recursal/Fanatic-Fandom huggingface dataset:
Heroes Guild

The Heroes Guild is a building only accessible to Patreon subscriptions Hero and higher, the guild takes the form of a social gathering hub consisting of a bar, teleport hub, crafts room, training area and teleport hub.

## Tavern

The Heroes Guild tavern is run by Marlene and her barman Mike. Currently the player cannot purchase any goods from the vendor, instead, receives warm welcomes to the tavern. The tavern has a fairly simple layout consisting of wooden floors, kegs, plenty of chairs and tables and an interactable piano which will play a small tune when used. Additionally players can find a golden bank chest just as they would any other tavern within the game.

## Telehub

The Telehub is one of two major areas in the Heros Guild, allowing the player to teleport between major towns and cities. Currently the player can teleport between Aria, Gombard, and Manheim. Other doors teleporting to future locations can be seen but are currently blocked by statues, and their corresponding signs are blank.

## Training Area

The Heroes Guild also has a large training room with two attackable dummies so players can test their attacks and combinations here. Additionally there is an anvil that players can use to forge shields and weapons.

## Craftsroom

The craftsroom is the second major area of the Heroes Guild, giving access to all current work stations in the game, including; Mixing table, Woodworking table, Enchanting table, Fletching table, Cooks table, Forge, Anvil and a Tailors table.
Lost Locket

## Where to get it

This quest is given by Igor, the grave digger who can be found in Aria Graveyard

## Description

Ask Igor about *zombies* and he'll tell you he lost his wife's locket to one of them. He needs you to find it in the crypt.

## How To Complete

Head south of Aria and enter the Crypt dungeon. One of the zombies you kill will drop a Gold Locket. Return this locket to Igor to complete the quest and he will give you a Leather Helmet.
Magic Compass

Obtained as a reward after completing the quest Due South.

## Description

Used with world map, takes 2000 gold to teleport

## Stats

* Quest Item
* Untradeable
* Undestroyable

## Usage

Teleports players to nearby towns at a cost of 2,000 gold.

The Magic Compass can only be used with a Map.

Using the item without a map results in the following text message: "*Compass needs a world map*".

It can also not be used in dungeons.

Using this item in dungeons results in the text message: "*Need to see the sky to use the compass*."

Cannot teleport to Shroom Town, Edhil Settlement, and Dovan Helm.
Giant Snake

## Description

A large poisonous slithering beast that bites hard. Its golden version has a 1/1000 chance of spawning.

Giant Snakes have a higher drop rate than Snakes for scales.

## Stats

* HP: ?
* Attack Damage: ?
* Movement Speed: ?

## Drops

* Snake Scale
* Snake Tongue
* Giant Snake Fang

## Quests

* Snakes and Bears!: Find 3 Snake Fangs
* Mouth Full: Find 10 Snake Tongues
* Sliding Scales: Find 20 Snake Scales

## Found

* Dark Forest (3)
* Medusa's Cave (1)
Lend Me Your Ears

## Where to get it

This quest is given by Idon who can be found in Dondheim

## Description

Head into Dondheim Castle and speak to Idon and ask him about *troubles* with his son. He says trolls continue to attack his people, and he believes that his idiot son and magic are to blame. Ask about the *trolls* and he will offer to reward you with dondheim armor if you can bring him 10 Troll Ears.

## How to Complete

Travel back south to Sacke and head into the secret cave entrance north of the town. Find the ladder down into the Troll Cave and slay Trolls until you have 10 Troll Ears. Return to Idon in Dondheim and he will reward you with a Full Helm.

## Tips/Tricks

Trolls can be pretty tough, so make sure you've got at least 10 defense before hunting them.
Hot Pie

## Where to get it

This quest is given by Gurdin who can be found in Dovan Helm

## Prerequisites

You must know the Dwarven Language to speak to Gurdin.
You must complete Popping Out before you can take this quest.
You must have 200 gold to afford the Apple Pie.

## Description

If you ask Gurdin to pass, he says that humans don't have good beer, but that he's heard something about human food. Ask him about food and he says he's never seen any fruit in a pie before.

## How to Complete

Bring an Apple Pie to Gurdin. The closest vendor who sells Apple Pie is Miriam in Sacke.

## Rewards

You are permitted access to the Dwarf Chambers (entryway).
Mind Herbs

## Where to get it

This quest is given by Gog who can be found in Dovan Helm

## Prerequisites

You must know the Dwarven Language before you can talk to Gog.

You must complete Popping Out and Hot Pie to access Throne Room.

You must have Scythe to be able to forage.

## Description

Gog warns you to be wary of his father, he doesn't always listen. Seems to be under a spell of the mind. Wish there was a potion to help but can't leave his side. Search for a remedy?

## How to Complete

Travel to Dondheim and talk to Baldur in Hearty Herbs. Speak to him about herbs. He says he has just the thing, and needs 2 Beetle to crush up with the herbs.

Forage for some Beetle until you have 2. Giving the bugs to Baldur he will make a Potion and give it to you.

Return to Gog in Dovan Helm and give him the potion for his father. He gives you an ancient dwarf method for making stronger weapons.
In Pieces, Not Broken

## Where to get it

This quest is given by Xelf who can be found in The Mighty Oak

## Prerequisites

This quest requires you complete Far Far Away before it can be started.
You must be able to speak the Dwarven Language before you can talk with Dolin.

## Description

Xelf has a secret: the Bow of Eair was broken and sent to the humans to fix, but no one is talking about it.

