recursal/Fanatic-Fandom huggingface dataset:
Brigand's Chart

File:BrigandsChart.jpg

**Brigand's Chart**
*This glass bottle contains a chart drawn by a brigand. There is a mark on Khoonta Dunes, on the Buburimu Peninsula.*
**Stackable:** Not Stackable
**Guild Points Value:** *None*

**Used in Quests:** Brigand's Chart (Quest)

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*
Cermet Kilij

File:Cermet kilij.jpg

**Cermet kilij**
**(Sword) All Races**
**DMG:** 30 **Delay:** 236 **MP** +14
**Lv.** 56 **BLU**
**Damage Per Second:** 7.63
**TP Per Hit:** 63%
**Guild Points Value:** *??? / ???* (??? items)

 Synthesis Recipes
Alchemy Adept(?) Woodworking () Goldsmithing ()

**Yield:** *Cermet Kilij*
**HQ 1:** Cermet Kilij +1
**Fire Crystal**
* 2 x Mythril Ingot
* 1 x Garnet
* 1 x Sunstone
* 2 x Cermet Chunk
* 1 x Marid Leather
* 1 x Teak Lumber
 Desynthesis Recipe
*Unknown*
Central Temenos - 1st Floor

* Central Temenos - 1st Floor is a subsection of the Temenos zone in the Limbus region.
* It is reached via the Teleport-Holla crag entrance to Al'Taieu.
* Enter by trading an Emerald Chip to the Matter Diffusion Module in Temenos.
* 45 minute limit, no extensions.
* There is only one level, and only one chest (Items).
* The chest drops when all enemies are defeated.
* Drops AF+1 materials for WAR, RDM, BRD, SMN, SAM, ?
* Easily completed with a balanced group of 12 players.
* Typical Ancient Beastcoin yield: 48
* **Reward for completion:** Orchid Chip

### Enemies

* Airi (Ghost)
* Iruci (Skeleton BLM)
* Enhanced Ahriman (Ahriman)
	+ Beware of Level 5 Petrify (15' range).
* Enhanced Dragon (Dragon)
	+ The strongest enemy in the level
	+ Uses all normal dragon abilities
	+ Body Slam damage is blocked by a difference in height, so pull it to the bottom of the long ramp to the middle of the map. Mages stay at the very top of the ramp while the melees go down to fight the Dragon.
		- It is possible to learn Body Slam Blue Magic from this fight.
	+ Voidsong Dispels all buffs and food.
* Temenos Weapon (Evil Weapon RDM)
* Temenos Cleaner (Magic Pot)
	+ Mysterious Light is strong (10' range).

* All monsters can be slept, but build up resistance with repeated sleeps.
* The enemies are paired: Airi and Cleaner, Iruci and Weapon, Ahriman and Dragon.
	+ Defeating one of the pair strengthens the other. The strengthened monsters have much higher evasion, accuracy, attack and defense. They also gain HP, MP, and TP regen.
	+ The Dragon is much more dangerous than the Ahriman, so kill it first.
	+ To speed things up you can knock the first of each pair down to low HP, put it to sleep while you kill the other one, then finish off the first one. The monsters have a fairly strong regen effect, so the slept one will regain some of its HP while you're killing the other one.
	+ The Airi has the highest regen, while the Cleaner appears to have the lowest.
Chain Hose

****Chain Hose****
**[Legs] All Races**
**DEF:** 16
**Lv.** 24 **WAR/PLD/DRK/BST/SAM/NIN**
*View the entire Iron Chainmail Set.*
**Guild Points Value:** *None*

**Used in Quest:** *None*

**NPC Sell Price:** ~2,115 gil

Smithing (35), *Leathercraft (7)*

**Yield:** *Chain Hose*
**HQ1:** Chain Hose +1
**Earth Crystal**
* 2 x Iron Chain
* 1 x Linen Cloth
* 2 x Ram Leather
 Desynthesis Recipe
*Unknown*
Chain Mittens +1

**Chain mittens +1**
**[Hands] All Races**
**DEF:** 8
**Lv.** 24 **WAR / PLD / DRK / BST / SAM / NIN**
*View the entire Iron Chainmail +1 Set*
**Guild Points Value:** *None*

 Synthesis Recipes
Smithing (31), *Leathercraft (5)*

**Yield:** Chain Mittens
**HQ 1:** *Chain Mittens +1*
**Earth Crystal**
* 2 x Iron Chain
* 1 x Ram Leather
 Desynthesis Recipe
*None*
Chains of Promathia

While Altana soars on wings of freedom,
Promathia is bound in chains;
his confinement is said to be a limitation he has placed upon himself.

Can this legend be true?
And do rumors of the frightening phenomenon occurring
in faraway lands have any relation to Promathia?

The unfolding mystery of *Chains of Promathia*
will bring adventurers ever closer to the astonishing truth behind Vana'diel's origin.

Launched in fall 2004, this is the 2nd expansion pack to *Final Fantasy XI*.

Added many new zones around the world, five new Regions, and ushered in many changes to game sub-systems.

Also added an extensive storyline in the *Chains of Promathia Missions*.

Sometimes abbreviated *CoP*.

New Areas added with this expansion are:

* Pso'Xja
* Uleguerand Range
* Attohwa Chasm
* Bibiki Bay
* Oldton Movalpolos
* Newton Movalpolos
* Carpenters' Landing
* Phanauet Channel
* Tavnazian Safehold
* Lufaise Meadows
* Misareaux Coast
* Sacrarium
* Sealion's Den
* Riverne - Site A01
* Riverne - Site B01
* Phomiuna Aqueducts
* Al'Taieu (commonly called sea)
* Grand Palace of Hu'Xzoi
* The Garden of Ru'Hmet
* Promyvion - Holla
* Promyvion - Dem
* Promyvion - Mea
* Promyvion - Vahzl
* Temenos
* Apollyon

Japanese name of *Chains of Promathia*, Final Cutscenes and Expand Quest for first front word is Iroha poem.

The Iroha is a Japanese poem most likely written sometime during the Heian era (AD 794–1179).

The text of the poem in hiragana is:

>
> いろはにほへと
>
> ちりぬるを
>
> わかよたれそ
>
> つねならむ
>
> うゐのおくやま
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> けふこえて
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> あさきゆめみし
>
> ゑひもせす
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>
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>

>
> i ro ha ni ho he to
>
> chi ri nu ru wo
>
> wa ka yo ta re so
>
> tsu ne na ra mu
>
> u wi no o ku ya ma
>
> ke fu ko e te
>
> a sa ki yu me mi shi
>
> we hi mo se su
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>
>
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>

An English translation:

*As flowers are brilliant but* [*inevitably*] *fall,*
*who could remain constant in our world?* [*No one could*]
*Today let us transcend the high mountain of transience,*
*and there will be no more shallow dreaming, no more drunkenness.*
An alternative (and possibly more accurate) English translation:

*Youthfulness shines, but scatters*
*and who, in this world, is forever?*
*Today, I climb the deep mountains of life's vicissitudes,*
*and I will not see shallow dreams. Nor will I get drunk.*

### Missions

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### Final Cutscenes

This name is not view from misson and quest.

