recursal/Fanatic-Fandom huggingface dataset:
Ebonypounce

> ❝ Sometimes the best thing you can do, is not a dang thing ❞
>
> ~ Ebonypounce

**Ebonypounce** is a lithe, mostly black cat who has brown legs and white socks on his paws. His tail is long and skinny, and has a brown and white tip. He has a brown and white marking on his chest, and he has brown eyebrows and cheeks. He has incredibly big paws and legs and is considered very big for his age.

## Personality

Ebonypounce is a playful young warrior who has been known to zoom around camp on a limb. He is energetic, brave, and has a tendency to stick his snout where it shouldn’t be. He’s incredibly curious, and loves to climb trees and explore every little inch of land he can. He can get incredibly defensive about things or people he likes, and will commonly snap at others over it. He is incredibly stubborn, and tends to think he’s right about a lot of stuff which he absolutely is not. Though most of the time he ie rather happy-go-lucky and tends to look on the positive side of things.

## Backstory

His kithood was rather boring, as he grew up just as any other kit would, running around and causing chaos. He was very close with his brother, Deerkit, though didn't notice how everyone seemed to be suspicious of his kin.

At the age of 6 moons, both he and Wolftail got very sick, which resulted in him becoming an apprentice two moons late as they recovered. His mom didn’t survive, sadly, and his dad died only a few moons later from unknown causes. His brother, Deerpaw, was blamed for this, though Ebonypaw had no clue why, since he thought it was obvious he couldn't have killed him. He was grief stricken by the deaths for a while, and it took the tom quite a bit to get over it, which stalled his apprenticeship a bit. The only thing that really kept him going was having his brother around, and he clung to him throughout this entire time. He eventually recovered, and he became increasingly protective of his brother, only just now noticing how the rest of the clan treated him. Towards the end of their apprenticeship, Deerpaw spoke of leaving the clan, and this terrified Ebonypaw. He didn’t want to lose the one kin he had left, so he tried his best to convince him to stay. It worked, or so he thought.

One night, Deerstalk just… Vanished. This absolutely crushed Ebonypounce once he realized what had happened, and he got really sad over it, though he hid this sadness behind his same happy-go-lucky facade, wanting to convince everyone he was fine. He still misses his brother, alot, and wishes he hadn't left, though absolutely loves when he gets to see him and constantly looks forward to it.
Tuzakçı

**Tuzakçı**, masum ya da hain olabilen altı rolden biridir.

## Rol hakkında

Tuzakçı masum rolüne sahip olsa da hain rolü olarak da kullanılır. Oyun odasının inşa edilmesi aşamasında sahtekar ya da masum olarak oyuna dahil edilebilir. Tuzakçı, hedeflenen oyuncunun evinin önüne bir tuzak kurar. Böylece o oyuncunun evini ziyarete gelen her kim olursa olsun tuzağa yakalanır ve o eve gelen oyuncu rollerini kullanamaz

Ard arda aynı kişinin evine gitmesi mumkun değildir.
Nightflower

> ❝ We have two lives, and the second begins when we realize we only have one. - Confucius ❞
>
> ~ Nightflower

## Education

### Mentor(s):

Horsetail

**Nightflower** is a lean, black she-cat. She has emerald eyes and long fur.

## Personality

Nightflower is a caring she cat with an open heart. She longs for a family of her own one day. She enjoys the long summer days and basking in the sunlight. Her specialty is hunting and stalking. She is a playful cat and a wonderful friend.

## Backstory

Nightflower was born on the outskirts of Sycamore clan territory. She was found alone, in the cold by her adopted mother, Junipercloud. Juniper had just lost her litter so she nursed the little Nightflower, in hopes to save her (she did). Nightflower was rambunctious as an apprentice and no one really knew if she would make it to warrior hood because of her lack of attention span. But throughout it all she became one of the best hunters and stalkers.
Cinnamontuft

> ❝ Sometimes I think cats are a lot like blooming flowers, they just take a little to find who they truly are ❞
>
> ~ Cinnamontuft

## Education

### Mentor(s):

Doveleap

**Cinnamontuft** is a slim, lean and long-haired brown and white she-cat with pale green eyes which in contrast to her personality give off an almost cold look.

## Personality

CinnamonTuft is a introverted rather quiet yet warm, welcoming, and loyal feline. The she-cat hardly ever goes out of her way to talk to the other cats and much prefers to go on walks exploring the territory and taking in its beauty. Despite this CinnamonTuft is always up for conversation as long as she doesn’t have to initiate it. She loves to listen to others' problems and offer advice in any way she can, hoping that she can make cats not feel as lonely as she felt growing up. When she begins to open up to others she allows herself to really laugh more and let more of her free spirited, curious nature shine a piece of personality that only few see. She is also furiously loyal to her clan and her clan mates especially those close to her. There is often times she doesn’t see the point in violence and yet will continue to fight for her clan either way.

## Backstory

CinnamonTuft was a very reserved and quiet kit. She didn’t much like the company of anyone other than her sister Briarkit. The two were inseparable and did everything together despite being complete opposites personality wise. Briarkit was loud, energetic, extroverted, easily distracted, but very friendly. On the opposite end CinnamonTuft was quiet, introverted, determined, ambitious, and very focused. The two made an excellent team when they weren’t fighting. Sadly Briarkit died when the two were 4 moons old. The young kit had caught a disease and wasn’t able to fight it off. Cinnamontuft felt alone despite the encouragement of their mother that everything was going to be okay. She spent the rest of her kit life hanging out with her mother and avoiding any type of socialization.

