Tiering System

## Introduction

The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index fictional characters and entities.

It is also important to know that the difference between the lowest and highest bounds of a given tier is extremely variable and can be absolutely massive in scale. Hence, being far stronger than a character that belongs to a certain tier does not necessarily qualify one for a higher rating.

## The Scale

### Tier 10: Human

#### 10-C: Below Average Human level

Characters capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

#### 10-B: Human level

Characters capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

#### 10-A: Athlete level

Characters capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

### Tier 9: Superhuman

#### 9-C: Street level

Characters who stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

#### 9-B: Wall level

Characters who can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

#### 9-A: Small Building level

Characters capable of destroying rooms or entire small constructions such as houses or more modest buildings.

### Tier 8: Urban

#### 8-C: Building level

Characters who can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

#### High 8-C: Large Building level

Characters who can destroy large buildings such as skyscrapers.

#### 8-B: City Block level

Characters who can destroy urban city blocks or equivalent areas of space.

#### 8-A: Multi-City Block level

Characters who can destroy multiple urban city blocks or equivalent areas of space.

### Tier 7: Nuclear

#### Low 7-C: Small Town level

Characters who can destroy a small town or settlement, or those who can easily harm characters with small town level durability.

#### 7-C: Town level

Characters who can destroy a town, or those who can easily harm characters with town level durability.

#### High 7-C: Large Town level

Characters who can destroy a large town, or those who can easily harm characters with large town level durability.

#### Low 7-B: Small City level

Characters who can destroy a small city, or those who can easily harm characters with small city level durability.

#### 7-B: City level

Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.

#### 7-A: Mountain level

Characters/Weapons who can destroy a mountain, or those who can easily harm characters with mountain level durability.

#### High 7-A: Large Mountain level

Characters who can destroy a large mountain, or those who can easily harm characters with large mountain level durability.

### Tier 6: Tectonic

#### 6-C: Island level

Characters/Weapons who can destroy an island, or those who can easily harm characters with island level durability.

#### High 6-C: Large Island level

Characters who can destroy a large island, or those who can easily harm characters with large island level durability.

#### Low 6-B: Small Country level

Characters who can destroy a small country, or those who can easily harm characters with small country level durability.

#### 6-B: Country level

Characters who can destroy a country, or those who can easily harm characters with country level durability.

#### High 6-B: Large Country level

Characters who can destroy a large country, or those who can easily harm characters with large country level durability.

#### 6-A: Continent level

Characters who can destroy a continent or those who can easily harm characters with continent level durability.

#### High 6-A: Multi-Continent level

Characters who can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

### Tier 5: Planetary

#### 5-C: Moon level

Characters who can destroy a moon, or an astrological object of similar proportion.

#### Low 5-B Small Planet level

Characters who can destroy a small planet or those who can easily harm characters with small planet level durability.

#### 5-B: Planet level

Characters who can create/destroy a planet.

#### 5-A: Large Planet level

Characters who can create/destroy large gas giants such as Jupiter and Saturn.

#### High 5-A: Dwarf Star level

Characters who can create/destroy very small stars.

### Tier 4: Stellar

#### Low 4-C: Small Star level

Characters who can create/destroy small stars.

#### 4-C: Star level

Characters who can create/destroy a star.

#### High 4-C: Large Star level

Characters who can create/destroy a large star.

#### 4-B: Solar System level

Characters who can create/destroy a solar system.

#### 4-A: Multi-Solar System level

Characters who can create/destroy multiple solar systems.

### Tier 3: Cosmic

This tier is broken into the following sub-tiers:

#### 3-C: Galaxy level

Characters capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

#### 3-B: Multi-Galaxy level

Characters capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

#### 3-A: Universe level

Characters who can destroy all celestial bodies within a volume at least equivalent to the observable universe via an omnidirectional explosion, alternately create or significantly affect a universe of comparable size, which does not involve the destruction and/or creation of space-time.

#### High 3-A: High Universe level

Characters who demonstrate an infinite amount of energy on a 3-D scale, or those who can affect an infinite 3-D area or an infinite number of finite or infinite universes when not accounting for any higher dimensions or time, or more generally any realm of comparable size. Large numbers of infinite universes, unless causally closed from one another by a separate spacetime or existence, only count for a higher level of this tier. Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier.

### Tier 2: Multiversal

#### 2-C: Low Multiverse level

This tier is broken into the following sub-tiers:

**Low 2-C | Universe level+:** Characters who are capable of significantly affecting, creating and/or destroying an area of space that is qualitatively larger than an infinitely-sized 3-dimensional space. Common fictional examples of spaces representing such sizes are space-time continuums (the entire past, present and future of 3-dimensional space) of a universal scale. However, it can be more generally fulfilled by any 4-dimensional space that is either:

**A)** Equivalent to a large extra dimensional space. That is, a higher-dimensional "bulk" space which embeds lower-dimensional ones (Such as our universe) as subsets of itself, whose dimensions are not microscopic / compactified.

