recursal/Fanatic-Fandom huggingface dataset:
Beddingham

**Beddingham** was a market town in a steep vale of the Northgate River, Northgate, Gilneas, positioned 47 miles from Gilneas City. Formally held by the Godfrey Family, who held dominion over Northgate, the town itself was under the stewardship of the Aldrington Family, from Hadwin House.Three of the most notable landmarks of Beddingham are the Beddingham Bridge, Beddingham Castle and the Church of the Prophet Mereldar.

The city was famed for being the birthplace of Hadwin of Northgate, a local hero and progenitor of the Aldrington family. It was the site of the Battle of Beddingham during the Gilnean Civil War, a major confrontation between Royalist and Rebel forces over control of the Beddingham Bridge. The town was heavily damaged during the fighting, save for the Church of the Prophet Mereldar.

The towns darkest hour came during the fall of Gilneas. Ravaged by the worgen curse, the populous of Beddingham were in no state to withstand the Undead invasion following the wall's collapse. The town sat abandoned for the next six years until King Genn and the army of Gilneas returned to retake the peninsula. Once more Beddingham became a hotbed for conflict, with Gilnean and Forsaken forces fighting on and and off for the control of Beddingham Bridge.

## Notable Inhabitants

* Haradwin of Northgate
* Gilliam Aldrington
Roxy Roller

Disambiguation page for Roxy RollerThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Roxy Roller (song), a song from Sweeney Todd (album)
* Roxy Roller (single), a single with this song
If Wishes Were Horses (album)

***If Wishes Were Horses*** is the second album by Sweeney Todd. It is the only album featuring Bryan Adams before his solo career.

## Tracklist

Side A

1. If Wishes Were Horses
2. Tantalize
3. Until I Find You
4. Pushin' & Shovin'
5. No. 5243605

Side B

1. Song for a Star
2. Shut Up
3. All of a Sudden
4. Wastin' Time
5. Say Hello Say Goodbye

## Personnel

* Bryan Adams: Vocals (as Bryan Guy Adams)
* Skip Prest: Guitar
* Dan Gaudin: Keyboards
* Budd Marr: Bass
* John Booth: Drums

## External Links

* If Wishes Were Horses (album) at Wikipedia
* Sweeney Todd ‎– If Wishes Were Horses at Discogs
* Sweeney Todd:If Wishes Were Horses (1977) at Wikia's *Lyric Wiki*
Roxy Roller (single)

**Roxy Roller** was a single by Sweeney Todd.

## History

The single originally was released in 1975 with Nick Gilder on vocals. It held position 1 at Canada RPM Top Singles for three weeks beginning on June 26, 1976 and received a Juno Award in 1977 as best selling single.

After lead vocalist Nick Gilder left the band in 1976, he re-released a solo version to break into the American market.

Sweeney Todd twice re-released the single as "Roxy Roller / Rue De Chance", first with Clark Perry on vocals, then with Bryan Adams (credited as Bryan Guy Adams). It was the first appearance of Bryan Adams on a disc at all.The version with Perry reached number 90 on the Billboard Hot 100, the version with Adams number 99.

## Tracklist

**Original version:**

1. Roxy Roller
2. The Kilt

**Nick Gilder's re-release:**

1. Roxy Roller
2. Prophet's Tale

**Sweeney Todd's re-releases:**

1. Roxy Roller
2. Rue De Chance

## External links

* Roxy Roller at Wikipedia
* Sweeney Todd ‎– Roxy Roller, the original version at Discogs
* Nick Gilder ‎– Roxy Roller, Nick Gilder's re-release at Discogs
* Sweeney Todd ‎– Roxy Roller / Rue De Chance Sweeney Todd's re-releases at Discogs

## References

1. ↑ Robert Eckeryd: Bryan Adams: The Early Career at acc.umu.se, accessed August 20, 2019
Крашенный петукс

Крашенный петукс (Painted Roostro) - мясной ресурс, вид петуксов, появляющийся в Стеклянной Пустыне и иногда на Парящих Островах. Визуально отличается от других петуксов своей контрастной расцветкой. Как и любое другое мясо, используется как пища для хищных слаймов.

## Из Слаймопедии

### Описание

Крашенные петуксы - вид петуксов, выращенных из крашенных Цыпареку.

В отличие от теорий появления Крашенных Куриц, эти существа появились из-за одного слаймолога, что решил создать нового вида Петукса, считая что "вся семья должна быть одинаково яркой". К сожалению, выглядит эти петуксы словно их неудачно облили краской. К счастью, Слаймы к этому не привередливы и едят с таким же удовольствием, как и всегда.

### На ранчо

Все куры, находящиеся в непосредственной близости от крашенных петуксов, будут периодически откладывать яйца, из которых вылупятся такие-же крашенне цыпареку. Однако содержание слишком большого числа кур и петуксов, не в зависимости от вида рядом друг с другом приводит к повышению у них тревожности и остановке производства яиц. Сообразительные хозяева ранчо, понимающие в сложной природе куриной романтики, держат в своих курятниках не более 12 взрослых кур.

Петуксы встречаются реже кур-кур и цыпареку, но если вы найдете Крашенного Петукса - знайте - вам невероятно сильно повезло.
Brezhon

The **Brezhons** (Bretons) are the natives to the land of **Bro'Roc'h** to the northwest of the Continent. Proud, true to their own and especially stubborn, the Brezhons have marked the Continent alongside their Adrinion countrymen since the Unification. Robust on foot and swift on horseback, they specially know a strong proficiency for their signature longbows of which they made the deadliest sharpshooters in all of the Continent.