## How to Complete

Talk to Idril in the Elven Hall and mention the secret. He will tell you that no elf wants to go to the humans, but they need to get the 3 pieces of the bow back before Elroffd notices. He tells you that the pieces are with weaponsmiths across the land.

At this point you can also talk to Elroffd about the secret. He expresses disappointment in your willingness to reveal a secret, and that there is probably no hope for humanity.

Talk to Singe in Gleeming Steel, the weapon shop in Manheim. Mention the elves and he will give you the Bow Piece he got from them.

In the Town of Bala speak to Becca about the elves. She will give you another Bow Piece.

The final Bow Piece is with Dolin in Iron and Gold, the weapon shop of Dovan Helm.

## Rewards

Take the 3 bow pieces to Idril to receive Elven Armor in return.

## Tips/Tricks

Additional notes for completing this quest
Mark of Gombard

## Where to get it

This quest is given by Janice who can be found in Gombard.

## Description

Speak with Janice and she will call you a ruffian and say you lack a marker. Mention the *marker* and she says all true Gombardians have one, and that you're nobody without one. Ask how to *get* a mark and she will say she has one to give, in exchange for an artifact of Lord Gombard. Ask about *artifact* and she says there is a precious scroll written by Gombard himself. Bring her the scroll and she'll give you the mark.

## How to Complete

This quest requires Dark Arts to be completed before it can be completed.

Talk to Toad in Shroom Town after completing the Dark Arts quest and he will give you the Scroll of Gombard.

## Rewards

"Mark of Gombard Tattoo" which gives you the ability to visit the market shops in Gombard

## Tips/Tricks

This is the longest quest chain in the game. You will need to complete Green Heart, Dark Arts, The Orb, and Impish Dealings before you can get the Gombard Tattoo.
Infinite Dungeon

The Challenge Dungeon is an infinite dungeon that gets progressively harder the further you get. The Challenge Dungeon is located North West of Bala (1 map-tile up and then 1 map-tile left of Bala). Every 5 levels there is a 'Boss' guarding the stairs to the next level. The amount of enemies you find in each room of a level can vary but goes in a simple pattern. 'Small' being 1 per room, 'Medium' being 2-3 per room and 'Large' being 3-5 per room.

Throughout the Challenge Dungeon you will come across boxes/crates/chests that can be opened for a little gold and sometimes a helpful item. There is also a random chance of finding a Monk while exploring. These NPCs will sell you useful provisions such as food, potions and Town Portal scrolls. It's worth noting that there is no 'Gold Allowance' within the Infinite Dungeon but you cannot leave with your gold. You can however, leave with the items you find/purchase within the Challenge Dungeon, so it is advised that you invest all gold in the Monk's provisions.
Pirate's Code

The first thing to know of the pirate's code is that it's really less of a code and more like a set of guidelines. Never, ever, quote the pirate's code to a pirate.

Parlay - To have a truce with an opponent. Between pirates this can be used to enjoy grog mid battle. For all others it should be seen as a trap.

The Pirate's Handshake - if you happen upon a pirate town, say "jones" to everyone you can find. They'll give you whatever they can to help you on your way.
Goblin Shaman

## Description

A goblin that mastered the arcane ways, able to cast magic spells on you.

## Stats

* HP: 10
* Attack Damage: 3 -8 (0 when Resist is 21)
* Movement Speed: ?
* XP: 14
* Gold: 50

### Other

* Medusa will help level up the Resist skill to a maximum of 21.0, which will render the player invulnerable to the Goblin Shaman's magic attack.

## Drops

* Circlet of Power
* Goblin Ears

## Quests

* Power Circlet: Retrieve the circlet from the goblin shaman
Holic's Goblin Map

## Holic's Goblin Maps!

Holic created additional maps for us to hunt Goblins.

These maps were created in LDTK using the Mapping Guide and were added by Cokeandcode into Tales of Yore.

Though the Goblin Ear rates have been buffed, we needed additional Goblin hunting locations so that players did not feel crowded or have compromised hunting grounds.

The location of these Goblin Maps are located above the Goblin Shaman map in the Swamps, west of Aria.

The first map has Goblin, Goblin Shaman and Hobgoblin outdoors. The crate against the wall contains: 1 Small Health Potion and 25-86 Gold.

The next map is inside a cave. This cave has Green Slime, Fiends and Goblins and contains 2 lootable containers. The crate has 5-75 Gold, Corn and and Apple. The hidden chest in the blackness has a Hobgoblin Mask.

The next map is to the left and is another cave. There is one Liche, 2 Fiend and 3 Green Slime. The barrel in the corner contains 5-96 Gold and 2 Stone.

The next map is outdoors and contains 4 Trolls, 2 Goblin Shaman and a handful of Goblin. There are no loot containers in this map.

The next map to the north has Joggle the NPC who asks you to help him find his Voodoo from the Goblin King Jareth. There is a hidden loot container behind the top left corner of the compound around the back side. The container has 1 Large Health Potion and 150-275 Gold.

The next map, the Goblin Stronghold, has Hobgoblin, Goblin and Goblin Shaman. No loot containers, only stairs up to Jareth.

The final floor has Goblins, Fiends and Jareth the Goblin King. There is a chest in the bottom left corner which contains Teal Shoes and some Gold.
Paws for Thought

## Where to get it

This quest is given by Ursula who can be found in Gombard.

## Description

Talk with Ursula about a *necklace*. She says she can make necklaces that are either pretty or lucky. If you say *lucky* she will ask for an Animal Paw to make something for you.