During her apprenticeship Cinnamontuft truly started to learn why her sister had always loved being with others and making friends. It made life less lonely and filled it with joy. She began to realize why her mother had always pushed her to make friends with others especially after the passing of her sister. At this point CinnamonTuft began to break out of her shell and be a little more accepting of letting others in.

CinnamonTuft upon becoming older and a warrior is now more kind, sweet, and welcoming to others. While she will never go out of her way to talk to someone, she accepts any conversation she gets with an open heart. All she hopes is that she makes her sister proud of who she has become. She has a major soft spot for kits, especially wild ones and for the queens who raise them because she knows she wouldn’t be who she is today without her mother and the memory of her sister.
Cherrytail

> ❝ Fight For Thing's That Are Right. ❞
>
> ~ Cherrytail

**Cherrytail** is a fluffy cream-colored cat with orangey-brown markings.

## Personality

Cherrytail is a more social, loving she-cat who spends most of her time in camp when she is outside one of her fear's is not being able to be good enough sometimes she know's no one is perfect. She likes to watch kits play in camp, be able to run freely outside of camp to even being alone watching her ansestor's in the sky, on the other side things that Cherrytail dislikes are twoleg's, dog's, foxes and even being faught over.

## Backstory

When they were an apprentice they lost their father Brindleclaw due to bad weather which caused their mother quite alot of pain, Whitekit was still a kit when she became a apprentice. By the time Whitekit became apprentice Slightstrike became more... rude towards her own kit's, which impacted both Cherrypaw and Whitepaw's training as the time went by which was 1 moon before Cherrypaw would be a warrior for the clan their mother got sick and passed onto Starclan. Soon after WhiteTail and Cherrytail were warrior's and served the clan well to this day the memory's still hurt of what happened.
Hainler

**Hain roller** oyuncunun her zaman hain olduğu rollerdir. Yine de, masum rollerin çoğu için, oyuncu masum görünen bir hain da olabilir. (Doktor ve Deli rolleri hariç, çünkü bu roller her zaman masum olarak görünür.)

## Roller

### Temizlikçi

*Ana madde: Temizlikçi*
Temizlikçi sahte bir roldür. Hedeflenen oyuncu gece ölürse, sabah ölen oyuncunun rolünü gizler.

### Suçlayıcı

*Ana madde: Suçlayıcı*
Suçlayıcı, hain rollerden biridir. Hedeflenen oyuncu gece ölürse veya gündüz oylamasında kaybederse, o oyuncunun rolünü hain rollerinden biri olarak göstereceklerdir.

### Polis

*Ana madde: Polis*
Polis masum rolüne sahip olsa da hain rolü olarak da kullanılmaktadır. Oyun odasının inşa edilmesi aşamasında oyuna hain Polis ya da masum Polis olarak dahil edilebilir. Polis, hedef alınan oyuncunun gece dışarı çıkmasını engeller, böylece hedef alınan oyuncu o gece rolünü kullanamaz.

### Gözcü

*Ana madde: Gözcü*
Gözcü masum rolüne sahip olsa da hain rolü olarak da kullanılır. Oyun odasının inşa edilmesi aşamasında hain ya da masum olarak oyuna dahil edilebilir. Gözcü, hedeflenen oyuncuyu geceleri izler. Geceleri eve kaç kişinin geldiğini gösterir.

### Dedektif

*Ana madde: Dedektif*
Dedektif masum rolüne sahip olsa da hain rolü olarak da kullanılır. Oyun odasının inşa edilmesi aşamasında hain ya da masum olarak oyuna dahil edilebilir. Dedektif gece hedeflenen oyuncunun evini arar ve alabileceği rolleri gösterir.

### Tuzakçı

*Ana madde: Tuzakçı*
Tuzakçı masum rolüne sahip olsa da hain rolü olarak da kullanılır. Oyun odasının inşa edilmesi aşamasında hain ya da masum olarak oyuna dahil edilebilir. Tuzakçı, hedeflenen oyuncunun evinin önüne bir tuzak kurar. Böylece o oyuncunun evini ziyarete gelen her kim olursa olsun tuzağa yakalanır ve o eve gelen oyuncu rollerini kullanamaz.

### İspiyoncu

*Ana madde: İspiyoncu*
İspiyoncu masum rolüne sahip olsa da hain rolü olarak da kullanılmaktadır. Oyun odasının inşa edilmesi aşamasında hain ya da masum olarak oyuna dahil edilebilir. İspiyoncu geceleri kendi rolünü kullanır ve gündüz olduğunda hedeflenen oyuncunun rolünü ortaya çıkarır. Bu rol sadece bir kez kullanılır.

### Provokatör

*Ana madde: Provokatör*
Provokatör masum rolüne sahip olsa da hain rolü olarak da kullanılır. Oyun odasının kurulması aşamasında hain ya da masum olarak oyuna dahil edilebilir. Provokatör, gündüz oylamasına hedeflenen oyuncu için 2 oy ile başlar. Bu rol sadece bir kez kullanılır.

## Ayrıca bakınız

* Masumlar
* Roller
Dalmatrix

**Dalmatrix** is an alias who produces IDM and liquid drum and bass.

## Discography

* Stimulacrum
* Live From The Bottom of The Deepest Hole in The World
* Hole
* I Think I Could Hear More of What God Is Trying To Tell Me If I Allow My Self To Dream Again (with Bleak Fortune)

## Other Appearances

* Deku on the Decks
* Odds & Ends For Autumn
Warrior Cats: Ashes to Ashes Wiki

**Welcome to the Warrior Cats: Ashes to Ashes Wiki!**
A wiki for the RP server on Discord, " Ashes to Ashes "

We're a collaborative community website about Warrior Cats: Ashes to Ashes that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Child's Play

## Summary

***Child's Play*** is an American horror-comedy franchise. The films mainly focus on Chucky, a notorious serial killer who frequently escapes death by performing a voodoo ritual to transfer his soul into a "Good Guy" doll.

