recursal/Fanatic-Fandom huggingface dataset:
Dragonborn

## Under Dragons

As dragons emerged in our world, they spread out across it, acting independently, establishing there homes across the world. As they spread out, they found difficulty establishing there power, as few of the peoples living at that time wanted to serve the dragons, who in there greed, seeked power. With there innate magic, a small group of color dragons created servants, Dragonborn. The true orgin of Dragonborn is debated, and ideas vary from being a mix of the humanoid races and dragons, created in pools of raw magic and elemental power, to being the impure spawn of dragons. Dragons treated these Dragonborn as warriors and servants, using them to conquer inferior races and battle each other for land and power. It's unknown if Dragonborn were created with sentience, or they gained it later on, but at one point, dragonborn began thinking for themselves, and they began to record there history, using the language of there language. Dragonborn created a vast collection of oral stories about there history, struggles, and battles. Dragonborn remained loyal to the Dragons until the collapse of the dragonborn empire, and even then, the dragonborn would often worship and serve there lost, Dragon overlords.

As dragonborn gained there independence from there dragon masters, they began to develop independently across the world, creating various societies. Some dragonborn created monastic societies utop of mountains, studying the oral tradition of dragons and dragonborn, and recording it in thick tombs. Other groups of dragonborn created militaristic societies, and instead of remaining loyal to there dragon masters, they revolted and battled against them, and others, to conquer lands and peoples who they would enslave. These dragonborn beleived that the stronger society should rule the weaker one, as was natural during and before there time. They had ancient oral traditions of magical beings conquering ancient magical beings who were in our universe in the beginning, and how various powers ruled before there dragon overlords, ruling over the week. To them, it was natural that a stronger force should rule the weaker force, until the stronger force is overthrown by another force.

 Created by Dragons as soldiers for there wars.

((Use as clones like in Star Wars))
Bobby Cannavale

**Roberto Michael Cannavale** (born May 3, 1970) is an American actor. He is best known for various television roles, including leading roles in *Third Watch*, *Vinyl*, and *Mr. Robot*, as well as recurring roles in *Will & Grace*, which won him the 2005 Primetime Emmy Award for Outstanding Guest Actor in a Comedy Series, and *Boardwalk Empire*, for which he won the 2013 Primetime Emmy Award for Outstanding Supporting Actor in a Drama Series. From 2018 to 2020, Cannavale portrayed Colin Belfast in the Amazon Prime Video psychological thriller series *Homecoming* (2018–2020). In 2021, he had a role in the Hulu miniseries, *Nine Perfect Strangers*, based on the novel of the same name by Liane Moriarty.
Starflit Incident

The Starflit Incident refers to an event that occured in Electric City, Saturn, during the NANHI Crisis in 2109. During the incident, the FNV Starflit was sabotaged and piloted over the city, where it's engines were shut down. The ship plummeted and crashed into one of the many district of Electric City, causing several casualties and widespread destruction through the city from the sheer force of the impact.

### Aftermath

After the Starflit was dropped, a significant number of repair crews and drones were dispatched to attempt to restart it. To many peoples surprise, the starship was able to be flown off the planet and to it's repair dock within Saturn's rings, where it underwent a tremendous amount of work and renovation. The Starflit also underwent retrofitting, in order to prevent future unauthorized access. In 2110, the Starflit was marked as cleared and was reintroduced to the Federation Navy.
FNV Starflit

The FNV Starflit was a Massive-Class Starship, and one of the leading warships of the United Federation Navy. The Starflit was outfitted with a vast array of electronic warfare weapons, including communications scramblers, EMP wave emiiters, and a cyber-ops intrusion team on duty at all times. The Starflit was involved in a number of conflicts thorughout her service, until she was destroyed during the Gateway Incident at the hands of the Alyssian Empire.
Miles Prower

Miles "Tails" Prower is a Mobian fox, who served in the Republic of Mobius Space Navy in his early years. Gifted in technology and engineering, Miles is a certified genius, and excels in information warfare and gathering. Miles was sought out by the Fur-Human Federation for his cyber skills, and was recruited to take part in hunting Dr. Ivo Robotnik in 2110. Miles was then chosen to represent the Mobian military during a joint operation with the Federation Navy in 2115.

Miles is based off of the main character of "Immortality Protocol Cy-Fox", written by author and Electric City inspiration, William Wagner.
Kitsune

Kistunes are the name given to individuals with both human and pure-blood Alyssian DNA. Kitsunes, both male and female, appear as normal humans, however they sport an additional set of ears and a tail, typically relative to the species that their Alyssian DNA comes from. Kitsunes are extremely rare, with Human/Alyssian pregnancies only having around a 0.0000001% chance at birthing one. As of 2119, there are only about 12 kitsunes in existance, and they are all under Federation observation, typically kept away from the public and are guarded 24/7 by private security contractors.

