recursal/Fanatic-Fandom huggingface dataset:
Promethean Republic

### Population

500,000 officially, 20,000,000 recorded refugees in various convoys and fleets loitering around the Republic

### Capital

Briseria Fortress "Beta" - renamed New Pharos Station

The Promethean Republic is a quasi-state that originated from a coalition of fleeing civilians, majoritarily Briserian-Prometheans, escaping from the Stratocracy and its ongoing civil war. They became a key part in the UGF-Stratocracy proxy conflict, and conduct extensive military operations against the Stratocracy, in hopes to overthrow the current government and replace it by a Promethean-centric government.

They are allied to the NCIZ 2, the United Galactic Federation, the UGFSA, and the Stratocracy's rebellious Task Force Beta.

## Formation

The Promethean Republic started as a secret organization of Briserian-Prometheans living on a Stratocrat colony, within the walls of a segregated district of the colony's capital. They soon regrouped many civilians, and even ex-military engineers, namely from the Luxian Front: the creators of the feared PRTY technology. They built an underground facility over the years, capable of secretly ferrying in and out of the planet people, armament, and even build ships.

## Civil War

The Promethean Republic's district was soon attacked by Briserian supremacists amidst the Stratocracy's Civil War. Hundreds of civilians were rounded and shot in the streets. This triggered the Promethean Republic's plan to flee the planet and destroy everything behind it.

## Notable aspects

### Proto-PRTY cannons

Massive, double-cannon and anti-ship artillery posted on the rooftops of the Promethean district. They were hidden as HVAC. Three Proto-PRTY artillery were built and used by the Promethean Republic, and caused massive damage to the Stratocrat's PDF. They were also used to fire and severely damage a cruiser located in a low orbit, and prevented it from starting an orbital bombardment.

### Unknown-class atmospheric cruiser-cruiser hybrid

The Promethean Republic built two unknown hybrid ships. Armed with a deadly and extremely powerful laser (a very rare technology as of 8025), 2 large torpedoes launching tubes, four anti-ship batteries and multiple low-caliber cannons, it is outfitted with a jump drive and is capable of both spaceflight and atmospheric flight - efficiently. One was used to evacuate the Promethean, and the other was used to attack and subsequently destroy the Stratocrat cruiser.
Meadow-class cruiser

The Meadow-class cruiser was a class of cruiser that was notable for its extreme resilience, cargo capacity, and distinctive look. It was developed in the 7900s and produced around the times of the NCIZ, where it was extensively used by virtually all nations at the time. The Meadow-class cruiser spearheaded the development of new, heavily armed capital-class ships. It was succeeded by the Halcyon-class cruiser, which was then derivated into many variations.

The specifications about the Meadow-class cruiser were entirely lost, and the line between the first Halcyon-I-class cruiser and Meadow-class cruiser are blurred.

Virtually all Meadow-class cruisers were either scrapped, destroyed, lost, or retrofitted into Halcyon-Is.
Port Salvation

2080:

5,000,000 inhabitants

Port Salvation is the largest city in the African continent. It was founded in 2010 by Briserian explorers. It is the largest settlement in Africa, and was the capital of the New Briserian Federation before the Operation Delta-IV. It was the second city, outside of the Briserian Peninsula to have a functioning Meteorological Tower.

It was also acting as the main operating base for Briserian Forces during the Briserian-African War, against the New African Union.

After and during the First Civil War, Port Salvation remained as a bastion of the Briserian Federation, against the Commandery. It is currently the capital of the African superregion, and the *de facto* capital (the *de jure* capital being New Jerusalem), of the Middle East and North Africa superregion, in the 8th millennium.
Type 807

The Type 807 was a large bipedal heavily armed robot, most notably used by the Commandery during the Battle of London. It was obliterated by a Dimensional Warhead launched from orbit.

## Development

The Type 807 was a proof-of-concept pilotable robot secretly developed by IDS in 2030 in the Secret IDS London Base.

## Armament

The Type 807 is equipped with multiple rocket launcher, of various sizes. It is equipped with multiple artillery cannons, heavy machine guns, and most notably, a laser cannon, used to destroy target precisely and from a long distance.
Movement for the Revival of the NCIZ

The **Movement for the Revival of the NCIZ**, or **MR-NCIZ**, or more commonly, **R-NCIZ**, is an organization loosely allied to Pirates, operating in the NCIZ 2. They resort to agressive tactics and strategy to overwhelm every organization or state that wishes to enforce order in the NCIZ 2.

They are in possession of the Black Site Omicron, jointly with the **NCIZ Pirates**, and operates from this station. They also possess multiple capital ships, mostly rigged and taped back together, but with surprising offensive capabilities and tactics from experienced officers.

## NCIZ Pirates

The NCIZ Pirates are opportunistic pirates using makeshift capital ships and stolen warships to commit act of piracy, ransom and theft in the newly-designated NCIZ 2. They are loosely allied to the R-NCIZ. They both rose massive havoc in the NCIZ 2, causing a near-total societal collapse in the three colonies in the Zone.

## Military

The MR-NCIZ is mainly composed of former Stratocrat troops, but also from both the Holy Briserian Empire and the Federated Briserian States, as well as civilians from these aforementioned states. The size of the MR-NCIZ does not reach higher than 15,000. Contrary to the Pirates, the MR-NCIZ's military arm is focused on strategic, precise strikes, comprised of small strike teams. Their fleet is comprised of stolen or repurposed spaceships, mainly from the Halcyon superclass.

* Dreadnought Knight-Errant (1279), an Halcyon-III dreadnought and the flagship of both the MR-NCIZ and the Pirates. Heavily scarred by relentless combat, it is generally considered a miracle that the Knight-Errant managed to survive this long. The standard MAK Anti-Ship Batteries has been replaced by large, unique artillery cannons using the PRTY Technology, making it extremely dangerous to any ship encountering it.
Pharos Station

Pharos Station, or Alexandria's Pharos, was a space station located just above Alexandria, in a geostationary orbit.

## Construction and design

Pharos Station was built as a gateway to other planetary bodies in the planetary system. Its goal was to resupply spacecrafts, repair and build new ones.

Pharos was originally modules aligned in a circular way. More modules were added, until a large one was built in the center to accommodate its occupants.
Second Apocalypse

The Second Apocalypse was a major event that threatened mankind at the end of the 3rd millennia. The Second Apocalypse struck the A02 Universe and almost all universes from the A-n super universe. The Second Apocalypse, as opposed to the First Apocalypse, was caused by a dimensional phenomenon, known as a Dimensional Anchoring. The Second Apocalypse triggered an enormous loss of technology and human lives, and shattered the Briserian colonies for at least a decade.

Unable to contact each others, the colonies had to survive the event, without supplies from any other colonies, and the specialization of colonies which increased the difficulty of self-reliance made most of the colonies stagnant and most evolved backwards, with extreme examples of colonies falling into civil war, without any central government.

The dimensional storms brought unforeseeable things, from unknown universes, and from unknown times.
Canon:Solaris Bi-Republic

The Solaris Bi-Republic is a state comprising three colonies, originally one. It was discovered by Briserian explorers in 8010 by the Briserian Federation before its internal crisis made it almost collapse and spurred the Great War of 8021, which made the Solaris Bi-Republic withdraw from the Briserian Federation. It remained under Briserian control for about 11 years and during these eleven years, benefited greatly from Briserian technological teaching.

The Solaris Bi-Republic was originally a single inhabited colony, near another inhabited colony, that were uncontacted, however, a vessel launched a few decades in the past managed to be detected by Briserian monitoring autonomous bases outside the Unknown Worlds, in case of an uncontacted human ex-Briserian colony that either reached the interstellar age, or other threats, such as the Confederacy.

After the Solarian withdrawal from the Federation, and subsequent cut-off from the Briserian World, the Solaris Bi-Republic destroyed all incoming vessels, and deactivated its FTL Jump Beacon, rendering exploration from Briserian civilians nigh-impossible. The Holy Briserian Empire, as all other nations from the Known Worlds, are too busy with the multiple wars on-going, even 4 years after their withdrawal.

## Articles

* Solaris Bi-Republic: the Solaris Bi-Republic, comprised of three inhabited worlds across the four total star systems under its control.
* Solarian Armed Forces: the Armed Forces of the Bi-Republic. As of 8024, the Armed Forces attacks all incoming vessels, however due to the Solarian Nex-Reginium Crisis, the maintenance and usage of their capital ships, mostly Halcyon-II, or Halcyon-III cruisers, dreadnoughts and carriers, are extremely difficult.
* Solarian Civil War (8021): a civil war that was originally peaceful protests against the Withdrawal of the Solaris Bi-Republic from the Briserian Federation, became an even worse matter, as protesters armed themselves and multiple paramilitary groups formed. The forced limitation of travel between the three worlds for civilians due to the Nex-Reginium Crisis scarcity, spurred the conflict into a fully-fledged civil war, thanks to the already unstable political climate across the Bi-Republic, and other factors.
B02 Earth

The B02 Earth, or simply Earth, is the version of Earth from the B02 Universe, which was carried over in the A02 Universe in an event called the Second Apocalypse.

With time passing slower or faster depending on the universe they're in, the B02 Earth was in the B02 Universe, in which time passed more slowly. During the Second Apocalypse, the B02 Earth was around -2000 BC.
Texan War

The Texan War is a short conflict started by the Briserian Federation to gain control over Oil Central and thus, producing oil indigenously.

## Briserian Side

The Texan War was approved by the IDS Agency, hoping it will help the Federation expeditions throughout the world.

A new type of IDS VH-1 has been tested in the Texan War, the IDS VH-1V, capable of carrying light vehicles instead of supplies or men.

## Brotherhood Side

The Brotherhood was in a relative neutral state with the Federation, since the Oil Central was far from both American or Briserian reach. They had little contact before this.

## Aftermath

The settlements around Oil Central were obliterated, crops burned. Hundreds of civilians left the weakened Brotherhood, effectively disbanding the alliance. Most of the survivors relocated on the Texan coast, or joined the MSP Airport Base.
UGF-Stratocracy proxy conflict

### Place:

Stratocracy, NCIZ 2, spillover in the [[Holy Briserian Empire and in the United Galactic Federation.

### Result:

Further weakening of the Stratocracy, allowed massive emigration flux from the Stratocracy to the NCIZ 2. Stratocrat civil war rages on.

The UGF-Stratocracy proxy conflict is a proxy conflict between the newly reestablished United Galactic Federation, and the weakened Stratocracy. Through years of conflict, the Stratocracy imposed itself an isolationist policy, contrary to its original policy of unrestricted invasion and planned segregation of Prometheans, which led to the creation of countless underground resistance groups. The retreat of the Stratocracy also had unintended effects, with the creation of the NCIZ 2, instead of the FBS taking over it.

