recursal/Fanatic-Fandom huggingface dataset:
Deity - stones

//This page is to cover the information about elemental destiny stones and their cost with diamonds to synthesize each.

**Blacksmith** allows to choose to synthesize :
> random basic destiny stones - which can give any of the 6 elemental basic destiny stones; synth cost in gold

> basic specific destiny stone - (wind, fire, ice, sand, light, dark) basic destiny stone; synth cost in diamonds

> medium specific destiny stone - (wind, fire, ice, sand, light, dark) medium destiny stone; synth cost in gold

> advance specific destiny stone - (wind, fire, ice, sand, light, dark) advance destiny stone; synth cost in gold

> elite specific destiny stone - (wind, fire, ice, sand, light, dark) elite destiny stone; synth cost in gold

The destiny shards drop rate is a random 1~10 shards from Max 25 chests from deity solo trial daily for those who have cleared all 25 stages.

The drop rate is quiet low for collecting the shards needed for completing deity 'resonance' requirements besides its "Destiny" stones (available with ambers purchase only).

The destiny stone shard is available in both ambers store and diamonds store.
1 destiny shard = 50 diamonds *[and for 50 ambers from ambers shop]*

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

The total cost for each stone in diamonds is:

1. Basic

1 basic destiny stone needs 100 destiny shards = 100 x 50 = 5,000 diamonds

2. Medium

1 medium destiny stone needs 20 basic destiny stones = 20 x 5000 = 100,000 diamonds

3. Advance

1 advance destiny stone needs 20 medium destiny stones = 20 x 100,000 = 2,000,000 diamonds

4. Elite

1 elite destiny stone needs 20 advance destiny stones = 20 x 2,000,000 = 40,000,000 diamonds

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**BUT WE NEED 6 STONES OF EACH FOR A DEITY RESONANCE REQUIREMENT!!**

Hence the above mentioned cost needs to be times 6 for the resonance requirement.

The total cost for SIX stone in diamonds is:

1. Basic

6 basic destiny stone needs 600 destiny shards = 600 x 50 = 30,000 diamonds

2. Medium

6 medium destiny stone needs 120 basic destiny stones = 120 x 5000 = 600,000 diamonds

3. Advance

6 advance destiny stone needs 120 medium destiny stones = 120 x 100,000 = 12,000,000 diamonds

4. Elite

6 elite destiny stone needs 120 advance destiny stones = 120 x 2,000,000 = 240,000,000 diamonds

Quite a LOT! Ouch!
Divine

Divine is one of upgrade systems available in game which provided passive effects for whole team of a player. (i.e. main + heroes)

It includes four different sets:

1. Flag
2. Fiend ring
3. Magical tome
4. Aegis

Each of them provide stats bonuses and set of passives based on stages reached. Each of them also have their own set of 3 equipment which are also different based on stage and adds to the bonus. Extra equipment or lower level equipment can be burned in forge to gain extra stats and forge level.

**Flag:**

This is one of the upgrades which unlocks once players reach level 57.

Requires materials (flag evolve crystals) from solo materials dungeon : "Flag material dungeon", or from various events

Passives includes:

1. all allies crit increase by 10%
2. all allies crit DMG increase by 30%
3. reduce enemy crit rate by 20% when deal a crit, lasts 1 round, cannot stack
4. 50% chance to deal 20% extra damage equal to enemy's current HP when allies deal crit.
5. absorb HP equal to 30% of crit DMG dealt by allies

**Fiend Ring:**

This is one of the upgrades which unlocks once players reach level 59.

Requires materials (fiend ring's evolve crystals) from solo materials dungeon : "Fiend ring material dungeon", or from various events

Passives includes:

1. all healing increase by 10%
2. all allies max HP increase by 10% in combat
3. all ally actions have 30% chance to restore 5% of their max HP
4. increase allies def by 100% when HP below 25%, lasts 2 rounds, cannot stack
5. 20% chance to reduce enemy attack and increase crit rate by 10%, lasts 2 rounds, cannot stack

**Magical Tome:**

This is one of the upgrades which unlocks once players reach level 64.

Requires materials (magical evolve crystals) from solo materials dungeon : "Magic trial dungeon", or from various events

Passives includes:

1. all allies pierce rate increase by 10%
2. all allies atk DMG increase by 10%
3. 30% chance to heal 10% of max HP when attacking
4. 50% chance to deal 15% damage to target and nearby enemy when allies deal crit.
5. hero with lowest hp deal up to 100% extra dmg

**Aegis:**

This is one of the upgrades which unlocks once players reach level 67.

Requires materials (aegis evolve crystals) from solo materials dungeon : "Aegis trial dungeon", or from various events

Passives includes:

1. all allies block rate increase by 10%
2. all allies def increase by 10%
3. increase block rate by 20% if hp is below 30%
4. reduce received dmg up to 10% if hp is lower
5. 20% chance to deflect 50% of damage to ally
Bloodtrex

?? + ?? = ???? (Total)

**Bloodtrex** is a Bloodling created by Huntrex117.

## Backstory

Even though Blood Huntrex was made by Crimson he has seen the error of his ways after almost killing himself in a explosion, he now works as the Blood Crusade Blacksmith that he's made the Armoury his home.