### Abilities

The primary reason why Kitsunes are hidden from the public is due to a genetic evolution that affects their brain, allowing them to utilize most of it in the form of mental abilities. One such ability is to be able to read the minds, emotions, and intentions of anyone in their vicinity, making them able to tell when an individual is lying, or if they have ill-intent. They also appear to have the ability to control other individuals, forcing them to move against their will. For the most part, individuals under a Kitsune's control are coherent, and may verbally shout out that they can't control their bodies. For this reason, suspected kitsune births are reported to the Office of the Federation, and are immediately evaluated for validity. During the 2109 NANHI Crisis, Secretary of Defense Albus Geralds attempted to capture a kitsune, Ilia, and use her abilities to control the citizens of the Federation through an amplifying weapon built by Dr. Ivo Robotnik. Robotnik himself had managed to acquire a kitsune, outfitting her with cybernetic implants and training her to obey his every command. She was eventually captured by a joint effort by the Navy and the Marine Corps, and has been detained at a remote Federation outpost to attempt to integrate her back into society, albeit under the standard security conditions for a kitsune.
Henry Smith

**Henry Smith** (ヘンリー・スミス) is a main character of *The Bride's Stories*. He is a British man studying the ancient form of the Turkic language in an amateur fashion. His story begins after receiving a letter from home and then later leaving the Eihon Family's hometown. He later meets Talas, a widow , on his journey to which he encounters sudden marital problems and is later thrown in prison before being released and in the hands of his escort, Ali.
Ark-Class Starship

Ark-Class is a designation assigned to United Federation vessels that are operated by the Navy and belong to the 35th Preserveration Fleet. Ark-Class vessels rival Massive-Class starships in size, and typically hold the capacity of at least 5,000. A multitude of Ark-Class vessels have been produced and stored in underground facilities on Mars, specifically to be prepared in the event of a planetary emergency that required the mass evacuation of the population.
Massive-Class Starship

A Massive-Class Starship, or M-Class, is the United Federation's designation for any capital vessels operated by the Navy. Massive Class Starships range from dreadnoughts and up. To qualify for a M-Class designation, starships are required to have a crew compliment of at least 1,500, and require the defensive and offensive capacity to operate in warfare. To date, the Navy only operates a fleet of 9 Massive Class vessels, including one that was destroyed during an attack by NANHI. M-Class vessels typically operate as the flagships for a particular fleet, commanding over a grid of smaller cruisers and warships. Although they technically meet the requirements for M-Class designation, Ark-Class starships are not considered Massives due to their classified nature, as well as their mission to preserve the lives of Federation citizens. The Federation is the only government body that operates M-Class vessels.

## M-Class Starships

Below is a list of all Navy M-Class starships, their size class, as well as their primary directive and assignments.

FNV Hyperion, Assault Carrier - Fleet Command/Diplomatic Representative Vessel - 11th Interstellar Operations Fleet

FNV Starflit, Battlecruiser - Offensive/Defensive Response - 12th Inner System Fleet

FNV Sisko, Battlecruiser - Offensive/Defensive Response - 13th Outer System Fleet

FNV Imperator, Dreadnought - Mobile Cyber Warfare - 14th Cyber Warfare Fleet

FNV Sceptre, Battleship - System-Wide Aid Vessel - 15th Inner System Auxiliary Fleet

FNV Mattis, Battleship - System-Wide Aid Vessel - 16th Outer System Auxiliary Fleet

FNV Constellation, Carrier - Troop and Vehicle Transport - 11th Interstellar Operations Fleet

FNV Mercy, Hospital Starship - Catastrophic Medical Response - 19th Space Corps Fleet

FNV Axiom, Assault Carrier - Fleet Command Vessel - 11 Interstellar Operations Fleet: *Vessel destroyed in 2110.*
Vector

## Vector E550 Fighter

Navy Vectors flying in formation

Modex Corporation

### Shipyard

Lohmann & Sons Naval Shipyard, MarsFord Aeronautics Assembly Planet, Tennessee, Earth

### Pilot

Ensign and above

The Vector E550 Fighter is a small spacecraft designed for aerial navigation, dogfights, and rapid response to locations where a starship would not be able to access due to it's size and operation cost. Vectors are powered by small nuclear reactors, and are widely used by the UFN and UFSDF for their patrols, and are commonly their larger starships for deployment in deep space. The Vector is capable of short distance warp speeds, although this is typically reserved for emergency situations.

## Variants

There are a multitude of variants of the Vector. The Navy uses different ones that are equipped with different weapons. For instance, Vectors operating in deep space are usually armed with beam weaponry and torpedoes, while planetary ones may use physical ammunition and missiles. The SDF variants are also equipped with non-lethal crowd control devices, including tear gas launchers, and electric incapacitation devices. SDF Vectors are black and white in color, with red and blue LED's used to attract the attention of other pilots on their way to an emergency.

