recursal/Fanatic-Fandom huggingface dataset:
Size Alteration Ring

### Description

*This simple gold ring has a turnable dial on the top, set within the gold of the ring, able to be turned between 3 different positions. Each of these positions correspond to Reduce, Normal, Enlarge respectively.*

### Abilities

*While attuned and wearing the ring:*

* *The ring has 3 charges. As an action you can expend a charge to cast Enlarge/Reduce on yourself. The spell cast this way has a duration of "Concentration, up to 10 minutes". Depending on the version you choose the dial shifts to the ‘Enlarge’ or ‘Reduce’ pointer, and when your concentration breaks the dial returns to the ‘Normal’ position. The ring regains 1d3 charges daily at dawn*
Forgehammer

### Description

*This hammer is a blackened smithing hammer, with several dwarven runes etched on its head and handle. When activated, these runes glow a bright orange like the heated coals of a forge.*

### Abilities

*While wielding this weapon:*

* *This light hammer is a magic weapon. When you throw it and speak its command word, it travels up to 60ft to the target before exploding into a burst of fire in a 10ft radius. Each creature in this explosion must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, and half as much damage on a successful one. You then make a ranged weapon attack against the target. On a hit, the target takes damage from the hammer.*
* *The hammer's property can't be used again until the next dawn. In the meantime, the hammer can still be used as a magic weapon.*
Weapon of Luck

### Description

*The weapon gives off a faint green glow, etched with various halfling words and phrases for good luck.*

### Abilities

*While wielding this weapon:*

* *You gain a +1 bonus to Attack and Damage Rolls made with this Magic Weapon.*
* *While the weapon is on your person, you also gain a +1 bonus to saving throws.*
* ***Luck**. If the weapon is on your person, you can call on its luck (no action required) to reroll one Attack roll, ability check, or saving throw you dislike. You must use the second roll. This property can’t be used again until the next dawn.*
Prism Glasses

### Description

*This pair of magical glasses fits snugly against your face without needing to rest over your ears. The lenses are made using miniscule prisms that amplify color in dim conditions.*

### Abilities

* *If you have darkvision while wearing these glasses, you perceive color for the first 15 feet you see in darkness, instead of shades of gray. In addition, a color blind creature wearing these glasses can perceive color normally.*
Type 40

### Description

*The Type 40 appears to be an unassuming medium wooden hut that occupies its space. This entrance has no windows, though it has a door on one of its sides. This door leads to an extradimensional chamber that takes the space of a 30-foot radius cylinder that is 40 feet high.*

### Abilities

*A console at the center of the extradimensional chamber can hold any number of tuning forks, which can be inserted or removed as an action. While the door of the Type 40 is closed, a creature can spend 1 minute at the console flicking levers and switches, and if they haven't successfully used the device before, make a DC 20 Intelligence (Arcana) check. On a success (if they had to make a check), the Type 40 is transported to another plane of existence of the creature's choice, as if by the plane shift spell, and the console cannot be used in this way again until the next dawn. The entrance can only travel to a plane of existence if the appropriate tuning fork is within the Type 40's console. If a check is made to operate the Type 40, and it fails, the console cannot be used in this way again for 3d4 hours.*

*The Type 40 cannot be forcibly moved, even by gravity, and is immune to all damage. Creatures do not age while within the extradimensional space.*
Lost Scrolls of Penpahg D'ahn

### Description

*his set of Scrolls has been personally written by Penpahg D'ahn and have been sealed with his ki. It was hidden after Penpahg D'ahn dead, lost to time and somehow made its way into the Prophet's treasure room. Only a true master in the arts of ki is able to read these Scrolls.*

*The Scrolls look remarkable fresh for their age, are filled with dark inky symbols and letters that appear and disappear, displaying all the knowledge stored in them by Penpahg D'ahn. Special oils infused with ki make it so that the Scrolls have a pleasant and at the same time not overwhelming aroma to them of freshly printed paper.*

### Abilities

*A monk attuned to this artifact gains the following benefits:*

* **Master of Ki**: *Increase your KI save DC by 2.*
* **Hand of Force**: *While you are attuned to this item, you may expend 2 ki point to deal an additional 2d10 force damage with your next unarmed strike. You can use this feature only once per turn.*
* **Know Your Enemy**: *Whenever you use the stunning strike feature, you may target Wisdom instead of Constitution for the saving throw.*
* **Monk's Tranquility**: *At the start of your turn, you have the ability to enter a supernatural state of calm. If you are charmed, frightened, or under the effects of a mind-altering spell or ability, it ends. Additionally, till the end of your turn, all of your melee weapon attacks are affected by the stunning strike feature, and creatures have disadvantage on saving throws to avoid the effect. Once you use this feature, it cannot be used again until you complete a short or long rest.*
* **Minor Properties:** While attuned to these Scrolls, you gain a small visible aura of colored light that represents your enlightenment.
Drybrooch

### Abilities

* *While holding or wearing a drybrooch, you can use an action to summon or dismiss a dome of energy that manifests just above your head. This energy repels moderate quantities of frozen and liquid water, such as rain, snow, bird droppings, or other similar nuisances, but can't be used to protect against harsh environmental hazards or attacks.*
Sketchbook

Sketchbook is pretty laid-back. He generally treats everyone okay, except for some that he dislikes. Sketchbook is very arrogant and boastful. Many contestants look upon him as "cool", due to his previously said laid-back-ness. He does have some enemies, though, mainly because they annoy him. Sketchbook is very patriotic to his homeland- Australia.
Amulet of Mercuria

