recursal/Fanatic-Fandom huggingface dataset:
Bkid

## Biography

The captain of the coL.HoN squad, bkid, has a name that is almost synonymous with dominance in the competitive scene. As one of the first DoTA pros to transition to Heroes of Newerth bkid joined up early with other strong players to form the classic team We Heart Pig. Though the team went through multiple name and line-up changes, becoming x6, Loaded, and eventually Evil Geniuses, the one thing that never changed was the top tier play you could expect from it's members, especially bkid.. Though EG was able to capture first place in the DYA Singapore LAN finals in addition to multiple Gold's in online events the team was eventually dropped by their sponsor in mid 2011 and bkid stepped back from the scene. After a long hiatus bkid returned in late 2011 to form Team EZ, a team of super stars that ultimately failed to capture any major victories. After the all stars had gone their own way bkid was picked up by the still relatively new Trademark eSports organization in early 2012. With tdM bkid found both renewed success and the attention of compLexity Gaming, a premier organization looking to get back into Heroes of Newerth. Back to back first place finishes in major online tournaments followed by a 4 month streak of not dropping a series secured coL.HoN's spot as the top team in the scene. Bkid is heralded as one of the best drafters and initiators in the scene, two skills that contribute to his team's continued success. When not in game bkid can often be found in California gyms where he keeps in top form and trains to maintain his title of Sidestep King. He retired from HoN in summer 2013.
ALPHA Thunderbringer

## Description

*In even the most chaotic, bloody battles between Man and Beast, the Apex Thunderbringer remained calm and focused on protecting his queen and wielding his devastating elemental magic against the warmongering Legion. The only time Ophelia witnessed this Apex lose his temper was when he learned the Hellbourne had corrupted even the pure energy of lightning, and his mission to remove their tainted hands from the ultimate force of nature has left a wide swath of dead daemons across Newerth.*
Bobbi Bramble

## Description

*You think you're tough? Say it to Bobbi's face, if you can stand her putrid Spore Breath. This tomboy can't stand wimps (vegetarians included), and the way you're staring at her homemade Bramble costume is making you look like a major jabroni. I'd turn around and walk away right now if I were you. Don't let the Vine Wall hit you on the way out, loser*
Acheron of Mana

## Description

*When he began his rule as one of the Three Judges of All Hells, Aeacus reserved Acheron, the river of woe, as one of his harshest punishments for the lamentable souls brought before him for using magic during their time among the living. The damned were forced to stand eternally in the frigid currents, which pulled the precious mana from every pore of their body, while hounds and eels tore at their limbs.*
Aluna/PBT

## Abilities

 Target Unit
 **Type** - Magic
 My beauty is a bit stunning.

 Target Position
 **Type** - Magic
 With great aim, comes great responsibility.

* The projectile travels at 3000 speed.
* The projectile damages enemies in a 125 radius and destroys trees in a 65 radius.
* While Emerald Red is active, Power Throw has no cooldown and costs 0 Mana while it has charges.

 Self
Button 1: Gain +30/35/40/45% Movement Speed and Unitwalking for up to 3/4/5/6.
Button 2: Sends a shadow back to the first activation point. Enemies that touch the shadow receive a 25/30/35/40% Movement Speed Slow for 3/3.5/4/4.5 seconds.
Button 3: Teleports you to the shadow's location.
Movement Speed buff is removed once the shadow disappears.
 A juke a day keeps the gankers away.

* Once the shadow reaches where you first cast Deja Vu, Deja Vu ends.
* Aluna's shadow shares the same Movement Speed with Aluna's.
* Both Aluna and her shadow have a touch radius of 80 for the slow.

 Self
 Shine bright like a... Ah nevermind.

## Changelog

**Version 4.4.5**

* Added (without changes).
Blaze

## Description

*Blaze epitomizes the Hotshot Heroes name (and should probably be the team leader) with his brash confidence and derring-do approach to stopping villainous troublemakers, a method that usually ends up with at least one structure on fire and a path of scorched earth in his wake. Whatever man, nobody died...right?*
Boogie Oogie

## Description

*Boogie Oogie is a rising star on the streets. Coming from nothing and working hard to make a name for himself as one of the greatest break dancers around, he is close to reaching that dream. Watch this B-boy drop, float and suicide his way to victory, but don't get in his way otherwise he'll drop the bass right on top of you.*
Blightstalker Rally

## Description

*The Blight Fields were once known as the Fields of Light, a glorious and sacrosanct cemetery for the citizens of Hope's Keep. Now it is a wasteland corrupted by the nearby Scar and the constant eruption of Krula, which looms above the landscape spewing soot and cinder into the sky. But the grand mausoleums that once made the Fields of Light into a small city -- albeit a very quiet one -- are full of untold treasures and relics buried with the men and women who once ruled Hope's Keep, and the Blightstalkers risk their lives to venture deep into the zones of corruption. They make every attempt to equip themselves against any threat, but one can never know what horror they will encounter in the Blight Fields, be it mutated, spectral, daemonic or completely beyond classification.*
Acolyte

## Description

*Acolyte was a devoted student of Juna, the Sister of Sol whose brother Jaru betrayed their god and the Legion in return for Hellbourne immortality and power. Acolyte assisted Juna through many sessions in which they prayed for Jaru's redemption, reaching out to salvage his tainted soul. Jaru knew this, felt it, and with each session he offered Acolyte another glimpse of what she could gain by selling her soul. Soon she was utterly corrupted. She stole many priceless, powerful relics and volumes of magic known only to the Sisters of Sol and carried them to Jaru's feet, where she has knelt ever since. She is his most devoted disciple, and most deadly. She seeks to raise more evil entities like Amun-Ra, just as the Corrupted Disciples did.*
Ascension Armadon

