Golf

### Games

There’s more to competitive golf than medal play and scrambles. If you’re looking for a little variety, try some of the competition formats described here.

#### 3-in-1

3-in-1 consists of three games in one round except instead of rotating teams every six holes, the game is changed up instead. As an example, the first six holes could be Skins followed by Wolf and concluding with Las Vegas.

#### Aces and deuces

In Aces and Deuces, there are two bets per hole. The Ace bet is awarded to the player with the lowest score on that hole and is paid by the remaining players. The Deuce bet (which is typically half the value of an Ace bet) is paid by the highest scoring player to the remaining players.

#### Best-ball

A **best-ball** competition for teams of 3 or more players, each playing their own ball at every hole. The team score at each hole is the best result of the teammates, net or gross. There are many variations, like Bowmaker, Cha-Cha, Four-Ball, The Ritz, Waltz and others. A match play competition of the Best-Ball of 2 players against the Best-Ball of 2 opponents is called a Four-Ball.

Best-Ball scores can be based on Stableford or other point systems, rather than strokes. The team score remains the better of the teammates’ scores (in Stableford scoring, for example, the higher point score is better).

When playing one best-ball of four net, a handicap allowance of 80% of Course Handicap for men and 90% of Course Handicap for women is recommended.  When playing two best-balls of four net, a handicap allowance of 90% of Course Handicap for men and 95% of Course Handicap for women is recommended.

#### Bowmaker

A **Bowmaker** or **Bowmaker 3-Ball**, also known as a **6-6-6** or **3 x 6 Best-Ball**, is a form of Best-Ball competition for 4 competitors, in which the number of balls to be scored at each hole begins with one ball of the team on the first six holes, two balls on the next six holes, and three balls on the last six holes.

 Holes 13-18 | 3 best balls

A Bowmaker is also played with teams of 3, but is frequently scored with Stableford points when doing so to mitigate disaster over the last 6 holes when every teammate’s score counts.

Handicap allowances for a Bowmaker are typically calculated as 90% of Course Handicap for men and 95% of Course Handicap for women.

#### Canadian Wolf

Canadian Wolf is played in teams of two. On each hole players tee off in order of net score. Thus the player with the lowest net score from the previous hole shoots first, and the player with the highest net score becomes the wolf. (On the first tee, the order of play is decided by flipping a tee.) After each tee shot, the wolf decides whether or not to take that player on his/her team. If the wolf accepts a team member, then the teams are set for that hole.

Once a teammate is chosen, the teams play out the hole for both the high and the low net score. A team wins one point for the lowest net score and wins one point if the opposing team has the highest net score.

Because players may switch teams every hole, individual point totals should be kept for each player. The total points should always sum to zero.

When on the tee, there is an additional option for the wolf. Once the first two players have teed off (and before the third player hits their ball), the wolf has the option to either team with the third player or to declare that they will play the hole as the 'Lone Wolf.' As a lone wolf, the player needs to have the lowest NET score to win the hole. If the wolf does shoot the lowest net score, then they receive one point from each of the other players (for a total of three). If another player shoots the lowest net score, then the wolf loses a point to each of the other players (a tie results in no change to score).

With each player always kept in the game, the rotation of teams changes the play every hole, and the option to go 'Lone Wolf,' Canadian Wolf maintains a high level of excitement throughout the round.

#### Captain's pin

The tournament format is selected by the captain.

#### Carts drivers opposites (aka Round Robin, Hollywood, Sixes, Six-Six-Six)

Game play can vary a little based on the game you choose, but the key component of Carts Drivers Opposites is that teams change every six holes. The namesake for the game dictates that Carts decide the first team, the Drivers are paired for holes 7-12, and the drivers are paired with the rider in the Opposite cart for the final six holes.

#### Cha-Cha(-Cha)

A **Cha-Cha-Cha**, also known as a **1-2-3 Best-Ball**, is a form of Best-Ball competition for 3 or more competitors, in which the number of balls to be scored begins with one ball on the first hole (hole 1), two balls on the second hole, three balls on the third hole, then repeats for the remainder of the round:

 Holes 3, 6, 9, 12, 15, 18 | 3 best balls

Similarly, a Cha-Cha alternates between one ball on the first hole, two balls on the second hole, then repeating:

 Even-numbered holes | 2 best balls

Handicap allowances for a Cha-Cha-Cha are typically calculated like a 2 Best-Balls of Four competition, using a handicap allowance of 90% of Course Handicap for men and 95% of Course Handicap for women.

In other circumstances, it may be preferable to calculate handicap allowances for a Cha-Cha-Cha as a 1 Best-Ball of Four competition – 80% of Course Handicap for men and 90% of Course Handicap for women.

#### Chairman

The player with the lowest net score on each hole becomes the Chairman on the following hole. The Chairman can win the hole if he/she again has the lowest net score. The winner is the person who wins the most holes. If two players tie then the current Chairman continues for the next hole.

#### Chapman

The **Chapman System** (also known as **Pinehurst Foursomes** or **American Foursomes**) is a competition for teams of 2 players. It is frequently played with teams of couples. The format is named for Richard R. “Dick” Chapman (1911-1978), the 1940 U.S. Amateur Champion and the 1951 British Amateur Champion, who collaborated in the 1950s with the USGA to develop a method to handicap this form of play.

In a Chapman, both partners play a tee shot at every hole from their designated tee. Each player then plays their partner’s ball for the second shot. The team selects the ball they wish to continue with and they play it alternately until it is holed.

The USGA recommends, for Chapman stroke play, a team handicap allowance of 60% of the A-player’s Course Handicap plus 40% of the B-player’s Course Handicap. Golf Australia recommends an allowance of 3/8 (37.5%) of the aggregate (combined) handicaps of the partners.

In Chapman match play, the team with the lower handicap allowance should play at scratch and their opponents play with the difference between the team allowances.

#### Chicago

**Chicago** is a form of Stableford scoring for individual or team play, gross or net. Typically, however, Chicago is used in Point-Quota events, in which each player’s quota is computed as 39 less their Course Handicap. A team’s quota is the sum of the quotas of its members. The competition is then conducted at scratch (without handicaps) using Chicago scoring:

 2 under par (eagle) | 8 points

A competitor’s score (individual or team) is the total points they have earned. The largest number of points wins. In Point-Quota competition, the competitor’s score is determined as the difference between the points they have earned and their quota – negative results are allowed. The team or individual with the greatest numerical result is the winner.

The Chicago scoring system was devised to provide a scoring bonus to golfers who can make hole-by-hole sub-par scores (birdies and eagles).

#### Criers and whiners

In Criers and Whiners, the handicap of a player is converted to mulligans that can be used on the course. As long as a player has mulligans remaining, he or she can re-hit a shot from the same spot. Otherwise, the golf game is played as normal. Scoring will depend on the game format chosen for the round.

#### Criss cross

Players take their lowest score between each hole on the front nine and the corresponding hole on the back nine to make their best nine hole score. For example, the lowest score on 1 & 10, 2 & 11, 3 & 12, etc are each accumulated. There is no special consideration for the par of the hole.

