Nitro Direct/March 2020

Weigh hey and up she raises, mateys! I'm Mystic Sauce and I'm here to wish ye a Happy I'm once again guiding ye through this month's **NITRO DIRECT**. For those barnacle-eating bastards who don't know what a mighty Nitro Direct is, it's a Nintendo Direct-esque presentation with a lesser runtime that focuses on projects and pages that yer favoruite sea-dwelling non-sailor Mystic Sauce, will be bringing to this wiki. Without any dilation let's hop in and see what's in store, and who knows, maybe we can find a four-leafed clover along the way!

SUPER SMASH BROS. ULTIMATE

**The screen quickly fades to black, as a trailer begins:**

*The screen goes from black to a simplistic, tutorial-styled representing a giant platform, four stick figures all located in each corner of the platform, one of them has a cap; the other a pointy hat; the other is short, with a spiky tail and animal-esque ears; and the last one is barely a dot with some arms. A robotic voice speaks.*

**???:** Welcome to the Super Smash Brothers Tournament training video, if you have signed up to said event, you will face various challenges, let's look at said challenges.

*The four figures start getting closer and 'fighting' eachother.*

**???:** Quite obviously, if you're going to participate in a 'Fighting Tournament', you'll have to fight, your opponents range from: a mildly normal middle age man with superhuman abilities to a pink anomaly able to ingest anything in its path...

*A graphic of Mario and Kirby's inner bodies are shown.*

**???:** However, you'll be barely bothered by these obstacles, thanks to the Aperture-Developed handheld Portal Devi-

*However, the screen suddenly goes down and we cut to Mario, Link, Kirby and Pikachu duking it out in the Battlefield, the voice is once again heard.*

**???:** Let's look at a real life example...

*Cut back to the battlefield, as a techno song starts to play. A shot is fired below Mario's feet, a figure straight up bashes its arm against Mario, sending him down the portal generated below his feet, he appears right in the other end of the Battlefield and is knocked out. Link, Pikachu and Kirby look at the Newcomer shocked.*

**Sakurai:** That's right, Chell, from the PORTAL series is joining the battle as the third playable fighter in the second Fighters Pass. Let's take a look at her moveset, shall we?

* **Neutral B:** For her neutral B, Chell will be able to generate up to two portals with her trusty Portal Device, the first Portal will be blue, and the second will be orange, as expected, once you cross the first portal, you'll appear through the second, and viceversa! This also applies to other fighters, objects and projectiles, so it can make for some very fun KOs.
* **Side B:** For her side B, Chell will be able to pick and throw objects that are far away from her location, these objects can be normal projectiles or items, even a Smash Ball too!
* **Up B: F**or her recovery, an aerial faith plate appears below Chell and tosses her upward at an arc a good distance, you can also use this for some fun attacks if combined with the Portal Gun.
* **Down B:** Chell points the portal gun forward, and at the tip of the gun materializes a Turret. Toss the turret forward for it to start attacking. The turret fires a string of bullets forward that can deal between 4%-16% DMG depending on how many shots the enemy takes from the turret.

A quick update on the Doom Slayer and Maxwell, it seems as we will have to delay the publishing of the pages due to several convoluted reasons, mainly, the propagation of COVID-19 has made writing both extremely elaborated pages a difficult task for our writer(s) as they have several other matters that they need to attend, so please be patient. On a positive note though, the Doom Slayer page is fully written and only needs to be adapted to wiki format before it's posted, so stay tuned!

Before we finish this session though, we have one more announcement to make...

**The trailer (that uses pixelated animation at the style of Earthbound) begins with Ness and a Mii (Wearing the Sans costume) fighting in the middle of the Battlefield, Ness uses PK fire and the Mii thrown onto the ledge, suddenly, something hits Ness, which directly KOs him out of the battlefield. The mysterious helper ducks to help the Mii, revealing that he has a glove, too.**

**The camera reveals the glorious sight of SANS THE SKELETON, who pats the Mii on the head, the Mii removes the mask, revealing a yellow-skinned child with completely closed eyes and backwards hair, he gives Sans a thumbs up before jumping out of the platform and leaving the Battle, Sans looks around.**

**Sans looks up as Papyrus, his brother, falls onto the battlefield.**

    **Sakurai:** We're a bit sneaky, aren't we? That's right, Papyrus and Sans are coming to smash... again! The fighter development has barely started though, so we can't tell you a lot, we can tell you this though, much more Undertale AND Deltarune related content is coming to the game, until then, I'm Masahiro Sakurai, and this is been my Mini Smash Direct.

SONIC GENESIS

We pretty much presented Sonic Genesis' main components in the last direct, but we also have some new stuff to keep your interest on the game...

