Dedicated Server Info

Below is some information on adjusting your dedicated server settings.

How to read.

```
"GameModeType": "PvP",

```

```
PvP    |    PvE

```

  "CastleDamageMode": "Always",

  "SiegeWeaponHealth": "Normal",

  "PlayerDamageMode": "Always",

```
"CastleHeartDamageMode": "",

```

```
CabOnlyBeDestroyedWhenInDecay    |    CanBeDestroyedByPlayers    |    CanBeDestroyedOrSeizedByPlayers

```

```
"PvPProtectionMode": "",

```

```
Disabled    |    Short    |    Medium    |    Long

```

```
"DeathContainerPermission": "",

```

```
Anyone    |    ClanOnly    |    OnlySelf
"RelicSpawnType": "Unique",

```

```
Unique    |    Plentfiul

```

```
When set to Unique only one of each Soul Shard will exist on the server. It can be stolen by other players. Plentiful makes it so a new copy will be created when a Soul Shard Guardian is killed.

```

"CanLootEnemyContainers": true,

```
 "BloodBoundEquipment": true,

```

```
true    |    false

```

```
When true most equipment will not drop on death

```

"TeleportBoundItems": true,

  "AllowGlobalChat": true,

  "AllWaypointsUnlocked": false,

  "FreeCastleClaim": false,

  "FreeCastleDestroy": false,

  "InactivityKillEnabled": true,

  "InactivityKillTimeMin": 3600,

  "InactivityKillTimeMax": 604800,

  "InactivityKillSafeTimeAddition": 172800,

  "InactivityKillTimerMaxItemLevel": 84,

  "DisableDisconnectedDeadEnabled": true,

  "DisableDisconnectedDeadTimer": 60,

  "InventoryStacksModifier": 1.0,

  "DropTableModifier\_General": 1.0,

  "DropTableModifier\_Missions": 1.0,

  "MaterialYieldModifier\_Global": 1.0,

  "BloodEssenceYieldModifier": 1.0,

  "JournalVBloodSourceUnitMaxDistance": 25.0,

  "PvPVampireRespawnModifier": 1.0,

  "CastleMinimumDistanceInFloors": 2,

  "ClanSize": 4,

  "BloodDrainModifier": 1.0,

  "DurabilityDrainModifier": 1.0,

  "GarlicAreaStrengthModifier": 1.0,

  "HolyAreaStrengthModifier": 1.0,

  "SilverStrengthModifier": 1.0,

  "SunDamageModifier": 1.0,

  "CastleDecayRateModifier": 1.0,

  "CastleBloodEssenceDrainModifier": 1.0,

  "CastleSiegeTimer": 420.0,

  "CastleUnderAttackTimer": 60.0,

  "AnnounceSiegeWeaponSpawn": true,

  "ShowSiegeWeaponMapIcon": true,

  "BuildCostModifier": 1.0,

  "RecipeCostModifier": 1.0,

  "CraftRateModifier": 1.0,

  "ResearchCostModifier": 1.0,

  "RefinementCostModifier": 1.0,

  "RefinementRateModifier": 1.0,

  "ResearchTimeModifier": 1.0,

  "DismantleResourceModifier": 0.75,

  "ServantConvertRateModifier": 1.0,

  "RepairCostModifier": 1.0,

  "Death\_DurabilityFactorLoss": 0.25,

  "Death\_DurabilityLossFactorAsResources": 1.0,

  "StarterEquipmentId": 0,

  "StarterResourcesId": 0,

  "VBloodUnitSettings": [],

  "UnlockedAchievements": [],

  "UnlockedResearchs": [],

  "GameTimeModifiers": {

    "DayDurationInSeconds": 1080.0,

    "DayStartHour": 9,

    "DayStartMinute": 0,

    "DayEndHour": 17,

    "DayEndMinute": 0,

    "BloodMoonFrequency\_Min": 10,

    "BloodMoonFrequency\_Max": 18,

    "BloodMoonBuff": 0.2

  },

  "VampireStatModifiers": {

    "MaxHealthModifier": 1.0,

    "MaxEnergyModifier": 1.0,

    "PhysicalPowerModifier": 1.0,

    "SpellPowerModifier": 1.0,

    "ResourcePowerModifier": 1.0,

    "SiegePowerModifier": 1.0,

    "DamageReceivedModifier": 1.0,

    "ReviveCancelDelay": 5.0

  },

  "UnitStatModifiers\_Global": {

    "MaxHealthModifier": 1.0,

    "PowerModifier": 1.0

  },

  "UnitStatModifiers\_VBlood": {

    "MaxHealthModifier": 1.0,

    "PowerModifier": 1.0

  },

  "EquipmentStatModifiers\_Global": {

    "MaxEnergyModifier": 1.0,

    "MaxHealthModifier": 1.0,

    "ResourceYieldModifier": 1.0,

    "PhysicalPowerModifier": 1.0,

    "SpellPowerModifier": 1.0,

    "SiegePowerModifier": 1.0,

    "MovementSpeedModifier": 1.0

  },

  "CastleStatModifiers\_Global": {

    "TickPeriod": 5.0,

    "DamageResistance": 0.0,

    "SafetyBoxLimit": 2,

    "TombLimit": 12,

    "VerminNestLimit": 4,

    "PylonPenalties": {

      "Range1": {

        "Percentage": 0.0,

        "Lower": 0,

        "Higher": 2

      },

      "Range2": {

        "Percentage": 0.0,

        "Lower": 3,

        "Higher": 3

      },

      "Range3": {

        "Percentage": 0.0,

        "Lower": 4,

        "Higher": 4

      },

      "Range4": {

        "Percentage": 0.0,

        "Lower": 5,

        "Higher": 5

      },

      "Range5": {

        "Percentage": 0.0,

        "Lower": 6,

        "Higher": 254

      }

    },

    "FloorPenalties": {

      "Range1": {

        "Percentage": 0.0,

        "Lower": 0,

        "Higher": 20

      },

      "Range2": {

        "Percentage": 0.0,

        "Lower": 21,

        "Higher": 50

      },

      "Range3": {

        "Percentage": 0.0,

        "Lower": 51,

        "Higher": 80

      },

      "Range4": {

        "Percentage": 0.0,

        "Lower": 81,

        "Higher": 160

      },

      "Range5": {

        "Percentage": 0.0,

        "Lower": 161,

        "Higher": 254

      }

    },

    "HeartLimits": {

      "Level1": {

        "Level": 1,

        "FloorLimit": 30,

        "ServantLimit": 3

      },

      "Level2": {

        "Level": 2,

        "FloorLimit": 80,

        "ServantLimit": 5

      },

      "Level3": {

        "Level": 3,

        "FloorLimit": 150,

        "ServantLimit": 7

      },

      "Level4": {

        "Level": 4,

        "FloorLimit": 250,

        "ServantLimit": 9

      }

    },

    "CastleLimit": 2

  },

  "PlayerInteractionSettings": {

    "TimeZone": "Local",

    "VSPlayerWeekdayTime": {

      "StartHour": 16,

      "StartMinute": 0,

      "EndHour": 21,

      "EndMinute": 30

    },

    "VSPlayerWeekendTime": {

      "StartHour": 17,

      "StartMinute": 0,

      "EndHour": 23,

      "EndMinute": 0

    },

    "VSCastleWeekdayTime": {

      "StartHour": 16,

      "StartMinute": 0,

      "EndHour": 21,

      "EndMinute": 30

    },

    "VSCastleWeekendTime": {

      "StartHour": 17,

      "StartMinute": 0,

      "EndHour": 23,

      "EndMinute": 0

    }

  }

}