will respond. However, such proximity to Avelora's will comes with risks, as the planet has its own agenda and will destroy anything it dislikes. Few people seek an audience with Avelora, and even fewer return to recount their experience.

When one establishes a connection with Avelora, they are inundated with thousands of voices, both ancient and modern. This flood of personalities can overwhelm and even drive a person mad, particularly if their ego is weak. Rather than fighting the deluge of foreign thoughts, experiences, and beliefs, one must allow them to flow while concentrating on their own identity.

Upon crossing the barrier into the Inner World, one's consciousness is assaulted by Avelora's will. Without adequate training, weaker individuals will be crushed, and their personality will vanish. Even a brief exposure to Avelora's will is perilous. To separate oneself from the personalities imbued within the barrier, one must relive all of their life's traumatic events. All the experiences that have shaped one's personality will be relived in one go, without any opportunity to mourn the dead or recover one's composure. Only those at peace with themselves will emerge unscathed from crossing the Inner World's boundaries.

### Mindscape

To access the **Mindscape** and gain insights from Avelora, one can create a mind link through communication rituals. The longer Avelora focuses on an individual, the greater the mental pressure, as they must bear the full force of the planet's consciousness. Avelora can also manipulate time by accelerating an individual's brain.

Answers obtained from Avelora in the Mindscape take the form of Shadows, providing hints to the solution, and can attack the seeker of an answer. Shadows are specters of the past, of either individuals or objects that have the answer to the question in general. A question about a thing always corresponds to the same Shadow, while asking about a person manifests their respective Shadow in a form that person would take once they find their answer. Shadows cannot move but do attack the moment the seeker touches them in hopes of finding an answer. Any harm inflicted on the seeker is reflected on their physical body. Shadows also grow stronger with each landed blow and retaliate against the seeker, even if they focus on another Shadow.

Everything that happens there depends upon the perception of oneself. The form one takes in the Mindscape isn't related to their physical appearance so much as to how they picture themselves. In the Mindscape, one has to not only focus when performing the simplest of spells or conjuring their weapons, but Avelora also persists with her ramblings. In reality, what many have failed to understand is that communing with Avelora doesn't mean asking and receiving answers by defeating Avelora's Shadows. Rather, one must allow Avelora to divulge her wisdom.

### Memories of the World

The **Memories of the World**, also called ***World Records***, is part of the world's Inner World. Within the Inner World, deep in its core zone, there exists a "library" where the records of all things past and present are stores. Lost knowledge, magical knowledge, hidden knowledge and more are just one of the few things stored within. The Memories of the World is where the records of all individuals, their abilities, and knowledge is held. Those who are lucky enough to reach this place will be rewarded with whatever piece of knowledge they may desire, so long as Avelora desires it.

The Memories of the World can allow those in contact with it to access and use all skills, magic, and arts stored within. Only Deterrence Guardians can access the Memories of the World at normal times, however. Avelora does not allow others to snoop inside her home and rarely bestows her knowledge. Avelora stores all knowledge so that nothing may be truly lost forever and will always remain. Forgotten history are but a few of the wisdom Avelora keeps stored, away from the hands of others.

## Deterrence Force

Main article: Deterrence Force
The **Deterrence Force** is the planet's collective will to survive any disaster, and as a result, the concept of the Deterrence Force was born. The Deterrence Force is but a concept, but it operates on the planet's will, eliminating threats the world cannot physically remove. The Deterrence Force of Avelora uses its own Deterrence Guardians, made up of the powerful world inhabitants whose thoughts and wishes align with the will of the world, allowing them to become Avelora's Guardians.

## Trivia

* On Avelora, the average human was considered an adult at 15, as that is when the body stopped developing.
	+ Although bodies could still experience minor changes until 18.
* The average height of an Aveloran human is approximately 5'7" (171 cm) for males and for women it is 5"3 (160.5 cm).
* Fashion on Avelora is a weird mix of Victorian Era Earth and cultures from Avelora and other worlds as a result of Outlanders.