recursal/Fanatic-Fandom huggingface dataset:
Potatolaura (Athena)

## Physiology

Athena is a shulk with long black hair and dark brown eyes. She's around 5'7 and wears a think, dark green coat, white shirt, long grey pants and snow boots to protect her from the cold weather of Olympus. The coat was a gift from her father, but most other items she owns were stolen for the sake of survival.

## Personality

Athena is a very wary and alert person while in the presence of people she doesn't know well or a potentially dangerous situation, but she lowers her guard around people she trusts. She tends to be stern and serious in important situations but becomes more light hearted and caring when she allows herself.

She enjoys spending time with others from time to time but mostly keeps herself busy with planning and building Olympus, as the kingdom is very precious to her. Athena is well knowledged in many areas along with having above average fighting skills and is fully prepared to fight for what or who she believes in.
Floor Spikes

**Floor Spikes** is Hazard in *Dark and Darker*.

Players and Enemies can trigger Floor spikes, flying enemies can take damage if they happen to be close enough to the ground when they are triggered

The player can trigger floor spikes with a torch.

A Good Strategy is using a torch to activate the trap, then wait for the trap to reset into a down position, The trap then has a short cooldown period where you can move across before it's able to trigger again.
Dark and Darker Wiki

**Welcome to the...**
**Dark and Darker Wiki**
**147 articles • 138 files • 650 edits**

**Navigation**

* Classes
* Stats
* Races
* Dungeon Maps
* Portals
* Items
* Armor
* Weapons
* Enemies
* Shrines
* High Roller Dungeon
* Loot
* Mining and Crafting
* Cosmetics
* Damage
* FAQ

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Rogue

**Rogue** is one of the 6 classes in *Dark and Darker*.

## Perks

Ambush
First attack within 3s after stealthing deals 50% additional damage.
Backstab
Increases damage by 30% when attacking from behind the target.
Creep
Footstep sounds reduced when walking (Shift) or crouching (Control).
Dagger Expert
Daggers deal 5% additional damage.
Trap Detection
Highlights nearby traps. Can be disarmed.
Pickpocket
You can steal an enemy's item from the dungeon (Seems worthless)
Hidden Pockets
Bright items such as potions and Heart Core's do not appear on your waist.
Poisoned Weapon
A successful attack applies poison that deals 4 Magic damage over 4 seconds
Poison can stack up to 5 times at once
Stealth
If you are hiding, you can move 10 steps while crouching or walking
## Skills

Smoke Bomb
Drop a smoke grenade at your feet that lasts for 20s and covers and area of 7.5m.
Reduces enemy move speed by 15%`
Weakpoint attack
The next attack deal 50% additional weapon damage.
Also reduces target's defense by 50% for 5s.
Rupture
The next attack causes target to bleed for 20 dmg over 5s. \*\*18s cooldown\*\*
Hide
Become invisible. Can change equipment while invis.
Any movement or skill usage will reveal you.
Raaisin (raisin)

Raaisin joined Another SMP on the *6th of December 2022* and was whitelisted the same day. They play the character 'raisin'.

## Other Information

### Occupation

Island Resident, Owner of the Cafe, Owner of the Inn

## Physiology

Raisin is a 5'5, scrawny Elytrian with elf-like, pointy ears. They have pale, short pink hair with darker brown roots growing at the top, and a stolen, gold crown on their head, that is slightly too big to sit properly. Their wings are smaller and thinner compared to the commonly large wingspans of most elytrians, causing it to be not as strong and impressive as others. They are mainly seen wearing a worn, grey jumper with a white, baggy shirt underneath, and a craftily stitched on smiley face on its front, alongside brown, rolled up pants and old, dark grey sneakers that look as if they're a moment away from falling apart.

## History

***Origin***

***Pre-Another SMP***

***Current***

***The Wedding***

***Joining New Kaldr***

## Items

***Blade of Rizz*** (sword) - trusty sword with rizz. it makes them feel a little bit safer

***Mr. picky*** (pickaxe)

***cum shot*** (bow) - a bow taken from the skeleton farm. it has funny name
Cleric

**Cleric** is one of the 6 classes in *Dark and Darker*.

## Perks

Advanced Healer
Increase base heal by 5.
Brewmaster
You don't see drunk visual effects.
Kindness
Self heal for 15% when healing another.
Perseverance
Reduces all types of incoming damage by 3.
Undead Slaying
Increase damage bonus by 20% when attacking undead.
Requiem
Rezzing an ally revives them with 25% HP.
When using an Altar to rez, none of your health is lost.
Protection from Evil
Duration of harmful DoTs reduced by -20%.
Blunt Weapon Mastery
Increases attack power by 5% when attacking with a blunt weapon.
## Skills

Holy Purification
Inflicts 100 base damage to all undead within 7.5m.
Judgement
After focusing for 0.5s, deal 30 damage to a target and reduce their movement speed by 20% for 2s.
Can only be cast when targeting an enemy within 4.5m. If target gets out of range, casting fails.
Smite
For 7s, deal additional +10 damage to all enemies you hit.
Spell Memory
Memorize spells so you can cast magic.
Spell Memory 2
Memorize additional spells
## Spells

*For a complete list of spells visit Magic*
State of Chaos

State of Chaos is a lore event that occurred on 3/01/2023 AEDT.

A group consisting of Asteria, Åge, Bug, Atlas and Athena is placed in the centre of New Kaldr when Chaos attempts to manifest itself in chat. Shocked, the group arms themselves and stand ready for a potential conflict. As Chaos attempts to communicate with the other players, nothing is understood. However, as Åge jokingly states to let the fight of the ages begin, one word makes its way through.

