recursal/Fanatic-Fandom huggingface dataset:
Natalia Dostoyevski

> "I had a sister. A twin sister. We lived together back at the temple but... circumstances separated us."
>
>

> **- Ana Dostoyevski**
>
>

## Status

### Status

Alive

**Natalia Dostoyevski** is Ana Dostoyevski's twin sister. Her current status and whereabouts are unknown.

## Appearance

It can be presumed that Natalia has a similar appearance to Ana (light brown hair, blue eyes) but the exact details of her appearance are unknown.

## Abilities and Powers

It can be presumed Natalia was also a life domain cleric (similar to Ana). Whether she was more powerful or weaker than her is unknown.

## Backstory

Ana and her twin sister Natalia were born in the isolated village of Greymoor in the country of Ruchevsky, a snowy and harsh land. Less than a few months after they were born, their parents sent them to a nearby temple as they were too poor to care for their children.

Over the years, the two sisters were taught in the ways of Thiphine, the goddess of justice and well-being.

During some point in time, a strange and deadly plague hit Ruchevsky. Natalia fell ill to the disease and Ana intended to leave Ruchevsky with her in hopes that Natalia would recover. At this moment Thiphine appeared to Ana. She was greatly disappointed in Ana for being selfish and choosing to leave rather than help others affected by the plague. Thiphine then cursed to Ana to leave without her sister and to never return to Ruchevsky until she had learnt the importance of aiding others. Natalia's status and location have been unknown since.
Torlin Hall

History

**Torlin Hall** is a party member of the Fellers in Voyage to the Stars. He is serving as the Chief Engineer of the Federation starship TSI Heavenheart.

## Appearance

Torlin has curly brown hair with green eyes and very pale, he‘s also reasonably buff.

He wears a hardsuit and always wears the mask to hide his face.

He also has pouch filled to the brim with credits mainly because the pouch is very small.

When he’s not wearing his hardsuit he wears a dark green t-shirt and old and slightly ripped jeans.

## Backstory

As a child he’s always been highly intelligent but not even Torlin could think in his wildest dreams that this would happen. Ever since he was a child he was training to become an astronaut and when he became 22 that wish was granted and he became an astronaut and went on a quest to explore the galaxy for a bit of time. When him and his crew went on this quest Torlin thought that they were friends. Thought, he THOUGHT that they were friends but once they got up high enough in space the crew took the escape pod and left. Why didn’t Torlin just drive the ship back? Because Torlin was never taught how to drive the ship. Then why didn’t Torlin just call the organization?

Because the crew broke the communication pad. So Torlin just gave up, he had enough food to survive for a long time because he was the only one on the ship now so he lived SEVEN years of his life in the ship. So during his self isolation he did a lot and I mean a lot of reading, he read about aliens and learnt greylien and tradespeak, he also tried fixing the communication pad on many occasion but always failed. One day however he found a book hidden near the engines about driving a spaceship so he read it all and finally knew how to drive the ship and got back to earth. Apparently however when he returned everyone was mad at him, he didn‘t know why until someone told him what happened. It turns out that the crew told everyone that Torlin kicked them all of the ship back to earth. Of course he tried explaining himself but no one believed him. His quest now is to prove them all wrong and also to become the best astronaut there ever was.

## Voyage to the Stars

* After examining an intruder Dahat, Torlin found out that the intruder Dahat’s were actually genetically enhanced from the presumably failed Supersoldier X Project.

## Trivia

* He loves video games and reading novels
* His design is based off of Alec Benjamin wearing a astronaut helmet

###
Sebastian Rahatiel

> "Broooo... Could you, like, get me some mashed potatoes, brah?"
> **- Sebastian Rahatiel to the party before they leave to get supplies**
>
>

* SOTE
* TROR

### Relatives

Unnamed mother and fatherRebastian Sahatiel (Magically created twin brother, deceased)

### Likes

GamblingAlcohol

Mashed potatoes

### Dislikes

Tavern food that is cooked one side hot and one side coldNormal potatoes

## Status

### Status

Alive

**Sebastian Rahatiel** is a party member in The Relics of of Rashai and an antagonist in Scourge of the Empire.

## Appearance

Sebastian is an Aasimar with light grey hair, fair skin and glowing eyes.

During Relics, he is dressed in white armour with bronze trim. On his waist is a red belt with a pouch and a drinking flask attached to it. His eyes glow an orange hue.

After becoming the Thrall Knight, Sebastian is now dressed in intricate black and green armour. His eyes now glow a green hue and he has grown a beard.

## Weapons

* **Glaive -** Sebastian wields a glaive taken from his family home. It was used by him to train since he was young.
* **Handaxes and javelins -** Sebastian keeps throwable weapons on him at all times.
* **Holy Water -** Could be utilized as a weapon against the undead.

## Abilities and Powers

* **Angel Trigger -** Sebastian enters a powerful state and is infused with holy energies. (Barbarian rage)

## Backstory

The Rahatiel family was renowned throughout the region for their ancient lineage of monster hunters, stretching back generations. Born as an Aasimar, Sebastian bore the heritage in his radiant eyes and ethereal presence. From an early age, he exhibited an unparalleled determination and natural affinity for combat, traits that his family nurtured and celebrated.

His childhood was spent training rigorously with various weapons, learning about different creatures, and honing his innate divine abilities. The Rahatiel estate was adorned with the trophies of their successes: fangs, amulets, and ancient tomes detailing the art of monster hunting.