## Family

* Huntrex + All Huntrex Clones
* Blood GG + The Blood Clones

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Glory Expedition

**Glory Expedition**

It is a solo battle expedition is released on Nov 15, 2021.
Player can battle different checkpoint bosses to earn glory exp and glory points which help players to gain various rewards. The expedition is also timed event. The progress and levels reset at the end of event.

1. Glory attempts reset at 00:00 server time.
2. Players get free attempts at set server time intervals: 08:00, 12:00, 16:00, 20:00
3. VIP players can buy more free chances with 100 ambers.
4. Each battle costs 1 attempt.
5. Rewards can be claimed when players meet the requirements.
6. There are also advanced rewards which can be unlocked with 5000 ambers.
7. There is also a glory shop which has various items that can be purchased with glory points. Some items are restricted by VIP levels. Each item has a purchase limit over the glory expedition time duration.
8. There are also missions / quests - daily and timed, which gives additional glory exp and glory points.
9. There are various rewards till max glory level 100.

Glory exp  helps level glory level and claim rewards when glory level reaches the required level.

Glory points are used on glory shop to redeem for various rewards.

Glory level

the level on glory increases with glory exp gained by either winning battles on various checkpoints or by completing glory quests.

With certain level requirements there are various rewards which includes: mounts, divine evolve materials and equipments, tattoo stones, hero chests, gem chests, roses, and so on.

There are also advanced rewards which are pay-walled and can be unlocked by spending 5000 ambers.

Glory mission / quests

There are 2 sets of quests - Daily and Timed.

Daily quests reset daily and player can complete them to earn glory exp and glory points.

Timed quests will progress as player completes them. These also rewards glory exp and glory points to the players.

Players can only see 3 quests at a time in both set, and the quests change to next in the set as they are completed, until completely done.

Checkpoints

Player use 1 challenge attempt and battle the boss at checkpoint. They can progress to next checkpoint as they defeat a boss successfully.

* In case player cannot win on the next checkpoint, they get 3000 gold.
* To continue progressing, players can select LAST checkpoint they won against to battle and keep earning glory exp and points.
* Each checkpoint, the bosses keeps getting stronger so players need to be careful with battling the bosses.
* As the bosses gets stronger, there are more glory exp and glory points rewarded as well.
Dragon Awaken - Game Hollywood Wiki

**Welcome to the Dragon Awaken - Game Hollywood Wiki!**

Dragon Awaken is a free browser SRPG game telling a story about humans and dragons. Many warriors slew dragons to prove themselves, but the real hero would be the one who could find... the way to tame them. The prophecy foretold that the one to fly on the back of dragon will save the world from evil. Will you be that one?

The **dragons** have **awoken**. Your adventure begins. Upgrade **dragons**. Free to play. 2.5D browser-based MMORPG. No download needed. Types: 2.5D browser-based MMORPG, PvP & PVE Battles, Free to play.

Currently Supported By :

1. Proficient city
2. OPO-games
3. R2games

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

This is a fan made page for information related to SRPG game Dragon Awakens - Game Hollywood.

Most data included in this page is based on proficient city provider of this game.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

There is official community on facebook and discord.

Official Facebook page : https://www.facebook.com/DragonAwakenEN/

Official Discord group: https://discordapp.com/invite/dAwxCDe

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Client - Proficient City

DA Light old: download

DA Light: download version 1.0.3.9

DA Light newest : download version 1.0.3.11

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Client - OPO games version old

DA Light : download opogames old DALight client

## Important articles

Dragon awakenPlayerwingsmountarmor

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Martyr

Martyr system is unlocked for players once they reach Ultimate level 4.

Martyr solo dungeon is available in same panel as immortal rest solo dungeon.

The martyr system includes 3 different sets for players to work with:

1. Martyr solo attempt - allows players to gain martyr crystals with limit of 800 per day
2. Martyr oracle spirit - uses 1000 martyr crystals to unlock 1 tile of jigsaw puzzle which comprises of total 35 tiles (7 X 5 jigsaw)
3. Martyr spirit - this also uses martyr crystals but to upgrade individual stats and each 5 stages will evolve the passive gained by completion of oracle spirit jigsaw

The martyr attempt allows player to also gain points (800 every day CAP) and when certain points are reached, players will have point chests they can redeem for other rewards.

Martyr solo walkthrough - youtube video

Oracle spirit

>>oracle spirit in-game which once completed will give players a passive skills CD of 9 rounds at level 1.

>>Paladin spirit - image

>>God of Death

Martyr spirit

>> uses martyr crystals to upgrade individual stats in order : crit, resistance, pierce, block, def, atk, hp.

>>Once completed will gain +1 stage up and each 5 stages will evolve the passive gained by completion of oracle spirit jigsaw.

**Martyr Spirits:**

1. *Paladin Spirit*: chance for your main to revive in a battle with a percent of your HP. level 4 - CD: 4 rounds
2. *God of Death*: increase all allies dmg by a percent when an ally is defeated. level 4 - CD: 4 rounds

the spirits skills gains 1 level per 5 levels of martyr oracle upgrades. Martyr oracle upgrade is common for all martyr spirits.
Mounts

The game allows players to ride various mounts in game which gives additional stats and speed boosts to players. Mounts can be collected via game quests OR through various events in games in form of cards and even in form shards and then crafted to make mount card that activate that particular mount.