### Description

*An amulet of pure gold on one side is an elaborate "M" reside on a shield on the other side an angel with outstretched arms standing in a ray of light.*

### Abilities

*\*This amulet can be used as a spell casting focus for paladin spells*

*\*This amulet can be used to call for aid from the angel that saved you!*
*Once every 7 days you can use this amulet to cast Summon Celestial Spirit as if it were cast at a 4th level. The celestial spirit summoned this can only be a defender.*
Blink Step Weapon

### Description

*These weapons are typically engraved with the runes of cloud giants and often leave faint trails of mist where they swing.*

### Abilities

* *You have a +1/+2/+3 bonus to attack and damage rolls made with this weapon depending on its rarity.*
* *This weapon has a number of charges equal to double the magical bonus of the weapon (2/4/6), and regains all expended charges at dawn. As a bonus action when you hit a creature with a ranged weapon attack with this weapon, you can spend a charge to instantly teleport to an unoccupied space you can see within 5 feet of the creature.*
* *When you make a thrown weapon attack with this weapon, the weapon returns to your free hand immediately after the attack is resolved.*
Guildmaster's Office

The Guildmaster's Office is a location in Phandalin, inside the Phandalin Guild Hall

## Description

*You want to speak to Thirlak? What on Toril did you get up to, so devastating that the only person you can tell about it is the guildmaster?*

Two desks sit at opposite sides of the Guildmaster’s Office. On one desk, a mess of papers, stacks of books ranging from dragon breeding to mindflayer anatomy, and several mugs of stale ale. The rich mahogany desk is rather short and rings have formed on the countertop into circular patterns all across the dark wood. A large, worn stamp rests in its stand above an ink pad of a rich red, the name Thirlak cracking at the cross of the T. Behind his stout chair of a red wood is a painting depicting his old adventuring party the Shadows of the West, with a young cocky grinned Thirlak and resolute Mersaille. Across from this mess is the desk of Mersaille, a beautiful piece of salvaged wood planking that shines from many years of care and maintenance. An ornate letter opener of elvish make rests on the table near a stack of paper and ink. Behind her tall chair is a bookshelf of similar salvaged materials upon which stacks of completed request rests, flanked by books of law and history of the Forgotten Realms.

## Magical Effects

* Forbiddance; The forbiddance spell is permanently in effect, preventing *fiends* and *undead* from entering the premises.

## NPCs

* Thirlak Agnarson , the AG's Guildmaster stays in his office most of the time. Not often contacted unless serious rules have been breached.
Merikh's Multi-Purpose Weapon Tool

### Description

 *A sword, club, maul, longbow, dagger, dart or any other weapon or tool you might think of. This small circular floating disk, that has a drag grey and silver hue, but shines with a sinister purple gleam, can be all of these weapons.*

*The Darksteel metal used when crafting this item is still soft and weighs almost nothing, making is easy to carry around. The metal responds to the will and needs of the user in a situation and because the metal is so soft, it takes almost no effort from the mind of the user to quickly form a weapon from the disk that suits the situation. At the center of the floating disk sits a star sapphire that has a white six-pointed star on the surface of cabochon-cut stones. Each of the points holds an arcane inscription in a language long-lost.*

### Abilities

While you are attuned to this item, you gain the following abilities:

* **Infused Madness**: When you attune to this item, you must make a DC 30 intelligence saving throw. On a failed save, you come under the effects of the spell Feeblemind.
* ***Multi-purpose Weapon Tool**: At the start of your turn, choose any weapon or tool you are proficient with. This item becomes a +3 version of that item if it's a weapon as long as you are wielding it. In the event that you choose a one-handed weapon with which you could wield a shield, you may also create a +3 shield that will stay as long as you are wielding the one-handed weapon.*
* **Instant Creation**: This weapon tool has the power to instantaneously form an item out of base components. You are able to cast Fabricate three times using this item, the uses of which recharge at dawn. When cast in this way, the spell takes an action, instead of 10 minutes to cast.
* **The World Be Molded To My Will**: At the end of each long rest, you may choose one of the following boons. You retain this boon until you choose another boon after a long rest:
	+ **Utopia**: You gain a +2 bonus to saving throws. Additionally, as a reaction to an ally making a saving throw within 30ft, you may make that save instead. Each creature within 30ft is treated as if they rolled the same thing you did on that save. You may use this ability once per long rest.
	+ **Desolation**: You gain a +2 bonus to attack rolls. Your attacks deal an additional 1d10 damage type of your choice. The damage type you must declare before you make the attacks, and you can only choose one damage type per round. Additionally, when you take the attack action, you may make one additional attack as part of that action. You may make this additional attack five times between long rests.
	+ **Splendor**: You gain a +2 bonus to your save DC and spell attacks. You may cast a spell that normally has a casting time of 1 action as a bonus action 3 times a day.
* **Minor Properties**:
* - The color of the metal used in making this item can be changed according to the will of the user.
* - You can let the item hover in the same space you are in.
Tssari'ya

*"...You're... awfully... warm......hissssss"*

**Tssari'ya** is a member of the Adventurer's Guild, having both an equal amount of non-interaction with the Phandalin and Waterdeep branches of the AG, only enjoying the company of less than a handful of people, preferring to stay in her room most of the time, rarely popping out to go on the odd job.

## Appearance

A fairly short yuan-ti woman, standing at around 5'4", with light blonde locks that droop down to to the base of her neck. She is quite muscular and strong for her stature, sporting well toned limbs. Her eyes are a striking emerald green, slit pupils much like a serpent's, in fact, she has a lot of serpentine qualities, even more so than the average yuan-ti. A forked tongue, several patches of light yellow scales at her joints, rows of fangs much like a python's line her jaws, her blood runs cold as well. For a small lass, she can look quite imposing.

## Personality

Normally a very physical person, absolutely adoring physical contact with others, well those that are warm blooded at least. Not really feeling much else other than the heat from those she interacts with, she makes sure to savor every degree of temperature she can absorb. Coupled with this is her very inquisitive nature, wanting to ask as many questions to everyone as possible. This overwhelming presence often pushes away a lot of people, so she tries her best to respect personal space and quiet when told that she is being too much.

However she has become very isolation prone as of late, not sleeping, drinking or eating, sitting inside lazily and not wanting to talk to anyone.

## History

### Backstory

Tssari'ya doesn't remember much about her past, or if she does, she refuses to talk about it save mentioning a seemingly non-existing place called Black Bog Marsh.

### AG History

She went to Ysgard once... That wasn't very fun...

After Kpojmd's disappearance, she has been aimlessly wandering Waterdeep in the hopes that she will find him around some corner somewhere, not wanting to accept the fact that he might be missing or worse.

## Relationships

### Kpojmd

###

## Art

Because of copyright laws, do not post art that you do not have permission to use in this field.

Image Description!!Aother Image Description!
Udolasar Drirrhinkirric

Art by Tomasz Chistowski http://chistowski.com/

*"Give me a bow and an arrow and I'll be home with dinner before you can say my full name"*

**Udolasar Drirrhinkirric** is a member of the Adventurer's Guild.

## Appearance

Udolasar is a 6 foot 4, greyish brown Dragonborn with silver coloured scales on his arms, legs and forehead. He usually travels quite lightly with only leather armor, a longbow on his shoulder and a scimitar on his hips.

## Personality

Udolasar usually is very friendly towards everyone, even if people can get a little surprised or scared by seeing a Dragonborn. He always tries to show his best side to everyone, especially to those that are scared of his appearance. He can often be quite impulsive and loves nothing more than a good hunt.

## History

### Backstory

Udolasar grew up in the, what some people call, Savage North, deep in the mountain ranges of the Spine of the World. His parents loved to live in the cold and also loved the beautiful landscapes you could find there, that's why they moved away from their clan, even though they did still have contact. After some years of living there his mother got pregnant and layed her first eggs. His mother grew scared that the father would leave her because she got pregnant, that's why she hid the eggs away from their house. But because of the harsh and unforgiving environment, only one of four eggs hatched. For the next three years his mother raised him in secrecy and when he finally turned three and became somewhat independant she abandoned him.

Many years went by, during which little Udolasar had to learn how to survive. He had to teach himself the hunting skills required to get through it all. But because of that he became as tough as he could. After many years of living in solitude he found a village that wasn't too far from him, north of Mirabar. This is where he first learned the real meaning of family. He lived alongside with the dwarven settlers and soon became their trusty companion. One day on one of his regular routines he spotted a band of orcs getting ready to attack the village. He ran back as quickly as he could to warn the village and fought on the front line to defend them. After they came out victorious, the village people crowned him as their hero.

Two years passed and the village noticed that Udolasar grew restless and was yearning for bigger adventures, so they sent him to sign up with the Adventurer's Guild where they knew that his thirst of adventure would be quenched.

### AG History

Udolasar only recently signed up at the Adventurer's Guild and has quickly found his place.

## Trivia

* If you ask nicely, Udolasar can cool your drink for you, but he will get annoyed if you treat him as a cool box
* He is very proud of his Draconic heritage and tries to keep his silvery scales as clean as possible.

## Art

Because of copywrite laws, do not post art that you do not have permission to use in this field.

Image Description!!Aother Image Description!
Scroll of the Adept

### Description

*This large and simple scroll contains the martial wisdom of many masters and students, those who study closely can see the phantoms of knowledge demonstrate and advise, helping sharpen their ki and body to a razor's edge.*

### Abilities

*While attuned to this item:*

* *Whenever you spend a ki point to activate one of the following abilities, you can add an additional effect to it based on the ability. each effect can be used once per long rest.*
	1. ***Flurry of blows**: When you use your Flurry of Blows, you may make one extra additional unarmed strike.*
	2. ***Step of the wind**: When you spend 1 ki point on Step of the Wind, you gain the benefits of the Disengage action if you take the Dash action and the Dash action if you take the Disengage action.*
	3. ***Patient Defense:** When you use your Patient Defense, you have advantage on any attack rolls against any creature that has missed you. This lasts until the end of your next turn.*
Book of Countless Secrets

### Description

*A large book with a deep blue color beset with dozens of tiny bright diamonds. The contents of the book change without rhyme or reason but often contain wondrous secrets and information about various topics.*

### Abilities

*While holding this book open:*

* *You may take 1 minute to scribe a question into it, you gain a +5 to Intelligence (Arcana/History) checks to answer the question written in the book.*
Orb of the Psion

### Description

*The orb is clear and see-through, and attuning to it feels like someone's nibbling on your brain while you try to concentrate.*

### Abilities

* *While holding this clear crystal orb, you gain a +1/+2/+3 bonus attack rolls and saving throw DCs of your Psionic Talents.*

* *Whenever you use mystical recovery, add 1d4 to the amount healed.*
Ring of Subtle Shifting

### Description

*The Ring of Subtle Shifting is a small platinum embossed ring that features several different carved images of different animal features on it.*

