Classrooms

**Classrooms** is the second floor of Castle Griefenstein in the Academy of Griefenstein in *Spells and Secrets*.

## Puzzles and solutions

* Room with glowing orb in middle of fountain: Stand by the fountain and use Freeze by the fountain to spray the orb. Use Telekinesis to bring the reward where it can be reached.
* Room with moving floating orb generating a flight field around it: Use telekinesis to bring the orb to the bottom classroom. Freeze the orb and quickly move it onto the button in the middle of the blue circular glowing area in the middle of the room.
* Outdoor room with griffin statues at lower and upper right: Go to the lower right griffin statue. Use Mouseform. Activate the statue and quickly collect the golden orb, which will spawn the next one. Quickly run around the outside of the room, collecting orbs along the way, to the other griffin statue. There is limited time, but it can be attempted again and again upon failure.
* Room with the purple and blue circles on raised wooden platform: It's necessary to activate the button on the platform and get to each golden orb without touching the floor below the platform. Imitating a flying creature or using a flight potion are two ways to achieve this.
* Room with a stage with blue and green circles and three boxes: Note that the three circles in the middle of the stage are by pictures of boxes of different sizes. The green circle will shrink a box, and the blue circle will enlarge a box. Shrink a box and enlarge another and place all three boxes in the circle by the correct picture for each size.
* Room with the burning, freezing, and sparking bushes by elemental signs: Each bush needs to be moved to the spot where its element matches those shown on the signs. The bushes must be Levitated before telekinesis will move them. Be careful when moving them, as each bush will damage the character on contact.
* Room with the burning, freezing, and sparking bushes in a row: Each bush needs to be moved into the soil beds into the adjoining room with Leviatate and Telekinesis.
* Room with a purple circle on a platform with a big painting of a elderly sorcesses levitating a round purple object: Move something into the purple circle. Let it stay long enough to get enchanted. If it moves close enough to the painting, a secret room will be revealed.
* Outdoor room with four pots filled with wood: Use Bombard to ignite all four.
* Room with door with three red lights above it: If there's a Charged Poltergeist around, or anothet enemy that can electrify objects, then first move targetable objects next to the three red electrical panels, one found in each room. Imitate the Poltergeist and charge up each of the items placed by the panels. The lights above the door should now be green, allowing the door to be opened.
* Room where there is a elemental bush in the lower room and two in the upper room: There are button step stones underneath the bushes in the upper room. Levitate the bushes, and then use Telekinesis to bring objects under the bushes onto the buttons to reveal a secret room.
* Outdoor room with four stone vases: Note that a small room can be seen through the door in the middle upper right. Bring a stone vase near that door and use Jostle to fling the vase into the door to break it. This may take a few attempts. Try hitting the door from different angles.

## Creatures

These creatures may be encountered on this floor, though some only in challenging encounters:

* Charged Blobber
* Toxic Armordillo
* Burning Drakeling
* Magical Drakeling
* Magical Foxling
* Charged Poltergeist
* Magical Poltergeist
* Mundane Poltergeist
* Golden Blobber (only after unlocking Gold Hoarder from Emil's Emporium)

## Possible bosses

The boss of this floor can be one of the following:

* Greta, the Multifarious
* Vex, the Sly
* Demolo, the Vain

## Characters

These characters may be encountered on this floor:

* Anton Goldfuchs: Offers items for sale through Anton's Assortment
* Lotta Plunder: Provides something random to the player, often gold or health

## Schoolmates to rescue

These schoolmates may be found and rescued on this floor:

* Siannodel Dawnbringer
* Aiden Williams
* Chris P. Banhmi
* Victor Korova
* Isabell Graf
* Serafina Phoenix
* Nascia Nachtschatten
* Tarik Tantrum
* Vanessa Lorean
* Brendan Quinlan
* Anak Van Hebenelia
* Twinkle Starr
* Nori Kawasume

Note that it's not likely more than one or two will be encountered in a single run.

## Subsections

Nature StudiesSorcery & TransformationResearch LaboratoriesPark Arcades