Conquests

Conquests are a PvE (Player versus Environment) system in Cosmos Quest. Conquests are found in the Quest > Conquest screen.

There are 5 Conquests for every Era in Cosmos Quest. As per 11 March, 2020, there are 11 Eras in Cosmos Quest.

### Unlocking

Conquests are unlocked upon reaching a new Era. To reach a new Era, players must evolve their Species, which can be done by pressing the Species portrait in the upper left corner of the World screen, if the requirements for evolving are otherwise met.

Each subsequent Conquest is unlocked by beating the Conquest prior to it.

### Fights

You will be able to see enemy teams before attacking, allowing you to prepare your attacking line-up of Heroes appropriately. The first victory will unlock the next Conquest.

Unlike Extra Conquests, fighting in Conquests does not consume Warps. As such, players are free to attempt Conquests as often as they'd like. That being said, once a player gains three stars on a Conquest, that Conquest will no longer be accessible.

### Conquest stars

There are three stars to achieve for every Conquest. Each star achieved in a Conquests comes with a reward:

* Star 1 is achieved by winning and rewards Population and Blueprints.

* Star 2 is achieved by winning with 4 Heroes and rewards Population and Universe Marbles.

* Star 3 is achieved by winning in a certain number of Turns and rewards Population and a Basic Orb. Unless otherwise stated, assume 6 turns.

## Era 1 (Prehistoric Age) Conquests

**1-1 Awakening**

(b) (A1) Sabertooth (1)

**1-2 Council**

(b) (A1) Oracle (1) - (b) (A1) Oracle (1)

**1-3 Tamer**

(b) (A1) Oracle (1) - (b) (A1) Sabertooth (1)

**1-4 Alliance**

(b) (A1) Oracle (1) - (b) (A1) Hunter (1)

**1-5 The Chief**

(b) (A1) Hunter (10)

## Era 2 (Ancient Age) Conquests

**2-1 Ancient Pet**

(b) (A1) Oracle (5) - (b) (A1) Jackal (1)

**2-2 Hunting Party**

(b) (A1) Archer (5) - (b) (A1) Jackal (1)

**2-3 Unlikely Ally**

(b) (A1) Oracle (1) - (b) (A1) Archer (1) - (b) (A1) Roman Soldier (1)

**2-4 For Rome**

(b) (A1) Archer (10) - (b) (A1) Roman Soldier (10)

**2-5 For Charlemagne**

(b) (A1) Jackal (10) - (b) (A1) Aztec (10)

## Era 3 (Medieval Age) Conquests

**3-1 High Road Assault**

(b) (A2) Paladin (13)

**3-2 Cosmic Warriors**

(b) (A1) Plague Doctor (10) - (b) (A2) Paladin (10)

**3-3 Siege Weapons**

(b) (A1) Catapult (20) - (b) (A2) Paladin (10)

**3-4 Wear Down**

(b) (A2) Catapult (9) - (b) (A1) Paladin (10) - (b) (A1) Paladin (10)

**3-5 Test Your Might**

(s) (A1) Catapult (10) - (b) (A1) Plague Doctor (20) - (b) (A2) Paladin (10)

## Era 4 (Discovery Age) Conquests

**4-1 Among The Stars**

(b) (A1) Fencer (10) - (s) (A1) Stargazer (10) - (s) (A2) Fencer (10)

**4-2 Weapons of War**

(s) (A1) Fencer (20) - (s) (A1) Stargazer (10) - (s) (A2) Cannon (10)

**4-3 One For All**

(b) (A1) Fencer (10) - (b) (A1) Cannon (10) - (s) (A1) Fencer (10) - (s) (A2) Stargazer (15)

**4-4 Discovery**

(g) (A1) Fencer (20) - (g) (A1) Fencer (20) - (g) (A1) Fencer (20) - (g) (A1) Fencer (20)

**4-5 All For One**

(b) (A1) Space Monster (20) - (s) (A1) Jackal (17) - (s) (A1) Plague Doctor (20) - (b) (A3) Royal Guard (4) - (b) (A3) Hunter (9)

## Era 5 (Industrial Age) Conquests

**5-1 Progress**

(b) (A1) Fencer (1) - (g) (A1) Stargazer (10) - (s) (A1) Royal Guard (10) - (g) (A2) Cannon (10) - (g) (A2) Fencer (10)

**5-2 Five Era Brawl**

(s) (A2) Hunter (5) - (s) (A2) Roman Soldier (5) - (s) (A2) Paladin (5) - (s) (A2) Fencer (5) - (s) (A2) Royal Guard (5)

**5-3 Callback**

(s) (A2) Catapult (10) - (s) (A2) Royal Guard (10) - (s) (A2) Aztec (10) - (s) (A2) Plague Doctor (10) - (g) (A2) Aztec (10)

**5-4 Battle Royale**

(g) (A2) Royal Guard (10) - (g) (A2) Royal Guard (10) - (g) (A2) Royal Guard (10) - (g) (A2) Royal Guard (10)

**5-5 War Upscaled**

(s) (A2) Sabertooth (20) - (s) (A2) Catapult (20) - (s) (A2) Cannon (20) - (g) (A2) Royal Guard (10) - (c) (A2) Soldier (10)

## Era 6 (Modern Age) Conquests

**6-1 Combat Medics**

(s) (A2) Soldier (40) - (s) (A3) Soldier (10)

**6-2 Poisoned Bodies**

(d) (A3) Exterminator (20) - (g) (A2) Soldier (20) - (g) (A2) Soldier (20)

**6-3 Mobile Machinery**

(d) (A2) Exterminator (40) - (d) (A2) Soldier (40) - (d) (A2) Tank (40)

6-4

6-5

## Era 7 (Information Age) Conquests

7-1

7-2 The Lone Soldier

(b) (A3) Cyborg (10) - (s) (A3) Hacker (20) - (s) (A3) Ninja (30)

Star 3 : Win in 1 Turn

7-3

7-4 Dirty Tactics

(b) (A5) Hacker (1) - (s) (A4) Hacker (1) - (g) (A3) Hacker (1) - (d) (A2) Hacker (1) - (c) (A1) Hacker (1)

7-5 Expanded Minds

(d) (A4) Hacker (10) - (d) (A3) Cyborg (10) - (d) (A3) Pilot (20) - (d) (A3) Tank (40) - (d) (A3) Cyborg (20)

Star 3 : Win in 7 Turns

## Era 8 (Space Age) Conquests

8-1 Monsters

(g) (A4) Telepath (60) - (g) (A3) Telepath (60) - (g) (A2) Telepath (20)

8-2

8-3 Mind over Mind

(b) (A5) Infected (1) - (s) (A4) Infected (1) - (g) (A3) Infected (1) - (d) (A2) Infected (1) - (c) (A1) Infected (1)

8-4 Time Weaponry

(d) (A4) Cadet (40) - (d) (A4) Cadet (30) - (d) (A4) Telepath (20) - (d) (A4) Infected (10)

Star 3 : Win in 5 Turns

8-5 Time Army

(g) (A4) Telepath (80) - (g) (A4) Cadet (60) - (g) (A4) Infected (40) - (d) (A3) Infected (20) - (g) (A4) Cadet (1)

Star 3 : Win in 7 Turns

## Era 9 (Replicator Age) Conquests

9-1 Welcome to the Future

(s) (A3) Sniper (60) - (g) (A4) Sniper (80) - (c) (A4) Space Monk (80)

9-2 A new Angel has come

(s) (A2) Sniper (40) - (g) (A3) Space Monk (60) - (g) (A4) Space Monk (80) - (d) (A4) Cosmic Knight (80)

Star 3 : Win in 8 Turns

9-3 The power of Precision

(d) (A3) Cosmic Knight (60) - (c) (A4) Cosmic Knight (80) - (d) (A4) Sniper (80) - (d) (A4) Sniper (80)

9-4 Meditation Power

(c) (A1) Space Monk (20) - (s) (A4) Space Monk (80) - (g) (A3) Space Monk (60) - (d) (A2) Space Monk (40) - (b) (A5) Space Monk (100)

Star 3 : Win in 5 Turns

9-5 The Big Bird

(d) (A2) Cosmic Knight (40) - (g) (A3) Cosmic Knight (60) - (g) (A3) Space Monk (60) - (g) (A4) Sniper (80) - (s) (A5) Centurial Eagle (100)

Star 3 : Win in 7 Turns

## Era 10 (Enhancement Age) Conquests

10-1

10-2

**10-3 A new cop has arrived in the city**

(c) R. R. Cop (80) - (c) Sergeant (80) - (c) Ninja (80) - (c) Ninja (80)

10-4

**10-5 The Real Robo Team**

(c) R. R. Cop (100) - (c) R.R. Cop (80) - (c) Ninja (75) - (c) Sergeant (60) - (c) Sergeant (60)

## Era 11 (Transhumanist Age) Conquests

**11-1 The size matters!**

(d)B. H. Cannon (80) - (d)B. H. Cannon (80) - (d)Ninja (80) - (d)Ninja (80)

**11-2 A new meaning of power**

(d) B.H. Cannon (100) - (g) R. R. Cop (100) - (g) R. R. Cop (80) - (g) Ninja (80)

**11-3 The real power of riots**

(c) B.H. Cannon (80) - (c) B.H. Cannon (80) - (c) R. R. Cop (100) - (c) R. R. Cop (80) - (d) R. R. Cop (60)

**11-4 Five is always better than one**

(c) B.H. Cannon (100) - (c) B.H. Cannon (80) - (c) B.H. Cannon (80) - (c) B.H. Cannon (60) - (c) B.H. Cannon (60)

**11-5 Welcome to your worst Nightmare!**

(c) S. Monster (100) - (c) S. Monster (80) - (d) S. Monster (80) - (c) B. H. Cannon (100) - (d) B. H. Cannon (80)