Jemail Karami

## History

Originally an anti-Israeli terrorist, he invaded the the home of Gabrielle Haller, a member of the Israeli Diplomatic Service, killing her partner David Shomron. The trauma of the event activated Daniel Haller's latent mutation, causing him to incinerate the minds of all the terrorists while absorbing Jemail's persona into himself.

Inside Haller's mind, Jemail inherited Haller's inherent telepathy and through this power he came to have sympathy for Haller and his family. He set to work integrating the various fractured personalities in his mind, but was resisted by the personalities Jack Wayne and Cyndi.

## Powers and Abilities

* **Telepathy**: Jemail, while originally a normal human, gained the power of telepathy upon becoming one of David's multiple personalities. He has vast telepathic powers, which grant him numerous different abilities. He is able to detect, manipulate, and enter the minds, thoughts and memories of others, as well as transmit his own thoughts and memories as well as interact with, affect and even manipulate the minds of humans and animals with higher order intelligence (such as dolphins, ravens or dogs). His telepathic abilities are rather powerful, riviling that of Martian Manhunter, one of the most powerful telepaths in the universe. His notable abilities include:
	+ **Telepathic Illusion**: Ability to create realistic telepathic illusions and cause people to experience events which are not actually occurring.
	+ **Telepathic Cloak**: Can mask his presence from being detected by others. He can extend these defenses to others around him as well.
	+ **Mind Link**: Ability to develop a mental link with any person which remains as a connection to that individual.
	+ **Telepathic Camouflage**: Ability to mask himself, and other peoples' presence from those around him. Can telepathically disguise himself, making his appearance to those around him quite different (Changing the appearance of clothing, as well as more detailed disguising.).
	+ **Mind Control**: Ability to control the minds of others just by trying.
	+ **Mind Possession**: Ability to possess the mind of another, and use that being's body as his own.
	+ **Mind Alteration**: Ability to alter the minds of others by force of will.
	+ **Pathokinesis**: Sentry is capable of controlling and manipulating the emotions of those around him.
	+ **Mental Amnesia**: Ability to cause loss of particular memories, and amnesia in another person or even in a group of people.
	+ **Psionic Shield**: Ability to erect a psychic shield for protection of himself and of others' minds.
	+ **Psionic Blasts**: Can project psionic force bolts which have no physical effects but which can affect a victim's mind so as to cause the victim pain or unconsciousness and can even kill an adversary.
	+ **Astral Projection**: Ability to Astral Travel and communicate with others astrally through his own will, or through contact with the thoughts and memories of others. In the astral realm, he can use his powers to create "ectoplasmic" objects.
	+ **Mental Detection**: Can sense the presence of other superhuman mutants within a small but as yet undefined radius of himself by perceiving the distinctive mental radiations emitted by such a being.
	+ **Mind Transferral**: Able to transfer both his mind and powers into other host bodies should his own physical body be somehow killed.