## Legality

The Vector is a Class 3 Restricted vehicle, and is not authorized for civilian use or ownership. Old Vectors are dismantled and recycled when retired, and their weapons are evaluated and either recycled into new vessels or are completely dismantled. There have been several instances of civilians stealing Vectors from scrapyards awaiting dismantlement, and removing the weapons system to attempt to make a 'civilian legal' Vector. However, due to the relative ease of installing weapons into the craft, as well as it's warp capabilities and unique radar system, the craft is as of yet not allowed to fall in civilian hands.

## NANHI Reception

NANHI's reaction to the Vector was negative, according to intelligence reports. NANHI had only just launched their first set of Boxxer fighters, and when they heard of the advanced capabilities of the Vector, multiple attempts to infiltrate Ford's shipyard on Earth occurred as sympathizers attempted to get either a Vector or it's plans. Many upgrades to the NANHI Boxxers were made to imitate the Vector, but none were successful.
Shifter

Shifters are a result of Alyssian bio-engineering, the research and testing performing exclusively for and under the orders of Judia Wolff. Although many different tales are told of Judia's shifting ability, many of which portray her as an 'alpha Alyssian', the actual acquisition of this ability was performed using painful experimentation and a large number of testing on the Lower Species, which resulted in their deaths. The first successful activation of the shifting ability was tested on a young mutt, who was successfully able to take the form of a number of Judia's guards, even displaying the ability to change his clothing at will. Upon the successful testing, the mutt was handed to Grand Admiral Ze'zar, who tortured him for his own pleasure until the mutt died. The process was then performed on Judia, who soon gained the ability to change her appearance by thought alone. The research to this ability is one of the Empire's most heavily protected secrets.
Intergalactic Accords of 2118

The Intergalactic Accords of 2118 were a series of peace treaties signed to fortify the relationship between the Keplarian Republic, the United Federation, and the Alyssian Empire. Signed at Joint Starbase Orion-4, the Accords established the operational areas of which the governments ruled, and established numerous base laws and rules into effect to ensure a smooth transition and cooperation between the three governments. Although signed by all three, the Accords were violated shortly after their signing by the Alyssian Empire, who attacked the Federation claiming that they had stolen their techonology.
Intergalactic Exploration Commission

**\*\*\*THIS ARTICLE CONTAINS SPOILERS OF THE EC SERIES\*\*\***

The Intergalactic Exploration Commission is a multi-government exploration charter, formed by assets of the Milky Way Trifecta (United Federation, Keplerian Republic, and the Alyssian Reich). The IEC utilizes starships equipped with state-of-the-art slipstream drives, which allows for monumentally faster travel through dead space with a mass acceleration system. The IEC was formed with the goal of establishing a presence in the Andromeda Galaxy. Consisting of a large number of starships, as well as specialized ships for starbase construction, the fleet was formed and prepped for a grueling 10 year journey, four of which for travel time.

## History

The IEC was formed after the successful completion of the Proxima Dyson Sphere, and the discovery of the Mark XI Slipstream drive system, a phenominally more efficient means of traveling beyond lightspeed. The 2140 Joint Forces Conference in Alnilam led to the official formation of the IEC, with the Federation, Republic, and Reich all signing onto the joint commission, with Rear Admiral Vance serving as the liaison for the Republic and Generalleutnant Reinhardt serving as the liaison for the Reich.

Fleet Admiral Crow Seetan, chief of staff for the United Federation Navy, was initially passed over to lead the expedition. However, his assistance in selecting a command staff and overseeing the construction and modification of the current fleet led to the Department of Defense selecting him to lead the expedition for the United Federation.
Kyle Werner

Kyle Werner is a human officer serving with the United Federation Navy. Werner is the current captain of the FNV Hyperion, which is the UFN's primary first contact and diplomatic representative vessel. Werner is a human male, born on Earth, and is a science officer, specializing in astrophysics and FTL drive research. Prior to his assignment as the captain of the Hyperion, Werner served in various posts throughout the Intersteller Operations Fleet.
Orion national election, 25 A.R.

The **25 A.R. national election** was the third national election that took place under the Third Constitution, and all 401 members of the Orion National Assembly were elected under ranked-choice voting.

After calling an early election, incumbent Chancellor Hughes Stone Wheeler, the leader of the Rally for Orion, won re-election, though with a reduced 31-seat majority in the Assembly. The Coalition for the Republic, led by Lockhart Riley, experienced an uptick in popularity and managed to gain 17 seats and increase its share of the vote by 6%.

Though Wheeler had called an early election to take advantage of the Rally's popularity in early opinion polls, that popularity was eroded somewhat over the course of the election. Riley, contesting a nationwide election for the first time as the leader of the Coalition, was an aggressive campaigner and tapped into the Coalition electorate's nationalist views.

