recursal/Fanatic-Fandom huggingface dataset:
V0.18.0

## Hotfixes

v0.18.1 • v0.18.2 • v0.18.3 • v0.18.4 • v0.18.5 • v0.18.6 • v0.18.7 • v0.18.8 • v0.18.9 • v0.18.10 • v0.18.11 • v0.18.12 • v0.18.13 • v0.18.14 • v0.18.15 • v0.18.16 • v0.18.17 • v0.18.18

This patch was released on November 11th, 2022. For full information see here.

## New Content

* Added a boss fight with your landlord that unlocks after winning a game on floor 10 or winning 10 games on any floor.
* Added 5 apartment floors.
* Added 2 boss fight music tracks.
* Added 2 tracked stats.
* Added 2 landlord fates.
* Modified 2 existing items. (changes listed under Game Balance)

## Game Balance

* The effect of Floor 11 now occurs on Floor 12 instead.
* The effect of Floor 12 now occurs on Floor 16 instead.
* The effect of Floor 13 now occurs on Floor 14 instead.
* The effect of Floor 14 now occurs on Floor 18 instead.
* The effect of Floor 15 now occurs on Floor 19 instead.
* The Tortoise and the Hare now gives  77 when destroyed (instead of  50).
* The art for  Looting Glove was updated.

## Bug Fixes

* Fixed a bug where the Options Menu would flicker on setting changes if the resolution was anything but 1024x576.
* Fixed a bug where memory leaks could occur if the language was set to Simplified Chinese, Traditional Chinese, Japanese, Korean, or Vietnamese.
* Fixed a bug where controller inputs weren't being registered if the Input Type was set to "On Release".
* Fixed a bug where the Email menu would flicker when using a  Reroll Token with the Selector or on the Steam Deck.
* Fixed a bug where the hotkeys for Add Symbol 1/2/3 could not be bound to any controller buttons.
* Fixed a bug where unrecognized controller buttons weren't displaying any text when set to a hotkey.
* Fixed a bug where 4 landlord fates could not appear.
* Fixed a bug where the icons in hotkey selectors were too small if the UI Scaling setting for Text was set to 100%.
* Fixed a bug where the Options Button on the Stats Menu was offset incorrectly.
* Fixed a bug where the Spin Button and Options Button could become offset incorrectly when changing the game's resolution or UI Scaling.
* Fixed a bug where the Skip Button could become offset incorrectly when opening/closing the game's inventory.
* Fixed a bug where the Back Button in the Options Menu couldn't be selected with the Selector.
* Fixed a bug where  Happy Hour Essence wasn't functioning properly.
* Fixed a bug where some icons that weren't supposed to add tooltips when hovered were doing so.
* Fixed a bug where music tracks that are only supposed to play in Endless Mode could play on the game's initial startup.
* Fixed a bug where the game could crash while scrolling an email with a controller input.
* Fixed a few minor errors in the Turkish and Vietnamese localizations.
* Fixed the translation for "symbol" in the Korean localization being inconsistent.
* [Modding] Fixed a bug where "last" effects weren't working properly.
V0.17.8

This Hotfix was released on October 16th, 2022. For full information see here.

## Bug Fixes

* Fixed a bug where the game would often lag very badly when destroying an  Item Capsule or  Hustling Capsule with multiple  Capsule Machines and/or  Capsule Machine Essences.
* Fixed a bug where the game could lag very badly while playing in Endless Mode for extended periods of time. (This does not fix all instances of Endless Mode lag.)
* Fixed a few typos in the Spain-Spanish translation.
V0.8.11

This Hotfix was released on July 2nd, 2021. For full information, see here.

## Bug Fixes

* Fixed a bug where the music wouldn't cycle when it was supposed to if  Comfy Pillow was used.
* Fixed a bug where  Goldilocks and  Flush could be destroyed without giving any  under certain circumstances.
* Fixed a bug where  Frozen Fossil's reminder text could display values less than 1 in the inventory under certain circumstances.
* Fixed a bug where  Maxwell the Bear had a discolored pixel around his nose.
Yellow Pepper

**Yellow Pepper** is a Common item which gives  2 if you have no  Empty. Note that this is checked at the end of a spin, so any  Empty gained or lost (by gaining or losing other symbols) during symbol calculation can alter whether the  **Yellow Pepper** triggers.

## Interactions

* Chili Powder gives  2 more for each pepper you have, including  **Yellow Pepper**.
* Chili Powder Essence lets you choose to add a  **Yellow Pepper** after being destroyed.

## Version History

 v0.1.0 |  **Yellow Pepper** now gives  2 when its requirements are met (instead of  3).
V0.5.4

This Hotfix was released on April 8, 2021. For full information, see here.

## Bug Fixes

* Fixed multiple instances of bonus values (both additive and multiplicative) not applying to symbols destroyed by  Dwarves and  Monkeys.
* Fixed a bug where  Midas Bomb wasn't destroying all adjacent symbols.
* Fixed a bug where pressing the "retry" button at the end of a run could reset the apartment floor to 1 under certain circumstances.
* Fixed a bug where symbols removed from symbols and items (not ) weren't appearing in the "Removed Symbols" list in the inventory.
* Fixed a bug where symbol and item selections were clickable outside of their hitboxes under certain circumstances.
* Fixed a bug where  Quiver could make arrows (  ) point more than 2 directions.
V0.9.7

This Hotfix was released on July 17th, 2021. For full information see here.

