recursal/Fanatic-Fandom huggingface dataset:
Knifehead Torpedo

## Description

The Knifehead torpedo was designed for use by smaller vehicles and underwater heavy weapons support teams throughout the Scions Hospitalier. With each torpedo 1.6m long and a width of 28cm, it is composed of a drive section housing a chemical combustion drive powering the pump-jet to propel it through the water. While middling in speed, the sonar tracking system is very accurate, taking control once launched, able to be pre-programmed with a target or set on it's own to an independent search mode. When it approached a target the torpedo manoeuvres underneath the vessel before exploding, the idea being the resulting explosion from the plasma warhead vaporises a small area, and the resulting explosion from the superheating of the surrounding water breaks the back of a vessel.

## Technical Specifications

**Length:** 6.8m

**Width:** 56cm

**Weight:** 0.5 tonnes

**Engine:** Marin Combustion Drive

**Maximum Speed:** 52 Knots (60mph/96kph)

**Maximum Range:** 10km (6.8 miles)

**Targeting System:** MkXVII Active Sonar Tracking

**Payload:** Plasma Warhead

## Variants

### Rack Launcher

Known among the legionnaires of the XIXth as the 'Knife Rack', the Rack launcher is a pod, capable of housing 4 Knifehead torpedoes that can be attached to almost any naval platform, giving it the ability to respond in kind to any surface or sub-surface threats. Widely used on both the Abyssal Submarine and the Tide-Breaker, the simple nature of the launcher and weapon system means it has served in almost every major naval campaign the Scions have, proving it's worth as a ship-killer.

### Hydron Launcher

Built as a substitute to the missile launcher commonly used on ground-based campaigns, the Hydron was built to accommodate the Knifehead torpedo, giving marine squads the ability to support major naval actions as individual squads or as an ambush tactic, firing on vessels unknowingly from the sea floor. The launcher is a shoulder-fired system, the the capability to house and launch 2 Knifehead torpedoes, once launched, the launcher assembly is usually abandoned, a marine only taking the targeting system with them as it is removable, and can still prove useful as a short-range sonar detection system.
Legio Contego

The Legio Contego is a Titan Legion of great renown and honour, having fought with the Halcyon Wardens through much of the Great Crusade and Icarion Insurrection. They serve the Mechanicum of Eskut.

## Notable Campaigns

### **The Koloss Syntheticide (993-999. M30)**

Several Contego war maniples fought under the Emperor's direction against the Abominable Intelligence known as Koloss.

### **The Humbling of the Maelynos (006-7.M31)**

Alexandros led a large offensive against the Maelynos Knight dynasty, and called upon the Titans of the Legio Contego as well as others to combat the quadrupedal Titan-analogues fielded by the Maelynos.

### **The Schism of Mars**

Elements of Legio Contego were deployed to Mars by Alexandros, helping to drive the Insurrectionists from the Red World.
Cassandré Oblique

Initially a particularly cold world when it was first found, the Cemetery world of Cassandré Oblique was created to commemorate the many sacrifices made by the Expeditionary Fleets of the Great Crusade carving a path into the galactic South.

Lacing most of the surface of the planet, tombstones, mausoleums and all manner of effigies have been erected to the untold numbers who gave their lives for the Imperium. Of particular note is the 'Ring of Champions', a set of 2000 stone statues standing in a 2-mile wide circle near the equator. Each of these statues represents a different regiment or support unit that was part of the expeditionary force  with a faceless statue saluting inward. Arrayed within the circle, all the statues salute at an even greater statue set in the centre of the formation. The Emperor, carved in marble and obsidian, points his gold-filigree sword towards the heavens, with 12 orbs orbiting each other at the tip. Each of the orbs marks a major world conquered within the Sahaqiel Reach as the flames of humanity were rekindled there, mirroring the flames of the sword holding all 12 orbs together in fine metalwork.

Despite the cold and cemeteries, the people of Cassandré Oblique are a hardy and jovial lot, taken to revelry as they go about their work remembering the uncounted millions who helped nurture the flame of humanity in their sector. With several small hive-cities the world doesn't have that many people compared to most, but those that remain are devout and tough people.
Dark's Emporium Wiki

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Cezary Vizenko

**Cezary Vizenko** was once the Atrefos of the Asklepian Fellowship, and was therefore the leader of the Warbringers' research into Astartes physiology, genetics, and recruitment procedures. However, during the trial known as the Prosecution of Baal, he was officially reprimanded by the Emperor of Mankind himself - he was forced to hand over his research and his mind was wiped, to ensure his heretical innovations would never become widespread.

Following the Prosecution Vizenko was sent to the Crimson Lions, after which he disappeared.
Irvin Ruel

**Irvin Ruel** was the Legion Master of the V Legion, when they were still known as the Storm Riders. Ruel was the one to yield command to Alexandros Darshan VonSalim, serving afterwards as Lord Commander Primus of the V.

## Storm Rider

Ruel served in the late Unification Wars, fighting in the Conquest of Albyon. He rose to the rank of Centurion in this campaign, slaying a techno-barbarian warlord and taking the armour-clad giant's lightning claws as *spoila optima*. These were repaired and extensively enhanced on Mars, becoming lethal weapons that Ruel would bear for the rest of his life.

