recursal/Fanatic-Fandom huggingface dataset:
The Good Student

***Mr. Gibb*** (released on DVD as ***The Good Student***) is a 2006 American dark comedy drama film starring Tim Daly and Hayden Panettiere.

## Plot

Mr. Ronald Gibb (Tim Daly) is a high school history teacher. Although he is depicted as a creative if weak-willed teacher, his students lack interest for the subject matter. One of his students, Ally Palmer (Hayden Panettiere) is a popular teenage girl and local celebrity. She was featured in a television commercial for her father's car dealership.

Mr. Gibb secretly has a crush on Ally. He stares at her inappropriately multiple times a day. One day after school, he overhears Ally and her boyfriend Brett (John Gallagher, Jr.) get into a big argument. She no longer has a ride home from school, so he offers to take her home. Mr. Gibb and Ally are photographed just as she spontaneously kisses him on the lips (to thank him for giving her an unexpected A), and as such the school board deems his behavior unacceptable and unprofessional. She goes missing after he drops her off at her house. The news reports that a kidnapping has occurred. Mr. Gibb is the primary suspect because police officials find evidence that he was with Ally moments before she was kidnapped. The film follows Gibb as he copes with public humiliation and ends with a sudden twist in the final minutes.

## Cast

* Tim Daly as Ronald Gibb
* Hayden Panettiere as Ally Palmer
* William Sadler as Phil Palmer
* Dan Hedaya as Gabriel
* Paula Devicq as Holly Cooper
* John Gallagher, Jr. as Brett Mullen
* Sarah Steele as Amber Jinx
* Brian Anthony Wilson as Detective Dick Moon
* Andrew Benator as Karl
* Rita Gardner as Marge Whitman
* Mark Kassen as Pete Maculey
* Sadler Colley Bakst as Caroline
* Lisa Lynds as Tiffany
* Maureen Mueller as Evelyn Hirsch
Nashville

***Nashville*** is an American musical drama television series. It was created by Callie Khouri and produced by R. J. Cutler, Khouri, Dee Johnson, and Steve Buchanan through season four, Connie Britton through season five, and Marshall Herskovitz and Ed Zwick from season five on.

The series chronicles the lives of various fictitious country music singers in Nashville, Tennessee, starring Connie Britton as Rayna Jaymes, a legendary country music superstar, whose stardom begins fading, and Hayden Panettiere as as rising younger star Juliette Barnes Britton left the show in season five.[1]

The series premiered on ABC, on October 10, 2012, and had more than 8.93 million viewers. In May 2016, ABC cancelled the show. In June 2016, it was picked up by CMT for a fifth season. On December 1, 2016, it was announced that a preview of episode one would air on December 15, 2016, with the season starting on January 5, 2017, along with a set of new producers, writers, and showrunners.[2] A live aftershow, *NashChat*, began airing live across social media platforms on Thursday, January 5, and aired immediately after every new episode during season five.[3]

On April 10, 2017, CMT renewed *Nashville* for a 16-episode sixth season that debuted on January 4, 2018.[4] Filming began on September 27, 2017.[5][6][7] On November 17, 2017, it was announced that the sixth season would be the show's final season, as CMT moved to all unscripted programming.[8] The 124th and final episode aired on July 26, 2018.
Kraliçe Sednaz

Hilal Kraliyet Ailesinin en genç ve son çocuğu olarak 1887'de Beverli'de doğdu. 1908 yılındaki kuşatmaya kadar nasıl bir hayat yaşadığını kimse hatırlamıyor. Ailesi bombardımanda ölünce hayatta kalan tek üye olarak tahta geçmiştir.

Tecrübesiz olsa da narsist ve baskın kişiliği sayesinde siyasi çevresinden yükselecek herhangi bir sesi anında bastırır. Kendine en çok güvenen adamı bile baskı altında tutup susturmaya çalışabilecek olsa da konu icraya geldiğinde rekabet etmekte zorlanır. Mareşal'i sert bir kaya olarak gördüğünden asla onunla karşı karşıya gelmek istemez, pasif bir şekilde onu manipüle eder. Samüel'in iradesini başarıyla törpmüştür. Piskatifri ile arası... pek iyi değildir.

## Kart

**Tam İsim: Sednaz Hilal**

**Irk ve Doğum Yeri: Bekhil, Beverli / Bekhilzhe**

**Yaş ve Doğum Tarihi: 27, 1887 ?**

**Meslek ve Unvanlar: Hilal Kraliyet Ailesinin Hayatta Kalan Son Üyesi (?), Bekhilzhe Kraliçesi.**

**İlişkileri: Samüel'e ablalık yapar, Mareşal'den çekinir.**
1

Furon İstasyonu'nda iki subay ve bir askerle beraber bekleyen Piskatifri ve Hovdi, subaydan gerekli ırkçılık uyarılarını aldıktan sonra trene binerler ve 5 günlük bir yolculuktan sonra Preforb şehrinin dışındaki istasyona ulaşırlar. Onları Samüel, Kraliçe'nin sağ kolu olan Baş Hizmetkar karşılar. Kendisi aynı zamanda savaştan sonra hayatta kalmayı başarmış devlet adamlarından biridir. Arabaya binip toprak patikayı kullanarak ana yola çıkarlar ve şehre giderler.
Preforb Kenti

**Nüfus: 19.500**

1x Konak

1x Şehir Meydanı + Pazar (Çarşamba)

1x Karakol İnşaatı

1x Kütüphane

1x Matbaa

1x Hastane

40x Apartman

6x Bakkal

1x Terzi - Kasap

1x Lokanta

1x Otel

1x Odun Deposu +

1x Fabrika Girişi +

1x Yıkık Müze

Güney:

1x Kıraathane

80x Apartman

1x Okul

1x Kilise

1x Posta Ofisi

1x Garnizon

1x Lokanta ve Pansiyon

3x Tüccar

1x Kitapçı

1x Marangoz

1x İnşaat halindeki banka.

1x Tiyatro

1x Sahil Şeridi
Sivilya

## Tarihçe

1130 yılında 4. Kral tarafından kuruldu. Teknoloji ve askeriye açısından diğer dünya güçlerine karşı bir üstünlüğü vardı. 1512 yılından itibaren kötü liderler tarafından yönetildiği için çoğu ülkenin gerisinde kaldı, milli kültürü ve ekonomisi çürümeye maruz kaldı.