## **History**

In the days of **Gregor Iceveins**, the lands of Bro'Roc'h (now Rochebaron) was divided into three kingdoms; Temeriée, Champière and Broëche. Following the Unification led by Gregor, the Brezhons rallied to the Adinisavi (Adrinion) mythical king against their common Normen invader and their kings and nobles embraced his legend and that of the **Lady Nivienne of the Lake**. The three kingdoms became then incorporated into the **Duchy of Rochebaron**. The Brezhons are heavily influenced by their traditional Adrinion overlords and the current ruling duke, **Roger *'Braveheart'*** is of Adrinion lineage since most Brezhon noble families became of the highest ranks in the Kingdom of Brissac and were tied to Adrinion nobles by marriage.

## **People**

The Brezhons know the best known human archers in all of Hessos, and one of its deadliest knight heavy cavalry. As inventors of the longbow, their signature longbowmen have long turned battles into the Brezhon's tides. In fact, the Duchy of Rochebaron was barely unscathed in the **Seven Years War**. Whilst their liege king **Henri IV of Brissac** fell to the Imperial grand assault, **Duke Roger** led the might of the Brezhon people, most of them drafted serfs and peasants, to halt and ravage the Empire's new Normard ally and prevent them from surrounding their Adrinion distant kin.

The Brezhons are a very proud people. Strongly patriotic, they hold great love for their land and their own. Though they're often mocked for their heavy accent, unintelligible dialect and their iron-hard stubbornness seen as ignorance and stupidity. Since their land is poor, many seek adventure and fortune in foreign realms, some in more risky and roguish endeavors.

## **Notable Characters**

* Tacitus Cornval : The strong lead enforcer of the Polo Gang ;
* Bertram Guesclay : The infamous Brezhon knight nicknamed "the Black Hound of Roger" after his extraordinary military exploits as the closest military commander under the Duke of Rochebaron in the Seven Years War.
Sweeney Todd Band Wiki

**Welcome to the Sweeney Todd Wiki!**
## The band

**Sweeney Todd** is a Canadian glam rock band formed in Vancouver in the early 1970s. After releasing two studio albums and several singles, the band broke up in 1978. They re-united in 2000 and made a cross-Canada tour. Since then, they performed at various music festivals.
Nick Gilder as well as Bryan Adams, his replacement as a lead vocalist, each pursued a solo career after leaving the band.

## Important content

BandMusiciansAlbumsSingles
→ see all the pages

For info on the solo career of Bryan Adams see the Bryan Adams Wiki.

## About the wiki

We're a collaborative community website about the band Sweeney Todd that anyone, including you, can build and expand.

Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* How to Contribute
* Managing your new community
* Guides
* All Help articles

*Community Founders*: Visit the admin dashboard for more tips.
Svartsal

Turncloak

Manfred Saxon

Angelo Whimplebottoms

Spy/Informant

Assassin

Superhuman speed

Svartsal is a Halfbreed of the First Generation and an infamous killer now in service to none other than the Imperial Inquisition. He's particularly the tutor and adoptive father of the Branded Vattghern. Ever since their departure, Svartsal never encountered again his foster son, for the Grey Cat roams Hessos under various appearances and names it is near impossible to keep track of him.

## **Appearance and Character**

Vattghern remembers his tutor as a tall figure, thin and hard as a bone. He has raven black hair which falls over his cat-like greyish eyes. He has a wolfish smile to his cold demeanor and is as quick as a feline hence his nickname the Grey Cat. The Branded marksman particularly remembers his black sense of humor and pragmatic and amoral philosophy. He manned his set of daggers like his own claws and could fight with a blade in each hand when he's not firing arrows out of his bow made of Noldorin Oakwood.
The War of the Eggs

## War of the Eggs

Elves of Noldor

Aiden Jernberg "the Black"

Grand Runescribe Snorri Lysthår

Unknown

Unknown

Grand Runescribe Snorri Lysthår (Missing)

Crown Prince Dwain Thaine

Over a hundred Elven druids

Severe destruction of the Noldorin Woods

Powerful Artefacts lost in the conflict

Ashen Crown stolen from the Noldorin

The War of the Eggs is the near-comical name given to the forty years old bloody war between the Dwarves of Everpeak and Durdur and the Elves of Noldor. It is no doubt the bloodiest conflict to ever ravage the continent, taking place in the heart of the Noldorin Woods, and opposing two ancient allies.

.

## **The Third Battle of Noldor**

Elves and Dwarves fought bitterly in and outside of Noldor for dozens of years. The High King numerously attempted to infiltrate the woods but all in vain. Thousands littered the field in both sides and the massacre ensued until the High King, King Brok Drake, Aiden the Black and the Runescribe Order led by Grand Runescribe Snorri rallied their troops to face the High Elven Druids whom Throgar and Snorri slew in the dozens before being pushed back by what seemed to be hundreds of abominable monsters in the picture of men and beasts. It is then said in their retreat, the Dwarves and the High King himself were lost in the Noldorin maze for years to come, with frequent Elven assaults and skirmishes as well as traumatizing traps, beasts and magic to mark their souls for the rest of their lives. It is in that moment that Grand Runescribe Snorri as well as many prominent members of the ancient Dwarven battlemages and chroniclers Order went missing.

Being tired of slaughter and wishing to reduce his losses, High King Throgar ordered the Dwarves to retreat. However, seeking to avenge his distant cousin and best friend, Aiden Jernbeg, followed by warrior fanatics devoted to the God of War Grimnir, decided to stand and fight.

