Materials

A variety of materials are used in *Castle Cats* to pay for collectibles, upgrades and quests, and some of these resources can be exchanged for others as needed. The currencies, gold and gems, are tracked at the top of the guild hall screen, while supplies of other materials are recorded in an unlabeled inventory window accessed by tapping the satchel icon at the top of the screen to the right of the gem counter.

## Giveaways

The *Castle Cats* developaws occasionally give away materials on their social media sites via a link or a QR code that will launch the game and display the reward package. Make sure the game is closed before clicking the link or scanning the code.

## Currencies

### Gold

Gold coins are the main currency in the game. They are used to purchase Common and Rare Cat Boxes, as well as Outfit and Event Boxes, and are part of the required payments for evolving heroes; crafting some Plushies; and buying the Monthly Challenge outfits and Weekly Challenge heroes. They can also be used in the Market as exchange for basic and rare materials.

Gold can be obtained from or multiplied by the following sources:

* Quests
	+ Quest rewards
	+ Battle loot
	+ Bonus gold hero traits: Lucky, Mercenary, Scavenger, Gambler
	+ Golden Shovel quest item
* Guild Level-Up Rewards
* Missions
* Mini-games
* Market
* Outfit Box, in place of dupes
* Shaking cats
* Daily Events
	+ Daily Rewards, including Mystery Box, possible contents
	+ Daily Offer, 5,000 available free per 8 hours for watching video ad
	+ Daily Quests
	+ Shaky Box, possible contents
	+ Owl Courier
* Treasure chest in other guilds, possible contents
* VIP benefits

### Gems

Gems are used to purchase Mythic Cat Boxes, previous years' Premium event cats, Timewalkers and Artifacts; to expand the Fortress Hero Limit; to speed up crafting; to reset the Questboard; and as required materials for crafting some Alchemy Eggs and Plushies. They can also be traded for gold if needed.

Gems can be obtained from the following sources:

* Quests
	+ Main Story Quest and Event Story Quest rewards, usually
	+ Regular and Battle Quest rewards, weekly rotation (Mondays) and random inclusion
	+ Battle loot, rare
	+ Bonus gems hero traits: Keen Eyes and Duplicator
	+ Diamond Lens quest item
* Guild Level-Up Rewards
* Missions
* Mini-games, up to 4 per day
* Reputation Chests, possible contents
* Outfit Box, in place of dupes
* Event Box, possible contents and in place of dupes
* Event Badge reward
* Daily video ad, 4 per day
* Daily Events
	+ Daily Rewards, including Mystery Box, possible contents in early days only
	+ Daily Challenges
	+ Daily Quests
	+ Shaky Box, possible contents
* Invite Friends, after the first three
* Microtransactions in the Shop, Exclusive Shop and Event Shop

## Station Materials

Station Materials are used to pay for quests and alchemy items and to upgrade the Fortress, Questboard and the material stations themselves.

### Basic Materials

Basic materials are generated by the stations on an ongoing basis; the production rate varies according to the level of the station. They can also be obtained from regular quests, battle loot, and as exchange in the Market.

### Rare Materials

Each basic station material has an associated rare material. They are needed to pay not only for quests and alchemy items but also for crafting some hero eggs and plushies.

Rare station materials are available from the following sources:

* Quests
	+ Quest rewards
	+ Battle loot
	+ Bonus materials traits: Gold Digger, Wood Chopper, Thread Spinner, Fairy Familliars[]
	+ Alchemy quest items: Chopping Axe, Lucky Pickaxe, Thread Spool
* Guild Level-Up Rewards
* Missions
* Market
* Shaky Box, possible contents
* Treasure chest in other guilds, possible contents
* Microtransactions in the Shop

## Embers

Embers are primarily used to evolve heroes from lower ranks to higher. They are also sometimes required for crafting Alchemy Eggs and Plushies as well as the Monthly Challenge outfits. They are further needed to pay for some Reputation Quests. There are six different kinds of embers.

Embers can be obtained from the following sources:

* Quests
	+ Regular Quest rewards, weekly rotation
	+ Battle Quest rewards plus weekly rotation
	+ Bonus ember hero traits: Flamebringer, Fiery, Radiant, Luminous, Spark, Vigor, Glow
	+ Battle loot enhancement traits: Ember Catcher and Flame Catcher
	+ Quest items: Spark Flask and Ember Lantern
* Dismissing unwanted heroes
* Alchemy, exchanges among embers
* Missions
* Reputation Chests, possible contents
* Outfit Box, in place of dupes
* Event Box, possible contents
* Daily Events
	+ Daily Rewards, including Mystery Box, possible contents
	+ Daily Challenges, exchanges among embers
	+ Shaky Box, possible contents
	+ Owl Courier
* Invite Friends, after the first three
* Treasure chest in other guilds, possible contents
* Microtransactions in the Shop and Exclusive Shop Value Packs

## Reputation Tokens

Reputation Tokens are used to level up a player's status with the three allied guilds, each of which has a different token; upon reaching a new level a Reputation Chest can be crafted. Tokens can be obtained through Reputation Quests, Missions, Weekly Challenges, the Outfit and Event Boxes, Daily Rewards and microtransactions.

## Event Materials

Most full events, and in a few cases mini-events, offer event-specific materials as quest rewards and for sale as microtransactions from the Event Shop. They are used to craft the event's limited-time Alchemy heroes and Plushies and to purchase the event's guild leader items.

### Purrismas 2017

**Customizations**: Avatar Customization • Hero Outfits • Plushies
**Quests**: Quests • Main Story Quest • Regular Quests • Battle Quests • Reputation Quests • Attack Skills
**Activities**: Alchemy • Challenges • Daily Events • Daily Rewards • Events • Mini-games • Missions
**Upgrades & Acquisitions**: Guild • Fortress • Shop • Exclusive Shop • Story Book • VIP
**Utility**: Market • **Materials** • Skills • Traits • Tutorial
**Media**: Connections • Merchandise • News • Original Soundtrack