## How to Complete

Head north to Dondheim and go through the Mountain Passage. When you emerge on the Manheim side, there will be some Hyena. Kill them until they drop an Animal Paw. Return to Ursula and she will make a Lucky Necklace.

## Tips/Tricks

This quest reward is used to complete the quest Watch It. If you don't have that quest yet, keep the necklace in your bank until you need it.
The Ooze

## Where to get it

This quest is given by Mycena who can be found in Shroom Town

## Description

Mycena is a Myconid bubbler. Ask about her *reagents* and she says if you bring her 5 blobs of slime she will give you a family heirloom.

## How to Complete

Travel west to the Swamp and kill Green Slime until you collect 5 Green Slime (item). Return to Mycena and TBD

## Tips/Tricks

Green Slime can be found in the Swamp areas.
Jules The Fisherman

Jules had been an accomplished fisherman since the age of ten. It wasn't until he met Saran that he became the legendary angler that he is known as today.

He first honed his art when visiting the dwarves at Dovan Helm. The dwarves would use a unique fishing reel made from dwarven mithril.

It was by chance that Jules encounted the shroom village at the edge of the swamp, where catfish was the preferred dish. It was here that Jules learnt to make gut cord for the fishing reel, made from catfish itself!

Later, Jules set out to find the elves at Edhil. These secluded folk didn't trust hiim at first, but in the end he won them over with his passion for fishing. It was here he was taught the art of making a fir fishing rod!

With a kiss goodbye to his enduring wife Saran, Jules set out to the far west in search of better fishing spots, perhaps to come home with a few stories to share.
Queen's Diary

Today, I felt alone. He shows me no respect or love and expects a loyal servant at all times. I'm his wife not a member of the house. Will I ever feel loved?

Worse again today, he disregarded my opinion in front of the whole court. I am nothing to him. How can I live like this?

Things are only getting worse, how can I ever be his queen if he ignores my every word on any matter?
Old Dwarves

## Where to get it

This quest is given by Komir who can be found in Dovan Helm

## Prerequisites

You must complete Eye See You before you can get this quest.

## Description

Now that Komir can see, he asks you to bring any old dwarf books you find to him.

## How to Complete

Travel to Bala and speak to Ernie about dwarves. He says he has an old book that came with the helmet. He gives you a Dwarf Book.

Bring the book back to Komir and he gives you some Burnt Plate.
Love Letter

## Where to get it

This quest is given by Bo who can be found in The Glade which is through the Passage from the north of Sacke Outskirts.

## Description

Bo is stranded and cannot pass through the cave of goblins. He misses his home and his wife, Freya. If you ask about his *wife* he will tell you that she's back in Dondheim and must be worried sick. If you see her, tell her that he is safe.

## How to Complete

Head back west to the Wilderness, and this time take the road towards the north, which will take you to the Mountain Pass and eventually, Dondheim.

in Freya's House you can speak with Freya about her *husband*. She says they were separated on their last adventure, and wonders if he has perished or if she will ever see him again. Tell her that Bo is *alive* and she will give you a letter to return to Bo.

Head back south to Sacke Outskirts and go through the Passage and up to The Glade to speak with Bo.

Speaking with Bo with the Love Letter (item) in your inventory, he will be incredibly happy to receive it, and promises to stop complaining. Talk to Derrick explorer about the *letter* and he will be grateful at the reduction in whining and give you a Sabre.

## Tips/Tricks

The Sabre requires 12 strength and 8 sword to use, so make sure you kill lots of monsters while journeying between Sacke and Dondheim.
S'Thel Settlement

## Description

S'thel is a sprawling settlement nd trade hub in the western deserts.

## Buildings

* Axes to Grind *Uthlok's Weapons*
* Mirage Magic
* Obscurus Index
* The Bleached Bone
* S'thel Market
* S'thel Town Hall
* House (Gabe)
* House (Merle)
* Guard Tower
* House (Empty)
* Store
* Heroes Guild

## NPCs

* Abraham
* Zeke
* Gene
* Rick
* Beth
* Amy
* Shane
* Elroy
* Lori
* Carol
* Gabe
* Merle
* Morgan
* Glen
* Hershel
* Cosmo
Pots of Berries

## Where to get it

This quest is given by Naggy who can be found in Dark Forest

## Prerequisites

You must have a Sickle in your inventory so you can forage.

## Description

Naggy wants to make some potions, so she puts you to use.

## How to Complete

You must collect 3 green, 3 teal, 3 red berries and bring them back to Naggy.

Just outside Shroom Town there are Red Berries by the Wild Boars.

Teal Berries are on the left side of the Town of Bala.

Green Berries can be found on some bushes just outside Manheim, in the top left of the map.

While not needed for the quest, there are Blue Berries on a few bushes around Naggy herself.

When you return to Naggy with the berries, she complains that you took your time, and tells you to begone.

## Tips/Tricks

Additional notes for completing this quest
Grave News

## Where to get it

Talk to Xelf upstairs in The Mighty Oak in the Edhil Settlement

## Description

Take a token to Xelf's sister's grave in the Dark Forest.

## How to Complete

Xelf hands you a blue stone that you need to take to the lone grave to the north of the settlement. You can find the grave by finding the wisps and then heading south and east.

Upon inspecting the grave you will say "I will just leave this here and you will no longer have the Xelf Stone.

Return to Xelf in The Mighty Oak and ask him about his sister again.