The UGF, despite having being extremely at advantage, is aware that the conflict would turn into a chronophagous asymmetric conflict, which would take years, if not decades, to simply confine. Because of this, the NCIZ 2, which is technically a vassal of the UGF, and the MR-NCIZ, the NCIZ Pirates and the rogue XIVth Fleet, are spearheading the conflict against the Stratocracy, through asymmetrical warfare. The massive affluence of Prometheans, and even "regular" citizens of the Stratocracy, as refugees inside the NCIZ 2, is a clear stream of new conscripts for the proxy conflict. At advantage, the UGF decided to relegate the conflict to the MR-NCIZ, and the Stratocrat refugees, newly organized into the Promethean Republic. The Stratocracy's Civil War also extremely weakened the Stratocracy, whereas large amount of military personnel are actively fighting the loyalist forces which are trying to contain and prevent emigration. This is all the result of the proxy conflict.
Ideologies

The Known Worlds, as of 8025, is full of various ideologies. Many overlap each other, but were also independently developed.

## Main ideologies

### Briserian-Promethean Federalism

This ideology is the "core" ideology of the Federated Briserian States. It endorse federalism and wishes to unite the Known Worlds under a single banner.

### Mankind Federalism

Close to the Briserian-Promethean Federalism, Mankind Federalism is "harder" than it. It was the main ideology of the Milky Way Federation, and drove it to control a major portion of the Known Worlds. It wishes to unite, by force if necessary, all of mankind. It eventually influenced the Universal Union and the United Galactic Federation and continues to see increasing approval even decades after.

### Duchy's Imperialism

The Duchy's Imperialism, manifested by the Holy Briserian Empire, states that mankind should follow a single religion and be united under it. It drove the HBE and helped unify many different cultures and societies, into a single, united religious entity - the Empire.

## Fringe or radical ideologies

### Revivalists

The Revivalists movements, were movements that preceded the revival of the United Galactic Federation. It is an offshoot of the Mankind Federalism, albeit more forceful.

### Stratocracism

"Stratocracism" is a term coined by the Stratocracy, for their autarky policy. Hostile to the Prometheans, the Stratocracy and its dwindling political and military power, chose to close itself off, and abandoned a part of its territory, which eventually became the NCIZ 2.
IDS (8th millennium)

IDS is a major organization, part of the Federated Briserian States. Historically a Private Military Company, it became the main intelligence apparatus for all Federal Briserian states since the 2nd millennium up to the 8th.

It is a historical enemy of the Commandery, and its recent iteration, the CMOE, and is possible that IDS has staged the events leading to the CMOE Events of 8024, in order to scuttle and eventually, destroy, the CMOE.

It is a largely independent organization, with unique dogmas and culture, separate from any Federal agency or military component, similarly to the Commandery.

## Known Allies

### Formerly

* Commandery Military Order Of Earth (CMOE)
* Free Zones Alliance
Prometheans

The Prometheans are a human people and former nation, originary from the M51 Universe, a minor universe orbiting the B02 Universe. Their origin is not clear but the Prometheans are theorized to have originated from the A02/B02 Universe and migrated to the M51 Universe. This is obviously false as explained in the Canon: End Tales, but this is the accepted theory.

Back in the M51 Universe, they controlled about 11 planets, whose three were Earth-like. The Prometheans also are the only other group to have independently discovered and harnessed the new FTL jump drive technology, necessary to maintain cohesion and supply routes between their colonies.

During the Second Apocalypse, a fleet of civilian and military ships belonging to the Prometheans was discovered near Earth. From their report, the M51 Universe does not exist anymore and was annihilated during the event. The Prometheans were successfully integrated into the Third Briserian Federation and became a part of B02's mankind. Their technical knowledge helped the Federation tremendously**.** Due to their extradimensional nature, they are considered as the "Extradimensional and human equivalent of the Arrows", another people theorized to have human origins as well.

Believed to be an existential threat to the Briserian-kind, the Pan-Briserian Stratocracy and the subsequent Stratocracy follows an extremist, xenophobic ideology targeted at the Promethean people. The Pan-Briserian Stratocracy have the lowest number of Prometheans, following countless campaigns of aggression, hate and discrimination.

Despite being human, verifiable changes in the DNA due to numerous exposure and physical differences between the M51 and the B02 Universes, plus the hundreds of years of separate evolution from the Briserians made the differentiation easy and in this region of the Known Worlds, DNA tests and identification are compulsory.
Kjarraeng

The city of Kjarraeng was a city located on the north coast of the Briserian Peninsula's largest island. During the First Civil War, it was *de facto* the capital of the New Briserian Republic for 32 years. The Palace of the Commandery was located in Kjarraeng.

In 2082, during the Operation Delta-IV, the city of Kjarraeng was firebombed by Federal forces, and about 96% of the city was destroyed.

## During the First Apocalypse

Kjarraeng was one of the Briserian largest cities. With an extensive metro system and multiple networked bunker, it was the most ready city in the Briserian Archipelago, similarly to Altair. It served as a bait for Western Coalition retaliation strikes if it ever happened, as it was deliberately outside Briserian defenses. As planned, Kjarraeng, and its ample adjacent military base and port, was struck by multiple nuclear warheads, and was effectively destroyed. The civilian population survived and evacuated through the metro and emerged in the Briserian desert and regrouped with other civilians in Schekev, ready to welcome them. Officially, the failure to defend Kjarraeng was due to a malfunction in the defense system, and the trickery used by the Briserian Armed Forces was never revealed, and eventually forgotten.
Federal District of Earth

### Capital

Altaïr, New Paris (European Superregion), New Washington (American Superregion), New Cairo (MENA Superregion)...

The Federal District of Earth is a District, part of the Briserian Federation, and is the capital of both the State of Earth and the Briserian Federation.

The District of Earth had an estimated population of more than 20 billion, making Earth the most populated planet in the Known Worlds, surpassing even Baiur (15 billion) before its destruction.

Earth is the seat of the legislative, executive and judicial powers of the Briserian Federation, and is the residency of the Master.

Due to its significance as the cradle of humanity, it is impossible for the Federal government to enact border limitations for lawful visitors and travelers.

The F.D. Earth has authority over the Planet Earth (on a sphere of at least 5M km^3), the Moon, Earth II and Earth III.

## Superregions

The F.D. Earth is divided into multiple superregions, a region that encompasses multiples regions. These superregions are delimited accordingly to the regions' ancient culture and nations.

* North American Superregion
* North African & Middle East Superregion
* European Superregion
* Scandinavian & Nordic Superregion
* East Superregion
* Asian Superregion
* African Superregion

## Sub-districts

Sub-districts are a uniquely administrated region of Earth, under the direct authority of the Governor of Earth, but also their Sub-Governor, a rank unique to these regions.

* Jerusalem Sub-district
* Port Salvation & Port Solace Sub-districts
* Briserian Peninsula Sub-district
Briserian Paris

The name Briserian Paris refers to the part of Paris that was under the Briserian Federation control before the First Apocalypse , and after the Short Wars. It acted as a forward operating base for the Federation, deep inside Western Coalition 's Europe borders.

## Post-apocalypse history

This part of Paris was one of the most succesful in surviving the Apocalypse, thanks to large food and ammunition supplies left by the Military, allowing civilians to survive an extended period of time, against various raiders and hostile survivors.
Commandery Military Order Of Earth

The Commandery Military Order of Earth (CMOE) is a military order that originated from the Commandery in the 8th millennium, about a thousand year after its collapse. Its intentions are *de jure* peaceful, and are dedicated to enforce peace throughout the galaxy. In 8017, the Commandery was officially pardoned by all Briserian nations, thus allowing the CMOE to act freely through the Known Worlds.

Although the CMOE is officially not an armed organization, in 8019, the CMOE is secretly contracted by the Commonwealth of the Milky Way Republic as a mercenary organization to weaken the Galactic Socialist Confederation from within, by sabotaging supplies routes, or by terrorism.

The CMOE operates a small fleet secretly, through other organizations. The CMOE has ground and atmospheric capabilities, although very limited.
99th Federal Armed Forces Division (BD)

The 99th Federal Armed Forces Division, or the **99th Division**, is a Division\_(BD), whom were deployed during the First Civil War after the Apocalypse.

## Specifics

The 99th Division, contrary to IDS' 12th Division, is described as an "all-rounder" division, with conventional tactics, weaponry, and organization. It was originally one of the last military unit created before the First Civil War, and was shortly deactivated - until 2038, with the various territorial losses and loss of classified, or otherwise extremely dangerous or rare technology, either to the wastes, bandits, rogue Protectorates, or to the Republic.

The 99th Division, as a reborn Division, is considered a newcomer to war, which is true to some extent; contrary to the war-forged troops of the 12th Division, or the intensely-trained 209th MP Division, the 99th Division is the most conventional of all. Tanks, helicopters, and mechanized infantry are the go-to for all past and current Commanders. Within the 99th, extreme organization and deliberate pressure from the top makes the troops very docile, and made it a shining beacon of the Civil War as a "clean and honest" Division.

However, it is unknown if its future Commander will keep its current reputation.

The 99th explicitly banned the usage of quasi-illegal technology such as autonomous weapons, or chemical weapons - contrary to the 12th Division.

The 99th Division excels at conventional warfare, but it does little against treacherous enemy combatants; in simulations, it has been proven that the 99th would be pulverized by the 12th Division.
Briserian Syndicate

The Briserian Syndicate is a union of multiple ex-imperial and ex-federal colonies. Wishing to be represent a third world -- between the Federal and Imperial ones, the Syndicate considers both hostile and engages in active conflict against Federal and Imperial forces.

After a referendum officially initiated by the United Galactic Federation -- the first action of the de facto dismantled unitarian government in more than 20 years, many Imperial colonies decided to leave the Empire, and multiple of which decided to create the Syndicate.

The Briserian Syndicate is politically close to the Free Zones Alliance, and as such, the FZA isn't agressive nor hostile towards the Syndicate.

## Geography and demography

The Syndicate is comprised of many different worlds. With most being about 85 - 99% close to Earth. The population average is around 250 million, with the most populated being the capital, with 2 billion inhabitants.
The Torii

The Torii is a machine built by unknown creators, present in both the A02 and B02 universes. It is named torii, because of its shape, very similar to a torii. It is located in a closely guarded small island in the center of the Atlantic Ocean, and is unknown to most of the population. All civilian and irrelevant military airways must not be above the island. The island has a 25 kilometers exclusion zone.

## Purpose

The purpose of The Torii, is to build from seemingly nothing, new islands, or perform geological alterations anywhere on Earth. It has been used by the first Briserians, who arrived in the A02 universe during the Great Exodus. After the creation of the Briserian Peninsula, the government now prohibits the use of the Torii.

To work, The Torii must be aligned with the Sun in a special manner, and has only an extremely short time window.
Fred

Postać z serii *Scooby Doo.*

Fred w serialu Scooby Doo, gdzie jesteś?

Fred w filmie Scooby Doo

Eddie Jones - wujek

## OPIS

**Fred** - członek i lider Brygady Detektywów. Ma 16 lat, w starszych serialach i filmach nosi pomarańczową apaszkę i całkiem białą bluzę, w nowszych nie ma apaszki, a bluzkę białą w paski, i zawsze ma niebieskie spodnie, brązowe buty i blond włosy. Mieszka w Coolsville. W filmach fabularnych zagrał go Freddie Prinze Jr., a w kreskówkach dubbinguje go: w polskim dubbingu Krzysztof Ibisz (edycja Polskich Nagrań) oraz Jacek Kopczyński, a w oryginalnym, amerykańskim Frank Welker, z wyjątkiem serii Szczeniak zwany Scooby Doo (1988-1991), gdzie mówi głosem Carla Stevena.

Fred jest najsilniejszy z całej grupy i najbardziej wysportowany. To on prowadzi samochód, jego zawołanie to: „Ja prowadzę”.

## **Występuje w...**

* *Scooby Doo podbija Hollywood*
* *Scooby Doo i Bracia Boo*
* *Scooby Doo: Szkoła upiorów*
* *Scooby Doo i oporny wilkołak*
* *Scooby Doo i baśnie z tysiąca i jednej nocy*
* *Scooby Doo na Wyspie Zombie*
* *Scooby Doo i duch czarownicy*
* *Scooby Doo i najeźdźcy z kosmosu*
* *Scooby Doo i cyberpościg*
* *Scooby Doo i legenda wampira*
* *Scooby Doo i meksykański potwór*
* *Scooby Doo i potwór z Loch Ness*
* *Aloha, Scooby Doo*
* *Scooby Doo na tropie Mumii*
* *Scooby Doo: Ahoj, piraci!*
* *Scooby Doo i śnieżny stwór*
* *Scooby Doo i Król Goblinów*
* *Scooby Doo i miecz samuraja*
* *Scooby Doo: Abrakadabra Doo*
* *Scooby Doo: Wakacje z duchami*
* *Scooby Doo: Epoka Pantozaura*
* *Scooby Doo: Pogromcy wampirów*
* *Scooby Doo: Wielka draka wilkołaka*
* *Scooby Doo: Maska Błękitnego Sokoła*
* *Scooby Doo: Wyprawa po mapę skarbów*
* *Scooby Doo: Upiór w Operze*
* *Scooby Doo: WrestleMania - Tajemnica ringu*
* *Scooby Doo: Frankenstrachy*
* *Scooby Doo: Pora księżycowego potwora*
* *Scooby Doo i Kiss: Straszenie na scenie*
* *LEGO Scooby Doo: Nawiedzone Hollywood*
* *Scooby Doo i WWE: Potworny wyścig*
* *Scooby Doo na Dzikim Zachodzie*
* *LEGO Scooby Doo: Klątwa piratów*
* *Scooby Doo i Batman: Odważniaki i straszaki*
* *Scooby Doo spotyka ducha łasucha*
* *Scooby Doo i klątwa 13-go ducha*
* *Scooby Doo: Powrót na Wyspę Zombie*
* *Scooby Doo*
* *Scooby Doo na dworze Króla Artura*
* *Scooby Doo*
* *Scooby Doo 2: Potwory na gigancie*
* *Scooby Doo: Strachy i patałachy*
* *Scooby Doo: Klątwa potwora z głębin jeziora*
* *Szczeniak zwany Scooby Doo*
* *Scooby Doo, gdzie jesteś?*
* *Nowy Scooby Doo*
* *Scooby Doo*
* *Scooby i Scrappy Doo*
* *Scooby Doo i Scrappy Doo*
* *Nowy Scooby i Scrappy Doo*
* *Nowe przygody Scooby'ego*
* *13 demonów Scooby Doo*
* *Co nowego u Scooby'ego?*
* *Kudłaty i Scooby Doo na tropie*
* *Scooby Doo i Brygada Detektywów*
* *Wyluzuj, Scooby Doo*
* *Scooby Doo i...zgadnij kto?*
* *Wesołego Halloween, Scooby Doo!*
Cobra Supplies

Cobra Supplies was a private shipment company that operated throughout the existence of the Second Briserian Federation and the Joint Alliance. Cobra Supplies was one of the JA's major companies, with the task of supplying the Federal fleets during the Second Civil War and the subsequent Cylinder of Time Affair.

Cobra Supplies was one of the first space-fairing organizations, and the first company to have a FTL-capable fleet.

It notably helped the Joint Alliance's fleets by supplying the ships with nuclear devices, against the Administrator's fleets incursion in New Altair.

After the destruction of the Cylinder of Time, the contract biding the JA and Cobra Supplies was over, and the company closed, selling its ships to the Third Briserian Federation.
Dimsk-class cruiser

The Dimsk-class cruiser is a missile-cruiser/carrier hybrid developed and built in late 8024 by TAI, to replace the aging and overall weak TAI Type-117 missile-cruiser/carrier hybrid, symbol of the Stratocracy's space forces. It proved to be the perfect adversary to the Type-117-class cruiser, and swiftly dispose of them. The Dimsk-class cruiser is also the spearhead of the Stratocrat's relentless chase of the remnants of the Task Force Beta, which were extremely weakened after and during the Stratocracy's Civil War.

## Design

The Dimsk-class cruiser is roughly half the size of a Halcyon-III cruiser, with a sleeker design compared to the TAI Type-117 cruiser. It has 24 standard torpedoes launching tubes and 4x anti-ship batteries, all evenly distributed throughout the hull of the cruiser. Its sleek design allows for easier atmospheric entries, and is outfitted with steers at the stern, surrounding the sublight propulsion engines.

As a cruiser-carrier hybrid, it has two small landing pods capable of holding multiple IDS T1s, as well as four launching tubes for TAI Type-24s and MAK 20s.

## Operators

* Stratocracy
	+ First Fleet (Stratocracy, 8025)
Great Briserian Palace

The Great Briserian Palace is a palace located in Altair, Earth, and is a historical landmark. It was brought in the A02 Universe, from the B02, during the Second Apocalypse. It was built by the B02 Briserians about 650-700 years prior to the Second Apocalypse.

It is a large palace, shaped as an irregular pentagon. It has three distinct towers, with one being larger and taller. The Palace has four floors with multiple confidential subterranean floors, whom are theorized to be a military bunker and to assure the continuity of the government.

## History

In Q4 8020, following the destruction of the Mastery, the historical residence of the Masters, the Free State of Earth needed a new official residence and headquarters for the newly founded state. The Great Briserian Palace, was seized by Terran forces.
Operation Scythe

### Result:

Considerable Stratocrat advance into the Nebula, First Fleet nearing Planet Calvary.

### Battles

Battles in the Tyrrhenian Nebula

Operation Scythe is the codename for a deep space military expedition in order to retrieve and neutralize the forgotten XE-4 and the XE-4 Government in exile - whom most of which did not integrate into the Federated Briserian States.

## The Tyrrhenian Nebula

The Tyrrhenian Nebula is a notably large nebula which encompasses the Unknown Worlds bordering the Stratocracy. Stratocrat recon and detachments detected multiple automated stations monitoring traffic and jumps from and to these Unknown Worlds.

## First phase

Operation Scythe's first phase was to dispatch most of the First Fleet's newest ships, the Dimsk-class cruisers, the Type-117 Model 2 cruisers, and retrofitted Halcyon-II.

### Capital-class strikes

These strikes were done for highly protected defense and monitoring stations, as well as to draw attention to these. At least nine contingents of the First Fleet were deployed, and all were successful in destroying the monitoring and defense stations.

### T1 with berthed Type 24 strikes

These lower-strikes were done only for lowly protected monitoring stations. All were successful in destroying the monitoring and defense stations as well.

## Retaliation

One XE-4 dreadnought, the 441 - (Ragnarök), jumped right into the center of the First Fleet, and managed to destroy most of the contingent cruisers, even against multiple Halcyon-II. The dreadnought jumped right before being damaged beyond repairs.
Lazarus Plan

Planet Bethel, Lazarian Republic

EHPS

Lazarian Republic

Federated Briserian States

The **Lazarus Plan** is originally a continuity of government program, created by the Western Coalition shortly before the First Apocalypse. The Lazarus Plan soon became a dominant faction inside the Western Coalition, and ultimately took control of it during the Apocalypse.

The Lazarus Plan was to infiltrate the Briserian nations and other remaining nations, and continue existing through them.

## Organization

The Lazarus Plan is to function independently and self-sufficiently, from small underground groups to large governmental-wide factions.

The Lazarus Plan is made of countless chapters, throughout the galaxy.

There is no defined head or central commandment, and every unit is independent from one another.

## NUSA

The NUSA was a state founded outside of the Known Worlds by a union between multiple Lazarus Plan chapters to settle on a planet and create a state.

## Great War and subsequent statehood

The Lazarus Plan was heavily targeted by Imperial authorities as well. They proposed a deal to the Federated Briserian States: in exchange for statehood, they would make available their large array of sleeper cell and chapters throughout the colonies, and stop the persecution of the Lazarus Plan.

The Federated States agreed and gave three colonies for the Lazarus Plan to settle on. Afterwards, They integrated the Federation, as the Lazarian Republic.
Outsiders

The Outsiders, formerly known as the Mutineers, are the descendants of the MSAI Expedition of 6858 mutineers, who were left stranded at the edge of the galaxy. After living a harsh life on Planet Skyros for more than 50 years, they managed to leave their planet once again and colonized a total of 36 different planets.

The Outsiders and the Briserians never contacted each other since 6589, until 8022, with the destruction of an Outer States station.

## The Confederation

The Outsiders main government body is called the Human Confederation, abridged as the Confederation. It is led by a Parliament made of every member colony, each colony possessing one vote. The Military directly respond to the Confederal Parliament, but every colonial military also respond to the Senator representing their colony. Each Senator is elected by its colony for seven years, with a maximum of five mandates.

## Political situation

For more than a hundred years, a power struggle dramatically affected the Outsiders. After many years of brutal colonization, destruction and war, a colony which is still under the hegemony of another government, is in intense turmoil. As of 8022, a civil war began, with more than 33% of the colony being under rebels' control.

### Foreign Affairs

With the rediscovery of Earth and the Federated Briserian States, a Confederal Office dedicated to the management of foreign affairs has been opened. An embassy has been hastily opened on Earth, in Altair, with very limited power and/or uses.
Second Civil War

The Second Civil War is the continuation of the First Civil War, after the colonization of New Altair. It is the longest conflict ever recorded, with more than 2,000 years of continued combat.

It began when the Commandery escaped Earth, and settled on New Altair. It ended during the Siege of New Altair, when the Cylinder of Time Affair began, in 389X.

## Siege of New Altair

New Altair became the *de facto* capital of the Commandery, an impenetrable system, with fleets defending the capital.

In 389X, the extremely weakened Federal fleet arrived at New Altair, and faced the remains of the Commandery fleet.
IDS Civilization Technological Development Scale

IDS Civilization Technological Development Scale is a scale to estimate the technological development of a civilization.

## Scale

### Tier 1: Basic metallic-mastery age

The civilization has mastered the smelting, and production of tools, weapons, etc., such as bronze, copper, or iron. They are at the doorstep of the industrial age. The civilization has not discovered the entirety of their planet, or surroundings, and believes to be alone. Belief in a Higher Being(s) is considered universal.

### Tier 2: Industrialization age

The civilization has mastered the use of various machinery to mass-produce goods quickly. Pollution is becoming a problem for this civilization's world or surroundings. Their population is roughly 1 - 3 billions. Political fragmentation and the development of adjacent or descendant civilizations is considered universal. Belief in a Higher Being(s) is considered universal, but is reducing.

### Tier 3: Space age

The civilization has mastered the use of fossil fuels and pollution is affecting their world, and is most definitely aware of their past. It is estimated that the overwhelming majority of the uncontacted colonies are between this tier and Tier 2. The mastery of atomic technology, such as nuclear weapons and/or nuclear energy is considered universal, and "Tier 3" civilizations are usually the main hard "survival test" for these civilizations. Exploration with limited technology of their star system is extremely likely.

### Tier 4A: Conventional interstellar space age

The civilization has traveled into space, and is attempting to contact its neighbor via sub-light speed technology.

Tier 5: Unconventional interstellar space age

Tier 6: Interstellar Civilization Age

Tier 7: ...

TBD
Solaris Bi-Republic

The Solaris Bi-Republic, commonly known as Solaris, is an independent state, previously part of the True Briserian Federation, located in the Galactic East. It is the farthest human colony known to this day. The Solaris Bi-Republic is comprised of 4 inhabited star systems, with Planet Solaris as the capital.

During the Great War of 8021, the Bi-Republic officially withdrew from the Federation, and became an independent state. The topology of the Solaris Systems and the powerfulness of the state made it a tough enemy for the Holy Briserian Empire and both ratified a non-agression pact. As the Known Worlds collapsed into religious fanaticism and fell under the control of the Empire, the Solaris Bi-Republic fell into authoritarianism.

## Before its discovery

The Solaris Bi-Republic, was only comprised of one colony, and the government, was only called the Solaris Republic, or just, "humanity". The Solarian believed they were the last humans living in the galaxy, with limited access to sublight propulsion and knowledge about the outside world. No communication efforts were made by the Solaris Republic, neither toward Earth nor any star system, deemed as a "call for destruction".

Further in time, a Solarian underground research network managed to get their hands off **26** large, multi-stages expendable rocket capable of launching pods for a project, dubbed **G1-3**. The Solarian Underground Science Research Network, or Solarian USRN, managed to build in orbit the first Solarian solar sail. Outfitted with 500 human fetuses and eggs, an artifical and conscious super-AI, and minified drones for construction as well as exploration and various other space equipment, the G1-3 was launched to an unknown system in hopes to find and continue the human race.

In 8010, the TBF discovered the existence of the Solaris Bi-Republic, by finding a sub-light-speed reconnaissance vessel launched by the Bi-Republic hundreds of years ago. The Bi-Republic evolved in a drastically different way as the Briserians evolved after the Second Apocalypse. They retained a somewhat similar culture as the Briserians, such as their language being very similar to Composite 2, but manners, arts, scientific research, all were different.

The Bi-Republic agreed to join the True Briserian Federation as a state, and agreed to follow their laws, for "the greater good".

## Withdrawal from the Federation and the War

The Solaris Bi-Republic officially withdrew from the Federation at the beginning of the Great War of 8021. At the same time, multiple modification of the Solarian laws were made, and the government was integrally changed.

## Current crises

The Solaris Bi-Republic suffers from a distinct lack of Nex Reginium, after its withdrawal from the Federation and subsequent closure of the country. The civilian possession of NxR became a felony, and the Solarian Armed Forces regularly raid houses and warehouses for NxR.
Central Mercenary Organization

The Central Mercenary Organization (CMO) was a private military contractor that operated during the Second Civil War, and was contracted by both the Second Briserian Federation and the Commandery. It was notably contracted by the Joint Alliance during the Cylinder of Time affair, against the Administrator's fleet in New Altair seeking for the Unlimited Energy Generator.

The CMO was disbanded about 50 years before the assault on the Cylinder of Time.

The CMO notably operated a number of Excelsior-class Missile Ship.
New Promethea

New Promethea is a Prometheans settlement in North America. New Promethea was founded about 6 months after the Second Apocalypse. In 3998, New Promethea officially became a part of the Third Briserian Federation, and founded the Promethean Republic.

New Promethea is built around a dissassembled Tritter-class\_Recon\_Vessel, one of the four vessels that arrived from the M50 universe, powering the settlement with its reactors, and guarding with its artillery.
Maar-class Battleship

A Maar-class battleship escorting two civilian freighters.

The Maar-class is a class of battleships created by the Commandery to counter the OB-13-class cruiser. It saw extensive usage from the Commandery for about 400 years.

## Equipment

The Maar-class battleship carries multiple anti-ship batteries (ASB) at the sides of the ship. It carries two heavy cannons at the sides of the landing pad (in the center).
Promethean League

The Promethean League is a political party and a paramilitary group formed around the Starlightian Government to counter the Alexandrian Lazarus Plan which infiltrated the Alexandrian Government. It was created in 48 ATE by Starlightian citizens and military personnel to safeguard humankind from the malicious and misguided Lazarus Plan.