Ultimately, the election served to clip Wheeler's wings, and the third Wheeler government was substantially muted in the three years that followed. Wheeler's health continued to decline, and this was the last election in which Wheeler would lead the Rally.
Victor Croft

Petty Officer, Third Class (2112-2113)

Serviceman (2110-2112)

Navy Cadet (2108-2110)

Victor Croft is the main character of Electric City 2, and is the current security escort for Fleet Admiral Crow Seetan. Victor joined the Navy with a desire for military service, and tested well enough to gain access to the coveted Interstellar Operations Fleet Academy on Luna.

## History

Victor was born in Pendleton Heights, Electric City, to a relatively average family. His father, John, is a drone programmer for Saturn Construction Services, and his mother is a housekeeper. Victor graduated from PS 103 in Electric City in 2108 and quickly began studying for entry into the UFN Academy. Although originally supportive of his enlistment, his girlfriend decided to leave him after learning of the long-term deployments he would undergo as a serviceman. Regardless, Victor signed on and successfully completed the two year Academy for the Interstellar Operations Fleet.

## Service History

Croft graduated with honors in 2110, and served in the security corps, working as a gate officer for Emerald Bay Naval Station during the NANHI Crisis. Croft was temporarily activated and deployed to Electric City after the attack from NANHI, and even responded to the Federation Hall during the assassination of President Daniel Langley. He was subsequently promoted in 2112, working as a line officer for Emerald Bay Naval Station, which consisted of patrolling and enforcing the laws and code of the Navy. In 2113, he was promoted to PO2 and deployed aboard the FNV Avalon, a freight support destroyer, as a security officer, earning his Starship Service Medal and working to enhance his position within the Security field. He continued to work aboard the Avalon until 2114, where he was selected to become the security escort for Fleet Admiral Seetan.
Electric City (location)

Electric City is the capital city of terraformed Saturn, and operates as the galactic headquarters of the Office of the United Federation Military, as well as a secondary residence and office of the President of the United Federation. Electric City has a population of 4.5 million, and sees billions of visitors and tourists each year. Electric City hosts a wide range of citizens of all econimic classes, with the population leaning towards middle and lower-middle class. Electric City also boasts the largest number of interracial marriages of all major cities in the Federation. Just on the outskirts of the city is Emerald Bay Naval Base, the Navy's largest Navy facility, and the headquarters of the Interstellar Operations Fleet.

## History

Electric City holds a tremendous level of value to the Federation, as it was a symbol of the completion of the Federation's most challenging terraforming project. Saturn, being a gas giant, underwent years of terraforming, resulting in it losing 5% of it's mass as gravitational enhancers and matter were condensed, converting it into a solid planet, and the installation of atmospheric generators was the most costly. However, eventually, Saturn was classified as hospitable (in atmospheric zones), and Electric City was built.

Once Emerald Bay Naval Station was built, citizens were allowed to move to Electric City, and citizenship was reserved for the first million individuals who applied for and started businesses in the city. The Office of the United Federation Military was built to provide a central location for senior officers of the military to coordinate and oversee military operations.

## Emerald Bay Naval Station

Emerald Bay Naval Station was originally built to allow military ships a place to dock and resupply without traveling all the way to Earth, however, it was expanded and soon grew to become the headquarters for Interstellar Operations. Emerald Bay Naval Station operates the Ring Bays, which are docking stations located throughout the rings of Saturn for large warships of the Navy, including the Massives. After leaving Jackal Valley Naval Shipyard, all maintenance and resupply are conducted in the Ring Bays to allow Jackal Valley to focus on the building of new ships.
Interstellar Gateway Network

The Interstellar Gateway Network is a series of linked gateways, originally established by the Alyssian Empire, that allows for almost instant travel across fast spaces. The IGN is composed of hundreds of 'core' stations, which monitor and transmit information, as well as receive "mapping' vectors from inbound vessels to chart the proper exit gate; and thousands of gates, which creates a stable wormhole large enough to allow ships of nearly any size to pass through. Upon the ending of the Galactic War in 2116, the United Federation seized control of all gateways built by the Empire, ensuring that the Empire could not bring anymore starships into Federation space without approval, as well as allowing the Federation to transmit vessels anywhere with ease.

### Design and Testing

The Empire was hesitant to test the gateways originally. Wormhole theory was still a relatively new concept to their scientists, and despite having computers capable of making nano-precise calculations and applying those physically to the construction, there was much discussion as to the danger that lay with tampering with space-time. This ultimately resulted in the Empire deciding to nominate slaves with over a certain threshold of loyalty to the Empire. The slaves were initially promised citizenship within the ranks of the high class if they accepted the test and survived. Many of the first tests were catastrophic failures, with one damaging a space sector to the point that warp fields failed to form, rendering FTL travel impossible in these sectors. Numerous slaves died during the initial test. When the final test was concluded, the Empire decreed that the crew about the test vessel would be made into high species citizens, but then executed them shortly after due to the possibility of them breaking their oath of silence.