This name is select from Goblin Footprint of Past Event Watcher .

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### *Chains of Promathia* Expand Quest

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Buffalo Leather

**Buffalo Leather**
*Thick and durable buffalo leather.*

**Stackable:** 12
 Synthesis Recipes

**Yield:** *Buffalo Leather* x 1
**Dark Crystal**
* 1 x Windurstian Tea Leaves
* 1 x Buffalo Hide
* 1 x Distilled Water

**Yield:** *Buffalo Leather* x 1
**Dark Crystal**
* 1 x Willow Log
* 1 x Buffalo Hide
 Leathercraft (49)

**Yield:** *Buffalo Leather* x 3
**Dark Crystal**
**Tanning**
* 3 x Windurstian Tea Leaves
* 3 x Buffalo Hide
* 1 x Distilled Water
* 1 x Tanning Vat

* Barone Cosciales - Leathercraft (90), Clothcraft (54)
* Barone Gambieras - Goldsmithing (89), Smithing (45), Leathercraft (38)
* Barone Manopolas - Smithing (94), Goldsmithing (), Leathercraft ()
* Bison Gamashes - Leathercraft (93), Clothcraft ()
* Bison Jacket - Leathercraft (99), Clothcraft (), Bonecraft (60)
* Bison Kecks - Leathercraft (97), Clothcraft (54)
* Bison Warbonnet - Leathercraft (95), Clothcraft ()
* Bison Wristbands - Leathercraft (91), Clothcraft ()
* Darksteel Falx - Smithing (79), Goldsmithing (), Woodworking (40)
* Dragon Harness - Bonecraft (101), Leathercraft ()
* Dragon Leggings - Bonecraft (96), Leathercraft (45)
* Dragon Mittens - Bonecraft (94), Leathercraft ()
* Dragon Subligar - Bonecraft (92), Leathercraft (53)
* Khimaira Bonnet - Leathercraft (95), Clothcraft ()
* Khimaira Gamashes - Leathercraft (93), Clothcraft ()
* Khimaira Jacket - Leathercraft (99), Clothcraft (), Bonecraft ()
* Khimaira Kecks - Leathercraft (97), Clothcraft ()
* Khimaira Wristbands - Leathercraft (91)
* Laminated Buffalo Leather - Leathercraft (53), Alchemy (9)
 Desynthesis Recipe
*None*
* Dragon Leggings - Bonecraft (Skill Cap at Synth Level)
* Dragon Subligar - Bonecraft (Skill Cap at Synth Level)
Centurio X-I

**Family:** Antica
**Crystal:** **Dark**
**Weak to:** **Wind**
**Notorious Monster**

 Quicksand Caves
* Antican Robe (???%)
* Darksteel Ore (???%)
* Iron Ore (???%)
* Mythril Ore (???%)
* Scroll of Quake (???%)
* Scroll of Stone III (???%)
* Scroll of Stone IV (???%)
* Scroll of Stonega II (???%)
* Scroll of Stonega III (???%)
* Shaman's Cloak (???%)

 File:Quicksand-caves-1.jpg
**Notes:**

* Lottery spawn from the Antican Signifer.
* Place Holder Antican Signifer respawns every 16 minutes.
* Is a true lottery, so any spawn opportunity is only a possibility and never a guarantee.
* Said to have respawn time of 2 up till 2½ hours. (Observed as low as 1 to 1½ hours and as high as 10 hours.)
* Located at: Enter Quicksand Caves from Eastern Altepa Desert at K-7; found at H-9 to H-10 on that map.
* Drops around 3000 gil
* Item Drops: Shaman's Cloak is not a guaranteed drop.
* Killable by: 4 characters level 55; 2 characters level 64-66; solo as a RDM/NIN at level 60; Easily soloable by level 75 SMN or 75 MNK/NIN
* Very resistant to Silence, if not immune (Elemental Seal as WHM did not stick with capped Enfeebling Magic)
* Spells are very hard to interrupt. (The mob took five melee hits, plus a Hexa Strike, and still cast Freeze successfully)
* Special Attacks: Manafont
* Susceptible to Chaotic Eye (Silence) (though it seems to not last long), making it killable by a BLU/THF around 64. Zephyr Mantle, Head Butt (or any stun spell to stop AM and high tier black magic), Magic Fruit and MP Drainkiss help tons, as does having an Auto-Refresh set. Make sure to have Echo Drops in case of Jamming Wave and a Yagudo Drink or 2. (I was 68 when I did this, but it popped while healing and I had less than 150MP, but I won with less than 50HP and no MP.)

### Historical Background

A Centurio (Centurion) is a rank in the Roman army (See Antican Centurio for further information). X-I is 10-1 in Roman numerals. Thus, its name means Centurion 10-1.
Carapace Subligar +1

**Carapace Subligar +1**
**[Legs] All Races**
**DEF:** 23  -3 **Evasion** +1
**Lv.** 45 **WAR / MNK / RDM / THF / PLD / DRK /**
**BST / BRD / SAM / NIN / DRG / BLU / COR**
*View the entire Carapace Armor +1 Set.*
**Guild Points Value:** *1,610 / 5,280* (3.28 items)

**Used in Quest:** *None*

 Synthesis Recipes
Bonecraft (48) Leathercraft (12)

**Yield:** Carapace Subligar
**HQ 1:** *Carapace Subligar +1*
**Earth Crystal**
* 1 x Linen Cloth
* 1 x Dhalmel Leather
* 1 x Crab Shell
 Desynthesis Recipe
*None*

Obtained From Desynthesis* *None*
Carmine-tailed Janberry

**Family:** Tonberries
**Crystal:** **Light**
**Weak to:**
**Notorious Monster**

 Den of Rancor
* Tonberry Coat
* Water Spirit Pact

**Notes:**

* Lottery Spawn from the Tonberry Imprecators on the map with the Sacrificial Chamber; lottery from the Tonberry Imprecators that are around G-8 to H-9, although the NM spawns around E-5 to G-8.
* Around 18,000 HP
* Immune to dark-based sleep, even with elemental seal.
* Killable by: 5 characters level 70, 2 characters level 75
* Has Blaze Spikes upon engaging and will use Astral Flow.
Castilchat

**Type:** Quest Giver NPC

**Location:** Northern San d'Oria (E-7)

### Notes

Will warp main-job Summoners to Cloister of Frost if traded the Mini Tuning Fork of Ice while Trial Size Trial by Ice is open. Most SMNs never complete this quest so that a permanent warp to Cloister of Frost is available. He will also provide a new mini fork at any time if the old one was dropped.
Borghertz's Loyal Hands

### Walkthrough

* Speak to Guslam at H-8 in Upper Jeuno in the Durable Shields shop and accept the quest.

