Leucin Freeman (Stats)

**FORT** +6, **REF** +2, **WILL** +4

### Skills - 5/6

Bluff 3 (+11), Climb 1 (+8), Diplomacy 6 (+12), Handle Animal 3 (+9), Heal 2 (+7), Intimidate 4 (+10), Knowledge: Local 0, Ride 1 (+5), Sense Motive 3 (+10), Stealth 2 (+8), Survival 1 (+8), Swim 1 (+7)

### Feats

* **Weapon Focus (Longsword):** +1 attack rolls with Longswords.
* **Power Attack**: -1 attack rolls for +2 damage.
* ***Precise Strike:*** Flanking characters who share this feat receive +1d6 precision damage.
* **Cleave:** Free attack against adjacent foe when you drop an enemy.

### Special Traits

#### *Racial*

* **Darkvision** - 60 ft.
* **Fiendish Resistance:** Resist 5 - Cold, Electricity & Fire
* **Spell-Like Ability:** Case *Darkness* once per day.
* **Soul Seer:** Use *Death Watch* at-will as a spell-like ability.
* **Devilish:** +2 racial bonus on Bluff and Stealth checks.

#### *Class*

* **Challenge (2/day):** As a swift action, choose one target in sight. Your melee attacks deal extra damage against the target, equal to your Cavalier level. You take a -2 AC against all attacks from others except the target of the challenge. The challenge lasts until either you or the target is dead or unconscious, or until combat ends.
* **Mount:** Heavy Warhorse; no armor check penalty to ride checks. Treat the horse as an animal companion.
* **Cavalier's Charge:** +4 attack & damage on charges while mounted. No AC penalty for charging while mounted.
* **Tactician (1/day):** Gain a Teamwork feat as a bonus feat. Grant all allies within 30 feet who can see and hear you the feat for 3 rounds + 1 round/ two Cavalier levels.
* **Expert Trainer:** +1/2 Cavalier level when using Handle Animal with his mount. Reduce time it takes to learn a new trick.
* **Banner:** Your banner is a symbol of inspiration to allies and companions. As long as your banner is clearly visible, all allies within 60 feet receive a +2 morale bonus on saving throws against fear and a +1 morale bonus on attack rolls made as part of a charge.

### *Order of the Shield*

* **Knight's** **Challenge:** +1 attack rolls vs. Target if they target anyone but you after you issue the challenge.
* **Resolute:** When you take weapon damage while wearing heavy armor, convert 1 point of lethal to nonlethal damage. Can be used once whenever you take damage.

### Equipment (75 gp)

Backpack, Cot, Silver Holy Symbol, Waterskin, Flint & Steel, Whetstone, Trail Rations (x6), Traveler's Clothes (x4), Winter Blanket, Holy Water (x2), Map, Scrollcase

### Attributes

* **STR:**18 (+4)
* **DEX:**13 (+1)
* **CON:** 14 (+2)
* **INT:**13 (+1)
* **WIS:**16(+3)
* **CHA:**16 (+3)

 Apples

*LG Large Animal Companion/ 5HD*

* **HP:** 41
* **AC:** 17 (+1 Dex, +6 Natural Armor)
* **Initiative:** +1
* **Speed:** 50 ft.

**FORT** +6, **REF** +5, **WILL** +2

### Attacks (BAB +3)

* Bite +6 (1d4+3)
* 2 Hooves +6 (1d8+3)

### Skills - 5

Intimidate 3 (+4), Perception 1 (+5), Survival 1 (+5)

### Feats

Improved Overrun, Endurance, Improved Natural Attack (Hooves)

### Special Traits

* Low-Light Vision
* Scent
* Link
* Share Spells
* Evasion
* **Tricks - 8:** Aid, Attack, Deliver, Down, Fetch, Get Help, Heel, Work

### Attributes

* **STR:** 17 (+3)
* **DEX:** 13 (+1)
* **CON:** 15 (+2)
* **INT:** 4 (-3)
* **WIS:** 12 (+1)
* **CHA:** 6 (-2)