Divine Champion

Divine Champions are warriors of a god or goddess.

#### Epic Toughness

Guardians receive +0.2% damage reduction per point of Survival. This damage reduction applies before damage reduced by armor alongside Bronzed Physique, IE: If you have 50 survival, are hit by an attack for 100, the damage from that attack will be reduced by 10% from the Epic Toughness trait, as well as an additional 20% If you have Bronzed Physique, and then the remaining amount (70) will finally be reduced by any armor you be wearing.

#### Aura Mastery

Unlocks the ability to learn auras. Your learned auras will be made available through the wheel menu accessed by holding F (unless otherwise rebinded). auras are granted at character creation.

#### Spellcaster

Gives the ability to cast Spells. Which are provided by spellbooks that are given at character creation.

Casting in medium armor imposes a 10% cast speed penalty.

Casting in heavy armor imposes a 100% cast speed penalty.

#### Armored Spellcaster

Allows normal casting rate of spells in heavy armor. Otherwise wearing heavy armor would make your spells significantly slower.

#### Tactics

Gives the ability to learn fighter skills and abilities such as taunt.

#### Infantry Training

Attacks with one handed weapons now scale with agility and/or strength. This feat grants +1% damage and +0.3% attack speed per Agility, and +5% damage per Strength. Using a shield reduces the attack speed bonus by half.

When blocking with a shield or an equivalent defensive off-hand (such as the parrying dagger), you are given the buff called “Timed Block” if you block an attack within melee range during this short buff, you gain a buff called retaliation which can then be spent to perform a low stamina high damage light attack (LMB) or heavy attack (RMB). Both attacks give one stack of sunder in addition to whatever their normal effects are.

### Class Active Abilities

#### Leap Attack

While sprinting, perform a light attack (LMB) to make your character leap and do area of effect (AoE) damage to all the enemies in the area. Press heavy attack (RMB) during a sprint to perform a quick triple slash

#### Smite

Smite is a special melee attack that deals 250% extra damage to NPC (85% extra damage to players) as pure damage. Undead and Vampires take 450% extra damage. Smite bonus damage % is based on the total damage done by equipped weapon (weapon + damage modifier).

#### Mitra's Grace

Mitra's Grace is a 'smart' single target heal that heals only clan members and clan thralls when pvp is enabled. When PvE is enabled then it will heal the first available target in front of you instead. To heal yourself make sure you have no viable 'healable' targets in front of you. In order to heal targets that are outside your clan when PvP is enabled on the server I have included a new shortcut that changes 'Spellcasting Mode', allowing you to heal any Thrall or Player (ignores non-Thrall NPCs), by default it's 'Num 5', if you want to change the default shortcut please see rebinding keys tutorial.

#### Bull's Strength

A spell that grants a temporary buff to the target's Strength.

#### Aura: Cleanse

Continuously heals and slowly cleanses corruption, the effect of which stacks up to 6, and affects the user and their nearby clan mates (including nearby owned thralls)

#### Aura: Respite

Gradually restores stamina to you and your nearby allies, the effect of which stacks up to 10.