recursal/Fanatic-Fandom huggingface dataset:
Fjorwuld Hensen

Fjorwuld tending to his small plot of wheat in Karkstead.

**Fjorwukd Hensen** is a 31-year-old male human born in the town of Karkstead. He has green eyes, ginger hair, and stands at a tall height of 5' 9". Currently, he tends to the wheat outside of his home and sells his product to make a profit. He has a rivalry with the Slaine's because they monopolized wheat sales in the region.

## Early History

Fjorwuld was born two his late parents Björn and Helga Hensen, whom he inherited his house within Karkstead from. He did not receive any kind of formal education and has been growing and selling wheat since he was the age of 13.

## Life in Karkstead

Fjorwuld has a giant rivalry with the Slaine's because they often sell wheat at a lower cost than what he can. In the middle of the night, some townsfolk can swear they see him going to sabotage the Slaine's crops, however, it can never be proven. Fjorwuld also has a tendency to scam the people he does business with, so he mostly trades with people who are new to the town or just passing through.

## Qhoylan Inquisition

Since the end of the Great War, Fjorwuld has been an avid supporter of the Qhoylan Inquisition. He can be seen speaking to members of the Inquisition on a daily basis. Oddly enough, when someone reports him for sabotaging the Slaine's crops, they are usually abducted by the Inquisition on the basis that they support the Old Gods.
Power Trip Wiki

## Introduction to Power Trip Wiki

Click edit to replace this paragraph with a description of your TV series for your readers. Keep it short and sweet.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Fun and Games
* General Discussion
* Main Page
* New on Wikia starter pages
* News and Announcements
* Power Trip Wiki
* Questions and Answers
* Season 1
* Season 10
* Season 11
* Season 12
* Season 2
* Season 3
* Season 4
* Season 5
* Season 6
* Season 7
* Season 8
* Season 9
Kingdom of Valois

Five Years' War, which ultimately House Valois would lose.

The old Valosian banner

The **Kingdom of Valois** is a long forgotten kingdom which controlled most of contemporary Lewenthia. The capital the kingdom was Breen century-long monarchy was controlled by House Valois until neighboring kingdoms created a scheme to rid the plane of the entire Valois family. the Adalhard-Hoff Alliance drafted plans to assassinate the Crown prince, Philip Valois, and then to follow up with mass invasions throughout the entire kingdom. This began the
Antone Slaine

Antone standing in Slaine Plantation.

**Antone Slaine**is a 21-year-old male human born outside the town of Karkstead. He has light brown eyes, brown hair, and stands at a tall height of 5' 5". Currently, he is a farmer on Slaine Plantation.

## Early Life History

Born to Severus Slaine and Andrea Slaine. Antone was almost lost during his birth, and his mother, Andrea Slaine, was close to dying. In his early years, he was very sickly and almost never left the care of his mother, and their home in general. Because of this, he grew up very sheltered.

## Life in Karkstead

Antone grew up very sheltered, so when he was 16 he left to live in a small apartment inside the town walls of Karkstead. He was adventurous and did not want to end up like his brother and father, just growing wheat all day, for the rest of their lives. Antone quickly ran out of money from his parents and had no choice to return to Slaine Plantation. Although currently living on the plantation, he has plans to leave for big city life again, maybe even further away from Karkstead!
KalmarCraft Wiki

## Welcome to the KalmarCraft Wiki

KalmarCraft, a unique world where players interact with the community around them and advance through the ranks to become a great adventurer.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Treaty of Asos

Drawn up and signed in year 1E-15, the treaty is named after the Sea of Asos, which is directly southwest of Davenport(formerly Breen).

The Treaty of Asos was a treaty which was drawn up by the Adalhard-Hoff Alliance and newly created Breen Republic to officially end the Five Years' War. The contents of the treaty are quite simple. The Kingdom of Valois was to officially be deconstructed and the Adalhard-Hoff Alliance split the Kingdom of Valois between the two. However, one year after the signing of the treaty, House Adalhard, and House Hoff agreed upon a unification treaty known as the Treaty of Superior Unification.

## Important Information about the Treaty of Asos

All of the lands formerly controlled by House Valois were split evenly between House Adalhard and House Hoff. House Adalhard was given the former House Valois capital of Breen because it was their originally their plot to invade and ultimately annihilate House Valois. Additionally, all peoples living in the formerly controlled land were to swear peace oaths to both conquering Houses. Within one year, all traces of House Valois were completely eliminated from Sheogora.
Season 9

**Season 1** of [name of Series] consists of # episodes.

The season premiered on January 1, 2016.

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Trailer

*You can replace this text with a video trailer using our "Add a video" tool. Or you can remove this section entirely.*

## Episodes

* Link to episode 1
* Link to episode 2
Qhoylan Inquisition

**The Qhoylan Inquisition** a monolithic doctrine as told by the Scriptures of Qhoyla.

The scriptures are only accessible by Qhoylan Monks, and are closely guarded in the White Tower of Vrak Taesi. Anyone who wish to hear the words of Qhoyla, can only do so by attending rituals in a Temple of Qhoyla.

The doctrine dates back to the first Era, when the ancient Yavikii Empire was formed.
Slaine Plantation

An overview of the Slaine Plantation. Karkstead Walls are in the background.

