recursal/Fanatic-Fandom huggingface dataset:
Level 5

Level 5 is the 6th level of The Backrooms. It's an infinite hotel complex.

## Danger Class 3

Unsafe

Secure

Medium Entity Count

## Description

Level 5 is a old hotel with cobwebs. It's layout is luxurious with furniture from the early 20th century. This hotel is infested with shadows, making it a danger class of 3. Some doors are locked but there are some doors that lead to hotel rooms. These rooms contain useful supplies like Almond Water, Bandages, Batteries, and rarely flashlights. Despite the cobwebs scattered throughout the level, this level lacks any spiders. It's unknown who or what created those cobwebs, but it is theorized that spiders used to live there but was noclipped into level 8. Hotel music is heard throughout the level. The music resembles luxurious hotel music from the early 20th century. One may find an metal door labeled "Boiler Room", going through this door will lead to the boiler rooms.

### The Boiler Rooms

The Boiler Rooms is a zone of Level 5. It's an complex of boilers in concrete rooms. The temperature is very high and you may get Hyperthermia if you stay there for too long. This zone lacks any entities, but the only danger is the high temperature. Pipes are found throughout the zone and machinery can be also heard like in Level 3. The Lights are dim making it hard to see so it's advised to bring a flashlight with you. You can go back through the door so you can go back to the hotel. The Boiler rooms are big so it can be easy to get lost so try to know where the door is if you want to go back to the hotel.

## History

Level 5 is discovered when a wanderer found a wooden door different from other doors in Level 4. When he went closer, he heard some hotel music coming from the door. He thought that it my be a way out of The Backrooms. When he entered the door, he was in a 20th century hotel with hotel music. He explored the hotel and found a room. He found supplies. He took the supplies and went out the room. He realized that he's still in The Backrooms when he heard strange noises. Luckily he escaped the noises. He found the main lobby and realized that this level is also non Euclidean. He saw an shadow and it ran straight towards him. Unfortunately he died to the shadow. More reports of this level started and the B.E.A was exploring the level and found a metal door saying "Boiler Rooms". They entered the door and was now in the boiler rooms. They are now lost to this day.

## Entrances and Exits

### Entrances

* Finding an wooden door with hotel music coming from it in Level 4.

### Exits

* Finding a darker metal door in the boiler rooms will lead to Level 6.
The Story Factory Multiverse Wiki

**Welcome to the The Story Factory Multiverse Wiki!**
This wiki contains the story of the characters from The Story Factory roleplay server. We're a collaborative comunity website about The Story Factory Multiverse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started.

**Here are some of the most relevant categories:**

Supernatural University

Superhero Universe

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

*Wanna become part of the roleplay server?*

https://discord.gg/67gepqZyrX
Fanofthomas31/Elijah Spears Unofficial Wiki

**Welcome to the Fanofthomas31/Elijah Spears Unofficial Wiki!**
We're a collaborative community website about Fanofthomas31/Elijah Spears Unofficial that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Huaicha

Huaicha is a rocky planet in the Vortian System. Homeworld of the enigmatic Sastreian species, Huaicha is not a barren, desert world as many portray it as. It is in fact an incredibly diverse and beautiful planet with a variety of ecosystems and biomes on it's surface.

## Huaichan Biotas

* **Winged Death** - A flying creature with a wingspan of over 1,000 feet. They are found across the planet, only nesting on the very highest mountain peaks.
Revana

**Revana** is the empress of the dark void once taking down Rezzie, the demon who created the void and was controlling everything everyone did. She will occasionally cause trouble in Founders Hope but won't admit to it directly. She loves her girlfriend as well.

## Appearance

**Revana** is 5'6" and wears nothing but dark colored dresses and heels. She even has a crystal crown to represent that she is the ruler but doesn't really wear it a lot.

## Powers

Revana can control the darkness. She even lives in a void where its nothing but darkness and can trap people there.

With the darkness, she can teleport anywhere she is summoned or wants to appear.

She can control how dark a room or area is by creating shadows however big she needs or wants them to be.

## History

When Revana was human, she lived in the time where there were kings and queens and all around the medieval timeline. She was a simple servant who created and repaired clothes for the king and anyone who worked or lived in the palace. She was invited to an event one evening where she met the king and they fell in love. He proposed to her and she was set to be his queen. Only thing that stopped it was an attack on the village they were in. Azeil was offering Revana powers and when she agreed to it, she ended up receiving to much and went on a rampage. Destroying the whole village. Her one friend from the village was Sebastian and she now doesn't get along with him to well.

### Hobbies

Revana loves to torment people and also to play the violin. Her violin actually helps draw in people when she needs someone else to make a deal with out of boredom.

### Becoming the Empress

Rezzie ran the void for as long as it was created but was really controlling. One day, Revana had enough of being forced to do stuff for Rezzie and worked together with some people she knew since she doesn't really have friends and took over the void and got Rezzie banished to a light realm Elise Caron made.
Level 1

Level 1 is the 2nd level of The Backrooms.