By the time that Alexandros was found on Delos, Ruel was the master of the Storm Riders, a fierce and uncompromising commander who initially struggled with the new culture that his Primarch fostered among the renamed Halcyon Wardens. In time, however, he acclimatised, accepting his role as the foremost Lord Commander of the Vth. and one of the most respected military leaders in the Imperium.

Taking the old flagship of the Legion, the *Solar Tempest*, Ruel waged war throughout the Great Crusade, playing a key role in several of the Halcyon Wardens' most celebrated campaigns, including the Koloss Syntheticide. He was also present at the Qarith Triumph, which saw Alexandros elevated to the exalted rank of Warmaster.
House Dagmyr

**House Dagmyr** was a Knight House which sided with the Insurrectionist faction in the Icarion Insurrection.

## **Notable Campaigns**

### **Foleith**

A Household of Dagmyr fought in the Insurrectionist attack on Foleith against a collection of Loyalist regiments and cohorts. Little could stand against their power until the Void Eagles unexpectedly arrived and laid waste the Insurrectionist forces, destroying a Knight Acheron of House Dagmyr.
Manick'chu'ul

## Manich'chu'ul

Known as the '*Eldest*' and '*The Entombed Councillor*', **Manick'chu'ul** was amongst the most ancient of revenants of the Grave Stalkers Legion that served upon the Council of *Chun'ka*, managing to maintain the favour of the Primarch far longer than any other in living memory. Entombed within the shell of a Dreadnought, Manick'chu'ul continued to serve his gene-sire long after his mortal wounding. Serving as his Primarch's Equerry, the Eldest rarely spoke when the Council was in session, but when he did, even K'awil heeded his wise words.

## Background

Manik'ch’ul, even among the revenants whom the Grave Stalkers revered so fervently, commanded respect. He served upon the Council of Chun’ka and maintained the favour of the Primarch for years longer than any other in the memory of the Legion, even serving as the Primarch’s Equerry on those few times where it has been necessary. It was because of his value to his genesire that he was one of the rare few to have been interred into a Dreadnought’s sarcophagus rather than paying the cost so often exacted upon his brothers for his Legion’s continued survival.

Manik’ch’ul spoke little when in council, but his silence only made his testimony the more powerful when he was heard. His pronouncements were heeded even by K’awil and his words turned aside the unpredictable wrath of the Primarch more than once. While Ajaway and Xtaaby were held in high regard as warriors, it was to the interred veteran that Legionaries of the XVth look to for guidance when in doubt, or seeking to avoid the ire of their lord. Those who did so out of craven desires to evade the consequences of their failures, however, found nothing but cold silence. This signalled that the order for their progenoids to be cut from their bodies would not be long in coming. For this the Ancient was also known to be the judge of his fellows, preserving talent that might otherwise have been lost and condemning many whose inadequacies made them a liability to the Legion.

The attentions of the Lasarine were thus lavished upon his sarcophagus, making him a true embodiment of destruction. His shell bore the face of a nightmare, though in battle the imagery inscribed upon his armour was soon obscured by blood. In the storm of combat, a savagery otherwise restrained was unleashed and Manik'chul's enemies found themselves undone by an avatar of death.
Hooded Guillotine

The *Hooded Guillotine* was the Gloriana-class Battleship which served as the flagship of the Berserkers of Uran. It was counted among the largest and most heavily armed of its kind.

## Background

The *Hooded Guillotine* was raised above Jupiter, designed to the exacting specifications of Raktra Akarro before he had even taken command of the VIIth Legion.
Milk It For All It's Worth

**Milk It For All It's Worth** is the 9th episode of the 1st season of *HBS Survivor*.

## Plot synopsis

Jimmy immediately put herself on the outs after starting an argument with Emo, who said that the Nico vote was strategic and not personal. Jimmy said that Emo was a liar if he said that the Nico vote wasn't at least a little personal. The Red Seven still stuck together. Jimmy said that the move to fight with Emo was in order to find a crack in the alliance, and that it backfired. Emo said that he knew that Jimmy was probably playing him, but that the Red Seven would "milk it for all it's worth."

In the morning, Jimmy apologized to Emo, and Emo accepted the apology. This, according to Emo, was in an event to make Jimmy feel safe so the Red Seven could "pat her back on the way out."

At the Reward Challenge, Emo once again reigned victorious, this time on a team with Ackrel and Seven. While the two were on reward, they attempted to organize a sub-alliance of the three and include Scott, but Ackrel said that it was unlikely that it could be pulled off. At the Saboga camp, Jimmy, Gali, and Tac bonded more, and tried to recruit Clash to the alliance. Clash still stuck by Scott's side, angering Gali, who said that Clash couldn't ride Scott's coattails to the end of the game and expect to win. Clash attempted to fight back in his honour, but Gali didn't listen.

At the Immunity Challenge, a challenge for memory was shown. Emo grumbled and said that he wasn't going to win. He was proven correct. However, the much more likely winner J-verse was eliminated in the final round by Tac, who secured Individual Immunity for herself.

Before Tribal Council, Emo said that Jimmy had "zero chance" of surviving Tribal Council that night. Ultimately, he was proven correct, as the Red Seven stuck together to vote off Jimmy while the remaining 3 ex-One members voted for Ackrel again, who they felt was the ringleader.