One fateful night, after a particularly intense argument with his father about priorities and responsibilities as a monster hunter of the Rahatie family, Sebastian made a decision that would change his life forever. He packed a small bag, left a note for his family, and slipped out in the night.

Sebastian would continue hunting monsters, satisfied that he would no longer have to abide by the rules and traditions of his family as he did so. While travelling from town to town, the young Aasimar would pick up the habits of drinking and gambling to pass the nights away, eventually landing him in large amounts of debt and trouble.

## Trivia

* He killed a random tiefling man named Noriki Kamiya
* He can do at least 300 chin ups
* He has a perfect understanding of the economy
	+ However, he cannot understand that mashed potatoes are the same thing as potatoes
* Sebastian is the only Fellers character to be voiced by a celebrity
Awakening of the Simulation

With the newly formed coalition between the T'au Farsight Enclaves and the Imperial "deserters" the Verum Sectatores, new tech was founded on combat simulation. Prototyped by the T'au and perfected by the Enclaves as one of the best ways to test their new allies. The location decide by both factions to simulate was the Sectatores new home planet within the Charadon sector, a harsh planet with all year round snow storms. The simulation ended abruptly after the Sectatores Telemon Dreadnought charged a squad of elite XV8 Crisis Suits and battered the suits until the 2 factions decided victory was assured for the Sectatores.
Entities

This list is dedicated to strange beings that have broken the boundaries of being placed under the categories of "Player Character" or "NPC". They could be player characters but yet unkillable and beyond comprehension. They could be NPCs played by the DM but yet could never be fully portrayed by even the best Dungeon Master. Even the walls between universes cannot bind these entities.

Anti-Horny Paladin

Figen Seofan
Jeffrey Jonas Abrams

Jeffrey Jonas Abrams before he was trapped in the Fellers universe.

**Jeffrey Jonas Abrams** (more commonly known as J. J. Abrams) was an American filmmaker. He is known for his work in the genres of action, drama, and science fiction.

## Backstory

Abrams was born and raised in New York City, the son of television producer Gerald W. Abrams (born 1939) and executive producer Carol Ann Abrams (née Kelvin; 1942–2012). His sister is screenwriter Tracy Rosen. He attended Palisades High School. After graduating from high school, Abrams planned on going to art school rather than a traditional college, but eventually enrolled at Sarah Lawrence College, following his father's advice: "it's more important that you go off and learn what to make movies about than how to make movies." *(From Wikipedia)*

Some time after Abrams finished directing and co-writing *Star Wars: The Rise of Skywalker*, he was approached by Paramount Pictures to create a fourth Star Trek reboot film. However on the way to work, Abrams was trampled by a horde of sweaty Star Trek fans carrying toy phasers and dressed as James T. Kirk followed by a swarm of plastic lightsaber-wielding Star Wars nerds in brown bathrobes.

Instead of immediately going into the afterlife, the god Bahamut gave Abrams a chance to come back to life. If he became a crew member on board the TSI Heavenheart and managed to survive until the very end of Voyage to the Stars, Abrams would be brought back to life and become able to fill the next Star Trek movie with as many lensflares as he wanted. However, if he died he would be sent to the deepest layer of hell.

## Trivia

* He loves lenseflares. You'll probably go blind if you watch all the Star Trek reboot movies in one sitting.
War on Kronus

Adeptus Custodes

T'au Empire

The **War on Kronus** was a conflict between the T'au Farsight Enclaves and the Adeptus Custodes. Taking advantage of the carnage, the Alpha Legion later landed on the planet to acquire Necron technology.

## Battle Report

In the middle of a firefight between the Farsight Enclaves and the Custodes, the T'au notice a group of Alpha Legion marines making their way across the battlefield along with a single Thousand Sons sorcerer. Believing them to be Imperial reinforcements, the T'au open fire on them, wounding and killing a handful of the Alpha Legionnaires. The marines quickly return fire before taking cover and seemingly vanishing out of sight.

As quickly as they disappeared, the renegade marines sudden reappear near the left and right flanks of the Farsight Enclave's forces and attack. A great number of T'au warriors fall to this surprise attack before a golden light appears from behind the Alpha Legionnaires. From the golden light charges a squad of Custodians led by their Shield Captain. The Custodians cut through countless Alpha Legionnaires but amidst the carnage the Alpha Legion Chaos Lord seemingly vanished. For the rest of the battle the Alpha Legion are nowhere to be seen, presumably leaving the planet to return on a more peaceful day.

Despite being outnumbered, the Custodes forces stand their ground until the T'au forces deem the battle a waste of resources and leave the planet.
Locations

A list of locations in the Fellers. Organized based on first appearance.

