Hot Carl! Community Feedback

***Hot Carl! Community Feedback*** is a pink coin troll level by GrandPOOBear for the Carl vs. POO Challenge to get revenge after CarlSagan42 made him a hot garbage level, namely *A Dish Best Served Mole'd*. Unlike the other levels in the Carl vs. POO Challenge, this level was made by the entire Mario Maker community, where each pink coin section was made by a different person. This level was also the first troll level CarlSagan42 played that had a safety coin in it, although Carl decided to collect it anyway since the concept was new to him.

## Walkthrough

The level starts out by entering a pipe to collect the save checkpoint, then another pipe to collect the hub checkpoint. The level has 6 pink coin sections, each labeled with a different thing. They were labeled with a shellmet, a Monty Mole, a Star, a P Switch, a POW block, and a Koopa Troopa. All of the sections except the Star one have a saw that makes Mario take damage, requiring him to grab both checkpoints every death just to get a Mushroom. The Star one actually gives the player a Mushroom instead.

The shellmet section gives the player a shellmet, and they must dive into a propeller mushroom before spinning to fly. They must use their shellmet to push a Goomba upward and toward a spiked platform, then use the Goomba to bounce. Next, while still in the air, wall jumps need to be done to avoid spikes. After that part, Mario needs to use his shellmet to push a Muncher upward, just to make sure he hasn't taken damage, and after that he is forced to take damage. The pink coin is under a semisolid, and a burner forces Mario to hurry, but because of a hidden note block, simply grabbing the coin pushes Mario back before the shellmet check, where he has no shellmet. Because of this, Mario needs to grab the pink coin from an angle. This practice of disguising a note block as a cloud because a new meta that appeared in many later troll levels. After this, a pipe leads to the save checkpoint.

The Mole section starts with a timed bounce on a Monty Mole up a shaft, followed by some wall jumps to continue, where the top right of the shaft has a hidden block with a Podoboo inside. Then, a trap pit with a Monty Mole inside needs to be jumped over, and a hidden block can be hit to obtain a POW block and kill some Munchers, releasing some Spinies to the player's area and allowing them to proceed. The Spinies can then be spun on to avoid the spike floor, and high jumps can be done over a saw, and a second high jump can be done to collect the pink coin and reach a door that looks like an exit door, but is actually just a Monty Mole trap, a reference to the previous Carl vs. POO level. The real answer is to go down the pit next to it to find a pipe, which leads to the hub checkpoint. The player must now manually go back to the save checkpoint.

In the star section, a Chain Chomp must be spun on, and the spin continued onto a diagonal red cannonball, or just use some hidden blocks, to damage boost onto a spike platform and hurry upward to a blue platform, and reach the top of the level. Here, a race can be done with a Star to get to the pink coin, and a Thwomp bridge needs to be crossed with a spin. Finally, some cannonballs need to be taken to the top of the level, where an exit door leads to a pipe to the hub checkpoint.

The P Switch section starts with some P Switch juggling as Mario wall jumps. Then, a Yoshi needs to swallow a P Switch midair and spit it out past a bumper as Mario sacrifices him to get above the P Switch. Then, Mario can hit the P Switch, and get the pink coin while steering around a hidden block, and the save checkpoint is accessible through a pipe.

The POW section contains a Magikoopa that shoots play station button missiles. To Proceed, some hidden blocks need to be hit, and the player has to pray that one of the blocks is transformed into a Mushroom to be able to ground pound some blocks into a pit. The POW needs to be dropped on one brick, and the other ground pounded, so the POW can be grabbed and used to destroy a Muncher stack at the bottom and light some Bob-ombs to open the way forward. Then, the pink coin can be collected while avoiding a kaizo block with a vine, and the exit pipe can be taken to the hub checkpoint, again making the player possibly forget to save.

The Koopa section requires taking a Shell, bouncing on some Cheep Cheeps, and shell jumping to the next part. Then, a jump needs to be done to another platform, and another shell jump can be done to get to the top of the section. There is a hidden block right off the ledge to be jumped to that needs to be avoided, and after the pink coin is collected from next to the skewers, a hidden pipe under the skewers can be entered to get to the hub checkpoint, and possibly forget to save.

Behind the key door, there is the word CARL written using coins, and an axe that is impossible to reach due to hidden blocks.

The solution is to steal the P Switch and POW from the pink coin hub using timed ground pounds. The POW gives Mario a key, and the P Switch can be used to open a path in the first room, to open a key door to the end. This ending was likely inspired by *7 Troly Pieces*.