## Bug Fixes

* Fixed a bug where the game would crash if the player was offered a  Matryoshka Doll and the language was set to Simplified Chinese or Russian.
* Fixed a bug where the game would crash if the player was offered a  Rain Cloud Essence and the language was set to Simplified Chinese or Russian.
* Fixed a bug where the game would crash if the player was offered a  Ninja and Mouse Essence and the language was set to Simplified Chinese or Russian.
V1.0.1

This Hotfix was released on January 6th, 2023. For full information see here.

## Bug Fixes

* Fixed a bug where achievements sometimes wouldn't retroactively unlock on boot
* Fixed a bug where Steam achievements couldn't be unlocked if the achievement was already unlocked locally while the Steam achievement failed to unlock for whatever reason
* Fixed a bug where  Lucky Capsule's achievement had incorrect unlock logic
V1.0.43

This Hotfix was released on July 8th, 2023. For full information see here.

## Modding Changes

* Fixed where symbols could have their permanent bonuses and permanent multipliers applied multiple times on reload.
* Fixed where symbols that transform or grow were applying their final texture at the beginning of an animation (such as  Coal instantly turning into  Diamond when transforming instead of shaking first).
* Fixed where symbols removed during a spin could visually remain if an effect was applied to them afterwards (such as a  Diver removing a  Pearl that is then buffed by a  Dame).
V0.7.4

This Hotfix was released on June 16, 2021. For full information, see here.

## Bug Fixes

* Fixed a bug where  Frying Pan was sometimes adding too many  Omelettes.
* Fixed a bug where off-screen symbols would sometimes not display their values correctly in the inventory.
* Fixed a bug where using a  then reloading the game under certain circumstances would result in the removed symbol being re-added to the inventory.
* Fixed a bug where the game would crash if a  Hex of Destruction would destroy another symbol under certain circumstances.
V1.0.18

This Hotfix was released on January 11th, 2023. For full information see here.

## Bug Fixes

* Fixed a bug where mouse buttons weren't functioning properly when assigned to hotkeys in the Input menu.
* Fixed a bug where the Rent Due text could easily overlap the Coin Text if the language was set to Polish and the UI Scaling setting for Emails was set to 125% or higher.
* Fixed a mistranslation in the European Portuguese localization.
V0.18.11

This Hotfix was released on November 24th, 2022. For full information see here.

## Bug Fixes

* Fixed a bug where  Removal Tokens could still be used for a single spin if the player had exactly 1  Removal Token and the increased cost Fine Print was in effect.
* Fixed a bug where using  Removal Tokens on  Oysters caused symbols to visually double in the inventory.
* Fixed a bug where Fine Print wasn't preventing  Coins and  Eggs from being removed with  Removal Tokens.
* Fixed a bug where Fine Print wasn't preventing  Eggs from being destroyed with  Frying Pan and  Frying Pan Essence.
* Fixed a bug where the description for  Black Suits Essence and  Red Suits Essence was incorrect if the language was set to Simplified Chinese.
* Fixed a bug where the description for  Conveyor Belt was incorrect if the language was set to Danish.
V0.17.7

This Hotfix was released on October 16th, 2022. For full information see here.

## Bug Fixes

* Made the Deny/Cancel controller reminder button appear when the selector is on a Tooltip or Inspected Icon.
* Moved a few offscreen controller reminder buttons to be back onscreen.
* Fixed a bug where binding a hotkey to the Mouse Wheel would crash the game.
* Fixed a bug where a hotkey bound to a Mouse Button would only function a single time.
* Fixed a bug where the game would crash if closing the Mods menu with a controller.
* Fixed a bug where the game would sometimes crash when toggling the fullscreen setting.
V0.18.10

This Hotfix was released on November 23rd, 2022. For full information see here.

## Bug Fixes

* Fixed a bug where  Coins could be destroyed by  Pirates while destruction prevention Fine Print was in effect.
* Fixed a bug where closing the mods screen would cause the game to crash on macOS.
* Fixed a bug where changing the language setting would cause the game to crash on macOS.
V1.0.34

This Hotfix was released on March 31st, 2023. For full information see here.

## Bug Fixes

* Fixed a bug where the  Wine and  Rabbit Fluff achievements weren't unlocking properly if the game's language was set to one that displays the relevant stats in metric units (instead of imperial units).
* Fixed a bug where controller buttons couldn't be re-bound to different commands.
V0.8.2

This Hotfix was released on June 25, 2021. For full information, see here.

## Bug Fixes

* Fixed a bug where "Null" could appear in the inventory when removing  Cultists,  Witches, and Hexes (      ).
* Fixed a bug where the reminder text on  Frozen Fossil could display values less than 1.
* Fixed a bug where  Eldritch Creatures could not be removed under certain circumstances.
* Fixed a bug where the  Miner was displaying the symbols  Toddlers destroy if the language was set to Spain-Spanish.
* Fixed a bug where the volume of sub bass frequencies was too high on one of the recently added songs.
V1.1.7

This Hotfix was released on October 31st, 2023. For full information see here.

