Events

An event is an often 12 (sometimes 6)-stage series of levels that has a points systems. The points awarded depend on the difficulty and on the weapon used to kill zombies with. Each event gives parts to one weapon. Every event features trial levels, where the player gets a trial with the event weapon with what level the player's secondary weapon is.

Regular and VIP events grant silver, gold, and crowns through a points system. The regular event system can either cap at 1 million, 2 million, 2.25 million or 3 million, with all the smaller rewards scaling based off of that limit. The larger limits usually have more viable weapons or more zombies in the event to reach said limit.

A regular event has a leaderboard system with higher brackets of players getting better rewards. Higher places can be achieved by using the event's designated weapon or by using the weapon category the specific stage requests. Luck bonuses, boosts, strategic play, and use of companions all greatly boost the amount of points the player can get.

A sidestory is a type of event which can sometimes have an irregular number of events and has a point system that is set to 0.6 scale to that of regular events.

VIP events are events that are held for VIP-exclusive weapons or some regular events which have been converted to the VIP point system, which is 0.6 scale again. VIP events offer less rewards and always cap at 500,000 points, but it costs no tickets to play them. This is an excellent source of farming silver if it has a 6-stage event. Many regular event weapons can appear (often the better ones) in the VIP section with the normal scale for points.

## Difficulty

Awakening- Max Zombie HP- 80- Lv4+ weapons recommended

6 points for normal kill and 50 silver per level

Rising- Max Zombie HP- 320- Lv8+ weapons recommended

9 points for normal kill and 200 silver per level

Outbreak- Max Zombie HP- 1,280- Lv12+ weapons recommended

12 points for normal kill and 300 silver per level

Nightmare- Max Zombie HP- 5,120- Lv16+ weapons recommended

18 points for normal kill and 400 silver per level

Apocalypse- Max Zombie HP- 20,480- Lv20 weapons recommended

30 points for normal kill and 500 silver per level

## List of Normal Events and some sidenotes

-Cartel Twins (Extremely rare)

-G911 Black Veil (Extremely rare)

-R77 Rapid

-Alpha and Omega

-Surgeon

-X-12 Tyrant (Lots of zombies)

-Colossus (Lots of zombies)

-Redacted

-Fate and Fortune

-T19 Rattlesnake

-A45 Apex

-Ezek

-Escorpion III

-ARC-11 Shadow

-ARC-12 Vanguard

-ARC-4 Guerilla

-K1 Stryker (6 stage, somewhat more zombies)

-Javelin AP51

-MGN-6 Juggernaut (Extremely rare)

-Bainbridge M14

-Nailbiter

-XM-4 Titan

-M2020 Harbinger

-G-8 Marauder (Common)

-Hellfire

-Alpha Wolf (Common)

-Puma (Common)

-Doberman and Pup

-Bear

## List of Side Stories and their respective weapon

-Frostbitten - GL-03 Krampus

-Divided - ASH-20 Breacher

-Untamed - Malayan Tiger and Bengal Tiger (Bengal Tiger is behind a paywall)

-Descent - Cobalt Mk. IV

-Tempest - Aftershock

-Night of the Living Dead - Brute Inferno and F300 Carbine (F300 Carbine is behind a paywall)

-Frostbitten II - Sawtooth

-Initiate - Absolution

-Reckoning - PP20 Dolbenkov

-Ghostbusters - Particle Thrower, Boson Caster, Dual Proton Pistols, Meson Collider, and the Shock Blast Emitter. Also, the Slimer and Terror Dogs companions. Only the Particle Thrower is free

-Legacy - K1 Stryker (only side story to have regular events feature this weapon)

## List of VIP events

-ARC-11 Shadow

-V.L.A.D.

-Dragoon IX

-Throwing Daggers