Rifts

This is a page for general rift information. For rift crafting, see Aperology

Rifts are "jagged tear[s] in the fabric of reality,"

> [monsters] stood mindlessly until he crossed the threshold. From what he read, this was a characteristic of Tier 2 and below rifts only. As a rift's Tier increased, the realms became larger and the monster more natural. A Tier 5 goblin rift would have had the entire clan attacking and retreating with strategy and cunning.
>
>

"Life makes mana. Mana makes essence. Essence creates rifts. Rifts convert all three."

after 15 minutes of a party entering, the rift instances and the party cannot be followed. The countdown starts when the first person enters the rift.

the equation for how mana stones are needed to refill a rift is 10\*(Tier+1 + (Tier+1)/2) stones

It takes longer for rifts to recover the higher the tiers get. It takes the capital a minimum of 5 years for a rift to be delvable again, which is why people usually ascend at tier 45.

## Power Levels

Rifts that have closed environment settings need hearing protection.

Only monsters at peak Tier 2 or Tier 3 rift monsters have skills.

Tier 5 rifts have monsters with their own concepts.

Tier 9 rifts usually have three monster types and are one hundred to five hundred miles is size. They are also the first rift to have true sub-bosses.

Higher tiered rifts have firmer realities, which will not allow high tiered people to fly using their concept. They must use the Fly skill instead.

##### Rift Challenges

Rift challenges happen about one in every 10 or 20 thousand delves. more often with solo delvers. They have a survival rate of one in a million for solo delvers. One in 500,000 for Pathers

## Rift Rewards

Rift rewards are given for killing the strongest monster. The rewards are random.

A delver can only keep a set amount of essence from a kill, so small parties are not as affected from essence splits.

In fully charged tier 5 rifts: mana stones dropped 30% of the time, Skill shards dropped 5% of the time. Growth items are 1.5% drop rate.

Tier 8 rifts are when skill shards become a common drop for rifts. before then they are rare.

Usually new skills are copied by rifts after a human or beast made them.

##### Essence Stones

Rifts can give essence stones as rewards, but they drop very rarely. similar to mana stones, essence stones are condensed essence. Essence stones contain the same amount of essence that the rift would give on a full clear of the rift. Essence stones can "teach you something" if you absorb them slowly and pay attention.

A tier 5 rift essence stone is priced at 25 tier 7 mana stones in the empire. Tier 6 stones are bought for mana stones two tiers higher, but tier 10 stones are bought for mana stones 4 tiers higher. The empire restricts how many essence stones a person can buy in a year.

##### Upgrade Orbs

Upgrade orbs start being dropped from tier 14 to 25. tier 14 upgrade orbs can be used to upgrade tier 8 and tier 14 skills.

There are 3 known levels of upgrade orbs: Tier 14, Tier 26, and Tier 38. each rank upgrade orb can only be used once per skill. i.e. you can upgrade a skill with a 14, a 26, and a 38 upgrade orb, but you cannot use 2 tier 14 upgrade orbs on it. Theoretically there will be tier 50 upgrade orbs, but since there are no tier 50 rifts, it's unconfirmed.

## Rift Farming

rift beasts can be bred into livestock. Rift beasts lose weaken and die when taken far from the rifts they are born in, but it is possible to breed them close to the rift they were made in and weaken the connection between them and the rift in successive generations. They also breed out their natural aggression as rift monsters.  While connected to a rift, rift beasts require less food than usual.

## Ruins

A variation of a rift break. instead of monsters flowing out of a rift and then the rift going back to normal, the rift itself goes out into the real world. All items from the rift become unbound and useable. The rift also continues producing monsters and items, but they are no longer instances.

## References

1. ↑ 1.0 1.1 1.2 Chapter 5
2. ↑ Chapter 50
3. ↑ Chapter 54
4. ↑ Chapter 58
5. ↑ Chapter 38
6. ↑ Chapter 44
7. ↑ Chapter 62
8. ↑ 8.0 8.1 Chapter 7
9. ↑ 9.0 9.1 Chapter 24
10. ↑ Chapter 111
11. ↑ Chapter 71
12. ↑ Chapter 67
13. ↑ Chapter 8
14. ↑ Chapter 107
15. ↑ 15.0 15.1 Concept of Death 3
16. ↑ Chapter 50
17. ↑ 17.0 17.1 Chapter 94
18. ↑ Chapter 36
19. ↑ Chapter 48
20. ↑ Chapter 47