## Final Words

"Our tribe is being pagonged. I expect to see Tac and Gali with me at Ponderosa soon, and soon the blue five or whatever will all see each other again. So, uh, I'm mad, but I need to get some food in me, so I have no choice but to shrug it off." -Jimmy
EMSNx-3 "Salvador" Nuclear Submarine

The **EMSNx-3 "Salvador" Nuclear Submarine** is a submarine in Just Cause 4: International Waters.

## Description

Supply drop description: "*This lumbering beast of an underwater vehicle displays the might of the Black Hand. After the purchase of Próspero Submarinos, the Black Hand developed their own nuclear submarine, inspired by designs of the Soviet Union. Only four were created. The Agency seized all of them after the International Armed Corporations and Organizations Agreement of 2002.*"

This submarine is massive, at about 130 meters long, and with a beam of about 10 meters. It has a large propeller at the stern, with two rudders for maneuverability. There are missile tubes facing forward, one on each side. They're about a meter below the widest point of the ship, and are about 30 meters from the bow. This is presumably where the torpedoes are launched from.

There are three different areas that Rico can be in: the bridge, the reactor room, and the moonpool bay. The bridge is not visible, but it can be assumed the Rico would pilot the sub from there. The reactor room has 2 rows of 6 turbines, which provide the power source for the vehicle. They are all destructible, but if more than three are destroyed, the ship stops working, after 9, it will catch fire (damaging Rico), and after destroying all of them, the submarine will explode, killing Rico if he's inside. The moonpool bay has a hatch that can be opened from the reactor room or at the back of this room. It's big enough to fit a storage crate, but not much else. The door cannot be opened if the sub is moving, and will close if left open while piloting.

## Performance

Overall, the performance of this vehicle is poor. It turns very slowly, and takes about 40 seconds of accelerating to reach its top speed of only 65 km/h. Of course, for such a large vehicle, this is expected.

The torpedoes fired from the bow are are referred to as "GP-56 Torpedoes". When fired, they travel through water in the direction the sub is facing at about 70 km/h, with their maximum range being about 500 meters. The torpedoes look like regular rockets, but with much less flare and a rear propeller that, notably, doesn't appear to spin.

## Locations

* Used during the mission (mission name).
* In supply drop after completing the mission.

## Trivia/Author's notes

* It's made by Emsavion, but was, *generously gifted*, to the Black Hand.
	+ It is armed with Grupo Prospero weaponry, though.
* Normally, a nuclear submarine of this size is intended to be crewed by about 110 persons (hence the seats), but Rico can operate it by himself because he's just that awesome.
Justinian Anti-Augur Missile

Built as a first-strike munition for Astartes shock-and-awe campaigns in the wake of the Martian Schism, the Justinian is deployed to destroy an enemies ability to see the battlefield at a grander scale. Using an advanced Logis-Engine and sensors the missile is capable of being launched from extreme ranges by aircraft or ground units and home in on known enemy augur and auspex frequencies as well as having a battle-map and priority target list made so that the missile can make in-flight decisions about which target to hit. With the enemies ability to see over long-range crippled this leaves them open and their defences unguided as waves of drop-pods fall from the sky, Thunderhawks deploy troops unhindered and aircraft fly unopposed by blinded air defences.

## Technical Specifications

 Width
 Weight
 Engine
Conquest of Mexicatii

The Conquest of Mexicatii was an Imperial Compliance action carried out under the Emperor's own command against the cultists of Mexicatii. The Primarch Socraes Travier was among the ruling priesthood who led the resistance to the Imperials. His defeat and capture by his father and Icarion would at length have immense, dire ramifications for the Imperium.
Darzalan Huszars

Descending from Kozja's Genetnik Huszars on Strela, the ***Darzalan* Huszars** were granted heavy power lances, and were given a heavy cavalry role in the new Legion of the Warbringers. When tested on the battlefield, it was discovered that their couched lances could not only plough through the ranks of mortal soldiers with ease, but they could also rend through the the armoured bulks of Super Heavy infantrymen - this capacity, rare for such mobile troops, made them a popular choice as detachments to the Marches and Principates.

When came the Day of Revelation, the Huszars were among the vanguard to descend upon the Dune Serpents, culling a great number with their first sweep through the Loyalists' ranks.

## Equipment

### Kopia Power Lance

A special model of Power Lance, it is the *Kopia* that made the Huszars as deadly as they were, allowing them to sweep through enemy lines with little resistance.

### Howling Wings

Taking up Strela's aquiline imagery, the Huszars took to installing great feathered wings on their Jetbikes. When it was discovered that the howling shrieks they made when fluttering in the Huszars wake could make the enemy flee in terror, the Techmarines of the Legion studied several models of vox-emiters, finally settling on a version whose sound was so horrifying to those in the close vicinity that even some allied Legionaries could be incapacitated.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Hennasohn

**Hennasohn** was the Legion Master of the XVIth Space Marine Legion for much of their history, until they were reunited with their Primarch. Known as the Poltergiest for his prodigious psychic powers, he nonetheless devoted himself to the duties of command rather than those of the fledgling Librarius, and rose by dint of his unyielding will and ability as a general.