Slaine Plantation was founded in the early years of Karkstead. Originally, it was owned and controlled in order to feed the men stationed within the city. However, for the past two centuries, the plantation has been privately owned by the Slaine Family. It is a common tale that the windmill is haunted by the ghost of a woman who fell from the top, ending her life. Currently, it is owned by 7th generation Severus Slaine.
Clérigo

## Características de Classe

**Pontos de Vida:** um clérigo começa com 16 pontos de vida (+ mod. de Constituição) e ganha 4 PV (+mod. Constituição) por nível seguinte.

**Perícias Treinadas:** 2 + mod. Inteligência.

**Perícias de Classe:** Conhecimento (Int), Cura (Sab), Diplomacia (Car), Identificar Magia (Int), Intuição (Sab), Meditação (Sab), Ofício (Int).

**Talentos Adicionais:** Usar Armaduras (leves, médias e pesadas),Usar Armas Simples, Usar Escudos, Fortitude Maior, Vontade de Ferro.

## Habilidades de Classe

### **Divindade**

Você deve escolher uma divindade padroeira e atuar como seu devoto. As divindades determinam quais talentos de poderes concedidos você pode ter.

### **Canalizar Energia Positiva/Negativa**

Você pode liberar uma onda de energia positiva ou negativa (conforme sua tendência) com alcance de até 9m a partir de você.

Clérigos de tendência Bondosa canalizam energia positiva. Clérigos de tendência Maligna canalizam energia negativa. Clérigos de tendência Neutra devem escolher, no 1º nível, o tipo de energia que canalizam. Uma vez feita, essa escolha não pode ser mudada.

Quando você canaliza energia positiva, pode curar criaturas vivas ou causar dano a mortos-vivos - faça a escolha no momento do uso. Quando canaliza energia negativa, pode curar mortos-vivos ou causar dano a criaturas vivas, também a sua escolha. A quantidade de danos é igual a 1d6, mais 1d6 a cada dois níveis de clérigo seguintes. Criaturas que sofrem dano tem direito a um teste de Vontade (CD 10 + metade do seu nível + modificador de Carisma) para reduzir esse dano à metade.

Usar esta habilidade é uma ação padrão. Ela pode ser usada um número de vezes por dia igual à 1 + seu modificador de Carisma.

### **Poder Divino**

Você recebe um talento adicional de magia  ou de poder concedido. No 5º nível, e a cada cinco níveis seguintes, recebe outro talento de magia ou poder concedido.

### **Magias**

Você pode lançar magias.

*Tipo e níveis de magias:* você pode lançar magias divinas de nível 0 (preces), e 1º nível. A cada dois níveis de clérigo seguintes, você pode lançar magias de um nível acima: no 3º nível você pode lançar magias de 2º nível, no 5º nível pode lançar magias de 3º nível e assim pode diante, até o 17º nível, quando você pode lançar magias de 9º nível

*Habilidade-chave:* sua habilidade para lançar magias é Sabedoria.

*Magias Conhecidas:* você recebe 4 magias divinas de nível 0, e também um número de magias de 1º nível igual a 1 + seu modificador de Sabedoria. Cada vez que avançar de nível, você aprende duas novas magias de qualquer nível que possa lançar;

*Pontos de Magia:* você tem um número de pontos de magia (PM) igual a 1 + modificador de Sabedoria. Cada vez que avança de nível, recebe 3 PM.

*Preparação de Magia:* você precisa preparar suas magias com antecedência. A cada dia, deve passar uma hora rezando para sua divindade. Durante esse tempo, deve gastar seus PM com as magias que vai querer disponível durante o dia.
Tribo do Machado de Pedra

## Características de Classe

**Pontos de Vida:** um bárbaro começa com 24 pontos de vida (+ mod. de Constituição) e ganha 6 PV (+mod. Constituição) por nível seguinte.

**Perícias Treinadas:**  3 + modificador de Inteligência.

**Perícias de Classe:** Adestrar Animais (Car), Atletismo (For), Cavalgar (Des), Iniciativa (Des), Intimidação(Car), Ofício (Int), Percepção (Sab), Sobrevivência (Sab).

**Talentos Adicionais:**Treino em Perícia (Sobrevivência), Vitalidade e Fortitude Maior.

## Habilidades de Classe

### **Grunhidos**

Bárbaros do Machado de Pedra são realmente primitivos. Você conhece apenas o idioma rústico e bestial da pequena comunidade onde se criou, e nenhum outro. Não é capaz de compreender nem mesmo os dialetos de povos vizinhos (muito menos o valkar ou outras línguas da civilização). Você não pode aprender qualquer idioma, e deve se comunicar com outros personagens através de gestos, grunhidos e imitação de sons simples. Contudo, você conhece uma palavra no idioma valkar (o mais comum de Arton) por nível de personagem. Escolha sua primeira palavra no 1° nível, e uma palavra adicional sempre que atingir um novo nível. Você é capaz de pronunciar e entender estas palavras sem problemas. Por exemplo, um bárbaro do Machado de Pedra de 3° nível poderia conhecer as palavras “perigo”, “cura” e “amigo”. Assim, poderia alertar seus companheiros de ameaças próximas, pedir para ser curado e declarar que não tem intenções hostis quando encontra alguém pela primeira vez.

### **Fúria Primitiva**

Bárbaros do Machado de Pedra recebem a habilidade fúria, da mesma forma de bárbaros comuns. Contudo, seus usos de fúria são contados por combate, não por dia, e eles podem usar fúria mais de uma vez por combate. Assim, no 1° nível você pode usar fúria 1 vez por combate. No 4° nível, 2 vezes por combate, e assim por diante. Bárbaros do Machado de Pedra ainda ficam fatigados no fim da fúria.

