Gappy (Jo2uke)

EB = 2 DIFF = 3 TECH = 3 WILL = 4 VERS = 3 DAM = 4

PLAYSTYLE

1000HP

Hang back, whiff punish and confirm into okizeme or a devastating 1 bar combo.

Josuke 8 is a character designed to make the opponent weary of approaching him. Josuke’s main advantages are moves meant to control space and create situations where he can capitalize on whiffs with his great normals. From there, he has access to oppressive okizeme, and a devastating 1 bar combo thanks to his HHA. Josuke 8’s main mode is S-OFF, where his main spacing and punish tools reside. S-ON provides combo extenders and long range punishers.

Josuke 8’s most infamous move is his 2M: a fast, two-hitting move that has great range. It’s one of the best punish tools in the game and allows for different follow-ups depending on whether one or boths connect. If both hits connect, it gives hard knockdown > 3H stomp > 214A bubbles, which forces the opponent to block your next setup. He can also cancel his first hit into HHA, which can be combo’d into and out of for big damage at low investment. S-OFF 214A is a multi-hitting slow projectile that serves to control space and for okizeme. 236A is a fast low attack that can be followed with an evasive sliding kick which leads to another setup. 623A is a fast whiff punish that can be PC canceled for a combo. 22A sets up a bubble trap that saps the opponent’s meter. S-ON 236 is a Stand Rushable evasive rapid punch that can create juggle combos. 214A is a fast kick that can be Stand Rushed and is useful for wall carry. 623A is a whiff punisher that switches sides. Ideal for getting out of a back wall situation.

Josuke 8 is simple, but effective. With some time, all of his moves have a clear cut use and do their purpose well. Josuke 8 is ideal for players who like to play defensive without using zoner characters. His damage is surprisingly good too, due to his HHA allowing for combo extensions. Overall he is a high damage, meter efficient spacing powerhouse. His biggest weakness, however, is he has absolutely no reversal or counter on wake up. This makes him very vulnerable to rush down tactics or pressure in general.

PROS

* Strong defensive play.
* S-OFF 2M great poke/whiff punish.
* S-OFF 3H > 214A great for okizeme.
* Can combo into and out of HHA as a PC that does damage. Big, efficient damage as a result.
* Every move has a good purpose, with some fluidity between S-ON and S-OFF.
* Simple to use, but has some room to develop nasty new tricks and resets.
* GHA a fantastic anti-air.

CONS

* No reversal or counter.
* Very vulnerable to rush down and pressure at range zero.
* No true anti-air besides GHA.
* Only basic tools available to rush the opponent down with. Needs to start with okizeme.

#### Combos

4/5/6T>dash>3H: 2 hits/144 dmg

J.H>5L>5M>5H>236H>6A: 25 hits/162 dmg

J.H>5L>5M>5H>623H>3H: 6 hits/182 dmg

J.H>2L>5L>5M>5H>623H>3H: 7 hits/195 dmg (wall)

J.H>J.H>2L>2L>5H>623H>3H: 7 hits/209 dmg (tall hitbox)

J.H>S>5L>5M>5H>214A: 6 hits/171 dmg

J.H>S>5L>5M>5H>623A: 14 hits/173 dmg

J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5M>2H>623H: 18 hits/274 dmg

Stand on:
J.H>5L>5M>5H>236A: 13 hits/162 dmg

J.H>5L>5M>5H>214A: 7 hits/171 dmg

J.H>5L>5M>5H>214A>rush>dash>3H: 8 hits/199 dmg

J.H>5L>5M>5H>623A: 15 hits/172 dmg

J.H>5L>5M>5H>236M>rush>J.M>5L>5M>2H>623H: 19 hits/273 dmg

J.H>5L>5M>5H>HHA>J.H>5L>5M>5H>623H>walk forward>3H: 11 hits/417 dmg

J.H>5L>5M>5H>HHA>J.H>J.H>2L>2L>5H>623H>walk forward>3H: 12 hits/433 dmg (tall hitbox)

J.H>J.H>2L>2L>5H>HHA>J.H>J.H>2L>2L>5H>623H>walk forward>3H: 13 hits/451 dmg (tall hitbox)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>623H: 35 hits/530 dmg

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>623H: 36 hits/539 dmg

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>623H: 35 hits/544 dmg (tall hitbox)

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>623H: 36 hits/553 dmg (tall hitbox)

Stand on:
J.H>5L>5M>5H>236M>rush>dash>J.M>5L>5M>5H>623H>HHA>dash>3H: 21 hits/409 dmg

J.H>5L>5M>5H>HHA>dash>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>623H: 37 hits/484 dmg

J.H>5L>5M>5H>GHA: 57 hits/392 dmg

J.H>5L>5M>5H>HHA>J.H>5L>5M>5H>623H>HHA>dash>3H: 12 hits/539 dmg

J.H>5L>5M>5H>HHA>J.H>J.H>2L>2L>5H>623H>HHA>dash>3H: 12 hits/553 dmg (tall hitbox)