#### The Hands

* You'll need to head to Kuftal Tunnel and open a coffer there, so either:

* Obtain a Kuftal Coffer Key; or
* Come as a thief and bring along tools to pick the lock (see Picking your Coffers and Chests).

* Open a coffer in Kuftal Tunnel and obtain the Old Gauntlets (key item).
* Head back to Upper Jeuno and talk to Guslam again, who will tell you he lacks the skill to repair them.
* If this is your first AF quest (this part does not need to be repeated if it is your second or higher AF quest):

* Deadly Minnow, behind the counter in the same shop as Guslam, will tell you to find a Mithra at the Tenshodo for more information.
* Go to Lower Jeuno and go into the Tenshodo to talk to Yin Pocanakhu at J-8. Pay her 1,000 gil to have her give you the location of a toolbox.

* Head to Port Jeuno, go downstairs into the Auction House area, and find a ??? on some crates outside the Jeuno Duty-Free Shop (H-8).
* Click on the ??? for a cutscene and ask to have the gloves repaired.
* Go to F-8 in Castle Zvahl Baileys and touch one of the torches to spawn Dark Spark.
* Kill Dark Spark.
* Touch the torch again (make sure you touch the **same torch** you used to spawn him) to receive the Shadow Flames (key item).

* If other players in the party also need this key item, they can touch the torch as well - you don't have to fight him for each person.

* Head back to Port Jeuno and click on the ??? at the toolbox for a cutscene. This completes the quest.

#### The Rest

* Guslam mentions something about armor scattered about Vana'diel. You can find two more pieces of armor by simply opening coffers in the following zones:

* Quicksand Caves: Myochin Haidate
* Temple of Uggalepih: Myochin Domaru

* You must have SAM as your main job when you open these coffers.

Notes

* If you have any other Borghertz's Hands quest active you will need to complete that one before you can get this quest.
* After starting the quest, you can obtain the rewards in any order.
* The quest is marked complete upon obtaining the gloves.

### Game Description

**Client**: Guslam (Durable Shields, Upper Jeuno)

**Summary**:

Gauntlets wrought by Borghertz, the legendary craftsman, lie hidden somewhere in Vana'diel.
Capricornus Subligar

Capricornus Subligar

**Capricornus Subligar**
**[Legs] All Races**
**DEF:** 23 **HP recovered while healing** +1
**Lv.** 50 **WHM / SMN**
**Used in Quests:** Brygid the Stylist Returns

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*

## Historical Background

Capricorn is traditionally the tenth constellation out of 12 in the Zodiac. It represents a half-goat half-fish creature (its front half is a goat, its back half is the tail end of a fish) or a goat. It is an Earth-element sign and a Cardinal sign (signs considered dynamic and able to initiate things). Capricorn governs the 10th House (rules one's position or standing in society, public image, profession, reputation) and is ruled by the celestial body Saturn (the outermost planet known according to ancient astronomy, at the limits of the solar system). Capricornus is a dim constellation (the second-dimmest Zodiac constellation) bound by Sagittarius, Aquarius, Piscis Austrinus, Aquila, Microscopium. Its named stars are (Alpha to Delta): Algedi, Dabih, Nashira, Deneb Algedi. The constellation is located in a part of the night sky called The Sea (an area filled with several aquatic-themed constellations). Traditionally, people born from December 21 (or December 22, depending on when the Winter Solstice falls) to January 19 are considered Capricorns. Capricorn is Latin for "horned goat".

The constellation was depicted as a goat-fish creature as far back as the Mesopotamian civilizations. They viewed it as reprsenting Ea/Enki, who emerged from the sea and brought civilization, culture, and writing to humanity. In Greek mythology, this constellation is said to have two origins. The first is it represents the god Pan (who is a Satyr, a half-goat, half-man creature), who transformed his lower half into a fish to escape the monster Typhon. The second is it represents Amaltheia, the goat which suckled the top god Zeus when he was an infant and whose horn was broken off to become the Cornucopia (Horn of Plenty). Generally, the symbolism of the goat is said to represent the Sun's ascent out of darkness (the Winter Solstice being the time with the shortest daylength and longest night as well as the farthest south the Sun sets).
Cermet Sword +1

**Cermet Sword +1**
**(Sword) All Races**
**DMG:** 33 **Delay:** 213
**Lv.** 59 **WAR / RDM / THF / PLD / DRK / BRD /**
**RNG / NIN / DRG / BLU**
**Damage Per Second:** 9.3
**TP Per Hit:** 5.7%
**Guild Points Value:** *7,280 / 7,280* (1 items)

 Synthesis Recipes
Alchemy (68)

**Yield:** Cermet Sword
**HQ 1:** *Cermet Sword +1*
**Fire Crystal**
* 2 x Cermet Chunk
* 1 x Tiger Leather
 Desynthesis Recipe
*None*
Chakra

## Job Ability

* Cures certain status effects and restores a small amount of HP to user.
* **Obtained:** Monk Level 35
* **Recast Time:** 5:00
* **Duration:** Instant

* If the Temple Cyclas is equipped, this ability will restore an amount of HP to the user equal to three times the character's VIT.
* If the Melee Gloves are equipped in addition to the Temple Cyclas, this ability will restore an amount of HP equal to 3.6 times the character's VIT.
* Cures the user of poison and blind.
* If the Temple Cyclas is equipped, this ability will also cure paralyze if successfully used.
* If the Melee Gloves are equipped, this ability will also cure disease.
Carbuncle's Pole

**Carbuncle's Pole**
**(Staff) All Races**
**DMG:** 55 **Delay:** 402 **CHR** +4 **TP Bonus**
**Latent Effect:** **Light** **Damage**
**Enchantment: Recover HP**
**Lv.** 72 **MNK / WHM / BLM / RDM / PLD / BRD /**
**RNG / SMN / BLU / PUP**

**<30/30 0:30/[10:00, 0:30]>**
**Damage Per Second:** 8.21
**TP Per Hit:** 10.3%
*Latent effect: Light Damage*
* Active while a party member (or yourself) has Carbuncle summoned.
* The additional damage is about 50-90.
* The proc. rate is about 50%