(Sağ üstteki bayrak, Praglitz anlaşması sırasında Sivilya'ya dayatılmıştır. Eski bayrak saldırgan ve 'uygunsuz' semboller içerdiğinden anlaşmanın maddelerinden biri, Sivilya'yı sivil ve KB tarafından belirlenmiş bir bayrağa itmiştir. Akat, masadaki gerilimi gereksiz yere yükseltmemek için burada pasif davranmıştır.)

1900 yılında başlayan Cumhuriyet Savaşlarına hazırlıksız ve talihsiz bir şekilde yakalanan Sivilya, mecburen Bekhilzhe ile aynı tarafta savaşa girmiştir. Batıda Kıtasal Birlik, doğuda Bazaklar ile iki cepheli bir savaşa maruz kalan Sivilya halkı, 1904 yılında nihayet başındaki diktatörden kurtulmuş ve yerine, özellikle Milbey Savunması'nı kazanmasıyla ismini duyurmuş olan General Akat'ı getirmiştir. Halkın kendisine olan inancını pekiştirmek ve askerlerin kalplerine daha farklı bir isimle yazılmak istenen Akat, "Başkumandan" unvanı almıştır. 1905 yılında Kızılnehir Muharebesinden, 1907 yılında Birinci ve İkinci Beverli Muharebesinden galip ayrılan Cumhuriyet Ordusu, Akat'a kalpten bağlanmıştır. Doğudaki Bazak ordularına karşı acımasız, öldürmeye odaklı "Kan ve Vahşet" doktrinini geliştirip kullanan Başkumadan, savaşın kaderini zıt yöne çevirerek tüm dünyanın gözünde korkulan, yenilmez bir komutan olarak görülmüştür.
Romanın Olay Akışı

1- Evden ayrılış, istasyon.
2- Konağa geliş, tanışmalar, görev alış.
3- Pazardan geçiş, karakol, okul, banka.
4- İngilizce şiir, dedikodu korkusu, akşam yemeği, Mareşal anısı, subayla konuşma.
5- Tren istasyonu tamiri, mektup ve kilise.
6- Kedi Olayı.
7- Praglitz.
8- Dönüş, sokakta taciz, Çingeneler kaçar, saklanırlar. Akşam yemeği, dertliyken
Kraliçe sataşır. Tartışma, subay piskafı, samüel kraliçeyi destekler. Mareşal
tarafsız kalır ve olayı bitirir. Sonra subayla piskaf dertleşir, belki yalnız
değilizdir.
9- Hovdi konaktan kovulur, Piskaf Kraliçeyle tartışır, içinde patlar. Kıraathaneyle tanışırlar.
Adeptus Mechanicus - Toby

## Forgeworld Caldus

Caldus is a new Forgeworld, established by a group of radical Tech Priests united by their passion for Xeno-Archaeology and drawn to Astheneia by rumors of strange artifacts lying beneath the surface of the system's many planets. Funded by local Planetary Governors in exchange for providing them with arms from the Forgeworld's furnaces, the Tech Priests of Caldus pursued these rumors and established a series of dig sites across the system. These excavations unearthed a series of finds, including pre-Imperium human artifacts, artifacts related to known Xenos species, and other discoveries more enigmatic in their origins. One of these last, while seemingly innocuous to its discoverer, proved to be the catalyst for a system-wide conflict that tested the martial capabilities of the fledgling Forgeworld.

As Xeno-Archaeology often walks a thin line on the edge of tech-heresy, Forgeworld Caldus has fallen under the eye of the Inquisition's Ordo Mechanicus. Inquisitor Saskia d'Ardens has dispatched her acolytes to closely monitor the progress of the Forgeworld's excavations, and report back on their findings. Should any happenings in the system cause her alarm, she may choose take matters into her own hands...

### Forgeworld Hierarchy

High Magos Kappic-Schoelendt Malavont - Monitor Molevolus

Magos Exitor-Dho XVIII - Logicae Divinatum (DECEASED)

-- Sub-Magos Phi-Boraxum - Manipulus

Magos Septima Thybek - Genetorum Bio-locatii (DECEASED)

### Forgeworld Doctrine

As a new and expanding Forgeworld, Caldus' combat forces lack the heavier guns of more established Foregworld and therefore focus primarily on swift-moving Dunestriders and Dunecrawlers, as well as the readily-available legions of Skitarii Rangers and Vanguard. Priority is given to forces that can fight well in close-quarters, a specialization equally useful in the twisting labyrinths of the excavation sites and the dank tunnels beneath the system's many Hives.

The few Battle Automata that the Forgeworld has been able to acquire are also primarily of the Conqueror Protocol class, their massive fists handy breaking down the gates of buried tombs as well as tearing apart whatever threats might lie within.

New forces being developed deep within the gene-labs and manufactories of Caldus align with these doctrines, including both tried and tested Ruststalker designs, as well as more recent additions to Mechanicum forces such as Serbyrus cavalry.

### Lore

Battle 1: The Artifact

Battle 2: The Armory
Humain

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Statistiques

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**Force :**

```

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**Dextérité :**

```

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**Agilité :**

```

```
**Endurance :**

```

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**Sensibilité magique :**

```

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**Sagesse :**

```

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**Intelligence :**

