recursal/Fanatic-Fandom huggingface dataset:
Sun Elves

Making their homeland in the Acran Island, Sun Elves are a religious people. They are culturally diverse and are easy to trust. They live for about 950 years and grow to about 6 feet tall (or taller). Sun Elves love the daylight.

## Appearance

Sun Elves are tall, skinny folk with long hair with colors that range from blonde to white. They have tan skin and small eyes that are usually red, silver, or orange. They are naturally dexterous and are great craftsmen, making some pieces of jewelry that have become famous over the years. They have pointed ears and long faces (as most Elves do) as well as thin fingers.

## Sun Elf Customs

Customs and traditions are the most important thing in a Sun Elf's life, affecting the way they dress, act, and generally live. Most Sun Elves take on the ways of other cultures as a way to study those around them.

### Clothing

The original style of Sun Elf clothing are robes with the hood cut off and a silk belt around the waist. The iconic colors of Sun Elves are gold, white, and red. When they aren't wearing their beautifully tailored robes, they are wearing equally beautiful tunics with some sort of lining. Their choice of armor is a light studded chestplate and steel gauntlets and boots. Jewelry is common among Sun Elves.

### Religion

The original Sun Elf religion practiced the worship of the sun through deep meditation, but recently Sun Elves have been adopting other religions (Worship of Canis, Oghma, etc.).

## Trivia

* Sun Elves have naturally great immune systems, almost never becoming ill.
* It is rare for Sun Elves to adopt such illegal professions, like thieving, murdering, or raiding, although Merth Vilkas, the greatest thief in the pocket sweepers, has proved everyone wrong.
Dreadlore Cult

The Dreadlore Cult is the most secretive guild known (and unknown) to the overworld. Made up completely of Ulkers, this underdark-based religious group is the most technologically advanced cult to be recorded in the world of Daerraphere. Their most recognizable traits are their black and bronze robes and red face paint.

## Religious Principles

The Dreadlore Cult believes in no god. Instead, they believe in the darkness. Not in an evil way, though. The Dreadlore worship the "energy" that controls life and death. According to the Noxicom, the ancient tome of which the Dreadlore Cult revolves around, one's life is just a marionette. As long as the strings remained untouched, a person will live a full life. However, if one was to pull or break a string, the puppet would fall and the person would die. Through the learning and teachings of darkness, however, one can learn the secrets of sustaining these strings. Many Ulkers believe that learning and knowledge of life is the way to live longer AND help others live longer. Some Dreadlore Cultists have even gone so far as to create means of learning about the next life. Dreadlore Cultists believe that if you are chosen worthy by the darkness, you go to a heaven where the moon is always up and bronze towers dot the rocky landscape. Several Cultists have actually created a sort of portal called a Dreadlore spyglass that allows you into the next realm.

### **Dreadlore Priorities**

In order to explore life, the Dreadlore Cult created three temples in three sacred towns; The Metal temple of Dreadlore Zytharten, the Mage's temple of Dreadlore Ulsear, and the Darkness temple of Dreadlore Vuloxx. In the lifetime of all Dreadlore Cultists, you must travel to all of the temples and learn the knowledge from each one. Also, Dreadlore Cultist are prohibited from going to the overworld.

## Ranking

The way Dreadlore Cultists rank themselves is by the amount of knowledge they have learned through the use of tomes (and partially by age of the Ulker). Here is a list of rankings.

## Trivia

* The Dreadlore spyglass can be modified to see into the Shadowfell and Feywild.
* Several sightings have been recorded of huge, metal robots guarding Dreadlore outposts, although no one has seen one for nearly 600 years.
Valharris Academy

**Valharris Academy** is a college for the study of magic located on the southern tip of Cerenvia, southeast of the Blue Marsh. An extremely prestigious (and expensive) school, Valharris is known for what it calls the "Final Test," where parties of graduating students are sent on dangerous quests. If one survives, they can graduate. These quests often involve explorations of other planes.

## Notable Alumni

* Namari Amastacia (Class of 4104)
* Yone Burrows (Class of 3980)
* Tarron Bailynn (Class of 4046)

## Trivia

* The last year where more than half of the Final Test participants survived was 3289.
	+ The only year where all participants survived was 2930. The only year where none survived was 3574.
Toland Jupiterra

Toland Jupiterra is a Human Fighter, and is known throughout most of Ostad as a hero of the common people. Having many heroic stories written of his adventures, Toland has brown hair, fair skin, and brown eyes and stands at exactly 5'10" and weighs around 140 pounds.

## Backstory

Not much is known about Toland. He was born in central Ostad, was trained as a soldier, and began fighting monsters when he was only 17. Ever since then, his adventures have brought him to the corners of the world, slaying dragons, clearing goblin's dens, and everything in between. When he was adventuring in Vestya, he met Varis Galanodel and became good friends with him. After several adventures together, Toland decided to stay in Vestya. Even though he has moved, he still travels to Greyhaven and Ostad in search of adventure.

## Attitude

Toland is very headstrong and makes a great leader. Violence always seems to be the answer to him and he speaks loudly to others. No one is quite sure why he is so sure of himself but whatever the reason, it definitely affects his stealth. Toland hates goblinoids and would sooner behead them than become friends with one. He is horrible at convincing even the most gullible of enemies.