## Description

*The Ascension has arrived! The benevolent alien entities known as Epicenters have followed Parallax and the Artificers across the galaxies, trying to stop their path of destruction. Newerth is the only planet with soldiers strong enough to offer resistance to the planet-ripping Fulcrums and their insidious dark matter, and the Epicenters have finally caught up to the Artificers. Now that they have, they will augment the warriors of Newerth with the power of light and creation to defeat Parallax and his nefarious kin once and for all.*
ALPHA Blood Hunter

## Description

*Most of the Hunters betrayed their bestial brothers and sisters when the Scar opened, but the highest among them, Apex Blood Hunter, stayed true to his queen and fellow Apexes. Even though the rancid taste of daemon blood offers no sustenance, he vows to feast upon it until Newerth is rid of the Hellbourne menace.*
Bogatyr

## Description

*No greater glory exists for the wandering Bogatyr than helping those who cannot help themselves. His treasure lies not in the physical riches that he could have for his heroic deeds-and in fact, he detests the thought of helping the well-off for political or capital gain-but in the virtue of selflessness through battle. He is a symbol of pride, respect, and leadership.*
Bananas

## Description

These magic bananas instantly restore massive amounts of Health and Mana.

Obtained by slaying Kongor or General Atrox.

## Notes

* Kongor will start dropping Bananas after his 3rd death.
* Can be sold for 500 gold.

## Gallery

* **Cheese**, the former version of Bananas. Functionally identical.

## Changelog

**Version 3.3.0**

* No longer breaks channeling when used.

**Version 0.3.6**

* Can now be sold for 500 gold.

**Version 0.1.62**

* Changed from **Cheese** to **Bananas**.
Atlas

## Description

*Atlas chose to side with the Titans in the war with the Olympians, and as punishment he was condemned by Zeus to hold the Heavens upon his shoulders. With the Archaic Gods distracted by this new war and their desire to amass new worshipers, Atlas has shrugged the Heavens aside to seek a rematch with Zeus and his allies.*
Alt Avatar/Set Alt Avatars/Plushies and Misfits

###  Plushies and Misfits

Owning the Misfit and Plushie Avatars for the same Hero unlocks the Night and Day Set bonus - your hero will swap between Misfit and Plushie Avatars depending on whether it’s night or day in-game.

 Kongor turns into a Plushie anytime two or more Plushie and/or Misfits skins are used in the same Forest of Caldavar match.

Owning 6 Plushie or Misfit Avatars grants the Pet Kongor to all the Alt Avatars of the set.

Owning all Plushie Avatars grants Docile Plushie Name Color, and owning all Misfit Avatars grants Naughty Misfit Name Color.

Some of these avatars could be obtainabled via Lucky Draw event only.
Alpharius

**Alpharius** is Selene’s Master, and the one the two siblings are trying to track down.

## Character

An eccentric man, Alpharius is a master priest of the Sanctorium, and the one taking care of the magical education of Selene. He was the one who created Flavio, leaving behind him a message for his apprentice.

Even if he wasn’t been seen as of yet, Alpharius plays an important role in Daryon and Selene’s quest for a cure to the Corrosion, as he is believed to have precious information on the matter.
Ascension Defiler

## Description

*The Ascension has arrived! The benevolent alien entities known as Epicenters have followed Parallax and the Artificers across the galaxies, trying to stop their path of destruction. Newerth is the only planet with soldiers strong enough to offer resistance to the planet-ripping Fulcrums and their insidious dark matter, and the Epicenters have finally caught up to the Artificers. Now that they have, they will augment the warriors of Newerth with the power of light and creation to defeat Parallax and his nefarious kin once and for all.*
Brunhild

## Description

*When news spread throughout the Legion that Maliken had been redeemed as one of the Seven Heavenly Virtues, the streets were filled with men, women, and children rejoicing over this new alliance with such a terrible enemy. Valkyrie was not among them. She seethed at the notion of this monster, this bane of Newerth, walking among Legion soldiers and permitted to keep his head attached to his neck.
To Valkyrie, this was an untenable betrayal of all she — and countless others — had sacrificed in the name of Sol, Jeraziah, Ophelia, and the Legion.
Brunhild the Valkyrie listened to the revelry of the clueless masses and vowed to form a tribe of true warriors: elite soldiers who care not for the politics and posturing of this farcical leadership; who crave only the death of every enemy of justice. She recalled a legend among her people on the frigid islands beyond the Frost Fields, the story of a ferocious she-bear who would kill any man or beast who came near her precious cubs. This bear was called Ursa, and the mere mention of her name made the hunters shudder and whisper a prayer to Odin.
So as Maliken spread his angel’s wings over the Legion, Brunhild silently named herself leader of the URSA Corps, beholden to no cause except the defense of the innocent.*

## Level Upgrades

Level 1-3
* Standard Armor

Level 4-7
* Winged Valkyrie Boots

Level 8-11
* Upgraded Lower Body Armor

Level 12-15
* Upgraded Upper Body Armor

Level 16+
* URSA Valkyrie Helmet
* Altered Voice

## Item Upgrades

* Nullfire Blade: Black wings with midnight blue sheen and flame effects.
* Wingbow: Golden wings with green sheen and mystic effects.
* Frostburn /  Dawnbringer: Orange and blue wings with ice and flame effects.
* Energizer: Green wings with yellow sparks and lightning.
* Geometer's Bane: Purple wings with purple sparkles.
* Shieldbreaker: Golden wings with red dripping blood.
* Charged Hammer: Blue/purple wings with white lightning.

