Summercrab

**Summercrab**, otherwise known as **Springcrab** is one of the four animatronics created dedicated to Seabill's notable friends, and a titular antagonist in Tyke and Sons Lumber Co. She makes her debut in Night 2.

## Physical appearance

Summercrab is an olive green, withered crab-type robotic species. Withering's, wires, and flesh can be viewed from her body, and her arms are made up of sharp claws. Her head is made up of a long jawline and two eyes hung by long mechanical parts. Her body has been shredded to the point of no return, with countless holes seen with her endoskeleton and flesh parts hanging. Her legs are alongside shredded, and the plush-suit around the feet has completely torn off, exposing her robotic endoskeleton, and flesh.(for some reason.)

## Behavior

### Night-time

Summercrab makes her main debut on Night 2, and now makes the door viable to run towards by clicking on it. Unlike the three Chipomat's, Summercrab does not have any sound queues to prompt you to run to the door, so it is recommend to often check the door especially during future nights. If Summercrab is seen on the left or right door, constantly flash the light on both windows in quick succession to counter Summercrab.

## Story

Prior to the events of this game, a robot industry was growing rapidly. Almost all the inhabitants of this island got a machine to perform their tasks. Seabob built special robots by himself, which he gave to his closest friends. The crabs were gifted one of these robots, who as we know, is known as Summercrab.

She was originally made to find treasure, build houses and act as the crabs' companion. However, rumors surfaced that Summercrab was becoming sentient as she was seen sneaking out and trespassing into other creatures' homes. Even Chipper called the crabs out and called Summercrab hostile. After he disappeared, people assumed that she was responsible, which prompted the crabs to push her off a cliff. She is called Springcrab because there were rumors of her appearing at springtime.

## Gallery

* Gameplay & Appearances
* Development/Behind the Scenes
* Audio & Sound Effects

Summercrab seen camping in front of the Front Door from the left side during the night sessions.Summercrab seen camping in front of the Front Door from the right side during the night sessions.Summercrab's mugshot from the Custom Night menu, going from 0 to max difficulty.Summercrab's jumpscare.An easter egg of an alternate version of Summercrab's jumpscare. Can be viewed by clicking on her Extras Render.One of the frames of a cutscene seen, image shows Summercrab being introduced to the Crabs.One of the frames of a cutscene seen, image shows the Crabs are plotting to decomission Summercrab.One of the frames of a cutscene seen, image shows the four bots Seabill had created.One of the flashbacks Killtimber has during his monolog.Ditto, but Summercrab is seen covered by a dark shadow.Summercrab seen during the Happyshroom epilog.Happyshroom seen with Summercrab's decapitated head mimicking her voice.Summercrab's extras menu render.‎

An extras image of Summercrab hiding. Image is captioned with "Hidecrab".An extras image of Summercrab hiding. Image is captioned with "Not-so-Hiddencrab".An extras image of Summercrab hiding. Image is captioned with "Don't even ask".An extras image of Summercrab hiding. Image is captioned with "Rudecrab".An extras image of Summercrab hiding. Image is captioned with "Recolorcrab".An extras image of Summercrab hiding. Image is captioned with "My new OC".An extras image of Summercrab riding a skateboard. Image is captioned with "That's neat!"The aftermath to the prior render of Summercrab riding a skateboard.An extras image of Summercrab locked behind bars. Image is captioned with "Crab behind Bars".A render of Summercrab with the description, "She was never a frog."A render of multiple bots heads, characters left from right; Killtimber, Summercrab, Seabilly, Phantom Chipomat, and Happyshroom.
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