## Appearance

Toland has combed, dark brown hair and a slight stubble. He has fair skin, brown eyes, and is a very muscular figure. Sporting a polished steel chestplate and boots, the rest of Tolands suit is made of bright red fabric. When he isn't wearing a suit of armor, Toland is wearing leather armor with similar colors, though most of the time he wears the armor.

## Equipment

Toland always carries his greatsword and longbow wherever he goes. He has a full set of polished steel armor that he tries to keep in top condition, although the amount of combat he's taking part in doesn't help. Toland also carries a full set of matches for whatever occasion they may be useful in. Those occasions never turn out good.

## Quotes

* "Why should I care if he doesn't speak common? He shouldn't need to understand a sword through the face,".
* "Goblins are the worst. Nothing else is to be said of them,"

## Trivia

* Toland has a pseudodragon named Richard 2.0.
* Toland would rather bash an orc's face in with his fists than cast a spell.
* Toland Jupiterra is played by Gustav Cannon.
* Fort Jupiterra, near the city of Schaduwhelstad, was named for one of Toland's relatives.
Voice of Canis

Given to Varis Galanodel by Canis, the Voice of Canis is an ancient artifact used by Canis to cut the head off Durgesh, the Goliath of Severus. The short sword is about 19 inches long and has a silver blade and ebony handle. The hilt contains the carving of a foxes head.

## Obtained

Varis obtained the Voice of Canis when he was told by the god to slay a Gnoll Eye of Yeenoghu that was making it's den in the Shrine of Canis. Struggling to kill the beast, Varis was given the sword by an agent of Canis. He then used the blade to cut the throat out of the Gnoll. Ever since then, Varis has been using it to defeat nearly every enemy that crosses his path.

## Effects and Flaws

The true power of the Voice of Canis would not be revealed to Varis during his lifetime. As it was passed onto his son, Irwel, his studies of its design and history revealed its Weapon Art: Prayer of Canis.

### Prayer of Canis

Raise the armament into the air, reciting a prayer of Canis to empower your allies and weaken your foes. Greatly increases the poise of yourself and allies for the duration. Enemies within range have their poise and damage reduced. The prayer also infuses the armament with holy energy, granting additional holy damage and increasing the range of its attacks.
Court of Blades

Being one of the most elaborate group of bandits in Daerraphere, the Court of Blades encourages members to rob, loot, and pillage, while also following the orders of the "queen"of blades, their leader.

## History

Originally a small group of lowly thieves, the Court of Blades received notoriety after they (unintentionally) assassinated the current Archmage of Xilokiir while he was returning from a meeting in Bevrimn. After this act, they instantly received a great deal of new recruits. Eventually, they had created a whole guild with a system of hierarchy to follow. Since then, the Court of Blades has been a force to be reckoned with, destroying almost all who oppose them.

## Ranking

The Court of Blades rank their members by how many "Medallions" they've received. A medallion is a sort of medal given to those who follow orders and follow out with difficult missions.

## Notable Members

* Vessa Stonethrower
* Revarr the Shamed
* Jerva Quintilus

## Trivia

* The Court of Blades was actually named by the people effected by the guild, not the people who were actually members of it. The name arose from the fact that almost every member uses solely a shortsword or longsword as a weapon.
Tarron Bailynn

**Tarron Bailynn** was a Wood Elf artificer born in 3942 ANW. Graduating from Valharris Academy at age 104, he returned to his home city Xilokiir to continue his magical studies on his own, taking up an interest in potion making and alchemy. In 4097 ANW, he joined Thiamor Stone Mage's Guild. Within this community of like-minded peers, and with significantly more funding and resources than his solo studies, his research flourished. As of The Lost Cataclysm, his whereabouts are unknown.

## Backstory

Tarron Bailynn was born in 3942 in Xilokiir, the seventh of thirteen children. His youth was somewhat chaotic as his family struggled to raise him and his siblings. In his 90s, he attended Wildwood University in Elendul to study magic, but dropped out after two years. One of his professors saw potential in him, though, recommending he continue his studies at Valharris Academy in Cerenvia. The courses there were a lot more hands-on than at Wildwood, which very much interested Tarron.

Tarron's studies at Valharris went much better than at Wildwood. He took a particular interest in material magic, potion making and alchemy and the like. When it came time for Valharris' infamous "Final Test," Tarron and a group of fellow students were sent to Arcadia to investigate the mysterious third layer of the plane.

After his graduation, Tarron returned to Xilokiir, continuing a research project that he had started at Valharris. Trying his hardest to get a research grant, he caught the attention of Zenithar Morn of Thiamor Stone Mage's Guild, who invited him to join in 4097.

It is not known what happened to Tarron after the Lost Cataclysm. Most of his family managed to escape the destruction of Xilokiir, but if you ask them about Tarron they claim he never existed. As far as his parents know, they've always had twelve children.
Nautiluss

Graham Douglas Bertie (better known by his stage name Nautiluss) is a Canadian music producer and DJ. In 2012 he began working with Allie X on a collection of demos, of which only one was officially released. In June of 2012, he took to the stage with Allie X at MUTEK 2012 to perform three of their songs. The live set was discovered and later leaked in April 2015, although it has since been removed from the internet at the request of the producer.

