NWN Secret World Wiki/Druid

# Druid

Life flourishes when in close contact with Anima. Druids are those that feel a connection to the swell of life caused by this close connection of Gaia to the land. As they learn to tap into this particular flow, they gain the ability to manipulate how the world supports them.

**Class Type:** Support/Control

**Hit Points:**  8 Per Level

**Proficiencies:** None

**Attack Bonus:**  1/2

**Highest Save:**  Will

## Ratings

**Damage:** 2

**Defense:**  2

**Support:**  10

**Control:**  6

## Class Abilities

**Level 1:** Thorn Barrage

**Level 2:** Extend, Vine Growth

**Level 3:** Seeds of Gaia, Thorncoat, Protection from Elements, Cosmic Ward

**Level 4:** One with the Land, Bloom

**Level 5:** Strangling Vines

**Level 6:** Untamed Growth

**Level 7:** Verdant Embrace

**Level 8:** Aspect of the Forest

**Level 9:** Children of Gaia, Explosive Growth

**Level 10:** Spirit Grove

## Ability Details

#### Thorn Barrage

Launch a flurry of barbs at target enemy, dealing 75 piercing damage.

#### Extend

     Abilities with durations last 25% longer.

#### Vine Growth

**Type:** Control

**Anima Cost:** 2

**Focus Item:**  Green Alchemite

      A burst of plants attempt to hamper enemies in target area. Enemies entering the area are slowed by 80%. The potency of the slow is decreased by enemy Saving Throws and increased by Alchemite.

#### Seeds of Gaia

**Type:** Control

      The Druid constantly channels the energies of nature. Every third Control ability summons a wolf or lion spirit to attack enemies for a short duration.

The wolf spirit uses the Bronze Brutality ability.

The lion spirit uses the Assassinate ability.

#### Thorncoat

**Type:** Buff

**Anima Cost:** 3

**Focus Item:**  Green Alchemite

      Target ally gains +5 Natural Armour Class and deals 15 acid damage to any foe striking them for the duration.

#### Protection from Elements

**Type:** Buff

**Anima Cost:** 3

The target gains 20 damage reduction against all elemental damage. The spell ends after absorbing damage equal to 10 times your highest Ability Modifier.

*Elemental damage includes fire, cold, electric, acid, and sonic.*

#### Cosmic Ward

**Type:** Buff

**Anima Cost:** 3

The target gains 20 damage reduction against all cosmic damage. The spell ends after absorbing damage equal to 10 times your highest Ability Modifier.

*Cosmic damage includes holy, positive, negative, and magical.*

#### One with the Land

**Type:** Support

**Anima Cost:** 2

      The Druid has a deep connection with Gaia, and She opens Her pathways to them. Instantly teleport self and nearby allies back to Agartha.

#### Bloom

**Type:** Buff

**Anima Cost:** 4

**Focus Item:**  Gold Alchemite

      Envelops allies in life energy, healing them for 75 Hit Points over the duration.

#### Strangling Vines

**Type:** Occult

**Anima Cost:** 5

**Focus Item:** Sharp Alchemite

      Thorny vines erupt from the targets body, dealing 260 slashing damage over the duration.

#### Untamed Growth

**Type:** Control, Debuff

**Anima Cost:** 6

**Focus Item:**  Green Alchemite

      A thicket of vines and spores grow at target area for 18 seconds. Enemies entering the area are slowed by 50% and have their Saving Throws reduced for 30 seconds. The Saving Throw reduction is equal to your highest Ability Modifier.

*Enemies can only be affected by this spell once.*

#### Verdant Embrace

**Type:** Buff

**Anima Cost:** 10

      Resurrect target ally and return them to life with 50% Hit Points.

#### Aspect of the Forest

**Type:** Buff

**Anima Cost:** 8

**Focus Item:**  Gold Alchemite

      Overflows target ally with the energies of Gaia, healing them for 250 Hit Points over 30 seconds.

#### Children of Gaia

      The Druid now summons a bear or stag spirit in addition to the wolf and lion spirits.

The bear spirit uses the Devastating Defense ability. The stag spirit uses the Stonehold ability.

#### Explosive Growth

**Type:** Invocation

**Anima Cost:** 20

**Focus Item:**  Biotic Alchemite

      Summons a wolf, lion, bear, and stag spirit at target location. Each spirit uses an ability from other classes before disappearing.

The wolf uses Bronze Brutality.

The lion uses Assassinate.

The bear uses Devastating Defense.

The stag uses Stonehold.

#### Spirit Grove

**Type:** Buff

**Anima Cost:** 8

**Focus Item:** Green Alchemite

      Conjure a massive spirit grove at target area. Allies within the grove have their Saving Throws increased and are healed for 30 Hit Points every six seconds. Saving Throws are increased equal to your highest Ability Modifier.