## History

Born on Terra, Hennasohn was among the first intake of recruits to the XVIth, known as the Lanterns and fought in the late Unification Wars. He demonstrated considerable psychic capability, but at this time the Librarius did not exist and instead his ability as a commander was brought to the fore. Following this trajectory, he had risen to the rank of Chapter Master by the time the Legion began their xenocide campaign on Neptune. This engagement proved devastating to the Lanterns and left them much reduced by its end. Hennasohn therefore decreed a few years later that the Legion would divide itself into several smaller commands, the better to conserve and build its strength.
Ezekiel Spinebreaker

Second Lord Chief, Master Warrior. Born on Huron and having his family killed by a rival clan, Ezibiknh gladly joined Daer'dd's attempt to unify the people of Huron, to end war and bring unity. A fierce and loyal warrior, he was chosen to be inducted into the newly restructured VIth Legiones Astartes, the Iron Bears.
As he had proven himself of being a capable master tactician, he was placed in charge for the IInd Grand Wartribe, the so called 'Stoneshields'. They favoured the use of shieldwall/phalanx tactics supported by large numbers of Dreadnoughts, to constantly approach the enemy and grind them down, literally becoming the anvil to break the enemy.
After the demise of the IInd Legiones Astartes, the Space Wolves, the remaining sons of the Wolf King were split and inducted into the IIIrd and VIth Legion to bolster their ranks. A sizeable group of about 500 battle-hardened Astartes warriors under the leadership of Veljar Stormwolf joined the Grand Wartribe of Ezibiknh, replacing their losses during the Great Crusade. Since then, the now called 'Golden-Eyed Sons' became an important factor within the overall strategy of the Stoneshields as they favored the usage of jump packs and Drop Pods, making them the hammer to break the enemy on the Iron Bears' shields. Spinebreaker was slain on the Day of Revelation by a Grave Stalkers Moritat as he led the defence of his flagship. His sacrifice would help ensure the ship's escape along with a large portion of the Bears' fleet.
Endrys Onva

Endrys Onva was an Archmagos Militant of the Mechanicum. Born of Mars, she was one of Kelbor Hal's most loyal and capable generals, though many were wary of her as an extremist. She was one of the Mechanicum warlords who set out into the stars at the head of a Martian war fleet, fighting in the Fabricator-General's name over two centuries. She amassed a gargantuan force, including the Knights of House Lyphora. Darkly renowned indeed, with a reputation for skill which rivalled the Lords Commander of the Imperial Army, Onva ended her years of campaigning by taking command of the broken Forge World Locria after its heretek masters were crushed.
Battle of Revan

### Outcome

Warbringers driven back with heavy losses, Insurrectionist advance against the north of Segmentum Solar left unsustainable.

The **Battle of Revan** was an engagement fought at the height of the First Solar War between Loyalist troops under Pionus Santor and an Insurrectionist army led by Kozja Darzalas.

## Loyalist Participants

* Scions Hospitalier
* Yamatar Ashigat
* Medusan Steelshod
* Kadisian Hounds
* Legio Gojira
* House Toho

## Insurrectionist Participants

* Warbringers
* Legio Victorum
Conquest of Galaspar

The last major campaign by the Golden Brothers before Theoderaf was discovered, the Conquest of Galaspar was the crowning achievement of the IVth legion. Occurring in 830.M30, the Golden Brothers discovered the world of Galaspar in Tempestus Pacificus, which had a surviving human civilisation from the Dark Age of Technology. However, the rulers of the world, called The Order, had ensured the Age of Strife through instituting a tyrannical system of keeping the populace enslaved, dividing them into “labour units” to be immediately euthanized when they no longer had value to its system, and ruled through a mixture of crushing oppression and forced chemical dependence. The Golden Brothers swore to liberate the humans of the world and bring them into the Imperial fold.

## **Campaign**

The reconnaissance squads of the Golden Brothers stealthily landed on the world, identifying the officials in charge of maintaining the chemical dispensing machines and enforcing the oppression of the Order. After a week of reconnaissance, the Golden Brothers began their propaganda campaign, broadcasting the news of Galaspar’s upcoming liberation, that the tyranny of the Order was not the only way to survive in the galaxy and that a new age was dawning, the Age of the Imperium. Images of the Emperor were distributed, accounts of his glory were spread and the officials of the regime were assassinated to lift the repression on the populace.

The Order, at first, relied on their repression mechanisms to keep the populace under their control, increasing the chemical dosages and keeping the labour units working without a chance to absorb the information. However, the Golden Brothers’ undermining of their system began giving the human populace the space required to hear their propaganda and begin pushing back against the Order. Labour units became communicating between themselves, work slowed, vandalism and riots began. Reports reached The Order of the their furthest outposts being overturned by civilians. Panicking, the Order ordered the army to exterminate rebellious labour units, firing basic anti-air weapons to try and shoot down the Golden Brothers in orbit.