## Known Songs

Catch My Breath

Chad Redux

Phantom

Untitled #1 (fanmade title "In the Morning)

Untitled #2 (fanmade title "You")

Untitled #3 (fanmade title "Someone Else")
Iannocia

Known for it's abundance of Snow-Elves and freezing temperatures, Iannocia is a wealthy city located in the Iannocian Plains in northern Vestya . It has an astounding military force but rarely has to use it for anything other than small orc attacks.

## History

The true founding of Iannocia is unknown, as it was originally built as by the ancient Amnians before the other races came to live in Vestya. Once the Snow-Elves migrated there, they found Iannocia and instantly grew to adore the place. The Amnians welcomed the Elves with open arms, although some inhabitants are convinced that the Amnians are losing their grip on the city. The inhabitants of Iannocia knew the fittest were made to live so they began to train every civilian to survive the cold winters that they faced each year. The appointed leaders of the town were always the most fit to survive. Every year, a contest was held to see who is the best survivor in the city. The four most physically and mentally fit are declared the leaders. Anyhow, the more people heard about this town, the more people wanted to try their luck in becoming one of the four leaders. Basically sixty percent of the people living in Iannocia are just there to become the leader.

### North War

Being a tragic loss for Iannocia, the North War cost Iannocia a handful of their land and many good soldiers. Greedy for land, Iannocia tried to take some land that they thought wasn't owned by anyone in Vestya (officially) that happened to the Elearian Wall, a large plateau that belonged to the city of Elendul. After 30 years of fighting, the Iannocians were pushed back to the Iannocian plains. The only thing stopping Elendul from completely taking control of Iannocia was a deal between the two cities that stated that if Elendul stopped pushing into Iannocia, the Iannocians would have to give them some land in the Iannocian Plains. This was the most destructive event in all of Vestyan history.

## Geography

Iannocia is built just below the Iannocian Peninsula, a large peninsula in northernmost Vestya that is entirely made out of ice. The land is rather hilly and not the small amount of trees that grow there are all spruce trees that supply lumber for the city. Winter wolves, polar bears, arctic foxes, and many other animals roam the land around Iannocia. The winters are bitter and long and the summers or mild and cold. Farmers only have a small amount of time to grow crops during the summer so meat is one of the only options for food.

## People

Most of the citizens in Iannocia are Snow-Elves and Amnians. Around 51% of the population are Elves, 32% are Amnians, 6% are Humans, 4% are Gnomes, and the final 7% is the rest of the races.

## Crime & Punishment

Crime is not taken lightly in Iannocia. Not having a prison/dungeon established, those who commit crimes are put on trial. If you lose a trial, you are left defensless in the bitter wastelands outside Iannocia alone to die. It is rare that anyone survives in the Iannocian Plains without any supplies.

## Trivia

* Those who abide by Iannocia's laws are protected and treated with respect. Those who fail to follow the laws pay with their life...
Beyond the Narrow Wilds

Beyond the Narrow Wilds is one of the D&D games in the Daerraphere universe. It followed a group of six adventurers as they made their way from the island of Grayhaven to Ostad, and even beyond, possibly to a place where dragons thrive. The DM of this game is Lou.

## Characters

* Weywocket: Played by wiki moderator Apeirogon, Weywocket is a rock gnome bard with short, white-blonde hair that is spiky in the front. He is 3' 6" tall and weighs 42 pounds. He is 74 years old, has lavender eyes, and dark tan skin. He came from a gnome enclave in Vestya known as Puddleville, but left after his jokes and music became less popular. He searched around for places where his entertainment was more appreciated, but only recently got into other adventures.
* Yazys: Yazys is a dragonborn druid played by Rydia. She was born into the Moonscale clan, but was forced out at a young age for her violent and destructive behavior. She was abandoned in a faraway forest and never heard from again until, many years later, she came out of solitude and rejoined civilization. She has white skin and lilac eyes. Info from https://dragons-and-dungeons.obsidianportal.com/characters/yazys
* Reed Windfollows: Played by Brandon
* Galennondhron Tandilinion: Played by Cecil
* Way: Played by Hoi Yuk
Dusk Iron

Found in the western coast of Vestya, dusk iron is a black metal resembling a more durable ebony. It has a dull shine to it and is used in decorative armors and weapons. It is an ideal metal for sharp weapons like swords and daggers.

## Uses

Used commonly by Skunk Amnian smiths and artisans, it is a perfect choice for blades. Most use it for decorative weapons as it is very easy to carve. Armor is a much harder thing to make with dusk iron and has proven itself to be a formidable challenges for armorers. Many great weapons have been made with it, though, such as Opus Innev's *Duskwind* bow.

### Vile Purposes

Dusk iron is infamous for being used by demon worshiping cults and powerful necromancers. It was actually named after the infamous Greydusk cult that was disbanded in the ending of the North War, who would use the metal in poisons that would supposedly send it's victims into a hallucinatory trance that would ultimately lead to a slow and painful death. The metal isn't necessarily poisonous, though. It isn't edible but it isn't the dusk iron that would kill the victims.

## Trivia

* Dusk Iron can be used in strength potions.
Bandit's Pass

One of the few rivers connecting Thiamor Lake in Vestya to the ocean, Bandit's Pass is notorious for it's dangerous waters and frequent bandit ambushes.