### **THE ZONES.**

As mentioned in the previous direct, each Zone will now be composed of three acts, with the third one being a basic boss battle, we are looking to make each zone feel more lively and different from the other one as possible, so why don't you take a look at some of our favourites?:

* **SEASIDE CANYON ZONE:** The first zone of the game, the first arc is simple and easy to let the player get used to the game, with loops made of sand, palmtrees and even giant shells stuck inside the warm sand. Colliding with this paradisic scenery are several chunks of rock and canyon-like structures that Sonic and friends will have to cross and jump through. The second act of the level takes place at a slightly more technologically advanced beach resort, at night. The scenery is illuminated by several lights, emanating from a Resort belonging to the evil doctor himself. Sonic will have to go through this strange resort, crossing through pools, hotel rooms, buffets, and even a cruise! But... who is this Egghead building all of these things for? Only time will tell.
* **GRIM CITY ZONE:** Grim City is very much the polar opposite of Seaside Canyon, it's dark, gritty, gothic, a mix of modern and old-school architecture, the city is extremely polluted, too, as evidenced by the gigantic pile of purple smoke that covers the whole thing, which will cause radioactive rain to drop on the city! The second act takes place at the Sewers and the Nuclear Plant of the city.
* **WIGGLY WAR ZONE:** Have you ever wanted to cross a literal warzone full of toy-tanks, toy-helicopters and evil action figures? The Wiggly War Zone is for you, taking place at one of the cities Eggman is trying to invade, with the new technology of the Genesis, he has generated... toys to fight for him? Weird flex, but alright. The third and final act of this zone takes place at a gigantic toy airship fleet! And at the end of it... you don't want to know who's waiting for you... (**METAL SONIC'S EYES ILLUMINATE FROM THE DARK)**
* **DRY DUNE ZONE:** Purely made out of sand, this valley is sure to get your quills on, with several traps hidden under its structure and some bases here and there, you might wanna watch your step in this Death Valley, also, watch out for the Mother Sandworm! The act 2 will take place in a bazaar-like citadel, with a palace in the center of it. You can even ride magic carpets!
* **GENESIS ZONE:** [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED]

### **STORY.**

Now, you know the basic story, the nefarious Dr. Eggman has discovered an ancient hyper computer in the middle of outer space, now with the help of this new weapon, his sole objective is to get Sonic and friends out of the way so he can finally not only conquer Earth... but the entire GALAXY! Will you help the fast-loving rodent? But there's more to the Genesis, turns out the computer has developed a mind of its own, and wants to overthrow the doctor, it will dig more and more into its brain, until eventually there's no way to stop it, the habitants of the Citadel were once an ancient civilization dedicated to studying the wonders of the multiverse, but after creating the Genesis, it overthrowed them and destroyed them. Speaking about the genesis, why don't we watch a clip of it...?

We see the vast vaccum of space, a red Space Cruiser with the familiar symbol of a certain moustached Doctor labelled on its side, the Cruiser approaches a mysterious abandoned citadel, floating in the middle of a meteore camp, we see the inside of the cruiser, several Badniks run from side to side, checking on screens, keyboards and doing safety checks. In the middle of all the commotion and in front of a large window sits the Doctor himself, surrounded by his robot henchmen, Orbot and Cubot.

* **Orbot:** Sir, we have reached the citadel...
* **Dr. Eggman:**Excellent, Orbot, launch the shuttle.
* **Orbot:**Yes master...

The zone of the Cruiser where they're at starts deploying from the ship itself, and flies off towards the citadel. It eventually lands in the main plaza, and Eggman comes out in a Mech Suit, along with several Egg Pawns and Orbot and Cubot.

* **Dr. Eggman:**Do you smell that, my dear creations? It's the smell of VICTORY!
* **Cubot:**Eh, sir, w-we're robots, we can't smell.
* **Dr. Eggman:**Don't you dare outsmart me!
* **Orbot:**Yes master, he didn't mean to.
* **Dr. Eggman:**Just shut up already and open the gate!

The Egg Pawns charge towards the gate in front of them with several plasma guns, they start firing at the gate, which eventually crumbles down, revealing the entrance to a Skull-Shaped spaceship, surrounded by several screens, tubes and other technological devices, in the center of the ship is a large throne, with a gigantic steel helmet connected to several tubes hanging from the ceiling just above it, Eggman smiles and removes the mechanical suit.

* **Dr. Eggman:**Beautiful...

They step in, Cubot stumbles across a body of the former host of this computer, the **GENESIS**, he screams and hides behind Orbot as the Doctor sits on the throne, he looks up at the helmet.

