recursal/Fanatic-Fandom huggingface dataset:
Bruno Bourbon

Bruno Bourbon is a male human in the Om campaign.

Bruno Bourbon is an Orlesean Naval officer holding the rank of Captain. He is the commanding officer of *La Flèche*. He ferried Marquis Dargent to a diplomatic summit with Silas Thatcher and fought in the the skirmish against the *Scourge*. He also fought in the Battle of Socortia, the Battle of Dead Man’s Cove and likely the Battle of Waymere.

## Diplomatic Mission

In late Dragon of 465 *La Flèche* was ordered to ferry Luic Dargent, Marquis de Provonce, to a meeting with Silas Thatcher, the self proclaimed “King of the Pirates” and the head of the Brotherhood of the Coast, to discuss an alliance with Orlesea.

*La Flèche* rendezvoused with Thatcher’s ship, the *Scourge*, and Dargent and his manservant, Jean-Paul went aboard to attend a summit. Unbeknownst to the Marquis the Royal Explorers had stolen the *Scourge* and Jasper Conroy was masquerading as Silas Thatcher and Leandra as his right hand, “Bloody” Anne Adler.

Upon the return of Dargent’s party to *La Flèche* they ordered an attack upon the *Scourge* and the two ships did battle.

### **Battle with the *Scourge***

The battle with the *Scourge* was fierce and though Lord Balamer “the Blue” was on board and aided with his magic, the *Scourge* had Fynnhanar, who was adding magical firepower to the other side. Eventually *La Flèche* took enough damage that it was forced to withdraw, even though it had also dealt heavy damage to the *Scourge*.

## An Actual Summit

Eventually *La Flèche* made its way to Socortia and found that the Royal Explorers had stolen the *Scourge* and burned the rest of the ships under the command of the Brotherhood of the Coast at the island while they were still in dock.

At the real summit an alliance was forged between Orlesea and the Brotherhood and soon enough a large fleet of Orlesean ships had arrived to help the Brotherhood defeat Queen Aziza, the troublesome Umani leader who continued to resist Brotherhood control of the island.

## The Battle of Socortia

Although Marquis Dargent had departed, Captain Bourbon was ordered to hold position at Socortia and await the rest of the Orlesean Fleet to help secure the island for the Brotherhood. *La Flèche* was still at Socortia when the Gildornian Fleet under the command of Commodore James Upton attacked. Bourbon commanded *La Flèche* in the battle and was able to withdraw, escaping with the rest of the surviving ships.

## The Battle of Dead Man’s Cove

Bourbon commanded the *La Flèche* during the Battle of Dead Man’s Cove, an ambush that was a near complete victory for the Orlesean/Brotherhood of the Coast/Kythonian alliance that saw the capture of four Gildornian ships with the loss of only one allied ship.

## The Battle of Waymere

Although not confirmed, it is highly likely that the *La Flèche* took part in the Battle of Waymere.
Blackros Museum

The Blackros Museum is an establishment in the Asprana campaign.

## History

### Ancient History

The building that houses the museum was constructed in ancient times by Roseros the Overwatched, who was said to be a mad astrologer who studied distant worlds. Some whispered that he, in turn, was studied back by those strange worlds. Roseros vanished after a magic duel with the wizard Beldrin but some claim he was taken by those who watched him on the distant worlds.

### Recent History

The Blackros family purchased the building many generations ago and eventually turned the structure into a museum.

Most recently, a trio of artifacts from the Jambala Jaeg Tribe of Mwangi Island was purchased. These items turned out to be cursed and caused the entire building to be filled with a strange mist that caused most who entered it to turn feral and nearly mindless.

When she lost contact with the staff of the Museum the owner, Candy Blackros, hired Ishmael’s Pilgrims to investigate. The mercenary team entered the premises, though Flard Hellsnout and Hannah Bishop were affected by the mist, prompting Sanibel Travaris to call the Frodericksberg Police Department and request help.

With the assistance of the police, Flard and Hannah recovered and the two groups were able to sweep the museum, secure the survivors, and destroy the idol that was causing the problem.

## Description

The museum is a fairly small structure for a museum, carved from a single block of volcanic stone. It possesses three large display areas, a back office for research and business, and a large storage room.

## Museum Staff

* Nigel Aldain - Curator
* Milgen - Scholar
* Kadarnik - Scholar
* Yannis - Scholar
* Saldak - Scholar
* Maldroog - Security guard
* Sheg - Security guard
Allied Jarldoms of Griebard

The Allied Jarldoms of Griebard is a human kingdom in the Eastern Realms in the Emeron campaign.

## Allied Jarldoms of Griebard

### Primary Economy

Raiding, Mining, Trade

Located to the north, the nation of Griebard includes the Northern Mountains. The Ziran City States are to the south, the Plains of Galmar to the southwest and Phorloux to the east. They have access to the sea in the north from which their ancestors used to launch devastating raids constantly. Since then gold and ore was discovered in the mountains and most of their wealth comes from that and the more traditional agriculture in the southern portions of the kingdom. Raiding is less common than it was but is still a major source of income for the Griebarders.

## Climate

The climate in Griebard tends to be cold and harsh, especially the closer you get to the Northern Mountains. Winters especially can be incredibly harsh and many families in the mountains who do not prepare properly (or fall upon bad luck) have been known to perish due to starvation or freezing to death.