 [Edit] [Edit Info]
Alt Avatar/Debut Edition

###  Debut Edition

These Alt Avatars were given to players who purchased the respective during their Early Access period, or if you purchased the EA Bundle after Version 2.6.9. Debut Edition Alt Avatars will not be put up for sale again.

The exception to this rule was for  Tengshe, when  Salomon was completely remade in Version 3.2.0.  Tengshe was briefly available for sale for 450 Gold.
Amethyst

## Description

*A peaceful, serene world free of ailment is ideal for the Amethyst Paragon, whose crystals hold the power to relieve many physical maladies of mortal creatures. He is more than willing to deliver these crystal cures to any who require them, though sometimes the only solution is sending the subject into the next realm of existence, where they will finally find the peace so cherished by the Amethyst crystals.*

## Amethyst Paragon Parasite Upgrades

* Leech upgrade: Purple spores and crystals added to the ability effect.
* Infest upgrade: Adds additional purple coloring to the crystals on infested creep.
* Draining Venom upgrade: Green spore effects are added to the ability effect.
* Facehug upgrade: Adds additional purple coloring to the impact effect as well as a trail of purple goo.
* Carnage Counter upgrade: Dazzle all of Newerth with a running display of your all-time kills and assists with your Paragon avatars!
	+ The Carnage Counter stats are only counted in Matchmaking games.
	+ The Carnage Counter stats are not counted in Bot Matchmaking games.

## Upgraded Skill Icons

* Leech
* Infest
* Draining Venom
* Facehug

 [Edit] [Edit Info]
Abyssal Skull/PBT

## Description

Grants allied units a lifesteal aura.

Applies an aura to nearby ally units. This aura does not stack with itself,  Astrolabe,  Lex Talionis,  Refreshing Ornament, or  Ring of the Teacher.

The Lifesteal from the aura stacks with other Lifesteal modifiers.

## Changelog

**Version 4.4.4**

* Added.
	+ Recipe updated.
	+ Grants: +2 Strength, +2 Agility, +2 Intelligence, +5 Attack Damage.
	+ Aura (900 range): Grants +15% Lifesteal to melee ally units (+10% for ranged). Stacks with other lifesteal modifiers. Also grants 0.8 Mana Regeneration, +15% Base Damage, 3 Health Regeneration and 4 Armor.
Attack Damage

**Damage** determines how much damage a unit deals with an autoattack, as well as certain abilities. **Base Damage** is the base amount of Damage an unit starts out with, plus the amount of its primary attribute if it's a hero.

## Formula

*Damage dealt = Total damage multiplier \* ((Base Damage + primary attribute + flat Base Damage) \* percentage Base Damage + Damage)*

Effects with "±X% Base Damage" does not account for regular Damage modifiers.

It should be noted that buffs that grant bonus damage of a set type do not benefit from Critical Strike, Cleave, or effects that modify your autoattack damage type, even if the effect type matches your autoattack's effect type. These are not classified as Damage or Base Damage modifiers.

## Damage increasers

### Abilities

Various abilities grant bonus Attack Damage in different ways:

*Buff/Debuff/Aura*: Grants bonus damage as a status effect
*Passive*: Grants bonus damage as an invisible status effect
*On-Hit*: Adds damage when the attack lands
The fundamental difference between these is that On-Hit bonuses aren't displayed in the tooltip (most of them display the total damage dealt as a pop-up) and don't factor into effects that scale with Attack Damage (Ex.  Enfeeble,  Feint's Siphon).

## Abilities that scale with Attack Damage

These abilities deal damage based on the user's total Damage or Base Damage.

Abilities with the "Attack" Damage Type have the same properties as an autoattack, which means it matches the hero's current Damage Type and applies Attack Modifiers.
Adkarna Valkyrie

## Description

*Jeraziah was wounded, weary, and saw the end looming as he stared into the brimstone depths of a Malphi’s gullet when he was suddenly hidden from view by a Valkyrie’s Prism an instant before a golden lance felled the massive daemon. Because she had saved him from sure death, Jeraziah repaid the fearless warrior with the finest royal armor of Adkarna and a place in his elite guard. Will this newly adorned Valkyrie accept his offer or spread her wings and continue her solitary path?*
Aries

## Description

*Aries is the Zodiac's embodiment of enthusiasm, and in her constant search for new enterprises she has looked upon the endless war of Newerth and discovered a challenge too tempting to pass up: lifting the Legion and carrying them to safety over the cursed Hellbourne. Her eagerness is certainly appreciated, but she may soon find out the daemons will see her as just another sheep to fleece.*
Ascension Parasite

## Description

*The Ascension has arrived! The benevolent alien entities known as Epicenters have followed Parallax and the Artificers across the galaxies, trying to stop their path of destruction. Newerth is the only planet with soldiers strong enough to offer resistance to the planet-ripping Fulcrums and their insidious dark matter, and the Epicenters have finally caught up to the Artificers. Now that they have, they will augment the warriors of Newerth with the power of light and creation to defeat Parallax and his nefarious kin once and for all.*
Blacksmith/PBT

## Abilities

 Target Unit
 **Type** - Magic
 Look out for embers.

	+ A 2x Multicast deal 200/300/400/550 Magic Damage and stuns for 1.8 seconds.
	+ A 3x Multicast deal 300/450/600/825 Magic Damage and stuns for 2.1 seconds.
	+ A 4x Multicast deal 400/600/800/1100 Magic Damage and stuns for 2.4 seconds.
* Chaotic Flames decreases cooldown to 10/8/6 seconds and Mana Cost to the following:
	+ Level 1 Chaotic Flames: 85/95/105/115
	+ Level 2 Chaotic Flames: 115/125/135/145
	+ Level 3 Chaotic Flames: 145/155/165/175

 Target Unit
 **Type** - Magic
 Let's get hammered!

