recursal/Fanatic-Fandom huggingface dataset:
International League Baseball

The **International League Baseball** is the premier organizer of baseball across the human homeworld of Earth. Originally founded in the United States as Major League Baseball, the league expanded first across North America and then overseas with the 2029 addition of the Kyoto Katanas. Its championship series is held in October and is known as the World Series.

## Teams

* Baltimore Orioles
* Colorado Rockies
* Cuba Tocororos
* Detroit Tigers
* Kyoto Katanas
* Los Angeles Dodgers
* Milwaukee Brewers
* Minnesota Twins
* Montréal Expos
* New York Yankees
* QC Eskrimadores
* St. Louis Cardinals
* Vladivostok Bears
Drake-class Corvette Surveyor

The **Drake-class** is the prominent class of exploratory vessels utilized by the Systems Alliance. Developed by the organization's own Research and Development initiative, vessels of the Drake-class first came off of the assembly lines and joined the fleet in early 2155. The class is named for English explorer Sir Francis Drake.

## Vessels

* *SSV Francis Drake*- Class Leader
* *SSV Ibn Battuta*
* *SSV William Clark*
Crucible

The **Crucible** was an ancient and highly complex device made to stop the Reapers from harvesting all life in the galaxy. Initially designed by the Rakfeeli race, it was not finished in time before their harvest was completed. Eventually, the Protheans came across the schematics and utilized them, defeating the Reapers once and for all.
Dagnes

Art by Third

**Location:** Milky Way / Annos Basin / Rothila System

Located in the Annos Basin, **Dagnes** is the 2nd planet revolving around Rothila, hidden deep within the salarian-controlled star system.

## Description

Dagnes is largely a humid, swampy water planet, with only 39% of its surface made up of large, far-spread continents that are snaked with rivers and feature sprawling brown bogs, dense patches of massive, meter-wide yellow flowers, and expansive, often-flooded cave systems extending far beneath the surface. Archipelagos are also scattered throughout the planet’s oceans, though most islands are no more than a mile in length and aren’t stable enough to be built upon. Dagnes is orbited by four small satellites, each one named after a quartet of salarian explorers who went missing during the planet’s initial colonization: Warrik, Yomala, Ferwen, and Cuzene. The salarians maintain a small shipping station on Cuzene, while Warrik and Yomala house a handful of mining facilities and refineries.

Culturally, Dagnes is a fairly unremarkable planet in the eyes of the galaxy at large. Though the planet was colonized back in the late 1910’s, it has only entered mainstream media recently, and only then because of the success of the Volae-lin Kitar Sirashau, a prestigious university known for housing some of the brightest salarian minds of today. Aside from the VKS, a suspense-thriller vid called *The Demon and the Nightmare*, featuring a mostly-true story of a pair of thresher maws attacking the remote city of Heloni, led to a surge of tourism for a short time after the movie’s release in 2175 - though by now it has dwindled considerably.

## Notable Locations

### Cities

* Heloni
* Porthea
* Rennia

### Geographical Features

* Pirhall Island
* Var'Spari
* Volkan Sea
Essed Omnas

### Purpose

To acquire resources vital to the survival and continued operation of the Migrant Fleet from any source necessary

The **Essed Omnas** (rough translation to English from Khelish: "Anything from Anywhere") were a small sub-division of the quarian Migrant Fleet made up of frigates and other low-population vessels. Tasked with acquiring resources vital to the survival of the Fleet, these crews ventured to worlds the Fleet itself was barred from in search of their quarry.

## History

### Pre-Migrant Fleet

Centuries ago, during the quarian era of industrialization and urbanization, ecologists realized that the rapid centralization of Rannoch’s population was having a severe impact on the wellbeing of the planet’s ecology. Relying on the quarian people to spread their pollen across the world, many native plants began seeing sharp population declines across more remote areas of the world as fewer and fewer people ventured into these regions. In response, groups of ecologists, nature enthusiasts, wanderlust folks and others willing to take on the task began banding together across the world and venturing back into the wilds. Though these seedbearers were a grassroots, unorganized movement at first, quarians who chose to walk this path eventually became known as the *Vensh Omnae* (Kh t Eng: “Life Everywhere”).

### Origins

After the Geth War (or Morning War, depending upon your point of view), once the Migrant Fleet had settled from the initial escape from the Tikkun System, there came a need for resources to keep their patchwork group of ships afloat. Most populated systems looked sharply down upon an entire fleet of quarians arriving to mine, trade and scavenge, with some even going so far as to ban the wandering caravan from entering their space. Children returning from their pilgrimage helped, but much of the time the resources they returned were too partial or too insignificant to help the fleet as a whole. And so, the need arose for the Vensh Omnae to return.

