Version Update (2.12.2022)

* Basic Attack (J)
	+ Arel shoots his gun, dealing  (100% Attack Damage).
	+ **Passive:** Consuming a charge allows Arel to fire 2 sprays of bullets with the additional spray dealing  (80% Attack Damage).
* Tumble (K)
	+ Arel rolls forward and gains a charge.
* Ticking Bomb (L)
	+ Arel throws a bomb.
		- If the bomb attaches to an enemy, the bomb explodes after 4 seconds, dealing  20 - 38 (based on level) (+ 70% Attack Damage)
		- If the bomb attaches to an enemy and Arel lands 3 basic attacks on the enemy, the bomb immediately detonates, deals  45 - 72 (based on level) (+ 105% Attack Damage), and stuns for 1.2 seconds.

 **Hazel - New Hero**

* Basic Attack (J)
	+ Hazel strikes foes with her hammer, dealing  (100% Attack Damage).
* Triumphant Upheaval (K)
	+ Hazel begins charging and channeling energy for 0.5 Seconds before releasing an outburst of shockwaves around her, dealing  normal damage equal to 15% of Hazel's max health, slowing down by 20 Movement Speed, and knocking back enemies for 0.8 seconds.
* Justice's Wrath (L)
	+ Hazel unleashes the wrath of justice and swings her hammer upwards, dealing  10 - 19 (based on level) (+ 140% Attack Damage) and knocking up enemies for 1 second.

 **I'ceat**

* Icicle Bolt (K)
	+ Delay between icicle bolts increased to 100ms from 75ms.

 **Kira**

* Coiling Lightning (Enh. J)
	+ Now prioritizes ally heroes over enemy heroes.
	+ Heal percent scaling increased to  (+ 90% Ability Power) from  (+ 70% Ability Power).
* Void Phantasm and Chaotic Afterimage
	+ Clone trigger duration decreased to 1.2 seconds from 1.5 seconds.

 **Veil**

* Stats
	+ Base armor growth decreased to 0.2 from 0.3.
* Astral Blades (K)
	+ Damage scaling decreased to  50 - 68 (based on level) (+ 280% Ability Power) from  50 - 77 (based on level) (+ 300% Ability Power).

### Items

 **Traveling Boots**

* Movement speed increased to 16 from 15.

 **Agility Boots**

* Movement speed increased to 12 from 10.

 **Divine Boots**

* Movement speed increased to 8 from 5.

 **Wizard Shoes**

* Movement speed increased to 12 from 10.

 **Orchid of Malevolence**

* **Removed:** No longer procs onAbilityHit item effects.

 **Vampiric Rod**

* **New Unique:** When your abilities hit the enemy hero, it heals you for 30% of damage dealt. (Cooldown: 5 seconds)
	+ **Old Unique:** When your abilities hit the enemy hero, it deals bonus  50 Magic Damage, and you heal for the same amount. (Cooldown: 5 seconds)
* Ability power increased to 8 from 6.
* Health decreased to 140 from 180.
* Health regen decreased to 2 from 4.

 **Burning Rod**

* Ability power decreased to 6 from 8.

 **Divine Staff**

* **Removed:** No longer provides 2 Health Regen.
* **New:** Now provides 8% Cooldown Reduction.
* Ability power decreased to 6 from 7.
* Health decreased to 120 from 160.

 **Titan's Armor**

* Armor decreased to 4 from 5.

 **Frost Armor**

* Armor decreased to 4 from 5.

 **Demonic Ring**

* Attack speed increased to 30% from 25%.
* Cost increased to  950 Gold from  900 Gold.

 **Frost Ring**

* **Removed:** No longer procs onAbilityHit item effects.

### Game

Minions

* Base experience decreased to 20 EXP from 25 EXP.

Heroes

* Gold reward based on networth increased to 5% from 4%.
* Base experience decreased to 50 EXP from 90 EXP.