Aiden was crowned Champion of Grimnir and wearing Grimnir's Crest, continued razing his way through Noldor. The Dunlain refused to give up and the war became a stalemate, Noldor was unassailable but much of it was razed and destroyed as the conflict continued for a dozen years.

In the year 710 AC of the Imperial Calendar, at the sixteenth and final assault on Noldor, for over three hundred days the Dunlain's engines of war razed and burned the Noldorin Woods. Eventually, the Noldorin were forced to confront the Dwarven lines, whom moved themselves through the burning forests, it's the Third Battle of Noldor. High King Throgar, Aiden as well as over a hundred of their finest warriors and a few Runescribes confronted the High Elven Druids, one of whom they call the "Keeper". The two met at the heart of the torched woods where they dueled for two nights, not disengaging for a second. When the Druids' magic began to dwindle and tire, Throgar broke the Keeper with the Bearded Hammer of Lain, his ancestor god, and cast him to his knees.
Sweeney Todd (album)

## *Sweeney Todd*

### Next

*If Wishes Were Horses*

***Sweeney Todd*** is the first album by Sweeney Todd.

## Tracklist

1. Roxy Roller
2. Broadway Boogie
3. Juicy Loose
4. Short Distance, Long Journey
5. The Kilt
6. Rock'N'Roll Story
7. Sweeney Todd Folder
8. See What We're Doing Now
9. Daydreams
10. Rue De Chance
11. Let's Do It All Again

## Personnel

* Nick Gilder: Vocals
* Jim McCulloch: Guitar
* Dan Gaudin: Keyboards
* Budd Marr: Bass
* John Booth: Drums
Dodge

* Chapter 1
* BEST
* Chapter 3

Dodge is an NPC in Forgotten Indigo, played by Stabbyness.

Ex-Last Resort member and lifelong farmer and hunter, Dodge came to the city of Indigo because his small village went under. Over the last few years he's been living out of the now abandoned remains of his town's Last Resort HQ. Sick of monster attacks and farming for himself, Dodge found employment in the city of Indigo with the Pomme de Terre detective agency.

## Basic Information

### Appearance

Dodge has short, wispy white hair with large moth antennae sprouting from the top of his head. He has large, moth-like wings and wears a green hoodie and camo pants.

## Relationships

### Cassius

Cassius works at the Potato Detective Agency alongside Dodge.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Uknown
* **Yellow:** Unknown

.

## Trivia

* His favorite food is fresh pies. (World Anvil)

## Gallery

Full Gallery: [See All]

Dodge (Base Icon) by RomaHeroiiDodge (Bond Up Icon) by WanderingMaskDodge (Fullbody Reference)by RomaHeroiiBeretta's Endless Summer Outfit, by RomaChapter 3 Reference, by RomaDodge's SwordYounger Dodge Ref, by Roma
Poplar

Poplar is an NPC in Forgotten Indigo, played by Stabbyness.

Poplar is a common face among the Gaillardian fleet, most well-known for her aptitude for catching "criminals" she finds lurking about with her oversized butterfly net. Because the brig doesn't exactly lock, she's well accustomed to leaving and pretending not to notice when the prisoner inevitably escapes. She'll even level with them to make the both of them seem cooler after the fact. She's good at her job.

## Basic Information

### Appearance

Poplar is a spunky-looking figure with wrassled orange hair and two large mouse ears on the top of her head. She's oftentimes seen wearing an oversized pink hoodie overtop a sporty blue crop top and shorts.

### Backstory

Discarding her home, Poplar took to the seas as a stowaway aboard a Gaillardian fishing vessel at age 12. Eight years later and she's made SHOCKING progress through the ranks of the Gaillardian navy and treats the fleet itself as her new home.

## Relationships

### Gaillardia

Poplar treats the Gaillardia as her home, and is pretty well known around the fleet. She seems to be very well respected by her peers.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Trivia

* Her favorite food is Popcorn. (World Anvil)

## Gallery

Full Gallery: [See All]

Poplar (Base Icon) by RomaHeroiiPoplar (Bond Up Icon)Poplar (Reference) by RomaHeroii
If Wishes Were Horses

Disambiguation page for If Wishes Were HorsesThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* If Wishes Were Horses (album), a studio album
* If Wishes Were Horses (song), a song from this album
* If Wishes Were Horses (single), a single with this song
Lift

Lift is a game played in the GURPS system with a custom magic ruleset. The game is run by WeeabooFilth and RomaHeroii. The game's cast includes Roob, Aloha, Stabbyness, Tiny.

 Overview

Lift is a discovery-based campaign in a fantasy setting inspired by JRPGs like the The Legend of Heroes series, Xenoblade Chronicles, and Granblue Fantasy.

## Characters

Saffron (Played by Stabbyness) - A Dragoon 'adventurer' and compulsive liar who gets into a lot of trouble.

Pumpernickel (Played by Roob) - A Lupin rye farmer from the town of Honeywood. Soft and sweet boy.

Typhoe (Played by Tiny) - An Undine fisherwoman with a troubled past. Can't handle her alcohol.

Cayenne Hurrifang (Played by Aloha) - A Human town guard, also from Honeywood. Low tolerance for shenanigans.