### **Machado de Pedra**

Bárbaros do Machado de Pedra conhecem somente as armas primitivas de sua tribo. Sabem usar apenas porrete, adaga, lança, funda, machadinha e ataque desarmado. No 9° nível, aprendem a usar uma arma da lista de armas marciais (em geral, machado ou martelo).

### **Tanga de Peles**

Bárbaros do Machado de Pedra não sabem usar qualquer tipo de armadura, e não podem adquirir talentos para aprender. Contudo, você adiciona seu nível de personagem como um bônus em sua classe de armadura (em vez de apenas metade de seu nível).

### **Redução de Dano**

A redução de dano de um bárbaro do Machado de Pedra é dobrada. Assim, você recebe RD 2 no 7° nível, RD 4 no 10° nível e assim por diante.
Wiki Bavardage

## Bienvenue sur le wiki

Créez vos articles, c'est simple, et libre !

## Décrivez votre thème

Écrivez une description sur votre thème. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent.

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Trouver des vidéos sur votre thème en explorant la vidéothèque de Fandom.

Fichier:Placeholder
Treaty of Superior Unification

The **Treaty of Superior Unification** was agreed upon by both House Adalhard and House Hoff. After the destruction of the Kingdom of Valois, the two houses were extremely close and the Crown Prince of House Adalhard married the eldest daughter of House Hoff. Since the year 1E-15, House Adalhard-Hoff has been the established monarchy in the Kingdom of Lewenthia. The **Treaty of Superior Unification** set the capital of the newly created Kingdom of Lewenthia in Davenport, formerly known as Breen
Breen

The old Valosian banner

**Breen**, was the capital of now defunct Kingdom of Valois. Breen is now known as Davenport after the Treaty of Superior Unification.

## Destruction

In the Five Years' War, Breen was completely destroyed. It is said the Church of Asos is built directly above the old Valois palace crypt, where all Valois members were buried. Most of modern-day Davenport is built upon old Breen structures, which is why the entire city was constructed on stone.

## Folklore

It is a common myth that all deceased members of House Valois are buried under the Church of Asos in central Davenport. Some believe that the sewers all connect under the church, and if one were to make their way down there, they could see all the old crypts.

In old testaments, it is believed that the Valois' was the only true family supposed to rule over Breen and current day Lewenthia.Therefore, the complete destruction of the family has since disrupted Sheogora. It is also a fable that House Adalhard-Hoff carries out sacrifices to continue to anger and mock the spirits of the deceased in the unknown underground tomb because of their failure centuries ago.
Sécurité

# Mesures de securité (VigiNum) - Plan Vigipirate

## Mesures en vigueur

Le plan détaillé dans l'article RS2023/20, prend effet le 14 octobre 2023 et prévoit :

* 1) L'activation de ce plan actuel (VigiNum) pour au moins 1 semaine.
* 2) La surveillance accrue du réseau social Tecolo et du service de messagerie Enjoy
* 3) Des restrictions de publication, images et tout contenu faisant référence à l'attaque
* 4) De la limitation des informations et actualités
* 5) De la vérification des identités et comptes
* 6) La possibilité des utilisateurs de signaler tout contenu dangereux et tout contenu dangereux, illégal ou non légitime
* 7) De la possibilité de Tecolo en cas de danger de procéder au blocage d'un compte, ou temporairement de son service de messagerie. De bloquer temporairement le service de publication ou d'actualité le temps d'un évènement ou danger
* 8) De la possibilité de Tecolo de surprendre plusieurs ou tous ces services.
* 9) Suspension du projet d'organisation d'évènement jusqu'à nouvel ordre (depuis le 15 octobre 2023)

## Historique

14 octobre 2023 : Tecolo active son plan "VigiNum" pour au moins 1 semaine, soit jusqu'au 21 octobre.

15 octobre 2023 : Tecolo suspend jusqu'à nouvel ordre le développement de son service d'organisation d'évènement.

16 octobre 2023 : à 21h20, en raison de la fusillade à Bruxelles, et dans le but de limiter les fausses actualités, Tecolo active le "point 7" de l'article VigiNum jusqu'à nouvel ordre.

22 octobre 2023 : Tecolo désactive le "point 7" de l'article VigiNum, activée le 16 octobre suite aux attaques de Bruxelles, et prolonge le plan VigiNum jusqu'au 31 octobre inclus.

25 octobre 2023 : Ce même jour, l'article RS2023/20 est remplacé par l'article RS2023/21.
Rudolf Jacobsen

Rudolf Jacobsen working his portion of field at Slaine Plantation.

**Rudolf Jacobsen** is a 37-year-old male human born outside the town of Karkstead. He has green eyes, brown hair, and stands at a tall height of 6 foot. Currently, he is a farmer on Slaine Plantation.

## Early Life History

Rudolf does not reveal a lot of his early years. He is assumed to have been born and raised in the Karkstead region due to his accent. He married at a young age to his first, and only love. Rudolf will never say her name, but the people of Karkstead know her as the lady which jumped from the highest point of the Slaine windmill, killing herself.