#### Daytona

Two-person teams playing strokeplay. If both members of the team score over par on a hole, the higher score is multiplied by 10 and the lower score is added to that result. Otherwise, multiply the lower score by 10 and add the higher score to that result.

#### Devil ball (aka Money ball, Lone ranger, Pink ball, Yellow ball, Pink lady)

Four-person teams playing strokeplay with handicaps. Each team has a player designated as Player A, B, C and D. Calculate the team score on each hole as follows:

Hole 1, 5, 9, 13, 17: Player A gross score plus the best 2 net scores of B, C and D.

Hole 2, 6, 10, 14, 18: Player B gross score plus the best 2 net scores of A, C and D.

Hole 3, 7, 11, 15: Player C gross score plus the best 2 net scores of A, B and D.

Hole 4, 8, 12, 16: Player D gross score plus the best 2 net scores of A, B and C.

#### Eliminator (aka In the bucket)

Eliminator is a tournament format for 4-person teams, or a betting game for several groups of four. Eliminator, also known as In the Bucket, is a best-ball format with a twist: as a player's score is used for the team score, he is "eliminated" from counting as the team score on ensuing holes, until only one player is left whose score is eligible to be used (then the process starts over).

Here's an example: Players A, B, C and D tee off on Hole 1. Player A is the low-ball on the first hole. All players move on to Hole 2, but Player A's score can't be used; Players B, C and D are eligible. On the second hole, Player B is the low-ball. All players move on to Hole 3, but the scores of A and B are now ineligible; only C and D have a chance to provide the team score. On No. 3, Player C is the low score. And that leaves Player D as the lone survivor - his or her score must be used on the fourth hole. On Hole 5, the rotation starts over, with all four team members eligible to have their score counted.

A variation of Eliminator is that all players who tie for low score are eliminated for the next hole. For example, two members of the team score 5s, while two score 6s. On the next hole, the two who tied for low score can't provide the low score again; the other two players must provide the team score. But all players are eligible again the next hole. If the low score comes via a birdie, however, or all four players tie, then all four players remain eligible on the following hole.

#### Dot game (aka Garbage, Junk, Trash)

The objective of the game is to earn the most dots. Dots can be earned for seemingly endless feats such as Barkies, Sandies, Hogans, Chippies, Greenies, Polie, Fairways, Long Drive, Closest to the Pin, etc. Most often, to earn a Dot, you also have to earn a score of net par or better.

The variations are predominantly in choosing what is going to count as a dot. Some dots favor weaker players and some dots favor consistency, so make sure you choose a good mix!

#### Eclectic scoring

Eclectic scoring is for events of 2, 3 or 4 rounds using either Gross or Net scoring. A player’s Eclectic Score on a hole is the best score that the player made in all of the rounds he or she played.

#### Eenie meenie

For each player, select the best three scores on Par 3 holes, their best three scores on Par 4 holes and their best three scores on Par 5 holes. The total is the sum of those 9 holes.

#### Five of clubs

A "Five of Clubs" tournament is one in which each golfer has to choose only five of his or her clubs to use during the tournament. In most cases, the putter counts as one of those five.

#### Four-ball

**Four-Ball** is two golfers playing as partners, each playing their own ball. The lower (gross or net) of the partner’s scores is the team score for the hole. The team’s total score is the total of their better-ball scores at each hole.

Four-Ball match play is well known as one form of competition played in the Ryder Cup and other team matches. Teams of 3 or more players are usually called a Best-Ball.

The recommended handicap allowance for Four-Ball medal play is 90% of Course Handicap for men and 95% of Course Handicap for women.

In Four-Ball match play, the player with the lowest Course Handicap plays at scratch (without a handicap allowance), and each of the three other players are allowed 100% of the difference between their Course Handicap and that lower Course Handicap.

In mixed four-ball match play, strokes are allocated as assigned on the scorecard for each player’s tees. Course Handicaps may also be adjusted for play from different tees or by men and women playing from the same tees.

In four-ball play, the USGA recommends reducing the Course Handicaps of higher-handicapped partners to a limit of 8 strokes greater than the lower-handicapped teammate, or reducing the Course Handicaps of all the teammates by 10% on teams with handicap disparities greater than 8 strokes. This adjustment makes for fairer play, but is not required.

#### Foursomes

**Foursomes** is one of the oldest forms of team golf – two golfers as partners alternately playing a single ball. In medal (stroke) play, commonly known as **Alternate Shot** or **Scotch Twosomes**. More commonly played at match play, as in the Ryder Cup and other team matches.

Prior to play, a team selects which partner will play from the first tee. Thereafter, the partners will alternate playing the tee shot at each hole. During play of the hole, the partners play the single ball alternately until holed.

For both medal and match play in Foursomes, a team handicap allowance is calculated as half of the total of the partners' Course Handicaps (that is, the average of their handicaps).

In match play, the team with the lower handicap allowance should play at scratch and their opponents play with the difference between the team handicap allowances, with strokes allocated as designated for the tees being played. Some variations of Foursomes include Greensomes (Canadian Foursomes) and Chapman (Pinehurst or American Foursomes).

#### Ghost

This is a game of Fourball Better Ball matchplay, but with 3 real players and one imaginary player called the Ghost. One player elects to play with the Ghost who always pars every hole. The Ghost plays off scratch and gives shots to every other player in the group as per normal. The game is usually best when the highest handicapper plays with the Ghost.

#### The good, the bad, and the ugly

Stroke play using three different tees. Course set up:

Holes 1-6: use the forward tees.

Holes 7-12: use the middle tees.

Holes 13-18: use the back tees.

Pin placements will go from easy to difficult as you change tees.

#### Gourlay's Scotch best ball

Two-man teams playing stroke play. Both tee off, select the best drive and play scramble until they reach the green. Once on the green, it’s alternate shot.

#### Greensomes

**Greensomes** (also called **Foursomes with selected drive**, **Canadian Foursomes** or **Alternate Shot with selected drive**) is a variation of Foursomes in which a team of two players play a single ball alternately after selecting a preferred tee shot of the team.

Both partners play a tee shot at each hole from their designated tee, then the team selects a single ball to continue, and the partner of the player whose ball is chosen plays the next shot. The partners then alternate playing that single ball until it is holed.

The USGA recommends, for stroke play, a handicap allowance of 40% of the total Course Handicaps of the partners (that is, 80% of the average of their handicaps). CONGU recommends a handicap allowance of 60% of the A-player’s handicap plus 40% of the B-player’s handicap.

When the handicap allowance is applied to the team total score in Greensomes medal play, those allowances can be computed to a tenth of a stroke to reduce the likelihood of ties.

In match play, the team with the lower handicap allowance should play at scratch and their opponents play with the difference between the team handicap allowances.

Gruesomes: As per greensomes, but after both players have driven, your opponents choose which ball you should play.

St Andrews Foursomes: Similar to an ordinary greensomes, except that one player plays all the second shots on the odd numbered holes and the partner plays the second shots on the even numbers holes. They still both drive and elect the better drive for the appropriate player to play.