Normal mounts are the one from quest and normal stage upgrades on mount.

Special mounts are gained through various events and can be classified in terms of class: B, A, S, or SS. SS is the highest, but it is difficult to acquire.

All the stats from mounts are stackable across all mounts you own.

Mount upgrades can be done with the following materials:

1. Mount stones - to train mount
2. Mount soul - to upgrade basic stats and mount spirit
3. Mount equip evolve stones - to upgrade 4 gears (saddle, rein, armor, whip) on mount
4. Mount cards of same special mount - to train mount stars (5 stars -> 5 moons -> 5 suns) \*\*5 sun is the CAP on each mount.
5. Forge materials - allows to upgrade the gears by socket 3 different soul spinels, refine with 3 types of soul essence, train gears with mount equip upgrade stones.
6. Dragon's blood (Sphere) - uses dragon blood to upgrade the spheres on each mount which depend on mounts class (B, A, S, SS)
7. Equitation materials - it allows to feed the mount with specific materials which helps increase mount stats and its speed as per the level.

*Cross server Arena Event Mounts:*

There are also some cross server event mounts awarded to top ranks which are timed but have 20% higher movement speeds when mounted.

The is also a Pegasus mount which is only for supreme shrine and temporary, unless won in semi annual reward which is permanent.

Normal mount movement speed is limited to 50%. Only on riding a cross server mount gives the rider 20% more movement speed.

**Mount Race:**

Mount race is a timed event from Friday to Sunday between 12:00~13:00 and 18:00~19:00 server time.

During this event time, players race on their mounts, over 3 laps preset in holy city and can gain mount equitation materials. Each lap has 2 check points which provides mount racers with race effects which can help racers one up their opponent. These race effects could be to speed up yourself or hinder your opponent in race. Player with the shortest time wins.

Mount races have other rewards for players claimed within the mount race icon:

1. First win rewards - equitation materials, barbeque (to re-roll mount mood when out of free attempts), gold
2. Victory streak rewards - for continuous streak of 2, 3 and 5 wins

Each player has 5 reward attempts but they can still continue to race in case they were unable to get their victory streak in.

>>Players can interact with their mounts for free 3 times a day in order to re-roll mount mood / speed.

>>Mount mood directly comes into calculation for mount speed.

>>With raising equitation level, more mount skills are unlocked which increase the range of mount mood stats and adds more speed to the mount in races.

>>Besides mount's speed and skills, races have effects items that players can use to win. The players can have only 3 items at a time, till used within that race.
Goals and Deeds

The game has a list of goals and deeds for players to achieve throughout the gameplay.

It comprise of

>> goals - list of achievements,

>> monolith puzzles,

>> passives for reaching a certain level of goals.

refer to below page for more info on each.

**Goals list of achievements :**

**Monolith : puzzles (till stage 35)**

>>Please note:

Each goal level also offers some items as 1 time purchase using ambers, which may include upgrade materials, mount cards - B, A, S grade, relics, stage 30 offers a title "Overachiever" for cost of 1 amber, and so on.

**Goals : passives**

There are 5 passives in total [activated at respective goals levels when the corresponding monolith puzzle is completed]

1. *goals level 5* : land gold +10%
2. *goals level 10* : gold cost in blacksmith -10% for enhancing gears
3. *goals level 15* : gold cost when switching gems stats -10%
4. *goals level 20* : gold cost when synthesizing gems -10%
5. *goals level 28* : gold cost when upgrading talent -10% [players still need full amount of gold needed for the level, BUT they will be left with 10% gold on them after upgrading talent]
Relics - runes

This page is about different runes available for relics.

We already covered basics on Relics page. Please refer for information on relics.

We mentioned Runes grades as as follows:

basic : blue color // recommended to dissolve for rune dust

medium : purple color // recommended to dissolve for rune dust

advance : golden color // will have 3~4 bonus stats

elite : red color // will have 4 bonus stats

Each rune will have a Base stats which grows with level of rune, and the bonus stats that unlock when the said rune reach respective level of 5, 10, 12 and 15. Base stats stays among : Attack, Defense, HP, Pierce, Crit, Block, Resilience.
Bonus stats however are : % damage rate,  % damage reduce rate, in addition to the base stats and are available on runes at random. The % stats are more rare than base stats in bonus stats available per rune.

If you are lucky to have runes with % stats, it is suggested to use them on relics with % stats of similar damage increase or damage reduce effect.

Apart from this, some relics trigger more often if they are supported by their much needed support stats.
For instance:

>>A relic that triggers when an attack is blocked, to have it trigger often, the player is suggested to have a descent defense + block + block rate stats on them,

ALSO try to add more defense and block runes to the same rune which is said to make the relic trigger more often.

Similarly,

>>A damage relic is recommended to be used with Attack + Pierce stats stats runes.

>>A buff based relic is recommended to be used with Pierce + resilience stats runes.

>>A crit based relic is recommended to be used with Crit stats runes.

And so on...