```

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**Charisme** :

```

**An 491,**

Vous êtes un enfant des premiers colons du port Limbia, destination finale de l’expédition Valazar. Vous grandissez dans la garnison de Limbia où évoluent gardes, corsaires, marchands. Non loin se trouve le port pirate de Valazar. Votre père est partie en mer il y a de ça plusieurs mois et votre mère veille sur vous.

## Chapitre 1 : D'amour et d'eau salée

**Vous avez 12 ans.**

* Construction de la garnison
* Couronnement du nouvel empereur
* Ravitaillement
* Rencontre avec les gardes
* Exploration de l'île
* Pêche
* Rencontre avec d'autres enfants
* Attaque de votre mère

## Chapitre 2 :

**Vous avez 17 ans.**

* Dualité marine / pirate
* Débuts dans le commerce (choix)
* Découverte de Guinda, ses habitants extravagants et son environnement hostile.
* Découverte de Valazar, la naissance d'une légende pirate.

## Chapitre 3

**Vous avez 21 ans.**

* Direction vers la capitale
* Ligue des Vagabonds
* Noblesse darienne
* Rencontre avec les bandits
* Nisulto et la contrebande d’une noblesse indécente
* Guerre contre les nains

## Chapitre 4

**Vous avez 26 ans.**

* Direction bourgade d'Erynor.
* Commerce.
* Rencontre avec la Guilde des Paladins.
* Rencontre avec la Troupe des Sans Bouilles
Hayden Panettiere

**Hayden Lesley Panettiere** (born August 21, 1989) is an American actress, model, and singer. She is known for playing cheerleader Claire Bennet on the NBC Superhero series *Heroes*(2006–2010) and Juliette Barnes  the ABC/CMT musical drama series *Nashville**.* A native of New York, she first appeared in a commercial at the age of eleven monthVis. Her full-time acting career began by playing Sarah Roberts on *One Life to Live*(1994–1997) and Lizzie Spaudling on *Guiding Light*(1996–2000), and then played Sheryl Yoast t in the Disney feature film Remember The Titans at age ten and her voice of Taylor Lane in Over The Hedge (2006). Other roles include her portrayal of the title character in the true crime drama Amanda Knox: Murder On Trial In Italy, the original voice actress for Kairi in the *Kingdom Hearts* series, and Kirby Reed in the slasher film *Scream 4* and *Scream VI*. She received two nominations for the Golden Globe Award for Best Supporting Actress – Series, Miniseries or Television Film, for her work on *Nashville* in 2012 and 2013.

## Early Life

Panettiere was born in and partly raised in Palisades, New York. She is the daughter of Lesley R. Vogel, a former soap opera actress, and Alan Lee "Skip" Panettiere, a fire captain. She has Italian, with some English and German, ancestry. She has one younger brother, fellow actor Jansen Panettiere.[5][6][7] Her mother's family lives in Indiana.[8][9]

After Panettiere attended South Orangetown Middle School in New York, she was homeschooled[10] and had private tutors from grade nine to the completion of high school to accommodate her acting schedule.
Last Stand against Hive Fleet Typhon

3k of Scott's Tyranids vs 2k each of Chris' Astra Militarum and Aidan's Lamenters

Tyranids start with 18 CP, and generate 2 CP at the start of each of their command phases.

Lamenters and Guard both start with 12 CP, and each generate 1 CP in each of their command phases.

## Table Setup and Deployment

Imperium designate two adjacent sides of the table as the "Tyranid Board Edge".

Imperium set up the terrain on the board to their best advantage. Maybe several buildings forming a sort of 'citadel' or fortress? There should be little terrain except craters around the Tyranid edges. Imperium puts down a single "Citadel and Extraction-Critical Objective" objective anywhere on the table.

Tyranids can deploy any number of units wholly within 6" of their board edges, or into normal methods of deep strike. Any number of units may be placed in strategic reserves for free. For the purposes of bringing in strategic reserves, the other two non-Tyranid sides of the table count as "enemy's battlefield edge", and no area counts as "enemy deployment zone", which is to say, strategic reserves will always enter with the same rules on any turn: wholly within 6" of either Tyranid Board Edge, and more than 9" away from Imperium Units.

Imperium then deploy all their units anywhere on the table, or into normal methods of deep strike. In theory, Imperium could deploy directly into engagement range of Tyranid units (representing units who covered the retreat of the last Imperium defenders into the current stronghold), but that might be tactically unwise.

Tyranid player takes first turn, no seize attempt.

## Tyranid Sustained Assault

At the end of any turn in which a Tyranid unit is destroyed, that Tyranid unit is put in the "Reinforcement" pool.

At the end of every Tyranid movement phase (so after reinforcements have been placed that turn), roll a dice for every Tyranid unit in the "reinforcement" pool:

On a 3+ Troops units move into Strategic Reserves, or some other form of deep strike organic to their rules.

On a 5+ Monster units move into Strategic Reserves, or some other form of deep strike organic to their rules.

On a 4+ Non-Troops Non-Monster units move into Strategic Reserves, or some other form of deep strike organic to their rules.

Named characters (Old One Eye) and special characters (Eater of History) never respawn.

## Outcome

Tyranids win Major Victory if they have annihilated every Imperium unit on the table by the end of round 5.

Tyranids win Minor Victory if they hold the "Citadel / Extraction-Critical" Objective at the end of round 5.

Imperium win a Minor Victory if they hold the Citadel objective, and have resisted Annihilation at the end of round 5.

Imperium wins a Major Victory if they AT ANY POINT 'Table' the Tyranids (only counting units on the table top), so Tyranids should deploy so as the guarantee the question of being tabled never comes up.
Tracker

The Tracker is a Steam exclusive feature that gives you access to look at stats.

* This pin is permanent, it will not be removed when you start a new season.

List of stats:

* Overcharged Enemies
* Real Overcharged Enemies
* Tower Overcharged Enemies
* Charged Amount
* Total Tunings
* Overcharged Leaders
* Season Upgrades
* In-game Played Time
* Current Streak
* Slimes Caught
* Maximum [Tower] Floor Quality
* [Tower] Floor Slots
* Normal Expeditions
* Special Expeditions
Game 2: Mystranda and Coteaz pursue the wounded Progenitor into the tunnels beneath the Hive

