Patch 0.6.2

* Updated Vizargo’s Veils Claw Description to more accurately depict the ability.
* .Updated UI hoverbox text for the Training Hall and Siege Factory.
* Updated the + & - UI in the Resources panel to have a disabled state.
* Updated the Unlimited Frame Rate option in the Settings menu to be located after 120 FPS.
* Updated Credits to include T17 QA and Volmi Games.

### Crashes

* Fixed a crash that would occur when pressing ‘F2’ during the loading screen.
* Fixed a crash that would occur after conquering a Point of Interest.

### Fixes & Changes

* Fixed an issue where the game thinks shift is being held and tries to just queue all of your movements.
* Fixed an issue where Units could not path correctly around Catapults.
* Fixed an issue where Attack-Move would not register when clicking on impassable terrain.
* Fixed an issue where the camera would not focus on a selected Building until you close the popup.
* Fixed an issue where the title would freeze when pressing F1 or F2.
* Fixed an issue where Aelis’ guards would not attack enemies.
* Fixed an issue where Aelis’ guards would jitter after an attack-command move.
* Fixed an issue where Vizargo’s Impaling Wrath ability would not activate.
* Fixed an issue where there was a delay in Vizargo responding to move commands.
* Fixed an issue where Vizargo’s range for Impaling Wrath remains when selecting a Unit after the skill has been selected.
* Fixed an issue where Bursters were dealing damage outside their AOE radius.
* Fixed an issue where enemies weren’t being agroed.
* Fixed an issue where Buildings would need to be double clicked to be selected.
* Fixed an issue where Units would be Ejected from Towers.
* Fixed an issue where if trying to build walls on impassable terrain the walls are built on a different area of the map.
* Fixed an issue where once the Hero has Respawned at a Triage Tent every death afterwards causes them to spawn at the same Tent.
* Fixed an issue where Units queued in the Triage Tent would not be in the correct order.
* Fixed an issue where when Units are removed from the Triage Tent their countdown timer remains.
* Fixed an issue where Unit icons would not show when selected.
* Fixed a visual issue with Vizargo’s Impaling Wrath FX.
* Fixed an issue where the Triage Tent Radius would appear white.
* Fixed an issue where the name of the Save File could not be changed.
* Fixed an issue where Unit icons in the Triage Tent queue are misaligned.
* Fixed an issue where when the UI is Set to 125% The Hardship Icons on the Custom Difficulty screen become smaller.
* Fixed an issue where the Splash Art does not scale correctly in windowed mode.
* Fixed an issue where the Hero Spawn VO was not playing.
* Fixed an issue where the incorrect text was appearing in the Emboldened tutorial in Russian.
* Fixed an issue with text wrapping in the Villagers menu.
* Fixed an issue where Vizargo's Veiled Coil description was not localised for non-English languages.
* Fixed an issue where the Hotkey Overrides text for various buildings was not localised for non-English languages.
* Fixed an issue where the Upkeep text on the Resource hoverbox overlaps the gold icon in German.
* Fixed an issue where the users could not send through Feedback reports.

### Known Issues

A fix for these issues will come in the following Patch Update.

* Save Files from previous games will not be compatible with this update it is recommended to start a new save file.
* Several fixes have been made in regards to the units getting stuck. However there may still be edge cases where this is occurring.