## **Campaign 1: Lost Mines of Phandelver**

Phandelver

The lost mines (of Phandelver)

## **Campaign 2: The Deathless**

Shou Lung

Klorf

Hogwarts

## **Campaign 3: Curse of Strahd**

Barovia

Castle Ravenloft

## **Campaign 4: The Brigadiers**

### **Allion**

Icehurst

Newbridge

Foxfield

Golden Bay

### **Outer Space**

Fullegg Colony

T-il

## **Campaign 5: Waterdeep Dragon Heist**

### ***City of Waterdeep locations***

#### **Castle Ward**

Yawning Portal

Garreg Mach Monastery

Dapper Gentleman's Arsenal and Armourer

Estella's Famous Pies

The White Stag

#### **Dock Ward**

Old Xoblob Shop

Col's Fish Shoppe

Weigh Anchor

The Mermaid

#### **Sea Ward**

The Woodcutter's Teahouse

Sun Gull Tailors

The Crane

#### **Field Ward**

Myrna's

The Corner

#### **North Ward**

Illumination Tavern

Moza's Maske Shop

Seabreeze Gentlemen's Club

Frewn's Brews

The Sandy Pot Antique Shop

#### **South Ward**

Stak's Snack Shack

Gorehame's Exotic Animals

Caravanserai

#### **Trades Ward**

Alabaster Abundance

The Grey Serpent

## **Campaign 5.5: Voyage to the Stars**

### Starships

TSI Aristotle

TSI Heavenheart

TSI Snoof

TSI Firebrand

### Planets

Dialyth-2

Gron

Maeva-7

Toril

Mandleman

### Others

Tominka Space Dock

Maeva-7 Research Station

Outpost Delta 7
Scourge of the Empire

The Royal Guard + Norman and Dorn (R.I.P Bozo)

**Scourge of the Empire** is the eighth Fellers campaign. It was preceded by The Relics of Rashai. It is the third to take place in the New Fellers Universe. It is a prequel campaign that takes place before The Curse of Epithet and after The Relics of Rashai, it is currently played online.

## Synopsis

The Royal Guard has served the Krainen Family for thousands of years, protecting against various threats to Ausittil and her people. But one day, a warforged known as Eclipse returns to terrorize Ausittil once again...

## Player Characters

Azhdaja Vishapblood

Baron Johannes Orville

Daz Von Henris

Neryn Featherlight

Norman Edsel

Zeon Sentinel

## Summary

A group of mercenaries make their way into the Temple of Time to rescue Norman Edsel, a researcher researching the origins and mechanisms of an ancient device known as the Genesis. In the process, they awaken an ancient evil, Eclipse, who attacks the group but subsequently shuts down mysteriously.
The Nomad

Harry Jing

**The Nomad** is a party member of the Fellers in Waterdeep Dragon Heist.

## Backstory

The Nomad wanted immortality from a young age to escape the plague that swept his country. He escaped his village to evade death for as long as he could and eventually he found what he desired. A pact with the Lich King Vecna, a way to escape death forever. The Nomad settled in a cult of Vecna and lived his life. Eventually his cult was attacked by a faction under the Raven Queen and was wiped out. The Nomad, hellbent on survival, threw his friends onto the frontlines to escape death.

After escaping death again he found a rich baron by the name Gregor Straner and his village and bore witness to the power money has. With his dwindling faith in Vecna after the attack on his allies and seeing the strength in wealth Gregory has he decided the only way to utilise his undeath would be to live luxuriously with wealth. The Nomad became friends with baron Gregor Straner up until the day the village was attacked by an avatar of Vecna, the dracolich Torkvalasker, and was destroyed by its flaming breath. Narrowly escaping death once more and with his powers of immortality disappearing due to his transgressions against his patron The Nomad now seeks to regain his immortality and an immense wealth in the crime capital of Waterdeep.

## Trivia

* The Nomad is loosely based off of the Drifter from the Destiny video game series
Siege of Por'lek

tau water caste ship (merchant ship "Por'lek") from Vior'la (tau empire planet) approaching the damocles gulf is raided by farsight enclaves forces seeking to convince major water caste traders to join their revolt and salamanders accompanied by reinforcements from the Mars branch of adeptus mechanicus to destroy the merchant vessel for carrying important illicit xeno relics to sell to a local tau converted human world. neither expected a sizable force also attacking a major target resulting in a fierce fight on board the Por'lek. custodian dread host forces travelling to destroy remnant tau defences who refused to surrender from the damocles gulf war catch distress signals from the Por'lek. misunderstanding the salamanders and their robotic companions objective on the tau vessel the custodians deem them heretical and dispatch a small force to deal with them and the farsight enclaves forces present who the custodians also misunderstood as apart of the damocles remnants they were sent to annihilate. in the end the ones left standing were the farsight enclaves who managed to win the good will of the Por'lek crew and traders by saving them from an imperial threat. the Por'lek crew joined the farsight enclaves in their rebellion against the ethereals
Curse of Strahd

The Party of COS

## Synopsis

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited.
Snoof

> "NOW WHAT IS GOIN' ON 'ERE?!?"
>
>

> ***- Snoof during a good chunk of the campaign***
>
>

**Snoof** is a party member of the Fellers in The Brigadiers.

Rasputin

Bradley Newt

The Janitor

Kassandra Kurusu (ex-girlfriend)

Snoug (adopted brother)

## Appearance

Snoof is a changeling with brown hair and brown eyes who is always seen wearing a blue power suit of some type. He wears either a red beret or a blue helmet, depending on the situation.

## Backstory

When the 4th king of the kingdom, Slorf, was ready to pass on, the next changeling in line, Snoof, was nowhere to be seen. The 5th generation kenku royal, Gunshot Boom, who descended from Bowstring Swoosh was tasked with finding the next king. However, the next king did not want to be found. Using his changeling powers, he disguised himself as a newcomer to the kingdom to experience a life free of any royal duties.

While Snoof was running free in the kingdom under a disguise, the king Slorf had to appoint the next king to cover for Snoof. The only choice left was a goblin named Snoug descended from an adopted son of Snorf. Both Snoug and Gunshot wanted desperately to find Snoof, their comrade and rightful king.