## Geography

With steep, rocky cliffs on either side, Bandit's Pass is essentially a very narrow river. Big enough for reasonably-sized galley to sail through, travelers must be wary of rock slides, sharp rocks underwater, and ambushes set by the greedy scoundrels that hide among the cliffs. The water in Bandit's Pass is just barely translucent and the weather is usually very raw. Small water plants grow on either side of the river and small, salt water fish swim freely.

## Inhabitants

The only humanoid inhabitants that would dare live over the cliffs of Bandit's Pass are pirates and thieves trying to get some gold or valuables to sell by robbing passing merchant ships. Many different groups of bandits live among the rocky landscape, but the most prominent of the mix are the Bloodspillers, Terraksi's Raiders, and the Stonehaulers.

### Bloodspillers

Known as the the most infamous group of seafaring pirates in Vestya, the Bloodspillers (lead by Reega Bloodspiller) always get the job done and are infamous for setting explosive traps for incoming ships. They don't really make their lair at Bandit's Pass, but will stop by when they need a spare parts for ships.

### Terraksi's Raiders

The bloodthirsty, all-human group of bandits are known to take passing ships by surprise, sneaking aboard and holding their crews captive until they've cleared the entire boat of any valuables. They have been known to leave humans alive and kill any other race they encounter. Their racist ways are frowned upon, even in the thieving world. Terraksi's Raiders are lead by Terraksi Dawnstarr.

### Stonehaulers

For bandits, the Stonehaulers are especially crafty. They have been known to pretend to be common traders, and while talking with the captains of passing ships, have bandits board the ship quietly and steal everything they can. They will almost never kill unless things go bad. The Stonehaulers are lead by Geisus Skarstadt.

## Trivia

* A strange effect from one of the local water plants (Known as Elves' Heel) will cause a strange blue mist to rise from the water.
* Some say that an old, reclusive sorcerer makes her home somewhere along Bandit's Pass and knows the secrets to raising the dead, no matter how long they've been deceased.
Irish Colcannon (song)

"**Irish Colcannon**" is a song written by Allie X in 2006. The song was the fourth track on her first demo album "Waiting For the Prize", and fifth track on her second demo "Ladies and Gentlemen". The song was performed at Canadian Music Week 2009, although the performance video has since been removed from YouTube. To this date, the song has not been leaked online.
Daerraphere

**Daerraphere** is a terrestrial planet in the Daerraphere System, located in the Psaella Ring region of the Upsilon Psaella Galaxy. Its name comes from a proto-Elvish word meaning "our blessed home." It is approximately 6,600 miles in diameter, and has four major continents: Cerenvia, Ereneas, Ganrihm, and Trezoa, along with many prominent islands such as the Saulis Isles, Stenn, and the Okos Archipelago.

## Major Locations

### Continents

* Cerenvia
* Ereneas
* Ganrihm
	+ North Ganrihm
	+ South Ganrihm
* Trezoa

### Nations

* Elendul Republic
* Niapra
* Okos
* Stenn

### Islands

* Saulis Isles
	+ Vestya
	+ Ostad
	+ Grayhaven
Perra

Though dragons from the shadowfell are almost always evil, it was a strange mystery why Perra (Short for Perrakuin Dovakus) was so friendly towards overworlders. Before his death at the age of 6,032, Perra had completed a number of tasks that even a dragon would be awed to know. Perra was a bronze shadow dragon.

## Backstory

Born in the shadowfell, Perra lived as a normal shadow dragon would for most of his childhood and adulthood. He took up residence in a large cavern in a mountain (in the shadowfell, of course). He would hoard treasure and eat passing travelers. But all this wasn't what Perra wanted. He wasn't an evil dragon, and he knew that. Being raised in the shadowfell, he was always surrounded by other, evil dragons. However, he continued this way of life for 6,032 years until he met a group of adventurers (Leanord, Someone, and Lilith) who convinced him to adventure with them. Seeing a way to escape his evil roots, he followed them around the shadowfell. For several days, they did this until Leanord, Someone, and Lilith decided to head back to the overworld. Unable to go with them, he stayed and resumed his way of living for about a month.

While hunting slaads among the mountains he lived in, Perra saw a group of explorers come through a portal in the far distance. Positive that they were his friends from the overworld, he tailed them to a large gathering of dragons a few miles away. There, he watched as they witnessed the dragons seemingly brought another from the dead and flew into a large portal in the sky. The adventurers summoned and passed through a portal as well, weapons drawn. In his confusion, he stayed where he was and waited until they got back. After a while of waiting, he had an aching feeling they wouldn't be returning, so he passed through the portal to find that he was in the overworld and an army of dragons filled the dawn sky. Perra also saw his friends standing helplessly on the ground. He met up with them and they told him that Tiamat, dragon god of evil, had been set loose among the overworld island of Vestya. In the rush of the moment, he let his friends ride on his back into battle. After a terrible fight among dragons, Perra saw that Tiamat had a strange, glowing spot on her chest. Firing his acid breath weapon at it, Tiamat, burning from the acidic substances, began to fell from the sky. Before she hit the ground, though, her body exploded into a fiery inferno. Killing Perra and the rest of the dragons.

## Appearance

Perra had thick, black scales, with bronze rings around his eyes. He had bright green eyes and two long twisted horns on his head. He had several scars from battles with other dragons in the shadowfell.