*"Soon."*

Time passes as each individual returns to doing their activities, before being alerted by another player in chat. This time, they have no name, only displaying "???." It cautiously attempts to communicate, asking if 'it' is working and if the party can hear them. "???" warns the party, claiming that 'it' is growing stronger before becoming overtaken by a corruption of sorts. The phrase "It can't be stopped" is seared into the group's minds.
Chaos

THIS PAGE MAY CONTAIN SPOILERS FOR MOTIVES AND HISTORY THAT PLAYERS MAY WISH TO DISCOVER IN-CHARACTER, READ AT YOUR OWN RISK.

## Biographical information

### Place of birth

Unknown

"Chaos" is a character played by astralhollow.

Originally created as a byproduct of astral introducing The Altar to the server, Chaos is an entity seeking utter annihilation of the AnotherSMP world. It serves as an antagonist to the characters and a driver of the overarching narrative.

## Physiology

Very little is known about Chaos' physiology, as it presently occupies the minds of individuals and communicates with them telepathically.
Lavinia

Lavinia is a major supporting character in the Unnamed Memory series and is one of the catalysts for the initial events in the series. She is the Witch of Silence, and is the one who cursed the royal family of Farsas, including Oscar, to never be able to bear children.

As a witch, she specializes in curses and is second to none in psychological magic.
Warlock

**Warlock** is one of the 8 classes in *Dark and Darker*.

## Perks

Antimagic
Your magic resistance is increased by 15% except against divine magic.
Dark Enhancement
Dark magic spells have 10% increased magic damage.
Dark Reflection
If you take damage while Dark Reflection is NOT on cooldown, you reflect 10 dark magic damage to the attacker.
Immortal Lament
Casting spells will not take you below 1 health. but your spell power bonus is reduced by 5%.
Malice
Will is increased by 10%.
Soul Collecter
When dealing the final blow to an enemy. one cursed soul is collected. Each collected soul increases dark magic damage by 5%. up to a maximum of 6 souls. When Casting Dark Magic, this effect is consumed and disappears.
Immortal Lament
Casting spells will not take you below 1 health. but your spell power bonus is reduced by 5%.
Torture Mastery
Curse of Pain inflicted upon enemies restores 1 health to the caster with each instance of damage dealt.
Your magic resistance is increased by 15% except against divine magic.
## Skills

Blow of Corruption
The next physical attack deals 20 magic damage to the target and reduces their healing rate by 70% for 12 seconds.
Phantomize
Phase through melee attacks and projectiles. Increases movement speed by 10%. and Reduces magical damage reduction by 50% for 6 seconds. During this period you can only move and do no collide with other players or monsters.
Spell Memory
Allows you to memorize spells to use in the dungeon.
## Spells

*For a complete list of spells visit Magic*
Wisp

Granted Experience: 4 [Normal]

The Wisp is an uncommon enemy of Dark and Darker only found in the Ruins map.

Wisps attack with a ranged spell attack, this attack has a loud windup and a slow moving projectile dealing moderate damage. Wisps shoot center mass so ducking can cause them to headshot,

strafing is the safest method to avoid being hit.
SaltySqueaker (Barry Bob)

Barry Bob's Usual Fit

## Physiology

Barry Bob is a small pumpkin brought to life from a mad scientist. He has straw for limbs, and his pupils are perpetually glowing orange. He frequently appears with a smile on his face and a stylish suit.

## Personality

Barry considers himself to be a laid-back person who lacks the greatest amount of confidence. When he's bored, he tends to follow others around and will occasionally imitate their behaviour. As his conscience guides him without much concern for what others expect of him, he could be classified as a chaotic good person. He detests those who try to control others by intimidating them. He abides by his own moral code, which, while sound, does not always line up with society's. The Pumpkin also has a strong sense of optimism. When things get difficult, he sticks close to his closest friend.

## History

He was originally a regular pumpkin, but a crazy doctor subjected him to unethical experiments that caused him to come to life and sprout limbs. Due to his past, he wants to ensure that his pumpkin farm always fosters an ethical environment so that the pumpkins can live long, happy lives (before being plucked for unknown purposes >:) ).

He is now looking for a place to call home where he can prosper and meet new people.

## Items

* Bussy Slayer (Netherite Sword) - Barry's preferred tool for dispatching his victim.
* C\*\*\* Chopper (Netherite Knife) - The unusual knife used by Barry Bob, which has been used in multiple crimes
* I Am Speed (Netherite Pickaxe) - Barry's pickaxe was used to obliterate a number of mountains.
* AMONG US (Netherite Hoe) - This blade was used to cut a lot of shroomlights.
* Bubbles (Turtle Helmet) - Even when it's not necessary, the pumpkin always sports his trademark helmet.
IconicRobbyn (Deputy Robbyn)

Deputy Robbyn Iconic is a character played by IconicRobbyn, who joined the Another SMP on 30/11/2022 and was whitelisted on the same day.

## Physiology

An arachnid who looks mostly human (if you ignore the amount of eyes he has), with white hair that's been dyed red and orange on one half, rosy, scarred skin, and orange eyes. He dons an outfit similar to the Sheriff's (save for the color of his waistcoat, bandanna, pants and boots) with the addition of leather gloves.

He also wears an odd pair of "sunglasses". He just thinks they're neat.

## Personality

Quiet and cold, he usually keeps to himself in the home the Sheriff built for him on the outskirts of New Kaldr. He attempts to match the Sheriff's energy when he follows him out on his frequent patrols. He doesn't talk to people unless he's spoken to first, but he tries his best to hold decent and civil conversations.

## History

Once a simple garden spider, now a slightly jaded apprentice to a human that calls himself the ‘face of the law’.