## The *Favor* System

The *Favor* System is the name of the custom magic ruleset shown in Lift. In it, every character, both PC and NPC, is tied to three elements of the many that make up the universe (Example: Fire, Chaos, and Luck.) The elements are represented in the form of tarot-like cards that can be drawn and used in combination with a verb (like Manipulate, Change, or Negate) in order to cast a Favor. A character can ask the elements to perform a task for them, and depending on one's standing with an element and whether or not it wants to do the task affects how likely it is to succeed.
Forgotten Indigo

**Forgotten Indigo** is an eldritch intrigue-based game in a sprawling city with a vibrant cast using the Sentiment system! The game is run by Stabbyness, J Man, and Wandering Mask. The game's cast includes RomaHeroii, Afro, GBO, Spectralfusion, Yam, NikoDraws, Bigmovingtarget, Uncle Hotdad, and Kagia.

## Overview

You’re not sure what, but there’s something hiding in the fog. Around the edges of your eyes. The entire city can’t see it, but for some reason you can. This occupation, the sudden boom in interest in Indigo, it’s all part of something bigger but you can’t quite put the pieces together.

What you do know though, is that there’s something happening at night.

There have been no murders in Indigo. But part of this city is gone. You can feel it as clear as day. People missing. Streets missing. This city is the same one you’ve always known, sure, but it’s smaller. Vanishing to somewhere unthinkably large. You’re on the cusp of something, but you’re not sure what.

## Players

### GMs

* Stabbyness
* J Man

### Players

* RomaHeroii (Cassius)
* Afro (Martha Teach)
* GBO (Beretta Pietro)
* Yam (Selyf Auriel)
* Spectralfusion (Bijoux)
* Bigmovingtarget (Delilah Deltano)
* Uncle Hotdad (Fade Philadelphus)
* NikoDraws (Sonder)
* Kagia (Amai)

## Episodes

### Prologue

* First Record
* Second Archive
* Third Impact
* Fourth Journey

### Season 1

* Episode 1
* Episode 2
* Episode 3
* Episode 4
* Episode 5
* Episode 6
* Episode 7
* Episode 8
* Episode 9
* Episode 10
* Episode 11
* Episode 12
* Episode 13
* Finale

### Wake the Dragon: Prologue

* WtD Session Zero
* A School Week for Selyf
* Fifth Scoop

### Chapter 2: Wake the Dragon

* Episode 1
* Episode 2
* Episode 3
* Episode 4
* Episode 5
* Episode 6
* Episode 7
* Episode 8
* Episode 9
* Episode 10
* Episode 11
* Episode 12
* Episode 13
* Episode 14
* Finale
* WTD Randomizer
* Summer Sendoff
* Indigo Phantasm

### Chapter 3: One Wish Left

* Cassius Comes Home
* OWL Beta
* OWL Beta 2.0
Formless Style

The **Formless Style** is a martial arts school within the setting of Reflection. Famously, it was wielded by the Galatine family in the early history of World Twelve to kill the God of Dreams.

## Prerequisites

Within humans, the Formless Style is a technique one needs to be trained from birth to inherit. Those that attempt to acquire the style later in life are nearly always met with failure or injury. Mastery of the Formless Style, in addition to combat training, involves a great deal of meditation and mastering one's own self-discipline. Those who are truly dedicated to the Formless Style do not sleep, and instead meditate, which eventually will cause their body to become completely deprived of the Element of Dreams. This opens up a massive "hole" in one's Elemental composition that, while making a person dramatically more susceptible to Demonic possession, is also key to achieving the Formless Style's ultimate purpose.

Uno was able to circumvent requiring decades of specialized training due to his engineering relying on Flame-based circuitry, which allowed him to simply move Flame in patterns that would emulate the effects of the Formless style without requiring intense focus and body modification.

## Properties

The main function of the Formless Style is that its wielders are able to push their Sensory Flame to the edge of their bodies. This allows them to more efficiently intake information and enter a state in which they are able to predict an opponent's attack before they land a hit. In addition to this, practitioners of the Formless Style achieve a heightened level of agility and physical strength, able to accomplish feats of athletic prowess that would kill an ordinary human.

## Notable Practitioners

* Ace Galatine
* Ruth Galatine
* Vinter
* Uno

## References

1. ↑ Dear Sweetest Me
2. ↑ Bedside Manners
3. ↑ Tumbling Down
4. ↑ For Today
5. ↑ Above and Below
Bryan Adams

**Bryan Adams** is a Canadian rock singer-songwriter. He was born on November 5, 1959 in Kingston, Ontario. For Sweeney Todd, Bryan Adams was the lead vocalist from 1976 to 1977.

## Career

Adams had been working with various bands in the Vancouver music scene. When Sweeney Todd in 1976 searched for a replacement for their lead singer Nick Gilder who had left the band, they first choose Clark Perry. However, he didn't really fit in with the other band members. Sweeney Todd's guitarist Skip Prest suggested Bryan Adams whom he had noticed doing some work together with a local band called Slan. After some time of testing, Adams became the new vocalist for the band.

Bryan Adams appeared on some singles by Sweeney Todd, first on a re-release of their first single Roxy Roller, as well as on the band's second album If Wishes Were Horses. He soon left the band to start a solo career.

He released his first solo single *Let Me Take You Dancing* in 1978 and his first solo album *Bryan Adams* in 1980. The breakthrough in Canada and the United States came in 1983 with his third solo album *Cuts Like a Knife*, and Adams turned into a global star in 1984 with his fourth solo album *Reckless*.