### The Purification of Space Hulk Isaiah

After pushing back the combined assault from the wretched demons and Xenos, the Lamenters pursued the Slaanesh while Mystranda and Coteaz pursued the Progenitor and it's loyal swarm into the tunnels of a massive space hulk, now engrossed in Progenitus ooze and pulsing with psychic energy. With faith and fury in hand, these two envoys of the Emperor looked to purge the tunnels of all that inhabited them. Into the dark tunnels they funneled, perhaps foolishly into a trap, unabated by fears, for The Emperor guides them! In tow, the sisters of battle marched with their cannoness, their hymns of battle echoing off the dank walls and into the heart of the ship. Darkness enveloped them, as the first cries from the Xenos began as swarms jumped from the rafters:

* 1250 pts each
* Objective - kill all genestealers, broodlord and patriarch by end of turn 5
* Special rule - “Pitch Black” all ranged attacks -1 to hit for the first turn
* Only walker type vehicles(sentinel, mortifier, etc)
* GSC deploys first, anywhere on the board 12’ away from table edges.
* Sisters pick 2 adjacent table edges as deployment zone. Using edges, they come in turn one. May have reserves at no cp cost
* Sisters have first turn

### Outcome

Not shying away from danger, Coteaz and Mystranda marched proudly at the front of their battalion. The two were confident in their plan, as no Xenos had ever mustered the strategic abilities of an agent of the Emperor. Leading a flanking assault as a ruse, Coteaz marched in proudly, as his cybernetic eagle screeched, dodging between the blades of Tyarnid warriors, pecking at their eyes between their rapturous blows. Mystranda and a proud group of sisters followed behind, illuminating the tunnels a bath of flame, melta and bolter fire. Setting the warriors ablaze, and blasting holes into the thick natural armor of the carnifexes, the hind mind began to become distracted by the apparent threat in the southern quadrant of their tunnels. Perhaps blinded by the flames that purged their tunnels, the aliens were not prepared for the secondary forces to approach from a newly unattended flank.

Mystranda need not give any commands, for her cohort knew their roles perfectly: as the aliens turned their backs, the ministorum techpriests released their most recent monstrosities into the tunnels. Horrid torterous contraptions sprinted through the tunnels, powered by the lament experienced by their bearers. The cultists kept alive from the recent suaree with the Slaanesh served as fantastic targets of these machines. With flails and buzz-saws attached to their arms, they charged into the genesteelers that protected their broodlord. In one fell swoop, the flails cast aside all that was in their way, leaving a direct pathway for the buzz-saws to cut into the broodlord, causing it to slither away in retreat. No sooner, the jetpack laden seraphim and zepharym flew above the heads of these walkers and pursued the last of the cultists into dead-ends they could not escape.
Chapter 2

## General Notes

* We are not using the Chapter Events table. Do not roll for a Chapter Event.
* If you have not done so already, you can create a new hero character for Chapter 2 (see below for details)
* Incursions (attacking and defending) have begun!
	+ Rules for Incursions

## Characters

For Chapter 2, you can create an unique hero by designating one of your characters to receive FOUR of the character traits from Chapter Approved 2018.

Roll one random trait from each of the four tables. If your character is not a psyker, you can select a table to roll a fourth trait from instead of rolling one from the psychic table.

## Incursions Pairings

### Imperium

* Dead Mech attacks The Serpents of Progress
* Hammers of the Void attack Crusade of Endless Joy
* Blade of the Whills attacks The Eyes of Solomon

### Chaos

* Crusade of Endless Joy attacks Blade of the Whills
* The Serpents of Progress attack Hammers of the Void
* The Eyes of Solomon attack Dead Mech

### Non-Incursion Pairings

* Dead Mech vs. Crusade of Endless Joy
* Hammers of the Void vs. The Eyes of Solomon
* Blade of the Whills vs. The Serpents of Progress
Slaanesh Cult - Modified CSM

Link back to Campaign Page

On a crone world tainted with Chaos by the ancient Fall of the Eldar, Slaanesh is always whispering in the minds of men...

I'll write more lore here eventually with some thematic details of the cult.

But in short, I plan to play this army out of the CSM codex, but.....without any CSM!

It's a cult without any current support from Heretic Astartes (Zelamine and her Crusade will show up in a later phase of the campaign), which presents some limitations: notably, no HQs, almost no vehicles, only two primary thematic units, and eventually a heavy slot vehicle third choice:

* **Cultists**
* **Chaos Spawn**
* **Defiler** eventually, It will look sort of like daemon flesh coming out of a sarcophagus that they might have dug up from an ancient Aeldari Temple of Excess

To fill the HQ role, I propose the following new Data Card:

### Cultist Child Possessed by Sorceress Herald

based on **Herald of Slaanesh** datacard, from Chaos Daemons codex, still HQ slot

* Change D2 to D1 on claws, effectively giving up her role as a medium melee beatstick in exchange for a second cast and access to the Hereticus discipline
* Change S4 to S3
* Already T3
* Knows & Casts 2 powers instead of 1, from either Slaanesh or Herecticus disciplines
* Add keywords: Cultist, Emperor's Children, Heretic Astartes, Possessed
* 70 pts, up from 55 pts (they were 50 at the end of 8th, but they went up to 55 in 9th)
* Because they're in an all-Slaanesh Keyword detachment, maybe they benefit from the Slaanesh detachment effect, and emit **Slaanesh Daemon** can advance and charge aura? Or is that too much?

And in order to widen my choice of units to 7, I'd also like to be able to take a few kinds of Corrupted Guerrilla Militia (CGM) units from the Astra Militarum codex. This will give me 3 further unit options for more flavor and diverse battles:

* **Heavy Weapons Teams** (Missile launchers and Mortars)
* **Leman Russ Battle Tank**
* **Ogryn** (I have six models who wouldn't mind a bit of Purple or Pink paint, and may only rarely see service in my Catachan/Tempestus armies)