After the end of The Scission, the Promethean League became a dominant party inside the Starlightian Government, and soon all officials were replaced.

The Promethean League then led what was believed to be the last humans for about a hundred years, until the discovery of another FTL technology. The Promethean League was replaced by the Promethean Empire.
Abandoned System

The "Abandoned System", official Briserian designation and jump coordinates, **WS/OSC+155PN22°15"** or just **155PN2215**, is a planetary system located 155 parsecs away from the Outer States, and was inhabited by the Outsiders hundred of years before being abandoned for unknown reasons.

### Abandoned Orbital Resort

The "Abandoned Orbital Resort" is a partially finished space station located high in orbit around 155PN2215 II. It is believed to have been an orbital resort, capable of housing about 5,000 inhabitants and crew. It is unknown if the Outsiders dismantled the station or was it abandoned before finishing it.

### 155PN2215 II

155PN2215 II is the sole planet of the 155PN2215 system. It is a grey, barren planet, with no raw material on its surface or under. It possess an atmosphere but it is 99.5% Nitrogen and 0.5% undetermined gas.

An abandoned "city" was discovered by Briserian scouting parties on the surface of 155PN2215 II. Like the Abandoned Orbital Resort, the abandoned city was either partially finished, or dismantled by the Outsiders. It spans about 110 km², with parts of the city being underground.

No debris whatsoever were detected in orbit.
Eden VII orbital bombing

### Result:

Orbital Bombardment by Federal Forces. Extreme Imperial and civilian casualties. International backlash against the Federation and imprisonment and execution of more than 500 Federal officers.Eden VII rendered almost inhabitable. Imperial forces in the region either destroyed, missing or disorganized.

The Eden VII orbital bombing is an orbital bombing performed by the Federated Briserian States.
GpK ST1-MRML

## GpK ST-MRL

The GpK ST1-MRML, or Standard Thermobaric Type 1 - Multiple Rocket and Missile Launcher, was a type of MRL heavily used by the Greater Milky Way Federation, especially during the Annexation of the NCIZ Republic.

## Development

The usage of thermobaric weaponry was not foreign to the Milky Way Federation. As the Federations were used to steamroll lower equipped and prepared colonies, the thermobaric weapons revealed to be devastating. The tactic used by the GMWF against the NCIZ, was the same, against smaller rebellious colonies, and implicated the use of large numbers of GpK ST1-MRML.
The Scission

### Result:

Alexandria was destroyed by a deorbited Pharos StationThousands of civilian and soldiers killedAlexandrian Lazarus Plan mostly destroyedSTARLIGHT Spaceport became the "capital of humankind]]

The Scission was a long political and military conflict between the Starlightian Government and the Alexandrian Government.
Altair Report

The Altair Report was a report on the food and survivability of both undiscovered or independent survivors communities. It was found that most, if not all communities that does not have access to either sunlight, fertile soil, or hydroponics, will not survive more than 5 to 10 years. The Altair Report was written by a think tank of independent scientists.

## Consequences

The publication had sped up humanitarian aid, although sometimes aggressive, such as forced integration within the Federation. The budget allowed to the MSP Airport Base was tripled, a year after the publication, and more than 50,000 volunteers joined the humanitarian missions.

According to the Federation, the Altair Report has indirectly saved more than 10-15 million civilians.
LMAK SSW9

The LMAK SSW9 (Special Short Weapon 9[mm]) is a short carbine produced by LMAK, since 8021, shortly after the outbreak of the Great War of 8021. It entered limited service within the Federated Briserian States, and most of the SSW9s were sold and used by IDS (8th millennium).

## Design

The LMAK SSW9 is a short, selective-fire weapon, close to a PDW. It has standard sights and rails for additional customization. It holds a standard and modular LMAK magazine, with a default capacity of 31 9mm bullets per magazine.

## Impact

the LMAK SSW9 was favored by IDS for use by its cadets, as a mix of all types of weapons IDS cadets will encounter and use throughout their careers as cadets and then agents. During the Siege of Paris (8025), the 1st Cadet Corps used extensively the LMAK SSW9, and became their signature weapon.

## Operators

* Federated Briserian States (limited)
* IDS (8th millennium)
	+ 1st Cadet Corps
	+ Agents
Type-117-class cruiser

The Type-117-class cruiser is a medium-sized capital class ship, classified as a missile cruiser / carrier hybrid.

Designed to be an easily buildable capital-class ship, it became the flagship and signature vessel of the Stratocracy, who built it in enormous quantities.

It is also capable of limited atmospheric flight.

## Design

The Type-117-class missile cruiser is a bulky, medium-sized capital class with two landing bays on its deck. On the stern, there are two sublight engines protruding, and two under them, within the hull.

The Type-117-class missile cruiser has 6 standard torpedoes launching tubes and 4x anti-ship batteries on the bow. Multiple flak armaments and anti aircraft artillery are dotted throughout the hull. The landing bays are each surrounded by 4 launching tubes for MAK 20s and TAI Type-24s.

### Type-117 Model 2

The Model 2 is an upgrade to the original Type-117-class cruisers. It was also a classified one as a mean to differentiate loyal ships to rebel ships, during the Stratocracy's Civil War. The Model 2 has 10 standard torpedoes launching tubes and 4x anti-ship batteries on the bow. Multiple flak armaments and anti aircraft artillery are also dotted throughout the ship. The landing bays are each surrounded by 4 launching tubes for MAK 20s and TAI Type-24s.