## Danger Class 2

* Unsafe
* Secure
* Low Entity Count

## Description

Level 1 is a large warehouse. Resembling a Parking lot. The huge parking lots has roads leading up to the 2nd floor. Hallways can be found in this level with crates that can disappear and reappear randomly. These crates contain Almond Water, Bandages, Batteries, and weapons. Useless items can include rats, hair, dead rat tails and live insects. These hallways can have doors that lead to other hallways but some doors in this level are locked. Blackouts can happen in this level and if this happens entities such as smilers and dullers would appear in this level, disappearing when the lights turn back on. The B.E.A has set up an outpost in this level that contains useful supplies that’s vital for survival in the backrooms. Storage rooms can be found in this level that contains Firesalt, Batteries, Bandages, and Almond Water.

## Discovery

Level 1 was discovered a month later the discovery of Zone XP. A group of agents was sent in and found a fire exits. They decided to enter it for curiosity and it lead to a staircase. They descended down the staircase and they opened a door below the staircase and it leaded to Level 1. A blackout happened and a smiler appeared they had to back away due to the fact that smilers are the same Behavior and forms as the old backrooms. The lights turned back on and the smilers disappeared. They decided to set an outpost that is now known as the outpost. More people joined the outpost and they had unlimited supplies as the humans can 3d print items since the late 21st century.

## Entrances and Exits

### Entrances

* Finding a fire exit leading to a staircase will lead you to Level 1.
* Noclipping in Level 0 will lead to Level 1.

### Exits

* Finding a Fire Exit at a long hallway will lead to Level 2.
Zone XP

Zone XP is a Zone in Level 0. It resembles hills that remakes the famous wallpaper of the OS “Windows XP”.

## Description

Zone XP resembles an infinite plains with green grass but no trees nor any flowers, just barren infinite hills of grass. The sky is a medium blue sky with clouds but no sun. Rarely, Computers running Windows XP can be found throughout the Zone. They can have different files and apps that contain useful content. Including: Internet Explorer, ~~Some fun =)~~, HUB.EXE from The End, and some games. Sometimes flat plains can be found. And bushes can also be found that are living hostile entities that would engulf the wanderer in the bush resulting in death. A event can happen where there are no clouds with all clouds evaporating.

## History

Zone XP was discovered when a wanderer decided to use the Windows XP Computers on Level 0 and was sent to Zone XP after using it. He was exploring the zone until he founded a bush. The bush engulfed the wanderer and he was never seen again. B.E.A experts had reports of wanderers engulfed by the bushes and the experts decided to find the zone. They tried using the windows xp computers and was sent to Zone XP and realised that the rumors were true. They found a modern computer running Windows 2100 and used it and they got sent back to Level 0.

## Entrances and Exits

### Entrances

* Using one of the computers running Windows XP will send you to Zone XP.

### Exits

* Using a modern computer running Windows 2100 will send you back to Level 0.
Come Together

***Come Together*** is a puzzle sokoban game developed by published by ThatsNotM3. It will be released on Steam for Microsoft Windows sometime in the future.

## Premise

*Join Blue and Pink on their journey to find each other in a beautiful and unique world of Come Together. Solve puzzles, explore atmospheric levels, uncover secrets, new mechanics, items, abilities, make friends and more! All of that in a simple, original and enjoyable playstyle.*
Level 0

Level 0 is the first level of the backrooms. It’s a non-linear space/complex of yellow office halls.

## Danger Class 1

* Safe
* Secure
* Hallucinations Only

## Description

Level 0 resembles an endless office with mono-yellow wallpaper, annoying hum-buzz from the lights, the stink of moist carpet, and frequent hallucinations. Level 0 is scarce of supplies, so it’s hard to survive in this level. Wooden doors leading to an office with computers running Windows XP can be found. Using these computers will noclip you to Zone XP. Hallucinations in this level include: Lights increasing to a deafening volume and then abruptly silencing leading to absolute silence, Tall figures with a mask that you lose sanity if you look at it or even touch it, Crying sound that makes sanity drain, Doors and stairs appearing and disappear if you blink, and Insect chittering. The lights can sometimes flicker or sometimes turn off. If they do turn off, hallucinations start appearing often. These blackouts last 1 hour to a week. If you find a red complex, avoid it. As it’s the most dangerous room of level 0 known as “Room Red”. Entering these will cause your blood to boil. Burning you from the inside. There is one final space to be founded, known as “Space Manila Room”. Space Manilla room, also known as Manilla room for short. Is a small room with manilla colored wallpaper. There’s table and chairs with notes by B.E.A telling the wanderer how to survive. This includes a database for the main 13 levels, some entities and how to survive the backrooms.

## Discovery

Level 0 was originally discovered by a post from an old 20th century social media website called “4Chan”. There’s text on the post that reads “If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you.” our former agency, known as “The M.E.G” has begun exploring the backrooms until 2127, when a nuke destroyed the backrooms. After that, the Backrooms mysteriously disappeared. Former members of The M.E.G decided to create The B.E.A and created a new dimension like Async did. We also begun exploring since 2132.

## Entrances and Exits

### Entrances

* Noclipping out of reality will lead to Level 0.