Salty was the first human he’d ever met and he was surprised by how warm and welcoming he was to such a quiet arachnid. He was also surprised by how daft the man was; on the day he was following the Sheriff on a tour around town, he not only discovered that Salty sold permits, but that he’d been charging the citizens something as worthless as gold for them instead of asking for some grub- or even diamonds!- when he was living off of cabbage rolls and a whole load of nothing.

After meeting a floran with a huge stash of food and the need for a permit, he pulled Salty aside and called him stupid for not negotiating and asking them to pay him with food instead of gold.

Salty just stares at him with his stupid, big blue eyes.

That was how Salty decided that Robbyn would become his deputy; the brain to replace the one he’d lost from dying one too many times-

-And that was how Robbyn decided that Salty was an idiot in need of a babysitter.

## Items

* **Lasso** - rope he crafted with his own silk
* ***The Storyteller*** - a flute given to him by the Sheriff
* ***Watcher's Eye*** - just a spyglass.

## Relationships

 Asteria Ender | Somewhat Positive/Neutral

 Bee | Positive/Neutral
Debilitating Sting

**Debilitating Sting** is a Status Effect which makes arthropods paralysed and makes non-arthropods take damage.

## Effect

**Debilitating Sting** will paralyse mobs classified as arthropods, causing them to lie on their backs and be unable to move.

If a mob not classified as an arthropod gets the **Debilitating Sting** effect, then they will instead constantly take damage which will stop until their health is at half its usual.
Platypus Egg

* Inventory
* 1 Egg
* 2 Eggs
* 3 Eggs
* 4 Eggs

**Platypus Eggs** are non-solid blocks that are laid by Platypuses.

## Obtaining

**Platypus Eggs** can appear once two Platypuses have bred by being fed Lobster Tails.

**Platypus Eggs** will not drop themselves if broken unless Silk Touch is used.

## Usage

**Platypus Eggs** can be placed as a multi-egg block with up to four eggs in it.

**Platypus Eggs** can hatch after roughly 60 minutes of being placed on Grass or Dirt, causing 1-4 Platypuses to spawn depending on the amount of eggs.

If trampled, **Platypus Eggs** will crack. **Platypus Eggs** in a multi-egg block are trampled one at a time until no eggs remain.
Banana Slug

* Yellow
* White
* Yellow (Spotted)
* White (Spotted)

**Banana Slugs** are passive mobs that can be found in Old Growth Taiga biomes.

**Banana Slugs** will move very slowly.

When moving, some slime will appear behind them.

**Banana Slugs** are capable of moving up and down the sides of blocks.

Feeding two **Banana Slugs** some Brown Mushrooms causes them to enter love mode and eventually one of the **Banana Slugs** will spawn a baby **Banana Slug**.

## Gallery

Some **Banana Slugs** in an Old Growth Spruce Taiga.
Oiled

**Oiled** is a Status Effect which causes the user to float in Water.

## Effect

**Oiled** will cause the inflicted to float to the surface of Water if they enter it.

They will also begin to levitate in rain, which will last until the effect runs out.

## Trivia

* This status effect is a reference to the Cover Yourself in Oil meme.

## References

1. ↑ https://knowyourmeme.com/memes/cover-yourself-in-oil
Hummingbird Feeder

* Empty/Standard
* Water Filled
* Sugar Filled
* Water & Sugar Filled

**Hummingbird Feeders** are blocks that can be obtained via crafting.

A filled **Hummingbird Feeder** will attract nearby Hummingbirds to eat out of the feeder. Hummingbirds eating out of a **Hummingbird Feeder** will have their pollination effects improved and will always remain nearby as long as the **Hummingbird Feeder** is regularly supplied with either Water or Sugar.
Scrumble

Scrumble's appearance

**Fermir "Scrumble" Stonefoot** is a character role-played by astralhollow.

Scrumble is a halfling male who resides in the Halfling Society, often seen prancing about or terraforming. He enjoys the earth, and is vegetarian. Often in violent environments, Scrumble may "shankle the ankles" with his netherite knife, but wishes death upon nobody.

## Physiology

Scrumble is approximately half the height of a normal player, more specifically 0.67x the scale. As a result, he is able to crouch through one block high and half-block wide gaps. He uses this to his advantage, scurrying around playing pranks on his fellow island-dwellers.

## Personality

Scrumble's persistent nature results in him going to great ends to fulfill other's needs, specifically Tupp's. This involves:

>
> * Collecting resources
> * Providing food
> * Collecting resources
> * Collecting building blocks
> * Making gear
> * Ensuring she doesn't die
> * Collecting resources
>
>
>

Scrumble often avoids violence, preferring to create peaceful solutions and construct places for civilizations to prosper.

Scrumble believes that he could've done more to help prevent Tupple's death. He wishes he listened to her more and stuck by her so that she wasn't caught off guard. After her death, Scrumble became more resigned and hostile, seemingly throwing away his passive and lawful nature out of sheer desperation.

Not much of Scrumble has been seen since his brain injury, but no drastic changes have occurred personality-wise as a result of it.

## History

### ***The Second AUN Meeting***

After the second AUN meeting had finished and the crowd had dispersed, Scrumble provided very little resistance to Tupple running off and doing her own thing - it was commonplace to not get in the way of an eager halfling. Yet moments later, an explosion could be heard booming across the whole island, seemingly originating from the Halfling Society. As the island's inhabitants made their way to assess the situation, it wasn't looking pretty; the top of Scrumble and Tupple's home had been blown off and a dark matter protruded from all directions in spiky masses of black and purple. In the centre of it all laid Tupple's body, intact but damaged beyond any healing. She was dead. Lifeless, shaking and void of all emotion, the others were unable to reach Scrumble as he stood in shock, occasionally snapping at those who made comments in bad taste -this was unheard of from the joyous halfling cracking jokes at the meeting merely hours ago. Sadness slowly set in as Scrumble processed what had occurred,

2bcontinued im tired lol

## Relationships

### Tupple “Tupp” Teabark

Scrumble regarded Tupple as one of his closest allies, and they were often seen around the shire together.
Cosmaw

**Cosmaws** are neutral mobs that spawn rarely in all biomes of The End (except the main island).

## Behavior

**Cosmaws** will fight back if the player attacks one and will attack by using their proboscis to bite its target.

**Cosmaws** will fly around but are unable to land.

**Cosmaws** will also attack Cosmic Cod.

### Taming

**Cosmaws** can be tamed by feeding them Cosmic Cod.

Tamed **Cosmaws** can be set to three modes:

* *Follow*: Makes the **Cosmaw** follow its owner.
* *Stay*: Makes the **Cosmaw** stay in place.
* *Wander*: Makes the **Cosmaw** walk around aimlessly.