It began at first with the crew of a small frigate, the *Obol*,  elected to venture out on their own in search of coolant units for one of the liveships. Granted entry to Illium, in a system the Fleet is banned from entering, the crew was able to barter for more units than they initially asked for. Noting the value of this task, the admiralty board at the time begrudgingly accepted that risking a few small-population vessels like this was ultimately better than risking the wellbeing of the entire fleet on the goodwill of other species and the luck of children on pilgrimage. The Vensh Omnae was reborn in spirit, though they were now called the Essed Omnas.
There were less than one hundred vessels in the Essed Omnas as of 2182. Though their actions were respected and applauded aboard the fleet, the isolated and difficult nature of the work led to it becoming a draw to less ancestor or fleet-oriented members of the species. This was not a rule, simply a trend. Members of the group tended to be quieter, and more introspective than your typical quarian. More at home amongst the stars than cocooned inside the tapestries and shanties of the Migrant Fleet.
Franklin

**Location:** Milky Way / Sigurd's Cradle / Skepsis System / Watson

The moon of **Franklin**, orbiting the human-colonized world of Watson, is itself colonized by the Systems Alliance proper as a defensive outpost for the far-flung world in the Terminus Systems.

## Description

Franklin retains a trace atmosphere of carbon dioxide, but its desolate surface holds no signs of water or life. In order to defend Watson from the pirates of the Terminus Systems, Franklin is home to two Alliance spaceports and naval bases capable of fielding six fighter squadrons each and a classified number of interplanetary ballistic missiles. Mass effect fields keep the gravity in its installations at a comfortable level for long-term living.
Element Zero

**Element Zero**, also known as "**eezo**", is a rare material that, when subjected to an electrical current, releases dark energy which can be manipulated into a mass effect field, raising or lowering the mass of all objects within that field. A positive current increases mass, a negative current decreases it. This "mass effect" is used in countless ways, from generating artificial gravity to manufacturing high-strength construction materials. It is most prominently used to enable faster-than-light space travel without causing time dilation. When humans discovered the Prothean ruins on Mars, they also discovered refined element zero that the Protheans had left behind. It enabled research into FTL ship drives before the Charon Relay was discovered.

Eezo is generated when solid matter, such as a planet, is affected by the energy of a star going supernova. The material is common in the asteroid debris that orbits neutron stars and pulsars. These are dangerous places to mine, requiring extensive use of robotics, telepresence, and shielding to survive the intense radiation from the dead star. Only a few major corporations can afford the set-up costs required to work these primary sources. Some planets have small eezo deposits or coalesced around a larger deposit during their formation. While these secondary sources are safer to mine, the yield from the ore is not as large. There are rumours that the Nemean Abyss has particularly rich eezo deposits.

Dust-form element zero is often released after engine accidents. It is used by many species to influence or strengthen the presence of biotics. If a child is exposed to dust-form element zero in utero, due to its mutagenic effects, there is a small chance they can develop eezo nodules throughout their nervous system that react to electrical stimuli from the brain. This allows them to use biotic abilities, but many exposures have no effect, or result in terminal cancer. There is some question about just how "accidental" some of those initial exposures were, after the link between eezo and biotics was established.

Element zero forms the basis of many advanced medicines throughout Citadel space. The biotic drug red sand allegedly has element zero as its base; according to urban legend, it was created by criminal triads on Mars from the eezo samples recovered there.
Frag Grenades

**Frag Grenades** are the most common form of grenade, an explosive ball that detonates on impact with a surface, releasing its tightly-packed payload of shrapnel and explosives to do as much damage as possible to its area. Kinetic Barriers are nigh-ineffective due to the relatively low speed of the shrapnel, though armor does help against the brunt of the bits involved.
Irunian Tubestep

The **Irunian Tubestep** is a large species of liquid ammonia-based plant that is at home on the calm surfaces of ponds and lakes on Irune. Native to a small region of the northernmost continent, Obi Dur, the tubestep has since become an invasive the world over, something that the volus as a whole are okay with.

## Description

Dormant seeds of the irunian tubestep are grown in quadruplets on the underside of a mature plant. Developing to be up to 50 cm in diameter, the brown, spherical objects drop from the plant as soon as they become dense enough. Drifting downwards through currents and the lives of other organisms, they then settle on the icy floor of their native watershed.

Upon finding rest at the bottom of the ammonia, the decrease in temperature activates the seed's germination process. In most instances, the seed has collected bits of pollen as it fell to the ice, pollen that is created on the underside of the plant and knocked off by currents. If this has not occurred, the plant remains dormant until enough genetic material is collected to begin the maturation process.

The husk of the seed splits from the top, revealing a booklike spread of four pages that will eventually become the sunlight-absorbing "step" and the orienting "tube". As maturation continues, the step widens until it is nearly three meters in diameter while the tube pushes the plant from the seed, wrapping itself back towards the other half. Eventually, the two sides converge and mend together, severing the plant from the seed and sending it floating towards the surface. With a loud splash, a new tubstep appears atop the watershed.

The tube is filled with a complex mesh of string-like cells that crisscross through it, catching the current and moving the plant across the water's surface. Sunlight is collected by the step, beginning the process of photosynthesis. Large specimens have been known to grow to almost twelve meters in diameter, though most do not grow beyond seven.

Utilized as a natural raft, tubesteps have a great deal of natural buoyancy. One paddler feeding a water current into the tube can haul up to four passengers on the most average of plants, with anecdotal evidence that entire trading caravans can be carried on specimens large enough. As such a handy natural device for water transit, tubsteps are often credited with allowing the vol markets to expand earlier and more easily than those on other worlds. They are spoken of often and with high esteem in the oldest of Protectorate tales.
Dalshi Taklanar

**Dalshi Taklanar**, known to various criminal organizations as **Blue Bar**, is a batarian smuggler and the father of Drennit Taklanar.