## Time on Slaine Plantation

Rudolf and plantation owner, Severus Slaine, do not get along. It is believed to be that Severus' father liked Rudolf more, and gave him a 99 year lease in his current house for next to nothing monthly. Rudolf had planned to leave Karkstead after his wife killed herself, however, now he just farms and dwells in self-pity. He usually keeps to himself and does not talk unless he has to.
House Adalhard-Hoff

Adalhard-Hoff Banner

House Adalhard-Hoff was created after the Treaty of Superior Unification which brought House Adalhard and House Hoff together after the Five Years' War. This house currently rules the Kingdom of Lewenthia. The name Lewenthia comes from the small river-village of Lewen, where the two houses came together in agreement to jointly invade and destroy House Valois and the Kingdom of Valois. The current residence of the House is the Imperial Palace in Davenport. Additionally, the House has multiple keeps throughout Lewenthia.
Dungeon Master

A **Dungeon Master** (DM), or **Game Master** (GM), is the planner, narrator, and referee of a tabletop role-playing game.  SykeloneTheGhost is the DM for the Campaign Carrinthian Future & most of TheNest's Digital Power Podcast One-Shots.

Sometimes others may take over for One-Shot stories or their own Campaign.
Kingdom of Lewenthia

The banner of ruling House Adalhard-Hoff.

The Kingdom of Lewenthia is the oldest and one of the most influential in Sheogora. Founded after the Treaty of Superior Unification, the Kingdom has remained in peace since its creation. The Kingdom is known for its high-quality living standard, especially in the capital of Davenport. The Kingdom of Lewenthia can be considered one of the wealthiest Kingdom's in Sheogora because of its vast areas of fertile land, minerals, and resources.

Additionally, the Kingdom of Lewenthia has one of the largest standing armies in the region. Due to their massive shipbuilding facilities, the Kingdom also has one of the largest naval forces as well.
Zasriel Thornfur

Concept Art for Zasriel

**Zasriel Thornfur** is a Tiefling Rogue and a member of the Carrinthian Core. He is played by BoatMcGoat (Pachi/Zack).

## **Description**

### **Appearance**

Zasriel is a white skinned Tiefling with devil-like horns on his head. He stands at exactly 5 foot tall with bright brown eyes and pitch black hair. Zasriel only dresses in dark colors so his stealth is always the best it can be.

## **Biography**

### **Background**

Zasriel was born into a Tiefling family who are holy, yet very deceptive. His family have a religion that they follow very closely, known as The Shesha that was started in an alternate world known as Nine Hells, of which Zasriel can phase back into at any time. This process takes a few minutes to happen.

He is known to pray to his god, the Quetzalcoatl, every night, or else he will lose his sanity and throw himself into a fight at any given moment, regardless of the foe.

The reason Zasriel came to Trothna in the first place was to be with his parents. They come to Trothna a lot in an attempt to enlist new members for The Shesha. However, at age 19, Zasriel wanted to make sure his family do no go poor when they're in their home world and decided that he will do whatever it takes to make money here. No matter how he makes the money, a vast majority of it goes back to his family regardless. Since he can go home at any time, he finds being sneaky very easy, as long as he's not in combat.

Because of his enjoyment that he receives from stealing items, and the fact that he is highly sneaky and athletic, Zasriel found his way to Carrinth and learned about The Carrinthian Core. Believing that he could make friends and hopefully visit many places while being in the Core, he joined in the hopes that he could make plenty of money for his family and keep them safe.
A Valley-ant Effort

*A Valley-ant Effort* is the first **One-Shot** that will feature on TheNest as part of the 'Digital Power Podcast'.

## **Plot**

Sarah, a young human girl, is quickly heading to work at The Bargewright Inn on her horse Cinnamon as she's late for the fourth time that week. On the way, she hits, and seemingly kills, an old woman, known as Omari. Thinking no one witnessed the incident, Sarah drags the body to the side of the road, covers it with foliage, and heads to work anyway. The old woman's necklace begins to glow.

After being at work for around half an hour, a loud crack of thunder smashes the windows of the Inn and breaks the door open, revealing a large Chimera. It starts to cause havoc among the Inn and the party must slay the beast and figure out the reasoning behind the sudden appearance of the creature.

## **Characters**

### **Main Characters**

* Tenkai Budo the Dragonborn Fighter
* Justine Chilling the Gnome Paladin
* Samantha the Elf Bard

### **The Players**

* Tenkai Budo - YaBoyGridz
* Justine Chilling - BoatMcGoat
* Samantha - fireflyacire

### **Notable NPC's**

* Sarah - The young human girl, who on her way to work one evening, runs over and kills Omari.
* Omari - The wife of Troydor and the old woman who is killed by Sarah.
* Troydor - The husband of Omari and a powerful Wizard who lives atop Mount Malevolent.
* Osiris - Sarah's father, who lives atop Mount Benevolent.
Marlene Coltherstone

Concept Art for Marlene

**Marlene Coltherstone** is a powerful Sorcerer, Co-Ruler and Lady of Coltherstone Keep, located in the center of Trothna. He is an NPC played by SykeloneTheGhost.

## **Description**

### **Appearance**

Marlene has deep white skin and long white hair which she wears completely stuck up, with two strands in front of her ears. She's consistently seen wearing a torn, black dress with ripped leather sewn to the skirt.

### **Personality**

Unlike her husband Xander, Marlene is fairly quiet and easy to talk to, but is a heavy threat if you get on the wrong side of her. She is Crissaadi's Sister, who wants to teach Cris and her husband Nabor a lesson about not following on family traditions. She is very secretive about who she actually despises.
Tecolo2023

Tecolo2023 est un nouveau projet du réseau social écologique Tecolo.

## Informations principales

* Etat : finalisé, 13/09/2022 - 23/01/2023 (4 mois et 10 jours)
* Objectifs : redynamiser le réseau social, augmenter le nombre d'utilisateur, création du Groupe Tecolo.
* Projets : Tecolo et Enjoy

## 2022

Le 4 novembre, le reseau social annonce que les changements consacrés au projet se feront progressivement. Il est annoncé egalement que ce meme projet va s'accélérer suite aux recentes actualités concernant le reseau social Twitter.