## Trivia

* Perra was cremated after death and his ashes were placed near a large tree in the foothills of Cauldor's Peak.
* His adventurer friends once stole a few kegs of ale and got Perra drunk off them. This may have been the first time a dragon had ever been intoxicated on ale.
Ursula Flotsam

**Ursula Flotsam** is a main character on *everAfter*. She was a student at Corona Senior High School, and a close friend to Mali Everdull.

## Biography

### Background

Ursula became friends with Mali sometime during the early years of high school. During the holidays, she dyed her hair from brown to a deep purple colour.

### Season 1

Ursula returns when the school term commences, and develops a crush on new guy Eric Prince. She manages to convince Mali into coming with her to Eric's house party, where Ursula meets and befriends Ariel Syren. However, sometime after Ariel learns that Ursula is crushing on Eric, Ariel reveals herself to be a jealous psychopath who warns Ursula to stay away from Eric. When Ariel tells Eric how she feels, and he rejects her, Ursula is there to taunt Ariel which causes Ariel to stab Ursula in a fit of rage before fleeing.

## Family

* **None known** (family)

**Status:** Deceased

## Trivia

* Ursula is possibly based on the sea witch from "The Little Mermaid".

## Appearances

* **S1, E01:** "This Is What It Feels Like"
* **S1, E02:** "The Snakes Start To Sing"
* **S1, E03:** "Fade"
* **S1, E04:** "Hospital For Souls"
* **S1, E05:** "What Do You Want From Me?"
* **S1, E06:** "Drowning"
* **S1, E07:** "Goddess"
* **S1, E08:** "Snow White Queen"
* **S1, E09:** "Flesh"
* **S1, E10:** "Before I Ever Met You" *(flashback)*
* **S1, E11:** "Super Psycho Love"
* **S1, E12:** "Bedroom Wall"
I Will Love You More (song)

"**I Will Love You More**" is a song written by Allie X and Steven McKay. It is her first and only single released under the ALX moniker.

## Writing and inspiration

"I Will Love You More" was originally written in 2011, and was to be featured on her unreleased debut album *The Hard Way*. After the album was shelved that summer, Allie took to the studio with producer Damian Taylor and began work on an updated version of the track. The first mix of the song was completed on September 30th, with the final mix being uploaded to Bandcamp and officially released on March 1st 2012.

## Composition

"I Will Love You More" is an uptempo electronic pop song. The song is comprised of thumping beats, 1980s-inspired synths and complex layered vocal harmonies.
ALX

ALX were a band formed and disbanded in 2012. After leaving her rock sound behind, Allie took a more darker, electronic turn in her music career. Formed in early 2012, the band consisted of lead vocalist/keyboardist Allie X, vocalist/keyboardists Kelly McMichael and Maddy Wilde, and drummer Kieran Adams. Allie also took on ALX as a stage name, releasing the single "I Will Love You More" under it, alongside performing solo under the title during the year. It's unknown exactly when or why the band split up, but they did so by the end of 2012. Throughout the spring and summer they toured around the Toronto area of Canada, performing at places such as the Drake Hotel, the Garrison, MUTEK 2012, Live in Bellwoods and the Hillside festival.

## Known Songs

Chad Redux

Homebound

I Will Love You More

Jabberwocky

Mistake

Phantom

Elijah

In The Garden

You (Rumored Title)

The Morning (You Turn Me On) (Rumored Title)
Sky Ships, Piracy & Creatures of the sky

### Sky Ships

Since the dawn of the 3rd age, where magic has become more prevalent, the invention of sky ships has become an integral part of modern living in Malthoria. Thanks to these majestic vessels, land travel has become much faster for many of Malthoria's residents. This incredible feat has also aloud for travel to far off lands around Astron, and new trade routs to be formed, bringing exotic spices, weapons and races to Malthoria.

The first ship to take flight was the HMS Dawn in 124 of the 3rd age and the combination of magic and machine that helped her take to the skies has hardly changed in ships since over the 400 years that have past. Although she was built partly in Cordax Cross her maiden voyage was from South Point to Iken (city). However as the king's fleet grew and sky ships became more common place in Malthoria, so did piracy.

### Pirates Of Malthoria

Although there are many individual factions working to pirate the sky, the two larger factions are the most feared. Firstly, 'Asmodous' Angels', lead by Captain Windhammer, sail under the Maroon flag with the skull of a dragon in the Western parts of Malthoria. The second faction, who occupy the east, is known as 'The Fallen'. The leader of 'The Fallen' is simply known as The Butcher, due to his no prisoner policy, and they sail under a more traditional black flag

### Creatures of the Sky

Another problem with taking to the Malthorian sky's is dealing with the residential inhabitants. Griffins, Harpies, Sky whales & Leviathans, Roc's and of course Dragons, have been know to attack sailors unprovoked. However some of these creatures, especially the whales, have been hunted to near extinction for their natural oils that contain healing properties, and are now protected by the laws of Malthoria.
Zenithar Morn

Known as the founder and leader of the Thiamor Stone Mage's Guild, Zenithar Morn was an Amnian Leopard Cleric. He was the husband of Kerri Morn and the father of Aoth Morn. Zenithar stood at 6'3" and weighed around 150 lbs.