## Biography

Born and raised on Omega, Dalshi grew up hopping from cheap vessel to cheap vessel. Both his parents were low-end smugglers, taking whatever jobs they could for whatever pay. As a result, they continuously bought rusty, beat down vessels and used them until they gave out. This cycle continued until their joint arrest on Thessia in 2162.

At 13, Dalshi was now alone. He signed on as a contracted pilot for the Blue Suns. It was during this period he earned his nickname, going by the distinct pattern on his face instead of his parent's old surname to keep people from finding out his age. Earning his own keep, he continued as a contracted pilot until he earned enough credits to pick up his own old Tysius 449 craft. It was at this point he went freelance, picking and choosing his smuggling missions as he saw fit.

In 2174, his girlfriend gave birth to their son Drennit. The family was short-lived, however, as she was murdered in a gang fight between Eclipse and the Blue Suns several weeks later. He continued freelancing, at times leaving his son home alone for weeks at a time. He had taught him enough, the boy could survive.

On March 14th, 2183 Dalshi's home was raided by Blood Pack mercenaries, their leader Garm furious that he had ripped them off on a run from Korlus to Tuchanka. His son was beaten and thrown out, and the man himself was pummeled.

## Armament

Dalshi carries with him an M-8 Avenger for those rare occasions where he gets into combat.
Great Rift Expedition

### Causes

In an effort to better unify relations between humanity and the council races, the expedition to Klendagon was organized and launched

### Results

The expedition was halted permanently in the wake of the Silverman-Vetai Party's disappearance

The **Great Rift Expedition** was a joint research venture undertaken by asari, human and salarian interests in an effort to further understand the Great Rift Valley on the world of Klendagon. One of many such ventures that have been undertaken in the Council era, this expedition was brought to an abrupt halt with the disappearance of half of the research team below the planet's surface.

## Description

As humans began looking for ways to fully establish themselves on the galactic stage following First Contact, an opportunity arose for an interspecies venture in the form of an archaeological dig on Klendagon, investigating the planet's Great Rift Valley. The expedition was organized as a joint mission between the asari, salarians, and humans, and was one of humanity's most notable partnerships with the other species at the time.

The operation officially began in 2169, and was separated into two teams: the Valley Team, headed by asari archaeologist Daleris L'Mari, was responsible for excavating the area along the edges of the Rift and recovering evidence of the impact that seemingly caused it or anything that may have been left behind. Salarian scientist Brina Vetai and Arwin Silverman, a renowned human anthropologist, led the second team - the Rift Squad, which was intended to delve into the abyss of the chasm itself.

Progress on the dig went well for the next several years, and some incredibly interesting discoveries were made; prior to the Great Rift Expedition, very little was actually known about Klendagon or what happened to cause the geographical scar. But later, in 2174, everything ground to a halt when the Silverman-Vetai party vanished beneath Klendagon's surface. Over the course of the next several months, both search parties and probes were launched by Dr. T'Mari in repeated attempts to find her missing colleagues, but no trace of the archaeologists was ever found, and the dig was officially halted by the end of that year.
Dabo's Knot

Credit to Hubble Heritage on Flickr

**Dabo's Knot** is a cluster of stars and nebulous gasses situated politically within the Bahanak Frontier. On a top-down chart of the Milky Way galaxy, it is present on the inner edge of the Outer Arm, towards the galactic 'south' pole. First explored by both the Hegemony of Khar'shan and the Vol Protectorate, it houses the site of their first contact and is largely exploited by interests of both those species. Before humans made first contact with the rest of the galaxy, it was known on their stellar maps as NGC 6369, or the Little Ghost Nebula.

## Known Systems

* Cobi Nes System
* Grav'naz System
* Kesd System
* Oma Verizh System
* Sanu System
* Shuoma System
Inferno Grenades

**Inferno Grenades**are a form of grenade that is modified with flammable liquid. Upon detonation, grenade splits into several pieces and spills flammable liquid across a region, simultaneously igniting this fuel and roasting an entire segment of the battlefield. The flames are particularly deadly to unshielded opponents and combat armor. Kinetic Barriers are able to withstand the heat for a short time, however they will pop with enough exposure. Biotic barriers are largely unaffected, though the biotic themselves can still feel the heat.
Eletania

**Location:** Milky Way / Attican Beta / Hercules System

**Eletania** is an uncolonised world located in the Attican Traverse. While it appears to be suited for colonisation, its native life has a symbiotic relationship with unfilterable microscopic creatures that cause anaphylactic shock when inhaled by non-native life.

Settlement of Eletania would require either fully sealed environment suits or replacement of the entire world’s ecosystem. Some have proposed limited colonization at altitudes above the symbiotes' range, or in areas where favorable winds keep the air clear. However, no colonisation efforts have yet been put forward as of 2182.