#### Half-Stableford

**Half-Stableford** is an alternate form of Stableford scoring for individual or team play, gross or net.  A competitor is awarded points based on their score at each hole:

 3 under par | 4 points

A competitor’s score (individual or team) is the total points they have earned. The largest number of points wins.

The Half-Stableford system only awards points for hole-by-hole scores of par or better.

#### Hate 'em

In **Hate 'Em**, which can be a tournament format or just a betting game among friends, you get choose three of those holes and, before the round starts, write down a par on each.

A stipulation that usually (but not always) applies is that the three holes must be comprised of one par 3, one par 4 and one par 5.

**Hate 'Em** is usually played with full handicaps. At the end of the round, add up the strokes (including the pars on your Hate 'Em holes), deduct your handicap strokes, and the low player (or group) wins.

One variation is **Odd Fellows**, where you you get to choose your three holes after you golf instead of before. The three holes must be a par 3, a par 4 and a par 5.

#### Heads-Tails

Heads-Tails is a three person game where each player flips a coin at the beginning of every hole. Teams are formed based on the following combinations:

* Three heads or three tails: Each player for themselves. The player with the lowest net score wins a point from each of the other two players. If two players tie for low score, no points are won or lost.
* Two heads and one tail or vice versa: The lone tail (or head) plays against the other two players. If the lone player has the lowest net score on the hole, they win a point from each of the other two players. If either of the team members have the low net score, then the lone player must give each team member a point.

#### The INTERNATIONAL™

**The INTERNATIONAL system**, a form of Stableford scoring, was introduced into common use in 1986 at the PGA Tour’s The INTERNATIONAL™ at Castle Pines Golf Club in Colorado.  The system uses points for scoring with a bonus for sub-par play.  Points were awarded (or subtracted) based on the player’s score at every hole:

 3 under par | 8 points

A player’s competition score is the sum of their International points at each hole. The result may be negative. The International scoring system was popular among the fans of the professional players because it provided incentives for bold (and dangerous) play. In the professional event, there was a cut after every round.

For amateur competition using the International scoring system, handicap allowances are typically full handicap, but may be adjusted for mixed competitions or play from different tees (which might have different pars).

From the New York Post:

*“Jack Vickers, founder of the International, said the lack of sponsors and the absence of Tiger Woods from the PGA Tour event since 1999 were significant factors in the death of his tournament. The PGA Tour announced on Wednesday [February 7, 2007] that the International, which used a modified Stableford scoring system, had been removed from the schedule, effective immediately."*
It has never returned.

#### Irish four-ball

An **Irish Four-Ball**, sometimes known as an **Italian Four-Ball**, is a form of Best-Ball competition for teams of 4 competitors, in which the number of balls to be scored at each hole increases as play progresses – 1 best ball of the team for six holes, 2 best balls for 5 holes, 3 best balls for 4 holes and all 4 teammates’ scores on the last 3 holes:

 Holes 16-18 | 4 best balls

An Irish Four-Ball is usually played, gross or net, by teams of similar skills. It's a fine example of the potential for steadily increasing pressure in competition. Handicap allowances for this form of play would usually be full handicap or 90% of Course Handicap for men and 95% of Course Handicap for women.

Frequently, the game is played as an **Irish Stableford**, computing the individual and team scores with Stableford points. This removes the possibility of unlimited damage to a team’s score in the closing holes.

#### Lagging

A format for four players. After everyone gets on the green and regardless of the number of strokes, the player closest to the hole gets 3 points, the next player closest to the hole gets 2 points, the next player closest to the hole gets 1 point and the player farthest from the hole gets 0 points. Total the points for all eighteen holes, and the highest total wins.

#### Las Vegas

Two-person teams playing strokeplay. To calculate the team score on each hole, multiply the lower score by 10 and add the higher score to that result.

#### Let it ride

In Let it Ride, players earn points form various scores on each hole. After each hole, players have to decide whether they would like to bank their points or Let it Ride and carry their points to the next hole. For every score carried into a hole, the potential point values are doubled for that hole, but if a player earns a double bogey or worse, he automatically loses all of the points riding on that hole. The base point values are typically:

* Bogey = 5 points
* Par = 15 points
* Birdie = 30 points
* Eagle = 30 points

As an example, if a player scores three bogeys in a row without banking, and then banks his total after the third hole, he would add 5 + 10 + 20 = 35 points to his total.

#### Lone ranger

Four-person teams playing strokeplay. Each team has a player designated as Player A, B, C and D. Calculate the team score on each hole as follows:

Hole 1, 5, 9, 13, 17: Player A score plus the best scores of B, C and D.

Hole 2, 6, 10, 14, 18: Player B score plus the best scores of A, C and D.

Hole 3, 7, 11, 15: Player C score plus the best scores of A, B and D.

Hole 4, 8, 12, 16: Player D score plus the best scores of A, B and C.

#### Melissa’s/Spence best ball

Two-person teams playing stroke play with handicaps. The team handicap will be 3/4 of the combined handicaps.

#### Metoo

A metoo is where you are allowed to swap your shot for someone else's in your group at any hole, be it a drive, iron shot or putt. Move your ball to where the other shot finished and you both play the next shot from there. You may use your metoo to join someone in holing out. Agree the number of metoos among you depending on your handicap.

#### Modified Stableford

The **Modified Stableford** system of scoring is a variation of Stableford points scoring that introduces a bonus for sub-par play. The player’s score at each hole is determined, gross or net, and points awarded based on that score compared to a target score of par:

 3 under par | 8 points

A player’s competition score is the sum of their points awarded at each hole. The player with the most points is the winner. There is usually no difference in computing handicap allowances in Stableford play versus medal play. And adjustments for mixed competition or play from different tees (which might have different pars) are usually similar.

#### Murphys

Modified Stableford played in exactly the same way except the points are different: -3 for double bogey or worse, -1 for bogey, zero for par, +2 for birdie, +5 for eagle, +8 for albatross.

 3 under par | 8 points

A player’s competition score is the sum of their points awarded at each hole. The player with the most points is the winner. There is usually no difference in computing handicap allowances in Stableford play versus medal play. And adjustments for mixed competition or play from different tees (which might have different pars) are usually similar.

#### Mutt and Jeff

Mutt and Jeff is a tournament format or side bet in which the focus is on par-3s and par-5s only. The round of golf is completed, then the total net score for each player or each group on the par-3 and par-5 holes is recorded. The low net on those long and short holes is the winner.

#### Nassau

Nassau is generally scored as three separate bets: the front nine, the back nine and the entire eighteen. For example, a $2 Nassau would pay $2 to the team with the most points for each of the three bets. Like any typical Match Play, the winner of each hole earns a point with no points carried or awarded in the case of a tie.

#### 9-point game, aka 5-3-1

The **9-Point Game** is a hole-by-hole betting game for a threesome. There are nine points, whose wagering value is determined before play starts, available at each hole. The participants play their own ball at medal play, gross or net. They earn a portion of the available points by their success against each of their two opponents:

 2 losses | 1

or illustrated another way:

 3rd | 1

and in case of ties:

* Two players tie for first, they split (4 points each) the 1st and 2nd place points.
* Two players tie for last, they split (2 points each) the 2nd and 3rd place points.
* All players tie, they split (3 points each) all the available points.