## Politics

Griebard is separated into independent polities called Jarldoms whose leaders, called Jarls, offer fealty to a single ruler. In 1159 Griebard's king is Uthbridge Synnfun. Uthbridge is, truth be told, a weak and inept leader, however he is blessed with the luck to be presiding over an economic boom with the recent discovery of gold in the mountains. Even with his poor ability this can only bring prosperity to his people.

## Culture

The Griebarders are grizzled mountain men, salty sailors and powerful, fearsome warriors. They do not have a regular standing army, each Jarl defends his own lands and interests, though the King can call upon the Jarls to provide men and arms in times of war. In their history Griebard has fought wars with both Phorloux and the Ziran City States, but both nations found the rough terrain and rougher men of Griebard difficult to defeat. In recent years with the discovery of gold and ore in the mountains both nations prefer to trade with Griebard rather than fight them.

Griebard solders tend to prefer light to medium armor, axes, throwing spears, and long swords and often wear stylized horned helms. Their ships are narrow long ships well suited to coastal raiding as well as long sea voyages and their sailors are typically of excellent quality.

The racial makeup of Griebard is almost entirely human, though there are some small clans of dwarves who live in the mountains alongside the humans. Economically Griebard is doing wonderfully due to the resources found in the mountains.

The national crest is a pair of axes over top of a war horn on a field of green with an orange bend stripe.
Battle of Sanlow

### Defending Leaders

Xandrik Wharfside, Hatch Brooker, Edwin Drood, Ella-Beth Stanton, Inithabel, Fenton Arrowsmith

## Units

### Attacking Units

30 Bullywugs, 36 Lizardfolk, 33 Troglodytes

### Defending Units

75 Conscripted Footmen, 25 Conscripted Archers/Slingers

## Results

### Victor

Sanlow Militia

The Battle of Sanlow was a battle fought in 1159 in the town of Sanlow against a small force of Bullywugs, Lizardfolk and Troglodytes during the War of Alliance.

## Background

During the War of Alliance a large force of monsters under the command of Vossk invaded southern Rupmon. After his failure at the Battle of Camur, Vossk demoted Druzaak and assigned him to a small splinter force of troops assigned to take the small hamlet of Sanlow.

Ahead of the battle the Heroes of Sanlow had encountered Druzaak's encampment and rescued captured Sanlow citizen, Anneth Arcard. This, however, roused the camp and they pursued the heroes as they fled back to the hamlet. Fortunately the heroes were able to send a warning that they were on the march, allowing Mayor Talim Alador and captain of the guard Menton Myrwood to rally the military capable citizens and evacuate the rest.

The Heroes of Sanlow arrived the day before Druzaak's forces. Unfortunately a trio of spies for The Alliance who were passing through Sanlow took the opportunity to murder Mayor Alador and Captain Myrwood, leaving the town without leadership. The Heroes of Sanlow took command and organized the defense of the town, commanding troops in the battle.

## The Battle

The Heroes of Sanlow prepared a series of traps to slow the enemy and attempt to funnel them as best as possible and citizens trained with bows under the command of Inithabel peppered the incoming monsters while conscripted units under the command of Xandrik Wharfside, Hatch Brooker, Edwin Drood, and Ella-Beth Stanton engaged the enemy. Fenton Arrowsmith also commanded a group of conscripts that were kept in reserve.

Druzaak's forces merely charged in, burning and killing anything they ran into. Inithabel’s archers inflicted plenty of casualties but the monsters were undeterred and slammed into the other units.

As the battle raged, Fenton Arrowsmith brought his men around to flank the enemy while they engaged the others. The flank worked and, coupled with the officers of the monster army being targeted by the Heroes of Sanlow, the surviving enemy forces broke, fleeing the battle.

Druzaak, for his part, left without his men, was mocked and berated by the surviving defenders, who pelted him with offal, dirt and jeers, forcing the humiliated lizardman to flee.
Alberic

Alberic is a male human fighter and an NPC in the Emeron campaign.

Alberic is part of a three man unofficial council in the village of Brandon's Bridge. The council asked the Joined of Vesper to help the village deal with bandits who were terrorizing them.

## Background

Alberic was born in the village of Brandon's Bridge in Imyan. As a younger man he joined the Baronial army and learned to fight, taking part in an expedition onto the Plains of Galmar. After his term of service was up he and a few fellow soldiers traveled into the Brokenback Swamps in search of an old keep they'd heard about that was reputed to have lost treasure. Half of their number died fighting the monsters there, but the treasure was as lucrative as the rumors claimed. Alberic returned to Brandon's Bridge and opened a business as a money changer, content to live a simple life as best he could.

## History

In late 1158 Brandon's Bridge began being plagued by a group of bandits hiding somewhere in the Raltharian Forest. An informal council of local leaders, including Alberic, had written to Lord Walter Obert for aid, but did not receive any response.

By the early spring of 1159 the attacks had grown bolder with the bandits occasionally coming to town to rob them and attacking and nearly killing Alberic's cousin, a local trader named Trylgorian.

At that time the Joined of Vesper came to Brandon's Bridge, fleeing their wrongful imprisonment by Lord Walter. The council requested that the Joined assist with the bandit problem and they agreed.

The Joined searched the forest and found the bandits hiding in a long abandoned temple of Vesper. They slew the bandits to a man in a dangerous and bloody fight and returned the townsfolk's pilfered belongings. Highly grateful, Alberic spearheaded an effort to raise a reward for the group before they left town.
Alton

Alton is a human male cleric and an NPC in the Emeron and Sanlow campaigns.

Alton is one of the three individuals who tortured, interrogated and murdered Shren in Reikland.