### Exits

* Finding a fire exit leading to a staircase will lead to Level 1.
* Wooden doors leading to an exit can be founded leading to offices with computers running Windows XP. Using them will lead to Zone XP.
* Noclipping will lead to Level 1.
I was Bored 10

"WHAT IS THIS SORCEY!?" - City of Turo, Start of the Video

## I was Bored 10

### Writer

Fanofthomas31

I was Bored 10 is the Tenth Episode in the I was Bored Series

## Characters

* City of Turo
* My Busy Books Rosie
* Minis Rosie
* Mega Annie
* Mega Clarabel
* Wood Rosie
* Rocky
* BoCo
* Classic Lexi
* Theo
* Trackmaster Lexi
* Merlin
* Hurricane
* Wooden Railway Cranky
* Countless Engines at Super Station
* Black Kitty
* Lego Crocodile
* Tenderless Hiro
* Philip
* Dustin
Rocky Mountain Locust

The **Rocky Mountain Locust** (Melanoplus spretus), is a species of grasshopper, native throughout the western half of the United States and some western portions of Canada It went extinct around the turn of the 20th Century but was brought back to life via cloning and temporal dislocation technologies by the Greene Foundation in the late 2000's.

This species swarms in numbers far larger than any other locust species, with one famous sighting in 1875 estimated at 198,000 square miles in size (greater than the area of California), weighing 27.5 million tons and consisting of some 12.5 trillion insects, the greatest concentration of animals ever speculatively guessed, according to Guinness World Records.

## Ecology

The Rocky Mountain locusts occur along both sides of the Rocky Mountains and in most of the prairie areas. Breeding in sandy areas and thriving in hot and dry conditions, they depend on the tall grass prairie plants during drier spells.

They are the main food source the Eskimo Curlew, as well as being preyed upon by hundreds of other species of birds.

## Conservation

Many Zoo and Private collections feature Rocky Mountain Locusts, as they are very easy to care for.
Level 3

Level 3 is the 4th level of the backrooms. It is similar to Level 2.

## Danger Level 4

* Unsafe
* Unsecure
* Medium Entity Count

## Description

Level 3 is similar to Level 2, showing some differences like that the pipes are not alive. There are not much pipes unlike level 2, and the concrete is grey. The pipes are also much smaller than the pipes of Level 2. Doors can be found that lead to Rooms with generators. And they are being used by the B.E.A to power their facilities as this is possible since 2118. Level 3 is highly infested with entities and the shadows from level 2 can also be found in Level 3. Very loud machinery can be found throughout the level and there are no reports of the sound stopping. This sound is very constant and will most likely never stop. Fire alarms can be found in this level that are non functional but a noclippable.

## History

Level 3 was discovered when a group of agents came to explore more of Level 2. They found a fire exit and curiously, they entered the door. They are now in level 3. When they are exploring level 3, they found out that the level looks a lot like level 2 with some differences. They are exploring more and they found a shadow. They ran as far as then can with their advanced high tech speed shoes®. They found found a door and they entered it, and it led to a generator room. They decided to use the generators as a power source to power up their facilities, and used their teleportation devices by TeleTech® and they teleported to the main facility to write the page.

## Entrances and Exits

### Exits

* Going back through the fire exit will lead back to Level 2.
* Finding a Elevator will lead to Level 4.
Level 2

Level 2 is the 3rd level of the backrooms. It’s a complex of pipes found in maintrance halls.

## Description

Level 2 resembles maintenance halls. These halls spread left to right. Sometimes the halls can go up or down due to its unusual properties. Pipes twist and turn in unusual ways and are reported to be alive, as a species of snakes. These pipes contain bones that’s proof that the pipes are alive. These pipes are unusually long and move slowly at any direction they’re going. Unlike Level 0 and 1, the lights don’t flicker. They stay on at all times. Doors can be found that leads to rooms. These rooms are office rooms with supplies like Water, food and weapons. This level is usually cold as cold fresh air is pumped out from the air vents.

## History

Level 2 is discovered when a wanderer found a fire exit in a very long hallway in Level 1. Curiously, he entered the hallway and was sent to Level 2. With level 1 disappearing behind. He was now trapped in Level 2. While exploring, he found one of the rooms. He entered them and got supplies. He reported the level to the agents. He wandered farther into Level 2. While exploring level 2, he decided to investigate the pipes. He realized that the pipes are moving slowly and realized that these are a new type of entity. He ran until he found a Hound, not knowing how to survive one. He ran, and was killed by the hound.

## Entrances and Exits

### Entrances

* Finding a Fire exit at the end of a Long hallway in Level 1.

### Exits

* Finding a Fire Exit will lead to Level 3.
Thomas Variants

"After all, You can't have TOO MANY THOMAS' (Insane Laughter)" - Wilson, Thomas Merchandise in a Nutshell

The Thomas Variants are Multiple Versions of Thomas

## Thomas, Thomas and Thomas (From T, T and T Great Race)

These are 2013 Battery - Operated Thomas, 2003 Wooden Railway Thomas and 2017 Wooden Railway Thomas. They raced each other and Battery Thomas won.

## Thomas and Thomas (From Thomas and Thomas)

These are Oigawa railway trackmaster Thomas and megablox thomas. Oigawa Railway Thomas uses Dexter's Model

## Duplo Thomas

This is, well, Duplo Thomas. He has a darker blue unlike other Thomas'.