Snoof later joined the military under the name Sloofius and worked his way up the ranks to Sergeant. He was offered a higher position but refused to move up any further than Sarge or he would end up exactly where he was running from.

## Trivia

* He is into BDSM and enjoys getting tied up
* As of right now, Snoof has visited five gods (Snorf, Draco, Cthulhu, Mishakal, Thiphine)
* He is a champion of Draco
* Snoof is a bottom
* Snoof's penis is four inches long
Exodus of Sol

As the newly founded Verum Sectatores fled the Sol system in search of their new home they were attack by a small fleet of Grey Knights sent by the inquisition to harass the freed Custodes and make it known where the Ordos of the Imperium stand, The Sectatores sent a small boarding ship towards the approaching Grey Knights and reminded them of the strength the grand Adeptus Custodes hold
Gloemn

Schlorpingus Thlingplig, a Gloemn male.

The **Gloemn** are a race of aliens having a similar appearance to frogs on Terra. However, unlike Terran frogs, the Gloemn are bipedal and are capable of intelligent thought.

The Gloemn joined the Federation of Starfaring Worlds in 2060.

## History and politics

The Gloemn are relatively new to the world of interstellar travel, having only achieved lightspeed within the last decade. This allowed them fulfill the final requirement to join the Federation in the year 2060.

Gloemn society does not have an official leader. Instead, everyone is considered equal in terms of power and a random citizen is chosen to represent the Gloemn whenever a representative is needed.

## Physiology

The Gloemn possess two sexes, and lay eggs that are alternatingly carried by either gender in an abdominal pouch until hatching, when the young are raised communally by all adult Gloemn. Socially motivated in their breeding practices, Gloemn breeding pairs will reassess their partner’s status constantly, and break it to pursue better opportunities when they present themselves.

Gloemn have surprisingly pleasant tenor voices, and prize musical singing, their gravity tolerance is similar to humans, and require a much lower oxygen mix of only 12%, but may be acclimated up to normal human normal. Semi amphibious, a Gloemn may survive underwater by absorbing oxygen through its skin for several hours at a time.

## Trivia

* The Gloemn can be found in the Fifth Age manual
Voyage to the Stars

**Voyage to the Stars** is a temporary Fellers campaign intended to temporarily replace Waterdeep Dragon Heist until the COVID-19 situation improves in real life.

## Synopsis

Thirty years have passed since the Allionic Civil War. Terra has recently joined the Federation of Starfaring Worlds, an alliance of civilizations from varying planets focused on the exploration and colonization of planets and providing aid to worlds that need it. Join the crew of the TSI Heavenheart, the flagship of the Federation, as they travel into uncharted space and discover new worlds and civilizations.
Cassidy

"I was good, good to the world all my life, and it has done nothing but shovel shit into my face each and every time. It only gave me anything, just so it could rip it away. I'm... tired."

-Cassidy before betraying the party and taking the Cube of the Messiah.

**Cassidy** was Ajax's right hand man and a former ally to the Keepers of the Messiah.

Cassidy helped the party with their goals up until Ajax's death, which deeply changed him. He started to resent the world and the party, so when the party entered the Chamber of the Cube, he decided to use it to try and be reunited with his family.

## Biography

Cassidy grew up an orphan child in Pricasshaw. He was a standard street urchin that stole to survive. He eventually stole from Ajax, who instead of turning him in, offered to give him jobs in exchange for money. Since then, they worked together and Cassidy began to see Ajax as his own father. Cassidy was very intelligent, creating the first pair of revolvers in history under Ajax's tutelage. Cassidy fell in love and got married not long after. Eventually, he founded the Ruorian Fighter's Guild after being approached by a founding member that had heard of his exploits and skills. His notoriety steadily increased over the years, bringing a lot of attention to him. Eventually, he would have to embark on a mission leaving his family behind for a month. When he would return, who would find two graves in the backyard. Cassidy was broken, he became a shell of a man, the only person who was able to bring him out of this dark time was Ajax. Years later, Ajax would begin to be haunted by nightmares, and Cassidy would help him figure out what they meant. This leads into the events of Curse of Epithet.

## Trivia

* Cassidy is believed to be the alternate universe equivalent of Shawn Hawthorne.
Alonzo Van Helsing

Hellios Ellio

Twailon Ellio

Singing

**Alonzo Van Helsing** is an NPC in Waterdeep Dragon Heist.

Alonzo is an average young man. Like his mother, Alonzo is a heavy drinker and serves the goddess Thipine.

He has no special abilities or powers granted to him by his goddess. He can often be found attempting to woo females at taverns, especially Tieflings. However, his ideal woman is Thipine herself.

## Appearance

Alonzo is a slightly muscular young man with medium length brown hair and blue eyes.

He is often dressed in a blue coat with a white shirt underneath, a red scarf around his neck and brown pants and leather boots.

## Weapons

* **Handaxe -** While he's not extraordinary with it, Alonzo carries a handaxe with him to use for self defense.
* **Drawing of Thipine -** You might not normally consider this a weapon but considering the fact it's with Alonzo at all times means that you probably don't want to touch it.

## Abilities and Powers

Aside from being able to come up with the best ways to brew new types of alcohol and knowing how to run a tavern, Alonzo has no special abilities at all (unlike his mother and father).

He can sing and play instruments but not very well.

## Backstory

Alonzo was born to Ana Dostoyevski and her husband Leonard Van Helsing in the village of Greymoor. While growing up, Alonzo helped run the family tavern and worshiped Thipine.

