recursal/Fanatic-Fandom huggingface dataset:
Balloons

Template:Enemy**Balloon Boy** and **Balloon Girl** are enemies found in the Funfair Fever of Inkwell Isle Two.

## Appearance

The balloons come in three colors: blue, green and pink. The blue ones are males with dot-like eyes, a round nose and a buck tooth, while the green and pink one are girls with lipstick, a button nose and big eyes with large eyelashes. Green balloons have a red bow on the left side of their head and red lipstick, while the pink ones have a purple bow with magenta lipstick.

## Characteristics

They spawn in the tent where the trampoline is. They fly around in a wave pattern and if Cuphead or Mugman shoot at the balloons, they will start to inflate and explode into bullets that travel in eight directions. The pink balloons can be parried, but they won't be defeated, instead they're just used to give the player(s) an extra push.

## Gallery

FunfairFeverIcon.pngA Balloon Boy and green Balloon Girl from the game over iconBalloon Boy sketch.pngRough sketch of Balloon Boy explodingBalloon Girl sketch.pngRough sketch of Balloon Girl explodingBalloon boy explosion.gifPencil test of Balloon Boy explodingBalloon girl explosion.gifPencil test of Balloon Girl explodingPink balloon.pngPink balloon girl.Green balloon.pngGreen balloon girl.Blue balloon.pngBlue balloon boy.Balloonboom.pngBalloons blast
## Trivia

* Balloon Boy and Balloon Girl's names are unofficial. They come from a tweet made by their designer, Tina Nawrocki. [1]
* The pink balloons are one of the easiest ways to earn the achievement bouncing ball and to do Buster's quest.

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Ludwig

For For the animated character, see Ludwig/TCS.
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> Behold, my minimalist masterpiece!
>
> Ludwig to Cuphead

**Ludwig** is a grumpy looking gramophone that has a slight rivalry about their music tastes with another instrument, named Wolfgang. Talking with them will unlock the piano themes for the overworld. He can be found on Inkwell Isle Three standing outside the entrance to Rugged Ridge.

## Appearance

Ludwig is a simple-looking gramophone with a yellow tube and yellow turning handle that is constantly spinning. He wears what appears to be a blue jacket/sweater and a white shirt. He also wears white gloves and brown shoes.

## Personality

Ludwig has simple, classical tastes and a grumpy personality. Ludwig is very appreciative of his own style of music and doesn't like it if someone doesn't appreciate his style of music. He has a rivalry with Wolfgang as he doesn't appreciate his music and disagrees with his said moto "Less is more". He is quite a minimalist with his style of music, which is his main trait.

## Gallery

Ludwigquality.pngLudwig and his surroundingsLudwigthatisnotfromsupermario.pngLudwig in The Cuphead Show!
## Trivia

### Inspirations and similarities

* His name is a reference to Ludwig van Beethoven, who was also considered very grumpy.

## References

1. ↑ The Art of Cuphead, Ludwig, page 196

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Trampoline

Template:EnemyThe **Trampoline** is an "enemy" in the Run 'n Gun level Funfair Fever.

## Description

Like the name says, the Trampoline is a living trampoline with two eyes on the jumping mat, a yellow and red striped mat, light grey triangle decorations under the edge that makes them look like sharp teeth, and black legs with brown shoes with a yellow stripe.

## Characteristics

The trampoline is not actually an enemy, but rather helps the player(s). It does not hurt you, but when interacted with, it moves around and allows you to bounce off of it to get past the walls of the first tent. When **not** interacted with, the trampoline will sleep.

## Trivia

* While asleep, the Trampoline will make cartoony, whistle-like snoring sounds.
* While awake, the Trampoline will make dog noises (like more of a puppy, rather than like an adult dog).

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Seahorse

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The **Seahorse** is an enemy fought in the High Seas Hi-Jinx! boss level of Inkwell Isle Three.

## Appearance

It is an orange sea horse with light brown hooves and back fin. It wears a red floaty with a pale red patch.

## Characteristics

In the first phase for the boss battle against Cala Maria in the High Seas Hi-Jinx! level, it can be one of the three enemies Cala can summon. It will drink from the sea and spit out a pillar of water upwards at the players while moving around. While the water stream can not damage them, it will constantly push them up, making it harder to avoid Cala's upcoming attacks. It can be disposed of by shooting at it, after which it will wave its hand and stick its tongue out in defeat.

## Gallery

SeahorseIntro.png*Seahorse's intro*SeahorseKnockout.png*Seahorse knocked out*
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Flying Beetle

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**Flying Beetles** are enemies found in the Run 'n Gun level Treetop Trouble.

## Appearance

Flying Beetles are stag beetles with a peach face, an orange body, yellow lips with sharp fangs, desaturated green arms and four legs and a green striped elytra with four translucent wings beneath.

## Characteristics

Flying Beetles appear during the section where the player(s) go up the tree. They'll slowly home towards them trying to damage them, but they don't really have a lot of health.

## Gallery

TreetopTroubleIcon.pngA Flying Beetle in the game over screen after dying in the Treetop Trouble level
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3 Coin Bags Stamp (Thin Ice)

*Not to be confused with the 3 Coin Bags Stamp from Puffle Rescue.*

## 3 Coin Bags

Collect 3 coin bags

**3 Coin Bags** is a medium difficulty game stamp in *Club Penguin Journey*. It can be earned by playing Thin Ice at the Dance Lounge.

## How to Obtain

In order to obtain this stamp, a player must collect 3 coin bags in Thin Ice. Coin bags appear starting on level 4 if every tile in the previous level was melted.
Purple Demon

Template:Enemy**Purple Demons** are enemies from the first phase in the battle One Hell Of A Time, In Inkwell Hell.