## Wildlife

Eletania is covered by verdant carpet of mosses, algae, and lichen, and possesses a thick oxygenated atmosphere. Its atmosphere is full of a web of microscopic creatures which have a symbiotic relationship with Eletania's native life. Most of the native life relies on these microbes to survive.

Pyjaks are a native Eletania species. Unlike most of the planet's life, pyjaks can survive even when the atmospheric microbes are not present. Pyjaks are incredibly adaptable and can thrive in many different ecosystems, including Tuchanka and Zorya. Their adaptability has lead to their spread throughout the galaxy, where they are generally regarded as pests.
Deborah Williams

**Deborah Williams** was a military officer within the UNAS Air Force during the Second American Civil War. Fathering son Douglas Williams during the war with her husband Alan Williams, she served valiantly despite losing her spouse in the conflict.

## Family

* Alan Williams - *Spouse*
* Douglas Williams - *Son*
Doxysirend

**Doxysirend**was a popular hanar philosopher during the early days of the Illuminated Primacy. Known for his influential teachings on the spread of enkindler philosophy, he is considered mandatory reading for those who wish to serve within the Primacy's ranks.

## Quotes

As such a highly regarded public speaker, many of Doxysirend's sayings have become commonplace among the hanar people.

* *"It was not the way of the Enkindlers to rely on their weapons, and so it shall not be the way of their children! We fight with that which they have given us: words, and of utmost importance - knowledge."*- From a transcription of the Lecture at the Coral Down.
Erinle

**Location:** Milky Way / Hourglass Nebula / Osun System

**Erinle** is a garden world in its last stages of habitability as of 2182. Located in the Hourglass Nebula, it is a popular layover destination for crews heading in and out of the Terminus.

## Description

A garden world in its last stages of habitability, Erinle's animal biodiversity has fallen to record lows, with the most successful remaining life being a species of toxic blue-green algae and insect-like pest known as Suki Flyers. Several large salarian colonies are working in tandem to trying and restore biodiversity to the planet, but setbacks are a fact of life. Mineral and fuel mining remains lucrative, however, and Erinle has a thriving spaceport that refuels many ships passing into the Terminus Systems.

As of 2182, the environmental restoration projects are fighting an uphill battle. Severe setbacks including the Gad Delthri Stampede hit both the morale and infrastructure of the project hard, and have slowed what was once a promising project.

## Notable Locations

* Gad Delthri
* Zeviness
Daleon

**Location:** Milky Way / Minos Wasteland / Uba System

A small world colonized by the Vol Protectorate, **Daleon** has many of the same features as the volus homeworld of Irune. A high-pressure atmosphere, ammonia-based ecology and temperatures only a volus could love made this world a prime target for habitation by the rotund species.

## Description

Noted by Protectorate charters during their survey of the Uba System in the late 1950s, Daleon was almost immediately set upon by volus looking to make this world on the edge of council space into a destination for business interests throughout the clans.

Known for the astounding beauty of its rugged terrain, this factor was both a blessing and a curse for the foundling colony. While it would eventually become a world renowned for its spectacular views and recreational opportunities, the often jagged or desolate terrain limited the growth rate of the colony.

Its first city and eventual capital, Uron, remains the only city with a major spaceport as of 2183.

Daleon has three small moons: Asok, Tenli and Torol.

## Notable Locations

### Geographical Features

* Bona Wastes
* Mount Fedal
Gothis Colony

**Gothis Colony** was a frontier colony on the distant world of Canrum, the furthest outpost settled by turians by the outbreak of the Unification War. Destroyed towards the end of the conflict, it lay abandoned until krogan warlord Denok Shiagur used it in her last stand against turian forces during the Krogan Rebellions. In the aftermath, the ghost town was again left to the emptiness of space.
Cusciaterys

Art by Railroad

**Cusciaterys**, her soul name **She Who Would Discover the Truth**, is a hanar scientist serving as an explorer onboard the FSS Asteria for the Holun-Myeri Exploratory Fund.

## Biography

Born on the colony world of Rough Tide, Cusciaterys always took an interest in the planet's major activity: Mining. An unusual child to say the least, she collected various rock samples, mineral samples and other geological oddities.

Making a pilgrimage to the homeworld of Kahje, she graduated with the highest level of degree attainable in the field of geology. Afterwards, she returned home to officially pursue her life's enjoyment.

## Physical Description

Slim even among hanar standards, Cusciaterys is notable for her entirely pink body, which aside from the natural blue glow of bioluminescence does not have a shade of other coloration on it.

## Armament

Cusciaterys only utilizes an omni-tool when engaged in combat, and even then it is mostly for defensive purposes. It comes installed with the combat abilities Shield Boost, Energy Drain and Damping.
Irira

One of the smallest capital cities of any asari colony world within the Republics, **Irira** houses around 80 percent of the entire sapient population on Lymetis. Originally founded in 430 BCE as an outpost to mine the naturally occuring zeolites that are prevalent on the world, its main purpose has not changed much in the nearly two millenia since.

## Description

The city of Irira is settled in a large depression known as Sefjal Canyon. With nearby deposits of zeolites, the majority of the populace is hired by three different mining corporations that control much of the local economic power: FilTech Mineralworks, Irira Mining and the Earthcracker's Guild. Those few citizens who don't directly work in mining themselves are set up to provide services for those who do.