*Enchantment: Recover HP*
* HP Recovered from Enchantment is roughly 160~+

*TP Bonus*
* The TP bonus is equivalent to a Martial Staff (+100% TP on weaponskills, caps at 300%)
**Used in Quests:** *None*

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*
Carrion Dragon

**Family:** Dragons
**Crystal:** **Dark**
**Weak to:**
**Notorious Monster**

 Ghelsba Outpost
Quest Spawn

**Notes:**

* Used in the quest Mirror, Mirror
* Spawned by entering Hut in Ghelsba Outpost (G-10)
* 3 player, level 40 capped fight
* Killable by: Solo at level 30 (Melee including RDM). Soloed by a WHM36. Soled by RDM(31)/WHM (15)
* Three [[Banishga II] can completely defeat the dragon.
Caballero Gauntlets

**Caballero Gauntlets**
**[Hands] All Races**
**DEF:** 24 **HP** +28
**Enhances "Undead Killer" effect**
**HP recovered while healing** +2
**Set: Increases VIT**
**Lv.** 70 **PLD / DRK**
*Enhances Undead Killer*
* Gives a 5% increase to Undead Killer
**Used in Quests:** *None*

 Synthesis Recipes
*Unknown*
 Desynthesis Recipe
*Unknown*

### Assault

**Disclaimer:** The listed ??? Item will not always appraise to the desired item.
Caraway Custard

**Family:** Flans
**Notorious Monster**

## Historical Background

Caraway (*Carum carvi*) is a herbaceous biennial plant whose seeds and fruits are used as a spice. Caraway seeds are processed into an oil which is used in fragrant soaps, perfumes, lotions. Caraway fruits taste like anise and are used in breads, alcohols, and other foods. Caraway is used as an ingredient primarily in central & northern European cuisine. Caraway is native to Europe & western Asia.

In Medieval European lore, caraway was believed to be a central ingredient in love potions.

Custard is a dessert made from a thickened mixture of milk (or cream), egg yolks, sugar, and additional flavorings. Its consistency varies from a thin sauce to a thick gelatin depending on how much egg or thickener is used. The ingredients are mixed together and then prepared by using heat (gently). Custard consumed across Europe and their former colonies. Flan uses custard as an ingredient.

Caraway Custard would be a custard dessert flavored with caraway.
Carrion Broth

**Jug of Carrion Broth**
**All Races**
**Calls a lizard familiar.**
**Lv.** 33 **BST**

**Stackable:** 12
**Guild Points Value:** *None*

 Synthesis Recipes
Cooking (11)

**Result:** *Carrion Broth* x 4
**HQ #1:** Cold Carrion Broth x 2
**HQ #2:** Cold Carrion Broth x 4
**HQ #3:** Cold Carrion Broth x 8
**Water Crystal**
* 1 x Gelatin
* 2 x Hare Meat
* 1 x Rotten Meat
 Desynthesis Recipe
*None*

## How to Obtain

### Merchants

 Name
 Neigepance | Bastok Mines (J-9)
Blind

**Blinds an enemy, lowers its accuracy.**

**Spell cost**: 5 MP
**Spell element**: **Dark**
**Magic skill**: Enfeebling Magic
**Jobs**:
* Level 4 Black Mage
* Level 8 Red Mage
* Level 9 Puppetmaster Automaton Magic Skill 27‡

‡Note: Automatons learn this spell automatically once they have the requisite magic skill. They do not need to use a scroll.
**Casting Time**: 2 seconds
**Recast Time**: 10 seconds

**NPC Sell Price:** ???~31 gil

## How to Obtain

### Merchants

 Name
 Regine | Port San d'Oria (J-8)

## Notes

* **Blind** (Amount physical accuracy is decreased)
* Lowest value at -80 player INT compared to enemy MND: 5
* Highest value at +120 player INT compared to enemy MND: 50

## References

* Dev Post on Potency

 **Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning**
Carbuncle (NPC)

*Were you looking for the summoning magic spell Carbuncle, or another page with this name?**This NPC is missing a picture. You can help by adding it.****Carbuncle (NPC)***Bestiary: AvatarJob: White MageAffiliation: OutlandOccupation: Bringer of Rainbows**Type:**Cutscene NPC/Summoned Avatar**Location:**### Starts Quests

* SMN AF1: The Puppet Master
* SMN AF2: Class Reunion
* SMN AF3: Carbuncle Debacle
* Waking the Beast

### Involved in Missions

* Promathia Mission 5-3: Three Paths

* The Pursuit of Paradise (Tenzen's Path)

### Involved in Quests

* I Can Hear a Rainbow
* The Moonlit Path
* Waking Dreams

## Avatar Information

A mysterious ruby that is said to bring good fortune to its bearer. Takes the form of a small, furry creature that leads the summoner to the other avatars.

The ability to summon Carbuncle is one of the basic summoner abilities, and is available from level 1 as soon as the job is unlocked from the quest I Can Hear a Rainbow (which is centered around summoning Carbuncle from his ruby).

Carbuncle Prime, a very powerful monster, can be fought at the end of the Waking the Beast quest.

## Other Information

* Many arguments over what type of animal Carbuncle is have led to a Japanese flying blue squirrel known as a Momonga.

Carbuncle, originally was spelled "carbunkel", a magical creature reported in the Americas by early Spanish. They are described as small creatures, with a certain gem on their foreheads. The gems come from the brains of dragons. According to myth, dragons have inside their brain a liquid that crystallizes into a solid gem when they die. According to superstition, it is good luck to catch a carbuncle.

* It is safe to assume that the name Carbuncle comes from the latin Carbuncŭlus, which means ruby.
* In the tropical America, there is an insect called Carbúnculo, most popularly known as Carbunclo or Cocuyo (dusk star). It is a coleopteran insect; its body is about three centimeters long, oblong shaped, brown and with two yellowish spots to the sides of the thorax, from which it emanates a very bright azure light.

### Quotes

***"Vana'diel is the world in which you live. You should see the true Vana'diel with your own eyes."***

***"I will extend a bridge...between the people of the present, and beings of ages past."***

--Carbuncle, during *I Can Hear a Rainbow*
Camazotz

**Family:** Giant Bat
**Crystal:** **Wind**
**Weak to:** **Wind**, **Light**

 Fei'Yin
* Bat Wing (???%)
* Fiend Blood (???%)
 Pso'Xja
* Bat Wing
* Fiend Blood
* Pso'Xja Chest Key

### Historical Background

In Mayan mythology, Camazotz was a bat-god or bat-monster. Camazotz was a bat-god who would descend to the earth when corn was planted. He lived in the cave Zotzilaha and terrified the local farmers. The *Popol Vuh* uses the word Camazotz to refer to bat-like monsters encountered in Xibalba, the capital of the Mayan underworld. They attacked the Maya Hero Twins Hunahpu & Xbalanque when they ventured to Xibalba.