**PLEASE NOTE:**

*No runes is pure stats as mentioned in information above. They will always be in combination, it is up to the players to test out different stats combinations and look for themselves what makes their relics trigger more effectively.*
Season Trial

Season Trial is additional upgrades for heroes which allows heroes to grow stronger.

Each Season will last about 30 days long period and contains 2 sets of rewards:

1. Elite rewards

2. Deluxe rewards [Also called Premium]

Elite rewards are default activated with every season, rewards only available for every 5 levels gained.

Deluxe rewards are activated with purchase cost of 2000 ambers, these rewards are additional to elite rewards.

Each season trial has 100 levels to go which players gain when their heroes gain exp from wilds monster hunting, or by purchasing the levels with 100 ambers per level. As the heroes in your formation gains exp, so does your season level.

Final season level and purchases gets reset at the end of season.

**Hero Training**

Each hero has a level CAP of 60 every season. Each level hero gains earns it a training certificate which on use on the same respective hero it belongs to gives 200 BR. Using different hero's training certificate will only gains it 100 BR. The BR gained by hero does not reset with season but the exp level does.

Once a hero has reached level 60, it will stop gaining any more exp. You can change formation to use other heroes to gain more exp for the hero as well raise your season trial levels.

5% of the stats will be added to all heroes when one hero reaches the max training stats.

**Trial Quest**

The trial quests contains 2 sets:

*Season quests* : which lasts as long as the season duration.

*Daily quests* : which lasts for a day and reset with server time every day.

Similar to elite and deluxe rewards, quests also have 2 sets of rewards for quests. Those who have deluxe purchased can collect the deluxe rewards from quests as well.

Completing season quests helps maximize the training stats limit.

Deluxe allows players to collect uncollected training certificates from previous season.

**Season Shop**

Season shop has various items up for purchase which unlocks with season levels and most purchases have daily limit on purchases and resets with daily reset.

Cost for each item on season shop is as follows:

season shop page 1:
[1]

season shop page 2:
[2]

season shop page 3:
[3]

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Please Note :**

Season trial "Daily Quests" gives certificates for only premium purchase.

If a player has not used premium on previous season, they missed on all the certificates from daily quests and on next season they can reclaim the missed certificates by purchasing premium for 2000 ambers.

***DO NOT:***

>>confused with season level rewards and training certificates.

>>confuse season level rewards reset at season end with certificates reset

>>missed certificates from daily quests can be claimed with purchase of premium.
4859

4859 is the Oathian prison tag of an ex-Krojin noble who showed exemplary strength and intuition on the battlefield. The Oathian's General staff, seeing potential in the young PoW, wiped him of his memory and sent him to relearn his life. Here at Salamandastron he will be taught all things soldier and war.

Followed the domain of Bargrike a lieutanent of the Rigar lord of Rage
Consumption

Consumption Event by name itself is event for spending ambers in-game.

This event is also **Cross Server Event.**

For players to enter in ranks, they need to spend minimum 1000 ambers. Each 10 ambers a player spends they gain 1 point. This event lasts for a period of 3 days, paired with wheel of fortune mostly and rank rewards gives more fortune vouchers to spin on wheel of fortune, apart from other rewards.

Consumption event contains 2 sets of rank rewards:

1. daily ranks
2. total ranks

Daily rank rewards:

>> these rewards may include wings or mount shards, fortune vouchers, equipment upgrade stones, or other materials

>> these rewards are sent daily during the event after daily reset based on player ranks.

Total rank rewards:

>> These rewards may include 6 star hero card and shards, soul spinel, and other materials

>> these rewards are sent at end of event after daily reset time.
Deity

Deity is in-game feature unlocks at Ultimate level 5 which empowers your level 80 dragon / goddess. The tab will be available under ultimate icon, "deity tab".

Since there are 6 element dragons, there are also 6 individual deity.

Requirements:

>> Player hits level ultimate 5

>> Individual dragon is level 80.

Apart from each dragon being individual element, they also have their individual destiny stats and resonance that player will need to work on. The 3 materials that are used in upgrades are:

1. Holy water - for upgrade goddess level, (crafted from holy water drops from "deity trial dungeon" or events)
2. Destiny - for destiny stage upgrade (available for purchase by ambers during specific events or in exchanges)
3. Elemental destiny stones - for deity element attack and resonance.

**Resonance:**

One of the elemental destiny stones bonus is the resonance.

First stage of resonance needs player to equip all "basic" grade same element destiny stones + have destiny level 5.

First stage of resonance will provide a level 1 passive to deity along with +10000 anti-resist stats. Since there are 6 elements, each deity has different passive bonus from its resonance as well.

**Destiny stones:**

As mentioned, there are 6 elements, thus 6 destiny stones: Fire, Earth, Ice, Wind, Light and Dark

They can be divided into grades:

1. basic - requires 100 destiny shards + 50 diamonds to craft 1 specific element destiny stone (using "random" to craft a destiny stone from blacksmith is not recommended as destiny shards are hard to come, less drops compared to the overall requirement from "deity trial dungeon", unless you have saved heaps of diamonds before hand to purchase additional destiny shards from diamonds shop)
2. medium - 20 basic destiny stones to craft 1 medium
3. advance - 20 medium destiny stones to craft 1 advance
4. elite - 20 advance destiny stones to craft 1 elite
Ladder

Ladder is a hero arena campaign which unlocks when players reach level 62.