* **Dr. Eggman:**Every defeat, every humilliation, every loss I have suffered will backfire onto you as soon as I put this on, hedgehog. And you will regret having ever crossed paths with the great DR. EGGMAN!

He adjusts the helmet, puts it on and all the screens are turned on. A mechanical voice says '**WELCOME TO THE GENESIS, IVO ROBOTNIK**' and an unlimited set of information flows into his head, we see flashes of all the times the hedgehog has defeated Eggman in the form of a montage of Sonic defeating Eggman in several games, all the way from Sonic the Hedgehog 1991 to Sonic Forces, then we flash back to reality.

* **Orbot:**W-What do you see master?
* **Dr. Eggman:**The past... the present... the future... everything.
* **Cubot:** And will you defeat Sonic with this strange artifact?
* **Dr. Eggman:**I see... a hundred and four billion futures
* **Cubot:**In how many do you defeat Sonic?
* **Dr. Eggman:**Every. Single. One of them.

The Doctor starts laughing maniacally and we pan away from the citadel in a dramatic shot.

So, what do you think? Doesn't it look cool? As you can see, we got Mike Pollock back to reprise his role as Eggman, but Sonic has a new voice, **Ben Schwartz** himself, from the SONIC THE HEDGEHOG movie will reprise his role as the blue hedgehog for the first time in a mainline videogame!

That'll be all for the section on Sonic Genesis, let's hop to our next game...!

**The screen fades to black, it cuts to an office, with Tsunezaku Ishihara sitting on a desk, a Grookey mug at his side and a little Pikachu plush laying on a Pokéball-Styled computer at his side.**

**ISHIHARA:** Welcome to this session of the Nitro Direct. I am Tsunezaku Ishihara, director of the Pokémon Company. In today's broadcast, I'd like to touch on one, very special topic that you may have guessed by now, the first game in the ninth generation, no more, no less. I would like to share some very special information with all of you. We've prepared a special video to welcome you to the setting of our next adventure, please, take a look.

The trailer begins with a mystical forest, several plant-type pokémon are running through the forest, they all stop suddenly, and kneel before something. An altar, a Shamrock-shaped stone altar. The shot switches to a gritty wasteland in the middle of the desert, a bunch of Pokémon are also kneeling before something, another altar, this time a Lavender-shaped one. It cuts to a car chase, in the middle of a huge city the street is divided between a massive river, and a stone bridge on it connects the two sidewalks, a van drives through this bridge before getting into an alley, several police cars chase after this van, it starts slowing down, because of how many people are inside. One of them is kicked out of the van, a very young crook, who gets up and starts running away from the chase as fast as he can, eventually, he faints in the middle of the screen. The camera goes up to reveal the name of the new entries.

We get several shots of distinct parts of the new region, first the mystic forest, a very small town, an underwater citadel, a gigantic theme park which quickly cuts to an abandoned one. A tall, office building, the same cursed wasteland, a citadel in the middle of the sky. We're back in the same city from before, the player is presented to us, as the crook that was kicked out from the van, we see both versions of the player, with customizations included. We now get to see some gyms, apparently, one themed after **TYPE FAIRY** and another one after **TYPE GROUND**.

The music stops and we get a first person view of a hospital room, from someone on a stretcher. We see a man in a fancy red suit besides us, he gives us a suitcase, we open it and we see three Pokéballs, they all blast open.

IS**HIHARA:** I'd like you to meet your first buds in this adventure, **Cranch**, **Ashound** and **Platybud**. The starter Pokémon of this new region... but where are these new games taking place? That's a good question that some of you may be asking by now. Meet the setting of your adventure:

As you can see, Domhan is based on Ireland and from its rich mythology. Such as Fairies, Leprechauns, Luck-Controlling all mighty deities included! Domhan is extremely big and allows the player to explore the region as far as they want. Because one of the main elements of this Pokémon game is that, you can go wherever you want! (Mostly), once you've obtained your first Gym Badge, you'll be able to explore the region as far as you wish, however there's some areas that you might not want to enter if the Pokémon there are too high level for you. You can also do the brand new Gyms in the order that you wish, and depending on your Pokémon Team's strength, their Team will be different. Speaking about Pokémon. The **National Dex** is back! Which means all your favourite Pokémon from the past entries have returned. Speaking about the Dex, why don't we take a look at some new Pokémon?

That'll be all, thank you for your time! See you in the next Nitro Direct! Or who knows, maybe it can be its own Pokémon Direct! We'll have to wait and see. For now, this has been the Nitro Direct of today, good night and have a swell Saint Patrick's Day!

**A Mountain left to die...**

**A World left to rot...**

**A Puzzle left to be incomplete...**

**A Trilogy left unfinished...**

**Until now...**