1.3.0

**1.3 New and Improved Features**

* Flow completed recrafted, much less meaningless clicking.
* Enter the Bronze Age and era of agriculture.
* 12 New Bronze age advances including Farming, Politics and Cartography.
* 8 New Resource cards to collect.
* 8 New God Cards to collect.
* New unlocks to increase your Area of Influence, speed up followers and cheaper settlements.
* Unlock a new Farmer Follower and grow your civilisation through agriculture.
* Farmers will grow crops outside of settlements for the population.
* Crops are gathered to feed your population and advance your civilisation.
* Choose the most fertile and efficient land for your crops.
* Dynamic weather system where lightning storms will bombard your Homeworld, damaging Abodes not in a settlement.
* Sprogging centralised within settlements rather than on individual Abodes.
* Sprogging from Abodes only available when the Followers have a job.
* Abodes inside a settlement now have second stories allowing much greater capacity and Belief.
* Multiplayer balanced so that enemy followers will not fight each other as you plan dominance.
* New scrapbook hints.
* Felt tents no longer produce Belief and instead house more Followers and have faster Follower generation Faster info bubbles.
* New God Power icons.
* Followers share their thoughts and needs via Prayers.
* Beam added to Shrines within Area of Influence.
* All battle maps quicker to fight.
* Totem rebalanced to reduce number of Followers.
* Finger of God is now more effective.
* Townlife is now more meaningful.
* New gem seams added to Homeworld.
* Rebalanced trees and rocks.

**1.3 Bug Fixes**

* Various crash fixes including crashes on startup for both Mac and Windows.
* Fixes for crashes related to Settlements.
* Beautified land will remain beautified after exiting the game.
* Previously used Resource Cards given back for removed Advance Cards.
* Followers will no longer walk slowly on land that was previous blighted.
* Temple of Fertility statue is now actually on the temple.
* Settlements will always generate Belief.
* Settlement roads will re-draw after Abodes are moved.
* Followers on fire will die even when on Beautified land or in a Settlement.
* New opening flyover.
* Shrines are now more distinctive.
* Belief gain modified to be slower when game is shut down.
* God Power icons crisper.
* Villagers will recover correctly after being in water then rescued.
* Crash when attacking a Castle in Story Battle fixed.
* “FULL” from Abode info no longer getting stuck on screen.
* Belief musical chain “fail” will not play after collecting only one Belief bubble.
* Collecting Belief from a Settlement will continue the musical chain Bach’s First Prelude now plays in full.
* Shrubs on Statue of Settlement shadow fixed.
* Statue of Settlement no longer floating.
* Statue of Settlement destruction crash fixed.
* Statue of Settlement door is blue in Homeworld.
* Statue of Settlement flag will be striped with sprogging is available.
* Fix for odd behaviour of Followers from Settlement sprogging.
* Mining is now more significant to Followers.
* Z-fighting on Settlement base fixed.
* Flag SFX will play on Settlement.
* Failsafe against Armageddon being usable in Homeworld.
* Shrines will continue to build after exiting the game.
* Totem number will not remain on screen when Totem is deactivated.
* Card descriptions on Felt Tents and Permanent Abodes changed to reflect new functionality.
* Fixed lighting on Abodes and fences.
* Fixed Followers getting stuck at Totem.
* Belief and Follower info dialogue removed on Abodes in a Settlement.
* SFX volume cannot be set to NULL.

**1.3 Known Issues**

* Sometimes the Mac version will hardlock after 30 minutes of inactivity.
* Shrine cards look duplicated.
* Land expansion shrine has no scaffolding.
* Difficult to see if Farms are selected to be moved with Town Planning Lens flare from beams remains on.
* Shrines Special Followers will sometimes play female Follower sprog sound FX.
* Named Followers are randomly assigned a gender.
* Some VFX are not affected by nighttime.
* GODUS icon is low resolution.
* The final paragraph in the scrapbook does not fade in.
* Cannot quit game when cards are on-screen.
* Wheat is static in the wind.
* Roads to farms do not always appear.
* Statue of Speed FX can appear overblown.
* Sometimes there is an audio bug when returning to Homeworld mid-Multiplayer battle.
* Info bubble for a Settlement will sometimes not appear if the info bubble is already open on another Settlement.
* Sometimes a builder settlement will fail to notify the user that it is too large and will effectively be able to grow indefinitely

(tested on ipad 2, upto 3000+ breeders, when the game started to lag. Belief is capped at the normal max size of a settlement so it is recommended for population growth only)