J.H>J.H>2L>2L>5H>HHA>J.H>J.H>2L>2L>5H>623H>HHA>dash>3H: 14 hits/573 dmg (tall hitbox)

J.H>5L>5M>5H>PC>J.H>2L>5L>5M>5H>HHA>J.H>5L>5M>5H>623H>walk forward>3H: 16 hits/503 dmg

J.H>2L>2L>5H>PC>J.H>2L>5L>5M>5H>HHA>J.H>J.H>2L>2L>5H>623H>walk forward>3H: 17 hits/523 dmg (tall hitbox)

J.H>J.H>2L>2L>5H>PC>J.H>2L>5L>5M>5H>HHA>J.H>J.H>2L>2L>5H>623H>walk forward>3H: 18 hits/543 dmg (tall hitbox)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>623H>HHA>dash>3H: 37 hits/644 dmg

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>623H>HHA>dash>3H: 38 hits/654 dmg

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>623H>HHA>dash>3H: 37 hits/658 dmg (tall hitbox)

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>623H>HHA>dash>3H: 38 hits/668 dmg (tall hitbox)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>HHA>dash>3H: 73 hits/675 dmg (perfect corner)

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>HHA>dash>3H: 73 hits/689 dmg (tall hitbox/perfect corner)

Stand on:
J.H>5L>5M>5H>236L>rush>dash>J.M>5L>5M>2H>GHA: 71 hits/511 dmg

J.H>5L>5M>5H>HHA>dash>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>623H>HHA>dash>3H: 40 hits/600 dmg

J.H>5L>5M>5H>HHA>dash>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>623H>HHA>dash>3H: 41 hits/605 dmg

J.H>5L>5M>5H>HHA>J.H>5L>5M>5H>GHA: 62 hits/634 dmg

J.H>J.H>2L>2L>5H>HHA>J.H>J.H>2L>2L>5H>GHA: 64 hits/668 dmg (tall hitbox)

J.H>5L>5M>5H>PC>J.H>5L>5M>5H>HHA>J.H>5L>5M>5H>623H>HHA>dash>3H: 16 hits/622 dmg

J.H>5L>5M>5H>PC>J.H>5L>5M>5H>HHA>J.H>J.H>2L>2L>5H>623H>HHA>dash>3H: 17 hits/642 dmg (tall hitbox)

J.H>J.H>2L>2L>5H>PC>J.H>5L>5M>5H>HHA>J.H>J.H>2L>2L>5H>623H>HHA>dash>3H: 18 hits/656 dmg (tall hitbox)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>GHA: 87 hits/755 dmg

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>GHA: 87 hits/767 dmg (tall hitbox)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>GHA: 88 hits/763 dmg

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>GHA: 88 hits/774 dmg (tall hitbox)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>GHA: 124 hits/791 dmg (perfect corner)

J.H>J.H>2L>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>GHA: 124 hits/802 dmg (tall hitbox/perfect corner)

J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>214M>J.H>5L>5M>2H>214M>J.H>5L>5M>2H>214M>J.H>5L>5M>2H>214M>J.H>5L>GHA: 128 hits/807 dmg (perfect corner)

Stand on:
J.H>5L>5M>5H>HHA>dash>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>GHA: 88 hits/722 dmg

J.H>5L>5M>5H>HHA>dash>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>2H>GHA: 88 hits/735 dmg

J.H>5L>5M>5H>HHA>dash>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>GHA: 125 hits/753 dmg (perfect corner)

J.H>5L>5M>5H>PC>J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>5H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>GHA: 128 hits/843 dmg (perfect corner)

J.H>J.H>2L>5H>PC>J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>5L>5M>5H>214M>5L>5M>2H>214M>5L>5M>214M>5L>GHA: 128 hits/854 dmg (tall hitbox/perfect corner)

J.H>5L>5M>5H>PC>J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>5H>214M>J.H>5L>5M>2H>214M>J.H>5L>5M>2H>214M>J.H>5L>GHA: 132 hits/860 dmg (perfect corner)

J.H>J.H>2L>5H>PC>J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>5H>214M>J.H>5L>5M>2H>214M>J.H>5L>5M>2H>GHA: 132 hits/871 dmg (tall hitbox/perfect corner)

J.H>J.H>5M>2H>PC>J.H>5L>5M>5H>HHA>J.H>S>5L>5M>5H>236M>rush>dash>J.M>5L>5L>5M>2H>214M>J.H>5L>5M>5H>214M>J.H>5L>5M>2H>214M>J.H>5L>5M>2H>GHA: 133 hits/884 dmg (wall/tall hitbox/perfect corner)

Stand on:

J.H>5L>5M>5H>PC>2L>5L>5M>5H>HHA>5L>5M>5H>236M>rush>dash>J.M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>5M>2H>214M>5L>GHA: 131 hits/773 dmg (wall/perfect corner)