## Tips/Tricks

While doing this quest, also gather snake scales for other quests.
Legend of the Half Dwarf

Once, many years ago, there was an unholy joining. A peasant woman was searching for scraps in the forest when she happened on a well kept cottage.

She approached and met the owner, a lonely dwarf. She offered to become his servant and he accepted. Over the years they fell in love and that love eventually bore a child.

The half human, half dwarf was the first and only of his kind - and is said to have spanned both worlds. The only human to have learnt the Dwarfish language and tradition.

Lunton, as he was named by his parents, is said to have written down everything he knew in a book that he then hid in the mountains. Sadly no one has been able to locate the text.
Mike

Mike is an NPC located in his underground house in the north-eastern part of the dark forest Mike's primary purpose is to provide you with cooked food(more specifically fish pies) without having to head to Manheim. He can also hint you towards his Mystery Mine.

## Location

You can find Mike's house in the dark forest, north of the grave of Xelf's sister. Outside of Mike's house there is an Apple orchard and some trees.

## Mystery Mine

   Mike is a crafter, and requests five apples and five beechwood. If you fufill his request he'll give you five fish pies, which you can in turn give to him in exchange for the knowledge that there's a secret regarding his bookshelf. Upon closer inspection, the bookshelf is actually a secret entrance to the mystery mine. Note that completing his 'quest' is not actually required to enter the mine. Inside the mine is a puzzle that leads to a chest containing the Feathered Cap. If you already have the Feathered Cap, it'll give you a random amount of money. The puzzle is supposed to be a tic-tac-toe game that you have to win in order to get the prize. Here's an example solution: Middle top latter, middle latter, left top latter, right top latter.

## Trivia

If you look closely at the top of the bookshelf in Mike's house, you can actually see part of a doorway leading to the mine.
Kings of Yore

Yore has many supposed kings. The races have always disagreed on who rules across land, sea and sky. In each race there is one true king.

The Dwarf king - Dornhal - lives far to the east in the high mountains. He protects the world from the frozen north and guards the passage to the fair lands.

The humans bicker and fight day by day for there is one royal family of brothers. Vey, Idon and Calel all claim leadership of the human kind.

Elves have a king, this is for sure, but no stories or names have ever been uttered to outsiders. It is believed he sits upon a forest throne to the north but no one knows where.
Generated Watch It

## Watch It - Quest Guide

1. Talk to Gorm in House (Dondheim City)
2. Kill Hyena to get Hyena Paw. They can be found at Mountain Clearing (City of Manheim).
3. Talk to Ursula in Ursula's House (Gombard Port)
4. Talk to Gavin in Swamp Bridge
5. Talk to Ursula in Ursula's House (Gombard Port) and get Paw Necklace
6. Talk to Gorm in House (Dondheim City)
Halcyon Halls of Hallowed Gold

It is said, in ages long past, there existed a prosperous kingdom whose every brick was made of pure gold. Its streets, cobbled with gold; buildings, forged from gold. So it shone, resplendent on the horizon.

Its people wanted for nothing; even the poorest had food upon their table and a home to call their own. Its people were thankful to the ruler of the kingdom, who was in turn thankful to the gods who bestowed it upon them.

THe kingdom had no enemies, and none ever sought to disrupt its peace and prosperity. But even so, the whispers surrounded the kingdom - of dark dealings, of fell contracts sealed, of ill-fated bargains struck with insidious deal makers.

Thus, the kingdom's disappearance came with many an unanswered question. A kingdom with no wants, no ills and no enemies--vanished in a day. Rumours abound, but nobody had the truth to tell.

Some say, to this day, that powerful relics are vestiges of this once-mighty kingdom... but if only remnants hold such awe-worthy power, what power could have caused its disappearance?
Shrines

## Diety Shrines

Within the lands of Yore there are Diety Shrines to our patron (Patreon) gods who support the world we play in.

Currently as of March 2023 there are Four (4) Shrines.

Each shrine will give you a chance to perform a quest (or later a series of quests) to obtain a free Statistics point permanently. Note: This quest cannot be repeated for additional Statistic points)

## Shrine Locations

Shrine 1 is located in the map Swamp2. (From Aria go up 1 to bandits, left 2 to swamp, and 1 down to a map with two lakes. Entrance is on the left side)

To obtain the Blessing from this shrine you will need to bring 1 Silver Ingot to Godfrey.

Shrine 2 is located in the map MountainPass (From Aria go 2 to the long goblin hill map and Entrance is on the right side). This is the only shrine at the moment that does not offer a Blessing. Instead an Item(Hat) is obtained.

To obtain the Hat from this shrine you will need to kill a Zombie and return with the Black Pearl.

Shrine 3 is located in the map GombardCoast6. (From Gombard go up the coast until you see Moose. Entrance is on the Bottom Left side)

To obtain the Blessing from this shrine you will need to bring back 3 (not 2) Golden Trout to Tabby.

Shrine 3 is located in the map GombardCoast6. (From Bala go Up 1 to Lions, then 1 Left, then take the upper left and continue left again until you see Desert. Entrance is on the Left side of the screen near the road.)

To obtain the Blessing from this shrine you will need to bring back 10 Silver Catfish to Guppy.
Oh My Girl

## Where to get it

This quest starts with Inga in Manheim castle. She is working as a maid. She is concerned about another maid Liv, who's working in the same castle.