Ladder needs 3 hero teams to participate.

Each team can have 1 dragon and maximum 3 heroes per team.

Ladder divides the ranks into 4 tier categories: [\*scores for tiers revised on November, 2021]

* Bronze [points 0 ~ 13487]
* Silver [points 13488 ~ 15788]
* Gold [points 15799 ~ 17407]
* Diamond [points 17408+]

Players will promote to higher category tier when they reach the required points.

Players get daily 10 battle attempts to challenge other hero teams between 0100 to 2300 server time.

Points are earned in each battle based on result and hero line up.

Daily Ranks will be locked from 2300 to 0100 server time.

Weekly rewards will be sent and hero team ranks will be reset on Monday midnight at reset time of server.

Top 10 players from diamond tier for the week will receive additional title: "*God of Heroes*".

The rewards include materials for hero gear upgrades.

1. Hero enhance stones
2. Hero refine stones
3. Hero forging stones

Players get 2 sets of rewards

* For promoting to higher tier
* Final ranks rewards on weekly hero category reset.

Tier Promotion rewards
 Gold
 Diamond

Ladder arena points rewarding :

Ladder battle points calculation depends on following:

* Hero of the day bonus : which is hero class dependent and changes everyday.
* Challenger rank difference
* Number of rounds won between 3 teams per battle

**Points formula:**

Points gain per battle = [ Base points 70 ] + [Rank difference] x 2 + [30 points x ( rounds won out of 3 )] + [Hero of the day bonus]

* players gain +70 points regardless of victory or defeat, which is base points gain
* ranks difference - only accounts when fighting higher rank player. It is taken as NULL in case fighting someone lower rank than yourself.
* victory bonus of +30 points per round out of three team fights. It multiplies by number of rounds won out of three.
* Hero of the day bonus - based on class of hero, daily bonus will depend. It will be shown on top right on ladder, and will change everyday.

**Hero class distribution:**
Growth contest

Growth contest is a 1-day cross server event which requires players to use a specific material in required amount to get rewards. There are also rank rewards which scores on how much of that material a player has used during that event.

The materials seen in growth contest often are follows:

1. Hero upgrade stones
2. Hero soul stones
3. Mount stones
4. Wings stones
5. Soul crystals
6. Spirit evolve stones
7. Dragon evolve stones
8. Awaken crystals
9. Gear enhance stones (\*rare at very beginning)
10. Gear refine stones (\*rare at very beginning)
11. Wings essence ( \*\*rare one time only )

Required amount and drop table is as follows:

Other materials from points rewards changes, but can include any 1 of the following:

1. hero exp scrolls
2. equipment upgrade stones
3. wings essence
4. flag evolve crystals
5. fiend ring evolve crystals
6. magic evolve crystals
7. aegis evolve crystals
8. mount equipment upgrade stones
9. mount equipment evolve stones
10. mount equitation materials

**Rank rewards**

The rank rewards may vary from one growth contest to other. Main rewards can be one of among the following:

1. Relic shards
2. Wings shards

Other rewards in ranks may include:

1. gems
2. mount soul
3. flag soul
4. fiend ring soul
5. magic soul
6. aegis soul
7. relic soul
8. dragon soul

and so on
Faction

Faction is the side you can choose to side with on a server. There are two factions: Amity and Supremacy. Amity and Supremacy compete over various events.

Each faction will have its timely events such as:

1. Holy blessing
2. War
3. Guard the goddess
4. Dragon mirage realm
5. Clan boss
6. Spark tournament

Also, each faction can kill members of the other faction in the wild. However, they cannot kill members of their own faction there.

Apart from these there are individual clans that can have maximum 30 players, each clan once reach level 4+ can participate in weekly event called spark tournament. Also each clans have its own 3 quests: two of them remains same, third may change as to kill which one of the map area dragon boss.

Each player will also have 10 bounty attempts in which player will have to defeat a player of opposite faction. Based on the player category on opposite faction, bounty quests are divided into 5 types:

>>Kill master/general (strongest player of that faction)

>>Kill manager

>>Kill senior

>>Kill top 100

>>Kill member

and higher the type, more the points earned by players for their faction, and the more rewards earned by the player for successfully completing the fight.

Leaders of the top two clans earn special title, a mount and other benefits for themselves. Other players can also fight for roles which give them title and other benefits.

**Clan Fame:**

This is unlocked when a clan reach level 4, and clan fame is earned through spark tournament. Refer to spark tournament for info.

Once a clan reach platinum tier or higher, clan members can be rewarded clan fame titles to 7 members by clan leaders, which gives some additional benefits to the players receiving those titles.

Players can roll over the titles to view the benefits once clan reach that fame tier.
Boss carnival

Boss Carnival is a cross server event in which there will be boss that players defeat with combined effort. Players can use diamonds or ambers to purchase available hammer from the boss carnival panel and cause damage to the boss. Each hammer used will draw from the possible drops and once the boss dies everyone who have dealt damage will receive more rewards via mail.