## Appearance

Purple Demons obviously have purple skin, yellow eyes, white gloves and horns. Its tail is long and narrow with a spike at the tip.

## Characteristics

The Purple Demons only appear during the first phase of the fight with the Devil. Their arrival is telegraphed by them poking their head behind the throne and they'll then start running and jumping around the stage.

## Gallery

Demon Jump.png*A purple demon jumping*Purple demon stares you .jpgPurple demon stares on youPurple demon moves.jpgPurple demon moves
## Trivia

* They and Deadly Daisy are the only enemies that cry out when defeated.

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Mountain Goat

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**Mountain Goats** are one of the enemies found in the Run 'N Gun level Rugged Ridge in Inkwell Isle Three.

## Appearance

Mountain Goats are brown, humanoid goats with pale blue overalls and a green miner hat. They look like stereotypical southern hillbillies and are armed with pickaxes. They also have a constant mad expression on their faces.

## Characteristics

Found only in the first section of Rugged Ridge, Mountain Goats throw pickaxes at the player like a boomerang, akin to the Roundabout. As such, avoiding their pickaxes can be tricky, especially in combination with orbiting Pyro Heads and Mountain Lions.

Although they may take a few shots to be defeated and it is tempting to deal with them first, they unfortunately respawn. After a Mountain Goat is killed, another one will descend from a rope after a few seconds. It is far better to push through the level than to deal with them.

## Gallery

0B5D413A-0BC0-4E7C-BC28-FAC3D5E5E8F9.pngThe Mountain Goat's pickaxe.RuggedRidgeIcon.pngA Mountain Goat on the Rugged Ridge death screen.
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Unnamed newsie cat

> Extry! Extry! Chef Saltbaker awarded best baker in all the lands!
>
> The unnamed cat newspaper hawker in *Cuphead: The Delicious Last Course*

Template:NPC infoboxThe **unnamed newsie cat** is one of the NPCs appearing on Inkwell Isle Four in the DLC. He advertises newspapers about Chef Saltbaker and gives the player three gold coins.

## Description

### Appearance

This NPC is a young black kitten with a white face. He is wearing a green shirt with white sleeves that are green at the end. The paperboy cat wears brown shorts, yellow gloves and shoes, and a red newsie cap on his head.

## Quotes

"Extry! Extry! Chef Saltbaker awarded best baker in all the lands!" - The unnamed cat newspaper hawker in Cuphead: The Delicious Last Course

"Oi! You marks from around 'ere? This isle's full of tough nuts, 'n your noodle arms ain't gonna wrench it. Why dontcha come back after a few more tussles? In fact, have some cabbage on me, you look like you need it." - Dialogue from the unnamed newsie cat, if the cup brothers have not defeated all of the bosses on Inkwell Isle 1.

"Oi! If yer headin' out for trouble, this isle's got a load of it. But you sturdy pips look like you've seen the upside of a low-down brawl. But hey, here's a little tin to help you on your way anyway." - Dialogue from the unnamed newsie cat, if the cup brothers have defeated all of the bosses on Inkwell Isle 1, but have not defeated the Devil.

"Oi! You're them cups what took out the Devil, ain't ya? This isle's tough, but if you sent that imp packing, you got suitcases to spare! Here pals, take a little moolah for doin' the world a favor." - Dialogue from the unnamed newsie cat, if the Devil has been defeated.

"Oi, what a surprise! Turns out you cups are tougher than cast iron. If you keep knocking heads around this isle, might clean the place up a bit!" - Dialogue from the unnamed newsie cat, if at least 2 bosses on Inkwell Isle 4 have been defeated.

"Extry! Extry! Troublesome cups bother newsie!" - Dialogue from the unnamed newsie cat, if approached enough times in a row.

## Gallery

Newsie cat.gif
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Lucien

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**Lucien** is an NPC who appears in Inkwell Isle Two next to the sundial and near the Mausoleum.

## Description

### Location

Lucien is found in an area in front of the wooden bridge and next to second mausoleum.

### Appearance

Lucien is an anthropomorphic light bulb wearing yellow gloves, a blue university graduation dress and hat, and light brown shoes.

### Personality

Lucien is inquisitive and bookish. Lucien is very appreciative of being intelligent he loves myths spells potions he knows he spends his time studying the ruins of Inkwell Isle and learning a lot about the origin of Quadratus.

## Passage Dialogue

**Talking to him before talking to Quadratus**

"*Have you heard of Quadratus, the watery on this isle?*

*his obsession with death and numbers is legendary!*

*And somewhat disturbing, if one think about it for too long ..."*

**Talking to him after talking to Quadratus**

*"So you have spoken with Quadratus, the watery being across the isle?*

*that is something few others can claim."*

## Trivia

* In Cuphead in Carnival Chaos, he is a professor and the teacher of Cuphead, Mugman, and Ms. Chalice.
* The name "Lucien" comes from Latin "lux" meaning "light", which makes sense considering Lucien is a lightbulb.

## References

1. ↑ The Art of Cuphead, Lucien, page 137

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Angel

***Not to be confused with the Angel and Demon***
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> I was about to hit you with the ol' Parry move! That's how you deal with ghosts 'round here.
>
> Angel telling Cuphead about the Mausoleums

**Angel** is an NPC in Inkwell Isle One. She is a fish who is, rather ironically, fishing in front of the first Mausoleum. She explains that the player can destroy the ghosts in the Mausoleums by parrying against them.

## Appearance

Angel is a cantaloupe orange goldfish with large eyes each with two eyelashes, a round honey yellow mouth and light yellow fins for arms and for legs. She also wears a rose red bow on the left side of her head.