15/20/25/30% Movement Slow10/20/30/40 Magic Damage per second-1/-2/-3/-4 Magic Armor, decreasing to 0 over duration.

* Projectile travels at 1800 speed.
* Chaotic Flames increases radius to 200/300/400.

 Target Unit
 **Type** - Magic
 I'm burnin', I'm burnin' for you!

+20/30/40/50 Attack Speed+6/9/12/15% Movement Speed+30 Cast Speed

* Chaotic Flames decrease cooldown to 15/10/5 seconds.
* Bypasses Magic Immunity on ally heroes.

-Decreases Fireball's cooldown by 2/4/6 seconds and increases Mana Cost by 10/40/70.
-Increases Flaming Hammer's AoE by 100/200/300
-Decreases Frenzy's cooldown by 5/10/15 seconds.
 And they said never play with fire.

	+ The first roll has a 25/40/60% chance to succeed.
	+ The second roll has a 0/50/50% chance to succeed.
	+ The third roll has a 0/0/50% chance to succeed.
	+ Therefore, Chaotic Flames actually has a 75/60/40% chance to cast once, 25/20/30% chance to cast twice, 0/20/15% chance to cast three times, and 0/0/15% chance to cast four times.
* With  Staff of the Master, all three of your abilities have an individual 10% chance to cast.
* With  Staff of the Master, your autoattacks won't trigger Fireball or Flaming Hammer if the target is Physical or Magic Immune, or trigger Frenzy if the target's Physical Immune.

## Changelog

**Version 4.4.5**

* Added (without changes).
Bask in My Presents Ra

## Description

*Every year around the holidays the giving spirit is ignited within Amun-Ra and he is reborn from an abomination of all that is light and holy into a delightful example of generosity and giving. Delightful, that is, as long as you accept his gifts with an appreciative smile no matter what’s inside. And don’t bother asking for a gift receipt. Ra burned them all.*
API CBotBrain:OrderAbility

* Lua functions

* Bot Forums
* HoNBots IRC channel

* Bot creation tutorial
* Snippets

 → Bot API

Order the bot to cast an ability that does not require a target.

```
botBrain:OrderAbility(ability, bQueueCommand)

```

## Example

Most implementations will use the function wrapper provided by botbraincore.lua, like so:

```
--galvanize
if not bActionTaken and (bMoveIn or nLastHarassUtility > botBrain.nGalvanizeThreshold) then
	if bDebugEchos then BotEcho("  No action yet, checking galvanize") end
	local abilGalvanize = skills.abilGalvanize
	if abilGalvanize:CanActivate() then
		bActionTaken = core.OrderAbility(botBrain, abilGalvanize)
	end
end

```
Aeacus

## Description

*Aeacus, the Lord of Wailing and Lamentation, serves as the third Judge of All Hells and carries the sole key to the Vault of All Hells. At least he did, until someone descended into the realm of the dead, knelt for her judgement, and wreaked havoc upon the natural order of endless damnation and punishment.
Now the Three Judges have risen to the surface of Newerth to collect what is rightfully theirs -- the harvested souls of the damned, amassed since time began -- and to exact their worst punishment yet upon the woman who released them upon the world.*

## Notes

* Calamity has special interactions with  **Aeacus**.

## Three Judges Set Effects

* Flying dragon with blue and gold colors and mana blue embers effects.

 [Edit] [Edit Info]
ALPHA Bubbles

## Description

*The Inner Sea Testudos have protected the precious water source against invasion for millennia, and when Ophelia asked them to join her in the fight against Man, their alpha warrior stepped forward. His unorthodox tactics and primal magic quickly moved him into her inner circle of Apexes, where he vows to remain until all of Ophelia’s enemies are buried. No matter what – or who – they are.*
Blight Wraith

## Description

*The Blight Wraith is a once-beautiful woman who has been infected and corrupted by her desire to supplant Gaia as the true mother of Newerth. Her goal is to reduce all of Newerth to a barren wasteland so she may rebuild it in her vision, which unfortunately for all living things looks a lot like a barren wasteland.*

## Legacy Skill Icons

* Deserted
* Dissipate

 [Edit] [Edit Info]
Assassin's Shroud

## Description

When activated, applies Stealth to self for 11 seconds.

## Effects

+15% Movement SpeedStealth with 0.5 second fade timeNext attack deals an additional 125 damage

## Changelog

**Version 4.1.0**

* Mana Cost reduced from 75 to 50.

**Version 3.8.0**

* Recipe cost decreased from 3300  to 3200 .
* Damage decreased from 40 to 30.
* Movespeed bonus while stealthed decreased from +20% to +15%.

**Version 3.6.0**

* Duration increased from 9 to 11 seconds
* Cooldown increased from 18 to 20 seconds

**Version 2.0.23**

* Recipe now requires a  Broadsword instead of a  Bastard Sword.
* Recipe cost increased to 1300  to compensate.

**Version 2.0.17**

* Fixed it so that it procs when other projectile-based attack modifiers ( Harkon's Blade,  Webbed Shot,  Master's Incantation) are used.

**Version 0.1.51**

* Assassin's Shroud now breaks stealth when a spell finishes casting, not when it starts.

**Version 0.1.42**

* No longer interrupts channeling.

**Version 0.1.37**

* Now grants 125 bonus damage when attacking out of Stealth.
* Recipe changed to include a  Bastard Sword instead of a  Warhammer.
	+ Total cost reduced to 3400  from 3600 .
* Cooldown decreased to 18 seconds from 20 seconds.

**Version 0.1.34**

* Assassin's Shroud will now dispel on ranged heroes when the projectile is spawned, rather than at the very start of the attack animation.

## Trivia

* The assassin who murdered The Blind Prophet was later revealed to have been Circe.
Aquarius

## Description

*Throughout history, Aquarius has been both revered for providing water for parched crops and cursed for her destructive floods. Those floods, if the the victims were completely honest with themselves, were celestial payback for their own foul actions. With Newerth in constant turmoil and the deeds of the Legion and Hellbourne threatening to stain the soil for all time, Aquarius has descended from the heavens to pour her endless, cleansing water upon the bloody, torn earth and its citizens. It’s bath time daemons, whether you like it or not.*
Battle Armor Athena

## Description

*The ancient pantheons and archaic gods are growing stronger as heroes of the Legion lose faith in their god Sol. Now many of the warriors pray to Athena, companion to heroes and goddess of righteous warfare. She has answered their pleas, stepping into the ranks among them and becoming the embodiment of heroic inspiration.*

## Notes

* Goddess Armor Athena is a reskin to  **Battle Armor Athena**.

 [Edit] [Edit Info]
Bloodstorm

## Description

*Once a devout servant and elite warrior of the Church of Arasunia, the missionary now known as Bloodstorm was sent into The Great Waste to convert the pagan nomadic tribes to the word of the one true god -- or else. His unspeakable crimes against those people sent him to All Hells when he was finally killed by Sand Wraiths (it seems even Sol cannot protect those who commit sins in His name), and while imprisoned in those depths he was pulled into pieces, one grain of flesh at a time, for what seemed an eternity. Now that Apex has brought about the Third Corruption and swept every damned creature within All Hells to the surface, Bloodstorm is once again free to convert the lost souls of Newerth. He has a new religion, however, called Suffering, and his victims all kneel to it when the particles of his damned flesh and blood fill their eyes and lungs.*
Full of Stars Wiki/Section 3

Guides

* How to play guide for Full of Stars
* System requirements
* Release date
* Game support

Videos

*See more videos*

Twitter

Tweets by @atgamesplwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Adkarna Assassin

## Description

*Not all Scouts of the Hidden Village choose to operate beneath the protective and familiar canopies of the forests and jungles of Newerth; some are called to the crowded, clamorous streets of Adkarna, the Legion capitol that provides its own civilized versions of survival of the fittest. Though they are far from home, their Scout mission to eliminate the Hellbourne threat remains the same, for Adkarna is infested with daemon spies, deceivers, and assassins constantly seeking opportunities to disrupt the Legion cause. These infiltrators believe they are invisible, a shadow among the masses, until the moment when the Scout blade severs their spine.*
Attack Range

**Attack Range** determines how far a unit can use their standard autoattacks on. Attack ranges are split into two categories: Melee and Ranged.

## Melee vs. Ranged

Melee units, as their name suggests, have a short attack range. Almost all melee heroes have an attack range of 150. Sir Benzington is the only melee hero who can extend his attack range. Melee units' attacks do not have a travel time, and strike instantly once their startup animation ends.

Ranged units have attacks that attack further away. All ranged heroes have at least 350 range (just slightly above Sir Benzington without Lance-A-Long active), most of them possessing an Attack Range between 500 and 600. Ranged attacks have a missile speed associated with their attacks, determining how fast their attack projectiles move, and in turn, how long it takes for their attacks to connect. In addition, a Faux Bow increases a range hero's attack range by 100, and a Wingbow by 150.

While ranged attacks are inherently superior the melee attacks, there are a few benefits that only melee heroes can receive. A handful of items have better effects on melee heroes such as Logger's Hatchet and Frostwolf's Skull, and gain more benefits from certain effects, such as Abyssal Skull's Lifesteal aura. However, a few abilities benefit only ranged units, such as Moon Queen's Lunar Glow aura.

Ranged autoattacks are also subjected to *uphill miss chance*, which gives them a 25% chance to miss their attack if they target a unit that is standing in higher terrain (except when attacking a Ward of Sight or Ward of Revelation). Ranged attacks can also be disjointed by certain abilities while the projectile is in motion.

## Abilities that modify attack range

### Overrides

These abilities transform the hero and override their default Attack Range.

## Changelog

**Version 4.4.0**

* Melee Hero Attack Range increased from 128 to 150.
Battle Armor Pegasus

## Description

*The Mt. Olympus-crafted armor and weapons may have been sufficient to defeat the terrible Chimera and battle the fierce Amazons, but the brave and loyal warriors Pegasus and Bellerophon have realized that when facing the insidious corruption of the Hellbourne, a more brutal kit is required. They now take the battlefield with heavier plate and mail and a spear sharpened by the shattered stones of a Sacrificial Shrine!*
Arcadia-1

**Arcadia-1** is a planet in Full of Stars. At the start of the game, the player must go here to rescue tourists that were ordered to evacuate. It has a large tourism business. Based on the image of the full planet it has either one or two moons, depending on if the black circle is a moon. On the surface, it appears it may be part of a binary star system. The second, smaller object could also be a moon.

## Storyline

Once the player arrives at the planet they are greeted by a displeased man in a yacht. He askes why the player came to the planet and can either say that the government ordered an evacuation or to warn about the war. Then can try to get the tourists on the ship by giving a refund, convincing them, or to tell everybody about the offer. The player is then joined by any number of the tourists and returns to the Homeworld.

## Gallery

* Arcadia-1 as seen from afar with its unnamed moon.
* The surface of Arcadia-1
Antphelia

## Description

*What happens when a powerful Antlore Healer gains possession of the Grimoire of power? He gains the power of Ophelia! Read more about his fortune in the the "Neutral Uprising" lore arc starting next week in the forums!*

## Rise of the Neutrals Set Effects

* **Antphelia** is encircled with green energy when he activates  Ophelia's Touch.