## Co-Host Thomas (Thomas News 4)

This is Trackmaster 2010 Thomas. He was the co host in episode 4 of Thomas News
Synopsis

When scientist Roger Newton fled the earth together with his wife Elaine (and also his friend, Simon Wright), he decided to build a secret laboratory beneath the surface of crater Tycho on the moon. There he continued his work (the creation of a robot, Grag, and an android, Otho) and there also his son, Curtis, was born.
Shortly after that, his hiding place was discovered by Victor Corvo. The Newtons were assaulted and Roger Newton was killed, Elaine died several hours later.
So little Curtis grew up on the moon, raised by the unlikely trio of robot, andrdoid and brain and thus getting a universal, large-scale scientific education as well as physical training. As an adult, he decides to use his abilities to fight crime and serve up justice. So he takes up the name "Captain Future".
Spyglass

### Description

Greatly enriches your field of view and allows you to see much more of the level. Sometimes offsets your camera and focuses it on something interesting outside the map's bounds.

Spyglass is an item that is present in both Full and Demo versions of the game.

## Demo Version

Can be found in a bunch of levels. This item can first be seen in Level 3 (Main Levels).

## Item List

**Items**
Together Point

**Spyglass**

Together Point

**Spyglass**

Magnifying Glass

Tasks Sheet

Pin

Badge "Shop"

Badge "NPC"

Badge "Together Point"

Badge "Secret"

Music Box

"Flappy Square" Game

Tommy's Stopwatch

Crowbar

Strange Key
Items

This page lists all the items from both Full and Demo versions. Unlocked items are stored in your Inventory. There you can read more about certain item in-game.

## Item Types

### Collectable

Can be found "lying on the ground" in certain levels. Stand on the same tile as the item to pick it up.

### Purchasable

Can be purchased from Merchants or other Shops.

### Giftable or Rewardable

Given to you by certain NPCs as a gift or a reward for completing their requests.

### Interactable

Can be unlocked by interacting with it in some way.

## Item List

**Items**
Together Point

Spyglass

Together Point

Spyglass

Magnifying Glass

Tasks Sheet

Pin

Badge "Shop"

Badge "NPC"

Badge "Together Point"

Badge "Secret"

Music Box

"Flappy Square" Game

Tommy's Stopwatch

Crowbar

Strange Key
Aidan Briggs

## Origin and Living Status

### Origin

Human; abandoned as a baby and found his way in the Vancouver Island Paleo-Preserve. He was then raised by several of the more benovelent creatures living there, giving him the ability to commune with most animals.

## Personal Information

### Occupation

CEO of the Greene Foundation, animal caretaker, conservationist, documentarian, influencer, vigilante

### Base of Operations

Vancouver Island Paleo-Preserve

Abandoned at birth, and raised in the wilderness by dinosaurs, **Aidan Briggs** is like a modern day Tarzan, having spent his youth fighting for survival and constantly adventuring he grew into a strong and intelligent man, with the ability to speak with his reptilian family and many other animal species. Now he is the current CEO of the Greene Foundation. He has a major social media presence, often showing off the creatures who live in Greene Foundation parks and preserves and his daily routine of caring for them and his personal pets. But he is always able to make time to return home to the creatures who raised him and explore strange new places to his heart’s content.

## History

### Early Life

Aidan was the result of a teenage pregnancy, his mother a sixteen-year-old who was not ready for the duties of motherhood. Put him in a box and set him off down a river, intending for the infant to drown in the ocean. Instead of dying, the current carried the Aidan across the ocean and onto the coastline of the Vancouver Island Paleo-Sanctuary. He was then found by a group of dinosaurs living in the sanctuary, and they decided to take him in as a member of their group.

Aidan grew fast and strong with his surrogate family, when he was ten-years-old he had become physically stronger than most adults, he was also agile, fast and adept at moving through the dense foliage of the island.

During that time a new species had been introduced to the island. Dilong paradoxus, while small, these tyrannosaurs travelled in swarms killing and eating anything and everything they came across. For a while they stayed on the north side of the island, while Aidan and his family lived in the south. But the Dilong could reproduce via parthenogenesis and soon their numbers grew so large that they had to migrate south.

### Discovering other Humans

After contolling the Dilong infestation, a few field biologists from the Greene Foundation, Zoe Tilos and Theodore Kilroy, upon noticing the sudden spike in deaths, went to investigate. There they crossed paths with the now eleven-year-old Aidan, who, having never seen humans before in his life was fascinated by them and was able to recognize their similarities with himself

## Powers and Abilities

### Powers

* **Communication with Animals** - Aidan can communicate with animals, as long as they are intelligent enough to comprehend language.
* **Superhuman Strength** - A lifetime of living amongst dangerous predators has honed Aidan’s body to near peak human levels.

## Personality

Aidan is kind, yet naive at times, often assuming others not to have ulterior motives. He is very trusting of others and quick to help anyone who may need it.
Versions and Derivatives

Currently there are 2 major versions of the game: Full and Demo. Each of them of them has their own derivatives besides platform builds. You can read about all of them on this page (including unreleased derivatives).

## Full Version's Derivatives

### Publicly Available Versions

#### Release (r-\*)

This is the default and main branch of the full version of the game which is installed by default when downloading the app.

### Non-public Versions

#### New Development (n-\*)

This version is used by developer and game testers.

#### Development (d-\*) (deprecated)

This was an old full version used by developer and game testers. It was replaced by the New Development derivative after the public release of Demo version (which is based on this exact branch) because developer decided that the game was not turning out as good as expected.