Tamed **Cosmaws** cannot attack mobs with the exception of Cosmic Cod.

If their owner falls into the void then the **Cosmaw**, if set to follow the player, will use its proboscis to prevent its owner from falling into the void, it will then start to fly to a nearby island to place its owner. This also happens when the player begins falling far enough to take fall damage. The **Cosmaw** may not always be able to catch its owner depending on how far away from them it is, but it will always attempt to bring its owner to safety.

Tamed **Cosmaws** can be healed with Chorus Fruit.

### Breeding

Tamed **Cosmaws** can be bred with Cosmic Cod.

Feeding two tamed **Cosmaws** some Cosmic Cod causes them to enter love mode and eventually one of the **Cosmaws** will spawn a baby **Cosmaw**.

## Trivia

* The **Cosmaw's** design was inspired by the real-life extinct animal, the Tullimonstrum.
* This mob was actually added before Cosmic Cod (mob), but it was added at the same time of Cosmic Cod (item) being added.

## Gallery

A **Cosmaw** flying above The End's void.
Hedwig the Sea Witch

Hedwig was once a sorceress that was in love with Anselm until her hunger for power forced him to banish her to the sea. She became a client of the Corruptus and promises them souls and coming up with plot to capture Marina and Justin so she can exchange them for the Amulet of Power which would make her the most powerful Sea Witch on both land and water and therefore rule the world. Hedwig does an excellent job of collecting souls for the Corruptus and became part of the Inner Circle, she even gets along with Dexter the Octopus who is also one of the Inner Circle members.
Clinging

**Clinging** is a Status Effect which enables the user to walk on ceilings.

## Effect

Players inflicted with **Clinging** will enter an upside down walking phase whenever they jump and hit a block above them. While the player is in this state, they can walk on the upside down blocks although the movement is rather slow.

To get out of this state, the player will need to do either jump, sneak or wait until the effect runs out. If the player gets out of this state, they will begin to fall so be careful when using this ability.
Hemolymph Blaster

**Hemolymph Blasters** are equipment items obtained via crafting.

## Usage

When used, **Hemolymph Blasters** will fire out large amounts of hemolymph (insect blood) that can deal small amounts of damage to any entity it hits.

Unlike most ranged weapons, **Hemolymph Blasters** do not require ammunition to fire.

### Enchantments

**Hemolymph Blasters** can receive the following Enchantments:

* Unbreaking
* Mending
* Curse of Vanishing
Antler Headdress

**Antler Headdresses** are equipment items obtained via crafting.

## Usage

When worn, **Antler Headdresses** give 3 armor points.

**Antler Headdresses** also increase the wearer's knockback upon attacking a mob by 2.

### Enchantments

**Antler Headdresses** can receive the following Enchantments:

* Unbreaking
* Mending
* Curse of Vanishing
* Protection
* Fire Protection
* Blast Protection
* Projectile Protection
* Thorns
* Aqua Affinity
* Respiration
* Curse of Binding
Cave Centipede

**Cave Centipedes** are placatable mobs that can be found in Caves beneath y-level 0.

## Behavior

**Cave Centipedes** are placatable and will attack unless the player has the Bug Pheromones effect.

**Cave Centipedes** attack by biting and inflicting the Poison effect.

**Cave Centipedes** often prey on Cockroaches.

**Cave Centipedes** are additionally capable of climbing blocks to attack targets.

## Trivia

* The **Cave Centipede** is one of five mobs to have separate entities making up its body.
	+ The other four mobs are the Bone Serpent, Void Worm, Anaconda and Murmur.

## Gallery

A **Cave Centipede** crawling around a cave whilst near a Creeper.
Blobfish (mob)

*(Not to be confused with Blobfish (item))*

* Compressed
* Depressurized

**Blobfish** are passive mobs that spawn underwater below y-level 25 in Ocean biomes.

## Behavior

**Blobfish** can only live in Water and will slowly die if on land for too long unless a Slimeball is used on one to make it survive on land indefinitely.

If a **Blobfish** is under less than 10 blocks of Water, it will turn into a depressurized pink variant.

**Blobfish** can be collected with a Water Bucket to obtain a Bucket of Blobfish. **Blobfish** placed in a bucket do not despawn naturally. When the bucket is used on a block it places Water along with the **Blobfish** swimming next to it.

## Gallery

A **Blobfish** swimming in a deep underwater cave.
Catfish

*(Not to be confused with Raw Catfish or Cooked Catfish)*

* Small
* Medium
* Large

**Catfish** are passive mobs that spawn underwater in River and Swamp biomes.

## Behavior

**Catfish** can only live in Water and will slowly die if on land for too long.

**Catfish** come in three size variants: Small, Medium and Large. The small and medium variants spawn in both Rivers and Swamps while the large variant only spawns in Swamps.

Sea Lanterns can be used to lure **Catfish** if the player holds one.

