DX

DX
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**DX**, by Saster and Doorknoob, is a "red virus" who resides in Sonic Classic Collection for the Nintendo DS, killing Sonic's friends with no known motive.

## Overview

**DX** really seems to be a blank slate, as he never rarily says anything throughout his story... like ever. The only thing we can really see is that his actions show him as a malevolent/ruthless kind of being.

## Appearance

**DX**'s true form shows a tall, lanky form of Sonic, with a glitchy black and dark red colour pallete, that, if you look closely, resembles some sort of eye. However, his faker form is a form of Sonic, with retracted colours, only showing solid colours, with very little shading. His secondary form/transformation sequence shows a glitch red and black bubbles in his eyes, and a pouncing type pose. His whole sprite goes glitchy, portions of his parts going everywhere. In his third form, He's now fully red with hints of black, and his size is around 13-20 feet tall.

## Biography

It is just your generic EXE story, but it takes place in Sonic Classic Collection. It starts with the player playing Sonic 2 & Knuckles, the player is just normally playing Emerald Hill Zone and around the end of Act 1, you see a Sonic Sprite from Sonic 1. You know it shouldn't belong there, cuz y'know. It's Sonic 2 & Knuckles. The player is confused, but decides to jump on Sonic 1, the in-game emulation crashes, and reopens the game, but it doesn't play the intro or anything. This time, you spawn in a Labyrinth Zone-like area as Knuckles, strangely still, and the player heads forward. After the little “ding ding” SFX plays a few times, the drowning jingle starts playing. while you keep going forward. You can see Sonic behind Knuckles doing Super Sonic’s flying animation, but with the Sonic 1 colour palette, and he comes closer and closer. While this is happening, you can see Knuckles actually panicking for air, and for his life, but he can't run fast because he's, well, underwater. On the last note of the drowning jingle, Knuckles dies like he normally would in-game, but there’s an awfully long silence. Then it crashes again, but opens up with a frightened Tails in Angel Island Act 2, but it’s only just forest, no obstacles, except this large grassy wall on the right of Tails. Everything is noticeably darker in tone, too. But you can see Sonic, looking taller and using fewer less colours from this Sonic 1 palette walking towards Tails. He seems like a second control is playing him, even though that should be impossible. He starts to get impatient with Tails running away, and Sonic starts to dash for Tails. The player does a well-timed spin-dash jump, and is able to get a good speed to outrun Sonic. But the escape attempt only makes him more irritated. He decides to try flying away from him, but he can see Sonic can also fly fast. Sonic knocks Tails down to the floor, and Tails can only crawl now. Sonic, seeing this opportunity, takes a spike sprite and impales Tails with it, killing him. Tails doesn't do the normal death animation, he just stays on the ground with a spike in his chest. Eggman saw what happened to Knuckles, Tails, and Eggman tried to run, but DX teleported out of nowhere, and DX killed eggman by ripping his head off his body. BRUTALLY

## Potential

* **Character teleportation**: Due to Knuckles respawning in the Labyrinth-like map, & Tails respawning in Angel Island's map while DX is present, we can assume he can make characters teleport to the easiest spot to kill them.
* **Sprite interaction**: In the story, it's shown that DX can take items from the level and use them as weapons or powers to his advantage.
* **Flight**: Pretty self-explanatory.