See also: w:c:bryan-adams:Bryan Adams § Career

## Discography

* *If Wishes Were Horses* (1977)

Singles:

* Roxy Roller (1976)
* Say Hello, Say Goodbye (1976)
* If Wishes Were Horses (1977)
* Song For a Star (1977)

**Solo:**

Main article: w:c:bryan-adams:Discography

## External links

* Offical Website of Bryan Adams
* Bryan Adams at Wikipedia
* Bryan Adams at the Bryan Adams Wiki

## References

1. ↑ Robert Eckeryd: Bryan Adams: The Early Career at acc.umu.se, accessed August 20, 2019
Cauldron

Cauldron is a nation in the Windrose world. It is a partially archipelagic nation that borders Zanmar to the east, as well as some islands of Tephra to the south.

#### History

Nothing is known about the history of Cauldron.

#### Geography and Ecology

Cauldron consists of nine major islands and a large territory connected to the southwestern continent. Given its proximity to the equator, it is likely that Cauldron possesses some kind of tropical climate, but it is equally possible that magical influence could complicate this.

The country is most notable for its large salt reserves. These take a variety of forms, including salt flats, salt lakes, and large mineral salt deposits in mines. The sheer amount of salt could imply the presence of supernatural influences of Cauldron's geology, but what exactly these would be is unknown.

#### Political Structure

Nothing is known about the political structure of Cauldron.

#### Culture

Cauldron's most notable cultural element is its long tradition of chemistry, and possibly Alchemy. Chemistry is so tied to the culture and history of Cauldron that some form of it was practiced even before the original inhabitants of the land were introduced to written language. Modern-day Caulderi are famed for their production of various chemical goods, especially explosives. Caulderi culture also has a distinct style of pottery, as well as distinct cultural fashion, specifically salt goggles.

None of the notable bloodlines that reside in Cauldron are known.
Echo Weapon

**Echo Weapons** are a kind of technology in the setting of Reflection. They are a kind of armament developed by OPIA that allows a person to reliably harm Demons without requiring the usage of a Reflection.

## Function

Echo Weaponry works by installing specialized cartridges within the weapon. If an Echo Weapon is ranged, these cartridges usually take the form of bullets. If it is a melee weapon, long, tube-like syringes wrap around the weapon's blade or other impact point and inject their contents into their target upon contact.

Generally, an Echo Weapon's ammunition takes the form of raw Elements stored within the cartridges. Due to the properties of Demonic Elements, when an Element is injected into a Demon comprised of its "antithetical" element, their Elemental composition will be disrupted, causing high levels of internal damage. Due to the specificity of this process, Echo Weapons are strongly reccomended not to be used on humans, other animals, or non-Codan Demons.

OPIA has also developed special cartridges made to carry raw Flame. When injected into a Demon, it will kill the Demon permanently if it would otherwise reconstitute.

### Ace Killers

Following the battle against the Court of Death, OPIA developed a second edition of Echo Weapons known as the "Ace Killers", named after former member Ace Galatine. These weapons use tracking technology powered by Flame to automate the element selection process. This step is accomplished by a separate agent who fires the Flame shots, which will transmit the data to all Ace Killers in the nearby area at once. The name "Ace Killers" was derived by Ridill Arondite due to the updated engineering able to dispatch two-Element lifeforms much more efficiently than before.

## History

Echo Weapons were developed by OPIA in the period before the founding of FLOW Wave Two, but their development was only finalized after the establishment of the Wave. The first official Echo Weapon wielder was Willow Wisp, who used an Echo Weapon that took the form of a lance.

## References

1. ↑ 1.0 1.1 1.2 Dear Sweetest Me
2. ↑ 2.0 2.1 Superhero
3. ↑ For Tomorrow
4. ↑ Dying Flame
Jitters And Japes

## Plot

There is a new train service! But will Lori like it? Or love it? Find out!

## Trivia

* This marks the first appearances of STD Lori, DA Lori, Stephanie and Stephen (train coaches), and Danny.
* The first appearances of Bash, Dash and Ferdinand. They were last mentioned in The L.O.N.G.E.S.T. Rollercoaster.
* This is the second episode where Lori is seen being bounced.
* During production, it was originally Thomas with Annie and Clarabel. This was changed.

## References

***Thomas And Friends*** The title is a reference to the season 14 episode, Jitters And Japes. Stephen is also the same name of the character, Stephen (AKA The Rocket)

***LazyTown*** Stephanie (the train coach) is likely a reference to the LazyTown character of the same name.
Helena Roost

## Physical description

### Eye color

Green

**Helena Roost** is a player character in No Home in Twilight. She is played by Will. She is an engineer and mech pilot working for the ARCA company.

## Appearance and Personality

### Appearance

Helena is an older woman with tanned skin and black hair that is heavily grayed. She often wears a black tank top and baggy construction worker's pants. One of her hands is a prosthetic.

### Personality

Helena is an incredibly relaxed person. She tends to treat difficult situations with an air of calmness and enjoyment that startles her coworkers, especially when she ends up succeeding. She has somewhat of a motherly instinct, and tends to treat her younger colleagues like young relatives.

## History

### Early Life

Helena spent around forty years working as a high-ranking member of a company known as Bollworm. After being forcibly retired, she came to ARCA to take up a similar position there. At some point, her son went missing.

### Prologue

Following the glassing of Angresst, Helena fled with the rest of the surviving members of ARCA to Angresst Spaceport. Around a week into the crisis, she attempted to dissect recovered alien mechs alongside Raoul Auclair, Sylas DePayne, and Pops. After inspecting three frames, her work was interrupted by a group of UEA soldiers as she was attempting to jumpstart a recovered frame made of a mix of metallic and organic material. Unable to make any more progress, she joined her team at the engineering wing, where they helped out Moon with paperwork. When asked by Moon as to why she was remaining at ARCA, she said that keeping people safe was simply her job, and if she wanted to find her son in all of this, the best thing to do was wait out the storm here.