Camazotz is also a name used for a cryptozoological creature (e.g. bigfoot, loch ness monster, etc), which is also called the snatch bat or death bat. It was supposedly a giant bat which attacked humans or other large animals. Fossils from the giant vampire bat, *Desmodus draculae*, have been found in Mesoamerica, which may explain the origin of the myth. Zotz means "bat" in Mayan.
Cemetery Cherry

**Family:** Treants
**Crystal:** **Earth**
**Weak to:** **Dark**, **Fire**
**Notorious Monster**

 King Ranperre's Tomb
* Ebony Log
* Living Rod
* Mahogany Log
* Petrified Log
* Rosewood Log

**Notes:**

* Title Obtained: Mon Cherry
* Spawns around (H-8) on the far map approximately every 60-72 hours, after all the Cherry Saplings have been killed.
* Killable by: 18 characters level 59-65.
* About 37500 HP.
* Builds resistance to Gravity quickly, and to Bind moderately.
* Special Attacks: Blood Weapon, Sleepga II, Graviga, Paralyga, Draw In
	+ Pinecone Bomb doesn't give Sleep, but does ~600 damage.
	+ Entangle is damage, Poison and Bind Also resets hate.
	+ Leafstorm Dispels all effects and gives Slow instead of damage.
* If Cemetery Cherry despawns without getting killed the Cherry Saplings will respawn 30min-60min later.
Buzzard Tuck

Buzzard Tuck

**Buzzard Tuck**
**(Sword) All Races**
**DMG:** 23 **Delay:** 224 **DEX** +1
**Sword enhancement spell damage** +2
**Sword enhancement spell duration** +5
**Lv.** 40 **RDM**

**Damage Per Second:** 6.16
**TP Per Hit:** 6%

*Sword enhancement spell damage*
* The extra spell enhancement damage is applied only to attacks made with the Buzzard Tuck. If you get extra attacks from Dual Wield, it will only apply to the Buzzard Tuck attacks.
 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*
Carnero

**Family:** Sheep
**Crystal:** **Earth**
**Weak to:** **Fire**
**Notorious Monster**

 South Gustaberg
* Giant Sheep Meat (???%)
* Katayama (???%)

**Notes:**

* Lottery-based Ornery Sheep spawn
* Spawns on the second level of Vomp Hill, around the I-8/I-9 area
* Spawn time is completely random; has been camped for over 4 hours without a spawn, has also spawned within 5 minutes of being killed.
* Immune to Sleep
* Substantially larger in size as compared to Ornery Sheep
* Has ~350 HP
* Katayama has a high drop rate, but is NOT 100%.

### Historical Background

Carnero is the Spanish word for "sheep" or "ram".

Also, Carneros is a monster from the folklore of the Canary Islands (taken over by Spain). It was described as a giant ram with huge horns. It liked to go after children. [*this account needs corroboration as only one internet source was found for it*]
Call of the Wyrmking

### Walkthrough

* After defeating the three Mammets-19 Epsilon (Mission 2-5), you will appear in South Gustaberg.
* Head to Port Bastok and approach the Departures Entrance of the Air Travel Agency to receive a cutscene.
* Go to the Metalworks in Bastok Markets and talk to Cid.

### Game Description

Mission Orders
Not moments after arriving in Bastok, Prishe begins her search for the father of airships, Cid.
Celerity Earring Plus 1

**Celerity Earring +1**
**[Earrings] All Races**

**DEF:** 1  +10     +10
**Lv.** 49 **All Jobs**
Guild Points Value: *Unknown*

**Used in Quests**: *None*

 Synthesis Recipes
Goldsmithing (70)

**Yield:** Green Earring
**HQ 1:** *Celerity Earring +1*
**Earth Crystal**
* 1 x Gold Earring +1
* 1 x Jadeite
 Desynthesis Recipe
*Unknown*
Burst

**Deals lightning damage to an enemy and lowers its resistance against earth.**

**Spell cost**: 352 MP
**Spell element**: **Lightning**
**Magic skill**: Elemental Magic
**Jobs**:
* Black Mage Level 56
**Casting Time**: 18.5 seconds
**Recast Time**: 43.25 seconds

**Ancient Magic:****Burst I** • II — Flare I • II — Flood I • II — Freeze I • II — Quake I • II — Tornado I • II
**-ga Area of Effect:**Aeroga I • II • III — Blizzaga I • II • III — Firaga I • II • III — Stonega I • II • III — Thundaga I • II • III — Waterga I • II • III
**Elemental Debuffs:**Burn — Choke — Drown — Frost — Rasp — Shock
**Unavailable to players:**Meteor — Comet

 **Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning**
Buttered Nebimonite

**Buttered Nebimonite**
*This blissful nebimonite bake has been buttered and basted to perfection.*

**Stackable:** 12

**Food Effects:** (1 hours, All Races)
* **Dexterity +1**
* **Vitality +2**
* **Defense +25% (Cap: 75@300 Base Defense)**
**Guild Points Value:** *450 / 3,040* (6.76 items)

**Used in Quests:** *None*

 Synthesis Recipes
Cooking (33)

**Yield:** Nebimonite Bake x 1
**HQ 1:** *Buttered Nebimonite* x 1
**Fire Crystal**
* 1 x Selbina Butter
* 1 x Nebimonite
* 1 x Mhaura Garlic
 Desynthesis Recipe
*None*
Castellanus Cell

**Castellanus Cell**
*An imbued item obtained in the Ruins of Alzadaal. Blocks the encumbering psychowaves that prevent the equipping of head and neck equipment.*

**Stackable:** *Unknown*
**NPC Sell Price:** ???~??? gil

**Salvage:**
* ***Allows you to equip head and neck equipment***.
* If this item is in your inventory before entering another Salvage, you will be denied entry. You must remove this item before being allowed into Salvage again.
 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*

## How to Obtain

Drops from monsters in Salvage. As they are discovered, please add them. If it is found that all monsters drop this item, we can just remove the following section and just put "Salvage".

### Dropped From

 <level>
 [[<name>]]
 **[[<name>]] (NM)** | <level>

### Historical Background

All imbued cells used in Salvage are named after various cloud formations.

Castellanus means “castle” in Latin, but in this context it appears to refer to a wide variety of clouds.