 [Edit] [Edit Info]
Arachna/PBT

## Abilities

 Attack Targets
 I caught a fly in my web!

10/20/30/40% Movement Slow-10/-20/-30/-40 Attack Speed10/20/30/40 Magic Damage per second

 Self
 It's tough to be a widow.

10/20/30/40 Magic Armor

Passively increases Arachna's Attack Damage by up to 20/40/60/80% when damaging a non-building target based on how much Health they are missing. Minimum of 5% bonus Attack Damage dealt, maximum of 120 bonus Attack Damage dealt at 20% of the target's max Health.
 I can see your weakness.

* The actual bonus Attack Damage % formula is *mx + b*, where:

m = -60/-80/-100/-120
x = % Health remaining
b = 52/76/100/124* Total bonus Damage is hard capped at 120 (60 vs. non-hero units), after the 10% bonus damage minimum is calculated.

 Target Unit
 **Type** - Physical
The Spiderling's attacks deal 75/150/225 Physical Damage and re-applies *Spider Sting* for 1.5 seconds. The Spiderling lasts until it attacks 5 times or 15 seconds.
The Spiderling has an attack cooldown of 1 second, max movement speed, and is killed when attacked 4 times. Target is Sighted and Revealed while the Spiderling is alive.
 It's a deadly, deadly kiss!

40/60/80% Movement Slow-40/-60/-80 Attack SpeedRestrained

* Spiderling damage is reduced by Deflection.

## Changelog

**Version 4.4.5**

* Added (without changes).
Ascension Dr. Repulsor

## Description

*The Ascension has arrived! The benevolent alien entities known as Epicenters have followed Parallax and the Artificers across the galaxies, trying to stop their path of destruction. Newerth is the only planet with soldiers strong enough to offer resistance to the planet-ripping Fulcrums and their insidious dark matter, and the Epicenters have finally caught up to the Artificers. Now that they have, they will augment the warriors of Newerth with the power of light and creation to defeat Parallax and his nefarious kin once and for all.*
Armor of the Mad Mage

## Description

Passively reduces enemy units' magic armor around self.

Activate to apply a tapering armor to self over duration.

## Changelog

**Version 4.10.0**

* Recipe Cost increased from 800  to 1000 .
	+ Total Cost increased from 3200  to 3400 .
* Activation now dispels debuffs from self.
* Cannot be used while Stunned, Perplexed, or while in a state of being unable to act.
* Intelligence bonus increased from 18 to 20.
* Health Regeneration per second increased from 5 to 8.

**Version 4.9.0**

		- Components:  Luminous Prism +  Helm of the Victim + Recipe (800 ) (Total Cost: 3200 )
		- Stats: +8 Armor, +5 Health Regeneration, +18 Intelligence
	+ Old
		- Components:  Acolyte's Staff +  Platemail + Recipe (200 ) (Total Cost: 4200 )
		- Stats: +25 Intelligence, +10 Armor.
* Aura bonus changed:
	+ New: -3 Magic Armor to enemies within 900 radius.
	+ Old : -4 Magic Armor to enemies within 900 radius.
* Active effect changed:
	+ New: activate to grant yourself 20 Armor that tapers off over 6 seconds.
		- Mana Cost: 75
		- Cooldown: 45 seconds
	+ Old: Upon use grants self 60 Armor that tapers off over 6 seconds.
		- Mana Cost: 75
		- Cooldown: 45 seconds.
		- This item contains an Activation Modifier. Using this item disables other items with this modifier for the duration.

**Version 4.6.0**

* Added (new item)
	+ Ported from PBT
Angel of Death

## Description

*The Angel of Death has operated as the ultimate warrior of the gods for centuries, standing guard in the higher realms and defeating any threats and mutinies that seek to upset the balance of the heavens and hells. But that balance has been shattered by the approaching Third Corruption on Newerth, a source of such violence and chaos that the few remaining gods with any power have dispatched their blessed soldier to defeat the pure, primordial evil before it can seep beyond the mortal realm. The Angel of Death has faced every sort of adversary in his timeless existence, and he has long-since mastered the ability to transform himself into a weapon that will strike at the heart of his opponent's weakness. This tactical adaptation will suit him well against the common soldier and so-called heroes of this cruel war, but the Angel of Death has never faced the true evil that awaits once the Third Corruption finally erupts. The gods pray he is worthy of the challenge.*
Black Tortoise

## Description

*The frozen climate of the North may be endless and unwelcoming to some, but the lovely Black Tortoise of the North adores it. The time spent indoors allows her to gather much wisdom and spend countless hours studying the gorgeous, powerful crystals she finds buried beneath the snow with the help of her snake companion. The two of them make a formidable pair in battle, with the Tortoise providing a very somber, studied approach to any who threaten her people or seek to steal her gems, while the snake prefers to be much more of a...well...snake.*
Bound Eye

## Description

Reveals stealthed units near its possessor.

This item will drop on death.

When bought by a courier, the Bound Eye is disabled until dropped or transferred. Once dropped or transferred, it can no longer be picked up again by the courier.

The Bound Eye drops on death and has an 900 Reveal Range of type Eye. Eye Reveal type can reveal stealthed units.

## Effects

* An icon will appear above a hero holding a Bound Eye.