### Locations

The gateways of the network are all connected and integrated. A vessel entering any gateway can access any operational linked gateway, provided that the gateway is online, and the proper coordinates have been submitted to the area control core. The current systems with a confirmed gate is:

-Sol

-Kepler

-Sagittarius A (Class-AO Restricted)

-Neutral Zone/Empire Dedicated Zone

-Unknown system in Andromeda

Also, approximately 100-200 unexplored gateways are present, extending from the neutral zone far off into space. It s believed that these gateways were only utilized as a transport route for the Harbinger.
Alkurri

**\*\*\*WARNING: THE FOLLOWING ARTICLE CONTAINS SPOILERS FROM ELECTRIC CITY 4: ANDROMEDA\*\*\***

The Alkurri are an intelligent race of arachnid-type creatures, living on the planet Arria in the Andromeda Galaxy. Hyper-intelligent and lethal, these beings plague the other species living on the planet, including those behind the walls of the great cities of Arria. The Alkurri are a constant threat to travelers, especially in the forested areas that they dominate over. The Alkurri have no formal structure, and due to their extremely aggressive nature, it is unsure as to the level of sentience the beings display, but it is widely accepted that the Alkurri act as a hive mind, with one or more active queens issuing commands to the 'drones' via high-frequency sounds.

The lifespan of the Alkurri species is unknown. The only known information is that their young hatch from large egg sacs, which are kept deep in infested forests for protection. The eggpods are typically guarded by a group of drones who not only protect but also provide essential nutrients to ensure a maximum yield of infants. The Alkurri grow to an average height of 6 feet tall, with a leg span of over 10 feet. Certain variants have been seen ranging in size, and local rumor has even hinted to the presence of Alkurri over 20 feet in height. Evidence of these has yet to be confirmed.

The Alkurri's mandibles are extremely resilient, and with a powerful bite force. The Alkurri were observed tearing into walls and structures during raids, and they were able to breach the hull of the Patros using brute strength. The most formidable weapon wielded by the Alkurri is two distinct forms of vemon: One extremely potent neurotoxin capable of rendering even the most hardened individual immobile within seconds of the bite. The second venom contains an unidentified virus capable of erasing all higher brain function and making the victim succeptible to outside influence, essentially turning them into a 'drone' as well. Despite the ability to 'hear' the commands of the Alkurri, infected individuals do not appear to be connected to the Alkurri hive mind. Reports from the locals of Arria state that the number of infected persons under the control of the Alkurri are in the thousands.

It's unknown when the Alkurri arrived on Arria, although evidence from their controlled regions indicates that they may be native to the planet. The first documented encounter with the Alkurri came when the Alyssian evacuation starship Patros crash-landed on the surface of the planet, having sustained severe damage from pursuing Empire forces. The vessel crashed in the southern hemisphere of the planet, just outside of a deep forest region. Days after a rudimentery settlement was formed from the scuttled vessel, the refugees were attacked by Alkurri drones, who had poured out from within the forest. Dozens were killed and consumed by the Alkurri, and a number of individuals were infected by their neurotoxin. The colony was able to bunker down until the attack subsided, and used the components from the starship to defend their position, forming a make-shift community.
Matter-X

Matter-X is an Alyssian technology introduced to Earth in 2020, which is the primary resource for matter manipulation systems. Matter-X is produced in a wide variety of formats, including Matter-X, it's basic format for construction and technology,; Chow-X, protein blocks designed to replicate various meats and food; Rad-X, which is utilized to create radioactive material critical to warp drive systems and power generators, and many others. Although large numbers of companies produce and sell their own variants of Matter-X, the Modex Corporation is the largest producer, and owns the rights to the Matter-X name.
Sierra

## Modex Sierra Star-Shuttle

The Modex Sierra Star-Shuttle, or simply Sierra Shuttle, is a brand of starship that specializes in transporting a large number of passengers and cargo. The shuttle is widely used by all Federation military branches as transport vehicles, and is often the primary method for crew to move on and off starships to planets or space stations. The Sierra comes in several varieties, and is a Class B vessel, allowing civilians to purchase them with the required permit. Many private transportation companies use Sierra shuttles for transports due to their availability and ease of use.
Arria (planet)

Alkurri (1+ Trillion)

Fauna (Unkn.)

Arria is an undocumented planet located in the Andromeda Galaxy, and is occupied by the descendants of the first wave of Alyssian refugees fleeing the destruction of the star. The planet is a Terra class planet, with a oxygen rich atmosphere and a number of biomes similar to those of Earth.