## Description

A maid in Manheim castle, Liv wants to get hold of her father and let him know she is alright

## How to Complete

Deliver the note to Lord Bumble in Sacke and then return to Liv back in Manheim castle.
Jack Hammer

## Where to get it

This quest is given by Rowena who can be found in Sterlin Town

## How to Complete

Go to Gombard Road and kill enough Pumpkin Horrors to get 5 pumpkins.

## Tips/Tricks

Go to the right edge of the leftmost Gombard Road screen. Kill the closest Pumpkin Horrors, then cross to the right-hand Gombard Road screen and do the same. This saves you some time.
Samuel's Diary

They laugh at me for living out here alone but it is the way I want it. People are not easy for me.

People make too much noise, I prefer the sounds of my beloved forest. The wind in the trees, the water in the river, the animals in the undergrowth.

People always want and need. I have what I need and I don't want for anything. I wish that I didn't have to visit town.

Am I lonely, sometimes! Do I wish for love and laughter, of course, but not in place of a quiet life.
Greed Before a Fall

Our history tells us of a pirate named Alexi Bloodbane. Whether that was his true name or not we are unlikely to discover. He plundered the ships sailing the Gabal straits between the continents of Miline and Becros.

His exploits, and ill gotten riches, are said to have been the greatest of any pirate past. However, his demise was not as fantastic.

In his later days, Alexi is said to have lost his mind, obessing over more treasures, heard to be mumbling 'Loot, its Loot, Loot' by fellow tavern dwellers.

They say that Alexi kept his riches in a secret lair in the south of Miline, near what is now called Bala - governed by a complex trap and key system.

It was here that those trying to follow him to his riches saw the famous pirate Alexi Bloodbane slip on the skin of a banana and, screaming 'Looooooooot!', fall off a cliff to his death.
Medusa's Cave

## Description

Hidden in the midst of the Dark Forest is where the boss Medusa spawns in, together with her minions, 2 snakes and 1 giant snake. The main arena is surrounded by a pool of water, with a short bridge to cross over from the entrance. The entrance is guarded by Medusa's minions. The area north of the arena is possible to blink to.

## Enemies

* Snake
* Giant Snake
Lost Love

## Where to get it

This quest is given by Samuel who can be found in Forest House (Samuel) in the Dark Forest.

## Prerequisites

This quest requires you read Samuel's Diary before it can be started.

You must have completed the quests Popping Out and Hot Pie to access Damia.

You must be able to speak the Dwarven Language to speak with Damia.

The player must have the Mark of Gombard before being able to speak with Janice about Jules.

## Description

Samuel is lonely and wants to know what happened to his lost love Jules. The last Samuel's heard, Jules is in Gombard.

## How to Complete

After getting the quest from Samuel, head north two areas and then east to Gombard Port. Janice will want to talk to you about Jules. She'll tell you that Jules went to visit the dwarves and has since died.

When you return to Samuel, he is very upset. He asks you to go to the dwarves to find out the name of the creature that killed him.

Travel to Dovan Helm and speak with Damia about Jules. She says he was one of the only humans to have hunted with the dwarves. He saved her life when they were attacked by a large ogre named Gobful, but sacrificed himself in the process.

She asks that you tell his family.

When you return to Samuel with the sad news, he says that dying that way sounds just like Jules. He says he's too old to seek revenge, but maybe you can slay the foul beast.
The Trinity

Yes, indeed. It was the darkest day when the power of evil started spreading on this peaceful land. But there was a hope, from three strangers gathered in this very town.

A guard from an abandoned kingdom, a witch from a burned forest, a thief from a perilous sea. Their names were forgotten, but not their story.

Different pasts but with one shared purpose, eliminate all evil that stands in their way, and make this land great again. Thus, the glory adventure of trinity begins.
Yellow Too

## Where to get it

This quest is given by Iston who can be found in Mystic Acorns

## Description

Iston is looking for interesting reagents, bring him 9 Yellow Bones.

## How to Complete

Yellow Bones are dropped by Undead Hero in The Hollows. When you give them to Iston he quickly hands you a spell.

## Tips/Tricks

It's a good idea to do this quest along with Out of my Skull since it takes a while to get through The Hollows.
The Frozen North

Long ago, before the time of dwarves, the land was one piece. Separated only by forests and rivers.

Over time, the old god's petty squabbles resulted in great wars and to save the people of Yore their father split the world.

The land was split into many parts and great mountains rose to further separate the people.

It was from this that the cold lands to the north were created, for the creatures who belonged nowhere to live.

The frozen north is a dark and unforgiving place, but it is said, that the oldest magic still resides there.

## Location

Becca's potion shop Mystics Mixtures - Town of Bala
Jump Back

## Description

Jump back away from your opponent

*Thats it, stand fast, now just at the last moment, jump back, you might even get another shot in!*

## Requirements

* Archery: 32
* Throwing: 33
* Active Target
* Does not require weapon to be equipped

## Stats

* Cost: 2100g
* Focus Cost: 15
* Cooldown: 10000
* Untradeable
* Undestroyable
* Quest Item
Thore

## Sells

* Sword - 100 Gold
* Black Boots - 50 Gold
* Leather Greaves - 50 Gold
* Brown Boots - 50 Gold
* Pickaxe - 300 Gold
* Throwing Daggers - 1,250 Gold
* Broadsword - 500 Gold
* Wooden Shield - 200 Gold
* Iron Ingot (instructions) - 1,000 Gold
* Chain Mail - 500 Gold
* Red Cloak - 3,000 Gold
* Leather Helmet - 400 Gold
* Bow - 350 Gold
* Arrows - 1 Gold
* Yellow Cloak - 15,000 Gold
* Arrows (instructions) - 1,000 Gold
* Silver Ingot (instructions) - 30,000 Gold
Sliding Scales

## Where to get it

This quest is given by Iston who can be found in Mystic Acorns in the Edhil Settlement

## Description

Iston can give you better foraging tools. He will give you an extremely fine sickle for 20 snake scales.