**Catfish** can be collected with a Water Bucket to obtain either a Bucket of Small Catfish, Bucket of Medium Catfish or Bucket of Large Catfish, the type the player gets depends on the size of the **Catfish**. **Catfish** placed in a bucket do not despawn naturally. If the **Catfish** has an item or mob in its belly then it will keep the item or mob when bucketed. When the bucket is used on a block it places Water along with the **Catfish** swimming next to it.

### Transporting Items or Mobs

Small or Medium **Catfish** will store items inside their stomachs. Small **Catfish** can only store three stacks of items while Medium **Catfish** can store up to nine stacks.

Large **Catfish** won't store items and will instead store any small mobs that have a hitbox smaller than a full block. Large **Catfish** can only store one mob inside their stomachs.

**Catfish** can be made to spit out these items or mobs by either attacking them, or by feeding them Sea Pickles.

## Trivia

* If a **Catfish** is attacked, then its eyes will open until the red flash disappears.
	+ Many people find this addition hilarious.
* Since **Catfish** are technically able to hold items in their bellies, they are classified as storage units. This means they won't despawn in unloaded chunks. As such, It is possible for them to cause lag if there are too many of them in one place.

## Gallery

A **Catfish** bulging its eyes as a reaction to being attacked.A small group of Medium and Large **Catfish** in a Swamp.An Anaconda squeezing a **Catfish**.
Maned Wolf

**Maned Wolves** are passive mobs that spawn rarely in Savanna biomes.

## Behavior

**Maned Wolves** will often walk around but don't do that much unless they are fed a type of food.

### Producing Stench

Feeding a **Maned Wolf** an Apple will make it shake its fur, producing a bad smell in the process.

This smell will attract all nearby mobs towards it along as those mobs are not classed as a monster.

The smell can also speed the growth rate of Gongylidia in nearby Leafcutter Ant Chambers.

**Maned Wolves** will produce the stench for 5 seconds.

### Breeding

**Maned Wolves** can be bred with Raw Chicken or Raw Rabbit.

Feeding two **Maned Wolves** some Raw Chicken or Raw Rabbit causes them to enter love mode and eventually one of the **Maned Wolves** will spawn a baby **Maned Wolf**.

## Trivia

* If a **Maned Wolf** is named "Plummet", "Plummet Studios", "Ender" or "Ender Maned Wolf" then it will gain an appearance themed around The End in reference to Plummet Studios, who is an active figure on the mod's Discord server.
* The effect used when **Maned Wolves** produce stench is similar to the effects on Stink Rays when used on an entity.

## Gallery

A **Maned Wolf** named "Plummet Studios".A **Maned Wolf** on a tall Savanna hill overlooking the nearby coastline.
Cosmic Cod (item)

*(Not to be confused with Cosmic Cod (mob))*

**Cosmic Cod** are consumable items obtained from killing the mob equivalent of Cosmic Cod.

## Obtaining

Cosmic Cod may drop the item equivalent of **Cosmic Cod** upon death.

**Cosmic Cod** can also be obtained by placing Raw Cod in a Capsid.

## Usage

### Consuming

When consumed, **Cosmic Cod** restores 6 hunger points and 3 saturation.

It will also have a rare chance to grant the consumer the Ender Flu status effect for 10 minutes upon consumption.

### Taming

**Cosmic Cod** can be used to tame Cosmaws.

### Breeding

**Cosmic Cod** can also be used to breed Cosmaws although this has can only be done if the Cosmaw is tamed first.

## Trivia

* Strangely, this item was added before the Cosmic Cod (mob) was. All the way in Version 1.13.0, nine updates before Version 1.16.0 which was when the mob equivalent was added.
Jerboa

**Jerboas** are passive mobs that spawn in Desert biomes during night.

## Behavior

**Jerboas** are nocturnal and will sleep during the day but start moving during the night.

**Jerboas** will walk around by doing small hops.

### Seed Begging

**Jerboas** can be fed Seeds and will even beg and follow nearby players holding some.

If the player does feed a **Jerboa** some Seeds, then the **Jerboa** will reward its feeder by giving them the Fleet-Footed effect.

### Breeding

**Jerboas** can be bred with Maggots, Crimson Mosquito Larvae or Leafcutter Ant Pupae.

Feeding two **Jerboa** some Maggots, Crimson Mosquito Larvae or Leafcutter Ant Pupae causes them to enter love mode and eventually one of the **Jerboas** will spawn a baby **Jerboa**.

## Trivia

* **Jerboas** are the first fully nocturnal mob to be added into the mod.

## Gallery

A **Jerboa** wandering a Desert during the night.A group of **Jerboas** in a Desert Village during the day near a Camel.
Blocks

Alex's Mobs adds a couple new blocks to the game, here is a list of all the blocks.

For their IDs, see Block IDs.

## Decoration Blocks

* Banana Peel
* Bison Fur Carpet
* Block of Bison Fur
* Block of Straddlite
* Crystallized Banana Slug Mucus
* Ender Residue
* Rainbow Glass
* Stink in a Bottle
* Void Worm Effigy

## Functional Blocks

* Banana Slug Slime Block
* Capsid
* Caiman Egg
* Crocodile Egg
* Hummingbird Feeder
* Leafcutter Ant Chamber
* Leafcutter Anthill
* Platypus Egg
* Terrapin Egg
* Transmutation Table
* Triops Eggs

## Redstone Blocks

* Gustmaker
* Sculk Boomer
* Void Worm Beak

 Other Content
Enderiophage Rocket

**Enderiophage Rockets** are equipment items obtained via crafting.

## Usage

**Enderiophage Rockets** function the same as Firework Rockets that have been fueled with Firework Stars; **Enderiophage Rockets** can be used to launch them into the sky and explode along with boosting Elytras or Tarantula Hawk Elytras.