Le 8 novembre, des details plus précis sont donnés sur le projet, avec un possible retour de Enjoy et la création d'un nouveau service en plus du retour du groupe tecolo.

Le 28 décembre, Tecolo annonce sur Facebook et Twitter le déploiement du nouveau design et fonctionnalités le 1er février 2023.

## 2023

Un bouton "SWITCH" entre la version actuelle et la version Tecolo2023 sera proposé pour donner la possibilité aux utilisateurs de tester la nouvelle version.
Draco Buraki

Concept Art for Draco

Nabor & Crissaadi Buraki

**Draco Buraki** is a Dragonborn Monk and a member of the Carrinthian Core. He is played by YaBoyGridz.

## **Description**

### **Appearance**

Draco is a bright red Dragonborn with piercing white eyes. He has two winged-like ears on the side of his face that are pierced at the tip with 4 gold rings, all resembling a family member: His Mother, Father, Aunt & Uncle. Draco is very slim in stature, making him very quick and stealthy.

### **Personality**

Draco just says it how he thinks. He doesn't really think about what he's saying, however he will hurt you if you annoy him.

## **Biography**

### **Background**

Draco Buraki was born under the family of Zolthan Buraki & Larilla Buraki in the village of Murmur. His family are born under a family who are highly known for becoming spell casters in life and by trade. However, when Draco was born, his parents had a change of heart and claimed that God told them that they were to become Monks. Draco grew up away from most of his family apart from his parents and met his Aunt & Uncle Nabor & Crissaadi Buraki once. His parents told them that they wanted to become Monks, and Nabor warned them to be careful, but wanted to stay away as much as possible.

On Draco's 21st birthday, he was away at the village market buying supplies for his get together with some family he hadn't met before. However, on his way back, he saw a mob rushing into his home. His parents were tied up and taken away. With no idea what to do, he decided to try and follow the mob North-West towards the town of Tuctic. Half way between Murmur and Tuctic, his Aunt & Uncle saw him following this mob and approached him to take him away from the danger. They took him to Carrinth to live with them - and all he wants is revenge.

So he could train up to be even stronger and hopefully get answers one day, he joined the Carrinthian Core. He became the quickest to ever complete the training and joined the Core in exactly three weeks and four days.

## **Relationships**

### **Cassandra**

Draco and Cassandra both know each other from being members of the Carrinthian Core.
A Carnival of Sins

## Starring

fireflyacire as CassandraYaBoyGridz as Draco BurakiKyuremHunter as Lathai SylkianBoatMcGoat as Zasriel ThornfurZOMGitsKitty as Kailen HawthorneDemonOJM as Erilza ZarathornSykeloneTheGhost as the Dungeon Master

## Episode Order

### Next Episode

Illiltu Shafts

"**A Carnival of Sins**" (1x01) is the first episode of the Campaign: *Carrinthian Future**.* The Carrinthian Core are chosen and their story starts here. Geif meets them at the local Inn to discuss the issues, but a Carnival in Fuin is awaiting them.

## **Synopsis**

### **Intro**

Trothna is large Country, run by Michaelus, Bringer of the Balegdeh who resides in the City of Dalestrum. You all have spent the beginning your lives in different ways, but have all ended up living in the city of Carrinth somehow.

Carrinth is the second largest city in the Land of Trothna with over 41,000 currently dwelling. The community of Carrinth are rich, clever and generally seen as a lively, harmless lot; however they are strong-willed and extremely willing to make sure their City and Country do not go under.

The 6 of you are all members of the Carrinthian Core – an elite group of strong members who reside in the city. Trothna has seen little war and disruption from any of its surrounding Countries as it’s an extremely far distance for many Navy Ships to cross safely. Trading happens from the Country Rathoni to the Rullen Bay on the Southern edge; however due to the Town of Furth and the City of Kinsley being seemingly abandoned just 2 months prior, lots of stock has ceased to make it to many Cities, Towns and Villages and no one knows where the folk of these places went.

The Mayor of your City is receiving reports left; right and center about how many homes across the land are nearly in danger of low resources. Villages and Shanty towns are close to fighting one another to stay alive and things need to be fixed, fast.
In addition to that, Town’s in the Eastern edge of Trothna have failed to contact anyone in the Country for a few weeks and everyone is starting to worry.

A few more days pass by and still there is no word from the Eastern border.

Geif, Summoner of the Clouds is the Mayor of Carrinth. He’s just received reports from his brother *(Michaleus)* that a large swarm of undead are attacking Towns in Eastern Trothna and are recruiting members VIA soul stealing. 3 towns in the East of Trothna have been destroyed and the death toll is high; with Carrinth’s Sister City Yarthpool closely residing near the destruction. Worried that Yarthpool may be going under, Geif strikes up a plan.

After hearing the news of the 3 Towns being raided, Geif announced to the town via letter that there was to be a poll to select a small, strong team that will attempt to right the wrongs currently ensuing. The draw was in 3 days and was to be from the pool of members of the ‘Carrinthian Core’. No one knows who or what is attacking and when, so the task is a dangerous one.

Since everyone in Carrinth is familiar with one-another, they voted on 6 of the strongest and cleverest towns-folk to go in search of the disturbance that is plaguing the land.
Norpy

Concept Art for Norpy

**Norpy** is a small, old Gnome who owns the questionable store 'Randoblando' in Fuin. He is an NPC played by SykeloneTheGhost.