#### Development Beta (b-\*) (deprecated)

This was the first ever branch for the game. It was used by developer and testers during the early stages of development when the idea for the game was born.

Development Beta: Game Loading ScreenDevelopment Beta: Main MenuDevelopment Beta: About Game PageDevelopment Beta: ProfileDevelopment Beta: SettingsDevelopment Beta: "Play" WindowDevelopment Beta: Example Level
## Demo Version's Derivatives

### Publicly Available Versions

#### Demo Release (d-\*)

This is the default and main branch of the Demo version of the game which is installed by default when downloading the app.

#### Old Demo Release d-1

Players can choose to roll back to this version if they are experiencing problems with new game versions. It contains an older build of the demo version of the game which might be more stable in some cases for some players or specific configurations. Unlike new versions, it doesn't have all the updated features from the latest build of the full game, and instead uses only old assets from it's older branch.
DinoSquad

On a beautiful beach not far away from home, five teenagers on a school trip are mutated by strange ooze into fearsome creatures of the past. With their new powers they are well equipped to face off against a variety of threats within their quiet seaside city of Orca Point.

## Members

* Zephyr Gravemasker
* Allison Mendoza
* Kevin Cheng
* Ben Blacksnake
* Laura Correia
* Irwin Caruso

* Victor Veloci
* Zet Langston
* Theira Langston

## Enemies

* Anti-DinoSquad
	+ Rolf Maxwell
	+ Fiona Flagstaff
	+ Roger Blair
	+ Neil Buzzmanni
	+ Sarah Maxwell
	+ Sho Li
	+ Megan Martin
	+ Joan Moynihan

* Alan Creck
* Antonio Umbra and Penny Umbra
* Liza Lazaros
* Judith and Lance
* Mystax
* Solan
* Tara Cole
Magnifying Glass

### Description

Allows you to control your Camera Zoom Level in game. Use Mouse Wheel or "+"/"-" keys in order to do that. Every level has it's own Maximum and Minimum zoom values. In some game modes and certain parts of levels this feature can be blocked.

Magnifying Glass is an item that is present in both Full and Demo versions of the game. It provides player with the most basic mechanic - ability to control Camera Zoom Level.

## Demo Version

Can be found in Level 4 (Main Levels). Player has to pick it up in order to be able to proceed: gates blocking the way will be opened and ability to control Camera Zoom Level will be granted.

## Item List

**Items**
Together Point

Spyglass

Together Point

Spyglass

**Magnifying Glass**

Tasks Sheet

Pin

Badge "Shop"

Badge "NPC"

Badge "Together Point"

Badge "Secret"

Music Box

"Flappy Square" Game

Tommy's Stopwatch

Crowbar

Strange Key
The Animé

The animated series was produced in 1978 (shortly after the release of „Star Wars“ in Japan) and aired in Japan from November 7, 1978 to December 18, 1979 (NHK, 19:30 h). The Japanese Soundtrack was composed by Yuji Ohno.

\* "original order" here is the succession of the original novels by publication date
Together Point

### Description

It is a local currency. You can buy different stuff from Merchant with these. Together Points can be found in some levels, sometimes with additional challenge.

Together Point is an item that is present in both Full and Demo versions of the game. It is one of the most important aspects of the game, for it's a game currency that can be used to buy different things from local Merchants or Shops. Together Points can be found anywhere in the world of Come Together. Usually they are hidden in some dark corner or locked behind some challenge. After collecting Together Point it won't appear again in this Level or Location.

## Demo Version

There is a total of 9 Together Points that you can collect and waste in this version of the game. Together Points can not be found in Bonus Passages or Transitional Levels.

### Locations

1. Players can find their first Together Point in Level 6 (Main Levels). It's lying to the left of the Merchant. It's hard not to spot.
2. Can be found in Level 7 (Main Levels). Just go all the way to the right of the map, then descend.
3. Can be found in Level 13 (Main Levels). It's on the visible spot. Collecting it renders finishing the level impossible, so you will have to restart.
4. Can be found in Level 15 (Main Levels). It's above Blue's spawn point.
5. Can be found in Level 17 (Main Levels). As Pink, walk to the very right side of the building until you will stumble across room full of Boxes. By moving them correctly you will be able to go further into the room, thus reaching the Together Point.
6. Can be found in Level 20 (Main Levels). After activating the Pressure Plate, gates on the right will open, allowing you to go further into the cave. There, behind Boxes, you will find Together Point.
7. Can be found in Level 2 (Platformer). Go slightly right from the spawn until you will see some platforms leading down. Start descending and go to the very right again, where platforms end. There you will find Together Point lying on a small platform.
8. Can be found in Level 4 (Platformer). It is a reward for finishing the "Platformer" game mode hanging above players, so you will be able to spot it right away.
9. Can be found in Main Menu on the background AFTER unlocking Together Point as an Inventory entry. Click to collect.

## Item List

**Items**
**Together Point**

Spyglass

**Together Point**

Spyglass

Magnifying Glass

Tasks Sheet

Pin

Badge "Shop"

Badge "NPC"

Badge "Together Point"

Badge "Secret"

Music Box

"Flappy Square" Game

Tommy's Stopwatch

Crowbar

Strange Key
Maida Crowder

**Maida Crowder** is a mutated Puerto Rican Bush Anole, she is part of a crew of pirates living in the sea off the coast of Orca Point, Oregon lead by Marley Payne.