The only difference between Firework Rockets and **Enderiophage Rockets** are the textures and the fact that **Enderiophage Rockets** will produce DNA particles in their bang instead of the standard firework particles.
Crocodile Egg

* Inventory
* 1 Egg
* 2 Eggs
* 3 Eggs
* 4 Eggs

**Crocodile Eggs** are non-solid blocks that are obtained from Crocodiles.

## Obtaining

Crocodiles may drop **Crocodile Eggs** upon death.

**Crocodile Eggs** can appear once two Crocodiles have bred by being fed Rotten Flesh.

## Usage

**Crocodile Eggs** can be placed as a multi-egg block with up to four eggs in it.

**Crocodile Eggs** can hatch after roughly 60 minutes, causing 1-4 Crocodiles to spawn depending on the amount of eggs.

If the Crocodiles are spawned then they will imprint on the nearest entity. If this entity is the player then the Crocodiles will be pacified.

If trampled, **Crocodile Eggs** will crack. **Crocodile Eggs** in a multi-egg block are trampled one at a time until no eggs remain.
Cosmetics

* You can access the Cosmetics Shop by clicking on the "Shop" icon after entering the Lobby.
* Players acquire ‘Adventure Currency’ similar to earning experience points. The main difference is that ‘Adventure Currency’ is only banked when you successfully extract from a dungeon.
* Experience points are earned regardless of a successful extraction.
* Players can spend their ‘Adventure Currency’ to unlock various cosmetic upgrades.
Configuration

Alex's Mobs has Configuration files that can be used to edit various parts of the mod.

## Accessing

There are two separate configuration files for the mod. All of them are found somewhere in the *Minecraft* directory:

* `alexsmobs.toml` - located in the 'alexsmobs' folder inside the config folder inside the *Minecraft* directory.
* `alexsmobs` Folder - located in the 'alexsmobs' folder inside the config folder inside the *Minecraft* directory.

To make the process easier, mods like Configured can be installed. This mod will add an option in the Mod Options section on the Minecraft menu which will enable easy access to any config folders the mod has (except custom configs).

## Configuration List

### alexsmobs.toml

#### general.spawning

This section is used to customize the probability of certain mobs spawning. This can be used to disable the spawning of certain mobs.

 `mobName`SpawnRolls | 0 | Changes the chance of that mob spawning. A higher number equals a lower chance of spawning.

### alexmobs Folder

The alexsmobs folder contains a list of folders for every mob. These can be used to change the biomes that mob spawns in. Biomes can be added using either biome tags for any biomes that have that tag, and registry names for a single biome.
Crow

**Crows** are passive mobs that spawn in Plains, Forest, Taiga and Meadow biomes.

## Behavior

**Crows** are often seen flying around.

**Crows** will attempt to eat any dropped food item that they find.

### Damaging Crops

If a **Crow** finds any Farmland that is growing a crop on it, the **Crow** will attempt to steal the crops for themselves.

To prevent this from happening, a Carved Pumpkin can be placed nearby to scare the **Crows** away.

### Taming

**Crows** can be tamed by tossing Pumpkin Seeds nearby then letting the **Crow** pick up and eat them until its tamed.

Tamed **Crows** can be set to four modes:

* *Follow*: Makes the **Crow** follow its owner.
* *Stay*: Makes the **Crow** stay in place.
* *Wander*: Makes the **Crow** walk around aimlessly.
* *Gather Items*: Makes the **Crow** gather nearby items to bring to containers.

If its owner is attacked or if its owner attacks something then the **Crow** will aid its owner in a fight. Because the damage produced is low, the target won't attack the **Crow**. **Crows** can also deal additional damage to undead mobs.

Tamed **Crows** can regain health when sitting on a Hay Bale.

#### Shoulder Perching

Tamed **Crows** can be made to sit on the player's shoulders if they reach the player while set to follow.

Up to two **Crows** can sit on the player at a time.

The **Crows** can be removed from the shoulders if the player:

* Sneaks.
* Takes damage.
* Submerges themselves into Water or Lava.
* Sleeps on a Bed.

#### Gathering Items

**Crows** that are set to Gather Items mode will look out for nearby items to pick up then bring to nearby containers, however, the container must have either an Item Frame or Glow Item Frame on the side with an item that matches the one the **Crow** is holding for it to be placed inside the container.

**Crows** that are set to Gather Items will fly around the nearest Hay Bale so they have a place to go back to if they fly too far.

### Breeding

Tamed **Crows** can be bred with Pumpkin Seeds.

Feeding two tamed **Crows** some Pumpkin Seeds causes them to enter love mode and eventually one of the **Crows** will spawn a baby **Crow**.

## Trivia

* **Crows** being scared away by Carved Pumpkins is connected to real scarecrows scaring **Crows** off their crops in real life.

## Gallery

A **Crow** in a Forest.
Crimson Mosquito Larva

**Crimson Mosquito Larvae** are miscellaneous items obtained via crafting.

## Obtaining

**Crimson Mosquito Larvae** can be obtained as a loot item from Trader Elephants.

## Usage

**Crimson Mosquito Larvae** can be fed to Stradpoles to transform them into a Straddler.

**Crimson Mosquito Larvae** can be put in a Capsid to create a Mysterious Worm.

### Taming

**Crimson Mosquito Larvae** can be used to tame Warped Toads.

### Breeding

**Crimson Mosquito Larvae** can be used to breed the following mobs:

* Warped Toads (Must be tamed first)
* Laviathans
* Jerboas
* Mudskippers
Gustmaker

**Gustmakers** are blocks that can be obtained via crafting.

## Usage

When a **Gustmaker** is powered by Redstone, it will emit small gusts of Sand every 2 seconds that can move around any entities that get caught by them.