## How to Complete

Kill Snake until you collect 20 Snake Scale, then return to Iston.

## Tips/Tricks

Scales are the rarest drop from snakes so make sure you kill them every chance you get.
Stargazer

## Where to get it

This quest is given by Albert who can be found in Wilderness

## Description

Albert is incredibly sad and says things haven't been the same since she left, and that all she left him with is a rock. Ask him about the *rock* and he says he will *give* you the strange glowing rock in exchange for a Stargazer Lily to put on her grave.

## How to Complete

Travel south to the Aria Graveyard and speak with Igor about his *flowers*. He will gladly give you a Stargazer Lily. With the lily in hand, return to Albert in the Wilderness and he will give you the rock in exchange. It turns out the rock is actually a Shield rune.
Stump

## Enemies

* Green Slime
* Blue Slime
* Purple Slime

## Level 1

8 Blue Slimes and 7 Green Slimes populate this area. This is a decent grind spot when other players are farming the other swamp areas.

There are many branching paths but only one is important. To get the next level, take the first north, the first right, and the middle path to find the portal.

## Level 2

Purple Slimes have replaced the Green Slimes.

There are a total of 7 Blue Slimes and 7 Purple Slimes here.

The path to the next level is diagonally across the map.

## Level 3

There are 4 Blue Slimes and 4 Purple Slimes here.

The Mother Slime boss is at the end of the path.

The narrow paths make it harder to kite the boss.
The Solution

## Where to get it

This quest is given by Elroffd who can be found in Elven Hall

## Prerequisites

you need to read Humans and Other Primitive Races[1]

## Description

The elven leader Elroffd has lost touch with the Myconid people. He wants to restablish contact and asks you to bring a note to them.

## How to Complete

Elroffd gives you a sealed note. Bring this note to Shroom Town and speak to Cleft. He is surprised that Elroffd trusted the letter to a human, and says that the solution isn't for everyone to know. He gives you another sealed note to return to the elves.

Return to Elroffd and he will give you an Elven Bow.

## Tips/Tricks

Kill lots of Snakes while going back and forth through the Dark Forest to collect Snake Scales for the quest Sliding Scales.
Snake

## Description

A poisonous slithering beast. Its golden version has a 1/500 chance of spawning.

## Stats

* HP: 25
* Attack Damage:?
* Defense:?
* Movement Speed:?

## Drops

* Snake Tongue
* Snake Scale
* Snake Liver

## Quests

* Sliding Scales: Retrieve 20 snake scales for Iston
* Mouth Full: Find 10 snake tongues for Bayorn

## Found

* Dark Forest
* Ruins of Ovenore
* Medusa's Cave
The Subtle Art Of Mining

Many outsiders will believe that mining is simply an action of strong tools and even stronger miners. However, I am here to tell you that there is a far more subtle art involved.

The different rock faces of the land have many different hidden treasures, but these are not as easy to find as simply hitting any wall!

First, some rocks can only be successfully harvested with enough experience and skill. Aproperly made tool is useful, but the miner must also have a knack for the tiny details.

The other critical understanding required is that some treasuresd can only be found where there are slight changes in the rock face itself. Look carefully my friends, for it can be hard to see!
What An Idiot

## Where to get it

This quest is given by Gunther who can be found in Gombard

## Description

Talking with Gunther about *straits* and he'll tell you that the big blue things to the east are the Straits of Gabal. He's traveled to the other side and brought back all sorts of things. Mention *things* to him and he says that if you call the mayor an idiot he'll give you some throwing weapons.

## How to Complete

Go speak to Perkins in the Town Hall and call him an *idiot*. TBD

Return to Gunther and he will give you the throwing weapon Bolas.
Trading

#### This wiki page is not actively maintained for the moment. ~~Currently the most up-to-date prices can be found in Jayyusi's Pricing Guide!~~

Trading between players is one way to get rare resources or make money selling them.

Here are some examples of how much gold you can generally sell/buy certain items for.

**Disclaimer:** Prices are not fixed and can vary, this is just a guide to get an idea of prices.

**Note:** If you are selling something, please DM (Jayyusi#4488) in discord with your prices to update and add more items

Stackable items

Epic Items
Tales of Yore Wiki

**As of 5/31/23 this site has migrated to https://talesofyore.com/wiki**
**Please use https://talesofyore.com/wiki for all future wiki changes and updates.**

Tales of Yore is a multiplayer browser game made by Coke And Code based in the land of Yore. Tales of Yore takes place in the same world as the previous single player dungeon crawler game Legends of Yore, but expands on it greatly.

We're a collaborative community website about Tales of Yore that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## News

As of 5/31/23 this site has migrated to https://talesofyore.com/wiki

Please use https://talesofyore.com/wiki for all future wiki changes and updates.

**Updates to Tales of Yore are added nearly every day in order to always make the game a better experience.**

## Official Links

* Changelog
* Dev Log
* Discord
* Patreon
* Steam Page
* Twitter
* YouTube
Tower of Warzar

## The Tower of Warzar

Located 1 Left and 1 Up of Tolhain you can find Warzar's Tower.