All units in the CGM Cult from the AM codex would get no regimental doctrines and no legion traits, would lose their Regiment and AM keywords, and gain the Cultist, Militia, Slaanesh, Emperor's Children, and Heretic Astartes keywords (so they could be targeted by friendly Hereticus spells)
Spoil F

* This pin is permanent, it will not be removed when you start a new season.

## Obtained from

* Successfully applying a reagent in a potion
* Fusing 2 Spectre Potion (50% chance)
* Special drop from 13-1, 13-4, 13-7

## Notes

The bonus from Libra and Spoil pins decreases by 20% of maximum effect for each hit that does not kill the enemy. This bonus is reset upon enemy death.

 2
 3
 4
 5
 6+
Ranch

**This feature (and this wiki page) is under development!**

The Ranch is a non-combat zone that can be unlocked after completing Map 5-5 and the associated craft. Within the Ranch, there has been three leaked regions: the Flower Garden, Slime Breeding, and Fishing.

Currently, only the Flower Garden is available and limited duration Events: Christmas 2023 Event.

## Flower Garden

The Flower Garden is unlocked at a very endgame point requiring Tower Quality of 10 or higher to unlock Map 13.

Within the Flower Garden you can grow the Lotus Pins (Purple Set). To start, the Seed must be crafted after defeating Map 13-1. To evolve the Lotus set to the next Tier, Energy must be collected by killing Map 13 enemies after crafting the Watering Can. The Energy requirement for each evolution is given below.

## Slime Breeding

This feature has not been released. Slimes will boost different aspects of the game to make grinding easier. Breeding slimes will use materials, but **not** Derium, to produce random results. Advancing in the Tower has been rumored to add new bonuses.

## Fishing

This feature was leaked during a Twitch stream. Little is known about the functionality. However, the area can be selected in the current version of the Ranch.

For Halloween 2022, the Fishing Pond was temporarily modified, adding a fishing Aigua and a Pumpkin. Clicking on the pumpkin would take players to the Halloween 2022 Event.

## Ranch Pin

* This pin is permanent, it will not be removed when you start a new season.
Sam Giddings

**Samantha "Sam" Giddings** is one of the eight main protagonists and a playable character in Until Dawn. She was voiced and motion captured by actress Hayden Panettiere.

## Appearance

Sam has fair skin and blonde hair tied in a bun at the back of her head, with a few locks framing her face. She has hazel eyes and often wears dark lipstick. During the trip, her nails are painted light blue, with small white snowflakes on them.

During the the Prologue, she wears a red and white patterned wool sweater with dark blue jeans and irregularly-shaped golden earrings.

From Chapter 1 to Chapter 2, she wears a purple long-sleeved shirt, a black leather jacket, a red scarf, a red plaid skirt, black tights, and grey boots with white trim. She also wears a fur hat.

Later on, she is clad in only a white towel, as the Psycho had taken her clothes while she was bathing. When found by Mike, she retrieves her backpack and changes into a white shirt, a red hooded jacket, grey yoga pants, and sneakers. She wears this outfit for the remainder of the game.
Core Set

**Core Set** pins are obtained by enemy drops, leader drops, and crafting. Cores can be dismantled in the SynthLab for Cells or in the Season window or on season reset with for perma cells (Tier 5+).

The cores are named after roman numerals, so E2XV stands for "Energy 25" for example. The bars in front of a roman numeral indicates 10x, so E-VM stands for "Energy 6000" (10\*500 + 1000).

Two E-X-L pins can be combined for a Forming pin.

## List of Core Pins

1. EX (10 cells)
2. E2XV (25 cells)
3. ELX (60 cells)
4. ECL (150 cells0)
5. ECD (400 cells, 6 perma cells)
6. EM (1000 cells, 17 perma cells)
7. E2MD (2500 cells, 50 perma cells)
8. E-VM (6000 cells, 132 perma cells)
9. E-X-V (15000 cells, 375 perma cells)
10. E-X-L (40000 cells, 1,200 perma cells)
Ice

**Ice** is the tier 4 normal material.

The repeatable crafts that use it are Hanairo (Delta), Energy Up+ (E2XV), Energy Up++ (ELX), and Energy Boost (ECL).

First Seen: 2.5

First Seen with greater than 5% drop chance: 4.2

Farming Zone (Pre-Dirk): 5.10

Farming Zone (Single Digit): 6.10

Farming Zone (Ideal): 11.12
Healing Set

The **Healing Set** is a set of support pins that boost the recovery rate of all pins in the formation. They are earned by clicking on Slimes.

Slime spawn 2-5 hours every game load, make sure to enable slime alarm

## List of Healing Pins

1. Small Potion (+50% recovery)
2. Medium Potion (+100% recovery)
3. Big Potion (+150% recovery)
4. Ultimate Potion (+200% recovery)
5. Exclusive Potion (+250% recovery)
6. Royal Potion (+300% recovery)
7. Elven Potion (+350% recovery)
8. Spectre Potion (+400% recovery)
Christmas 2021 Event

The Christmas 2021 started at 24 December 2021 and ended 22 January 2022. The event was marked by a snow theme and accessed by clicking a waving snowman on the main page . Clicking it opened the event page.

The event included the "Cagatió" idle game, a Derium Minigame, and two limited new Shop items. The new shop items are the Bad Boy (E-X-L, Megatron, Forming S++, P-Square, and 2,000 ) and the Good Boy (E-X-L, Optimus, ReJ, Sith Leaf, Forming Sx3+, P-Square, and 5,000 ).

## The "Cagatió" idle game

In the "Cagatió" game clicking, hitters and your Pins hit the "Shitting Log" to produce poop. Poop can be used for buying and upgrading the six hitters. Hits can be used to buy upgrades, of which there were 91. Reaching Poop Goals gave you presents:

## The Derium Minigame

In this minigame, each board costs 50 , and if you like it you can then shuffle it at no cost. After shuffling, you can reveal up to 10 tiles for 200  each. It is recommended to buy the board and all tiles in one session, as the board will not be saved. For revealing a tile, you will always recieve 5 RCap and an additional reward based on chance.
I Can Do It Alone

**I Can Do It Alone** is a song sung by Hayden Panettiere where Red searches DCT (AKA Dark Castle Towers) in Hoodwinked Too! Hood Vs Evil and it has a music video as well.

## Lyrics

Verse 1:

Walking by Myself, thinking how it all went down. and you thought i went crazy, But it just doesn't make any sense to keep going.

(Now I know)

Yeah, i made some mistakes, Time to start doing right.

(On my own)

You think you know me.

Chorus:

Do it myself, don't need you to show me how, gonna make my own way and I'll do it now.

This time I won't need help from you, that's what I'm gonna do.

Won't look back, gonna show you what I'm made of, can't hold me down cause i will rise above.

Do this on my own, i can do it alone.

Verse 2:

It won't be easy, I know i have to find the way on my own,

But how do I get there, just believe in myself so i need to keep going

Pre-Chorus:

(Now I Know)

You can learn from mistakes, Turn around Make it right.

(On My Own)

I think I know me.

Chorus:

Do it myself, don't need you to show me how, gonna make my own way and I'll do it now.

This time i won't need help from you, that's what I'm gonna do.

Won't look back, gonna show you what I'm made of, can't hold me down cause i will rise above.

Do this on my own, do it alone

Bridge:

I treasure the times when you held my hand.

And the smiles that you gave, and the things you said.

But it's changed in a way, i don't understand. do you still need me?

Chorus:

Do it myself, don't need you to show me how, gonna make my own way and I'll do it now.

This time i won't need help from you, that's what I'm gonna do.

Won't look back, gonna show you what I'm made of, can't hold me down cause I will rise above. do this on my own,

I can do it alone.

I can do it alone.
Balls Set

**Balls Set** pins are passive pins that increase your particle pin storage capacity and allow you to collect more pins.

Certain crafts, codes, and events can give balls set pins.

## List of Ball Pins

1. P-Ball (2 storage capacity)
2. S-Ball (5 storage capacity)
3. U-Ball (12 storage capacity)
4. M-Ball (30 storage capacity)
5. Z-Ball (70 storage capacity)
6. L-Ball (180 storage capacity)

## Notes

On Steam, these were renamed to Square Set
Libra Z

* This pin is permanent, it will not be removed when you start a new season.

## Fuses into

* Special Support Fusion (random chance for one of the following: Rotten Banana, Glue, Spark, Sonic I, Critical I, A-Ray, P-Square, Pre-Alpha AI, Double-Extinction, T-Hunter, Double Echo)

## Notes

The bonus from Libra and Spoil pins decreases by 20% of maximum effect for each hit that does not kill the enemy. This bonus is reset upon enemy death.

The pin description may be an error when listing 20% instead of 15%.

 2
 3
 4
 5
 6+
Seedling

* This pin is permanent, it will not be removed when you start a new season.

## Fuses into

* No current fusion
* Evolves into Growing using Energy  within the Flower Garden

## Notes

* Charge is equal to the sum of the **base** CPS for equipped Particle pins raised to the Lotus' power/10
	+ This means that leveling up Particle pins will ***not*** increase the damage of your Lotus pins
* For example: Seedling with 2 Psi.
	+ Charge = (2 \* Psi base CPS) ^ (Power/10) = (2 \* 15451) ^ (14/10) = 30902^1.4 ≈ 1,931,885
Gamma

* This pin is non-permanent, it will be removed when you start a new season.

## Obtained from

* Overcharge enemies, fill the Chikara bar, with Chikara MK.III
* Autospawner, every ten minutes, with Spawner MK.III
* Fuse two Beta
* Repeatable craft Moriiro
* Special Drop from 12-3, 12-9
* Special Drop from Level 5 Hacked Pimp-Boy
Snow

**Snow** is the tier 3 normal material.

The repeatable crafts that use it are Moriiro (Gamma), Energy Up (EX), Energy Up+ (E2XV), and Energy Up++ (ELX).

First Seen: 1.1

First Seen with greater than 5% drop chance: 3.5

Farming Zone (Pre-Dirk): 4.10

Farming Zone (Single Digit): 8.8

Farming Zone (Ideal): 11.11
Growing

* This pin is permanent, it will not be removed when you start a new season.

## Fuses into

* No current fusion
* Evolves into Budding using Energy  within the Flower Garden

## Notes

* Charge is equal to the sum of the **base** CPS for equipped Particle pins raised to the Lotus' power/10
	+ This means that leveling up Particle pins will ***not*** increase the damage of your Lotus pins
* For example: Growing with 2 Psi.
	+ Charge = (2 \* Psi base CPS) ^ (Power/10) = (2 \* 15451) ^ (15/10) = 30902^1.5 ≈ 5,432,252
P-Square

* This pin is permanent, it will not be removed when you start a new season.

## Obtained from

* Three from Crafting
* One from The "Cagatió" idle game in Christmas 2020 event or Christmas 2021 Event
* Board mini game in Christmas 2020 event and Christmas 2021 Event
* One from purchasing Starter Pack in Shop
* Special Support Fusion from Omega, Spoil Z, Libra Z
Immediately after the Fall, Eldrad and Harlequins attempt to Close the Portal to Save Astheneia

2500 pts of Craftworld and Harlequins
vs
1250 pts of Slaanesh and 1250 pts of Nurgle

Warp Tear begins with 1 Warp Point
If the Warp Tear is ever reduced to 0 Warp Points, the portal is sealed, and Eldar immediately win a major victory

The portal can never end a round with more than 3 Warp Points, and it can gain at most 1 Warp Point each round (further warp point additions are lost at the end of the round).

Eldar psykers can remove 1 Warp Point by completing a WC 5+ psychic action when within 6" of the Warp Tear during the psychic phase instead of casting a power, which can be denied just like other powers.

Daemon psykers can add 1 Warp Point by completing a WC 5+ psychic action when within 6" of the Warp Tear during the psychic phase instead of casting a power, which can be denied just like other powers.

### Deployment

Both sides collaboratively set up terrain, attempting to make the table look as much like the ruins of a debaucherous Ancient Eldar temple as possible.

Chaos deploys first, placing all units within 12" of the table center, or in strategic reserves for free

Eldar deploy second, placing all units within 12" of any table edge, or in strategic reserves for free

Chaos takes first turn

### Strategic Reserves

Any Chaos units in strategic reserves may be deployed anywhere within 12" of the Warp Tear, including within 1" of enemy models, at the end of their movement phase (during the reinforcements step?)

Any Eldar units in strategic reservers may be deployed anywhere within 6" of any table edge, including within 1" of enemy models, at the end of their movement phase (during the reinforcements step)

### Sustained Assault

All non-named-character Eldar units, and all Troops-role Chaos units, are automatically returned to a 'sustained assault' pool when they are destroyed.

Those same classes of units may be returned to the 'sustained assault' pool at the end of their movement phase if they have half or fewer models remaining, or half or fewer wounds remaining for single-model units.