## Changes

* Added another way to toggle the endless mode type. (Press the credits button in the options menu 5 times in a row.)
* Fixed an in-game achievement icon displaying "20" instead of "25".
* Fixed a few bugs where the OpenDyslexic font was displaying incorrectly in some languages.
* Fixed a bug where the game would softlock if the endless mode type was set to "old" before unlocking the boss fight.
* Fixed a bug where Symbol/Item names could display off-center if the string took up 2 or more lines.
* Fixed a bug where modded existing items would crash the game while disabled if their non-modded version was destroyed.
V0.18.15

This Hotfix was released on November 27th, 2022. For full information see here.

## Bug Fixes

* Fixed a bug where removing an  Oyster with the player's last  Removal Token would cause the inventory to be drawn over the next email.
* Fixed a bug where the Options menu could disappear and softlock the game under certain circumstances.
* Fixed a bug where keyboard/mouse inputs could be assigned to controller inputs (and visa-versa).
* Fixed a few crashes associated with fine print trying to affect modded symbols.
* Fixed a few mistranslations in the Russian translation.
V1.0.7

This Hotfix was released on January 7th, 2023. For full information see here.

## Bug Fixes

* Fixed a bug where the  Hex of Hoarding achievement was unlocking even if the symbol didn't trigger consecutively.
* Fixed a bug where  Hex of Hoarding couldn't appear in the "X is 2x more likely to trigger" fine print.
* Fixed a bug where removing an  Oyster with a  Removal Token would crash the game if the language was set to Simplified Chinese, Traditional Chinese, Japanese, or Korean.
* Fixed a bug where the Inspect button wasn't working.
* Fixed a few icon scaling/alignment issues with the alternative fonts.
X-ray Machine

**X-ray Machine** is an Uncommon item which makes  Ores and  Big Ores only add Rare or better symbols. With this item, they will only produce  Emerald,  Ruby, and  Diamond.

## Synergies

* This item pairs well with  Dame, making it much easier to get high-value minerals.
* This item cripples  Geologist, since it cannot destroy Rare and Very Rare gems.
Jun Xue

* Storyline 1
* Storyline 2

Jun Xue is the disciple of the main protagonist of the story, Li Yu Guo.

## Personality

In the beginning she was described as a slave but Li Yu Guo saved her from that fate knowing that she was the future Frost Queen and had some memory loss due to her seal. She addresses Li Yu Guo as 'Young Master' in the beginning but later started calling him brother. She fell in love with Li Yu Guo as the story continued.
V0.18.5

This Hotfix was released on November 11th, 2022. For full information see here.

## Bug Fixes

* Fixed a bug where the icons on the apartment floor selection screen were the incorrect size under specific circumstances.
* Fixed a bug where the  Removal Token menu wasn't displaying properly if the language was set to Simplified Chinese, Traditional Chinese, Japanese, Korean, or Vietnamese.
V1.1.2

This Hotfix was released on August 20th, 2023. For full information see here.

## Changes

* Fixed a bug where the  gained from removing  Sand Dollar with a  Removal Token weren't dealing damage to the landlord during the boss fight.
* Fixed a bug where the description for  Devil's Deal was missing a space in multiple languages.
* Fixed a bug where some strings weren't taking custom colors from Text 2 or Text 7 into account.
Guan Yun Fan

## Personality

He is a very loyal man who deeply loves his wife. He is known as the King of Thieves and his first introduction is as he is trying to get money to help his ill wife. However those around simply mock him, except for one person, Li Yu Guo. He then swears his undying loyalty to this savior and as the word he gives never betrays his vow. He is a brother to Yu Guo and often ends up saving him at critical moments. Guan Yun Fan has a very warm personality when it comes to those he treasures, and is a very honorable man. This remains true throughout the series.
V0.9.0

## Hotfixes

v0.9.1 • v0.9.2 • v0.9.3 • v0.9.4 • v0.9.5 • v0.9.6 • v0.9.7 • v0.9.8 • v0.9.9 • v0.9.10 • v0.9.11 • v0.9.12 • v0.9.13 • v0.9.14 • v0.9.15 • v0.9.16 • v0.9.17 • v0.9.18 • v0.9.19 • v0.9.20 • v0.9.21 • v0.9.22 • v0.9.23

This patch was released on July 16th, 2021. For full information see here.

## New Content

* Added a new currency. ( Essence Tokens)
* Added 1 new symbol. (1 Uncommon) ()
* Added 110 new items. (1 Common, 1 Rare, 1 Very Rare, 107 Essence) (                                                                                                            )
* Added 6 new apartment floors.
* Added 4 new landlord fates
* Modified 2 existing symbols (changes listed under Game Balance).
* Re-translated and improved the game's Simplified Chinese localization.
* Re-translated and improved the game's French localization.
* Re-translated and improved the game's Russian localization
* Re-translated and improved the game's Italian localization
* Re-translated and improved the game's Japanese localization
* Added internal stat-tracking for wins, losses, winstreaks, etc. (a menu that displays these stats in-game will be implemented in a later patch)

## New Features

* Made the "item count" text on Items a different color (to differentiate from items that also have "value reminder" text).
* Made the Confirm/Select hotkey activate the "Pay Rent" button even if rent-relevant items (such as  Swear Jar or  Piggy Bank) are displayed.
* Made the Inventory hotkey close the inventory if pressed on screens other than the "new email" screen.
* Made Items' reminder texts count down instead of up (they still function the same way, this is mostly to make them consistent Symbols' reminder texts).