Over the thousands of years that they'd established themselves on the planet, the Alyssian population has since exploded, growing to just over 800 million across the planet. This count also includes members of the Empire who had to ground their ships due to a severe stellar radiation from the supernova of Alyssia. The Empire maintains several megacities concentrated in the western section of the planet, which are under Alyssian Empire rule. These cities extend their authority outwards across a significant portion of the planet, including over the outer territories living on the outskirts of the Great Wall, which encircles the immediate area of the megacities and protects against the rising population of Alkurri on the planet.

## History

The Alkurri originally had complete control over the planet. A mild sensitivity to sunlight prevents the Alkurri from establishing pack nests in the open areas of the planet, so initial readings of the planet typically hide their presence. Over thousands of years prior to the discovery of the planet by the Intergalactic Exploration Commission, several starships fleeing the destruction of the star Alyssia either crashed or were forced to land due to damage sustained from the supernova. The planet itself was minorly affected. However, over a dozen starships already in poor condition ended up planetside. The remainder of the armadas, both of the refugees and the Empire's remnants, wrote the vessels off as a loss and continued on their flightpath out of the galaxy.

The refugee colonies are growing at a moderate pace, as many of their residents have banded together to build up smaller cities. Despite the growing threat from the Alkurri, the colonies themselves have built functional matter manipulation systems, as well as a construction drone framework, allowing them to build residences for their citizens, as well as providing sufficient food and water. The colonies are under the control of the Empire, who resides in megacities where Alyssian Law is strictly enforced. The colonies are currrently fighting for their independance, and the Empire has been stayed off due to the colonies possessing weapons technology salvaged from the starships.
Sol System

The Sol System, also referred to as the Solar System, is the primary system of the United Federation, and is the birthplace of both the Federation and Humanity. The System consists of the sun, Sol, and ten planetary objects (Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto, Eris). Earth remains the primary planet of the Federation, due to it's significance as the birthplace of humanity and the location of the first contact between humanity and the First Many. Terra-forming and colonization efforts via mass-production and drones have made most of the planets and their moons entirely habitable, with numerous large cities erected on their surfaces, as well as large atmospheric generators that allow life to function without the aid of spacesuits and provide gravitational effect as well. Through advanced research and generation, the Federation was able to 'solidy' gas planets such as Saturn, utilizing highly classified procedures to ensure the survival of it's inhabitants. The shining achievement of this technology is Electric City on Saturn.

The Sol System is governed by the United Federation, and each planet is governed by a Federation Chancellor. On Earth, all countries were converted to Provinces, and are represented by a Governer who reports to the Chancellor, who in turn reports to the Office of the President.

### Earth

As the birthplace of humanity, Earth has been colonized for millennia before the appearance of the Alyssians. After the First Contact, the planet was revamped using the alien technology, with atmospheric enhancers removing mass amounts of smog from major cities, as well as stabilizing the rapidly increasing temperature of the planet. Food replication and advanced medical research effectively eliminated world hunger and numerous severe diseases, and made healthcare widely available and affordable for almost all countries. With these new technologies available, nearly every nation agreed to align with the United States to form the Fur-Human Federation, which allowed the population to explode and the colonization of the planets to begin.

###

### Mars

Although Mars was originally destined to be the first planet to colonize into a mass-populated planet, the abundance of rare resources and ores on the planet changed the Federations plans, and as such, the planet was converted into one of industrial purposes. Numerous plants, mining facilities, and shipyards were developed and leased to major companies on Earth, allowing for the mass production of advanced transportation vehicles, starships, military technology, and building supplies. Mars is home to Jackal Valley Naval Shipyard, which produces the Federation military's various starships via drone construction technology. Using hundreds of thousands of assembly drones that can operate 24/7, starships are able to be planned, financed, built, and launched within two months of their initial design.
Orion-4

Joint Station Orion-4, or just Orion-4, is a large starbase built by the United Federation in 2105 that serves as a joint operations hub for both the United Federation and the Keplarian Republic. Commonly used as an area for shoreleave, Orion-4 is the farthest Federation outpost in service, and if often the final stopping zone for any deep space exploration operation for supplies and rest. Orion-4 gained significant media popularity after it was used for the signing of the Intergalactic Accords of 2118, where the United Federation, the Keplarian Republic, and the Alyssian Empire first signed peace treaties with one another.

In late 2119, the station was attacked by Alyssian Empire forces, and has not been reachable by any form of communication since. It is assumed that the station is either under Empire control, or it has since been destroyed.
Keplar-22b

Keplar-22b, formerly referred to as Keplar 22b by humanity during it's initial discovery, is a life supporting planet and the home world of the Keplarian race, an anthropomorphic race of animal-like aliens with human level intelligence. Keplar-22b is roughly 1.8 times the size of planet Earth, and it's orbital period is 224 days, which is categorized as one Keplarian Year. Keplar-22b was first discovered by the Keplar Space Telescope and documented as a possible life supporting planet, similar to Earth, and early talks of deep space travel highly focused on the planet, indicating that it would make a suitable habitat should a solar catastrophe occur. However, attempts to contact or approach the planet were outside of the abilities of the technology currently possessed by humanity, so all information on the planet was based off of long range scans and telescope images.