## Changelog

**Version 3.6.2**

* Can now be purchased by the courier and will be disabled until dropped or transferred. Once dropped or transferred it can no longer be picked up again by the courier

**Version 3.5.0**

* Reveal range decreased to 900 from 1100

**Version 3.4.3**

* Added the reveal range indicator to Bound Eye when you hover your cursor over it

**Version 3.2.3**

* Vision of Wards now lingers for 4 seconds after the Bound Eye vision ends

**Version 3.1.3**

* Will now properly reveal  Scout's  Electric Eye

**Version 3.1.1**

* No longer reveals Wards from your own team
* No longer reveals abilities such as  The Gladiator's  Pitfall and  Deadwood's  Rotten Grasp

**Version 3.1.0**

* No longer sees Wards by default
* Can now be activated to reveal all Wards through fog around the user for 10 seconds, 60 seconds cooldown. Will break invisibility on self when activated.
* Added a visual passive and active effect to the targets possessing Bound Eye

**Version 2.6.18**

* Can no longer be purchased by a Courier.

**Version 2.6.4**

* Dropping a Bound Eye now clears ownership
	+ You can no longer drop a Bound Eye before dying to make it unusable by the enemy

**Version 0.1.50**

* Now reveals only if held by a Hero.

**Version 0.1.42**

* Now reveals Wards.
* Reveal radius increased to 1100.

**Version 0.1.37**

* Cost reduced to 700 from 750.
Beast Predator

## Description

*The Beast loved his Beauty the first time he saw her, but she did not feel the same. His hideous appearance frightened her, and no matter how many splendid gifts and perfect roses he gave her in his luxurious castle, she would not accept his twisted, clawed hand in marriage. He could not tell her he had been cursed to look as he did and could only be freed by true love. The Beauty left her Beast to return home, taking a magic mirror that allowed her to look in on him, and when she finally did she saw he was near death from heartbreak. Only when she rushed to his side and wept tears of regret did she realize she loved him, and those tears broke the curse, transforming him into the handsome prince he had always been. They have been inseparable ever since, though the curse returns when they are not physically touching. The savage Beast will kill anything that threatens his one true love, and in return the Beauty tends to his wounds and will do whatever she can to keep him safe.*

## Sound Interactions

* If  **Beast Predator** gets a kill and  Beauty Empath assisted him, she will commend him.
* If  Beauty Empath gets a kill and  **Beast Predator** assisted her, he will commend her.
* If  Beauty Empath uses her  As One ability on  **Beast Predator**, she will say something special to him.
* If  Beauty Empath dies close to  **Beast Predator**, he will cry out for her.
* If  **Beast Predator** dies close to  Beauty Empath, she will cry out for him. (There is a smaller chance of this happening in MidWars due to the high death ratio.)

 [Edit] [Edit Info]
BaginABox

## Bio

I started out gaming at a young age, having a brother a couple of years older than me, I always wanted to do what he did. I grew up with games like Diablo 2, Age of Empires 2, HoMM3 and the N64.

My gaming "career" started when me and a couple of my IRL friends started a guild in WoW, where we kept the ranking of number 1, 10 man raiding guild on our server for half a year.

Before HoN release, I'd casually played Defense of the Ancient. After this project was finished I moved on to HoN, which I had previously played casually.
I started to make connections and work my self up and playing amateur tournaments until Deathgr0wl picked me up for his team in Autumn 2012. After some time, I took over the position as captain, and I'm currently working on bringing my team to whatever LAN event we can make it to.
It might take months, it might take years, only time will tell.
API CBotBrain:OrderAbility2

* Lua functions

* Bot Forums
* HoNBots IRC channel

* Bot creation tutorial
* Snippets

 → Bot API

Order the bot to toggle an auto cast ability.

```
botBrain:OrderAbility2(ability, bQueueCommand)

```

## Example

Most implementations will use the function wrapper provided by botbraincore.lua, like so:

```
--Toggle our InhumanNature to auto-cast
if self.bRunLogic ~= false and self.bRunBehaviors ~= false and core.botBrainInitialized and core.unitSelf ~= nil and core.unitSelf:GetHealth() > 0 then
	if skills.abilInhumanNature:GetLevel() > 0 and not skills.abilInhumanNature:IsAutoCasting() then
		core.ToggleAutoCastAbility(self, skills.abilInhumanNature)
	end
end

```
Bound Eye/PBT

## Description

This item will drop on death.

Reveals stealthed units within radius. Can be activated to Reveal wards.

Cannot be sold. Once dropped or transferred, it can no longer be picked up again by a Flying Courier.

## Activation

* An icon will appear above a hero holding a Bound Eye.

## Changelog

**Version 4.4.4**

* Added.
	+ Activate to Reveal and gives sight of Wards in radius for 15 seconds. Vision of wards linger for 4 seconds.
	+ Costs 600 .
Adkarna King

## Description

*With Calamity attempting to begin the Third Corruption, the Great Rift threatening, the return of the Paragons, and Parallax skewing time and space around him, an alternate reality has woven into Newerth as we know it.
In this reality, Maliken’s first love Andraste did not die giving birth to Jeraziah. As a result, Maliken never fell under the spell of the shapeshifter Sylvia and his mind remained untouched by the madness that drove him to begin the Second Corruption. But the Second Corruption happened regardless, caused by Sylvia's daughter Ophelia, who would take any measure to wipe Man off the face of Newerth. Emperor Maliken will march from Adkarna in full regalia to rally the Legion against this wicked girl and her bestial daemons!*
Bloodstone

## Description

*The Bloodstone has long been used by shamans and healers to control the flow of blood from wounds and therapeutic bleedings, but the true purpose and power of the stone resides in the Bloodstone Paragon, whose command of the crystals allows him to extract blood from those deemed a threat to Newerth, examine it to find the crux of their being, and drain the remaining blood from the body if necessary.*

## Notes

Auto-Attack: Torturer throws a crystal spire at the target with a trailing chain and green/purple mist. Upon impact, the crystal explodes, releasing blood from the target and tormented souls from the shards.