At the start of each command phase, roll a dice for each of that side's units in the sustained assault pool:

Eldar Troops units move from the sustained assault pool to strategic reserves on a 3+

Chaos Troops units move from the sustained assault pool to strategic reserves on a 5+

All other non-named-character and non-Troops Eldar units move from the sustained assault pool to strategic reserves on a 5+

### Result

With more units returning through sustained assault, the Eldar are likely to seal the Warp Tear by the end of round 5.

If they have NOT sealed the Warp Tear by the end of round 5, then victory is determined by the status of the Exalted Keeper of Secrets:

If the KoS is still on the table, Chaos wins a Major Victory

If not, Eldar win a Minor Victory.
SynthLab

* This pin is permanent, it will not be removed when you start a new season.

## Quick Cell Reference Guide

Brief reference guide to understand how Particles , Cores, and Cells work together.

## Leveling Bonuses

Leveling up pins increases Damage, HP, and Recovery by 1% per level and a bonus 5% every 10 levels.

For example, a level 20 pin will have +30% stats (20 levels \* 1% + 2 10s \* 5%)

## Calculating Pin Leveling Times

For a pin in synthlab, if you know its starting level, the target level you want it to reach, the number of cells that are devoted to leveling it up, the energy output of each cell devoted to leveling it up, the pin resistance / leveling difficulty, and the percentage left to the next level, you can plug that into the formula below to get the number of seconds left to level it up to the target level.

Original Formula:

time in seconds = (((targetlvl-startlvl)\*((targetlvl+startlvl-1)\*resistance/(celloutput\*cells/200000)))/2)-(% to next level/100)\*(((2\*startinglvl)\*resistance/(celloutput\*cells/200000)))/2

Simplified Equation:

Seconds = [(TargetLvl - StartLvl) \* (TargetLvl + StartLvl - 1) - (% to Next Level) \* (2 \* StartLvl)] \* (100000 \* Resistance) / (CellOutput \* Cells)

### Example 1:

I have an Alpha Pin (resistance 6) at level 1.00, I want it to reach level 10, I have 1 cell devoted that outputs 10J.

time = (((10-1)\*((10+1-1)\*6/(10\*1/200000)))/2)-(0/100)\*(((2\*1)\*6/(10\*1/200000)))/2

time = 5400000s = 62days, 12hours

### Example 2:

I have a Mu Pin (resistance 12) at level 37.35, I want it to reach level 100, with 10000 cells devoted to it giving 20J each.

time = (((100-37)\*((100+37-1)\*12/(20\*10000/200000)))/2)-(35/100)\*(((2\*37)\*12/(20\*10000/200000)))/2

time = 51252.6s = 14hours, 14minutes, 13seconds

## Calculating Cells to Level Pins

For a pin in SynthLab, if you know its starting level, the target level you want it to reach, the energy output of each cell devoted to leveling it up, the pin resistance / leveling difficulty, and the percentage left to the next level, and the desired time until target level is reached, you can plug that into the formula below to get the number of cells to assign to the target pin.

Cells to Add = RoundUp (-100000 \* Resistance \* (2 \* % to Next Level \* StartLvl + StartLvl^2 - StartLvl - TargetLvl^2 + TargetLvl) / (CellOutput \* Time in seconds)

### Example 1:

I have an Alpha Pin (resistance 6) at level 1.00, that I want it to reach level 100 in 12 hours, using a Cell Output of 20J.

12 Hours = 43200 Seconds

Cells to Add = RoundUp (-100000 \* 6 \* (2 \* 0 \* 1 + 1^2 - 1 - 100^2 + 100) / (20 \* 43200)

Cells to Add = 6875
Starlog Issue 298

## Overview

* **Loglines**
* **Commlog**
* **Medialog**
* **Sci-Fi TV**
* **Videolog**
* **Booklog**
* **Fanlog**
* **Logtoons**
* **Future Life**
* **Kevin Sorbo Speaks:** He Notes the Past & Future Changes to TV's *Andromeda*
* **The Rock Warrior:** Swashbuckling in the Sand, *The Scorpion King* Returns
* **Elf Assassin:** With Bow in Hand, Orlando Bloom Fights on as Legolas
* **Jool In the Crown:** Tammy Macintosh Adds New Spice to the *Farscape* Saga
* **To Sail the Wooden Sea:** Novelist Jonathan Carroll is Ready to Just Get Out & Walk
* **Making Dinotopia:** STARLOG Recalls a Year in the Life of the ABC TV Mini-Series
* **Spider-Man Unmasked:** Tobey Maguire Reveals His Amazing Secret Identity
* **Artilleryman In Space:** Dominic Keating Has Truly Found a Home in *Enterprise*
* **Of Density Intensity:** When *Mutant X*'s Forbes March Battles, It's For Real
* **Not the Droid You Want:** Anthony Daniels Breaks Out the Goldenrod in This *Attack*
* **The G'Kar Mystique:** Once Again a Lizard, Andreas Katsulas Reflects on *Babylon 5*
* **Penultimate Acts:** Frank Spotnitz Says That This is the Way *The X-Files* Ends
* **Pick of the Litter:** Mutant Kevin Durand is Part Man, Part Man's Best Friend
* **Classified Information**
* **Liner Notes**
Game 1: Slaanesh v Nurgle

The Psychic Scream from the Astheneia system attracted interested parties all across galactic realspace, and also from all corners of the Warp.

Each of the Chaos Powers reacts differently to the scream, and tto he growing convergences of warp energy and flow.

A Plague Legion of Nurgle on it's way to Astheneia noticed a gathering of Slaanesh Daemons and Warp Tides

The plague drones and the darkening clouds of smaller flies and monstrous insects were the only forces in the sky and thought that their masters horde with so many greater and famous Nurgle Daemons ought to be able to take that battalion of fast Slaanesh Daemonettes.

The warp flows were shaped by Cetabel the Liaison herald to the Crusade of Endless Joy, now riding a Contorted Epitome gifted her by Slaanesh, obscured that her battalion of Daemonettes included the invincible heroes of the forces of Slaanesh, Syl Eske, the Masque, an ancient Exalted Keeper of Secrets, and accompanying scouting cavalry units who had seen the Plague Drones in the sky, and maneuvered to control where the two opposing hordes actually came together

The Joyous Slaanesh Horde danced gloriously through the Nurgle Horde, speeded by the Rage-empowering flows of the Warp and their collected Slaanesh Warp energy all moving in the same direction, they seemed to be moving in fast-forward as they tore and danced through the Nurglings, Plague Bearers, and horrible giant monsters of Nurgle

First the Exalted KoS, and then Syl Eske were reduced to exactly 1 wound remaining, while dispatching Rotigus, and very narrowly winning control of the ancient grave ruins where the battle was pitched by the assuming ambush of the plague drones and Nurgle Horde