### The First Many

Around the year 1973, refugees from the Alyssian Empire, called the First Many, made contact and landed at Keplar-22b in need of assistance. The planet had numerous biomes of all types, and had plentiful deposits of rare ores needed to repair their damaged starships. The First Many traded food replication and defensive in exchange for access to the mines, and a number of them interacted with the Keplarian people, resulting in a slight increase in population. Years later, a civil war erupted on Keplar-22b, and the First Many were advised to leave the planet to avoid being caught in the confrontation. The First Many left, promising to find help, and eventually found the deep space satellite Voyager 1, using the information stored aboard it to contact and eventually find Earth.

### Civil War

An unknown time after the departure of the First Many, the civil war on Keplar-22b became worldwide. Numerous members of the Army of the Kingdom of Acorn resisted the actions of the current ruler, who was planning on using nuclear weapons to eliminate their opponent, numerous tribes of Echidnas. During one conflict, a former colonel, Amadeus Prower, defected and opened fire on a squadron of bombers armed with the nuclear technology, in the hopes of bringing them down before they could do too much damage. With the bombers down, he focused his attention to the advancing troops, before they battle was halted by the launching of an early nuclear Intercontinental Ballistic Missile. The missile was intercepted by members of the United Nations, having used the starships of the First Many to respond to Keplar-22b, and helped the resisting troops gain the upper hand. Having dismantled the totalitarian regime of the Kingdom, a new governing body was formed, called the Republic of Keplar-22b.
Sierra Shuttle

The Sierra Shuttle is a short range transportation vehicle, used both privately and by the United Federation military. The Sierra is a medium sized transport vessel, with a wide, vertical opening doors on the sides, and an emergency hatch on the top. Sierra shuttles are typically unarmed, however military variants can be outfitted with basic defensive weaponry, including beam weapons, electronic countermeasures, and chaff launchers.

## Background

The Sierra shuttle has been in service since it's development in 2050. The ship utilizes a smaller fusion reactor, similar to the drives of larger starships, and can achieve speeds of Mach 20+. The Sierra is not equipped with a warp drive, and as such, cannot exceed speeds faster then light, although is properly aligned, a Sierra shuttle can 'hitchhike' using the containment field generated by a larger starship during it's entry into warp. This has it's problems, however, as the Sierra shuttle has no way of dropping out of warp until the larger ship does, and the Sierra is not built for the physical stress the transition can cause, which may cause hull damage. The Sierra seats two pilots, and in most variations, has a passenger bay for 25. Many civilian Sierra shuttles are retrofitted, removing many of the seats to extend it's cargo capacity. Sierras are used for troop transport, planetary approaches in lieu of starships, and prisoner/cargo transportation in the Federation military. In the private sector, Sierras see most use in private transportation and freight. Many privately owned Sierras are government surplus or retired from duty, and have an excessive amount of flight time, requiring regular maintenance.
MKX Nuclear Grenade

The Mark 10 Tactical Nuclear Device, commonly listed as the MKX, is a man-portable nuclear powered grenade device, used by the United Federation military, as well as NANHI. Developed after the M67 fragmentation grenade, the MKX was developed as a means to flush out enemy combatants from interior buildings by causing enough heat damage to collapse it, and then render the area temporarily inhospitable due to the low level fallout produced. The MKX is commonly under fire by anti-nuclear weapon activists, who claim that the use of the weapon in the battlefield causes massive levels of damage to environments its used in, as well as violates wartime guidelines on the use of nuclear warheads. However, a review done by the Federal Nuclear Energy Committee determined that the MKX's maximum blast yield is far under the limits set for nuclear type weapons. The Federation military has also publicized that only members of the UF Marine Corps and security forces of the UF Navy are authorized to utilize them, with the Self-Defense Force being restricted from training or carrying MKX devices due to their law enforcement duties. SDF officers certified with the deployment of explosive devices still utilize the M67 fragmentation grenade during hostile invasions and strategic defense.
Interstellar Intelligence Agency

The Interstellar Intelligence Agency, or IIA, is a multinational foreign intelligence service that provides the Office of the President of the United Federation with intel regarding foreign and domestic threats to the Federation. Formed from the United States CIA after the formation of the Federation in 2030, the IIA collects and deciphers information on all provinces within the Federation, the Keplarian Republic, and the Alyssian Empire, and compiles it into strategic reports to the Office of the President to assist in intergalactic decision making.
I-Class Weapon

An I-Class Weapon is one of many forms of weapons of mass destruction. I-Class weapons vary in terms of power, form, and fuel, but in order to be categorized as an I-Class, the weapon or device must be capable of completely obliterating a planet sized celestial body, eradicating all forms of life.