**B)** Portrayed as completely transcending lower-dimensional objects and spaces in the setting of a given work of fiction.

**2-C | Low Multiverse level:** Characters who can significantly affect, create and/or destroy small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

#### 2-B: Multiverse level

Characters who can significantly affect, create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

#### 2-A: High Multiverse level

Characters who are capable of significantly affecting, creating and/or destroying a countably infinite number of space-time continuums.

### Tier 1: Extradimensional

Characters who can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces, usually represented in fiction by higher levels or states of existence (Or "levels of infinity", as referred below) which trivialize everything below them into insignificance, normally by perceiving them as akin to fictional constructs or something infinitesimal.

This tier is broken into the following categories:

#### 1-C: Macro Multiverse level

**Low 1-C | Low Macro Multiverse level:** Characters who can affect, create and/or destroy the entirety of spaces whose size corresponds to one to two higher levels of infinity greater than a standard universal model (**Low 2-C** structures, in plain English.) In terms of "dimensional" scale, this can be equated to 5 and 6-dimensional real coordinate spaces (R ^ 5 to R ^ 6)

**1-C | Macro Multiverse level:** Characters who can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 7 and 9-dimensional real coordinate spaces (R ^ 7 to R ^ 9)

**High 1-C | High Macro Multiverse level:** Characters who can universally affect, create and/or destroy spaces whose size corresponds to six to seven higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 10 and 11-dimensional real coordinate spaces (R ^ 10 to R ^ 11)

#### 1-B: Hyperverse level

**1-B | Hyperverse level:** Characters who can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-dimensional real coordinate spaces and up (R ^ 12 and up)

**High 1-B | High Hyperverse level:** Characters who can universally affect, create and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes above a universal model, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with countably infinite dimensions.

#### 1-A: Extraverse level

Characters who functionally transcend the rest of the Tiering System, and stand outside of any extensions of infinite hierarchies and sizes, to varying degrees and magnitudes. In more straightforward terms, this category could be said to be occupied by characters whose size and/or level of power cannot be reached by merely stacking bigger infinities on top of each other.

**Low 1-A | Low Extraverse level:** Characters who can universally affect, create and/or destroy structures and expanses of uncountably infinite dimensions, or which have a size roughly analogous to them, such as uncountably infinite sets of hierarchical layers or planes of existence, most specifically ones whose amount of layers is comparable to the set of all real numbers, and are thus equated to the first uncountably infinite cardinal, ℵ1, for simplicity's sake.

Alternatively, this tier can also be assigned to characters who transcend **High 1-B** structures when no further context regarding the nature of such transcendence is given.

**1-A | Extraverse level:** Characters who can significantly affect, create and/or destroy realms or states that fully transcend infinitely-layered hierarchies and/or dimensional levels on a conceptual or existential level, normally being portrayed as entirely external abstractions that lie outside of the applications of spatiotemporal dimensionality as a constant defined by physics on any level, even compared to infinite or uncountably infinite dimensions, usually by perceiving them as akin to fiction or something similarly insignificant.

Mathematically, **1-A** has its size represented by further uncountably infinite cardinals beyond useful applications of certain measures (ℵ2 and onwards, most specifically) and can be extended unto greater levels of infinity, representing different complexities or qualitative "steps" on an Extraversal scale, in the same way **1-B** and **1-C** are divided.

**1-A+ | Extraverse level+:** Characters who stand an infinite number of steps above "Baseline" Extraversal realms and structures are to have a **+** modifier (Extraverse level+)

**High 1-A | High Extraverse level:** Characters who can affect and create/destroy states or realms which are completely transcendent over infinitely-layered Extraversal hierarchies and any extensions thereof, as well as the framework in which such entities are defined in the first place. Note that simply adding more "layers" to an already infinite **1-A** hierarchy (or some structure of equivalent size) is not enough to reach this tier, and one must be completely external and unreachable by it in any form.

### Tier 0: Unbounded

**0 | Unbounded:** Characters who demonstrate an equivalence to, or can create/destroy/affect, transcendental abstract levels of existence which conceptually stand superior to even **High 1-A** levels. Being “omnipotent” or any similar reasoning<ref>Similarly, existing "beyond all logic and mathematics" **does not** allow to automatically qualify for this tier.

1. ↑ 1.0 1.1 "Significantly affect" is here used as an umbrella term for feats that don't involve direct creation or destruction but are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining its existence with one's own, etc.
2. ↑ 2.0 2.1 2.2 "Significantly affect" is here used as an umbrella term for feats that don't involve direct creation or destruction but are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining its existence with one's own, merging the structure with another one, etc.