## Kill Counts

* Child's Play (1988) | Kill Count
* Child's Play 2 (1990) | Kill Count
* Child's Play 3 (1991) | Kill Count
* Bride Of Chucky (1998) | Kill Count
* Seed Of Chucky (2004) | Kill Count
* Curse Of Chucky (2013) | Kill Count
* Cult Of Chucky (2017) | Kill Count
* Child's Play (2019) | Kill Count
* Chucky Season One (2021) | Kill Count
	+ Chucky Season Two (2022) | Kill Count - Blocked
	+ Chucky Season Three (2023, 2024) | Kill Count
GUSTAVOEGATOTV (disambiguation)

Disambiguation page for GUSTAVOEGATOTV (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
GUSTAVOEGATOTV may refer to:

* GUSTAVOEGATOTV (person)
* Gustavoegatotv (song)
GUSTAVOEGATOTV

**Gustavo Batista da Silva**, AKA **GUSTAVOEGATOTV**, is a Brazilian writer, music producer and content creator. He began his career on YouTube in 2018, with his first video entitled “Pulei do prédio (cama) (MORRI?)”, mocking the clickbait, that youtubers use to get views alot.

In mid-2021, he lost access to the Google account that managed his YouTube channel. And that's why the GUSTAVOEGATOTV channel didn't publish any more videos after "Jogando: Tony Hawk's Pro Skater 4 |@GUSTAVOEGATOTV".

Nowadays, Gustavo produces music, and creates content for Instagram and TikTok.

In 2022, Gustavo created a record label named VacaloInvertido initially for his own releases, however, currently the label already has signed artists. Currently, the label holds copyright and phonographic copyright for almost all GUSTAVOEGATOTV releases, except Pindim, Pista 2.0 and Pista 4.0.

In the year 2023, Gustavo, Riquelme (JS SILVA 777) and Ramiro (RAMINETO), created OZ GATOZ, a musical group, the group's first song is called "CALMARIA", released on November 24th.

# Discography

## Singles

* **Ô Meu Deus Wanna Pum!** (2020)
* **Piaba, Pingu, e Pudim** (2020)
* **Tô Ficando Louco** (2020)
* **Gustavoegatotv** (2020)
* **PudiaPin** (2020)
* **Piabinha** (2020)
* **Pindim** (2020)
* **Pista** (2020)
* **Pista 2.0** (2020)
* **Rua** (2021)
* **Mac Plus** (2021)
* **Travei na Pose** (2021)
* **Pista 3.0** (2022)
* **Pista 4.0** (2022)
* **Piui Tic Toc** (2022)
* **Piui Tic Toc (Slowed + Reverb)** (2022)
* **Piui Tic Toc (Deluxe)** (2022)
* **Pista 5.0** (2023)
* **OÃDILOS** (2023)
* **R EVOLUÇÃO** (feat. JS SILVA 777) (2023)
* **Meu** **Primeiro** **Phonk** (2023)
* **VITÓRIA** (2023)

## Featured on

* **Dor** **de** **Cabeça** (by JS SILVA 777)(2023)

# Bibliography

* **Livro Do Gustavoegatotv** (2020) (deleted by the author)
* **GUSTAVOEGATOTV em 202\*** (2022) (deleted by the author)
* **que Cabelo Horrível!** (2022) (deleted by the author)
* **O Pior Livro do Ano** (under construction)

# Trivia

* GUSTAVOEGATOTV was born on December 11th. This makes him a intellectual Sagittarius Sun with an positive Gemini Moon.
* GUSTAVOEGATOTV revealed on his social networks that he is writing an e-book, called "*O Pior Livro do Ano*" (The Worst Book of The Year).
* GUSTAVOEGATOTV has Hyperactivity, Misophonia and ADHD
* Gustavoegatotv aka "the famous 6 fingers", has Polydactyly, an anomaly that makes him have six fingers on each hand.
* The transliteration of the name GUSTAVOEGATOTV into Japanese (Katakana) is: **グスタヴォエガトテーブイ**

# External links

MusicBrainz page of GUSTAVOEGATOTV

GUSTAVOEGATOTV Article on Wikipedia

1. ↑ Stated in Wikidata
2. ↑ The title of the video has changed.
3. ↑ According to the artist himself on twitter.
4. ↑ @gustavoegato on Instagram
5. ↑ @gustavoegato on TikTok
6. ↑ MusicBrainz
7. ↑ Tweet
8. ↑ Clube de Autores
9. ↑ Tweet
Fall

## Fall

### Genre

Hardstyle

**Fall** is an 8 track hardstyle album released under P9.

## Tracks

1. Melodrama (1:08)
2. Jaw Rusted Shut (2:54)
3. Angry Roll (3:21)
4. Spins & Needles (2:49)
5. Rotten Little Bitch (1:45)
6. Falling Together (3:36)
7. Rabbit Hole (5:52)
8. You're Changing Me (4:12)
9. [bonus] You're Changing Me (alternate master) (4:12)
PudiaPin

it's just a single with 3 songs, one worse than the other.

I highly recommend that you stay away from this single, no matter what the situation, don't open it!

