Phantoms

Phantoms are the enemies in Phantom Rose, and Phantom Rose Scarlet. There is a more powerful class of Phantom, called Crown Phantoms th at are in the last room of the current floor.

## List of Phantoms

### Regular Phantoms

These phantoms will appear whenever you go to a room that shows a horned chest icon. They will always reward a Card after battle, and gives rubies unless the Phantom Escapes battle.

#### Slime

Slime enemies tend to use weak Guard cards, exclusive to enemies, and higher tier slimes may use Chrysalis.

#### Seeker

Seekers are ghost-like enemies, and will use Scramble before Swift Strike and Stun, and also can build up shield. Playing defensively is not a good idea against Seekers.

#### Whisper

Whisper is a shy, female humanoid and use Coil and Fear Strike in the first turn. The second turn has Synthesis and Fever, and can be dangerous in higher difficulties.

#### Phantamia

Phantamia is a flying, cloaked female who often uses Fracture, which is enemy-exclusive. They also carry Vampiric Fangs and Attack Up, essentially shutting down any defensive play.

#### Creeper

Creepers are tulip-like potted plants with thick, tentacled roots coming out the pot. They use Blood Spark and Vampiric Fangs.

#### Sinful Codex

The Sinful Codex is a book with a robe, and is a particularly dangerous enemy. They start with 4 Thief Stance, and use both Assassinate and Attack Up, aiming to take rubies or deal tons of damage. They also carry Refresh and Fear Strike, easily killing unprepared players.

#### Oracle

Oracle is a female humanoid with a large turban blocking her eyes, and a large eye in the center of the turban. Oracle starts with 5 Escape, and is not very aggressive. She can use Bolt and Thunder, and generally attempts to stall to escape instead of fighting the player.

#### Lurker

Lurker is a female humanoid dressed in a black cloak, wielding 2 knives. She starts with 2 Growth and will use Escape on turn 2, along with Assassinate.

#### Rhapsody

Rhapsody is a female human with a tutu and dawns a bunny tail and ears. She has access to Stun and Slash, and uses Recovery to force Injury damage from being hit.

#### Chaser

Chaser is a black female with a cat tail and ears. She often uses the Chase card, hence her name. Chaser tries to keep the Chase buff and use it with cards like Assassinate. Elite Chaser plays more aggressively and starts with 4 Chase.

#### Fantasy

Fantasy appears to be a succubus, being lightly clothed and hovering with wings. She starts with 5 Escape and tries to influence cooldowns and debuffs, using Sensitive to make her buff run down faster.

#### Enra

Enra is a large, cloaked figure wielding a scythe and many eyes. He starts with 2 Clutch Barrier, and uses many cards to give you Fear to use with Fever and Fever Pierce. Unless you have Bless or something similar, be sure to finish the fight as quickly as possible.

#### Fallen Maid

Fallen Maids are very powerful enemies due to their unique buff, Unstable, starting with 4 of it. They use cards like Keen Blade to try and gain as much attack power as possible. Playing around Unstable is vital to keeping alive.

### Powerful Phantoms

These phantoms appear when a Maid is in distress. They often start with a Buff and use high-level Cards. After battle you are rewarded with rubies, 2 Cards, and an Item. The maid also heals you for 10 HP immediately afterwards.

#### Malice

A snake-human monster, starts with 3 Bloodlust and use Blood Spark followed by Assassinate on the first turn. The second turn has En Garde and Venom. Malice also can use Vampiric Brace on higher difficulties. Malice can sometimes show up as a regular enemy in later stages.

#### Eris

Eris is a small ragdoll bunny similar to Duke, another powerful Phantom. Eris starts with 2 Chrysalis, and uses an Attack Up turn 1. They also use Curse and Keen Blade to keep having Barrier every turn.

#### Lady Yunice

Yunice is another doll bunny, but is bigger than Eris and is decorated in a dress and bows.

#### Duke

Duke is a ragdoll bunny, but unlike Lady Yunice and Eris, stands upright. He uses En Garde turn 1 and has a massive health pool compared to the others, and starts with 4 Chrysalis. Most notably, he has access to an exclusive card Berserk, giving a massive 8 damage boost when under half health, and also uses cards to increase cooldowns of your cards.

### Crown Phantoms

Crown Phantoms are the last enemy of each floor (except in Arcade, being every enemy on the floor) and prompt a heal before facing them. They reward you with rubies and 2 cards after battle. In Arcade and Diamond runs, you are likely to lose 2 cards from a Trial Option.

#### Meat Eater

On lower difficulties, it starts with 4 Fear. It's first turn has Growth, allowing it to gain damage quickly. The second turn uses Thorn Spikes and Pierce, so be careful when using Barrier to survive.

#### Lili

Lili is a female humanoid, dressed akin to a jester. She starts with 2 Growth and uses Fever and Execute, racking up damage fast without any form of Bless. Charge and Pierce are also present, which can stop buffs in their tracks.

#### Titan

Titan is a large, obese cycloptic being with tentacles sprouting out his right shoulder. He starts with 3 Chrysalis, and uses cards like Tremor to destroy your Barrier. He tends to use Masochist and Force Impact to deal heavy damage.

#### Guardian

Guardian is a female humanoid with a black dress, eye patch, and a giant sword. They use cards like Fate Shield to increase the damage of their signature card Shield Strike, which can be incredibly deadly if Guardian's Barrier is left unchecked. She also has access to En Garde and Synthesis which compliment her already large health pool.

### Fallen Crown Phantoms

Fallen Crown Phantoms only appear in higher difficulties due to it being exclusive to a Trial Option. They typically have more health and are more aggressive than normal, but otherwise are the same as their regular counterparts.

### Final Bosses

These get their own stage (3-X) in any Adventure run, otherwise appearing as Crown Phantoms. There are currently only 2 in the game, and both have an exclusive Card.

#### Lucia

Lucia is the daughter of Charlotte, and is guaranteed to be the final boss in Silver Adventure runs. She starts with 4 Bloodlust (buff) and uses Soul Link (card) in Phase 3, making her swap health with the player in disadvantage unless mitigated using Burnout or Paralysis. She also is able to use Blood Pierce, which can prove very lethal if unprepared.

#### Time

Time is a female human adorned with many clocks, and is guaranteed to be the final boss in Gold Adventure runs. She starts with 5 Time Limit, massively changing the fight after Phase 3 unless Burnout or Paralysis is used, or the player is already low on HP. She also gets Time Steal, which steals your buff ***and*** has an effect akin to Bless as well. She always uses Intimidate immediately after Time Steal to boost her newly acquired buff.