## History

Alton is a cleric of Kanar who was informed in Lion of 1159 by spies in Lyzol that Shren was traveling alone and heading towards Reikland. He traveled there immediately, making contact with his assets in the town, Hennod and Bullen.

The trio snuck into Shren's room in Margo’s Rest Good Inn, and Alton used the magic of Kanar to paralyze the ratman as he slept. They took him to Bullen's house and began to torture him for intelligence on the rest of the Joined of Vesper.

Alton escalated the torture and then heal Shren when he seemed to injured to continue and continue to torture. Alton kept this up for an entire day, but Shren refused to relinquish any information whatsoever. Eventually the trio realized they'd get nothing out of the rat man and simply murdered him, content that they would destroy a piece of Vesper's avatar. The trio immediately fled Reikland heading south, presumably to the Brokenback Swamps.

While fleeing south, the three men entered Sanlow, which was on the cusp of being attacked by a force of Bullywugs, Troglodytes and Lizardfolk led by Druzzak. The three did their best to damage local morale by telling dim tales of the war on other fronts. In the eve of the battle the trio assassinated Sanlow's mayor, Talim Alador, and the captain of the guard, Menton Myrwood, in the night. The three then fled the village to leave it to it's fate.
Bootice

Bootice is a female half-elf NPC in the Om campaign.

Bootice is a chambermaid at Stonewatch Abbey. She was infected with spores when a carniverous plant in the abbey's greenhouse went out of control and infected her with spores. Jasper Conroy attempted to cure her with a potion to kill the spores, but it killed her instead. Opal reincarnated her, but she came back as a goblin, much to her devastation.

## Background

Bootice was a chambermaid at Stonewatch Abbey when it was under the command of Goddard Brandik, and the Orleseans, though it seemed she was captured and forced into the role. The keeps' cook, Paperious, took her under his wing and kept an eye out for her and her fellow forced chambermaid, Charlene.

On the 1st of the Twins, 465, the Fate Fighters took over the Abbey, killing Brandik and many of the men loyal to him and/or the Orleseans. Those who were willing to serve the Fate Fighters and of good character were offered positions in the keep. Paperious offered his services, but only if they also hired Bootice and Charlene, as he believed they had nowhere to go.

## Death

Shortly after the Fate Fighters took over a carnivorous plant that Brandik had kept in the greenhouse went out of control and lay spores all over the keep, infecting those within. The Fate Fighters were able to kill the plant and heal most of those within the Abbey but Bootice and Wayne, one of the soldiers, were badly infected and comatose.

Jasper Conroy brewed a potion intended to kill the spores threatening Bootice and Wayne's life, but it unfortunately attacked their tissue as well, killing them. Opal, however, was able to reincarnate her into a new body and Charlene and Pap believed that Bootice would prefer to live.

## Reincarnation

Opal cast his spell to craft Bootice a new body and return her to life, but unfortunately the body she came back in was random and Bootice returned as a Goblin. Her new body left Bootice devastated and suicidal. Wu Xen assured Bootice that they would work on a way to restore her true body and that until they managed a way to do it she would always have a place at Stonewatch Abbey, but this seems to have done little to assuage her despair.

in her mental anguish Bootice turned her pain to vengeance and attacked Jasper in his sleep, attempting to kill him in vengeance for "turning her into a monster." Jasper subdued Bootice without injuring her and Wu reassured her that they had not forgotten about her and intended to cure her. In the meantime, Wu gave her his magical *Hat of Disguise* which would allow her to appear as humanoid, including her old form. Though only an illusion this appears to have done wonders for her self esteem.
Blackwater

The *Blackwater* is a ship in the Om campaign.

The *Blackwater* is a Gildornian Navy Transport ship in the Western Gildornian Fleet. She primarily operated in and around Waymere as a result.

In Twins of 465, after the Battle of Socortia, the *Blackwater* was ordered to sail to the island as part of a convoy to supply Commodore Upton’s squadron while they secured the island.

## Design

Transports are typically unarmed or but have a great deal of space that can be devoted to cargo or troop transport. The *Blackwater* has a minimum complement of 20 sailors and a maximum of 50. In addition they can fit up to 1000 additional soldiers or marines.
Andakos Lokemir

Andakos Lokemir is a Tiefling Bard in the Traversers campaign. He is a PC played by Brian.

## Summary

Andakos, or Andak for short, is a Tiefling insult comic. He and his companions (The Wyrd Menagerie) are investigating the strange mists plaguing the lands.

## Background

Little is known about Andak’s background or his heritage as he tends to remain fairly tight lipped about his past.

### The Wagon Train

Andak found himself as part of a large caravan of individuals fleeing the city of Arkos ahead of the strange mists that seemed to be brining fear and destruction. There he met his future companions, Grimmin Grudgefist, the Wyrd sisters (Madara, Rosaline and Bryony) and the animal companions Xior of the Ironmane and Fenris Buckthorn, as well as his future employer, Lord Ferguson MacIntosh.

During the journey the wagon of the noble Anders family was attacked by bullywugs and the two children, Mia and Oscar, were kidnapped for ransom. Andak and his new companions agreed to form a posse (which would go on to be called The Wyrd Menagerie) to rescue the children. The group tracked the creatures to a cave and engaged them, slaying them and rescuing the children.

### Time in Polis

Andak and his companions agreed to stick together and look for work in Polis and temporarily accepted the hospitality of Lord Eutrscus Anders, the uncle of Mia and Oscar, as a reward for their efforts in rescuing the children.