## Game Balance

* Watermelons now give 1 additional  for each other  Watermelon.
* Duds are now destroyed after 33 spins

## Bug Fixes

* Fixed a bug where  Cultists sometimes wouldn't give  if destroyed by an  Eldritch Creature.
* Fixed a bug where currency tokens () sometimes wouldn't have the correct hitbox when hovered over in emails.
* Fixed a bug where  Eggs could transform into  Chicks and then be destroyed by  Frying Pan.
* Fixed a bug where  Rabbits wouldn't have their "spin counter" decreased if affected by a  Hex of Draining.
* Fixed a bug where a  Five-Sided Die that was affected by  Reroll could not re-roll into a value higher than 3.
* Fixed a bug where  Item Capsule's texture was slightly too large, causing visual inconsistencies in tooltips
Forced to Become the Villain’s Son in law Wiki

# Introduction

This wiki is created by fans for the Chinese novel **Forced to Become the Villain’s Son.**

**Forced to Become the Villain’s Son** is a Chinese webnovel written by **YOOUSI**

***This wiki might contain*** **SPOILERS*, If you have not read the novel, proceed with caution.***

# Story Summary

A third-rate writer that is destined to go to hell because of it's novel bad ending, got reincarnated in his own novel instead, reborn as the villainous son-in-law - Li Yu Guo. The battle of wits and courage between him and the original protagonist begins now.

# Characters

* Villains

Li Yu GuoNa Lan Meng

*Need help building out this community?*

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* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Void Portal

**Void Portal** is a Rare item which gives  1 for every 8 symbols that have been destroyed during that run. This number is the total number of symbols destroyed from the entire run, which includes symbols that were destroyed before acquiring this item. Removed symbols are not included in this total. You can view the total number of destroyed symbols in the inventory, as displayed with the  **Void Portal**.
V0.9.18

This Hotfix was released on July 27th, 2021. For full information see here.

## New Features

* Further optimized game engine to reduce extreme instances of lag when there are very large amounts of symbol and/or item effects.
* Added more editable color hex codes to LBAL-Settings.save (for the inventory background color and inventory text color).

## Bug Fixes

* Fixed a bug where destroyed  Conveyor Belt Essences weren't being taken into account beyond the first.
* Fixed a bug where  Conveyor Belt Essence wasn't counting down when  Rabbit Fluff was added from  Shedding Season.
* Fixed a bug where music could start playing while the game's volume was muted under certain circumstances.
* Fixed a bug where items that give  when destroyed could sometimes not give any  when destroyed.
* Fixed a bug where having  Lockpick and  Lockpick Essence could cause double animations.
* Fixed a bug where the "Add Symbol" hotkeys could be activated while the Options Menu was open.
* Fixed a bug where the incorrect symbols were being displayed in the description for Symbol Bomb Essences (  ) and  Lint Roller if the language was set to Simplified Chinese.
* Fixed a bug where the margins on token values was slightly off if the language was set to Korean.
* Fixed a few mistranslations in the Korean localization.
V0.9.8

This Hotfix was released on July 18th, 2021. For full information see here.

## New Content

* Re-translated and improved the game's Polish localization.

## Bug Fixes

* Fixed numerous game-crashing bugs based on strings in some languages being unreadable by the game's text-rendering engine.
* Fixed a bug where apostrophes weren't being displayed if the Language was set to French.
* Fixed a bug where there were clicking sounds in the mix in one of the songs.
V0.4.0

This patch was released on March 19, 2021. For full information see here.

## New Content

* Added language support for Latin American Spanish.
* Added language support for Polish.
* Added language support for Traditional Chinese (Taiwan).
* Added language support for Traditional Chinese (Hong Kong).
* Added language support for Japanese.
* Added language support for Korean.
* Modified 11 existing symbols (changes listed under Game Balance).
* Modified 7 existing items (changes listed under Game Balance).

## Game Balance

* Increased the cost of the 7th, 8th, 9th, 10th, and 11th rent payment by  25.
* The emails providing  Reroll Tokens and  Removal Tokens now give an additional , but only appear every other rent payment (starting from the 3rd rent payment).
* Clear Sky is now Rare (instead of Uncommon).
* Looting Glove now grants its 1.5x multiplier to  Thieves,  Void Creatures, and  Void Stones when they are destroyed (in addition to the symbols it previously affected).
* Maxwell the Bear now gives  Bears a 1.5x bonus multiplier (instead of 2x).
* Ninja and Mouse now clarifies that its effect can only be applied once each spin (this doesn’t change the gameplay functionality).
* Quigley the Wolf no longer makes  Wolves Common.
* Rusty Gear is now Uncommon instead of Common.
* The  Archaeologist looked up what the definition of "archaeology" is and realized he’s more of a  Geologist and will be referred to as such from now on.
* Bears are now Uncommon (instead of Common) and give  2 (instead of  1).
* Bees are now Common (instead of Uncommon).
* It was discovered that  Chemical Seven actually contains alcohol, so the  Bartender will now serve it and  Happy Hour will affect it.
* Clubs,  Hearts,  Diamonds, and  Spades now give an additional  if there are at least 3  Clubs,  Hearts,  Diamonds, or  Spades.
* Cultists now give  0 (instead of  1) and give an additional  if there are at least 4  Cultists (their previous effect of giving 1 more  for each other  Cultist has not been changed).
* Hustling Capsules now take an additional .

## Bug Fixes

* Fixed a bug where changing the game’s language could result in symbols being removed under certain circumstances.
V0.4.3

This Hotfix was released on March 20, 2021. For full information, see here.