## Trivia

* Alonzo's last name is a reference to Abraham Van Helsing, a character from Bram Stoker's 1897 Gothic horror novel Dracula
R

R

R sitting beside a TSI Heavenheart console.

**R** is an entity with god-like powers that enjoys collecting and experimenting with creatures.

He appears in Voyage to the Stars.

## Appearance

R is dressed in all black. His outfit doesn't resemble anything made on Terra and is most likely something from his own civilization. He wears a shirt with a patterned high collar that also has gloves attached to it.

He also has matching black pants and boots.

## Abilities and powers

R is seen to be capable of creating and doing almost anything, usually accompanied by a snap of his fingers, a flash of light and a whizzing noise.

He has been seen changing his outfit, creating physical objects out of nothing, teleporting himself and others, bringing back the dead and freezing lasers in mid-air.

He is also seen to be capable of knowing the future. However, he states he may get into trouble if he informs people of events too early.

## Backstory

Not much is known about R except that there are others like him.

## Trivia

* R is similar to Q from *Star Trek: The Next Generation* in terms of his powers. However, his morals and motives are different.
Ralof

> "Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into that Shadow Army ambush, same as us, and that thief over there."
>
>

> **- Ralof to Snoof**
>
>

## Biographical Information

### Allies and Friends

Kassandra KurusuZalion Darkwedge

Hellios Ellio

## Status

### Status

Unknown

**Ralof** was the very first NPC from The Brigadiers.

Ralof was an outlaw who intended to steal military weapons and supplies from a Shadow Army base along with the help of Hellios Ellio, Kassandra Kurusu and Zalion Darkwedge. His current whereabouts and status is unknown.
Twailon Ellio

```

## Twailon Ellio

 ### Age

 22

 ### Class

 Rogue

 ### Alignment

 Lawful Good

 ### Appears in

 Curse of Strahd

## Biographical Information

 ### Place of Birth

 Bugbear Forest

 ### Relatives

 Hellios Ellio (adoptive son)Zeht Ellio (brother)

 ### Allies and Friends

 The Fellers (CoS)Hellios Ellio (adoptive son)Zeht Ellio (brother)

 ### Marital Status

 Not married

## Physical Description

 ### Species

 Elf

 ### Gender

 Male

 ### Hair Colour

 Brown

 ### Eye Colour

 Brown

 ### Height

 5’5

## Status

 ### Status

 Alive

```
Blurg

## Appearance

Blurg is a humanoid slime figure with an androgynous appearance. When they used to be human he was a male but after a long while he lost memory of his old physical form and now has a basic androgynous appearence which can morph time to time. Their "hair" is short and in blobby chunks, and sometimes fits on real outfits but most of the time is without gear.

## Abilities and Powers

can divide into multiple versions of themselves, and once seperated each body becomes their own consciousness. If the small body either dies or merges back the memories made back are trasnfered into the host body

## Backstory

Blurg used to be a normal human but he also fucked around a lot of debt collectors and eventually one time while on the run, he slept at an inn without knowing that the people he owed money to owned the place and while asleep he had his bones and kidneys taken away to be sold at the black magic market

unable to do anything but roll around like a ball of dough, he attempts to end his life by drowning himself in a nearby river

but little did he know the river just got dumped with a bunch of magic waste barrels and he fused with the liquids and transformed into a slime being

now he travels the world trying to be human again so that he can play instruments properly again

## Trivia

* is homosexual
* and racist
* The Prime Mirages are mysteries to us, they disappear as fast as they appear.
Perseus Alanis

**Perseus Alanis** is a party member of the Fellers in Waterdeep Dragon Heist.

## Weapons

* **Achilles -** Perseus's trusty spear that he has used since he began his training.

## Backstory

Perseus Alanis was born in the Roguelands to the Rogue King at the time, Menander Alanis and his wife Roxana Alanis. He also was the crown prince of the Roguelands.

Growing up, Perseus was trained in the ways of the spear by his uncle and became a very skilled warrior.

As a new religion began spreading to the Roguelands, Perseus's father wanted to convert Perseus to the religion. Perseus denied and as a result was forced to serve in the army. However, Perseus loved being in the army and after serving in multiple tours of duty he returned home and told his family that he was giving up the role of crown prince to his best friend and began travelling around the world working as mercenary with his horse, Notus, and his spear, Achilles, by his side.

During his travels, Perseus met Nicholas Hawthorne and began working for him as a mercenary.
Froak

Froak is the guy who does the most stuff

Hot, yolked, shirtless, shriveled old man with a thin pheonix tattoo

## Weapons

**Scimitar of Speed**- cool ass scimitar that attacks really fast

**Anicent Flame**- how froak channels his magic (through his mouth)

## Abilities and Powers

Pyromancy- he can cast a bunch of fire

old man stregngth- ripped old man

## Backstory

Living longer then any other wood elf took its toll on Froaks mind and after his mentor died of age Froak turned to the gods for answers. He read of the Embers of creation and in his age decided that the only way foward was through fire. Froak took to the sacred forests of the continent and began setting flame.
Skeleton Key

Carved bone skeleton key

**The Skeleton Key** is an item Of the Darkness Twilight found in the remains of Ram-head, the skeletal Minotaur, in the basement of Lighthome Temple.

## Effects

The key is magical in nature and allows the user to use the "knock" spell 3 times per day.

The key recharges 1 use for every short rest and fully recharges with each long rest.
Ginevra Hendricks

Ginevra.

