Arboruht

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**Arboruht** is a giant ent World Boss. Drops Evergrowing Essence of Arboruht when killed, which is used to Synthesize **legendary** weapons in the Nexus District. This is an enemy that should only be fought in a group of experienced high level players.

## Attacks

### Acid Throw

Telegraph: Arboruht pulls their left arm down, hand facing up
Execution:Arboruht thrusts their left arm up into the air, sending four blobs of green acid flying into the air
Avoidance:The acid blobs will always land in a "+" shape with one in front/behind/to either side of Arboruht. They always land at the same distance away in the first phase. This lets you predict their landing spots without watching them as they travel through the air.
You can avoid the blobs by:

* going to positions oriented in an "x" shape from Arboruht
* going in closer to Arboruht (not recommended except for BM players as it puts you in range of other attacks)
* backing away from Arboruht

NB: this attack leaves pools of acid on the ground which persist for a time, be careful you don't walk into one while dodging attacks (they sometimes spawn slightly under the ground which makes them very hard to spot)

#### Long-Range Acid Throw

Acid blobs will sometimes be present when Arboruht first spawns, located approximately at their center. These blobs will fly further than normal and land in a ring outside the normal acid range. This attack does not use the same cooldown as the normal acid throw, so it may be immediately followed by a standard acid attack.

### Tri-Conal AoE

Telegraph: Arboruht lifts one foot up off the ground, and a red AoE warning appears on the ground
Execution:Arboruht slams their foot down, sending waves of acid spray shooting out in cones around themself
Avoidance:going in between the cones or backing away from them are both valid options

### Circular AoE

Telegraph: Arboruht lifts their left arm up, and a red circular AoE warning appears on the ground
Execution: Arboruht slams their palm into the ground, sending out a circular shockwave which deals large amounts of damage and knocks players out of its range.
Avoidance: Immediately exit the AoE. It is a one hit kill for most players.

### Forwards AoE

Telegraph: Arboruht pulls both arms backwards with hands pointing forwards, and a red AoE warning cone appears on the ground in front of Arboruht.
Execution: Arboruht thrusts both hands forwards, sending a wave of acid bubbles out a decent distance.
Avoidance: if Arboruht isn't targeting you specifically then moving behind him is the easiest way to avoid this attack

### Swipe Attack

Telegraph: Arboruht pulls their left arm back, pointing forwards
Execution: Arboruht swipes with their left arm, immediately followed by a swipe with their right arm.
Avoidance: This attack hits on all sides of Arboruht, so backing away (ideally behind, if not being directly targeted) is a good way to avoid this attack

## Turrets

As Arboruht walks around the battlefield Corroders (aka Turrets) will spawn in their wake. These turrets fire magic bolts (presumably meant to be acid) at nearby players, dealing not a small amount of damage. While weak individually, Corroders will gradually whittle away at players if not dealt with posthaste. The interval between their attacks are relatively long compared to most enemies, and are quite easy to avoid by walking to either side if you see the shot coming.

## Strategies

Some image-based strategy guides for defeating Arboruht:

Video-based tactics guide:
EZ World Boss Tactics Guide