## Backstory

Born and raised in Cauldor's Peak, Zenithar's parents were both alchemists. Learning to make simple potions when he was only 11, he nearly made a living in potions but chose to learn magic after he met a travelling wizard. When he turned 17, he officially became an apprentice and traveled to Vestya looking for work. When he was visiting Iannocia, Zenithar met his wife, Kerri. Together, the two would be hired by cities and towns to raid dungeons and deal with monsters. One time, they were told to rescue several soldiers that were trapped on Thiamor Stone. There, they became trapped as well and the soldiers were dead. Eventually, a small encampment evolved into a Guild of Mages. Also, while they were forming the Mage's Guild, Zenithar's only son, Aoth, was born. As of the Lost Cataclysm, he was 62 years old.

## Appearance

Zenithar was very skinny and has grey hair. His fur was dark gray and his eyes were a yellow-green. Zenithar wore the casual Thiamor Stone Mage's Guild robes (Black and dark blue) and would occasionally have a small pouch in which he kept ingredients. He had a pair of glasses that he used when he read.

## Attitude

Zenithar didn't joke. He was quite serious after years of living on Thiamor Stone. This doesn't mean he was a bad person. He enjoyed music and would practice spells in his free time. Zenithar was very proud of his Mage's Guild but sometimes thought he would have an easier life on the mainland.

## Equipment

Zenithar owned a staff of light, that sprays radiant energy in a specific location at his command, and an alchemist's kit that he was given to by his parents. He collected rare monster teeth but had a set that didn't match anything he'd ever seen. He had a pouch of ingredients and a belt where he stored his potions.

## Trivia

* Zenithar was named after his great grandfather, who had created a potion capable of changing one's race completely.
Waiting For the Prize (album)

"**Waiting For the Prize**" is the debut demo album by Allie X. Recorded and released in 2006, the album was distributed through MySpace, alongside being sold at various live shows. The album leaked in early 2017 after one man who attended to one of her early gigs found the CD inside his wardrobe and upploaded the whole thing on Tumblr.

The songs "Gorilla Sounds" & "Perfect Day" were leaked prior the whole album, around late 2015.

The song "Something Isn't Right" is also known as "Damanged Nail". While Something Isn't Right is a classical-jazz-pop version, Damaged Nail goes into a psychodelic rock version of the song (leaked in Low Quality).

Fall is the best song xx

## Track Listing

That's Just Me

Gorilla Sounds

Bad Luck

Irish Colcannon

What Have I Done?

Oyster Song

Perfect Day

Brand New

Fall

Something Isn't Right
Ulker

Ulkers are a sub-race of goblins that originate in the underdark. They are known for the Ulker-formed Dreadlore Cult, that controls a lot of land in the underdark. Ulkers are a secretive and suspicious race, but aren't naturally evil. They are about 4 feet tall in height and usually live to about 75 years of age. Ulkers shun the sunlight and usually wear heavy cloaks when they travel to the surface.

## Appearance

Ulkers have hunched back and wide, slanted eyes due to years of living underground. They have pale skin and long pointed ears that are known as the largest of any race. Their eye color usually ranges from yellow, light green, brown, gray, and black. They have pointed claws and are naturally slim, causing them to be vulnerable to strong attacks that most races would only be slightly injured from. They have small noses and are completely hairless.

## Ulker Customs

Ulker traditions are generally religion-based and taboo to the common overworlder but are known for their darkness and magical purposes.

### **Clothing**

Ulkers value Ettercap's hide as it makes great cloaks. Ulkers are scavengers, using anything suitable as a means of clothing. Ulker armor is usually just scraps of metal taken and banded together. It is then enchanted to add better effects. Ulker armor is generally light, due to Ulkers being generally weak.

### **Traditions**

Many Ulkers living in the underdark belong to a magical/religious group known as the Dreadlore Cult. All Ulkers belonging to this cult must visit the three sacred towns, all of which are located in the underdark; Dreadlore Zytharten, Dreadlore Ulsear, and Dreadlore Vuloxx, all having an important temple dedicated to the Dreadlore's religion. Ulkers that have devoted their lives to the Dreadlore are also forbidden from going to the overworld. The Dreadlore are seen as a threat by most overworld guilds and groups but have no destructive intents.

## Notable Ulkers

* Arch-Priest Brythmel
* Arch-Priest Vklodd

## Trivia

* Ulkers living in the underdark have no concept of music.
* Most people think of Ulkers as evil, corrupt goblinoids that hate the outside world. This isn't at all true.
* The Dreadlore are the most technologically advanced guild in Daerraphere.
Dungeon Master & Game Group

Dungeon Master:

* Alex Coles (middle)

Players & their current characters (bottom left to bottom right):

## **Group 1**

* Ross Di Marco - Rune Wolfric
* James Lyons - Caiden Aurelius
* Carlo Pacelli - Orlac
* Charlie Tanner - Bish Buntings

## **Group 2**

* Will Rapley
* Jack Hooley - Battle Belly
* Charlie Tanner - Hanz
* Jack Taffel - Ava
* James Middleton -
Ladies and Gentlemen (album)

Recorded
 Length
 Label
 Producer

"**Ladies and Gentlemen**" is the second demo album by Allie X. Recorded and released in 2008, the album was distributed through MySpace, alongside being sold at various live shows. The album has never been posted online.

## Track Listing

Elevator

Black Cloud

How 'Bout Cha Go Away

Walking Sideways

Irish Colcannon

Gorilla Sounds

My Leo

Cabaret Song

Something Isn't Right
Winsford

### Overview

Winsford is located north-west of the Capital and west of the Yellow Mountains, It is currently ruled by Lord Edric Wytt with the assistance of his lady wife Sylwa who handles most of day to day affairs. Due to its unique location between the Capital and the yellow mountains, it acts as a trade hub between the dwarf tribes of the mountains and the rest of the land. This has led to the city to become a mix of dwarves and humans, but most humans are in the upper district whereas the dwarves are more in the Lower district.

### Upper District

The Upper district is located on the Hill closest to the Lords castle. It is the main location for most of the city's noble's and the most wealthiest family's live here. The higher up the hill you live, the higher your status and family wealth in society. Crime in this district is low due to a higher concentration of militia which help keep most of the unsavory characters at bay. Due to recent events this district has suffered some damage and many nobles have been slain, this has led to abandoned houses and a increase in squatters.

### Lower District

The lower district is the largest area of the city located at the base of the upper district and spreads out over the hills in the area. This area is were most of the city's dwarves live with the poorer common folk, most here work as miners due to the many mines located near here. There is a limited guard presence here as it is hard to patrol are a large area without presenting to much risk to the guard. Due to recent events this area has deteriorated more and crime has risen as the militia had to pull back because of high tensions to not risk another riot.
Gorilla Sounds (song)

"**Gorilla Sounds**" is a song written by Allie X in 2006. The song was the second track on her first demo album "Waiting For the Prize", and the sixth on her second demo "Ladies and Gentlemen". This is one of two songs from these demos to have surfaced online, and it did so in early 2015 after a fanmade music video featuring the song was discovered.
The Hard Way (album)

"**The Hard Way**" is the unreleased debut album by Allie X. Recorded from 2009 to 2011, the album was supposed to be released in August of 2011, although for unknown reasons an official release was scrapped. No full copy of the album has ever been posted online, although many of the full tracks have surfaced online in studio or live form but some songs are leaked like I Will Love You More, Oh Chad, Damaged Nail, and Headmaster, although it's speculated the setlist of Allie Hughes's Valentine Wedding Spectacular may have been the album's tracklist at one point.

## Known Tracks

<> Damaged Nail

***Link:***

☀https://www.youtube.com/watch?v=kJeLz\_xlD\_o

(X) Elevator

<> Headmaster

***Link:***

 ☀https://soundcloud.com/alliexleaks/tracks <------------- there's some allie x leaks in there

<> I Will Love You More

***Link:***

☀https://www.youtube.com/watch?v=TlXmaQGRH\_c

<> Mistake

***Link:***

☀https://soundcloud.com/alliexleaks/tracks

<> O Chad

***Link:***

☀https://www.youtube.com/watch?v=hQmDD6tYNXQ

(X) Overture

(X) Stars

(X) The Hard Way

(X) Toxic
Niapra

**Niapra** is a nation on the continent of Trezoa. The Tyrcoril's Plot: Trust in the Untrustworthy campaign takes place there.

## Description

Niapra takes up most of northeast Trezoa. It is made mostly of mountains and forests. Its capital city, Niapra City, is built around Xyat Lake, the largest lake in Trezoa.

Niapra's population is mainly Elven, but people of all races can be found here. It is ruled by a combination of a magocracy and a monarchy. The current ruler of Niapra is Queen Vestele Kelric, who is the most brutal leader in the nation's history and is disliked by the majority of the population.

## History

Niapra began as a small village known as Nlaea. Sorcerors there claimed they had found the ultimate source of magical power and said it would bring happiness and prosperity to those who lived in Nlaea. People flocked to the village upon hearing this, and continued coming even after the claim was proven to be false. The village grew into a town and eventually into a large city. The elders who had previously ruled over Nlaea found it difficult to keep order, and so they handed power over to the sorcerors. They began reworking the government of Nlaea, writing a new constitution in 483 AGY and renaming it to Niapra the following year. They selected Eschallus Liacon as the king of Niapra, with the other sorcerors serving as advisers to the king.

Eschallus's descendants ruled over Niapra for the next 250 years, each being chosen as ruler by their magical ability. However, over the years, the rulers of Niapra began keeping most of the magical power in the nation to themselves.
Journal

September 19th, 513 of the 3rd Age.

 The tests seem to be going well. The subject is fully on its way to the final stages of development. The virus seems to have fused with the infant. Perhaps this will be the one.

 The only question now is how long can it survive after ‘birth’? Will this be the answer we have been looking for, the perfect hybrid? Or will the Gods steal it away from us again? It’s hard not to be attached to something when you have spent the best part of a year growing it.

The dig site seems to be rich with the oil, but I have a strange feeling that there is something else down there.

 The true lord sure seems to be looking for something. But what?

September 28th, 513 of the 3rd Age.

 Not long now. This will defiantly be the one. The subject shows signs movement; I guess that’s just its mother’s magic coursing through it’s veins.

 The Lord has sent orders for the subject to be taken away at ‘birth’. However, as I have told him before, I think it is sensible to continue working with the subject after it is fully developed, there is no telling what powers will be granted to a individual infused with such a strange specimen. We have come too far to throw this all away.

October 31st, 513 of the 3rd Age.

 Something terrible happened. The high lord sent for the subject today. They arrived moment after it was born and the full power of the creation was released.

 There is no telling what will happen now. I think the best course of action is to take it to live with it’s mother, and protect it from those who would look to use it. We have created something too powerful and she has no idea who she is.
Dagthon

### Summery

Known as the city under the earth, Dagthon consists of twisted streets burred into a small canyon. The gnomes that settled there used these natural formations to map out the streets of their future city and dug into the hard rock around to make houses and shops. Nearly a mile deep at its deepest, the only way down into Dagthon is the lifts that surround the canyon at regular intervals.
Siloth

The only city on Ebis, Siloth stands a dark shadow on the northern coast. Ruled by the tyrant Lord Haxon, the city is a nexus of death and disease. Rats roam the streets and the locals hide in terror when the sun sets, from fear of shadowy creatures. Many who live there are the descendants of those who lived in the ancient city to the south of Siloth.
Crater of the Wide

Being the mysterious Crater that the city of Bevrimn is built around, the **Crater of the Wide** (as it has grown to be named) was first discovered by the original Amnians of Vestya. No one is quite sure how it got there or why it seems to be stocked with assorted metals and gems, but many have lost their lives venturing it's depths.

## Rumors

Many people have gone missing for no explainable reason in the Crater. Many people have stayed away from the pit, fearing the worst about what lives inside. However, there are a few brave enough to venture into the depths in search of riches or answers. Many claim to have seen proof of others demise, such as bodies, blood, signs of struggle, and (on one account) the murderer itself. It was seen by Jerick Fischer, a Half-Elf who said that the monster tried to attack him. The only thing that saved him, he said, was a rock slide that frightened the beast away. He said it was about the size of a troll but was much more vicious and quick. This may not be true, however, as Fischer is known by friends as a great liar.

## Trivia

* One of the reasons it was named the Crater of the Wide isn't just that it is wide, but the fact that *The Wide* is the name that locals have given to the beast that lives at the bottom (if there is a bottom).
Daronvail

### Overview:

Situated a days ride from Dagthon, Daronvail is a small village along the north road. Its main export is Blue Moon ale, which is brewed at a local inn and brewery, the Blue Moon Inn, however shipments of local produce are often sent to neighboring villages.

### Towns Folk

The Blue Moon Inn is run by Mr & Mrs Hodson, a sweet couple in their mid 50's. The inn itself is famous not only for the ale, but also for Mrs Hodson's meat stew.

The town is governed by a Mr Jeremy Cloud, a fair man who has a knack for defusing heated situations between his people. He is assisted in his home by a butler who goes only by the name Allen.
South Point

### Overview

South Point was once the capital of Malthoria, now its largest port, it is run by Lord Admiral Kaylus. The port was built in 270 of the 1st Age by the original explorers that discoverer Malthoria as a place to export the rich minerals found within the mountain range to the north.

### The docks

   The docks of South Point are a blustering hub of activity, but is not to be taken lightly. Although the docks are maintained by Guards, pick pocketing, gambling and trading on the black market are not uncommon and a blind eye is often turned to such activists, if the right price is paid.

### The Lady Fey

   The lady Fey is the fastest ship in Lord Admiral Kaylus' fleet. It is known as the '*pride of point*' and is said to hold the Admiral's greatest treasures along with a collection of maps and charts said to show the location of the ancient city on Ebis. However, as many have discoverer at their peril, it is heavily guarded by the city's guard.

### The Busty Maiden Public House

The most famous pub in South Point, The Busty Maiden is owned and run by the beloved old couple Mr & Mrs Drake, and is known for it special brew ale 'Red Kraken' as well as Mrs Drake's extra thick crust eel, squid and trout pie.
Time Line of Malthoria

### The 1st Age

The first age, often referred to as the age of the ancients, ran for 2546 years and was for many an age of discovery. Many of the city's were built between the early and later years of this period and lands and borders were founded. It is within this time period that the gods made themselves known to the mortals of Astron and magic flowed freely throughout Malthoria. Many of the magic users of the time discovered their powers early on and used them for the benefit of others, however few used the power for their own gain. For Malthoria, much like many other regions in Astron, the first age is marked by the presence of the wandering ones and therefore with the disappearance of these creatures, the 1st Age came to an end. It is often believed by the scholars of Malthoria, that most of the power that granted magic uses of the time their power, was sucked out of its source when a powerful wizard was entrapped by a group of magic users for his unruly deeds, however as most of the 1st age is undocumented and what was left from that era has been lost or destroyed over time, these believes are grounded in legend.

### The 2nd Age

The second age began in dark times and continued that way for 1382 years. Without magic, many were lost as to what to do. The gods had seemingly abandoned their followers and many turned to the dark forces of the demons and devils of the world for guidance. War broke out between Winsford and Cordax Cross and both cites suffered terrible loss. Iken locked its docks and the ancient city on the south of Ebis disappeared. However it was not bad for everyone. In the north of Ebis, Siloth was built by the refugees and tribes of the island.

### The 3rd Age

The beginning of the third age, it is often said, was marked by a great harvest. The crops were unnaturally golden that year and it soon became clear why. Many of the temples were visited by there respective deities, and a few mortals were even born with magical ability, although not as powerful as as those of the first age, and certainly not as often. However that does not mean the current age does not have its problems. There is a reason the gods have returned and they know that these good times are not to last.
Obrońca

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