Players will gain points and can redeem rewards from boss carnival which gives free hammers based on point achieved with other rewards. These points gain is distributed as follows:

>> 10 points for per 10 stamina used.

>> 10 points for 1 wooden hammer (buy with diamonds)

>> respective points for hammers used [iron, silver, golden] (buy with ambers)

>> fight world boss worth 10 points.

Then there are separate rank rewards based on points achieved by players:

>> daily rank

>> total rank

Daily rank rewards:

>> These rewards may include **ancient heart** (used to draw ancient weapon skin) and **ancient crystals** (used to draw rewards in ancient weapon panel and draw 10 times with ancient crystal will give 1 ancient heart) , and other materials

>> these rewards are sent daily during the event after daily reset based on player ranks.

Total rank rewards:

>> these rewards may include wings or mount shards, with other materials

>> these rewards are sent at end of event after daily reset time.

**Boss Carnival Damage and hammer points distribution:**

Purchase costs, boss damage and points
 Iron
 Silver
 Golden

>> Additional to these points

* 10 stamina used also gives +10 points
* attacking world boss 1 time gives +10 points

**Boss carnival individual player's points rewards:**

>>the highlighted rewards may change across every boss carnival, while hammers claimed based on points reached by individual players remains mostly same.
Solo

Solo player dungeons - only player and their heroes can participate - can be grouped into following sets:

1. Dungeons
2. Trial dungeons
3. Materials dungeons
4. Immortal rest
5. Ultimate level

Players can blitz them till the stages they have cleared.

**Solo Dungeons:**

Unlocks when player hits level 4 - and extends till level 59.

Every coming level bring a quest for player to fight a solo dungeon for the normal quests. Each map area has its own clearance rewards and even a dragon to be unlocked on chapter 2 to 5. *{Only the light dragon unlocks with first recharge and dark dragon unlocks when player reach a BR of 1.5 million}*

**Trial Dungeons:**

The trial dungeons comprises of the following:

**Materials Dungeons:**

The materials dungeons comprises of the following:

**Immortals Rest:**

Immortals rest unlocks at level 70 and is similar to solo dungeons BUT can only be challenged from Monday to Saturday.

* Contains total of 10 maps, with 7 locations on each.
* Players receive "spirit" which is used to summon immortal rest bosses, and other materials which is used to upgrade relic augment slots and blessings.
* Higher the amount of spirit used to summon boss, stronger that boss is.
* Summoned boss could be any at random which will have its own set of skills.
* based on overall team DPS, players should wisely choose which boss to summon.

Summoned boss list
>>casts shield which reduces dmg taken by front row
heroes or main to kill
 Monkey King
>> hits all in front row with chance to turn into animal
 Grand Swordsman
>>strikes with chance to reduce def
 Olderic
last longer and remove
 Apollo
>>AOE skill cause effective hit reduce
by 50% will cause hits to miss, lasts 2 rounds

**Ultimate Level:**

Ultimate dungeon unlocks when player reaches ultimate level and consists of 2 sets: Star dungeon and Sphere dungeon.

*Star dungeon*

1. players gets 2 attempts per day and receives upgrade materials + crimson spinels as drops.
2. choice between 6 different dungeons which are only unlocked with respective player level.
3. to train to higher star on specific dungeon and increase the drops received from it, player needs to clear that specific dungeon with mentioned amount of times along with reaching the required ultimate level.
4. players can use 100 diamonds to purchase 1 extra attempt.

*Sphere dungeon*

1. players gets 2 attempts per day and receives sacred sphere upgrade materials.
2. players can choose either of the 3 sacred sphere and do the related sphere dungeon to help them raise that specific sacred sphere.
3. to train to higher star on specific sacred sphere and increase the drops received from it, player needs to clear that specific sacred sphere with mentioned amount of times.
4. players can use ambers to purchase extra attempts.
Demoniac Dragons

Enchanted dragons / Demonic Dragons are available once player reaches Ultimate 8+.
There is a chance to spawn a demonic dragon when the normal dragon of that one is killed in map area.

As the name suggests, it is demonic version of normal wilds bosses, with much more difficulty.

Similar to normal bosses, they have their elemental advantages and disadvantages. Overall to deal more damage to them, needs high player stats along with elemental resistances from Deity.

    **How to do better vs demonic dragons?**

That is probably the most asked question by players. Damage dealt to demonic dragons is directly affected by deity.

Similar to other bosses, the demonic dragons are immune to control, along with normal damage, Only damage boosted by **"*halo"*** *[which is from Deity]* affects the damage dealt to demonic dragons. Players will not see much of a difference below certain deity level.

**Drops from the demonic dragons?**

The drops from demonic dragons from fights do not give dragon dust like normal map boss dragons.

The drops includes - materials for dragon fame based on rank by damage dealt to that demonic dragon.

Last hit chest - random amount of medium dragon dust bottle and crimson spinel.

Last hit fixed amount of dragon fame upgrade materials. Each demonic dragon has different fixed amount. Demonic Isera giving the least and Demonic Sarrio giving the most.
Paladintrex

?? +?? = ???? (Total)

**Paladintrex** is a Inktoling created by Huntrex117.

## Backstory

Being the first of the clones to be infused with an elemental power Paladin Huntrex wields the most powerful weapon of the light a Paladin can use.