**Cumulus castellanus**

These are cumulus clouds (large, puffy, cottony clouds) which have multiple towers emerging from the top of the cloud, giving the vague appearance of a Medieval European castle. Cumulus castellanus appears as smaller, fragmented cumulus clouds with a tower like formation as a part of it. See this link for an image of a cumulus castellanus cloud [1]

**Cirrus castellanus**

These are cirrus clouds (thin, wispy clouds) which have multiple towers emerging from the top of the cloud, often occurring along a long horizontal base. For an image of these clouds, follow this link
[2]

**Cirrocumulus castellanus**

These are cirrocumulus clouds (thin blanket clouds that look like a bright, white film over the sky) which have multiple towers emerging from the top of the cloud, often occurring along a long horizontal base

**Altocumulus castellanus**

These are fragmented altocumulus clouds (small cottony clouds found high up, typically white with a small gray portion) which have tower-like growths on their upper surface. They tend to resemble a series of towers with a shared horizontal base. These clouds appear between 6500- 20,000 feet. They tend to be indicators of mid-level instability in the atmosphere (troposphere specifically) and can develop into thunderstorms (cumulonimbus clouds). They can also indicate rough turbulence for any aircraft passing through them. See the links for images of this cloud [3], [4]

**Stratocumulus castellanus**

These are stratocumulus clouds (low, unevenly shaped clouds) which have multiple towers emerging from the top of the cloud, often occurring along a long horizontal base.
Cactuar

**Family:** Sabotender
**Crystal:** **Water**
**Weak to:** **Dark**, **Ice**

 Western Altepa Desert
* Cactuar Needle
* Cactus Arm
* Distilled Water

### Historical Background

Cactuar is the English translation of the name of the enemy called Sabotender in Japanese. Cactuar is believed to be the words Cactus + Jaguar merged, with jaguar implying fast and agile (the Cactuar is the most agile monster in the entire *Final Fantasy* series). The location of the Cactuar is also a nod to where this creature gets its name, the West (just as Sabotender is located in Eastern Altepa Desert, and it gets its name from the East).
Caedarva Mire

Connecting Areas | Quests/Missions | NPCs

This vast stretch of swampland covers two main islands (Azouph Isle, Dvucca Isle) and 2 small islands (Sharug Isle, Hediva Isle). "Caedarva" means "illusion" in the language of Ephramad. The mire is a dreary place covered in dense fog nearly all year round, yet it is also home to a multitude of animals and aquatic plants such as wild rice, lotuses, and thickets of shrubs. **Caedarva Mire** is well known as the ancient site of a great battle between the Empire of Aht Urhgan and the Kingdom of Ephramad. Now the area is enveloped in a struggle for supremacy between the Lamiae and their Undead Swarm, the Qiqirn of Nashmau, and the Near Eastern Fomors.

This area is only accessible if the Treasures of Aht Urhgan expansion is installed and The Road to Aht Urhgan quest is completed.
Connecting Areas
Nashmau at (H-9), (H-10), (F-10)
Arrapago Reef at Map 1: (K-5),(I-7), (K-5) Map 2: (G-6), (G-7), (G-8), (G-9),
Aht Urhgan Whitegate at Map 1: (K-9) via Azouph Isle Staging Point, at Map 2: (I-9) via Dvucca Isle Staging Point
Talacca Cove at (G-10)
Hazhalm Testing Grounds at (D-9)
Bison Jerky

**Strip of Bison Jerky**
*Made from the happiest bovines in Vana'diel.*

**Stackable:** 12

**Food Effects:** (60 minutes, All Races)
* **Strength +5**
* **Mind -2**
* **Attack +18%** (Cap: 70 @ 388 Base Attack)
**Guild Points Value:** *378 / 2,560* (6.77 items)

 Synthesis Recipes
Cooking (36)

**Yield:** Buffalo Jerky x 2
**HQ1:** *Bison Jerky* x 2
**Ice Crystal**
* 1 x Buffalo Meat
* 1 x Dried Marjoram
* 1 x Rock Salt
 Desynthesis Recipe
*None*
Cermet Headstone

These headstones are used during Zilart Mission 5: Headstone Pilgrimage, as well as a few simple quests that can be done after starting the mission. There are 7 headstones in all - one for each element, except dark:

* **Fire:** Yuhtunga Jungle L-6 (through Ifrit's Cauldron)
* **Earth:** Western Altepa Desert H-9 (through Quicksand Caves)
* **Water:** La Theine Plateau G-11 (through Ordelle's Caves)
* **Wind:** Cape Teriggan H-5
* **Ice:** Cloister of Frost
* **Lightning:** Behemoth's Dominion G-9
* **Light:** The Sanctuary of Zi'Tah I-7

All 7 are involved in: Zilart Mission 5: Headstone Pilgrimage. The Wind headstone is used in Wandering Souls. Fire is used in Wrath of the Opo-opos. And Light is used in Soul Searching.
Cat Baghnakhs

**Cat baghnakhs**
**(Hand-to-Hand) All Races**
**DMG:** +2 **Delay:** +60
**Lv.** 1 **WAR / MNK / RDM / THF / DRK / BST /**
**NIN / PUP**

**TP Per Hit:** ???
**Yield:** *Cat Baghnakhs* x 1
**HQ 1:** Cat Baghnakhs +1 x 1
**Earth Crystal**
* 3 x Bone Chip
* 1 x Bronze Sheet
* 1 x Rabbit Hide
 Desynthesis RecipeBonecraft (9), *Smithing (3)*
**Yield:** Rabbit Hide x 1
**HQ 1:** Bronze Ingot x 1
**HQ 2:** Bone Chip x 2
**HQ 3:** Bone Chip x 3
**Lightning Crystal**
* 1 x *Cat Baghnakhs*
Caithleann

**Family:** Fomor
**Crystal:** **Dark**
**Weak to:** **Light**
**Notorious Monster**

 Sacrarium

**Notes:**

* Spawned by trading a Fomor Codex to the Stale Draft in the room at F-11 on the chapel map; other Mithra Fomor spawn in that room. This is a Mithra Red Mage/Ninja Fomor.
* This NM can only be spawned by a Mithra character who has very high Fomor Hate, gained from killing many regular Fomor mobs. If a character's Fomor Hate is not high enough, it will give messages such as, "You start to get goosebumps" and "Your heart is racing" when examining the Stale Draft. If a character has high enough Fomor Hate to spawn the NM, they will instead get the message, "Your common sense tells you to leave as quickly as possible" when examining it.
* After the NM has been spawned, it can be respawned by trading another Fomor Codex after 15 minutes. This will require gaining more Fomor Hate, however; the character who spawns the NM will have their hate for spawning this set back to the lowest level. The Fomor Hate required to spawn this NM is also reduced automatically over time.
* Killable by: 6 characters with two tanks in this level 50 capped area
* Special Attacks: Chainspell; casts Ninja and Red Mage spells

### Historical Background

More commonly spelled Ceithleann in Irish mythology, she was the wife of Balor, king of the Fomor.
Cermet Kukri +1