## Abilities

Helena is a skilled engineer, and has expertise in managing the logistical affairs of a company.

## References

1. ↑ 1.0 1.1 1.2 1.3 A Whole Lot Of Paperwork
Laphadel

## Laphadel

### Aliases

God of Humanity
The Mad King

## Physical description

### Gender

Male (He/Him)

**Laphadel**, known more commonly as the **God of Humanity**, was a major figure in the setting of Reflection. He was the founder of the nation of Cialla and ruled as its king for over a millennia. In addition to this, he is also famous for his studies into Demon-summoning, True Magic, and other otherworldly areas of study, the influence of which remains present in Cialla in the modern day.

## Appearance and Personality

### Appearance

Little is known about the God of Humanity's appearance, but like many true gods, he had draconic features.

### Personality

Laphadel was known to be a difficult person to interact with. He was incredibly innovative and intelligent, dedicating much of his time to construcing grand plans in the name of a series of incomprehensible goals. However, his plans often were seen as convoluted, dangerous, and/or unethical by others.

## History

Laphadel was born in the early years of World Twelve. He noticed the lack of a third Element in his world's Elemental structure, and reached out to the Flame of Creation itself, which granted him godhood and pulled the Element of Humanity into World Twelve. For centuries after, Laphadel ruled Cialla as its god-king, engaging in various esoteric pursuits in the name of his goals. Such efforts included summoning a variety of Demons, creating the Lake of Oblivion, and binding one of the Tormented to said lake to both relieve her of an unknown burden as well as create Ridill Arondite to act as an agent of his will. Eventually, Laphadel was killed by his own advisors after attempting to summon the Coda into World Twelve.

## Legacy

Laphadel remains an incredibly important cultural figure in Cialla. He is venerated for making Cialla habitable through his abilities, and many Ciallans, both civilians and dedicated Seers, continue to worship him as a divinity. His influence in the form of summoned Demons and True Magic spells, can still be felt all over the country.

Outside of Cialla, Laphadel is more controversial. Many don't see him as a true god, and he is often called the "Mad King" due to his strange hobbies and mysterious experiments.

## Abilities

Laphadel was immortal, but not invulnerable, as he was able to be killed with enough physical effort. He was an adept summoner of Demons and was capable of wielding True Magic, as well as ESP in the form of Isolation.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Lost Blade
2. ↑ 2.0 2.1 For Tomorrow
3. ↑ 3.0 3.1 3.2 For Today
4. ↑ Dear Sweetest Me
5. ↑ 5.0 5.1 Chasing Ghosts
Dione

Dione is an NPC in Forgotten Indigo, played by WanderingMask.

Dione is a part of the crew at the Grapevine, a newspaper company in Indigo. She's a bit of a workaholic, rarely seen without being busy on a typewriter. She oftentimes has to be persuaded to take it easy by the rest of the team, or else she'll set the typewriter on fire. Again.

## Basic Information

### Physical Appearance

Dione is a small figure with a curly afro and yellow and black skin patterned like a firefly. She has two antennae sprouting from the center of her forehead and dangly yellow earrings. She has two sets of arms and an elegant yellow and black outfit.

## Relationships

### The Grapevine

Dione works as the resident writer of The Grapevine and is highly protective of the rest of the team, always ready to support them if they need it. Everyone in the workplace cares deeply for one another, and Dione is no exception.

## Gameplay Information

### Attributes

* **Red:** Unknown
* **Blue:** Unknown
* **Yellow:** Unknown

## Gallery

Full Gallery: [See All]

Dione (Base Icon)Dione (Bond Up Icon)
Grand Abies

Grand Abies is a country in the Windrose world. It borders Lucerne to the west. It is known for being particularly dangerous, but the specifics as to why are yet unconfirmed. Along with Coire and Salve, Grand Abies is part of a group of countries that share their names with Windrosi constellations for unknown reasons.

#### History

Nothing of the history of Grand Abies is known.

#### Geography and Ecology

Little is known about the geography and ecology of Grand Abies. It consists of a large mainland territory and a handful of islands, seven to be exact. One of the islands is noticeably large. Due to Lucerne's alleged frigid climate, it is possible that cold weather is a feature also shared by Grand Abies, but this is unconfirmed.

Grand Abies's apparent "danger" might be due to something about its ecology.

#### Political Structure

Nothing is known about the political structure of Grand Abies

#### Culture

Nothing is known about the culture of Grand Abies

None of the notable bloodlines on Grand Abies are known.
Gaal-Bort

Gaal-Bort is a country in the Windrose world. Alongside Trident and Balean, it is notable for being a nation that is entirely underwater. It borders the nations of Mitsudai, Raoji, Falcata, Petrichor, and Papillon along ocean borders.

#### History

In the distant past, before the ascension of Phos, the region that would become Gaal-Bort was ruled by the ancient kingdom of Gaal. Following Phos's ascension, Gaal was racked by a series of geological disasters that utterly destroyed the country, with most of its population fleeing on land or forming small underwater communities elsewhere, such as in Evig Farvel in Mitsudai.

Further on in history, those who remained in Gaal eventually reestablished a sovereign state in the region, renaming it to Gaal-Bort. The origin of the "-Bort" suffix is unknown. At some point, the kingdom got into a dispute with Petrichor over fishing grounds, which ended with Gaal-Bort being given its notably straight northern border.