Inside the tower you will need to read all the books and speak in Local Chat to reach the upper levels.

The first word required to solve the puzzle is "**Hero**".

Saying this in local chat will teleport you up to Warzar's level where you can speak to him, read 3 more books, and enlist in a quest.

The **Blue Orb** is located next to Patricia near Bala. Speak "**Tent**" and you'll be teleported to your next challenge where you fight the Warg.

The **Red Orb** is located in Gombard. Speak "**Statue**" and you'll be teleported to your next challenge where you fight the Poison Toad.

The **Green Orb** is located in Sacke. Speak "**Well**" and you'll be teleported to your next challenge where you fight the Ero Spider.

Returning with all 3 orbs will get you Warzar's Cloak.
Tusk Helm

Used for learning the Dwarven Language. As this is a protected item which does not drop upon death, it is common for players to have this in their inventory while using spells or bows instead of other Head equipment.

## Stats

* Cost: 3400g
* Equipment Slot: Head
* Defense: +4
* Mana Regen: -2
* Untradeable
* Quest Item

## Quests

* Dwarven Helm: Find the ancient dwarf helmet

## Acquired

* Mountain Passage chest
* Singrid (Manheim)
The Hollows

## Description

The Hollows is one of the tougher dungeon in the game with many high damage enemies and the fabled Dark Knight boss.

The cave entrance to this dungeon can be found in the 2nd Foothills map, West of Gombard Bluff.

As the dungeon has no safe areas to rest unless players are able to equip the Tusk Helm, players should have sufficient potions and defenses to survive the high damage enemies here.

## Enemies

* Skeleton
* Liche
* Undead Warrior
* Undead Hero

## Level 1

Only 5 skeletons and 1 Liche populate this area.

Take the right path and go counter-clockwise to find the portal to the next Level.

## Level 2

A new enemy, Undead Warrior, can be found here.

These are much stronger than Liches.

5 Undead warriors and 2 Skeletons spawn here.

Taking the middle path up leads to the next Level while the right path leads to 2 Undead Warriors guarding a chest.

## Level 3

Yet another new enemy, Undead Hero, is discovered here.

5 Undead Heroes and 4 Undead Warriors populate this map.

The top-right of this map leads to Lunton's Hideout.

## Hall of the Dark Knight

4 Undead Hero guards the Dark Knight while a lone Undead Warrior guards the entrance to this map.

This map lacks space to kite the Dark Knight due to the narrow corridors, although the columns may be used to kite once auto-target is switched off.

## Quests

* Yellow Too: Find 9 Yellow Bones
* Out of my Skull: Defeat the Dark Knight and retrieve his skull
* Dwarven Language: Learn to speak with the Dwarves
Watch It

## Where to get it

This quest is given by Gavin who can be found by the Swamp Bridge.

## Description

Speak to Gavin and ask him what *time* it is. Gavin talks about how hard to keep track of what time it is and when certain things might happen. He also says that someone in Dondheim can make a device that tracks time, but that it's probably rumors.

## How to Complete

Travel to Dondheim and talk to Gorm. Ask him about a *watch*. He says he used to make them all the time, but he feels so unlucky these days, and he's worried that he'll just break the pieces. If he had a lucky charm, maybe he could bring himself to make them again.

In Gombard you can get the quest Paws for Thought from Ursula. Completing this quest will give you a Lucky Charm which you can bring back to Gorm. Gorm then gives you a pocket watch.
Traditional Yorian Dance

All the people's of Yore, be they elf, myconid, human or halfling, share once common practice: Dance. There is a long tradition of movement to music in the land.

From the head-bobbing slow bass line trotting of the myconid 'high roast', to the intricate movements of the elven 'karthi captu', Yroian dance certainly has a richness.

Few people know, however, that dance isn't just a recreational activitiy, but has a history intertwined with the magic of the land. Many magical spells require actions that are similar to the steps of a complicated dance.

Some believe that there are still places in Yore where dance may unlock magical portals or grant incredible abilities. However, after much searching the marked locations I was told of, I believe this to be simple folk tales.
Town Portal

## Description

A scroll of town portal.

This item can be used within dungeons and in caves, unlike the Magic Compass.

## Usage

   On activating the item, it returns the character to the last visited Home Location.

Players can use this in an emergency to prevent the loss of items and gold from dying.

The portal created will remain in town, so players can quickly return to the place they previously used the portal.

## Stats

* Cost: 1500g
* Cooldown: 350

## Acquired

* Most towns have a shop selling this item
Sweet Tooth

## Where to get it

This quest is given by Marco who can be found in the Sterlin Bridge

## Description

Marco wants some honey in order to tell you about what he found in his exploration of the country.

## How to Complete

Buy honey from Diane in Bala, then return to Marco.

## Rewards

Information on a location behind a waterfall west of his location.

Note: There is a waterfall in Sterlin Town itself, but I can't figure out how one would get there.
The Art of Combat

The martial arts are both varied and complex. Here we shall cover some of the basics that any fighter should know. Do not believe the hearsay, weapons and armor are complex.

To use a weapon for which you are not skilled, is to use no weapon at all. Until you are ready stick to the weapons that you know well. The penalty for extending yourself is often death.

When choosing armor consider the detriments, and know that wearing weak armor to fight a mighty beast is as if wearing no armor at all.