## Likes

* Praying to the light
* Helping those in need

## Dislikes

* Seeing others suffer

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Ysera

## Real-Life Info

### Poster Appearances

?? (Official)?? (Fan made)

?? + ?? = ???? (Total)

**Ysera** is a Inkling Dragon Prime created by Huntrex117.

## Personality

Cheerful, Caring, Happy (Unless it's a sad moment)

## Likes

* Cheering up those around her
* Outdoor Camping
* Sleeping with a random friend

## Dislikes

* Seeing something or someone sad
* Getting booted out of a bed she's sleeping with someone

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Magnate

Magnate is one of the **cross server events** in game which allows players to gather up materials and get rewards.

Players need to gather the required materials during the event duration which usually lasts 3 days. The event has its own points target which CAPs at 50000, however, the players are allowed to accumulate as many points for the daily rankings and total rankings. Each material has different points assigned to it, including recharging ambers. So players can plan accordingly for getting max rewards during the event.

Points distribution is as follows:

1. 100 ambers = 100 points
2. 1 hero evolve crystal = 100 points
3. 1 soul evolve crystal = 100 points
4. 1 crest essence = 20 points
5. 1 soul crystal = 20 points
6. 1 hero upgrade stone = 20 points
7. 1 soul stone = 20 points
8. 1 equipment refine stone = 20 points
9. 1 wings stone = = 20 points
10. 1 spirit evolve stone = 20 points
11. 1 mount stone = 10 points
12. 1 enhancing stone = 10 points

What counts towards gaining points:

>> recharging ambers during the event

>> opening up chests that drops these required materials

>> opening time chests (each player has 5 attempts to open time chests every day)

>> purchasing these materials from lucky shop

>> purchasing these materials from events or discount shop

>> completing side events which gives these material

>> exchanging required materials from shard shop

>> daily dungeons (solo trials and material dungeons, multi player and event dungeons)
38 првидений Вики

Здравствуйте, вас приветствует Марк Штраух на сайте фильма "38 привидений". на этом сайте вы можете узнать больше о фильме и ознакомиться с фильмом и привидениями! помните здесь есть чат. В этом чате можете задавать вопросы привидению и он будет на них отвечать.

Только когда вы пишите сообщение в чат вам нужно перед мнением написать фразу "#GhostsSayBoo" что в переводе означает "Привидение говорит Бу!"

удачи!

"Не хочешь дружить с нами, не будет добра!"

Привидение в этом фильме злое!

2 фильма про привидений помогут разобрать в чём дело и как понять что значит "дружить с привидениями". Ознакомитесь поближе с героями данной франшизы!

Я ИЩУ ТЕБЯ!

Фильм "38 привидений" основан на реальных событиях и показаниях учёных. 10 лет мы выпускали фильмы "38 привидений" и "38 привидений.Привидения оживают".

ФАНАТЫ

Данная франшиза была зарегистрирована 25 июня 2008 г. Так как фильм "Охотники за привидениями" перестал выпускаться наш создатели помогли закончить историю самого любимого фильма про привидений! 12 февраля 2019 г. наши создатели выпустили вторую франшизу под названием "38 привидений. Привидения оживают". После показа данного фильма создатели изменили название фильма на "38 привидений 3D".

ПРИВИДЕНИЯ ОЖИВАЮТ

Данный сайт также рассказывает о продолжении легендарной франшизы "38 привидений". В этом фильме приветствует новые привидения и один новый персонаж. Также мы подготовили для этого фильма камеру - 3D. Фильм будет показан в формате 3D.

Коментарии про фильм помогут разобрать всё по полкам и посмотреть отзывы о двух фильмах.

Слова привидений расскажут вам о начале самой истории.

Места - это где находились все привидения и ловушки для привидений.

Центр Посёлка

Дом Бабы Любы

Дом из подушек (у Бабы Любы)

Улица

Кровать - квест

Дом Марка (в фильме не было показано этого места)

Заброшенный отель

Дом Бабы Наташи

все персонажи фильма:

Марк

Полина

Дед Марка

Баба Люба

Савелий

Баба Наташа

Мама

Папа

Мама Полины

Папа Полины

Мама Савелия

`Программный код`

Производство компании "НожаГот entertainment"

2008 - 2020

Служебная:Analyticshttps://www.fandom.com/ru/licensing-ru
Naughtytrex

**Naughtytrex** is an inkling created by Huntrex117.

## Backstory

The 2nd clone of the Huntrex Group being made with a Naughty personality to be the one to have all the fun in the world.

## Likes

* Anything to do with Sex

## Dislikes

* Not being able to have fun

## Family

* Huntrex + All Huntrex Clones
* GG + All GG Clones

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Shytrex

?? + ?? = ???? (Total)

**Shytrex** is a Inkling Created by Huntrex117.

## Backstory

The first clone to be made from Huntrex's first cloning machine Shy Huntrex is exactly what her name means.

Shytrex has come a long way and is slowly getting less shy to others but still retains her shyness.

She is now a mother to her new daughter Slimetrex.