While in Polis Lord Ferguson MacIntosh, impressed with the display of Andak and his other companions during the rescue, hired them to investigate the mists as it’s approach was impacting his lands and interests. Andak and the others agreed and soon departed for Constance to make their way to D’anner, the last major settlement so far untouched by the mist.

### Journey to D’anner

The group’s time in Constance was brief and before long they found themselves in D’anner. However it was not long before they found themselves targeted by a small cult that had sprung up claiming to want to return a shadowy figure known only as Strahd, back to life. Evidently Andak and his companions had been marked as sacrifices.

After capturing a cult member and interrogating him, the group decided to confront the cult in their headquarters in the sewers. This led to a large battle, in which Andak and his friends proved victorious.

With their business in D’anner complete, they soon acquired supplies and headed north to confront the mists.

### Into the Mists

Andak and his companions made their way up the D’anner River, passing through the hamlets there. Soon enough while camping in an abandoned hamlet one night the mists surrounded the group and they found themselves in a strange region near a village called Barovia.

#### In Barovia

Andak and his companions soon found themselves embroiled in events in Barovia and were recruited by Ismark Kolyanavich to accompany his younger sister Ireena to Vallaki to try to keep her safe from Strahd.
Blindy

Blindy is a male horse in the Emeron campaign.

## Summary

Blindy is the riding mount for Raskin Daggermaw. He was a solid and healthy mount.

## Background

Blindy was originally owned by Sir Cecil Torton but was given to Raskin after the Joined of Vesper were acquitted of murder charges by Baroness Leena Sullivan. Raskin named the horse after realizing that it could not see in the dark like Raskin, a half-orc, could.
Bindo Ironcheek

Bindo Ironcheek is a male dwarf in the Om campaign.

## Associations

### Relatives

Lorin (nephew), Sorin (nephew),, Yorin (nephew), Dorin (nephew), Rorin (nephew), Jorin (nephew), and Corin (nephew),

## Biographical Information

### Place of Birth

Anviltop

Bindo Ironcheek is the uncle of Corin Ironcheek and the leader of a crew of miners at Silvercliff. He and his crew ventured into the mines after the attack of a hive of Formians and vanished.

## Background

Bindo is from Anviltop and comes from a family of miners. He has a love of the arts, however. Bindo’s nephew, Corin Ironcheek, had a similar love of the arts ever since the older dwarf taught him the famous song ‘Sweet Dreams are Made of These’ by Annileth Lennoxoth. Bindo and his wife Jenna were the only one in Corin’s family to encourage him to take up a career in the arts rather than mining. Bindo told him that becoming a bard would bring honor to the Ironcheek clan and gave him some money for traveling expenses.

## Enterprise in Silvercliff

In 465 Bindo sought to make his fortune in Silvercliff and traveled there and assembled a mining crew. Unfortunately for him a colony of Formians attacked the mine a short time later. Bindo and his crew vanished while working in the mines.
Alina

Alina is a female half-elf NPC in the Asprana campaign.

## Summary

Alina is a crew member of the *Lantern’s Light*, serving as the ship's navigator. As navigator Alina is primarily responsible for being aware of ship's position at all times. Responsibilities include planning the journey, advising the ship's captain of estimated timing to destinations while en route, and ensuring hazards are avoided. She often works closely with Xosrov, the Officer of the Watch.
Alestar Tarik

Alestar Tarik is a male human cleric in the Eastern Realms campaign.

Alestar Tarik is a Wilrian Cleric of Akana. He and two other werewolf hunters were involved in poisoning the water supply of a town of Lycanthropes on Crabclaw Island, before being stopped by the Mighty Misfits.

## Background

His brother, Marcel, was an adventurer who became cursed with Lycanthropy. Alestar evidently came to the conclusion that his brother needed to be destroyed to prevent him from hurting anyone and teamed up with Elena Dalton and Nelaeryn to pursue this goal.

## Confrontation on Crabclaw Island

Together with Elena and Nelaeryn, the trio sailed there on Elena's ship, the *Silver Arrow*, to Crabclaw Island and discovered the small village of werewolves there.

With an alchemical concoction brewed by Nelaeryn the trio poisoned the colony's water supply, causing many of the werewolves living there to grow ill. The leader of the colony, and Alestar's brother Marcel, came to investigate the water supply and the trio was able to ambush him and capture him.

When Marcel failed to return, his son Olhas hired sailed to Deena and hired the Mighty Misfits to resolve the illness plaguing the village. In short order they found their way to the water supply and confronted Elena, Alestar and Nelaeryn.

The trio insisted to the Mighty Misfits that the creatures were dangerous and needed to be eradicated. The Misifts responded that the werewolves had sequestered themselves on an uninhabited island and were therefore a danger to no one. Elena and her companions refused to stand down or stop poisoning the water supply, so the Misifts attacked them.

Alestar and his companions were defeated, though the Misfits spared their lives. They stripped them of their equipment and took the *Silver Arrow*, but deposited them in Wilarian territory, warning them to leave the people of Crabclaw Island alone.
Boewin Banister

Boewin Banister is a male human in the Om campaign

## Summary

Sir Boewin is a knight and the commander of The Vanguard, two veteran divisions of the Gildornian Army used to project Gildorn's power into foreign lands. In 465 he deployed half of his troops to New Gildorn.

Sir Bowen has a reputation for being a shrewd and ruthless commander, but an honorable patriot loyal to the Gildornian Crown.