Do not forget to consider the speed of a weapon. A mighty axe is powerful but also slower to swing. Consider your options carefully.
Evie

Evie competed on Survivor: Laos, where she came as the runner-up. She is expected to compete on Survivor: Mongolia

As a professional poker player, Evie used her strategic mindset to her advantage & is considered to be the franchise's first main villain. Evie sat in a pretty comfortable position in the pre-merge stage of the game & played an under the radar game. On Day 4, Evie found an Idol clue & soon after, she found the Hidden Immunity itself. Evie then shown to everyone what she was really capable of once the two tribe merged. She first insisted Imogen to play her Idol in order to get rid of Colby, which was a big threat to her game. After that, Evie was able to blindside Helen & Xavier. As the game went on, the tribe began to get suspicious of Evie, but that didn't stop her to reach the Final Tribal Council, in which although she received praises for her tenacious gameplay, she was also criticized for breaking a lot of promises & this cost her the win, as she only received 2 votes.

# Post-Survivor

* Evie was introduced in the Survivor Fanons Hall of Fame in the Year 1
* Evie has won a National Poker Tournament, two years after competing on Survivor: Laos
* Evie is married with fellow poker player Robert, alias Swing King

# Trivia

* Evie, along with Rosie & Meghan, are the first contestants from California
* Evie is the first contestant to win a fire-making challenge
* Evie is the first Runner-Up in Survivor: Fanons
* Evie is widely considered by fans as one of the best player to never win
* Evie spend most of her childhood in Portugal
Arianna

Arianna competed on Survivor: Laos. She came in 16th place.

Arianna established herself as the weakest link from the start on the Drakon Tribe. When she blew the lead her tribe had on the first immunity challenge, the tribe felt they had no other choice but to vote out Arianna at the first Tribal Council.

# Trivia

* Arianna is the first contestant from New Mexico
* Arianna became the first person to ever be voted out of Survivor Fanons
* Arianna is the first female player to be voted out on Survivor Fanons
Jerro Maya

Jerro, as he appears in MultiRune Revived (holding a Milk Chocat Bano)

## Description

Jerro Maya, is a Sketch from the planet Payentland. He left his planet on the first manned mission into space. He has dark brown hair, black eyes, and always wears a purple jacket. His species is made entirely of paper. He is friends with Aes Scysthic, Scy Asteri, Z\*eon, and Didder Kungs

## Powers and Abilities

He doesn't have any known powers at the moment

## Weapons and Items

Jerro has a Large Pencil, which allows him to draw portals and runes to access his personal pocket dimension, or other parts of the universe. He stashes most of his belongings in that pocket dimension.
Survivor fanons Wiki

**Welcome to the Survivor fanons Wiki!**
Welcome to the Survivor Fanon wiki, where you get to make your own season of Survivor.

## Rules

Remember that there are history pages, so if you try to cover something up, it will be found out about.

1) Absolutely NO prejudices whatsoever. This applies to how you treat other users, and what you put in your season. For example, if you put that if one of your contestants gets voted out because of prejudice reasons, that would be a violation. Any prejudice behavior WILL result in a permanent ban from the wiki and all of your seasons being deleted.

2) No Slurs directed towards any user or character. A violation WILL result in a permanent ban and all of your seasons being deleted.

3) No bullying of anyone. A violation WILL result in a permanent ban and all of your seasons being deleted.

4) No real people as characters. However, if you want to base a character on a real person, that is fine. For example, if you wanted to put Taylor Swift in your season, that would be a violation. However if you put a character that is based on Taylor Swift, that would be ok.

* A first violation will result in a month ban, and the whole season being deleted
* A second violation will result in a 2 month ban, and the season will be deleted
* A third violation will result in a permanent ban, and your whole series will be deleted.

5) No sexual content on this wiki. A violation WILL result in a permanent ban and all of your seasons being deleted.

6) Do not edit someone else's user page.

* A first violation will result in a 6 month ban.
* A second violation will result in a year ban.
* A third violation will result in a permanent ban, and your whole series will be deleted.

7) Do not delete content from any talk pages, including your own. These will be reverted by an admin.

* A first violation will result in a 6 month ban.
* A second violation will result in a year ban.
* A third violation will result in a permanent ban, and your whole series will be deleted.

8) Do not take someone else's fanfiction from another fanon wiki (or this wiki) and claim it as your own. A violation WILL result in a permanent ban.

9) Vandalizing and/or editing someone else's fanfiction is not allowed under any circumstances. A violation WILL result in a permanent ban and all of your seasons being deleted.
Two Gold Coins

There were once two boys, each were given a gold coin by their father to make their fortune

One son wanted to start a bakery, but did not have enough money. The second son offered to give him his gold coin.

'But I will want half your sales' he said. The first son seeing his chance, immediately agreed and set to work

Soon the first son was selling a great deal of bread for 2 silver coins a loaf, the second son came to visit.

'I'll take my one silver coin' he said, 'but it costs me one silver to make the bread, I'll be left with nothing!' exclaimed the other

'Without me you would have no bakery!' replied the second. The first son sadly handed over the money.

The first son could charge no more for the bread and so worked many hard years. The second son grew fat.
Wayward Son

## Where to get it

This quest is given by Sten in the city of Manheim

## Description

Deliver the supplies to Sten's missing son.

## How to Complete

Head back through the mountain passage to Dondheim and find his son, Mart. He will be in a room with several skeletons, purple slimes and two liches. Hand him the supplies and then head back to Sten.

* Enter the Mountain Passage from the south, from Dondheim.
* Instead of going to the ladders, walk straight ahead until you find an entryway.
* Of the two directions, go left and up.