Since the 9-Point Game is essentially a betting technique, the players decide before play what each “point” is worth, then pay (or collect from) their opponents the value of the difference in their points. Over 18 holes, there are a total of 162 points available. The most one player can win or lose is 108 points. A good “training” value for new-comers to the 9-Point Game is dimes (10 cents per point).

The game can be extended to groups of 4, 5 or 6 players and the accounting becomes more complex for each additional player, and the points available at each hole increase:

 4th | 1

 5th | 1

 6th | 1

#### No alibis

Extreme mulligan golf where your handicap converts into the number of mulligans you receive. So if you have a 6 handicap you get 6 mulligans during the round to replay any shot. However you must use your opening tee shot and you cannot replay a shot twice. Everyone then plays off scratch and the lowest score on each hole wins.

#### Par is your partner

**Par Is Your Partner** is a rule or stipulation put into place in a tournament that limits a player's or team's maximum score on each hole to a net par. It's a pace-of-play measure to keep tournament rounds from reaching excessive lengths.

When **Par Is Your Partner** is in place, you pick up your ball and move on when you can no longer beat a score of net par on the hole you're playing (net par is the maximum score, so that's what you write on the scorecard if you pick up).

**Par Is Your Partner** can be used in conjuction with just about any format but is especially popular in scrambles. A tournament using **Par Is Your Partner** can be scored at stroke play using handicaps, or sometimes a point system is employed.

When the point system is used, **Par Is Your Partner** works this way: a net birdie is worth 1 point, a net eagle 2 points, a net double eagle 3 points. Since net par is the maximum score, pars are worth 0 points. In this case, total points rather than strokes is what determines the winner.

#### Pick up sticks (aka Bag Raid)

Pick Up Sticks is typically played as a Match Play round and usually played with two players. The only catch is that the loser of each hole is allowed to select one club from the bag of the winner which is removed from play.

The most typical variation is to exclude the putter from consideration for removal. Otherwise, typical Match Play Variations/Presses can apply.

#### Point-quota systems

A **Point-Quota** is a competition for individual players or teams in which some form of Stableford scoring system is used to reflect the competitor’s performance relative to their established handicap. A player’s quota is calculated as 36 less their handicap (39 in Chicago), and the competition is conducted at scratch (without handicaps) for Stableford points. A competitor's final score is the amount by which their accumulated points exceed their quota – the highest score wins.

Team quotas are the sum of its team members’ calculated quotas. In multiple-day events, it is common that individual or team quotas are adjusted after each round of play – perhaps with an adjustment of half the amount that a competitor's score exceeded (or fell below) the previous quota. That is, a team that exceeded its quota faces a higher quota in the next round, a team that failed to meet its quota has an easier goal in the next round.

The Chicago scoring system is commonly used to handicap Point-Quota events. The starting quota is higher than other styles of Stableford scoring, but the bonus available for sub-par play is significant, favoring the play of skilled (low handicap) players.

#### Portuguese caddy

Each player is allowed to move the ball without penalty by kicking it. Specify a number of Portuguese Caddies allowed per person per round.

#### Rabbit

Games of Rabbit can be played over six, nine, or eighteen holes with 2, 3, or 4 players. The goal of Rabbit is to get all four legs of the Rabbit, or be the person to gain control of the Rabbit by the end of its run.

Players may win a leg of the Rabbit by having the lowest net score on a hole, but only if the rabbit is loose or under their control. The Rabbit is loose if no one has any legs. It is under a player's control if they have won one or more legs. Note that only one player at a time can own a leg. Thus, a player will lose their leg if the Rabbit is under their control and another player has the lowest NET score on a hole. If two players tie for low score on a hole, than all tie and there is no change of legs.

Variation. An alternative to Rabbit is a game of Squirrel. Squirrel is played in the same manner as Rabbit, except to gain control of a leg the player must have the lowest net score and a score of net birdie or less. All other rules and scoring are the same.

#### Red, white and blue

The red, white and blue in the title of the Red, White and Blue golf tournament format refers to the color of the tee markers. If your club uses different colors, or has more than three tee boxes, think of this as the Forward, Middle and Back tournament.

All golfers tee off from the white (middle) tees on their first hole. After that, the tee used depends on the golfer's score on the previous hole. Golfers who make a birdie tee off from the blues (back tees) on the next hole; golfers who make par, from the whites (middle tees); golfers who score bogey or higher, from the reds (forward tees).

A Red, White and Blue tournament can be played with or without handicaps, although if it is played without - and the tournament field has a mix of skill levels - many players will spend most of their day teeing off from the reds.

#### The Ritz

**The Ritz**, sometimes known as a **Gross and Net Best-Ball**, is a form of Best-Ball competition for 4 (sometimes 3) competitors, in which both an individual gross and an individual net score of the teammates are combined to determine the team score, but the scores cannot be from the same ball. This form of play took its name from the style of scoring at a ladies’ member-guest club event in Texas.

First, the gross score for the team is determined as the best gross result of any teammate on the hole. Then, the team’s net score for the hole is determined as the best net result of another teammate. If two or more teammates tie for the lowest gross result, the team will use the gross score from a player with the highest net score, preserving the best possible net score for the team.

**The Ritz in Reverse** is the same game, except at each hole the best net result is determined before the best remaining gross result.

Handicap allowances for The Ritz are usually full Course Handicap or calculated like a 2 Best-Balls of Four competition, using a handicap allowance of 90% of Course Handicap for men and 95% of Course Handicap for women.

#### Russian Stableford, aka Multiplier Stableford

Two-person teams play 18 holes using Stableford scoring. To calculate the team score on each hole, multiply the number of points scored by each player.

#### Scramble

A **Scramble**, also called an **Ambrose**, **Bramble**, or **Fort Lauderdale**, is a competition for teams of 2 or more players. It is commonly played in golf events with participants of widely varying skill levels. Usually, the A-player, the most skilled team member, is designated as the team’s captain.

Every team member plays a tee shot at each hole from their designated tee. The team or its captain selects the best result and that stroke is added to the team’s score. Each player on the team plays a shot from the location of the selected ball. The process is repeated until a ball is holed.

Common methods of determining team handicaps for a scramble include:

* A-B-C-D teams - No handicap. Teams record a gross score.
* Teams of any size – 50% of the A-player’s handicap, or 50% of the teammates’ average handicap, or Zig-Zag.
* Teams of 2 or more players – 35% of A-player’s handicap, plus 15% of B-player’s handicap.
* Teams of 3 or more players – 25% of A-player’s handicap, plus 15% of B-player’s handicap, plus 10% of C-player’s handicap.
* Teams of 4 or more players – 20% of A-player’s handicap, plus 15% of B-player’s handicap, plus 10% of C-player’s handicap, plus 5% of D-player’s handicap.
* For large events, the requirement to break ties can be reduced by calculating the team handicap allowances to a tenth of a stroke.