## Likes

* Spending time with her friends
* Tentacles
* Emilychan

## Dislikes

* Anything that makes her uncomfortable

## Family

* Huntrex + All Huntrex Clones
* Emily (Lover)
* Slimetrex (daughter)

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Mutetrex

?? + ?? = ???? (Total)

**Mutetrex** is an Octoling created by Huntrex117.

## Backstory

Mute Huntrex was the first clone to be made with the blood from another person which took the form of Agent 8 but for some reason she has no voice and is a Mute, so she uses either signs she pulls from nowhere or using an app on her phone to speak which she doesn't mind.

After a couple of modifications from Huntrex's machine she now looks much better with the right skin tone and more smoother hair.

Mutetrex now has a Voice Collar to help give her a voice whenever she wears it.

Mutetrex now works as a Home Masseuse with her favourite being Oil Massages.

## Likes

* Being with Friends
* Having a Voice

## Dislikes

* Having her Voice Collar harmed

## Family

* Huntrex (Genetic Template, Creator)
* All Huntrex Clones

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Firetrex

?? + ?? = ???? (Total)

**Firetrex** is an Inkling created by Huntrex117.

## Backstory

Being the second made with an elemental power, Fire Huntrex likes to turn up the heat whenever she can for any occasion.

## Likes

* Messing around with Water Huntrex
* Playing with Fire
* Relaxing in Lava

## Dislikes

None

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Thalyssra

## Real-Life Info

### Poster Appearances

?? (Official)?? (Fan made)

?? + ?? = ????(Total)

**Thalyssra** is a Purple Dragon Prime Inkling created by Huntrex117.

## Likes

* Her friends
* Purple Grapes
* Spending Time with those she Loves and Cares

## Dislikes

* Seeing her friends get hurt
* The Void World

## Family:

* Prime Dragons
* Mag (Boyfriend)
* Red and Blu

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Takanuva

?? + ?? = ???? (Total)

**Takanuva** (Or Dragon Lord) is a Gold Dragon Prime Inkling created by Huntrex117.

## Backstory

Takanuva was once a part of the Celestial Counsel before leaving to live in the Mortal World with his new Dragon Kin, and he was successful for many years...until The Dark One came and almost wiped out all of the Dragons. So Takanuva had him and his Primes seal themselves away into Crystal Statues and wait for the day that they would be awaken.

Now that Takanuva and the Prime Dragons have been awakened he will now help his new allies to protect the world of Mortals.

## Dislikes

* The Dark One, his Forbidden Form

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Reche

Reche is the current controller of the Ice Powered DragonHeart. One of five Sorcerers, Wizards, who's modern powers are passed down from The Arch-Mages. They are masters of their primal magics. Power granted to them by the “Heart of the Dragons”, a magical gemstone infused into their bodies, they possess. Their names and abilities are passed onto the next chosen heir.
Squidtrex Callie

## Characteristics

### Eye Color

Star Light Blue (Right), Star Magenta (Left)

## Real-Life Info

### Poster Appearances

?? (Official)?? (Fan made)

?? + ?? = ???? (Total)

**Squidtrex Callie** is a Inkling clone created by Huntrex117.

## Likes

* Chips
* Singing
* Dancing
* Fries
* Loud music
* Playing guitar

## Dislikes

* Driving
* Not being able to play her guitar

## Family

* Huntrex (Genetic temple, Creator)
* Callie (Original temple) (Possibly)
* All Huntrex Clones

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Honor / Prestige

Prestige for players allows them to get fame titles.

Honor allows players to exchange for items in exchange shop.

Each fame title will have a little stats bonus along with small +rage received per skill, increased city gold production, increase city gold capacity, and increase in gold amount plundered.

The fame titles are divided over 5 starts before reaching a new higher title. The list of titles are:

* Civilian //only single title no stars
* Guard
* Warrior
* Knight
* Baron
* Earl
* Marquis
* Duke
* Grand Duke
* Archduke
* King
* Emperor //only single title no stars

The Prestige is earned through various events:

1. Arena
2. Multi-arena
3. Battlefield
4. War
5. Coronation
6. Mount race
7. Spark tournament
Main Page

**Welcome to the Můj Pokedex Wikia!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it.

Then you should visit the admin dashboard for more tips.
Ebontrex

**Ebontrex** is a Octoling created by Huntrex117.

## Biography

Ebontrex was made to add something new to the group, what surprised everyone was how much of a mother figure she ended up becoming despite being the same age as all of them. Not that it bothers them, if this is how she's made as then it's who she is.

## Likes

* Making sure everyone is OK
* Being a mother figure to everyone

## Dislikes

* None at the moment

## Animated Appearances

* link
* link

## Animated Appearances (Fanmade)

* link
* link

## Poster Appearances

* link
* link

## Poster Appearances (Fanmade)

* link
* link
Theon

The Theons are the worshipped forces of creation in the world. They are collectively responsible for the world's existence.

Theons:

Light - Ymea - **Theon** of Light and the Sun. Her followers are Crusaders against the undead, Healers of the wounded and Teachers of the Young. A temple devoted to Ymea can be found in almost every settlement in Firma.

Dark - Segno - **Theon** of Darkness and the Moon. The Light within the Night, His Followers are Fighters of Crime.