Fingerdash

**Fingerdash** is the twenty-first Main Level in Geometry Dash. Beating this level awards the player 12, a new Cube from Normal Mode and the primary light orange color from Practice Mode.

## Gameplay

### Cube Section 1

The level starts with a cube section where spikes, platforms, yellow jump pads, a black jump orb, a pink jump orb and a dash orb appear, leading into the next cube part. In this cube part, platforms, spikes, blue jump orbs, green jump orbs, a yellow jump pad and a red jump pad lead to the next cube part. This cube part features platforms, spikes, reverse dash orbs, upside-down portals, blue jump orbs, green jump orbs, blue jump pads, a black jump orb and yellow jump orbs. A bunch of blue jump pads lead to a yellow jump pad that goes into the next section.

### Spider Section 1

The yellow jump pad leads to a spider section where platforms, pillars with spikes on the top, yellow jump pads, yellow jump orbs, pink jump pads, a black jump orb, blue jump orbs, a red jump pad and a dash orb appear. The dash orb leads to the next section.

### Ship Section 1

That dash orb leads to a ship section where floating rocks with spikes appear. The ship turns into a mini ship where some rotating lava bubbles go in a circular motion in two separate locations that go the opposite rotation of eachother. The ship becomes normal after this and shorter rotating lava bubbles move here and there. A bunch of fireballs come from the lava to form a straight path for the ship to go through.

### Robot Section 1

That straight path leads into a robot section where platforms, spikes, red jump orbs, black jump orbs, dash orbs, a yellow jump pad and a pink jump pad appear. The dash orbs are surrounded by white monsters that rotate around the orbs.

### Wave Section 1

The pink jump pad leads into a 2x speed wave section where triangular structures form a path for the wave to traverse with coins scattered around here and there. The wave then becomes a mini wave and more triangular structures appear, although they are steeper. The wave becomes normal again and traverses the same type of triangular structures. Then, the wave becomes the mini wave again and goes back to 1x speed, where it goes up and down to avoid the steeper triangular structures.

### Spider Section 2

After that, a 2x speed spider section starts where platforms, those pillars with spikes, pink jump pads, pink jump orbs, a dash orb, a red jump pad and a yellow jump orb appear. The yellow jump orb leads into the next section.

### Wave Section 2

The yellow jump orb leads to another 1x speed mini wave section where steep slope structures go up and down. This leads into the next section.

### UFO Section 1

That leads into a 2x speed UFO part where moving pillars move up and down. This leads into the last section of the level.

### Cube Section 2

The last section is a cube section where platforms, spikes, a dash orb, yellow jump pads, blue jump orbs and a green jump orb appear. The level ends with a double spike and a singular spike.

## Hard Parts

Fingerdash is one of the easier Insane difficulty Main Levels made by RobTop. It introduces a bunch of new orbs, including the Dash Orb, the Spider gamemode and rotating objects.

These can be hard to grasp at first, especially the spider. But, RobTop was kind enough to make the Spider parts easier than most other spider parts seen in Community Levels. The orbs aren't too hard to get used to.

The main difficulty of the level comes from the timings and the ship parts. The ship parts feature rotating objects and are slightly tight. These can be beaten with enough practice, however. Another thing that may be tricky for some people are the wave parts. They're slightly difficult, but do retain a basic pattern.

## Coins

In Fingerdash, there are 3 Secret Coins that are available to grab.

### Coin 1

The first coin is located in the first spider section. Between two of the pillars lies the first coin. To get this coin, the player must click twice in succession to avoid hitting the pillars.

### Coin 2

The second coin is located in the first ship section. When the ship turns back to normal, rotating fireballs move around. At the top, two moving rotating fireballs create a gap where the second coin is located. To get into this gap, the player needs to get the ship up at the top and slip through without dying.

### Coin 3

The third Secret Coin is located in the first wave section. A bunch of little coins are scattered around, with a counter on how many are collected in the top-left. If you're able to collect all 10 coins, the third Secret Coin will appear in the second spider section that's given to you for free.

## Trivia

* This is the twenty-first level in the game.
* This level is called **Fingerdash**, while the actual song for this level is called **Fingerbang**.
* If you don't hold down on the first dash orb, some text appears that says "Hold to Dash".
* The song "Fingerbang" is not allowed for use in Community Levels due to the song not being available on Newgrounds.
* This level is the only Main Level that uses coins to create a Secret Coin.
* In the first ship section, the normal size portal can be skipped. This way, the ship is still mini after the first bit.
	+ After the robot section ends, you can also skip the wave portal and stay the robot in the first wave section.
* No ball section is present in this level.
* This level is one of the only Levels that awards 12.
* Fingerdash And Deadlocked are the only Main Levels with Collectibles required for a Secret Coin.

Main Levels:

 **<< Deadlocked** | **N/A >>**