Sir Bowen was a friend of Duke Marcus Agrippa and, according to intelligence found by the Fate Fighters, is being watched by the Grey Wizards.

With the death of Duke Agrippa at the Battle of Waymere, Sir Bowen took the position as *de facto* General of New Gildorn and issued a command for all available troops and able bodied men to rally to Newcastle to join his force there.
Caelin

Caelin is a male elf in the Om campaign.

## Summary

Caelin is an elf from the Dralthanor Tribe. In late Twins of 465 when Gunnar the Wolf was sufficiently healed to leave Dralthanor, Caelin accompanied him as a traveling companion, flying him by Griffonback to Silvercliff to meet the Fate Fighters.

Caelin also agreed to return the preserved head of Tacitus, which was held by Wu Xen, to his people.
Brice Leubal

Brice Leubal is a male human NPC in the Emeron campaign.

Sir Brice Leubal is a Ducal Knight and serves as the chamberlain for Duke Riffin Etiamond.

A non-landed knight and former Ducal marshal who was eventually elevated to chamberlain. He is a strict follower of procedure and protocol and obeys his orders no matter what and has a rather aggressive and enthusiastic personality.

Sir Brice was present launched the attempt to arrest the Spider Person imposter of Sir Alain Dudoc when appraised of its existence by the Joined of Vesper, although the elusive creature evaded the attempts.

Sir Birce has graying red hair, blue eyes, and stands 5’7” while weighing 175 lbs of mostly muscle.
Briana Selanne

Briana Selanne is a female Human NPC in the Star Wars: Agents of Chaos campaign.

## Summary

Briana Selanne is an aspiring bounty hunter on Ryloth. In 37 ABY he accepted a trial mission from the Bounty Hunter’s Guild to capture Guzdan Tar alive. Intelligence indicated that Guzdan frequented The Bent Lekku, a brothel in Kala’uun, so she began to stake out the establishment to wait for him to make an appearance.

Instead, she was approached by Jaylin Draglin, who advised she had also received the same mission from the Guild, but that recent complications had ensured that Guzdan was entrenched in the Tar Clan Hall and would almost certainly not emerge.

Jaylin proposed that Briana join together with her crew and two other independent bounty hunters, Soontir Bahol and Zekk Zarabos, to work together to capture their quarry. Briana was reluctant, but Jaylin explained that Guzdan Tar had captured two friends of his and that their only goal was to secure their release, not collect the payment. This convinced Briana to join the operation.

## Abilities

Brianna is skilled at tracking and stealth and has a familiarity with all sorts of explosives.
Bodine

Bodine is a female human NPC in the Emeron campaign.

Bodine was born to a farming family in a small hamlet east of Hardale. In 1139 the hamlet was wiped out by a Galmarian Raiding party and she was kept by the barbarians. After being held and abused for over a year she tried to kill their chief in the night, but was caught. In retaliation they slashed her face badly and left her for dead. She stumbled back to civilization, eventually being found by the search party, which was led by Sir Winston Templeton.

Sir Winston asked his liege, Sir Lazrith, to hire her and she was brought on as a chambermaid in Starminster Hold and has been there ever since.

## Appearance

Bodine is 5'3" with an average build. She has red hair and green eyes and hideous scars mar her face. She is terribly shy and still suffers emotionally from her abuse at the hands of the Galmarians.
Battle Axe of Clangeddin

The *Battle Axe of Clangeddin* is an artifact in the Emeron campaign.

## History

This mystical Axe was said to have been forged by Clangeddin himself to be wielded by a suitable dwarven warrior. One of the most renowned wielders was Theron Goblinsblood, a legendary dwarven warrior who once single handedly slew an army of goblins. It is said that after being granted the axe he went on to slay more orcs, goblins and hobgoblins than any other dwarf in history.

The most recent known wielder of the axe was Martok Stonecutter during his travels with the Heroes of Prophecy. The axe vanished after the Battle at Thorgain Peak and was presumed to have been taken from Goric by Clangeddin.

## Appearance

This appears to be a large, sturdy two bladed silver battleaxe. It has only a small simple mark of the holy symbol of Clangeddin on the blade but is otherwise rather plain looking.

## Powers

The axe is said to be a powerful magical weapon that deals enhanced damage to enemies, especially orcs, goblins and hobgoblins. The axe can be used to temporarily enhance the strength of the wielder, renders the wielder immune to magical spells that can control the mind or render them unable to move. Further, once per week a wielder can use it to instantly slay a single target struck by the axe, no matter how glancing the blow. The weapon can also call a tower of flame from the heavens to strike a target once a week as well.

The weapon can only be used by a dwarf who is faithful to Clangeddin, and if it is ever purposefully used on a dwarf, it is said that Clangeddin will bring immediate calamity upon the user and anyone in the vicinity of them.
Bloodscale Tribe

The Bloodscale Tribe is a tribe of Lizardfolk in the Emeron campaign.

## Summary

The Bloodscale Tribe is a tribe of Lizardfolk that live in the Brokenback Swamps. In 1158 the Lizardman Cleric Vossk was able to convince the tribe to join his army and attack the Kingdom of Emeron.

The Bloodscale Tribe's warriors participated in the invasion of the Rupmon and participated in the Battle of the Bridge.
Aylard

Aylard was a male human NPC in the Om campaign.

## Summary

Aylard was an Officer in the Gildornian Army holding the rank of Captain. In 465 he was in charge of guardsmen stationed at Praetor’s Block prison. On the 31st of Gatekeeper of that year the Fate Fighters delivered the pirate “Tri” to him, stating he was a member of the Brotherhood of the Coast and in the city on their behalf.

Aylard agreed to keep him in the secure portion of the prison, as the Fate Fighters believed that he would be a target of assassination attempts by the Brotherhood.
Alara Moross

Alara Moross was a female human Jedi Consular NPC in the Star Wars Old Republic campaign.

## Vital Statistics

### Build

Average

Alara Moross was a Jedi Knight and librarian in the Jedi Archives and a friend of Loring Zeff. She was sent to the outer rim to hide with a group of padawans when the Sith took Coruscant. She was later captured by bounty hunters and turned over to the Sith along with her charges where she was broken and turned to the Dark Side.

## Background

Alara Moross was a Corellian librarian in the Jedi archives on Coruscant. She befriended fellow Jedi acolyte Loring Zeff while he studied in the archives to learn. The two spent many hours together going through the Temple archives and meditating in the gardens.  Alara was an intelligent young woman with a knack for remembering obscure bits of information.

## During the Sith-Republic War

As more of a healer and librarian than warrior, Alara did not participate much in the Sith-Republic War. However when the Sith were poised to take Coruscant Alara and the elderly Jedi Master Apen Steff was sent to the remote planet Hestus II with a group of young padawans to hide and continue their training.

Unfortunately, word of their location came to the bounty hunter Kalo Nord, who organized a raid on the camp to capture the Jedi for the bounty offered by the Sith. Alara was captured along with most of the padawans and sold to the Sith.

## After the War

Alara was captured by the Sith who spent weeks struggling to break her resolve and dedication to the light side. Using the welfare of the padawans who were also captured as leverage they were able to use her love of knowledge to tempt her to the dark side. In an effort to keep the padawans safe and to sate her love of information she studied the Sith holocrons and texts and slowly, but surely, fell to the dark side.

With the fall of Darth Intris, much of the Sith regime fell into infighting and crumbled. Alara collected all of the padawans taken from Hestus II who had survived sith training and spirited them to a hidden location where they they continued to gather and study forbidden Sith knowledge. Occasionally she would send one of her students out to collect some text or artifact or to tend to a problem but otherwise they kept to themselves and dove more deeply into the Dark Side.
Andros Wain

Andros Wain was a male human NPC in the Star Wars: Agents of Chaos campaign.

Andros Wain was a former New Republic officer in command of a remote refueling space station in the mid rim. When the Republic fell and the First Order took over they assumed control of the remote station and allowed the crew to remain in position so long as they agreed to work for the new regime. Left with little choice, Andros agreed.

Later, the First Order demanded that Wain and his crew capture the criminal, Rycar Ryjerd, but provided no resources for the matter. Andros immediately realized that his new commanders were setting him and his crew up to fail. Fortune smiled upon him, however, when the *Eclectic Mayhem* arrived seeking a new hyperdrive engine to replace their destroyed one.

Andros struck a deal with the crew that if they would recover Rycar, he would “lose” an engine for them and have it installed in payment. The crew agreed, and after only a day, *Eclectic Mayhem* returned with Rycar in bindings.

True to his word, Andros ordered his crew to install a new hyperdrive engine in the ship and allowed the crew to leave.
Boone

Boone is a male human in the Om campaign.

## Summary

Boone is a soldier in the Gildornian Army holding the rank of Sergeant. He is also an agent of Atticus Brock in Waymere. He is presumed to have been killed on the orders of Felix Lapubelle during a campaign to limit Brock’s influence and effectiveness in the city.
Alisa Larsen

Alisa Larsen is a female human NPC in the Star Trek campaign.

## Summary

Alisa Larsen is a Starfleet cadet who served on the U.S.S. *Quest* for her cadet cruise. Specializing in Chemical-Biological First Aid, she served in the sickbay of the ship. She was part of an away team to a derelict alien ship found in the Triangli system and was assigned to scan the away team to ensure they’d not received and strange biological illness while exploring the ship.
Apen Steff

Apen Steff was a male human Jedi Consular NPC in the Star Wars Old Republic Campaign.

## Vital Statistics

### Hair Color

Grey

Apen Steff was a Jedi Knight. He had a good career serving the Jedi as a wandering knight often serving in diplomatic duties, though he was skilled enough to handle other duties. By the time of the Sith-Republic War he was 82 years old and mostly retired.

When Grand Master Vellis Torth was looking to secretly evacuate the Coruscant Temple before a probable Sith attack Apen volunteered to accompany his fellow Jedi Alara Moross to escort a group of padawans and go into hiding on an outer rim planet, as it was believed he was too old to effectively battle the Sith.

Steff, Alara and the padawans traveled in secret to Hestus II, a remote planet on the outer rim. Unfortunately a group of bounty hunters led by Kalo Nord caught wind of their travel. Seeking to collect bounties on Jedi that the Sith had placed, Kalo and his team attacked the camp at night.

During the battle Steff was able to slay Kalo Nord, but was in turn overwhelmed and killed by Disinvolto and Grung, the latter of whom ate his body.

## Appearance and Abilities

Apen was a clean shaven old man with piercing blue eyes who used a plain wooden staff to help him get around. He had stopped carrying his lightsaber for years, but with the new mission to Hestus III he took to carrying it again. Although mostly focused on the Force and diplomacy, he was quite adept with his saber. With the aid of the Force he remained a threat in combat eve into his eighties.
Borguz

Borguz is a male human NPC in the Sanlow campaign.

