Ravenii Armor

Ravenii can wear multiple pieces of armor on their bodies in order to protect their body parts from being severed by Avil's Rune Strike ability.

A Ravenii's armor pieces are chosen when spawning, and do not change in any way over the course of a mission unless they are destroyed. Ravenii may also spawn with slots that are missing armor pieces or even with no armor pieces at all.

## Destroying Armor Pieces

* Avil can destroy most armor pieces with a Rune Strike that adequates to the armor piece type's breaking requirements.
* Destroying an armor piece will increase Avil's Rune Charge.
* Destroying an armor piece can (and probably will) provoke the Ravenii into targetting Avil.
* Unlike Ravenii body parts, armor pieces **do not regenerate over time** after being destroyed.
* All armor pieces are instantly destroyed whenever a Ravenii has been beheaded. Avil's Rune Charge is not affected by this.

## Armor Piece Slots

Ravenii have a total of **8 armor piece slots**. Not all armor piece slots protect body parts.

 **Head** | ❌

## Armor Types

There are a total of **7 armor types**. Each type has different requirements that need to be fulfilled in order to destroy them.

### Wood Armor

Can be destroyed with a **single** Rune Strike.

### Iron Lock Armor

Can be destroyed by performing **two** Rune Strikes on its **padlock**. Pauldrons have no padlocks, and thus can be destroyed by aiming at the entire piece.

### Gold Armor

Can be destroyed by performing a Rune Strike on **all four padlocks**.

### Thorn Armor

Can be destroyed by performing **two** Rune Strikes on its **weak spot**. Touching it will inflict **10 damage** and **low knockback**.

### Spiked Armor

Can be destroyed with a **single** Rune Strike **when weakened**. It becomes weakened whenever the Ravenii performs an attack with the body part that is being protected by the armor piece, with some additional rules to account for neck and head armor pieces. The armor piece's weakened state is indicated by its **bright magma becoming more dull and stale**. Touching it will inflict **10 damage** and **low knockback**.

### Bone Armor with Flaming Skull

Can be destroyed with a **single** Rune Strike on its **flaming skull**, **when weakened**. Like **Spiked Armor**, It becomes weakened whenever the Ravenii performs an attack with the body part that is being protected by the armor piece, with some additional rules to account for neck and head armor pieces. The armor piece's weakened state is indicated by its **flaming skull having its fire extinguished**.

## Trivia

* An official, pre-release promotional graphic that showcases all armor types has some interesting (and, some incorrect as of post-release) descriptions:
	+ **Wood Armor:** *"Basic armor that provides a flat surface for intrepid climbers."*
	+ **Iron Lock Armor:** *"Fortified by thick padlocks that must be shattered before dismantling."*
	+ **Gold Armor:** *"Safeguarded by four destructible latches; susceptible to grapple whip ascent."*
	+ **Bright Steel Armor:** *"Impenetrable by sword or spell; unscalable."*
	+ **Thorn Armor:** *"Requires multiple precise hits upon weak zones to disable; harmful to climbers."*
	+ **Spiked Armor:** *"Destroyed by a Rune Strike only after weakened by a Ravenii's own ill-timed attack."*
	+ **Bone Armor with Flaming Skull:** *"Adorned with flaming skulls that must be extinguished before incurring damage."*

### Gallery

Promotional info graphic about armor types.A Wood Helmet.