## Bloodstone Paragon Torturer Upgrades

* Chain Reaction
	+ Base: Upon casting, a thorned sigil appears on the floor of the targeted area. Small shards of crystal with chains and spiritual energy shoot out from the center, entangling in the air before returning to the center.
	+ Upgrade: When the thorned sigil appears, tormented souls rise from the ground and disappear. The sigil is surrounded by crystals that pierce the ground in the parameter. The chains attached to the crystal cluster are crystalline and vary in hue from green to purple.

* Impalement
	+ Base: Sharp crystals pierce the ground and shoot up around Torturer, terminating into an explosion of shards. Beams of purple light flood through the cracks made by the crystals, then fade away.
	+ Upgrade: Crystals still pierce the ground from beneath, but upon expiring, they explode into shards and release a tortured soul into the air and a small wave of rolling mist that disperses shortly.

* Agonizing Bonds
	+ Base: Crystalline chains bind and pull enemies together, drawing blood from each. Upon their expiration, the chains explode into crystal shards that fall to the ground.
	+ Upgrade: Glowing crystalline chains bind and pull enemies together, leaving behind a thorned sigil and drawing blood. Upon their expiration, the chains explode into crystal shards and release tormented souls.

* Torment
	+ Base: Pulses of spiritual energy and crystalline chains flow outward from Torturer. On impact, chains snake their way around and upward from the target.
	+ Upgrade: Pulses of spiritual energy, crystals, and crystalline chains flow outward from Torturer. Around him, tormented souls fly upward from the ground. On impact, the chains snake their way around and upward from the target along with tormented souls.

* Carnage Counter upgrade: Dazzle all of Newerth with a running display of your all-time kills and assists with your Paragon avatars!
	+ The Carnage Counter stats are only counted in Matchmaking games.
	+ The Carnage Counter stats are not counted in Bot Matchmaking games.

## Upgraded Skill Icons

* Chain Reaction
* Impalement
* Agonizing Bonds
* Torment

 [Edit] [Edit Info]
Anunnaki

## Description

*Believed to have built the pyramids before the creation of man (as a slave race for the gods), Annunaki Repulsor traverses the landscape in his pyramid-shaped spaceship, awing man and beast alike who have no concept of such a machine. Sensing disturbance after the fall of man, he descends from his throne in heaven only to find his race of human slaves being slaughtered by a new breed of demon summoned from a plane unknown to the collective of gods. Furious at the horde for attempting to overtake his creation, he vows to restore order by taking matters into his own hands.*
Arachnae

## Description

*Arachnae was the finest weaver in all of ancient Greece, and all who saw her work remarked at how lucky she was to receive such a gift from Athena, goddess of wisdom and crafts. Arachnae scoffed at this, claiming her skill surpassed even Athena's and that the goddess had no part in her abilities. Athena heard each of these insults, and when they became too much to bear she challenged Arachnae to a weaving contest with the loser banished from the loom for all of time. Arachnae accepted.
The two wove feverishly for hours, and when they were done Athena lifted hers for all to witness. It was a glorious tapestry of Zeus and his siblings defeating the Titans, a worthy homage to the Titanomachy, and the gathered crowd was ready to name it the winner. Then Arachnae revealed her tapestry, a breathtaking mosaic featuring infamous scenes in which the gods had tricked, abused, and slaughtered mortals. The crowd was silent, but secretly approved of this challenge to the gods.
Athena was not quite as impressed. Infuriated by this insult to the gods, as well as the proof that Arachnae was indeed a better weaver, she said, "Since you are so fond of weaving, let's see if you can weave your way out of the Underworld."
She laid her hand upon Arachnae's head and transformed her into a hideous half-human, half-spider monstrosity and sent her to the lowest level of the Underworld, where no loom or fabric exists. Since that day Arachnae has been weaving a web to climb back to the land of the mortals, and when the Second Corruption ripped the land apart and unleashed the Underworld upon Newerth, Arachnae crawled out, seeking vengeance upon the gods and those who worship them.*
Alchemist Ogre

The **Alchemist Ogre** is a Neutral creep.

This creep spawns in a Medium camp, in a group containing a Fire Ogre, an Ice Ogre, and an Alchemist Ogre.

## Abilities

 Target Unit

## Changelog

**Version 4.8.6**

* Experience bounty reduced from 60 to 55.

**Version 4.4.4**

* Neutral Creeps' Movement Speed normalized to 325.

**Version 4.2.3**

* Base values changed:
	+ Gold Bounty: 24-34 -> 30-34
	+ Max Health: 650 -> 625
	+ Experience: 53 -> 60

**Version 3.4.0**

* Added
Arsin Pyromancer

## Description

*Arsin was the youngest student ever allowed into the rigorous training academy of the Pyromancers, and it was not because of her devotion to Sol. Against the stern warnings of the Sacred Order, the Flame-Touched admitted her based solely on her natural and astounding talent for controlling flames. They assumed that growing up within the academy and Arasunia would eventually instill the precocious young girl with a love for the one true god.
She learned quickly, blazing through her assessments and even teaching her miffed instructors a few new tricks. It was too late when the Pyromancers realized the child was touched by more than just flames – her soul had been infected by Jaru the Corrupted Disciple with a veiled, insidious daemon – and when they discovered she was dabbling in the ancient, forbidden use of black fire, they tried to end her short life before she could cause more harm. Arsin killed a half-dozen Pyromancers during her escape, and in the years since she has mastered the use of black fire and proudly ascended to the top of the Sacred Order's Purge List.*