## Governments Containing I-Class Weapons

### United Federation

The United Federation operates only one form of I-Class weapon, the 11th Cataclysm fleet. The Navy holds operational jurisdiction over the Cataclysm, and has a full-time crew aboard it at all times, as well as numerous vessels that patrol the sector around it. The fleet operates using collection of solar energy, which is beamed to six collection ships, and then focused into the primary cannon vessel. Upon completion of the charge, the final command to fire is activated from the bridge vessel, also dubbed the "trigger ship". The beam is then fired, powerful enough to destabilize a planets core and cause it to collapse.

### NANHI

NANHI successfully manufactured their own variant of an I-Class weapon, which was a plasma-based cannon mounted onto a starship. The weapon, although successful in design, was also heavily costly, and it's construction halted many of NANHI's auxiliary operations. The weapon was originally built for use against the Federation. However, NANHI command was worried about the response, knowing that the activation of an I-Class weapon in Federation space would be detected before it was able to charge, and that the reaction of the Federation could result in NANHI being wiped out. As such, they shifted their sights onto Mobius. Although they did have a headstart on Federation forces, the Navy was able to reach Mobius first, and with their aid, were able to disable the weapon and destroy it, forcing NANHI to retreat.
Didi Costine

**Adriana "Didi" Costine** (born 2004), was born in College Station, Texas, to actors Laura Costine and Dustan Costine. Her father is originally from Texas and her mother from the Dominican Republic. From a young age she has been interested in acting as both her parents and her sister and brother also act. Her first film was *The Prince* (2014) in which she played the daughter of Bruce Willis, she has also worked with such figures as Halle Berry, John Krasinski, Sharlto Copley, Margo Martindale, Mark Wahlberg, Will Ferrell, John Cena, and Ethan Hawke. Outside of acting she enjoys stilt-walking, gymnastics, and jumping on her trampoline. She has one cat, Louis, and a Yorkie, Bridgette. She resides in Los Angeles, California.
Katrina

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Onassis Ruddy

**Onassis Ruddy** was a Coalition for the Republic politician and soldier who served as National Secretary of the Armed Forces under Premier Ruben Blair, and later as Shadow Minister for Defense in Blair's shadow cabinet. She was the Coalition's nominee for National Premier in the 5 A.R. election, but lost to Hughes Stone Wheeler in a landslide. Ruddy ran for the Coalition's nomination again in 10 A.R., but lost to Ruben Blair.

Ruddy's service in Blair's shadow cabinet was brief and unhappy, and she opted not to run for re-election in the 25 A.R. elections.
Alyxz Marenwolf

Federal Fugitive Recovery Agent (former)

Alyxz Marenwolf is an Alyssian Husky, and main character in the *Electric City* series. She is first encountered as a wanted outlaw and is arrested by Navy personnel, before she is pardoned and allowed to become a security contractor for the Federation following her assistance in a number of operations for the military. Marenwolf is notorious for her independent personality, proficiency with firearms, and fierce loyalty to those she trusts.

## Background

### Early Life

Alyxz grew up on Saturn in a poor and unhealthy household. Her father was an abusive drunk, and her mother worked several jobs to maintain their home. SDF officers were dispatched to their home multiple times for domestic altercations, and nearly every time, they did not arrest her father, as both she and her mother refused to press charges out of fear. Despite not pressing charges, Alyxz began to harbor a hatred for the authorities for not seeing the issues and intervening without forcing them to pin it on the father directly. As such, Alyxz began to act out, getting in fights in school, and ditching classes on a regular basis. Alyxz harbored an even deeper hatred for bullies and criminals, however, and stood up for a number of students that were being bullied. Although she hated the bullying, she had little regard for those they targeted, her anger aimed mainly at the actions of the bullies. This further encouraged her to take a stand against criminals, and as she refused to join the SDF, she signed up to become a Fugitive Recovery Agent. Although she was able to make a decent living from recovery, she felt somewhat uneasy about working the the SDF, as she felt like she was doing their job for them.

One day, however, she recovered a fugitive who was the son of the head of a large criminal syndicate. The head, Don Santone, ordered a hit on her and her family. Just as Alyxz had acquired enough money to buy her and her mother a home on Earth, her father, who was in prison, sold out their location to the Santone's organization. They assaulted her home, and killed her mother. Alyxz, distraught, went into hiding for a brief period, before returning and vowing vengeance on the Santones. Buying a pair of Desert Eagle handguns, she trained for years, funding herself by taking on small contracts, such as high risk security, as a mercenary. She orchestrated a raid on the home of Don Santone, and murdered him and his family, as well as several other key members of the organization. Developing a keen taste for blood, Alyxz began her career as an assassin, picking up a number of contracts against targets she deemed deserving of death. Despite her hatred for the government, and her wanted status, Alyxz refused to kill members of law enforcement, having only incapacitated pursuing officers long enough to escape.
Orion Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder