Vibro-Weapons

* **Game Notes:** Proper use of a double-bladed vibrostave requires the specialization *melee combat: double-bladed vibrostave*. Without the proper specialization, the difficulty to use is Difficult. If properly trained, wielder gains a +5 bonus to all parry rolls.

### Double Vibroblade

* **Type:** Double vibroblade
* **Model:** Feeorin Double Vibroblade
* **Scale:** Character
* **Skill:** Melee combat: double vibroblade
* **Cost:** 750cr
* **Availability:** 3, R
* **Difficulty:** Difficult
* **Damage:** STR+3D (max: 7D)
* **Game Notes:** Characters with the *double vibroblade* specialization gain a +5 bonus to *melee parry* rolls.
* **Source:** Ultimate Alien Anthology (pg. 59)

### Droid Concealed Vibroblade

* **Type:** Concealed melee weapon
* **Model:** Varies widely
* **Scale:** Character
* **Skill:** Melee combat
* **Cost:** 500cr (basic version), 800cr (sensor resistant)
* **Availability:** 2, X
* **Difficulty:** Moderate
* **Damage:** STR+3D (max: 6D+2)
* **Game Notes:** A concealed vibroblade is typically housed in the wrist or finger on humanoid droids. The basic version is not undetectable (an Easy *sensors* roll reveals the weapon), though a more expensive, sensor-masked version is available (requires a Difficult *sensors* roll to detect the weapon).
* **Source:** Cynabar’s Fantastic Technology (pg. 34)

### Duelist Vibrorapier

* **Type:** Personal combat vibroblade
* **Model:** LaserHone Duelist Vibrorapier
* **Scale:** Character
* **Skill:** Melee combat
* **Cost:** 300cr
* **Availability:** 2, R
* **Difficulty:** Moderate
* **Damage:** STR+3D (max: 7D)
* **Source:** Gundark's Fantastic Technology (pg. 14), Pirates & Privateers (pg. 42), Arms and Equipment Guide (pg. 30)

### Jengardin Double-Bladed Vibroblade

* **Type:** Double-bladed vibroblade
* **Model:** Yalandross PowerMasters Jengardin Millenial Warrior Double-Bladed Vibroblade
* **Scale:** Character
* **Skill:** Melee combat: vibroblade
* **Cost:** 6,000cr, 25cr (power cells), 75cr (front left-side holster sheath with waist and shoulder straps)
* **Availability:** 4, F, R or X
* **Difficulty:** Difficult
* **Damage:** STR+4D+1 (max: 8D)
* **Game Notes:** This is a two-handed weapon and requires the user’s full concentration. Any attempt to use this weapon single-handedly increases the difficulty two levels. Any attempt to do anything other than attack (*melee combat*) or defend (*melee parry*) with the weapon increases the difficulty of all actions by two levels (in addition to the one-handed penalty). If any attack roll while using the weapon misses by 10 or more points, the user inflicts damage on him or herself.
* **Source:** Galladinium’s Fantastic Technology (pg. 69)

### Talon Vibrodagger

* **Type:** Personal combat vibroblade
* **Model:** LaserHone Talon Vibrodagger
* **Scale:** Character
* **Skill:** Melee combat: vibrodagger
* **Cost:** 50cr
* **Availability:** 2, R
* **Difficulty:** Easy
* **Damage:** STR+2D (max: 6D)
* **Source:** Gundark’s Fantastic Technology (pg. 13-14), Pirates & Privateers (pg. 42), Rules of Engagement - The Rebel SpecForce Handbook (pg. 60)

### Tehk'la Blade

* **Type:** Vibrodagger
* **Model:** Nagai Tehk’la Blade
* **Scale:** Character
* **Skill:** Melee combat
* **Cost:** 250cr
* **Availability:** 4 (available only in Nagi)
* **Difficulty:** Very Easy
* **Damage:** STR+1D+2 (max: 5D)
* **Source:** Ultimate Alien Anthology (pg. 104)

### Vibro-ax

* **Type:** Melee weapon
* **Model:** Standard vibro-ax
* **Scale:** Character
* **Skill:** Melee combat: vibro-ax
* **Cost:** 500cr
* **Availability:** 2, R
* **Difficulty:** Moderate
* **Damage:** STR+3D+1 (max: 7D)
* **Source:** Rulebook (pg. 228)

### Vibrobayonet

* **Type:** Typical vibrobayonet
* **Model:** Merr-Sonn Vibrobayonet
* **Scale:** Character
* **Skill:** Melee combat: vibrobayonet
* **Cost:** 300cr
* **Availability:** 2, F
* **Difficulty:** Easy
* **Damage:** STR+1D+2
* **Source:** The Star Wars Sourcebook (pg. 100), Arms and Equipment Guide (pg. 31)

### Vibroblade

* **Type:** Melee weapon
* **Model:** Standard Vibroblade
* **Scale:** Character
* **Skill:** Melee combat: vibroblade
* **Cost:** 250cr
* **Availability:** 2, F
* **Difficulty:** Moderate
* **Damage:** STR+3D (max: 6D)
* **Source:** Rulebook (pg. 228)

### Vibroknuckler

* **Type:** Melee weapon
* **Model:** Clerk Vibroknuckler
* **Scale:** Character
* **Skill:** Melee combat: vibroknuckler
* **Cost:** 200cr
* **Availability:** 2, R
* **Difficulty:** Very Easy
* **Damage:** STR+1D+1 (STR+1 if unpowered)
* **Source:** Arms and Equipment Guide (pg. 30)

### Vibro-Saw

* **Type:** Vibro-saw
* **Model:** Greel Wood Logging Corporation TreeFelling Vibroblade
* **Scale:** Character
* **Skill:** Melee combat
* **Cost:** 400cr
* **Availability:** 1, R
* **Difficulty:** Easy
* **Damage:** STR+2D+1
* **Source:** Gundark’s Fantastic Technology (pg. 14-15)

### Vibro-Shiv

* **Type:** Melee Weapon
* **Model:** Standard Vibro-Shiv
* **Scale:** Character
* **Skill:** Melee combat: vibro-shiv
* **Cost:** 200cr
* **Availability:** 2, F
* **Difficulty:** Esy
* **Damage:** STR+1D
* **Source:** Adventure Journal 4 (pg. 119), Dark Force Rising Sourcebook (pg. 112)