## Game Balance

* Reduced the cost of the 6th and 9th rent payment by  25.
* Reduced the number of  Cultists required for the  1 bonus by 1.

## Localization Fixes

* Removed unnecessary parenthesis and characters in the Korean locale.
* Improved a few Names and Descriptions in the Korean, Traditional Chinese (TW), and Polish locales.
* Fixed a value in  Moon's description appearing as "Null" in the locales added with v0.4.0.
Na Lan Meng

* Storyline 1
* Storyline 2

**Na Lan Meng** is the wife of the main protagonist of the story, Li Yu Guo. She's also the Lord of Na Lan City, now Sirius City, being the child of Sang Wang Ye.

## **Appearance**

Na Lan Meng is a young woman of medium height and small, but curvy build. She has brown hair and eyes and has pale skin. She mostly wears a red and gold sleeveless turtleneck and an iron chestplate that covers a little bit of her torso.

Li Yu Guo describes her body as better than Yun Xian Chen's. She's one of the most beautiful women in Na Lan City as described by the locals.

## **Personality**

She's somewhat of tsundere towards Li Yu Guo but she has a good heart and is willing to put up with him even at Li Yu Guo's lowest when he's out flirting with other girls or gambling money. She warms up to him when he started to change and become a more reliable husband.

She's also a reliable person being the Lord of Na Lan City and is capable of leading people under her.

## **Relationships**

### Li Yu Guo

Li Yu Guo is Na Lan Meng's husband by arranged marriage. Na Lan Meng's father, San Wang Ye, is blood brothers with Li Yu Guo's father, who's known as 'Heaven's God of War' also known as 'Demon Warrior'. Together, their fathers are dubbed as the 'Ultimate Duo'. This is the reason why Li Yu Guo is married to Na Lan Meng.

Due to Li Yu Guo's incompetence they never get to live together. That is why Li Yu Guo flirts with other girls but Na Lan Meng is always there to 'cockblock' him. The only reason she hasn't left him is because she respects her parents-in-law.

They're married for 3 years and they have never slept together. She's always harsh on Li Yu Guo but as he started to change and become a more reliable husband, she started warming up to him.

Some events also happened between their fathers that led to Na Lan Meng's father murdering Li Yu Guo's father.
V0.18.14

This Hotfix was released on November 27th, 2022. For full information see here.

## Bug Fixes

* Replaced the Twitter button on the title screen with one that links to The TrampolineTales Newsletter.
* Fixed a bug where  Seeds and  Hexes of Hoarding could appear in the "X cannot trigger its chance-based effects." fine print.
* Fixed a few typos and mistranslations in the Russian translation.
Ye Qiong

Has made a lot of changes to the original

Ye
--

**Ye Qiong** is the original main protagonist of the novel written by Li Yu Guo's previous life... He is the villain of **Forced to Become the Villain's Son-In-Law**.

## **Appearance**

He had a so-so appearance as a protagonist but after the story progressed he became more and more of an ugly and disgusting villain.

## **Personality**

Has a personality of more like a villain than a hero.

A sore loser who is always jealous of the new MC (who was originaly a villain)

scum that should die early but damn creator of the anime keeps this useless scum alive way too long

**Appearance:**

Purple hair with a medium build. Has the gaze of a crouching dragon.
Cheetah Shifter

## Characteristics

### Basic Information

A feline species of shifter, cheetah shifters are the speed of the desert, able to reach speeds of 7o miles per hour in extremely short lengths of time, but can maintain speeds of 40 miles per hour for longer periods while hunting prey, making them the strike force of desert tribes. While they lack the sheer strength of the hyena of Desierto, the cheetah shifters make up for that physical strength with their speed and superior sense of smell. This species is fairly sparse, only around sixty individuals known about within Desierto alone and an unknown amount found in other dry regions of Earthland.

### Male

Males and females of the species are nearly indistinguishable from one another other than the fact that males are slightly larger and with increased muscle mass. While females tend to be solitary, males live in small social groups called 'coalitions' and will hunt and protect their territories together as a group.

### Female

Females, as stated before, are primarily solitary and each tribal camp may only have one adult female, lest there be fighting for territory from them. The only exception to this rule being the daughters of the female, which will stay with their mother generally until she is eighteen and will then be transferred into another camp to reduce chances of in-fighting.

Gestation periods last for only three months, typical pregnancies producing two or three young. As with most born shifters of larger predators, the cheetah shifter female may remain in her shift and birth her cubs in their animal shift, achieving their human shift after birth between six and ten months of age. Because of risk to young, when a female becomes pregnant with young of a male from another species or a non-shifting human, the female may not be able to shift shortly after the pregnancy is discovered as the children may be harmed by the shift. Any cheetah shifters born from these pregnancies will have the opposite be true for them as with their pure cheetah brethren, they will acquire their animal shift between six and eight months of age.
V0.18.16

This Hotfix was released on November 30th, 2022. For full information see here.

## Bug Fixes

* Fixed a bug where an Endless Mode song would play after losing the game when rent payment #12 was due.
* Fixed a bug where  Pear and  Amethyst could not be affected by the "X gives 50% less " fine print.
* Fixed a bug where the value texts for audio sliders in the options menu would become offset incorrectly under multiple circumstances.
* Fixed a bug where the sound effect for  Beehive was much louder than the sound effect for  Bee.
Avistan

### Culture

Avistan is home to a vast, diverse population cosisting of humans, dwarves, gnomes and countless other races. Among humans, the Calid, Eiri, and Versian ethnic groups originated in Avistan, while the Chilira and Taldan peoples are descended from Azlanti settlers and refugees who came to the continent ages ago.

In the north, superstition and barbarism holds sway, such as the barbarians of Eiri and the Lands of the Linor Knights, the Calids of the Realm of the Mammoth Lords, and the orcs of the Hold of Belkzen. Further south, toward the Inner Sea, the lands are more civilized and magic is more widely accepted, as in the centuries-old empires of Chilira and Taldor.
Pradeshverse Wiki

**Welcome to the Pradeshverse Wiki!**
A comprehensive resource for all things Pradeshverse: Characters, setting information, mythos and much more.

Please note: while many do write these characters into the Fairy Tail Universe, The Pradeshverse is it's own standalone universe.

## Information

While those that have visited the old wiki are probably concerned about the paired down menu, we assure you, it is all there. The Wiki has been reformatted into a way that other than the Character drop downs, sections take you to resource pages.

we do have a private Discord that invites can be given to, simply Contact Either Desna or Nightmare Senshi (Contact information can be found on the Authors and Contributors Page.

Home of the Pradeshverse, all the Fanfiction written containing the Pradesh Family. From the TOU " you may not (i) modify, publish, transmit, reproduce, scrape, create derivative works from, distribute, perform, adapt, aggregate, sell, transfer or in any way exploit any of the Content, in whole or in part" ALL RIGHTS RESERVED
V0.8.5

This Hotfix was released on June 26, 2021. For full information, see here.

## Bug Fixes

* Fixed a bug where "Null" could appear in the inventory if a  Frozen Fossil's reminder text was exactly zero.
* Fixed a bug where the game wasn't immediately retaining the Common Rarity of  Rain and  Ninjas (if the player has  Rain Cloud or  Cursed Katana) on reload.
* Fixed a bug where the game wasn't retaining the Fullscreen setting on reload (macOS only).
* Fixed a bug where a few strings in the Options menu were covered by buttons if the language was set to Brazilian-Portuguese.
* Fixed a bug where the Credits button was unnecessarily small if the language was set to Spain-Spanish or LatAm-Spanish.
Ming Kedanza

**Ming Kedanza**

## Biography

Ming stands an imposing....5' 2" with long silver hair that falls well down her body. When in Eventide bay, she will wear it lose, but traveling always requires it to be braided for ease of travel. The woman is slender and Willowy, like many Stellans.

### BACKGROUND

Ming was born in the Temple of Anubis, to the Takida Family. She and her nine siblings were marked by the Hall as Keys, knowing that they wouldn't live past thirty due to the strain of the Hall and its Magic. She had nine siblings: A set of Twin older sisters, two sets of older twin brothers, her own twin brother and a set of younger twin brothers.

She spent her days reading, meditating and learning to play a guzheng, or 21 stringed instrument, like all of her siblings. She excelled with the instrument while her brother would sit either reading Poetry or writing it. With their youngest set of siblings ten years younger than her and her twin, she often would tend to them. The woman would smile and thought to raise them to, hopefully, find a way out of the Temple of Anubis.

When she was 21, it was announced that the Hall Keys wanted to do a Sacred Water Ritual, which was a rare, rare treat. It meant that they would be leaving the temple. During the ritual, on a cloudless day, a storm suddenly hit, destroying the boat in the hard waves and scattering the crew, the ten siblings and the Hall Keys into the water.

Ming was the only survivor, having been saved by Kiran and his dark eyes had captivated him, pulled at her magic and made every barrier she had been taught growing up, every bit of her training come forward to keep herself aloof.

The two would eventually Marry, the calm, gentle man showing her a subtle romance that none saw for the longest time. The birth of their son was both a blessing and a curse. the rate of twins within her family being so high made her worry for his future, but she only shared the concern with her husband, watching as the boy grew and when he found the Key of The Hall Assassin, she felt dread, knowing that the keys would search him out as she was one of the Holders of a Hall Key. She had prayed that the keys were lost.

She encouraged the boy to train, to never allow anything less than perfection, as she was raised, but allowed him his passion of the Ocean.
Cardinal of Desna

## Biography

The Cardinal is the leader of the religion following the Goddess Desna. She makes all final decisions for the churches, ceremonies, and of course, followers of the Goddess. The Current Cardinal is the 16th since the Rapture that saw many faithful journey out into the world to carry the magics and beliefs of the faithful. An event that pre-dated the Holy Wars by several thousand years. Attended by 6 Priestess and 6 Priests the Cardinal and her "court" are all ethereal in appearance with pastel to white hair and pale complexions. The Cardinal possesses the most refined of the magics of the Goddess, blessed by her to bear children destined to journey out into the world and with the power to keep her church well in hand. Her 12 attendants give her full access to their own magics and magic power.

### Background

The current Cardinal was a water mage selected for the ferocity of her heart and boundless faith in the Goddess. Her magic was ascended and tied into her 12 attendants. She bears a child every 5 years and the child is offered up to the Goddess who then places it somewhere in the world so the magics of the Goddess never fade from the world at large.

### Personality

Absolute faith, kindness and forgiveness unless the laws of the Goddess are disobeyed or she is somehow disrespected, then, absolute judgement without mercy.

## Relationships

The Cardinal is the vision of the Goddess herself, the person chosen to ascend to her visage takes on her appearance and her 12 attendants become extensions of her while still retaining their own personalities. The men her consorts, the women her sisters and they continually produce children that become Church leadership, carefully raised in the central Temple to take on such duties
Azlant

Little is known of the history of the "first human civilization" (dubbed this by Golarion Scholars), other than the sad story of its destruction. Myths tell of an ancient war between the Azlanti and a race known as the serpentfolk. The Azlanti are said to have driven their enemies off the face of Golarion and into the Darklands. In the war's final battle, Savith, an Azlanti hero beheaded the serpent god Ydersius in the Darklands realm of Sekamina.

It is also rumored that exiles of Azlant founded the empire of Thassilon.

Some legends state that the demon lord Zura was once a queen of Azlant who lusted after eternal life. In these tales, Zura's depraved acts led to Azlant falling into decadence and was one of the catalysts for the Age of Darkness.

All that is left of Azlant is ruins that hold the nest of a Xeno Empress and her two Queens, keeping to the lands with the understanding they be kept fed by prisoners sent to death so long as they do not attack the people outside of the walls.
V1.0.35

This Hotfix was released on April 16th, 2023. For full information see here.

## Bug Fixes

* Added a hyperlink to the Credits screen for the Traditional Chinese translator's contact information.
* [Modding] Fixed a bug where using final\_value in a comparison wasn't working with greater\_than, less\_than\_eq, or greater\_than\_eq.
* [Modding] Fixed a crash associated with symbols using target\_self in var\_math while also having a starting\_value.
The People of Stella

Stella and its founding families is complex.

The Xings, the Hitose, The Shen.

Three Major Families and each deal with very specific things.

### The Xing

* The Xings tend to the temples, they are the Guidance for the Country of Stella. While it is accepted to say that any of the temples are simple branch families, which is commonly accepted for outsiders. There are lines within the Xing, typically allowing the Head Family to refer to each areas Celestial Gifted. Titles of Priest and Priestess are Bloodborn only. The Gods will not accept a chosen unless they are born into the blood and even then, One per generation, per temple. The current Main Family line is diverse, but the High Priestess of Mehturt is the Matriarch of the Family, her twin children, Xiao and Li, chosen at birth to be the high Priest and Priestess of Set and Ra, respectively. There are...not so quiet rumors that the two are more than Siblings towards One another...asking around either Temple will simply garner indulgent smiles and ‘secrets of the starborn’ comments.
* The Tao are from the North, their roots well within Daevale and further north. Their lines fill the temples of Heset, Thoth, Horus and Osiris. While the Temples of Heset do accept outside disciples, the process is rigorous, trying and many often give up before they become Initiates of the Temple.
* The Takida line is the Southern Branch Family, though...mostly gone some twenty plus years prior, those left were those born after the Water Festival that decimated the Children of The Hall. They are powerful within their own right, they walk the Darkness. Bast, Anubis and Ma’at claim these mages to be bound to The Hall. They are, within the Xing Family, referred to as Keys to the Hall, as none but those of the silver hair marked line are able to even contract the key. With The Disappearance of The Ten, two males were born from the concubine halls, and a female who were raised by the Seith, instructed, but without the Ten Keys, it was to the Seith to complete the duties that the Temples were called upon.

### The Hitose

* The Hitose were the strong family line of Seith, rumored to have roots back to when the Xing Family first settled in Stella. Unlike The Xing, who value purity, the Seith always strive to find the other Half of their Soul. it is one of the more diverse bloodlines within the country. It is not known how many “Family names” there actually are within The Hitose Family due to this diversity. While overall, they are a calm ‘Family’, the diversity of blood within the line leads to many unique children and various branches of Seith magic forming within them.  No matter the family name used by the Seith, it is commonly accepted that all in Stella are Hitose, by blood.

### The Shin

* The Shin are the Earth, rock, gem, metal and other maker mages that, supposedly, were the first settlers. Diversity was well established and the mages spend much of their time carefully making sure the mines are maintained and not over drawn from, it is rumored that they even are able to ‘grow’ Stellanium and Celestium somehow, but unconfirmed to outsiders.
Kittar Blaise

Kittar Blaise is a true Dire Shifter. The Dire Animal shifters are born as large animals of magic, ageless and usually around a year of age they start to learn to take a human form. All Dire creatures hold some form of magic ability and Kittar is a Displacer Mage, capable of displacing anything living or inanimate that has mass to anywhere within moments, all he needs is to see it.

Born in Enca, Kittar was befriended by another Encan, Cida, when he was still a small kitten. He was trapped young and taken to Seven where the Black Queen was using Dire animal DNA to create her shifter armies. Kit was forced into service to the country of Seven until he was in his late teens and escaped with help from Cida. He joined White Sea in Bosco seeking the training and help the guild could provide him so he could regain his "humanity" after being used as a weapon and breeding slave by the Black Queen since he was a child.

6'2" with long thick black hair and ruby eyes, Kittar is a large very strong man and in his panther form he is larger than a horse weighing in over 1100lbs

A Guardian of the heart of Enca he is still bound to his homeland though he chooses to stay with White Sea. His magic allows him to move anywhere so he keeps a home in Enca in the Capital city of Penni there even though he works in Bosco with the White Sea guild.