In the past, he was a rogue and stole many things, but decided that his future would be better off if he sells his ill-gotten items to the village folk. He sometimes travels with a little stall around Carrinthia to sell things that are more sought-after.

## **Description**

### **Appearance**

Norpy is a crooked and strong ex-rogue who stands very short compared to many. He suffers from an extensive ADHD effect when anything to do with money is concerned.

### **Personality**

Very confusing and generally erratic, he's considered by many to be quite rude sometimes.

## **Relationships**

### **Zasriel Thornfur**

Zasriel sold Norpy an amulet which he stole from the Inn back in Carrinth, however before this, Norpy bit off a chunk of Zasriel's leg because he didn't stack his books back up. Norpy also got too excited and threw 2GP at Zasriel instead of the agreed 2SP.

## **Appearances**

**Episode 1** - *A Carrinthian Future* (1x01): **01:06:36**
Cassandra

Concept Art for Cassandra

**Cassandra** is a Dragonborn Sorcerer and a member of the Carrinthian Core. She is played by fireflyacire (Erica).

## **Description**

### **Appearance**

Cassandra is a Humanoid Dragonborn (was Human), which is extremely different from most Dragonborn folk. Her hair is a pure black with purple stripes and her skin is pale white. Combining her young age with one bright blue eye and one a fluorescent gold, she gets a lot of looks from people wherever she goes, but she never seems to notice. At 180 pounds and standing at 5 foot, 6 inches - she's shorter than most Dragonborns.

### **Personality**

Cassandra is very persuasive and doesn't take shit from anyone. Although she may be very quiet, she's always monitoring the situation.

## **Biography**

### **Background**

Cassandra has been a very lonely child. She was given away at the young age of four by her parents, the reasoning being unknown. She was instead given to a large, powerful sorcerer who took her under his wing. He allowed her to keep her given birth name. The people who are close to her call her Cass. After heavy arcane experiments went wrong, the sorcerer was killed by his own wrong doing, leaving Cassandra to wonder the land of Trothna alone for a year at age 16. The arcane experiments somehow changed Cassandra and she gained Dragon-like powers, hence making her a Dragonborn.

At age 10, Cassandra found a hurt Raven and decided to nurse it back to health. She later found out it was magical, sourcing spells of it's own to help in combat, however it was very shy. She named this Raven, Darkness.

After nine months had passed, she came across a ship in the outskirt town of Neun and decided to see where it would take her. Her and Darkness carefully trespassed onto the ship and traveled for four days with small amounts of food and water. After docking, a horse and carriage took the contents of the ship to Carrinth, as Cassandra and Darkness followed them.

After arriving in the large city, she quickly came to learn that the Carrinthian Core was recruiting and decided to enroll. After a month and a half of training, she became an official member.

## **Relationships**

### **Draco Buraki**

Cassandra and Draco both know each other from being members of the Carrinthian Core.

### **Zasriel Thronfur**

Cassandra and Zasriel both know each other from being members of the Carrinthian Core. They rarely spoke, since Zasriel was such a lone wolf.
Carrinthian Future

*Carrinthian Future* is the first Campaign that the TeamSpeak Crew are setting out on, with their group of adventurers named The **Carrinthian Core.**

## **Plot**

The Mayor of Carrinth, Geif, Summoner of the Clouds, is receiving reports left, right and center about how many homes across Trothna are currently in danger of low resources. Villages and Shanty towns are currently fighting one another to stay alive and things need to be fixed, fast. In addition to that, Town's on the Eastern edge of Trothna have failed to contact anyone in the Country for a few weeks and everyone is starting to worry.

Geif has just received reports from his brother, Michaleus, Bringer of the Balegdeh, that a large swarm of undead are attacking towns in Eastern Trothna and recruiting members VIA soul stealing. Three towns in the East have been destroyed and the death toll is high; with Carrinth's Sister City Yarthpool closely residing near the destruction. Worried that Yarthpool may be going under, Geif strikes up a plan.

He decides to announce to the city that there is to be a poll to select a small yet strong team made from members of the Carrinthian Core will attempt to right the wrongs of the land. Three days later, the poll is drawn and the team is formed.

With no one knowing if and when the undead will attack, the task(s) are going to be dangerous.

## ***Arc One: Carrinthia***

*See: Carrinthian Future Episodes for full episode listings and synopsis*

#### **Chapter One: Our Carrinthian Future**

*First Game: 19th February 2018 - HIGHLIGHTS*

* Draco managed to almost get stabbed by a man who worked in the inn.
* Kailen went to see his mothers grave.

### **Chapter Two: A Carnival of Sins**

* The party went to Fuin, met Falconhoof. Late on, a girl was taken away by a possessed male.
* Zasriel got bitten by an angry Dwarf who worked in Randoblando.
* Cassandra & Erilza managed to haggle the Eastern portion of the Map of Trothna.
* They fought 4 Poppers and managed to get arrested.
Carrinth

A Map of Carrinth

**Carrinth** is the second largest city in the Land of Trothna with over 41,000 currently dwelling. The community of Carrinth are rich, clever and generally seen as a lively, harmless lot; however they are strong-willed and extremely willing to make sure their City and Country do not go under.
Lathai Sylkian

Concept Art for Lathai

**Lathai Sylkian** is an Elf Cleric and a member of the Carrinthian Core. He is played by KyuremHunter (Trent).

## **Description**

### **Personality**

Lathai is very silent and keeps his thoughts and emotions to himself. He may be looking out for the party so everything can be as easy as it can be, but he wants his parents home safe.

## **Biography**

### **Background**

Lathai was born into a religious Elven family whose core purpose is to heal the land of any pain and suffering. He was born in the capital city of Trothna; Dalestrum.

Lathai has seen most of Trothna and is a fairly well known face across many parts of the country. His parents, Gormon & Ashryn, were known to travel many places to either preach their faith or they were needed for their medicinal professions. Because of the massive amounts of travel and the fact his parents were so popular across the land, Lathai is very wealthy and the name *Sylkian* is known to many.

When Lathai turned 34, his parents were approaching their mid-60's and decided to semi-retire their jobs and moved to Carrinth. If any job would require their service, his father would consider and would go by himself if he was available. Lathai followed his parents and lived in his own home, but vowed to always reside where his parents were.

Lathai joined the Carrinthian Core at age 36 and is one of the most highly skilled Cleric's of the lot.

About a week prior to Geif's announcement for a team, Lathai's parents traveled back to Dalestrum for a large auction. They had found out that one of his families most prized possessions was up for sale. Ashryn's father had a relic which was the original holy symbol for their faith and it was lost when he passed away - so they both traveled back in desperate hopes to retrieve it.

Still to this day, Lathai's parents haven't returned, and he still has no idea what's going on.
Erilza Zarathorn

Concept Art for Erilza

**Erilza Zarathorn** is a Tiefling Warlock and a member of the Carrinthian Core.

## **Description**

### **Appearance**

Erilza is a bright red Tiefling with two twisted horns above his eyes. He stands at an average 5 foot 9. The hair under his horns is a bright silver, though this is hardly seen unless you look at him from behind. Erilza's eyes are a bright gold, a rarity for Tieflings.

## **Biography**

### **Background**

Erilza is an intelligent Tiefling, born in Bothes to the Zarathorn family. Ever since he was young, he's been fascinated of books because of his parents who own the '*Bothes Biblio*' Library.

At age 18, Erilza became enthralled by the idea that he could pursue the knowledge of the world further and decided to travel to many places around Trothna to read and learn, with the dream of answering one question, although he's never told anyone what this question is.

During his tour around Trothna, Erilza felt like he was being followed in the Village of Sharlie and was approached by the Leader of The Wanderers, Elder Horques, as he was interested in having him be second-in-command. They wanted someone who was heavily intelligent to help lead them in their path. When he denied the offer, he became increasingly agitated by the constant offers they were throwing him.

However, Euphoria & Malethor Thornfur noticed that Erilza was getting worked up at this, and they offered him to go for dinner at their place, to which he accepted. This dinner was just an elaborate plan to sweet talk Erilza into being the leader of The Shesha instead, claiming that they were always one step ahead of the The Wanderers. After Erilza tried to leave the home calmly, Malethor tried to hold him back and force him to accept the offer. Angry at peoples inability have a decent human conversation, Erilza snapped and shoved Malethor through a bookcase in their home. He'd let his presence be known, and made his way back to Bothes.

Shocked by his strength, that he'd never thought he'd need to utilize, he came across a flyer in the Bothes Biblio about the new team that was to be started in Carrinth, The Carrinthian Core, and that they were looking for members. Erilza joined as the first ever member of the Core.
Billy Thorman

**Billy Kenneth Thorman** is main character of Billy Powers is 15-year old boy who wins the powerful wristwatch called MegaTrex that give you powers and abilities like winning costumes and some and other things Billy found the Megatrex in a mysterious box that he finds on the street floor he is voiced by Jason Ritter

## Biographical of Information

### Family and Friends

Bethany Thorman (mother)Stanley Thorman (father)

Brady Thorman (brother)

Harold Firkle

Délia Hathworthy (crush/love interest/girlfriend)

and others

## Biography

Billy is one fifteen -year old who had the life and vacation of a normal but bored boy had nothing fun to do and have fun. Billy was bored down the street when he found a mysterious red box inside that had a powerful wristwatch called Megatrex, Billy puts it on his arm and he tries to hide the secret of the Megatrex and decided to tell his friends, he and his friends decided to make the secret. is the secret is that only Billy and his friends know about the existence of Megatrex is also the brother of Billy who knows

## Personality

Billy is a common boy of his town had holidays and bored lives because Billy had nothing to do with the existence of the Megatrex his wristwatch that ti helps to turn into various costumes and magical and cool powers with him, Billy becomes a hero when it is action or adventure Billy does not think twice he is already going to the adventure that follows you and it suits you he loves to save the world to his city he honors his name and his hero title he is very brave, adventurer getting famous he is also the powerful hero with shocking skills and manners he is very incredible of his way that they have their own personality

## Appearance

Billy have brown hair with three fringes on your forehead he have blue eyes , light skin , black-blue shirt ,yellow circle with red triangle ,green shorts ,red shoes with details ,with Megatrex too with yellow circle and red triangle

## Catchphrases

* *Billy in the area*
* *ah dude*
* *it's transformation time*

## Powers

* costumes
* thunder
* energy ball
* and others
* vehicles
* and more and more

## Trivia

* he is similar to Ben 10 why is more based on he in some things
* he is one teenage hero
* he is voiced by Jason Ritter ,that too is voice of Dipper of Gravity Falls
* he have 15-year old
DA's Sims Big Brother Wiki

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Billy Powers Wiki

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

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 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Billy Powers Wiki
* Billy Thorman
* Brady Thorman
* Délia Hathworthy
* Fun and Games
* General Discussion
* Jason Ritter
* Main Page
* Maxim Knight
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
Jason Ritter

**Jason Morgan Ritter** (born February 17, 1980) is an American actor. He is known for his roles as Kevin Girardi in the television series *Joan of Arcadia*, Ethan Haas in *The Class*, Sean Walker in the NBC series *The Event*, and as the voice of Dipper Pines in *Gravity Falls*. He also played the recurring role of Mark Cyr in the NBC television series *Parenthood*, for which he received an Emmy Award nomination. As of 2017, he stars in the TV comedy series *Kevin (Probably) Saves the World*.