1. Intro
2. Trapinha
3. Tinga

* Genre: Trap/Funk/Lo-fi
* Release year: 2020

1. ↑ This first song is an attempt to be a funk made by Gustavo, which went completely wrong.
2. ↑ This second song was an attempt to be a Trap, which \*almost\* succeeded.
3. ↑ This third song doesn't even have rhythm, it starts with a horrible Lo-Fi beat, and from **nothing**, starts a very loud and out of time melody.
VacaloInvertido

* Present
* Logo 2022 – 07/2023

**VacaloInvertido** is a Brazilian record label founded in 2022 by the artist GUSTAVOEGATOTV, weeks after the release of the single "Piui Tic Toc (Deluxe)".

# History

In 2022, GUSTAVOEGATOTV decided to create a record label, initially to use it only on its own releases, however, currently the label already has signed artists.

Currently, the label holds copyright and phonographic copyright for almost all GUSTAVOEGATOTV releases, except *Pindim*, Pista 2.0 and Pista 4.0.

# Origin of the name

In ≅2020, a video of a "flying horse" goes viral, the sound of the video is a guy saying "Cavalo" (horse) with a bass voice. Someone on the internet edited the video, changing the syllables from "Cavalo" to "Vacalo", and in 2022, thinking about what name to put on his label, GUSTAVOEGATOTV remembered this meme and made it the name of his label.

The suffix "Invertido" does not have an exact explanation of its origin, as the Tweet that explains why his label has this name, he only explains the origin of "Vacalo".

# Trivia

The initials of VacaloInvertido are "V" and "I", thus forming "VI" (6 in Romans), and the founder of the label has the nickname "o famoso 6 dedos" ("the famous 6 fingers").

# External links

* Instagram
* Official Site

* YouTube channel

* Twitter

* Facebook

# References

1. ↑ Genius
2. ↑ MusicBrainz
3. ↑ Tweet
Pudim

*Pudim* (transliterated to english: Pudding) was one of Gustavo's cats, he had one thing that made him different from other cats, his voice. Pudding had a completely hoarse voice, *Pudim* was very affectionate, he even tried to jump from one room to another, just to be petted.

# Bad ending

Unfortunately, Pudim disappeared in March 2022, and never appeared again, no one ever heard anything about it.
Canadian And American Cities Wiki

**Welcome to the Canadian And American Cities Wiki!**
This wiki is about cities in Canada and the United States.

We're a collaborative community website about Canadian And American Cities that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Discography

Here are listed (in chronological order) all the songs made by this guy.

# Singles

* **Você Nunca Sabe Quando a Piaba Pode Voar** (not released)
* **Ô Meu Deus Wanna Pum!**
* **Piaba, Pingu, e Pudim**
* **Tô Ficando Louco**
* **Gustavoegatotv**
* **PudiaPin**
* **Piabinha**
* **Pindim**
* **Pista**
* **Pista 2.0**
* **Rua**
* **Mac Plus**
* **Travei na Pose**
* **Pista 3.0**
* **Pista 4.0**
* **Piui Tic Toc**
* **Piui Tic Toc (Slowed + Reverb)**
* **Piui Tic Toc (Sped Up)** (not released)
* **Piui Tic Toc (Deluxe)**
* **Pista 5.0**
* **OÃDILOS**
* **R EVOLUÇÃO** (feat. JS SILVA 777)

# Featured on

* **Dor** **de** **Cabeça** (JS SILVA 777)
The Great Arch

The Great Arch is not just one place or thing but several all at once. The Great Arch can be a literal archway in a large metropolis or two hills and the sky above them. Each Land in the Known lands has at least one naturally occurring connection to The Great Arch. Hidden somewhere within each arch are certain magical sigils and runes that are unique to each Arch. Magical practitioners of great skill can use Elysium an extremely rare gem found naturally only on the plane of Celestia and Elysium to create a new connection to the Great Arch. For example the arch in Telous is two large statues and the sky and inscribed under one of the statues toes is the sigil for Telous. Any creature with an intelligence of 10 or greater who has been shown how by another can stand within The Great Arch and concentrate on a place they have been and be instantly teleported to that Arch. A creature unfamiliar with The Great Arch while studing one can make an arcana check DC:18 and on a success intuit the function of the Arch. If they choose to activate it the Arch will send them to Telous.
Advancement score

The score that determines how advanced a land is in the Adventurers Handbook.

## Numbers

The First number determines to how advanced magically the society is with a 1 being little to no magic like in the Realm of Midguard. and a 5 being exceptionally advanced like the age of Arcanum in Exandria.

The second number refers to the advancement technologically with a 1 being medieval technology a 3 being similar to our level of technology and a 5 being the highest advancement of science.
Known Lands Wiki

# ADVENTURES WANTED

Calling all adventures! It is I, Mr. Clutter, the owner of the most prestigious adventure shop in all the Known lands! We are searching for new adventures to join our files. Our current files are inadequate to support the volume of help needed throughout the known lands. If you have been chosen as an adventurer we would be glad for you to join us. Since most adventurers hired outside my shop are unaware of the rules and code of adventures I have attached the Adventures Handbook for your perusal. I hope you enjoy and I hope to see you in the shop soon!

## The Lands

In the Known Lands a nearly infinite number of worlds are connected through the magic of The Great Arch. Each land is a different world with different environments, people, places, and magics. Some lands have little to no access to magic and others are magical metropolises. It is the year 1103AB.

## Magic

Each land has a different relationship with magic. Spells might function differently depending on the land you are on or a certain class's spells might be stronger or weaker. Each land has a connection to the Source that is influenced by that land.

## Time

Time in the known lands is consistent across the lands and uses standard units. Years are referred to based off the binding. Time before the binding is referred to with PB or pre binding and after is AB or After binding.

## Religion

There is a deep and storied pantheon that rules over the denizens of the known lands but is prevented from directly interfering by the binding.

## Denizens

Not all races are in all lands but all dnd races exist somewhere in the known lands.

## Telous

The home of adventures where adventurers can buy gear and items. Where Mr. clutter has set up shop.

## Mr. Clutter's Files

* The Birth of a New Race
The Planes

The Cosmology of The Known Lands is massed on the Astral Sea a sort of kaleidoscope nebula of space and time soup. It is both infinite in size and scope. It contains tons of pocket dimensions and possibilities. No being knows the full reaches of the Astral Sea. In some places it is a calm gathering of pink clouds and lavender wisps of air. In others it is a swirling soup of chaos ready to tear apart everything in it's path. The Astral Sea is the plane of constant creation and destruction the plane is the home of the Source. Within the Astral sea are several various planes. At The center is the material plane where the known lands reside, it is surrounded in the ethereal plane a complete reflection of the known world wreathed in ghostly smoke created by Nyx and Iris to contain the court of the Dead. The court of the dead sits on top of Telous which is why it is the only place Ghosts can not enter. Every other land reflection is a place where and errant spirit can hide. Surrounding the material plane are the planes of Celestia(The home of the Gods created by Rhemir), Elementia(A plane with pure elemental chaos at it's center surrounded by the four territories of the different elements created by the elementia), The Abyss(The home of Demons created by Ulgrath), The Feywild(The home of unbridled nature and where all Fey Creatures originally came from created by Genesis), Elysium(A chunk of Celestia that was severed off by the Gods and Became a home for the souls deemed worthy to join the gods. The home of Iris who created it vigilantly guards it from mortals not allowing any of the living to enter it and Celestia are the only places where the gem Elysium can be found.), and finally the 9 hells created by Karceri as a place of torture for the souls of the dead the Gods do not let enter Elysium they are given to Karceri. They use human souls and their suffering as energy to power strange devices with the hope of one day overcoming the Binding and taking over Celestia as well.
Source

The Source is pure magical energy. It can be found within the Astral Sea. Each land has a different connection to this magical energy. This connection either in the Astral Sea or the Material Plane is represented by a wisp of energy or an object respectively. If a creature comes within sight of the Source it must make a DC:20 wisdom saving throw. On a failure it is ensnared by the lure of the source's pure power and must try to take hold of it. On a success it understands the power before it but is not driven to touch it as it would be on a failure. If a creature touches the source it must make an Ability check with their highest ability score DC:25 if they pass they gain the ability to control the magic of that land and become a God of Magic. if they roll a 20-24 they are rendered unconscious but stable. If they roll a 15-20 they are unconscious but will make death saves. If they roll above a 10-14 they are killed instantly and if they roll below a 10 they turn to ash as they die. If they survive touching source and rolled a 22 or lower they are effected by the feeblemind spell and it can only be cured by a wish spell.

## Gods of Magic

Gods of magic can not die they live forever. They can shape the building blocks of magic and alter a land as they see fit. The source has the power to change anything within that land as long as it does not directly result in the death of a person. Upon taking control of the source of magic the God must remain with the source as it's keeper. They can manifest an image of themselves anywhere on that land they chose but can not interact physically with their environment. They can still effect it with the power of the source. A god of magic does not cast spells to affect their land but simply changes the way magic functions on that world to suit their needs. Their being a God of Magic does not change the way the source works. A god of Magic can not stop another from reaching the source and trying to gain control of it with the power of the source and if another does the god of magic simply passes on to the next life as if they had died and a new God takes over.

## Sources

Some sources have gods of magic controlling them and others do not. In the lands that do not magic functions as it normally would in DnD with the exception that all magic is subject to wild magic surges at random times. Some Gods change the land's magic to favor different types of magic. Other caretakers completely reshape the world to suit their wishes and manipulate the rules of the source to their own advantage. Some Gods simply control the magic removing the wild magic surges and serve as a guide to the people of the world using their knowledge and power to guide others.
The Golden Swan

## Description

The inn is three stories tall with white walls and many windows, each with emerald-green shutters and trim. A large, golden swan with emerald eyes hangs over the main entrance. The building is inviting and friendly. The inn also has a good stable. Inside are many large private dinning rooms where adventuring parties can meet in private. There is one main dinning hall where adventures can mingle in between parties and hear news. It is regarded as the best inn in Telous by many Adventures.

## Staff

The innkeeper is a large male human named Willeon Cotte. He has dark hair a big smile and a boisterous laugh. His family came here when Telous first sprang up and was able to secure a large portion of land and money to build the greatest inn in the known lands. His family was friends with the adventurers who started the city and because of this the inn is the best around.

He retains a large staff usually aspiring adventurers or young teens of local families. Each day there is a different bartender in the main room, usually a retired adventurer with stories to share.

## Inventory/Service Description

1.     Comfortable meal-5sp

2.     Wealthy Meal-8sp

3.     Aristocratic Meal-2gp

4.     Banquet-10gp

Room- 4gp/night

## Patrons

1. Roge: Male Human Ranger, Neutral. Roge has tangled grey hair and bright green eyes. He wears chain mail and wields a mace. Roge is searching for the legendary elven kingdom of Bregelond.
2. Berteph: Male Human Assassin, Good. Berteph is courtly in bearing, with golden hair and narrow grey eyes. He wears leather armor and wields a short sword and dagger. Berteph blames trolls for every misfortune.
3. Herim: Male Halfling Fighter, Good. Herim has silver hair and hazel eyes, and numerous arcane tattoos. He wears chain mail and wields a bastard sword. Herim seeks to continue the noble legacy of his father.
4. Harry Rowley: Male Halfling Fighter, Evil. Harry is fair in appearance, with auburn hair and light grey eyes. He wears plate mail and wields a military pick and shield. Harry is haunted by the memories of a past life.
5. Hurfi: Male Dwarf Fighter, Neutral. Hurfi is tall, with braided grey hair and large grey eyes. He wears plate mail and wields a halberd. Hurfi is talking quietly with another male dwarf adventurer Dalin who is quite drunk and clearly not really listening.
Mr. Clutter's Adventure Shop

## Description

From the outside the shop simply appears to be a floating door. Upon entering there is a comfortable waiting room with small tables with tea on them. There is an office for mr. clutter and several private rooms where leaders can meet with party members Mr. Clutter has selected. Behind Mr. Clutter's office are thousands of files on every adventure and adventurer all manned by dozens of golems who assist Mr. Clutter.

## Location

A pocket Dimension that can be accessed from Telous through a freestanding door in the Explorer's Ward.

## Staff

* Mr. Clutter

## Inventory/Service Description

Sells Adventures
The Sphinx's Caducetorium

## Description

The shop is a two-storey stone-walled building, with several leaded glass windows. It is brightly lit by magical candles and chandeliers. Everything inside feels in contrast to the large building rather fragile as you see the numerous glass displays. Sitting on the glass countertop in a miniature comfy armchair is a small stuffed bear.

## Staff

The shopkeeper is a thin male half-orc named **Zbora**. He checks each sale with a brown bear named Ogothostro. He is terrified of breaking things and looks as if he is about to faint.

## Inventory/Service Description

1. Wand of Enemy Detection (rare, dmg 210) *A birch wand, wrapped in electrum wire.*
2. Wand of Enemy Detection (rare, dmg 210) *This thin wand once belonged to the great necromancer Heri, who slew the Leviathan of the Rift Sea.*
3. Wand of Magic Missiles (uncommon, dmg 211) *A thin willow wand, inlaid with adamantine.*
4. Wand of Magic Missiles (uncommon, dmg 211) *This finely crafted wand also repels small insects when held.*
5. Wand of Polymorph (very rare, dmg 211) *This birch wand also grants the magical ability to speak with cats.*
6. Wand of Secrets (uncommon, dmg 211) *This distinctive rowan wand also grants the magical ability to detect dragons within thirty feet.*
7. Wand of Wonder (rare, dmg 212) *This heavy willow wand once belonged to the dwarf archmage Ziri, who slew the Serpent of the Glitterhold Forest.*

* Also has common weaponry and armor.
Confederação Internacional dos Bruxos

A **Confederação Internacional dos Bruxos** é uma organização intergovernamental do mundo mágico mais ou menos equivalente à das Nações Unidas.

A Confederação Internacional dos Bruxos é dirigida por um Cacique Supremo. O primeiro Cacique Supremo a ser nomeado foi Pierre Bonaccord. No entanto, sua nomeação foi contestada por bruxos de Liechtenstein devido a suas opiniões sobre o fim da caça aos Trasgos e à concessão de direitos aos mesmos. Liechtenstein, que na ocasião vinha lidando com várias comunidades desagradáveis de trasgos, se recusou a participar da primeira conferência, causando problemas para a nova instituição.
The Sapphire Stallion

## Description

The inn is a large stone-walled building, with a blue tile roof. Above the Door hangs a station carved from an extremely large bit of blue sapphire. Inside is a main taproom lit with bright torches and a central glowing blue gem chandelier. There are a few private rooms available but much fewer than the Golden Swan. Accommodations consist of several large rooms with beds and woolen mattresses.

There are enchantments on the stallion to electrocute and stone anyone who touches it(DC:16 Con save 3d8 Lightning damage and stunned on a failure and half that and no stun on a success)

## Location

In Explorer's Ward near the western edge.

## Staff

Owned by a wealthy former adventurer named **Saphira Lonedancer** who is a female handling wizard. She has short brown hair and a cheerful smile sometimes interrupted with a sad Faraway look. She carries a blue wand that she clearly knows how to use. Her final adventure was to uncover the great Sapphire stallion of Aelous and return it to the king of that land. When she returned from the task the rest of her party dead with the stallion the king who had requested it had died and the new king refused to pay and sent her away. Mr. Clutter put that nation on his blacklist. She was angry and after this decided that after all the death it was time to end her adventuring days. She used her considerable fortune to build The Sapphire Station and left the Stallion outside her home to remind adventurers to be honorable in their lives and to remember their comrades who were lost.

Her staff is somewhat smaller consisting mostly of other strong women she acts as a mentor to.

## Inventory/Service Description

1.     Modest Meal-3sp

2.     Comfortable meal-3sp

3.     Wealthy Meal-8sp

4.     Aristocratic Meal-2gp

Room- 3gp/night

## Patrons

1. Enelror: Male Elf Fighter, Good. Enelror is pleasant in appearance, with brown hair and large hazel eyes. He wears plate mail and wields a battle axe. Enelror is haunted by the memories of a past life.
2. Brosna: Female Elf Fighter, Neutral. Brosna has golden hair and green eyes, and a round nose. She wears banded mail and wields a warhammer. Brosna seeks opponents for a game of darts.
3. Ziri: Male Dwarf Thief, Evil. Ziri has a long face, with thick red hair and hazel eyes. He wears leather armor and wields a long sword and dagger. Ziri seems intent on sneaking into the cellar.
4. Ryany: Male Halfling Ranger, Neutral. Ryany is fair in appearance, with straight white hair and large blue eyes. He wears chain mail and wields a bastard sword and light crossbow. Ryany seeks to discover where he came from, and who his real family is.
Bag Shop

## Description

The shop is a two-storey timber and brick building, with carved wooden doors. A collection of maps from across the known lands hangs from the walls. The interior is beautifully furnished as if the place were a nice sitting room. On a small coffee table is a small nondescript bag. Behind a large curtain lies the back area of the shop.

## Staff

**Thexidor Alderflow,** a high elf is the owner of the shop. He is a wizard who invented magic bags and is currently the only living being who knows how to make them.

## Inventory/Service Description

Standard 4 room Magic Bag- 100gp(+50gp per room)

Change appearance of rooms-25gp

adding a room-50gp

adding an expandable room-75gp
The Eris House

## Description

A large White House, with massive columns and marble steps leading up to the main doors.

Inside is where the God Eris once lived until the first adventurers took over the home. The building itself still has several magical secrets no one has discovered. Today only the Marut Lives there continuing the commandments of the adventurers who created him.

## Important NPCs

* Marut
* Eris
* Peldeir
Blackburn's Smithy

## Description

The shop is a two-storey timber and brick building, with carved wooden doors. A small dragon's skull hangs over the hearth.

## Location

On Unicorn Alley near many other popular shops frequented by adventurers.

## Staff

Owned and operated by Mr. Blackburn. He has a magic book that when you enter in an adventurer's measurements the book can tell you what type of weapon would best suit them.

## Inventory/Service Description

+2 and below weaponry with the odd exceptional item traded by adventurers.
Axular

## Demographics and Description

Axular is home to humans, dwarves, and goliaths as the 3 major races. There are also several fey races. They have medium magic and very low tech. An Advancement Score of 31.

## History

After the binding various tribes began to form alliances and join together. The strongest were the Thurium Dwarves named for the **Thurium Mountians** to the south of Axular. They were ruled over by a powerful dragon sorcerer queen who rose up and united the Thurium dwarves making the first kingdom of Axular in the Year 503AB. Once united she attempted to take the other lands in Axular. This caused several disparate tribes to band together for defense a powerful warrior king from the tribe of **Azure** began to unite many of the more central tribes and a Goliath warlock from the north united the goliaths under the **Ariz** tribe. The chaos worked in Thurium’s favor allowing them to gain ground early but the other tribes banded together to force the dwarves south and back into their traditional homeland. The dwarves were too strong to be defeated outright but a tentative nonaggression pact was signed to end the fighting in 601AB. In the tentative peace the people were able to discover the Great Arch and find their way to Telous in 902AB. In recent years the tension between the kingdoms has grown to an all time high and recent adventurers claim the 3 nations stand on a knifes edge between peace and war.

## Locations

### Continents:

#### **Axular:**

* Azure
* Thurium
* Ariz
Corkscrew

*corkscrew* is a neoclassical/industrial dance album released by 4lung on January 25th, 2017.  It is minxmax's debut album, later, in may of 2018, some of the tracks were released onto Selected Idiot Works Vol. 1

## About

4lung got the idea for this album and minxmax's character after making a track for the *#warjuke 2017* producer's contest (said track was later re-done and put onto the album).

## Tracks

* 1. night soil (02:44)
* 2. spit on the floor (03:16)
* 3. warjuke (01:40)
* 4. green rain (blood machine) (03:51)
* 5. opiorphin (03:30)
* 6. the ravers (02:22)
* 7. congenital otosclerosis (02:01)
* 8. becoming objective in hungarian c# minor (04:03)
* 9. promised grace (03:29)
Odisseu

**Odisseu** (grego antigo: *Ὀδυσσεύς*) foi um herói grego trouxa da Grécia Antiga que matou o gigante de um olho só, Ciclope, com a ajuda de várias ovelhas.

## Biografia

Odisseu foi um trouxa famoso por matar Ciclope, o gigante de um olho só grego, tendo como auxílio várias ovelhas. Conheceu Circe, na ilha de Aeaea, quando a mesma transfigurou toda a sua tripulação de marinheiros em porcos.
Duckhouse

Duckhouse is the home in which Four, Amaryllis and Yo-Yo reside.

The name "Duckhouse" was originally coined by Ping-Pong upon her first visit to the place, when she saw the dining room, which is where the house's three residents operate their online retail store (which specializes in novelty rubber ducks).
Gustavoegatotv

**Attempt** to be a "lo-fi" that went wrong.

This single has the same name as the artist who made the single, that is, the search results on Google, Bing, etc. were "confused" and showed "switched" results, every 2 results, 3 were about the single, and not about the artist.

* Genre: "Lo-Fi"
* Release date: 2020
Akkarin

Second most recent Council Member, Akkarin was appointed after Jivan died. He was a padawan of Qii Zuus and served as a first responder to the Outer Rim. He successfully aided Tattooine, Pasaana, and Utapau through horrific natural disasters by coordinating relief efforts and supporting local government. He was very powerful in the Force, and wielded a dark blue lightsaber. He never took a padawan, as his gruff exterior tended to leave him on solo missions.

On his final assignment by the High Council, he was sent to the Outer Rim world of Chypre to aid after mega-monsoons ravaged the major coastline. Weeks after arrived he was stricken with a madness he was unable to overcome. He was unable to find out its source before it left him incapacitated.

The council subsequently sent the Knight Orgaal to ascertain his health. After falling to the dark side and being bested by Darth Muto, Orgaal accompanied the Sith to the medical center Akkarin was being for and witnessed his death by Muto.

Akkarin's body was recovered by the Jedi and he was buried on his homeworld of Uba IV. A bust of him remains erected in the Ithor Prime temple Hall of Remembrance.
Pirâmide

Este artigo aborda um tema que faz parte do mundo real e que foi mencionado no universo Harry Potter. A Wiki é escrita a partir da perspectiva de que todas as informações apresentadas no cânone são verídicas (por exemplo, Hogwarts realmente existe), e, como tal, os detalhes contidos neste artigo podem ser diferentes de fatos do mundo real.