Siv has alluded to a period in time in which the Gaalinese were unable to go to the surface. The specifics of this restriction and when it was in place are unknown.

#### Geography and Ecology

Little is known about the geography and ecology of Gaal-Bort. Many of its citizens are known to live in underwater trenches.

#### Political Structure

Gaal-Bort has been alluded to have a large sway in the politics of the strait that it occupies, with none of its neighbors willing to agitate it. It is likely that it controls maritime trade in and around its borders with a heavy hand. None of the internal political details of Gaal-Bort are known.

#### Culture

Little is known of Gaalinese culture, but it is known that the Gaalinese language is only able to be fully pronounced underwater. As an underwater nation, Gaal-Bort has a variety of aquatic bloodlines living in the country, including fish-people, whale-people, algae-people, and many more.
Pyromancy

**Pyromancy** is a notable kind of power in the setting of Reflection. It is described as the ability to manipulate Flame to produce "miracles".

## History

Pyromancy has been practiced since at least the time of the Omeri. Following the destruction of the Old World, a select group of survivors swore fealty to the Queen of Flames and became the Pyromancers of the various Demonic Courts.  Both the ancient Omeri Pyromancers and most of the Old World-born Pyromancers wear large mechanical suits to protect their bodies from being burned away by the Flame inside of them.

## Nature

Pyromancy is considered a form of True Magic.

There are various different ways to apply Pyromancy. The core mechanics of the ability involve giving "commands" to Flame that force it to enact a certain action. Possible manifestations include the creation of matter, the bestowing of ESP, or even simply causing Flame to materialize and explode within a person's body. All known Pyromancers hold some quantity of Flame within their bodies. The Omeri within Keyhole describes this as a necessary step to becoming a Pyromancer, but it is unknown if this is actually necessary, as many non-Pyromancer Omeri did use Flame to a certain extent without incorporating it into their bodies, and Ace Galatine was able to enact Pyromancy without having an inner Flame at all.

## Known Pyromancers

* Queen of Flames
* Fio
* Vinter
* Stein
* Isaac
* Logic
* Compulsion
* Pyromancer of Laughter
* Golden Knight
* Ace Galatine
* Sei Miscellany
* Nectar

## References

1. ↑ Missing Pieces
2. ↑ 2.0 2.1 Shape Forming
3. ↑ 3.0 3.1 Crossing Threads
4. ↑ 4.0 4.1 For Today
5. ↑ 5.0 5.1 Micro Journey
6. ↑ 6.0 6.1 6.2 Grasp the Future
7. ↑ Through The Gate
8. ↑ Horizontal Waterfall
9. ↑ Take Your Time
10. ↑ Sum of Experiences
11. ↑ Lock And Key
Reflection (show)

*This article is for the show. For the item, see Reflection (item).*

Reflection is a campaign on the Stabbyness channel, run by Jay. Set in the futuristic, neon-drenched Fuse City, a metropolis built on the corpse of a dead god, the agents of Front Line, Otherworld Weapon (FLOW) wield Reflections, powerful artifacts forged from the legends of bygone worlds, against the eldritch hordes of the Coda.

## Overview

The campaign is run by Jay, with Roma as the art director. Besides Roma, there are a multitude of other artists that draw icons for the project, including Brin and Mask who, while not full Co-GMs, do play several minor NPCs in the show. Episodes of Reflection air weekly on Tuesdays at 8:00 PM Eastern Standard Time, and usually have a runtime of anywhere between four to six hours. Every episode is recorded and streamed by Aloha, who then releases the recordings to YouTube the following day at 12:00 PM.

On the side of mechanics, the game uses basic Sentiment rules, with a few added-on aspects unique to the campaign. These include the newly added Clear Attribute, a system of mission deployment, the Bond and Rivalry system, as well as the campaign's core conceit that the players do not go in with fully made character sheets, but rather build their characters over the course of the first session, primarily by rolling a d100 to be assigned a random Reflection from a list of one hundred.

Reflection has four Player Characters (PCs) who are listed below:

* Ace Galatine, played by Aloha
* Basilisk Id, played by Brennan
* Arg0s, played by Jackson
* Willow Wisp, played by Tiny

The NPC Ridill Arondite (played by Jay) is also often considered to be a "fifth PC".

## Episodes

Reflection is split into three seasons, called "Acts". Accompanying the main series, there are also a variety of extra content, most of which is non-canon and comedic in nature, but some, such as the pre-recorded "Session Zeros", are canon to the story of Reflection.

## Trivia

* Reflection is eventually planned to be turned into a module, with a guidebook for playing out the story seen in the show
Sagaris

Sagaris is a country in the Windrose world. It borders Lancea to the north and to the east, as well as Raoji to the south.

#### History

Not much is known about the history of Sagaris, other than that it is relatively old, at least in terms of habitation by humans. This is evidenced by the Sagarisan Labyrinth, an extremely large maze in eastern Sagaris, being said to be "really old", at least older than 500 years. The existence of the aforementioned maze also acted as a buffer between Sagaris and Lancea at some time in the past, stopping the Lanceans from conquering lands further west.

#### Political Structure

Nothing is known about the political structure of Sagaris.

#### Culture

Sagaris is renowned by mages for its unique magic practices. The most notable practice is the usage of magic tattoos to channel spellcasting through specific points on the body. This is achieved by using the tattoos in some way to provoke magical "meridians" on the body, which has some sort of effect on the expression of magic. Sagaris also has communities of witches, although their role in Sagarisan culture overall is unknown.