A quiet, desolate world, Lymetis doesn't do much to attract visitors nor immigrants. As a result, the city has a relatively large entertainment industry and high-end telecommunications services to attempt to make up for its overall lack of appeal.

Too small to maintain a large militia akin to the rest of the Republics, Irira and Lymetis as a whole are protected by a single huntress unit, known as Besiere's Watchers.

## Notable Locations

* Irira Mining Headquarters
* Watchers' Nest
Delta Pavonis Foundation

The **Delta Pavonis Foundation** is an influential colonial settlement program for humanity. A non-governmental organization, the DPF raises funds and other resources for colonial efforts across the Milky Way. It is notable for being the backing organization behind humanity's first extra-solar colony, Demeter. Attempting to distance itself from the official Systems Alliance's Office of Colonial Prospects, the DPF has no qualms about settling worlds seen as outside the confines of safe space, including the Attican Traverse and the Terminus Systems.
Indian Union

The **Indian Union** is an Earth-based human government that was formed after the fusion of India, Pakistan, Bangladesh, and Sri Lanka.

## History

The Indian Subcontinent witnessed immense growth in the late 21st century. Thanks to scientific progress and wealth generated by former outsourcing companies, the region had access to plenty of opportunities. This stopped most conflicts between the countries and attracted many interests, but the region also faced a big problem. It was still divided, largely due to past animosity between the countries decades ago.

Realizing this setback, the four leaders of India, Pakistan, Bangladesh, and Sri Lanka agreed to join forces. According to them, a union could help grow the economy furthermore and let the resources be more equally available. The leaders signed The Charter of Future on February 5th, 2094 and gave the Union four years’ time to form. The majority of these countries wanted to see a union, as they saw a united subcontinent the best way to compete with unitary states like the European Union and the United North American States.

The transition was mostly seamless, but protests ensued, centered around Pakistan due to its past conflict with India. In 2095, one group attempted to attack the Pakistani parliament, which triggered a profound response against violent protests. Aside from this one exception, protests were peaceful. They were not popular enough to spark a rebellion, but nationalist demands encouraged the Pakistani government to give all Union languages official status. This suggestion was received positively in other states as well.

In 2098, the four states joined together as planned. Bhopal, a smaller city in Central India, was chosen as the Union’s capital; the four states’ capitals were left unchanged. Checks and balances were put in place to make sure that no state could dominate the rest. February 5th is still celebrated throughout in the Union as the Union Day.
Gagarin Station

**Location:** Milky Way / Local Cluster / Sol System

**Gagarin Station**, also referred to as **Jump Zero**, used to be the furthest human-made structure from Earth in the decades before discovery of the Charon Relay. It is named for the first human being to journey into outer space, Yuri Gagarin.

## History

Commissioned in 2143 by the European Space Agency, Gagarin Station was utilized for early failed attempts at faster-than-light travel before mass effect field technology was developed. It was at this point that the station adopted the moniker of Jump Zero.

Gagarin Station was used for deep space telemetry, exploration, and for conducting experiments too dangerous to do near more expensive assets. In the early years of biotic research, the station served as a safe place to evaluate emergent biotic humans. In rare circumstances, alien experts were brought in to assist in training, as humans lacked experience in the field, although that was not common knowledge. During the BAaT training programme, the station was taken off the extranet for security reasons, to keep the subjects isolated. After initial biotic training was completed, the Alliance used Jump Zero for AI research. The Alliance's first experimental AI, Eliza, achieved sentience there in 2172.

In 2182 a plan had been proposed to move it to the gravitationally stable barycenter point between Pluto and the Charon Relay, allowing it to serve as a gateway facility between the Sol and Arcturus systems. However, the high cost of safely moving its mass had delayed this indefinitely.
Hadassah System

**Location:** Milky Way / Merari Ring

A piercing blue-white star on the lighter side of the class B spectrum, **Hadassah** - so named for the Jewish queen in the biblical book of Esther - is the first system discovered in the Merari Ring and, really, the only one of interest.

## Description

Hadassah hosts four planets - though Adah, the first, is the only one worth noting. It is a warm, terrestrial planet, but strangely it has been left almost entirely untouched after the humans' singular attempt to colonize it. Tryphena and Ithiel are both little more than giant rocks, with both of them lacking atmospheres, valuable minerals, or anything of real interest aside from the somewhat unique structure of Ithiel's landscape. Prisca is hardly any more interesting, but unlike the other two it has water - albeit a thin layer covering the surface in wide, frozen fields. The planets are all bunched rather close to Hadassah; only Prisca sits a bit further out, closer to the mass effect relay than the system's star. Abandoned by the Alliance and hardly worth the effort of any other species, Hadassah has simply become another forgotten backwater of the galaxy.

## Planets

* Adah
* Tryphena
* Ithiel
* Prisca
Hades Gamma

The Anansi-Ishtar Shipping Lane passes through the Farinata / Cacus side of the **Hades Gamma** cluster, passing near to Farinata and uses Treyarmus as a convenient discharge point. Quarian starships often take advantage of the heavy shipping traffic near Treyarmus to sell salvage or refreshments; the number of merchant vessels along the Anansi-Ishtar route also makes it a popular 'hiding place' for any unregistered ship wishing to obfuscate its signal.

