recursal/Fanatic-Fandom huggingface dataset:
Kelpie

## Early Life

Kelpie was born in the kingdom of Atlantica. She was the daughter of the king and queen. She has 2 older sisters that were 2 and 4 years apart from her. Kelpie grew up in the walls of the castle not being allowed to go outside. The bond she had with her family was pretty good. One day she met a servant girl named Ophelia. They spend a lot of time together playing around. As they both grew older the girl was around less and less. When kelpie got older she learned how to sneak out of the castle without getting caught. She used this a lot to still meet up with Ophelia. Her parents eventually found out about it. They grounded her and locked her up in her room. Kelpie got sick of the way she was treated. She decided that she would run away and live together with Ophelia. Kelpie succeeded but when she went to Ophelia her house it was empty. Turns out Ophelia moved away and never told Kelpie

### Recent Life Events

After Kelpie ran away she went on a journey trough the lands. She discovered many different places and on her journey she discovered her love for hunting and her love for animals that she didn’t kill. Kelpie learned a lot about the races that live in the world and even learned how to speak some of their languages.

### Present Life Events

Kelpie currently lives in a hole in Silore and still goes on many adventures.

### Appearance

Skin Pigment: Light blue

Hair Pigment: Pink

Eye Pigment: Deep pink

Other Information: Kelpie wears a crown on her head that has a gem in the middle.

### Personality

Kelpie is always curious about everything and everyone. She is cheerful and goes up to people to introduce herself. You can usually find her either in Silore or out in the world exploring. Kelpie loves to talk about all the different creatures in this world but when it comes to other people their stories she likes to listen. She has a hard time asking for help cause she feels like she needs to be perfect and be able to do everything on her own.

Likes: Kelpie likes to go out on adventures to find new pets to take home

Dislikes: All types of cucumbers including sea pickles. Kelpie dislikes it when she is being kept quiet or if she has to sit still for long periods of time.

Strengths/Pros: Kelpie tries to help everyone she can. She is a great explorer and can take good care of the animals she loves (sometimes that goes wrong).

Weaknesses/Cons: Kelpie has a hard time asking for help. She can get caught up in her tasks and forget that there are also other people around.

Common Sayings(Optional): Oh you’re cute lemme get your head

### Skills & Abilities

Skills:

Good at Exploring

Able to breath under and above water

Taking care of people and sometimes animals

Hunting

Abilities: Ranger magic (Mostly in the form of divination)

### Fun Facts

Kelpie can speak multiple different languages
Jayden Flora

All skins of Jayden are made by IngeniouslyDumb

## Early Life

As a child Jayden was left on the streets to fight for her life in an unforgiving underground city. She was at first a vigilante who could only rely on a dragonborn named Jackson. One day Jayden went to the surface with a friend to explore the forest nearby and was met by an aggressive yet mystical cyan and white bear. In order to protect her friend Jayden killed the bear. After that the bear spoke, saying “Help”. This caused Jayden to make a vow never to kill sentient life again. She dawned the pelt of the bear as a reminder of her sin.

### Recent Life Events

Jayden and her friend Blu founded the kingdom of Leafton and she was deemed the “High Priestess of Eldath”.

### Present Life Events

Jayden is now the queen of Leafton and will do her best to keep her people safe and happy.

### Appearance

Skin Pigment: White fur

Hair Pigment: Cyan fur

Eye Pigment: Brown

Other Information: Nobody truly knows Jayden’s appearance due to the mystical pelt of a bear that they adorn at all times.

### Personality

Jayden is a born leader. She is both kind yet stern. Jayden will always value a persons life over everything. While being the leader of a nation she personally took an vow never to hurt a sentient being. So she will not harm a thinking being even in self-defence.

Likes: Building, Baking, Flowers, Nature and Parties

Dislikes: War, Violence, Hateful Speech and Lies

Strengths/Pros: Jayden often is a very kind person and tends to make friends due to her peaceful demeanour.

Weaknesses/Cons: Jayden refuses to kill a sentient being even in an act of self-defence.

Common Sayings(Optional): “May peace be with you.”  “Safe travels!”

### Skills & Abilities

- Design

- Diplomacy

- Speaking

- Gardening

- Leadership

### Fun Facts

1- For her age Jayden is quite agile.

2- Not even Jayden remembers what her face looks like.

3- The mystical bear pelt is bound to her skin due to a curse and is now essentially her skin.
Cavea

## **The Aristocracy of Cavea**

**A brief history of Cavea:**

Cavea was originally founded under it's centre ring Raia as a dukedom of Akaitsuki by Shelle Zhaali, whom built Raia from the ground up. Eventually, she wanted to expand, planning out the second and third ring to add onto an already promising Aristocracy with the help of its leading table.

The kingdom was made to be a place for wanderers to settle down in and be provided comfort after their long travels. It shall do its best to defend its citizens and ensure that they are living their best life there thanks to not only the trading district, but the culture and industrial districts as well.

**The three rings(/districts)**
Cavea is seperated into three rings, these three rings all have a certain perpose.

**Raia** *(the first ring. Trading ring)* is based around it's market and strategy, many lines will be crossed to protect the ring of Raia due it's amount of trading. Money is not what is most sought after (by most) and bartering is highly encouraged and could pay more than money ever could.

**Multus of Opus / Multum Opus** *(the second ring. Industrial Ring)* is based on hard work and getting big result, chasing a fantasy is highly encouraged due to the results it could bring. If you are an inventor this is where your time would be spent due to the amount of focused magic at your disposal and machinery being worked on every day to improve the quality of your creative life.

**Anima Urbis** *(the third ring. Culture ring)* is based around openness and welcoming all types of people in and helping them find a place to call home. A lot of smaller festivals are found here. Introducing people to all types of cultures is most important and learning about the world around you is one of the most beautiful things.
Ben

## Early Life

Ben was born on the shores of Lake Hurst to a loving father and mother. Ben is an only child to an average income household. His father wanted him to be “manly” so he taught him all about hunting and other survival training. Ben discovered he hated hunting this way but never had the guts to tell his father. Ben’s family believed that when a child becomes of age they are to become independent and start their own life away from their parents, so Ben left home when he was 16.

### Recent Life Events

Through the 5 years Ben has been on his own he has met many people but one stands out over the rest. When Ben was resting in the town of Firaw he met an elf named Cedar Endler. Him and Ben instantly hit it off and became very good friends. Ben later developed a crush on Cedar but never acted on these feelings. When Ben left Firaw he promised to write letters to Cedar every month or so, and continues to do so.

### Present Life Events

While looking for a place to settle down, Ben found himself following a man named Jack Tinker to start a kingdom called Tinker’s Cove. Ben has built his house there and has helped with other community projects. He is currently running for a leadership position in Tinker's Cove.

### Appearance

Skin Pigment: white/light tan

Hair Pigment: Brown

### Personality

Personality: Ben is easy to get along with and uses that to his advantage. He is curious and loves adventuring and meeting new people.

Likes: farming, traveling/adventuring, the cold

Dislikes: hunting, people who are braggish

Strengths/Pros: easy to get along with, independent

Weaknesses/Cons: physical strength, fighting
Takeshima Ryuichi

**Ryuichi Takeshima** (竹島龍一) est un personnage secondaire de **Ao Ashi**.

## Caractère

C'est un défenseur spécialisé dans la défense, ce qui est rare dans le style de football super offensif d'Esperion. Otomo a une rancune unilatérale contre lui parce qu'il l'amène au sol. Un ami proche de Yuuma. Lui et Kuroda ont une querelle avec Togashi, qui a une façon différente de penser au football.
Tomat

## Early Life

Tomat was mistreated by his parents, to detach he would create characters to take his place. Tomat’s parents died, forcing him to become an orphan and attempt to entertain new families so he could stick around.

### Recent Life Events

Tomat moved out on his own living at a camp near spawn. Joined Leafton and built himself a home while gaining friends. Tomat built a theatre and held his first play “Fate Calleth.”

### Present Life Events

Tomat lives in Leafton and is spending time writing, forging bonds, and gathering props for his plays. He recently opened Oracle Entertainment.

### Appearance

Skin Pigment: Pale Pink

Hair Pigment: Dark Brown

Eye Pigment: Light Blue

Other Information: Tomat is nearly always wearing a mask to hide his face.

### Personality

Personality: Tomat is outgoing and energetic. He has a considerable amount of knowledge to help him write plays, and tries to entertain everyone around him. Tomat also seems to be a fan of sneaking around without being seen.

Likes: Music, plays, stories, acting, fishing, fighting, lying.

Dislikes: Telling others about his true personal information, being ignored when he is attempting to entertain

Strengths/Pros: Very good at sneaking and telling lies.

Weaknesses/Cons: Will make poor decisions if they add drama to the play he sees his life as.

### Skills & Abilities

- Tomat is very good at creating and assuming personas.

- Tomat has a knack for entertaining others.

### Fun Facts

1- Tomat will sometimes switch masks, and will act differently depending on what he wears. The closest to his true self is the gold mask he wears most often.
Characters

A list of all active characters in Oracle RP!

A

Adyra

Amaia

Ajax

Aquila

Ayla (Deceased)

Alsamier

Ayda Dúlamán

Arafer Silverlake

B

Bean (Deceased)

Ben (Deceased)

Blu

Borg (Deceased)

C

Catherine Windswept

Cedric Harper

D

Dusk (Deceased)

Dachi

E

Emeris

F

G

Gnog

H

Histidyn

I

Ida

Ithil The Illusionist

Irene

J

Jack

Jade (Deceased)

Jayden Flora

K

Kelpie (Deceased)

Krimsley

L

M

Macia

Merlee

Mint

Mira

N

Neavh IX (Deceased)

Nefas

Nola

Nyphase

O

Omega(Ω) Theta(θ)

Orodith (Deceased)

P

Q

Quilliam

Quinn Alder

R

Raisin

Rinn

S

Sarrey (Deceased)

Seth

Shavir Lumbak

Shelle Zhaali

Styx Tsavo

Sven Bear-skin

Slowpoke

T

Telke

Thamur

Toki

Tomat

Twyla

U

V

Victor

Vordt

W

X

Y

Z

Zorfu
Izumi Himura

**Izumi Himura** is from Japan and is part of the same group of postulants as Jess Brightwell.

## Biography

### *Ink and Bone*

Izumi arrives in Alexandria to begin training.

Izumi is told to report to the Medica headquarters to receive special half-day training on top of classroom study.

Izumi realizes they all failed Wolfe’s test because they didn’t ask what would happen to the books they confiscated. She asks her fellow postulants to think about why the Archive collects copies of original books they already have. She says she’s heard the Archive destroys the copies in a furnace. Izumi says the Library does a lot that goes against what they teach and say. Izumi and Morgan strike up a quiet friendship right away. Izumi is dismissed from the Library’s training before the mission to Oxford because she fails to translate. When she makes the attempt, she becomes unmoving, except for her eyes, which are empty of everything but a mute horror. Wolfe explains that she is one of the people who can't tolerate traveling by translation. A two-men Medica team arrives and carries her away on a stretcher.

## Physical Description

Izumi is quite slender, with sleek black hair and delicate features.

## Personality

Izumi is quiet and shy. She is smart and is rarely wrong. She almost always speaks softly, even diffidently. She is one of the first postulants to express doubt towards the Library.

## Trivia

* According to Jess, Japan has a large black market in original texts.
Creed

### Recent Life Events

Creed doesn't remember much before waking up in Oracle, all they do remember is not to unwrap their arm and a single word which he assumes to be his name "Creed". He traveled around looking for a place to stay but could not find somewhere that called to him which led him to live out in the woods alone. But that does not mean he is defenseless. After fighting the various monsters of the night, he learned he was decently skilled with weapons, preferring swords over axes, and using bows and crossbows only when necessary. He longs to learn what his past holds but has a nagging fear that what he will learn may just lead him down a worse path...

### Present Life Events

Creed is actively searching for what his past holds at any given point and when he goes into towns to get various resources and materials that he needs for day to day living, if he hears rumors or information about gods that may help him, he drops everything to seek it out until it either leads to a dead end or to another trail to follow. He spends his time building up his little settlement in order to protect himself from the monsters of the night and seeking out allies in order to find out about his past. He even started getting into potion brewery as something to do during his freetime.

### Appearance

Skin Pigment: Pale

Hair Pigment: Red

Eye Pigment: Light Red

Other Information: Wears an orange tunic with leather straps on the right sleeve and their entire right arm is bandaged from some unknown event before they gained consciousness.

### Personality

Creed is a cautious man. He is worried about someone taking advantage of his minimal knowledge of the land he is in. He is constantly on the lookout for any information that may be of use to him and if he sees someone as a potential resource he will befriend them, or even use them to get the information he seeks. When Creed makes a decision he will stand by it till the end. He likes to be straightforward with people and stand by what he says. Very rarely does he lie or hide his intentions.

Likes: Hermit-like lifestyle with the benefits of friends in other places, fighting monsters (it gives him a wild sense of glee that he can't find anywhere else and it worries him that at one point he felt this way fighting others...), building up his little settlement,

Dislikes: People who take advantage of others for their weaknesses, fighting others, wasting time on things that he doesn't find important, and most importantly... beetroots.

Strengths/Pros: Interacting with others, being straightforward, stands firm in his decisions.

Weaknesses/Cons: Not stealthy without assistance, right hand struggles to use anything besides a shield, can't remember most of his past life.

### Skills & Abilities

-Fighting

-Farming

-Building

-Interaction

-Potion Brewing
Gameplay Rules

### 1. No Griefing

No griefing in general whether it's minor or major. However there are 2 exceptions that are allowed:

1- If the griefing is related to RP reasons, you can do it after getting approval from staff.

2- If the griefing happens during war and what we mean by war is an active battle.

### 2. No stealing.

No stealing is allowed in the server unless you get consent from the other party and it's used for RP purposes.

### 3. No hacking and exploits.

This is self explanatory and there are no exceptions. If you stumble upon an exploit or a bug, please consider opening a help ticket.

### 4. No Automatic farms.

This includes all the AFK farms that you can imagine including spawners. You may do some Redstone farms that feels medieval/steampunk and has a machinery exterior to it. However, it must include some manual labor into it. This includes any mob, exp, mob-drop farms which are strictly forbidden

### 6. Report

If People are blatantly breaking the rules. Report them by opening a help ticket at open-a-ticket . Reporting people that break the rules keeps this Minecraft server a safe place.

### 7. Inactivity log.

If you're not going to be online in the Minecraft server for a while, please send an inactivity log at #inactivity-log using the pinned format in that channel.

### 8. No offensive account names or profile pictures.

If our staff deems your name, picture or discord status to be inappropriate, you will be required to change them.

### 10. Try to steer away from Nomad/Loner life.

It's an RP server, you came here to RP. You don't RP alone. you should consider joining a kingdom or a village or be a wanderer who visits kingdoms and villages.
Gnog

## Early Life

Gnog was found and raised by goblins in the deep caves. There were always doubts whether he would make it to another day as a baby, but by some miracle, he survived. During his development however, he never grew in his teeth and without them, he was never able to speak. His family had a hard time finding something right for him since he was not a strong boy nor could speak, but he found his place in the library and helped his elders record and maintain history. He also showed a great eagerness to learn about the written language and since he has been able to pick up a pen, he has had worlds and opportunities open to him.

One day, he found himself awoken by a monstrous roar and hid in the lava pools. He waited until the creature was gone and found that his home was destroyed and his whole family killed. No longer safe in the caves, Gnog travelled to the surface in hopes of escaping the monster and finding a new life.

### Recent Life Events

While wandering the surface, a new world he has never been in, he was found by Jayden. Jayden welcomed Gnog to the kingdom of Leafton and helped him find a new home there. Soon he encountered Merlee and Thamur and learned that there were more races than kobolds and goblins.

After getting settled, Gnog got approval from Jayden to start a library in Leafton. He wants to record and maintain the history of the surface world and though it's hard work, the library is open to the public.

Gnog also goes exploring a lot to see the surface world and discover new things.

Throughout this time, Gnog has met many different people and even visited other kingdoms. He still has a lot to learn about the surface, but feels welcomed by the world.

### Present Life Events

Wanting to be closer to the library and have more space, Gnog has recently moved to South Leafton. He lives between the farm and Zack’s home, and Thamur’s home and bar. Merlee has been spending some time staying at Gnog’s home, who has made a guest room for her.

### Appearance

Skin Pigment: Light blue with a white center

Hair Pigment: none

Eye Pigment: Pink

Other Information:

- Fat tail trails behind him

- Has white spike-like nubs starting from his head to the top of his tail

- Has no teeth (cannot talk)

### Personality

Personality: Shy but extra friendly once you know him. He does not like conflict, but understands that fighting is sometimes necessary. He is always ready to learn and if you need him, he is always there to listen.

Likes: reading, friends, shiny things, the sun, learning, weather changes

Dislikes: swamps, scary monsters, fighting, bullies

Strengths/Pros: loyal, well-read, patient

Weaknesses/Cons: low strength stat, cannot speak, gullible

Common Sayings(Optional):

“Hello! I am Gnog, a kobold. It is nice to meet you!”

“I read in a book somewhere that…”

### Skills & Abilities

- Excellent reader/writer

- Weak as heck

- Knowledgeable in a little bit of everything

### Fun Facts

- Gnog cannot talk and instead writes messages in a book he keeps on himself at all times

- The G in "Gnog" is silent
Vavor Hornblade

## Early Life

Vavor was stubborn from a child, he grew up in a far land run by Nordic keep of dwarves that were only known for their traditions and legacies in the smithing trade with knowledge that has been passed down through generations. At the age of 17 he joined a group of travelling Dwaves that roamed the lands surveying for ores and gathering resources, During these journeys he gained a love for the land and didn't long as much for the mines no more..

### Recent Life Events

As of recent Vavor has been travelling visit all different towns and cities doing abit of freelance work here and there to pass him over financially until he picks a permanent place to settle down and set up the dream shop of his own.

Oracle was the next land on his list of places to try and call home so he packed up shop one last time and set off on the long trip to oracle to see what they have in offer.

### Appearance

Skin Pigment: Peachy

Hair Pigment: White/Grayish

Eye Pigment: Amber

Other Information: Wears a Leather apron almost constantly - Sporting goggle out of habit - always has a Thick leather glove on His Left hand - surprisingly clean for a mine dweller.

### Personality

Jumpy and Easily startled - Inventive - Dedicated and Friendly.

Likes: Exploration, Forging/Smithing, Peanuts, Elves, Nordic/Dwarven Architecture, COAL!,

Dislikes: Cold/Icy Weather, Snobby Nobles, Intrusive Goblins, Haggling, Nagging, Lizards.

Strengths/Pros: Strong, Knowledgeable, Considerate, Loyal, Good sense of Community.

Weaknesses/Cons: Short, Overwork, Hearty Apatite, Short tempered, Easily persuade with Alcohol, Disorganized.

Common Sayings(Optional): "This deal is Forged in Steel"

### Skills & Abilities

- Forging

- Smiting

- Traversing the Underground

- Mining

- Trading

### Fun Facts

Can be easily located at local Taverns or near Anvils.
Hero Promotions

**4☆ to 5☆:**

* (3) 4☆ Main Heroes to be upgraded
* (5) 4☆ Heroes with the same element as main hero being upgraded
* (4) 3☆ Heroes with the same element as main hero being upgraded

**5☆ to 6☆:**

* (1) 5☆ Required Hero of the same element as catalyst
* (3) 5☆ Heroes with the same element asmain hero being upgraded

**6☆ to 7☆:**

* (4) 5☆ Heroes with the same element as main hero being upgraded

**7☆ to 8☆:**

* (1) 6☆ Hero with the same element as main hero being upgraded
* (3) 5☆ Heroes with the same element as main hero being upgraded

**8☆ to 9☆:**

* (1) 6☆ Hero with the same element as main hero being upgraded
* (1) 5☆ Copy of the main Hero being upgraded
* (2) 5☆ Heroes with the same element as main hero being upgraded

**9☆ to 10☆:**

* (2) 5☆ Copies of the main Hero being upgraded
* (1) 6☆ Hero with the same elements as main hero being upgraded
* (1) 9☆ Hero of any element

**10☆ to 11☆:**

* (1) 6☆ Main hero to be upgraded
* (1) 9☆ Hero from any element
* (15K) Adept Stones

**11☆ to 12☆:**

1. Stargrade: +10% ATK. Increase lvl cap by 5.
	* (1) 6☆ main hero
	* (2) 6☆ hero of any element
	* (2) Apocalypse Gems
	* (6K) Adept Stones
2. Stargrade: +10% HP. Increase lvl cap by 5.
	* (2) 6☆ hero of any element
	* (2) Apocalypse Gems
	* (12K) Adept Stones
3. Stargrade: +10% HP. Increase lvl cap by 5.
	* (2) 6☆ hero of any element
	* (2) Apocalypse Gems
	* (12K) Adept Stones
4. Stargrade: +10% ATk. Increase lvl cap by 15.
	* (1) 9☆ hero of any element
	* (4) Apocalypse Gems
	* (7K) Adept Stones

**12☆ to 13☆:**

1. Stargrade: +5% ATK, +10% HP. Increase lvl cap by 5.
	* (2) 5☆ main heroes
	* (5) Apocalypse Gems
	* (6K) Adept Stones
2. Stargrade: +10% HP, +10% DEF. Increase lvl cap by 5.
	* (1) 5☆ main heroes
	* (3) 5☆ hero of same element as main hero
	* (5) Apocalypse Gems
	* (7K) Adept Stones
3. Stargrade: +10% ATK, +10% DEF. Increase lvl cap by 5.
	* (1) 5☆ main heroes
	* (3) 5☆ hero of same element as main hero
	* (5) Apocalypse Gems
	* (7K) Adept Stones
4. Stargrade: Unlocks class exclusive talent slot. Increase lvl cap by 15.
	* (1) 10☆ hero of any element
Ajax

## Ajax Bright

Is a citizen of Leafton and the Kingdom's Scribe focused on researching and observing the world.

## EARLY LIFE EVENTS

At a early age Ajax was a interesting child, maybe it's the trauma that Ajax, But, Became apathetic to his present situation. Wandering through the wilderness his Mother and Father died, However that wasn't important as most humans die regardless. It's was another pair of humans to Ajax's child mind. It was the wilds that taught Ajax's his curiosities however, the ripples of the puddles on the forest floor, the fall of the leaves and the curious fauna satisfied Ajax's life with observations and to his view was better off without him disturbing it. he was without a doubt a eternal observer.

## RECENT LIFE EVENTS

Growing into his life Ajax became a scholar, in order to avoid Inconvenience of his visage, he wore a mask which allowed him to get into many places inaccessible to others, Progressing his views of observations. He's become a researcher of Magic as well progressing the magic field with his observations. One day however Ajax ran into a Elven Lady of high status, after apologies were exchanged, After seeing her eyes of despair, conversation was borne and from thus was a bond. After learning of her unfortunate situation, Ajax's came across a new emotion unbeknownst to him-  Pithy wanted to become involved with all his will. But Ajax's is a eternal observer one who doesn't get involved. But for the first time for all his 27 years of life Ajax broke his personal code. Its unknown if internally Ajax’s may have regretted this decision, for his nature, However Irene’s smile makes all worries fade away

## PRESENT LIFE

Along with Irene, Ajax travelled to the rumored kingdom of peace being welcomed in by the Queen of Leafton, Jayden. Irene and Ajax established a home together, Ajax became the Scribe of Leafton recording all of his observations, and Progressing his ideals. But, that is weak as his Moral Code is Shattered. Ajax is now a caring Observer that border's Morality and apathy.

## Personality Description

Personality: Aloof, and Whimsical but often stubborn in his goals Rarely Regrets his Actions

Likes: Observing, progressing his ideals

Dislikes: Losing Opportunities, Mistakes.

Strengths/Pros: Clever, Resourceful

Weaknesses/Cons: Not Wise, Brash
Blu Flutter-Mane

## Early Life

From when Blu was younger they have always been a talkative person and people generally liked them for the first 18 years of their life. one day Blu got a job working for a witch who Blu refers to as a "bitch of a witch" who generally didn't like Blu for no reason Blu ever found out, Blu was a hard worker for her and always got his work done she just didn't like him for some reason. One day when Blu was working she called Blu to her office and attempted to turn them into an incest so she wouldn't have to deal with them anymore. It backfired and Blu turned only somewhat into a moth. they tried running home but everyone in town saw them and thought it was a monster that ate Blu. Blu was run out of their home and could never return.

### Recent Life Events

Blu had been wondering around for a long time until they wandered into the land of oracle where they meet a person named Jayden who they became friends with quite quickly and started a new Kingdom in the land of Oracle called Leafton.

### Present Life Events

Recently Blu has dropped their position of king as it was too much on them. Blu is now working on setting up their tavern called The Moths Nest where they are hoping to make a few friends from other nations

### Appearance

Skin Pigment: Purple/blueish with a fuzzy feeling to it

Hair Pigment: A blue/cyan colour of hair

Eye Pigment: A very deep blue

Other Information: Has some moth features such as a soft fuzz and antennae's

### Personality

Blu is a very friendly person who tries to make as many friends as they can. they tend to be a kinda forward person at times other times they can get very overwhelmed in huge socials spaces

The kinda guy who wants you to be yourself no matter what no matter what Deity you like or how you look

Likes: Clothes, Mounties, the fresh breeze of the warm air, people, reading, LAMP.

Dislikes: water getting on them, rain,

Strengths/Pros: Knowledgeable, quick, Bow and arrow, compassionate and caring, trust worthy, stealthy.

Weaknesses/Cons: water, small, face to face combat is hard for them to do.

Common Sayings(Optional):

### Skills & Abilities

-Stealth

- Floatly

- Talking to people

-Very good with bow and arrow

### Fun Facts

1- Is a moth

2- no one knows where Blu comes from. they won't tell anyone
Character Rules

When applying for Oracle all players are required to have a large character synopsis ready that has general information and in depth details about a brand-new character. It is a requirement to gauge the player's ability in being able to come up with unique and interesting character concepts, as well as contribute to lore.

* Players are allowed to make their characters based on existing realms/layers/dimensions outside of Oracle itself unless Main lore states otherwise. (Please note that they may not break copyright or be involved in extradimensional roleplay. roleplay means involved with main lore however you can base your character off a different dimension.).
* Meme/shitpost Characters are not allowed. Meme characters are defined as those that make mockery/parody of existing franchises, already existing characters, mechanics, ideas, creative concepts, etcetera.
* Any characters made must fit within the theme and era of Oracle.
* Players may not make characters/civilizations that are significantly advanced in comparison to the theme and concept of Oracle (Up till but not including the 1600s).
* Since Oracle is a fantasy world, some technological advances can be allowed to a certain point (concept of Steampunk) but to a limited degree where it doesn’t overcome the main medieval concept.
* Players’ characters may not have technological knowledge of things such as: firearms, wired energy. Players may not use the concept of magic to supersede major significant advances in technology (concept of ‘Magitech’).
* Do not create your character as a self insert, the character should not be you. Possessing some of your irl traits is fine as it's easier to get into their mindset. This rule is so you don't get affected personally by what's happening to your character. This also prevents people from leaving the server in rage just because they cannot play as themselves a second time if their character somehow dies.
* Every character is expected to have both strengths, and weaknesses as well as a goal they wish to achieve both short term and long term.
* Your character is also not the main antagonist nor the main protagonist. There will always be another who is more malevolent or who is more benevolent than yours. Remember we are all playing together with each other, not just playing with you.
* Race skins and appearance: You have to stick to your race's skin and appearance while creating your Minecraft skin. However, We really encourage your creativity in skin making as long as you follow the main theme of the race

If you have trouble making skins, contact one of the staff or fellow members that have such skills and they would love to help you out.
Shelle Zhaali

* Currect
* Old

She got bullied a little in school but only really got stronger from it, getting a thicker skin and learning how to defend herself.

But her home life was rough, her dad was absent most of the time and when he was home all he did was destroy the furniture and yell at mom. The mom in the story here was emotionally absent as well, so she had to learn to suck it up, causing her to be pretty numb and blunt.

Not much more happened during this time of her life, except that she started learning how to fight.

### Recent Life Events

She learnt how to fight, while she did she also had to go to school, but she wasn’t good enough to get to the next grade, so she started to learn more about combat and due to the peaceful and defensive nature of the tribe she was even more of an outcast.

Due to all of this she would find herself on the streets, stealing from small markets and making her own hut in an alleyway.

Not so long after she would find herself fighting off guards of the tribe which caused her to run away from her hometown, as she travelled more and more she would find herself in a swamp eating whatever she could…

### Present Life Events

After travelling through all types of terrain she found herself in a desert with a savanna next to it, she decided to set up camp her, making a small camp where she would then start adventuring more as she couldn’t to much more, hoping to find people, but as she hasn't found anyone yet, her hopes aren’t high.

### Appearance

**Skin Pigment:** Apricot [#F7C8AB]

**Hair Pigment:** Black Chocolate [#221711]

**Eye Pigment:** Rose Taupe [#875959]

**Other Information:** Her whole body is “tattooed” with what looks like a giant rib cage that ranges from her upper body all the way to her ankles, with more on her upper arms as well and a stripe across her face.

### Personality

**Personality:** She is quite blunt but knows when not to say something because it would ruin something (a partnership, a later betrayal, etc). She is restless and wants to move from one mission to the other. She is also not afraid to betray someone and when she needs to she will even kill a friend if it will give her a better outcome.

**Likes:** Dense people. She likes being able to do a job with someone, as it means she can be a bit more lazy than she would otherwise have to be.

**Dislikes:** People that can easily see through lies. She wants to be the loudest in the room so when someone tries to interrupt her she really dislikes it.

**Strengths/Pros:** She knows how to protect. You’ll (almost always) know what she thinks of you.

**Weaknesses/Cons:** She can be very rude and of course blunt so she might hurt your feelings without meaning to.

### Skills & Abilities

- Agile

- Good hearing

- Silent footsteps

### "Fun" Facts

She doesn’t understand real kindness very well.
Ithil The Illusionist

Ithil The Illusionist

## EARLY LIFE EVENTS

When Ithil was born mom died and her father left to find a rare artifact to hopefully bring her mom back to life but he went missing and rumors of him abandoning her spread so she kept to herself and became cold in order to avoid others pity and bullying. She kept her mothers golden jewels as a inherit age since her father left with the original. Once she got a little older she started to learn how to do powerful illusions and healing, her ice and light magic also became very strong however others became afraid of what she can do; she blocked everyone out completely and spent her life ignoring them and being alone. When she matured she decided to leave the enchanted forest and start a new chapter of her life however before she left she did something to her tribe in the enchanted forest that is unforgivable.

## RECENT LIFE EVENTS

She secretly does illusions on some people as practice and when she feels it can help them. She has been wandering for a few days and happens to come across a few kingdoms.

## PRESENT LIFE

Now she has been meeting people of all races, she has even met people far more powerful and strange like the human named Alsamier Stargazer and an elf named Seth. Ithil decided to live with a wood elf named Laid and has been teaching him things she learned. She also bought an apartment from an orc named Thamur and plans to sell potions from the place.

## APPEARANCE

Skin Pigment: dark pale-skin

Hair Pigment: White waist length

Eye Pigment: White solid orb with no pupils

Other Information: Wears golden jewelry and no shoes, outfit is pink like her favorite color

## PERSONALITY DESCRIPTION & QUOTES

Personality: Quiet and keeps to self most of the time and comes off cold but can be funny at times when gotten comfortable, mostly kind and is a softy on the inside. Can come off as mysterious at times.

Likes: Dancing, singing, sleeping and being alone

Dislikes: spiders, being woke up, interrupted, and touched

Strengths/Pros: intelligent, wisdom, love, observant

Weaknesses/Cons: Fear of monsters, keeping friends

Common Sayings(Optional): “Whatever” “Mmm…”

## SKILLS & ABILITIES

Healing

Martial Arts With Dancing

Light

Ice

Powerful Illusions

Singing

Dancing

Rhyming

Making Dad Jokes

Creating Stories

## FUN FACTS!

Ithil tries to learn to talk to animals

Loves to swim

Is Not afraid of hurting someone's feelings and backstabbing if needed
Henry

**Other Voice Actors:** Kevin Frank (2000; *Thomas and the Magic Railroad*)

**Henry** is a green mixed-traffic tender engine who works on the North Western Railway and is the railway's number 3 engine. He originally had a smaller firebox and needed special Welsh coal to operate properly. Following his accident when pulling the Flying Kipper, Henry underwent an extensive rebuild, giving him a new shape and better performance, and eliminating the need for the expensive special coal.
Artifex Magnus (character)

## Artifex Magnus

*Note: This page is the **character** of the Artifex Magnus, for information about the title Artifex Magnus, please see Artifex Magnus (title).*

**The Artifex Magnus** is the leader of the Artifex division of the Great Library of Alexandria. The Artifex Magnus is the right hand of the Archivist Magister. The current Artifex Magnus's name is unknown, he always goes by his title.

## Biography

### Early Life

Artifex refers to the engineering, mechanical invention, and practical arts division of the Great Library. Since the Archivist Magister is rarely seen by even other Library staff members, the Artifex Magnus serves as his superior's representative. His position makes him a member of the Curia. It also infers that he must be a brilliant engineer or inventor as he is head of the Library's technology division.

### *Paper and Fire*

He orders a High Garda soldier to assassinate someone, but it's not clear who the intended target is.

When the Archivist orders him to destroy the Black Archives, the Artifex is absolutely sickened. However, he does carry out the order, crying as he does so.

## Physical Description

The Artifex Magnus is incredibly intimidating despite being an old man. He wears purple billowing robes of a Curator. His white hair is shorn close to the scalp. His face is square, lean, and strong beneath a shocking white brush of beard. He has frosted blue eyes that are as cold as ice. He always looks grim. He has a deep, resonant voice. He has an old face with pale lips.

## Personality

The Artifex is an extremist and is power hungry. However, he does genuinely seem to want to protect the Library. The methods he uses though are far from noble. His modus operandi is threatening to hurt the friends and family of those who oppose him or the Archivist. He has no qualms about sending inexperienced sixteen-year-olds into an active war zone just to punish Wolfe and send a message to him and Santi. Despite his willingness to kill and torture those he considers enemies, the Archivist's order to destroy the Black Archives absolutely sickens him to the point that he's describes as crying as he carries out the order.
Guy Crimson

Light Novel

## Appearance

Guy memiliki mata merah darah dengan "bintang emas dan perak menari di dalamnya". Rambutnya yang bergelombang dan terbakar adalah rouge yang dalam. Dia setinggi Leon dan kecantikannya sombong dan jauh. Dia terlihat seperti seseorang yang dilahirkan untuk memimpin dan menaklukkan. Dia mengenakan pakaiannya menutupi dirinya, memperlihatkan banyak kulit.

## Background

Guy dipanggil ke dunia oleh High Human sebagai Arch Demon dan ditugaskan untuk menghancurkan bangsa yang berperang dengan manusia. Dia mengikutinya dengan menghancurkan bangsa manusia juga. Ini membuatnya mendapatkan namanya. Nama yang terdengar tidak menyenangkan, seperti jeritan orang yang terkutuk dan putus asa saat dia menghancurkan mereka. Setelah diberi nama, dia menyadari bahwa dia telah terbangun sebagai Raja Iblis Sejati. Dia pikir itu tidak perlu pada awalnya karena dia yakin dia sudah menjadi yang terkuat tetapi evolusi ini juga memengaruhi dua Primordial lainnya, Vert dan Bleu yang dipanggil bersamanya sebagai pesuruh. Mereka diberi tubuh fisik serta evolusi ke Raja Iblis. Guy memberi mereka nama Misery dan Rain yang mencerminkan kesengsaraan umat manusia dan hujan darah yang turun kemanapun Guy melangkah.

Segera setelah Guy terbangun sebagai Raja Iblis, yang lain melakukan hal yang sama. Ini adalah Milim. Dia diberi seekor naga peliharaan oleh ayahnya. Hewan peliharaan ini dibunuh oleh kerajaan yang bodoh dan dalam kemarahan buta Milim menghancurkan negara yang membuatnya terbangun. Guy menghentikannya. Pertempuran berlangsung selama tujuh hari tujuh malam, pertempuran mengubah ladang subur di barat menjadi tanah kosong. Akhirnya tidak ada pemenang. Pertarungan berakhir setelah Milim sadar kembali dengan bantuan Ramiris.

Setelah pertempuran, mereka bertiga mencapai kesepakatan. Mereka menjadi raja iblis pertama dan masing-masing memiliki tujuan yang berbeda.
Orc

## Orcs

**Orcs** were a race of humanoids that had been a threat to the civilized cultures of Oracle, for as long as any could remember.

## Physical description

### Weight

230-280 lb (100-130kg)

Orcs varied in appearance, based on region and subrace, but all shared certain physical qualities. Orcs of all kinds usually had grayish skin, coarse hair, stooped postures, low foreheads, large muscular bodies, and porcine faces that featured lower canines that resembled boar tusks. Many also had wolf-like ears that were pointed on the ends, similar to elves. Orcs were roughly the same size as humans and other similar humanoids, though usually robust and muscular.

### Personality

Orcs had poor temperaments and were given to anger more easily than some races. Easily offended and impatient, orcs generally preferred violent solutions and rarely considered multiple ways of approaching a problem. However, in spite of this many orcs were excellent at getting results, since they were creatures of action, not thought. Some exceptions to this profile did exist, however, some whose deeds were accomplished through planning and insight.

### History

The origin of the orcs was unknown, though they appeared to be non-native to Oracle. For millennia orcs have plagued civilizations as raiders and pillaging horde. But some Orc's have developed stable civilizations.
Adyra

## Early Life

Adyra was born in the small fishing town of Zerith. Her father was a fisherman who fell in love with the ruthless yet kind pirate captain Maeral, also known as the Witch of the Seas. In her younger years, she was taught how to sail by her father, and taught the arts of thievery and magic by her mother. As she grew, she helped keep her family afloat by stealing from the dictatorial nobles that ruled over Zerith. But because of this, she was unable to make friends, seen as a troublemaker and bad luck by the other parents in the town. Eventually, when she was around 100, her mother deemed that she was ready to become a part of the crew of The Witch’s Cauldron. She set sail with her mother in search of fame, fortune, and a new life.

### Recent Life Events

In her most recent years, Adyra had grown tired of life at sea, despite her love for her mother and her love for her fellow crewmates. Except the non-elves. She didn’t like them. Either way, Adyra decided to cast off on her own adventure, find her own path without the family she had made within the crew of The Witch’s Cauldron. In the middle of the night, she stole a longboat and some supplies, rowing away from the pirate ship and disappearing before first light.

### Present Life Events

Adyra has now landed on the lands of Oracle, and is ready to start her new life…

### Appearance

Skin Pigment: Fair

Hair Pigment: Purple

Eye Pigment: Icy blue

Other Information: Adyra wears an off the shoulder white tunic with brown wrappings around her arms. Her pants are black and her boots are dark brown. She wears a gold choker and earrings, as well as a gold belt.

### Personality

Adyra is a no-nonsense woman who believes that most species are inferior to elves. Despite this, she will always help anyone who comes her way with any magical doings…for the right price, of course.

Likes: Magic, money, weapons

Dislikes: Jokesters, anything that isn’t an elf {Unless they’re paying for services or catch her interest}

Strengths/Pros: She’s excellent in melee combat and a wiz when it comes to anything magical. She’s also pretty damn stealthy.

Weaknesses/Cons: Adyra has a hard time making friends, due to her no-nonsense attitude and her “I’m better than everything” mentality. Because of this, she doesn’t know how to properly interact with most beings, leaving her to be very blunt when talking about literally anything. She’s not afraid to speak her opinions, which isn’t always a bad thing, but in most cases, it is for her.

Common Sayings(Optional): None

### Skills & Abilities

- Extreme sharpshooter

- Piracy

- Spells, charms, and voodoo

-Communication with minor deities

-Is learning necromancy
Quinn Alder

## Early Life

Quinn was orphaned in early childhood and was adopted by her two mothers. She lived peacefully with her two mothers in a norther forest. Her mothers kept sheep and cows and grew their own food. Quinn's mothers were very affectionate and loving towards them which gave her a very caring personality towards others, even if she doesn’t know them.

When Quinn decided to move away, they're mothers were very accepting and told them to visit as much as she could.

### Recent Life Events

Quinn moved to Leafton and decided to keep sheep and cows like her mother's did, although she kept one cow as a pet and named it "Sunflower"

### Present Life Events

* Lives peacefully on her farm in Leafton

* Quinn tries to stay neutral to conflict if she can help it, although if the situation calls for it she will pick a side she agrees with the most

### Appearance

Skin Pigment: Pale

Hair Pigment: Pastel pink, in a low ponytail with two segments in the front

Eye Pigment: Sky blue

Other Information: Has small white to light brown wings

### Personality

Likes: Cows, sheep, farming

Dislikes: Mining, although she will if she has too

Strengths/Pros: Farming

Weaknesses/Cons: Fighting

Common Sayings(Optional):

### Skills & Abilities

* Good at farming

* Decent at building

### Fun Facts

* Quinn owns a pet cow named “Sunflower”

* Their wings are too small to fly but Quinn still preens and takes great care of them
Neavh IX

## Early Life

When he was a wee lad he helped a slave escape… that slave was catched and publicly decapitated for escaping.

### Recent Life Events

His father died, leaving him as the owner of all slaves. He, being overwhelmed with responsibility, gave it away to his younger brother Neavh XI II.

### Present Life Events

He sails to find his distant cousin Neavh

### Appearance

Skin Pigment: gray (due to familial gene)

Hair Pigment: white

Eye Pigment: white sclera with white pupils.

Other Information: despite being an avian, he has no feathers on his face, and his skin is generally smooth

### Personality

Childish, optimist

Likes: his family

Dislikes: seeing people struggle

Strengths/Pros: he's a pretty good lad

Weaknesses/Cons: he's badat making fast decisions, his emotions are always turned up to 11

Common Sayings(Optional): "Gad seeve tha Neavhs!"

### Skills & Abilities

Very high level of transmutation magic, however his stamina is backwards of that. (It also depends on the task, for example if it's turning dirt coarse, it will be extremely easy, but if it's something like turning a fist sized rock into wine, it will be really difficult and will leave him on the brink of fainting)

### Fun Facts

His scottish accent is so thick you can almost cut it with a knife
Toby

**Other Voice Actors:** Colm Feore (2000; *Thomas and the Magic Railroad*)

**Toby** is a brown tram engine who works on the North Western Railway and is the railway's number 7 engine. He originally worked on a tramway between Lower Arlesburgh and Arlesdale End, before being bought by the Fat Controller after his line closed down to run the tramroad to Ffarquhar Quarry. He has a coach named Henrietta.