Kittar is easy going, relaxed, an exceptional dancer, friendly and outgoing he enjoys playing cards, gambling and eating spicy foods.
Eurrsa

CULTURE

Fashion. Is. Everything. Textiles are life. Welcome to Eurrsa, where it all comes together in a sprawling city that takes up the northern third of the country and the rest is farmlands and compounds for food and animals to be used in the manufacturing of textiles.

People can rise and fall, in a single Fashion season if the distaste of the High Designers is brought down on them.

They also Boast The University of Fashion

Notable Alumni

* Dominic Elluris
Argo

Though comprised of 4 silver keys, when all four are gathered, the Argo can be summoned and piloted. While only three are needed for the ship itself, without Pyxis, the ship will have limited sailing capability

* Carina
	+ The Keel
* Puppis
	+ The Stern
* Vela
	+ The Sails
* Pyxis

Go Back to Keys

Go back to Celestial Magic

Go back to Magic
Boscan

## The Immaculate Light

Bosco believes in the basics of light versus darkness. The ultimate light being a benign pure light called "Immaculate Light" which can be channeled through special massive Lacrima Crystals harvested from deep mines in both Desierto and Stella that are kept within the Citadel of Light, the home of Boscos royal guard, The Knights of Immaculate Light. Priests and Priestesses attend the duties of the Citadel, keeping it safe, clean and overseeing rituals for the citizens of Bosco, everything from Induction ceremonies for youths, to weddings and burials. Sermons on the importance of walking in the light are given daily at the Citadel and smaller Monasteries and churches across the country. Priests and Priestesses of the Light are all healers and wielders of light defense magics.

The Priests and Priestesses of the Citadel work hand in hand with the Military side of it, 7 Generals leading the Knights and all of Boscos military forces. All members of the Knights and all officers in the military must go through a ceremony where they are placed within one of the Crystals that gather Immaculate light from the sun and moon and are immersed in it's purest form for 3 full days.

Immersion in the light banishes evil darkness's within a person. Those evil things have no defense or ability to hide from the Divine Immaculate Light the Crystals immerse them in, it reaches everything all the way into the soul, purging darkness. If a person dies in the crystal it is seen as proof they harbored too much evil within them they had no remorse over. To date, no known being placed within a crystal has ever been able to prevent the light from doing what it does wizards of ancient times said to far exceed Zaref in power were reduced to ash within these crystals. They have no weaknesses, they have no personality, they are vessels of Immaculate Light and light knows no limits, darkness can not exist in it's purest presence.
V0.9.21

This Hotfix was released on July 27th, 2021. For full information see here.

## Bug Fixes

* Fixed a bug where  Popsicle Essence couldn't be destroyed if the player had  Popsicle.
* Fixed a bug where text values on items weren't being displayed properly if the language was set to Simplified Chinese, Traditional Chinese, Japanese, or Korean.
* Fixed a bug where the Essence text color was incorrect if the language was set to Korean.
The Clockwork Court

The Clockwork Court

The Clockwork Lady and her Court, worshipped in Estrelle because they are the patron deities of what we would call steampunk. The Lady is fickle, a being from another dark plane where she ascended to be a Godlike being. Only her court, beings that were once her traveling companions, know her real name. The five had changed,

Stories is a construct with the soul of the Divine Paladin that had made an impact on the Queen, the woman's death creating a point of trauma that she stated she'd fix, somehow, leading to the Woman's ascension to Godhood...at any cost.

Limiri, once a blind seer, had been turned into a Fae,

Leo having grown close to the Queen, swore he'd watch out for her, swearing her as bloodkin and in a moment of spite, the Queen gave him an immortal, clockwork heart that would keep him alive...as long as it was wound.

David a Knight of Honor, that was cursed by a weapon into immorality and agelessness.
DemiGods

There are two types of Demigods within Pinia.

Ones "native" to the Prime Plane of Pinia, and those that are from Shard Planes, alternate versions of Pinia that were destroyed by darkness, beings that were given another chance to exist because of their magic.

The Native Demigods aren't fully known to be Demigods, but typically are called "Scions" of whatever God they worship, the Shard Demigods...are beings that are whispered, rumored, but typically not seen, they police the Shard Realms, dealing with threats to stability in each of them...even if they don't particularly agree with romantic relationships that happen, if it does not upset the balance of the Shard Plane, they will leave it be. These Demigods call themselves The Shard Stability Authority, not that the general public ever knows this, it is their own name and while they are powerful alternate versions of various characters within Pinia, they do their best to not interact with those that they know on the Prime Plane of Pinia, no matter how much they want to.
Gods

The Gods.

Every world has religion, Pinia is no exception, being a hub world, Pinia has many gods from different planes that are worshipped.

As Stated in the Religion Section, There are a many different gods worshipped across Pinia, With the Makers being at the Top, regardless.

All People Living on Pinia recognize the Makers, a Genderless Tribunal, the ultimate Authority.

Please note all pictures of the gods are generated via prompthunt.com (thus made by an AI) with a prompt that fits the character (or just the god name in some cases) so likeness to actual people is not on purpose.

There are Six Major Pantheons in Pinia:

* The Loa
* The Craftians
* The Dragon Gods
* The Norse Gods
* The Greek (sometimes roman named) Gods
* Pantheon of the Stars (Egyptian based)
* The Clockwork Court of Estrelle