## Systems

* Antaeus System
* Cacus System
* Cavalcante System
* Dis System
* Farinata System
* Plutus System

## Mass Relay Connections

* Artemis Tau
* Attican Beta
* Exodus Cluster
* Gemini Sigma
* Voyager Cluster
Harbinger

**Harbinger**, the first true reaper, was a sentient construct of extraordinary power created by the Leviathans to solve the problem of synthetic and organic violence. Turning against its creators, Harbinger created an army of creatures in its image and developed the Mass Relays, allowing organic life to flourish on designated pathways. Every 50,000 years, Harbinger would return alongside its compatriots to wipe organic life before it reached a point of technological threat. It was destroyed with the rest of its kind during the Prothean-Reaper War.
Elanos Haliat

**Elanos Haliat** is a pirate leader, the commander of his own band known as Typhon's Furies. He organized the Skyllian Blitz, subjugating many pirate and criminal enterprises under his wing during the attack. In the aftermath, he has struggled to rebuild even a fraction of a percent of what he once held within his grasp.
Credits

**Credits** are the standard galactic currency, utilized by both member races of the Citadel Council and those outside of its influence.

## History

The credit was established as the standard galactic trade currency by the Citadel's Unified Banking Act, a piece of legislation enacted by the Citadel Council. This legislation was drafted by the volus, due to their expertise in financial and commercial matters. The Act also laid out regulatory guidelines for determining the value and exchange rate of the credit in relation to the currencies of the individual Citadel member races.

The credit has a managed floating exchange rate, calculated in real time by the central bank to maintain the average value of all participating currencies. Some regional currencies are worth more than a credit, and some less. When the Systems Alliance joined the Citadel, its various national treasuries were linked into the credit network. A human with a bank account of Mexican pesos, Japanese yen, or Indian rupees can purchase any item priced in credits at fair market value. All economies that participate in the credit network are required to price items in both local currency and credits.

Hard currency can be stolen or counterfeited, so electronic fund transfers are the norm. More importantly, physical transactions cannot be easily tracked, making them ideal for tax evasion or the purchase of illegal goods.
Geth Timeline

### 1895 CE

* The geth, machines created by the quarians as a source of cheap labor, become self-aware. Fearing a geth uprising, the quarians begin dismantling them. The geth revolt against their quarian masters. In the resulting conflict--known to the geth as the Morning War--the geth systematically drive the quarians from their own worlds. The surviving quarians are reduced to living as spacefaring nomads aboard the Migrant Fleet. Contrary to expectations, the geth do not venture outside the former quarian systems into wider Citadel Space, instead isolating themselves from the rest of the galaxy behind the Perseus Veil. As punishment for creating the geth, the Citadel Council closes the quarian embassy on the Citadel.

### 1921 CE

* The geth begin construction of a mega-structure designed to house and simultaneously run every geth program in existence. Completion of the mega-structure, which would allow the geth to maximize their collective processing capacity, is the long-term goal of geth civilization.
Dobrovolski

**Location:** Milky Way / Hades Nexus / Pamyat System

Another near-Earth-sized rock planet without much atmosphere to speak of, **Dobrovolski** is home to Altai Mineral Works, a local extraction company noted for its success in eezo refining. The planet itself provides aluminum for local fabricators, which are churning out habitats at an astonishing rate for a system that has no garden planets. With its ore supply coming all the way from the Sheol System, Dobrovolski is held up as the proof of the miner's cliche: "Where there's eezo, there's an economy."
Ivor Johnstagg

Famous for his assassination attempt on the volus ambassador to the Citadel Venta Tox, **Ivor Johnstagg** was a purported member of the former Eternal Earth political party within the Systems Alliance Parliament.

## Biography

On January 18th, 2164 Johnstagg attempted to kill volus ambassador Venta Tox in a skycar park on Illium. Picked up by the politician's private security minutes before the incident was to occur, he was later sentenced to 21 years in prison.
Ithaka

The capital of its world and home tothe pilot program to develop the rest of the planet beyond its original state, **Ithaka** is a city on the human colony of Proteus that is constantly under siege by massive storms.

## History

After discovery by a Systems Alliance surveyor the *SSV Francis Drake* in late 2175, Proteus became a top-tier prospect for colonization by the human race. An oxygen-nitrogen atmosphere and carbon-based biosphere outweighed the obvious climate problems, leading to a development plan which set to pilot a city on the world by 2177.

The first wave of colonists, however, would not launch until 2179. Poor initial planning on the part of the Systems Alliance's Ithaka Program meant that the sheer scale of the weather anomalies on the planet had been understated to the engineers. When these designers learned the true power of nature that they were up against, they scrapped all of their previous work and went back to the drawing board. What had originally been planned as a fast-growing archipelagic settlement was being refitted into a much smaller, dedicated research base to find a more safe environment on the planet to live: Below the ocean's surface, away from the inclement weather.