The Golden Brothers drop podded into the city, crushing the army as they tried to slaughter the civilians, and called on the populace to embrace their liberation. At the same time, Roderic and the 1st Company teleported into The Order’s palace, killed the entire Order and all of their officials hiding there, and brought the bodies out for the populace to witness. The populace rejoiced, praising the golden angels who had saved them and the golden lord who had sent them to their aid. Soon after compliance, an Iron Revenants fleet emerged in-system, there to relieve the Golden Brothers of the reconstruction duties as their Primarch had been discovered.
House Stehleq

House Stehleq was a Mechanicum Knight House raised to serve the Forge World Iyacrax.

## The Guardian Order of Stehleq

Seeded onto Ryltusa as part of resettling efforts after the Fourth Rangdan Xenocide, House Stehleq grew within the strictures of the Sidon Protocols. As well as standing watch over their own world, they served the ruling magi of Iyacrax and benefited greatly from its prolific forges. For such largesse, they were expected to fight seamlessly alongside the armies of Iyacrax, most importantly its Legio Pugilis. In this manner the House distinguished itself in several campaigns, and in time adopted certain practices of the Cult Mechanicus.

  Particular importance was placed by the scions of Stehleq on the Quest for Knowledge, and in the Crucible of Iyacrax they fought most fiercely for the spires where the world’s primary archives were stored. The vast majority of the Knights were lost in that battle and much of the remainder fell in defence of Ryltusa. Only a few dozen were left to fight on as individual households and even Freeblades, and it is widely believed that the last of the Guardian Order perished in glorious defiance in the Battle of Revan.
Abyssal Knights

The **Abyssal Knights** are a loyalist faction that were formerly a part of The Drowned's 26th Tendril Fleet, who along with their Shoalmaster, Broklur Tidespiter, turned from their Primarch Sorrowsworn Morro and their own brothers after receiving word of their legion's treachery during the Day of Revelation, and nearly paid a heavy price for their continued loyalty to the 'False Emperor'.

## Background

Known as the 'Abyssal Knight', Broklur Tidespiter was the Last Shoalmaster of the Loyalist 26th Tendril. When the 26th Tendril fleet's masters defied their Primarch's call to war against the Emperor, Broklur Tidespite, as he was then known, followed his commanders with a steadfast conviction that would see him through the brutal attrition that followed. This resolve he kept in spite of the murderous violence visited upon the 26th, and as those above and around him fell, he ascended quickly, amending his moniker to 'Tidespiter' in defiance of his traitorous kin.

The First Solar War left him as de facto Ayatollah, walking the line between the urge to punish Icarion's armies and his tendril's survival. When Aegar Vyrn began to piece together his coalition of broken armies, Tidespiter actively sought him out, recognising a commander who might forge something greater from the orphaned and scattered loyalists who fought in the shadow of Icarion's counterfeit empire. As before, his resolve and mettle placed him in good stead, and the 26th would repay many times over the hurt inflicted upon them.
Shape Match

**Shape Match** is a repeating type of level in Snipperclips, and Snipperclips PLUS.

## About

You must cut Snip and Clip in shapes like the dots. Then arrange the Snipperclips very carefully. There is a bar at the top to show how accurate you are. When you'll finish the stage, you will discover, that the arrangment is like some sort of object. Press A to interact with the sculpture.

## Sculpture list

### Snipperclips

#### Noisy Notebook

* Shape Match 1 - Toucan
* Shape Match 2 - A Dog reading a Newspaper

#### Retro Reboot

* Shape Match 3 - Seahorse
* Shape Match 4 - Fish

#### Silly Science

* Shape Match 5 - Bee
* Shape Match 6 - Fungus

### Snipperclips PLUS

#### Cosmic Comics

* Shape Match 7 - Pharaoh holding a Bird
* Shape Match 8 - Monster destroying a Town

#### Toybox Tools

* Shape Match 9 - Crocodile taking a Bath
* Shape Match 10 - Two Koalas hainging on separate Trees

### Party Mode

* Party Match 1 - Running Worm
* Party Match 2 - Aliens riding a Spaceship
* Party Match 3 - Cat & Dog
* Party Match 4 - Telescope
My Way

## Vídeo musical

**My Way:** es Cantada por el gran seth marcfalane

chupame las bolas

And now the end is near
So I face the final curtain
My friend, I'll say it clear
I'll state my case of which I'm certain

I've lived a life that's full
I've traveled each and every highway
And more, much more than this
I did it my way

Regrets, I've had a few
But then again, too few to mention
I did what I had to do
And saw it through without exception

I planned each charted course
Each careful step along the byway
And more, much more than this
I did it my way

Yes, there were times, I'm sure you knew
When I bit off more than I could chew
But through it all when there was doubt
I ate it up and spit it out
I faced it all and I stood tall
And did it my way

I've loved, laughed and cried
I've had my fails, my share of losing
And now as tears subside
I find it all so amusing
To think I did all that
And may I say, not in a shy way
Oh, no, oh, no, not me
I did it my way

For what is a mouse, what has he got
If not himself, then he has not
To say the things he truly feels
And not the words he would reveal
The record shows I took the blows

And did it my way
Mocking Birds

**Mocking Birds** is the first starred level of Noisy Notebook.

## Level concept

You have to transport the egg to the nest by rotating the birds. You can rotate them by rotating yourself and change their shape by cutting with (A) button.

## Apperance

The level is divided into 3 sections, like every starred level:

### Section 2

There are also 4 birds set in this pattern:

### Section 3

There are 6 birds, set in this pattern:

## Music

Mocking birds music: https://www.youtube.com/watch?v=dcziL8TMbPI&list=PL1P2UEryP8\_-ZPp4CrnLS74wd2Mh8QS7a

## Trivia

* The Mocking Birds music also appears in the tutorial.
* The concept of controlling the background with yourself is also used in Copycat Climb.
Katorz

**Katorz** was a system of void enclaves in the Tayargund Reach, serving as a fortress, a source of soldiers and a mustering point for Expeditionary Fleets. It was targeted by the Insurrectionists early in the Wars of Expansion.

## History

Katorz was famed as a fortress system without a single planet. Its civilisation was instead spread across a host of void-stations, the largest of which was a moon-sized construct from the Dark Age of Technology. Hollow and lifeless, it had been home to a corsair empire until the Imperium chanced upon it. Strategists had recognised its potential from the start, and when Niklaas expanded his program of fortification into the outer reaches of Segmentum Solar, Katorz had been among the systems he took and fashioned into an almost impregnable fortress. It was one of the furthest from Terra, sitting just within Segmentum Solar. Moreover, it was joined by a Warp channel to Ysta and the outer worlds of the Commena Cluster.

Colonists from a dozen void enclaves in Segmentum Solar, mostly Saturn and Jupiter, had made their way there when Katorz was first discovered sixty years after the Crusade’s beginning. Among them were the scions of noble dynasties, who found their ambitions hampered by the predominance of Terra within the Sol System. They sought a system where their culture could flower to its full potential, and the vast structure they called Katorz Aleph seemed the perfect fit for their ambitions. Thus they turned it into a void city to rival even a Terran hive and built a great system of enclaves and shipyards around it.

As the new territory was established, the inhabitants founded strong military forces, naturally modelled on the Solar Auxilia pattern and well supplied by great manufactorum facilities. Several cohorts were raised and dispatched to the many war fronts of the Great Crusade over the decades. However, a growing number patrolled Katorz and the surrounding systems, venturing forth at times to subdue rebellions and destroy xenos threats. By the time of the Insurrection, the Katorz Destructivists were counted among the most respected of their kind within the Segmentum.

The nearby Forge World of Hatross saw to the running of the system’s manufactoria, adding forces of their own to its garrison. The two polities grew into a symbiotic relationship as Katorz became a key staging point for Imperial expeditions into the Galactic south and and outer reaches of the Maelstrom zone. Notable among these were the relief forces dispatched during the Crisis of the Hungering Gyre and the mighty host that Pionus Santor assembled to intervene in the Qarith War. Katorz’s armies joined those expeditions, just as they contributed to most of the forces that passed through the system.

## Worlds

While no planet orbited the star of Katorz, there were many artificial structures that could be found there.
Argos-Rho IV

Argos-Rho IV was a world seized from the Eldar during the Great Crusade by the Lightning Bearers. It held four Webway Gates, including a huge, void-based one large enough to admit warships. These would lie inert after the battle until the darkest years of the Icarion Insurrection, when agents of the Stormlord breached the gates to flood the Webway with his minions.
Clip

Mike Wazowski aka mayonnaise on an escalator is yellow-orange and has a shape like a square with a semicircle at one end. Clip has pink cheeks and a dark pink bow tie. His legs gradient from gray to solid black, and he also wears short boots. He also appears in the series and pilot series.

## Abilities

* **Cutting**: This is his main ability. Clip can cut snip into any shape, and can cut specific types of paper, e.g. the **purple paper** that appears in some levels.
* **Merging**: As seen in the game, Clip and Snip can merge into each other with ease.
* **Rotating**: He can rotate his body into any angle he wants.
* **Resuscitate**: When Clip dies, he will be revived a few seconds later
* **Reforming**: Clip can reform and turn back into his original shape if cut at any point. He can also revert back to his previous shape.

## Gallery

Clip.Clip in Noisy Notebook.Clip in Retro Reboot.Clip in Silly Science.Clip in Cosmic Comics.Clip in Toybox Tools.
## Trivia

* He is 17 years old (younger than Snip)
* He did not appear in Yoop Run
* He is acts like Patrick Star
* He dislikes roller coasters
* He and Chip(His Blue Sister) play with Parker(Snip´s Purple Brother) and Snip
* He and his sister is from Bikini Bottom
Gloriana-class Battleship

A Gloriana-class Battleship of the Crimson Lions Legion.

The ***Gloriana*-class Battleships** were among the largest warships in the Imperium, and perhaps the most powerful vessels in the Galaxy during the Great Crusade and the Icarion Insurrection. It is believed that one was constructed for each of the Legiones Astartes, to serve as the flagships of their Primarchs. This role was due to these warships incredible array of firepower which allowed them to single-handedly batter entire fleets or recalcitrant planets into submission. These warships were far larger than other known class of Imperial vessels, with perhaps only a few exceptions.

As expected of such monumental warships, the armour of the Gloriana-class was incredibly thick and protected by overlapping Void Shields which allowed them to absorb stupendous amounts of damage. During the Great Crusade, these warships helped the Legiones Astartes swiftly conquer and bring newly-discovered worlds into Imperial Compliance, which helped to establish the nascent Imperium of Man and its domination of the known galaxy. These vessels were effective at sundering numerous xenos fleets and were put to similar use during the Insurrection.
Mechanicum

During the Insurrection the armies of the Mechanicum did not merely defend their citadels. They strode forth arrayed with weapons of esoteric power and mounted upon mighty war machines. On the fields of battle they proved their worth against any number of foes.

## Forces of the Mechanicum

* Mechanicum Abyssii
* Cognis Primus
* Akira
* Eskut
* Hatross
* Oamura
* Gulaka
* Hephaestus
* Iyacrax
* Xei 'An
* Cypra Mundi
Fusilier HITERL

The **Fusilier HITERL** (Pronounced High-Tel) is a vehicle in Just Cause Unity

## Description

The HITERL is a homologation supercar designed with only one thing in mind: power. It is based off of the Mercedes CLK GTR.

## Performance

Sublime round corners. Even better on the straights. The HITERL is bound to impress anyone behind the wheel.

## Trivia

* The name stands for: How is this even road legal?
* It's made by the fictional company Fusilier.
Dominion of Reason

The ***Dominion of Reason*** was a battleship of the Halcyon Wardens. It was the flagship of Pyrrhicles' 17th Expeditionary Fleet (though in practice it functioned as an extension of the 35th Fleet, commanded by Alexandros, when Pyrrhicles was not required elsewhere). After the Day of Revelation, it was taken by the Insurrectionist Hammers of Malis, becoming their flagship.
Forge Masters

A **Forge Master** was a specialist rank unique to the Astartes of the 4-17 (4th Fleet, 17th Company) Void Eagles Legion, that defected to the Suzerainty due to their Astrotechnicians' inability to rise within the ranks of the Mechanicum. Though initially, they were held in suspicion by the rest of their allies, they would go on to prove their worth through their technological advances that would benefit the rest of the Space Marine Legions of the Suzerainty.

## History

While the Suzerainty was composed of initially traitor Legions, it would also be joined by defectors from the Imperial side, including a number of Astartes. Of note among these was the 4 (4th Fleet)-17th Company of the Void Eagles. Comprising a little more than fourteen hundred Astartes, the 4-17th was directed by a senior Astrotechnician, whose technical experiments bordered on the heretekal, as with many in the 4th Fleet. Disgruntled at the dogma that dictated that Astartes could never rise through the ranks of the Mechanicum, Captain-Astrotech Gerasim would readily seek refuge in the Suzerainty founded by the three Primarchs known for their scientific mindset. While accusations of espionage always cast a shadow over them, they would prove their worth not in warfare, but by establishing several modification of Astartes wargear that would become common practice in the IX, XVII, and XVIII Legions, such as modular Dreadnought sarcophagi, and contribute to the rise of Astartes-portable Multi-Lasers.
Snip

## Page Navigation

**Overview** - Gallery

**Snip** is one of the protagonists in Snipperclips and Yoop Run (the other being Clip). She is Antonella´s helper

## Appearance

Snip is pinkish-red and has a shape like a square with a semicircle at one end. Snip has red cheeks and a yellow bow tie. Her legs gradient from gray to solid black, and she also wears long boots. In Yoop Run, She is Pink Martian. She wears her blue bowtie and Yellow boots.

## Abilities

* **Cutting**: This is her main ability. Snip can cut Clip into any shape, and can cut specific types of paper, e.g. the **purple paper** that appears in some levels.
* **Merging**: As seen in the game, Clip and Snip can merge into each other with ease.
* **Rotating**: She can rotate her body into any angle she wants.
* **Resuscitate**: When Snip dies, she will be revived a few seconds later.
* **Reforming**: Snip can reform and turn back into her original shape if cut at any point. She can also revert to her previous shape.

## Trivia

* In Yoop Run, Snip is a Martian. She offen kills enemies
* She is 26 years old(older than Clip)
* She can lift a horse
* She sleeps on her bed
* She and her brother is from Ohio
* When Yoop is killed, she can lift him up
* Snip kills Candy for killing Antonella(girl)
* Snip´s full name is Sumi Canbara
* Snip is the only character that you play in Level 7
* Snip carries Antonella(who was killed by Candy) to the spaceship
* Snip is Antonella´s helper
* When Antonella is killed, Snip puts her in her bed.
Hands of Terra

The Hands of Terra were a group of Space Marines, one from each Legion, chosen to represent the Legiones Astartes to the Council of Terra in the years after the Qarith Triumph . They constituted an evolution of the old Crusader Host, as envisaged by Alexandros.

