Forty

* Default
* Awakened

Skill Level-up, Greatly enhance allies

**Forty,** the protector of the Desert. Obtainable via purchasing her fragments via hero coins, only available during the Eternal Sunset Event.

## Appearance

Forty's color scheme is red, black, and white, all lined with gold. She wears a solid red and black veil lined with gold on her head that covers most of her dark hair, she also wears thin red one, also decorated with gold, to cover her face.

She sports a red and gold halter neck paired with a white harem pants open at the thighs, held together with belt of red and gold and a blue crystal in the center. Forty also has a red sash on her ensemble and hold a whip, the weapon of her choice.

## Personality

Forty was willful and stubborn when she was younger but due to unforeseen circumstances, all is changed. It is revealed that she deeply regrets her actions and is now very untrusting towards anyone who steps foot in the desert.

## Lore

### Background

A young fairy-like girl hat protects the Sand Sea with her brother Ali, she is suspicious of everyone who intrudes into her desert. She often dresses up as a traveler who kindly gives directions to those seeking passage through the desert, her real purpose is actually to ascertain the depth of their crime.

### Story

Forty was only five years old, her grandfather was alive and he was the one guarding the Sand Sea. She, along with her brother, never had much friends during that time and she wished she had many friends playing together growing up but the only company they kept was themselves and the desert wolves.

One day, a little girl, who looked slightly older than Forty, happened to visit the desert and claimed that she travelled with her parents but was lost with them in a sandstorm. Although Ali was skeptical, Forty firmly believed what the little girl had said and wanted to ask her grandfather to help her find her parents. And of course, Forty had ulterior motives, she hoped that the little girl would be her playmate while she was in the desert. In the end, both Ali and their grandfather agreed to let the young girl live in their house and Forty was very delighted and proceeded to take the little girl around.

But something happened a few days later, the little girl revealed her true face to be a hideous looking middle aged man and kidnapped Forty, taking her to a treasure cave deep in the desert. The man forced Forty's grandfather to open the gate of the treasure cave and hand over the most precious treasure in the desert. At the moment the cave was opened, Forty's grandfather snatched her from the man's hands and threw her to Ali, who was still at the entrance. He then stayed with the man as the cave closed.

On the third day, as per their grandfather's instructions, Ali opened the treasure cave, and found their grandfather laying lifeless on the ground and beside him was the man who still had one last breath. The man looked at Forty with the same pitiful look as he did when he turned to a young girl that deceived her, but this time she wouldn't be deceived again. Even at a young age, she already knew what hate was. Forty picked up her grandfather's long whip and struck him fiercely.

## Relationships

**Ali**

Her older brother. Ali has taken upon himself to care for his little sister and help her protect the desert.

## Skills

**Standard Start.** *Restoration: 20*

Increase ATK by 10% for yourself and adjacent Heroes for 2 rounds, up to 3 stacks. Increase 10 energy, every ally (including yourself) will benefit from restoring additional 20 energy and you will gain 1 stack of EXQUISITE.

**Falling Sakura**. *Cost: 30 Armor Penetration: 1*

Deal -- points of damage to the enemy group and reduce its ATK by 10% for 2 rounds, up to 3 stacks. Restore -- HP for all your Heroes and gain 1 stack of EXQUISITE for yourself.

**Thousand Orbs.** *Cost: 10 Armor Penetration: 3*

Deal -- points of damage to an enemy, with 50% splash damage. Penetrate 2 extra layers of armor and gain 1 stack of EXQUISITE. After using it, get 100 energy, and then Forty dances, cycling through- "Flame Whip" "Flower Bloom" "Flame Ring" "Flame Whip."

### Passive Skill

**This Life**. When the battle starts, form a dance partnership with your teammate in the next position; if not, it will be invalid. Partner with the teammate and your teammates' ATK will be permanently increased by 5%. Crit Rate will be permanently increased by 5%. When the partner survives, 1 stack of EXQUISITE will be added to Forty at the beginning of every round. For every 5 stacks of EXQUISITE gained, Forty will gain an extra action this round.

Introduction to the circulation system after Forty's Thousand Orbs:

* **Flame Whip.** Deal -- points of damage to a single enemy, with 25% splash effect. There is a chance of -- to stun the target for 1 round. Gain 1 stack of EXQUISITE for yourself.
* **Flower Bloom**. Deal -- points of damage to a single enemy. There is a chance of -- to paralyze the target for 2 rounds. Gain1 stack of EXQUISITE for yourself and all your Heroes restore -- HP.
* **Flame Ring**. Deal -- points of damage to a single enemy. Permanently reduce the target's Fire Resistance by 8%. Gain 1 stack of EXQUISITE for yourself and all your Heroes get 25% DMG Reduction for 2 rounds.

*Passive skills cannot be leveled up.*

### Fate Skill

**Opening Dance.** Permanently increase all your Heroes' ATK by 250. When the 3rd skill is used for the first 3 times, 30 energy will be restored.

*Forty's fate skill can be unlocked by completing the Road of Awakening checkpoint 20.*

## Trivia

* During the Alpha Version of the game, Forty, along with Ali, is obtainable via an event similar to the Bellflower Wheel.
* It is thought that Forty is based on the popular story 'Ali Baba and the Forty Thieves'