Quick Combat

*Just starting? Begin here to learn your combat skills.*

*Or if you're experienced, use this section to create your own quick custom games by choosing aircraft, locations, difficulty, more.*

**Quick Combat** or **Quick Combat Mode** is a game mode for allowing pilots to launch instant action missions or experiment with different aircraft. Quick Combat is also great for pilots who are just getting started. You customize a variety of game play options, such as starting base, starting height, the weather, pilot skill, the AI difficulty, and more. To select Quick Combat, open the menu screen and select the top label on the left side of the screen.

## Objectives

QCM can be customizable with difficulty levels of AI and targets,

### Skill

Enemy Aircraft Skill

* Rookie- Enemy aircraft will maneuver poorly and have poor accuracy,
* Veteran- Enemy Aircraft will perform basic maneuvers and have fair accuracy.
* Ace- Enemy aircraft will maneuver decently and have good accuracy.
* Random- Enemy aircraft will maneuver expertly and have excellent accuracy.

Ground Unit Skill

* Enemy ground units will fire infrequently and have poor accuracy.
* Enemy ground units will fire regularly and have fair accuracy.
* Enemy ground units will fire frequently and have good accuracy.

Fighter Position

Enemies are are:

* Disadvantaged- Enemy aircraft will start at a lower altitude than you.
* Equal- Enemy aircraft will start at the same altitude as you.
* Advantaged- Enemy aircraft will start at a higher altitude than you.

## Types of Quick Combat

You can select five different game play modes- Free Flight, Dogfight, Intercept, Escort, or Ground Attack.

### Free Flight

*Fly an aircraft without interruptions from enemy air or ground units.*

Free Flight mode allows to fly your bird around the European Theater in peace without interruptions from enemy air and ground units, with freedom to destroy any ground target. This is great if you're practicing ground attacks or strafing runs against still moving ground targets. Moving targets like armored convoys or AA packed installations will not open fire upon you. There is no goal or end to this game mode so you can fly as long as you want. Free Flight mode ends when you exit Quick Combat or if you crash to the ground.

### Dogfight

*Take on enemy fighters and shoot them down.*

In Dogfight mode, you are facing enemy planes at once for classic air to air combat. You can select the kind and number of enemy planes you wish to fight of up tp 8, and optionally can chose to have wing men fight alongside with you of up to 5. When the all of enemy planes are defeated, another wave will arrive. You can mix this up by flying in jet versus jet matches or engaging the enemy in bomber planes or any combination to makes things interesting. This mode does not end. Dogfight mode ends when you exit Quick Combat or if you crash and/or get shot down.

### Intercept

*Prevent an enemy bomber flight from reaching its target.*

In Intercept, you will be given the objective of shooting a down an enemy plane or bomber before it reaches a friendly target. You can select the to be intercepted target a fighter or a bomber plus add escorts to defend it. Good practice for shooting down bombers and avoiding their guns. Intercept mode will end when you destroy all or don't destroy enough bombers, get shot down or exit Intercept.

### Escort

*Keep marauding fighters from shooting down a friendly bomber flight.*

In Escort, you have to defend a number of friendly planes from enemy fighters and escort them all the way to the goal for them to drop their bombs. You can select the friendly target to be a bomber or fighter. Escort mode ends when you deliver the the planes all the way to the target, have them all get shot down, get killed or exit Escort mode.

### Ground Attack

*Attack enemy ground units, and avoid or destroy enemy fighters.*

In Ground Attack you will be destroying a designated ground target while facing against enemy planes, if optional. If the target has defensive AA guns, you can select the AI difficulty to adjust their accuracy and firing rate. The mission will end once you destroy the target objective enough or completely, or get shot down or exit Ground Attack. You can select up to ten different target type including Bridges, Truck Convoys, Rail Traffic. Ammo Depots, Railyards. Airfields, Factories, Truck Columns, Artillery and Bunkers. For some reason Ships are not on the menu so you'll have to fight them in Missions or Campaign mode.