There are many variations of play for Scramble competitions:

* **Step-Back** or **Elimination Scramble**: The team member whose shot is selected may not play from that location, but resumes play with the next selected shot.
* **Las Vegas Scramble**: A die, rolled after all the tee shots at each hole, indicates the number of the player whose drive is to be used (1, 2, 3, 4) or that the team may select the drive (5, 6).
* **Hit & Giggle Scramble**: Large mixed teams in which men and women play from alternate tees, and play the selected ball alternately. For example, after the men all play from the tee, the women all play from the location of the selected ball, then the men, etc., until a ball is holed.
* **Florida Scramble**: Works like a conventional scramble except that the team may not select the same golfer's shot twice in a row until reaching the green. Once on the green, this restriction no longer applies.
* **Texas Scramble**: This is a variation of the conventional scramble format in which each team is composed of four players. In a Texas Scramble, the team is forced to select at least four tee-shots by each member.
* **Reverse Scramble**: This is a variation of the conventional scramble format, except the team selects the worst shot instead of the best shot.

#### Shamble

A **Shamble** is a variation of a Best Ball competition, in which each teammate plays from their respective tee, the team selects the best result, and all the teammates finish the hole from that location with their own ball.

Handicap allowances for a Shamble can be calculated like a 2 Best-Balls of Four competition, using a handicap allowance of 90% of Course Handicap for men and 95% of Course Handicap for women.

Or, they might be calculated like a 1 Best-Ball of Four competition – 80% of Course Handicap for men and 90% of Course Handicap for women.

Or, they might be calculated as 80% of Course Handicap for all players.

#### 6-point game (aka Split Sixes, English)

The **6-Point Game** is a hole-by-hole betting game for a threesome. There are nine points, whose wagering value is determined before play starts, available at each hole. The participants play their own ball at medal play, gross or net. They earn a portion of the available points by their success against each of their two opponents:

 2 losses | 0

or illustrated another way:

 3rd | 0

and in case of ties:

* Two players tie for first, they split (3 points each) the 1st and 2nd place points.
* Two players tie for last, they split (1 point each) the 2nd and 3rd place points.
* All players tie, they split (2 points each) all the available points.

Since the 6-Point Game is essentially a betting technique, the players decide before play what each “point” is worth, then pay (or collect from) their opponents the value of the difference in their points. Over 18 holes, there are a total of 108 points available. The most one player can win or lose is 108 points. A good “training” value for new-comers to the 9-Point Game is dimes (10 cents per point).

#### 6-point Scotch

Six Point Scotch pits the low and high handicaps against the middle handicap players. Handicap strokes are awarded by taking the difference in the totals of the team handicaps. The higher handicap player on the high-handicap team receives the strokes, as per the hardest holes on the HDCP line of the scorecard.

A total of 6 points is awarded for each hole. The points are awarded as follows:

* 2 points for low team total
* 2 points for low best ball
* 1 point for closest to the pin on the green in regulation
* 1 point for birdie.

Several optional rules also exist:

* If a team gets all six points, the point total is doubled. This is called a blitz or an umbrella.
* The game can be expanded to eight points in total, with one point awarded for the longest drive in the fairway and one point for low team putts.
* Pressing doubles the point total awarded for each hole. The press may stay on for the rest of the match. A team is allowed to press only when they are down. Many players limit the number presses possible for each game.

#### Snake

In the simplest form of Snake, the player with the last three putt owes each of the remaining players an agreed upon wager. For example, in a $1 Snake game with four players, the loser would owe the remaining players $1 each losing a total of $3.

#### Stableford

The **Stableford** system of scoring was introduced by Dr. Frank Stableford, of Liverpool, England, in 1932. The System uses points for scoring rounds or competitions. The player’s score at each hole is determined, gross or net, and points awarded based on that score compared to a target score (usually par):

 3 under par | 5 points

A player’s competition score is the sum of their Stableford points awarded at each hole. The player with the most Stableford points is the winner. There is usually no difference in computing handicap allowances in Stableford play versus medal play. And adjustments for mixed competition or play from different tees (which might have different pars) are usually similar.

Other variations of Stableford scoring include Modified Stableford, Half-Stableford, Chicago and The INTERNATIONAL™.

#### Strike three (aka Three little pigs)

The objective of the game is to finish each hole or round in the fewest total strokes. Strike Three is scored like a typical Stroke Play round, only players drop their highest three scores.

#### Stringball

Instead of handicap strokes, each player is allocated one foot of string for every shot of his/her handicap. Each player can move the ball by measuring the distance moved and cutting that amount from the ball. You can use the string to remove your ball from hazards, get it out of a difficult lie or to hole out.

#### T&F

Add the number of strokes in holes 2, 3, 4, 5, 10, 12, 13, 14, and 15.

The name T&F comes from the fact that the holes selected have T and/or F in their spelling.

#### Three club monte

Three Club Monte is a golf format that requires the players to pick just three clubs to use during their round. All players are allowed their putters in addition to the three other clubs they choose. The choice of clubs can't be changed during the round - once you've chosen a 3-wood, 5-iron and 9-iron, for example, those are the only clubs (other than putter) you can use during the round.

#### The train

This is a modified Stableford system with a penalty for poor play. The standard point values for The Train are 5 for eagle, 2 for birdie, 1 for par and zero for a score over par. Points are awarded for each hole, but if the player has two consecutive holes with zero points, this is called a *caboose* and the train ends. All points previously scored are lost if there is a caboose. A new train then begins.

#### Triple 6

Two-man teams play 18 holes of stroke play using the following three formats for their scores.

Holes 1-6: Best Ball.

Holes 7-12: Scramble.

Holes 13-18: Alternate Shot.

#### Waltz

A **Waltz**, sometimes known as a **1-2-3 Best-Ball**, is a form of Best-Ball competition for 3 or more competitors, in which the number of balls to be scored at each hole is determined by par – one ball on par-5 holes, two balls on par-4 holes, and three balls on par-3 holes:

 Par-3 holes | 3 best balls

A **Modified Waltz**, sometimes used for 3-person teams or high-handicap players assists scoring on par 3 holes:

 Par-3 holes | 2 best balls

A **3-2-1 Best-Ball** is another variation in which the number of balls to be scored at each hole is determined by par – three balls on par-5 holes, two balls on par-4 holes, and one balls on par-3 holes:

 Par-3 holes | 1 best ball

Handicap allowances for a Waltz are typically calculated like a 2 Best-Balls of Four competition, using a handicap allowance of 90% of Course Handicap for men and 95% of Course Handicap for women.

In other circumstances, it may be preferable to calculate handicap allowances for a Waltz as a 1 Best-Ball of Four competition – 80% of Course Handicap for men and 90% of Course Handicap for women.

#### Whack and hack, aka Hero & Bum

Strokeplay for teams of 3-8 players. If the best score on the team for a hole is under par, then the team score is the sum of the two lowest scores on the hole. Otherwise, add the lowest score to the highest score.

#### Wolf

Wolf is played with four players, where all players play independently. The objective of the game is to be the player with the most points at the end of the round.

Before the first hole, the order of play is decided by drawing or by flipping a tee. The 'Wolf' is always the last player to tee off. At each hole, the players rotate the tee-off order (1-2-3-4, 2-3-4-1, 3-4-1-2, 4-1-2-3) so that each player becomes Wolf once every four holes. On the 17th and 18th holes the first and second players are Wolf, respectively.