## Personality

Maida is easily the most sensitive, emotional and caring of the crew, acting somewhat like the mother of the group.

## History

After escaping from the GenoSys clean-up, Maida took to living on the streets of Orca Point fairly well.
Mobile Team C Wiki

**Welcome to the Mobile Team C Wiki!**
A wiki dedicated to chronicling the story of Mobile Team C, an I.C.O. task force.

## Important articles

CharactersOrganizationsLocationsKey EventsMission ReportsOperator Entries

Welcome! Mobile Team C is the name of the focal party of a series of TTRPG games played on Roll20 using a hybrid system combining Fate Core and Ghost Ops. The game was inspired by modern Rainbow Six games, as the art indicates, with the idea of a cooperative international special operations organization. This is also the focus of Ghost Ops, with the **International Covert Operations Unit** or **I.C.O.** This is the organization that the characters are employed by.

**Legal Information:** *Please note that all character images have been lifted from a variety of recent Tom Clancy's Rainbow Six games, specifically Siege, Extraction, and Mobile. All of these images are copyright of Ubisoft Entertainment and the images therein are only used as representations. There is no monetary gain produced from these private tabletop games and we in no way seek to infringe upon Ubisoft's copyright or profits.*
The Director

**The Director** is a mysterious and omnipresent figure within the ICO, known only by his role as the organization's Director. He is a ghost, as far as personal history goes. Most known information comes from his medical file, though he has also made claims to various Operators regarding an alleged wife.

## Early Life

The Director claims to have been born in Frankfurt, Kentucky. All information regarding his family life is redacted, although his medical file indicates a congenital history of heart failure. His age in this same file is listed as January 5, 1975.

All known information regarding the Director's early personal life has been scrubbed and any existing information is impossible to connect, due to the erasure of his personal identity and name. As far as the law goes, whoever he used to be is long deceased.

## The Black Years

The Black Years, so called due to the black ink used to strike the relevant information from the Director's paper records, represent the gaping 22 year span between June 1993, when the Director would've completed high school, and December 2015, when the United Nations officially began assembly of the International Covert Operations Unit.

According to the Director himself, he was married during this time. However, since his former identity is now considered deceased, the marriage would no longer be considered active, though neither divorced or separated. The 'wife' in question would, for all legal intents and purposes, more appropriately be considered a 'widow' instead.

## Director of the ICO

In order to ensure the autonomy of the ICO, the Founding Nations decided to appoint a Director who would oversee all of the organization's internal operations, as well as recruit new Operators past the Established Twenty.

After the Director's name was put forward as America's candidate for the eponymous role, his actions were closely monitored by an undercover UN representative to determine his suitability for the role. The records from this period are sealed, though he has indicated that he worked for the FBI during this time.

The Director wasn't originally chosen for the role, which was instead initially delegated to Edmond Delacroix. For more information about this, please read about the Candidates for Director. It wasn't until June 2019 that Delacroix stepped down to Deputy Director and the vote was recounted, and the present Director was sworn in as of September 2019.

The Director has overseen the ICO successfully ever since, inducting Sweden, Zimbabwe, India, and Austria into the Contributing Nations, with 19 Operators recruited overall.

After Delacroix's disappearance in 2022, he assigned Rachid Minhas as the new Deputy Director in March 2023.
Giant Solenodon

The **Giant Solenodon** (Solenodon arreldondoi) is a large soraciomorph endemic to Western Cuba.

## Description

### Venom

Giant Solenodon venom can be fatal to humans but can be dangerous as it prevents blood from clotting. Other symptoms include depression, difficulty breathing, paralysis and convulsions.

## Ecology

Giant Solenodon are carnivores, eating a larger amount of living vertebrates prey than the other solenodons. They also enjoy insects and especially earthworms.

## Conservation

Giant Solenodon are held at Green City Zoo, Green City Aquarium, Bronx Zoo and Orca Point Zoo

Reintroduction efforts are dependent on the eradication of dogs, cats and mongooses on Cuba, but this has stirred controversy due to both the charisma of animals being eradicated and a sensationalized media coverage against the Solenodons.

even if some very large specimens of Giant Solenodon have been known to kill mongooses, they still threaten smaller solenodons and many other native species.
The Established Twenty

**The Established Twenty** is an informal nickname used with the ICO to refer to the first 20 Operators. Unlike all later Operators, they were contributed to the ICO directly upon the organization's formation. Each of these Operators were donated from one of the Founding Nations (France, Germany, Israel, Russia, UK, USA), creating five teams of four Operators. Most of these Founding Nations contributed a full team of four Operators, however Israel and the USA combined their Operators into a single unit, with one Israeli Operator joining a team of three American Operators.

The names of the Established Twenty were first assembled in December 2015, and they remained the only chartered ICO Operators until then-Director Edmond Delacroix began recruiting new Operators in February 2016. These new Operators were recruited in pairs and were known as "Established Duos," while the Established Twenty in their four-man teams were known as the "Established Squadrons" instead.

After Delacroix stepped down to Deputy Director and the present Director was elected as his replacement in September 2019, the Director restructured the ICO. Established Squadrons and Established Duos were dismantled, with further Operators being recruited on an individual basis.

## The Operators

### France

Nadine Pasteur
(GIGN)Aillard Paquet
(13 RDP)Valéry Dujardin
(13 RDP)Jean-Pierre Pasteur
(GIGN)
### The UK

Robert Barclay
(SAS)Archibald Caldwell
(SAS)Carson Dawson
(SRR)Alistair Caldwell
(Pathfinder Platoon)
### Israel & the USA

Edna Segal
(Sayeret Matkal)Terry Bauer
(FAST)Elijah King
(24th STS)Matthew Cooper
(SWAT)
### Germany

Ronald Kieber
(GIG9)Franziska Selig
(GIG9)Alfred Hitzig
(GIG9)Gerwulf Graf
(KSK)
### Russia

Sergei Egorov
(Alpha Group)Zahid Teshayev
(SSO)Boris Zakharov
(SSO)Vasily Sivoy
(Alpha Group)
Foo (disambiguation)

Disambiguation page for Foo (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Alaskan Mammoth Institute

The **Alaskan Mammoth Institute** is a large college/high school, wildlife hospital, wildlife preserve and zoological park located near Fairbanks, Alaska. This facility’s goal is to restore the Mammoth Steppe Ecosystem in Alaska. It is currently home to sixty species native to Alaska, the Russian Far East and Weepria.

## Collection

the Alaskan Mammoth Institute is home to Woolly Mammoths, Woolly Rhinoceros, Steppe Bison, Yukon Horses, Barren-Ground Caribou, Saiga Antelope, American Plains Bison, Musk Oxen, Moshkhoan Oryx, Moshkhoan Gazelle, Northern Screwhorn, Moshkhoan Sivathere, Moshkhoan Prolibythere and Moose

the Alaskan Mammoth Institute is also home to a variety of other animals many of which are rescues who could not be returned to the wild. These include Eurasian Cave Lions, Siberian Tigers, Variable Lake Monsters, Snotcrawlers, Weeprian Giant Salamanders, Weeprian Treehuggers, Japanese Giant Salamanders, Glowblights, Alaskan and Weeprian Microdragons, a Chimaeric Hydra, Common Vermitheres, Weeprian and Moshkhoan Ammondosaurs, Brillo Beasts, Common Back Paddlers, Dracotitania, Moshkhoan and Weeprian Erratics, Marsh Mud Wallowers, Two-lined Tweezles, a variety of Bruineens such as Alpine Moordenaar, Broad-beaked Gryps, Fine-backed Bushcreepers, Greater Bruineens, Golden Tundra-Chickens, Harpy Gryps, Lesser Bronzed Gryps, Manwell’s Akree, Purple Piscators, Rough-backed Tundra Chickens, Royal Bruineens, Silverhip Bruineens, Sooty Akree, Southern Uchiwa, Steppe Bruineen and Sure-footed Bruineens, Snuchus, Club-birds, a Colossal Hilltoad, American Black Bears, Bald Eagles, North American Beavers, North American Brown Bears, Arctic Graylings, Wolverines, Columbian Spotted Frogs, Great Gray Owls and Common Ravens
Chatham Raven

The **Chatham Raven** (Corvus moriorum) is a species of raven endemic to the Chatham Islands in New Zealand. It is closely related to the New Zealand Raven, *C. antipodum* from the North and South Islands of New Zealand. *C. antipodum* was formerly included in *C. moriorum*, and later considered a distinct species

## Description and ecology

The Chatham Raven is significantly larger than the New Zealand Raven, and the world's fourth- or fifth-largest passerine. They have long, broad bills that are not as arched as those of some of the Hawaiian crows (*C. hawaiiensis*). They are black all over like all their close relatives.

Chatham ravens are most common in coastal sites on the Chatham Islands. On the coast, thry frequent the seal and penguin colonies and feed in the intertidal zone, as does the Tasmanian forest raven (*C. tasmanicus*).

Chatham Ravens display high cognitive intelligence.
Ivory-billed Woodpecker

The **Ivory-billed Woodpecker** (Campephilus principalis) is a large species of woodpecker native to the bottomland hardwood forests amd temperate coniferous forests of the Southern United States and Cuba.

## Conservation

Ivory-billed Woodpeckers are held at the Zoland Park Zoo, North Carolina Zoo, Dallas Zoo, Panama City Zoo, Zoo Tampa, Zoo Miami, San Antonio Zoo, Houston Zoo, Fort Worth Zoo, Kansas City Zoo, Saint Louis Zoo, Audubon Zoo, Zoo Atlanta, Busch Gardens Tampa, Jacksonville Zoo, Palm Beach Zoo at Dreher Park and Birmingham Zoo
Sarcophiian

**Sarcophiians** are a sapient species of facultatively bipedal mammalian aliens native to Na Grotta. They strongly resemble the Tasmanian Devil of Earth.

## History

Sarcophiians evolved from pack-dwelling scavengers native to the temperate forests of the planet.

## Appearance and Biology

Sarcophiians are large pseudo-mammalian creatures, standing at 7 feet tall and weighing 250+ lbs. They most notable external feature of a Sarcophiian is their huge, strong jaws.

* Sarcophiians are carnivorous
Fiona Flagstaff

**Fiona Flagstaff** is a human-turned-Spinosaurus Mutant, who is a member of Moynihan’s Counter Mutant Task Force, she is the team’s second in command. She is captain of Orca Point High’s swim team, a position whose power she is happy to abuse when convenient to her.