**Cermet Kukri +1**
**(Dagger)** **All Races**
**DMG:** 23 **Delay:** 188
**Lv.** 62 **WAR / THF / DRK / RNG / NIN / COR / PUP**

**Damage Per Second:** 7.34
**TP Per Hit:** 51
**Guild Points Value:** *7,280 / 7,280* (1 items)
 Synthesis RecipesAlchemy (76)
**Yield:** Cermet Kukri x 1
**HQ 1:** *Cermet Kukri +1* x 1
**Fire Crystal**
* 1 x Ebony Lumber
* 1 x Cermet Chunk
* 1 x Wyvern Skin
 Desynthesis Recipe* *None*
Carbonara +1

**Dish of spaghetti carbonara +1**
*This spaghetti carbonara is so creamy, the word "creamy" isn't creamy enough to describe its creaminess.*

**Stackable:** 12

**Food Effects:** (30 minutes, All Races)
* HP +14% (Cap: 180 @ 1285 Base HP)
* MP +15
* Strength +4
* Vitality +2
* Intelligence -3
* Attack +17% (Cap: 70 @ 388 Base Attack)
* Store TP +6
**Guild Points Value:** *None*

 Synthesis Recipes
Cooking (56)

**Yield:** Carbonara x 2
**HQ 1:** Carbonara x 4
**HQ 2:** *Carbonara +1* x 2
**HQ 3:** *Carbonara +1* x 4
**Fire Crystal**
**Noodle Kneading**
* 1 x Bird Egg
* 1 x Black Pepper
* 1 x Buffalo Jerky
* 1 x Holy Basil
* 1 x Mhaura Garlic
* 1 x Selbina Milk
* 1 x Spaghetti
* 1 x Stone Cheese
 Desynthesis Recipe
*None*
Call Beast

## Job Ability

* Calls a beast to fight by your side.
* **Obtained:** Beastmaster Level 23
* **Recast Time:** 5:00
* **Duration:** Instant

Various pets can be summoned using **Call Beast** each with their own level caps, strengths and weaknesses.

Notes/Description* In order to use this ability, user must have a jug equipped in the ammo slot.
* After a certain period, which varies based on the jug used, the summoned pet will disappear if it is still alive.
* Jug pets do not decharm, and are approximately as strong as a Decent Challenge, but with lower HP than a normal mob.
	+ Their level varies between 0 and 2 levels below the Beastmaster.
	+ Monster Gloves and Monster Gloves +1 cause the level to vary between 0 and 1 level below the Beastmaster.
	+ Beast Affinity raises the level cap of jug pets by 2 per merit upgrade, to a max of 75.
* Use of Leave will despawn the jug pet.
* Pets called using the **Call Beast** ability do not subtract from the Beastmaster's experience points. (The **Aug. 27, 2007 Version Update** removed the Exp penalty from charmed pets as well.)
* Jug pets are significantly weaker than wild monsters of the same level; they don't have a subjob, so their attributes are about 25% lower.
* Jug pets are weak for solo play. They work best as an addition to a BST's damage output in party situations. In an XP party, a Beastmaster with the proper jug pets can be extremely powerful. Consider it like adding another member to your party of a level or two below which doesn't affect the XP of the party. Most jug pets will last their full timespan without ever taking damage (barring strong mobs with damaging AoE attacks). If a BST knows what prey your party will be fighting, they will most often be able to bring jug pets that correspond to the mob's weaknesses, at least at lower levels. HQ jug pets are expensive, but necessary at higher levels when other jugs are capped.
* Jug pets are significantly stronger against easy prey and lower monsters, making them very effective for farming and soloing in non-xp conditions (where monsters are within a few levels of the Beastmaster)

History* **Aug. 27, 2007 Version Update**: Pets summoned using the **Call Beast** ability will now remain for a longer period of time; the duration varies depending on pet type.
* **Dec. 13, 2005 Version Update**: Experience Points penalty from using summoned pets via **Call Beast** has been removed.
* **Feb. 24, 2005 Version Update**: Call Beast Recast timer became adjustable under the Merit Points system.

## References

* Studio Gobli jug pet damage research (JP)
Caestus

**Caestus**
**(Hand-to-Hand) All Races**
**DMG:** +23 **Delay:** +96
**In Dynamis:** **"Final Heaven"**
**Lv.** 75 **MNK**

**TP Per Hit:** ???
**Resale Price:** *Cannot be sold to NPCs.*

 Synthesis Recipes* *None*
 Desynthesis Recipe* *None*

## Historical Background

Caestus (plural Cesti) was a glove used in hand-to-hand combat in ancient Greece and ancient Rome.

In Latin, cestus referred to leather wrapped over or binding anything, including metal studs, plates, or spikes. As such, some Cesti had spikes over metal knuckles. Many Greek versions were only straps of leather wrapped around the fist, though the Roman versions were spiked or studded. The Cesti resembled studded or spiked gloves.

More dangerous types of Cesti were the Spharai and the Myrmex (which meant "limb-piercer"). Cesti were used in pankration (sport in the ancient world considered a combination of boxing and wrestling - Pankration means "all-strength" or "all-power") or unarmed gladiatorial combat.

Boxing involving Cesti became so bloody, the Caestus was banned in the 1st century BCE. Eventually hand-to-hand fighting would be banned in 393CE.

Caestus is the considered a variant of the word Cestus, which was a belt or girdle worn by women in ancient Greece.
Ceraule

**Type:** Adventurer's Assistant NPC

**Location:** Southern San d'Oria (G-9)

Perhaps I could be of service. Is there anything in particular you'd like to know?
"***Nothing Actually.*"**

**"*I'd like to get out of the city.*"**

* Just got here and you're aching to leave, eh? Listen, the lands are wild beyond our gates, filled with fiends and their ilk. Right behind you is the Westgate. Beyond that, the wilds of West Ronfaure. Should you need directions, ask those around you. Our citizens are friendly, for the most part.

**"*I'd like to do some shopping.*"**

* Should you seek weapons, armor, or supplies, there are several shops in this area. Why not go have a look?

**"*Tell me more about adventuring.*"**

* Ahhh, recruits... Don't know which way to hold a sword and you think you're ready for adventures. Well, what would you like to know?

**"*Helping people.*"**

* Ah, a commendable choice! Come to think of it, there was a lady in front of a house on Pikeman's Way. She may be in need of assistance. Should you need directions, ask those around you. Our citizens are friendly, for the most part.

**"*Hunting monsters.*"**
* Novices... Don't know your own limits until a fiend beats it into your head for you. Very well. How about gathering some hides for the Tanners' Guild on Pikeman's Way? Should you need directions, ask those around you. Our citizens are friendly, for the most part.