After the tee shot of each player, the Wolf decides whether or not to take that player on his/her team. Or, after all three other players have teed off, the Wolf can play as a 'Lone Wolf' if they feel they can beat all three other players. As the Lone Wolf, the player plays alone and tries to shoot the lowest net score on the hole. Otherwise, each hole is played net best ball (only the best score of each team counts) with scoring as follows:

* If the Wolf and their partner win the hole, they each receive 2 points.
* If the non-Wolf partners win the hole, they each receive 3 points.
* If the Lone Wolf beats all the other players (shoots the lowest net score), he/she receives 4 points.
* If another player beats the Lone Wolf on a hole, all players (except the Lone Wolf) receive 1 point.

#### Zig-zag system

The **Zig-Zag System** computes a handicap for an 18-hole Scramble or other team event. It is useful for computing handicaps for a group of unhandicapped players or for players with no playing history on which to base a handicap.

It generates net results of a somewhat random nature, with almost all results under par. The tournament committee secretly selects 3 holes at random during or after the competition to be used in the calculation, and a team allowance is calculated as a percentage of the team’s score on those 3 holes, based on their total gross score:

 70 or higher | 120%

The team’s net score is their total gross score less the percentage of their total on the 3 selected holes.

### Handicap systems

#### Handicap allowances

The following table sets out the recommended handicap allowances based on medium-sized field net events (30 or more players).

#### Callaway System

The Callaway System (or Callaway Scoring System) is a 1-day handicapping method that can be used in events where most of the golfers do not have real handicap indexes. It requires only the score the golfer shoots in the event where the system is in use, plus a chart (shown below) for reference.

For example, at a company outing or a fund-raising golf tournament, most of the golfers may be only weekend golfers or occasional recreational golfers - not the types likely to carry official handicap indexes. But without handicaps how can they all - with widely different playing abilities - compete fairly in a tournament?

That's where the Callaway System comes in. The Callaway System allows a "handicap allowance" to be determined and then applied to each golfer's score.

In the Callaway System you need only one score - the score the golfer shoots in the event where the Callaway System is being used.

When the Callaway System is in use, all competitors tee off and play stroke play, scoring in the normal fashion with one exception - double par is the maximum score on any given hole.

Following the round, the golfer totals his gross score (using the double par maximum). The golfer then finds his score in the Callaway System chart (shown below), which tells the golfer how many of his "worst scores" he gets to deduct. That deduction is made, and then a second adjustment - shown on the bottom of the chart - is applied and may involve subtracting or adding strokes.

In the Callaway System, you must count your scores on the 17th and 18th holes, even if they are among your worst. If the chart tells you to deduct your three worst holes, and one of them is the 17th or 18th, you can't deduct that one. You'll have to keep that hole and move on to the next-highest score.

After all that, the golfer's score goes from a gross score to a net score, similar to the process of using real handicaps.

In a tournament, the tournament organizers will probably be making all the Callaway adjustments for you.

All you're really doing is playing a round of golf, typical stroke play except for that double-par maximum, and then doing what the chart tells you to do.

Before we show some examples, a couple of notes about the chart:

This chart applies to a par-72 golf course. If par is different, simply add or subtract the number of strokes - corresponding to the difference in par - from the Gross Scores listed in the chart. For example, if par is 71, then subtract 1 from each of the Gross Scores listed above.

Also, half-scores are rounded up. If a player is deducting half of 7, then that 3.5 is rounded up to 4.

And finally, the maximum a golfer can deduct under the Callaway System is 50 strokes.

Example 1: Mario shoots 70. He consults the chart and finds 70 on the row where the "handicap deduction" column says "scratch." Mario gets no handicap allowance - in the Callaway System, scoring par or lower makes you a scratch golfer.

Example 2: Anand shoots 97. Look at the chart above and find 97. Its row (going across) corresponds to a handicap deduction of "3 Worst Holes." So Anand checks his scorecard and finds his three worst scores. Anand's three worst scores are, say, a 9, an 8 and a 7. Total those up, and we get a handicap deduction of 24.

Now we apply the second adjustment. Go back to 97 in the chart above; follow the column down to the "handicap adjustment" row on the bottom line. The column for 97 corresponds to a handicap adjustment of -1. That means we're going to subtract a stroke from our handicap deduction of 24. So our final, adjusted handicap allowance is 23.

And our net Callaway System score is 97 - 23 = 74. Therefore, 74 is the net score.

So using the chart is a matter of finding the gross score, looking across the row for the handicap deduction, then looking down the column for the adjustment. Once you've done it once, it's easy.

Example 3: Helen shoots 84. According to the chart, her handicap deduction is "1 1/2 worst holes." Let's say her two worst holes were an 8 and a 7. So Helen adds 8 plus 4 (3.5 - half of 7 - rounded to 4) and gets a handicap allowance of 12. Looking back at the chart, she finds her "handicap adjustment" is +1, so she adds another stroke to 12 to make 13. Helen's gross score of 84 is a net score of 71 (84 minus 13).

#### Golf Digest handicap system

Course rating (rounded to one decimal place)

18-hole

(
men
)

=

y
a
r
d
s

200

39

{\textstyle \text{18-hole} \left ( \text{men} \right )=\frac{yards}{200}+39}

18-hole

(
women
)

=

y
a
r
d
s

170

39

{\textstyle \text{18-hole} \left ( \text{women} \right )=\frac{yards}{170}+39}

9-hole

(
men
)

=

y
a
r
d
s

200

19.5

{\textstyle \text{9-hole} \left ( \text{men} \right )=\frac{yards}{200}+19.5}

9-hole

(
women
)

=

y
a
r
d
s

170

19.5

{\textstyle \text{9-hole} \left ( \text{women} \right )=\frac{yards}{170}+19.5}

Stroke limit: For handicap purposes, the Golf Digest Handicap system requires that you never record a score higher than net double-bogey (+2) on any hole.

Differential = [adjusted gross score] minus [Golf Digest course rating]

The latest 10 differentials are used to calculate the player's handicap.

* One score: The player's handicap is equal to the score's differential.
* 2-5 scores: The player's handicap is equal to the second-lowest differential.
* 6-9 scores: The player's handicap is equal to the average of the second- and third-lowest differentials.
* 10 scores: The player's handicap is equal to the average of the second-, third-, and fourth-lowest differentials.

#### Peoria System

The Peoria System is a sort of 1-day handicapping system for tournaments in which most of the golfers do not have real handicap indexes (company outings, for example). The Peoria System allows a “handicap allowance” to be determined and then applied to each golfer’s score.

The tournament committee secretly selects six holes. Competitors do not know which holes have been selected.

Groups tee off and complete their rounds, playing stroke play. Following completion of play, the six Peoria holes are announced.

**Original version**

The holes selected are usually two par 3s, two par 4s and two par 5s, and often one of each type per nine (one par 3 on the front, the other on the back nine).

The maximum hole score for any hole is double the par.

Each player totals his six secret holes. That total is multiplied by 3; par is subtracted from that total; then the resulting number is multiplied by 80 percent. This is the player’s allowance. The allowance is subtracted from the player’s gross score and the result is the net Peoria System score.

Example: On the six secret holes, Player A uses 30 total strokes. 30 strokes x 3 = 90 and 90 minus 72 (par for 18 holes) is 18. Eighty percent of 18 is 14 (round off) which means 14 is the allowance. Player A’s gross score is 90 so 90 minus 14 results in a Peoria System net score of 76.

**Modified version**, aka **Bankers System**

The holes selected are a par-3 hole, a par-5 hole and four par-4 holes. The par-4s should be representative in length and difficulty with two chosen from the front nine and two from the back nine.

The maximum hole score for allowance purposes is three over par (+3) on par-3s and 4s, and four over par (+4) on par-5s.

The handicap is calculated by adding the player's strokes over par on the six selected holes, and multiplying that number by 2.8.

**Double Peoria**

Step 1: Add the scores on the 12 holes not selected by event director.

Step 2: Multiply the total by 1.5.

Step 3: Subtract the Course Par from Step 2 result.

Step 4: Multiply result in Step 3 by 80 percent (0.8).

Step 5: Subtract Step 4 result from the player’s gross score to yield Peoria Net.

#### Scheid System

The Scheid system is a "worst-holes" calculation, in that it uses up to eight of the player's worst holes in a round, adjusted by a 'factor,' to obtain a handicap. That handicap is then subtracted from the player's gross score to obtain a net score. The net scores for all players can be compared to see who will win the tournament prize.

The system was invented in answer to a growing number of complaints and issues with the Callaway system. The two major issues, handicapping higher players and giving them a better chance to win the match have been addressed. The Scheid system calculates a 'handicap' for handicaps up to 50 and shifts the calculation so that scores now add an extra hole to their handicap calculation, but need to take an extra deduction. As a result, the Scheid system has proven to be more useful for large outings with many beginning players and has helped ensure more exciting tournaments.

Calculating your Scheid handicap is done using the table below. First, look up your gross score on the left side of the table, and find how many holes you will need to use to calculate your handicap. The table is for par-72 courses. If the par is different from 72, then add or subtract the difference between the par and 72.

Next, take look up the number of worst scores (for half-hole deductions, that hole's score is divided by two), but with the following rules:

Rule 1: Deduct worst holes based only on their relation to par. For example, a 5 on a par 3 (+2) is worse than a 6 on a par 5 (+1).

Rule 2: Worst scores cannot be used from the 17th and 18th holes.

Rule 3: For any worst score that is greater than twice the hole par value, only twice the par value should be deducted.

Rule 4: Once the scores are added up, round up any fractions to the next higher number.

Rule 5: Finally, adjust the sum of those scores by the adjustment factor. To find the adjustment factor, look up your score in the above table. At the bottom of the table, in the same column, is the adjustment factor. If your sum of worst holes is 18, and your gross score is 89, then your adjustment factor is -1 and your Scheid handicap is 17.

Your net score is simply your gross score minus your Scheid handicap (in the above example, your net score is 89 - 17 = 72). In the case of a tie, the player with the lower 'handicap' is designated as the winner.

Here is an example: Imagine a Scheid tournament where you shoot a 123. You look up in the table and find that your Scheid handicap is your 6 worst scores plus an adjustment factor of -1. Your seven worst scores are an 11 on a par 5, a 9 on a par 5, an 8 on a par 5, a 7 on a par 5, two 7's on par 4s, and a 7 on a par 3. But, your second-worst score, the 8, took place on the 17th hole and therefore cannot count towards your Scheid handicap. In addition, because your 11 on the par 5 and the 7 on the par 3 are more than twice the par value of the holes, they can only count as a ten and a six, respectively, towards the Scheid handicap. The resulting handicap is 10 + 9 + 7 + 7 + 7 + 6 - 1 (for the adjustment) = 45. Your net score is 78.

#### Scheid System for scramble events

Many organizers of charity scramble tournaments try to handicap these events when most of the players do not have a golf handicap. One round systems are not accurate because the information gained from a single round of golf is not sufficient to evaluate a player or a team. When a scramble team scores a 68, for example, there is no way to determine whether that score was a poor round of a good team or a good round for a weak team.

Some scramble events use a Peoria system, blind selecting holes and comparing the team score on those holes to par to create a team handicap. There is no worse system of handicapping than the Peoria system because all that this system introduces is luck of the draw. A Peoria handicap has no relationship to a team’s skill, only to its hole score variability.

Some events have tried to adapt the Callaway handicap system to scramble events. The Callaway system simply compresses the spread of gross scores and produces a tighter result, giving the allusion that the competition was closer than it really was. The team with the lowest gross score almost always will produce the lowest net score using this system.

Dr. Fran Scheid produced a modified system which is designed to give all golfers and equal chance. Dr. Scheid was a founding member of the USGA Handicap Research Team in 1978 along with Dean L Knuth. They have modified the table to produce a table that can be used in scramble tournaments to produce team net scores in scrambles (recognizing the limitations already stated above). The table follows:

Deduct worst holes based only on relation to par. For example, a 5 on a par 3 (+2) is worse than a 6 on a par 5 (+1).

1. No hole may be scored at more than double bogey (+2).

2. Half-strokes count as whole.

3. If the net score is tied, the lowest gross score is ranked higher.

#### Second-best score system

Write down your four best scores in the past 12 months from a regulation course (with par of 68 or more).

Select the second-best of those scores.

Now, from that second-best score, subtract 70 (for males) or 73 (for females).

If you have only one score in the previous 12 months, subtract 74 (for males) or 77 (for females).

#### System 36

System 36 is a same-day handicapping system similar in function to Callaway System and Peoria System. Throughout the round, the golfer accrues points based on the following formula:

* Double bogey or worse: 0 points
* Bogey: 1 point
* Par or better: 2 points

At the end of the round, points earned are tallied. The total is subtracted from 36, and the resulting number is the golfer's handicap allowance. His net score can then be computed using his System 36 handicap allowance.

#### Tournament point system

Designed by Dean L Knuth.

The system is based upon awarding points to net finishers in your club's competitions. Players or teams that finish in the top 5 places (net scores) in the tournament will be awarded points. The points are awarded based on the top 5 in the entire field.

In the case of a tie for one of the first 5 places, each of the individuals or teams would earn the full number of points for that placing. For example, two individuals tie for 2nd place. Each individual would earn 4 points under this system. You would not give out 3rd place points (or add 2nd & 3rd place points together and divide by 2) under this scenario. The next finisher in line after the two individuals that tied would earn 2 points for 4th place. No fractions of points are awarded.

**Original version**

The original version is for tournaments with at least 50 players. The points are are follows (based on the 5 best net scores in the field):

1st: 5 points

2nd: 4 points

3rd: 3 points

4th: 2 points

5th: 1 point

If a player accumulates 7 points over a rolling two-year period, his/her handicap for a tournament held at your club is reduced by two shots. Each two additional points earned by the player in the rolling two-year period would result in an additional stroke being subtracted from their handicap for the tournaments. Note that the handicap index is not reduced, only the handicap that is assigned to the player for that event.