The gusts will be firing out of the side where the **Gustmaker's** face is.

The gusts will disappear after travelling 30 blocks away from their **Gustmaker**.
Macksalotl (M4-K)

## Physiology

M4-K is a robot with grey skin, eyes, and hair. They have a permanent pink tint to its cheeks. It stands at around 5'8 and is a bit bigger than average 'to hold all its wires in'. They are wearing a white button-up, with a closed black vest. Their red bandana is tied around its neck, which covers its uncased wires from the view of others. It wears gloves on its hands; as well as pants to appear 'modest' (despite having no need for clothes, it is very fashionable and loves an excuse to dress up). They have gold accents all over their person.

## Personality

M4-K has a very cheery personality, who loves bringing up their shop at any moment it can, even if the situation doesn't call for it. It greets each new face with kindness, handing out food and freebies from its shop, having known the struggle of finding your way in a new place. Whenever the situation calls for it, they manage to bring up features they have installed. (So far, it is known that they can translate most languages besides the ancient language found within the radioactive structure, it can turn off its hearing, and can detach one of its eyes to look at things from further away.)

## History

Not much is known about M4-K's past. Not even they themselves know much; having woken up in an abandoned lab, with only cobwebs, and strange symbols to greet them. They awoke with the innate desire to sell things and to bargain prices. It’s been wandering the lands alone, setting up shop in places that eventually find their untimely end. Just before finding their now forever home, they stumbled upon Lorelei on a rainy day, both of them taking cover underneath the same ledge to avoid the storm. They were a bit standoffish, but soon became close friends who traveled to this new place together!

## Relationships

M4-K's relationships
 Asteria
 Sheriff Salty
 Ptolomey
Leafcutter Ant

* Worker
* Queen

**Leafcutter Ants** are neutral mobs that can be found within Leafcutter Anthills in Jungles.

## Behavior

**Leafcutter Ants** will fight back if the player attacks one or if an entity stomps on or destroys their Leafcutter Anthill.

There are two types of **Leafcutter Ant**:

* Workers are the common small ants that are often seen leaving their colony to collect Leaves before bringing them back. These **Leafcutter Ants** are capable of climbing on the sides of blocks.
* Queens are a large **Leafcutter Ant** that controls a colony. They can only appear if a player stomps on an occupied Leafcutter Anthill.

**Leafcutter Ants** can sometimes be seen getting attacked by Anteaters.

### Colonies

**Leafcutter Ants** can be found as colonies inside naturally generating Leafcutter Anthills.

All colonies are led by a single **Leafcutter Ant Queen** who will remain inside the Leafcutter Anthill unless it is destroyed or stomped on. Only a maximum of 25 **Leafcutter Ants** can be inside a Leafcutter Anthill.

**Leafcutter Ant Workers** will frequently leave the Leafcutter Anthill to collect a single Leaf from the nearest Leaf Block. The workers will carry this Leaf in their jaws before entering their Leafcutter Anthill to supply it with food. There is a 2% chance that the Leaf Block will be destroyed upon a harvest.

If 5 Leaves are successfully harvested while a **Leafcutter Ant Queen** is inside the Leafcutter Anthill, there is a chance that a new **Leafcutter Ant Worker** will join the colony. Colonies can only have a maximum of 10 **Leafcutter Ant Workers**.

Upon a successful Leaf harvest, the Leafcutter Ant Chambers below have a chance spread into nearby Dirt Blocks (as long as those blocks are covered by the sunlight) and will also grow Gongylidia. If a Maned Wolf that is secreting its smell is nearby, the Gongylidia growth rate will be increased temporarily. To harvest this Gongylidia, a Shroomlight needs to be placed next to a fully-grown Leafcutter Ant Chamber with a Gongylidia secretion before right-clicking; if the Shroomlight isn't nearby then all nearby **Leafcutter Ant Workers** will attack.

A **Leafcutter Ant** can be fed Gongylidia to heal it from damage and can also be fed to **Leafcutter Ant Queens** to both heal them and increase the **Leafcutter Ant Workers** in the colony by 1. Feeding a **Leafcutter Ant** some Gongylidia will additionally make all nearby **Leafcutter Ants** passive towards their feeder.

A new colony can be started if the player uses a Leafcutter Ant Pupa on two Dirt or Grass Blocks placed on top of each other.

## Trivia

* For some reason, **Leafcutter Ant Queens** make completely different noises to **Leafcutter Ant Workers**.

## Gallery

A Leafcutter Anthill home to a colony of **Leafcutter Ants**.Several **Leafcutter Ants** found in a Sparse Jungle biome. They are working to feed their colony Leaves.
Gongylidia

**Gongylidia** is a consumable item obtained from harvesting Leafcutter Ant Chambers.

## Obtaining

**Gongylidia** can be obtained by right-clicking a Leafcutter Ant Chamber while **Gongylidia** is visible on the block. Upon doing this, any nearby Leafcutter Ant Workers will become aggressive unless a Shroomlight block has been placed near the Leafcutter Ant Chamber.

**Gongylidia** can also be obtained as a loot item from Anteater raiding although it can only be produced if the Leafcutter Ant Chambers below are growing them.

## Usage

**Gongylidia** can be fed to a Leafcutter Ant Worker to heal it and make all nearby Leafcutter Ant Workers passive. If fed to a Leafcutter Ant Queen then the aforementioned effects will also take place but the queen's colony will have its workers increased by 1.

### Composting

**Gongylidia** can be put inside a Composter for a 90% chance to raise its level by one.
Endergrade

**Endergrades** are passive mobs that spawn in End Highlands and End Midlands.

**Endergrades** have the ability to fly upwards at a slow pace.

**Endergrades** will eat any Chorus Flowers they come across.

**Endergrades** are often targeted by Enderiophages.

Tamed **Endergrades** can be ridden, however, they can only be controlled if the rider is holding a Chorus Fruit on a Stick in their offhand.