He is also the son of actress Nancy Morgan and actor John Ritter.

## Biographical Information

### Role (s):

Billy Thorman
 and others

Jason too is voice of Billy  in Billy Powers the main protagonist

## Early Life

Jason was born on February 17, 1980 in Los Angeles, California, to actors Nancy Morgan and John Ritter. He is also a grandson of actors Tex Ritter and Dorothy Fay. His stepmother is actress Amy Yasbeck. The actor has three siblings, including actor Tyler Ritter.

Ritter first appeared in the opening credits of his father's show, *Three's Company*. He was the little blonde haired boy running up to Joyce DeWitt in the petting zoo scene.[1][2]

He attended middle and high school at the Crossroads School in Santa Monica, California, with Simon Helberg, who became his roommate at NYU.[3] He then attended and graduated from New York University's Tisch School of the Arts, where he studied at the Atlantic Theater Company. He also studied at the Royal Academy of Dramatic Art in London, UK.
Carrinthian Core

The **Carrinthian Core** is a group of adventurers based in the Country of Trothna. They all live in the City of Carrinth and are the protagonists of the first Campaign **Carrinthian Future**. They were formed together to sort out the issues going on in Trothna VIA a city-wide poll to select the strongest members of the Core. Together, they wondered Trothna in search of the issues that it's facing.

## **Founding**

### **Name**

The group got the name **Carrinthian Core** so they could try and recruit other allies from Core's in the Cities that lay across the country.

The **Carrinthian Core** was founded by Geif, Summoner of the Clouds. His brother, Michaleus, Bringer of the Balegdeh, made the Dalestrum Core so the Country which their father ran before passing away would be kept safe across every perimeter. Since then, the other cities in Trothna have also formed a core.

Every Core is made up of multiple elite members of anyone who resides in the cities in Trothna.

### **Other** **Core's in Trothna**

* **Carrinthian Core**
* **Dalestrum Core**
* **Purest Core**
* **Hillshue Core**
* **Yarthpool Core**
* **Kinsley Core (disbanded)**

## **Members**

The **Carrinthian Core** is made up of six adventurers:

* Cassandra
* Draco Buraki
* Lathai Sylkian
* Zasriel Thornfur
* Kailen Hawthorne
* Erilza Zarathorn

### **Alignments**

The alignments of the **Carrinthian Core** are as follows: Cassandra is *Neutral Good*, Draco is *Neutral*, Lathai is *Lawful Good* and Zasriel, Kailen & Erilza are *Chaotic Good*.

### **Roles**

Cassandra is the Sorcerer and the main spellcaster of the group, dealing as much damage as she can from a distance. Draco is the groups most heavy damage dealer, being a Monk. Lathai is the Cleric of the group, attempting to stay back and keep everyone on their feet. Zasriel is the Rogue, making him the sneaky one of the group. He tries to tip toe around any tough situations. Kailen, the Ranger, is the conscience of the group, acting as the groups talker. He knows what to do 90% of the time. Erilza is a heavy damage dealer, but mainly acts as the groups Tank, as his high HP from his Warlock class makes him more vulnerable to being attacked by enemies.

### **Relationships within the Group**

The relationships within the **Carrinthian Core** extend beyond being mere companions in the journey to fix the wrongs in Trothna.

## **Allies & Friends**

* The Carrinthian Core
* Geif, Summoner of the Clouds
* Michaleus, Bringer of the Balegdeh

## **Enemies**

There are currently very few enemies to the Core, the ones that exist are currently:

* The Wanderers: The roaming Elf Clan who is ran by Kailen's Biological Father (who doesn't know he exists). They are also after Draco & his Aunt & Uncle Nabor & Crissaadi Buraki around Coltherstone Keep for the large bounty.
* Cassandra's Parents: (Xander & Marlene Coltherstone) They got rid of her at age 4 because she was not a boy and her natural spell-casting abilities appeared to have a 'holy' aura.

 Non-Player Characters
London Central Police

**London Central Police** is the fictional force seen in the 2017 thriller film *Unlocked*.

## Jurisdiction

The name suggests the force operates in Central London, but it is possible it serves the entire Greater London area.

## Information

* Like the real life Metropolitan Police, the force logo and typeface is blue and white and contains a royal coat of arms.

## Staff

* Unnamed Commander (Logan Hillier)
* Unnamed Constable (Lee Nicholas Harris)

## Real Life Equivalent

In reality, the whole of London is covered by the Metropolitan Police.
Kyar

Welkom op de pagina van ons kingdom Kyar. Wij zijn een kingdom die leven in de bossen, we zijn nog niet zo oud op deze server maar we maken er met ze allen al een goed kingdom van. Zou jij het zien zitten om je bij ons aan te sluiten. Stuur een bericht hieronder of join de server ArkOfRulers en vraag naar wesselbaars of Schadowgamer7 (de koning en prins van Kyar). Wij hopen dat je ons komt joinen.