This character is a holdover from the initial Project being a ‘Dino-Squad’ fanfic.
Long-horned Bison

The **Long-horned Bison** (Bison latifrons) also called the Giant Bison, is a large species of bison native to much of North America ranging from Alaska to Mexico.

## Conservation

Long-horned Bison are held at Zoland Park Zoo, Maple Leaf Wildlife Park, Minnesota Zoo, The Wilds, Great Plains Zoo, Omaha’s Henry Doorley Zoo, San Diego Zoo Safari Park and Houston Zoo
Mecha-Cyte

**Mecha-Cytes** are medium-sized tick-like biotechnological creatures created by the Denisovans. They were created to bond exclusively with hominids, as parasitic creatures they need to bond with a host to survive outside of a specific environment.

## History

The **Mecha-Cytes** were developed as weapons to be used against the Progenitors during the Great Progenitor-Hominid War.

In 2018 Cipher Ambrose uncovered a containment chamber deep in the Atlantic Ocean, holding four unbonded Mecha-Cytes. When mechanical engineer, Axton Britt, accidentally broke a time portal generator. As punishment, Axton was fused with a Mecha-Cyte who called itself Trilobite. Axton took the Mecha-Cyte's name as inspiration for his alter-ego

## Biology

The biological components of a Mecha-Cyte is made up of a variety of Arthropods, mostly ticks of the order **Ixodida**. Elements of **Isopods**, Cymothoa exigua, Bathynomus giganteus, **Head Lice** Pediculus humanus, and **Parasitoid Wasps**, Megarhyssa macrurus, Capitojoppa amazonica, Clistopyga crassicaudata are also in the genome.
Crocodylus anthropophagus

**Crocodylus anthropophagus** also known as the **Man-eating Crocodile** is a species of large predatory crocodile native to Eastern Africa. It went extinct around 1 million years ago but was brought back to life via cloning and temporal dislocation technologies by the Greene Foundation in the late 2010’s. It is one of the oldest publicly known de-extinct species and likewise one of the most controversial.

## Description

C. anthropophagus is extremely similar in appearance to other members of the Crocodylus genus. Looking most like an extremely large Nile Crocodile (*Crocodylus niloticus*).

## Ecology

Despite their name C. anthropophagus do not have any more predisposition to attack and eat humans than any other crocodile species. These crocodiles will rather go after large hoofed mammals if given the chance.
Mongolian Death Worm

The **Mongolian Death Worm** or **Olgoi-khorkhoi** is an amphisbaenian reptile endemic to the Gobi Desert.

## Biology

The species is able to produce bio-electrical shocks like the electric eel. Mongolian Death Worms will often spit at their prey, this pit is combined with venom and powerful stomach acid. The worm can spray this spit over 20 feet away,

## Ecology

Mongolian Death Worms are a subterranean predator, tracking above-ground prey using vibrations sent through the ground
Christmas Island Pipistrelle

The **Christmas Island pipistrelle** (Pipistrellus murrayi) is a species of vesper bat endemic to Christmas Island, Australia. The last individual bat seen in the wild was in August 2009 with no further sightings despite intensive efforts to locate it, it was declared extinct soon after. Then in 2015 the species was brought back via cloning and temporal relocation technology by the Greene Foundation.

## Taxonomy and etymology

It was described as a new species by British paleontologist Charles William Andrews, in a monograph published in 1900. Its species name "*murrayi*" was likely inspired by Sir John Murray, who helped pay for Andrews's expedition to the Christmas Island where he described it.

## Description

It is a small bat weighing around 0.11–0.16 oz. It has dark brown fur, with the tips of its hairs yellowish. Its forearm is 1.2–1.3 in long. It is the smallest described species of bat in Australia. Its ears are triangular and rounded at the tips. Its uropatagium has a distinct calcar. Its tail protruds very slightly (0.079 in) past the uropatagium. The length of its head and body are 1.4–1.6 in long; its tail is 1.2–1.2 in long; its ear is 0.35–0.43 in; its hind foot is 0.24–0.31 in long.

This species feeds on flying insects, tracking them down and capturing them in the air using echolocation, then feeding on the wing. They roost communally in tree hollows and decaying vegetation.

## Conservation

Since the species revival, the remaining Christmas Island pipistrelle have been monitored and recorded by the Greene Foundation, Australian Government and Australasian Bat Society. An extensive captive breeding program was created, with the 110 bats divided among several zoos and other non-profits. With 20 residing at Perth Zoo, 20 residing at Australia Zoo, 30 residing in Melbourne Zoo, 12 at Healesville Sanctuary, 8 at San Diego Zoo and the last 20 at Green City Zoo. The breeding programs proved successful and by 2020, 400 baby bats were born. 65 of which were released to the wild on Christmas Island under strict supervision.

Insurance colonies have also been set up at Bronx Zoo, Kyabram Fauna Park, Como Park Zoo and London Zoo.

The 65 bats were released into a protected, fenced off preserve. And an extensive extermination was funded to elimate the populations of invasive common wolf snakes, giant centipedes, yellow crazy ants, black rats and (most controversially) feral cats. The population is seemingly doimg very well and has grown, albeit slowly, from 65 to 72 individuals.