**"*Making easy money.*"**

* Easy money, eh? Typical of a new recruit. I cannot promise ease, but the lumberyard in Northern San d'Oria should have work for you there. To get to the lumberyard, go through Victory Arch, head northwest across the Parade Grounds, and keep going till you reach Laborman's Way. The lumberyard lies at the far end. Should you need directions, ask those around you. Our citizens are friendly, for the most part.

**"*Working for my country.*"**

* Ah, a commendable choice. Head to any city gate and inquire at the gatehouse. They'll be doing work for the glory of the kingdom! Should you need directions, ask those around you. Our citizens are friendly, for the most part.
Chainmail

****Chainmail****
**[Body] All Races**
**DEF:** 21
**Lv.** 24 **WAR / PLD / DRK / BST / SAM / NIN**
*View the entire Iron Chainmail Set.*
**Guild Points Value:** *None*

**Used in Quest:** *None*

 Synthesis Recipes
Smithing (37), *Leathercraft ()*

**Result:** *Chainmail*
**HQ #1:** Chainmail +1
**Earth Crystal**
* 4 x Iron Chain
* 1 x Iron Sheet
* 1 x Ram Leather
 Desynthesis Recipe
*Unknown*
Centurion's Scale Mail Set

Another popular tank/DD armor set. Made of burnished steel interlocking scales, this is an impressive looking set. Bonus theme is the same as the Eisenplatte set, but wearable by more jobs, and bonuses are arranged differently. With the addition of Dexterity, this set becomes geared more toward DD characters. This set is not crafted, instead requiring Conquest Points from rank 3 Bastokans. There is a crafted upgrade to this set in the form of the Bastokan Scale Mail Set and an HQ crafted upgrade in the form of the Republic Scale Mail Set.

**Number of Pieces:** 5

**Cost to store:** 200 gil (Centurion's scale mail claim slip)

**[Head] All Races**
**DEF:** 12 **DEX** +1
**Lv.** 30 **WAR / RDM / PLD / DRK / BST / RNG /**
 30
**[Body] All Races**
**DEF:** 23 **VIT** +1
**Lv.** 30 **WAR / RDM / PLD / DRK / BST / RNG /**
 30
**[Hands] All Races**
**DEF:** 8 **DEX** +1
**Lv.** 30 **WAR / RDM / PLD / DRK / BST / RNG /**
 30
**[Legs] All Races**
**DEF:** 16 **AGI** +2
**Lv.** 30 **WAR / RDM / PLD / DRK / BST / RNG /**
 30
**[Feet] All Races**
**DEF:** 7 **AGI** +1
**Lv.** 30 **WAR / RDM / PLD / DRK / BST / RNG /**
**SAM / DRG / BLU / RUN**

**Set Summary**

* **Defense** +66
* **VIT** +1
* **DEX** +2
* **AGI** +3
Cermet Lance +1

**Cermet Lance +1**
**(Polearms) All Races**
**DMG:** 81 **Delay:** 453 **Accuracy** +3
**Lv.** 66 **DRG**
**Damage Per Second:** 10.73
**TP Per Hit:** 116%
**Guild Points Value:** *3,312 / ???* (??? items)

 Synthesis Recipes
Woodworking (86), *Alchemy (57)*

**Yield:** Cermet Lance
**HQ 1:** *Cermet Lance +1*
**Fire Crystal**
* 2 x Ash Lumber
* 2 x Cermet Chunk
 Desynthesis Recipe
*None*
Calamity

**Axe weapon skill**

* *Skill level: 200 (Beastmasters and Warriors only.)*
* Delivers a single-hit attack. Damage varies with TP.

## Properties

* **Element**: None

* **Skillchain properties**: Scission , Impaction

* **Modifiers**: STR:32% VIT:32%

* **Damage Multipliers by TP**:

## Notes

Skillchain
**Earth** and **Lightning**
Description
Damage varies with TP.
Animation
A large swing with the axe generates a vertical column of light which explodes in a silvery purple mushroom cloud.
## Levels

* Calamity is only available to Warriors and Beastmasters. While other jobs can obtain the required 200 Axe skill, they will be unable to use Calamity.
* Axe skill level 200 is obtainable by the following jobs at these corresponding levels:

 Beastmaster | A-
 Dark Knight | B-
 Ranger | B-

<youtube v=GDU1XMyszUc>/div>
Cermet Claws

**Cermet Claws**
**(Hand-to-Hand) All Races**
**DMG:** +11 **Delay:** +51
**Lv.** 59 **WAR / MNK / DRK / BST / NIN / PUP**

**TP Per Hit:** ???
**Guild Points Value:** *5,280 / 6,880* (1.3 items)
 Synthesis RecipesAlchemy (63), *Bonecraft (16)*
**Yield:** *Cermet Claws* x 1
**HQ 1:** Cermet Claws +1 x 1
**Fire Crystal**
* 1 x Cermet Chunk
* 1 x Beetle Jaw
 Desynthesis RecipeAlchemy (63)
**Yield:** Beetle Jaw x 1
**Lightning Crystal**
* 1 x *Cermet Claws*
Cermet Lance

**Cermet Lance**
**(Polearms) All Races**
**DMG:** 80 **Delay:** 468 **Accuracy** +2
**Lv.** 66 **DRG**
**Damage Per Second:** 10.26
**TP Per Hit:** 124%
**Guild Points Value:** *2,650 / 6,160* (2.32 items)

 Synthesis Recipes
Woodworking (86), *Alchemy (57)*

**Yield:** *Cermet Lance*
**HQ 1:** Cermet Lance +1
**Fire Crystal**
* 2 x Ash Lumber
* 2 x Cermet Chunk
 Desynthesis Recipe
??
Call for Help

## Details

The Claim system of FFXI means that once a person/party/alliance has performed any offensive action towards a monster with a yellow name, that monster is 'Claimed' and cannot be attacked by any third party unless one of two things happens:

* Claim loss, wherein the first party stops attacking such that the mob's name changes from magenta back to yellow.
* Call for Help, wherein any member of the party uses either the "Help" command on the Action Menu, types /help, or /h into their chat box. *No confirmation will be requested.*

Once Call for Help is used, the monster in question will immediately become available for any nearby player to attack. Its name will turn a reddish orange and be displayed near the Radar of any player in range of the mob. Usually, when a mob is made available, nearby players will immediately jump in to save their adventuring brethren.

When a mob is defeated in Call for Help mode, no experience or items are rewarded.

After a set period, an idle mob will revert to yellow (unclaimed) mode.

* Note that if you Call for Help on a monster any enemy with enmity towards you will receive the status of Call for Help. This is extremely important when fighting large enemies where links or aggro may be unavoidable.