Tamed **Endergrades** are controlled in a similar manner to Pigs and Striders.

### Breeding

**Endergrades** can be bred with Chorus Fruit.

Feeding two **Endergrades** some Chorus Fruit causes them to enter love mode and eventually one of the **Endergrades** will spawn a baby **Endergrade**.

## Trivia

* **Endergrades** are based off a real-life microscopic animal known as a Tardigrade, which can survive in extreme conditions, including space.

## Gallery

Two **Endergrades** roaming in the End Highlands.An **Endergrade** being infected by an Enderiophage.
Banana Slug Slime Block

*(Not to be confused with Banana Slug Slime)*

**Banana Slug Slime Blocks** are blocks that can be obtained via crafting.

## Usage

**Banana Slug Slime Blocks** perform the same redstone functions as Slime Blocks. However, unlike regular Slime Blocks, they will not act bouncy if fallen on. Instead they will slow that entity's movement speed similarly to Soul Sand.

### Crystallizing Water

If a **Banana Slug Slime Block** makes contact with Water, any nearby Water source blocks will instantly transform into Crystallized Banana Slug Mucus. These mucus blocks will remain there until the **Banana Slug Slime Block** is removed.
Music Discs

* Thime
* Daze

**Music Discs** are a set of 2 items which can be placed in a Jukebox to play music.

## Obtaining

### Thime Music Disc

The **Thime Music Disc** can be obtained as a loot item from Seal bartering.

### Daze Music Disc

**Daze Music Discs** can be obtained by placing any Music Discs in a Capsid.

## Usage

**Music Discs** can be placed in a Jukebox to play their respective songs: Thime and Daze.

## Sounds

### Acquiring Music

All songs are composed by ludocrypt, all credit goes to this composer.

The tracks can be listened, streamed or downloaded on ludocrypt's Bandcamp Page:

* Thime
* Daze
Froststalker

* Spiked
* Spikeless

**Froststalkers** are placatable mobs that can be found in Ice Spikes and Frozen Peak biomes.

## Behavior

**Froststalkers** are plactable and will usually attack unless the player is wearing a Froststalker Helmet.

They will attack by encircling their target then leaping towards it and swiping with their claws. **Froststalkers** tend to hunt in packs.

**Froststalkers** will also attack a handful of mobs but they mostly prefer to hunt Tusklins.

If a **Froststalker** enters a warm biome then it will be inflicted with Weakness and their spikes will melt off.

### Ice Spikes

**Froststalkers** are almost always seen with shards of ice sticking out of their backs.

**Froststalkers** with these spikes have the ability to freeze Water when they stand on it.

If a **Froststalker** is injured then it will shake off these ice shards which can deal damage to nearby entities. Unfortunately for the **Froststalker**, these ice shards will also come off afterwards.

A **Froststalker** can regain these ice shards if they enter Water.

### Helmet Trickery

**Froststalkers** can be pacified by players if they are wearing a Froststalker Helmet.

Pacified **Froststalkers** will begin to follow the player and will even come to their aid if they get attacked.

Pacified **Froststalkers** can also be bred.

If a **Froststalker** is attacked then they will no longer be fooled by this pacification trick.

### Breeding

**Froststalkers** can be bred with Raw Porkchops, but only if the breeder is wearing a Froststalker Helmet.

Feeding two **Froststalkers** some Raw Porkchops causes them to enter love mode and eventually one of the **Froststalkers** will spawn a baby **Froststalker**.

## Trivia

* **Froststalkers** greatly resemble a dinosaur.
* **Froststalkers** bear a resemblance to the small monster Baggi from the Monster Hunter franchise.

## Gallery

A pack of **Froststalkers** prowling the Ice Spikes.A pack of **Froststalkers** hunting a Tusklin.
Exsanguination

**Exsanguination** (also known as **Bleeding**) is a Status Effect which causes the inflicted to constantly take damage.

## Effect

**Exsanguination** will deal damage to any inflicted entity and it can even kill them if not cured in time.

**Exsanguination** acts in a similar way to the Wither effect with the only difference being that the health bar doesn't change color.
Farseer

**Farseers** are hostile mobs that can be found either inside or right outside the World Border in any dimension.

Due to how far they away they live, the only way to reach them is by using a Shattered Dimensional Carver multiple times in one direction.

## Behavior

**Farseers** are aggressive and will attack using the following methods:

* They will often swing their many arms to try and touch the player, if they do then the player will take heavy damage.
* Sometimes they will shoot a beam out of their eye, if this beam touches the player then they die instantly.
* **Farseers** will tear open portals, similar to the Void Worm and use the portal to easily reach players they cannot get to normally.
* They are also capable of firing glitching static ranged ball attacks, spitting them out of their mouths at the player, this attack can take heavy damage.

All **Farseer** attacks will ignore armor and enchantments.

## Trivia

* **Farseers** often get criticized for being out of place for a vanilla mob.
* When a **Farseer** is attacking, it will open its bony plates to reveal a black face with the same green eye.
* When a **Farseer** is killed, it rotates in its death animation for some reason.
* Their heads resemble the Wither storm from Minecraft Story Mode although its very hard to notice.
* The death message from being killed from a **Farseer** from one of its attacks: "(Player Name) Has been sent to the fourth dimension by Farseer".
* Some people consider this mob as a chief mob of sorts, due to the fact that it has very high health, and heavy damage attacks.
	+ It isn't actually considered a chief mob due to the fact they spawn naturally and they can sometimes be found in groups.
		- Though most of the time, only one **Farseer** can be seen spawning at the World Border pretty rarely.

## Gallery

**Farseers** at the World Border.