MC80 Liberty Type Star Cruiser

Return to Home

Return to Starship Codex

Return to Star Wars Starship Codex

Like most Mon Calamari designs, each vessel was individually unique, which was frustrating for Rebel technicians. As with other Calamari designs during the Galactic Civil War, all warships in this group were standardized as much as possible to aid non-Calamari crewmembers, something the artistic Mon Calamari accepted begrudgingly.

A common variant of the MC80 Star Cruiser line was exemplified by the cruiser *Liberty*. It had an array of nine engines, divided into three different sizes, located at the stern. A large wing-shaped superstructure was affixed to the main hull on either side, containing weapons pods and tractor beam arrays. Some MC80 cruisers had their wing sections shortened and were equipped with an additional thruster.

**Purchase TN:** 460 (To Build) 307 (New) 204 (Used)

**Restriction:** Mil (+3)

**Shield** – **SP** 750 – **DR** 150 – **Shield** **Damage Threshold** 300

• • Capitalships require the Pilot Starship Skill to be operated.

• • Many capitalship have vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • A capitalship can forgo all standard attacks (not including automated weapons witch function normally) to provide heavy covering fire. In a radius around the capitalship equal in size to its own fighting space, this area is counted as rough terrain to enemy vehicles costing double movement to move. This area also grants a +2 bonus to defense to all friendly vehicles. (Vehicle Trait)

• • Capitalships have an increased sensor range. This grants them an increased perception of the battle field. The increase is out to 100 kilometers, this is added to the ships sensors base range. (Vehicle Trait)

***Accommodations***

• • 30 Luxury Accommodations **• •** 10,000 Dorm Accommodations **• •** 19,970 Spartan Accommodations

***Facilities***

• • Arcade (PL 5) **• •** Astrometrics Lab (PL 6) **• •** Brig (PL 5) **• •** Diplomatic Facilities (PL3) **• •** Dojo / Training Area / Gym (PL3) **• •** Maintenance Bay (PL 4) **• •** Sick Bay (PL 6)

***Structure Traits***

• • 9x Hanger Bays (PL 4) • • 4x Docking Clamps (PL 4) • • Escape Pod (PL 6)

***Power System***

• • Fusion Generator (PL 6)

***Vehicle Systems***

• • 40 Unit Fuel Tank (PL 5) **• •** Rocket-Jet Space Engines (400 meters) (PL 5) **• •** 2x Rocket-Jet Space Engines (200 meters) (PL 5) **• •** 6x Rocket-Jet Space Engines (100 meters) (PL 5) **• •** Maneuvering Thrusters (PL 5) **• •** Hyperdrive, Class 13 (PL 6) **• •** Hyperdrive, Class 2 (PL 7) **• •** Navicomputer (PL 6) **• •** Automatic Fire Control System (PL 5) **• •** Internal Comm System (PL 5) **• •** Life Support System (PL 5) **• •** Radio Transceiver (PL 5) **• •** Class III Sensor Array (PL 6) **• •** Gravity Field Generator (PL 6) **• •** Emergency Beacon (PL 7) **• •** Holo Transceiver (PL 7) **• •** 6x Tractor Beam Emitter (PL 7) **• •** Subspace Communication Array (PL 7) **• •** Autopilot System (PL 5) **• •** Damage Control System (PL 5) **• •** Point-Defense System (PL 6) **• •** Radiation Shielding (PL 6) **• •** Self-Destruct System (PL 6) **• •** Shields – SP 750 – DR 150 (PL 7) **• •** Shield **• •** **• •** Regeneration System (PL 8) **• •** Improved Targeting System (+86) (PL 6) **• •** Battleship Weapons Coordination Computer (B.W.C.C.) (PL 6) **• •** Pin-Point Targeting Compensater Computer (PL 6) **• •** 48x Turbolaser, Heavy (Pl 7)