## Description

Angel can be seen fishing by the first Mausoleum, at first she gets surprised by you approaching her, but then she calms down, explaining that she was about to parry you because she thought you were a ghost. This ultimately explains to the player(s) that you can only defeat the ghosts by parring them.

## Trivia

* Her name and behavior as a fish who fishes is a pun on the anglerfish, as well as the angelfish.
* She bears a resemblance to Cleo from Disney's *Pinocchio*.
* There's some quite comically cliché controversy surrounding the character, preferably due to the fact that she is fishing for other fish, despite the fact that she is one, which could technically be considered cannibalism.

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Urban Urchin

Template:Enemy**Urban Urchins** are one of the enemies found in the Run 'N Gun level Perilous Piers on Inkwell Isle Three.

## Appearence

The Urban Urchin are either blue or green sea urchins with four black legs, yellow eyes with black pupils.

## Charateristics

These urchins will run around some platforms of the level, it only takes a few shots to kill them, but that can easily hurt the players if they don't pay attention since they're so small.

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Lollipop Ghouls

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> Sorry! This train is only for the dead...but we can help you with that.
>
> Lollipop Ghouls, Death screen

The **Lollipop Ghouls** are the third phase of the Phantom Express in Railroad Wrath.

## Appearance

The Lollipop Ghouls appear to be off-lavender-colored pistons with yellow eyes,dark magenta eyebrows, and sharp teeth.

## Intro

After the Conductor is defeated, the Lollipop Ghouls will pop up from the train cars while laughing in an evil manner.

## Battle

 File:ExpressIcon3.png
The Lollipop Ghouls' only form of attack is to rain lightning on the players, forcing them to move to the left or the right depending on which brother is attacking. More specifically, the cart needs to move all the way to the other side and, even with that, the players need to be near the edge of the screen to avoid this attack. They give some time to react to the incoming attack by charging up in their mouth, but not a whole lot. In Simple Mode, the Lollipop Ghouls move slower when attacking. In Expert Mode, they move faster. They are defeated separately. Hitpoints = 180/200/200

All the while, Spook will fly out of the middle train car, and homes in at the player. When defeated, they drop a pink skull that can make the cart move if it hits the steering wheel. In Simple Mode, the Spooks' spawning rate is slower. In Expert Mode, the spawning rate is faster. Hitpoints = 5/5/5

After defeating the Lollipop Ghouls, the battle will go to the Head of the Train. However, if the battle is in Simple Mode, the battle will just end with the brothers melting without traveling forward again. Hitpoints = 360/400/400

## Gallery

SpriteAtlasTexture-Train Lollipop Ghouls-2048x2048-fmt12 30660023 03.pngA Lollipop Ghoul about to attackSpriteAtlasTexture-Train Lollipop Ghouls-2048x2048-fmt12 05.pngA Lollipop Ghoul's head meltingPowa.jpgLeft Lollipop Ghoul attackingThErE aInT nO pArTy.pngRight Lollipop Ghoul attacking
## Trivia

* "Blaze Brothers" is a fan-made name, both the game files and The Art of Cuphead refer to them as "Lollypop Ghouls."
* Their attack appears to be an anachronistic reference to electricity-based power sources in general and the Lollipop Ghouls may be anthropomorphized pistons.

### Inspirations and similarities

* The faces of the Lollipop Ghouls were heavily inspired by ghostly heads from the 1930 cartoon *Swing You Sinners!*.
* The Lollipop Ghouls with their long necks may have been based on the longnecked yōkai such as mikoshi nyūdū and rokurokubi. The detachment of their heads when breathing lightning may have been inspired by the yōkai nukekubi.
* Their name may be in reference to the Lollipop Guild of Munchkins from the 1939 film adaptation of *The Wizard of Oz*.

## References

1. ↑ The Art of Cuphead, Lollipop Ghouls, page 180

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es:Blaze Brothers
Terrible Tulip

Template:Enemy**Terrible Tulips**are one of the many enemies in *Cuphead*. They make an appearance in Forest Follies.

## Appearance

The Terrible Tulips, as the name implies, are purple tulip flowers shaped like a bell with a yellow filament sticking out of their head, a green stem with light green leaves and sepal, two lavender petals around their face that look like eyebrows, light orange blush and two black dot eyes.

## Characteristics

These violent flowers fire purple pellets at Cuphead and Mugman that fall in a arrow trajectory that will then cause a small explosion. Luckily, these enemies take just a few shot to be killed.

## Gallery

ForestFolliesIcon.pngA Terrible Tulip from the game over icon1-1fiery.pngTerrible Tulip's sprite sheet
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The Pawns

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> One by one by one by one, your chance at victory is done!
>
> The Pawns, Death Screen

**The Pawns** are a group of the King of Games' champions in the DLC. They are the first boss in The King's Leap. Their battle takes place in a hallway with a rafter on top for them to attack from, and the Knight can be faced after their defeat.

## Description

### Appearance

The pawns each have a round and pink head, a round nose and a wide mouth. They have a body shape similar to a chess pawn piece, with round bottoms and noodle-y blue limbs. Their armor sports a golden protector which goes around the waist. It is red on the plate with a golden diamond pattern around it. Each pawn also wears yellow shoes on their feet.

## Intro

As the battle begins in the hall of the Pawns, eight of them drop down on the board above, four swing around while the other four lower their bodies. The pawns all boo at the player(s) from their perch.

## Battle

 File:Death card mugshot chess pawn.png
During their fight, the Pawns can drop down and run at the player(s), one at a time and more and more rapidly. More than one can drop throughout the battle and can continue to run at the player, even if they're headless.