But in the end, all the units and heroes of Nurgle were discorporated and blasted back through the Warp, to where their energies eventually reformed together in the concentrating flows of the Warp, and mortally embarrassed, plotted their revenge.
Halloween 2020 event

The event took place from 1 November 2020. The event involved stealing candies, growing pumpkins and harvesting Fear.

During the event, a pumpkin icon appeared on the main screen, above the bag size. Clicking on that icon for the first time gave the player the first event pin, BooBoB, and opened the Halloween screen. The Halloween screen had two components, the pumpkin patch and slot machine.

## The pumpkin patch

The patch started with slots for X pumpkins. Additional Y slots can be purchased for Z  each. A pumpkin could be planted in each slot, and the planted pumpkin had a random tier, where each new slot increases the maximum pumpkin tier by one. A higher tier pumpkin required more candies to grow up, but also increased the amount of Fear harvested once the pumpkin was ready.

To get candies, the users equipped special event pins which occupied attack slots but were marked as support pins. These pins gave a chance to steal candies from monsters on attack. These candies were automatically assigned pumpkins either randomly, to the lowest tier pumpkin or to the highest tier pumpkin, per player choice.

When a pumpkin was ready, it could be picked and the amount of Fear was harvested, filling up the Fear meter. Each progressive level of the Fear meter required more Fear to fill up. Filling up the meter gave the following awards:

Filling up the meter for the final time and clicking the bar awarded players the final Halloween 2020 pin.

Candies which were not assigned to pumpkins, because there are no available pumpkins to assign them to, became rotten candies. After getting the final pin, rotten candies could be exchanged for Forming at a rate of 20,000 rotten candies for one Forming.

## The slot machines

Playing the slot machine cost 50 . Each roll gave 10 candies, assigned at random, and 5 RCap, with a chance for x2 or x3 of that amount (chances being 29.88% and 1.23%, respectively). The resulting tombstone figures awarded additional rewards, as seem below.
Spoil Z

* This pin is permanent, it will not be removed when you start a new season.

## Fuses into

* Special Support Fusion (random chance for one of the following: Rotten Banana, Glue, Spark, Sonic I, Critical I, A-Ray, P-Square, Pre-Alpha AI, Double-Extinction, T-Hunter, Double Echo)

## Notes

The bonus from Libra and Spoil pins decreases by 20% of maximum effect for each hit that does not kill the enemy. This bonus is reset upon enemy death.

The pin description possibly has an error and lists 40% instead of 30%.

 2
 3
 4
 5
 6+
Scrap

* This pin is permanent, it will not be removed when you start a new season.

## Obtained from

* Craft from **9.10** 'Trash'
* Fuse two Plasma Sword or Ice Shuriken
* Valentines 2020 event
* Special Drop from Level 10 Spy Webcam

## Notes

* While this may seem like a useless pins, you can fuse two of them, to start on a set of pins ending with Megatron.
Special Support Fusion

Special Support Fusion is a late-game mechanism to create additional Tier 1 support pins. The Special Support Fusion involves fusing hard to obtain top tier pins: 2 Omega, 2 Spoil Z, or 2 Libra Z. This fusion results in one of the following pins chosen randomly.

### Attack-Support Pins

 Low damage. Enemies will focus this Pin. HP recovers x2 times faster. +30% recovery amount.
Sprout

* This pin is permanent, it will not be removed when you start a new season.

## Fuses into

* No current fusion
* Evolves into Seedling using Energy  within the Flower Garden

## Notes

* Charge is equal to the sum of the **base** CPS for equipped Particle pins raised to the Lotus' power/10
	+ This means that leveling up Particle pins will ***not*** increase the damage of your Lotus pins
* For example: Sprout with 2 Psi.
	+ Charge = (2 \* Psi base CPS) ^ (Power/10) = (2 \* 15451) ^ (13/10) = 30902^1.3 ≈ 687,041
Mox Warhammer Grand Crusade Season 2 Wiki

**Welcome to the Mox Warhammer Grand Crusade Season 2 Wiki!**
A clash between the forces of the Imperium and the forces of Chaos on the planet of Belus IV in Sub-Sector Hades.

## Important links

* Campaign Rules
* Status of Belus IV

## Armies

### Imperium

* Blade of the Whills
* Hammers of the Void

### Chaos

* The Serpents of Progress
* The Eyes of Solomon
* Crusade of Endless Joy

## Ideas for Next Season

Bid-Challenge Campaign Rules

Pandemic-Era Narrative Campaign

Hemera's End Campaign Rules

Fleet Token Campaign Rules

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Bubbles

* This pin is non-permanent, it will be removed when you start a new season.
* You will get 1 Souls in exchange.

## Obtained from

* Special Drop from 6-10, 9-10, 11-15 and 12-15
* Special Drop from Level 5 & 10 Incognito Laptop
* Special Drop from Level 8 Zombie Joystick
* Special Drop from Level 7 Spy Webcam
* Three from Valentines 2020 event
Particles Set

The **Particles Set** is a set of pins created from Chikara and crafted from some repeatable crafting recipes.

## List of Particles Pins

1. Alpha (red, light, normal)
2. Beta (blue, dark, slow)
3. Gamma (green, light, fast)
4. Delta (purple, dark, fast)
5. Epsilon (yellow, light, slow)
6. Zeta (red, dark, fast)
7. Eta (blue, light, fast)
8. Theta (green, dark, normal)
9. Iota (purple, light, slow)
10. Kappa (yellow, dark, fast)
11. Lambda (red, light, slow)
12. Mu (blue, dark, fast)
13. Nu (green, light, normal)
14. Xi (purple, dark, slow)
15. Omicron (yellow, light, slow)
16. Pi (red, dark, normal)
17. Rho (blue, light, fast)
18. Sigma (green, dark, slow)
19. Tau (purple, light, normal)
20. Upsilon (yellow, dark, slow)
21. Phi (red, light, normal)
22. Chi (blue, dark, fast)
23. Psi (green, light, fast)
24. Omega (purple, dark, fast)
Beta

* This pin is non-permanent, it will be removed when you start a new season.

## Obtained from

* Overcharge enemies, fill the Chikara bar, with Chikara MK.II
* Autospawner, every ten minutes, with Spawner MK.II
* Fuse two Alpha
* Repeatable craft Sorairo
* Special Drop from 12-2, 12-8
* Special Drop from Level 5 Hungry Phone
* Special Drop from Level 3 Incognito Laptop