## Summary

Borguz is the elderly proprietor of the Crow's Nest Inn in the village of Yevud. In the Autumn of 1159 he assisted Fenton Arrowsmith, Shren and Splutt in their pursuit of a gang of murderous bandits and later allowed them to stay in his inn for a reduced rate at the request of Odwin Oxbridge for their service in bringing the culprits to justice.
Audura

Audura was a female half-elf druid in the Emeron campaign.

Audura was a Browncloak Druid investigating the ancient power claimed by Farian. She agreed to assist the Joined of Vesper in their fight with the Purvs Māte if they would in turn help get Farian to release the power.

## Background

Audura was a half-elf born in Emeron City. Her father was an elf who unknowingly impregnated her mother, a barmaid of Molander heritage living in Emeron. As with many of elven blood she was frequently mocked and shunned and quickly found herself preferring to spend time in the Hemlock Tops Forest rather than within Emeron City. It wasn't long before she asked to be trained by the Browncloak Druids and they agreed. From that day forth she was dedicated to the Browncloaks.

## History

By early 1159 Audura had become a Sister in the Browncloaks. The head of the order, Forest Mother Cassie Devonna informed the order that she sensed a strong disturbance in the Brokenback Swamps and that something had occurred that was powerfully against the natural order. Audura volunteered to investigate.

Upon reaching the Brokenback Swamps Audura found that a druid named Farian had claimed a powerful ritual that allowed him to root to the ground and directly control the animals and nature in a several mile radius. Knowing that such power should not be wielded by mortals and urged him to give it up. He refused though, saying he would not do so until the evil Wives of Death were slain.

Audura knew she could not defeat Farian, especially with the power he now wielded, so she attempted to speak with the Wives of Death he spoke of, but could not get anywhere near their village as it seemed to be surrounded by monsters standing guard.

Unsure of how to proceed, Audura stayed in the area trying to figure out a solution when the Joined of Vesper arrived to speak with Farian. After their meeting Audura approached them and asked for their help. They told her that they had elicited a promise that Farian would release the power he'd claimed after the Wives of Death were defeated and that they would help him to do so. Pleased to have a path to continue her mission, Audura offered them her help.

## Death

The Joined of Vesper were slated to do battle with the Purvs Māte, a powerful witch and the spiritual leader of the Wives of Death. She saw them coming, however, and cast a powerful spell to cause dozens of immense tentacles to fly up from the swamp to crush the Joined. One of those tentacles grabbed Audura and while she fought fruitlessly to free herself it snapped her spine and crushed her to death before dragging her beneath the swamp.

## Appearance and Abelites

Due to her Molandar and Elven parents Audura had dark skin along with the partially pointed ears common among half elves. She had soulful brown eyes and a shock of red hair that she wore short.

As a Browncloak Druid Audura was well versed in nature and wilderness survival as well as how to interact with animals, both wild and domesticated. Her training allowed her to draw upon nature magic up to the second circle of power.
Bildrath Cantemir

Bildrath is a male human NPC in the Traversers campaign.

## Summary

Bildrath is the owner of the general store in Barovia. He frequently engages in price gouging, as he is the only store in the town and can get away with it. His hulking, simpleminded cousin Parriwimple is employed on the occasions when this policy threatens to result in violence.

Bildrath sold a bear trap to Grimmin Grudgefist, who insisted upon returning it as a faulty product when it did not work. Although initially reluctant to accept the return, Grimmin was able to convince him to do so.
Braxton Wilk

Braxton Wilk was a male human merchant and NPC in the Om campaign.

Braxton Wilk was a merchant who chartered passage on the *Morning Star* to Elira. He was bribed a large sum of gold to smuggle an Orlesean vampire on board for transport to Eilra as well. However when crew members began to go missing, Captain Christoff Fontaine asked the Royal Explorers, also passengers on the ship, to investigate.

The Royal Explorers unearthed Wilk's gold, all stamped with the Orlesean seal and ultimately found the vampire in his cargo. They slew the creature, and reported him to Captain Fontaine, who had Wilk promptly hanged.
Benhill

Captain Benhill is a male human NPC in the Asprana campaign.

## Summary

Benhill is the leader of the Isle of Lillywhite, located in The Shackles in the Kingdom of Batize. He held a contest where the main prize was the pegleg of famous long dead pirate Captain Rahil Harkalm.

The contest was held during the Rumpuch festival and was won by Ishmael’s Pilgrims, who were seeking the leg as a means to hunt down a hidden pirate treasure.

Benhill himself seemed a friendly and carefree man who loved the contest and the semi-chaos created by it.
Battle Nuns of Farmesk

The Battle Nuns of Farmesk is a religious organization in the Eastern Realms connected to the god Farmesk.

## Battle Nuns of Farmesk

### Current Status

Active

A war-like religious sect who worship Farmesk and strive for righteous justice through battle. Only women are eligible to join, though they do not discriminate when it comes to race. Though exceedingly rare in Emeron they are more numerous in the Eastern Realms. They tend to focus their crusades upon trades and organizations that harm women.

Battle Nuns of Farmesk cover their faces as part of their holy strictures.

Delilah Farmeski is a member of the organization.
Balix Stonetankard

Balix Stonetankard was a male dwarf NPC in the Emeron campaign

Balix Stonetankard was a dwarven brewer and the proprietor of the Axe and Ale Tavern in the town of Hardale in 1129. He had somehow come into the possession of the *Helm of Infinite Brewing*, an artifact of the Brewmaster that endowed him with knowledge of every beer recipe in the world.

