Elder Chaos druid

This article is about the monster. For the banknote merchant, see Elder Chaos druid (NPC).
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**Elder Chaos druids** are high-level mages that are extremely dangerous compared to their low-level counterparts, the chaos druids. Elder Chaos druids use Wind Wave, which is fairly accurate if players are not properly equipped. They can also cast a teleportation spell that brings players within meleeing distance if the player tries to evade the battle (if there are multiple targets, they will attempt to teleport the player running that has done the most damage to them before others, even if they are attacking someone else). The special closely resembles that of abyssal demons. Elder Chaos druids are a popular place for multicombat player killing. It is suggested to use Protect from Magic when killing these; otherwise, they can be very dangerous and can kill unsuspecting players very quickly. The altar nearby can be used to restore prayer points. Players fighting Elder Chaos druids should be wary of player killers attempting to skull trick them. This involves the perpetrator dressing up as an Elder Chaos druid and waiting for the unsuspecting victim to attack the player killer by mistake, thus obtaining a skull.

## Location

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Elder Chaos druids reside in the Chaos Temple, 13 levels deep in the Wilderness. Because of the short distance from the altar within the temple, players with 37 Prayer or higher often train on Elder Chaos druids while using the Protect from Magic prayer. Training on the druids requires little resources and is relatively safe, aside from the inherent dangers of being in the Wilderness.

## Drops

*The following drop rates are provided by Jagex, unless otherwise specified.*

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### 100%

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### Zamorak robes

*There is a 1 in 129 chance of hitting the robe subtable.*

*When players hit the table, there is an 8 in 11 chance of obtaining a piece of Zamorakian monk robes and a 3 in 11 chance of obtaining a piece of elder chaos druid robes. Below lists the effective drop rates of the robe pieces.*

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### Runes and ammunition

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1. ↑ If Observatory Quest has not been completed, the drop rate of mithril bolts are 7/128.

### Herbs

*There is an 55/129 chance of rolling the herb drop table. When the drop table is rolled, there is a 15/55 chance of dropping 1 herb, 20/55 chance of dropping 2 herbs, 15/55 chance of dropping 3 herbs, and 5/55 chance of dropping 4 herbs leading to an average of 2.18 herbs per roll.*

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### Coins

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### Other

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1. ↑ Unholy symbols are only dropped after completion of the Observatory Quest.

### Rare and Gem drop table

*There is a 1/129 chance of rolling the rare drop table. There is also a 1/129 chance of rolling the gem drop table.*
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1. ↑ The "nothing" drop is removed while wearing a ring of wealth.
2. ↑ 2,00 2,01 2,02 2,03 2,04 2,05 2,06 2,07 2,08 2,09 2,10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
3. ↑ 3,0 3,1 3,2 Slightly reduced chance of dropping if Legends' Quest has not been completed.

### Tertiary

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1. ↑ The hard clue scroll drop rate increases to 1/64 if a ring of wealth (i) is worn.

### Wilderness Slayer tertiary

*The following drops are only accessible while on a Slayer task given by Krystilia.*{{#vardefine:keyDenom|90}}{{#vardefine:keyDenomMax|**Error en la expresión: no se reconoce el carácter de puntuación «{».**}}

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## See also

* Chaos druid
* Druid
* Undead druid