Rebranded to the Atlantis Program to fit this new mission of undersea environments, the team finally launched in 2179 with a full force of colonists. Setting up on an island in the southern hemisphere, colonists quickly overtook the small land outcropping and several nearby. Linked by hard-lined, undersea communication cables and a complex system of rafts and wave energy converters, the colony has steadily seen an increase in population while its goal remains the same: Research into the possibility of undersea colonization on their world.

## Facets

Combining a chain of three small islands together with rafts and wave energy converters, Ithaka is a squat yet wide settlement that stretches for miles across the ocean. Buildings remain four stories or less to avoid the worst of the winds, and are typically on durable stilts up to another story off the ground. The traditional box-like prefabricated structures have been foregone for a more weather-resistant four-slope design, and all windows are reinforced not only with tempered glass but storm shutters as well.

All of the colony's energy is derived from the waves upon the sea, and while their main purpose is the research into undersea colonization Ithaka does have a solid though small output of freshwater and native seafood.

A haven for biological research as well as the obvious engineering projects, Ithaka is a popular destination for marine biologists of all stripes to develop a deeper understanding of their field.
Deskin Turi

**Sur'Kesh Lesion Jaeder Deskin Turi** is a salarian politician and the head of Clan Deskin.

## Biography

Turi was instated as the head of Clan Deskin after her predecessor died of natural causes in 2181. Taking her clan in a bold new direction, the orator has often spoken of progressive and controversial topics, such as the curing of the Genophage, reaching out to the Lystheni and reopening political discourse with the Batarian Hegemony.
FSV Opolai

External view of the Opolai

As with all vessels commissioned by the Special Tasks Group for a member of theirs elevated to SPECTRE status, the ***FSV Opolai*** is one-of-a-kind. Designed to be operated by Heplorn Ral and his hand-selected crew, its notable features include a state of the art VI known as Sil and a unique, prototype simulation chamber known as the projection booth.

## Crew

### Personnel

* Saelen Chen (2183)

* Krenis Ban'darr (2183 - )
Jennifer Rammstein

**Jennifer Rammstein**, known to herself and most as **Jack** or to her Cerberus captors as **Subject Zero**, is a human biotic of extraordinary power. Kidnapped as a young child by the enigmatic organization, she escaped a childhood of solitude and cruel experiments to live her life as a pirate and criminal throughout the galaxy.

## Biography

Jennifer was born to Octavia and Leonard Rammstein in Constant on Eden Prime on the 23rd of January 2161.

## Armament

A deadly biotic, Jack uses her natural abilities heavily when in combat. For weapons, she prefers to use shotguns and heavy pistols. Her weapons are always supplied with Warp Ammo.

## Family

* Octavia Rammstein - *Mother*
* Leonard Rammstein - *Father*
Jedarr Aschel

**Jedarr Aschel** is a lystheni salarian freelance hacker.

## Biography

Born to a poor and broken people, Jedarr quickly found himself wishing for an escape from the terrible conditions that surrounded him. Luckily for him, so did his parents; a portion of his family left Sepkai for Omega when he was still young in hopes of a better life.

Unfortunately, Omega was not eager to provide them with such a boon. Much of Jedarr's family returned home after only a short time on the station - including his mother - leaving him, his father, and only a handful of his siblings to fend for themselves. Around this time, his father began helping him hone his natural affinity for technology and his biotic abilities - his father being a biotic as well.

Shortly before his 10th birthday, Jedarr's father disappeared from Omega without a trace. His remaining siblings, spooked, left to return home without attempting to search; they knew that if he was gone, he was *gone*. Jedarr, however, refused to give up searching, and vowed to stay on find his father. In need of money to do this, however, he began taking contracts to provide various gangs and organizations with information. After making a name for himself with the major gangs on the station, some human associates began referring to him as '**Angel**' due to the shape of his horn.

As years passed, the goal of finding his father faded, and he was left only with greed. It was all about the money. Despite his cautious nature, money talked, and would do whatever it told him to.

## Armament

Jedarr utilizes an M-12 Locust submachine gun and an M-11 Suppressor heavy pistol when drawn into combat. His omni-tool comes equipped with the combat abilities Overload, Tactical Cloak and Neural Shock, and his biotics are capable weapons as well.
Interplanetary Wildlife Fund

The **Interplanetary Wildlife Fund** is a multi-species, non-governmental organization dedicated to the preservation and understanding of wildlife from planets across the galaxy.

## Projects

### Manal

The Manal, sometimes referred to as the asari chimpanzee, has been under the IWF's management for almost two decades as of 2182.
Jartar

**Location:** Milky Way / Hades Gamma / Dis System

**Jartar** is a terrestrial world with a trace atmosphere of krypton and xenon. The surface is hot, and mainly composed of unremarkable silicates. Occasional deposits of aluminum, magnesium, and other light metals can be found.

## Description

Jartar is noted for the discovery of the "Leviathan of Dis," the apparent corpse of a genetically engineered living starship. The Leviathan was found in the bottom of a crater by a batarian survey team, and estimated to be nearly a billion years old. It "disappeared" after a visit to the system by a batarian dreadnought in the 2160s.