## The Hands

* **Muniza** of the Lightning Bearers
* **Gaius Acilius** of the Halcyon Wardens
Balovian Vanguard

(To be added)

(To be added)

The **Balovian Vanguard** were the 80th Cohort of the Solar Auxilia, recruited from the first world brought to Compliance by Alexandros and the newly renamed Halcyon Wardens. Moulded in the image of their allies, they became renowned for their great skill in armoured warfare.
Certus Minor

**Certus Minor** is the homeworld of the Red Eyes during the Great Crusade and up until the Fourth Ruin.

## Location

### Sub-sector

Praga

located in the Praga sub-sector in the Obscurus Segmentum, very close to the Segmentum Solar. Certus Minor is covered in towers, steeples and spires, with the capital city is Obsequa City, which is a tiny hive city. The world is dedicated to the worship of the god of Death, and the inhabitants have a huge veneration for the dead. The main buildings in the city are basilicas and cathedrals, huge stone monuments that are ornately decorated. In the largest cathedral sits a stain-glass window depicting the Emperor’s arrival on Certus Minor, commissioned by Theoderaf years before the Emperor actually arrived due to the visions of the priests.
Insurgos

**Insurgos** were large Space Marine factions which, for numerous reasons, separated from the bulk of their Legions during the Icarion Insurrection. Larger than the various Blackshield forces which fought during the conflict, there was some overlap between the two categories but the Insurgos were distinguished in a few key ways; they retained or revived much of their Legion's old or existing livery and doctrine, and were much more closely tied to Imperial high command than their counterparts in the Blackshields and Shattered Legion forces.

## Loyalist Insurgos

 Wings of Woe | Yucahu Sumakutaa | Void Eagles | Acao Culica
 Shepherds of Eden | Raktra Akarro | Berserkers of Uran | Kohr Darraegon

## Insurrectionist Insurgos

 Hammers of Malis | Alexandros Darshan VonSalim | Halcyon Wardens | Malis
Berrak's Flame

(To be added)

Being a desolate wind-swept tundra of endless ice, the real secret to **Berrak's Flame** lies under the ice itself. There a Mechanicum Research Station has been created, Commanded by Arch-Magos Kliphi of the Adeptus Biologis, she has built a large arcology deep into the ice itself. These large facilities help conduct research on numerous things, but mainly are digging for elements of archeotech that appear to be proliferate from the Dark Age of Technology, having unearthed some significant examples of old cogitators upon their initial arrival.

Multiple smaller offshoot facilities ring the main complex, some delving as deep into the ice as they dare for fear crushing during one of the planets semi-regular earthquakes. Also housed inside the facility are multiple maniples of servitor automata, charged with both guarding the interior and exterior of the facility, making frequent trips to the surface to  While there have been multiple requests for any significant updates the Arch-Magos has proven to be scarce with their findings, though what little is provided has pleased Imperial authorities greatly, With fellow Magii using the information in their own calculations in the Imperium at large. Though this scarcity has proven to be a stumbling block in Imperial-Mechanicum relations, they are surely in agreement; If the research needs to be as isolated and slow-moving as it is, it must be of great import to the Mechanicum's efforts for the future, and a testament to the due diligence done by Kliphi and her subordinates.
Aandegg Niimkiikaa

**Aandegg Niimkiikaa** was an adopted brother of Daer'dd Niimkiikaa and the senior Shaman of the Iron Bears , effectively their Chief Librarian. A cantankerous and untrusting man, he was nonetheless one of his brother's most trusted advisors, and a spectacularly powerful psyker.
Known as the 'The Great Raven of the Storm of Change', Aandegg Niimkiikaa is the *Master Shaman* (Chief Librarian) of the Iron Bears.

He was born the younger brother of Daer'dd to his adopted Huronian family, just twenty years before the Emperor's arrival. He was a natural prodigy, gifted genius, and served under the planet's Shamen by the age of twelve. He was a contemplative young man whom many mistook for brooding. He lacked the warm nature of his older brother, but he admired, loved, and idolized Daer'dd and aspired to be like him. He was a natural candidate for the Astartes process, and is considered the first Huronian Astartes.

After his change, Aandeg's gift became tenfold and his power finally found him closer to his brother. It was during his time on Terra that Aandeg found himself under the occasional tutelage of the Primarchs Alexandros and Icarion. And while they helped temper the storm that churned inside Aandeg, it would be several years until the finding of the Primarch Magnus the Red that Aandeg was able to truly let his powers shine. For, while Alexandros and Icarion were masters of divination, Magnus was an incomparable raw force of nature, more akin to Aandeg's talents. After Magnus' death, Aandeg was found in a deep depression for months. It was only after one night that his temperament changed dramatically and he became more like his old self.
Legiones Astartes of the Icarion Insurrection

The **Legiones Astartes** or **Space Marine Legions**, are the transhuman warriors created by the Emperor of Mankind on Terra, following the end of the Age of Strife, to unify the techno-barbarian nations that dominated the homeworld of Mankind and forge the foundation of the Imperium of Man during the Unification Wars. The Emperor began by creating his pseudo-Astartes - the Thunder Warriors. They were only the first step in the creation of superhuman fighters, which finally peaked in the creation of that which would later become known as the Space Marine Legions. The Unification of Terra successfully reunited the ravaged birthworld of Mankind, which rapidly became the Throneworld of the burgeoning Imperium of Man.

The Unification of Terra was only the beginning, and thus, the time of the Terran Wars of Unification was ended and the Age of the Great Crusade was begun. With the union between Terra and the technologically advanced Mars forged, the Great Crusade advanced onward, ready to reclaim the rest of the solar system in the name of the newly born Imperium.

## Warbands and Demi-Legions

Additionally, while not legions proper, the following major Astartes forces took part in the Insurrection: