Trust

As dawn broke on a new day, our Tortle Monk began his day by
venturing into the garden of the local inn, when he discovered that is was
instead occupied by a woman, Madam Zarenia.
They spoke and as the rest of the party finds their way to the garden,
it is decided that the woman will travel with the party as they share some
common goals.

As the party exits, Kirik notices several strange marks on
one of the poems on the notice board.
Upon closer inspection he finds a note left for members of the White
Vultures, stating that their work was done, and to move to the next phase in Dario

The party then was greeted by a messenger delivering a
message that the lord regent of Garnac, a proud individual named Nhyis Korbal,
inquired and desired to meet the group of individuals who would come into his
town and begin to solve the various problems.
The party agreed to meet, and they were told to come by later in the
day.

As the party left the tavern, they came across a trio of
Goblins that were caged, with a pair of humans and an elf lounging nearby.   With a quick conversation, they learned that
these three Goblins were captured, accused of impersonating a Highborn Goblin
and awaiting transport to the city of Dario, to the Council of Goblins for
judgement.

He then offered a job to the party, a reward for dealing
with a group of bandits, White Vultures.
We learned that the Vultures had an agreement for the town, they stay
under the radar, and the city guards do not look too closely at petty
theft.  However, the group targeted the
lone place of worship in the town, thus breaking the deal.  Nhyis Korbal seeking a way to proportionately
respond to this violation has sought the party out.  With the offer of coin, the group agrees to
put the Vultures in their place by destroying one of the main hideouts in the
town, thus bringing punishment to the bandits.

The party hesitantly agreed to the deal, and trekked off
into the night.  Some time was spent
dealing inquiring into Crab Shell, learning that armor and weapons could come
from the creature but ultimately decided against making any purchases.

Time passed and the party made their way to the hideout of
the White Vultures, after spending several hours watching the house, the group
decided to move. Through several tense moments the party cleared the house and
a quick search revealed a hidden room in the basement. Behind a fake wall were
a number of smelting stations were in use and in the middle of the room a pile
of broken clay pieces.

Our adventurers set back to collect their bounty, and
sensing all roads will lead to Darric, they chartered a ride alongside the bounty
hunters to the city of Darrnic.  This is
where our story would end in a normal story.
However, we truck onward.

Throughout the ride, speaking with the Goblins, and the
bounty hunters, some party members decide that the goblins being jailed is
unjust, though not unlawful.  So in order
to convince, the lawful adventurers among them, Kirik quickly falsified several
wanted posters in order to justify attacking the bounty hunters on the ship.  They approached the Capitan and their fellow
party members with their newly printed posters.
Having done an excellent job, the crew and party agreed to dispose of
the Bounty Hunters, as the posters said “Dead or Alive.”   Through a tough battle, many of the crew
perished, leaving only the captain, the party, and the goblins still
standing.   Wet, hurting, and drained of
resources, the party weighs what actions to take next.