Antimatter Pathway/Abilities

## Sequence 9: Traitor

* **Deceptive Manipulation**: Traitors excel in the art of manipulation, using their charisma and cunning to deceive and manipulate others into believing their loyalty, even as they secretly conspire against them.
	+ Traitors are adept at playing both sides

## Sequence 8: Saboteur

**New Abilitieis**

* **Sabotage**: This ability allows the Beyonder to skillfully undermine or weaken the effectiveness of systems, structures, or plans.
* They excel in subverting or infiltrating various operations, causing disruption and chaos from within.

## Sequence 7: Blastomaniac

**New Abilities**

* **Blastokinesis**
	+ Blastomaniacs have the power to create explosive reactions from their limbs, turning their hands or feet into living dynamite sticks.
	+ They can create explosive outbursts at a distance using any former bodily fragment.
		- They can remotely explode their hair.
		- Explosions are strong enough to destroy small buildings.

## Sequence 6: Demolition

**Improved Abilities**

* **Blastokinesis**: They can let anything they touch explode. Also works on Beyonders of similar sequence, but more efficient on objects.

## Sequence 5: Fragmentizer

* **Molecular Fragmentation**: They can disassemble objects at the molecular level, breaking them down into smaller fragments or even dust.
* They can manipulate the entropy of systems and objects, causing them to naturally degrade.
* **Implosion Manipulation**: They can cause implosions on anything they touch.

## Sequence 4: Destroyer

**Improved Abilities**

* **Blastokinesis**: The explosion can spread beyond what was originally exploded, creating a domino chain reaction. Anything hit by the explosion will explode.
	+ Each and every explosion is powerful enough that it is able to destroy multiple buildings.

## Sequence 3: Atomic

**Improved Abilities**

* **Blastokinesis**
	+ They can trigger atomic-level detonations.
	+ They can control atomic nuclei to induce nuclear fission, leading to controlled or destructive releases of energy.
	+ They can create atomic implosions, which result in concentrated, destructive forces.

## Sequence 2: Desolation

* All of "their" abilities undergo a qualitative and quantitave transformation.
	+ "They" can cause an implosion that draws in surroundings and then create an explosion to release all the power.
	+ "They" can explode air.

## Sequence 1: Emptiness

* "They" can create, shape and manipulate explosive, combustive, rupturing and detonative force.
	+ "They" can explode and implode space itself.
	+ "They" can induce the annihilation of matter within empty spaces or vacuums, generating powerful explosions and erasing physical substance.

## Sequence 0: Antimatter

* **Antimatter**: "She" can create, shape, and manipulate antimatter, a material composed of antiparticles, which have the same mass as particles of ordinary matter but also opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle-antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.