In terms of inhabitants, Sagaris has a notable population of orcs, as well as plantfolk. Given its proximity to southern Lancea, which also has many orcs, as well as halflings, it is possible that halflings also reside within Sagaris in large numbers, but this is not confirmed.

Sagaris shares some cultural elements with northwestern Raoji, specifically the domain of the Koala God. It is unknown if any actual koalas are native to Sagaris. Additionally, orcs and Raojian Oni, as well as Lancean Tieflings, are all regional variants of the same bloodline.

#### Notable Sagarisans

* Amai Morelli
* Morgana Morelli

#### Trivia

* According to Siv, Sagaris takes heavy inspiration from Celtic culture. Where exactly this inspiration manifests is unknown
* The Sagaris is an ancient Iranian weapon. This naming scheme follows the trend of various locations in the Windrose world being named after weapons, such as Lancea, Falcata, and Xiphos. The Iranian origin of the Sagaris does not seem to have any relation to the cultural inspirations for Sagaris's worldbuilding.
Enforcer of Morality

## Enforcer of Morality

### Affiliation

Demonic Courts
Court of Compulsion

The **Enforcer of Morality** is a character in Reflection. It is the Stranger of the Demonic Court of Compulsion

## Appearance and Personality

### Appearance

The Enforcer of Morality takes the form of a perfectly round floating silver sphere with glowing blue markings.

## History

### Early Life

The Enforcer of Morality was created in the distant past to act as the Stranger of Compulsion.

### World Twelve

The Enforcer of Morality was present at the funeral of the Hunter of Mortals. Following the failure of another Demonic assault on Fuse City, it was once again present for a meeting convened by the Queen of Flames.

## References

1. ↑ 1.0 1.1 Crossing Threads
2. ↑ Lock And Key
Gnashing Maw

**Gnashing Maw** is an item in Reflection. One of the six Demonic Arms, it is a devastating weapon aligned with the Demonic Court of Beasts. Alongside its original incarnation, Gnashing Maw has also been cast as a Reflection and has been wielded in several worlds in the Cycle.

## Appearance

Due to its nature, Gnashing Maw's appearance is constantly mutating. In its original form, it takes the shape of a massive sword made of gnarled steel. As a Reflection, Gnashing Maw most frequently manifests as a greataxe that is slightly too large for the average person to wield. While wielded by Rio Fenrir, it manifests with various butterfly-inspired designs.

## Abilities

Gnashing Maw's ability is described as the ability to "devour gods and turn them into its own might". In a more practical sense, Gnashing Maw is able to consume the envirionment around it, both organic and inorganic aspects, and add their properties to its own ability, growing increasingly more powerful and diverse in its own abilities.

## History

Gnashing Maw was forged by the Queen of Flames some time in the ancient past. Its creation involved the slaying of a massive serpentine entity that was a previous incarnation of Ridill Arondite. It was then given to Stein, the Archdemon of Beasts. Stein wielded it for some time, but eventually found its massive size not worth its power, and he abandoned it on the third layer of the Coda.

## References

1. ↑ 1.0 1.1 1.2 Colt Classic
2. ↑ 2.0 2.1 2.2 2.3 For Today
Dr Radmilla Saakova

## Physical description

### Eye color

Purple

**Radmilla Saakova** is an NPC in Reflection. She is played by Jay. Dr. Saakova is one of Fuse City's foremost cybernetics experts, and has worked with OPIA on various cybernetic projects.

## Appearance and Personality

### Appearance

Dr. Saakova is a tall woman with slightly tanned skin and red hair that turns yellow at the tips. Additionally, she has a large set of crustacean carapace growing atop her hair. She has purple eyes. In terms of clothing, she can usually be found wearing an athletic t-shirt and shorts underneath a lab coat.

### Personality

Radmilla is a friendly and pleasant person, approaching conversations with a generally amicable tone.

## History

Radmilla was born some time in the recent past following the opening of the Coda. She became well-versed in the field of cybernetics development, working with OPIA and GEIST on several projects, including on Satyr's prosthetic arm. She first met the agents of FLOW Wave Two while they were in the Undercity looking for missing Reflections as well as the OPIA AI Circuit. She briefly introduced herself and her line of work before allowing the agents to continue with their mission. Some time during the Codan invasion of World Twelve, Saakova was posessed by the Demonic Court of Compulsion. She hid several simulacrums of Compulsion in her laboratory, which Compulsion used to produce a variety of Demons on the surface in secret.

After the retrieval of Ruth Galatine's Flame, Saakova helped reconstruct her new body by providing the raw schematics for her Simulacrum. Several months later, she ran into Ruth, Willow Wisp, and Basilisk Id while they were looking for Nine. She revealed some information about him and gave Basil a piece of clothing she could use her ESP on to track him. During the Court of Compulsion's siege of Cialla and Fuse, Saakova was completely taken over by the Court as her laboratory began to sink into the Coda. After Ace Galatine broke in to her lab, she attacked him with a large axe, but he intercepted her attack with an idle Compulsion body and knocked her out before removing her from the lab.

## Abilities

Dr. Saakova is incredibly knowledgable in the field of cybernetics, having developed many different kinds of prosthetics and other robotic implements.

## Gallery

Dr Saakova Reference

## References

1. ↑ 1.0 1.1 1.2 Sum of Experiences
2. ↑ 2.0 2.1 Strong Enough
3. ↑ Take Your Time