**Expanded version**

This is an expanded version, to accommodate any number of players.

For the following table, the top row is the number of players in the tournament. The left column is the player's position in the tournament. Where they meet is the number of points the player would receive.

For the following table, the number across the top indicates the number of events the player has played in the past two years. Then you go down that column until you see the number that corresponds to the number of points the player has scored in the past two years. Then you go left on that row, and the number in the left column is the handicap reduction for the player.

### Video games

Approximate equations

Scratch rating
men

=

y
a
r
d
s

220

40.9

{\textstyle \text{Scratch rating}\_\text{men}=\frac{yards}{220}+40.9}

Bogey rating
men

=

y
a
r
d
s

160

50.7

{\textstyle \text{Bogey rating}\_\text{men}=\frac{yards}{160}+50.7}

Slope rating
men

=
5.381

(

Scratch Rating

−

Bogey Rating

)

{\textstyle \text{Slope rating}\_\text{men}=5.381~\left ( \text{Scratch Rating}~-~\text{Bogey Rating} \right )}

Scratch rating
women

=

y
a
r
d
s

180

40.1

{\textstyle \text{Scratch rating}\_\text{women}=\frac{yards}{180}+40.1}

Bogey rating
women

=

y
a
r
d
s

120

51.3

{\textstyle \text{Bogey rating}\_\text{women}=\frac{yards}{120}+51.3}

Slope rating
women

=
4.240

(

Scratch Rating

−

Bogey Rating

)

{\textstyle \text{Slope rating}\_\text{women}=4.240~\left ( \text{Scratch Rating}~-~\text{Bogey Rating} \right )}

Golf Digest rating
men

=

y
a
r
d
s

200

39

{\textstyle \text{Golf Digest rating}\_\text{men}=\frac{yards}{200}+39}

Golf Digest rating
women

=

y
a
r
d
s

170

39

{\textstyle \text{Golf Digest rating}\_\text{women}=\frac{yards}{170}+39}

For the following tables, the rating and slope numbers in parentheses are based on their real-life counterparts but adjusted to the difference in distances.

1. ↑ http://www.thegolassocompany.com/Guides/ScoringGlossary.pdf
2. ↑ https://course.bluegolf.com/bluegolf/course/course/banffspringsgc/detailedscorecard.htm
3. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.9&sr=135&par=71
4. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.6&sr=137&par=71
5. ↑ https://course.bluegolf.com/bluegolf/course/course/bayhillclodge/detailedscorecard.htm
6. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.4&sr=138&par=72
7. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=78.3&sr=141&par=72
8. ↑ https://course.bluegolf.com/bluegolf/course/course/eastlakegc/detailedscorecard.htm
9. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.2&sr=144&par=72
10. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.1&sr=138&par=72
11. ↑ https://course.bluegolf.com/bluegolf/course/course/oakmontcc1/detailedscorecard.htm
12. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.5&sr=135&par=71
13. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=79.7&sr=143&par=71
14. ↑ https://course.bluegolf.com/bluegolf/course/course/pebblebeach/actual.htm
15. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.9&sr=144&par=72
16. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=78.0&sr=142&par=72
17. ↑ https://course.bluegolf.com/bluegolf/course/course/pgawesttpcstadium/detailedscorecard.htm
18. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.8&sr=148&par=72
19. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=82.5&sr=154&par=72
20. ↑ https://course.bluegolf.com/bluegolf/course/course/quailhollowclub/detailedscorecard.htm
21. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=77.2&sr=148&par=72
22. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=78.2&sr=147&par=72
23. ↑ https://www.standrews.com/SALT9/media/Documents/Old-Course-Scorecard-2020.jpg
24. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.1&sr=132&par=72
25. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.5&sr=138&par=76
26. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcfourseasonslascol/detailedscorecard.htm
27. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.2&sr=141&par=70
28. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.1&sr=143&par=70
29. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcavenel/detailedscorecard.htm
30. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.9&sr=140&par=70
31. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.0&sr=152&par=70
32. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcriverhighlands/detailedscorecard.htm
33. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.0&sr=131&par=70
34. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.7&sr=137&par=70
35. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcsawgrassstadium/detailedscorecard.htm
36. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.4&sr=155&par=72
37. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.1&sr=150&par=72
38. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcscottsdales/detailedscorecard.htm
39. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.7&sr=142&par=71
40. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.0&sr=136&par=71
41. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcsouthwind/detailedscorecard.htm
42. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.3&sr=146&par=71
43. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.6&sr=128&par=71
44. ↑ https://course.bluegolf.com/bluegolf/course/course/tpcsummerlin/detailedscorecard.htm
45. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.7&sr=143&par=72
46. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=77.0&sr=149&par=72
47. ↑ https://course.bluegolf.com/bluegolf/course/course/waialaecchawaii/detailedscorecard.htm
48. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.5&sr=141&par=72
49. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=78.6&sr=139&par=72
50. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.3&sr=1418&par=72
51. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.7&sr=142&par=72
52. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.8&sr=113&par=71
53. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.6&sr=117&par=71
54. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=82.0&sr=136&par=85
55. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=69.6&sr=111&par=72
56. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.1&sr=122&par=72
57. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.4&sr=112&par=72
58. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.1&sr=124&par=72
59. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.1&sr=114&par=72
60. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=77.0&sr=126&par=72
61. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.1&sr=118&par=72
62. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.5&sr=115&par=72
63. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=69.6&sr=111&par=72
64. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.1&sr=122&par=72
65. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.6&sr=119&par=72
66. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.9&sr=113&par=72
67. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=69.2&sr=110&par=72
68. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=65.8&sr=103&par=72
69. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.5&sr=112&par=72
70. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.4&sr=118&par=72
71. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.5&sr=115&par=72
72. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=68.7&sr=109&par=72
73. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=65.5&sr=102&par=72
74. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.2&sr=111&par=72
75. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.1&sr=114&par=72
76. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.7&sr=113&par=72
77. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.2&sr=114&par=72
78. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.5&sr=115&par=72
79. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=69.2&sr=110&par=72
80. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.3&sr=114&par=72
81. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.4&sr=118&par=72
82. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.9&sr=113&par=72
83. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=65.0&sr=101&par=72
84. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=70.4&sr=112&par=72
85. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=71.1&sr=114&par=72
86. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.4&sr=116&par=72
87. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.5&sr=116&par=72
88. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.8&sr=117&par=72
89. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=69.0&sr=109&par=72
90. ↑ https://www.neoturfmasters.com/home
91. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.8&sr=118&par=72
92. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.2&sr=116&par=72
93. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.4&sr=118&par=72
94. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=76.2&sr=124&par=72
95. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.2&sr=116&par=72
96. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.9&sr=117&par=72
97. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=72.9&sr=117&par=72
98. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.2&sr=118&par=72
99. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=79.2&sr=153&par=72
100. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.8&sr=144&par=72
101. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=74.6&sr=151&par=72
102. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=73.0&sr=138&par=71
103. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=75.6&sr=149&par=72
104. ↑ https://www.usga.org/handicap-calculator/course-handicap-table.html?cr=78.0&sr=142&par=74