**Ginevra Hendricks** is a party member of the Fellers in Voyage to the Stars. She is serving as the Chief Medical Officer of the Federation starship TSI Heavenheart.

## Backstory

Gin was born and raised in space. She grew up with her aunt and her older brother, Gordon, whom she always admired for his bravery and kindness. One day, however, Gordon came back injured from one of his missions, and it was too late to help him. Since that day, Gin has dedicated her life to medicine in order to save those who think it's too late.
Supersoldier X Project

The **Mohnik Hox Jinmol**,or as it is more commonly known in Common, the **Supersoldier X Project**, was an experiment conducted by Dahat scientists in an attempt to create supersoldiers by blending Dahat DNA with those of other species in order to grant them the abilities of those species. Funding for it was cut in 2055 after it was deemed a failure by the Dahat Empire.

## Voyage to the Stars

After Torlin Hall analyzed the corpse of a Dahat intruder on the TSI Heavenheart, he realizes based on it's ability of blending into the background and it's abnormal appearance that it is most likely a remnant of the Supersoldier X Project.
Fyodor Turgenev

**Fyodor Turgenev** is an admiral of the Federation of Starfaring Worlds's fleet.

He is an NPC in Voyage to the Stars.

## Backstory

Fyodor Turgenev served with the Old Government Forces during the Allionic Civil War. After the war, his military experience allowed him to join the Terran Space Initiative and become the captain of the TSI Snoof. He commanded the TSI Snoof during multiple battles of the Xenos war.

After the war ended, Fyodor was promoted to the rank of admiral and gave up the role of captain of the TSI Snoof.
Chaos Stone

The stone embedded in Krai's head.

## Background

The stone embedded in Krai's forehead. It's origins are largely unknown but assumed to be connected to the god of Chaos, Harshen.

## Abilities and Powers

The Chaos Stone allows the wielder to use and harness chaos magic. Chaos magic is an incredibly volatile and dangerous magic not connected to Mystra. Operating with amazing power and very few limitations, one must be wary of an opponent utilizing chaos magic.
Tath Temfractus

> "We are so dead."
>
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**-Tath after meeting the members of Shadow Wizard Money Gang**

Tath at the beginning of Relics

## Appearance

Tath is a blueish-purple skinned Dark elf standing at 5'8. He has sparkly white freckles dotting his face resembling stars in a night sky. His eyes are of a bright blue hue. He wears expensive dark blue robes and metallic shoulder pads one of which is detachable as a shield.

## Weapons

**Rapier-** Exactly what it sounds like.

**Shield-** ^^^^^

## Abilities and Powers

**Knowledge of the beyond-** Tath has received knowledge of the fundamental forces of the universe from Rashai which he uses to influence his spell list making him a Chronomancy Wizard.

**Spellcasting-** He is a wizard and LOVES CASTING SPELLS!

**The Eye of Rashai-** Tath may either be empowered in battle, succeed on perception/investigation or glimpse a truth of the world.

## Backstory

Born into house Jintin he was raised a noble. In childhood he was made fun of for struggling to grasp more conventional magics. Over the years he developed a connection to a certain relic in the possession of the house. A dodecahedron with what looks like outer space within. Through diligent study of the relic which the others at house Jintin had deemed mundane he discovered its secrets. One day while studying it he stared a little too long and felt himself drawn into it. He saw visions of time, space and light. He was given an elementary understanding of the fundamental forces of the universe, though all power comes at a cost. From that experience he gained knowledge of Dunamancy, an arcane art lost to the flow of time, but as payment his hearing was taken rendering him deaf. It wasn’t long before the others of house Jintin noticed his sudden aptitude for magic and his loss of hearing.

Being a rebellious child Tath had always differed from the rest of the house on his views about their isolationism and their knowledge of magic. He believed that all should be shared with the world. It eventually came to a boiling point and after a heated argument with the Jintin leadership he was deemed unfit to continue being a Jintin noble and was cast out. As the relics were under relatively tight security he was unable to take the dodecahedron with him. He then joined the mage’s guild soon after and does relatively mundane work for money to sustain himself.

## Trivia

* Tath is the second Fellers character to permanently die during the campaign.
* Tath is the first deaf Fellers character
Magnus

> "Don't you see Caspar!?! I am your father!"
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> **- Magnus to Caspar in the 6th Stronghold**
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Magnus pictured in his heavy armor and sword without his cloak.

### Before The Brigaders

Magnus (AKA Friedreich Shadowcrest or The General) was born on January 15th 1970.

He served as a volunteer police cadet in Foxfield until he was drafted into the Ruchevskian Wars. After being put into a squadron with all his childhood friends and watching them brutally get killed, he almost went borderline insane. Being fueled by revenge, he ignored orders to retreat from Northern Allion and killed a reported 150 men from an abandoned MG turret abandoned by the military and killed 15 more soldiers with his bare hands after running out of ammo. He was awarded the highest honour, the Platinum Star, for his outstanding service.

After serving, he mastered the art of Allionics in a monastery in Pensire. Being extremely patriotic, he supported the Shadow of the Nation movement and eventually joined their ranks. He joined up, and due to his recognition, was promoted to Colonel in the newly formed Shadow Army. He served for a while, but when his superiors told him about the plan to destroy Northern Allion and blame it on the government, he became enraged. His superiors went with the plan, and after the devastating impact, he lost his mind thinking that he lost his family. He murdered all of his superiors and took control of the Shadow Army, purposefully causing them to fail at the Battle of the West. He later reunited the army in hopes of uniting Allion under his rule and bringing an end to the lawless violence that engulfed Allion.
Meriadar

**Meriadar** is a patchwork creature like his chosen race. He is portrayed with an elf's ears, a dwarf's nose, a human chin, an orc's jaw, and a gnome's eyes. Other details of his appearance—height, build, skin tone, and so on—change from moment to moment. He can also appear as a tall figure of any humanoid race. He wears simple brown robes.

## Dogma

**Meriadar** teaches patience and respect to all creatures. He expects open-mindedness and compassion, and expects his followers to attempt to meet and befriend other races. He encourages the mongrelfolk to blend in with other races when they can, remembering that they represent the logical conclusion of a mixed society.

**Meriadar** teaches that arts and crafts are an important avenue for exploring peacefulness. Those who respect one another's creativity and skill are unlikely to act violently toward one another, he reasons.

**Meriadar** is mostly pacifistic, though he will send avatars to defend mongrelfolk communities that are in danger of being wiped out completely. He will generally not act to prevent more ordinary suffering, as he believes that suffering can be a road that leads to greater spiritual enlightenment.

Another tenet of **Meriadar**'s dogma is the concept of the "eternal now." This is a complex and subtle philosophical idea that parallels the act of drawing sustenance in a spiritual sense. Hunger, the most basic drive, is also the most immediate one, and is therefore akin to the awareness of the present, which is unchanged by past or future.
Xenocide Of Or'les Ei'Shi

Alpha legion soldiers stowing away on a farsight enclaves military transport (Or'les Ei'shi) learn of ancient webway technology. custodes spies "eyes of the emperor" learn about the webway tech present, and relay it to the nearest dread host vessel. the dread host vessel armed to the teeth with guardsmen on board deploy soon after the alpha legion launch their own attack to get the tech, custodes forces soon wipe out the farsight defences and the heretics and return to terra with the webway tech
Ryo Dostoyevski

### Relatives

Dominik Dostoyevski (Father, Deceased), Katrina Dostoyevski (Mother, Deceased), Alfanei Dostoyevski (Twin Brother)

### Likes

Training, Big ass dragons, Spending time with family, Winter

## Status

### Cause of Death

N/A

Ryo Dostoyevski, absolute menace to the party.

## Appearance

Ryo is a Human/Maor hybrid due to his soul bound with Coins/Nickels. Standing at 6'2/190cm, he has dark brown hair and steel blue eyes. He has patches of scales all around his body and a horn above his right eye. He wears a blue overcoat with a satchel and sheath on his side.

## Weapons

**Visage of Fate -** The Visage of Fate is a great axe that allows greater luck in battle when used. Has emblems of Avandra engraved into it, the goddess of luck and travel. The powers of said axe has been cut off after Ryo obtained the Fate Sword.

**Fate Sword -** The Fate Sword is a sword that allows the user to banish others and tear portals though reality. The fate sword was given to Ryo after some "negotiating" by Draco, the god of glory and war.

## Abilities and Powers

**Spellcasting -** After being soul bound to his dragon, Coins, their connection allows Ryo to cast spells. However, he mainly focuses on honing his ice and necrotic spells.

**Coins/Nickels -** Although not an ability, Coins/Nickels is a Silver Dragon that has been with Ryo since he was a child. Coins and Nickels are 2 separate dragons, Coins being his original dragon before dying to a pit fiend, Nickels being the reincarnation of Coins.

## Backstory

19 years ago, 2 Ruchevskian immigrants, Dominik and Katrina Dostoyevski gave birth to Alfanei and Ryo Dostoyevski. They were considered strange due to the fact that they are not of Shou descend, however, they were still chosen as Tosei Lung, an elite force tasked to protect the emperor of Shou Lung. And due to this, they were soul bound to their pet dragons by the Uidae, a group of druids and sorcerers who gained immortality after embracing the teachings.

While Ryo and Alfanei trained to be Tosei Lung, Katrina Dostoyevski began to lead a group called the Golden Dawnbreak, a rebellion group who believed that the emperor is unfit to rule Shou Lung. However, she died during the early phases of this, so Dominik Dosyoyevski was the primary caretaker of Ryo and Alfanei.

After years of constant practice, Ryo and Alfanei were ready for their final task to become fully fledge Tosei Lung Warriors, go back to Ruchevsky to reconnect with the people there for a year. Alfanei decided to stay with his father to help with work and other things related while Ryo went on with the final task.

## Curse of Epithet

Aziz kills every and all people in Ryo's backstory. No exceptions.

## Trivia

* When entering Llery, he used a scottish accent to enter the city without being caught
* Krai, a Harkener of Epithet killed Ryo's Father during Krai's "final game"
* His first ever murder was against a random bandit that tried to mug the party outside of New Place
Cube of the Messiah

## Background

The mysterious cube in which the Harkeners of Epithet were after. Its origins and past are largely unknown.

## Abilities and Powers

The Cube is said to grant the user of it the ability to shape reality as they see fit, with virtually no limits. However in exchange, it will consume the user's life force and send them back in time to live out the remaining year of their life. An extremely powerful relic, it must be kept out of the hands of the Harkners' hands.
Byleth Eisner

> *“The glory of progress.”*
>
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> **- Byleth**
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**Byleth** is an NPC in Waterdeep Dragon Heist.

## Backstory

Born to Jeralt and his wife on the 20th of the Horsebow Moon 1159, Byleth lost his mother shortly after their birth. She was buried at Garreg Mach Monastery. Some time after her death, Jeralt left the Knights of Seiros, taking his newborn child with him to travel The Moon Islands, becoming a mercenary in the process and starting his own mercenary company.

During Byleth's childhood, Jeralt trained Byleth in combat, eventually joining his band of mercenaries and gaining a fearsome reputation for their unflinching courage in battle. They would soon be known as the "Ashen Demon" as a result.
The Fate Sword

Fate Sword, unsheathed

## Background

The weapon wielded by Champions of Draco. There is nothing its Estionyx blade can't cut through, not even reality itself. This weapon's origins past this are unknown.

The Fate Sword resembles a katana with Allionic characters inscribed onto the edge of the blade. The blade is chrome in colour and the handle is a brown wood wrapped in dark purple fabric. Its sheathe is jet black with purple fabric wrapped around it.

## Stats

### Fate Sword *(melee weapon, magical, God Relic)*

*Requires Attunement*

**(Unsheathed)**

* *Category: Weapon*
* *Damage: 2d8*
* *Damage Type: Slashing*
* *Modifiers: Melee Attacks +3, Melee Damage +3*
* *Properties: Two-Handed, Finesse*
* *Weight: 1*

**(Sheathed)**

* *Category: Weapon*
* *Damage: 1d8*
* *Damage Type: Bludgeoning*
* *Modifiers: Melee Attacks +3, Melee Damage +3*
* *Properties: Finesse*
* *Weight: 1.5*

## Abilities and Powers

You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance and immunities to slashing damage. If any creature that is not native to this plane is struck by this weapon, they are sent back to their native plane instantly.

**Sheathing and Unsheathing-** This weapon starts sheathed until initiative is rolled. After combat begins, you may spend a bonus action unsheathing it. While it is sheathed it deals 1d8 bludgeoning damage instead of the unsheathed 2d8 slashing damage. After landing two consecutive attacks sheathed, you may unsheathe the Fate Sword without a bonus action and make an attack with it.

**Blinding Speed-** While unsheathed, your blade deal strikes so fast, reality does not register them until the fight is over. Damage done while unsheathed is only dealt when the Fate Sword is sheathed again, requiring a bonus action.

**Judgement Slash-** While the Fate Sword is sheathed, you may summon a slashing ball of reality within 15 feet of where you are facing, with a 10 foot radius, as an attack. The targets must make a charisma saving throw where the DC is 8 + your charisma modifier + your proficiency bonus. On a fail, they take 4d6 force damage, taking half as much on a successful save. Roll a d20 after the attack, if the result is 15 or higher without any modifiers, you may make another Judgement Slash attack. You are only able to make a maximum of 3 Judgment Slash attacks on a turn, the third Judgement Slash dealing 12d6 force damage instead of 4d6 force damage.

**Judgement Slash End-** ...

**Reality Slashes-** As an action, the Fate Sword is able to tear holes open in reality, allowing the user to travel anywhere they remember. If the user has not been to that location physically, they are unable to appear at that destination. Beyond five uses of teleport, the user gains a point of exhaustion each time they attempt to make a new portal.
Tosei Lung

> "My name is Iki Kurusu, a member of the Tosei Lung and I have a question for you. Have you seen this man?"
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> **- Iki in the Lost Mines of Phandelver**
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## Tosei Lung

### Notable Members

Kazu KurusuIki Kurusu

Merek Kurusu

## Relationships

### Enemies

Anyone who aims to harm the Emperor or Shou LungKazu Kurusu (LMoP and TD)

The **Tosei Lung** is a group of highly capable warriors who serve the interests of both the people of Shou Lung and it's Emperor. They have made appearances in multiple campaigns including The Lost Mines of Phandelver, The Deathless and Waterdeep Dragon Heist.
Celwyn Moonfallen

Celwyn Moonfallen with hand crossbows

**Celwyn Moonfallen** is an elven circle of the moon druid. Celwyn, like other members of the Band of Idiots has lost her memories due to the effects of a spell. She is most comfortable in nature and with her wolf companion Kanti.

## Notable Items

* The Boots of the Naturalist
* The Extradimensional Bag

## History

Celwyn is an elven druid from outside the northern reaches of the Great Forest. She has traveled far with her companion Kanti. After an encounter with a cult where she was to be offered as a sacrifice, Celwyn was rescued by Kanti from her fate. Celwyn has since been running from her captors.

After meeting with Kanti and living on the road, Celwyn partnered up with the rest of the Band of Idiots. Since joining together, the group has found themselves in the town of Kenneport on the Isle Egare with portions of their memory missing. It has slowly returned, and often when in the presence of Summoning Circles and defiled religious sites.

Even with her missing memories, Celwyn is mistrustful of strangers and far more comfortable with her wolf companion.
The Brigaders

The Party of TB

### Backstory

Allion was the undisputed superpower of the planet at the end of the Ruchevskian War and enjoyed many significant booms in technological progress dating to even before the war. But after a political movement formed that challenged the Emporer's rule, a civil war broke out after many years of tension, and eventually, violence. The rebellion group shaped into something else during the war, it became the Shadow Army and was an extremely powerful military force that came out of nowhere. After many long years, the Government won, but barely. And a couple of years later, the Shadow Army returned and took control of many parts of Allion in a short amount of time.

### Factions

-Shadow Army

-Old Government Forces

-Klorf

-The Rougelands