Since then, the batarians have steadfastly denied that the Leviathan existed at all – and all the more vociferously when shown recordings of the corpse made by salarian researchers.
Cluster Grenades

**Cluster Grenades** are a form of grenade that is modified with element zero. Each cartridge is packed with three micro grenades that separate mid-air, detonating upon impact with the ground. When the explosion occurs, micro-singularities are created that pick up items within the vicinity, tossing them about. Depending on how close the grenades are to one another upon detonation, the results can vary drastically.
Cold Case

**Cold Case** was the fifth story in the Voyages of the FSV Opolai series. Detailing the crew's mission to the frozen world of Lattesh, the *Opolai* residents were tasked with discovering the fate of the asari charting vessel the RIV Bright Future, SPECTRE Heplorn Ral's original mission. It was preceded by the story What Lies Beneath.

## Teaser

*Back on track with their SPECTRE’s original mission, the crew of the OPOLAI travel to the frozen world of LATTESH to uncover just what happened to the vanished asari vessel. As they may have learned on TUCHANKA, however, a corpse should be left well alone…*

## Cast

### Player Characters

* David Hernandez played by Occidimus
* Domont Tennek played by BongwaterBojack
* Elaine Maddox played by Halo
* Kren To'rahk played by Orion
* Tuk played by Techsketch
Evacuation of Rakhana

The **Evacuation of Rakhana** was a nearly decade-long event that was pivotal to the survival of the Drell species. With their homeworld of Rakhana the brink of annihilation due to mass starvation, overpopulation, and many different small-scale wars over what few resources remained, the arrival of the Hanar and their First Contact with the reptilian species allowed for nearly 400,000 drell individuals to be rescued from the dying world. Eventually the violence erupted, and large-scale conflicts involving weapons of mass destruction became the norm, ceasing the evacuation efforts and dooming the remaining drell to a scant life as their world burned.
Claude Menneau

**Claude Menneau** was a human politician within the Terra Firma party. He ran for leadership within the party after a kickback scandal forced his predecessor, Inez Simmons, to retire. While en route to Shanxi for a political rally, he and his bodyguard Keo Jones were killed aboard his private shuttle by Cerberus operatives Paul Grayson and Pel Tomasi. Their bodies and his shuttle were never found.

## Personality

Menneau was a very charismatic individual, though his charm wore thin in private. He was often rude and brash to those close to him, typically only befriending those who were content beneath him.
IHF Csadu

The ***IHF Csadu*** is an independent freighter owned and operated by quarian pilot Siefer'Nodo nar Chayym in collusion with his business partner Korinsia L'Soe.

## History

Beginning its life in 2102 as a standard Parohe Aerospace Sebron freighter, the IHF Csadu spent the first several decades of its life running freight across the territory of the Salarian Union, changing hands but continually remaining within its racial boundaries until, after almost forty years of service, it became too rickety for the stuffier of the salarian clans to maintain. In mid-2141 it was sold to krogan mercenaries under the employ of the Blood Pack.

When these Blood Pack mercs separated themselves from the organization to become their own gang known as the Red Ones, the *Csadu* followed, falling into the operation of the quarian pushover Siefer'Nodo nar Chayym.

## Internal Layout

A freighter through and through, the *Csadu* maintains the basic outline it was given upon release from the factory. A small cockpit houses four workstations, leading to two bunkrooms with three beds each placed directly behind the room. A small restroom sits behind the port bunkroom.

The cargo hold takes up the vast majority of the central portion of the vessel, refitted with benches of seats along the walls to house individuals of various talents that Siefer has needed to carry throughout his career. Cargo can still be stored in the center of the room. The engine room sits in the rear with two more workstations.
Interplanetary Combatives Academy

The **Interplanetary Combatives Academy** is a military compound run by the Systems Alliance on the outskirts of Rio de Janeiro in Brazil. It houses the training of candidates invited to take part in the Interplanetary Combatives Training series of programs, and as such holds a wide variety of mock battlefields, classrooms, educational facilities and even a small, private spaceport.
Flashbang Grenades

**Flashbang Grenades** are a form of grenade designed less for damage and more for a tactical advantage. When thrown and detonated, a disorienting, concussive blast is given off which causes minor damage to enemies within a couple meters of the grenade and disorients anyone within a 20-meter line-of-sight with a blinding flash and loud squawk.
Glimmerfin Sweetfish

Artwork by Railroad

**Glimmerfin Sweetfish** are a species of ocean-living organisms native to the hanar homeworld of Kahje, harvested and distributed across the galaxy as an energy snack.

## Description

The Glimmerfin Sweetfish is a brilliantly-coloured animal native to the deepest waters of Kahje. Like the hanar, they lack eyes, and rely on a primitive system of bioluminescent lighting on their bodies to communicate with each other.

Glimmerfins are sustainably harvested on Kahje and processed into a popular snack that can be found all over the galaxy. They are reasonably nutritious, but they are mainly sought after as a type of ‘energy snack’, providing a boost to hanar that is akin to a cup of strong coffee for humans.

Consumption by non-hanar is ill-advised, especially for individuals with a history of cardiovascular disease. Non-hanar who consume Glimmerfins frequently report not being able to sleep for days after consumption.