The player(s) cannot shoot the Pawns, and must damage them by striking their heads off with their Parry Slap or Dash Parry; in co-op the Pawns needs to be parried twice as the damage dealt is halved. The pawns can be parried before they jump off of the perch if the player manages to gain enough height.

The Pawns are defeated upon having their heads removed, at which point their bodies start to shake and spasm and fall as their spirits are released and ascend like angels.

## Gallery

TKL-I.pngExteriorPawnintro.pngIntrosPawnready.pngGet ready to take offPawnjamp.pngJumpingPawnfall.pngFallingPawnrun.pngRuning on the groundPawntwitch.pngTwitchingPawnspin.pngSpinningPawnsoul.pngSoul
## Trivia

* The Pawns' death quote could be a reference to the number of pawns having a very important role in Chess. Having much less than the opponent usually guarantees as a loss. If the pawn reaches the other side of the board, it can be promoted into any pieces, usually the queen as it is the most powerful.
* As there are 8 pawns per player at the start of a game, there are eight pawns.
	+ Their knockout animation when they are turned into "souls" is also a reference to the nature of chess, because pawns are the "soul of chess".
* The Latin-American Spanish death quote "Pasito a pasito, suave suavecito, me llevo la victoria, poquito a poquito" is a clear reference to the popular Reggaeton song Despacito sang by the Puerto Rican singers Luis Fonsi and Daddy Yankee.
	+ When translated literally, the death quote means "Step by Step, softly, I take the victory, little by little."

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Magician

Template:EnemyThe **Magician** is an enemy in the Run 'n Gun level Funfair Fever.

## Appearance

The Magician is a human with crazy eyes, grey hair and mustache. He wears a black top hat with a red stripe, a red bowtie, a purple shirt with a white collar alongside a black button on its left side, black sleeves, white gloves, black pants and brown shoes.

## Characteristics

The Magician appears outside of the tents. He will teleport around the level and fire five magic shapes that fall in a straight line at Cuphead and Mugman while laughing maniacally: an orange star, a yellow circle, a blue triangle, a cyan square and a red rhombus. Even if the player(s) defeat him, he will respawn a few seconds later if they're still around.

## Gallery

FunfairFeverIcon.pngThe Magician appears in the game over iconMagicianblocks.gifMagician's building blocks
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Zeppeling

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**Zeppelings** are enemies fought in Threatenin' Zeppelin on Inkwell Isle One. They assist Hilda Berg as she fights Cuphead for her Soul Contract.

## Appearance

As their name implies, the zeppelings are small blimps with a mischievous expression on their face formed from a pair of angry eyes and a smile drawn on them. They have a long spindle for a nose, small fins and a propeller on their back, giving them a reference to their boss Hilda Berg. They can either be purple and lavender or green and light green, which changes how they attack

## Description

During the various phases of the Hilda Berg fight up until she enters her final phase, Zeppelings will appear from the left side, shoot bullets out of their, face and then quickly leave unless destroyed. Their colour dictates how their shots behave: the purple ones shoot one bullet at the player, which is either black or pink, and the green ones shoot four that are always black. The pink bullets can be parried. Defeating a Zeppeling reduces it to cogs that fall off the screen. In Simple mode, the green ones shoot only three. In Expert mode, they shoot five.

## Unused Content

Zeppelings being destroyed rain down scraps, one type of scrap is pink and can be parried. It will give the player access to the unused plane laser weapon after parrying enough of them. This is changed because of parity for the game, as the developers do not want one-off gimmicks for a specific fight.

## Gallery

Zeppling bullets.pngZeppelings' bullet and pink bulletDBBCD167-4AD8-4DDA-8317-D96ABEF523CE.jpegA zeppelin shooting a bullet
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Spiky Bulb

Template:Enemy**Spiky Bulbs** are dangerous object found both in the two Run 'n Gun levels of Inkwell Isle One: Forest Follies and Treetop Trouble.

## Appearance

As the name implies, Spiky Bulbs are round pink or blue spheres with light pink or light blue spikes.

## Characteristics

In the first level only the pink ones appear. The Spiky Bulbs really only have one move: floating up and down. They can't be killed by shooting at them and the only way to defeat them is by doing a Parry Slap. One of them is required to be parried to get a coin. In the second level, both the pink and blue ones appear. They're shot as projectiles by the Stack O' Wood and they only travel in a horizontal line.
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Buoy Boy

Template:Enemy**Buoy Boys** are "enemies" in the Perilous Piers Run 'n Gun level of Inkwell Isle Three.

## Description

Like the name implies, Buoy Boys are living buoys with metal bars, a red metal ring, a yellow and grey disk and a pink light bulb on the top.

## Characteristics

Buoy Boys aren't really enemies, but instead help the player(s) get around: they float in the water, waving around and the player(s) can parry on their light bulb to not fall down and take damage.

## Gallery

PerilousPiersIcon.pngA Buoy Boy appears in the Perilous Piers death screen
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Two-Mouthed Wall

Template:Character InfoboxThe **Two-Mouthed Wall** is a sub-boss from Funhouse Frazzle of Inkwell Isle Two.

## Appearance

As their name implies, the Two-Mouthed Walls appears to be large green and white checkered walls, with two mouths: one on the top half of their body and another on the bottom of the body. Each wall has a single eye with a yellow sclera in the middle. This eye's pupil becomes a cross when the Wall dies.

## Battle

A pair of Two-Mouthed Walls appear in the level, the first appearing roughly one-third into the level and the second appearing at the very end, blocking the exit. While it is off-screen, the first Wall will periodically spawn rows of Toy Cars (telegraphed by the written sound effect "Honk! Honk!"), alternating between the top and bottom of the stage, which must be dodged by parrying the cards to flip to either the top or bottom.

When engaged in combat, the first Wall will continue to periodically spawn Toy Cars from its mouths. The second Wall has a different attack, telegraphed by a hand emerging from one of its mouths holding a sign that reads "Uh-Oh!" before the mouth lashes out with an extending tongue. Additionally, hands will frequently appear near the mouths and honk horns, launching red lip projectiles at the player. Only the Wall's middle section, where its eye is, will receive damage when shot. Once it is defeated, a Two Mouthed Wall will hold its mouths open agape. At this point, the player will be able to proceed past the Wall through its mouths. The player can also walk through a Wall's open mouth during its car/tongue attack, although this will likely entail taking damage unless the Invincibility Super Art is used.

## Gallery

FunhouseFrazzleIcon.pngA Two-Mouthed Wall from the game over icon.
## Trivia

* The sounds that the two-mouthed wall makes are taken from Sneezy in the 1937 Disney film, *Snow White and the Seven Dwarfs.*

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Sir Waffington III

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> Straight off the iron and too hot to handle!
>
> Sir Waffington III, Death Screen

**Sir Waffington III** is one of the multiple minor bosses fought in the Sugarland Shimmy boss level of Inkwell Isle Two. She is a subject randomly summoned by Baroness Von Bon Bon, the level's primary boss.

## Description

### Appearance

Sir Waffington III is a large, brown-colored, slightly cube-shaped, flying waffle with squarish eyes and nutcracker-like teeth. Her "hat" and a pair of wings appears to be made out of butter.

## Battle

 File:WaffleIcon.png
She will be selected randomly by Baroness Von Bon Bon for the first phase of the boss battle. Sir Waffington III, after being selected, flies around the arena and will split herself into 9 pieces in a spread attack and reverts back to her original form. In Simple mode, she doesn't do anything besides fly around. In Expert mode, she will only shoot either in the four cardinal directions at first, and then fire the diagonals, or vice versa; she has a shorter delay to split again.

When defeated, she will break apart as if she was doing her attack but the pieces will fly off the screen and the teeth section will implode on itself and disappear. Hitpoints = 250/250/305

## Gallery

SpriteAtlasTexture-Baroness Waffle-2048x2048-fmt12 20770025 02.pngSir Waffington III about to split for attack.Waffle Dead.pngSir Waffington III's knockout.
## Trivia

* Although Tina Nawrocki designed the character as though it were male, naming it 'Sir Waffington III' in a Tweet, the game's localization assetbundle classifies it as female.
	+ Sir Waffington III is male in *Cuphead Volume 2: Cartoon Chronicles & Calamities*, claiming descent from 'a long line of maple syrup men'.
* She is often mistaken for a chocolate bar due to the brown color, rectangular pattern design, and the fact that chocolate bars can also be split into an a number of pieces. However, the butter wings, on top of her and her death quote *"Straight off the iron and too hot to handle!"* are signs of her being a waffle.

### Inspirations and similarities

* Sir Waffington III's name is a pun on the name of an athlete called Sir Washington.

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ru:Сэр Вафельгтон III
Jelly Bully

*For the boss character not to be confused with, see Jelly the Octopus.*
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The **Jelly Bullies** squad are enemies fought in the Sugarland Shimmy boss level of Inkwell Isle Two.

## Appearance

The Jelly Bully are simply tiny jellybeans. Each wields a sword, and wore white gloves and brown shoes. Most of them are green in color, and others are pink and can be parried.

## Characteristics

In the first phase for the boss battle against Baroness Von Bon Bon in the Sugarland Shimmy level, the Jelly Bullies squad will first spawn once the second random subject is deployed. The Jelly Bully is armed with a sword and sometimes charges across the arena. In Expert mode, the Jelly Bullies will appear when the first subject is sent out.

## Strategy

They can only be defeated while crouching (if the Peashooter was equipped) or parrying the pink Jelly Bullies. It is actually recommended to equip the Chaser for defeating the Jelly Bullies much quicker without crouching.

## Trivia

* There is an unused behavior for the Jelly Bullies Squad, they have a jumping animation and can jump in the fight to attack the players, it may even tied to the unused death screen with the baroness and Jelly Bullies Squad beside her, being an actual phase where the jelly beans coming out while baroness doing her attack.
	+ This may be a spoof or reference to the Mexican jumping beans, a kind of seed pods that "jumps" when heated because the larva spasms in an attempt to roll the seed to a cooler environment to avoid dehydration and consequent death.
* Their name, "Jelly Bully", is quite a reference to "Jelly Belly", a famous candy company that makes jelly beans.

## Gallery

Bandicam 2018-04-12 16-45-34-924.jpgThe Jelly Bullies as seen in Baroness' earlier game over icon.
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Anteater

> One thing dis nose knows is, youse cups gonna be pushin' up roses!
>
> Anteater, Death Screen

Template:Character InfoboxThe **Anteater** (whose name is currently unknown) is a member of the Moonshine Mob and the third mini-boss in Bootlegger Boogie.

## Appearance

The Anteater has a teal and red bowler hat like most of the members of the Moonshine Mob. He has brown fur with a striped trunk that contains a long tongue.

## Intro

The Anteater will break the upper two bridges and greets the player, which also reveals the Announcer Snail from under his bowler hat, the player being able to shoot at the latter to deal damage to the former, before hiding him and proceeding to attack the players.

## Battle

 File:Death card mugshot rumrunners ph3.png
His main attack is to extend his tongue to grab Fly Goons and Ant Cops that starts fighting after he spit them out. The scuffle bounces across the screen. Sometimes, he can fake-out his attack to fool the player(s), prompting them to move to another platform. He real attack starts as he winks. His tongue can always be parried.

After his defeat, the fake knockout screen will be lowered, as he holds his nose and rests on the platform during the final phase, as the Announcer Snail will attempt to attack the players further more. After the Snail's defeat, he will constantly shake his head, as the Snail holds onto him.

## Gallery

Laughingsnail.pngRevealing the Announcer Snail from under his hatMSMAnteaterTongue.pngUsing his tongue to attackAnteaterNose.pngAnteater's noseAnteaterTongue.pngAnteater's extended tongueAnteaterLick.pngAnteater licking up Fly Goons and Ant CopsAnteater Nose Charge.pngCharging his noseAnteater Intro.pngShowing Announcer SnailAnteater Attack.pngSniffing insectsAnteater Look Right.pngLooking at his tongueAnteater Retrieve.pngRetrieving his noseAnteater Turn.pngTurning his noseAnteaterDefeated.pngStaying on the backgroundAnteaterKnockout.pngKnockoutAnteater false death peep.pngPeep on the groundSnailKnockout.pngTrue KnockoutAnteater.webpSeen in the ground from an Edge Magazine
## Trivia

* He is the only vertebrate animal in the Moonshine Mob.
* Based on his speech mannerisms (such as replacing the "th" sound with the "d" sound, and using the term "youse"), it is implied that he speaks in a Chicago accent.
* He has a trunk similar to that of elephants, while real anteaters' "trunks" are actually rigid tubular snouts, and the mouths are at the tip of said snout, just below the nose.

### Inspirations and similarities

* He resembles the anteater from the 1940 Fleischer cartoons *Ants in the Plants*, as they both have trunks similar to those of elephants.
	+ He also resembles the Aardvarks as they appear in *Ice Age,* the titular anteater in 1982 arcade game *Anteater*, and Alan Anteater from the many *Coco Pops* commercials for the same reason.
* His trunk resembles the snout of the Aardvark from the many *Pink Panther* cartoons by Metro Goldwyn Mayer, as well as that of Sniffles the Anteater from web series *Happy Tree Friends*, albeit without teeth.

Template:Bosses
Light Bug

> This dance is over, there's no excuse…you couldn't handle the giggle juice.
>
> Light Bug, Death Screen

Template:Character Infobox
The **Light Bug** (whose name is currently unknown) is a member of the Moonshine Mob and the second mini-boss in Bootlegger Boogie.

## Appearance

The Light Bug is a purple light bug with a round abdomen, green eyes, blonde hair, and two antennae that poke through her hat. She wears a red dress, hat, a pair of high heels and a pair of white gloves and fur collar.

## Intro

At the beginning of the battle, she is seen looking up at the ant cops before the battle starts. She then pulls her fan up behind her neck and walks off to the right of the screen, bumping off a Moonshine Barrel using her abdomen.

After the Spider Mobster's defeat, he lowers the gramophone with her on it, thus starting her phase.

## Battle

 File:Death card mugshot rumrunners ph2.png
During her phase, she will dance left to right on the middle platform, hitting any players that come into contact with her. With her dancing, the gramophone emits soundwaves, that will turn yellow as a warning to move, and then red that will damage any players. As the phase goes on the soundwaves rotate faster and faster.

Additionally, some Moonshine Barrels and Ant Cops will travel around the other two platforms to make it slightly more challenging for the player(s).

After she is defeated, she will yell and stumble back as she then stands upon her knees. At the same time, the gramophone runs out of breathe and flops over. She then rushes back to her gramophone and they are both being pulled up while she waves goodbye to the players. On Simple Mode, the announcer will clear his throat, and the Light Bug will simply stay on her knees.

## Gallery

Moonshiremobgangsimple.pngGetting ready to fight (Simple)Moonshiremobgang.pngGetting ready to fight (Regular and Expert)Bootlegger-boogie-cuphead.gifLight Bug dancing while laser beams shoot out of her gramophoneLightBugGramophone.pngOn top of the gramophoneLight Bug Pack Up.pngPacking up her fanLight Bug Walk.pngWalkingLightBugUplift.pngUplift her abdomenLightBugDance.pngDancingLightBugKick.pngKicking rightLight Bug Kick Left.pngKicking leftLightheartattack.pngDefeatedSaddenedbug.pngKnockoutRunback.pngRunning back to her gramophoneWavegoodbye.pngWaving goodbyeGramophone.pngGramophone
## Trivia

* She is married to the Spider Mobster.
* Her phase is reworked from the unused Light boss.
	+ This may also be why she is dubbed the **Light** Bug in the translation notes.

## References

1. ↑ 1.0 1.1 Notes for translators

Template:Bosses
Grim Matchstick/TCS

Template:Infobox show character

For the in-game character, see Grim Matchstick.

**Grim Matchstick** is a minor character in *The Cuphead Show!* and a minor antagonist in "Dangerous Mugman."

## Personality

As Grim has no dialogue, there is not much information about his personality. However, he is shown to be overprotective of his children.

## Appearances

### The Cuphead Show! Intro

Grim Matchstick's first appearance takes place in the intro, where he is shown to be flying over the Inkwell Isles.

## Trivia

* In his regular look, Grim Matchstick is shown to have three heads, unlike his game counterpart, who has only one head.
Shark

Template:Character InfoboxThe **Shark** is an enemy found in the Shootin N' Lootin level of Inkwell Isle Three.

## Appearance

The Shark is a large, grey shark with a light gainsborough underbelly, and a cut in its head fin. It has yellow scleras, black pie-cut eyes, and razor sharp teeth. If the player damage it, its will close its eyes and retreat off the dock.

## Characteristics

The Shark is summoned by Captain Brineybeard during the second and third phases.

Its head fin can be seen in the background, as it swims closer to the player, until it reaches the docks. A warning signal is heard, as it swims. It attempts to bite the player, after lunging to half of the docks. It will leave after this, though it can be summoned again later on.

Shooting the Shark at least once will increase its retreating speed by 30%. In Simple Mode, it will only cover the third plank after the first pole and shooting it will increase its retreating speed by 42%. In Expert mode, it will be covering up to the second pole (or the seventh plank after the first pole) and shooting it will increase its retreating speed by 18%.

## Gallery

SharkHurt.pngShark hurtTumblr nuzr0rcUvv1rwg7ino5 r1 400.gifShark attacking (pencil test)Tumblr nuzr0rcUvv1rwg7ino4 r1 400.gifShark going back in the ocean (pencil test)
Template:Enemies
Caterpillar Mobster

Template:EnemyThe **Caterpillar Mobster** is a member of the Moonshine Mob and an enemy in Bootlegger Boogie on Inkwell Isle Four. He only appears during the boss battle's beginning cutscene and, provided the player is not on Simple Mode, the first phase of the fight.

## Appearance

The Caterpillar is seen wearing a lime suit and top hat with a yellow bow-tie. They also have red hair and a red nose. Their actual body is also lime green, and on his feet are black shoes, and the sides opposite to their soles have white teardrop-shaped marks. Defeating him causes his limbs, head, and clothes to vanish and the segments forming the rest of his body to explode outward harmlessly and a short distance and then fall.

## Intro

The Caterpillar can be seen with a worried expression about fighting the ant cops before he flees. In Simple Mode, while he can be seen during the intro, he is actually not used as an attack.

## Characteristics

During Phase 1, the Caterpillar teams up with his Spider Mobster superior for an attack that involves the latter kicking him, causing the Caterpillar to bounce around the screen. If his health is depleted, the Caterpillar's body will break up into multiple segments that fall off the screen, although his head, hat, suit, and limbs vanish. In Simple Mode, he is not used for the Spider's attack.

## Gallery

Moonshiremobgangsimple.pngIntro (Simple)Moonshiremobgang.pngIntro (Regular and Expert)Caterpillar run.pngCaterpillar RunSpider caterpillar kick 0001.pngSpider Mobster holding Caterpillar MobsterSpider caterpillar kick 0033.pngReady to kickSpider caterpillar kick 0035.pngKickingCaterpillar bounce.pngBouncing aroundCaterpillar death body a 0001.pngBody piece
Template:Enemies
Nail Bird

Template:Enemy**Nail Birds** are enemies fought in the Aviary Action! level of Inkwell Isle Two.

## Appearance

Nail Birds are spherical birds that can be yellow or pink. They have orange beaks.

Nail Birds appear about the same size as Cuphead and Mugman's planes. They are tied with a rubber band to hold long nails as their "weapon".

Defeating them will cause them to explode in a blast of pink or yellow feathers, depending on their colour.

## Characteristics

Nail Birds only appear during the first phase of the fight with Wally Warbles. After Wally gets his armour and feathers stripped off, they will stop appearing and be replaced with a shield of invincible eggs that protects Wally's son. There will be rows in total of four, each with a nail tied to them and will damage the player(s) in contact. The first three will be yellow, while the last one is always pink and able to be parried, which counts as defeating it and adds a card to the Super Meter. Nail Birds can block shots with their bodies. They will fly at two specific heights, which are near the top or near the bottom.

In Simple mode, there will just be three at each row. In Expert mode, they will fly faster across the screen at the same height as the player is.

## Gallery

Tumblr nrlr2wsoOw1rwg7ino1 r1 400.gifPencil test of a nail bird.
Template:Enemies
Duke, Emma and Jasper

Template:Infobox show character
**Duke, Emma and Jasper** are the three ghosts who appear in The Cuphead Show! episode Ghosts Ain't Real!

## Appearance

All three of them are blue, translucent ghosts.

Duke is the small ghost wearing the suit with a big nose. He has the ability to pull the top of his head off much like Goopy Le Grande, albeit more gruesomely as you can see his brain.

Emma is the tall female ghost dressed in Victorian fashion. She has her hair tied up in a bun.

Jasper is the fat ghost wearing overalls. He has a saw embedded into his head.

There are other ghosts of various shapes, sizes and appearances that join them in their haunting.

## Personality

They take pleasure in giving a good scare to those who wander into their graveyard, however they have a limit as they show concern when they think their ghostly antics caused Cuphead and Mugman to die after falling out of the highest floor of the haunted house.

Jasper is the stereotypical fat idiot character that gets smacked around by Duke, who is the typical short leader character. Emma is the calmer character of the trio.

## Trivia

* Amongst their ranks, you can see the Blind Specter, one of the Spectral Rats Katzenwagen summons, and the big ghost from the Spectre Syndicate (but blue instead of pink).

### Inspirations and Similarities

* They are similar to The Lonesome Ghosts from the cartoon of the same name.
* Duke's design is based on Egghead from *Looney Tunes*.
	+ His nose is similar in appearance to Billy from the Cartoon Network show *The Grim Adventures of Billy & Mandy*.
* Duke's relationship with Jasper is similar to that of Rocky and Mugsy.
* The marching band ghosts in their song resemble ghosts that appear in 1932's *Minnie the Moocher*.
Wolfgang

Template:NPC infobox

> I warned you, awful isn't it? Let us change the music back before our ears turn to jelly!
>
> Wolfgang

**Wolfgang** is an NPC character in *Cuphead*. He can be found in Inkwell Isle Three between the theater where Sally Stageplay is fought and the junkyard where Dr. Kahl's Robot is fought. He spites Ludwig, a gramophone found on the next road.

## Description

Wolfgang is a grumpy looking vintage radio with a cylindrical yellow nose that has a bitter rivalry with Ludwig about their music taste.

### Appearance

He is an old-fashioned radio with black arms. He wears white gloves and aqua-green shoes. Cleverly, his golden switch also acts/gives the appearance of a nose.

### Personality

Wolfgang is boastful and stubborn. He is quite rude to people he doesn't appreciate their taste of music of. He also has a sort of rivalry with Ludwig, always boasting about his music and being rude to Ludwig. He also doesn't call Ludwig a 'friend' like he does to him, instead even calling him a fool and "a minimalist buffoon".

## Gallery

Wolfganggoodquality.pngWolfgang and his surroundings
## Trivia

* His name is a reference to Wolfgang Amadeus Mozart. However, Mozart's personality was considered to be silly and lively, yet a little rude.

## References

1. ↑ The Art of Cuphead, Wolfgang, page 197

Template:NPCs
Ginger

Template:NPC infobox
**Ginger** is an NPC who appears in Inkwell Isle Two nearby Funfair Fever. She gives you a mission to find a shortcut and in exchange, she gives you a coin for your troubles.

## Appearance

Ginger is a gingerbread girl. She wears a yellow, candy corn-like dress, a yellow bow tie on her head, and cherry-red shoes.

## Personality

Ginger appears to be very cocky, bragging to the boys about how they can't catch her unless they take a shortcut. Despite this, she appreciates the boys for giving her directions, giving them a coin as a way of saying thanks. She also likes riding the carnival rides but detests when others get to ride before her.

In the Cuphead novels, Ginger is described as sweet, but nosy. She is depicted as one of Cuphead's classmates, sitting behind him. In A Mountain of Trouble, she is shown to have an angry side, snapping at Quint after he breaks his own rules.

## Gallery

Gingerbutterfly.pngGinger with a butterflyTemplate:NPCs
Pufferfish

Template:Enemy
The **Pufferfishes** are enemies fought in the High Seas Hi-Jinx! boss level of Inkwell Isle Three.

## Appearance

They are a group of puffer fishes with yellow eyes or pink with black pupils that can either be of red orange or pink.

## Characteristics

In the first phase for the boss battle against Cala Maria in the High Seas Hi-Jinx level, they can be one of the three enemies Cala can summon. Waves of them will float from below in a random pattern as players frantically avoid them, while also avoiding Cala's attacks. Some of these puffer fish can be parried which makes it easier to dodge. The pufferfish itself can be disposed of by shooting at it, at which it it will completely deflate and fall back into the water. If a pink pufferfish is disposed, but the player needed to parry slap it, they can then slap the deflated puffer before it falls. In Simple mode, they come in easier patterns. In Expert mode, they come in harder patterns.

Template:Enemies
Satyr

Template:Enemy

**Satyrs** are one of the enemies found in the Run 'N Gun level Rugged Ridge in Inkwell Isle Three.

## Appearance

Satyrs resemble their classical Greek and Roman counterparts, albeit in a cartoonish form. They do not wear clothes, have horns and two hooves as feet.

## Characteristics

They are found middle section of Rugged Ridge in the Greco-Roman ruins. They appear by jumping into the map before frollicing around the level. They have fast movement speed due to their prancing and will damage the player if they touch them. Fortunately, they are relatively weak and are more of an annoyance than a threat.

## Gallery

RuggedRidgeIcon.pngA Satyr on the Rugged Ridge death screen
Template:Enemies
The Light

Template:Character Infobox
**The Light** is an original design of *Cuphead* for the 2010 prototype. It has remained in the final game as an unused mini-boss that would have been encountered in the All Bets Are Off! level. The Light can only be encountered in debug mode. As it is placeholder of the main character, the use of him here is probably a tribute to the development and the final design would not look like this. As suggested by the lights surrounding him, he could have been a disco ball.

## Description

Like the scrapped boss Card, the Light's design seems to not be finalized at all and is rather jarring compared to the 1930 cartoon style of *Cuphead*. It appears to be a green frog or lizard wearing a black bowler hat, drawn using colored pencils.

## Battle

There are six blue light beams rotating around the platforms. Three of the lights will turn yellow, red and then back to blue. Only red lights will damage the player(s) if they are not avoided. They will get progressively faster throughout the fight. For added difficulty, there are two Jareeds on the platforms that also deal contact damage.

The player would move around the platforms dodging the Jareeds and light rays, while shooting at the boss to defeat it. Due to how this fight is set up, the left Jareed will always hit Cuphead when the battle starts.

This mini-boss does not have a knockout animation. Once it is defeated it will stay as it was in battle.

In other difficulties, the lights doesn't move, there is only one floor and the four Jareed heads under the floor doesn't move as well.

## Gallery

Unused light miniboss.pngThe Light, as seen while the player battled it before it got removed in the 1.1.3 patchJared head.pngJareedPhase1Idle.pngThe Light
## Trivia

 File:TheLightCrouching.png
* Based on the locations of the Jareeds and the Light, as well as the "lights" coming out of the Light itself, it was presumably going to be a disco ball with the Jareeds being placeholders for dancers.
* The Light may reference either light shows performed in casinos or the neon casino night signs.
* A reworked version of this fight can be seen in The Delicious Last Course in the 2nd phase of the Moonshine Mob. Instead of The Light shooting beams of light, the Light Bug uses a gramophone that shoots out music notes in an almost identical pattern to The Light's and the Light Bug herself acts as the middle platform obstacle and the target for this phase..

Template:Scrapped Content