### Abilities

*While wearing the ring:*

* *Over a short rest, the wielder of the ring can enter a trance that puts them in a deep sleep. Within that sleep they are presented with the carved images but in corporeal forms.*

* *Each ring is unique and has up to 1d4 + 2 features carved into them. Ranging from patches of snake scales to a fox tail, these features are insignificant enough to not apply any real advantage to the user but noticeable enough to be noticeable.*
	+ *Possible animal features:*
	1. *Fox's tail, ears*
	2. *Lizard's tail, eyes, scales*
	3. *Donkey's tail, ears*
	4. *Feline tail, ears, eyes*
	5. *Bull's horns*
	6. *Spider's eyes, 4 spider legs (emerging from the back)*
	7. *Snake's tongue, eyes, scales*
	8. *Goat's eyes, beard, horns*
	9. *Turtle's skin*

* *After choosing the feature, the being emerges from the trance at the end of their short rest, now sporting that feature on their body. The ring's features become biologically attached to the wielder, they can feel them and feel through them however there is no real motor function assigned to limbs gained from the ring.*

* *If the ring is removed from them, the feature disappears.*
Weapon of Song

### Description

*The Weapon of Song is a musical instrument integrated into a weapon, allowing for it to be used as both at the same time.*

### Abilities

* *You have a +0/+1/+2 bonus to Attack and Damage Rolls made with this weapon depending on its rarity.*
* *While attuned to and wielding the weapon, you may make a DC 15 Charisma (Performance) check as a bonus action. If you succeed on this check, you grant any number of creatures of your choice who can hear you and are within 60 feet, one use of your Bardic Inspiration which lasts until the end of your next turn and expends one use of your Bardic Inspiration.*

'
AG Outpost (Chult)

The Waterdeep Guild Hall is a locale in Waterdeep, in the corner between Delzorin Street and Diamond Street, in the Sea Ward. It's the main base for the Waterdeep branch of the Adventurer's Guild.

## Description

*Amidst the hustle and bustle of the city streets there lies a bastion of heroes, a tall and imposing bulwark of stone, wood and metal. A safe haven for those that pledge their allegiance to adventuring.*

The humble AG outpost isn’t grand, but it is functional. A cramped, modestly decorated space holds a few offices in the back for administrative staff, a private room to discuss jobs, and a small lounge for guild members that contains comfortable seating and tables. Upstairs, a few small rooms provide beds for weary adventurers. The building, while not a dump, is a little worn and is painted a soothing honey color. The windows and doors are always open to catch the breeze and do something about the Chultan heat. Out front, a nice fountain bubbles happily and a sign proudly displays “ADVENTURER'S GUILD, CHULT OUTPOST."

## Magical Effects

* There is a teleportation circle that can take Player Characters to the Phandalin Library, the Waterdeep Guild Hall, the House of Knowledge in Neverwinter, or Everlund Keep.
	+ Player Characters with the Teleportation Circle spell may memorize the Nyanzaru Outpost circle if they so desire.

## NPCs

* One of Bart's simulacrum operates the Teleportation Circle in the Guild Hall. He's often seen giving Adventurers the side-eye, and of course, flipping his hair, exactly like his Phandalin Library counterpart. If characters arrive at the circle and Bart isn't there, they can ring a bell that summons him within a few minutes.
Container of Preserving

### Description

*This item exists as a chest as well as a small barrel. A chest is 2.5 feet long, 1.5 feet wide and 1 foot tall with a half barrel lid. A barrel is 1 foot long and wide and 2 feet tall*

### Abilities

*The chest can hold 4 cubic feet or 100 pounds of items. The barrel can hold 15 gallons or 2 cubic feet of solids. Food and other items do not age or decay while placed in the chest, although a body will still age for the purposes of ressurrection*
Phandalin General

Phandalin General is a Locale that encompasses the town of Phandalin. Players live here, work here, and play here. The town is booming as a result of the Adventurer's Guild's notoriety and player-run stores and locales, all of which can be roleplayed in the associated channel.

## Player-Run Stores

**Axel's Shop**; run by Axel Smit, the smithy and phoenix sorcerer of the Adventurer's Guild. He asks people not to knock on the door, but it's become a ritual of sorts to do so anyway. Here you can purchase armor, swords, as well as get magical weaponry and armor crafted by Axel.

**Endure's Leather;** run by Endure, a tiefling leatherworker. There is a chicken on guard, so don't try any funny business. Here you can purchase leather armor and other accessories, as well as requesting magical leather based items.

## Non Player Character Run Stores

**Hatashi Herbalism;** run by Chari Hatashi, is a potion shop. Potions cannot be sold outside of sessions, but DMs have permission to use this shop in their games, should they desire.
Michael Afton

Michael Afton-

## Michael Afton

### Other Appearances

Five Nights at Freddy's 2 as FritzFive Nights at Freddy's 3

Five Nights at Freddy's 4 as Foxy bro

```
Five Nights at Freddy's Sister Location
```

```
Freddy Fazbear's Pizzeria Simulator
```
Five Nights at Freddy's: Survival Logbook

## Section Header

### Other Names

Eggs BenedictMike

Purple Guy

Foxy Bro

Older Brother

Security Guard

Fritz Smith

### Species

Human (formerly)Reanimated corpse (currently)

### Eye Color

Greyish -Blue (as a human)White (as a corpse)

### Skin Color

Lighter-tan (as a human)Purple (as a corpse)

### Relatives

William Afton (father)
```
Elizabeth Afton (younger sister)
```
Evan Afton/CC (younger brother)

Ms.Afton (mother)

### Affiliation

Circus Baby's Entertainment and Rental (formerly)
Amulet of Understanding

### Description

*This amulet is made of a silvery metal. In the middle lies a reddish stone of unknown origins. Occasionally the wearer can hear very soft whispering, as if listening in to a conversation far away but failing to grasp the meaning. Tuning this amulet allows the wearer to translate one language of their choice.*

### Abilities

*While wearing this amulet:*

* Y*ou can understand and speak a language of your choice. You can change this language once per day.*
Seat Belt

### Description

*A leather belt with a metal buckle. When removed or put on the metal buckle snaps together with loud click.*

### Abilities

* *While standing on a solid surface, you can begin to sit down in an open space as if there were a chair beneath you. When you would normally crouch or fall to the ground when doing this, you can mentally command the belt to summon an invisible, incorporeal chair as a bonus action instead.*
* *The chair can be of any style you choose, such as a stool, recliner, throne, or rocking chair, and can support up to 500 pounds. While it is comfortable, it is nevertheless invisible, and cannot be interacted with beyond simply sitting in.*
* *The chair disappears if it is no longer on a solid surface, you stand up, or if you're pushed or moved while sitting on it.*
Albion Finch (Netflix)

## Albion Finch

**Albion Finch** is the husband of Philippa Finch.

## History

### 1813 Social Season

Albion came to the Featherington house during the 1813 social season to call on Philippa, surprising the family. Later, at Lady Trowbridge's party, Albion and Philippa danced. However, later that night, Lord Featherington said something to Albion that put him off Philippa, leaving her heartbroken and confused.

After Lord Featherington won a large sum of money, Finch took a renewed interest in Philippa. At Daphne and Simon's ball, the two of them danced.

### Start of the 1814 Social Season

At Lady Danbury's ball, Albion's parents asked Lady Featherington about Philippa's dowry. Later, Albion read Lady Whistledown and laughed after reading the way she used plant puns to belittle.

### Wedding

Albion married Philippa in a small ceremony with just their immediate family present.

## Relationships

### Romantic

Albion Finch came to the Featheringtons' house to court Philippa Featherington. However, because of their lack of a dowry due to gambling, her father made up a rumor about Philippa and told it to Finch so he would stop courting her, leaving Philippa heartbroken. After Lord Featherington won a significant amount of money from rigging a fight, they continued their courtship.

They later married in a small ceremony with just their immediate family present.

## Notes and Trivia

* He has a flower allergy and is a cheese lover.

## Appearances

 **#02** | "Shock and Delight"
 **#03** | "Art of the Swoon"

 **#02** | "Off to the Races"
 **#03** | "A Bee in Your Bonnet"

## References

1. ↑ An Affair of Honor, 1x04
2. ↑ After the Rain, 1x08
3. ↑ Capital R Rake, 2x01
4. ↑ Off to the Races, 2x02
5. ↑ After the Rain, 1x08
6. ↑ Off to the Races, 2x02
7. ↑ An Affair of Honor, 1x04
Commander’s Bow

### Description

*This is a bow made mostly of steel, there's a scope to the side and a small megaphone-like device to yell while you're shooting.*

### Abilities

*While you wield this bow:*

* *You gain a +3 bonus to attack and damage rolls made with this magic weapon.*
* *This bow has 5 charges, when you hit with this weapon you may spend one to use one of the following effects on an ally within 60 feet that can hear and understand you:*
	1. ***Strike**. They may use their reaction to make a weapon attack.*
	2. ***Reposition**. They may use their reaction to move up to their movement speed without provoking attacks of opportunity.*
	3. ***Bolster**. They gain + 2 to their armor class and saving throws until the end of your next turn.*

* *This bow regains 1 charge on a short rest, and all of them on a long rest.*
Lanceboard Knight

### Description

*Carved from wood or ivory, this stylized chess piece is typically painted black, white or red to honor the Red Knight.*

### Abilities

* *As an action you can activate this figurine and target a Large or smaller creature within 30 feet of you. The target must make a DC 13 Strength saving throw or be moved either 5 or 10 feet in a cardinal direction, then moved either 5 or 10 feet, whichever you did not choose first, in a perpendicular direction from the original movement. This movement can not move a creature vertically, and a creature can not be moved through any solid obstructions in this manner. If you are proficient in gaming sets: dragon chess the DC is 13+your proficiency modifier instead. Once this item has been activated it may not be used again until the next dawn.*
Golden Thermos III

Golden Thermos the Third is one of the richest in Octad City. He is the owner of the Ivorie Automobile Manufacturing Company, inherited from Golden Thermos Sr. His grandfather, Golden Thermos I, and his father, Golden Thermos Sr. (formerly Golden Thermos II.) are featured in paintings in the series.
FAQ

While the discord server has the `#help-me` channel for newcomer questions, this page has prepared answers for some of the most common questions new members tend to ask. It helps to read this over first, in case the information you're looking for has already been answered.

### What level does my character start at?

Characters start at 3rd level in the AG. See the Character Creation page for more information.

### Am I allowed to use DNDBeyond, Dicecloud, or Roll20 for making my character sheet?

Yes, yes, and no. As a general rule, sites that let you directly link a character sheet (such as DNDBeyond or Dicecloud) will be allowed, but sites that require special permissions to view your sheet (such as Roll20) will not be allowed. A list of suggested character sheet options is available in the `#welcome` channel of the discord.

### What do I do with a character once I make them?

When your character is ready, upload a link to their character sheet in the `#character-sheets` channel of the discord, then send the message "Done" in `#ready`. Someone will double check that you followed the rules correctly and, if you did, give you the role you need to see the whole server. You can then use your character to apply for adventures open to 3rd-level characters, and you can also bring them into our roleplaying channels.

### Can I roll for my ability scores, gold, or hit points?

No. See the Character Creation page for more information.

### How do I join a oneshot game?

A Dungeon Master will provide the information you need to join by sending a message in the `#recruitment` channel of the discord. If the adventure accepts 3rd-level characters, you can simply follow the instructions they provide for how to apply. It is up to each DM to decide which applications are accepted, and some players may not be invited to the adventure if there are very many applications.

### What is DTD?

DTD stands for "Downtime Days", which can be used for a number of downtime activities between adventures. You earn 2 DTD for each hour you play in an adventure. Any DTD you earn can be used by any of your characters, even if you did not play that character in the specific adventure you earned the DTD from.

### How does my character earn items and money?

When you finish an adventure, the DM will reward your character with items and gold pieces (gp). Often, your character will also earn magic items that can be used in later adventures. We even have some homebrew magic items that can be rewarded to your characters. Your character can also buy nonmagical items by shopping in `#downtime-logs`.

### What is Res?

Res, the common abbreviation for "raw residuum," is a resource used along with gp and DTD to craft magic items. Your character can earn raw residuum from adventures or by disenchanting their magic items. See the Crafting page for more information.
Al Nedjari

**Al Nedjari** played the lord in waiting in seasons one and two of *Bridgerton*.

## Career

### Filmography

* *The Third Day: Autumn* (2020)
* *Lost in London* (2017)
* *National Theatre Live: Nation* (2010)
* *Strong Language* (2000)
* *Frantz FAnon: Black Skin White Mask (documentary)* (1995)

### Television

* *Bridgerton* (2020-2022)
* *Berlin Station* (2016)
* *Coronation Street* (1994-1995)
Freddy Fazbear

Five Nights at Freddy's 3 (in minigames)

Five Nights at Freddy's 4 (stuffed animals)

Pizzeria Simulator (only image)

```
Ultimate Custom Night
```
VR: Help Wanted

AR: Special Delivery

Books:

The Silver Eyes (AT)

```
The Twisted Ones  (AT)
```

```
The Fourth Closet (AT)
```
Fazbear Frights (AT)

Survival Logbook (Mentioned Cannon)

The Fazbear Fanverse Initiative :

```
Five Nights at Freddy's Plus (non canon Remake)
```

```
The Joy of Creation:(non Cannon)
```

Withered Freddy

Gabriel (child Spirit )

Old Freddy

Classic Freddy

93 Freddy Bear

Freddy Fazbear's Pizza(1993)

— **Freddy Fazbear, *Five Nights at Freddy's AR: Special Delivery***

**Freddy Fazbear** is the titular antagonist of the *Five Nights at Freddy's* franchise, who later appears as multiple variations in the succeeding games, and is the mascot of Freddy Fazbear's Pizza. He is an animatronic bear who, like most of the animatronics in the games, is supposedly left in a "free-roaming mode" at night, during which he wanders around the pizzeria, along with the other animatronics, until 6 AM, to prevent their servos from locking up. Like the other animatronics, Freddy will try to forcefully stuff any human he sees after hours into an animatronic suit, resulting in their death. Secretly Freddy and the other animatronics are haunted by children murdered by a man named William Afton, him and the rest are now seeking revenge against their killer attacking anyone in the pizzeria in blind rage.
Tapy

Tapy

Tapy is a classic VHS tape. He's kinda naive, but very loveable. He's friends with *Jukebox*. Tapy can get frustrated, but not much. He's glad to see the other contestants, but of course is afraid of *Plate*, or just when other contestants are acting aggressive.

## Trivia

Tapy was the first recorded characters to have existed in the final draft of OCC, with concept designs dating back to mid-2017.
Gas

Gas (container) is, in general, happy about everything. He’s always excited for what's next, and is pretty much happy-go-lucky. Gas likes people being nice to each other, and usually only being denied friendship can bring his optimistic mood down. To be brief, Gas is a sweetheart just looking for friends.

### Voice Acting

Gas is voiced by user Marcus. He was voiced shortly after Coal.
Boots of Stein

### Description

*On the surface of these shoes crystalline veins run, together forming the rune of Stein. The shoes themselves, when not attuned to, seem to be made of solid granite, almost impossible to lift. When worn and attuned to, they function as normal shoes, seeming even surprisingly subtle for how the stony surface feels like. However, your connection to the ground does seem to be stronger than before.*

### Abilities

*While wearing the Boots of Stein:*

* Y*ou have advantage on Strength saving throws*
* *You can use your reaction to avoid being knocked prone.*
Justrod

The Justrod is a high-end vehicle produced by Qualit. It has double-bulb headlights, a white pattern on its side, a long grill plate, and fins with tail lights continuing down the entirety of their height. The Justrod is based off of the 1959 Ford Fairlane and the 1958 Plymouth Fury.

### Colors

* Red
* Black
* Blue
Coffee Cup

## Personality

He's basically the “class clown” of the show, which would probably be called the “contest clown”. He has random bursts of excitement and (unintentional) comedy, and is really ditzy. On the other hand, after his giant bursts of comedic relief, he gets lethargic. He slumps around and doesn't have the energy to do the contests. He sometimes even falls asleep standing.

## Voice

Coffee Cup is voiced by user Fireyisthebest101 and is known to have a voice similar to Balloon from Inanimate Insanity.
Octad City

Octad City is a major metropolitan area (and main setting) in the show.

It is named "Octad City" due to the giant monument in the center- 8 (octad) golden columns supporting a giant golden ring (The Great Octad Skynument).

## Octad City

Octad City's financial district. Important locations are highlighted in pink.

## In-show city locations

* Ivorie Automobile Manufacturing
* OCIBSHQ
* Golden Thermos family estate
* Octad Challenge Creators HQ
* Cavant Hotel
Apple Juice

Apple Juice

He's pretty smooth for a guy that's always nervous about almost everything. Apple Juice is friends with *Tapy* and *Jukebox*. He’s usually nervous around anyone else. Despite his constant anxiety, Apple Juice has a good heart and tries to be friendly to everyone. He sometimes gets angry, however.

In episode 1, Apple Juice is too afraid to climb the tree. He almost admits defeat, until his friends Tapy and Jukebox go over to help him. He thinks about it, and then finally rejects the offer.
Elemental Bowstring

### Description

*A thin bowstring that gives off slight elemental energy given its charge. Heat for fire, cold for ice, the hair on your arms stand for electricity, etc.*

### Abilities

* *The elemental bowstring has an elemental damage type (acid, cold, fire, lightning, or thunder) associated with it, decided by the DM (or the person crafting).*

* *As an action you can attach this bowstring to a bow or crossbow. It has 3 charges which recharge after a long rest. When you hit with a ranged weapon attack using the bowstring, you can spend one charge to cause the attack to become magical and deal 2d8 extra damage of the bowstring's element.'*
Coal

Coal is, well, a piece of coal? He's not much. He's often made fun of by his peers solely due to his height. Despite this, Coal manages to keep a calm attitude. He's not very ambitious or outgoing, but he'll speak when he wants. Coal does like to prove others wrong, however, but still in a friendly and polite way.

## Advertisements

Coal appears in multiple advertisements for the show, such as the OCC Announcement and various ad-images.

## Voice Actor

Coal is voiced by user Fireyisthebest101 along with Coffee Cup. He was the fourth character to get a voice after Apple Juice, Jukebox, and Tapy.
Platino

The Qualit Platino is a very sought after car. It has double-bulb headlights, vertical double-bulb tail lights, fins protruding from the trunk, a mainly closed rear wheelwell and a distinguishing pattern on the sides. It is sometimes seen as a convertible.The Platino is based off of the 1959 Cadillac Eldorado.

### Colors

* Pink
* White
* Neon Green
Premise

## Summary

The premise of the show is basically every other object show- game shows, only the contestants are objects that are anthropomorphic. Notwithstanding the fact that most object shows do not go into much detail about its surroundings or setting, Octad City Challenges does.

## Setting

### **Place**

The main setting is Octad City, although the characters sometimes travel around.

### **Time**

The show is not set in an exact time, but there are many hints that it is set in the mid-20th century (vehicle design, billboards, The Five Players). However, there are conflicting things that imply it is not set in the 1950s (VHS tapes and smartphones can be seen in the show, and the characters have been confirmed to know of other object shows).

## History

### *Initial Conception*

**Mid-2017:** I dream of making an object show and plan it out, drawing rough character ideas. Tapy is one of them.

### *Early "Progress"*

**Late 2017 - Early 2018:** I try to animate with PicsArt Animator. This is attempted multiple times, all failing.

**March 2018:** For a birthday present, I get Adobe Animate CC on my old laptop. The first thing I animate (and I remember vividly) is a blue ball moving across the screen.

**April 2018:** I continue slowly teaching myself how to animate. In class and in my free time, I draw more (rejected) character designs and storyboards.

**May 2018 - May 2019:** I keep revising and trashing and making more concepts for the show.

### *Final Drafts*

**June 2019:** The final characters (the original 14 contestants you see on screen today) are designed and made, with help from my sister. The city is also designed from a fake map we made. It was never originally intended to be part of the show.

**July 2019:** I start getting crew members.

**October 2019:** OCC 1 is released. At 1 a.m. at Universal Orlando Halloween Horror Nights. Not kidding.

## Trivia

* The show is probably a 15th iteration of the original show I was going to make.
* It had many other names: Battle for The Last Sandwich, Battle for Candy Corn, Battle for Fireworks, and many others I can't remember.
* The show has had around 60 different character rejections.
Series Ultimate 1

## Ultimate 1-A

The Ultimate 1-A is the first vehicle in the Ultimate 1 Series. It has distinguishing tail fins in the rear and a unique color pattern on the side. The color pattern continues up the window trims. It has double-bulb headlights. The grill plate stops right above the bumper and comes up in a wide "V" shape, rounded off at the top.

The 1-A is a higher-end model in the series. It is roughly based off of the 1958 DeSoto Fireflite.

### Colors [Base/Secondary]

* Green & Mint
* Turquoise & Aqua
* Black & Dark Grey
* White & Light Grey
* Maroon & Red

## Ultimate 1-B

The Ultimate 1-B is the second vehicle in the Ultimate 1 Series. It has tail fins, but are greatly more subtle. There is a patch of white in the rear, covering the side of the tail fin. The grill plate goes all the way down and touches the bumper. The 1-B is more of an economy car than the other Ultimates.

### Colors

* Blue
* Red
* Yellow
* White

## Ultimate 1-C

The Ultimate 1-C is the third vehicle in the series. It comes in two variations: Sedan and Wagon.

### Sedan

The 1-C Sedan is the smaller, more common variant of the type. It has circular tail lights, and a recognizable horizontal stripe pattern along its entire body. The rear wheelwell cuts off at the top.. The headlights have a small ledge above them.

### Wagon

The 1-C Wagon is the variant fit for traveling. The top stripe is raised above the rear wheelwells. The car is a six-seater. The wagon is more powerful than the sedan.

### Colors [Top/Bottom Stripes]

* White and Teal
* White and Red
* White and Mustard
* Dark Grey and Black
Alex Streeter

**Alex Streeter** is a first assistant director on *Bridgerton*.

## Career

### First Assistant Director

* *Bridgerton* (2020)
* *Wild Bill* (2019)
* *Killing Eve* (2019)
* *Traitors* (2019)
* *Bodyguard* (2018)
* *Lucky Man* (2017)
* *Prime Suspect: Tennison* (2017)
* *The Tunnel* (2016)
* *Flowers* (2016)
* *Grantchester* (2016)
* *The Interceptor* (2015)
* *My Mad Fat Diary* (2015)
* *Youngers* (2014)
* *Downton Abbey* (2013)
* *Mr Selfridge* (2013)
* *Stingray* (2006)
* *Millions* (2004)
* *Big* (2000)
Syrup

Syrup is a friendly, energetic and determined contestant. She's apparently 100% natural syrup, but there's a rumor among the contestants that she's not. Syrup is close friends with Camera. She can get very serious at times, as she always wants to win the contests. She won't let anyone get in the way of her success.
Amy Beth Hayes

## Character Information

### Seasons

1

**Amy Beth Hayes** played Lady Trowbridge in season one of *Bridgerton*.

## Career

### Filmography

* *Captcha (short)* (2014)
* *The Protagonist (short)* (2014)
* *United We Fall* (2014)
* *Insoma (short)* (2014)
* *Water Marks (short)* (2013)
* *Eva* (2010)
* *Me, Me, Me (short)* (2009)
* *Micro Men* (2009)
* *Whatever It Takes* (2009)

### Television

* *Bridgerton* (2020)
* *Flack* (2020)
* *The Mallorca Files* (2019)
* *Agatha Raisin* (2019)
* *Action Team* (2018)
* *Love, Lies and Records* (2017)
* *Timewasters* (2017)
* *Death in Paradise* (2017)
* *Mr Selfridge* (2013-2016)
* *Lilyhammer* (2013)
* *The Syndicate* (2012)
* *Shameless* (2012)
* *Black Mirror* (2011)
* *Sirens* (2011)
* *Case Sensitive* (2011)
* *Secret Diary of a Call Girl* (2011)
* *Misfits* (2009)
* *FM* (2009)
* *Ruddy Hell! It's Harry and Paul* (2008)
* *The Children (mini-series)* (2008)
* *Doctor Who* (2008)

## External Links

* Amy Beth Hayes on Wikipedia
* Amy Beth Hayes on IMDb
Silverlight

### Description

*This sword has a pure white blade, on its blade there is druidic runes spelling out 'Silverlight.'*

### Abilities

* *Silverlight grants a +1 bonus to attack and damage rolls made with it.This weapon also has 3 charges that recharge after a long rest.*

* *When you take the attack action with this weapon you can expend a charge to substitute a melee attack with a ranged attack. This ranged attack has a range of 30 feet and uses your weapon attack modifier. On a hit it deals 2d6 + your weapon’s damage modifier in radiant damage.*
Alto

The Exótico Caro Alto is a taller car in the series, so you can "see it in a crowd". Many claim it is just a regular economy-class car for quadruple the price, but the company denies so.

It has long tail lights on the back. The grill plate is not as wide as most other cars, and is taller. The headlights are single-bulb.

### Colors

* Red
* Aqua
* Black
The Great Octad Skynument

The Great Octad Skynument is a giant monument in the direct center of Octad City. It is called a "skynument" because it is as tall as a skyscraper, but also a monument.

There is a large park directly under it, with a lake and small forest.

Did you know:

* The monument is 630 feet tall (like the Gateway Arch in St. Louis).
* It is constructed with 9k gold.
* The ring has a radius of 300 feet, a diameter of 600 feet, a circumference of 1884 feet and a total area of 282743 square feet?
* The below park is approximately 6 acres?
Hydrochloric Acid

Hydrochloric Acid (commonly referred to as HCl) is the host of Octad City Challenges.

## Appearance

HCl is a yellow sphere with a small yellow patch on his side.

## Personality

Hydrochloric Acid is noted for his friendliness towards people, but also his controlling side. He is easy to make friends. HCl enjoys relaxing at the beach.
Brittany DuBay

**Brittany DuBay** is a music editor on *Bridgerton*.

## Career

### Music Editor

* *Bridgerton* (2020-2022)
* *Dopesick* (2021)
* *Curious George: Go West, Go Wild* (2020)
* *How to Get Away with Murder* (2018-2020)
* *The Secret: Dare to Dream* (2020)
* *Fire on the Hill* (2018)
* *Candy Jar* (2018)
* *Sneaky Pete* (2018)
* *Electric Dreams* (2017-2018)
* *Acts of Vengeance* (2017)
* *Mayhem* (2017)
* *Heartbeat* (2017)
* *Give Me My Baby* (2016)
* *The Late Bloomer* (2016)
* *Chuck* (2016)
* *Marriage of Lies* (2016)
* *Killer Assistant* (2016)
* *Hidden Truth* (2016)
* *Wrong Swipe* (2016)
* *Gone: A Wayward Pines Story* (2015)
* *Cyber Case* (2015)
* *Cicero in Winter* (2012)