Using the helm made the tavern wildly successful, but on the 3rd of Skeleton, 1129, the Heroes of Prophecy came asking for it. Balix refused to part with the helm, but Dandy Lion convinced Balix to don the *Helm of Theron Goblinsblood* in the hopes the spirit of the dwarf would convince Balix. Instead Theron seems to have simply taken control of Balix's body and handed over the helm.

Vowing to return the helm after the crisis had passed the Heroes of Prophecy departed with it.
Baraxus

Baraxus is a deity worshiped on the world of Goric in the Emeron Campaign

Baraxus is a god of trickery, chaos and destruction. He is an evil god who seeks to sow discord wherever he goes and urges his followers to do the same. He is reviled by most civilized peoples and open worship of him is forbidden in most civilized lands. His holy symbol is a spider whose body resembles a skull with glowing red eyes.

Baraxus teaches that so called order is there only to crush others and bend followers to the will of others and that the truly strong bend to no one’s will. He urges his followers to rely on their own strength and to create havoc and destruction in their wake.

There are no temples of Baraxus (that smacks too much of order). Rites are performed over some site of recent destruction like a recently burned down house or village or a fresh murder or slaughter of sentient beings (preferably performed by the faithful themselves before praying.) He accepts sacrifices of sentient beings, preferably as they are being butchered and with little more pomp than a prayer in his name while the murder or havoc is being performed.

The chosen weapon of Baraxus is a club or axe (preferably two handed for greater damage and destruction).

## Appearance

Baraxus is is depicted as an enormous spider with glowing red eyes whose body appears to be a human skull. Mostly he is depicted preying on humans or other humanoid creatures.
Amen Grey

Amen Grey is a male human fighter and an NPC in the Emeron campaign.

## History

Amen Grey was a the marshal of Typmit in 1159. He was a protege of the previous marshal and was promoted when his mentor was killed in a bandit attack in 1157. In spite of his young age, Lady Luce Carim recognized that he was the best warrior in the town and believed that would make him a respected and effective marshal.

Somewhat sadistic, Amen was a harsh taskmaster with the men, arguing that harsh punishments for violations would breed the best discipline.

In late Swan of 1159 he received a dispatch from the Estate of Naxov to be on the lookout for wanted criminals who matched the description of the Joined of Vesper. A short time later a local by the name of Jack Mollak reported that a group matching this description had beaten him up at the Addled Ant Inn. Grey arrested the group and imprisoned them in the dungeons of Hampstead Hall.

Amen Grey was later killed fighting to defend Lady Luce Carim during the Massacre at Hampstead Hall.

Grey had brown hair and brown eyes and wore a long brown beard.
Ashlin Lamont

Ashlin Lamont was a female human in the Sanlow campaign.

Ashlin was the wife of a farmer in the town of Redwyne. They were not controlled by the Naga Explicitica Defilus during her scheme to take control of the town, but she and her husband were trapped in the town when the Troglodytes of the Stone Dragon Tribe conquered the town.

Ashlin’s husband was killed when Redwyne fell and she was enslaved by the Troglodytes and forced to run the Golden Grain Inn for them.

Late in 1159 when the Phoenix Hounds began a guerilla campaign to free the town, the troglodyte commander, Grazznek, gathered all of the surviving townsfolk at the inn and threatened to murder them all one by one if they did not tell what they knew of the adventurers. However, since none of the townsfolk present had had any contact with the Phoenix Hounds they could provide no information.

To prove his threat was genuine, Grazznek executed Ashlin as she stood behind the bar of the inn.
Balfor

Balfor is a male human NPC in the Asprana campaign

## Summary

Balfar was a prisoner of the Stroke Lad that dwelled in a hedge maze on Mataku Isle. Skilled with plants and animals, Balfar managed to sneak out a call for help via a note on a squirrel, which ultimately drew Ishmael’s Pilgrims to the Hedge maze. He and his fellow prisoners was rescued when Ishmael’s Pilgrims slew the evil Stroke Lad. He provided them with the wolfsbane plants they sought in gratitude.
Blinghoff Finglefrumm

Blinghoff Finglefrumm is a male gnome NPC in the Om campaign.

## Summary

Blinghoff Finglefrumm is the proprietor of "Venoms, Variety and Versatility." The shop specializes in potions and concoctions of all kinds. On the 5th of Twins, 465, he assisted the Fate Fighters in identifying the source of a bit of poison residue they brought him. It required specialized gnomish equipment for the job, which exploded and killed Mr. Sheep, as can happen with gnomish inventions.

Blinghoff was able to tell the Fate Fighters that the poison was made from a rare mushroom found on one of the South Sea Islands. He advised that he doesn’t deal in such fungi, but that a businessman named Garmund did.
Alphonse Denelian

Alphonse Denelian is a male human NPC in the Star Wars: Agents of Chaos campaign.

## Summary

Alphonse, nicknamed “Alfie”, was the third son of the royal family of the Denelian system. He was seventeen when the Denelian was invaded by the First Order, and did not take the stress of the invasion well, falling immediately to heavy drinking, womanizing and loudly declaring their doomed status. His older sister Aurelia attempted to talk to Alfie and convince him that the situation was not hopeless, and invited him to a dinner with she and her companions on the Crew of the *Eclectic Mayhem*, but Alfie instead only slipped away with Jirany Sha for a romantic encounter instead of actually being given any hope for the future.