Shadow Fencer

> *Guardians of the temple hidden in the clouds and knights riding in the moonlight. Shadow Fencers are graceful to friends and guests and guard their faith with a sharp sword. The shadow has their back and the blessing of the windtalker indicates the gods favor. Shadow Fencers may be alone on the road, but they are never lonely.*
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[short description] Class changes can be performed by the NPC Cygnet <Class Transfer> at Cassell College (318, 346) at the cost of gold. Gold required for Class Qualification increases after each unlocked class, but transferring classes won't cost any gold.

As an advanced class, Shadow Fencer also requires:

Player Lv. [#], and clearing the Lv. [#] story. Specifically, the Main Quest "[MQ name]".

## Stats

 **Difficulty** | Max

Shadow Fencers use physical attack, wind attack, and Critlvl. General stats are [CON, STR, DEX].

## Skills

Each skill has different durations, percentages, target limits, and cooldowns dependent on the skill level.

(IF APPLICABLE)[Class]s have 2 [forms/stances]: description of both

### [Skill Set 1]

 **Kiss of Gale** | Shadow Fencer generates 1 Moon Shadow on the spot and then quickly blinks to the target location, dealing PDMG to nearby targets (max. 5).
 **Thorn of Rose** | Shadow Fencer transforms into swift moonlight and quickly slashes the nearby targets, dealing PDMG (max. 5 targets) multiple times. Then creating 3 fast-moving Moon Shadows in the area. Moon Shadow will deal PDMG to targets they pass through and decerase the targets PDEF.
 **Elemental Will** | Shadow Fencer frees the elemental bond of their weapon to increase Hit Lv. and Dodge Lv. Shadow Fencer immediately gains 5 energy pointsand can choose btween 4 elemental effects:
1. Hymn to the wind: Increases move spped and gains 1 stack of Wind Whsiper for each normal attck, which increases PATK and move speed. Stacks up to 5 times. At 5 stacks of Wind Whisper eachs normal attck decreases the CD of Elemental Will
2. Dancing Flames: Launches a bonus attack for each normal attack. Blade will and Kiss of Gale have a chance to grant Flury Flame. The Flury Falme bonus increase the damage dealt by Thorn of Rose .
3. Blessing of Earth: Obtains a shield that absorbs damage. When the shield breaks, it deals eqaul damage to targets and restores HP.
 **Moon of Eliquilibrium** | Shadow Fencers skills have fixed cooldown and CDR is useless for them. When using the Elemental Will to obtain elemental buff, Shadow Fencer transforms CDR into other attributes based on the elemental buff selected
1. Hymn of the wind: CDR converts into AP
2. Dancing Flames: CDR converts into Crit DMG
3. Blessing of Earth: CDR converts into Dodge
4. Song of Lunar Water: CDR converts into Hit Rate

### [Skill Set 2]

 **Holy Glory** | Shadow Fencer releases the energy filled in the sword to increase Crit Lv an remove all Control, which grants Super Amor and increases move speed. When under Control it hase a chance to remove this debuff and release Counterattack on the current target. Counterattack will deal physical damage to the enemy with Aerial effect. If the target is another player, it will deal an additional effect: Stunned.
 **Chant of Brambles** | Shadow Fencers skills can generate a Moon Shadow. This can deal damage to the same target once. When Moon Sahdow disappears it grants 1 stack of Sahodow Echo to Shadow Fencer. Each stack grants PATK and move speend. Can be stacked up to 20 times.

### Passive

 **name** | skill description

EX
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The extent of each EX is dependent on player's EX level.

 **name** | class ex description

## Talent

The extent of each talent is dependent on player level.

## Deep Talent

The extent of each deep talent is dependent on player level.

### set 3 (right bar)

Class Template

Template parameters