Uma **Pirâmide** é uma estrutura com base quadricular e lados triangulares que se encontram em um ponto no topo. Diversas culturas antigas construíram pirâmides como monumentos.

## História

No ano de 2.630 a.C o bruxo egípcio Imhotep, e o primeiro arquiteto reconhecido da história, constrói a Pirâmide Escalonada se Djoser, na necrópole de Saqqara e coloca uma maldição para que a pirâmide não seja violada e seus tesouros não sejam roubados.
Five Nights at Freddy's: Sister Location x fox split location/Персонажи

* Майкл Афтон
* Хендюнит
* ВЕСЁЛАЯ ЛИСА
* Баллора
* ВЕСЁЛЫЙ ИГОРЬ-МАЛЬЧИК С ШАРИКАМИ
* Весёлый фокси
* ЕДИНОРОГ
* ГАДКИЙ УТЁНОК
* КУКЛА-МАРИОНЕТКА
* ВЕСЁЛЫЙ ОЛЕНЬ
* Веселый вуплиекс клубок
* Весёлый фредди
* Бейби
* Бидибабы
* Минирины
* Лолбит
* Лолбиг - это девочки с воздушными шарами
* Йенндо
* Эннард
* Бон-бон
* црик
* Боннет
* Минирины 2
Jack's Star Wars Project Wiki

**Welcome to the Jack's Star Wars Project Wiki!**
An index for my personal Star wars fanfic expanded universe

We're a collaborative community website about Jack's Star Wars Project that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Israelita-Filisteu

Este artigo aborda um tema que faz parte do mundo real e que foi mencionado no universo Harry Potter. A Wiki é escrita a partir da perspectiva de que todas as informações apresentadas no cânone são verídicas (por exemplo, Hogwarts realmente existe), e, como tal, os detalhes contidos neste artigo podem ser diferentes de fatos do mundo real.

## Parte da

### Local

Oriente Médio

Mortes| * Golias

A **guerra Israelita-Filisteu** foi um conflito militar travado entre os israelitas e os filisteus no durante os tempos Bíblicos.

## História

Durante esta guerra, Golias, um gigante mercenário contratado pelos filisteus para lutar por eles, foi morto por um menino armado apenas com uma catapulta.
Magia

A **Magia** é uma força sobrenatural que muda aspectos do mundo em níveis fundamentais. Enquanto a magia pode desafiar as conhecidas leis da ciência, ela possui algumas regras próprias. Por exemplo, Desaparecimento não faz objetos deixarem de existir; objetos conjurados só podem existir por um certo período de tempo; e objetos não podem crescer até certo ponto sem se tornarem instáveis e/ou explodirem. A habilidade de usar magia para os humanos, é um traço hereditário passada pelos ancestrais das pessoas, que permite que bruxos e bruxas possam praticar magia e bruxaria.

## Natureza

Os conceitos básicos de magia são bastante simples - mesmo um mago de dois anos de idade pode fazer alguma forma de magia - mas o poder inerente e o potencial de uso indevido de fato são grandes. Foi por esta razão que jovens bruxos e bruxas promissores são enviados a, como a Escola de Bruxaria e Feitiçaria de Hogwarts ou Castelobruxo para aperfeiçoar seu ofício e aprender a arte e a responsabilidade de seu poder. Nas escolas esses jovens aprendem uma variedade de especialidades mágicas, teoria geral e a história da magia em seu mundo.

A magia não pode ser realizada por pessoas não-mágicas (mais comumente conhecidas como Não-Magos e Trouxas pelo Brasil), que era o que separa o mundo não-mago do mundo dos bruxos. Como um substituto para a magia, os não-magos usam tecnologia, mas no mesmo sentido, muitos bruxos ignoram o funcionamento da maioria dos dispositivos não-magos, incluindo a eletricidade. Tanto não-magos quanto bruxos veem sua escolha de ferramenta como completa e absolutamente lógica e comum, embora cada um ache as ferramentas do outro fascinantes ou mesmo misteriosas.

Os Abortos também são incapazes de realizar magia, mas estão em uma posição única, pois nasceram em famílias bruxas, o que lhes dá a opção de escolher entre viver no mundo bruxo como um cidadão de segunda classe, ou viver no mundo não-mago enquanto escondem tudo o que sabem sobre magia.

De acordo com o Estatuto Internacional de Sigilo em Magia, bruxos e bruxas devem constantemente esconder suas habilidades mágicas do mundo não-mago, e assim a maioria dos não-magos desconhecem que a magia existe.
Anos 1000

## Eventos

Os seguintes eventos ocorreram durante os Anos **1000**:

* **1006:** Yurupari e seus seguidores encontram Pajé Anhekóguaba, escondida no interior das florestas do Mato Grosso. A Primeira Guerra dos Pajés então se dá início com a destruição da cidade de Kuhikugu, e por consequência, do primeiro espaço físico de Pajé Anhekóguaba.
* **1009:** Yurupari e Ikobé Paï-tavyetrã lutam entre si. Ikobé derrota e mata Yurupari, mas acaba morrendo durante o processo. O posto de Pó-çakara Mburovixá passa a ser de Ypyaŷra Tubüb-abá, que lidera os sobreviventes numa longa migração para as profundezas da floresta amazônica, atual extremo norte do Amazonas.

## Mortes

* **1009:** Yurupari e Ikobé morrem em uma intensa batalha.